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NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/util/CpuTimer.h | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#ifndef OPENVDB_UTIL_CPUTIMER_HAS_BEEN_INCLUDED
#define OPENVDB_UTIL_CPUTIMER_HAS_BEEN_INCLUDED
#include <openvdb/version.h>
#include <string>
#include <chrono>
#include <iostream>// for std::cerr
#include <sstream>// for ostringstream
#include <iomanip>// for setprecision
#include "Formats.h"// for printTime
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace util {
/// @brief Simple timer for basic profiling.
///
/// @code
/// util::CpuTimer timer;
/// // code here will not be timed!
/// timer.start("algorithm");
/// // code to be timed goes here
/// timer.stop();
/// @endcode
///
/// or to time multiple blocks of code
///
/// @code
/// util::CpuTimer timer("algorithm 1");
/// // code to be timed goes here
/// timer.restart("algorithm 2");
/// // code to be timed goes here
/// timer.stop();
/// @endcode
///
/// or to measure speedup between multiple runs
///
/// @code
/// util::CpuTimer timer("algorithm 1");
/// // code for the first run goes here
/// const double t1 = timer.restart("algorithm 2");
/// // code for the second run goes here
/// const double t2 = timer.stop();
/// std::cerr << "Algorithm 1 is " << (t2/t1)
/// << " timers faster than algorithm 2\n";
/// @endcode
///
/// or to measure multiple blocks of code with deferred output
///
/// @code
/// util::CpuTimer timer();
/// // code here will not be timed!
/// timer.start();
/// // code for the first run goes here
/// const double t1 = timer.restart();//time in milliseconds
/// // code for the second run goes here
/// const double t2 = timer.restart();//time in milliseconds
/// // code here will not be timed!
/// util::printTime(std::cout, t1, "Algorithm 1 completed in ");
/// util::printTime(std::cout, t2, "Algorithm 2 completed in ");
/// @endcode
class CpuTimer
{
public:
/// @brief Initiate timer
CpuTimer(std::ostream& os = std::cerr) : mOutStream(os), mT0(this->now()) {}
/// @brief Prints message and start timer.
///
/// @note Should normally be followed by a call to stop()
CpuTimer(const std::string& msg, std::ostream& os = std::cerr) : mOutStream(os) { this->start(msg); }
/// @brief Start timer.
///
/// @note Should normally be followed by a call to milliseconds() or stop(std::string)
inline void start() { mT0 = this->now(); }
/// @brief Print message and start timer.
///
/// @note Should normally be followed by a call to stop()
inline void start(const std::string& msg)
{
mOutStream << msg << " ...";
this->start();
}
/// @brief Return Time difference in microseconds since construction or start was called.
///
/// @note Combine this method with start() to get timing without any outputs.
inline int64_t microseconds() const
{
return (this->now() - mT0);
}
/// @brief Return Time difference in milliseconds since construction or start was called.
///
/// @note Combine this method with start() to get timing without any outputs.
inline double milliseconds() const
{
static constexpr double resolution = 1.0 / 1E3;
return static_cast<double>(this->microseconds()) * resolution;
}
/// @brief Return Time difference in seconds since construction or start was called.
///
/// @note Combine this method with start() to get timing without any outputs.
inline double seconds() const
{
static constexpr double resolution = 1.0 / 1E6;
return static_cast<double>(this->microseconds()) * resolution;
}
inline std::string time() const
{
const double msec = this->milliseconds();
std::ostringstream os;
printTime(os, msec, "", "", 4, 1, 1);
return os.str();
}
/// @brief Returns and prints time in milliseconds since construction or start was called.
///
/// @note Combine this method with start(std::string) to print at start and stop of task being timed.
inline double stop() const
{
const double msec = this->milliseconds();
printTime(mOutStream, msec, " completed in ", "\n", 4, 3, 1);
return msec;
}
/// @brief Returns and prints time in milliseconds since construction or start was called.
///
/// @note Combine this method with start() to delay output of task being timed.
inline double stop(const std::string& msg) const
{
const double msec = this->milliseconds();
mOutStream << msg << " ...";
printTime(mOutStream, msec, " completed in ", "\n", 4, 3, 1);
return msec;
}
/// @brief Re-start timer.
/// @return time in milliseconds since previous start or restart.
///
/// @note Should normally be followed by a call to stop() or restart()
inline double restart()
{
const double msec = this->milliseconds();
this->start();
return msec;
}
/// @brief Stop previous timer, print message and re-start timer.
/// @return time in milliseconds since previous start or restart.
///
/// @note Should normally be followed by a call to stop() or restart()
inline double restart(const std::string& msg)
{
const double delta = this->stop();
this->start(msg);
return delta;
}
private:
static int64_t now()
{
// steady_clock is a monotonically increasing clock designed for timing duration
// note that high_resolution_clock is aliased to either steady_clock or system_clock
// depending on the platform, so it is preferrable to use steady_clock
const auto time_since_epoch =
std::chrono::steady_clock::now().time_since_epoch();
// cast time since epoch into microseconds (1 / 1000000 seconds)
const auto microseconds =
std::chrono::duration_cast<std::chrono::microseconds>(time_since_epoch).count();
// cast to a a 64-bit signed integer as this will overflow in 2262!
return static_cast<int64_t>(microseconds);
}
std::ostream& mOutStream;
int64_t mT0{0};
};// CpuTimer
} // namespace util
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif // OPENVDB_UTIL_CPUTIMER_HAS_BEEN_INCLUDED
| 6,397 | C | 32.150259 | 105 | 0.626231 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/util/Util.h | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#ifndef OPENVDB_UTIL_UTIL_HAS_BEEN_INCLUDED
#define OPENVDB_UTIL_UTIL_HAS_BEEN_INCLUDED
#include <openvdb/Types.h>
#include <openvdb/tree/Tree.h>
#include <openvdb/tools/ValueTransformer.h>
#include <openvdb/tools/Prune.h>// for tree::pruneInactive
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace util {
OPENVDB_API extern const Index32 INVALID_IDX;
/// @brief coordinate offset table for neighboring voxels
OPENVDB_API extern const Coord COORD_OFFSETS[26];
////////////////////////////////////////
/// Return @a voxelCoord rounded to the closest integer coordinates.
inline Coord
nearestCoord(const Vec3d& voxelCoord)
{
Coord ijk;
ijk[0] = int(std::floor(voxelCoord[0]));
ijk[1] = int(std::floor(voxelCoord[1]));
ijk[2] = int(std::floor(voxelCoord[2]));
return ijk;
}
////////////////////////////////////////
/// @brief Functor for use with tools::foreach() to compute the boolean intersection
/// between the value masks of corresponding leaf nodes in two trees
template<class TreeType1, class TreeType2>
class LeafTopologyIntOp
{
public:
LeafTopologyIntOp(const TreeType2& tree): mOtherTree(&tree) {}
inline void operator()(const typename TreeType1::LeafIter& lIter) const
{
const Coord xyz = lIter->origin();
const typename TreeType2::LeafNodeType* leaf = mOtherTree->probeConstLeaf(xyz);
if (leaf) {//leaf node
lIter->topologyIntersection(*leaf, zeroVal<typename TreeType1::ValueType>());
} else if (!mOtherTree->isValueOn(xyz)) {//inactive tile
lIter->setValuesOff();
}
}
private:
const TreeType2* mOtherTree;
};
/// @brief Functor for use with tools::foreach() to compute the boolean difference
/// between the value masks of corresponding leaf nodes in two trees
template<class TreeType1, class TreeType2>
class LeafTopologyDiffOp
{
public:
LeafTopologyDiffOp(const TreeType2& tree): mOtherTree(&tree) {}
inline void operator()(const typename TreeType1::LeafIter& lIter) const
{
const Coord xyz = lIter->origin();
const typename TreeType2::LeafNodeType* leaf = mOtherTree->probeConstLeaf(xyz);
if (leaf) {//leaf node
lIter->topologyDifference(*leaf, zeroVal<typename TreeType1::ValueType>());
} else if (mOtherTree->isValueOn(xyz)) {//active tile
lIter->setValuesOff();
}
}
private:
const TreeType2* mOtherTree;
};
////////////////////////////////////////
/// @brief Perform a boolean intersection between two leaf nodes' topology masks.
/// @return a pointer to a new, boolean-valued tree containing the overlapping voxels.
template<class TreeType1, class TreeType2>
inline typename TreeType1::template ValueConverter<bool>::Type::Ptr
leafTopologyIntersection(const TreeType1& lhs, const TreeType2& rhs, bool threaded = true)
{
typedef typename TreeType1::template ValueConverter<bool>::Type BoolTreeType;
typename BoolTreeType::Ptr topologyTree(new BoolTreeType(
lhs, /*inactiveValue=*/false, /*activeValue=*/true, TopologyCopy()));
tools::foreach(topologyTree->beginLeaf(),
LeafTopologyIntOp<BoolTreeType, TreeType2>(rhs), threaded);
tools::pruneInactive(*topologyTree, threaded);
return topologyTree;
}
/// @brief Perform a boolean difference between two leaf nodes' topology masks.
/// @return a pointer to a new, boolean-valued tree containing the non-overlapping
/// voxels from the lhs.
template<class TreeType1, class TreeType2>
inline typename TreeType1::template ValueConverter<bool>::Type::Ptr
leafTopologyDifference(const TreeType1& lhs, const TreeType2& rhs, bool threaded = true)
{
typedef typename TreeType1::template ValueConverter<bool>::Type BoolTreeType;
typename BoolTreeType::Ptr topologyTree(new BoolTreeType(
lhs, /*inactiveValue=*/false, /*activeValue=*/true, TopologyCopy()));
tools::foreach(topologyTree->beginLeaf(),
LeafTopologyDiffOp<BoolTreeType, TreeType2>(rhs), threaded);
tools::pruneInactive(*topologyTree, threaded);
return topologyTree;
}
} // namespace util
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif // OPENVDB_UTIL_UTIL_HAS_BEEN_INCLUDED
| 4,333 | C | 30.867647 | 90 | 0.701823 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/util/PagedArray.h | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
///
/// @file PagedArray.h
///
/// @author Ken Museth
///
/// @brief Concurrent, page-based, dynamically-sized linear data
/// structure with O(1) random access and STL-compliant
/// iterators. It is primarily intended for applications
/// that involve multi-threading push_back of (a possibly
/// unkown number of) elements into a dynamically growing
/// linear array, and fast random access to said elements.
#ifndef OPENVDB_UTIL_PAGED_ARRAY_HAS_BEEN_INCLUDED
#define OPENVDB_UTIL_PAGED_ARRAY_HAS_BEEN_INCLUDED
#include <openvdb/version.h>
#include <openvdb/Types.h>// SharedPtr
#include <deque>
#include <cassert>
#include <iostream>
#include <algorithm>// std::swap
#include <tbb/atomic.h>
#include <tbb/spin_mutex.h>
#include <tbb/parallel_for.h>
#include <tbb/parallel_sort.h>
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace util {
////////////////////////////////////////
/// @brief Concurrent, page-based, dynamically-sized linear data structure
/// with O(1) random access and STL-compliant iterators. It is
/// primarily intended for applications that concurrently insert
/// (a possibly unkown number of) elements into a dynamically
/// growing linear array, and fast random access to said elements.
///
/// @note Multiple threads can grow the page-table and push_back
/// new elements concurrently. A ValueBuffer provides accelerated
/// and threadsafe push_back at the cost of potentially re-ordering
/// elements (when multiple instances are used).
///
/// @details This data structure employes contiguous pages of elements
/// (a std::deque) which avoids moving data when the
/// capacity is out-grown and new pages are allocated. The
/// size of the pages can be controlled with the Log2PageSize
/// template parameter (defaults to 1024 elements of type ValueT).
///
/// There are three fundamentally different ways to insert elements to
/// this container - each with different advanteges and disadvanteges.
///
/// The simplest way to insert elements is to use PagedArray::push_back_unsafe
/// which is @a not thread-safe:
/// @code
/// PagedArray<size_t> array;
/// for (size_t i=0; i<100000; ++i) array.push_back_unsafe(i);
/// @endcode
///
/// The fastest way (by far) to insert elements is by means of a PagedArray::ValueBuffer:
/// @code
/// PagedArray<size_t> array;
/// auto buffer = array.getBuffer();
/// for (size_t i=0; i<100000; ++i) buffer.push_back(i);
/// buffer.flush();
/// @endcode
/// or
/// @code
/// PagedArray<size_t> array;
/// {
/// //local scope of a single thread
/// auto buffer = array.getBuffer();
/// for (size_t i=0; i<100000; ++i) buffer.push_back(i);
/// }
/// @endcode
/// or with TBB task-based multi-threading:
/// @code
/// PagedArray<size_t> array;
/// tbb::parallel_for(
/// tbb::blocked_range<size_t>(0, 10000, array.pageSize()),
/// [&array](const tbb::blocked_range<size_t>& range) {
/// auto buffer = array.getBuffer();
/// for (size_t i=range.begin(); i!=range.end(); ++i) buffer.push_back(i);
/// }
/// );
/// @endcode
/// or with TBB thread-local storage for even better performance (due
/// to fewer concurrent instantiations of partially full ValueBuffers)
/// @code
/// PagedArray<size_t> array;
/// auto exemplar = array.getBuffer();//dummy used for initialization
/// tbb::enumerable_thread_specific<PagedArray<size_t>::ValueBuffer>
/// pool(exemplar);//thread local storage pool of ValueBuffers
/// tbb::parallel_for(
/// tbb::blocked_range<size_t>(0, 10000, array.pageSize()),
/// [&pool](const tbb::blocked_range<size_t>& range) {
/// auto &buffer = pool.local();
/// for (size_t i=range.begin(); i!=range.end(); ++i) buffer.push_back(i);
/// }
/// );
/// for (auto i=pool.begin(); i!=pool.end(); ++i) i->flush();
/// @endcode
/// This technique generally outperforms PagedArray::push_back_unsafe,
/// std::vector::push_back, std::deque::push_back and even
/// tbb::concurrent_vector::push_back. Additionally it
/// is thread-safe as long as each thread has it's own instance of a
/// PagedArray::ValueBuffer. The only disadvantage is the ordering of
/// the elements is undefined if multiple instance of a
/// PagedArray::ValueBuffer are employed. This is typically the case
/// in the context of multi-threading, where the
/// ordering of inserts are undefined anyway. Note that a local scope
/// can be used to guarentee that the ValueBuffer has inserted all its
/// elements by the time the scope ends. Alternatively the ValueBuffer
/// can be explicitly flushed by calling ValueBuffer::flush.
///
/// The third way to insert elements is to resize the container and use
/// random access, e.g.
/// @code
/// PagedArray<int> array;
/// array.resize(100000);
/// for (int i=0; i<100000; ++i) array[i] = i;
/// @endcode
/// or in terms of the random access iterator
/// @code
/// PagedArray<int> array;
/// array.resize(100000);
/// for (auto i=array.begin(); i!=array.end(); ++i) *i = i.pos();
/// @endcode
/// While this approach is both fast and thread-safe it suffers from the
/// major disadvantage that the problem size, i.e. number of elements, needs to
/// be known in advance. If that's the case you might as well consider
/// using std::vector or a raw c-style array! In other words the
/// PagedArray is most useful in the context of applications that
/// involve multi-threading of dynamically growing linear arrays that
/// require fast random access.
template<typename ValueT, size_t Log2PageSize = 10UL>
class PagedArray
{
private:
static_assert(Log2PageSize > 1UL, "Expected Log2PageSize > 1");
class Page;
// must allow mutiple threads to call operator[] as long as only one thread calls push_back
using PageTableT = std::deque<Page*>;
public:
using ValueType = ValueT;
using Ptr = SharedPtr<PagedArray>;
/// @brief Default constructor
PagedArray() : mCapacity{0} { mSize = 0; }
/// @brief Destructor removed all allocated pages
~PagedArray() { this->clear(); }
// Disallow copy construction and assignment
PagedArray(const PagedArray&) = delete;
PagedArray& operator=(const PagedArray&) = delete;
/// @brief Return a shared pointer to a new instance of this class
static Ptr create() { return Ptr(new PagedArray); }
/// @brief Caches values into a local memory Page to improve
/// performance of push_back into a PagedArray.
///
/// @note The ordering of inserted elements is undefined when
/// multiple ValueBuffers are used!
///
/// @warning By design this ValueBuffer is not threadsafe so
/// make sure to create an instance per thread!
class ValueBuffer;
/// @return a new instance of a ValueBuffer which supports thread-safe push_back!
ValueBuffer getBuffer() { return ValueBuffer(*this); }
/// Const std-compliant iterator
class ConstIterator;
/// Non-const std-compliant iterator
class Iterator;
/// @brief This method is deprecated and will be removed shortly!
[[deprecated]] size_t push_back(const ValueType& value)
{
return this->push_back_unsafe(value);
}
/// @param value value to be added to this PagedArray
///
/// @note For best performance consider using the ValueBuffer!
///
/// @warning Not thread-safe and mostly intended for debugging!
size_t push_back_unsafe(const ValueType& value)
{
const size_t index = mSize.fetch_and_increment();
if (index >= mCapacity) {
mPageTable.push_back( new Page() );
mCapacity += Page::Size;
}
(*mPageTable[index >> Log2PageSize])[index] = value;
return index;
}
/// @brief Reduce the page table to fix the current size.
///
/// @warning Not thread-safe!
void shrink_to_fit();
/// @brief Return a reference to the value at the specified offset
///
/// @param i linear offset of the value to be accessed.
///
/// @note This random access has constant time complexity.
///
/// @warning It is assumed that the i'th element is already allocated!
ValueType& operator[](size_t i)
{
assert(i<mCapacity);
return (*mPageTable[i>>Log2PageSize])[i];
}
/// @brief Return a const-reference to the value at the specified offset
///
/// @param i linear offset of the value to be accessed.
///
/// @note This random access has constant time complexity.
///
/// @warning It is assumed that the i'th element is already allocated!
const ValueType& operator[](size_t i) const
{
assert(i<mCapacity);
return (*mPageTable[i>>Log2PageSize])[i];
}
/// @brief Set all elements in the page table to the specified value
///
/// @param v value to be filled in all the existing pages of this PagedArray.
///
/// @note Multi-threaded
void fill(const ValueType& v)
{
auto op = [&](const tbb::blocked_range<size_t>& r){
for(size_t i=r.begin(); i!=r.end(); ++i) mPageTable[i]->fill(v);
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, this->pageCount()), op);
}
/// @brief Copy the first @a count values in this PageArray into
/// a raw c-style array, assuming it to be at least @a count
/// elements long.
///
/// @param p pointer to an array that will used as the destination of the copy.
/// @param count number of elements to be copied.
///
bool copy(ValueType *p, size_t count) const
{
size_t last_page = count >> Log2PageSize;
if (last_page >= this->pageCount()) return false;
auto op = [&](const tbb::blocked_range<size_t>& r){
for (size_t i=r.begin(); i!=r.end(); ++i) {
mPageTable[i]->copy(p+i*Page::Size, Page::Size);
}
};
if (size_t m = count & Page::Mask) {//count is not divisible by page size
tbb::parallel_for(tbb::blocked_range<size_t>(0, last_page, 32), op);
mPageTable[last_page]->copy(p+last_page*Page::Size, m);
} else {
tbb::parallel_for(tbb::blocked_range<size_t>(0, last_page+1, 32), op);
}
return true;
}
void copy(ValueType *p) const { this->copy(p, mSize); }
/// @brief Resize this array to the specified size.
///
/// @param size number of elements that this PageArray will contain.
///
/// @details Will grow or shrink the page table to contain
/// the specified number of elements. It will affect the size(),
/// iteration will go over all those elements, push_back will
/// insert after them and operator[] can be used directly access
/// them.
///
/// @note No reserve method is implemented due to efficiency concerns
/// (especially for the ValueBuffer) from having to deal with empty pages.
///
/// @warning Not thread-safe!
void resize(size_t size)
{
mSize = size;
if (size > mCapacity) {
this->grow(size-1);
} else {
this->shrink_to_fit();
}
}
/// @brief Resize this array to the specified size and initialize
/// all values to @a v.
///
/// @param size number of elements that this PageArray will contain.
/// @param v value of all the @a size values.
///
/// @details Will grow or shrink the page table to contain
/// the specified number of elements. It will affect the size(),
/// iteration will go over all those elements, push_back will
/// insert after them and operator[] can be used directly access them.
///
/// @note No reserve method is implemented due to efficiency concerns
/// (especially for the ValueBuffer) from having to deal with empty pages.
///
/// @warning Not thread-safe!
void resize(size_t size, const ValueType& v)
{
this->resize(size);
this->fill(v);
}
/// @brief Return the number of elements in this array.
size_t size() const { return mSize; }
/// @brief Return the maximum number of elements that this array
/// can contain without allocating more memory pages.
size_t capacity() const { return mCapacity; }
/// @brief Return the number of additional elements that can be
/// added to this array without allocating more memory pages.
size_t freeCount() const { return mCapacity - mSize; }
/// @brief Return the number of allocated memory pages.
size_t pageCount() const { return mPageTable.size(); }
/// @brief Return the number of elements per memory page.
static size_t pageSize() { return Page::Size; }
/// @brief Return log2 of the number of elements per memory page.
static size_t log2PageSize() { return Log2PageSize; }
/// @brief Return the memory footprint of this array in bytes.
size_t memUsage() const
{
return sizeof(*this) + mPageTable.size() * Page::memUsage();
}
/// @brief Return true if the container contains no elements.
bool isEmpty() const { return mSize == 0; }
/// @brief Return true if the page table is partially full, i.e. the
/// last non-empty page contains less than pageSize() elements.
///
/// @details When the page table is partially full calling merge()
/// or using a ValueBuffer will rearrange the ordering of
/// existing elements.
bool isPartiallyFull() const { return (mSize & Page::Mask) > 0; }
/// @brief Removes all elements from the array and delete all pages.
///
/// @warning Not thread-safe!
void clear()
{
for (size_t i=0, n=mPageTable.size(); i<n; ++i) delete mPageTable[i];
PageTableT().swap(mPageTable);
mSize = 0;
mCapacity = 0;
}
/// @brief Return a non-const iterator pointing to the first element
Iterator begin() { return Iterator(*this, 0); }
/// @brief Return a non-const iterator pointing to the
/// past-the-last element.
///
/// @warning Iterator does not point to a valid element and should not
/// be dereferenced!
Iterator end() { return Iterator(*this, mSize); }
//@{
/// @brief Return a const iterator pointing to the first element
ConstIterator cbegin() const { return ConstIterator(*this, 0); }
ConstIterator begin() const { return ConstIterator(*this, 0); }
//@}
//@{
/// @brief Return a const iterator pointing to the
/// past-the-last element.
///
/// @warning Iterator does not point to a valid element and should not
/// be dereferenced!
ConstIterator cend() const { return ConstIterator(*this, mSize); }
ConstIterator end() const { return ConstIterator(*this, mSize); }
//@}
/// @brief Parallel sort of all the elements in ascending order.
void sort() { tbb::parallel_sort(this->begin(), this->end(), std::less<ValueT>() ); }
/// @brief Parallel sort of all the elements in descending order.
void invSort() { tbb::parallel_sort(this->begin(), this->end(), std::greater<ValueT>()); }
//@{
/// @brief Parallel sort of all the elements based on a custom
/// functor with the api:
/// @code bool operator()(const ValueT& a, const ValueT& b) @endcode
/// which returns true if a comes before b.
template <typename Functor>
void sort(Functor func) { tbb::parallel_sort(this->begin(), this->end(), func ); }
//@}
/// @brief Transfer all the elements (and pages) from the other array to this array.
///
/// @param other non-const reference to the PagedArray that will be merged into this PagedArray.
///
/// @note The other PagedArray is empty on return.
///
/// @warning The ordering of elements is undefined if this page table is partially full!
void merge(PagedArray& other);
/// @brief Print information for debugging
void print(std::ostream& os = std::cout) const
{
os << "PagedArray:\n"
<< "\tSize: " << this->size() << " elements\n"
<< "\tPage table: " << this->pageCount() << " pages\n"
<< "\tPage size: " << this->pageSize() << " elements\n"
<< "\tCapacity: " << this->capacity() << " elements\n"
<< "\tFootprint: " << this->memUsage() << " bytes\n";
}
private:
friend class ValueBuffer;
void grow(size_t index)
{
tbb::spin_mutex::scoped_lock lock(mGrowthMutex);
while(index >= mCapacity) {
mPageTable.push_back( new Page() );
mCapacity += Page::Size;
}
}
void add_full(Page*& page, size_t size);
void add_partially_full(Page*& page, size_t size);
void add(Page*& page, size_t size) {
tbb::spin_mutex::scoped_lock lock(mGrowthMutex);
if (size == Page::Size) {//page is full
this->add_full(page, size);
} else if (size>0) {//page is only partially full
this->add_partially_full(page, size);
}
}
PageTableT mPageTable;//holds points to allocated pages
tbb::atomic<size_t> mSize;// current number of elements in array
size_t mCapacity;//capacity of array given the current page count
tbb::spin_mutex mGrowthMutex;//Mutex-lock required to grow pages
}; // Public class PagedArray
////////////////////////////////////////////////////////////////////////////////
template <typename ValueT, size_t Log2PageSize>
void PagedArray<ValueT, Log2PageSize>::shrink_to_fit()
{
if (mPageTable.size() > (mSize >> Log2PageSize) + 1) {
tbb::spin_mutex::scoped_lock lock(mGrowthMutex);
const size_t pageCount = (mSize >> Log2PageSize) + 1;
if (mPageTable.size() > pageCount) {
delete mPageTable.back();
mPageTable.pop_back();
mCapacity -= Page::Size;
}
}
}
template <typename ValueT, size_t Log2PageSize>
void PagedArray<ValueT, Log2PageSize>::merge(PagedArray& other)
{
if (&other != this && !other.isEmpty()) {
tbb::spin_mutex::scoped_lock lock(mGrowthMutex);
// extract last partially full page if it exists
Page* page = nullptr;
const size_t size = mSize & Page::Mask; //number of elements in the last page
if ( size > 0 ) {
page = mPageTable.back();
mPageTable.pop_back();
mSize -= size;
}
// transfer all pages from the other page table
mPageTable.insert(mPageTable.end(), other.mPageTable.begin(), other.mPageTable.end());
mSize += other.mSize;
mCapacity = Page::Size*mPageTable.size();
other.mSize = 0;
other.mCapacity = 0;
PageTableT().swap(other.mPageTable);
// add back last partially full page
if (page) this->add_partially_full(page, size);
}
}
template <typename ValueT, size_t Log2PageSize>
void PagedArray<ValueT, Log2PageSize>::add_full(Page*& page, size_t size)
{
assert(size == Page::Size);//page must be full
if (mSize & Page::Mask) {//page-table is partially full
Page*& tmp = mPageTable.back();
std::swap(tmp, page);//swap last table entry with page
}
mPageTable.push_back(page);
mCapacity += Page::Size;
mSize += size;
page = nullptr;
}
template <typename ValueT, size_t Log2PageSize>
void PagedArray<ValueT, Log2PageSize>::add_partially_full(Page*& page, size_t size)
{
assert(size > 0 && size < Page::Size);//page must be partially full
if (size_t m = mSize & Page::Mask) {//page table is also partially full
ValueT *s = page->data(), *t = mPageTable.back()->data() + m;
for (size_t i=std::min(mSize+size, mCapacity)-mSize; i; --i) *t++ = *s++;
if (mSize+size > mCapacity) {//grow page table
mPageTable.push_back( new Page() );
t = mPageTable.back()->data();
for (size_t i=mSize+size-mCapacity; i; --i) *t++ = *s++;
mCapacity += Page::Size;
}
} else {//page table is full so simply append page
mPageTable.push_back( page );
mCapacity += Page::Size;
page = nullptr;
}
mSize += size;
}
////////////////////////////////////////////////////////////////////////////////
// Public member-class of PagedArray
template <typename ValueT, size_t Log2PageSize>
class PagedArray<ValueT, Log2PageSize>::
ValueBuffer
{
public:
using PagedArrayType = PagedArray<ValueT, Log2PageSize>;
/// @brief Constructor from a PageArray
ValueBuffer(PagedArray& parent) : mParent(&parent), mPage(new Page()), mSize(0) {}
/// @warning This copy-constructor is shallow in the sense that no
/// elements are copied, i.e. size = 0.
ValueBuffer(const ValueBuffer& other) : mParent(other.mParent), mPage(new Page()), mSize(0) {}
/// @brief Destructor that transfers an buffered values to the parent PagedArray.
~ValueBuffer() { mParent->add(mPage, mSize); delete mPage; }
ValueBuffer& operator=(const ValueBuffer&) = delete;// disallow copy assignment
/// @brief Add a value to the buffer and increment the size.
///
/// @details If the internal memory page is full it will
/// automaically flush the page to the parent PagedArray.
void push_back(const ValueT& v) {
(*mPage)[mSize++] = v;
if (mSize == Page::Size) this->flush();
}
/// @brief Manually transfers the values in this buffer to the parent PagedArray.
///
/// @note This method is also called by the destructor and
/// push_back so it should only be called if one manually wants to
/// sync up the buffer with the array, e.g. during debugging.
void flush() {
mParent->add(mPage, mSize);
if (mPage == nullptr) mPage = new Page();
mSize = 0;
}
/// @brief Return a reference to the parent PagedArray
PagedArrayType& parent() const { return *mParent; }
/// @brief Return the current number of elements cached in this buffer.
size_t size() const { return mSize; }
static size_t pageSize() { return 1UL << Log2PageSize; }
private:
PagedArray* mParent;
Page* mPage;
size_t mSize;
};// Public class PagedArray::ValueBuffer
////////////////////////////////////////////////////////////////////////////////
// Const std-compliant iterator
// Public member-class of PagedArray
template <typename ValueT, size_t Log2PageSize>
class PagedArray<ValueT, Log2PageSize>::
ConstIterator : public std::iterator<std::random_access_iterator_tag, ValueT>
{
public:
using BaseT = std::iterator<std::random_access_iterator_tag, ValueT>;
using difference_type = typename BaseT::difference_type;
// constructors and assignment
ConstIterator() : mPos(0), mParent(nullptr) {}
ConstIterator(const PagedArray& parent, size_t pos=0) : mPos(pos), mParent(&parent) {}
ConstIterator(const ConstIterator& other) : mPos(other.mPos), mParent(other.mParent) {}
ConstIterator& operator=(const ConstIterator& other) {
mPos=other.mPos;
mParent=other.mParent;
return *this;
}
// prefix
ConstIterator& operator++() { ++mPos; return *this; }
ConstIterator& operator--() { --mPos; return *this; }
// postfix
ConstIterator operator++(int) { ConstIterator tmp(*this); ++mPos; return tmp; }
ConstIterator operator--(int) { ConstIterator tmp(*this); --mPos; return tmp; }
// value access
const ValueT& operator*() const { return (*mParent)[mPos]; }
const ValueT* operator->() const { return &(this->operator*()); }
const ValueT& operator[](const difference_type& pos) const { return (*mParent)[mPos+pos]; }
// offset
ConstIterator& operator+=(const difference_type& pos) { mPos += pos; return *this; }
ConstIterator& operator-=(const difference_type& pos) { mPos -= pos; return *this; }
ConstIterator operator+(const difference_type &pos) const { return Iterator(*mParent,mPos+pos); }
ConstIterator operator-(const difference_type &pos) const { return Iterator(*mParent,mPos-pos); }
difference_type operator-(const ConstIterator& other) const { return mPos - other.pos(); }
// comparisons
bool operator==(const ConstIterator& other) const { return mPos == other.mPos; }
bool operator!=(const ConstIterator& other) const { return mPos != other.mPos; }
bool operator>=(const ConstIterator& other) const { return mPos >= other.mPos; }
bool operator<=(const ConstIterator& other) const { return mPos <= other.mPos; }
bool operator< (const ConstIterator& other) const { return mPos < other.mPos; }
bool operator> (const ConstIterator& other) const { return mPos > other.mPos; }
// non-std methods
bool isValid() const { return mParent != nullptr && mPos < mParent->size(); }
size_t pos() const { return mPos; }
private:
size_t mPos;
const PagedArray* mParent;
};// Public class PagedArray::ConstIterator
////////////////////////////////////////////////////////////////////////////////
// Non-const std-compliant iterator
// Public member-class of PagedArray
template <typename ValueT, size_t Log2PageSize>
class PagedArray<ValueT, Log2PageSize>::
Iterator : public std::iterator<std::random_access_iterator_tag, ValueT>
{
public:
using BaseT = std::iterator<std::random_access_iterator_tag, ValueT>;
using difference_type = typename BaseT::difference_type;
// constructors and assignment
Iterator() : mPos(0), mParent(nullptr) {}
Iterator(PagedArray& parent, size_t pos=0) : mPos(pos), mParent(&parent) {}
Iterator(const Iterator& other) : mPos(other.mPos), mParent(other.mParent) {}
Iterator& operator=(const Iterator& other) {
mPos=other.mPos;
mParent=other.mParent;
return *this;
}
// prefix
Iterator& operator++() { ++mPos; return *this; }
Iterator& operator--() { --mPos; return *this; }
// postfix
Iterator operator++(int) { Iterator tmp(*this); ++mPos; return tmp; }
Iterator operator--(int) { Iterator tmp(*this); --mPos; return tmp; }
// value access
ValueT& operator*() const { return (*mParent)[mPos]; }
ValueT* operator->() const { return &(this->operator*()); }
ValueT& operator[](const difference_type& pos) const { return (*mParent)[mPos+pos]; }
// offset
Iterator& operator+=(const difference_type& pos) { mPos += pos; return *this; }
Iterator& operator-=(const difference_type& pos) { mPos -= pos; return *this; }
Iterator operator+(const difference_type &pos) const { return Iterator(*mParent, mPos+pos); }
Iterator operator-(const difference_type &pos) const { return Iterator(*mParent, mPos-pos); }
difference_type operator-(const Iterator& other) const { return mPos - other.pos(); }
// comparisons
bool operator==(const Iterator& other) const { return mPos == other.mPos; }
bool operator!=(const Iterator& other) const { return mPos != other.mPos; }
bool operator>=(const Iterator& other) const { return mPos >= other.mPos; }
bool operator<=(const Iterator& other) const { return mPos <= other.mPos; }
bool operator< (const Iterator& other) const { return mPos < other.mPos; }
bool operator> (const Iterator& other) const { return mPos > other.mPos; }
// non-std methods
bool isValid() const { return mParent != nullptr && mPos < mParent->size(); }
size_t pos() const { return mPos; }
private:
size_t mPos;
PagedArray* mParent;
};// Public class PagedArray::Iterator
////////////////////////////////////////////////////////////////////////////////
// Private member-class of PagedArray implementing a memory page
template <typename ValueT, size_t Log2PageSize>
class PagedArray<ValueT, Log2PageSize>::
Page
{
public:
static const size_t Size = 1UL << Log2PageSize;
static const size_t Mask = Size - 1UL;
static size_t memUsage() { return sizeof(ValueT)*Size; }
// Raw memory allocation without any initialization
Page() : mData(reinterpret_cast<ValueT*>(new char[sizeof(ValueT)*Size])) {}
~Page() { delete [] mData; }
Page(const Page&) = delete;//copy construction is not implemented
Page& operator=(const Page&) = delete;//copy assignment is not implemented
ValueT& operator[](const size_t i) { return mData[i & Mask]; }
const ValueT& operator[](const size_t i) const { return mData[i & Mask]; }
void fill(const ValueT& v) {
ValueT* dst = mData;
for (size_t i=Size; i; --i) *dst++ = v;
}
ValueT* data() { return mData; }
// Copy the first n elements of this Page to dst (which is assumed to large
// enough to hold the n elements).
void copy(ValueType *dst, size_t n) const {
const ValueT* src = mData;
for (size_t i=n; i; --i) *dst++ = *src++;
}
protected:
ValueT* mData;
};// Private class PagedArray::Page
////////////////////////////////////////////////////////////////////////////////
} // namespace util
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif // OPENVDB_UTIL_PAGED_ARRAY_HAS_BEEN_INCLUDED
| 29,348 | C | 39.20411 | 101 | 0.626755 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/util/Formats.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "Formats.h"
#include <openvdb/Platform.h>
#include <iostream>
#include <iomanip>
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace util {
int
printBytes(std::ostream& os, uint64_t bytes,
const std::string& head, const std::string& tail,
bool exact, int width, int precision)
{
const uint64_t one = 1;
int group = 0;
// Write to a string stream so that I/O manipulators like
// std::setprecision() don't alter the output stream.
std::ostringstream ostr;
ostr << head;
ostr << std::setprecision(precision) << std::setiosflags(std::ios::fixed);
if (bytes >> 40) {
ostr << std::setw(width) << (double(bytes) / double(one << 40)) << " TB";
group = 4;
} else if (bytes >> 30) {
ostr << std::setw(width) << (double(bytes) / double(one << 30)) << " GB";
group = 3;
} else if (bytes >> 20) {
ostr << std::setw(width) << (double(bytes) / double(one << 20)) << " MB";
group = 2;
} else if (bytes >> 10) {
ostr << std::setw(width) << (double(bytes) / double(one << 10)) << " KB";
group = 1;
} else {
ostr << std::setw(width) << bytes << " Bytes";
}
if (exact && group) ostr << " (" << bytes << " Bytes)";
ostr << tail;
os << ostr.str();
return group;
}
int
printNumber(std::ostream& os, uint64_t number,
const std::string& head, const std::string& tail,
bool exact, int width, int precision)
{
int group = 0;
// Write to a string stream so that I/O manipulators like
// std::setprecision() don't alter the output stream.
std::ostringstream ostr;
ostr << head;
ostr << std::setprecision(precision) << std::setiosflags(std::ios::fixed);
if (number / UINT64_C(1000000000000)) {
ostr << std::setw(width) << (double(number) / 1000000000000.0) << " trillion";
group = 4;
} else if (number / UINT64_C(1000000000)) {
ostr << std::setw(width) << (double(number) / 1000000000.0) << " billion";
group = 3;
} else if (number / UINT64_C(1000000)) {
ostr << std::setw(width) << (double(number) / 1000000.0) << " million";
group = 2;
} else if (number / UINT64_C(1000)) {
ostr << std::setw(width) << (double(number) / 1000.0) << " thousand";
group = 1;
} else {
ostr << std::setw(width) << number;
}
if (exact && group) ostr << " (" << number << ")";
ostr << tail;
os << ostr.str();
return group;
}
int
printTime(std::ostream& os, double milliseconds,
const std::string& head, const std::string& tail,
int width, int precision, int verbose)
{
int group = 0;
// Write to a string stream so that I/O manipulators like
// std::setprecision() don't alter the output stream.
std::ostringstream ostr;
ostr << head;
ostr << std::setprecision(precision) << std::setiosflags(std::ios::fixed);
if (milliseconds >= 1000.0) {// one second or longer
const uint32_t seconds = static_cast<uint32_t>(milliseconds / 1000.0) % 60 ;
const uint32_t minutes = static_cast<uint32_t>(milliseconds / (1000.0*60)) % 60;
const uint32_t hours = static_cast<uint32_t>(milliseconds / (1000.0*60*60)) % 24;
const uint32_t days = static_cast<uint32_t>(milliseconds / (1000.0*60*60*24));
if (days>0) {
ostr << days << (verbose==0 ? "d " : days>1 ? " days, " : " day, ");
group = 4;
}
if (hours>0) {
ostr << hours << (verbose==0 ? "h " : hours>1 ? " hours, " : " hour, ");
if (!group) group = 3;
}
if (minutes>0) {
ostr << minutes << (verbose==0 ? "m " : minutes>1 ? " minutes, " : " minute, ");
if (!group) group = 2;
}
if (seconds>0) {
if (verbose) {
ostr << seconds << (seconds>1 ? " seconds and " : " second and ");
const double msec = milliseconds - (seconds + (minutes + (hours + days * 24) * 60) * 60) * 1000.0;
ostr << std::setw(width) << msec << " milliseconds (" << milliseconds << "ms)";
} else {
const double sec = milliseconds/1000.0 - (minutes + (hours + days * 24) * 60) * 60;
ostr << std::setw(width) << sec << "s";
}
} else {// zero seconds
const double msec = milliseconds - (minutes + (hours + days * 24) * 60) * 60 * 1000.0;
if (verbose) {
ostr << std::setw(width) << msec << " milliseconds (" << milliseconds << "ms)";
} else {
ostr << std::setw(width) << msec << "ms";
}
}
if (!group) group = 1;
} else {// less than a second
ostr << std::setw(width) << milliseconds << (verbose ? " milliseconds" : "ms");
}
ostr << tail;
os << ostr.str();
return group;
}
} // namespace util
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
| 4,970 | C++ | 32.362416 | 108 | 0.551911 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestNodeMask.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/util/NodeMasks.h>
#include <openvdb/io/Compression.h>
using openvdb::Index;
template<typename MaskType> void TestAll();
class TestNodeMask: public ::testing::Test
{
};
template<typename MaskType>
void TestAll()
{
EXPECT_TRUE(MaskType::memUsage() == MaskType::SIZE/8);
const Index SIZE = MaskType::SIZE > 512 ? 512 : MaskType::SIZE;
{// default constructor
MaskType m;//all bits are off
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(m.isOff(i));
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(!m.isOn(i));
EXPECT_TRUE(m.isOff());
EXPECT_TRUE(!m.isOn());
EXPECT_TRUE(m.countOn() == 0);
EXPECT_TRUE(m.countOff()== MaskType::SIZE);
m.toggle();//all bits are on
EXPECT_TRUE(m.isOn());
EXPECT_TRUE(!m.isOff());
EXPECT_TRUE(m.countOn() == MaskType::SIZE);
EXPECT_TRUE(m.countOff()== 0);
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(!m.isOff(i));
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(m.isOn(i));
}
{// On constructor
MaskType m(true);//all bits are on
EXPECT_TRUE(m.isOn());
EXPECT_TRUE(!m.isOff());
EXPECT_TRUE(m.countOn() == MaskType::SIZE);
EXPECT_TRUE(m.countOff()== 0);
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(!m.isOff(i));
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(m.isOn(i));
m.toggle();
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(m.isOff(i));
for (Index i=0; i<SIZE; ++i) EXPECT_TRUE(!m.isOn(i));
EXPECT_TRUE(m.isOff());
EXPECT_TRUE(!m.isOn());
EXPECT_TRUE(m.countOn() == 0);
EXPECT_TRUE(m.countOff()== MaskType::SIZE);
}
{// Off constructor
MaskType m(false);
EXPECT_TRUE(m.isOff());
EXPECT_TRUE(!m.isOn());
EXPECT_TRUE(m.countOn() == 0);
EXPECT_TRUE(m.countOff()== MaskType::SIZE);
m.setOn();
EXPECT_TRUE(m.isOn());
EXPECT_TRUE(!m.isOff());
EXPECT_TRUE(m.countOn() == MaskType::SIZE);
EXPECT_TRUE(m.countOff()== 0);
m = MaskType();//copy asignment
EXPECT_TRUE(m.isOff());
EXPECT_TRUE(!m.isOn());
EXPECT_TRUE(m.countOn() == 0);
EXPECT_TRUE(m.countOff()== MaskType::SIZE);
}
{// test setOn, setOff, findFirstOn and findFiratOff
MaskType m;
for (Index i=0; i<SIZE; ++i) {
m.setOn(i);
EXPECT_TRUE(m.countOn() == 1);
EXPECT_TRUE(m.findFirstOn() == i);
EXPECT_TRUE(m.findFirstOff() == (i==0 ? 1 : 0));
for (Index j=0; j<SIZE; ++j) {
EXPECT_TRUE( i==j ? m.isOn(j) : m.isOff(j) );
}
m.setOff(i);
EXPECT_TRUE(m.countOn() == 0);
EXPECT_TRUE(m.findFirstOn() == MaskType::SIZE);
}
}
{// OnIterator
MaskType m;
for (Index i=0; i<SIZE; ++i) {
m.setOn(i);
for (typename MaskType::OnIterator iter=m.beginOn(); iter; ++iter) {
EXPECT_TRUE( iter.pos() == i );
}
EXPECT_TRUE(m.countOn() == 1);
m.setOff(i);
EXPECT_TRUE(m.countOn() == 0);
}
}
{// OffIterator
MaskType m(true);
for (Index i=0; i<SIZE; ++i) {
m.setOff(i);
EXPECT_TRUE(m.countOff() == 1);
for (typename MaskType::OffIterator iter=m.beginOff(); iter; ++iter) {
EXPECT_TRUE( iter.pos() == i );
}
EXPECT_TRUE(m.countOn() == MaskType::SIZE-1);
m.setOn(i);
EXPECT_TRUE(m.countOff() == 0);
EXPECT_TRUE(m.countOn() == MaskType::SIZE);
}
}
{// isConstant
MaskType m(true);//all bits are on
bool isOn = false;
EXPECT_TRUE(!m.isOff());
EXPECT_TRUE(m.isOn());
EXPECT_TRUE(m.isConstant(isOn));
EXPECT_TRUE(isOn);
m.setOff(MaskType::SIZE-1);//sets last bit off
EXPECT_TRUE(!m.isOff());
EXPECT_TRUE(!m.isOn());
EXPECT_TRUE(!m.isConstant(isOn));
m.setOff();//sets all bits off
EXPECT_TRUE(m.isOff());
EXPECT_TRUE(!m.isOn());
EXPECT_TRUE(m.isConstant(isOn));
EXPECT_TRUE(!isOn);
}
{// DenseIterator
MaskType m(false);
for (Index i=0; i<SIZE; ++i) {
m.setOn(i);
EXPECT_TRUE(m.countOn() == 1);
for (typename MaskType::DenseIterator iter=m.beginDense(); iter; ++iter) {
EXPECT_TRUE( iter.pos()==i ? *iter : !*iter );
}
m.setOff(i);
EXPECT_TRUE(m.countOn() == 0);
}
}
}
TEST_F(TestNodeMask, testCompress)
{
using namespace openvdb;
using ValueT = int;
using MaskT = openvdb::util::NodeMask<1>;
{ // no inactive values
MaskT valueMask(true);
MaskT childMask;
std::vector<int> values = {0,1,2,3,4,5,6,7};
int background = 0;
EXPECT_EQ(valueMask.countOn(), Index32(8));
EXPECT_EQ(childMask.countOn(), Index32(0));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(maskCompress.metadata, int8_t(openvdb::io::NO_MASK_OR_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], background);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // all inactive values are +background
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {10,10,10,10,10,10,10,10};
int background = 10;
EXPECT_EQ(valueMask.countOn(), Index32(0));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(maskCompress.metadata, int8_t(openvdb::io::NO_MASK_OR_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], background);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // all inactive values are -background
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {-10,-10,-10,-10,-10,-10,-10,-10};
int background = 10;
EXPECT_EQ(valueMask.countOn(), Index32(0));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(maskCompress.metadata, int8_t(openvdb::io::NO_MASK_AND_MINUS_BG));
EXPECT_EQ(maskCompress.inactiveVal[0], -background);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // all inactive vals have the same non-background val
MaskT valueMask(true);
MaskT childMask;
std::vector<int> values = {0,1,500,500,4,500,500,7};
int background = 10;
valueMask.setOff(2);
valueMask.setOff(3);
valueMask.setOff(5);
valueMask.setOff(6);
EXPECT_EQ(valueMask.countOn(), Index32(4));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::NO_MASK_AND_ONE_INACTIVE_VAL));
EXPECT_EQ(maskCompress.inactiveVal[0], 500);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // mask selects between -background and +background
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,10,10,-10,4,10,-10,10};
int background = 10;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::MASK_AND_NO_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], -background);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // mask selects between -background and +background
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,-10,-10,10,4,-10,10,-10};
int background = 10;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::MASK_AND_NO_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], -background);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // mask selects between backgd and one other inactive val
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,500,500,10,4,500,10,500};
int background = 10;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::MASK_AND_ONE_INACTIVE_VAL));
EXPECT_EQ(maskCompress.inactiveVal[0], 500);
EXPECT_EQ(maskCompress.inactiveVal[1], background);
}
{ // mask selects between two non-background inactive vals
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,500,500,2000,4,500,2000,500};
int background = 10;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::MASK_AND_TWO_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], 500); // first unique value
EXPECT_EQ(maskCompress.inactiveVal[1], 2000); // second unique value
}
{ // mask selects between two non-background inactive vals
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,2000,2000,500,4,2000,500,2000};
int background = 10;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::MASK_AND_TWO_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], 2000); // first unique value
EXPECT_EQ(maskCompress.inactiveVal[1], 500); // second unique value
}
{ // > 2 inactive vals, so no mask compression at all
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,1000,2000,3000,4,2000,500,2000};
int background = 10;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::NO_MASK_AND_ALL_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], 1000); // first unique value
EXPECT_EQ(maskCompress.inactiveVal[1], 2000); // second unique value
}
{ // mask selects between two non-background inactive vals (selective child mask)
MaskT valueMask;
MaskT childMask;
std::vector<int> values = {0,1000,2000,3000,4,2000,500,2000};
int background = 0;
valueMask.setOn(0);
valueMask.setOn(4);
EXPECT_EQ(valueMask.countOn(), Index32(2));
childMask.setOn(3);
childMask.setOn(6);
EXPECT_EQ(childMask.countOn(), Index32(2));
openvdb::io::MaskCompress<ValueT, MaskT> maskCompress(
valueMask, childMask, values.data(), background);
EXPECT_EQ(int(maskCompress.metadata), int(openvdb::io::MASK_AND_TWO_INACTIVE_VALS));
EXPECT_EQ(maskCompress.inactiveVal[0], 1000); // first unique value
EXPECT_EQ(maskCompress.inactiveVal[1], 2000); // secone unique value
}
}
TEST_F(TestNodeMask, testAll4) { TestAll<openvdb::util::NodeMask<4> >(); }
TEST_F(TestNodeMask, testAll3) { TestAll<openvdb::util::NodeMask<3> >(); }
TEST_F(TestNodeMask, testAll2) { TestAll<openvdb::util::NodeMask<2> >(); }
TEST_F(TestNodeMask, testAll1) { TestAll<openvdb::util::NodeMask<1> >(); }
| 12,614 | C++ | 34.435393 | 94 | 0.585064 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestDelayedLoadMetadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/io/DelayedLoadMetadata.h>
class TestDelayedLoadMetadata : public ::testing::Test
{
};
TEST_F(TestDelayedLoadMetadata, test)
{
using namespace openvdb::io;
// registration
EXPECT_TRUE(!DelayedLoadMetadata::isRegisteredType());
DelayedLoadMetadata::registerType();
EXPECT_TRUE(DelayedLoadMetadata::isRegisteredType());
DelayedLoadMetadata::unregisterType();
EXPECT_TRUE(!DelayedLoadMetadata::isRegisteredType());
openvdb::initialize();
EXPECT_TRUE(DelayedLoadMetadata::isRegisteredType());
// construction
DelayedLoadMetadata metadata;
EXPECT_TRUE(metadata.empty());
metadata.resizeMask(size_t(2));
EXPECT_TRUE(!metadata.empty());
metadata.setMask(0, DelayedLoadMetadata::MaskType(5));
metadata.setMask(1, DelayedLoadMetadata::MaskType(-3));
EXPECT_EQ(metadata.getMask(0), DelayedLoadMetadata::MaskType(5));
EXPECT_EQ(metadata.getMask(1), DelayedLoadMetadata::MaskType(-3));
metadata.resizeCompressedSize(size_t(3));
metadata.setCompressedSize(0, DelayedLoadMetadata::CompressedSizeType(6));
metadata.setCompressedSize(1, DelayedLoadMetadata::CompressedSizeType(101));
metadata.setCompressedSize(2, DelayedLoadMetadata::CompressedSizeType(-13522));
EXPECT_EQ(metadata.getCompressedSize(0), DelayedLoadMetadata::CompressedSizeType(6));
EXPECT_EQ(metadata.getCompressedSize(1), DelayedLoadMetadata::CompressedSizeType(101));
EXPECT_EQ(metadata.getCompressedSize(2), DelayedLoadMetadata::CompressedSizeType(-13522));
// copy construction
DelayedLoadMetadata metadataCopy1(metadata);
EXPECT_TRUE(!metadataCopy1.empty());
EXPECT_EQ(metadataCopy1.getMask(0), DelayedLoadMetadata::MaskType(5));
EXPECT_EQ(metadataCopy1.getCompressedSize(2), DelayedLoadMetadata::CompressedSizeType(-13522));
openvdb::Metadata::Ptr baseMetadataCopy2 = metadata.copy();
DelayedLoadMetadata::Ptr metadataCopy2 =
openvdb::StaticPtrCast<DelayedLoadMetadata>(baseMetadataCopy2);
EXPECT_EQ(metadataCopy2->getMask(0), DelayedLoadMetadata::MaskType(5));
EXPECT_EQ(metadataCopy2->getCompressedSize(2), DelayedLoadMetadata::CompressedSizeType(-13522));
// I/O
metadata.clear();
EXPECT_TRUE(metadata.empty());
const size_t headerInitialSize(sizeof(openvdb::Index32));
const size_t headerCountSize(sizeof(openvdb::Index32));
const size_t headerMaskSize(sizeof(openvdb::Index32));
const size_t headerCompressedSize(sizeof(openvdb::Index32));
const size_t headerTotalSize(headerInitialSize + headerCountSize + headerMaskSize + headerCompressedSize);
{ // empty buffer
std::stringstream ss(std::ios_base::out | std::ios_base::in | std::ios_base::binary);
metadata.write(ss);
EXPECT_EQ(ss.tellp(), std::streampos(headerInitialSize));
DelayedLoadMetadata newMetadata;
newMetadata.read(ss);
EXPECT_TRUE(newMetadata.empty());
}
{ // single value, no compressed sizes
metadata.clear();
metadata.resizeMask(size_t(1));
metadata.setMask(0, DelayedLoadMetadata::MaskType(5));
std::stringstream ss(std::ios_base::out | std::ios_base::in | std::ios_base::binary);
metadata.write(ss);
std::streampos expectedPos(headerTotalSize + sizeof(int8_t));
EXPECT_EQ(ss.tellp(), expectedPos);
EXPECT_EQ(static_cast<size_t>(expectedPos)-headerInitialSize, size_t(metadata.size()));
DelayedLoadMetadata newMetadata;
newMetadata.read(ss);
EXPECT_TRUE(!newMetadata.empty());
EXPECT_EQ(newMetadata.getMask(0), DelayedLoadMetadata::MaskType(5));
}
{ // single value, with compressed sizes
metadata.clear();
metadata.resizeMask(size_t(1));
metadata.setMask(0, DelayedLoadMetadata::MaskType(5));
metadata.resizeCompressedSize(size_t(1));
metadata.setCompressedSize(0, DelayedLoadMetadata::CompressedSizeType(-10322));
std::stringstream ss(std::ios_base::out | std::ios_base::in | std::ios_base::binary);
metadata.write(ss);
std::streampos expectedPos(headerTotalSize + sizeof(int8_t) + sizeof(int64_t));
EXPECT_EQ(expectedPos, ss.tellp());
EXPECT_EQ(static_cast<size_t>(ss.tellp())-headerInitialSize, size_t(metadata.size()));
DelayedLoadMetadata newMetadata;
newMetadata.read(ss);
EXPECT_TRUE(!newMetadata.empty());
EXPECT_EQ(newMetadata.getMask(0), DelayedLoadMetadata::MaskType(5));
EXPECT_EQ(newMetadata.getCompressedSize(0), DelayedLoadMetadata::CompressedSizeType(-10322));
}
{ // larger, but compressible buffer
metadata.clear();
const size_t size = 1000;
const size_t uncompressedBufferSize = (sizeof(int8_t)+sizeof(int64_t))*size;
metadata.resizeMask(size);
metadata.resizeCompressedSize(size);
for (size_t i = 0; i < size; i++) {
metadata.setMask(i,
DelayedLoadMetadata::MaskType(static_cast<int8_t>((i%32)*2)));
metadata.setCompressedSize(i,
DelayedLoadMetadata::CompressedSizeType(static_cast<int64_t>((i%64)*200)));
}
std::stringstream ss(std::ios_base::out | std::ios_base::in | std::ios_base::binary);
metadata.write(ss);
EXPECT_EQ(static_cast<size_t>(ss.tellp())-headerInitialSize, size_t(metadata.size()));
std::streampos uncompressedSize(uncompressedBufferSize + headerTotalSize);
#ifdef OPENVDB_USE_BLOSC
// expect a compression ratio of more than 10x
EXPECT_TRUE(ss.tellp() * 10 < uncompressedSize);
#else
EXPECT_TRUE(ss.tellp() == uncompressedSize);
#endif
DelayedLoadMetadata newMetadata;
newMetadata.read(ss);
EXPECT_EQ(metadata.size(), newMetadata.size());
for (size_t i = 0; i < size; i++) {
EXPECT_EQ(metadata.getMask(i), newMetadata.getMask(i));
}
}
// when read as unknown metadata should be treated as temporary metadata
{
metadata.clear();
metadata.resizeMask(size_t(1));
metadata.setMask(0, DelayedLoadMetadata::MaskType(5));
std::stringstream ss(std::ios_base::out | std::ios_base::in | std::ios_base::binary);
openvdb::MetaMap metamap;
metamap.insertMeta("delayload", metadata);
EXPECT_EQ(size_t(1), metamap.metaCount());
metamap.writeMeta(ss);
{
openvdb::MetaMap newMetamap;
newMetamap.readMeta(ss);
EXPECT_EQ(size_t(1), newMetamap.metaCount());
}
{
DelayedLoadMetadata::unregisterType();
openvdb::MetaMap newMetamap;
newMetamap.readMeta(ss);
EXPECT_EQ(size_t(0), newMetamap.metaCount());
}
}
}
| 6,991 | C++ | 32.941747 | 110 | 0.672865 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestDiagnostics.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <limits>
#include <openvdb/openvdb.h>
#include <openvdb/Exceptions.h>
#include <openvdb/math/Math.h>
#include <openvdb/math/Stats.h>
#include <openvdb/tools/Diagnostics.h>
#include <openvdb/tools/Statistics.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/LevelSetUtil.h>
class TestDiagnostics: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestDiagnostics, testCheck)
{
const float val = 1.0f;
const float nan = std::numeric_limits<float>::quiet_NaN();
const float inf1= std::numeric_limits<float>::infinity();
const openvdb::math::Vec3<float> inf2(val, inf1, val);
{//test CheckNan
openvdb::tools::CheckNan<openvdb::FloatGrid> c;
EXPECT_TRUE(!c(val));
EXPECT_TRUE( c(nan));
EXPECT_TRUE( c(nan));
EXPECT_TRUE(!c(inf1));
EXPECT_TRUE(!c(inf2));
}
{//test CheckInf
openvdb::tools::CheckInf<openvdb::FloatGrid> c;
EXPECT_TRUE(!c(val));
EXPECT_TRUE(!c(nan));
EXPECT_TRUE(!c(nan));
EXPECT_TRUE( c(inf1));
EXPECT_TRUE( c(inf2));
}
{//test CheckFinite
openvdb::tools::CheckFinite<openvdb::FloatGrid> c;
EXPECT_TRUE(!c(val));
EXPECT_TRUE( c(nan));
EXPECT_TRUE( c(nan));
EXPECT_TRUE( c(inf1));
EXPECT_TRUE( c(inf2));
}
{//test CheckMin
openvdb::tools::CheckMin<openvdb::FloatGrid> c(0.0f);
EXPECT_TRUE(!c( 0.5f));
EXPECT_TRUE(!c( 0.0f));
EXPECT_TRUE(!c( 1.0f));
EXPECT_TRUE(!c( 1.1f));
EXPECT_TRUE( c(-0.1f));
}
{//test CheckMax
openvdb::tools::CheckMax<openvdb::FloatGrid> c(0.0f);
EXPECT_TRUE( c( 0.5f));
EXPECT_TRUE(!c( 0.0f));
EXPECT_TRUE( c( 1.0f));
EXPECT_TRUE( c( 1.1f));
EXPECT_TRUE(!c(-0.1f));
}
{//test CheckRange
// first check throw on construction from an invalid range
EXPECT_THROW(openvdb::tools::CheckRange<openvdb::FloatGrid> c(1.0f, 0.0f),
openvdb::ValueError);
openvdb::tools::CheckRange<openvdb::FloatGrid> c(0.0f, 1.0f);
EXPECT_TRUE(!c(0.5f));
EXPECT_TRUE(!c(0.0f));
EXPECT_TRUE(!c(1.0f));
EXPECT_TRUE( c(1.1f));
EXPECT_TRUE(c(-0.1f));
}
}//testCheck
TEST_F(TestDiagnostics, testDiagnose)
{
using namespace openvdb;
const float val = 1.0f;
const float nan = std::numeric_limits<float>::quiet_NaN();
const float inf = std::numeric_limits<float>::infinity();
{//empty grid
FloatGrid grid;
tools::Diagnose<FloatGrid> d(grid);
tools::CheckNan<FloatGrid> c;
std::string str = d.check(c);
//std::cerr << "Empty grid:\n" << str;
EXPECT_EQ(std::string(), str);
EXPECT_EQ(0, int(d.failureCount()));
}
{//non-empty grid
FloatGrid grid;
grid.tree().setValue(Coord(-1,3,6), val);
tools::Diagnose<FloatGrid> d(grid);
tools::CheckNan<FloatGrid> c;
std::string str = d.check(c);
//std::cerr << "Non-Empty grid:\n" << str;
EXPECT_EQ(std::string(), str);
EXPECT_EQ(0, int(d.failureCount()));
}
{//nan grid
FloatGrid grid;
grid.tree().setValue(Coord(-1,3,6), nan);
tools::Diagnose<FloatGrid> d(grid);
tools::CheckNan<FloatGrid> c;
std::string str = d.check(c);
//std::cerr << "NaN grid:\n" << str;
EXPECT_TRUE(!str.empty());
EXPECT_EQ(1, int(d.failureCount()));
}
{//nan and infinite grid
FloatGrid grid;
grid.tree().setValue(Coord(-1,3,6), nan);
grid.tree().setValue(Coord(10,30,60), inf);
tools::Diagnose<FloatGrid> d(grid);
tools::CheckFinite<FloatGrid> c;
std::string str = d.check(c);
//std::cerr << "Not Finite grid:\n" << str;
EXPECT_TRUE(!str.empty());
EXPECT_EQ(2, int(d.failureCount()));
}
{//out-of-range grid
FloatGrid grid(10.0f);
grid.tree().setValue(Coord(-1,3,6), 1.0f);
grid.tree().setValue(Coord(10,30,60), 1.5);
grid.tree().fill(math::CoordBBox::createCube(math::Coord(0),8), 20.0f, true);
tools::Diagnose<FloatGrid> d(grid);
tools::CheckRange<FloatGrid> c(0.0f, 1.0f);
std::string str = d.check(c);
//std::cerr << "out-of-range grid:\n" << str;
EXPECT_TRUE(!str.empty());
EXPECT_EQ(3, int(d.failureCount()));
}
const float radius = 4.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.1f, width = 2.0f, gamma=voxelSize*width;
FloatGrid::Ptr gridSphere =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
//gridSphere->print(std::cerr, 2);
{// Check min/max of active values
math::Extrema ex = tools::extrema(gridSphere->cbeginValueOn());
//std::cerr << "Min = " << ex.min() << " max = " << ex.max() << std::endl;
EXPECT_TRUE(ex.min() > -voxelSize*width);
EXPECT_TRUE(ex.max() < voxelSize*width);
}
{// Check min/max of all values
math::Extrema ex = tools::extrema(gridSphere->cbeginValueAll());
//std::cerr << "Min = " << ex.min() << " max = " << ex.max() << std::endl;
EXPECT_TRUE(ex.min() >= -voxelSize*width);
EXPECT_TRUE(ex.max() <= voxelSize*width);
}
{// check range of all values in a sphere w/o mask
tools::CheckRange<FloatGrid, true, true, FloatGrid::ValueAllCIter> c(-gamma, gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check range of on values in a sphere w/o mask
tools::CheckRange<FloatGrid, true, true, FloatGrid::ValueOnCIter> c(-gamma, gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check range of off tiles in a sphere w/o mask
tools::CheckRange<FloatGrid, true, true, FloatGrid::ValueOffCIter> c(-gamma, gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
{// check off tile iterator
FloatGrid::ValueOffCIter i(gridSphere->tree());
i.setMaxDepth(FloatGrid::ValueOffCIter::LEAF_DEPTH - 1);
for (; i; ++i) EXPECT_TRUE( math::Abs(*i) <= gamma);
}
std::string str = d.check(c);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check range of sphere w/o mask
tools::CheckRange<FloatGrid> c(0.0f, gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(!str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_TRUE(d.failureCount() < gridSphere->activeVoxelCount());
}
{// check range of sphere w mask
tools::CheckRange<FloatGrid> c(0.0f, gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c, true);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(!str.empty());
EXPECT_EQ(d.valueCount(), d.valueCount());
EXPECT_TRUE(d.failureCount() < gridSphere->activeVoxelCount());
}
{// check min of sphere w/o mask
tools::CheckMin<FloatGrid> c(-gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c);
//std::cerr << "Min values:\n" << str;
EXPECT_EQ(std::string(), str);
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check max of sphere w/o mask
tools::CheckMax<FloatGrid> c(gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c);
//std::cerr << "MAX values:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check norm of gradient of sphere w/o mask
tools::CheckEikonal<FloatGrid> c(*gridSphere, 0.97f, 1.03f);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c, false, true, false, false);
//std::cerr << "NormGrad:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check norm of gradient of sphere w/o mask
tools::CheckNormGrad<FloatGrid> c(*gridSphere, 0.75f, 1.25f);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c, false, true, false, false);
//std::cerr << "NormGrad:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check inactive values
tools::CheckMagnitude<FloatGrid, FloatGrid::ValueOffCIter> c(gamma);
tools::Diagnose<FloatGrid> d(*gridSphere);
std::string str = d.check(c);
//std::cerr << "Magnitude:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
}// testDiagnose
TEST_F(TestDiagnostics, testCheckLevelSet)
{
using namespace openvdb;
const float radius = 4.3f;
const Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.1f, width = LEVEL_SET_HALF_WIDTH;
FloatGrid::Ptr grid =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
//tools::CheckLevelSet<FloatGrid> c(*grid);
//std::string str = c.check();
std::string str = tools::checkLevelSet(*grid);
EXPECT_TRUE(str.empty());
//std::cerr << "\n" << str << std::endl;
grid->tree().setValue(Coord(0,0,0), voxelSize*(width+0.5f));
//str = c.check();
str = tools::checkLevelSet(*grid);
EXPECT_TRUE(!str.empty());
//std::cerr << "\n" << str << std::endl;
//str = c.check(6);
str = tools::checkLevelSet(*grid, 6);
EXPECT_TRUE(str.empty());
}// testCheckLevelSet
TEST_F(TestDiagnostics, testCheckFogVolume)
{
using namespace openvdb;
const float radius = 4.3f;
const Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.1f, width = LEVEL_SET_HALF_WIDTH;
FloatGrid::Ptr grid =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
tools::sdfToFogVolume(*grid);
//tools::CheckFogVolume<FloatGrid> c(*grid);
//std::string str = c.check();
std::string str = tools::checkFogVolume(*grid);
EXPECT_TRUE(str.empty());
//std::cerr << "\n" << str << std::endl;
grid->tree().setValue(Coord(0,0,0), 1.5f);
//str = c.check();
str = tools::checkFogVolume(*grid);
EXPECT_TRUE(!str.empty());
//std::cerr << "\n" << str << std::endl;
str = tools::checkFogVolume(*grid, 5);
//str = c.check(5);
EXPECT_TRUE(str.empty());
}// testCheckFogVolume
TEST_F(TestDiagnostics, testUniqueInactiveValues)
{
openvdb::FloatGrid grid;
grid.tree().setValueOff(openvdb::Coord(0,0,0), -1);
grid.tree().setValueOff(openvdb::Coord(0,0,1), -2);
grid.tree().setValueOff(openvdb::Coord(0,1,0), -3);
grid.tree().setValue(openvdb::Coord(1,0,0), 1);
std::vector<float> values;
EXPECT_TRUE(openvdb::tools::uniqueInactiveValues(grid, values, 4));
EXPECT_EQ(4, int(values.size()));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[0], -3.0f));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[1], -2.0f));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[2], -1.0f));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[3], 0.0f));
// test with level set sphere
const float radius = 4.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 2.0f;
openvdb::FloatGrid::Ptr gridSphere =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(radius, center, voxelSize, width);
EXPECT_TRUE(openvdb::tools::uniqueInactiveValues(*gridSphere.get(), values, 2));
EXPECT_EQ(2, int(values.size()));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[0], -voxelSize * width));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[1], voxelSize * width));
// test with fog volume
openvdb::tools::sdfToFogVolume(*gridSphere);
EXPECT_TRUE(openvdb::tools::uniqueInactiveValues(*gridSphere.get(), values, 1));
EXPECT_EQ(1, int(values.size()));
EXPECT_TRUE(openvdb::math::isApproxEqual(values[0], 0.0f));
}
| 13,017 | C++ | 34.763736 | 99 | 0.586464 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestInit.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
class TestInit: public ::testing::Test
{
};
TEST_F(TestInit, test)
{
using namespace openvdb;
initialize();
// data types
EXPECT_TRUE(DoubleMetadata::isRegisteredType());
EXPECT_TRUE(FloatMetadata::isRegisteredType());
EXPECT_TRUE(Int32Metadata::isRegisteredType());
EXPECT_TRUE(Int64Metadata::isRegisteredType());
EXPECT_TRUE(StringMetadata::isRegisteredType());
EXPECT_TRUE(Vec2IMetadata::isRegisteredType());
EXPECT_TRUE(Vec2SMetadata::isRegisteredType());
EXPECT_TRUE(Vec2DMetadata::isRegisteredType());
EXPECT_TRUE(Vec3IMetadata::isRegisteredType());
EXPECT_TRUE(Vec3SMetadata::isRegisteredType());
EXPECT_TRUE(Vec3DMetadata::isRegisteredType());
// map types
EXPECT_TRUE(math::AffineMap::isRegistered());
EXPECT_TRUE(math::UnitaryMap::isRegistered());
EXPECT_TRUE(math::ScaleMap::isRegistered());
EXPECT_TRUE(math::TranslationMap::isRegistered());
EXPECT_TRUE(math::ScaleTranslateMap::isRegistered());
EXPECT_TRUE(math::NonlinearFrustumMap::isRegistered());
// grid types
EXPECT_TRUE(BoolGrid::isRegistered());
EXPECT_TRUE(FloatGrid::isRegistered());
EXPECT_TRUE(DoubleGrid::isRegistered());
EXPECT_TRUE(Int32Grid::isRegistered());
EXPECT_TRUE(Int64Grid::isRegistered());
EXPECT_TRUE(StringGrid::isRegistered());
EXPECT_TRUE(Vec3IGrid::isRegistered());
EXPECT_TRUE(Vec3SGrid::isRegistered());
EXPECT_TRUE(Vec3DGrid::isRegistered());
uninitialize();
EXPECT_TRUE(!DoubleMetadata::isRegisteredType());
EXPECT_TRUE(!FloatMetadata::isRegisteredType());
EXPECT_TRUE(!Int32Metadata::isRegisteredType());
EXPECT_TRUE(!Int64Metadata::isRegisteredType());
EXPECT_TRUE(!StringMetadata::isRegisteredType());
EXPECT_TRUE(!Vec2IMetadata::isRegisteredType());
EXPECT_TRUE(!Vec2SMetadata::isRegisteredType());
EXPECT_TRUE(!Vec2DMetadata::isRegisteredType());
EXPECT_TRUE(!Vec3IMetadata::isRegisteredType());
EXPECT_TRUE(!Vec3SMetadata::isRegisteredType());
EXPECT_TRUE(!Vec3DMetadata::isRegisteredType());
EXPECT_TRUE(!math::AffineMap::isRegistered());
EXPECT_TRUE(!math::UnitaryMap::isRegistered());
EXPECT_TRUE(!math::ScaleMap::isRegistered());
EXPECT_TRUE(!math::TranslationMap::isRegistered());
EXPECT_TRUE(!math::ScaleTranslateMap::isRegistered());
EXPECT_TRUE(!math::NonlinearFrustumMap::isRegistered());
EXPECT_TRUE(!BoolGrid::isRegistered());
EXPECT_TRUE(!FloatGrid::isRegistered());
EXPECT_TRUE(!DoubleGrid::isRegistered());
EXPECT_TRUE(!Int32Grid::isRegistered());
EXPECT_TRUE(!Int64Grid::isRegistered());
EXPECT_TRUE(!StringGrid::isRegistered());
EXPECT_TRUE(!Vec3IGrid::isRegistered());
EXPECT_TRUE(!Vec3SGrid::isRegistered());
EXPECT_TRUE(!Vec3DGrid::isRegistered());
}
TEST_F(TestInit, testMatGrids)
{
// small test to ensure matrix grid types compile
using Mat3sGrid = openvdb::BoolGrid::ValueConverter<openvdb::Mat3s>::Type;
using Mat3dGrid = openvdb::BoolGrid::ValueConverter<openvdb::Mat3d>::Type;
using Mat4sGrid = openvdb::BoolGrid::ValueConverter<openvdb::Mat4s>::Type;
using Mat4dGrid = openvdb::BoolGrid::ValueConverter<openvdb::Mat4d>::Type;
Mat3sGrid a; (void)(a);
Mat3dGrid b; (void)(b);
Mat4sGrid c; (void)(c);
Mat4dGrid d; (void)(d);
}
| 3,508 | C++ | 35.175257 | 78 | 0.711231 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestClip.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/math/Maps.h> // for math::NonlinearFrustumMap
#include <openvdb/tools/Clip.h>
// See also TestGrid::testClipping()
class TestClip: public ::testing::Test
{
public:
static const openvdb::CoordBBox kCubeBBox, kInnerBBox;
TestClip(): mCube{
[]() {
auto cube = openvdb::FloatGrid{0.0f};
cube.fill(kCubeBBox, /*value=*/5.0f, /*active=*/true);
return cube;
}()}
{}
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::initialize(); }
protected:
void validate(const openvdb::FloatGrid&);
const openvdb::FloatGrid mCube;
};
const openvdb::CoordBBox
// The volume to be clipped is a 21 x 21 x 21 solid cube.
TestClip::kCubeBBox{openvdb::Coord{-10}, openvdb::Coord{10}},
// The clipping mask is a 1 x 1 x 13 segment extending along the Z axis inside the cube.
TestClip::kInnerBBox{openvdb::Coord{4, 4, -6}, openvdb::Coord{4, 4, 6}};
////////////////////////////////////////
void
TestClip::validate(const openvdb::FloatGrid& clipped)
{
using namespace openvdb;
const CoordBBox bbox = clipped.evalActiveVoxelBoundingBox();
EXPECT_EQ(kInnerBBox.min().x(), bbox.min().x());
EXPECT_EQ(kInnerBBox.min().y(), bbox.min().y());
EXPECT_EQ(kInnerBBox.min().z(), bbox.min().z());
EXPECT_EQ(kInnerBBox.max().x(), bbox.max().x());
EXPECT_EQ(kInnerBBox.max().y(), bbox.max().y());
EXPECT_EQ(kInnerBBox.max().z(), bbox.max().z());
EXPECT_EQ(6 + 6 + 1, int(clipped.activeVoxelCount()));
EXPECT_EQ(2, int(clipped.constTree().leafCount()));
FloatGrid::ConstAccessor acc = clipped.getConstAccessor();
const float bg = clipped.background();
Coord xyz;
int &x = xyz[0], &y = xyz[1], &z = xyz[2];
for (x = kCubeBBox.min().x(); x <= kCubeBBox.max().x(); ++x) {
for (y = kCubeBBox.min().y(); y <= kCubeBBox.max().y(); ++y) {
for (z = kCubeBBox.min().z(); z <= kCubeBBox.max().z(); ++z) {
if (x == 4 && y == 4 && z >= -6 && z <= 6) {
EXPECT_EQ(5.f, acc.getValue(Coord(4, 4, z)));
} else {
EXPECT_EQ(bg, acc.getValue(Coord(x, y, z)));
}
}
}
}
}
////////////////////////////////////////
// Test clipping against a bounding box.
TEST_F(TestClip, testBBox)
{
using namespace openvdb;
BBoxd clipBox(Vec3d(4.0, 4.0, -6.0), Vec3d(4.9, 4.9, 6.0));
FloatGrid::Ptr clipped = tools::clip(mCube, clipBox);
validate(*clipped);
}
// Test clipping against a camera frustum.
TEST_F(TestClip, testFrustum)
{
using namespace openvdb;
const auto d = double(kCubeBBox.max().z());
const math::NonlinearFrustumMap frustum{
/*position=*/Vec3d{0.0, 0.0, 5.0 * d},
/*direction=*/Vec3d{0.0, 0.0, -1.0},
/*up=*/Vec3d{0.0, d / 2.0, 0.0},
/*aspect=*/1.0,
/*near=*/4.0 * d + 1.0,
/*depth=*/kCubeBBox.dim().z() - 2.0,
/*x_count=*/100,
/*z_count=*/100};
const auto frustumIndexBBox = frustum.getBBox();
{
auto clipped = tools::clip(mCube, frustum);
const auto bbox = clipped->evalActiveVoxelBoundingBox();
const auto cubeDim = kCubeBBox.dim();
EXPECT_EQ(kCubeBBox.min().z() + 1, bbox.min().z());
EXPECT_EQ(kCubeBBox.max().z() - 1, bbox.max().z());
EXPECT_TRUE(int(bbox.volume()) < int(cubeDim.x() * cubeDim.y() * (cubeDim.z() - 2)));
// Note: mCube index space corresponds to world space.
for (auto it = clipped->beginValueOn(); it; ++it) {
const auto xyz = frustum.applyInverseMap(it.getCoord().asVec3d());
EXPECT_TRUE(frustumIndexBBox.isInside(xyz));
}
}
{
auto tile = openvdb::FloatGrid{0.0f};
tile.tree().addTile(/*level=*/2, Coord{0}, /*value=*/5.0f, /*active=*/true);
auto clipped = tools::clip(tile, frustum);
EXPECT_TRUE(!clipped->empty());
for (auto it = clipped->beginValueOn(); it; ++it) {
const auto xyz = frustum.applyInverseMap(it.getCoord().asVec3d());
EXPECT_TRUE(frustumIndexBBox.isInside(xyz));
}
clipped = tools::clip(tile, frustum, /*keepInterior=*/false);
EXPECT_TRUE(!clipped->empty());
for (auto it = clipped->beginValueOn(); it; ++it) {
const auto xyz = frustum.applyInverseMap(it.getCoord().asVec3d());
EXPECT_TRUE(!frustumIndexBBox.isInside(xyz));
}
}
}
// Test clipping against a MaskGrid.
TEST_F(TestClip, testMaskGrid)
{
using namespace openvdb;
MaskGrid mask(false);
mask.fill(kInnerBBox, true, true);
FloatGrid::Ptr clipped = tools::clip(mCube, mask);
validate(*clipped);
}
// Test clipping against a boolean mask grid.
TEST_F(TestClip, testBoolMask)
{
using namespace openvdb;
BoolGrid mask(false);
mask.fill(kInnerBBox, true, true);
FloatGrid::Ptr clipped = tools::clip(mCube, mask);
validate(*clipped);
}
// Test clipping against a boolean mask grid with mask inversion.
TEST_F(TestClip, testInvertedBoolMask)
{
using namespace openvdb;
// Construct a mask grid that is the "inverse" of the mask used in the other tests.
// (This is not a true inverse, since the mask's active voxel bounds are finite.)
BoolGrid mask(false);
mask.fill(kCubeBBox, true, true);
mask.fill(kInnerBBox, false, false);
// Clipping against the "inverted" mask with mask inversion enabled
// should give the same results as clipping normally against the normal mask.
FloatGrid::Ptr clipped = tools::clip(mCube, mask, /*keepInterior=*/false);
clipped->pruneGrid();
validate(*clipped);
}
// Test clipping against a non-boolean mask grid.
TEST_F(TestClip, testNonBoolMask)
{
using namespace openvdb;
Int32Grid mask(0);
mask.fill(kInnerBBox, -5, true);
FloatGrid::Ptr clipped = tools::clip(mCube, mask);
validate(*clipped);
}
// Test clipping against a non-boolean mask grid with mask inversion.
TEST_F(TestClip, testInvertedNonBoolMask)
{
using namespace openvdb;
// Construct a mask grid that is the "inverse" of the mask used in the other tests.
// (This is not a true inverse, since the mask's active voxel bounds are finite.)
Grid<UInt32Tree> mask(0);
auto paddedCubeBBox = kCubeBBox;
paddedCubeBBox.expand(2);
mask.fill(paddedCubeBBox, 99, true);
mask.fill(kInnerBBox, 0, false);
// Clipping against the "inverted" mask with mask inversion enabled
// should give the same results as clipping normally against the normal mask.
FloatGrid::Ptr clipped = tools::clip(mCube, mask, /*keepInterior=*/false);
clipped->pruneGrid();
validate(*clipped);
}
| 6,893 | C++ | 31.985646 | 93 | 0.6112 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestNodeManager.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Exceptions.h>
#include <openvdb/Types.h>
#include <openvdb/tree/NodeManager.h>
#include <openvdb/tree/LeafManager.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
class TestNodeManager: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
namespace {
template<typename TreeT>
struct NodeCountOp {
NodeCountOp() : nodeCount(TreeT::DEPTH, 0), totalCount(0)
{
}
NodeCountOp(const NodeCountOp&, tbb::split)
: nodeCount(TreeT::DEPTH, 0), totalCount(0)
{
}
void join(const NodeCountOp& other)
{
for (size_t i = 0; i < nodeCount.size(); ++i) {
nodeCount[i] += other.nodeCount[i];
}
totalCount += other.totalCount;
}
// do nothing for the root node
void operator()(const typename TreeT::RootNodeType&)
{
}
// count the internal and leaf nodes
template<typename NodeT>
void operator()(const NodeT&)
{
++(nodeCount[NodeT::LEVEL]);
++totalCount;
}
std::vector<openvdb::Index64> nodeCount;
openvdb::Index64 totalCount;
};// NodeCountOp
}//unnamed namespace
TEST_F(TestNodeManager, testAll)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3f;
using openvdb::Index64;
using openvdb::FloatGrid;
using openvdb::FloatTree;
const Vec3f center(0.35f, 0.35f, 0.35f);
const float radius = 0.15f;
const int dim = 128, half_width = 5;
const float voxel_size = 1.0f/dim;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/half_width*voxel_size);
FloatTree& tree = grid->tree();
grid->setTransform(openvdb::math::Transform::createLinearTransform(/*voxel size=*/voxel_size));
unittest_util::makeSphere<FloatGrid>(Coord(dim), center,
radius, *grid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
EXPECT_EQ(4, int(FloatTree::DEPTH));
EXPECT_EQ(3, int(openvdb::tree::NodeManager<FloatTree>::LEVELS));
std::vector<Index64> nodeCount;
for (openvdb::Index i=0; i<FloatTree::DEPTH; ++i) nodeCount.push_back(0);
for (FloatTree::NodeCIter it = tree.cbeginNode(); it; ++it) ++(nodeCount[it.getLevel()]);
//for (size_t i=0; i<nodeCount.size(); ++i) {//includes the root node
// std::cerr << "Level=" << i << " nodes=" << nodeCount[i] << std::endl;
//}
{// test tree constructor
openvdb::tree::NodeManager<FloatTree> manager(tree);
//for (openvdb::Index i=0; i<openvdb::tree::NodeManager<FloatTree>::LEVELS; ++i) {
// std::cerr << "Level=" << i << " nodes=" << manager.nodeCount(i) << std::endl;
//}
Index64 totalCount = 0;
for (openvdb::Index i=0; i<FloatTree::RootNodeType::LEVEL; ++i) {//exclude root in nodeCount
//std::cerr << "Level=" << i << " expected=" << nodeCount[i]
// << " cached=" << manager.nodeCount(i) << std::endl;
EXPECT_EQ(nodeCount[i], manager.nodeCount(i));
totalCount += nodeCount[i];
}
EXPECT_EQ(totalCount, manager.nodeCount());
// test the map reduce functionality
NodeCountOp<FloatTree> bottomUpOp;
NodeCountOp<FloatTree> topDownOp;
manager.reduceBottomUp(bottomUpOp);
manager.reduceTopDown(topDownOp);
for (openvdb::Index i=0; i<FloatTree::RootNodeType::LEVEL; ++i) {//exclude root in nodeCount
EXPECT_EQ(bottomUpOp.nodeCount[i], manager.nodeCount(i));
EXPECT_EQ(topDownOp.nodeCount[i], manager.nodeCount(i));
}
EXPECT_EQ(bottomUpOp.totalCount, manager.nodeCount());
EXPECT_EQ(topDownOp.totalCount, manager.nodeCount());
}
{// test LeafManager constructor
typedef openvdb::tree::LeafManager<FloatTree> LeafManagerT;
LeafManagerT manager1(tree);
EXPECT_EQ(nodeCount[0], Index64(manager1.leafCount()));
openvdb::tree::NodeManager<LeafManagerT> manager2(manager1);
Index64 totalCount = 0;
for (openvdb::Index i=0; i<FloatTree::RootNodeType::LEVEL; ++i) {//exclude root in nodeCount
//std::cerr << "Level=" << i << " expected=" << nodeCount[i]
// << " cached=" << manager2.nodeCount(i) << std::endl;
EXPECT_EQ(nodeCount[i], Index64(manager2.nodeCount(i)));
totalCount += nodeCount[i];
}
EXPECT_EQ(totalCount, Index64(manager2.nodeCount()));
// test the map reduce functionality
NodeCountOp<FloatTree> bottomUpOp;
NodeCountOp<FloatTree> topDownOp;
manager2.reduceBottomUp(bottomUpOp);
manager2.reduceTopDown(topDownOp);
for (openvdb::Index i=0; i<FloatTree::RootNodeType::LEVEL; ++i) {//exclude root in nodeCount
EXPECT_EQ(bottomUpOp.nodeCount[i], manager2.nodeCount(i));
EXPECT_EQ(topDownOp.nodeCount[i], manager2.nodeCount(i));
}
EXPECT_EQ(bottomUpOp.totalCount, manager2.nodeCount());
EXPECT_EQ(topDownOp.totalCount, manager2.nodeCount());
}
}
TEST_F(TestNodeManager, testConst)
{
using namespace openvdb;
const Vec3f center(0.35f, 0.35f, 0.35f);
const int dim = 128, half_width = 5;
const float voxel_size = 1.0f/dim;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/half_width*voxel_size);
const FloatTree& tree = grid->constTree();
tree::NodeManager<const FloatTree> manager(tree);
NodeCountOp<const FloatTree> topDownOp;
manager.reduceTopDown(topDownOp);
std::vector<Index64> nodeCount;
for (openvdb::Index i=0; i<FloatTree::DEPTH; ++i) nodeCount.push_back(0);
for (FloatTree::NodeCIter it = tree.cbeginNode(); it; ++it) ++(nodeCount[it.getLevel()]);
Index64 totalCount = 0;
for (openvdb::Index i=0; i<FloatTree::RootNodeType::LEVEL; ++i) {//exclude root in nodeCount
EXPECT_EQ(nodeCount[i], manager.nodeCount(i));
totalCount += nodeCount[i];
}
EXPECT_EQ(totalCount, manager.nodeCount());
}
namespace {
template<typename TreeT>
struct ExpandOp
{
using RootT = typename TreeT::RootNodeType;
using LeafT = typename TreeT::LeafNodeType;
explicit ExpandOp(bool zeroOnly = false) : mZeroOnly(zeroOnly) { }
// do nothing for the root node
bool operator()(RootT&, size_t = 1) const { return true; }
// count the internal and leaf nodes
template<typename NodeT>
bool operator()(NodeT& node, size_t idx = 1) const
{
for (auto iter = node.cbeginValueAll(); iter; ++iter) {
const openvdb::Coord ijk = iter.getCoord();
if (ijk.x() < 256 && ijk.y() < 256 && ijk.z() < 256) {
node.addChild(new typename NodeT::ChildNodeType(iter.getCoord(), NodeT::LEVEL, true));
}
}
if (mZeroOnly) return idx == 0;
return true;
}
bool operator()(LeafT& leaf, size_t /*idx*/ = 1) const
{
for (auto iter = leaf.beginValueAll(); iter; ++iter) {
iter.setValue(iter.pos());
}
return true;
}
bool mZeroOnly = false;
};// ExpandOp
template<typename TreeT>
struct RootOnlyOp
{
using RootT = typename TreeT::RootNodeType;
RootOnlyOp() = default;
RootOnlyOp(const RootOnlyOp&, tbb::split) { }
void join(const RootOnlyOp&) { }
// do nothing for the root node but return false
bool operator()(RootT&, size_t) const { return false; }
// throw on internal or leaf nodes
template<typename NodeOrLeafT>
bool operator()(NodeOrLeafT&, size_t) const
{
OPENVDB_THROW(openvdb::RuntimeError, "Should not process nodes below root.");
}
};// RootOnlyOp
template<typename TreeT>
struct SumOp {
using RootT = typename TreeT::RootNodeType;
using LeafT = typename TreeT::LeafNodeType;
explicit SumOp(bool zeroOnly = false) : mZeroOnly(zeroOnly) { }
SumOp(const SumOp& other, tbb::split): totalCount(0), mZeroOnly(other.mZeroOnly) { }
void join(const SumOp& other)
{
totalCount += other.totalCount;
}
// do nothing for the root node
bool operator()(const typename TreeT::RootNodeType&, size_t /*idx*/ = 0) { return true; }
// count the internal nodes
template<typename NodeT>
bool operator()(const NodeT& node, size_t idx = 0)
{
for (auto iter = node.cbeginValueAll(); iter; ++iter) {
totalCount += *iter;
}
if (mZeroOnly) return idx == 0;
return true;
}
// count the leaf nodes
bool operator()(const LeafT& leaf, size_t /*idx*/ = 0)
{
for (auto iter = leaf.cbeginValueAll(); iter; ++iter) {
totalCount += *iter;
}
return true;
}
openvdb::Index64 totalCount = openvdb::Index64(0);
bool mZeroOnly = false;
};// SumOp
}//unnamed namespace
TEST_F(TestNodeManager, testDynamic)
{
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
using openvdb::Int32Tree;
using RootNodeType = Int32Tree::RootNodeType;
using Internal1NodeType = RootNodeType::ChildNodeType;
Int32Tree sourceTree(0);
auto child =
std::make_unique<Internal1NodeType>(Coord(0, 0, 0), /*value=*/1.0f);
EXPECT_TRUE(sourceTree.root().addChild(child.release()));
EXPECT_EQ(Index32(0), sourceTree.leafCount());
EXPECT_EQ(Index32(2), sourceTree.nonLeafCount());
ExpandOp<Int32Tree> expandOp;
{ // use NodeManager::foreachTopDown
Int32Tree tree(sourceTree);
openvdb::tree::NodeManager<Int32Tree> manager(tree);
EXPECT_EQ(Index64(1), manager.nodeCount());
manager.foreachTopDown(expandOp);
EXPECT_EQ(Index32(0), tree.leafCount());
// first level has been expanded, but node manager cache does not include the new nodes
SumOp<Int32Tree> sumOp;
manager.reduceBottomUp(sumOp);
EXPECT_EQ(Index64(32760), sumOp.totalCount);
}
{ // use DynamicNodeManager::foreachTopDown and filter out nodes below root
Int32Tree tree(sourceTree);
openvdb::tree::DynamicNodeManager<Int32Tree> manager(tree);
RootOnlyOp<Int32Tree> rootOnlyOp;
EXPECT_NO_THROW(manager.foreachTopDown(rootOnlyOp));
EXPECT_NO_THROW(manager.reduceTopDown(rootOnlyOp));
}
{ // use DynamicNodeManager::foreachTopDown
Int32Tree tree(sourceTree);
openvdb::tree::DynamicNodeManager<Int32Tree> manager(tree);
manager.foreachTopDown(expandOp);
EXPECT_EQ(Index32(32768), tree.leafCount());
SumOp<Int32Tree> sumOp;
manager.reduceTopDown(sumOp);
EXPECT_EQ(Index64(4286611448), sumOp.totalCount);
SumOp<Int32Tree> zeroSumOp(true);
manager.reduceTopDown(zeroSumOp);
EXPECT_EQ(Index64(535855096), zeroSumOp.totalCount);
}
{ // use DynamicNodeManager::foreachTopDown but filter nodes with non-zero index
Int32Tree tree(sourceTree);
openvdb::tree::DynamicNodeManager<Int32Tree> manager(tree);
ExpandOp<Int32Tree> zeroExpandOp(true);
manager.foreachTopDown(zeroExpandOp);
EXPECT_EQ(Index32(32768), tree.leafCount());
SumOp<Int32Tree> sumOp;
manager.reduceTopDown(sumOp);
EXPECT_EQ(Index64(550535160), sumOp.totalCount);
}
}
| 11,429 | C++ | 32.519061 | 102 | 0.633039 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestDivergence.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridOperators.h>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
namespace {
const int GRID_DIM = 10;
}
class TestDivergence: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestDivergence, testDivergenceTool)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(x), float(y), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
FloatGrid::Ptr divGrid = tools::divergence(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(divGrid->activeVoxelCount()));
FloatGrid::ConstAccessor accessor = divGrid->getConstAccessor();
--dim;//ignore boundary divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
const float d = accessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
}
TEST_F(TestDivergence, testDivergenceMaskedTool)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(x), float(y), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
/// maked region
openvdb::CoordBBox maskBBox(openvdb::Coord(0), openvdb::Coord(dim));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskBBox, true /*value*/, true /*activate*/);
FloatGrid::Ptr divGrid = tools::divergence(*inGrid, *maskGrid);
EXPECT_EQ(math::Pow3(dim), int(divGrid->activeVoxelCount()));
FloatGrid::ConstAccessor accessor = divGrid->getConstAccessor();
--dim;//ignore boundary divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
const float d = accessor.getValue(xyz);
if (maskBBox.isInside(xyz)) {
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
} else {
ASSERT_DOUBLES_EXACTLY_EQUAL(0, d);
}
}
}
}
}
TEST_F(TestDivergence, testStaggeredDivergence)
{
// This test is slightly different than the one above for sanity
// checking purposes.
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
inGrid->setGridClass( GRID_STAGGERED );
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(x), float(y), float(z)));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
FloatGrid::Ptr divGrid = tools::divergence(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(divGrid->activeVoxelCount()));
FloatGrid::ConstAccessor accessor = divGrid->getConstAccessor();
--dim;//ignore boundary divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(z, v[2]);
const float d = accessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(3, d);
}
}
}
}
TEST_F(TestDivergence, testISDivergence)
{
using namespace openvdb;
typedef VectorGrid::ConstAccessor Accessor;
VectorGrid::Ptr inGrid = VectorGrid::create();
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(x), float(y), 0.f));
}
}
}
Accessor inAccessor = inGrid->getConstAccessor();
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
--dim;//ignore boundary divergence
// test index space divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
float d;
d = math::ISDivergence<math::CD_2ND>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::BD_1ST>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::FD_1ST>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
--dim;//ignore boundary divergence
// test index space divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
float d;
d = math::ISDivergence<math::CD_4TH>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::FD_2ND>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::BD_2ND>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
--dim;//ignore boundary divergence
// test index space divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
float d;
d = math::ISDivergence<math::CD_6TH>::result(inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::FD_3RD>::result(inAccessor, xyz);
EXPECT_NEAR(2, d, /*tolerance=*/0.00001);
d = math::ISDivergence<math::BD_3RD>::result(inAccessor, xyz);
EXPECT_NEAR(2, d, /*tolerance=*/0.00001);
}
}
}
}
TEST_F(TestDivergence, testISDivergenceStencil)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(x), float(y), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
math::SevenPointStencil<VectorGrid> sevenpt(*inGrid);
math::ThirteenPointStencil<VectorGrid> thirteenpt(*inGrid);
math::NineteenPointStencil<VectorGrid> nineteenpt(*inGrid);
--dim;//ignore boundary divergence
// test index space divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
sevenpt.moveTo(xyz);
float d;
d = math::ISDivergence<math::CD_2ND>::result(sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::BD_1ST>::result(sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::FD_1ST>::result(sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
--dim;//ignore boundary divergence
// test index space divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
thirteenpt.moveTo(xyz);
float d;
d = math::ISDivergence<math::CD_4TH>::result(thirteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::FD_2ND>::result(thirteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::BD_2ND>::result(thirteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
--dim;//ignore boundary divergence
// test index space divergence
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inTree.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(x, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(y, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0, v[2]);
nineteenpt.moveTo(xyz);
float d;
d = math::ISDivergence<math::CD_6TH>::result(nineteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::ISDivergence<math::FD_3RD>::result(nineteenpt);
EXPECT_NEAR(2, d, /*tolerance=*/0.00001);
d = math::ISDivergence<math::BD_3RD>::result(nineteenpt);
EXPECT_NEAR(2, d, /*tolerance=*/0.00001);
}
}
}
}
TEST_F(TestDivergence, testWSDivergence)
{
using namespace openvdb;
typedef VectorGrid::ConstAccessor Accessor;
{ // non-unit voxel size
double voxel_size = 0.5;
VectorGrid::Ptr inGrid = VectorGrid::create();
inGrid->setTransform(math::Transform::createLinearTransform(voxel_size));
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Vec3d location = inGrid->indexToWorld(Vec3d(x,y,z));
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(location.x()), float(location.y()), 0.f));
}
}
}
Accessor inAccessor = inGrid->getConstAccessor();
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
--dim;//ignore boundary divergence
// test with a map
// test with a map
math::AffineMap map(voxel_size*math::Mat3d::identity());
math::UniformScaleMap uniform_map(voxel_size);
math::UniformScaleTranslateMap uniform_translate_map(voxel_size, Vec3d(0,0,0));
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
openvdb::Coord xyz(x,y,z);
//openvdb::VectorTree::ValueType v = inTree.getValue(xyz);
//std::cout << "vec(" << xyz << ")=" << v << std::endl;
float d;
d = math::Divergence<math::AffineMap, math::CD_2ND>::result(
map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::AffineMap, math::BD_1ST>::result(
map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::AffineMap, math::FD_1ST>::result(
map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleMap, math::CD_2ND>::result(
uniform_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleMap, math::BD_1ST>::result(
uniform_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleMap, math::FD_1ST>::result(
uniform_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleTranslateMap, math::CD_2ND>::result(
uniform_translate_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleTranslateMap, math::BD_1ST>::result(
uniform_translate_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleTranslateMap, math::FD_1ST>::result(
uniform_translate_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
}
{ // non-uniform scaling and rotation
Vec3d voxel_sizes(0.25, 0.45, 0.75);
VectorGrid::Ptr inGrid = VectorGrid::create();
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
// apply rotation
math::MapBase::Ptr rotated_map = base_map->preRotate(1.5, math::X_AXIS);
inGrid->setTransform(math::Transform::Ptr(new math::Transform(rotated_map)));
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Vec3d location = inGrid->indexToWorld(Vec3d(x,y,z));
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(location.x()), float(location.y()), 0.f));
}
}
}
Accessor inAccessor = inGrid->getConstAccessor();
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
--dim;//ignore boundary divergence
// test with a map
math::AffineMap::ConstPtr map = inGrid->transform().map<math::AffineMap>();
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
openvdb::Coord xyz(x,y,z);
//openvdb::VectorTree::ValueType v = inTree.getValue(xyz);
//std::cout << "vec(" << xyz << ")=" << v << std::endl;
float d;
d = math::Divergence<math::AffineMap, math::CD_2ND>::result(
*map, inAccessor, xyz);
EXPECT_NEAR(2.0, d, 0.01);
d = math::Divergence<math::AffineMap, math::BD_1ST>::result(
*map, inAccessor, xyz);
EXPECT_NEAR(2.0, d, 0.01);
d = math::Divergence<math::AffineMap, math::FD_1ST>::result(
*map, inAccessor, xyz);
EXPECT_NEAR(2.0, d, 0.01);
}
}
}
}
}
TEST_F(TestDivergence, testWSDivergenceStencil)
{
using namespace openvdb;
{ // non-unit voxel size
double voxel_size = 0.5;
VectorGrid::Ptr inGrid = VectorGrid::create();
inGrid->setTransform(math::Transform::createLinearTransform(voxel_size));
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Vec3d location = inGrid->indexToWorld(Vec3d(x,y,z));
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(location.x()), float(location.y()), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
--dim;//ignore boundary divergence
// test with a map
math::AffineMap map(voxel_size*math::Mat3d::identity());
math::UniformScaleMap uniform_map(voxel_size);
math::UniformScaleTranslateMap uniform_translate_map(voxel_size, Vec3d(0,0,0));
math::SevenPointStencil<VectorGrid> sevenpt(*inGrid);
math::SecondOrderDenseStencil<VectorGrid> dense_2ndOrder(*inGrid);
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
openvdb::Coord xyz(x,y,z);
//openvdb::VectorTree::ValueType v = inTree.getValue(xyz);
//std::cout << "vec(" << xyz << ")=" << v << std::endl;
float d;
sevenpt.moveTo(xyz);
dense_2ndOrder.moveTo(xyz);
d = math::Divergence<math::AffineMap, math::CD_2ND>::result(
map, dense_2ndOrder);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::AffineMap, math::BD_1ST>::result(
map, dense_2ndOrder);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::AffineMap, math::FD_1ST>::result(
map, dense_2ndOrder);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleMap, math::CD_2ND>::result(
uniform_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleMap, math::BD_1ST>::result(
uniform_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleMap, math::FD_1ST>::result(
uniform_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleTranslateMap, math::CD_2ND>::result(
uniform_translate_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleTranslateMap, math::BD_1ST>::result(
uniform_translate_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
d = math::Divergence<math::UniformScaleTranslateMap, math::FD_1ST>::result(
uniform_translate_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(2, d);
}
}
}
}
{ // non-uniform scaling and rotation
Vec3d voxel_sizes(0.25, 0.45, 0.75);
VectorGrid::Ptr inGrid = VectorGrid::create();
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
// apply rotation
math::MapBase::Ptr rotated_map = base_map->preRotate(1.5, math::X_AXIS);
inGrid->setTransform(math::Transform::Ptr(new math::Transform(rotated_map)));
VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Vec3d location = inGrid->indexToWorld(Vec3d(x,y,z));
inTree.setValue(Coord(x,y,z),
VectorTree::ValueType(float(location.x()), float(location.y()), 0.f));
}
}
}
//Accessor inAccessor = inGrid->getConstAccessor();
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
--dim;//ignore boundary divergence
// test with a map
math::AffineMap::ConstPtr map = inGrid->transform().map<math::AffineMap>();
math::SecondOrderDenseStencil<VectorGrid> dense_2ndOrder(*inGrid);
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
openvdb::Coord xyz(x,y,z);
dense_2ndOrder.moveTo(xyz);
float d;
d = math::Divergence<math::AffineMap, math::CD_2ND>::result(
*map, dense_2ndOrder);
EXPECT_NEAR(2.0, d, 0.01);
d = math::Divergence<math::AffineMap, math::BD_1ST>::result(
*map, dense_2ndOrder);
EXPECT_NEAR(2.0, d, 0.01);
d = math::Divergence<math::AffineMap, math::FD_1ST>::result(
*map, dense_2ndOrder);
EXPECT_NEAR(2.0, d, 0.01);
}
}
}
}
}
| 23,628 | C++ | 35.185299 | 95 | 0.511427 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestQuat.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/math/Math.h>
#include <openvdb/math/Quat.h>
#include <openvdb/math/Mat4.h>
using namespace openvdb::math;
class TestQuat: public ::testing::Test
{
};
TEST_F(TestQuat, testConstructor)
{
{
Quat<float> qq(1.23f, 2.34f, 3.45f, 4.56f);
EXPECT_TRUE( isExactlyEqual(qq.x(), 1.23f) );
EXPECT_TRUE( isExactlyEqual(qq.y(), 2.34f) );
EXPECT_TRUE( isExactlyEqual(qq.z(), 3.45f) );
EXPECT_TRUE( isExactlyEqual(qq.w(), 4.56f) );
}
{
float a[] = { 1.23f, 2.34f, 3.45f, 4.56f };
Quat<float> qq(a);
EXPECT_TRUE( isExactlyEqual(qq.x(), 1.23f) );
EXPECT_TRUE( isExactlyEqual(qq.y(), 2.34f) );
EXPECT_TRUE( isExactlyEqual(qq.z(), 3.45f) );
EXPECT_TRUE( isExactlyEqual(qq.w(), 4.56f) );
}
}
TEST_F(TestQuat, testAxisAngle)
{
float TOL = 1e-6f;
Quat<float> q1(1.0f, 2.0f, 3.0f, 4.0f);
Quat<float> q2(1.2f, 2.3f, 3.4f, 4.5f);
Vec3s v(1, 2, 3);
v.normalize();
float a = float(M_PI / 4.f);
Quat<float> q(v,a);
float b = q.angle();
Vec3s vv = q.axis();
EXPECT_TRUE( isApproxEqual(a, b, TOL) );
EXPECT_TRUE( v.eq(vv, TOL) );
q1.setAxisAngle(v,a);
b = q1.angle();
vv = q1.axis();
EXPECT_TRUE( isApproxEqual(a, b, TOL) );
EXPECT_TRUE( v.eq(vv, TOL) );
}
TEST_F(TestQuat, testOpPlus)
{
Quat<float> q1(1.0f, 2.0f, 3.0f, 4.0f);
Quat<float> q2(1.2f, 2.3f, 3.4f, 4.5f);
Quat<float> q = q1 + q2;
float
x=q1.x()+q2.x(), y=q1.y()+q2.y(), z=q1.z()+q2.z(), w=q1.w()+q2.w();
EXPECT_TRUE( isExactlyEqual(q.x(), x) );
EXPECT_TRUE( isExactlyEqual(q.y(), y) );
EXPECT_TRUE( isExactlyEqual(q.z(), z) );
EXPECT_TRUE( isExactlyEqual(q.w(), w) );
q = q1;
q += q2;
EXPECT_TRUE( isExactlyEqual(q.x(), x) );
EXPECT_TRUE( isExactlyEqual(q.y(), y) );
EXPECT_TRUE( isExactlyEqual(q.z(), z) );
EXPECT_TRUE( isExactlyEqual(q.w(), w) );
q.add(q1,q2);
EXPECT_TRUE( isExactlyEqual(q.x(), x) );
EXPECT_TRUE( isExactlyEqual(q.y(), y) );
EXPECT_TRUE( isExactlyEqual(q.z(), z) );
EXPECT_TRUE( isExactlyEqual(q.w(), w) );
}
TEST_F(TestQuat, testOpMinus)
{
Quat<float> q1(1.0f, 2.0f, 3.0f, 4.0f);
Quat<float> q2(1.2f, 2.3f, 3.4f, 4.5f);
Quat<float> q = q1 - q2;
float
x=q1.x()-q2.x(), y=q1.y()-q2.y(), z=q1.z()-q2.z(), w=q1.w()-q2.w();
EXPECT_TRUE( isExactlyEqual(q.x(), x) );
EXPECT_TRUE( isExactlyEqual(q.y(), y) );
EXPECT_TRUE( isExactlyEqual(q.z(), z) );
EXPECT_TRUE( isExactlyEqual(q.w(), w) );
q = q1;
q -= q2;
EXPECT_TRUE( isExactlyEqual(q.x(), x) );
EXPECT_TRUE( isExactlyEqual(q.y(), y) );
EXPECT_TRUE( isExactlyEqual(q.z(), z) );
EXPECT_TRUE( isExactlyEqual(q.w(), w) );
q.sub(q1,q2);
EXPECT_TRUE( isExactlyEqual(q.x(), x) );
EXPECT_TRUE( isExactlyEqual(q.y(), y) );
EXPECT_TRUE( isExactlyEqual(q.z(), z) );
EXPECT_TRUE( isExactlyEqual(q.w(), w) );
}
TEST_F(TestQuat, testOpMultiply)
{
Quat<float> q1(1.0f, 2.0f, 3.0f, 4.0f);
Quat<float> q2(1.2f, 2.3f, 3.4f, 4.5f);
Quat<float> q = q1 * 1.5f;
EXPECT_TRUE( isExactlyEqual(q.x(), float(1.5f)*q1.x()) );
EXPECT_TRUE( isExactlyEqual(q.y(), float(1.5f)*q1.y()) );
EXPECT_TRUE( isExactlyEqual(q.z(), float(1.5f)*q1.z()) );
EXPECT_TRUE( isExactlyEqual(q.w(), float(1.5f)*q1.w()) );
q = q1;
q *= 1.5f;
EXPECT_TRUE( isExactlyEqual(q.x(), float(1.5f)*q1.x()) );
EXPECT_TRUE( isExactlyEqual(q.y(), float(1.5f)*q1.y()) );
EXPECT_TRUE( isExactlyEqual(q.z(), float(1.5f)*q1.z()) );
EXPECT_TRUE( isExactlyEqual(q.w(), float(1.5f)*q1.w()) );
q.scale(1.5f, q1);
EXPECT_TRUE( isExactlyEqual(q.x(), float(1.5f)*q1.x()) );
EXPECT_TRUE( isExactlyEqual(q.y(), float(1.5f)*q1.y()) );
EXPECT_TRUE( isExactlyEqual(q.z(), float(1.5f)*q1.z()) );
EXPECT_TRUE( isExactlyEqual(q.w(), float(1.5f)*q1.w()) );
}
TEST_F(TestQuat, testInvert)
{
float TOL = 1e-6f;
Quat<float> q1(1.0f, 2.0f, 3.0f, 4.0f);
Quat<float> q2(1.2f, 2.3f, 3.4f, 4.5f);
q1 = q2;
q2 = q2.inverse();
Quat<float> q = q1*q2;
EXPECT_TRUE( q.eq( Quat<float>(0,0,0,1), TOL ) );
q1.normalize();
q2 = q1.conjugate();
q = q1*q2;
EXPECT_TRUE( q.eq( Quat<float>(0,0,0,1), TOL ) );
}
TEST_F(TestQuat, testEulerAngles)
{
{
double TOL = 1e-7;
Mat4d rx, ry, rz;
const double angle1 = 20. * M_PI / 180.;
const double angle2 = 64. * M_PI / 180.;
const double angle3 = 125. *M_PI / 180.;
rx.setToRotation(Vec3d(1,0,0), angle1);
ry.setToRotation(Vec3d(0,1,0), angle2);
rz.setToRotation(Vec3d(0,0,1), angle3);
Mat4d r = rx * ry * rz;
const Quat<double> rot(r.getMat3());
Vec3d result = rot.eulerAngles(ZYX_ROTATION);
rx.setToRotation(Vec3d(1,0,0), result[0]);
ry.setToRotation(Vec3d(0,1,0), result[1]);
rz.setToRotation(Vec3d(0,0,1), result[2]);
Mat4d rtest = rx * ry * rz;
EXPECT_TRUE(r.eq(rtest, TOL));
}
{
double TOL = 1e-7;
Mat4d rx, ry, rz;
const double angle1 = 20. * M_PI / 180.;
const double angle2 = 64. * M_PI / 180.;
const double angle3 = 125. *M_PI / 180.;
rx.setToRotation(Vec3d(1,0,0), angle1);
ry.setToRotation(Vec3d(0,1,0), angle2);
rz.setToRotation(Vec3d(0,0,1), angle3);
Mat4d r = rz * ry * rx;
const Quat<double> rot(r.getMat3());
Vec3d result = rot.eulerAngles(XYZ_ROTATION);
rx.setToRotation(Vec3d(1,0,0), result[0]);
ry.setToRotation(Vec3d(0,1,0), result[1]);
rz.setToRotation(Vec3d(0,0,1), result[2]);
Mat4d rtest = rz * ry * rx;
EXPECT_TRUE(r.eq(rtest, TOL));
}
{
double TOL = 1e-7;
Mat4d rx, ry, rz;
const double angle1 = 20. * M_PI / 180.;
const double angle2 = 64. * M_PI / 180.;
const double angle3 = 125. *M_PI / 180.;
rx.setToRotation(Vec3d(1,0,0), angle1);
ry.setToRotation(Vec3d(0,1,0), angle2);
rz.setToRotation(Vec3d(0,0,1), angle3);
Mat4d r = rz * rx * ry;
const Quat<double> rot(r.getMat3());
Vec3d result = rot.eulerAngles(YXZ_ROTATION);
rx.setToRotation(Vec3d(1,0,0), result[0]);
ry.setToRotation(Vec3d(0,1,0), result[1]);
rz.setToRotation(Vec3d(0,0,1), result[2]);
Mat4d rtest = rz * rx * ry;
EXPECT_TRUE(r.eq(rtest, TOL));
}
{
const Quat<float> rot(X_AXIS, 1.0);
Vec3s result = rot.eulerAngles(XZY_ROTATION);
EXPECT_EQ(result, Vec3s(1,0,0));
}
}
| 6,816 | C++ | 25.628906 | 75 | 0.553991 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointPartitioner.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/tools/PointPartitioner.h>
#include <vector>
class TestPointPartitioner: public ::testing::Test
{
};
////////////////////////////////////////
namespace {
struct PointList {
typedef openvdb::Vec3s PosType;
PointList(const std::vector<PosType>& points) : mPoints(&points) {}
size_t size() const { return mPoints->size(); }
void getPos(size_t n, PosType& xyz) const { xyz = (*mPoints)[n]; }
protected:
std::vector<PosType> const * const mPoints;
}; // PointList
} // namespace
////////////////////////////////////////
TEST_F(TestPointPartitioner, testPartitioner)
{
const size_t pointCount = 10000;
const float voxelSize = 0.1f;
std::vector<openvdb::Vec3s> points(pointCount, openvdb::Vec3s(0.f));
for (size_t n = 1; n < pointCount; ++n) {
points[n].x() = points[n-1].x() + voxelSize;
}
PointList pointList(points);
const openvdb::math::Transform::Ptr transform =
openvdb::math::Transform::createLinearTransform(voxelSize);
typedef openvdb::tools::UInt32PointPartitioner PointPartitioner;
PointPartitioner::Ptr partitioner =
PointPartitioner::create(pointList, *transform);
EXPECT_TRUE(!partitioner->empty());
// The default interpretation should be cell-centered.
