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mmm a / util / thread_local_test . cc <nl> ppp b / util / thread_local_test . cc <nl> TEST_F ( ThreadLocalTest , Fold ) { <nl> port : : Mutex mu ; <nl> port : : CondVar cv ( & mu ) ; <nl> Params params ( & mu , & cv , nullptr , kNumThreads , unref ) ; <nl> - auto func = [ ] ( void * ptr ) { <nl> + auto func = [ & ] ( void * ptr ) { <nl> auto & p = * static_cast < Params * > ( ptr ) ; <nl> ASSERT_TRUE ( p . tls1 . Get ( ) = = nullptr ) ; <nl> p . tls1 . Reset ( new std : : atomic < int64_t > ( 0 ) ) ; <nl>
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Fix lambda capture expression for windows
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facebook/rocksdb
|
5440675c3d4cee703ccd7e7ef59257c9da5c9ffc
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2016-08-23T17:20:00Z
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mmm a / src / compiler / js - create - lowering . cc <nl> ppp b / src / compiler / js - create - lowering . cc <nl> <nl> <nl> # include " src / compiler / js - create - lowering . h " <nl> <nl> - # include " src / allocation - site - scopes . h " <nl> # include " src / code - factory . h " <nl> # include " src / compilation - dependencies . h " <nl> # include " src / compiler / access - builder . h " <nl> Reduction JSCreateLowering : : ReduceJSCreatePromise ( Node * node ) { <nl> return Changed ( node ) ; <nl> } <nl> <nl> + void AssumeAllocationSiteTransitionDeepDependencies ( <nl> + CompilationDependencies * dependencies , Isolate * isolate , <nl> + Handle < AllocationSite > site ) { <nl> + while ( true ) { <nl> + dependencies - > AssumeTransitionStable ( site ) ; <nl> + if ( ! site - > nested_site ( ) - > IsAllocationSite ( ) ) break ; <nl> + site = handle ( AllocationSite : : cast ( site - > nested_site ( ) ) , isolate ) ; <nl> + } <nl> + CHECK_EQ ( site - > nested_site ( ) , Smi : : kZero ) ; <nl> + } <nl> + <nl> Reduction JSCreateLowering : : ReduceJSCreateLiteralArrayOrObject ( Node * node ) { <nl> DCHECK ( node - > opcode ( ) = = IrOpcode : : kJSCreateLiteralArray | | <nl> node - > opcode ( ) = = IrOpcode : : kJSCreateLiteralObject ) ; <nl> Reduction JSCreateLowering : : ReduceJSCreateLiteralArrayOrObject ( Node * node ) { <nl> Handle < JSObject > boilerplate ( site - > boilerplate ( ) , isolate ( ) ) ; <nl> int max_properties = kMaxFastLiteralProperties ; <nl> if ( IsFastLiteral ( boilerplate , kMaxFastLiteralDepth , & max_properties ) ) { <nl> - AllocationSiteUsageContext site_context ( isolate ( ) , site , false ) ; <nl> - site_context . EnterNewScope ( ) ; <nl> + PretenureFlag pretenure = NOT_TENURED ; <nl> + if ( FLAG_allocation_site_pretenuring ) { <nl> + pretenure = site - > GetPretenureMode ( ) ; <nl> + dependencies ( ) - > AssumeTenuringDecision ( site ) ; <nl> + } <nl> + AssumeAllocationSiteTransitionDeepDependencies ( dependencies ( ) , isolate ( ) , <nl> + site ) ; <nl> Node * value = effect = <nl> - AllocateFastLiteral ( effect , control , boilerplate , & site_context ) ; <nl> - site_context . ExitScope ( site , boilerplate ) ; <nl> + AllocateFastLiteral ( effect , control , boilerplate , pretenure ) ; <nl> ReplaceWithValue ( node , value , effect , control ) ; <nl> return Replace ( value ) ; <nl> } <nl> Node * JSCreateLowering : : AllocateElements ( Node * effect , Node * control , <nl> return a . Finish ( ) ; <nl> } <nl> <nl> - Node * JSCreateLowering : : AllocateFastLiteral ( <nl> - Node * effect , Node * control , Handle < JSObject > boilerplate , <nl> - AllocationSiteUsageContext * site_context ) { <nl> - Handle < AllocationSite > current_site ( * site_context - > current ( ) , isolate ( ) ) ; <nl> - dependencies ( ) - > AssumeTransitionStable ( current_site ) ; <nl> - <nl> - PretenureFlag pretenure = NOT_TENURED ; <nl> - if ( FLAG_allocation_site_pretenuring ) { <nl> - Handle < AllocationSite > top_site ( * site_context - > top ( ) , isolate ( ) ) ; <nl> - pretenure = top_site - > GetPretenureMode ( ) ; <nl> - if ( current_site . is_identical_to ( top_site ) ) { <nl> - / / We install a dependency for pretenuring only on the outermost literal . <nl> - dependencies ( ) - > AssumeTenuringDecision ( top_site ) ; <nl> - } <nl> - } <nl> - <nl> + Node * JSCreateLowering : : AllocateFastLiteral ( Node * effect , Node * control , <nl> + Handle < JSObject > boilerplate , <nl> + PretenureFlag pretenure ) { <nl> / / Setup the properties backing store . <nl> Node * properties = jsgraph ( ) - > EmptyFixedArrayConstant ( ) ; <nl> <nl> Node * JSCreateLowering : : AllocateFastLiteral ( <nl> if ( boilerplate_value - > IsJSObject ( ) ) { <nl> Handle < JSObject > boilerplate_object = <nl> Handle < JSObject > : : cast ( boilerplate_value ) ; <nl> - Handle < AllocationSite > current_site = site_context - > EnterNewScope ( ) ; <nl> - value = effect = AllocateFastLiteral ( effect , control , <nl> - boilerplate_object , site_context ) ; <nl> - site_context - > ExitScope ( current_site , boilerplate_object ) ; <nl> + value = effect = <nl> + AllocateFastLiteral ( effect , control , boilerplate_object , pretenure ) ; <nl> } else if ( property_details . representation ( ) . IsDouble ( ) ) { <nl> double number = Handle < HeapNumber > : : cast ( boilerplate_value ) - > value ( ) ; <nl> / / Allocate a mutable HeapNumber box and store the value into it . <nl> Node * JSCreateLowering : : AllocateFastLiteral ( <nl> } <nl> <nl> / / Setup the elements backing store . <nl> - Node * elements = AllocateFastLiteralElements ( effect , control , boilerplate , <nl> - pretenure , site_context ) ; <nl> + Node * elements = <nl> + AllocateFastLiteralElements ( effect , control , boilerplate , pretenure ) ; <nl> if ( elements - > op ( ) - > EffectOutputCount ( ) > 0 ) effect = elements ; <nl> <nl> / / Actually allocate and initialize the object . <nl> Node * JSCreateLowering : : AllocateFastLiteral ( <nl> <nl> Node * JSCreateLowering : : AllocateFastLiteralElements ( <nl> Node * effect , Node * control , Handle < JSObject > boilerplate , <nl> - PretenureFlag pretenure , AllocationSiteUsageContext * site_context ) { <nl> + PretenureFlag pretenure ) { <nl> Handle < FixedArrayBase > boilerplate_elements ( boilerplate - > elements ( ) , <nl> isolate ( ) ) ; <nl> <nl> Node * JSCreateLowering : : AllocateFastLiteralElements ( <nl> if ( element_value - > IsJSObject ( ) ) { <nl> Handle < JSObject > boilerplate_object = <nl> Handle < JSObject > : : cast ( element_value ) ; <nl> - Handle < AllocationSite > current_site = site_context - > EnterNewScope ( ) ; <nl> elements_values [ i ] = effect = AllocateFastLiteral ( <nl> - effect , control , boilerplate_object , site_context ) ; <nl> - site_context - > ExitScope ( current_site , boilerplate_object ) ; <nl> + effect , control , boilerplate_object , pretenure ) ; <nl> } else { <nl> elements_values [ i ] = jsgraph ( ) - > Constant ( element_value ) ; <nl> } <nl> mmm a / src / compiler / js - create - lowering . h <nl> ppp b / src / compiler / js - create - lowering . h <nl> class V8_EXPORT_PRIVATE JSCreateLowering final <nl> PretenureFlag pretenure ) ; <nl> Node * AllocateFastLiteral ( Node * effect , Node * control , <nl> Handle < JSObject > boilerplate , <nl> - AllocationSiteUsageContext * site_context ) ; <nl> + PretenureFlag pretenure ) ; <nl> Node * AllocateFastLiteralElements ( Node * effect , Node * control , <nl> Handle < JSObject > boilerplate , <nl> - PretenureFlag pretenure , <nl> - AllocationSiteUsageContext * site_context ) ; <nl> + PretenureFlag pretenure ) ; <nl> Node * AllocateLiteralRegExp ( Node * effect , Node * control , <nl> Handle < JSRegExp > boilerplate ) ; <nl> <nl>
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[ turbofan ] Refactor allocation sites for fast literal creation .
|
v8/v8
|
2439c9672ef5ad119e814f464fa2155b8b7e590d
|
2018-06-20T09:57:49Z
|
mmm a / brightray / brightray . gypi <nl> ppp b / brightray / brightray . gypi <nl> <nl> ' xcode_settings ' : { <nl> ' ALWAYS_SEARCH_USER_PATHS ' : ' NO ' , <nl> ' ARCHS ' : [ ' x86_64 ' ] , <nl> - ' CLANG_CXX_LANGUAGE_STANDARD ' : ' gnu + + 11 ' , <nl> - ' CLANG_CXX_LIBRARY ' : ' libstdc + + ' , <nl> + ' CLANG_CXX_LANGUAGE_STANDARD ' : ' c + + 11 ' , <nl> + ' CLANG_CXX_LIBRARY ' : ' libc + + ' , <nl> ' COMBINE_HIDPI_IMAGES ' : ' YES ' , <nl> ' GCC_ENABLE_CPP_EXCEPTIONS ' : ' NO ' , <nl> ' GCC_ENABLE_CPP_RTTI ' : ' NO ' , <nl>
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Use libc + + on mac .
|
electron/electron
|
f922419f034f006740c5e15f28adf60ba6a11091
|
2015-01-26T14:38:01Z
|
mmm a / jstests / dbadmin . js <nl> ppp b / jstests / dbadmin . js <nl> if ( localTimeSkew > = 50 ) { <nl> assert . lt ( localTimeSkew , 500 , " isMaster . localTime " ) <nl> <nl> before = db . runCommand ( " serverStatus " ) <nl> - print ( before . uptimeEstimate ) ; <nl> + printjson ( before ) ; <nl> sleep ( 5000 ) <nl> after = db . runCommand ( " serverStatus " ) <nl> - print ( after . uptimeEstimate ) ; <nl> + printjson ( after ) ; <nl> assert . lt ( 2 , after . uptimeEstimate , " up1 " ) <nl> assert . gt ( after . uptimeEstimate , before . uptimeEstimate , " up2 " ) <nl> <nl> <nl> assert . eq ( db . runCommand ( " buildinfo " ) . gitVersion , <nl> - db . getSisterDB ( " local " ) . startup_log . find ( ) . sort ( { $ natural : - 1 } ) . limit ( 1 ) . next ( ) . buildinfo . gitVersion ) ; <nl> \ No newline at end of file <nl> + db . getSisterDB ( " local " ) . startup_log . find ( ) . sort ( { $ natural : - 1 } ) . limit ( 1 ) . next ( ) . buildinfo . gitVersion ) ; <nl>
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SERVER - 10109 print full serverStatus in test output
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mongodb/mongo
|
074054ecb223db85a0245ac28fdd94788789af88
|
2013-07-05T21:14:51Z
|
mmm a / tools / push - to - trunk / auto_roll . py <nl> ppp b / tools / push - to - trunk / auto_roll . py <nl> <nl> CLUSTERFUZZ_API_KEY_FILE : " . cf_api_key " , <nl> } <nl> <nl> - CR_DEPS_URL = ' http : / / src . chromium . org / svn / trunk / src / DEPS ' <nl> <nl> class CheckActiveRoll ( Step ) : <nl> MESSAGE = " Check active roll . " <nl> class DetectLastRoll ( Step ) : <nl> <nl> def RunStep ( self ) : <nl> # Interpret the DEPS file to retrieve the v8 revision . <nl> + # TODO ( machenbach ) : This should be part or the roll - deps api of <nl> + # depot_tools . <nl> Var = lambda var : ' % s ' <nl> - exec ( self . ReadURL ( CR_DEPS_URL ) ) <nl> - last_roll = vars [ ' v8_revision ' ] <nl> + exec ( FileToText ( os . path . join ( self . _options . chromium , " DEPS " ) ) ) <nl> + last_roll = self . GetCommitPositionNumber ( vars [ ' v8_revision ' ] ) <nl> # FIXME ( machenbach ) : When rolling from bleeding edge and from trunk there <nl> # be different commit numbers here . Better use version ? <nl> if int ( last_roll ) > = int ( self [ " last_push " ] ) : <nl> mmm a / tools / push - to - trunk / test_scripts . py <nl> ppp b / tools / push - to - trunk / test_scripts . py <nl> def testPushToTrunkForced ( self ) : <nl> <nl> git - svn - id : https : / / v8 . googlecode . com / svn / branches / bleeding_edge @ 22624 123 <nl> <nl> + " " " <nl> + <nl> + C_V8_123455_LOG = " " " V8 CL . <nl> + <nl> + git - svn - id : https : / / v8 . googlecode . com / svn / branches / bleeding_edge @ 123455 123 <nl> + <nl> " " " <nl> <nl> C_V8_123456_LOG = " " " V8 CL . <nl> def testAutoRollExistingRoll ( self ) : <nl> # Snippet from the original DEPS file . <nl> FAKE_DEPS = " " " <nl> vars = { <nl> - " v8_revision " : " 123455 " , <nl> + " v8_revision " : " abcd123455 " , <nl> } <nl> deps = { <nl> " src / v8 " : <nl> def testAutoRollExistingRoll ( self ) : <nl> " " " <nl> <nl> def testAutoRollUpToDate ( self ) : <nl> + os . makedirs ( TEST_CONFIG [ CHROMIUM ] ) <nl> + TextToFile ( self . FAKE_DEPS , os . path . join ( TEST_CONFIG [ CHROMIUM ] , " DEPS " ) ) <nl> self . Expect ( [ <nl> URL ( " https : / / codereview . chromium . org / search " , <nl> " owner = author % 40chromium . org & limit = 30 & closed = 3 & format = json " , <nl> def testAutoRollUpToDate ( self ) : <nl> " \ " ^ Version [ [ : digit : ] ] * \ . [ [ : digit : ] ] * \ . [ [ : digit : ] ] * \ " " <nl> " origin / master " ) , " push_hash \ n " ) , <nl> Cmd ( " git log - 1 - - format = % B push_hash " , self . C_V8_22624_LOG ) , <nl> - URL ( " http : / / src . chromium . org / svn / trunk / src / DEPS " , <nl> - self . FAKE_DEPS ) , <nl> + Cmd ( " git log - 1 - - format = % B abcd123455 " , self . C_V8_123455_LOG ) , <nl> ] ) <nl> <nl> result = auto_roll . AutoRoll ( TEST_CONFIG , self ) . Run ( <nl> def testAutoRollUpToDate ( self ) : <nl> self . assertEquals ( 1 , result ) <nl> <nl> def testAutoRoll ( self ) : <nl> + os . makedirs ( TEST_CONFIG [ CHROMIUM ] ) <nl> + TextToFile ( self . FAKE_DEPS , os . path . join ( TEST_CONFIG [ CHROMIUM ] , " DEPS " ) ) <nl> TEST_CONFIG [ CLUSTERFUZZ_API_KEY_FILE ] = self . MakeEmptyTempFile ( ) <nl> TextToFile ( " fake key " , TEST_CONFIG [ CLUSTERFUZZ_API_KEY_FILE ] ) <nl> <nl> def testAutoRoll ( self ) : <nl> " \ " ^ Version [ [ : digit : ] ] * \ . [ [ : digit : ] ] * \ . [ [ : digit : ] ] * \ " " <nl> " origin / master " ) , " push_hash \ n " ) , <nl> Cmd ( " git log - 1 - - format = % B push_hash " , self . C_V8_123456_LOG ) , <nl> - URL ( " http : / / src . chromium . org / svn / trunk / src / DEPS " , <nl> - self . FAKE_DEPS ) , <nl> + Cmd ( " git log - 1 - - format = % B abcd123455 " , self . C_V8_123455_LOG ) , <nl> ] ) <nl> <nl> result = auto_roll . AutoRoll ( TEST_CONFIG , self ) . Run ( <nl>
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Make lookup of last v8 roll work with pure git .
|
v8/v8
|
55dc65f55866056bff78965857464ea09b6e5363
|
2014-09-04T09:56:29Z
|
mmm a / xbmc / cores / VideoPlayer / VideoRenderers / HwDecRender / DXVAHD . cpp <nl> ppp b / xbmc / cores / VideoPlayer / VideoRenderers / HwDecRender / DXVAHD . cpp <nl> <nl> # include " rendering / dx / DeviceResources . h " <nl> <nl> using namespace DXVA ; <nl> + using namespace Microsoft : : WRL ; <nl> <nl> # define LOGIFERROR ( a ) \ <nl> do { \ <nl> void CProcessorHD : : UnInit ( ) <nl> { <nl> CSingleLock lock ( m_section ) ; <nl> Close ( ) ; <nl> - SAFE_RELEASE ( m_pVideoDevice ) ; <nl> + m_pVideoDevice = nullptr ; <nl> } <nl> <nl> void CProcessorHD : : Close ( ) <nl> { <nl> CSingleLock lock ( m_section ) ; <nl> - SAFE_RELEASE ( m_pEnumerator ) ; <nl> - SAFE_RELEASE ( m_pVideoProcessor ) ; <nl> - SAFE_RELEASE ( m_pVideoContext ) ; <nl> + m_pEnumerator = nullptr ; <nl> + m_pVideoProcessor = nullptr ; <nl> + m_pVideoContext = nullptr ; <nl> } <nl> <nl> bool CProcessorHD : : PreInit ( ) <nl> { <nl> - SAFE_RELEASE ( m_pVideoDevice ) ; <nl> - <nl> - ID3D11Device * pD3DDevice = DX : : DeviceResources : : Get ( ) - > GetD3DDevice ( ) ; <nl> - if ( FAILED ( pD3DDevice - > QueryInterface ( __uuidof ( ID3D11VideoDevice ) , reinterpret_cast < void * * > ( & m_pVideoDevice ) ) ) ) <nl> + ComPtr < ID3D11Device > pD3DDevice = DX : : DeviceResources : : Get ( ) - > GetD3DDevice ( ) ; <nl> + if ( FAILED ( pD3DDevice . As ( & m_pVideoDevice ) ) ) <nl> { <nl> CLog : : Log ( LOGWARNING , " % s : failed to get video device . " , __FUNCTION__ ) ; <nl> return false ; <nl> } <nl> <nl> - D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc1 ; <nl> - ZeroMemory ( & desc1 , sizeof ( D3D11_VIDEO_PROCESSOR_CONTENT_DESC ) ) ; <nl> + D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc1 = { } ; <nl> + memset ( & desc1 , 0 , sizeof ( D3D11_VIDEO_PROCESSOR_CONTENT_DESC ) ) ; <nl> desc1 . InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST ; <nl> desc1 . InputWidth = 640 ; <nl> desc1 . InputHeight = 480 ; <nl> bool CProcessorHD : : PreInit ( ) <nl> desc1 . Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL ; <nl> <nl> / / try to create video enum <nl> - if ( FAILED ( m_pVideoDevice - > CreateVideoProcessorEnumerator ( & desc1 , & m_pEnumerator ) ) ) <nl> + if ( FAILED ( m_pVideoDevice - > CreateVideoProcessorEnumerator ( & desc1 , m_pEnumerator . ReleaseAndGetAddressOf ( ) ) ) ) <nl> { <nl> CLog : : Log ( LOGWARNING , " % s : failed to create Video Enumerator . " , __FUNCTION__ ) ; <nl> return false ; <nl> } <nl> <nl> - SAFE_RELEASE ( m_pEnumerator ) ; <nl> + m_pEnumerator = nullptr ; <nl> return true ; <nl> } <nl> <nl> bool CProcessorHD : : InitProcessor ( ) <nl> { <nl> - SAFE_RELEASE ( m_pEnumerator ) ; <nl> - SAFE_RELEASE ( m_pVideoContext ) ; <nl> + m_pEnumerator = nullptr ; <nl> + m_pVideoContext = nullptr ; <nl> <nl> - ID3D11DeviceContext1 * pD3DDeviceContext = DX : : DeviceResources : : Get ( ) - > GetImmediateContext ( ) ; <nl> - if ( FAILED ( pD3DDeviceContext - > QueryInterface ( __uuidof ( ID3D11VideoContext ) , reinterpret_cast < void * * > ( & m_pVideoContext ) ) ) ) <nl> + ComPtr < ID3D11DeviceContext1 > pD3DDeviceContext = DX : : DeviceResources : : Get ( ) - > GetImmediateContext ( ) ; <nl> + if ( FAILED ( pD3DDeviceContext . As ( & m_pVideoContext ) ) ) <nl> { <nl> CLog : : Log ( LOGWARNING , " % s : Context initialization is failed . " , __FUNCTION__ ) ; <nl> return false ; <nl> bool CProcessorHD : : InitProcessor ( ) <nl> <nl> CLog : : Log ( LOGDEBUG , " % s : Initing Video Enumerator with params : % dx % d . " , __FUNCTION__ , m_width , m_height ) ; <nl> <nl> - D3D11_VIDEO_PROCESSOR_CONTENT_DESC contentDesc ; <nl> - ZeroMemory ( & contentDesc , sizeof ( contentDesc ) ) ; <nl> + D3D11_VIDEO_PROCESSOR_CONTENT_DESC contentDesc = { } ; <nl> + memset ( & contentDesc , 0 , sizeof ( contentDesc ) ) ; <nl> contentDesc . InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST ; <nl> contentDesc . InputWidth = m_width ; <nl> contentDesc . InputHeight = m_height ; <nl> bool CProcessorHD : : InitProcessor ( ) <nl> contentDesc . OutputHeight = m_height ; <nl> contentDesc . Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL ; <nl> <nl> - if ( FAILED ( m_pVideoDevice - > CreateVideoProcessorEnumerator ( & contentDesc , & m_pEnumerator ) ) ) <nl> + if ( FAILED ( m_pVideoDevice - > CreateVideoProcessorEnumerator ( & contentDesc , m_pEnumerator . ReleaseAndGetAddressOf ( ) ) ) ) <nl> { <nl> CLog : : Log ( LOGWARNING , " % s : failed to init video enumerator with params : % dx % d . " , __FUNCTION__ , m_width , m_height ) ; <nl> return false ; <nl> bool CProcessorHD : : IsFormatSupported ( DXGI_FORMAT format , D3D11_VIDEO_PROCESSOR_F <nl> bool CProcessorHD : : CheckFormats ( ) const <nl> { <nl> / / check default output format DXGI_FORMAT_B8G8R8A8_UNORM ( as render target ) <nl> - if ( ! IsFormatSupported ( DXGI_FORMAT_B8G8R8A8_UNORM , D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT ) ) <nl> + DXGI_FORMAT backBufferFormat = DX : : Windowing ( ) . GetBackBuffer ( ) - > GetFormat ( ) ; <nl> + if ( ! IsFormatSupported ( backBufferFormat , D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT ) ) <nl> return false ; <nl> return true ; <nl> } <nl> bool CProcessorHD : : OpenProcessor ( ) <nl> if ( ! m_pEnumerator & & ! ReInit ( ) ) <nl> return false ; <nl> <nl> - SAFE_RELEASE ( m_pVideoProcessor ) ; <nl> CLog : : Log ( LOGDEBUG , " % s : Creating processor . " , __FUNCTION__ ) ; <nl> <nl> / / create processor <nl> - HRESULT hr = m_pVideoDevice - > CreateVideoProcessor ( m_pEnumerator , m_procIndex , & m_pVideoProcessor ) ; <nl> + HRESULT hr = m_pVideoDevice - > CreateVideoProcessor ( m_pEnumerator . Get ( ) , m_procIndex , m_pVideoProcessor . ReleaseAndGetAddressOf ( ) ) ; <nl> if ( FAILED ( hr ) ) <nl> { <nl> CLog : : Log ( LOGDEBUG , " % s : Failed creating video processor with error % x . " , __FUNCTION__ , hr ) ; <nl> bool CProcessorHD : : OpenProcessor ( ) <nl> / / Output background color ( black ) <nl> D3D11_VIDEO_COLOR color ; <nl> color . YCbCr = { 0 . 0625f , 0 . 5f , 0 . 5f , 1 . 0f } ; / / black color <nl> - m_pVideoContext - > VideoProcessorSetOutputBackgroundColor ( m_pVideoProcessor , TRUE , & color ) ; <nl> + m_pVideoContext - > VideoProcessorSetOutputBackgroundColor ( m_pVideoProcessor . Get ( ) , TRUE , & color ) ; <nl> <nl> return true ; <nl> } <nl> bool CProcessorHD : : ApplyFilter ( D3D11_VIDEO_PROCESSOR_FILTER filter , int value , i <nl> else <nl> val = range . Default ; <nl> <nl> - m_pVideoContext - > VideoProcessorSetStreamFilter ( m_pVideoProcessor , DEFAULT_STREAM_INDEX , filter , val ! = range . Default , val ) ; <nl> + m_pVideoContext - > VideoProcessorSetStreamFilter ( m_pVideoProcessor . Get ( ) , DEFAULT_STREAM_INDEX , filter , val ! = range . Default , val ) ; <nl> return true ; <nl> } <nl> <nl> ID3D11VideoProcessorInputView * CProcessorHD : : GetInputView ( CRenderBuffer * view ) const <nl> { <nl> - ID3D11VideoProcessorInputView * inputView = nullptr ; <nl> + HRESULT hr = S_FALSE ; <nl> + ComPtr < ID3D11VideoProcessorInputView > inputView ; <nl> D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC vpivd = { 0 , D3D11_VPIV_DIMENSION_TEXTURE2D , { 0 , 0 } } ; <nl> <nl> if ( view - > format = = BUFFER_FMT_D3D11_BYPASS ) <nl> ID3D11VideoProcessorInputView * CProcessorHD : : GetInputView ( CRenderBuffer * view ) c <nl> return nullptr ; <nl> } <nl> <nl> - ID3D11Resource * resource = nullptr ; <nl> + ComPtr < ID3D11Resource > resource ; <nl> D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC vdovd ; <nl> decoderView - > GetDesc ( & vdovd ) ; <nl> - decoderView - > GetResource ( & resource ) ; <nl> + decoderView - > GetResource ( resource . GetAddressOf ( ) ) ; <nl> vpivd . Texture2D . ArraySlice = vdovd . Texture2D . ArraySlice ; <nl> <nl> - if ( FAILED ( m_pVideoDevice - > CreateVideoProcessorInputView ( resource , m_pEnumerator , & vpivd , & inputView ) ) ) <nl> - CLog : : Log ( LOGERROR , " % s : cannot create processor input view . " , __FUNCTION__ ) ; <nl> - <nl> - resource - > Release ( ) ; <nl> + hr = m_pVideoDevice - > CreateVideoProcessorInputView ( resource . Get ( ) , m_pEnumerator . Get ( ) , & vpivd , inputView . GetAddressOf ( ) ) ; <nl> } <nl> else if ( view - > format = = BUFFER_FMT_D3D11_NV12 <nl> | | view - > format = = BUFFER_FMT_D3D11_P010 <nl> | | view - > format = = BUFFER_FMT_D3D11_P016 ) <nl> { <nl> - if ( FAILED ( m_pVideoDevice - > CreateVideoProcessorInputView ( view - > GetResource ( ) , m_pEnumerator , & vpivd , & inputView ) ) ) <nl> - CLog : : Log ( LOGERROR , " % s : cannot create processor input view . " , __FUNCTION__ ) ; <nl> + hr = m_pVideoDevice - > CreateVideoProcessorInputView ( view - > GetResource ( ) , m_pEnumerator . Get ( ) , & vpivd , inputView . GetAddressOf ( ) ) ; <nl> } <nl> <nl> - return inputView ; <nl> + if ( FAILED ( hr ) | | hr = = S_FALSE ) <nl> + CLog : : Log ( LOGERROR , " % s : cannot create processor input view . " , __FUNCTION__ ) ; <nl> + <nl> + return inputView . Detach ( ) ; <nl> } <nl> <nl> static void ReleaseStream ( D3D11_VIDEO_PROCESSOR_STREAM & stream_data ) <nl> { <nl> - SAFE_RELEASE ( stream_data . pInputSurface ) ; <nl> - <nl> - for ( size_t i = 0 ; i < stream_data . PastFrames ; + + i ) <nl> - SAFE_RELEASE ( stream_data . ppPastSurfaces [ i ] ) ; <nl> - <nl> - for ( size_t i = 0 ; i < stream_data . FutureFrames ; + + i ) <nl> - SAFE_RELEASE ( stream_data . ppFutureSurfaces [ i ] ) ; <nl> - <nl> delete [ ] stream_data . ppPastSurfaces ; <nl> delete [ ] stream_data . ppFutureSurfaces ; <nl> } <nl> bool CProcessorHD : : Render ( CRect src , CRect dst , ID3D11Resource * target , CRenderB <nl> if ( futureFrames ) <nl> stream_data . ppFutureSurfaces = new ID3D11VideoProcessorInputView * [ futureFrames ] ; <nl> <nl> - ID3D11VideoProcessorInputView * view = nullptr ; <nl> + std : : vector < ComPtr < ID3D11VideoProcessorInputView > > comViews ; <nl> int start = 2 - futureFrames ; <nl> int end = 2 + pastFrames ; <nl> int count = 0 ; <nl> bool CProcessorHD : : Render ( CRect src , CRect dst , ID3D11Resource * target , CRenderB <nl> if ( ! views [ i ] ) <nl> continue ; <nl> <nl> - view = GetInputView ( views [ i ] ) ; <nl> + ComPtr < ID3D11VideoProcessorInputView > view ; <nl> + view . Attach ( GetInputView ( views [ i ] ) ) ; <nl> + <nl> if ( i > 2 ) <nl> { <nl> / / frames order should be { ? , T - 3 , T - 2 , T - 1 } <nl> - stream_data . ppPastSurfaces [ 2 + pastFrames - i ] = view ; <nl> + stream_data . ppPastSurfaces [ 2 + pastFrames - i ] = view . Get ( ) ; <nl> } <nl> else if ( i = = 2 ) <nl> { <nl> - stream_data . pInputSurface = view ; <nl> + stream_data . pInputSurface = view . Get ( ) ; <nl> } <nl> else if ( i < 2 ) <nl> { <nl> / / frames order should be { T + 1 , T + 2 , T + 3 , . . } <nl> - stream_data . ppFutureSurfaces [ 1 - i ] = view ; <nl> + stream_data . ppFutureSurfaces [ 1 - i ] = view . Get ( ) ; <nl> } <nl> if ( view ) <nl> + { <nl> count + + ; <nl> + comViews . push_back ( view ) ; <nl> + } <nl> } <nl> <nl> if ( count ! = pastFrames + futureFrames + 1 ) <nl> bool CProcessorHD : : Render ( CRect src , CRect dst , ID3D11Resource * target , CRenderB <nl> stream_data . OutputIndex = flags & RENDER_FLAG_FIELD1 & & ! frameProgressive ? 1 : 0 ; <nl> <nl> / / input format <nl> - m_pVideoContext - > VideoProcessorSetStreamFrameFormat ( m_pVideoProcessor , DEFAULT_STREAM_INDEX , dxvaFrameFormat ) ; <nl> + m_pVideoContext - > VideoProcessorSetStreamFrameFormat ( m_pVideoProcessor . Get ( ) , DEFAULT_STREAM_INDEX , dxvaFrameFormat ) ; <nl> / / input colorspace <nl> D3D11_VIDEO_PROCESSOR_COLOR_SPACE colorSpace <nl> { <nl> bool CProcessorHD : : Render ( CRect src , CRect dst , ID3D11Resource * target , CRenderB <nl> 0 , / / 0 - Conventional YCbCr , 1 - xvYCC <nl> views [ 2 ] - > flags & CONF_FLAGS_YUV_FULLRANGE ? 2 : 1 , / / 0 - driver defaults , 2 - Full range [ 0 - 255 ] , 1 - Studio range [ 16 - 235 ] ( YUV ) <nl> } ; <nl> - m_pVideoContext - > VideoProcessorSetStreamColorSpace ( m_pVideoProcessor , DEFAULT_STREAM_INDEX , & colorSpace ) ; <nl> + m_pVideoContext - > VideoProcessorSetStreamColorSpace ( m_pVideoProcessor . Get ( ) , DEFAULT_STREAM_INDEX , & colorSpace ) ; <nl> / / Source rect <nl> - m_pVideoContext - > VideoProcessorSetStreamSourceRect ( m_pVideoProcessor , DEFAULT_STREAM_INDEX , TRUE , & sourceRECT ) ; <nl> + m_pVideoContext - > VideoProcessorSetStreamSourceRect ( m_pVideoProcessor . Get ( ) , DEFAULT_STREAM_INDEX , TRUE , & sourceRECT ) ; <nl> / / Stream dest rect <nl> - m_pVideoContext - > VideoProcessorSetStreamDestRect ( m_pVideoProcessor , DEFAULT_STREAM_INDEX , TRUE , & dstRECT ) ; <nl> + m_pVideoContext - > VideoProcessorSetStreamDestRect ( m_pVideoProcessor . Get ( ) , DEFAULT_STREAM_INDEX , TRUE , & dstRECT ) ; <nl> / / Output rect <nl> - m_pVideoContext - > VideoProcessorSetOutputTargetRect ( m_pVideoProcessor , TRUE , & dstRECT ) ; <nl> + m_pVideoContext - > VideoProcessorSetOutputTargetRect ( m_pVideoProcessor . Get ( ) , TRUE , & dstRECT ) ; <nl> / / Output color space <nl> / / don ' t apply any color range conversion , this will be fixed at later stage . <nl> colorSpace . Usage = 0 ; / / 0 - playback , 1 - video processing <nl> bool CProcessorHD : : Render ( CRect src , CRect dst , ID3D11Resource * target , CRenderB <nl> colorSpace . YCbCr_Matrix = 1 ; / / 0 - BT . 601 , 1 = BT . 709 <nl> colorSpace . YCbCr_xvYCC = 1 ; / / 0 - Conventional YCbCr , 1 - xvYCC <nl> colorSpace . Nominal_Range = 0 ; / / 2 - 0 - 255 , 1 = 16 - 235 , 0 - undefined <nl> - m_pVideoContext - > VideoProcessorSetOutputColorSpace ( m_pVideoProcessor , & colorSpace ) ; <nl> + m_pVideoContext - > VideoProcessorSetOutputColorSpace ( m_pVideoProcessor . Get ( ) , & colorSpace ) ; <nl> / / brightness <nl> ApplyFilter ( D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS , <nl> brightness , 0 , 100 , 50 ) ; <nl> bool CProcessorHD : : Render ( CRect src , CRect dst , ID3D11Resource * target , CRenderB <nl> ApplyFilter ( D3D11_VIDEO_PROCESSOR_FILTER_HUE , 50 , 0 , 100 , 50 ) ; <nl> ApplyFilter ( D3D11_VIDEO_PROCESSOR_FILTER_SATURATION , 50 , 0 , 100 , 50 ) ; <nl> / / Rotation <nl> - m_pVideoContext - > VideoProcessorSetStreamRotation ( m_pVideoProcessor , DEFAULT_STREAM_INDEX , rotation ! = 0 <nl> + m_pVideoContext - > VideoProcessorSetStreamRotation ( m_pVideoProcessor . Get ( ) , DEFAULT_STREAM_INDEX , rotation ! = 0 <nl> , static_cast < D3D11_VIDEO_PROCESSOR_ROTATION > ( rotation / 90 ) ) ; <nl> / / create output view for surface . <nl> D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC OutputViewDesc = { D3D11_VPOV_DIMENSION_TEXTURE2D , { 0 } } ; <nl> - ID3D11VideoProcessorOutputView * pOutputView = nullptr ; <nl> - hr = m_pVideoDevice - > CreateVideoProcessorOutputView ( target , m_pEnumerator , & OutputViewDesc , & pOutputView ) ; <nl> + ComPtr < ID3D11VideoProcessorOutputView > pOutputView ; <nl> + hr = m_pVideoDevice - > CreateVideoProcessorOutputView ( target , m_pEnumerator . Get ( ) , & OutputViewDesc , pOutputView . GetAddressOf ( ) ) ; <nl> if ( S_OK ! = hr ) <nl> CLog : : Log ( FAILED ( hr ) ? LOGERROR : LOGWARNING , " % s : Device returns result ' % x ' while creating processor output view . " , __FUNCTION__ , hr ) ; <nl> <nl> if ( SUCCEEDED ( hr ) ) <nl> { <nl> - hr = m_pVideoContext - > VideoProcessorBlt ( m_pVideoProcessor , pOutputView , frameIdx , 1 , & stream_data ) ; <nl> + hr = m_pVideoContext - > VideoProcessorBlt ( m_pVideoProcessor . Get ( ) , pOutputView . Get ( ) , frameIdx , 1 , & stream_data ) ; <nl> if ( S_OK ! = hr ) <nl> { <nl> CLog : : Log ( FAILED ( hr ) ? LOGERROR : LOGWARNING , " % s : Device returns result ' % x ' while VideoProcessorBlt execution . " , __FUNCTION__ , hr ) ; <nl> } <nl> } <nl> <nl> - SAFE_RELEASE ( pOutputView ) ; <nl> ReleaseStream ( stream_data ) ; <nl> <nl> return ! FAILED ( hr ) ; <nl> mmm a / xbmc / cores / VideoPlayer / VideoRenderers / HwDecRender / DXVAHD . h <nl> ppp b / xbmc / cores / VideoPlayer / VideoRenderers / HwDecRender / DXVAHD . h <nl> <nl> # include " guilib / D3DResource . h " <nl> # include " utils / Geometry . h " <nl> <nl> + # include < wrl / client . h > <nl> + <nl> class CRenderBuffer ; <nl> <nl> namespace DXVA { <nl> class CProcessorHD : public ID3DResource <nl> D3D11_VIDEO_PROCESSOR_FILTER_RANGE Range ; <nl> } ; <nl> ProcAmpInfo m_Filters [ NUM_FILTERS ] ; <nl> - ID3D11VideoDevice * m_pVideoDevice ; <nl> - ID3D11VideoContext * m_pVideoContext ; <nl> - ID3D11VideoProcessorEnumerator * m_pEnumerator ; <nl> - ID3D11VideoProcessor * m_pVideoProcessor ; <nl> + Microsoft : : WRL : : ComPtr < ID3D11VideoDevice > m_pVideoDevice ; <nl> + Microsoft : : WRL : : ComPtr < ID3D11VideoContext > m_pVideoContext ; <nl> + Microsoft : : WRL : : ComPtr < ID3D11VideoProcessorEnumerator > m_pEnumerator ; <nl> + Microsoft : : WRL : : ComPtr < ID3D11VideoProcessor > m_pVideoProcessor ; <nl> } ; <nl> <nl> } ; <nl>
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[ windows ] dxvahd : use smart pointers .
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xbmc/xbmc
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a4899c44b9e7585d72fbe3c81bb01d78d1977719
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2018-02-08T07:50:58Z
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mmm a / . travis . yml <nl> ppp b / . travis . yml <nl> language : cpp <nl> sudo : false <nl> <nl> compiler : <nl> - - clang <nl> - gcc <nl> <nl> env : <nl> env : <nl> - COMPILER = clang - 3 . 6 <nl> - COMPILER = clang - 3 . 7 <nl> <nl> - matrix : <nl> - exclude : <nl> - - compiler : clang <nl> - env : COMPILER = g + + - 4 . 9 <nl> - - compiler : clang <nl> - env : COMPILER = g + + - 5 <nl> - - compiler : gcc <nl> - env : COMPILER = clang - 3 . 6 <nl> - - compiler : gcc <nl> - env : COMPILER = clang - 3 . 7 <nl> - <nl> addons : <nl> apt : <nl> sources : <nl>
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fixed travis
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nlohmann/json
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faac3c47c52e72ba16e2051e82034d1b0ffd175e
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2015-07-26T08:41:49Z
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mmm a / include / swift / SILOptimizer / Utils / ConstExpr . h <nl> ppp b / include / swift / SILOptimizer / Utils / ConstExpr . h <nl> class ConstExprStepEvaluator { <nl> const SmallPtrSetImpl < SILFunction * > & getFuncsCalledDuringEvaluation ( ) { <nl> return evaluator . getFuncsCalledDuringEvaluation ( ) ; <nl> } <nl> + <nl> + / / / Dump the internal state to standard error for debugging . <nl> + void dumpState ( ) ; <nl> } ; <nl> <nl> bool isKnownConstantEvaluableFunction ( SILFunction * fun ) ; <nl> mmm a / lib / SILOptimizer / Utils / ConstExpr . cpp <nl> ppp b / lib / SILOptimizer / Utils / ConstExpr . cpp <nl> enum class WellKnownFunction { <nl> / / String . percentEscapedString . getter <nl> StringEscapePercent , <nl> / / _assertionFailure ( _ : StaticString , _ : StaticString , file : StaticString , . . . ) <nl> - AssertionFailure <nl> + AssertionFailure , <nl> + / / A function taking one argument that prints the symbolic value of the <nl> + / / argument during constant evaluation . This must only be used for debugging . <nl> + DebugPrint <nl> } ; <nl> <nl> static llvm : : Optional < WellKnownFunction > classifyFunction ( SILFunction * fn ) { <nl> static llvm : : Optional < WellKnownFunction > classifyFunction ( SILFunction * fn ) { <nl> return WellKnownFunction : : StringEscapePercent ; <nl> if ( fn - > hasSemanticsAttrThatStartsWith ( " programtermination_point " ) ) <nl> return WellKnownFunction : : AssertionFailure ; <nl> + / / A call to a function with the following semantics annotation will be <nl> + / / considered as a DebugPrint operation . The evaluator will print the value <nl> + / / of the single argument passed to this function call to the standard error . <nl> + / / This functionality must be used only for debugging the evaluator . <nl> + if ( fn - > hasSemanticsAttrThatStartsWith ( " constant_evaluator_debug_print " ) ) <nl> + return WellKnownFunction : : DebugPrint ; <nl> return None ; <nl> } <nl> <nl> class ConstExprFunctionState { <nl> llvm : : Optional < SymbolicValue > <nl> computeWellKnownCallResult ( ApplyInst * apply , WellKnownFunction callee ) ; <nl> <nl> + / / / Evaluate a closure creation instruction which is either a partial_apply <nl> + / / / instruction or a thin_to_think_function instruction . On success , this <nl> + / / / function will bind the \ c closureInst parameter to its symbolic value . <nl> + / / / On failure , it returns the unknown symbolic value that captures the error . <nl> + llvm : : Optional < SymbolicValue > <nl> + evaluateClosureCreation ( SingleValueInstruction * closureInst ) ; <nl> + <nl> SymbolicValue getSingleWriterAddressValue ( SILValue addr ) ; <nl> SymbolicValue getConstAddrAndLoadResult ( SILValue addr ) ; <nl> SymbolicValue loadAddrValue ( SILValue addr , SymbolicValue addrVal ) ; <nl> ConstExprFunctionState : : computeWellKnownCallResult ( ApplyInst * apply , <nl> conventions . getNumIndirectSILResults ( ) = = 0 & & <nl> " unexpected Array . append ( _ : ) signature " ) ; <nl> / / Get the element to be appended which is passed indirectly ( @ in ) . <nl> - SymbolicValue elementAddress = getConstantValue ( apply - > getOperand ( 1 ) ) ; <nl> - if ( ! elementAddress . isConstant ( ) ) <nl> - return elementAddress ; <nl> - <nl> - auto invalidOperand = [ & ] ( ) { <nl> + SymbolicValue element = getConstAddrAndLoadResult ( apply - > getOperand ( 1 ) ) ; <nl> + if ( ! element . isConstant ( ) ) <nl> + return element ; <nl> + <nl> + / / Get the array value . The array is passed @ inout and could be a property <nl> + / / of a struct . <nl> + SILValue arrayAddress = apply - > getOperand ( 2 ) ; <nl> + SymbolicValue arrayValue = getConstAddrAndLoadResult ( arrayAddress ) ; <nl> + if ( ! arrayValue . isConstant ( ) ) <nl> + return arrayValue ; <nl> + if ( arrayValue . getKind ( ) ! = SymbolicValue : : Array ) { <nl> return getUnknown ( evaluator , ( SILInstruction * ) apply , <nl> UnknownReason : : InvalidOperandValue ) ; <nl> - } ; <nl> - if ( elementAddress . getKind ( ) ! = SymbolicValue : : Address ) { <nl> - / / TODO : store the operand number in the error message here . <nl> - return invalidOperand ( ) ; <nl> - } <nl> - <nl> - SmallVector < unsigned , 4 > elementAP ; <nl> - SymbolicValue element = <nl> - elementAddress . getAddressValue ( elementAP ) - > getValue ( ) ; <nl> - <nl> - / / Get the array value . The array is passed @ inout . <nl> - SymbolicValue arrayAddress = getConstantValue ( apply - > getOperand ( 2 ) ) ; <nl> - if ( ! arrayAddress . isConstant ( ) ) <nl> - return arrayAddress ; <nl> - if ( arrayAddress . getKind ( ) ! = SymbolicValue : : Address ) <nl> - return invalidOperand ( ) ; <nl> - <nl> - SmallVector < unsigned , 4 > arrayAP ; <nl> - SymbolicValueMemoryObject * arrayMemoryObject = <nl> - arrayAddress . getAddressValue ( arrayAP ) ; <nl> - SymbolicValue arrayValue = arrayMemoryObject - > getValue ( ) ; <nl> - if ( arrayValue . getKind ( ) ! = SymbolicValue : : Array ) { <nl> - return invalidOperand ( ) ; <nl> } <nl> <nl> / / Create a new array storage by appending the \ c element to the existing <nl> ConstExprFunctionState : : computeWellKnownCallResult ( ApplyInst * apply , <nl> newElements , elementType , allocator ) ; <nl> SymbolicValue newArray = SymbolicValue : : getArray ( arrayValue . getArrayType ( ) , <nl> newStorage , allocator ) ; <nl> - arrayMemoryObject - > setIndexedElement ( arrayAP , newArray , allocator ) ; <nl> + computeFSStore ( newArray , arrayAddress ) ; <nl> return None ; <nl> } <nl> case WellKnownFunction : : StringInitEmpty : { / / String . init ( ) <nl> ConstExprFunctionState : : computeWellKnownCallResult ( ApplyInst * apply , <nl> setValue ( apply , resultVal ) ; <nl> return None ; <nl> } <nl> + case WellKnownFunction : : DebugPrint : { <nl> + assert ( apply - > getNumArguments ( ) = = 1 & & <nl> + " debug_print function must take exactly one argument " ) ; <nl> + SILValue argument = apply - > getArgument ( 0 ) ; <nl> + SymbolicValue argValue = getConstantValue ( argument ) ; <nl> + llvm : : errs ( ) < < " Debug print output " ; <nl> + argValue . print ( llvm : : errs ( ) ) ; <nl> + if ( argValue . getKind ( ) ! = SymbolicValue : : Address ) <nl> + return None ; <nl> + <nl> + llvm : : errs ( ) < < " \ n Addressed Memory Object : " ; <nl> + SymbolicValueMemoryObject * memObj = argValue . getAddressValueMemoryObject ( ) ; <nl> + memObj - > getValue ( ) . print ( llvm : : errs ( ) ) ; <nl> + return None ; <nl> + } <nl> } <nl> llvm_unreachable ( " unhandled WellKnownFunction " ) ; <nl> } <nl> ConstExprFunctionState : : computeCallResult ( ApplyInst * apply ) { <nl> } <nl> <nl> / / If we reached an external function that hasn ' t been deserialized yet , make <nl> - / / sure to pull it in so we can see its body . If that fails , then we can ' t <nl> - / / analyze the function . <nl> + / / sure to pull it in so we can see its body . If that fails , then we can ' t <nl> + / / analyze the function . Note : pull in everything referenced from another <nl> + / / module in case some referenced functions have non - public linkage . <nl> if ( callee - > isExternalDeclaration ( ) ) { <nl> - callee - > getModule ( ) . loadFunction ( callee ) ; <nl> + apply - > getModule ( ) . linkFunction ( callee , SILModule : : LinkingMode : : LinkAll ) ; <nl> if ( callee - > isExternalDeclaration ( ) ) <nl> return computeOpaqueCallResult ( apply , callee ) ; <nl> } <nl> ConstExprFunctionState : : computeFSStore ( SymbolicValue storedCst , SILValue dest ) { <nl> return None ; <nl> } <nl> <nl> + llvm : : Optional < SymbolicValue > ConstExprFunctionState : : evaluateClosureCreation ( <nl> + SingleValueInstruction * closureInst ) { <nl> + assert ( isa < PartialApplyInst > ( closureInst ) | | <nl> + isa < ThinToThickFunctionInst > ( closureInst ) ) ; <nl> + SILValue calleeOperand = closureInst - > getOperand ( 0 ) ; <nl> + SymbolicValue calleeValue = getConstantValue ( calleeOperand ) ; <nl> + if ( ! calleeValue . isConstant ( ) ) <nl> + return calleeValue ; <nl> + if ( calleeValue . getKind ( ) ! = SymbolicValue : : Function ) { <nl> + return getUnknown ( evaluator , ( SILInstruction * ) closureInst , <nl> + UnknownReason : : InvalidOperandValue ) ; <nl> + } <nl> + <nl> + SILFunction * target = calleeValue . getFunctionValue ( ) ; <nl> + assert ( target ! = nullptr ) ; <nl> + <nl> + SmallVector < SymbolicClosureArgument , 4 > captures ; <nl> + <nl> + / / If this is a partial - apply instruction , arguments to this partial - apply <nl> + / / instruction are the captures of the closure . <nl> + if ( PartialApplyInst * papply = dyn_cast < PartialApplyInst > ( closureInst ) ) { <nl> + for ( SILValue capturedSILValue : papply - > getArguments ( ) ) { <nl> + SymbolicValue capturedSymbolicValue = getConstantValue ( capturedSILValue ) ; <nl> + if ( ! capturedSymbolicValue . isConstant ( ) ) { <nl> + captures . push_back ( { capturedSILValue , None } ) ; <nl> + continue ; <nl> + } <nl> + captures . push_back ( { capturedSILValue , capturedSymbolicValue } ) ; <nl> + } <nl> + } <nl> + <nl> + auto closureVal = <nl> + SymbolicValue : : makeClosure ( target , captures , evaluator . getAllocator ( ) ) ; <nl> + setValue ( closureInst , closureVal ) ; <nl> + return None ; <nl> + } <nl> + <nl> / / / Evaluate the specified instruction in a flow sensitive way , for use by <nl> / / / the constexpr function evaluator . This does not handle control flow <nl> / / / statements . This returns None on success , and an Unknown SymbolicValue with <nl> ConstExprFunctionState : : evaluateFlowSensitive ( SILInstruction * inst ) { <nl> injectEnumInst - > getOperand ( ) ) ; <nl> } <nl> <nl> - if ( auto * papply = dyn_cast < PartialApplyInst > ( inst ) ) { <nl> - SILValue calleeOperand = papply - > getOperand ( 0 ) ; <nl> - SymbolicValue calleeValue = getConstantValue ( calleeOperand ) ; <nl> - if ( ! calleeValue . isConstant ( ) ) <nl> - return calleeValue ; <nl> - if ( calleeValue . getKind ( ) ! = SymbolicValue : : Function ) { <nl> - return getUnknown ( evaluator , ( SILInstruction * ) papply , <nl> - UnknownReason : : InvalidOperandValue ) ; <nl> - } <nl> - <nl> - SILFunction * target = calleeValue . getFunctionValue ( ) ; <nl> - assert ( target ! = nullptr ) ; <nl> - <nl> - / / Arguments to this partial - apply instruction are the captures of the <nl> - / / closure . <nl> - SmallVector < SymbolicClosureArgument , 4 > captures ; <nl> - for ( SILValue argument : papply - > getArguments ( ) ) { <nl> - SymbolicValue argumentValue = getConstantValue ( argument ) ; <nl> - if ( ! argumentValue . isConstant ( ) ) { <nl> - captures . push_back ( { argument , None } ) ; <nl> - continue ; <nl> - } <nl> - captures . push_back ( { argument , argumentValue } ) ; <nl> - } <nl> - auto closureVal = SymbolicValue : : makeClosure ( target , captures , <nl> - evaluator . getAllocator ( ) ) ; <nl> - setValue ( papply , closureVal ) ; <nl> - return None ; <nl> + if ( isa < PartialApplyInst > ( inst ) | | isa < ThinToThickFunctionInst > ( inst ) ) { <nl> + return evaluateClosureCreation ( cast < SingleValueInstruction > ( inst ) ) ; <nl> } <nl> <nl> / / If the instruction produces a result , try computing it , and fail if the <nl> ConstExprStepEvaluator : : lookupConstValue ( SILValue value ) { <nl> return res ; <nl> } <nl> <nl> + void ConstExprStepEvaluator : : dumpState ( ) { internalState - > dump ( ) ; } <nl> + <nl> bool swift : : isKnownConstantEvaluableFunction ( SILFunction * fun ) { <nl> return classifyFunction ( fun ) . hasValue ( ) ; <nl> } <nl> mmm a / test / SILOptimizer / constant_evaluable_subset_test . swift <nl> ppp b / test / SILOptimizer / constant_evaluable_subset_test . swift <nl> func interpretArrayAppendNonEmpty ( ) - > [ String ] { <nl> return testArrayAppendNonEmpty ( " mkdir " ) <nl> } <nl> <nl> + struct StructContaningArray { <nl> + var array : [ Int ] <nl> + } <nl> + <nl> + / / CHECK - LABEL : @ testArrayFieldAppend <nl> + / / CHECK - NOT : error : <nl> + @ _semantics ( " constant_evaluable " ) <nl> + func testArrayFieldAppend ( _ x : Int ) - > StructContaningArray { <nl> + var s = StructContaningArray ( array : [ ] ) <nl> + s . array . append ( x ) <nl> + return s <nl> + } <nl> + <nl> + @ _semantics ( " test_driver " ) <nl> + func interpretArrayFieldAppend ( ) - > StructContaningArray { <nl> + return testArrayFieldAppend ( 0 ) <nl> + } <nl> + <nl> / / CHECK - LABEL : @ testClosureInit <nl> / / CHECK - NOT : error : <nl> @ _semantics ( " constant_evaluable " ) <nl> func testAutoClosure ( _ x : @ escaping @ autoclosure ( ) - > Int ) - > ( ) - > Int { <nl> func interpretAutoClosure ( _ x : Int ) - > ( ) - > Int { <nl> return testAutoClosure ( x ) <nl> } <nl> + <nl> + / / Test thin - to - thick function conversion . <nl> + <nl> + func someFunction ( _ x : Int ) - > Int { <nl> + return x + 1 <nl> + } <nl> + <nl> + / / CHECK - LABEL : @ testThinToThick <nl> + / / CHECK - NOT : error : <nl> + @ _semantics ( " constant_evaluable " ) <nl> + func testThinToThick ( ) - > ( Int ) - > Int { <nl> + return someFunction <nl> + } <nl> + <nl> + @ _semantics ( " test_driver " ) <nl> + func interpretThinToThick ( ) - > ( Int ) - > Int { <nl> + return testThinToThick ( ) <nl> + } <nl> + <nl> + / / Test closures and arrays combination . <nl> + <nl> + / / CHECK - LABEL : @ testArrayOfClosures <nl> + / / CHECK - NOT : error : <nl> + @ _semantics ( " constant_evaluable " ) <nl> + func testArrayOfClosures ( _ byte : @ escaping ( ) - > Int ) - > [ ( Int ) - > Int ] { <nl> + var closureArray : [ ( Int ) - > Int ] = [ ] <nl> + / / Append a simple closure . <nl> + closureArray . append ( { arg in <nl> + return 0 <nl> + } ) <nl> + / / Append a closure that does computation . <nl> + closureArray . append ( { arg in <nl> + return byte ( ) + arg <nl> + } ) <nl> + return closureArray <nl> + } <nl> + <nl> + @ _semantics ( " test_driver " ) <nl> + func interpretArrayOfClosures ( ) - > [ ( Int ) - > Int ] { <nl> + return testArrayOfClosures ( { 10 } ) <nl> + } <nl> mmm a / test / SILOptimizer / constant_evaluator_test . sil <nl> ppp b / test / SILOptimizer / constant_evaluator_test . sil <nl> bb0 : <nl> / / CHECK : agg : 1 elt : int : 14 <nl> / / CHECK : agg : 1 elt : int : 100 <nl> <nl> + struct StructContainingArray { <nl> + var array : [ Int64 ] <nl> + } <nl> + <nl> + / / CHECK - LABEL : @ interpretArrayAppendViaStructElementAddr <nl> + sil [ ossa ] @ interpretArrayAppendViaStructElementAddr : $ @ convention ( thin ) ( ) - > @ owned StructContainingArray { <nl> + bb0 : <nl> + % 3 = metatype $ @ thin Array < Int64 > . Type <nl> + / / function_ref Array . init ( ) <nl> + % 4 = function_ref @ $ sS2ayxGycfC : $ @ convention ( method ) < τ_0_0 > ( @ thin Array < τ_0_0 > . Type ) - > @ owned Array < τ_0_0 > <nl> + % 5 = apply % 4 < Int64 > ( % 3 ) : $ @ convention ( method ) < τ_0_0 > ( @ thin Array < τ_0_0 > . Type ) - > @ owned Array < τ_0_0 > <nl> + % 6 = struct $ StructContainingArray ( % 5 : $ Array < Int64 > ) <nl> + <nl> + % 7 = alloc_stack $ StructContainingArray , var , name " s " <nl> + store % 6 to [ init ] % 7 : $ * StructContainingArray <nl> + % 8 = struct_element_addr % 7 : $ * StructContainingArray , # StructContainingArray . array <nl> + <nl> + % 9 = integer_literal $ Builtin . Int64 , 105 <nl> + % 10 = struct $ Int64 ( % 9 : $ Builtin . Int64 ) <nl> + % 11 = alloc_stack $ Int64 <nl> + store % 10 to [ trivial ] % 11 : $ * Int64 <nl> + <nl> + / / function_ref Array . append ( _ : ) <nl> + % 13 = function_ref @ $ sSa6appendyyxnF : $ @ convention ( method ) < τ_0_0 > ( @ in τ_0_0 , @ inout Array < τ_0_0 > ) - > ( ) <nl> + % 14 = apply % 13 < Int64 > ( % 11 , % 8 ) : $ @ convention ( method ) < τ_0_0 > ( @ in τ_0_0 , @ inout Array < τ_0_0 > ) - > ( ) <nl> + dealloc_stack % 11 : $ * Int64 <nl> + <nl> + % 18 = load [ copy ] % 7 : $ * StructContainingArray <nl> + destroy_addr % 7 : $ * StructContainingArray <nl> + dealloc_stack % 7 : $ * StructContainingArray <nl> + return % 18 : $ StructContainingArray <nl> + } / / CHECK : agg : 1 elt : Array < Int64 > : <nl> + / / CHECK : size : 1 <nl> + / / CHECK : agg : 1 elt : int : 105 <nl> + <nl> / / / Test appending of a static string to an array . The construction of a static <nl> / / / string is a bit complicated due to the use of instructions like " ptrtoint " . <nl> / / / This tests that array append works with such complex constant values as well . <nl> bb0 : <nl> / / CHECK : % 1 <nl> / / CHECK : values : <nl> / / CHECK : int : 991 <nl> + <nl> + <nl> + sil private @ closure4 : $ @ convention ( thin ) ( ) - > Int64 { <nl> + bb0 : <nl> + % 0 = integer_literal $ Builtin . Int64 , 71 <nl> + % 1 = struct $ Int64 ( % 0 : $ Builtin . Int64 ) <nl> + return % 1 : $ Int64 <nl> + } <nl> + <nl> + / / CHECK - LABEL : @ interpretThinToThickFunction <nl> + sil @ interpretThinToThickFunction : $ @ convention ( thin ) ( ) - > @ owned @ callee_guaranteed ( ) - > Int64 { <nl> + bb0 : <nl> + % 0 = function_ref @ closure4 : $ @ convention ( thin ) ( ) - > Int64 <nl> + % 3 = thin_to_thick_function % 0 : $ @ convention ( thin ) ( ) - > Int64 to $ @ callee_guaranteed ( ) - > Int64 <nl> + return % 3 : $ @ callee_guaranteed ( ) - > Int64 <nl> + } / / CHECK : Returns closure : target : closure4 captures <nl> + / / CHECK - NEXT : values : <nl>
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Merge pull request from ravikandhadai / constexpr - bug - fixes
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apple/swift
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574535442e263e9f1e96b1a80f6f1a3896edca23
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2019-10-16T04:11:20Z
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mmm a / src / netbase . cpp <nl> ppp b / src / netbase . cpp <nl> bool operator < ( const CService & a , const CService & b ) <nl> bool CService : : GetSockAddr ( struct sockaddr * paddr , socklen_t * addrlen ) const <nl> { <nl> if ( IsIPv4 ( ) ) { <nl> - if ( * addrlen < sizeof ( struct sockaddr_in ) ) <nl> + if ( * addrlen < ( socklen_t ) sizeof ( struct sockaddr_in ) ) <nl> return false ; <nl> * addrlen = sizeof ( struct sockaddr_in ) ; <nl> struct sockaddr_in * paddrin = ( struct sockaddr_in * ) paddr ; <nl> bool CService : : GetSockAddr ( struct sockaddr * paddr , socklen_t * addrlen ) const <nl> } <nl> # ifdef USE_IPV6 <nl> if ( IsIPv6 ( ) ) { <nl> - if ( * addrlen < sizeof ( struct sockaddr_in6 ) ) <nl> + if ( * addrlen < ( socklen_t ) sizeof ( struct sockaddr_in6 ) ) <nl> return false ; <nl> * addrlen = sizeof ( struct sockaddr_in6 ) ; <nl> struct sockaddr_in6 * paddrin6 = ( struct sockaddr_in6 * ) paddr ; <nl>
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Merge pull request from Diapolo / netbase_fix_sign_warnings
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bitcoin/bitcoin
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11f73c728afcc1663755d85311cc09c5188a4dd3
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2012-06-08T14:29:34Z
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mmm a / CMakeLists . txt <nl> ppp b / CMakeLists . txt <nl> find_package ( LMDB REQUIRED ) <nl> include_directories ( $ { LMDB_INCLUDE_DIR } ) <nl> <nl> # OpenCV <nl> - find_package ( OpenCV REQUIRED core highgui imgproc ) <nl> + find_package ( OpenCV REQUIRED ) <nl> include_directories ( $ { OpenCV_INCLUDE_DIRS } ) <nl> <nl> # # # Subdirectories # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # <nl> mmm a / Makefile <nl> ppp b / Makefile <nl> ifneq ( $ ( CPU_ONLY ) , 1 ) <nl> LIBRARIES : = cudart cublas curand <nl> endif <nl> LIBRARIES + = glog gflags protobuf leveldb snappy \ <nl> - lmdb boost_system hdf5_hl hdf5 m \ <nl> - opencv_core opencv_highgui opencv_imgproc <nl> + lmdb boost_system hdf5_hl hdf5 m <nl> PYTHON_LIBRARIES : = boost_python python2 . 7 <nl> WARNINGS : = - Wall - Wno - sign - compare <nl> <nl> NVCCFLAGS + = - ccbin = $ ( CXX ) - Xcompiler - fPIC $ ( COMMON_FLAGS ) <nl> MATLAB_CXXFLAGS : = $ ( CXXFLAGS ) - Wno - uninitialized <nl> LINKFLAGS + = - pthread - fPIC $ ( COMMON_FLAGS ) $ ( WARNINGS ) <nl> LDFLAGS + = $ ( foreach librarydir , $ ( LIBRARY_DIRS ) , - L $ ( librarydir ) ) \ <nl> + ` pkg - config opencv - - libs ` \ <nl> $ ( foreach library , $ ( LIBRARIES ) , - l $ ( library ) ) <nl> PYTHON_LDFLAGS : = $ ( LDFLAGS ) $ ( foreach library , $ ( PYTHON_LIBRARIES ) , - l $ ( library ) ) <nl> <nl> mmm a / include / caffe / util / cudnn . hpp <nl> ppp b / include / caffe / util / cudnn . hpp <nl> <nl> <nl> # include < cudnn . h > <nl> <nl> + # include " caffe / common . hpp " <nl> # include " caffe / proto / caffe . pb . h " <nl> <nl> # define CUDNN_CHECK ( condition ) \ <nl> mmm a / src / caffe / layers / softmax_loss_layer . cpp <nl> ppp b / src / caffe / layers / softmax_loss_layer . cpp <nl> void SoftmaxWithLossLayer < Dtype > : : Forward_cpu ( <nl> Dtype loss = 0 ; <nl> for ( int i = 0 ; i < num ; + + i ) { <nl> for ( int j = 0 ; j < spatial_dim ; j + + ) { <nl> + const int label_value = static_cast < int > ( label [ i * spatial_dim + j ] ) ; <nl> + CHECK_GT ( dim , label_value * spatial_dim ) ; <nl> loss - = log ( std : : max ( prob_data [ i * dim + <nl> - static_cast < int > ( label [ i * spatial_dim + j ] ) * spatial_dim + j ] , <nl> + label_value * spatial_dim + j ] , <nl> Dtype ( FLT_MIN ) ) ) ; <nl> } <nl> } <nl> mmm a / src / caffe / layers / window_data_layer . cpp <nl> ppp b / src / caffe / layers / window_data_layer . cpp <nl> <nl> / / ' source ' field specifies the window_file <nl> / / ' crop_size ' indicates the desired warped size <nl> <nl> + # if CV_VERSION_MAJOR = = 3 <nl> + const int CV_LOAD_IMAGE_COLOR = cv : : IMREAD_COLOR ; <nl> + # endif <nl> + <nl> namespace caffe { <nl> <nl> template < typename Dtype > <nl>
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Merge pull request from kmatzen / minor_changes
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BVLC/caffe
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540ad6b1081fd47844e0400bf12ad4abb0b8ec37
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2014-10-11T21:44:59Z
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mmm a / src / mongo / db / repl / bgsync . cpp <nl> ppp b / src / mongo / db / repl / bgsync . cpp <nl> void BackgroundSync : : _runProducer ( ) { <nl> void BackgroundSync : : _produce ( OperationContext * txn ) { <nl> <nl> while ( MONGO_FAIL_POINT ( pauseRsBgSyncProducer ) ) { <nl> - sleepmillis ( 0 ) ; <nl> + if ( inShutdown ( ) ) { <nl> + return ; <nl> + } <nl> + sleepmillis ( 10 ) ; <nl> } <nl> <nl> / / this oplog reader does not do a handshake because we don ' t want the server it ' s syncing <nl>
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SERVER - 26928 Check for shutdown in pauseRsBgSyncProducer failpoint
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mongodb/mongo
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4b423738f24c1ccd628e1fcc2b9ee5fd84bbfe4c
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2016-11-08T15:40:49Z
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mmm a / tensorflow / core / grappler / optimizers / constant_folding_test . cc <nl> ppp b / tensorflow / core / grappler / optimizers / constant_folding_test . cc <nl> TEST_F ( ConstantFoldingTest , NeutralElement_PartialShape_UnknownOutputShape ) { <nl> EXPECT_EQ ( " Mul " , node . op ( ) ) < < node . name ( ) ; <nl> } <nl> } <nl> + <nl> + const std : : vector < string > fetch = { " mul_0 " , " mul_4 " , " mul_8 " } ; <nl> + auto x_known_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 2 , 2 } ) ) ; <nl> + auto x_partially_unknown_t = <nl> + GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 3 , 4 } ) ) ; <nl> + auto x_unknown_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 5 , 7 } ) ) ; <nl> + auto expected_tensors = <nl> + EvaluateNodes ( item . graph , fetch , <nl> + { { " x_known " , x_known_t } , <nl> + { " x_partially_unknown " , x_partially_unknown_t } , <nl> + { " x_unknown " , x_unknown_t } } ) ; <nl> + EXPECT_EQ ( fetch . size ( ) , expected_tensors . size ( ) ) ; <nl> + auto tensors = EvaluateNodes ( output , fetch , <nl> + { { " x_known " , x_known_t } , <nl> + { " x_partially_unknown " , x_partially_unknown_t } , <nl> + { " x_unknown " , x_unknown_t } } ) ; <nl> + EXPECT_EQ ( fetch . size ( ) , tensors . size ( ) ) ; <nl> + for ( int i = 0 ; i < tensors . size ( ) ; i + + ) <nl> + test : : ExpectTensorNear < float > ( expected_tensors [ i ] , tensors [ i ] , 1e - 5 ) ; <nl> } <nl> <nl> TEST_F ( ConstantFoldingTest , NeutralElement_PartialShape_KnownOutputShape ) { <nl> TEST_F ( ConstantFoldingTest , NeutralElement_PartialShape_KnownOutputShape ) { <nl> EXPECT_TRUE ( IsControlInput ( node . input ( 1 ) ) ) ; <nl> } <nl> } <nl> + const std : : vector < string > fetch = { " addn1 " } ; <nl> + auto x_partially_unknown_t = <nl> + GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 2 , 2 } ) ) ; <nl> + auto x_unknown_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 2 , 2 } ) ) ; <nl> + auto expected_tensors = <nl> + EvaluateNodes ( item . graph , fetch , <nl> + { { " x_partially_unknown " , x_partially_unknown_t } , <nl> + { " x_unknown " , x_unknown_t } } ) ; <nl> + EXPECT_EQ ( 1 , expected_tensors . size ( ) ) ; <nl> + auto tensors = EvaluateNodes ( output , fetch , <nl> + { { " x_partially_unknown " , x_partially_unknown_t } , <nl> + { " x_unknown " , x_unknown_t } } ) ; <nl> + EXPECT_EQ ( 1 , tensors . size ( ) ) ; <nl> + test : : ExpectTensorNear < float > ( expected_tensors [ 0 ] , tensors [ 0 ] , 1e - 5 ) ; <nl> } <nl> <nl> TEST_F ( ConstantFoldingTest , CreateConstNodes ) { <nl> TEST_F ( ConstantFoldingTest , ShapeMaterializationShapeN ) { <nl> } <nl> } <nl> EXPECT_EQ ( 9 , found ) ; <nl> + <nl> + auto v1_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 3 , 4 } ) ) ; <nl> + auto v2_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 5 , 6 } ) ) ; <nl> + auto v3_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 4 , 6 } ) ) ; <nl> + const std : : vector < string > fetch_nodes = { " i1a " , " i1b " , " i2a " , " i2b " , <nl> + " i2c " , " i3a " , " i3b " } ; <nl> + auto tensors_expected = EvaluateNodes ( <nl> + item . graph , fetch_nodes , { { " v1 " , v1_t } , { " v2 " , v2_t } , { " v3 " , v3_t } } ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors_expected . size ( ) ) ; <nl> + auto tensors = EvaluateNodes ( output , fetch_nodes , <nl> + { { " v1 " , v1_t } , { " v2 " , v2_t } , { " v3 " , v3_t } } ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors . size ( ) ) ; <nl> + for ( int i = 0 ; i < fetch_nodes . size ( ) ; i + + ) <nl> + test : : ExpectTensorEqual < int > ( tensors_expected [ i ] , tensors [ i ] ) ; <nl> } <nl> <nl> TEST_F ( ConstantFoldingTest , ShapeMaterializationShapeN_MultipleOutputs ) { <nl> TEST_F ( ConstantFoldingTest , Packing ) { <nl> Status status = optimizer . Optimize ( nullptr , item , & output ) ; <nl> TF_EXPECT_OK ( status ) ; <nl> <nl> + const std : : vector < string > fetch_nodes = { " i1 " , " i2 " } ; <nl> + auto tensors_expected = EvaluateNodes ( item . graph , fetch_nodes ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors_expected . size ( ) ) ; <nl> + auto tensors = EvaluateNodes ( output , fetch_nodes ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors . size ( ) ) ; <nl> + for ( int i = 0 ; i < fetch_nodes . size ( ) ; i + + ) <nl> + test : : ExpectTensorNear < float > ( tensors_expected [ i ] , tensors [ i ] , 1e - 5 ) ; <nl> + <nl> / / Make sure that the representation of the folded constant is space <nl> / / efficient : in particular , the whole message should be smaller than 8k <nl> / / ( the size needed to naively encode 1000 floats folded twice ) . <nl> TEST_F ( ConstantFoldingTest , MaterializeBroadcastGradientArgs ) { <nl> Status status = optimizer . Optimize ( nullptr , item , & output ) ; <nl> TF_EXPECT_OK ( status ) ; <nl> <nl> + std : : vector < string > fetch_nodes = { " o1 " , " o2 " , " p1 " , " p2 " } ; <nl> + auto a_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 1 , 5 } ) ) ; <nl> + auto g_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 1 } ) ) ; <nl> + auto tensors_expected = <nl> + EvaluateNodes ( item . graph , fetch_nodes , { { " a " , a_t } , { " g " , g_t } } ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors_expected . size ( ) ) ; <nl> + <nl> / / Run a second time to make sure the optimization is idempotent . <nl> item . graph . Swap ( & output ) ; <nl> status = optimizer . Optimize ( nullptr , item , & output ) ; <nl> TEST_F ( ConstantFoldingTest , MaterializeBroadcastGradientArgs ) { <nl> } <nl> } <nl> EXPECT_EQ ( 6 , found ) ; <nl> + <nl> + auto tensors = EvaluateNodes ( output , fetch_nodes , { { " a " , a_t } , { " g " , g_t } } ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors . size ( ) ) ; <nl> + for ( int i = 0 ; i < fetch_nodes . size ( ) ; i + + ) <nl> + test : : ExpectTensorEqual < int > ( tensors_expected [ i ] , tensors [ i ] ) ; <nl> } <nl> <nl> TEST_F ( ConstantFoldingTest , MaterializeBroadcastGradientArgs_InfiniteLoop ) { <nl> TEST_F ( ConstantFoldingTest , MaterializeBroadcastGradientArgs_InfiniteLoop ) { <nl> GrapplerItem item ; <nl> TF_CHECK_OK ( s . ToGraphDef ( & item . graph ) ) ; <nl> <nl> + std : : vector < string > fetch_nodes = { " o1 " , " o2 " } ; <nl> + auto a_t = GenerateRandomTensor < DT_FLOAT > ( TensorShape ( { 2 , 2 } ) ) ; <nl> + auto tensors_expected = EvaluateNodes ( item . graph , fetch_nodes , { { " a " , a_t } } ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors_expected . size ( ) ) ; <nl> + <nl> ConstantFolding optimizer ( nullptr / * cpu_device * / ) ; <nl> GraphDef output ; <nl> Status status = optimizer . Optimize ( nullptr , item , & output ) ; <nl> TEST_F ( ConstantFoldingTest , MaterializeBroadcastGradientArgs_InfiniteLoop ) { <nl> } <nl> } <nl> EXPECT_EQ ( 7 , found ) ; <nl> + auto tensors = EvaluateNodes ( output , fetch_nodes , { { " a " , a_t } } ) ; <nl> + EXPECT_EQ ( fetch_nodes . size ( ) , tensors . size ( ) ) ; <nl> + for ( int i = 0 ; i < fetch_nodes . size ( ) ; i + + ) <nl> + test : : ExpectTensorEqual < int > ( tensors_expected [ i ] , tensors [ i ] ) ; <nl> } <nl> <nl> TEST_F ( ConstantFoldingTest , MaterializeReductionIndices ) { <nl> TEST_F ( ConstantFoldingTest , TrivialPack ) { <nl> EXPECT_EQ ( tensors_expected [ 0 ] . shape ( ) , tensors [ 0 ] . shape ( ) ) ; <nl> } <nl> <nl> + / / The test does not evalute the optimized and original graphs to check if their <nl> + / / outputs are the same . See b / 78233179 . <nl> TEST_F ( ConstantFoldingTest , Enter ) { <nl> GrapplerItem item ; <nl> AttrValue frame_name ; <nl> TEST_F ( ConstantFoldingTest , Enter ) { <nl> value_tensor . AsProtoTensorContent ( value . mutable_tensor ( ) ) ; <nl> <nl> GraphDef & graph = item . graph ; <nl> - AddNode ( " x " , " Placeholder " , { } , { { " T " , type } } , & graph ) ; <nl> + AddNode ( " x " , " Placeholder " , { } , { { " dtype " , type } } , & graph ) ; <nl> AddNode ( " c1 " , " Const " , { " ^ x " } , { { " value " , value } , { " dtype " , type } } , & graph ) ; <nl> AddNode ( " enter1 " , " Enter " , { " x " } , <nl> { { " T " , type } , <nl>
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Updating tests in constant_folding_test . cc so that the tests evaluate the original and optimized graphs and check that the output is the same .
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tensorflow/tensorflow
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c2b1eebe7e256dda88beb91c7fa7662e01d12f9b
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2018-04-24T18:46:19Z
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mmm a / include / swift / AST / Stmt . h <nl> ppp b / include / swift / AST / Stmt . h <nl> enum class StmtKind { <nl> / / / Stmt - Base class for all statements in swift . <nl> class alignas ( 8 ) Stmt { <nl> Stmt ( const Stmt & ) = delete ; <nl> - void operator = ( const Stmt & ) = delete ; <nl> + Stmt & operator = ( const Stmt & ) = delete ; <nl> <nl> / / / Kind - The subclass of Stmt that this is . <nl> unsigned Kind : 31 ; <nl>
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Fix type of deleted Stmt assignment operator
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apple/swift
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103ba7487dcbafcb7b5bbb4a1f4015d1f00fd4ac
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2016-04-13T17:33:37Z
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mmm a / include / swift / AST / Diagnostics . def <nl> ppp b / include / swift / AST / Diagnostics . def <nl> ERROR ( transparent_not_valid , sema_tcd , none , <nl> " ' transparent ' attribute cannot be applied to this declaration " , ( ) ) <nl> ERROR ( transparent_on_invalid_extension , sema_tcd , none , <nl> " ' transparent ' attribute is only supported on struct and enum extensions " , ( ) ) <nl> - ERROR ( transparent_generic_not_supported , sema_tcd , none , <nl> - " ' transparent ' attribute is not supported for generic declarations " , ( ) ) <nl> ERROR ( transparent_in_protocols_not_supported , sema_tcd , none , <nl> " ' transparent ' attribute is not supported on declarations within protocols " , <nl> ( ) ) <nl> mmm a / lib / Sema / TypeCheckDecl . cpp <nl> ppp b / lib / Sema / TypeCheckDecl . cpp <nl> static void validateAttributes ( TypeChecker & TC , Decl * D ) { <nl> diag : : transparent_on_invalid_extension ) ; <nl> D - > getMutableAttrs ( ) . clearAttribute ( AK_transparent ) ; <nl> } <nl> - } else if ( AFD - > getGenericParams ( ) ) { <nl> - / / FIXME : We don ' t yet support transparent on generic functions . <nl> - TC . diagnose ( Attrs . getLoc ( AK_transparent ) , <nl> - diag : : transparent_generic_not_supported ) ; <nl> - D - > getMutableAttrs ( ) . clearAttribute ( AK_transparent ) ; <nl> - <nl> - / / Protocol method declarations cannot be transparent . <nl> } else if ( isa < ProtocolDecl > ( AFD - > getParent ( ) ) ) { <nl> TC . diagnose ( Attrs . getLoc ( AK_transparent ) , <nl> diag : : transparent_in_protocols_not_supported ) ; <nl>
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Allow marking generic functions with the transparent attribute by lifting the current restriction .
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apple/swift
|
1f44c9dc89bfc46c6438fda91258d1a452045e02
|
2013-12-06T00:30:13Z
|
mmm a / tensorflow / lite / experimental / ruy / BUILD <nl> ppp b / tensorflow / lite / experimental / ruy / BUILD <nl> cc_library ( <nl> cc_binary ( <nl> name = " example " , <nl> srcs = [ " example . cc " ] , <nl> - deps = [ <nl> - " : context " , <nl> - " : internal_matrix " , <nl> - " : matrix " , <nl> - " : path " , <nl> - " : ruy " , <nl> - " : spec " , <nl> - ] , <nl> + deps = [ " : ruy " ] , <nl> ) <nl> <nl> # Usage examples of the advanced API . <nl> cc_binary ( <nl> name = " example_advanced " , <nl> srcs = [ " example_advanced . cc " ] , <nl> - deps = [ <nl> - " : context " , <nl> - " : internal_matrix " , <nl> - " : matrix " , <nl> - " : path " , <nl> - " : ruy " , <nl> - " : spec " , <nl> - ] , <nl> + deps = [ " : ruy " ] , <nl> ) <nl> <nl> # Small library to query PMU counters , for benchmark only <nl>
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Ruy : Prune dependencies .
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tensorflow/tensorflow
|
ab05b3a6e8ec6a8bb33607b658a5f3c958737bb3
|
2019-08-12T21:14:44Z
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mmm a / csharp / src / Google . Protobuf . Test / CodedOutputStreamTest . cs <nl> ppp b / csharp / src / Google . Protobuf . Test / CodedOutputStreamTest . cs <nl> public void Dispose_DisposesUnderlyingStream ( ) <nl> Assert . IsTrue ( memoryStream . CanWrite ) ; <nl> using ( var cos = new CodedOutputStream ( memoryStream ) ) <nl> { <nl> - cos . WriteRawByte ( 0 ) ; <nl> + cos . WriteRawBytes ( new byte [ ] { 0 } ) ; <nl> Assert . AreEqual ( 0 , memoryStream . Position ) ; / / Not flushed yet <nl> } <nl> Assert . AreEqual ( 1 , memoryStream . ToArray ( ) . Length ) ; / / Flushed data from CodedOutputStream to MemoryStream <nl> public void Dispose_WithLeaveOpen ( ) <nl> Assert . IsTrue ( memoryStream . CanWrite ) ; <nl> using ( var cos = new CodedOutputStream ( memoryStream , true ) ) <nl> { <nl> - cos . WriteRawByte ( 0 ) ; <nl> + cos . WriteRawBytes ( new byte [ ] { 0 } ) ; <nl> Assert . AreEqual ( 0 , memoryStream . Position ) ; / / Not flushed yet <nl> } <nl> Assert . AreEqual ( 1 , memoryStream . Position ) ; / / Flushed data from CodedOutputStream to MemoryStream <nl> mmm a / csharp / src / Google . Protobuf / CodedOutputStream . cs <nl> ppp b / csharp / src / Google . Protobuf / CodedOutputStream . cs <nl> internal void WriteRawLittleEndian64 ( ulong value ) <nl> WritingPrimitives . WriteRawLittleEndian64 ( ref span , ref state , value ) ; <nl> } <nl> <nl> - internal void WriteRawByte ( byte value ) <nl> - { <nl> - var span = new Span < byte > ( buffer ) ; <nl> - WritingPrimitives . WriteRawByte ( ref span , ref state , value ) ; <nl> - } <nl> - <nl> - internal void WriteRawByte ( uint value ) <nl> - { <nl> - var span = new Span < byte > ( buffer ) ; <nl> - WritingPrimitives . WriteRawByte ( ref span , ref state , value ) ; <nl> - } <nl> - <nl> / / / < summary > <nl> / / / Writes out an array of bytes . <nl> / / / < / summary > <nl> mmm a / csharp / src / Google . Protobuf / MessageExtensions . cs <nl> ppp b / csharp / src / Google . Protobuf / MessageExtensions . cs <nl> public static ByteString ToByteString ( this IMessage message ) <nl> / / / < / summary > <nl> / / / < param name = " message " > The message to write to the stream . < / param > <nl> / / / < param name = " output " > The stream to write to . < / param > <nl> + [ SecuritySafeCritical ] <nl> public static void WriteTo ( this IMessage message , IBufferWriter < byte > output ) <nl> { <nl> ProtoPreconditions . CheckNotNull ( message , nameof ( message ) ) ; <nl> public static void WriteTo ( this IMessage message , IBufferWriter < byte > output ) <nl> / / / < / summary > <nl> / / / < param name = " message " > The message to write to the stream . < / param > <nl> / / / < param name = " output " > The span to write to . Size must match size of the message exactly . < / param > <nl> + [ SecuritySafeCritical ] <nl> public static void WriteTo ( this IMessage message , Span < byte > output ) <nl> { <nl> ProtoPreconditions . CheckNotNull ( message , nameof ( message ) ) ; <nl> mmm a / csharp / src / Google . Protobuf / WritingPrimitives . cs <nl> ppp b / csharp / src / Google . Protobuf / WritingPrimitives . cs <nl> public static void WriteRawByte ( ref Span < byte > buffer , ref WriterInternalState s <nl> buffer [ state . position + + ] = value ; <nl> } <nl> <nl> - [ MethodImpl ( MethodImplOptions . AggressiveInlining ) ] <nl> - public static void WriteRawByte ( ref Span < byte > buffer , ref WriterInternalState state , uint value ) <nl> - { <nl> - WriteRawByte ( ref buffer , ref state , ( byte ) value ) ; <nl> - } <nl> - <nl> / / / < summary > <nl> / / / Writes out an array of bytes . <nl> / / / < / summary > <nl>
|
address review comments
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protocolbuffers/protobuf
|
8a2d5884bfc2509c65b29bd3f8ce1eb72e18dbbc
|
2020-06-08T09:19:57Z
|
mmm a / project / cmake / scripts / common / generateversionedfiles . cmake <nl> ppp b / project / cmake / scripts / common / generateversionedfiles . cmake <nl> configure_file ( $ { CORE_SOURCE_DIR } / addons / kodi . guilib / addon . xml . in <nl> $ { CMAKE_BINARY_DIR } / addons / kodi . guilib / addon . xml @ ONLY ) <nl> configure_file ( $ { CORE_SOURCE_DIR } / xbmc / CompileInfo . cpp . in <nl> $ { CMAKE_BINARY_DIR } / $ { CORE_BUILD_DIR } / xbmc / CompileInfo . cpp @ ONLY ) <nl> - set ( prefix $ { CMAKE_BINARY_DIR } / $ { CORE_BUILD_DIR } ) <nl> - set ( APP_LIBDIR $ { CMAKE_BINARY_DIR } / $ { CORE_BUILD_DIR } / lib / kodi ) <nl>
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[ cmake ] ' prefix ' is set in platform / pathsetup . cmake and ' APP_LIBDIR ' isn ' t used at all
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xbmc/xbmc
|
0a11e1a21bcec29261b6319fe2034886f53b6d10
|
2016-04-29T13:19:00Z
|
similarity index 100 % <nl> rename from code / data_structures / src / list / singly_linked_list / operations / n_th_node_linked_list / nth_node_from_end . c <nl> rename to code / data_structures / src / list / singly_linked_list / operations / nth_node_linked_list / nth_node_linked_list . c <nl> similarity index 100 % <nl> rename from code / data_structures / src / list / singly_linked_list / operations / n_th_node_linked_list / nth_node_from_end . cpp <nl> rename to code / data_structures / src / list / singly_linked_list / operations / nth_node_linked_list / nth_node_linked_list . cpp <nl>
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Merge pull request from rbjoshi1309 / nth_node_linked_list
|
OpenGenus/cosmos
|
03b7fa55a82655036ac94dca367649731914882c
|
2020-04-06T16:21:32Z
|
mmm a / Telegram / SourceFiles / data / data_session . cpp <nl> ppp b / Telegram / SourceFiles / data / data_session . cpp <nl> void Session : : suggestStartExport ( ) { <nl> if ( _exportAvailableAt < = 0 ) { <nl> return ; <nl> } <nl> + <nl> const auto now = unixtime ( ) ; <nl> const auto left = ( _exportAvailableAt < = now ) <nl> ? 0 <nl> : ( _exportAvailableAt - now ) ; <nl> - if ( ! left ) { <nl> - Export : : View : : SuggestStart ( ) ; <nl> - } else { <nl> + if ( left ) { <nl> App : : CallDelayed ( <nl> std : : min ( left + 5 , 3600 ) * TimeMs ( 1000 ) , <nl> _session , <nl> [ = ] { suggestStartExport ( ) ; } ) ; <nl> + } else if ( _export ) { <nl> + Export : : View : : ClearSuggestStart ( ) ; <nl> + } else { <nl> + Export : : View : : SuggestStart ( ) ; <nl> } <nl> } <nl> <nl> mmm a / Telegram / SourceFiles / export / export_controller . cpp <nl> ppp b / Telegram / SourceFiles / export / export_controller . cpp <nl> void Controller : : fillMessagesState ( <nl> int addIndex , <nl> int addCount ) const { <nl> const auto & dialog = info . list [ index ] ; <nl> - auto count = 0 ; <nl> - for ( const auto & dialog : info . list ) { <nl> - if ( dialog . name . isEmpty ( ) ) { <nl> - + + count ; <nl> - } <nl> - } <nl> result . entityIndex = index + addIndex ; <nl> result . entityCount = info . list . size ( ) + addCount ; <nl> result . entityName = dialog . name ; <nl> result . itemIndex = _messagesWritten + progress . itemIndex ; <nl> - result . itemCount = std : : max ( _messagesCount , result . entityIndex ) ; <nl> + result . itemCount = std : : max ( _messagesCount , result . itemIndex ) ; <nl> result . bytesType = ProcessingState : : FileType : : File ; / / TODO <nl> if ( ! progress . path . isEmpty ( ) ) { <nl> const auto last = progress . path . lastIndexOf ( ' / ' ) ; <nl> mmm a / Telegram / SourceFiles / export / view / export_view_panel_controller . cpp <nl> ppp b / Telegram / SourceFiles / export / view / export_view_panel_controller . cpp <nl> void SuggestBox : : prepare ( ) { <nl> return ; <nl> } <nl> _cleared = true ; <nl> - <nl> - auto settings = Local : : ReadExportSettings ( ) ; <nl> - settings . availableAt = 0 ; <nl> - Local : : WriteExportSettings ( settings ) ; <nl> + ClearSuggestStart ( ) ; <nl> } ; <nl> <nl> addButton ( langFactory ( lng_box_ok ) , [ = ] { <nl> void SuggestStart ( ) { <nl> Ui : : show ( Box < SuggestBox > ( ) , LayerOption : : KeepOther ) ; <nl> } <nl> <nl> + void ClearSuggestStart ( ) { <nl> + auto settings = Local : : ReadExportSettings ( ) ; <nl> + settings . availableAt = 0 ; <nl> + Local : : WriteExportSettings ( settings ) ; <nl> + } <nl> + <nl> PanelController : : PanelController ( not_null < ControllerWrap * > process ) <nl> : _process ( process ) <nl> , _settings ( std : : make_unique < Settings > ( Local : : ReadExportSettings ( ) ) ) <nl> mmm a / Telegram / SourceFiles / export / view / export_view_panel_controller . h <nl> ppp b / Telegram / SourceFiles / export / view / export_view_panel_controller . h <nl> namespace Export { <nl> namespace View { <nl> <nl> void SuggestStart ( ) ; <nl> + void ClearSuggestStart ( ) ; <nl> <nl> class Panel ; <nl> <nl> mmm a / Telegram / SourceFiles / settings / settings_widget . cpp <nl> ppp b / Telegram / SourceFiles / settings / settings_widget . cpp <nl> void fillCodes ( ) { <nl> Messenger : : Instance ( ) . onSwitchDebugMode ( ) ; <nl> } ) ) ; <nl> } ) ; <nl> + Codes . insert ( qsl ( " viewlogs " ) , [ ] { <nl> + File : : ShowInFolder ( cWorkingDir ( ) + " log . txt " ) ; <nl> + } ) ; <nl> Codes . insert ( qsl ( " testmode " ) , [ ] { <nl> auto text = cTestMode ( ) ? qsl ( " Do you want to disable TEST mode ? " ) : qsl ( " Do you want to enable TEST mode ? \ n \ nYou will be switched to test cloud . " ) ; <nl> Ui : : show ( Box < ConfirmBox > ( text , [ ] { <nl>
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Don ' t suggest export if one is running .