EXPECT_TRUE(partitioner->usingCellCenteredTransform());
const size_t expectedPageCount = pointCount / (1u << PointPartitioner::LOG2DIM);
EXPECT_EQ(expectedPageCount, partitioner->size());
EXPECT_EQ(openvdb::Coord(0), partitioner->origin(0));
PointPartitioner::IndexIterator it = partitioner->indices(0);
EXPECT_TRUE(it.test());
EXPECT_EQ(it.size(), size_t(1 << PointPartitioner::LOG2DIM));
PointPartitioner::IndexIterator itB = partitioner->indices(0);
EXPECT_EQ(++it, ++itB);
EXPECT_TRUE(it != ++itB);
std::vector<PointPartitioner::IndexType> indices;
for (it.reset(); it; ++it) {
indices.push_back(*it);
}
EXPECT_EQ(it.size(), indices.size());
size_t idx = 0;
for (itB.reset(); itB; ++itB) {
EXPECT_EQ(indices[idx++], *itB);
}
}
| 2,234 | C++ | 23.560439 | 84 | 0.636079 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLinearInterp.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/Interpolation.h>
#include <openvdb/math/Stencils.h>
namespace {
// Absolute tolerance for floating-point equality comparisons
const double TOLERANCE = 1.e-6;
}
class TestLinearInterp: public ::testing::Test
{
public:
template<typename GridType>
void test();
template<typename GridType>
void testTree();
template<typename GridType>
void testAccessor();
template<typename GridType>
void testConstantValues();
template<typename GridType>
void testFillValues();
template<typename GridType>
void testNegativeIndices();
template<typename GridType>
void testStencilsMatch();
};
template<typename GridType>
void
TestLinearInterp::test()
{
typename GridType::TreeType TreeType;
float fillValue = 256.0f;
GridType grid(fillValue);
typename GridType::TreeType& tree = grid.tree();
tree.setValue(openvdb::Coord(10, 10, 10), 1.0);
tree.setValue(openvdb::Coord(11, 10, 10), 2.0);
tree.setValue(openvdb::Coord(11, 11, 10), 2.0);
tree.setValue(openvdb::Coord(10, 11, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 11, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 10, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 9, 10), 2.0);
tree.setValue(openvdb::Coord(10, 9, 10), 2.0);
tree.setValue(openvdb::Coord(11, 9, 10), 2.0);
tree.setValue(openvdb::Coord(10, 10, 11), 3.0);
tree.setValue(openvdb::Coord(11, 10, 11), 3.0);
tree.setValue(openvdb::Coord(11, 11, 11), 3.0);
tree.setValue(openvdb::Coord(10, 11, 11), 3.0);
tree.setValue(openvdb::Coord( 9, 11, 11), 3.0);
tree.setValue(openvdb::Coord( 9, 10, 11), 3.0);
tree.setValue(openvdb::Coord( 9, 9, 11), 3.0);
tree.setValue(openvdb::Coord(10, 9, 11), 3.0);
tree.setValue(openvdb::Coord(11, 9, 11), 3.0);
tree.setValue(openvdb::Coord(10, 10, 9), 4.0);
tree.setValue(openvdb::Coord(11, 10, 9), 4.0);
tree.setValue(openvdb::Coord(11, 11, 9), 4.0);
tree.setValue(openvdb::Coord(10, 11, 9), 4.0);
tree.setValue(openvdb::Coord( 9, 11, 9), 4.0);
tree.setValue(openvdb::Coord( 9, 10, 9), 4.0);
tree.setValue(openvdb::Coord( 9, 9, 9), 4.0);
tree.setValue(openvdb::Coord(10, 9, 9), 4.0);
tree.setValue(openvdb::Coord(11, 9, 9), 4.0);
{//using BoxSampler
// transform used for worldspace interpolation)
openvdb::tools::GridSampler<GridType, openvdb::tools::BoxSampler>
interpolator(grid);
//openvdb::tools::LinearInterp<GridType> interpolator(*tree);
typename GridType::ValueType val =
interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_NEAR(2.375, val, TOLERANCE);
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_NEAR(1.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_NEAR(3.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_NEAR(1.1, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_NEAR(2.792, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_NEAR(2.71, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_NEAR(2.01, val, TOLERANCE);
}
{//using Sampler<1>
// transform used for worldspace interpolation)
openvdb::tools::GridSampler<GridType, openvdb::tools::Sampler<1> >
interpolator(grid);
//openvdb::tools::LinearInterp<GridType> interpolator(*tree);
typename GridType::ValueType val =
interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_NEAR(2.375, val, TOLERANCE);
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_NEAR(1.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_NEAR(3.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_NEAR(1.1, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_NEAR(2.792, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_NEAR(2.71, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_NEAR(2.01, val, TOLERANCE);
}
}
TEST_F(TestLinearInterp, testFloat) { test<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testDouble) { test<openvdb::DoubleGrid>(); }
TEST_F(TestLinearInterp, testVec3S)
{
using namespace openvdb;
Vec3s fillValue = Vec3s(256.0f, 256.0f, 256.0f);
Vec3SGrid grid(fillValue);
Vec3STree& tree = grid.tree();
tree.setValue(openvdb::Coord(10, 10, 10), Vec3s(1.0, 1.0, 1.0));
tree.setValue(openvdb::Coord(11, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 10, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(11, 10, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(11, 11, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(10, 11, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( 9, 11, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( 9, 10, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( 9, 9, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(10, 9, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(11, 9, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(10, 10, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(11, 10, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(11, 11, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(10, 11, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( 9, 11, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( 9, 10, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( 9, 9, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(10, 9, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(11, 9, 9), Vec3s(4.0, 4.0, 4.0));
openvdb::tools::GridSampler<Vec3SGrid, openvdb::tools::BoxSampler>
interpolator(grid);
//openvdb::tools::LinearInterp<Vec3STree> interpolator(*tree);
Vec3SGrid::ValueType val = interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.375f)));
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(1.f)));
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.f)));
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.f)));
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_TRUE(val.eq(Vec3s(3.f)));
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_TRUE(val.eq(Vec3s(4.f)));
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_TRUE(val.eq(Vec3s(4.f)));
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(1.1f)));
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.792f)));
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.71f)));
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_TRUE(val.eq(Vec3s(2.01f)));
}
template<typename GridType>
void
TestLinearInterp::testTree()
{
float fillValue = 256.0f;
typedef typename GridType::TreeType TreeType;
TreeType tree(fillValue);
tree.setValue(openvdb::Coord(10, 10, 10), 1.0);
tree.setValue(openvdb::Coord(11, 10, 10), 2.0);
tree.setValue(openvdb::Coord(11, 11, 10), 2.0);
tree.setValue(openvdb::Coord(10, 11, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 11, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 10, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 9, 10), 2.0);
tree.setValue(openvdb::Coord(10, 9, 10), 2.0);
tree.setValue(openvdb::Coord(11, 9, 10), 2.0);
tree.setValue(openvdb::Coord(10, 10, 11), 3.0);
tree.setValue(openvdb::Coord(11, 10, 11), 3.0);
tree.setValue(openvdb::Coord(11, 11, 11), 3.0);
tree.setValue(openvdb::Coord(10, 11, 11), 3.0);
tree.setValue(openvdb::Coord( 9, 11, 11), 3.0);
tree.setValue(openvdb::Coord( 9, 10, 11), 3.0);
tree.setValue(openvdb::Coord( 9, 9, 11), 3.0);
tree.setValue(openvdb::Coord(10, 9, 11), 3.0);
tree.setValue(openvdb::Coord(11, 9, 11), 3.0);
tree.setValue(openvdb::Coord(10, 10, 9), 4.0);
tree.setValue(openvdb::Coord(11, 10, 9), 4.0);
tree.setValue(openvdb::Coord(11, 11, 9), 4.0);
tree.setValue(openvdb::Coord(10, 11, 9), 4.0);
tree.setValue(openvdb::Coord( 9, 11, 9), 4.0);
tree.setValue(openvdb::Coord( 9, 10, 9), 4.0);
tree.setValue(openvdb::Coord( 9, 9, 9), 4.0);
tree.setValue(openvdb::Coord(10, 9, 9), 4.0);
tree.setValue(openvdb::Coord(11, 9, 9), 4.0);
// transform used for worldspace interpolation)
openvdb::tools::GridSampler<TreeType, openvdb::tools::BoxSampler>
interpolator(tree, openvdb::math::Transform());
typename GridType::ValueType val =
interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_NEAR(2.375, val, TOLERANCE);
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_NEAR(1.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_NEAR(3.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_NEAR(1.1, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_NEAR(2.792, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_NEAR(2.71, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_NEAR(2.01, val, TOLERANCE);
}
TEST_F(TestLinearInterp, testTreeFloat) { testTree<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testTreeDouble) { testTree<openvdb::DoubleGrid>(); }
TEST_F(TestLinearInterp, testTreeVec3S)
{
using namespace openvdb;
Vec3s fillValue = Vec3s(256.0f, 256.0f, 256.0f);
Vec3STree tree(fillValue);
tree.setValue(openvdb::Coord(10, 10, 10), Vec3s(1.0, 1.0, 1.0));
tree.setValue(openvdb::Coord(11, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 10, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(11, 10, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(11, 11, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(10, 11, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( 9, 11, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( 9, 10, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( 9, 9, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(10, 9, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(11, 9, 11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(10, 10, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(11, 10, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(11, 11, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(10, 11, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( 9, 11, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( 9, 10, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( 9, 9, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(10, 9, 9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(11, 9, 9), Vec3s(4.0, 4.0, 4.0));
openvdb::tools::GridSampler<Vec3STree, openvdb::tools::BoxSampler>
interpolator(tree, openvdb::math::Transform());
//openvdb::tools::LinearInterp<Vec3STree> interpolator(*tree);
Vec3SGrid::ValueType val = interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.375f)));
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(1.f)));
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.f)));
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.f)));
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_TRUE(val.eq(Vec3s(3.f)));
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_TRUE(val.eq(Vec3s(4.f)));
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_TRUE(val.eq(Vec3s(4.f)));
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(1.1f)));
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.792f)));
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.71f)));
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_TRUE(val.eq(Vec3s(2.01f)));
}
template<typename GridType>
void
TestLinearInterp::testAccessor()
{
float fillValue = 256.0f;
GridType grid(fillValue);
typedef typename GridType::Accessor AccessorType;
AccessorType acc = grid.getAccessor();
acc.setValue(openvdb::Coord(10, 10, 10), 1.0);
acc.setValue(openvdb::Coord(11, 10, 10), 2.0);
acc.setValue(openvdb::Coord(11, 11, 10), 2.0);
acc.setValue(openvdb::Coord(10, 11, 10), 2.0);
acc.setValue(openvdb::Coord( 9, 11, 10), 2.0);
acc.setValue(openvdb::Coord( 9, 10, 10), 2.0);
acc.setValue(openvdb::Coord( 9, 9, 10), 2.0);
acc.setValue(openvdb::Coord(10, 9, 10), 2.0);
acc.setValue(openvdb::Coord(11, 9, 10), 2.0);
acc.setValue(openvdb::Coord(10, 10, 11), 3.0);
acc.setValue(openvdb::Coord(11, 10, 11), 3.0);
acc.setValue(openvdb::Coord(11, 11, 11), 3.0);
acc.setValue(openvdb::Coord(10, 11, 11), 3.0);
acc.setValue(openvdb::Coord( 9, 11, 11), 3.0);
acc.setValue(openvdb::Coord( 9, 10, 11), 3.0);
acc.setValue(openvdb::Coord( 9, 9, 11), 3.0);
acc.setValue(openvdb::Coord(10, 9, 11), 3.0);
acc.setValue(openvdb::Coord(11, 9, 11), 3.0);
acc.setValue(openvdb::Coord(10, 10, 9), 4.0);
acc.setValue(openvdb::Coord(11, 10, 9), 4.0);
acc.setValue(openvdb::Coord(11, 11, 9), 4.0);
acc.setValue(openvdb::Coord(10, 11, 9), 4.0);
acc.setValue(openvdb::Coord( 9, 11, 9), 4.0);
acc.setValue(openvdb::Coord( 9, 10, 9), 4.0);
acc.setValue(openvdb::Coord( 9, 9, 9), 4.0);
acc.setValue(openvdb::Coord(10, 9, 9), 4.0);
acc.setValue(openvdb::Coord(11, 9, 9), 4.0);
// transform used for worldspace interpolation)
openvdb::tools::GridSampler<AccessorType, openvdb::tools::BoxSampler>
interpolator(acc, grid.transform());
typename GridType::ValueType val =
interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_NEAR(2.375, val, TOLERANCE);
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_NEAR(1.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_NEAR(3.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_NEAR(1.1, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_NEAR(2.792, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_NEAR(2.71, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_NEAR(2.01, val, TOLERANCE);
}
TEST_F(TestLinearInterp, testAccessorFloat) { testAccessor<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testAccessorDouble) { testAccessor<openvdb::DoubleGrid>(); }
TEST_F(TestLinearInterp, testAccessorVec3S)
{
using namespace openvdb;
Vec3s fillValue = Vec3s(256.0f, 256.0f, 256.0f);
Vec3SGrid grid(fillValue);
typedef Vec3SGrid::Accessor AccessorType;
AccessorType acc = grid.getAccessor();
acc.setValue(openvdb::Coord(10, 10, 10), Vec3s(1.0, 1.0, 1.0));
acc.setValue(openvdb::Coord(11, 10, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord(11, 11, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord(10, 11, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord( 9, 11, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord( 9, 10, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord( 9, 9, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord(10, 9, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord(11, 9, 10), Vec3s(2.0, 2.0, 2.0));
acc.setValue(openvdb::Coord(10, 10, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord(11, 10, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord(11, 11, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord(10, 11, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord( 9, 11, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord( 9, 10, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord( 9, 9, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord(10, 9, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord(11, 9, 11), Vec3s(3.0, 3.0, 3.0));
acc.setValue(openvdb::Coord(10, 10, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord(11, 10, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord(11, 11, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord(10, 11, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord( 9, 11, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord( 9, 10, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord( 9, 9, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord(10, 9, 9), Vec3s(4.0, 4.0, 4.0));
acc.setValue(openvdb::Coord(11, 9, 9), Vec3s(4.0, 4.0, 4.0));
openvdb::tools::GridSampler<AccessorType, openvdb::tools::BoxSampler>
interpolator(acc, grid.transform());
Vec3SGrid::ValueType val = interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.375f)));
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(1.0f)));
val = interpolator.sampleVoxel(11.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.0f)));
val = interpolator.sampleVoxel(11.0, 11.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.0f)));
val = interpolator.sampleVoxel(11.0, 11.0, 11.0);
EXPECT_TRUE(val.eq(Vec3s(3.0f)));
val = interpolator.sampleVoxel(9.0, 11.0, 9.0);
EXPECT_TRUE(val.eq(Vec3s(4.0f)));
val = interpolator.sampleVoxel(9.0, 10.0, 9.0);
EXPECT_TRUE(val.eq(Vec3s(4.0f)));
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(1.1f)));
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.792f)));
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.71f)));
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_TRUE(val.eq(Vec3s(2.01f)));
}
template<typename GridType>
void
TestLinearInterp::testConstantValues()
{
typedef typename GridType::TreeType TreeType;
float fillValue = 256.0f;
GridType grid(fillValue);
TreeType& tree = grid.tree();
// Add values to buffer zero.
tree.setValue(openvdb::Coord(10, 10, 10), 2.0);
tree.setValue(openvdb::Coord(11, 10, 10), 2.0);
tree.setValue(openvdb::Coord(11, 11, 10), 2.0);
tree.setValue(openvdb::Coord(10, 11, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 11, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 10, 10), 2.0);
tree.setValue(openvdb::Coord( 9, 9, 10), 2.0);
tree.setValue(openvdb::Coord(10, 9, 10), 2.0);
tree.setValue(openvdb::Coord(11, 9, 10), 2.0);
tree.setValue(openvdb::Coord(10, 10, 11), 2.0);
tree.setValue(openvdb::Coord(11, 10, 11), 2.0);
tree.setValue(openvdb::Coord(11, 11, 11), 2.0);
tree.setValue(openvdb::Coord(10, 11, 11), 2.0);
tree.setValue(openvdb::Coord( 9, 11, 11), 2.0);
tree.setValue(openvdb::Coord( 9, 10, 11), 2.0);
tree.setValue(openvdb::Coord( 9, 9, 11), 2.0);
tree.setValue(openvdb::Coord(10, 9, 11), 2.0);
tree.setValue(openvdb::Coord(11, 9, 11), 2.0);
tree.setValue(openvdb::Coord(10, 10, 9), 2.0);
tree.setValue(openvdb::Coord(11, 10, 9), 2.0);
tree.setValue(openvdb::Coord(11, 11, 9), 2.0);
tree.setValue(openvdb::Coord(10, 11, 9), 2.0);
tree.setValue(openvdb::Coord( 9, 11, 9), 2.0);
tree.setValue(openvdb::Coord( 9, 10, 9), 2.0);
tree.setValue(openvdb::Coord( 9, 9, 9), 2.0);
tree.setValue(openvdb::Coord(10, 9, 9), 2.0);
tree.setValue(openvdb::Coord(11, 9, 9), 2.0);
openvdb::tools::GridSampler<TreeType, openvdb::tools::BoxSampler> interpolator(grid);
//openvdb::tools::LinearInterp<GridType> interpolator(*tree);
typename GridType::ValueType val =
interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_NEAR(2.0, val, TOLERANCE);
}
TEST_F(TestLinearInterp, testConstantValuesFloat) { testConstantValues<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testConstantValuesDouble) { testConstantValues<openvdb::DoubleGrid>(); }
TEST_F(TestLinearInterp, testConstantValuesVec3S)
{
using namespace openvdb;
Vec3s fillValue = Vec3s(256.0f, 256.0f, 256.0f);
Vec3SGrid grid(fillValue);
Vec3STree& tree = grid.tree();
// Add values to buffer zero.
tree.setValue(openvdb::Coord(10, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 11, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 10, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 9, 10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 10, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 10, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 11, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 11, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 11, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 10, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 9, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 9, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 9, 11), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 10, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 10, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 11, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 11, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 11, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 10, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( 9, 9, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(10, 9, 9), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(11, 9, 9), Vec3s(2.0, 2.0, 2.0));
openvdb::tools::GridSampler<Vec3STree, openvdb::tools::BoxSampler> interpolator(grid);
//openvdb::tools::LinearInterp<Vec3STree> interpolator(*tree);
Vec3SGrid::ValueType val = interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_TRUE(val.eq(Vec3s(2.0, 2.0, 2.0)));
}
template<typename GridType>
void
TestLinearInterp::testFillValues()
{
//typedef typename GridType::TreeType TreeType;
float fillValue = 256.0f;
GridType grid(fillValue);
//typename GridType::TreeType& tree = grid.tree();
openvdb::tools::GridSampler<GridType, openvdb::tools::BoxSampler>
interpolator(grid);
//openvdb::tools::LinearInterp<GridType> interpolator(*tree);
typename GridType::ValueType val =
interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_NEAR(256.0, val, TOLERANCE);
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_NEAR(256.0, val, TOLERANCE);
}
TEST_F(TestLinearInterp, testFillValuesFloat) { testFillValues<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testFillValuesDouble) { testFillValues<openvdb::DoubleGrid>(); }
TEST_F(TestLinearInterp, testFillValuesVec3S)
{
using namespace openvdb;
Vec3s fillValue = Vec3s(256.0f, 256.0f, 256.0f);
Vec3SGrid grid(fillValue);
//Vec3STree& tree = grid.tree();
openvdb::tools::GridSampler<Vec3SGrid, openvdb::tools::BoxSampler>
interpolator(grid);
//openvdb::tools::LinearInterp<Vec3STree> interpolator(*tree);
Vec3SGrid::ValueType val = interpolator.sampleVoxel(10.5, 10.5, 10.5);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.0, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.1, 10.0, 10.0);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.8, 10.8, 10.8);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.1, 10.8, 10.5);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.8, 10.1, 10.5);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.5, 10.1, 10.8);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
val = interpolator.sampleVoxel(10.5, 10.8, 10.1);
EXPECT_TRUE(val.eq(Vec3s(256.0, 256.0, 256.0)));
}
template<typename GridType>
void
TestLinearInterp::testNegativeIndices()
{
typedef typename GridType::TreeType TreeType;
float fillValue = 256.0f;
GridType grid(fillValue);
TreeType& tree = grid.tree();
tree.setValue(openvdb::Coord(-10, -10, -10), 1.0);
tree.setValue(openvdb::Coord(-11, -10, -10), 2.0);
tree.setValue(openvdb::Coord(-11, -11, -10), 2.0);
tree.setValue(openvdb::Coord(-10, -11, -10), 2.0);
tree.setValue(openvdb::Coord( -9, -11, -10), 2.0);
tree.setValue(openvdb::Coord( -9, -10, -10), 2.0);
tree.setValue(openvdb::Coord( -9, -9, -10), 2.0);
tree.setValue(openvdb::Coord(-10, -9, -10), 2.0);
tree.setValue(openvdb::Coord(-11, -9, -10), 2.0);
tree.setValue(openvdb::Coord(-10, -10, -11), 3.0);
tree.setValue(openvdb::Coord(-11, -10, -11), 3.0);
tree.setValue(openvdb::Coord(-11, -11, -11), 3.0);
tree.setValue(openvdb::Coord(-10, -11, -11), 3.0);
tree.setValue(openvdb::Coord( -9, -11, -11), 3.0);
tree.setValue(openvdb::Coord( -9, -10, -11), 3.0);
tree.setValue(openvdb::Coord( -9, -9, -11), 3.0);
tree.setValue(openvdb::Coord(-10, -9, -11), 3.0);
tree.setValue(openvdb::Coord(-11, -9, -11), 3.0);
tree.setValue(openvdb::Coord(-10, -10, -9), 4.0);
tree.setValue(openvdb::Coord(-11, -10, -9), 4.0);
tree.setValue(openvdb::Coord(-11, -11, -9), 4.0);
tree.setValue(openvdb::Coord(-10, -11, -9), 4.0);
tree.setValue(openvdb::Coord( -9, -11, -9), 4.0);
tree.setValue(openvdb::Coord( -9, -10, -9), 4.0);
tree.setValue(openvdb::Coord( -9, -9, -9), 4.0);
tree.setValue(openvdb::Coord(-10, -9, -9), 4.0);
tree.setValue(openvdb::Coord(-11, -9, -9), 4.0);
//openvdb::tools::LinearInterp<GridType> interpolator(*tree);
openvdb::tools::GridSampler<TreeType, openvdb::tools::BoxSampler> interpolator(grid);
typename GridType::ValueType val =
interpolator.sampleVoxel(-10.5, -10.5, -10.5);
EXPECT_NEAR(2.375, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.0, -10.0, -10.0);
EXPECT_NEAR(1.0, val, TOLERANCE);
val = interpolator.sampleVoxel(-11.0, -10.0, -10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(-11.0, -11.0, -10.0);
EXPECT_NEAR(2.0, val, TOLERANCE);
val = interpolator.sampleVoxel(-11.0, -11.0, -11.0);
EXPECT_NEAR(3.0, val, TOLERANCE);
val = interpolator.sampleVoxel(-9.0, -11.0, -9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(-9.0, -10.0, -9.0);
EXPECT_NEAR(4.0, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.1, -10.0, -10.0);
EXPECT_NEAR(1.1, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.8, -10.8, -10.8);
EXPECT_NEAR(2.792, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.1, -10.8, -10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.8, -10.1, -10.5);
EXPECT_NEAR(2.41, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.5, -10.1, -10.8);
EXPECT_NEAR(2.71, val, TOLERANCE);
val = interpolator.sampleVoxel(-10.5, -10.8, -10.1);
EXPECT_NEAR(2.01, val, TOLERANCE);
}
TEST_F(TestLinearInterp, testNegativeIndicesFloat) { testNegativeIndices<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testNegativeIndicesDouble) { testNegativeIndices<openvdb::DoubleGrid>(); }
TEST_F(TestLinearInterp, testNegativeIndicesVec3S)
{
using namespace openvdb;
Vec3s fillValue = Vec3s(256.0f, 256.0f, 256.0f);
Vec3SGrid grid(fillValue);
Vec3STree& tree = grid.tree();
tree.setValue(openvdb::Coord(-10, -10, -10), Vec3s(1.0, 1.0, 1.0));
tree.setValue(openvdb::Coord(-11, -10, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(-11, -11, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(-10, -11, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( -9, -11, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( -9, -10, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord( -9, -9, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(-10, -9, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(-11, -9, -10), Vec3s(2.0, 2.0, 2.0));
tree.setValue(openvdb::Coord(-10, -10, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(-11, -10, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(-11, -11, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(-10, -11, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( -9, -11, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( -9, -10, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord( -9, -9, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(-10, -9, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(-11, -9, -11), Vec3s(3.0, 3.0, 3.0));
tree.setValue(openvdb::Coord(-10, -10, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(-11, -10, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(-11, -11, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(-10, -11, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( -9, -11, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( -9, -10, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord( -9, -9, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(-10, -9, -9), Vec3s(4.0, 4.0, 4.0));
tree.setValue(openvdb::Coord(-11, -9, -9), Vec3s(4.0, 4.0, 4.0));
openvdb::tools::GridSampler<Vec3SGrid, openvdb::tools::BoxSampler> interpolator(grid);
//openvdb::tools::LinearInterp<Vec3STree> interpolator(*tree);
Vec3SGrid::ValueType val = interpolator.sampleVoxel(-10.5, -10.5, -10.5);
EXPECT_TRUE(val.eq(Vec3s(2.375f)));
val = interpolator.sampleVoxel(-10.0, -10.0, -10.0);
EXPECT_TRUE(val.eq(Vec3s(1.0f)));
val = interpolator.sampleVoxel(-11.0, -10.0, -10.0);
EXPECT_TRUE(val.eq(Vec3s(2.0f)));
val = interpolator.sampleVoxel(-11.0, -11.0, -10.0);
EXPECT_TRUE(val.eq(Vec3s(2.0f)));
val = interpolator.sampleVoxel(-11.0, -11.0, -11.0);
EXPECT_TRUE(val.eq(Vec3s(3.0f)));
val = interpolator.sampleVoxel(-9.0, -11.0, -9.0);
EXPECT_TRUE(val.eq(Vec3s(4.0f)));
val = interpolator.sampleVoxel(-9.0, -10.0, -9.0);
EXPECT_TRUE(val.eq(Vec3s(4.0f)));
val = interpolator.sampleVoxel(-10.1, -10.0, -10.0);
EXPECT_TRUE(val.eq(Vec3s(1.1f)));
val = interpolator.sampleVoxel(-10.8, -10.8, -10.8);
EXPECT_TRUE(val.eq(Vec3s(2.792f)));
val = interpolator.sampleVoxel(-10.1, -10.8, -10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(-10.8, -10.1, -10.5);
EXPECT_TRUE(val.eq(Vec3s(2.41f)));
val = interpolator.sampleVoxel(-10.5, -10.1, -10.8);
EXPECT_TRUE(val.eq(Vec3s(2.71f)));
val = interpolator.sampleVoxel(-10.5, -10.8, -10.1);
EXPECT_TRUE(val.eq(Vec3s(2.01f)));
}
template<typename GridType>
void
TestLinearInterp::testStencilsMatch()
{
typedef typename GridType::ValueType ValueType;
GridType grid;
typename GridType::TreeType& tree = grid.tree();
// using mostly recurring numbers
tree.setValue(openvdb::Coord(0, 0, 0), ValueType(1.0/3.0));
tree.setValue(openvdb::Coord(0, 1, 0), ValueType(1.0/11.0));
tree.setValue(openvdb::Coord(0, 0, 1), ValueType(1.0/81.0));
tree.setValue(openvdb::Coord(1, 0, 0), ValueType(1.0/97.0));
tree.setValue(openvdb::Coord(1, 1, 0), ValueType(1.0/61.0));
tree.setValue(openvdb::Coord(0, 1, 1), ValueType(9.0/7.0));
tree.setValue(openvdb::Coord(1, 0, 1), ValueType(9.0/11.0));
tree.setValue(openvdb::Coord(1, 1, 1), ValueType(22.0/7.0));
const openvdb::Vec3f pos(7.0f/12.0f, 1.0f/3.0f, 2.0f/3.0f);
{//using BoxSampler and BoxStencil
openvdb::tools::GridSampler<GridType, openvdb::tools::BoxSampler>
interpolator(grid);
openvdb::math::BoxStencil<const GridType>
stencil(grid);
typename GridType::ValueType val1 = interpolator.sampleVoxel(pos.x(), pos.y(), pos.z());
stencil.moveTo(pos);
typename GridType::ValueType val2 = stencil.interpolation(pos);
EXPECT_EQ(val1, val2);
}
}
TEST_F(TestLinearInterp, testStencilsMatchFloat) { testStencilsMatch<openvdb::FloatGrid>(); }
TEST_F(TestLinearInterp, testStencilsMatchDouble) { testStencilsMatch<openvdb::DoubleGrid>(); }
| 39,428 | C++ | 37.022179 | 99 | 0.622908 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLeaf.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/tree/LeafNode.h>
#include <openvdb/math/Math.h>// for math::Random01(), math::Pow3()
class TestLeaf: public ::testing::Test
{
public:
void testBuffer();
void testGetValue();
};
typedef openvdb::tree::LeafNode<int, 3> LeafType;
typedef LeafType::Buffer BufferType;
using openvdb::Index;
void
TestLeaf::testBuffer()
{
{// access
BufferType buf;
for (Index i = 0; i < BufferType::size(); ++i) {
buf.mData[i] = i;
EXPECT_TRUE(buf[i] == buf.mData[i]);
}
for (Index i = 0; i < BufferType::size(); ++i) {
buf[i] = i;
EXPECT_EQ(int(i), buf[i]);
}
}
{// swap
BufferType buf0, buf1, buf2;
int *buf0Data = buf0.mData;
int *buf1Data = buf1.mData;
for (Index i = 0; i < BufferType::size(); ++i) {
buf0[i] = i;
buf1[i] = i * 2;
}
buf0.swap(buf1);
EXPECT_TRUE(buf0.mData == buf1Data);
EXPECT_TRUE(buf1.mData == buf0Data);
buf1.swap(buf0);
EXPECT_TRUE(buf0.mData == buf0Data);
EXPECT_TRUE(buf1.mData == buf1Data);
buf0.swap(buf2);
EXPECT_TRUE(buf2.mData == buf0Data);
buf2.swap(buf0);
EXPECT_TRUE(buf0.mData == buf0Data);
}
}
TEST_F(TestLeaf, testBuffer) { testBuffer(); }
void
TestLeaf::testGetValue()
{
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.mBuffer[0] = 2;
leaf.mBuffer[1] = 3;
leaf.mBuffer[2] = 4;
leaf.mBuffer[65] = 10;
EXPECT_EQ(2, leaf.getValue(openvdb::Coord(0, 0, 0)));
EXPECT_EQ(3, leaf.getValue(openvdb::Coord(0, 0, 1)));
EXPECT_EQ(4, leaf.getValue(openvdb::Coord(0, 0, 2)));
EXPECT_EQ(10, leaf.getValue(openvdb::Coord(1, 0, 1)));
}
TEST_F(TestLeaf, testGetValue) { testGetValue(); }
TEST_F(TestLeaf, testSetValue)
{
LeafType leaf(openvdb::Coord(0, 0, 0), 3);
openvdb::Coord xyz(0, 0, 0);
leaf.setValueOn(xyz, 10);
EXPECT_EQ(10, leaf.getValue(xyz));
xyz.reset(7, 7, 7);
leaf.setValueOn(xyz, 7);
EXPECT_EQ(7, leaf.getValue(xyz));
leaf.setValueOnly(xyz, 10);
EXPECT_EQ(10, leaf.getValue(xyz));
xyz.reset(2, 3, 6);
leaf.setValueOn(xyz, 236);
EXPECT_EQ(236, leaf.getValue(xyz));
leaf.setValueOff(xyz, 1);
EXPECT_EQ(1, leaf.getValue(xyz));
EXPECT_TRUE(!leaf.isValueOn(xyz));
}
TEST_F(TestLeaf, testIsValueSet)
{
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.setValueOn(openvdb::Coord(1, 5, 7), 10);
EXPECT_TRUE(leaf.isValueOn(openvdb::Coord(1, 5, 7)));
EXPECT_TRUE(!leaf.isValueOn(openvdb::Coord(0, 5, 7)));
EXPECT_TRUE(!leaf.isValueOn(openvdb::Coord(1, 6, 7)));
EXPECT_TRUE(!leaf.isValueOn(openvdb::Coord(0, 5, 6)));
}
TEST_F(TestLeaf, testProbeValue)
{
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.setValueOn(openvdb::Coord(1, 6, 5), 10);
LeafType::ValueType val;
EXPECT_TRUE(leaf.probeValue(openvdb::Coord(1, 6, 5), val));
EXPECT_TRUE(!leaf.probeValue(openvdb::Coord(1, 6, 4), val));
}
TEST_F(TestLeaf, testIterators)
{
LeafType leaf(openvdb::Coord(0, 0, 0), 2);
leaf.setValueOn(openvdb::Coord(1, 2, 3), -3);
leaf.setValueOn(openvdb::Coord(5, 2, 3), 4);
LeafType::ValueType sum = 0;
for (LeafType::ValueOnIter iter = leaf.beginValueOn(); iter; ++iter) sum += *iter;
EXPECT_EQ((-3 + 4), sum);
}
TEST_F(TestLeaf, testEquivalence)
{
LeafType leaf( openvdb::Coord(0, 0, 0), 2);
LeafType leaf2(openvdb::Coord(0, 0, 0), 3);
EXPECT_TRUE(leaf != leaf2);
for(openvdb::Index32 i = 0; i < LeafType::size(); ++i) {
leaf.setValueOnly(i, i);
leaf2.setValueOnly(i, i);
}
EXPECT_TRUE(leaf == leaf2);
// set some values.
leaf.setValueOn(openvdb::Coord(0, 0, 0), 1);
leaf.setValueOn(openvdb::Coord(0, 1, 0), 1);
leaf.setValueOn(openvdb::Coord(1, 1, 0), 1);
leaf.setValueOn(openvdb::Coord(1, 1, 2), 1);
leaf2.setValueOn(openvdb::Coord(0, 0, 0), 1);
leaf2.setValueOn(openvdb::Coord(0, 1, 0), 1);
leaf2.setValueOn(openvdb::Coord(1, 1, 0), 1);
leaf2.setValueOn(openvdb::Coord(1, 1, 2), 1);
EXPECT_TRUE(leaf == leaf2);
leaf2.setValueOn(openvdb::Coord(0, 0, 1), 1);
EXPECT_TRUE(leaf != leaf2);
leaf2.setValueOff(openvdb::Coord(0, 0, 1), 1);
EXPECT_TRUE(leaf == leaf2);
}
TEST_F(TestLeaf, testGetOrigin)
{
{
LeafType leaf(openvdb::Coord(1, 0, 0), 1);
EXPECT_EQ(openvdb::Coord(0, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(0, 0, 0), 1);
EXPECT_EQ(openvdb::Coord(0, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(8, 0, 0), 1);
EXPECT_EQ(openvdb::Coord(8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(8, 1, 0), 1);
EXPECT_EQ(openvdb::Coord(8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(1024, 1, 3), 1);
EXPECT_EQ(openvdb::Coord(128*8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(1023, 1, 3), 1);
EXPECT_EQ(openvdb::Coord(127*8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(512, 512, 512), 1);
EXPECT_EQ(openvdb::Coord(512, 512, 512), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(2, 52, 515), 1);
EXPECT_EQ(openvdb::Coord(0, 48, 512), leaf.origin());
}
}
TEST_F(TestLeaf, testIteratorGetCoord)
{
using namespace openvdb;
LeafType leaf(openvdb::Coord(8, 8, 0), 2);
EXPECT_EQ(Coord(8, 8, 0), leaf.origin());
leaf.setValueOn(Coord(1, 2, 3), -3);
leaf.setValueOn(Coord(5, 2, 3), 4);
LeafType::ValueOnIter iter = leaf.beginValueOn();
Coord xyz = iter.getCoord();
EXPECT_EQ(Coord(9, 10, 3), xyz);
++iter;
xyz = iter.getCoord();
EXPECT_EQ(Coord(13, 10, 3), xyz);
}
TEST_F(TestLeaf, testNegativeIndexing)
{
using namespace openvdb;
LeafType leaf(openvdb::Coord(-9, -2, -8), 1);
EXPECT_EQ(Coord(-16, -8, -8), leaf.origin());
leaf.setValueOn(Coord(1, 2, 3), -3);
leaf.setValueOn(Coord(5, 2, 3), 4);
EXPECT_EQ(-3, leaf.getValue(Coord(1, 2, 3)));
EXPECT_EQ(4, leaf.getValue(Coord(5, 2, 3)));
LeafType::ValueOnIter iter = leaf.beginValueOn();
Coord xyz = iter.getCoord();
EXPECT_EQ(Coord(-15, -6, -5), xyz);
++iter;
xyz = iter.getCoord();
EXPECT_EQ(Coord(-11, -6, -5), xyz);
}
TEST_F(TestLeaf, testIsConstant)
{
using namespace openvdb;
const Coord origin(-9, -2, -8);
{// check old version (v3.0 and older) with float
// Acceptable range: first-value +/- tolerance
const float val = 1.0f, tol = 0.01f;
tree::LeafNode<float, 3> leaf(origin, val, true);
float v = 0.0f;
bool stat = false;
EXPECT_TRUE(leaf.isConstant(v, stat, tol));
EXPECT_TRUE(stat);
EXPECT_EQ(val, v);
leaf.setValueOff(0);
EXPECT_TRUE(!leaf.isConstant(v, stat, tol));
leaf.setValueOn(0);
EXPECT_TRUE(leaf.isConstant(v, stat, tol));
leaf.setValueOn(0, val + 0.99f*tol);
EXPECT_TRUE(leaf.isConstant(v, stat, tol));
EXPECT_TRUE(stat);
EXPECT_EQ(val + 0.99f*tol, v);
leaf.setValueOn(0, val + 1.01f*tol);
EXPECT_TRUE(!leaf.isConstant(v, stat, tol));
}
{// check old version (v3.0 and older) with double
// Acceptable range: first-value +/- tolerance
const double val = 1.0, tol = 0.00001;
tree::LeafNode<double, 3> leaf(origin, val, true);
double v = 0.0;
bool stat = false;
EXPECT_TRUE(leaf.isConstant(v, stat, tol));
EXPECT_TRUE(stat);
EXPECT_EQ(val, v);
leaf.setValueOff(0);
EXPECT_TRUE(!leaf.isConstant(v, stat, tol));
leaf.setValueOn(0);
EXPECT_TRUE(leaf.isConstant(v, stat, tol));
leaf.setValueOn(0, val + 0.99*tol);
EXPECT_TRUE(leaf.isConstant(v, stat, tol));
EXPECT_TRUE(stat);
EXPECT_EQ(val + 0.99*tol, v);
leaf.setValueOn(0, val + 1.01*tol);
EXPECT_TRUE(!leaf.isConstant(v, stat, tol));
}
{// check newer version (v3.2 and newer) with float
// Acceptable range: max - min <= tolerance
const float val = 1.0, tol = 0.01f;
tree::LeafNode<float, 3> leaf(origin, val, true);
float vmin = 0.0f, vmax = 0.0f;
bool stat = false;
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
EXPECT_TRUE(stat);
EXPECT_EQ(val, vmin);
EXPECT_EQ(val, vmax);
leaf.setValueOff(0);
EXPECT_TRUE(!leaf.isConstant(vmin, vmax, stat, tol));
leaf.setValueOn(0);
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
leaf.setValueOn(0, val + tol);
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
EXPECT_EQ(val, vmin);
EXPECT_EQ(val + tol, vmax);
leaf.setValueOn(0, val + 1.01f*tol);
EXPECT_TRUE(!leaf.isConstant(vmin, vmax, stat, tol));
}
{// check newer version (v3.2 and newer) with double
// Acceptable range: (max- min) <= tolerance
const double val = 1.0, tol = 0.000001;
tree::LeafNode<double, 3> leaf(origin, val, true);
double vmin = 0.0, vmax = 0.0;
bool stat = false;
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
EXPECT_TRUE(stat);
EXPECT_EQ(val, vmin);
EXPECT_EQ(val, vmax);
leaf.setValueOff(0);
EXPECT_TRUE(!leaf.isConstant(vmin, vmax, stat, tol));
leaf.setValueOn(0);
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
leaf.setValueOn(0, val + tol);
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
EXPECT_EQ(val, vmin);
EXPECT_EQ(val + tol, vmax);
leaf.setValueOn(0, val + 1.01*tol);
EXPECT_TRUE(!leaf.isConstant(vmin, vmax, stat, tol));
}
{// check newer version (v3.2 and newer) with float and random values
typedef tree::LeafNode<float,3> LeafNodeT;
const float val = 1.0, tol = 1.0f;
LeafNodeT leaf(origin, val, true);
float min = 2.0f, max = -min;
math::Random01 r(145);// random values in the range [0,1]
for (Index i=0; i<LeafNodeT::NUM_VALUES; ++i) {
const float v = float(r());
if (v < min) min = v;
if (v > max) max = v;
leaf.setValueOnly(i, v);
}
float vmin = 0.0f, vmax = 0.0f;
bool stat = false;
EXPECT_TRUE(leaf.isConstant(vmin, vmax, stat, tol));
EXPECT_TRUE(stat);
EXPECT_TRUE(math::isApproxEqual(min, vmin));
EXPECT_TRUE(math::isApproxEqual(max, vmax));
}
}
TEST_F(TestLeaf, testMedian)
{
using namespace openvdb;
const Coord origin(-9, -2, -8);
std::vector<float> v{5, 6, 4, 3, 2, 6, 7, 9, 3};
tree::LeafNode<float, 3> leaf(origin, 1.0f, false);
float val = 0.0f;
EXPECT_EQ(Index(0), leaf.medianOn(val));
EXPECT_EQ(0.0f, val);
EXPECT_EQ(leaf.numValues(), leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(0,0,0), v[0]);
EXPECT_EQ(Index(1), leaf.medianOn(val));
EXPECT_EQ(v[0], val);
EXPECT_EQ(leaf.numValues()-1, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(0,0,1), v[1]);
EXPECT_EQ(Index(2), leaf.medianOn(val));
EXPECT_EQ(v[0], val);
EXPECT_EQ(leaf.numValues()-2, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(0,2,1), v[2]);
EXPECT_EQ(Index(3), leaf.medianOn(val));
EXPECT_EQ(v[0], val);
EXPECT_EQ(leaf.numValues()-3, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(1,2,1), v[3]);
EXPECT_EQ(Index(4), leaf.medianOn(val));
EXPECT_EQ(v[2], val);
EXPECT_EQ(leaf.numValues()-4, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(1,2,3), v[4]);
EXPECT_EQ(Index(5), leaf.medianOn(val));
EXPECT_EQ(v[2], val);
EXPECT_EQ(leaf.numValues()-5, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(2,2,1), v[5]);
EXPECT_EQ(Index(6), leaf.medianOn(val));
EXPECT_EQ(v[2], val);
EXPECT_EQ(leaf.numValues()-6, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(2,4,1), v[6]);
EXPECT_EQ(Index(7), leaf.medianOn(val));
EXPECT_EQ(v[0], val);
EXPECT_EQ(leaf.numValues()-7, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(2,6,1), v[7]);
EXPECT_EQ(Index(8), leaf.medianOn(val));
EXPECT_EQ(v[0], val);
EXPECT_EQ(leaf.numValues()-8, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.setValue(Coord(7,2,1), v[8]);
EXPECT_EQ(Index(9), leaf.medianOn(val));
EXPECT_EQ(v[0], val);
EXPECT_EQ(leaf.numValues()-9, leaf.medianOff(val));
EXPECT_EQ(1.0f, val);
EXPECT_EQ(1.0f, leaf.medianAll());
leaf.fill(2.0f, true);
EXPECT_EQ(leaf.numValues(), leaf.medianOn(val));
EXPECT_EQ(2.0f, val);
EXPECT_EQ(Index(0), leaf.medianOff(val));
EXPECT_EQ(2.0f, val);
EXPECT_EQ(2.0f, leaf.medianAll());
}
TEST_F(TestLeaf, testFill)
{
using namespace openvdb;
const Coord origin(-9, -2, -8);
const float bg = 0.0f, fg = 1.0f;
tree::LeafNode<float, 3> leaf(origin, bg, false);
const int bboxDim = 1 + int(leaf.dim() >> 1);
auto bbox = CoordBBox::createCube(leaf.origin(), bboxDim);
EXPECT_EQ(math::Pow3(bboxDim), int(bbox.volume()));
bbox = leaf.getNodeBoundingBox();
leaf.fill(bbox, bg, false);
EXPECT_TRUE(leaf.isEmpty());
leaf.fill(bbox, fg, true);
EXPECT_TRUE(leaf.isDense());
leaf.fill(bbox, bg, false);
EXPECT_TRUE(leaf.isEmpty());
// Fill a region that is larger than the node but that doesn't completely enclose it.
bbox.max() = bbox.min() + (bbox.dim() >> 1);
bbox.expand(bbox.min() - Coord{10});
leaf.fill(bbox, fg, true);
// Verify that fill() correctly clips the fill region to the node.
auto clippedBBox = leaf.getNodeBoundingBox();
clippedBBox.intersect(bbox);
EXPECT_EQ(int(clippedBBox.volume()), int(leaf.onVoxelCount()));
}
TEST_F(TestLeaf, testCount)
{
using namespace openvdb;
const Coord origin(-9, -2, -8);
tree::LeafNode<float, 3> leaf(origin, 1.0f, false);
EXPECT_EQ(Index(3), leaf.log2dim());
EXPECT_EQ(Index(8), leaf.dim());
EXPECT_EQ(Index(512), leaf.size());
EXPECT_EQ(Index(512), leaf.numValues());
EXPECT_EQ(Index(0), leaf.getLevel());
EXPECT_EQ(Index(1), leaf.getChildDim());
EXPECT_EQ(Index(1), leaf.leafCount());
EXPECT_EQ(Index(0), leaf.nonLeafCount());
EXPECT_EQ(Index(0), leaf.childCount());
std::vector<Index> dims;
leaf.getNodeLog2Dims(dims);
EXPECT_EQ(size_t(1), dims.size());
EXPECT_EQ(Index(3), dims[0]);
}
| 15,258 | C++ | 28.344231 | 89 | 0.585463 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestQuantizedUnitVec.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/math/QuantizedUnitVec.h>
#include <openvdb/math/Math.h>
#include <openvdb/math/Vec3.h>
#include <sstream>
#include <algorithm>
#include <cmath>
#include <ctime>
class TestQuantizedUnitVec: public ::testing::Test
{
protected:
// Generate a random number in the range [0, 1].
double randNumber() { return double(rand()) / (double(RAND_MAX) + 1.0); }
};
////////////////////////////////////////
namespace {
const uint16_t
MASK_XSIGN = 0x8000, // 1000000000000000
MASK_YSIGN = 0x4000, // 0100000000000000
MASK_ZSIGN = 0x2000; // 0010000000000000
}
////////////////////////////////////////
TEST_F(TestQuantizedUnitVec, testQuantization)
{
using namespace openvdb;
using namespace openvdb::math;
//
// Check sign bits
//
Vec3s unitVec = Vec3s(-1.0, -1.0, -1.0);
unitVec.normalize();
uint16_t quantizedVec = QuantizedUnitVec::pack(unitVec);
EXPECT_TRUE((quantizedVec & MASK_XSIGN));
EXPECT_TRUE((quantizedVec & MASK_YSIGN));
EXPECT_TRUE((quantizedVec & MASK_ZSIGN));
unitVec[0] = -unitVec[0];
unitVec[2] = -unitVec[2];
quantizedVec = QuantizedUnitVec::pack(unitVec);
EXPECT_TRUE(!(quantizedVec & MASK_XSIGN));
EXPECT_TRUE((quantizedVec & MASK_YSIGN));
EXPECT_TRUE(!(quantizedVec & MASK_ZSIGN));
unitVec[1] = -unitVec[1];
quantizedVec = QuantizedUnitVec::pack(unitVec);
EXPECT_TRUE(!(quantizedVec & MASK_XSIGN));
EXPECT_TRUE(!(quantizedVec & MASK_YSIGN));
EXPECT_TRUE(!(quantizedVec & MASK_ZSIGN));
QuantizedUnitVec::flipSignBits(quantizedVec);
EXPECT_TRUE((quantizedVec & MASK_XSIGN));
EXPECT_TRUE((quantizedVec & MASK_YSIGN));
EXPECT_TRUE((quantizedVec & MASK_ZSIGN));
unitVec[2] = -unitVec[2];
quantizedVec = QuantizedUnitVec::pack(unitVec);
QuantizedUnitVec::flipSignBits(quantizedVec);
EXPECT_TRUE((quantizedVec & MASK_XSIGN));
EXPECT_TRUE((quantizedVec & MASK_YSIGN));
EXPECT_TRUE(!(quantizedVec & MASK_ZSIGN));
//
// Check conversion error
//
const double tol = 0.05; // component error tolerance
const int numNormals = 40000;
// init
srand(0);
const int n = int(std::sqrt(double(numNormals)));
const double xScale = (2.0 * M_PI) / double(n);
const double yScale = M_PI / double(n);
double x, y, theta, phi;
Vec3s n0, n1;
// generate random normals, by uniformly distributing points on a unit-sphere.
// loop over a [0 to n) x [0 to n) grid.
for (int a = 0; a < n; ++a) {
for (int b = 0; b < n; ++b) {
// jitter, move to random pos. inside the current cell
x = double(a) + randNumber();
y = double(b) + randNumber();
// remap to a lat/long map
theta = y * yScale; // [0 to PI]
phi = x * xScale; // [0 to 2PI]
// convert to cartesian coordinates on a unit sphere.
// spherical coordinate triplet (r=1, theta, phi)
n0[0] = float(std::sin(theta)*std::cos(phi));
n0[1] = float(std::sin(theta)*std::sin(phi));
n0[2] = float(std::cos(theta));
EXPECT_NEAR(1.0, n0.length(), 1e-6);
n1 = QuantizedUnitVec::unpack(QuantizedUnitVec::pack(n0));
EXPECT_NEAR(1.0, n1.length(), 1e-6);
EXPECT_NEAR(n0[0], n1[0], tol);
EXPECT_NEAR(n0[1], n1[1], tol);
EXPECT_NEAR(n0[2], n1[2], tol);
float sumDiff = std::abs(n0[0] - n1[0]) + std::abs(n0[1] - n1[1])
+ std::abs(n0[2] - n1[2]);
EXPECT_TRUE(sumDiff < (2.0 * tol));
}
}
}
| 3,772 | C++ | 26.540146 | 82 | 0.587487 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestAttributeArray.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/AttributeArray.h>
#include <openvdb/points/AttributeSet.h>
#include <openvdb/Types.h>
#include <openvdb/math/Transform.h>
#include <openvdb/io/File.h>
#ifdef __clang__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-macros"
#endif
// Boost.Interprocess uses a header-only portion of Boost.DateTime
#define BOOST_DATE_TIME_NO_LIB
#ifdef __clang__
#pragma GCC diagnostic pop
#endif
#include <boost/interprocess/file_mapping.hpp>
#include <boost/interprocess/mapped_region.hpp>
#include <tbb/tick_count.h>
#include <tbb/atomic.h>
#include <cstdio> // for std::remove()
#include <fstream>
#include <sstream>
#include <iostream>
#ifdef _MSC_VER
#include <boost/interprocess/detail/os_file_functions.hpp> // open_existing_file(), close_file()
// boost::interprocess::detail was renamed to boost::interprocess::ipcdetail in Boost 1.48.
// Ensure that both namespaces exist.
namespace boost { namespace interprocess { namespace detail {} namespace ipcdetail {} } }
#include <windows.h>
#else
#include <sys/types.h> // for struct stat
#include <sys/stat.h> // for stat()
#endif
/// @brief io::MappedFile has a private constructor, so declare a class that acts as the friend
class TestMappedFile
{
public:
static openvdb::io::MappedFile::Ptr create(const std::string& filename)
{
return openvdb::SharedPtr<openvdb::io::MappedFile>(new openvdb::io::MappedFile(filename));
}
};
/// @brief Functionality similar to openvdb::util::CpuTimer except with prefix padding and no decimals.
///
/// @code
/// ProfileTimer timer("algorithm 1");
/// // code to be timed goes here
/// timer.stop();
/// @endcode
class ProfileTimer
{
public:
/// @brief Prints message and starts timer.
///
/// @note Should normally be followed by a call to stop()
ProfileTimer(const std::string& msg)
{
(void)msg;
#ifdef PROFILE
// padd string to 50 characters
std::string newMsg(msg);
if (newMsg.size() < 50) newMsg.insert(newMsg.end(), 50 - newMsg.size(), ' ');
std::cerr << newMsg << " ... ";
#endif
mT0 = tbb::tick_count::now();
}
~ProfileTimer() { this->stop(); }
/// Return Time diference in milliseconds since construction or start was called.
inline double delta() const
{
tbb::tick_count::interval_t dt = tbb::tick_count::now() - mT0;
return 1000.0*dt.seconds();
}
/// @brief Print time in milliseconds since construction or start was called.
inline void stop() const
{
#ifdef PROFILE
std::stringstream ss;
ss << std::setw(6) << ::round(this->delta());
std::cerr << "completed in " << ss.str() << " ms\n";
#endif
}
private:
tbb::tick_count mT0;
};// ProfileTimer
struct ScopedFile
{
explicit ScopedFile(const std::string& s): pathname(s) {}
~ScopedFile() { if (!pathname.empty()) std::remove(pathname.c_str()); }
const std::string pathname;
};
using namespace openvdb;
using namespace openvdb::points;
class TestAttributeArray: public ::testing::Test
{
public:
void SetUp() override { AttributeArray::clearRegistry(); }
void TearDown() override { AttributeArray::clearRegistry(); }
void testRegistry();
void testAccessorEval();
void testDelayedLoad();
}; // class TestAttributeArray
////////////////////////////////////////
namespace {
bool
matchingNamePairs(const openvdb::NamePair& lhs,
const openvdb::NamePair& rhs)
{
if (lhs.first != rhs.first) return false;
if (lhs.second != rhs.second) return false;
return true;
}
} // namespace
////////////////////////////////////////
TEST_F(TestAttributeArray, testFixedPointConversion)
{
openvdb::math::Transform::Ptr transform(openvdb::math::Transform::createLinearTransform(/*voxelSize=*/0.1));
const float value = 33.5688040469035f;
{
// convert to fixed-point value
const openvdb::Vec3f worldSpaceValue(value);
const openvdb::Vec3f indexSpaceValue = transform->worldToIndex(worldSpaceValue);
const float voxelSpaceValue = indexSpaceValue.x() - math::Round(indexSpaceValue.x()) + 0.5f;
const uint32_t intValue = floatingPointToFixedPoint<uint32_t>(voxelSpaceValue);
// convert back to floating-point value
const float newVoxelSpaceValue = fixedPointToFloatingPoint<float>(intValue);
const openvdb::Vec3f newIndexSpaceValue(newVoxelSpaceValue + math::Round(indexSpaceValue.x()) - 0.5f);
const openvdb::Vec3f newWorldSpaceValue = transform->indexToWorld(newIndexSpaceValue);
const float newValue = newWorldSpaceValue.x();
EXPECT_NEAR(value, newValue, /*tolerance=*/1e-6);
}
{
// convert to fixed-point value (vector)
const openvdb::Vec3f worldSpaceValue(value, value+1, value+2);
const openvdb::Vec3f indexSpaceValue = transform->worldToIndex(worldSpaceValue);
const float voxelSpaceValueX = indexSpaceValue.x() - math::Round(indexSpaceValue.x()) + 0.5f;
const float voxelSpaceValueY = indexSpaceValue.y() - math::Round(indexSpaceValue.y()) + 0.5f;
const float voxelSpaceValueZ = indexSpaceValue.z() - math::Round(indexSpaceValue.z()) + 0.5f;
const openvdb::Vec3f voxelSpaceValue(voxelSpaceValueX, voxelSpaceValueY, voxelSpaceValueZ);
const openvdb::math::Vec3<uint32_t> intValue = floatingPointToFixedPoint<openvdb::math::Vec3<uint32_t>>(voxelSpaceValue);
// convert back to floating-point value (vector)
const openvdb::Vec3f newVoxelSpaceValue = fixedPointToFloatingPoint<openvdb::Vec3f>(intValue);
const float newIndexSpaceValueX = newVoxelSpaceValue.x() + math::Round(indexSpaceValue.x()) - 0.5f;
const float newIndexSpaceValueY = newVoxelSpaceValue.y() + math::Round(indexSpaceValue.y()) - 0.5f;
const float newIndexSpaceValueZ = newVoxelSpaceValue.z() + math::Round(indexSpaceValue.z()) - 0.5f;
const openvdb::Vec3f newIndexSpaceValue(newIndexSpaceValueX, newIndexSpaceValueY, newIndexSpaceValueZ);
const openvdb::Vec3f newWorldSpaceValue = transform->indexToWorld(newIndexSpaceValue);
EXPECT_NEAR(worldSpaceValue.x(), newWorldSpaceValue.x(), /*tolerance=*/1e-6);
EXPECT_NEAR(worldSpaceValue.y(), newWorldSpaceValue.y(), /*tolerance=*/1e-6);
EXPECT_NEAR(worldSpaceValue.z(), newWorldSpaceValue.z(), /*tolerance=*/1e-6);
}
}
namespace
{
// use a dummy factory as TypedAttributeArray::factory is private
static AttributeArray::Ptr factoryInt(Index n, Index strideOrTotalSize, bool constantStride, const Metadata*)
{
return TypedAttributeArray<int>::create(n, strideOrTotalSize, constantStride);
}
} // namespace
void
TestAttributeArray::testRegistry()
{
using AttributeF = TypedAttributeArray<float>;
using AttributeFTrnc = TypedAttributeArray<float, TruncateCodec>;
AttributeArray::clearRegistry();
{ // cannot create AttributeArray that is not registered
EXPECT_TRUE(!AttributeArray::isRegistered(AttributeF::attributeType()));
EXPECT_THROW(AttributeArray::create(AttributeF::attributeType(), Index(5)), LookupError);
}
{ // throw when attempting to register a float type with an integer factory
EXPECT_THROW(AttributeArray::registerType(
AttributeF::attributeType(), factoryInt), KeyError);
}
// register the attribute array
AttributeF::registerType();
{ // can register an AttributeArray with the same value type but different codec
EXPECT_NO_THROW(AttributeFTrnc::registerType());
EXPECT_TRUE(AttributeArray::isRegistered(AttributeF::attributeType()));
EXPECT_TRUE(AttributeArray::isRegistered(AttributeFTrnc::attributeType()));
}
{ // un-registering
AttributeArray::unregisterType(AttributeF::attributeType());
EXPECT_TRUE(!AttributeArray::isRegistered(AttributeF::attributeType()));
EXPECT_TRUE(AttributeArray::isRegistered(AttributeFTrnc::attributeType()));
}
{ // clearing registry
AttributeF::registerType();
AttributeArray::clearRegistry();
EXPECT_TRUE(!AttributeArray::isRegistered(AttributeF::attributeType()));
}
}
TEST_F(TestAttributeArray, testRegistry) { testRegistry(); }
TEST_F(TestAttributeArray, testAttributeArray)
{
using AttributeArrayF = TypedAttributeArray<float>;
using AttributeArrayD = TypedAttributeArray<double>;
{
AttributeArray::Ptr attr(new AttributeArrayD(50));
EXPECT_EQ(Index(50), attr->size());
}
{
AttributeArray::Ptr attr(new AttributeArrayD(50));
EXPECT_EQ(Index(50), attr->size());
AttributeArrayD& typedAttr = static_cast<AttributeArrayD&>(*attr);
typedAttr.set(0, 0.5);
double value = 0.0;
typedAttr.get(0, value);
EXPECT_NEAR(double(0.5), value, /*tolerance=*/double(0.0));
// test unsafe methods for get() and set()
typedAttr.setUnsafe(0, 1.5);
typedAttr.getUnsafe(0, value);
EXPECT_NEAR(double(1.5), value, /*tolerance=*/double(0.0));
// out-of-range get() and set()
EXPECT_THROW(typedAttr.set(100, 0.5), openvdb::IndexError);
EXPECT_THROW(typedAttr.set(100, 1), openvdb::IndexError);
EXPECT_THROW(typedAttr.get(100, value), openvdb::IndexError);
EXPECT_THROW(typedAttr.get(100), openvdb::IndexError);
}
{ // test copy constructor and copy assignment operator
AttributeArrayD attr1(10);
AttributeArrayD attr2(5);
attr1.set(9, 4.6);
// copy constructor
AttributeArrayD attr3(attr1);
EXPECT_EQ(Index(10), attr3.size());
EXPECT_EQ(4.6, attr3.get(9));
// copy assignment operator
attr2 = attr1;
EXPECT_EQ(Index(10), attr2.size());
EXPECT_EQ(4.6, attr2.get(9));
}
#ifdef NDEBUG
{ // test setUnsafe and getUnsafe on uniform arrays
AttributeArrayD::Ptr attr(new AttributeArrayD(50));
EXPECT_EQ(Index(50), attr->size());
attr->collapse(5.0);
EXPECT_TRUE(attr->isUniform());
EXPECT_NEAR(attr->getUnsafe(10), 5.0, /*tolerance=*/double(0.0));
EXPECT_TRUE(attr->isUniform());
// this is expected behaviour because for performance reasons, array is not implicitly expanded
attr->setUnsafe(10, 15.0);
EXPECT_TRUE(attr->isUniform());
EXPECT_NEAR(attr->getUnsafe(5), 15.0, /*tolerance=*/double(0.0));
attr->expand();
EXPECT_TRUE(!attr->isUniform());
attr->setUnsafe(10, 25.0);
EXPECT_NEAR(attr->getUnsafe(5), 15.0, /*tolerance=*/double(0.0));
EXPECT_NEAR(attr->getUnsafe(10), 25.0, /*tolerance=*/double(0.0));
}
#endif
using AttributeArrayC = TypedAttributeArray<double, FixedPointCodec<false>>;
{ // test hasValueType()
AttributeArray::Ptr attrC(new AttributeArrayC(50));
AttributeArray::Ptr attrD(new AttributeArrayD(50));
AttributeArray::Ptr attrF(new AttributeArrayF(50));
EXPECT_TRUE(attrD->hasValueType<double>());
EXPECT_TRUE(attrC->hasValueType<double>());
EXPECT_TRUE(!attrF->hasValueType<double>());
EXPECT_TRUE(!attrD->hasValueType<float>());
EXPECT_TRUE(!attrC->hasValueType<float>());
EXPECT_TRUE(attrF->hasValueType<float>());
}
{ // lots of type checking
#if OPENVDB_ABI_VERSION_NUMBER >= 6
Index size(50);
{
TypedAttributeArray<bool> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("bool"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(1), attr.valueTypeSize());
EXPECT_EQ(Index(1), attr.storageTypeSize());
EXPECT_TRUE(!attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<int8_t> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("int8"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(1), attr.valueTypeSize());
EXPECT_EQ(Index(1), attr.storageTypeSize());
EXPECT_TRUE(!attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<int16_t> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("int16"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(2), attr.valueTypeSize());
EXPECT_EQ(Index(2), attr.storageTypeSize());
EXPECT_TRUE(!attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<int32_t> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("int32"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(4), attr.valueTypeSize());
EXPECT_EQ(Index(4), attr.storageTypeSize());
EXPECT_TRUE(!attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<int64_t> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("int64"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(8), attr.valueTypeSize());
EXPECT_EQ(Index(8), attr.storageTypeSize());
EXPECT_TRUE(!attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
// half is not registered by default, but for complete-ness
TypedAttributeArray<half> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("half"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(2), attr.valueTypeSize());
EXPECT_EQ(Index(2), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<float> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("float"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(4), attr.valueTypeSize());
EXPECT_EQ(Index(4), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<double> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("double"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(8), attr.valueTypeSize());
EXPECT_EQ(Index(8), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<math::Vec3<int32_t>> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("vec3i"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(12), attr.valueTypeSize());
EXPECT_EQ(Index(12), attr.storageTypeSize());
EXPECT_TRUE(!attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(attr.valueTypeIsClass());
EXPECT_TRUE(attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<math::Vec3<double>> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("vec3d"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(24), attr.valueTypeSize());
EXPECT_EQ(Index(24), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(attr.valueTypeIsClass());
EXPECT_TRUE(attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<math::Mat3<float>> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("mat3s"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(36), attr.valueTypeSize());
EXPECT_EQ(Index(36), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<math::Mat4<double>> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("mat4d"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(128), attr.valueTypeSize());
EXPECT_EQ(Index(128), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<math::Quat<float>> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("quats"), attr.valueType());
EXPECT_EQ(Name("null"), attr.codecType());
EXPECT_EQ(Index(16), attr.valueTypeSize());
EXPECT_EQ(Index(16), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
{
TypedAttributeArray<float, TruncateCodec> typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_EQ(Name("float"), attr.valueType());
EXPECT_EQ(Name("trnc"), attr.codecType());
EXPECT_EQ(Index(4), attr.valueTypeSize());
EXPECT_EQ(Index(2), attr.storageTypeSize());
EXPECT_TRUE(attr.valueTypeIsFloatingPoint());
EXPECT_TRUE(!attr.valueTypeIsClass());
EXPECT_TRUE(!attr.valueTypeIsVector());
EXPECT_TRUE(!attr.valueTypeIsQuaternion());
EXPECT_TRUE(!attr.valueTypeIsMatrix());
}
#endif
}
{
AttributeArray::Ptr attr(new AttributeArrayC(50));
AttributeArrayC& typedAttr = static_cast<AttributeArrayC&>(*attr);
typedAttr.set(0, 0.5);
double value = 0.0;
typedAttr.get(0, value);
EXPECT_NEAR(double(0.5), value, /*tolerance=*/double(0.0001));
// test unsafe methods for get() and set()
double value2 = 0.0;
typedAttr.setUnsafe(0, double(0.2));
typedAttr.getUnsafe(0, value2);
EXPECT_NEAR(double(0.2), value2, /*tolerance=*/double(0.0001));
}
using AttributeArrayI = TypedAttributeArray<int32_t>;
{ // Base class API
AttributeArray::Ptr attr(new AttributeArrayI(50));
EXPECT_EQ(Index(50), attr->size());
EXPECT_EQ((sizeof(AttributeArrayI) + sizeof(int)), attr->memUsage());
EXPECT_TRUE(attr->isType<AttributeArrayI>());
EXPECT_TRUE(!attr->isType<AttributeArrayD>());
EXPECT_TRUE(*attr == *attr);
}
{ // Typed class API
const Index count = 50;
const size_t uniformMemUsage = sizeof(AttributeArrayI) + sizeof(int);
const size_t expandedMemUsage = sizeof(AttributeArrayI) + count * sizeof(int);
AttributeArrayI attr(count);
EXPECT_EQ(Index(count), attr.size());
EXPECT_EQ(0, attr.get(0));
EXPECT_EQ(0, attr.get(10));
EXPECT_TRUE(attr.isUniform());
EXPECT_EQ(uniformMemUsage, attr.memUsage());
attr.set(0, 10);
EXPECT_TRUE(!attr.isUniform());
EXPECT_EQ(expandedMemUsage, attr.memUsage());
AttributeArrayI attr2(count);
attr2.set(0, 10);
EXPECT_TRUE(attr == attr2);
attr.set(1, 5);
EXPECT_TRUE(!attr.compact());
EXPECT_TRUE(!attr.isUniform());
EXPECT_EQ(10, attr.get(0));
EXPECT_EQ(5, attr.get(1));
EXPECT_EQ(0, attr.get(2));
attr.collapse(5);
EXPECT_TRUE(attr.isUniform());
EXPECT_EQ(uniformMemUsage, attr.memUsage());
EXPECT_EQ(5, attr.get(0));
EXPECT_EQ(5, attr.get(20));
EXPECT_EQ(5, attr.getUnsafe(20));
attr.expand(/*fill=*/false);
EXPECT_TRUE(!attr.isUniform());
EXPECT_EQ(expandedMemUsage, attr.memUsage());
attr.collapse(5);
EXPECT_TRUE(attr.isUniform());
attr.expand();
EXPECT_TRUE(!attr.isUniform());
EXPECT_EQ(expandedMemUsage, attr.memUsage());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(5, attr.get(i));
}
EXPECT_TRUE(attr.compact());
EXPECT_TRUE(attr.isUniform());
EXPECT_TRUE(attr.compact());
attr.expand();
attr.fill(10);
EXPECT_TRUE(!attr.isUniform());
EXPECT_EQ(expandedMemUsage, attr.memUsage());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(10, attr.get(i));
}
attr.collapse(7);
EXPECT_TRUE(attr.isUniform());
EXPECT_EQ(uniformMemUsage, attr.memUsage());
EXPECT_EQ(7, attr.get(0));
EXPECT_EQ(7, attr.get(20));
attr.fill(5);
EXPECT_TRUE(attr.isUniform());
EXPECT_EQ(uniformMemUsage, attr.memUsage());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(5, attr.get(i));
}
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
attr.setTransient(true);
EXPECT_TRUE(attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
attr.setHidden(true);
EXPECT_TRUE(attr.isTransient());
EXPECT_TRUE(attr.isHidden());
attr.setTransient(false);
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(attr.isHidden());
attr.setHidden(false);
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
attr.setHidden(true);
{ // test copy construction
AttributeArrayI attrB(attr);
EXPECT_TRUE(matchingNamePairs(attr.type(), attrB.type()));
EXPECT_EQ(attr.size(), attrB.size());
EXPECT_EQ(attr.memUsage(), attrB.memUsage());
EXPECT_EQ(attr.isUniform(), attrB.isUniform());
EXPECT_EQ(attr.isTransient(), attrB.isTransient());
EXPECT_EQ(attr.isHidden(), attrB.isHidden());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attr.get(i), attrB.get(i));
EXPECT_EQ(attr.get(i), attrB.getUnsafe(i));
EXPECT_EQ(attr.getUnsafe(i), attrB.getUnsafe(i));
}
}
{ // Equality using an unregistered attribute type
TypedAttributeArray<half> attr1(50);
TypedAttributeArray<half> attr2(50);
EXPECT_TRUE(attr1 == attr2);
}
// attribute array must not be uniform for compression
attr.set(1, 7);
attr.set(2, 8);
attr.set(6, 100);
}
{ // Fixed codec (position range)
AttributeArray::Ptr attr1(new AttributeArrayC(50));
AttributeArrayC& fixedPoint = static_cast<AttributeArrayC&>(*attr1);
// position range is -0.5 => 0.5
fixedPoint.set(0, -0.6);
fixedPoint.set(1, -0.4);
fixedPoint.set(2, 0.4);
fixedPoint.set(3, 0.6);
EXPECT_NEAR(double(-0.5), fixedPoint.get(0), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(-0.4), fixedPoint.get(1), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(0.4), fixedPoint.get(2), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(0.5), fixedPoint.get(3), /*tolerance=*/double(0.0001));
}
using UnitFixedPointCodec8 = FixedPointCodec<false, UnitRange>;
using AttributeArrayUFxpt8 = TypedAttributeArray<float, UnitFixedPointCodec8>;
{ // 8-bit fixed codec (unit range)
AttributeArray::Ptr attr1(new AttributeArrayUFxpt8(50));
AttributeArrayUFxpt8& fixedPoint = static_cast<AttributeArrayUFxpt8&>(*attr1);
// unit range is 0.0 => 1.0
fixedPoint.set(0, -0.2);
fixedPoint.set(1, 0.3);
fixedPoint.set(2, 0.6);
fixedPoint.set(3, 1.1);
EXPECT_NEAR(double(0.0), fixedPoint.get(0), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(0.3), fixedPoint.get(1), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(0.6), fixedPoint.get(2), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(1.0), fixedPoint.get(3), /*tolerance=*/double(0.0001));
}
using UnitFixedPointCodec16 = FixedPointCodec<false, UnitRange>;
using AttributeArrayUFxpt16 = TypedAttributeArray<float, UnitFixedPointCodec16>;
{ // 16-bit fixed codec (unit range)
AttributeArray::Ptr attr1(new AttributeArrayUFxpt16(50));
AttributeArrayUFxpt16& fixedPoint = static_cast<AttributeArrayUFxpt16&>(*attr1);
// unit range is 0.0 => 1.0
fixedPoint.set(0, -0.2);
fixedPoint.set(1, 0.3);
fixedPoint.set(2, 0.6);
fixedPoint.set(3, 1.1);
EXPECT_NEAR(double(0.0), fixedPoint.get(0), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(0.3), fixedPoint.get(1), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(0.6), fixedPoint.get(2), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(1.0), fixedPoint.get(3), /*tolerance=*/double(0.0001));
}
using AttributeArrayU = TypedAttributeArray<openvdb::Vec3f, UnitVecCodec>;
{ // UnitVec codec test
AttributeArray::Ptr attr1(new AttributeArrayU(50));
AttributeArrayU& unitVec = static_cast<AttributeArrayU&>(*attr1);
// all vectors must be unit length
const openvdb::Vec3f vec1(1.0, 0.0, 0.0);
const openvdb::Vec3f vec2(openvdb::Vec3f(1.0, 2.0, 3.0).unit());
const openvdb::Vec3f vec3(openvdb::Vec3f(1.0, 2.0, 300000.0).unit());
unitVec.set(0, vec1);
unitVec.set(1, vec2);
unitVec.set(2, vec3);
EXPECT_NEAR(double(vec1.x()), unitVec.get(0).x(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec1.y()), unitVec.get(0).y(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec1.z()), unitVec.get(0).z(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec2.x()), unitVec.get(1).x(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec2.y()), unitVec.get(1).y(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec2.z()), unitVec.get(1).z(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec3.x()), unitVec.get(2).x(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec3.y()), unitVec.get(2).y(), /*tolerance=*/double(0.0001));
EXPECT_NEAR(double(vec3.z()), unitVec.get(2).z(), /*tolerance=*/double(0.0001));
}
{ // IO
const Index count = 50;
AttributeArrayI attrA(count);
for (unsigned i = 0; i < unsigned(count); ++i) {
attrA.set(i, int(i));
}
attrA.setHidden(true);
std::ostringstream ostr(std::ios_base::binary);
io::setDataCompression(ostr, io::COMPRESS_BLOSC);
attrA.write(ostr);
AttributeArrayI attrB;
std::istringstream istr(ostr.str(), std::ios_base::binary);
attrB.read(istr);
EXPECT_TRUE(attrA == attrB);
AttributeArrayI attrC(count, 3);
attrC.setTransient(true);
std::ostringstream ostrC(std::ios_base::binary);
attrC.write(ostrC);
EXPECT_TRUE(ostrC.str().empty());
std::ostringstream ostrD(std::ios_base::binary);
attrC.write(ostrD, /*transient=*/true);
EXPECT_TRUE(!ostrD.str().empty());
}
// Registry
AttributeArrayI::registerType();
AttributeArray::Ptr attr =
AttributeArray::create(
AttributeArrayI::attributeType(), 34);
{ // Casting
AttributeArray::Ptr array = TypedAttributeArray<float>::create(0);
EXPECT_NO_THROW(TypedAttributeArray<float>::cast(*array));
EXPECT_THROW(TypedAttributeArray<int>::cast(*array), TypeError);
AttributeArray::ConstPtr constArray = array;
EXPECT_NO_THROW(TypedAttributeArray<float>::cast(*constArray));
EXPECT_THROW(TypedAttributeArray<int>::cast(*constArray), TypeError);
}
}
struct VectorWrapper
{
using T = std::vector<std::pair<Index, Index>>;
VectorWrapper(const T& _data) : data(_data) { }
operator bool() const { return index < data.size(); }
VectorWrapper& operator++() { index++; return *this; }
Index sourceIndex() const { assert(*this); return data[index].first; }
Index targetIndex() const { assert(*this); return data[index].second; }
private:
const T& data;
T::size_type index = 0;
}; // struct VectorWrapper
TEST_F(TestAttributeArray, testAttributeArrayCopy)
{
using AttributeArrayD = TypedAttributeArray<double>;
Index size(50);
// initialize some test data
AttributeArrayD sourceTypedAttr(size);
AttributeArray& sourceAttr(sourceTypedAttr);
EXPECT_EQ(size, sourceAttr.size());
sourceAttr.expand();
for (Index i = 0; i < size; i++) {
sourceTypedAttr.set(i, double(i)/2);
}
// initialize source -> target pairs that reverse the order
std::vector<std::pair<Index, Index>> indexPairs;
for (Index i = 0; i < size; i++) {
indexPairs.push_back(std::make_pair(i, size-i-1));
}
// create a new index pair wrapper
VectorWrapper wrapper(indexPairs);
// build a target attribute array
AttributeArrayD targetTypedAttr(size);
AttributeArray& targetAttr(targetTypedAttr);
for (const auto& pair : indexPairs) {
targetTypedAttr.set(pair.second, sourceTypedAttr.get(pair.first));
}
#if OPENVDB_ABI_VERSION_NUMBER < 6
{ // verify behaviour with slow virtual function (ABI<6)
AttributeArrayD typedAttr(size);
AttributeArray& attr(typedAttr);
for (const auto& pair : indexPairs) {
attr.set(pair.second, sourceAttr, pair.first);
}
EXPECT_TRUE(targetAttr == attr);
}
#else
using AttributeArrayF = TypedAttributeArray<float>;
{ // use std::vector<std::pair<Index, Index>>::begin() as iterator to AttributeArray::copy()
AttributeArrayD typedAttr(size);
AttributeArray& attr(typedAttr);
attr.copyValues(sourceAttr, wrapper);
EXPECT_TRUE(targetAttr == attr);
}
{ // attempt to copy values between attribute arrays with different storage sizes
AttributeArrayF typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_THROW(attr.copyValues(sourceAttr, wrapper), TypeError);
}
{ // attempt to copy values between integer and float attribute arrays
AttributeArrayF typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_THROW(attr.copyValues(sourceAttr, wrapper), TypeError);
}
{ // copy values between attribute arrays with different value types, but the same storage type
// target half array
TypedAttributeArray<half> targetTypedAttr1(size);
AttributeArray& targetAttr1(targetTypedAttr1);
for (Index i = 0; i < size; i++) {
targetTypedAttr1.set(i,
io::RealToHalf<double>::convert(sourceTypedAttr.get(i)));
}
// truncated float array
TypedAttributeArray<float, TruncateCodec> targetTypedAttr2(size);
AttributeArray& targetAttr2(targetTypedAttr2);
targetAttr2.copyValues(targetAttr1, wrapper);
// equality fails as attribute types are not the same
EXPECT_TRUE(targetAttr2 != targetAttr);
EXPECT_TRUE(targetAttr2.type() != targetAttr.type());
// however testing value equality succeeds
for (Index i = 0; i < size; i++) {
EXPECT_TRUE(targetTypedAttr2.get(i) == targetTypedAttr.get(i));
}
}
{ // out-of-range checking
AttributeArrayD typedAttr(size);
AttributeArray& attr(typedAttr);
decltype(indexPairs) rangeIndexPairs(indexPairs);
rangeIndexPairs[10].first = size+1;
VectorWrapper rangeWrapper(rangeIndexPairs);
EXPECT_THROW(attr.copyValues(sourceAttr, rangeWrapper), IndexError);
rangeIndexPairs[10].first = 0;
EXPECT_NO_THROW(attr.copyValues(sourceAttr, rangeWrapper));
rangeIndexPairs[10].second = size+1;
EXPECT_THROW(attr.copyValues(sourceAttr, rangeWrapper), IndexError);
}
{ // source attribute array is uniform
AttributeArrayD uniformTypedAttr(size);
AttributeArray& uniformAttr(uniformTypedAttr);
uniformTypedAttr.collapse(5.3);
EXPECT_TRUE(uniformAttr.isUniform());
AttributeArrayD typedAttr(size);
AttributeArray& attr(typedAttr);
EXPECT_TRUE(attr.isUniform());
attr.copyValues(uniformAttr, wrapper);
EXPECT_TRUE(attr.isUniform());
attr.copyValues(uniformAttr, wrapper, /*preserveUniformity=*/false);
EXPECT_TRUE(!attr.isUniform());
typedAttr.collapse(1.4);
EXPECT_TRUE(attr.isUniform());
// resize the vector to be smaller than the size of the array
decltype(indexPairs) subsetIndexPairs(indexPairs);
subsetIndexPairs.resize(size-1);
decltype(wrapper) subsetWrapper(subsetIndexPairs);
// now copy the values attempting to preserve uniformity
attr.copyValues(uniformAttr, subsetWrapper, /*preserveUniformity=*/true);
// verify that the array cannot be kept uniform
EXPECT_TRUE(!attr.isUniform());
}
{ // target attribute array is uniform
AttributeArrayD uniformTypedAttr(size);
AttributeArray& uniformAttr(uniformTypedAttr);
uniformTypedAttr.collapse(5.3);
EXPECT_TRUE(uniformAttr.isUniform());
AttributeArrayD typedAttr(size);
AttributeArray& attr(typedAttr);
typedAttr.set(5, 1.2);
typedAttr.set(10, 3.1);
EXPECT_TRUE(!attr.isUniform());
std::vector<std::pair<Index, Index>> uniformIndexPairs;
uniformIndexPairs.push_back(std::make_pair(10, 0));
uniformIndexPairs.push_back(std::make_pair(5, 0));
VectorWrapper uniformWrapper(uniformIndexPairs);
// note that calling copyValues() will implicitly expand the uniform target
EXPECT_NO_THROW(uniformAttr.copyValuesUnsafe(attr, uniformWrapper));
EXPECT_TRUE(uniformAttr.isUniform());
EXPECT_TRUE(uniformTypedAttr.get(0) == typedAttr.get(5));
}
#endif
}
void
TestAttributeArray::testAccessorEval()
{
using AttributeF = TypedAttributeArray<float>;
struct TestAccessor
{
static float getterError(const AttributeArray* /*array*/, const Index /*n*/) {
OPENVDB_THROW(NotImplementedError, "");
}
static void setterError [[noreturn]] (AttributeArray* /*array*/,
const Index /*n*/, const float& /*value*/)
{
OPENVDB_THROW(NotImplementedError, "");
}
//static float testGetter(const AttributeArray* array, const Index n) {
// return AccessorEval<UnknownCodec, float>::get(&getterError, array, n);
//}
//static void testSetter(AttributeArray* array, const Index n, const float& value) {
// AccessorEval<UnknownCodec, float>::set(&setterError, array, n, value);
//}
};
{ // test get and set (NullCodec)
AttributeF::Ptr attr = AttributeF::create(10);
attr->collapse(5.0f);
attr->expand();
AttributeArray& array = *attr;
// explicit codec is used here so getter and setter are not called
AttributeWriteHandle<float, NullCodec> writeHandle(array);
writeHandle.mSetter = TestAccessor::setterError;
writeHandle.set(4, 15.0f);
AttributeHandle<float, NullCodec> handle(array);
const AttributeArray& constArray(array);
EXPECT_EQ(&constArray, &handle.array());
handle.mGetter = TestAccessor::getterError;
const float result1 = handle.get(4);
const float result2 = handle.get(6);
EXPECT_EQ(15.0f, result1);
EXPECT_EQ(5.0f, result2);
}
{ // test get and set (UnknownCodec)
AttributeF::Ptr attr = AttributeF::create(10);
attr->collapse(5.0f);
attr->expand();
AttributeArray& array = *attr;
// unknown codec is used here so getter and setter are called
AttributeWriteHandle<float, UnknownCodec> writeHandle(array);
EXPECT_EQ(&array, &writeHandle.array());
writeHandle.mSetter = TestAccessor::setterError;
EXPECT_THROW(writeHandle.set(4, 15.0f), NotImplementedError);
AttributeHandle<float, UnknownCodec> handle(array);
handle.mGetter = TestAccessor::getterError;
EXPECT_THROW(handle.get(4), NotImplementedError);
}
}
TEST_F(TestAttributeArray, testAccessorEval) { testAccessorEval(); }
TEST_F(TestAttributeArray, testAttributeHandle)
{
using namespace openvdb::math;
using AttributeI = TypedAttributeArray<int>;
using AttributeFH = TypedAttributeArray<float, TruncateCodec>;
using AttributeVec3f = TypedAttributeArray<Vec3f>;
using AttributeHandleRWI = AttributeWriteHandle<int>;
AttributeI::registerType();
AttributeFH::registerType();
AttributeVec3f::registerType();
// create a Descriptor and AttributeSet
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descr = Descriptor::create(AttributeVec3f::attributeType());
unsigned count = 500;
AttributeSet attrSet(descr, /*arrayLength=*/count);
attrSet.appendAttribute("truncate", AttributeFH::attributeType());
attrSet.appendAttribute("int", AttributeI::attributeType());
// check uniform value implementation
{
AttributeArray* array = attrSet.get(2);
AttributeHandleRWI nonExpandingHandle(*array, /*expand=*/false);
EXPECT_TRUE(nonExpandingHandle.isUniform());
AttributeHandleRWI handle(*array);
EXPECT_TRUE(!handle.isUniform());
EXPECT_EQ(array->size(), handle.size());
EXPECT_EQ(0, handle.get(0));
EXPECT_EQ(0, handle.get(10));
handle.set(0, 10);
EXPECT_TRUE(!handle.isUniform());
handle.collapse(5);
EXPECT_TRUE(handle.isUniform());
EXPECT_EQ(5, handle.get(0));
EXPECT_EQ(5, handle.get(20));
handle.expand();
EXPECT_TRUE(!handle.isUniform());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(5, handle.get(i));
}
EXPECT_TRUE(handle.compact());
EXPECT_TRUE(handle.isUniform());
handle.expand();
handle.fill(10);
EXPECT_TRUE(!handle.isUniform());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(10, handle.get(i));
}
handle.collapse(7);
EXPECT_TRUE(handle.isUniform());
EXPECT_EQ(7, handle.get(0));
EXPECT_EQ(7, handle.get(20));
handle.fill(5);
EXPECT_TRUE(handle.isUniform());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(5, handle.get(i));
}
EXPECT_TRUE(handle.isUniform());
}
{
AttributeArray* array = attrSet.get(0);
AttributeWriteHandle<Vec3f> handle(*array);
handle.set(5, Vec3f(10));
EXPECT_EQ(Vec3f(10), handle.get(5));
}
{
AttributeArray* array = attrSet.get(1);
AttributeWriteHandle<float> handle(*array);
handle.set(6, float(11));
EXPECT_EQ(float(11), handle.get(6));
{
AttributeHandle<float> handleRO(*array);
EXPECT_EQ(float(11), handleRO.get(6));
}
}
// check values have been correctly set without using handles
{
AttributeVec3f* array = static_cast<AttributeVec3f*>(attrSet.get(0));
EXPECT_TRUE(array);
EXPECT_EQ(Vec3f(10), array->get(5));
}
{
AttributeFH* array = static_cast<AttributeFH*>(attrSet.get(1));
EXPECT_TRUE(array);
EXPECT_EQ(float(11), array->get(6));
}
}
TEST_F(TestAttributeArray, testStrided)
{
using AttributeArrayI = TypedAttributeArray<int>;
using StridedHandle = AttributeHandle<int, /*CodecType=*/UnknownCodec>;
using StridedWriteHandle = AttributeWriteHandle<int, /*CodecType=*/UnknownCodec>;
{ // non-strided array
AttributeArrayI::Ptr array = AttributeArrayI::create(/*n=*/2, /*stride=*/1);
EXPECT_TRUE(array->hasConstantStride());
EXPECT_EQ(Index(1), array->stride());
EXPECT_EQ(Index(2), array->size());
EXPECT_EQ(Index(2), array->dataSize());
}
{ // strided array
AttributeArrayI::Ptr array = AttributeArrayI::create(/*n=*/2, /*stride=*/3);
EXPECT_TRUE(array->hasConstantStride());
EXPECT_EQ(Index(3), array->stride());
EXPECT_EQ(Index(2), array->size());
EXPECT_EQ(Index(6), array->dataSize());
EXPECT_TRUE(array->isUniform());
EXPECT_EQ(0, array->get(0));
EXPECT_EQ(0, array->get(5));
EXPECT_THROW(array->get(6), IndexError); // out-of-range
EXPECT_NO_THROW(StridedHandle::create(*array));
EXPECT_NO_THROW(StridedWriteHandle::create(*array));
array->collapse(10);
EXPECT_EQ(int(10), array->get(0));
EXPECT_EQ(int(10), array->get(5));
array->expand();
EXPECT_EQ(int(10), array->get(0));
EXPECT_EQ(int(10), array->get(5));
array->collapse(0);
EXPECT_EQ(int(0), array->get(0));
EXPECT_EQ(int(0), array->get(5));
StridedWriteHandle writeHandle(*array);
writeHandle.set(0, 2, 5);
writeHandle.set(1, 1, 10);
EXPECT_EQ(Index(3), writeHandle.stride());
EXPECT_EQ(Index(2), writeHandle.size());
// non-interleaved: 0 0 5 0 10 0
EXPECT_EQ(5, array->get(2));
EXPECT_EQ(10, array->get(4));
EXPECT_EQ(5, writeHandle.get(0, 2));
EXPECT_EQ(10, writeHandle.get(1, 1));
StridedHandle handle(*array);
EXPECT_TRUE(handle.hasConstantStride());
EXPECT_EQ(5, handle.get(0, 2));
EXPECT_EQ(10, handle.get(1, 1));
EXPECT_EQ(Index(3), handle.stride());
EXPECT_EQ(Index(2), handle.size());
// as of ABI=6, the base memory requirements of an AttributeArray have been lowered
#if OPENVDB_ABI_VERSION_NUMBER >= 6
size_t arrayMem = 40;
#else
size_t arrayMem = 64;
#endif
EXPECT_EQ(sizeof(int) * /*size*/3 * /*stride*/2 + arrayMem, array->memUsage());
}
{ // dynamic stride
AttributeArrayI::Ptr array = AttributeArrayI::create(
/*n=*/2, /*stride=*/7, /*constantStride=*/false);
EXPECT_TRUE(!array->hasConstantStride());
// zero indicates dynamic striding
EXPECT_EQ(Index(0), array->stride());
EXPECT_EQ(Index(2), array->size());
// the actual array size
EXPECT_EQ(Index(7), array->dataSize());
EXPECT_TRUE(array->isUniform());
EXPECT_EQ(0, array->get(0));
EXPECT_EQ(0, array->get(6));
EXPECT_THROW(array->get(7), IndexError); // out-of-range
EXPECT_NO_THROW(StridedHandle::create(*array));
EXPECT_NO_THROW(StridedWriteHandle::create(*array));
// handle is bound as if a linear array with stride 1
StridedHandle handle(*array);
EXPECT_TRUE(!handle.hasConstantStride());
EXPECT_EQ(Index(1), handle.stride());
EXPECT_EQ(array->dataSize(), handle.size());
}
{ // IO
const Index count = 50, total = 100;
AttributeArrayI attrA(count, total, /*constantStride=*/false);
for (unsigned i = 0; i < unsigned(total); ++i) {
attrA.set(i, int(i));
}
std::ostringstream ostr(std::ios_base::binary);
io::setDataCompression(ostr, io::COMPRESS_BLOSC);
attrA.write(ostr);
AttributeArrayI attrB;
std::istringstream istr(ostr.str(), std::ios_base::binary);
attrB.read(istr);
EXPECT_TRUE(attrA == attrB);
}
}
void
TestAttributeArray::testDelayedLoad()
{
using AttributeArrayI = TypedAttributeArray<int>;
using AttributeArrayF = TypedAttributeArray<float>;
AttributeArrayI::registerType();
AttributeArrayF::registerType();
SharedPtr<io::MappedFile> mappedFile;
io::StreamMetadata::Ptr streamMetadata(new io::StreamMetadata);
std::string tempDir;
if (const char* dir = std::getenv("TMPDIR")) tempDir = dir;
#ifdef _MSC_VER
if (tempDir.empty()) {
char tempDirBuffer[MAX_PATH+1];
int tempDirLen = GetTempPath(MAX_PATH+1, tempDirBuffer);
EXPECT_TRUE(tempDirLen > 0 && tempDirLen <= MAX_PATH);
tempDir = tempDirBuffer;
}
#else
if (tempDir.empty()) tempDir = P_tmpdir;
#endif
{ // IO
const Index count = 50;
AttributeArrayI attrA(count);
for (unsigned i = 0; i < unsigned(count); ++i) {
attrA.set(i, int(i));
}
AttributeArrayF attrA2(count);
std::string filename;
// write out attribute array to a temp file
{
filename = tempDir + "/openvdb_delayed1";
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, io::COMPRESS_BLOSC);
attrA.writeMetadata(fileout, false, /*paged=*/true);
compression::PagedOutputStream outputStreamSize(fileout);
outputStreamSize.setSizeOnly(true);
attrA.writePagedBuffers(outputStreamSize, false);
outputStreamSize.flush();
compression::PagedOutputStream outputStream(fileout);
outputStream.setSizeOnly(false);
attrA.writePagedBuffers(outputStream, false);
outputStream.flush();
attrA2.writeMetadata(fileout, false, /*paged=*/true);
compression::PagedOutputStream outputStreamSize2(fileout);
outputStreamSize2.setSizeOnly(true);
attrA2.writePagedBuffers(outputStreamSize2, false);
outputStreamSize2.flush();
compression::PagedOutputStream outputStream2(fileout);
outputStream2.setSizeOnly(false);
attrA2.writePagedBuffers(outputStream2, false);
outputStream2.flush();
fileout.close();
}
mappedFile = TestMappedFile::create(filename);
// read in using delayed load and check manual loading of data
{
AttributeArrayI attrB;
AttributeArrayF attrB2;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(matchingNamePairs(attrA.type(), attrB.type()));
EXPECT_EQ(attrA.size(), attrB.size());
EXPECT_EQ(attrA.isUniform(), attrB.isUniform());
EXPECT_EQ(attrA.isTransient(), attrB.isTransient());
EXPECT_EQ(attrA.isHidden(), attrB.isHidden());
AttributeArrayI attrBcopy(attrB);
AttributeArrayI attrBequal = attrB;
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(attrBcopy.isOutOfCore());
EXPECT_TRUE(attrBequal.isOutOfCore());
#if OPENVDB_ABI_VERSION_NUMBER >= 6
EXPECT_TRUE(!static_cast<AttributeArray&>(attrB).isDataLoaded());
EXPECT_TRUE(!static_cast<AttributeArray&>(attrBcopy).isDataLoaded());
EXPECT_TRUE(!static_cast<AttributeArray&>(attrBequal).isDataLoaded());
#endif
attrB.loadData();
attrBcopy.loadData();
attrBequal.loadData();
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_TRUE(!attrBcopy.isOutOfCore());
EXPECT_TRUE(!attrBequal.isOutOfCore());
#if OPENVDB_ABI_VERSION_NUMBER >= 6
EXPECT_TRUE(static_cast<AttributeArray&>(attrB).isDataLoaded());
EXPECT_TRUE(static_cast<AttributeArray&>(attrBcopy).isDataLoaded());
EXPECT_TRUE(static_cast<AttributeArray&>(attrBequal).isDataLoaded());
#endif
EXPECT_EQ(attrA.memUsage(), attrB.memUsage());
EXPECT_EQ(attrA.memUsage(), attrBcopy.memUsage());
EXPECT_EQ(attrA.memUsage(), attrBequal.memUsage());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
EXPECT_EQ(attrA.get(i), attrBcopy.get(i));
EXPECT_EQ(attrA.get(i), attrBequal.get(i));
}
attrB2.readMetadata(filein);
compression::PagedInputStream inputStream2(filein);
inputStream2.setSizeOnly(true);
attrB2.readPagedBuffers(inputStream2);
inputStream2.setSizeOnly(false);
attrB2.readPagedBuffers(inputStream2);
EXPECT_TRUE(matchingNamePairs(attrA2.type(), attrB2.type()));
EXPECT_EQ(attrA2.size(), attrB2.size());
EXPECT_EQ(attrA2.isUniform(), attrB2.isUniform());
EXPECT_EQ(attrA2.isTransient(), attrB2.isTransient());
EXPECT_EQ(attrA2.isHidden(), attrB2.isHidden());
AttributeArrayF attrB2copy(attrB2);
AttributeArrayF attrB2equal = attrB2;
EXPECT_TRUE(attrB2.isOutOfCore());
EXPECT_TRUE(attrB2copy.isOutOfCore());
EXPECT_TRUE(attrB2equal.isOutOfCore());
attrB2.loadData();
attrB2copy.loadData();
attrB2equal.loadData();
EXPECT_TRUE(!attrB2.isOutOfCore());
EXPECT_TRUE(!attrB2copy.isOutOfCore());
EXPECT_TRUE(!attrB2equal.isOutOfCore());
EXPECT_EQ(attrA2.memUsage(), attrB2.memUsage());
EXPECT_EQ(attrA2.memUsage(), attrB2copy.memUsage());
EXPECT_EQ(attrA2.memUsage(), attrB2equal.memUsage());
EXPECT_EQ(attrA2.get(0), attrB2.get(0));
EXPECT_EQ(attrA2.get(0), attrB2copy.get(0));
EXPECT_EQ(attrA2.get(0), attrB2equal.get(0));
}
// read in using delayed load and check fill()
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(!attrB.isUniform());
attrB.fill(5);
EXPECT_TRUE(!attrB.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(5, attrB.get(i));
}
}
// read in using delayed load and check streaming (write handle)
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(!attrB.isUniform());
attrB.setStreaming(true);
{
AttributeWriteHandle<int> handle(attrB);
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_TRUE(!attrB.isUniform());
}
EXPECT_TRUE(!attrB.isUniform());
}
// read in using delayed load and check streaming (read handle)
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(!attrB.isUniform());
attrB.setStreaming(true);
{
AttributeHandle<int> handle(attrB);
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_TRUE(!attrB.isUniform());
}
EXPECT_TRUE(attrB.isUniform());
}
// read in using delayed load and check implicit load through get()
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
attrB.get(0);
EXPECT_TRUE(!attrB.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
}
}
// read in using delayed load and check implicit load through compress()
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
}
// read in using delayed load and check copy and assignment constructors
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
AttributeArrayI attrC(attrB);
AttributeArrayI attrD = attrB;
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(attrC.isOutOfCore());
EXPECT_TRUE(attrD.isOutOfCore());
attrB.loadData();
attrC.loadData();
attrD.loadData();
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_TRUE(!attrC.isOutOfCore());
EXPECT_TRUE(!attrD.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
EXPECT_EQ(attrA.get(i), attrC.get(i));
EXPECT_EQ(attrA.get(i), attrD.get(i));
}
}
// read in using delayed load and check implicit load through AttributeHandle
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
AttributeHandle<int> handle(attrB);
EXPECT_TRUE(!attrB.isOutOfCore());
}
// read in using delayed load and check detaching of file (using collapse())
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(!attrB.isUniform());
attrB.collapse();
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_TRUE(attrB.isUniform());
EXPECT_EQ(0, attrB.get(0));
}
// read in and write out using delayed load to check writing out-of-core attributes
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
std::string filename2 = tempDir + "/openvdb_delayed5";
std::ofstream fileout2(filename2.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout2, streamMetadata);
io::setDataCompression(fileout2, io::COMPRESS_BLOSC);
attrB.writeMetadata(fileout2, false, /*paged=*/true);
compression::PagedOutputStream outputStreamSize(fileout2);
outputStreamSize.setSizeOnly(true);
attrB.writePagedBuffers(outputStreamSize, false);
outputStreamSize.flush();
compression::PagedOutputStream outputStream(fileout2);
outputStream.setSizeOnly(false);
attrB.writePagedBuffers(outputStream, false);
outputStream.flush();
fileout2.close();
AttributeArrayI attrB2;
std::ifstream filein2(filename2.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein2, streamMetadata);
io::setMappedFilePtr(filein2, mappedFile);
attrB2.readMetadata(filein2);
compression::PagedInputStream inputStream2(filein2);
inputStream2.setSizeOnly(true);
attrB2.readPagedBuffers(inputStream2);
inputStream2.setSizeOnly(false);
attrB2.readPagedBuffers(inputStream2);
EXPECT_TRUE(attrB2.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrB.get(i), attrB2.get(i));
}
filein2.close();
}
// Clean up temp files.
std::remove(mappedFile->filename().c_str());
std::remove(filename.c_str());
AttributeArrayI attrUniform(count);
// write out uniform attribute array to a temp file
{
filename = tempDir + "/openvdb_delayed2";
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, io::COMPRESS_BLOSC);
attrUniform.writeMetadata(fileout, false, /*paged=*/true);
compression::PagedOutputStream outputStreamSize(fileout);
outputStreamSize.setSizeOnly(true);
attrUniform.writePagedBuffers(outputStreamSize, false);
outputStreamSize.flush();
compression::PagedOutputStream outputStream(fileout);
outputStream.setSizeOnly(false);
attrUniform.writePagedBuffers(outputStream, false);
outputStream.flush();
fileout.close();
}
mappedFile = TestMappedFile::create(filename);
// read in using delayed load and check fill()
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isUniform());
attrB.fill(5);
EXPECT_TRUE(attrB.isUniform());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(5, attrB.get(i));
}
}
AttributeArrayI attrStrided(count, /*stride=*/3);
EXPECT_EQ(Index(3), attrStrided.stride());
// Clean up temp files.
std::remove(mappedFile->filename().c_str());
std::remove(filename.c_str());
// write out strided attribute array to a temp file
{
filename = tempDir + "/openvdb_delayed3";
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, io::COMPRESS_BLOSC);
attrStrided.writeMetadata(fileout, false, /*paged=*/true);
compression::PagedOutputStream outputStreamSize(fileout);
outputStreamSize.setSizeOnly(true);
attrStrided.writePagedBuffers(outputStreamSize, false);
outputStreamSize.flush();
compression::PagedOutputStream outputStream(fileout);
outputStream.setSizeOnly(false);
attrStrided.writePagedBuffers(outputStream, false);
outputStream.flush();
fileout.close();
}
mappedFile = TestMappedFile::create(filename);
// read in using delayed load and check fill()
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_EQ(Index(3), attrB.stride());
}
// Clean up temp files.
std::remove(mappedFile->filename().c_str());
std::remove(filename.c_str());
// write out compressed attribute array to a temp file
{
filename = tempDir + "/openvdb_delayed4";
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, io::COMPRESS_BLOSC);
attrA.writeMetadata(fileout, false, /*paged=*/true);
compression::PagedOutputStream outputStreamSize(fileout);
outputStreamSize.setSizeOnly(true);
attrA.writePagedBuffers(outputStreamSize, false);
outputStreamSize.flush();
compression::PagedOutputStream outputStream(fileout);
outputStream.setSizeOnly(false);
attrA.writePagedBuffers(outputStream, false);
outputStream.flush();
fileout.close();
}
mappedFile = TestMappedFile::create(filename);
// read in using delayed load and check manual loading of data
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
attrB.loadData();
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_EQ(attrA.memUsage(), attrB.memUsage());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
}
}
// read in using delayed load and check partial read state
{
std::unique_ptr<AttributeArrayI> attrB(new AttributeArrayI);
EXPECT_TRUE(!(attrB->flags() & AttributeArray::PARTIALREAD));
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB->readMetadata(filein);
// PARTIALREAD flag should now be set
EXPECT_TRUE(attrB->flags() & AttributeArray::PARTIALREAD);
// copy-construct and assign AttributeArray
AttributeArrayI attrC(*attrB);
EXPECT_TRUE(attrC.flags() & AttributeArray::PARTIALREAD);
AttributeArrayI attrD = *attrB;
EXPECT_TRUE(attrD.flags() & AttributeArray::PARTIALREAD);
// verify deleting attrB is safe
attrB.reset();
// verify data is not valid
EXPECT_TRUE(!attrC.validData());
{ // attempting to write a partially-read AttributeArray throws
std::string filename = tempDir + "/openvdb_partial1";
ScopedFile f(filename);
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, io::COMPRESS_BLOSC);
EXPECT_THROW(attrC.writeMetadata(fileout, false, /*paged=*/true), IoError);
}
// continue loading with copy-constructed AttributeArray
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrC.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrC.readPagedBuffers(inputStream);
EXPECT_TRUE(attrC.isOutOfCore());
attrC.loadData();
EXPECT_TRUE(!attrC.isOutOfCore());
// verify data is now valid
EXPECT_TRUE(attrC.validData());
EXPECT_EQ(attrA.memUsage(), attrC.memUsage());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrC.get(i));
}
}
// read in using delayed load and check implicit load through get()
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
attrB.get(0);
EXPECT_TRUE(!attrB.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
}
}
#ifdef OPENVDB_USE_BLOSC
// read in using delayed load and check copy and assignment constructors
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
AttributeArrayI attrC(attrB);
AttributeArrayI attrD = attrB;
EXPECT_TRUE(attrB.isOutOfCore());
EXPECT_TRUE(attrC.isOutOfCore());
EXPECT_TRUE(attrD.isOutOfCore());
attrB.loadData();
attrC.loadData();
attrD.loadData();
EXPECT_TRUE(!attrB.isOutOfCore());
EXPECT_TRUE(!attrC.isOutOfCore());
EXPECT_TRUE(!attrD.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
EXPECT_EQ(attrA.get(i), attrC.get(i));
EXPECT_EQ(attrA.get(i), attrD.get(i));
}
}
// read in using delayed load and check implicit load through AttributeHandle
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
attrB.readMetadata(filein);
compression::PagedInputStream inputStream(filein);
inputStream.setSizeOnly(true);
attrB.readPagedBuffers(inputStream);
inputStream.setSizeOnly(false);
attrB.readPagedBuffers(inputStream);
EXPECT_TRUE(attrB.isOutOfCore());
AttributeHandle<int> handle(attrB);
EXPECT_TRUE(!attrB.isOutOfCore());
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), handle.get(i));
}
}
#endif
// Clean up temp files.
std::remove(mappedFile->filename().c_str());
std::remove(filename.c_str());
// write out invalid serialization flags as metadata to a temp file
{
filename = tempDir + "/openvdb_delayed5";
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, io::COMPRESS_BLOSC);
// write out unknown serialization flags to check forwards-compatibility
Index64 bytes(0);
uint8_t flags(0);
uint8_t serializationFlags(Int16(0x10));
Index size(0);
fileout.write(reinterpret_cast<const char*>(&bytes), sizeof(Index64));
fileout.write(reinterpret_cast<const char*>(&flags), sizeof(uint8_t));
fileout.write(reinterpret_cast<const char*>(&serializationFlags), sizeof(uint8_t));
fileout.write(reinterpret_cast<const char*>(&size), sizeof(Index));
fileout.close();
}
mappedFile = TestMappedFile::create(filename);
// read in using delayed load and check metadata fail due to serialization flags
{
AttributeArrayI attrB;
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
EXPECT_THROW(attrB.readMetadata(filein), openvdb::IoError);
}
// cleanup temp files
std::remove(mappedFile->filename().c_str());
std::remove(filename.c_str());
}
}
TEST_F(TestAttributeArray, testDelayedLoad) { testDelayedLoad(); }
TEST_F(TestAttributeArray, testDefaultValue)
{
using AttributeArrayF = TypedAttributeArray<float>;
using AttributeArrayI = TypedAttributeArray<int>;
AttributeArrayI::registerType();
AttributeArrayF::registerType();
TypedMetadata<float> defaultValue(5.4f);
Metadata& baseDefaultValue = defaultValue;
// default value is same value type
AttributeArray::Ptr attr =
AttributeArrayF::create(10, 1, true, &baseDefaultValue);
EXPECT_TRUE(attr);
EXPECT_EQ(5.4f, AttributeArrayF::cast(*attr).get(0));
// default value is different value type, so not used
attr = AttributeArrayI::create(10, 1, true, &baseDefaultValue);
EXPECT_TRUE(attr);
EXPECT_EQ(0, AttributeArrayI::cast(*attr).get(0));
}
TEST_F(TestAttributeArray, testQuaternions)
{
using AttributeQF = TypedAttributeArray<math::Quat<float>>;
using AttributeQD = TypedAttributeArray<QuatR>;
AttributeQF::registerType();
AttributeQD::registerType();
EXPECT_TRUE(AttributeQF::attributeType().first == "quats");
EXPECT_TRUE(AttributeQD::attributeType().first == "quatd");
AttributeQF test(/*size=*/5);
AttributeQD orient(/*size=*/10);
{ // set some quaternion values
AttributeWriteHandle<QuatR> orientHandle(orient);
orientHandle.set(4, QuatR(1, 2, 3, 4));
orientHandle.set(7, QuatR::identity());
}
{ // get some quaternion values
AttributeHandle<QuatR> orientHandle(orient);
EXPECT_EQ(QuatR::zero(), orientHandle.get(3));
EXPECT_EQ(QuatR(1, 2, 3, 4), orientHandle.get(4));
EXPECT_EQ(QuatR::identity(), orientHandle.get(7));
}
{ // create a quaternion array with a zero uniform value
AttributeQD zero(/*size=*/10, /*stride=*/1, /*constantStride=*/true, QuatR::zero());
EXPECT_EQ(QuatR::zero(), zero.get(5));
}
}
TEST_F(TestAttributeArray, testMatrices)
{
typedef TypedAttributeArray<Mat4d> AttributeM;
AttributeM::registerType();
EXPECT_TRUE(AttributeM::attributeType().first == "mat4d");
AttributeM matrix(/*size=*/10);
Mat4d testMatrix(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
{ // set some matrix values
AttributeWriteHandle<Mat4d> matrixHandle(matrix);
matrixHandle.set(4, testMatrix);
matrixHandle.set(7, Mat4d::zero());
}
{ // get some matrix values
AttributeHandle<Mat4d> matrixHandle(matrix);
EXPECT_EQ(Mat4d::zero(), matrixHandle.get(3));
EXPECT_EQ(testMatrix, matrixHandle.get(4));
EXPECT_EQ(Mat4d::zero(), matrixHandle.get(7));
}
{ // create a matrix array with a zero uniform value
AttributeM zero(/*size=*/10, /*stride=*/1, /*constantStride=*/true, Mat4d::zero());
EXPECT_EQ(Mat4d::zero(), zero.get(5));
}
}
namespace profile {
template <typename AttrT>
void expand(const Name& prefix, AttrT& attr)
{
ProfileTimer timer(prefix + ": expand");
attr.expand();
}
template <typename AttrT>
void set(const Name& prefix, AttrT& attr)
{
ProfileTimer timer(prefix + ": set");
const Index size = attr.size();
for (Index i = 0; i < size; i++) {
attr.setUnsafe(i, typename AttrT::ValueType(i));
}
}
template <typename CodecT, typename AttrT>
void setH(const Name& prefix, AttrT& attr)
{
using ValueType = typename AttrT::ValueType;
ProfileTimer timer(prefix + ": setHandle");
AttributeWriteHandle<ValueType, CodecT> handle(attr);
const Index size = attr.size();
for (Index i = 0; i < size; i++) {
handle.set(i, ValueType(i));
}
}
template <typename AttrT>
void sum(const Name& prefix, const AttrT& attr)
{
ProfileTimer timer(prefix + ": sum");
using ValueType = typename AttrT::ValueType;
ValueType sum = 0;
const Index size = attr.size();
for (Index i = 0; i < size; i++) {
sum += attr.getUnsafe(i);
}
// prevent compiler optimisations removing computation
EXPECT_TRUE(sum!=ValueType());
}
template <typename CodecT, typename AttrT>
void sumH(const Name& prefix, const AttrT& attr)
{
ProfileTimer timer(prefix + ": sumHandle");
using ValueType = typename AttrT::ValueType;
ValueType sum = 0;
AttributeHandle<ValueType, CodecT> handle(attr);
for (Index i = 0; i < attr.size(); i++) {
sum += handle.get(i);
}
// prevent compiler optimisations removing computation
EXPECT_TRUE(sum!=ValueType());
}
} // namespace profile
TEST_F(TestAttributeArray, testProfile)
{
using namespace openvdb::util;
using namespace openvdb::math;
using AttributeArrayF = TypedAttributeArray<float>;
using AttributeArrayF16 = TypedAttributeArray<float, FixedPointCodec<false>>;
using AttributeArrayF8 = TypedAttributeArray<float, FixedPointCodec<true>>;
///////////////////////////////////////////////////
#ifdef PROFILE
const size_t elements(1000 * 1000 * 1000);
std::cerr << std::endl;
#else
const size_t elements(10 * 1000 * 1000);
#endif
// std::vector
{
std::vector<float> values;
{
ProfileTimer timer("Vector<float>: resize");
values.resize(elements);
}
{
ProfileTimer timer("Vector<float>: set");
for (size_t i = 0; i < elements; i++) {
values[i] = float(i);
}
}
{
ProfileTimer timer("Vector<float>: sum");
float sum = 0;
for (size_t i = 0; i < elements; i++) {
sum += float(values[i]);
}
// to prevent optimisation clean up
EXPECT_TRUE(sum!=0.0f);
}
}
// AttributeArray
{
AttributeArrayF attr(elements);
profile::expand("AttributeArray<float>", attr);
profile::set("AttributeArray<float>", attr);
profile::sum("AttributeArray<float>", attr);
}
{
AttributeArrayF16 attr(elements);
profile::expand("AttributeArray<float, fp16>", attr);
profile::set("AttributeArray<float, fp16>", attr);
profile::sum("AttributeArray<float, fp16>", attr);
}
{
AttributeArrayF8 attr(elements);
profile::expand("AttributeArray<float, fp8>", attr);
profile::set("AttributeArray<float, fp8>", attr);
profile::sum("AttributeArray<float, fp8>", attr);
}
// AttributeHandle (UnknownCodec)
{
AttributeArrayF attr(elements);
profile::expand("AttributeHandle<float>", attr);
profile::setH<UnknownCodec>("AttributeHandle<float>", attr);
profile::sumH<UnknownCodec>("AttributeHandle<float>", attr);
}
{
AttributeArrayF16 attr(elements);
profile::expand("AttributeHandle<float, fp16>", attr);
profile::setH<UnknownCodec>("AttributeHandle<float, fp16>", attr);
profile::sumH<UnknownCodec>("AttributeHandle<float, fp16>", attr);
}
{
AttributeArrayF8 attr(elements);
profile::expand("AttributeHandle<float, fp8>", attr);
profile::setH<UnknownCodec>("AttributeHandle<float, fp8>", attr);
profile::sumH<UnknownCodec>("AttributeHandle<float, fp8>", attr);
}
// AttributeHandle (explicit codec)
{
AttributeArrayF attr(elements);
profile::expand("AttributeHandle<float>", attr);
profile::setH<NullCodec>("AttributeHandle<float, Codec>", attr);
profile::sumH<NullCodec>("AttributeHandle<float, Codec>", attr);
}
{
AttributeArrayF16 attr(elements);
profile::expand("AttributeHandle<float, fp16>", attr);
profile::setH<FixedPointCodec<false>>("AttributeHandle<float, fp16, Codec>", attr);
profile::sumH<FixedPointCodec<false>>("AttributeHandle<float, fp16, Codec>", attr);
}
{
AttributeArrayF8 attr(elements);
profile::expand("AttributeHandle<float, fp8>", attr);
profile::setH<FixedPointCodec<true>>("AttributeHandle<float, fp8, Codec>", attr);
profile::sumH<FixedPointCodec<true>>("AttributeHandle<float, fp8, Codec>", attr);
}
}
| 83,779 | C++ | 32.891586 | 129 | 0.60884 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMetadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
#include <sstream>
class TestMetadata: public ::testing::Test
{
public:
void SetUp() override { openvdb::Metadata::clearRegistry(); }
void TearDown() override { openvdb::Metadata::clearRegistry(); }
};
TEST_F(TestMetadata, testMetadataRegistry)
{
using namespace openvdb;
Int32Metadata::registerType();
StringMetadata strMetadata;
EXPECT_TRUE(!Metadata::isRegisteredType(strMetadata.typeName()));
StringMetadata::registerType();
EXPECT_TRUE(Metadata::isRegisteredType(strMetadata.typeName()));
EXPECT_TRUE(Metadata::isRegisteredType(Int32Metadata::staticTypeName()));
Metadata::Ptr stringMetadata = Metadata::createMetadata(strMetadata.typeName());
EXPECT_TRUE(stringMetadata->typeName() == strMetadata.typeName());
StringMetadata::unregisterType();
EXPECT_THROW(Metadata::createMetadata(strMetadata.typeName()), openvdb::LookupError);
}
TEST_F(TestMetadata, testMetadataAsBool)
{
using namespace openvdb;
{
FloatMetadata meta(0.0);
EXPECT_TRUE(!meta.asBool());
meta.setValue(1.0);
EXPECT_TRUE(meta.asBool());
meta.setValue(-1.0);
EXPECT_TRUE(meta.asBool());
meta.setValue(999.0);
EXPECT_TRUE(meta.asBool());
}
{
Int32Metadata meta(0);
EXPECT_TRUE(!meta.asBool());
meta.setValue(1);
EXPECT_TRUE(meta.asBool());
meta.setValue(-1);
EXPECT_TRUE(meta.asBool());
meta.setValue(999);
EXPECT_TRUE(meta.asBool());
}
{
StringMetadata meta("");
EXPECT_TRUE(!meta.asBool());
meta.setValue("abc");
EXPECT_TRUE(meta.asBool());
}
{
Vec3IMetadata meta(Vec3i(0));
EXPECT_TRUE(!meta.asBool());
meta.setValue(Vec3i(-1, 0, 1));
EXPECT_TRUE(meta.asBool());
}
{
Vec3SMetadata meta(Vec3s(0.0));
EXPECT_TRUE(!meta.asBool());
meta.setValue(Vec3s(-1.0, 0.0, 1.0));
EXPECT_TRUE(meta.asBool());
}
{
Vec4DMetadata meta(Vec4d(0.0));
EXPECT_TRUE(!meta.asBool());
meta.setValue(Vec4d(1.0));
EXPECT_TRUE(meta.asBool());
}
}
TEST_F(TestMetadata, testCustomMetadata)
{
using namespace openvdb;
const Vec3i expected(1, 2, 3);
std::ostringstream ostr(std::ios_base::binary);
{
Vec3IMetadata::registerType();
Vec3IMetadata meta(expected);
// Write Vec3I metadata to a byte string.
meta.write(ostr);
}
// Unregister Vec3I metadata.
Metadata::clearRegistry();
{
std::istringstream istr(ostr.str(), std::ios_base::binary);
UnknownMetadata meta;
// Verify that metadata of an unregistered type can be read successfully.
EXPECT_NO_THROW(meta.read(istr));
// Verify that the metadata matches the original vector value.
EXPECT_EQ(sizeof(Vec3i), size_t(meta.size()));
EXPECT_TRUE(meta.value().size() == size_t(meta.size()));
EXPECT_EQ(expected, *reinterpret_cast<const Vec3i*>(&meta.value()[0]));
ostr.str("");
meta.write(ostr);
// Verify that UnknownMetadata can be copied.
auto metaPtr = meta.copy();
EXPECT_TRUE(metaPtr.get() != nullptr);
EXPECT_TRUE(meta == *metaPtr);
// Verify that typed metadata can be copied into UnknownMetadata.
meta.copy(Vec3IMetadata(expected));
EXPECT_EQ(sizeof(expected), size_t(meta.size()));
const auto* ptr = reinterpret_cast<const uint8_t*>(&expected);
EXPECT_TRUE(UnknownMetadata::ByteVec(ptr, ptr + sizeof(expected)) == meta.value());
}
Vec3IMetadata::registerType();
{
std::istringstream istr(ostr.str(), std::ios_base::binary);
Vec3IMetadata meta;
meta.read(istr);
EXPECT_EQ(expected, meta.value());
}
}
| 4,024 | C++ | 26.380952 | 91 | 0.619781 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestFindActiveValues.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <cstdio> // for remove()
#include <fstream>
#include <sstream>
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/util/CpuTimer.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/FindActiveValues.h>
#include "util.h" // for unittest_util::makeSphere()
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestFindActiveValues: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestFindActiveValues, testBasic)
{
const float background = 5.0f;
openvdb::FloatTree tree(background);
const openvdb::Coord min(-1,-2,30), max(20,30,55);
const openvdb::CoordBBox bbox(min[0], min[1], min[2],
max[0], max[1], max[2]);
EXPECT_TRUE( openvdb::tools::noActiveValues(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveVoxels(tree, bbox));
tree.setValue(min.offsetBy(-1), 1.0f);
EXPECT_TRUE( openvdb::tools::noActiveValues(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveVoxels(tree, bbox));
tree.setValue(max.offsetBy( 1), 1.0f);
EXPECT_TRUE( openvdb::tools::noActiveValues(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveVoxels(tree, bbox));
tree.setValue(min, 1.0f);
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(openvdb::tools::anyActiveVoxels(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveTiles(tree, bbox));
tree.setValue(max, 1.0f);
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(openvdb::tools::anyActiveVoxels(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveTiles(tree, bbox));
auto tiles = openvdb::tools::activeTiles(tree, bbox);
EXPECT_TRUE( tiles.size() == 0u );
tree.sparseFill(bbox, 1.0f);
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(openvdb::tools::anyActiveVoxels(tree, bbox));
EXPECT_TRUE(openvdb::tools::anyActiveTiles( tree, bbox));
tiles = openvdb::tools::activeTiles(tree, bbox);
EXPECT_TRUE( tiles.size() != 0u );
for (auto &t : tiles) {
EXPECT_TRUE( t.level == 1);
EXPECT_TRUE( t.bbox.volume() == openvdb::math::Pow3(uint64_t(8)) );
//std::cerr << "bbox = " << t.bbox << ", level = " << t.level << std::endl;
}
tree.denseFill(bbox, 1.0f);
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, bbox));
EXPECT_TRUE(openvdb::tools::anyActiveVoxels(tree, bbox));
EXPECT_TRUE(!openvdb::tools::anyActiveTiles(tree, bbox));
tiles = openvdb::tools::activeTiles(tree, bbox);
EXPECT_TRUE( tiles.size() == 0u );
}
TEST_F(TestFindActiveValues, testSphere1)
{
const openvdb::Vec3f center(0.5f, 0.5f, 0.5f);
const float radius = 0.3f;
const int dim = 100, half_width = 3;
const float voxel_size = 1.0f/dim;
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(/*background=*/half_width*voxel_size);
const openvdb::FloatTree& tree = grid->tree();
grid->setTransform(openvdb::math::Transform::createLinearTransform(/*voxel size=*/voxel_size));
unittest_util::makeSphere<openvdb::FloatGrid>(
openvdb::Coord(dim), center, radius, *grid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
const int c = int(0.5f/voxel_size);
const openvdb::CoordBBox a(openvdb::Coord(c), openvdb::Coord(c+ 8));
EXPECT_TRUE(!tree.isValueOn(openvdb::Coord(c)));
EXPECT_TRUE(!openvdb::tools::anyActiveValues(tree, a));
const openvdb::Coord d(c + int(radius/voxel_size), c, c);
EXPECT_TRUE(tree.isValueOn(d));
const auto b = openvdb::CoordBBox::createCube(d, 4);
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, b));
const openvdb::CoordBBox e(openvdb::Coord(0), openvdb::Coord(dim));
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, e));
EXPECT_TRUE(!openvdb::tools::anyActiveTiles(tree, e));
auto tiles = openvdb::tools::activeTiles(tree, e);
EXPECT_TRUE( tiles.size() == 0u );
}
TEST_F(TestFindActiveValues, testSphere2)
{
const openvdb::Vec3f center(0.0f);
const float radius = 0.5f;
const int dim = 400, halfWidth = 3;
const float voxelSize = 2.0f/dim;
auto grid = openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(radius, center, voxelSize, halfWidth);
openvdb::FloatTree& tree = grid->tree();
{//test center
const openvdb::CoordBBox bbox(openvdb::Coord(0), openvdb::Coord(8));
EXPECT_TRUE(!tree.isValueOn(openvdb::Coord(0)));
//openvdb::util::CpuTimer timer("\ncenter");
EXPECT_TRUE(!openvdb::tools::anyActiveValues(tree, bbox));
//timer.stop();
}
{//test on sphere
const openvdb::Coord d(int(radius/voxelSize), 0, 0);
EXPECT_TRUE(tree.isValueOn(d));
const auto bbox = openvdb::CoordBBox::createCube(d, 4);
//openvdb::util::CpuTimer timer("\non sphere");
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, bbox));
//timer.stop();
}
{//test full domain
const openvdb::CoordBBox bbox(openvdb::Coord(-4000), openvdb::Coord(4000));
//openvdb::util::CpuTimer timer("\nfull domain");
EXPECT_TRUE(openvdb::tools::anyActiveValues(tree, bbox));
//timer.stop();
openvdb::tools::FindActiveValues<openvdb::FloatTree> op(tree);
EXPECT_TRUE(op.count(bbox) == tree.activeVoxelCount());
}
{// find largest inscribed cube in index space containing NO active values
openvdb::tools::FindActiveValues<openvdb::FloatTree> op(tree);
auto bbox = openvdb::CoordBBox::createCube(openvdb::Coord(0), 1);
//openvdb::util::CpuTimer timer("\nInscribed cube (class)");
int count = 0;
while(op.noActiveValues(bbox)) {
++count;
bbox.expand(1);
}
//const double t = timer.stop();
//std::cerr << "Inscribed bbox = " << bbox << std::endl;
const int n = int(openvdb::math::Sqrt(openvdb::math::Pow2(radius-halfWidth*voxelSize)/3.0f)/voxelSize) + 1;
//std::cerr << "n=" << n << std::endl;
EXPECT_TRUE( bbox.max() == openvdb::Coord( n));
EXPECT_TRUE( bbox.min() == openvdb::Coord(-n));
//openvdb::util::printTime(std::cerr, t/count, "time per lookup ", "\n", true, 4, 3);
}
{// find largest inscribed cube in index space containing NO active values
auto bbox = openvdb::CoordBBox::createCube(openvdb::Coord(0), 1);
//openvdb::util::CpuTimer timer("\nInscribed cube (func)");
int count = 0;
while(!openvdb::tools::anyActiveValues(tree, bbox)) {
bbox.expand(1);
++count;
}
//const double t = timer.stop();
//std::cerr << "Inscribed bbox = " << bbox << std::endl;
const int n = int(openvdb::math::Sqrt(openvdb::math::Pow2(radius-halfWidth*voxelSize)/3.0f)/voxelSize) + 1;
//std::cerr << "n=" << n << std::endl;
//openvdb::util::printTime(std::cerr, t/count, "time per lookup ", "\n", true, 4, 3);
EXPECT_TRUE( bbox.max() == openvdb::Coord( n));
EXPECT_TRUE( bbox.min() == openvdb::Coord(-n));
}
}
TEST_F(TestFindActiveValues, testSparseBox)
{
{//test active tiles in a sparsely filled box
const int half_dim = 256;
const openvdb::CoordBBox bbox(openvdb::Coord(-half_dim), openvdb::Coord(half_dim-1));
openvdb::FloatTree tree;
EXPECT_TRUE(tree.activeTileCount() == 0);
EXPECT_TRUE(tree.getValueDepth(openvdb::Coord(0)) == -1);//background value
openvdb::tools::FindActiveValues<openvdb::FloatTree> op(tree);
tree.sparseFill(bbox, 1.0f, true);
op.update(tree);//tree was modified so op needs to be updated
EXPECT_TRUE(tree.activeTileCount() > 0);
EXPECT_TRUE(tree.getValueDepth(openvdb::Coord(0)) == 1);//upper internal tile value
for (int i=1; i<half_dim; ++i) {
EXPECT_TRUE( op.anyActiveValues(openvdb::CoordBBox::createCube(openvdb::Coord(-half_dim), i)));
EXPECT_TRUE(!op.anyActiveVoxels(openvdb::CoordBBox::createCube(openvdb::Coord(-half_dim), i)));
}
EXPECT_TRUE(op.count(bbox) == bbox.volume());
auto bbox2 = openvdb::CoordBBox::createCube(openvdb::Coord(-half_dim), 1);
//double t = 0.0;
//openvdb::util::CpuTimer timer;
for (bool test = true; test; ) {
//timer.restart();
test = op.anyActiveValues(bbox2);
//t = std::max(t, timer.restart());
if (test) bbox2.translate(openvdb::Coord(1));
}
//std::cerr << "bbox = " << bbox2 << std::endl;
//openvdb::util::printTime(std::cout, t, "The slowest sparse test ", "\n", true, 4, 3);
EXPECT_TRUE(bbox2 == openvdb::CoordBBox::createCube(openvdb::Coord(half_dim), 1));
EXPECT_TRUE( openvdb::tools::anyActiveTiles(tree, bbox) );
auto tiles = openvdb::tools::activeTiles(tree, bbox);
EXPECT_TRUE( tiles.size() == openvdb::math::Pow3(size_t(4)) ); // {-256, -129} -> {-128, 0} -> {0, 127} -> {128, 255}
//std::cerr << "bbox " << bbox << " overlaps with " << tiles.size() << " active tiles " << std::endl;
openvdb::CoordBBox tmp;
for (auto &t : tiles) {
EXPECT_TRUE( t.state );
EXPECT_TRUE( t.level == 2);// tiles at level 1 are 8^3, at level 2 they are 128^3, and at level 3 they are 4096^3
EXPECT_TRUE( t.value == 1.0f);
EXPECT_TRUE( t.bbox.volume() == openvdb::math::Pow3(openvdb::Index64(128)) );
tmp.expand( t.bbox );
//std::cerr << t.bbox << std::endl;
}
//std::cerr << tmp << std::endl;
EXPECT_TRUE( tmp == bbox );// uniion of all the active tiles should equal the bbox of the sparseFill operation!
}
}// testSparseBox
TEST_F(TestFindActiveValues, testDenseBox)
{
{//test active voxels in a densely filled box
const int half_dim = 256;
const openvdb::CoordBBox bbox(openvdb::Coord(-half_dim), openvdb::Coord(half_dim));
openvdb::FloatTree tree;
EXPECT_TRUE(tree.activeTileCount() == 0);
EXPECT_TRUE(tree.getValueDepth(openvdb::Coord(0)) == -1);//background value
tree.denseFill(bbox, 1.0f, true);
EXPECT_TRUE(tree.activeTileCount() == 0);
openvdb::tools::FindActiveValues<openvdb::FloatTree> op(tree);
EXPECT_TRUE(tree.getValueDepth(openvdb::Coord(0)) == 3);// leaf value
for (int i=1; i<half_dim; ++i) {
EXPECT_TRUE(op.anyActiveValues(openvdb::CoordBBox::createCube(openvdb::Coord(0), i)));
EXPECT_TRUE(op.anyActiveVoxels(openvdb::CoordBBox::createCube(openvdb::Coord(0), i)));
}
EXPECT_TRUE(op.count(bbox) == bbox.volume());
auto bbox2 = openvdb::CoordBBox::createCube(openvdb::Coord(-half_dim), 1);
//double t = 0.0;
//openvdb::util::CpuTimer timer;
for (bool test = true; test; ) {
//timer.restart();
test = op.anyActiveValues(bbox2);
//t = std::max(t, timer.restart());
if (test) bbox2.translate(openvdb::Coord(1));
}
//std::cerr << "bbox = " << bbox2 << std::endl;
//openvdb::util::printTime(std::cout, t, "The slowest dense test ", "\n", true, 4, 3);
EXPECT_TRUE(bbox2 == openvdb::CoordBBox::createCube(openvdb::Coord(half_dim + 1), 1));
auto tiles = openvdb::tools::activeTiles(tree, bbox);
EXPECT_TRUE( tiles.size() == 0u );
}
}// testDenseBox
TEST_F(TestFindActiveValues, testBenchmarks)
{
{//benchmark test against active tiles in a sparsely filled box
using namespace openvdb;
const int half_dim = 512, bbox_size = 6;
const CoordBBox bbox(Coord(-half_dim), Coord(half_dim));
FloatTree tree;
tree.sparseFill(bbox, 1.0f, true);
tools::FindActiveValues<FloatTree> op(tree);
//double t = 0.0;
//util::CpuTimer timer;
for (auto b = CoordBBox::createCube(Coord(-half_dim), bbox_size); true; b.translate(Coord(1))) {
//timer.restart();
bool test = op.anyActiveValues(b);
//t = std::max(t, timer.restart());
if (!test) break;
}
//std::cout << "\n*The slowest sparse test " << t << " milliseconds\n";
EXPECT_TRUE(op.count(bbox) == bbox.volume());
}
{//benchmark test against active voxels in a densely filled box
using namespace openvdb;
const int half_dim = 256, bbox_size = 1;
const CoordBBox bbox(Coord(-half_dim), Coord(half_dim));
FloatTree tree;
tree.denseFill(bbox, 1.0f, true);
tools::FindActiveValues<FloatTree> op(tree);
//double t = 0.0;
//openvdb::util::CpuTimer timer;
for (auto b = CoordBBox::createCube(Coord(-half_dim), bbox_size); true; b.translate(Coord(1))) {
//timer.restart();
bool test = op.anyActiveValues(b);
//t = std::max(t, timer.restart());
if (!test) break;
}
//std::cout << "*The slowest dense test " << t << " milliseconds\n";
EXPECT_TRUE(op.count(bbox) == bbox.volume());
}
{//benchmark test against active voxels in a densely filled box
using namespace openvdb;
FloatTree tree;
tree.denseFill(CoordBBox::createCube(Coord(0), 256), 1.0f, true);
tools::FindActiveValues<FloatTree> op(tree);
//openvdb::util::CpuTimer timer("new test");
EXPECT_TRUE(op.noActiveValues(CoordBBox::createCube(Coord(256), 1)));
//timer.stop();
}
}// testBenchmarks
| 13,869 | C++ | 42.208723 | 125 | 0.62016 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMeshToVolume.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <vector>
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/Exceptions.h>
#include <openvdb/tools/MeshToVolume.h>
#include <openvdb/util/Util.h>
class TestMeshToVolume: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestMeshToVolume, testUtils)
{
/// Test nearestCoord
openvdb::Vec3d xyz(0.7, 2.2, -2.7);
openvdb::Coord ijk = openvdb::util::nearestCoord(xyz);
EXPECT_TRUE(ijk[0] == 0 && ijk[1] == 2 && ijk[2] == -3);
xyz = openvdb::Vec3d(-22.1, 4.6, 202.34);
ijk = openvdb::util::nearestCoord(xyz);
EXPECT_TRUE(ijk[0] == -23 && ijk[1] == 4 && ijk[2] == 202);
/// Test the coordinate offset table for neghbouring voxels
openvdb::Coord sum(0, 0, 0);
unsigned int pX = 0, pY = 0, pZ = 0, mX = 0, mY = 0, mZ = 0;
for (unsigned int i = 0; i < 26; ++i) {
ijk = openvdb::util::COORD_OFFSETS[i];
sum += ijk;
if (ijk[0] == 1) ++pX;
else if (ijk[0] == -1) ++mX;
if (ijk[1] == 1) ++pY;
else if (ijk[1] == -1) ++mY;
if (ijk[2] == 1) ++pZ;
else if (ijk[2] == -1) ++mZ;
}
EXPECT_TRUE(sum == openvdb::Coord(0, 0, 0));
EXPECT_TRUE( pX == 9);
EXPECT_TRUE( pY == 9);
EXPECT_TRUE( pZ == 9);
EXPECT_TRUE( mX == 9);
EXPECT_TRUE( mY == 9);
EXPECT_TRUE( mZ == 9);
}
TEST_F(TestMeshToVolume, testConversion)
{
using namespace openvdb;
std::vector<Vec3s> points;
std::vector<Vec4I> quads;
// cube vertices
points.push_back(Vec3s(2, 2, 2)); // 0 6--------7
points.push_back(Vec3s(5, 2, 2)); // 1 /| /|
points.push_back(Vec3s(2, 5, 2)); // 2 2--------3 |
points.push_back(Vec3s(5, 5, 2)); // 3 | | | |
points.push_back(Vec3s(2, 2, 5)); // 4 | 4------|-5
points.push_back(Vec3s(5, 2, 5)); // 5 |/ |/
points.push_back(Vec3s(2, 5, 5)); // 6 0--------1
points.push_back(Vec3s(5, 5, 5)); // 7
// cube faces
quads.push_back(Vec4I(0, 1, 3, 2)); // front
quads.push_back(Vec4I(5, 4, 6, 7)); // back
quads.push_back(Vec4I(0, 2, 6, 4)); // left
quads.push_back(Vec4I(1, 5, 7, 3)); // right
quads.push_back(Vec4I(2, 3, 7, 6)); // top
quads.push_back(Vec4I(0, 4, 5, 1)); // bottom
math::Transform::Ptr xform = math::Transform::createLinearTransform();
tools::QuadAndTriangleDataAdapter<Vec3s, Vec4I> mesh(points, quads);
FloatGrid::Ptr grid = tools::meshToVolume<FloatGrid>(mesh, *xform);
EXPECT_TRUE(grid.get() != NULL);
EXPECT_EQ(int(GRID_LEVEL_SET), int(grid->getGridClass()));
EXPECT_EQ(1, int(grid->baseTree().leafCount()));
grid = tools::meshToLevelSet<FloatGrid>(*xform, points, quads);
EXPECT_TRUE(grid.get() != NULL);
EXPECT_EQ(int(GRID_LEVEL_SET), int(grid->getGridClass()));
EXPECT_EQ(1, int(grid->baseTree().leafCount()));
}
TEST_F(TestMeshToVolume, testCreateLevelSetBox)
{
typedef openvdb::FloatGrid FloatGrid;
typedef openvdb::Vec3s Vec3s;
typedef openvdb::math::BBox<Vec3s> BBoxs;
typedef openvdb::math::Transform Transform;
BBoxs bbox(Vec3s(0.0, 0.0, 0.0), Vec3s(1.0, 1.0, 1.0));
Transform::Ptr transform = Transform::createLinearTransform(0.1);
FloatGrid::Ptr grid = openvdb::tools::createLevelSetBox<FloatGrid>(bbox, *transform);
double gridBackground = grid->background();
double expectedBackground = transform->voxelSize().x() * double(openvdb::LEVEL_SET_HALF_WIDTH);
EXPECT_NEAR(expectedBackground, gridBackground, 1e-6);
EXPECT_TRUE(grid->tree().leafCount() > 0);
// test inside coord value
openvdb::Coord ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(0.5, 0.5, 0.5));
EXPECT_TRUE(grid->tree().getValue(ijk) < 0.0f);
// test outside coord value
ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(1.5, 1.5, 1.5));
EXPECT_TRUE(grid->tree().getValue(ijk) > 0.0f);
}
| 4,063 | C++ | 29.328358 | 99 | 0.58159 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointSample.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/points/PointAttribute.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointSample.h>
#include "util.h"
#include <string>
#include <vector>
using namespace openvdb;
class TestPointSample: public ::testing::Test
{
public:
void SetUp() override { initialize(); }
void TearDown() override { uninitialize(); }
}; // class TestPointSample
namespace
{
/// Utility function to quickly create a very simple grid (with specified value type), set a value
/// at its origin and then create and sample to an attribute
///
template <typename ValueType>
typename points::AttributeHandle<ValueType>::Ptr
testAttribute(points::PointDataGrid& points, const std::string& attributeName,
const math::Transform::Ptr xform, const ValueType& val)
{
using TreeT = typename tree::Tree4<ValueType, 5, 4, 3>::Type;
using GridT = Grid<TreeT>;
typename GridT::Ptr grid = GridT::create();
grid->setTransform(xform);
grid->tree().setValue(Coord(0,0,0), val);
points::boxSample(points, *grid, attributeName);
return(points::AttributeHandle<ValueType>::create(
points.tree().cbeginLeaf()->attributeArray(attributeName)));
}
} // anonymous namespace
TEST_F(TestPointSample, testPointSample)
{
using points::PointDataGrid;
using points::NullCodec;
const float voxelSize = 0.1f;
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
{
// check that all supported grid types can be sampled.
// This check will use very basic grids with a point at a cell-centered positions
// create test point grid with a single point
std::vector<Vec3f> pointPositions{Vec3f(0.0f, 0.0f, 0.0f)};
PointDataGrid::Ptr points = points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(
pointPositions, *transform);
EXPECT_TRUE(points);
// bool
points::AttributeHandle<bool>::Ptr boolHandle =
testAttribute<bool>(*points, "test_bool", transform, true);
EXPECT_TRUE(boolHandle->get(0));
// int16
#if (defined _MSC_VER) || (defined __INTEL_COMPILER) || (defined __clang__)
// GCC warns warns of narrowing conversions from int to int16_t,
// and GCC 4.8, at least, ignores the -Wconversion suppression pragma.
// So for now, skip this test if compiling with GCC.
points::AttributeHandle<int16_t>::Ptr int16Handle =
testAttribute<int16_t>(*points, "test_int16", transform, int16_t(10));
EXPECT_EQ(int16Handle->get(0), int16_t(10));
#endif
// int32
points::AttributeHandle<Int32>::Ptr int32Handle =
testAttribute<Int32>(*points, "test_Int32", transform, Int32(3));
EXPECT_EQ(Int32(3), int32Handle->get(0));
// int64
points::AttributeHandle<Int64>::Ptr int64Handle =
testAttribute<Int64>(*points, "test_Int64", transform, Int64(2));
EXPECT_EQ(Int64(2), int64Handle->get(0));
// double
points::AttributeHandle<double>::Ptr doubleHandle =
testAttribute<double>(*points, "test_double", transform, 4.0);
EXPECT_EQ(4.0, doubleHandle->get(0));
// Vec3i
points::AttributeHandle<math::Vec3i>::Ptr vec3iHandle =
testAttribute<Vec3i>(*points, "test_vec3i", transform, math::Vec3i(9, 8, 7));
EXPECT_EQ(vec3iHandle->get(0), math::Vec3i(9, 8, 7));
// Vec3f
points::AttributeHandle<Vec3f>::Ptr vec3fHandle =
testAttribute<Vec3f>(*points, "test_vec3f", transform, Vec3f(111.0f, 222.0f, 333.0f));
EXPECT_EQ(vec3fHandle->get(0), Vec3f(111.0f, 222.0f, 333.0f));
// Vec3d
points::AttributeHandle<Vec3d>::Ptr vec3dHandle =
testAttribute<Vec3d>(*points, "test_vec3d", transform, Vec3d(1.0, 2.0, 3.0));
EXPECT_TRUE(math::isApproxEqual(Vec3d(1.0, 2.0, 3.0), vec3dHandle->get(0)));
}
{
// empty source grid
std::vector<Vec3f> pointPositions{Vec3f(0.0f, 0.0f, 0.0f)};
PointDataGrid::Ptr points = points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(
pointPositions, *transform);
points::appendAttribute<Vec3f>(points->tree(), "test");
VectorGrid::Ptr testGrid = VectorGrid::create();
points::boxSample(*points, *testGrid, "test");
points::AttributeHandle<Vec3f>::Ptr handle =
points::AttributeHandle<Vec3f>::create(
points->tree().cbeginLeaf()->attributeArray("test"));
EXPECT_TRUE(math::isApproxEqual(Vec3f(0.0f, 0.0f, 0.0f), handle->get(0)));
}
{
// empty point grid
std::vector<Vec3f> pointPositions;
PointDataGrid::Ptr points = points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(
pointPositions, *transform);
EXPECT_TRUE(points);
FloatGrid::Ptr testGrid = FloatGrid::create(1.0);
points::appendAttribute<float>(points->tree(), "test");
EXPECT_NO_THROW(points::boxSample(*points, *testGrid, "test"));
}
{
// exception if one tries to sample to "P" attribute
std::vector<Vec3f> pointPositions{Vec3f(0.0f, 0.0f, 0.0f)};
PointDataGrid::Ptr points = points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(
pointPositions, *transform);
EXPECT_TRUE(points);
FloatGrid::Ptr testGrid = FloatGrid::create(1.0);
EXPECT_THROW(points::boxSample(*points, *testGrid, "P"), RuntimeError);
// name of the grid is used if no attribute is provided
testGrid->setName("test_grid");
EXPECT_TRUE(!points->tree().cbeginLeaf()->hasAttribute("test_grid"));
points::boxSample(*points, *testGrid);
EXPECT_TRUE(points->tree().cbeginLeaf()->hasAttribute("test_grid"));
// name fails if the grid is called "P"
testGrid->setName("P");
EXPECT_THROW(points::boxSample(*points, *testGrid), RuntimeError);
}
{
// test non-cell centered points with scalar data and matching transform
// use various sampling orders
std::vector<Vec3f> pointPositions{Vec3f(0.03f, 0.0f, 0.0f), Vec3f(0.11f, 0.03f, 0.0f)};
PointDataGrid::Ptr points = points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(
pointPositions, *transform);
EXPECT_TRUE(points);
FloatGrid::Ptr testGrid = FloatGrid::create();
testGrid->setTransform(transform);
testGrid->tree().setValue(Coord(-1,0,0), -1.0f);
testGrid->tree().setValue(Coord(0,0,0), 1.0f);
testGrid->tree().setValue(Coord(1,0,0), 2.0f);
testGrid->tree().setValue(Coord(2,0,0), 4.0f);
testGrid->tree().setValue(Coord(0,1,0), 3.0f);
points::appendAttribute<float>(points->tree(), "test");
points::AttributeHandle<float>::Ptr handle =
points::AttributeHandle<float>::create(
points->tree().cbeginLeaf()->attributeArray("test"));
EXPECT_TRUE(handle.get());
FloatGrid::ConstAccessor testGridAccessor = testGrid->getConstAccessor();
// check nearest-neighbour sampling
points::pointSample(*points, *testGrid, "test");
float expected = tools::PointSampler::sample(testGridAccessor, Vec3f(0.3f, 0.0f, 0.0f));
EXPECT_NEAR(expected, handle->get(0), 1e-6);
expected = tools::PointSampler::sample(testGridAccessor, Vec3f(1.1f, 0.3f, 0.0f));
EXPECT_NEAR(expected, handle->get(1), 1e-6);
// check tri-linear sampling
points::boxSample(*points, *testGrid, "test");
expected = tools::BoxSampler::sample(testGridAccessor, Vec3f(0.3f, 0.0f, 0.0f));
EXPECT_NEAR(expected, handle->get(0), 1e-6);
expected = tools::BoxSampler::sample(testGridAccessor, Vec3f(1.1f, 0.3f, 0.0f));
EXPECT_NEAR(expected, handle->get(1), 1e-6);
// check tri-quadratic sampling
points::quadraticSample(*points, *testGrid, "test");
expected = tools::QuadraticSampler::sample(testGridAccessor, Vec3f(0.3f, 0.0f, 0.0f));
EXPECT_NEAR(expected, handle->get(0), 1e-6);
expected = tools::QuadraticSampler::sample(testGridAccessor, Vec3f(1.1f, 0.3f, 0.0f));
EXPECT_NEAR(expected, handle->get(1), 1e-6);
}
{
// staggered grid and mismatching transforms
std::vector<Vec3f> pointPositions{Vec3f(0.03f, 0.0f, 0.0f), Vec3f(0.0f, 0.03f, 0.0f),
Vec3f(0.0f, 0.0f, 0.03f),};
PointDataGrid::Ptr points =
points::createPointDataGrid<points::NullCodec, PointDataGrid, Vec3f>(pointPositions,
*transform);
EXPECT_TRUE(points);
VectorGrid::Ptr testGrid = VectorGrid::create();
testGrid->setGridClass(GRID_STAGGERED);
testGrid->tree().setValue(Coord(0,0,0), Vec3f(1.0f, 2.0f, 3.0f));
testGrid->tree().setValue(Coord(0,1,0), Vec3f(1.5f, 2.5f, 3.5f));
testGrid->tree().setValue(Coord(0,0,1), Vec3f(2.0f, 3.0f, 4.0));
points::appendAttribute<Vec3f>(points->tree(), "test");
points::AttributeHandle<Vec3f>::Ptr handle =
points::AttributeHandle<Vec3f>::create(
points->tree().cbeginLeaf()->attributeArray("test"));
EXPECT_TRUE(handle.get());
Vec3fGrid::ConstAccessor testGridAccessor = testGrid->getConstAccessor();
// nearest-neighbour staggered sampling
points::pointSample(*points, *testGrid, "test");
Vec3f expected = tools::StaggeredPointSampler::sample(testGridAccessor,
Vec3f(0.03f, 0.0f, 0.0f));
EXPECT_TRUE(math::isApproxEqual(expected, handle->get(0)));
expected = tools::StaggeredPointSampler::sample(testGridAccessor, Vec3f(0.0f, 0.03f, 0.0f));
EXPECT_TRUE(math::isApproxEqual(expected, handle->get(1)));
// tri-linear staggered sampling
points::boxSample(*points, *testGrid, "test");
expected = tools::StaggeredBoxSampler::sample(testGridAccessor,
Vec3f(0.03f, 0.0f, 0.0f));
EXPECT_TRUE(math::isApproxEqual(expected, handle->get(0)));
expected = tools::StaggeredBoxSampler::sample(testGridAccessor, Vec3f(0.0f, 0.03f, 0.0f));
EXPECT_TRUE(math::isApproxEqual(expected, handle->get(1)));
// tri-quadratic staggered sampling
points::quadraticSample(*points, *testGrid, "test");
expected = tools::StaggeredQuadraticSampler::sample(testGridAccessor,
Vec3f(0.03f, 0.0f, 0.0f));
EXPECT_TRUE(math::isApproxEqual(expected, handle->get(0)));
expected = tools::StaggeredQuadraticSampler::sample(testGridAccessor,
Vec3f(0.0f, 0.03f, 0.0f));
EXPECT_TRUE(math::isApproxEqual(expected, handle->get(1)));
}
{
// value type of grid and attribute type don't match
std::vector<Vec3f> pointPositions{Vec3f(0.3f, 0.0f, 0.0f)};
math::Transform::Ptr transform2(math::Transform::createLinearTransform(1.0f));
PointDataGrid::Ptr points =
points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(pointPositions,
*transform2);
EXPECT_TRUE(points);
FloatGrid::Ptr testFloatGrid = FloatGrid::create();
testFloatGrid->setTransform(transform2);
testFloatGrid->tree().setValue(Coord(0,0,0), 1.1f);
testFloatGrid->tree().setValue(Coord(1,0,0), 2.8f);
testFloatGrid->tree().setValue(Coord(0,1,0), 3.4f);
points::appendAttribute<int>(points->tree(), "testint");
points::boxSample(*points, *testFloatGrid, "testint");
points::AttributeHandle<int>::Ptr handle = points::AttributeHandle<int>::create(
points->tree().cbeginLeaf()->attributeArray("testint"));
EXPECT_TRUE(handle.get());
FloatGrid::ConstAccessor testFloatGridAccessor = testFloatGrid->getConstAccessor();
// check against box sampler values
const float sampledValue = tools::BoxSampler::sample(testFloatGridAccessor,
Vec3f(0.3f, 0.0f, 0.0f));
const int expected = static_cast<int>(math::Round(sampledValue));
EXPECT_EQ(expected, handle->get(0));
// check mismatching grid type using vector types
Vec3fGrid::Ptr testVec3fGrid = Vec3fGrid::create();
testVec3fGrid->setTransform(transform2);
testVec3fGrid->tree().setValue(Coord(0,0,0), Vec3f(1.0f, 2.0f, 3.0f));
testVec3fGrid->tree().setValue(Coord(1,0,0), Vec3f(1.5f, 2.5f, 3.5f));
testVec3fGrid->tree().setValue(Coord(0,1,0), Vec3f(2.0f, 3.0f, 4.0f));
points::appendAttribute<Vec3d>(points->tree(), "testvec3d");
points::boxSample(*points, *testVec3fGrid, "testvec3d");
points::AttributeHandle<Vec3d>::Ptr handle2 = points::AttributeHandle<Vec3d>::create(
points->tree().cbeginLeaf()->attributeArray("testvec3d"));
Vec3fGrid::ConstAccessor testVec3fGridAccessor = testVec3fGrid->getConstAccessor();
const Vec3d expected2 = static_cast<Vec3d>(tools::BoxSampler::sample(testVec3fGridAccessor,
Vec3f(0.3f, 0.0f, 0.0f)));
EXPECT_TRUE(math::isExactlyEqual(expected2, handle2->get(0)));
// check implicit casting of types for sampling using sampleGrid()
points::appendAttribute<Vec3d>(points->tree(), "testvec3d2");
points::sampleGrid(/*linear*/1, *points, *testVec3fGrid, "testvec3d2");
points::AttributeHandle<Vec3d>::Ptr handle3 = points::AttributeHandle<Vec3d>::create(
points->tree().cbeginLeaf()->attributeArray("testvec3d2"));
EXPECT_TRUE(math::isExactlyEqual(expected2, handle3->get(0)));
// check explicit casting of types for sampling using sampleGrid()
points::sampleGrid<PointDataGrid, Vec3SGrid, Vec3d>(
/*linear*/1, *points, *testVec3fGrid, "testvec3d3");
points::AttributeHandle<Vec3d>::Ptr handle4 = points::AttributeHandle<Vec3d>::create(
points->tree().cbeginLeaf()->attributeArray("testvec3d3"));
EXPECT_TRUE(math::isExactlyEqual(expected2, handle4->get(0)));
// check invalid casting of types
points::appendAttribute<float>(points->tree(), "testfloat");
try {
points::boxSample(*points, *testVec3fGrid, "testfloat");
FAIL() << "expected exception not thrown:"
" cannot sample a vec3s grid on to a float attribute";
} catch (std::exception&) {
} catch (...) {
FAIL() << "expected std::exception or derived";
}
// check invalid existing attribute type (Vec4s attribute)
points::TypedAttributeArray<Vec4s>::registerType();
points::appendAttribute<Vec4s>(points->tree(), "testv4f");
EXPECT_THROW(points::boxSample(*points, *testVec3fGrid, "testv4f"), TypeError);
}
{ // sample a non-standard grid type (a Vec4<float> grid)
using Vec4STree = tree::Tree4<Vec4s, 5, 4, 3>::Type;
using Vec4SGrid = Grid<Vec4STree>;
Vec4SGrid::registerGrid();
points::TypedAttributeArray<Vec4s>::registerType();
std::vector<Vec3f> pointPositions{Vec3f(0.3f, 0.0f, 0.0f)};
math::Transform::Ptr transform2(math::Transform::createLinearTransform(1.0f));
PointDataGrid::Ptr points =
points::createPointDataGrid<NullCodec, PointDataGrid, Vec3f>(pointPositions,
*transform2);
auto testVec4fGrid = Vec4SGrid::create();
testVec4fGrid->setTransform(transform2);
testVec4fGrid->tree().setValue(Coord(0,0,0), Vec4s(1.0f, 2.0f, 3.0f, 4.0f));
testVec4fGrid->tree().setValue(Coord(1,0,0), Vec4s(1.5f, 2.5f, 3.5f, 4.5f));
testVec4fGrid->tree().setValue(Coord(0,1,0), Vec4s(2.0f, 3.0f, 4.0f, 5.0f));
points::boxSample(*points, *testVec4fGrid, "testvec4f");
points::AttributeHandle<Vec4s>::Ptr handle2 = points::AttributeHandle<Vec4s>::create(
points->tree().cbeginLeaf()->attributeArray("testvec4f"));
Vec4SGrid::ConstAccessor testVec4fGridAccessor = testVec4fGrid->getConstAccessor();
const Vec4s expected2 = static_cast<Vec4s>(tools::BoxSampler::sample(testVec4fGridAccessor,
Vec3f(0.3f, 0.0f, 0.0f)));
EXPECT_TRUE(math::isExactlyEqual(expected2, handle2->get(0)));
}
}
TEST_F(TestPointSample, testPointSampleWithGroups)
{
using points::PointDataGrid;
std::vector<Vec3f> pointPositions{Vec3f(0.03f, 0.0f, 0.0f), Vec3f(0.0f, 0.03f, 0.0f),
Vec3f(0.0f, 0.0f, 0.0f)};
math::Transform::Ptr transform(math::Transform::createLinearTransform(0.1f));
PointDataGrid::Ptr points = points::createPointDataGrid<points::NullCodec,
PointDataGrid, Vec3f>(pointPositions, *transform);
EXPECT_TRUE(points);
DoubleGrid::Ptr testGrid = DoubleGrid::create();
testGrid->setTransform(transform);
testGrid->tree().setValue(Coord(0,0,0), 1.0);
testGrid->tree().setValue(Coord(1,0,0), 2.0);
testGrid->tree().setValue(Coord(0,1,0), 3.0);
points::appendGroup(points->tree(), "group1");
auto leaf = points->tree().beginLeaf();
points::GroupWriteHandle group1Handle = leaf->groupWriteHandle("group1");
group1Handle.set(0, true);
group1Handle.set(1, false);
group1Handle.set(2, true);
points::appendAttribute<double>(points->tree(), "test_include");
std::vector<std::string> includeGroups({"group1"});
std::vector<std::string> excludeGroups;
points::MultiGroupFilter filter1(includeGroups, excludeGroups, leaf->attributeSet());
points::boxSample(*points, *testGrid, "test_include", filter1);
points::AttributeHandle<double>::Ptr handle =
points::AttributeHandle<double>::create(
points->tree().cbeginLeaf()->attributeArray("test_include"));
DoubleGrid::ConstAccessor testGridAccessor = testGrid->getConstAccessor();
double expected = tools::BoxSampler::sample(testGridAccessor, Vec3f(0.3f, 0.0f, 0.0f));
EXPECT_NEAR(expected, handle->get(0), 1e-6);
EXPECT_NEAR(0.0, handle->get(1), 1e-6);
expected = tools::BoxSampler::sample(testGridAccessor, Vec3f(0.0f, 0.0f, 0.0f));
EXPECT_NEAR(expected, handle->get(2), 1e-6);
points::appendAttribute<double>(points->tree(), "test_exclude");
// test with group treated as "exclusion" group
points::MultiGroupFilter filter2(excludeGroups, includeGroups, leaf->attributeSet());
points::boxSample(*points, *testGrid, "test_exclude", filter2);
points::AttributeHandle<double>::Ptr handle2 =
points::AttributeHandle<double>::create(
points->tree().cbeginLeaf()->attributeArray("test_exclude"));
EXPECT_NEAR(0.0, handle2->get(0), 1e-6);
EXPECT_NEAR(0.0, handle2->get(2), 1e-6);
expected = tools::BoxSampler::sample(testGridAccessor, Vec3f(0.0f, 0.3f, 0.0f));
EXPECT_NEAR(expected, handle2->get(1), 1e-6);
}
| 19,073 | C++ | 34.853383 | 100 | 0.641745 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestStringMetadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestStringMetadata : public ::testing::Test
{
};
TEST_F(TestStringMetadata, test)
{
using namespace openvdb;
Metadata::Ptr m(new StringMetadata("testing"));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<StringMetadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<StringMetadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("string") == 0);
EXPECT_TRUE(m2->typeName().compare("string") == 0);
StringMetadata *s = dynamic_cast<StringMetadata*>(m.get());
EXPECT_TRUE(s->value().compare("testing") == 0);
s->value() = "testing2";
EXPECT_TRUE(s->value().compare("testing2") == 0);
m2->copy(*s);
s = dynamic_cast<StringMetadata*>(m2.get());
EXPECT_TRUE(s->value().compare("testing2") == 0);
}
| 946 | C++ | 25.305555 | 63 | 0.647992 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestInternalOrigin.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <set>
class TestInternalOrigin: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestInternalOrigin, test)
{
std::set<openvdb::Coord> indices;
indices.insert(openvdb::Coord( 0, 0, 0));
indices.insert(openvdb::Coord( 1, 0, 0));
indices.insert(openvdb::Coord( 0,100, 8));
indices.insert(openvdb::Coord(-9, 0, 8));
indices.insert(openvdb::Coord(32, 0, 16));
indices.insert(openvdb::Coord(33, -5, 16));
indices.insert(openvdb::Coord(42,707,-35));
indices.insert(openvdb::Coord(43, 17, 64));
typedef openvdb::tree::Tree4<float,5,4,3>::Type FloatTree4;
FloatTree4 tree(0.0f);
std::set<openvdb::Coord>::iterator iter=indices.begin();
for (int n = 0; iter != indices.end(); ++n, ++iter) {
tree.setValue(*iter, float(1.0 + double(n) * 0.5));
}
openvdb::Coord C3, G;
typedef FloatTree4::RootNodeType Node0;
typedef Node0::ChildNodeType Node1;
typedef Node1::ChildNodeType Node2;
typedef Node2::LeafNodeType Node3;
for (Node0::ChildOnCIter iter0=tree.root().cbeginChildOn(); iter0; ++iter0) {//internal 1
openvdb::Coord C0=iter0->origin();
iter0.getCoord(G);
EXPECT_EQ(C0,G);
for (Node1::ChildOnCIter iter1=iter0->cbeginChildOn(); iter1; ++iter1) {//internal 2
openvdb::Coord C1=iter1->origin();
iter1.getCoord(G);
EXPECT_EQ(C1,G);
EXPECT_TRUE(C0 <= C1);
EXPECT_TRUE(C1 <= C0 + openvdb::Coord(Node1::DIM,Node1::DIM,Node1::DIM));
for (Node2::ChildOnCIter iter2=iter1->cbeginChildOn(); iter2; ++iter2) {//leafs
openvdb::Coord C2=iter2->origin();
iter2.getCoord(G);
EXPECT_EQ(C2,G);
EXPECT_TRUE(C1 <= C2);
EXPECT_TRUE(C2 <= C1 + openvdb::Coord(Node2::DIM,Node2::DIM,Node2::DIM));
for (Node3::ValueOnCIter iter3=iter2->cbeginValueOn(); iter3; ++iter3) {//leaf voxels
iter3.getCoord(G);
iter = indices.find(G);
EXPECT_TRUE(iter != indices.end());
indices.erase(iter);
}
}
}
}
EXPECT_TRUE(indices.size() == 0);
}
| 2,520 | C++ | 36.073529 | 101 | 0.58254 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestGradient.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridOperators.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
#include <sstream>
class TestGradient: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestGradient, testISGradient)
{
using namespace openvdb;
using AccessorType = FloatGrid::ConstAccessor;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f ,30.0f, 40.0f);
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
const Coord xyz(10, 20, 30);
// Index Space Gradients: random access and stencil version
AccessorType inAccessor = grid->getConstAccessor();
Vec3f result;
result = math::ISGradient<math::CD_2ND>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::CD_4TH>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::CD_6TH>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::FD_1ST>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.02);
result = math::ISGradient<math::FD_2ND>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::FD_3RD>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::BD_1ST>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.02);
result = math::ISGradient<math::BD_2ND>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::BD_3RD>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::FD_WENO5>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::BD_WENO5>::result(inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
TEST_F(TestGradient, testISGradientStencil)
{
using namespace openvdb;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f ,30.0f, 40.0f);
const float radius = 10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
const Coord xyz(10, 20, 30);
// Index Space Gradients: stencil version
Vec3f result;
// this stencil is large enough for all thie different schemes used
// in this test
math::NineteenPointStencil<FloatGrid> stencil(*grid);
stencil.moveTo(xyz);
result = math::ISGradient<math::CD_2ND>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::CD_4TH>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::CD_6TH>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::FD_1ST>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.02);
result = math::ISGradient<math::FD_2ND>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::FD_3RD>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::BD_1ST>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.02);
result = math::ISGradient<math::BD_2ND>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::BD_3RD>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::FD_WENO5>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::ISGradient<math::BD_WENO5>::result(stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
TEST_F(TestGradient, testWSGradient)
{
using namespace openvdb;
using AccessorType = FloatGrid::ConstAccessor;
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius = 10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
const Coord xyz(11, 17, 26);
AccessorType inAccessor = grid->getConstAccessor();
// try with a map
// Index Space Gradients: stencil version
Vec3f result;
math::MapBase::Ptr rotated_map;
{
math::UniformScaleMap map(voxel_size);
result = math::Gradient<math::UniformScaleMap, math::CD_2ND>::result(
map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
rotated_map = map.preRotate(1.5, math::X_AXIS);
// verify the new map is an affine map
EXPECT_TRUE(rotated_map->type() == math::AffineMap::mapType());
math::AffineMap::Ptr affine_map =
StaticPtrCast<math::AffineMap, math::MapBase>(rotated_map);
// the gradient should have the same length even after rotation
result = math::Gradient<math::AffineMap, math::CD_2ND>::result(
*affine_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::Gradient<math::AffineMap, math::CD_4TH>::result(
*affine_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
math::UniformScaleTranslateMap map(voxel_size, Vec3d(0,0,0));
result = math::Gradient<math::UniformScaleTranslateMap, math::CD_2ND>::result(
map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
math::ScaleTranslateMap map(Vec3d(voxel_size, voxel_size, voxel_size), Vec3d(0,0,0));
result = math::Gradient<math::ScaleTranslateMap, math::CD_2ND>::result(
map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// this map has no scale, expect result/voxel_spaceing = 1
math::TranslationMap map;
result = math::Gradient<math::TranslationMap, math::CD_2ND>::result(map, inAccessor, xyz);
EXPECT_NEAR(voxel_size, result.length(), /*tolerance=*/0.01);
}
{
// test the GenericMap Grid interface
math::GenericMap generic_map(*grid);
result = math::Gradient<math::GenericMap, math::CD_2ND>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test the GenericMap Transform interface
math::GenericMap generic_map(grid->transform());
result = math::Gradient<math::GenericMap, math::CD_2ND>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test the GenericMap Map interface
math::GenericMap generic_map(rotated_map);
result = math::Gradient<math::GenericMap, math::CD_2ND>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test a map with non-uniform SCALING AND ROTATION
Vec3d voxel_sizes(0.25, 0.45, 0.75);
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
// apply rotation
rotated_map = base_map->preRotate(1.5, math::X_AXIS);
grid->setTransform(math::Transform::Ptr(new math::Transform(rotated_map)));
// remake the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
math::AffineMap::Ptr affine_map =
StaticPtrCast<math::AffineMap, math::MapBase>(rotated_map);
// math::ScaleMap map(voxel_sizes);
result = math::Gradient<math::AffineMap, math::CD_2ND>::result(
*affine_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test a map with non-uniform SCALING
Vec3d voxel_sizes(0.25, 0.45, 0.75);
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
grid->setTransform(math::Transform::Ptr(new math::Transform(base_map)));
// remake the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
math::ScaleMap::Ptr scale_map = StaticPtrCast<math::ScaleMap, math::MapBase>(base_map);
// math::ScaleMap map(voxel_sizes);
result = math::Gradient<math::ScaleMap, math::CD_2ND>::result(*scale_map, inAccessor, xyz);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
}
TEST_F(TestGradient, testWSGradientStencilFrustum)
{
using namespace openvdb;
// Construct a frustum that matches the one in TestMaps::testFrustum()
openvdb::BBoxd bbox(Vec3d(0), Vec3d(100));
math::NonlinearFrustumMap frustum(bbox, 1./6., 5);
/// frustum will have depth, far plane - near plane = 5
/// the frustum has width 1 in the front and 6 in the back
Vec3d trans(2,2,2);
math::NonlinearFrustumMap::Ptr map =
StaticPtrCast<math::NonlinearFrustumMap, math::MapBase>(
frustum.preScale(Vec3d(10,10,10))->postTranslate(trans));
// Create a grid with this frustum
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/0.f);
math::Transform::Ptr transform = math::Transform::Ptr( new math::Transform(map));
grid->setTransform(transform);
FloatGrid::Accessor acc = grid->getAccessor();
// Totally fill the interior of the frustum with word space distances
// from its center.
math::Vec3d isCenter(.5 * 101, .5 * 101, .5 * 101);
math::Vec3d wsCenter = map->applyMap(isCenter);
math::Coord ijk;
// convert to IntType
Vec3i min(bbox.min());
Vec3i max = Vec3i(bbox.max()) + Vec3i(1, 1, 1);
for (ijk[0] = min.x(); ijk[0] < max.x(); ++ijk[0]) {
for (ijk[1] = min.y(); ijk[1] < max.y(); ++ijk[1]) {
for (ijk[2] = min.z(); ijk[2] < max.z(); ++ijk[2]) {
const math::Vec3d wsLocation = transform->indexToWorld(ijk);
const float dis = float((wsLocation - wsCenter).length());
acc.setValue(ijk, dis);
}
}
}
{
// test at location 10, 10, 10 in index space
math::Coord xyz(10, 10, 10);
math::Vec3s result =
math::Gradient<math::NonlinearFrustumMap, math::CD_2ND>::result(*map, acc, xyz);
// The Gradient should be unit lenght for this case
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
math::Vec3d wsVec = transform->indexToWorld(xyz);
math::Vec3d direction = (wsVec - wsCenter);
direction.normalize();
// test the actual direction of the gradient
EXPECT_TRUE(direction.eq(result, 0.01 /*tolerance*/));
}
{
// test at location 30, 30, 60 in index space
math::Coord xyz(30, 30, 60);
math::Vec3s result =
math::Gradient<math::NonlinearFrustumMap, math::CD_2ND>::result(*map, acc, xyz);
// The Gradient should be unit lenght for this case
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
math::Vec3d wsVec = transform->indexToWorld(xyz);
math::Vec3d direction = (wsVec - wsCenter);
direction.normalize();
// test the actual direction of the gradient
EXPECT_TRUE(direction.eq(result, 0.01 /*tolerance*/));
}
}
TEST_F(TestGradient, testWSGradientStencil)
{
using namespace openvdb;
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f ,10.0f);//i.e. (12,16,20) in index space
const float radius = 10;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
const Coord xyz(11, 17, 26);
// try with a map
math::SevenPointStencil<FloatGrid> stencil(*grid);
stencil.moveTo(xyz);
math::SecondOrderDenseStencil<FloatGrid> dense_2ndOrder(*grid);
dense_2ndOrder.moveTo(xyz);
math::FourthOrderDenseStencil<FloatGrid> dense_4thOrder(*grid);
dense_4thOrder.moveTo(xyz);
Vec3f result;
math::MapBase::Ptr rotated_map;
{
math::UniformScaleMap map(voxel_size);
result = math::Gradient<math::UniformScaleMap, math::CD_2ND>::result(
map, stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
rotated_map = map.preRotate(1.5, math::X_AXIS);
// verify the new map is an affine map
EXPECT_TRUE(rotated_map->type() == math::AffineMap::mapType());
math::AffineMap::Ptr affine_map =
StaticPtrCast<math::AffineMap, math::MapBase>(rotated_map);
// the gradient should have the same length even after rotation
result = math::Gradient<math::AffineMap, math::CD_2ND>::result(
*affine_map, dense_2ndOrder);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
result = math::Gradient<math::AffineMap, math::CD_4TH>::result(
*affine_map, dense_4thOrder);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
math::UniformScaleTranslateMap map(voxel_size, Vec3d(0,0,0));
result = math::Gradient<math::UniformScaleTranslateMap, math::CD_2ND>::result(map, stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
math::ScaleTranslateMap map(Vec3d(voxel_size, voxel_size, voxel_size), Vec3d(0,0,0));
result = math::Gradient<math::ScaleTranslateMap, math::CD_2ND>::result(map, stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
math::TranslationMap map;
result = math::Gradient<math::TranslationMap, math::CD_2ND>::result(map, stencil);
// value = 1 because the translation map assumes uniform spacing
EXPECT_NEAR(0.5, result.length(), /*tolerance=*/0.01);
}
{
// test the GenericMap Grid interface
math::GenericMap generic_map(*grid);
result = math::Gradient<math::GenericMap, math::CD_2ND>::result(
generic_map, dense_2ndOrder);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test the GenericMap Transform interface
math::GenericMap generic_map(grid->transform());
result = math::Gradient<math::GenericMap, math::CD_2ND>::result(
generic_map, dense_2ndOrder);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test the GenericMap Map interface
math::GenericMap generic_map(rotated_map);
result = math::Gradient<math::GenericMap, math::CD_2ND>::result(
generic_map, dense_2ndOrder);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test a map with non-uniform SCALING AND ROTATION
Vec3d voxel_sizes(0.25, 0.45, 0.75);
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
// apply rotation
rotated_map = base_map->preRotate(1.5, math::X_AXIS);
grid->setTransform(math::Transform::Ptr(new math::Transform(rotated_map)));
// remake the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
math::AffineMap::Ptr affine_map =
StaticPtrCast<math::AffineMap, math::MapBase>(rotated_map);
stencil.moveTo(xyz);
result = math::Gradient<math::AffineMap, math::CD_2ND>::result(*affine_map, stencil);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
{
// test a map with NON-UNIFORM SCALING
Vec3d voxel_sizes(0.5, 1.0, 0.75);
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
grid->setTransform(math::Transform::Ptr(new math::Transform(base_map)));
// remake the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
math::ScaleMap map(voxel_sizes);
dense_2ndOrder.moveTo(xyz);
result = math::Gradient<math::ScaleMap, math::CD_2ND>::result(map, dense_2ndOrder);
EXPECT_NEAR(1.0, result.length(), /*tolerance=*/0.01);
}
}
TEST_F(TestGradient, testWSGradientNormSqr)
{
using namespace openvdb;
using AccessorType = FloatGrid::ConstAccessor;
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f,8.0f,10.0f);//i.e. (12,16,20) in index space
const float radius = 10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
const Coord xyz(11, 17, 26);
AccessorType inAccessor = grid->getConstAccessor();
// test gradient in index and world space using the 7-pt stencil
math::UniformScaleMap uniform_scale(voxel_size);
FloatTree::ValueType normsqrd;
normsqrd = math::GradientNormSqrd<math::UniformScaleMap, math::FIRST_BIAS>::result(
uniform_scale, inAccessor, xyz);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.07);
// test world space using the 13pt stencil
normsqrd = math::GradientNormSqrd<math::UniformScaleMap, math::SECOND_BIAS>::result(
uniform_scale, inAccessor, xyz);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.05);
math::AffineMap affine(voxel_size*math::Mat3d::identity());
normsqrd = math::GradientNormSqrd<math::AffineMap, math::FIRST_BIAS>::result(
affine, inAccessor, xyz);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.07);
normsqrd = math::GradientNormSqrd<math::UniformScaleMap, math::THIRD_BIAS>::result(
uniform_scale, inAccessor, xyz);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.05);
}
TEST_F(TestGradient, testWSGradientNormSqrStencil)
{
using namespace openvdb;
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius = 10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
const Coord xyz(11, 17, 26);
math::SevenPointStencil<FloatGrid> sevenpt(*grid);
sevenpt.moveTo(xyz);
math::ThirteenPointStencil<FloatGrid> thirteenpt(*grid);
thirteenpt.moveTo(xyz);
math::SecondOrderDenseStencil<FloatGrid> dense_2ndOrder(*grid);
dense_2ndOrder.moveTo(xyz);
math::NineteenPointStencil<FloatGrid> nineteenpt(*grid);
nineteenpt.moveTo(xyz);
// test gradient in index and world space using the 7-pt stencil
math::UniformScaleMap uniform_scale(voxel_size);
FloatTree::ValueType normsqrd;
normsqrd = math::GradientNormSqrd<math::UniformScaleMap, math::FIRST_BIAS>::result(
uniform_scale, sevenpt);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.07);
// test gradient in index and world space using the 13pt stencil
normsqrd = math::GradientNormSqrd<math::UniformScaleMap, math::SECOND_BIAS>::result(
uniform_scale, thirteenpt);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.05);
math::AffineMap affine(voxel_size*math::Mat3d::identity());
normsqrd = math::GradientNormSqrd<math::AffineMap, math::FIRST_BIAS>::result(
affine, dense_2ndOrder);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.07);
normsqrd = math::GradientNormSqrd<math::UniformScaleMap, math::THIRD_BIAS>::result(
uniform_scale, nineteenpt);
EXPECT_NEAR(1.0, normsqrd, /*tolerance=*/0.05);
}
TEST_F(TestGradient, testGradientTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64, 64, 64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius = 10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
const Coord xyz(10, 20, 30);
Vec3SGrid::Ptr grad = tools::gradient(*grid);
EXPECT_EQ(int(tree.activeVoxelCount()), int(grad->activeVoxelCount()));
EXPECT_NEAR(1.0, grad->getConstAccessor().getValue(xyz).length(),
/*tolerance=*/0.01);
}
TEST_F(TestGradient, testGradientMaskedTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64, 64, 64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius = 10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
Vec3SGrid::Ptr grad = tools::gradient(*grid, *maskGrid);
{// outside the masked region
const Coord xyz(10, 20, 30);
EXPECT_TRUE(!maskbbox.isInside(xyz));
EXPECT_NEAR(0.0, grad->getConstAccessor().getValue(xyz).length(),
/*tolerance=*/0.01);
}
{// inside the masked region
const Coord xyz(38, 35, 33);
EXPECT_TRUE(maskbbox.isInside(xyz));
EXPECT_NEAR(1.0, grad->getConstAccessor().getValue(xyz).length(),
/*tolerance=*/0.01);
}
}
TEST_F(TestGradient, testIntersectsIsoValue)
{
using namespace openvdb;
{// test zero crossing in -x
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(-1,0,0), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE( stencil.intersects( ));
EXPECT_TRUE( stencil.intersects( 0.0f));
EXPECT_TRUE( stencil.intersects( 2.0f));
EXPECT_TRUE(!stencil.intersects( 5.5f));
EXPECT_TRUE(!stencil.intersects(-2.5f));
}
{// test zero crossing in +x
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(1,0,0), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(stencil.intersects());
}
{// test zero crossing in -y
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(0,-1,0), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(stencil.intersects());
}
{// test zero crossing in y
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(0,1,0), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(stencil.intersects());
}
{// test zero crossing in -z
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(0,0,-1), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(stencil.intersects());
}
{// test zero crossing in z
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(0,0,1), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(stencil.intersects());
}
{// test zero crossing in -x & z
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(-1,0,1), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(!stencil.intersects());
}
{// test zero multiple crossings
FloatGrid grid(/*backgroundValue=*/5.0);
FloatTree& tree = grid.tree();
Coord xyz(2,-5,60);
tree.setValue(xyz, 1.3f);
tree.setValue(xyz.offsetBy(-1, 0, 1), -1.0f);
tree.setValue(xyz.offsetBy( 0, 0, 1), -2.0f);
tree.setValue(xyz.offsetBy( 0, 1, 0), -3.0f);
tree.setValue(xyz.offsetBy( 0, 0,-1), -2.0f);
math::SevenPointStencil<FloatGrid> stencil(grid);
stencil.moveTo(xyz);
EXPECT_TRUE(stencil.intersects());
}
}
TEST_F(TestGradient, testOldStyleStencils)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(/*voxel size=*/0.5));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f,8.0f,10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
const Coord xyz(11, 17, 26);
math::GradStencil<FloatGrid> gs(*grid);
gs.moveTo(xyz);
EXPECT_NEAR(1.0, gs.gradient().length(), /*tolerance=*/0.01);
EXPECT_NEAR(1.0, gs.normSqGrad(), /*tolerance=*/0.10);
math::WenoStencil<FloatGrid> ws(*grid);
ws.moveTo(xyz);
EXPECT_NEAR(1.0, ws.gradient().length(), /*tolerance=*/0.01);
EXPECT_NEAR(1.0, ws.normSqGrad(), /*tolerance=*/0.01);
math::CurvatureStencil<FloatGrid> cs(*grid);
cs.moveTo(xyz);
EXPECT_NEAR(1.0, cs.gradient().length(), /*tolerance=*/0.01);
}
| 28,124 | C++ | 36.650602 | 100 | 0.63092 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestInt32Metadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestInt32Metadata : public ::testing::Test
{
};
TEST_F(TestInt32Metadata, test)
{
using namespace openvdb;
Metadata::Ptr m(new Int32Metadata(123));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<Int32Metadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Int32Metadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("int32") == 0);
EXPECT_TRUE(m2->typeName().compare("int32") == 0);
Int32Metadata *s = dynamic_cast<Int32Metadata*>(m.get());
EXPECT_TRUE(s->value() == 123);
s->value() = 456;
EXPECT_TRUE(s->value() == 456);
m2->copy(*s);
s = dynamic_cast<Int32Metadata*>(m2.get());
EXPECT_TRUE(s->value() == 456);
}
| 870 | C++ | 23.194444 | 61 | 0.63908 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestStreamCompression.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/StreamCompression.h>
#include <openvdb/io/Compression.h> // io::COMPRESS_BLOSC
#ifdef __clang__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-macros"
#endif
// Boost.Interprocess uses a header-only portion of Boost.DateTime
#define BOOST_DATE_TIME_NO_LIB
#ifdef __clang__
#pragma GCC diagnostic pop
#endif
#include <boost/interprocess/file_mapping.hpp>
#include <boost/interprocess/mapped_region.hpp>
#include <boost/iostreams/device/array.hpp>
#include <boost/iostreams/stream.hpp>
#include <boost/system/error_code.hpp>
#include <boost/uuid/uuid_generators.hpp>
#include <boost/uuid/uuid_io.hpp>
#include <boost/version.hpp> // for BOOST_VERSION
#include <tbb/atomic.h>
#ifdef _MSC_VER
#include <boost/interprocess/detail/os_file_functions.hpp> // open_existing_file(), close_file()
// boost::interprocess::detail was renamed to boost::interprocess::ipcdetail in Boost 1.48.
// Ensure that both namespaces exist.
namespace boost { namespace interprocess { namespace detail {} namespace ipcdetail {} } }
#include <windows.h>
#else
#include <sys/types.h> // for struct stat
#include <sys/stat.h> // for stat()
#include <unistd.h> // for unlink()
#endif
#include <fstream>
#include <numeric> // for std::iota()
#ifdef OPENVDB_USE_BLOSC
#include <blosc.h>
// A Blosc optimization introduced in 1.11.0 uses a slightly smaller block size for
// HCR codecs (LZ4, ZLIB, ZSTD), which otherwise fails a few regression test cases
#if BLOSC_VERSION_MAJOR > 1 || (BLOSC_VERSION_MAJOR == 1 && BLOSC_VERSION_MINOR > 10)
#define BLOSC_HCR_BLOCKSIZE_OPTIMIZATION
#endif
// Blosc 1.14+ writes backwards-compatible data by default.
// http://blosc.org/posts/new-forward-compat-policy/
#if BLOSC_VERSION_MAJOR > 1 || (BLOSC_VERSION_MAJOR == 1 && BLOSC_VERSION_MINOR >= 14)
#define BLOSC_BACKWARDS_COMPATIBLE
#endif
#endif
/// @brief io::MappedFile has a private constructor, so this unit tests uses a matching proxy
class ProxyMappedFile
{
public:
explicit ProxyMappedFile(const std::string& filename)
: mImpl(new Impl(filename)) { }
private:
class Impl
{
public:
Impl(const std::string& filename)
: mMap(filename.c_str(), boost::interprocess::read_only)
, mRegion(mMap, boost::interprocess::read_only)
{
mLastWriteTime = 0;
const char* regionFilename = mMap.get_name();
#ifdef _MSC_VER
using namespace boost::interprocess::detail;
using namespace boost::interprocess::ipcdetail;
using openvdb::Index64;
if (void* fh = open_existing_file(regionFilename, boost::interprocess::read_only)) {
FILETIME mtime;
if (GetFileTime(fh, nullptr, nullptr, &mtime)) {
mLastWriteTime = (Index64(mtime.dwHighDateTime) << 32) | mtime.dwLowDateTime;
}
close_file(fh);
}
#else
struct stat info;
if (0 == ::stat(regionFilename, &info)) {
mLastWriteTime = openvdb::Index64(info.st_mtime);
}
#endif
}
using Notifier = std::function<void(std::string /*filename*/)>;
boost::interprocess::file_mapping mMap;
boost::interprocess::mapped_region mRegion;
bool mAutoDelete = false;
Notifier mNotifier;
mutable tbb::atomic<openvdb::Index64> mLastWriteTime;
}; // class Impl
std::unique_ptr<Impl> mImpl;
}; // class ProxyMappedFile
using namespace openvdb;
using namespace openvdb::compression;
class TestStreamCompression: public ::testing::Test
{
public:
void testPagedStreams();
}; // class TestStreamCompression
////////////////////////////////////////
TEST_F(TestStreamCompression, testBlosc)
{
// ensure that the library and unit tests are both built with or without Blosc enabled
#ifdef OPENVDB_USE_BLOSC
EXPECT_TRUE(bloscCanCompress());
#else
EXPECT_TRUE(!bloscCanCompress());
#endif
const int count = 256;
{ // valid buffer
// compress
std::unique_ptr<int[]> uncompressedBuffer(new int[count]);
for (int i = 0; i < count; i++) {
uncompressedBuffer.get()[i] = i / 2;
}
size_t uncompressedBytes = count * sizeof(int);
size_t compressedBytes;
size_t testCompressedBytes = bloscCompressedSize(
reinterpret_cast<char*>(uncompressedBuffer.get()), uncompressedBytes);
std::unique_ptr<char[]> compressedBuffer = bloscCompress(
reinterpret_cast<char*>(uncompressedBuffer.get()), uncompressedBytes, compressedBytes);
#ifdef OPENVDB_USE_BLOSC
EXPECT_TRUE(compressedBytes < uncompressedBytes);
EXPECT_TRUE(compressedBuffer);
EXPECT_EQ(testCompressedBytes, compressedBytes);
// uncompressedSize
EXPECT_EQ(uncompressedBytes, bloscUncompressedSize(compressedBuffer.get()));
// decompress
std::unique_ptr<char[]> newUncompressedBuffer =
bloscDecompress(compressedBuffer.get(), uncompressedBytes);
// incorrect number of expected bytes
EXPECT_THROW(newUncompressedBuffer =
bloscDecompress(compressedBuffer.get(), 1), openvdb::RuntimeError);
EXPECT_TRUE(newUncompressedBuffer);
#else
EXPECT_TRUE(!compressedBuffer);
EXPECT_EQ(testCompressedBytes, size_t(0));
// uncompressedSize
EXPECT_THROW(bloscUncompressedSize(compressedBuffer.get()), openvdb::RuntimeError);
// decompress
std::unique_ptr<char[]> newUncompressedBuffer;
EXPECT_THROW(
newUncompressedBuffer = bloscDecompress(compressedBuffer.get(), uncompressedBytes),
openvdb::RuntimeError);
EXPECT_TRUE(!newUncompressedBuffer);
#endif
}
{ // one value (below minimum bytes)
std::unique_ptr<int[]> uncompressedBuffer(new int[1]);
uncompressedBuffer.get()[0] = 10;
size_t compressedBytes;
std::unique_ptr<char[]> compressedBuffer = bloscCompress(
reinterpret_cast<char*>(uncompressedBuffer.get()), sizeof(int), compressedBytes);
EXPECT_TRUE(!compressedBuffer);
EXPECT_EQ(compressedBytes, size_t(0));
}
{ // padded buffer
std::unique_ptr<char[]> largeBuffer(new char[2048]);
for (int paddedCount = 1; paddedCount < 256; paddedCount++) {
std::unique_ptr<char[]> newTest(new char[paddedCount]);
for (int i = 0; i < paddedCount; i++) newTest.get()[i] = char(0);
#ifdef OPENVDB_USE_BLOSC
size_t compressedBytes;
std::unique_ptr<char[]> compressedBuffer = bloscCompress(
newTest.get(), paddedCount, compressedBytes);
// compress into a large buffer to check for any padding issues
size_t compressedSizeBytes;
bloscCompress(largeBuffer.get(), compressedSizeBytes, size_t(2048),
newTest.get(), paddedCount);
// regardless of compression, these numbers should always match
EXPECT_EQ(compressedSizeBytes, compressedBytes);
// no compression performed due to buffer being too small
if (paddedCount <= BLOSC_MINIMUM_BYTES) {
EXPECT_TRUE(!compressedBuffer);
}
else {
EXPECT_TRUE(compressedBuffer);
EXPECT_TRUE(compressedBytes > 0);
EXPECT_TRUE(int(compressedBytes) < paddedCount);
std::unique_ptr<char[]> uncompressedBuffer = bloscDecompress(
compressedBuffer.get(), paddedCount);
EXPECT_TRUE(uncompressedBuffer);
for (int i = 0; i < paddedCount; i++) {
EXPECT_EQ((uncompressedBuffer.get())[i], newTest[i]);
}
}
#endif
}
}
{ // invalid buffer (out of range)
// compress
std::vector<int> smallBuffer;
smallBuffer.reserve(count);
for (int i = 0; i < count; i++) smallBuffer[i] = i;
size_t invalidBytes = INT_MAX - 1;
size_t testCompressedBytes = bloscCompressedSize(
reinterpret_cast<char*>(&smallBuffer[0]), invalidBytes);
EXPECT_EQ(testCompressedBytes, size_t(0));
std::unique_ptr<char[]> buffer = bloscCompress(
reinterpret_cast<char*>(&smallBuffer[0]), invalidBytes, testCompressedBytes);
EXPECT_TRUE(!buffer);
EXPECT_EQ(testCompressedBytes, size_t(0));
// decompress
#ifdef OPENVDB_USE_BLOSC
std::unique_ptr<char[]> compressedBuffer = bloscCompress(
reinterpret_cast<char*>(&smallBuffer[0]), count * sizeof(int), testCompressedBytes);
EXPECT_THROW(buffer = bloscDecompress(
reinterpret_cast<char*>(compressedBuffer.get()), invalidBytes - 16),
openvdb::RuntimeError);
EXPECT_TRUE(!buffer);
EXPECT_THROW(bloscDecompress(
reinterpret_cast<char*>(compressedBuffer.get()), count * sizeof(int) + 1),
openvdb::RuntimeError);
#endif
}
{ // uncompressible buffer
const int uncompressedCount = 32;
std::vector<int> values;
values.reserve(uncompressedCount); // 128 bytes
for (int i = 0; i < uncompressedCount; i++) values.push_back(i*10000);
std::random_device rng;
std::mt19937 urng(rng());
std::shuffle(values.begin(), values.end(), urng);
std::unique_ptr<int[]> uncompressedBuffer(new int[values.size()]);
for (size_t i = 0; i < values.size(); i++) uncompressedBuffer.get()[i] = values[i];
size_t uncompressedBytes = values.size() * sizeof(int);
size_t compressedBytes;
std::unique_ptr<char[]> compressedBuffer = bloscCompress(
reinterpret_cast<char*>(uncompressedBuffer.get()), uncompressedBytes, compressedBytes);
EXPECT_TRUE(!compressedBuffer);
EXPECT_EQ(compressedBytes, size_t(0));
}
}
void
TestStreamCompression::testPagedStreams()
{
{ // one small value
std::ostringstream ostr(std::ios_base::binary);
PagedOutputStream ostream(ostr);
int foo = 5;
ostream.write(reinterpret_cast<const char*>(&foo), sizeof(int));
EXPECT_EQ(ostr.tellp(), std::streampos(0));
ostream.flush();
EXPECT_EQ(ostr.tellp(), std::streampos(sizeof(int)));
}
{ // small values up to page threshold
std::ostringstream ostr(std::ios_base::binary);
PagedOutputStream ostream(ostr);
for (int i = 0; i < PageSize; i++) {
uint8_t oneByte = 255;
ostream.write(reinterpret_cast<const char*>(&oneByte), sizeof(uint8_t));
}
EXPECT_EQ(ostr.tellp(), std::streampos(0));
std::vector<uint8_t> values;
values.assign(PageSize, uint8_t(255));
size_t compressedSize = compression::bloscCompressedSize(
reinterpret_cast<const char*>(&values[0]), PageSize);
uint8_t oneMoreByte(255);
ostream.write(reinterpret_cast<const char*>(&oneMoreByte), sizeof(char));
if (compressedSize == 0) {
EXPECT_EQ(ostr.tellp(), std::streampos(PageSize));
}
else {
EXPECT_EQ(ostr.tellp(), std::streampos(compressedSize));
}
}
{ // one large block at exactly page threshold
std::ostringstream ostr(std::ios_base::binary);
PagedOutputStream ostream(ostr);
std::vector<uint8_t> values;
values.assign(PageSize, uint8_t(255));
ostream.write(reinterpret_cast<const char*>(&values[0]), values.size());
EXPECT_EQ(ostr.tellp(), std::streampos(0));
}
{ // two large blocks at page threshold + 1 byte
std::ostringstream ostr(std::ios_base::binary);
PagedOutputStream ostream(ostr);
std::vector<uint8_t> values;
values.assign(PageSize + 1, uint8_t(255));
ostream.write(reinterpret_cast<const char*>(&values[0]), values.size());
size_t compressedSize = compression::bloscCompressedSize(
reinterpret_cast<const char*>(&values[0]), values.size());
#ifndef OPENVDB_USE_BLOSC
compressedSize = values.size();
#endif
EXPECT_EQ(ostr.tellp(), std::streampos(compressedSize));
ostream.write(reinterpret_cast<const char*>(&values[0]), values.size());
EXPECT_EQ(ostr.tellp(), std::streampos(compressedSize * 2));
uint8_t oneMoreByte(255);
ostream.write(reinterpret_cast<const char*>(&oneMoreByte), sizeof(uint8_t));
ostream.flush();
EXPECT_EQ(ostr.tellp(), std::streampos(compressedSize * 2 + 1));
}
{ // one full page
std::stringstream ss(std::ios_base::out | std::ios_base::in | std::ios_base::binary);
// write
PagedOutputStream ostreamSizeOnly(ss);
ostreamSizeOnly.setSizeOnly(true);
EXPECT_EQ(ss.tellp(), std::streampos(0));
std::vector<uint8_t> values;
values.resize(PageSize);
std::iota(values.begin(), values.end(), 0); // ascending integer values
ostreamSizeOnly.write(reinterpret_cast<const char*>(&values[0]), values.size());
ostreamSizeOnly.flush();
#ifdef OPENVDB_USE_BLOSC
// two integers - compressed size and uncompressed size
EXPECT_EQ(ss.tellp(), std::streampos(sizeof(int)*2));
#else
// one integer - uncompressed size
EXPECT_EQ(ss.tellp(), std::streampos(sizeof(int)));
#endif
PagedOutputStream ostream(ss);
ostream.write(reinterpret_cast<const char*>(&values[0]), values.size());
ostream.flush();
#ifdef OPENVDB_USE_BLOSC
#ifdef BLOSC_BACKWARDS_COMPATIBLE
EXPECT_EQ(ss.tellp(), std::streampos(5400));
#else
#ifdef BLOSC_HCR_BLOCKSIZE_OPTIMIZATION
EXPECT_EQ(ss.tellp(), std::streampos(4422));
#else
EXPECT_EQ(ss.tellp(), std::streampos(4452));
#endif
#endif
#else
EXPECT_EQ(ss.tellp(), std::streampos(PageSize+sizeof(int)));
#endif
// read
EXPECT_EQ(ss.tellg(), std::streampos(0));
PagedInputStream istream(ss);
istream.setSizeOnly(true);
PageHandle::Ptr handle = istream.createHandle(values.size());
#ifdef OPENVDB_USE_BLOSC
// two integers - compressed size and uncompressed size
EXPECT_EQ(ss.tellg(), std::streampos(sizeof(int)*2));
#else
// one integer - uncompressed size
EXPECT_EQ(ss.tellg(), std::streampos(sizeof(int)));
#endif
istream.read(handle, values.size(), false);
#ifdef OPENVDB_USE_BLOSC
#ifdef BLOSC_BACKWARDS_COMPATIBLE
EXPECT_EQ(ss.tellg(), std::streampos(5400));
#else
#ifdef BLOSC_HCR_BLOCKSIZE_OPTIMIZATION
EXPECT_EQ(ss.tellg(), std::streampos(4422));
#else
EXPECT_EQ(ss.tellg(), std::streampos(4452));
#endif
#endif
#else
EXPECT_EQ(ss.tellg(), std::streampos(PageSize+sizeof(int)));
#endif
std::unique_ptr<uint8_t[]> newValues(reinterpret_cast<uint8_t*>(handle->read().release()));
EXPECT_TRUE(newValues);
for (size_t i = 0; i < values.size(); i++) {
EXPECT_EQ(values[i], newValues.get()[i]);
}
}
std::string tempDir;
if (const char* dir = std::getenv("TMPDIR")) tempDir = dir;
#ifdef _MSC_VER
if (tempDir.empty()) {
char tempDirBuffer[MAX_PATH+1];
int tempDirLen = GetTempPath(MAX_PATH+1, tempDirBuffer);
EXPECT_TRUE(tempDirLen > 0 && tempDirLen <= MAX_PATH);
tempDir = tempDirBuffer;
}
#else
if (tempDir.empty()) tempDir = P_tmpdir;
#endif
{
std::string filename = tempDir + "/openvdb_page1";
io::StreamMetadata::Ptr streamMetadata(new io::StreamMetadata);
{ // ascending values up to 10 million written in blocks of PageSize/3
std::ofstream fileout(filename.c_str(), std::ios_base::binary);
io::setStreamMetadataPtr(fileout, streamMetadata);
io::setDataCompression(fileout, openvdb::io::COMPRESS_BLOSC);
std::vector<uint8_t> values;
values.resize(10*1000*1000);
std::iota(values.begin(), values.end(), 0); // ascending integer values
// write page sizes
PagedOutputStream ostreamSizeOnly(fileout);
ostreamSizeOnly.setSizeOnly(true);
EXPECT_EQ(fileout.tellp(), std::streampos(0));
int increment = PageSize/3;
for (size_t i = 0; i < values.size(); i += increment) {
if (size_t(i+increment) > values.size()) {
ostreamSizeOnly.write(
reinterpret_cast<const char*>(&values[0]+i), values.size() - i);
}
else {
ostreamSizeOnly.write(reinterpret_cast<const char*>(&values[0]+i), increment);
}
}
ostreamSizeOnly.flush();
#ifdef OPENVDB_USE_BLOSC
int pages = static_cast<int>(fileout.tellp() / (sizeof(int)*2));
#else
int pages = static_cast<int>(fileout.tellp() / (sizeof(int)));
#endif
EXPECT_EQ(pages, 10);
// write
PagedOutputStream ostream(fileout);
for (size_t i = 0; i < values.size(); i += increment) {
if (size_t(i+increment) > values.size()) {
ostream.write(reinterpret_cast<const char*>(&values[0]+i), values.size() - i);
}
else {
ostream.write(reinterpret_cast<const char*>(&values[0]+i), increment);
}
}
ostream.flush();
#ifdef OPENVDB_USE_BLOSC
#ifdef BLOSC_BACKWARDS_COMPATIBLE
EXPECT_EQ(fileout.tellp(), std::streampos(51480));
#else
#ifdef BLOSC_HCR_BLOCKSIZE_OPTIMIZATION
EXPECT_EQ(fileout.tellp(), std::streampos(42424));
#else
EXPECT_EQ(fileout.tellp(), std::streampos(42724));
#endif
#endif
#else
EXPECT_EQ(fileout.tellp(), std::streampos(values.size()+sizeof(int)*pages));
#endif
// abuse File being a friend of MappedFile to get around the private constructor
ProxyMappedFile* proxy = new ProxyMappedFile(filename);
SharedPtr<io::MappedFile> mappedFile(reinterpret_cast<io::MappedFile*>(proxy));
// read
std::ifstream filein(filename.c_str(), std::ios_base::in | std::ios_base::binary);
io::setStreamMetadataPtr(filein, streamMetadata);
io::setMappedFilePtr(filein, mappedFile);
EXPECT_EQ(filein.tellg(), std::streampos(0));
PagedInputStream istreamSizeOnly(filein);
istreamSizeOnly.setSizeOnly(true);
std::vector<PageHandle::Ptr> handles;
for (size_t i = 0; i < values.size(); i += increment) {
if (size_t(i+increment) > values.size()) {
handles.push_back(istreamSizeOnly.createHandle(values.size() - i));
}
else {
handles.push_back(istreamSizeOnly.createHandle(increment));
}
}
#ifdef OPENVDB_USE_BLOSC
// two integers - compressed size and uncompressed size
EXPECT_EQ(filein.tellg(), std::streampos(pages*sizeof(int)*2));
#else
// one integer - uncompressed size
EXPECT_EQ(filein.tellg(), std::streampos(pages*sizeof(int)));
#endif
PagedInputStream istream(filein);
int pageHandle = 0;
for (size_t i = 0; i < values.size(); i += increment) {
if (size_t(i+increment) > values.size()) {
istream.read(handles[pageHandle++], values.size() - i);
}
else {
istream.read(handles[pageHandle++], increment);
}
}
// first three handles live in the same page
Page& page0 = handles[0]->page();
Page& page1 = handles[1]->page();
Page& page2 = handles[2]->page();
Page& page3 = handles[3]->page();
EXPECT_TRUE(page0.isOutOfCore());
EXPECT_TRUE(page1.isOutOfCore());
EXPECT_TRUE(page2.isOutOfCore());
EXPECT_TRUE(page3.isOutOfCore());
handles[0]->read();
// store the Page shared_ptr
Page::Ptr page = handles[0]->mPage;
// verify use count is four (one plus three handles)
EXPECT_EQ(page.use_count(), long(4));
// on reading from the first handle, all pages referenced
// in the first three handles are in-core
EXPECT_TRUE(!page0.isOutOfCore());
EXPECT_TRUE(!page1.isOutOfCore());
EXPECT_TRUE(!page2.isOutOfCore());
EXPECT_TRUE(page3.isOutOfCore());
handles[1]->read();
EXPECT_TRUE(handles[0]->mPage);
handles[2]->read();
handles.erase(handles.begin());
handles.erase(handles.begin());
handles.erase(handles.begin());
// after all three handles have been read,
// page should have just one use count (itself)
EXPECT_EQ(page.use_count(), long(1));
}
std::remove(filename.c_str());
}
}
TEST_F(TestStreamCompression, testPagedStreams) { testPagedStreams(); }
| 21,420 | C++ | 31.753823 | 99 | 0.606303 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointMask.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointMask.h>
#include <algorithm>
#include <string>
#include <vector>
using namespace openvdb;
using namespace openvdb::points;
class TestPointMask: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointMask
TEST_F(TestPointMask, testMask)
{
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5, 1},
{2, 1, 1},
{2, 2, 1},
};
const PointAttributeVector<Vec3s> pointList(positions);
const float voxelSize = 0.1f;
openvdb::math::Transform::Ptr transform(
openvdb::math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid =
tools::createPointIndexGrid<tools::PointIndexGrid>(pointList, *transform);
PointDataGrid::Ptr points =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList, *transform);
{ // simple topology copy
auto mask = convertPointsToMask(*points);
EXPECT_EQ(points->tree().activeVoxelCount(), Index64(4));
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(4));
}
{ // mask grid instead of bool grid
auto mask = convertPointsToMask<PointDataGrid, MaskGrid>(*points);
EXPECT_EQ(points->tree().activeVoxelCount(), Index64(4));
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(4));
}
{ // identical transform
auto mask = convertPointsToMask(*points, *transform);
EXPECT_EQ(points->tree().activeVoxelCount(), Index64(4));
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(4));
}
// assign point 3 to new group "test"
appendGroup(points->tree(), "test");
std::vector<short> groups{0,0,1,0};
setGroup(points->tree(), pointIndexGrid->tree(), groups, "test");
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
{ // convert in turn "test" and not "test"
MultiGroupFilter filter(includeGroups, excludeGroups,
points->tree().cbeginLeaf()->attributeSet());
auto mask = convertPointsToMask(*points, filter);
EXPECT_EQ(points->tree().activeVoxelCount(), Index64(4));
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(1));
MultiGroupFilter filter2(excludeGroups, includeGroups,
points->tree().cbeginLeaf()->attributeSet());
mask = convertPointsToMask(*points, filter2);
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(3));
}
{ // use a much larger voxel size that splits the points into two regions
const float newVoxelSize(4);
openvdb::math::Transform::Ptr newTransform(
openvdb::math::Transform::createLinearTransform(newVoxelSize));
auto mask = convertPointsToMask(*points, *newTransform);
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(2));
MultiGroupFilter filter(includeGroups, excludeGroups,
points->tree().cbeginLeaf()->attributeSet());
mask = convertPointsToMask(*points, *newTransform, filter);
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(1));
MultiGroupFilter filter2(excludeGroups, includeGroups,
points->tree().cbeginLeaf()->attributeSet());
mask = convertPointsToMask(*points, *newTransform, filter2);
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(2));
}
}
struct StaticVoxelDeformer
{
StaticVoxelDeformer(const Vec3d& position)
: mPosition(position) { }
template <typename LeafT>
void reset(LeafT& /*leaf*/, size_t /*idx*/) { }
template <typename IterT>
void apply(Vec3d& position, IterT&) const { position = mPosition; }
private:
Vec3d mPosition;
};
template <bool WorldSpace = true>
struct YOffsetDeformer
{
YOffsetDeformer(const Vec3d& offset) : mOffset(offset) { }
template <typename LeafT>
void reset(LeafT& /*leaf*/, size_t /*idx*/) { }
template <typename IterT>
void apply(Vec3d& position, IterT&) const { position += mOffset; }
Vec3d mOffset;
};
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace points {
// configure both voxel deformers to be applied in index-space
template<>
struct DeformerTraits<StaticVoxelDeformer> {
static const bool IndexSpace = true;
};
template<>
struct DeformerTraits<YOffsetDeformer<false>> {
static const bool IndexSpace = true;
};
} // namespace points
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
TEST_F(TestPointMask, testMaskDeformer)
{
// This test validates internal functionality that is used in various applications, such as
// building masks and producing count grids. Note that by convention, methods that live
// in an "internal" namespace are typically not promoted as part of the public API
// and thus do not receive the same level of rigour in avoiding breaking API changes.
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5, 1},
{2, 1, 1},
{2, 2, 1},
};
const PointAttributeVector<Vec3s> pointList(positions);
const float voxelSize = 0.1f;
openvdb::math::Transform::Ptr transform(
openvdb::math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid =
tools::createPointIndexGrid<tools::PointIndexGrid>(pointList, *transform);
PointDataGrid::Ptr points =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList, *transform);
// assign point 3 to new group "test"
appendGroup(points->tree(), "test");
std::vector<short> groups{0,0,1,0};
setGroup(points->tree(), pointIndexGrid->tree(), groups, "test");
NullFilter nullFilter;
{ // null deformer
NullDeformer deformer;
auto mask = point_mask_internal::convertPointsToScalar<MaskGrid>(
*points, *transform, nullFilter, deformer);
auto mask2 = convertPointsToMask(*points);
EXPECT_EQ(points->tree().activeVoxelCount(), Index64(4));
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(4));
EXPECT_TRUE(mask->tree().hasSameTopology(mask2->tree()));
EXPECT_TRUE(mask->tree().hasSameTopology(points->tree()));
}
{ // static voxel deformer
// collapse all points into a random voxel at (9, 13, 106)
StaticVoxelDeformer deformer(Vec3d(9, 13, 106));
auto mask = point_mask_internal::convertPointsToScalar<MaskGrid>(
*points, *transform, nullFilter, deformer);
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(1));
EXPECT_TRUE(!mask->tree().cbeginLeaf()->isValueOn(Coord(9, 13, 105)));
EXPECT_TRUE(mask->tree().cbeginLeaf()->isValueOn(Coord(9, 13, 106)));
}
{ // +y offset deformer
Vec3d offset(0, 41.7, 0);
YOffsetDeformer</*world-space*/false> deformer(offset);
auto mask = point_mask_internal::convertPointsToScalar<MaskGrid>(
*points, *transform, nullFilter, deformer);
// (repeat with deformer configured as world-space)
YOffsetDeformer</*world-space*/true> deformerWS(offset * voxelSize);
auto maskWS = point_mask_internal::convertPointsToScalar<MaskGrid>(
*points, *transform, nullFilter, deformerWS);
EXPECT_EQ(mask->tree().activeVoxelCount(), Index64(4));
EXPECT_EQ(maskWS->tree().activeVoxelCount(), Index64(4));
std::vector<Coord> maskVoxels;
std::vector<Coord> maskVoxelsWS;
std::vector<Coord> pointVoxels;
for (auto leaf = mask->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
maskVoxels.emplace_back(iter.getCoord());
}
}
for (auto leaf = maskWS->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
maskVoxelsWS.emplace_back(iter.getCoord());
}
}
for (auto leaf = points->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
pointVoxels.emplace_back(iter.getCoord());
}
}
std::sort(maskVoxels.begin(), maskVoxels.end());
std::sort(maskVoxelsWS.begin(), maskVoxelsWS.end());
std::sort(pointVoxels.begin(), pointVoxels.end());
EXPECT_EQ(maskVoxels.size(), size_t(4));
EXPECT_EQ(maskVoxelsWS.size(), size_t(4));
EXPECT_EQ(pointVoxels.size(), size_t(4));
for (int i = 0; i < int(pointVoxels.size()); i++) {
Coord newCoord(pointVoxels[i]);
newCoord.x() = static_cast<Int32>(newCoord.x() + offset.x());
newCoord.y() = static_cast<Int32>(math::Round(newCoord.y() + offset.y()));
newCoord.z() = static_cast<Int32>(newCoord.z() + offset.z());
EXPECT_EQ(maskVoxels[i], newCoord);
EXPECT_EQ(maskVoxelsWS[i], newCoord);
}
// use a different transform to verify deformers and transforms can be used together
const float newVoxelSize = 0.02f;
openvdb::math::Transform::Ptr newTransform(
openvdb::math::Transform::createLinearTransform(newVoxelSize));
auto mask2 = point_mask_internal::convertPointsToScalar<MaskGrid>(
*points, *newTransform, nullFilter, deformer);
EXPECT_EQ(mask2->tree().activeVoxelCount(), Index64(4));
std::vector<Coord> maskVoxels2;
for (auto leaf = mask2->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
maskVoxels2.emplace_back(iter.getCoord());
}
}
std::sort(maskVoxels2.begin(), maskVoxels2.end());
for (int i = 0; i < int(maskVoxels.size()); i++) {
Coord newCoord(pointVoxels[i]);
newCoord.x() = static_cast<Int32>((newCoord.x() + offset.x()) * 5);
newCoord.y() = static_cast<Int32>(math::Round((newCoord.y() + offset.y()) * 5));
newCoord.z() = static_cast<Int32>((newCoord.z() + offset.z()) * 5);
EXPECT_EQ(maskVoxels2[i], newCoord);
}
// only use points in group "test"
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
MultiGroupFilter filter(includeGroups, excludeGroups,
points->tree().cbeginLeaf()->attributeSet());
auto mask3 = point_mask_internal::convertPointsToScalar<MaskGrid>(
*points, *transform, filter, deformer);
EXPECT_EQ(mask3->tree().activeVoxelCount(), Index64(1));
for (auto leaf = mask3->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
Coord newCoord(pointVoxels[2]);
newCoord.x() = static_cast<Int32>(newCoord.x() + offset.x());
newCoord.y() = static_cast<Int32>(math::Round(newCoord.y() + offset.y()));
newCoord.z() = static_cast<Int32>(newCoord.z() + offset.z());
EXPECT_EQ(iter.getCoord(), newCoord);
}
}
}
}
| 11,910 | C++ | 34.239645 | 95 | 0.604114 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestGridIO.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <cstdio> // for remove()
class TestGridIO: public ::testing::Test
{
public:
typedef openvdb::tree::Tree<
openvdb::tree::RootNode<
openvdb::tree::InternalNode<
openvdb::tree::InternalNode<
openvdb::tree::InternalNode<
openvdb::tree::LeafNode<float, 2>, 3>, 4>, 5> > >
Float5432Tree;
typedef openvdb::Grid<Float5432Tree> Float5432Grid;
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
protected:
template<typename GridType> void readAllTest();
};
////////////////////////////////////////
template<typename GridType>
void
TestGridIO::readAllTest()
{
using namespace openvdb;
typedef typename GridType::TreeType TreeType;
typedef typename TreeType::Ptr TreePtr;
typedef typename TreeType::ValueType ValueT;
typedef typename TreeType::NodeCIter NodeCIter;
const ValueT zero = zeroVal<ValueT>();
// For each level of the tree, compute a bit mask for use in converting
// global coordinates to node origins for nodes at that level.
// That is, node_origin = global_coordinates & mask[node_level].
std::vector<Index> mask;
TreeType::getNodeLog2Dims(mask);
const size_t height = mask.size();
for (size_t i = 0; i < height; ++i) {
Index dim = 0;
for (size_t j = i; j < height; ++j) dim += mask[j];
mask[i] = ~((1 << dim) - 1);
}
const Index childDim = 1 + ~(mask[0]);
// Choose sample coordinate pairs (coord0, coord1) and (coord0, coord2)
// that are guaranteed to lie in different children of the root node
// (because they are separated by more than the child node dimension).
const Coord
coord0(0, 0, 0),
coord1(int(1.1 * childDim), 0, 0),
coord2(0, int(1.1 * childDim), 0);
// Create trees.
TreePtr
tree1(new TreeType(zero + 1)),
tree2(new TreeType(zero + 2));
// Set some values.
tree1->setValue(coord0, zero + 5);
tree1->setValue(coord1, zero + 6);
tree2->setValue(coord0, zero + 10);
tree2->setValue(coord2, zero + 11);
// Create grids with trees and assign transforms.
math::Transform::Ptr trans1(math::Transform::createLinearTransform(0.1)),
trans2(math::Transform::createLinearTransform(0.1));
GridBase::Ptr grid1 = createGrid(tree1), grid2 = createGrid(tree2);
grid1->setTransform(trans1);
grid1->setName("density");
grid2->setTransform(trans2);
grid2->setName("temperature");
OPENVDB_NO_FP_EQUALITY_WARNING_BEGIN
EXPECT_EQ(ValueT(zero + 5), tree1->getValue(coord0));
EXPECT_EQ(ValueT(zero + 6), tree1->getValue(coord1));
EXPECT_EQ(ValueT(zero + 10), tree2->getValue(coord0));
EXPECT_EQ(ValueT(zero + 11), tree2->getValue(coord2));
OPENVDB_NO_FP_EQUALITY_WARNING_END
// count[d] is the number of nodes already visited at depth d.
// There should be exactly two nodes at each depth (apart from the root).
std::vector<int> count(height, 0);
// Verify that tree1 has correct node origins.
for (NodeCIter iter = tree1->cbeginNode(); iter; ++iter) {
const Index depth = iter.getDepth();
const Coord expected[2] = {
coord0 & mask[depth], // origin of the first node at this depth
coord1 & mask[depth] // origin of the second node at this depth
};
EXPECT_EQ(expected[count[depth]], iter.getCoord());
++count[depth];
}
// Verify that tree2 has correct node origins.
count.assign(height, 0); // reset node counts
for (NodeCIter iter = tree2->cbeginNode(); iter; ++iter) {
const Index depth = iter.getDepth();
const Coord expected[2] = { coord0 & mask[depth], coord2 & mask[depth] };
EXPECT_EQ(expected[count[depth]], iter.getCoord());
++count[depth];
}
MetaMap::Ptr meta(new MetaMap);
meta->insertMeta("author", StringMetadata("Einstein"));
meta->insertMeta("year", Int32Metadata(2009));
GridPtrVecPtr grids(new GridPtrVec);
grids->push_back(grid1);
grids->push_back(grid2);
// Write grids and metadata out to a file.
{
io::File vdbfile("something.vdb2");
vdbfile.write(*grids, *meta);
}
meta.reset();
grids.reset();
io::File vdbfile("something.vdb2");
EXPECT_THROW(vdbfile.getGrids(), openvdb::IoError); // file has not been opened
// Read the grids back in.
vdbfile.open();
EXPECT_TRUE(vdbfile.isOpen());
grids = vdbfile.getGrids();
meta = vdbfile.getMetadata();
// Ensure we have the metadata.
EXPECT_TRUE(meta.get() != NULL);
EXPECT_EQ(2, int(meta->metaCount()));
EXPECT_EQ(std::string("Einstein"), meta->metaValue<std::string>("author"));
EXPECT_EQ(2009, meta->metaValue<int32_t>("year"));
// Ensure we got both grids.
EXPECT_TRUE(grids.get() != NULL);
EXPECT_EQ(2, int(grids->size()));
grid1.reset();
grid1 = findGridByName(*grids, "density");
EXPECT_TRUE(grid1.get() != NULL);
TreePtr density = gridPtrCast<GridType>(grid1)->treePtr();
EXPECT_TRUE(density.get() != NULL);
grid2.reset();
grid2 = findGridByName(*grids, "temperature");
EXPECT_TRUE(grid2.get() != NULL);
TreePtr temperature = gridPtrCast<GridType>(grid2)->treePtr();
EXPECT_TRUE(temperature.get() != NULL);
OPENVDB_NO_FP_EQUALITY_WARNING_BEGIN
EXPECT_EQ(ValueT(zero + 5), density->getValue(coord0));
EXPECT_EQ(ValueT(zero + 6), density->getValue(coord1));
EXPECT_EQ(ValueT(zero + 10), temperature->getValue(coord0));
EXPECT_EQ(ValueT(zero + 11), temperature->getValue(coord2));
OPENVDB_NO_FP_EQUALITY_WARNING_END
// Check if we got the correct node origins.
count.assign(height, 0);
for (NodeCIter iter = density->cbeginNode(); iter; ++iter) {
const Index depth = iter.getDepth();
const Coord expected[2] = { coord0 & mask[depth], coord1 & mask[depth] };
EXPECT_EQ(expected[count[depth]], iter.getCoord());
++count[depth];
}
count.assign(height, 0);
for (NodeCIter iter = temperature->cbeginNode(); iter; ++iter) {
const Index depth = iter.getDepth();
const Coord expected[2] = { coord0 & mask[depth], coord2 & mask[depth] };
EXPECT_EQ(expected[count[depth]], iter.getCoord());
++count[depth];
}
vdbfile.close();
::remove("something.vdb2");
}
TEST_F(TestGridIO, testReadAllBool) { readAllTest<openvdb::BoolGrid>(); }
TEST_F(TestGridIO, testReadAllFloat) { readAllTest<openvdb::FloatGrid>(); }
TEST_F(TestGridIO, testReadAllVec3S) { readAllTest<openvdb::Vec3SGrid>(); }
TEST_F(TestGridIO, testReadAllFloat5432) { Float5432Grid::registerGrid(); readAllTest<Float5432Grid>(); }
| 6,926 | C++ | 34.341837 | 105 | 0.639186 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestDenseSparseTools.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/Dense.h>
#include <openvdb/tools/DenseSparseTools.h>
#include <openvdb/Types.h>
#include <openvdb/math/Math.h>
#include "util.h"
class TestDenseSparseTools: public ::testing::Test
{
public:
void SetUp() override;
void TearDown() override { delete mDense; }
protected:
openvdb::tools::Dense<float>* mDense;
openvdb::math::Coord mijk;
};
void TestDenseSparseTools::SetUp()
{
namespace vdbmath = openvdb::math;
// Domain for the dense grid
vdbmath::CoordBBox domain(vdbmath::Coord(-100, -16, 12),
vdbmath::Coord( 90, 103, 100));
// Create dense grid, filled with 0.f
mDense = new openvdb::tools::Dense<float>(domain, 0.f);
// Insert non-zero values
mijk[0] = 1; mijk[1] = -2; mijk[2] = 14;
}
namespace {
// Simple Rule for extracting data greater than a determined mMaskValue
// and producing a tree that holds type ValueType
namespace vdbmath = openvdb::math;
class FloatRule
{
public:
// Standard tree type (e.g. BoolTree or FloatTree in openvdb.h)
typedef openvdb::FloatTree ResultTreeType;
typedef ResultTreeType::LeafNodeType ResultLeafNodeType;
typedef float ResultValueType;
typedef float DenseValueType;
FloatRule(const DenseValueType& value): mMaskValue(value){}
template <typename IndexOrCoord>
void operator()(const DenseValueType& a, const IndexOrCoord& offset,
ResultLeafNodeType* leaf) const
{
if (a > mMaskValue) {
leaf->setValueOn(offset, a);
}
}
private:
const DenseValueType mMaskValue;
};
class BoolRule
{
public:
// Standard tree type (e.g. BoolTree or FloatTree in openvdb.h)
typedef openvdb::BoolTree ResultTreeType;
typedef ResultTreeType::LeafNodeType ResultLeafNodeType;
typedef bool ResultValueType;
typedef float DenseValueType;
BoolRule(const DenseValueType& value): mMaskValue(value){}
template <typename IndexOrCoord>
void operator()(const DenseValueType& a, const IndexOrCoord& offset,
ResultLeafNodeType* leaf) const
{
if (a > mMaskValue) {
leaf->setValueOn(offset, true);
}
}
private:
const DenseValueType mMaskValue;
};
// Square each value
struct SqrOp
{
float operator()(const float& in) const
{ return in * in; }
};
}
TEST_F(TestDenseSparseTools, testExtractSparseFloatTree)
{
namespace vdbmath = openvdb::math;
FloatRule rule(0.5f);
const float testvalue = 1.f;
mDense->setValue(mijk, testvalue);
const float background(0.f);
openvdb::FloatTree::Ptr result
= openvdb::tools::extractSparseTree(*mDense, rule, background);
// The result should have only one active value.
EXPECT_TRUE(result->activeVoxelCount() == 1);
// The result should have only one leaf
EXPECT_TRUE(result->leafCount() == 1);
// The background
EXPECT_NEAR(background, result->background(), 1.e-6);
// The stored value
EXPECT_NEAR(testvalue, result->getValue(mijk), 1.e-6);
}
TEST_F(TestDenseSparseTools, testExtractSparseBoolTree)
{
const float testvalue = 1.f;
mDense->setValue(mijk, testvalue);
const float cutoff(0.5);
openvdb::BoolTree::Ptr result
= openvdb::tools::extractSparseTree(*mDense, BoolRule(cutoff), false);
// The result should have only one active value.
EXPECT_TRUE(result->activeVoxelCount() == 1);
// The result should have only one leaf
EXPECT_TRUE(result->leafCount() == 1);
// The background
EXPECT_TRUE(result->background() == false);
// The stored value
EXPECT_TRUE(result->getValue(mijk) == true);
}
TEST_F(TestDenseSparseTools, testExtractSparseAltDenseLayout)
{
namespace vdbmath = openvdb::math;
FloatRule rule(0.5f);
// Create a dense grid with the alternate data layout
// but the same domain as mDense
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(mDense->bbox(), 0.f);
const float testvalue = 1.f;
dense.setValue(mijk, testvalue);
const float background(0.f);
openvdb::FloatTree::Ptr result = openvdb::tools::extractSparseTree(dense, rule, background);
// The result should have only one active value.
EXPECT_TRUE(result->activeVoxelCount() == 1);
// The result should have only one leaf
EXPECT_TRUE(result->leafCount() == 1);
// The background
EXPECT_NEAR(background, result->background(), 1.e-6);
// The stored value
EXPECT_NEAR(testvalue, result->getValue(mijk), 1.e-6);
}
TEST_F(TestDenseSparseTools, testExtractSparseMaskedTree)
{
namespace vdbmath = openvdb::math;
const float testvalue = 1.f;
mDense->setValue(mijk, testvalue);
// Create a mask with two values. One in the domain of
// interest and one outside. The intersection of the active
// state topology of the mask and the domain of interest will define
// the topology of the extracted result.
openvdb::FloatTree mask(0.f);
// turn on a point inside the bouding domain of the dense grid
mask.setValue(mijk, 5.f);
// turn on a point outside the bounding domain of the dense grid
vdbmath::Coord outsidePoint = mDense->bbox().min() - vdbmath::Coord(3, 3, 3);
mask.setValue(outsidePoint, 1.f);
float background = 10.f;
openvdb::FloatTree::Ptr result
= openvdb::tools::extractSparseTreeWithMask(*mDense, mask, background);
// The result should have only one active value.
EXPECT_TRUE(result->activeVoxelCount() == 1);
// The result should have only one leaf
EXPECT_TRUE(result->leafCount() == 1);
// The background
EXPECT_NEAR(background, result->background(), 1.e-6);
// The stored value
EXPECT_NEAR(testvalue, result->getValue(mijk), 1.e-6);
}
TEST_F(TestDenseSparseTools, testDenseTransform)
{
namespace vdbmath = openvdb::math;
vdbmath::CoordBBox domain(vdbmath::Coord(-4, -6, 10),
vdbmath::Coord( 1, 2, 15));
// Create dense grid, filled with value
const float value(2.f); const float valueSqr(value*value);
openvdb::tools::Dense<float> dense(domain, 0.f);
dense.fill(value);
SqrOp op;
vdbmath::CoordBBox smallBBox(vdbmath::Coord(-5, -5, 11),
vdbmath::Coord( 0, 1, 13) );
// Apply the transformation
openvdb::tools::transformDense<float, SqrOp>(dense, smallBBox, op, true);
vdbmath::Coord ijk;
// Test results.
for (ijk[0] = domain.min().x(); ijk[0] < domain.max().x() + 1; ++ijk[0]) {
for (ijk[1] = domain.min().y(); ijk[1] < domain.max().y() + 1; ++ijk[1]) {
for (ijk[2] = domain.min().z(); ijk[2] < domain.max().z() + 1; ++ijk[2]) {
if (smallBBox.isInside(ijk)) {
// the functor was applied here
// the value should be base * base
EXPECT_NEAR(dense.getValue(ijk), valueSqr, 1.e-6);
} else {
// the original value
EXPECT_NEAR(dense.getValue(ijk), value, 1.e-6);
}
}
}
}
}
TEST_F(TestDenseSparseTools, testOver)
{
namespace vdbmath = openvdb::math;
const vdbmath::CoordBBox domain(vdbmath::Coord(-10, 0, 5), vdbmath::Coord( 10, 5, 10));
const openvdb::Coord ijk = domain.min() + openvdb::Coord(1, 1, 1);
// Create dense grid, filled with value
const float value(2.f);
const float strength(1.f);
const float beta(1.f);
openvdb::FloatTree src(0.f);
src.setValue(ijk, 1.f);
openvdb::FloatTree alpha(0.f);
alpha.setValue(ijk, 1.f);
const float expected = openvdb::tools::ds::OpOver<float>::apply(
value, alpha.getValue(ijk), src.getValue(ijk), strength, beta, 1.f);
{ // testing composite function
openvdb::tools::Dense<float> dense(domain, 0.f);
dense.fill(value);
openvdb::tools::compositeToDense<openvdb::tools::DS_OVER>(
dense, src, alpha, beta, strength, true /*threaded*/);
// Check for over value
EXPECT_NEAR(dense.getValue(ijk), expected, 1.e-6);
// Check for original value
EXPECT_NEAR(dense.getValue(openvdb::Coord(1,1,1) + ijk), value, 1.e-6);
}
{ // testing sparse explict sparse composite
openvdb::tools::Dense<float> dense(domain, 0.f);
dense.fill(value);
typedef openvdb::tools::ds::CompositeFunctorTranslator<openvdb::tools::DS_OVER, float>
CompositeTool;
typedef CompositeTool::OpT Method;
openvdb::tools::SparseToDenseCompositor<Method, openvdb::FloatTree>
sparseToDense(dense, src, alpha, beta, strength);
sparseToDense.sparseComposite(true);
// Check for over value
EXPECT_NEAR(dense.getValue(ijk), expected, 1.e-6);
// Check for original value
EXPECT_NEAR(dense.getValue(openvdb::Coord(1,1,1) + ijk), value, 1.e-6);
}
{ // testing sparse explict dense composite
openvdb::tools::Dense<float> dense(domain, 0.f);
dense.fill(value);
typedef openvdb::tools::ds::CompositeFunctorTranslator<openvdb::tools::DS_OVER, float>
CompositeTool;
typedef CompositeTool::OpT Method;
openvdb::tools::SparseToDenseCompositor<Method, openvdb::FloatTree>
sparseToDense(dense, src, alpha, beta, strength);
sparseToDense.denseComposite(true);
// Check for over value
EXPECT_NEAR(dense.getValue(ijk), expected, 1.e-6);
// Check for original value
EXPECT_NEAR(dense.getValue(openvdb::Coord(1,1,1) + ijk), value, 1.e-6);
}
}
| 10,216 | C++ | 27.699438 | 96 | 0.61854 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/main.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <algorithm> // for std::shuffle()
#include <cmath> // for std::round()
#include <cstdlib> // for EXIT_SUCCESS
#include <cstring> // for strrchr()
#include <exception>
#include <fstream>
#include <iostream>
#include <random>
#include <string>
#include <vector>
#include "gtest/gtest.h"
int
main(int argc, char *argv[])
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
| 491 | C++ | 20.391303 | 48 | 0.692464 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLevelSetRayIntersector.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
/// @file unittest/TestLevelSetRayIntersector.cc
/// @author Ken Museth
// Uncomment to enable statistics of ray-intersections
//#define STATS_TEST
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/math/Ray.h>
#include <openvdb/Types.h>
#include <openvdb/math/Transform.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/RayIntersector.h>
#include <openvdb/tools/RayTracer.h>// for Film
#ifdef STATS_TEST
//only needed for statistics
#include <openvdb/math/Stats.h>
#include <openvdb/util/CpuTimer.h>
#include <iostream>
#endif
#define ASSERT_DOUBLES_APPROX_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/1.e-6);
class TestLevelSetRayIntersector : public ::testing::Test
{
};
TEST_F(TestLevelSetRayIntersector, tests)
{
using namespace openvdb;
typedef math::Ray<double> RayT;
typedef RayT::Vec3Type Vec3T;
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(20.0f, 0.0f, 0.0f);
const float s = 0.5f, w = 2.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
tools::LevelSetRayIntersector<FloatGrid> lsri(*ls);
const Vec3T dir(1.0, 0.0, 0.0);
const Vec3T eye(2.0, 0.0, 0.0);
const RayT ray(eye, dir);
//std::cerr << ray << std::endl;
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL(15.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(13.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << " time = " << time << std::endl;
EXPECT_TRUE(ray(t0) == xyz);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(20.0f, 0.0f, 0.0f);
const float s = 0.5f, w = 2.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
tools::LevelSetRayIntersector<FloatGrid> lsri(*ls);
const Vec3T dir(1.0,-0.0,-0.0);
const Vec3T eye(2.0, 0.0, 0.0);
const RayT ray(eye, dir);
//std::cerr << ray << std::endl;
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL(15.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(13.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << std::endl;
EXPECT_TRUE(ray(t0) == xyz);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(0.0f, 20.0f, 0.0f);
const float s = 1.5f, w = 2.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
tools::LevelSetRayIntersector<FloatGrid> lsri(*ls);
const Vec3T dir(0.0, 1.0, 0.0);
const Vec3T eye(0.0,-2.0, 0.0);
RayT ray(eye, dir);
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[0]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, ray(t0)[1]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[2]);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(0.0f, 20.0f, 0.0f);
const float s = 1.5f, w = 2.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
tools::LevelSetRayIntersector<FloatGrid> lsri(*ls);
const Vec3T dir(-0.0, 1.0,-0.0);
const Vec3T eye( 0.0,-2.0, 0.0);
RayT ray(eye, dir);
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[0]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, ray(t0)[1]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[2]);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(0.0f, 0.0f, 20.0f);
const float s = 1.0f, w = 3.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
typedef tools::LinearSearchImpl<FloatGrid> SearchImplT;
tools::LevelSetRayIntersector<FloatGrid, SearchImplT, -1> lsri(*ls);
const Vec3T dir(0.0, 0.0, 1.0);
const Vec3T eye(0.0, 0.0, 4.0);
RayT ray(eye, dir);
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(11.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[1]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, ray(t0)[2]);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(0.0f, 0.0f, 20.0f);
const float s = 1.0f, w = 3.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
typedef tools::LinearSearchImpl<FloatGrid> SearchImplT;
tools::LevelSetRayIntersector<FloatGrid, SearchImplT, -1> lsri(*ls);
const Vec3T dir(-0.0,-0.0, 1.0);
const Vec3T eye( 0.0, 0.0, 4.0);
RayT ray(eye, dir);
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(11.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
//std::cerr << "t0 = " << t0 << " t1 = " << t1 << std::endl;
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[1]);
ASSERT_DOUBLES_APPROX_EQUAL(15.0, ray(t0)[2]);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(0.0f, 0.0f, 20.0f);
const float s = 1.0f, w = 3.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
typedef tools::LinearSearchImpl<FloatGrid> SearchImplT;
tools::LevelSetRayIntersector<FloatGrid, SearchImplT, -1> lsri(*ls);
const Vec3T dir(-0.0,-0.0, 1.0);
const Vec3T eye( 0.0, 0.0, 4.0);
RayT ray(eye, dir, 16.0);
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, xyz[1]);
ASSERT_DOUBLES_APPROX_EQUAL(25.0, xyz[2]);
ASSERT_DOUBLES_APPROX_EQUAL(21.0, time);
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
//std::cerr << "t0 = " << t0 << " t1 = " << t1 << std::endl;
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "Intersection at xyz = " << xyz << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL(t1, time);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[0]);
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, ray(t0)[1]);
ASSERT_DOUBLES_APPROX_EQUAL(25.0, ray(t1)[2]);
}
{// voxel intersection against a level set sphere
const float r = 5.0f;
const Vec3f c(10.0f, 10.0f, 10.0f);
const float s = 1.0f, w = 3.0f;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
tools::LevelSetRayIntersector<FloatGrid> lsri(*ls);
Vec3T dir(1.0, 1.0, 1.0); dir.normalize();
const Vec3T eye(0.0, 0.0, 0.0);
RayT ray(eye, dir);
//std::cerr << "ray: " << ray << std::endl;
Vec3T xyz(0);
Real time = 0;
EXPECT_TRUE(lsri.intersectsWS(ray, xyz, time));
//std::cerr << "\nIntersection at xyz = " << xyz << std::endl;
//analytical intersection test
double t0=0, t1=0;
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(t0, time);
ASSERT_DOUBLES_APPROX_EQUAL((ray(t0)-c).length()-r, 0);
ASSERT_DOUBLES_APPROX_EQUAL((ray(t1)-c).length()-r, 0);
//std::cerr << "\nray("<<t0<<")="<<ray(t0)<<std::endl;
//std::cerr << "\nray("<<t1<<")="<<ray(t1)<<std::endl;
const Vec3T delta = xyz - ray(t0);
//std::cerr << "delta = " << delta << std::endl;
//std::cerr << "|delta|/dx=" << (delta.length()/ls->voxelSize()[0]) << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL(0, delta.length());
}
{// test intersections against a high-resolution level set sphere @1024^3
const float r = 5.0f;
const Vec3f c(10.0f, 10.0f, 20.0f);
const float s = 0.01f, w = 2.0f;
double t0=0, t1=0;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
typedef tools::LinearSearchImpl<FloatGrid, /*iterations=*/2> SearchImplT;
tools::LevelSetRayIntersector<FloatGrid, SearchImplT> lsri(*ls);
Vec3T xyz(0);
Real time = 0;
const size_t width = 1024;
const double dx = 20.0/width;
const Vec3T dir(0.0, 0.0, 1.0);
for (size_t i=0; i<width; ++i) {
for (size_t j=0; j<width; ++j) {
const Vec3T eye(dx*double(i), dx*double(j), 0.0);
const RayT ray(eye, dir);
if (lsri.intersectsWS(ray, xyz, time)){
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
EXPECT_NEAR(0, 100*(t0-time)/t0, /*tolerance=*/0.1);//percent
double delta = (ray(t0)-xyz).length()/s;//in voxel units
EXPECT_TRUE(delta < 0.06);
}
}
}
}
}
#ifdef STATS_TEST
TEST_F(TestLevelSetRayIntersector, stats)
{
using namespace openvdb;
typedef math::Ray<double> RayT;
typedef RayT::Vec3Type Vec3T;
util::CpuTimer timer;
{// generate an image, benchmarks and statistics
// Generate a high-resolution level set sphere @1024^3
const float r = 5.0f;
const Vec3f c(10.0f, 10.0f, 20.0f);
const float s = 0.01f, w = 2.0f;
double t0=0, t1=0;
FloatGrid::Ptr ls = tools::createLevelSetSphere<FloatGrid>(r, c, s, w);
typedef tools::LinearSearchImpl<FloatGrid, /*iterations=*/2> SearchImplT;
tools::LevelSetRayIntersector<FloatGrid, SearchImplT> lsri(*ls);
Vec3T xyz(0);
const size_t width = 1024;
const double dx = 20.0/width;
const Vec3T dir(0.0, 0.0, 1.0);
tools::Film film(width, width);
math::Stats stats;
math::Histogram hist(0.0, 0.1, 20);
timer.start("\nSerial ray-intersections of sphere");
for (size_t i=0; i<width; ++i) {
for (size_t j=0; j<width; ++j) {
const Vec3T eye(dx*i, dx*j, 0.0);
const RayT ray(eye, dir);
if (lsri.intersectsWS(ray, xyz)){
EXPECT_TRUE(ray.intersects(c, r, t0, t1));
double delta = (ray(t0)-xyz).length()/s;//in voxel units
stats.add(delta);
hist.add(delta);
if (delta > 0.01) {
film.pixel(i, j) = tools::Film::RGBA(1.0f, 0.0f, 0.0f);
} else {
film.pixel(i, j) = tools::Film::RGBA(0.0f, 1.0f, 0.0f);
}
}
}
}
timer.stop();
film.savePPM("sphere_serial");
stats.print("First hit");
hist.print("First hit");
}
}
#endif // STATS_TEST
#undef STATS_TEST
| 13,748 | C++ | 36.463215 | 91 | 0.556663 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestStats.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/openvdb.h>
#include <openvdb/math/Operators.h> // for ISGradient
#include <openvdb/math/Stats.h>
#include <openvdb/tools/Statistics.h>
#include "gtest/gtest.h"
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestStats: public ::testing::Test
{
};
TEST_F(TestStats, testMinMax)
{
{// test Coord which uses lexicographic less than
openvdb::math::MinMax<openvdb::Coord> s(openvdb::Coord::max(), openvdb::Coord::min());
//openvdb::math::MinMax<openvdb::Coord> s;// will not compile since Coord is not a POD type
EXPECT_EQ(openvdb::Coord::max(), s.min());
EXPECT_EQ(openvdb::Coord::min(), s.max());
s.add( openvdb::Coord(1,2,3) );
EXPECT_EQ(openvdb::Coord(1,2,3), s.min());
EXPECT_EQ(openvdb::Coord(1,2,3), s.max());
s.add( openvdb::Coord(0,2,3) );
EXPECT_EQ(openvdb::Coord(0,2,3), s.min());
EXPECT_EQ(openvdb::Coord(1,2,3), s.max());
s.add( openvdb::Coord(1,2,4) );
EXPECT_EQ(openvdb::Coord(0,2,3), s.min());
EXPECT_EQ(openvdb::Coord(1,2,4), s.max());
}
{// test double
openvdb::math::MinMax<double> s;
EXPECT_EQ( std::numeric_limits<double>::max(), s.min());
EXPECT_EQ(-std::numeric_limits<double>::max(), s.max());
s.add( 1.0 );
EXPECT_EQ(1.0, s.min());
EXPECT_EQ(1.0, s.max());
s.add( 2.5 );
EXPECT_EQ(1.0, s.min());
EXPECT_EQ(2.5, s.max());
s.add( -0.5 );
EXPECT_EQ(-0.5, s.min());
EXPECT_EQ( 2.5, s.max());
}
{// test int
openvdb::math::MinMax<int> s;
EXPECT_EQ(std::numeric_limits<int>::max(), s.min());
EXPECT_EQ(std::numeric_limits<int>::min(), s.max());
s.add( 1 );
EXPECT_EQ(1, s.min());
EXPECT_EQ(1, s.max());
s.add( 2 );
EXPECT_EQ(1, s.min());
EXPECT_EQ(2, s.max());
s.add( -5 );
EXPECT_EQ(-5, s.min());
EXPECT_EQ( 2, s.max());
}
{// test unsigned
openvdb::math::MinMax<uint32_t> s;
EXPECT_EQ(std::numeric_limits<uint32_t>::max(), s.min());
EXPECT_EQ(uint32_t(0), s.max());
s.add( 1 );
EXPECT_EQ(uint32_t(1), s.min());
EXPECT_EQ(uint32_t(1), s.max());
s.add( 2 );
EXPECT_EQ(uint32_t(1), s.min());
EXPECT_EQ(uint32_t(2), s.max());
s.add( 0 );
EXPECT_EQ( uint32_t(0), s.min());
EXPECT_EQ( uint32_t(2), s.max());
}
}
TEST_F(TestStats, testExtrema)
{
{// trivial test
openvdb::math::Extrema s;
s.add(0);
s.add(1);
EXPECT_EQ(2, int(s.size()));
EXPECT_NEAR(0.0, s.min(), 0.000001);
EXPECT_NEAR(1.0, s.max(), 0.000001);
EXPECT_NEAR(1.0, s.range(), 0.000001);
//s.print("test");
}
{// non-trivial test
openvdb::math::Extrema s;
const int data[5]={600, 470, 170, 430, 300};
for (int i=0; i<5; ++i) s.add(data[i]);
EXPECT_EQ(5, int(s.size()));
EXPECT_NEAR(data[2], s.min(), 0.000001);
EXPECT_NEAR(data[0], s.max(), 0.000001);
EXPECT_NEAR(data[0]-data[2], s.range(), 0.000001);
//s.print("test");
}
{// non-trivial test of Extrema::add(Extrema)
openvdb::math::Extrema s, t;
const int data[5]={600, 470, 170, 430, 300};
for (int i=0; i<3; ++i) s.add(data[i]);
for (int i=3; i<5; ++i) t.add(data[i]);
s.add(t);
EXPECT_EQ(5, int(s.size()));
EXPECT_NEAR(data[2], s.min(), 0.000001);
EXPECT_NEAR(data[0], s.max(), 0.000001);
EXPECT_NEAR(data[0]-data[2], s.range(), 0.000001);
//s.print("test");
}
{// Trivial test of Extrema::add(value, n)
openvdb::math::Extrema s;
const double val = 3.45;
const uint64_t n = 57;
s.add(val, 57);
EXPECT_EQ(n, s.size());
EXPECT_NEAR(val, s.min(), 0.000001);
EXPECT_NEAR(val, s.max(), 0.000001);
EXPECT_NEAR(0.0, s.range(), 0.000001);
}
{// Test 1 of Extrema::add(value), Extrema::add(value, n) and Extrema::add(Extrema)
openvdb::math::Extrema s, t;
const double val1 = 1.0, val2 = 3.0;
const uint64_t n1 = 1, n2 =1;
s.add(val1, n1);
EXPECT_EQ(uint64_t(n1), s.size());
EXPECT_NEAR(val1, s.min(), 0.000001);
EXPECT_NEAR(val1, s.max(), 0.000001);
for (uint64_t i=0; i<n2; ++i) t.add(val2);
s.add(t);
EXPECT_EQ(uint64_t(n2), t.size());
EXPECT_NEAR(val2, t.min(), 0.000001);
EXPECT_NEAR(val2, t.max(), 0.000001);
EXPECT_EQ(uint64_t(n1+n2), s.size());
EXPECT_NEAR(val1, s.min(), 0.000001);
EXPECT_NEAR(val2, s.max(), 0.000001);
}
{// Non-trivial test of Extrema::add(value, n)
openvdb::math::Extrema s;
s.add(3.45, 6);
s.add(1.39, 2);
s.add(2.56, 13);
s.add(0.03);
openvdb::math::Extrema t;
for (int i=0; i< 6; ++i) t.add(3.45);
for (int i=0; i< 2; ++i) t.add(1.39);
for (int i=0; i<13; ++i) t.add(2.56);
t.add(0.03);
EXPECT_EQ(s.size(), t.size());
EXPECT_NEAR(s.min(), t.min(), 0.000001);
EXPECT_NEAR(s.max(), t.max(), 0.000001);
}
}
TEST_F(TestStats, testStats)
{
{// trivial test
openvdb::math::Stats s;
s.add(0);
s.add(1);
EXPECT_EQ(2, int(s.size()));
EXPECT_NEAR(0.0, s.min(), 0.000001);
EXPECT_NEAR(1.0, s.max(), 0.000001);
EXPECT_NEAR(0.5, s.mean(), 0.000001);
EXPECT_NEAR(0.25, s.variance(), 0.000001);
EXPECT_NEAR(0.5, s.stdDev(), 0.000001);
//s.print("test");
}
{// non-trivial test
openvdb::math::Stats s;
const int data[5]={600, 470, 170, 430, 300};
for (int i=0; i<5; ++i) s.add(data[i]);
double sum = 0.0;
for (int i=0; i<5; ++i) sum += data[i];
const double mean = sum/5.0;
sum = 0.0;
for (int i=0; i<5; ++i) sum += (data[i]-mean)*(data[i]-mean);
const double var = sum/5.0;
EXPECT_EQ(5, int(s.size()));
EXPECT_NEAR(data[2], s.min(), 0.000001);
EXPECT_NEAR(data[0], s.max(), 0.000001);
EXPECT_NEAR(mean, s.mean(), 0.000001);
EXPECT_NEAR(var, s.variance(), 0.000001);
EXPECT_NEAR(sqrt(var), s.stdDev(), 0.000001);
//s.print("test");
}
{// non-trivial test of Stats::add(Stats)
openvdb::math::Stats s, t;
const int data[5]={600, 470, 170, 430, 300};
for (int i=0; i<3; ++i) s.add(data[i]);
for (int i=3; i<5; ++i) t.add(data[i]);
s.add(t);
double sum = 0.0;
for (int i=0; i<5; ++i) sum += data[i];
const double mean = sum/5.0;
sum = 0.0;
for (int i=0; i<5; ++i) sum += (data[i]-mean)*(data[i]-mean);
const double var = sum/5.0;
EXPECT_EQ(5, int(s.size()));
EXPECT_NEAR(data[2], s.min(), 0.000001);
EXPECT_NEAR(data[0], s.max(), 0.000001);
EXPECT_NEAR(mean, s.mean(), 0.000001);
EXPECT_NEAR(var, s.variance(), 0.000001);
EXPECT_NEAR(sqrt(var), s.stdDev(), 0.000001);
//s.print("test");
}
{// Trivial test of Stats::add(value, n)
openvdb::math::Stats s;
const double val = 3.45;
const uint64_t n = 57;
s.add(val, 57);
EXPECT_EQ(n, s.size());
EXPECT_NEAR(val, s.min(), 0.000001);
EXPECT_NEAR(val, s.max(), 0.000001);
EXPECT_NEAR(val, s.mean(), 0.000001);
EXPECT_NEAR(0.0, s.variance(), 0.000001);
EXPECT_NEAR(0.0, s.stdDev(), 0.000001);
}
{// Test 1 of Stats::add(value), Stats::add(value, n) and Stats::add(Stats)
openvdb::math::Stats s, t;
const double val1 = 1.0, val2 = 3.0, sum = val1 + val2;
const uint64_t n1 = 1, n2 =1;
s.add(val1, n1);
EXPECT_EQ(uint64_t(n1), s.size());
EXPECT_NEAR(val1, s.min(), 0.000001);
EXPECT_NEAR(val1, s.max(), 0.000001);
EXPECT_NEAR(val1, s.mean(), 0.000001);
EXPECT_NEAR(0.0, s.variance(), 0.000001);
EXPECT_NEAR(0.0, s.stdDev(), 0.000001);
for (uint64_t i=0; i<n2; ++i) t.add(val2);
s.add(t);
EXPECT_EQ(uint64_t(n2), t.size());
EXPECT_NEAR(val2, t.min(), 0.000001);
EXPECT_NEAR(val2, t.max(), 0.000001);
EXPECT_NEAR(val2, t.mean(), 0.000001);
EXPECT_NEAR(0.0, t.variance(), 0.000001);
EXPECT_NEAR(0.0, t.stdDev(), 0.000001);
EXPECT_EQ(uint64_t(n1+n2), s.size());
EXPECT_NEAR(val1, s.min(), 0.000001);
EXPECT_NEAR(val2, s.max(), 0.000001);
const double mean = sum/double(n1+n2);
EXPECT_NEAR(mean, s.mean(), 0.000001);
double var = 0.0;
for (uint64_t i=0; i<n1; ++i) var += openvdb::math::Pow2(val1-mean);
for (uint64_t i=0; i<n2; ++i) var += openvdb::math::Pow2(val2-mean);
var /= double(n1+n2);
EXPECT_NEAR(var, s.variance(), 0.000001);
}
{// Test 2 of Stats::add(value), Stats::add(value, n) and Stats::add(Stats)
openvdb::math::Stats s, t;
const double val1 = 1.0, val2 = 3.0, sum = val1 + val2;
const uint64_t n1 = 1, n2 =1;
for (uint64_t i=0; i<n1; ++i) s.add(val1);
EXPECT_EQ(uint64_t(n1), s.size());
EXPECT_NEAR(val1, s.min(), 0.000001);
EXPECT_NEAR(val1, s.max(), 0.000001);
EXPECT_NEAR(val1, s.mean(), 0.000001);
EXPECT_NEAR(0.0, s.variance(), 0.000001);
EXPECT_NEAR(0.0, s.stdDev(), 0.000001);
t.add(val2, n2);
EXPECT_EQ(uint64_t(n2), t.size());
EXPECT_NEAR(val2, t.min(), 0.000001);
EXPECT_NEAR(val2, t.max(), 0.000001);
EXPECT_NEAR(val2, t.mean(), 0.000001);
EXPECT_NEAR(0.0, t.variance(), 0.000001);
EXPECT_NEAR(0.0, t.stdDev(), 0.000001);
s.add(t);
EXPECT_EQ(uint64_t(n1+n2), s.size());
EXPECT_NEAR(val1, s.min(), 0.000001);
EXPECT_NEAR(val2, s.max(), 0.000001);
const double mean = sum/double(n1+n2);
EXPECT_NEAR(mean, s.mean(), 0.000001);
double var = 0.0;
for (uint64_t i=0; i<n1; ++i) var += openvdb::math::Pow2(val1-mean);
for (uint64_t i=0; i<n2; ++i) var += openvdb::math::Pow2(val2-mean);
var /= double(n1+n2);
EXPECT_NEAR(var, s.variance(), 0.000001);
}
{// Non-trivial test of Stats::add(value, n) and Stats::add(Stats)
openvdb::math::Stats s;
s.add(3.45, 6);
s.add(1.39, 2);
s.add(2.56, 13);
s.add(0.03);
openvdb::math::Stats t;
for (int i=0; i< 6; ++i) t.add(3.45);
for (int i=0; i< 2; ++i) t.add(1.39);
for (int i=0; i<13; ++i) t.add(2.56);
t.add(0.03);
EXPECT_EQ(s.size(), t.size());
EXPECT_NEAR(s.min(), t.min(), 0.000001);
EXPECT_NEAR(s.max(), t.max(), 0.000001);
EXPECT_NEAR(s.mean(),t.mean(), 0.000001);
EXPECT_NEAR(s.variance(), t.variance(), 0.000001);
}
{// Non-trivial test of Stats::add(value, n)
openvdb::math::Stats s;
s.add(3.45, 6);
s.add(1.39, 2);
s.add(2.56, 13);
s.add(0.03);
openvdb::math::Stats t;
for (int i=0; i< 6; ++i) t.add(3.45);
for (int i=0; i< 2; ++i) t.add(1.39);
for (int i=0; i<13; ++i) t.add(2.56);
t.add(0.03);
EXPECT_EQ(s.size(), t.size());
EXPECT_NEAR(s.min(), t.min(), 0.000001);
EXPECT_NEAR(s.max(), t.max(), 0.000001);
EXPECT_NEAR(s.mean(),t.mean(), 0.000001);
EXPECT_NEAR(s.variance(), t.variance(), 0.000001);
}
//std::cerr << "\nCompleted TestStats::testStats!\n" << std::endl;
}
TEST_F(TestStats, testHistogram)
{
{// Histogram test
openvdb::math::Stats s;
const int data[5]={600, 470, 170, 430, 300};
for (int i=0; i<5; ++i) s.add(data[i]);
openvdb::math::Histogram h(s, 10);
for (int i=0; i<5; ++i) EXPECT_TRUE(h.add(data[i]));
int bin[10]={0};
for (int i=0; i<5; ++i) {
for (int j=0; j<10; ++j) if (data[i] >= h.min(j) && data[i] < h.max(j)) bin[j]++;
}
for (int i=0; i<5; ++i) EXPECT_EQ(bin[i],int(h.count(i)));
//h.print("test");
}
{//Test print of Histogram
openvdb::math::Stats s;
const int N=500000;
for (int i=0; i<N; ++i) s.add(N/2-i);
//s.print("print-test");
openvdb::math::Histogram h(s, 25);
for (int i=0; i<N; ++i) EXPECT_TRUE(h.add(N/2-i));
//h.print("print-test");
}
}
namespace {
struct GradOp
{
typedef openvdb::FloatGrid GridT;
GridT::ConstAccessor acc;
GradOp(const GridT& grid): acc(grid.getConstAccessor()) {}
template <typename StatsT>
void operator()(const GridT::ValueOnCIter& it, StatsT& stats) const
{
typedef openvdb::math::ISGradient<openvdb::math::FD_1ST> GradT;
if (it.isVoxelValue()) {
stats.add(GradT::result(acc, it.getCoord()).length());
} else {
openvdb::CoordBBox bbox = it.getBoundingBox();
openvdb::Coord xyz;
int &x = xyz[0], &y = xyz[1], &z = xyz[2];
for (x = bbox.min()[0]; x <= bbox.max()[0]; ++x) {
for (y = bbox.min()[1]; y <= bbox.max()[1]; ++y) {
for (z = bbox.min()[2]; z <= bbox.max()[2]; ++z) {
stats.add(GradT::result(acc, xyz).length());
}
}
}
}
}
};
} // unnamed namespace
TEST_F(TestStats, testGridExtrema)
{
using namespace openvdb;
const int DIM = 109;
{
const float background = 0.0;
FloatGrid grid(background);
{
// Compute active value statistics for a grid with a single active voxel.
grid.tree().setValue(Coord(0), /*value=*/42.0);
math::Extrema ex = tools::extrema(grid.cbeginValueOn());
EXPECT_NEAR(42.0, ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(42.0, ex.max(), /*tolerance=*/0.0);
// Compute inactive value statistics for a grid with only background voxels.
grid.tree().setValueOff(Coord(0), background);
ex = tools::extrema(grid.cbeginValueOff());
EXPECT_NEAR(background, ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(background, ex.max(), /*tolerance=*/0.0);
}
// Compute active value statistics for a grid with two active voxel populations
// of the same size but two different values.
grid.fill(CoordBBox::createCube(Coord(0), DIM), /*value=*/1.0);
grid.fill(CoordBBox::createCube(Coord(-300), DIM), /*value=*/-3.0);
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), grid.activeVoxelCount());
for (int threaded = 0; threaded <= 1; ++threaded) {
math::Extrema ex = tools::extrema(grid.cbeginValueOn(), threaded);
EXPECT_NEAR(double(-3.0), ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(double(1.0), ex.max(), /*tolerance=*/0.0);
}
// Compute active value statistics for just the positive values.
for (int threaded = 0; threaded <= 1; ++threaded) {
struct Local {
static void addIfPositive(const FloatGrid::ValueOnCIter& it, math::Extrema& ex)
{
const float f = *it;
if (f > 0.0) {
if (it.isVoxelValue()) ex.add(f);
else ex.add(f, it.getVoxelCount());
}
}
};
math::Extrema ex =
tools::extrema(grid.cbeginValueOn(), &Local::addIfPositive, threaded);
EXPECT_NEAR(double(1.0), ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(double(1.0), ex.max(), /*tolerance=*/0.0);
}
// Compute active value statistics for the first-order gradient.
for (int threaded = 0; threaded <= 1; ++threaded) {
// First, using a custom ValueOp...
math::Extrema ex = tools::extrema(grid.cbeginValueOn(), GradOp(grid), threaded);
EXPECT_NEAR(double(0.0), ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(
double(9.0 + 9.0 + 9.0), ex.max() * ex.max(), /*tol=*/1.0e-3);
// max gradient is (dx, dy, dz) = (-3 - 0, -3 - 0, -3 - 0)
// ...then using tools::opStatistics().
typedef math::ISOpMagnitude<math::ISGradient<math::FD_1ST> > MathOp;
ex = tools::opExtrema(grid.cbeginValueOn(), MathOp(), threaded);
EXPECT_NEAR(double(0.0), ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(
double(9.0 + 9.0 + 9.0), ex.max() * ex.max(), /*tolerance=*/1.0e-3);
// max gradient is (dx, dy, dz) = (-3 - 0, -3 - 0, -3 - 0)
}
}
{
const Vec3s background(0.0);
Vec3SGrid grid(background);
// Compute active vector magnitude statistics for a vector-valued grid
// with two active voxel populations of the same size but two different values.
grid.fill(CoordBBox::createCube(Coord(0), DIM), Vec3s(3.0, 0.0, 4.0)); // length = 5
grid.fill(CoordBBox::createCube(Coord(-300), DIM), Vec3s(1.0, 2.0, 2.0)); // length = 3
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), grid.activeVoxelCount());
for (int threaded = 0; threaded <= 1; ++threaded) {
math::Extrema ex = tools::extrema(grid.cbeginValueOn(), threaded);
EXPECT_NEAR(double(3.0), ex.min(), /*tolerance=*/0.0);
EXPECT_NEAR(double(5.0), ex.max(), /*tolerance=*/0.0);
}
}
}
TEST_F(TestStats, testGridStats)
{
using namespace openvdb;
const int DIM = 109;
{
const float background = 0.0;
FloatGrid grid(background);
{
// Compute active value statistics for a grid with a single active voxel.
grid.tree().setValue(Coord(0), /*value=*/42.0);
math::Stats stats = tools::statistics(grid.cbeginValueOn());
EXPECT_NEAR(42.0, stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(42.0, stats.max(), /*tolerance=*/0.0);
EXPECT_NEAR(42.0, stats.mean(), /*tolerance=*/1.0e-8);
EXPECT_NEAR(0.0, stats.variance(), /*tolerance=*/1.0e-8);
// Compute inactive value statistics for a grid with only background voxels.
grid.tree().setValueOff(Coord(0), background);
stats = tools::statistics(grid.cbeginValueOff());
EXPECT_NEAR(background, stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(background, stats.max(), /*tolerance=*/0.0);
EXPECT_NEAR(background, stats.mean(), /*tolerance=*/1.0e-8);
EXPECT_NEAR(0.0, stats.variance(), /*tolerance=*/1.0e-8);
}
// Compute active value statistics for a grid with two active voxel populations
// of the same size but two different values.
grid.fill(CoordBBox::createCube(Coord(0), DIM), /*value=*/1.0);
grid.fill(CoordBBox::createCube(Coord(-300), DIM), /*value=*/-3.0);
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), grid.activeVoxelCount());
for (int threaded = 0; threaded <= 1; ++threaded) {
math::Stats stats = tools::statistics(grid.cbeginValueOn(), threaded);
EXPECT_NEAR(double(-3.0), stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(double(1.0), stats.max(), /*tolerance=*/0.0);
EXPECT_NEAR(double(-1.0), stats.mean(), /*tolerance=*/1.0e-8);
EXPECT_NEAR(double(4.0), stats.variance(), /*tolerance=*/1.0e-8);
}
// Compute active value statistics for just the positive values.
for (int threaded = 0; threaded <= 1; ++threaded) {
struct Local {
static void addIfPositive(const FloatGrid::ValueOnCIter& it, math::Stats& stats)
{
const float f = *it;
if (f > 0.0) {
if (it.isVoxelValue()) stats.add(f);
else stats.add(f, it.getVoxelCount());
}
}
};
math::Stats stats =
tools::statistics(grid.cbeginValueOn(), &Local::addIfPositive, threaded);
EXPECT_NEAR(double(1.0), stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(double(1.0), stats.max(), /*tolerance=*/0.0);
EXPECT_NEAR(double(1.0), stats.mean(), /*tolerance=*/1.0e-8);
EXPECT_NEAR(double(0.0), stats.variance(), /*tolerance=*/1.0e-8);
}
// Compute active value statistics for the first-order gradient.
for (int threaded = 0; threaded <= 1; ++threaded) {
// First, using a custom ValueOp...
math::Stats stats = tools::statistics(grid.cbeginValueOn(), GradOp(grid), threaded);
EXPECT_NEAR(double(0.0), stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(
double(9.0 + 9.0 + 9.0), stats.max() * stats.max(), /*tol=*/1.0e-3);
// max gradient is (dx, dy, dz) = (-3 - 0, -3 - 0, -3 - 0)
// ...then using tools::opStatistics().
typedef math::ISOpMagnitude<math::ISGradient<math::FD_1ST> > MathOp;
stats = tools::opStatistics(grid.cbeginValueOn(), MathOp(), threaded);
EXPECT_NEAR(double(0.0), stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(
double(9.0 + 9.0 + 9.0), stats.max() * stats.max(), /*tolerance=*/1.0e-3);
// max gradient is (dx, dy, dz) = (-3 - 0, -3 - 0, -3 - 0)
}
}
{
const Vec3s background(0.0);
Vec3SGrid grid(background);
// Compute active vector magnitude statistics for a vector-valued grid
// with two active voxel populations of the same size but two different values.
grid.fill(CoordBBox::createCube(Coord(0), DIM), Vec3s(3.0, 0.0, 4.0)); // length = 5
grid.fill(CoordBBox::createCube(Coord(-300), DIM), Vec3s(1.0, 2.0, 2.0)); // length = 3
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), grid.activeVoxelCount());
for (int threaded = 0; threaded <= 1; ++threaded) {
math::Stats stats = tools::statistics(grid.cbeginValueOn(), threaded);
EXPECT_NEAR(double(3.0), stats.min(), /*tolerance=*/0.0);
EXPECT_NEAR(double(5.0), stats.max(), /*tolerance=*/0.0);
EXPECT_NEAR(double(4.0), stats.mean(), /*tolerance=*/1.0e-8);
EXPECT_NEAR(double(1.0), stats.variance(), /*tolerance=*/1.0e-8);
}
}
}
namespace {
template<typename OpT, typename GridT>
inline void
doTestGridOperatorStats(const GridT& grid, const OpT& op)
{
openvdb::math::Stats serialStats =
openvdb::tools::opStatistics(grid.cbeginValueOn(), op, /*threaded=*/false);
openvdb::math::Stats parallelStats =
openvdb::tools::opStatistics(grid.cbeginValueOn(), op, /*threaded=*/true);
// Verify that the results from threaded and serial runs are equivalent.