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telegramdesktop/tdesktop
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a2007718683ffa3934bc7a01e23372001e43eab9
|
2018-06-24T14:44:53Z
|
mmm a / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacter . cpp <nl> ppp b / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacter . cpp <nl> void RegisterEvents ( IGameObjectExtension & goExt , IGameObject & gameObject ) <nl> const int eventToRegister [ ] = <nl> { <nl> eGFE_QueueRagdollCreation , <nl> - eGFE_BecomeLocalPlayer , <nl> eGFE_OnCollision , <nl> eGFE_ResetAnimationGraphs , <nl> eGFE_QueueBlendFromRagdoll , <nl> void CAnimatedCharacter : : InitVars ( ) <nl> m_bSimpleMovementSetOnce = false ; <nl> m_curWeaponRaisedPose = eWeaponRaisedPose_None ; <nl> m_isPlayer = false ; <nl> - m_isClient = false ; <nl> m_curFrameTime = 0 . 0f ; <nl> m_prevFrameTime = 0 . 0f ; <nl> m_curFrameTimeOriginal = 0 . 0f ; <nl> void CAnimatedCharacter : : HandleEvent ( const SGameObjectEvent & event ) <nl> case eGFE_QueueRagdollCreation : <nl> SetRagdollizeParams ( event ) ; <nl> break ; <nl> - case eGFE_BecomeLocalPlayer : <nl> - { <nl> - m_isClient = true ; <nl> - break ; <nl> - } <nl> case eGFE_OnCollision : <nl> { <nl> const EventPhysCollision * pCollision = static_cast < const EventPhysCollision * > ( event . ptr ) ; <nl> void CAnimatedCharacter : : ResetVars ( ) <nl> m_groundAlignmentParams . ikDisableDistanceSqr = ( float ) __fsel ( - ikDisableDistance , m_groundAlignmentParams . ikDisableDistanceSqr , sqr ( ikDisableDistance ) ) ; <nl> <nl> m_isPlayer = false ; <nl> - m_isClient = false ; <nl> if ( pEntity ) <nl> { <nl> IActorSystem * pActorSystem = CCryAction : : GetCryAction ( ) - > GetIActorSystem ( ) ; <nl> void CAnimatedCharacter : : ResetVars ( ) <nl> if ( pActor ! = NULL ) <nl> { <nl> m_isPlayer = pActor - > IsPlayer ( ) ; <nl> - m_isClient = pActor - > IsClient ( ) ; <nl> <nl> / / Turn on by default for 3rd person in singleplayer . <nl> m_groundAlignmentParams . SetFlag ( eGA_PoseAlignerUseRootOffset , pActor - > IsThirdPerson ( ) & & ! gEnv - > bMultiplayer ) ; <nl> mmm a / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacter . h <nl> ppp b / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacter . h <nl> class CAnimatedCharacter : public CGameObjectExtensionHelper < CAnimatedCharacter , <nl> void PrepareAnimatedCharacterForUpdate ( ) ; <nl> void GenerateMovementRequest ( ) ; <nl> void PrepareAndStartAnimProc ( ) ; <nl> - ILINE bool IsClient ( ) const { return m_isClient ; } <nl> <nl> private : <nl> void PerformSimpleMovement ( ) ; <nl> class CAnimatedCharacter : public CGameObjectExtensionHelper < CAnimatedCharacter , <nl> / / Not serialized <nl> / / TODO : Pack these as bits instead . <nl> bool m_isPlayer ; <nl> - bool m_isClient ; <nl> <nl> / / Not serialized <nl> CTimeValue m_curFrameStartTime ; <nl> mmm a / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacterEventProxies . cpp <nl> ppp b / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacterEventProxies . cpp <nl> IComponent : : ComponentEventPriority CAnimatedCharacterComponent_PrepareAnimatedCh <nl> { <nl> int priority = ENTITY_PROXY_LAST - ENTITY_PROXY_USER + EEntityEventPriority_PrepareAnimatedCharacterForUpdate ; <nl> <nl> - if ( m_pAnimCharacter - > IsClient ( ) ) <nl> + if ( m_pAnimCharacter - > GetEntityId ( ) = = CCryAction : : GetCryAction ( ) - > GetClientActorId ( ) ) <nl> { <nl> / / we want the client StartAnimProc to happen after both CActor and GenMoveRequest . <nl> priority + = EEntityEventPriority_Client ; <nl> IComponent : : ComponentEventPriority CAnimatedCharacterComponent_StartAnimProc : : Ge <nl> { <nl> int priority = ENTITY_PROXY_LAST - ENTITY_PROXY_USER + EEntityEventPriority_StartAnimProc ; <nl> <nl> - if ( m_pAnimCharacter - > IsClient ( ) ) <nl> + if ( m_pAnimCharacter - > GetEntityId ( ) = = CCryAction : : GetCryAction ( ) - > GetClientActorId ( ) ) <nl> { <nl> / / we want the client StartAnimProc to happen after both CActor and GenMoveRequest . <nl> priority + = EEntityEventPriority_Client ; <nl> IComponent : : ComponentEventPriority CAnimatedCharacterComponent_GenerateMoveReque <nl> { <nl> int priority = ENTITY_PROXY_LAST - ENTITY_PROXY_USER + EEntityEventPriority_AnimatedCharacter ; <nl> <nl> - if ( m_pAnimCharacter - > IsClient ( ) ) <nl> + if ( m_pAnimCharacter - > GetEntityId ( ) = = CCryAction : : GetCryAction ( ) - > GetClientActorId ( ) ) <nl> { <nl> priority + = EEntityEventPriority_Client ; <nl> } <nl> mmm a / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacterPPS . cpp <nl> ppp b / Code / CryEngine / CryAction / AnimationGraph / AnimatedCharacterPPS . cpp <nl> bool CAnimatedCharacter : : EvaluateSimpleMovementConditions ( ) const <nl> return true ; <nl> <nl> / / mmm Don ' t do simplified movement for the player client <nl> - if ( m_isPlayer & & m_isClient ) <nl> + if ( m_isPlayer & & GetEntityId ( ) = = CCryAction : : GetCryAction ( ) - > GetClientActorId ( ) ) <nl> return false ; <nl> <nl> if ( ( m_pCharacter = = NULL ) | | ! m_pCharacter - > IsCharacterVisible ( ) ) <nl> void CAnimatedCharacter : : UpdateSkeletonSettings ( ) <nl> { <nl> m_pSkeletonAnim - > SetAnimationDrivenMotion ( 1 ) ; / / Tell motion playback to calculate root / locator trajectory . <nl> <nl> - if ( m_isPlayer & & m_isClient ) <nl> + if ( m_isPlayer & & GetEntityId ( ) = = CCryAction : : GetCryAction ( ) - > GetClientActorId ( ) ) <nl> { <nl> / / Force the client skeleton to update always , even when seemingly invisible <nl> m_pSkeletonPose - > SetForceSkeletonUpdate ( ISkeletonPose : : kForceSkeletonUpdatesInfinitely ) ; <nl> void CAnimatedCharacter : : UpdatePhysicalColliderMode ( ) <nl> / / Enable the loosen stuck checks ( essentially disabling an addition sanity <nl> / / check in livingentity : : step ) for all animated characters except for the <nl> / / local player instance ( remote clients ' livingentities get synchronized ) . <nl> - pf . flagsOR = pef_pushable_by_players | ( lef_loosen_stuck_checks & - ( int ) ! m_isClient ) ; <nl> - pf . flagsAND = ~ ( pef_ignore_areas | ( lef_loosen_stuck_checks & - ( int ) m_isClient ) ) ; <nl> + bool bIsClient = GetEntityId ( ) = = CCryAction : : GetCryAction ( ) - > GetClientActorId ( ) ; <nl> + pf . flagsOR = pef_pushable_by_players | ( lef_loosen_stuck_checks & - ( int ) ! bIsClient ) ; <nl> + pf . flagsAND = ~ ( pef_ignore_areas | ( lef_loosen_stuck_checks & - ( int ) bIsClient ) ) ; <nl> } <nl> else if ( m_colliderMode = = eColliderMode_NonPushable ) <nl> { <nl> mmm a / Code / CryEngine / CryAction / CryAction . cpp <nl> ppp b / Code / CryEngine / CryAction / CryAction . cpp <nl> bool CCryAction : : StartEngine ( SSystemInitParams & startupParams ) <nl> m_pGameObjectSystem - > RegisterEvent ( eGFE_OnBreakable2d , " OnBreakable2d " ) ; <nl> m_pGameObjectSystem - > RegisterEvent ( eGFE_OnBecomeVisible , " OnBecomeVisible " ) ; <nl> m_pGameObjectSystem - > RegisterEvent ( eGFE_PreShatter , " PreShatter " ) ; <nl> - m_pGameObjectSystem - > RegisterEvent ( eGFE_BecomeLocalPlayer , " BecomeLocalPlayer " ) ; <nl> m_pGameObjectSystem - > RegisterEvent ( eGFE_DisablePhysics , " DisablePhysics " ) ; <nl> m_pGameObjectSystem - > RegisterEvent ( eGFE_EnablePhysics , " EnablePhysics " ) ; <nl> m_pGameObjectSystem - > RegisterEvent ( eGFE_ScriptEvent , " ScriptEvent " ) ; <nl> mmm a / Code / CryEngine / CryAction / Network / GameClientChannel . cpp <nl> ppp b / Code / CryEngine / CryAction / Network / GameClientChannel . cpp <nl> void CGameClientChannel : : SetPlayerId ( EntityId id ) <nl> { <nl> CGameChannel : : SetPlayerId ( id ) ; <nl> <nl> - CCryAction : : GetCryAction ( ) - > GetGameContext ( ) - > PlayerIdSet ( id ) ; <nl> - <nl> IScriptSystem * pSS = gEnv - > pScriptSystem ; <nl> <nl> if ( id ) <nl> void CGameClientChannel : : CallOnSetPlayerId ( ) <nl> return ; <nl> <nl> IScriptTable * pScriptTable = pPlayer - > GetScriptTable ( ) ; <nl> - if ( ! pScriptTable ) <nl> - return ; <nl> - <nl> - SmartScriptTable client ; <nl> - if ( pScriptTable - > GetValue ( " Client " , client ) ) <nl> + if ( pScriptTable ) <nl> { <nl> - if ( pScriptTable - > GetScriptSystem ( ) - > BeginCall ( client , " OnSetPlayerId " ) ) <nl> + SmartScriptTable client ; <nl> + if ( pScriptTable - > GetValue ( " Client " , client ) ) <nl> { <nl> - pScriptTable - > GetScriptSystem ( ) - > PushFuncParam ( pScriptTable ) ; <nl> - pScriptTable - > GetScriptSystem ( ) - > EndCall ( ) ; <nl> + if ( pScriptTable - > GetScriptSystem ( ) - > BeginCall ( client , " OnSetPlayerId " ) ) <nl> + { <nl> + pScriptTable - > GetScriptSystem ( ) - > PushFuncParam ( pScriptTable ) ; <nl> + pScriptTable - > GetScriptSystem ( ) - > EndCall ( ) ; <nl> + } <nl> } <nl> } <nl> <nl> if ( IActor * pActor = CCryAction : : GetCryAction ( ) - > GetIActorSystem ( ) - > GetActor ( GetPlayerId ( ) ) ) <nl> pActor - > InitLocalPlayer ( ) ; <nl> + <nl> + # ifndef OLD_VOICE_SYSTEM_DEPRECATED <nl> + if ( m_pVoiceController ) <nl> + m_pVoiceController - > PlayerIdSet ( id ) ; <nl> + # endif <nl> + <nl> + pPlayer - > AddFlags ( ENTITY_FLAG_LOCAL_PLAYER | ENTITY_FLAG_TRIGGER_AREAS ) ; <nl> } <nl> <nl> bool CGameClientChannel : : HookCreateActor ( IEntity * pEntity , IGameObject * pGameObject , void * pUserData ) <nl> mmm a / Code / CryEngine / CryAction / Network / GameContext . cpp <nl> ppp b / Code / CryEngine / CryAction / Network / GameContext . cpp <nl> void CGameContext : : EndUpdateObjects ( ) <nl> } <nl> } <nl> <nl> - void CGameContext : : PlayerIdSet ( EntityId id ) <nl> - { <nl> - # ifndef OLD_VOICE_SYSTEM_DEPRECATED <nl> - if ( m_pVoiceController ) <nl> - m_pVoiceController - > PlayerIdSet ( id ) ; <nl> - # endif <nl> - if ( IEntity * pEnt = gEnv - > pEntitySystem - > GetEntity ( id ) ) <nl> - { <nl> - pEnt - > AddFlags ( ENTITY_FLAG_LOCAL_PLAYER | ENTITY_FLAG_TRIGGER_AREAS ) ; <nl> - if ( CGameObject * pGO = ( CGameObject * ) pEnt - > GetProxy ( ENTITY_PROXY_USER ) ) <nl> - { <nl> - SGameObjectEvent goe ( eGFE_BecomeLocalPlayer , eGOEF_ToAll ) ; <nl> - pGO - > SendEvent ( goe ) ; <nl> - } <nl> - } <nl> - } <nl> - <nl> void CGameContext : : GetMemoryUsage ( ICrySizer * s ) const <nl> { <nl> s - > Add ( * this ) ; <nl> mmm a / Code / CryEngine / CryAction / Network / GameContext . h <nl> ppp b / Code / CryEngine / CryAction / Network / GameContext . h <nl> class CGameContext : <nl> <nl> void AllowCallOnClientConnect ( ) ; <nl> <nl> - void PlayerIdSet ( EntityId id ) ; <nl> - <nl> void GetMemoryUsage ( ICrySizer * pSizer ) const ; <nl> void GetMemoryStatistics ( ICrySizer * pSizer ) { GetMemoryUsage ( pSizer ) ; / * dummy till network module is updated * / } <nl> void LockResources ( ) ; <nl> mmm a / Code / CryEngine / CryCommon / CryGame / IGameFramework . h <nl> ppp b / Code / CryEngine / CryCommon / CryGame / IGameFramework . h <nl> enum EGameFrameworkEvent <nl> eGFE_OnBreakable2d , <nl> eGFE_OnBecomeVisible , <nl> eGFE_PreShatter , <nl> - eGFE_BecomeLocalPlayer , <nl> eGFE_DisablePhysics , <nl> eGFE_EnablePhysics , <nl> eGFE_ScriptEvent , <nl> mmm a / Code / GameSDK / GameDll / Actor . cpp <nl> ppp b / Code / GameSDK / GameDll / Actor . cpp <nl> bool CActor : : Init ( IGameObject * pGameObject ) <nl> { <nl> SetGameObject ( pGameObject ) ; <nl> <nl> - if ( ! GetGameObject ( ) - > CaptureView ( this ) ) <nl> - return false ; <nl> if ( ! GetGameObject ( ) - > CaptureProfileManager ( this ) ) <nl> return false ; <nl> <nl> g_pGame - > GetIGameFramework ( ) - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> <nl> - m_isClient = ( gEnv - > pGameFramework - > GetClientActorId ( ) = = GetEntityId ( ) ) ; <nl> - <nl> IEntity * pEntity = GetEntity ( ) ; <nl> IEntityClass * pEntityClass = pEntity - > GetClass ( ) ; <nl> <nl> void CActor : : ReadDataFromXML ( bool isReloading / * = false * / ) <nl> { <nl> m_pImpulseHandler - > ReadXmlData ( pEntityClassParamsNode ) ; <nl> } <nl> - } ; <nl> + } <nl> + <nl> + void CActor : : InitLocalPlayer ( ) <nl> + { <nl> + CryLog ( " % s ' % s ' is becoming local actor " , GetEntity ( ) - > GetClass ( ) - > GetName ( ) , GetEntity ( ) - > GetName ( ) ) ; <nl> + INDENT_LOG_DURING_SCOPE ( ) ; <nl> + <nl> + m_isClient = true ; <nl> + <nl> + SetupLocalPlayer ( ) ; <nl> + } <nl> <nl> bool CActor : : UpdateStance ( ) <nl> { <nl> void CActor : : SetParamsFromLua ( SmartScriptTable & rTable ) <nl> <nl> bool CActor : : IsClient ( ) const <nl> { <nl> - return m_isClient ; <nl> + return m_isClient | | ( GetEntityId ( ) = = gEnv - > pGameFramework - > GetClientActorId ( ) ) ; <nl> } <nl> <nl> bool CActor : : IsPlayer ( ) const <nl> void CActor : : HandleEvent ( const SGameObjectEvent & event ) <nl> m_pAnimatedCharacter - > RequestPhysicalColliderMode ( eColliderMode_Disabled , eColliderModeLayer_Game , " Actor : : HandleEvent " ) ; <nl> } <nl> break ; <nl> - case eGFE_BecomeLocalPlayer : <nl> - { <nl> - CryLog ( " % s ' % s ' is becoming local actor " , GetEntity ( ) - > GetClass ( ) - > GetName ( ) , GetEntity ( ) - > GetName ( ) ) ; <nl> - INDENT_LOG_DURING_SCOPE ( ) ; <nl> - <nl> - <nl> - m_isClient = true ; <nl> - <nl> - SetupLocalPlayer ( ) ; <nl> - } <nl> - break ; <nl> case eGFE_RagdollPhysicalized : <nl> { <nl> / / Let the actor impulse handler know <nl> void CActor : : SetupLocalPlayer ( ) <nl> { <nl> IEntity * pEntity = GetEntity ( ) ; <nl> <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> + <nl> if ( GetSpectatorState ( ) ! = eASS_SpectatorMode ) <nl> { <nl> pEntity - > SetFlags ( pEntity - > GetFlags ( ) | ENTITY_FLAG_TRIGGER_AREAS ) ; <nl> mmm a / Code / GameSDK / GameDll / Actor . h <nl> ppp b / Code / GameSDK / GameDll / Actor . h <nl> class CActor : <nl> void UpdateBodyDestruction ( float frameTime ) ; <nl> virtual void ReadDataFromXML ( bool isReloading = false ) ; <nl> <nl> - virtual void InitLocalPlayer ( ) override { } <nl> + virtual void InitLocalPlayer ( ) override ; <nl> <nl> virtual void SetIKPos ( const char * pLimbName , const Vec3 & goalPos , int priority ) override ; <nl> <nl> mmm a / Code / GameSDK / GameDll / Player . cpp <nl> ppp b / Code / GameSDK / GameDll / Player . cpp <nl> namespace <nl> eGFE_DisableBlendRagdoll , <nl> eCGE_EnablePhysicalCollider , <nl> eCGE_DisablePhysicalCollider , <nl> - eGFE_BecomeLocalPlayer , <nl> <nl> / / HitDeath . <nl> eCGE_ReactionEnd , <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> m_modifiableValues . DbgInit ( pEntity ) ; <nl> # endif <nl> <nl> + m_stealthKill . Init ( this ) ; <nl> + m_spectacularKill . Init ( this ) ; <nl> + m_largeObjectInteraction . Init ( this ) ; <nl> + <nl> if ( IsClient ( ) ) <nl> { <nl> InitLocalPlayer ( ) ; <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> m_heatController . InitWithEntity ( pEntity , GetBaseHeat ( ) ) ; <nl> <nl> - m_spectacularKill . Init ( this ) ; <nl> - <nl> - m_stealthKill . Init ( this ) ; <nl> - m_largeObjectInteraction . Init ( this ) ; <nl> - <nl> if ( m_pAnimatedCharacter ) <nl> { <nl> m_pAnimatedCharacter - > SetAnimationPlayerProxy ( & m_animationProxy , 0 ) ; <nl> void CPlayer : : ReadDataFromXML ( bool isClientReloading / * = false * / ) <nl> <nl> void CPlayer : : InitLocalPlayer ( ) <nl> { <nl> - CRY_ASSERT ( IsClient ( ) ) ; <nl> - <nl> - if ( m_pPlayerTypeComponent ) <nl> + if ( m_pPlayerTypeComponent ) <nl> { <nl> return ; <nl> } <nl> <nl> + CActor : : InitLocalPlayer ( ) ; <nl> + <nl> CGameLobby * pGameLobby = g_pGame - > GetGameLobby ( ) ; <nl> if ( pGameLobby & & pGameLobby - > GetSpectatorStatusFromChannelId ( GetGameObject ( ) - > GetChannelId ( ) ) ) <nl> { <nl> void CPlayer : : InitLocalPlayer ( ) <nl> } <nl> } <nl> <nl> - if ( IsClient ( ) ) <nl> - { <nl> - m_netPlayerProgression . OwnClientConnected ( ) ; <nl> - } <nl> + m_netPlayerProgression . OwnClientConnected ( ) ; <nl> <nl> if ( pGameRules ) <nl> { <nl> void CPlayer : : InitLocalPlayer ( ) <nl> IEntity * pEntity = GetEntity ( ) ; <nl> / / These flags are needed for the correct handling of the merged mesh collision sounds <nl> pEntity - > SetFlagsExtended ( pEntity - > GetFlagsExtended ( ) | ENTITY_FLAG_EXTENDED_NEEDS_MOVEINSIDE | ENTITY_FLAG_EXTENDED_CAN_COLLIDE_WITH_MERGED_MESHES ) ; <nl> + <nl> + GetGameObject ( ) - > SetAutoDisablePhysicsMode ( eADPM_Never ) ; <nl> + CGodMode : : GetInstance ( ) . ClearCheckpointData ( ) ; <nl> + if ( gEnv - > bMultiplayer ) <nl> + { <nl> + CryLog ( " Local player name = % s " , GetEntity ( ) - > GetName ( ) ) ; <nl> + } <nl> + <nl> + if ( ! ( g_pGame - > IsGameSessionHostMigrating ( ) & & gEnv - > bServer ) ) <nl> + { <nl> + FullyUpdateActorModel ( ) ; <nl> + <nl> + if ( gEnv - > bMultiplayer ) <nl> + { <nl> + CryFixedStringT < 64 > signalName ; <nl> + signalName . Format ( " Player_Footstep_Gear_MP_Team % d % s " , CLAMP ( pGameRules - > GetTeam ( GetEntityId ( ) ) , 1 , 2 ) , IsClient ( ) ? " _FP " : " " ) ; <nl> + m_sounds [ ESound_Gear_Run ] . audioSignalPlayer . SetSignal ( signalName . c_str ( ) ) ; <nl> + } <nl> + <nl> + ResetScreenFX ( ) ; <nl> + ResetFPView ( ) ; <nl> + UnRegisterInAutoAimManager ( ) ; <nl> + <nl> + if ( gEnv - > bMultiplayer ) <nl> + { <nl> + const SHUDEvent hudevent_rescanActors ( eHUDEvent_RescanActors ) ; <nl> + CHUDEventDispatcher : : CallEvent ( hudevent_rescanActors ) ; <nl> + <nl> + OnLocalPlayerChangeTeam ( ) ; <nl> + <nl> + CreateInputClass ( true ) ; <nl> + } <nl> + <nl> + PhysicalizeLocalPlayerAdditionalParts ( ) ; <nl> + <nl> + StateMachineHandleEventMovement ( SStateEvent ( PLAYER_EVENT_BECOME_LOCALPLAYER ) ) ; <nl> + } <nl> + <nl> + pGameRules - > OwnClientConnected_NotifyListeners ( ) ; <nl> + <nl> + if ( IGameRulesStateModule * pStateModule = pGameRules - > GetStateModule ( ) ) <nl> + { <nl> + pStateModule - > OwnClientEnteredGame ( * this ) ; <nl> + } <nl> + <nl> + / / Now we * finally * have correct info for client actor id + team id , we need to force a refresh of all players <nl> + CTeamVisualizationManager * pTeamVisManager = g_pGame - > GetGameRules ( ) - > GetTeamVisualizationManager ( ) ; <nl> + if ( pTeamVisManager ) <nl> + { <nl> + pTeamVisManager - > OnPlayerTeamChange ( GetEntityId ( ) ) ; <nl> + } <nl> } <nl> <nl> bool CPlayer : : ReloadExtension ( IGameObject * pGameObject , const SEntitySpawnParams & params ) <nl> void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> if ( ! bHandled ) <nl> { <nl> CActor : : HandleEvent ( event ) ; <nl> - <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - GetGameObject ( ) - > SetAutoDisablePhysicsMode ( eADPM_Never ) ; <nl> - CGodMode : : GetInstance ( ) . ClearCheckpointData ( ) ; <nl> - if ( gEnv - > bMultiplayer ) <nl> - { <nl> - CryLog ( " Local player name = % s " , GetEntity ( ) - > GetName ( ) ) ; <nl> - } <nl> - <nl> - CGameRules * pGameRules = g_pGame - > GetGameRules ( ) ; <nl> - if ( ! ( g_pGame - > IsGameSessionHostMigrating ( ) & & gEnv - > bServer ) ) <nl> - { <nl> - FullyUpdateActorModel ( ) ; <nl> - <nl> - if ( gEnv - > bMultiplayer ) <nl> - { <nl> - CryFixedStringT < 64 > signalName ; <nl> - signalName . Format ( " Player_Footstep_Gear_MP_Team % d % s " , CLAMP ( pGameRules - > GetTeam ( GetEntityId ( ) ) , 1 , 2 ) , IsClient ( ) ? " _FP " : " " ) ; <nl> - m_sounds [ ESound_Gear_Run ] . audioSignalPlayer . SetSignal ( signalName . c_str ( ) ) ; <nl> - } <nl> - <nl> - ResetScreenFX ( ) ; <nl> - ResetFPView ( ) ; <nl> - UnRegisterInAutoAimManager ( ) ; <nl> - <nl> - if ( gEnv - > bMultiplayer ) <nl> - { <nl> - const SHUDEvent hudevent_rescanActors ( eHUDEvent_RescanActors ) ; <nl> - CHUDEventDispatcher : : CallEvent ( hudevent_rescanActors ) ; <nl> - <nl> - OnLocalPlayerChangeTeam ( ) ; <nl> - <nl> - CreateInputClass ( true ) ; <nl> - } <nl> - <nl> - PhysicalizeLocalPlayerAdditionalParts ( ) ; <nl> - <nl> - StateMachineHandleEventMovement ( SStateEvent ( PLAYER_EVENT_BECOME_LOCALPLAYER ) ) ; <nl> - } <nl> - <nl> - pGameRules - > OwnClientConnected_NotifyListeners ( ) ; <nl> - <nl> - if ( IGameRulesStateModule * pStateModule = pGameRules - > GetStateModule ( ) ) <nl> - { <nl> - pStateModule - > OwnClientEnteredGame ( * this ) ; <nl> - } <nl> - <nl> - / / Now we * finally * have correct info for client actor id + team id , we need to force a refresh of all players <nl> - CTeamVisualizationManager * pTeamVisManager = g_pGame - > GetGameRules ( ) - > GetTeamVisualizationManager ( ) ; <nl> - if ( pTeamVisManager ) <nl> - { <nl> - pTeamVisManager - > OnPlayerTeamChange ( GetEntityId ( ) ) ; <nl> - } <nl> - } <nl> } <nl> break ; <nl> } <nl> mmm a / Code / GameSDK / GameDll / Player . h <nl> ppp b / Code / GameSDK / GameDll / Player . h <nl> struct SSpectatorInfo <nl> <nl> struct SMeleeHitParams <nl> { <nl> + SMeleeHitParams ( ) <nl> + : m_targetId ( INVALID_ENTITYID ) <nl> + , m_hitOffset ( ZERO ) <nl> + , m_hitNormal ( ZERO ) <nl> + , m_surfaceIdx ( 0 ) <nl> + , m_boostedMelee ( false ) <nl> + { } <nl> + <nl> EntityId m_targetId ; <nl> Vec3 m_hitOffset ; <nl> Vec3 m_hitNormal ; <nl> class CPlayer : <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> void ReloadClientXmlData ( ) ; <nl> - virtual void InitLocalPlayer ( ) override ; <nl> virtual bool ReloadExtension ( IGameObject * pGameObject , const SEntitySpawnParams & params ) override ; <nl> virtual void PostReloadExtension ( IGameObject * pGameObject , const SEntitySpawnParams & params ) override ; <nl> virtual bool GetEntityPoolSignature ( TSerialize signature ) override ; <nl> class CPlayer : <nl> <nl> virtual void ReadDataFromXML ( bool isReloading = false ) override ; <nl> <nl> + virtual void InitLocalPlayer ( ) override ; <nl> + <nl> static void StrikeTargetPosition ( const int currentPoint , const int numberOfPoints , Vec3 & targetPos ) ; <nl> <nl> void UpdateThirdPersonState ( ) ; <nl> mmm a / Code / GameTemplates / cpp / Blank / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / Blank / Code / Player / Input / PlayerInput . cpp <nl> CPlayerInputRegistrator g_playerInputRegistrator ; <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - / / Populate the action handler callbacks so that we get action map events <nl> - InitializeActionHandler ( ) ; <nl> - } <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + m_mouseDeltaRotation = ZERO ; <nl> <nl> - m_mouseDeltaRotation = ZERO ; <nl> - } <nl> + / / Populate the action handler callbacks so that we get action map events <nl> + InitializeActionHandler ( ) ; <nl> } <nl> <nl> void CPlayerInput : : OnPlayerRespawn ( ) <nl> mmm a / Code / GameTemplates / cpp / Blank / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / Blank / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IActionListener <nl> mmm a / Code / GameTemplates / cpp / Blank / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / Blank / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> : m_pInput ( nullptr ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> - , m_bIsLocalClient ( false ) <nl> { <nl> } <nl> <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / Blank / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / Blank / Code / Player / Player . h <nl> class CPlayer <nl> / / ISimpleActor <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> CPlayerInput * GetInput ( ) const { return m_pInput ; } <nl> CPlayerMovement * GetMovement ( ) const { return m_pMovement ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> protected : <nl> CPlayerInput * m_pInput ; <nl> CPlayerMovement * m_pMovement ; <nl> CPlayerView * m_pView ; <nl> - <nl> - bool m_bIsLocalClient ; <nl> } ; <nl> mmm a / Code / GameTemplates / cpp / Blank / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / Blank / Code / Player / View / PlayerView . cpp <nl> CPlayerView : : ~ CPlayerView ( ) <nl> <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - } <nl> - <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> } <nl> <nl> void CPlayerView : : UpdateView ( SViewParams & viewParams ) <nl> mmm a / Code / GameTemplates / cpp / Blank / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / Blank / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl> mmm a / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Input / PlayerInput . cpp <nl> <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - / / Populate the action handler callbacks so that we get action map events <nl> - InitializeActionHandler ( ) ; <nl> - } <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + / / Make sure that this extension is updated regularly via the Update function below <nl> + GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> <nl> - / / Make sure that this extension is updated regularly via the Update function below <nl> - GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> - } <nl> + / / Populate the action handler callbacks so that we get action map events <nl> + InitializeActionHandler ( ) ; <nl> } <nl> <nl> void CPlayerInput : : Update ( SEntityUpdateContext & ctx , int updateSlot ) <nl> mmm a / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> <nl> virtual void Update ( SEntityUpdateContext & ctx , int updateSlot ) override ; <nl> / / ~ ISimpleExtension <nl> mmm a / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> , m_bAlive ( false ) <nl> - , m_bIsLocalClient ( false ) <nl> , m_pCurrentWeapon ( nullptr ) <nl> { <nl> } <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pAnimations = static_cast < CPlayerAnimations * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerAnimations " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / Player . h <nl> class CPlayer <nl> / / ISimpleActor <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> <nl> ISimpleWeapon * GetCurrentWeapon ( ) const { return m_pCurrentWeapon ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> const SExternalCVars & GetCVars ( ) const ; <nl> <nl> protected : <nl> class CPlayer <nl> CPlayerView * m_pView ; <nl> CPlayerAnimations * m_pAnimations ; <nl> <nl> - bool m_bIsLocalClient ; <nl> bool m_bAlive ; <nl> <nl> / / Pointer to the weapon the player is currently using <nl> mmm a / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / View / PlayerView . cpp <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - } <nl> - <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> } <nl> <nl> void CPlayerView : : OnPlayerModelChanged ( ) <nl> mmm a / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / FirstPersonShooter / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl> mmm a / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Input / PlayerInput . cpp <nl> CPlayerInput : : ~ CPlayerInput ( ) <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> + { <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> + <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + <nl> + m_cursorPositionInWorld = ZERO ; <nl> + <nl> / / Populate the action handler callbacks so that we get action map events <nl> InitializeActionHandler ( ) ; <nl> <nl> void CPlayerInput : : ProcessEvent ( SEntityEvent & event ) <nl> } <nl> } <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> - <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> - <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> - <nl> - m_cursorPositionInWorld = ZERO ; <nl> - } <nl> - } <nl> - <nl> void CPlayerInput : : SpawnCursorEntity ( ) <nl> { <nl> if ( gEnv - > IsEditing ( ) ) <nl> mmm a / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IActionListener <nl> mmm a / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> , m_bAlive ( false ) <nl> - , m_bIsLocalClient ( false ) <nl> , m_pCurrentWeapon ( nullptr ) <nl> { <nl> } <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pAnimations = static_cast < CPlayerAnimations * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerAnimations " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / Player . h <nl> class CPlayer <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> <nl> ISimpleWeapon * GetCurrentWeapon ( ) const { return m_pCurrentWeapon ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> const SExternalCVars & GetCVars ( ) const ; <nl> <nl> protected : <nl> class CPlayer <nl> <nl> CPlayerPathFinding * m_pPathFinding ; <nl> <nl> - bool m_bIsLocalClient ; <nl> bool m_bAlive ; <nl> <nl> / / Pointer to the weapon the player is currently using <nl> mmm a / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / View / PlayerView . cpp <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> } <nl> <nl> void CPlayerView : : ProcessEvent ( SEntityEvent & event ) <nl> void CPlayerView : : ProcessEvent ( SEntityEvent & event ) <nl> } <nl> } <nl> <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> - } <nl> - <nl> void CPlayerView : : UpdateView ( SViewParams & viewParams ) <nl> { <nl> IEntity & entity = * GetEntity ( ) ; <nl> mmm a / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / IsometricPathfinding / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl> mmm a / Code / GameTemplates / cpp / RollingBall / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / RollingBall / Code / Player / Input / PlayerInput . cpp <nl> <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - / / Populate the action handler callbacks so that we get action map events <nl> - InitializeActionHandler ( ) ; <nl> - } <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + / / Make sure that this extension is updated regularly via the Update function below <nl> + GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> <nl> - / / Make sure that this extension is updated regularly via the Update function below <nl> - GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> - } <nl> + / / Populate the action handler callbacks so that we get action map events <nl> + InitializeActionHandler ( ) ; <nl> } <nl> <nl> void CPlayerInput : : Update ( SEntityUpdateContext & ctx , int updateSlot ) <nl> mmm a / Code / GameTemplates / cpp / RollingBall / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / RollingBall / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> - <nl> virtual void Update ( SEntityUpdateContext & ctx , int updateSlot ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> mmm a / Code / GameTemplates / cpp / RollingBall / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / RollingBall / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> , m_bAlive ( false ) <nl> - , m_bIsLocalClient ( false ) <nl> { <nl> } <nl> <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / RollingBall / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / RollingBall / Code / Player / Player . h <nl> class CPlayer <nl> / / ISimpleActor <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> CPlayerMovement * GetMovement ( ) const { return m_pMovement ; } <nl> CPlayerView * GetView ( ) const { return m_pView ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> const SExternalCVars & GetCVars ( ) const ; <nl> <nl> protected : <nl> class CPlayer <nl> CPlayerView * m_pView ; <nl> CPlayerAnimations * m_pAnimations ; <nl> <nl> - bool m_bIsLocalClient ; <nl> bool m_bAlive ; <nl> } ; <nl> mmm a / Code / GameTemplates / cpp / RollingBall / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / RollingBall / Code / Player / View / PlayerView . cpp <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> <nl> / / Default view rotation to the entity ' s orientation <nl> m_viewRotation = GetEntity ( ) - > GetWorldRotation ( ) ; <nl> } <nl> <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> - } <nl> - <nl> void CPlayerView : : UpdateView ( SViewParams & viewParams ) <nl> { <nl> IEntity & entity = * GetEntity ( ) ; <nl> mmm a / Code / GameTemplates / cpp / RollingBall / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / RollingBall / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl> mmm a / Code / GameTemplates / cpp / Sidescroller / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / Sidescroller / Code / Player / Input / PlayerInput . cpp <nl> <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - / / Populate the action handler callbacks so that we get action map events <nl> - InitializeActionHandler ( ) ; <nl> - } <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + / / Make sure that this extension is updated regularly via the Update function below <nl> + GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> <nl> - / / Make sure that this extension is updated regularly via the Update function below <nl> - GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> - } <nl> + / / Populate the action handler callbacks so that we get action map events <nl> + InitializeActionHandler ( ) ; <nl> } <nl> <nl> void CPlayerInput : : Update ( SEntityUpdateContext & ctx , int updateSlot ) <nl> mmm a / Code / GameTemplates / cpp / Sidescroller / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / Sidescroller / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> - <nl> virtual void Update ( SEntityUpdateContext & ctx , int updateSlot ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> mmm a / Code / GameTemplates / cpp / Sidescroller / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / Sidescroller / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> , m_bAlive ( false ) <nl> - , m_bIsLocalClient ( false ) <nl> , m_pCurrentWeapon ( nullptr ) <nl> { <nl> } <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pAnimations = static_cast < CPlayerAnimations * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerAnimations " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / Sidescroller / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / Sidescroller / Code / Player / Player . h <nl> class CPlayer <nl> / / ISimpleActor <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> <nl> ISimpleWeapon * GetCurrentWeapon ( ) const { return m_pCurrentWeapon ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> const SExternalCVars & GetCVars ( ) const ; <nl> <nl> protected : <nl> class CPlayer <nl> CPlayerView * m_pView ; <nl> CPlayerAnimations * m_pAnimations ; <nl> <nl> - bool m_bIsLocalClient ; <nl> bool m_bAlive ; <nl> <nl> / / Pointer to the weapon the player is currently using <nl> mmm a / Code / GameTemplates / cpp / Sidescroller / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / Sidescroller / Code / Player / View / PlayerView . cpp <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - } <nl> - <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> } <nl> <nl> void CPlayerView : : UpdateView ( SViewParams & viewParams ) <nl> mmm a / Code / GameTemplates / cpp / Sidescroller / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / Sidescroller / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl> mmm a / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Input / PlayerInput . cpp <nl> <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - / / Populate the action handler callbacks so that we get action map events <nl> - InitializeActionHandler ( ) ; <nl> - } <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + / / Make sure that this extension is updated regularly via the Update function below <nl> + GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> <nl> - / / Make sure that this extension is updated regularly via the Update function below <nl> - GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> - } <nl> + / / Populate the action handler callbacks so that we get action map events <nl> + InitializeActionHandler ( ) ; <nl> } <nl> <nl> void CPlayerInput : : Update ( SEntityUpdateContext & ctx , int updateSlot ) <nl> mmm a / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> - <nl> virtual void Update ( SEntityUpdateContext & ctx , int updateSlot ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> mmm a / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> , m_bAlive ( false ) <nl> - , m_bIsLocalClient ( false ) <nl> , m_pCurrentWeapon ( nullptr ) <nl> { <nl> } <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pAnimations = static_cast < CPlayerAnimations * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerAnimations " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / Player . h <nl> class CPlayer <nl> / / ISimpleActor <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> <nl> ISimpleWeapon * GetCurrentWeapon ( ) const { return m_pCurrentWeapon ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> const SExternalCVars & GetCVars ( ) const ; <nl> <nl> protected : <nl> class CPlayer <nl> CPlayerView * m_pView ; <nl> CPlayerAnimations * m_pAnimations ; <nl> <nl> - bool m_bIsLocalClient ; <nl> bool m_bAlive ; <nl> <nl> / / Pointer to the weapon the player is currently using <nl> mmm a / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / View / PlayerView . cpp <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - } <nl> - <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> } <nl> <nl> void CPlayerView : : UpdateView ( SViewParams & viewParams ) <nl> mmm a / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / ThirdPersonShooter / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl> mmm a / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Input / PlayerInput . cpp <nl> ppp b / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Input / PlayerInput . cpp <nl> CPlayerInput : : CPlayerInput ( ) <nl> <nl> void CPlayerInput : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > UnRegisterExtForEvents ( this , NULL , 0 ) ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> + / / NOTE : Since CRYENGINE 5 . 3 , the game is responsible to initialize the action maps <nl> + IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> + pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> + pActionMapManager - > Enable ( true ) ; <nl> + pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> + <nl> + if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> + { <nl> + pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> + } <nl> + <nl> + GetGameObject ( ) - > CaptureActions ( this ) ; <nl> + <nl> + / / Make sure that this extension is updated regularly via the Update function below <nl> + GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> + <nl> + m_cursorPositionInWorld = ZERO ; <nl> + <nl> / / Populate the action handler callbacks so that we get action map events <nl> InitializeActionHandler ( ) ; <nl> <nl> void CPlayerInput : : ProcessEvent ( SEntityEvent & event ) <nl> } <nl> } <nl> <nl> - void CPlayerInput : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - IActionMapManager * pActionMapManager = gEnv - > pGameFramework - > GetIActionMapManager ( ) ; <nl> - <nl> - pActionMapManager - > InitActionMaps ( " Libs / config / defaultprofile . xml " ) ; <nl> - pActionMapManager - > Enable ( true ) ; <nl> - <nl> - pActionMapManager - > EnableActionMap ( " player " , true ) ; <nl> - <nl> - if ( IActionMap * pActionMap = pActionMapManager - > GetActionMap ( " player " ) ) <nl> - { <nl> - pActionMap - > SetActionListener ( GetEntityId ( ) ) ; <nl> - } <nl> - <nl> - GetGameObject ( ) - > CaptureActions ( this ) ; <nl> - <nl> - / / Make sure that this extension is updated regularly via the Update function below <nl> - GetGameObject ( ) - > EnableUpdateSlot ( this , 0 ) ; <nl> - <nl> - m_cursorPositionInWorld = ZERO ; <nl> - } <nl> - } <nl> - <nl> void CPlayerInput : : SpawnCursorEntity ( ) <nl> { <nl> CRY_ASSERT ( m_pCursorEntity = = nullptr ) ; <nl> mmm a / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Input / PlayerInput . h <nl> ppp b / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Input / PlayerInput . h <nl> class CPlayerInput <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> - <nl> virtual void Update ( SEntityUpdateContext & ctx , int updateSlot ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> mmm a / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Player . cpp <nl> ppp b / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Player . cpp <nl> CPlayer : : CPlayer ( ) <nl> , m_pMovement ( nullptr ) <nl> , m_pView ( nullptr ) <nl> , m_bAlive ( false ) <nl> - , m_bIsLocalClient ( false ) <nl> , m_pCurrentWeapon ( nullptr ) <nl> { <nl> } <nl> bool CPlayer : : Init ( IGameObject * pGameObject ) <nl> <nl> void CPlayer : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - <nl> m_pMovement = static_cast < CPlayerMovement * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerMovement " ) ) ; <nl> m_pAnimations = static_cast < CPlayerAnimations * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerAnimations " ) ) ; <nl> m_pInput = static_cast < CPlayerInput * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerInput " ) ) ; <nl> - <nl> m_pView = static_cast < CPlayerView * > ( GetGameObject ( ) - > AcquireExtension ( " PlayerView " ) ) ; <nl> <nl> / / Register with the actor system <nl> gEnv - > pGameFramework - > GetIActorSystem ( ) - > AddActor ( GetEntityId ( ) , this ) ; <nl> } <nl> <nl> - void CPlayer : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - m_bIsLocalClient = true ; <nl> - } <nl> - } <nl> - <nl> void CPlayer : : ProcessEvent ( SEntityEvent & event ) <nl> { <nl> switch ( event . event ) <nl> mmm a / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Player . h <nl> ppp b / Code / GameTemplates / cpp / TopDownShooter / Code / Player / Player . h <nl> class CPlayer <nl> / / ISimpleActor <nl> virtual bool Init ( IGameObject * pGameObject ) override ; <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> virtual void ProcessEvent ( SEntityEvent & event ) override ; <nl> <nl> virtual void SetHealth ( float health ) override ; <nl> class CPlayer <nl> <nl> ISimpleWeapon * GetCurrentWeapon ( ) const { return m_pCurrentWeapon ; } <nl> <nl> - const bool IsLocalClient ( ) const { return m_bIsLocalClient ; } <nl> - <nl> const SExternalCVars & GetCVars ( ) const ; <nl> <nl> protected : <nl> class CPlayer <nl> CPlayerView * m_pView ; <nl> CPlayerAnimations * m_pAnimations ; <nl> <nl> - bool m_bIsLocalClient ; <nl> bool m_bAlive ; <nl> <nl> / / Pointer to the weapon the player is currently using <nl> mmm a / Code / GameTemplates / cpp / TopDownShooter / Code / Player / View / PlayerView . cpp <nl> ppp b / Code / GameTemplates / cpp / TopDownShooter / Code / Player / View / PlayerView . cpp <nl> void CPlayerView : : PostInit ( IGameObject * pGameObject ) <nl> { <nl> m_pPlayer = static_cast < CPlayer * > ( pGameObject - > QueryExtension ( " Player " ) ) ; <nl> <nl> - const int requiredEvents [ ] = { eGFE_BecomeLocalPlayer } ; <nl> - pGameObject - > RegisterExtForEvents ( this , requiredEvents , sizeof ( requiredEvents ) / sizeof ( int ) ) ; <nl> - } <nl> - <nl> - void CPlayerView : : HandleEvent ( const SGameObjectEvent & event ) <nl> - { <nl> - if ( event . event = = eGFE_BecomeLocalPlayer ) <nl> - { <nl> - / / Register for UpdateView callbacks <nl> - GetGameObject ( ) - > CaptureView ( this ) ; <nl> - } <nl> + / / Register for UpdateView callbacks <nl> + GetGameObject ( ) - > CaptureView ( this ) ; <nl> } <nl> <nl> void CPlayerView : : UpdateView ( SViewParams & viewParams ) <nl> mmm a / Code / GameTemplates / cpp / TopDownShooter / Code / Player / View / PlayerView . h <nl> ppp b / Code / GameTemplates / cpp / TopDownShooter / Code / Player / View / PlayerView . h <nl> class CPlayerView <nl> <nl> / / ISimpleExtension <nl> virtual void PostInit ( IGameObject * pGameObject ) override ; <nl> - <nl> - virtual void HandleEvent ( const SGameObjectEvent & event ) override ; <nl> / / ~ ISimpleExtension <nl> <nl> / / IGameObjectView <nl>
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! XB ( CE - 10704 ) ( CryAction ) ( GameSDK ) Crash when loading Airfield ( Approved by achim )
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CRYTEK/CRYENGINE
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00d33433de505401021679304dd2b7e7209757c1
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2016-10-19T16:39:06Z
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mmm a / web / poc_jsonrpc / albums . html <nl> ppp b / web / poc_jsonrpc / albums . html <nl> <nl> < html > <nl> < head > <nl> < title > XBMC - Albums < / title > <nl> - < link type = " text / css " rel = " stylesheet " href = " basic . css " > <nl> - < script type = " text / javascript " src = " json . js " > / / FOR browsers which doesn ' t have it included <nl> - < / script > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> < / head > <nl> < body > <nl> - < h1 > < a href = " nowplaying . html " > Now playing < / a > < a href = " movies . html " > Movies < / a > < a href = " tvshows . html " > TV Shows < / a > Albums < a href = " development . html " > Development < / a > < / h1 > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " unselected " > < a href = " movies . html " > Videos < / a > < / td > <nl> + < td class = " selected " > Music < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > < a href = " musicfiles . html " > Music files < / a > < / td > <nl> + < td > < a href = " artists . html " > Artists < / a > < / td > <nl> + < td > Albums < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> <nl> < script type = " text / javascript " > <nl> var http_request = new XMLHttpRequest ( ) ; <nl> new file mode 100644 <nl> index 000000000000 . . ae1984005101 <nl> mmm / dev / null <nl> ppp b / web / poc_jsonrpc / artists . html <nl> <nl> + < html > <nl> + < head > <nl> + < title > XBMC - Artists < / title > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> + < script type = " text / javascript " > <nl> + function writeArtist ( artist ) { <nl> + document . write ( " < h2 > " + artist [ " label " ] + " < / h2 > " ) ; <nl> + <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " MusicLibrary . GetAlbums \ " , \ " params \ " : { \ " artistid \ " : " + artist [ " artistid " ] + " } , \ " id \ " : 1 } " ) ; <nl> + <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + var array = result [ " albums " ] ; <nl> + <nl> + for ( var property in array ) { <nl> + var item = array [ property ] ; <nl> + document . write ( " < a href = \ " nowplaying . html \ " > " ) ; <nl> + if ( item [ " thumbnail " ] ) <nl> + document . write ( " < img src = \ " thumb / " + item [ " thumbnail " ] + " . jpg \ " class = \ " cover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > " ) ; <nl> + else <nl> + document . write ( " < img src = \ " images / DefaultAlbumCover . png \ " class = \ " cover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > " ) ; <nl> + document . write ( " < / a > " ) ; <nl> + } <nl> + } <nl> + < / script > <nl> + < / head > <nl> + < body > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " unselected " > < a href = " movies . html " > Videos < / a > < / td > <nl> + < td class = " selected " > Music < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > < a href = " musicfiles . html " > Music files < / a > < / td > <nl> + < td > Artists < / td > <nl> + < td > < a href = " albums . html " > Albums < / a > < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> + <nl> + < script type = " text / javascript " > <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " MusicLibrary . GetArtists \ " , \ " id \ " : 1 } " ) ; <nl> + <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + var array = result [ " artists " ] ; <nl> + <nl> + document . write ( " < table > " ) ; <nl> + for ( var property in array ) { <nl> + document . write ( " < tr class = \ " " + ( property % 2 = = 0 ? " even " : " odd " ) + " \ " > < td > " ) ; <nl> + <nl> + var item = array [ property ] ; <nl> + <nl> + writeArtist ( item ) ; <nl> + <nl> + document . write ( " < / td > < / tr > " ) ; <nl> + } <nl> + document . write ( " < / table > " ) ; <nl> + < / script > <nl> + < / body > <nl> + < / html > <nl> mmm a / web / poc_jsonrpc / basic . css <nl> ppp b / web / poc_jsonrpc / basic . css <nl> body <nl> color : grey ; <nl> } <nl> <nl> - A : link { <nl> - color : red ; <nl> + A { <nl> + color : white ; <nl> + text - decoration : none ; <nl> } <nl> <nl> h1 <nl> h1 <nl> color : white ; <nl> } <nl> <nl> + img . cover { <nl> + width : 100px ; <nl> + } <nl> + <nl> + img . smallcover { <nl> + width : 30px ; <nl> + } <nl> + <nl> table { <nl> border : 0px ; <nl> - width : 500px ; <nl> } <nl> <nl> table th { <nl> table tr . Even { <nl> background : rgb ( 30 , 30 , 30 ) ; <nl> } <nl> <nl> - table . Movies td . Cover { <nl> + table . Movies td . cover { <nl> text - align : center ; <nl> background : black ; <nl> + height : 100px ; <nl> } <nl> <nl> - table . Info td . Title { <nl> - background - color : yellow ; <nl> - text - align : right ; <nl> - color : white ; <nl> + table . Movies td . info { <nl> + vertical - align : text - top ; <nl> } <nl> <nl> table . Playlist td . playing { <nl> table . Introspect { <nl> border : 0px ; <nl> width : 2000px ; <nl> } <nl> + <nl> + table . Navigation td { <nl> + width : 300px ; <nl> + } <nl> + <nl> + table . Navigation tr . primary { <nl> + font - size : 40px ; <nl> + text - align : center ; <nl> + } <nl> + <nl> + table . Navigation tr . secondary { <nl> + text - align : center ; <nl> + } <nl> mmm a / web / poc_jsonrpc / development . html <nl> ppp b / web / poc_jsonrpc / development . html <nl> <nl> < html > <nl> < head > <nl> < title > XBMC - Development < / title > <nl> - < link type = " text / css " rel = " stylesheet " href = " basic . css " > <nl> - < script type = " text / javascript " src = " json . js " > / / FOR browsers which doesn ' t have it included <nl> - < / script > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> < / head > <nl> < body > <nl> - < h1 > < a href = " nowplaying . html " > Now playing < / a > < a href = " movies . html " > Movies < / a > < a href = " tvshows . html " > TV Shows < / a > < a href = " albums . html " > Albums < / a > Development < / h1 > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " unselected " > < a href = " movies . html " > Videos < / a > < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " selected " > Development < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> <nl> < script type = " text / javascript " > <nl> var http_request = new XMLHttpRequest ( ) ; <nl> < h1 > < a href = " nowplaying . html " > Now playing < / a > < a href = " movies . html " > Movies < / a > <nl> var result = the_object [ " result " ] ; <nl> var commands = result [ " commands " ] ; <nl> document . write ( " < table class = \ " Introspect \ " > < thead > < tr > < th > Command < / th > < th > Executable < / th > < th > Permission < / th > < th > Description < / th > < / tr > < / thead > < tbody > " ) ; <nl> - var odd = false ; <nl> for ( var property in commands ) { <nl> var item = commands [ property ] ; <nl> - var row = " even " ; <nl> - if ( odd ) <nl> - row = " odd " ; <nl> <nl> - document . write ( " < tr class = \ " " + row + " \ " > " ) ; <nl> + document . write ( " < tr class = \ " " + ( property % 2 = = 0 ? " even " : " odd " ) + " \ " > " ) ; <nl> document . write ( " < td class = \ " command \ " > " + item [ " command " ] + " < / td > " ) ; <nl> document . write ( " < td class = \ " executable \ " > " + item [ " executable " ] + " < / td > " ) ; <nl> document . write ( " < td class = \ " permission \ " > " + item [ " permission " ] + " < / td > " ) ; <nl> document . write ( " < td class = \ " description \ " > " + item [ " description " ] + " < / td > " ) ; <nl> document . write ( " < / tr > " ) ; <nl> - <nl> - odd = ! odd ; <nl> } <nl> document . write ( " < / tbody > < / table > " ) ; <nl> < / script > <nl> new file mode 100644 <nl> index 000000000000 . . af6f11a35ad8 <nl> mmm / dev / null <nl> ppp b / web / poc_jsonrpc / help . js <nl> <nl> + function gup ( name ) <nl> + { <nl> + name = name . replace ( / [ \ [ ] / , " \ \ \ [ " ) . replace ( / [ \ ] ] / , " \ \ \ ] " ) ; <nl> + var regexS = " [ \ \ ? & ] " + name + " = ( [ ^ & # ] * ) " ; <nl> + var regex = new RegExp ( regexS ) ; <nl> + var results = regex . exec ( window . location . href ) ; <nl> + if ( results = = null ) <nl> + return " " ; <nl> + else <nl> + return results [ 1 ] ; <nl> + } <nl> + <nl> + <nl> + <nl> + <nl> + <nl> + <nl> + <nl> + <nl> + <nl> + / * * <nl> + * <nl> + * URL encode / decode <nl> + * http : / / www . webtoolkit . info / <nl> + * <nl> + * * / <nl> + <nl> + var Url = { <nl> + <nl> + / / public method for url encoding <nl> + encode : function ( string ) { <nl> + return escape ( this . _utf8_encode ( string ) ) ; <nl> + } , <nl> + <nl> + / / public method for url decoding <nl> + decode : function ( string ) { <nl> + return this . _utf8_decode ( unescape ( string ) ) ; <nl> + } , <nl> + <nl> + / / private method for UTF - 8 encoding <nl> + _utf8_encode : function ( string ) { <nl> + string = string . replace ( / \ r \ n / g , " \ n " ) ; <nl> + var utftext = " " ; <nl> + <nl> + for ( var n = 0 ; n < string . length ; n + + ) { <nl> + <nl> + var c = string . charCodeAt ( n ) ; <nl> + <nl> + if ( c < 128 ) { <nl> + utftext + = String . fromCharCode ( c ) ; <nl> + } <nl> + else if ( ( c > 127 ) & & ( c < 2048 ) ) { <nl> + utftext + = String . fromCharCode ( ( c > > 6 ) | 192 ) ; <nl> + utftext + = String . fromCharCode ( ( c & 63 ) | 128 ) ; <nl> + } <nl> + else { <nl> + utftext + = String . fromCharCode ( ( c > > 12 ) | 224 ) ; <nl> + utftext + = String . fromCharCode ( ( ( c > > 6 ) & 63 ) | 128 ) ; <nl> + utftext + = String . fromCharCode ( ( c & 63 ) | 128 ) ; <nl> + } <nl> + <nl> + } <nl> + <nl> + return utftext ; <nl> + } , <nl> + <nl> + / / private method for UTF - 8 decoding <nl> + _utf8_decode : function ( utftext ) { <nl> + var string = " " ; <nl> + var i = 0 ; <nl> + var c = c1 = c2 = 0 ; <nl> + <nl> + while ( i < utftext . length ) { <nl> + <nl> + c = utftext . charCodeAt ( i ) ; <nl> + <nl> + if ( c < 128 ) { <nl> + string + = String . fromCharCode ( c ) ; <nl> + i + + ; <nl> + } <nl> + else if ( ( c > 191 ) & & ( c < 224 ) ) { <nl> + c2 = utftext . charCodeAt ( i + 1 ) ; <nl> + string + = String . fromCharCode ( ( ( c & 31 ) < < 6 ) | ( c2 & 63 ) ) ; <nl> + i + = 2 ; <nl> + } <nl> + else { <nl> + c2 = utftext . charCodeAt ( i + 1 ) ; <nl> + c3 = utftext . charCodeAt ( i + 2 ) ; <nl> + string + = String . fromCharCode ( ( ( c & 15 ) < < 12 ) | ( ( c2 & 63 ) < < 6 ) | ( c3 & 63 ) ) ; <nl> + i + = 3 ; <nl> + } <nl> + <nl> + } <nl> + <nl> + return string ; <nl> + } <nl> + <nl> + } <nl> new file mode 100644 <nl> index 000000000000 . . 2a27df61fa32 <nl> Binary files / dev / null and b / web / poc_jsonrpc / images / DefaultFolder . png differ <nl> new file mode 100644 <nl> index 000000000000 . . ce13c2a0013a <nl> Binary files / dev / null and b / web / poc_jsonrpc / images / DefaultVideo . png differ <nl> new file mode 100644 <nl> index 000000000000 . . 7e9add0d3b1b <nl> Binary files / dev / null and b / web / poc_jsonrpc / images / play . png differ <nl> mmm a / web / poc_jsonrpc / index . html <nl> ppp b / web / poc_jsonrpc / index . html <nl> <nl> < html > <nl> < head > <nl> < title > XBMC < / title > <nl> - < link type = " text / css " rel = " stylesheet " href = " basic . css " > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> < / head > <nl> < body > <nl> < h1 > XBMC Webinterface < / h1 > <nl> mmm a / web / poc_jsonrpc / movies . html <nl> ppp b / web / poc_jsonrpc / movies . html <nl> <nl> < html > <nl> < head > <nl> < title > XBMC - Movies < / title > <nl> - < link type = " text / css " rel = " stylesheet " href = " basic . css " > <nl> - < script type = " text / javascript " src = " json . js " > / / FOR browsers which doesn ' t have it included <nl> - < / script > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> < script type = " text / javascript " > <nl> function PlayMovie ( movieid ) <nl> { <nl> <nl> < / script > <nl> < / head > <nl> < body > <nl> - < h1 > < a href = " nowplaying . html " > Now playing < / a > Movies < a href = " tvshows . html " > TV Shows < / a > < a href = " albums . html " > Albums < / a > < a href = " development . html " > Development < / a > < / h1 > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " selected " > Videos < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > < a href = " videofiles . html " > Video files < / a > < / td > <nl> + < td > Movies < / td > <nl> + < td > < a href = " tvshows . html " > TV Shows < / a > < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> <nl> < script type = " text / javascript " > <nl> var http_request = new XMLHttpRequest ( ) ; <nl> < h1 > < a href = " nowplaying . html " > Now playing < / a > Movies < a href = " tvshows . html " > <nl> var array = result [ " movies " ] ; <nl> <nl> document . write ( " < table class = \ " Movies \ " > < thead > < tr > < th > Thumbnail < / th > < th > Info < / th > < / tr > < / thead > < tbody > " ) ; <nl> - var odd = false ; <nl> for ( var property in array ) { <nl> var item = array [ property ] ; <nl> - var row = " even " ; <nl> - if ( odd ) <nl> - row = " odd " ; <nl> <nl> - document . write ( " < tr class = \ " " + row + " \ " > < td class = \ " cover \ " > " ) ; <nl> + document . write ( " < tr class = \ " " + ( property % 2 = = 0 ? " even " : " odd " ) + " \ " > < td class = \ " cover \ " > " ) ; <nl> if ( item [ " thumbnail " ] ) <nl> - document . write ( " < img src = thumb / " + item [ " thumbnail " ] + " . jpg alt = \ " " + item [ " title " ] + " \ " height = 200 onclick = \ " PlayMovie ( " + item [ " movieid " ] + " ) \ " > < / img > " ) ; <nl> - document . write ( " < / td > < td > " ) ; <nl> + document . write ( " < img src = thumb / " + item [ " thumbnail " ] + " . jpg alt = \ " " + item [ " title " ] + " \ " class = \ " cover \ " onclick = \ " PlayMovie ( " + item [ " movieid " ] + " ) \ " > < / img > " ) ; <nl> + document . write ( " < / td > < td class = \ " info \ " > " ) ; <nl> <nl> - document . write ( " < table class \ " Info \ " > < tr > < td class = \ " Title \ " > " ) ; <nl> - document . write ( " < h1 > " + item [ " title " ] + " < / h1 > " ) ; <nl> - document . write ( " < / td > < / tr > < tr > < td class = \ " Plot \ " > " ) ; <nl> + document . write ( " < h1 > " + item [ " title " ] + " < / h1 > " ) ; <nl> if ( item [ " plot " ] ) <nl> document . write ( item [ " plot " ] ) ; <nl> - document . write ( " < / td > < / tr > < / table > " ) ; <nl> - <nl> <nl> document . write ( " < / td > < / tr > " ) ; <nl> - odd = ! odd ; <nl> } <nl> document . write ( " < / tbody > < / table > " ) ; <nl> < / script > <nl> new file mode 100644 <nl> index 000000000000 . . 13bf01dcba6d <nl> mmm / dev / null <nl> ppp b / web / poc_jsonrpc / musicfiles . html <nl> <nl> + < html > <nl> + < head > <nl> + < title > XBMC - Music files < / title > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> + < script type = " text / javascript " src = " help . js " / > <nl> + < script type = " text / javascript " > <nl> + function PlayMovie ( movieid ) <nl> + { <nl> + alert ( " Not implemented " ) ; <nl> + } <nl> + < / script > <nl> + < / head > <nl> + < body > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " unselected " > < a href = " movies . html " > Videos < / a > < / td > <nl> + < td class = " selected " > Music < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > Music files < / td > <nl> + < td > < a href = " artists . html " > Artists < / a > < / td > <nl> + < td > < a href = " albums . html " > Albums < / a > < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> + <nl> + < script type = " text / javascript " > <nl> + String . prototype . endsWith = function ( str ) <nl> + { return ( this . match ( str + " $ " ) = = str ) } <nl> + <nl> + var directory = gup ( " directory " ) ; <nl> + <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + <nl> + if ( directory ) <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " Files . GetDirectory \ " , \ " params \ " : { \ " type \ " : \ " music \ " , \ " directory \ " : \ " " + Url . decode ( directory ) + " \ " , \ " sortmethod \ " : \ " label \ " , \ " sortorder \ " : \ " ascending \ " } , \ " id \ " : 1 } " ) ; <nl> + else <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " Files . GetShares \ " , \ " params \ " : { \ " type \ " : \ " music \ " } , \ " id \ " : 1 } " ) ; <nl> + <nl> + <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + if ( result ) { <nl> + var array ; <nl> + if ( directory ) <nl> + array = result [ " directories " ] ; <nl> + else <nl> + array = result [ " shares " ] ; <nl> + <nl> + document . write ( " < table class = \ " Files \ " > " ) ; <nl> + for ( var i in array ) { <nl> + var item = array [ i ] ; <nl> + <nl> + document . write ( " < tr class = \ " " + ( i % 2 = = 0 ? " even " : " odd " ) + " \ " > < td class = \ " cover \ " > " ) ; <nl> + if ( item [ " file " ] . endsWith ( " / " ) ) { <nl> + document . write ( " < a href = \ " musicfiles . html ? directory = " + Url . encode ( item [ " file " ] ) + " \ " > " ) ; <nl> + document . write ( " < img src = \ " " + ( item [ " thumbnail " ] ? ( " thumb / " + item [ " thumbnail " ] + " . jpg " ) : " images / DefaultFolder . png " ) + " \ " class = \ " smallcover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > < / a > " ) ; <nl> + } else { <nl> + document . write ( " < img src = \ " images / DefaultAlbumCover . png \ " class = \ " smallcover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > " ) ; <nl> + } <nl> + <nl> + document . write ( " < td class = \ " info \ " > " ) ; <nl> + <nl> + if ( item [ " file " ] . endsWith ( " / " ) ) { <nl> + document . write ( " < a href = \ " musicfiles . html ? directory = " + Url . encode ( item [ " file " ] ) + " \ " > " ) ; <nl> + document . write ( item [ " label " ] + " < / a > " ) ; <nl> + } else { <nl> + document . write ( item [ " label " ] ) ; <nl> + } <nl> + <nl> + document . write ( " < / td > < / tr > " ) ; <nl> + } <nl> + document . write ( " < / tbody > < / table > " ) ; <nl> + } else { <nl> + document . write ( " Error " ) ; <nl> + } <nl> + < / script > <nl> + < / body > <nl> + < / html > <nl> mmm a / web / poc_jsonrpc / nowplaying . html <nl> ppp b / web / poc_jsonrpc / nowplaying . html <nl> <nl> < html > <nl> < head > <nl> < title > XBMC - Now playing < / title > <nl> - < link type = " text / css " rel = " stylesheet " href = " basic . css " > <nl> - < script type = " text / javascript " src = " json . js " > / / FOR browsers which doesn ' t have it included <nl> - < / script > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> < script type = " text / javascript " > <nl> function CallMethod ( method ) <nl> { <nl> <nl> <nl> < / head > <nl> < body > <nl> - < h1 > Now playing < a href = " movies . html " > Movies < / a > < a href = " tvshows . html " > TV Shows < / a > < a href = " albums . html " > Albums < / a > < a href = " development . html " > Development < / a > < / h1 > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " selected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " unselected " > < a href = " movies . html " > Videos < / a > < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> <nl> < script type = " text / javascript " > <nl> setTimeout ( " refresh ( ) " , 5 * 1000 ) ; <nl> < h1 > Now playing < a href = " movies . html " > Movies < / a > < a href = " tvshows . html " > TV S <nl> document . write ( " < br > < / br > " ) ; <nl> <nl> document . write ( " < table class = \ " Playlist \ " > < tbody > " ) ; <nl> - var odd = false ; <nl> - var i = 0 ; <nl> - for ( var property in array ) { <nl> - var item = array [ property ] ; <nl> - var row = " even " ; <nl> - if ( odd ) <nl> - row = " odd " ; <nl> + for ( var i in array ) { <nl> + var item = array [ i ] ; <nl> <nl> - document . write ( " < tr class = \ " " + row + " \ " > " ) ; <nl> + document . write ( " < tr class = \ " " + ( i % 2 = = 0 ? " even " : " odd " ) + " \ " > " ) ; <nl> document . write ( " < td class = \ " label \ " > " + item [ " label " ] + " < / td > " ) ; <nl> if ( i = = activeItem ) <nl> document . write ( " < td class = \ " playing \ " > < img src = \ " images / play . png \ " height = 16 > < / img > < / td > " ) ; <nl> else <nl> document . write ( " < td class = \ " playing \ " > < / td > " ) ; <nl> document . write ( " < / tr > " ) ; <nl> - <nl> - odd = ! odd ; <nl> - i + + ; <nl> } <nl> document . write ( " < / tbody > < / table > " ) ; <nl> } else { <nl> new file mode 100644 <nl> index 000000000000 . . 1c0af9220296 <nl> mmm / dev / null <nl> ppp b / web / poc_jsonrpc / tvshowepisodes . html <nl> <nl> + < html > <nl> + < head > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> + < script type = " text / javascript " src = " help . js " / > <nl> + < / head > <nl> + < body > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " selected " > Videos < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > < a href = " videofiles . html " > Video files < / a > < / td > <nl> + < td > < a href = " movies . html " > Movies < / a > < / td > <nl> + < td > TV Shows < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> + <nl> + < script type = " text / javascript " > <nl> + var tvshowid = gup ( " tvshowid " ) ; <nl> + var season = gup ( " season " ) ; <nl> + <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " VideoLibrary . GetEpisodes \ " , \ " params \ " : { \ " tvshowid \ " : " + tvshowid + " , \ " season \ " : " + season + " , \ " fields \ " : [ \ " plot \ " ] } , \ " id \ " : 1 } " ) ; <nl> + <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + if ( result ) { <nl> + var array = result [ " episodes " ] ; <nl> + <nl> + document . write ( " < table class = \ " Episodes \ " > < thead > < tr > < th > Thumbnail < / th > < th > Info < / th > < / tr > < / thead > < tbody > " ) ; <nl> + for ( var i in array ) { <nl> + var item = array [ i ] ; <nl> + document . write ( " < tr class = \ " " + ( i % 2 = = 0 ? " even " : " odd " ) + " \ " > < td class = \ " cover \ " > " ) ; <nl> + document . write ( " < img src = \ " " + ( item [ " thumbnail " ] ? ( " thumb / " + item [ " thumbnail " ] + " . jpg " ) : " images / nocover . jpg " ) + " \ " class = \ " cover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > " ) ; <nl> + document . write ( " < / td > < td class = \ " info \ " > " ) ; <nl> + <nl> + document . write ( " < h1 > " + item [ " label " ] + " < / h1 > " ) ; <nl> + if ( item [ " plot " ] ) <nl> + document . write ( item [ " plot " ] ) ; <nl> + <nl> + document . write ( " < / td > < / tr > " ) ; <nl> + } <nl> + document ( " < / tbody > < / table > " ) ; <nl> + } else { <nl> + document . write ( " Error " ) ; <nl> + } <nl> + < / script > <nl> + < / body > <nl> + < / html > <nl> mmm a / web / poc_jsonrpc / tvshows . html <nl> ppp b / web / poc_jsonrpc / tvshows . html <nl> <nl> < html > <nl> < head > <nl> - < link type = " text / css " rel = " stylesheet " href = " basic . css " > <nl> - < script type = " text / javascript " src = " json . js " > / / FOR browsers which doesn ' t have it included <nl> - < / script > <nl> - < script type = " text / javascript " > <nl> - function PrintSeasons ( tvshowid ) <nl> - { <nl> - document . close ( ) ; <nl> - document . open ( ) ; <nl> - document . write ( " < html > < head > < title > XBMC - Test < / title > < link type = \ " text / css \ " rel = \ " stylesheet \ " href = \ " basic . css \ " > < / head > < body > " ) ; <nl> - <nl> - var http_request = new XMLHttpRequest ( ) ; <nl> - http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> - http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " VideoLibrary . GetSeasons \ " , \ " params \ " : { \ " tvshowid \ " : " + tvshowid + " , \ " fields \ " : [ \ " title \ " ] } , \ " id \ " : 1 } " ) ; <nl> - <nl> - var the_object = JSON . parse ( http_request . responseText ) ; <nl> - var result = the_object [ " result " ] ; <nl> - var array = result [ " seasons " ] ; <nl> - for ( var property in array ) { <nl> - var item = array [ property ] ; <nl> - document . write ( " < h1 > " + item [ " title " ] + " < / h1 > " ) ; <nl> - document . write ( " < img src = thumb / " + ( item [ " thumbnail " ] ? item [ " thumbnail " ] : " images / nocover . jpg " ) + " . jpg width = 100 > < / img > " ) ; <nl> - document . write ( " < br > " ) ; <nl> - } <nl> - <nl> - document . write ( " < / body > < / html > " ) ; <nl> - } <nl> - function PrintTVShows ( ) <nl> - { <nl> - document . write ( " < html > < head > < title > XBMC - TV Shows < / title > < link type = \ " text / css \ " rel = \ " stylesheet \ " href = \ " basic . css \ " > < / head > < body > < h1 > < a href = \ " nowplaying . html \ " > Now playing < / a > < a href = \ " movies . html \ " > Movies < / a > TV Shows < a href = \ " albums . html \ " > Albums < / a > < a href = \ " development . html \ " > Development < / a > < / h1 > " ) ; <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> + < / head > <nl> + < body > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " selected " > Videos < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > < a href = " videofiles . html " > Video files < / a > < / td > <nl> + < td > < a href = " movies . html " > Movies < / a > < / td > <nl> + < td > TV Shows < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> <nl> - var http_request = new XMLHttpRequest ( ) ; <nl> - http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> - var send = { " jsonrpc " : " 2 . 0 " , " method " : " VideoLibrary . GetTVShows " , " id " : 1 } <nl> - http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " VideoLibrary . GetTVShows \ " , \ " params \ " : { \ " fields \ " : [ \ " title \ " ] } , \ " id \ " : 1 } " ) ; <nl> + < script type = " text / javascript " > <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + var send = { " jsonrpc " : " 2 . 0 " , " method " : " VideoLibrary . GetTVShows " , " id " : 1 } <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " VideoLibrary . GetTVShows \ " , \ " id \ " : 1 } " ) ; <nl> <nl> - var the_object = JSON . parse ( http_request . responseText ) ; <nl> - var result = the_object [ " result " ] ; <nl> - var array = result [ " tvshows " ] ; <nl> - for ( var property in array ) { <nl> - var item = array [ property ] ; <nl> - document . write ( " < img src = thumb / " + ( item [ " thumbnail " ] ? item [ " thumbnail " ] : " images / nocover . jpg " ) + " . jpg onclick = \ " PrintSeasons ( " + item [ " tvshowid " ] + " ) \ " > < / img > " ) ; <nl> - document . write ( " < br > " ) ; <nl> - } <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + var array = result [ " tvshows " ] ; <nl> + for ( var property in array ) { <nl> + var item = array [ property ] ; <nl> + document . write ( " < a href = \ " tvshowseasons . html ? tvshowid = " + item [ " tvshowid " ] + " \ " > " ) ; <nl> + document . write ( " < img src = \ " " + ( item [ " thumbnail " ] ? ( " thumb / " + item [ " thumbnail " ] + " . jpg " ) : " images / nocover . jpg " ) + " \ " > < / img > " ) ; <nl> + document . write ( " < / a > " ) ; <nl> + document . write ( " < br > " ) ; <nl> } <nl> < / script > <nl> - < / head > <nl> - < body onload = " PrintTVShows ( ) " > <nl> - <nl> - <nl> < / body > <nl> < / html > <nl> new file mode 100644 <nl> index 000000000000 . . 2ca7638a1587 <nl> mmm / dev / null <nl> ppp b / web / poc_jsonrpc / tvshowseasons . html <nl> <nl> + < html > <nl> + < head > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> + < script type = " text / javascript " src = " help . js " / > <nl> + < / head > <nl> + < body > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " selected " > Videos < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > < a href = " videofiles . html " > Video files < / a > < / td > <nl> + < td > < a href = " movies . html " > Movies < / a > < / td > <nl> + < td > TV Shows < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> + <nl> + < script type = " text / javascript " > <nl> + var tvshowid = gup ( " tvshowid " ) ; <nl> + <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " VideoLibrary . GetSeasons \ " , \ " params \ " : { \ " tvshowid \ " : " + tvshowid + " , \ " fields \ " : [ \ " season \ " ] } , \ " id \ " : 1 } " ) ; <nl> + <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + if ( result ) { <nl> + var array = result [ " seasons " ] ; <nl> + <nl> + document . write ( " < table class = \ " Episodes \ " > < thead > < tr > < th > Thumbnail < / th > < th > Info < / th > < / tr > < / thead > < tbody > " ) ; <nl> + for ( var i in array ) { <nl> + var item = array [ i ] ; <nl> + <nl> + document . write ( " < tr class = \ " " + ( i % 2 = = 0 ? " even " : " odd " ) + " \ " > < td class = \ " cover \ " > " ) ; <nl> + document . write ( " < a href = \ " tvshowepisodes . html ? tvshowid = " + tvshowid + " & season = " + item [ " season " ] + " \ " > " ) ; <nl> + document . write ( " < img src = \ " " + ( item [ " thumbnail " ] ? ( " thumb / " + item [ " thumbnail " ] + " . jpg " ) : " images / nocover . jpg " ) + " \ " class = \ " cover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > " ) ; <nl> + document . write ( " < / a > " ) ; <nl> + document . write ( " < / td > < td class = \ " info \ " > " ) ; <nl> + document . write ( " < h1 > " + item [ " label " ] + " < / h1 > " ) ; <nl> + if ( item [ " plot " ] ) <nl> + document . write ( item [ " plot " ] ) ; <nl> + <nl> + document . write ( " < / td > < / tr > " ) ; <nl> + } <nl> + document ( " < / tbody > < / table > " ) ; <nl> + } else { <nl> + document . write ( " Error " ) ; <nl> + } <nl> + < / script > <nl> + < / body > <nl> + < / html > <nl> new file mode 100644 <nl> index 000000000000 . . 3f83b92e3bbf <nl> mmm / dev / null <nl> ppp b / web / poc_jsonrpc / videofiles . html <nl> <nl> + < html > <nl> + < head > <nl> + < title > XBMC - Video files < / title > <nl> + < link type = " text / css " rel = " stylesheet " href = " basic . css " / > <nl> + < script type = " text / javascript " src = " json . js " / > <nl> + < script type = " text / javascript " src = " help . js " / > <nl> + < script type = " text / javascript " > <nl> + function PlayMovie ( movieid ) <nl> + { <nl> + alert ( " Not implemented " ) ; <nl> + } <nl> + < / script > <nl> + < / head > <nl> + < body > <nl> + < table class = " Navigation " > <nl> + < tr class = " primary " > <nl> + < td class = " unselected " > < a href = " nowplaying . html " > Now playing < / a > < / td > <nl> + < td class = " selected " > Videos < / td > <nl> + < td class = " unselected " > < a href = " artists . html " > Music < / a > < / td > <nl> + < td class = " unselected " > < a href = " development . html " > Development < / a > < / td > <nl> + < / tr > <nl> + < tr > <nl> + < td > < / td > < td > <nl> + < table > <nl> + < tr class = " secondary " > <nl> + < td > Video files < / td > <nl> + < td > < a href = " movies . html " > Movies < / a > < / td > <nl> + < td > < a href = " tvshows . html " > TV Shows < / a > < / td > <nl> + < / tr > <nl> + < / table > < / td > <nl> + < / tr > <nl> + < / table > <nl> + < br / > <nl> + <nl> + < script type = " text / javascript " > <nl> + String . prototype . endsWith = function ( str ) <nl> + { return ( this . match ( str + " $ " ) = = str ) } <nl> + <nl> + var directory = gup ( " directory " ) ; <nl> + <nl> + var http_request = new XMLHttpRequest ( ) ; <nl> + http_request . open ( " POST " , " jsonrpc " , false ) ; <nl> + <nl> + if ( directory ) <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " Files . GetDirectory \ " , \ " params \ " : { \ " type \ " : \ " video \ " , \ " directory \ " : \ " " + Url . decode ( directory ) + " \ " } , \ " id \ " : 1 } " ) ; <nl> + else <nl> + http_request . send ( " { \ " jsonrpc \ " : \ " 2 . 0 \ " , \ " method \ " : \ " Files . GetShares \ " , \ " params \ " : { \ " type \ " : \ " video \ " } , \ " id \ " : 1 } " ) ; <nl> + <nl> + <nl> + var the_object = JSON . parse ( http_request . responseText ) ; <nl> + var result = the_object [ " result " ] ; <nl> + if ( result ) { <nl> + var array ; <nl> + if ( directory ) <nl> + array = result [ " directories " ] ; <nl> + else <nl> + array = result [ " shares " ] ; <nl> + <nl> + document . write ( " < table class = \ " Files \ " > " ) ; <nl> + for ( var i in array ) { <nl> + var item = array [ i ] ; <nl> + <nl> + document . write ( " < tr class = \ " " + ( i % 2 = = 0 ? " even " : " odd " ) + " \ " > < td class = \ " cover \ " > " ) ; <nl> + if ( item [ " file " ] . endsWith ( " / " ) ) { <nl> + document . write ( " < a href = \ " videofiles . html ? directory = " + Url . encode ( item [ " file " ] ) + " \ " > " ) ; <nl> + document . write ( " < img src = \ " " + ( item [ " thumbnail " ] ? ( " thumb / " + item [ " thumbnail " ] + " . jpg " ) : " images / DefaultFolder . png " ) + " \ " class = \ " smallcover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > < / a > " ) ; <nl> + } else { <nl> + document . write ( " < img src = \ " images / DefaultVideo . png \ " class = \ " smallcover \ " alt = \ " " + item [ " label " ] + " \ " > < / img > " ) ; <nl> + } <nl> + <nl> + document . write ( " < td class = \ " info \ " > " ) ; <nl> + <nl> + if ( item [ " file " ] . endsWith ( " / " ) ) { <nl> + document . write ( " < a href = \ " videofiles . html ? directory = " + Url . encode ( item [ " file " ] ) + " \ " > " ) ; <nl> + document . write ( item [ " label " ] + " < / a > " ) ; <nl> + } else { <nl> + document . write ( item [ " label " ] ) ; <nl> + } <nl> + <nl> + document . write ( " < / td > < / tr > " ) ; <nl> + } <nl> + document . write ( " < / tbody > < / table > " ) ; <nl> + } else { <nl> + document . write ( " Error " ) ; <nl> + } <nl> + < / script > <nl> + < / body > <nl> + < / html > <nl>
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Rather intensive redo of webinterface
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xbmc/xbmc
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036e2eb7e0c2a74400580947040ccaa2a5372ca9
|
2010-03-09T17:11:51Z
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mmm a / clockspec . cpp <nl> ppp b / clockspec . cpp <nl> w_clockspec : : ~ w_clockspec ( ) { <nl> w_clockspec : : w_clockspec ( const ClockPosition & position ) <nl> : tag ( w_cs_clock ) , clock { proc_start_time , proc_pid , position } { } <nl> <nl> + w_query_since w_clockspec : : evaluate ( struct w_query_ctx * ctx ) const { <nl> + w_query_since since ; <nl> + <nl> + switch ( tag ) { <nl> + case w_cs_timestamp : <nl> + / / just copy the values over <nl> + since . is_timestamp = true ; <nl> + since . timestamp = timestamp ; <nl> + return since ; <nl> + <nl> + case w_cs_named_cursor : <nl> + / / This is checked for and handled at parse time in SinceExpr : : parse , <nl> + / / so this should be impossible to hit . <nl> + throw std : : runtime_error ( " illegal to use a named cursor in this context " ) ; <nl> + <nl> + case w_cs_clock : { <nl> + auto position = ctx - > clockAtStartOfQuery ; <nl> + <nl> + if ( clock . start_time = = proc_start_time & & clock . pid = = proc_pid & & <nl> + clock . position . rootNumber = = position . rootNumber ) { <nl> + since . clock . is_fresh_instance = <nl> + clock . position . ticks < ctx - > lastAgeOutTickValueAtStartOfQuery ; <nl> + if ( since . clock . is_fresh_instance ) { <nl> + since . clock . ticks = 0 ; <nl> + } else { <nl> + since . clock . ticks = clock . position . ticks ; <nl> + } <nl> + } else { <nl> + / / If the pid , start time or root number don ' t match , they asked a <nl> + / / different incarnation of the server or a different instance of this <nl> + / / root , so we treat them as having never spoken to us before . <nl> + since . clock . is_fresh_instance = true ; <nl> + since . clock . ticks = 0 ; <nl> + } <nl> + return since ; <nl> + } <nl> + <nl> + default : <nl> + throw std : : runtime_error ( " impossible case in w_clockspec : : evaluate " ) ; <nl> + } <nl> + } <nl> + <nl> bool clock_id_string ( uint32_t root_number , uint32_t ticks , char * buf , <nl> size_t bufsize ) { <nl> int res = snprintf ( buf , bufsize , " c : % " PRIu64 " : % d : % u : % " PRIu32 , <nl> mmm a / query / eval . cpp <nl> ppp b / query / eval . cpp <nl> bool w_query_execute_locked ( <nl> ctx . clockAtStartOfQuery = <nl> root - > inner . view - > getMostRecentRootNumberAndTickValue ( ) ; <nl> res - > clockAtStartOfQuery = ctx . clockAtStartOfQuery ; <nl> + ctx . lastAgeOutTickValueAtStartOfQuery = <nl> + root - > inner . view - > getLastAgeOutTickValue ( ) ; <nl> <nl> / / Evaluate the cursor for this root <nl> w_clockspec_eval ( root , query - > since_spec . get ( ) , & ctx . since ) ; <nl> bool w_query_execute ( <nl> <nl> ctx . clockAtStartOfQuery = <nl> root - > inner . view - > getMostRecentRootNumberAndTickValue ( ) ; <nl> + ctx . lastAgeOutTickValueAtStartOfQuery = <nl> + root - > inner . view - > getLastAgeOutTickValue ( ) ; <nl> res - > clockAtStartOfQuery = ctx . clockAtStartOfQuery ; <nl> <nl> if ( query - > query_spec . get_default ( " bench " ) ) { <nl> mmm a / query / since . cpp <nl> ppp b / query / since . cpp <nl> class SinceExpr : public QueryExpr { <nl> : spec ( std : : move ( spec ) ) , field ( field ) { } <nl> <nl> bool evaluate ( struct w_query_ctx * ctx , const FileResult * file ) override { <nl> - struct w_query_since since ; <nl> time_t tval = 0 ; <nl> <nl> - w_clockspec_eval ( ctx - > root , spec . get ( ) , & since ) ; <nl> + auto since = spec - > evaluate ( ctx ) ; <nl> <nl> switch ( field ) { <nl> case since_what : : SINCE_OCLOCK : <nl> mmm a / watchman_clockspec . h <nl> ppp b / watchman_clockspec . h <nl> struct watchman_clock { <nl> } ; <nl> typedef struct watchman_clock w_clock_t ; <nl> <nl> + struct w_query_ctx ; <nl> + struct w_query_since ; <nl> + <nl> struct ClockPosition { <nl> uint32_t rootNumber { 0 } ; <nl> uint32_t ticks { 0 } ; <nl> struct w_clockspec { <nl> w_clockspec ( ) ; <nl> w_clockspec ( const ClockPosition & position ) ; <nl> ~ w_clockspec ( ) ; <nl> + <nl> + struct w_query_since evaluate ( w_query_ctx * ctx ) const ; <nl> } ; <nl> <nl> std : : unique_ptr < w_clockspec > w_clockspec_parse ( const json_ref & value ) ; <nl> mmm a / watchman_query . h <nl> ppp b / watchman_query . h <nl> struct w_query_ctx { <nl> struct w_query_since since ; <nl> / / root number , ticks at start of query execution <nl> ClockPosition clockAtStartOfQuery ; <nl> + uint32_t lastAgeOutTickValueAtStartOfQuery ; <nl> <nl> json_ref resultsArray ; <nl> <nl>
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avoid deadlock when using since expression term
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facebook/watchman
|
2ab4a0fd6e1adcc75df72d6adcbbaead123eea91
|
2017-02-02T05:33:12Z
|
mmm a / dlib / optimization / optimization . h <nl> ppp b / dlib / optimization / optimization . h <nl> namespace dlib <nl> < < " \ n \ t x_upper . size ( ) : " < < x_upper . size ( ) <nl> ) ; <nl> DLIB_ASSERT ( <nl> - min ( x_upper - x_lower ) > 0 , <nl> + min ( x_upper - x_lower ) > = 0 , <nl> " \ tdouble find_min_box_constrained ( ) " <nl> < < " \ n \ t You have to supply proper box constraints to this function . " <nl> < < " \ n \ r min ( x_upper - x_lower ) : " < < min ( x_upper - x_lower ) <nl> namespace dlib <nl> < < " \ n \ t x_upper . size ( ) : " < < x_upper . size ( ) <nl> ) ; <nl> DLIB_ASSERT ( <nl> - min ( x_upper - x_lower ) > 0 , <nl> + min ( x_upper - x_lower ) > = 0 , <nl> " \ tdouble find_max_box_constrained ( ) " <nl> < < " \ n \ t You have to supply proper box constraints to this function . " <nl> < < " \ n \ r min ( x_upper - x_lower ) : " < < min ( x_upper - x_lower ) <nl> mmm a / dlib / optimization / optimization_abstract . h <nl> ppp b / dlib / optimization / optimization_abstract . h <nl> namespace dlib <nl> - is_col_vector ( x_upper ) = = true <nl> - x . size ( ) = = x_lower . size ( ) = = x_upper . size ( ) <nl> ( i . e . x , x_lower , and x_upper need to all be column vectors of the same dimensionality ) <nl> - - min ( x_upper - x_lower ) > 0 <nl> + - min ( x_upper - x_lower ) > = 0 <nl> ( i . e . x_upper must contain upper bounds relative to x_lower ) <nl> ensures <nl> - Performs a box constrained minimization of the function f ( ) using the given <nl> namespace dlib <nl> - is_col_vector ( x_upper ) = = true <nl> - x . size ( ) = = x_lower . size ( ) = = x_upper . size ( ) <nl> ( i . e . x , x_lower , and x_upper need to all be column vectors of the same dimensionality ) <nl> - - min ( x_upper - x_lower ) > 0 <nl> + - min ( x_upper - x_lower ) > = 0 <nl> ( i . e . x_upper must contain upper bounds relative to x_lower ) <nl> ensures <nl> - Performs a box constrained maximization of the function f ( ) using the given <nl>
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Relaxed the requirements for calling find_min_box_constrained ( ) and
|
davisking/dlib
|
b6b83798193fbcdb0aec0926af75d5fe5bd1be24
|
2016-05-24T00:25:43Z
|
mmm a / lib / ClangImporter / ImportMacro . cpp <nl> ppp b / lib / ClangImporter / ImportMacro . cpp <nl> static ValueDecl * importStringLiteral ( ClangImporter : : Implementation & Impl , <nl> const clang : : Token & tok , <nl> MappedStringLiteralKind kind , <nl> const clang : : MacroInfo * ClangN ) { <nl> - DeclContext * dc = Impl . getClangModuleForMacro ( MI ) ; <nl> - if ( ! dc ) <nl> - return nullptr ; <nl> - <nl> assert ( isStringToken ( tok ) ) ; <nl> <nl> clang : : ActionResult < clang : : Expr * > result = <nl> static ValueDecl * importStringLiteral ( ClangImporter : : Implementation & Impl , <nl> if ( ! importTy ) <nl> return nullptr ; <nl> <nl> - return Impl . createConstant ( name , dc , importTy , parsed - > getString ( ) , <nl> + return Impl . createConstant ( name , DC , importTy , parsed - > getString ( ) , <nl> ConstantConvertKind : : Coerce , / * static * / false , <nl> ClangN ) ; <nl> } <nl>
|
Merge remote - tracking branch ' origin / master ' into master - next
|
apple/swift
|
0a7502ab87accc33f0698882497d16e7fded3699
|
2017-06-13T19:50:19Z
|
mmm a / Documentation / Books / Users / Foxx / Develop / Controller . mdpp <nl> ppp b / Documentation / Books / Users / Foxx / Develop / Controller . mdpp <nl> API by chaining the following methods onto your path definition : <nl> < ! - - js / server / modules / org / arangodb / foxx / request_context . js - - > <nl> @ startDocuBlock JSF_foxx_RequestContext_onlyIfAuthenticated <nl> <nl> + ! SUBSECTION summary <nl> + < ! - - js / server / modules / org / arangodb / foxx / request_context . js - - > <nl> + @ startDocuBlock JSF_foxx_RequestContext_summary <nl> + <nl> + ! SUBSECTION notes <nl> + < ! - - js / server / modules / org / arangodb / foxx / request_context . js - - > <nl> + @ startDocuBlock JSF_foxx_RequestContext_notes <nl> + <nl> ! SECTION Documenting and constraining all routes <nl> <nl> In addition to documenting a specific route , you can also <nl> mmm a / js / server / modules / org / arangodb / foxx / request_context . js <nl> ppp b / js / server / modules / org / arangodb / foxx / request_context . js <nl> extend ( RequestContext . prototype , { <nl> } , <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / <nl> + / / / @ startDocuBlock JSF_foxx_RequestContext_summary <nl> + / / / <nl> / / / ` FoxxController # summary ( description ) ` <nl> / / / <nl> - / / / Set the summary for this route in the documentation . Can ' t be longer than 60 . <nl> - / / / characters <nl> + / / / Set the summary for this route in the documentation . <nl> + / / / Can ' t be longer than 8192 characters <nl> + / / / @ endDocuBlock <nl> / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> summary : function ( summary ) { <nl> extend ( RequestContext . prototype , { <nl> } , <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / <nl> + / / / @ startDocuBlock JSF_foxx_RequestContext_notes <nl> + / / / <nl> / / / ` FoxxController # notes ( description ) ` <nl> / / / <nl> / / / Set the notes for this route in the documentation <nl> + / / / @ endDocuBlock <nl> / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> notes : function ( notes ) { <nl>
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Added docs for summary and notes . Fixes .