EXPECT_EQ(serialStats.size(), parallelStats.size());
ASSERT_DOUBLES_EXACTLY_EQUAL(serialStats.min(), parallelStats.min());
ASSERT_DOUBLES_EXACTLY_EQUAL(serialStats.max(), parallelStats.max());
EXPECT_NEAR(serialStats.mean(), parallelStats.mean(), /*tolerance=*/1.0e-6);
EXPECT_NEAR(serialStats.variance(), parallelStats.variance(), 1.0e-6);
}
}
TEST_F(TestStats, testGridOperatorStats)
{
using namespace openvdb;
typedef math::UniformScaleMap MapType;
MapType map;
const int DIM = 109;
{
// Test operations on a scalar grid.
const float background = 0.0;
FloatGrid grid(background);
grid.fill(CoordBBox::createCube(Coord(0), DIM), /*value=*/1.0);
grid.fill(CoordBBox::createCube(Coord(-300), DIM), /*value=*/-3.0);
{ // Magnitude of gradient computed via first-order differencing
typedef math::MapAdapter<MapType,
math::OpMagnitude<math::Gradient<MapType, math::FD_1ST>, MapType>, double> OpT;
doTestGridOperatorStats(grid, OpT(map));
}
{ // Magnitude of index-space gradient computed via first-order differencing
typedef math::ISOpMagnitude<math::ISGradient<math::FD_1ST> > OpT;
doTestGridOperatorStats(grid, OpT());
}
{ // Laplacian of index-space gradient computed via second-order central differencing
typedef math::ISLaplacian<math::CD_SECOND> OpT;
doTestGridOperatorStats(grid, OpT());
}
}
{
// Test operations on a vector grid.
const Vec3s background(0.0);
Vec3SGrid grid(background);
grid.fill(CoordBBox::createCube(Coord(0), DIM), Vec3s(3.0, 0.0, 4.0)); // length = 5
grid.fill(CoordBBox::createCube(Coord(-300), DIM), Vec3s(1.0, 2.0, 2.0)); // length = 3
{ // Divergence computed via first-order differencing
typedef math::MapAdapter<MapType,
math::Divergence<MapType, math::FD_1ST>, double> OpT;
doTestGridOperatorStats(grid, OpT(map));
}
{ // Magnitude of curl computed via first-order differencing
typedef math::MapAdapter<MapType,
math::OpMagnitude<math::Curl<MapType, math::FD_1ST>, MapType>, double> OpT;
doTestGridOperatorStats(grid, OpT(map));
}
{ // Magnitude of index-space curl computed via first-order differencing
typedef math::ISOpMagnitude<math::ISCurl<math::FD_1ST> > OpT;
doTestGridOperatorStats(grid, OpT());
}
}
}
TEST_F(TestStats, testGridHistogram)
{
using namespace openvdb;
const int DIM = 109;
{
const float background = 0.0;
FloatGrid grid(background);
{
const double value = 42.0;
// Compute a histogram of the active values of a grid with a single active voxel.
grid.tree().setValue(Coord(0), value);
math::Histogram hist = tools::histogram(grid.cbeginValueOn(),
/*min=*/0.0, /*max=*/100.0);
for (int i = 0, N = int(hist.numBins()); i < N; ++i) {
uint64_t expected = ((hist.min(i) <= value && value <= hist.max(i)) ? 1 : 0);
EXPECT_EQ(expected, hist.count(i));
}
}
// Compute a histogram of the active values of a grid with two
// active voxel populations of the same size but two different values.
grid.fill(CoordBBox::createCube(Coord(0), DIM), /*value=*/1.0);
grid.fill(CoordBBox::createCube(Coord(-300), DIM), /*value=*/3.0);
EXPECT_EQ(uint64_t(2 * DIM * DIM * DIM), grid.activeVoxelCount());
for (int threaded = 0; threaded <= 1; ++threaded) {
math::Histogram hist = tools::histogram(grid.cbeginValueOn(),
/*min=*/0.0, /*max=*/10.0, /*numBins=*/9, threaded);
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), hist.size());
for (int i = 0, N = int(hist.numBins()); i < N; ++i) {
if (i == 0 || i == 2) {
EXPECT_EQ(uint64_t(DIM * DIM * DIM), hist.count(i));
} else {
EXPECT_EQ(uint64_t(0), hist.count(i));
}
}
}
}
{
const Vec3s background(0.0);
Vec3SGrid grid(background);
// Compute a histogram of vector magnitudes of the active values of a
// vector-valued grid with two active voxel populations of the same size
// but two different values.
grid.fill(CoordBBox::createCube(Coord(0), DIM), Vec3s(3.0, 0.0, 4.0)); // length = 5
grid.fill(CoordBBox::createCube(Coord(-300), DIM), Vec3s(1.0, 2.0, 2.0)); // length = 3
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), grid.activeVoxelCount());
for (int threaded = 0; threaded <= 1; ++threaded) {
math::Histogram hist = tools::histogram(grid.cbeginValueOn(),
/*min=*/0.0, /*max=*/10.0, /*numBins=*/9, threaded);
EXPECT_EQ(Index64(2 * DIM * DIM * DIM), hist.size());
for (int i = 0, N = int(hist.numBins()); i < N; ++i) {
if (i == 2 || i == 4) {
EXPECT_EQ(uint64_t(DIM * DIM * DIM), hist.count(i));
} else {
EXPECT_EQ(uint64_t(0), hist.count(i));
}
}
}
}
}
| 28,774 | C++ | 38.526099 | 99 | 0.527977 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestCoord.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <unordered_map>
#include "gtest/gtest.h"
#include <openvdb/Types.h>
#include <sstream>
#include <tbb/tbb_stddef.h> // for tbb::split
class TestCoord: public ::testing::Test
{
};
TEST_F(TestCoord, testCoord)
{
using openvdb::Coord;
for (int i=0; i<3; ++i) {
EXPECT_EQ(Coord::min()[i], std::numeric_limits<Coord::Int32>::min());
EXPECT_EQ(Coord::max()[i], std::numeric_limits<Coord::Int32>::max());
}
Coord xyz(-1, 2, 4);
Coord xyz2 = -xyz;
EXPECT_EQ(Coord(1, -2, -4), xyz2);
EXPECT_EQ(Coord(1, 2, 4), openvdb::math::Abs(xyz));
xyz2 = -xyz2;
EXPECT_EQ(xyz, xyz2);
xyz.setX(-xyz.x());
EXPECT_EQ(Coord(1, 2, 4), xyz);
xyz2 = xyz >> 1;
EXPECT_EQ(Coord(0, 1, 2), xyz2);
xyz2 |= 1;
EXPECT_EQ(Coord(1, 1, 3), xyz2);
EXPECT_TRUE(xyz2 != xyz);
EXPECT_TRUE(xyz2 < xyz);
EXPECT_TRUE(xyz2 <= xyz);
Coord xyz3(xyz2);
xyz2 -= xyz3;
EXPECT_EQ(Coord(), xyz2);
xyz2.reset(0, 4, 4);
xyz2.offset(-1);
EXPECT_EQ(Coord(-1, 3, 3), xyz2);
// xyz = (1, 2, 4), xyz2 = (-1, 3, 3)
EXPECT_EQ(Coord(-1, 2, 3), Coord::minComponent(xyz, xyz2));
EXPECT_EQ(Coord(1, 3, 4), Coord::maxComponent(xyz, xyz2));
}
TEST_F(TestCoord, testConversion)
{
using openvdb::Coord;
openvdb::Vec3I iv(1, 2, 4);
Coord xyz(iv);
EXPECT_EQ(Coord(1, 2, 4), xyz);
EXPECT_EQ(iv, xyz.asVec3I());
EXPECT_EQ(openvdb::Vec3i(1, 2, 4), xyz.asVec3i());
iv = (xyz + iv) + xyz;
EXPECT_EQ(openvdb::Vec3I(3, 6, 12), iv);
iv = iv - xyz;
EXPECT_EQ(openvdb::Vec3I(2, 4, 8), iv);
openvdb::Vec3s fv = xyz.asVec3s();
EXPECT_TRUE(openvdb::math::isExactlyEqual(openvdb::Vec3s(1, 2, 4), fv));
}
TEST_F(TestCoord, testIO)
{
using openvdb::Coord;
Coord xyz(-1, 2, 4), xyz2;
std::ostringstream os(std::ios_base::binary);
EXPECT_NO_THROW(xyz.write(os));
std::istringstream is(os.str(), std::ios_base::binary);
EXPECT_NO_THROW(xyz2.read(is));
EXPECT_EQ(xyz, xyz2);
os.str("");
os << xyz;
EXPECT_EQ(std::string("[-1, 2, 4]"), os.str());
}
TEST_F(TestCoord, testCoordBBox)
{
{// Empty constructor
openvdb::CoordBBox b;
EXPECT_EQ(openvdb::Coord::max(), b.min());
EXPECT_EQ(openvdb::Coord::min(), b.max());
EXPECT_TRUE(b.empty());
}
{// Construct bbox from min and max
const openvdb::Coord min(-1,-2,30), max(20,30,55);
openvdb::CoordBBox b(min, max);
EXPECT_EQ(min, b.min());
EXPECT_EQ(max, b.max());
}
{// Construct bbox from components of min and max
const openvdb::Coord min(-1,-2,30), max(20,30,55);
openvdb::CoordBBox b(min[0], min[1], min[2],
max[0], max[1], max[2]);
EXPECT_EQ(min, b.min());
EXPECT_EQ(max, b.max());
}
{// tbb::split constructor
const openvdb::Coord min(-1,-2,30), max(20,30,55);
openvdb::CoordBBox a(min, max), b(a, tbb::split());
EXPECT_EQ(min, b.min());
EXPECT_EQ(openvdb::Coord(20, 14, 55), b.max());
EXPECT_EQ(openvdb::Coord(-1, 15, 30), a.min());
EXPECT_EQ(max, a.max());
}
{// createCube
const openvdb::Coord min(0,8,16);
const openvdb::CoordBBox b = openvdb::CoordBBox::createCube(min, 8);
EXPECT_EQ(min, b.min());
EXPECT_EQ(min + openvdb::Coord(8-1), b.max());
}
{// inf
const openvdb::CoordBBox b = openvdb::CoordBBox::inf();
EXPECT_EQ(openvdb::Coord::min(), b.min());
EXPECT_EQ(openvdb::Coord::max(), b.max());
}
{// empty, dim, hasVolume and volume
const openvdb::Coord c(1,2,3);
const openvdb::CoordBBox b0(c, c), b1(c, c.offsetBy(0,-1,0)), b2;
EXPECT_TRUE( b0.hasVolume() && !b0.empty());
EXPECT_TRUE(!b1.hasVolume() && b1.empty());
EXPECT_TRUE(!b2.hasVolume() && b2.empty());
EXPECT_EQ(openvdb::Coord(1), b0.dim());
EXPECT_EQ(openvdb::Coord(0), b1.dim());
EXPECT_EQ(openvdb::Coord(0), b2.dim());
EXPECT_EQ(uint64_t(1), b0.volume());
EXPECT_EQ(uint64_t(0), b1.volume());
EXPECT_EQ(uint64_t(0), b2.volume());
}
{// volume and split constructor
const openvdb::Coord min(-1,-2,30), max(20,30,55);
const openvdb::CoordBBox bbox(min,max);
openvdb::CoordBBox a(bbox), b(a, tbb::split());
EXPECT_EQ(bbox.volume(), a.volume() + b.volume());
openvdb::CoordBBox c(b, tbb::split());
EXPECT_EQ(bbox.volume(), a.volume() + b.volume() + c.volume());
}
{// getCenter
const openvdb::Coord min(1,2,3), max(6,10,15);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(openvdb::Vec3d(3.5, 6.0, 9.0), b.getCenter());
}
{// moveMin
const openvdb::Coord min(1,2,3), max(6,10,15);
openvdb::CoordBBox b(min, max);
const openvdb::Coord dim = b.dim();
b.moveMin(openvdb::Coord(0));
EXPECT_EQ(dim, b.dim());
EXPECT_EQ(openvdb::Coord(0), b.min());
EXPECT_EQ(max-min, b.max());
}
{// moveMax
const openvdb::Coord min(1,2,3), max(6,10,15);
openvdb::CoordBBox b(min, max);
const openvdb::Coord dim = b.dim();
b.moveMax(openvdb::Coord(0));
EXPECT_EQ(dim, b.dim());
EXPECT_EQ(openvdb::Coord(0), b.max());
EXPECT_EQ(min-max, b.min());
}
{// a volume that overflows Int32.
using Int32 = openvdb::Int32;
Int32 maxInt32 = std::numeric_limits<Int32>::max();
const openvdb::Coord min(Int32(0), Int32(0), Int32(0));
const openvdb::Coord max(maxInt32-Int32(2), Int32(2), Int32(2));
const openvdb::CoordBBox b(min, max);
uint64_t volume = UINT64_C(19327352814);
EXPECT_EQ(volume, b.volume());
}
{// minExtent and maxExtent
const openvdb::Coord min(1,2,3);
{
const openvdb::Coord max = min + openvdb::Coord(1,2,3);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(int(b.minExtent()), 0);
EXPECT_EQ(int(b.maxExtent()), 2);
}
{
const openvdb::Coord max = min + openvdb::Coord(1,3,2);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(int(b.minExtent()), 0);
EXPECT_EQ(int(b.maxExtent()), 1);
}
{
const openvdb::Coord max = min + openvdb::Coord(2,1,3);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(int(b.minExtent()), 1);
EXPECT_EQ(int(b.maxExtent()), 2);
}
{
const openvdb::Coord max = min + openvdb::Coord(2,3,1);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(int(b.minExtent()), 2);
EXPECT_EQ(int(b.maxExtent()), 1);
}
{
const openvdb::Coord max = min + openvdb::Coord(3,1,2);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(int(b.minExtent()), 1);
EXPECT_EQ(int(b.maxExtent()), 0);
}
{
const openvdb::Coord max = min + openvdb::Coord(3,2,1);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(int(b.minExtent()), 2);
EXPECT_EQ(int(b.maxExtent()), 0);
}
}
{//reset
openvdb::CoordBBox b;
EXPECT_EQ(openvdb::Coord::max(), b.min());
EXPECT_EQ(openvdb::Coord::min(), b.max());
EXPECT_TRUE(b.empty());
const openvdb::Coord min(-1,-2,30), max(20,30,55);
b.reset(min, max);
EXPECT_EQ(min, b.min());
EXPECT_EQ(max, b.max());
EXPECT_TRUE(!b.empty());
b.reset();
EXPECT_EQ(openvdb::Coord::max(), b.min());
EXPECT_EQ(openvdb::Coord::min(), b.max());
EXPECT_TRUE(b.empty());
}
{// ZYX Iterator 1
const openvdb::Coord min(-1,-2,3), max(2,3,5);
const openvdb::CoordBBox b(min, max);
const size_t count = b.volume();
size_t n = 0;
openvdb::CoordBBox::ZYXIterator ijk(b);
for (int i=min[0]; i<=max[0]; ++i) {
for (int j=min[1]; j<=max[1]; ++j) {
for (int k=min[2]; k<=max[2]; ++k, ++ijk, ++n) {
EXPECT_TRUE(ijk);
EXPECT_EQ(openvdb::Coord(i,j,k), *ijk);
}
}
}
EXPECT_EQ(count, n);
EXPECT_TRUE(!ijk);
++ijk;
EXPECT_TRUE(!ijk);
}
{// ZYX Iterator 2
const openvdb::Coord min(-1,-2,3), max(2,3,5);
const openvdb::CoordBBox b(min, max);
const size_t count = b.volume();
size_t n = 0;
openvdb::Coord::ValueType unused = 0;
for (const auto& ijk: b) {
unused += ijk[0];
EXPECT_TRUE(++n <= count);
}
EXPECT_EQ(count, n);
}
{// XYZ Iterator 1
const openvdb::Coord min(-1,-2,3), max(2,3,5);
const openvdb::CoordBBox b(min, max);
const size_t count = b.volume();
size_t n = 0;
openvdb::CoordBBox::XYZIterator ijk(b);
for (int k=min[2]; k<=max[2]; ++k) {
for (int j=min[1]; j<=max[1]; ++j) {
for (int i=min[0]; i<=max[0]; ++i, ++ijk, ++n) {
EXPECT_TRUE( ijk );
EXPECT_EQ( openvdb::Coord(i,j,k), *ijk );
}
}
}
EXPECT_EQ(count, n);
EXPECT_TRUE( !ijk );
++ijk;
EXPECT_TRUE( !ijk );
}
{// XYZ Iterator 2
const openvdb::Coord min(-1,-2,3), max(2,3,5);
const openvdb::CoordBBox b(min, max);
const size_t count = b.volume();
size_t n = 0;
for (auto ijk = b.beginXYZ(); ijk; ++ijk) {
EXPECT_TRUE( ++n <= count );
}
EXPECT_EQ(count, n);
}
{// bit-wise operations
const openvdb::Coord min(-1,-2,3), max(2,3,5);
const openvdb::CoordBBox b(min, max);
EXPECT_EQ(openvdb::CoordBBox(min>>1,max>>1), b>>size_t(1));
EXPECT_EQ(openvdb::CoordBBox(min>>3,max>>3), b>>size_t(3));
EXPECT_EQ(openvdb::CoordBBox(min<<1,max<<1), b<<size_t(1));
EXPECT_EQ(openvdb::CoordBBox(min&1,max&1), b&1);
EXPECT_EQ(openvdb::CoordBBox(min|1,max|1), b|1);
}
{// test getCornerPoints
const openvdb::CoordBBox bbox(1, 2, 3, 4, 5, 6);
openvdb::Coord a[10];
bbox.getCornerPoints(a);
//for (int i=0; i<8; ++i) {
// std::cerr << "#"<<i<<" = ("<<a[i][0]<<","<<a[i][1]<<","<<a[i][2]<<")\n";
//}
EXPECT_EQ( a[0], openvdb::Coord(1, 2, 3) );
EXPECT_EQ( a[1], openvdb::Coord(1, 2, 6) );
EXPECT_EQ( a[2], openvdb::Coord(1, 5, 3) );
EXPECT_EQ( a[3], openvdb::Coord(1, 5, 6) );
EXPECT_EQ( a[4], openvdb::Coord(4, 2, 3) );
EXPECT_EQ( a[5], openvdb::Coord(4, 2, 6) );
EXPECT_EQ( a[6], openvdb::Coord(4, 5, 3) );
EXPECT_EQ( a[7], openvdb::Coord(4, 5, 6) );
for (int i=1; i<8; ++i) EXPECT_TRUE( a[i-1] < a[i] );
}
}
TEST_F(TestCoord, testCoordHash)
{
{//test Coord::hash function
openvdb::Coord a(-1, 34, 67), b(-2, 34, 67);
EXPECT_TRUE(a.hash<>() != b.hash<>());
EXPECT_TRUE(a.hash<10>() != b.hash<10>());
EXPECT_TRUE(a.hash<5>() != b.hash<5>());
}
{//test std::hash function
std::hash<openvdb::Coord> h;
openvdb::Coord a(-1, 34, 67), b(-2, 34, 67);
EXPECT_TRUE(h(a) != h(b));
}
{//test hash map (= unordered_map)
using KeyT = openvdb::Coord;
using ValueT = size_t;
using HashT = std::hash<openvdb::Coord>;
std::unordered_map<KeyT, ValueT, HashT> h;
const openvdb::Coord min(-10,-20,30), max(20,30,50);
const openvdb::CoordBBox bbox(min, max);
size_t n = 0;
for (const auto& ijk: bbox) h[ijk] = n++;
EXPECT_EQ(h.size(), n);
n = 0;
for (const auto& ijk: bbox) EXPECT_EQ(h[ijk], n++);
EXPECT_TRUE(h.load_factor() <= 1.0f);// no hask key collisions!
}
}
| 12,080 | C++ | 31.130319 | 86 | 0.51457 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestFloatMetadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestFloatMetadata : public ::testing::Test
{
};
TEST_F(TestFloatMetadata, test)
{
using namespace openvdb;
Metadata::Ptr m(new FloatMetadata(1.0));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<FloatMetadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<FloatMetadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("float") == 0);
EXPECT_TRUE(m2->typeName().compare("float") == 0);
FloatMetadata *s = dynamic_cast<FloatMetadata*>(m.get());
//EXPECT_TRUE(s->value() == 1.0);
EXPECT_NEAR(1.0f,s->value(),0);
s->value() = 2.0;
//EXPECT_TRUE(s->value() == 2.0);
EXPECT_NEAR(2.0f,s->value(),0);
m2->copy(*s);
s = dynamic_cast<FloatMetadata*>(m2.get());
//EXPECT_TRUE(s->value() == 2.0);
EXPECT_NEAR(2.0f,s->value(),0);
}
| 983 | C++ | 24.894736 | 61 | 0.621567 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestGridTransformer.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/math/BBox.h>
#include <openvdb/math/Math.h>
#include <openvdb/tree/Tree.h>
#include <openvdb/tools/GridTransformer.h>
#include <openvdb/tools/Prune.h>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestGridTransformer: public ::testing::Test
{
protected:
template<typename GridType, typename Sampler> void transformGrid();
};
////////////////////////////////////////
template<typename GridType, typename Sampler>
void
TestGridTransformer::transformGrid()
{
using openvdb::Coord;
using openvdb::CoordBBox;
using openvdb::Vec3R;
typedef typename GridType::ValueType ValueT;
const int radius = Sampler::radius();
const openvdb::Vec3R zeroVec(0, 0, 0), oneVec(1, 1, 1);
const ValueT
zero = openvdb::zeroVal<ValueT>(),
one = zero + 1,
two = one + 1,
background = one;
const bool transformTiles = true;
// Create a sparse test grid comprising the eight corners of a 20 x 20 x 20 cube.
typename GridType::Ptr inGrid = GridType::create(background);
typename GridType::Accessor inAcc = inGrid->getAccessor();
inAcc.setValue(Coord( 0, 0, 0), /*value=*/zero);
inAcc.setValue(Coord(20, 0, 0), zero);
inAcc.setValue(Coord( 0, 20, 0), zero);
inAcc.setValue(Coord( 0, 0, 20), zero);
inAcc.setValue(Coord(20, 0, 20), zero);
inAcc.setValue(Coord( 0, 20, 20), zero);
inAcc.setValue(Coord(20, 20, 0), zero);
inAcc.setValue(Coord(20, 20, 20), zero);
EXPECT_EQ(openvdb::Index64(8), inGrid->activeVoxelCount());
// For various combinations of scaling, rotation and translation...
for (int i = 0; i < 8; ++i) {
const openvdb::Vec3R
scale = i & 1 ? openvdb::Vec3R(10, 4, 7.5) : oneVec,
rotate = (i & 2 ? openvdb::Vec3R(30, 230, -190) : zeroVec) * (M_PI / 180),
translate = i & 4 ? openvdb::Vec3R(-5, 0, 10) : zeroVec,
pivot = i & 8 ? openvdb::Vec3R(0.5, 4, -3.3) : zeroVec;
openvdb::tools::GridTransformer transformer(pivot, scale, rotate, translate);
transformer.setTransformTiles(transformTiles);
// Add a tile (either active or inactive) in the interior of the cube.
const bool tileIsActive = (i % 2);
inGrid->fill(CoordBBox(Coord(8), Coord(15)), two, tileIsActive);
if (tileIsActive) {
EXPECT_EQ(openvdb::Index64(512 + 8), inGrid->activeVoxelCount());
} else {
EXPECT_EQ(openvdb::Index64(8), inGrid->activeVoxelCount());
}
// Verify that a voxel outside the cube has the background value.
EXPECT_TRUE(openvdb::math::isExactlyEqual(inAcc.getValue(Coord(21, 0, 0)), background));
EXPECT_EQ(false, inAcc.isValueOn(Coord(21, 0, 0)));
// Verify that a voxel inside the cube has value two.
EXPECT_TRUE(openvdb::math::isExactlyEqual(inAcc.getValue(Coord(12)), two));
EXPECT_EQ(tileIsActive, inAcc.isValueOn(Coord(12)));
// Verify that the bounding box of all active values is 20 x 20 x 20.
CoordBBox activeVoxelBBox = inGrid->evalActiveVoxelBoundingBox();
EXPECT_TRUE(!activeVoxelBBox.empty());
const Coord imin = activeVoxelBBox.min(), imax = activeVoxelBBox.max();
EXPECT_EQ(Coord(0), imin);
EXPECT_EQ(Coord(20), imax);
// Transform the corners of the input grid's bounding box
// and compute the enclosing bounding box in the output grid.
const openvdb::Mat4R xform = transformer.getTransform();
const Vec3R
inRMin(imin.x(), imin.y(), imin.z()),
inRMax(imax.x(), imax.y(), imax.z());
Vec3R outRMin, outRMax;
outRMin = outRMax = inRMin * xform;
for (int j = 0; j < 8; ++j) {
Vec3R corner(
j & 1 ? inRMax.x() : inRMin.x(),
j & 2 ? inRMax.y() : inRMin.y(),
j & 4 ? inRMax.z() : inRMin.z());
outRMin = openvdb::math::minComponent(outRMin, corner * xform);
outRMax = openvdb::math::maxComponent(outRMax, corner * xform);
}
CoordBBox bbox(
Coord(openvdb::tools::local_util::floorVec3(outRMin) - radius),
Coord(openvdb::tools::local_util::ceilVec3(outRMax) + radius));
// Transform the test grid.
typename GridType::Ptr outGrid = GridType::create(background);
transformer.transformGrid<Sampler>(*inGrid, *outGrid);
openvdb::tools::prune(outGrid->tree());
// Verify that the bounding box of the transformed grid
// matches the transformed bounding box of the original grid.
activeVoxelBBox = outGrid->evalActiveVoxelBoundingBox();
EXPECT_TRUE(!activeVoxelBBox.empty());
const openvdb::Vec3i
omin = activeVoxelBBox.min().asVec3i(),
omax = activeVoxelBBox.max().asVec3i();
const int bboxTolerance = 1; // allow for rounding
#if 0
if (!omin.eq(bbox.min().asVec3i(), bboxTolerance) ||
!omax.eq(bbox.max().asVec3i(), bboxTolerance))
{
std::cerr << "\nS = " << scale << ", R = " << rotate
<< ", T = " << translate << ", P = " << pivot << "\n"
<< xform.transpose() << "\n" << "computed bbox = " << bbox
<< "\nactual bbox = " << omin << " -> " << omax << "\n";
}
#endif
EXPECT_TRUE(omin.eq(bbox.min().asVec3i(), bboxTolerance));
EXPECT_TRUE(omax.eq(bbox.max().asVec3i(), bboxTolerance));
// Verify that (a voxel in) the interior of the cube was
// transformed correctly.
const Coord center = Coord::round(Vec3R(12) * xform);
const typename GridType::TreeType& outTree = outGrid->tree();
EXPECT_TRUE(openvdb::math::isExactlyEqual(transformTiles ? two : background,
outTree.getValue(center)));
if (transformTiles && tileIsActive) EXPECT_TRUE(outTree.isValueOn(center));
else EXPECT_TRUE(!outTree.isValueOn(center));
}
}
TEST_F(TestGridTransformer, testTransformBoolPoint)
{ transformGrid<openvdb::BoolGrid, openvdb::tools::PointSampler>(); }
TEST_F(TestGridTransformer, TransformFloatPoint)
{ transformGrid<openvdb::FloatGrid, openvdb::tools::PointSampler>(); }
TEST_F(TestGridTransformer, TransformFloatBox)
{ transformGrid<openvdb::FloatGrid, openvdb::tools::BoxSampler>(); }
TEST_F(TestGridTransformer, TransformFloatQuadratic)
{ transformGrid<openvdb::FloatGrid, openvdb::tools::QuadraticSampler>(); }
TEST_F(TestGridTransformer, TransformDoubleBox)
{ transformGrid<openvdb::DoubleGrid, openvdb::tools::BoxSampler>(); }
TEST_F(TestGridTransformer, TransformInt32Box)
{ transformGrid<openvdb::Int32Grid, openvdb::tools::BoxSampler>(); }
TEST_F(TestGridTransformer, TransformInt64Box)
{ transformGrid<openvdb::Int64Grid, openvdb::tools::BoxSampler>(); }
TEST_F(TestGridTransformer, TransformVec3SPoint)
{ transformGrid<openvdb::VectorGrid, openvdb::tools::PointSampler>(); }
TEST_F(TestGridTransformer, TransformVec3DBox)
{ transformGrid<openvdb::Vec3DGrid, openvdb::tools::BoxSampler>(); }
////////////////////////////////////////
TEST_F(TestGridTransformer, testResampleToMatch)
{
using namespace openvdb;
// Create an input grid with an identity transform.
FloatGrid inGrid;
// Populate it with a 20 x 20 x 20 cube.
inGrid.fill(CoordBBox(Coord(5), Coord(24)), /*value=*/1.0);
EXPECT_EQ(8000, int(inGrid.activeVoxelCount()));
EXPECT_TRUE(inGrid.tree().activeTileCount() > 0);
{//test identity transform
FloatGrid outGrid;
EXPECT_TRUE(outGrid.transform() == inGrid.transform());
// Resample the input grid into the output grid using point sampling.
tools::resampleToMatch<tools::PointSampler>(inGrid, outGrid);
EXPECT_EQ(int(inGrid.activeVoxelCount()), int(outGrid.activeVoxelCount()));
for (openvdb::FloatTree::ValueOnCIter iter = inGrid.tree().cbeginValueOn(); iter; ++iter) {
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,outGrid.tree().getValue(iter.getCoord()));
}
// The output grid's transform should not have changed.
EXPECT_TRUE(outGrid.transform() == inGrid.transform());
}
{//test nontrivial transform
// Create an output grid with a different transform.
math::Transform::Ptr xform = math::Transform::createLinearTransform();
xform->preScale(Vec3d(0.5, 0.5, 1.0));
FloatGrid outGrid;
outGrid.setTransform(xform);
EXPECT_TRUE(outGrid.transform() != inGrid.transform());
// Resample the input grid into the output grid using point sampling.
tools::resampleToMatch<tools::PointSampler>(inGrid, outGrid);
// The output grid's transform should not have changed.
EXPECT_EQ(*xform, outGrid.transform());
// The output grid should have double the resolution of the input grid
// in x and y and the same resolution in z.
EXPECT_EQ(32000, int(outGrid.activeVoxelCount()));
EXPECT_EQ(Coord(40, 40, 20), outGrid.evalActiveVoxelDim());
EXPECT_EQ(CoordBBox(Coord(9, 9, 5), Coord(48, 48, 24)),
outGrid.evalActiveVoxelBoundingBox());
for (auto it = outGrid.tree().cbeginValueOn(); it; ++it) {
EXPECT_NEAR(1.0, *it, 1.0e-6);
}
}
}
////////////////////////////////////////
TEST_F(TestGridTransformer, testDecomposition)
{
using namespace openvdb;
using tools::local_util::decompose;
{
Vec3d s, r, t;
auto m = Mat4d::identity();
EXPECT_TRUE(decompose(m, s, r, t));
m(1, 3) = 1.0; // add a perspective component
// Verify that decomposition fails for perspective transforms.
EXPECT_TRUE(!decompose(m, s, r, t));
}
const auto rad = [](double deg) { return deg * M_PI / 180.0; };
const Vec3d ix(1, 0, 0), iy(0, 1, 0), iz(0, 0, 1);
const auto translation = { Vec3d(0), Vec3d(100, 0, -100), Vec3d(-50, 100, 250) };
const auto scale = { 1.0, 0.25, -0.25, -1.0, 10.0, -10.0 };
const auto angle = { rad(0.0), rad(45.0), rad(90.0), rad(180.0),
rad(225.0), rad(270.0), rad(315.0), rad(360.0) };
for (const auto& t: translation) {
for (const double sx: scale) {
for (const double sy: scale) {
for (const double sz: scale) {
const Vec3d s(sx, sy, sz);
for (const double rx: angle) {
for (const double ry: angle) {
for (const double rz: angle) {
Mat4d m =
math::rotation<Mat4d>(iz, rz) *
math::rotation<Mat4d>(iy, ry) *
math::rotation<Mat4d>(ix, rx) *
math::scale<Mat4d>(s);
m.setTranslation(t);
Vec3d outS(0), outR(0), outT(0);
if (decompose(m, outS, outR, outT)) {
// If decomposition succeeds, verify that it produces
// the same matrix. (Most decompositions fail to find
// a unique solution, though.)
Mat4d outM =
math::rotation<Mat4d>(iz, outR.z()) *
math::rotation<Mat4d>(iy, outR.y()) *
math::rotation<Mat4d>(ix, outR.x()) *
math::scale<Mat4d>(outS);
outM.setTranslation(outT);
EXPECT_TRUE(outM.eq(m));
}
tools::GridTransformer transformer(m);
const bool transformUnchanged = transformer.getTransform().eq(m);
EXPECT_TRUE(transformUnchanged);
}
}
}
}
}
}
}
}
| 12,385 | C++ | 41.417808 | 99 | 0.575373 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestInt64Metadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestInt64Metadata : public ::testing::Test
{
};
TEST_F(TestInt64Metadata, test)
{
using namespace openvdb;
Metadata::Ptr m(new Int64Metadata(123));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<Int64Metadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Int64Metadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("int64") == 0);
EXPECT_TRUE(m2->typeName().compare("int64") == 0);
Int64Metadata *s = dynamic_cast<Int64Metadata*>(m.get());
EXPECT_TRUE(s->value() == 123);
s->value() = 456;
EXPECT_TRUE(s->value() == 456);
m2->copy(*s);
s = dynamic_cast<Int64Metadata*>(m2.get());
EXPECT_TRUE(s->value() == 456);
}
| 870 | C++ | 23.194444 | 61 | 0.63908 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMultiResGrid.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/MultiResGrid.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/Diagnostics.h>
#include <cstdio> // for remove()
class TestMultiResGrid : public ::testing::Test
{
public:
// Use to test logic in openvdb::tools::MultiResGrid
struct CoordMask {
static int Mask(int i, int j, int k) { return (i & 1) | ((j & 1) << 1) | ((k & 1) << 2); }
CoordMask() : mask(0) {}
CoordMask(const openvdb::Coord &c ) : mask( Mask(c[0],c[1],c[2]) ) {}
inline void setCoord(int i, int j, int k) { mask = Mask(i,j,k); }
inline void setCoord(const openvdb::Coord &c) { mask = Mask(c[0],c[1],c[2]); }
inline bool allEven() const { return mask == 0; }
inline bool xOdd() const { return mask == 1; }
inline bool yOdd() const { return mask == 2; }
inline bool zOdd() const { return mask == 4; }
inline bool xyOdd() const { return mask == 3; }
inline bool xzOdd() const { return mask == 5; }
inline bool yzOdd() const { return mask == 6; }
inline bool allOdd() const { return mask == 7; }
int mask;
};// CoordMask
};
// Uncomment to test on models from our web-site
//#define TestMultiResGrid_DATA_PATH "/home/kmu/src/openvdb/data/"
//#define TestMultiResGrid_DATA_PATH "/usr/pic1/Data/OpenVDB/LevelSetModels/"
TEST_F(TestMultiResGrid, testTwosComplement)
{
// test bit-operations that assume 2's complement representation of negative integers
EXPECT_EQ( 1, 13 & 1 );// odd
EXPECT_EQ( 1,-13 & 1 );// odd
EXPECT_EQ( 0, 12 & 1 );// even
EXPECT_EQ( 0,-12 & 1 );// even
EXPECT_EQ( 0, 0 & 1 );// even
for (int i=-50; i<=50; ++i) {
if ( (i % 2) == 0 ) {//i.e. even number
EXPECT_EQ( 0, i & 1);
EXPECT_EQ( i, (i >> 1) << 1 );
} else {//i.e. odd number
EXPECT_EQ( 1, i & 1);
EXPECT_TRUE( i != (i >> 1) << 1 );
}
}
}
TEST_F(TestMultiResGrid, testCoordMask)
{
using namespace openvdb;
CoordMask mask;
mask.setCoord(-4, 2, 18);
EXPECT_TRUE(mask.allEven());
mask.setCoord(1, 2, -6);
EXPECT_TRUE(mask.xOdd());
mask.setCoord(4, -3, -6);
EXPECT_TRUE(mask.yOdd());
mask.setCoord(-8, 2, -7);
EXPECT_TRUE(mask.zOdd());
mask.setCoord(1, -3, 2);
EXPECT_TRUE(mask.xyOdd());
mask.setCoord(1, 2, -7);
EXPECT_TRUE(mask.xzOdd());
mask.setCoord(-10, 3, -3);
EXPECT_TRUE(mask.yzOdd());
mask.setCoord(1, 3,-3);
EXPECT_TRUE(mask.allOdd());
}
TEST_F(TestMultiResGrid, testManualTopology)
{
// Perform tests when the sparsity (or topology) of the multiple grids is defined manually
using namespace openvdb;
typedef tools::MultiResGrid<DoubleTree> MultiResGridT;
const double background = -1.0;
const size_t levels = 4;
MultiResGridT::Ptr mrg(new MultiResGridT( levels, background));
EXPECT_TRUE(mrg != nullptr);
EXPECT_EQ(levels , mrg->numLevels());
EXPECT_EQ(size_t(0), mrg->finestLevel());
EXPECT_EQ(levels-1, mrg->coarsestLevel());
// Define grid domain so they exactly overlap!
const int w = 16;//half-width of dense patch on the finest grid level
const CoordBBox bbox( Coord(-w), Coord(w) );// both inclusive
// First check all trees against the background value
for (size_t level = 0; level < mrg->numLevels(); ++level) {
for (CoordBBox::Iterator<true> iter(bbox>>level); iter; ++iter) {
EXPECT_NEAR(background,
mrg->tree(level).getValue(*iter), /*tolerance=*/0.0);
}
}
// Fill all trees according to a power of two refinement pattern
for (size_t level = 0; level < mrg->numLevels(); ++level) {
mrg->tree(level).fill( bbox>>level, double(level));
mrg->tree(level).voxelizeActiveTiles();// avoid active tiles
// Check values
for (CoordBBox::Iterator<true> iter(bbox>>level); iter; ++iter) {
EXPECT_NEAR(double(level),
mrg->tree(level).getValue(*iter), /*tolerance=*/0.0);
}
//mrg->tree( level ).print(std::cerr, 2);
// Check bounding box of active voxels
CoordBBox bbox_actual;// Expected Tree dimensions: 33^3 -> 17^3 -> 9^3 ->5^3
mrg->tree( level ).evalActiveVoxelBoundingBox( bbox_actual );
EXPECT_EQ( bbox >> level, bbox_actual );
}
//pick a grid point that is shared between all the grids
const Coord ijk(0);
// Value at ijk equals the level
EXPECT_NEAR(2.0, mrg->tree(2).getValue(ijk>>2), /*tolerance=*/ 0.001);
EXPECT_NEAR(2.0, mrg->sampleValue<0>(ijk, size_t(2)), /*tolerance=*/ 0.001);
EXPECT_NEAR(2.0, mrg->sampleValue<1>(ijk, size_t(2)), /*tolerance=*/ 0.001);
EXPECT_NEAR(2.0, mrg->sampleValue<2>(ijk, size_t(2)), /*tolerance=*/ 0.001);
EXPECT_NEAR(2.0, mrg->sampleValue<1>(ijk, 2.0f), /*tolerance=*/ 0.001);
EXPECT_NEAR(2.0, mrg->sampleValue<1>(ijk, float(2)), /*tolerance=*/ 0.001);
// Value at ijk at floating point level
EXPECT_NEAR(2.25, mrg->sampleValue<1>(ijk, 2.25f), /*tolerance=*/ 0.001);
// Value at a floating-point position close to ijk and a floating point level
EXPECT_NEAR(2.25,
mrg->sampleValue<1>(Vec3R(0.124), 2.25f), /*tolerance=*/ 0.001);
// prolongate at a given point at top level
EXPECT_NEAR(1.0, mrg->prolongateVoxel(ijk, 0), /*tolerance=*/ 0.0);
// First check the coarsest level (3)
for (CoordBBox::Iterator<true> iter(bbox>>size_t(3)); iter; ++iter) {
EXPECT_NEAR(3.0, mrg->tree(3).getValue(*iter), /*tolerance=*/0.0);
}
// Prolongate from level 3 -> level 2 and check values
mrg->prolongateActiveVoxels(2);
for (CoordBBox::Iterator<true> iter(bbox>>size_t(2)); iter; ++iter) {
EXPECT_NEAR(3.0, mrg->tree(2).getValue(*iter), /*tolerance=*/0.0);
}
// Prolongate from level 2 -> level 1 and check values
mrg->prolongateActiveVoxels(1);
for (CoordBBox::Iterator<true> iter(bbox>>size_t(1)); iter; ++iter) {
EXPECT_NEAR(3.0, mrg->tree(1).getValue(*iter), /*tolerance=*/0.0);
}
// Prolongate from level 1 -> level 0 and check values
mrg->prolongateActiveVoxels(0);
for (CoordBBox::Iterator<true> iter(bbox); iter; ++iter) {
EXPECT_NEAR(3.0, mrg->tree(0).getValue(*iter), /*tolerance=*/0.0);
}
// Redefine values at the finest level and check values
mrg->finestTree().fill( bbox, 5.0 );
mrg->finestTree().voxelizeActiveTiles();// avoid active tiles
for (CoordBBox::Iterator<true> iter(bbox); iter; ++iter) {
EXPECT_NEAR(5.0, mrg->tree(0).getValue(*iter), /*tolerance=*/0.0);
}
// USE RESTRICTION BY INJECTION since it doesn't have boundary issues
// // Restrict from level 0 -> level 1 and check values
// mrg->restrictActiveVoxels(1);
// for (CoordBBox::Iterator<true> iter((bbox>>1UL).expandBy(-1)); iter; ++iter) {
// EXPECT_NEAR(5.0, mrg->tree(1).getValue(*iter), /*tolerance=*/0.0);
// }
// // Restrict from level 1 -> level 2 and check values
// mrg->restrictActiveVoxels(2);
// for (CoordBBox::Iterator<true> iter(bbox>>2UL); iter; ++iter) {
// EXPECT_NEAR(5.0, mrg->tree(2).getValue(*iter), /*tolerance=*/0.0);
// }
// // Restrict from level 2 -> level 3 and check values
// mrg->restrictActiveVoxels(3);
// for (CoordBBox::Iterator<true> iter(bbox>>3UL); iter; ++iter) {
// EXPECT_NEAR(5.0, mrg->tree(3).getValue(*iter), /*tolerance=*/0.0);
// }
}
TEST_F(TestMultiResGrid, testIO)
{
using namespace openvdb;
const float radius = 1.0f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 0.01f;
openvdb::FloatGrid::Ptr ls =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(radius, center, voxelSize);
ls->setName("LevelSetSphere");
typedef tools::MultiResGrid<FloatTree> MultiResGridT;
const size_t levels = 4;
// Generate LOD sequence
MultiResGridT mrg( levels, *ls, /* reduction by injection */ false );
//mrg.print( std::cout, 3 );
EXPECT_EQ(levels , mrg.numLevels());
EXPECT_EQ(size_t(0), mrg.finestLevel());
EXPECT_EQ(levels-1, mrg.coarsestLevel());
// Check inside and outside values
for ( size_t level = 1; level < mrg.numLevels(); ++level) {
const float inside = mrg.sampleValue<1>( Coord(0,0,0), 0UL, level );
EXPECT_NEAR( -ls->background(), inside,/*tolerance=*/ 0.001 );
const float outside = mrg.sampleValue<1>( Coord( int(1.1*radius/voxelSize) ), 0UL, level );
EXPECT_NEAR( ls->background(), outside,/*tolerance=*/ 0.001 );
}
const std::string filename( "sphere.vdb" );
// Write grids
io::File outputFile( filename );
outputFile.write( *mrg.grids() );
outputFile.close();
// Read grids
openvdb::initialize();
openvdb::io::File file( filename );
file.open();
GridPtrVecPtr grids = file.getGrids();
EXPECT_EQ( levels, grids->size() );
//std::cerr << "\nsize = " << grids->size() << std::endl;
for ( size_t i=0; i<grids->size(); ++i ) {
FloatGrid::Ptr grid = gridPtrCast<FloatGrid>(grids->at(i));
EXPECT_EQ( grid->activeVoxelCount(), mrg.tree(i).activeVoxelCount() );
//grid->print(std::cerr, 3);
}
file.close();
::remove(filename.c_str());
}
TEST_F(TestMultiResGrid, testModels)
{
using namespace openvdb;
#ifdef TestMultiResGrid_DATA_PATH
initialize();//required whenever I/O of OpenVDB files is performed!
const std::string path(TestMultiResGrid_DATA_PATH);
std::vector<std::string> filenames;
filenames.push_back("armadillo.vdb");
filenames.push_back("buddha.vdb");
filenames.push_back("bunny.vdb");
filenames.push_back("crawler.vdb");
filenames.push_back("dragon.vdb");
filenames.push_back("iss.vdb");
filenames.push_back("utahteapot.vdb");
util::CpuTimer timer;
for ( size_t i=0; i<filenames.size(); ++i) {
std::cerr << "\n=====================>\"" << filenames[i]
<< "\" =====================" << std::endl;
std::cerr << "Reading \"" << filenames[i] << "\" ...";
io::File file( path + filenames[i] );
file.open(false);//disable delayed loading
FloatGrid::Ptr model = gridPtrCast<FloatGrid>(file.getGrids()->at(0));
std::cerr << " done\nProcessing \"" << filenames[i] << "\" ...";
timer.start("\nMultiResGrid processing");
tools::MultiResGrid<FloatTree> mrg( 6, model );
timer.stop();
std::cerr << "\n High-res level set " << tools::checkLevelSet(*mrg.grid(0)) << "\n";
std::cerr << " done\nWriting \"" << filenames[i] << "\" ...";
io::File file( "/tmp/" + filenames[i] );
file.write( *mrg.grids() );
file.close();
std::cerr << " done\n" << std::endl;
// {// in-betweening
// timer.start("\nIn-betweening");
// FloatGrid::Ptr model3 = mrg.createGrid( 1.9999f );
// timer.stop();
// //
// std::cerr << "\n" << tools::checkLevelSet(*model3) << "\n";
// //
// GridPtrVecPtr grids2( new GridPtrVec );
// grids2->push_back( model3 );
// io::File file2( "/tmp/inbetween_" + filenames[i] );
// file2.write( *grids2 );
// file2.close();
// }
// {// prolongate
// timer.start("\nProlongate");
// mrg.prolongateActiveVoxels(1);
// FloatGrid::Ptr model31= mrg.grid(1);
// timer.stop();
// GridPtrVecPtr grids2( new GridPtrVec );
// grids2->push_back( model31 );
// io::File file2( "/tmp/prolongate_" + filenames[i] );
// file2.write( *grids2 );
// file2.close();
// }
//::remove(filenames[i].c_str());
}
#endif
}
| 12,063 | C++ | 36.465838 | 99 | 0.585592 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMeanCurvature.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/math/Stencils.h>
#include <openvdb/math/Operators.h>
#include <openvdb/tools/GridOperators.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
#include <openvdb/tools/LevelSetSphere.h>
class TestMeanCurvature: public ::testing::Test
{
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestMeanCurvature, testISMeanCurvature)
{
using namespace openvdb;
typedef FloatGrid::ConstAccessor AccessorType;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
AccessorType inAccessor = grid->getConstAccessor();
AccessorType::ValueType alpha, beta, meancurv, normGrad;
Coord xyz(35,30,30);
// First test an empty grid
EXPECT_TRUE(tree.empty());
typedef math::ISMeanCurvature<math::CD_SECOND, math::CD_2ND> SecondOrder;
EXPECT_TRUE(!SecondOrder::result(inAccessor, xyz, alpha, beta));
typedef math::ISMeanCurvature<math::CD_FOURTH, math::CD_4TH> FourthOrder;
EXPECT_TRUE(!FourthOrder::result(inAccessor, xyz, alpha, beta));
typedef math::ISMeanCurvature<math::CD_SIXTH, math::CD_6TH> SixthOrder;
EXPECT_TRUE(!SixthOrder::result(inAccessor, xyz, alpha, beta));
// Next test a level set sphere
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f ,30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
SecondOrder::result(inAccessor, xyz, alpha, beta);
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
FourthOrder::result(inAccessor, xyz, alpha, beta);
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
SixthOrder::result(inAccessor, xyz, alpha, beta);
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
xyz.reset(35,10,40);
SecondOrder::result(inAccessor, xyz, alpha, beta);
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/20.0, meancurv, 0.001);
EXPECT_NEAR(1.0/20.0, normGrad, 0.001);
}
TEST_F(TestMeanCurvature, testISMeanCurvatureStencil)
{
using namespace openvdb;
typedef FloatGrid::ConstAccessor AccessorType;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
math::FourthOrderDenseStencil<FloatGrid> dense_4th(*grid);
math::SixthOrderDenseStencil<FloatGrid> dense_6th(*grid);
AccessorType::ValueType alpha, beta;
Coord xyz(35,30,30);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
dense_6th.moveTo(xyz);
// First test on an empty grid
EXPECT_TRUE(tree.empty());
typedef math::ISMeanCurvature<math::CD_SECOND, math::CD_2ND> SecondOrder;
EXPECT_TRUE(!SecondOrder::result(dense_2nd, alpha, beta));
typedef math::ISMeanCurvature<math::CD_FOURTH, math::CD_4TH> FourthOrder;
EXPECT_TRUE(!FourthOrder::result(dense_4th, alpha, beta));
typedef math::ISMeanCurvature<math::CD_SIXTH, math::CD_6TH> SixthOrder;
EXPECT_TRUE(!SixthOrder::result(dense_6th, alpha, beta));
// Next test on a level set sphere
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f ,30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
dense_6th.moveTo(xyz);
EXPECT_TRUE(!tree.empty());
EXPECT_TRUE(SecondOrder::result(dense_2nd, alpha, beta));
AccessorType::ValueType meancurv = alpha/(2*math::Pow3(beta) );
AccessorType::ValueType normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
EXPECT_TRUE(FourthOrder::result(dense_4th, alpha, beta));
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
EXPECT_TRUE(SixthOrder::result(dense_6th, alpha, beta));
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
xyz.reset(35,10,40);
dense_2nd.moveTo(xyz);
EXPECT_TRUE(SecondOrder::result(dense_2nd, alpha, beta));
meancurv = alpha/(2*math::Pow3(beta) );
normGrad = alpha/(2*math::Pow2(beta) );
EXPECT_NEAR(1.0/20.0, meancurv, 0.001);
EXPECT_NEAR(1.0/20.0, normGrad, 0.001);
}
TEST_F(TestMeanCurvature, testWSMeanCurvature)
{
using namespace openvdb;
using math::AffineMap;
using math::TranslationMap;
using math::UniformScaleMap;
typedef FloatGrid::ConstAccessor AccessorType;
{// Empty grid test
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
AccessorType inAccessor = grid->getConstAccessor();
Coord xyz(35,30,30);
EXPECT_TRUE(tree.empty());
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
AffineMap affine;
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
affine, inAccessor, xyz);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.0);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
affine, inAccessor, xyz);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.0);
UniformScaleMap uniform;
meancurv = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::result(
uniform, inAccessor, xyz);
normGrad = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
uniform, inAccessor, xyz);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.0);
xyz.reset(35,10,40);
TranslationMap trans;
meancurv = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::result(
trans, inAccessor, xyz);
normGrad = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
trans, inAccessor, xyz);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.0);
}
{ // unit size voxel test
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f ,30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
Coord xyz(35,30,30);
AccessorType inAccessor = grid->getConstAccessor();
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
AffineMap affine;
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
affine, inAccessor, xyz);
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
affine, inAccessor, xyz);
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
UniformScaleMap uniform;
meancurv = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::result(
uniform, inAccessor, xyz);
normGrad = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
uniform, inAccessor, xyz);
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
xyz.reset(35,10,40);
TranslationMap trans;
meancurv = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::result(
trans, inAccessor, xyz);
normGrad = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
trans, inAccessor, xyz);
EXPECT_NEAR(1.0/20.0, meancurv, 0.001);
EXPECT_NEAR(1.0/20.0, normGrad, 0.001);
}
{ // non-unit sized voxel
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
AccessorType inAccessor = grid->getConstAccessor();
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
Coord xyz(20,16,20);
AffineMap affine(voxel_size*math::Mat3d::identity());
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
affine, inAccessor, xyz);
EXPECT_NEAR(1.0/4.0, meancurv, 0.001);
EXPECT_NEAR(1.0/4.0, normGrad, 0.001);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
affine, inAccessor, xyz);
EXPECT_NEAR(1.0/4.0, meancurv, 0.001);
EXPECT_NEAR(1.0/4.0, normGrad, 0.001);
UniformScaleMap uniform(voxel_size);
meancurv = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::result(
uniform, inAccessor, xyz);
normGrad = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
uniform, inAccessor, xyz);
EXPECT_NEAR(1.0/4.0, meancurv, 0.001);
EXPECT_NEAR(1.0/4.0, normGrad, 0.001);
}
{ // NON-UNIFORM SCALING AND ROTATION
Vec3d voxel_sizes(0.25, 0.45, 0.75);
FloatGrid::Ptr grid = FloatGrid::create();
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
// apply rotation
math::MapBase::Ptr rotated_map = base_map->preRotate(1.5, math::X_AXIS);
grid->setTransform(math::Transform::Ptr(new math::Transform(rotated_map)));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
AccessorType inAccessor = grid->getConstAccessor();
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
Coord xyz(20,16,20);
Vec3d location = grid->indexToWorld(xyz);
double dist = (center - location).length();
AffineMap::ConstPtr affine = grid->transform().map<AffineMap>();
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
*affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
*affine, inAccessor, xyz);
EXPECT_NEAR(1.0/dist, meancurv, 0.001);
EXPECT_NEAR(1.0/dist, normGrad, 0.001);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
*affine, inAccessor, xyz);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
*affine, inAccessor, xyz);
EXPECT_NEAR(1.0/dist, meancurv, 0.001);
EXPECT_NEAR(1.0/dist, normGrad, 0.001);
}
}
TEST_F(TestMeanCurvature, testWSMeanCurvatureStencil)
{
using namespace openvdb;
using math::AffineMap;
using math::TranslationMap;
using math::UniformScaleMap;
typedef FloatGrid::ConstAccessor AccessorType;
{// empty grid test
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
Coord xyz(35,30,30);
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
math::FourthOrderDenseStencil<FloatGrid> dense_4th(*grid);
math::SixthOrderDenseStencil<FloatGrid> dense_6th(*grid);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
dense_6th.moveTo(xyz);
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
AffineMap affine;
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
affine, dense_2nd);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
affine, dense_2nd);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.00);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
affine, dense_4th);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
affine, dense_4th);
EXPECT_NEAR(0.0, meancurv, 0.00);
EXPECT_NEAR(0.0, normGrad, 0.00);
UniformScaleMap uniform;
meancurv = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::result(
uniform, dense_6th);
normGrad = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
uniform, dense_6th);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.0);
xyz.reset(35,10,40);
dense_6th.moveTo(xyz);
TranslationMap trans;
meancurv = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::result(
trans, dense_6th);
normGrad = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
trans, dense_6th);
EXPECT_NEAR(0.0, meancurv, 0.0);
EXPECT_NEAR(0.0, normGrad, 0.0);
}
{ // unit-sized voxels
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);//i.e. (35,30,40) in index space
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
Coord xyz(35,30,30);
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
math::FourthOrderDenseStencil<FloatGrid> dense_4th(*grid);
math::SixthOrderDenseStencil<FloatGrid> dense_6th(*grid);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
dense_6th.moveTo(xyz);
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
AffineMap affine;
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
affine, dense_2nd);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
affine, dense_2nd);
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
affine, dense_4th);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
affine, dense_4th);
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
UniformScaleMap uniform;
meancurv = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::result(
uniform, dense_6th);
normGrad = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
uniform, dense_6th);
EXPECT_NEAR(1.0/10.0, meancurv, 0.001);
EXPECT_NEAR(1.0/10.0, normGrad, 0.001);
xyz.reset(35,10,40);
dense_6th.moveTo(xyz);
TranslationMap trans;
meancurv = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::result(
trans, dense_6th);
normGrad = math::MeanCurvature<TranslationMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
trans, dense_6th);
EXPECT_NEAR(1.0/20.0, meancurv, 0.001);
EXPECT_NEAR(1.0/20.0, normGrad, 0.001);
}
{ // non-unit sized voxel
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
Coord xyz(20,16,20);
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
math::FourthOrderDenseStencil<FloatGrid> dense_4th(*grid);
math::SixthOrderDenseStencil<FloatGrid> dense_6th(*grid);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
dense_6th.moveTo(xyz);
AffineMap affine(voxel_size*math::Mat3d::identity());
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
affine, dense_2nd);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
affine, dense_2nd);
EXPECT_NEAR(1.0/4.0, meancurv, 0.001);
EXPECT_NEAR(1.0/4.0, normGrad, 0.001);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
affine, dense_4th);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
affine, dense_4th);
EXPECT_NEAR(1.0/4.0, meancurv, 0.001);
EXPECT_NEAR(1.0/4.0, normGrad, 0.001);
UniformScaleMap uniform(voxel_size);
meancurv = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::result(
uniform, dense_6th);
normGrad = math::MeanCurvature<UniformScaleMap, math::CD_SIXTH, math::CD_6TH>::normGrad(
uniform, dense_6th);
EXPECT_NEAR(1.0/4.0, meancurv, 0.001);
EXPECT_NEAR(1.0/4.0, normGrad, 0.001);
}
{ // NON-UNIFORM SCALING AND ROTATION
Vec3d voxel_sizes(0.25, 0.45, 0.75);
FloatGrid::Ptr grid = FloatGrid::create();
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
// apply rotation
math::MapBase::Ptr rotated_map = base_map->preRotate(1.5, math::X_AXIS);
grid->setTransform(math::Transform::Ptr(new math::Transform(rotated_map)));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
AccessorType::ValueType meancurv;
AccessorType::ValueType normGrad;
Coord xyz(20,16,20);
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
math::FourthOrderDenseStencil<FloatGrid> dense_4th(*grid);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
Vec3d location = grid->indexToWorld(xyz);
double dist = (center - location).length();
AffineMap::ConstPtr affine = grid->transform().map<AffineMap>();
meancurv = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::result(
*affine, dense_2nd);
normGrad = math::MeanCurvature<AffineMap, math::CD_SECOND, math::CD_2ND>::normGrad(
*affine, dense_2nd);
EXPECT_NEAR(1.0/dist, meancurv, 0.001);
EXPECT_NEAR(1.0/dist, normGrad, 0.001);
meancurv = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::result(
*affine, dense_4th);
normGrad = math::MeanCurvature<AffineMap, math::CD_FOURTH, math::CD_4TH>::normGrad(
*affine, dense_4th);
EXPECT_NEAR(1.0/dist, meancurv, 0.001);
EXPECT_NEAR(1.0/dist, normGrad, 0.001);
}
}
TEST_F(TestMeanCurvature, testMeanCurvatureTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);//i.e. (35,30,40) in index space
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
FloatGrid::Ptr curv = tools::meanCurvature(*grid);
FloatGrid::ConstAccessor accessor = curv->getConstAccessor();
Coord xyz(35,30,30);
EXPECT_NEAR(1.0/10.0, accessor.getValue(xyz), 0.001);
xyz.reset(35,10,40);
EXPECT_NEAR(1.0/20.0, accessor.getValue(xyz), 0.001);
}
TEST_F(TestMeanCurvature, testMeanCurvatureMaskedTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*background=*/5.0);
FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);//i.e. (35,30,40) in index space
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
FloatGrid::Ptr curv = tools::meanCurvature(*grid, *maskGrid);
FloatGrid::ConstAccessor accessor = curv->getConstAccessor();
// test inside
Coord xyz(35,30,30);
EXPECT_TRUE(maskbbox.isInside(xyz));
EXPECT_NEAR(1.0/10.0, accessor.getValue(xyz), 0.001);
// test outside
xyz.reset(35,10,40);
EXPECT_TRUE(!maskbbox.isInside(xyz));
EXPECT_NEAR(0.0, accessor.getValue(xyz), 0.001);
}
TEST_F(TestMeanCurvature, testCurvatureStencil)
{
using namespace openvdb;
{// test of level set to sphere at (6,8,10) with R=10 and dx=0.5
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(/*voxel size=*/0.5));
EXPECT_TRUE(grid->empty());
math::CurvatureStencil<FloatGrid> cs(*grid);
Coord xyz(20,16,20);//i.e. 8 voxel or 4 world units away from the center
cs.moveTo(xyz);
// First test on an empty grid
EXPECT_NEAR(0.0, cs.meanCurvature(), 0.0);
EXPECT_NEAR(0.0, cs.meanCurvatureNormGrad(), 0.0);
// Next test on a level set sphere
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
cs.moveTo(xyz);
EXPECT_NEAR(1.0/4.0, cs.meanCurvature(), 0.01);// 1/distance from center
EXPECT_NEAR(1.0/4.0, cs.meanCurvatureNormGrad(), 0.01);// 1/distance from center
EXPECT_NEAR(1.0/16.0, cs.gaussianCurvature(), 0.01);// 1/distance^2 from center
EXPECT_NEAR(1.0/16.0, cs.gaussianCurvatureNormGrad(), 0.01);// 1/distance^2 from center
float mean, gaussian;
cs.curvatures(mean, gaussian);
EXPECT_NEAR(1.0/4.0, mean, 0.01);// 1/distance from center
EXPECT_NEAR(1.0/16.0, gaussian, 0.01);// 1/distance^2 from center
auto principalCurvatures = cs.principalCurvatures();
EXPECT_NEAR(1.0/4.0, principalCurvatures.first, 0.01);// 1/distance from center
EXPECT_NEAR(1.0/4.0, principalCurvatures.second, 0.01);// 1/distance from center
xyz.reset(12,16,10);//i.e. 10 voxel or 5 world units away from the center
cs.moveTo(xyz);
EXPECT_NEAR(1.0/5.0, cs.meanCurvature(), 0.01);// 1/distance from center
EXPECT_NEAR(
1.0/5.0, cs.meanCurvatureNormGrad(), 0.01);// 1/distance from center
EXPECT_NEAR(1.0/25.0, cs.gaussianCurvature(), 0.01);// 1/distance^2 from center
EXPECT_NEAR(
1.0/25.0, cs.gaussianCurvatureNormGrad(), 0.01);// 1/distance^2 from center
principalCurvatures = cs.principalCurvatures();
EXPECT_NEAR(1.0/5.0, principalCurvatures.first, 0.01);// 1/distance from center
EXPECT_NEAR(1.0/5.0, principalCurvatures.second, 0.01);// 1/distance from center
EXPECT_NEAR(
1.0/5.0, principalCurvatures.first, 0.01);// 1/distance from center
EXPECT_NEAR(
1.0/5.0, principalCurvatures.second, 0.01);// 1/distance from center
cs.curvaturesNormGrad(mean, gaussian);
EXPECT_NEAR(1.0/5.0, mean, 0.01);// 1/distance from center
EXPECT_NEAR(1.0/25.0, gaussian, 0.01);// 1/distance^2 from center
}
{// test sparse level set sphere
const double percentage = 0.1/100.0;//i.e. 0.1%
const int dim = 256;
// sparse level set sphere
Vec3f C(0.35f, 0.35f, 0.35f);
Real r = 0.15, voxelSize = 1.0/(dim-1);
FloatGrid::Ptr sphere = tools::createLevelSetSphere<FloatGrid>(float(r), C, float(voxelSize));
math::CurvatureStencil<FloatGrid> cs(*sphere);
const Coord ijk = Coord::round(sphere->worldToIndex(Vec3d(0.35, 0.35, 0.35 + 0.15)));
const double radius = (sphere->indexToWorld(ijk)-Vec3d(0.35)).length();
//std::cerr << "\rRadius = " << radius << std::endl;
//std::cerr << "Index coord =" << ijk << std::endl;
cs.moveTo(ijk);
//std::cerr << "Mean curvature = " << cs.meanCurvature() << ", 1/r=" << 1.0/radius << std::endl;
//std::cerr << "Gaussian curvature = " << cs.gaussianCurvature() << ", 1/(r*r)=" << 1.0/(radius*radius) << std::endl;
EXPECT_NEAR(1.0/radius, cs.meanCurvature(), percentage*1.0/radius);
EXPECT_NEAR(1.0/(radius*radius), cs.gaussianCurvature(), percentage*1.0/(radius*radius));
float mean, gauss;
cs.curvatures(mean, gauss);
//std::cerr << "Mean curvature = " << mean << ", 1/r=" << 1.0/radius << std::endl;
//std::cerr << "Gaussian curvature = " << gauss << ", 1/(r*r)=" << 1.0/(radius*radius) << std::endl;
EXPECT_NEAR(1.0/radius, mean, percentage*1.0/radius);
EXPECT_NEAR(1.0/(radius*radius), gauss, percentage*1.0/(radius*radius));
}
}
TEST_F(TestMeanCurvature, testIntersection)
{
using namespace openvdb;
const Coord ijk(1,4,-9);
FloatGrid grid(0.0f);
auto acc = grid.getAccessor();
math::GradStencil<FloatGrid> stencil(grid);
acc.setValue(ijk,-1.0f);
int cases = 0;
for (int mx=0; mx<2; ++mx) {
acc.setValue(ijk.offsetBy(-1,0,0), mx ? 1.0f : -1.0f);
for (int px=0; px<2; ++px) {
acc.setValue(ijk.offsetBy(1,0,0), px ? 1.0f : -1.0f);
for (int my=0; my<2; ++my) {
acc.setValue(ijk.offsetBy(0,-1,0), my ? 1.0f : -1.0f);
for (int py=0; py<2; ++py) {
acc.setValue(ijk.offsetBy(0,1,0), py ? 1.0f : -1.0f);
for (int mz=0; mz<2; ++mz) {
acc.setValue(ijk.offsetBy(0,0,-1), mz ? 1.0f : -1.0f);
for (int pz=0; pz<2; ++pz) {
acc.setValue(ijk.offsetBy(0,0,1), pz ? 1.0f : -1.0f);
++cases;
EXPECT_EQ(7, int(grid.activeVoxelCount()));
stencil.moveTo(ijk);
const size_t count = mx + px + my + py + mz + pz;// number of intersections
EXPECT_TRUE(stencil.intersects() == (count > 0));
auto mask = stencil.intersectionMask();
EXPECT_TRUE(mask.none() == (count == 0));
EXPECT_TRUE(mask.any() == (count > 0));
EXPECT_EQ(count, mask.count());
EXPECT_TRUE(mask.test(0) == mx);
EXPECT_TRUE(mask.test(1) == px);
EXPECT_TRUE(mask.test(2) == my);
EXPECT_TRUE(mask.test(3) == py);
EXPECT_TRUE(mask.test(4) == mz);
EXPECT_TRUE(mask.test(5) == pz);
}//pz
}//mz
}//py
}//my
}//px
}//mx
EXPECT_EQ(64, cases);// = 2^6
}//testIntersection
| 30,059 | C++ | 37.587933 | 123 | 0.620879 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestGridBbox.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/tree/Tree.h>
#include <openvdb/tree/LeafNode.h>
#include <openvdb/Types.h>
#include <openvdb/Exceptions.h>
class TestGridBbox: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestGridBbox, testLeafBbox)
{
openvdb::FloatTree tree(/*fillValue=*/256.0f);
openvdb::CoordBBox bbox;
EXPECT_TRUE(!tree.evalLeafBoundingBox(bbox));
// Add values to buffer zero.
tree.setValue(openvdb::Coord( 0, 9, 9), 2.0);
tree.setValue(openvdb::Coord(100, 35, 800), 2.5);
// Coordinates in CoordBBox are inclusive!
EXPECT_TRUE(tree.evalLeafBoundingBox(bbox));
EXPECT_EQ(openvdb::Coord(0, 8, 8), bbox.min());
EXPECT_EQ(openvdb::Coord(104-1, 40-1, 808-1), bbox.max());
// Test negative coordinates.
tree.setValue(openvdb::Coord(-100, -35, -800), 2.5);
EXPECT_TRUE(tree.evalLeafBoundingBox(bbox));
EXPECT_EQ(openvdb::Coord(-104, -40, -800), bbox.min());
EXPECT_EQ(openvdb::Coord(104-1, 40-1, 808-1), bbox.max());
// Clear the tree without trimming.
tree.setValueOff(openvdb::Coord( 0, 9, 9));
tree.setValueOff(openvdb::Coord(100, 35, 800));
tree.setValueOff(openvdb::Coord(-100, -35, -800));
EXPECT_TRUE(!tree.evalLeafBoundingBox(bbox));
}
TEST_F(TestGridBbox, testGridBbox)
{
openvdb::FloatTree tree(/*fillValue=*/256.0f);
openvdb::CoordBBox bbox;
EXPECT_TRUE(!tree.evalActiveVoxelBoundingBox(bbox));
// Add values to buffer zero.
tree.setValue(openvdb::Coord( 1, 0, 0), 1.5);
tree.setValue(openvdb::Coord( 0, 12, 8), 2.0);
tree.setValue(openvdb::Coord( 1, 35, 800), 2.5);
tree.setValue(openvdb::Coord(100, 0, 16), 3.0);
tree.setValue(openvdb::Coord( 1, 0, 16), 3.5);
// Coordinates in CoordBBox are inclusive!
EXPECT_TRUE(tree.evalActiveVoxelBoundingBox(bbox));
EXPECT_EQ(openvdb::Coord( 0, 0, 0), bbox.min());
EXPECT_EQ(openvdb::Coord(100, 35, 800), bbox.max());
// Test negative coordinates.
tree.setValue(openvdb::Coord(-100, -35, -800), 2.5);
EXPECT_TRUE(tree.evalActiveVoxelBoundingBox(bbox));
EXPECT_EQ(openvdb::Coord(-100, -35, -800), bbox.min());
EXPECT_EQ(openvdb::Coord(100, 35, 800), bbox.max());
// Clear the tree without trimming.
tree.setValueOff(openvdb::Coord( 1, 0, 0));
tree.setValueOff(openvdb::Coord( 0, 12, 8));
tree.setValueOff(openvdb::Coord( 1, 35, 800));
tree.setValueOff(openvdb::Coord(100, 0, 16));
tree.setValueOff(openvdb::Coord( 1, 0, 16));
tree.setValueOff(openvdb::Coord(-100, -35, -800));
EXPECT_TRUE(!tree.evalActiveVoxelBoundingBox(bbox));
}
| 2,799 | C++ | 31.183908 | 62 | 0.6388 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestGrid.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <openvdb/util/Name.h>
#include <openvdb/math/Transform.h>
#include <openvdb/Grid.h>
#include <openvdb/tree/Tree.h>
#include <openvdb/util/CpuTimer.h>
#include "gtest/gtest.h"
#include <iostream>
#include <memory> // for std::make_unique
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestGrid: public ::testing::Test
{
};
////////////////////////////////////////
class ProxyTree: public openvdb::TreeBase
{
public:
using ValueType = int;
using BuildType = int;
using LeafNodeType = void;
using ValueAllCIter = void;
using ValueAllIter = void;
using ValueOffCIter = void;
using ValueOffIter = void;
using ValueOnCIter = void;
using ValueOnIter = void;
using TreeBasePtr = openvdb::TreeBase::Ptr;
using Ptr = openvdb::SharedPtr<ProxyTree>;
using ConstPtr = openvdb::SharedPtr<const ProxyTree>;
static const openvdb::Index DEPTH;
static const ValueType backg;
ProxyTree() {}
ProxyTree(const ValueType&) {}
ProxyTree(const ProxyTree&) = default;
~ProxyTree() override = default;
static const openvdb::Name& treeType() { static const openvdb::Name s("proxy"); return s; }
const openvdb::Name& type() const override { return treeType(); }
openvdb::Name valueType() const override { return "proxy"; }
const ValueType& background() const { return backg; }
TreeBasePtr copy() const override { return TreeBasePtr(new ProxyTree(*this)); }
void readTopology(std::istream& is, bool = false) override { is.seekg(0, std::ios::beg); }
void writeTopology(std::ostream& os, bool = false) const override { os.seekp(0); }
void readBuffers(std::istream& is,
const openvdb::CoordBBox&, bool /*saveFloatAsHalf*/=false) override { is.seekg(0); }
void readNonresidentBuffers() const override {}
void readBuffers(std::istream& is, bool /*saveFloatAsHalf*/=false) override { is.seekg(0); }
void writeBuffers(std::ostream& os, bool /*saveFloatAsHalf*/=false) const override
{ os.seekp(0, std::ios::beg); }
bool empty() const { return true; }
void clear() {}
void prune(const ValueType& = 0) {}
void clip(const openvdb::CoordBBox&) {}
void clipUnallocatedNodes() override {}
openvdb::Index32 unallocatedLeafCount() const override { return 0; }
void getIndexRange(openvdb::CoordBBox&) const override {}
bool evalLeafBoundingBox(openvdb::CoordBBox& bbox) const override
{ bbox.min() = bbox.max() = openvdb::Coord(0, 0, 0); return false; }
bool evalActiveVoxelBoundingBox(openvdb::CoordBBox& bbox) const override
{ bbox.min() = bbox.max() = openvdb::Coord(0, 0, 0); return false; }
bool evalActiveVoxelDim(openvdb::Coord& dim) const override
{ dim = openvdb::Coord(0, 0, 0); return false; }
bool evalLeafDim(openvdb::Coord& dim) const override
{ dim = openvdb::Coord(0, 0, 0); return false; }
openvdb::Index treeDepth() const override { return 0; }
openvdb::Index leafCount() const override { return 0; }
#if OPENVDB_ABI_VERSION_NUMBER >= 7
std::vector<openvdb::Index32> nodeCount() const override
{ return std::vector<openvdb::Index32>(DEPTH, 0); }
#endif
openvdb::Index nonLeafCount() const override { return 0; }
openvdb::Index64 activeVoxelCount() const override { return 0UL; }
openvdb::Index64 inactiveVoxelCount() const override { return 0UL; }
openvdb::Index64 activeLeafVoxelCount() const override { return 0UL; }
openvdb::Index64 inactiveLeafVoxelCount() const override { return 0UL; }
openvdb::Index64 activeTileCount() const override { return 0UL; }
};
const openvdb::Index ProxyTree::DEPTH = 0;
const ProxyTree::ValueType ProxyTree::backg = 0;
using ProxyGrid = openvdb::Grid<ProxyTree>;
////////////////////////////////////////
TEST_F(TestGrid, testGridRegistry)
{
using namespace openvdb::tree;
using TreeType = Tree<RootNode<InternalNode<LeafNode<float, 3>, 2> > >;
using GridType = openvdb::Grid<TreeType>;
openvdb::GridBase::clearRegistry();
EXPECT_TRUE(!GridType::isRegistered());
GridType::registerGrid();
EXPECT_TRUE(GridType::isRegistered());
EXPECT_THROW(GridType::registerGrid(), openvdb::KeyError);
GridType::unregisterGrid();
EXPECT_TRUE(!GridType::isRegistered());
EXPECT_NO_THROW(GridType::unregisterGrid());
EXPECT_TRUE(!GridType::isRegistered());
EXPECT_NO_THROW(GridType::registerGrid());
EXPECT_TRUE(GridType::isRegistered());
openvdb::GridBase::clearRegistry();
}
TEST_F(TestGrid, testConstPtr)
{
using namespace openvdb;
GridBase::ConstPtr constgrid = ProxyGrid::create();
EXPECT_EQ(Name("proxy"), constgrid->type());
}
TEST_F(TestGrid, testGetGrid)
{
using namespace openvdb;
GridBase::Ptr grid = FloatGrid::create(/*bg=*/0.0);
GridBase::ConstPtr constGrid = grid;
EXPECT_TRUE(grid->baseTreePtr());
EXPECT_TRUE(!gridPtrCast<DoubleGrid>(grid));
EXPECT_TRUE(!gridPtrCast<DoubleGrid>(grid));
EXPECT_TRUE(gridConstPtrCast<FloatGrid>(constGrid));
EXPECT_TRUE(!gridConstPtrCast<DoubleGrid>(constGrid));
}
TEST_F(TestGrid, testIsType)
{
using namespace openvdb;
GridBase::Ptr grid = FloatGrid::create();
EXPECT_TRUE(grid->isType<FloatGrid>());
EXPECT_TRUE(!grid->isType<DoubleGrid>());
}
TEST_F(TestGrid, testIsTreeUnique)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create();
EXPECT_TRUE(grid->isTreeUnique());
// a shallow copy shares the same tree
FloatGrid::Ptr grid2 = grid->copy();
EXPECT_TRUE(!grid->isTreeUnique());
EXPECT_TRUE(!grid2->isTreeUnique());
// cleanup the shallow copy
grid2.reset();
EXPECT_TRUE(grid->isTreeUnique());
// copy with new tree
GridBase::Ptr grid3 = grid->copyGridWithNewTree();
EXPECT_TRUE(grid->isTreeUnique());
#if OPENVDB_ABI_VERSION_NUMBER >= 8
// shallow copy using GridBase
GridBase::Ptr grid4 = grid->copyGrid();
EXPECT_TRUE(!grid4->isTreeUnique());
// copy with new tree using GridBase
GridBase::Ptr grid5 = grid->copyGridWithNewTree();
EXPECT_TRUE(grid5->isTreeUnique());
#endif
}
TEST_F(TestGrid, testTransform)
{
ProxyGrid grid;
// Verify that the grid has a valid default transform.
EXPECT_TRUE(grid.transformPtr());
// Verify that a null transform pointer is not allowed.
EXPECT_THROW(grid.setTransform(openvdb::math::Transform::Ptr()),
openvdb::ValueError);
grid.setTransform(openvdb::math::Transform::createLinearTransform());
EXPECT_TRUE(grid.transformPtr());
// Verify that calling Transform-related Grid methods (Grid::voxelSize(), etc.)
// is the same as calling those methods on the Transform.
EXPECT_TRUE(grid.transform().voxelSize().eq(grid.voxelSize()));
EXPECT_TRUE(grid.transform().voxelSize(openvdb::Vec3d(0.1, 0.2, 0.3)).eq(
grid.voxelSize(openvdb::Vec3d(0.1, 0.2, 0.3))));
EXPECT_TRUE(grid.transform().indexToWorld(openvdb::Vec3d(0.1, 0.2, 0.3)).eq(
grid.indexToWorld(openvdb::Vec3d(0.1, 0.2, 0.3))));
EXPECT_TRUE(grid.transform().indexToWorld(openvdb::Coord(1, 2, 3)).eq(
grid.indexToWorld(openvdb::Coord(1, 2, 3))));
EXPECT_TRUE(grid.transform().worldToIndex(openvdb::Vec3d(0.1, 0.2, 0.3)).eq(
grid.worldToIndex(openvdb::Vec3d(0.1, 0.2, 0.3))));
}
TEST_F(TestGrid, testCopyGrid)
{
using namespace openvdb;
// set up a grid
const float fillValue1=5.0f;
FloatGrid::Ptr grid1 = createGrid<FloatGrid>(/*bg=*/fillValue1);
FloatTree& tree1 = grid1->tree();
tree1.setValue(Coord(-10,40,845), 3.456f);
tree1.setValue(Coord(1,-50,-8), 1.0f);
// create a new grid, copying the first grid
GridBase::Ptr grid2 = grid1->deepCopy();
// cast down to the concrete type to query values
FloatTree& tree2 = gridPtrCast<FloatGrid>(grid2)->tree();
// compare topology
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
// trees should be equal
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue1, tree2.getValue(Coord(1,2,3)));
ASSERT_DOUBLES_EXACTLY_EQUAL(3.456f, tree2.getValue(Coord(-10,40,845)));
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0f, tree2.getValue(Coord(1,-50,-8)));
// change 1 value in tree2
Coord changeCoord(1, -500, -8);
tree2.setValue(changeCoord, 1.0f);
// topology should no longer match
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
// query changed value and make sure it's different between trees
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue1, tree1.getValue(changeCoord));
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0f, tree2.getValue(changeCoord));
#if OPENVDB_ABI_VERSION_NUMBER >= 7
// shallow-copy a const grid but supply a new transform and meta map
EXPECT_EQ(1.0, grid1->transform().voxelSize().x());
EXPECT_EQ(size_t(0), grid1->metaCount());
EXPECT_EQ(Index(2), grid1->tree().leafCount());
math::Transform::Ptr xform(math::Transform::createLinearTransform(/*voxelSize=*/0.25));
MetaMap meta;
meta.insertMeta("test", Int32Metadata(4));
FloatGrid::ConstPtr constGrid1 = ConstPtrCast<const FloatGrid>(grid1);
GridBase::ConstPtr grid3 = constGrid1->copyGridReplacingMetadataAndTransform(meta, xform);
const FloatTree& tree3 = gridConstPtrCast<FloatGrid>(grid3)->tree();
EXPECT_EQ(0.25, grid3->transform().voxelSize().x());
EXPECT_EQ(size_t(1), grid3->metaCount());
EXPECT_EQ(Index(2), tree3.leafCount());
EXPECT_EQ(long(3), constGrid1->constTreePtr().use_count());
#endif
}
TEST_F(TestGrid, testValueConversion)
{
using namespace openvdb;
const Coord c0(-10, 40, 845), c1(1, -50, -8), c2(1, 2, 3);
const float fval0 = 3.25f, fval1 = 1.0f, fbkgd = 5.0f;
// Create a FloatGrid.
FloatGrid fgrid(fbkgd);
FloatTree& ftree = fgrid.tree();
ftree.setValue(c0, fval0);
ftree.setValue(c1, fval1);
// Copy the FloatGrid to a DoubleGrid.
DoubleGrid dgrid(fgrid);
DoubleTree& dtree = dgrid.tree();
// Compare topology.
EXPECT_TRUE(dtree.hasSameTopology(ftree));
EXPECT_TRUE(ftree.hasSameTopology(dtree));
// Compare values.
ASSERT_DOUBLES_EXACTLY_EQUAL(double(fbkgd), dtree.getValue(c2));
ASSERT_DOUBLES_EXACTLY_EQUAL(double(fval0), dtree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(double(fval1), dtree.getValue(c1));
// Copy the FloatGrid to a BoolGrid.
BoolGrid bgrid(fgrid);
BoolTree& btree = bgrid.tree();
// Compare topology.
EXPECT_TRUE(btree.hasSameTopology(ftree));
EXPECT_TRUE(ftree.hasSameTopology(btree));
// Compare values.
EXPECT_EQ(bool(fbkgd), btree.getValue(c2));
EXPECT_EQ(bool(fval0), btree.getValue(c0));
EXPECT_EQ(bool(fval1), btree.getValue(c1));
// Copy the FloatGrid to a Vec3SGrid.
Vec3SGrid vgrid(fgrid);
Vec3STree& vtree = vgrid.tree();
// Compare topology.
EXPECT_TRUE(vtree.hasSameTopology(ftree));
EXPECT_TRUE(ftree.hasSameTopology(vtree));
// Compare values.
EXPECT_EQ(Vec3s(fbkgd), vtree.getValue(c2));
EXPECT_EQ(Vec3s(fval0), vtree.getValue(c0));
EXPECT_EQ(Vec3s(fval1), vtree.getValue(c1));
// Verify that a Vec3SGrid can't be copied to an Int32Grid
// (because an Int32 can't be constructed from a Vec3S).
EXPECT_THROW(Int32Grid igrid2(vgrid), openvdb::TypeError);
// Verify that a grid can't be converted to another type with a different
// tree configuration.
using DTree23 = tree::Tree3<double, 2, 3>::Type;
using DGrid23 = Grid<DTree23>;
EXPECT_THROW(DGrid23 d23grid(fgrid), openvdb::TypeError);
}
////////////////////////////////////////
template<typename GridT>
void
validateClippedGrid(const GridT& clipped, const typename GridT::ValueType& fg)
{
using namespace openvdb;
using ValueT = typename GridT::ValueType;
const CoordBBox bbox = clipped.evalActiveVoxelBoundingBox();
EXPECT_EQ(4, bbox.min().x());
EXPECT_EQ(4, bbox.min().y());
EXPECT_EQ(-6, bbox.min().z());
EXPECT_EQ(4, bbox.max().x());
EXPECT_EQ(4, bbox.max().y());
EXPECT_EQ(6, bbox.max().z());
EXPECT_EQ(6 + 6 + 1, int(clipped.activeVoxelCount()));
EXPECT_EQ(2, int(clipped.constTree().leafCount()));
typename GridT::ConstAccessor acc = clipped.getConstAccessor();
const ValueT bg = clipped.background();
Coord xyz;
int &x = xyz[0], &y = xyz[1], &z = xyz[2];
for (x = -10; x <= 10; ++x) {
for (y = -10; y <= 10; ++y) {
for (z = -10; z <= 10; ++z) {
if (x == 4 && y == 4 && z >= -6 && z <= 6) {
EXPECT_EQ(fg, acc.getValue(Coord(4, 4, z)));
} else {
EXPECT_EQ(bg, acc.getValue(Coord(x, y, z)));
}
}
}
}
}
// See also TestTools::testClipping()
TEST_F(TestGrid, testClipping)
{
using namespace openvdb;
const BBoxd clipBox(Vec3d(4.0, 4.0, -6.0), Vec3d(4.9, 4.9, 6.0));
{
const float fg = 5.f;
FloatGrid cube(0.f);
cube.fill(CoordBBox(Coord(-10), Coord(10)), /*value=*/fg, /*active=*/true);
cube.clipGrid(clipBox);
validateClippedGrid(cube, fg);
}
{
const bool fg = true;
BoolGrid cube(false);
cube.fill(CoordBBox(Coord(-10), Coord(10)), /*value=*/fg, /*active=*/true);
cube.clipGrid(clipBox);
validateClippedGrid(cube, fg);
}
{
const Vec3s fg(1.f, -2.f, 3.f);
Vec3SGrid cube(Vec3s(0.f));
cube.fill(CoordBBox(Coord(-10), Coord(10)), /*value=*/fg, /*active=*/true);
cube.clipGrid(clipBox);
validateClippedGrid(cube, fg);
}
/*
{// Benchmark multi-threaded copy construction
openvdb::util::CpuTimer timer;
openvdb::initialize();
openvdb::io::File file("/usr/pic1/Data/OpenVDB/LevelSetModels/crawler.vdb");
file.open();
openvdb::GridBase::Ptr baseGrid = file.readGrid("ls_crawler");
file.close();
openvdb::FloatGrid::Ptr grid = openvdb::gridPtrCast<openvdb::FloatGrid>(baseGrid);
//grid->tree().print();
timer.start("\nCopy construction");
openvdb::FloatTree fTree(grid->tree());
timer.stop();
timer.start("\nBoolean topology copy construction");
openvdb::BoolTree bTree(grid->tree(), false, openvdb::TopologyCopy());
timer.stop();
timer.start("\nBoolean topology union");
bTree.topologyUnion(fTree);
timer.stop();
//bTree.print();
}
*/
}
////////////////////////////////////////
namespace {
struct GridOp
{
bool isConst = false;
template<typename GridT> void operator()(const GridT&) { isConst = true; }
template<typename GridT> void operator()(GridT&) { isConst = false; }
};
} // anonymous namespace
TEST_F(TestGrid, testApply)
{
using namespace openvdb;
const GridBase::Ptr
boolGrid = BoolGrid::create(),
floatGrid = FloatGrid::create(),
doubleGrid = DoubleGrid::create(),
intGrid = Int32Grid::create();
const GridBase::ConstPtr
boolCGrid = BoolGrid::create(),
floatCGrid = FloatGrid::create(),
doubleCGrid = DoubleGrid::create(),
intCGrid = Int32Grid::create();
{
using AllowedGridTypes = TypeList<>;
// Verify that the functor is not applied to any of the grids.
GridOp op;
EXPECT_TRUE(!boolGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!boolCGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!floatGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!floatCGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!doubleGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!doubleCGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!intGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!intCGrid->apply<AllowedGridTypes>(op));
}
{
using AllowedGridTypes = TypeList<FloatGrid, FloatGrid, DoubleGrid>;
// Verify that the functor is applied only to grids of the allowed types
// and that their constness is respected.
GridOp op;
EXPECT_TRUE(!boolGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!intGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(floatGrid->apply<AllowedGridTypes>(op)); EXPECT_TRUE(!op.isConst);
EXPECT_TRUE(doubleGrid->apply<AllowedGridTypes>(op)); EXPECT_TRUE(!op.isConst);
EXPECT_TRUE(!boolCGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(!intCGrid->apply<AllowedGridTypes>(op));
EXPECT_TRUE(floatCGrid->apply<AllowedGridTypes>(op)); EXPECT_TRUE(op.isConst);
EXPECT_TRUE(doubleCGrid->apply<AllowedGridTypes>(op)); EXPECT_TRUE(op.isConst);
}
{
using AllowedGridTypes = TypeList<FloatGrid, DoubleGrid>;
// Verify that rvalue functors are supported.
int n = 0;
EXPECT_TRUE( !boolGrid->apply<AllowedGridTypes>([&n](GridBase&) { ++n; }));
EXPECT_TRUE( !intGrid->apply<AllowedGridTypes>([&n](GridBase&) { ++n; }));
EXPECT_TRUE( floatGrid->apply<AllowedGridTypes>([&n](GridBase&) { ++n; }));
EXPECT_TRUE( doubleGrid->apply<AllowedGridTypes>([&n](GridBase&) { ++n; }));
EXPECT_TRUE( !boolCGrid->apply<AllowedGridTypes>([&n](const GridBase&) { ++n; }));
EXPECT_TRUE( !intCGrid->apply<AllowedGridTypes>([&n](const GridBase&) { ++n; }));
EXPECT_TRUE( floatCGrid->apply<AllowedGridTypes>([&n](const GridBase&) { ++n; }));
EXPECT_TRUE(doubleCGrid->apply<AllowedGridTypes>([&n](const GridBase&) { ++n; }));
EXPECT_EQ(4, n);
}
}
| 17,880 | C++ | 33.320537 | 96 | 0.647315 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestCurl.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridOperators.h>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/1e-6);
namespace {
const int GRID_DIM = 10;
}
class TestCurl: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestCurl, testCurlTool)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
const VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
VectorGrid::Accessor inAccessor = inGrid->getAccessor();
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inAccessor.setValue(Coord(x,y,z),
VectorTree::ValueType(float(y), float(-x), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
VectorGrid::Ptr curl_grid = tools::curl(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(curl_grid->activeVoxelCount()));
VectorGrid::ConstAccessor curlAccessor = curl_grid->getConstAccessor();
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inAccessor.getValue(xyz);
//std::cout << "vec(" << xyz << ")=" << v << std::endl;
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = curlAccessor.getValue(xyz);
//std::cout << "curl(" << xyz << ")=" << v << std::endl;
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
}
TEST_F(TestCurl, testCurlMaskedTool)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
const VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
VectorGrid::Accessor inAccessor = inGrid->getAccessor();
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inAccessor.setValue(Coord(x,y,z),
VectorTree::ValueType(float(y), float(-x), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
openvdb::CoordBBox maskBBox(openvdb::Coord(0), openvdb::Coord(dim));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskBBox, true /*value*/, true /*activate*/);
openvdb::CoordBBox testBBox(openvdb::Coord(-dim+1), openvdb::Coord(dim));
BoolGrid::Ptr testGrid = BoolGrid::create(false);
testGrid->fill(testBBox, true, true);
testGrid->topologyIntersection(*maskGrid);
VectorGrid::Ptr curl_grid = tools::curl(*inGrid, *maskGrid);
EXPECT_EQ(math::Pow3(dim), int(curl_grid->activeVoxelCount()));
VectorGrid::ConstAccessor curlAccessor = curl_grid->getConstAccessor();
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = curlAccessor.getValue(xyz);
if (maskBBox.isInside(xyz)) {
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
} else {
// get the background value outside masked region
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
}
}
}
}
}
TEST_F(TestCurl, testISCurl)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
const VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
VectorGrid::Accessor inAccessor = inGrid->getAccessor();
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inAccessor.setValue(Coord(x,y,z),
VectorTree::ValueType(float(y), float(-x), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
VectorGrid::Ptr curl_grid = tools::curl(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(curl_grid->activeVoxelCount()));
--dim;//ignore boundary curl vectors
// test unit space operators
VectorGrid::ConstAccessor inConstAccessor = inGrid->getConstAccessor();
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::ISCurl<math::CD_2ND>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::FD_1ST>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::BD_1ST>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::ISCurl<math::CD_4TH>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::FD_2ND>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::BD_2ND>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0, v[2]);
v = math::ISCurl<math::CD_6TH>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0, v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2, v[2]);
v = math::ISCurl<math::FD_3RD>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0, v[0]);
EXPECT_NEAR( 0, v[1], /*tolerance=*/0.00001);
EXPECT_NEAR(-2, v[2], /*tolerance=*/0.00001);
v = math::ISCurl<math::BD_3RD>::result(inConstAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0, v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0, v[1]);
EXPECT_NEAR(-2, v[2], /*tolerance=*/0.00001);
}
}
}
}
TEST_F(TestCurl, testISCurlStencil)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
const VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
VectorGrid::Accessor inAccessor = inGrid->getAccessor();
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inAccessor.setValue(Coord(x,y,z),
VectorTree::ValueType(float(y), float(-x), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
VectorGrid::Ptr curl_grid = tools::curl(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(curl_grid->activeVoxelCount()));
math::SevenPointStencil<VectorGrid> sevenpt(*inGrid);
math::ThirteenPointStencil<VectorGrid> thirteenpt(*inGrid);
math::NineteenPointStencil<VectorGrid> nineteenpt(*inGrid);
// test unit space operators
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
sevenpt.moveTo(xyz);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::ISCurl<math::CD_2ND>::result(sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::FD_1ST>::result(sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::BD_1ST>::result(sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
thirteenpt.moveTo(xyz);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::ISCurl<math::CD_4TH>::result(thirteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::FD_2ND>::result(thirteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::BD_2ND>::result(thirteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
nineteenpt.moveTo(xyz);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::ISCurl<math::CD_6TH>::result(nineteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::ISCurl<math::FD_3RD>::result(nineteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
EXPECT_NEAR(-2,v[2], /*tolerance=*/0.00001);
v = math::ISCurl<math::BD_3RD>::result(nineteenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
EXPECT_NEAR(-2,v[2], /*tolerance=*/0.00001);
}
}
}
}
TEST_F(TestCurl, testWSCurl)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
const VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
VectorGrid::Accessor inAccessor = inGrid->getAccessor();
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inAccessor.setValue(Coord(x,y,z),
VectorTree::ValueType(float(y), float(-x), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
VectorGrid::Ptr curl_grid = tools::curl(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(curl_grid->activeVoxelCount()));
// test with a map
math::AffineMap map;
math::UniformScaleMap uniform_map;
// test unit space operators
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::Curl<math::AffineMap, math::CD_2ND>::result(map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::AffineMap, math::FD_1ST>::result(map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::AffineMap, math::BD_1ST>::result(map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::UniformScaleMap, math::CD_2ND>::result(
uniform_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::UniformScaleMap, math::FD_1ST>::result(
uniform_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::UniformScaleMap, math::BD_1ST>::result(
uniform_map, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
}
TEST_F(TestCurl, testWSCurlStencil)
{
using namespace openvdb;
VectorGrid::Ptr inGrid = VectorGrid::create();
const VectorTree& inTree = inGrid->tree();
EXPECT_TRUE(inTree.empty());
VectorGrid::Accessor inAccessor = inGrid->getAccessor();
int dim = GRID_DIM;
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
inAccessor.setValue(Coord(x,y,z),
VectorTree::ValueType(float(y), float(-x), 0.f));
}
}
}
EXPECT_TRUE(!inTree.empty());
EXPECT_EQ(math::Pow3(2*dim), int(inTree.activeVoxelCount()));
VectorGrid::Ptr curl_grid = tools::curl(*inGrid);
EXPECT_EQ(math::Pow3(2*dim), int(curl_grid->activeVoxelCount()));
// test with a map
math::AffineMap map;
math::UniformScaleMap uniform_map;
math::SevenPointStencil<VectorGrid> sevenpt(*inGrid);
math::SecondOrderDenseStencil<VectorGrid> dense_2ndOrder(*inGrid);
// test unit space operators
--dim;//ignore boundary curl vectors
for (int x = -dim; x<dim; ++x) {
for (int y = -dim; y<dim; ++y) {
for (int z = -dim; z<dim; ++z) {
Coord xyz(x,y,z);
sevenpt.moveTo(xyz);
dense_2ndOrder.moveTo(xyz);
VectorTree::ValueType v = inAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL( y,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-x,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[2]);
v = math::Curl<math::AffineMap, math::CD_2ND>::result(map, dense_2ndOrder);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::AffineMap, math::FD_1ST>::result(map, dense_2ndOrder);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::AffineMap, math::BD_1ST>::result(map, dense_2ndOrder);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::UniformScaleMap, math::CD_2ND>::result(uniform_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::UniformScaleMap, math::FD_1ST>::result(uniform_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
v = math::Curl<math::UniformScaleMap, math::BD_1ST>::result(uniform_map, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,v[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(-2,v[2]);
}
}
}
}
| 19,834 | C++ | 35.936685 | 98 | 0.528739 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestDense.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
//#define BENCHMARK_TEST
#include <openvdb/openvdb.h>
#include "gtest/gtest.h"
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/Dense.h>
#include <openvdb/Exceptions.h>
#include <sstream>
#ifdef BENCHMARK_TEST
#include <openvdb/util/CpuTimer.h>
#endif
class TestDense: public ::testing::Test
{
public:
template <openvdb::tools::MemoryLayout Layout>
void testCopy();
template <openvdb::tools::MemoryLayout Layout>
void testCopyBool();
template <openvdb::tools::MemoryLayout Layout>
void testCopyFromDenseWithOffset();
template <openvdb::tools::MemoryLayout Layout>
void testDense2Sparse();
template <openvdb::tools::MemoryLayout Layout>
void testDense2Sparse2();
template <openvdb::tools::MemoryLayout Layout>
void testInvalidBBox();
template <openvdb::tools::MemoryLayout Layout>
void testDense2Sparse2Dense();
};
TEST_F(TestDense, testDenseZYX)
{
const openvdb::CoordBBox bbox(openvdb::Coord(-40,-5, 6),
openvdb::Coord(-11, 7,22));
openvdb::tools::Dense<float> dense(bbox);//LayoutZYX is the default
// Check Desne::origin()
EXPECT_TRUE(openvdb::Coord(-40,-5, 6) == dense.origin());
// Check coordToOffset and offsetToCoord
size_t offset = 0;
for (openvdb::Coord P(bbox.min()); P[0] <= bbox.max()[0]; ++P[0]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[2] = bbox.min()[2]; P[2] <= bbox.max()[2]; ++P[2]) {
//std::cerr << "offset = " << offset << " P = " << P << std::endl;
EXPECT_EQ(offset, dense.coordToOffset(P));
EXPECT_EQ(P - dense.origin(), dense.offsetToLocalCoord(offset));
EXPECT_EQ(P, dense.offsetToCoord(offset));
++offset;
}
}
}
// Check Dense::valueCount
const int size = static_cast<int>(dense.valueCount());
EXPECT_EQ(30*13*17, size);
// Check Dense::fill(float) and Dense::getValue(size_t)
const float v = 0.234f;
dense.fill(v);
for (int i=0; i<size; ++i) {
EXPECT_NEAR(v, dense.getValue(i),/*tolerance=*/0.0001);
}
// Check Dense::data() and Dense::getValue(Coord, float)
float* a = dense.data();
int s = size;
while(s--) EXPECT_NEAR(v, *a++, /*tolerance=*/0.0001);
for (openvdb::Coord P(bbox.min()); P[0] <= bbox.max()[0]; ++P[0]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[2] = bbox.min()[2]; P[2] <= bbox.max()[2]; ++P[2]) {
EXPECT_NEAR(v, dense.getValue(P), /*tolerance=*/0.0001);
}
}
}
// Check Dense::setValue(Coord, float)
const openvdb::Coord C(-30, 3,12);
const float v1 = 3.45f;
dense.setValue(C, v1);
for (openvdb::Coord P(bbox.min()); P[0] <= bbox.max()[0]; ++P[0]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[2] = bbox.min()[2]; P[2] <= bbox.max()[2]; ++P[2]) {
EXPECT_NEAR(P==C ? v1 : v, dense.getValue(P),
/*tolerance=*/0.0001);
}
}
}
// Check Dense::setValue(size_t, size_t, size_t, float)
dense.setValue(C, v);
const openvdb::Coord L(1,2,3), C1 = bbox.min() + L;
dense.setValue(L[0], L[1], L[2], v1);
for (openvdb::Coord P(bbox.min()); P[0] <= bbox.max()[0]; ++P[0]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[2] = bbox.min()[2]; P[2] <= bbox.max()[2]; ++P[2]) {
EXPECT_NEAR(P==C1 ? v1 : v, dense.getValue(P),
/*tolerance=*/0.0001);
}
}
}
}
TEST_F(TestDense, testDenseXYZ)
{
const openvdb::CoordBBox bbox(openvdb::Coord(-40,-5, 6),
openvdb::Coord(-11, 7,22));
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox);
// Check Desne::origin()
EXPECT_TRUE(openvdb::Coord(-40,-5, 6) == dense.origin());
// Check coordToOffset and offsetToCoord
size_t offset = 0;
for (openvdb::Coord P(bbox.min()); P[2] <= bbox.max()[2]; ++P[2]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[0] = bbox.min()[0]; P[0] <= bbox.max()[0]; ++P[0]) {
//std::cerr << "offset = " << offset << " P = " << P << std::endl;
EXPECT_EQ(offset, dense.coordToOffset(P));
EXPECT_EQ(P - dense.origin(), dense.offsetToLocalCoord(offset));
EXPECT_EQ(P, dense.offsetToCoord(offset));
++offset;
}
}
}
// Check Dense::valueCount
const int size = static_cast<int>(dense.valueCount());
EXPECT_EQ(30*13*17, size);
// Check Dense::fill(float) and Dense::getValue(size_t)
const float v = 0.234f;
dense.fill(v);
for (int i=0; i<size; ++i) {
EXPECT_NEAR(v, dense.getValue(i),/*tolerance=*/0.0001);
}
// Check Dense::data() and Dense::getValue(Coord, float)
float* a = dense.data();
int s = size;
while(s--) EXPECT_NEAR(v, *a++, /*tolerance=*/0.0001);
for (openvdb::Coord P(bbox.min()); P[2] <= bbox.max()[2]; ++P[2]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[0] = bbox.min()[0]; P[0] <= bbox.max()[0]; ++P[0]) {
EXPECT_NEAR(v, dense.getValue(P), /*tolerance=*/0.0001);
}
}
}
// Check Dense::setValue(Coord, float)
const openvdb::Coord C(-30, 3,12);
const float v1 = 3.45f;
dense.setValue(C, v1);
for (openvdb::Coord P(bbox.min()); P[2] <= bbox.max()[2]; ++P[2]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[0] = bbox.min()[0]; P[0] <= bbox.max()[0]; ++P[0]) {
EXPECT_NEAR(P==C ? v1 : v, dense.getValue(P),
/*tolerance=*/0.0001);
}
}
}
// Check Dense::setValue(size_t, size_t, size_t, float)
dense.setValue(C, v);
const openvdb::Coord L(1,2,3), C1 = bbox.min() + L;
dense.setValue(L[0], L[1], L[2], v1);
for (openvdb::Coord P(bbox.min()); P[2] <= bbox.max()[2]; ++P[2]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[0] = bbox.min()[0]; P[0] <= bbox.max()[0]; ++P[0]) {
EXPECT_NEAR(P==C1 ? v1 : v, dense.getValue(P),
/*tolerance=*/0.0001);
}
}
}
}
// The check is so slow that we're going to multi-thread it :)
template <typename TreeT,
typename DenseT = openvdb::tools::Dense<typename TreeT::ValueType,
openvdb::tools::LayoutZYX> >
class CheckDense
{
public:
typedef typename TreeT::ValueType ValueT;
CheckDense() : mTree(NULL), mDense(NULL)
{
EXPECT_TRUE(DenseT::memoryLayout() == openvdb::tools::LayoutZYX ||
DenseT::memoryLayout() == openvdb::tools::LayoutXYZ );
}
void check(const TreeT& tree, const DenseT& dense)
{
mTree = &tree;
mDense = &dense;
tbb::parallel_for(dense.bbox(), *this);
}
void operator()(const openvdb::CoordBBox& bbox) const
{
openvdb::tree::ValueAccessor<const TreeT> acc(*mTree);
if (DenseT::memoryLayout() == openvdb::tools::LayoutZYX) {//resolved at compiletime
for (openvdb::Coord P(bbox.min()); P[0] <= bbox.max()[0]; ++P[0]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[2] = bbox.min()[2]; P[2] <= bbox.max()[2]; ++P[2]) {
EXPECT_NEAR(acc.getValue(P), mDense->getValue(P),
/*tolerance=*/0.0001);
}
}
}
} else {
for (openvdb::Coord P(bbox.min()); P[2] <= bbox.max()[2]; ++P[2]) {
for (P[1] = bbox.min()[1]; P[1] <= bbox.max()[1]; ++P[1]) {
for (P[0] = bbox.min()[0]; P[0] <= bbox.max()[0]; ++P[0]) {
EXPECT_NEAR(acc.getValue(P), mDense->getValue(P),
/*tolerance=*/0.0001);
}
}
}
}
}
private:
const TreeT* mTree;
const DenseT* mDense;
};// CheckDense
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testCopy()
{
using namespace openvdb;
//std::cerr << "\nTesting testCopy with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
typedef tools::Dense<float, Layout> DenseT;
CheckDense<FloatTree, DenseT> checkDense;
const float radius = 10.0f, tolerance = 0.00001f;
const Vec3f center(0.0f);
// decrease the voxelSize to test larger grids
#ifdef BENCHMARK_TEST
const float voxelSize = 0.05f, width = 5.0f;
#else
const float voxelSize = 0.5f, width = 5.0f;
#endif
// Create a VDB containing a level set of a sphere
FloatGrid::Ptr grid =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
FloatTree& tree0 = grid->tree();
// Create an empty dense grid
DenseT dense(grid->evalActiveVoxelBoundingBox());
#ifdef BENCHMARK_TEST
std::cerr << "\nBBox = " << grid->evalActiveVoxelBoundingBox() << std::endl;
#endif
{//check Dense::fill
dense.fill(voxelSize);
#ifndef BENCHMARK_TEST
checkDense.check(FloatTree(voxelSize), dense);
#endif
}
{// parallel convert to dense
#ifdef BENCHMARK_TEST
util::CpuTimer ts;
ts.start("CopyToDense");
#endif
tools::copyToDense(*grid, dense);
#ifdef BENCHMARK_TEST
ts.stop();
#else
checkDense.check(tree0, dense);
#endif
}
{// Parallel create from dense
#ifdef BENCHMARK_TEST
util::CpuTimer ts;
ts.start("CopyFromDense");
#endif
FloatTree tree1(tree0.background());
tools::copyFromDense(dense, tree1, tolerance);
#ifdef BENCHMARK_TEST
ts.stop();
#else
checkDense.check(tree1, dense);
#endif
}
}
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testCopyBool()
{
using namespace openvdb;
//std::cerr << "\nTesting testCopyBool with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
const Coord bmin(-1), bmax(8);
const CoordBBox bbox(bmin, bmax);
BoolGrid::Ptr grid = createGrid<BoolGrid>(false);
BoolGrid::ConstAccessor acc = grid->getConstAccessor();
typedef openvdb::tools::Dense<bool, Layout> DenseT;
DenseT dense(bbox);
dense.fill(false);
// Start with sparse and dense grids both filled with false.
Coord xyz;
int &x = xyz[0], &y = xyz[1], &z = xyz[2];
for (x = bmin.x(); x <= bmax.x(); ++x) {
for (y = bmin.y(); y <= bmax.y(); ++y) {
for (z = bmin.z(); z <= bmax.z(); ++z) {
EXPECT_EQ(false, dense.getValue(xyz));
EXPECT_EQ(false, acc.getValue(xyz));
}
}
}
// Fill the dense grid with true.
dense.fill(true);
// Copy the contents of the dense grid to the sparse grid.
tools::copyFromDense(dense, *grid, /*tolerance=*/false);
// Verify that both sparse and dense grids are now filled with true.
for (x = bmin.x(); x <= bmax.x(); ++x) {
for (y = bmin.y(); y <= bmax.y(); ++y) {
for (z = bmin.z(); z <= bmax.z(); ++z) {
EXPECT_EQ(true, dense.getValue(xyz));
EXPECT_EQ(true, acc.getValue(xyz));
}
}
}
// Fill the dense grid with false.
dense.fill(false);
// Copy the contents (= true) of the sparse grid to the dense grid.
tools::copyToDense(*grid, dense);
// Verify that the dense grid is now filled with true.
for (x = bmin.x(); x <= bmax.x(); ++x) {
for (y = bmin.y(); y <= bmax.y(); ++y) {
for (z = bmin.z(); z <= bmax.z(); ++z) {
EXPECT_EQ(true, dense.getValue(xyz));
}
}
}
}
// Test copying from a dense grid to a sparse grid with various bounding boxes.
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testCopyFromDenseWithOffset()
{
using namespace openvdb;
//std::cerr << "\nTesting testCopyFromDenseWithOffset with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
typedef openvdb::tools::Dense<float, Layout> DenseT;
const int DIM = 20, COUNT = DIM * DIM * DIM;
const float FOREGROUND = 99.0f, BACKGROUND = 5000.0f;
const int OFFSET[] = { 1, -1, 1001, -1001 };
for (int offsetIdx = 0; offsetIdx < 4; ++offsetIdx) {
const int offset = OFFSET[offsetIdx];
const CoordBBox bbox = CoordBBox::createCube(Coord(offset), DIM);
DenseT dense(bbox, FOREGROUND);
EXPECT_EQ(bbox, dense.bbox());
FloatGrid grid(BACKGROUND);
tools::copyFromDense(dense, grid, /*tolerance=*/0.0);
const CoordBBox gridBBox = grid.evalActiveVoxelBoundingBox();
EXPECT_EQ(bbox, gridBBox);
EXPECT_EQ(COUNT, int(grid.activeVoxelCount()));
FloatGrid::ConstAccessor acc = grid.getConstAccessor();
for (int i = gridBBox.min()[0], ie = gridBBox.max()[0]; i < ie; ++i) {
for (int j = gridBBox.min()[1], je = gridBBox.max()[1]; j < je; ++j) {
for (int k = gridBBox.min()[2], ke = gridBBox.max()[2]; k < ke; ++k) {
const Coord ijk(i, j, k);
EXPECT_NEAR(
FOREGROUND, acc.getValue(ijk), /*tolerance=*/0.0);
EXPECT_TRUE(acc.isValueOn(ijk));
}
}
}
}
}
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testDense2Sparse()
{
// The following test revealed a bug in v2.0.0b2
using namespace openvdb;
//std::cerr << "\nTesting testDense2Sparse with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
typedef tools::Dense<float, Layout> DenseT;
// Test Domain Resolution
Int32 sizeX = 8, sizeY = 8, sizeZ = 9;
// Define a dense grid
DenseT dense(Coord(sizeX, sizeY, sizeZ));
const CoordBBox bboxD = dense.bbox();
// std::cerr << "\nDense bbox" << bboxD << std::endl;
// Verify that the CoordBBox is truely used as [inclusive, inclusive]
EXPECT_TRUE(int(dense.valueCount()) == int(sizeX * sizeY * sizeZ));
// Fill the dense grid with constant value 1.
dense.fill(1.0f);
// Create two empty float grids
FloatGrid::Ptr gridS = FloatGrid::create(0.0f /*background*/);
FloatGrid::Ptr gridP = FloatGrid::create(0.0f /*background*/);
// Convert in serial and parallel modes
tools::copyFromDense(dense, *gridS, /*tolerance*/0.0f, /*serial = */ true);
tools::copyFromDense(dense, *gridP, /*tolerance*/0.0f, /*serial = */ false);
float minS, maxS;
float minP, maxP;
gridS->evalMinMax(minS, maxS);
gridP->evalMinMax(minP, maxP);
const float tolerance = 0.0001f;
EXPECT_NEAR(minS, minP, tolerance);
EXPECT_NEAR(maxS, maxP, tolerance);
EXPECT_EQ(gridP->activeVoxelCount(), Index64(sizeX * sizeY * sizeZ));
const FloatTree& treeS = gridS->tree();
const FloatTree& treeP = gridP->tree();
// Values in Test Domain are correct
for (Coord ijk(bboxD.min()); ijk[0] <= bboxD.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxD.min()[1]; ijk[1] <= bboxD.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxD.min()[2]; ijk[2] <= bboxD.max()[2]; ++ijk[2]) {
const float expected = bboxD.isInside(ijk) ? 1.f : 0.f;
EXPECT_NEAR(expected, 1.f, tolerance);
const float& vS = treeS.getValue(ijk);
const float& vP = treeP.getValue(ijk);
EXPECT_NEAR(expected, vS, tolerance);
EXPECT_NEAR(expected, vP, tolerance);
}
}
}
CoordBBox bboxP = gridP->evalActiveVoxelBoundingBox();
const Index64 voxelCountP = gridP->activeVoxelCount();
//std::cerr << "\nParallel: bbox=" << bboxP << " voxels=" << voxelCountP << std::endl;
EXPECT_TRUE( bboxP == bboxD );
EXPECT_EQ( dense.valueCount(), voxelCountP);
CoordBBox bboxS = gridS->evalActiveVoxelBoundingBox();
const Index64 voxelCountS = gridS->activeVoxelCount();
//std::cerr << "\nSerial: bbox=" << bboxS << " voxels=" << voxelCountS << std::endl;
EXPECT_TRUE( bboxS == bboxD );
EXPECT_EQ( dense.valueCount(), voxelCountS);
// Topology
EXPECT_TRUE( bboxS.isInside(bboxS) );
EXPECT_TRUE( bboxP.isInside(bboxP) );
EXPECT_TRUE( bboxS.isInside(bboxP) );
EXPECT_TRUE( bboxP.isInside(bboxS) );
/// Check that the two grids agree
for (Coord ijk(bboxS.min()); ijk[0] <= bboxS.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxS.min()[1]; ijk[1] <= bboxS.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxS.min()[2]; ijk[2] <= bboxS.max()[2]; ++ijk[2]) {
const float& vS = treeS.getValue(ijk);
const float& vP = treeP.getValue(ijk);
EXPECT_NEAR(vS, vP, tolerance);
// the value we should get based on the original domain
const float expected = bboxD.isInside(ijk) ? 1.f : 0.f;
EXPECT_NEAR(expected, vP, tolerance);
EXPECT_NEAR(expected, vS, tolerance);
}
}
}
// Verify the tree topology matches.
EXPECT_EQ(gridP->activeVoxelCount(), gridS->activeVoxelCount());
EXPECT_TRUE(gridP->evalActiveVoxelBoundingBox() == gridS->evalActiveVoxelBoundingBox());
EXPECT_TRUE(treeP.hasSameTopology(treeS) );
}
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testDense2Sparse2()
{
// The following tests copying a dense grid into a VDB tree with
// existing values outside the bbox of the dense grid.
using namespace openvdb;
//std::cerr << "\nTesting testDense2Sparse2 with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
typedef tools::Dense<float, Layout> DenseT;
// Test Domain Resolution
const int sizeX = 8, sizeY = 8, sizeZ = 9;
const Coord magicVoxel(sizeX, sizeY, sizeZ);
// Define a dense grid
DenseT dense(Coord(sizeX, sizeY, sizeZ));
const CoordBBox bboxD = dense.bbox();
//std::cerr << "\nDense bbox" << bboxD << std::endl;
// Verify that the CoordBBox is truely used as [inclusive, inclusive]
EXPECT_EQ(sizeX * sizeY * sizeZ, static_cast<int>(dense.valueCount()));
// Fill the dense grid with constant value 1.
dense.fill(1.0f);
// Create two empty float grids
FloatGrid::Ptr gridS = FloatGrid::create(0.0f /*background*/);
FloatGrid::Ptr gridP = FloatGrid::create(0.0f /*background*/);
gridS->tree().setValue(magicVoxel, 5.0f);
gridP->tree().setValue(magicVoxel, 5.0f);
// Convert in serial and parallel modes
tools::copyFromDense(dense, *gridS, /*tolerance*/0.0f, /*serial = */ true);
tools::copyFromDense(dense, *gridP, /*tolerance*/0.0f, /*serial = */ false);
float minS, maxS;
float minP, maxP;
gridS->evalMinMax(minS, maxS);
gridP->evalMinMax(minP, maxP);
const float tolerance = 0.0001f;
EXPECT_NEAR(1.0f, minP, tolerance);
EXPECT_NEAR(1.0f, minS, tolerance);
EXPECT_NEAR(5.0f, maxP, tolerance);
EXPECT_NEAR(5.0f, maxS, tolerance);
EXPECT_EQ(gridP->activeVoxelCount(), Index64(1 + sizeX * sizeY * sizeZ));
const FloatTree& treeS = gridS->tree();
const FloatTree& treeP = gridP->tree();
// Values in Test Domain are correct
for (Coord ijk(bboxD.min()); ijk[0] <= bboxD.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxD.min()[1]; ijk[1] <= bboxD.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxD.min()[2]; ijk[2] <= bboxD.max()[2]; ++ijk[2]) {
const float expected = bboxD.isInside(ijk) ? 1.0f : 0.0f;
EXPECT_NEAR(expected, 1.0f, tolerance);
const float& vS = treeS.getValue(ijk);
const float& vP = treeP.getValue(ijk);
EXPECT_NEAR(expected, vS, tolerance);
EXPECT_NEAR(expected, vP, tolerance);
}
}
}
CoordBBox bboxP = gridP->evalActiveVoxelBoundingBox();
const Index64 voxelCountP = gridP->activeVoxelCount();
//std::cerr << "\nParallel: bbox=" << bboxP << " voxels=" << voxelCountP << std::endl;
EXPECT_TRUE( bboxP != bboxD );
EXPECT_TRUE( bboxP == CoordBBox(Coord(0,0,0), magicVoxel) );
EXPECT_EQ( dense.valueCount()+1, voxelCountP);
CoordBBox bboxS = gridS->evalActiveVoxelBoundingBox();
const Index64 voxelCountS = gridS->activeVoxelCount();
//std::cerr << "\nSerial: bbox=" << bboxS << " voxels=" << voxelCountS << std::endl;
EXPECT_TRUE( bboxS != bboxD );
EXPECT_TRUE( bboxS == CoordBBox(Coord(0,0,0), magicVoxel) );
EXPECT_EQ( dense.valueCount()+1, voxelCountS);
// Topology
EXPECT_TRUE( bboxS.isInside(bboxS) );
EXPECT_TRUE( bboxP.isInside(bboxP) );
EXPECT_TRUE( bboxS.isInside(bboxP) );
EXPECT_TRUE( bboxP.isInside(bboxS) );
/// Check that the two grids agree
for (Coord ijk(bboxS.min()); ijk[0] <= bboxS.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxS.min()[1]; ijk[1] <= bboxS.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxS.min()[2]; ijk[2] <= bboxS.max()[2]; ++ijk[2]) {
const float& vS = treeS.getValue(ijk);
const float& vP = treeP.getValue(ijk);
EXPECT_NEAR(vS, vP, tolerance);
// the value we should get based on the original domain
const float expected = bboxD.isInside(ijk) ? 1.0f
: ijk == magicVoxel ? 5.0f : 0.0f;
EXPECT_NEAR(expected, vP, tolerance);
EXPECT_NEAR(expected, vS, tolerance);
}
}
}
// Verify the tree topology matches.
EXPECT_EQ(gridP->activeVoxelCount(), gridS->activeVoxelCount());
EXPECT_TRUE(gridP->evalActiveVoxelBoundingBox() == gridS->evalActiveVoxelBoundingBox());
EXPECT_TRUE(treeP.hasSameTopology(treeS) );
}
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testInvalidBBox()
{
using namespace openvdb;
//std::cerr << "\nTesting testInvalidBBox with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
typedef tools::Dense<float, Layout> DenseT;
const CoordBBox badBBox(Coord(1, 1, 1), Coord(-1, 2, 2));
EXPECT_TRUE(badBBox.empty());
EXPECT_THROW(DenseT dense(badBBox), ValueError);
}
template <openvdb::tools::MemoryLayout Layout>
void
TestDense::testDense2Sparse2Dense()
{
using namespace openvdb;
//std::cerr << "\nTesting testDense2Sparse2Dense with "
// << (Layout == tools::LayoutXYZ ? "XYZ" : "ZYX") << " memory layout"
// << std::endl;
typedef tools::Dense<float, Layout> DenseT;
const CoordBBox bboxBig(Coord(-12, 7, -32), Coord(12, 14, -15));
const CoordBBox bboxSmall(Coord(-10, 8, -31), Coord(10, 12, -20));
// A larger bbox
CoordBBox bboxBigger = bboxBig;
bboxBigger.expand(Coord(10));
// Small is in big
EXPECT_TRUE(bboxBig.isInside(bboxSmall));
// Big is in Bigger
EXPECT_TRUE(bboxBigger.isInside(bboxBig));
// Construct a small dense grid
DenseT denseSmall(bboxSmall, 0.f);
{
// insert non-const values
const int n = static_cast<int>(denseSmall.valueCount());
float* d = denseSmall.data();
for (int i = 0; i < n; ++i) { d[i] = static_cast<float>(i); }
}
// Construct large dense grid
DenseT denseBig(bboxBig, 0.f);
{
// insert non-const values
const int n = static_cast<int>(denseBig.valueCount());
float* d = denseBig.data();
for (int i = 0; i < n; ++i) { d[i] = static_cast<float>(i); }
}
// Make a sparse grid to copy this data into
FloatGrid::Ptr grid = FloatGrid::create(3.3f /*background*/);
tools::copyFromDense(denseBig, *grid, /*tolerance*/0.0f, /*serial = */ true);
tools::copyFromDense(denseSmall, *grid, /*tolerance*/0.0f, /*serial = */ false);
const FloatTree& tree = grid->tree();
//
EXPECT_EQ(bboxBig.volume(), grid->activeVoxelCount());
// iterate over the Bigger
for (Coord ijk(bboxBigger.min()); ijk[0] <= bboxBigger.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxBigger.min()[1]; ijk[1] <= bboxBigger.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxBigger.min()[2]; ijk[2] <= bboxBigger.max()[2]; ++ijk[2]) {
float expected = 3.3f;
if (bboxSmall.isInside(ijk)) {
expected = denseSmall.getValue(ijk);
} else if (bboxBig.isInside(ijk)) {
expected = denseBig.getValue(ijk);
}
const float& value = tree.getValue(ijk);
EXPECT_NEAR(expected, value, 0.0001);
}
}
}
// Convert to Dense in small bbox
{
DenseT denseSmall2(bboxSmall);
tools::copyToDense(*grid, denseSmall2, true /* serial */);
// iterate over the Bigger
for (Coord ijk(bboxSmall.min()); ijk[0] <= bboxSmall.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxSmall.min()[1]; ijk[1] <= bboxSmall.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxSmall.min()[2]; ijk[2] <= bboxSmall.max()[2]; ++ijk[2]) {
const float& expected = denseSmall.getValue(ijk);
const float& value = denseSmall2.getValue(ijk);
EXPECT_NEAR(expected, value, 0.0001);
}
}
}
}
// Convert to Dense in large bbox
{
DenseT denseBig2(bboxBig);
tools::copyToDense(*grid, denseBig2, false /* serial */);
// iterate over the Bigger
for (Coord ijk(bboxBig.min()); ijk[0] <= bboxBig.max()[0]; ++ijk[0]) {
for (ijk[1] = bboxBig.min()[1]; ijk[1] <= bboxBig.max()[1]; ++ijk[1]) {
for (ijk[2] = bboxBig.min()[2]; ijk[2] <= bboxBig.max()[2]; ++ijk[2]) {
float expected = -1.f; // should never be this
if (bboxSmall.isInside(ijk)) {
expected = denseSmall.getValue(ijk);
} else if (bboxBig.isInside(ijk)) {
expected = denseBig.getValue(ijk);
}
const float& value = denseBig2.getValue(ijk);
EXPECT_NEAR(expected, value, 0.0001);
}
}
}
}
}
TEST_F(TestDense, testCopyZYX) { this->testCopy<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testCopyXYZ) { this->testCopy<openvdb::tools::LayoutXYZ>(); }
TEST_F(TestDense, testCopyBoolZYX) { this->testCopyBool<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testCopyBoolXYZ) { this->testCopyBool<openvdb::tools::LayoutXYZ>(); }
TEST_F(TestDense, testCopyFromDenseWithOffsetZYX) { this->testCopyFromDenseWithOffset<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testCopyFromDenseWithOffsetXYZ) { this->testCopyFromDenseWithOffset<openvdb::tools::LayoutXYZ>(); }
TEST_F(TestDense, testDense2SparseZYX) { this->testDense2Sparse<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testDense2SparseXYZ) { this->testDense2Sparse<openvdb::tools::LayoutXYZ>(); }
TEST_F(TestDense, testDense2Sparse2ZYX) { this->testDense2Sparse2<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testDense2Sparse2XYZ) { this->testDense2Sparse2<openvdb::tools::LayoutXYZ>(); }
TEST_F(TestDense, testInvalidBBoxZYX) { this->testInvalidBBox<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testInvalidBBoxXYZ) { this->testInvalidBBox<openvdb::tools::LayoutXYZ>(); }
TEST_F(TestDense, testDense2Sparse2DenseZYX) { this->testDense2Sparse2Dense<openvdb::tools::LayoutZYX>(); }
TEST_F(TestDense, testDense2Sparse2DenseXYZ) { this->testDense2Sparse2Dense<openvdb::tools::LayoutXYZ>(); }
#undef BENCHMARK_TEST
| 28,310 | C++ | 34.566583 | 117 | 0.562734 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMetadataIO.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Metadata.h>
#include <openvdb/Types.h>
#include <iostream>
#include <sstream>
class TestMetadataIO: public ::testing::Test
{
public:
template <typename T>
void test();
template <typename T>
void testMultiple();
};
namespace {
template<typename T> struct Value { static T create(int i) { return T(i); } };
template<> struct Value<std::string> {
static std::string create(int i) { return "test" + std::to_string(i); }
};
template<typename T> struct Value<openvdb::math::Vec2<T>> {
using ValueType = openvdb::math::Vec2<T>;
static ValueType create(int i) { return ValueType(i, i+1); }
};
template<typename T> struct Value<openvdb::math::Vec3<T>> {
using ValueType = openvdb::math::Vec3<T>;
static ValueType create(int i) { return ValueType(i, i+1, i+2); }
};
template<typename T> struct Value<openvdb::math::Vec4<T>> {
using ValueType = openvdb::math::Vec4<T>;
static ValueType create(int i) { return ValueType(i, i+1, i+2, i+3); }
};
}
template <typename T>
void
TestMetadataIO::test()
{
using namespace openvdb;
const T val = Value<T>::create(1);
TypedMetadata<T> m(val);
std::ostringstream ostr(std::ios_base::binary);
m.write(ostr);
std::istringstream istr(ostr.str(), std::ios_base::binary);
TypedMetadata<T> tm;
tm.read(istr);
OPENVDB_NO_FP_EQUALITY_WARNING_BEGIN
EXPECT_EQ(val, tm.value());
OPENVDB_NO_FP_EQUALITY_WARNING_END
}
template <typename T>
void
TestMetadataIO::testMultiple()
{
using namespace openvdb;
const T val1 = Value<T>::create(1), val2 = Value<T>::create(2);
TypedMetadata<T> m1(val1);
TypedMetadata<T> m2(val2);
std::ostringstream ostr(std::ios_base::binary);
m1.write(ostr);
m2.write(ostr);
std::istringstream istr(ostr.str(), std::ios_base::binary);
TypedMetadata<T> tm1, tm2;
tm1.read(istr);
tm2.read(istr);
OPENVDB_NO_FP_EQUALITY_WARNING_BEGIN
EXPECT_EQ(val1, tm1.value());
EXPECT_EQ(val2, tm2.value());
OPENVDB_NO_FP_EQUALITY_WARNING_END
}
TEST_F(TestMetadataIO, testInt) { test<int>(); }
TEST_F(TestMetadataIO, testMultipleInt) { testMultiple<int>(); }
TEST_F(TestMetadataIO, testInt64) { test<int64_t>(); }
TEST_F(TestMetadataIO, testMultipleInt64) { testMultiple<int64_t>(); }
TEST_F(TestMetadataIO, testFloat) { test<float>(); }
TEST_F(TestMetadataIO, testMultipleFloat) { testMultiple<float>(); }
TEST_F(TestMetadataIO, testDouble) { test<double>(); }
TEST_F(TestMetadataIO, testMultipleDouble) { testMultiple<double>(); }
TEST_F(TestMetadataIO, testString) { test<std::string>(); }
TEST_F(TestMetadataIO, testMultipleString) { testMultiple<std::string>(); }
TEST_F(TestMetadataIO, testVec3R) { test<openvdb::Vec3R>(); }
TEST_F(TestMetadataIO, testMultipleVec3R) { testMultiple<openvdb::Vec3R>(); }
TEST_F(TestMetadataIO, testVec2i) { test<openvdb::Vec2i>(); }
TEST_F(TestMetadataIO, testMultipleVec2i) { testMultiple<openvdb::Vec2i>(); }
TEST_F(TestMetadataIO, testVec4d) { test<openvdb::Vec4d>(); }
TEST_F(TestMetadataIO, testMultipleVec4d) { testMultiple<openvdb::Vec4d>(); }
| 3,223 | C++ | 25.644628 | 78 | 0.683835 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestCpt.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <sstream>
#include "gtest/gtest.h"
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridOperators.h>
#include <openvdb/math/Stencils.h> // for old GradientStencil
#include "util.h" // for unittest_util::makeSphere()
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestCpt: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestCpt, testCpt)
{
using namespace openvdb;
typedef FloatGrid::ConstAccessor AccessorType;
{ // unit voxel size tests
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
const FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Vec3f center(35.0, 30.0f, 40.0f);
const float radius=0;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
AccessorType inAccessor = grid->getConstAccessor();
// this uses the gradient. Only test for a few maps, since the gradient is
// tested elsewhere
Coord xyz(35,30,30);
math::TranslationMap translate;
// Note the CPT::result is in continuous index space
Vec3f P = math::CPT<math::TranslationMap, math::CD_2ND>::result(translate, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
// CPT_RANGE::result is in the range of the map
// CPT_RANGE::result = map.applyMap(CPT::result())
// for our tests, the map is an identity so in this special case
// the two versions of the Cpt should exactly agree
P = math::CPT_RANGE<math::TranslationMap, math::CD_2ND>::result(translate, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
xyz.reset(35,30,35);
P = math::CPT<math::TranslationMap, math::CD_2ND>::result(translate, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
P = math::CPT_RANGE<math::TranslationMap, math::CD_2ND>::result(translate, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
}
{
// NON-UNIT VOXEL SIZE
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
AccessorType inAccessor = grid->getConstAccessor();
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10;//i.e. (16,8,10) and (6,8,0) are on the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
Coord xyz(20,16,20);//i.e. (10,8,10) in world space or 6 world units inside the sphere
math::AffineMap affine(voxel_size*math::Mat3d::identity());
Vec3f P = math::CPT<math::AffineMap, math::CD_2ND>::result(affine, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(32,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(20,P[2]);
P = math::CPT_RANGE<math::AffineMap, math::CD_2ND>::result(affine, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(10,P[2]);
xyz.reset(12,16,10);
P = math::CPT<math::AffineMap, math::CD_2ND>::result(affine, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(12,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0,P[2]);
P = math::CPT_RANGE<math::AffineMap, math::CD_2ND>::result(affine, inAccessor, xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(6,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0,P[2]);
}
{
// NON-UNIFORM SCALING
Vec3d voxel_sizes(0.5, 1, 0.5);
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::Ptr(new math::Transform(base_map)));
EXPECT_TRUE(grid->empty());
AccessorType inAccessor = grid->getConstAccessor();
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10;//i.e. (16,8,10) and (6,8,0) are on the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
Coord ijk = grid->transform().worldToIndexNodeCentered(Vec3d(10,8,10));
//Coord xyz(20,16,20);//i.e. (10,8,10) in world space or 6 world units inside the sphere
math::ScaleMap scale(voxel_sizes);
Vec3f P;
P = math::CPT<math::ScaleMap, math::CD_2ND>::result(scale, inAccessor, ijk);
ASSERT_DOUBLES_EXACTLY_EQUAL(32,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(20,P[2]);
// world space result
P = math::CPT_RANGE<math::ScaleMap, math::CD_2ND>::result(scale, inAccessor, ijk);
EXPECT_NEAR(16,P[0], 0.02 );
EXPECT_NEAR(8, P[1], 0.02);
EXPECT_NEAR(10,P[2], 0.02);
//xyz.reset(12,16,10);
ijk = grid->transform().worldToIndexNodeCentered(Vec3d(6,8,5));
P = math::CPT<math::ScaleMap, math::CD_2ND>::result(scale, inAccessor, ijk);
ASSERT_DOUBLES_EXACTLY_EQUAL(12,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0,P[2]);
P = math::CPT_RANGE<math::ScaleMap, math::CD_2ND>::result(scale, inAccessor, ijk);
EXPECT_NEAR(6,P[0], 0.02);
EXPECT_NEAR(8,P[1], 0.02);
EXPECT_NEAR(0,P[2], 0.02);
}
}
TEST_F(TestCpt, testCptStencil)
{
using namespace openvdb;
{ // UNIT VOXEL TEST
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
const FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f ,30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
// this uses the gradient. Only test for a few maps, since the gradient is
// tested elsewhere
math::SevenPointStencil<FloatGrid> sevenpt(*grid);
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
Coord xyz(35,30,30);
EXPECT_TRUE(tree.isValueOn(xyz));
sevenpt.moveTo(xyz);
dense_2nd.moveTo(xyz);
math::TranslationMap translate;
// Note the CPT::result is in continuous index space
Vec3f P = math::CPT<math::TranslationMap, math::CD_2ND>::result(translate, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
// CPT_RANGE::result_stencil is in the range of the map
// CPT_RANGE::result_stencil = map.applyMap(CPT::result_stencil())
// for our tests, the map is an identity so in this special case
// the two versions of the Cpt should exactly agree
P = math::CPT_RANGE<math::TranslationMap, math::CD_2ND>::result(translate, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
xyz.reset(35,30,35);
sevenpt.moveTo(xyz);
dense_2nd.moveTo(xyz);
EXPECT_TRUE(tree.isValueOn(xyz));
P = math::CPT<math::TranslationMap, math::CD_2ND>::result(translate, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
P = math::CPT_RANGE<math::TranslationMap, math::CD_2ND>::result(translate, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
xyz.reset(35,30,30);
sevenpt.moveTo(xyz);
dense_2nd.moveTo(xyz);
math::AffineMap affine;
P = math::CPT<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
P = math::CPT_RANGE<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
xyz.reset(35,30,35);
sevenpt.moveTo(xyz);
dense_2nd.moveTo(xyz);
EXPECT_TRUE(tree.isValueOn(xyz));
P = math::CPT<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
EXPECT_TRUE(tree.isValueOn(xyz));
P = math::CPT_RANGE<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
}
{
// NON-UNIT VOXEL SIZE
double voxel_size = 0.5;
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(voxel_size));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10;//i.e. (16,8,10) and (6,8,0) are on the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
Coord xyz(20,16,20);//i.e. (10,8,10) in world space or 6 world units inside the sphere
math::AffineMap affine(voxel_size*math::Mat3d::identity());
dense_2nd.moveTo(xyz);
Vec3f P = math::CPT<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(32,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(20,P[2]);
P = math::CPT_RANGE<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(10,P[2]);
xyz.reset(12,16,10);
dense_2nd.moveTo(xyz);
P = math::CPT<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(12,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0,P[2]);
P = math::CPT_RANGE<math::AffineMap, math::CD_2ND>::result(affine, dense_2nd);
ASSERT_DOUBLES_EXACTLY_EQUAL(6,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0,P[2]);
}
{
// NON-UNIFORM SCALING
Vec3d voxel_sizes(0.5, 1, 0.5);
math::MapBase::Ptr base_map( new math::ScaleMap(voxel_sizes));
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::Ptr(new math::Transform(base_map)));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10;//i.e. (16,8,10) and (6,8,0) are on the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
Coord ijk = grid->transform().worldToIndexNodeCentered(Vec3d(10,8,10));
math::SevenPointStencil<FloatGrid> sevenpt(*grid);
sevenpt.moveTo(ijk);
//Coord xyz(20,16,20);//i.e. (10,8,10) in world space or 6 world units inside the sphere
math::ScaleMap scale(voxel_sizes);
Vec3f P;
P = math::CPT<math::ScaleMap, math::CD_2ND>::result(scale, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(32,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(20,P[2]);
// world space result
P = math::CPT_RANGE<math::ScaleMap, math::CD_2ND>::result(scale, sevenpt);
EXPECT_NEAR(16,P[0], 0.02 );
EXPECT_NEAR(8, P[1], 0.02);
EXPECT_NEAR(10,P[2], 0.02);
//xyz.reset(12,16,10);
ijk = grid->transform().worldToIndexNodeCentered(Vec3d(6,8,5));
sevenpt.moveTo(ijk);
P = math::CPT<math::ScaleMap, math::CD_2ND>::result(scale, sevenpt);
ASSERT_DOUBLES_EXACTLY_EQUAL(12,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(8,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(0,P[2]);
P = math::CPT_RANGE<math::ScaleMap, math::CD_2ND>::result(scale, sevenpt);
EXPECT_NEAR(6,P[0], 0.02);
EXPECT_NEAR(8,P[1], 0.02);
EXPECT_NEAR(0,P[2], 0.02);
}
}
TEST_F(TestCpt, testCptTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
const FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
// run the tool
typedef openvdb::tools::Cpt<FloatGrid> FloatCpt;
FloatCpt cpt(*grid);
FloatCpt::OutGridType::Ptr cptGrid =
cpt.process(true/*threaded*/, false/*use world transform*/);
FloatCpt::OutGridType::ConstAccessor cptAccessor = cptGrid->getConstAccessor();
Coord xyz(35,30,30);
EXPECT_TRUE(tree.isValueOn(xyz));
Vec3f P = cptAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
xyz.reset(35,30,35);
EXPECT_TRUE(tree.isValueOn(xyz));
P = cptAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0],P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1],P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2],P[2]);
}
TEST_F(TestCpt, testCptMaskedTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
const FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
// run the tool
//typedef openvdb::tools::Cpt<FloatGrid> FloatCpt;//fails because MaskT defaults to MaskGrid
typedef openvdb::tools::Cpt<FloatGrid, BoolGrid> FloatCpt;
FloatCpt cpt(*grid, *maskGrid);
FloatCpt::OutGridType::Ptr cptGrid =
cpt.process(true/*threaded*/, false/*use world transform*/);
FloatCpt::OutGridType::ConstAccessor cptAccessor = cptGrid->getConstAccessor();
// inside the masked region
Coord xyz(35,30,30);
EXPECT_TRUE(tree.isValueOn(xyz));
Vec3f P = cptAccessor.getValue(xyz);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[0], P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[1], P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(center[2], P[2]);
// outside the masked region
xyz.reset(42,42,42);
EXPECT_TRUE(!cptAccessor.isValueOn(xyz));
}
TEST_F(TestCpt, testOldStyleStencils)
{
using namespace openvdb;
{// test of level set to sphere at (6,8,10) with R=10 and dx=0.5
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(/*voxel size=*/0.5));
EXPECT_TRUE(grid->empty());
const openvdb::Coord dim(32,32,32);
const openvdb::Vec3f center(6.0f,8.0f,10.0f);//i.e. (12,16,20) in index space
const float radius=10;//i.e. (16,8,10) and (6,8,0) are on the sphere
unittest_util::makeSphere<FloatGrid>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
math::GradStencil<FloatGrid> gs(*grid);
Coord xyz(20,16,20);//i.e. (10,8,10) in world space or 6 world units inside the sphere
gs.moveTo(xyz);
float dist = gs.getValue();//signed closest distance to sphere in world coordinates
Vec3f P = gs.cpt();//closes point to sphere in index space
ASSERT_DOUBLES_EXACTLY_EQUAL(dist,-6);
ASSERT_DOUBLES_EXACTLY_EQUAL(32,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL(20,P[2]);
xyz.reset(12,16,10);//i.e. (6,8,5) in world space or 15 world units inside the sphere
gs.moveTo(xyz);
dist = gs.getValue();//signed closest distance to sphere in world coordinates
P = gs.cpt();//closes point to sphere in index space
ASSERT_DOUBLES_EXACTLY_EQUAL(-5,dist);
ASSERT_DOUBLES_EXACTLY_EQUAL(12,P[0]);
ASSERT_DOUBLES_EXACTLY_EQUAL(16,P[1]);
ASSERT_DOUBLES_EXACTLY_EQUAL( 0,P[2]);
}
}
| 19,365 | C++ | 36.603883 | 100 | 0.623393 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestNodeIterator.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/tree/Tree.h>
class TestNodeIterator: public ::testing::Test
{
};
namespace {
typedef openvdb::tree::Tree4<float, 3, 2, 3>::Type Tree323f;
}
////////////////////////////////////////
TEST_F(TestNodeIterator, testEmpty)
{
Tree323f tree(/*fillValue=*/256.0f);
{
Tree323f::NodeCIter iter(tree);
EXPECT_TRUE(!iter.next());
}
{
tree.setValue(openvdb::Coord(8, 16, 24), 10.f);
Tree323f::NodeIter iter(tree); // non-const
EXPECT_TRUE(iter);
// Try modifying the tree through a non-const iterator.
Tree323f::RootNodeType* root = NULL;
iter.getNode(root);
EXPECT_TRUE(root != NULL);
root->clear();
// Verify that the tree is now empty.
iter = Tree323f::NodeIter(tree);
EXPECT_TRUE(iter);
EXPECT_TRUE(!iter.next());
}
}
TEST_F(TestNodeIterator, testSinglePositive)
{
{
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(8, 16, 24), 10.f);
Tree323f::NodeCIter iter(tree);
EXPECT_TRUE(Tree323f::LeafNodeType::DIM == 8);
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getDepth());
EXPECT_EQ(tree.treeDepth(), 1 + iter.getLevel());
openvdb::CoordBBox range, bbox;
tree.getIndexRange(range);
iter.getBoundingBox(bbox);
EXPECT_EQ(bbox.min(), range.min());
EXPECT_EQ(bbox.max(), range.max());
// Descend to the depth-1 internal node with bounding box
// (0, 0, 0) -> (255, 255, 255) containing voxel (8, 16, 24).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
iter.getBoundingBox(bbox);
EXPECT_EQ(openvdb::Coord(0), bbox.min());
EXPECT_EQ(openvdb::Coord((1 << (3 + 2 + 3)) - 1), bbox.max());
// Descend to the depth-2 internal node with bounding box
// (0, 0, 0) -> (31, 31, 31) containing voxel (8, 16, 24).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
iter.getBoundingBox(bbox);
EXPECT_EQ(openvdb::Coord(0), bbox.min());
EXPECT_EQ(openvdb::Coord((1 << (2 + 3)) - 1), bbox.max());
// Descend to the leaf node with bounding box (8, 16, 24) -> (15, 23, 31)
// containing voxel (8, 16, 24).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
iter.getBoundingBox(bbox);
range.min().reset(8, 16, 24);
range.max() = range.min().offsetBy((1 << 3) - 1); // add leaf node size
EXPECT_EQ(range.min(), bbox.min());
EXPECT_EQ(range.max(), bbox.max());
iter.next();
EXPECT_TRUE(!iter);
}
{
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(129), 10.f);
Tree323f::NodeCIter iter(tree);
EXPECT_TRUE(Tree323f::LeafNodeType::DIM == 8);
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getDepth());
EXPECT_EQ(tree.treeDepth(), 1 + iter.getLevel());
openvdb::CoordBBox range, bbox;
tree.getIndexRange(range);
iter.getBoundingBox(bbox);
EXPECT_EQ(bbox.min(), range.min());
EXPECT_EQ(bbox.max(), range.max());
// Descend to the depth-1 internal node with bounding box
// (0, 0, 0) -> (255, 255, 255) containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
iter.getBoundingBox(bbox);
EXPECT_EQ(openvdb::Coord(0), bbox.min());
EXPECT_EQ(openvdb::Coord((1 << (3 + 2 + 3)) - 1), bbox.max());
// Descend to the depth-2 internal node with bounding box
// (128, 128, 128) -> (159, 159, 159) containing voxel (129, 129, 129).
// (128 is the nearest multiple of 32 less than 129.)
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
iter.getBoundingBox(bbox);
range.min().reset(128, 128, 128);
EXPECT_EQ(range.min(), bbox.min());
EXPECT_EQ(range.min().offsetBy((1 << (2 + 3)) - 1), bbox.max());
// Descend to the leaf node with bounding box
// (128, 128, 128) -> (135, 135, 135) containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
iter.getBoundingBox(bbox);
range.max() = range.min().offsetBy((1 << 3) - 1); // add leaf node size
EXPECT_EQ(range.min(), bbox.min());
EXPECT_EQ(range.max(), bbox.max());
iter.next();
EXPECT_TRUE(!iter);
}
}
TEST_F(TestNodeIterator, testSingleNegative)
{
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(-1), 10.f);
Tree323f::NodeCIter iter(tree);
EXPECT_TRUE(Tree323f::LeafNodeType::DIM == 8);
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getDepth());
EXPECT_EQ(tree.treeDepth(), 1 + iter.getLevel());
openvdb::CoordBBox range, bbox;
tree.getIndexRange(range);
iter.getBoundingBox(bbox);
EXPECT_EQ(bbox.min(), range.min());
EXPECT_EQ(bbox.max(), range.max());
// Descend to the depth-1 internal node with bounding box
// (-256, -256, -256) -> (-1, -1, -1) containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
iter.getBoundingBox(bbox);
EXPECT_EQ(openvdb::Coord(-(1 << (3 + 2 + 3))), bbox.min());
EXPECT_EQ(openvdb::Coord(-1), bbox.max());
// Descend to the depth-2 internal node with bounding box
// (-32, -32, -32) -> (-1, -1, -1) containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
iter.getBoundingBox(bbox);
EXPECT_EQ(openvdb::Coord(-(1 << (2 + 3))), bbox.min());
EXPECT_EQ(openvdb::Coord(-1), bbox.max());
// Descend to the leaf node with bounding box (-8, -8, -8) -> (-1, -1, -1)
// containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
iter.getBoundingBox(bbox);
range.max().reset(-1, -1, -1);
range.min() = range.max().offsetBy(-((1 << 3) - 1)); // add leaf node size
EXPECT_EQ(range.min(), bbox.min());
EXPECT_EQ(range.max(), bbox.max());
iter.next();
EXPECT_TRUE(!iter);
}
TEST_F(TestNodeIterator, testMultipleBlocks)
{
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(-1), 10.f);
tree.setValue(openvdb::Coord(129), 10.f);
Tree323f::NodeCIter iter(tree);
EXPECT_TRUE(Tree323f::LeafNodeType::DIM == 8);
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getDepth());
EXPECT_EQ(tree.treeDepth(), 1 + iter.getLevel());
// Descend to the depth-1 internal node with bounding box
// (-256, -256, -256) -> (-1, -1, -1) containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
// Descend to the depth-2 internal node with bounding box
// (-32, -32, -32) -> (-1, -1, -1) containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
// Descend to the leaf node with bounding box (-8, -8, -8) -> (-1, -1, -1)
// containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
openvdb::Coord expectedMin, expectedMax(-1, -1, -1);
expectedMin = expectedMax.offsetBy(-((1 << 3) - 1)); // add leaf node size
openvdb::CoordBBox bbox;
iter.getBoundingBox(bbox);
EXPECT_EQ(expectedMin, bbox.min());
EXPECT_EQ(expectedMax, bbox.max());
// Ascend to the depth-1 internal node with bounding box (0, 0, 0) -> (255, 255, 255)
// containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
// Descend to the depth-2 internal node with bounding box
// (128, 128, 128) -> (159, 159, 159) containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
// Descend to the leaf node with bounding box (128, 128, 128) -> (135, 135, 135)
// containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
expectedMin.reset(128, 128, 128);
expectedMax = expectedMin.offsetBy((1 << 3) - 1); // add leaf node size
iter.getBoundingBox(bbox);
EXPECT_EQ(expectedMin, bbox.min());
EXPECT_EQ(expectedMax, bbox.max());
iter.next();
EXPECT_TRUE(!iter);
}
TEST_F(TestNodeIterator, testDepthBounds)
{
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(-1), 10.f);
tree.setValue(openvdb::Coord(129), 10.f);
{
// Iterate over internal nodes only.
Tree323f::NodeCIter iter(tree);
iter.setMaxDepth(2);
iter.setMinDepth(1);
// Begin at the depth-1 internal node with bounding box
// (-256, -256, -256) -> (-1, -1, -1) containing voxel (-1, -1, -1).
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
// Descend to the depth-2 internal node with bounding box
// (-32, -32, -32) -> (-1, -1, -1) containing voxel (-1, -1, -1).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
// Skipping the leaf node, ascend to the depth-1 internal node with bounding box
// (0, 0, 0) -> (255, 255, 255) containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
// Descend to the depth-2 internal node with bounding box
// (128, 128, 128) -> (159, 159, 159) containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(2U, iter.getDepth());
// Verify that no internal nodes remain unvisited.
iter.next();
EXPECT_TRUE(!iter);
}
{
// Iterate over depth-1 internal nodes only.
Tree323f::NodeCIter iter(tree);
iter.setMaxDepth(1);
iter.setMinDepth(1);
// Begin at the depth-1 internal node with bounding box
// (-256, -256, -256) -> (-1, -1, -1) containing voxel (-1, -1, -1).
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
// Skip to the depth-1 internal node with bounding box
// (0, 0, 0) -> (255, 255, 255) containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(1U, iter.getDepth());
// Verify that no depth-1 nodes remain unvisited.
iter.next();
EXPECT_TRUE(!iter);
}
{
// Iterate over leaf nodes only.
Tree323f::NodeCIter iter = tree.cbeginNode();
iter.setMaxDepth(3);
iter.setMinDepth(3);
// Begin at the leaf node with bounding box (-8, -8, -8) -> (-1, -1, -1)
// containing voxel (-1, -1, -1).
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
// Skip to the leaf node with bounding box (128, 128, 128) -> (135, 135, 135)
// containing voxel (129, 129, 129).
iter.next();
EXPECT_TRUE(iter);
EXPECT_EQ(0U, iter.getLevel());
// Verify that no leaf nodes remain unvisited.
iter.next();
EXPECT_TRUE(!iter);
}
}
| 11,314 | C++ | 30.783708 | 89 | 0.566555 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestExceptions.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
class TestExceptions : public ::testing::Test
{
protected:
template<typename ExceptionT> void testException();
};
template<typename ExceptionT> struct ExceptionTraits
{ static std::string name() { return ""; } };
template<> struct ExceptionTraits<openvdb::ArithmeticError>
{ static std::string name() { return "ArithmeticError"; } };
template<> struct ExceptionTraits<openvdb::IndexError>
{ static std::string name() { return "IndexError"; } };
template<> struct ExceptionTraits<openvdb::IoError>
{ static std::string name() { return "IoError"; } };
template<> struct ExceptionTraits<openvdb::KeyError>
{ static std::string name() { return "KeyError"; } };
template<> struct ExceptionTraits<openvdb::LookupError>
{ static std::string name() { return "LookupError"; } };
template<> struct ExceptionTraits<openvdb::NotImplementedError>
{ static std::string name() { return "NotImplementedError"; } };
template<> struct ExceptionTraits<openvdb::ReferenceError>
{ static std::string name() { return "ReferenceError"; } };
template<> struct ExceptionTraits<openvdb::RuntimeError>
{ static std::string name() { return "RuntimeError"; } };
template<> struct ExceptionTraits<openvdb::TypeError>
{ static std::string name() { return "TypeError"; } };
template<> struct ExceptionTraits<openvdb::ValueError>
{ static std::string name() { return "ValueError"; } };
template<typename ExceptionT>
void
TestExceptions::testException()
{
std::string ErrorMsg("Error message");
EXPECT_THROW(OPENVDB_THROW(ExceptionT, ErrorMsg), ExceptionT);
try {
OPENVDB_THROW(ExceptionT, ErrorMsg);
} catch (openvdb::Exception& e) {
const std::string expectedMsg = ExceptionTraits<ExceptionT>::name() + ": " + ErrorMsg;
EXPECT_EQ(expectedMsg, std::string(e.what()));
}
}
TEST_F(TestExceptions, testArithmeticError) { testException<openvdb::ArithmeticError>(); }
TEST_F(TestExceptions, testIndexError) { testException<openvdb::IndexError>(); }
TEST_F(TestExceptions, testIoError) { testException<openvdb::IoError>(); }
TEST_F(TestExceptions, testKeyError) { testException<openvdb::KeyError>(); }
TEST_F(TestExceptions, testLookupError) { testException<openvdb::LookupError>(); }
TEST_F(TestExceptions, testNotImplementedError) { testException<openvdb::NotImplementedError>(); }
TEST_F(TestExceptions, testReferenceError) { testException<openvdb::ReferenceError>(); }
TEST_F(TestExceptions, testRuntimeError) { testException<openvdb::RuntimeError>(); }
TEST_F(TestExceptions, testTypeError) { testException<openvdb::TypeError>(); }
TEST_F(TestExceptions, testValueError) { testException<openvdb::ValueError>(); }
| 2,779 | C++ | 41.76923 | 98 | 0.739834 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMetaMap.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/util/logging.h>
#include <openvdb/Metadata.h>
#include <openvdb/MetaMap.h>
class TestMetaMap: public ::testing::Test
{
};
TEST_F(TestMetaMap, testInsert)
{
using namespace openvdb;
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", FloatMetadata(2.0));
MetaMap::MetaIterator iter = meta.beginMeta();
int i = 1;
for( ; iter != meta.endMeta(); ++iter, ++i) {
if(i == 1) {
EXPECT_TRUE(iter->first.compare("meta1") == 0);
std::string val = meta.metaValue<std::string>("meta1");
EXPECT_TRUE(val == "testing");
} else if(i == 2) {
EXPECT_TRUE(iter->first.compare("meta2") == 0);
int32_t val = meta.metaValue<int32_t>("meta2");
EXPECT_TRUE(val == 20);
} else if(i == 3) {
EXPECT_TRUE(iter->first.compare("meta3") == 0);
float val = meta.metaValue<float>("meta3");
//EXPECT_TRUE(val == 2.0);
EXPECT_NEAR(2.0f,val,0);
}
}
}
TEST_F(TestMetaMap, testRemove)
{
using namespace openvdb;
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", FloatMetadata(2.0));
meta.removeMeta("meta2");
MetaMap::MetaIterator iter = meta.beginMeta();
int i = 1;
for( ; iter != meta.endMeta(); ++iter, ++i) {
if(i == 1) {
EXPECT_TRUE(iter->first.compare("meta1") == 0);
std::string val = meta.metaValue<std::string>("meta1");
EXPECT_TRUE(val == "testing");
} else if(i == 2) {
EXPECT_TRUE(iter->first.compare("meta3") == 0);
float val = meta.metaValue<float>("meta3");
//EXPECT_TRUE(val == 2.0);
EXPECT_NEAR(2.0f,val,0);
}
}
meta.removeMeta("meta1");
iter = meta.beginMeta();
for( ; iter != meta.endMeta(); ++iter, ++i) {
EXPECT_TRUE(iter->first.compare("meta3") == 0);
float val = meta.metaValue<float>("meta3");
//EXPECT_TRUE(val == 2.0);
EXPECT_NEAR(2.0f,val,0);
}
meta.removeMeta("meta3");
EXPECT_EQ(0, int(meta.metaCount()));
}
TEST_F(TestMetaMap, testGetMetadata)
{
using namespace openvdb;
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", DoubleMetadata(2.0));
Metadata::Ptr metadata = meta["meta2"];
EXPECT_TRUE(metadata);
EXPECT_TRUE(metadata->typeName().compare("int32") == 0);
DoubleMetadata::Ptr dm = meta.getMetadata<DoubleMetadata>("meta3");
//EXPECT_TRUE(dm->value() == 2.0);
EXPECT_NEAR(2.0,dm->value(),0);
const DoubleMetadata::Ptr cdm = meta.getMetadata<DoubleMetadata>("meta3");
//EXPECT_TRUE(dm->value() == 2.0);
EXPECT_NEAR(2.0,cdm->value(),0);
EXPECT_TRUE(!meta.getMetadata<StringMetadata>("meta2"));
EXPECT_THROW(meta.metaValue<int32_t>("meta3"),
openvdb::TypeError);
EXPECT_THROW(meta.metaValue<double>("meta5"),
openvdb::LookupError);
}
TEST_F(TestMetaMap, testIO)
{
using namespace openvdb;
logging::LevelScope suppressLogging{logging::Level::Fatal};
Metadata::clearRegistry();
// Write some metadata using unregistered types.
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", DoubleMetadata(2.0));
std::ostringstream ostr(std::ios_base::binary);
meta.writeMeta(ostr);
// Verify that reading metadata of unregistered types is possible,
// though the values cannot be retrieved.
MetaMap meta2;
std::istringstream istr(ostr.str(), std::ios_base::binary);
EXPECT_NO_THROW(meta2.readMeta(istr));
EXPECT_EQ(3, int(meta2.metaCount()));
// Verify that writing metadata of unknown type (i.e., UnknownMetadata) is possible.
std::ostringstream ostrUnknown(std::ios_base::binary);
meta2.writeMeta(ostrUnknown);
// Register just one of the three types, then reread and verify that
// the value of the registered type can be retrieved.
Int32Metadata::registerType();
istr.seekg(0, std::ios_base::beg);
EXPECT_NO_THROW(meta2.readMeta(istr));
EXPECT_EQ(3, int(meta2.metaCount()));
EXPECT_EQ(meta.metaValue<int>("meta2"), meta2.metaValue<int>("meta2"));
// Register the remaining types.
StringMetadata::registerType();
DoubleMetadata::registerType();
{
// Now seek to beginning and read again.
istr.seekg(0, std::ios_base::beg);
meta2.clearMetadata();
EXPECT_NO_THROW(meta2.readMeta(istr));
EXPECT_EQ(meta.metaCount(), meta2.metaCount());
std::string val = meta.metaValue<std::string>("meta1");
std::string val2 = meta2.metaValue<std::string>("meta1");
EXPECT_EQ(0, val.compare(val2));
int intval = meta.metaValue<int>("meta2");
int intval2 = meta2.metaValue<int>("meta2");
EXPECT_EQ(intval, intval2);
double dval = meta.metaValue<double>("meta3");
double dval2 = meta2.metaValue<double>("meta3");
EXPECT_NEAR(dval, dval2,0);
}
{
// Verify that metadata that was written as UnknownMetadata can
// be read as typed metadata once the underlying types are registered.
std::istringstream istrUnknown(ostrUnknown.str(), std::ios_base::binary);
meta2.clearMetadata();
EXPECT_NO_THROW(meta2.readMeta(istrUnknown));
EXPECT_EQ(meta.metaCount(), meta2.metaCount());
EXPECT_EQ(
meta.metaValue<std::string>("meta1"), meta2.metaValue<std::string>("meta1"));
EXPECT_EQ(meta.metaValue<int>("meta2"), meta2.metaValue<int>("meta2"));
EXPECT_NEAR(
meta.metaValue<double>("meta3"), meta2.metaValue<double>("meta3"), 0.0);
}
// Clear the registry once the test is done.
Metadata::clearRegistry();
}
TEST_F(TestMetaMap, testEmptyIO)
{
using namespace openvdb;
MetaMap meta;
// Write out an empty metadata
std::ostringstream ostr(std::ios_base::binary);
// Read in the metadata;
MetaMap meta2;
std::istringstream istr(ostr.str(), std::ios_base::binary);
EXPECT_NO_THROW(meta2.readMeta(istr));
EXPECT_TRUE(meta2.metaCount() == 0);
}
TEST_F(TestMetaMap, testCopyConstructor)
{
using namespace openvdb;
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", FloatMetadata(2.0));
// copy constructor
MetaMap meta2(meta);
EXPECT_TRUE(meta.metaCount() == meta2.metaCount());
std::string str = meta.metaValue<std::string>("meta1");
std::string str2 = meta2.metaValue<std::string>("meta1");
EXPECT_TRUE(str == str2);
EXPECT_TRUE(meta.metaValue<int32_t>("meta2") ==
meta2.metaValue<int32_t>("meta2"));
EXPECT_NEAR(meta.metaValue<float>("meta3"),
meta2.metaValue<float>("meta3"),0);
//EXPECT_TRUE(meta.metaValue<float>("meta3") ==
// meta2.metaValue<float>("meta3"));
}
TEST_F(TestMetaMap, testCopyConstructorEmpty)
{
using namespace openvdb;
MetaMap meta;
MetaMap meta2(meta);
EXPECT_TRUE(meta.metaCount() == 0);
EXPECT_TRUE(meta2.metaCount() == meta.metaCount());
}
TEST_F(TestMetaMap, testAssignment)
{
using namespace openvdb;
// Populate a map with data.
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", FloatMetadata(2.0));
// Create an empty map.
MetaMap meta2;
EXPECT_EQ(0, int(meta2.metaCount()));
// Copy the first map to the second.
meta2 = meta;
EXPECT_EQ(meta.metaCount(), meta2.metaCount());
// Verify that the contents of the two maps are the same.
EXPECT_EQ(
meta.metaValue<std::string>("meta1"), meta2.metaValue<std::string>("meta1"));
EXPECT_EQ(meta.metaValue<int32_t>("meta2"), meta2.metaValue<int32_t>("meta2"));
EXPECT_NEAR(
meta.metaValue<float>("meta3"), meta2.metaValue<float>("meta3"), /*tolerance=*/0);
// Verify that changing one map doesn't affect the other.
meta.insertMeta("meta1", StringMetadata("changed"));
std::string str = meta.metaValue<std::string>("meta1");
EXPECT_EQ(std::string("testing"), meta2.metaValue<std::string>("meta1"));
}
TEST_F(TestMetaMap, testEquality)
{
using namespace openvdb;
// Populate a map with data.
MetaMap meta;
meta.insertMeta("meta1", StringMetadata("testing"));
meta.insertMeta("meta2", Int32Metadata(20));
meta.insertMeta("meta3", FloatMetadata(3.14159f));
// Create an empty map.
MetaMap meta2;
// Verify that the two maps differ.
EXPECT_TRUE(meta != meta2);
EXPECT_TRUE(meta2 != meta);
// Copy the first map to the second.
meta2 = meta;
// Verify that the two maps are equivalent.
EXPECT_TRUE(meta == meta2);
EXPECT_TRUE(meta2 == meta);
// Modify the first map.
meta.removeMeta("meta1");
meta.insertMeta("abc", DoubleMetadata(2.0));
// Verify that the two maps differ.
EXPECT_TRUE(meta != meta2);
EXPECT_TRUE(meta2 != meta);
// Modify the second map and verify that the two maps differ.
meta2 = meta;
meta2.insertMeta("meta2", Int32Metadata(42));
EXPECT_TRUE(meta != meta2);
EXPECT_TRUE(meta2 != meta);
meta2 = meta;
meta2.insertMeta("meta3", FloatMetadata(2.0001f));
EXPECT_TRUE(meta != meta2);
EXPECT_TRUE(meta2 != meta);
meta2 = meta;
meta2.insertMeta("abc", DoubleMetadata(2.0001));
EXPECT_TRUE(meta != meta2);
EXPECT_TRUE(meta2 != meta);
}
| 10,073 | C++ | 29.343373 | 90 | 0.625137 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestName.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/util/Name.h>
class TestName : public ::testing::Test
{
};
TEST_F(TestName, test)
{
using namespace openvdb;
Name name;
Name name2("something");
Name name3 = std::string("something2");
name = "something";
EXPECT_TRUE(name == name2);
EXPECT_TRUE(name != name3);
EXPECT_TRUE(name != Name("testing"));
EXPECT_TRUE(name == Name("something"));
}
TEST_F(TestName, testIO)
{
using namespace openvdb;
Name name("some name that i made up");
std::ostringstream ostr(std::ios_base::binary);
openvdb::writeString(ostr, name);
name = "some other name";
EXPECT_TRUE(name == Name("some other name"));
std::istringstream istr(ostr.str(), std::ios_base::binary);
name = openvdb::readString(istr);
EXPECT_TRUE(name == Name("some name that i made up"));
}
TEST_F(TestName, testMultipleIO)
{
using namespace openvdb;
Name name("some name that i made up");
Name name2("something else");
std::ostringstream ostr(std::ios_base::binary);
openvdb::writeString(ostr, name);
openvdb::writeString(ostr, name2);
std::istringstream istr(ostr.str(), std::ios_base::binary);
Name n = openvdb::readString(istr), n2 = openvdb::readString(istr);
EXPECT_TRUE(name == n);
EXPECT_TRUE(name2 == n2);
}
| 1,456 | C++ | 20.42647 | 71 | 0.651786 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestFastSweeping.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
//
/// @file TestFastSweeping.cc
///
/// @author Ken Museth
//#define BENCHMARK_FAST_SWEEPING
//#define TIMING_FAST_SWEEPING
#include <sstream>
#include "gtest/gtest.h"
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/ChangeBackground.h>
#include <openvdb/tools/Diagnostics.h>
#include <openvdb/tools/FastSweeping.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/LevelSetTracker.h>
#include <openvdb/tools/LevelSetRebuild.h>
#include <openvdb/tools/LevelSetPlatonic.h>
#include <openvdb/tools/LevelSetUtil.h>
#ifdef TIMING_FAST_SWEEPING
#include <openvdb/util/CpuTimer.h>
#endif
// Uncomment to test on models from our web-site
//#define TestFastSweeping_DATA_PATH "/Users/ken/dev/data/vdb/"
//#define TestFastSweeping_DATA_PATH "/home/kmu/dev/data/vdb/"
//#define TestFastSweeping_DATA_PATH "/usr/pic1/Data/OpenVDB/LevelSetModels/"
class TestFastSweeping: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
void writeFile(const std::string &name, openvdb::FloatGrid::Ptr grid)
{
openvdb::io::File file(name);
file.setCompression(openvdb::io::COMPRESS_NONE);
openvdb::GridPtrVec grids;
grids.push_back(grid);
file.write(grids);
}
};// TestFastSweeping
TEST_F(TestFastSweeping, dilateSignedDistance)
{
using namespace openvdb;
// Define parameters for the level set sphere to be re-normalized
const float radius = 200.0f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f;//half width
const int width = 3, new_width = 50;//half width
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, float(width));
const size_t oldVoxelCount = grid->activeVoxelCount();
tools::FastSweeping<FloatGrid> fs;
EXPECT_EQ(size_t(0), fs.sweepingVoxelCount());
EXPECT_EQ(size_t(0), fs.boundaryVoxelCount());
fs.initDilate(*grid, new_width - width);
EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
EXPECT_TRUE(fs.boundaryVoxelCount() > 0);
fs.sweep();
EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
EXPECT_TRUE(fs.boundaryVoxelCount() > 0);
auto grid2 = fs.sdfGrid();
fs.clear();
EXPECT_EQ(size_t(0), fs.sweepingVoxelCount());
EXPECT_EQ(size_t(0), fs.boundaryVoxelCount());
const Index64 sweepingVoxelCount = grid2->activeVoxelCount();
EXPECT_TRUE(sweepingVoxelCount > oldVoxelCount);
{// Check that the norm of the gradient for all active voxels is close to unity
tools::Diagnose<FloatGrid> diagnose(*grid2);
tools::CheckNormGrad<FloatGrid> test(*grid2, 0.99f, 1.01f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
EXPECT_TRUE(message.empty());
EXPECT_EQ(Index64(0), diagnose.failureCount());
//std::cout << "\nOutput 1: " << message << std::endl;
}
{// Make sure all active voxels fail the following test
tools::Diagnose<FloatGrid> diagnose(*grid2);
tools::CheckNormGrad<FloatGrid> test(*grid2, std::numeric_limits<float>::min(), 0.99f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
EXPECT_TRUE(!message.empty());
EXPECT_EQ(sweepingVoxelCount, diagnose.failureCount());
//std::cout << "\nOutput 2: " << message << std::endl;
}
{// Make sure all active voxels fail the following test
tools::Diagnose<FloatGrid> diagnose(*grid2);
tools::CheckNormGrad<FloatGrid> test(*grid2, 1.01f, std::numeric_limits<float>::max());
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
EXPECT_TRUE(!message.empty());
EXPECT_EQ(sweepingVoxelCount, diagnose.failureCount());
//std::cout << "\nOutput 3: " << message << std::endl;
}
}// dilateSignedDistance
TEST_F(TestFastSweeping, testMaskSdf)
{
using namespace openvdb;
// Define parameterS FOR the level set sphere to be re-normalized
const float radius = 200.0f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f, width = 3.0f;//half width
const float new_width = 50;
{// Use box as a mask
//std::cerr << "\nUse box as a mask" << std::endl;
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
CoordBBox bbox(Coord(150,-50,-50), Coord(250,50,50));
MaskGrid mask;
mask.sparseFill(bbox, true);
//this->writeFile("/tmp/box_mask_input.vdb", grid);
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nParallel sparse fast sweeping with a box mask");
#endif
grid = tools::maskSdf(*grid, mask);
//tools::FastSweeping<FloatGrid> fs;
//fs.initMask(*grid, mask);
//fs.sweep();
//std::cerr << "voxel count = " << fs.sweepingVoxelCount() << std::endl;
//std::cerr << "boundary count = " << fs.boundaryVoxelCount() << std::endl;
//EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
//writeFile("/tmp/box_mask_output.vdb", grid);
{// Check that the norm of the gradient for all active voxels is close to unity
tools::Diagnose<FloatGrid> diagnose(*grid);
tools::CheckNormGrad<FloatGrid> test(*grid, 0.99f, 1.01f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
//std::cerr << message << std::endl;
const double percent = 100.0*double(diagnose.failureCount())/double(grid->activeVoxelCount());
//std::cerr << "Failures = " << percent << "%" << std::endl;
//std::cerr << "Failed: " << diagnose.failureCount() << std::endl;
//std::cerr << "Total : " << grid->activeVoxelCount() << std::endl;
EXPECT_TRUE(percent < 0.01);
//EXPECT_TRUE(message.empty());
//EXPECT_EQ(size_t(0), diagnose.failureCount());
}
}
{// Use sphere as a mask
//std::cerr << "\nUse sphere as a mask" << std::endl;
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
FloatGrid::Ptr mask = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, new_width);
//this->writeFile("/tmp/sphere_mask_input.vdb", grid);
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nParallel sparse fast sweeping with a sphere mask");
#endif
grid = tools::maskSdf(*grid, *mask);
//tools::FastSweeping<FloatGrid> fs;
//fs.initMask(*grid, *mask);
//fs.sweep();
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
//std::cerr << "voxel count = " << fs.sweepingVoxelCount() << std::endl;
//std::cerr << "boundary count = " << fs.boundaryVoxelCount() << std::endl;
//EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
//this->writeFile("/tmp/sphere_mask_output.vdb", grid);
{// Check that the norm of the gradient for all active voxels is close to unity
tools::Diagnose<FloatGrid> diagnose(*grid);
tools::CheckNormGrad<FloatGrid> test(*grid, 0.99f, 1.01f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
//std::cerr << message << std::endl;
const double percent = 100.0*double(diagnose.failureCount())/double(grid->activeVoxelCount());
//std::cerr << "Failures = " << percent << "%" << std::endl;
//std::cerr << "Failed: " << diagnose.failureCount() << std::endl;
//std::cerr << "Total : " << grid->activeVoxelCount() << std::endl;
//EXPECT_TRUE(message.empty());
//EXPECT_EQ(size_t(0), diagnose.failureCount());
EXPECT_TRUE(percent < 0.01);
//std::cout << "\nOutput 1: " << message << std::endl;
}
}
{// Use dodecahedron as a mask
//std::cerr << "\nUse dodecahedron as a mask" << std::endl;
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
FloatGrid::Ptr mask = tools::createLevelSetDodecahedron<FloatGrid>(50, Vec3f(radius, 0.0f, 0.0f),
voxelSize, 10);
//this->writeFile("/tmp/dodecahedron_mask_input.vdb", grid);
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nParallel sparse fast sweeping with a dodecahedron mask");
#endif
grid = tools::maskSdf(*grid, *mask);
//tools::FastSweeping<FloatGrid> fs;
//fs.initMask(*grid, *mask);
//std::cerr << "voxel count = " << fs.sweepingVoxelCount() << std::endl;
//std::cerr << "boundary count = " << fs.boundaryVoxelCount() << std::endl;
//EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
//fs.sweep();
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
//this->writeFile("/tmp/dodecahedron_mask_output.vdb", grid);
{// Check that the norm of the gradient for all active voxels is close to unity
tools::Diagnose<FloatGrid> diagnose(*grid);
tools::CheckNormGrad<FloatGrid> test(*grid, 0.99f, 1.01f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
//std::cerr << message << std::endl;
const double percent = 100.0*double(diagnose.failureCount())/double(grid->activeVoxelCount());
//std::cerr << "Failures = " << percent << "%" << std::endl;
//std::cerr << "Failed: " << diagnose.failureCount() << std::endl;
//std::cerr << "Total : " << grid->activeVoxelCount() << std::endl;
//EXPECT_TRUE(message.empty());
//EXPECT_EQ(size_t(0), diagnose.failureCount());
EXPECT_TRUE(percent < 0.01);
//std::cout << "\nOutput 1: " << message << std::endl;
}
}
#ifdef TestFastSweeping_DATA_PATH
{// Use bunny as a mask
//std::cerr << "\nUse bunny as a mask" << std::endl;
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(10.0f, Vec3f(-10,0,0), 0.05f, width);
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
const std::string path(TestFastSweeping_DATA_PATH);
io::File file( path + "bunny.vdb" );
file.open(false);//disable delayed loading
FloatGrid::Ptr mask = openvdb::gridPtrCast<openvdb::FloatGrid>(file.getGrids()->at(0));
//this->writeFile("/tmp/bunny_mask_input.vdb", grid);
tools::FastSweeping<FloatGrid> fs;
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nParallel sparse fast sweeping with a bunny mask");
#endif
fs.initMask(*grid, *mask);
//std::cerr << "voxel count = " << fs.sweepingVoxelCount() << std::endl;
//std::cerr << "boundary count = " << fs.boundaryVoxelCount() << std::endl;
fs.sweep();
auto grid2 = fs.sdfGrid();
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
//this->writeFile("/tmp/bunny_mask_output.vdb", grid2);
{// Check that the norm of the gradient for all active voxels is close to unity
tools::Diagnose<FloatGrid> diagnose(*grid2);
tools::CheckNormGrad<FloatGrid> test(*grid2, 0.99f, 1.01f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
//std::cerr << message << std::endl;
const double percent = 100.0*double(diagnose.failureCount())/double(grid2->activeVoxelCount());
//std::cerr << "Failures = " << percent << "%" << std::endl;
//std::cerr << "Failed: " << diagnose.failureCount() << std::endl;
//std::cerr << "Total : " << grid2->activeVoxelCount() << std::endl;
//EXPECT_TRUE(message.empty());
//EXPECT_EQ(size_t(0), diagnose.failureCount());
EXPECT_TRUE(percent < 4.5);// crossing characteristics!
//std::cout << "\nOutput 1: " << message << std::endl;
}
}
#endif
}// testMaskSdf
TEST_F(TestFastSweeping, testSdfToFogVolume)
{
using namespace openvdb;
// Define parameterS FOR the level set sphere to be re-normalized
const float radius = 200.0f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f, width = 3.0f;//half width
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, float(width));
tools::sdfToFogVolume(*grid);
const Index64 sweepingVoxelCount = grid->activeVoxelCount();
//this->writeFile("/tmp/fog_input.vdb", grid);
tools::FastSweeping<FloatGrid> fs;
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nParallel sparse fast sweeping with a fog volume");
#endif
fs.initSdf(*grid, /*isoValue*/0.5f,/*isInputSdf*/false);
EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
//std::cerr << "voxel count = " << fs.sweepingVoxelCount() << std::endl;
//std::cerr << "boundary count = " << fs.boundaryVoxelCount() << std::endl;
fs.sweep();
auto grid2 = fs.sdfGrid();
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
EXPECT_EQ(sweepingVoxelCount, grid->activeVoxelCount());
//this->writeFile("/tmp/ls_output.vdb", grid2);
{// Check that the norm of the gradient for all active voxels is close to unity
tools::Diagnose<FloatGrid> diagnose(*grid2);
tools::CheckNormGrad<FloatGrid> test(*grid2, 0.99f, 1.01f);
const std::string message = diagnose.check(test,
false,// don't generate a mask grid
true,// check active voxels
false,// ignore active tiles since a level set has none
false);// no need to check the background value
//std::cerr << message << std::endl;
const double percent = 100.0*double(diagnose.failureCount())/double(grid2->activeVoxelCount());
//std::cerr << "Failures = " << percent << "%" << std::endl;
//std::cerr << "Failure count = " << diagnose.failureCount() << std::endl;
//std::cerr << "Total active voxel count = " << grid2->activeVoxelCount() << std::endl;
EXPECT_TRUE(percent < 3.0);
}
}// testSdfToFogVolume
#ifdef BENCHMARK_FAST_SWEEPING
TEST_F(TestFastSweeping, testBenchmarks)
{
using namespace openvdb;
// Define parameterS FOR the level set sphere to be re-normalized
const float radius = 200.0f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f, width = 3.0f;//half width
const float new_width = 50;
{// Use rebuildLevelSet (limited to closed and symmetric narrow-band level sets)
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nRebuild level set");
#endif
FloatGrid::Ptr ls = tools::levelSetRebuild(*grid, 0.0f, new_width);
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
std::cout << "Diagnostics:\n" << tools::checkLevelSet(*ls, 9) << std::endl;
//this->writeFile("/tmp/rebuild_sdf.vdb", ls);
}
{// Use LevelSetTracker::normalize()
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
tools::dilateActiveValues(grid->tree(), int(new_width-width), tools::NN_FACE, tools::IGNORE_TILES);
tools::changeLevelSetBackground(grid->tree(), new_width);
std::cout << "Diagnostics:\n" << tools::checkLevelSet(*grid, 9) << std::endl;
//std::cerr << "Number of active tiles = " << grid->tree().activeTileCount() << std::endl;
//grid->print(std::cout, 3);
tools::LevelSetTracker<FloatGrid> track(*grid);
track.setNormCount(int(new_width/0.3f));//CFL is 1/3 for RK1
track.setSpatialScheme(math::FIRST_BIAS);
track.setTemporalScheme(math::TVD_RK1);
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nConventional re-normalization");
#endif
track.normalize();
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
std::cout << "Diagnostics:\n" << tools::checkLevelSet(*grid, 9) << std::endl;
//this->writeFile("/tmp/old_sdf.vdb", grid);
}
{// Use new sparse and parallel fast sweeping
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
//this->writeFile("/tmp/original_sdf.vdb", grid);
#ifdef TIMING_FAST_SWEEPING
util::CpuTimer timer("\nParallel sparse fast sweeping");
#endif
auto grid2 = tools::dilateSdf(*grid, int(new_width - width), tools::NN_FACE_EDGE);
//tools::FastSweeping<FloatGrid> fs(*grid);
//EXPECT_TRUE(fs.sweepingVoxelCount() > 0);
//tbb::task_scheduler_init init(4);//thread count
//fs.sweep();
#ifdef TIMING_FAST_SWEEPING
timer.stop();
#endif
//std::cout << "Diagnostics:\n" << tools::checkLevelSet(*grid, 9) << std::endl;
//this->writeFile("/tmp/new_sdf.vdb", grid2);
}
}
#endif
TEST_F(TestFastSweeping, testIntersection)
{
using namespace openvdb;
const Coord ijk(1,4,-9);
FloatGrid grid(0.0f);
auto acc = grid.getAccessor();
math::GradStencil<FloatGrid> stencil(grid);
acc.setValue(ijk,-1.0f);
int cases = 0;
for (int mx=0; mx<2; ++mx) {
acc.setValue(ijk.offsetBy(-1,0,0), mx ? 1.0f : -1.0f);
for (int px=0; px<2; ++px) {
acc.setValue(ijk.offsetBy(1,0,0), px ? 1.0f : -1.0f);
for (int my=0; my<2; ++my) {
acc.setValue(ijk.offsetBy(0,-1,0), my ? 1.0f : -1.0f);
for (int py=0; py<2; ++py) {
acc.setValue(ijk.offsetBy(0,1,0), py ? 1.0f : -1.0f);
for (int mz=0; mz<2; ++mz) {
acc.setValue(ijk.offsetBy(0,0,-1), mz ? 1.0f : -1.0f);
for (int pz=0; pz<2; ++pz) {
acc.setValue(ijk.offsetBy(0,0,1), pz ? 1.0f : -1.0f);
++cases;
EXPECT_EQ(Index64(7), grid.activeVoxelCount());
stencil.moveTo(ijk);
const size_t count = mx + px + my + py + mz + pz;// number of intersections
EXPECT_TRUE(stencil.intersects() == (count > 0));
auto mask = stencil.intersectionMask();
EXPECT_TRUE(mask.none() == (count == 0));
EXPECT_TRUE(mask.any() == (count > 0));
EXPECT_EQ(count, mask.count());
EXPECT_TRUE(mask.test(0) == mx);
EXPECT_TRUE(mask.test(1) == px);
EXPECT_TRUE(mask.test(2) == my);
EXPECT_TRUE(mask.test(3) == py);
EXPECT_TRUE(mask.test(4) == mz);
EXPECT_TRUE(mask.test(5) == pz);
}//pz
}//mz
}//py
}//my
}//px
}//mx
EXPECT_EQ(64, cases);// = 2^6
}//testIntersection
TEST_F(TestFastSweeping, fogToSdfAndExt)
{
using namespace openvdb;
const float isoValue = 0.5f;
const float radius = 100.0f;
const float background = 0.0f;
const float tolerance = 0.00001f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f, width = 3.0f;//half width
FloatGrid::Ptr grid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, float(width));
tools::sdfToFogVolume(*grid);
EXPECT_TRUE(grid);
const float fog[] = {grid->tree().getValue( Coord(102, 0, 0) ),
grid->tree().getValue( Coord(101, 0, 0) ),
grid->tree().getValue( Coord(100, 0, 0) ),
grid->tree().getValue( Coord( 99, 0, 0) ),
grid->tree().getValue( Coord( 98, 0, 0) )};
//for (auto v : fog) std::cerr << v << std::endl;
EXPECT_TRUE( math::isApproxEqual(fog[0], 0.0f, tolerance) );
EXPECT_TRUE( math::isApproxEqual(fog[1], 0.0f, tolerance) );
EXPECT_TRUE( math::isApproxEqual(fog[2], 0.0f, tolerance) );
EXPECT_TRUE( math::isApproxEqual(fog[3], 1.0f/3.0f, tolerance) );
EXPECT_TRUE( math::isApproxEqual(fog[4], 2.0f/3.0f, tolerance) );
//this->writeFile("/tmp/sphere1_fog_in.vdb", grid);
auto op = [radius](const Vec3R &xyz) {return math::Sin(2*3.14*(xyz[0]+xyz[1]+xyz[2])/radius);};
auto grids = tools::fogToSdfAndExt(*grid, op, background, isoValue);
const auto sdf1 = grids.first->tree().getValue( Coord(100, 0, 0) );
const auto sdf2 = grids.first->tree().getValue( Coord( 99, 0, 0) );
const auto sdf3 = grids.first->tree().getValue( Coord( 98, 0, 0) );
//std::cerr << "\nsdf1 = " << sdf1 << ", sdf2 = " << sdf2 << ", sdf3 = " << sdf3 << std::endl;
EXPECT_TRUE( sdf1 > sdf2 );
EXPECT_TRUE( math::isApproxEqual( sdf2, 0.5f, tolerance) );
EXPECT_TRUE( math::isApproxEqual( sdf3,-0.5f, tolerance) );
const auto ext1 = grids.second->tree().getValue( Coord(100, 0, 0) );
const auto ext2 = grids.second->tree().getValue( Coord( 99, 0, 0) );
const auto ext3 = grids.second->tree().getValue( Coord( 98, 0, 0) );
//std::cerr << "\next1 = " << ext1 << ", ext2 = " << ext2 << ", ext3 = " << ext3 << std::endl;
EXPECT_TRUE( math::isApproxEqual(ext1, background, tolerance) );
EXPECT_TRUE( math::isApproxEqual(ext2, ext3, tolerance) );
//this->writeFile("/tmp/sphere1_sdf_out.vdb", grids.first);
//this->writeFile("/tmp/sphere1_ext_out.vdb", grids.second);
}// fogToSdfAndExt
TEST_F(TestFastSweeping, sdfToSdfAndExt)
{
using namespace openvdb;
const float isoValue = 0.0f;
const float radius = 100.0f;
const float background = 1.234f;
const float tolerance = 0.00001f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f, width = 3.0f;//half width
FloatGrid::Ptr lsGrid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
//std::cerr << "\nls(100,0,0) = " << lsGrid->tree().getValue( Coord(100, 0, 0) ) << std::endl;
EXPECT_TRUE( math::isApproxEqual(lsGrid->tree().getValue( Coord(100, 0, 0) ), 0.0f, tolerance) );
auto op = [radius](const Vec3R &xyz) {return math::Sin(2*3.14*xyz[0]/radius);};
auto grids = tools::sdfToSdfAndExt(*lsGrid, op, background, isoValue);
EXPECT_TRUE(grids.first);
EXPECT_TRUE(grids.second);
//std::cerr << "\nsdf = " << grids.first->tree().getValue( Coord(100, 0, 0) ) << std::endl;
EXPECT_TRUE( math::isApproxEqual(grids.first->tree().getValue( Coord(100, 0, 0) ), 0.0f, tolerance) );
//std::cerr << "\nBackground = " << grids.second->background() << std::endl;
//std::cerr << "\nBackground = " << grids.second->tree().getValue( Coord(10000) ) << std::endl;
EXPECT_TRUE( math::isApproxEqual(grids.second->background(), background, tolerance) );
const auto sdf1 = grids.first->tree().getValue( Coord(100, 0, 0) );
const auto sdf2 = grids.first->tree().getValue( Coord(102, 0, 0) );
const auto sdf3 = grids.first->tree().getValue( Coord(102, 1, 1) );
//std::cerr << "\nsdf1 = " << sdf1 << ", sdf2 = " << sdf2 << ", sdf3 = " << sdf3 << std::endl;
EXPECT_TRUE( math::isApproxEqual( sdf1, 0.0f, tolerance) );
EXPECT_TRUE( math::isApproxEqual( sdf2, 2.0f, tolerance) );
EXPECT_TRUE( sdf3 > 2.0f );
const auto ext1 = grids.second->tree().getValue( Coord(100, 0, 0) );
const auto ext2 = grids.second->tree().getValue( Coord(102, 0, 0) );
const auto ext3 = grids.second->tree().getValue( Coord(102, 1, 0) );
//std::cerr << "\next1 = " << ext1 << ", ext2 = " << ext2 << ", ext3 = " << ext3 << std::endl;
EXPECT_TRUE( math::isApproxEqual(float(op(Vec3R(100, 0, 0))), ext1, tolerance) );
EXPECT_TRUE( math::isApproxEqual(ext1, ext2, tolerance) );
EXPECT_TRUE(!math::isApproxEqual(ext1, ext3, tolerance) );
//writeFile("/tmp/sphere2_sdf_out.vdb", grids.first);
//writeFile("/tmp/sphere2_ext_out.vdb", grids.second);
}// sdfToSdfAndExt
TEST_F(TestFastSweeping, sdfToSdfAndExt_velocity)
{
using namespace openvdb;
const float isoValue = 0.0f;
const float radius = 100.0f;
const Vec3f background(-1.0f, 2.0f, 1.234f);
const float tolerance = 0.00001f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 1.0f, width = 3.0f;//half width
FloatGrid::Ptr lsGrid = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, width);
//std::cerr << "\nls(100,0,0) = " << lsGrid->tree().getValue( Coord(100, 0, 0) ) << std::endl;
EXPECT_TRUE( math::isApproxEqual(lsGrid->tree().getValue( Coord(100, 0, 0) ), 0.0f, tolerance) );
//tools::sdfToFogVolume(*grid);
//writeFile("/tmp/sphere1_fog_in.vdb", grid);
//tools::fogToSdf(*grid, isoValue);
// Vector valued extension field, e.g. a velocity field
auto op = [radius](const Vec3R &xyz) {
return Vec3f(float(xyz[0]), float(-xyz[1]), float(math::Sin(2*3.14*xyz[2]/radius)));
};
auto grids = tools::sdfToSdfAndExt(*lsGrid, op, background, isoValue);
EXPECT_TRUE(grids.first);
EXPECT_TRUE(grids.second);
//std::cerr << "\nBackground = " << grids.second->background() << std::endl;
//std::cerr << "\nBackground = " << grids.second->tree().getValue( Coord(10000) ) << std::endl;
EXPECT_TRUE( math::isApproxZero((grids.second->background()-background).length(), tolerance) );
//std::cerr << "\nsdf = " << grids.first->tree().getValue( Coord(100, 0, 0) ) << std::endl;
EXPECT_TRUE( math::isApproxEqual(grids.first->tree().getValue( Coord(100, 0, 0) ), 0.0f, tolerance) );
const auto sdf1 = grids.first->tree().getValue( Coord(100, 0, 0) );
const auto sdf2 = grids.first->tree().getValue( Coord(102, 0, 0) );
const auto sdf3 = grids.first->tree().getValue( Coord(102, 1, 1) );
//std::cerr << "\nsdf1 = " << sdf1 << ", sdf2 = " << sdf2 << ", sdf3 = " << sdf3 << std::endl;
EXPECT_TRUE( math::isApproxEqual( sdf1, 0.0f, tolerance) );
EXPECT_TRUE( math::isApproxEqual( sdf2, 2.0f, tolerance) );
EXPECT_TRUE( sdf3 > 2.0f );
const auto ext1 = grids.second->tree().getValue( Coord(100, 0, 0) );
const auto ext2 = grids.second->tree().getValue( Coord(102, 0, 0) );
const auto ext3 = grids.second->tree().getValue( Coord(102, 1, 0) );
//std::cerr << "\next1 = " << ext1 << ", ext2 = " << ext2 << ", ext3 = " << ext3 << std::endl;
EXPECT_TRUE( math::isApproxZero((op(Vec3R(100, 0, 0)) - ext1).length(), tolerance) );
EXPECT_TRUE( math::isApproxZero((ext1 - ext2).length(), tolerance) );
EXPECT_TRUE(!math::isApproxZero((ext1 - ext3).length(), tolerance) );
//writeFile("/tmp/sphere2_sdf_out.vdb", grids.first);
//writeFile("/tmp/sphere2_ext_out.vdb", grids.second);
}// sdfToSdfAndExt_velocity
#ifdef TestFastSweeping_DATA_PATH
TEST_F(TestFastSweeping, velocityExtensionOfFogBunny)
{
using namespace openvdb;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
const std::string path(TestFastSweeping_DATA_PATH);
io::File file( path + "bunny.vdb" );
file.open(false);//disable delayed loading
auto grid = openvdb::gridPtrCast<openvdb::FloatGrid>(file.getGrids()->at(0));
tools::sdfToFogVolume(*grid);
writeFile("/tmp/bunny1_fog_in.vdb", grid);
auto bbox = grid->evalActiveVoxelBoundingBox();
const double xSize = bbox.dim()[0]*grid->voxelSize()[0];
std::cerr << "\ndim=" << bbox.dim() << ", voxelSize="<< grid->voxelSize()[0]
<< ", xSize=" << xSize << std::endl;
auto op = [xSize](const Vec3R &xyz) {
return math::Sin(2*3.14*xyz[0]/xSize);
};
auto grids = tools::fogToSdfAndExt(*grid, op, 0.0f, 0.5f);
std::cerr << "before writing" << std::endl;
writeFile("/tmp/bunny1_sdf_out.vdb", grids.first);
writeFile("/tmp/bunny1_ext_out.vdb", grids.second);
std::cerr << "after writing" << std::endl;
}//velocityExtensionOfFogBunnyevalActiveVoxelBoundingBox
TEST_F(TestFastSweeping, velocityExtensionOfSdfBunny)
{
using namespace openvdb;
const std::string path(TestFastSweeping_DATA_PATH);
io::File file( path + "bunny.vdb" );
file.open(false);//disable delayed loading
auto grid = openvdb::gridPtrCast<openvdb::FloatGrid>(file.getGrids()->at(0));
writeFile("/tmp/bunny2_sdf_in.vdb", grid);
auto bbox = grid->evalActiveVoxelBoundingBox();
const double xSize = bbox.dim()[0]*grid->voxelSize()[0];
std::cerr << "\ndim=" << bbox.dim() << ", voxelSize="<< grid->voxelSize()[0]
<< ", xSize=" << xSize << std::endl;
auto op = [xSize](const Vec3R &xyz) {
return math::Sin(2*3.14*xyz[0]/xSize);
};
auto grids = tools::sdfToSdfAndExt(*grid, op, 0.0f);
std::cerr << "before writing" << std::endl;
writeFile("/tmp/bunny2_sdf_out.vdb", grids.first);
writeFile("/tmp/bunny2_ext_out.vdb", grids.second);
std::cerr << "after writing" << std::endl;
}//velocityExtensionOfFogBunnyevalActiveVoxelBoundingBox
#endif
| 31,124 | C++ | 47.70892 | 111 | 0.59414 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointMove.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include "util.h"
#include <openvdb/points/PointAttribute.h>
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointMove.h>
#include <openvdb/points/PointScatter.h>
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <tbb/atomic.h>
#include <algorithm>
#include <map>
#include <sstream>
#include <string>
#include <vector>
using namespace openvdb;
using namespace openvdb::points;
class TestPointMove: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
void testCachedDeformer();
}; // class TestPointMove
////////////////////////////////////////
namespace {
struct OffsetDeformer
{
OffsetDeformer(const Vec3d& _offset)
: offset(_offset){ }
template <typename LeafT>
void reset(const LeafT&, size_t /*idx*/) { }
template <typename IndexIterT>
void apply(Vec3d& position, const IndexIterT&) const
{
position += offset;
}
Vec3d offset;
}; // struct OffsetDeformer
template <typename FilterT>
struct OffsetFilteredDeformer
{
OffsetFilteredDeformer(const Vec3d& _offset,
const FilterT& _filter)
: offset(_offset)
, filter(_filter) { }
template <typename LeafT>
void reset(const LeafT& leaf, size_t /*idx*/)
{
filter.template reset<LeafT>(leaf);
}
template <typename IndexIterT>
void apply(Vec3d& position, const IndexIterT& iter) const
{
if (!filter.template valid<IndexIterT>(iter)) return;
position += offset;
}
//void finalize() const { }
Vec3d offset;
FilterT filter;
}; // struct OffsetFilteredDeformer
PointDataGrid::Ptr
positionsToGrid(const std::vector<Vec3s>& positions, const float voxelSize = 1.0)
{
const PointAttributeVector<Vec3s> pointList(positions);
openvdb::math::Transform::Ptr transform(
openvdb::math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid =
tools::createPointIndexGrid<tools::PointIndexGrid>(pointList, *transform);
PointDataGrid::Ptr points =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList, *transform);
// assign point 3 to new group "test" if more than 3 points
if (positions.size() > 3) {
appendGroup(points->tree(), "test");
std::vector<short> groups(positions.size(), 0);
groups[2] = 1;
setGroup(points->tree(), pointIndexGrid->tree(), groups, "test");
}
return points;
}
std::vector<Vec3s>
gridToPositions(const PointDataGrid::Ptr& points, bool sort = true)
{
std::vector<Vec3s> positions;
for (auto leaf = points->tree().beginLeaf(); leaf; ++leaf) {
const openvdb::points::AttributeArray& positionArray =
leaf->constAttributeArray("P");
openvdb::points::AttributeHandle<openvdb::Vec3f> positionHandle(positionArray);
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
openvdb::Vec3f voxelPosition = positionHandle.get(*iter);
openvdb::Vec3d xyz = iter.getCoord().asVec3d();
openvdb::Vec3f worldPosition = points->transform().indexToWorld(voxelPosition + xyz);
positions.push_back(worldPosition);
}
}
if (sort) std::sort(positions.begin(), positions.end());
return positions;
}
std::vector<Vec3s>
applyOffset(const std::vector<Vec3s>& positions, const Vec3s& offset)
{
std::vector<Vec3s> newPositions;
for (const auto& it : positions) {
newPositions.emplace_back(it + offset);
}
std::sort(newPositions.begin(), newPositions.end());
return newPositions;
}
template<typename T>
inline void
ASSERT_APPROX_EQUAL(const std::vector<T>& a, const std::vector<T>& b,
const Index lineNumber, const double /*tolerance*/ = 1e-6)
{
std::stringstream ss;
ss << "Assertion Line Number: " << lineNumber;
if (a.size() != b.size()) FAIL() << ss.str();
for (int i = 0; i < a.size(); i++) {
if (!math::isApproxEqual(a[i], b[i])) FAIL() << ss.str();
}
}
template<typename T>
inline void
ASSERT_APPROX_EQUAL(const std::vector<math::Vec3<T>>& a, const std::vector<math::Vec3<T>>& b,
const Index lineNumber, const double /*tolerance*/ = 1e-6)
{
std::stringstream ss;
ss << "Assertion Line Number: " << lineNumber;
if (a.size() != b.size()) FAIL() << ss.str();
for (size_t i = 0; i < a.size(); i++) {
if (!math::isApproxEqual(a[i], b[i])) FAIL() << ss.str();
}
}
struct NullObject { };
// A dummy iterator that can be used to match LeafIter and IndexIter interfaces
struct DummyIter
{
DummyIter(Index _index): index(_index) { }
//Index pos() const { return index; }
Index operator*() const { return index; }
Index index;
};
struct OddIndexFilter
{
static bool initialized() { return true; }
static index::State state() { return index::PARTIAL; }
template <typename LeafT>
static index::State state(const LeafT&) { return index::PARTIAL; }
template <typename LeafT>
void reset(const LeafT&) { }
template <typename IterT>
bool valid(const IterT& iter) const {
return ((*iter) % 2) == 1;
}
};
} // namespace
void TestPointMove::testCachedDeformer()
{
NullObject nullObject;
// create an empty cache and CachedDeformer
CachedDeformer<double>::Cache cache;
EXPECT_TRUE(cache.leafs.empty());
CachedDeformer<double> cachedDeformer(cache);
// check initialization is as expected
EXPECT_TRUE(cachedDeformer.mLeafVec == nullptr);
EXPECT_TRUE(cachedDeformer.mLeafMap == nullptr);
// throw when resetting cachedDeformer with an empty cache
EXPECT_THROW(cachedDeformer.reset(nullObject, size_t(0)), openvdb::IndexError);
// manually create one leaf in the cache
cache.leafs.resize(1);
auto& leaf = cache.leafs[0];
EXPECT_TRUE(leaf.vecData.empty());
EXPECT_TRUE(leaf.mapData.empty());
EXPECT_EQ(Index(0), leaf.totalSize);
// reset should no longer throw and leaf vec pointer should now be non-null
EXPECT_NO_THROW(cachedDeformer.reset(nullObject, size_t(0)));
EXPECT_TRUE(cachedDeformer.mLeafMap == nullptr);
EXPECT_TRUE(cachedDeformer.mLeafVec != nullptr);
EXPECT_TRUE(cachedDeformer.mLeafVec->empty());
// nothing stored in the cache so position is unchanged
DummyIter indexIter(0);
Vec3d position(0,0,0);
Vec3d newPosition(position);
cachedDeformer.apply(newPosition, indexIter);
EXPECT_TRUE(math::isApproxEqual(position, newPosition));
// insert a new value into the leaf vector and verify tbe position is deformed
Vec3d deformedPosition(5,10,15);
leaf.vecData.push_back(deformedPosition);
cachedDeformer.apply(newPosition, indexIter);
EXPECT_TRUE(math::isApproxEqual(deformedPosition, newPosition));
// insert a new value into the leaf map and verify the position is deformed as before
Vec3d newDeformedPosition(2,3,4);
leaf.mapData.insert({0, newDeformedPosition});
newPosition.setZero();
cachedDeformer.apply(newPosition, indexIter);
EXPECT_TRUE(math::isApproxEqual(deformedPosition, newPosition));
// now reset the cached deformer and verify the value is updated
// (map has precedence over vector)
cachedDeformer.reset(nullObject, size_t(0));
EXPECT_TRUE(cachedDeformer.mLeafMap != nullptr);
EXPECT_TRUE(cachedDeformer.mLeafVec == nullptr);
newPosition.setZero();
cachedDeformer.apply(newPosition, indexIter);
EXPECT_TRUE(math::isApproxEqual(newDeformedPosition, newPosition));
// four points, some same leaf, some different
const float voxelSize = 1.0f;
std::vector<Vec3s> positions = {
{5, 2, 3},
{2, 4, 1},
{50, 5, 1},
{3, 20, 1},
};
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
// evaluate with null deformer and no filter
NullDeformer nullDeformer;
NullFilter nullFilter;
cachedDeformer.evaluate(*points, nullDeformer, nullFilter);
EXPECT_EQ(size_t(points->tree().leafCount()), cache.leafs.size());
int leafIndex = 0;
for (auto leafIter = points->tree().cbeginLeaf(); leafIter; ++leafIter) {
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
AttributeHandle<Vec3f> handle(leafIter->constAttributeArray("P"));
Vec3f pos(handle.get(*iter) + iter.getCoord().asVec3s());
Vec3f cachePosition = cache.leafs[leafIndex].vecData[*iter];
EXPECT_TRUE(math::isApproxEqual(pos, cachePosition));
}
leafIndex++;
}
// evaluate with Offset deformer and no filter
Vec3d yOffset(1,2,3);
OffsetDeformer yOffsetDeformer(yOffset);
cachedDeformer.evaluate(*points, yOffsetDeformer, nullFilter);
EXPECT_EQ(size_t(points->tree().leafCount()), cache.leafs.size());
leafIndex = 0;
for (auto leafIter = points->tree().cbeginLeaf(); leafIter; ++leafIter) {
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
AttributeHandle<Vec3f> handle(leafIter->constAttributeArray("P"));
Vec3f pos(handle.get(*iter) + iter.getCoord().asVec3s() + yOffset);
Vec3f cachePosition = cache.leafs[leafIndex].vecData[*iter];
EXPECT_TRUE(math::isApproxEqual(pos, cachePosition));
}
leafIndex++;
}
// evaluate with Offset deformer and OddIndex filter
OddIndexFilter oddFilter;
cachedDeformer.evaluate(*points, yOffsetDeformer, oddFilter);
EXPECT_EQ(size_t(points->tree().leafCount()), cache.leafs.size());
leafIndex = 0;
for (auto leafIter = points->tree().cbeginLeaf(); leafIter; ++leafIter) {
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
AttributeHandle<Vec3f> handle(leafIter->constAttributeArray("P"));
Vec3f pos(handle.get(*iter) + iter.getCoord().asVec3s() + yOffset);
Vec3f cachePosition = cache.leafs[leafIndex].vecData[*iter];
EXPECT_TRUE(math::isApproxEqual(pos, cachePosition));
}
leafIndex++;
}
}
TEST_F(TestPointMove, testCachedDeformer) { testCachedDeformer(); }
TEST_F(TestPointMove, testMoveLocal)
{
// This test is for points that only move locally, meaning that
// they remain in the leaf from which they originated
{ // single point, y offset, same voxel
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{10, 10, 10},
};
std::vector<Vec3s> desiredPositions = applyOffset(positions, offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // two points, y offset, same voxel
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{10, 10, 10},
{10, 10.1f, 10},
};
std::vector<Vec3s> desiredPositions = applyOffset(positions, offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // two points, y offset, different voxels
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{10, 10, 10},
{10, 11, 10},
};
std::vector<Vec3s> desiredPositions = applyOffset(positions, offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, y offset, same voxel, only third point is kept
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{10, 10, 10},
{10, 10.1f, 10},
{10, 10.2f, 10},
{10, 10.3f, 10},
};
std::vector<Vec3s> desiredPositions;
desiredPositions.emplace_back(positions[2]+offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
movePoints(*points, deformer, filter);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, y offset, different voxels, only third point is kept
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{10, 10, 10},
{10, 11, 10},
{10, 12, 10},
{10, 13, 10},
};
std::vector<Vec3s> desiredPositions;
desiredPositions.emplace_back(positions[2]+offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
movePoints(*points, deformer, filter);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, y offset, different voxels, only third point is moved
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
std::vector<Vec3s> positions = {
{10, 10, 10},
{10, 11, 10},
{10, 12, 10},
{10, 13, 10},
};
std::vector<Vec3s> desiredPositions(positions);
desiredPositions[2] = Vec3s(positions[2] + offset);
std::sort(desiredPositions.begin(), desiredPositions.end());
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
OffsetFilteredDeformer<MultiGroupFilter> deformer(offset, filter);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
}
TEST_F(TestPointMove, testMoveGlobal)
{
{ // four points, all different leafs
const float voxelSize = 0.1f;
Vec3d offset(0, 10.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5.05f, 1},
{2, 1, 1},
{2, 2, 1},
};
std::vector<Vec3s> desiredPositions = applyOffset(positions, offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, all different leafs, only third point is kept
const float voxelSize = 0.1f;
Vec3d offset(0, 10.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5.05f, 1},
{2, 1, 1},
{2, 2, 1},
};
std::vector<Vec3s> desiredPositions;
desiredPositions.emplace_back(positions[2]+offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
movePoints(*points, deformer, filter);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, all different leafs, third point is deleted
const float voxelSize = 0.1f;
Vec3d offset(0, 10.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5.05f, 1},
{2, 1, 1},
{2, 2, 1},
};
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<Vec3s> desiredPositions;
desiredPositions.emplace_back(positions[0]+offset);
desiredPositions.emplace_back(positions[1]+offset);
desiredPositions.emplace_back(positions[3]+offset);
std::vector<std::string> includeGroups;
std::vector<std::string> excludeGroups{"test"};
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
movePoints(*points, deformer, filter);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // six points, some same leaf, some different
const float voxelSize = 1.0f;
Vec3d offset(0, 0.1, 0);
OffsetDeformer deformer(offset);
std::vector<Vec3s> positions = {
{1, 1, 1},
{1.01f, 1.01f, 1.01f},
{1, 5.05f, 1},
{2, 1, 1},
{2.01f, 1.01f, 1.01f},
{2, 2, 1},
};
std::vector<Vec3s> desiredPositions = applyOffset(positions, offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, all different leafs, only third point is moved
const float voxelSize = 0.1f;
Vec3d offset(0, 10.1, 0);
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5.05f, 1},
{2, 1, 1},
{2, 2, 1},
};
std::vector<Vec3s> desiredPositions(positions);
desiredPositions[2] = Vec3s(positions[2] + offset);
std::sort(desiredPositions.begin(), desiredPositions.end());
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
OffsetFilteredDeformer<MultiGroupFilter> deformer(offset, filter);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
{ // four points, all different leafs, only third point is kept but not moved
const float voxelSize = 0.1f;
Vec3d offset(0, 10.1, 0);
std::vector<Vec3s> positions = {
{1, 1, 1},
{1, 5.05f, 1},
{2, 1, 1},
{2, 2, 1},
};
std::vector<Vec3s> desiredPositions;
desiredPositions.emplace_back(positions[2]);
std::sort(desiredPositions.begin(), desiredPositions.end());
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
// these groups mark which points are kept
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
// these groups mark which points are moved
std::vector<std::string> moveIncludeGroups;
std::vector<std::string> moveExcludeGroups{"test"};
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter moveFilter(moveIncludeGroups, moveExcludeGroups, leaf->attributeSet());
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
OffsetFilteredDeformer<MultiGroupFilter> deformer(offset, moveFilter);
movePoints(*points, deformer, filter);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
}
namespace {
// Custom Deformer with reset and apply counters
struct CustomDeformer
{
using LeafT = PointDataGrid::TreeType::LeafNodeType;
CustomDeformer(const openvdb::Vec3d& offset,
tbb::atomic<int>& resetCalls,
tbb::atomic<int>& applyCalls)
: mOffset(offset)
, mResetCalls(resetCalls)
, mApplyCalls(applyCalls) { }
template <typename LeafT>
void reset(const LeafT& /*leaf*/, size_t /*idx*/)
{
mResetCalls++;
}
template <typename IndexIterT>
void apply(Vec3d& position, const IndexIterT&) const
{
// ensure reset has been called at least once
if (mResetCalls > 0) {
position += mOffset;
}
mApplyCalls++;
}
const openvdb::Vec3d mOffset;
tbb::atomic<int>& mResetCalls;
tbb::atomic<int>& mApplyCalls;
}; // struct CustomDeformer
// Custom Deformer that always returns the position supplied in the constructor
struct StaticDeformer
{
StaticDeformer(const openvdb::Vec3d& position)
: mPosition(position) { }
template <typename LeafT>
void reset(const LeafT& /*leaf*/, size_t /*idx*/) { }
template <typename IndexIterT>
void apply(Vec3d& position, const IndexIterT&) const
{
position = mPosition;
}
const openvdb::Vec3d mPosition;
}; // struct StaticDeformer
} // namespace
TEST_F(TestPointMove, testCustomDeformer)
{
{ // four points, some same leaf, some different, custom deformer
const float voxelSize = 1.0f;
Vec3d offset(4.5,3.2,1.85);
std::vector<Vec3s> positions = {
{5, 2, 3},
{2, 4, 1},
{50, 5, 1},
{3, 20, 1},
};
std::vector<Vec3s> desiredPositions = applyOffset(positions, offset);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
PointDataGrid::Ptr cachedPoints = points->deepCopy();
const int leafCount = points->tree().leafCount();
const int pointCount = int(positions.size());
tbb::atomic<int> resetCalls, applyCalls;
resetCalls = 0;
applyCalls = 0;
// this deformer applies an offset and tracks the number of calls
CustomDeformer deformer(offset, resetCalls, applyCalls);
movePoints(*points, deformer);
EXPECT_TRUE(2*leafCount == resetCalls);
EXPECT_TRUE(2*pointCount == applyCalls);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
// use CachedDeformer
resetCalls = 0;
applyCalls = 0;
CachedDeformer<double>::Cache cache;
CachedDeformer<double> cachedDeformer(cache);
NullFilter filter;
cachedDeformer.evaluate(*cachedPoints, deformer, filter);
movePoints(*cachedPoints, cachedDeformer);
EXPECT_TRUE(leafCount == resetCalls);
EXPECT_TRUE(pointCount == applyCalls);
std::vector<Vec3s> cachedPositions = gridToPositions(cachedPoints);
ASSERT_APPROX_EQUAL(desiredPositions, cachedPositions, __LINE__);
}
{
{ // four points, some same leaf, some different, static deformer
const float voxelSize = 1.0f;
Vec3d newPosition(15.2,18.3,-100.9);
std::vector<Vec3s> positions = {
{5, 2, 3},
{2, 4, 1},
{50, 5, 1},
{3, 20, 1},
};
std::vector<Vec3s> desiredPositions(positions.size(), newPosition);
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
StaticDeformer deformer(newPosition);
movePoints(*points, deformer);
std::vector<Vec3s> actualPositions = gridToPositions(points);
ASSERT_APPROX_EQUAL(desiredPositions, actualPositions, __LINE__);
}
}
}
namespace {
// Custom deformer that stores a map of current positions to new positions
struct AssignDeformer
{
AssignDeformer(const std::map<Vec3d, Vec3d>& _values)
: values(_values) { }
template <typename LeafT>
void reset(const LeafT&, size_t /*idx*/) { }
template <typename IndexIterT>
void apply(Vec3d& position, const IndexIterT&) const
{
position = values.at(position);
}
std::map<Vec3d, Vec3d> values;
}; // struct AssignDeformer
}
TEST_F(TestPointMove, testPointData)
{
// four points, some same leaf, some different
// spatial order is (1, 0, 3, 2)
const float voxelSize = 1.0f;
std::vector<Vec3s> positions = {
{5, 2, 3},
{2, 4, 1},
{50, 5, 1},
{3, 20, 1},
};
// simple reversing deformer
std::map<Vec3d, Vec3d> remap;
remap.insert({positions[0], positions[3]});
remap.insert({positions[1], positions[2]});
remap.insert({positions[2], positions[1]});
remap.insert({positions[3], positions[0]});
AssignDeformer deformer(remap);
{ // reversing point positions results in the same iteration order due to spatial organisation
PointDataGrid::Ptr points = positionsToGrid(positions, voxelSize);
std::vector<Vec3s> initialPositions = gridToPositions(points, /*sort=*/false);
std::vector<std::string> includeGroups;
std::vector<std::string> excludeGroups;
movePoints(*points, deformer);
std::vector<Vec3s> finalPositions1 = gridToPositions(points, /*sort=*/false);
ASSERT_APPROX_EQUAL(initialPositions, finalPositions1, __LINE__);
// now we delete the third point while sorting, using the test group
excludeGroups.push_back("test");
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
movePoints(*points, deformer, filter);
std::vector<Vec3s> desiredPositions;
desiredPositions.emplace_back(positions[0]);
desiredPositions.emplace_back(positions[1]);
desiredPositions.emplace_back(positions[3]);
std::vector<Vec3s> finalPositions2 = gridToPositions(points, /*sort=*/false);
std::sort(desiredPositions.begin(), desiredPositions.end());
std::sort(finalPositions2.begin(), finalPositions2.end());
ASSERT_APPROX_EQUAL(desiredPositions, finalPositions2, __LINE__);
}
{ // additional point data - integer "id", float "pscale", "odd" and "even" groups
std::vector<int> id;
id.push_back(0);
id.push_back(1);
id.push_back(2);
id.push_back(3);
std::vector<float> radius;
radius.push_back(0.1f);
radius.push_back(0.15f);
radius.push_back(0.2f);
radius.push_back(0.5f);
// manually construct point data grid instead of using positionsToGrid()
const PointAttributeVector<Vec3s> pointList(positions);
openvdb::math::Transform::Ptr transform(
openvdb::math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid =
tools::createPointIndexGrid<tools::PointIndexGrid>(pointList, *transform);
PointDataGrid::Ptr points =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList, *transform);
auto idAttributeType =
openvdb::points::TypedAttributeArray<int>::attributeType();
openvdb::points::appendAttribute(points->tree(), "id", idAttributeType);
// create a wrapper around the id vector
openvdb::points::PointAttributeVector<int> idWrapper(id);
openvdb::points::populateAttribute<openvdb::points::PointDataTree,
openvdb::tools::PointIndexTree, openvdb::points::PointAttributeVector<int>>(
points->tree(), pointIndexGrid->tree(), "id", idWrapper);
// use fixed-point codec for radius
// note that this attribute type is not registered by default so needs to be
// explicitly registered.
using Codec = openvdb::points::FixedPointCodec</*1-byte=*/false,
openvdb::points::UnitRange>;
openvdb::points::TypedAttributeArray<float, Codec>::registerType();
auto radiusAttributeType =
openvdb::points::TypedAttributeArray<float, Codec>::attributeType();
openvdb::points::appendAttribute(points->tree(), "pscale", radiusAttributeType);
// create a wrapper around the radius vector
openvdb::points::PointAttributeVector<float> radiusWrapper(radius);
openvdb::points::populateAttribute<openvdb::points::PointDataTree,
openvdb::tools::PointIndexTree, openvdb::points::PointAttributeVector<float>>(
points->tree(), pointIndexGrid->tree(), "pscale", radiusWrapper);
appendGroup(points->tree(), "odd");
appendGroup(points->tree(), "even");
appendGroup(points->tree(), "nonzero");
std::vector<short> oddGroups(positions.size(), 0);
oddGroups[1] = 1;
oddGroups[3] = 1;
std::vector<short> evenGroups(positions.size(), 0);
evenGroups[0] = 1;
evenGroups[2] = 1;
std::vector<short> nonZeroGroups(positions.size(), 1);
nonZeroGroups[0] = 0;
setGroup(points->tree(), pointIndexGrid->tree(), evenGroups, "even");
setGroup(points->tree(), pointIndexGrid->tree(), oddGroups, "odd");
setGroup(points->tree(), pointIndexGrid->tree(), nonZeroGroups, "nonzero");
movePoints(*points, deformer);
// extract data
std::vector<int> id2;
std::vector<float> radius2;
std::vector<short> oddGroups2;
std::vector<short> evenGroups2;
std::vector<short> nonZeroGroups2;
for (auto leaf = points->tree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<int> idHandle(leaf->constAttributeArray("id"));
AttributeHandle<float> pscaleHandle(leaf->constAttributeArray("pscale"));
GroupHandle oddHandle(leaf->groupHandle("odd"));
GroupHandle evenHandle(leaf->groupHandle("even"));
GroupHandle nonZeroHandle(leaf->groupHandle("nonzero"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
id2.push_back(idHandle.get(*iter));
radius2.push_back(pscaleHandle.get(*iter));
oddGroups2.push_back(oddHandle.get(*iter) ? 1 : 0);
evenGroups2.push_back(evenHandle.get(*iter) ? 1 : 0);
nonZeroGroups2.push_back(nonZeroHandle.get(*iter) ? 1 : 0);
}
}
// new reversed order is (2, 3, 0, 1)
EXPECT_EQ(2, id2[0]);
EXPECT_EQ(3, id2[1]);
EXPECT_EQ(0, id2[2]);
EXPECT_EQ(1, id2[3]);
EXPECT_TRUE(math::isApproxEqual(radius[0], radius2[2], 1e-3f));
EXPECT_TRUE(math::isApproxEqual(radius[1], radius2[3], 1e-3f));
EXPECT_TRUE(math::isApproxEqual(radius[2], radius2[0], 1e-3f));
EXPECT_TRUE(math::isApproxEqual(radius[3], radius2[1], 1e-3f));
EXPECT_EQ(short(0), oddGroups2[0]);
EXPECT_EQ(short(1), oddGroups2[1]);
EXPECT_EQ(short(0), oddGroups2[2]);
EXPECT_EQ(short(1), oddGroups2[3]);
EXPECT_EQ(short(1), evenGroups2[0]);
EXPECT_EQ(short(0), evenGroups2[1]);
EXPECT_EQ(short(1), evenGroups2[2]);
EXPECT_EQ(short(0), evenGroups2[3]);
EXPECT_EQ(short(1), nonZeroGroups2[0]);
EXPECT_EQ(short(1), nonZeroGroups2[1]);
EXPECT_EQ(short(0), nonZeroGroups2[2]);
EXPECT_EQ(short(1), nonZeroGroups2[3]);
}
{ // larger data set with a cached deformer and group filtering
std::vector<openvdb::Vec3R> newPositions;
const int count = 10000;
unittest_util::genPoints(count, newPositions);
// manually construct point data grid instead of using positionsToGrid()
const PointAttributeVector<openvdb::Vec3R> pointList(newPositions);
openvdb::math::Transform::Ptr transform(
openvdb::math::Transform::createLinearTransform(/*voxelSize=*/0.1));
tools::PointIndexGrid::Ptr pointIndexGrid =
tools::createPointIndexGrid<tools::PointIndexGrid>(pointList, *transform);
PointDataGrid::Ptr points =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList, *transform);
appendGroup(points->tree(), "odd");
std::vector<short> oddGroups(newPositions.size(), 0);
for (size_t i = 1; i < newPositions.size(); i += 2) {
oddGroups[i] = 1;
}
setGroup(points->tree(), pointIndexGrid->tree(), oddGroups, "odd");
std::vector<std::string> includeGroups{"odd"};
std::vector<std::string> excludeGroups;
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter advectFilter(includeGroups, excludeGroups, leaf->attributeSet());
OffsetDeformer offsetDeformer(Vec3d(0, 1, 0));
CachedDeformer<double>::Cache cache;
CachedDeformer<double> cachedDeformer(cache);
cachedDeformer.evaluate(*points, offsetDeformer, advectFilter);
double ySumBefore = 0.0;
double ySumAfter = 0.0;
for (auto leaf = points->tree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<Vec3f> handle(leaf->constAttributeArray("P"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
Vec3d position = handle.get(*iter) + iter.getCoord().asVec3s();
position = transform->indexToWorld(position);
ySumBefore += position.y();
}
}
movePoints(*points, cachedDeformer);
for (auto leaf = points->tree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<Vec3f> handle(leaf->constAttributeArray("P"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
Vec3d position = handle.get(*iter) + iter.getCoord().asVec3s();
position = transform->indexToWorld(position);
ySumAfter += position.y();
}
}
// total increase in Y should be approximately count / 2
// (only odd points are being moved 1.0 in Y)
double increaseInY = ySumAfter - ySumBefore;
EXPECT_NEAR(increaseInY, static_cast<double>(count) / 2.0,
/*tolerance=*/double(0.01));
}
}
TEST_F(TestPointMove, testPointOrder)
{
struct Local
{
using GridT = points::PointDataGrid;
static void populate(std::vector<Vec3s>& positions, const GridT& points,
const math::Transform& transform, bool /*threaded*/)
{
auto newPoints1 = points.deepCopy();
points::NullDeformer nullDeformer;
points::NullFilter nullFilter;
points::movePoints(*newPoints1, transform, nullDeformer, nullFilter);
size_t totalPoints = points::pointCount(newPoints1->tree());
positions.reserve(totalPoints);
for (auto leaf = newPoints1->tree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<Vec3f> handle(leaf->constAttributeArray("P"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
positions.push_back(handle.get(*iter));
}
}
}
};
auto sourceTransform = math::Transform::createLinearTransform(/*voxelSize=*/0.1);
auto targetTransform = math::Transform::createLinearTransform(/*voxelSize=*/1.0);
auto mask = MaskGrid::create();
mask->setTransform(sourceTransform);
mask->denseFill(CoordBBox(Coord(-20,-20,-20), Coord(20,20,20)), true);
auto points = points::denseUniformPointScatter(*mask, /*pointsPerVoxel=*/8);
// three copies of the points, two multi-threaded and one single-threaded
std::vector<Vec3s> positions1;
std::vector<Vec3s> positions2;
std::vector<Vec3s> positions3;
Local::populate(positions1, *points, *targetTransform, true);
Local::populate(positions2, *points, *targetTransform, true);
Local::populate(positions3, *points, *targetTransform, false);
// verify all sequences are identical to confirm that points are ordered deterministically
ASSERT_APPROX_EQUAL(positions1, positions2, __LINE__);
ASSERT_APPROX_EQUAL(positions1, positions3, __LINE__);
}
| 40,876 | C++ | 34.391342 | 98 | 0.575986 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestVec3Metadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestVec3Metadata : public ::testing::Test
{
};
TEST_F(TestVec3Metadata, testVec3i)
{
using namespace openvdb;
Metadata::Ptr m(new Vec3IMetadata(openvdb::Vec3i(1, 1, 1)));
Metadata::Ptr m3 = m->copy();
EXPECT_TRUE(dynamic_cast<Vec3IMetadata*>( m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Vec3IMetadata*>(m3.get()) != 0);
EXPECT_TRUE( m->typeName().compare("vec3i") == 0);
EXPECT_TRUE(m3->typeName().compare("vec3i") == 0);
Vec3IMetadata *s = dynamic_cast<Vec3IMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::Vec3i(1, 1, 1));
s->value() = openvdb::Vec3i(3, 3, 3);
EXPECT_TRUE(s->value() == openvdb::Vec3i(3, 3, 3));
m3->copy(*s);
s = dynamic_cast<Vec3IMetadata*>(m3.get());
EXPECT_TRUE(s->value() == openvdb::Vec3i(3, 3, 3));
}
TEST_F(TestVec3Metadata, testVec3s)
{
using namespace openvdb;
Metadata::Ptr m(new Vec3SMetadata(openvdb::Vec3s(1, 1, 1)));
Metadata::Ptr m3 = m->copy();
EXPECT_TRUE(dynamic_cast<Vec3SMetadata*>( m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Vec3SMetadata*>(m3.get()) != 0);
EXPECT_TRUE( m->typeName().compare("vec3s") == 0);
EXPECT_TRUE(m3->typeName().compare("vec3s") == 0);
Vec3SMetadata *s = dynamic_cast<Vec3SMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::Vec3s(1, 1, 1));
s->value() = openvdb::Vec3s(3, 3, 3);
EXPECT_TRUE(s->value() == openvdb::Vec3s(3, 3, 3));
m3->copy(*s);
s = dynamic_cast<Vec3SMetadata*>(m3.get());
EXPECT_TRUE(s->value() == openvdb::Vec3s(3, 3, 3));
}
TEST_F(TestVec3Metadata, testVec3d)
{
using namespace openvdb;
Metadata::Ptr m(new Vec3DMetadata(openvdb::Vec3d(1, 1, 1)));
Metadata::Ptr m3 = m->copy();
EXPECT_TRUE(dynamic_cast<Vec3DMetadata*>( m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Vec3DMetadata*>(m3.get()) != 0);
EXPECT_TRUE( m->typeName().compare("vec3d") == 0);
EXPECT_TRUE(m3->typeName().compare("vec3d") == 0);
Vec3DMetadata *s = dynamic_cast<Vec3DMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::Vec3d(1, 1, 1));
s->value() = openvdb::Vec3d(3, 3, 3);
EXPECT_TRUE(s->value() == openvdb::Vec3d(3, 3, 3));
m3->copy(*s);
s = dynamic_cast<Vec3DMetadata*>(m3.get());
EXPECT_TRUE(s->value() == openvdb::Vec3d(3, 3, 3));
}
| 2,469 | C++ | 28.404762 | 64 | 0.614419 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestBBox.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/math/BBox.h>
#include <openvdb/Types.h>
#include <openvdb/math/Transform.h>
typedef float Real;
class TestBBox: public ::testing::Test
{
};
TEST_F(TestBBox, testBBox)
{
typedef openvdb::Vec3R Vec3R;
typedef openvdb::math::BBox<Vec3R> BBoxType;
{
BBoxType B(Vec3R(1,1,1),Vec3R(2,2,2));
EXPECT_TRUE(B.isSorted());
EXPECT_TRUE(B.isInside(Vec3R(1.5,2,2)));
EXPECT_TRUE(!B.isInside(Vec3R(2,3,2)));
B.expand(Vec3R(3,3,3));
EXPECT_TRUE(B.isInside(Vec3R(3,3,3)));
}
{
BBoxType B;
EXPECT_TRUE(B.empty());
const Vec3R expected(1);
B.expand(expected);
EXPECT_EQ(expected, B.min());
EXPECT_EQ(expected, B.max());
}
}
TEST_F(TestBBox, testCenter)
{
using namespace openvdb::math;
const Vec3<double> expected(1.5);
BBox<openvdb::Vec3R> fbox(openvdb::Vec3R(1.0), openvdb::Vec3R(2.0));
EXPECT_EQ(expected, fbox.getCenter());
BBox<openvdb::Vec3i> ibox(openvdb::Vec3i(1), openvdb::Vec3i(2));
EXPECT_EQ(expected, ibox.getCenter());
openvdb::CoordBBox cbox(openvdb::Coord(1), openvdb::Coord(2));
EXPECT_EQ(expected, cbox.getCenter());
}
TEST_F(TestBBox, testExtent)
{
typedef openvdb::Vec3R Vec3R;
typedef openvdb::math::BBox<Vec3R> BBoxType;
{
BBoxType B(Vec3R(-20,0,1),Vec3R(2,2,2));
EXPECT_EQ(size_t(2), B.minExtent());
EXPECT_EQ(size_t(0), B.maxExtent());
}
{
BBoxType B(Vec3R(1,0,1),Vec3R(2,21,20));
EXPECT_EQ(size_t(0), B.minExtent());
EXPECT_EQ(size_t(1), B.maxExtent());
}
{
BBoxType B(Vec3R(1,0,1),Vec3R(3,1.5,20));
EXPECT_EQ(size_t(1), B.minExtent());
EXPECT_EQ(size_t(2), B.maxExtent());
}
}
| 2,000 | C++ | 23.703703 | 72 | 0.587 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestAttributeSet.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/AttributeGroup.h>
#include <openvdb/points/AttributeSet.h>
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <openvdb/Metadata.h>
#include <iostream>
#include <sstream>
class TestAttributeSet: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
void testAttributeSet();
void testAttributeSetDescriptor();
}; // class TestAttributeSet
////////////////////////////////////////
using namespace openvdb;
using namespace openvdb::points;
namespace {
bool
matchingAttributeSets(const AttributeSet& lhs,
const AttributeSet& rhs)
{
if (lhs.size() != rhs.size()) return false;
if (lhs.memUsage() != rhs.memUsage()) return false;
if (lhs.descriptor() != rhs.descriptor()) return false;
for (size_t n = 0, N = lhs.size(); n < N; ++n) {
const AttributeArray* a = lhs.getConst(n);
const AttributeArray* b = rhs.getConst(n);
if (a->size() != b->size()) return false;
if (a->isUniform() != b->isUniform()) return false;
if (a->isHidden() != b->isHidden()) return false;
if (a->type() != b->type()) return false;
}
return true;
}
bool
attributeSetMatchesDescriptor( const AttributeSet& attrSet,
const AttributeSet::Descriptor& descriptor)
{
if (descriptor.size() != attrSet.size()) return false;
// check default metadata
const openvdb::MetaMap& meta1 = descriptor.getMetadata();
const openvdb::MetaMap& meta2 = attrSet.descriptor().getMetadata();
// build vector of all default keys
std::vector<openvdb::Name> defaultKeys;
for (auto it = meta1.beginMeta(), itEnd = meta1.endMeta(); it != itEnd; ++it)
{
const openvdb::Name& name = it->first;
if (name.compare(0, 8, "default:") == 0) {
defaultKeys.push_back(name);
}
}
for (auto it = meta2.beginMeta(), itEnd = meta2.endMeta(); it != itEnd; ++it)
{
const openvdb::Name& name = it->first;
if (name.compare(0, 8, "default:") == 0) {
if (std::find(defaultKeys.begin(), defaultKeys.end(), name) != defaultKeys.end()) {
defaultKeys.push_back(name);
}
}
}
// compare metadata value from each metamap
for (const openvdb::Name& name : defaultKeys) {
openvdb::Metadata::ConstPtr metaValue1 = meta1[name];
openvdb::Metadata::ConstPtr metaValue2 = meta2[name];
if (!metaValue1) return false;
if (!metaValue2) return false;
if (*metaValue1 != *metaValue2) return false;
}
// ensure descriptor and attributes are still in sync
for (const auto& namePos : attrSet.descriptor().map()) {
const size_t pos = descriptor.find(namePos.first);
if (pos != size_t(namePos.second)) return false;
if (descriptor.type(pos) != attrSet.get(pos)->type()) return false;
}
return true;
}
bool testStringVector(std::vector<std::string>& input)
{
return input.empty();
}
bool testStringVector(std::vector<std::string>& input, const std::string& name1)
{
if (input.size() != 1) return false;
if (input[0] != name1) return false;
return true;
}
bool testStringVector(std::vector<std::string>& input,
const std::string& name1, const std::string& name2)
{
if (input.size() != 2) return false;
if (input[0] != name1) return false;
if (input[1] != name2) return false;
return true;
}
} //unnamed namespace
////////////////////////////////////////
void
TestAttributeSet::testAttributeSetDescriptor()
{
// Define and register some common attribute types
using AttributeVec3f = TypedAttributeArray<openvdb::Vec3f>;
using AttributeS = TypedAttributeArray<float>;
using AttributeI = TypedAttributeArray<int32_t>;
using Descriptor = AttributeSet::Descriptor;
{ // error on invalid construction
Descriptor::Ptr invalidDescr = Descriptor::create(AttributeVec3f::attributeType());
EXPECT_THROW(invalidDescr->duplicateAppend("P", AttributeS::attributeType()),
openvdb::KeyError);
}
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3f::attributeType());
descrA = descrA->duplicateAppend("density", AttributeS::attributeType());
descrA = descrA->duplicateAppend("id", AttributeI::attributeType());
Descriptor::Ptr descrB = Descriptor::create(AttributeVec3f::attributeType());
descrB = descrB->duplicateAppend("density", AttributeS::attributeType());
descrB = descrB->duplicateAppend("id", AttributeI::attributeType());
EXPECT_EQ(descrA->size(), descrB->size());
EXPECT_TRUE(*descrA == *descrB);
descrB->setGroup("test", size_t(0));
descrB->setGroup("test2", size_t(1));
Descriptor descrC(*descrB);
EXPECT_TRUE(descrB->hasSameAttributes(descrC));
EXPECT_TRUE(descrC.hasGroup("test"));
EXPECT_TRUE(*descrB == descrC);
descrC.dropGroup("test");
descrC.dropGroup("test2");
EXPECT_TRUE(!descrB->hasSameAttributes(descrC));
EXPECT_TRUE(!descrC.hasGroup("test"));
EXPECT_TRUE(*descrB != descrC);
descrC.setGroup("test2", size_t(1));
descrC.setGroup("test3", size_t(0));
EXPECT_TRUE(!descrB->hasSameAttributes(descrC));
descrC.dropGroup("test3");
descrC.setGroup("test", size_t(0));
EXPECT_TRUE(descrB->hasSameAttributes(descrC));
Descriptor::Inserter names;
names.add("P", AttributeVec3f::attributeType());
names.add("density", AttributeS::attributeType());
names.add("id", AttributeI::attributeType());
// rebuild NameAndTypeVec
Descriptor::NameAndTypeVec rebuildNames;
descrA->appendTo(rebuildNames);
EXPECT_EQ(rebuildNames.size(), names.vec.size());
for (auto itA = rebuildNames.cbegin(), itB = names.vec.cbegin(),
itEndA = rebuildNames.cend(), itEndB = names.vec.cend();
itA != itEndA && itB != itEndB; ++itA, ++itB) {
EXPECT_EQ(itA->name, itB->name);
EXPECT_EQ(itA->type.first, itB->type.first);
EXPECT_EQ(itA->type.second, itB->type.second);
}
Descriptor::NameToPosMap groupMap;
openvdb::MetaMap metadata;
// hasSameAttributes (note: uses protected create methods)
{
Descriptor::Ptr descr1 = Descriptor::create(Descriptor::Inserter()
.add("P", AttributeVec3f::attributeType())
.add("test", AttributeI::attributeType())
.add("id", AttributeI::attributeType())
.vec, groupMap, metadata);
// test same names with different types, should be false
Descriptor::Ptr descr2 = Descriptor::create(Descriptor::Inserter()
.add("P", AttributeVec3f::attributeType())
.add("test", AttributeS::attributeType())
.add("id", AttributeI::attributeType())
.vec, groupMap, metadata);
EXPECT_TRUE(!descr1->hasSameAttributes(*descr2));
// test different names, should be false
Descriptor::Ptr descr3 = Descriptor::create(Descriptor::Inserter()
.add("P", AttributeVec3f::attributeType())
.add("test2", AttributeI::attributeType())
.add("id", AttributeI::attributeType())
.vec, groupMap, metadata);
EXPECT_TRUE(!descr1->hasSameAttributes(*descr3));
// test same names and types but different order, should be true
Descriptor::Ptr descr4 = Descriptor::create(Descriptor::Inserter()
.add("test", AttributeI::attributeType())
.add("id", AttributeI::attributeType())
.add("P", AttributeVec3f::attributeType())
.vec, groupMap, metadata);
EXPECT_TRUE(descr1->hasSameAttributes(*descr4));
}
{ // Test uniqueName
Descriptor::Inserter names2;
Descriptor::Ptr emptyDescr = Descriptor::create(AttributeVec3f::attributeType());
const openvdb::Name uniqueNameEmpty = emptyDescr->uniqueName("test");
EXPECT_EQ(uniqueNameEmpty, openvdb::Name("test"));
names2.add("test", AttributeS::attributeType());
names2.add("test1", AttributeI::attributeType());
Descriptor::Ptr descr1 = Descriptor::create(names2.vec, groupMap, metadata);
const openvdb::Name uniqueName1 = descr1->uniqueName("test");
EXPECT_EQ(uniqueName1, openvdb::Name("test0"));
Descriptor::Ptr descr2 = descr1->duplicateAppend(uniqueName1, AttributeI::attributeType());
const openvdb::Name uniqueName2 = descr2->uniqueName("test");
EXPECT_EQ(uniqueName2, openvdb::Name("test2"));
}
{ // Test name validity
EXPECT_TRUE(Descriptor::validName("test1"));
EXPECT_TRUE(Descriptor::validName("abc_def"));
EXPECT_TRUE(Descriptor::validName("abc|def"));
EXPECT_TRUE(Descriptor::validName("abc:def"));
EXPECT_TRUE(!Descriptor::validName(""));
EXPECT_TRUE(!Descriptor::validName("test1!"));
EXPECT_TRUE(!Descriptor::validName("abc=def"));
EXPECT_TRUE(!Descriptor::validName("abc def"));
EXPECT_TRUE(!Descriptor::validName("abc*def"));
}
{ // Test enforcement of valid names
Descriptor::Ptr descr = Descriptor::create(Descriptor::Inserter().add(
"test1", AttributeS::attributeType()).vec, groupMap, metadata);
EXPECT_THROW(descr->rename("test1", "test1!"), openvdb::RuntimeError);
EXPECT_THROW(descr->setGroup("group1!", 1), openvdb::RuntimeError);
Descriptor::NameAndType invalidAttr("test1!", AttributeS::attributeType());
EXPECT_THROW(descr->duplicateAppend(invalidAttr.name, invalidAttr.type),
openvdb::RuntimeError);
const openvdb::Index64 offset(0);
const openvdb::Index64 zeroLength(0);
const openvdb::Index64 oneLength(1);
// write a stream with an invalid attribute
std::ostringstream attrOstr(std::ios_base::binary);
attrOstr.write(reinterpret_cast<const char*>(&oneLength), sizeof(openvdb::Index64));
openvdb::writeString(attrOstr, invalidAttr.type.first);
openvdb::writeString(attrOstr, invalidAttr.type.second);
openvdb::writeString(attrOstr, invalidAttr.name);
attrOstr.write(reinterpret_cast<const char*>(&offset), sizeof(openvdb::Index64));
attrOstr.write(reinterpret_cast<const char*>(&zeroLength), sizeof(openvdb::Index64));
// write a stream with an invalid group
std::ostringstream groupOstr(std::ios_base::binary);
groupOstr.write(reinterpret_cast<const char*>(&zeroLength), sizeof(openvdb::Index64));
groupOstr.write(reinterpret_cast<const char*>(&oneLength), sizeof(openvdb::Index64));
openvdb::writeString(groupOstr, "group1!");
groupOstr.write(reinterpret_cast<const char*>(&offset), sizeof(openvdb::Index64));
// read the streams back
Descriptor inputDescr;
std::istringstream attrIstr(attrOstr.str(), std::ios_base::binary);
EXPECT_THROW(inputDescr.read(attrIstr), openvdb::IoError);
std::istringstream groupIstr(groupOstr.str(), std::ios_base::binary);
EXPECT_THROW(inputDescr.read(groupIstr), openvdb::IoError);
}
{ // Test empty string parse
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "");
EXPECT_TRUE(testStringVector(includeNames));
EXPECT_TRUE(testStringVector(excludeNames));
}
{ // Test single token parse
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
bool includeAll = false;
Descriptor::parseNames(includeNames, excludeNames, includeAll, "group1");
EXPECT_TRUE(!includeAll);
EXPECT_TRUE(testStringVector(includeNames, "group1"));
EXPECT_TRUE(testStringVector(excludeNames));
}
{ // Test parse with two include tokens
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "group1 group2");
EXPECT_TRUE(testStringVector(includeNames, "group1", "group2"));
EXPECT_TRUE(testStringVector(excludeNames));
}
{ // Test parse with one include and one ^ exclude token
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "group1 ^group2");
EXPECT_TRUE(testStringVector(includeNames, "group1"));
EXPECT_TRUE(testStringVector(excludeNames, "group2"));
}
{ // Test parse with one include and one ! exclude token
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "group1 !group2");
EXPECT_TRUE(testStringVector(includeNames, "group1"));
EXPECT_TRUE(testStringVector(excludeNames, "group2"));
}
{ // Test parse one include and one exclude backwards
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "^group1 group2");
EXPECT_TRUE(testStringVector(includeNames, "group2"));
EXPECT_TRUE(testStringVector(excludeNames, "group1"));
}
{ // Test parse with two exclude tokens
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "^group1 ^group2");
EXPECT_TRUE(testStringVector(includeNames));
EXPECT_TRUE(testStringVector(excludeNames, "group1", "group2"));
}
{ // Test parse multiple includes and excludes at the same time
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
Descriptor::parseNames(includeNames, excludeNames, "group1 ^group2 ^group3 group4");
EXPECT_TRUE(testStringVector(includeNames, "group1", "group4"));
EXPECT_TRUE(testStringVector(excludeNames, "group2", "group3"));
}
{ // Test parse misplaced negate character failure
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
EXPECT_THROW(Descriptor::parseNames(includeNames, excludeNames, "group1 ^ group2"),
openvdb::RuntimeError);
}
{ // Test parse (*) character
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
bool includeAll = false;
Descriptor::parseNames(includeNames, excludeNames, includeAll, "*");
EXPECT_TRUE(includeAll);
EXPECT_TRUE(testStringVector(includeNames));
EXPECT_TRUE(testStringVector(excludeNames));
}
{ // Test parse invalid character failure
std::vector<std::string> includeNames;
std::vector<std::string> excludeNames;
EXPECT_THROW(Descriptor::parseNames(includeNames, excludeNames, "group$1"),
openvdb::RuntimeError);
}
{ // Test hasGroup(), setGroup(), dropGroup(), clearGroups()
Descriptor descr;
EXPECT_TRUE(!descr.hasGroup("test1"));
descr.setGroup("test1", 1);
EXPECT_TRUE(descr.hasGroup("test1"));
EXPECT_EQ(descr.groupMap().at("test1"), size_t(1));
descr.setGroup("test5", 5);
EXPECT_TRUE(descr.hasGroup("test1"));
EXPECT_TRUE(descr.hasGroup("test5"));
EXPECT_EQ(descr.groupMap().at("test1"), size_t(1));
EXPECT_EQ(descr.groupMap().at("test5"), size_t(5));
descr.setGroup("test1", 2);
EXPECT_TRUE(descr.hasGroup("test1"));
EXPECT_TRUE(descr.hasGroup("test5"));
EXPECT_EQ(descr.groupMap().at("test1"), size_t(2));
EXPECT_EQ(descr.groupMap().at("test5"), size_t(5));
descr.dropGroup("test1");
EXPECT_TRUE(!descr.hasGroup("test1"));
EXPECT_TRUE(descr.hasGroup("test5"));
descr.setGroup("test3", 3);
EXPECT_TRUE(descr.hasGroup("test3"));
EXPECT_TRUE(descr.hasGroup("test5"));
descr.clearGroups();
EXPECT_TRUE(!descr.hasGroup("test1"));
EXPECT_TRUE(!descr.hasGroup("test3"));
EXPECT_TRUE(!descr.hasGroup("test5"));
}
// I/O test
std::ostringstream ostr(std::ios_base::binary);
descrA->write(ostr);
Descriptor inputDescr;
std::istringstream istr(ostr.str(), std::ios_base::binary);
inputDescr.read(istr);
EXPECT_EQ(descrA->size(), inputDescr.size());
EXPECT_TRUE(*descrA == inputDescr);
}
TEST_F(TestAttributeSet, testAttributeSetDescriptor) { testAttributeSetDescriptor(); }
void
TestAttributeSet::testAttributeSet()
{
// Define and register some common attribute types
using AttributeS = TypedAttributeArray<float>;
using AttributeB = TypedAttributeArray<bool>;
using AttributeI = TypedAttributeArray<int32_t>;
using AttributeL = TypedAttributeArray<int64_t>;
using AttributeVec3s = TypedAttributeArray<Vec3s>;
using Descriptor = AttributeSet::Descriptor;
Descriptor::NameToPosMap groupMap;
openvdb::MetaMap metadata;
{ // construction
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
descr = descr->duplicateAppend("test", AttributeI::attributeType());
AttributeSet attrSet(descr);
EXPECT_EQ(attrSet.size(), size_t(2));
Descriptor::Ptr newDescr = Descriptor::create(AttributeVec3s::attributeType());
EXPECT_THROW(attrSet.resetDescriptor(newDescr), openvdb::LookupError);
EXPECT_NO_THROW(
attrSet.resetDescriptor(newDescr, /*allowMismatchingDescriptors=*/true));
}
{ // transfer of flags on construction
AttributeSet attrSet(Descriptor::create(AttributeVec3s::attributeType()));
AttributeArray::Ptr array1 = attrSet.appendAttribute(
"hidden", AttributeS::attributeType());
array1->setHidden(true);
AttributeArray::Ptr array2 = attrSet.appendAttribute(
"transient", AttributeS::attributeType());
array2->setTransient(true);
AttributeSet attrSet2(attrSet, size_t(1));
EXPECT_TRUE(attrSet2.getConst("hidden")->isHidden());
EXPECT_TRUE(attrSet2.getConst("transient")->isTransient());
}
// construct
{ // invalid append
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet invalidAttrSetA(descr, /*arrayLength=*/50);
EXPECT_THROW(invalidAttrSetA.appendAttribute("id", AttributeI::attributeType(),
/*stride=*/0, /*constantStride=*/true), openvdb::ValueError);
EXPECT_TRUE(invalidAttrSetA.find("id") == AttributeSet::INVALID_POS);
EXPECT_THROW(invalidAttrSetA.appendAttribute("id", AttributeI::attributeType(),
/*stride=*/49, /*constantStride=*/false), openvdb::ValueError);
EXPECT_NO_THROW(
invalidAttrSetA.appendAttribute("testStride1", AttributeI::attributeType(),
/*stride=*/50, /*constantStride=*/false));
EXPECT_NO_THROW(
invalidAttrSetA.appendAttribute("testStride2", AttributeI::attributeType(),
/*stride=*/51, /*constantStride=*/false));
}
{ // copy construction with varying attribute types and strides
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSet(descr, /*arrayLength=*/50);
attrSet.appendAttribute("float1", AttributeS::attributeType(), /*stride=*/1);
attrSet.appendAttribute("int1", AttributeI::attributeType(), /*stride=*/1);
attrSet.appendAttribute("float3", AttributeS::attributeType(), /*stride=*/3);
attrSet.appendAttribute("vector", AttributeVec3s::attributeType(), /*stride=*/1);
attrSet.appendAttribute("vector3", AttributeVec3s::attributeType(), /*stride=*/3);
attrSet.appendAttribute("bool100", AttributeB::attributeType(), /*stride=*/100);
attrSet.appendAttribute("boolDynamic", AttributeB::attributeType(), /*size=*/100, false);
attrSet.appendAttribute("intDynamic", AttributeI::attributeType(), /*size=*/300, false);
EXPECT_EQ(std::string("float"), attrSet.getConst("float1")->type().first);
EXPECT_EQ(std::string("int32"), attrSet.getConst("int1")->type().first);
EXPECT_EQ(std::string("float"), attrSet.getConst("float3")->type().first);
EXPECT_EQ(std::string("vec3s"), attrSet.getConst("vector")->type().first);
EXPECT_EQ(std::string("vec3s"), attrSet.getConst("vector3")->type().first);
EXPECT_EQ(std::string("bool"), attrSet.getConst("bool100")->type().first);
EXPECT_EQ(std::string("bool"), attrSet.getConst("boolDynamic")->type().first);
EXPECT_EQ(std::string("int32"), attrSet.getConst("intDynamic")->type().first);
EXPECT_EQ(openvdb::Index(1), attrSet.getConst("float1")->stride());
EXPECT_EQ(openvdb::Index(1), attrSet.getConst("int1")->stride());
EXPECT_EQ(openvdb::Index(3), attrSet.getConst("float3")->stride());
EXPECT_EQ(openvdb::Index(1), attrSet.getConst("vector")->stride());
EXPECT_EQ(openvdb::Index(3), attrSet.getConst("vector3")->stride());
EXPECT_EQ(openvdb::Index(100), attrSet.getConst("bool100")->stride());
EXPECT_EQ(openvdb::Index(50), attrSet.getConst("float1")->size());
// error as the new length is greater than the data size of the
// 'boolDynamic' attribute
EXPECT_THROW(AttributeSet(attrSet, /*arrayLength=*/200), openvdb::ValueError);
AttributeSet attrSet2(attrSet, /*arrayLength=*/100);
EXPECT_EQ(std::string("float"), attrSet2.getConst("float1")->type().first);
EXPECT_EQ(std::string("int32"), attrSet2.getConst("int1")->type().first);
EXPECT_EQ(std::string("float"), attrSet2.getConst("float3")->type().first);
EXPECT_EQ(std::string("vec3s"), attrSet2.getConst("vector")->type().first);
EXPECT_EQ(std::string("vec3s"), attrSet2.getConst("vector3")->type().first);
EXPECT_EQ(std::string("bool"), attrSet2.getConst("bool100")->type().first);
EXPECT_EQ(std::string("bool"), attrSet2.getConst("boolDynamic")->type().first);
EXPECT_EQ(std::string("int32"), attrSet2.getConst("intDynamic")->type().first);
EXPECT_EQ(openvdb::Index(1), attrSet2.getConst("float1")->stride());
EXPECT_EQ(openvdb::Index(1), attrSet2.getConst("int1")->stride());
EXPECT_EQ(openvdb::Index(3), attrSet2.getConst("float3")->stride());
EXPECT_EQ(openvdb::Index(1), attrSet2.getConst("vector")->stride());
EXPECT_EQ(openvdb::Index(3), attrSet2.getConst("vector3")->stride());
EXPECT_EQ(openvdb::Index(100), attrSet2.getConst("bool100")->stride());
EXPECT_EQ(openvdb::Index(0), attrSet2.getConst("boolDynamic")->stride());
EXPECT_EQ(openvdb::Index(0), attrSet2.getConst("intDynamic")->stride());
EXPECT_EQ(openvdb::Index(100), attrSet2.getConst("float1")->size());
EXPECT_EQ(openvdb::Index(100), attrSet2.getConst("boolDynamic")->size());
EXPECT_EQ(openvdb::Index(100), attrSet2.getConst("intDynamic")->size());
EXPECT_EQ(openvdb::Index(100), attrSet2.getConst("boolDynamic")->dataSize());
EXPECT_EQ(openvdb::Index(300), attrSet2.getConst("intDynamic")->dataSize());
}
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSetA(descr, /*arrayLength=*/50);
attrSetA.appendAttribute("id", AttributeI::attributeType());
// check equality against duplicate array
Descriptor::Ptr descr2 = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSetA2(descr2, /*arrayLength=*/50);
attrSetA2.appendAttribute("id", AttributeI::attributeType());
EXPECT_TRUE(attrSetA == attrSetA2);
// expand uniform values and check equality
attrSetA.get("P")->expand();
attrSetA2.get("P")->expand();
EXPECT_TRUE(attrSetA == attrSetA2);
EXPECT_EQ(size_t(2), attrSetA.size());
EXPECT_EQ(openvdb::Index(50), attrSetA.get(0)->size());
EXPECT_EQ(openvdb::Index(50), attrSetA.get(1)->size());
{ // copy
EXPECT_TRUE(!attrSetA.isShared(0));
EXPECT_TRUE(!attrSetA.isShared(1));
AttributeSet attrSetB(attrSetA);
EXPECT_TRUE(matchingAttributeSets(attrSetA, attrSetB));
EXPECT_TRUE(attrSetA.isShared(0));
EXPECT_TRUE(attrSetA.isShared(1));
EXPECT_TRUE(attrSetB.isShared(0));
EXPECT_TRUE(attrSetB.isShared(1));
attrSetB.makeUnique(0);
attrSetB.makeUnique(1);
EXPECT_TRUE(matchingAttributeSets(attrSetA, attrSetB));
EXPECT_TRUE(!attrSetA.isShared(0));
EXPECT_TRUE(!attrSetA.isShared(1));
EXPECT_TRUE(!attrSetB.isShared(0));
EXPECT_TRUE(!attrSetB.isShared(1));
}
{ // attribute insertion
AttributeSet attrSetB(attrSetA);
attrSetB.makeUnique(0);
attrSetB.makeUnique(1);
Descriptor::Ptr targetDescr = Descriptor::create(Descriptor::Inserter()
.add("P", AttributeVec3s::attributeType())
.add("id", AttributeI::attributeType())
.add("test", AttributeS::attributeType())
.vec, groupMap, metadata);
Descriptor::Ptr descrB =
attrSetB.descriptor().duplicateAppend("test", AttributeS::attributeType());
// should throw if we attempt to add the same attribute name but a different type
EXPECT_THROW(
descrB->insert("test", AttributeI::attributeType()), openvdb::KeyError);
// shouldn't throw if we attempt to add the same attribute name and type
EXPECT_NO_THROW(descrB->insert("test", AttributeS::attributeType()));
openvdb::TypedMetadata<AttributeS::ValueType> defaultValueTest(5);
// add a default value of the wrong type
openvdb::TypedMetadata<int> defaultValueInt(5);
EXPECT_THROW(descrB->setDefaultValue("test", defaultValueInt), openvdb::TypeError);
// add a default value with a name that does not exist
EXPECT_THROW(descrB->setDefaultValue("badname", defaultValueTest),
openvdb::LookupError);
// add a default value for test of 5
descrB->setDefaultValue("test", defaultValueTest);
{
openvdb::Metadata::Ptr meta = descrB->getMetadata()["default:test"];
EXPECT_TRUE(meta);
EXPECT_TRUE(meta->typeName() == "float");
}
// ensure attribute order persists
EXPECT_EQ(descrB->find("P"), size_t(0));
EXPECT_EQ(descrB->find("id"), size_t(1));
EXPECT_EQ(descrB->find("test"), size_t(2));
{ // simple method
AttributeSet attrSetC(attrSetB);
attrSetC.makeUnique(0);
attrSetC.makeUnique(1);
attrSetC.appendAttribute("test", AttributeS::attributeType(), /*stride=*/1,
/*constantStride=*/true, defaultValueTest.copy().get());
EXPECT_TRUE(attributeSetMatchesDescriptor(attrSetC, *descrB));
}
{ // descriptor-sharing method
AttributeSet attrSetC(attrSetB);
attrSetC.makeUnique(0);
attrSetC.makeUnique(1);
attrSetC.appendAttribute(attrSetC.descriptor(), descrB, size_t(2));
EXPECT_TRUE(attributeSetMatchesDescriptor(attrSetC, *targetDescr));
}
// add a default value for pos of (1, 3, 1)
openvdb::TypedMetadata<AttributeVec3s::ValueType> defaultValuePos(
AttributeVec3s::ValueType(1, 3, 1));
descrB->setDefaultValue("P", defaultValuePos);
{
openvdb::Metadata::Ptr meta = descrB->getMetadata()["default:P"];
EXPECT_TRUE(meta);
EXPECT_TRUE(meta->typeName() == "vec3s");
EXPECT_EQ(descrB->getDefaultValue<AttributeVec3s::ValueType>("P"),
defaultValuePos.value());
}
// remove default value
EXPECT_TRUE(descrB->hasDefaultValue("test"));
descrB->removeDefaultValue("test");
EXPECT_TRUE(!descrB->hasDefaultValue("test"));
}
{ // attribute removal
Descriptor::Ptr descr1 = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSetB(descr1, /*arrayLength=*/50);
TypedMetadata<int> defaultValue(7);
Metadata& baseDefaultValue = defaultValue;
attrSetB.appendAttribute("test", AttributeI::attributeType(),
Index(1), true, &baseDefaultValue);
attrSetB.appendAttribute("id", AttributeL::attributeType());
attrSetB.appendAttribute("test2", AttributeI::attributeType());
attrSetB.appendAttribute("id2", AttributeL::attributeType());
attrSetB.appendAttribute("test3", AttributeI::attributeType());
// check default value of "test" attribute has been applied
EXPECT_EQ(7, attrSetB.descriptor().getDefaultValue<int>("test"));
EXPECT_EQ(7, AttributeI::cast(*attrSetB.getConst("test")).get(0));
descr1 = attrSetB.descriptorPtr();
Descriptor::Ptr targetDescr = Descriptor::create(AttributeVec3s::attributeType());
targetDescr = targetDescr->duplicateAppend("id", AttributeL::attributeType());
targetDescr = targetDescr->duplicateAppend("id2", AttributeL::attributeType());
// add some default values
openvdb::TypedMetadata<AttributeI::ValueType> defaultOne(AttributeI::ValueType(1));
descr1->setDefaultValue("test", defaultOne);
descr1->setDefaultValue("test2", defaultOne);
openvdb::TypedMetadata<AttributeL::ValueType> defaultThree(AttributeL::ValueType(3));
descr1->setDefaultValue("id", defaultThree);
std::vector<size_t> toDrop{
descr1->find("test"), descr1->find("test2"), descr1->find("test3")};
EXPECT_EQ(toDrop[0], size_t(1));
EXPECT_EQ(toDrop[1], size_t(3));
EXPECT_EQ(toDrop[2], size_t(5));
{ // simple method
AttributeSet attrSetC(attrSetB);
attrSetC.makeUnique(0);
attrSetC.makeUnique(1);
attrSetC.makeUnique(2);
attrSetC.makeUnique(3);
EXPECT_TRUE(attrSetC.descriptor().getMetadata()["default:test"]);
attrSetC.dropAttributes(toDrop);
EXPECT_EQ(attrSetC.size(), size_t(3));
EXPECT_TRUE(attributeSetMatchesDescriptor(attrSetC, *targetDescr));
// check default values have been removed for the relevant attributes
const Descriptor& descrC = attrSetC.descriptor();
EXPECT_TRUE(!descrC.getMetadata()["default:test"]);
EXPECT_TRUE(!descrC.getMetadata()["default:test2"]);
EXPECT_TRUE(!descrC.getMetadata()["default:test3"]);
EXPECT_TRUE(descrC.getMetadata()["default:id"]);
}
{ // reverse removal order
std::vector<size_t> toDropReverse{
descr1->find("test3"), descr1->find("test2"), descr1->find("test")};
AttributeSet attrSetC(attrSetB);
attrSetC.makeUnique(0);
attrSetC.makeUnique(1);
attrSetC.makeUnique(2);
attrSetC.makeUnique(3);
attrSetC.dropAttributes(toDropReverse);
EXPECT_EQ(attrSetC.size(), size_t(3));
EXPECT_TRUE(attributeSetMatchesDescriptor(attrSetC, *targetDescr));
}
{ // descriptor-sharing method
AttributeSet attrSetC(attrSetB);
attrSetC.makeUnique(0);
attrSetC.makeUnique(1);
attrSetC.makeUnique(2);
attrSetC.makeUnique(3);
Descriptor::Ptr descrB = attrSetB.descriptor().duplicateDrop(toDrop);
attrSetC.dropAttributes(toDrop, attrSetC.descriptor(), descrB);
EXPECT_EQ(attrSetC.size(), size_t(3));
EXPECT_TRUE(attributeSetMatchesDescriptor(attrSetC, *targetDescr));
}
{ // remove attribute
AttributeSet attrSetC;
attrSetC.appendAttribute("test1", AttributeI::attributeType());
attrSetC.appendAttribute("test2", AttributeI::attributeType());
attrSetC.appendAttribute("test3", AttributeI::attributeType());
attrSetC.appendAttribute("test4", AttributeI::attributeType());
attrSetC.appendAttribute("test5", AttributeI::attributeType());
EXPECT_EQ(attrSetC.size(), size_t(5));
{ // remove test2
AttributeArray::Ptr array = attrSetC.removeAttribute(1);
EXPECT_TRUE(array);
EXPECT_EQ(array.use_count(), long(1));
}
EXPECT_EQ(attrSetC.size(), size_t(4));
EXPECT_EQ(attrSetC.descriptor().size(), size_t(4));
{ // remove test5
AttributeArray::Ptr array = attrSetC.removeAttribute("test5");
EXPECT_TRUE(array);
EXPECT_EQ(array.use_count(), long(1));
}
EXPECT_EQ(attrSetC.size(), size_t(3));
EXPECT_EQ(attrSetC.descriptor().size(), size_t(3));
{ // remove test3 unsafely
AttributeArray::Ptr array = attrSetC.removeAttributeUnsafe(1);
EXPECT_TRUE(array);
EXPECT_EQ(array.use_count(), long(1));
}
// array of attributes and descriptor are not updated
EXPECT_EQ(attrSetC.size(), size_t(3));
EXPECT_EQ(attrSetC.descriptor().size(), size_t(3));
const auto& nameToPosMap = attrSetC.descriptor().map();
EXPECT_EQ(nameToPosMap.size(), size_t(3));
EXPECT_EQ(nameToPosMap.at("test1"), size_t(0));
EXPECT_EQ(nameToPosMap.at("test3"), size_t(1)); // this array does not exist
EXPECT_EQ(nameToPosMap.at("test4"), size_t(2));
EXPECT_TRUE(attrSetC.getConst(0));
EXPECT_TRUE(!attrSetC.getConst(1)); // this array does not exist
EXPECT_TRUE(attrSetC.getConst(2));
}
{ // test duplicateDrop configures group mapping
AttributeSet attrSetC;
const size_t GROUP_BITS = sizeof(GroupType) * CHAR_BIT;
attrSetC.appendAttribute("test1", AttributeI::attributeType());
attrSetC.appendAttribute("__group1", GroupAttributeArray::attributeType());
attrSetC.appendAttribute("test2", AttributeI::attributeType());
attrSetC.appendAttribute("__group2", GroupAttributeArray::attributeType());
attrSetC.appendAttribute("__group3", GroupAttributeArray::attributeType());
attrSetC.appendAttribute("__group4", GroupAttributeArray::attributeType());
// 5 attributes exist - append a group as the sixth and then drop
Descriptor::Ptr descriptor = attrSetC.descriptorPtr();
size_t count = descriptor->count(GroupAttributeArray::attributeType());
EXPECT_EQ(count, size_t(4));
descriptor->setGroup("test_group1", /*offset*/0); // __group1
descriptor->setGroup("test_group2", /*offset=8*/GROUP_BITS); // __group2
descriptor->setGroup("test_group3", /*offset=16*/GROUP_BITS*2); // __group3
descriptor->setGroup("test_group4", /*offset=28*/GROUP_BITS*3 + GROUP_BITS/2); // __group4
descriptor = descriptor->duplicateDrop({ 1, 2, 3 });
count = descriptor->count(GroupAttributeArray::attributeType());
EXPECT_EQ(count, size_t(2));
EXPECT_EQ(size_t(3), descriptor->size());
EXPECT_TRUE(!descriptor->hasGroup("test_group1"));
EXPECT_TRUE(!descriptor->hasGroup("test_group2"));
EXPECT_TRUE(descriptor->hasGroup("test_group3"));
EXPECT_TRUE(descriptor->hasGroup("test_group4"));
EXPECT_EQ(descriptor->find("__group1"), size_t(AttributeSet::INVALID_POS));
EXPECT_EQ(descriptor->find("__group2"), size_t(AttributeSet::INVALID_POS));
EXPECT_EQ(descriptor->find("__group3"), size_t(1));
EXPECT_EQ(descriptor->find("__group4"), size_t(2));
EXPECT_EQ(descriptor->groupOffset("test_group3"), size_t(0));
EXPECT_EQ(descriptor->groupOffset("test_group4"), size_t(GROUP_BITS + GROUP_BITS/2));
}
}
// replace existing arrays
// this replace call should not take effect since the new attribute
// array type does not match with the descriptor type for the given position.