|
arangodb/arangodb
|
24f7e2673c345cede7b682b2fa5d599f49cef66c
|
2015-05-06T15:26:33Z
|
mmm a / tensorflow / contrib / lite / python / lite . py <nl> ppp b / tensorflow / contrib / lite / python / lite . py <nl> <nl> from tensorflow . python import keras as _keras <nl> from tensorflow . python . client import session as _session <nl> from tensorflow . python . framework import graph_util as _tf_graph_util <nl> + from tensorflow . python . framework import ops as _ops <nl> from tensorflow . python . framework . importer import import_graph_def as _import_graph_def <nl> from tensorflow . python . saved_model import signature_constants as _signature_constants <nl> from tensorflow . python . saved_model import tag_constants as _tag_constants <nl> def from_frozen_graph ( cls , <nl> The graph is not frozen . <nl> input_arrays or output_arrays contains an invalid tensor name . <nl> " " " <nl> - with _session . Session ( ) as sess : <nl> - # Read GraphDef from file . <nl> - graph_def = _graph_pb2 . GraphDef ( ) <nl> - with open ( graph_def_file , " rb " ) as f : <nl> - file_content = f . read ( ) <nl> - try : <nl> - graph_def . ParseFromString ( file_content ) <nl> - except ( _text_format . ParseError , DecodeError ) : <nl> + with _ops . Graph ( ) . as_default ( ) : <nl> + with _session . Session ( ) as sess : <nl> + # Read GraphDef from file . <nl> + graph_def = _graph_pb2 . GraphDef ( ) <nl> + with open ( graph_def_file , " rb " ) as f : <nl> + file_content = f . read ( ) <nl> try : <nl> - print ( " Ignore ' tcmalloc : large alloc ' warnings . " ) <nl> - <nl> - if not isinstance ( file_content , str ) : <nl> - if PY3 : <nl> - file_content = file_content . decode ( ' utf - 8 ' ) <nl> - else : <nl> - file_content = file_content . encode ( ' utf - 8 ' ) <nl> - _text_format . Merge ( file_content , graph_def ) <nl> + graph_def . ParseFromString ( file_content ) <nl> except ( _text_format . ParseError , DecodeError ) : <nl> - raise ValueError ( <nl> - " Unable to parse input file ' { } ' . " . format ( graph_def_file ) ) <nl> - sess . graph . as_default ( ) <nl> - _import_graph_def ( graph_def , name = " " ) <nl> - <nl> - # Get input and output tensors . <nl> - input_tensors = _get_tensors_from_tensor_names ( sess . graph , input_arrays ) <nl> - output_tensors = _get_tensors_from_tensor_names ( sess . graph , output_arrays ) <nl> - _set_tensor_shapes ( input_tensors , input_shapes ) <nl> - <nl> - # Check if graph is frozen . <nl> - if not _is_frozen_graph ( sess ) : <nl> - raise ValueError ( " Please freeze the graph using freeze_graph . py . " ) <nl> - <nl> - # Create TocoConverter class . <nl> - return cls ( sess . graph_def , input_tensors , output_tensors ) <nl> + try : <nl> + print ( " Ignore ' tcmalloc : large alloc ' warnings . " ) <nl> + <nl> + if not isinstance ( file_content , str ) : <nl> + if PY3 : <nl> + file_content = file_content . decode ( " utf - 8 " ) <nl> + else : <nl> + file_content = file_content . encode ( " utf - 8 " ) <nl> + _text_format . Merge ( file_content , graph_def ) <nl> + except ( _text_format . ParseError , DecodeError ) : <nl> + raise ValueError ( <nl> + " Unable to parse input file ' { } ' . " . format ( graph_def_file ) ) <nl> + _import_graph_def ( graph_def , name = " " ) <nl> + <nl> + # Get input and output tensors . <nl> + input_tensors = _get_tensors_from_tensor_names ( sess . graph , input_arrays ) <nl> + output_tensors = _get_tensors_from_tensor_names ( sess . graph , <nl> + output_arrays ) <nl> + _set_tensor_shapes ( input_tensors , input_shapes ) <nl> + <nl> + # Check if graph is frozen . <nl> + if not _is_frozen_graph ( sess ) : <nl> + raise ValueError ( " Please freeze the graph using freeze_graph . py . " ) <nl> + <nl> + # Create TocoConverter class . <nl> + return cls ( sess . graph_def , input_tensors , output_tensors ) <nl> <nl> @ classmethod <nl> def from_saved_model ( cls , <nl>
|
Create a new graph for loading the frozen graph in TocoConverter .
|
tensorflow/tensorflow
|
859f68f6c444619de24db9bf43f2a0978997797f
|
2018-08-13T23:21:09Z
|
mmm a / tools / run_tests / helper_scripts / post_tests_csharp . sh <nl> ppp b / tools / run_tests / helper_scripts / post_tests_csharp . sh <nl> set - ex <nl> if [ " $ CONFIG " ! = " gcov " ] ; then exit ; fi <nl> <nl> # change to gRPC repo root <nl> - cd $ ( dirname $ 0 ) / . . / . . / . . <nl> + cd " $ ( dirname " $ 0 " ) / . . / . . / . . " <nl> <nl> # Generate the csharp extension coverage report <nl> gcov objs / gcov / src / csharp / ext / * . o <nl>
|
Fix post_tests_csharp . sh to pass shellcheck
|
grpc/grpc
|
d8ef4887dd4394a4d6cd9ca065160e4afad77a0a
|
2017-12-15T21:31:44Z
|
mmm a / aten / src / ATen / NamedTensorUtils . h <nl> ppp b / aten / src / ATen / NamedTensorUtils . h <nl> <nl> # pragma once <nl> # include < ATen / NamedTensor . h > <nl> + <nl> + # ifdef BUILD_NAMEDTENSOR <nl> # include < ATen / core / Tensor . h > <nl> # include < ATen / core / DimVector . h > <nl> # include < functional > <nl> <nl> - # ifdef BUILD_NAMEDTENSOR <nl> namespace at { <nl> <nl> using NameVector = SmallVector < Dimname , kDimVectorStaticSize > ; <nl>
|
fix OSS mobile CI ( )
|
pytorch/pytorch
|
4c7189d0f4304f69debb8c829f6a364b9a2d44c6
|
2019-09-06T15:12:28Z
|
mmm a / build / travis_doxygen . sh <nl> ppp b / build / travis_doxygen . sh <nl> git pull <nl> make <nl> sudo make install <nl> <nl> - cd " $ { TRAVIS_BUILD_DIR } <nl> + cd " $ { TRAVIS_BUILD_DIR } " <nl> doxygen build / Doxyfile <nl>
|
Fixes travis_doxygen . sh
|
Tencent/rapidjson
|
e5cd989d7f2455ad3b3140d4e1b2f8bae17e84a8
|
2014-07-07T17:00:48Z
|
mmm a / AUTHORS <nl> ppp b / AUTHORS <nl> Developers : <nl> Added __attribute__ ( __format__ ( ) ) for CCLog and CCString <nl> Refactoring network extension and fixing unlikely memory leaks . <nl> Adding PUT / DELETE methods for CCHttpRequest . <nl> + Adding project part for QtCreator . <nl> <nl> savdalion <nl> Added example for russian language in TestCpp <nl>
|
Update AUTHORS [ ci skip ]
|
cocos2d/cocos2d-x
|
bd3106fef24ebc7d5b2a6c1bc25cd7b2ed2171cd
|
2013-06-26T04:59:09Z
|
mmm a / imgui . cpp <nl> ppp b / imgui . cpp <nl> void ImGui : : NewFrame ( ) <nl> if ( g . ScalarAsInputTextId & & g . ActiveId ! = g . ScalarAsInputTextId ) <nl> g . ScalarAsInputTextId = 0 ; <nl> <nl> + / / Elapse drag & drop payload <nl> + if ( g . DragDropActive & & g . DragDropPayload . DataFrameCount + 1 < g . FrameCount ) <nl> + { <nl> + g . DragDropActive = false ; <nl> + g . DragDropPayload . Clear ( ) ; <nl> + g . DragDropPayloadBufHeap . clear ( ) ; <nl> + memset ( & g . DragDropPayloadBufLocal , 0 , sizeof ( g . DragDropPayloadBufLocal ) ) ; <nl> + } <nl> + <nl> / / Update keyboard input state <nl> memcpy ( g . IO . KeysDownDurationPrev , g . IO . KeysDownDuration , sizeof ( g . IO . KeysDownDuration ) ) ; <nl> for ( int i = 0 ; i < IM_ARRAYSIZE ( g . IO . KeysDown ) ; i + + ) <nl> bool ImGui : : ButtonBehavior ( const ImRect & bb , ImGuiID id , bool * out_hovered , bool <nl> { <nl> if ( hovered & & ( flags & ImGuiButtonFlags_PressedOnClickRelease ) ) <nl> if ( ! ( ( flags & ImGuiButtonFlags_Repeat ) & & g . IO . MouseDownDurationPrev [ 0 ] > = g . IO . KeyRepeatDelay ) ) / / Repeat mode trumps < on release > <nl> - pressed = true ; <nl> + if ( ! g . DragDropActive ) <nl> + pressed = true ; <nl> ClearActiveID ( ) ; <nl> } <nl> } <nl> bool ImGui : : ColorButton ( const char * desc_id , const ImVec4 & col , ImGuiColorEditFl <nl> else <nl> window - > DrawList - > AddRect ( bb . Min , bb . Max , GetColorU32 ( ImGuiCol_FrameBg ) , rounding ) ; / / Color button are often in need of some sort of border <nl> <nl> - if ( hovered & & ! ( flags & ImGuiColorEditFlags_NoTooltip ) ) <nl> + if ( ! ( flags & ImGuiColorEditFlags_NoTooltip ) & & hovered ) <nl> ColorTooltip ( desc_id , & col . x , flags & ( ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf ) ) ; <nl> <nl> return pressed ; <nl> void ImGui : : Value ( const char * prefix , float v , const char * float_format ) <nl> } <nl> } <nl> <nl> + / / mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm - - <nl> + / / DRAG AND DROP <nl> + / / mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm - - <nl> + <nl> + / / Call when current ID is active . <nl> + / / When this returns true you need to : a ) call SetDragDropPayload ( ) exactly once , b ) you may render the payload visual / description , c ) call EndDragDropSource ( ) <nl> + bool ImGui : : BeginDragDropSource ( ImGuiDragDropFlags flags , int mouse_button ) <nl> + { <nl> + ImGuiContext & g = * GImGui ; <nl> + ImGuiWindow * window = g . CurrentWindow ; <nl> + if ( g . IO . MouseDown [ mouse_button ] = = false ) <nl> + return false ; <nl> + if ( g . ActiveId ! = window - > DC . LastItemId ) <nl> + return false ; <nl> + <nl> + if ( IsMouseDragging ( mouse_button ) ) <nl> + { <nl> + if ( ! g . DragDropActive ) <nl> + { <nl> + ImGuiPayload & payload = g . DragDropPayload ; <nl> + payload . Clear ( ) ; <nl> + payload . SourceId = g . ActiveId ; <nl> + payload . SourceParentId = window - > IDStack . back ( ) ; <nl> + g . DragDropActive = true ; <nl> + g . DragDropSourceFlags = flags ; <nl> + g . DragDropMouseButton = mouse_button ; <nl> + } <nl> + <nl> + if ( ! ( flags & ImGuiDragDropFlags_SourceNoAutoTooltip ) ) <nl> + { <nl> + / / FIXME - DRAG <nl> + / / SetNextWindowPos ( g . IO . MousePos - g . ActiveIdClickOffset - g . Style . WindowPadding ) ; <nl> + / / PushStyleVar ( ImGuiStyleVar_Alpha , g . Style . Alpha * 0 . 60f ) ; / / This is better but e . g ColorButton with checkboard has issue with transparent colors : ( <nl> + SetNextWindowPos ( g . IO . MousePos ) ; <nl> + PushStyleColor ( ImGuiCol_PopupBg , GetStyleColorVec4 ( ImGuiCol_PopupBg ) * ImVec4 ( 1 . 0f , 1 . 0f , 1 . 0f , 0 . 6f ) ) ; <nl> + BeginTooltipEx ( ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_ShowBorders ) ; <nl> + } <nl> + return true ; <nl> + } <nl> + return false ; <nl> + } <nl> + <nl> + void ImGui : : EndDragDropSource ( ) <nl> + { <nl> + ImGuiContext & g = * GImGui ; <nl> + IM_ASSERT ( g . DragDropActive ) ; <nl> + IM_ASSERT ( g . DragDropPayload . DataFrameCount ! = - 1 ) ; / / Forgot to call SetDragDropSourcePayload ( ) , at least once on the first frame of a successful BeginDragDropSource ( ) <nl> + <nl> + if ( ! ( g . DragDropSourceFlags & ImGuiDragDropFlags_SourceNoAutoTooltip ) ) <nl> + { <nl> + EndTooltip ( ) ; <nl> + PopStyleColor ( ) ; <nl> + / / PopStyleVar ( ) ; <nl> + } <nl> + } <nl> + <nl> + / / Use ' cond ' to choose to submit paypload on drag start or every frame <nl> + bool ImGui : : SetDragDropPayload ( const char * type , const void * data , size_t data_size , ImGuiCond cond ) <nl> + { <nl> + ImGuiContext & g = * GImGui ; <nl> + ImGuiPayload & payload = g . DragDropPayload ; <nl> + if ( cond = = 0 ) <nl> + cond = ImGuiCond_Always ; <nl> + <nl> + IM_ASSERT ( type ! = NULL ) ; <nl> + IM_ASSERT ( strlen ( type ) < IM_ARRAYSIZE ( payload . DataType ) ) ; / / Payload type can be at most 8 characters longs <nl> + IM_ASSERT ( data ! = NULL & & data_size > 0 ) ; <nl> + IM_ASSERT ( cond = = ImGuiCond_Always | | cond = = ImGuiCond_Once ) ; <nl> + IM_ASSERT ( payload . SourceId ! = 0 ) ; / / Not called between BeginDragDropSource ( ) and EndDragDropSource ( ) <nl> + <nl> + if ( cond = = ImGuiCond_Always | | payload . DataFrameCount = = - 1 ) <nl> + { <nl> + / / Copy payload <nl> + ImStrncpy ( payload . DataType , type , IM_ARRAYSIZE ( payload . DataType ) ) ; <nl> + g . DragDropPayloadBufHeap . resize ( 0 ) ; <nl> + if ( data_size > sizeof ( g . DragDropPayloadBufLocal ) ) <nl> + { <nl> + / / Store in heap <nl> + g . DragDropPayloadBufHeap . resize ( ( int ) data_size ) ; <nl> + payload . Data = g . DragDropPayloadBufHeap . Data ; <nl> + memcpy ( ( void * ) payload . Data , data , data_size ) ; <nl> + } <nl> + else if ( data_size > 0 ) <nl> + { <nl> + / / Store locally <nl> + memset ( & g . DragDropPayloadBufLocal , 0 , sizeof ( g . DragDropPayloadBufLocal ) ) ; <nl> + payload . Data = g . DragDropPayloadBufLocal ; <nl> + memcpy ( ( void * ) payload . Data , data , data_size ) ; <nl> + } <nl> + else <nl> + { <nl> + payload . Data = NULL ; <nl> + } <nl> + payload . DataSize = ( int ) data_size ; <nl> + } <nl> + payload . DataFrameCount = g . FrameCount ; <nl> + <nl> + return ( payload . AcceptFrameCount = = g . FrameCount ) | | ( payload . AcceptFrameCount = = g . FrameCount - 1 ) ; <nl> + } <nl> + <nl> + bool ImGui : : BeginDragDropTarget ( ) <nl> + { <nl> + ImGuiContext & g = * GImGui ; <nl> + if ( ! g . DragDropActive ) <nl> + return false ; <nl> + <nl> + ImGuiWindow * window = g . CurrentWindow ; <nl> + / / if ( ! window - > DC . LastItemRectHoveredRect | | ( g . ActiveId = = g . DragDropPayload . SourceId | | g . ActiveIdPreviousFrame = = g . DragDropPayload . SourceId ) ) <nl> + if ( ! window - > DC . LastItemRectHoveredRect | | ( window - > DC . LastItemId & & window - > DC . LastItemId = = g . DragDropPayload . SourceId ) ) <nl> + return false ; <nl> + if ( window - > RootWindow ! = g . HoveredWindow - > RootWindow ) <nl> + return false ; <nl> + <nl> + return true ; <nl> + } <nl> + <nl> + const ImGuiPayload * ImGui : : AcceptDragDropPayload ( const char * type , ImGuiDragDropFlags flags ) <nl> + { <nl> + ImGuiContext & g = * GImGui ; <nl> + ImGuiWindow * window = g . CurrentWindow ; <nl> + ImGuiPayload & payload = g . DragDropPayload ; <nl> + IM_ASSERT ( g . DragDropActive ) ; / / Not called between BeginDragDropTarget ( ) and EndDragDropTarget ( ) ? <nl> + IM_ASSERT ( window - > DC . LastItemRectHoveredRect ) ; / / Not called between BeginDragDropTarget ( ) and EndDragDropTarget ( ) ? <nl> + IM_ASSERT ( payload . DataFrameCount ! = - 1 ) ; / / Internal / usage error , please report ! <nl> + if ( type ! = NULL & & ! payload . IsDataType ( type ) ) <nl> + return NULL ; <nl> + <nl> + if ( payload . AcceptId = = 0 ) <nl> + payload . AcceptId = window - > DC . LastItemId ; <nl> + <nl> + bool was_accepted_previously = ( payload . AcceptFrameCount = = g . FrameCount - 1 ) ; <nl> + if ( payload . AcceptFrameCount ! = g . FrameCount ) <nl> + { <nl> + / / Render drop visuals <nl> + if ( ! ( flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect ) & & was_accepted_previously ) <nl> + { <nl> + ImRect r = window - > DC . LastItemRect ; <nl> + r . Expand ( 4 . 0f ) ; <nl> + window - > DrawList - > AddRectFilled ( r . Min , r . Max , IM_COL32 ( 255 , 255 , 0 , 20 ) , 0 . 0f ) ; / / FIXME - DRAG FIXME - STYLE <nl> + window - > DrawList - > AddRect ( r . Min , r . Max , IM_COL32 ( 255 , 255 , 0 , 255 ) , 0 . 0f , ~ 0 , 2 . 0f ) ; / / FIXME - DRAG FIXME - STYLE <nl> + } <nl> + payload . AcceptFrameCount = g . FrameCount ; <nl> + } <nl> + <nl> + payload . Delivery = was_accepted_previously & & IsMouseReleased ( g . DragDropMouseButton ) ; <nl> + if ( ! payload . Delivery & & ! ( flags & ImGuiDragDropFlags_AcceptBeforeDelivery ) ) <nl> + return NULL ; <nl> + <nl> + return & payload ; <nl> + } <nl> + <nl> + / / We don ' t really use / need this now , but added it for the sake of consistency and because we might need it later . <nl> + void ImGui : : EndDragDropTarget ( ) <nl> + { <nl> + ImGuiContext & g = * GImGui ; <nl> + IM_ASSERT ( g . DragDropActive ) ; <nl> + } <nl> + <nl> / / mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm - - <nl> / / PLATFORM DEPENDENT HELPERS <nl> / / mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm - - <nl> mmm a / imgui_internal . h <nl> ppp b / imgui_internal . h <nl> struct ImGuiIniData ; <nl> struct ImGuiMouseCursorData ; <nl> struct ImGuiPopupRef ; <nl> struct ImGuiWindow ; <nl> + struct ImGuiPayload ; / / User data payload for drag and drop operations <nl> <nl> typedef int ImGuiLayoutType ; / / enum : horizontal or vertical / / enum ImGuiLayoutType_ <nl> typedef int ImGuiButtonFlags ; / / flags : for ButtonEx ( ) , ButtonBehavior ( ) / / enum ImGuiButtonFlags_ <nl> + typedef int ImGuiDragDropFlags ; / / flags : for * DragDrop * ( ) / / enum ImGuiDragDropFlags_ <nl> typedef int ImGuiItemFlags ; / / flags : for PushItemFlag ( ) / / enum ImGuiItemFlags_ <nl> typedef int ImGuiSeparatorFlags ; / / flags : for Separator ( ) - internal / / enum ImGuiSeparatorFlags_ <nl> typedef int ImGuiSliderFlags ; / / flags : for SliderBehavior ( ) / / enum ImGuiSliderFlags_ <nl> enum ImGuiSeparatorFlags_ <nl> ImGuiSeparatorFlags_Vertical = 1 < < 1 <nl> } ; <nl> <nl> + / / Flags for ImGui : : BeginDragDropSource ( ) , ImGui : : AcceptDragDropPayload ( ) <nl> + enum ImGuiDragDropFlags_ <nl> + { <nl> + ImGuiDragDropFlags_SourceNoAutoTooltip = 1 < < 0 , <nl> + ImGuiDragDropFlags_AcceptBeforeDelivery = 1 < < 1 , / / AcceptDragDropPayload ( ) returns true even before the mouse button is released . You can then call IsDelivery ( ) to test if the payload needs to be delivered . <nl> + ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 < < 2 , / / Do not draw the default highlight rectangle when hovering over target . <nl> + ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect / / For peeking ahead and inspecting the payload before delivery . <nl> + } ; <nl> + <nl> / / FIXME : this is in development , not exposed / functional as a generic feature yet . <nl> enum ImGuiLayoutType_ <nl> { <nl> struct ImGuiPopupRef <nl> ImGuiPopupRef ( ImGuiID id , ImGuiWindow * parent_window , ImGuiID parent_menu_set , const ImVec2 & mouse_pos ) { PopupId = id ; Window = NULL ; ParentWindow = parent_window ; ParentMenuSet = parent_menu_set ; MousePosOnOpen = mouse_pos ; } <nl> } ; <nl> <nl> + / / Data payload for Drag and Drop operations <nl> + struct ImGuiPayload <nl> + { <nl> + / / Members <nl> + const void * Data ; / / Data ( copied and owned by dear imgui ) <nl> + int DataSize ; / / Data size <nl> + <nl> + / / [ Internal ] <nl> + ImGuiID SourceId ; / / Source item id <nl> + ImGuiID SourceParentId ; / / Source parent id ( if available ) <nl> + ImGuiID AcceptId ; / / Target item id ( set at the time of accepting the payload ) <nl> + int AcceptFrameCount ; / / Last time a target expressed a desire to accept the source <nl> + int DataFrameCount ; / / Data timestamp <nl> + char DataType [ 8 + 1 ] ; / / Data type tag ( short user - supplied string ) <nl> + bool Delivery ; / / Set when AcceptDragDropPayload ( ) was called and the mouse button is released over the target item <nl> + <nl> + ImGuiPayload ( ) { Clear ( ) ; } <nl> + void Clear ( ) { SourceId = SourceParentId = AcceptId = 0 ; AcceptFrameCount = - 1 ; Data = NULL ; DataSize = 0 ; memset ( DataType , 0 , sizeof ( DataType ) ) ; DataFrameCount = - 1 ; Delivery = false ; } <nl> + bool IsDataType ( const char * type ) const { return DataFrameCount ! = - 1 & & strcmp ( type , DataType ) = = 0 ; } <nl> + bool IsDelivery ( ) const { return Delivery ; } <nl> + } ; <nl> + <nl> / / Main state for ImGui <nl> struct ImGuiContext <nl> { <nl> struct ImGuiContext <nl> ImGuiMouseCursor MouseCursor ; <nl> ImGuiMouseCursorData MouseCursorData [ ImGuiMouseCursor_Count_ ] ; <nl> <nl> + / / Drag and Drop <nl> + bool DragDropActive ; <nl> + ImGuiDragDropFlags DragDropSourceFlags ; <nl> + int DragDropMouseButton ; <nl> + ImGuiPayload DragDropPayload ; <nl> + ImVector < unsigned char > DragDropPayloadBufHeap ; / / We don ' t expose the ImVector < > directly <nl> + unsigned char DragDropPayloadBufLocal [ 8 ] ; <nl> + <nl> / / Widget state <nl> ImGuiTextEditState InputTextState ; <nl> ImFont InputTextPasswordFont ; <nl> struct ImGuiContext <nl> SetNextTreeNodeOpenVal = false ; <nl> SetNextTreeNodeOpenCond = 0 ; <nl> <nl> + DragDropActive = false ; <nl> + DragDropSourceFlags = 0 ; <nl> + DragDropMouseButton = - 1 ; <nl> + <nl> ScalarAsInputTextId = 0 ; <nl> ColorEditOptions = ImGuiColorEditFlags__OptionsDefault ; <nl> DragCurrentValue = 0 . 0f ; <nl> namespace ImGui <nl> IMGUI_API void Scrollbar ( ImGuiLayoutType direction ) ; <nl> IMGUI_API void VerticalSeparator ( ) ; / / Vertical separator , for menu bars ( use current line height ) . not exposed because it is misleading what it doesn ' t have an effect on regular layout . <nl> <nl> + / / FIXME - WIP : New Drag and Drop API <nl> + IMGUI_API bool BeginDragDropSource ( ImGuiDragDropFlags flags = 0 , int mouse_button = 0 ) ; / / Call when the current item is active . If this return true , you can call SetDragDropPayload ( ) + EndDragDropSource ( ) <nl> + IMGUI_API bool SetDragDropPayload ( const char * type , const void * data , size_t data_size , ImGuiCond cond = 0 ) ; / / Type is a user defined string of maximum 8 characters . Strings starting with ' _ ' are reserved for dear imgui internal types . Data is copied and held by imgui . <nl> + IMGUI_API void EndDragDropSource ( ) ; <nl> + IMGUI_API bool BeginDragDropTarget ( ) ; / / Call after submitting an item that may receive an item . If this returns true , you can call AcceptDragDropPayload ( ) + EndDragDropTarget ( ) <nl> + IMGUI_API const ImGuiPayload * AcceptDragDropPayload ( const char * type , ImGuiDragDropFlags flags = 0 ) ; / / Accept contents of a given type . If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released . <nl> + IMGUI_API void EndDragDropTarget ( ) ; <nl> + <nl> / / FIXME - WIP : New Columns API <nl> IMGUI_API void BeginColumns ( const char * id , int count , ImGuiColumnsFlags flags = 0 ) ; / / setup number of columns . use an identifier to distinguish multiple column sets . close with EndColumns ( ) . <nl> IMGUI_API void EndColumns ( ) ; / / close columns <nl>
|
Drag and drop API experiment
|
ocornut/imgui
|
c5536e49efb61d786ea7f5a07031eeca34e00ec1
|
2017-10-29T20:15:02Z
|
mmm a / modules / planning / BUILD <nl> ppp b / modules / planning / BUILD <nl> cc_library ( <nl> ) <nl> <nl> cc_binary ( <nl> - name = " planning " , <nl> - srcs = [ <nl> - " main . cc " , <nl> - " planning . h " , <nl> - ] , <nl> + name = " libplanning . so " , <nl> deps = [ <nl> - " : planning_lib " , <nl> - " / / external : gflags " , <nl> + " : planning_component_lib " , <nl> ] , <nl> + linkopts = [ " - shared " ] , <nl> + linkstatic = False , <nl> ) <nl> <nl> filegroup ( <nl> deleted file mode 100644 <nl> index aaaa6de4828 . . 00000000000 <nl> mmm a / modules / planning / main . cc <nl> ppp / dev / null <nl> <nl> - / * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * <nl> - * Copyright 2017 The Apollo Authors . All Rights Reserved . <nl> - * <nl> - * Licensed under the Apache License , Version 2 . 0 ( the " License " ) ; <nl> - * you may not use this file except in compliance with the License . <nl> - * You may obtain a copy of the License at <nl> - * <nl> - * http : / / www . apache . org / licenses / LICENSE - 2 . 0 <nl> - * <nl> - * Unless required by applicable law or agreed to in writing , software <nl> - * distributed under the License is distributed on an " AS IS " BASIS , <nl> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied . <nl> - * See the License for the specific language governing permissions and <nl> - * limitations under the License . <nl> - * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * / <nl> - <nl> - # include " modules / common / apollo_app . h " <nl> - # include " modules / planning / planning . h " <nl> - <nl> - APOLLO_MAIN ( apollo : : planning : : Planning ) <nl> deleted file mode 100644 <nl> index 93a97600e10 . . 00000000000 <nl> mmm a / modules / planning / planning . h <nl> ppp / dev / null <nl> <nl> - / * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * <nl> - * Copyright 2017 The Apollo Authors . All Rights Reserved . <nl> - * <nl> - * Licensed under the Apache License , Version 2 . 0 ( the " License " ) ; <nl> - * you may not use this file except in compliance with the License . <nl> - * You may obtain a copy of the License at <nl> - * <nl> - * http : / / www . apache . org / licenses / LICENSE - 2 . 0 <nl> - * <nl> - * Unless required by applicable law or agreed to in writing , software <nl> - * distributed under the License is distributed on an " AS IS " BASIS , <nl> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied . <nl> - * See the License for the specific language governing permissions and <nl> - * limitations under the License . <nl> - * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * / <nl> - <nl> - # ifndef MODULES_PLANNING_PLANNING_H_ <nl> - # define MODULES_PLANNING_PLANNING_H_ <nl> - <nl> - # include < memory > <nl> - # include < string > <nl> - <nl> - # include " modules / common / apollo_app . h " <nl> - # include " modules / common / configs / config_gflags . h " <nl> - # include " modules / common / util / thread_pool . h " <nl> - # include " modules / planning / common / planning_gflags . h " <nl> - # include " modules / planning / navi_planning . h " <nl> - # include " modules / planning / planning_base . h " <nl> - # include " modules / planning / std_planning . h " <nl> - <nl> - / * * <nl> - * @ namespace apollo : : planning <nl> - * @ brief apollo : : planning <nl> - * / <nl> - namespace apollo { <nl> - namespace planning { <nl> - <nl> - / * * <nl> - * @ class planning <nl> - * <nl> - * @ brief Planning module main class . It processes GPS and IMU as input , <nl> - * to generate planning info . <nl> - * / <nl> - class Planning : public apollo : : common : : ApolloApp { <nl> - public : <nl> - Planning ( ) { <nl> - if ( FLAGS_use_navigation_mode ) { <nl> - planning_base_ = std : : unique_ptr < PlanningBase > ( new NaviPlanning ( ) ) ; <nl> - } else { <nl> - planning_base_ = std : : unique_ptr < PlanningBase > ( new StdPlanning ( ) ) ; <nl> - } <nl> - } <nl> - virtual ~ Planning ( ) = default ; <nl> - / * * <nl> - * @ brief module name <nl> - * @ return module name <nl> - * / <nl> - std : : string Name ( ) const override { return planning_base_ - > Name ( ) ; } <nl> - <nl> - virtual void RunOnce ( ) { planning_base_ - > RunOnce ( ) ; } <nl> - <nl> - / * * <nl> - * @ brief module initialization function <nl> - * @ return initialization status <nl> - * / <nl> - apollo : : common : : Status Init ( ) override { return planning_base_ - > Init ( ) ; } <nl> - <nl> - / * * <nl> - * @ brief module start function <nl> - * @ return start status <nl> - * / <nl> - apollo : : common : : Status Start ( ) override { return planning_base_ - > Start ( ) ; } <nl> - <nl> - / * * <nl> - * @ brief module stop function <nl> - * / <nl> - void Stop ( ) override { return planning_base_ - > Stop ( ) ; } <nl> - <nl> - private : <nl> - std : : unique_ptr < PlanningBase > planning_base_ ; <nl> - } ; <nl> - <nl> - } / / namespace planning <nl> - } / / namespace apollo <nl> - <nl> - # endif / * MODULES_PLANNING_PLANNING_H_ * / <nl> mmm a / modules / planning / planning_component . cc <nl> ppp b / modules / planning / planning_component . cc <nl> using apollo : : perception : : TrafficLightDetection ; <nl> using apollo : : routing : : RoutingResponse ; <nl> <nl> bool PlanningComponent : : Init ( ) { <nl> - / / planning_base_ = std : : unique_ptr < PlanningBase > ( new StdPlanning ( ) ) ; <nl> + planning_base_ = std : : unique_ptr < PlanningBase > ( new StdPlanning ( ) ) ; <nl> routing_reader_ = node_ - > CreateReader < RoutingResponse > ( <nl> " / apollo / routing_response " , <nl> [ this ] ( const std : : shared_ptr < RoutingResponse > & routing ) { <nl> mmm a / modules / planning / planning_component . h <nl> ppp b / modules / planning / planning_component . h <nl> <nl> # include " modules / prediction / proto / prediction_obstacle . pb . h " <nl> # include " modules / routing / proto / routing . pb . h " <nl> <nl> - / / # include " modules / planning / planning_base . h " <nl> + # include " modules / planning / planning_base . h " <nl> + # include " modules / planning / std_planning . h " <nl> <nl> namespace apollo { <nl> namespace cybertron { <nl> class PlanningComponent final <nl> perception : : TrafficLightDetection traffic_light_ ; <nl> routing : : RoutingResponse routing_ ; <nl> <nl> - / / std : : unique < PlanningBase > planning_base_ ; <nl> + std : : unique_ptr < PlanningBase > planning_base_ ; <nl> } ; <nl> <nl> CYBERTRON_REGISTER_COMPONENT ( PlanningComponent ) <nl> mmm a / third_party / ipopt . BUILD <nl> ppp b / third_party / ipopt . BUILD <nl> licenses ( [ " notice " ] ) <nl> cc_library ( <nl> name = " ipopt " , <nl> includes = [ " . " ] , <nl> + copts = [ " - fPIC " ] , <nl> linkopts = [ <nl> " - L / usr / local / ipopt / lib - lipopt " , <nl> " - L / usr / local / ipopt / lib - lcoinmumps " , <nl>
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Planning : fully compile planning binary .
|
ApolloAuto/apollo
|
e382433acc3da52666fa1b5433c0469b9e470270
|
2018-09-12T20:58:33Z
|
mmm a / xbmc / cores / VideoPlayer / VideoRenderers / VideoShaders / WinVideoFilter . cpp <nl> ppp b / xbmc / cores / VideoPlayer / VideoRenderers / VideoShaders / WinVideoFilter . cpp <nl> void COutputShader : : ApplyEffectParameters ( CD3DEffect & effect , unsigned sourceWid <nl> else if ( m_hasDisplayMetadata & & m_displayMetadata . has_luminance ) <nl> param = log10 ( 100 ) / log10 ( m_displayMetadata . max_luminance . num / m_displayMetadata . max_luminance . den ) ; <nl> <nl> + / / Sanity check <nl> + if ( param < 0 . 1f | | param > 5 . 0f ) <nl> + param = 0 . 7f ; <nl> + <nl> param * = m_toneMappingParam ; <nl> <nl> float coefs [ 3 ] ; <nl> mmm a / xbmc / cores / VideoPlayer / VideoRenderers / VideoShaders / YUV2RGBShaderGL . cpp <nl> ppp b / xbmc / cores / VideoPlayer / VideoRenderers / VideoShaders / YUV2RGBShaderGL . cpp <nl> bool BaseYUV2RGBGLSLShader : : OnEnabled ( ) <nl> else if ( m_hasDisplayMetadata & & m_displayMetadata . has_luminance ) <nl> param = log10 ( 100 ) / log10 ( m_displayMetadata . max_luminance . num / m_displayMetadata . max_luminance . den ) ; <nl> <nl> + / / Sanity check <nl> + if ( param < 0 . 1f | | param > 5 . 0f ) <nl> + param = 0 . 7f ; <nl> + <nl> param * = m_toneMappingParam ; <nl> <nl> float coefs [ 3 ] ; <nl>
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Tone Mapping : Sanity check for videos with improper luminance . den / luminance . num
|
xbmc/xbmc
|
e7be81a1638e51676b32a8d7712af5bec4543023
|
2018-06-03T14:45:46Z
|
mmm a / src / libsampler / sampler . cc <nl> ppp b / src / libsampler / sampler . cc <nl> void Sampler : : DoSample ( ) { <nl> zx_handle_t profiled_thread = platform_data ( ) - > profiled_thread ( ) ; <nl> if ( profiled_thread = = ZX_HANDLE_INVALID ) return ; <nl> <nl> - if ( zx_task_suspend ( profiled_thread ) ! = ZX_OK ) return ; <nl> + zx_handle_t suspend_token = ZX_HANDLE_INVALID ; <nl> + if ( zx_task_suspend_token ( profiled_thread , & suspend_token ) ! = ZX_OK ) return ; <nl> <nl> / / Wait for the target thread to become suspended , or to exit . <nl> / / TODO ( wez ) : There is currently no suspension count for threads , so there <nl> void Sampler : : DoSample ( ) { <nl> profiled_thread , ZX_THREAD_SUSPENDED | ZX_THREAD_TERMINATED , <nl> zx_deadline_after ( ZX_MSEC ( 100 ) ) , & signals ) ; <nl> if ( suspended ! = ZX_OK | | ( signals & ZX_THREAD_SUSPENDED ) = = 0 ) { <nl> - zx_task_resume ( profiled_thread , 0 ) ; <nl> + zx_handle_close ( suspend_token ) ; <nl> return ; <nl> } <nl> <nl> void Sampler : : DoSample ( ) { <nl> SampleStack ( state ) ; <nl> } <nl> <nl> - zx_task_resume ( profiled_thread , 0 ) ; <nl> + zx_handle_close ( suspend_token ) ; <nl> } <nl> <nl> / / TODO ( wez ) : Remove this once the Fuchsia SDK has rolled . <nl>
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Migrate to the zx_task_suspend_token ( ) API .
|
v8/v8
|
262c6c3bf68878f3ac182b4afc99ddd19a636151
|
2018-08-01T18:31:18Z
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mmm a / libs / libcommon / include / common / preciseExp10 . h <nl> ppp b / libs / libcommon / include / common / preciseExp10 . h <nl> <nl> * Note : the function names are different to avoid confusion with symbols from the system libm . <nl> * / <nl> <nl> - # include < stdlib . h > / / / for __THROW <nl> - <nl> - / / freebsd have no __THROW <nl> - # if ! defined ( __THROW ) <nl> - # define __THROW <nl> - # endif <nl> - <nl> extern " C " <nl> { <nl> <nl> - double preciseExp10 ( double x ) __THROW ; <nl> - double precisePow10 ( double x ) __THROW ; <nl> - float preciseExp10f ( float x ) __THROW ; <nl> - float precisePow10f ( float x ) __THROW ; <nl> + double preciseExp10 ( double x ) ; <nl> <nl> } <nl> mmm a / libs / libcommon / src / preciseExp10 . c <nl> ppp b / libs / libcommon / src / preciseExp10 . c <nl> double preciseExp10 ( double x ) <nl> } <nl> return pow ( 10 . 0 , x ) ; <nl> } <nl> - <nl> - float preciseExp10f ( float x ) <nl> - { <nl> - static const float p10 [ ] = { <nl> - 1e - 7f , 1e - 6f , 1e - 5f , 1e - 4f , 1e - 3f , 1e - 2f , 1e - 1f , <nl> - 1 , 1e1 , 1e2 , 1e3 , 1e4 , 1e5 , 1e6 , 1e7 <nl> - } ; <nl> - float n , y = modff ( x , & n ) ; <nl> - union { float f ; uint32_t i ; } u = { n } ; <nl> - / * fabsf ( n ) < 8 without raising invalid on nan * / <nl> - if ( ( u . i > > 23 & 0xff ) < 0x7f + 3 ) { <nl> - if ( ! y ) return p10 [ ( int ) n + 7 ] ; <nl> - y = exp2f ( 3 . 32192809488736234787031942948939f * y ) ; <nl> - return y * p10 [ ( int ) n + 7 ] ; <nl> - } <nl> - return exp2 ( 3 . 32192809488736234787031942948939 * x ) ; <nl> - } <nl> - <nl> - double precisePow10 ( double x ) <nl> - { <nl> - return preciseExp10 ( x ) ; <nl> - } <nl> - <nl> - float precisePow10f ( float x ) <nl> - { <nl> - return preciseExp10f ( x ) ; <nl> - } <nl> mmm a / libs / libdaemon / src / BaseDaemon . cpp <nl> ppp b / libs / libdaemon / src / BaseDaemon . cpp <nl> <nl> <nl> # include < sys / stat . h > <nl> # include < sys / types . h > <nl> - # include < sys / fcntl . h > <nl> # include < sys / time . h > <nl> + # include < fcntl . h > <nl> # include < errno . h > <nl> # include < string . h > <nl> # include < signal . h > <nl>
|
Removed useless code
|
ClickHouse/ClickHouse
|
f1bb9fc05a7766c84832f23ee98cf422c1009b79
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2019-01-19T21:05:20Z
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mmm a / folly / io / async / EventBase . cpp <nl> ppp b / folly / io / async / EventBase . cpp <nl> EventBase : : EventBase ( ) <nl> , startWork_ ( 0 ) <nl> , observer_ ( nullptr ) <nl> , observerSampleCount_ ( 0 ) { <nl> + if ( UNLIKELY ( evb_ = = nullptr ) ) { <nl> + LOG ( ERROR ) < < " EventBase ( ) : Failed to init event base . " ; <nl> + folly : : throwSystemError ( " error in EventBase : : EventBase ( ) " ) ; <nl> + } <nl> VLOG ( 5 ) < < " EventBase ( ) : Created . " ; <nl> initNotificationQueue ( ) ; <nl> RequestContext : : getStaticContext ( ) ; <nl> EventBase : : EventBase ( event_base * evb ) <nl> , startWork_ ( 0 ) <nl> , observer_ ( nullptr ) <nl> , observerSampleCount_ ( 0 ) { <nl> + if ( UNLIKELY ( evb_ = = nullptr ) ) { <nl> + LOG ( ERROR ) < < " EventBase ( ) : Pass nullptr as event base . " ; <nl> + throw std : : invalid_argument ( " EventBase ( ) : event base cannot be nullptr " ) ; <nl> + } <nl> initNotificationQueue ( ) ; <nl> RequestContext : : getStaticContext ( ) ; <nl> } <nl>
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Handle event_base_new failure when out of file descriptors .
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facebook/folly
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fc2b0aa26a044486972ca8f2d526416a01b671d4
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2014-05-20T19:53:57Z
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mmm a / modules / planning / lattice / trajectory_generation / trajectory1d_generator . cc <nl> ppp b / modules / planning / lattice / trajectory_generation / trajectory1d_generator . cc <nl> <nl> # include " modules / common / log . h " <nl> # include " modules / planning / common / planning_gflags . h " <nl> # include " modules / planning / lattice / trajectory1d / constant_deceleration_trajectory1d . h " <nl> - # include " modules / planning / lattice / trajectory1d / standing_still_trajectory1d . h " <nl> # include " modules / planning / lattice / trajectory1d / lattice_trajectory1d . h " <nl> + # include " modules / planning / lattice / trajectory1d / standing_still_trajectory1d . h " <nl> # include " modules / planning / math / curve1d / quartic_polynomial_curve1d . h " <nl> # include " modules / planning / math / curve1d / quintic_polynomial_curve1d . h " <nl> <nl> Trajectory1dGenerator : : Trajectory1dGenerator ( <nl> init_lat_state_ ( lat_init_state ) , <nl> end_condition_sampler_ ( lon_init_state , lat_init_state , <nl> FLAGS_planning_upper_speed_limit , <nl> - ptr_path_time_graph , <nl> - ptr_prediction_querier ) { <nl> - } <nl> + ptr_path_time_graph , ptr_prediction_querier ) { } <nl> <nl> void Trajectory1dGenerator : : GenerateTrajectoryBundles ( <nl> const PlanningTarget & planning_target , <nl> mmm a / modules / planning / tasks / traffic_decider / traffic_decider . cc <nl> ppp b / modules / planning / tasks / traffic_decider / traffic_decider . cc <nl> void TrafficDecider : : BuildPlanningTarget ( <nl> } <nl> } <nl> if ( min_s ! = std : : numeric_limits < double > : : infinity ( ) ) { <nl> - const auto & vehicle_config = <nl> - common : : VehicleConfigHelper : : instance ( ) - > GetConfig ( ) ; <nl> + const auto & vehicle_config = <nl> + common : : VehicleConfigHelper : : instance ( ) - > GetConfig ( ) ; <nl> double front_edge_to_center = <nl> - vehicle_config . vehicle_param ( ) . front_edge_to_center ( ) ; <nl> + vehicle_config . vehicle_param ( ) . front_edge_to_center ( ) ; <nl> stop_point . set_s ( min_s - front_edge_to_center ) ; <nl> reference_line_info - > SetStopPoint ( stop_point ) ; <nl> } <nl>
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CodeBot : REVISE Planning : fix bug on set planning target
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ApolloAuto/apollo
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f7b621e33c628ca1515408814b771de4d8d7faac
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2018-03-08T03:23:54Z
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mmm a / src / mongo / db / auth / authorization_manager . cpp <nl> ppp b / src / mongo / db / auth / authorization_manager . cpp <nl> namespace mongo { <nl> serverAdminRoleActions . addAction ( ActionType : : getLog ) ; <nl> serverAdminRoleActions . addAction ( ActionType : : getParameter ) ; <nl> serverAdminRoleActions . addAction ( ActionType : : getShardMap ) ; <nl> - serverAdminRoleActions . addAction ( ActionType : : getShardVersion ) ; <nl> serverAdminRoleActions . addAction ( ActionType : : hostInfo ) ; <nl> serverAdminRoleActions . addAction ( ActionType : : inprog ) ; <nl> serverAdminRoleActions . addAction ( ActionType : : killop ) ; <nl> namespace mongo { <nl> clusterAdminRoleActions . addAction ( ActionType : : dropDatabase ) ; / / TODO : Should there be a CREATE_DATABASE also ? <nl> clusterAdminRoleActions . addAction ( ActionType : : enableSharding ) ; <nl> clusterAdminRoleActions . addAction ( ActionType : : flushRouterConfig ) ; <nl> + clusterAdminRoleActions . addAction ( ActionType : : getShardVersion ) ; <nl> clusterAdminRoleActions . addAction ( ActionType : : listShards ) ; <nl> clusterAdminRoleActions . addAction ( ActionType : : moveChunk ) ; <nl> clusterAdminRoleActions . addAction ( ActionType : : movePrimary ) ; <nl>
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SERVER - 7572 Make getShardVersion be a part of the cluster_admin role , not server_admin
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mongodb/mongo
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ab04bade62aa3a42773fa5b92f3929068ab1c8eb
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2012-12-07T22:47:52Z
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mmm a / src / wasm / wasm - debug . cc <nl> ppp b / src / wasm / wasm - debug . cc <nl> Handle < Code > WasmDebugInfo : : GetCWasmEntry ( Handle < WasmDebugInfo > debug_info , <nl> <nl> namespace { <nl> <nl> - / / Return the next breakable position after { offset_in_func } in function <nl> - / / { func_index } , or 0 if there is none . <nl> - / / Note that 0 is never a breakable position in wasm , since the first byte <nl> - / / contains the locals count for the function . <nl> - int FindNextBreakablePosition ( wasm : : NativeModule * native_module , int func_index , <nl> - int offset_in_func ) { <nl> + # ifdef DEBUG <nl> + bool IsBreakablePosition ( wasm : : NativeModule * native_module , int func_index , <nl> + int offset_in_func ) { <nl> AccountingAllocator alloc ; <nl> Zone tmp ( & alloc , ZONE_NAME ) ; <nl> wasm : : BodyLocalDecls locals ( & tmp ) ; <nl> int FindNextBreakablePosition ( wasm : : NativeModule * native_module , int func_index , <nl> module_start + func . code . end_offset ( ) , <nl> & locals ) ; <nl> DCHECK_LT ( 0 , locals . encoded_size ) ; <nl> - if ( offset_in_func < 0 ) return 0 ; <nl> for ( uint32_t offset : iterator . offsets ( ) ) { <nl> - if ( offset > = static_cast < uint32_t > ( offset_in_func ) ) return offset ; <nl> + if ( offset > static_cast < uint32_t > ( offset_in_func ) ) break ; <nl> + if ( offset = = static_cast < uint32_t > ( offset_in_func ) ) return true ; <nl> } <nl> - return 0 ; <nl> + return false ; <nl> } <nl> + # endif / / DEBUG <nl> <nl> } / / namespace <nl> <nl> bool WasmScript : : SetBreakPoint ( Handle < Script > script , int * position , <nl> const wasm : : WasmFunction & func = module - > functions [ func_index ] ; <nl> int offset_in_func = * position - func . code . offset ( ) ; <nl> <nl> - int breakable_offset = FindNextBreakablePosition ( script - > wasm_native_module ( ) , <nl> - func_index , offset_in_func ) ; <nl> - if ( breakable_offset = = 0 ) return false ; <nl> - * position = func . code . offset ( ) + breakable_offset ; <nl> + / / According to the current design , we should only be called with valid <nl> + / / breakable positions . <nl> + DCHECK ( IsBreakablePosition ( script - > wasm_native_module ( ) , func_index , <nl> + offset_in_func ) ) ; <nl> <nl> / / Insert new break point into break_positions of module object . <nl> WasmScript : : AddBreakpointToInfo ( script , * position , break_point ) ; <nl> bool WasmScript : : SetBreakPoint ( Handle < Script > script , int * position , <nl> isolate ) ; <nl> Handle < WasmDebugInfo > debug_info = <nl> WasmInstanceObject : : GetOrCreateDebugInfo ( instance ) ; <nl> - WasmDebugInfo : : SetBreakpoint ( debug_info , func_index , breakable_offset ) ; <nl> + WasmDebugInfo : : SetBreakpoint ( debug_info , func_index , offset_in_func ) ; <nl> } <nl> } <nl> <nl> mmm a / test / cctest / wasm / test - wasm - breakpoints . cc <nl> ppp b / test / cctest / wasm / test - wasm - breakpoints . cc <nl> std : : vector < WasmValue > wasmVec ( Args . . . args ) { <nl> return std : : vector < WasmValue > { arr . begin ( ) , arr . end ( ) } ; <nl> } <nl> <nl> - int GetIntReturnValue ( MaybeHandle < Object > retval ) { <nl> - CHECK ( ! retval . is_null ( ) ) ; <nl> - int result ; <nl> - CHECK ( retval . ToHandleChecked ( ) - > ToInt32 ( & result ) ) ; <nl> - return result ; <nl> - } <nl> - <nl> } / / namespace <nl> <nl> WASM_COMPILED_EXEC_TEST ( WasmCollectPossibleBreakpoints ) { <nl> WASM_COMPILED_EXEC_TEST ( WasmSimpleBreak ) { <nl> Handle < Object > global ( isolate - > context ( ) . global_object ( ) , isolate ) ; <nl> MaybeHandle < Object > retval = <nl> Execution : : Call ( isolate , main_fun_wrapper , global , 0 , nullptr ) ; <nl> - CHECK_EQ ( 14 , GetIntReturnValue ( retval ) ) ; <nl> - } <nl> - <nl> - WASM_COMPILED_EXEC_TEST ( WasmNonBreakablePosition ) { <nl> - WasmRunner < int > runner ( execution_tier ) ; <nl> - Isolate * isolate = runner . main_isolate ( ) ; <nl> - <nl> - BUILD ( runner , WASM_RETURN1 ( WASM_I32V_2 ( 1024 ) ) ) ; <nl> - <nl> - Handle < JSFunction > main_fun_wrapper = <nl> - runner . builder ( ) . WrapCode ( runner . function_index ( ) ) ; <nl> - SetBreakpoint ( & runner , runner . function_index ( ) , 2 , 4 ) ; <nl> - <nl> - BreakHandler count_breaks ( isolate , { { 4 , BreakHandler : : Continue } } ) ; <nl> - <nl> - Handle < Object > global ( isolate - > context ( ) . global_object ( ) , isolate ) ; <nl> - MaybeHandle < Object > retval = <nl> - Execution : : Call ( isolate , main_fun_wrapper , global , 0 , nullptr ) ; <nl> - CHECK_EQ ( 1024 , GetIntReturnValue ( retval ) ) ; <nl> + CHECK ( ! retval . is_null ( ) ) ; <nl> + int result ; <nl> + CHECK ( retval . ToHandleChecked ( ) - > ToInt32 ( & result ) ) ; <nl> + CHECK_EQ ( 14 , result ) ; <nl> } <nl> <nl> WASM_COMPILED_EXEC_TEST ( WasmSimpleStepping ) { <nl> WASM_COMPILED_EXEC_TEST ( WasmSimpleStepping ) { <nl> Handle < Object > global ( isolate - > context ( ) . global_object ( ) , isolate ) ; <nl> MaybeHandle < Object > retval = <nl> Execution : : Call ( isolate , main_fun_wrapper , global , 0 , nullptr ) ; <nl> - CHECK_EQ ( 14 , GetIntReturnValue ( retval ) ) ; <nl> + CHECK ( ! retval . is_null ( ) ) ; <nl> + int result ; <nl> + CHECK ( retval . ToHandleChecked ( ) - > ToInt32 ( & result ) ) ; <nl> + CHECK_EQ ( 14 , result ) ; <nl> } <nl> <nl> WASM_COMPILED_EXEC_TEST ( WasmStepInAndOut ) { <nl> WASM_COMPILED_EXEC_TEST ( WasmRemoveBreakPoint ) { <nl> Handle < Object > global ( isolate - > context ( ) . global_object ( ) , isolate ) ; <nl> MaybeHandle < Object > retval = <nl> Execution : : Call ( isolate , main_fun_wrapper , global , 0 , nullptr ) ; <nl> - CHECK_EQ ( 14 , GetIntReturnValue ( retval ) ) ; <nl> + CHECK ( ! retval . is_null ( ) ) ; <nl> + int result ; <nl> + CHECK ( retval . ToHandleChecked ( ) - > ToInt32 ( & result ) ) ; <nl> + CHECK_EQ ( 14 , result ) ; <nl> } <nl> <nl> WASM_COMPILED_EXEC_TEST ( WasmRemoveLastBreakPoint ) { <nl> WASM_COMPILED_EXEC_TEST ( WasmRemoveLastBreakPoint ) { <nl> Handle < Object > global ( isolate - > context ( ) . global_object ( ) , isolate ) ; <nl> MaybeHandle < Object > retval = <nl> Execution : : Call ( isolate , main_fun_wrapper , global , 0 , nullptr ) ; <nl> - CHECK_EQ ( 14 , GetIntReturnValue ( retval ) ) ; <nl> + CHECK ( ! retval . is_null ( ) ) ; <nl> + int result ; <nl> + CHECK ( retval . ToHandleChecked ( ) - > ToInt32 ( & result ) ) ; <nl> + CHECK_EQ ( 14 , result ) ; <nl> } <nl> <nl> WASM_COMPILED_EXEC_TEST ( WasmRemoveAllBreakPoint ) { <nl> WASM_COMPILED_EXEC_TEST ( WasmRemoveAllBreakPoint ) { <nl> Handle < Object > global ( isolate - > context ( ) . global_object ( ) , isolate ) ; <nl> MaybeHandle < Object > retval = <nl> Execution : : Call ( isolate , main_fun_wrapper , global , 0 , nullptr ) ; <nl> - CHECK_EQ ( 14 , GetIntReturnValue ( retval ) ) ; <nl> + CHECK ( ! retval . is_null ( ) ) ; <nl> + int result ; <nl> + CHECK ( retval . ToHandleChecked ( ) - > ToInt32 ( & result ) ) ; <nl> + CHECK_EQ ( 14 , result ) ; <nl> } <nl> <nl> } / / namespace wasm <nl> mmm a / test / inspector / debugger / wasm - stepping - byte - offsets - expected . txt <nl> ppp b / test / inspector / debugger / wasm - stepping - byte - offsets - expected . txt <nl> <nl> - Tests stepping through wasm scripts by byte offsets <nl> - Setting up global instance variable . <nl> - Got wasm script : wasm : / / wasm / 41f464ee <nl> - Requesting source for wasm : / / wasm / 41f464ee . . . <nl> + Tests stepping through wasm scripts with source maps <nl> + Installing code an global variable and instantiate . <nl> + Got wasm script : wasm : / / wasm / 18214bfe <nl> + Requesting source for wasm : / / wasm / 18214bfe . . . <nl> Source retrieved without error : true <nl> - Setting breakpoint on offset 59 ( should be propagated to 60 , the offset of the call ) , url wasm : / / wasm / 41f464ee <nl> + Setting breakpoint on offset 54 ( on the setlocal before the call ) , url wasm : / / wasm / 18214bfe <nl> + Result : { " id " : 4 , " result " : { " breakpointId " : " 4 : 0 : 54 : 4 " , " actualLocation " : { " scriptId " : " 4 " , " lineNumber " : 0 , " columnNumber " : 54 } } } <nl> { <nl> - columnNumber : 60 <nl> + columnNumber : 54 <nl> lineNumber : 0 <nl> scriptId : < scriptId > <nl> } <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> - at wasm_B ( 9 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 7 : 6 <nl> + at wasm_B ( 7 : 6 ) : <nl> + - scope ( global ) : <nl> + - - skipped <nl> + - scope ( local ) : <nl> + locals : { " arg # 0 " : 4 } <nl> + stack : { " 0 " : 3 } <nl> + at ( anonymous ) ( 0 : 17 ) : <nl> + - scope ( global ) : <nl> + - - skipped <nl> + Debugger . stepInto called <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 8 : 6 <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> locals : { " arg # 0 " : 3 } <nl> - stack : { " 0 " : 1024 } <nl> + stack : { } <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 1 : 2 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 0 : 1 : 2 <nl> at wasm_A ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 1024 } <nl> stack : { } <nl> - at wasm_B ( 9 : 6 ) : <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOver called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 2 : 2 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 0 : 2 : 2 <nl> at wasm_A ( 2 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 1024 } <nl> stack : { } <nl> - at wasm_B ( 9 : 6 ) : <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOut called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> - at wasm_B ( 10 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 9 : 6 <nl> + at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOut called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> - at wasm_B ( 9 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 7 : 6 <nl> + at wasm_B ( 7 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 2 } <nl> - stack : { " 0 " : 1024 } <nl> + locals : { " arg # 0 " : 3 } <nl> + stack : { " 0 " : 2 } <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOver called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> - at wasm_B ( 10 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 8 : 6 <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at wasm_B ( 10 : 6 ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 1 : 2 <nl> - at wasm_B ( 1 : 2 ) : <nl> + Debugger . stepOver called <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 9 : 6 <nl> + at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . resume called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> - at wasm_B ( 9 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 7 : 6 <nl> + at wasm_B ( 7 : 6 ) : <nl> + - scope ( global ) : <nl> + - - skipped <nl> + - scope ( local ) : <nl> + locals : { " arg # 0 " : 2 } <nl> + stack : { " 0 " : 1 } <nl> + at ( anonymous ) ( 0 : 17 ) : <nl> + - scope ( global ) : <nl> + - - skipped <nl> + Debugger . stepInto called <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 8 : 6 <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> locals : { " arg # 0 " : 1 } <nl> - stack : { " 0 " : 1024 } <nl> + stack : { } <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 1 : 2 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 0 : 1 : 2 <nl> at wasm_A ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 1024 } <nl> stack : { } <nl> - at wasm_B ( 9 : 6 ) : <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOut called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> - at wasm_B ( 10 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 9 : 6 <nl> + at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 1 : 2 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 1 : 2 <nl> at wasm_B ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 2 : 4 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 2 : 4 <nl> at wasm_B ( 2 : 4 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 3 : 4 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 3 : 4 <nl> at wasm_B ( 3 : 4 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 4 : 6 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 4 : 6 <nl> at wasm_B ( 4 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 5 : 6 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 5 : 6 <nl> at wasm_B ( 5 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 6 : 6 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 6 : 6 <nl> at wasm_B ( 6 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 7 : 6 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 7 : 6 <nl> at wasm_B ( 7 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 8 : 6 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 8 : 6 <nl> at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> - at wasm_B ( 9 : 6 ) : <nl> - - scope ( global ) : <nl> - - - skipped <nl> - - scope ( local ) : <nl> - locals : { " arg # 0 " : 0 } <nl> - stack : { " 0 " : 1024 } <nl> - at ( anonymous ) ( 0 : 17 ) : <nl> - - scope ( global ) : <nl> - - - skipped <nl> - Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 1 : 2 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 0 : 1 : 2 <nl> at wasm_A ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 1024 } <nl> stack : { } <nl> - at wasm_B ( 9 : 6 ) : <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 2 : 2 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 0 : 2 : 2 <nl> at wasm_A ( 2 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 1024 } <nl> stack : { } <nl> - at wasm_B ( 9 : 6 ) : <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 3 : 0 <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 0 : 3 : 0 <nl> at wasm_A ( 3 : 0 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> - locals : { " arg # 0 " : 1024 } <nl> stack : { } <nl> - at wasm_B ( 9 : 6 ) : <nl> + at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> - at wasm_B ( 10 : 6 ) : <nl> + Paused at wasm : / / wasm / 18214bfe / 18214bfe - 1 : 9 : 6 <nl> + at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> - scope ( local ) : <nl> mmm a / test / inspector / debugger / wasm - stepping - byte - offsets . js <nl> ppp b / test / inspector / debugger / wasm - stepping - byte - offsets . js <nl> <nl> - / / Copyright 2019 the V8 project authors . All rights reserved . <nl> + / / Copyright 2018 the V8 project authors . All rights reserved . <nl> / / Use of this source code is governed by a BSD - style license that can be <nl> / / found in the LICENSE file . <nl> <nl> let { session , contextGroup , Protocol } = <nl> - InspectorTest . start ( ' Tests stepping through wasm scripts by byte offsets ' ) ; <nl> + InspectorTest . start ( ' Tests stepping through wasm scripts with source maps ' ) ; <nl> <nl> utils . load ( ' test / mjsunit / wasm / wasm - module - builder . js ' ) ; <nl> <nl> var builder = new WasmModuleBuilder ( ) ; <nl> <nl> var func_a_idx = <nl> - builder . addFunction ( ' wasm_A ' , kSig_v_i ) . addBody ( [ kExprNop , kExprNop ] ) . index ; <nl> + builder . addFunction ( ' wasm_A ' , kSig_v_v ) . addBody ( [ kExprNop , kExprNop ] ) . index ; <nl> <nl> / / wasm_B calls wasm_A < param0 > times . <nl> builder . addFunction ( ' wasm_B ' , kSig_v_i ) <nl> builder . addFunction ( ' wasm_B ' , kSig_v_i ) <nl> kExprI32Const , 1 , / / - <nl> kExprI32Sub , / / - <nl> kExprLocalSet , 0 , / / decrease < param0 > <nl> - . . . wasmI32Const ( 1024 ) , / / some longer i32 const ( 2 byte imm ) <nl> kExprCallFunction , func_a_idx , / / - <nl> kExprBr , 1 , / / continue <nl> kExprEnd , / / - <nl> function instantiate ( bytes ) { <nl> InspectorTest . logProtocolCommandCalls ( ' Debugger . ' + action ) ; <nl> <nl> await Protocol . Debugger . enable ( ) ; <nl> - InspectorTest . log ( ' Setting up global instance variable . ' ) ; <nl> + InspectorTest . log ( ' Installing code an global variable and instantiate . ' ) ; <nl> Protocol . Runtime . evaluate ( { <nl> - expression : ` var instance ; ` + <nl> - ` ( $ { instantiate . toString ( ) } ) ( $ { JSON . stringify ( module_bytes ) } ) ` <nl> + expression : ` var instance ; ( $ { instantiate . toString ( ) } ) ( $ { JSON . stringify ( module_bytes ) } ) ` <nl> } ) ; <nl> const [ , { params : wasmScript } , , ] = await Protocol . Debugger . onceScriptParsed ( 4 ) ; <nl> <nl> function instantiate ( bytes ) { <nl> const msg = <nl> await Protocol . Debugger . getScriptSource ( { scriptId : wasmScript . scriptId } ) ; <nl> InspectorTest . log ( ` Source retrieved without error : $ { ! msg . error } ` ) ; <nl> - / / TODO ( leese ) : Add check that source text is empty but bytecode is present . <nl> + / / TODO : Add check that source text is empty but bytecode is present . <nl> <nl> - / / Set the breakpoint on a non - breakable position . This should resolve to the <nl> - / / next instruction . <nl> InspectorTest . log ( <nl> - ` Setting breakpoint on offset 59 ( should be propagated to 60 , the ` + <nl> - ` offset of the call ) , url $ { wasmScript . url } ` ) ; <nl> + ` Setting breakpoint on offset 54 ( on the setlocal before the call ) , url $ { wasmScript . url } ` ) ; <nl> const bpmsg = await Protocol . Debugger . setBreakpoint ( { <nl> - location : { scriptId : wasmScript . scriptId , lineNumber : 0 , columnNumber : 59 } <nl> + location : { scriptId : wasmScript . scriptId , lineNumber : 0 , columnNumber : 54 } <nl> } ) ; <nl> <nl> + InspectorTest . log ( ` Result : $ { JSON . stringify ( bpmsg ) } ` ) ; <nl> const actualLocation = bpmsg . result . actualLocation ; <nl> InspectorTest . logMessage ( actualLocation ) ; <nl> Protocol . Runtime . evaluate ( { expression : ' instance . exports . main ( 4 ) ' } ) ; <nl> + await waitForPauseAndStep ( ' stepInto ' ) ; / / = = stepOver , to call instruction <nl> await waitForPauseAndStep ( ' stepInto ' ) ; / / into call to wasm_A <nl> await waitForPauseAndStep ( ' stepOver ' ) ; / / over first nop <nl> await waitForPauseAndStep ( ' stepOut ' ) ; / / out of wasm_A <nl> - await waitForPauseAndStep ( ' stepOut ' ) ; / / out of wasm_B , stop on breakpoint <nl> + await waitForPauseAndStep ( ' stepOut ' ) ; / / out of wasm_B , stop on breakpoint again <nl> + await waitForPauseAndStep ( ' stepOver ' ) ; / / to call <nl> await waitForPauseAndStep ( ' stepOver ' ) ; / / over call <nl> - await waitForPauseAndStep ( ' stepInto ' ) ; / / = = stepOver br <nl> - await waitForPauseAndStep ( ' resume ' ) ; / / to next breakpoint ( 3rd iteration ) <nl> + await waitForPauseAndStep ( ' resume ' ) ; / / to next breakpoint ( third iteration ) <nl> + await waitForPauseAndStep ( ' stepInto ' ) ; / / to call <nl> await waitForPauseAndStep ( ' stepInto ' ) ; / / into wasm_A <nl> await waitForPauseAndStep ( ' stepOut ' ) ; / / out to wasm_B <nl> - / / Now step 10 times , until we are in wasm_A again . <nl> - for ( let i = 0 ; i < 10 ; + + i ) await waitForPauseAndStep ( ' stepInto ' ) ; <nl> + / / now step 9 times , until we are in wasm_A again . <nl> + for ( let i = 0 ; i < 9 ; + + i ) await waitForPauseAndStep ( ' stepInto ' ) ; <nl> / / 3 more times , back to wasm_B . <nl> for ( let i = 0 ; i < 3 ; + + i ) await waitForPauseAndStep ( ' stepInto ' ) ; <nl> - / / Then just resume . <nl> + / / then just resume . <nl> await waitForPauseAndStep ( ' resume ' ) ; <nl> InspectorTest . log ( ' exports . main returned ! ' ) ; <nl> InspectorTest . log ( ' Finished ! ' ) ; <nl> - } ) ( ) . catch ( reason = > InspectorTest . log ( ` Failed : $ { reason } ` ) ) <nl> - . finally ( InspectorTest . completeTest ) ; <nl> + / / InspectorTest . completeTest ( ) ; <nl> + } ) ( ) . catch ( reason = > InspectorTest . log ( ` Failed : $ { reason } ` ) ) . finally ( InspectorTest . completeTest ) ; <nl> <nl> async function waitForPauseAndStep ( stepAction ) { <nl> const { params : { callFrames } } = await Protocol . Debugger . oncePaused ( ) ; <nl>
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Revert " [ wasm ] Prevent breakpoints on nonbreakable positions "
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v8/v8
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d1462a56ecab20add86d8b90dff2e029b2544e0c
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2019-11-20T15:51:41Z
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mmm a / . gitignore <nl> ppp b / . gitignore <nl> node_modules / <nl> * . xcodeproj <nl> * . swp <nl> * . pyc <nl> + npm - debug . log <nl> mmm a / atom / browser / api / lib / dialog . coffee <nl> ppp b / atom / browser / api / lib / dialog . coffee <nl> module . exports = <nl> <nl> options ? = type : ' none ' <nl> options . type ? = ' none ' <nl> - options . type = messageBoxTypes . indexOf options . type <nl> - throw new TypeError ( ' Invalid message box type ' ) unless options . type > - 1 <nl> + messageBoxType = messageBoxTypes . indexOf options . type <nl> + throw new TypeError ( ' Invalid message box type ' ) unless messageBoxType > - 1 <nl> <nl> throw new TypeError ( ' Buttons need to be array ' ) unless Array . isArray options . buttons <nl> <nl> module . exports = <nl> options . detail ? = ' ' <nl> options . icon ? = null <nl> <nl> - binding . showMessageBox options . type , <nl> + binding . showMessageBox messageBoxType , <nl> options . buttons , <nl> [ options . title , options . message , options . detail ] , <nl> options . icon , <nl>
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Merge pull request from deepak1556 / dialog_patch
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electron/electron
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6856d203c5638f3d52dcad355ea18667e353424b
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2015-03-09T20:50:18Z
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mmm a / src / builtins / builtins . cc <nl> ppp b / src / builtins / builtins . cc <nl> Code * BuildWithCodeStubAssemblerJS ( Isolate * isolate , <nl> compiler : : CodeAssemblerState state ( isolate , & zone , argc_with_recv , flags , <nl> name ) ; <nl> generator ( & state ) ; <nl> - Handle < Code > code = <nl> - compiler : : CodeAssembler : : GenerateCode ( & state , FLAG_csa_verify ) ; <nl> + Handle < Code > code = compiler : : CodeAssembler : : GenerateCode ( & state ) ; <nl> PostBuildProfileAndTracing ( isolate , * code , name ) ; <nl> return * code ; <nl> } <nl> Code * BuildWithCodeStubAssemblerCS ( Isolate * isolate , <nl> DCHECK_LE ( 0 , descriptor . GetRegisterParameterCount ( ) ) ; <nl> compiler : : CodeAssemblerState state ( isolate , & zone , descriptor , flags , name ) ; <nl> generator ( & state ) ; <nl> - Handle < Code > code = <nl> - compiler : : CodeAssembler : : GenerateCode ( & state , FLAG_csa_verify ) ; <nl> + Handle < Code > code = compiler : : CodeAssembler : : GenerateCode ( & state ) ; <nl> PostBuildProfileAndTracing ( isolate , * code , name ) ; <nl> return * code ; <nl> } <nl> mmm a / src / code - stubs - hydrogen . cc <nl> ppp b / src / code - stubs - hydrogen . cc <nl> Handle < Code > HydrogenCodeStub : : GenerateRuntimeTailCall ( <nl> UNIMPLEMENTED ( ) ; <nl> break ; <nl> } <nl> - return compiler : : CodeAssembler : : GenerateCode ( & state , FLAG_csa_verify ) ; <nl> + return compiler : : CodeAssembler : : GenerateCode ( & state ) ; <nl> } <nl> <nl> template < class Stub > <nl> mmm a / src / code - stubs . cc <nl> ppp b / src / code - stubs . cc <nl> Handle < Code > TurboFanCodeStub : : GenerateCode ( ) { <nl> compiler : : CodeAssemblerState state ( isolate ( ) , & zone , descriptor , <nl> GetCodeFlags ( ) , name ) ; <nl> GenerateAssembly ( & state ) ; <nl> - / / TODO ( ishell ) : enable verification once all issues are fixed . <nl> - / / Enable verification only in mksnapshot . <nl> - bool verify_graph = FLAG_csa_verify & & FLAG_startup_blob ! = nullptr ; <nl> - return compiler : : CodeAssembler : : GenerateCode ( & state , verify_graph ) ; <nl> + return compiler : : CodeAssembler : : GenerateCode ( & state ) ; <nl> } <nl> <nl> # define ACCESSOR_ASSEMBLER ( Name ) \ <nl> mmm a / src / compiler / code - assembler . cc <nl> ppp b / src / compiler / code - assembler . cc <nl> void CodeAssembler : : CallPrologue ( ) { } <nl> void CodeAssembler : : CallEpilogue ( ) { } <nl> <nl> / / static <nl> - Handle < Code > CodeAssembler : : GenerateCode ( CodeAssemblerState * state , <nl> - bool verify_graph ) { <nl> - / / TODO ( ishell ) : Remove verify_graph parameter and always enable the <nl> - / / verification once all the issues are fixed . <nl> + Handle < Code > CodeAssembler : : GenerateCode ( CodeAssemblerState * state ) { <nl> DCHECK ( ! state - > code_generated_ ) ; <nl> <nl> RawMachineAssembler * rasm = state - > raw_assembler_ . get ( ) ; <nl> Schedule * schedule = rasm - > Export ( ) ; <nl> Handle < Code > code = Pipeline : : GenerateCodeForCodeStub ( <nl> rasm - > isolate ( ) , rasm - > call_descriptor ( ) , rasm - > graph ( ) , schedule , <nl> - state - > flags_ , state - > name_ , verify_graph ) ; <nl> + state - > flags_ , state - > name_ ) ; <nl> <nl> state - > code_generated_ = true ; <nl> return code ; <nl> mmm a / src / compiler / code - assembler . h <nl> ppp b / src / compiler / code - assembler . h <nl> class V8_EXPORT_PRIVATE CodeAssembler { <nl> <nl> virtual ~ CodeAssembler ( ) ; <nl> <nl> - static Handle < Code > GenerateCode ( CodeAssemblerState * state , <nl> - bool verify_graph = false ) ; <nl> + static Handle < Code > GenerateCode ( CodeAssemblerState * state ) ; <nl> <nl> bool Is64 ( ) const ; <nl> bool IsFloat64RoundUpSupported ( ) const ; <nl> mmm a / src / compiler / pipeline . cc <nl> ppp b / src / compiler / pipeline . cc <nl> bool PipelineImpl : : OptimizeGraph ( Linkage * linkage ) { <nl> return ScheduleAndSelectInstructions ( linkage , true ) ; <nl> } <nl> <nl> - / / TODO ( ishell ) : Remove verify_graph parameter and always enable the <nl> - / / verification once all the issues are fixed . <nl> Handle < Code > Pipeline : : GenerateCodeForCodeStub ( Isolate * isolate , <nl> CallDescriptor * call_descriptor , <nl> Graph * graph , Schedule * schedule , <nl> Code : : Flags flags , <nl> - const char * debug_name , <nl> - bool verify_graph ) { <nl> + const char * debug_name ) { <nl> CompilationInfo info ( CStrVector ( debug_name ) , isolate , graph - > zone ( ) , flags ) ; <nl> if ( isolate - > serializer_enabled ( ) ) info . PrepareForSerializing ( ) ; <nl> <nl> Handle < Code > Pipeline : : GenerateCodeForCodeStub ( Isolate * isolate , <nl> ZoneStats zone_stats ( isolate - > allocator ( ) ) ; <nl> SourcePositionTable source_positions ( graph ) ; <nl> PipelineData data ( & zone_stats , & info , graph , schedule , & source_positions ) ; <nl> - data . set_verify_graph ( verify_graph ) ; <nl> + data . set_verify_graph ( FLAG_csa_verify ) ; <nl> std : : unique_ptr < PipelineStatistics > pipeline_statistics ; <nl> if ( FLAG_turbo_stats | | FLAG_turbo_stats_nvp ) { <nl> pipeline_statistics . reset ( new PipelineStatistics ( & info , & zone_stats ) ) ; <nl> mmm a / src / compiler / pipeline . h <nl> ppp b / src / compiler / pipeline . h <nl> class Pipeline : public AllStatic { <nl> CallDescriptor * call_descriptor , <nl> Graph * graph , Schedule * schedule , <nl> Code : : Flags flags , <nl> - const char * debug_name , <nl> - bool verify_graph ) ; <nl> + const char * debug_name ) ; <nl> <nl> / / Run the entire pipeline and generate a handle to a code object suitable for <nl> / / testing . <nl> mmm a / src / fast - accessor - assembler . cc <nl> ppp b / src / fast - accessor - assembler . cc <nl> void FastAccessorAssembler : : CheckIsJSObjectOrJump ( ValueId value_id , <nl> <nl> MaybeHandle < Code > FastAccessorAssembler : : Build ( ) { <nl> CHECK_EQ ( kBuilding , state_ ) ; <nl> - Handle < Code > code = compiler : : CodeAssembler : : GenerateCode ( <nl> - assembler_state_ . get ( ) , FLAG_csa_verify ) ; <nl> + Handle < Code > code = <nl> + compiler : : CodeAssembler : : GenerateCode ( assembler_state_ . get ( ) ) ; <nl> state_ = ! code . is_null ( ) ? kBuilt : kError ; <nl> Clear ( ) ; <nl> return code ; <nl> mmm a / src / interpreter / interpreter . cc <nl> ppp b / src / interpreter / interpreter . cc <nl> void Interpreter : : InstallBytecodeHandler ( Zone * zone , Bytecode bytecode , <nl> Bytecodes : : ToString ( bytecode ) , Bytecodes : : ReturnCount ( bytecode ) ) ; <nl> InterpreterAssembler assembler ( & state , bytecode , operand_scale ) ; <nl> ( this - > * generator ) ( & assembler ) ; <nl> - / / TODO ( ishell ) : enable verification once all issues are fixed . <nl> - / / Enable verification only in mksnapshot . <nl> - bool verify_graph = FLAG_csa_verify & & FLAG_startup_blob ! = nullptr ; <nl> - Handle < Code > code = <nl> - compiler : : CodeAssembler : : GenerateCode ( & state , verify_graph ) ; <nl> + Handle < Code > code = compiler : : CodeAssembler : : GenerateCode ( & state ) ; <nl> size_t index = GetDispatchTableIndex ( bytecode , operand_scale ) ; <nl> dispatch_table_ [ index ] = code - > entry ( ) ; <nl> TraceCodegen ( code ) ; <nl> mmm a / test / cctest / compiler / test - code - assembler . cc <nl> ppp b / test / cctest / compiler / test - code - assembler . cc <nl> Node * UndefinedConstant ( CodeAssembler & m ) { <nl> return m . LoadRoot ( Heap : : kUndefinedValueRootIndex ) ; <nl> } <nl> <nl> + Node * SmiFromWord32 ( CodeAssembler & m , Node * value ) { <nl> + value = m . ChangeInt32ToIntPtr ( value ) ; <nl> + return m . BitcastWordToTaggedSigned ( <nl> + m . WordShl ( value , kSmiShiftSize + kSmiTagSize ) ) ; <nl> + } <nl> + <nl> Node * LoadObjectField ( CodeAssembler & m , Node * object , int offset , <nl> MachineType rep = MachineType : : AnyTagged ( ) ) { <nl> return m . Load ( rep , object , m . IntPtrConstant ( offset - kHeapObjectTag ) ) ; <nl> } <nl> <nl> + Node * LoadMap ( CodeAssembler & m , Node * object ) { <nl> + return LoadObjectField ( m , object , JSObject : : kMapOffset ) ; <nl> + } <nl> + <nl> } / / namespace <nl> <nl> TEST ( SimpleSmiReturn ) { <nl> TEST ( SimpleIntPtrReturn ) { <nl> CodeAssemblerTester data ( isolate ) ; <nl> CodeAssembler m ( data . state ( ) ) ; <nl> int test ; <nl> - m . Return ( m . IntPtrConstant ( reinterpret_cast < intptr_t > ( & test ) ) ) ; <nl> + m . Return ( m . BitcastWordToTagged ( <nl> + m . IntPtrConstant ( reinterpret_cast < intptr_t > ( & test ) ) ) ) ; <nl> Handle < Code > code = data . GenerateCode ( ) ; <nl> FunctionTester ft ( code ) ; <nl> MaybeHandle < Object > result = ft . Call ( ) ; <nl> TEST ( TestToConstant ) { <nl> } <nl> <nl> TEST ( DeferredCodePhiHints ) { <nl> - typedef compiler : : Node Node ; <nl> typedef CodeAssemblerLabel Label ; <nl> typedef CodeAssemblerVariable Variable ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> TEST ( DeferredCodePhiHints ) { <nl> { <nl> Variable var_object ( & m , MachineRepresentation : : kTagged ) ; <nl> Label loop ( & m , & var_object ) ; <nl> - var_object . Bind ( m . IntPtrConstant ( 0 ) ) ; <nl> + var_object . Bind ( m . SmiConstant ( 0 ) ) ; <nl> m . Goto ( & loop ) ; <nl> m . Bind ( & loop ) ; <nl> { <nl> - Node * map = LoadObjectField ( m , var_object . value ( ) , JSObject : : kMapOffset ) ; <nl> + Node * map = LoadMap ( m , var_object . value ( ) ) ; <nl> var_object . Bind ( map ) ; <nl> m . Goto ( & loop ) ; <nl> } <nl> TEST ( TestOutOfScopeVariable ) { <nl> CHECK ( ! data . GenerateCode ( ) . is_null ( ) ) ; <nl> } <nl> <nl> + TEST ( GotoIfException ) { <nl> + typedef CodeAssemblerLabel Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> + Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> + <nl> + const int kNumParams = 1 ; <nl> + CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> + CodeAssembler m ( data . state ( ) ) ; <nl> + <nl> + Node * context = m . HeapConstant ( Handle < Context > ( isolate - > native_context ( ) ) ) ; <nl> + Node * to_string_tag = <nl> + m . HeapConstant ( isolate - > factory ( ) - > to_string_tag_symbol ( ) ) ; <nl> + Variable exception ( & m , MachineRepresentation : : kTagged ) ; <nl> + <nl> + Label exception_handler ( & m ) ; <nl> + Callable to_string = CodeFactory : : ToString ( isolate ) ; <nl> + Node * string = m . CallStub ( to_string , context , to_string_tag ) ; <nl> + m . GotoIfException ( string , & exception_handler , & exception ) ; <nl> + m . Return ( string ) ; <nl> + <nl> + m . Bind ( & exception_handler ) ; <nl> + m . Return ( exception . value ( ) ) ; <nl> + <nl> + Handle < Code > code = data . GenerateCode ( ) ; <nl> + CHECK ( ! code . is_null ( ) ) ; <nl> + <nl> + FunctionTester ft ( code , kNumParams ) ; <nl> + Handle < Object > result = ft . Call ( ) . ToHandleChecked ( ) ; <nl> + <nl> + / / Should be a TypeError . <nl> + CHECK ( result - > IsJSObject ( ) ) ; <nl> + <nl> + Handle < Object > constructor = <nl> + Object : : GetPropertyOrElement ( result , <nl> + isolate - > factory ( ) - > constructor_string ( ) ) <nl> + . ToHandleChecked ( ) ; <nl> + CHECK ( constructor - > SameValue ( * isolate - > type_error_function ( ) ) ) ; <nl> + } <nl> + <nl> + TEST ( GotoIfExceptionMultiple ) { <nl> + typedef CodeAssemblerLabel Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> + Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> + <nl> + const int kNumParams = 4 ; / / receiver , first , second , third <nl> + CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> + CodeAssembler m ( data . state ( ) ) ; <nl> + <nl> + Node * context = m . HeapConstant ( Handle < Context > ( isolate - > native_context ( ) ) ) ; <nl> + Node * first_value = m . Parameter ( 0 ) ; <nl> + Node * second_value = m . Parameter ( 1 ) ; <nl> + Node * third_value = m . Parameter ( 2 ) ; <nl> + <nl> + Label exception_handler1 ( & m ) ; <nl> + Label exception_handler2 ( & m ) ; <nl> + Label exception_handler3 ( & m ) ; <nl> + Variable return_value ( & m , MachineRepresentation : : kWord32 ) ; <nl> + Variable error ( & m , MachineRepresentation : : kTagged ) ; <nl> + <nl> + return_value . Bind ( m . Int32Constant ( 0 ) ) ; <nl> + <nl> + / / try { return ToString ( param1 ) } catch ( e ) { . . . } <nl> + Callable to_string = CodeFactory : : ToString ( isolate ) ; <nl> + Node * string = m . CallStub ( to_string , context , first_value ) ; <nl> + m . GotoIfException ( string , & exception_handler1 , & error ) ; <nl> + m . Return ( string ) ; <nl> + <nl> + / / try { ToString ( param2 ) ; return 7 } catch ( e ) { . . . } <nl> + m . Bind ( & exception_handler1 ) ; <nl> + return_value . Bind ( m . Int32Constant ( 7 ) ) ; <nl> + error . Bind ( UndefinedConstant ( m ) ) ; <nl> + string = m . CallStub ( to_string , context , second_value ) ; <nl> + m . GotoIfException ( string , & exception_handler2 , & error ) ; <nl> + m . Return ( SmiFromWord32 ( m , return_value . value ( ) ) ) ; <nl> + <nl> + / / try { ToString ( param3 ) ; return 7 & ~ 2 ; } catch ( e ) { return e ; } <nl> + m . Bind ( & exception_handler2 ) ; <nl> + / / Return returnValue & ~ 2 <nl> + error . Bind ( UndefinedConstant ( m ) ) ; <nl> + string = m . CallStub ( to_string , context , third_value ) ; <nl> + m . GotoIfException ( string , & exception_handler3 , & error ) ; <nl> + m . Return ( SmiFromWord32 ( <nl> + m , m . Word32And ( return_value . value ( ) , <nl> + m . Word32Xor ( m . Int32Constant ( 2 ) , m . Int32Constant ( - 1 ) ) ) ) ) ; <nl> + <nl> + m . Bind ( & exception_handler3 ) ; <nl> + m . Return ( error . value ( ) ) ; <nl> + <nl> + Handle < Code > code = data . GenerateCode ( ) ; <nl> + CHECK ( ! code . is_null ( ) ) ; <nl> + <nl> + FunctionTester ft ( code , kNumParams ) ; <nl> + <nl> + Handle < Object > result ; <nl> + / / First handler does not throw , returns result of first value . <nl> + result = ft . Call ( isolate - > factory ( ) - > undefined_value ( ) , <nl> + isolate - > factory ( ) - > to_string_tag_symbol ( ) ) <nl> + . ToHandleChecked ( ) ; <nl> + CHECK ( String : : cast ( * result ) - > IsOneByteEqualTo ( OneByteVector ( " undefined " ) ) ) ; <nl> + <nl> + / / First handler returns a number . <nl> + result = ft . Call ( isolate - > factory ( ) - > to_string_tag_symbol ( ) , <nl> + isolate - > factory ( ) - > undefined_value ( ) ) <nl> + . ToHandleChecked ( ) ; <nl> + CHECK_EQ ( 7 , Smi : : cast ( * result ) - > value ( ) ) ; <nl> + <nl> + / / First handler throws , second handler returns a number . <nl> + result = ft . Call ( isolate - > factory ( ) - > to_string_tag_symbol ( ) , <nl> + isolate - > factory ( ) - > to_primitive_symbol ( ) ) <nl> + . ToHandleChecked ( ) ; <nl> + CHECK_EQ ( 7 & ~ 2 , Smi : : cast ( * result ) - > value ( ) ) ; <nl> + <nl> + / / First handler throws , second handler throws , third handler returns thrown <nl> + / / value . <nl> + result = ft . Call ( isolate - > factory ( ) - > to_string_tag_symbol ( ) , <nl> + isolate - > factory ( ) - > to_primitive_symbol ( ) , <nl> + isolate - > factory ( ) - > unscopables_symbol ( ) ) <nl> + . ToHandleChecked ( ) ; <nl> + <nl> + / / Should be a TypeError . <nl> + CHECK ( result - > IsJSObject ( ) ) ; <nl> + <nl> + Handle < Object > constructor = <nl> + Object : : GetPropertyOrElement ( result , <nl> + isolate - > factory ( ) - > constructor_string ( ) ) <nl> + . ToHandleChecked ( ) ; <nl> + CHECK ( constructor - > SameValue ( * isolate - > type_error_function ( ) ) ) ; <nl> + } <nl> + <nl> } / / namespace compiler <nl> } / / namespace internal <nl> } / / namespace v8 <nl> mmm a / test / cctest / test - accessor - assembler . cc <nl> ppp b / test / cctest / test - accessor - assembler . cc <nl> void TestStubCacheOffsetCalculation ( StubCache : : Table table ) { <nl> CHECK_EQ ( StubCache : : kSecondary , table ) ; <nl> result = m . StubCacheSecondaryOffsetForTesting ( name , primary_offset ) ; <nl> } <nl> - m . Return ( m . SmiFromWord32 ( result ) ) ; <nl> + m . Return ( m . SmiTag ( result ) ) ; <nl> } <nl> <nl> Handle < Code > code = data . GenerateCode ( ) ; <nl> mmm a / test / cctest / test - code - stub - assembler . cc <nl> ppp b / test / cctest / test - code - stub - assembler . cc <nl> namespace internal { <nl> using compiler : : CodeAssemblerTester ; <nl> using compiler : : FunctionTester ; <nl> using compiler : : Node ; <nl> + using compiler : : CodeAssemblerLabel ; <nl> + using compiler : : CodeAssemblerVariable ; <nl> + using compiler : : CodeAssemblerVariableList ; <nl> <nl> TEST ( FixedArrayAccessSmiIndex ) { <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> TEST ( LoadHeapNumberValue ) { <nl> CodeAssemblerTester data ( isolate ) ; <nl> CodeStubAssembler m ( data . state ( ) ) ; <nl> Handle < HeapNumber > number = isolate - > factory ( ) - > NewHeapNumber ( 1234 ) ; <nl> - m . Return ( m . SmiTag ( <nl> + m . Return ( m . SmiFromWord32 ( <nl> m . ChangeFloat64ToUint32 ( m . LoadHeapNumberValue ( m . HeapConstant ( number ) ) ) ) ) ; <nl> Handle < Code > code = data . GenerateCode ( ) ; <nl> FunctionTester ft ( code ) ; <nl> TEST ( LoadInstanceType ) { <nl> CodeAssemblerTester data ( isolate ) ; <nl> CodeStubAssembler m ( data . state ( ) ) ; <nl> Handle < HeapObject > undefined = isolate - > factory ( ) - > undefined_value ( ) ; <nl> - m . Return ( m . SmiTag ( m . LoadInstanceType ( m . HeapConstant ( undefined ) ) ) ) ; <nl> + m . Return ( m . SmiFromWord32 ( m . LoadInstanceType ( m . HeapConstant ( undefined ) ) ) ) ; <nl> Handle < Code > code = data . GenerateCode ( ) ; <nl> FunctionTester ft ( code ) ; <nl> MaybeHandle < Object > result = ft . Call ( ) ; <nl> TEST ( ComputeIntegerHash ) { <nl> CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> CodeStubAssembler m ( data . state ( ) ) ; <nl> m . Return ( m . SmiFromWord32 ( m . ComputeIntegerHash ( <nl> - m . SmiToWord32 ( m . Parameter ( 0 ) ) , m . SmiToWord32 ( m . Parameter ( 1 ) ) ) ) ) ; <nl> + m . SmiUntag ( m . Parameter ( 0 ) ) , m . SmiToWord32 ( m . Parameter ( 1 ) ) ) ) ) ; <nl> <nl> Handle < Code > code = data . GenerateCode ( ) ; <nl> FunctionTester ft ( code , kNumParams ) ; <nl> TEST ( FlattenString ) { <nl> } <nl> <nl> TEST ( TryToName ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> + typedef CodeAssemblerLabel Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> <nl> const int kNumParams = 3 ; <nl> namespace { <nl> <nl> template < typename Dictionary > <nl> void TestNameDictionaryLookup ( ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> + typedef CodeAssemblerLabel Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> <nl> const int kNumParams = 4 ; <nl> void TestNameDictionaryLookup ( ) { <nl> m . GotoUnless ( <nl> m . WordEqual ( expected_result , m . SmiConstant ( Smi : : FromInt ( kFound ) ) ) , <nl> & failed ) ; <nl> - m . Branch ( m . Word32Equal ( m . SmiToWord32 ( expected_arg ) , var_name_index . value ( ) ) , <nl> + m . Branch ( m . WordEqual ( m . SmiUntag ( expected_arg ) , var_name_index . value ( ) ) , <nl> & passed , & failed ) ; <nl> <nl> m . Bind ( & if_not_found ) ; <nl> namespace { <nl> <nl> template < typename Dictionary > <nl> void TestNumberDictionaryLookup ( ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> + typedef CodeAssemblerLabel Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> <nl> const int kNumParams = 4 ; <nl> void TestNumberDictionaryLookup ( ) { <nl> enum Result { kFound , kNotFound } ; <nl> { <nl> Node * dictionary = m . Parameter ( 0 ) ; <nl> - Node * key = m . SmiToWord32 ( m . Parameter ( 1 ) ) ; <nl> + Node * key = m . SmiUntag ( m . Parameter ( 1 ) ) ; <nl> Node * expected_result = m . Parameter ( 2 ) ; <nl> Node * expected_arg = m . Parameter ( 3 ) ; <nl> <nl> void TestNumberDictionaryLookup ( ) { <nl> m . GotoUnless ( <nl> m . WordEqual ( expected_result , m . SmiConstant ( Smi : : FromInt ( kFound ) ) ) , <nl> & failed ) ; <nl> - m . Branch ( m . Word32Equal ( m . SmiToWord32 ( expected_arg ) , var_entry . value ( ) ) , <nl> - & passed , & failed ) ; <nl> + m . Branch ( m . WordEqual ( m . SmiUntag ( expected_arg ) , var_entry . value ( ) ) , & passed , <nl> + & failed ) ; <nl> <nl> m . Bind ( & if_not_found ) ; <nl> m . Branch ( <nl> void AddProperties ( Handle < JSObject > object , Handle < Name > names [ ] , <nl> } / / namespace <nl> <nl> TEST ( TryHasOwnProperty ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> + typedef CodeAssemblerLabel Label ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> <nl> const int kNumParams = 4 ; <nl> TEST ( TryHasOwnProperty ) { <nl> } <nl> <nl> TEST ( TryGetOwnProperty ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> + typedef CodeAssemblerLabel Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> Factory * factory = isolate - > factory ( ) ; <nl> <nl> void AddElement ( Handle < JSObject > object , uint32_t index , Handle < Object > value , <nl> } / / namespace <nl> <nl> TEST ( TryLookupElement ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> + typedef CodeAssemblerLabel Label ; <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> <nl> const int kNumParams = 3 ; <nl> TEST ( TryLookupElement ) { <nl> enum Result { kFound , kNotFound , kBailout } ; <nl> { <nl> Node * object = m . Parameter ( 0 ) ; <nl> - Node * index = m . SmiToWord32 ( m . Parameter ( 1 ) ) ; <nl> + Node * index = m . SmiUntag ( m . Parameter ( 1 ) ) ; <nl> Node * expected_result = m . Parameter ( 2 ) ; <nl> <nl> Label passed ( & m ) , failed ( & m ) ; <nl> TEST ( TryLookupElement ) { <nl> } <nl> } <nl> <nl> - TEST ( DeferredCodePhiHints ) { <nl> - typedef compiler : : Node Node ; <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> - Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> - CodeAssemblerTester data ( isolate ) ; <nl> - CodeStubAssembler m ( data . state ( ) ) ; <nl> - Label block1 ( & m , Label : : kDeferred ) ; <nl> - m . Goto ( & block1 ) ; <nl> - m . Bind ( & block1 ) ; <nl> - { <nl> - Variable var_object ( & m , MachineRepresentation : : kTagged ) ; <nl> - Label loop ( & m , & var_object ) ; <nl> - var_object . Bind ( m . IntPtrConstant ( 0 ) ) ; <nl> - m . Goto ( & loop ) ; <nl> - m . Bind ( & loop ) ; <nl> - { <nl> - Node * map = m . LoadMap ( var_object . value ( ) ) ; <nl> - var_object . Bind ( map ) ; <nl> - m . Goto ( & loop ) ; <nl> - } <nl> - } <nl> - CHECK ( ! data . GenerateCode ( ) . is_null ( ) ) ; <nl> - } <nl> - <nl> - TEST ( TestOutOfScopeVariable ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> - Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> - CodeAssemblerTester data ( isolate ) ; <nl> - CodeStubAssembler m ( data . state ( ) ) ; <nl> - Label block1 ( & m ) ; <nl> - Label block2 ( & m ) ; <nl> - Label block3 ( & m ) ; <nl> - Label block4 ( & m ) ; <nl> - m . Branch ( m . WordEqual ( m . Parameter ( 0 ) , m . IntPtrConstant ( 0 ) ) , & block1 , & block4 ) ; <nl> - m . Bind ( & block4 ) ; <nl> - { <nl> - Variable var_object ( & m , MachineRepresentation : : kTagged ) ; <nl> - m . Branch ( m . WordEqual ( m . Parameter ( 0 ) , m . IntPtrConstant ( 0 ) ) , & block2 , <nl> - & block3 ) ; <nl> - <nl> - m . Bind ( & block2 ) ; <nl> - var_object . Bind ( m . IntPtrConstant ( 55 ) ) ; <nl> - m . Goto ( & block1 ) ; <nl> - <nl> - m . Bind ( & block3 ) ; <nl> - var_object . Bind ( m . IntPtrConstant ( 66 ) ) ; <nl> - m . Goto ( & block1 ) ; <nl> - } <nl> - m . Bind ( & block1 ) ; <nl> - CHECK ( ! data . GenerateCode ( ) . is_null ( ) ) ; <nl> - } <nl> - <nl> - TEST ( GotoIfException ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> - Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> - <nl> - const int kNumParams = 1 ; <nl> - CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> - CodeStubAssembler m ( data . state ( ) ) ; <nl> - <nl> - Node * context = m . HeapConstant ( Handle < Context > ( isolate - > native_context ( ) ) ) ; <nl> - Node * to_string_tag = <nl> - m . HeapConstant ( isolate - > factory ( ) - > to_string_tag_symbol ( ) ) ; <nl> - Variable exception ( & m , MachineRepresentation : : kTagged ) ; <nl> - <nl> - Label exception_handler ( & m ) ; <nl> - Callable to_string = CodeFactory : : ToString ( isolate ) ; <nl> - Node * string = m . CallStub ( to_string , context , to_string_tag ) ; <nl> - m . GotoIfException ( string , & exception_handler , & exception ) ; <nl> - m . Return ( string ) ; <nl> - <nl> - m . Bind ( & exception_handler ) ; <nl> - m . Return ( exception . value ( ) ) ; <nl> - <nl> - Handle < Code > code = data . GenerateCode ( ) ; <nl> - CHECK ( ! code . is_null ( ) ) ; <nl> - <nl> - FunctionTester ft ( code , kNumParams ) ; <nl> - Handle < Object > result = ft . Call ( ) . ToHandleChecked ( ) ; <nl> - <nl> - / / Should be a TypeError . <nl> - CHECK ( result - > IsJSObject ( ) ) ; <nl> - <nl> - Handle < Object > constructor = <nl> - Object : : GetPropertyOrElement ( result , <nl> - isolate - > factory ( ) - > constructor_string ( ) ) <nl> - . ToHandleChecked ( ) ; <nl> - CHECK ( constructor - > SameValue ( * isolate - > type_error_function ( ) ) ) ; <nl> - } <nl> - <nl> - TEST ( GotoIfExceptionMultiple ) { <nl> - typedef CodeStubAssembler : : Label Label ; <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> - Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> - <nl> - const int kNumParams = 4 ; / / receiver , first , second , third <nl> - CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> - CodeStubAssembler m ( data . state ( ) ) ; <nl> - <nl> - Node * context = m . HeapConstant ( Handle < Context > ( isolate - > native_context ( ) ) ) ; <nl> - Node * first_value = m . Parameter ( 0 ) ; <nl> - Node * second_value = m . Parameter ( 1 ) ; <nl> - Node * third_value = m . Parameter ( 2 ) ; <nl> - <nl> - Label exception_handler1 ( & m ) ; <nl> - Label exception_handler2 ( & m ) ; <nl> - Label exception_handler3 ( & m ) ; <nl> - Variable return_value ( & m , MachineRepresentation : : kWord32 ) ; <nl> - Variable error ( & m , MachineRepresentation : : kTagged ) ; <nl> - <nl> - return_value . Bind ( m . Int32Constant ( 0 ) ) ; <nl> - <nl> - / / try { return ToString ( param1 ) } catch ( e ) { . . . } <nl> - Callable to_string = CodeFactory : : ToString ( isolate ) ; <nl> - Node * string = m . CallStub ( to_string , context , first_value ) ; <nl> - m . GotoIfException ( string , & exception_handler1 , & error ) ; <nl> - m . Return ( string ) ; <nl> - <nl> - / / try { ToString ( param2 ) ; return 7 } catch ( e ) { . . . } <nl> - m . Bind ( & exception_handler1 ) ; <nl> - return_value . Bind ( m . Int32Constant ( 7 ) ) ; <nl> - error . Bind ( m . UndefinedConstant ( ) ) ; <nl> - string = m . CallStub ( to_string , context , second_value ) ; <nl> - m . GotoIfException ( string , & exception_handler2 , & error ) ; <nl> - m . Return ( m . SmiFromWord32 ( return_value . value ( ) ) ) ; <nl> - <nl> - / / try { ToString ( param3 ) ; return 7 & ~ 2 ; } catch ( e ) { return e ; } <nl> - m . Bind ( & exception_handler2 ) ; <nl> - / / Return returnValue & ~ 2 <nl> - error . Bind ( m . UndefinedConstant ( ) ) ; <nl> - string = m . CallStub ( to_string , context , third_value ) ; <nl> - m . GotoIfException ( string , & exception_handler3 , & error ) ; <nl> - m . Return ( m . SmiFromWord32 ( <nl> - m . Word32And ( return_value . value ( ) , <nl> - m . Word32Xor ( m . Int32Constant ( 2 ) , m . Int32Constant ( - 1 ) ) ) ) ) ; <nl> - <nl> - m . Bind ( & exception_handler3 ) ; <nl> - m . Return ( error . value ( ) ) ; <nl> - <nl> - Handle < Code > code = data . GenerateCode ( ) ; <nl> - CHECK ( ! code . is_null ( ) ) ; <nl> - <nl> - FunctionTester ft ( code , kNumParams ) ; <nl> - <nl> - Handle < Object > result ; <nl> - / / First handler does not throw , returns result of first value . <nl> - result = ft . Call ( isolate - > factory ( ) - > undefined_value ( ) , <nl> - isolate - > factory ( ) - > to_string_tag_symbol ( ) ) <nl> - . ToHandleChecked ( ) ; <nl> - CHECK ( String : : cast ( * result ) - > IsOneByteEqualTo ( OneByteVector ( " undefined " ) ) ) ; <nl> - <nl> - / / First handler returns a number . <nl> - result = ft . Call ( isolate - > factory ( ) - > to_string_tag_symbol ( ) , <nl> - isolate - > factory ( ) - > undefined_value ( ) ) <nl> - . ToHandleChecked ( ) ; <nl> - CHECK_EQ ( 7 , Smi : : cast ( * result ) - > value ( ) ) ; <nl> - <nl> - / / First handler throws , second handler returns a number . <nl> - result = ft . Call ( isolate - > factory ( ) - > to_string_tag_symbol ( ) , <nl> - isolate - > factory ( ) - > to_primitive_symbol ( ) ) <nl> - . ToHandleChecked ( ) ; <nl> - CHECK_EQ ( 7 & ~ 2 , Smi : : cast ( * result ) - > value ( ) ) ; <nl> - <nl> - / / First handler throws , second handler throws , third handler returns thrown <nl> - / / value . <nl> - result = ft . Call ( isolate - > factory ( ) - > to_string_tag_symbol ( ) , <nl> - isolate - > factory ( ) - > to_primitive_symbol ( ) , <nl> - isolate - > factory ( ) - > unscopables_symbol ( ) ) <nl> - . ToHandleChecked ( ) ; <nl> - <nl> - / / Should be a TypeError . <nl> - CHECK ( result - > IsJSObject ( ) ) ; <nl> - <nl> - Handle < Object > constructor = <nl> - Object : : GetPropertyOrElement ( result , <nl> - isolate - > factory ( ) - > constructor_string ( ) ) <nl> - . ToHandleChecked ( ) ; <nl> - CHECK ( constructor - > SameValue ( * isolate - > type_error_function ( ) ) ) ; <nl> - } <nl> - <nl> TEST ( AllocateJSObjectFromMap ) { <nl> Isolate * isolate ( CcTest : : InitIsolateOnce ( ) ) ; <nl> Factory * factory = isolate - > factory ( ) ; <nl> TEST ( Arguments ) { <nl> CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> CodeStubAssembler m ( data . state ( ) ) ; <nl> <nl> - CodeStubArguments arguments ( & m , m . IntPtrConstant ( 3 ) ) ; <nl> + CodeStubArguments arguments ( & m , m . Int32Constant ( 3 ) ) ; <nl> <nl> CSA_ASSERT ( <nl> & m , m . WordEqual ( arguments . AtIndex ( 0 ) , m . SmiConstant ( Smi : : FromInt ( 12 ) ) ) ) ; <nl> TEST ( ArgumentsForEach ) { <nl> CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> CodeStubAssembler m ( data . state ( ) ) ; <nl> <nl> - CodeStubArguments arguments ( & m , m . IntPtrConstant ( 3 ) ) ; <nl> + CodeStubArguments arguments ( & m , m . Int32Constant ( 3 ) ) ; <nl> <nl> - CodeStubAssembler : : Variable sum ( & m , MachineType : : PointerRepresentation ( ) ) ; <nl> - CodeStubAssembler : : VariableList list ( { & sum } , m . zone ( ) ) ; <nl> + CodeAssemblerVariable sum ( & m , MachineRepresentation : : kTagged ) ; <nl> + CodeAssemblerVariableList list ( { & sum } , m . zone ( ) ) ; <nl> <nl> - sum . Bind ( m . IntPtrConstant ( 0 ) ) ; <nl> + sum . Bind ( m . SmiConstant ( 0 ) ) ; <nl> <nl> arguments . ForEach ( <nl> - list , [ & m , & sum ] ( Node * arg ) { sum . Bind ( m . IntPtrAdd ( sum . value ( ) , arg ) ) ; } ) ; <nl> + list , [ & m , & sum ] ( Node * arg ) { sum . Bind ( m . SmiAdd ( sum . value ( ) , arg ) ) ; } ) ; <nl> <nl> m . Return ( sum . value ( ) ) ; <nl> <nl> TEST ( IsDebugActive ) { <nl> CodeAssemblerTester data ( isolate , kNumParams ) ; <nl> CodeStubAssembler m ( data . state ( ) ) ; <nl> <nl> - CodeStubAssembler : : Label if_active ( & m ) , if_not_active ( & m ) ; <nl> + CodeAssemblerLabel if_active ( & m ) , if_not_active ( & m ) ; <nl> <nl> m . Branch ( m . IsDebugActive ( ) , & if_active , & if_not_active ) ; <nl> m . Bind ( & if_active ) ; <nl> class AppendJSArrayCodeStubAssembler : public CodeStubAssembler { <nl> void TestAppendJSArrayImpl ( Isolate * isolate , CodeAssemblerTester * tester , <nl> Object * o1 , Object * o2 , Object * o3 , Object * o4 , <nl> int initial_size , int result_size ) { <nl> - typedef CodeStubAssembler : : Variable Variable ; <nl> - typedef CodeStubAssembler : : Label Label ; <nl> + typedef CodeAssemblerVariable Variable ; <nl> + typedef CodeAssemblerLabel Label ; <nl> Handle < JSArray > array = isolate - > factory ( ) - > NewJSArray ( <nl> kind_ , 2 , initial_size , INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE ) ; <nl> JSObject : : SetElement ( isolate , array , 0 , <nl> class AppendJSArrayCodeStubAssembler : public CodeStubAssembler { <nl> JSObject : : SetElement ( isolate , array , 1 , <nl> Handle < Smi > ( Smi : : FromInt ( 2 ) , isolate ) , SLOPPY ) <nl> . Check ( ) ; <nl> - CodeStubArguments args ( this , IntPtrConstant ( kNumParams ) ) ; <nl> + CodeStubArguments args ( this , Int32Constant ( kNumParams ) ) ; <nl> Variable arg_index ( this , MachineType : : PointerRepresentation ( ) ) ; <nl> Label bailout ( this ) ; <nl> arg_index . Bind ( IntPtrConstant ( 0 ) ) ; <nl>
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[ stubs ] Enable machine graph verification for CodeStubAssembler and friends by default in debug mode .