AttributeArray::Ptr floatAttr(new AttributeS(15));
EXPECT_TRUE(attrSetA.replace(1, floatAttr) == AttributeSet::INVALID_POS);
AttributeArray::Ptr intAttr(new AttributeI(10));
EXPECT_TRUE(attrSetA.replace(1, intAttr) != AttributeSet::INVALID_POS);
EXPECT_EQ(openvdb::Index(10), attrSetA.get(1)->size());
{ // reorder attribute set
Descriptor::Ptr descr1 = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSetA1(descr1);
attrSetA1.appendAttribute("test", AttributeI::attributeType());
attrSetA1.appendAttribute("id", AttributeI::attributeType());
attrSetA1.appendAttribute("test2", AttributeI::attributeType());
descr1 = attrSetA1.descriptorPtr();
Descriptor::Ptr descr2x = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSetB1(descr2x);
attrSetB1.appendAttribute("test2", AttributeI::attributeType());
attrSetB1.appendAttribute("test", AttributeI::attributeType());
attrSetB1.appendAttribute("id", AttributeI::attributeType());
EXPECT_TRUE(attrSetA1 != attrSetB1);
attrSetB1.reorderAttributes(descr1);
EXPECT_TRUE(attrSetA1 == attrSetB1);
}
{ // metadata test
Descriptor::Ptr descr1A = Descriptor::create(AttributeVec3s::attributeType());
Descriptor::Ptr descr2A = Descriptor::create(AttributeVec3s::attributeType());
openvdb::MetaMap& meta = descr1A->getMetadata();
meta.insertMeta("exampleMeta", openvdb::FloatMetadata(2.0));
AttributeSet attrSetA1(descr1A);
AttributeSet attrSetB1(descr2A);
AttributeSet attrSetC1(attrSetA1);
EXPECT_TRUE(attrSetA1 != attrSetB1);
EXPECT_TRUE(attrSetA1 == attrSetC1);
}
// add some metadata and register the type
openvdb::MetaMap& meta = attrSetA.descriptor().getMetadata();
meta.insertMeta("exampleMeta", openvdb::FloatMetadata(2.0));
{ // I/O test
std::ostringstream ostr(std::ios_base::binary);
attrSetA.write(ostr);
AttributeSet attrSetB;
std::istringstream istr(ostr.str(), std::ios_base::binary);
attrSetB.read(istr);
EXPECT_TRUE(matchingAttributeSets(attrSetA, attrSetB));
}
{ // I/O transient test
AttributeArray* array = attrSetA.get(0);
array->setTransient(true);
std::ostringstream ostr(std::ios_base::binary);
attrSetA.write(ostr);
AttributeSet attrSetB;
std::istringstream istr(ostr.str(), std::ios_base::binary);
attrSetB.read(istr);
// ensures transient attribute is not written out
EXPECT_EQ(attrSetB.size(), size_t(1));
std::ostringstream ostr2(std::ios_base::binary);
attrSetA.write(ostr2, /*transient=*/true);
AttributeSet attrSetC;
std::istringstream istr2(ostr2.str(), std::ios_base::binary);
attrSetC.read(istr2);
EXPECT_EQ(attrSetC.size(), size_t(2));
}
}
TEST_F(TestAttributeSet, testAttributeSet) { testAttributeSet(); }
TEST_F(TestAttributeSet, testAttributeSetGroups)
{
// Define and register some common attribute types
using AttributeI = TypedAttributeArray<int32_t>;
using AttributeVec3s = TypedAttributeArray<openvdb::Vec3s>;
using Descriptor = AttributeSet::Descriptor;
Descriptor::NameToPosMap groupMap;
openvdb::MetaMap metadata;
{ // construct
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSet(descr, /*arrayLength=*/3);
attrSet.appendAttribute("id", AttributeI::attributeType());
EXPECT_TRUE(!descr->hasGroup("test1"));
}
{ // group offset
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
descr->setGroup("test1", 1);
EXPECT_TRUE(descr->hasGroup("test1"));
EXPECT_EQ(descr->groupMap().at("test1"), size_t(1));
AttributeSet attrSet(descr);
EXPECT_EQ(attrSet.groupOffset("test1"), size_t(1));
}
{ // group index
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet attrSet(descr);
attrSet.appendAttribute("test", AttributeI::attributeType());
attrSet.appendAttribute("test2", AttributeI::attributeType());
attrSet.appendAttribute("group1", GroupAttributeArray::attributeType());
attrSet.appendAttribute("test3", AttributeI::attributeType());
attrSet.appendAttribute("group2", GroupAttributeArray::attributeType());
attrSet.appendAttribute("test4", AttributeI::attributeType());
attrSet.appendAttribute("group3", GroupAttributeArray::attributeType());
descr = attrSet.descriptorPtr();
std::stringstream ss;
for (int i = 0; i < 17; i++) {
ss.str("");
ss << "test" << i;
descr->setGroup(ss.str(), i);
}
Descriptor::GroupIndex index15 = attrSet.groupIndex(15);
EXPECT_EQ(index15.first, size_t(5));
EXPECT_EQ(index15.second, uint8_t(7));
EXPECT_EQ(attrSet.groupOffset(index15), size_t(15));
EXPECT_EQ(attrSet.groupOffset("test15"), size_t(15));
Descriptor::GroupIndex index15b = attrSet.groupIndex("test15");
EXPECT_EQ(index15b.first, size_t(5));
EXPECT_EQ(index15b.second, uint8_t(7));
Descriptor::GroupIndex index16 = attrSet.groupIndex(16);
EXPECT_EQ(index16.first, size_t(7));
EXPECT_EQ(index16.second, uint8_t(0));
EXPECT_EQ(attrSet.groupOffset(index16), size_t(16));
EXPECT_EQ(attrSet.groupOffset("test16"), size_t(16));
Descriptor::GroupIndex index16b = attrSet.groupIndex("test16");
EXPECT_EQ(index16b.first, size_t(7));
EXPECT_EQ(index16b.second, uint8_t(0));
// check out of range exception
EXPECT_NO_THROW(attrSet.groupIndex(23));
EXPECT_THROW(attrSet.groupIndex(24), LookupError);
// check group attribute indices (group attributes are appended with indices 3, 5, 7)
std::vector<size_t> groupIndices = attrSet.groupAttributeIndices();
EXPECT_EQ(size_t(3), groupIndices.size());
EXPECT_EQ(size_t(3), groupIndices[0]);
EXPECT_EQ(size_t(5), groupIndices[1]);
EXPECT_EQ(size_t(7), groupIndices[2]);
}
{ // group unique name
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
const openvdb::Name uniqueNameEmpty = descr->uniqueGroupName("test");
EXPECT_EQ(uniqueNameEmpty, openvdb::Name("test"));
descr->setGroup("test", 1);
descr->setGroup("test1", 2);
const openvdb::Name uniqueName1 = descr->uniqueGroupName("test");
EXPECT_EQ(uniqueName1, openvdb::Name("test0"));
descr->setGroup(uniqueName1, 3);
const openvdb::Name uniqueName2 = descr->uniqueGroupName("test");
EXPECT_EQ(uniqueName2, openvdb::Name("test2"));
}
{ // group rename
Descriptor::Ptr descr = Descriptor::create(AttributeVec3s::attributeType());
descr->setGroup("test", 1);
descr->setGroup("test1", 2);
size_t pos = descr->renameGroup("test", "test1");
EXPECT_TRUE(pos == AttributeSet::INVALID_POS);
EXPECT_TRUE(descr->hasGroup("test"));
EXPECT_TRUE(descr->hasGroup("test1"));
pos = descr->renameGroup("test", "test2");
EXPECT_EQ(pos, size_t(1));
EXPECT_TRUE(!descr->hasGroup("test"));
EXPECT_TRUE(descr->hasGroup("test1"));
EXPECT_TRUE(descr->hasGroup("test2"));
}
// typically 8 bits per group
EXPECT_EQ(size_t(CHAR_BIT), Descriptor::groupBits());
{ // unused groups and compaction
AttributeSet attrSet(Descriptor::create(AttributeVec3s::attributeType()));
attrSet.appendAttribute("group1", GroupAttributeArray::attributeType());
attrSet.appendAttribute("group2", GroupAttributeArray::attributeType());
Descriptor& descriptor = attrSet.descriptor();
Name sourceName;
size_t sourceOffset, targetOffset;
// no groups
EXPECT_EQ(size_t(CHAR_BIT*2), descriptor.unusedGroups());
EXPECT_EQ(size_t(0), descriptor.unusedGroupOffset());
EXPECT_EQ(size_t(1), descriptor.unusedGroupOffset(/*hint=*/size_t(1)));
EXPECT_EQ(size_t(5), descriptor.unusedGroupOffset(/*hint=*/size_t(5)));
EXPECT_EQ(true, descriptor.canCompactGroups());
EXPECT_EQ(false,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
// add one group in first slot
descriptor.setGroup("test0", size_t(0));
EXPECT_EQ(size_t(CHAR_BIT*2-1), descriptor.unusedGroups());
EXPECT_EQ(size_t(1), descriptor.unusedGroupOffset());
// hint already in use
EXPECT_EQ(size_t(1), descriptor.unusedGroupOffset(/*hint=*/size_t(0)));
EXPECT_EQ(true, descriptor.canCompactGroups());
EXPECT_EQ(false,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
descriptor.dropGroup("test0");
// add one group in a later slot of the first attribute
descriptor.setGroup("test7", size_t(7));
EXPECT_EQ(size_t(CHAR_BIT*2-1), descriptor.unusedGroups());
EXPECT_EQ(size_t(0), descriptor.unusedGroupOffset());
EXPECT_EQ(size_t(6), descriptor.unusedGroupOffset(/*hint=*/size_t(6)));
EXPECT_EQ(size_t(0), descriptor.unusedGroupOffset(/*hint=*/size_t(7)));
EXPECT_EQ(size_t(8), descriptor.unusedGroupOffset(/*hint=*/size_t(8)));
EXPECT_EQ(true, descriptor.canCompactGroups());
// note that requiresGroupMove() is not particularly clever because it
// blindly recommends moving the group even if it ultimately remains in
// the same attribute
EXPECT_EQ(true,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
EXPECT_EQ(Name("test7"), sourceName);
EXPECT_EQ(size_t(7), sourceOffset);
EXPECT_EQ(size_t(0), targetOffset);
descriptor.dropGroup("test7");
// this test assumes CHAR_BIT == 8 for convenience
if (CHAR_BIT == 8) {
EXPECT_EQ(size_t(16), descriptor.availableGroups());
// add all but one group in the first attribute
descriptor.setGroup("test0", size_t(0));
descriptor.setGroup("test1", size_t(1));
descriptor.setGroup("test2", size_t(2));
descriptor.setGroup("test3", size_t(3));
descriptor.setGroup("test4", size_t(4));
descriptor.setGroup("test5", size_t(5));
descriptor.setGroup("test6", size_t(6));
// no test7
EXPECT_EQ(size_t(9), descriptor.unusedGroups());
EXPECT_EQ(size_t(7), descriptor.unusedGroupOffset());
EXPECT_EQ(true, descriptor.canCompactGroups());
EXPECT_EQ(false,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
descriptor.setGroup("test7", size_t(7));
EXPECT_EQ(size_t(8), descriptor.unusedGroups());
EXPECT_EQ(size_t(8), descriptor.unusedGroupOffset());
EXPECT_EQ(true, descriptor.canCompactGroups());
EXPECT_EQ(false,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
descriptor.setGroup("test8", size_t(8));
EXPECT_EQ(size_t(7), descriptor.unusedGroups());
EXPECT_EQ(size_t(9), descriptor.unusedGroupOffset());
EXPECT_EQ(false, descriptor.canCompactGroups());
EXPECT_EQ(false,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
// out-of-order
descriptor.setGroup("test13", size_t(13));
EXPECT_EQ(size_t(6), descriptor.unusedGroups());
EXPECT_EQ(size_t(9), descriptor.unusedGroupOffset());
EXPECT_EQ(false, descriptor.canCompactGroups());
EXPECT_EQ(true,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
EXPECT_EQ(Name("test13"), sourceName);
EXPECT_EQ(size_t(13), sourceOffset);
EXPECT_EQ(size_t(9), targetOffset);
descriptor.setGroup("test9", size_t(9));
descriptor.setGroup("test10", size_t(10));
descriptor.setGroup("test11", size_t(11));
descriptor.setGroup("test12", size_t(12));
descriptor.setGroup("test14", size_t(14));
descriptor.setGroup("test15", size_t(15), /*checkValidOffset=*/true);
// attempt to use an existing group offset
EXPECT_THROW(descriptor.setGroup("test1000", size_t(15),
/*checkValidOffset=*/true), RuntimeError);
EXPECT_EQ(size_t(0), descriptor.unusedGroups());
EXPECT_EQ(std::numeric_limits<size_t>::max(), descriptor.unusedGroupOffset());
EXPECT_EQ(false, descriptor.canCompactGroups());
EXPECT_EQ(false,
descriptor.requiresGroupMove(sourceName, sourceOffset, targetOffset));
EXPECT_EQ(size_t(16), descriptor.availableGroups());
// attempt to use a group offset that is out-of-range
EXPECT_THROW(descriptor.setGroup("test16", size_t(16),
/*checkValidOffset=*/true), RuntimeError);
}
}
{ // group index collision
Descriptor descr1;
Descriptor descr2;
// no groups - no collisions
EXPECT_TRUE(!descr1.groupIndexCollision(descr2));
EXPECT_TRUE(!descr2.groupIndexCollision(descr1));
descr1.setGroup("test1", 0);
// only one descriptor has groups - no collision
EXPECT_TRUE(!descr1.groupIndexCollision(descr2));
EXPECT_TRUE(!descr2.groupIndexCollision(descr1));
descr2.setGroup("test1", 0);
// both descriptors have same group - no collision
EXPECT_TRUE(!descr1.groupIndexCollision(descr2));
EXPECT_TRUE(!descr2.groupIndexCollision(descr1));
descr1.setGroup("test2", 1);
descr2.setGroup("test2", 2);
// test2 has different index - collision
EXPECT_TRUE(descr1.groupIndexCollision(descr2));
EXPECT_TRUE(descr2.groupIndexCollision(descr1));
descr2.setGroup("test2", 1);
// overwrite test2 value to remove collision
EXPECT_TRUE(!descr1.groupIndexCollision(descr2));
EXPECT_TRUE(!descr2.groupIndexCollision(descr1));
// overwrite test1 value to introduce collision
descr1.setGroup("test1", 4);
// first index has collision
EXPECT_TRUE(descr1.groupIndexCollision(descr2));
EXPECT_TRUE(descr2.groupIndexCollision(descr1));
// add some additional groups
descr1.setGroup("test0", 2);
descr2.setGroup("test0", 2);
descr1.setGroup("test9", 9);
descr2.setGroup("test9", 9);
// first index still has collision
EXPECT_TRUE(descr1.groupIndexCollision(descr2));
EXPECT_TRUE(descr2.groupIndexCollision(descr1));
descr1.setGroup("test1", 0);
// first index no longer has collision
EXPECT_TRUE(!descr1.groupIndexCollision(descr2));
EXPECT_TRUE(!descr2.groupIndexCollision(descr1));
}
}
| 52,229 | C++ | 37.432671 | 102 | 0.631048 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestVolumeToMesh.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/tools/VolumeToMesh.h>
#include <openvdb/Exceptions.h>
#include <vector>
class TestVolumeToMesh: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestVolumeToMesh, testAuxiliaryDataCollection)
{
typedef openvdb::tree::Tree4<float, 5, 4, 3>::Type FloatTreeType;
typedef FloatTreeType::ValueConverter<bool>::Type BoolTreeType;
const float iso = 0.0f;
const openvdb::Coord ijk(0,0,0);
FloatTreeType inputTree(1.0f);
inputTree.setValue(ijk, -1.0f);
BoolTreeType intersectionTree(false);
openvdb::tools::volume_to_mesh_internal::identifySurfaceIntersectingVoxels(
intersectionTree, inputTree, iso);
EXPECT_EQ(size_t(8), size_t(intersectionTree.activeVoxelCount()));
typedef FloatTreeType::ValueConverter<openvdb::Int16>::Type Int16TreeType;
typedef FloatTreeType::ValueConverter<openvdb::Index32>::Type Index32TreeType;
Int16TreeType signFlagsTree(0);
Index32TreeType pointIndexTree(99999);
openvdb::tools::volume_to_mesh_internal::computeAuxiliaryData(
signFlagsTree, pointIndexTree, intersectionTree, inputTree, iso);
const int flags = int(signFlagsTree.getValue(ijk));
EXPECT_TRUE(bool(flags & openvdb::tools::volume_to_mesh_internal::INSIDE));
EXPECT_TRUE(bool(flags & openvdb::tools::volume_to_mesh_internal::EDGES));
EXPECT_TRUE(bool(flags & openvdb::tools::volume_to_mesh_internal::XEDGE));
EXPECT_TRUE(bool(flags & openvdb::tools::volume_to_mesh_internal::YEDGE));
EXPECT_TRUE(bool(flags & openvdb::tools::volume_to_mesh_internal::ZEDGE));
}
TEST_F(TestVolumeToMesh, testUniformMeshing)
{
typedef openvdb::tree::Tree4<float, 5, 4, 3>::Type FloatTreeType;
typedef openvdb::Grid<FloatTreeType> FloatGridType;
FloatGridType grid(1.0f);
// test voxel region meshing
openvdb::CoordBBox bbox(openvdb::Coord(1), openvdb::Coord(6));
grid.tree().fill(bbox, -1.0f);
std::vector<openvdb::Vec3s> points;
std::vector<openvdb::Vec4I> quads;
std::vector<openvdb::Vec3I> triangles;
openvdb::tools::volumeToMesh(grid, points, quads);
EXPECT_TRUE(!points.empty());
EXPECT_EQ(size_t(216), quads.size());
points.clear();
quads.clear();
triangles.clear();
grid.clear();
// test tile region meshing
grid.tree().addTile(FloatTreeType::LeafNodeType::LEVEL + 1, openvdb::Coord(0), -1.0f, true);
openvdb::tools::volumeToMesh(grid, points, quads);
EXPECT_TRUE(!points.empty());
EXPECT_EQ(size_t(384), quads.size());
points.clear();
quads.clear();
triangles.clear();
grid.clear();
// test tile region and bool volume meshing
typedef FloatTreeType::ValueConverter<bool>::Type BoolTreeType;
typedef openvdb::Grid<BoolTreeType> BoolGridType;
BoolGridType maskGrid(false);
maskGrid.tree().addTile(BoolTreeType::LeafNodeType::LEVEL + 1, openvdb::Coord(0), true, true);
openvdb::tools::volumeToMesh(maskGrid, points, quads);
EXPECT_TRUE(!points.empty());
EXPECT_EQ(size_t(384), quads.size());
}
| 3,229 | C++ | 27.086956 | 98 | 0.682874 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointScatter.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <random>
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/points/PointScatter.h>
#include <openvdb/points/PointCount.h>
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/math/Math.h>
#include <openvdb/math/Coord.h>
using namespace openvdb;
using namespace openvdb::points;
class TestPointScatter: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointScatter
TEST_F(TestPointScatter, testUniformPointScatter)
{
const Index64 total = 50;
const math::CoordBBox boxBounds(math::Coord(-1), math::Coord(1)); // 27 voxels across 8 leaves
// Test the free function for all default grid types - 50 points across 27 voxels
// ensures all voxels receive points
{
BoolGrid grid;
grid.sparseFill(boxBounds, false, /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
DoubleGrid grid;
grid.sparseFill(boxBounds, 0.0, /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
FloatGrid grid;
grid.sparseFill(boxBounds, 0.0f, /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
Int32Grid grid;
grid.sparseFill(boxBounds, 0, /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
Int64Grid grid;
grid.sparseFill(boxBounds, 0, /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
MaskGrid grid;
grid.sparseFill(boxBounds, /*maskBuffer*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
StringGrid grid;
grid.sparseFill(boxBounds, "", /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
Vec3DGrid grid;
grid.sparseFill(boxBounds, Vec3d(), /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
Vec3IGrid grid;
grid.sparseFill(boxBounds, Vec3i(), /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
Vec3SGrid grid;
grid.sparseFill(boxBounds, Vec3f(), /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
{
PointDataGrid grid;
grid.sparseFill(boxBounds, 0, /*active*/true);
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
}
// Test 0 produces empty grid
{
BoolGrid grid;
grid.sparseFill(boxBounds, false, /*active*/true);
auto points = points::uniformPointScatter(grid, 0);
EXPECT_TRUE(points->empty());
}
// Test single point scatter and topology
{
BoolGrid grid;
grid.sparseFill(boxBounds, false, /*active*/true);
auto points = points::uniformPointScatter(grid, 1);
EXPECT_EQ(Index32(1), points->tree().leafCount());
EXPECT_EQ(Index64(1), points->activeVoxelCount());
EXPECT_EQ(Index64(1), pointCount(points->tree()));
}
// Test a grid containing tiles scatters correctly
BoolGrid grid;
grid.tree().addTile(/*level*/1, math::Coord(0), /*value*/true, /*active*/true);
const Index32 NUM_VALUES = BoolGrid::TreeType::LeafNodeType::NUM_VALUES;
EXPECT_EQ(Index64(NUM_VALUES), grid.activeVoxelCount());
auto points = points::uniformPointScatter(grid, total);
EXPECT_EQ(Index64(0), points->tree().activeTileCount());
EXPECT_EQ(Index32(1), points->tree().leafCount());
EXPECT_TRUE(Index64(NUM_VALUES) > points->tree().activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
// Explicitly check P attribute
const auto* attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
const auto* array = attributeSet->getConst(0);
EXPECT_TRUE(array);
using PositionArrayT = TypedAttributeArray<Vec3f, NullCodec>;
EXPECT_TRUE(array->isType<PositionArrayT>());
size_t size = array->size();
EXPECT_EQ(size_t(total), size);
AttributeHandle<Vec3f, NullCodec>::Ptr pHandle =
AttributeHandle<Vec3f, NullCodec>::create(*array);
for (size_t i = 0; i < size; ++i) {
const Vec3f P = pHandle->get(Index(i));
EXPECT_TRUE(P[0] >=-0.5f);
EXPECT_TRUE(P[0] <= 0.5f);
EXPECT_TRUE(P[1] >=-0.5f);
EXPECT_TRUE(P[1] <= 0.5f);
EXPECT_TRUE(P[2] >=-0.5f);
EXPECT_TRUE(P[2] <= 0.5f);
}
// Test the rng seed
const Vec3f firstPosition = pHandle->get(0);
points = points::uniformPointScatter(grid, total, /*seed*/1);
attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
array = attributeSet->getConst(0);
EXPECT_TRUE(array);
EXPECT_TRUE(array->isType<PositionArrayT>());
size = array->size();
EXPECT_EQ(size_t(total), size);
pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array);
const Vec3f secondPosition = pHandle->get(0);
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[0], secondPosition[0]));
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[1], secondPosition[1]));
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[2], secondPosition[2]));
// Test spread
points = points::uniformPointScatter(grid, total, /*seed*/1, /*spread*/0.2f);
attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
array = attributeSet->getConst(0);
EXPECT_TRUE(array);
EXPECT_TRUE(array->isType<PositionArrayT>());
size = array->size();
EXPECT_EQ(size_t(total), size);
pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array);
for (size_t i = 0; i < size; ++i) {
const Vec3f P = pHandle->get(Index(i));
EXPECT_TRUE(P[0] >=-0.2f);
EXPECT_TRUE(P[0] <= 0.2f);
EXPECT_TRUE(P[1] >=-0.2f);
EXPECT_TRUE(P[1] <= 0.2f);
EXPECT_TRUE(P[2] >=-0.2f);
EXPECT_TRUE(P[2] <= 0.2f);
}
// Test mt11213b
using mt11213b = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19,
0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>;
points = points::uniformPointScatter<BoolGrid, mt11213b>(grid, total);
EXPECT_EQ(Index32(1), points->tree().leafCount());
EXPECT_TRUE(Index64(NUM_VALUES) > points->tree().activeVoxelCount());
EXPECT_EQ(total, pointCount(points->tree()));
// Test no remainder - grid contains one tile, scatter NUM_VALUES points
points = points::uniformPointScatter(grid, Index64(NUM_VALUES));
EXPECT_EQ(Index32(1), points->tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES), points->activeVoxelCount());
EXPECT_EQ(Index64(NUM_VALUES), pointCount(points->tree()));
const auto* const leaf = points->tree().probeConstLeaf(math::Coord(0));
EXPECT_TRUE(leaf);
EXPECT_TRUE(leaf->isDense());
const auto* const data = leaf->buffer().data();
EXPECT_EQ(Index32(1), Index32(data[1] - data[0]));
for (size_t i = 1; i < NUM_VALUES; ++i) {
const Index32 offset = data[i] - data[i - 1];
EXPECT_EQ(Index32(1), offset);
}
}
TEST_F(TestPointScatter, testDenseUniformPointScatter)
{
const Index32 pointsPerVoxel = 8;
const math::CoordBBox boxBounds(math::Coord(-1), math::Coord(1)); // 27 voxels across 8 leaves
// Test the free function for all default grid types
{
BoolGrid grid;
grid.sparseFill(boxBounds, false, /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
DoubleGrid grid;
grid.sparseFill(boxBounds, 0.0, /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
FloatGrid grid;
grid.sparseFill(boxBounds, 0.0f, /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Int32Grid grid;
grid.sparseFill(boxBounds, 0, /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Int64Grid grid;
grid.sparseFill(boxBounds, 0, /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
MaskGrid grid;
grid.sparseFill(boxBounds, /*maskBuffer*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
StringGrid grid;
grid.sparseFill(boxBounds, "", /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Vec3DGrid grid;
grid.sparseFill(boxBounds, Vec3d(), /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Vec3IGrid grid;
grid.sparseFill(boxBounds, Vec3i(), /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Vec3SGrid grid;
grid.sparseFill(boxBounds, Vec3f(), /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
PointDataGrid grid;
grid.sparseFill(boxBounds, 0, /*active*/true);
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
// Test 0 produces empty grid
{
BoolGrid grid;
grid.sparseFill(boxBounds, false, /*active*/true);
auto points = points::denseUniformPointScatter(grid, 0.0f);
EXPECT_TRUE(points->empty());
}
// Test topology between 0 - 1
{
BoolGrid grid;
grid.sparseFill(boxBounds, false, /*active*/true);
auto points = points::denseUniformPointScatter(grid, 0.8f);
EXPECT_EQ(Index32(8), points->tree().leafCount());
// Note that a value of 22 is precomputed as the number of active
// voxels/points produced by a value of 0.8
EXPECT_EQ(Index64(22), points->activeVoxelCount());
EXPECT_EQ(Index64(22), pointCount(points->tree()));
// Test below 0 throws
EXPECT_THROW(points::denseUniformPointScatter(grid, -0.1f), openvdb::ValueError);
}
// Test a grid containing tiles scatters correctly
BoolGrid grid;
grid.tree().addTile(/*level*/1, math::Coord(0), /*value*/true, /*active*/true);
grid.tree().setValueOn(math::Coord(8,0,0)); // add another leaf
const Index32 NUM_VALUES = BoolGrid::TreeType::LeafNodeType::NUM_VALUES;
EXPECT_EQ(Index32(1), grid.tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES + 1), grid.activeVoxelCount());
auto points = points::denseUniformPointScatter(grid, pointsPerVoxel);
const Index64 expectedCount = Index64(pointsPerVoxel * (NUM_VALUES + 1));
EXPECT_EQ(Index64(0), points->tree().activeTileCount());
EXPECT_EQ(Index32(2), points->tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount());
EXPECT_EQ(expectedCount, pointCount(points->tree()));
// Explicitly check P attribute
const auto* attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
const auto* array = attributeSet->getConst(0);
EXPECT_TRUE(array);
using PositionArrayT = TypedAttributeArray<Vec3f, NullCodec>;
EXPECT_TRUE(array->isType<PositionArrayT>());
size_t size = array->size();
EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size);
AttributeHandle<Vec3f, NullCodec>::Ptr pHandle =
AttributeHandle<Vec3f, NullCodec>::create(*array);
for (size_t i = 0; i < size; ++i) {
const Vec3f P = pHandle->get(Index(i));
EXPECT_TRUE(P[0] >=-0.5f);
EXPECT_TRUE(P[0] <= 0.5f);
EXPECT_TRUE(P[1] >=-0.5f);
EXPECT_TRUE(P[1] <= 0.5f);
EXPECT_TRUE(P[2] >=-0.5f);
EXPECT_TRUE(P[2] <= 0.5f);
}
// Test the rng seed
const Vec3f firstPosition = pHandle->get(0);
points = points::denseUniformPointScatter(grid, pointsPerVoxel, /*seed*/1);
attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
array = attributeSet->getConst(0);
EXPECT_TRUE(array);
EXPECT_TRUE(array->isType<PositionArrayT>());
size = array->size();
EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size);
pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array);
const Vec3f secondPosition = pHandle->get(0);
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[0], secondPosition[0]));
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[1], secondPosition[1]));
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[2], secondPosition[2]));
// Test spread
points = points::denseUniformPointScatter(grid, pointsPerVoxel, /*seed*/1, /*spread*/0.2f);
attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
array = attributeSet->getConst(0);
EXPECT_TRUE(array);
EXPECT_TRUE(array->isType<PositionArrayT>());
size = array->size();
EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size);
pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array);
for (size_t i = 0; i < size; ++i) {
const Vec3f P = pHandle->get(Index(i));
EXPECT_TRUE(P[0] >=-0.2f);
EXPECT_TRUE(P[0] <= 0.2f);
EXPECT_TRUE(P[1] >=-0.2f);
EXPECT_TRUE(P[1] <= 0.2f);
EXPECT_TRUE(P[2] >=-0.2f);
EXPECT_TRUE(P[2] <= 0.2f);
}
// Test mt11213b
using mt11213b = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19,
0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>;
points = points::denseUniformPointScatter<BoolGrid, mt11213b>(grid, pointsPerVoxel);
EXPECT_EQ(Index32(2), points->tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount());
EXPECT_EQ(expectedCount, pointCount(points->tree()));
}
TEST_F(TestPointScatter, testNonUniformPointScatter)
{
const Index32 pointsPerVoxel = 8;
const math::CoordBBox totalBoxBounds(math::Coord(-2), math::Coord(2)); // 125 voxels across 8 leaves
const math::CoordBBox activeBoxBounds(math::Coord(-1), math::Coord(1)); // 27 voxels across 8 leaves
// Test the free function for all default scalar grid types
{
BoolGrid grid;
grid.sparseFill(totalBoxBounds, false, /*active*/true);
grid.sparseFill(activeBoxBounds, true, /*active*/true);
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
DoubleGrid grid;
grid.sparseFill(totalBoxBounds, 0.0, /*active*/true);
grid.sparseFill(activeBoxBounds, 1.0, /*active*/true);
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
FloatGrid grid;
grid.sparseFill(totalBoxBounds, 0.0f, /*active*/true);
grid.sparseFill(activeBoxBounds, 1.0f, /*active*/true);
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Int32Grid grid;
grid.sparseFill(totalBoxBounds, 0, /*active*/true);
grid.sparseFill(activeBoxBounds, 1, /*active*/true);
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
Int64Grid grid;
grid.sparseFill(totalBoxBounds, 0, /*active*/true);
grid.sparseFill(activeBoxBounds, 1, /*active*/true);
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
{
MaskGrid grid;
grid.sparseFill(totalBoxBounds, /*maskBuffer*/0);
grid.sparseFill(activeBoxBounds, /*maskBuffer*/1);
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
EXPECT_EQ(Index32(8), points->tree().leafCount());
EXPECT_EQ(Index64(27), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree()));
}
BoolGrid grid;
// Test below 0 throws
EXPECT_THROW(points::nonUniformPointScatter(grid, -0.1f), openvdb::ValueError);
// Test a grid containing tiles scatters correctly
grid.tree().addTile(/*level*/1, math::Coord(0), /*value*/true, /*active*/true);
grid.tree().setValueOn(math::Coord(8,0,0), true); // add another leaf
const Index32 NUM_VALUES = BoolGrid::TreeType::LeafNodeType::NUM_VALUES;
EXPECT_EQ(Index32(1), grid.tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES + 1), grid.activeVoxelCount());
auto points = points::nonUniformPointScatter(grid, pointsPerVoxel);
const Index64 expectedCount = Index64(pointsPerVoxel * (NUM_VALUES + 1));
EXPECT_EQ(Index64(0), points->tree().activeTileCount());
EXPECT_EQ(Index32(2), points->tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount());
EXPECT_EQ(expectedCount, pointCount(points->tree()));
// Explicitly check P attribute
const auto* attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
const auto* array = attributeSet->getConst(0);
EXPECT_TRUE(array);
using PositionArrayT = TypedAttributeArray<Vec3f, NullCodec>;
EXPECT_TRUE(array->isType<PositionArrayT>());
size_t size = array->size();
EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size);
AttributeHandle<Vec3f, NullCodec>::Ptr pHandle =
AttributeHandle<Vec3f, NullCodec>::create(*array);
for (size_t i = 0; i < size; ++i) {
const Vec3f P = pHandle->get(Index(i));
EXPECT_TRUE(P[0] >=-0.5f);
EXPECT_TRUE(P[0] <= 0.5f);
EXPECT_TRUE(P[1] >=-0.5f);
EXPECT_TRUE(P[1] <= 0.5f);
EXPECT_TRUE(P[2] >=-0.5f);
EXPECT_TRUE(P[2] <= 0.5f);
}
// Test the rng seed
const Vec3f firstPosition = pHandle->get(0);
points = points::nonUniformPointScatter(grid, pointsPerVoxel, /*seed*/1);
attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
array = attributeSet->getConst(0);
EXPECT_TRUE(array);
EXPECT_TRUE(array->isType<PositionArrayT>());
size = array->size();
EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size);
pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array);
const Vec3f secondPosition = pHandle->get(0);
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[0], secondPosition[0]));
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[1], secondPosition[1]));
EXPECT_TRUE(!math::isExactlyEqual(firstPosition[2], secondPosition[2]));
// Test spread
points = points::nonUniformPointScatter(grid, pointsPerVoxel, /*seed*/1, /*spread*/0.2f);
attributeSet = &(points->tree().cbeginLeaf()->attributeSet());
EXPECT_EQ(size_t(1), attributeSet->size());
array = attributeSet->getConst(0);
EXPECT_TRUE(array);
EXPECT_TRUE(array->isType<PositionArrayT>());
size = array->size();
EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size);
pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array);
for (size_t i = 0; i < size; ++i) {
const Vec3f P = pHandle->get(Index(i));
EXPECT_TRUE(P[0] >=-0.2f);
EXPECT_TRUE(P[0] <= 0.2f);
EXPECT_TRUE(P[1] >=-0.2f);
EXPECT_TRUE(P[1] <= 0.2f);
EXPECT_TRUE(P[2] >=-0.2f);
EXPECT_TRUE(P[2] <= 0.2f);
}
// Test varying counts
Int32Grid countGrid;
// tets negative values equate to 0
countGrid.tree().setValueOn(Coord(0), -1);
for (int i = 1; i < 8; ++i) {
countGrid.tree().setValueOn(Coord(i), i);
}
points = points::nonUniformPointScatter(countGrid, pointsPerVoxel);
EXPECT_EQ(Index32(1), points->tree().leafCount());
EXPECT_EQ(Index64(7), points->activeVoxelCount());
EXPECT_EQ(Index64(pointsPerVoxel * 28), pointCount(points->tree()));
for (int i = 1; i < 8; ++i) {
EXPECT_TRUE(points->tree().isValueOn(Coord(i)));
auto& value = points->tree().getValue(Coord(i));
Index32 expected(0);
for (Index32 j = i; j > 0; --j) expected += j;
EXPECT_EQ(Index32(expected * pointsPerVoxel), Index32(value));
}
// Test mt11213b
using mt11213b = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19,
0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>;
points = points::nonUniformPointScatter<BoolGrid, mt11213b>(grid, pointsPerVoxel);
EXPECT_EQ(Index32(2), points->tree().leafCount());
EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount());
EXPECT_EQ(expectedCount, pointCount(points->tree()));
}
| 25,882 | C++ | 37.063235 | 104 | 0.635306 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestQuadraticInterp.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
//
/// @file TestQuadraticInterp.cc
#include <sstream>
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/tools/Interpolation.h>
namespace {
// Absolute tolerance for floating-point equality comparisons
const double TOLERANCE = 1.0e-5;
}
////////////////////////////////////////
template<typename GridType>
class TestQuadraticInterp
{
public:
typedef typename GridType::ValueType ValueT;
typedef typename GridType::Ptr GridPtr;
struct TestVal { float x, y, z; ValueT expected; };
static void test();
static void testConstantValues();
static void testFillValues();
static void testNegativeIndices();
protected:
static void executeTest(const GridPtr&, const TestVal*, size_t numVals);
/// Initialize an arbitrary ValueType from a scalar.
static inline ValueT constValue(double d) { return ValueT(d); }
/// Compare two numeric values for equality within an absolute tolerance.
static inline bool relEq(const ValueT& v1, const ValueT& v2)
{ return fabs(v1 - v2) <= TOLERANCE; }
};
class TestQuadraticInterpTest: public ::testing::Test
{
};
////////////////////////////////////////
/// Specialization for Vec3s grids
template<>
inline openvdb::Vec3s
TestQuadraticInterp<openvdb::Vec3SGrid>::constValue(double d)
{
return openvdb::Vec3s(float(d), float(d), float(d));
}
/// Specialization for Vec3s grids
template<>
inline bool
TestQuadraticInterp<openvdb::Vec3SGrid>::relEq(
const openvdb::Vec3s& v1, const openvdb::Vec3s& v2)
{
return v1.eq(v2, float(TOLERANCE));
}
/// Sample the given tree at various locations and assert if
/// any of the sampled values don't match the expected values.
template<typename GridType>
void
TestQuadraticInterp<GridType>::executeTest(const GridPtr& grid,
const TestVal* testVals, size_t numVals)
{
openvdb::tools::GridSampler<GridType, openvdb::tools::QuadraticSampler> interpolator(*grid);
//openvdb::tools::QuadraticInterp<GridType> interpolator(*tree);
for (size_t i = 0; i < numVals; ++i) {
const TestVal& val = testVals[i];
const ValueT actual = interpolator.sampleVoxel(val.x, val.y, val.z);
if (!relEq(val.expected, actual)) {
std::ostringstream ostr;
ostr << std::setprecision(10)
<< "sampleVoxel(" << val.x << ", " << val.y << ", " << val.z
<< "): expected " << val.expected << ", got " << actual;
FAIL() << ostr.str();
}
}
}
template<typename GridType>
void
TestQuadraticInterp<GridType>::test()
{
const ValueT
one = constValue(1),
two = constValue(2),
three = constValue(3),
four = constValue(4),
fillValue = constValue(256);
GridPtr grid(new GridType(fillValue));
typename GridType::TreeType& tree = grid->tree();
tree.setValue(openvdb::Coord(10, 10, 10), one);
tree.setValue(openvdb::Coord(11, 10, 10), two);
tree.setValue(openvdb::Coord(11, 11, 10), two);
tree.setValue(openvdb::Coord(10, 11, 10), two);
tree.setValue(openvdb::Coord( 9, 11, 10), two);
tree.setValue(openvdb::Coord( 9, 10, 10), two);
tree.setValue(openvdb::Coord( 9, 9, 10), two);
tree.setValue(openvdb::Coord(10, 9, 10), two);
tree.setValue(openvdb::Coord(11, 9, 10), two);
tree.setValue(openvdb::Coord(10, 10, 11), three);
tree.setValue(openvdb::Coord(11, 10, 11), three);
tree.setValue(openvdb::Coord(11, 11, 11), three);
tree.setValue(openvdb::Coord(10, 11, 11), three);
tree.setValue(openvdb::Coord( 9, 11, 11), three);
tree.setValue(openvdb::Coord( 9, 10, 11), three);
tree.setValue(openvdb::Coord( 9, 9, 11), three);
tree.setValue(openvdb::Coord(10, 9, 11), three);
tree.setValue(openvdb::Coord(11, 9, 11), three);
tree.setValue(openvdb::Coord(10, 10, 9), four);
tree.setValue(openvdb::Coord(11, 10, 9), four);
tree.setValue(openvdb::Coord(11, 11, 9), four);
tree.setValue(openvdb::Coord(10, 11, 9), four);
tree.setValue(openvdb::Coord( 9, 11, 9), four);
tree.setValue(openvdb::Coord( 9, 10, 9), four);
tree.setValue(openvdb::Coord( 9, 9, 9), four);
tree.setValue(openvdb::Coord(10, 9, 9), four);
tree.setValue(openvdb::Coord(11, 9, 9), four);
const TestVal testVals[] = {
{ 10.5f, 10.5f, 10.5f, constValue(1.703125) },
{ 10.0f, 10.0f, 10.0f, one },
{ 11.0f, 10.0f, 10.0f, two },
{ 11.0f, 11.0f, 10.0f, two },
{ 11.0f, 11.0f, 11.0f, three },
{ 9.0f, 11.0f, 9.0f, four },
{ 9.0f, 10.0f, 9.0f, four },
{ 10.1f, 10.0f, 10.0f, constValue(1.01) },
{ 10.8f, 10.8f, 10.8f, constValue(2.513344) },
{ 10.1f, 10.8f, 10.5f, constValue(1.8577) },
{ 10.8f, 10.1f, 10.5f, constValue(1.8577) },
{ 10.5f, 10.1f, 10.8f, constValue(2.2927) },
{ 10.5f, 10.8f, 10.1f, constValue(1.6977) },
};
const size_t numVals = sizeof(testVals) / sizeof(TestVal);
executeTest(grid, testVals, numVals);
}
TEST_F(TestQuadraticInterpTest, testFloat) { TestQuadraticInterp<openvdb::FloatGrid>::test(); }
TEST_F(TestQuadraticInterpTest, testDouble) { TestQuadraticInterp<openvdb::DoubleGrid>::test(); }
TEST_F(TestQuadraticInterpTest, testVec3S) { TestQuadraticInterp<openvdb::Vec3SGrid>::test(); }
template<typename GridType>
void
TestQuadraticInterp<GridType>::testConstantValues()
{
const ValueT
two = constValue(2),
fillValue = constValue(256);
GridPtr grid(new GridType(fillValue));
typename GridType::TreeType& tree = grid->tree();
tree.setValue(openvdb::Coord(10, 10, 10), two);
tree.setValue(openvdb::Coord(11, 10, 10), two);
tree.setValue(openvdb::Coord(11, 11, 10), two);
tree.setValue(openvdb::Coord(10, 11, 10), two);
tree.setValue(openvdb::Coord( 9, 11, 10), two);
tree.setValue(openvdb::Coord( 9, 10, 10), two);
tree.setValue(openvdb::Coord( 9, 9, 10), two);
tree.setValue(openvdb::Coord(10, 9, 10), two);
tree.setValue(openvdb::Coord(11, 9, 10), two);
tree.setValue(openvdb::Coord(10, 10, 11), two);
tree.setValue(openvdb::Coord(11, 10, 11), two);
tree.setValue(openvdb::Coord(11, 11, 11), two);
tree.setValue(openvdb::Coord(10, 11, 11), two);
tree.setValue(openvdb::Coord( 9, 11, 11), two);
tree.setValue(openvdb::Coord( 9, 10, 11), two);
tree.setValue(openvdb::Coord( 9, 9, 11), two);
tree.setValue(openvdb::Coord(10, 9, 11), two);
tree.setValue(openvdb::Coord(11, 9, 11), two);
tree.setValue(openvdb::Coord(10, 10, 9), two);
tree.setValue(openvdb::Coord(11, 10, 9), two);
tree.setValue(openvdb::Coord(11, 11, 9), two);
tree.setValue(openvdb::Coord(10, 11, 9), two);
tree.setValue(openvdb::Coord( 9, 11, 9), two);
tree.setValue(openvdb::Coord( 9, 10, 9), two);
tree.setValue(openvdb::Coord( 9, 9, 9), two);
tree.setValue(openvdb::Coord(10, 9, 9), two);
tree.setValue(openvdb::Coord(11, 9, 9), two);
const TestVal testVals[] = {
{ 10.5f, 10.5f, 10.5f, two },
{ 10.0f, 10.0f, 10.0f, two },
{ 10.1f, 10.0f, 10.0f, two },
{ 10.8f, 10.8f, 10.8f, two },
{ 10.1f, 10.8f, 10.5f, two },
{ 10.8f, 10.1f, 10.5f, two },
{ 10.5f, 10.1f, 10.8f, two },
{ 10.5f, 10.8f, 10.1f, two }
};
const size_t numVals = sizeof(testVals) / sizeof(TestVal);
executeTest(grid, testVals, numVals);
}
TEST_F(TestQuadraticInterpTest, testConstantValuesFloat) { TestQuadraticInterp<openvdb::FloatGrid>::testConstantValues(); }
TEST_F(TestQuadraticInterpTest, testConstantValuesDouble) { TestQuadraticInterp<openvdb::DoubleGrid>::testConstantValues(); }
TEST_F(TestQuadraticInterpTest, testConstantValuesVec3S) { TestQuadraticInterp<openvdb::Vec3SGrid>::testConstantValues(); }
template<typename GridType>
void
TestQuadraticInterp<GridType>::testFillValues()
{
const ValueT fillValue = constValue(256);
GridPtr grid(new GridType(fillValue));
const TestVal testVals[] = {
{ 10.5f, 10.5f, 10.5f, fillValue },
{ 10.0f, 10.0f, 10.0f, fillValue },
{ 10.1f, 10.0f, 10.0f, fillValue },
{ 10.8f, 10.8f, 10.8f, fillValue },
{ 10.1f, 10.8f, 10.5f, fillValue },
{ 10.8f, 10.1f, 10.5f, fillValue },
{ 10.5f, 10.1f, 10.8f, fillValue },
{ 10.5f, 10.8f, 10.1f, fillValue }
};
const size_t numVals = sizeof(testVals) / sizeof(TestVal);
executeTest(grid, testVals, numVals);
}
TEST_F(TestQuadraticInterpTest, testFillValuesFloat) { TestQuadraticInterp<openvdb::FloatGrid>::testFillValues(); }
TEST_F(TestQuadraticInterpTest, testFillValuesDouble) { TestQuadraticInterp<openvdb::DoubleGrid>::testFillValues(); }
TEST_F(TestQuadraticInterpTest, testFillValuesVec3S) { TestQuadraticInterp<openvdb::Vec3SGrid>::testFillValues(); }
template<typename GridType>
void
TestQuadraticInterp<GridType>::testNegativeIndices()
{
const ValueT
one = constValue(1),
two = constValue(2),
three = constValue(3),
four = constValue(4),
fillValue = constValue(256);
GridPtr grid(new GridType(fillValue));
typename GridType::TreeType& tree = grid->tree();
tree.setValue(openvdb::Coord(-10, -10, -10), one);
tree.setValue(openvdb::Coord(-11, -10, -10), two);
tree.setValue(openvdb::Coord(-11, -11, -10), two);
tree.setValue(openvdb::Coord(-10, -11, -10), two);
tree.setValue(openvdb::Coord( -9, -11, -10), two);
tree.setValue(openvdb::Coord( -9, -10, -10), two);
tree.setValue(openvdb::Coord( -9, -9, -10), two);
tree.setValue(openvdb::Coord(-10, -9, -10), two);
tree.setValue(openvdb::Coord(-11, -9, -10), two);
tree.setValue(openvdb::Coord(-10, -10, -11), three);
tree.setValue(openvdb::Coord(-11, -10, -11), three);
tree.setValue(openvdb::Coord(-11, -11, -11), three);
tree.setValue(openvdb::Coord(-10, -11, -11), three);
tree.setValue(openvdb::Coord( -9, -11, -11), three);
tree.setValue(openvdb::Coord( -9, -10, -11), three);
tree.setValue(openvdb::Coord( -9, -9, -11), three);
tree.setValue(openvdb::Coord(-10, -9, -11), three);
tree.setValue(openvdb::Coord(-11, -9, -11), three);
tree.setValue(openvdb::Coord(-10, -10, -9), four);
tree.setValue(openvdb::Coord(-11, -10, -9), four);
tree.setValue(openvdb::Coord(-11, -11, -9), four);
tree.setValue(openvdb::Coord(-10, -11, -9), four);
tree.setValue(openvdb::Coord( -9, -11, -9), four);
tree.setValue(openvdb::Coord( -9, -10, -9), four);
tree.setValue(openvdb::Coord( -9, -9, -9), four);
tree.setValue(openvdb::Coord(-10, -9, -9), four);
tree.setValue(openvdb::Coord(-11, -9, -9), four);
const TestVal testVals[] = {
{ -10.5f, -10.5f, -10.5f, constValue(-104.75586) },
{ -10.0f, -10.0f, -10.0f, one },
{ -11.0f, -10.0f, -10.0f, two },
{ -11.0f, -11.0f, -10.0f, two },
{ -11.0f, -11.0f, -11.0f, three },
{ -9.0f, -11.0f, -9.0f, four },
{ -9.0f, -10.0f, -9.0f, four },
{ -10.1f, -10.0f, -10.0f, constValue(-10.28504) },
{ -10.8f, -10.8f, -10.8f, constValue(-62.84878) },
{ -10.1f, -10.8f, -10.5f, constValue(-65.68951) },
{ -10.8f, -10.1f, -10.5f, constValue(-65.68951) },
{ -10.5f, -10.1f, -10.8f, constValue(-65.40736) },
{ -10.5f, -10.8f, -10.1f, constValue(-66.30510) },
};
const size_t numVals = sizeof(testVals) / sizeof(TestVal);
executeTest(grid, testVals, numVals);
}
TEST_F(TestQuadraticInterpTest, testNegativeIndicesFloat) { TestQuadraticInterp<openvdb::FloatGrid>::testNegativeIndices(); }
TEST_F(TestQuadraticInterpTest, testNegativeIndicesDouble) { TestQuadraticInterp<openvdb::DoubleGrid>::testNegativeIndices(); }
TEST_F(TestQuadraticInterpTest, testNegativeIndicesVec3S) { TestQuadraticInterp<openvdb::Vec3SGrid>::testNegativeIndices(); }
| 11,975 | C++ | 36.425 | 127 | 0.626555 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPoissonSolver.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
/// @file unittest/TestPoissonSolver.cc
/// @authors D.J. Hill, Peter Cucka
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <openvdb/math/ConjGradient.h> // for JacobiPreconditioner
#include <openvdb/tools/Composite.h> // for csgDifference/Union/Intersection
#include <openvdb/tools/LevelSetSphere.h> // for tools::createLevelSetSphere()
#include <openvdb/tools/LevelSetUtil.h> // for tools::sdfToFogVolume()
#include <openvdb/tools/MeshToVolume.h> // for createLevelSetBox()
#include <openvdb/tools/Morphology.h> // for tools::erodeVoxels()
#include <openvdb/tools/PoissonSolver.h>
#include <cmath>
class TestPoissonSolver: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestPoissonSolver, testIndexTree)
{
using namespace openvdb;
using tools::poisson::VIndex;
using VIdxTree = FloatTree::ValueConverter<VIndex>::Type;
using LeafNodeType = VIdxTree::LeafNodeType;
VIdxTree tree;
/// @todo populate tree
tree::LeafManager<const VIdxTree> leafManager(tree);
VIndex testOffset = 0;
for (size_t n = 0, N = leafManager.leafCount(); n < N; ++n) {
const LeafNodeType& leaf = leafManager.leaf(n);
for (LeafNodeType::ValueOnCIter it = leaf.cbeginValueOn(); it; ++it, testOffset++) {
EXPECT_EQ(testOffset, *it);
}
}
//if (testOffset != VIndex(tree.activeVoxelCount())) {
// std::cout << "--Testing offsetmap - "
// << testOffset<<" != "
// << tree.activeVoxelCount()
// << " has active tile count "
// << tree.activeTileCount()<<std::endl;
//}
EXPECT_EQ(VIndex(tree.activeVoxelCount()), testOffset);
}
TEST_F(TestPoissonSolver, testTreeToVectorToTree)
{
using namespace openvdb;
using tools::poisson::VIndex;
using VIdxTree = FloatTree::ValueConverter<VIndex>::Type;
FloatGrid::Ptr sphere = tools::createLevelSetSphere<FloatGrid>(
/*radius=*/10.f, /*center=*/Vec3f(0.f), /*voxelSize=*/0.25f);
tools::sdfToFogVolume(*sphere);
FloatTree& inputTree = sphere->tree();
const Index64 numVoxels = inputTree.activeVoxelCount();
// Generate an index tree.
VIdxTree::Ptr indexTree = tools::poisson::createIndexTree(inputTree);
EXPECT_TRUE(bool(indexTree));
// Copy the values of the active voxels of the tree into a vector.
math::pcg::VectorS::Ptr vec =
tools::poisson::createVectorFromTree<float>(inputTree, *indexTree);
EXPECT_EQ(math::pcg::SizeType(numVoxels), vec->size());
{
// Convert the vector back to a tree.
FloatTree::Ptr inputTreeCopy = tools::poisson::createTreeFromVector(
*vec, *indexTree, /*bg=*/0.f);
// Check that voxel values were preserved.
FloatGrid::ConstAccessor inputAcc = sphere->getConstAccessor();
for (FloatTree::ValueOnCIter it = inputTreeCopy->cbeginValueOn(); it; ++it) {
const Coord ijk = it.getCoord();
//if (!math::isApproxEqual(*it, inputTree.getValue(ijk))) {
// std::cout << " value error " << *it << " "
// << inputTree.getValue(ijk) << std::endl;
//}
EXPECT_NEAR(inputAcc.getValue(ijk), *it, /*tolerance=*/1.0e-6);
}
}
}
TEST_F(TestPoissonSolver, testLaplacian)
{
using namespace openvdb;
using tools::poisson::VIndex;
using VIdxTree = FloatTree::ValueConverter<VIndex>::Type;
// For two different problem sizes, N = 8 and N = 20...
for (int N = 8; N <= 20; N += 12) {
// Construct an N x N x N volume in which the value of voxel (i, j, k)
// is sin(i) * sin(j) * sin(k), using a voxel spacing of pi / N.
const double delta = openvdb::math::pi<double>() / N;
FloatTree inputTree(/*background=*/0.f);
Coord ijk(0);
Int32 &i = ijk[0], &j = ijk[1], &k = ijk[2];
for (i = 1; i < N; ++i) {
for (j = 1; j < N; ++j) {
for (k = 1; k < N; ++k) {
inputTree.setValue(ijk, static_cast<float>(
std::sin(delta * i) * std::sin(delta * j) * std::sin(delta * k)));
}
}
}
const Index64 numVoxels = inputTree.activeVoxelCount();
// Generate an index tree.
VIdxTree::Ptr indexTree = tools::poisson::createIndexTree(inputTree);
EXPECT_TRUE(bool(indexTree));
// Copy the values of the active voxels of the tree into a vector.
math::pcg::VectorS::Ptr source =
tools::poisson::createVectorFromTree<float>(inputTree, *indexTree);
EXPECT_EQ(math::pcg::SizeType(numVoxels), source->size());
// Create a mask of the interior voxels of the source tree.
BoolTree interiorMask(/*background=*/false);
interiorMask.fill(CoordBBox(Coord(2), Coord(N-2)), /*value=*/true, /*active=*/true);
// Compute the Laplacian of the source:
// D^2 sin(i) * sin(j) * sin(k) = -3 sin(i) * sin(j) * sin(k)
tools::poisson::LaplacianMatrix::Ptr laplacian =
tools::poisson::createISLaplacian(*indexTree, interiorMask, /*staggered=*/true);
laplacian->scale(1.0 / (delta * delta)); // account for voxel spacing
EXPECT_EQ(math::pcg::SizeType(numVoxels), laplacian->size());
math::pcg::VectorS result(source->size());
laplacian->vectorMultiply(*source, result);
// Dividing the result by the source should produce a vector of uniform value -3.
// Due to finite differencing, the actual ratio will be somewhat different, though.
const math::pcg::VectorS& src = *source;
const float expected = // compute the expected ratio using one of the corner voxels
float((3.0 * src[1] - 6.0 * src[0]) / (delta * delta * src[0]));
for (math::pcg::SizeType n = 0; n < result.size(); ++n) {
result[n] /= src[n];
EXPECT_NEAR(expected, result[n], /*tolerance=*/1.0e-4);
}
}
}
TEST_F(TestPoissonSolver, testSolve)
{
using namespace openvdb;
FloatGrid::Ptr sphere = tools::createLevelSetSphere<FloatGrid>(
/*radius=*/10.f, /*center=*/Vec3f(0.f), /*voxelSize=*/0.25f);
tools::sdfToFogVolume(*sphere);
math::pcg::State result = math::pcg::terminationDefaults<float>();
result.iterations = 100;
result.relativeError = result.absoluteError = 1.0e-4;
FloatTree::Ptr outTree = tools::poisson::solve(sphere->tree(), result);
EXPECT_TRUE(result.success);
EXPECT_TRUE(result.iterations < 60);
}
////////////////////////////////////////
namespace {
struct BoundaryOp {
void operator()(const openvdb::Coord& ijk, const openvdb::Coord& neighbor,
double& source, double& diagonal) const
{
if (neighbor.x() == ijk.x() && neighbor.z() == ijk.z()) {
// Workaround for spurious GCC 4.8 -Wstrict-overflow warning:
const openvdb::Coord::ValueType dy = (ijk.y() - neighbor.y());
if (dy > 0) source -= 1.0;
else diagonal -= 1.0;
}
}
};
template<typename TreeType>
void
doTestSolveWithBoundaryConditions()
{
using namespace openvdb;
using ValueType = typename TreeType::ValueType;
// Solve for the pressure in a cubic tank of liquid that is open at the top.
// Boundary conditions are P = 0 at the top, dP/dy = -1 at the bottom
// and dP/dx = 0 at the sides.
//
// P = 0
// +------+ (N,-1,N)
// /| /|
// (0,-1,0) +------+ |
// | | | | dP/dx = 0
// dP/dx = 0 | +----|-+
// |/ |/
// (0,-N-1,0) +------+ (N,-N-1,0)
// dP/dy = -1
const int N = 9;
const ValueType zero = zeroVal<ValueType>();
const double epsilon = math::Delta<ValueType>::value();
TreeType source(/*background=*/zero);
source.fill(CoordBBox(Coord(0, -N-1, 0), Coord(N, -1, N)), /*value=*/zero);
math::pcg::State state = math::pcg::terminationDefaults<ValueType>();
state.iterations = 100;
state.relativeError = state.absoluteError = epsilon;
util::NullInterrupter interrupter;
typename TreeType::Ptr solution = tools::poisson::solveWithBoundaryConditions(
source, BoundaryOp(), state, interrupter, /*staggered=*/true);
EXPECT_TRUE(state.success);
EXPECT_TRUE(state.iterations < 60);
// Verify that P = -y throughout the solution space.
for (typename TreeType::ValueOnCIter it = solution->cbeginValueOn(); it; ++it) {
EXPECT_NEAR(
double(-it.getCoord().y()), double(*it), /*tolerance=*/10.0 * epsilon);
}
}
} // unnamed namespace
TEST_F(TestPoissonSolver, testSolveWithBoundaryConditions)
{
doTestSolveWithBoundaryConditions<openvdb::FloatTree>();
doTestSolveWithBoundaryConditions<openvdb::DoubleTree>();
}
namespace {
openvdb::FloatGrid::Ptr
newCubeLS(
const int outerLength, // in voxels
const int innerLength, // in voxels
const openvdb::Vec3I& centerIS, // in index space
const float dx, // grid spacing
bool openTop)
{
using namespace openvdb;
using BBox = math::BBox<Vec3f>;
// World space dimensions and center for this box
const float outerWS = dx * float(outerLength);
const float innerWS = dx * float(innerLength);
Vec3f centerWS(centerIS);
centerWS *= dx;
// Construct world space bounding boxes
BBox outerBBox(
Vec3f(-outerWS / 2, -outerWS / 2, -outerWS / 2),
Vec3f( outerWS / 2, outerWS / 2, outerWS / 2));
BBox innerBBox;
if (openTop) {
innerBBox = BBox(
Vec3f(-innerWS / 2, -innerWS / 2, -innerWS / 2),
Vec3f( innerWS / 2, innerWS / 2, outerWS));
} else {
innerBBox = BBox(
Vec3f(-innerWS / 2, -innerWS / 2, -innerWS / 2),
Vec3f( innerWS / 2, innerWS / 2, innerWS / 2));
}
outerBBox.translate(centerWS);
innerBBox.translate(centerWS);
math::Transform::Ptr xform = math::Transform::createLinearTransform(dx);
FloatGrid::Ptr cubeLS = tools::createLevelSetBox<FloatGrid>(outerBBox, *xform);
FloatGrid::Ptr inside = tools::createLevelSetBox<FloatGrid>(innerBBox, *xform);
tools::csgDifference(*cubeLS, *inside);
return cubeLS;
}
class LSBoundaryOp
{
public:
LSBoundaryOp(const openvdb::FloatTree& lsTree): mLS(&lsTree) {}
LSBoundaryOp(const LSBoundaryOp& other): mLS(other.mLS) {}
void operator()(const openvdb::Coord& ijk, const openvdb::Coord& neighbor,
double& source, double& diagonal) const
{
// Doing nothing is equivalent to imposing dP/dn = 0 boundary condition
if (neighbor.x() == ijk.x() && neighbor.y() == ijk.y()) { // on top or bottom
if (mLS->getValue(neighbor) <= 0.f) {
// closed boundary
source -= 1.0;
} else {
// open boundary
diagonal -= 1.0;
}
}
}
private:
const openvdb::FloatTree* mLS;
};
} // unnamed namespace
TEST_F(TestPoissonSolver, testSolveWithSegmentedDomain)
{
// In fluid simulations, incompressibility is enforced by the pressure, which is
// computed as a solution of a Poisson equation. Often, procedural animation
// of objects (e.g., characters) interacting with liquid will result in boundary
// conditions that describe multiple disjoint regions: regions of free surface flow
// and regions of trapped fluid. It is this second type of region for which
// there may be no consistent pressure (e.g., a shrinking watertight region
// filled with incompressible liquid).
//
// This unit test demonstrates how to use a level set and topological tools
// to separate the well-posed problem of a liquid with a free surface
// from the possibly ill-posed problem of fully enclosed liquid regions.
//
// For simplicity's sake, the physical boundaries are idealized as three
// non-overlapping cubes, one with an open top and two that are fully closed.
// All three contain incompressible liquid (x), and one of the closed cubes
// will be partially filled so that two of the liquid regions have a free surface
// (Dirichlet boundary condition on one side) while the totally filled cube
// would have no free surface (Neumann boundary conditions on all sides).
// ________________ ________________
// __ __ | __________ | | __________ |
// | |x x x x x | | | | | | | |x x x x x | |
// | |x x x x x | | | |x x x x x | | | |x x x x x | |
// | |x x x x x | | | |x x x x x | | | |x x x x x | |
// | —————————— | | —————————— | | —————————— |
// |________________| |________________| |________________|
//
// The first two regions are clearly well-posed, while the third region
// may have no solution (or multiple solutions).
// -D.J.Hill
using namespace openvdb;
using PreconditionerType =
math::pcg::IncompleteCholeskyPreconditioner<tools::poisson::LaplacianMatrix>;
// Grid spacing
const float dx = 0.05f;
// Construct the solid boundaries in a single grid.
FloatGrid::Ptr solidBoundary;
{
// Create three non-overlapping cubes.
const int outerDim = 41;
const int innerDim = 31;
FloatGrid::Ptr
openDomain = newCubeLS(outerDim, innerDim, /*ctr=*/Vec3I(0, 0, 0), dx, /*open=*/true),
closedDomain0 = newCubeLS(outerDim, innerDim, /*ctr=*/Vec3I(60, 0, 0), dx, false),
closedDomain1 = newCubeLS(outerDim, innerDim, /*ctr=*/Vec3I(120, 0, 0), dx, false);
// Union all three cubes into one grid.
tools::csgUnion(*openDomain, *closedDomain0);
tools::csgUnion(*openDomain, *closedDomain1);
// Strictly speaking the solidBoundary level set should be rebuilt
// (with tools::levelSetRebuild()) after the csgUnions to insure a proper
// signed distance field, but we will forgo the rebuild in this example.
solidBoundary = openDomain;
}
// Generate the source for the Poisson solver.
// For a liquid simulation this will be the divergence of the velocity field
// and will coincide with the liquid location.
//
// We activate by hand cells in distinct solution regions.
FloatTree source(/*background=*/0.f);
// The source is active in the union of the following "liquid" regions:
// Fill the open box.
const int N = 15;
CoordBBox liquidInOpenDomain(Coord(-N, -N, -N), Coord(N, N, N));
source.fill(liquidInOpenDomain, 0.f);
// Totally fill closed box 0.
CoordBBox liquidInClosedDomain0(Coord(-N, -N, -N), Coord(N, N, N));
liquidInClosedDomain0.translate(Coord(60, 0, 0));
source.fill(liquidInClosedDomain0, 0.f);
// Half fill closed box 1.
CoordBBox liquidInClosedDomain1(Coord(-N, -N, -N), Coord(N, N, 0));
liquidInClosedDomain1.translate(Coord(120, 0, 0));
source.fill(liquidInClosedDomain1, 0.f);
// Compute the number of voxels in the well-posed region of the source.
const Index64 expectedWellPosedVolume =
liquidInOpenDomain.volume() + liquidInClosedDomain1.volume();
// Generate a mask that defines the solution domain.
// Inactive values of the source map to false and active values map to true.
const BoolTree totalSourceDomain(source, /*inactive=*/false, /*active=*/true, TopologyCopy());
// Extract the "interior regions" from the solid boundary.
// The result will correspond to the the walls of the boxes unioned with inside of the full box.
const BoolTree::ConstPtr interiorMask = tools::extractEnclosedRegion(
solidBoundary->tree(), /*isovalue=*/float(0), &totalSourceDomain);
// Identify the well-posed part of the problem.
BoolTree wellPosedDomain(source, /*inactive=*/false, /*active=*/true, TopologyCopy());
wellPosedDomain.topologyDifference(*interiorMask);
EXPECT_EQ(expectedWellPosedVolume, wellPosedDomain.activeVoxelCount());
// Solve the well-posed Poisson equation.
const double epsilon = math::Delta<float>::value();
math::pcg::State state = math::pcg::terminationDefaults<float>();
state.iterations = 200;
state.relativeError = state.absoluteError = epsilon;
util::NullInterrupter interrupter;
// Define boundary conditions that are consistent with solution = 0
// at the liquid/air boundary and with a linear response with depth.
LSBoundaryOp boundaryOp(solidBoundary->tree());
// Compute the solution
FloatTree::Ptr wellPosedSolutionP =
tools::poisson::solveWithBoundaryConditionsAndPreconditioner<PreconditionerType>(
source, wellPosedDomain, boundaryOp, state, interrupter, /*staggered=*/true);
EXPECT_EQ(expectedWellPosedVolume, wellPosedSolutionP->activeVoxelCount());
EXPECT_TRUE(state.success);
EXPECT_TRUE(state.iterations < 68);
// Verify that the solution is linear with depth.
for (FloatTree::ValueOnCIter it = wellPosedSolutionP->cbeginValueOn(); it; ++it) {
Index32 depth;
if (liquidInOpenDomain.isInside(it.getCoord())) {
depth = 1 + liquidInOpenDomain.max().z() - it.getCoord().z();
} else {
depth = 1 + liquidInClosedDomain1.max().z() - it.getCoord().z();
}
EXPECT_NEAR(double(depth), double(*it), /*tolerance=*/10.0 * epsilon);
}
#if 0
// Optionally, one could attempt to compute the solution in the enclosed regions.
{
// Identify the potentially ill-posed part of the problem.
BoolTree illPosedDomain(source, /*inactive=*/false, /*active=*/true, TopologyCopy());
illPosedDomain.topologyIntersection(source);
// Solve the Poisson equation in the two unconnected regions.
FloatTree::Ptr illPosedSoln =
tools::poisson::solveWithBoundaryConditionsAndPreconditioner<PreconditionerType>(
source, illPosedDomain, LSBoundaryOp(*solidBoundary->tree()),
state, interrupter, /*staggered=*/true);
}
#endif
}
| 18,388 | C++ | 36.837448 | 100 | 0.615782 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTreeIterators.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/tree/Tree.h>
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <openvdb/tools/LevelSetSphere.h> // for tools::createLevelSetSphere()
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0)
class TestTreeIterators: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
typedef openvdb::FloatTree TreeType;
TEST_F(TestTreeIterators, testLeafIterator)
{
const float fillValue = 256.0f;
TreeType tree(fillValue);
tree.setValue(openvdb::Coord(0, 0, 0), 1.0);
tree.setValue(openvdb::Coord(1, 0, 0), 1.5);
tree.setValue(openvdb::Coord(0, 0, 8), 2.0);
tree.setValue(openvdb::Coord(1, 0, 8), 2.5);
tree.setValue(openvdb::Coord(0, 0, 16), 3.0);
tree.setValue(openvdb::Coord(1, 0, 16), 3.5);
tree.setValue(openvdb::Coord(0, 0, 24), 4.0);
tree.setValue(openvdb::Coord(1, 0, 24), 4.5);
float val = 1.f;
for (TreeType::LeafCIter iter = tree.cbeginLeaf(); iter; ++iter) {
const TreeType::LeafNodeType* leaf = iter.getLeaf();
EXPECT_TRUE(leaf != NULL);
ASSERT_DOUBLES_EXACTLY_EQUAL(val, leaf->getValue(openvdb::Coord(0, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(val + 0.5, iter->getValue(openvdb::Coord(1, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue, iter->getValue(openvdb::Coord(1, 1, 1)));
val = val + 1.f;
}
}
// Test the leaf iterator over a tree without any leaf nodes.
TEST_F(TestTreeIterators, testEmptyLeafIterator)
{
using namespace openvdb;
TreeType tree(/*fillValue=*/256.0);
std::vector<Index> dims;
tree.getNodeLog2Dims(dims);
EXPECT_EQ(4, int(dims.size()));
// Start with an iterator over an empty tree.
TreeType::LeafCIter iter = tree.cbeginLeaf();
EXPECT_TRUE(!iter);
// Using sparse fill, add internal nodes but no leaf nodes to the tree.
// Fill the region subsumed by a level-2 internal node (assuming a four-level tree).
Index log2Sum = dims[1] + dims[2] + dims[3];
CoordBBox bbox(Coord(0), Coord((1 << log2Sum) - 1));
tree.fill(bbox, /*value=*/1.0);
iter = tree.cbeginLeaf();
EXPECT_TRUE(!iter);
// Fill the region subsumed by a level-1 internal node.
log2Sum = dims[2] + dims[3];
bbox.reset(Coord(0), Coord((1 << log2Sum) - 1));
tree.fill(bbox, /*value=*/2.0);
iter = tree.cbeginLeaf();
EXPECT_TRUE(!iter);
}
TEST_F(TestTreeIterators, testOnlyNegative)
{
using openvdb::Index64;
const float fillValue = 5.0f;
TreeType tree(fillValue);
EXPECT_TRUE(tree.empty());
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue, tree.getValue(openvdb::Coord(5, -10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue, tree.getValue(openvdb::Coord(-500, 200, 300)));
tree.setValue(openvdb::Coord(-5, 10, 20), 0.1f);
tree.setValue(openvdb::Coord( 5, -10, 20), 0.2f);
tree.setValue(openvdb::Coord( 5, 10, -20), 0.3f);
tree.setValue(openvdb::Coord(-5, -10, 20), 0.4f);
tree.setValue(openvdb::Coord(-5, 10, -20), 0.5f);
tree.setValue(openvdb::Coord( 5, -10, -20), 0.6f);
tree.setValue(openvdb::Coord(-5, -10, -20), 0.7f);
tree.setValue(openvdb::Coord(-500, 200, -300), 4.5678f);
tree.setValue(openvdb::Coord( 500, -200, -300), 4.5678f);
tree.setValue(openvdb::Coord(-500, -200, 300), 4.5678f);
ASSERT_DOUBLES_EXACTLY_EQUAL(0.1f, tree.getValue(openvdb::Coord(-5, 10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.2f, tree.getValue(openvdb::Coord( 5, -10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.3f, tree.getValue(openvdb::Coord( 5, 10, -20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.4f, tree.getValue(openvdb::Coord(-5, -10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.5f, tree.getValue(openvdb::Coord(-5, 10, -20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.6f, tree.getValue(openvdb::Coord( 5, -10, -20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.7f, tree.getValue(openvdb::Coord(-5, -10, -20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5678f, tree.getValue(openvdb::Coord(-500, 200, -300)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5678f, tree.getValue(openvdb::Coord( 500, -200, -300)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5678f, tree.getValue(openvdb::Coord(-500, -200, 300)));
int count = 0;
for (int i = -25; i < 25; ++i) {
for (int j = -25; j < 25; ++j) {
for (int k = -25; k < 25; ++k) {
if (tree.getValue(openvdb::Coord(i, j, k)) < 1.0f) {
//fprintf(stderr, "(%i, %i, %i) = %f\n",
// i, j, k, tree.getValue(openvdb::Coord(i, j, k)));
++count;
}
}
}
}
EXPECT_EQ(7, count);
openvdb::Coord xyz;
int count2 = 0;
for (TreeType::ValueOnCIter iter = tree.cbeginValueOn();iter; ++iter) {
++count2;
xyz = iter.getCoord();
//std::cerr << xyz << " = " << *iter << "\n";
}
EXPECT_EQ(10, count2);
EXPECT_EQ(Index64(10), tree.activeVoxelCount());
}
TEST_F(TestTreeIterators, testValueAllIterator)
{
const openvdb::Index DIM0 = 3, DIM1 = 2, DIM2 = 3;
typedef openvdb::tree::Tree4<float, DIM2, DIM1, DIM0>::Type Tree323f;
typedef Tree323f::RootNodeType RootT;
typedef RootT::ChildNodeType Int1T;
typedef Int1T::ChildNodeType Int2T;
typedef Int2T::ChildNodeType LeafT;
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(4), 0.0f);
tree.setValue(openvdb::Coord(-4), -1.0f);
const size_t expectedNumOff =
2 * ((1 << (3 * DIM2)) - 1) // 2 8x8x8 InternalNodes - 1 child pointer each
+ 2 * ((1 << (3 * DIM1)) - 1) // 2 4x4x4 InternalNodes - 1 child pointer each
+ 2 * ((1 << (3 * DIM0)) - 1); // 2 8x8x8 LeafNodes - 1 active value each
{
Tree323f::ValueAllIter iter = tree.beginValueAll();
EXPECT_TRUE(iter.test());
// Read all tile and voxel values through a non-const value iterator.
size_t numOn = 0, numOff = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(iter.getLevel() <= 3);
const openvdb::Index iterLevel = iter.getLevel();
for (openvdb::Index lvl = 0; lvl <= 3; ++lvl) {
RootT* root; Int1T* int1; Int2T* int2; LeafT* leaf;
iter.getNode(root); EXPECT_TRUE(root != NULL);
iter.getNode(int1); EXPECT_TRUE(iterLevel < 3 ? int1 != NULL: int1 == NULL);
iter.getNode(int2); EXPECT_TRUE(iterLevel < 2 ? int2 != NULL: int2 == NULL);
iter.getNode(leaf); EXPECT_TRUE(iterLevel < 1 ? leaf != NULL: leaf == NULL);
}
if (iter.isValueOn()) {
++numOn;
const float f = iter.getValue();
if (openvdb::math::isZero(f)) {
EXPECT_TRUE(iter.getCoord() == openvdb::Coord(4));
EXPECT_TRUE(iter.isVoxelValue());
} else {
ASSERT_DOUBLES_EXACTLY_EQUAL(-1.0f, f);
EXPECT_TRUE(iter.getCoord() == openvdb::Coord(-4));
EXPECT_TRUE(iter.isVoxelValue());
}
} else {
++numOff;
// For every tenth inactive value, check that the size of
// the tile or voxel is as expected.
if (numOff % 10 == 0) {
const int dim[4] = {
1, 1 << DIM0, 1 << (DIM1 + DIM0), 1 << (DIM2 + DIM1 + DIM0)
};
const int lvl = iter.getLevel();
EXPECT_TRUE(lvl < 4);
openvdb::CoordBBox bbox;
iter.getBoundingBox(bbox);
EXPECT_EQ(
bbox.extents(), openvdb::Coord(dim[lvl], dim[lvl], dim[lvl]));
}
}
}
EXPECT_EQ(2, int(numOn));
EXPECT_EQ(expectedNumOff, numOff);
}
{
Tree323f::ValueAllCIter iter = tree.cbeginValueAll();
EXPECT_TRUE(iter.test());
// Read all tile and voxel values through a const value iterator.
size_t numOn = 0, numOff = 0;
for ( ; iter.test(); iter.next()) {
if (iter.isValueOn()) ++numOn; else ++numOff;
}
EXPECT_EQ(2, int(numOn));
EXPECT_EQ(expectedNumOff, numOff);
}
{
Tree323f::ValueAllIter iter = tree.beginValueAll();
EXPECT_TRUE(iter.test());
// Read all tile and voxel values through a non-const value iterator
// and overwrite all active values.
size_t numOn = 0, numOff = 0;
for ( ; iter; ++iter) {
if (iter.isValueOn()) {
iter.setValue(iter.getValue() - 5);
++numOn;
} else {
++numOff;
}
}
EXPECT_EQ(2, int(numOn));
EXPECT_EQ(expectedNumOff, numOff);
}
}
TEST_F(TestTreeIterators, testValueOnIterator)
{
typedef openvdb::tree::Tree4<float, 3, 2, 3>::Type Tree323f;
Tree323f tree(/*fillValue=*/256.0f);
{
Tree323f::ValueOnIter iter = tree.beginValueOn();
EXPECT_TRUE(!iter.test()); // empty tree
}
const int STEP = 8/*100*/, NUM_STEPS = 10;
for (int i = 0; i < NUM_STEPS; ++i) {
tree.setValue(openvdb::Coord(STEP * i), 0.0f);
}
{
Tree323f::ValueOnIter iter = tree.beginValueOn();
EXPECT_TRUE(iter.test());
// Read all active tile and voxel values through a non-const value iterator.
int numOn = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(iter.isVoxelValue());
EXPECT_TRUE(iter.isValueOn());
ASSERT_DOUBLES_EXACTLY_EQUAL(0.0f, iter.getValue());
EXPECT_EQ(openvdb::Coord(STEP * numOn), iter.getCoord());
++numOn;
}
EXPECT_EQ(NUM_STEPS, numOn);
}
{
Tree323f::ValueOnCIter iter = tree.cbeginValueOn();
EXPECT_TRUE(iter.test());
// Read all active tile and voxel values through a const value iterator.
int numOn = 0;
for ( ; iter.test(); iter.next()) {
EXPECT_TRUE(iter.isVoxelValue());
EXPECT_TRUE(iter.isValueOn());
ASSERT_DOUBLES_EXACTLY_EQUAL(0.0f, iter.getValue());
EXPECT_EQ(openvdb::Coord(STEP * numOn), iter.getCoord());
++numOn;
}
EXPECT_EQ(NUM_STEPS, numOn);
}
{
Tree323f::ValueOnIter iter = tree.beginValueOn();
EXPECT_TRUE(iter.test());
// Read all active tile and voxel values through a non-const value iterator
// and overwrite the values.
int numOn = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(iter.isVoxelValue());
EXPECT_TRUE(iter.isValueOn());
ASSERT_DOUBLES_EXACTLY_EQUAL(0.0f, iter.getValue());
iter.setValue(5.0f);
ASSERT_DOUBLES_EXACTLY_EQUAL(5.0f, iter.getValue());
EXPECT_EQ(openvdb::Coord(STEP * numOn), iter.getCoord());
++numOn;
}
EXPECT_EQ(NUM_STEPS, numOn);
}
}
TEST_F(TestTreeIterators, testValueOffIterator)
{
const openvdb::Index DIM0 = 3, DIM1 = 2, DIM2 = 3;
typedef openvdb::tree::Tree4<float, DIM2, DIM1, DIM0>::Type Tree323f;
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(4), 0.0f);
tree.setValue(openvdb::Coord(-4), -1.0f);
const size_t expectedNumOff =
2 * ((1 << (3 * DIM2)) - 1) // 2 8x8x8 InternalNodes - 1 child pointer each
+ 2 * ((1 << (3 * DIM1)) - 1) // 2 4x4x4 InternalNodes - 1 child pointer each
+ 2 * ((1 << (3 * DIM0)) - 1); // 2 8x8x8 LeafNodes - 1 active value each
{
Tree323f::ValueOffIter iter = tree.beginValueOff();
EXPECT_TRUE(iter.test());
// Read all inactive tile and voxel values through a non-const value iterator.
size_t numOff = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(!iter.isValueOn());
++numOff;
// For every tenth inactive value, check that the size of
// the tile or voxel is as expected.
if (numOff % 10 == 0) {
const int dim[4] = {
1, 1 << DIM0, 1 << (DIM1 + DIM0), 1 << (DIM2 + DIM1 + DIM0)
};
const int lvl = iter.getLevel();
EXPECT_TRUE(lvl < 4);
openvdb::CoordBBox bbox;
iter.getBoundingBox(bbox);
EXPECT_EQ(bbox.extents(), openvdb::Coord(dim[lvl], dim[lvl], dim[lvl]));
}
}
EXPECT_EQ(expectedNumOff, numOff);
}
{
Tree323f::ValueOffCIter iter = tree.cbeginValueOff();
EXPECT_TRUE(iter.test());
// Read all inactive tile and voxel values through a const value iterator.
size_t numOff = 0;
for ( ; iter.test(); iter.next(), ++numOff) {
EXPECT_TRUE(!iter.isValueOn());
}
EXPECT_EQ(expectedNumOff, numOff);
}
{
Tree323f::ValueOffIter iter = tree.beginValueOff();
EXPECT_TRUE(iter.test());
// Read all inactive tile and voxel values through a non-const value iterator
// and overwrite the values.
size_t numOff = 0;
for ( ; iter; ++iter, ++numOff) {
iter.setValue(iter.getValue() - 5);
iter.setValueOff();
}
for (iter = tree.beginValueOff(); iter; ++iter, --numOff);
EXPECT_EQ(size_t(0), numOff);
}
}
TEST_F(TestTreeIterators, testModifyValue)
{
using openvdb::Coord;
const openvdb::Index DIM0 = 3, DIM1 = 2, DIM2 = 3;
{
typedef openvdb::tree::Tree4<int32_t, DIM2, DIM1, DIM0>::Type IntTree323f;
IntTree323f tree(/*background=*/256);
tree.addTile(/*level=*/3, Coord(-1), /*value=*/ 4, /*active=*/true);
tree.addTile(/*level=*/2, Coord(1 << (DIM0 + DIM1)), /*value=*/-3, /*active=*/true);
tree.addTile(/*level=*/1, Coord(1 << DIM0), /*value=*/ 2, /*active=*/true);
tree.addTile(/*level=*/0, Coord(0), /*value=*/-1, /*active=*/true);
struct Local { static inline void negate(int32_t& n) { n = -n; } };
for (IntTree323f::ValueAllIter iter = tree.beginValueAll(); iter; ++iter) {
iter.modifyValue(Local::negate);
}
for (IntTree323f::ValueAllCIter iter = tree.cbeginValueAll(); iter; ++iter) {
const int32_t val = *iter;
if (val < 0) EXPECT_TRUE((-val) % 2 == 0); // negative values are even
else EXPECT_TRUE(val % 2 == 1); // positive values are odd
}
// Because modifying values through a const iterator is not allowed,
// uncommenting the following line should result in a static assertion failure:
//tree.cbeginValueOn().modifyValue(Local::negate);
}
{
typedef openvdb::tree::Tree4<bool, DIM2, DIM1, DIM0>::Type BoolTree323f;
BoolTree323f tree;
tree.addTile(/*level=*/3, Coord(-1), /*value=*/false, /*active=*/true);
tree.addTile(/*level=*/2, Coord(1 << (DIM0 + DIM1)), /*value=*/ true, /*active=*/true);
tree.addTile(/*level=*/1, Coord(1 << DIM0), /*value=*/false, /*active=*/true);
tree.addTile(/*level=*/0, Coord(0), /*value=*/ true, /*active=*/true);
struct Local { static inline void negate(bool& b) { b = !b; } };
for (BoolTree323f::ValueAllIter iter = tree.beginValueAll(); iter; ++iter) {
iter.modifyValue(Local::negate);
}
EXPECT_TRUE(!tree.getValue(Coord(0)));
EXPECT_TRUE( tree.getValue(Coord(1 << DIM0)));
EXPECT_TRUE(!tree.getValue(Coord(1 << (DIM0 + DIM1))));
EXPECT_TRUE( tree.getValue(Coord(-1)));
// Because modifying values through a const iterator is not allowed,
// uncommenting the following line should result in a static assertion failure:
//tree.cbeginValueOn().modifyValue(Local::negate);
}
{
typedef openvdb::tree::Tree4<std::string, DIM2, DIM1, DIM0>::Type StringTree323f;
StringTree323f tree(/*background=*/"");
tree.addTile(/*level=*/3, Coord(-1), /*value=*/"abc", /*active=*/true);
tree.addTile(/*level=*/2, Coord(1 << (DIM0 + DIM1)), /*value=*/"abc", /*active=*/true);
tree.addTile(/*level=*/1, Coord(1 << DIM0), /*value=*/"abc", /*active=*/true);
tree.addTile(/*level=*/0, Coord(0), /*value=*/"abc", /*active=*/true);
struct Local { static inline void op(std::string& s) { s.append("def"); } };
for (StringTree323f::ValueOnIter iter = tree.beginValueOn(); iter; ++iter) {
iter.modifyValue(Local::op);
}
const std::string expectedVal("abcdef");
for (StringTree323f::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
EXPECT_EQ(expectedVal, *iter);
}
for (StringTree323f::ValueOffCIter iter = tree.cbeginValueOff(); iter; ++iter) {
EXPECT_TRUE((*iter).empty());
}
}
}
TEST_F(TestTreeIterators, testDepthBounds)
{
const openvdb::Index DIM0 = 3, DIM1 = 2, DIM2 = 3;
typedef openvdb::tree::Tree4<float, DIM2, DIM1, DIM0>::Type Tree323f;
Tree323f tree(/*fillValue=*/256.0f);
tree.setValue(openvdb::Coord(4), 0.0f);
tree.setValue(openvdb::Coord(-4), -1.0f);
const size_t
numDepth1 = 2 * ((1 << (3 * DIM2)) - 1), // 2 8x8x8 InternalNodes - 1 child pointer each
numDepth2 = 2 * ((1 << (3 * DIM1)) - 1), // 2 4x4x4 InternalNodes - 1 child pointer each
numDepth3 = 2 * ((1 << (3 * DIM0)) - 1), // 2 8x8x8 LeafNodes - 1 active value each
expectedNumOff = numDepth1 + numDepth2 + numDepth3;
{
Tree323f::ValueOffCIter iter = tree.cbeginValueOff();
EXPECT_TRUE(iter.test());
// Read all inactive tile and voxel values through a non-const value iterator.
size_t numOff = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(!iter.isValueOn());
++numOff;
}
EXPECT_EQ(expectedNumOff, numOff);
}
{
// Repeat, setting the minimum iterator depth to 2.
Tree323f::ValueOffCIter iter = tree.cbeginValueOff();
EXPECT_TRUE(iter.test());
iter.setMinDepth(2);
EXPECT_TRUE(iter.test());
size_t numOff = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(!iter.isValueOn());
++numOff;
const int depth = iter.getDepth();
EXPECT_TRUE(depth > 1);
}
EXPECT_EQ(expectedNumOff - numDepth1, numOff);
}
{
// Repeat, setting the minimum and maximum depths to 2.
Tree323f::ValueOffCIter iter = tree.cbeginValueOff();
EXPECT_TRUE(iter.test());
iter.setMinDepth(2);
EXPECT_TRUE(iter.test());
iter.setMaxDepth(2);
EXPECT_TRUE(iter.test());
size_t numOff = 0;
for ( ; iter; ++iter) {
EXPECT_TRUE(!iter.isValueOn());
++numOff;
const int depth = iter.getDepth();
EXPECT_EQ(2, depth);
}
EXPECT_EQ(expectedNumOff - numDepth1 - numDepth3, numOff);
}
{
// FX-7884 regression test
using namespace openvdb;
const float radius = 4.3f, voxelSize = 0.1f, width = 2.0f;
const Vec3f center(15.8f, 13.2f, 16.7f);
FloatGrid::Ptr sphereGrid = tools::createLevelSetSphere<FloatGrid>(
radius, center, voxelSize, width);
const FloatTree& sphereTree = sphereGrid->tree();
FloatGrid::ValueOffIter iter = sphereGrid->beginValueOff();
iter.setMaxDepth(2);
for ( ; iter; ++iter) {
const Coord ijk = iter.getCoord();
ASSERT_DOUBLES_EXACTLY_EQUAL(sphereTree.getValue(ijk), *iter);
}
}
{
// FX-10221 regression test
// This code generated an infinite loop in OpenVDB 5.1.0 and earlier:
openvdb::FloatTree emptyTree;
auto iter = emptyTree.cbeginValueAll();
iter.setMinDepth(2);
EXPECT_TRUE(!iter);
}
}
| 20,343 | C++ | 35.788427 | 96 | 0.559504 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLeafOrigin.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/tree/Tree.h>
#include <openvdb/tree/LeafNode.h>
#include <openvdb/math/Transform.h>
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <set>
class TestLeafOrigin: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
////////////////////////////////////////
TEST_F(TestLeafOrigin, test)
{
using namespace openvdb;
std::set<Coord> indices;
indices.insert(Coord( 0, 0, 0));
indices.insert(Coord( 1, 0, 0));
indices.insert(Coord( 0, 100, 8));
indices.insert(Coord(-9, 0, 8));
indices.insert(Coord(32, 0, 16));
indices.insert(Coord(33, -5, 16));
indices.insert(Coord(42, 17, 35));
indices.insert(Coord(43, 17, 64));
FloatTree tree(/*bg=*/256.0);
std::set<Coord>::iterator iter = indices.begin();
for ( ; iter != indices.end(); ++iter) tree.setValue(*iter, 1.0);
for (FloatTree::LeafCIter leafIter = tree.cbeginLeaf(); leafIter; ++leafIter) {
const Int32 mask = ~((1 << leafIter->log2dim()) - 1);
const Coord leafOrigin = leafIter->origin();
for (FloatTree::LeafNodeType::ValueOnCIter valIter = leafIter->cbeginValueOn();
valIter; ++valIter)
{
Coord xyz = valIter.getCoord();
EXPECT_EQ(leafOrigin, xyz & mask);
iter = indices.find(xyz);
EXPECT_TRUE(iter != indices.end());
indices.erase(iter);
}
}
EXPECT_TRUE(indices.empty());
}
TEST_F(TestLeafOrigin, test2Values)
{
using namespace openvdb;
FloatGrid::Ptr grid = createGrid<FloatGrid>(/*bg=*/1.0f);
FloatTree& tree = grid->tree();
tree.setValue(Coord(0, 0, 0), 5);
tree.setValue(Coord(100, 0, 0), 6);
grid->setTransform(math::Transform::createLinearTransform(0.1));
FloatTree::LeafCIter iter = tree.cbeginLeaf();
EXPECT_EQ(Coord(0, 0, 0), iter->origin());
++iter;
EXPECT_EQ(Coord(96, 0, 0), iter->origin());
}
TEST_F(TestLeafOrigin, testGetValue)
{
const openvdb::Coord c0(0,-10,0), c1(100,13,0);
const float v0=5.0f, v1=6.0f, v2=1.0f;
openvdb::FloatTree::Ptr tree(new openvdb::FloatTree(v2));
tree->setValue(c0, v0);
tree->setValue(c1, v1);
openvdb::FloatTree::LeafCIter iter = tree->cbeginLeaf();
EXPECT_EQ(v0, iter->getValue(c0));
++iter;
EXPECT_EQ(v1, iter->getValue(c1));
}
| 2,580 | C++ | 26.752688 | 87 | 0.611628 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTools.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/ChangeBackground.h>
#include <openvdb/tools/Composite.h> // for csunion()
#include <openvdb/tools/Diagnostics.h>
#include <openvdb/tools/GridOperators.h>
#include <openvdb/tools/Filter.h>
#include <openvdb/tools/LevelSetUtil.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/LevelSetAdvect.h>
#include <openvdb/tools/LevelSetMeasure.h>
#include <openvdb/tools/LevelSetMorph.h>
#include <openvdb/tools/LevelSetRebuild.h>
#include <openvdb/tools/LevelSetPlatonic.h>
#include <openvdb/tools/Mask.h>
#include <openvdb/tools/Morphology.h>
#include <openvdb/tools/PointAdvect.h>
#include <openvdb/tools/PointScatter.h>
#include <openvdb/tools/Prune.h>
#include <openvdb/tools/ValueTransformer.h>
#include <openvdb/tools/VectorTransformer.h>
#include <openvdb/tools/VolumeAdvect.h>
#include <openvdb/util/Util.h>
#include <openvdb/util/CpuTimer.h>
#include <openvdb/math/Stats.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
#include <tbb/atomic.h>
#include <algorithm> // for std::sort
#include <random>
#include <sstream>
// Uncomment to test on models from our web-site
//#define TestTools_DATA_PATH "/home/kmu/src/openvdb/data/"
//#define TestTools_DATA_PATH "/usr/pic1/Data/OpenVDB/LevelSetModels/"
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestTools: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
#if 0
namespace {
// Simple helper class to write out numbered vdbs
template<typename GridT>
class FrameWriter
{
public:
FrameWriter(int version, typename GridT::Ptr grid):
mFrame(0), mVersion(version), mGrid(grid)
{}
void operator()(const std::string& name, float time, size_t n)
{
std::ostringstream ostr;
ostr << name << "_" << mVersion << "_" << mFrame << ".vdb";
openvdb::io::File file(ostr.str());
openvdb::GridPtrVec grids;
grids.push_back(mGrid);
file.write(grids);
std::cerr << "\nWrote \"" << ostr.str() << "\" with time = "
<< time << " after CFL-iterations = " << n << std::endl;
++mFrame;
}
private:
int mFrame, mVersion;
typename GridT::Ptr mGrid;
};
} // unnamed namespace
#endif
TEST_F(TestTools, testDilateVoxels)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
using Tree543f = openvdb::tree::Tree4<float, 5, 4, 3>::Type;
Tree543f::Ptr tree(new Tree543f);
openvdb::tools::changeBackground(*tree, /*background=*/5.0);
EXPECT_TRUE(tree->empty());
const openvdb::Index leafDim = Tree543f::LeafNodeType::DIM;
EXPECT_EQ(1 << 3, int(leafDim));
{
// Set and dilate a single voxel at the center of a leaf node.
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(Index64(7), tree->activeVoxelCount());
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
EXPECT_EQ(Index32(0), tree->leafCount());
EXPECT_EQ(Index64(leafDim * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
tree->setValue(Coord(leafDim, leafDim - 1, leafDim - 1), 1.0);
EXPECT_EQ(Index64(leafDim * leafDim * leafDim + 1),
tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(Index64(leafDim * leafDim * leafDim + 1 + 5),
tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
}
{
// Set and dilate a single voxel at each of the eight corners of a leaf node.
for (int i = 0; i < 8; ++i) {
tree->clear();
openvdb::Coord xyz(
i & 1 ? leafDim - 1 : 0,
i & 2 ? leafDim - 1 : 0,
i & 4 ? leafDim - 1 : 0);
tree->setValue(xyz, 1.0);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(Index64(7), tree->activeVoxelCount());
}
}
{
tree->clear();
tree->setValue(Coord(0), 1.0);
tree->setValue(Coord( 1, 0, 0), 1.0);
tree->setValue(Coord(-1, 0, 0), 1.0);
EXPECT_EQ(Index64(3), tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(Index64(17), tree->activeVoxelCount());
}
{
struct Info { int activeVoxelCount, leafCount, nonLeafCount; };
Info iterInfo[11] = {
{ 1, 1, 3 },
{ 7, 1, 3 },
{ 25, 1, 3 },
{ 63, 1, 3 },
{ 129, 4, 3 },
{ 231, 7, 9 },
{ 377, 7, 9 },
{ 575, 7, 9 },
{ 833, 10, 9 },
{ 1159, 16, 9 },
{ 1561, 19, 15 },
};
// Perform repeated dilations, starting with a single voxel.
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
for (int i = 0; i < 11; ++i) {
EXPECT_EQ(iterInfo[i].activeVoxelCount, int(tree->activeVoxelCount()));
EXPECT_EQ(iterInfo[i].leafCount, int(tree->leafCount()));
EXPECT_EQ(iterInfo[i].nonLeafCount, int(tree->nonLeafCount()));
openvdb::tools::dilateVoxels(*tree);
}
}
{// dialte a narrow band of a sphere
using GridType = openvdb::Grid<Tree543f>;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::dilateVoxels(grid.tree());
EXPECT_TRUE(grid.tree().activeVoxelCount() > count);
}
{// dilate a fog volume of a sphere
using GridType = openvdb::Grid<Tree543f>;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
openvdb::tools::sdfToFogVolume(grid);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
//std::cerr << "\nBefore: active voxel count = " << count << std::endl;
//grid.print(std::cerr,5);
openvdb::tools::dilateVoxels(grid.tree());
EXPECT_TRUE(grid.tree().activeVoxelCount() > count);
//std::cerr << "\nAfter: active voxel count = "
// << grid.tree().activeVoxelCount() << std::endl;
}
// {// Test a grid from a file that has proven to be challenging
// openvdb::initialize();
// openvdb::io::File file("/usr/home/kmuseth/Data/vdb/dilation.vdb");
// file.open();
// openvdb::GridBase::Ptr baseGrid = file.readGrid(file.beginName().gridName());
// file.close();
// openvdb::FloatGrid::Ptr grid = openvdb::gridPtrCast<openvdb::FloatGrid>(baseGrid);
// const openvdb::Index64 count = grid->tree().activeVoxelCount();
// //std::cerr << "\nBefore: active voxel count = " << count << std::endl;
// //grid->print(std::cerr,5);
// openvdb::tools::dilateVoxels(grid->tree());
// EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
// //std::cerr << "\nAfter: active voxel count = "
// // << grid->tree().activeVoxelCount() << std::endl;
// }
{// test dilateVoxels6
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
Tree543f tree1(0.0f);
EXPECT_EQ(Index64(0), tree1.activeVoxelCount());
tree1.setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree1.activeVoxelCount());
EXPECT_TRUE(tree1.isValueOn(ijk));
openvdb::tools::Morphology<Tree543f> m(tree1);
m.dilateVoxels6();
for (int i=-1; i<=1; ++i) {
for (int j=-1; j<=1; ++j) {
for (int k=-1; k<=1; ++k) {
const openvdb::Coord xyz = ijk.offsetBy(i,j,k), d=ijk-xyz;
const int n= openvdb::math::Abs(d[0])
+ openvdb::math::Abs(d[1])
+ openvdb::math::Abs(d[2]);
if (n<=1) {
EXPECT_TRUE( tree1.isValueOn(xyz));
} else {
EXPECT_TRUE(!tree1.isValueOn(xyz));
}
}
}
}
EXPECT_EQ(Index64(1 + 6), tree1.activeVoxelCount());
}
}
}
}
{// test dilateVoxels18
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
Tree543f tree1(0.0f);
EXPECT_EQ(Index64(0), tree1.activeVoxelCount());
tree1.setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree1.activeVoxelCount());
EXPECT_TRUE(tree1.isValueOn(ijk));
openvdb::tools::Morphology<Tree543f> m(tree1);
m.dilateVoxels18();
for (int i=-1; i<=1; ++i) {
for (int j=-1; j<=1; ++j) {
for (int k=-1; k<=1; ++k) {
const openvdb::Coord xyz = ijk.offsetBy(i,j,k), d=ijk-xyz;
const int n= openvdb::math::Abs(d[0])
+ openvdb::math::Abs(d[1])
+ openvdb::math::Abs(d[2]);
if (n<=2) {
EXPECT_TRUE( tree1.isValueOn(xyz));
} else {
EXPECT_TRUE(!tree1.isValueOn(xyz));
}
}
}
}
EXPECT_EQ(Index64(1 + 6 + 12), tree1.activeVoxelCount());
}
}
}
}
{// test dilateVoxels26
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
Tree543f tree1(0.0f);
EXPECT_EQ(Index64(0), tree1.activeVoxelCount());
tree1.setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree1.activeVoxelCount());
EXPECT_TRUE(tree1.isValueOn(ijk));
openvdb::tools::Morphology<Tree543f> m(tree1);
m.dilateVoxels26();
for (int i=-1; i<=1; ++i) {
for (int j=-1; j<=1; ++j) {
for (int k=-1; k<=1; ++k) {
const openvdb::Coord xyz = ijk.offsetBy(i,j,k), d=ijk-xyz;
const int n = openvdb::math::Abs(d[0])
+ openvdb::math::Abs(d[1])
+ openvdb::math::Abs(d[2]);
if (n<=3) {
EXPECT_TRUE( tree1.isValueOn(xyz));
} else {
EXPECT_TRUE(!tree1.isValueOn(xyz));
}
}
}
}
EXPECT_EQ(Index64(1 + 6 + 12 + 8), tree1.activeVoxelCount());
}
}
}
}
/*
// Performance test
{// dialte a narrow band of a sphere
const float radius = 335.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 3.25f;
openvdb::FloatGrid::Ptr grid =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, width);
//grid->print(std::cerr, 3);
const openvdb::Index64 count = grid->tree().activeVoxelCount();
openvdb::util::CpuTimer t;
t.start("sphere dilateVoxels6");
openvdb::tools::dilateVoxels(grid->tree());
t.stop();
EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
// grid->print(std::cerr, 3);
}
{// dialte a narrow band of a sphere
const float radius = 335.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 3.25f;
openvdb::FloatGrid::Ptr grid =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, width);
//grid->print(std::cerr, 3);
const openvdb::Index64 count = grid->tree().activeVoxelCount();
openvdb::util::CpuTimer t;
t.start("sphere dilateVoxels18");
openvdb::tools::dilateVoxels(grid->tree(), 1, openvdb::tools::NN_FACE_EDGE);
t.stop();
EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
//grid->print(std::cerr, 3);
}
{// dialte a narrow band of a sphere
const float radius = 335.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 3.25f;
openvdb::FloatGrid::Ptr grid =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, width);
//grid->print(std::cerr, 3);
const openvdb::Index64 count = grid->tree().activeVoxelCount();
openvdb::util::CpuTimer t;
t.start("sphere dilateVoxels26");
openvdb::tools::dilateVoxels(grid->tree(), 1, openvdb::tools::NN_FACE_EDGE_VERTEX);
t.stop();
EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
//grid->print(std::cerr, 3);
}
*/
#ifdef TestTools_DATA_PATH
{
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
const std::string path(TestTools_DATA_PATH);
std::vector<std::string> filenames;
filenames.push_back("armadillo.vdb");
filenames.push_back("buddha.vdb");
filenames.push_back("bunny.vdb");
filenames.push_back("crawler.vdb");
filenames.push_back("dragon.vdb");
filenames.push_back("iss.vdb");
filenames.push_back("utahteapot.vdb");
openvdb::util::CpuTimer timer;
for ( size_t i=0; i<filenames.size(); ++i) {
std::cerr << "\n=====================>\"" << filenames[i] << "\" =====================" << std::endl;
std::cerr << "Reading \"" << filenames[i] << "\" ...\n";
openvdb::io::File file( path + filenames[i] );
file.open(false);//disable delayed loading
openvdb::FloatGrid::Ptr model = openvdb::gridPtrCast<openvdb::FloatGrid>(file.getGrids()->at(0));
openvdb::MaskTree mask(model->tree(), false, true, openvdb::TopologyCopy() );
timer.start("Calling dilateVoxels on grid");
openvdb::tools::dilateVoxels(model->tree(), 1, openvdb::tools::NN_FACE);
timer.stop();
//model->tree().print(std::cout, 3);
timer.start("Calling dilateVoxels on mask");
openvdb::tools::dilateVoxels(mask, 1, openvdb::tools::NN_FACE);
timer.stop();
//mask.print(std::cout, 3);
EXPECT_EQ(model->activeVoxelCount(), mask.activeVoxelCount());
}
}
#endif
}
TEST_F(TestTools, testDilateActiveValues)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
using Tree543f = openvdb::tree::Tree4<float, 5, 4, 3>::Type;
Tree543f::Ptr tree(new Tree543f);
openvdb::tools::changeBackground(*tree, /*background=*/5.0);
EXPECT_TRUE(tree->empty());
const openvdb::Index leafDim = Tree543f::LeafNodeType::DIM;
EXPECT_EQ(1 << 3, int(leafDim));
{
// Set and dilate a single voxel at the center of a leaf node.
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
openvdb::tools::dilateActiveValues(*tree);
EXPECT_EQ(Index64(7), tree->activeVoxelCount());
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
EXPECT_EQ(Index32(0), tree->leafCount());
EXPECT_EQ(Index64(leafDim * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
// This has no effect
openvdb::tools::dilateActiveValues(*tree, 1, openvdb::tools::NN_FACE, openvdb::tools::IGNORE_TILES);
EXPECT_EQ(Index32(0), tree->leafCount());
EXPECT_EQ(Index64(leafDim * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
EXPECT_EQ(Index32(0), tree->leafCount());
EXPECT_EQ(Index64(leafDim * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
// Adds 6 faces of voxels, each of size leafDim^2
openvdb::tools::dilateActiveValues(*tree, 1, openvdb::tools::NN_FACE, openvdb::tools::EXPAND_TILES);
EXPECT_EQ(Index32(1+6), tree->leafCount());
EXPECT_EQ(Index64((leafDim + 6) * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(0), tree->activeTileCount());
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
EXPECT_EQ(Index32(0), tree->leafCount());
EXPECT_EQ(Index64(leafDim * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
// Adds 6 faces of voxels, each of size leafDim^2
openvdb::tools::dilateActiveValues(*tree, 1, openvdb::tools::NN_FACE, openvdb::tools::PRESERVE_TILES);
EXPECT_EQ(Index32(6), tree->leafCount());
EXPECT_EQ(Index64((leafDim + 6) * leafDim * leafDim), tree->activeVoxelCount());
EXPECT_EQ(Index64(1), tree->activeTileCount());
}
{
// Set and dilate a single voxel at each of the eight corners of a leaf node.
for (int i = 0; i < 8; ++i) {
tree->clear();
openvdb::Coord xyz(
i & 1 ? leafDim - 1 : 0,
i & 2 ? leafDim - 1 : 0,
i & 4 ? leafDim - 1 : 0);
tree->setValue(xyz, 1.0);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
openvdb::tools::dilateActiveValues(*tree);
EXPECT_EQ(Index64(7), tree->activeVoxelCount());
}
}
{
tree->clear();
tree->setValue(Coord(0), 1.0);
tree->setValue(Coord( 1, 0, 0), 1.0);
tree->setValue(Coord(-1, 0, 0), 1.0);
EXPECT_EQ(Index64(3), tree->activeVoxelCount());
openvdb::tools::dilateActiveValues(*tree);
EXPECT_EQ(Index64(17), tree->activeVoxelCount());
}
{
struct Info { int activeVoxelCount, leafCount, nonLeafCount; };
Info iterInfo[11] = {
{ 1, 1, 3 },
{ 7, 1, 3 },
{ 25, 1, 3 },
{ 63, 1, 3 },
{ 129, 4, 3 },
{ 231, 7, 9 },
{ 377, 7, 9 },
{ 575, 7, 9 },
{ 833, 10, 9 },
{ 1159, 16, 9 },
{ 1561, 19, 15 },
};
// Perform repeated dilations, starting with a single voxel.
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
for (int i = 0; i < 11; ++i) {
EXPECT_EQ(iterInfo[i].activeVoxelCount, int(tree->activeVoxelCount()));
EXPECT_EQ(iterInfo[i].leafCount, int(tree->leafCount()));
EXPECT_EQ(iterInfo[i].nonLeafCount, int(tree->nonLeafCount()));
openvdb::tools::dilateActiveValues(*tree);
}
}
{// dialte a narrow band of a sphere
using GridType = openvdb::Grid<Tree543f>;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::dilateActiveValues(grid.tree());
EXPECT_TRUE(grid.tree().activeVoxelCount() > count);
}
{// dilate a fog volume of a sphere
using GridType = openvdb::Grid<Tree543f>;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
openvdb::tools::sdfToFogVolume(grid);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
//std::cerr << "\nBefore: active voxel count = " << count << std::endl;
//grid.print(std::cerr,5);
openvdb::tools::dilateActiveValues(grid.tree());
EXPECT_TRUE(grid.tree().activeVoxelCount() > count);
//std::cerr << "\nAfter: active voxel count = "
// << grid.tree().activeVoxelCount() << std::endl;
}
// {// Test a grid from a file that has proven to be challenging
// openvdb::initialize();
// openvdb::io::File file("/usr/home/kmuseth/Data/vdb/dilation.vdb");
// file.open();
// openvdb::GridBase::Ptr baseGrid = file.readGrid(file.beginName().gridName());
// file.close();
// openvdb::FloatGrid::Ptr grid = openvdb::gridPtrCast<openvdb::FloatGrid>(baseGrid);
// const openvdb::Index64 count = grid->tree().activeVoxelCount();
// //std::cerr << "\nBefore: active voxel count = " << count << std::endl;
// //grid->print(std::cerr,5);
// openvdb::tools::dilateActiveValues(grid->tree());
// EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
// //std::cerr << "\nAfter: active voxel count = "
// // << grid->tree().activeVoxelCount() << std::endl;
// }
{// test dilateVoxels6
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
Tree543f tree1(0.0f);
EXPECT_EQ(Index64(0), tree1.activeVoxelCount());
tree1.setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree1.activeVoxelCount());
EXPECT_TRUE(tree1.isValueOn(ijk));
openvdb::tools::dilateActiveValues(tree1, 1, openvdb::tools::NN_FACE);
//openvdb::tools::Morphology<Tree543f> m(tree1);
//m.dilateVoxels6();
for (int i=-1; i<=1; ++i) {
for (int j=-1; j<=1; ++j) {
for (int k=-1; k<=1; ++k) {
const openvdb::Coord xyz = ijk.offsetBy(i,j,k), d=ijk-xyz;
const int n= openvdb::math::Abs(d[0])
+ openvdb::math::Abs(d[1])
+ openvdb::math::Abs(d[2]);
if (n<=1) {
EXPECT_TRUE( tree1.isValueOn(xyz));
} else {
EXPECT_TRUE(!tree1.isValueOn(xyz));
}
}
}
}
EXPECT_EQ(Index64(1 + 6), tree1.activeVoxelCount());
}
}
}
}
{// test dilateVoxels18
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
Tree543f tree1(0.0f);
EXPECT_EQ(Index64(0), tree1.activeVoxelCount());
tree1.setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree1.activeVoxelCount());
EXPECT_TRUE(tree1.isValueOn(ijk));
openvdb::tools::dilateActiveValues(tree1, 1, openvdb::tools::NN_FACE_EDGE);
//openvdb::tools::Morphology<Tree543f> m(tree1);
//m.dilateVoxels18();
for (int i=-1; i<=1; ++i) {
for (int j=-1; j<=1; ++j) {
for (int k=-1; k<=1; ++k) {
const openvdb::Coord xyz = ijk.offsetBy(i,j,k), d=ijk-xyz;
const int n= openvdb::math::Abs(d[0])
+ openvdb::math::Abs(d[1])
+ openvdb::math::Abs(d[2]);
if (n<=2) {
EXPECT_TRUE( tree1.isValueOn(xyz));
} else {
EXPECT_TRUE(!tree1.isValueOn(xyz));
}
}
}
}
EXPECT_EQ(Index64(1 + 6 + 12), tree1.activeVoxelCount());
}
}
}
}
{// test dilateVoxels26
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
Tree543f tree1(0.0f);
EXPECT_EQ(Index64(0), tree1.activeVoxelCount());
tree1.setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree1.activeVoxelCount());
EXPECT_TRUE(tree1.isValueOn(ijk));
openvdb::tools::dilateActiveValues(tree1, 1, openvdb::tools::NN_FACE_EDGE_VERTEX);
//openvdb::tools::Morphology<Tree543f> m(tree1);
//m.dilateVoxels26();
for (int i=-1; i<=1; ++i) {
for (int j=-1; j<=1; ++j) {
for (int k=-1; k<=1; ++k) {
const openvdb::Coord xyz = ijk.offsetBy(i,j,k), d=ijk-xyz;
const int n = openvdb::math::Abs(d[0])
+ openvdb::math::Abs(d[1])
+ openvdb::math::Abs(d[2]);
if (n<=3) {
EXPECT_TRUE( tree1.isValueOn(xyz));
} else {
EXPECT_TRUE(!tree1.isValueOn(xyz));
}
}
}
}
EXPECT_EQ(Index64(1 + 6 + 12 + 8), tree1.activeVoxelCount());
}
}
}
}
/*
// Performance test
{// dialte a narrow band of a sphere
const float radius = 335.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 3.25f;
openvdb::FloatGrid::Ptr grid =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, width);
//grid->print(std::cerr, 3);
const openvdb::Index64 count = grid->tree().activeVoxelCount();
openvdb::util::CpuTimer t;
t.start("sphere dilateActiveValues6");
openvdb::tools::dilateActiveValues(grid->tree(), 1, openvdb::tools::NN_FACE);
//openvdb::tools::dilateVoxels(grid->tree());
t.stop();
EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
// grid->print(std::cerr, 3);
}
{// dialte a narrow band of a sphere
const float radius = 335.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 3.25f;
openvdb::FloatGrid::Ptr grid =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, width);
//grid->print(std::cerr, 3);
const openvdb::Index64 count = grid->tree().activeVoxelCount();
openvdb::util::CpuTimer t;
t.start("sphere dilateActiveValues18");
openvdb::tools::dilateActiveValues(grid->tree(), 1, openvdb::tools::NN_FACE_EDGE);
//openvdb::tools::dilateVoxels(grid->tree(), 1, openvdb::tools::NN_FACE_EDGE);
t.stop();
EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
//grid->print(std::cerr, 3);
}
{// dialte a narrow band of a sphere
const float radius = 335.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 0.5f, width = 3.25f;
openvdb::FloatGrid::Ptr grid =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, width);
//grid->print(std::cerr, 3);
const openvdb::Index64 count = grid->tree().activeVoxelCount();
openvdb::util::CpuTimer t;
t.start("sphere dilateActiveValues26");
openvdb::tools::dilateActiveValues(grid->tree(), 1, openvdb::tools::NN_FACE_EDGE_VERTEX);
//openvdb::tools::dilateVoxels(grid->tree(), 1, openvdb::tools::NN_FACE_EDGE_VERTEX);
t.stop();
EXPECT_TRUE(grid->tree().activeVoxelCount() > count);
//grid->print(std::cerr, 3);
}
*/
#ifdef TestTools_DATA_PATH
{
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
const std::string path(TestTools_DATA_PATH);
std::vector<std::string> filenames;
filenames.push_back("armadillo.vdb");
filenames.push_back("buddha.vdb");
filenames.push_back("bunny.vdb");
filenames.push_back("crawler.vdb");
filenames.push_back("dragon.vdb");
filenames.push_back("iss.vdb");
filenames.push_back("utahteapot.vdb");
openvdb::util::CpuTimer timer;
for ( size_t i=0; i<filenames.size(); ++i) {
std::cerr << "\n=====================>\"" << filenames[i] << "\" =====================" << std::endl;
std::cerr << "Reading \"" << filenames[i] << "\" ...\n";
openvdb::io::File file( path + filenames[i] );
file.open(false);//disable delayed loading
openvdb::FloatGrid::Ptr model = openvdb::gridPtrCast<openvdb::FloatGrid>(file.getGrids()->at(0));
openvdb::MaskTree mask(model->tree(), false, true, openvdb::TopologyCopy() );
timer.start("Calling dilateActiveValues on grid");
openvdb::tools::dilateActiveValues(model->tree(), 1, openvdb::tools::NN_FACE);
timer.stop();
//model->tree().print(std::cout, 3);
timer.start("Calling dilateActiveValues on mask");
openvdb::tools::dilateActiveValues(mask, 1, openvdb::tools::NN_FACE);
timer.stop();
//mask.print(std::cout, 3);
EXPECT_EQ(model->activeVoxelCount(), mask.activeVoxelCount());
}
}
#endif
}
TEST_F(TestTools, testErodeVoxels)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
using TreeType = openvdb::tree::Tree4<float, 5, 4, 3>::Type;
TreeType::Ptr tree(new TreeType);
openvdb::tools::changeBackground(*tree, /*background=*/5.0);
EXPECT_TRUE(tree->empty());
const int leafDim = TreeType::LeafNodeType::DIM;
EXPECT_EQ(1 << 3, leafDim);
{
// Set, dilate and erode a single voxel at the center of a leaf node.
tree->clear();
EXPECT_EQ(0, int(tree->activeVoxelCount()));
tree->setValue(Coord(leafDim >> 1), 1.0);
EXPECT_EQ(1, int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(7, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
EXPECT_EQ(1, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
EXPECT_EQ(0, int(tree->activeVoxelCount()));
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
EXPECT_EQ(0, int(tree->leafCount()));
EXPECT_EQ(leafDim * leafDim * leafDim, int(tree->activeVoxelCount()));
tree->setValue(Coord(leafDim, leafDim - 1, leafDim - 1), 1.0);
EXPECT_EQ(1, int(tree->leafCount()));
EXPECT_EQ(leafDim * leafDim * leafDim + 1,int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(3, int(tree->leafCount()));
EXPECT_EQ(leafDim * leafDim * leafDim + 1 + 5,int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
EXPECT_EQ(1, int(tree->leafCount()));
EXPECT_EQ(leafDim * leafDim * leafDim + 1, int(tree->activeVoxelCount()));
}
{
// Set and dilate a single voxel at each of the eight corners of a leaf node.
for (int i = 0; i < 8; ++i) {
tree->clear();
openvdb::Coord xyz(
i & 1 ? leafDim - 1 : 0,
i & 2 ? leafDim - 1 : 0,
i & 4 ? leafDim - 1 : 0);
tree->setValue(xyz, 1.0);
EXPECT_EQ(1, int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(7, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
EXPECT_EQ(1, int(tree->activeVoxelCount()));
}
}
{
// Set three active voxels and dilate and erode
tree->clear();
tree->setValue(Coord(0), 1.0);
tree->setValue(Coord( 1, 0, 0), 1.0);
tree->setValue(Coord(-1, 0, 0), 1.0);
EXPECT_EQ(3, int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
EXPECT_EQ(17, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
EXPECT_EQ(3, int(tree->activeVoxelCount()));
}
{
struct Info {
void test(TreeType::Ptr aTree) {
EXPECT_EQ(activeVoxelCount, int(aTree->activeVoxelCount()));
EXPECT_EQ(leafCount, int(aTree->leafCount()));
EXPECT_EQ(nonLeafCount, int(aTree->nonLeafCount()));
}
int activeVoxelCount, leafCount, nonLeafCount;
};
Info iterInfo[12] = {
{ 0, 0, 1 },//an empty tree only contains a root node
{ 1, 1, 3 },
{ 7, 1, 3 },
{ 25, 1, 3 },
{ 63, 1, 3 },
{ 129, 4, 3 },
{ 231, 7, 9 },
{ 377, 7, 9 },
{ 575, 7, 9 },
{ 833, 10, 9 },
{ 1159, 16, 9 },
{ 1561, 19, 15 },
};
// Perform repeated dilations, starting with a single voxel.
tree->clear();
iterInfo[0].test(tree);
tree->setValue(Coord(leafDim >> 1), 1.0);
iterInfo[1].test(tree);
for (int i = 2; i < 12; ++i) {
openvdb::tools::dilateVoxels(*tree);
iterInfo[i].test(tree);
}
for (int i = 10; i >= 0; --i) {
openvdb::tools::erodeVoxels(*tree);
iterInfo[i].test(tree);
}
// Now try it using the resursive calls
for (int i = 2; i < 12; ++i) {
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
openvdb::tools::dilateVoxels(*tree, i-1);
iterInfo[i].test(tree);
}
for (int i = 10; i >= 0; --i) {
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
openvdb::tools::dilateVoxels(*tree, 10);
openvdb::tools::erodeVoxels(*tree, 11-i);
iterInfo[i].test(tree);
}
}
{// erode a narrow band of a sphere
using GridType = openvdb::Grid<TreeType>;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::erodeVoxels(grid.tree());
EXPECT_TRUE(grid.tree().activeVoxelCount() < count);
}
{// erode a fog volume of a sphere
using GridType = openvdb::Grid<TreeType>;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
openvdb::tools::sdfToFogVolume(grid);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::erodeVoxels(grid.tree());
EXPECT_TRUE(grid.tree().activeVoxelCount() < count);
}
{//erode6
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
tree->clear();
const openvdb::Coord ijk(x,y,z);
EXPECT_EQ(Index64(0), tree->activeVoxelCount());
tree->setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
EXPECT_TRUE(tree->isValueOn(ijk));
openvdb::tools::dilateVoxels(*tree, 1, openvdb::tools::NN_FACE);
EXPECT_EQ(Index64(1 + 6), tree->activeVoxelCount());
openvdb::tools::erodeVoxels( *tree, 1, openvdb::tools::NN_FACE);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
EXPECT_TRUE(tree->isValueOn(ijk));
}
}
}
}
#if 0
{//erode18
/// @todo Not implemented yet
for (int iter=1; iter<4; ++iter) {
for (int x=0; x<8; ++x) {
for (int y=0; y<8; ++y) {
for (int z=0; z<8; ++z) {
const openvdb::Coord ijk(x,y,z);
tree->clear();
EXPECT_EQ(Index64(0), tree->activeVoxelCount());
tree->setValue(ijk, 1.0f);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
EXPECT_TRUE(tree->isValueOn(ijk));
//openvdb::tools::dilateVoxels(*tree, iter, openvdb::tools::NN_FACE_EDGE);
openvdb::tools::dilateVoxels(*tree, iter, openvdb::tools::NN_FACE);
//std::cerr << "Dilated to: " << tree->activeVoxelCount() << std::endl;
//if (iter==1) {
// EXPECT_EQ(Index64(1 + 6 + 12), tree->activeVoxelCount());
//}
openvdb::tools::erodeVoxels( *tree, iter, openvdb::tools::NN_FACE_EDGE);
EXPECT_EQ(Index64(1), tree->activeVoxelCount());
EXPECT_TRUE(tree->isValueOn(ijk));
}
}
}
}
}
#endif
#if 0
{//erode26
/// @todo Not implemented yet
tree->clear();
tree->setValue(openvdb::Coord(3,4,5), 1.0f);
openvdb::tools::dilateVoxels(*tree, 1, openvdb::tools::NN_FACE_EDGE_VERTEX);
EXPECT_EQ(Index64(1 + 6 + 12 + 8), tree->activeVoxelCount());
openvdb::tools::erodeVoxels( *tree, 1, openvdb::tools::NN_FACE_EDGE_VERTEX);
//openvdb::tools::dilateVoxels(*tree, 12, openvdb::tools::NN_FACE_EDGE);
//openvdb::tools::erodeVoxels( *tree, 12, openvdb::tools::NN_FACE_EDGE);
EXPECT_EQ(1, int(tree->activeVoxelCount()));
EXPECT_TRUE(tree->isValueOn(openvdb::Coord(3,4,5)));
}
#endif
}
TEST_F(TestTools, testActivate)
{
using namespace openvdb;
const Vec3s background(0.0, -1.0, 1.0), foreground(42.0);
Vec3STree tree(background);
const CoordBBox bbox1(Coord(-200), Coord(-181)), bbox2(Coord(51), Coord(373));
// Set some non-background active voxels.
tree.fill(bbox1, Vec3s(0.0), /*active=*/true);
// Mark some background voxels as active.
tree.fill(bbox2, background, /*active=*/true);
EXPECT_EQ(bbox2.volume() + bbox1.volume(), tree.activeVoxelCount());
// Deactivate all voxels with the background value.
tools::deactivate(tree, background, /*tolerance=*/Vec3s(1.0e-6f));
// Verify that there are no longer any active voxels with the background value.