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v8/v8
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b5925c0ad0a73dc71f98ddae8a227528a628511f
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2016-12-15T11:45:18Z
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mmm a / src / qtlibtorrent / qbtsession . cpp <nl> ppp b / src / qtlibtorrent / qbtsession . cpp <nl> void QBtSession : : readAlerts ( ) { <nl> QTorrentHandle h ( p - > handle ) ; <nl> if ( h . is_valid ( ) ) { <nl> const QString hash = h . hash ( ) ; <nl> + qDebug ( " Got a torrent finished alert for % s " , qPrintable ( h . name ( ) ) ) ; <nl> # if LIBTORRENT_VERSION_MINOR > 14 <nl> / / Remove . ! qB extension if necessary <nl> if ( appendqBExtension ) <nl> appendqBextensionToTorrent ( h , false ) ; <nl> # endif <nl> const bool was_already_seeded = TorrentPersistentData : : isSeed ( hash ) ; <nl> + qDebug ( " Was already seeded : % d " , was_already_seeded ) ; <nl> if ( ! was_already_seeded ) { <nl> h . save_resume_data ( ) ; <nl> qDebug ( " Checking if the torrent contains torrent files to download " ) ; <nl> void QBtSession : : readAlerts ( ) { <nl> const QDir current_dir ( h . save_path ( ) ) ; <nl> const QDir save_dir ( getSavePath ( hash ) ) ; <nl> if ( current_dir ! = save_dir ) { <nl> + qDebug ( " Moving torrent from the temp folder " ) ; <nl> h . move_storage ( save_dir . absolutePath ( ) ) ; <nl> } <nl> } <nl> / / Remember finished state <nl> + qDebug ( " Saving seed status " ) ; <nl> TorrentPersistentData : : saveSeedStatus ( h ) ; <nl> / / Recheck if the user asked to <nl> if ( Preferences : : recheckTorrentsOnCompletion ( ) ) { <nl> h . force_recheck ( ) ; <nl> } <nl> + qDebug ( " Emitting finishedTorrent ( ) signal " ) ; <nl> emit finishedTorrent ( h ) ; <nl> qDebug ( " Received finished alert for % s " , qPrintable ( h . name ( ) ) ) ; <nl> bool will_shutdown = ( Preferences : : shutdownWhenDownloadsComplete ( ) | | Preferences : : shutdownqBTWhenDownloadsComplete ( ) ) <nl> mmm a / src / qtlibtorrent / qtorrenthandle . cpp <nl> ppp b / src / qtlibtorrent / qtorrenthandle . cpp <nl> void QTorrentHandle : : prioritize_files ( const std : : vector < int > & v ) { <nl> Q_ASSERT ( h . is_valid ( ) ) ; <nl> if ( v . size ( ) ! = ( unsigned int ) h . get_torrent_info ( ) . num_files ( ) ) <nl> return ; <nl> + bool was_seed = is_seed ( ) ; <nl> h . prioritize_files ( v ) ; <nl> - / / Save seed status <nl> - TorrentPersistentData : : saveSeedStatus ( * this ) ; <nl> + if ( was_seed & & ! is_seed ( ) ) { <nl> + / / Reset seed status <nl> + TorrentPersistentData : : saveSeedStatus ( * this ) ; <nl> + } <nl> } <nl> <nl> void QTorrentHandle : : set_ratio ( float ratio ) const { <nl> void QTorrentHandle : : queue_position_top ( ) const { <nl> <nl> void QTorrentHandle : : queue_position_bottom ( ) const { <nl> Q_ASSERT ( h . is_valid ( ) ) ; <nl> - h . queue_position_bottom ( ) ; <nl> + h . queue_position_bottom ( ) ; <nl> } <nl> <nl> void QTorrentHandle : : force_reannounce ( ) { <nl>
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Fix issues when marking a file as " not downloaded " causes the torrent to complete
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qbittorrent/qBittorrent
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64f0adc813c2121f086fe600eb89352bbac366fd
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2010-10-18T18:20:44Z
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mmm a / caffe2 / CMakeLists . txt <nl> ppp b / caffe2 / CMakeLists . txt <nl> target_compile_options ( caffe2 INTERFACE " - std = c + + 11 " ) <nl> target_compile_options ( caffe2 PRIVATE " - DCAFFE2_BUILD_MAIN_LIB " ) <nl> # Use - O2 for release builds ( - O3 doesn ' t improve perf , and - Os results in perf regression ) <nl> target_compile_options ( caffe2 PRIVATE " $ < $ < OR : $ < CONFIG : Release > , $ < CONFIG : RelWithDebInfo > > : - O2 > " ) <nl> - set_target_properties ( caffe2 PROPERTIES VERSION 1 SOVERSION 1 ) <nl> install ( TARGETS caffe2 EXPORT Caffe2Targets DESTINATION lib ) <nl> caffe2_interface_library ( caffe2 caffe2_library ) <nl> list ( APPEND Caffe2_MAIN_LIBS caffe2_library ) <nl> if ( USE_CUDA OR ( USE_ROCM AND NOT BUILD_CAFFE2 ) ) <nl> <nl> # Set standard properties on the target <nl> aten_set_target_props ( caffe2_gpu ) <nl> - set_target_properties ( caffe2_gpu PROPERTIES VERSION 1 SOVERSION 1 ) <nl> <nl> install ( TARGETS caffe2_gpu EXPORT Caffe2Targets DESTINATION lib ) <nl> caffe2_interface_library ( caffe2_gpu caffe2_gpu_library ) <nl> mmm a / tools / build_pytorch_libs . sh <nl> ppp b / tools / build_pytorch_libs . sh <nl> C_FLAGS = " - DTH_INDEX_BASE = 0 - I \ " $ INSTALL_DIR / include \ " \ <nl> # https : / / bugs . debian . org / cgi - bin / bugreport . cgi ? bug = 686926 <nl> C_FLAGS = " $ { C_FLAGS } - DOMPI_SKIP_MPICXX = 1 " <nl> LDFLAGS = " - L \ " $ INSTALL_DIR / lib \ " " <nl> - LD_POSTFIX = " . so . 1 " <nl> - LD_POSTFIX_UNVERSIONED = " . so " <nl> + LD_POSTFIX = " . so " <nl> if [ [ $ ( uname ) = = ' Darwin ' ] ] ; then <nl> LDFLAGS = " $ LDFLAGS - Wl , - rpath , @ loader_path " <nl> - LD_POSTFIX = " . 1 . dylib " <nl> - LD_POSTFIX_UNVERSIONED = " . dylib " <nl> + LD_POSTFIX = " . dylib " <nl> else <nl> LDFLAGS = " $ LDFLAGS - Wl , - rpath , \ $ ORIGIN " <nl> fi <nl> function build ( ) { <nl> nanopb ) BUILD_C_FLAGS = $ C_FLAGS " - fPIC - fexceptions " ; ; <nl> * ) BUILD_C_FLAGS = $ C_FLAGS " - fexceptions " ; ; <nl> esac <nl> + # TODO : The * _LIBRARIES cmake variables should eventually be <nl> + # deprecated because we are using . cmake files to handle finding <nl> + # installed libraries instead <nl> $ { CMAKE_VERSION } . . / . . / $ 1 - DCMAKE_MODULE_PATH = " $ BASE_DIR / cmake / FindCUDA " \ <nl> $ { CMAKE_GENERATOR } \ <nl> - DTorch_FOUND = " 1 " \ <nl> function build ( ) { <nl> popd <nl> <nl> local lib_prefix = $ INSTALL_DIR / lib / lib $ 1 <nl> - if [ - f " $ lib_prefix $ LD_POSTFIX " ] ; then <nl> - rm - rf - - " $ lib_prefix $ LD_POSTFIX_UNVERSIONED " <nl> - fi <nl> <nl> if [ [ $ ( uname ) = = ' Darwin ' ] ] ; then <nl> pushd " $ INSTALL_DIR / lib " <nl>
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Get rid of SOVERSION ( again ) . ( )
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pytorch/pytorch
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c21465e32ea0340a3c9eb37be8a569a3e2976598
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2018-06-06T02:03:04Z
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mmm a / src / translations / sqlb_es_ES . ts <nl> ppp b / src / translations / sqlb_es_ES . ts <nl> Abortando ejecución % 3 . < / translation > <nl> < message > <nl> < location filename = " . . / EditDialog . ui " line = " 354 " / > <nl> < source > Ctrl + Shift + C < / source > <nl> - < translation > Ctrl + May + C < / translation > <nl> + < translation > Ctrl + Shift + C < / translation > <nl> < / message > <nl> < message > <nl> < source > Import text < / source > <nl> Do you want to insert it anyway ? < / source > <nl> < message > <nl> < location filename = " . . / ExtendedTableWidget . cpp " line = " 240 " / > <nl> < source > Ctrl + Shift + C < / source > <nl> - < translation > Ctrl + May + C < / translation > <nl> + < translation > Ctrl + Shift + C < / translation > <nl> < / message > <nl> < message > <nl> < location filename = " . . / ExtendedTableWidget . cpp " line = " 241 " / > <nl> Puede arrastrar sentencias SQL desde la columna Esquema y soltarlas en el editor <nl> < message > <nl> < location filename = " . . / MainWindow . ui " line = " 1760 " / > <nl> < source > Shift + F5 < / source > <nl> - < translation > May + F5 < / translation > <nl> + < translation > Shift + F5 < / translation > <nl> < / message > <nl> < message > <nl> < source > Sa & amp ; ve Project < / source > <nl> Puede arrastrar sentencias SQL desde la columna Esquema y soltarlas en el editor <nl> < message > <nl> < location filename = " . . / MainWindow . ui " line = " 1660 " / > <nl> < source > Shift + F1 < / source > <nl> - < translation > May + F1 < / translation > <nl> + < translation > Shift + F1 < / translation > <nl> < / message > <nl> < message > <nl> < source > & amp ; About . . . < / source > <nl> p , li { white - space : pre - wrap ; } <nl> < message > <nl> < location filename = " . . / SqlExecutionArea . ui " line = " 76 " / > <nl> < source > Shift + F3 < / source > <nl> - < translation > May + F3 < / translation > <nl> + < translation > Shift + F3 < / translation > <nl> < / message > <nl> < message > <nl> < location filename = " . . / SqlExecutionArea . ui " line = " 90 " / > <nl>
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Fix Spanish shortcut translations for Qt5 . 9 . 5 ( Ubuntu 18 . 04 )
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sqlitebrowser/sqlitebrowser
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6eebefb0f76271ee3f9a564f50cb8ddc26136ff7
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2018-12-06T17:56:24Z
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mmm a / src / she / CMakeLists . txt <nl> ppp b / src / she / CMakeLists . txt <nl> if ( USE_ALLEG4_BACKEND ) <nl> alleg4 / display_events . cpp <nl> alleg4 / key_poller . cpp <nl> alleg4 / mouse_poller . cpp <nl> + alleg4 / scancode . cpp <nl> alleg4 / she . cpp ) <nl> <nl> if ( APPLE ) <nl> mmm a / src / she / alleg4 / key_poller . cpp <nl> ppp b / src / she / alleg4 / key_poller . cpp <nl> <nl> <nl> # include " she / she . h " <nl> <nl> + # include " she / alleg4 / scancode . h " <nl> + <nl> # include < allegro . h > <nl> <nl> namespace she { <nl> <nl> namespace { <nl> <nl> - int key_repeated [ KEY_MAX ] ; <nl> + int key_repeated [ kKeyScancodes ] ; <nl> <nl> int she_keyboard_ucallback ( int unicode_char , int * scancode ) <nl> { <nl> - int c = ( ( * scancode ) & 0x7f ) ; <nl> + KeyScancode she_scancode = <nl> + alleg_to_she_scancode ( ( * scancode ) & 0x7f ) ; <nl> <nl> Event ev ; <nl> ev . setType ( Event : : KeyDown ) ; <nl> - ev . setScancode ( static_cast < KeyScancode > ( c ) ) ; <nl> + ev . setScancode ( she_scancode ) ; <nl> if ( unicode_char > 0 ) <nl> ev . setUnicodeChar ( unicode_char ) ; <nl> - ev . setRepeat ( key_repeated [ c ] + + ) ; <nl> + ev . setRepeat ( key_repeated [ she_scancode ] + + ) ; <nl> queue_event ( ev ) ; <nl> <nl> return unicode_char ; <nl> int she_keyboard_ucallback ( int unicode_char , int * scancode ) <nl> void she_keyboard_lowlevel_callback ( int scancode ) <nl> { <nl> / / Bit 0x80 indicates that it is a key release . <nl> + # ifdef ALLEGRO_UNIX <nl> if ( ! ( scancode & 0x80 ) ) { <nl> / / Generate KeyDown events for modifiers . Needed for Allegro 4 on <nl> - / / Mac OS X and Linux as modifiers don ' t generate <nl> - / / keyboard_ucallback ( ) calls . <nl> - if ( scancode = = KEY_CAPSLOCK | | <nl> - scancode = = KEY_LSHIFT | | <nl> - scancode = = KEY_LCONTROL | | <nl> - scancode = = KEY_ALT | | <nl> - scancode = = KEY_COMMAND | | <nl> - scancode = = KEY_LWIN | | <nl> - scancode = = KEY_RWIN ) { <nl> + / / Linux as modifiers don ' t generate keyboard_ucallback ( ) calls . <nl> + if ( scancode = = KEY_CAPSLOCK | | scancode = = KEY_COMMAND | | <nl> + scancode = = KEY_LSHIFT | | scancode = = KEY_RSHIFT | | <nl> + scancode = = KEY_LCONTROL | | scancode = = KEY_RCONTROL | | <nl> + scancode = = KEY_ALT | | scancode = = KEY_ALTGR | | <nl> + scancode = = KEY_LWIN | | scancode = = KEY_RWIN ) { <nl> she_keyboard_ucallback ( - 1 , & scancode ) ; <nl> } <nl> return ; <nl> } <nl> + # endif <nl> <nl> scancode ^ = 0x80 ; <nl> - key_repeated [ scancode ] = 0 ; <nl> + KeyScancode she_scancode = alleg_to_she_scancode ( scancode ) ; <nl> + key_repeated [ she_scancode ] = 0 ; <nl> <nl> Event ev ; <nl> ev . setType ( Event : : KeyUp ) ; <nl> - ev . setScancode ( static_cast < KeyScancode > ( scancode ) ) ; <nl> - ev . setUnicodeChar ( : : scancode_to_ascii ( scancode ) ) ; <nl> + ev . setScancode ( she_scancode ) ; <nl> + ev . setUnicodeChar ( scancode_to_ascii ( scancode ) ) ; <nl> ev . setRepeat ( 0 ) ; <nl> queue_event ( ev ) ; <nl> } <nl> void she_keyboard_lowlevel_callback ( int scancode ) <nl> <nl> void key_poller_init ( ) <nl> { <nl> - for ( int c = 0 ; c < KEY_MAX ; c + + ) <nl> + for ( int c = 0 ; c < kKeyScancodes ; c + + ) <nl> key_repeated [ c ] = 0 ; <nl> <nl> keyboard_ucallback = she_keyboard_ucallback ; <nl> new file mode 100644 <nl> index 000000000 . . ec1c3fe0d <nl> mmm / dev / null <nl> ppp b / src / she / alleg4 / scancode . cpp <nl> <nl> + / / SHE library <nl> + / / Copyright ( C ) 2016 David Capello <nl> + / / <nl> + / / This file is released under the terms of the MIT license . <nl> + / / Read LICENSE . txt for more information . <nl> + <nl> + # ifdef HAVE_CONFIG_H <nl> + # include " config . h " <nl> + # endif <nl> + <nl> + # include " she / alleg4 / scancode . h " <nl> + <nl> + # include < allegro . h > <nl> + <nl> + namespace she { <nl> + <nl> + KeyScancode alleg_to_she_scancode ( int scancode ) <nl> + { <nl> + static KeyScancode table [ ] = { <nl> + kKeyNil , <nl> + kKeyA , / / KEY_A <nl> + kKeyB , / / KEY_B <nl> + kKeyC , / / KEY_C <nl> + kKeyD , / / KEY_D <nl> + kKeyE , / / KEY_E <nl> + kKeyF , / / KEY_F <nl> + kKeyG , / / KEY_G <nl> + kKeyH , / / KEY_H <nl> + kKeyI , / / KEY_I <nl> + kKeyJ , / / KEY_J <nl> + kKeyK , / / KEY_K <nl> + kKeyL , / / KEY_L <nl> + kKeyM , / / KEY_M <nl> + kKeyN , / / KEY_N <nl> + kKeyO , / / KEY_O <nl> + kKeyP , / / KEY_P <nl> + kKeyQ , / / KEY_Q <nl> + kKeyR , / / KEY_R <nl> + kKeyS , / / KEY_S <nl> + kKeyT , / / KEY_T <nl> + kKeyU , / / KEY_U <nl> + kKeyV , / / KEY_V <nl> + kKeyW , / / KEY_W <nl> + kKeyX , / / KEY_X <nl> + kKeyY , / / KEY_Y <nl> + kKeyZ , / / KEY_Z <nl> + kKey0 , / / KEY_0 <nl> + kKey1 , / / KEY_1 <nl> + kKey2 , / / KEY_2 <nl> + kKey3 , / / KEY_3 <nl> + kKey4 , / / KEY_4 <nl> + kKey5 , / / KEY_5 <nl> + kKey6 , / / KEY_6 <nl> + kKey7 , / / KEY_7 <nl> + kKey8 , / / KEY_8 <nl> + kKey9 , / / KEY_9 <nl> + kKey0Pad , / / KEY_0_PAD <nl> + kKey1Pad , / / KEY_1_PAD <nl> + kKey2Pad , / / KEY_2_PAD <nl> + kKey3Pad , / / KEY_3_PAD <nl> + kKey4Pad , / / KEY_4_PAD <nl> + kKey5Pad , / / KEY_5_PAD <nl> + kKey6Pad , / / KEY_6_PAD <nl> + kKey7Pad , / / KEY_7_PAD <nl> + kKey8Pad , / / KEY_8_PAD <nl> + kKey9Pad , / / KEY_9_PAD <nl> + kKeyF1 , / / KEY_F1 <nl> + kKeyF2 , / / KEY_F2 <nl> + kKeyF3 , / / KEY_F3 <nl> + kKeyF4 , / / KEY_F4 <nl> + kKeyF5 , / / KEY_F5 <nl> + kKeyF6 , / / KEY_F6 <nl> + kKeyF7 , / / KEY_F7 <nl> + kKeyF8 , / / KEY_F8 <nl> + kKeyF9 , / / KEY_F9 <nl> + kKeyF10 , / / KEY_F10 <nl> + kKeyF11 , / / KEY_F11 <nl> + kKeyF12 , / / KEY_F12 <nl> + kKeyEsc , / / KEY_ESC <nl> + kKeyTilde , / / KEY_TILDE <nl> + kKeyMinus , / / KEY_MINUS <nl> + kKeyEquals , / / KEY_EQUALS <nl> + kKeyBackspace , / / KEY_BACKSPACE <nl> + kKeyTab , / / KEY_TAB <nl> + kKeyOpenbrace , / / KEY_OPENBRACE <nl> + kKeyClosebrace , / / KEY_CLOSEBRACE <nl> + kKeyEnter , / / KEY_ENTER <nl> + kKeyColon , / / KEY_COLON <nl> + kKeyQuote , / / KEY_QUOTE <nl> + kKeyBackslash , / / KEY_BACKSLASH <nl> + kKeyBackslash2 , / / KEY_BACKSLASH2 <nl> + kKeyComma , / / KEY_COMMA <nl> + kKeyStop , / / KEY_STOP <nl> + kKeySlash , / / KEY_SLASH <nl> + kKeySpace , / / KEY_SPACE <nl> + kKeyInsert , / / KEY_INSERT <nl> + kKeyDel , / / KEY_DEL <nl> + kKeyHome , / / KEY_HOME <nl> + kKeyEnd , / / KEY_END <nl> + kKeyPageUp , / / KEY_PGUP <nl> + kKeyPageDown , / / KEY_PGDN <nl> + kKeyLeft , / / KEY_LEFT <nl> + kKeyRight , / / KEY_RIGHT <nl> + kKeyUp , / / KEY_UP <nl> + kKeyDown , / / KEY_DOWN <nl> + kKeySlashPad , / / KEY_SLASH_PAD <nl> + kKeyAsterisk , / / KEY_ASTERISK <nl> + kKeyMinusPad , / / KEY_MINUS_PAD <nl> + kKeyPlusPad , / / KEY_PLUS_PAD <nl> + kKeyDelPad , / / KEY_DEL_PAD <nl> + kKeyEnterPad , / / KEY_ENTER_PAD <nl> + kKeyPrtscr , / / KEY_PRTSCR <nl> + kKeyPause , / / KEY_PAUSE <nl> + kKeyAbntC1 , / / KEY_ABNT_C1 <nl> + kKeyYen , / / KEY_YEN <nl> + kKeyKana , / / KEY_KANA <nl> + kKeyConvert , / / KEY_CONVERT <nl> + kKeyNoconvert , / / KEY_NOCONVERT <nl> + kKeyAt , / / KEY_AT <nl> + kKeyCircumflex , / / KEY_CIRCUMFLEX <nl> + kKeyColon2 , / / KEY_COLON2 <nl> + kKeyKanji , / / KEY_KANJI <nl> + kKeyEqualsPad , / / KEY_EQUALS_PAD <nl> + kKeyBackquote , / / KEY_BACKQUOTE <nl> + kKeySemicolon , / / KEY_SEMICOLON <nl> + kKeyCommand , / / KEY_COMMAND <nl> + kKeyUnknown1 , / / KEY_UNKNOWN1 <nl> + kKeyUnknown2 , / / KEY_UNKNOWN2 <nl> + kKeyUnknown3 , / / KEY_UNKNOWN3 <nl> + kKeyUnknown4 , / / KEY_UNKNOWN4 <nl> + kKeyUnknown5 , / / KEY_UNKNOWN5 <nl> + kKeyUnknown6 , / / KEY_UNKNOWN6 <nl> + kKeyUnknown7 , / / KEY_UNKNOWN7 <nl> + kKeyNil , / / KEY_UNKNOWN8 <nl> + kKeyLShift , / / KEY_LSHIFT <nl> + kKeyRShift , / / KEY_RSHIFT <nl> + kKeyLControl , / / KEY_LCONTROL <nl> + kKeyRControl , / / KEY_RCONTROL <nl> + kKeyAlt , / / KEY_ALT <nl> + kKeyAltGr , / / KEY_ALTGR <nl> + kKeyLWin , / / KEY_LWIN <nl> + kKeyRWin , / / KEY_RWIN <nl> + kKeyMenu , / / KEY_MENU <nl> + kKeyScrLock , / / KEY_SCRLOCK <nl> + kKeyNumLock , / / KEY_NUMLOCK <nl> + kKeyCapsLock , / / KEY_CAPSLOCK <nl> + } ; <nl> + if ( scancode > = 0 & & scancode < int ( sizeof ( table ) / sizeof ( table [ 0 ] ) ) ) <nl> + return table [ scancode ] ; <nl> + else <nl> + return kKeyNil ; <nl> + } <nl> + <nl> + int she_to_alleg_scancode ( KeyScancode scancode ) <nl> + { <nl> + static int table [ ] = { <nl> + 0 , <nl> + KEY_A , / / kKeyA <nl> + KEY_B , / / kKeyB <nl> + KEY_C , / / kKeyC <nl> + KEY_D , / / kKeyD <nl> + KEY_E , / / kKeyE <nl> + KEY_F , / / kKeyF <nl> + KEY_G , / / kKeyG <nl> + KEY_H , / / kKeyH <nl> + KEY_I , / / kKeyI <nl> + KEY_J , / / kKeyJ <nl> + KEY_K , / / kKeyK <nl> + KEY_L , / / kKeyL <nl> + KEY_M , / / kKeyM <nl> + KEY_N , / / kKeyN <nl> + KEY_O , / / kKeyO <nl> + KEY_P , / / kKeyP <nl> + KEY_Q , / / kKeyQ <nl> + KEY_R , / / kKeyR <nl> + KEY_S , / / kKeyS <nl> + KEY_T , / / kKeyT <nl> + KEY_U , / / kKeyU <nl> + KEY_V , / / kKeyV <nl> + KEY_W , / / kKeyW <nl> + KEY_X , / / kKeyX <nl> + KEY_Y , / / kKeyY <nl> + KEY_Z , / / kKeyZ <nl> + KEY_0 , / / kKey0 <nl> + KEY_1 , / / kKey1 <nl> + KEY_2 , / / kKey2 <nl> + KEY_3 , / / kKey3 <nl> + KEY_4 , / / kKey4 <nl> + KEY_5 , / / kKey5 <nl> + KEY_6 , / / kKey6 <nl> + KEY_7 , / / kKey7 <nl> + KEY_8 , / / kKey8 <nl> + KEY_9 , / / kKey9 <nl> + KEY_0_PAD , / / kKey0Pad <nl> + KEY_1_PAD , / / kKey1Pad <nl> + KEY_2_PAD , / / kKey2Pad <nl> + KEY_3_PAD , / / kKey3Pad <nl> + KEY_4_PAD , / / kKey4Pad <nl> + KEY_5_PAD , / / kKey5Pad <nl> + KEY_6_PAD , / / kKey6Pad <nl> + KEY_7_PAD , / / kKey7Pad <nl> + KEY_8_PAD , / / kKey8Pad <nl> + KEY_9_PAD , / / kKey9Pad <nl> + KEY_F1 , / / kKeyF1 <nl> + KEY_F2 , / / kKeyF2 <nl> + KEY_F3 , / / kKeyF3 <nl> + KEY_F4 , / / kKeyF4 <nl> + KEY_F5 , / / kKeyF5 <nl> + KEY_F6 , / / kKeyF6 <nl> + KEY_F7 , / / kKeyF7 <nl> + KEY_F8 , / / kKeyF8 <nl> + KEY_F9 , / / kKeyF9 <nl> + KEY_F10 , / / kKeyF10 <nl> + KEY_F11 , / / kKeyF11 <nl> + KEY_F12 , / / kKeyF12 <nl> + KEY_ESC , / / kKeyEsc <nl> + KEY_TILDE , / / kKeyTilde <nl> + KEY_MINUS , / / kKeyMinus <nl> + KEY_EQUALS , / / kKeyEquals <nl> + KEY_BACKSPACE , / / kKeyBackspace <nl> + KEY_TAB , / / kKeyTab <nl> + KEY_OPENBRACE , / / kKeyOpenbrace <nl> + KEY_CLOSEBRACE , / / kKeyClosebrace <nl> + KEY_ENTER , / / kKeyEnter <nl> + KEY_COLON , / / kKeyColon <nl> + KEY_QUOTE , / / kKeyQuote <nl> + KEY_BACKSLASH , / / kKeyBackslash <nl> + KEY_BACKSLASH2 , / / kKeyBackslash2 <nl> + KEY_COMMA , / / kKeyComma <nl> + KEY_STOP , / / kKeyStop <nl> + KEY_SLASH , / / kKeySlash <nl> + KEY_SPACE , / / kKeySpace <nl> + KEY_INSERT , / / kKeyInsert <nl> + KEY_DEL , / / kKeyDel <nl> + KEY_HOME , / / kKeyHome <nl> + KEY_END , / / kKeyEnd <nl> + KEY_PGUP , / / kKeyPageUp <nl> + KEY_PGDN , / / kKeyPageDown <nl> + KEY_LEFT , / / kKeyLeft <nl> + KEY_RIGHT , / / kKeyRight <nl> + KEY_UP , / / kKeyUp <nl> + KEY_DOWN , / / kKeyDown <nl> + KEY_SLASH_PAD , / / kKeySlashPad <nl> + KEY_ASTERISK , / / kKeyAsterisk <nl> + KEY_MINUS_PAD , / / kKeyMinusPad <nl> + KEY_PLUS_PAD , / / kKeyPlusPad <nl> + KEY_DEL_PAD , / / kKeyDelPad <nl> + KEY_ENTER_PAD , / / kKeyEnterPad <nl> + KEY_PRTSCR , / / kKeyPrtscr <nl> + KEY_PAUSE , / / kKeyPause <nl> + KEY_ABNT_C1 , / / kKeyAbntC1 <nl> + KEY_YEN , / / kKeyYen <nl> + KEY_KANA , / / kKeyKana <nl> + KEY_CONVERT , / / kKeyConvert <nl> + KEY_NOCONVERT , / / kKeyNoconvert <nl> + KEY_AT , / / kKeyAt <nl> + KEY_CIRCUMFLEX , / / kKeyCircumflex <nl> + KEY_COLON2 , / / kKeyColon2 <nl> + KEY_KANJI , / / kKeyKanji <nl> + KEY_EQUALS_PAD , / / kKeyEqualsPad <nl> + KEY_BACKQUOTE , / / kKeyBackquote <nl> + KEY_SEMICOLON , / / kKeySemicolon <nl> + KEY_UNKNOWN1 , / / kKeyUnknown1 <nl> + KEY_UNKNOWN2 , / / kKeyUnknown2 <nl> + KEY_UNKNOWN3 , / / kKeyUnknown3 <nl> + KEY_UNKNOWN4 , / / kKeyUnknown4 <nl> + KEY_UNKNOWN5 , / / kKeyUnknown5 <nl> + KEY_UNKNOWN6 , / / kKeyUnknown6 <nl> + KEY_UNKNOWN7 , / / kKeyUnknown7 <nl> + KEY_UNKNOWN8 , / / kKeyUnknown8 <nl> + KEY_LSHIFT , / / kKeyLShift <nl> + KEY_RSHIFT , / / kKeyRShift <nl> + KEY_LCONTROL , / / kKeyLControl <nl> + KEY_RCONTROL , / / kKeyRControl <nl> + KEY_ALT , / / kKeyAlt <nl> + KEY_ALTGR , / / kKeyAltGr <nl> + KEY_LWIN , / / kKeyLWin <nl> + KEY_RWIN , / / kKeyRWin <nl> + KEY_MENU , / / kKeyMenu <nl> + KEY_COMMAND , / / kKeyCommand <nl> + KEY_SCRLOCK , / / kKeyScrLock <nl> + KEY_NUMLOCK , / / kKeyNumLock <nl> + KEY_CAPSLOCK , / / kKeyCapsLock <nl> + } ; <nl> + if ( scancode > = 0 & & scancode < int ( sizeof ( table ) / sizeof ( table [ 0 ] ) ) ) <nl> + return table [ scancode ] ; <nl> + else <nl> + return kKeyNil ; <nl> + } <nl> + <nl> + } / / namespace she <nl> new file mode 100644 <nl> index 000000000 . . d46cb8797 <nl> mmm / dev / null <nl> ppp b / src / she / alleg4 / scancode . h <nl> <nl> + / / SHE library <nl> + / / Copyright ( C ) 2016 David Capello <nl> + / / <nl> + / / This file is released under the terms of the MIT license . <nl> + / / Read LICENSE . txt for more information . <nl> + <nl> + # ifndef SHE_ALLEG4_SCANCODE_H_INCLUDED <nl> + # define SHE_ALLEG4_SCANCODE_H_INCLUDED <nl> + # pragma once <nl> + <nl> + # include " she / keys . h " <nl> + <nl> + namespace she { <nl> + <nl> + KeyScancode alleg_to_she_scancode ( int scancode ) ; <nl> + int she_to_alleg_scancode ( KeyScancode scancode ) ; <nl> + <nl> + } / / namespace she <nl> + <nl> + # endif <nl> mmm a / src / she / alleg4 / she . cpp <nl> ppp b / src / she / alleg4 / she . cpp <nl> <nl> # include < vector > <nl> <nl> # include " she / alleg4 / display_events . h " <nl> + # include " she / alleg4 / scancode . h " <nl> # ifdef USE_KEY_POLLER <nl> # include " she / alleg4 / key_poller . h " <nl> # endif <nl> class Alleg4System : public CommonSystem { <nl> } <nl> <nl> bool isKeyPressed ( KeyScancode scancode ) override { <nl> - # ifdef ALLEGRO_UNIX <nl> - if ( scancode = = kKeyLShift | | scancode = = kKeyRShift ) { <nl> - return key_shifts & KB_SHIFT_FLAG ; <nl> - } <nl> - else if ( scancode = = kKeyLControl | | scancode = = kKeyRControl ) { <nl> - return key_shifts & KB_CTRL_FLAG ; <nl> - } <nl> - else if ( scancode = = kKeyAlt ) { <nl> - return key_shifts & KB_ALT_FLAG ; <nl> - } <nl> - # endif <nl> - return key [ scancode ] ? true : false ; <nl> + return key [ she_to_alleg_scancode ( scancode ) ] ? true : false ; <nl> } <nl> <nl> <nl> int getUnicodeFromScancode ( KeyScancode scancode ) override { <nl> if ( isKeyPressed ( scancode ) ) <nl> - return scancode_to_ascii ( scancode ) ; <nl> + return scancode_to_ascii ( she_to_alleg_scancode ( scancode ) ) ; <nl> else <nl> return false ; <nl> } <nl>
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Fix keyboard handling on Allegro back - end
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aseprite/aseprite
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8f07b0af33fb03158674e369094e65fa67264f72
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2016-12-07T17:37:33Z
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mmm a / lib / Parse / Parser . h <nl> ppp b / lib / Parse / Parser . h <nl> class Parser { <nl> Diags . diagnose ( Tok . getLoc ( ) , ID , Args . . . ) ; <nl> } <nl> <nl> - void note ( SourceLoc Loc , const Twine & Message ) __attribute__ ( ( deprecated ) ) { <nl> - Context . note ( Loc , Message ) ; <nl> - } <nl> - void warning ( SourceLoc Loc , const Twine & Message ) __attribute__ ( ( deprecated ) ) { <nl> - Context . warning ( Loc , Message ) ; <nl> - } <nl> - void error ( SourceLoc Loc , const Twine & Message ) __attribute__ ( ( deprecated ) ) { <nl> - Context . error ( Loc , Message ) ; <nl> - } <nl> - <nl> / / = = = mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm - - = = = / / <nl> / / Primitive Parsing <nl> <nl>
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remove obsolete functions
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apple/swift
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84e92c51e8c9495850ec4195dee8350267f5342d
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2011-10-20T20:42:24Z
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mmm a / atom / browser / ui / win / taskbar_host . cc <nl> ppp b / atom / browser / ui / win / taskbar_host . cc <nl> TaskbarHost : : ~ TaskbarHost ( ) { <nl> <nl> bool TaskbarHost : : SetThumbarButtons ( <nl> HWND window , const std : : vector < ThumbarButton > & buttons ) { <nl> - if ( buttons . size ( ) > kMaxButtonsCount | | ! InitailizeTaskbar ( ) ) <nl> + if ( buttons . size ( ) > kMaxButtonsCount | | ! InitializeTaskbar ( ) ) <nl> return false ; <nl> <nl> callback_map_ . clear ( ) ; <nl> bool TaskbarHost : : SetThumbarButtons ( <nl> } <nl> <nl> bool TaskbarHost : : SetProgressBar ( HWND window , double value ) { <nl> - if ( ! InitailizeTaskbar ( ) ) <nl> + if ( ! InitializeTaskbar ( ) ) <nl> return false ; <nl> <nl> HRESULT r ; <nl> bool TaskbarHost : : SetProgressBar ( HWND window , double value ) { <nl> <nl> bool TaskbarHost : : SetOverlayIcon ( <nl> HWND window , const gfx : : Image & overlay , const std : : string & text ) { <nl> - if ( ! InitailizeTaskbar ( ) ) <nl> + if ( ! InitializeTaskbar ( ) ) <nl> return false ; <nl> <nl> base : : win : : ScopedHICON icon ( <nl> bool TaskbarHost : : HandleThumbarButtonEvent ( int button_id ) { <nl> return false ; <nl> } <nl> <nl> - bool TaskbarHost : : InitailizeTaskbar ( ) { <nl> + bool TaskbarHost : : InitializeTaskbar ( ) { <nl> if ( FAILED ( taskbar_ . CreateInstance ( CLSID_TaskbarList , <nl> nullptr , <nl> CLSCTX_INPROC_SERVER ) ) | | <nl> mmm a / atom / browser / ui / win / taskbar_host . h <nl> ppp b / atom / browser / ui / win / taskbar_host . h <nl> class TaskbarHost { <nl> bool HandleThumbarButtonEvent ( int button_id ) ; <nl> <nl> private : <nl> - / / Initailize the taskbar object . <nl> - bool InitailizeTaskbar ( ) ; <nl> + / / Initialize the taskbar object . <nl> + bool InitializeTaskbar ( ) ; <nl> <nl> using CallbackMap = std : : map < int , base : : Closure > ; <nl> CallbackMap callback_map_ ; <nl>
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Merge pull request from enlight / fix - atom - taskbarhost - typo
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electron/electron
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c6eda51b433ccdce4ae400acd30be01aec5d1271
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2016-06-09T07:11:25Z
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mmm a / doc / manual - src / ru / aria2c . rst <nl> ppp b / doc / manual - src / ru / aria2c . rst <nl> RPC - метод ` system . multicall ` обрабатывается особым об <nl> ` ` numSeeders ` ` <nl> Количество сидов , к которым подключена aria2 . Только для BitTorrent . <nl> <nl> + ` ` seeder ` ` <nl> + ` ` true ` ` - если локальная конечная точка является сидом . Иначе ` ` false ` ` . <nl> + Только для BitTorrent . <nl> + <nl> ` ` pieceLength ` ` <nl> Размер блока в байтах . <nl> <nl>
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Merge pull request from ITriskTI / patch - 1
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aria2/aria2
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ab40ee58b878f8d11b2985c705bef24a2914760a
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2016-02-03T15:51:04Z
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mmm a / cocos / 3d / CCAnimate3D . cpp <nl> ppp b / cocos / 3d / CCAnimate3D . cpp <nl> <nl> <nl> NS_CC_BEGIN <nl> <nl> - std : : unordered_map < Sprite3D * , Animate3D * > Animate3D : : s_fadeInAnimates ; <nl> - std : : unordered_map < Sprite3D * , Animate3D * > Animate3D : : s_fadeOutAnimates ; <nl> - std : : unordered_map < Sprite3D * , Animate3D * > Animate3D : : s_runningAnimates ; <nl> + std : : unordered_map < Node * , Animate3D * > Animate3D : : s_fadeInAnimates ; <nl> + std : : unordered_map < Node * , Animate3D * > Animate3D : : s_fadeOutAnimates ; <nl> + std : : unordered_map < Node * , Animate3D * > Animate3D : : s_runningAnimates ; <nl> float Animate3D : : _transTime = 0 . 1f ; <nl> <nl> / / create Animate3D using Animation . <nl> Animate3D * Animate3D : : reverse ( ) const <nl> return animate ; <nl> } <nl> <nl> + Node * findChildByNameRecursively ( Node * node , const std : : string & childName ) <nl> + { <nl> + const std : : string & name = node - > getName ( ) ; <nl> + if ( name = = childName ) <nl> + return node ; <nl> + <nl> + const Vector < Node * > & children = node - > getChildren ( ) ; <nl> + for ( const auto & child : children ) <nl> + { <nl> + Node * findNode = findChildByNameRecursively ( child , childName ) ; <nl> + if ( findNode ) <nl> + return findNode ; <nl> + } <nl> + return nullptr ; <nl> + } <nl> + <nl> / / ! called before the action start . It will also set the target . <nl> void Animate3D : : startWithTarget ( Node * target ) <nl> { <nl> - Sprite3D * sprite = dynamic_cast < Sprite3D * > ( target ) ; <nl> - CCASSERT ( sprite & & sprite - > getSkeleton ( ) & & _animation , " Animate3D apply to Sprite3D only " ) ; <nl> - <nl> ActionInterval : : startWithTarget ( target ) ; <nl> <nl> _boneCurves . clear ( ) ; <nl> - auto skin = sprite - > getSkeleton ( ) ; <nl> + _nodeCurves . clear ( ) ; <nl> + <nl> bool hasCurve = false ; <nl> - for ( int i = 0 ; i < skin - > getBoneCount ( ) ; i + + ) { <nl> - auto bone = skin - > getBoneByIndex ( static_cast < unsigned int > ( i ) ) ; <nl> - auto curve = _animation - > getBoneCurveByName ( bone - > getName ( ) ) ; <nl> - if ( curve ) <nl> + Sprite3D * sprite = dynamic_cast < Sprite3D * > ( target ) ; <nl> + <nl> + if ( sprite ) <nl> + { <nl> + if ( _animation ) <nl> + { <nl> + const std : : unordered_map < std : : string , Animation3D : : Curve * > & boneCurves = _animation - > getBoneCurves ( ) ; <nl> + for ( const auto & iter : boneCurves ) <nl> + { <nl> + const std : : string & boneName = iter . first ; <nl> + auto skin = sprite - > getSkeleton ( ) ; <nl> + if ( skin ) <nl> + { <nl> + auto bone = skin - > getBoneByName ( boneName ) ; <nl> + if ( bone ) <nl> + { <nl> + auto curve = _animation - > getBoneCurveByName ( boneName ) ; <nl> + _boneCurves [ bone ] = curve ; <nl> + hasCurve = true ; <nl> + } <nl> + else <nl> + { <nl> + Node * node = nullptr ; <nl> + if ( target - > getName ( ) = = boneName ) <nl> + node = target ; <nl> + else <nl> + node = findChildByNameRecursively ( target , boneName ) ; <nl> + <nl> + if ( node ) <nl> + { <nl> + auto curve = _animation - > getBoneCurveByName ( boneName ) ; <nl> + if ( curve ) <nl> + { <nl> + _nodeCurves [ node ] = curve ; <nl> + hasCurve = true ; <nl> + } <nl> + } <nl> + } <nl> + } <nl> + } <nl> + } <nl> + } <nl> + else <nl> + { <nl> + const std : : unordered_map < std : : string , Animation3D : : Curve * > & boneCurves = _animation - > getBoneCurves ( ) ; <nl> + for ( const auto & iter : boneCurves ) <nl> { <nl> - _boneCurves [ bone ] = curve ; <nl> - hasCurve = true ; <nl> + const std : : string & boneName = iter . first ; <nl> + Node * node = nullptr ; <nl> + if ( target - > getName ( ) = = boneName ) <nl> + node = target ; <nl> + else <nl> + node = findChildByNameRecursively ( target , boneName ) ; <nl> + <nl> + if ( node ) <nl> + { <nl> + auto curve = _animation - > getBoneCurveByName ( boneName ) ; <nl> + if ( curve ) <nl> + { <nl> + _nodeCurves [ node ] = curve ; <nl> + hasCurve = true ; <nl> + } <nl> + } <nl> + <nl> } <nl> } <nl> + <nl> if ( ! hasCurve ) <nl> { <nl> CCLOG ( " warning : no animation finde for the skeleton " ) ; <nl> void Animate3D : : update ( float t ) <nl> t = 1 - t ; <nl> <nl> t = _start + t * _last ; <nl> - for ( const auto & it : _boneCurves ) { <nl> - auto bone = it . first ; <nl> + for ( const auto & it : _boneCurves ) <nl> + { <nl> + for ( const auto & it : _boneCurves ) { <nl> + auto bone = it . first ; <nl> + auto curve = it . second ; <nl> + if ( curve - > translateCurve ) <nl> + { <nl> + curve - > translateCurve - > evaluate ( t , transDst , EvaluateType : : INT_LINEAR ) ; <nl> + trans = & transDst [ 0 ] ; <nl> + } <nl> + if ( curve - > rotCurve ) <nl> + { <nl> + curve - > rotCurve - > evaluate ( t , rotDst , EvaluateType : : INT_QUAT_SLERP ) ; <nl> + rot = & rotDst [ 0 ] ; <nl> + } <nl> + if ( curve - > scaleCurve ) <nl> + { <nl> + curve - > scaleCurve - > evaluate ( t , scaleDst , EvaluateType : : INT_LINEAR ) ; <nl> + scale = & scaleDst [ 0 ] ; <nl> + } <nl> + bone - > setAnimationValue ( trans , rot , scale , this , _weight ) ; <nl> + } <nl> + } <nl> + <nl> + for ( const auto & it : _nodeCurves ) <nl> + { <nl> + auto node = it . first ; <nl> auto curve = it . second ; <nl> + Mat4 transform ; <nl> if ( curve - > translateCurve ) <nl> { <nl> curve - > translateCurve - > evaluate ( t , transDst , EvaluateType : : INT_LINEAR ) ; <nl> - trans = & transDst [ 0 ] ; <nl> + transform . translate ( transDst [ 0 ] , transDst [ 1 ] , transDst [ 2 ] ) ; <nl> } <nl> if ( curve - > rotCurve ) <nl> { <nl> curve - > rotCurve - > evaluate ( t , rotDst , EvaluateType : : INT_QUAT_SLERP ) ; <nl> - rot = & rotDst [ 0 ] ; <nl> + Quaternion qua ( rotDst [ 0 ] , rotDst [ 1 ] , rotDst [ 2 ] , rotDst [ 3 ] ) ; <nl> + transform . rotate ( qua ) ; <nl> } <nl> if ( curve - > scaleCurve ) <nl> { <nl> curve - > scaleCurve - > evaluate ( t , scaleDst , EvaluateType : : INT_LINEAR ) ; <nl> - scale = & scaleDst [ 0 ] ; <nl> + transform . scale ( scaleDst [ 0 ] , scaleDst [ 1 ] , scaleDst [ 2 ] ) ; <nl> } <nl> - bone - > setAnimationValue ( trans , rot , scale , this , _weight ) ; <nl> + node - > setAdditionalTransform ( & transform ) ; <nl> } <nl> } <nl> } <nl> mmm a / cocos / 3d / CCAnimate3D . h <nl> ppp b / cocos / 3d / CCAnimate3D . h <nl> class CC_DLL Animate3D : public ActionInterval <nl> float _lastTime ; / / last t ( 0 - 1 ) <nl> float _originInterval ; / / save origin interval time <nl> std : : unordered_map < Bone3D * , Animation3D : : Curve * > _boneCurves ; / / weak ref <nl> + std : : unordered_map < Node * , Animation3D : : Curve * > _nodeCurves ; <nl> <nl> / / sprite animates <nl> - static std : : unordered_map < Sprite3D * , Animate3D * > s_fadeInAnimates ; <nl> - static std : : unordered_map < Sprite3D * , Animate3D * > s_fadeOutAnimates ; <nl> - static std : : unordered_map < Sprite3D * , Animate3D * > s_runningAnimates ; <nl> + static std : : unordered_map < Node * , Animate3D * > s_fadeInAnimates ; <nl> + static std : : unordered_map < Node * , Animate3D * > s_fadeOutAnimates ; <nl> + static std : : unordered_map < Node * , Animate3D * > s_runningAnimates ; <nl> } ; <nl> <nl> / / end of actions group <nl> mmm a / cocos / 3d / CCAnimation3D . h <nl> ppp b / cocos / 3d / CCAnimation3D . h <nl> class CC_DLL Animation3D : public Ref <nl> / * * get bone curve * / <nl> Curve * getBoneCurveByName ( const std : : string & name ) const ; <nl> <nl> + const std : : unordered_map < std : : string , Curve * > & getBoneCurves ( ) const { return _boneCurves ; } <nl> + <nl> CC_CONSTRUCTOR_ACCESS : <nl> Animation3D ( ) ; <nl> virtual ~ Animation3D ( ) ; <nl> mmm a / cocos / 3d / CCBundle3D . cpp <nl> ppp b / cocos / 3d / CCBundle3D . cpp <nl> bool Bundle3D : : loadNodesJson ( NodeDatas & nodedatas ) <nl> { <nl> const rapidjson : : Value & jnode = nodes [ i ] ; <nl> std : : string id = jnode [ ID ] . GetString ( ) ; <nl> - NodeData * nodedata = parseNodesRecursivelyJson ( jnode ) ; <nl> + NodeData * nodedata = parseNodesRecursivelyJson ( jnode , nodes . Size ( ) = = 1 ) ; <nl> <nl> bool isSkeleton = jnode [ SKELETON ] . GetBool ( ) ; <nl> if ( isSkeleton ) <nl> bool Bundle3D : : loadNodesJson ( NodeDatas & nodedatas ) <nl> } <nl> return true ; <nl> } <nl> - NodeData * Bundle3D : : parseNodesRecursivelyJson ( const rapidjson : : Value & jvalue ) <nl> + NodeData * Bundle3D : : parseNodesRecursivelyJson ( const rapidjson : : Value & jvalue , bool singleSprite ) <nl> { <nl> NodeData * nodedata = new ( std : : nothrow ) NodeData ( ) ; ; <nl> / / id <nl> nodedata - > id = jvalue [ ID ] . GetString ( ) ; <nl> <nl> / / transform <nl> - Mat4 tranform ; <nl> + Mat4 transform ; <nl> const rapidjson : : Value & jtransform = jvalue [ TRANSFORM ] ; <nl> <nl> for ( rapidjson : : SizeType j = 0 ; j < jtransform . Size ( ) ; j + + ) <nl> { <nl> - tranform . m [ j ] = jtransform [ j ] . GetDouble ( ) ; <nl> + transform . m [ j ] = jtransform [ j ] . GetDouble ( ) ; <nl> } <nl> <nl> - nodedata - > transform = tranform ; <nl> + nodedata - > transform = transform ; <nl> <nl> + bool isSkin = false ; <nl> + <nl> / / parts <nl> if ( jvalue . HasMember ( PARTS ) ) <nl> { <nl> NodeData * Bundle3D : : parseNodesRecursivelyJson ( const rapidjson : : Value & jvalue ) <nl> / / invbindpos . inverse ( ) ; <nl> modelnodedata - > invBindPose . push_back ( invbindpos ) ; <nl> } <nl> + <nl> + if ( bones . Size ( ) > 0 ) <nl> + isSkin = true ; <nl> } <nl> nodedata - > modelNodeDatas . push_back ( modelnodedata ) ; <nl> } <nl> } <nl> <nl> + / / set transform <nl> + if ( _version = = " 0 . 1 " | | _version = = " 0 . 2 " | | _version = = " 0 . 3 " | | _version = = " 0 . 4 " | | _version = = " 0 . 5 " | | _version = = " 0 . 6 " ) <nl> + { <nl> + if ( isSkin | | singleSprite ) <nl> + { <nl> + nodedata - > transform = Mat4 : : IDENTITY ; <nl> + } <nl> + else <nl> + { <nl> + nodedata - > transform = transform ; <nl> + } <nl> + } <nl> + else <nl> + { <nl> + nodedata - > transform = transform ; <nl> + } <nl> + <nl> if ( jvalue . HasMember ( CHILDREN ) ) <nl> { <nl> const rapidjson : : Value & children = jvalue [ CHILDREN ] ; <nl> NodeData * Bundle3D : : parseNodesRecursivelyJson ( const rapidjson : : Value & jvalue ) <nl> { <nl> const rapidjson : : Value & child = children [ i ] ; <nl> <nl> - NodeData * tempdata = parseNodesRecursivelyJson ( child ) ; <nl> + NodeData * tempdata = parseNodesRecursivelyJson ( child , singleSprite ) ; <nl> nodedata - > children . push_back ( tempdata ) ; <nl> } <nl> } <nl> bool Bundle3D : : loadNodesBinary ( NodeDatas & nodedatas ) <nl> for ( rapidjson : : SizeType i = 0 ; i < nodeSize ; i + + ) <nl> { <nl> bool skeleton = false ; <nl> - NodeData * nodedata = parseNodesRecursivelyBinary ( skeleton ) ; <nl> + NodeData * nodedata = parseNodesRecursivelyBinary ( skeleton , nodeSize = = 1 ) ; <nl> <nl> if ( skeleton ) <nl> nodedatas . skeleton . push_back ( nodedata ) ; <nl> bool Bundle3D : : loadNodesBinary ( NodeDatas & nodedatas ) <nl> } <nl> return true ; <nl> } <nl> - NodeData * Bundle3D : : parseNodesRecursivelyBinary ( bool & skeleton ) <nl> + NodeData * Bundle3D : : parseNodesRecursivelyBinary ( bool & skeleton , bool singleSprite ) <nl> { <nl> / / id <nl> std : : string id = _binaryReader . readString ( ) ; <nl> NodeData * Bundle3D : : parseNodesRecursivelyBinary ( bool & skeleton ) <nl> <nl> NodeData * nodedata = new ( std : : nothrow ) NodeData ( ) ; <nl> nodedata - > id = id ; <nl> - nodedata - > transform = transform ; <nl> + <nl> + bool isSkin = false ; <nl> + <nl> if ( partsSize > 0 ) <nl> { <nl> for ( unsigned int i = 0 ; i < partsSize ; i + + ) <nl> NodeData * Bundle3D : : parseNodesRecursivelyBinary ( bool & skeleton ) <nl> <nl> modelnodedata - > invBindPose . push_back ( invbindpos ) ; <nl> } <nl> + isSkin = true ; <nl> } <nl> unsigned int uvMapping = 0 ; <nl> if ( _binaryReader . read ( & uvMapping , 4 , 1 ) ! = 1 ) <nl> NodeData * Bundle3D : : parseNodesRecursivelyBinary ( bool & skeleton ) <nl> } <nl> } <nl> <nl> + / / set transform <nl> + if ( _version = = " 0 . 1 " | | _version = = " 0 . 2 " | | _version = = " 0 . 3 " | | _version = = " 0 . 4 " | | _version = = " 0 . 5 " | | _version = = " 0 . 6 " ) <nl> + { <nl> + if ( isSkin | | singleSprite ) <nl> + { <nl> + nodedata - > transform = Mat4 : : IDENTITY ; <nl> + } <nl> + else <nl> + { <nl> + nodedata - > transform = transform ; <nl> + } <nl> + } <nl> + else <nl> + { <nl> + nodedata - > transform = transform ; <nl> + } <nl> + <nl> unsigned int childrenSize = 0 ; <nl> if ( _binaryReader . read ( & childrenSize , 4 , 1 ) ! = 1 ) <nl> { <nl> NodeData * Bundle3D : : parseNodesRecursivelyBinary ( bool & skeleton ) <nl> { <nl> for ( unsigned int i = 0 ; i < childrenSize ; i + + ) <nl> { <nl> - NodeData * tempdata = parseNodesRecursivelyBinary ( skeleton ) ; <nl> + NodeData * tempdata = parseNodesRecursivelyBinary ( skeleton , singleSprite ) ; <nl> nodedata - > children . push_back ( tempdata ) ; <nl> } <nl> } <nl> mmm a / cocos / 3d / CCBundle3D . h <nl> ppp b / cocos / 3d / CCBundle3D . h <nl> class CC_DLL Bundle3D <nl> * load nodes of json <nl> * / <nl> bool loadNodesJson ( NodeDatas & nodedatas ) ; <nl> - NodeData * parseNodesRecursivelyJson ( const rapidjson : : Value & jvalue ) ; <nl> + NodeData * parseNodesRecursivelyJson ( const rapidjson : : Value & jvalue , bool singleSprite ) ; <nl> <nl> / * * <nl> * load nodes of binary <nl> * / <nl> bool loadNodesBinary ( NodeDatas & nodedatas ) ; <nl> - NodeData * parseNodesRecursivelyBinary ( bool & skeleton ) ; <nl> + NodeData * parseNodesRecursivelyBinary ( bool & skeleton , bool singleSprite ) ; <nl> <nl> / * * <nl> * get define data type <nl> mmm a / cocos / 3d / CCObjLoader . cpp <nl> ppp b / cocos / 3d / CCObjLoader . cpp <nl> std : : string ObjLoader : : LoadObj ( shapes_t & shapes , const char * filename , const cha <nl> / / use mtl <nl> if ( ( 0 = = strncmp ( token , " usemtl " , 6 ) ) & & isSpace ( ( token [ 6 ] ) ) ) <nl> { <nl> + exportFaceGroupToShape ( vertexCache , shapes , v , vn , vt , faceGroup , material , name ) ; <nl> + faceGroup . clear ( ) ; <nl> <nl> char namebuf [ 4096 ] ; <nl> token + = 7 ; <nl> mmm a / cocos / 3d / CCSprite3D . cpp <nl> ppp b / cocos / 3d / CCSprite3D . cpp <nl> void Sprite3D : : createNode ( NodeData * nodedata , Node * root , const MaterialDatas & m <nl> { <nl> if ( it - > bones . size ( ) > 0 | | singleSprite ) <nl> { <nl> + this - > setName ( nodedata - > id ) ; <nl> auto mesh = Mesh : : create ( nodedata - > id , getMeshIndexData ( it - > subMeshId ) ) ; <nl> if ( mesh ) <nl> { <nl> void Sprite3D : : createNode ( NodeData * nodedata , Node * root , const MaterialDatas & m <nl> } <nl> } <nl> } <nl> + <nl> + Vec3 pos ; <nl> + Quaternion qua ; <nl> + Vec3 scale ; <nl> + nodedata - > transform . decompose ( & scale , & qua , & pos ) ; <nl> + setPosition3D ( pos ) ; <nl> + setRotationQuat ( qua ) ; <nl> + setScaleX ( scale . x ) ; <nl> + setScaleY ( scale . y ) ; <nl> + setScaleZ ( scale . z ) ; <nl> + <nl> } <nl> } <nl> else <nl> mmm a / tests / cpp - tests / Classes / Sprite3DTest / Sprite3DTest . cpp <nl> ppp b / tests / cpp - tests / Classes / Sprite3DTest / Sprite3DTest . cpp <nl> static std : : function < Layer * ( ) > createFunctions [ ] = <nl> CL ( Sprite3DEmptyTest ) , <nl> CL ( UseCaseSprite3D ) , <nl> CL ( Sprite3DForceDepthTest ) , <nl> - CL ( Sprite3DCubeMapTest ) <nl> + CL ( Sprite3DCubeMapTest ) , <nl> + CL ( NodeAnimationTest ) <nl> } ; <nl> <nl> # define MAX_LAYER ( sizeof ( createFunctions ) / sizeof ( createFunctions [ 0 ] ) ) <nl> void UseCaseSprite3D : : update ( float delta ) <nl> } <nl> } <nl> <nl> + / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / <nl> + / / Node Frame Animation <nl> + NodeAnimationTest : : NodeAnimationTest ( ) <nl> + : _vectorIndex ( 0 ) <nl> + { <nl> + auto s = Director : : getInstance ( ) - > getWinSize ( ) ; <nl> + <nl> + auto itemPrev = MenuItemImage : : create ( " Images / b1 . png " , " Images / b2 . png " , <nl> + [ & ] ( Ref * sender ) { <nl> + _sprites [ _vectorIndex ] - > setVisible ( false ) ; <nl> + <nl> + int tIndex = _vectorIndex - 1 ; <nl> + if ( tIndex < 0 ) <nl> + _vectorIndex = _sprites . size ( ) - 1 ; <nl> + else <nl> + _vectorIndex - - ; <nl> + <nl> + _sprites [ _vectorIndex ] - > setVisible ( true ) ; <nl> + } ) ; <nl> + <nl> + auto itemNext = MenuItemImage : : create ( " Images / f1 . png " , " Images / f2 . png " , <nl> + [ & ] ( Ref * sender ) { <nl> + _sprites [ _vectorIndex ] - > setVisible ( false ) ; <nl> + <nl> + int tIndex = _vectorIndex + 1 ; <nl> + if ( tIndex > = _sprites . size ( ) ) <nl> + _vectorIndex = 0 ; <nl> + else <nl> + _vectorIndex + + ; <nl> + <nl> + _sprites [ _vectorIndex ] - > setVisible ( true ) ; <nl> + } ) ; <nl> + <nl> + auto menu = Menu : : create ( itemPrev , itemNext , nullptr ) ; <nl> + menu - > alignItemsHorizontally ( ) ; <nl> + menu - > setScale ( 0 . 5 ) ; <nl> + menu - > setAnchorPoint ( Vec2 ( 0 , 0 ) ) ; <nl> + menu - > setPosition ( Vec2 ( s . width / 2 , 70 ) ) ; <nl> + addChild ( menu ) ; <nl> + <nl> + addNewSpriteWithCoords ( Vec2 ( s . width / 2 . f , s . height / 2 . f ) ) ; <nl> + } <nl> + std : : string NodeAnimationTest : : title ( ) const <nl> + { <nl> + return " Node Animation Test " ; <nl> + } <nl> + std : : string NodeAnimationTest : : subtitle ( ) const <nl> + { <nl> + return " Jumping animation " ; <nl> + } <nl> + <nl> + void NodeAnimationTest : : addNewSpriteWithCoords ( Vec2 p ) <nl> + { <nl> + auto s = Director : : getInstance ( ) - > getWinSize ( ) ; <nl> + <nl> + / / add jumping ball <nl> + std : : string fileName = " Sprite3DTest / ball . c3b " ; <nl> + auto sprite = Sprite3D : : create ( fileName ) ; <nl> + sprite - > setRotation3D ( Vec3 ( 0 , 180 , 0 ) ) ; <nl> + sprite - > setScale ( 3 ) ; <nl> + sprite - > setPosition ( Vec2 ( s . width / 2 . f , s . height / 3 . f ) ) ; <nl> + sprite - > setTexture ( " Sprite3DTest / teapot . png " ) ; <nl> + <nl> + auto light1 = PointLight : : create ( Vec3 ( s . width * 0 . 2f , s . height * 0 . 8f , 100 . 0f ) , Color3B ( 200 , 200 , 200 ) , 10000 . 0f ) ; <nl> + addChild ( light1 ) ; <nl> + auto light2 = AmbientLight : : create ( Color3B ( 100 , 100 , 100 ) ) ; <nl> + addChild ( light2 ) ; <nl> + <nl> + auto animation = Animation3D : : create ( fileName ) ; <nl> + if ( animation ) <nl> + { <nl> + auto animate = Animate3D : : create ( animation ) ; <nl> + auto act = RepeatForever : : create ( animate ) ; <nl> + act - > setTag ( 0 ) ; <nl> + sprite - > runAction ( act ) ; <nl> + } <nl> + addChild ( sprite ) ; <nl> + _sprites . push_back ( sprite ) ; <nl> + <nl> + / / add jumping orc <nl> + fileName = " Sprite3DTest / orc_jump . c3t " ; <nl> + sprite = Sprite3D : : create ( fileName ) ; <nl> + sprite - > setRotation3D ( Vec3 ( 0 , 180 , 0 ) ) ; <nl> + sprite - > setScale ( 3 ) ; <nl> + sprite - > setPosition ( Vec2 ( s . width / 2 . f , s . height / 3 . f ) ) ; <nl> + sprite - > setVisible ( false ) ; <nl> + animation = Animation3D : : create ( fileName ) 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scale " : [ 1 . 052462 , 1 . 052462 , 1 . 006464 ] } , <nl> + { " keytime " : 0 . 831025 , <nl> + " scale " : [ 1 . 074468 , 1 . 074468 , 0 . 987004 ] } , <nl> + { " keytime " : 0 . 846415 , <nl> + " scale " : [ 1 . 086105 , 1 . 086105 , 0 . 976714 ] } , <nl> + { " keytime " : 0 . 861804 , <nl> + " scale " : [ 1 . 076108 , 1 . 076108 , 0 . 985512 ] } , <nl> + { " keytime " : 0 . 877193 , <nl> + " scale " : [ 1 . 056535 , 1 . 056535 , 1 . 002737 ] } , <nl> + { " keytime " : 0 . 892583 , <nl> + " scale " : [ 1 . 046185 , 1 . 046185 , 1 . 011846 ] } , <nl> + { " keytime " : 0 . 907972 , <nl> + " scale " : [ 1 . 050381 , 1 . 050381 , 1 . 008073 ] } , <nl> + { " keytime " : 0 . 923361 , <nl> + " scale " : [ 1 . 058598 , 1 . 058598 , 1 . 000684 ] } , <nl> + { " keytime " : 0 . 938751 , <nl> + " scale " : [ 1 . 062943 , 1 . 062943 , 0 . 996777 ] , <nl> + " translation " : [ 0 . 000000 , 0 . 154587 , 0 . 000000 ] } , <nl> + { " keytime " : 0 . 954140 , <nl> + " scale " : [ 1 . 053458 , 1 . 053458 , 0 . 997262 ] , <nl> + " translation " : [ - 0 . 050138 , 0 . 143914 , 0 . 000000 ] } , <nl> + { " keytime " : 0 . 969530 , <nl> + " scale " : [ 1 . 031472 , 1 . 031472 , 0 . 998388 ] , <nl> + " translation " : [ - 0 . 166357 , 0 . 111026 , 0 . 000000 ] } , <nl> + { " keytime " : 0 . 984919 , <nl> + " scale " : [ 1 . 010014 , 1 . 010014 , 0 . 999487 ] , <nl> + " translation " : [ - 0 . 279778 , 0 . 057119 , 0 . 000000 ] } , <nl> + { " keytime " : 1 . 000000 , <nl> + " rotation " : [ 0 , 0 . 000000 , 0 . 000000 , 1 ] , <nl> + " scale " : [ 1 . 000005 , 1 . 000005 , 1 . 000000 ] , <nl> + " translation " : [ - 0 . 332689 , - 0 . 018133 , - 0 . 000000 ] <nl> + } <nl> + ] <nl> + } <nl> + ] <nl> + } <nl> + ] <nl> + } <nl> \ No newline at end of file <nl> mmm a / tools / tolua / cocos2dx_3d . ini <nl> ppp b / tools / tolua / cocos2dx_3d . ini <nl> classes = Animate3D Sprite3D Animation3D Skeleton3D ^ Mesh $ AttachNode BillBoard <nl> skip = Mesh : : [ create getAABB getVertexBuffer hasVertexAttrib getSkin getMeshIndexData getGLProgramState getPrimitiveType getIndexCount getIndexFormat getIndexBuffer ] , <nl> Sprite3D : : [ getSkin getAABB getMeshArrayByName createAsync ] , <nl> Skeleton3D : : [ create ] , <nl> - Animation3D : : [ getBoneCurveByName ] , <nl> + Animation3D : : [ getBoneCurveByName getBoneCurves ] , <nl> BillBoard : : [ draw ] , <nl> Sprite3DCache : : [ addSprite3DData getSpriteData ] <nl> <nl>
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Merge pull request from super626 / v3
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cocos2d/cocos2d-x
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30db8ab7fa04dd07631440a2047498e0ecae9e0a
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2015-03-30T01:32:36Z
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mmm a / src / mongo / db / mongod_options . cpp <nl> ppp b / src / mongo / db / mongod_options . cpp <nl> <nl> # include " mongo / db / server_options_helpers . h " <nl> # include " mongo / db / storage / mmap_v1 / mmap_v1_options . h " <nl> # include " mongo / util / log . h " <nl> + # include " mongo / logger / console_appender . h " <nl> + # include " mongo / logger / message_event_utf8_encoder . h " <nl> # include " mongo / util / mongoutils / str . h " <nl> # include " mongo / util / net / ssl_options . h " <nl> # include " mongo / util / options_parser / startup_options . h " <nl> namespace mongo { <nl> } <nl> } / / namespace <nl> <nl> + void setPlainConsoleLogger ( ) { <nl> + logger : : LogManager * manager = logger : : globalLogManager ( ) ; <nl> + manager - > getGlobalDomain ( ) - > clearAppenders ( ) ; <nl> + manager - > getGlobalDomain ( ) - > attachAppender ( <nl> + logger : : MessageLogDomain : : AppenderAutoPtr ( <nl> + new logger : : ConsoleAppender < logger : : MessageEventEphemeral > ( <nl> + new logger : : MessageEventUnadornedEncoder ) ) ) ; <nl> + } <nl> + <nl> bool handlePreValidationMongodOptions ( const moe : : Environment & params , <nl> const std : : vector < std : : string > & args ) { <nl> if ( params . count ( " help " ) & & <nl> namespace mongo { <nl> } <nl> if ( params . count ( " version " ) & & <nl> params [ " version " ] . as < bool > ( ) = = true ) { <nl> - cout < < mongodVersion ( ) < < endl ; <nl> + setPlainConsoleLogger ( ) ; <nl> + log ( ) < < mongodVersion ( ) < < endl ; <nl> printGitVersion ( ) ; <nl> printOpenSSLVersion ( ) ; <nl> return false ; <nl> } <nl> if ( params . count ( " sysinfo " ) & & <nl> params [ " sysinfo " ] . as < bool > ( ) = = true ) { <nl> + setPlainConsoleLogger ( ) ; <nl> sysRuntimeInfo ( ) ; <nl> return false ; <nl> } <nl>
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SERVER - 15884 Clean up mongod - - version output
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mongodb/mongo
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8c8d039ad7db78593f5e96e1deddf52bcb01bbd1
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2014-11-12T20:05:38Z