EXPECT_EQ(bbox1.volume(), tree.activeVoxelCount());
// Set some voxels to the foreground value but leave them inactive.
tree.fill(bbox2, foreground, /*active=*/false);
// Verify that there are no active voxels with the background value.
EXPECT_EQ(bbox1.volume(), tree.activeVoxelCount());
// Activate all voxels with the foreground value.
tools::activate(tree, foreground);
// Verify that the expected number of voxels are active.
EXPECT_EQ(bbox1.volume() + bbox2.volume(), tree.activeVoxelCount());
}
TEST_F(TestTools, testFilter)
{
openvdb::FloatGrid::Ptr referenceGrid = openvdb::FloatGrid::create(/*background=*/5.0);
const openvdb::Coord dim(40);
const openvdb::Vec3f center(25.0f, 20.0f, 20.0f);
const float radius = 10.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(
dim, center, radius, *referenceGrid, unittest_util::SPHERE_DENSE);
const openvdb::FloatTree& sphere = referenceGrid->tree();
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(sphere.activeVoxelCount()));
openvdb::Coord xyz;
{// test Filter::offsetFilter
openvdb::FloatGrid::Ptr grid = referenceGrid->deepCopy();
openvdb::FloatTree& tree = grid->tree();
openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid);
const float offset = 2.34f;
filter.setGrainSize(0);//i.e. disable threading
filter.offset(offset);
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
float delta = sphere.getValue(xyz) + offset - tree.getValue(xyz);
//if (fabs(delta)>0.0001f) std::cerr << " failed at " << xyz << std::endl;
EXPECT_NEAR(0.0f, delta, /*tolerance=*/0.0001);
}
}
}
filter.setGrainSize(1);//i.e. enable threading
filter.offset(-offset);//default is multi-threaded
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
float delta = sphere.getValue(xyz) - tree.getValue(xyz);
//if (fabs(delta)>0.0001f) std::cerr << " failed at " << xyz << std::endl;
EXPECT_NEAR(0.0f, delta, /*tolerance=*/0.0001);
}
}
}
//std::cerr << "Successfully completed TestTools::testFilter offset test" << std::endl;
}
{// test Filter::median
openvdb::FloatGrid::Ptr filteredGrid = referenceGrid->deepCopy();
openvdb::FloatTree& filteredTree = filteredGrid->tree();
const int width = 2;
openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*referenceGrid, width);
openvdb::tools::Filter<openvdb::FloatGrid> filter(*filteredGrid);
filter.median(width, /*interations=*/1);
std::vector<float> tmp;
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
for (int i = xyz[0] - width, ie= xyz[0] + width; i <= ie; ++i) {
openvdb::Coord ijk(i,0,0);
for (int j = xyz[1] - width, je = xyz[1] + width; j <= je; ++j) {
ijk.setY(j);
for (int k = xyz[2] - width, ke = xyz[2] + width; k <= ke; ++k) {
ijk.setZ(k);
tmp.push_back(sphere.getValue(ijk));
}
}
}
std::sort(tmp.begin(), tmp.end());
stencil.moveTo(xyz);
EXPECT_NEAR(
tmp[(tmp.size()-1)/2], stencil.median(), /*tolerance=*/0.0001);
EXPECT_NEAR(
stencil.median(), filteredTree.getValue(xyz), /*tolerance=*/0.0001);
tmp.clear();
}
}
}
//std::cerr << "Successfully completed TestTools::testFilter median test" << std::endl;
}
{// test Filter::mean
openvdb::FloatGrid::Ptr filteredGrid = referenceGrid->deepCopy();
openvdb::FloatTree& filteredTree = filteredGrid->tree();
const int width = 2;
openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*referenceGrid, width);
openvdb::tools::Filter<openvdb::FloatGrid> filter(*filteredGrid);
filter.mean(width, /*interations=*/1);
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
double sum =0.0, count=0.0;
for (int i = xyz[0] - width, ie= xyz[0] + width; i <= ie; ++i) {
openvdb::Coord ijk(i,0,0);
for (int j = xyz[1] - width, je = xyz[1] + width; j <= je; ++j) {
ijk.setY(j);
for (int k = xyz[2] - width, ke = xyz[2] + width; k <= ke; ++k) {
ijk.setZ(k);
sum += sphere.getValue(ijk);
count += 1.0;
}
}
}
stencil.moveTo(xyz);
EXPECT_NEAR(
sum/count, stencil.mean(), /*tolerance=*/0.0001);
EXPECT_NEAR(
stencil.mean(), filteredTree.getValue(xyz), 0.0001);
}
}
}
//std::cerr << "Successfully completed TestTools::testFilter mean test" << std::endl;
}
}
TEST_F(TestTools, testInteriorMask)
{
using namespace openvdb;
const CoordBBox
extBand{Coord{-1}, Coord{100}},
isoBand{Coord{0}, Coord{99}},
intBand{Coord{1}, Coord{98}},
inside{Coord{2}, Coord{97}};
// Construct a "level set" with a three-voxel narrow band
// (the distances aren't correct, but they have the right sign).
FloatGrid lsgrid{/*background=*/2.f};
lsgrid.fill(extBand, 1.f);
lsgrid.fill(isoBand, 0.f);
lsgrid.fill(intBand, -1.f);
lsgrid.fill(inside, -2.f, /*active=*/false);
// For a non-level-set grid, tools::interiorMask() should return
// a mask of the active voxels.
auto mask = tools::interiorMask(lsgrid);
EXPECT_EQ(extBand.volume() - inside.volume(), mask->activeVoxelCount());
// For a level set, tools::interiorMask() should return a mask
// of the interior of the isosurface.
lsgrid.setGridClass(GRID_LEVEL_SET);
mask = tools::interiorMask(lsgrid);
EXPECT_EQ(intBand.volume(), mask->activeVoxelCount());
}
TEST_F(TestTools, testLevelSetSphere)
{
const float radius = 4.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 1.5f, width = 3.25f;
const int dim = 32;
openvdb::FloatGrid::Ptr grid1 =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(radius, center, voxelSize, width);
/// Also test ultra slow makeSphere in unittest/util.h
openvdb::FloatGrid::Ptr grid2 = openvdb::createLevelSet<openvdb::FloatGrid>(voxelSize, width);
unittest_util::makeSphere<openvdb::FloatGrid>(
openvdb::Coord(dim), center, radius, *grid2, unittest_util::SPHERE_SPARSE_NARROW_BAND);
const float outside = grid1->background(), inside = -outside;
for (int i=0; i<dim; ++i) {
for (int j=0; j<dim; ++j) {
for (int k=0; k<dim; ++k) {
const openvdb::Vec3f p(voxelSize*float(i), voxelSize*float(j), voxelSize*float(k));
const float dist = (p-center).length() - radius;
const float val1 = grid1->tree().getValue(openvdb::Coord(i,j,k));
const float val2 = grid2->tree().getValue(openvdb::Coord(i,j,k));
if (dist > outside) {
EXPECT_NEAR( outside, val1, 0.0001);
EXPECT_NEAR( outside, val2, 0.0001);
} else if (dist < inside) {
EXPECT_NEAR( inside, val1, 0.0001);
EXPECT_NEAR( inside, val2, 0.0001);
} else {
EXPECT_NEAR( dist, val1, 0.0001);
EXPECT_NEAR( dist, val2, 0.0001);
}
}
}
}
EXPECT_EQ(grid1->activeVoxelCount(), grid2->activeVoxelCount());
}// testLevelSetSphere
TEST_F(TestTools, testLevelSetPlatonic)
{
using namespace openvdb;
const float scale = 0.5f;
const Vec3f center(1.0f, 2.0f, 3.0f);
const float voxelSize = 0.025f, width = 2.0f, background = width*voxelSize;
const Coord ijk(int(center[0]/voxelSize),
int(center[1]/voxelSize),
int(center[2]/voxelSize));// inside
// The tests below are not particularly good (a visual inspection
// in Houdini is much better) but at least it exercises the code
// and performs an elementary suite of tests.
{// test tetrahedron
FloatGrid::Ptr ls = tools::createLevelSetTetrahedron<FloatGrid>(scale, center,
voxelSize, width);
EXPECT_TRUE(ls->activeVoxelCount() > 0);
EXPECT_TRUE(ls->tree().isValueOff(ijk));
EXPECT_NEAR(-ls->background(), ls->tree().getValue(ijk), 1e-6);
EXPECT_NEAR(background, ls->background(), 1e-6);
EXPECT_NEAR(ls->background(),ls->tree().getValue(Coord(0)), 1e-6);
}
{// test cube
FloatGrid::Ptr ls = tools::createLevelSetCube<FloatGrid>(scale, center,
voxelSize, width);
EXPECT_TRUE(ls->activeVoxelCount() > 0);
EXPECT_TRUE(ls->tree().isValueOff(ijk));
EXPECT_NEAR(-ls->background(),ls->tree().getValue(ijk), 1e-6);
EXPECT_NEAR(background, ls->background(), 1e-6);
EXPECT_NEAR(ls->background(),ls->tree().getValue(Coord(0)), 1e-6);
}
{// test octahedron
FloatGrid::Ptr ls = tools::createLevelSetOctahedron<FloatGrid>(scale, center,
voxelSize, width);
EXPECT_TRUE(ls->activeVoxelCount() > 0);
EXPECT_TRUE(ls->tree().isValueOff(ijk));
EXPECT_NEAR(-ls->background(),ls->tree().getValue(ijk), 1e-6);
EXPECT_NEAR(background, ls->background(), 1e-6);
EXPECT_NEAR(ls->background(),ls->tree().getValue(Coord(0)), 1e-6);
}
{// test icosahedron
FloatGrid::Ptr ls = tools::createLevelSetIcosahedron<FloatGrid>(scale, center,
voxelSize, width);
EXPECT_TRUE(ls->activeVoxelCount() > 0);
EXPECT_TRUE(ls->tree().isValueOff(ijk));
EXPECT_NEAR(-ls->background(),ls->tree().getValue(ijk), 1e-6);
EXPECT_NEAR(background, ls->background(), 1e-6);
EXPECT_NEAR(ls->background(),ls->tree().getValue(Coord(0)), 1e-6);
}
{// test dodecahedron
FloatGrid::Ptr ls = tools::createLevelSetDodecahedron<FloatGrid>(scale, center,
voxelSize, width);
EXPECT_TRUE(ls->activeVoxelCount() > 0);
EXPECT_TRUE(ls->tree().isValueOff(ijk));
EXPECT_NEAR(-ls->background(),ls->tree().getValue(ijk), 1e-6);
EXPECT_NEAR(background, ls->background(), 1e-6);
EXPECT_NEAR(ls->background(),ls->tree().getValue(Coord(0)), 1e-6);
}
}// testLevelSetPlatonic
TEST_F(TestTools, testLevelSetAdvect)
{
// Uncomment sections below to run this (time-consuming) test
using namespace openvdb;
const int dim = 128;
const Vec3f center(0.35f, 0.35f, 0.35f);
const float radius = 0.15f, voxelSize = 1.0f/(dim-1);
const float halfWidth = 3.0f, gamma = halfWidth*voxelSize;
using GridT = FloatGrid;
//using VectT = Vec3fGrid;
{//test tracker::resize
GridT::Ptr grid = tools::createLevelSetSphere<GridT>(radius, center, voxelSize, halfWidth);
using TrackerT = tools::LevelSetTracker<GridT>;
TrackerT tracker(*grid);
tracker.setSpatialScheme(math::FIRST_BIAS);
tracker.setTemporalScheme(math::TVD_RK1);
ASSERT_DOUBLES_EXACTLY_EQUAL( gamma, grid->background());
ASSERT_DOUBLES_EXACTLY_EQUAL( halfWidth, tracker.getHalfWidth());
EXPECT_TRUE(!tracker.resize());
{// check range of on values in a sphere w/o mask
tools::CheckRange<GridT, true, true, GridT::ValueOnCIter> c(-gamma, gamma);
tools::Diagnose<GridT> d(*grid);
std::string str = d.check(c);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check norm of gradient of sphere w/o mask
tools::CheckNormGrad<GridT> c(*grid, 0.9f, 1.1f);
tools::Diagnose<GridT> d(*grid);
std::string str = d.check(c, false, true, false, false);
//std::cerr << "NormGrad:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
EXPECT_TRUE(tracker.resize(4));
ASSERT_DOUBLES_EXACTLY_EQUAL( 4*voxelSize, grid->background());
ASSERT_DOUBLES_EXACTLY_EQUAL( 4.0f, tracker.getHalfWidth());
{// check range of on values in a sphere w/o mask
const float g = gamma + voxelSize;
tools::CheckRange<GridT, true, true, GridT::ValueOnCIter> c(-g, g);
tools::Diagnose<GridT> d(*grid);
std::string str = d.check(c);
//std::cerr << "Values out of range:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
{// check norm of gradient of sphere w/o mask
tools::CheckNormGrad<GridT> c(*grid, 0.4f, 1.1f);
tools::Diagnose<GridT> d(*grid);
std::string str = d.check(c, false, true, false, false);
//std::cerr << "NormGrad:\n" << str;
EXPECT_TRUE(str.empty());
EXPECT_EQ(0, int(d.valueCount()));
EXPECT_EQ(0, int(d.failureCount()));
}
}
/*
{//test tracker
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
using TrackerT = openvdb::tools::LevelSetTracker<GridT>;
TrackerT tracker(*grid);
tracker.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
tracker.setTemporalScheme(openvdb::math::TVD_RK1);
FrameWriter<GridT> fw(dim, grid); fw("Tracker",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Enright", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
tracker.track();
fw("Tracker", 0, 0);
}
*/
/*
{//test EnrightField
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
using FieldT = openvdb::tools::EnrightField<float>;
FieldT field;
using AdvectT = openvdb::tools::LevelSetAdvection<GridT, FieldT>;
AdvectT advect(*grid, field);
advect.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTemporalScheme(openvdb::math::TVD_RK2);
advect.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTrackerTemporalScheme(openvdb::math::TVD_RK1);
FrameWriter<GridT> fw(dim, grid); fw("Enright",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Enright", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
fw("Enright", t + dt, advect.advect(t, t + dt));
}
}
*/
/*
{// test DiscreteGrid - Aligned
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
VectT vect(openvdb::Vec3f(1,0,0));
using FieldT = openvdb::tools::DiscreteField<VectT>;
FieldT field(vect);
using AdvectT = openvdb::tools::LevelSetAdvection<GridT, FieldT>;
AdvectT advect(*grid, field);
advect.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTemporalScheme(openvdb::math::TVD_RK2);
FrameWriter<GridT> fw(dim, grid); fw("Aligned",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Aligned", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
fw("Aligned", t + dt, advect.advect(t, t + dt));
}
}
*/
/*
{// test DiscreteGrid - Transformed
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
VectT vect(openvdb::Vec3f(0,0,0));
VectT::Accessor acc = vect.getAccessor();
for (openvdb::Coord ijk(0); ijk[0]<dim; ++ijk[0])
for (ijk[1]=0; ijk[1]<dim; ++ijk[1])
for (ijk[2]=0; ijk[2]<dim; ++ijk[2])
acc.setValue(ijk, openvdb::Vec3f(1,0,0));
vect.transform().scale(2.0f);
using FieldT = openvdb::tools::DiscreteField<VectT>;
FieldT field(vect);
using AdvectT = openvdb::tools::LevelSetAdvection<GridT, FieldT>;
AdvectT advect(*grid, field);
advect.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTemporalScheme(openvdb::math::TVD_RK2);
FrameWriter<GridT> fw(dim, grid); fw("Xformed",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Xformed", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
fw("Xformed", t + dt, advect.advect(t, t + dt));
}
}
*/
}//testLevelSetAdvect
////////////////////////////////////////
TEST_F(TestTools, testLevelSetMorph)
{
using GridT = openvdb::FloatGrid;
{//test morphing overlapping but aligned spheres
const int dim = 64;
const openvdb::Vec3f C1(0.35f, 0.35f, 0.35f), C2(0.4f, 0.4f, 0.4f);
const float radius = 0.15f, voxelSize = 1.0f/(dim-1);
GridT::Ptr source = openvdb::tools::createLevelSetSphere<GridT>(radius, C1, voxelSize);
GridT::Ptr target = openvdb::tools::createLevelSetSphere<GridT>(radius, C2, voxelSize);
using MorphT = openvdb::tools::LevelSetMorphing<GridT>;
MorphT morph(*source, *target);
morph.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTemporalScheme(openvdb::math::TVD_RK3);
morph.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTrackerTemporalScheme(openvdb::math::TVD_RK2);
const std::string name("SphereToSphere");
//FrameWriter<GridT> fw(dim, source);
//fw(name, 0.0f, 0);
//util::CpuTimer timer;
const float tMax = 0.05f/voxelSize;
//std::cerr << "\nt-max = " << tMax << std::endl;
//timer.start("\nMorphing");
for (float t = 0, dt = 0.1f; !source->empty() && t < tMax; t += dt) {
morph.advect(t, t + dt);
//fw(name, t + dt, morph.advect(t, t + dt));
}
// timer.stop();
const float invDx = 1.0f/voxelSize;
openvdb::math::Stats s;
for (GridT::ValueOnCIter it = source->tree().cbeginValueOn(); it; ++it) {
s.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
for (GridT::ValueOnCIter it = target->tree().cbeginValueOn(); it; ++it) {
s.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
//s.print("Morph");
EXPECT_NEAR(0.0, s.min(), 0.50);
EXPECT_NEAR(0.0, s.max(), 0.50);
EXPECT_NEAR(0.0, s.avg(), 0.02);
/*
openvdb::math::Histogram h(s, 30);
for (GridT::ValueOnCIter it = source->tree().cbeginValueOn(); it; ++it) {
h.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
for (GridT::ValueOnCIter it = target->tree().cbeginValueOn(); it; ++it) {
h.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
h.print("Morph");
*/
}
/*
// Uncomment sections below to run this (very time-consuming) test
{//test morphing between the bunny and the buddha models loaded from files
util::CpuTimer timer;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
openvdb::io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/bunny.vdb");
sourceFile.open();
GridT::Ptr source = openvdb::gridPtrCast<GridT>(sourceFile.getGrids()->at(0));
openvdb::io::File targetFile("/usr/pic1/Data/OpenVDB/LevelSetModels/buddha.vdb");
targetFile.open();
GridT::Ptr target = openvdb::gridPtrCast<GridT>(targetFile.getGrids()->at(0));
using MorphT = openvdb::tools::LevelSetMorphing<GridT>;
MorphT morph(*source, *target);
morph.setSpatialScheme(openvdb::math::FIRST_BIAS);
//morph.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTemporalScheme(openvdb::math::TVD_RK2);
morph.setTrackerSpatialScheme(openvdb::math::FIRST_BIAS);
//morph.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTrackerTemporalScheme(openvdb::math::TVD_RK2);
const std::string name("Bunny2Buddha");
FrameWriter<GridT> fw(1, source);
fw(name, 0.0f, 0);
for (float t = 0, dt = 1.0f; !source->empty() && t < 300.0f; t += dt) {
timer.start("Morphing");
const int cflCount = morph.advect(t, t + dt);
timer.stop();
fw(name, t + dt, cflCount);
}
}
*/
/*
// Uncomment sections below to run this (very time-consuming) test
{//test morphing between the dragon and the teapot models loaded from files
util::CpuTimer timer;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
openvdb::io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/dragon.vdb");
sourceFile.open();
GridT::Ptr source = openvdb::gridPtrCast<GridT>(sourceFile.getGrids()->at(0));
openvdb::io::File targetFile("/usr/pic1/Data/OpenVDB/LevelSetModels/utahteapot.vdb");
targetFile.open();
GridT::Ptr target = openvdb::gridPtrCast<GridT>(targetFile.getGrids()->at(0));
using MorphT = openvdb::tools::LevelSetMorphing<GridT>;
MorphT morph(*source, *target);
morph.setSpatialScheme(openvdb::math::FIRST_BIAS);
//morph.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTemporalScheme(openvdb::math::TVD_RK2);
//morph.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTrackerSpatialScheme(openvdb::math::FIRST_BIAS);
morph.setTrackerTemporalScheme(openvdb::math::TVD_RK2);
const std::string name("Dragon2Teapot");
FrameWriter<GridT> fw(5, source);
fw(name, 0.0f, 0);
for (float t = 0, dt = 0.4f; !source->empty() && t < 110.0f; t += dt) {
timer.start("Morphing");
const int cflCount = morph.advect(t, t + dt);
timer.stop();
fw(name, t + dt, cflCount);
}
}
*/
}//testLevelSetMorph
////////////////////////////////////////
TEST_F(TestTools, testLevelSetMeasure)
{
const double percentage = 0.1/100.0;//i.e. 0.1%
using GridT = openvdb::FloatGrid;
const int dim = 256;
openvdb::Real area, volume, mean, gauss;
// First sphere
openvdb::Vec3f C(0.35f, 0.35f, 0.35f);
openvdb::Real r = 0.15, voxelSize = 1.0/(dim-1);
const openvdb::Real Pi = openvdb::math::pi<openvdb::Real>();
GridT::Ptr sphere = openvdb::tools::createLevelSetSphere<GridT>(float(r), C, float(voxelSize));
using MeasureT = openvdb::tools::LevelSetMeasure<GridT>;
MeasureT m(*sphere);
/// Test area and volume of sphere in world units
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "\nVolume of sphere = " << volume << " " << v << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(), percentage*area);
EXPECT_NEAR(volume, m.volume(), percentage*volume);
// Test area, volume and average mean curvature of sphere in world units
mean = 1.0/r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "radius in world units = " << r << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << mean << " " << cm << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(), percentage*area);
EXPECT_NEAR(volume, m.volume(), percentage*volume);
EXPECT_NEAR(mean, m.avgMeanCurvature(), percentage*mean);
// Test area, volume, average mean curvature and average gaussian curvature of sphere in world units
gauss = 1.0/(r*r);
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "radius in world units = " << r << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << mean << " " << cm << std::endl;
//std::cerr << "Avg gaussian curvature of sphere = " << gauss << " " << cg << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(), percentage*area);
EXPECT_NEAR(volume, m.volume(), percentage*volume);
EXPECT_NEAR(mean, m.avgMeanCurvature(), percentage*mean);
EXPECT_NEAR(gauss, m.avgGaussianCurvature(), percentage*gauss);
EXPECT_EQ(0, m.genus());
// Test measures of sphere in voxel units
r /= voxelSize;
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
mean = 1.0/r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << curv << " " << cm << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(false), percentage*area);
EXPECT_NEAR(volume, m.volume(false), percentage*volume);
EXPECT_NEAR(mean, m.avgMeanCurvature(false), percentage*mean);
gauss = 1.0/(r*r);
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "radius in voxel units = " << r << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << mean << " " << cm << std::endl;
//std::cerr << "Avg gaussian curvature of sphere = " << gauss << " " << cg << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(false), percentage*area);
EXPECT_NEAR(volume, m.volume(false), percentage*volume);
EXPECT_NEAR(mean, m.avgMeanCurvature(false), percentage*mean);
EXPECT_NEAR(gauss, m.avgGaussianCurvature(false), percentage*gauss);
EXPECT_EQ(0, m.genus());
// Second sphere
C = openvdb::Vec3f(5.4f, 6.4f, 8.4f);
r = 0.57;
sphere = openvdb::tools::createLevelSetSphere<GridT>(float(r), C, float(voxelSize));
m.init(*sphere);
// Test all measures of sphere in world units
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
mean = 1.0/r;
gauss = 1.0/(r*r);
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "radius in world units = " << r << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << mean << " " << cm << std::endl;
//std::cerr << "Avg gaussian curvature of sphere = " << gauss << " " << cg << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(), percentage*area);
EXPECT_NEAR(volume, m.volume(), percentage*volume);
EXPECT_NEAR(mean, m.avgMeanCurvature(), percentage*mean);
EXPECT_NEAR(gauss, m.avgGaussianCurvature(), percentage*gauss);
EXPECT_EQ(0, m.genus());
//EXPECT_NEAR(area, openvdb::tools::levelSetArea(*sphere), percentage*area);
//EXPECT_NEAR(volume,openvdb::tools::levelSetVolume(*sphere),percentage*volume);
//EXPECT_EQ(0, openvdb::tools::levelSetGenus(*sphere));
// Test all measures of sphere in voxel units
r /= voxelSize;
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
mean = 1.0/r;
gauss = 1.0/(r*r);
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "radius in voxel units = " << r << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << mean << " " << cm << std::endl;
//std::cerr << "Avg gaussian curvature of sphere = " << gauss << " " << cg << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
EXPECT_NEAR(area, m.area(false), percentage*area);
EXPECT_NEAR(volume, m.volume(false), percentage*volume);
EXPECT_NEAR(mean, m.avgMeanCurvature(false), percentage*mean);
EXPECT_NEAR(gauss, m.avgGaussianCurvature(false), percentage*gauss);
EXPECT_NEAR(area, openvdb::tools::levelSetArea(*sphere,false),
percentage*area);
EXPECT_NEAR(volume,openvdb::tools::levelSetVolume(*sphere,false),
percentage*volume);
EXPECT_EQ(0, openvdb::tools::levelSetGenus(*sphere));
// Read level set from file
/*
util::CpuTimer timer;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
openvdb::io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/venusstatue.vdb");
sourceFile.open();
GridT::Ptr model = openvdb::gridPtrCast<GridT>(sourceFile.getGrids()->at(0));
m.reinit(*model);
//m.setGrainSize(1);
timer.start("\nParallel measure of area and volume");
m.measure(a, v, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v << std::endl;
timer.start("\nParallel measure of area, volume and curvature");
m.measure(a, v, c, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v
<< ", average curvature = " << c << std::endl;
m.setGrainSize(0);
timer.start("\nSerial measure of area and volume");
m.measure(a, v, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v << std::endl;
timer.start("\nSerial measure of area, volume and curvature");
m.measure(a, v, c, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v
<< ", average curvature = " << c << std::endl;
*/
{// testing total genus of multiple disjoint level set spheres with different radius
const float dx = 0.5f, r = 50.0f;
auto grid = openvdb::createLevelSet<openvdb::FloatGrid>(dx);
EXPECT_THROW(openvdb::tools::levelSetGenus(*grid), openvdb::RuntimeError);
for (int i=1; i<=3; ++i) {
auto sphere = openvdb::tools::createLevelSetSphere<GridT>(r+float(i)*5.0f , openvdb::Vec3f(100.0f*float(i)), dx);
openvdb::tools::csgUnion(*grid, *sphere);
const int x = openvdb::tools::levelSetEulerCharacteristic(*grid);// since they are not overlapping re-normalization is not required
//std::cerr << "Euler characteristics of " << i << " sphere(s) = " << x << std::endl;
EXPECT_EQ(2*i, x);
}
}
{// testing total genus of multiple disjoint level set cubes of different size
const float dx = 0.5f, size = 50.0f;
auto grid = openvdb::createLevelSet<openvdb::FloatGrid>(dx);
EXPECT_THROW(openvdb::tools::levelSetGenus(*grid), openvdb::RuntimeError);
for (int i=1; i<=2; ++i) {
auto shape = openvdb::tools::createLevelSetCube<openvdb::FloatGrid>(size, openvdb::Vec3f(100.0f*float(i)), dx);
openvdb::tools::csgUnion(*grid, *shape);
const int x = openvdb::tools::levelSetEulerCharacteristic(*grid);
//std::cerr << "Euler characteristics of " << i << " cubes(s) = " << x << std::endl;
EXPECT_EQ(2*i, x);
}
}
{// testing Euler characteristic and total genus of multiple intersecting (connected) level set spheres
const float dx = 0.5f, r = 50.0f;
auto grid = openvdb::createLevelSet<openvdb::FloatGrid>(dx);
EXPECT_THROW(openvdb::tools::levelSetGenus(*grid), openvdb::RuntimeError);
for (int i=1; i<=4; ++i) {
auto sphere = openvdb::tools::createLevelSetSphere<GridT>( r , openvdb::Vec3f(30.0f*float(i), 0.0f, 0.0f), dx);
openvdb::tools::csgUnion(*grid, *sphere);
const int genus = openvdb::tools::levelSetGenus(*grid);
const int x = openvdb::tools::levelSetEulerCharacteristic(*grid);
//std::cerr << "Genus of " << i << " sphere(s) = " << genus << std::endl;
EXPECT_EQ(0, genus);
//std::cerr << "Euler characteristics of " << i << " sphere(s) = " << genus << std::endl;
EXPECT_EQ(2, x);
}
}
}//testLevelSetMeasure
TEST_F(TestTools, testMagnitude)
{
using namespace openvdb;
{
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
VectorGrid::Ptr gradGrid = tools::gradient(*grid);
EXPECT_EQ(int(tree.activeVoxelCount()), int(gradGrid->activeVoxelCount()));
FloatGrid::Ptr mag = tools::magnitude(*gradGrid);
EXPECT_EQ(int(tree.activeVoxelCount()), int(mag->activeVoxelCount()));
FloatGrid::ConstAccessor accessor = mag->getConstAccessor();
Coord xyz(35,30,30);
float v = accessor.getValue(xyz);
EXPECT_NEAR(1.0, v, 0.01);
xyz.reset(35,10,40);
v = accessor.getValue(xyz);
EXPECT_NEAR(1.0, v, 0.01);
}
{
// Test on a grid with (only) tile values.
Vec3fGrid grid;
Vec3fTree& tree = grid.tree();
EXPECT_TRUE(tree.empty());
const Vec3f v(1.f, 2.f, 2.f);
const float expectedLength = v.length();
tree.addTile(/*level=*/1, Coord(-100), v, /*active=*/true);
tree.addTile(/*level=*/1, Coord(100), v, /*active=*/true);
EXPECT_TRUE(!tree.empty());
FloatGrid::Ptr length = tools::magnitude(grid);
EXPECT_EQ(int(tree.activeVoxelCount()), int(length->activeVoxelCount()));
for (auto it = length->cbeginValueOn(); it; ++it) {
EXPECT_NEAR(expectedLength, *it, 1.0e-6);
}
}
}
TEST_F(TestTools, testMaskedMagnitude)
{
using namespace openvdb;
{
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
VectorGrid::Ptr gradGrid = tools::gradient(*grid);
EXPECT_EQ(int(tree.activeVoxelCount()), int(gradGrid->activeVoxelCount()));
// create a masking grid
const CoordBBox maskbbox(Coord(35, 30, 30), Coord(41, 41, 41));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
// compute the magnitude in masked region
FloatGrid::Ptr mag = tools::magnitude(*gradGrid, *maskGrid);
FloatGrid::ConstAccessor accessor = mag->getConstAccessor();
// test in the masked region
Coord xyz(35,30,30);
EXPECT_TRUE(maskbbox.isInside(xyz));
float v = accessor.getValue(xyz);
EXPECT_NEAR(1.0, v, 0.01);
// test outside the masked region
xyz.reset(35,10,40);
EXPECT_TRUE(!maskbbox.isInside(xyz));
v = accessor.getValue(xyz);
EXPECT_NEAR(0.0, v, 0.01);
}
{
// Test on a grid with (only) tile values.
Vec3fGrid grid;
Vec3fTree& tree = grid.tree();
EXPECT_TRUE(tree.empty());
const Vec3f v(1.f, 2.f, 2.f);
const float expectedLength = v.length();
tree.addTile(/*level=*/1, Coord(100), v, /*active=*/true);
const int expectedActiveVoxelCount = int(tree.activeVoxelCount());
tree.addTile(/*level=*/1, Coord(-100), v, /*active=*/true);
EXPECT_TRUE(!tree.empty());
BoolGrid mask;
mask.fill(CoordBBox(Coord(90), Coord(200)), true, true);
FloatGrid::Ptr length = tools::magnitude(grid, mask);
EXPECT_EQ(expectedActiveVoxelCount, int(length->activeVoxelCount()));
for (auto it = length->cbeginValueOn(); it; ++it) {
EXPECT_NEAR(expectedLength, *it, 1.0e-6);
}
}
}
TEST_F(TestTools, testNormalize)
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(5.0);
openvdb::FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=10.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(
dim,center,radius,*grid, unittest_util::SPHERE_DENSE);
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
openvdb::Coord xyz(10, 20, 30);
openvdb::VectorGrid::Ptr grad = openvdb::tools::gradient(*grid);
using Vec3Type = openvdb::VectorGrid::ValueType;
using ValueIter = openvdb::VectorGrid::ValueOnIter;
struct Local {
static inline Vec3Type op(const Vec3Type &x) { return x * 2.0f; }
static inline void visit(const ValueIter& it) { it.setValue(op(*it)); }
};
openvdb::tools::foreach(grad->beginValueOn(), Local::visit, true);
openvdb::VectorGrid::ConstAccessor accessor = grad->getConstAccessor();
xyz = openvdb::Coord(35,10,40);
Vec3Type v = accessor.getValue(xyz);
//std::cerr << "\nPassed testNormalize(" << xyz << ")=" << v.length() << std::endl;
EXPECT_NEAR(2.0,v.length(),0.001);
openvdb::VectorGrid::Ptr norm = openvdb::tools::normalize(*grad);
accessor = norm->getConstAccessor();
v = accessor.getValue(xyz);
//std::cerr << "\nPassed testNormalize(" << xyz << ")=" << v.length() << std::endl;
EXPECT_NEAR(1.0, v.length(), 0.0001);
}
TEST_F(TestTools, testMaskedNormalize)
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(5.0);
openvdb::FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=10.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(
dim,center,radius,*grid, unittest_util::SPHERE_DENSE);
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
openvdb::Coord xyz(10, 20, 30);
openvdb::VectorGrid::Ptr grad = openvdb::tools::gradient(*grid);
using Vec3Type = openvdb::VectorGrid::ValueType;
using ValueIter = openvdb::VectorGrid::ValueOnIter;
struct Local {
static inline Vec3Type op(const Vec3Type &x) { return x * 2.0f; }
static inline void visit(const ValueIter& it) { it.setValue(op(*it)); }
};
openvdb::tools::foreach(grad->beginValueOn(), Local::visit, true);
openvdb::VectorGrid::ConstAccessor accessor = grad->getConstAccessor();
xyz = openvdb::Coord(35,10,40);
Vec3Type v = accessor.getValue(xyz);
// create a masking grid
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
openvdb::BoolGrid::Ptr maskGrid = openvdb::BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
EXPECT_NEAR(2.0,v.length(),0.001);
// compute the normalized valued in the masked region
openvdb::VectorGrid::Ptr norm = openvdb::tools::normalize(*grad, *maskGrid);
accessor = norm->getConstAccessor();
{ // outside the masked region
EXPECT_TRUE(!maskbbox.isInside(xyz));
v = accessor.getValue(xyz);
EXPECT_NEAR(0.0, v.length(), 0.0001);
}
{ // inside the masked region
xyz.reset(35, 30, 30);
v = accessor.getValue(xyz);
EXPECT_NEAR(1.0, v.length(), 0.0001);
}
}
////////////////////////////////////////
TEST_F(TestTools, testPointAdvect)
{
{
// Setup: Advect a number of points in a uniform velocity field (1,1,1).
// over a time dt=1 with each of the 4 different advection schemes.
// Points initialized at latice points.
//
// Uses: FloatTree (velocity), collocated sampling, advection
//
// Expected: All advection schemes will have the same result. Each point will
// be advanced to a new latice point. The i-th point will be at (i+1,i+1,i+1)
//
const size_t numPoints = 2000000;
// create a uniform velocity field in SINGLE PRECISION
const openvdb::Vec3f velocityBackground(1, 1, 1);
openvdb::Vec3fGrid::Ptr velocityGrid = openvdb::Vec3fGrid::create(velocityBackground);
// using all the default template arguments
openvdb::tools::PointAdvect<> advectionTool(*velocityGrid);
// create points
std::vector<openvdb::Vec3f> pointList(numPoints); /// larger than the tbb chunk size
for (size_t i = 0; i < numPoints; i++) {
pointList[i] = openvdb::Vec3f(float(i), float(i), float(i));
}
for (unsigned int order = 1; order < 5; ++order) {
// check all four time integrations schemes
// construct an advection tool. By default the number of cpt iterations is zero
advectionTool.setIntegrationOrder(order);
advectionTool.advect(pointList, /*dt=*/1.0, /*iterations=*/1);
// check locations
for (size_t i = 0; i < numPoints; i++) {
openvdb::Vec3f expected(float(i + 1), float(i + 1), float(i + 1));
EXPECT_EQ(expected, pointList[i]);
}
// reset values
for (size_t i = 0; i < numPoints; i++) {
pointList[i] = openvdb::Vec3f(float(i), float(i), float(i));
}
}
}
{
// Setup: Advect a number of points in a uniform velocity field (1,1,1).
// over a time dt=1 with each of the 4 different advection schemes.
// And then project the point location onto the x-y plane
// Points initialized at latice points.
//
// Uses: DoubleTree (velocity), staggered sampling, constraint projection, advection
//
// Expected: All advection schemes will have the same result. Modes 1-4: Each point will
// be advanced to a new latice point and projected to x-y plane.
// The i-th point will be at (i+1,i+1,0). For mode 0 (no advection), i-th point
// will be found at (i, i, 0)
const size_t numPoints = 4;
// create a uniform velocity field in DOUBLE PRECISION
const openvdb::Vec3d velocityBackground(1, 1, 1);
openvdb::Vec3dGrid::Ptr velocityGrid = openvdb::Vec3dGrid::create(velocityBackground);
// create a simple (horizontal) constraint field valid for a
// (-10,10)x(-10,10)x(-10,10)
const openvdb::Vec3d cptBackground(0, 0, 0);
openvdb::Vec3dGrid::Ptr cptGrid = openvdb::Vec3dGrid::create(cptBackground);
openvdb::Vec3dTree& cptTree = cptGrid->tree();
// create points
std::vector<openvdb::Vec3d> pointList(numPoints);
for (unsigned int i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3d(i, i, i);
// Initialize the constraint field in a [-10,10]x[-10,10]x[-10,10] box
// this test will only work if the points remain in the box
openvdb::Coord ijk(0, 0, 0);
for (int i = -10; i < 11; i++) {
ijk.setX(i);
for (int j = -10; j < 11; j++) {
ijk.setY(j);
for (int k = -10; k < 11; k++) {
ijk.setZ(k);
// set the value as projection onto the x-y plane
cptTree.setValue(ijk, openvdb::Vec3d(i, j, 0));
}
}
}
// construct an advection tool. By default the number of cpt iterations is zero
openvdb::tools::ConstrainedPointAdvect<openvdb::Vec3dGrid,
std::vector<openvdb::Vec3d>, true> constrainedAdvectionTool(*velocityGrid, *cptGrid, 0);
constrainedAdvectionTool.setThreaded(false);
// change the number of constraint interation from default 0 to 5
constrainedAdvectionTool.setConstraintIterations(5);
// test the pure-projection mode (order = 0)
constrainedAdvectionTool.setIntegrationOrder(0);
// change the number of constraint interation (from 0 to 5)
constrainedAdvectionTool.setConstraintIterations(5);
constrainedAdvectionTool.advect(pointList, /*dt=*/1.0, /*iterations=*/1);
// check locations
for (unsigned int i = 0; i < numPoints; i++) {
openvdb::Vec3d expected(i, i, 0); // location (i, i, i) projected on to x-y plane
for (int n=0; n<3; ++n) {
EXPECT_NEAR(expected[n], pointList[i][n], /*tolerance=*/1e-6);
}
}
// reset values
for (unsigned int i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3d(i, i, i);
// test all four time integrations schemes
for (unsigned int order = 1; order < 5; ++order) {
constrainedAdvectionTool.setIntegrationOrder(order);
constrainedAdvectionTool.advect(pointList, /*dt=*/1.0, /*iterations=*/1);
// check locations
for (unsigned int i = 0; i < numPoints; i++) {
openvdb::Vec3d expected(i+1, i+1, 0); // location (i,i,i) projected onto x-y plane
for (int n=0; n<3; ++n) {
EXPECT_NEAR(expected[n], pointList[i][n], /*tolerance=*/1e-6);
}
}
// reset values
for (unsigned int i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3d(i, i, i);
}
}
}
////////////////////////////////////////
namespace {
struct PointList
{
struct Point { double x,y,z; };
std::vector<Point> list;
openvdb::Index64 size() const { return openvdb::Index64(list.size()); }
void add(const openvdb::Vec3d &p) { Point q={p[0],p[1],p[2]}; list.push_back(q); }
};
}
TEST_F(TestTools, testPointScatter)
{
using GridType = openvdb::FloatGrid;
const openvdb::Coord dim(64, 64, 64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius = 20.0;
using RandGen = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19,
0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>; // mt11213b
RandGen mtRand;
GridType::Ptr grid = GridType::create(/*background=*/2.0);
unittest_util::makeSphere<GridType>(
dim, center, radius, *grid, unittest_util::SPHERE_DENSE_NARROW_BAND);
{// test fixed point count scattering
const openvdb::Index64 pointCount = 1000;
PointList points;
openvdb::tools::UniformPointScatter<PointList, RandGen> scatter(points, pointCount, mtRand);
scatter.operator()<GridType>(*grid);
EXPECT_EQ( pointCount, scatter.getPointCount() );
EXPECT_EQ( pointCount, points.size() );
}
{// test uniform density scattering
const float density = 1.0f;//per volume = per voxel since voxel size = 1
PointList points;
openvdb::tools::UniformPointScatter<PointList, RandGen> scatter(points, density, mtRand);
scatter.operator()<GridType>(*grid);
EXPECT_EQ( scatter.getVoxelCount(), scatter.getPointCount() );
EXPECT_EQ( scatter.getVoxelCount(), points.size() );
}
{// test non-uniform density scattering
const float density = 1.0f;//per volume = per voxel since voxel size = 1
PointList points;
openvdb::tools::NonUniformPointScatter<PointList, RandGen> scatter(points, density, mtRand);
scatter.operator()<GridType>(*grid);
EXPECT_TRUE( scatter.getVoxelCount() < scatter.getPointCount() );
EXPECT_EQ( scatter.getPointCount(), points.size() );
}
{// test dense uniform scattering
const size_t pointsPerVoxel = 8;
PointList points;
openvdb::tools::DenseUniformPointScatter<PointList, RandGen>
scatter(points, pointsPerVoxel, mtRand);
scatter.operator()<GridType>(*grid);
EXPECT_EQ( scatter.getVoxelCount()*pointsPerVoxel, scatter.getPointCount() );
EXPECT_EQ( scatter.getPointCount(), points.size() );
}
}
////////////////////////////////////////
TEST_F(TestTools, testVolumeAdvect)
{
using namespace openvdb;
Vec3fGrid velocity(Vec3f(1.0f, 0.0f, 0.0f));
using GridT = FloatGrid;
using AdvT = tools::VolumeAdvection<Vec3fGrid>;
using SamplerT = tools::Sampler<1>;
{//test non-uniform grids (throws)
GridT::Ptr density0 = GridT::create(0.0f);
density0->transform().preScale(Vec3d(1.0, 2.0, 3.0));//i.e. non-uniform voxels
AdvT a(velocity);
EXPECT_THROW((a.advect<GridT, SamplerT>(*density0, 0.1f)), RuntimeError);
}
{// test spatialOrder and temporalOrder
AdvT a(velocity);
// Default should be SEMI
EXPECT_EQ(1, a.spatialOrder());
EXPECT_EQ(1, a.temporalOrder());
EXPECT_TRUE(!a.isLimiterOn());
a.setIntegrator(tools::Scheme::SEMI);
EXPECT_EQ(1, a.spatialOrder());
EXPECT_EQ(1, a.temporalOrder());
EXPECT_TRUE(!a.isLimiterOn());
a.setIntegrator(tools::Scheme::MID);
EXPECT_EQ(1, a.spatialOrder());
EXPECT_EQ(2, a.temporalOrder());
EXPECT_TRUE(!a.isLimiterOn());
a.setIntegrator(tools::Scheme::RK3);
EXPECT_EQ(1, a.spatialOrder());
EXPECT_EQ(3, a.temporalOrder());
EXPECT_TRUE(!a.isLimiterOn());
a.setIntegrator(tools::Scheme::RK4);
EXPECT_EQ(1, a.spatialOrder());
EXPECT_EQ(4, a.temporalOrder());
EXPECT_TRUE(!a.isLimiterOn());
a.setIntegrator(tools::Scheme::MAC);
EXPECT_EQ(2, a.spatialOrder());
EXPECT_EQ(2, a.temporalOrder());
EXPECT_TRUE( a.isLimiterOn());
a.setIntegrator(tools::Scheme::BFECC);
EXPECT_EQ(2, a.spatialOrder());
EXPECT_EQ(2, a.temporalOrder());
EXPECT_TRUE( a.isLimiterOn());
a.setLimiter(tools::Scheme::NO_LIMITER);
EXPECT_EQ(2, a.spatialOrder());
EXPECT_EQ(2, a.temporalOrder());
EXPECT_TRUE(!a.isLimiterOn());
}
{//test RK4 advect without a mask
GridT::Ptr density0 = GridT::create(0.0f), density1;
density0->fill(CoordBBox(Coord(0),Coord(6)), 1.0f);
EXPECT_EQ(density0->tree().getValue(Coord( 3,3,3)), 1.0f);
EXPECT_EQ(density0->tree().getValue(Coord(24,3,3)), 0.0f);
EXPECT_TRUE( density0->tree().isValueOn(Coord( 3,3,3)));
EXPECT_TRUE(!density0->tree().isValueOn(Coord(24,3,3)));
AdvT a(velocity);
a.setIntegrator(tools::Scheme::RK4);
for (int i=1; i<=240; ++i) {
density1 = a.advect<GridT, SamplerT>(*density0, 0.1f);
//std::ostringstream ostr;
//ostr << "densityAdvect" << "_" << i << ".vdb";
//std::cerr << "Writing " << ostr.str() << std::endl;
//openvdb::io::File file(ostr.str());
//openvdb::GridPtrVec grids;
//grids.push_back(density1);
//file.write(grids);
density0 = density1;
}
EXPECT_EQ(density0->tree().getValue(Coord(3,3,3)), 0.0f);
EXPECT_TRUE(density0->tree().getValue(Coord(24,3,3)) > 0.0f);
EXPECT_TRUE(!density0->tree().isValueOn(Coord( 3,3,3)));
EXPECT_TRUE( density0->tree().isValueOn(Coord(24,3,3)));
}
{//test MAC advect without a mask
GridT::Ptr density0 = GridT::create(0.0f), density1;
density0->fill(CoordBBox(Coord(0),Coord(6)), 1.0f);
EXPECT_EQ(density0->tree().getValue(Coord( 3,3,3)), 1.0f);
EXPECT_EQ(density0->tree().getValue(Coord(24,3,3)), 0.0f);
EXPECT_TRUE( density0->tree().isValueOn(Coord( 3,3,3)));
EXPECT_TRUE(!density0->tree().isValueOn(Coord(24,3,3)));
AdvT a(velocity);
a.setIntegrator(tools::Scheme::BFECC);
for (int i=1; i<=240; ++i) {
density1 = a.advect<GridT, SamplerT>(*density0, 0.1f);
//std::ostringstream ostr;
//ostr << "densityAdvect" << "_" << i << ".vdb";
//std::cerr << "Writing " << ostr.str() << std::endl;
//openvdb::io::File file(ostr.str());
//openvdb::GridPtrVec grids;
//grids.push_back(density1);
//file.write(grids);
density0 = density1;
}
EXPECT_EQ(density0->tree().getValue(Coord(3,3,3)), 0.0f);
EXPECT_TRUE(density0->tree().getValue(Coord(24,3,3)) > 0.0f);
EXPECT_TRUE(!density0->tree().isValueOn(Coord( 3,3,3)));
EXPECT_TRUE( density0->tree().isValueOn(Coord(24,3,3)));
}
{//test advect with a mask
GridT::Ptr density0 = GridT::create(0.0f), density1;
density0->fill(CoordBBox(Coord(0),Coord(6)), 1.0f);
EXPECT_EQ(density0->tree().getValue(Coord( 3,3,3)), 1.0f);
EXPECT_EQ(density0->tree().getValue(Coord(24,3,3)), 0.0f);
EXPECT_TRUE( density0->tree().isValueOn(Coord( 3,3,3)));
EXPECT_TRUE(!density0->tree().isValueOn(Coord(24,3,3)));
BoolGrid::Ptr mask = BoolGrid::create(false);
mask->fill(CoordBBox(Coord(4,0,0),Coord(30,8,8)), true);
AdvT a(velocity);
a.setGrainSize(0);
a.setIntegrator(tools::Scheme::MAC);
//a.setIntegrator(tools::Scheme::BFECC);
//a.setIntegrator(tools::Scheme::RK4);
for (int i=1; i<=240; ++i) {
density1 = a.advect<GridT, BoolGrid, SamplerT>(*density0, *mask, 0.1f);
//std::ostringstream ostr;
//ostr << "densityAdvectMask" << "_" << i << ".vdb";
//std::cerr << "Writing " << ostr.str() << std::endl;
//openvdb::io::File file(ostr.str());
//openvdb::GridPtrVec grids;
//grids.push_back(density1);
//file.write(grids);
density0 = density1;
}
EXPECT_EQ(density0->tree().getValue(Coord(3,3,3)), 1.0f);
EXPECT_TRUE(density0->tree().getValue(Coord(24,3,3)) > 0.0f);
EXPECT_TRUE(density0->tree().isValueOn(Coord( 3,3,3)));
EXPECT_TRUE(density0->tree().isValueOn(Coord(24,3,3)));
}
/*
{//benchmark on a sphere
util::CpuTimer timer;
GridT::Ptr density0 = GridT::create(0.0f), density1;
density0->fill(CoordBBox(Coord(0), Coord(600)), 1.0f);
timer.start("densify");
density0->tree().voxelizeActiveTiles();
timer.stop();
AdvT a(velocity);
a.setGrainSize(1);
//a.setLimiter(tools::Scheme::NO_LIMITER);
//a.setIntegrator(tools::Scheme::MAC);
//a.setIntegrator(tools::Scheme::BFECC);
a.setIntegrator(tools::Scheme::RK4);
for (int i=1; i<=10; ++i) {
timer.start("Volume Advection");
density1 = a.advect<GridT, SamplerT>(*density0, 0.1f);
timer.stop();
std::ostringstream ostr;
ostr << "densityAdvectMask" << "_" << i << ".vdb";
std::cerr << "Writing " << ostr.str() << std::endl;
io::File file(ostr.str());
GridPtrVec grids;
grids.push_back(density1);
file.write(grids);
density0.swap(density1);
}
}
*/
}// testVolumeAdvect
////////////////////////////////////////
TEST_F(TestTools, testFloatApply)
{
using ValueIter = openvdb::FloatTree::ValueOnIter;
struct Local {
static inline float op(float x) { return x * 2.f; }
static inline void visit(const ValueIter& it) { it.setValue(op(*it)); }
};
const float background = 1.0;
openvdb::FloatTree tree(background);
const int MIN = -1000, MAX = 1000, STEP = 50;
openvdb::Coord xyz;
for (int z = MIN; z < MAX; z += STEP) {
xyz.setZ(z);
for (int y = MIN; y < MAX; y += STEP) {
xyz.setY(y);
for (int x = MIN; x < MAX; x += STEP) {
xyz.setX(x);
tree.setValue(xyz, float(x + y + z));
}
}
}
/// @todo set some tile values
openvdb::tools::foreach(tree.begin<ValueIter>(), Local::visit, /*threaded=*/true);
float expected = Local::op(background);
//EXPECT_NEAR(expected, tree.background(), /*tolerance=*/0.0);
//expected = Local::op(-background);
//EXPECT_NEAR(expected, -tree.background(), /*tolerance=*/0.0);
for (openvdb::FloatTree::ValueOnCIter it = tree.cbeginValueOn(); it; ++it) {
xyz = it.getCoord();
expected = Local::op(float(xyz[0] + xyz[1] + xyz[2]));
EXPECT_NEAR(expected, it.getValue(), /*tolerance=*/0.0);
}
}
////////////////////////////////////////
namespace {
template<typename IterT>
struct MatMul {
openvdb::math::Mat3s mat;
MatMul(const openvdb::math::Mat3s& _mat): mat(_mat) {}
openvdb::Vec3s xform(const openvdb::Vec3s& v) const { return mat.transform(v); }
void operator()(const IterT& it) const { it.setValue(xform(*it)); }
};
}
TEST_F(TestTools, testVectorApply)
{
using ValueIter = openvdb::VectorTree::ValueOnIter;
const openvdb::Vec3s background(1, 1, 1);
openvdb::VectorTree tree(background);
const int MIN = -1000, MAX = 1000, STEP = 80;
openvdb::Coord xyz;
for (int z = MIN; z < MAX; z += STEP) {
xyz.setZ(z);
for (int y = MIN; y < MAX; y += STEP) {
xyz.setY(y);
for (int x = MIN; x < MAX; x += STEP) {
xyz.setX(x);
tree.setValue(xyz, openvdb::Vec3s(float(x), float(y), float(z)));
}
}
}
/// @todo set some tile values
MatMul<ValueIter> op(openvdb::math::Mat3s(1, 2, 3, -1, -2, -3, 3, 2, 1));
openvdb::tools::foreach(tree.beginValueOn(), op, /*threaded=*/true);
openvdb::Vec3s expected;
for (openvdb::VectorTree::ValueOnCIter it = tree.cbeginValueOn(); it; ++it) {
xyz = it.getCoord();
expected = op.xform(openvdb::Vec3s(float(xyz[0]), float(xyz[1]), float(xyz[2])));
EXPECT_EQ(expected, it.getValue());
}
}
////////////////////////////////////////
namespace {
struct AccumSum {
int64_t sum; int joins;
AccumSum(): sum(0), joins(0) {}
void operator()(const openvdb::Int32Tree::ValueOnCIter& it)
{
if (it.isVoxelValue()) sum += *it;
else sum += (*it) * it.getVoxelCount();
}
void join(AccumSum& other) { sum += other.sum; joins += 1 + other.joins; }
};
struct AccumLeafVoxelCount {
using LeafRange = openvdb::tree::LeafManager<openvdb::Int32Tree>::LeafRange;
openvdb::Index64 count;
AccumLeafVoxelCount(): count(0) {}
void operator()(const LeafRange::Iterator& it) { count += it->onVoxelCount(); }
void join(AccumLeafVoxelCount& other) { count += other.count; }
};
}
TEST_F(TestTools, testAccumulate)
{
using namespace openvdb;
const int value = 2;
Int32Tree tree(/*background=*/0);
tree.fill(CoordBBox::createCube(Coord(0), 198), value, /*active=*/true);
const int64_t expected = tree.activeVoxelCount() * value;
{
AccumSum op;
tools::accumulate(tree.cbeginValueOn(), op, /*threaded=*/false);
EXPECT_EQ(expected, op.sum);
EXPECT_EQ(0, op.joins);
}
{
AccumSum op;
tools::accumulate(tree.cbeginValueOn(), op, /*threaded=*/true);
EXPECT_EQ(expected, op.sum);
}
{
AccumLeafVoxelCount op;
tree::LeafManager<Int32Tree> mgr(tree);
tools::accumulate(mgr.leafRange().begin(), op, /*threaded=*/true);
EXPECT_EQ(tree.activeLeafVoxelCount(), op.count);
}
}
////////////////////////////////////////
namespace {
template<typename InIterT, typename OutTreeT>
struct FloatToVec
{
using ValueT = typename InIterT::ValueT;
using Accessor = typename openvdb::tree::ValueAccessor<OutTreeT>;
// Transform a scalar value into a vector value.
static openvdb::Vec3s toVec(const ValueT& v) { return openvdb::Vec3s(v, v*2, v*3); }
FloatToVec() { numTiles = 0; }
void operator()(const InIterT& it, Accessor& acc)
{
if (it.isVoxelValue()) { // set a single voxel
acc.setValue(it.getCoord(), toVec(*it));
} else { // fill an entire tile
numTiles.fetch_and_increment();
openvdb::CoordBBox bbox;
it.getBoundingBox(bbox);
acc.tree().fill(bbox, toVec(*it));
}
}
tbb::atomic<int> numTiles;
};
}
TEST_F(TestTools, testTransformValues)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3s;
using Tree323f = openvdb::tree::Tree4<float, 3, 2, 3>::Type;
using Tree323v = openvdb::tree::Tree4<Vec3s, 3, 2, 3>::Type;
const float background = 1.0;
Tree323f ftree(background);
const int MIN = -1000, MAX = 1000, STEP = 80;
Coord xyz;
for (int z = MIN; z < MAX; z += STEP) {
xyz.setZ(z);
for (int y = MIN; y < MAX; y += STEP) {
xyz.setY(y);
for (int x = MIN; x < MAX; x += STEP) {
xyz.setX(x);
ftree.setValue(xyz, float(x + y + z));
}
}
}
// Set some tile values.
ftree.fill(CoordBBox(Coord(1024), Coord(1024 + 8 - 1)), 3 * 1024); // level-1 tile
ftree.fill(CoordBBox(Coord(2048), Coord(2048 + 32 - 1)), 3 * 2048); // level-2 tile
ftree.fill(CoordBBox(Coord(3072), Coord(3072 + 256 - 1)), 3 * 3072); // level-3 tile
for (int shareOp = 0; shareOp <= 1; ++shareOp) {
FloatToVec<Tree323f::ValueOnCIter, Tree323v> op;
Tree323v vtree;
openvdb::tools::transformValues(ftree.cbeginValueOn(), vtree, op,
/*threaded=*/true, shareOp);
// The tile count is accurate only if the functor is shared. Otherwise,
// it is initialized to zero in the main thread and never changed.
EXPECT_EQ(shareOp ? 3 : 0, int(op.numTiles));
Vec3s expected;
for (Tree323v::ValueOnCIter it = vtree.cbeginValueOn(); it; ++it) {
xyz = it.getCoord();
expected = op.toVec(float(xyz[0] + xyz[1] + xyz[2]));
EXPECT_EQ(expected, it.getValue());
}
// Check values inside the tiles.
EXPECT_EQ(op.toVec(3 * 1024), vtree.getValue(Coord(1024 + 4)));
EXPECT_EQ(op.toVec(3 * 2048), vtree.getValue(Coord(2048 + 16)));
EXPECT_EQ(op.toVec(3 * 3072), vtree.getValue(Coord(3072 + 128)));
}
}
////////////////////////////////////////
TEST_F(TestTools, testUtil)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3s;
using CharTree = openvdb::tree::Tree4<bool, 3, 2, 3>::Type;
// Test boolean operators
CharTree treeA(false), treeB(false);
treeA.fill(CoordBBox(Coord(-10), Coord(10)), true);
treeA.voxelizeActiveTiles();
treeB.fill(CoordBBox(Coord(-10), Coord(10)), true);
treeB.voxelizeActiveTiles();
const size_t voxelCountA = treeA.activeVoxelCount();
const size_t voxelCountB = treeB.activeVoxelCount();
EXPECT_EQ(voxelCountA, voxelCountB);
CharTree::Ptr tree = openvdb::util::leafTopologyDifference(treeA, treeB);
EXPECT_TRUE(tree->activeVoxelCount() == 0);
tree = openvdb::util::leafTopologyIntersection(treeA, treeB);
EXPECT_TRUE(tree->activeVoxelCount() == voxelCountA);
treeA.fill(CoordBBox(Coord(-10), Coord(22)), true);
treeA.voxelizeActiveTiles();
const size_t voxelCount = treeA.activeVoxelCount();
tree = openvdb::util::leafTopologyDifference(treeA, treeB);
EXPECT_TRUE(tree->activeVoxelCount() == (voxelCount - voxelCountA));
tree = openvdb::util::leafTopologyIntersection(treeA, treeB);
EXPECT_TRUE(tree->activeVoxelCount() == voxelCountA);
}
////////////////////////////////////////
TEST_F(TestTools, testVectorTransformer)
{
using namespace openvdb;
Mat4d xform = Mat4d::identity();
xform.preTranslate(Vec3d(0.1, -2.5, 3));
xform.preScale(Vec3d(0.5, 1.1, 2));
xform.preRotate(math::X_AXIS, 30.0 * M_PI / 180.0);
xform.preRotate(math::Y_AXIS, 300.0 * M_PI / 180.0);
Mat4d invXform = xform.inverse();
invXform = invXform.transpose();
{
// Set some vector values in a grid, then verify that tools::transformVectors()
// transforms them as expected for each VecType.
const Vec3s refVec0(0, 0, 0), refVec1(1, 0, 0), refVec2(0, 1, 0), refVec3(0, 0, 1);
Vec3SGrid grid;
Vec3SGrid::Accessor acc = grid.getAccessor();
#define resetGrid() \
{ \
grid.clear(); \
acc.setValue(Coord(0), refVec0); \
acc.setValue(Coord(1), refVec1); \
acc.setValue(Coord(2), refVec2); \
acc.setValue(Coord(3), refVec3); \
}
// Verify that grid values are in world space by default.
EXPECT_TRUE(grid.isInWorldSpace());
resetGrid();
grid.setVectorType(VEC_INVARIANT);
tools::transformVectors(grid, xform);
EXPECT_TRUE(acc.getValue(Coord(0)).eq(refVec0));
EXPECT_TRUE(acc.getValue(Coord(1)).eq(refVec1));
EXPECT_TRUE(acc.getValue(Coord(2)).eq(refVec2));
EXPECT_TRUE(acc.getValue(Coord(3)).eq(refVec3));
resetGrid();
grid.setVectorType(VEC_COVARIANT);
tools::transformVectors(grid, xform);
EXPECT_TRUE(acc.getValue(Coord(0)).eq(invXform.transform3x3(refVec0)));
EXPECT_TRUE(acc.getValue(Coord(1)).eq(invXform.transform3x3(refVec1)));
EXPECT_TRUE(acc.getValue(Coord(2)).eq(invXform.transform3x3(refVec2)));
EXPECT_TRUE(acc.getValue(Coord(3)).eq(invXform.transform3x3(refVec3)));
resetGrid();
grid.setVectorType(VEC_COVARIANT_NORMALIZE);
tools::transformVectors(grid, xform);
EXPECT_EQ(refVec0, acc.getValue(Coord(0)));
EXPECT_TRUE(acc.getValue(Coord(1)).eq(invXform.transform3x3(refVec1).unit()));
EXPECT_TRUE(acc.getValue(Coord(2)).eq(invXform.transform3x3(refVec2).unit()));
EXPECT_TRUE(acc.getValue(Coord(3)).eq(invXform.transform3x3(refVec3).unit()));
resetGrid();
grid.setVectorType(VEC_CONTRAVARIANT_RELATIVE);
tools::transformVectors(grid, xform);
EXPECT_TRUE(acc.getValue(Coord(0)).eq(xform.transform3x3(refVec0)));
EXPECT_TRUE(acc.getValue(Coord(1)).eq(xform.transform3x3(refVec1)));
EXPECT_TRUE(acc.getValue(Coord(2)).eq(xform.transform3x3(refVec2)));
EXPECT_TRUE(acc.getValue(Coord(3)).eq(xform.transform3x3(refVec3)));
resetGrid();
grid.setVectorType(VEC_CONTRAVARIANT_ABSOLUTE);
/// @todo This doesn't really test the behavior w.r.t. homogeneous coords.
tools::transformVectors(grid, xform);
EXPECT_TRUE(acc.getValue(Coord(0)).eq(xform.transformH(refVec0)));
EXPECT_TRUE(acc.getValue(Coord(1)).eq(xform.transformH(refVec1)));
EXPECT_TRUE(acc.getValue(Coord(2)).eq(xform.transformH(refVec2)));
EXPECT_TRUE(acc.getValue(Coord(3)).eq(xform.transformH(refVec3)));
// Verify that transformVectors() has no effect on local-space grids.
resetGrid();
grid.setVectorType(VEC_CONTRAVARIANT_RELATIVE);
grid.setIsInWorldSpace(false);
tools::transformVectors(grid, xform);
EXPECT_TRUE(acc.getValue(Coord(0)).eq(refVec0));
EXPECT_TRUE(acc.getValue(Coord(1)).eq(refVec1));
EXPECT_TRUE(acc.getValue(Coord(2)).eq(refVec2));
EXPECT_TRUE(acc.getValue(Coord(3)).eq(refVec3));
#undef resetGrid
}
{
// Verify that transformVectors() operates only on vector-valued grids.
FloatGrid scalarGrid;
EXPECT_THROW(tools::transformVectors(scalarGrid, xform), TypeError);
}
}
////////////////////////////////////////
TEST_F(TestTools, testPrune)
{
/// @todo Add more unit-tests!
using namespace openvdb;
{// try prunning a tree with const values
const float value = 5.345f;
FloatTree tree(value);
EXPECT_EQ(Index32(0), tree.leafCount());
EXPECT_EQ(Index32(1), tree.nonLeafCount()); // root node
EXPECT_TRUE(tree.empty());
tree.fill(CoordBBox(Coord(-10), Coord(10)), value, /*active=*/false);
EXPECT_TRUE(!tree.empty());
tools::prune(tree);
EXPECT_EQ(Index32(0), tree.leafCount());
EXPECT_EQ(Index32(1), tree.nonLeafCount()); // root node
EXPECT_TRUE(tree.empty());
}
{// Prune a tree with a single leaf node with random values in the range [0,1]
using LeafNodeT = tree::LeafNode<float,3>;
const float val = 1.0, tol = 1.1f;
// Fill a leaf node with random values in the range [0,1]
LeafNodeT *leaf = new LeafNodeT(Coord(0), val, true);
math::Random01 r(145);
std::vector<float> data(LeafNodeT::NUM_VALUES);
for (Index i=0; i<LeafNodeT::NUM_VALUES; ++i) {
const float v = float(r());
data[i] = v;
leaf->setValueOnly(i, v);
}
// Insert leaf node into an empty tree
FloatTree tree(val);
tree.addLeaf(leaf);
EXPECT_EQ(Index32(1), tree.leafCount());
EXPECT_EQ(Index32(3), tree.nonLeafCount()); // root+2*internal
tools::prune(tree);// tolerance is zero
EXPECT_EQ(Index32(1), tree.leafCount());
EXPECT_EQ(Index32(3), tree.nonLeafCount()); // root+2*internal
tools::prune(tree, tol);
EXPECT_EQ(Index32(0), tree.leafCount());
EXPECT_EQ(Index32(3), tree.nonLeafCount()); // root+2*internal
std::sort(data.begin(), data.end());
const float median = data[(LeafNodeT::NUM_VALUES-1)>>1];
ASSERT_DOUBLES_EXACTLY_EQUAL(median, tree.getValue(Coord(0)));
}
/*
{// Benchmark serial prune
util::CpuTimer timer;
initialize();//required whenever I/O of OpenVDB files is performed!
io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/crawler.vdb");
sourceFile.open(false);//disable delayed loading
FloatGrid::Ptr grid = gridPtrCast<FloatGrid>(sourceFile.getGrids()->at(0));
const Index32 leafCount = grid->tree().leafCount();
timer.start("\nSerial tolerance prune");
grid->tree().prune();
timer.stop();
EXPECT_EQ(leafCount, grid->tree().leafCount());
}
{// Benchmark parallel prune
util::CpuTimer timer;
initialize();//required whenever I/O of OpenVDB files is performed!
io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/crawler.vdb");
sourceFile.open(false);//disable delayed loading
FloatGrid::Ptr grid = gridPtrCast<FloatGrid>(sourceFile.getGrids()->at(0));
const Index32 leafCount = grid->tree().leafCount();
timer.start("\nParallel tolerance prune");
tools::prune(grid->tree());
timer.stop();
EXPECT_EQ(leafCount, grid->tree().leafCount());
}
*/
}
| 115,538 | C++ | 39.469002 | 138 | 0.548798 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestConjGradient.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/version.h>
#include <openvdb/math/ConjGradient.h>
class TestConjGradient: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestConjGradient, testJacobi)
{
using namespace openvdb;
typedef math::pcg::SparseStencilMatrix<double, 7> MatrixType;
const math::pcg::SizeType rows = 5;
MatrixType A(rows);
A.setValue(0, 0, 24.0);
A.setValue(0, 2, 6.0);
A.setValue(1, 1, 8.0);
A.setValue(1, 2, 2.0);
A.setValue(2, 0, 6.0);
A.setValue(2, 1, 2.0);
A.setValue(2, 2, 8.0);
A.setValue(2, 3, -6.0);
A.setValue(2, 4, 2.0);
A.setValue(3, 2, -6.0);
A.setValue(3, 3, 24.0);
A.setValue(4, 2, 2.0);
A.setValue(4, 4, 8.0);
EXPECT_TRUE(A.isFinite());
MatrixType::VectorType
x(rows, 0.0),
b(rows, 1.0),
expected(rows);
expected[0] = 0.0104167;
expected[1] = 0.09375;
expected[2] = 0.125;
expected[3] = 0.0729167;
expected[4] = 0.09375;
math::pcg::JacobiPreconditioner<MatrixType> precond(A);
// Solve A * x = b for x.
math::pcg::State result = math::pcg::solve(
A, b, x, precond, math::pcg::terminationDefaults<double>());
EXPECT_TRUE(result.success);
EXPECT_TRUE(result.iterations <= 20);
EXPECT_TRUE(x.eq(expected, 1.0e-5));
}
TEST_F(TestConjGradient, testIncompleteCholesky)
{
using namespace openvdb;
typedef math::pcg::SparseStencilMatrix<double, 7> MatrixType;
typedef math::pcg::IncompleteCholeskyPreconditioner<MatrixType> CholeskyPrecond;
const math::pcg::SizeType rows = 5;
MatrixType A(5);
A.setValue(0, 0, 24.0);
A.setValue(0, 2, 6.0);
A.setValue(1, 1, 8.0);
A.setValue(1, 2, 2.0);
A.setValue(2, 0, 6.0);
A.setValue(2, 1, 2.0);
A.setValue(2, 2, 8.0);
A.setValue(2, 3, -6.0);
A.setValue(2, 4, 2.0);
A.setValue(3, 2, -6.0);
A.setValue(3, 3, 24.0);
A.setValue(4, 2, 2.0);
A.setValue(4, 4, 8.0);
EXPECT_TRUE(A.isFinite());
CholeskyPrecond precond(A);
{
const CholeskyPrecond::TriangularMatrix lower = precond.lowerMatrix();
CholeskyPrecond::TriangularMatrix expected(5);
expected.setValue(0, 0, 4.89898);
expected.setValue(1, 1, 2.82843);
expected.setValue(2, 0, 1.22474);
expected.setValue(2, 1, 0.707107);
expected.setValue(2, 2, 2.44949);
expected.setValue(3, 2, -2.44949);
expected.setValue(3, 3, 4.24264);
expected.setValue(4, 2, 0.816497);
expected.setValue(4, 4, 2.70801);
#if 0
std::cout << "Expected:\n";
for (int i = 0; i < 5; ++i) {
std::cout << " " << expected.getConstRow(i).str() << std::endl;
}
std::cout << "Actual:\n";
for (int i = 0; i < 5; ++i) {
std::cout << " " << lower.getConstRow(i).str() << std::endl;
}
#endif
EXPECT_TRUE(lower.eq(expected, 1.0e-5));
}
{
const CholeskyPrecond::TriangularMatrix upper = precond.upperMatrix();
CholeskyPrecond::TriangularMatrix expected(5);
{
expected.setValue(0, 0, 4.89898);
expected.setValue(0, 2, 1.22474);
expected.setValue(1, 1, 2.82843);
expected.setValue(1, 2, 0.707107);
expected.setValue(2, 2, 2.44949);
expected.setValue(2, 3, -2.44949);
expected.setValue(2, 4, 0.816497);
expected.setValue(3, 3, 4.24264);
expected.setValue(4, 4, 2.70801);
}
#if 0
std::cout << "Expected:\n";
for (int i = 0; i < 5; ++i) {
std::cout << " " << expected.getConstRow(i).str() << std::endl;
}
std::cout << "Actual:\n";
for (int i = 0; i < 5; ++i) {
std::cout << " " << upper.getConstRow(i).str() << std::endl;
}
#endif
EXPECT_TRUE(upper.eq(expected, 1.0e-5));
}
MatrixType::VectorType
x(rows, 0.0),
b(rows, 1.0),
expected(rows);
expected[0] = 0.0104167;
expected[1] = 0.09375;
expected[2] = 0.125;
expected[3] = 0.0729167;
expected[4] = 0.09375;
// Solve A * x = b for x.
math::pcg::State result = math::pcg::solve(
A, b, x, precond, math::pcg::terminationDefaults<double>());
EXPECT_TRUE(result.success);
EXPECT_TRUE(result.iterations <= 20);
EXPECT_TRUE(x.eq(expected, 1.0e-5));
}
TEST_F(TestConjGradient, testVectorDotProduct)
{
using namespace openvdb;
typedef math::pcg::Vector<double> VectorType;
// Test small vector - runs in series
{
const size_t length = 1000;
VectorType aVec(length, 2.0);
VectorType bVec(length, 3.0);
VectorType::ValueType result = aVec.dot(bVec);
EXPECT_NEAR(result, 6.0 * length, 1.0e-7);
}
// Test long vector - runs in parallel
{
const size_t length = 10034502;
VectorType aVec(length, 2.0);
VectorType bVec(length, 3.0);
VectorType::ValueType result = aVec.dot(bVec);
EXPECT_NEAR(result, 6.0 * length, 1.0e-7);
}
}
| 5,279 | C++ | 25.80203 | 84 | 0.557303 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestIndexIterator.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/IndexIterator.h>
#include <openvdb/Types.h>
#include <openvdb/tree/LeafNode.h>
#include <sstream>
#include <iostream>
#include <tbb/tick_count.h>
#include <iomanip>//for setprecision
using namespace openvdb;
using namespace openvdb::points;
class TestIndexIterator: public ::testing::Test
{
}; // class TestIndexIterator
////////////////////////////////////////
/// @brief Functionality similar to openvdb::util::CpuTimer except with prefix padding and no decimals.
///
/// @code
/// ProfileTimer timer("algorithm 1");
/// // code to be timed goes here
/// timer.stop();
/// @endcode
class ProfileTimer
{
public:
/// @brief Prints message and starts timer.
///
/// @note Should normally be followed by a call to stop()
ProfileTimer(const std::string& msg)
{
(void)msg;
#ifdef PROFILE
// padd string to 50 characters
std::string newMsg(msg);
if (newMsg.size() < 50) newMsg.insert(newMsg.end(), 50 - newMsg.size(), ' ');
std::cerr << newMsg << " ... ";
#endif
mT0 = tbb::tick_count::now();
}
~ProfileTimer() { this->stop(); }
/// Return Time diference in milliseconds since construction or start was called.
inline double delta() const
{
tbb::tick_count::interval_t dt = tbb::tick_count::now() - mT0;
return 1000.0*dt.seconds();
}
/// @brief Print time in milliseconds since construction or start was called.
inline void stop() const
{
#ifdef PROFILE
std::stringstream ss;
ss << std::setw(6) << ::round(this->delta());
std::cerr << "completed in " << ss.str() << " ms\n";
#endif
}
private:
tbb::tick_count mT0;
};// ProfileTimer
////////////////////////////////////////
TEST_F(TestIndexIterator, testNullFilter)
{
NullFilter filter;
EXPECT_TRUE(filter.initialized());
EXPECT_TRUE(filter.state() == index::ALL);
int a;
EXPECT_TRUE(filter.valid(a));
}
TEST_F(TestIndexIterator, testValueIndexIterator)
{
using namespace openvdb::tree;
using LeafNode = LeafNode<unsigned, 1>;
using ValueOnIter = LeafNode::ValueOnIter;
const int size = LeafNode::SIZE;
{ // one per voxel offset, all active
LeafNode leafNode;
for (int i = 0; i < size; i++) {
leafNode.setValueOn(i, i+1);
}
ValueOnIter valueIter = leafNode.beginValueOn();
IndexIter<ValueOnIter, NullFilter>::ValueIndexIter iter(valueIter);
EXPECT_TRUE(iter);
EXPECT_EQ(iterCount(iter), Index64(size));
// check assignment operator
auto iter2 = iter;
EXPECT_EQ(iterCount(iter2), Index64(size));
++iter;
// check coord value
Coord xyz;
iter.getCoord(xyz);
EXPECT_EQ(xyz, openvdb::Coord(0, 0, 1));
EXPECT_EQ(iter.getCoord(), openvdb::Coord(0, 0, 1));
// check iterators retrieval
EXPECT_EQ(iter.valueIter().getCoord(), openvdb::Coord(0, 0, 1));
EXPECT_EQ(iter.end(), Index32(2));
++iter;
// check coord value
iter.getCoord(xyz);
EXPECT_EQ(xyz, openvdb::Coord(0, 1, 0));
EXPECT_EQ(iter.getCoord(), openvdb::Coord(0, 1, 0));
// check iterators retrieval
EXPECT_EQ(iter.valueIter().getCoord(), openvdb::Coord(0, 1, 0));
EXPECT_EQ(iter.end(), Index32(3));
}
{ // one per even voxel offsets, only these active
LeafNode leafNode;
int offset = 0;
for (int i = 0; i < size; i++)
{
if ((i % 2) == 0) {
leafNode.setValueOn(i, ++offset);
}
else {
leafNode.setValueOff(i, offset);
}
}
{
ValueOnIter valueIter = leafNode.beginValueOn();
IndexIter<ValueOnIter, NullFilter>::ValueIndexIter iter(valueIter);
EXPECT_TRUE(iter);
EXPECT_EQ(iterCount(iter), Index64(size/2));
}
}
{ // one per odd voxel offsets, all active
LeafNode leafNode;
int offset = 0;
for (int i = 0; i < size; i++)
{
if ((i % 2) == 1) {
leafNode.setValueOn(i, offset++);
}
else {
leafNode.setValueOn(i, offset);
}
}
{
ValueOnIter valueIter = leafNode.beginValueOn();
IndexIter<ValueOnIter, NullFilter>::ValueIndexIter iter(valueIter);
EXPECT_TRUE(iter);
EXPECT_EQ(iterCount(iter), Index64(3));
}
}
{ // one per even voxel offsets, all active
LeafNode leafNode;
int offset = 0;
for (int i = 0; i < size; i++)
{
if ((i % 2) == 0) {
leafNode.setValueOn(i, offset++);
}
else {
leafNode.setValueOn(i, offset);
}
}
{
ValueOnIter valueIter = leafNode.beginValueOn();
IndexIter<ValueOnIter, NullFilter>::ValueIndexIter iter(valueIter);
EXPECT_TRUE(iter);
EXPECT_EQ(iterCount(iter), Index64(size/2));
}
}
{ // one per voxel offset, none active
LeafNode leafNode;
for (int i = 0; i < size; i++) {
leafNode.setValueOff(i, i);
}
ValueOnIter valueIter = leafNode.beginValueOn();
IndexIter<ValueOnIter, NullFilter>::ValueIndexIter iter(valueIter);
EXPECT_TRUE(!iter);
EXPECT_EQ(iterCount(iter), Index64(0));
}
}
struct EvenIndexFilter
{
static bool initialized() { return true; }
static bool all() { return false; }
static bool none() { return false; }
template <typename IterT>
bool valid(const IterT& iter) const {
return ((*iter) % 2) == 0;
}
};
struct OddIndexFilter
{
static bool initialized() { return true; }
static bool all() { return false; }
static bool none() { return false; }
OddIndexFilter() : mFilter() { }
template <typename IterT>
bool valid(const IterT& iter) const {
return !mFilter.valid(iter);
}
private:
EvenIndexFilter mFilter;
};
struct ConstantIter
{
ConstantIter(const int _value) : value(_value) { }
int operator*() const { return value; }
const int value;
};
TEST_F(TestIndexIterator, testFilterIndexIterator)
{
{ // index iterator with even filter
EvenIndexFilter filter;
ValueVoxelCIter indexIter(0, 5);
IndexIter<ValueVoxelCIter, EvenIndexFilter> iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(0));
EXPECT_TRUE(iter.next());
EXPECT_EQ(*iter, Index32(2));
EXPECT_TRUE(iter.next());
EXPECT_EQ(*iter, Index32(4));
EXPECT_TRUE(!iter.next());
EXPECT_EQ(iter.end(), Index32(5));
EXPECT_EQ(filter.valid(ConstantIter(1)), iter.filter().valid(ConstantIter(1)));
EXPECT_EQ(filter.valid(ConstantIter(2)), iter.filter().valid(ConstantIter(2)));
}
{ // index iterator with odd filter
OddIndexFilter filter;
ValueVoxelCIter indexIter(0, 5);
IndexIter<ValueVoxelCIter, OddIndexFilter> iter(indexIter, filter);
EXPECT_EQ(*iter, Index32(1));
EXPECT_TRUE(iter.next());
EXPECT_EQ(*iter, Index32(3));
EXPECT_TRUE(!iter.next());
}
}
TEST_F(TestIndexIterator, testProfile)
{
using namespace openvdb::util;
using namespace openvdb::math;
using namespace openvdb::tree;
#ifdef PROFILE
const int elements(1000 * 1000 * 1000);
std::cerr << std::endl;
#else
const int elements(10 * 1000 * 1000);
#endif
{ // for loop
ProfileTimer timer("ForLoop: sum");
volatile int sum = 0;
for (int i = 0; i < elements; i++) {
sum += i;
}
EXPECT_TRUE(sum);
}
{ // index iterator
ProfileTimer timer("IndexIter: sum");
volatile int sum = 0;
ValueVoxelCIter iter(0, elements);
for (; iter; ++iter) {
sum += *iter;
}
EXPECT_TRUE(sum);
}
using LeafNode = LeafNode<unsigned, 3>;
LeafNode leafNode;
const int size = LeafNode::SIZE;
for (int i = 0; i < size - 1; i++) {
leafNode.setValueOn(i, (elements / size) * i);
}
leafNode.setValueOn(size - 1, elements);
{ // manual value iteration
ProfileTimer timer("ValueIteratorManual: sum");
volatile int sum = 0;
auto indexIter(leafNode.cbeginValueOn());
int offset = 0;
for (; indexIter; ++indexIter) {
int start = offset > 0 ? leafNode.getValue(offset - 1) : 0;
int end = leafNode.getValue(offset);
for (int i = start; i < end; i++) {
sum += i;
}
offset++;
}
EXPECT_TRUE(sum);
}
{ // value on iterator (all on)
ProfileTimer timer("ValueIndexIter: sum");
volatile int sum = 0;
auto indexIter(leafNode.cbeginValueAll());
IndexIter<LeafNode::ValueAllCIter, NullFilter>::ValueIndexIter iter(indexIter);
for (; iter; ++iter) {
sum += *iter;
}
EXPECT_TRUE(sum);
}
}
| 9,371 | C++ | 23.793651 | 103 | 0.561413 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestVolumeRayIntersector.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
/// @file unittest/TestVolumeRayIntersector.cc
/// @author Ken Museth
#include <openvdb/openvdb.h>
#include <openvdb/math/Ray.h>
#include <openvdb/Types.h>
#include <openvdb/math/Transform.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/RayIntersector.h>
#include "gtest/gtest.h"
#include <cassert>
#include <deque>
#include <iostream>
#include <vector>
#define ASSERT_DOUBLES_APPROX_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/1.e-6);
class TestVolumeRayIntersector : public ::testing::Test
{
};
TEST_F(TestVolumeRayIntersector, testAll)
{
using namespace openvdb;
typedef math::Ray<double> RayT;
typedef RayT::Vec3Type Vec3T;
{//one single leaf node
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0,0,0), 1.0f);
grid.tree().setValue(Coord(7,7,7), 1.0f);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL( 9.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//same as above but with dilation
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0,0,0), 1.0f);
grid.tree().setValue(Coord(7,7,7), 1.0f);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid, 1);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 0.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//one single leaf node
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(1,1,1), 1.0f);
grid.tree().setValue(Coord(7,3,3), 1.0f);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL( 9.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//same as above but with dilation
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(1,1,1), 1.0f);
grid.tree().setValue(Coord(7,3,3), 1.0f);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid, 1);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//two adjacent leaf nodes
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0,0,0), 1.0f);
grid.tree().setValue(Coord(8,0,0), 1.0f);
grid.tree().setValue(Coord(15,7,7), 1.0f);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//two adjacent leafs followed by a gab and leaf
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0*8,0,0), 1.0f);
grid.tree().setValue(Coord(1*8,0,0), 1.0f);
grid.tree().setValue(Coord(3*8,0,0), 1.0f);
grid.tree().setValue(Coord(3*8+7,7,7), 1.0f);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, t1);
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(25.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(33.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//two adjacent leafs followed by a gab, a leaf and an active tile
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0*8,0,0), 1.0f);
grid.tree().setValue(Coord(1*8,0,0), 1.0f);
grid.tree().setValue(Coord(3*8,0,0), 1.0f);
grid.fill(CoordBBox(Coord(4*8,0,0), Coord(4*8+7,7,7)), 2.0f, true);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, t1);
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(25.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(41.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{//two adjacent leafs followed by a gab, a leaf and an active tile
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0*8,0,0), 1.0f);
grid.tree().setValue(Coord(1*8,0,0), 1.0f);
grid.tree().setValue(Coord(3*8,0,0), 1.0f);
grid.fill(CoordBBox(Coord(4*8,0,0), Coord(4*8+7,7,7)), 2.0f, true);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
std::vector<RayT::TimeSpan> list;
inter.hits(list);
EXPECT_TRUE(list.size() == 2);
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, list[0].t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, list[0].t1);
ASSERT_DOUBLES_APPROX_EQUAL(25.0, list[1].t0);
ASSERT_DOUBLES_APPROX_EQUAL(41.0, list[1].t1);
}
{//same as above but now with std::deque instead of std::vector
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0*8,0,0), 1.0f);
grid.tree().setValue(Coord(1*8,0,0), 1.0f);
grid.tree().setValue(Coord(3*8,0,0), 1.0f);
grid.fill(CoordBBox(Coord(4*8,0,0), Coord(4*8+7,7,7)), 2.0f, true);
const Vec3T dir( 1.0, 0.0, 0.0);
const Vec3T eye(-1.0, 0.0, 0.0);
const RayT ray(eye, dir);//ray in index space
tools::VolumeRayIntersector<FloatGrid> inter(grid);
EXPECT_TRUE(inter.setIndexRay(ray));
std::deque<RayT::TimeSpan> list;
inter.hits(list);
EXPECT_TRUE(list.size() == 2);
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, list[0].t0);
ASSERT_DOUBLES_APPROX_EQUAL(17.0, list[0].t1);
ASSERT_DOUBLES_APPROX_EQUAL(25.0, list[1].t0);
ASSERT_DOUBLES_APPROX_EQUAL(41.0, list[1].t1);
}
{// Test submitted by "Jan" @ GitHub
FloatGrid grid(0.0f);
grid.tree().setValue(Coord(0*8,0,0), 1.0f);
grid.tree().setValue(Coord(1*8,0,0), 1.0f);
grid.tree().setValue(Coord(3*8,0,0), 1.0f);
tools::VolumeRayIntersector<FloatGrid> inter(grid);
const Vec3T dir(-1.0, 0.0, 0.0);
const Vec3T eye(50.0, 0.0, 0.0);
const RayT ray(eye, dir);
EXPECT_TRUE(inter.setIndexRay(ray));
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(18.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(26.0, t1);
EXPECT_TRUE(inter.march(t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL(34.0, t0);
ASSERT_DOUBLES_APPROX_EQUAL(50.0, t1);
EXPECT_TRUE(!inter.march(t0, t1));
}
{// Test submitted by "Trevor" @ GitHub
FloatGrid::Ptr grid = createGrid<FloatGrid>(0.0f);
grid->tree().setValue(Coord(0,0,0), 1.0f);
tools::dilateVoxels(grid->tree());
tools::VolumeRayIntersector<FloatGrid> inter(*grid);
//std::cerr << "BBox = " << inter.bbox() << std::endl;
const Vec3T eye(-0.25, -0.25, 10.0);
const Vec3T dir( 0.00, 0.00, -1.0);
const RayT ray(eye, dir);
EXPECT_TRUE(inter.setIndexRay(ray));// hits bbox
double t0=0, t1=0;
EXPECT_TRUE(!inter.march(t0, t1));// misses leafs
}
{// Test submitted by "Trevor" @ GitHub
FloatGrid::Ptr grid = createGrid<FloatGrid>(0.0f);
grid->tree().setValue(Coord(0,0,0), 1.0f);
tools::dilateVoxels(grid->tree());
tools::VolumeRayIntersector<FloatGrid> inter(*grid);
//GridPtrVec grids;
//grids.push_back(grid);
//io::File vdbfile("trevor_v1.vdb");
//vdbfile.write(grids);
//std::cerr << "BBox = " << inter.bbox() << std::endl;
const Vec3T eye(0.75, 0.75, 10.0);
const Vec3T dir( 0.00, 0.00, -1.0);
const RayT ray(eye, dir);
EXPECT_TRUE(inter.setIndexRay(ray));// hits bbox
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));// misses leafs
//std::cerr << "t0=" << t0 << " t1=" << t1 << std::endl;
}
{// Test derived from the test submitted by "Trevor" @ GitHub
FloatGrid grid(0.0f);
grid.fill(math::CoordBBox(Coord(-1,-1,-1),Coord(1,1,1)), 1.0f);
tools::VolumeRayIntersector<FloatGrid> inter(grid);
//std::cerr << "BBox = " << inter.bbox() << std::endl;
const Vec3T eye(-0.25, -0.25, 10.0);
const Vec3T dir( 0.00, 0.00, -1.0);
const RayT ray(eye, dir);
EXPECT_TRUE(inter.setIndexRay(ray));// hits bbox
double t0=0, t1=0;
EXPECT_TRUE(inter.march(t0, t1));// hits leafs
//std::cerr << "t0=" << t0 << " t1=" << t1 << std::endl;
}
}
| 10,396 | C++ | 34.363945 | 75 | 0.578011 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestAttributeGroup.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/AttributeArray.h>
#include <openvdb/points/AttributeGroup.h>
#include <openvdb/points/IndexIterator.h>
#include <openvdb/points/IndexFilter.h>
#include <openvdb/openvdb.h>
#include <iostream>
#include <sstream>
using namespace openvdb;
using namespace openvdb::points;
class TestAttributeGroup: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestAttributeGroup
////////////////////////////////////////
namespace {
bool
matchingNamePairs(const openvdb::NamePair& lhs,
const openvdb::NamePair& rhs)
{
if (lhs.first != rhs.first) return false;
if (lhs.second != rhs.second) return false;
return true;
}
} // namespace
////////////////////////////////////////
TEST_F(TestAttributeGroup, testAttributeGroup)
{
{ // Typed class API
const size_t count = 50;
GroupAttributeArray attr(count);
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
EXPECT_TRUE(isGroup(attr));
attr.setTransient(true);
EXPECT_TRUE(attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
EXPECT_TRUE(isGroup(attr));
attr.setHidden(true);
EXPECT_TRUE(attr.isTransient());
EXPECT_TRUE(attr.isHidden());
EXPECT_TRUE(isGroup(attr));
attr.setTransient(false);
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(attr.isHidden());
EXPECT_TRUE(isGroup(attr));
GroupAttributeArray attrB(attr);
EXPECT_TRUE(matchingNamePairs(attr.type(), attrB.type()));
EXPECT_EQ(attr.size(), attrB.size());
EXPECT_EQ(attr.memUsage(), attrB.memUsage());
EXPECT_EQ(attr.isUniform(), attrB.isUniform());
EXPECT_EQ(attr.isTransient(), attrB.isTransient());
EXPECT_EQ(attr.isHidden(), attrB.isHidden());
EXPECT_EQ(isGroup(attr), isGroup(attrB));
#if OPENVDB_ABI_VERSION_NUMBER >= 6
AttributeArray& baseAttr(attr);
EXPECT_EQ(Name(typeNameAsString<GroupType>()), baseAttr.valueType());
EXPECT_EQ(Name("grp"), baseAttr.codecType());
EXPECT_EQ(Index(1), baseAttr.valueTypeSize());
EXPECT_EQ(Index(1), baseAttr.storageTypeSize());
EXPECT_TRUE(!baseAttr.valueTypeIsFloatingPoint());
#endif
}
{ // casting
TypedAttributeArray<float> floatAttr(4);
AttributeArray& floatArray = floatAttr;
const AttributeArray& constFloatArray = floatAttr;
EXPECT_THROW(GroupAttributeArray::cast(floatArray), TypeError);
EXPECT_THROW(GroupAttributeArray::cast(constFloatArray), TypeError);
GroupAttributeArray groupAttr(4);
AttributeArray& groupArray = groupAttr;
const AttributeArray& constGroupArray = groupAttr;
EXPECT_NO_THROW(GroupAttributeArray::cast(groupArray));
EXPECT_NO_THROW(GroupAttributeArray::cast(constGroupArray));
}
{ // IO
const size_t count = 50;
GroupAttributeArray attrA(count);
for (unsigned i = 0; i < unsigned(count); ++i) {
attrA.set(i, int(i));
}
attrA.setHidden(true);
std::ostringstream ostr(std::ios_base::binary);
attrA.write(ostr);
GroupAttributeArray attrB;
std::istringstream istr(ostr.str(), std::ios_base::binary);
attrB.read(istr);
EXPECT_TRUE(matchingNamePairs(attrA.type(), attrB.type()));
EXPECT_EQ(attrA.size(), attrB.size());
EXPECT_EQ(attrA.memUsage(), attrB.memUsage());
EXPECT_EQ(attrA.isUniform(), attrB.isUniform());
EXPECT_EQ(attrA.isTransient(), attrB.isTransient());
EXPECT_EQ(attrA.isHidden(), attrB.isHidden());
EXPECT_EQ(isGroup(attrA), isGroup(attrB));
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
}
}
}
TEST_F(TestAttributeGroup, testAttributeGroupHandle)
{
GroupAttributeArray attr(4);
GroupHandle handle(attr, 3);
EXPECT_EQ(handle.size(), Index(4));
EXPECT_EQ(handle.size(), attr.size());
// construct bitmasks
const GroupType bitmask3 = GroupType(1) << 3;
const GroupType bitmask6 = GroupType(1) << 6;
const GroupType bitmask36 = GroupType(1) << 3 | GroupType(1) << 6;
// enable attribute 1,2,3 for group permutations of 3 and 6
attr.set(0, 0);
attr.set(1, bitmask3);
attr.set(2, bitmask6);
attr.set(3, bitmask36);
EXPECT_TRUE(attr.get(2) != bitmask36);
EXPECT_EQ(attr.get(3), bitmask36);
{ // group 3 valid for attributes 1 and 3 (using specific offset)
GroupHandle handle3(attr, 3);
EXPECT_TRUE(!handle3.get(0));
EXPECT_TRUE(handle3.get(1));
EXPECT_TRUE(!handle3.get(2));
EXPECT_TRUE(handle3.get(3));
}
{ // test group 3 valid for attributes 1 and 3 (unsafe access)
GroupHandle handle3(attr, 3);
EXPECT_TRUE(!handle3.getUnsafe(0));
EXPECT_TRUE(handle3.getUnsafe(1));
EXPECT_TRUE(!handle3.getUnsafe(2));
EXPECT_TRUE(handle3.getUnsafe(3));
}
{ // group 6 valid for attributes 2 and 3 (using specific offset)
GroupHandle handle6(attr, 6);
EXPECT_TRUE(!handle6.get(0));
EXPECT_TRUE(!handle6.get(1));
EXPECT_TRUE(handle6.get(2));
EXPECT_TRUE(handle6.get(3));
}
{ // groups 3 and 6 only valid for attribute 3 (using bitmask)
GroupHandle handle36(attr, bitmask36, GroupHandle::BitMask());
EXPECT_TRUE(!handle36.get(0));
EXPECT_TRUE(!handle36.get(1));
EXPECT_TRUE(!handle36.get(2));
EXPECT_TRUE(handle36.get(3));
}
// clear the array
attr.fill(0);
EXPECT_EQ(attr.get(1), GroupType(0));
// write handles
GroupWriteHandle writeHandle3(attr, 3);
GroupWriteHandle writeHandle6(attr, 6);
// test collapse
EXPECT_EQ(writeHandle3.get(1), false);
EXPECT_EQ(writeHandle6.get(1), false);
EXPECT_TRUE(writeHandle6.compact());
EXPECT_TRUE(writeHandle6.isUniform());
attr.expand();
EXPECT_TRUE(!writeHandle6.isUniform());
EXPECT_TRUE(writeHandle3.collapse(true));
EXPECT_TRUE(attr.isUniform());
EXPECT_TRUE(writeHandle3.isUniform());
EXPECT_TRUE(writeHandle6.isUniform());
EXPECT_EQ(writeHandle3.get(1), true);
EXPECT_EQ(writeHandle6.get(1), false);
EXPECT_TRUE(writeHandle3.collapse(false));
EXPECT_TRUE(writeHandle3.isUniform());
EXPECT_EQ(writeHandle3.get(1), false);
attr.fill(0);
writeHandle3.set(1, true);
EXPECT_TRUE(!attr.isUniform());
EXPECT_TRUE(!writeHandle3.isUniform());
EXPECT_TRUE(!writeHandle6.isUniform());
EXPECT_TRUE(!writeHandle3.collapse(true));
EXPECT_TRUE(!attr.isUniform());
EXPECT_TRUE(!writeHandle3.isUniform());
EXPECT_TRUE(!writeHandle6.isUniform());
EXPECT_EQ(writeHandle3.get(1), true);
EXPECT_EQ(writeHandle6.get(1), false);
writeHandle6.set(2, true);
EXPECT_TRUE(!writeHandle3.collapse(false));
EXPECT_TRUE(!writeHandle3.isUniform());
attr.fill(0);
writeHandle3.set(1, true);
writeHandle6.set(2, true);
writeHandle3.setUnsafe(3, true);
writeHandle6.setUnsafe(3, true);
{ // group 3 valid for attributes 1 and 3 (using specific offset)
GroupHandle handle3(attr, 3);
EXPECT_TRUE(!handle3.get(0));
EXPECT_TRUE(handle3.get(1));
EXPECT_TRUE(!handle3.get(2));
EXPECT_TRUE(handle3.get(3));
EXPECT_TRUE(!writeHandle3.get(0));
EXPECT_TRUE(writeHandle3.get(1));
EXPECT_TRUE(!writeHandle3.get(2));
EXPECT_TRUE(writeHandle3.get(3));
}
{ // group 6 valid for attributes 2 and 3 (using specific offset)
GroupHandle handle6(attr, 6);
EXPECT_TRUE(!handle6.get(0));
EXPECT_TRUE(!handle6.get(1));
EXPECT_TRUE(handle6.get(2));
EXPECT_TRUE(handle6.get(3));
EXPECT_TRUE(!writeHandle6.get(0));
EXPECT_TRUE(!writeHandle6.get(1));
EXPECT_TRUE(writeHandle6.get(2));
EXPECT_TRUE(writeHandle6.get(3));
}
writeHandle3.set(3, false);
{ // group 3 valid for attributes 1 and 3 (using specific offset)
GroupHandle handle3(attr, 3);
EXPECT_TRUE(!handle3.get(0));
EXPECT_TRUE(handle3.get(1));
EXPECT_TRUE(!handle3.get(2));
EXPECT_TRUE(!handle3.get(3));
EXPECT_TRUE(!writeHandle3.get(0));
EXPECT_TRUE(writeHandle3.get(1));
EXPECT_TRUE(!writeHandle3.get(2));
EXPECT_TRUE(!writeHandle3.get(3));
}
{ // group 6 valid for attributes 2 and 3 (using specific offset)
GroupHandle handle6(attr, 6);
EXPECT_TRUE(!handle6.get(0));
EXPECT_TRUE(!handle6.get(1));
EXPECT_TRUE(handle6.get(2));
EXPECT_TRUE(handle6.get(3));
EXPECT_TRUE(!writeHandle6.get(0));
EXPECT_TRUE(!writeHandle6.get(1));
EXPECT_TRUE(writeHandle6.get(2));
EXPECT_TRUE(writeHandle6.get(3));
}
}
class GroupNotFilter
{
public:
explicit GroupNotFilter(const AttributeSet::Descriptor::GroupIndex& index)
: mFilter(index) { }
inline bool initialized() const { return mFilter.initialized(); }
template <typename LeafT>
void reset(const LeafT& leaf) {
mFilter.reset(leaf);
}
template <typename IterT>
bool valid(const IterT& iter) const {
return !mFilter.valid(iter);
}
private:
GroupFilter mFilter;
}; // class GroupNotFilter
struct HandleWrapper
{
HandleWrapper(const GroupHandle& handle)
: mHandle(handle) { }
GroupHandle groupHandle(const AttributeSet::Descriptor::GroupIndex& /*index*/) const {
return mHandle;
}
private:
const GroupHandle mHandle;
}; // struct HandleWrapper
TEST_F(TestAttributeGroup, testAttributeGroupFilter)
{
using GroupIndex = AttributeSet::Descriptor::GroupIndex;
GroupIndex zeroIndex;
typedef IndexIter<ValueVoxelCIter, GroupFilter> IndexGroupAllIter;
GroupAttributeArray attrGroup(4);
const Index32 size = attrGroup.size();
{ // group values all zero
ValueVoxelCIter indexIter(0, size);
GroupFilter filter(zeroIndex);
EXPECT_TRUE(filter.state() == index::PARTIAL);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 0)));
IndexGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(!iter);
}
// enable attributes 0 and 2 for groups 3 and 6
const GroupType bitmask = GroupType(1) << 3 | GroupType(1) << 6;
attrGroup.set(0, bitmask);
attrGroup.set(2, bitmask);
// index iterator only valid in groups 3 and 6
{
ValueVoxelCIter indexIter(0, size);
GroupFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 0)));
EXPECT_TRUE(!IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 1)));
EXPECT_TRUE(!IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 2)));
EXPECT_TRUE(!IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
EXPECT_TRUE(IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 4)));
EXPECT_TRUE(!IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 5)));
EXPECT_TRUE(!IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 6)));
EXPECT_TRUE(IndexGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 7)));
EXPECT_TRUE(!IndexGroupAllIter(indexIter, filter));
}
attrGroup.set(1, bitmask);
attrGroup.set(3, bitmask);
using IndexNotGroupAllIter = IndexIter<ValueVoxelCIter, GroupNotFilter>;
// index iterator only not valid in groups 3 and 6
{
ValueVoxelCIter indexIter(0, size);
GroupNotFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 0)));
EXPECT_TRUE(IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 1)));
EXPECT_TRUE(IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 2)));
EXPECT_TRUE(IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
EXPECT_TRUE(!IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 4)));
EXPECT_TRUE(IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 5)));
EXPECT_TRUE(IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 6)));
EXPECT_TRUE(!IndexNotGroupAllIter(indexIter, filter));
filter.reset(HandleWrapper(GroupHandle(attrGroup, 7)));
EXPECT_TRUE(IndexNotGroupAllIter(indexIter, filter));
}
// clear group membership for attributes 1 and 3
attrGroup.set(1, GroupType(0));
attrGroup.set(3, GroupType(0));
{ // index in group next
ValueVoxelCIter indexIter(0, size);
GroupFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
IndexGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(0));
EXPECT_TRUE(iter.next());
EXPECT_EQ(*iter, Index32(2));
EXPECT_TRUE(!iter.next());
}
{ // index in group prefix ++
ValueVoxelCIter indexIter(0, size);
GroupFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
IndexGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(0));
IndexGroupAllIter old = ++iter;
EXPECT_EQ(*old, Index32(2));
EXPECT_EQ(*iter, Index32(2));
EXPECT_TRUE(!iter.next());
}
{ // index in group postfix ++/--
ValueVoxelCIter indexIter(0, size);
GroupFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
IndexGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(0));
IndexGroupAllIter old = iter++;
EXPECT_EQ(*old, Index32(0));
EXPECT_EQ(*iter, Index32(2));
EXPECT_TRUE(!iter.next());
}
{ // index not in group next
ValueVoxelCIter indexIter(0, size);
GroupNotFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
IndexNotGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(1));
EXPECT_TRUE(iter.next());
EXPECT_EQ(*iter, Index32(3));
EXPECT_TRUE(!iter.next());
}
{ // index not in group prefix ++
ValueVoxelCIter indexIter(0, size);
GroupNotFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
IndexNotGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(1));
IndexNotGroupAllIter old = ++iter;
EXPECT_EQ(*old, Index32(3));
EXPECT_EQ(*iter, Index32(3));
EXPECT_TRUE(!iter.next());
}
{ // index not in group postfix ++
ValueVoxelCIter indexIter(0, size);
GroupNotFilter filter(zeroIndex);
filter.reset(HandleWrapper(GroupHandle(attrGroup, 3)));
IndexNotGroupAllIter iter(indexIter, filter);
EXPECT_TRUE(iter);
EXPECT_EQ(*iter, Index32(1));
IndexNotGroupAllIter old = iter++;
EXPECT_EQ(*old, Index32(1));
EXPECT_EQ(*iter, Index32(3));
EXPECT_TRUE(!iter.next());
}
}
| 16,037 | C++ | 28.427523 | 90 | 0.63553 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTypes.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <functional> // for std::ref()
#include <string>
using namespace openvdb;
class TestTypes: public ::testing::Test
{
};
namespace { struct Dummy {}; }
// Work-around for a macro expansion bug in debug mode that presents as an
// undefined reference linking error. This happens in cases where template
// instantiation of a type trait is prevented from occurring as the template
// instantiation is deemed to be in an unreachable code block.
// The work-around is to wrap the EXPECT_TRUE macro in another which holds
// the expected value in a temporary.
#define EXPECT_TRUE_TEMP(expected) \
{ bool result = expected; EXPECT_TRUE(result); }
TEST_F(TestTypes, testVecTraits)
{
{ // VecTraits - IsVec
// standard types (Vec3s, etc)
EXPECT_TRUE_TEMP(VecTraits<Vec3s>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec3d>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec3i>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec2i>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec2s>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec2d>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec4i>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec4s>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec4d>::IsVec);
// some less common types (Vec3U16, etc)
EXPECT_TRUE_TEMP(VecTraits<Vec2R>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec3U16>::IsVec);
EXPECT_TRUE_TEMP(VecTraits<Vec4H>::IsVec);
// some non-vector types
EXPECT_TRUE_TEMP(!VecTraits<int>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<double>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<bool>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<Quats>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<Mat4d>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<ValueMask>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<Dummy>::IsVec);
EXPECT_TRUE_TEMP(!VecTraits<Byte>::IsVec);
}
{ // VecTraits - Size
// standard types (Vec3s, etc)
EXPECT_TRUE(VecTraits<Vec3s>::Size == 3);
EXPECT_TRUE(VecTraits<Vec3d>::Size == 3);
EXPECT_TRUE(VecTraits<Vec3i>::Size == 3);
EXPECT_TRUE(VecTraits<Vec2i>::Size == 2);
EXPECT_TRUE(VecTraits<Vec2s>::Size == 2);
EXPECT_TRUE(VecTraits<Vec2d>::Size == 2);
EXPECT_TRUE(VecTraits<Vec4i>::Size == 4);
EXPECT_TRUE(VecTraits<Vec4s>::Size == 4);
EXPECT_TRUE(VecTraits<Vec4d>::Size == 4);
// some less common types (Vec3U16, etc)
EXPECT_TRUE(VecTraits<Vec2R>::Size == 2);
EXPECT_TRUE(VecTraits<Vec3U16>::Size == 3);
EXPECT_TRUE(VecTraits<Vec4H>::Size == 4);
// some non-vector types
EXPECT_TRUE(VecTraits<int>::Size == 1);
EXPECT_TRUE(VecTraits<double>::Size == 1);
EXPECT_TRUE(VecTraits<bool>::Size == 1);
EXPECT_TRUE(VecTraits<Quats>::Size == 1);
EXPECT_TRUE(VecTraits<Mat4d>::Size == 1);
EXPECT_TRUE(VecTraits<ValueMask>::Size == 1);
EXPECT_TRUE(VecTraits<Dummy>::Size == 1);
EXPECT_TRUE(VecTraits<Byte>::Size == 1);
}
{ // VecTraits - ElementType
// standard types (Vec3s, etc)
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec3s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec3d>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec3i>::ElementType, int>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec2i>::ElementType, int>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec2s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec2d>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec4i>::ElementType, int>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec4s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec4d>::ElementType, double>::value));
// some less common types (Vec3U16, etc)
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec2R>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec3U16>::ElementType, uint16_t>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Vec4H>::ElementType, half>::value));
// some non-vector types
EXPECT_TRUE(bool(std::is_same<VecTraits<int>::ElementType, int>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<double>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<bool>::ElementType, bool>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Quats>::ElementType, Quats>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Mat4d>::ElementType, Mat4d>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<ValueMask>::ElementType, ValueMask>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Dummy>::ElementType, Dummy>::value));
EXPECT_TRUE(bool(std::is_same<VecTraits<Byte>::ElementType, Byte>::value));
}
}
TEST_F(TestTypes, testQuatTraits)
{
{ // QuatTraits - IsQuat
// standard types (Quats, etc)
EXPECT_TRUE_TEMP(QuatTraits<Quats>::IsQuat);
EXPECT_TRUE_TEMP(QuatTraits<Quatd>::IsQuat);
// some non-quaternion types
EXPECT_TRUE_TEMP(!QuatTraits<Vec3s>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<Vec4d>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<Vec2i>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<Vec3U16>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<int>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<double>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<bool>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<Mat4s>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<ValueMask>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<Dummy>::IsQuat);
EXPECT_TRUE_TEMP(!QuatTraits<Byte>::IsQuat);
}
{ // QuatTraits - Size
// standard types (Quats, etc)
EXPECT_TRUE(QuatTraits<Quats>::Size == 4);
EXPECT_TRUE(QuatTraits<Quatd>::Size == 4);
// some non-quaternion types
EXPECT_TRUE(QuatTraits<Vec3s>::Size == 1);
EXPECT_TRUE(QuatTraits<Vec4d>::Size == 1);
EXPECT_TRUE(QuatTraits<Vec2i>::Size == 1);
EXPECT_TRUE(QuatTraits<Vec3U16>::Size == 1);
EXPECT_TRUE(QuatTraits<int>::Size == 1);
EXPECT_TRUE(QuatTraits<double>::Size == 1);
EXPECT_TRUE(QuatTraits<bool>::Size == 1);
EXPECT_TRUE(QuatTraits<Mat4s>::Size == 1);
EXPECT_TRUE(QuatTraits<ValueMask>::Size == 1);
EXPECT_TRUE(QuatTraits<Dummy>::Size == 1);
EXPECT_TRUE(QuatTraits<Byte>::Size == 1);
}
{ // QuatTraits - ElementType
// standard types (Quats, etc)
EXPECT_TRUE(bool(std::is_same<QuatTraits<Quats>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Quatd>::ElementType, double>::value));
// some non-matrix types
EXPECT_TRUE(bool(std::is_same<QuatTraits<Vec3s>::ElementType, Vec3s>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Vec4d>::ElementType, Vec4d>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Vec2i>::ElementType, Vec2i>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Vec3U16>::ElementType, Vec3U16>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<int>::ElementType, int>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<double>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<bool>::ElementType, bool>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Mat4s>::ElementType, Mat4s>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<ValueMask>::ElementType, ValueMask>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Dummy>::ElementType, Dummy>::value));
EXPECT_TRUE(bool(std::is_same<QuatTraits<Byte>::ElementType, Byte>::value));
}
}
TEST_F(TestTypes, testMatTraits)
{
{ // MatTraits - IsMat
// standard types (Mat4d, etc)
EXPECT_TRUE_TEMP(MatTraits<Mat3s>::IsMat);
EXPECT_TRUE_TEMP(MatTraits<Mat3d>::IsMat);
EXPECT_TRUE_TEMP(MatTraits<Mat4s>::IsMat);
EXPECT_TRUE_TEMP(MatTraits<Mat4d>::IsMat);
// some non-matrix types
EXPECT_TRUE_TEMP(!MatTraits<Vec3s>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<Vec4d>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<Vec2i>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<Vec3U16>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<int>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<double>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<bool>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<Quats>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<ValueMask>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<Dummy>::IsMat);
EXPECT_TRUE_TEMP(!MatTraits<Byte>::IsMat);
}
{ // MatTraits - Size
// standard types (Mat4d, etc)
EXPECT_TRUE(MatTraits<Mat3s>::Size == 3);
EXPECT_TRUE(MatTraits<Mat3d>::Size == 3);
EXPECT_TRUE(MatTraits<Mat4s>::Size == 4);
EXPECT_TRUE(MatTraits<Mat4d>::Size == 4);
// some non-matrix types
EXPECT_TRUE(MatTraits<Vec3s>::Size == 1);
EXPECT_TRUE(MatTraits<Vec4d>::Size == 1);
EXPECT_TRUE(MatTraits<Vec2i>::Size == 1);
EXPECT_TRUE(MatTraits<Vec3U16>::Size == 1);
EXPECT_TRUE(MatTraits<int>::Size == 1);
EXPECT_TRUE(MatTraits<double>::Size == 1);
EXPECT_TRUE(MatTraits<bool>::Size == 1);
EXPECT_TRUE(MatTraits<Quats>::Size == 1);
EXPECT_TRUE(MatTraits<ValueMask>::Size == 1);
EXPECT_TRUE(MatTraits<Dummy>::Size == 1);
EXPECT_TRUE(MatTraits<Byte>::Size == 1);
}
{ // MatTraits - ElementType
// standard types (Mat4d, etc)
EXPECT_TRUE(bool(std::is_same<MatTraits<Mat3s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Mat3d>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Mat4s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Mat4d>::ElementType, double>::value));
// some non-matrix types
EXPECT_TRUE(bool(std::is_same<MatTraits<Vec3s>::ElementType, Vec3s>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Vec4d>::ElementType, Vec4d>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Vec2i>::ElementType, Vec2i>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Vec3U16>::ElementType, Vec3U16>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<int>::ElementType, int>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<double>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<bool>::ElementType, bool>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Quats>::ElementType, Quats>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<ValueMask>::ElementType, ValueMask>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Dummy>::ElementType, Dummy>::value));
EXPECT_TRUE(bool(std::is_same<MatTraits<Byte>::ElementType, Byte>::value));
}
}
TEST_F(TestTypes, testValueTraits)
{
{ // ValueTraits - IsVec, IsQuat, IsMat, IsScalar
// vector types
EXPECT_TRUE_TEMP(ValueTraits<Vec3s>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<Vec3s>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<Vec3s>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Vec3s>::IsScalar);
EXPECT_TRUE_TEMP(ValueTraits<Vec4d>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<Vec4d>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<Vec4d>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Vec4d>::IsScalar);
EXPECT_TRUE_TEMP(ValueTraits<Vec3U16>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<Vec3U16>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<Vec3U16>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Vec3U16>::IsScalar);
// quaternion types
EXPECT_TRUE_TEMP(!ValueTraits<Quats>::IsVec);
EXPECT_TRUE_TEMP(ValueTraits<Quats>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<Quats>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Quats>::IsScalar);
EXPECT_TRUE_TEMP(!ValueTraits<Quatd>::IsVec);
EXPECT_TRUE_TEMP(ValueTraits<Quatd>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<Quatd>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Quatd>::IsScalar);
// matrix types
EXPECT_TRUE_TEMP(!ValueTraits<Mat3s>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<Mat3s>::IsQuat);
EXPECT_TRUE_TEMP(ValueTraits<Mat3s>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Mat3s>::IsScalar);
EXPECT_TRUE_TEMP(!ValueTraits<Mat4d>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<Mat4d>::IsQuat);
EXPECT_TRUE_TEMP(ValueTraits<Mat4d>::IsMat);
EXPECT_TRUE_TEMP(!ValueTraits<Mat4d>::IsScalar);
// scalar types
EXPECT_TRUE_TEMP(!ValueTraits<double>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<double>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<double>::IsMat);
EXPECT_TRUE_TEMP(ValueTraits<double>::IsScalar);
EXPECT_TRUE_TEMP(!ValueTraits<bool>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<bool>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<bool>::IsMat);
EXPECT_TRUE_TEMP(ValueTraits<bool>::IsScalar);
EXPECT_TRUE_TEMP(!ValueTraits<ValueMask>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<ValueMask>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<ValueMask>::IsMat);
EXPECT_TRUE_TEMP(ValueTraits<ValueMask>::IsScalar);
EXPECT_TRUE_TEMP(!ValueTraits<Dummy>::IsVec);
EXPECT_TRUE_TEMP(!ValueTraits<Dummy>::IsQuat);
EXPECT_TRUE_TEMP(!ValueTraits<Dummy>::IsMat);
EXPECT_TRUE_TEMP(ValueTraits<Dummy>::IsScalar);
}
{ // ValueTraits - Size
// vector types
EXPECT_TRUE(ValueTraits<Vec3s>::Size == 3);
EXPECT_TRUE(ValueTraits<Vec4d>::Size == 4);
EXPECT_TRUE(ValueTraits<Vec3U16>::Size == 3);
// quaternion types
EXPECT_TRUE(ValueTraits<Quats>::Size == 4);
EXPECT_TRUE(ValueTraits<Quatd>::Size == 4);
// matrix types
EXPECT_TRUE(ValueTraits<Mat3s>::Size == 3);
EXPECT_TRUE(ValueTraits<Mat4d>::Size == 4);
// scalar types
EXPECT_TRUE(ValueTraits<double>::Size == 1);
EXPECT_TRUE(ValueTraits<bool>::Size == 1);
EXPECT_TRUE(ValueTraits<ValueMask>::Size == 1);
EXPECT_TRUE(ValueTraits<Dummy>::Size == 1);
}
{ // ValueTraits - Elements
// vector types
EXPECT_TRUE(ValueTraits<Vec3s>::Elements == 3);
EXPECT_TRUE(ValueTraits<Vec4d>::Elements == 4);
EXPECT_TRUE(ValueTraits<Vec3U16>::Elements == 3);
// quaternion types
EXPECT_TRUE(ValueTraits<Quats>::Elements == 4);
EXPECT_TRUE(ValueTraits<Quatd>::Elements == 4);
// matrix types
EXPECT_TRUE(ValueTraits<Mat3s>::Elements == 3*3);
EXPECT_TRUE(ValueTraits<Mat4d>::Elements == 4*4);
// scalar types
EXPECT_TRUE(ValueTraits<double>::Elements == 1);
EXPECT_TRUE(ValueTraits<bool>::Elements == 1);
EXPECT_TRUE(ValueTraits<ValueMask>::Elements == 1);
EXPECT_TRUE(ValueTraits<Dummy>::Elements == 1);
}
{ // ValueTraits - ElementType
// vector types
EXPECT_TRUE(bool(std::is_same<ValueTraits<Vec3s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<Vec4d>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<Vec3U16>::ElementType, uint16_t>::value));
// quaternion types
EXPECT_TRUE(bool(std::is_same<ValueTraits<Quats>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<Quatd>::ElementType, double>::value));
// matrix types
EXPECT_TRUE(bool(std::is_same<ValueTraits<Mat3s>::ElementType, float>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<Mat4d>::ElementType, double>::value));
// scalar types
EXPECT_TRUE(bool(std::is_same<ValueTraits<double>::ElementType, double>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<bool>::ElementType, bool>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<ValueMask>::ElementType, ValueMask>::value));
EXPECT_TRUE(bool(std::is_same<ValueTraits<Dummy>::ElementType, Dummy>::value));
}
}
////////////////////////////////////////
namespace {
template<typename T> char typeCode() { return '.'; }
template<> char typeCode<bool>() { return 'b'; }
template<> char typeCode<char>() { return 'c'; }
template<> char typeCode<double>() { return 'd'; }
template<> char typeCode<float>() { return 'f'; }
template<> char typeCode<int>() { return 'i'; }
template<> char typeCode<long>() { return 'l'; }
struct TypeCodeOp
{
std::string codes;
template<typename T> void operator()(const T&) { codes.push_back(typeCode<T>()); }
};
template<typename TSet>
inline std::string
typeSetAsString()
{
TypeCodeOp op;
TSet::foreach(std::ref(op));
return op.codes;
}
} // anonymous namespace
TEST_F(TestTypes, testTypeList)
{
using T0 = TypeList<>;
EXPECT_EQ(std::string(), typeSetAsString<T0>());
using T1 = TypeList<int>;
EXPECT_EQ(std::string("i"), typeSetAsString<T1>());
using T2 = TypeList<float>;
EXPECT_EQ(std::string("f"), typeSetAsString<T2>());
using T3 = TypeList<bool, double>;
EXPECT_EQ(std::string("bd"), typeSetAsString<T3>());
using T4 = T1::Append<T2>;
EXPECT_EQ(std::string("if"), typeSetAsString<T4>());
EXPECT_EQ(std::string("fi"), typeSetAsString<T2::Append<T1>>());
using T5 = T3::Append<T4>;
EXPECT_EQ(std::string("bdif"), typeSetAsString<T5>());
using T6 = T5::Append<T5>;
EXPECT_EQ(std::string("bdifbdif"), typeSetAsString<T6>());
using T7 = T5::Append<char, long>;
EXPECT_EQ(std::string("bdifcl"), typeSetAsString<T7>());
using T8 = T5::Append<char>::Append<long>;
EXPECT_EQ(std::string("bdifcl"), typeSetAsString<T8>());
using T9 = T8::Remove<TypeList<>>;
EXPECT_EQ(std::string("bdifcl"), typeSetAsString<T9>());
using T10 = T8::Remove<std::string>;
EXPECT_EQ(std::string("bdifcl"), typeSetAsString<T10>());
using T11 = T8::Remove<char>::Remove<int>;
EXPECT_EQ(std::string("bdfl"), typeSetAsString<T11>());
using T12 = T8::Remove<char, int>;
EXPECT_EQ(std::string("bdfl"), typeSetAsString<T12>());
using T13 = T8::Remove<TypeList<char, int>>;
EXPECT_EQ(std::string("bdfl"), typeSetAsString<T13>());
/// Compile time tests of TypeList
/// @note static_assert with no message requires C++17
using IntTypes = TypeList<Int16, Int32, Int64>;
using EmptyList = TypeList<>;
// Size
static_assert(IntTypes::Size == 3, "");
static_assert(EmptyList::Size == 0, "");
// Contains
static_assert(IntTypes::Contains<Int16>, "");
static_assert(IntTypes::Contains<Int32>, "");
static_assert(IntTypes::Contains<Int64>, "");
static_assert(!IntTypes::Contains<float>, "");
// Index
static_assert(IntTypes::Index<Int16> == 0, "");
static_assert(IntTypes::Index<Int32> == 1, "");
static_assert(IntTypes::Index<Int64> == 2, "");
static_assert(IntTypes::Index<float> == -1, "");
// Get
static_assert(std::is_same<IntTypes::Get<0>, Int16>::value, "");
static_assert(std::is_same<IntTypes::Get<1>, Int32>::value, "");
static_assert(std::is_same<IntTypes::Get<2>, Int64>::value, "");
static_assert(std::is_same<IntTypes::Get<3>, typelist_internal::NullType>::value, "");
static_assert(!std::is_same<IntTypes::Get<3>, void>::value, "");
// Unique
static_assert(std::is_same<IntTypes::Unique<>, IntTypes>::value, "");
static_assert(std::is_same<EmptyList::Unique<>, EmptyList>::value, "");
// Front/Back
static_assert(std::is_same<IntTypes::Front, Int16>::value, "");
static_assert(std::is_same<IntTypes::Back, Int64>::value, "");
// PopFront/PopBack
static_assert(std::is_same<IntTypes::PopFront, TypeList<Int32, Int64>>::value, "");
static_assert(std::is_same<IntTypes::PopBack, TypeList<Int16, Int32>>::value, "");
// RemoveByIndex
static_assert(std::is_same<IntTypes::RemoveByIndex<0,0>, IntTypes::PopFront>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<2,2>, IntTypes::PopBack>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<0,2>, EmptyList>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<1,2>, TypeList<Int16>>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<1,1>, TypeList<Int16, Int64>>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<0,1>, TypeList<Int64>>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<0,10>, EmptyList>::value, "");
// invalid indices do nothing
static_assert(std::is_same<IntTypes::RemoveByIndex<2,1>, IntTypes>::value, "");
static_assert(std::is_same<IntTypes::RemoveByIndex<3,3>, IntTypes>::value, "");
//
// Test methods on an empty list
static_assert(!EmptyList::Contains<Int16>, "");
static_assert(EmptyList::Index<Int16> == -1, "");
static_assert(std::is_same<EmptyList::Get<0>, typelist_internal::NullType>::value, "");
static_assert(std::is_same<EmptyList::Front, typelist_internal::NullType>::value, "");
static_assert(std::is_same<EmptyList::Back, typelist_internal::NullType>::value, "");
static_assert(std::is_same<EmptyList::PopFront, EmptyList>::value, "");
static_assert(std::is_same<EmptyList::PopBack, EmptyList>::value, "");
static_assert(std::is_same<EmptyList::RemoveByIndex<0,0>, EmptyList>::value, "");
//
// Test some methods on lists with duplicate types
using DuplicateIntTypes = TypeList<Int32, Int16, Int64, Int16>;
using DuplicateRealTypes = TypeList<float, float, float, float>;
static_assert(DuplicateIntTypes::Size == 4, "");
static_assert(DuplicateRealTypes::Size == 4, "");
static_assert(DuplicateIntTypes::Index<Int16> == 1, "");
static_assert(std::is_same<DuplicateIntTypes::Unique<>, TypeList<Int32, Int16, Int64>>::value, "");
static_assert(std::is_same<DuplicateRealTypes::Unique<>, TypeList<float>>::value, "");
//
// Tests on VDB grid node chains - reverse node chains from leaf->root
using Tree4Float = openvdb::tree::Tree4<float, 5, 4, 3>::Type; // usually the same as FloatTree
using NodeChainT = Tree4Float::RootNodeType::NodeChainType;
// Expected types
using LeafT = openvdb::tree::LeafNode<float, 3>;
using IternalT1 = openvdb::tree::InternalNode<LeafT, 4>;
using IternalT2 = openvdb::tree::InternalNode<IternalT1, 5>;
using RootT = openvdb::tree::RootNode<IternalT2>;
static_assert(std::is_same<NodeChainT::Get<0>, LeafT>::value, "");
static_assert(std::is_same<NodeChainT::Get<1>, IternalT1>::value, "");
static_assert(std::is_same<NodeChainT::Get<2>, IternalT2>::value, "");
static_assert(std::is_same<NodeChainT::Get<3>, RootT>::value, "");
static_assert(std::is_same<NodeChainT::Get<4>, typelist_internal::NullType>::value, "");
}
| 23,229 | C++ | 41.236364 | 103 | 0.639244 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestVolumeToSpheres.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/tools/LevelSetSphere.h> // for createLevelSetSphere
#include <openvdb/tools/LevelSetUtil.h> // for sdfToFogVolume
#include <openvdb/tools/VolumeToSpheres.h> // for fillWithSpheres
#include <cmath>
#include <iostream>
#include <limits>
#include <vector>
class TestVolumeToSpheres: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestVolumeToSpheres, testFromLevelSet)
{
const float
radius = 20.0f,
voxelSize = 1.0f,
halfWidth = 3.0f;
const openvdb::Vec3f center(15.0f, 13.0f, 16.0f);
openvdb::FloatGrid::ConstPtr grid = openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, halfWidth);
const bool overlapping = false;
const int instanceCount = 10000;
const float
isovalue = 0.0f,
minRadius = 5.0f,
maxRadius = std::numeric_limits<float>::max();
const openvdb::Vec2i sphereCount(1, 100);
{
std::vector<openvdb::Vec4s> spheres;
openvdb::tools::fillWithSpheres(*grid, spheres, sphereCount, overlapping,
minRadius, maxRadius, isovalue, instanceCount);
EXPECT_EQ(1, int(spheres.size()));
//for (size_t i=0; i< spheres.size(); ++i) {
// std::cout << "\nSphere #" << i << ": " << spheres[i] << std::endl;
//}
const auto tolerance = 2.0 * voxelSize;
EXPECT_NEAR(center[0], spheres[0][0], tolerance);
EXPECT_NEAR(center[1], spheres[0][1], tolerance);
EXPECT_NEAR(center[2], spheres[0][2], tolerance);
EXPECT_NEAR(radius, spheres[0][3], tolerance);
}
{
// Verify that an isovalue outside the narrow band still produces a valid sphere.
std::vector<openvdb::Vec4s> spheres;
openvdb::tools::fillWithSpheres(*grid, spheres, sphereCount,
overlapping, minRadius, maxRadius, 1.5f * halfWidth, instanceCount);
EXPECT_EQ(1, int(spheres.size()));
}
{
// Verify that an isovalue inside the narrow band produces no spheres.
std::vector<openvdb::Vec4s> spheres;
openvdb::tools::fillWithSpheres(*grid, spheres, sphereCount,
overlapping, minRadius, maxRadius, -1.5f * halfWidth, instanceCount);
EXPECT_EQ(0, int(spheres.size()));
}
}
TEST_F(TestVolumeToSpheres, testFromFog)
{
const float
radius = 20.0f,
voxelSize = 1.0f,
halfWidth = 3.0f;
const openvdb::Vec3f center(15.0f, 13.0f, 16.0f);
auto grid = openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(
radius, center, voxelSize, halfWidth);
openvdb::tools::sdfToFogVolume(*grid);
const bool overlapping = false;
const int instanceCount = 10000;
const float
isovalue = 0.01f,
minRadius = 5.0f,
maxRadius = std::numeric_limits<float>::max();
const openvdb::Vec2i sphereCount(1, 100);
{
std::vector<openvdb::Vec4s> spheres;
openvdb::tools::fillWithSpheres(*grid, spheres, sphereCount, overlapping,
minRadius, maxRadius, isovalue, instanceCount);
//for (size_t i=0; i< spheres.size(); ++i) {
// std::cout << "\nSphere #" << i << ": " << spheres[i] << std::endl;
//}
EXPECT_EQ(1, int(spheres.size()));
const auto tolerance = 2.0 * voxelSize;
EXPECT_NEAR(center[0], spheres[0][0], tolerance);
EXPECT_NEAR(center[1], spheres[0][1], tolerance);
EXPECT_NEAR(center[2], spheres[0][2], tolerance);
EXPECT_NEAR(radius, spheres[0][3], tolerance);
}
{
// Verify that an isovalue outside the narrow band still produces valid spheres.
std::vector<openvdb::Vec4s> spheres;
openvdb::tools::fillWithSpheres(*grid, spheres, sphereCount, overlapping,
minRadius, maxRadius, 10.0f, instanceCount);
EXPECT_TRUE(!spheres.empty());
}
}
TEST_F(TestVolumeToSpheres, testMinimumSphereCount)
{
using namespace openvdb;
{
auto grid = tools::createLevelSetSphere<FloatGrid>(/*radius=*/5.0f,
/*center=*/Vec3f(15.0f, 13.0f, 16.0f), /*voxelSize=*/1.0f, /*halfWidth=*/3.0f);
// Verify that the requested minimum number of spheres is generated, for various minima.
const int maxSphereCount = 100;
for (int minSphereCount = 1; minSphereCount < 20; minSphereCount += 5) {
std::vector<Vec4s> spheres;
tools::fillWithSpheres(*grid, spheres, Vec2i(minSphereCount, maxSphereCount),
/*overlapping=*/true, /*minRadius=*/2.0f);
// Given the relatively large minimum radius, the actual sphere count
// should be no larger than the requested mimimum count.