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mmm a / modules / core / include / opencv2 / core / cvstd . hpp <nl> ppp b / modules / core / include / opencv2 / core / cvstd . hpp <nl> <nl> # ifndef __OPENCV_CORE_CVSTD_HPP__ <nl> # define __OPENCV_CORE_CVSTD_HPP__ <nl> <nl> - # include < cstddef > <nl> - # include < cstring > <nl> + # ifndef __cplusplus <nl> + # error cvstd . hpp header must be compiled as C + + <nl> + # endif <nl> <nl> # include " opencv2 / core / cvdef . h " <nl> <nl> + # include < cstddef > <nl> + # include < cstring > <nl> + <nl> # ifndef OPENCV_NOSTL <nl> # include < string > <nl> # endif <nl> class CV_EXPORTS String <nl> typedef const char * const_pointer ; <nl> typedef ptrdiff_t difference_type ; <nl> typedef size_t size_type ; <nl> - <nl> typedef char * iterator ; <nl> typedef const char * const_iterator ; <nl> <nl> static const size_t npos = size_t ( - 1 ) ; <nl> <nl> - explicit String ( ) : cstr_ ( 0 ) , len_ ( 0 ) { } <nl> + explicit String ( ) ; <nl> + String ( const String & str ) ; <nl> + String ( const String & str , size_t pos , size_t len = npos ) ; <nl> + String ( const char * s ) ; <nl> + String ( const char * s , size_t n ) ; <nl> + String ( size_t n , char c ) ; <nl> + String ( const char * first , const char * last ) ; <nl> + template < typename Iterator > String ( Iterator first , Iterator last ) ; <nl> + explicit String ( const FileNode & fn ) ; <nl> + ~ String ( ) ; <nl> <nl> - String ( const String & str ) : cstr_ ( str . cstr_ ) , len_ ( str . len_ ) <nl> - { <nl> - if ( cstr_ ) CV_XADD ( ( ( int * ) cstr_ ) - 1 , 1 ) ; <nl> - } <nl> + String & operator = ( const String & str ) ; <nl> + String & operator = ( const char * s ) ; <nl> + String & operator = ( char c ) ; <nl> <nl> - String ( const String & str , size_t pos , size_t len = npos ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> - { <nl> - pos = min ( pos , str . len_ ) ; <nl> - len = min ( str . len_ - pos , len ) ; <nl> - if ( ! len ) return ; <nl> - if ( len = = str . len_ ) <nl> - { <nl> - CV_XADD ( ( ( int * ) str . cstr_ ) - 1 , 1 ) ; <nl> - cstr_ = str . cstr_ ; <nl> - len_ = str . len_ ; <nl> - return ; <nl> - } <nl> - memcpy ( allocate ( len ) , str . cstr_ + pos , len ) ; <nl> - } <nl> + size_t size ( ) const ; <nl> + size_t length ( ) const ; <nl> <nl> - String ( const char * s ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> - { <nl> - if ( ! s ) return ; <nl> - size_t len = strlen ( s ) ; <nl> - memcpy ( allocate ( len ) , s , len ) ; <nl> - } <nl> + char operator [ ] ( size_t idx ) const ; <nl> + char operator [ ] ( int idx ) const ; <nl> <nl> - String ( const char * s , size_t n ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> - { <nl> - if ( ! n ) return ; <nl> - memcpy ( allocate ( n ) , s , n ) ; <nl> - } <nl> + const char * begin ( ) const ; <nl> + const char * end ( ) const ; <nl> <nl> - String ( size_t n , char c ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> - { <nl> - memset ( allocate ( n ) , c , n ) ; <nl> - } <nl> + const char * c_str ( ) const ; <nl> <nl> - String ( const char * first , const char * last ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> - { <nl> - size_t len = ( size_t ) ( last - first ) ; <nl> - memcpy ( allocate ( len ) , first , len ) ; <nl> - } <nl> + bool empty ( ) const ; <nl> + void clear ( ) ; <nl> <nl> - template < typename Iterator > <nl> - String ( Iterator first , Iterator last ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> - { <nl> - size_t len = ( size_t ) ( last - first ) ; <nl> - char * str = allocate ( len ) ; <nl> - while ( first ! = last ) <nl> - { <nl> - * str + + = * first ; <nl> - + + first ; <nl> - } <nl> - } <nl> + int compare ( const char * s ) const ; <nl> + int compare ( const String & str ) const ; <nl> + <nl> + void swap ( String & str ) ; <nl> + String substr ( size_t pos = 0 , size_t len = npos ) const ; <nl> + <nl> + size_t find ( const char * s , size_t pos , size_t n ) const ; <nl> + size_t find ( char c , size_t pos = 0 ) const ; <nl> + size_t find ( const String & str , size_t pos = 0 ) const ; <nl> + size_t find ( const char * s , size_t pos = 0 ) const ; <nl> + <nl> + size_t rfind ( const char * s , size_t pos , size_t n ) const ; <nl> + size_t rfind ( char c , size_t pos = npos ) const ; <nl> + size_t rfind ( const String & str , size_t pos = npos ) const ; <nl> + size_t rfind ( const char * s , size_t pos = npos ) const ; <nl> + <nl> + size_t find_first_of ( const char * s , size_t pos , size_t n ) const ; <nl> + size_t find_first_of ( char c , size_t pos = 0 ) const ; <nl> + size_t find_first_of ( const String & str , size_t pos = 0 ) const ; <nl> + size_t find_first_of ( const char * s , size_t pos = 0 ) const ; <nl> + <nl> + size_t find_last_of ( const char * s , size_t pos , size_t n ) const ; <nl> + size_t find_last_of ( char c , size_t pos = npos ) const ; <nl> + size_t find_last_of ( const String & str , size_t pos = npos ) const ; <nl> + size_t find_last_of ( const char * s , size_t pos = npos ) const ; <nl> + <nl> + friend String operator + ( const String & lhs , const String & rhs ) ; <nl> + friend String operator + ( const String & lhs , const char * rhs ) ; <nl> + friend String operator + ( const char * lhs , const String & rhs ) ; <nl> + friend String operator + ( const String & lhs , char rhs ) ; <nl> + friend String operator + ( char lhs , const String & rhs ) ; <nl> + <nl> + # ifndef OPENCV_NOSTL <nl> + String ( const std : : string & str ) ; <nl> + String ( const std : : string & str , size_t pos , size_t len = npos ) ; <nl> + String & operator = ( const std : : string & str ) ; <nl> + operator std : : string ( ) const ; <nl> + <nl> + friend String operator + ( const String & lhs , const std : : string & rhs ) ; <nl> + friend String operator + ( const std : : string & lhs , const String & rhs ) ; <nl> + # endif <nl> + <nl> + private : <nl> + char * cstr_ ; <nl> + size_t len_ ; <nl> + <nl> + char * allocate ( size_t len ) ; / / len without trailing 0 <nl> + void deallocate ( ) ; <nl> + } ; <nl> <nl> - ~ String ( ) { deallocate ( ) ; } <nl> + / / * * * * * * * * * * * * * * * * * * * * * * * * * * * * cv : : String implementation * * * * * * * * * * * * * * * * * * * * * * * * * * * * <nl> <nl> - String & operator = ( const String & str ) <nl> + inline String : : String ( ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + } <nl> + <nl> + inline String : : String ( const String & str ) : cstr_ ( str . cstr_ ) , len_ ( str . len_ ) <nl> + { <nl> + if ( cstr_ ) <nl> + CV_XADD ( ( ( int * ) cstr_ ) - 1 , 1 ) ; <nl> + } <nl> + <nl> + inline String : : String ( const String & str , size_t pos , size_t len ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + pos = min ( pos , str . len_ ) ; <nl> + len = min ( str . len_ - pos , len ) ; <nl> + if ( ! len ) return ; <nl> + if ( len = = str . len_ ) <nl> { <nl> - deallocate ( ) ; <nl> - if ( str . cstr_ ) CV_XADD ( ( ( int * ) str . cstr_ ) - 1 , 1 ) ; <nl> + CV_XADD ( ( ( int * ) str . cstr_ ) - 1 , 1 ) ; <nl> cstr_ = str . cstr_ ; <nl> len_ = str . len_ ; <nl> - return * this ; <nl> + return ; <nl> } <nl> + memcpy ( allocate ( len ) , str . cstr_ + pos , len ) ; <nl> + } <nl> <nl> - String & operator = ( const char * s ) <nl> - { <nl> - deallocate ( ) ; <nl> - if ( ! s ) return * this ; <nl> - size_t len = strlen ( s ) ; <nl> - memcpy ( allocate ( len ) , s , len ) ; <nl> - return * this ; <nl> - } <nl> + inline String : : String ( const char * s ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + if ( ! s ) return ; <nl> + size_t len = strlen ( s ) ; <nl> + memcpy ( allocate ( len ) , s , len ) ; <nl> + } <nl> + <nl> + inline String : : String ( const char * s , size_t n ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + if ( ! n ) return ; <nl> + memcpy ( allocate ( n ) , s , n ) ; <nl> + } <nl> + <nl> + inline String : : String ( size_t n , char c ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + memset ( allocate ( n ) , c , n ) ; <nl> + } <nl> + <nl> + inline String : : String ( const char * first , const char * last ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + size_t len = ( size_t ) ( last - first ) ; <nl> + memcpy ( allocate ( len ) , first , len ) ; <nl> + } <nl> <nl> - String & operator = ( char c ) <nl> + template < typename Iterator > <nl> + inline String : : String ( Iterator first , Iterator last ) : cstr_ ( 0 ) , len_ ( 0 ) <nl> + { <nl> + size_t len = ( size_t ) ( last - first ) ; <nl> + char * str = allocate ( len ) ; <nl> + while ( first ! = last ) <nl> { <nl> - deallocate ( ) ; <nl> - allocate ( 1 ) [ 0 ] = c ; <nl> - return * this ; <nl> + * str + + = * first ; <nl> + + + first ; <nl> } <nl> + } <nl> <nl> - size_t size ( ) const { return len_ ; } <nl> - size_t length ( ) const { return len_ ; } <nl> + inline String : : ~ String ( ) <nl> + { <nl> + deallocate ( ) ; <nl> + } <nl> <nl> - char operator [ ] ( size_t idx ) const { return cstr_ [ idx ] ; } <nl> - char operator [ ] ( int idx ) const { return cstr_ [ idx ] ; } <nl> + inline String & String : : operator = ( const String & str ) <nl> + { <nl> + deallocate ( ) ; <nl> + if ( str . cstr_ ) CV_XADD ( ( ( int * ) str . cstr_ ) - 1 , 1 ) ; <nl> + cstr_ = str . cstr_ ; <nl> + len_ = str . len_ ; <nl> + return * this ; <nl> + } <nl> <nl> - const char * begin ( ) const { return cstr_ ; } <nl> - const char * end ( ) const { return len_ ? cstr_ + 1 : 0 ; } <nl> + inline String & String : : operator = ( const char * s ) <nl> + { <nl> + deallocate ( ) ; <nl> + if ( ! s ) return * this ; <nl> + size_t len = strlen ( s ) ; <nl> + memcpy ( allocate ( len ) , s , len ) ; <nl> + return * this ; <nl> + } <nl> <nl> - bool empty ( ) const { return len_ = = 0 ; } <nl> + inline String & String : : operator = ( char c ) <nl> + { <nl> + deallocate ( ) ; <nl> + allocate ( 1 ) [ 0 ] = c ; <nl> + return * this ; <nl> + } <nl> <nl> - const char * c_str ( ) const { return cstr_ ? cstr_ : " " ; } <nl> + inline size_t String : : size ( ) const <nl> + { <nl> + return len_ ; <nl> + } <nl> <nl> - void swap ( String & str ) <nl> - { <nl> - cv : : swap ( cstr_ , str . cstr_ ) ; <nl> - cv : : swap ( len_ , str . len_ ) ; <nl> - } <nl> + inline size_t String : : length ( ) const <nl> + { <nl> + return len_ ; <nl> + } <nl> <nl> - void clear ( ) { deallocate ( ) ; } <nl> + inline char String : : operator [ ] ( size_t idx ) const <nl> + { <nl> + return cstr_ [ idx ] ; <nl> + } <nl> <nl> - int compare ( const char * s ) const <nl> - { <nl> - if ( cstr_ = = s ) return 0 ; <nl> + inline char String : : operator [ ] ( int idx ) const <nl> + { <nl> + return cstr_ [ idx ] ; <nl> + } <nl> <nl> - return strcmp ( c_str ( ) , s ) ; <nl> - } <nl> + inline const char * String : : begin ( ) const <nl> + { <nl> + return cstr_ ; <nl> + } <nl> <nl> - int compare ( const String & str ) const <nl> - { <nl> - if ( cstr_ = = str . cstr_ ) return 0 ; <nl> + inline const char * String : : end ( ) const <nl> + { <nl> + return len_ ? cstr_ + 1 : 0 ; <nl> + } <nl> <nl> - return strcmp ( c_str ( ) , str . c_str ( ) ) ; <nl> - } <nl> + inline bool String : : empty ( ) const <nl> + { <nl> + return len_ = = 0 ; <nl> + } <nl> <nl> - String substr ( size_t pos = 0 , size_t len = npos ) const <nl> - { <nl> - return String ( * this , pos , len ) ; <nl> - } <nl> + inline const char * String : : c_str ( ) const <nl> + { <nl> + return cstr_ ? cstr_ : " " ; <nl> + } <nl> <nl> - size_t find ( const char * s , size_t pos , size_t n ) const <nl> - { <nl> - if ( n = = 0 | | pos + n > len_ ) return npos ; <nl> - const char * lmax = cstr_ + len_ - n ; <nl> - for ( const char * i = cstr_ + pos ; i < = lmax ; + + i ) <nl> - { <nl> - size_t j = 0 ; <nl> - while ( j < n & & s [ j ] = = i [ j ] ) + + j ; <nl> - if ( j = = n ) return ( size_t ) ( i - cstr_ ) ; <nl> - } <nl> - return npos ; <nl> - } <nl> + inline void String : : swap ( String & str ) <nl> + { <nl> + cv : : swap ( cstr_ , str . cstr_ ) ; <nl> + cv : : swap ( len_ , str . len_ ) ; <nl> + } <nl> <nl> - size_t find ( char c , size_t pos = 0 ) const <nl> - { <nl> - return find ( & c , pos , 1 ) ; <nl> - } <nl> + inline void String : : clear ( ) <nl> + { <nl> + deallocate ( ) ; <nl> + } <nl> <nl> - size_t find ( const String & str , size_t pos = 0 ) const <nl> - { <nl> - return find ( str . c_str ( ) , pos , str . len_ ) ; <nl> - } <nl> + inline int String : : compare ( const char * s ) const <nl> + { <nl> + if ( cstr_ = = s ) return 0 ; <nl> + return strcmp ( c_str ( ) , s ) ; <nl> + } <nl> <nl> - size_t find ( const char * s , size_t pos = 0 ) const <nl> - { <nl> - if ( pos > = len_ | | ! s [ 0 ] ) return npos ; <nl> - const char * lmax = cstr_ + len_ ; <nl> - for ( const char * i = cstr_ + pos ; i < lmax ; + + i ) <nl> - { <nl> - size_t j = 0 ; <nl> - while ( s [ j ] & & s [ j ] = = i [ j ] ) <nl> - { if ( i + j > = lmax ) return npos ; <nl> - + + j ; <nl> - } <nl> - if ( ! s [ j ] ) return ( size_t ) ( i - cstr_ ) ; <nl> - } <nl> - return npos ; <nl> - } <nl> + inline int String : : compare ( const String & str ) const <nl> + { <nl> + if ( cstr_ = = str . cstr_ ) return 0 ; <nl> + return strcmp ( c_str ( ) , str . c_str ( ) ) ; <nl> + } <nl> <nl> - size_t rfind ( const char * s , size_t pos , size_t n ) const <nl> - { <nl> - if ( n > len_ ) return npos ; <nl> - if ( pos > len_ - n ) pos = len_ - n ; <nl> - for ( const char * i = cstr_ + pos ; i > = cstr_ ; - - i ) <nl> - { <nl> - size_t j = 0 ; <nl> - while ( j < n & & s [ j ] = = i [ j ] ) + + j ; <nl> - if ( j = = n ) return ( size_t ) ( i - cstr_ ) ; <nl> - } <nl> - return npos ; <nl> - } <nl> + inline String String : : substr ( size_t pos , size_t len ) const <nl> + { <nl> + return String ( * this , pos , len ) ; <nl> + } <nl> <nl> - size_t rfind ( char c , size_t pos = npos ) const <nl> + inline size_t String : : find ( const char * s , size_t pos , size_t n ) const <nl> + { <nl> + if ( n = = 0 | | pos + n > len_ ) return npos ; <nl> + const char * lmax = cstr_ + len_ - n ; <nl> + for ( const char * i = cstr_ + pos ; i < = lmax ; + + i ) <nl> { <nl> - return rfind ( & c , pos , 1 ) ; <nl> + size_t j = 0 ; <nl> + while ( j < n & & s [ j ] = = i [ j ] ) + + j ; <nl> + if ( j = = n ) return ( size_t ) ( i - cstr_ ) ; <nl> } <nl> + return npos ; <nl> + } <nl> <nl> - size_t rfind ( const String & str , size_t pos = npos ) const <nl> - { <nl> - return rfind ( str . c_str ( ) , pos , str . len_ ) ; <nl> - } <nl> + inline size_t String : : find ( char c , size_t pos ) const <nl> + { <nl> + return find ( & c , pos , 1 ) ; <nl> + } <nl> <nl> - size_t rfind ( const char * s , size_t pos = npos ) const <nl> - { <nl> - return rfind ( s , pos , strlen ( s ) ) ; <nl> - } <nl> + inline size_t String : : find ( const String & str , size_t pos ) const <nl> + { <nl> + return find ( str . c_str ( ) , pos , str . len_ ) ; <nl> + } <nl> <nl> - size_t find_first_of ( const char * s , size_t pos , size_t n ) const <nl> + inline size_t String : : find ( const char * s , size_t pos ) const <nl> + { <nl> + if ( pos > = len_ | | ! s [ 0 ] ) return npos ; <nl> + const char * lmax = cstr_ + len_ ; <nl> + for ( const char * i = cstr_ + pos ; i < lmax ; + + i ) <nl> { <nl> - if ( n = = 0 | | pos + n > len_ ) return npos ; <nl> - const char * lmax = cstr_ + len_ ; <nl> - for ( const char * i = cstr_ + pos ; i < lmax ; + + i ) <nl> - { <nl> - for ( size_t j = 0 ; j < n ; + + j ) <nl> - if ( s [ j ] = = * i ) <nl> - return ( size_t ) ( i - cstr_ ) ; <nl> + size_t j = 0 ; <nl> + while ( s [ j ] & & s [ j ] = = i [ j ] ) <nl> + { if ( i + j > = lmax ) return npos ; <nl> + + + j ; <nl> } <nl> - return npos ; <nl> + if ( ! s [ j ] ) return ( size_t ) ( i - cstr_ ) ; <nl> } <nl> + return npos ; <nl> + } <nl> <nl> - size_t find_first_of ( char c , size_t pos = 0 ) const <nl> + inline size_t String : : rfind ( const char * s , size_t pos , size_t n ) const <nl> + { <nl> + if ( n > len_ ) return npos ; <nl> + if ( pos > len_ - n ) pos = len_ - n ; <nl> + for ( const char * i = cstr_ + pos ; i > = cstr_ ; - - i ) <nl> { <nl> - return find_first_of ( & c , pos , 1 ) ; <nl> + size_t j = 0 ; <nl> + while ( j < n & & s [ j ] = = i [ j ] ) + + j ; <nl> + if ( j = = n ) return ( size_t ) ( i - cstr_ ) ; <nl> } <nl> + return npos ; <nl> + } <nl> <nl> - size_t find_first_of ( const String & str , size_t pos = 0 ) const <nl> - { <nl> - return find_first_of ( str . c_str ( ) , pos , str . len_ ) ; <nl> - } <nl> + inline size_t String : : rfind ( char c , size_t pos ) const <nl> + { <nl> + return rfind ( & c , pos , 1 ) ; <nl> + } <nl> <nl> - size_t find_first_of ( const char * s , size_t pos = 0 ) const <nl> - { <nl> - if ( pos > = len_ | | ! s [ 0 ] ) return npos ; <nl> - const char * lmax = cstr_ + len_ ; <nl> - for ( const char * i = cstr_ + pos ; i < lmax ; + + i ) <nl> - { <nl> - for ( size_t j = 0 ; s [ j ] ; + + j ) <nl> - if ( s [ j ] = = * i ) <nl> - return ( size_t ) ( i - cstr_ ) ; <nl> - } <nl> - return npos ; <nl> - } <nl> + inline size_t String : : rfind ( const String & str , size_t pos ) const <nl> + { <nl> + return rfind ( str . c_str ( ) , pos , str . len_ ) ; <nl> + } <nl> <nl> - size_t find_last_of ( const char * s , size_t pos , size_t n ) const <nl> - { <nl> - if ( pos > = len_ ) pos = len_ - 1 ; <nl> - for ( const char * i = cstr_ + pos ; i > = cstr_ ; - - i ) <nl> - { <nl> - for ( size_t j = 0 ; j < n ; + + j ) <nl> - if ( s [ j ] = = * i ) <nl> - return ( size_t ) ( i - cstr_ ) ; <nl> - } <nl> - return npos ; <nl> - } <nl> + inline size_t String : : rfind ( const char * s , size_t pos ) const <nl> + { <nl> + return rfind ( s , pos , strlen ( s ) ) ; <nl> + } <nl> <nl> - size_t find_last_of ( char c , size_t pos = npos ) const <nl> + inline size_t String : : find_first_of ( const char * s , size_t pos , size_t n ) const <nl> + { <nl> + if ( n = = 0 | | pos + n > len_ ) return npos ; <nl> + const char * lmax = cstr_ + len_ ; <nl> + for ( const char * i = cstr_ + pos ; i < lmax ; + + i ) <nl> { <nl> - return find_last_of ( & c , pos , 1 ) ; <nl> + for ( size_t j = 0 ; j < n ; + + j ) <nl> + if ( s [ j ] = = * i ) <nl> + return ( size_t ) ( i - cstr_ ) ; <nl> } <nl> + return npos ; <nl> + } <nl> + <nl> + inline size_t String : : find_first_of ( char c , size_t pos ) const <nl> + { <nl> + return find_first_of ( & c , pos , 1 ) ; <nl> + } <nl> <nl> - size_t find_last_of ( const String & str , size_t pos = npos ) const <nl> + inline size_t String : : find_first_of ( const String & str , size_t pos ) const <nl> + { <nl> + return find_first_of ( str . c_str ( ) , pos , str . len_ ) ; <nl> + } <nl> + <nl> + inline size_t String : : find_first_of ( const char * s , size_t pos ) const <nl> + { <nl> + if ( pos > = len_ | | ! s [ 0 ] ) return npos ; <nl> + const char * lmax = cstr_ + len_ ; <nl> + for ( const char * i = cstr_ + pos ; i < lmax ; + + i ) <nl> { <nl> - return find_last_of ( str . c_str ( ) , pos , str . len_ ) ; <nl> + for ( size_t j = 0 ; s [ j ] ; + + j ) <nl> + if ( s [ j ] = = * i ) <nl> + return ( size_t ) ( i - cstr_ ) ; <nl> } <nl> + return npos ; <nl> + } <nl> <nl> - size_t find_last_of ( const char * s , size_t pos = npos ) const <nl> + inline size_t String : : find_last_of ( const char * s , size_t pos , size_t n ) const <nl> + { <nl> + if ( pos > = len_ ) pos = len_ - 1 ; <nl> + for ( const char * i = cstr_ + pos ; i > = cstr_ ; - - i ) <nl> { <nl> - if ( pos > = len_ ) pos = len_ - 1 ; <nl> - for ( const char * i = cstr_ + pos ; i > = cstr_ ; - - i ) <nl> - { <nl> - for ( size_t j = 0 ; s [ j ] ; + + j ) <nl> - if ( s [ j ] = = * i ) <nl> - return ( size_t ) ( i - cstr_ ) ; <nl> - } <nl> - return npos ; <nl> + for ( size_t j = 0 ; j < n ; + + j ) <nl> + if ( s [ j ] = = * i ) <nl> + return ( size_t ) ( i - cstr_ ) ; <nl> } <nl> + return npos ; <nl> + } <nl> <nl> - friend String operator + ( const String & lhs , const String & rhs ) ; <nl> - friend String operator + ( const String & lhs , const char * rhs ) ; <nl> - friend String operator + ( const char * lhs , const String & rhs ) ; <nl> - friend String operator + ( const String & lhs , char rhs ) ; <nl> - friend String operator + ( char lhs , const String & rhs ) ; <nl> - <nl> - # ifndef OPENCV_NOSTL <nl> - String ( const std : : string & str ) ; <nl> - String ( const std : : string & str , size_t pos , size_t len = npos ) ; <nl> - String & operator = ( const std : : string & str ) ; <nl> - operator std : : string ( ) const ; <nl> - <nl> - friend String operator + ( const String & lhs , const std : : string & rhs ) ; <nl> - friend String operator + ( const std : : string & lhs , const String & rhs ) ; <nl> - # endif <nl> + inline size_t String : : find_last_of ( char c , size_t pos ) const <nl> + { <nl> + return find_last_of ( & c , pos , 1 ) ; <nl> + } <nl> <nl> - explicit String ( const FileNode & fn ) ; <nl> + inline size_t String : : find_last_of ( const String & str , size_t pos ) const <nl> + { <nl> + return find_last_of ( str . c_str ( ) , pos , str . len_ ) ; <nl> + } <nl> <nl> - private : <nl> - char * cstr_ ; <nl> - size_t len_ ; <nl> + inline size_t String : : find_last_of ( const char * s , size_t pos ) const <nl> + { <nl> + if ( pos > = len_ ) pos = len_ - 1 ; <nl> + for ( const char * i = cstr_ + pos ; i > = cstr_ ; - - i ) <nl> + { <nl> + for ( size_t j = 0 ; s [ j ] ; + + j ) <nl> + if ( s [ j ] = = * i ) <nl> + return ( size_t ) ( i - cstr_ ) ; <nl> + } <nl> + return npos ; <nl> + } <nl> <nl> - char * allocate ( size_t len ) ; / / len_ without trailing 0 <nl> - void deallocate ( ) ; <nl> - } ; <nl> + / / * * * * * * * * * * * * * * * * * * * * * * * * * cv : : String non - member functions * * * * * * * * * * * * * * * * * * * * * * * * * <nl> <nl> inline String operator + ( const String & lhs , const String & rhs ) <nl> { <nl>
|
Move implementation of cv : : String methods out of class definition
|
opencv/opencv
|
78a843e8ac114a423512c5a816c9f21eaa9741f4
|
2013-03-25T12:01:23Z
|
mmm a / Tools / samples . json <nl> ppp b / Tools / samples . json <nl> <nl> " category " : [ " Image " ] , <nl> " name " : " MLP " , <nl> " url " : " https : / / github . com / Microsoft / CNTK / tree / master / Examples / Image / Classification / MLP # cntk - examples - imageclassificationmlp " , <nl> - " description " : " Training a multilayer perceptron ( MLP ) network for image classification . An MLP is a permutation invariant model using a feed - forward neural network that consists of multiple layers of nodes in a directed graph . Each layer is fully connected to the next one . " , <nl> + " description " : " Training a multilayer perceptron ( MLP ) network for image classification . " , <nl> " language " : [ " Python " , " BrainScript " ] , <nl> " type " : [ " Recipe " ] <nl> } , <nl> <nl> " category " : [ " Numeric " ] , <nl> " name " : " Reinforcement Learning " , <nl> " url " : " https : / / github . com / Microsoft / CNTK / blob / master / Tutorials / CNTK_203_Reinforcement_Learning_Basics . ipynb " , <nl> - " description " : " Example inspired by behaviorist psychology how software agents could take actions in an environment so as to maximize some notion of cumulative reward . " , <nl> + " description " : " Example how software agents could take actions in an environment so as to maximize some notion of cumulative reward . " , <nl> " language " : [ " Python " ] , <nl> " type " : [ " Tutorial " , " Recipe " ] <nl> } , <nl> <nl> " url " : " https : / / github . com / Microsoft / CNTK / blob / master / Tutorials / CNTK_204_Sequence_To_Sequence . ipynb " , <nl> " description " : " Sequence - to - sequence model with attention mechanism for a grapheme to phoneme translation task on the CMUDict dataset . " , <nl> " language " : [ " Python " ] , <nl> - " type " : [ " Recipe " ] <nl> + " type " : [ " Tutorial " ] <nl> } , <nl> { <nl> " category " : [ " Text " ] , <nl>
|
Address CR comments
|
microsoft/CNTK
|
953930623cb694115dd3e6436732f77eff19a8d5
|
2017-01-03T12:12:21Z
|
mmm a / tools / Linux / packaging / debian / copyright <nl> ppp b / tools / Linux / packaging / debian / copyright <nl> Apple Remote Control Wrapper Classes <nl> IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY , <nl> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL <nl> THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER <nl> - LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM , <nl> - OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN <nl> - THE SOFTWARE . <nl> + LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING <nl> + FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS <nl> + IN THE SOFTWARE . <nl> <nl> Class to Display events received from the Apple Infrared Remote . <nl> <nl> Goom 2k4 <nl> <nl> You should have received a copy of the GNU Lesser General Public <nl> License along with this library ; if not , write to the Free Software <nl> - Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA <nl> + Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 <nl> + USA <nl> <nl> XAnalyser , frequence spectrum analyser for X Window <nl> < http : / / arvin . schnell - web . net / xanalyser / > <nl> projectM - OpenGL based advanced music visualization program <nl> <nl> You should have received a copy of the GNU Lesser General Public <nl> License along with this library ; if not , write to the Free Software <nl> - Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA <nl> + Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 <nl> + USA <nl> <nl> GLEW - The OpenGL Extension Wrangler Library <nl> < http : / / glew . sourceforge . net / > <nl> LAME Ain ' t an Mp3 Encoder <nl> GNU libmicrohttpd <nl> < http : / / www . gnu . org / software / libmicrohttpd / > <nl> <nl> - ( C ) 2006 , 2007 , 2008 , 2009 Christian Grothoff ( and other contributing authors ) <nl> + ( C ) 2006 , 2007 , 2008 , 2009 Christian Grothoff ( and other contributing <nl> + authors ) <nl> <nl> This library is free software ; you can redistribute it and / or <nl> modify it under the terms of the GNU Lesser General Public <nl> GNU libmicrohttpd <nl> <nl> You should have received a copy of the GNU Lesser General Public <nl> License along with this library ; if not , write to the Free Software <nl> - Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA <nl> + Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 <nl> + USA <nl> <nl> libmodplug <nl> < http : / / modplug - xmms . sourceforge . net > <nl> libmodplug <nl> <nl> You should have received a copy of the GNU Lesser General Public <nl> License along with this library ; if not , write to the Free Software <nl> - Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA <nl> + Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 <nl> + USA <nl> <nl> Python Programming Language <nl> < http : / / www . python . org / > <nl> HDHomeRun - Networked Digital Tuner <nl> Lesser General Public License for more details . <nl> <nl> You should have received a copy of the GNU Lesser General Public <nl> - License along with this library . If not , see < http : / / www . gnu . org / licenses / > . <nl> + License along with this library . If not , see <nl> + < http : / / www . gnu . org / licenses / > . <nl> <nl> As a special exception to the GNU Lesser General Public License , <nl> you may link , statically or dynamically , an application with a <nl>
|
Cosmetic fixes for copyright .
|
xbmc/xbmc
|
c56048ed5dab7c627c5d032ca508de383a37ef48
|
2010-05-13T05:48:31Z
|
mmm a / . flake8 <nl> ppp b / . flake8 <nl> <nl> [ flake8 ] <nl> + select = B , C , E , F , P , T4 , W , B9 <nl> max - line - length = 120 <nl> # C408 ignored because we like the dict keyword argument syntax <nl> - ignore = E203 , E305 , E402 , E721 , E741 , F401 , F403 , F405 , F821 , F841 , F999 , W503 , W504 , C408 <nl> + # E501 is not flexible enough , we ' re using B950 instead <nl> + ignore = <nl> + E203 , E305 , E402 , E501 , E721 , E741 , F401 , F403 , F405 , F821 , F841 , F999 , W503 , W504 , C408 , <nl> + # ignores below are temporary , fix them and remove please ! <nl> + B005 , B006 , B007 , B008 , B902 , B903 <nl> exclude = docs / src , venv , third_party , caffe2 , scripts , docs / caffe2 , tools / amd_build / pyHIPIFY , torch / lib / include , torch / lib / tmp_install , build , torch / include <nl> mmm a / . jenkins / pytorch / perf_test / compare_with_baseline . py <nl> ppp b / . jenkins / pytorch / perf_test / compare_with_baseline . py <nl> <nl> if z_value > = 3 : <nl> raise Exception ( ' ' ' \ n <nl> z - value > = 3 , there is high chance of perf regression . \ n <nl> - To reproduce this regression , run ` cd . jenkins / pytorch / perf_test / & & bash ' ' ' + test_name + ' ' ' . sh ` on your local machine and compare the runtime before / after your code change . <nl> - ' ' ' ) <nl> + To reproduce this regression , run <nl> + ` cd . jenkins / pytorch / perf_test / & & bash { } . sh ` on your local machine <nl> + and compare the runtime before / after your code change . <nl> + ' ' ' . format ( test_name ) ) <nl> else : <nl> print ( " z - value < 3 , no perf regression detected . " ) <nl> if args . update : <nl> mmm a / . travis . yml <nl> ppp b / . travis . yml <nl> matrix : <nl> script : cd . circleci & & . / ensure - consistency . py <nl> - name : " Python 2 . 7 Lint " <nl> python : " 2 . 7 " <nl> - install : pip install flake8 <nl> + install : pip install flake8 flake8 - bugbear <nl> script : flake8 <nl> - name : " Python 3 . 7 Lint " <nl> python : " 3 . 7 " <nl> dist : xenial # required for Python 3 . 7 ( travis - ci / travis - ci # 9069 ) <nl> sudo : required # required for Python 3 . 7 ( travis - ci / travis - ci # 9069 ) <nl> - install : pip install flake8 - mypy <nl> + install : pip install flake8 - mypy flake8 - bugbear <nl> script : flake8 <nl> - name : " MyPy typecheck " <nl> python : " 3 . 6 " <nl>
|
Enable flake8 - bugbear line length checking . ( )
|
pytorch/pytorch
|
916a670828bad914907f628e88e6c0ca6bb9b365
|
2019-03-19T20:31:04Z
|
mmm a / tensorflow / python / lib / core / py_func . cc <nl> ppp b / tensorflow / python / lib / core / py_func . cc <nl> Status ConvertNdarrayToTensor ( PyObject * obj , Tensor * ret ) { <nl> input , shape . num_elements ( ) * DataTypeSize ( dtype ) , <nl> PyArray_DATA ( input ) ) ; <nl> * ret = buf - > MakeTensor ( dtype , shape ) ; <nl> + buf - > Unref ( ) ; <nl> } <nl> } <nl> } <nl>
|
Forgotten unref in py_func .
|
tensorflow/tensorflow
|
11bb09b5eb35414e1fca8899775bbda48a658040
|
2017-03-27T19:09:43Z
|
mmm a / js / apps / system / aardvark / frontend / js / views / dashboardView . js <nl> ppp b / js / apps / system / aardvark / frontend / js / views / dashboardView . js <nl> <nl> <nl> var data = [ { <nl> key : v , <nl> - color : " # D67777 " , <nl> + color : " # 617E2B " , <nl> values : valueData <nl> } ] ; <nl> <nl> <nl> . margin ( { left : 80 } ) <nl> . showValues ( true ) <nl> . transitionDuration ( 350 ) <nl> + . tooltips ( false ) <nl> . showControls ( false ) ; <nl> <nl> chart . yAxis <nl>
|
css
|
arangodb/arangodb
|
6256232a810a6d5262c743afb0f64f73f14fc6d2
|
2014-02-22T14:59:23Z
|
mmm a / hphp / hack / src / hhbc / emit_expression . rs <nl> ppp b / hphp / hack / src / hhbc / emit_expression . rs <nl> fn emit_is ( e : & mut Emitter , env : & Env , pos : & Pos , h : & tast : : Hint ) - > Result { <nl> aast_defs : : Hint_ : : Happly ( ast_defs : : Id ( _ , id ) , hs ) <nl> if hs . is_empty ( ) & & string_utils : : strip_hh_ns ( & id ) = = typehints : : THIS = > <nl> { <nl> - instr : : is_late_bound_cls ( ) <nl> + instr : : islateboundcls ( ) <nl> } <nl> _ = > InstrSeq : : gather ( vec ! [ <nl> get_type_structure_for_hint ( e , & [ ] , & IndexSet : : new ( ) , h ) ? , <nl> fn emit_obj_get ( <nl> prop : & tast : : Expr , <nl> nullflavor : & ast_defs : : OgNullFlavor , <nl> null_coalesce_assignment : bool , <nl> - ) - > Result < ( InstrSeq , Option < StackIndex > ) > { <nl> + ) - > Result < ( InstrSeq , Option < NumParams > ) > { <nl> if let Some ( tast : : Lid ( pos , id ) ) = expr . 1 . as_lvar ( ) { <nl> if local_id : : get_name ( & id ) = = special_idents : : THIS <nl> & & nullflavor . eq ( & ast_defs : : OgNullFlavor : : OGNullsafe ) <nl> fn emit_obj_get ( <nl> prop , <nl> null_coalesce_assignment , <nl> ) ? ; <nl> - let total_stack_size = prop_stack_size + base_stack_size + cls_stack_size ; <nl> + let total_stack_size = ( prop_stack_size + base_stack_size + cls_stack_size ) as usize ; <nl> let num_params = if null_coalesce_assignment { <nl> 0 <nl> } else { <nl> - total_stack_size as usize <nl> + total_stack_size <nl> } ; <nl> let final_instr = instr : : querym ( num_params , query_op , mk ) ; <nl> let querym_n_unpopped = if null_coalesce_assignment { <nl> fn emit_quiet_expr ( <nl> expr : & tast : : Expr , <nl> null_coalesce_assignment : bool , <nl> ) - > Result < ( InstrSeq , Option < NumParams > ) > { <nl> - unimplemented ! ( ) <nl> + match & expr . 1 { <nl> + tast : : Expr_ : : Lvar ( lid ) if local_id : : get_name ( & lid . 1 ) = = superglobals : : GLOBALS = > Ok ( ( <nl> + InstrSeq : : gather ( vec ! [ <nl> + emit_pos ( & lid . 0 ) , <nl> + instr : : string ( string_utils : : locals : : strip_dollar ( local_id : : get_name ( <nl> + & lid . 1 , <nl> + ) ) ) , <nl> + emit_pos ( pos ) , <nl> + instr : : cgetg ( ) , <nl> + ] ) , <nl> + None , <nl> + ) ) , <nl> + tast : : Expr_ : : Lvar ( lid ) if ! is_local_this ( env , & lid . 1 ) = > Ok ( ( <nl> + instr : : cgetquietl ( get_local ( e , env , pos , local_id : : get_name ( & lid . 1 ) ) ? ) , <nl> + None , <nl> + ) ) , <nl> + tast : : Expr_ : : ArrayGet ( x ) = > match ( ( x . 0 ) . 1 . as_lvar ( ) , x . 1 . as_ref ( ) ) { <nl> + ( Some ( tast : : Lid ( _ , id ) ) , Some ( elem ) ) <nl> + if local_id : : get_name ( id ) = = superglobals : : GLOBALS = > <nl> + { <nl> + Ok ( ( <nl> + InstrSeq : : gather ( vec ! [ <nl> + emit_expr ( e , env , elem ) ? , <nl> + emit_pos ( pos ) , <nl> + instr : : cgetg ( ) , <nl> + ] ) , <nl> + None , <nl> + ) ) <nl> + } <nl> + _ = > emit_array_get ( <nl> + e , <nl> + env , <nl> + pos , <nl> + None , <nl> + QueryOp : : CGetQuiet , <nl> + & x . 0 , <nl> + x . 1 . as_ref ( ) , <nl> + false , <nl> + false , <nl> + ) , <nl> + } , <nl> + tast : : Expr_ : : ObjGet ( x ) = > { <nl> + emit_obj_get ( e , env , pos , QueryOp : : CGetQuiet , & x . 0 , & x . 1 , & x . 2 , false ) <nl> + } <nl> + _ = > Ok ( ( emit_expr ( e , env , expr ) ? , None ) ) , <nl> + } <nl> } <nl> <nl> fn emit_null_coalesce_assignment ( <nl> mmm a / hphp / hack / src / hhbc / instruction_sequence . rs <nl> ppp b / hphp / hack / src / hhbc / instruction_sequence . rs <nl> pub mod instr { <nl> } ) ) <nl> } <nl> <nl> - pub fn is_late_bound_cls ( ) - > InstrSeq { <nl> - instr ( Instruct : : IMisc ( InstructMisc : : LateBoundCls ) ) <nl> - } <nl> - <nl> pub fn is_type_structc_resolve ( ) - > InstrSeq { <nl> instr ( Instruct : : IOp ( InstructOperator : : IsTypeStructC ( <nl> TypestructResolveOp : : Resolve , <nl>
|
Port emit_quiet_expr
|
facebook/hhvm
|
82aeb4cc7481816f72fafb0d763f56c182cd32a6
|
2020-04-01T20:27:26Z
|
mmm a / hphp / test / run <nl> ppp b / hphp / test / run <nl> function hhvm_path ( ) { <nl> return rel_path ( $ file ) ; <nl> } <nl> <nl> - function hh_codegen_cmd ( $ options , $ config_file ) { <nl> + function hh_codegen_cmd ( $ options , $ config_file = null ) { <nl> $ cmd = hh_codegen_path ( ) ; <nl> if ( isset ( $ config_file ) ) { <nl> $ cmd . = ' - c " ' . $ config_file . ' " ' ; <nl>
|
Fix the warning about hh_codegen_cmd taking two arguments but only 1 given
|
facebook/hhvm
|
53a4143679e738f5d300e0441edb3bc73b1aed50
|
2017-08-08T17:58:43Z
|
mmm a / src / clustering / administration / cli / admin_command_parser . cc <nl> ppp b / src / clustering / administration / cli / admin_command_parser . cc <nl> admin_command_parser_t : : admin_term_cap_t : : admin_term_cap_t ( fd_t fd ) { <nl> char * normal_cstr = tgetstr ( " me " , NULL ) ; <nl> if ( normal_cstr ! = NULL ) { <nl> normal_str . assign ( normal_cstr ) ; <nl> - free ( normal_cstr ) ; <nl> } else { <nl> / / If we couldn ' t find this , we can ' t use bold or underline either , just return <nl> return ; <nl> admin_command_parser_t : : admin_term_cap_t : : admin_term_cap_t ( fd_t fd ) { <nl> char * bold_cstr = tgetstr ( " md " , NULL ) ; <nl> if ( bold_cstr ! = NULL ) { <nl> bold_str . assign ( bold_cstr ) ; <nl> - free ( bold_cstr ) ; <nl> } <nl> <nl> / / Command to enable underline mode <nl> char * underline_cstr = tgetstr ( " us " , NULL ) ; <nl> if ( underline_cstr ! = NULL ) { <nl> underline_str . assign ( underline_cstr ) ; <nl> - free ( underline_cstr ) ; <nl> } <nl> } <nl> <nl>
|
Do not free return value of tgetstr
|
rethinkdb/rethinkdb
|
8d7dd937e9508df2b3ecbce3cacf97fefeadbdc5
|
2013-09-27T18:54:34Z
|
mmm a / src / Parsers / ASTExpressionList . cpp <nl> ppp b / src / Parsers / ASTExpressionList . cpp <nl> void ASTExpressionList : : formatImplMultiline ( const FormatSettings & settings , For <nl> { <nl> if ( separator ) <nl> settings . ostr < < separator ; <nl> - settings . ostr < < ' ' ; <nl> } <nl> <nl> - <nl> if ( children . size ( ) > 1 ) <nl> settings . ostr < < indent_str ; <nl> <nl>
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Remove trailing whitespaces from formatted queries in some cases
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ClickHouse/ClickHouse
|
57df571e60b8f1a7cb0a0141a2129bedcbf3fae8
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2020-05-31T22:40:41Z
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mmm a / editor / plugins / canvas_item_editor_plugin . cpp <nl> ppp b / editor / plugins / canvas_item_editor_plugin . cpp <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> Ref < InputEventMouseButton > b = p_event ; <nl> Ref < InputEventMouseMotion > m = p_event ; <nl> <nl> - / / Start dragging a guide <nl> if ( drag_type = = DRAG_NONE ) { <nl> - if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) ) { <nl> - if ( show_guides & & show_rulers & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) ) { <nl> - Transform2D xform = viewport_scrollable - > get_transform ( ) * transform ; <nl> - / / Retrieve the guide lists <nl> - Array vguides ; <nl> - if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_vertical_guides_ " ) ) { <nl> - vguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_vertical_guides_ " ) ; <nl> + if ( show_guides & & show_rulers & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) ) { <nl> + Transform2D xform = viewport_scrollable - > get_transform ( ) * transform ; <nl> + / / Retrieve the guide lists <nl> + Array vguides ; <nl> + if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_vertical_guides_ " ) ) { <nl> + vguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_vertical_guides_ " ) ; <nl> + } <nl> + Array hguides ; <nl> + if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_horizontal_guides_ " ) ) { <nl> + hguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_horizontal_guides_ " ) ; <nl> + } <nl> + <nl> + / / Hover over guides <nl> + float minimum = 1e20 ; <nl> + is_hovering_h_guide = false ; <nl> + is_hovering_v_guide = false ; <nl> + <nl> + if ( m . is_valid ( ) & & m - > get_position ( ) . x < RULER_WIDTH ) { <nl> + / / Check if we are hovering an existing horizontal guide <nl> + for ( int i = 0 ; i < hguides . size ( ) ; i + + ) { <nl> + if ( ABS ( xform . xform ( Point2 ( 0 , hguides [ i ] ) ) . y - m - > get_position ( ) . y ) < MIN ( minimum , 8 ) ) { <nl> + is_hovering_h_guide = true ; <nl> + is_hovering_v_guide = false ; <nl> + break ; <nl> + } <nl> } <nl> - Array hguides ; <nl> - if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_horizontal_guides_ " ) ) { <nl> - hguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_horizontal_guides_ " ) ; <nl> + <nl> + } else if ( m . is_valid ( ) & & m - > get_position ( ) . y < RULER_WIDTH ) { <nl> + / / Check if we are hovering an existing vertical guide <nl> + for ( int i = 0 ; i < vguides . size ( ) ; i + + ) { <nl> + if ( ABS ( xform . xform ( Point2 ( vguides [ i ] , 0 ) ) . x - m - > get_position ( ) . x ) < MIN ( minimum , 8 ) ) { <nl> + is_hovering_v_guide = true ; <nl> + is_hovering_h_guide = false ; <nl> + break ; <nl> + } <nl> } <nl> + } <nl> + <nl> + / / Start dragging a guide <nl> + if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) ) { <nl> <nl> / / Press button <nl> if ( b - > get_position ( ) . x < RULER_WIDTH & & b - > get_position ( ) . y < RULER_WIDTH ) { <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> return true ; <nl> } else if ( b - > get_position ( ) . x < RULER_WIDTH ) { <nl> / / Check if we drag an existing horizontal guide <nl> - float minimum = 1e20 ; <nl> dragged_guide_index = - 1 ; <nl> for ( int i = 0 ; i < hguides . size ( ) ; i + + ) { <nl> if ( ABS ( xform . xform ( Point2 ( 0 , hguides [ i ] ) ) . y - b - > get_position ( ) . y ) < MIN ( minimum , 8 ) ) { <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> return true ; <nl> } else if ( b - > get_position ( ) . y < RULER_WIDTH ) { <nl> / / Check if we drag an existing vertical guide <nl> - float minimum = 1e20 ; <nl> dragged_guide_index = - 1 ; <nl> for ( int i = 0 ; i < vguides . size ( ) ; i + + ) { <nl> if ( ABS ( xform . xform ( Point2 ( vguides [ i ] , 0 ) ) . x - b - > get_position ( ) . x ) < MIN ( minimum , 8 ) ) { <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> / / Adds a new vertical guide <nl> if ( dragged_guide_index > = 0 ) { <nl> vguides [ dragged_guide_index ] = edited . x ; <nl> - undo_redo - > create_action ( TTR ( " Move vertical guide " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Move Vertical Guide " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ; <nl> undo_redo - > add_undo_method ( viewport , " update " ) ; <nl> undo_redo - > commit_action ( ) ; <nl> } else { <nl> vguides . push_back ( edited . x ) ; <nl> - undo_redo - > create_action ( TTR ( " Create new vertical guide " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Create Vertical Guide " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ; <nl> undo_redo - > add_undo_method ( viewport , " update " ) ; <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> } else { <nl> if ( dragged_guide_index > = 0 ) { <nl> vguides . remove ( dragged_guide_index ) ; <nl> - undo_redo - > create_action ( TTR ( " Remove vertical guide " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Remove Vertical Guide " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ; <nl> undo_redo - > add_undo_method ( viewport , " update " ) ; <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> / / Adds a new horizontal guide <nl> if ( dragged_guide_index > = 0 ) { <nl> hguides [ dragged_guide_index ] = edited . y ; <nl> - undo_redo - > create_action ( TTR ( " Move horizontal guide " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Move Horizontal Guide " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ; <nl> undo_redo - > add_undo_method ( viewport , " update " ) ; <nl> undo_redo - > commit_action ( ) ; <nl> } else { <nl> hguides . push_back ( edited . y ) ; <nl> - undo_redo - > create_action ( TTR ( " Create new horizontal guide " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Create Horizontal Guide " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ; <nl> undo_redo - > add_undo_method ( viewport , " update " ) ; <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> } else { <nl> if ( dragged_guide_index > = 0 ) { <nl> hguides . remove ( dragged_guide_index ) ; <nl> - undo_redo - > create_action ( TTR ( " Remove horizontal guide " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Remove Horizontal Guide " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ; <nl> undo_redo - > add_undo_method ( viewport , " update " ) ; <nl> bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_eve <nl> / / Adds a new horizontal guide a new vertical guide <nl> vguides . push_back ( edited . x ) ; <nl> hguides . push_back ( edited . y ) ; <nl> - undo_redo - > create_action ( TTR ( " Create new horizontal and vertical guides " ) ) ; <nl> + undo_redo - > create_action ( TTR ( " Create Horizontal and Vertical Guides " ) ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ; <nl> undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ; <nl> undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ; <nl> void CanvasItemEditor : : _gui_input_viewport ( const Ref < InputEvent > & p_event ) { <nl> break ; <nl> case DRAG_LEFT : <nl> case DRAG_RIGHT : <nl> + case DRAG_V_GUIDE : <nl> c = CURSOR_HSIZE ; <nl> break ; <nl> case DRAG_TOP : <nl> case DRAG_BOTTOM : <nl> + case DRAG_H_GUIDE : <nl> c = CURSOR_VSIZE ; <nl> break ; <nl> case DRAG_TOP_LEFT : <nl> case DRAG_BOTTOM_RIGHT : <nl> + case DRAG_DOUBLE_GUIDE : <nl> c = CURSOR_FDIAGSIZE ; <nl> break ; <nl> case DRAG_TOP_RIGHT : <nl> void CanvasItemEditor : : _gui_input_viewport ( const Ref < InputEvent > & p_event ) { <nl> default : <nl> break ; <nl> } <nl> + <nl> + if ( is_hovering_h_guide ) <nl> + c = CURSOR_VSIZE ; <nl> + else if ( is_hovering_v_guide ) <nl> + c = CURSOR_HSIZE ; <nl> + <nl> viewport - > set_default_cursor_shape ( c ) ; <nl> <nl> / / Grab focus <nl> mmm a / editor / plugins / canvas_item_editor_plugin . h <nl> ppp b / editor / plugins / canvas_item_editor_plugin . h <nl> class CanvasItemEditor : public VBoxContainer { <nl> List < CanvasItem * > drag_selection ; <nl> int dragged_guide_index ; <nl> Point2 dragged_guide_pos ; <nl> + bool is_hovering_h_guide ; <nl> + bool is_hovering_v_guide ; <nl> <nl> bool updating_value_dialog ; <nl> <nl>
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Merge pull request from Calinou / 2d - guides - use - resize - cursors
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godotengine/godot
|
0ad6a1c66ee118af5a448e45bc7a9f2fe6bbaf02
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2019-07-16T06:54:04Z
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mmm a / modules / map / pnc_map / path . cc <nl> ppp b / modules / map / pnc_map / path . cc <nl> bool Path : : GetProjectionWithHueristicParams ( const Vec2d & point , <nl> const auto & nearest_seg = segments_ [ min_index ] ; <nl> const auto prod = nearest_seg . ProductOntoUnit ( point ) ; <nl> const auto proj = nearest_seg . ProjectOntoUnit ( point ) ; <nl> - * accumulate_s = accumulated_s_ [ min_index ] + <nl> - std : : max ( 0 . 0 , std : : min ( proj , nearest_seg . length ( ) ) ) ; <nl> - * lateral = ( prod > 0 . 0 ? 1 : - 1 ) * * min_distance ; <nl> + if ( min_index = = 0 ) { <nl> + * accumulate_s = std : : min ( proj , nearest_seg . length ( ) ) ; <nl> + if ( proj < 0 ) { <nl> + * lateral = prod ; <nl> + } else { <nl> + * lateral = ( prod > 0 . 0 ? 1 : - 1 ) * * min_distance ; <nl> + } <nl> + } else if ( min_index = = num_segments_ - 1 ) { <nl> + * accumulate_s = accumulated_s_ [ min_index ] + std : : max ( 0 . 0 , proj ) ; <nl> + if ( proj > 0 ) { <nl> + * lateral = prod ; <nl> + } else { <nl> + * lateral = ( prod > 0 . 0 ? 1 : - 1 ) * * min_distance ; <nl> + } <nl> + } else { <nl> + * accumulate_s = accumulated_s_ [ min_index ] + <nl> + std : : max ( 0 . 0 , std : : min ( proj , nearest_seg . length ( ) ) ) ; <nl> + * lateral = ( prod > 0 . 0 ? 1 : - 1 ) * * min_distance ; <nl> + } <nl> return true ; <nl> } <nl> <nl>
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pnc_map : handle edge case in heuristic projection
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ApolloAuto/apollo
|
f5cb614419e6503e81c015a2a208752274a43a14
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2018-07-21T06:11:41Z
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mmm a / Source / CNTKv2LibraryDll / Learner . cpp <nl> ppp b / Source / CNTKv2LibraryDll / Learner . cpp <nl> namespace CNTK <nl> static_assert ( sizeof ( int ) < = sizeof ( float ) , " Buffer for timestamps is not big enough on this platform " ) ; <nl> const auto view = MakeSharedObject < NDArrayView > ( float ( 0 . 0 ) , NDShape ( { numCols } ) , gradientValue - > Device ( ) ) ; <nl> const auto itBoolPair = m_lastUpdateTime . emplace ( make_pair ( parameter , view ) ) ; <nl> - assert ( itBoolPair - > second ) ; / / insertion took place <nl> + assert ( itBoolPair . second ) ; / / insertion took place <nl> timestamps = reinterpret_cast < int * > ( const_cast < float * > ( itBoolPair . first - > second - > DataBuffer < float > ( ) ) ) ; <nl> m_currentTime [ parameter ] = 0 ; <nl> } <nl>
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Bug fix .
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microsoft/CNTK
|
b184e73ead7e6d47ce1bb9e03003cd3729a9e27a
|
2017-10-04T22:52:09Z
|
new file mode 100644 <nl> index 00000000000 . . 59dda99b72e <nl> mmm / dev / null <nl> ppp b / ports / duckx / CONTROL <nl> <nl> + Source : duckx <nl> + Version : 2019 - 08 - 06 <nl> + Homepage : https : / / github . com / amiremohamadi / DuckX <nl> + Description : DuckX is a library for creation of Office docx files . <nl> new file mode 100644 <nl> index 00000000000 . . 66bcdff2508 <nl> mmm / dev / null <nl> ppp b / ports / duckx / portfile . cmake <nl> <nl> + include ( vcpkg_common_functions ) <nl> + <nl> + vcpkg_from_github ( <nl> + OUT_SOURCE_PATH SOURCE_PATH <nl> + REPO amiremohamadi / DuckX <nl> + REF 98c946ad13559c03e9c7f2b050b9f70d5caf509e <nl> + SHA512 20e8970a1faff6e2ff5bc106bd038396d05ace3517ac83583712263870c4b007ebc407b5d69c482f7117ac155aa85f9928d5ee524f75897e8e12eb3659d16c15 <nl> + ) <nl> + <nl> + vcpkg_configure_cmake ( <nl> + SOURCE_PATH $ { SOURCE_PATH } <nl> + PREFER_NINJA <nl> + ) <nl> + <nl> + vcpkg_install_cmake ( ) <nl> + <nl> + file ( REMOVE_RECURSE $ { CURRENT_PACKAGES_DIR } / debug ) <nl> + <nl> + file ( COPY $ { SOURCE_PATH } / README . md DESTINATION $ { CURRENT_PACKAGES_DIR } / share / duckx ) <nl> + file ( INSTALL $ { SOURCE_PATH } / LICENSE DESTINATION $ { CURRENT_PACKAGES_DIR } / share / duckx RENAME copyright ) <nl>
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[ duckx ] Add new port ( )
|
microsoft/vcpkg
|
9dfab115aaee2550ad8cf23bfb28a84ff581c936
|
2019-08-09T22:02:57Z
|
mmm a / repokitteh . star <nl> ppp b / repokitteh . star <nl> <nl> - use ( " github . com / repokitteh / modules / assign . star # 22520d03464dd9503e036c7fa365c427723c4aaf " ) <nl> - use ( " github . com / repokitteh / modules / review . star # 22520d03464dd9503e036c7fa365c427723c4aaf " ) <nl> - use ( " github . com / repokitteh / modules / wait . star # 22520d03464dd9503e036c7fa365c427723c4aaf " ) <nl> - use ( " github . com / repokitteh / modules / circleci . star # 22520d03464dd9503e036c7fa365c427723c4aaf " , secret_token = get_secret ( ' circle_token ' ) ) <nl> + pin ( " github . com / repokitteh / modules " , " 4ee2ed0c3622aad7fcddc04cb5dc866e44a541e6 " ) <nl> + <nl> + use ( " github . com / repokitteh / modules / assign . star " ) <nl> + use ( " github . com / repokitteh / modules / review . star " ) <nl> + use ( " github . com / repokitteh / modules / wait . star " ) <nl> + use ( " github . com / repokitteh / modules / circleci . star " , secret_token = get_secret ( ' circle_token ' ) ) <nl> use ( <nl> - " github . com / repokitteh / modules / ownerscheck . star # 22520d03464dd9503e036c7fa365c427723c4aaf " , <nl> + " github . com / repokitteh / modules / ownerscheck . star " , <nl> paths = [ <nl> { <nl> " owner " : " envoyproxy / api - shepherds ! " , <nl> mmm a / source / docs / repokitteh . md <nl> ppp b / source / docs / repokitteh . md <nl> Example : <nl> Restarts all failed CircleCI tests , as reported in the commit statuses . <nl> <nl> [ Demo PR ] ( https : / / github . com / envoyproxy / envoy / pull / 5060 # issuecomment - 439285928 ) <nl> + <nl> + # # # [ Granular Ownerscheck ] ( https : / / github . com / repokitteh / modules / blob / master / ownerscheck . star ) <nl> + <nl> + Two types of approvals : <nl> + 1 . Global approvals , done by approving the PR using Github ' s review approval feature . <nl> + 2 . Partial approval , done by commenting " / lgtm [ label ] " where label is the label <nl> + associated with the path . This does not affect GitHub ' s PR approve status , only <nl> + this module ' s maintained commit status . This approval is automatically revoked <nl> + if any further changes are done to the relevant files in this spec . <nl>
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Update repokitteh sha to bring in improved ownerscheck ( )
|
envoyproxy/envoy
|
46fc47b97dfc338170d5f24a604874ce36598d4c
|
2019-12-16T18:20:20Z
|
mmm a / db / compaction_job . cc <nl> ppp b / db / compaction_job . cc <nl> Status CompactionJob : : FinishCompactionOutputFile ( <nl> if ( sfm - > IsMaxAllowedSpaceReached ( ) ) { <nl> / / TODO ( ajkr ) : should we return OK ( ) if max space was reached by the final <nl> / / compaction output file ( similarly to how flush works when full ) ? <nl> - s = Status : : IOError ( " Max allowed space was reached " ) ; <nl> + s = Status : : NoSpace ( " Max allowed space was reached " ) ; <nl> TEST_SYNC_POINT ( <nl> " CompactionJob : : FinishCompactionOutputFile : " <nl> " MaxAllowedSpaceReached " ) ; <nl> mmm a / db / db_impl_compaction_flush . cc <nl> ppp b / db / db_impl_compaction_flush . cc <nl> Status DBImpl : : FlushMemTableToOutputFile ( <nl> immutable_db_options_ . db_paths [ 0 ] . path , file_meta . fd . GetNumber ( ) ) ; <nl> sfm - > OnAddFile ( file_path ) ; <nl> if ( sfm - > IsMaxAllowedSpaceReached ( ) & & bg_error_ . ok ( ) ) { <nl> - Status new_bg_error = Status : : IOError ( " Max allowed space was reached " ) ; <nl> + Status new_bg_error = Status : : NoSpace ( " Max allowed space was reached " ) ; <nl> TEST_SYNC_POINT_CALLBACK ( <nl> " DBImpl : : FlushMemTableToOutputFile : MaxAllowedSpaceReached " , <nl> & new_bg_error ) ; <nl>
|
Throw NoSpace instead of IOError when out of space .
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facebook/rocksdb
|
d12112d05e20b13fb030fcc3ae043b58e8d74286
|
2018-03-30T22:27:18Z
|
mmm a / src / base / rss / rss_autodownloader . cpp <nl> ppp b / src / base / rss / rss_autodownloader . cpp <nl> void AutoDownloader : : processJob ( const QSharedPointer < ProcessingJob > & job ) <nl> params . savePath = rule . savePath ( ) ; <nl> params . category = rule . assignedCategory ( ) ; <nl> params . addPaused = rule . addPaused ( ) ; <nl> + params . createSubfolder = rule . createSubfolder ( ) ; <nl> if ( ! rule . savePath ( ) . isEmpty ( ) ) <nl> params . useAutoTMM = TriStateBool : : False ; <nl> const auto torrentURL = job - > articleData . value ( Article : : KeyTorrentURL ) . toString ( ) ; <nl> mmm a / src / base / rss / rss_autodownloadrule . cpp <nl> ppp b / src / base / rss / rss_autodownloadrule . cpp <nl> const QString Str_AssignedCategory ( QStringLiteral ( " assignedCategory " ) ) ; <nl> const QString Str_LastMatch ( QStringLiteral ( " lastMatch " ) ) ; <nl> const QString Str_IgnoreDays ( QStringLiteral ( " ignoreDays " ) ) ; <nl> const QString Str_AddPaused ( QStringLiteral ( " addPaused " ) ) ; <nl> + const QString Str_CreateSubfolder ( QStringLiteral ( " createSubfolder " ) ) ; <nl> const QString Str_SmartFilter ( QStringLiteral ( " smartFilter " ) ) ; <nl> const QString Str_PreviouslyMatched ( QStringLiteral ( " previouslyMatchedEpisodes " ) ) ; <nl> <nl> namespace RSS <nl> QString savePath ; <nl> QString category ; <nl> TriStateBool addPaused = TriStateBool : : Undefined ; <nl> + TriStateBool createSubfolder = TriStateBool : : Undefined ; <nl> <nl> bool smartFilter = false ; <nl> QStringList previouslyMatchedEpisodes ; <nl> namespace RSS <nl> & & ( savePath = = other . savePath ) <nl> & & ( category = = other . category ) <nl> & & ( addPaused = = other . addPaused ) <nl> + & & ( createSubfolder = = other . createSubfolder ) <nl> & & ( smartFilter = = other . smartFilter ) ; <nl> } <nl> } ; <nl> QJsonObject AutoDownloadRule : : toJsonObject ( ) const <nl> , { Str_LastMatch , lastMatch ( ) . toString ( Qt : : RFC2822Date ) } <nl> , { Str_IgnoreDays , ignoreDays ( ) } <nl> , { Str_AddPaused , triStateBoolToJsonValue ( addPaused ( ) ) } <nl> + , { Str_CreateSubfolder , triStateBoolToJsonValue ( createSubfolder ( ) ) } <nl> , { Str_SmartFilter , useSmartFilter ( ) } <nl> , { Str_PreviouslyMatched , QJsonArray : : fromStringList ( previouslyMatchedEpisodes ( ) ) } } ; <nl> } <nl> AutoDownloadRule AutoDownloadRule : : fromJsonObject ( const QJsonObject & jsonObj , co <nl> rule . setSavePath ( jsonObj . value ( Str_SavePath ) . toString ( ) ) ; <nl> rule . setCategory ( jsonObj . value ( Str_AssignedCategory ) . toString ( ) ) ; <nl> rule . setAddPaused ( jsonValueToTriStateBool ( jsonObj . value ( Str_AddPaused ) ) ) ; <nl> + rule . setCreateSubfolder ( jsonValueToTriStateBool ( jsonObj . value ( Str_CreateSubfolder ) ) ) ; <nl> rule . setLastMatch ( QDateTime : : fromString ( jsonObj . value ( Str_LastMatch ) . toString ( ) , Qt : : RFC2822Date ) ) ; <nl> rule . setIgnoreDays ( jsonObj . value ( Str_IgnoreDays ) . toInt ( ) ) ; <nl> rule . setUseSmartFilter ( jsonObj . value ( Str_SmartFilter ) . toBool ( false ) ) ; <nl> void AutoDownloadRule : : setAddPaused ( const TriStateBool & addPaused ) <nl> m_dataPtr - > addPaused = addPaused ; <nl> } <nl> <nl> + TriStateBool AutoDownloadRule : : createSubfolder ( ) const <nl> + { <nl> + return m_dataPtr - > createSubfolder ; <nl> + } <nl> + <nl> + void AutoDownloadRule : : setCreateSubfolder ( const TriStateBool & createSubfolder ) <nl> + { <nl> + m_dataPtr - > createSubfolder = createSubfolder ; <nl> + } <nl> + <nl> QString AutoDownloadRule : : assignedCategory ( ) const <nl> { <nl> return m_dataPtr - > category ; <nl> mmm a / src / base / rss / rss_autodownloadrule . h <nl> ppp b / src / base / rss / rss_autodownloadrule . h <nl> namespace RSS <nl> void setSavePath ( const QString & savePath ) ; <nl> TriStateBool addPaused ( ) const ; <nl> void setAddPaused ( const TriStateBool & addPaused ) ; <nl> + TriStateBool createSubfolder ( ) const ; <nl> + void setCreateSubfolder ( const TriStateBool & createSubfolder ) ; <nl> QString assignedCategory ( ) const ; <nl> void setCategory ( const QString & category ) ; <nl> <nl> mmm a / src / gui / rss / automatedrssdownloader . cpp <nl> ppp b / src / gui / rss / automatedrssdownloader . cpp <nl> void AutomatedRssDownloader : : updateRuleDefinitionBox ( ) <nl> else if ( m_currentRule . addPaused ( ) = = TriStateBool : : False ) <nl> index = 2 ; <nl> m_ui - > comboAddPaused - > setCurrentIndex ( index ) ; <nl> + index = 0 ; <nl> + if ( m_currentRule . createSubfolder ( ) = = TriStateBool : : True ) <nl> + index = 1 ; <nl> + else if ( m_currentRule . createSubfolder ( ) = = TriStateBool : : False ) <nl> + index = 2 ; <nl> + m_ui - > comboCreateSubfolder - > setCurrentIndex ( index ) ; <nl> m_ui - > spinIgnorePeriod - > setValue ( m_currentRule . ignoreDays ( ) ) ; <nl> QDateTime dateTime = m_currentRule . lastMatch ( ) ; <nl> QString lMatch ; <nl> void AutomatedRssDownloader : : clearRuleDefinitionBox ( ) <nl> m_ui - > spinIgnorePeriod - > setValue ( 0 ) ; <nl> m_ui - > comboAddPaused - > clearEditText ( ) ; <nl> m_ui - > comboAddPaused - > setCurrentIndex ( - 1 ) ; <nl> + m_ui - > comboCreateSubfolder - > clearEditText ( ) ; <nl> + m_ui - > comboCreateSubfolder - > setCurrentIndex ( - 1 ) ; <nl> updateFieldsToolTips ( m_ui - > checkRegex - > isChecked ( ) ) ; <nl> updateMustLineValidity ( ) ; <nl> updateMustNotLineValidity ( ) ; <nl> void AutomatedRssDownloader : : updateEditedRule ( ) <nl> else if ( m_ui - > comboAddPaused - > currentIndex ( ) = = 2 ) <nl> addPaused = TriStateBool : : False ; <nl> m_currentRule . setAddPaused ( addPaused ) ; <nl> + TriStateBool createSubfolder ; / / Undefined by default <nl> + if ( m_ui - > comboCreateSubfolder - > currentIndex ( ) = = 1 ) <nl> + createSubfolder = TriStateBool : : True ; <nl> + else if ( m_ui - > comboCreateSubfolder - > currentIndex ( ) = = 2 ) <nl> + createSubfolder = TriStateBool : : False ; <nl> + m_currentRule . setCreateSubfolder ( createSubfolder ) ; <nl> m_currentRule . setIgnoreDays ( m_ui - > spinIgnorePeriod - > value ( ) ) ; <nl> } <nl> <nl> mmm a / src / gui / rss / automatedrssdownloader . ui <nl> ppp b / src / gui / rss / automatedrssdownloader . ui <nl> Supports the formats : S01E01 , 1x1 , 2017 . 01 . 01 and 01 . 01 . 2017 ( Date formats also <nl> < / item > <nl> < / layout > <nl> < / item > <nl> + < item > <nl> + < layout class = " QHBoxLayout " name = " horizontalLayout_10 " > <nl> + < item > <nl> + < widget class = " QLabel " name = " lblCreateSubfolder " > <nl> + < property name = " sizePolicy " > <nl> + < sizepolicy hsizetype = " Fixed " vsizetype = " Preferred " > <nl> + < horstretch > 0 < / horstretch > <nl> + < verstretch > 0 < / verstretch > <nl> + < / sizepolicy > <nl> + < / property > <nl> + < property name = " text " > <nl> + < string > Create Subfolder : < / string > <nl> + < / property > <nl> + < / widget > <nl> + < / item > <nl> + < item > <nl> + < widget class = " QComboBox " name = " comboCreateSubfolder " > <nl> + < item > <nl> + < property name = " text " > <nl> + < string > Use global settings < / string > <nl> + < / property > <nl> + < / item > <nl> + < item > <nl> + < property name = " text " > <nl> + < string > Always < / string > <nl> + < / property > <nl> + < / item > <nl> + < item > <nl> + < property name = " text " > <nl> + < string > Never < / string > <nl> + < / property > <nl> + < / item > <nl> + < / widget > <nl> + < / item > <nl> + < / layout > <nl> + < / item > <nl> < / layout > <nl> < / widget > <nl> < / item > <nl> Supports the formats : S01E01 , 1x1 , 2017 . 01 . 01 and 01 . 01 . 2017 ( Date formats also <nl> < tabstop > lineSavePath < / tabstop > <nl> < tabstop > spinIgnorePeriod < / tabstop > <nl> < tabstop > comboAddPaused < / tabstop > <nl> + < tabstop > comboCreateSubfolder < / tabstop > <nl> < tabstop > listFeeds < / tabstop > <nl> < tabstop > treeMatchingArticles < / tabstop > <nl> < tabstop > importBtn < / tabstop > <nl>
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Add create subfolder option to RSS auto - download rules
|
qbittorrent/qBittorrent
|
325f36fa4fec4a1978bb21182d6f90e377f9e6d6
|
2019-11-11T11:46:51Z
|
mmm a / src / compiler / pipeline . cc <nl> ppp b / src / compiler / pipeline . cc <nl> struct ChangeLoweringPhase { <nl> struct EarlyControlReductionPhase { <nl> static const char * phase_name ( ) { return " early control reduction " ; } <nl> void Run ( PipelineData * data , Zone * temp_zone ) { <nl> - ControlReducer : : ReduceGraph ( temp_zone , data - > jsgraph ( ) , 0 ) ; <nl> + ControlReducer : : ReduceGraph ( temp_zone , data - > jsgraph ( ) , 1 ) ; <nl> } <nl> } ; <nl> <nl>
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Revert of [ turbofan ] Disable select matching due to bug manifesting on arm . ( patchset id : 1 of https : / / codereview . chromium . org / 1077613002 / )
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v8/v8
|
7c36a7d91d8706b29df07013085fbe3c8e93b0ed
|
2015-06-18T07:57:32Z
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mmm a / src / strings / string - hasher - inl . h <nl> ppp b / src / strings / string - hasher - inl . h <nl> uint32_t StringHasher : : HashSequentialString ( const char_t * chars_raw , int length , <nl> uint64_t seed ) { <nl> STATIC_ASSERT ( std : : is_integral < char_t > : : value ) ; <nl> STATIC_ASSERT ( sizeof ( char_t ) < = 2 ) ; <nl> - using schar = typename std : : make_signed < char_t > : : type ; <nl> - const schar * chars = reinterpret_cast < const schar * > ( chars_raw ) ; <nl> + using uchar = typename std : : make_unsigned < char_t > : : type ; <nl> + const uchar * chars = reinterpret_cast < const uchar * > ( chars_raw ) ; <nl> DCHECK_LE ( 0 , length ) ; <nl> DCHECK_IMPLIES ( 0 < length , chars ! = nullptr ) ; <nl> if ( length > = 1 ) { <nl> uint32_t StringHasher : : HashSequentialString ( const char_t * chars_raw , int length , <nl> uint32_t is_integer_index = 0 ; <nl> uint32_t running_hash = static_cast < uint32_t > ( seed ) ; <nl> uint64_t index_big = index ; <nl> - const schar * end = & chars [ length ] ; <nl> + const uchar * end = & chars [ length ] ; <nl> while ( chars ! = end ) { <nl> if ( is_integer_index = = 0 & & ! TryAddIndexChar ( & index_big , * chars ) ) { <nl> is_integer_index = String : : kIsNotIntegerIndexMask ; <nl> uint32_t StringHasher : : HashSequentialString ( const char_t * chars_raw , int length , <nl> <nl> / / Non - index hash . <nl> uint32_t running_hash = static_cast < uint32_t > ( seed ) ; <nl> - const schar * end = & chars [ length ] ; <nl> + const uchar * end = & chars [ length ] ; <nl> while ( chars ! = end ) { <nl> running_hash = AddCharacterCore ( running_hash , * chars + + ) ; <nl> } <nl> mmm a / test / inspector / debugger / wasm - stepping - byte - offsets - expected . txt <nl> ppp b / test / inspector / debugger / wasm - stepping - byte - offsets - expected . txt <nl> <nl> Tests stepping through wasm scripts by byte offsets <nl> Setting up global instance variable . <nl> - Got wasm script : wasm : / / wasm / 41f464ee <nl> - Requesting source for wasm : / / wasm / 41f464ee . . . <nl> + Got wasm script : wasm : / / wasm / 7dfc8356 <nl> + Requesting source for wasm : / / wasm / 7dfc8356 . . . <nl> Source retrieved without error : true <nl> - Setting breakpoint on offset 59 ( should be propagated to 60 , the offset of the call ) , url wasm : / / wasm / 41f464ee <nl> + Setting breakpoint on offset 59 ( should be propagated to 60 , the offset of the call ) , url wasm : / / wasm / 7dfc8356 <nl> { <nl> columnNumber : 60 <nl> lineNumber : 0 <nl> scriptId : < scriptId > <nl> } <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 9 : 6 <nl> at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 1 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 0 : 1 : 2 <nl> at wasm_A ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOver called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 2 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 0 : 2 : 2 <nl> at wasm_A ( 2 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOut called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 10 : 6 <nl> at wasm_B ( 10 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOut called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 9 : 6 <nl> at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOver called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 10 : 6 <nl> at wasm_B ( 10 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 1 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 1 : 2 <nl> at wasm_B ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . resume called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 9 : 6 <nl> at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 1 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 0 : 1 : 2 <nl> at wasm_A ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepOut called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 10 : 6 <nl> at wasm_B ( 10 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 1 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 1 : 2 <nl> at wasm_B ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 2 : 4 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 2 : 4 <nl> at wasm_B ( 2 : 4 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 3 : 4 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 3 : 4 <nl> at wasm_B ( 3 : 4 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 4 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 4 : 6 <nl> at wasm_B ( 4 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 5 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 5 : 6 <nl> at wasm_B ( 5 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 6 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 6 : 6 <nl> at wasm_B ( 6 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 7 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 7 : 6 <nl> at wasm_B ( 7 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 8 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 8 : 6 <nl> at wasm_B ( 8 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 9 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 9 : 6 <nl> at wasm_B ( 9 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 1 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 0 : 1 : 2 <nl> at wasm_A ( 1 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 2 : 2 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 0 : 2 : 2 <nl> at wasm_A ( 2 : 2 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 0 : 3 : 0 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 0 : 3 : 0 <nl> at wasm_A ( 3 : 0 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> at ( anonymous ) ( 0 : 17 ) : <nl> - scope ( global ) : <nl> - - skipped <nl> Debugger . stepInto called <nl> - Paused at wasm : / / wasm / 41f464ee / 41f464ee - 1 : 10 : 6 <nl> + Paused at wasm : / / wasm / 7dfc8356 / 7dfc8356 - 1 : 10 : 6 <nl> at wasm_B ( 10 : 6 ) : <nl> - scope ( global ) : <nl> - - skipped <nl>
|
Hash all strings as unsigned values
|
v8/v8
|
caf005e8fc3fc0b460ffc6280eb1330d2226972d
|
2019-11-22T13:27:31Z
|
mmm a / lib / AST / ASTVerifier . cpp <nl> ppp b / lib / AST / ASTVerifier . cpp <nl> class Verifier : public ASTWalker { <nl> void verifyParsed ( Stmt * S ) { } <nl> void verifyParsed ( Pattern * P ) { } <nl> void verifyParsed ( Decl * D ) { <nl> + PrettyStackTraceDecl debugStack ( " verifying " , D ) ; <nl> if ( ! D - > getDeclContext ( ) ) { <nl> - Out < < " every Decl should have a DeclContext " ; <nl> - PrettyStackTraceDecl debugStack ( " verifying DeclContext " , D ) ; <nl> + Out < < " every Decl should have a DeclContext \ n " ; <nl> abort ( ) ; <nl> } <nl> + if ( auto * DC = dyn_cast < DeclContext > ( D ) ) { <nl> + if ( D - > getDeclContext ( ) ! = DC - > getParent ( ) ) { <nl> + Out < < " Decl ' s DeclContext not in sync with DeclContext ' s parent \ n " ; <nl> + D - > getDeclContext ( ) - > dumpContext ( ) ; <nl> + DC - > getParent ( ) - > dumpContext ( ) ; <nl> + abort ( ) ; <nl> + } <nl> + } <nl> } <nl> template < typename T > <nl> void verifyParsedBase ( T ASTNode ) { <nl>
|
Verify that a Decl ' s DeclContext and a DeclContext ' s parent are in sync
|
apple/swift
|
ca0aeb21e424d266d4191a5a533aa20869ee0e59
|
2019-02-07T22:42:18Z
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mmm a / . travis . yml <nl> ppp b / . travis . yml <nl> compiler : <nl> env : <nl> - PURPOSE = compile <nl> - PURPOSE = unittest <nl> + - PURPOSE = compile - with - cmake <nl> - PURPOSE = compile - with - bazel <nl> - - PURPOSE = compile USE_MESALINK = yes <nl> - - PURPOSE = unittest USE_MESALINK = yes <nl> + # - PURPOSE = compile USE_MESALINK = yes <nl> + # - PURPOSE = unittest USE_MESALINK = yes <nl> <nl> before_script : <nl> - ulimit - c unlimited - S # enable core dumps <nl> install : <nl> - sudo apt - get install - qq realpath libgflags - dev libprotobuf - dev libprotoc - dev protobuf - compiler libleveldb - dev libgoogle - perftools - dev libboost - dev libssl - dev libevent - dev libboost - test - dev <nl> - sudo apt - get install libgtest - dev & & cd / usr / src / gtest & & sudo env " PATH = $ PATH " cmake . & & sudo make & & sudo mv libgtest * / usr / lib / & & cd - <nl> - sudo apt - get install - y gdb # install gdb <nl> - - if [ [ " $ USE_MESALINK " = = " yes " ] ] ; then curl https : / / sh . rustup . rs - sSf | sh - s - - - y & & source $ HOME / . cargo / env & & wget https : / / github . com / mesalock - linux / mesalink / archive / v0 . 8 . 0 . tar . gz & & tar - xf v0 . 8 . 0 . tar . gz & & cd mesalink - 0 . 8 . 0 & & . / autogen . sh - - prefix = / usr / & & make & & sudo make install & & cd - ; fi <nl> + # - if [ [ " $ USE_MESALINK " = = " yes " ] ] ; then curl https : / / sh . rustup . rs - sSf | sh - s - - - y & & source $ HOME / . cargo / env & & wget https : / / github . com / mesalock - linux / mesalink / archive / v0 . 8 . 0 . tar . gz & & tar - xf v0 . 8 . 0 . tar . gz & & cd mesalink - 0 . 8 . 0 & & . / autogen . sh - - prefix = / usr / & & make & & sudo make install & & cd - ; fi <nl> <nl> script : <nl> - if [ [ " $ PURPOSE " = = " compile - with - bazel " ] ] ; then bazel build - j 12 - c opt - - copt - DHAVE_ZLIB = 1 / / . . . ; fi <nl> mmm a / build_in_travis_ci . sh <nl> ppp b / build_in_travis_ci . sh <nl> runcmd ( ) { <nl> <nl> echo " build combination : PURPOSE = $ PURPOSE CXX = $ CXX CC = $ CC " <nl> <nl> - EXTRA_BUILD_OPTS = " " <nl> - if [ " $ USE_MESALINK " = " yes " ] ; then <nl> - EXTRA_BUILD_OPTS = " $ EXTRA_BUILD_OPTS - - with - mesalink " <nl> - fi <nl> + # EXTRA_BUILD_OPTS = " " <nl> + # if [ " $ USE_MESALINK " = " yes " ] ; then <nl> + # EXTRA_BUILD_OPTS = " $ EXTRA_BUILD_OPTS - - with - mesalink " <nl> + # fi <nl> <nl> # The default env in travis - ci is Ubuntu . <nl> if ! sh config_brpc . sh - - headers = / usr / include - - libs = / usr / lib - - nodebugsymbols - - cxx = $ CXX - - cc = $ CC $ EXTRA_BUILD_OPTS ; then <nl> echo " Fail to configure brpc " <nl> exit 1 <nl> fi <nl> - if [ " $ PURPOSE " = " compile " ] ; then <nl> - make - j4 & & sh tools / make_all_examples <nl> - elif [ " $ PURPOSE " = " unittest " ] ; then <nl> - # pass the unittest from default Makefile to accelerate build process <nl> - : <nl> - else <nl> - echo " Unknown purpose = \ " $ PURPOSE \ " " <nl> - fi <nl> <nl> - echo " start building by cmake " <nl> - rm - rf bld & & mkdir bld & & cd bld <nl> if [ " $ PURPOSE " = " compile " ] ; then <nl> - if ! cmake . . ; then <nl> - echo " Fail to generate Makefile by cmake " <nl> - exit 1 <nl> - fi <nl> - make - j4 <nl> + make - j4 & & sh tools / make_all_examples <nl> elif [ " $ PURPOSE " = " unittest " ] ; then <nl> - if ! cmake - DBUILD_UNIT_TESTS = ON . . ; then <nl> - echo " Fail to generate Makefile by cmake " <nl> - exit 1 <nl> - fi <nl> - make - j4 & & cd test & & sh . / run_tests . sh & & cd . . / <nl> + cd test <nl> + make - j4 & & sh . / run_tests . sh <nl> + elif [ " $ PURPOSE " = " compile - with - cmake " ] ; then <nl> + rm - rf bld & & mkdir bld & & cd bld & & cmake . . & & make - j4 <nl> else <nl> echo " Unknown purpose = \ " $ PURPOSE \ " " <nl> fi <nl>
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comment mesalink
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apache/incubator-brpc
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46df9ddef456dc179aa599868e460a5e2fb0b59f
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2019-05-24T10:29:56Z
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mmm a / Code / CryEngine / RenderDll / Common / RendererResources . cpp <nl> ppp b / Code / CryEngine / RenderDll / Common / RendererResources . cpp <nl> size_t CRendererResources : : m_DTallocs = 0 ; <nl> <nl> CTexture * CRendererResources : : CreateDepthTarget ( int nWidth , int nHeight , const ColorF & cClear , ETEX_Format eTF ) <nl> { <nl> - const ETEX_Format preferredDepthFormat = eTF = = eTF_Unknown ? <nl> + const ETEX_Format preferredDepthFormat = s_hwTexFormatSupport . GetClosestFormatSupported ( eTF = = eTF_Unknown ? <nl> gRenDev - > GetDepthBpp ( ) = = 32 ? eTF_D32FS8 : <nl> gRenDev - > GetDepthBpp ( ) = = 24 ? eTF_D24S8 : <nl> - gRenDev - > GetDepthBpp ( ) = = 8 ? eTF_D16S8 : eTF_D16 : eTF ; <nl> + gRenDev - > GetDepthBpp ( ) = = 8 ? eTF_D16S8 : eTF_D16 : eTF ) ; <nl> <nl> char pName [ 128 ] ; / / Create unique names for every allocation , otherwise name - matches would occur in GetOrCreateDepthStencil ( ) <nl> cry_sprintf ( pName , " $ DepthStencil % 8x " , + + m_DTallocs ) ; <nl> mmm a / Code / CryEngine / RenderDll / Scaleform / ScaleformPlayback . cpp <nl> ppp b / Code / CryEngine / RenderDll / Scaleform / ScaleformPlayback . cpp <nl> int32 CScaleformPlayback : : PushTempRenderTarget ( const RectF & frameRect , uint32 ta <nl> } <nl> <nl> CTexture * pNewTempRT = m_pRenderer - > SF_GetResources ( ) . GetColorSurface ( m_pRenderer , RTWidth , RTHeight , eTF_R8G8B8A8 , RTWidth , RTHeight ) ; / / TODO : allow larger RTs upto ST ( needs viewport adjustment ) , pNewTempST - > pTexture - > GetWidth ( ) , pNewTempST - > pTexture - > GetHeight ( ) ) ; <nl> - CTexture * pNewTempST = wantStencil ? m_pRenderer - > SF_GetResources ( ) . GetStencilSurface ( m_pRenderer , pNewTempRT - > GetWidth ( ) , pNewTempRT - > GetHeight ( ) , eTF_D24S8 ) : nullptr ; <nl> + CTexture * pNewTempST = wantStencil ? <nl> + m_pRenderer - > SF_GetResources ( ) . GetStencilSurface ( m_pRenderer , pNewTempRT - > GetWidth ( ) , pNewTempRT - > GetHeight ( ) , CRendererResources : : s_hwTexFormatSupport . GetClosestFormatSupported ( eTF_D24S8 ) ) : <nl> + nullptr ; <nl> <nl> m_renderTargetStack . emplace_back ( ) ; <nl> SSF_GlobalDrawParams : : OutputParams & sNewOutput = m_renderTargetStack . back ( ) ; <nl> mmm a / Code / CryEngine / RenderDll / XRenderD3D9 / DeviceManager / DeviceFormats . cpp <nl> ppp b / Code / CryEngine / RenderDll / XRenderD3D9 / DeviceManager / DeviceFormats . cpp <nl> void SPixFormatSupport : : CheckFormatSupport ( ) <nl> / / Depth / Stencil formats <nl> m_FormatD32FS8 . CheckSupport ( DXGI_FORMAT_R32G8X24_TYPELESS , " D32FS8 ( R32G8T ) " ) ; <nl> m_FormatD32F . CheckSupport ( DXGI_FORMAT_R32_TYPELESS , " D32F ( R32T ) " ) ; <nl> + # if CRY_PLATFORM_DURANGO <nl> + m_FormatD24S8 . CheckSupport ( DXGI_FORMAT_UNKNOWN , " D24S8 ( R24G8T ) " ) ; <nl> + # else <nl> m_FormatD24S8 . CheckSupport ( DXGI_FORMAT_R24G8_TYPELESS , " D24S8 ( R24G8T ) " ) ; <nl> + # endif <nl> + <nl> # if CRY_RENDERER_VULKAN <nl> m_FormatD24 . CheckSupport ( DXGI_FORMAT_R24X8_TYPELESS , " D24 ( R24T ) " ) ; <nl> m_FormatD16S8 . CheckSupport ( DXGI_FORMAT_R16G8X8_TYPELESS , " D16S8 ( R16G8T ) " ) ; <nl> mmm a / Code / CryEngine / RenderDll / XRenderD3D9 / GraphicsPipeline / ClipVolumes . cpp <nl> ppp b / Code / CryEngine / RenderDll / XRenderD3D9 / GraphicsPipeline / ClipVolumes . cpp <nl> void CClipVolumesStage : : PrepareVolumetricFog ( ) <nl> const int32 w = scaledWidth ; <nl> const int32 h = scaledHeight ; <nl> const int32 d = depth ; <nl> - ETEX_Format format = eTF_D24S8 ; <nl> + const ETEX_Format format = CRendererResources : : s_hwTexFormatSupport . GetClosestFormatSupported ( eTF_D24S8 ) ; <nl> CTexture * pTex = CTexture : : GetOrCreateTextureArray ( " $ VolFogClipVolumeStencil " , w , h , d , 1 , eTT_2DArray , dsFlags , format ) ; <nl> <nl> if ( pTex = = nullptr <nl> void CClipVolumesStage : : PrepareVolumetricFog ( ) <nl> m_pClipVolumeStencilVolumeTexArray . resize ( depth ) ; <nl> <nl> const uint32 dsFlags = commonFlags | FT_USAGE_DEPTHSTENCIL ; <nl> - ETEX_Format depthFormat = eTF_D24S8 ; <nl> + const ETEX_Format depthFormat = CRendererResources : : s_hwTexFormatSupport . GetClosestFormatSupported ( eTF_D24S8 ) ; <nl> <nl> for ( uint32 i = 0 ; i < depth ; + + i ) <nl> { <nl> mmm a / Code / CryEngine / RenderDll / XRenderD3D9 / GraphicsPipeline / ShadowMap . cpp <nl> ppp b / Code / CryEngine / RenderDll / XRenderD3D9 / GraphicsPipeline / ShadowMap . cpp <nl> ETEX_Format CShadowMapStage : : GetShadowTexFormat ( EPass passID ) const <nl> { <nl> case ePass_DirectionalLight : <nl> case ePass_DirectionalLightRSM : <nl> - return CRendererCVars : : CV_r_shadowtexformat = = 0 ? eTF_D32F : <nl> - ( CRendererCVars : : CV_r_shadowtexformat = = 1 ? eTF_D16 : <nl> - eTF_D24S8 ) ; <nl> + return CRendererResources : : s_hwTexFormatSupport . GetClosestFormatSupported ( <nl> + CRendererCVars : : CV_r_shadowtexformat = = 0 ? eTF_D32F : <nl> + ( CRendererCVars : : CV_r_shadowtexformat = = 1 ? eTF_D16 : eTF_D24S8 ) ) ; <nl> <nl> case ePass_DirectionalLightCached : <nl> - return CRendererCVars : : CV_r_ShadowsCacheFormat = = 0 ? eTF_D32F : eTF_D16 ; <nl> + return CRendererResources : : s_hwTexFormatSupport . GetClosestFormatSupported ( <nl> + CRendererCVars : : CV_r_ShadowsCacheFormat = = 0 ? eTF_D32F : eTF_D16 ) ; <nl> <nl> case ePass_LocalLightRSM : <nl> case ePass_LocalLight : <nl> - return CRendererCVars : : CV_r_shadowtexformat = = 0 ? eTF_D32F : eTF_D16 ; <nl> + return CRendererResources : : s_hwTexFormatSupport . GetClosestFormatSupported ( <nl> + CRendererCVars : : CV_r_shadowtexformat = = 0 ? eTF_D32F : eTF_D16 ) ; <nl> } <nl> <nl> return eTF_Unknown ; <nl>
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! B ( Renderer ) Explicitly disable D24S8 support on Durango
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CRYTEK/CRYENGINE
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7383676cf14056c3de813b021219e35b571d4e20
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2018-08-23T10:23:12Z
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mmm a / src / cascadia / TerminalControl / TSFInputControl . cpp <nl> ppp b / src / cascadia / TerminalControl / TSFInputControl . cpp <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> _currentCanvasWidth { 0 . 0 } , <nl> _currentTextBlockHeight { 0 . 0 } , <nl> _currentTextBounds { 0 , 0 , 0 , 0 } , <nl> - _currentControlBounds { 0 , 0 , 0 , 0 } <nl> + _currentControlBounds { 0 , 0 , 0 , 0 } , <nl> + _currentWindowBounds { 0 , 0 , 0 , 0 } <nl> { <nl> InitializeComponent ( ) ; <nl> <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> _CurrentCursorPositionHandlers ( * this , * cursorArgs ) ; <nl> const til : : point cursorPos { gsl : : narrow_cast < ptrdiff_t > ( cursorArgs - > CurrentPosition ( ) . X ) , gsl : : narrow_cast < ptrdiff_t > ( cursorArgs - > CurrentPosition ( ) . Y ) } ; <nl> <nl> - const double actualCanvasWidth = Canvas ( ) . ActualWidth ( ) ; <nl> - <nl> - const double actualTextBlockHeight = TextBlock ( ) . ActualHeight ( ) ; <nl> + const double actualCanvasWidth { Canvas ( ) . ActualWidth ( ) } ; <nl> + const double actualTextBlockHeight { TextBlock ( ) . ActualHeight ( ) } ; <nl> + const auto actualWindowBounds { CoreWindow : : GetForCurrentThread ( ) . Bounds ( ) } ; <nl> <nl> if ( _currentTerminalCursorPos = = cursorPos & & <nl> _currentCanvasWidth = = actualCanvasWidth & & <nl> - _currentTextBlockHeight = = actualTextBlockHeight ) <nl> + _currentTextBlockHeight = = actualTextBlockHeight & & <nl> + _currentWindowBounds = = actualWindowBounds ) <nl> { <nl> return ; <nl> } <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> _currentTerminalCursorPos = cursorPos ; <nl> _currentCanvasWidth = actualCanvasWidth ; <nl> _currentTextBlockHeight = actualTextBlockHeight ; <nl> + _currentWindowBounds = actualWindowBounds ; <nl> <nl> _RedrawCanvas ( ) ; <nl> } <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> <nl> / / calculate FontSize in pixels from Points <nl> const double fontSizePx = ( fontSize . height < double > ( ) * 72 ) / USER_DEFAULT_SCREEN_DPI ; <nl> + const double unscaledFontSizePx = fontSizePx / scaleFactor ; <nl> <nl> / / Make sure to unscale the font size to correct for DPI ! XAML needs <nl> / / things in DIPs , and the fontSize is in pixels . <nl> - TextBlock ( ) . FontSize ( fontSizePx / scaleFactor ) ; <nl> + TextBlock ( ) . FontSize ( unscaledFontSizePx ) ; <nl> TextBlock ( ) . FontFamily ( Media : : FontFamily ( fontArgs - > FontFace ( ) ) ) ; <nl> <nl> + / / TextBlock ' s actual dimensions right after initialization is 0w x 0h . So , <nl> + / / if an IME is displayed before TextBlock has text ( like showing the emoji picker <nl> + / / using Win + . ) , it ' ll be placed higher than intended . <nl> + TextBlock ( ) . MinWidth ( unscaledFontSizePx ) ; <nl> + TextBlock ( ) . MinHeight ( unscaledFontSizePx ) ; <nl> + _currentTextBlockHeight = std : : max ( unscaledFontSizePx , _currentTextBlockHeight ) ; <nl> + <nl> const auto widthToTerminalEnd = _currentCanvasWidth - clientCursorInDips . x < double > ( ) ; <nl> / / Make sure that we ' re setting the MaxWidth to a positive number - a <nl> / / negative number here will crash us in mysterious ways with a useless <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> <nl> / / Get window in screen coordinates , this is the entire window including <nl> / / tabs . THIS IS IN DIPs <nl> - const auto windowBounds { CoreWindow : : GetForCurrentThread ( ) . Bounds ( ) } ; <nl> - const til : : point windowOrigin { til : : math : : flooring , windowBounds } ; <nl> + const til : : point windowOrigin { til : : math : : flooring , _currentWindowBounds } ; <nl> <nl> / / Get the offset ( margin + tabs , etc . . ) of the control within the window <nl> const til : : point controlOrigin { til : : math : : flooring , <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> <nl> TextBlock ( ) . Text ( L " " ) ; <nl> <nl> + / / After we reset the TextBlock to empty string , we want to make sure <nl> + / / ActualHeight reflects the respective height . It seems that ActualHeight <nl> + / / isn ' t updated until there ' s new text in the TextBlock , so the next time a user <nl> + / / invokes " Win + . " for the emoji picker IME , it would end up <nl> + / / using the pre - reset TextBlock ( ) . ActualHeight ( ) . <nl> + TextBlock ( ) . UpdateLayout ( ) ; <nl> + <nl> / / hide the controls until text input starts again <nl> Canvas ( ) . Visibility ( Visibility : : Collapsed ) ; <nl> } <nl> mmm a / src / cascadia / TerminalControl / TSFInputControl . h <nl> ppp b / src / cascadia / TerminalControl / TSFInputControl . h <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : implementation <nl> double _currentTextBlockHeight ; <nl> winrt : : Windows : : Foundation : : Rect _currentControlBounds ; <nl> winrt : : Windows : : Foundation : : Rect _currentTextBounds ; <nl> + winrt : : Windows : : Foundation : : Rect _currentWindowBounds ; <nl> } ; <nl> } <nl> namespace winrt : : Microsoft : : Terminal : : TerminalControl : : factory_implementation <nl>
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Adjust TSFInputControl alignment ( )
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microsoft/terminal
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64f8bbf5ff2487fcfca313e9a277e483e5aee483
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2020-04-28T18:50:33Z
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mmm a / src / mongo / shell / servers_misc . js <nl> ppp b / src / mongo / shell / servers_misc . js <nl> ReplTest . prototype . start = function ( master , options , restart , norepl ) { <nl> var o = this . getOptions ( master , options , restart , norepl ) ; <nl> <nl> <nl> - if ( restart ) <nl> - return startMongoProgram . apply ( null , o ) ; <nl> - else <nl> - return startMongod . apply ( null , o ) ; <nl> + if ( restart ) { <nl> + return startMongoProgram . apply ( null , o ) ; <nl> + } else { <nl> + var conn = startMongod . apply ( null , o ) ; <nl> + if ( master ) { <nl> + jsTest . addAuth ( conn ) ; <nl> + } <nl> + jsTest . authenticate ( conn ) ; <nl> + return conn ; <nl> + } <nl> } <nl> <nl> ReplTest . prototype . stop = function ( master , signal ) { <nl>
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SERVER - 4237 SERVER - 8191 Enable master / slave replication tests to run with auth
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mongodb/mongo
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0ad5610b28aaeebab3f3713c517f468fbb6eee17
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2013-01-17T19:40:47Z
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mmm a / src / codegen / code - stub - assembler . cc <nl> ppp b / src / codegen / code - stub - assembler . cc <nl> TNode < IntPtrT > CodeStubAssembler : : TryToIntptr ( <nl> Label done ( this , & var_intptr_key ) , key_is_smi ( this ) , key_is_heapnumber ( this ) ; <nl> GotoIf ( TaggedIsSmi ( key ) , & key_is_smi ) ; <nl> <nl> - if ( var_instance_type ! = nullptr ) { <nl> - * var_instance_type = LoadInstanceType ( CAST ( key ) ) ; <nl> - } <nl> - <nl> - Node * function = ExternalConstant ( <nl> - ExternalReference : : object_to_array_index_slow_function ( ) ) ; <nl> - TNode < Int32T > result = UncheckedCast < Int32T > ( <nl> - CallCFunction ( function , MachineType : : Int32 ( ) , <nl> - std : : make_pair ( MachineType : : AnyTagged ( ) , key ) ) ) ; <nl> - GotoIf ( Word32Equal ( Int32Constant ( - 1 ) , result ) , if_not_intptr ) ; <nl> - if ( if_bailout = = nullptr ) if_bailout = if_not_intptr ; <nl> - GotoIf ( Word32Equal ( Int32Constant ( - 2 ) , result ) , if_bailout ) ; <nl> - var_intptr_key = ChangeInt32ToIntPtr ( result ) ; <nl> - Goto ( & done ) ; <nl> + TNode < Map > map = LoadMap ( CAST ( key ) ) ; <nl> + TNode < Int32T > instance_type = LoadMapInstanceType ( map ) ; <nl> + if ( var_instance_type ! = nullptr ) * var_instance_type = instance_type ; <nl> + GotoIf ( IsHeapNumberInstanceType ( instance_type ) , & key_is_heapnumber ) ; <nl> + GotoIfNot ( IsStringInstanceType ( instance_type ) , if_not_intptr ) ; <nl> + <nl> + Label if_has_cached_index ( this ) , if_calculate_index ( this ) ; <nl> + TNode < Uint32T > hash = LoadNameHashField ( CAST ( key ) ) ; <nl> + <nl> + Branch ( IsClearWord32 ( hash , Name : : kDoesNotContainCachedArrayIndexMask ) , <nl> + & if_has_cached_index , & if_calculate_index ) ; <nl> + <nl> + BIND ( & if_has_cached_index ) ; <nl> + { <nl> + TNode < IntPtrT > index = <nl> + Signed ( DecodeWordFromWord32 < String : : ArrayIndexValueBits > ( hash ) ) ; <nl> + CSA_ASSERT ( this , IntPtrLessThan ( index , IntPtrConstant ( INT_MAX ) ) ) ; <nl> + var_intptr_key = index ; <nl> + Goto ( & done ) ; <nl> + } <nl> + <nl> + BIND ( & if_calculate_index ) ; <nl> + { <nl> + Node * function = <nl> + ExternalConstant ( ExternalReference : : string_to_int32_function ( ) ) ; <nl> + TNode < Int32T > result = UncheckedCast < Int32T > ( <nl> + CallCFunction ( function , MachineType : : Int32 ( ) , <nl> + std : : make_pair ( MachineType : : AnyTagged ( ) , key ) ) ) ; <nl> + GotoIf ( Word32Equal ( Int32Constant ( - 1 ) , result ) , if_not_intptr ) ; <nl> + if ( if_bailout = = nullptr ) if_bailout = if_not_intptr ; <nl> + GotoIf ( Word32Equal ( Int32Constant ( - 2 ) , result ) , if_bailout ) ; <nl> + var_intptr_key = ChangeInt32ToIntPtr ( result ) ; <nl> + Goto ( & done ) ; <nl> + } <nl> + <nl> + BIND ( & key_is_heapnumber ) ; <nl> + { <nl> + TNode < Float64T > value = LoadHeapNumberValue ( CAST ( key ) ) ; <nl> + TNode < Int32T > int_value = RoundFloat64ToInt32 ( value ) ; <nl> + GotoIfNot ( Float64Equal ( value , ChangeInt32ToFloat64 ( int_value ) ) , <nl> + if_not_intptr ) ; <nl> + var_intptr_key = ChangeInt32ToIntPtr ( int_value ) ; <nl> + Goto ( & done ) ; <nl> + } <nl> <nl> BIND ( & key_is_smi ) ; <nl> { <nl> mmm a / src / codegen / external - reference . cc <nl> ppp b / src / codegen / external - reference . cc <nl> FUNCTION_REFERENCE ( copy_typed_array_elements_to_typed_array , <nl> FUNCTION_REFERENCE ( copy_typed_array_elements_slice , CopyTypedArrayElementsSlice ) <nl> FUNCTION_REFERENCE ( try_internalize_string_function , <nl> StringTable : : LookupStringIfExists_NoAllocate ) <nl> - FUNCTION_REFERENCE ( object_to_array_index_slow_function , <nl> - Object : : ToArrayIndexSlow ) <nl> + FUNCTION_REFERENCE ( string_to_int32_function , String : : ToInt32 ) <nl> <nl> static Address LexicographicCompareWrapper ( Isolate * isolate , Address smi_x , <nl> Address smi_y ) { <nl> mmm a / src / codegen / external - reference . h <nl> ppp b / src / codegen / external - reference . h <nl> class StatsCounter ; <nl> V ( mutable_big_int_absolute_sub_and_canonicalize_function , \ <nl> " MutableBigInt_AbsoluteSubAndCanonicalize " ) \ <nl> V ( new_deoptimizer_function , " Deoptimizer : : New ( ) " ) \ <nl> - V ( object_to_array_index_slow_function , " Object : : ToArrayIndexSlow " ) \ <nl> V ( orderedhashmap_gethash_raw , " orderedhashmap_gethash_raw " ) \ <nl> V ( printf_function , " printf " ) \ <nl> V ( refill_math_random , " MathRandom : : RefillCache " ) \ <nl> class StatsCounter ; <nl> V ( search_string_raw_two_one , " search_string_raw_two_one " ) \ <nl> V ( search_string_raw_two_two , " search_string_raw_two_two " ) \ <nl> V ( smi_lexicographic_compare_function , " smi_lexicographic_compare_function " ) \ <nl> + V ( string_to_int32_function , " String : : ToInt32 " ) \ <nl> V ( try_internalize_string_function , " try_internalize_string_function " ) \ <nl> V ( wasm_call_trap_callback_for_testing , \ <nl> " wasm : : call_trap_callback_for_testing " ) \ <nl> mmm a / src / compiler / effect - control - linearizer . cc <nl> ppp b / src / compiler / effect - control - linearizer . cc <nl> Node * EffectControlLinearizer : : LowerCheckedTaggedToArrayIndex ( <nl> / / In the Smi case , just convert to int32 . <nl> __ Goto ( & done , ChangeSmiToInt32 ( value ) ) ; <nl> <nl> + / / In the non - Smi case , check the heap numberness , load the number and convert <nl> + / / to int32 . <nl> __ Bind ( & if_not_smi ) ; <nl> - MachineSignature : : Builder builder ( graph ( ) - > zone ( ) , 1 , 1 ) ; <nl> - builder . AddReturn ( MachineType : : Int32 ( ) ) ; <nl> - builder . AddParam ( MachineType : : TaggedPointer ( ) ) ; <nl> - Node * object_to_array_index_function = __ ExternalConstant ( <nl> - ExternalReference : : object_to_array_index_slow_function ( ) ) ; <nl> - auto call_descriptor = <nl> - Linkage : : GetSimplifiedCDescriptor ( graph ( ) - > zone ( ) , builder . Build ( ) ) ; <nl> - Node * index = __ Call ( common ( ) - > Call ( call_descriptor ) , <nl> - object_to_array_index_function , value ) ; <nl> - <nl> - __ DeoptimizeIf ( DeoptimizeReason : : kNotAnArrayIndex , params . feedback ( ) , <nl> - __ Int32LessThan ( index , __ Int32Constant ( 0 ) ) , frame_state ) ; <nl> + auto if_not_heap_number = __ MakeDeferredLabel ( ) ; <nl> + Node * value_map = __ LoadField ( AccessBuilder : : ForMap ( ) , value ) ; <nl> + Node * is_heap_number = __ TaggedEqual ( value_map , __ HeapNumberMapConstant ( ) ) ; <nl> + __ GotoIfNot ( is_heap_number , & if_not_heap_number ) ; <nl> + <nl> + Node * vfalse = __ LoadField ( AccessBuilder : : ForHeapNumberValue ( ) , value ) ; <nl> + vfalse = <nl> + BuildCheckedFloat64ToInt32 ( CheckForMinusZeroMode : : kDontCheckForMinusZero , <nl> + params . feedback ( ) , vfalse , frame_state ) ; <nl> + __ Goto ( & done , vfalse ) ; <nl> + <nl> + __ Bind ( & if_not_heap_number ) ; <nl> + auto calculate_index = __ MakeDeferredLabel ( ) ; <nl> + Node * value_instance_type = <nl> + __ LoadField ( AccessBuilder : : ForMapInstanceType ( ) , value_map ) ; <nl> + Node * is_string = __ Uint32LessThan ( value_instance_type , <nl> + __ Uint32Constant ( FIRST_NONSTRING_TYPE ) ) ; <nl> + __ DeoptimizeIfNot ( DeoptimizeReason : : kNotAString , params . feedback ( ) , <nl> + is_string , frame_state ) ; <nl> + Node * hash = __ LoadField ( AccessBuilder : : ForNameHashField ( ) , value ) ; <nl> + Node * has_cached_index = __ Word32Equal ( <nl> + __ Word32And ( hash , <nl> + __ Int32Constant ( Name : : kDoesNotContainCachedArrayIndexMask ) ) , <nl> + __ Int32Constant ( 0 ) ) ; <nl> + __ GotoIfNot ( has_cached_index , & calculate_index ) ; <nl> + <nl> + Node * index = __ Word32Shr ( <nl> + __ Word32And ( hash , __ Int32Constant ( String : : ArrayIndexValueBits : : kMask ) ) , <nl> + __ Int32Constant ( String : : ArrayIndexValueBits : : kShift ) ) ; <nl> <nl> __ Goto ( & done , index ) ; <nl> <nl> + __ Bind ( & calculate_index ) ; <nl> + { <nl> + MachineSignature : : Builder builder ( graph ( ) - > zone ( ) , 1 , 1 ) ; <nl> + builder . AddReturn ( MachineType : : Int32 ( ) ) ; <nl> + builder . AddParam ( MachineType : : TaggedPointer ( ) ) ; <nl> + Node * string_to_int32_function = <nl> + __ ExternalConstant ( ExternalReference : : string_to_int32_function ( ) ) ; <nl> + auto call_descriptor = <nl> + Linkage : : GetSimplifiedCDescriptor ( graph ( ) - > zone ( ) , builder . Build ( ) ) ; <nl> + Node * index = __ Call ( common ( ) - > Call ( call_descriptor ) , <nl> + string_to_int32_function , value ) ; <nl> + <nl> + __ DeoptimizeIf ( DeoptimizeReason : : kNotAnArrayIndex , params . feedback ( ) , <nl> + __ Int32LessThan ( index , __ Int32Constant ( 0 ) ) , frame_state ) ; <nl> + <nl> + __ Goto ( & done , index ) ; <nl> + } <nl> __ Bind ( & done ) ; <nl> return done . PhiAt ( 0 ) ; <nl> } <nl> mmm a / src / objects / objects . cc <nl> ppp b / src / objects / objects . cc <nl> Object Object : : ToBoolean ( Isolate * isolate ) { <nl> return isolate - > heap ( ) - > ToBoolean ( BooleanValue ( isolate ) ) ; <nl> } <nl> <nl> - int32_t Object : : ToArrayIndexSlow ( Address addr ) { <nl> - DisallowHeapAllocation no_gc ; <nl> - Object key ( addr ) ; <nl> - <nl> - / / Smi case should be handled by the fast path . <nl> - DCHECK ( ! key . IsSmi ( ) ) ; <nl> - <nl> - uint32_t index ; <nl> - bool success = false ; <nl> - if ( key . IsHeapNumber ( ) ) { <nl> - double num = HeapNumber : : cast ( key ) . value ( ) ; <nl> - success = DoubleToUint32IfEqualToSelf ( num , & index ) ; <nl> - } else if ( key . IsString ( ) ) { <nl> - success = String : : cast ( key ) . AsArrayIndex ( & index ) ; <nl> - } <nl> - <nl> - if ( ! success ) return - 1 ; <nl> - if ( index < = INT_MAX ) return index ; <nl> - <nl> - / / TODO ( gsathya ) : This check exists because we only support upto <nl> - / / INT_MAX for element access in the builtins . We return - 2 to <nl> - / / distinguish the case where index < = JSArray : : kMaxArrayIndex and <nl> - / / index > INT_MAX so the builtin can handle this appropriately . <nl> - / / <nl> - / / Once we change the builtins to correctly support element access <nl> - / / for indices up to JSArray : : kMaxArrayIndex , this check can go <nl> - / / away . <nl> - if ( index < = JSArray : : kMaxArrayIndex ) return - 2 ; <nl> - return - 1 ; <nl> - } <nl> - <nl> namespace { <nl> <nl> / / TODO ( bmeurer ) : Maybe we should introduce a marker interface Number , <nl> mmm a / src / objects / objects . h <nl> ppp b / src / objects / objects . h <nl> class Object : public TaggedImpl < HeapObjectReferenceType : : STRONG , Address > { <nl> V8_EXPORT_PRIVATE bool ToInt32 ( int32_t * value ) ; <nl> inline bool ToUint32 ( uint32_t * value ) const ; <nl> <nl> - / / Converts a HeapNumber or String to an int32 . Negative numbers are <nl> - / / not supported . This is used for calculating array indices but <nl> - / / differs from an Array Index in the regard that this does not <nl> - / / support the full array index range . This only supports positive <nl> - / / numbers less than INT_MAX . <nl> - / / <nl> - / / if val < 0 , returns - 1 <nl> - / / if 0 < = val < = INT_MAX , returns val <nl> - / / if INT_MAX < val < = JSArray : : kMaxArrayIndex , returns - 2 <nl> - / / if JSArray : : kMaxArrayIndex < val , returns - 1 <nl> - static int32_t ToArrayIndexSlow ( Address addr ) ; <nl> - <nl> inline Representation OptimalRepresentation ( Isolate * isolate ) const ; <nl> <nl> inline ElementsKind OptimalElementsKind ( Isolate * isolate ) const ; <nl> mmm a / src / objects / string . cc <nl> ppp b / src / objects / string . cc <nl> ComparisonResult String : : Compare ( Isolate * isolate , Handle < String > x , <nl> return result ; <nl> } <nl> <nl> + int32_t String : : ToInt32 ( Address key_addr ) { <nl> + DisallowHeapAllocation no_gc ; <nl> + String key ( key_addr ) ; <nl> + uint32_t index ; <nl> + if ( ! key . AsArrayIndex ( & index ) ) return - 1 ; <nl> + if ( index < = INT_MAX ) return index ; <nl> + <nl> + / / TODO ( gsathya ) : This check exists because we only support upto <nl> + / / INT_MAX for element access in the builtins . We return - 2 to <nl> + / / distinguish the case where index < = JSArray : : kMaxArrayIndex and <nl> + / / index > INT_MAX so the builtin can handle this appropriately . <nl> + / / <nl> + / / Once we change the builtins to correctly support element access <nl> + / / for indices up to JSArray : : kMaxArrayIndex , this check can go <nl> + / / away . <nl> + if ( index < = JSArray : : kMaxArrayIndex ) return - 2 ; <nl> + return - 1 ; <nl> + } <nl> + <nl> Object String : : IndexOf ( Isolate * isolate , Handle < Object > receiver , <nl> Handle < Object > search , Handle < Object > position ) { <nl> if ( receiver - > IsNullOrUndefined ( isolate ) ) { <nl> mmm a / src / objects / string . h <nl> ppp b / src / objects / string . h <nl> class String : public TorqueGeneratedString < String , Name > { <nl> / / integer in the range of a size_t . Useful for TypedArray accesses . <nl> inline bool AsIntegerIndex ( size_t * index ) ; <nl> <nl> + / / TODO ( gsathya ) : Change this to ToArrayIndex once CSA can handle <nl> + / / UintPtr for element index access . <nl> + static int32_t ToInt32 ( Address key ) ; <nl> + <nl> / / Trimming . <nl> enum TrimMode { kTrim , kTrimStart , kTrimEnd } ; <nl> static Handle < String > Trim ( Isolate * isolate , Handle < String > string , <nl>
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[ ic ] Inline loads for heapnumber and cached string as ArrayIndex
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v8/v8
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0457bed1faec9760ea9e6c78192344880a416004
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2019-11-05T13:04:09Z
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mmm a / drivers / ruby / rethinkdb / test . rb <nl> ppp b / drivers / ruby / rethinkdb / test . rb <nl> <nl> # load ' / home / mlucy / rethinkdb_ruby / drivers / ruby / rethinkdb / rethinkdb . rb ' <nl> load ' rethinkdb_shortcuts . rb ' <nl> r = RethinkDB : : RQL <nl> + # filter might work , merge into master and check <nl> + <nl> # BIG TODO : <nl> # * Make Connection work with clusters , minimize network hops , <nl> # etc . etc . like python client does . <nl> def test_error # IF , JSON , ERROR <nl> def test_array # BOOL , JSON_NULL , ARRAY , ARRAYTOSTREAM <nl> assert_equal ( r . expr ( [ true , false , nil ] ) . run , [ true , false , nil ] ) <nl> assert_equal ( r . arraytostream ( r . expr ( [ true , false , nil ] ) ) . run , [ true , false , nil ] ) <nl> + assert_equal ( r . to_stream ( r . expr ( [ true , false , nil ] ) ) . run , [ true , false , nil ] ) <nl> + assert_equal ( r . expr ( [ true , false , nil ] ) . arraytostream . run , [ true , false , nil ] ) <nl> + assert_equal ( r . expr ( [ true , false , nil ] ) . to_stream . run , [ true , false , nil ] ) <nl> end <nl> <nl> def test_getbykey # OBJECT , GETBYKEY <nl> def test_getbykey # OBJECT , GETBYKEY <nl> assert_equal ( query2 . run [ ' obj ' ] , $ data [ 0 ] ) <nl> end <nl> <nl> - def test_map # MAP , FILTER , GETATTR , IMPLICIT_GETATTR <nl> + def test_map # MAP , FILTER , GETATTR , IMPLICIT_GETATTR , STREAMTOARRAY <nl> assert_equal ( rdb . filter ( { ' num ' = > 1 } ) . run , [ $ data [ 1 ] ] ) <nl> assert_equal ( rdb . filter ( { ' num ' = > r [ : num ] } ) . run , $ data ) <nl> query = rdb . map { | outer_row | <nl> r . streamtoarray ( rdb . filter { r [ : id ] < outer_row [ : id ] } ) <nl> } <nl> query2 = rdb . map { | outer_row | <nl> - r . streamtoarray ( rdb . filter { r . lt ( r [ : id ] , outer_row [ : id ] ) } ) <nl> + r . to_array ( rdb . filter { r . lt ( r [ : id ] , outer_row [ : id ] ) } ) <nl> } <nl> query3 = rdb . map { | outer_row | <nl> - r . streamtoarray ( rdb . filter { r . attr ( ' id ' ) . lt ( outer_row . getattr ( : id ) ) } ) <nl> + rdb . filter { r . attr ( ' id ' ) . lt ( outer_row . getattr ( : id ) ) } . to_array <nl> } <nl> assert_equal ( query . run [ 2 ] , $ data [ 0 . . 1 ] ) <nl> assert_equal ( query2 . run [ 2 ] , $ data [ 0 . . 1 ] ) <nl> mmm a / drivers / ruby / rethinkdb / user_interface . rb <nl> ppp b / drivers / ruby / rethinkdb / user_interface . rb <nl> def if ( test , t_branch , f_branch ) ; S . _ [ : if , test , t_branch , f_branch ] ; end <nl> # thus analagous to < b > < tt > let * < / tt > < / b > in the Lisp family of languages . ) <nl> def let ( varbinds , body ) ; S . _ [ : let , varbinds , body ] ; end <nl> <nl> - # Negate a predicate . May also be called as if it were a member function of <nl> + # Negate a predicate . May also be called as if it were a instance method of <nl> # RQL_Query for convenience . The following are equivalent : <nl> # r . not ( true ) <nl> # r [ true ] . not <nl> def hasattr ( attrname ) ; S . _ [ : call , [ : implicit_hasattr , attrname ] , [ ] ] ; end <nl> def pickattrs ( * attrnames ) ; S . _ [ : call , [ : implicit_pickattrs , * attrnames ] , [ ] ] ; end <nl> <nl> # Add the results of two or more queries together . ( Those queries should <nl> - # return numbers . ) May also be called as if it were a member function of <nl> + # return numbers . ) May also be called as if it were a instance method of <nl> # RQL_Query for convenience , and overloads < b > < tt > + < / tt > < / b > if the lefthand <nl> # side is a query . The following are all equivalent : <nl> # r . add ( 1 , 2 ) <nl> def pickattrs ( * attrnames ) ; S . _ [ : call , [ : implicit_pickattrs , * attrnames ] , [ ] ] ; e <nl> def add ( a , b , * rest ) ; S . _ [ : call , [ : add ] , [ a , b , * rest ] ] ; end <nl> <nl> # Subtract one query from another . ( Those queries should return numbers . ) <nl> - # May also be called as if it were a member function of RQL_Query for <nl> + # May also be called as if it were a instance method of RQL_Query for <nl> # convenience , and overloads < b > < tt > - < / tt > < / b > if the lefthand side is a <nl> # query . Also has the shorter synonym < b > + sub + < / b > . The following are all <nl> # equivalent : <nl> def add ( a , b , * rest ) ; S . _ [ : call , [ : add ] , [ a , b , * rest ] ] ; end <nl> def subtract ( a , b ) ; S . _ [ : call , [ : subtract ] , [ a , b ] ] ; end <nl> <nl> # Multiply the results of two or more queries together . ( Those queries should <nl> - # return numbers . ) May also be called as if it were a member function of <nl> + # return numbers . ) May also be called as if it were a instance method of <nl> # RQL_Query for convenience , and overloads < b > < tt > + < / tt > < / b > if the lefthand <nl> # side is a query . Also has the shorter synonym < b > + mul + < / b > . The <nl> # following are all equivalent : <nl> def subtract ( a , b ) ; S . _ [ : call , [ : subtract ] , [ a , b ] ] ; end <nl> def multiply ( a , b , * rest ) ; S . _ [ : call , [ : multiply ] , [ a , b , * rest ] ] ; end <nl> <nl> # Divide one query by another . ( Those queries should return numbers . ) <nl> - # May also be called as if it were a member function of RQL_Query for <nl> + # May also be called as if it were a instance method of RQL_Query for <nl> # convenience , and overloads < b > < tt > / < / tt > < / b > if the lefthand side is a <nl> # query . Also has the shorter synonym < b > + div + < / b > . The following are all <nl> # equivalent : <nl> def multiply ( a , b , * rest ) ; S . _ [ : call , [ : multiply ] , [ a , b , * rest ] ] ; end <nl> def divide ( a , b ) ; S . _ [ : call , [ : divide ] , [ a , b ] ] ; end <nl> <nl> # Take one query modulo another . ( Those queries should return numbers . ) <nl> - # May also be called as if it were a member function of RQL_Query for <nl> + # May also be called as if it were a instance method of RQL_Query for <nl> # convenience , and overloads < b > < tt > % < / tt > < / b > if the lefthand side is a <nl> # query . Also has the shorter synonym < b > + mod + < / b > . The following are all <nl> # equivalent : <nl> def modulo ( a , b ) ; S . _ [ : call , [ : modulo ] , [ a , b ] ] ; end <nl> # Take one or more predicate queries and construct a query that returns true <nl> # if any of them evaluate to true . Sort of like < b > + or + < / b > in ruby , but <nl> # takes arbitrarily many arguments and is * not * guaranteed to <nl> - # short - circuit . May also be called as if it were a member function of <nl> + # short - circuit . May also be called as if it were a instance method of <nl> # RQL_Query for convenience , and overloads < b > < tt > & < / tt > < / b > if the lefthand <nl> # side is a query . Also has the synonym < b > + or + < / b > . The following are <nl> # all equivalent : <nl> def any ( pred , * rest ) ; S . _ [ : call , [ : any ] , [ pred , * rest ] ] ; end <nl> # Take one or more predicate queries and construct a query that returns true <nl> # if all of them evaluate to true . Sort of like < b > + or + < / b > in ruby , but <nl> # takes arbitrarily many arguments and is * not * guaranteed to <nl> - # short - circuit . May also be called as if it were a member function of <nl> + # short - circuit . May also be called as if it were a instance method of <nl> # RQL_Query for convenience , and overloads < b > < tt > | < / tt > < / b > if the lefthand <nl> # side is a query . Also has the synonym < b > + or + < / b > . The following are <nl> # all equivalent : <nl> def any ( pred , * rest ) ; S . _ [ : call , [ : any ] , [ pred , * rest ] ] ; end <nl> def all ( pred , * rest ) ; S . _ [ : call , [ : all ] , [ pred , * rest ] ] ; end <nl> <nl> # Filter a query returning a stream based on a predicate . May also be <nl> - # called as if it were a member function of RQL_Query for convenience . The <nl> + # called as if it were a instance method of RQL_Query for convenience . The <nl> # provided block should take a single variable , a row in the stream , and <nl> # return either < b > + true + < / b > if it should be in the resulting stream of <nl> # < b > + false + < / b > otherwise . If you have a table < b > + table + < / b > , the <nl> def filter ( stream ) <nl> end <nl> <nl> # Map a function over a query returning a stream . May also be called as if <nl> - # it were a member function of RQL_Query for convenience . The provided <nl> + # it were a instance method of RQL_Query for convenience . The provided <nl> # block should take a single variable , a row in the stream , and return a row <nl> # in the resulting stream . If you have a table < b > + table + < / b > , the <nl> # following are all equivalent : <nl> def map ( stream ) <nl> end <nl> <nl> # Map a function over a query returning a stream , then concatenate the <nl> - # results together . May also be called as if it were a member function of <nl> + # results together . May also be called as if it were a instance method of <nl> # RQL_Query for convenience . The provided block should take a single <nl> # variable , a row in the stream , and return a list of rows to include in the <nl> # resulting stream . If you have a table < b > + table + < / b > , the following are <nl> def concatmap ( stream ) <nl> # ( < b > + keyname + < / b > ) , but note that your table must be indexed by that <nl> # attribute . Either < b > + start_key + < / b > and < b > + end_key + < / b > may be nil , in <nl> # which case that side of the range is unbounded . This function may also be <nl> - # called as if it were a member function of RQL_Query , for convenience . For <nl> + # called as if it were a instance method of RQL_Query , for convenience . For <nl> # example , if we have a table < b > + table + < / b > , these are equivalent : <nl> # r . between ( table , 3 , 7 ) <nl> # table . between ( 3 , 7 ) <nl> def between ( stream , start_key , end_key , keyname = : id ) <nl> <nl> # Removes duplicate items from < b > + seq + < / b > , which may be either a JSON <nl> # array or a stream ( similar to the * nix < b > + uniq + < / b > function ) . May also <nl> - # be called as if it were a member function of RQL_Query , for convenience . <nl> + # be called as if it were a instance method of RQL_Query , for convenience . <nl> # If we have a table < b > + table + < / b > , the following are equivalent : <nl> # r . distinct ( table ) <nl> # table . distinct <nl> def limit ( seq , n ) ; S . _ [ : call , [ : limit ] , [ seq , n ] ] ; end <nl> # r . length ( r . expr [ 1 . . 5 ] ) <nl> # r . expr ( [ 1 . . 5 ] ) . length <nl> def length ( seq ) ; S . _ [ : call , [ : length ] , [ seq ] ] ; end <nl> + <nl> + # Take the union of 0 or more sequences < b > + seqs + < / b > . Note that unlike <nl> + # mathematical union , duplicate values are preserved . May be called on <nl> + # either arrays or streams . May also be called as if it were a member <nl> + # function of RQL_Query , for convenience . For example , if we have a table <nl> + # < b > + table + < / b > , the following are equivalent : <nl> + # r . union ( table . map { r [ : id ] } , table . map { r [ : num ] } ) <nl> + # table . map { r [ : id ] } . union ( table . map { r [ : num ] } ) <nl> + # As are : <nl> + # r . expr [ 1 , 2 , 3 , 1 , 4 , 5 ] <nl> + # r . union ( r . expr ( [ 1 , 2 , 3 ] ) , r . expr ( [ 1 , 4 , 5 ] ) ) <nl> + # r . expr ( [ 1 , 2 , 3 ] ) . union ( r . expr [ 1 , 4 , 5 ] ) <nl> + def union ( * seqs ) ; S . _ [ : call , [ : union ] , seqs ] ; end <nl> + <nl> + # Convert from an array to a stream . Also has the synonym <nl> + # < b > + to_stream + < / b > . May also be called as if it were a instance method of <nl> + # RQL_Query , for convenience . While most sequence functions are polymorphic <nl> + # and handle both arrays and streams , when arrays or streams need to be <nl> + # combined ( e . g . via < b > + union + < / b > ) you need to explicitly convert between <nl> + # the types . This is mostly for safety , but also because which type you ' re <nl> + # working with effects error handling . The following are equivalent : <nl> + # r . arraytostream r . expr ( [ 1 , 2 , 3 ] ) <nl> + # r . expr ( [ 1 , 2 , 3 ] ) . arraytostream <nl> + # r . to_stream r . expr ( [ 1 , 2 , 3 ] ) <nl> + # r . expr ( [ 1 , 2 , 3 ] ) . to_stream <nl> + def arraytostream ( array ) ; S . _ [ : call , [ : arraytostream ] , [ array ] ] ; end <nl> + <nl> + # Convert from astream to an array . Also has the synonym < b > + to_array + < / b > . <nl> + # May also be called as if it were a instance method of RQL_Query , for <nl> + # convenience . While most sequence functions are polymorphic and handle <nl> + # both arrays and streams , when arrays or streams need to be combined <nl> + # ( e . g . via < b > + union + < / b > ) you need to explicitly convert between the <nl> + # types . This is mostly for safety , but also because which type you ' re <nl> + # working with effects error handling . The following are equivalent : <nl> + # r . streamtoarray table <nl> + # table . streamtoarray <nl> + # r . to_array table <nl> + # table . to_array <nl> + def streamtoarray ( array ) ; S . _ [ : call , [ : streamtoarray ] , [ array ] ] ; end <nl> end <nl> end <nl> mmm a / drivers / ruby / rethinkdb / utils . rb <nl> ppp b / drivers / ruby / rethinkdb / utils . rb <nl> def method_aliases <nl> : neq = > : ne , : < = > : lt , : < = = > : le , : > = > : gt , : > = = > : ge , <nl> : sub = > : subtract , : mul = > : multiply , : div = > : divide , : mod = > : modulo , <nl> : + = > : add , : - = > : subtract , : * = > : multiply , : / = > : divide , : % = > : modulo , <nl> - : and = > : all , : & = > : all , : or = > : any , : | = > : any } end <nl> + : and = > : all , : & = > : all , : or = > : any , : | = > : any , <nl> + : to_stream = > : arraytostream , : to_array = > : streamtoarray } end <nl> def class_types <nl> { Query = > Query : : QueryType , WriteQuery = > WriteQuery : : WriteQueryType , <nl> Term = > Term : : TermType , Builtin = > Builtin : : BuiltinType } end <nl>
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to_stream and to_array
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rethinkdb/rethinkdb
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067490cb19b1106bcfa38813ac88d4e607e76c8c
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2012-08-10T01:13:38Z
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mmm a / third_party / fbgemm <nl> ppp b / third_party / fbgemm <nl> @ @ - 1 + 1 @ @ <nl> - Subproject commit 7b99ce43df15ab1fb5c6be383e3bc2f651cde44c <nl> + Subproject commit 426d7be717a3d2f5cef5346ef10d81bb636e625a <nl>
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Updating submodules
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pytorch/pytorch
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6f53c51a01c438a64f6d6bf4f6cb3f05d20e5501
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2019-02-25T21:50:20Z
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mmm a / build / deps / github_hashes / facebook / fbthrift - rev . txt <nl> ppp b / build / deps / github_hashes / facebook / fbthrift - rev . txt <nl> @ @ - 1 + 1 @ @ <nl> - Subproject commit bbda1328e8769b389b5541388d60eedbb572f988 <nl> + Subproject commit 7cbd5cb9133d5ba26730d05c07b7b444e7a9bf9e <nl> mmm a / build / deps / github_hashes / facebook / folly - rev . txt <nl> ppp b / build / deps / github_hashes / facebook / folly - rev . txt <nl> @ @ - 1 + 1 @ @ <nl> - Subproject commit 6884ecfc6724b30f3f54899889f309f81650e125 <nl> + Subproject commit 86322be21c81c5e5effb598277b2aa3739cf39ca <nl> mmm a / build / deps / github_hashes / facebook / wangle - rev . txt <nl> ppp b / build / deps / github_hashes / facebook / wangle - rev . txt <nl> @ @ - 1 + 1 @ @ <nl> - Subproject commit 36633f10b30756e12127583a1b23b076a641a708 <nl> + Subproject commit d1821cf2ed20e843435a0f99e0b573f87f6c1a56 <nl>
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Updating submodules
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facebook/watchman
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08cb5aa420ab7e3ac784ca0df8453a8c81dfde6d
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2020-01-24T14:41:38Z
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new file mode 100644 <nl> index 00000000000 . . 8aae5d1d59b <nl> mmm / dev / null <nl> ppp b / bindings / python / doc / commonissues . rst <nl> <nl> + Common Issues <nl> + = = = = = = = = = = = = = <nl> + <nl> + . . _ ` CNTK Python Known Issues ` : https : / / github . com / Microsoft / CNTK / wiki / CNTK - Python - known - issues - and - limitations <nl> + <nl> + ` CNTK Python Known Issues ` _ : Check here to find out if there are known solutions to any problems you encounter . <nl> + <nl> + <nl> mmm a / bindings / python / doc / examples . rst <nl> ppp b / bindings / python / doc / examples . rst <nl> <nl> - examples package <nl> - = = = = = = = = = = = = = = = = <nl> + Examples <nl> + = = = = = = = = <nl> <nl> - Subpackages <nl> mmmmmmmmmmmm <nl> + . . _ ` CNTK Python Examples ` : https : / / github . com / Microsoft / CNTK / wiki / CNTK - 2 . 0 - Examples <nl> <nl> - . . toctree : : <nl> - <nl> - examples . common <nl> - <nl> - Module contents <nl> mmmmmmmmmmmmmmm - <nl> - <nl> - . . automodule : : examples <nl> - : members : <nl> - : undoc - members : <nl> - : show - inheritance : <nl> + ` CNTK Python Examples ` _ : This is the best way to learn about the APIs . <nl> mmm a / bindings / python / doc / gettingstarted . rst <nl> ppp b / bindings / python / doc / gettingstarted . rst <nl> <nl> Getting started <nl> = = = = = = = = = = = = = = = <nl> <nl> + . . _here : https : / / github . com / Microsoft / CNTK / wiki / Recomended - CNTK - 2 . 0 - Setup <nl> + <nl> Installation <nl> mmmmmmmmmmmm <nl> - This page will guide you through the following three required steps : <nl> - <nl> - # . Make sure that all Python requirements are met <nl> - # . Install CNTK2 <nl> - <nl> - Requirements <nl> - ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ <nl> - You will need the following Python packages : <nl> - <nl> - : Python : 3 . 4 <nl> - : NumPy : > = 1 . 11 <nl> - : Scipy : > = 0 . 17 <nl> + You have the choice of installing CNTK from binary distributions or from the GitHub sources for both Windows and Linux environment with optional support for Nvidia GPU . CNTK V2 provides Python and C + + APIs . <nl> <nl> - On Linux a simple ` ` pip install ` ` should suffice . On Windows , you will get <nl> - everything you need from ` Anaconda < https : / / www . continuum . io / downloads > ` _ . <nl> + Click here_ for the installation steps . <nl> <nl> - CNTK also depends on MPI ( ` Linux < https : / / github . com / Microsoft / CNTK / wiki / Setup - CNTK - on - Linux # open - mpi > ` _ and <nl> - ` Windows < https : / / github . com / Microsoft / CNTK / wiki / Setup - CNTK - on - Windows # ms - mpi > ` _ ) and <nl> - ` CUDA < https : / / developer . nvidia . com / cuda - downloads > ` _ ( if you want to use GPUs ) . Please see the <nl> - ` CNTK wiki < https : / / github . com / Microsoft / CNTK / wiki > ` _ for more information on installation . <nl> <nl> - First contact <nl> - ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ <nl> - After installing the pip package , you can then start using CNTK from Python right away : <nl> + After Installation <nl> + mmmmmmmmmmmmmmmmmm <nl> + After going through the installation steps above , you can start using CNTK from Python right away : <nl> <nl> > > > import cntk <nl> > > > cntk . __version__ <nl> mmm a / bindings / python / doc / index . rst <nl> ppp b / bindings / python / doc / index . rst <nl> <nl> Python API for CNTK ( 2 . 0a4 ) <nl> = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = <nl> <nl> - CNTK_ , the Computational Network Toolkit , is a system for describing , training , <nl> + CNTK_ , the Microsfot Cognitive Toolkit , is a system for describing , training , <nl> and executing computational networks , a unified framework for describing <nl> arbitrary learning machines , such as deep neural networks ( DNNs ) , convolutional <nl> neural networks ( CNNs ) , recurrent neural networks ( RNNs ) , long short term <nl> them on sample data in real time . <nl> <nl> Getting Started < gettingstarted > <nl> Tutorials < tutorials > <nl> + Examples < examples > <nl> + Common Issues < commonissues > <nl> Python API Reference < apireference > <nl> <nl> <nl>
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Imporve docs
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microsoft/CNTK
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d76ceecb53fc92a733a97818bf9d506d7ca16ee2
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2016-10-19T23:14:32Z
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mmm a / include / rapidjson / schema . h <nl> ppp b / include / rapidjson / schema . h <nl> struct BaseSchemaArray { <nl> SizeType count ; <nl> } ; <nl> <nl> + enum PatternValidatorType { <nl> + kPatternValidatorOnly , <nl> + kPatternValidatorWithProperty , <nl> + kPatternValidatorWithAdditionalProperty <nl> + } ; <nl> + <nl> template < typename Encoding > <nl> struct SchemaValidationContext { <nl> SchemaValidationContext ( const BaseSchema < Encoding > * s ) : <nl> - schema ( s ) , valueSchema ( ) , notValidator ( ) , objectDependencies ( ) , inArray ( false ) <nl> + schema ( s ) , valueSchema ( ) , notValidator ( ) , objectDependencies ( ) , <nl> + # if RAPIDJSON_SCHEMA_HAS_REGEX <nl> + patternPropertiesSchemas ( ) , <nl> + patternPropertiesSchemaCount ( ) , <nl> + valuePatternValidatorType ( kPatternValidatorOnly ) , <nl> + # endif <nl> + inArray ( false ) <nl> { <nl> } <nl> <nl> ~ SchemaValidationContext ( ) { <nl> delete notValidator ; <nl> + # if RAPIDJSON_SCHEMA_HAS_REGEX <nl> + delete patternPropertiesSchemas ; <nl> + # endif <nl> delete [ ] objectDependencies ; <nl> } <nl> <nl> struct SchemaValidationContext { <nl> SchemaValidatorArray < Encoding > anyOfValidators ; <nl> SchemaValidatorArray < Encoding > oneOfValidators ; <nl> SchemaValidatorArray < Encoding > dependencyValidators ; <nl> + # if RAPIDJSON_SCHEMA_HAS_REGEX <nl> + SchemaValidatorArray < Encoding > patternPropertiesValidators ; <nl> + const BaseSchema < Encoding > * * patternPropertiesSchemas ; <nl> + SizeType patternPropertiesSchemaCount ; <nl> + PatternValidatorType valuePatternValidatorType ; <nl> + PatternValidatorType objectPatternValidatorType ; <nl> + # endif <nl> GenericSchemaValidator < Encoding , BaseReaderHandler < > , CrtAllocator > * notValidator ; <nl> SizeType objectRequiredCount ; <nl> SizeType arrayElementIndex ; <nl> class BaseSchema { <nl> } <nl> <nl> bool EndValue ( Context & context ) const { <nl> + if ( context . patternPropertiesValidators . count > 0 ) { <nl> + bool otherValid = false ; <nl> + SizeType count = context . patternPropertiesValidators . count ; <nl> + if ( context . objectPatternValidatorType ! = kPatternValidatorOnly ) <nl> + otherValid = context . patternPropertiesValidators . validators [ - - count ] - > IsValid ( ) ; <nl> + <nl> + bool patternValid = true ; <nl> + for ( SizeType i = 0 ; i < count ; i + + ) <nl> + if ( ! context . patternPropertiesValidators . validators [ i ] - > IsValid ( ) ) { <nl> + patternValid = false ; <nl> + break ; <nl> + } <nl> + <nl> + switch ( context . objectPatternValidatorType ) { <nl> + case kPatternValidatorOnly : <nl> + if ( ! patternValid ) <nl> + return false ; <nl> + break ; <nl> + case kPatternValidatorWithProperty : <nl> + if ( ! patternValid | | ! otherValid ) <nl> + return false ; <nl> + break ; <nl> + case kPatternValidatorWithAdditionalProperty : <nl> + if ( ! patternValid & & ! otherValid ) <nl> + return false ; <nl> + break ; <nl> + } <nl> + } <nl> + <nl> if ( allOf_ . schemas ) <nl> - for ( SizeType i_ = 0 ; i_ < allOf_ . count ; i_ + + ) <nl> - if ( ! context . allOfValidators . validators [ i_ ] - > IsValid ( ) ) <nl> + for ( SizeType i = 0 ; i < allOf_ . count ; i + + ) <nl> + if ( ! context . allOfValidators . validators [ i ] - > IsValid ( ) ) <nl> return false ; <nl> <nl> if ( anyOf_ . schemas ) { <nl> - for ( SizeType i_ = 0 ; i_ < anyOf_ . count ; i_ + + ) <nl> - if ( context . anyOfValidators . validators [ i_ ] - > IsValid ( ) ) <nl> + for ( SizeType i = 0 ; i < anyOf_ . count ; i + + ) <nl> + if ( context . anyOfValidators . validators [ i ] - > IsValid ( ) ) <nl> goto foundAny ; <nl> return false ; <nl> foundAny : ; <nl> class BaseSchema { <nl> <nl> if ( oneOf_ . schemas ) { <nl> bool oneValid = false ; <nl> - for ( SizeType i_ = 0 ; i_ < oneOf_ . count ; i_ + + ) <nl> - if ( context . oneOfValidators . validators [ i_ ] - > IsValid ( ) ) { <nl> + for ( SizeType i = 0 ; i < oneOf_ . count ; i + + ) <nl> + if ( context . oneOfValidators . validators [ i ] - > IsValid ( ) ) { <nl> if ( oneValid ) <nl> return false ; <nl> else <nl> class BaseSchema { <nl> } <nl> <nl> bool Null ( Context & context ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> return <nl> ( type_ & ( 1 < < kNullSchemaType ) ) & & <nl> ( ! enum_ . IsArray ( ) | | CheckEnum ( GenericValue < Encoding > ( ) . Move ( ) ) ) ; <nl> } <nl> <nl> bool Bool ( Context & context , bool b ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> return <nl> ( type_ & ( 1 < < kBooleanSchemaType ) ) & & <nl> ( ! enum_ . IsArray ( ) | | CheckEnum ( GenericValue < Encoding > ( b ) . Move ( ) ) ) ; <nl> } <nl> <nl> bool Int ( Context & context , int i ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( ( 1 < < kIntegerSchemaType ) | ( 1 < < kNumberSchemaType ) ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool Uint ( Context & context , unsigned u ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( ( 1 < < kIntegerSchemaType ) | ( 1 < < kNumberSchemaType ) ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool Int64 ( Context & context , int64_t i ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( ( 1 < < kIntegerSchemaType ) | ( 1 < < kNumberSchemaType ) ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool Uint64 ( Context & context , uint64_t u ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( ( 1 < < kIntegerSchemaType ) | ( 1 < < kNumberSchemaType ) ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool Double ( Context & context , double d ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( 1 < < kNumberSchemaType ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> <nl> bool String ( Context & context , const Ch * str , SizeType length , bool ) const { <nl> ( void ) str ; <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( 1 < < kStringSchemaType ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool StartObject ( Context & context ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( 1 < < kObjectSchemaType ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> context . objectDependencies = new bool [ propertyCount_ ] ; <nl> std : : memset ( context . objectDependencies , 0 , sizeof ( bool ) * propertyCount_ ) ; <nl> } <nl> + <nl> + if ( patternProperties_ ) { / / pre - allocate schema array <nl> + SizeType count = patternPropertyCount_ + 1 ; / / extra for valuePatternValidatorType <nl> + context . patternPropertiesSchemas = new const BaseSchema < Encoding > * [ count ] ; <nl> + context . patternPropertiesSchemaCount = 0 ; <nl> + std : : memset ( context . patternPropertiesSchemas , 0 , sizeof ( BaseSchema < Encoding > * ) * count ) ; <nl> + } <nl> + <nl> return true ; <nl> } <nl> <nl> bool Key ( Context & context , const Ch * str , SizeType len , bool ) const { <nl> - CreateLogicValidators ( context ) ; <nl> - if ( ( type_ & ( 1 < < kObjectSchemaType ) ) = = 0 ) <nl> - return false ; <nl> - <nl> + # if RAPIDJSON_SCHEMA_HAS_REGEX <nl> + if ( patternProperties_ ) { <nl> + context . patternPropertiesSchemaCount = 0 ; <nl> + for ( SizeType i = 0 ; i < patternPropertyCount_ ; i + + ) <nl> + if ( patternProperties_ [ i ] . pattern & & IsPatternMatch ( * patternProperties_ [ i ] . pattern , str , len ) ) <nl> + context . patternPropertiesSchemas [ context . patternPropertiesSchemaCount + + ] = patternProperties_ [ i ] . schema ; <nl> + } <nl> + # endif <nl> + <nl> SizeType index ; <nl> if ( FindPropertyIndex ( str , len , & index ) ) { <nl> - context . valueSchema = properties_ [ index ] . typeless ? GetTypeless ( ) : properties_ [ index ] . schema ; <nl> + const BaseSchema < Encoding > * propertySchema = properties_ [ index ] . typeless ? GetTypeless ( ) : properties_ [ index ] . schema ; <nl> + if ( context . patternPropertiesSchemaCount > 0 ) { <nl> + context . patternPropertiesSchemas [ context . patternPropertiesSchemaCount + + ] = propertySchema ; <nl> + context . valueSchema = GetTypeless ( ) ; <nl> + context . valuePatternValidatorType = kPatternValidatorWithProperty ; <nl> + } <nl> + else <nl> + context . valueSchema = propertySchema ; <nl> <nl> if ( properties_ [ index ] . required ) <nl> context . objectRequiredCount + + ; <nl> class BaseSchema { <nl> return true ; <nl> } <nl> <nl> - # if RAPIDJSON_SCHEMA_HAS_REGEX <nl> - if ( patternProperties_ ) <nl> - for ( SizeType i = 0 ; i < patternPropertyCount_ ; i + + ) <nl> - if ( patternProperties_ [ i ] . pattern & & IsPatternMatch ( * patternProperties_ [ i ] . pattern , str , len ) ) { <nl> - context . valueSchema = patternProperties_ [ i ] . schema ; <nl> - return true ; <nl> - } <nl> - # endif <nl> - <nl> if ( additionalPropertiesSchema_ ) { <nl> - context . valueSchema = additionalPropertiesSchema_ ; <nl> + if ( additionalPropertiesSchema_ & & context . patternPropertiesSchemaCount > 0 ) { <nl> + context . patternPropertiesSchemas [ context . patternPropertiesSchemaCount + + ] = additionalPropertiesSchema_ ; <nl> + context . valueSchema = GetTypeless ( ) ; <nl> + context . valuePatternValidatorType = kPatternValidatorWithAdditionalProperty ; <nl> + } <nl> + else <nl> + context . valueSchema = additionalPropertiesSchema_ ; <nl> return true ; <nl> } <nl> else if ( additionalProperties_ ) { <nl> context . valueSchema = GetTypeless ( ) ; <nl> return true ; <nl> } <nl> - else <nl> - return false ; <nl> + <nl> + # if RAPIDJSON_SCHEMA_HAS_REGEX <nl> + return context . patternPropertiesSchemaCount ! = 0 ; / / patternProperties are not additional properties <nl> + # else <nl> + return false ; <nl> + # endif <nl> } <nl> <nl> bool EndObject ( Context & context , SizeType memberCount ) const { <nl> - CreateLogicValidators ( context ) ; <nl> - if ( ( type_ & ( 1 < < kObjectSchemaType ) ) = = 0 ) <nl> - return false ; <nl> - <nl> if ( context . objectRequiredCount ! = requiredCount_ | | memberCount < minProperties_ | | memberCount > maxProperties_ ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool StartArray ( Context & context ) const { <nl> - CreateLogicValidators ( context ) ; <nl> + CreateParallelValidator ( context ) ; <nl> if ( ( type_ & ( 1 < < kArraySchemaType ) ) = = 0 ) <nl> return false ; <nl> <nl> class BaseSchema { <nl> } <nl> <nl> bool EndArray ( Context & context , SizeType elementCount ) const { <nl> - CreateLogicValidators ( context ) ; <nl> - if ( ( type_ & ( 1 < < kArraySchemaType ) ) = = 0 ) <nl> - return false ; <nl> - <nl> context . inArray = false ; <nl> return elementCount > = minItems_ & & elementCount < = maxItems_ ; <nl> } <nl> class BaseSchema { <nl> return false ; <nl> } <nl> <nl> - void CreateLogicValidators ( Context & context ) const { <nl> + void CreateParallelValidator ( Context & context ) const { <nl> if ( allOf_ . schemas ) CreateSchemaValidators ( context . allOfValidators , allOf_ ) ; <nl> if ( anyOf_ . schemas ) CreateSchemaValidators ( context . anyOfValidators , anyOf_ ) ; <nl> if ( oneOf_ . schemas ) CreateSchemaValidators ( context . oneOfValidators , oneOf_ ) ; <nl> class GenericSchemaValidator { <nl> if ( ! valid_ ) return false ; \ <nl> if ( ! BeginValue ( ) | | ! CurrentSchema ( ) . method arg1 ) return valid_ = false ; <nl> <nl> - # define RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( method , arg2 ) \ <nl> + # define RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( method , arg2 ) \ <nl> for ( Context * context = schemaStack_ . template Bottom < Context > ( ) ; context < = schemaStack_ . template Top < Context > ( ) ; context + + ) { \ <nl> if ( context - > allOfValidators . validators ) \ <nl> for ( SizeType i_ = 0 ; i_ < context - > allOfValidators . count ; i_ + + ) \ <nl> class GenericSchemaValidator { <nl> for ( SizeType i_ = 0 ; i_ < context - > dependencyValidators . count ; i_ + + ) \ <nl> if ( context - > dependencyValidators . validators [ i_ ] ) \ <nl> context - > dependencyValidators . validators [ i_ ] - > method arg2 ; \ <nl> + if ( context - > patternPropertiesValidators . validators ) \ <nl> + for ( SizeType i_ = 0 ; i_ < context - > patternPropertiesValidators . count ; i_ + + ) \ <nl> + if ( context - > patternPropertiesValidators . validators [ i_ ] ) \ <nl> + context - > patternPropertiesValidators . validators [ i_ ] - > method arg2 ; \ <nl> } <nl> <nl> # define RAPIDJSON_SCHEMA_HANDLE_END_ ( method , arg2 ) \ <nl> return valid_ = EndValue ( ) & & outputHandler_ . method arg2 <nl> <nl> # define RAPIDJSON_SCHEMA_HANDLE_VALUE_ ( method , arg1 , arg2 ) \ <nl> - RAPIDJSON_SCHEMA_HANDLE_BEGIN_ ( method , arg1 ) ; \ <nl> - RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( method , arg2 ) ; \ <nl> - RAPIDJSON_SCHEMA_HANDLE_END_ ( method , arg2 ) <nl> + RAPIDJSON_SCHEMA_HANDLE_BEGIN_ ( method , arg1 ) ; \ <nl> + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( method , arg2 ) ; \ <nl> + RAPIDJSON_SCHEMA_HANDLE_END_ ( method , arg2 ) <nl> <nl> bool Null ( ) { RAPIDJSON_SCHEMA_HANDLE_VALUE_ ( Null , ( CurrentContext ( ) ) , ( ) ) ; } <nl> bool Bool ( bool b ) { RAPIDJSON_SCHEMA_HANDLE_VALUE_ ( Bool , ( CurrentContext ( ) , b ) , ( b ) ) ; } <nl> class GenericSchemaValidator { <nl> <nl> bool StartObject ( ) { <nl> RAPIDJSON_SCHEMA_HANDLE_BEGIN_ ( StartObject , ( CurrentContext ( ) ) ) ; <nl> - RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( StartObject , ( ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( StartObject , ( ) ) ; <nl> return valid_ = outputHandler_ . StartObject ( ) ; <nl> } <nl> <nl> bool Key ( const Ch * str , SizeType len , bool copy ) { <nl> if ( ! valid_ ) return false ; <nl> if ( ! CurrentSchema ( ) . Key ( CurrentContext ( ) , str , len , copy ) ) return valid_ = false ; <nl> - RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( Key , ( str , len , copy ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( Key , ( str , len , copy ) ) ; <nl> return valid_ = outputHandler_ . Key ( str , len , copy ) ; <nl> } <nl> <nl> bool EndObject ( SizeType memberCount ) { <nl> if ( ! valid_ ) return false ; <nl> - RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( EndObject , ( memberCount ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( EndObject , ( memberCount ) ) ; <nl> if ( ! CurrentSchema ( ) . EndObject ( CurrentContext ( ) , memberCount ) ) return valid_ = false ; <nl> - RAPIDJSON_SCHEMA_HANDLE_END_ ( EndObject , ( memberCount ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_END_ ( EndObject , ( memberCount ) ) ; <nl> } <nl> <nl> bool StartArray ( ) { <nl> RAPIDJSON_SCHEMA_HANDLE_BEGIN_ ( StartArray , ( CurrentContext ( ) ) ) ; <nl> - RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( StartArray , ( ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( StartArray , ( ) ) ; <nl> return valid_ = outputHandler_ . StartArray ( ) ; <nl> } <nl> <nl> bool EndArray ( SizeType elementCount ) { <nl> if ( ! valid_ ) return false ; <nl> - RAPIDJSON_SCHEMA_HANDLE_LOGIC_ ( EndArray , ( elementCount ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ ( EndArray , ( elementCount ) ) ; <nl> if ( ! CurrentSchema ( ) . EndArray ( CurrentContext ( ) , elementCount ) ) return valid_ = false ; <nl> - RAPIDJSON_SCHEMA_HANDLE_END_ ( EndArray , ( elementCount ) ) ; <nl> + RAPIDJSON_SCHEMA_HANDLE_END_ ( EndArray , ( elementCount ) ) ; <nl> } <nl> <nl> # undef RAPIDJSON_SCHEMA_HANDLE_BEGIN_ <nl> - # undef RAPIDJSON_SCHEMA_HANDLE_LOGIC_ <nl> + # undef RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ <nl> # undef RAPIDJSON_SCHEMA_HANDLE_VALUE_ <nl> <nl> / / Implementation of ISchemaValidatorFactory < Encoding > <nl> class GenericSchemaValidator { <nl> if ( ! CurrentSchema ( ) . BeginValue ( CurrentContext ( ) ) ) <nl> return false ; <nl> <nl> + SizeType count = CurrentContext ( ) . patternPropertiesSchemaCount ; <nl> + const BaseSchemaType * * sa = CurrentContext ( ) . patternPropertiesSchemas ; <nl> + PatternValidatorType patternValidatorType = CurrentContext ( ) . valuePatternValidatorType ; <nl> + <nl> if ( CurrentContext ( ) . valueSchema ) <nl> PushSchema ( * CurrentContext ( ) . valueSchema ) ; <nl> + <nl> + if ( count > 0 ) { <nl> + CurrentContext ( ) . objectPatternValidatorType = patternValidatorType ; <nl> + SchemaValidatorArray < Encoding > & va = CurrentContext ( ) . patternPropertiesValidators ; <nl> + va . validators = new GenericSchemaValidator * [ count ] ; <nl> + for ( SizeType i = 0 ; i < count ; i + + ) <nl> + va . validators [ va . count + + ] = CreateSchemaValidator ( * sa [ i ] ) ; <nl> + } <nl> } <nl> return true ; <nl> } <nl> class GenericSchemaValidator { <nl> const BaseSchemaType & CurrentSchema ( ) { return * schemaStack_ . template Top < Context > ( ) - > schema ; } <nl> Context & CurrentContext ( ) { return * schemaStack_ . template Top < Context > ( ) ; } <nl> <nl> - static const size_t kDefaultSchemaStackCapacity = 256 ; <nl> + static const size_t kDefaultSchemaStackCapacity = 1024 ; <nl> / / static const size_t kDefaultDocumentStackCapacity = 256 ; <nl> const BaseSchemaType & root_ ; <nl> BaseReaderHandler < Encoding > nullOutputHandler_ ; <nl> mmm a / test / unittest / schematest . cpp <nl> ppp b / test / unittest / schematest . cpp <nl> static char * ReadFile ( const char * filename , size_t & length ) { <nl> <nl> TEST ( SchemaValidator , TestSuite ) { <nl> const char * filenames [ ] = { <nl> + " properties . json " , <nl> " additionalItems . json " , <nl> " additionalProperties . json " , <nl> " allOf . json " , <nl>
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Add multiple patternProperties match
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Tencent/rapidjson
|
314ee2281c3fb3935f1cae6752473669a0083c01
|
2015-05-08T05:37:30Z
|
mmm a / docs / api / browser - window . md <nl> ppp b / docs / api / browser - window . md <nl> let url = require ( ' url ' ) . format ( { <nl> win . loadURL ( url ) <nl> ` ` ` <nl> <nl> + You can load a URL using a ` POST ` request with URL - encoded data by doing <nl> + the following : <nl> + <nl> + ` ` ` javascript <nl> + win . loadURL ( ' http : / / localhost : 8000 / post ' , { <nl> + postData : [ { <nl> + type : ' rawData ' , <nl> + bytes : Buffer . from ( ' hello = world ' ) <nl> + } ] , <nl> + extraHeaders : ' Content - Type : application / x - www - form - urlencoded ' <nl> + } ) <nl> + ` ` ` <nl> + <nl> # # # # ` win . reload ( ) ` <nl> <nl> Same as ` webContents . reload ` . <nl>
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Merge pull request from electron / post - data - example
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electron/electron
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61d91579df5b0cfa9c168a7bf41aba6767cfa0c6
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2016-12-07T18:28:00Z
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mmm a / mk / defaults . mk <nl> ppp b / mk / defaults . mk <nl> STATIC_LIBGCC ? = 0 <nl> BUILD_PORTABLE ? = 0 <nl> LEGACY_LINUX ? = 0 <nl> LEGACY_GCC ? = 0 <nl> - KEEP_INLINE ? = 0 <nl> NO_EVENTFD ? = 0 <nl> NO_EPOLL ? = 0 <nl> mmm a / src / build . mk <nl> ppp b / src / build . mk <nl> endif <nl> # Configure debug vs . release <nl> ifeq ( $ ( DEBUG ) , 1 ) <nl> RT_CXXFLAGS + = - O0 <nl> - ifeq ( $ ( KEEP_INLINE ) , 1 ) <nl> - RT_CXXFLAGS + = - fkeep - inline - functions <nl> - endif <nl> - <nl> else # ifeq ( $ ( DEBUG ) , 1 ) <nl> # use - fno - strict - aliasing to not break things <nl> # march = native used to break the serializer <nl>
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Remove ancient KEEP_INLINE build variable
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rethinkdb/rethinkdb
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e5ee6ef97cce6e52da6af322701a36a2c32fe657
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2017-12-28T07:38:30Z
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mmm a / tensorflow / core / grappler / grappler_item . h <nl> ppp b / tensorflow / core / grappler / grappler_item . h <nl> struct GrapplerItem { <nl> / / Is it allowed to add nodes to the graph that do not have registered <nl> / / gradient function . <nl> bool non_differentiable_rewrites = true ; <nl> - / / By default we are not allowed to inline ops with side effects into the <nl> - / / main graph , because we can ' t guarantee that after pruning these ops will <nl> - / / be executed . However if we are optimizing a function library ( see <nl> - / / meta_optimizer . cc ) and a graph was instantiated by a function definition , <nl> - / / we can do that , because functions guarantee that all side effects will be <nl> - / / executed ( see function_optimizer . cc for details ) . <nl> - bool inline_ops_with_side_effects = false ; <nl> + <nl> + / / By default we are allowed to prune ops with side - effects from the main <nl> + / / graph if they are not in transitive fanin of the fetch nodes . If we are <nl> + / / optimizing a graph that was instantiated by a function definition , we <nl> + / / must keep all side effects intact . <nl> + bool prune_ops_with_side_effects = true ; <nl> } ; <nl> <nl> const std : : unordered_set < string > & devices ( ) const ; <nl> mmm a / tensorflow / core / grappler / optimizers / function_optimizer . cc <nl> ppp b / tensorflow / core / grappler / optimizers / function_optimizer . cc <nl> Status InlineIndirectFunctionCall ( const NodeDef & func_node , <nl> / / for the function body , because functions have strict semantics . <nl> <nl> if ( num_fanouts = = 0 & & happens_after . empty ( ) & & <nl> - ! ctx - > allowed_optimizations ( ) . inline_ops_with_side_effects ) { <nl> + ctx - > allowed_optimizations ( ) . prune_ops_with_side_effects ) { <nl> return errors : : Internal ( <nl> " Can ' t inline a function with a side - effectful op with empty " <nl> " fanouts and empty output control edge set . Function body node : " , <nl> mmm a / tensorflow / core / grappler / optimizers / meta_optimizer . cc <nl> ppp b / tensorflow / core / grappler / optimizers / meta_optimizer . cc <nl> Status MetaOptimizer : : Optimize ( Cluster * cluster , const GrapplerItem & item , <nl> VLOG ( 3 ) < < added_devices . error_message ( ) ; <nl> } <nl> <nl> - / / We can safely inline nested function calls with side - effectful ops into <nl> - / / the function body ( see function_optimizer . cc for details ) . <nl> - func_item . allowed_optimizations ( ) . inline_ops_with_side_effects = true ; <nl> + / / We are not allowed to prune side effects from the graph instantiated <nl> + / / by the function definition , because we must guarantee function <nl> + / / execution semantics wrt side effects ( see function_optimizer . cc ) . <nl> + func_item . allowed_optimizations ( ) . prune_ops_with_side_effects = false ; <nl> <nl> / / Optimize function body graph . <nl> GraphDef optimized_func_graph ; <nl>
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Add new flag to GrapplerItem : : AllowedOptimizations
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tensorflow/tensorflow
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4e7564ef05c456a7961e37eb0a6a77a04ca028c5
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2018-12-10T20:14:56Z
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deleted file mode 100644 <nl> index c61992953361 . . 000000000000 <nl> mmm a / tools / depends / target / libsdl / 05 - x11 - xdata32 . patch <nl> ppp / dev / null <nl> <nl> mmm - a / configure . in Wed Apr 17 00 : 56 : 53 2013 - 0700 <nl> - ppp a / configure . in Sun Jun 02 20 : 48 : 53 2013 + 0600 <nl> - <nl> - if test x $ definitely_enable_video_x11_xrandr = xyes ; then <nl> - AC_DEFINE ( SDL_VIDEO_DRIVER_X11_XRANDR ) <nl> - fi <nl> - + AC_MSG_CHECKING ( for const parameter to _XData32 ) <nl> - + have_const_param_xdata32 = no <nl> - + AC_TRY_COMPILE ( [ <nl> - + # include < X11 / Xlibint . h > <nl> - + extern int _XData32 ( Display * dpy , register _Xconst long * data , unsigned len ) ; <nl> - + ] , [ <nl> - + ] , [ <nl> - + have_const_param_xdata32 = yes <nl> - + AC_DEFINE ( SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 ) <nl> - + ] ) <nl> - + AC_MSG_RESULT ( $ have_const_param_xdata32 ) <nl> - fi <nl> - fi <nl> - } <nl> mmm - a / include / SDL_config . h . in Wed Apr 17 00 : 56 : 53 2013 - 0700 <nl> - ppp a / include / SDL_config . h . in Sun Jun 02 20 : 48 : 53 2013 + 0600 <nl> - <nl> - # undef SDL_VIDEO_DRIVER_WINDIB <nl> - # undef SDL_VIDEO_DRIVER_WSCONS <nl> - # undef SDL_VIDEO_DRIVER_X11 <nl> - + # undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 <nl> - # undef SDL_VIDEO_DRIVER_X11_DGAMOUSE <nl> - # undef SDL_VIDEO_DRIVER_X11_DYNAMIC <nl> - # undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT <nl> mmm - a / src / video / x11 / SDL_x11sym . h Wed Apr 17 00 : 56 : 53 2013 - 0700 <nl> - ppp a / src / video / x11 / SDL_x11sym . h Sun Jun 02 20 : 48 : 53 2013 + 0600 <nl> - <nl> - * / <nl> - # ifdef LONG64 <nl> - SDL_X11_MODULE ( IO_32BIT ) <nl> - + # if SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 <nl> - + SDL_X11_SYM ( int , _XData32 , ( Display * dpy , register _Xconst long * data , unsigned len ) , ( dpy , data , len ) , return ) <nl> - + # else <nl> - SDL_X11_SYM ( int , _XData32 , ( Display * dpy , register long * data , unsigned len ) , ( dpy , data , len ) , return ) <nl> - + # endif <nl> - SDL_X11_SYM ( void , _XRead32 , ( Display * dpy , register long * data , long len ) , ( dpy , data , len ) , ) <nl> - # endif <nl> mmm a / tools / depends / target / libsdl / Makefile <nl> ppp b / tools / depends / target / libsdl / Makefile <nl> <nl> include . . / . . / Makefile . include <nl> - DEPS = . . / . . / Makefile . include Makefile 01 - SDL_SetWidthHeight . patch 02 - OSX_interpretKeyEvents . patch 03 - mavericks - compile . patch 04 - fix_external_screen_crash . patch 05 - x11 - xdata32 . patch <nl> + DEPS = . . / . . / Makefile . include Makefile 01 - SDL_SetWidthHeight . patch 02 - OSX_interpretKeyEvents . patch 03 - mavericks - compile . patch 04 - fix_external_screen_crash . patch <nl> <nl> # lib name , version <nl> LIBNAME = SDL <nl> $ ( PLATFORM ) : $ ( TARBALLS_LOCATION ) / $ ( ARCHIVE ) $ ( DEPS ) <nl> cd $ ( PLATFORM ) ; patch - p0 < . . / 02 - OSX_interpretKeyEvents . patch <nl> cd $ ( PLATFORM ) ; patch - p0 < . . / 03 - mavericks - compile . patch <nl> cd $ ( PLATFORM ) ; patch - p0 < . . / 04 - fix_external_screen_crash . patch <nl> - cd $ ( PLATFORM ) ; patch - p1 < . . / 05 - x11 - xdata32 . patch <nl> cd $ ( PLATFORM ) ; . / autogen . sh <nl> cd $ ( PLATFORM ) ; $ ( CONFIGURE ) <nl> <nl>
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[ cleanup ] [ depends ] drop X11 patch for libsdl
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xbmc/xbmc
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dafe074d93e90e9ad33ad128aa0b512944974280
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2018-05-30T08:00:00Z
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mmm a / modules / dlscript / godot . cpp <nl> ppp b / modules / dlscript / godot . cpp <nl> <nl> / * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * / <nl> # include " godot . h " <nl> <nl> - # include < cassert > <nl> # include < cstdlib > <nl> <nl> # include " class_db . h " <nl>
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Merge pull request from karroffel / dlscript - android
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godotengine/godot
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454f53c77659721a529c48fd4be6bf80d33c0082
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2017-04-05T12:10:25Z
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mmm a / . circleci / config . yml <nl> ppp b / . circleci / config . yml <nl> executors : <nl> EMCC_CORES : " 4 " <nl> EMSDK_NOTTY : " 1 " <nl> PYTHON_BIN : " python3 " <nl> - EMCC_ALLOW_FASTCOMP : " 1 " <nl> mac : <nl> environment : <nl> EMSDK_NOTTY : " 1 " <nl> commands : <nl> python3 tests / runner . py sockets <nl> <nl> jobs : <nl> - build - fastcomp : <nl> - executor : bionic <nl> - steps : <nl> - - checkout <nl> - - run : <nl> - name : install emsdk <nl> - command : | <nl> - curl - # - L - o ~ / emsdk - master . tar . gz https : / / github . com / emscripten - core / emsdk / archive / master . tar . gz <nl> - tar - C ~ - xf ~ / emsdk - master . tar . gz <nl> - mv ~ / emsdk - master ~ / emsdk <nl> - cd ~ / emsdk <nl> - . / emsdk update - tags <nl> - . / emsdk install tot - fastcomp <nl> - . / emsdk activate tot - fastcomp <nl> - # Remove the emsdk version of emscripten to save space in the <nl> - # persistent workspace and to avoid any confusion with the version <nl> - # we are trying to test . <nl> - rm - Rf emscripten <nl> - # We use an out - of - tree cache directory so it can be part of the <nl> - # persisted workspace ( see below ) . <nl> - echo " import os " > > . emscripten <nl> - echo " CACHE = os . path . expanduser ( ' ~ / cache ' ) " > > . emscripten <nl> - cd - <nl> - echo " final . emscripten : " <nl> - cat ~ / emsdk / . emscripten <nl> - - emsdk - env <nl> - - npm - install <nl> - - run : <nl> - name : embuilder build ALL <nl> - command : | <nl> - python3 . / embuilder . py build ALL <nl> - python3 tests / runner . py test_hello_world <nl> - - run : <nl> - name : freeze cache <nl> - command : | <nl> - echo " FROZEN_CACHE = True " > > ~ / emsdk / . emscripten <nl> - - persist_to_workspace : <nl> - # Must be an absolute path , or relative path from working_directory <nl> - root : ~ / <nl> - # Must be relative path from root <nl> - paths : <nl> - - emsdk / <nl> - - cache / <nl> build - docs : <nl> executor : bionic <nl> steps : <nl> jobs : <nl> - run : pip3 install flake8 = = 3 . 7 . 8 <nl> - run : python2 - m flake8 - - show - source - - statistics <nl> - run : python3 - m flake8 - - show - source - - statistics <nl> - test - fastcomp - other : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - # some native - dependent tests fail because of the lack of native <nl> - # headers on emsdk - bundled clang > <nl> - # CircleCI actively kills memory - over - consuming process skip llvm - lit <nl> - # tests which need lit , and pip to get lit , but pip has broken on CI <nl> - test_targets : " other skip : other . test_native_link_error_message skip : other . test_emcc_v " <nl> - test - fastcomp - browser - firefox : <nl> - executor : bionic <nl> - steps : <nl> - - test - firefox <nl> - test - fastcomp - browser - chrome : <nl> - executor : bionic <nl> - steps : <nl> - - test - chrome <nl> - test - fastcomp - ab : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_a * asm * . test_b * " <nl> - test - fastcomp - c : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_c * " <nl> - test - fastcomp - d : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " default . test_d * asm1 . test_d * asm2 . test_d * asm2g . test_d * asm3 . test_d * " <nl> - test - fastcomp - e : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_e * " <nl> - test - fastcomp - f : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_f * " <nl> - test - fastcomp - ghi : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_g * asm * . test_h * asm * . test_i * " <nl> - test - fastcomp - jklmno : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_j * asm * . test_k * asm * . test_l * asm * . test_m * asm * . test_n * asm * . test_o * " <nl> - test - fastcomp - p : <nl> - executor : bionic <nl> - environment : <nl> - # Without this test_poppler can cause timeouts because it takes more then <nl> - # 10 minutes without outputing anything . <nl> - EM_BUILD_VERBOSE : " 2 " <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " default . test_p * asm1 . test_p * asm2 . test_p * asm2g . test_p * asm3 . test_p * " <nl> - test - fastcomp - qrst : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_q * asm * . test_r * asm * . test_s * asm * . test_t * " <nl> - test - fastcomp - uvwxyz : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " asm * . test_u * asm * . test_w * asm * . test_v * asm * . test_x * asm * . test_y * asm * . test_z * " <nl> - test - fastcomp - wasm0 : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " wasm0 " <nl> - test - fastcomp - wasm2 : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " wasm2 " <nl> - test - fastcomp - wasm3 : <nl> - executor : bionic <nl> - steps : <nl> - - run - tests : <nl> - test_targets : " wasm3 " <nl> test - sanity : <nl> executor : bionic <nl> steps : <nl> jobs : <nl> executor : bionic <nl> steps : <nl> - run - tests : <nl> - # see explanations in the fastcomp skips for these , earlier <nl> + # some native - dependent tests fail because of the lack of native <nl> + # headers on emsdk - bundled clang <nl> test_targets : " other skip : other . test_native_link_error_message " <nl> test - browser - chrome : <nl> executor : bionic <nl> workflows : <nl> jobs : <nl> - flake8 <nl> - build - docs <nl> - - build - fastcomp <nl> - - test - fastcomp - other : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - browser - firefox : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - browser - chrome : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - ab : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - c : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - d : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - e : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - f : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - ghi : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - jklmno : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - p : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - qrst : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - uvwxyz : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - wasm0 : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - wasm2 : <nl> - requires : <nl> - - build - fastcomp <nl> - - test - fastcomp - wasm3 : <nl> - requires : <nl> - - build - fastcomp <nl> - build - linux <nl> - test - sanity : <nl> requires : <nl>
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Stop testing fastcomp on CI ( )
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emscripten-core/emscripten
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c86f67c4dd2b1aaf2283c80a3ed4ddfccc302c39
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2020-08-07T16:06:10Z
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mmm a / src / compiler / instruction - selector . cc <nl> ppp b / src / compiler / instruction - selector . cc <nl> Instruction * InstructionSelector : : Emit ( Instruction * instr ) { <nl> <nl> <nl> bool InstructionSelector : : CanCover ( Node * user , Node * node ) const { <nl> - return node - > OwnedBy ( user ) & & <nl> - schedule ( ) - > block ( node ) = = schedule ( ) - > block ( user ) & & <nl> - ( node - > op ( ) - > HasProperty ( Operator : : kPure ) | | <nl> - GetEffectLevel ( node ) = = GetEffectLevel ( user ) ) ; <nl> + / / 1 . Both { user } and { node } must be in the same basic block . <nl> + if ( schedule ( ) - > block ( node ) ! = schedule ( ) - > block ( user ) ) { <nl> + return false ; <nl> + } <nl> + / / 2 . Pure { node } s must be owned by the { user } . <nl> + if ( node - > op ( ) - > HasProperty ( Operator : : kPure ) ) { <nl> + return node - > OwnedBy ( user ) ; <nl> + } <nl> + / / 3 . Impure { node } s must match the effect level of { user } . <nl> + if ( GetEffectLevel ( node ) ! = GetEffectLevel ( user ) ) { <nl> + return false ; <nl> + } <nl> + / / 4 . Only { node } must have value edges pointing to { user } . <nl> + for ( Edge const edge : node - > use_edges ( ) ) { <nl> + if ( edge . from ( ) ! = user & & NodeProperties : : IsValueEdge ( edge ) ) { <nl> + return false ; <nl> + } <nl> + } <nl> + return true ; <nl> } <nl> <nl> int InstructionSelector : : GetVirtualRegister ( const Node * node ) { <nl> mmm a / src / compiler / x64 / instruction - selector - x64 . cc <nl> ppp b / src / compiler / x64 / instruction - selector - x64 . cc <nl> class X64OperandGenerator final : public OperandGenerator { <nl> } <nl> } <nl> <nl> + bool CanBeMemoryOperand ( InstructionCode opcode , Node * node , Node * input ) { <nl> + if ( input - > opcode ( ) ! = IrOpcode : : kLoad | | <nl> + ! selector ( ) - > CanCover ( node , input ) ) { <nl> + return false ; <nl> + } <nl> + MachineRepresentation rep = <nl> + LoadRepresentationOf ( input - > op ( ) ) . representation ( ) ; <nl> + if ( rep = = MachineRepresentation : : kWord64 | | <nl> + rep = = MachineRepresentation : : kTagged ) { <nl> + return opcode = = kX64Cmp | | opcode = = kX64Test ; <nl> + } else if ( rep = = MachineRepresentation : : kWord32 ) { <nl> + return opcode = = kX64Cmp32 | | opcode = = kX64Test32 ; <nl> + } <nl> + return false ; <nl> + } <nl> + <nl> AddressingMode GenerateMemoryOperandInputs ( Node * index , int scale_exponent , <nl> Node * base , Node * displacement , <nl> InstructionOperand inputs [ ] , <nl> void VisitCompareWithMemoryOperand ( InstructionSelector * selector , <nl> } <nl> } <nl> <nl> - / / Determines if { input } of { node } can be replaced by a memory operand . <nl> - bool CanUseMemoryOperand ( InstructionSelector * selector , InstructionCode opcode , <nl> - Node * node , Node * input ) { <nl> - if ( input - > opcode ( ) ! = IrOpcode : : kLoad | | ! selector - > CanCover ( node , input ) ) { <nl> - return false ; <nl> - } <nl> - MachineRepresentation rep = <nl> - LoadRepresentationOf ( input - > op ( ) ) . representation ( ) ; <nl> - if ( rep = = MachineRepresentation : : kWord64 | | <nl> - rep = = MachineRepresentation : : kTagged ) { <nl> - return opcode = = kX64Cmp | | opcode = = kX64Test ; <nl> - } else if ( rep = = MachineRepresentation : : kWord32 ) { <nl> - return opcode = = kX64Cmp32 | | opcode = = kX64Test32 ; <nl> - } <nl> - return false ; <nl> - } <nl> - <nl> / / Shared routine for multiple compare operations . <nl> void VisitCompare ( InstructionSelector * selector , InstructionCode opcode , <nl> InstructionOperand left , InstructionOperand right , <nl> void VisitWordCompare ( InstructionSelector * selector , Node * node , <nl> Node * left = node - > InputAt ( 0 ) ; <nl> Node * right = node - > InputAt ( 1 ) ; <nl> <nl> - / / If one of the two inputs is an immediate , make sure it ' s on the right . <nl> - if ( ! g . CanBeImmediate ( right ) & & g . CanBeImmediate ( left ) ) { <nl> + / / If one of the two inputs is an immediate , make sure it ' s on the right , or <nl> + / / if one of the two inputs is a memory operand , make sure it ' s on the left . <nl> + if ( ( ! g . CanBeImmediate ( right ) & & g . CanBeImmediate ( left ) ) | | <nl> + ( g . CanBeMemoryOperand ( opcode , node , right ) & & <nl> + ! g . CanBeMemoryOperand ( opcode , node , left ) ) ) { <nl> if ( ! node - > op ( ) - > HasProperty ( Operator : : kCommutative ) ) cont - > Commute ( ) ; <nl> std : : swap ( left , right ) ; <nl> } <nl> <nl> / / Match immediates on right side of comparison . <nl> if ( g . CanBeImmediate ( right ) ) { <nl> - if ( CanUseMemoryOperand ( selector , opcode , node , left ) ) { <nl> + if ( g . CanBeMemoryOperand ( opcode , node , left ) ) { <nl> return VisitCompareWithMemoryOperand ( selector , opcode , left , <nl> g . UseImmediate ( right ) , cont ) ; <nl> } <nl> void VisitWordCompare ( InstructionSelector * selector , Node * node , <nl> cont ) ; <nl> } <nl> <nl> + / / Match memory operands on left side of comparison . <nl> + if ( g . CanBeMemoryOperand ( opcode , node , left ) ) { <nl> + return VisitCompareWithMemoryOperand ( selector , opcode , left , <nl> + g . UseRegister ( right ) , cont ) ; <nl> + } <nl> + <nl> if ( g . CanBeBetterLeftOperand ( right ) ) { <nl> if ( ! node - > op ( ) - > HasProperty ( Operator : : kCommutative ) ) cont - > Commute ( ) ; <nl> std : : swap ( left , right ) ; <nl> } <nl> <nl> - if ( CanUseMemoryOperand ( selector , opcode , node , left ) ) { <nl> - return VisitCompareWithMemoryOperand ( selector , opcode , left , <nl> - g . UseRegister ( right ) , cont ) ; <nl> - } <nl> return VisitCompare ( selector , opcode , left , right , cont , <nl> node - > op ( ) - > HasProperty ( Operator : : kCommutative ) ) ; <nl> } <nl>
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[ turbofan ] Properly cover memory operands in comparisons .
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v8/v8
|
8473ccdc4529e27ea4de4e6caff2119a4e23936c
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2016-02-24T10:23:48Z
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mmm a / Marlin / src / feature / runout . h <nl> ppp b / Marlin / src / feature / runout . h <nl> class FilamentSensorBase { <nl> static void filament_present ( const uint8_t extruder ) ; <nl> <nl> public : <nl> - static void setup ( ) { <nl> + static inline void setup ( ) { <nl> # if ENABLED ( FIL_RUNOUT_PULLUP ) <nl> # define INIT_RUNOUT_PIN ( P ) SET_INPUT_PULLUP ( P ) <nl> # elif ENABLED ( FIL_RUNOUT_PULLDOWN ) <nl> class FilamentSensorBase { <nl> # endif <nl> } <nl> <nl> - # if FIL_RUNOUT_INVERTING <nl> - # define FIL_RUNOUT_INVERT_MASK ( _BV ( NUM_RUNOUT_SENSORS ) - 1 ) <nl> - # else <nl> - # define FIL_RUNOUT_INVERT_MASK 0 <nl> - # endif <nl> - <nl> - / / Return a bitmask of all runout sensor states <nl> - static uint8_t poll_runout_pins ( ) { <nl> + / / Return a bitmask of runout pin states <nl> + static inline uint8_t poll_runout_pins ( ) { <nl> return ( <nl> ( READ ( FIL_RUNOUT_PIN ) ? _BV ( 0 ) : 0 ) <nl> # if NUM_RUNOUT_SENSORS > 1 <nl> class FilamentSensorBase { <nl> # endif <nl> # endif <nl> # endif <nl> - ) ^ FIL_RUNOUT_INVERT_MASK ; <nl> + ) ; <nl> + } <nl> + <nl> + / / Return a bitmask of runout flag states ( 1 bits always indicates runout ) <nl> + static inline uint8_t poll_runout_states ( ) { <nl> + return poll_runout_pins ( ) ^ uint8_t ( <nl> + # if DISABLED ( FIL_RUNOUT_INVERTING ) <nl> + _BV ( NUM_RUNOUT_SENSORS ) - 1 <nl> + # else <nl> + 0 <nl> + # endif <nl> + ) ; <nl> } <nl> } ; <nl> <nl> class FilamentSensorBase { <nl> * / <nl> class FilamentSensorSwitch : public FilamentSensorBase { <nl> private : <nl> - static bool poll_runout_pin ( const uint8_t extruder ) { <nl> - const uint8_t runout_bits = poll_runout_pins ( ) ; <nl> + static inline bool poll_runout_state ( const uint8_t extruder ) { <nl> + const uint8_t runout_states = poll_runout_states ( ) ; <nl> # if NUM_RUNOUT_SENSORS = = 1 <nl> UNUSED ( extruder ) ; <nl> - return runout_bits ; / / A single sensor applying to all extruders <nl> + return runout_states ; / / A single sensor applying to all extruders <nl> # else <nl> # if ENABLED ( DUAL_X_CARRIAGE ) <nl> if ( dual_x_carriage_mode = = DXC_DUPLICATION_MODE | | dual_x_carriage_mode = = DXC_SCALED_DUPLICATION_MODE ) <nl> - return runout_bits ; / / Any extruder <nl> + return runout_states ; / / Any extruder <nl> else <nl> # elif ENABLED ( DUAL_NOZZLE_DUPLICATION_MODE ) <nl> if ( extruder_duplication_enabled ) <nl> - return runout_bits ; / / Any extruder <nl> + return runout_states ; / / Any extruder <nl> else <nl> # endif <nl> - return TEST ( runout_bits , extruder ) ; / / Specific extruder <nl> + return TEST ( runout_states , extruder ) ; / / Specific extruder <nl> # endif <nl> } <nl> <nl> class FilamentSensorBase { <nl> static inline void block_completed ( const block_t * const b ) { UNUSED ( b ) ; } <nl> <nl> static inline void run ( ) { <nl> - const bool out = poll_runout_pin ( active_extruder ) ; <nl> + const bool out = poll_runout_state ( active_extruder ) ; <nl> if ( ! out ) filament_present ( active_extruder ) ; <nl> # ifdef FILAMENT_RUNOUT_SENSOR_DEBUG <nl> static bool was_out = false ; <nl> class FilamentSensorBase { <nl> public : <nl> static float runout_distance_mm ; <nl> <nl> - static void reset ( ) { <nl> + static inline void reset ( ) { <nl> LOOP_L_N ( i , EXTRUDERS ) filament_present ( i ) ; <nl> } <nl> <nl>
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Add poll_runout_states , which returns 1 for runouts ( )
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MarlinFirmware/Marlin
|
929a513a6b7560bbdc490e96929617c208a6c0dc
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2018-11-28T02:13:24Z
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mmm a / cmake / modules / AddSwift . cmake <nl> ppp b / cmake / modules / AddSwift . cmake <nl> function ( add_swift_target_library name ) <nl> swift_install_in_component ( " $ { SWIFTLIB_INSTALL_IN_COMPONENT } " <nl> TARGETS $ { name } - windows - $ { SWIFT_PRIMARY_VARIANT_ARCH } <nl> RUNTIME DESTINATION " bin " <nl> - LIBRARY DESTINATION " lib $ { LLVM_LIBDIR_SUFFIX } / $ { resource_dir } / $ { resource_dir_sdk_subdir } " <nl> - ARCHIVE DESTINATION " lib $ { LLVM_LIBDIR_SUFFIX } / $ { resource_dir } / $ { resource_dir_sdk_subdir } " <nl> + LIBRARY DESTINATION " lib $ { LLVM_LIBDIR_SUFFIX } / $ { resource_dir } / $ { resource_dir_sdk_subdir } / $ { SWIFT_PRIMARY_VARIANT_ARCH } " <nl> + ARCHIVE DESTINATION " lib $ { LLVM_LIBDIR_SUFFIX } / $ { resource_dir } / $ { resource_dir_sdk_subdir } / $ { SWIFT_PRIMARY_VARIANT_ARCH } " <nl> PERMISSIONS $ { file_permissions } ) <nl> else ( ) <nl> swift_install_in_component ( " $ { SWIFTLIB_INSTALL_IN_COMPONENT } " <nl> mmm a / lib / SILOptimizer / Analysis / ProtocolConformanceAnalysis . cpp <nl> ppp b / lib / SILOptimizer / Analysis / ProtocolConformanceAnalysis . cpp <nl> <nl> # include " swift / AST / ASTContext . h " <nl> # include " swift / AST / ASTWalker . h " <nl> # include " swift / AST / Module . h " <nl> + # include " swift / AST / ProtocolConformance . h " <nl> # include " swift / SIL / SILInstruction . h " <nl> # include " swift / SIL / SILModule . h " <nl> # include " swift / SIL / SILValue . h " <nl> class NominalTypeWalker : public ASTWalker { <nl> : ProtocolConformanceCache ( ProtocolConformanceCache ) { } <nl> <nl> bool walkToDeclPre ( Decl * D ) override { <nl> + / / / ( 1 ) Walk over all NominalTypeDecls to determine conformances . <nl> if ( auto * NTD = dyn_cast < NominalTypeDecl > ( D ) ) { <nl> auto Protocols = NTD - > getAllProtocols ( ) ; <nl> for ( auto & Protocol : Protocols ) { <nl> class NominalTypeWalker : public ASTWalker { <nl> } <nl> } <nl> } <nl> + / / / ( 2 ) Walk over all ExtensionDecls to determine conformances . <nl> + if ( auto * e = dyn_cast < ExtensionDecl > ( D ) ) { <nl> + auto * ntd = e - > getExtendedNominal ( ) ; <nl> + if ( ! isa < ProtocolDecl > ( ntd ) ) { <nl> + for ( auto * conformance : e - > getLocalConformances ( ) ) { <nl> + if ( isa < NormalProtocolConformance > ( conformance ) ) { <nl> + auto * proto = conformance - > getProtocol ( ) ; <nl> + if ( proto - > getEffectiveAccess ( ) < = AccessLevel : : Internal ) { <nl> + ProtocolConformanceCache [ proto ] . push_back ( ntd ) ; <nl> + } <nl> + } <nl> + } <nl> + } <nl> + } <nl> return true ; <nl> } <nl> } ; <nl> new file mode 100644 <nl> index 000000000000 . . 51001855ecdd <nl> mmm / dev / null <nl> ppp b / test / Interpreter / existential_transform . swift <nl> <nl> + / / RUN : % empty - directory ( % t ) <nl> + / / RUN : % target - build - swift - O - wmo % s - o % t / a . out <nl> + / / RUN : % target - codesign % t / a . out <nl> + / / RUN : % target - run % t / a . out | % FileCheck % s <nl> + / / REQUIRES : executable_test <nl> + <nl> + protocol Foo { <nl> + var myName : String { get } <nl> + } <nl> + <nl> + struct MyURL { <nl> + } <nl> + <nl> + extension MyURL : Foo { <nl> + var myName : String { return " MyURL " } <nl> + } <nl> + <nl> + struct MyStruct : Foo { <nl> + var myName : String { return " MyStruct " } <nl> + } <nl> + <nl> + @ inline ( never ) func getName ( _ f : Foo ) - > String { <nl> + return f . myName <nl> + } <nl> + <nl> + @ inline ( never ) func getName_wrapper ( ) { <nl> + let u = MyURL ( ) <nl> + / / CHECK : MyURL <nl> + print ( getName ( u ) ) <nl> + } <nl> + getName_wrapper ( ) <nl> + <nl> mmm a / test / SILOptimizer / existential_transform . swift <nl> ppp b / test / SILOptimizer / existential_transform . swift <nl> func wrap_gcp_arch < T : GP > ( _ a : T , _ b : GP , _ c : inout Array < T > ) - > Int { <nl> return wrap_gcp_arch ( a , k , & b ) <nl> } <nl> <nl> + protocol Foo { <nl> + var myName : String { get } <nl> + } <nl> + <nl> + struct MyURL { <nl> + } <nl> + <nl> + extension MyURL : Foo { <nl> + var myName : String { return " MyURL " } <nl> + } <nl> + <nl> + struct MyStruct : Foo { <nl> + var myName : String { return " MyStruct " } <nl> + } <nl> + <nl> + / / CHECK - LABEL : sil shared [ noinline ] @ $ s21existential_transform7getNameySSAA3Foo_pFTf4e_n : $ @ convention ( thin ) < τ_0_0 where τ_0_0 : Foo > ( @ in_guaranteed τ_0_0 ) - > @ owned String { <nl> + / / CHECK : bb0 ( % 0 : $ * τ_0_0 ) : <nl> + / / CHECK : alloc_stack <nl> + / / CHECK : init_existential_addr <nl> + / / CHECK : copy_addr <nl> + / / CHECK : debug_value_addr <nl> + / / CHECK : open_existential_addr <nl> + / / CHECK : witness_method <nl> + / / CHECK : apply <nl> + / / CHECK : dealloc_stack <nl> + / / CHECK : return <nl> + / / CHECK - LABEL : } / / end sil function ' $ s21existential_transform7getNameySSAA3Foo_pFTf4e_n ' <nl> + @ inline ( never ) func getName ( _ f : Foo ) - > String { <nl> + return f . myName <nl> + } <nl> + <nl> + @ inline ( never ) func getName_wrapper ( ) - > Int32 { <nl> + let u = MyURL ( ) <nl> + return getName ( u ) = = " MyStruct " ? 0 : 1 <nl> + } <nl> + <nl> @ _optimize ( none ) public func foo ( ) - > Int { <nl> cp ( ) <nl> ncp ( ) <nl> struct_inout_ncp ( ) <nl> let y : Int = gcp ( GC ( ) ) <nl> var a : Array < GC > = [ GC ( ) ] <nl> let z : Int = gcp_arch ( GC ( ) , & a ) <nl> - return x + y + z <nl> + let zz : Int32 = getName_wrapper ( ) <nl> + return x + y + z + Int ( zz ) <nl> } <nl>
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Merge remote - tracking branch ' origin / master ' into master - next
|
apple/swift
|
ab3f3327a6b69c97395fab52466c21e27fa14b5b
|
2019-01-04T18:09:49Z
|
mmm a / tools / jenkins - scripts / autotest . py <nl> ppp b / tools / jenkins - scripts / autotest . py <nl> def autotest ( type ) : <nl> # mmmmmmmmmmmmmmm - autotest build and runmmmmmmmmmmmmmmm - # <nl> def MAC_BUILD ( ) : <nl> def cleanProj ( ) : <nl> - infoClean = os . system ( ' xcodebuild - project . / build / cocos2d_tests . xcodeproj - target Test \ cpp \ Mac clean ' ) <nl> + infoClean = os . system ( ' xcodebuild - project . / build / cocos2d_samples . xcodeproj - target Test \ cpp \ Mac clean ' ) <nl> print ' infoClean : ' , infoClean <nl> if infoClean ! = 0 : <nl> return False <nl> time . sleep ( sleep_time ) <nl> return True <nl> def buildProj ( ) : <nl> - infoBuild = os . system ( ' xcodebuild - project . / build / cocos2d_tests . xcodeproj - target Test \ cpp \ Mac ' ) <nl> + infoBuild = os . system ( ' xcodebuild - project . / build / cocos2d_samples . xcodeproj - target Test \ cpp \ Mac ' ) <nl> print ' infoBuild : ' , infoBuild <nl> if infoBuild ! = 0 : <nl> return False <nl> mmm a / tools / jenkins - scripts / ios - build . sh <nl> ppp b / tools / jenkins - scripts / ios - build . sh <nl> <nl> # put xctool . sh into your PATH <nl> DIR = " $ ( cd " $ ( dirname " $ { BASH_SOURCE [ 0 ] } " ) " & & pwd ) " <nl> COCOS2DX_ROOT = " $ DIR " / . . / . . <nl> - xcodebuild - project " $ COCOS2DX_ROOT " / build / cocos2d_tests . xcodeproj - scheme " build all tests iOS " - destination " platform = iOS Simulator , name = iPhone Retina ( 4 - inch ) " clean <nl> - xcodebuild - project " $ COCOS2DX_ROOT " / build / cocos2d_tests . xcodeproj - scheme " build all tests iOS " - destination " platform = iOS Simulator , name = iPhone Retina ( 4 - inch ) " build <nl> + xcodebuild - project " $ COCOS2DX_ROOT " / build / cocos2d_samples . xcodeproj - scheme " build all samples iOS " - destination " platform = iOS Simulator , name = iPhone Retina ( 4 - inch ) " clean <nl> + xcodebuild - project " $ COCOS2DX_ROOT " / build / cocos2d_samples . xcodeproj - scheme " build all samples iOS " - destination " platform = iOS Simulator , name = iPhone Retina ( 4 - inch ) " build <nl>
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[ jenkins ci ] Updates jenkins script
|
cocos2d/cocos2d-x
|
7841bceb2b2308a66fa5393ad4fc9f3366f9badc
|
2014-03-10T05:50:14Z
|
mmm a / . travis . yml <nl> ppp b / . travis . yml <nl> script : <nl> - DCMAKE_EXE_LINKER_FLAGS = $ GCOV_FLAGS <nl> . . ) <nl> - cd build <nl> - - make tests <nl> - - make examples <nl> - - ctest - V ` [ " $ CONF " = " release " ] | | echo " - E perftest " ` <nl> + - make tests - j 2 <nl> + - make examples - j 2 <nl> + - ctest - j 2 - V ` [ " $ CONF " = " release " ] | | echo " - E perftest " ` <nl> - make travis_doc <nl>
|
Run everything in 2 parallel threads .
|
Tencent/rapidjson
|
5fb5002e9a154b57490964877aff132eabc44548
|
2015-12-31T10:35:25Z
|
mmm a / hphp / hack / src / hackfmt / hack_format . ml <nl> ppp b / hphp / hack / src / hackfmt / hack_format . ml <nl> and transform_trivia ~ is_leading trivia = <nl> let hd = Comment ( hd , ( String . length hd ) ) in <nl> <nl> last_comment : = Some ( Fmt [ <nl> - Space ; <nl> + if ! currently_leading then Newline else Space ; <nl> Fmt ( hd : : List . map tl ~ f : map_tail ) ; <nl> ] ) ; <nl> last_comment_was_delimited : = true ; <nl> and transform_trivia ~ is_leading trivia = <nl> | TriviaKind . SingleLineComment - > <nl> make_comment ( ) ; <nl> last_comment : = Some ( Fmt [ <nl> - Space ; <nl> + if ! currently_leading then Newline else Space ; <nl> Comment ( ( Trivia . text triv ) , ( Trivia . width triv ) ) ; <nl> Newline ; <nl> ] ) ; <nl>
|
Preserve newlines before leading comments
|
facebook/hhvm
|
2388513e5f9e9fde3f7feaaa500ba75367e9f501
|
2017-03-28T14:57:22Z
|
mmm a / tensorflow / contrib / seq2seq / python / ops / attention_wrapper . py <nl> ppp b / tensorflow / contrib / seq2seq / python / ops / attention_wrapper . py <nl> def __init__ ( self , <nl> num_units : The depth of the query mechanism . <nl> memory : The memory to query ; usually the output of an RNN encoder . This <nl> tensor should be shaped ` [ batch_size , max_time , . . . ] ` . <nl> - memory_sequence_length ( optional ) : Sequence lengths for the batch entries <nl> + memory_sequence_length : ( optional ) Sequence lengths for the batch entries <nl> in memory . If provided , the memory tensor rows are masked with zeros <nl> for values past the respective sequence lengths . <nl> normalize : Python boolean . Whether to normalize the energy term . <nl>
|
Fix misalignment of documentation in BahdanauAttention
|
tensorflow/tensorflow
|
373ab6af46a582c7afbad6742a67b9dc4fea3df9
|
2019-04-29T18:26:33Z
|
mmm a / README . md <nl> ppp b / README . md <nl> Ruby gem : https : / / github . com / ankane / lightgbm <nl> <nl> LightGBM4j ( Java high - level binding ) : https : / / github . com / metarank / lightgbm4j <nl> <nl> + ML Flow ( experiment tracking , model monitoring framework ) : https : / / github . com / mlflow / mlflow <nl> + <nl> + ` { treesnip } ` ( R ` { parsnip } ` - compliant interface ) : https : / / github . com / curso - r / treesnip <nl> + <nl> Support <nl> mmmmmm - <nl> <nl>
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[ docs ] add link to ML Flow and treesnip in LightGBM docs ( )
|
microsoft/LightGBM
|
46986badbeb58b40f22e64b1ab72764cef1d553c
|
2020-12-20T21:40:57Z
|
mmm a / servers / rendering / rendering_server_scene . cpp <nl> ppp b / servers / rendering / rendering_server_scene . cpp <nl> void RenderingServerScene : : instance_set_base ( RID p_instance , RID p_base ) { <nl> case RS : : INSTANCE_LIGHT : { <nl> InstanceLightData * light = static_cast < InstanceLightData * > ( instance - > base_data ) ; <nl> <nl> - if ( RSG : : storage - > light_get_type ( instance - > base ) ! = RS : : LIGHT_DIRECTIONAL & & light - > bake_mode = = RS : : LIGHT_BAKE_DYNAMIC ) { <nl> - instance - > scenario - > dynamic_lights . erase ( light - > instance ) ; <nl> + if ( scenario & & RSG : : storage - > light_get_type ( instance - > base ) ! = RS : : LIGHT_DIRECTIONAL & & light - > bake_mode = = RS : : LIGHT_BAKE_DYNAMIC ) { <nl> + scenario - > dynamic_lights . erase ( light - > instance ) ; <nl> } <nl> <nl> # ifdef DEBUG_ENABLED <nl> void RenderingServerScene : : instance_set_base ( RID p_instance , RID p_base ) { <nl> ERR_PRINT ( " BUG , indexing did not unpair geometries from light . " ) ; <nl> } <nl> # endif <nl> - if ( instance - > scenario & & light - > D ) { <nl> - instance - > scenario - > directional_lights . erase ( light - > D ) ; <nl> + if ( scenario & & light - > D ) { <nl> + scenario - > directional_lights . erase ( light - > D ) ; <nl> light - > D = nullptr ; <nl> } <nl> RSG : : scene_render - > free ( light - > instance ) ; <nl> void RenderingServerScene : : _update_instance ( Instance * p_instance ) { <nl> <nl> RS : : LightBakeMode bake_mode = RSG : : storage - > light_get_bake_mode ( p_instance - > base ) ; <nl> if ( RSG : : storage - > light_get_type ( p_instance - > base ) ! = RS : : LIGHT_DIRECTIONAL & & bake_mode ! = light - > bake_mode ) { <nl> - if ( light - > bake_mode = = RS : : LIGHT_BAKE_DYNAMIC ) { <nl> + if ( p_instance - > scenario & & light - > bake_mode = = RS : : LIGHT_BAKE_DYNAMIC ) { <nl> p_instance - > scenario - > dynamic_lights . erase ( light - > instance ) ; <nl> } <nl> <nl> light - > bake_mode = bake_mode ; <nl> <nl> - if ( light - > bake_mode = = RS : : LIGHT_BAKE_DYNAMIC ) { <nl> + if ( p_instance - > scenario & & light - > bake_mode = = RS : : LIGHT_BAKE_DYNAMIC ) { <nl> p_instance - > scenario - > dynamic_lights . push_back ( light - > instance ) ; <nl> } <nl> } <nl>
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Merge pull request from reduz / fix - dynamic - light - crash
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godotengine/godot
|
dfdc48a9de28567ffaf1ce5463f604b81ecd6710
|
2020-07-23T11:13:37Z
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mmm a / CMakeLists . txt <nl> ppp b / CMakeLists . txt <nl> if ( NOT CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL " None " ) <nl> set ( CMAKE_BUILD_TYPE " RELWITHDEBINFO " ) <nl> endif ( ) <nl> string ( TOUPPER $ { CMAKE_BUILD_TYPE } CMAKE_BUILD_TYPE_UC ) <nl> - message ( STATUS " CMAKE_BUILD_TYPE : " $ { CMAKE_BUILD_TYPE } ) <nl> + message ( STATUS " CMAKE_BUILD_TYPE : $ { CMAKE_BUILD_TYPE } " ) <nl> <nl> set ( CMAKE_CONFIGURATION_TYPES " RelWithDebInfo ; Debug ; Release ; MinSizeRel " CACHE STRING " " FORCE ) <nl> <nl> mmm a / contrib / jemalloc - cmake / CMakeLists . txt <nl> ppp b / contrib / jemalloc - cmake / CMakeLists . txt <nl> target_include_directories ( jemalloc PRIVATE <nl> $ { JEMALLOC_SOURCE_DIR } / include ) <nl> <nl> target_compile_definitions ( jemalloc PRIVATE - DJEMALLOC_NO_PRIVATE_NAMESPACE ) <nl> + <nl> + if ( CMAKE_BUILD_TYPE_UC STREQUAL " DEBUG " ) <nl> + target_compile_definitions ( jemalloc PRIVATE - DJEMALLOC_DEBUG = 1 ) <nl> + endif ( ) <nl> mmm a / dbms / src / Common / ErrorCodes . cpp <nl> ppp b / dbms / src / Common / ErrorCodes . cpp <nl> namespace ErrorCodes <nl> extern const int CANNOT_READLINE = 414 ; <nl> extern const int ALL_REPLICAS_LOST = 415 ; <nl> extern const int REPLICA_STATUS_CHANGED = 416 ; <nl> + extern const int EXPECTED_ALL_OR_ANY = 417 ; <nl> + extern const int UNKNOWN_JOIN_STRICTNESS = 418 ; <nl> <nl> extern const int KEEPER_EXCEPTION = 999 ; <nl> extern const int POCO_EXCEPTION = 1000 ; <nl> mmm a / dbms / src / Common / ThreadStatus . cpp <nl> ppp b / dbms / src / Common / ThreadStatus . cpp <nl> void ThreadStatus : : initPerformanceCounters ( ) <nl> <nl> * last_rusage = RUsageCounters : : current ( query_start_time_nanoseconds ) ; <nl> <nl> - if ( TaskStatsInfoGetter : : checkPermissions ( ) ) <nl> + try <nl> + { <nl> + if ( TaskStatsInfoGetter : : checkPermissions ( ) ) <nl> + { <nl> + if ( ! taskstats_getter ) <nl> + taskstats_getter = std : : make_unique < TaskStatsInfoGetter > ( ) ; <nl> + * last_taskstats = TasksStatsCounters : : current ( ) ; <nl> + } <nl> + } <nl> + catch ( . . . ) <nl> { <nl> - taskstats_getter = std : : make_unique < TaskStatsInfoGetter > ( ) ; <nl> - * last_taskstats = TasksStatsCounters : : current ( ) ; <nl> + taskstats_getter . reset ( ) ; <nl> + tryLogCurrentException ( __PRETTY_FUNCTION__ ) ; <nl> } <nl> } <nl> <nl> mmm a / dbms / src / Interpreters / ExpressionAnalyzer . cpp <nl> ppp b / dbms / src / Interpreters / ExpressionAnalyzer . cpp <nl> namespace ErrorCodes <nl> extern const int CONDITIONAL_TREE_PARENT_NOT_FOUND ; <nl> extern const int TYPE_MISMATCH ; <nl> extern const int INVALID_JOIN_ON_EXPRESSION ; <nl> + extern const int EXPECTED_ALL_OR_ANY ; <nl> } <nl> <nl> <nl> void ExpressionAnalyzer : : getActionsImpl ( const ASTPtr & ast , bool no_subqueries , <nl> if ( AggregateFunctionFactory : : instance ( ) . isAggregateFunctionName ( node - > name ) ) <nl> return ; <nl> <nl> - const FunctionBuilderPtr & function_builder = FunctionFactory : : instance ( ) . get ( node - > name , context ) ; <nl> - auto projection_action = getProjectionAction ( node - > name , actions_stack , projection_manipulator , getColumnName ( ) , context ) ; <nl> + / / / Context object that we pass to function should live during query . <nl> + const Context & function_context = context . hasQueryContext ( ) <nl> + ? context . getQueryContext ( ) <nl> + : context ; <nl> + <nl> + const FunctionBuilderPtr & function_builder = FunctionFactory : : instance ( ) . get ( node - > name , function_context ) ; <nl> + auto projection_action = getProjectionAction ( node - > name , actions_stack , projection_manipulator , getColumnName ( ) , function_context ) ; <nl> <nl> Names argument_names ; <nl> DataTypes argument_types ; <nl> bool ExpressionAnalyzer : : appendJoin ( ExpressionActionsChain & chain , bool only_ty <nl> ExpressionActionsChain : : Step & step = chain . steps . back ( ) ; <nl> <nl> const auto & join_element = static_cast < const ASTTablesInSelectQueryElement & > ( * select_query - > join ( ) ) ; <nl> - const auto & join_params = static_cast < const ASTTableJoin & > ( * join_element . table_join ) ; <nl> + auto & join_params = static_cast < ASTTableJoin & > ( * join_element . table_join ) ; <nl> + <nl> + if ( join_params . strictness = = ASTTableJoin : : Strictness : : Unspecified & & join_params . kind ! = ASTTableJoin : : Kind : : Cross ) <nl> + { <nl> + if ( settings . join_default_strictness . toString ( ) = = " ANY " ) <nl> + join_params . strictness = ASTTableJoin : : Strictness : : Any ; <nl> + else if ( settings . join_default_strictness . toString ( ) = = " ALL " ) <nl> + join_params . strictness = ASTTableJoin : : Strictness : : All ; <nl> + else <nl> + throw Exception ( " Expected ANY or ALL in JOIN section , because setting ( join_default_strictness ) is empty " , DB : : ErrorCodes : : EXPECTED_ALL_OR_ANY ) ; <nl> + } <nl> + <nl> const auto & table_to_join = static_cast < const ASTTableExpression & > ( * join_element . table_expression ) ; <nl> <nl> getActionsFromJoinKeys ( join_params , only_types , false , step . actions ) ; <nl> mmm a / dbms / src / Interpreters / ExpressionAnalyzer . h <nl> ppp b / dbms / src / Interpreters / ExpressionAnalyzer . h <nl> struct ScopeStack <nl> using Levels = std : : vector < Level > ; <nl> <nl> Levels stack ; <nl> - Settings settings ; <nl> + const Settings & settings ; <nl> <nl> ScopeStack ( const ExpressionActionsPtr & actions , const Settings & settings_ ) ; <nl> <nl> mmm a / dbms / src / Interpreters / Settings . h <nl> ppp b / dbms / src / Interpreters / Settings . h <nl> struct Settings <nl> \ <nl> M ( SettingBool , join_use_nulls , 0 , " Use NULLs for non - joined rows of outer JOINs . If false , use default value of corresponding columns data type . " ) \ <nl> \ <nl> + M ( SettingJoinStrictness , join_default_strictness , JoinStrictness : : Unspecified , " Set default strictness in JOIN query . Possible values : empty string , ' ANY ' , ' ALL ' . If empty , query without strictness will throw exception . " ) \ <nl> + \ <nl> M ( SettingUInt64 , preferred_block_size_bytes , 1000000 , " " ) \ <nl> \ <nl> M ( SettingUInt64 , max_replica_delay_for_distributed_queries , 300 , " If set , distributed queries of Replicated tables will choose servers with replication delay in seconds less than the specified value ( not inclusive ) . Zero means do not take delay into account . " ) \ <nl> mmm a / dbms / src / Interpreters / SettingsCommon . cpp <nl> ppp b / dbms / src / Interpreters / SettingsCommon . cpp <nl> namespace ErrorCodes <nl> extern const int UNKNOWN_COMPRESSION_METHOD ; <nl> extern const int UNKNOWN_DISTRIBUTED_PRODUCT_MODE ; <nl> extern const int UNKNOWN_GLOBAL_SUBQUERIES_METHOD ; <nl> + extern const int UNKNOWN_JOIN_STRICTNESS ; <nl> extern const int SIZE_OF_FIXED_STRING_DOESNT_MATCH ; <nl> extern const int BAD_ARGUMENTS ; <nl> } <nl> void SettingLoadBalancing : : write ( WriteBuffer & buf ) const <nl> } <nl> <nl> <nl> + JoinStrictness SettingJoinStrictness : : getJoinStrictness ( const String & s ) <nl> + { <nl> + if ( s = = " " ) return JoinStrictness : : Unspecified ; <nl> + if ( s = = " ALL " ) return JoinStrictness : : ALL ; <nl> + if ( s = = " ANY " ) return JoinStrictness : : ANY ; <nl> + <nl> + throw Exception ( " Unknown join strictness mode : ' " + s + " ' , must be one of ' ' , ' ALL ' , ' ANY ' " , <nl> + ErrorCodes : : UNKNOWN_JOIN_STRICTNESS ) ; <nl> + } <nl> + <nl> + String SettingJoinStrictness : : toString ( ) const <nl> + { <nl> + const char * strings [ ] = { " " , " ALL " , " ANY " } ; <nl> + if ( value < JoinStrictness : : Unspecified | | value > JoinStrictness : : ANY ) <nl> + throw Exception ( " Unknown join strictness mode " , ErrorCodes : : UNKNOWN_JOIN_STRICTNESS ) ; <nl> + return strings [ static_cast < size_t > ( value ) ] ; <nl> + } <nl> + <nl> + void SettingJoinStrictness : : set ( JoinStrictness x ) <nl> + { <nl> + value = x ; <nl> + changed = true ; <nl> + } <nl> + <nl> + void SettingJoinStrictness : : set ( const Field & x ) <nl> + { <nl> + set ( safeGet < const String & > ( x ) ) ; <nl> + } <nl> + <nl> + void SettingJoinStrictness : : set ( const String & x ) <nl> + { <nl> + set ( getJoinStrictness ( x ) ) ; <nl> + } <nl> + <nl> + void SettingJoinStrictness : : set ( ReadBuffer & buf ) <nl> + { <nl> + String x ; <nl> + readBinary ( x , buf ) ; <nl> + set ( x ) ; <nl> + } <nl> + <nl> + void SettingJoinStrictness : : write ( WriteBuffer & buf ) const <nl> + { <nl> + writeBinary ( toString ( ) , buf ) ; <nl> + } <nl> + <nl> + <nl> TotalsMode SettingTotalsMode : : getTotalsMode ( const String & s ) <nl> { <nl> if ( s = = " before_having " ) return TotalsMode : : BEFORE_HAVING ; <nl> mmm a / dbms / src / Interpreters / SettingsCommon . h <nl> ppp b / dbms / src / Interpreters / SettingsCommon . h <nl> struct SettingLoadBalancing <nl> } ; <nl> <nl> <nl> + enum class JoinStrictness <nl> + { <nl> + Unspecified = 0 , / / / Query JOIN without strictness will throw Exception . <nl> + ALL , / / / Query JOIN without strictness - > ALL JOIN . . . <nl> + ANY , / / / Query JOIN without strictness - > ANY JOIN . . . <nl> + } ; <nl> + <nl> + <nl> + struct SettingJoinStrictness <nl> + { <nl> + JoinStrictness value ; <nl> + bool changed = false ; <nl> + <nl> + SettingJoinStrictness ( JoinStrictness x ) : value ( x ) { } <nl> + <nl> + operator JoinStrictness ( ) const { return value ; } <nl> + SettingJoinStrictness & operator = ( JoinStrictness x ) { set ( x ) ; return * this ; } <nl> + <nl> + static JoinStrictness getJoinStrictness ( const String & s ) ; <nl> + <nl> + String toString ( ) const ; <nl> + <nl> + void set ( JoinStrictness x ) ; <nl> + void set ( const Field & x ) ; <nl> + void set ( const String & x ) ; <nl> + void set ( ReadBuffer & buf ) ; <nl> + <nl> + void write ( WriteBuffer & buf ) const ; <nl> + } ; <nl> + <nl> + <nl> / / / Which rows should be included in TOTALS . <nl> enum class TotalsMode <nl> { <nl> mmm a / dbms / src / Parsers / ParserTablesInSelectQuery . cpp <nl> ppp b / dbms / src / Parsers / ParserTablesInSelectQuery . cpp <nl> bool ParserTablesInSelectQueryElement : : parseImpl ( Pos & pos , ASTPtr & node , Expec <nl> table_join - > strictness = ASTTableJoin : : Strictness : : Any ; <nl> else if ( ParserKeyword ( " ALL " ) . ignore ( pos ) ) <nl> table_join - > strictness = ASTTableJoin : : Strictness : : All ; <nl> + else <nl> + table_join - > strictness = ASTTableJoin : : Strictness : : Unspecified ; <nl> <nl> if ( ParserKeyword ( " INNER " ) . ignore ( pos ) ) <nl> table_join - > kind = ASTTableJoin : : Kind : : Inner ; <nl> mmm a / dbms / src / Storages / System / StorageSystemColumns . cpp <nl> ppp b / dbms / src / Storages / System / StorageSystemColumns . cpp <nl> class ColumnsBlockInputStream : public IProfilingBlockInputStream <nl> size_t max_block_size , <nl> ColumnPtr databases , <nl> ColumnPtr tables , <nl> - Storages storages , <nl> - const Context & context ) <nl> + Storages storages ) <nl> : columns_mask ( columns_mask ) , header ( header ) , max_block_size ( max_block_size ) , <nl> - databases ( databases ) , tables ( tables ) , storages ( std : : move ( storages ) ) , total_tables ( tables - > size ( ) ) , context ( context ) { } <nl> + databases ( databases ) , tables ( tables ) , storages ( std : : move ( storages ) ) , total_tables ( tables - > size ( ) ) { } <nl> <nl> String getName ( ) const override { return " Columns " ; } <nl> Block getHeader ( ) const override { return header ; } <nl> class ColumnsBlockInputStream : public IProfilingBlockInputStream <nl> Storages storages ; <nl> size_t db_table_num = 0 ; <nl> size_t total_tables ; <nl> - const Context context ; <nl> } ; <nl> <nl> <nl> BlockInputStreams StorageSystemColumns : : read ( <nl> <nl> return { std : : make_shared < ColumnsBlockInputStream > ( <nl> std : : move ( columns_mask ) , std : : move ( res_block ) , max_block_size , <nl> - std : : move ( filtered_database_column ) , std : : move ( filtered_table_column ) , std : : move ( storages ) , context ) } ; <nl> + std : : move ( filtered_database_column ) , std : : move ( filtered_table_column ) , std : : move ( storages ) ) } ; <nl> } <nl> <nl> } <nl> mmm a / dbms / tests / clickhouse - test - server <nl> ppp b / dbms / tests / clickhouse - test - server <nl> if [ " $ { TEST_PORT_RANDOM } " ] ; then <nl> CLICKHOUSE_PORT_HTTPS = $ { CLICKHOUSE_PORT_HTTPS : = $ ( ( $ CLICKHOUSE_PORT_BASE + 5 ) ) } <nl> fi <nl> <nl> - export CLICKHOUSE_PORT_TCP = $ { CLICKHOUSE_PORT_TCP : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = tcp_port ` } <nl> - export CLICKHOUSE_PORT_HTTP = $ { CLICKHOUSE_PORT_HTTP : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = http_port ` } <nl> - export CLICKHOUSE_PORT_INTERSERVER = $ { CLICKHOUSE_PORT_INTERSERVER : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = interserver_http_port ` } <nl> - export CLICKHOUSE_PORT_TCP_SECURE = $ { CLICKHOUSE_PORT_TCP_SECURE : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = tcp_port_secure ` } <nl> - export CLICKHOUSE_PORT_HTTPS = $ { CLICKHOUSE_PORT_HTTPS : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = https_port ` } <nl> - <nl> - <nl> rm - rf $ DATA_DIR | | true <nl> mkdir - p $ LOG_DIR $ DATA_DIR / etc | | true <nl> <nl> fi <nl> <nl> CLICKHOUSE_EXTRACT_CONFIG = $ { CLICKHOUSE_EXTRACT_CONFIG : = " $ { BIN_DIR } $ { CLICKHOUSE_BINARY } - extract - from - config - - config = $ CLICKHOUSE_CONFIG " } <nl> CLICKHOUSE_LOG = $ { CLICKHOUSE_LOG : = $ DATA_DIR / log / clickhouse - server . log } <nl> + export CLICKHOUSE_PORT_TCP = $ { CLICKHOUSE_PORT_TCP : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = tcp_port ` } <nl> + export CLICKHOUSE_PORT_HTTP = $ { CLICKHOUSE_PORT_HTTP : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = http_port ` } <nl> + export CLICKHOUSE_PORT_INTERSERVER = $ { CLICKHOUSE_PORT_INTERSERVER : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = interserver_http_port ` } <nl> + export CLICKHOUSE_PORT_TCP_SECURE = $ { CLICKHOUSE_PORT_TCP_SECURE : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = tcp_port_secure ` } <nl> + export CLICKHOUSE_PORT_HTTPS = $ { CLICKHOUSE_PORT_HTTPS : = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = https_port ` } <nl> <nl> DHPARAM = ` $ CLICKHOUSE_EXTRACT_CONFIG - - key = openSSL . server . dhParamsFile ` <nl> PRIVATEKEY = ` $ { BIN_DIR } clickhouse - extract - from - config - - config = $ CLICKHOUSE_CONFIG - - key = openSSL . server . privateKeyFile ` <nl> new file mode 100644 <nl> index 00000000000 . . 573541ac970 <nl> mmm / dev / null <nl> ppp b / dbms / tests / queries / 0_stateless / 00701_context_use_after_free . reference <nl> @ @ - 0 , 0 + 1 @ @ <nl> + 0 <nl> new file mode 100644 <nl> index 00000000000 . . c7e68fcdf5c <nl> mmm / dev / null <nl> ppp b / dbms / tests / queries / 0_stateless / 00701_context_use_after_free . sql <nl> @ @ - 0 , 0 + 1 @ @ <nl> + SELECT ( toDecimal128 ( materialize ( ' 1 ' ) , 0 ) , toDecimal128 ( ' 2 ' , 0 ) ) < ( toDecimal128 ( ' 1 ' , 0 ) , toDecimal128 ( ' 2 ' , 0 ) ) ; <nl> new file mode 100644 <nl> index 00000000000 . . ae51f642911 <nl> mmm / dev / null <nl> ppp b / dbms / tests / queries / 0_stateless / 00701_join_default_strictness . reference <nl> <nl> + 1 1 <nl> + 1 2 <nl> + 1 3 <nl> + 1 1 <nl> + 1 1 <nl> + 1 1 <nl> + 1 2 <nl> + 1 2 <nl> + 1 2 <nl> + 1 3 <nl> + 1 3 <nl> + 1 3 <nl> new file mode 100644 <nl> index 00000000000 . . a246ca68d45 <nl> mmm / dev / null <nl> ppp b / dbms / tests / queries / 0_stateless / 00701_join_default_strictness . sql <nl> <nl> + CREATE DATABASE IF NOT EXISTS test ; <nl> + DROP TABLE IF EXISTS test . a1 ; <nl> + DROP TABLE IF EXISTS test . a2 ; <nl> + <nl> + SET send_logs_level = ' none ' ; <nl> + <nl> + CREATE TABLE test . a1 ( a UInt8 , b UInt8 ) ENGINE = Memory ; <nl> + CREATE TABLE test . a2 ( a UInt8 , b UInt8 ) ENGINE = Memory ; <nl> + <nl> + INSERT INTO test . a1 VALUES ( 1 , 1 ) ; <nl> + INSERT INTO test . a1 VALUES ( 1 , 2 ) ; <nl> + INSERT INTO test . a1 VALUES ( 1 , 3 ) ; <nl> + INSERT INTO test . a2 VALUES ( 1 , 2 ) ; <nl> + INSERT INTO test . a2 VALUES ( 1 , 3 ) ; <nl> + INSERT INTO test . a2 VALUES ( 1 , 4 ) ; <nl> + <nl> + SELECT a , b FROM test . a1 LEFT JOIN ( SELECT a , b FROM test . a2 ) USING a ORDER BY b ; - - { serverError 417 } <nl> + <nl> + SELECT a , b FROM test . a1 LEFT JOIN ( SELECT a , b FROM test . a2 ) USING a ORDER BY b SETTINGS join_default_strictness = ' ANY ' ; <nl> + <nl> + SELECT a , b FROM test . a1 LEFT JOIN ( SELECT a , b FROM test . a2 ) USING a ORDER BY b SETTINGS join_default_strictness = ' ALL ' ; <nl> + <nl> + DROP TABLE IF EXISTS test . a1 ; <nl> + DROP TABLE IF EXISTS test . a2 ; <nl> mmm a / libs / libdaemon / src / BaseDaemon . cpp <nl> ppp b / libs / libdaemon / src / BaseDaemon . cpp <nl> static void faultSignalHandler ( int sig , siginfo_t * info , void * context ) <nl> } <nl> <nl> <nl> - static bool already_printed_stack_trace = false ; <nl> - <nl> # if USE_UNWIND <nl> size_t backtraceLibUnwind ( void * * out_frames , size_t max_frames , ucontext_t & context ) <nl> { <nl> - if ( already_printed_stack_trace ) <nl> - return 0 ; <nl> - <nl> unw_cursor_t cursor ; <nl> <nl> if ( unw_init_local2 ( & cursor , & context , UNW_INIT_SIGNAL_FRAME ) < 0 ) <nl> class SignalListener : public Poco : : Runnable <nl> } <nl> } <nl> <nl> - if ( already_printed_stack_trace ) <nl> - return ; <nl> - <nl> static const int max_frames = 50 ; <nl> void * frames [ max_frames ] ; <nl> <nl> static void terminate_handler ( ) <nl> <nl> terminating = true ; <nl> <nl> - std : : stringstream log ; <nl> - <nl> - std : : type_info * t = abi : : __cxa_current_exception_type ( ) ; <nl> - if ( t ) <nl> - { <nl> - / / / Note that " name " is the mangled name . <nl> - char const * name = t - > name ( ) ; <nl> - { <nl> - int status = - 1 ; <nl> - char * dem = 0 ; <nl> - <nl> - dem = abi : : __cxa_demangle ( name , 0 , 0 , & status ) ; <nl> - <nl> - log < < " Terminate called after throwing an instance of " < < ( status = = 0 ? dem : name ) < < std : : endl ; <nl> - <nl> - if ( status = = 0 ) <nl> - free ( dem ) ; <nl> - } <nl> - <nl> - already_printed_stack_trace = true ; <nl> - <nl> - / / / If the exception is derived from std : : exception , we can give more information . <nl> - try <nl> - { <nl> - throw ; <nl> - } <nl> - catch ( DB : : Exception & e ) <nl> - { <nl> - log < < " Code : " < < e . code ( ) < < " , e . displayText ( ) = " < < e . displayText ( ) < < " , e . what ( ) = " < < e . what ( ) < < std : : endl ; <nl> - } <nl> - catch ( Poco : : Exception & e ) <nl> - { <nl> - log < < " Code : " < < e . code ( ) < < " , e . displayText ( ) = " < < e . displayText ( ) < < " , e . what ( ) = " < < e . what ( ) < < std : : endl ; <nl> - } <nl> - catch ( const std : : exception & e ) <nl> - { <nl> - log < < " what ( ) : " < < e . what ( ) < < std : : endl ; <nl> - } <nl> - catch ( . . . ) <nl> - { <nl> - } <nl> + std : : string log_message ; <nl> <nl> - log < < " Stack trace : \ n \ n " < < StackTrace ( ) . toString ( ) < < std : : endl ; <nl> - } <nl> + if ( std : : current_exception ( ) ) <nl> + log_message = " Terminate called for uncaught exception : \ n " + DB : : getCurrentExceptionMessage ( true ) ; <nl> else <nl> - { <nl> - log < < " Terminate called without an active exception " < < std : : endl ; <nl> - } <nl> + log_message = " Terminate called without an active exception " ; <nl> <nl> static const size_t buf_size = 1024 ; <nl> <nl> - std : : string log_message = log . str ( ) ; <nl> if ( log_message . size ( ) > buf_size - 16 ) <nl> log_message . resize ( buf_size - 16 ) ; <nl> <nl> void BaseDaemon : : initialize ( Application & self ) <nl> * / <nl> if ( ( ! log_path . empty ( ) & & is_daemon ) | | config ( ) . has ( " logger . stderr " ) ) <nl> { <nl> - std : : string stderr_path = config ( ) . getString ( " logger . stderr " , log_path + " / stderr " ) ; <nl> + std : : string stderr_path = config ( ) . getString ( " logger . stderr " , log_path + " / stderr . log " ) ; <nl> if ( ! freopen ( stderr_path . c_str ( ) , " a + " , stderr ) ) <nl> throw Poco : : OpenFileException ( " Cannot attach stderr to " + stderr_path ) ; <nl> } <nl> <nl> if ( ( ! log_path . empty ( ) & & is_daemon ) | | config ( ) . has ( " logger . stdout " ) ) <nl> { <nl> - std : : string stdout_path = config ( ) . getString ( " logger . stdout " , log_path + " / stdout " ) ; <nl> + std : : string stdout_path = config ( ) . getString ( " logger . stdout " , log_path + " / stdout . log " ) ; <nl> if ( ! freopen ( stdout_path . c_str ( ) , " a + " , stdout ) ) <nl> throw Poco : : OpenFileException ( " Cannot attach stdout to " + stdout_path ) ; <nl> } <nl>
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Merge remote - tracking branch ' upstream / master ' into fix13
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ClickHouse/ClickHouse
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6e5dfda343afd117c818b29d671bf8aefab2ee32
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2018-08-29T19:45:13Z
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mmm a / modules / core / include / opencv2 / core . hpp <nl> ppp b / modules / core / include / opencv2 / core . hpp <nl> class CV_EXPORTS Formatter <nl> <nl> virtual Ptr < Formatted > format ( const Mat & mtx ) const = 0 ; <nl> <nl> + virtual void set16fPrecision ( int p = 4 ) = 0 ; <nl> virtual void set32fPrecision ( int p = 8 ) = 0 ; <nl> virtual void set64fPrecision ( int p = 16 ) = 0 ; <nl> virtual void setMultiline ( bool ml = true ) = 0 ; <nl> mmm a / modules / core / include / opencv2 / core / cvdef . h <nl> ppp b / modules / core / include / opencv2 / core / cvdef . h <nl> Cv64suf ; <nl> # define CV_IS_SUBMAT ( flags ) ( ( flags ) & CV_MAT_SUBMAT_FLAG ) <nl> <nl> / * * Size of each channel item , <nl> - 0x8442211 = 1000 0100 0100 0010 0010 0001 0001 ~ array of sizeof ( arr_type_elem ) * / <nl> - # define CV_ELEM_SIZE1 ( type ) \ <nl> - ( ( ( ( sizeof ( size_t ) < < 28 ) | 0x8442211 ) > > CV_MAT_DEPTH ( type ) * 4 ) & 15 ) <nl> + 0x28442211 = 0010 1000 0100 0100 0010 0010 0001 0001 ~ array of sizeof ( arr_type_elem ) * / <nl> + # define CV_ELEM_SIZE1 ( type ) ( ( 0x28442211 > > CV_MAT_DEPTH ( type ) * 4 ) & 15 ) <nl> <nl> - / * * 0x3a50 = 11 10 10 01 01 00 00 ~ array of log2 ( sizeof ( arr_type_elem ) ) * / <nl> - # define CV_ELEM_SIZE ( type ) \ <nl> - ( CV_MAT_CN ( type ) < < ( ( ( ( sizeof ( size_t ) / 4 + 1 ) * 16384 | 0x3a50 ) > > CV_MAT_DEPTH ( type ) * 2 ) & 3 ) ) <nl> + # define CV_ELEM_SIZE ( type ) ( CV_MAT_CN ( type ) * CV_ELEM_SIZE1 ( type ) ) <nl> <nl> # ifndef MIN <nl> # define MIN ( a , b ) ( ( a ) > ( b ) ? ( b ) : ( a ) ) <nl> mmm a / modules / core / include / opencv2 / core / hal / hal . hpp <nl> ppp b / modules / core / include / opencv2 / core / hal / hal . hpp <nl> CV_EXPORTS void addWeighted32s ( const int * src1 , size_t step1 , const int * src2 , <nl> CV_EXPORTS void addWeighted32f ( const float * src1 , size_t step1 , const float * src2 , size_t step2 , float * dst , size_t step , int width , int height , void * scalars ) ; <nl> CV_EXPORTS void addWeighted64f ( const double * src1 , size_t step1 , const double * src2 , size_t step2 , double * dst , size_t step , int width , int height , void * scalars ) ; <nl> <nl> + CV_EXPORTS void cvt16f32f ( const float16_t * src , float * dst , int len ) ; <nl> + CV_EXPORTS void cvt32f16f ( const float * src , float16_t * dst , int len ) ; <nl> + <nl> + CV_EXPORTS void addRNGBias32f ( float * arr , const float * scaleBiasPairs , int len ) ; <nl> + CV_EXPORTS void addRNGBias64f ( double * arr , const double * scaleBiasPairs , int len ) ; <nl> + <nl> struct CV_EXPORTS DFT1D <nl> { <nl> static Ptr < DFT1D > create ( int len , int count , int depth , int flags , bool * useBuffer = 0 ) ; <nl> mmm a / modules / core / include / opencv2 / core / hal / interface . h <nl> ppp b / modules / core / include / opencv2 / core / hal / interface . h <nl> typedef signed char schar ; <nl> # define CV_32F 5 <nl> # define CV_64F 6 <nl> # define CV_USRTYPE1 7 <nl> + # define CV_16F 7 <nl> <nl> # define CV_MAT_DEPTH_MASK ( CV_DEPTH_MAX - 1 ) <nl> # define CV_MAT_DEPTH ( flags ) ( ( flags ) & CV_MAT_DEPTH_MASK ) <nl> typedef signed char schar ; <nl> # define CV_64FC3 CV_MAKETYPE ( CV_64F , 3 ) <nl> # define CV_64FC4 CV_MAKETYPE ( CV_64F , 4 ) <nl> # define CV_64FC ( n ) CV_MAKETYPE ( CV_64F , ( n ) ) <nl> + <nl> + # define CV_16FC1 CV_MAKETYPE ( CV_16F , 1 ) <nl> + # define CV_16FC2 CV_MAKETYPE ( CV_16F , 2 ) <nl> + # define CV_16FC3 CV_MAKETYPE ( CV_16F , 3 ) <nl> + # define CV_16FC4 CV_MAKETYPE ( CV_16F , 4 ) <nl> + # define CV_16FC ( n ) CV_MAKETYPE ( CV_16F , ( n ) ) <nl> / / ! @ } <nl> <nl> / / ! @ name Comparison operation <nl> mmm a / modules / core / include / opencv2 / core / mat . hpp <nl> ppp b / modules / core / include / opencv2 / core / mat . hpp <nl> class CV_EXPORTS _OutputArray : public _InputArray <nl> DEPTH_MASK_32S = 1 < < CV_32S , <nl> DEPTH_MASK_32F = 1 < < CV_32F , <nl> DEPTH_MASK_64F = 1 < < CV_64F , <nl> + DEPTH_MASK_16F = 1 < < CV_16F , <nl> DEPTH_MASK_ALL = ( DEPTH_MASK_64F < < 1 ) - 1 , <nl> DEPTH_MASK_ALL_BUT_8S = DEPTH_MASK_ALL & ~ DEPTH_MASK_8S , <nl> + DEPTH_MASK_ALL_16F = ( DEPTH_MASK_16F < < 1 ) - 1 , <nl> DEPTH_MASK_FLT = DEPTH_MASK_32F + DEPTH_MASK_64F <nl> } ; <nl> <nl> mmm a / modules / core / include / opencv2 / core / saturate . hpp <nl> ppp b / modules / core / include / opencv2 / core / saturate . hpp <nl> template < > inline uint64 saturate_cast < uint64 > ( int64 v ) { return ( uint64 ) st <nl> <nl> template < > inline int64 saturate_cast < int64 > ( uint64 v ) { return ( int64 ) std : : min ( v , ( uint64 ) LLONG_MAX ) ; } <nl> <nl> + / * * @ overload * / <nl> + template < typename _Tp > static inline _Tp saturate_cast ( float16_t v ) { return saturate_cast < _Tp > ( ( float ) v ) ; } <nl> + <nl> + / / in theory , we could use a LUT for 8u / 8s - > 16f conversion , <nl> + / / but with hardware support for FP32 - > FP16 conversion the current approach is preferable <nl> + template < > inline float16_t saturate_cast < float16_t > ( uchar v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( schar v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( ushort v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( short v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( unsigned v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( int v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( uint64 v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( int64 v ) { return float16_t ( ( float ) v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( float v ) { return float16_t ( v ) ; } <nl> + template < > inline float16_t saturate_cast < float16_t > ( double v ) { return float16_t ( ( float ) v ) ; } <nl> + <nl> / / ! @ } <nl> <nl> } / / cv <nl> mmm a / modules / core / include / opencv2 / core / traits . hpp <nl> ppp b / modules / core / include / opencv2 / core / traits . hpp <nl> template < > class DataType < double > <nl> } ; <nl> } ; <nl> <nl> + template < > class DataType < float16_t > <nl> + { <nl> + public : <nl> + typedef float16_t value_type ; <nl> + typedef float work_type ; <nl> + typedef value_type channel_type ; <nl> + typedef value_type vec_type ; <nl> + enum { generic_type = 0 , <nl> + depth = CV_16F , <nl> + channels = 1 , <nl> + fmt = ( int ) ' h ' , <nl> + type = CV_MAKETYPE ( depth , channels ) <nl> + } ; <nl> + } ; <nl> <nl> / * * @ brief A helper class for cv : : DataType <nl> <nl> template < > class TypeDepth < CV_64F > <nl> typedef double value_type ; <nl> } ; <nl> <nl> + template < > class TypeDepth < CV_16F > <nl> + { <nl> + enum { depth = CV_16F } ; <nl> + typedef float16_t value_type ; <nl> + } ; <nl> + <nl> # endif <nl> <nl> / / ! @ } <nl> mmm a / modules / core / src / array . cpp <nl> ppp b / modules / core / src / array . cpp <nl> void scalarToRawData ( const Scalar & s , void * _buf , int type , int unroll_to ) <nl> case CV_64F : <nl> scalarToRawData_ < double > ( s , ( double * ) _buf , cn , unroll_to ) ; <nl> break ; <nl> + case CV_16F : <nl> + scalarToRawData_ < float16_t > ( s , ( float16_t * ) _buf , cn , unroll_to ) ; <nl> + break ; <nl> default : <nl> CV_Error ( CV_StsUnsupportedFormat , " " ) ; <nl> } <nl> mmm a / modules / core / src / check . cpp <nl> ppp b / modules / core / src / check . cpp <nl> static const char * getTestOpMath ( unsigned testOp ) <nl> <nl> const char * depthToString_ ( int depth ) <nl> { <nl> - static const char * depthNames [ ] = { " CV_8U " , " CV_8S " , " CV_16U " , " CV_16S " , " CV_32S " , " CV_32F " , " CV_64F " , " CV_USRTYPE1 " } ; <nl> - return ( depth < = CV_USRTYPE1 & & depth > = 0 ) ? depthNames [ depth ] : NULL ; <nl> + static const char * depthNames [ ] = { " CV_8U " , " CV_8S " , " CV_16U " , " CV_16S " , " CV_32S " , " CV_32F " , " CV_64F " , " CV_16F " } ; <nl> + return ( depth < = CV_16F & & depth > = 0 ) ? depthNames [ depth ] : NULL ; <nl> } <nl> <nl> const cv : : String typeToString_ ( int type ) <nl> { <nl> int depth = CV_MAT_DEPTH ( type ) ; <nl> int cn = CV_MAT_CN ( type ) ; <nl> - if ( depth > = 0 & & depth < = CV_USRTYPE1 ) <nl> + if ( depth > = 0 & & depth < = CV_16F ) <nl> return cv : : format ( " % sC % d " , depthToString_ ( depth ) , cn ) ; <nl> return cv : : String ( ) ; <nl> } <nl> mmm a / modules / core / src / convert . cpp <nl> ppp b / modules / core / src / convert . cpp <nl> <nl> <nl> namespace cv { <nl> <nl> - / * namespace hal { <nl> + namespace hal { <nl> <nl> void cvt16f32f ( const float16_t * src , float * dst , int len ) <nl> { <nl> void cvt32f16f ( const float * src , float16_t * dst , int len ) <nl> dst [ j ] = float16_t ( src [ j ] ) ; <nl> } <nl> <nl> - / * void addRNGBias32f ( float * arr , const float * scaleBiasPairs , int len ) <nl> + void addRNGBias32f ( float * arr , const float * scaleBiasPairs , int len ) <nl> { <nl> / / the loop is simple enough , so we let the compiler to vectorize it <nl> for ( int i = 0 ; i < len ; i + + ) <nl> - arr [ i ] = scaleBiasPairs [ i * 2 + 1 ] ; <nl> + arr [ i ] + = scaleBiasPairs [ i * 2 + 1 ] ; <nl> } <nl> <nl> void addRNGBias64f ( double * arr , const double * scaleBiasPairs , int len ) <nl> { <nl> / / the loop is simple enough , so we let the compiler to vectorize it <nl> for ( int i = 0 ; i < len ; i + + ) <nl> - arr [ i ] = scaleBiasPairs [ i * 2 + 1 ] ; <nl> + arr [ i ] + = scaleBiasPairs [ i * 2 + 1 ] ; <nl> } <nl> <nl> - } * / <nl> + } <nl> <nl> template < typename _Ts , typename _Td , typename _Twvec > inline void <nl> cvt_ ( const _Ts * src , size_t sstep , _Td * dst , size_t dstep , Size size ) <nl> DEF_CVT_FUNC ( 8u16s , cvt_ , uchar , short , v_int16 ) <nl> DEF_CVT_FUNC ( 8u32s , cvt_ , uchar , int , v_int32 ) <nl> DEF_CVT_FUNC ( 8u32f , cvt_ , uchar , float , v_float32 ) <nl> DEF_CVT_FUNC ( 8u64f , cvt_ , uchar , double , v_int32 ) <nl> - / / DEF_CVT_FUNC ( 8u16f , cvt1_ , uchar , float16_t , v_float32 ) <nl> + DEF_CVT_FUNC ( 8u16f , cvt1_ , uchar , float16_t , v_float32 ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / 8s - > . . . / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> DEF_CVT_FUNC ( 8s16s , cvt_ , schar , short , v_int16 ) <nl> DEF_CVT_FUNC ( 8s32s , cvt_ , schar , int , v_int32 ) <nl> DEF_CVT_FUNC ( 8s32f , cvt_ , schar , float , v_float32 ) <nl> DEF_CVT_FUNC ( 8s64f , cvt_ , schar , double , v_int32 ) <nl> - / / DEF_CVT_FUNC ( 8s16f , cvt1_ , schar , float16_t , v_float32 ) <nl> + DEF_CVT_FUNC ( 8s16f , cvt1_ , schar , float16_t , v_float32 ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / 16u - > . . . / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> DEF_CVT_FUNC ( 16u16s , cvt_ , ushort , short , v_int32 ) <nl> DEF_CVT_FUNC ( 16u32s , cvt_ , ushort , int , v_int32 ) <nl> DEF_CVT_FUNC ( 16u32f , cvt_ , ushort , float , v_float32 ) <nl> DEF_CVT_FUNC ( 16u64f , cvt_ , ushort , double , v_int32 ) <nl> - / / DEF_CVT_FUNC ( 16u16f , cvt1_ , ushort , float16_t , v_float32 ) <nl> + DEF_CVT_FUNC ( 16u16f , cvt1_ , ushort , float16_t , v_float32 ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / 16s - > . . . / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> DEF_CVT_FUNC ( 16s16u , cvt_ , short , ushort , v_int32 ) <nl> DEF_CVT_FUNC ( 16s32s , cvt_ , short , int , v_int32 ) <nl> DEF_CVT_FUNC ( 16s32f , cvt_ , short , float , v_float32 ) <nl> DEF_CVT_FUNC ( 16s64f , cvt_ , short , double , v_int32 ) <nl> - / / DEF_CVT_FUNC ( 16s16f , cvt1_ , short , float16_t , v_float32 ) <nl> + DEF_CVT_FUNC ( 16s16f , cvt1_ , short , float16_t , v_float32 ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / 32s - > . . . / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> DEF_CVT_FUNC ( 32s16u , cvt_ , int , ushort , v_int32 ) <nl> DEF_CVT_FUNC ( 32s16s , cvt_ , int , short , v_int32 ) <nl> DEF_CVT_FUNC ( 32s32f , cvt_ , int , float , v_float32 ) <nl> DEF_CVT_FUNC ( 32s64f , cvt_ , int , double , v_int32 ) <nl> - / / DEF_CVT_FUNC ( 32s16f , cvt1_ , int , float16_t , v_float32 ) <nl> + DEF_CVT_FUNC ( 32s16f , cvt1_ , int , float16_t , v_float32 ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / 32f - > . . . / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> DEF_CVT_FUNC ( 64f16u , cvt_ , double , ushort , v_int32 ) <nl> DEF_CVT_FUNC ( 64f16s , cvt_ , double , short , v_int32 ) <nl> DEF_CVT_FUNC ( 64f32s , cvt_ , double , int , v_int32 ) <nl> DEF_CVT_FUNC ( 64f32f , cvt_ , double , float , v_float32 ) <nl> - / / DEF_CVT_FUNC ( 64f16f , cvt1_ , double , float16_t , v_float32 ) <nl> + DEF_CVT_FUNC ( 64f16f , cvt1_ , double , float16_t , v_float32 ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / 16f - > . . . / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> - / / DEF_CVT_FUNC ( 16f8u , cvt_ , float16_t , uchar , v_float32 ) <nl> - / / DEF_CVT_FUNC ( 16f8s , cvt_ , float16_t , schar , v_float32 ) <nl> - / / DEF_CVT_FUNC ( 16f16u , cvt1_ , float16_t , ushort , v_float32 ) <nl> - / / DEF_CVT_FUNC ( 16f16s , cvt1_ , float16_t , short , v_float32 ) <nl> - / / DEF_CVT_FUNC ( 16f32s , cvt1_ , float16_t , int , v_float32 ) <nl> + DEF_CVT_FUNC ( 16f8u , cvt_ , float16_t , uchar , v_float32 ) <nl> + DEF_CVT_FUNC ( 16f8s , cvt_ , float16_t , schar , v_float32 ) <nl> + DEF_CVT_FUNC ( 16f16u , cvt1_ , float16_t , ushort , v_float32 ) <nl> + DEF_CVT_FUNC ( 16f16s , cvt1_ , float16_t , short , v_float32 ) <nl> + DEF_CVT_FUNC ( 16f32s , cvt1_ , float16_t , int , v_float32 ) <nl> DEF_CVT_FUNC ( 16f32f , cvt1_ , float16_t , float , v_float32 ) <nl> - / / DEF_CVT_FUNC ( 16f64f , cvt1_ , float16_t , double , v_float32 ) <nl> + DEF_CVT_FUNC ( 16f64f , cvt1_ , float16_t , double , v_float32 ) <nl> <nl> / / / / / / / / / / / / / " conversion " w / o conversion / / / / / / / / / / / / / / / <nl> <nl> BinaryFunc getConvertFunc ( int sdepth , int ddepth ) <nl> { <nl> ( BinaryFunc ) ( cvt8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt8s8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt16u8u ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt16s8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32s8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32f8u ) , <nl> - ( BinaryFunc ) GET_OPTIMIZED ( cvt64f8u ) , 0 / / ( BinaryFunc ) ( cvt16f8u ) <nl> + ( BinaryFunc ) GET_OPTIMIZED ( cvt64f8u ) , ( BinaryFunc ) ( cvt16f8u ) <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt8u8s ) , ( BinaryFunc ) cvt8u , ( BinaryFunc ) GET_OPTIMIZED ( cvt16u8s ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt16s8s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32s8s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32f8s ) , <nl> - ( BinaryFunc ) GET_OPTIMIZED ( cvt64f8s ) , 0 / / ( BinaryFunc ) ( cvt16f8s ) <nl> + ( BinaryFunc ) GET_OPTIMIZED ( cvt64f8s ) , ( BinaryFunc ) ( cvt16f8s ) <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt8u16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt8s16u ) , ( BinaryFunc ) cvt16u , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt16s16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32s16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32f16u ) , <nl> - ( BinaryFunc ) GET_OPTIMIZED ( cvt64f16u ) , 0 / / ( BinaryFunc ) ( cvt16f16u ) <nl> + ( BinaryFunc ) GET_OPTIMIZED ( cvt64f16u ) , ( BinaryFunc ) ( cvt16f16u ) <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt8u16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt8s16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt16u16s ) , <nl> ( BinaryFunc ) cvt16u , ( BinaryFunc ) GET_OPTIMIZED ( cvt32s16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32f16s ) , <nl> - ( BinaryFunc ) GET_OPTIMIZED ( cvt64f16s ) , 0 / / ( BinaryFunc ) ( cvt16f16s ) <nl> + ( BinaryFunc ) GET_OPTIMIZED ( cvt64f16s ) , ( BinaryFunc ) ( cvt16f16s ) <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt8u32s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt8s32s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt16u32s ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt16s32s ) , ( BinaryFunc ) cvt32s , ( BinaryFunc ) GET_OPTIMIZED ( cvt32f32s ) , <nl> - ( BinaryFunc ) GET_OPTIMIZED ( cvt64f32s ) , 0 / / ( BinaryFunc ) ( cvt16f32s ) <nl> + ( BinaryFunc ) GET_OPTIMIZED ( cvt64f32s ) , ( BinaryFunc ) ( cvt16f32s ) <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt8u32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt8s32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt16u32f ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt16s32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32s32f ) , ( BinaryFunc ) cvt32s , <nl> - ( BinaryFunc ) GET_OPTIMIZED ( cvt64f32f ) , 0 / / ( BinaryFunc ) ( cvt16f32f ) <nl> + ( BinaryFunc ) GET_OPTIMIZED ( cvt64f32f ) , ( BinaryFunc ) ( cvt16f32f ) <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt8u64f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt8s64f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt16u64f ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvt16s64f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32s64f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvt32f64f ) , <nl> - ( BinaryFunc ) ( cvt64s ) , 0 / / ( BinaryFunc ) ( cvt16f64f ) <nl> + ( BinaryFunc ) ( cvt64s ) , ( BinaryFunc ) ( cvt16f64f ) <nl> } , <nl> { <nl> - 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 <nl> - / / ( BinaryFunc ) ( cvt8u16f ) , ( BinaryFunc ) ( cvt8s16f ) , ( BinaryFunc ) ( cvt16u16f ) , ( BinaryFunc ) ( cvt16s16f ) , <nl> - / / ( BinaryFunc ) ( cvt32s16f ) , ( BinaryFunc ) ( cvt32f16f ) , ( BinaryFunc ) ( cvt64f16f ) , ( BinaryFunc ) ( cvt16u ) <nl> + ( BinaryFunc ) ( cvt8u16f ) , ( BinaryFunc ) ( cvt8s16f ) , ( BinaryFunc ) ( cvt16u16f ) , ( BinaryFunc ) ( cvt16s16f ) , <nl> + ( BinaryFunc ) ( cvt32s16f ) , ( BinaryFunc ) ( cvt32f16f ) , ( BinaryFunc ) ( cvt64f16f ) , ( BinaryFunc ) ( cvt16u ) <nl> } <nl> } ; <nl> return cvtTab [ CV_MAT_DEPTH ( ddepth ) ] [ CV_MAT_DEPTH ( sdepth ) ] ; <nl> void cv : : convertFp16 ( InputArray _src , OutputArray _dst ) <nl> if ( _dst . fixedType ( ) ) <nl> { <nl> ddepth = _dst . depth ( ) ; <nl> - CV_Assert ( ddepth = = CV_16S / * | | ddepth = = CV_16F * / ) ; <nl> + CV_Assert ( ddepth = = CV_16S | | ddepth = = CV_16F ) ; <nl> CV_Assert ( _dst . channels ( ) = = _src . channels ( ) ) ; <nl> } <nl> else <nl> void cv : : convertFp16 ( InputArray _src , OutputArray _dst ) <nl> func = ( BinaryFunc ) cvt32f16f ; <nl> break ; <nl> case CV_16S : <nl> - / / case CV_16F : <nl> + case CV_16F : <nl> ddepth = CV_32F ; <nl> func = ( BinaryFunc ) cvt16f32f ; <nl> break ; <nl> mmm a / modules / core / src / convert . hpp <nl> ppp b / modules / core / src / convert . hpp <nl> static inline void vx_load_pair_as ( const int * ptr , v_float32 & a , v_float32 & b ) <nl> static inline void vx_load_pair_as ( const float * ptr , v_float32 & a , v_float32 & b ) <nl> { a = vx_load ( ptr ) ; b = vx_load ( ptr + v_float32 : : nlanes ) ; } <nl> <nl> - / / static inline void vx_load_pair_as ( const float16_t * ptr , v_float32 & a , v_float32 & b ) <nl> - / / { <nl> - / / a = vx_load_expand ( ptr ) ; <nl> - / / b = vx_load_expand ( ptr + v_float32 : : nlanes ) ; <nl> - / / } <nl> - <nl> + static inline void vx_load_pair_as ( const float16_t * ptr , v_float32 & a , v_float32 & b ) <nl> + { <nl> + a = vx_load_expand ( ptr ) ; <nl> + b = vx_load_expand ( ptr + v_float32 : : nlanes ) ; <nl> + } <nl> <nl> static inline void v_store_pair_as ( uchar * ptr , const v_uint16 & a , const v_uint16 & b ) <nl> { <nl> static inline void vx_load_pair_as ( const double * ptr , v_float64 & a , v_float64 & b <nl> b = vx_load ( ptr + v_float64 : : nlanes ) ; <nl> } <nl> <nl> - / / static inline void vx_load_pair_as ( const float16_t * ptr , v_float64 & a , v_float64 & b ) <nl> - / / { <nl> - / / v_float32 v0 = vx_load_expand ( ptr ) ; <nl> - / / a = v_cvt_f64 ( v0 ) ; <nl> - / / b = v_cvt_f64_high ( v0 ) ; <nl> - / / } <nl> + static inline void vx_load_pair_as ( const float16_t * ptr , v_float64 & a , v_float64 & b ) <nl> + { <nl> + v_float32 v0 = vx_load_expand ( ptr ) ; <nl> + a = v_cvt_f64 ( v0 ) ; <nl> + b = v_cvt_f64_high ( v0 ) ; <nl> + } <nl> <nl> static inline void v_store_as ( double * ptr , const v_float32 & a ) <nl> { <nl> static inline void v_store_pair_as ( float * ptr , const v_float64 & a , const v_float <nl> v_store ( ptr , v ) ; <nl> } <nl> <nl> - / / static inline void v_store_pair_as ( float16_t * ptr , const v_float64 & a , const v_float64 & b ) <nl> - / / { <nl> - / / v_float32 v = v_cvt_f32 ( a , b ) ; <nl> - / / v_pack_store ( ptr , v ) ; <nl> - / / } <nl> + static inline void v_store_pair_as ( float16_t * ptr , const v_float64 & a , const v_float64 & b ) <nl> + { <nl> + v_float32 v = v_cvt_f32 ( a , b ) ; <nl> + v_pack_store ( ptr , v ) ; <nl> + } <nl> <nl> # else <nl> <nl> mmm a / modules / core / src / convert_scale . cpp <nl> ppp b / modules / core / src / convert_scale . cpp <nl> DEF_CVT_SCALE_FUNC ( 16s8u , cvt_32f , short , uchar , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s8u , cvt_32f , int , uchar , float ) <nl> DEF_CVT_SCALE_FUNC ( 32f8u , cvt_32f , float , uchar , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f8u , cvt_32f , double , uchar , float ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f8u , cvt_32f , float16_t , uchar , float ) <nl> + DEF_CVT_SCALE_FUNC ( 16f8u , cvt_32f , float16_t , uchar , float ) <nl> <nl> DEF_CVT_SCALE_FUNC ( 8u8s , cvt_32f , uchar , schar , float ) <nl> DEF_CVT_SCALE_FUNC ( 8s , cvt_32f , schar , schar , float ) <nl> DEF_CVT_SCALE_FUNC ( 16s8s , cvt_32f , short , schar , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s8s , cvt_32f , int , schar , float ) <nl> DEF_CVT_SCALE_FUNC ( 32f8s , cvt_32f , float , schar , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f8s , cvt_32f , double , schar , float ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f8s , cvt_32f , float16_t , schar , float ) <nl> + DEF_CVT_SCALE_FUNC ( 16f8s , cvt_32f , float16_t , schar , float ) <nl> <nl> DEF_CVT_SCALE_FUNC ( 8u16u , cvt_32f , uchar , ushort , float ) <nl> DEF_CVT_SCALE_FUNC ( 8s16u , cvt_32f , schar , ushort , float ) <nl> DEF_CVT_SCALE_FUNC ( 16s16u , cvt_32f , short , ushort , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s16u , cvt_32f , int , ushort , float ) <nl> DEF_CVT_SCALE_FUNC ( 32f16u , cvt_32f , float , ushort , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f16u , cvt_32f , double , ushort , float ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f16u , cvt1_32f , float16_t , ushort , float ) <nl> + DEF_CVT_SCALE_FUNC ( 16f16u , cvt1_32f , float16_t , ushort , float ) <nl> <nl> DEF_CVT_SCALE_FUNC ( 8u16s , cvt_32f , uchar , short , float ) <nl> DEF_CVT_SCALE_FUNC ( 8s16s , cvt_32f , schar , short , float ) <nl> DEF_CVT_SCALE_FUNC ( 16s , cvt_32f , short , short , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s16s , cvt_32f , int , short , float ) <nl> DEF_CVT_SCALE_FUNC ( 32f16s , cvt_32f , float , short , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f16s , cvt_32f , double , short , float ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f16s , cvt1_32f , float16_t , short , float ) <nl> + DEF_CVT_SCALE_FUNC ( 16f16s , cvt1_32f , float16_t , short , float ) <nl> <nl> DEF_CVT_SCALE_FUNC ( 8u32s , cvt_32f , uchar , int , float ) <nl> DEF_CVT_SCALE_FUNC ( 8s32s , cvt_32f , schar , int , float ) <nl> DEF_CVT_SCALE_FUNC ( 16s32s , cvt_32f , short , int , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s , cvt_64f , int , int , double ) <nl> DEF_CVT_SCALE_FUNC ( 32f32s , cvt_32f , float , int , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f32s , cvt_64f , double , int , double ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f32s , cvt1_32f , float16_t , int , float ) <nl> + DEF_CVT_SCALE_FUNC ( 16f32s , cvt1_32f , float16_t , int , float ) <nl> <nl> DEF_CVT_SCALE_FUNC ( 8u32f , cvt_32f , uchar , float , float ) <nl> DEF_CVT_SCALE_FUNC ( 8s32f , cvt_32f , schar , float , float ) <nl> DEF_CVT_SCALE_FUNC ( 16s32f , cvt_32f , short , float , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s32f , cvt_32f , int , float , float ) <nl> DEF_CVT_SCALE_FUNC ( 32f , cvt_32f , float , float , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f32f , cvt_64f , double , float , double ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f32f , cvt1_32f , float16_t , float , float ) <nl> + DEF_CVT_SCALE_FUNC ( 16f32f , cvt1_32f , float16_t , float , float ) <nl> <nl> DEF_CVT_SCALE_FUNC ( 8u64f , cvt_64f , uchar , double , double ) <nl> DEF_CVT_SCALE_FUNC ( 8s64f , cvt_64f , schar , double , double ) <nl> DEF_CVT_SCALE_FUNC ( 16s64f , cvt_64f , short , double , double ) <nl> DEF_CVT_SCALE_FUNC ( 32s64f , cvt_64f , int , double , double ) <nl> DEF_CVT_SCALE_FUNC ( 32f64f , cvt_64f , float , double , double ) <nl> DEF_CVT_SCALE_FUNC ( 64f , cvt_64f , double , double , double ) <nl> - / / DEF_CVT_SCALE_FUNC ( 16f64f , cvt_64f , float16_t , double , double ) <nl> + DEF_CVT_SCALE_FUNC ( 16f64f , cvt_64f , float16_t , double , double ) <nl> <nl> - / * DEF_CVT_SCALE_FUNC ( 8u16f , cvt1_32f , uchar , float16_t , float ) <nl> + DEF_CVT_SCALE_FUNC ( 8u16f , cvt1_32f , uchar , float16_t , float ) <nl> DEF_CVT_SCALE_FUNC ( 8s16f , cvt1_32f , schar , float16_t , float ) <nl> DEF_CVT_SCALE_FUNC ( 16u16f , cvt1_32f , ushort , float16_t , float ) <nl> DEF_CVT_SCALE_FUNC ( 16s16f , cvt1_32f , short , float16_t , float ) <nl> DEF_CVT_SCALE_FUNC ( 32s16f , cvt1_32f , int , float16_t , float ) <nl> DEF_CVT_SCALE_FUNC ( 32f16f , cvt1_32f , float , float16_t , float ) <nl> DEF_CVT_SCALE_FUNC ( 64f16f , cvt_64f , double , float16_t , double ) <nl> - DEF_CVT_SCALE_FUNC ( 16f , cvt1_32f , float16_t , float16_t , float ) * / <nl> + DEF_CVT_SCALE_FUNC ( 16f , cvt1_32f , float16_t , float16_t , float ) <nl> <nl> static BinaryFunc getCvtScaleAbsFunc ( int depth ) <nl> { <nl> BinaryFunc getConvertScaleFunc ( int sdepth , int ddepth ) <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8s8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16u8u ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16s8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32s8u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32f8u ) , <nl> - ( BinaryFunc ) cvtScale64f8u , 0 / / ( BinaryFunc ) cvtScale16f8u <nl> + ( BinaryFunc ) cvtScale64f8u , ( BinaryFunc ) cvtScale16f8u <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8u8s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16u8s ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16s8s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32s8s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32f8s ) , <nl> - ( BinaryFunc ) cvtScale64f8s , 0 / / ( BinaryFunc ) cvtScale16f8s <nl> + ( BinaryFunc ) cvtScale64f8s , ( BinaryFunc ) cvtScale16f8s <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8u16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8s16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16u ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16s16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32s16u ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32f16u ) , <nl> - ( BinaryFunc ) cvtScale64f16u , 0 / / ( BinaryFunc ) cvtScale16f16u <nl> + ( BinaryFunc ) cvtScale64f16u , ( BinaryFunc ) cvtScale16f16u <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8u16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8s16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16u16s ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32s16s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32f16s ) , <nl> - ( BinaryFunc ) cvtScale64f16s , 0 / / ( BinaryFunc ) cvtScale16f16s <nl> + ( BinaryFunc ) cvtScale64f16s , ( BinaryFunc ) cvtScale16f16s <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8u32s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8s32s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16u32s ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16s32s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32s ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32f32s ) , <nl> - ( BinaryFunc ) cvtScale64f32s , 0 / / ( BinaryFunc ) cvtScale16f32s <nl> + ( BinaryFunc ) cvtScale64f32s , ( BinaryFunc ) cvtScale16f32s <nl> } , <nl> { <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8u32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale8s32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16u32f ) , <nl> ( BinaryFunc ) GET_OPTIMIZED ( cvtScale16s32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32s32f ) , ( BinaryFunc ) GET_OPTIMIZED ( cvtScale32f ) , <nl> - ( BinaryFunc ) cvtScale64f32f , 0 / / ( BinaryFunc ) cvtScale16f32f <nl> + ( BinaryFunc ) cvtScale64f32f , ( BinaryFunc ) cvtScale16f32f <nl> } , <nl> { <nl> ( BinaryFunc ) cvtScale8u64f , ( BinaryFunc ) cvtScale8s64f , ( BinaryFunc ) cvtScale16u64f , <nl> ( BinaryFunc ) cvtScale16s64f , ( BinaryFunc ) cvtScale32s64f , ( BinaryFunc ) cvtScale32f64f , <nl> - ( BinaryFunc ) cvtScale64f , 0 / / ( BinaryFunc ) cvtScale16f64f <nl> + ( BinaryFunc ) cvtScale64f , ( BinaryFunc ) cvtScale16f64f <nl> } , <nl> { <nl> - 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 <nl> - / * ( BinaryFunc ) cvtScale8u16f , ( BinaryFunc ) cvtScale8s16f , ( BinaryFunc ) cvtScale16u16f , <nl> + ( BinaryFunc ) cvtScale8u16f , ( BinaryFunc ) cvtScale8s16f , ( BinaryFunc ) cvtScale16u16f , <nl> ( BinaryFunc ) cvtScale16s16f , ( BinaryFunc ) cvtScale32s16f , ( BinaryFunc ) cvtScale32f16f , <nl> - ( BinaryFunc ) cvtScale64f16f , ( BinaryFunc ) cvtScale16f * / <nl> + ( BinaryFunc ) cvtScale64f16f , ( BinaryFunc ) cvtScale16f <nl> } , <nl> } ; <nl> <nl> mmm a / modules / core / src / merge . cpp <nl> ppp b / modules / core / src / merge . cpp <nl> static MergeFunc getMergeFunc ( int depth ) <nl> { <nl> static MergeFunc mergeTab [ ] = <nl> { <nl> - ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge8u ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge8u ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge16u ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge16u ) , <nl> - ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge32s ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge32s ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge64s ) , 0 <nl> + ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge8u ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge8u ) , <nl> + ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge16u ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge16u ) , <nl> + ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge32s ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge32s ) , <nl> + ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge64s ) , ( MergeFunc ) GET_OPTIMIZED ( cv : : hal : : merge16u ) <nl> } ; <nl> <nl> return mergeTab [ depth ] ; <nl> mmm a / modules / core / src / norm . cpp <nl> ppp b / modules / core / src / norm . cpp <nl> double cv : : norm ( InputArray _src , int normType , InputArray _mask ) <nl> return result ; <nl> } <nl> <nl> - NormFunc func = getNormFunc ( normType > > 1 , depth ) ; <nl> + NormFunc func = getNormFunc ( normType > > 1 , depth = = CV_16F ? CV_32F : depth ) ; <nl> CV_Assert ( func ! = 0 ) ; <nl> <nl> const Mat * arrays [ ] = { & src , & mask , 0 } ; <nl> double cv : : norm ( InputArray _src , int normType , InputArray _mask ) <nl> result ; <nl> result . d = 0 ; <nl> NAryMatIterator it ( arrays , ptrs ) ; <nl> - int j , total = ( int ) it . size , blockSize = total , intSumBlockSize = 0 , count = 0 ; <nl> - bool blockSum = ( normType = = NORM_L1 & & depth < = CV_16S ) | | <nl> + int j , total = ( int ) it . size , blockSize = total ; <nl> + bool blockSum = depth = = CV_16F | | ( normType = = NORM_L1 & & depth < = CV_16S ) | | <nl> ( ( normType = = NORM_L2 | | normType = = NORM_L2SQR ) & & depth < = CV_8S ) ; <nl> int isum = 0 ; <nl> int * ibuf = & result . i ; <nl> + AutoBuffer < float > fltbuf_ ; <nl> + float * fltbuf = 0 ; <nl> size_t esz = 0 ; <nl> <nl> if ( blockSum ) <nl> { <nl> - intSumBlockSize = ( normType = = NORM_L1 & & depth < = CV_8S ? ( 1 < < 23 ) : ( 1 < < 15 ) ) / cn ; <nl> - blockSize = std : : min ( blockSize , intSumBlockSize ) ; <nl> - ibuf = & isum ; <nl> esz = src . elemSize ( ) ; <nl> + <nl> + if ( depth = = CV_16F ) <nl> + { <nl> + blockSize = std : : min ( blockSize , 1024 ) ; <nl> + fltbuf_ . allocate ( blockSize ) ; <nl> + fltbuf = fltbuf_ . data ( ) ; <nl> + } <nl> + else <nl> + { <nl> + int intSumBlockSize = ( normType = = NORM_L1 & & depth < = CV_8S ? ( 1 < < 23 ) : ( 1 < < 15 ) ) / cn ; <nl> + blockSize = std : : min ( blockSize , intSumBlockSize ) ; <nl> + ibuf = & isum ; <nl> + } <nl> } <nl> <nl> for ( size_t i = 0 ; i < it . nplanes ; i + + , + + it ) <nl> double cv : : norm ( InputArray _src , int normType , InputArray _mask ) <nl> for ( j = 0 ; j < total ; j + = blockSize ) <nl> { <nl> int bsz = std : : min ( total - j , blockSize ) ; <nl> - func ( ptrs [ 0 ] , ptrs [ 1 ] , ( uchar * ) ibuf , bsz , cn ) ; <nl> - count + = bsz ; <nl> - if ( blockSum & & ( count + blockSize > = intSumBlockSize | | ( i + 1 > = it . nplanes & & j + bsz > = total ) ) ) <nl> + const uchar * data = ptrs [ 0 ] ; <nl> + if ( depth = = CV_16F ) <nl> + { <nl> + hal : : cvt16f32f ( ( const float16_t * ) ptrs [ 0 ] , fltbuf , bsz ) ; <nl> + data = ( const uchar * ) fltbuf ; <nl> + } <nl> + func ( data , ptrs [ 1 ] , ( uchar * ) ibuf , bsz , cn ) ; <nl> + if ( blockSum & & depth ! = CV_16F ) <nl> { <nl> result . d + = isum ; <nl> isum = 0 ; <nl> - count = 0 ; <nl> } <nl> ptrs [ 0 ] + = bsz * esz ; <nl> if ( ptrs [ 1 ] ) <nl> double cv : : norm ( InputArray _src1 , InputArray _src2 , int normType , InputArray _m <nl> return result ; <nl> } <nl> <nl> - NormDiffFunc func = getNormDiffFunc ( normType > > 1 , depth ) ; <nl> + NormDiffFunc func = getNormDiffFunc ( normType > > 1 , depth = = CV_16F ? CV_32F : depth ) ; <nl> CV_Assert ( func ! = 0 ) ; <nl> <nl> const Mat * arrays [ ] = { & src1 , & src2 , & mask , 0 } ; <nl> double cv : : norm ( InputArray _src1 , InputArray _src2 , int normType , InputArray _m <nl> result ; <nl> result . d = 0 ; <nl> NAryMatIterator it ( arrays , ptrs ) ; <nl> - int j , total = ( int ) it . size , blockSize = total , intSumBlockSize = 0 , count = 0 ; <nl> - bool blockSum = ( normType = = NORM_L1 & & depth < = CV_16S ) | | <nl> + int j , total = ( int ) it . size , blockSize = total ; <nl> + bool blockSum = depth = = CV_16F | | ( normType = = NORM_L1 & & depth < = CV_16S ) | | <nl> ( ( normType = = NORM_L2 | | normType = = NORM_L2SQR ) & & depth < = CV_8S ) ; <nl> unsigned isum = 0 ; <nl> unsigned * ibuf = & result . u ; <nl> + AutoBuffer < float > fltbuf_ ; <nl> + float * fltbuf = 0 ; <nl> size_t esz = 0 ; <nl> <nl> if ( blockSum ) <nl> { <nl> - intSumBlockSize = normType = = NORM_L1 & & depth < = CV_8S ? ( 1 < < 23 ) : ( 1 < < 15 ) ; <nl> - blockSize = std : : min ( blockSize , intSumBlockSize ) ; <nl> - ibuf = & isum ; <nl> esz = src1 . elemSize ( ) ; <nl> + <nl> + if ( depth = = CV_16F ) <nl> + { <nl> + blockSize = std : : min ( blockSize , 1024 ) ; <nl> + fltbuf_ . allocate ( blockSize * 2 ) ; <nl> + fltbuf = fltbuf_ . data ( ) ; <nl> + } <nl> + else <nl> + { <nl> + int intSumBlockSize = ( normType = = NORM_L1 & & depth < = CV_8S ? ( 1 < < 23 ) : ( 1 < < 15 ) ) / cn ; <nl> + blockSize = std : : min ( blockSize , intSumBlockSize ) ; <nl> + ibuf = & isum ; <nl> + } <nl> } <nl> <nl> for ( size_t i = 0 ; i < it . nplanes ; i + + , + + it ) <nl> double cv : : norm ( InputArray _src1 , InputArray _src2 , int normType , InputArray _m <nl> for ( j = 0 ; j < total ; j + = blockSize ) <nl> { <nl> int bsz = std : : min ( total - j , blockSize ) ; <nl> - func ( ptrs [ 0 ] , ptrs [ 1 ] , ptrs [ 2 ] , ( uchar * ) ibuf , bsz , cn ) ; <nl> - count + = bsz ; <nl> - if ( blockSum & & ( count + blockSize > = intSumBlockSize | | ( i + 1 > = it . nplanes & & j + bsz > = total ) ) ) <nl> + const uchar * data0 = ptrs [ 0 ] , * data1 = ptrs [ 1 ] ; <nl> + if ( depth = = CV_16F ) <nl> + { <nl> + hal : : cvt16f32f ( ( const float16_t * ) ptrs [ 0 ] , fltbuf , bsz ) ; <nl> + hal : : cvt16f32f ( ( const float16_t * ) ptrs [ 1 ] , fltbuf + bsz , bsz ) ; <nl> + data0 = ( const uchar * ) fltbuf ; <nl> + data1 = ( const uchar * ) ( fltbuf + bsz ) ; <nl> + } <nl> + func ( data0 , data1 , ptrs [ 2 ] , ( uchar * ) ibuf , bsz , cn ) ; <nl> + if ( blockSum & & depth ! = CV_16F ) <nl> { <nl> result . d + = isum ; <nl> isum = 0 ; <nl> - count = 0 ; <nl> } <nl> ptrs [ 0 ] + = bsz * esz ; <nl> ptrs [ 1 ] + = bsz * esz ; <nl> mmm a / modules / core / src / out . cpp <nl> ppp b / modules / core / src / out . cpp <nl> namespace cv <nl> void valueToStr32s ( ) { sprintf ( buf , " % d " , mtx . ptr < int > ( row , col ) [ cn ] ) ; } <nl> void valueToStr32f ( ) { sprintf ( buf , floatFormat , mtx . ptr < float > ( row , col ) [ cn ] ) ; } <nl> void valueToStr64f ( ) { sprintf ( buf , floatFormat , mtx . ptr < double > ( row , col ) [ cn ] ) ; } <nl> + void valueToStr16f ( ) { sprintf ( buf , floatFormat , ( float ) mtx . ptr < float16_t > ( row , col ) [ cn ] ) ; } <nl> void valueToStrOther ( ) { buf [ 0 ] = 0 ; } <nl> <nl> public : <nl> namespace cv <nl> case CV_32S : valueToStr = & FormattedImpl : : valueToStr32s ; break ; <nl> case CV_32F : valueToStr = & FormattedImpl : : valueToStr32f ; break ; <nl> case CV_64F : valueToStr = & FormattedImpl : : valueToStr64f ; break ; <nl> - default : valueToStr = & FormattedImpl : : valueToStrOther ; break ; <nl> + default : CV_Assert ( mtx . depth ( ) = = CV_16F ) ; <nl> + valueToStr = & FormattedImpl : : valueToStr16f ; <nl> } <nl> } <nl> <nl> namespace cv <nl> class FormatterBase : public Formatter <nl> { <nl> public : <nl> - FormatterBase ( ) : prec32f ( 8 ) , prec64f ( 16 ) , multiline ( true ) { } <nl> + FormatterBase ( ) : prec16f ( 4 ) , prec32f ( 8 ) , prec64f ( 16 ) , multiline ( true ) { } <nl> + <nl> + void set16fPrecision ( int p ) CV_OVERRIDE <nl> + { <nl> + prec16f = p ; <nl> + } <nl> <nl> void set32fPrecision ( int p ) CV_OVERRIDE <nl> { <nl> namespace cv <nl> } <nl> <nl> protected : <nl> + int prec16f ; <nl> int prec32f ; <nl> int prec64f ; <nl> int multiline ; <nl> namespace cv <nl> { <nl> static const char * numpyTypes [ ] = <nl> { <nl> - " uint8 " , " int8 " , " uint16 " , " int16 " , " int32 " , " float32 " , " float64 " , " uint64 " <nl> + " uint8 " , " int8 " , " uint16 " , " int16 " , " int32 " , " float32 " , " float64 " , " float16 " <nl> } ; <nl> char braces [ 5 ] = { ' [ ' , ' ] ' , ' , ' , ' [ ' , ' ] ' } ; <nl> if ( mtx . cols = = 1 ) <nl> mmm a / modules / core / src / rand . cpp <nl> ppp b / modules / core / src / rand . cpp <nl> <nl> <nl> # include " precomp . hpp " <nl> <nl> - # if defined _WIN32 | | defined WINCE <nl> - # include < windows . h > <nl> - # undef small <nl> - # undef min <nl> - # undef max <nl> - # undef abs <nl> - # endif <nl> - <nl> - # if defined __SSE2__ | | ( defined _M_IX86_FP & & 2 = = _M_IX86_FP ) <nl> - # include " emmintrin . h " <nl> - # endif <nl> - <nl> namespace cv <nl> { <nl> <nl> namespace cv <nl> <nl> # define RNG_NEXT ( x ) ( ( uint64 ) ( unsigned ) ( x ) * CV_RNG_COEFF + ( ( x ) > > 32 ) ) <nl> <nl> - # ifdef __PPC64__ <nl> - # define PPC_MUL_ADD ( ret , tmp , p0 , p1 ) \ <nl> - asm volatile ( " fmuls % 0 , % 1 , % 2 \ n \ t fadds % 0 , % 0 , % 3 " : " = & f " ( ret ) \ <nl> - : " f " ( tmp ) , " f " ( p0 ) , " f " ( p1 ) ) <nl> - # endif <nl> - <nl> / * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * \ <nl> * Pseudo - Random Number Generators ( PRNGs ) * <nl> \ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * / <nl> template < typename T > static void <nl> randi_ ( T * arr , int len , uint64 * state , const DivStruct * p ) <nl> { <nl> uint64 temp = * state ; <nl> - int i = 0 ; <nl> - unsigned t0 , t1 , v0 , v1 ; <nl> - <nl> - for ( i = 0 ; i < = len - 4 ; i + = 4 ) <nl> + for ( int i = 0 ; i < len ; i + + ) <nl> { <nl> temp = RNG_NEXT ( temp ) ; <nl> - t0 = ( unsigned ) temp ; <nl> - temp = RNG_NEXT ( temp ) ; <nl> - t1 = ( unsigned ) temp ; <nl> - v0 = ( unsigned ) ( ( ( uint64 ) t0 * p [ i ] . M ) > > 32 ) ; <nl> - v1 = ( unsigned ) ( ( ( uint64 ) t1 * p [ i + 1 ] . M ) > > 32 ) ; <nl> - v0 = ( v0 + ( ( t0 - v0 ) > > p [ i ] . sh1 ) ) > > p [ i ] . sh2 ; <nl> - v1 = ( v1 + ( ( t1 - v1 ) > > p [ i + 1 ] . sh1 ) ) > > p [ i + 1 ] . sh2 ; <nl> - v0 = t0 - v0 * p [ i ] . d + p [ i ] . delta ; <nl> - v1 = t1 - v1 * p [ i + 1 ] . d + p [ i + 1 ] . delta ; <nl> - arr [ i ] = saturate_cast < T > ( ( int ) v0 ) ; <nl> - arr [ i + 1 ] = saturate_cast < T > ( ( int ) v1 ) ; <nl> - <nl> - temp = RNG_NEXT ( temp ) ; <nl> - t0 = ( unsigned ) temp ; <nl> - temp = RNG_NEXT ( temp ) ; <nl> - t1 = ( unsigned ) temp ; <nl> - v0 = ( unsigned ) ( ( ( uint64 ) t0 * p [ i + 2 ] . M ) > > 32 ) ; <nl> - v1 = ( unsigned ) ( ( ( uint64 ) t1 * p [ i + 3 ] . M ) > > 32 ) ; <nl> - v0 = ( v0 + ( ( t0 - v0 ) > > p [ i + 2 ] . sh1 ) ) > > p [ i + 2 ] . sh2 ; <nl> - v1 = ( v1 + ( ( t1 - v1 ) > > p [ i + 3 ] . sh1 ) ) > > p [ i + 3 ] . sh2 ; <nl> - v0 = t0 - v0 * p [ i + 2 ] . d + p [ i + 2 ] . delta ; <nl> - v1 = t1 - v1 * p [ i + 3 ] . d + p [ i + 3 ] . delta ; <nl> - arr [ i + 2 ] = saturate_cast < T > ( ( int ) v0 ) ; <nl> - arr [ i + 3 ] = saturate_cast < T > ( ( int ) v1 ) ; <nl> + unsigned t = ( unsigned ) temp ; <nl> + unsigned v = ( unsigned ) ( ( ( uint64 ) t * p [ i ] . M ) > > 32 ) ; <nl> + v = ( v + ( ( t - v ) > > p [ i ] . sh1 ) ) > > p [ i ] . sh2 ; <nl> + v = t - v * p [ i ] . d + p [ i ] . delta ; <nl> + arr [ i ] = saturate_cast < T > ( ( int ) v ) ; <nl> } <nl> - <nl> - for ( ; i < len ; i + + ) <nl> - { <nl> - temp = RNG_NEXT ( temp ) ; <nl> - t0 = ( unsigned ) temp ; <nl> - v0 = ( unsigned ) ( ( ( uint64 ) t0 * p [ i ] . M ) > > 32 ) ; <nl> - v0 = ( v0 + ( ( t0 - v0 ) > > p [ i ] . sh1 ) ) > > p [ i ] . sh2 ; <nl> - v0 = t0 - v0 * p [ i ] . d + p [ i ] . delta ; <nl> - arr [ i ] = saturate_cast < T > ( ( int ) v0 ) ; <nl> - } <nl> - <nl> * state = temp ; <nl> } <nl> <nl> <nl> # define DEF_RANDI_FUNC ( suffix , type ) \ <nl> static void randBits_ # # suffix ( type * arr , int len , uint64 * state , \ <nl> - const Vec2i * p , bool small_flag ) \ <nl> + const Vec2i * p , void * , bool small_flag ) \ <nl> { randBits_ ( arr , len , state , p , small_flag ) ; } \ <nl> \ <nl> static void randi_ # # suffix ( type * arr , int len , uint64 * state , \ <nl> - const DivStruct * p , bool ) \ <nl> + const DivStruct * p , void * , bool ) \ <nl> { randi_ ( arr , len , state , p ) ; } <nl> <nl> DEF_RANDI_FUNC ( 8u , uchar ) <nl> DEF_RANDI_FUNC ( 16u , ushort ) <nl> DEF_RANDI_FUNC ( 16s , short ) <nl> DEF_RANDI_FUNC ( 32s , int ) <nl> <nl> - static void randf_32f ( float * arr , int len , uint64 * state , const Vec2f * p , bool ) <nl> + static void randf_32f ( float * arr , int len , uint64 * state , const Vec2f * p , void * , bool ) <nl> { <nl> uint64 temp = * state ; <nl> - int i = 0 ; <nl> - <nl> - for ( ; i < = len - 4 ; i + = 4 ) <nl> + for ( int i = 0 ; i < len ; i + + ) <nl> { <nl> - float f [ 4 ] ; <nl> - f [ 0 ] = ( float ) ( int ) ( temp = RNG_NEXT ( temp ) ) ; <nl> - f [ 1 ] = ( float ) ( int ) ( temp = RNG_NEXT ( temp ) ) ; <nl> - f [ 2 ] = ( float ) ( int ) ( temp = RNG_NEXT ( temp ) ) ; <nl> - f [ 3 ] = ( float ) ( int ) ( temp = RNG_NEXT ( temp ) ) ; <nl> - <nl> - / / handwritten SSE is required not for performance but for numerical stability ! <nl> - / / both 32 - bit gcc and MSVC compilers trend to generate double precision SSE <nl> - / / while 64 - bit compilers generate single precision SIMD instructions <nl> - / / so manual vectorisation forces all compilers to the single precision <nl> - # if defined __SSE2__ | | ( defined _M_IX86_FP & & 2 = = _M_IX86_FP ) <nl> - __m128 q0 = _mm_loadu_ps ( ( const float * ) ( p + i ) ) ; <nl> - __m128 q1 = _mm_loadu_ps ( ( const float * ) ( p + i + 2 ) ) ; <nl> - <nl> - __m128 q01l = _mm_unpacklo_ps ( q0 , q1 ) ; <nl> - __m128 q01h = _mm_unpackhi_ps ( q0 , q1 ) ; <nl> - <nl> - __m128 p0 = _mm_unpacklo_ps ( q01l , q01h ) ; <nl> - __m128 p1 = _mm_unpackhi_ps ( q01l , q01h ) ; <nl> - <nl> - _mm_storeu_ps ( arr + i , _mm_add_ps ( _mm_mul_ps ( _mm_loadu_ps ( f ) , p0 ) , p1 ) ) ; <nl> - # elif defined __ARM_NEON & & defined __aarch64__ <nl> - / / handwritten NEON is required not for performance but for numerical stability ! <nl> - / / 64bit gcc tends to use fmadd instead of separate multiply and add <nl> - / / use volatile to ensure to separate the multiply and add <nl> - float32x4x2_t q = vld2q_f32 ( ( const float * ) ( p + i ) ) ; <nl> - <nl> - float32x4_t p0 = q . val [ 0 ] ; <nl> - float32x4_t p1 = q . val [ 1 ] ; <nl> - <nl> - volatile float32x4_t v0 = vmulq_f32 ( vld1q_f32 ( f ) , p0 ) ; <nl> - vst1q_f32 ( arr + i , vaddq_f32 ( v0 , p1 ) ) ; <nl> - # elif defined __PPC64__ <nl> - / / inline asm is required for numerical stability ! <nl> - / / compilers tends to use floating multiply - add single ( fmadds ) <nl> - / / instead of separate multiply and add <nl> - PPC_MUL_ADD ( arr [ i + 0 ] , f [ 0 ] , p [ i + 0 ] [ 0 ] , p [ i + 0 ] [ 1 ] ) ; <nl> - PPC_MUL_ADD ( arr [ i + 1 ] , f [ 1 ] , p [ i + 1 ] [ 0 ] , p [ i + 1 ] [ 1 ] ) ; <nl> - PPC_MUL_ADD ( arr [ i + 2 ] , f [ 2 ] , p [ i + 2 ] [ 0 ] , p [ i + 2 ] [ 1 ] ) ; <nl> - PPC_MUL_ADD ( arr [ i + 3 ] , f [ 3 ] , p [ i + 3 ] [ 0 ] , p [ i + 3 ] [ 1 ] ) ; <nl> - # else <nl> - arr [ i + 0 ] = f [ 0 ] * p [ i + 0 ] [ 0 ] + p [ i + 0 ] [ 1 ] ; <nl> - arr [ i + 1 ] = f [ 1 ] * p [ i + 1 ] [ 0 ] + p [ i + 1 ] [ 1 ] ; <nl> - arr [ i + 2 ] = f [ 2 ] * p [ i + 2 ] [ 0 ] + p [ i + 2 ] [ 1 ] ; <nl> - arr [ i + 3 ] = f [ 3 ] * p [ i + 3 ] [ 0 ] + p [ i + 3 ] [ 1 ] ; <nl> - # endif <nl> - } <nl> - <nl> - for ( ; i < len ; i + + ) <nl> - { <nl> - temp = RNG_NEXT ( temp ) ; <nl> - # if defined __SSE2__ | | ( defined _M_IX86_FP & & 2 = = _M_IX86_FP ) <nl> - _mm_store_ss ( arr + i , _mm_add_ss ( <nl> - _mm_mul_ss ( _mm_set_ss ( ( float ) ( int ) temp ) , _mm_set_ss ( p [ i ] [ 0 ] ) ) , <nl> - _mm_set_ss ( p [ i ] [ 1 ] ) ) <nl> - ) ; <nl> - # elif defined __ARM_NEON & & defined __aarch64__ <nl> - float32x2_t t = vadd_f32 ( vmul_f32 ( <nl> - vdup_n_f32 ( ( float ) ( int ) temp ) , vdup_n_f32 ( p [ i ] [ 0 ] ) ) , <nl> - vdup_n_f32 ( p [ i ] [ 1 ] ) ) ; <nl> - arr [ i ] = vget_lane_f32 ( t , 0 ) ; <nl> - # elif defined __PPC64__ <nl> - PPC_MUL_ADD ( arr [ i ] , ( float ) ( int ) temp , p [ i ] [ 0 ] , p [ i ] [ 1 ] ) ; <nl> - # else <nl> - arr [ i ] = ( int ) temp * p [ i ] [ 0 ] + p [ i ] [ 1 ] ; <nl> - # endif <nl> + int t = ( int ) ( temp = RNG_NEXT ( temp ) ) ; <nl> + arr [ i ] = ( float ) ( t * p [ i ] [ 0 ] ) ; <nl> } <nl> - <nl> * state = temp ; <nl> - } <nl> <nl> + / / add bias separately to make the generated random numbers <nl> + / / more deterministic , independent of <nl> + / / architecture details ( FMA instruction use etc . ) <nl> + hal : : addRNGBias32f ( arr , & p [ 0 ] [ 0 ] , len ) ; <nl> + } <nl> <nl> static void <nl> - randf_64f ( double * arr , int len , uint64 * state , const Vec2d * p , bool ) <nl> + randf_64f ( double * arr , int len , uint64 * state , const Vec2d * p , void * , bool ) <nl> { <nl> uint64 temp = * state ; <nl> - int64 v = 0 ; <nl> - int i ; <nl> - <nl> - for ( i = 0 ; i < = len - 4 ; i + = 4 ) <nl> + for ( int i = 0 ; i < len ; i + + ) <nl> { <nl> - double f0 , f1 ; <nl> - <nl> - temp = RNG_NEXT ( temp ) ; <nl> - v = ( temp > > 32 ) | ( temp < < 32 ) ; <nl> - f0 = v * p [ i ] [ 0 ] + p [ i ] [ 1 ] ; <nl> - temp = RNG_NEXT ( temp ) ; <nl> - v = ( temp > > 32 ) | ( temp < < 32 ) ; <nl> - f1 = v * p [ i + 1 ] [ 0 ] + p [ i + 1 ] [ 1 ] ; <nl> - arr [ i ] = f0 ; arr [ i + 1 ] = f1 ; <nl> - <nl> - temp = RNG_NEXT ( temp ) ; <nl> - v = ( temp > > 32 ) | ( temp < < 32 ) ; <nl> - f0 = v * p [ i + 2 ] [ 0 ] + p [ i + 2 ] [ 1 ] ; <nl> temp = RNG_NEXT ( temp ) ; <nl> - v = ( temp > > 32 ) | ( temp < < 32 ) ; <nl> - f1 = v * p [ i + 3 ] [ 0 ] + p [ i + 3 ] [ 1 ] ; <nl> - arr [ i + 2 ] = f0 ; arr [ i + 3 ] = f1 ; <nl> + int64 v = ( temp > > 32 ) | ( temp < < 32 ) ; <nl> + arr [ i ] = v * p [ i ] [ 0 ] ; <nl> } <nl> + * state = temp ; <nl> <nl> - for ( ; i < len ; i + + ) <nl> + hal : : addRNGBias64f ( arr , & p [ 0 ] [ 0 ] , len ) ; <nl> + } <nl> + <nl> + static void randf_16f ( float16_t * arr , int len , uint64 * state , const Vec2f * p , float * fbuf , bool ) <nl> + { <nl> + uint64 temp = * state ; <nl> + for ( int i = 0 ; i < len ; i + + ) <nl> { <nl> - temp = RNG_NEXT ( temp ) ; <nl> - v = ( temp > > 32 ) | ( temp < < 32 ) ; <nl> - arr [ i ] = v * p [ i ] [ 0 ] + p [ i ] [ 1 ] ; <nl> + float f = ( float ) ( int ) ( temp = RNG_NEXT ( temp ) ) ; <nl> + fbuf [ i ] = f * p [ i ] [ 0 ] ; <nl> } <nl> - <nl> * state = temp ; <nl> + <nl> + / / add bias separately to make the generated random numbers <nl> + / / more deterministic , independent of <nl> + / / architecture details ( FMA instruction use etc . ) <nl> + hal : : addRNGBias32f ( fbuf , & p [ 0 ] [ 0 ] , len ) ; <nl> + hal : : cvt32f16f ( fbuf , arr , len ) ; <nl> } <nl> <nl> - typedef void ( * RandFunc ) ( uchar * arr , int len , uint64 * state , const void * p , bool small_flag ) ; <nl> + typedef void ( * RandFunc ) ( uchar * arr , int len , uint64 * state , const void * p , void * tempbuf , bool small_flag ) ; <nl> <nl> <nl> static RandFunc randTab [ ] [ 8 ] = <nl> { <nl> { <nl> ( RandFunc ) randi_8u , ( RandFunc ) randi_8s , ( RandFunc ) randi_16u , ( RandFunc ) randi_16s , <nl> - ( RandFunc ) randi_32s , ( RandFunc ) randf_32f , ( RandFunc ) randf_64f , 0 <nl> + ( RandFunc ) randi_32s , ( RandFunc ) randf_32f , ( RandFunc ) randf_64f , ( RandFunc ) randf_16f <nl> } , <nl> { <nl> ( RandFunc ) randBits_8u , ( RandFunc ) randBits_8s , ( RandFunc ) randBits_16u , ( RandFunc ) randBits_16s , <nl> static RandFunc randTab [ ] [ 8 ] = <nl> / * <nl> The code below implements the algorithm described in <nl> " The Ziggurat Method for Generating Random Variables " <nl> - by Marsaglia and Tsang , Journal of Statistical Software . <nl> + by George Marsaglia and Wai Wan Tsang , Journal of Statistical Software , 2007 . <nl> * / <nl> static void <nl> randn_0_1_32f ( float * arr , int len , uint64 * state ) <nl> void RNG : : fill ( InputOutputArray _mat , int disttype , <nl> / / for each channel i compute such dparam [ 0 ] [ i ] & dparam [ 1 ] [ i ] , <nl> / / so that a signed 32 / 64 - bit integer X is transformed to <nl> / / the range [ param1 . val [ i ] , param2 . val [ i ] ) using <nl> - / / dparam [ 1 ] [ i ] * X + dparam [ 0 ] [ i ] <nl> - if ( depth = = CV_32F ) <nl> + / / dparam [ 0 ] [ i ] * X + dparam [ 1 ] [ i ] <nl> + if ( depth ! = CV_64F ) <nl> { <nl> fp = ( Vec2f * ) ( parambuf + cn * 2 ) ; <nl> for ( j = 0 ; j < cn ; j + + ) <nl> void RNG : : fill ( InputOutputArray _mat , int disttype , <nl> AutoBuffer < double > buf ; <nl> uchar * param = 0 ; <nl> float * nbuf = 0 ; <nl> + float * tmpbuf = 0 ; <nl> <nl> if ( disttype = = UNIFORM ) <nl> { <nl> void RNG : : fill ( InputOutputArray _mat , int disttype , <nl> p [ j + k ] = ip [ k ] ; <nl> } <nl> } <nl> - else if ( depth = = CV_32F ) <nl> + else if ( depth ! = CV_64F ) <nl> { <nl> Vec2f * p = ( Vec2f * ) param ; <nl> for ( j = 0 ; j < blockSize * cn ; j + = cn ) <nl> for ( k = 0 ; k < cn ; k + + ) <nl> p [ j + k ] = fp [ k ] ; <nl> + if ( depth = = CV_16F ) <nl> + tmpbuf = ( float * ) p + blockSize * cn * 2 ; <nl> } <nl> else <nl> { <nl> void RNG : : fill ( InputOutputArray _mat , int disttype , <nl> int len = std : : min ( total - j , blockSize ) ; <nl> <nl> if ( disttype = = CV_RAND_UNI ) <nl> - func ( ptr , len * cn , & state , param , smallFlag ) ; <nl> + func ( ptr , len * cn , & state , param , tmpbuf , smallFlag ) ; <nl> else <nl> { <nl> randn_0_1_32f ( nbuf , len * cn , & state ) ; <nl> mmm a / modules / core / src / split . cpp <nl> ppp b / modules / core / src / split . cpp <nl> static SplitFunc getSplitFunc ( int depth ) <nl> { <nl> static SplitFunc splitTab [ ] = <nl> { <nl> - ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split8u ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split8u ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split16u ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split16u ) , <nl> - ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split32s ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split32s ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split64s ) , 0 <nl> + ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split8u ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split8u ) , <nl> + ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split16u ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split16u ) , <nl> + ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split32s ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split32s ) , <nl> + ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split64s ) , ( SplitFunc ) GET_OPTIMIZED ( cv : : hal : : split16u ) <nl> } ; <nl> <nl> return splitTab [ depth ] ; <nl> mmm a / modules / core / test / ocl / test_matrix_expr . cpp <nl> ppp b / modules / core / test / ocl / test_matrix_expr . cpp <nl> OCL_TEST_P ( UMatExpr , Ones ) <nl> <nl> / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / Instantiation / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / <nl> <nl> - OCL_INSTANTIATE_TEST_CASE_P ( MatrixOperation , UMatExpr , Combine ( OCL_ALL_DEPTHS , OCL_ALL_CHANNELS ) ) ; <nl> + OCL_INSTANTIATE_TEST_CASE_P ( MatrixOperation , UMatExpr , Combine ( OCL_ALL_DEPTHS_16F , OCL_ALL_CHANNELS ) ) ; <nl> <nl> } } / / namespace opencv_test : : ocl <nl> <nl> mmm a / modules / core / test / test_arithm . cpp <nl> ppp b / modules / core / test / test_arithm . cpp <nl> struct CopyOp : public BaseElemWiseOp <nl> } <nl> int getRandomType ( RNG & rng ) <nl> { <nl> - return cvtest : : randomType ( rng , _OutputArray : : DEPTH_MASK_ALL , 1 , ARITHM_MAX_CHANNELS ) ; <nl> + return cvtest : : randomType ( rng , _OutputArray : : DEPTH_MASK_ALL_16F , 1 , ARITHM_MAX_CHANNELS ) ; <nl> } <nl> double getMaxErr ( int ) <nl> { <nl> struct SetOp : public BaseElemWiseOp <nl> } <nl> int getRandomType ( RNG & rng ) <nl> { <nl> - return cvtest : : randomType ( rng , _OutputArray : : DEPTH_MASK_ALL , 1 , ARITHM_MAX_CHANNELS ) ; <nl> + return cvtest : : randomType ( rng , _OutputArray : : DEPTH_MASK_ALL_16F , 1 , ARITHM_MAX_CHANNELS ) ; <nl> } <nl> double getMaxErr ( int ) <nl> { <nl> mmm a / modules / ts / include / opencv2 / ts / ocl_test . hpp <nl> ppp b / modules / ts / include / opencv2 / ts / ocl_test . hpp <nl> IMPLEMENT_PARAM_CLASS ( Channels , int ) <nl> # define OCL_ON ( . . . ) cv : : ocl : : setUseOpenCL ( true ) ; __VA_ARGS__ ; <nl> <nl> # define OCL_ALL_DEPTHS Values ( CV_8U , CV_8S , CV_16U , CV_16S , CV_32S , CV_32F , CV_64F ) <nl> + # define OCL_ALL_DEPTHS_16F Values ( CV_8U , CV_8S , CV_16U , CV_16S , CV_32S , CV_32F , CV_64F , CV_16F ) <nl> # define OCL_ALL_CHANNELS Values ( 1 , 2 , 3 , 4 ) <nl> <nl> CV_ENUM ( Interpolation , INTER_NEAREST , INTER_LINEAR , INTER_CUBIC , INTER_AREA , INTER_LINEAR_EXACT ) <nl> mmm a / modules / ts / include / opencv2 / ts / ts_perf . hpp <nl> ppp b / modules / ts / include / opencv2 / ts / ts_perf . hpp <nl> class MatType <nl> } ; \ <nl> static inline void PrintTo ( const class_name & t , std : : ostream * os ) { t . PrintTo ( os ) ; } } <nl> <nl> - CV_ENUM ( MatDepth , CV_8U , CV_8S , CV_16U , CV_16S , CV_32S , CV_32F , CV_64F , CV_USRTYPE1 ) <nl> + CV_ENUM ( MatDepth , CV_8U , CV_8S , CV_16U , CV_16S , CV_32S , CV_32F , CV_64F , CV_16F ) <nl> <nl> / * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * \ <nl> * Regression control utility for performance testing * <nl> mmm a / modules / ts / src / ts_func . cpp <nl> ppp b / modules / ts / src / ts_func . cpp <nl> int randomType ( RNG & rng , int typeMask , int minChannels , int maxChannels ) <nl> { <nl> int channels = rng . uniform ( minChannels , maxChannels + 1 ) ; <nl> int depth = 0 ; <nl> - CV_Assert ( ( typeMask & _OutputArray : : DEPTH_MASK_ALL ) ! = 0 ) ; <nl> + CV_Assert ( ( typeMask & _OutputArray : : DEPTH_MASK_ALL_16F ) ! = 0 ) ; <nl> for ( ; ; ) <nl> { <nl> - depth = rng . uniform ( CV_8U , CV_64F + 1 ) ; <nl> + depth = rng . uniform ( CV_8U , CV_16F + 1 ) ; <nl> if ( ( ( 1 < < depth ) & typeMask ) ! = 0 ) <nl> break ; <nl> } <nl> norm_ ( const _Tp * src1 , const _Tp * src2 , size_t total , int cn , int normType , doub <nl> double norm ( InputArray _src , int normType , InputArray _mask ) <nl> { <nl> Mat src = _src . getMat ( ) , mask = _mask . getMat ( ) ; <nl> + if ( src . depth ( ) = = CV_16F ) <nl> + { <nl> + Mat src32f ; <nl> + src . convertTo ( src32f , CV_32F ) ; <nl> + return cvtest : : norm ( src32f , normType , _mask ) ; <nl> + } <nl> + <nl> if ( normType = = NORM_HAMMING | | normType = = NORM_HAMMING2 ) <nl> { <nl> if ( ! mask . empty ( ) ) <nl> double norm ( InputArray _src , int normType , InputArray _mask ) <nl> double norm ( InputArray _src1 , InputArray _src2 , int normType , InputArray _mask ) <nl> { <nl> Mat src1 = _src1 . getMat ( ) , src2 = _src2 . getMat ( ) , mask = _mask . getMat ( ) ; <nl> + if ( src1 . depth ( ) = = CV_16F ) <nl> + { <nl> + Mat src1_32f , src2_32f ; <nl> + src1 . convertTo ( src1_32f , CV_32F ) ; <nl> + src2 . convertTo ( src2_32f , CV_32F ) ; <nl> + return cvtest : : norm ( src1_32f , src2_32f , normType , _mask ) ; <nl> + } <nl> + <nl> bool isRelative = ( normType & NORM_RELATIVE ) ! = 0 ; <nl> normType & = ~ NORM_RELATIVE ; <nl> <nl> int check ( const Mat & a , double fmin , double fmax , vector < int > * _idx ) <nl> / / success_err_level is maximum allowed difference , idx is the index of the first <nl> / / element for which difference is > success_err_level <nl> / / ( or index of element with the maximum difference ) <nl> - int cmpEps ( const Mat & arr , const Mat & refarr , double * _realmaxdiff , <nl> + int cmpEps ( const Mat & arr_ , const Mat & refarr_ , double * _realmaxdiff , <nl> double success_err_level , vector < int > * _idx , <nl> bool element_wise_relative_error ) <nl> { <nl> + Mat arr = arr_ , refarr = refarr_ ; <nl> CV_Assert ( arr . type ( ) = = refarr . type ( ) & & arr . size = = refarr . size ) ; <nl> + if ( arr . depth ( ) = = CV_16F ) <nl> + { <nl> + Mat arr32f , refarr32f ; <nl> + arr . convertTo ( arr32f , CV_32F ) ; <nl> + refarr . convertTo ( refarr32f , CV_32F ) ; <nl> + arr = arr32f ; <nl> + refarr = refarr32f ; <nl> + } <nl> <nl> int ilevel = refarr . depth ( ) < = CV_32S ? cvFloor ( success_err_level ) : 0 ; <nl> int result = CMP_EPS_OK ; <nl> mmm a / modules / ts / src / ts_perf . cpp <nl> ppp b / modules / ts / src / ts_perf . cpp <nl> Regression & Regression : : operator ( ) ( const std : : string & name , cv : : InputArray arra <nl> / / exit if current test is already failed <nl> if ( : : testing : : UnitTest : : GetInstance ( ) - > current_test_info ( ) - > result ( ) - > Failed ( ) ) return * this ; <nl> <nl> - if ( ! array . empty ( ) & & array . depth ( ) = = CV_USRTYPE1 ) <nl> + / * if ( ! array . empty ( ) & & array . depth ( ) = = CV_USRTYPE1 ) <nl> { <nl> ADD_FAILURE ( ) < < " Can not check regression for CV_USRTYPE1 data type for " < < name ; <nl> return * this ; <nl> - } <nl> + } * / <nl> <nl> std : : string nodename = getCurrentTestNodeName ( ) ; <nl> <nl> void PrintTo ( const MatType & t , : : std : : ostream * os ) <nl> case CV_32S : * os < < " 32S " ; break ; <nl> case CV_32F : * os < < " 32F " ; break ; <nl> case CV_64F : * os < < " 64F " ; break ; <nl> - case CV_USRTYPE1 : * os < < " USRTYPE1 " ; break ; <nl> + case CV_USRTYPE1 : * os < < " 16F " ; break ; <nl> default : * os < < " INVALID_TYPE " ; break ; <nl> } <nl> * os < < ' C ' < < CV_MAT_CN ( ( int ) t ) ; <nl>
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added basic support for CV_16F ( the new datatype etc . ) ( )
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opencv/opencv
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6d7f5871dbf9e1e9082c6a99f5358e413e844b80
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2018-09-10T13:56:29Z
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mmm a / ReactNative . Tests / UIManager / PropertySetterTests . cs <nl> ppp b / ReactNative . Tests / UIManager / PropertySetterTests . cs <nl> public void PropertySetter_ShadowNode_PropertyType ( ) <nl> { <nl> var setters = PropertySetter . CreateShadowNodeSetters ( <nl> ( MethodInfo ) ReflectionHelpers . InfoOf ( <nl> - ( Test t ) = > t . TestArray ( null ) ) ) ; <nl> + ( TestShadowNode t ) = > t . TestArray ( null ) ) ) ; <nl> <nl> foreach ( var setter in setters ) <nl> { <nl> public void PropertySetter_ShadowNode_Group ( ) <nl> { <nl> var setters = PropertySetter . CreateShadowNodeSetters ( <nl> ( MethodInfo ) ReflectionHelpers . InfoOf ( <nl> - ( Test t ) = > t . TestGroup ( 0 , null ) ) ) . ToList ( ) ; <nl> + ( TestShadowNode t ) = > t . TestGroup ( 0 , null ) ) ) . ToList ( ) ; <nl> <nl> Assert . AreEqual ( 3 , setters . Count ) ; <nl> Assert . IsNotNull ( setters . FirstOrDefault ( s = > s . Name = = " foo " ) ) ; <nl> public void PropertySetter_CustomType ( ) <nl> { <nl> var setter = PropertySetter . CreateShadowNodeSetters ( <nl> ( MethodInfo ) ReflectionHelpers . InfoOf ( <nl> - ( Test t ) = > t . TestCustom ( 0 ) ) ) . Single ( ) ; <nl> + ( TestShadowNode t ) = > t . TestCustom ( 0 ) ) ) . Single ( ) ; <nl> <nl> Assert . AreEqual ( " myInt " , setter . PropertyType ) ; <nl> } <nl> <nl> - class Test : ReactShadowNode , IViewManager <nl> + class Test : ViewManager <nl> { <nl> - # region IViewManager Test Methods <nl> + # region ViewManager Test Methods <nl> <nl> [ ReactProperty ( " TestByte " ) ] <nl> public void TestByte ( FrameworkElement element , byte value ) <nl> public void TestGroup ( FrameworkElement element , int index , string value ) <nl> <nl> # endregion <nl> <nl> - # region ReactShadowNode Test Methods <nl> - <nl> - [ ReactProperty ( " TestArray " ) ] <nl> - public void TestArray ( int [ ] value ) <nl> - { <nl> - } <nl> - <nl> - [ ReactPropertyGroup ( " foo " , " bar " , " baz " ) ] <nl> - public void TestGroup ( int index , string value ) <nl> - { <nl> - } <nl> - <nl> - [ ReactProperty ( " TestCustom " , CustomType = " myInt " ) ] <nl> - public void TestCustom ( int value ) <nl> - { <nl> - } <nl> + # region ViewManager Implementation <nl> <nl> - # endregion <nl> - <nl> - # region IViewManager <nl> - <nl> - public string Name <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > CommandsMap <nl> + public override string Name <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> + public override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedViewConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , string > NativeProperties <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public ReactShadowNode CreateShadowNodeInstance ( ) <nl> + public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) <nl> + public override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + # endregion <nl> + } <nl> + <nl> + class TestShadowNode : ReactShadowNode <nl> + { <nl> + # region ReactShadowNode Test Methods <nl> + <nl> + [ ReactProperty ( " TestArray " ) ] <nl> + public void TestArray ( int [ ] value ) <nl> { <nl> - throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) <nl> + [ ReactPropertyGroup ( " foo " , " bar " , " baz " ) ] <nl> + public void TestGroup ( int index , string value ) <nl> { <nl> - throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> + [ ReactProperty ( " TestCustom " , CustomType = " myInt " ) ] <nl> + public void TestCustom ( int value ) <nl> { <nl> - throw new NotImplementedException ( ) ; <nl> } <nl> <nl> # endregion <nl> } <nl> + <nl> } <nl> } <nl> mmm a / ReactNative . Tests / UIManager / UIManagerModuleTests . cs <nl> ppp b / ReactNative . Tests / UIManager / UIManagerModuleTests . cs <nl> public class UIManagerModuleTests <nl> public void UIManagerModule_ArgumentChecks ( ) <nl> { <nl> var context = new ReactApplicationContext ( ) ; <nl> - var viewManagers = new List < IViewManager > ( ) ; <nl> + var viewManagers = new List < ViewManager > ( ) ; <nl> var uiImplementation = new UIImplementation ( context , viewManagers ) ; <nl> <nl> AssertEx . Throws < ArgumentNullException > ( <nl> public void UIManagerModule_ArgumentChecks ( ) <nl> public void UIManagerModule_CustomEvents_Constants ( ) <nl> { <nl> var context = new ReactApplicationContext ( ) ; <nl> - var viewManagers = new List < IViewManager > ( ) ; <nl> + var viewManagers = new List < ViewManager > ( ) ; <nl> var uiImplementation = new UIImplementation ( context , viewManagers ) ; <nl> <nl> var module = new UIManagerModule ( context , viewManagers , uiImplementation ) ; <nl> public void UIManagerModule_CustomEvents_Constants ( ) <nl> public void UIManagerModule_Constants_ViewManagerOverrides ( ) <nl> { <nl> var context = new ReactApplicationContext ( ) ; <nl> - var viewManagers = new List < IViewManager > { new TestViewManager ( ) } ; <nl> + var viewManagers = new List < ViewManager > { new TestViewManager ( ) } ; <nl> var uiImplementation = new UIImplementation ( context , viewManagers ) ; <nl> <nl> var module = new UIManagerModule ( context , viewManagers , uiImplementation ) ; <nl> public void UIManagerModule_Constants_ViewManagerOverrides ( ) <nl> Assert . AreEqual ( 42 , constants . GetMap ( " customDirectEventTypes " ) . GetValue ( " topLoadingError " ) ) ; <nl> } <nl> <nl> - class TestViewManager : IViewManager <nl> + class TestViewManager : ViewManager <nl> { <nl> - public IReadOnlyDictionary < string , object > CommandsMap <nl> + public override IReadOnlyDictionary < string , object > CommandsMap <nl> { <nl> get <nl> { <nl> class TestViewManager : IViewManager <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> + public override IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> { <nl> get <nl> { <nl> class TestViewManager : IViewManager <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> + public override IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> { <nl> get <nl> { <nl> class TestViewManager : IViewManager <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedViewConstants <nl> + public override IReadOnlyDictionary < string , object > ExportedViewConstants <nl> { <nl> get <nl> { <nl> class TestViewManager : IViewManager <nl> } <nl> } <nl> <nl> - public string Name <nl> + public override string Name <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , string > NativeProperties <nl> + public override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> - return null ; <nl> + return typeof ( ReactShadowNode ) ; <nl> } <nl> } <nl> <nl> - public ReactShadowNode CreateShadowNodeInstance ( ) <nl> + public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> return null ; <nl> } <nl> <nl> - public FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> + public override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> mmm a / ReactNative . Tests / UIManager / ViewManagerRegistryTests . cs <nl> ppp b / ReactNative . Tests / UIManager / ViewManagerRegistryTests . cs <nl> public void ViewManagerRegistry_ArgumentChecks ( ) <nl> ( ) = > new ViewManagerRegistry ( null ) , <nl> ex = > Assert . AreEqual ( " viewManagers " , ex . ParamName ) ) ; <nl> <nl> - var registry = new ViewManagerRegistry ( new List < IViewManager > ( ) ) ; <nl> + var registry = new ViewManagerRegistry ( new List < ViewManager > ( ) ) ; <nl> <nl> AssertEx . Throws < ArgumentNullException > ( <nl> ( ) = > registry . Get ( null ) , <nl> public void ViewManagerRegistry_ArgumentChecks ( ) <nl> public void ViewManagerRegistry_Simple ( ) <nl> { <nl> var viewManager = new TestViewManager ( ) ; <nl> - var registry = new ViewManagerRegistry ( new List < IViewManager > { viewManager } ) ; <nl> + var registry = new ViewManagerRegistry ( new List < ViewManager > { viewManager } ) ; <nl> Assert . AreSame ( viewManager , registry . Get ( viewManager . Name ) ) ; <nl> } <nl> <nl> - class TestViewManager : IViewManager <nl> + class TestViewManager : ViewManager <nl> { <nl> - public IReadOnlyDictionary < string , object > CommandsMap <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedViewConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public string Name <nl> + public override string Name <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , string > NativeProperties <nl> + public override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public ReactShadowNode CreateShadowNodeInstance ( ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> + public override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> mmm a / ReactNative . Tests / UIManager / ViewManagersPropertyCacheTests . cs <nl> ppp b / ReactNative . Tests / UIManager / ViewManagersPropertyCacheTests . cs <nl> public void ViewManagersPropertyCache_Defaults ( ) <nl> Assert . IsNull ( instance . GroupValue [ 2 ] ) ; <nl> } <nl> <nl> - class EmptyTest : IViewManager <nl> + class EmptyTest : ViewManager <nl> { <nl> - # region IViewManager <nl> + # region ViewManager <nl> <nl> - public string Name <nl> + public override string Name <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > CommandsMap <nl> + public override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedViewConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , string > NativeProperties <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public ReactShadowNode CreateShadowNodeInstance ( ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) <nl> + public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + public override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> # endregion <nl> } <nl> <nl> - class ViewManagerValueTest : IViewManager <nl> + class ViewManagerValueTest : ViewManager <nl> { <nl> public string FooValue ; <nl> <nl> public void Bar ( FrameworkElement element , int index , string value ) <nl> BarValues [ index ] = value ; <nl> } <nl> <nl> - # region IViewManager <nl> - <nl> - public string Name <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > CommandsMap <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> + # region ViewManager <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedViewConstants <nl> + public override string Name <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , string > NativeProperties <nl> + public override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public ReactShadowNode CreateShadowNodeInstance ( ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) <nl> + public override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> public void Qux ( int index , string value ) <nl> } <nl> } <nl> <nl> - class DefaultsTest : IViewManager <nl> + class DefaultsTest : ViewManager <nl> { <nl> - # region IViewManager Test Methods <nl> + # region ViewManager Test Methods <nl> <nl> public byte ByteValue ; <nl> public sbyte SByteValue ; <nl> public void TestGroup ( FrameworkElement element , int index , string value ) <nl> <nl> # endregion <nl> <nl> - # region IViewManager <nl> - <nl> - public string Name <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > CommandsMap <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> - <nl> - public IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants <nl> - { <nl> - get <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - } <nl> + # region ViewManager <nl> <nl> - public IReadOnlyDictionary < string , object > ExportedViewConstants <nl> + public override string Name <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public IReadOnlyDictionary < string , string > NativeProperties <nl> + public override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> public string Name <nl> } <nl> } <nl> <nl> - public ReactShadowNode CreateShadowNodeInstance ( ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) <nl> - { <nl> - throw new NotImplementedException ( ) ; <nl> - } <nl> - <nl> - public void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) <nl> + public override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> <nl> - public void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> throw new NotImplementedException ( ) ; <nl> } <nl> mmm a / ReactNative / ReactNative . csproj <nl> ppp b / ReactNative / ReactNative . csproj <nl> <nl> < Compile Include = " UIManager \ FrameworkElementExtensions . cs " / > <nl> < Compile Include = " UIManager \ ICatalystInterceptingViewGroup . cs " / > <nl> < Compile Include = " UIManager \ IPropertySetter . cs " / > <nl> - < Compile Include = " UIManager \ IViewManager . cs " / > <nl> < Compile Include = " UIManager \ JavaScriptResponderHandler . cs " / > <nl> < Compile Include = " UIManager \ LayoutShadowNode . cs " / > <nl> < Compile Include = " UIManager \ NativeViewHierarchyOptimizer . cs " / > <nl> <nl> < Compile Include = " UIManager \ UIViewOperationQueue . cs " / > <nl> < Compile Include = " UIManager \ ViewAtIndex . cs " / > <nl> < Compile Include = " UIManager \ ViewGroupManager . cs " / > <nl> + < Compile Include = " UIManager \ ViewGroupManager . Generic . cs " / > <nl> < Compile Include = " UIManager \ ViewManager . cs " / > <nl> + < Compile Include = " UIManager \ ViewManager . Generic . cs " / > <nl> < Compile Include = " UIManager \ ViewManagerRegistry . cs " / > <nl> < Compile Include = " UIManager \ ViewManagersPropertyCache . cs " / > <nl> < Compile Include = " UIManager \ ViewProperties . cs " / > <nl> mmm a / ReactNative / UIManager / IPropertySetter . cs <nl> ppp b / ReactNative / UIManager / IPropertySetter . cs <nl> interface IPropertySetter <nl> <nl> void UpdateShadowNodeProperty ( ReactShadowNode shadowNode , CatalystStylesDiffMap value ) ; <nl> <nl> - void UpdateViewManagerProperty ( IViewManager viewManager , FrameworkElement view , CatalystStylesDiffMap value ) ; <nl> + void UpdateViewManagerProperty ( ViewManager viewManager , FrameworkElement view , CatalystStylesDiffMap value ) ; <nl> } <nl> } <nl> deleted file mode 100644 <nl> index 34dd9d0e04 . . 0000000000 <nl> mmm a / ReactNative / UIManager / IViewManager . cs <nl> ppp / dev / null <nl> <nl> - using Newtonsoft . Json . Linq ; <nl> - using System . Collections . Generic ; <nl> - using Windows . UI . Xaml ; <nl> - <nl> - namespace ReactNative . UIManager <nl> - { <nl> - / / / < summary > <nl> - / / / Base , non - generic interface for view managers . <nl> - / / / < / summary > <nl> - public interface IViewManager <nl> - { <nl> - / / / < summary > <nl> - / / / The name of the view manager . <nl> - / / / < / summary > <nl> - string Name { get ; } <nl> - <nl> - / / / < summary > <nl> - / / / The commands map for the view manager . <nl> - / / / < / summary > <nl> - IReadOnlyDictionary < string , object > CommandsMap { get ; } <nl> - <nl> - / / / < summary > <nl> - / / / The exported custom bubbling event types . <nl> - / / / < / summary > <nl> - IReadOnlyDictionary < string , object > ExportedCustomBubblingEventTypeConstants { get ; } <nl> - <nl> - / / / < summary > <nl> - / / / The exported custom direct event types . <nl> - / / / < / summary > <nl> - IReadOnlyDictionary < string , object > ExportedCustomDirectEventTypeConstants { get ; } <nl> - <nl> - / / / < summary > <nl> - / / / The exported view constants . <nl> - / / / < / summary > <nl> - IReadOnlyDictionary < string , object > ExportedViewConstants { get ; } <nl> - <nl> - / / / < summary > <nl> - / / / The native properties . <nl> - / / / < / summary > <nl> - IReadOnlyDictionary < string , string > NativeProperties { get ; } <nl> - <nl> - / / / < summary > <nl> - / / / Creates a shadow node for the view manager . <nl> - / / / < / summary > <nl> - / / / < returns > The shadow node instance . < / returns > <nl> - ReactShadowNode CreateShadowNodeInstance ( ) ; <nl> - <nl> - / / / < summary > <nl> - / / / Creates a view and installs event emitters on it . <nl> - / / / < / summary > <nl> - / / / < param name = " reactContext " > The context . < / param > <nl> - / / / < param name = " jsResponderHandler " > The responder handler . < / param > <nl> - / / / < returns > The view . < / returns > <nl> - FrameworkElement CreateView ( ThemedReactContext themedContext , JavaScriptResponderHandler jsResponderHandler ) ; <nl> - <nl> - / / / < summary > <nl> - / / / Called when view is detached from view hierarchy and allows for <nl> - / / / additional cleanup by the < see cref = " ViewManager { TFrameworkElement , TShadowNode } " / > <nl> - / / / subclass . <nl> - / / / < / summary > <nl> - / / / < param name = " reactContext " > The react context . < / param > <nl> - / / / < param name = " view " > The view . < / param > <nl> - void OnDropViewInstance ( ThemedReactContext themedReactContext , FrameworkElement view ) ; <nl> - <nl> - / / / < summary > <nl> - / / / Implement this method to receive events / commands directly from <nl> - / / / JavaScript through the < see cref = " UIManager " / > . <nl> - / / / < / summary > <nl> - / / / < param name = " view " > <nl> - / / / The view instance that should receive the command . <nl> - / / / < / param > <nl> - / / / < param name = " commandId " > Identifer for the command . < / param > <nl> - / / / < param name = " args " > Optional arguments for the command . < / param > <nl> - void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) ; <nl> - <nl> - / / / < summary > <nl> - / / / Update the properties of the given view . <nl> - / / / < / summary > <nl> - / / / < param name = " viewToUpdate " > The view to update . < / param > <nl> - / / / < param name = " properties " > The properties . < / param > <nl> - void UpdateProperties ( FrameworkElement viewToUpdate , CatalystStylesDiffMap properties ) ; <nl> - <nl> - / / / < summary > <nl> - / / / Implement this method to receive optional extra data enqueued from <nl> - / / / the corresponding instance of < see cref = " ReactShadowNode " / > in <nl> - / / / < see cref = " ReactShadowNode . OnCollectExtraUpdates " / > . <nl> - / / / < / summary > <nl> - / / / < param name = " root " > The root view . < / param > <nl> - / / / < param name = " extraData " > The extra data . < / param > <nl> - void UpdateExtraData ( FrameworkElement viewToUpdate , object extraData ) ; <nl> - } <nl> - } <nl> mmm a / ReactNative / UIManager / NativeViewHierarchyManager . cs <nl> ppp b / ReactNative / UIManager / NativeViewHierarchyManager . cs <nl> namespace ReactNative . UIManager <nl> / / / < / remarks > <nl> public class NativeViewHierarchyManager <nl> { <nl> - private readonly IDictionary < int , IViewManager > _tagsToViewManagers ; <nl> + private readonly IDictionary < int , ViewManager > _tagsToViewManagers ; <nl> private readonly IDictionary < int , FrameworkElement > _tagsToViews ; <nl> private readonly IDictionary < int , bool > _rootTags ; <nl> private readonly ViewManagerRegistry _viewManagers ; <nl> public NativeViewHierarchyManager ( ViewManagerRegistry viewManagers ) <nl> { <nl> _viewManagers = viewManagers ; <nl> _tagsToViews = new Dictionary < int , FrameworkElement > ( ) ; <nl> - _tagsToViewManagers = new Dictionary < int , IViewManager > ( ) ; <nl> + _tagsToViewManagers = new Dictionary < int , ViewManager > ( ) ; <nl> _rootTags = new Dictionary < int , bool > ( ) ; <nl> _jsResponderHandler = new JavaScriptResponderHandler ( ) ; <nl> _rootViewManager = new RootViewManager ( ) ; <nl> public void CreateView ( ThemedReactContext themedContext , int tag , string classNa <nl> / / / < param name = " tagsToDelete " > Tags to delete . < / param > <nl> public void ManageChildren ( int tag , int [ ] indicesToRemove , ViewAtIndex [ ] viewsToAdd , int [ ] tagsToDelete ) <nl> { <nl> - var viewManager = default ( IViewManager ) ; <nl> + var viewManager = default ( ViewManager ) ; <nl> if ( ! _tagsToViewManagers . TryGetValue ( tag , out viewManager ) ) <nl> { <nl> throw new InvalidOperationException ( <nl> private FrameworkElement ResolveView ( int tag ) <nl> return view ; <nl> } <nl> <nl> - private IViewManager ResolveViewManager ( int tag ) <nl> + private ViewManager ResolveViewManager ( int tag ) <nl> { <nl> - var viewManager = default ( IViewManager ) ; <nl> + var viewManager = default ( ViewManager ) ; <nl> if ( ! _tagsToViewManagers . TryGetValue ( tag , out viewManager ) ) <nl> { <nl> throw new InvalidOperationException ( <nl> private void DropView ( FrameworkElement view ) <nl> mgr . OnDropViewInstance ( view . GetReactContext ( ) , view ) ; <nl> } <nl> <nl> - var viewManager = default ( IViewManager ) ; <nl> + var viewManager = default ( ViewManager ) ; <nl> if ( _tagsToViewManagers . TryGetValue ( tag , out viewManager ) ) <nl> { <nl> var viewGroup = view as Panel ; <nl> mmm a / ReactNative / UIManager / PropertySetter . cs <nl> ppp b / ReactNative / UIManager / PropertySetter . cs <nl> public void UpdateShadowNodeProperty ( ReactShadowNode shadowNode , CatalystStylesD <nl> Invoke ( shadowNode , GetShadowNodeArgs ( properties ) ) ; <nl> } <nl> <nl> - public void UpdateViewManagerProperty ( IViewManager viewManager , FrameworkElement view , CatalystStylesDiffMap properties ) <nl> + public void UpdateViewManagerProperty ( ViewManager viewManager , FrameworkElement view , CatalystStylesDiffMap properties ) <nl> { <nl> if ( viewManager = = null ) <nl> throw new ArgumentNullException ( nameof ( viewManager ) ) ; <nl> mmm a / ReactNative / UIManager / RootViewManager . cs <nl> ppp b / ReactNative / UIManager / RootViewManager . cs <nl> public override string Name <nl> / / / < / summary > <nl> / / / < param name = " reactContext " > The react context . < / param > <nl> / / / < returns > The view instance . < / returns > <nl> - protected override Panel CreateViewInstance ( ThemedReactContext reactContext ) <nl> + protected override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> { <nl> return new SizeMonitoringFrameLayout ( ) ; <nl> } <nl> mmm a / ReactNative / UIManager / UIImplementation . cs <nl> ppp b / ReactNative / UIManager / UIImplementation . cs <nl> public class UIImplementation <nl> / / / < / summary > <nl> / / / < param name = " reactContext " > The react context . < / param > <nl> / / / < param name = " viewManagers " > The view managers . < / param > <nl> - public UIImplementation ( ReactApplicationContext reactContext , IReadOnlyList < IViewManager > viewManagers ) <nl> + public UIImplementation ( ReactApplicationContext reactContext , IReadOnlyList < ViewManager > viewManagers ) <nl> : this ( reactContext , new ViewManagerRegistry ( viewManagers ) ) <nl> { <nl> } <nl> private void RemoveShadowNode ( ReactShadowNode nodeToRemove ) <nl> nodeToRemove . RemoveAllChildren ( ) ; <nl> } <nl> <nl> - private IViewManager ResolveViewManager ( string className ) <nl> + private ViewManager ResolveViewManager ( string className ) <nl> { <nl> return _viewManagers . Get ( className ) ; <nl> } <nl> mmm a / ReactNative / UIManager / UIManagerModule . Constants . cs <nl> ppp b / ReactNative / UIManager / UIManagerModule . Constants . cs <nl> public partial class UIManagerModule <nl> public const string ACTION_ITEM_SELECTED = " itemSelected " ; <nl> <nl> public static Dictionary < string , object > CreateConstants ( <nl> - IReadOnlyList < IViewManager > viewManagers ) <nl> + IReadOnlyList < ViewManager > viewManagers ) <nl> { <nl> var constants = GetConstants ( ) ; <nl> var bubblingEventTypesConstants = GetBubblingEventTypeConstants ( ) ; <nl> mmm a / ReactNative / UIManager / UIManagerModule . cs <nl> ppp b / ReactNative / UIManager / UIManagerModule . cs <nl> public partial class UIManagerModule : ReactContextNativeModuleBase , ILifecycleE <nl> / / / < param name = " uiImplementation " > The UI implementation . < / param > <nl> public UIManagerModule ( <nl> ReactApplicationContext reactContext , <nl> - IReadOnlyList < IViewManager > viewManagers , <nl> + IReadOnlyList < ViewManager > viewManagers , <nl> UIImplementation uiImplementation ) <nl> : base ( reactContext ) <nl> { <nl> new file mode 100644 <nl> index 0000000000 . . 4b11a50523 <nl> mmm / dev / null <nl> ppp b / ReactNative / UIManager / ViewGroupManager . Generic . cs <nl> <nl> + using Newtonsoft . Json . Linq ; <nl> + using Windows . UI . Xaml ; <nl> + using Windows . UI . Xaml . Controls ; <nl> + <nl> + namespace ReactNative . UIManager <nl> + { <nl> + / / / < summary > <nl> + / / / Class providing child management API for view managers of classes <nl> + / / / extending < see cref = " Panel " / > . <nl> + / / / < / summary > <nl> + / / / < typeparam name = " TPanel " > Type of panel . < / typeparam > <nl> + public abstract class ViewGroupManager < TPanel > : ViewGroupManager <nl> + where TPanel : Panel <nl> + { <nl> + / / / < summary > <nl> + / / / Called when view is detached from view hierarchy and allows for <nl> + / / / additional cleanup by the < see cref = " ViewManager { TFrameworkElement , TShadowNode } " / > <nl> + / / / subclass . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view . < / param > <nl> + / / / < remarks > <nl> + / / / Derived classes do not need to call this base method . <nl> + / / / < / remarks > <nl> + public sealed override void OnDropViewInstance ( ThemedReactContext reactContext , FrameworkElement view ) <nl> + { <nl> + OnDropViewInstance ( reactContext , ( TPanel ) view ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive events / commands directly from <nl> + / / / JavaScript through the < see cref = " UIManager " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > <nl> + / / / The view instance that should receive the command . <nl> + / / / < / param > <nl> + / / / < param name = " commandId " > Identifer for the command . < / param > <nl> + / / / < param name = " args " > Optional arguments for the command . < / param > <nl> + public sealed override void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + { <nl> + ReceiveCommand ( ( TPanel ) view , commandId , args ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive optional extra data enqueued from <nl> + / / / the corresponding instance of < see cref = " ReactShadowNode " / > in <nl> + / / / < see cref = " ReactShadowNode . OnCollectExtraUpdates " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > The root view . < / param > <nl> + / / / < param name = " extraData " > The extra data . < / param > <nl> + public sealed override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> + { <nl> + UpdateExtraData ( ( TPanel ) root , extraData ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Subclasses can override this method to install custom event <nl> + / / / emitters on the given view . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view instance . < / param > <nl> + / / / < remarks > <nl> + / / / Consider overriding this method if your view needs to emit events <nl> + / / / besides basic touch events to JavaScript ( e . g . , scroll events ) . <nl> + / / / < / remarks > <nl> + protected sealed override void AddEventEmitters ( ThemedReactContext reactContext , FrameworkElement view ) <nl> + { <nl> + AddEventEmitters ( reactContext , ( TPanel ) view ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Subclasses can override this method to install custom event <nl> + / / / emitters on the given view . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view instance . < / param > <nl> + / / / < remarks > <nl> + / / / Consider overriding this method if your view needs to emit events <nl> + / / / besides basic touch events to JavaScript ( e . g . , scroll events ) . <nl> + / / / < / remarks > <nl> + protected virtual void AddEventEmitters ( ThemedReactContext reactContext , TPanel view ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Creates a new view instance of type < typeparamref name = " TFrameworkElement " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < returns > The view instance . < / returns > <nl> + protected sealed override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> + { <nl> + return CreateViewInstanceCore ( reactContext ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Creates a new view instance of type < typeparamref name = " TFrameworkElement " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < returns > The view instance . < / returns > <nl> + protected abstract TPanel CreateViewInstanceCore ( ThemedReactContext reactContext ) ; <nl> + <nl> + / / / < summary > <nl> + / / / This method should return the subclass of < see cref = " ReactShadowNode " / > <nl> + / / / which will be then used for measuring the position and size of the <nl> + / / / view . <nl> + / / / < / summary > <nl> + / / / < remarks > <nl> + / / / In most cases , this will just return an instance of <nl> + / / / < see cref = " ReactShadowNode " / > . <nl> + / / / < / remarks > <nl> + / / / < returns > The shadow node instance . < / returns > <nl> + protected abstract TPanel CreateShadowNodeInstanceCore ( ) ; <nl> + <nl> + / / / < summary > <nl> + / / / Callback that will be triggered after all properties are updated in <nl> + / / / the current update transation ( all < see cref = " ReactPropertyAttribute " / > handlers <nl> + / / / for properties updated in the current transaction have been called ) . <nl> + / / / < / summary > <nl> + / / / < param name = " view " > The view . < / param > <nl> + protected sealed override void OnAfterUpdateTransaction ( FrameworkElement view ) <nl> + { <nl> + OnAfterUpdateTransaction ( ( TPanel ) view ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Callback that will be triggered after all properties are updated in <nl> + / / / the current update transation ( all < see cref = " ReactPropertyAttribute " / > handlers <nl> + / / / for properties updated in the current transaction have been called ) . <nl> + / / / < / summary > <nl> + / / / < param name = " view " > The view . < / param > <nl> + protected virtual void OnAfterUpdateTransaction ( TPanel view ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Called when view is detached from view hierarchy and allows for <nl> + / / / additional cleanup by the < see cref = " ViewManager { TFrameworkElement , TShadowNode } " / > <nl> + / / / subclass . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view . < / param > <nl> + / / / < remarks > <nl> + / / / Derived classes do not need to call this base method . <nl> + / / / < / remarks > <nl> + protected virtual void OnDropViewInstance ( ThemedReactContext reactContext , TPanel view ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive events / commands directly from <nl> + / / / JavaScript through the < see cref = " UIManager " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > <nl> + / / / The view instance that should receive the command . <nl> + / / / < / param > <nl> + / / / < param name = " commandId " > Identifer for the command . < / param > <nl> + / / / < param name = " args " > Optional arguments for the command . < / param > <nl> + protected virtual void ReceiveCommand ( TPanel view , int commandId , JArray args ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive optional extra data enqueued from <nl> + / / / the corresponding instance of < see cref = " ReactShadowNode " / > in <nl> + / / / < see cref = " ReactShadowNode . OnCollectExtraUpdates " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > The root view . < / param > <nl> + / / / < param name = " extraData " > The extra data . < / param > <nl> + protected abstract void UpdateExtraData ( TPanel root , object extraData ) ; <nl> + } <nl> + } <nl> mmm a / ReactNative / UIManager / ViewGroupManager . cs <nl> ppp b / ReactNative / UIManager / ViewGroupManager . cs <nl> namespace ReactNative . UIManager <nl> / / / Class providing child management API for view managers of classes <nl> / / / extending < see cref = " Panel " / > . <nl> / / / < / summary > <nl> - public abstract class ViewGroupManager : ViewManager < Panel , LayoutShadowNode > <nl> + public abstract class ViewGroupManager : ViewManager <nl> { <nl> - / / / < summary > <nl> - / / / Signals whether the view type needs to handle laying out its own <nl> - / / / children instead of deferring to the standard CSS layout algorithm . <nl> - / / / < / summary > <nl> - public virtual bool NeedsCustomLayoutForChildren <nl> + public sealed override Type ShadowNodeType <nl> { <nl> get <nl> { <nl> - return false ; <nl> + return typeof ( LayoutShadowNode ) ; <nl> } <nl> } <nl> <nl> / / / < summary > <nl> - / / / The < see cref = " Type " / > instance that represents the type of shadow <nl> - / / / node that this manager will return from <nl> - / / / < see cref = " CreateShadowNodeInstance " / > . <nl> + / / / Signals whether the view type needs to handle laying out its own <nl> + / / / children instead of deferring to the standard CSS layout algorithm . <nl> / / / < / summary > <nl> - public override Type ShadowNodeType <nl> + public virtual bool NeedsCustomLayoutForChildren <nl> { <nl> get <nl> { <nl> - return typeof ( LayoutShadowNode ) ; <nl> + return false ; <nl> } <nl> } <nl> <nl> + <nl> / / / < summary > <nl> / / / Creates a shadow node instance for the view manager . <nl> / / / < / summary > <nl> / / / < returns > The shadow node instance . < / returns > <nl> - public override ReactShadowNode CreateShadowNodeInstance ( ) <nl> + public sealed override ReactShadowNode CreateShadowNodeInstance ( ) <nl> { <nl> return new LayoutShadowNode ( ) ; <nl> } <nl> new file mode 100644 <nl> index 0000000000 . . 418dddd929 <nl> mmm / dev / null <nl> ppp b / ReactNative / UIManager / ViewManager . Generic . cs <nl> <nl> + using Newtonsoft . Json . Linq ; <nl> + using System ; <nl> + using Windows . UI . Xaml ; <nl> + <nl> + namespace ReactNative . UIManager <nl> + { <nl> + / / / < summary > <nl> + / / / Class responsible for knowing how to create and update views of a given <nl> + / / / type . It is also responsible for creating and updating <nl> + / / / < see cref = " ReactShadowNode " / > subclasses used for calculating position <nl> + / / / and size for the corresponding native view . <nl> + / / / < / summary > <nl> + / / / < typeparam name = " TFrameworkElement " > Type of framework element . < / typeparam > <nl> + / / / < typeparam name = " TReactShadowNode " > Type of shadow node . < / typeparam > <nl> + public abstract class ViewManager < TFrameworkElement , TReactShadowNode > : ViewManager <nl> + where TFrameworkElement : FrameworkElement <nl> + where TReactShadowNode : ReactShadowNode <nl> + { <nl> + / / / < summary > <nl> + / / / The < see cref = " Type " / > instance that represents the type of shadow <nl> + / / / node that this manager will return from <nl> + / / / < see cref = " CreateShadowNodeInstance " / > . <nl> + / / / <nl> + / / / This method will be used in the bridge initialization phase to <nl> + / / / collect properties exposed using the < see cref = " ReactPropertyAttribute " / > <nl> + / / / annotation from the < see cref = " ReactShadowNode " / > subclass . <nl> + / / / < / summary > <nl> + public sealed override Type ShadowNodeType <nl> + { <nl> + get <nl> + { <nl> + return typeof ( TReactShadowNode ) ; <nl> + } <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / This method should return the subclass of < see cref = " ReactShadowNode " / > <nl> + / / / which will be then used for measuring the position and size of the <nl> + / / / view . <nl> + / / / < / summary > <nl> + / / / < remarks > <nl> + / / / In most cases , this will just return an instance of <nl> + / / / < see cref = " ReactShadowNode " / > . <nl> + / / / < / remarks > <nl> + / / / < returns > The shadow node instance . < / returns > <nl> + public sealed override ReactShadowNode CreateShadowNodeInstance ( ) <nl> + { <nl> + return CreateShadowNodeInstanceCore ( ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Called when view is detached from view hierarchy and allows for <nl> + / / / additional cleanup by the < see cref = " ViewManager { TFrameworkElement , TShadowNode } " / > <nl> + / / / subclass . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view . < / param > <nl> + / / / < remarks > <nl> + / / / Derived classes do not need to call this base method . <nl> + / / / < / remarks > <nl> + public sealed override void OnDropViewInstance ( ThemedReactContext reactContext , FrameworkElement view ) <nl> + { <nl> + OnDropViewInstance ( reactContext , ( TFrameworkElement ) view ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive events / commands directly from <nl> + / / / JavaScript through the < see cref = " UIManager " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > <nl> + / / / The view instance that should receive the command . <nl> + / / / < / param > <nl> + / / / < param name = " commandId " > Identifer for the command . < / param > <nl> + / / / < param name = " args " > Optional arguments for the command . < / param > <nl> + public sealed override void ReceiveCommand ( FrameworkElement view , int commandId , JArray args ) <nl> + { <nl> + ReceiveCommand ( ( TFrameworkElement ) view , commandId , args ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive optional extra data enqueued from <nl> + / / / the corresponding instance of < see cref = " ReactShadowNode " / > in <nl> + / / / < see cref = " ReactShadowNode . OnCollectExtraUpdates " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > The root view . < / param > <nl> + / / / < param name = " extraData " > The extra data . < / param > <nl> + public sealed override void UpdateExtraData ( FrameworkElement root , object extraData ) <nl> + { <nl> + UpdateExtraData ( ( TFrameworkElement ) root , extraData ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Subclasses can override this method to install custom event <nl> + / / / emitters on the given view . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view instance . < / param > <nl> + / / / < remarks > <nl> + / / / Consider overriding this method if your view needs to emit events <nl> + / / / besides basic touch events to JavaScript ( e . g . , scroll events ) . <nl> + / / / < / remarks > <nl> + protected sealed override void AddEventEmitters ( ThemedReactContext reactContext , FrameworkElement view ) <nl> + { <nl> + AddEventEmitters ( reactContext , ( TFrameworkElement ) view ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Subclasses can override this method to install custom event <nl> + / / / emitters on the given view . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view instance . < / param > <nl> + / / / < remarks > <nl> + / / / Consider overriding this method if your view needs to emit events <nl> + / / / besides basic touch events to JavaScript ( e . g . , scroll events ) . <nl> + / / / < / remarks > <nl> + protected virtual void AddEventEmitters ( ThemedReactContext reactContext , TFrameworkElement view ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Creates a new view instance of type < typeparamref name = " TFrameworkElement " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < returns > The view instance . < / returns > <nl> + protected sealed override FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) <nl> + { <nl> + return CreateViewInstanceCore ( reactContext ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Creates a new view instance of type < typeparamref name = " TFrameworkElement " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < returns > The view instance . < / returns > <nl> + protected abstract TFrameworkElement CreateViewInstanceCore ( ThemedReactContext reactContext ) ; <nl> + <nl> + / / / < summary > <nl> + / / / This method should return the subclass of < see cref = " ReactShadowNode " / > <nl> + / / / which will be then used for measuring the position and size of the <nl> + / / / view . <nl> + / / / < / summary > <nl> + / / / < remarks > <nl> + / / / In most cases , this will just return an instance of <nl> + / / / < see cref = " ReactShadowNode " / > . <nl> + / / / < / remarks > <nl> + / / / < returns > The shadow node instance . < / returns > <nl> + protected abstract TReactShadowNode CreateShadowNodeInstanceCore ( ) ; <nl> + <nl> + / / / < summary > <nl> + / / / Callback that will be triggered after all properties are updated in <nl> + / / / the current update transation ( all < see cref = " ReactPropertyAttribute " / > handlers <nl> + / / / for properties updated in the current transaction have been called ) . <nl> + / / / < / summary > <nl> + / / / < param name = " view " > The view . < / param > <nl> + protected sealed override void OnAfterUpdateTransaction ( FrameworkElement view ) <nl> + { <nl> + OnAfterUpdateTransaction ( ( TFrameworkElement ) view ) ; <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Callback that will be triggered after all properties are updated in <nl> + / / / the current update transation ( all < see cref = " ReactPropertyAttribute " / > handlers <nl> + / / / for properties updated in the current transaction have been called ) . <nl> + / / / < / summary > <nl> + / / / < param name = " view " > The view . < / param > <nl> + protected virtual void OnAfterUpdateTransaction ( TFrameworkElement view ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Called when view is detached from view hierarchy and allows for <nl> + / / / additional cleanup by the < see cref = " ViewManager { TFrameworkElement , TShadowNode } " / > <nl> + / / / subclass . <nl> + / / / < / summary > <nl> + / / / < param name = " reactContext " > The react context . < / param > <nl> + / / / < param name = " view " > The view . < / param > <nl> + / / / < remarks > <nl> + / / / Derived classes do not need to call this base method . <nl> + / / / < / remarks > <nl> + protected virtual void OnDropViewInstance ( ThemedReactContext reactContext , TFrameworkElement view ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive events / commands directly from <nl> + / / / JavaScript through the < see cref = " UIManager " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > <nl> + / / / The view instance that should receive the command . <nl> + / / / < / param > <nl> + / / / < param name = " commandId " > Identifer for the command . < / param > <nl> + / / / < param name = " args " > Optional arguments for the command . < / param > <nl> + protected virtual void ReceiveCommand ( TFrameworkElement view , int commandId , JArray args ) <nl> + { <nl> + } <nl> + <nl> + / / / < summary > <nl> + / / / Implement this method to receive optional extra data enqueued from <nl> + / / / the corresponding instance of < see cref = " ReactShadowNode " / > in <nl> + / / / < see cref = " ReactShadowNode . OnCollectExtraUpdates " / > . <nl> + / / / < / summary > <nl> + / / / < param name = " root " > The root view . < / param > <nl> + / / / < param name = " extraData " > The extra data . < / param > <nl> + protected abstract void UpdateExtraData ( TFrameworkElement root , object extraData ) ; <nl> + } <nl> + } <nl> mmm a / ReactNative / UIManager / ViewManager . cs <nl> ppp b / ReactNative / UIManager / ViewManager . cs <nl> namespace ReactNative . UIManager <nl> / / / < see cref = " ReactShadowNode " / > subclasses used for calculating position <nl> / / / and size for the corresponding native view . <nl> / / / < / summary > <nl> - / / / < typeparam name = " TFrameworkElement " > Type of view . < / typeparam > <nl> - / / / < typeparam name = " TShadowNode " > Type of shadow node . < / typeparam > <nl> - public abstract class ViewManager < TFrameworkElement , TShadowNode > : IViewManager <nl> - where TFrameworkElement : FrameworkElement <nl> - where TShadowNode : ReactShadowNode <nl> + public abstract class ViewManager <nl> { <nl> / / / < summary > <nl> / / / The name of this view manager . This will be the name used to <nl> public virtual void OnDropViewInstance ( ThemedReactContext reactContext , Framewor <nl> / / / < / summary > <nl> / / / < param name = " reactContext " > The react context . < / param > <nl> / / / < returns > The view instance . < / returns > <nl> - protected abstract TFrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) ; <nl> + protected abstract FrameworkElement CreateViewInstance ( ThemedReactContext reactContext ) ; <nl> <nl> / / / < summary > <nl> / / / Subclasses can override this method to install custom event <nl> public virtual void OnDropViewInstance ( ThemedReactContext reactContext , Framewor <nl> / / / Consider overriding this method if your view needs to emit events <nl> / / / besides basic touch events to JavaScript ( e . g . , scroll events ) . <nl> / / / < / remarks > <nl> - protected virtual void AddEventEmitters ( ThemedReactContext reactContext , TFrameworkElement view ) <nl> + protected virtual void AddEventEmitters ( ThemedReactContext reactContext , FrameworkElement view ) <nl> { <nl> } <nl> <nl> mmm a / ReactNative / UIManager / ViewManagerRegistry . cs <nl> ppp b / ReactNative / UIManager / ViewManagerRegistry . cs <nl> namespace ReactNative . UIManager <nl> { <nl> / / / < summary > <nl> / / / Class that stores the mapping between the native view name used in <nl> - / / / JavaScript and the instance of < see cref = " IViewManager " / > . <nl> + / / / JavaScript and the instance of < see cref = " ViewManager " / > . <nl> / / / < / summary > <nl> public class ViewManagerRegistry <nl> { <nl> - private readonly IDictionary < string , IViewManager > _registry ; <nl> + private readonly IDictionary < string , ViewManager > _registry ; <nl> <nl> / / / < summary > <nl> / / / Instantiates the < see cref = " ViewManagerRegistry " / > . <nl> public class ViewManagerRegistry <nl> / / / < param name = " viewManagers " > <nl> / / / The view managers to include in the registry . <nl> / / / < / param > <nl> - public ViewManagerRegistry ( IReadOnlyList < IViewManager > viewManagers ) <nl> + public ViewManagerRegistry ( IReadOnlyList < ViewManager > viewManagers ) <nl> { <nl> if ( viewManagers = = null ) <nl> throw new ArgumentNullException ( nameof ( viewManagers ) ) ; <nl> <nl> - _registry = new Dictionary < string , IViewManager > ( ) ; <nl> + _registry = new Dictionary < string , ViewManager > ( ) ; <nl> <nl> foreach ( var viewManager in viewManagers ) <nl> { <nl> public ViewManagerRegistry ( IReadOnlyList < IViewManager > viewManagers ) <nl> / / / < / summary > <nl> / / / < param name = " className " > The view manager class name . < / param > <nl> / / / < returns > The view manager . < / returns > <nl> - public IViewManager Get ( string className ) <nl> + public ViewManager Get ( string className ) <nl> { <nl> if ( className = = null ) <nl> throw new ArgumentNullException ( nameof ( className ) ) ; <nl> <nl> - var viewManager = default ( IViewManager ) ; <nl> + var viewManager = default ( ViewManager ) ; <nl> if ( _registry . TryGetValue ( className , out viewManager ) ) <nl> { <nl> return viewManager ; <nl>
|
ViewManager and ViewGroupManager generic and non - generic variants .
|
microsoft/react-native-windows
|
cd3597ff6e3c03a70d743707545dc1f06cac4bc6
|
2016-05-16T19:08:28Z
|
mmm a / src / webui / www / public / css / style . css <nl> ppp b / src / webui / www / public / css / style . css <nl> a . propButton img { <nl> . contextMenu li { margin : 0 ; padding : 0 ; } <nl> . contextMenu li a { <nl> display : block ; <nl> - padding : 5px 14px 5px 5px ; <nl> + padding : 5px 20px 5px 5px ; <nl> font - size : 12px ; <nl> text - decoration : none ; <nl> font - family : tahoma , arial , sans - serif ; <nl>
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Fix scrollbar covers menu item with long text
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qbittorrent/qBittorrent
|
7628490def8f8bd47213f0ee2195db1ffe0917c0
|
2017-01-21T12:57:02Z
|
mmm a / ports / hwloc / portfile . cmake <nl> ppp b / ports / hwloc / portfile . cmake <nl> <nl> - # Common Ambient Variables : <nl> - # CURRENT_BUILDTREES_DIR = $ { VCPKG_ROOT_DIR } \ buildtrees \ $ { PORT } <nl> - # CURRENT_PACKAGES_DIR = $ { VCPKG_ROOT_DIR } \ packages \ $ { PORT } _ $ { TARGET_TRIPLET } <nl> - # CURRENT_PORT DIR = $ { VCPKG_ROOT_DIR } \ ports \ $ { PORT } <nl> - # PORT = current port name ( zlib , etc ) <nl> - # TARGET_TRIPLET = current triplet ( x86 - windows , x64 - windows - static , etc ) <nl> - # VCPKG_CRT_LINKAGE = C runtime linkage type ( static , dynamic ) <nl> - # VCPKG_LIBRARY_LINKAGE = target library linkage type ( static , dynamic ) <nl> - # VCPKG_ROOT_DIR = < C : \ path \ to \ current \ vcpkg > <nl> - # VCPKG_TARGET_ARCHITECTURE = target architecture ( x64 , x86 , arm ) <nl> - # <nl> - <nl> include ( vcpkg_common_functions ) <nl> <nl> - if ( TRIPLET_SYSTEM_ARCH MATCHES " x86 " ) <nl> + if ( VCPKG_TARGET_ARCHITECTURE STREQUAL " x86 " ) <nl> vcpkg_download_distfile ( ARCHIVE <nl> URLS " https : / / www . open - mpi . org / software / hwloc / v1 . 11 / downloads / hwloc - win32 - build - 1 . 11 . 7 . zip " <nl> FILENAME " hwloc - win32 - build - 1 . 11 . 7 . zip " <nl> SHA512 c474f2400b207bbad3da94d201d03eb711df6a87aacb8429c489591ed47393eb499d99da5737a22d0745194296db11bf9e8ebbabd4bf2ecfd2d2878a773195d8 <nl> ) <nl> set ( SOURCE_PATH $ { CURRENT_BUILDTREES_DIR } / src / hwloc - win32 - build - 1 . 11 . 7 ) <nl> - elseif ( TRIPLET_SYSTEM_ARCH MATCHES " x64 " ) <nl> + elseif ( VCPKG_TARGET_ARCHITECTURE STREQUAL " x64 " ) <nl> vcpkg_download_distfile ( ARCHIVE <nl> URLS " https : / / www . open - mpi . org / software / hwloc / v1 . 11 / downloads / hwloc - win64 - build - 1 . 11 . 7 . zip " <nl> FILENAME " hwloc - win64 - build - 1 . 11 . 7 . zip " <nl> elseif ( TRIPLET_SYSTEM_ARCH MATCHES " x64 " ) <nl> ) <nl> set ( SOURCE_PATH $ { CURRENT_BUILDTREES_DIR } / src / hwloc - win64 - build - 1 . 11 . 7 ) <nl> else ( ) <nl> - message ( FATAL_ERROR " HWLOC is not available for download for the ARM platform " ) <nl> + message ( FATAL_ERROR " HWLOC is not available for download for the platform : $ { VCPKG_TARGET_ARCHITECTURE } " ) <nl> endif ( ) <nl> vcpkg_extract_source_archive ( $ { ARCHIVE } ) <nl> <nl>
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[ hwloc ] Use VCPKG_TARGET_ARCHITECTURE instead of TRIPLET_SYSTEM_ARCH .
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microsoft/vcpkg
|
67e038b9e059745e953f13e666777081055794bb
|
2017-05-23T05:21:10Z
|
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