EXPECT_EQ(minSphereCount, int(spheres.size()));
//EXPECT_TRUE(int(spheres.size()) >= minSphereCount);
EXPECT_TRUE(int(spheres.size()) <= maxSphereCount);
}
}
{
// One step in the sphere packing algorithm is to erode the active voxel mask
// of the input grid. Previously, for very small grids this sometimes resulted in
// an empty mask and therefore no spheres. Verify that that no longer happens
// (as long as the minimum sphere count is nonzero).
FloatGrid grid;
CoordBBox bbox(Coord(1), Coord(2));
grid.fill(bbox, 1.0f);
const float minRadius = 1.0f;
const Vec2i sphereCount(5, 100);
std::vector<Vec4s> spheres;
tools::fillWithSpheres(grid, spheres, sphereCount, /*overlapping=*/true, minRadius);
EXPECT_TRUE(int(spheres.size()) >= sphereCount[0]);
}
}
TEST_F(TestVolumeToSpheres, testClosestSurfacePoint)
{
using namespace openvdb;
const float voxelSize = 1.0f;
const Vec3f center{0.0f}; // ensure multiple internal nodes
for (const float radius: { 8.0f, 50.0f }) {
// Construct a spherical level set.
const auto sphere = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize);
EXPECT_TRUE(sphere);
// Construct the corners of a cube that exactly encloses the sphere.
const std::vector<Vec3R> corners{
{ -radius, -radius, -radius },
{ -radius, -radius, radius },
{ -radius, radius, -radius },
{ -radius, radius, radius },
{ radius, -radius, -radius },
{ radius, -radius, radius },
{ radius, radius, -radius },
{ radius, radius, radius },
};
// Compute the distance from a corner of the cube to the surface of the sphere.
const auto distToSurface = Vec3d{radius}.length() - radius;
auto csp = tools::ClosestSurfacePoint<FloatGrid>::create(*sphere);
EXPECT_TRUE(csp);
// Move each corner point to the closest surface point.
auto points = corners;
std::vector<float> distances;
bool ok = csp->searchAndReplace(points, distances);
EXPECT_TRUE(ok);
EXPECT_EQ(8, int(points.size()));
EXPECT_EQ(8, int(distances.size()));
for (auto d: distances) {
EXPECT_TRUE((std::abs(d - distToSurface) / distToSurface) < 0.01); // rel err < 1%
}
for (int i = 0; i < 8; ++i) {
const auto intersection = corners[i] + distToSurface * (center - corners[i]).unit();
EXPECT_TRUE(points[i].eq(intersection, /*tolerance=*/0.1));
}
// Place a point inside the sphere.
points.clear();
distances.clear();
points.emplace_back(1, 0, 0);
ok = csp->searchAndReplace(points, distances);
EXPECT_TRUE(ok);
EXPECT_EQ(1, int(points.size()));
EXPECT_EQ(1, int(distances.size()));
EXPECT_TRUE((std::abs(radius - 1 - distances[0]) / (radius - 1)) < 0.01);
EXPECT_TRUE(points[0].eq(Vec3R{radius, 0, 0}, /*tolerance=*/0.5));
///< @todo off by half a voxel in y and z
}
}
| 8,092 | C++ | 34.809734 | 97 | 0.604424 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestGridDescriptor.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/io/GridDescriptor.h>
#include <openvdb/openvdb.h>
class TestGridDescriptor: public ::testing::Test
{
};
TEST_F(TestGridDescriptor, testIO)
{
using namespace openvdb::io;
using namespace openvdb;
typedef FloatGrid GridType;
GridDescriptor gd(GridDescriptor::addSuffix("temperature", 2), GridType::gridType());
gd.setInstanceParentName("temperature_32bit");
gd.setGridPos(123);
gd.setBlockPos(234);
gd.setEndPos(567);
// write out the gd.
std::ostringstream ostr(std::ios_base::binary);
gd.writeHeader(ostr);
gd.writeStreamPos(ostr);
// Read in the gd.
std::istringstream istr(ostr.str(), std::ios_base::binary);
// Since the input is only a fragment of a VDB file (in particular,
// it doesn't have a header), set the file format version number explicitly.
io::setCurrentVersion(istr);
GridDescriptor gd2;
EXPECT_THROW(gd2.read(istr), openvdb::LookupError);
// Register the grid.
GridBase::clearRegistry();
GridType::registerGrid();
// seek back and read again.
istr.seekg(0, std::ios_base::beg);
GridBase::Ptr grid;
EXPECT_NO_THROW(grid = gd2.read(istr));
EXPECT_EQ(gd.gridName(), gd2.gridName());
EXPECT_EQ(gd.uniqueName(), gd2.uniqueName());
EXPECT_EQ(gd.gridType(), gd2.gridType());
EXPECT_EQ(gd.instanceParentName(), gd2.instanceParentName());
EXPECT_TRUE(grid.get() != NULL);
EXPECT_EQ(GridType::gridType(), grid->type());
EXPECT_EQ(gd.getGridPos(), gd2.getGridPos());
EXPECT_EQ(gd.getBlockPos(), gd2.getBlockPos());
EXPECT_EQ(gd.getEndPos(), gd2.getEndPos());
// Clear the registry when we are done.
GridBase::clearRegistry();
}
TEST_F(TestGridDescriptor, testCopy)
{
using namespace openvdb::io;
using namespace openvdb;
typedef FloatGrid GridType;
GridDescriptor gd("temperature", GridType::gridType());
gd.setInstanceParentName("temperature_32bit");
gd.setGridPos(123);
gd.setBlockPos(234);
gd.setEndPos(567);
GridDescriptor gd2;
// do the copy
gd2 = gd;
EXPECT_EQ(gd.gridName(), gd2.gridName());
EXPECT_EQ(gd.uniqueName(), gd2.uniqueName());
EXPECT_EQ(gd.gridType(), gd2.gridType());
EXPECT_EQ(gd.instanceParentName(), gd2.instanceParentName());
EXPECT_EQ(gd.getGridPos(), gd2.getGridPos());
EXPECT_EQ(gd.getBlockPos(), gd2.getBlockPos());
EXPECT_EQ(gd.getEndPos(), gd2.getEndPos());
}
TEST_F(TestGridDescriptor, testName)
{
using openvdb::Name;
using openvdb::io::GridDescriptor;
const std::string typ = openvdb::FloatGrid::gridType();
Name name("test");
GridDescriptor gd(name, typ);
// Verify that the grid name and the unique name are equivalent
// when the unique name has no suffix.
EXPECT_EQ(name, gd.gridName());
EXPECT_EQ(name, gd.uniqueName());
EXPECT_EQ(name, GridDescriptor::nameAsString(name));
EXPECT_EQ(name, GridDescriptor::stripSuffix(name));
// Add a suffix.
name = GridDescriptor::addSuffix("test", 2);
gd = GridDescriptor(name, typ);
// Verify that the grid name and the unique name differ
// when the unique name has a suffix.
EXPECT_EQ(name, gd.uniqueName());
EXPECT_TRUE(gd.gridName() != gd.uniqueName());
EXPECT_EQ(GridDescriptor::stripSuffix(name), gd.gridName());
EXPECT_EQ(Name("test[2]"), GridDescriptor::nameAsString(name));
// As above, but with a longer suffix
name = GridDescriptor::addSuffix("test", 13);
gd = GridDescriptor(name, typ);
EXPECT_EQ(name, gd.uniqueName());
EXPECT_TRUE(gd.gridName() != gd.uniqueName());
EXPECT_EQ(GridDescriptor::stripSuffix(name), gd.gridName());
EXPECT_EQ(Name("test[13]"), GridDescriptor::nameAsString(name));
// Multiple suffixes aren't supported, but verify that
// they behave reasonably, at least.
name = GridDescriptor::addSuffix(name, 4);
gd = GridDescriptor(name, typ);
EXPECT_EQ(name, gd.uniqueName());
EXPECT_TRUE(gd.gridName() != gd.uniqueName());
EXPECT_EQ(GridDescriptor::stripSuffix(name), gd.gridName());
}
| 4,251 | C++ | 28.324138 | 89 | 0.673489 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMaps.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Exceptions.h>
#include <openvdb/math/Maps.h>
#include <openvdb/util/MapsUtil.h>
#include "gtest/gtest.h"
class TestMaps: public ::testing::Test
{
};
// Work-around for a macro expansion bug in debug mode that presents as an
// undefined reference linking error. This happens in cases where template
// instantiation of a type trait is prevented from occurring as the template
// instantiation is deemed to be in an unreachable code block.
// The work-around is to wrap the EXPECT_TRUE macro in another which holds
// the expected value in a temporary.
#define EXPECT_TRUE_TEMP(expected) \
{ bool result = expected; EXPECT_TRUE(result); }
TEST_F(TestMaps, testApproxInverse)
{
using namespace openvdb::math;
Mat4d singular = Mat4d::identity();
singular[1][1] = 0.f;
{
Mat4d singularInv = approxInverse(singular);
EXPECT_TRUE( singular == singularInv );
}
{
Mat4d rot = Mat4d::identity();
rot.setToRotation(X_AXIS, M_PI/4.);
Mat4d rotInv = rot.inverse();
Mat4d mat = rotInv * singular * rot;
Mat4d singularInv = approxInverse(mat);
// this matrix is equal to its own singular inverse
EXPECT_TRUE( mat.eq(singularInv) );
}
{
Mat4d m = Mat4d::identity();
m[0][1] = 1;
// should give true inverse, since this matrix has det=1
Mat4d minv = approxInverse(m);
Mat4d prod = m * minv;
EXPECT_TRUE( prod.eq( Mat4d::identity() ) );
}
{
Mat4d m = Mat4d::identity();
m[0][1] = 1;
m[1][1] = 0;
// should give true inverse, since this matrix has det=1
Mat4d minv = approxInverse(m);
Mat4d expected = Mat4d::zero();
expected[3][3] = 1;
EXPECT_TRUE( minv.eq(expected ) );
}
}
TEST_F(TestMaps, testUniformScale)
{
using namespace openvdb::math;
AffineMap map;
EXPECT_TRUE(map.hasUniformScale());
// Apply uniform scale: should still have square voxels
map.accumPreScale(Vec3d(2, 2, 2));
EXPECT_TRUE(map.hasUniformScale());
// Apply a rotation, should still have squaure voxels.
map.accumPostRotation(X_AXIS, 2.5);
EXPECT_TRUE(map.hasUniformScale());
// non uniform scaling will stretch the voxels
map.accumPostScale(Vec3d(1, 3, 1) );
EXPECT_TRUE(!map.hasUniformScale());
}
TEST_F(TestMaps, testTranslation)
{
using namespace openvdb::math;
double TOL = 1e-7;
TranslationMap::Ptr translation(new TranslationMap(Vec3d(1,1,1)));
EXPECT_TRUE_TEMP(is_linear<TranslationMap>::value);
TranslationMap another_translation(Vec3d(1,1,1));
EXPECT_TRUE(another_translation == *translation);
TranslationMap::Ptr translate_by_two(new TranslationMap(Vec3d(2,2,2)));
EXPECT_TRUE(*translate_by_two != *translation);
EXPECT_NEAR(translate_by_two->determinant(), 1, TOL);
EXPECT_TRUE(translate_by_two->hasUniformScale());
/// apply the map forward
Vec3d unit(1,0,0);
Vec3d result = translate_by_two->applyMap(unit);
EXPECT_NEAR(result(0), 3, TOL);
EXPECT_NEAR(result(1), 2, TOL);
EXPECT_NEAR(result(2), 2, TOL);
/// invert the map
result = translate_by_two->applyInverseMap(result);
EXPECT_NEAR(result(0), 1, TOL);
EXPECT_NEAR(result(1), 0, TOL);
EXPECT_NEAR(result(2), 0, TOL);
/// Inverse Jacobian Transpose
result = translate_by_two->applyIJT(result);
EXPECT_NEAR(result(0), 1, TOL);
EXPECT_NEAR(result(1), 0, TOL);
EXPECT_NEAR(result(2), 0, TOL);
/// Jacobian Transpose
result = translate_by_two->applyJT(translate_by_two->applyIJT(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
MapBase::Ptr inverse = translation->inverseMap();
EXPECT_TRUE(inverse->type() == TranslationMap::mapType());
// apply the map forward and the inverse map back
result = inverse->applyMap(translation->applyMap(unit));
EXPECT_NEAR(result(0), 1, TOL);
EXPECT_NEAR(result(1), 0, TOL);
EXPECT_NEAR(result(2), 0, TOL);
}
TEST_F(TestMaps, testScaleDefault)
{
using namespace openvdb::math;
double TOL = 1e-7;
// testing default constructor
// should be the identity
ScaleMap::Ptr scale(new ScaleMap());
Vec3d unit(1, 1, 1);
Vec3d result = scale->applyMap(unit);
EXPECT_NEAR(unit(0), result(0), TOL);
EXPECT_NEAR(unit(1), result(1), TOL);
EXPECT_NEAR(unit(2), result(2), TOL);
result = scale->applyInverseMap(unit);
EXPECT_NEAR(unit(0), result(0), TOL);
EXPECT_NEAR(unit(1), result(1), TOL);
EXPECT_NEAR(unit(2), result(2), TOL);
MapBase::Ptr inverse = scale->inverseMap();
EXPECT_TRUE(inverse->type() == ScaleMap::mapType());
// apply the map forward and the inverse map back
result = inverse->applyMap(scale->applyMap(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
}
TEST_F(TestMaps, testRotation)
{
using namespace openvdb::math;
double TOL = 1e-7;
double pi = 4.*atan(1.);
UnitaryMap::Ptr rotation(new UnitaryMap(Vec3d(1,0,0), pi/2));
EXPECT_TRUE_TEMP(is_linear<UnitaryMap>::value);
UnitaryMap another_rotation(Vec3d(1,0,0), pi/2.);
EXPECT_TRUE(another_rotation == *rotation);
UnitaryMap::Ptr rotation_two(new UnitaryMap(Vec3d(1,0,0), pi/4.));
EXPECT_TRUE(*rotation_two != *rotation);
EXPECT_NEAR(rotation->determinant(), 1, TOL);
EXPECT_TRUE(rotation_two->hasUniformScale());
/// apply the map forward
Vec3d unit(0,1,0);
Vec3d result = rotation->applyMap(unit);
EXPECT_NEAR(0, result(0), TOL);
EXPECT_NEAR(0, result(1), TOL);
EXPECT_NEAR(1, result(2), TOL);
/// invert the map
result = rotation->applyInverseMap(result);
EXPECT_NEAR(0, result(0), TOL);
EXPECT_NEAR(1, result(1), TOL);
EXPECT_NEAR(0, result(2), TOL);
/// Inverse Jacobian Transpose
result = rotation_two->applyIJT(result); // rotate backwards
EXPECT_NEAR(0, result(0), TOL);
EXPECT_NEAR(sqrt(2.)/2, result(1), TOL);
EXPECT_NEAR(sqrt(2.)/2, result(2), TOL);
/// Jacobian Transpose
result = rotation_two->applyJT(rotation_two->applyIJT(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
// Test inverse map
MapBase::Ptr inverse = rotation->inverseMap();
EXPECT_TRUE(inverse->type() == UnitaryMap::mapType());
// apply the map forward and the inverse map back
result = inverse->applyMap(rotation->applyMap(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
}
TEST_F(TestMaps, testScaleTranslate)
{
using namespace openvdb::math;
double TOL = 1e-7;
EXPECT_TRUE_TEMP(is_linear<ScaleTranslateMap>::value);
TranslationMap::Ptr translation(new TranslationMap(Vec3d(1,1,1)));
ScaleMap::Ptr scale(new ScaleMap(Vec3d(1,2,3)));
ScaleTranslateMap::Ptr scaleAndTranslate(
new ScaleTranslateMap(*scale, *translation));
TranslationMap translate_by_two(Vec3d(2,2,2));
ScaleTranslateMap another_scaleAndTranslate(*scale, translate_by_two);
EXPECT_TRUE(another_scaleAndTranslate != *scaleAndTranslate);
EXPECT_TRUE(!scaleAndTranslate->hasUniformScale());
//EXPECT_NEAR(scaleAndTranslate->determinant(), 6, TOL);
/// apply the map forward
Vec3d unit(1,0,0);
Vec3d result = scaleAndTranslate->applyMap(unit);
EXPECT_NEAR(2, result(0), TOL);
EXPECT_NEAR(1, result(1), TOL);
EXPECT_NEAR(1, result(2), TOL);
/// invert the map
result = scaleAndTranslate->applyInverseMap(result);
EXPECT_NEAR(1, result(0), TOL);
EXPECT_NEAR(0, result(1), TOL);
EXPECT_NEAR(0, result(2), TOL);
/// Inverse Jacobian Transpose
result = Vec3d(0,2,0);
result = scaleAndTranslate->applyIJT(result );
EXPECT_NEAR(0, result(0), TOL);
EXPECT_NEAR(1, result(1), TOL);
EXPECT_NEAR(0, result(2), TOL);
/// Jacobian Transpose
result = scaleAndTranslate->applyJT(scaleAndTranslate->applyIJT(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
// Test inverse map
MapBase::Ptr inverse = scaleAndTranslate->inverseMap();
EXPECT_TRUE(inverse->type() == ScaleTranslateMap::mapType());
// apply the map forward and the inverse map back
result = inverse->applyMap(scaleAndTranslate->applyMap(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
}
TEST_F(TestMaps, testUniformScaleTranslate)
{
using namespace openvdb::math;
double TOL = 1e-7;
EXPECT_TRUE_TEMP(is_linear<UniformScaleMap>::value);
EXPECT_TRUE_TEMP(is_linear<UniformScaleTranslateMap>::value);
TranslationMap::Ptr translation(new TranslationMap(Vec3d(1,1,1)));
UniformScaleMap::Ptr scale(new UniformScaleMap(2));
UniformScaleTranslateMap::Ptr scaleAndTranslate(
new UniformScaleTranslateMap(*scale, *translation));
TranslationMap translate_by_two(Vec3d(2,2,2));
UniformScaleTranslateMap another_scaleAndTranslate(*scale, translate_by_two);
EXPECT_TRUE(another_scaleAndTranslate != *scaleAndTranslate);
EXPECT_TRUE(scaleAndTranslate->hasUniformScale());
//EXPECT_NEAR(scaleAndTranslate->determinant(), 6, TOL);
/// apply the map forward
Vec3d unit(1,0,0);
Vec3d result = scaleAndTranslate->applyMap(unit);
EXPECT_NEAR(3, result(0), TOL);
EXPECT_NEAR(1, result(1), TOL);
EXPECT_NEAR(1, result(2), TOL);
/// invert the map
result = scaleAndTranslate->applyInverseMap(result);
EXPECT_NEAR(1, result(0), TOL);
EXPECT_NEAR(0, result(1), TOL);
EXPECT_NEAR(0, result(2), TOL);
/// Inverse Jacobian Transpose
result = Vec3d(0,2,0);
result = scaleAndTranslate->applyIJT(result );
EXPECT_NEAR(0, result(0), TOL);
EXPECT_NEAR(1, result(1), TOL);
EXPECT_NEAR(0, result(2), TOL);
/// Jacobian Transpose
result = scaleAndTranslate->applyJT(scaleAndTranslate->applyIJT(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
// Test inverse map
MapBase::Ptr inverse = scaleAndTranslate->inverseMap();
EXPECT_TRUE(inverse->type() == UniformScaleTranslateMap::mapType());
// apply the map forward and the inverse map back
result = inverse->applyMap(scaleAndTranslate->applyMap(unit));
EXPECT_NEAR(result(0), unit(0), TOL);
EXPECT_NEAR(result(1), unit(1), TOL);
EXPECT_NEAR(result(2), unit(2), TOL);
}
TEST_F(TestMaps, testDecomposition)
{
using namespace openvdb::math;
//double TOL = 1e-7;
EXPECT_TRUE_TEMP(is_linear<UnitaryMap>::value);
EXPECT_TRUE_TEMP(is_linear<SymmetricMap>::value);
EXPECT_TRUE_TEMP(is_linear<PolarDecomposedMap>::value);
EXPECT_TRUE_TEMP(is_linear<FullyDecomposedMap>::value);
Mat4d matrix(Mat4d::identity());
Vec3d input_translation(0,0,1);
matrix.setTranslation(input_translation);
matrix(0,0) = 1.8930039;
matrix(1,0) = -0.120080537;
matrix(2,0) = -0.497615212;
matrix(0,1) = -0.120080537;
matrix(1,1) = 2.643265436;
matrix(2,1) = 0.6176957495;
matrix(0,2) = -0.497615212;
matrix(1,2) = 0.6176957495;
matrix(2,2) = 1.4637305884;
FullyDecomposedMap::Ptr decomp = createFullyDecomposedMap(matrix);
/// the singular values
const Vec3<double>& singular_values =
decomp->firstMap().firstMap().secondMap().getScale();
/// expected values
Vec3d expected_values(2, 3, 1);
EXPECT_TRUE( isApproxEqual(singular_values, expected_values) );
const Vec3<double>& the_translation = decomp->secondMap().secondMap().getTranslation();
EXPECT_TRUE( isApproxEqual(the_translation, input_translation));
}
TEST_F(TestMaps, testFrustum)
{
using namespace openvdb::math;
openvdb::BBoxd bbox(Vec3d(0), Vec3d(100));
NonlinearFrustumMap frustum(bbox, 1./6., 5);
/// frustum will have depth, far plane - near plane = 5
/// the frustum has width 1 in the front and 6 in the back
Vec3d trans(2,2,2);
NonlinearFrustumMap::Ptr map =
openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>(
frustum.preScale(Vec3d(10,10,10))->postTranslate(trans));
EXPECT_TRUE(!map->hasUniformScale());
Vec3d result;
result = map->voxelSize();
EXPECT_TRUE( isApproxEqual(result.x(), 0.1));
EXPECT_TRUE( isApproxEqual(result.y(), 0.1));
EXPECT_TRUE( isApproxEqual(result.z(), 0.5, 0.0001));
//--------- Front face
Vec3d corner(0,0,0);
result = map->applyMap(corner);
EXPECT_TRUE(isApproxEqual(result, Vec3d(-5, -5, 0) + trans));
corner = Vec3d(100,0,0);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(5, -5, 0) + trans));
corner = Vec3d(0,100,0);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(-5, 5, 0) + trans));
corner = Vec3d(100,100,0);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(5, 5, 0) + trans));
//--------- Back face
corner = Vec3d(0,0,100);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(-30, -30, 50) + trans)); // 10*(5/2 + 1/2) = 30
corner = Vec3d(100,0,100);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(30, -30, 50) + trans));
corner = Vec3d(0,100,100);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(-30, 30, 50) + trans));
corner = Vec3d(100,100,100);
result = map->applyMap(corner);
EXPECT_TRUE( isApproxEqual(result, Vec3d(30, 30, 50) + trans));
// invert a single corner
result = map->applyInverseMap(Vec3d(30,30,50) + trans);
EXPECT_TRUE( isApproxEqual(result, Vec3d(100, 100, 100)));
EXPECT_TRUE(map->hasSimpleAffine());
/// create a frustum from from camera type information
// the location of the camera
Vec3d position(100,10,1);
// the direction the camera is pointing
Vec3d direction(0,1,1);
direction.normalize();
// the up-direction for the camera
Vec3d up(10,3,-3);
// distance from camera to near-plane measured in the direction 'direction'
double z_near = 100.;
// depth of frustum to far-plane to near-plane
double depth = 500.;
//aspect ratio of frustum: width/height
double aspect = 2;
// voxel count in frustum. the y_count = x_count / aspect
Coord::ValueType x_count = 500;
Coord::ValueType z_count = 5000;
NonlinearFrustumMap frustumMap_from_camera(
position, direction, up, aspect, z_near, depth, x_count, z_count);
Vec3d center;
// find the center of the near plane and make sure it is in the correct place
center = Vec3d(0,0,0);
center += frustumMap_from_camera.applyMap(Vec3d(0,0,0));
center += frustumMap_from_camera.applyMap(Vec3d(500,0,0));
center += frustumMap_from_camera.applyMap(Vec3d(0,250,0));
center += frustumMap_from_camera.applyMap(Vec3d(500,250,0));
center = center /4.;
EXPECT_TRUE( isApproxEqual(center, position + z_near * direction));
// find the center of the far plane and make sure it is in the correct place
center = Vec3d(0,0,0);
center += frustumMap_from_camera.applyMap(Vec3d( 0, 0,5000));
center += frustumMap_from_camera.applyMap(Vec3d(500, 0,5000));
center += frustumMap_from_camera.applyMap(Vec3d( 0,250,5000));
center += frustumMap_from_camera.applyMap(Vec3d(500,250,5000));
center = center /4.;
EXPECT_TRUE( isApproxEqual(center, position + (z_near+depth) * direction));
// check that the frustum has the correct heigh on the near plane
Vec3d corner1 = frustumMap_from_camera.applyMap(Vec3d(0,0,0));
Vec3d corner2 = frustumMap_from_camera.applyMap(Vec3d(0,250,0));
Vec3d side = corner2-corner1;
EXPECT_TRUE( isApproxEqual( side.length(), 2 * up.length()));
// check that the frustum is correctly oriented w.r.t up
side.normalize();
EXPECT_TRUE( isApproxEqual( side * (up.length()), up));
// check that the linear map inside the frustum is a simple affine map (i.e. has no shear)
EXPECT_TRUE(frustumMap_from_camera.hasSimpleAffine());
}
TEST_F(TestMaps, testCalcBoundingBox)
{
using namespace openvdb::math;
openvdb::BBoxd world_bbox(Vec3d(0,0,0), Vec3d(1,1,1));
openvdb::BBoxd voxel_bbox;
openvdb::BBoxd expected;
{
AffineMap affine;
affine.accumPreScale(Vec3d(2,2,2));
openvdb::util::calculateBounds<AffineMap>(affine, world_bbox, voxel_bbox);
expected = openvdb::BBoxd(Vec3d(0,0,0), Vec3d(0.5, 0.5, 0.5));
EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min()));
EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max()));
affine.accumPostTranslation(Vec3d(1,1,1));
openvdb::util::calculateBounds<AffineMap>(affine, world_bbox, voxel_bbox);
expected = openvdb::BBoxd(Vec3d(-0.5,-0.5,-0.5), Vec3d(0, 0, 0));
EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min()));
EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max()));
}
{
AffineMap affine;
affine.accumPreScale(Vec3d(2,2,2));
affine.accumPostTranslation(Vec3d(1,1,1));
// test a sphere:
Vec3d center(0,0,0);
double radius = 10;
openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox);
expected = openvdb::BBoxd(Vec3d(-5.5,-5.5,-5.5), Vec3d(4.5, 4.5, 4.5));
EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min()));
EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max()));
}
{
AffineMap affine;
affine.accumPreScale(Vec3d(2,2,2));
double pi = 4.*atan(1.);
affine.accumPreRotation(X_AXIS, pi/4.);
Vec3d center(0,0,0);
double radius = 10;
openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox);
expected = openvdb::BBoxd(Vec3d(-5,-5,-5), Vec3d(5, 5, 5));
EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min()));
EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max()));
}
{
AffineMap affine;
affine.accumPreScale(Vec3d(2,1,1));
double pi = 4.*atan(1.);
affine.accumPreRotation(X_AXIS, pi/4.);
Vec3d center(0,0,0);
double radius = 10;
openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox);
expected = openvdb::BBoxd(Vec3d(-5,-10,-10), Vec3d(5, 10, 10));
EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min()));
EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max()));
}
{
AffineMap affine;
affine.accumPreScale(Vec3d(2,1,1));
double pi = 4.*atan(1.);
affine.accumPreRotation(X_AXIS, pi/4.);
affine.accumPostTranslation(Vec3d(1,1,1));
Vec3d center(1,1,1);
double radius = 10;
openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox);
expected = openvdb::BBoxd(Vec3d(-5,-10,-10), Vec3d(5, 10, 10));
EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min()));
EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max()));
}
{
openvdb::BBoxd bbox(Vec3d(0), Vec3d(100));
NonlinearFrustumMap frustum(bbox, 2, 5);
NonlinearFrustumMap::Ptr map =
openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>(
frustum.preScale(Vec3d(2,2,2)));
Vec3d center(20,20,10);
double radius(1);
openvdb::util::calculateBounds<NonlinearFrustumMap>(*map, center, radius, voxel_bbox);
}
}
TEST_F(TestMaps, testJacobians)
{
using namespace openvdb::math;
const double TOL = 1e-7;
{
AffineMap affine;
const int n = 10;
const double dtheta = M_PI / n;
const Vec3d test(1,2,3);
const Vec3d origin(0,0,0);
for (int i = 0; i < n; ++i) {
double theta = i * dtheta;
affine.accumPostRotation(X_AXIS, theta);
Vec3d result = affine.applyJacobian(test);
Vec3d expected = affine.applyMap(test) - affine.applyMap(origin);
EXPECT_NEAR(result(0), expected(0), TOL);
EXPECT_NEAR(result(1), expected(1), TOL);
EXPECT_NEAR(result(2), expected(2), TOL);
Vec3d tmp = affine.applyInverseJacobian(result);
EXPECT_NEAR(tmp(0), test(0), TOL);
EXPECT_NEAR(tmp(1), test(1), TOL);
EXPECT_NEAR(tmp(2), test(2), TOL);
}
}
{
UniformScaleMap scale(3);
const Vec3d test(1,2,3);
const Vec3d origin(0,0,0);
Vec3d result = scale.applyJacobian(test);
Vec3d expected = scale.applyMap(test) - scale.applyMap(origin);
EXPECT_NEAR(result(0), expected(0), TOL);
EXPECT_NEAR(result(1), expected(1), TOL);
EXPECT_NEAR(result(2), expected(2), TOL);
Vec3d tmp = scale.applyInverseJacobian(result);
EXPECT_NEAR(tmp(0), test(0), TOL);
EXPECT_NEAR(tmp(1), test(1), TOL);
EXPECT_NEAR(tmp(2), test(2), TOL);
}
{
ScaleMap scale(Vec3d(1,2,3));
const Vec3d test(1,2,3);
const Vec3d origin(0,0,0);
Vec3d result = scale.applyJacobian(test);
Vec3d expected = scale.applyMap(test) - scale.applyMap(origin);
EXPECT_NEAR(result(0), expected(0), TOL);
EXPECT_NEAR(result(1), expected(1), TOL);
EXPECT_NEAR(result(2), expected(2), TOL);
Vec3d tmp = scale.applyInverseJacobian(result);
EXPECT_NEAR(tmp(0), test(0), TOL);
EXPECT_NEAR(tmp(1), test(1), TOL);
EXPECT_NEAR(tmp(2), test(2), TOL);
}
{
TranslationMap map(Vec3d(1,2,3));
const Vec3d test(1,2,3);
const Vec3d origin(0,0,0);
Vec3d result = map.applyJacobian(test);
Vec3d expected = map.applyMap(test) - map.applyMap(origin);
EXPECT_NEAR(result(0), expected(0), TOL);
EXPECT_NEAR(result(1), expected(1), TOL);
EXPECT_NEAR(result(2), expected(2), TOL);
Vec3d tmp = map.applyInverseJacobian(result);
EXPECT_NEAR(tmp(0), test(0), TOL);
EXPECT_NEAR(tmp(1), test(1), TOL);
EXPECT_NEAR(tmp(2), test(2), TOL);
}
{
ScaleTranslateMap map(Vec3d(1,2,3), Vec3d(3,5,4));
const Vec3d test(1,2,3);
const Vec3d origin(0,0,0);
Vec3d result = map.applyJacobian(test);
Vec3d expected = map.applyMap(test) - map.applyMap(origin);
EXPECT_NEAR(result(0), expected(0), TOL);
EXPECT_NEAR(result(1), expected(1), TOL);
EXPECT_NEAR(result(2), expected(2), TOL);
Vec3d tmp = map.applyInverseJacobian(result);
EXPECT_NEAR(tmp(0), test(0), TOL);
EXPECT_NEAR(tmp(1), test(1), TOL);
EXPECT_NEAR(tmp(2), test(2), TOL);
}
{
openvdb::BBoxd bbox(Vec3d(0), Vec3d(100));
NonlinearFrustumMap frustum(bbox, 1./6., 5);
/// frustum will have depth, far plane - near plane = 5
/// the frustum has width 1 in the front and 6 in the back
Vec3d trans(2,2,2);
NonlinearFrustumMap::Ptr map =
openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>(
frustum.preScale(Vec3d(10,10,10))->postTranslate(trans));
const Vec3d test(1,2,3);
const Vec3d origin(0, 0, 0);
// these two drop down to just the linear part
Vec3d lresult = map->applyJacobian(test);
Vec3d ltmp = map->applyInverseJacobian(lresult);
EXPECT_NEAR(ltmp(0), test(0), TOL);
EXPECT_NEAR(ltmp(1), test(1), TOL);
EXPECT_NEAR(ltmp(2), test(2), TOL);
Vec3d isloc(4,5,6);
// these two drop down to just the linear part
Vec3d result = map->applyJacobian(test, isloc);
Vec3d tmp = map->applyInverseJacobian(result, isloc);
EXPECT_NEAR(tmp(0), test(0), TOL);
EXPECT_NEAR(tmp(1), test(1), TOL);
EXPECT_NEAR(tmp(2), test(2), TOL);
}
}
| 24,510 | C++ | 30.79118 | 95 | 0.631171 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLeafMask.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <set>
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <openvdb/tools/Filter.h>
#include <openvdb/tree/LeafNode.h>
#include <openvdb/util/logging.h>
#include "util.h" // for unittest_util::makeSphere()
class TestLeafMask: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
typedef openvdb::tree::LeafNode<openvdb::ValueMask, 3> LeafType;
////////////////////////////////////////
TEST_F(TestLeafMask, testGetValue)
{
{
LeafType leaf1(openvdb::Coord(0, 0, 0));
openvdb::tree::LeafNode<bool, 3> leaf2(openvdb::Coord(0, 0, 0));
EXPECT_TRUE( leaf1.memUsage() < leaf2.memUsage() );
//std::cerr << "\nLeafNode<ActiveState, 3> uses " << leaf1.memUsage() << " bytes" << std::endl;
//std::cerr << "LeafNode<bool, 3> uses " << leaf2.memUsage() << " bytes" << std::endl;
}
{
LeafType leaf(openvdb::Coord(0, 0, 0), false);
for (openvdb::Index n = 0; n < leaf.numValues(); ++n) {
EXPECT_EQ(false, leaf.getValue(leaf.offsetToLocalCoord(n)));
}
}
{
LeafType leaf(openvdb::Coord(0, 0, 0), true);
for (openvdb::Index n = 0; n < leaf.numValues(); ++n) {
EXPECT_EQ(true, leaf.getValue(leaf.offsetToLocalCoord(n)));
}
}
{// test Buffer::data()
LeafType leaf(openvdb::Coord(0, 0, 0), false);
leaf.fill(true);
LeafType::Buffer::WordType* w = leaf.buffer().data();
for (openvdb::Index n = 0; n < LeafType::Buffer::WORD_COUNT; ++n) {
EXPECT_EQ(~LeafType::Buffer::WordType(0), w[n]);
}
}
{// test const Buffer::data()
LeafType leaf(openvdb::Coord(0, 0, 0), false);
leaf.fill(true);
const LeafType& cleaf = leaf;
const LeafType::Buffer::WordType* w = cleaf.buffer().data();
for (openvdb::Index n = 0; n < LeafType::Buffer::WORD_COUNT; ++n) {
EXPECT_EQ(~LeafType::Buffer::WordType(0), w[n]);
}
}
}
TEST_F(TestLeafMask, testSetValue)
{
LeafType leaf(openvdb::Coord(0, 0, 0), false);
openvdb::Coord xyz(0, 0, 0);
EXPECT_TRUE(!leaf.isValueOn(xyz));
leaf.setValueOn(xyz);
EXPECT_TRUE(leaf.isValueOn(xyz));
xyz.reset(7, 7, 7);
EXPECT_TRUE(!leaf.isValueOn(xyz));
leaf.setValueOn(xyz);
EXPECT_TRUE(leaf.isValueOn(xyz));
leaf.setValueOn(xyz, true);
EXPECT_TRUE(leaf.isValueOn(xyz));
leaf.setValueOn(xyz, false); // value and state are the same!
EXPECT_TRUE(!leaf.isValueOn(xyz));
leaf.setValueOff(xyz);
EXPECT_TRUE(!leaf.isValueOn(xyz));
xyz.reset(2, 3, 6);
leaf.setValueOn(xyz);
EXPECT_TRUE(leaf.isValueOn(xyz));
leaf.setValueOff(xyz);
EXPECT_TRUE(!leaf.isValueOn(xyz));
}
TEST_F(TestLeafMask, testProbeValue)
{
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.setValueOn(openvdb::Coord(1, 6, 5));
bool val;
EXPECT_TRUE(leaf.probeValue(openvdb::Coord(1, 6, 5), val));
EXPECT_TRUE(!leaf.probeValue(openvdb::Coord(1, 6, 4), val));
}
TEST_F(TestLeafMask, testIterators)
{
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.setValueOn(openvdb::Coord(1, 2, 3));
leaf.setValueOn(openvdb::Coord(5, 2, 3));
openvdb::Coord sum;
for (LeafType::ValueOnIter iter = leaf.beginValueOn(); iter; ++iter) {
sum += iter.getCoord();
}
EXPECT_EQ(openvdb::Coord(1 + 5, 2 + 2, 3 + 3), sum);
openvdb::Index count = 0;
for (LeafType::ValueOffIter iter = leaf.beginValueOff(); iter; ++iter, ++count);
EXPECT_EQ(leaf.numValues() - 2, count);
count = 0;
for (LeafType::ValueAllIter iter = leaf.beginValueAll(); iter; ++iter, ++count);
EXPECT_EQ(leaf.numValues(), count);
count = 0;
for (LeafType::ChildOnIter iter = leaf.beginChildOn(); iter; ++iter, ++count);
EXPECT_EQ(openvdb::Index(0), count);
count = 0;
for (LeafType::ChildOffIter iter = leaf.beginChildOff(); iter; ++iter, ++count);
EXPECT_EQ(openvdb::Index(0), count);
count = 0;
for (LeafType::ChildAllIter iter = leaf.beginChildAll(); iter; ++iter, ++count);
EXPECT_EQ(leaf.numValues(), count);
}
TEST_F(TestLeafMask, testIteratorGetCoord)
{
using namespace openvdb;
LeafType leaf(openvdb::Coord(8, 8, 0));
EXPECT_EQ(Coord(8, 8, 0), leaf.origin());
leaf.setValueOn(Coord(1, 2, 3), -3);
leaf.setValueOn(Coord(5, 2, 3), 4);
LeafType::ValueOnIter iter = leaf.beginValueOn();
Coord xyz = iter.getCoord();
EXPECT_EQ(Coord(9, 10, 3), xyz);
++iter;
xyz = iter.getCoord();
EXPECT_EQ(Coord(13, 10, 3), xyz);
}
TEST_F(TestLeafMask, testEquivalence)
{
using openvdb::CoordBBox;
using openvdb::Coord;
{
LeafType leaf(Coord(0, 0, 0), false); // false and inactive
LeafType leaf2(Coord(0, 0, 0), true); // true and inactive
EXPECT_TRUE(leaf != leaf2);
leaf.fill(CoordBBox(Coord(0), Coord(LeafType::DIM - 1)), true, false);
EXPECT_TRUE(leaf == leaf2); // true and inactive
leaf.setValuesOn(); // true and active
leaf2.fill(CoordBBox(Coord(0), Coord(LeafType::DIM - 1)), false); // false and active
EXPECT_TRUE(leaf != leaf2);
leaf.negate(); // false and active
EXPECT_TRUE(leaf == leaf2);
// Set some values.
leaf.setValueOn(Coord(0, 0, 0), true);
leaf.setValueOn(Coord(0, 1, 0), true);
leaf.setValueOn(Coord(1, 1, 0), true);
leaf.setValueOn(Coord(1, 1, 2), true);
leaf2.setValueOn(Coord(0, 0, 0), true);
leaf2.setValueOn(Coord(0, 1, 0), true);
leaf2.setValueOn(Coord(1, 1, 0), true);
leaf2.setValueOn(Coord(1, 1, 2), true);
EXPECT_TRUE(leaf == leaf2);
leaf2.setValueOn(Coord(0, 0, 1), true);
EXPECT_TRUE(leaf != leaf2);
leaf2.setValueOff(Coord(0, 0, 1), false);
EXPECT_TRUE(leaf == leaf2);//values and states coinside
leaf2.setValueOn(Coord(0, 0, 1));
EXPECT_TRUE(leaf != leaf2);//values and states coinside
}
{// test LeafNode<bool>::operator==()
LeafType leaf1(Coord(0 , 0, 0), true); // true and inactive
LeafType leaf2(Coord(1 , 0, 0), true); // true and inactive
LeafType leaf3(Coord(LeafType::DIM, 0, 0), true); // true and inactive
LeafType leaf4(Coord(0 , 0, 0), true, true);//true and active
EXPECT_TRUE(leaf1 == leaf2);
EXPECT_TRUE(leaf1 != leaf3);
EXPECT_TRUE(leaf2 != leaf3);
EXPECT_TRUE(leaf1 == leaf4);
EXPECT_TRUE(leaf2 == leaf4);
EXPECT_TRUE(leaf3 != leaf4);
}
}
TEST_F(TestLeafMask, testGetOrigin)
{
{
LeafType leaf(openvdb::Coord(1, 0, 0), 1);
EXPECT_EQ(openvdb::Coord(0, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(0, 0, 0), 1);
EXPECT_EQ(openvdb::Coord(0, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(8, 0, 0), 1);
EXPECT_EQ(openvdb::Coord(8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(8, 1, 0), 1);
EXPECT_EQ(openvdb::Coord(8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(1024, 1, 3), 1);
EXPECT_EQ(openvdb::Coord(128*8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(1023, 1, 3), 1);
EXPECT_EQ(openvdb::Coord(127*8, 0, 0), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(512, 512, 512), 1);
EXPECT_EQ(openvdb::Coord(512, 512, 512), leaf.origin());
}
{
LeafType leaf(openvdb::Coord(2, 52, 515), 1);
EXPECT_EQ(openvdb::Coord(0, 48, 512), leaf.origin());
}
}
TEST_F(TestLeafMask, testNegativeIndexing)
{
using namespace openvdb;
LeafType leaf(openvdb::Coord(-9, -2, -8));
EXPECT_EQ(Coord(-16, -8, -8), leaf.origin());
leaf.setValueOn(Coord(1, 2, 3));
leaf.setValueOn(Coord(5, 2, 3));
EXPECT_TRUE(leaf.isValueOn(Coord(1, 2, 3)));
EXPECT_TRUE(leaf.isValueOn(Coord(5, 2, 3)));
LeafType::ValueOnIter iter = leaf.beginValueOn();
Coord xyz = iter.getCoord();
EXPECT_EQ(Coord(-15, -6, -5), xyz);
++iter;
xyz = iter.getCoord();
EXPECT_EQ(Coord(-11, -6, -5), xyz);
}
TEST_F(TestLeafMask, testIO)
{
LeafType leaf(openvdb::Coord(1, 3, 5));
const openvdb::Coord origin = leaf.origin();
leaf.setValueOn(openvdb::Coord(0, 1, 0));
leaf.setValueOn(openvdb::Coord(1, 0, 0));
std::ostringstream ostr(std::ios_base::binary);
leaf.writeBuffers(ostr);
leaf.setValueOff(openvdb::Coord(0, 1, 0));
leaf.setValueOn(openvdb::Coord(0, 1, 1));
std::istringstream istr(ostr.str(), std::ios_base::binary);
// Since the input stream doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
openvdb::io::setCurrentVersion(istr);
leaf.readBuffers(istr);
EXPECT_EQ(origin, leaf.origin());
EXPECT_TRUE(leaf.isValueOn(openvdb::Coord(0, 1, 0)));
EXPECT_TRUE(leaf.isValueOn(openvdb::Coord(1, 0, 0)));
EXPECT_TRUE(leaf.onVoxelCount() == 2);
}
TEST_F(TestLeafMask, testTopologyCopy)
{
using openvdb::Coord;
// LeafNode<float, Log2Dim> having the same Log2Dim as LeafType
typedef LeafType::ValueConverter<float>::Type FloatLeafType;
FloatLeafType fleaf(Coord(10, 20, 30), -1.0);
std::set<Coord> coords;
for (openvdb::Index n = 0; n < fleaf.numValues(); n += 10) {
Coord xyz = fleaf.offsetToGlobalCoord(n);
fleaf.setValueOn(xyz, float(n));
coords.insert(xyz);
}
LeafType leaf(fleaf, openvdb::TopologyCopy());
EXPECT_EQ(fleaf.onVoxelCount(), leaf.onVoxelCount());
EXPECT_TRUE(leaf.hasSameTopology(&fleaf));
for (LeafType::ValueOnIter iter = leaf.beginValueOn(); iter; ++iter) {
coords.erase(iter.getCoord());
}
EXPECT_TRUE(coords.empty());
}
TEST_F(TestLeafMask, testMerge)
{
LeafType leaf(openvdb::Coord(0, 0, 0));
for (openvdb::Index n = 0; n < leaf.numValues(); n += 10) {
leaf.setValueOn(n);
}
EXPECT_TRUE(!leaf.isValueMaskOn());
EXPECT_TRUE(!leaf.isValueMaskOff());
bool val = false, active = false;
EXPECT_TRUE(!leaf.isConstant(val, active));
LeafType leaf2(leaf);
leaf2.getValueMask().toggle();
EXPECT_TRUE(!leaf2.isValueMaskOn());
EXPECT_TRUE(!leaf2.isValueMaskOff());
val = active = false;
EXPECT_TRUE(!leaf2.isConstant(val, active));
leaf.merge<openvdb::MERGE_ACTIVE_STATES>(leaf2);
EXPECT_TRUE(leaf.isValueMaskOn());
EXPECT_TRUE(!leaf.isValueMaskOff());
val = active = false;
EXPECT_TRUE(leaf.isConstant(val, active));
EXPECT_TRUE(active);
}
TEST_F(TestLeafMask, testCombine)
{
struct Local {
static void op(openvdb::CombineArgs<bool>& args) {
args.setResult(args.aIsActive() ^ args.bIsActive());// state = value
}
};
LeafType leaf(openvdb::Coord(0, 0, 0));
for (openvdb::Index n = 0; n < leaf.numValues(); n += 10) leaf.setValueOn(n);
EXPECT_TRUE(!leaf.isValueMaskOn());
EXPECT_TRUE(!leaf.isValueMaskOff());
const LeafType::NodeMaskType savedMask = leaf.getValueMask();
OPENVDB_LOG_DEBUG_RUNTIME(leaf.str());
LeafType leaf2(leaf);
for (openvdb::Index n = 0; n < leaf.numValues(); n += 4) leaf2.setValueOn(n);
EXPECT_TRUE(!leaf2.isValueMaskOn());
EXPECT_TRUE(!leaf2.isValueMaskOff());
OPENVDB_LOG_DEBUG_RUNTIME(leaf2.str());
leaf.combine(leaf2, Local::op);
OPENVDB_LOG_DEBUG_RUNTIME(leaf.str());
EXPECT_TRUE(leaf.getValueMask() == (savedMask ^ leaf2.getValueMask()));
}
TEST_F(TestLeafMask, testTopologyTree)
{
using namespace openvdb;
#if 0
FloatGrid::Ptr inGrid;
FloatTree::Ptr inTree;
{
//io::File vdbFile("/work/rd/fx_tools/vdb_unittest/TestGridCombine::testCsg/large1.vdb2");
io::File vdbFile("/hosts/whitestar/usr/pic1/VDB/bunny_0256.vdb2");
vdbFile.open();
inGrid = gridPtrCast<FloatGrid>(vdbFile.readGrid("LevelSet"));
EXPECT_TRUE(inGrid.get() != NULL);
inTree = inGrid->treePtr();
EXPECT_TRUE(inTree.get() != NULL);
}
#else
FloatGrid::Ptr inGrid = FloatGrid::create();
EXPECT_TRUE(inGrid.get() != NULL);
FloatTree& inTree = inGrid->tree();
inGrid->setName("LevelSet");
unittest_util::makeSphere<FloatGrid>(Coord(128),//dim
Vec3f(0, 0, 0),//center
5,//radius
*inGrid, unittest_util::SPHERE_DENSE);
#endif
const Index64
floatTreeMem = inTree.memUsage(),
floatTreeLeafCount = inTree.leafCount(),
floatTreeVoxelCount = inTree.activeVoxelCount();
TreeBase::Ptr outTree(new TopologyTree(inTree, false, true, TopologyCopy()));
EXPECT_TRUE(outTree.get() != NULL);
TopologyGrid::Ptr outGrid = TopologyGrid::create(*inGrid); // copy transform and metadata
outGrid->setTree(outTree);
outGrid->setName("Boolean");
const Index64
boolTreeMem = outTree->memUsage(),
boolTreeLeafCount = outTree->leafCount(),
boolTreeVoxelCount = outTree->activeVoxelCount();
#if 0
GridPtrVec grids;
grids.push_back(inGrid);
grids.push_back(outGrid);
io::File vdbFile("bool_tree.vdb2");
vdbFile.write(grids);
vdbFile.close();
#endif
EXPECT_EQ(floatTreeLeafCount, boolTreeLeafCount);
EXPECT_EQ(floatTreeVoxelCount, boolTreeVoxelCount);
//std::cerr << "\nboolTree mem=" << boolTreeMem << " bytes" << std::endl;
//std::cerr << "floatTree mem=" << floatTreeMem << " bytes" << std::endl;
// Considering only voxel buffer memory usage, the BoolTree would be expected
// to use (2 mask bits/voxel / ((32 value bits + 1 mask bit)/voxel)) = ~1/16
// as much memory as the FloatTree. Considering total memory usage, verify that
// the BoolTree is no more than 1/10 the size of the FloatTree.
EXPECT_TRUE(boolTreeMem * 10 <= floatTreeMem);
}
TEST_F(TestLeafMask, testMedian)
{
using namespace openvdb;
LeafType leaf(openvdb::Coord(0, 0, 0), /*background=*/false);
bool state = false;
EXPECT_EQ(Index(0), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues(), leaf.medianOff(state));
EXPECT_TRUE(state == false);
EXPECT_TRUE(!leaf.medianAll());
leaf.setValue(Coord(0,0,0), true);
EXPECT_EQ(Index(1), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues()-1, leaf.medianOff(state));
EXPECT_TRUE(state == false);
EXPECT_TRUE(!leaf.medianAll());
leaf.setValue(Coord(0,0,1), true);
EXPECT_EQ(Index(2), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues()-2, leaf.medianOff(state));
EXPECT_TRUE(state == false);
EXPECT_TRUE(!leaf.medianAll());
leaf.setValue(Coord(5,0,1), true);
EXPECT_EQ(Index(3), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues()-3, leaf.medianOff(state));
EXPECT_TRUE(state == false);
EXPECT_TRUE(!leaf.medianAll());
leaf.fill(false, false);
EXPECT_EQ(Index(0), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues(), leaf.medianOff(state));
EXPECT_TRUE(state == false);
EXPECT_TRUE(!leaf.medianAll());
for (Index i=0; i<leaf.numValues()/2; ++i) {
leaf.setValueOn(i, true);
EXPECT_TRUE(!leaf.medianAll());
EXPECT_EQ(Index(i+1), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues()-i-1, leaf.medianOff(state));
EXPECT_TRUE(state == false);
}
for (Index i=leaf.numValues()/2; i<leaf.numValues(); ++i) {
leaf.setValueOn(i, true);
EXPECT_TRUE(leaf.medianAll());
EXPECT_EQ(Index(i+1), leaf.medianOn(state));
EXPECT_TRUE(state == true);
EXPECT_EQ(leaf.numValues()-i-1, leaf.medianOff(state));
EXPECT_TRUE(state == false);
}
}
// void
// TestLeafMask::testFilter()
// {
// using namespace openvdb;
// BoolGrid::Ptr grid = BoolGrid::create();
// EXPECT_TRUE(grid.get() != NULL);
// BoolTree::Ptr tree = grid->treePtr();
// EXPECT_TRUE(tree.get() != NULL);
// grid->setName("filtered");
// unittest_util::makeSphere<BoolGrid>(Coord(32),// dim
// Vec3f(0, 0, 0),// center
// 10,// radius
// *grid, unittest_util::SPHERE_DENSE);
// BoolTree::Ptr copyOfTree(new BoolTree(*tree));
// BoolGrid::Ptr copyOfGrid = BoolGrid::create(copyOfTree);
// copyOfGrid->setName("original");
// tools::Filter<BoolGrid> filter(*grid);
// filter.offset(1);
// #if 0
// GridPtrVec grids;
// grids.push_back(copyOfGrid);
// grids.push_back(grid);
// io::File vdbFile("TestLeafMask::testFilter.vdb2");
// vdbFile.write(grids);
// vdbFile.close();
// #endif
// // Verify that offsetting all active voxels by 1 (true) has no effect,
// // since the active voxels were all true to begin with.
// EXPECT_TRUE(tree->hasSameTopology(*copyOfTree));
// }
| 17,401 | C++ | 29.8 | 103 | 0.604333 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestUtil.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <tbb/task_scheduler_init.h>
#include <tbb/enumerable_thread_specific.h>
#include <tbb/parallel_for.h>
#include <tbb/blocked_range.h>
#include <openvdb/Exceptions.h>
#include <openvdb/util/CpuTimer.h>
#include <openvdb/util/PagedArray.h>
#include <openvdb/util/Formats.h>
#include <chrono>
#include <iostream>
//#define BENCHMARK_PAGED_ARRAY
// For benchmark comparisons
#ifdef BENCHMARK_PAGED_ARRAY
#include <deque> // for std::deque
#include <vector> // for std::vector
#include <tbb/tbb.h> // for tbb::concurrent_vector
#endif
class TestUtil: public ::testing::Test
{
public:
using RangeT = tbb::blocked_range<size_t>;
// Multi-threading ArrayT::ValueBuffer::push_back
template<typename ArrayT>
struct BufferPushBack {
BufferPushBack(ArrayT& array) : mBuffer(array) {}
void parallel(size_t size) {
tbb::parallel_for(RangeT(size_t(0), size, 256*mBuffer.pageSize()), *this);
}
void serial(size_t size) { (*this)(RangeT(size_t(0), size)); }
void operator()(const RangeT& r) const {
for (size_t i=r.begin(), n=r.end(); i!=n; ++i) mBuffer.push_back(i);
}
mutable typename ArrayT::ValueBuffer mBuffer;//local instance
};
// Thread Local Storage version of BufferPushBack
template<typename ArrayT>
struct TLS_BufferPushBack {
using PoolT = tbb::enumerable_thread_specific<typename ArrayT::ValueBuffer>;
TLS_BufferPushBack(ArrayT &array) : mArray(&array), mPool(nullptr) {}
void parallel(size_t size) {
typename ArrayT::ValueBuffer exemplar(*mArray);//dummy used for initialization
mPool = new PoolT(exemplar);//thread local storage pool of ValueBuffers
tbb::parallel_for(RangeT(size_t(0), size, 256*mArray->pageSize()), *this);
for (auto i=mPool->begin(); i!=mPool->end(); ++i) i->flush();
delete mPool;
}
void operator()(const RangeT& r) const {
typename PoolT::reference buffer = mPool->local();
for (size_t i=r.begin(), n=r.end(); i!=n; ++i) buffer.push_back(i);
}
ArrayT *mArray;
PoolT *mPool;
};
};
TEST_F(TestUtil, testFormats)
{
{// TODO: add unit tests for printBytes
}
{// TODO: add a unit tests for printNumber
}
{// test long format printTime
const int width = 4, precision = 1, verbose = 1;
const int days = 1;
const int hours = 3;
const int minutes = 59;
const int seconds = 12;
const double milliseconds = 347.6;
const double mseconds = milliseconds + (seconds + (minutes + (hours + days*24)*60)*60)*1000.0;
std::ostringstream ostr1, ostr2;
EXPECT_EQ(4, openvdb::util::printTime(ostr2, mseconds, "Completed in ", "", width, precision, verbose ));
ostr1 << std::setprecision(precision) << std::setiosflags(std::ios::fixed);
ostr1 << "Completed in " << days << " day, " << hours << " hours, " << minutes << " minutes, "
<< seconds << " seconds and " << std::setw(width) << milliseconds << " milliseconds (" << mseconds << "ms)";
//std::cerr << ostr2.str() << std::endl;
EXPECT_EQ(ostr1.str(), ostr2.str());
}
{// test compact format printTime
const int width = 4, precision = 1, verbose = 0;
const int days = 1;
const int hours = 3;
const int minutes = 59;
const int seconds = 12;
const double milliseconds = 347.6;
const double mseconds = milliseconds + (seconds + (minutes + (hours + days*24)*60)*60)*1000.0;
std::ostringstream ostr1, ostr2;
EXPECT_EQ(4, openvdb::util::printTime(ostr2, mseconds, "Completed in ", "", width, precision, verbose ));
ostr1 << std::setprecision(precision) << std::setiosflags(std::ios::fixed);
ostr1 << "Completed in " << days << "d " << hours << "h " << minutes << "m "
<< std::setw(width) << (seconds + milliseconds/1000.0) << "s";
//std::cerr << ostr2.str() << std::endl;
EXPECT_EQ(ostr1.str(), ostr2.str());
}
}
TEST_F(TestUtil, testCpuTimer)
{
// std::this_thread::sleep_for() only guarantees that the time slept is no less
// than the requested time, which can be inaccurate, particularly on Windows,
// so use this more accurate, but non-asynchronous implementation for unit testing
auto sleep_for = [&](int ms) -> void
{
auto start = std::chrono::steady_clock::now();
while (true) {
auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - start);
if (duration.count() > ms) return;
}
};
const int expected = 159, tolerance = 20;//milliseconds
{
openvdb::util::CpuTimer timer;
sleep_for(expected);
const int actual1 = static_cast<int>(timer.milliseconds());
EXPECT_NEAR(expected, actual1, tolerance);
sleep_for(expected);
const int actual2 = static_cast<int>(timer.milliseconds());
EXPECT_NEAR(2*expected, actual2, tolerance);
}
{
openvdb::util::CpuTimer timer;
sleep_for(expected);
auto t1 = timer.restart();
sleep_for(expected);
sleep_for(expected);
auto t2 = timer.restart();
EXPECT_NEAR(2*t1, t2, tolerance);
}
}
TEST_F(TestUtil, testPagedArray)
{
#ifdef BENCHMARK_PAGED_ARRAY
const size_t problemSize = 2560000;
openvdb::util::CpuTimer timer;
std::cerr << "\nProblem size for benchmark: " << problemSize << std::endl;
#else
const size_t problemSize = 256000;
#endif
{//serial PagedArray::push_back (check return value)
openvdb::util::PagedArray<int> d;
EXPECT_TRUE(d.isEmpty());
EXPECT_EQ(size_t(0), d.size());
EXPECT_EQ(size_t(10), d.log2PageSize());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
EXPECT_EQ(size_t(0), d.pageCount());
EXPECT_EQ(size_t(0), d.capacity());
EXPECT_EQ(size_t(0), d.push_back_unsafe(10));
EXPECT_EQ(10, d[0]);
EXPECT_TRUE(!d.isEmpty());
EXPECT_EQ(size_t(1), d.size());
EXPECT_EQ(size_t(1), d.pageCount());
EXPECT_EQ(d.pageSize(), d.capacity());
EXPECT_EQ(size_t(1), d.push_back_unsafe(1));
EXPECT_EQ(size_t(2), d.size());
EXPECT_EQ(size_t(1), d.pageCount());
EXPECT_EQ(d.pageSize(), d.capacity());
for (size_t i=2; i<d.pageSize(); ++i) EXPECT_EQ(i, d.push_back_unsafe(int(i)));
EXPECT_EQ(d.pageSize(), d.size());
EXPECT_EQ(size_t(1), d.pageCount());
EXPECT_EQ(d.pageSize(), d.capacity());
for (int i=2, n=int(d.size()); i<n; ++i) EXPECT_EQ(i, d[i]);
EXPECT_EQ(d.pageSize(), d.push_back_unsafe(1));
EXPECT_EQ(d.pageSize()+1, d.size());
EXPECT_EQ(size_t(2), d.pageCount());
EXPECT_EQ(2*d.pageSize(), d.capacity());
}
{//serial PagedArray::push_back_unsafe
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("2: Serial PagedArray::push_back_unsafe with default page size");
#endif
openvdb::util::PagedArray<size_t> d;
for (size_t i=0; i<problemSize; ++i) d.push_back_unsafe(i);
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
EXPECT_EQ(problemSize, d.size());
for (size_t i=0; i<problemSize; ++i) EXPECT_EQ(i, d[i]);
}
#ifdef BENCHMARK_PAGED_ARRAY
{//benchmark against a std::vector
timer.start("5: Serial std::vector::push_back");
std::vector<size_t> v;
for (size_t i=0; i<problemSize; ++i) v.push_back(i);
timer.stop();
EXPECT_EQ(problemSize, v.size());
for (size_t i=0; i<problemSize; ++i) EXPECT_EQ(i, v[i]);
}
{//benchmark against a std::deque
timer.start("6: Serial std::deque::push_back");
std::deque<size_t> d;
for (size_t i=0; i<problemSize; ++i) d.push_back(i);
timer.stop();
EXPECT_EQ(problemSize, d.size());
for (size_t i=0; i<problemSize; ++i) EXPECT_EQ(i, d[i]);
EXPECT_EQ(problemSize, d.size());
std::deque<int> d2;
EXPECT_EQ(size_t(0), d2.size());
d2.resize(1234);
EXPECT_EQ(size_t(1234), d2.size());
}
{//benchmark against a tbb::concurrent_vector::push_back
timer.start("7: Serial tbb::concurrent_vector::push_back");
tbb::concurrent_vector<size_t> v;
for (size_t i=0; i<problemSize; ++i) v.push_back(i);
timer.stop();
EXPECT_EQ(problemSize, v.size());
for (size_t i=0; i<problemSize; ++i) EXPECT_EQ(i, v[i]);
v.clear();
timer.start("8: Parallel tbb::concurrent_vector::push_back");
using ArrayT = openvdb::util::PagedArray<size_t>;
tbb::parallel_for(tbb::blocked_range<size_t>(0, problemSize, ArrayT::pageSize()),
[&v](const tbb::blocked_range<size_t> &range){
for (size_t i=range.begin(); i!=range.end(); ++i) v.push_back(i);});
timer.stop();
tbb::parallel_sort(v.begin(), v.end());
for (size_t i=0; i<problemSize; ++i) EXPECT_EQ(i, v[i]);
}
#endif
{//serial PagedArray::ValueBuffer::push_back
using ArrayT = openvdb::util::PagedArray<size_t, 3UL>;
ArrayT d;
EXPECT_EQ(size_t(0), d.size());
d.resize(problemSize);
EXPECT_EQ(problemSize, d.size());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
// pageCount - 1 = max index >> log2PageSize
EXPECT_EQ((problemSize-1)>>d.log2PageSize(), d.pageCount()-1);
EXPECT_EQ(d.pageCount()*d.pageSize(), d.capacity());
d.clear();
EXPECT_EQ(size_t(0), d.size());
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("9: Serial PagedArray::ValueBuffer::push_back");
#endif
BufferPushBack<ArrayT> tmp(d);
tmp.serial(problemSize);
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
EXPECT_EQ(problemSize, d.size());
for (size_t i=0; i<problemSize; ++i) EXPECT_EQ(i, d[i]);
size_t unsorted = 0;
for (size_t i=0, n=d.size(); i<n; ++i) unsorted += i != d[i];
EXPECT_EQ(size_t(0), unsorted);
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("parallel sort");
#endif
d.sort();
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
for (size_t i=0, n=d.size(); i<n; ++i) EXPECT_EQ(i, d[i]);
EXPECT_EQ(problemSize, d.size());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
EXPECT_EQ((d.size()-1)>>d.log2PageSize(), d.pageCount()-1);
EXPECT_EQ(d.pageCount()*d.pageSize(), d.capacity());
}
{//parallel PagedArray::ValueBuffer::push_back
using ArrayT = openvdb::util::PagedArray<size_t>;
ArrayT d;
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("10: Parallel PagedArray::ValueBuffer::push_back");
#endif
BufferPushBack<ArrayT> tmp(d);
tmp.parallel(problemSize);
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
EXPECT_EQ(problemSize, d.size());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
EXPECT_EQ((d.size()-1)>>d.log2PageSize(), d.pageCount()-1);
EXPECT_EQ(d.pageCount()*d.pageSize(), d.capacity());
// Test sorting
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("parallel sort");
#endif
d.sort();
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
for (size_t i=0; i<d.size(); ++i) EXPECT_EQ(i, d[i]);
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("parallel inverse sort");
#endif
d.invSort();
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
for (size_t i=0, n=d.size()-1; i<=n; ++i) EXPECT_EQ(n-i, d[i]);
EXPECT_EQ(problemSize, d.push_back_unsafe(1));
EXPECT_EQ(problemSize+1, d.size());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
// pageCount - 1 = max index >> log2PageSize
EXPECT_EQ(size_t(1)+(problemSize>>d.log2PageSize()), d.pageCount());
EXPECT_EQ(d.pageCount()*d.pageSize(), d.capacity());
// test PagedArray::fill
const size_t v = 13;
d.fill(v);
for (size_t i=0, n=d.capacity(); i<n; ++i) EXPECT_EQ(v, d[i]);
}
{//test PagedArray::ValueBuffer::flush
using ArrayT = openvdb::util::PagedArray<size_t>;
ArrayT d;
EXPECT_EQ(size_t(0), d.size());
{
//ArrayT::ValueBuffer vc(d);
auto vc = d.getBuffer();
vc.push_back(1);
vc.push_back(2);
EXPECT_EQ(size_t(0), d.size());
vc.flush();
EXPECT_EQ(size_t(2), d.size());
EXPECT_EQ(size_t(1), d[0]);
EXPECT_EQ(size_t(2), d[1]);
}
EXPECT_EQ(size_t(2), d.size());
EXPECT_EQ(size_t(1), d[0]);
EXPECT_EQ(size_t(2), d[1]);
}
{//thread-local-storage PagedArray::ValueBuffer::push_back followed by parallel sort
using ArrayT = openvdb::util::PagedArray<size_t>;
ArrayT d;
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("11: Parallel TLS PagedArray::ValueBuffer::push_back");
#endif
{// for some reason this:
TLS_BufferPushBack<ArrayT> tmp(d);
tmp.parallel(problemSize);
}// is faster than:
//ArrayT::ValueBuffer exemplar(d);//dummy used for initialization
///tbb::enumerable_thread_specific<ArrayT::ValueBuffer> pool(exemplar);//thread local storage pool of ValueBuffers
//tbb::parallel_for(tbb::blocked_range<size_t>(0, problemSize, d.pageSize()),
// [&pool](const tbb::blocked_range<size_t> &range){
// ArrayT::ValueBuffer &buffer = pool.local();
// for (size_t i=range.begin(); i!=range.end(); ++i) buffer.push_back(i);});
//for (auto i=pool.begin(); i!=pool.end(); ++i) i->flush();
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
//std::cerr << "Number of threads for TLS = " << (buffer.end()-buffer.begin()) << std::endl;
//d.print();
EXPECT_EQ(problemSize, d.size());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
EXPECT_EQ((d.size()-1)>>d.log2PageSize(), d.pageCount()-1);
EXPECT_EQ(d.pageCount()*d.pageSize(), d.capacity());
// Not guaranteed to pass
//size_t unsorted = 0;
//for (size_t i=0, n=d.size(); i<n; ++i) unsorted += i != d[i];
//EXPECT_TRUE( unsorted > 0 );
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("parallel sort");
#endif
d.sort();
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
for (size_t i=0, n=d.size(); i<n; ++i) EXPECT_EQ(i, d[i]);
}
{//parallel PagedArray::merge followed by parallel sort
using ArrayT = openvdb::util::PagedArray<size_t>;
ArrayT d, d2;
tbb::parallel_for(tbb::blocked_range<size_t>(0, problemSize, d.pageSize()),
[&d](const tbb::blocked_range<size_t> &range){
ArrayT::ValueBuffer buffer(d);
for (size_t i=range.begin(); i!=range.end(); ++i) buffer.push_back(i);});
EXPECT_EQ(problemSize, d.size());
EXPECT_EQ(size_t(1)<<d.log2PageSize(), d.pageSize());
EXPECT_EQ((d.size()-1)>>d.log2PageSize(), d.pageCount()-1);
EXPECT_EQ(d.pageCount()*d.pageSize(), d.capacity());
EXPECT_TRUE(!d.isPartiallyFull());
d.push_back_unsafe(problemSize);
EXPECT_TRUE(d.isPartiallyFull());
tbb::parallel_for(tbb::blocked_range<size_t>(problemSize+1, 2*problemSize+1, d2.pageSize()),
[&d2](const tbb::blocked_range<size_t> &range){
ArrayT::ValueBuffer buffer(d2);
for (size_t i=range.begin(); i!=range.end(); ++i) buffer.push_back(i);});
//for (size_t i=d.size(), n=i+problemSize; i<n; ++i) d2.push_back(i);
EXPECT_TRUE(!d2.isPartiallyFull());
EXPECT_EQ(problemSize, d2.size());
EXPECT_EQ(size_t(1)<<d2.log2PageSize(), d2.pageSize());
EXPECT_EQ((d2.size()-1)>>d2.log2PageSize(), d2.pageCount()-1);
EXPECT_EQ(d2.pageCount()*d2.pageSize(), d2.capacity());
//d.print();
//d2.print();
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("parallel PagedArray::merge");
#endif
d.merge(d2);
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
EXPECT_TRUE(d.isPartiallyFull());
//d.print();
//d2.print();
EXPECT_EQ(2*problemSize+1, d.size());
EXPECT_EQ((d.size()-1)>>d.log2PageSize(), d.pageCount()-1);
EXPECT_EQ(size_t(0), d2.size());
EXPECT_EQ(size_t(0), d2.pageCount());
#ifdef BENCHMARK_PAGED_ARRAY
timer.start("parallel sort of merged array");
#endif
d.sort();
#ifdef BENCHMARK_PAGED_ARRAY
timer.stop();
#endif
for (size_t i=0, n=d.size(); i<n; ++i) EXPECT_EQ(i, d[i]);
}
{//examples in doxygen
{// 1
openvdb::util::PagedArray<int> array;
for (int i=0; i<100000; ++i) array.push_back_unsafe(i);
for (int i=0; i<100000; ++i) EXPECT_EQ(i, array[i]);
}
{//2A
openvdb::util::PagedArray<int> array;
openvdb::util::PagedArray<int>::ValueBuffer buffer(array);
for (int i=0; i<100000; ++i) buffer.push_back(i);
buffer.flush();
for (int i=0; i<100000; ++i) EXPECT_EQ(i, array[i]);
}
{//2B
openvdb::util::PagedArray<int> array;
{//local scope of a single thread
openvdb::util::PagedArray<int>::ValueBuffer buffer(array);
for (int i=0; i<100000; ++i) buffer.push_back(i);
}
for (int i=0; i<100000; ++i) EXPECT_EQ(i, array[i]);
}
{//3A
openvdb::util::PagedArray<int> array;
array.resize(100000);
for (int i=0; i<100000; ++i) array[i] = i;
for (int i=0; i<100000; ++i) EXPECT_EQ(i, array[i]);
}
{//3B
using ArrayT = openvdb::util::PagedArray<int>;
ArrayT array;
array.resize(100000);
for (ArrayT::Iterator i=array.begin(); i!=array.end(); ++i) *i = int(i.pos());
for (int i=0; i<100000; ++i) EXPECT_EQ(i, array[i]);
}
}
}
| 18,437 | C++ | 36.705521 | 122 | 0.568856 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTransform.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/math/Transform.h>
#include <sstream>
class TestTransform: public ::testing::Test
{
public:
void SetUp() override;
void TearDown() override;
};
////////////////////////////////////////
void
TestTransform::SetUp()
{
openvdb::math::MapRegistry::clear();
openvdb::math::AffineMap::registerMap();
openvdb::math::ScaleMap::registerMap();
openvdb::math::UniformScaleMap::registerMap();
openvdb::math::TranslationMap::registerMap();
openvdb::math::ScaleTranslateMap::registerMap();
openvdb::math::UniformScaleTranslateMap::registerMap();
}
void
TestTransform::TearDown()
{
openvdb::math::MapRegistry::clear();
}
////openvdb::////////////////////////////////////
TEST_F(TestTransform, testLinearTransform)
{
using namespace openvdb;
double TOL = 1e-7;
// Test: Scaling
math::Transform::Ptr t = math::Transform::createLinearTransform(0.5);
Vec3R voxelSize = t->voxelSize();
EXPECT_NEAR(0.5, voxelSize[0], TOL);
EXPECT_NEAR(0.5, voxelSize[1], TOL);
EXPECT_NEAR(0.5, voxelSize[2], TOL);
EXPECT_TRUE(t->hasUniformScale());
// world to index space
Vec3R xyz(-1.0, 2.0, 4.0);
xyz = t->worldToIndex(xyz);
EXPECT_NEAR(-2.0, xyz[0], TOL);
EXPECT_NEAR( 4.0, xyz[1], TOL);
EXPECT_NEAR( 8.0, xyz[2], TOL);
xyz = Vec3R(-0.7, 2.4, 4.7);
// cell centered conversion
Coord ijk = t->worldToIndexCellCentered(xyz);
EXPECT_EQ(Coord(-1, 5, 9), ijk);
// node centrered conversion
ijk = t->worldToIndexNodeCentered(xyz);
EXPECT_EQ(Coord(-2, 4, 9), ijk);
// index to world space
ijk = Coord(4, 2, -8);
xyz = t->indexToWorld(ijk);
EXPECT_NEAR( 2.0, xyz[0], TOL);
EXPECT_NEAR( 1.0, xyz[1], TOL);
EXPECT_NEAR(-4.0, xyz[2], TOL);
// I/O test
{
std::stringstream
ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
t->write(ss);
t = math::Transform::createLinearTransform();
// Since we wrote only a fragment of a VDB file (in particular, we didn't
// write the header), set the file format version number explicitly.
io::setCurrentVersion(ss);
t->read(ss);
}
// check map type
EXPECT_EQ(math::UniformScaleMap::mapType(), t->baseMap()->type());
voxelSize = t->voxelSize();
EXPECT_NEAR(0.5, voxelSize[0], TOL);
EXPECT_NEAR(0.5, voxelSize[1], TOL);
EXPECT_NEAR(0.5, voxelSize[2], TOL);
//////////
// Test: Scale, translation & rotation
t = math::Transform::createLinearTransform(2.0);
// rotate, 180 deg, (produces a diagonal matrix that can be simplified into a scale map)
// with diagonal -2, 2, -2
const double PI = std::atan(1.0)*4;
t->preRotate(PI, math::Y_AXIS);
// this is just a rotation so it will have uniform scale
EXPECT_TRUE(t->hasUniformScale());
EXPECT_EQ(math::ScaleMap::mapType(), t->baseMap()->type());
voxelSize = t->voxelSize();
xyz = t->worldToIndex(Vec3R(-2.0, -2.0, -2.0));
EXPECT_NEAR(2.0, voxelSize[0], TOL);
EXPECT_NEAR(2.0, voxelSize[1], TOL);
EXPECT_NEAR(2.0, voxelSize[2], TOL);
EXPECT_NEAR( 1.0, xyz[0], TOL);
EXPECT_NEAR(-1.0, xyz[1], TOL);
EXPECT_NEAR( 1.0, xyz[2], TOL);
// translate
t->postTranslate(Vec3d(1.0, 0.0, 1.0));
EXPECT_EQ(math::ScaleTranslateMap::mapType(), t->baseMap()->type());
voxelSize = t->voxelSize();
xyz = t->worldToIndex(Vec3R(-2.0, -2.0, -2.0));
EXPECT_NEAR(2.0, voxelSize[0], TOL);
EXPECT_NEAR(2.0, voxelSize[1], TOL);
EXPECT_NEAR(2.0, voxelSize[2], TOL);
EXPECT_NEAR( 1.5, xyz[0], TOL);
EXPECT_NEAR(-1.0, xyz[1], TOL);
EXPECT_NEAR( 1.5, xyz[2], TOL);
// I/O test
{
std::stringstream
ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
t->write(ss);
t = math::Transform::createLinearTransform();
// Since we wrote only a fragment of a VDB file (in particular, we didn't
// write the header), set the file format version number explicitly.
io::setCurrentVersion(ss);
t->read(ss);
}
// check map type
EXPECT_EQ(math::ScaleTranslateMap::mapType(), t->baseMap()->type());
voxelSize = t->voxelSize();
EXPECT_NEAR(2.0, voxelSize[0], TOL);
EXPECT_NEAR(2.0, voxelSize[1], TOL);
EXPECT_NEAR(2.0, voxelSize[2], TOL);
xyz = t->worldToIndex(Vec3R(-2.0, -2.0, -2.0));
EXPECT_NEAR( 1.5, xyz[0], TOL);
EXPECT_NEAR(-1.0, xyz[1], TOL);
EXPECT_NEAR( 1.5, xyz[2], TOL);
// new transform
t = math::Transform::createLinearTransform(1.0);
// rotate 90 deg
t->preRotate( std::atan(1.0) * 2 , math::Y_AXIS);
// check map type
EXPECT_EQ(math::AffineMap::mapType(), t->baseMap()->type());
xyz = t->worldToIndex(Vec3R(1.0, 1.0, 1.0));
EXPECT_NEAR(-1.0, xyz[0], TOL);
EXPECT_NEAR( 1.0, xyz[1], TOL);
EXPECT_NEAR( 1.0, xyz[2], TOL);
// I/O test
{
std::stringstream
ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
t->write(ss);
t = math::Transform::createLinearTransform();
EXPECT_EQ(math::UniformScaleMap::mapType(), t->baseMap()->type());
xyz = t->worldToIndex(Vec3R(1.0, 1.0, 1.0));
EXPECT_NEAR(1.0, xyz[0], TOL);
EXPECT_NEAR(1.0, xyz[1], TOL);
EXPECT_NEAR(1.0, xyz[2], TOL);
// Since we wrote only a fragment of a VDB file (in particular, we didn't
// write the header), set the file format version number explicitly.
io::setCurrentVersion(ss);
t->read(ss);
}
// check map type
EXPECT_EQ(math::AffineMap::mapType(), t->baseMap()->type());
xyz = t->worldToIndex(Vec3R(1.0, 1.0, 1.0));
EXPECT_NEAR(-1.0, xyz[0], TOL);
EXPECT_NEAR( 1.0, xyz[1], TOL);
EXPECT_NEAR( 1.0, xyz[2], TOL);
}
////////////////////////////////////////
TEST_F(TestTransform, testTransformEquality)
{
using namespace openvdb;
// maps created in different ways may be equivalent
math::Transform::Ptr t1 = math::Transform::createLinearTransform(0.5);
math::Mat4d mat = math::Mat4d::identity();
mat.preScale(math::Vec3d(0.5, 0.5, 0.5));
math::Transform::Ptr t2 = math::Transform::createLinearTransform(mat);
EXPECT_TRUE( *t1 == *t2);
// test that the auto-convert to the simplest form worked
EXPECT_TRUE( t1->mapType() == t2->mapType());
mat.preScale(math::Vec3d(1., 1., .4));
math::Transform::Ptr t3 = math::Transform::createLinearTransform(mat);
EXPECT_TRUE( *t1 != *t3);
// test equality between different but equivalent maps
math::UniformScaleTranslateMap::Ptr ustmap(
new math::UniformScaleTranslateMap(1.0, math::Vec3d(0,0,0)));
math::Transform::Ptr t4( new math::Transform( ustmap) );
EXPECT_TRUE( t4->baseMap()->isType<math::UniformScaleMap>() );
math::Transform::Ptr t5( new math::Transform); // constructs with a scale map
EXPECT_TRUE( t5->baseMap()->isType<math::ScaleMap>() );
EXPECT_TRUE( *t5 == *t4);
EXPECT_TRUE( t5->mapType() != t4->mapType() );
// test inequatlity of two maps of the same type
math::UniformScaleTranslateMap::Ptr ustmap2(
new math::UniformScaleTranslateMap(1.0, math::Vec3d(1,0,0)));
math::Transform::Ptr t6( new math::Transform( ustmap2) );
EXPECT_TRUE( t6->baseMap()->isType<math::UniformScaleTranslateMap>() );
EXPECT_TRUE( *t6 != *t4);
// test comparison of linear to nonlinear map
openvdb::BBoxd bbox(math::Vec3d(0), math::Vec3d(100));
math::Transform::Ptr frustum = math::Transform::createFrustumTransform(bbox, 0.25, 10);
EXPECT_TRUE( *frustum != *t1 );
}
////////////////////////////////////////
TEST_F(TestTransform, testBackwardCompatibility)
{
using namespace openvdb;
double TOL = 1e-7;
// Register maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
std::stringstream
ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
//////////
// Construct and write out an old transform that gets converted
// into a ScaleMap on read.
// First write the old transform type name
writeString(ss, Name("LinearTransform"));
// Second write the old transform's base class membes.
Coord tmpMin(0), tmpMax(1);
ss.write(reinterpret_cast<char*>(&tmpMin), sizeof(Coord::ValueType) * 3);
ss.write(reinterpret_cast<char*>(&tmpMax), sizeof(Coord::ValueType) * 3);
// Last write out the old linear transform's members
math::Mat4d tmpLocalToWorld = math::Mat4d::identity(),
tmpWorldToLocal = math::Mat4d::identity(),
tmpVoxelToLocal = math::Mat4d::identity(),
tmpLocalToVoxel = math::Mat4d::identity();
tmpVoxelToLocal.preScale(math::Vec3d(0.5, 0.5, 0.5));
tmpLocalToWorld.write(ss);
tmpWorldToLocal.write(ss);
tmpVoxelToLocal.write(ss);
tmpLocalToVoxel.write(ss);
// Read in the old transform and converting it to the new map based implementation.
math::Transform::Ptr t = math::Transform::createLinearTransform(1.0);
t->read(ss);
// check map type
EXPECT_EQ(math::UniformScaleMap::mapType(), t->baseMap()->type());
Vec3d voxelSize = t->voxelSize();
EXPECT_NEAR(0.5, voxelSize[0], TOL);
EXPECT_NEAR(0.5, voxelSize[1], TOL);
EXPECT_NEAR(0.5, voxelSize[2], TOL);
Vec3d xyz = t->worldToIndex(Vec3d(-1.0, 2.0, 4.0));
EXPECT_NEAR(-2.0, xyz[0], TOL);
EXPECT_NEAR( 4.0, xyz[1], TOL);
EXPECT_NEAR( 8.0, xyz[2], TOL);
//////////
// Construct and write out an old transform that gets converted
// into a ScaleTranslateMap on read.
ss.clear();
writeString(ss, Name("LinearTransform"));
ss.write(reinterpret_cast<char*>(&tmpMin), sizeof(Coord::ValueType) * 3);
ss.write(reinterpret_cast<char*>(&tmpMax), sizeof(Coord::ValueType) * 3);
tmpLocalToWorld = math::Mat4d::identity(),
tmpWorldToLocal = math::Mat4d::identity(),
tmpVoxelToLocal = math::Mat4d::identity(),
tmpLocalToVoxel = math::Mat4d::identity();
tmpVoxelToLocal.preScale(math::Vec3d(2.0, 2.0, 2.0));
tmpLocalToWorld.setTranslation(math::Vec3d(1.0, 0.0, 1.0));
tmpLocalToWorld.write(ss);
tmpWorldToLocal.write(ss);
tmpVoxelToLocal.write(ss);
tmpLocalToVoxel.write(ss);
// Read in the old transform and converting it to the new map based implementation.
t = math::Transform::createLinearTransform(); // rest transform
t->read(ss);
EXPECT_EQ(math::UniformScaleTranslateMap::mapType(), t->baseMap()->type());
voxelSize = t->voxelSize();
EXPECT_NEAR(2.0, voxelSize[0], TOL);
EXPECT_NEAR(2.0, voxelSize[1], TOL);
EXPECT_NEAR(2.0, voxelSize[2], TOL);
xyz = t->worldToIndex(Vec3d(1.0, 1.0, 1.0));
EXPECT_NEAR(0.0, xyz[0], TOL);
EXPECT_NEAR(0.5, xyz[1], TOL);
EXPECT_NEAR(0.0, xyz[2], TOL);
//////////
// Construct and write out an old transform that gets converted
// into a AffineMap on read.
ss.clear();
writeString(ss, Name("LinearTransform"));
ss.write(reinterpret_cast<char*>(&tmpMin), sizeof(Coord::ValueType) * 3);
ss.write(reinterpret_cast<char*>(&tmpMax), sizeof(Coord::ValueType) * 3);
tmpLocalToWorld = math::Mat4d::identity(),
tmpWorldToLocal = math::Mat4d::identity(),
tmpVoxelToLocal = math::Mat4d::identity(),
tmpLocalToVoxel = math::Mat4d::identity();
tmpVoxelToLocal.preScale(math::Vec3d(1.0, 1.0, 1.0));
tmpLocalToWorld.preRotate( math::Y_AXIS, std::atan(1.0) * 2);
tmpLocalToWorld.write(ss);
tmpWorldToLocal.write(ss);
tmpVoxelToLocal.write(ss);
tmpLocalToVoxel.write(ss);
// Read in the old transform and converting it to the new map based implementation.
t = math::Transform::createLinearTransform(); // rest transform
t->read(ss);
EXPECT_EQ(math::AffineMap::mapType(), t->baseMap()->type());
voxelSize = t->voxelSize();
EXPECT_NEAR(1.0, voxelSize[0], TOL);
EXPECT_NEAR(1.0, voxelSize[1], TOL);
EXPECT_NEAR(1.0, voxelSize[2], TOL);
xyz = t->worldToIndex(Vec3d(1.0, 1.0, 1.0));
EXPECT_NEAR(-1.0, xyz[0], TOL);
EXPECT_NEAR( 1.0, xyz[1], TOL);
EXPECT_NEAR( 1.0, xyz[2], TOL);
}
TEST_F(TestTransform, testIsIdentity)
{
using namespace openvdb;
math::Transform::Ptr t = math::Transform::createLinearTransform(1.0);
EXPECT_TRUE(t->isIdentity());
t->preScale(Vec3d(2,2,2));
EXPECT_TRUE(!t->isIdentity());
t->preScale(Vec3d(0.5,0.5,0.5));
EXPECT_TRUE(t->isIdentity());
BBoxd bbox(math::Vec3d(-5,-5,0), Vec3d(5,5,10));
math::Transform::Ptr f = math::Transform::createFrustumTransform(bbox,
/*taper*/ 1,
/*depth*/ 1,
/*voxel size*/ 1);
f->preScale(Vec3d(10,10,10));
EXPECT_TRUE(f->isIdentity());
// rotate by PI/2
f->postRotate(std::atan(1.0)*2, math::Y_AXIS);
EXPECT_TRUE(!f->isIdentity());
f->postRotate(std::atan(1.0)*6, math::Y_AXIS);
EXPECT_TRUE(f->isIdentity());
}
TEST_F(TestTransform, testBoundingBoxes)
{
using namespace openvdb;
{
math::Transform::ConstPtr t = math::Transform::createLinearTransform(0.5);
const BBoxd bbox(Vec3d(-8.0), Vec3d(16.0));
BBoxd xBBox = t->indexToWorld(bbox);
EXPECT_EQ(Vec3d(-4.0), xBBox.min());
EXPECT_EQ(Vec3d(8.0), xBBox.max());
xBBox = t->worldToIndex(xBBox);
EXPECT_EQ(bbox.min(), xBBox.min());
EXPECT_EQ(bbox.max(), xBBox.max());
}
{
const double PI = std::atan(1.0) * 4.0, SQRT2 = std::sqrt(2.0);
math::Transform::Ptr t = math::Transform::createLinearTransform(1.0);
t->preRotate(PI / 4.0, math::Z_AXIS);
const BBoxd bbox(Vec3d(-10.0), Vec3d(10.0));
BBoxd xBBox = t->indexToWorld(bbox); // expand in x and y by sqrt(2)
EXPECT_TRUE(Vec3d(-10.0 * SQRT2, -10.0 * SQRT2, -10.0).eq(xBBox.min()));
EXPECT_TRUE(Vec3d(10.0 * SQRT2, 10.0 * SQRT2, 10.0).eq(xBBox.max()));
xBBox = t->worldToIndex(xBBox); // expand again in x and y by sqrt(2)
EXPECT_TRUE(Vec3d(-20.0, -20.0, -10.0).eq(xBBox.min()));
EXPECT_TRUE(Vec3d(20.0, 20.0, 10.0).eq(xBBox.max()));
}
/// @todo frustum transform
}
////////////////////////////////////////
/// @todo Test the new frustum transform.
/*
TEST_F(TestTransform, testNonlinearTransform)
{
using namespace openvdb;
double TOL = 1e-7;
}
*/
| 14,983 | C++ | 28.151751 | 92 | 0.602283 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMat4Metadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestMat4Metadata : public ::testing::Test
{
};
TEST_F(TestMat4Metadata, testMat4s)
{
using namespace openvdb;
Metadata::Ptr m(new Mat4SMetadata(openvdb::math::Mat4s(1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f)));
Metadata::Ptr m3 = m->copy();
EXPECT_TRUE(dynamic_cast<Mat4SMetadata*>( m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Mat4SMetadata*>(m3.get()) != 0);
EXPECT_TRUE( m->typeName().compare("mat4s") == 0);
EXPECT_TRUE(m3->typeName().compare("mat4s") == 0);
Mat4SMetadata *s = dynamic_cast<Mat4SMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::math::Mat4s(1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f));
s->value() = openvdb::math::Mat4s(3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f);
EXPECT_TRUE(s->value() == openvdb::math::Mat4s(3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f));
m3->copy(*s);
s = dynamic_cast<Mat4SMetadata*>(m3.get());
EXPECT_TRUE(s->value() == openvdb::math::Mat4s(3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f,
3.0f, 3.0f, 3.0f, 3.0f));
}
TEST_F(TestMat4Metadata, testMat4d)
{
using namespace openvdb;
Metadata::Ptr m(new Mat4DMetadata(openvdb::math::Mat4d(1.0, 1.0, 1.0, 1.0,
1.0, 1.0, 1.0, 1.0,
1.0, 1.0, 1.0, 1.0,
1.0, 1.0, 1.0, 1.0)));
Metadata::Ptr m3 = m->copy();
EXPECT_TRUE(dynamic_cast<Mat4DMetadata*>( m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Mat4DMetadata*>(m3.get()) != 0);
EXPECT_TRUE( m->typeName().compare("mat4d") == 0);
EXPECT_TRUE(m3->typeName().compare("mat4d") == 0);
Mat4DMetadata *s = dynamic_cast<Mat4DMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::math::Mat4d(1.0, 1.0, 1.0, 1.0,
1.0, 1.0, 1.0, 1.0,
1.0, 1.0, 1.0, 1.0,
1.0, 1.0, 1.0, 1.0));
s->value() = openvdb::math::Mat4d(3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0);
EXPECT_TRUE(s->value() == openvdb::math::Mat4d(3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0));
m3->copy(*s);
s = dynamic_cast<Mat4DMetadata*>(m3.get());
EXPECT_TRUE(s->value() == openvdb::math::Mat4d(3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0,
3.0, 3.0, 3.0, 3.0));
}
| 4,125 | C++ | 45.35955 | 85 | 0.358303 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointDataLeaf.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/openvdb.h>
#include <openvdb/io/io.h>
#include <cmath>
#include <ios>
#include <limits>
#include <memory>
#include <sstream>
#include <vector>
using namespace openvdb;
using namespace openvdb::points;
class TestPointDataLeaf: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointDataLeaf
using LeafType = PointDataTree::LeafNodeType;
using ValueType = LeafType::ValueType;
using BufferType = LeafType::Buffer;
namespace {
bool
matchingNamePairs(const openvdb::NamePair& lhs,
const openvdb::NamePair& rhs)
{
if (lhs.first != rhs.first) return false;
if (lhs.second != rhs.second) return false;
return true;
}
bool
zeroLeafValues(const LeafType* leafNode)
{
for (openvdb::Index i = 0; i < LeafType::SIZE; i++) {
if (leafNode->buffer().getValue(i) != LeafType::ValueType(0)) return false;
}
return true;
}
bool
noAttributeData(const LeafType* leafNode)
{
const AttributeSet& attributeSet = leafNode->attributeSet();
return attributeSet.size() == 0 && attributeSet.descriptor().size() == 0;
}
bool
monotonicOffsets(const LeafType& leafNode)
{
int previous = -1;
for (auto iter = leafNode.cbeginValueOn(); iter; ++iter) {
if (previous > int(*iter)) return false;
previous = int(*iter);
}
return true;
}
// (borrowed from PointIndexGrid unit test)
class PointList
{
public:
using PosType = openvdb::Vec3R;
using value_type = openvdb::Vec3R;
PointList(const std::vector<openvdb::Vec3R>& points)
: mPoints(&points)
{
}
size_t size() const {
return mPoints->size();
}
void getPos(size_t n, openvdb::Vec3R& xyz) const {
xyz = (*mPoints)[n];
}
protected:
std::vector<openvdb::Vec3R> const * const mPoints;
}; // PointList
// Generate random points by uniformly distributing points
// on a unit-sphere.
// (borrowed from PointIndexGrid unit test)
std::vector<openvdb::Vec3R> genPoints(const int numPoints)
{
// init
openvdb::math::Random01 randNumber(0);
const int n = int(std::sqrt(double(numPoints)));
const double xScale = (2.0 * M_PI) / double(n);
const double yScale = M_PI / double(n);
double x, y, theta, phi;
std::vector<openvdb::Vec3R> points;
points.reserve(n*n);
// loop over a [0 to n) x [0 to n) grid.
for (int a = 0; a < n; ++a) {
for (int b = 0; b < n; ++b) {
// jitter, move to random pos. inside the current cell
x = double(a) + randNumber();
y = double(b) + randNumber();
// remap to a lat/long map
theta = y * yScale; // [0 to PI]
phi = x * xScale; // [0 to 2PI]
// convert to cartesian coordinates on a unit sphere.
// spherical coordinate triplet (r=1, theta, phi)
points.emplace_back( std::sin(theta)*std::cos(phi),
std::sin(theta)*std::sin(phi),
std::cos(theta) );
}
}
return points;
}
} // namespace
TEST_F(TestPointDataLeaf, testEmptyLeaf)
{
// empty leaf construction
{
LeafType* leafNode = new LeafType();
EXPECT_TRUE(leafNode);
EXPECT_TRUE(leafNode->isEmpty());
EXPECT_TRUE(!leafNode->buffer().empty());
EXPECT_TRUE(zeroLeafValues(leafNode));
EXPECT_TRUE(noAttributeData(leafNode));
EXPECT_TRUE(leafNode->origin() == openvdb::Coord(0, 0, 0));
delete leafNode;
}
// empty leaf with non-zero origin construction
{
openvdb::Coord coord(20, 30, 40);
LeafType* leafNode = new LeafType(coord);
EXPECT_TRUE(leafNode);
EXPECT_TRUE(leafNode->isEmpty());
EXPECT_TRUE(!leafNode->buffer().empty());
EXPECT_TRUE(zeroLeafValues(leafNode));
EXPECT_TRUE(noAttributeData(leafNode));
EXPECT_TRUE(leafNode->origin() == openvdb::Coord(16, 24, 40));
delete leafNode;
}
}
TEST_F(TestPointDataLeaf, testOffsets)
{
// offsets for one point per voxel (active = true)
{
LeafType* leafNode = new LeafType();
for (openvdb::Index i = 0; i < LeafType::SIZE; i++) {
leafNode->setOffsetOn(i, i);
}
EXPECT_TRUE(leafNode->getValue(10) == 10);
EXPECT_TRUE(leafNode->isDense());
delete leafNode;
}
// offsets for one point per voxel (active = false)
{
LeafType* leafNode = new LeafType();
for (openvdb::Index i = 0; i < LeafType::SIZE; i++) {
leafNode->setOffsetOnly(i, i);
}
EXPECT_TRUE(leafNode->getValue(10) == 10);
EXPECT_TRUE(leafNode->isEmpty());
delete leafNode;
}
// test bulk offset replacement without activity mask update
{
LeafType* leafNode = new LeafType();
for (openvdb::Index i = 0; i < LeafType::SIZE; ++i) {
leafNode->setOffsetOn(i, 10);
}
std::vector<LeafType::ValueType> newOffsets(LeafType::SIZE);
leafNode->setOffsets(newOffsets, /*updateValueMask*/false);
const LeafType::NodeMaskType& valueMask = leafNode->getValueMask();
for (openvdb::Index i = 0; i < LeafType::SIZE; ++i ) {
EXPECT_TRUE(valueMask.isOn(i));
}
delete leafNode;
}
// test bulk offset replacement with activity mask update
{
LeafType* leafNode = new LeafType();
for (openvdb::Index i = 0; i < LeafType::SIZE; ++i) {
leafNode->setOffsetOn(i, 10);
}
std::vector<LeafType::ValueType> newOffsets(LeafType::SIZE);
leafNode->setOffsets(newOffsets, /*updateValueMask*/true);
const LeafType::NodeMaskType& valueMask = leafNode->getValueMask();
for (openvdb::Index i = 0; i < LeafType::SIZE; ++i ) {
EXPECT_TRUE(valueMask.isOff(i));
}
delete leafNode;
}
// ensure bulk offset replacement fails when vector size doesn't equal number of voxels
{
LeafType* leafNode = new LeafType();
std::vector<LeafType::ValueType> newOffsets;
EXPECT_THROW(leafNode->setOffsets(newOffsets), openvdb::ValueError);
delete leafNode;
}
// test offset validation
{
using AttributeVec3s = TypedAttributeArray<Vec3s>;
using AttributeS = TypedAttributeArray<float>;
using Descriptor = AttributeSet::Descriptor;
// empty Descriptor should throw on leaf node initialize
auto emptyDescriptor = std::make_shared<Descriptor>();
LeafType* emptyLeafNode = new LeafType();
EXPECT_THROW(emptyLeafNode->initializeAttributes(emptyDescriptor, 5),
openvdb::IndexError);
// create a non-empty Descriptor
Descriptor::Ptr descriptor = Descriptor::create(AttributeVec3s::attributeType());
// ensure validateOffsets succeeds for monotonically increasing offsets that fully
// utilise the underlying attribute arrays
{
const size_t numAttributes = 1;
LeafType* leafNode = new LeafType();
leafNode->initializeAttributes(descriptor, numAttributes);
descriptor = descriptor->duplicateAppend("density", AttributeS::attributeType());
leafNode->appendAttribute(leafNode->attributeSet().descriptor(),
descriptor, descriptor->find("density"));
std::vector<LeafType::ValueType> offsets(LeafType::SIZE);
offsets.back() = numAttributes;
leafNode->setOffsets(offsets);
EXPECT_NO_THROW(leafNode->validateOffsets());
delete leafNode;
}
// ensure validateOffsets detects non-monotonic offset values
{
LeafType* leafNode = new LeafType();
std::vector<LeafType::ValueType> offsets(LeafType::SIZE);
*offsets.begin() = 1;
leafNode->setOffsets(offsets);
EXPECT_THROW(leafNode->validateOffsets(), openvdb::ValueError);
delete leafNode;
}
// ensure validateOffsets detects inconsistent attribute array sizes
{
descriptor = Descriptor::create(AttributeVec3s::attributeType());
const size_t numAttributes = 1;
LeafType* leafNode = new LeafType();
leafNode->initializeAttributes(descriptor, numAttributes);
descriptor = descriptor->duplicateAppend("density", AttributeS::attributeType());
leafNode->appendAttribute(leafNode->attributeSet().descriptor(),
descriptor, descriptor->find("density"));
AttributeSet* newSet = new AttributeSet(leafNode->attributeSet(), numAttributes);
newSet->replace("density", AttributeS::create(numAttributes+1));
leafNode->replaceAttributeSet(newSet);
std::vector<LeafType::ValueType> offsets(LeafType::SIZE);
offsets.back() = numAttributes;
leafNode->setOffsets(offsets);
EXPECT_THROW(leafNode->validateOffsets(), openvdb::ValueError);
delete leafNode;
}
// ensure validateOffsets detects unused attributes (e.g. final voxel offset not
// equal to size of attribute arrays)
{
descriptor = Descriptor::create(AttributeVec3s::attributeType());
const size_t numAttributes = 1;
LeafType* leafNode = new LeafType();
leafNode->initializeAttributes(descriptor, numAttributes);
descriptor = descriptor->duplicateAppend("density", AttributeS::attributeType());
leafNode->appendAttribute(leafNode->attributeSet().descriptor(),
descriptor, descriptor->find("density"));
std::vector<LeafType::ValueType> offsets(LeafType::SIZE);
offsets.back() = numAttributes - 1;
leafNode->setOffsets(offsets);
EXPECT_THROW(leafNode->validateOffsets(), openvdb::ValueError);
delete leafNode;
}
// ensure validateOffsets detects out-of-bounds offset values
{
descriptor = Descriptor::create(AttributeVec3s::attributeType());
const size_t numAttributes = 1;
LeafType* leafNode = new LeafType();
leafNode->initializeAttributes(descriptor, numAttributes);
descriptor = descriptor->duplicateAppend("density", AttributeS::attributeType());
leafNode->appendAttribute(leafNode->attributeSet().descriptor(),
descriptor, descriptor->find("density"));
std::vector<LeafType::ValueType> offsets(LeafType::SIZE);
offsets.back() = numAttributes + 1;
leafNode->setOffsets(offsets);
EXPECT_THROW(leafNode->validateOffsets(), openvdb::ValueError);
delete leafNode;
}
}
}
TEST_F(TestPointDataLeaf, testSetValue)
{
// the following tests are not run when in debug mode due to assertions firing
#ifdef NDEBUG
LeafType leaf(openvdb::Coord(0, 0, 0));
openvdb::Coord xyz(0, 0, 0);
openvdb::Index index(LeafType::coordToOffset(xyz));
// ensure all non-modifiable operations are no-ops
leaf.setValueOnly(xyz, 10);
leaf.setValueOnly(index, 10);
leaf.setValueOff(xyz, 10);
leaf.setValueOff(index, 10);
leaf.setValueOn(xyz, 10);
leaf.setValueOn(index, 10);
struct Local { static inline void op(unsigned int& n) { n = 10; } };
leaf.modifyValue(xyz, Local::op);
leaf.modifyValue(index, Local::op);
leaf.modifyValueAndActiveState(xyz, Local::op);
EXPECT_EQ(0, int(leaf.getValue(xyz)));
#endif
}
TEST_F(TestPointDataLeaf, testMonotonicity)
{
LeafType leaf(openvdb::Coord(0, 0, 0));
// assign aggregate values and activate all non-even coordinate sums
unsigned sum = 0;
for (unsigned int i = 0; i < LeafType::DIM; i++) {
for (unsigned int j = 0; j < LeafType::DIM; j++) {
for (unsigned int k = 0; k < LeafType::DIM; k++) {
if (((i + j + k) % 2) == 0) continue;
leaf.setOffsetOn(LeafType::coordToOffset(openvdb::Coord(i, j, k)), sum++);
}
}
}
EXPECT_TRUE(monotonicOffsets(leaf));
// manually change a value and ensure offsets become non-monotonic
leaf.setOffsetOn(500, 4);
EXPECT_TRUE(!monotonicOffsets(leaf));
}
TEST_F(TestPointDataLeaf, testAttributes)
{
using AttributeVec3s = TypedAttributeArray<Vec3s>;
using AttributeI = TypedAttributeArray<int32_t>;
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
LeafType leaf(openvdb::Coord(0, 0, 0));
EXPECT_EQ(leaf.attributeSet().size(), size_t(0));
leaf.initializeAttributes(descrA, /*arrayLength=*/100);
TypedMetadata<int> defaultValue(7);
Metadata& baseDefaultValue = defaultValue;
descrA = descrA->duplicateAppend("id", AttributeI::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("id"),
Index(1), true, &baseDefaultValue);
// note that the default value has not been added to the replacement descriptor,
// however the default value of the attribute is as expected
EXPECT_EQ(0,
leaf.attributeSet().descriptor().getDefaultValue<int>("id"));
EXPECT_EQ(7,
AttributeI::cast(*leaf.attributeSet().getConst("id")).get(0));
EXPECT_EQ(leaf.attributeSet().size(), size_t(2));
{
const AttributeArray* array = leaf.attributeSet().get(/*pos=*/0);
EXPECT_EQ(array->size(), Index(100));
}
// manually set a voxel
leaf.setOffsetOn(LeafType::SIZE - 1, 10);
EXPECT_TRUE(!zeroLeafValues(&leaf));
// neither dense nor empty
EXPECT_TRUE(!leaf.isDense());
EXPECT_TRUE(!leaf.isEmpty());
// clear the attributes and check voxel values are zero but value mask is not touched
leaf.clearAttributes(/*updateValueMask=*/ false);
EXPECT_TRUE(!leaf.isDense());
EXPECT_TRUE(!leaf.isEmpty());
EXPECT_EQ(leaf.attributeSet().size(), size_t(2));
EXPECT_TRUE(zeroLeafValues(&leaf));
// call clearAttributes again, updating the value mask and check it is now inactive
leaf.clearAttributes();
EXPECT_TRUE(leaf.isEmpty());
// ensure arrays are uniform
const AttributeArray* array0 = leaf.attributeSet().get(/*pos=*/0);
const AttributeArray* array1 = leaf.attributeSet().get(/*pos=*/1);
EXPECT_EQ(array0->size(), Index(1));
EXPECT_EQ(array1->size(), Index(1));
// test leaf returns expected result for hasAttribute()
EXPECT_TRUE(leaf.hasAttribute(/*pos*/0));
EXPECT_TRUE(leaf.hasAttribute("P"));
EXPECT_TRUE(leaf.hasAttribute(/*pos*/1));
EXPECT_TRUE(leaf.hasAttribute("id"));
EXPECT_TRUE(!leaf.hasAttribute(/*pos*/2));
EXPECT_TRUE(!leaf.hasAttribute("test"));
// test underlying attributeArray can be accessed by name and index,
// and that their types are as expected.
const LeafType* constLeaf = &leaf;
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray(/*pos*/0).type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray("P").type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray(/*pos*/1).type(),
AttributeI::attributeType()));
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray("id").type(),
AttributeI::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray(/*pos*/0).type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray("P").type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray(/*pos*/1).type(),
AttributeI::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray("id").type(),
AttributeI::attributeType()));
// check invalid pos or name throws
EXPECT_THROW(leaf.attributeArray(/*pos=*/3), openvdb::LookupError);
EXPECT_THROW(leaf.attributeArray("not_there"), openvdb::LookupError);
EXPECT_THROW(constLeaf->attributeArray(/*pos=*/3), openvdb::LookupError);
EXPECT_THROW(constLeaf->attributeArray("not_there"), openvdb::LookupError);
// test leaf can be successfully cast to TypedAttributeArray and check types
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray(/*pos=*/0).type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray("P").type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray(/*pos=*/1).type(),
AttributeI::attributeType()));
EXPECT_TRUE(matchingNamePairs(leaf.attributeArray("id").type(),
AttributeI::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray(/*pos=*/0).type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray("P").type(),
AttributeVec3s::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray(/*pos=*/1).type(),
AttributeI::attributeType()));
EXPECT_TRUE(matchingNamePairs(constLeaf->attributeArray("id").type(),
AttributeI::attributeType()));
// check invalid pos or name throws
EXPECT_THROW(leaf.attributeArray(/*pos=*/2), openvdb::LookupError);
EXPECT_THROW(leaf.attributeArray("test"), openvdb::LookupError);
EXPECT_THROW(constLeaf->attributeArray(/*pos=*/2), openvdb::LookupError);
EXPECT_THROW(constLeaf->attributeArray("test"), openvdb::LookupError);
// check memory usage = attribute set + base leaf
// leaf.initializeAttributes(descrA, /*arrayLength=*/100);
const LeafType::BaseLeaf& baseLeaf = static_cast<LeafType::BaseLeaf&>(leaf);
const Index64 memUsage = baseLeaf.memUsage() + leaf.attributeSet().memUsage();
EXPECT_EQ(memUsage, leaf.memUsage());
}
TEST_F(TestPointDataLeaf, testSteal)
{
using AttributeVec3s = TypedAttributeArray<Vec3s>;
using Descriptor = AttributeSet::Descriptor;
// create a descriptor
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
LeafType leaf(openvdb::Coord(0, 0, 0));
EXPECT_EQ(leaf.attributeSet().size(), size_t(0));
leaf.initializeAttributes(descrA, /*arrayLength=*/100);
EXPECT_EQ(leaf.attributeSet().size(), size_t(1));
// steal the attribute set
AttributeSet::UniquePtr attributeSet = leaf.stealAttributeSet();
EXPECT_TRUE(attributeSet);
EXPECT_EQ(attributeSet->size(), size_t(1));
// ensure a new attribute set has been inserted in it's place
EXPECT_EQ(leaf.attributeSet().size(), size_t(0));
}
TEST_F(TestPointDataLeaf, testTopologyCopy)
{
// test topology copy from a float Leaf
{
using FloatLeaf = openvdb::FloatTree::LeafNodeType;
// create a float leaf and activate some values
FloatLeaf floatLeaf(openvdb::Coord(0, 0, 0));
floatLeaf.setValueOn(1);
floatLeaf.setValueOn(4);
floatLeaf.setValueOn(7);
floatLeaf.setValueOn(8);
EXPECT_EQ(floatLeaf.onVoxelCount(), Index64(4));
// validate construction of a PointDataLeaf using a TopologyCopy
LeafType leaf(floatLeaf, 0, openvdb::TopologyCopy());
EXPECT_EQ(leaf.onVoxelCount(), Index64(4));
LeafType leaf2(openvdb::Coord(8, 8, 8));
leaf2.setValueOn(1);
leaf2.setValueOn(4);
leaf2.setValueOn(7);
EXPECT_TRUE(!leaf.hasSameTopology(&leaf2));
leaf2.setValueOn(8);
EXPECT_TRUE(leaf.hasSameTopology(&leaf2));
// validate construction of a PointDataLeaf using an Off-On TopologyCopy
LeafType leaf3(floatLeaf, 1, 2, openvdb::TopologyCopy());
EXPECT_EQ(leaf3.onVoxelCount(), Index64(4));
}
// test topology copy from a PointIndexLeaf
{
// generate points
// (borrowed from PointIndexGrid unit test)
const float voxelSize = 0.01f;
const openvdb::math::Transform::Ptr transform =
openvdb::math::Transform::createLinearTransform(voxelSize);
std::vector<openvdb::Vec3R> points = genPoints(40000);
PointList pointList(points);
// construct point index grid
using PointIndexGrid = openvdb::tools::PointIndexGrid;
PointIndexGrid::Ptr pointGridPtr =
openvdb::tools::createPointIndexGrid<PointIndexGrid>(pointList, *transform);
auto iter = pointGridPtr->tree().cbeginLeaf();
EXPECT_TRUE(iter);
// check that the active voxel counts match for all leaves
for ( ; iter; ++iter) {
LeafType leaf(*iter);
EXPECT_EQ(iter->onVoxelCount(), leaf.onVoxelCount());
}
}
}
TEST_F(TestPointDataLeaf, testEquivalence)
{
using AttributeVec3s = TypedAttributeArray<openvdb::Vec3s>;
using AttributeF = TypedAttributeArray<float>;
using AttributeI = TypedAttributeArray<int32_t>;
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.initializeAttributes(descrA, /*arrayLength=*/100);
descrA = descrA->duplicateAppend("density", AttributeF::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("density"));
descrA = descrA->duplicateAppend("id", AttributeI::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("id"));
// manually activate some voxels
leaf.setValueOn(1);
leaf.setValueOn(4);
leaf.setValueOn(7);
// manually change some values in the density array
TypedAttributeArray<float>& attr =
TypedAttributeArray<float>::cast(leaf.attributeArray("density"));
attr.set(0, 5.0f);
attr.set(50, 2.0f);
attr.set(51, 8.1f);
// check deep copy construction (topology and attributes)
{
LeafType leaf2(leaf);
EXPECT_EQ(leaf.onVoxelCount(), leaf2.onVoxelCount());
EXPECT_TRUE(leaf.hasSameTopology(&leaf2));
EXPECT_EQ(leaf.attributeSet().size(), leaf2.attributeSet().size());
EXPECT_EQ(leaf.attributeSet().get(0)->size(),
leaf2.attributeSet().get(0)->size());
}
// check equivalence
{
LeafType leaf2(leaf);
EXPECT_TRUE(leaf == leaf2);
leaf2.setOrigin(openvdb::Coord(0, 8, 0));
EXPECT_TRUE(leaf != leaf2);
}
{
LeafType leaf2(leaf);
EXPECT_TRUE(leaf == leaf2);
leaf2.setValueOn(10);
EXPECT_TRUE(leaf != leaf2);
}
}
TEST_F(TestPointDataLeaf, testIterators)
{
using AttributeVec3s = TypedAttributeArray<openvdb::Vec3s>;
using AttributeF = TypedAttributeArray<float>;
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
const size_t size = LeafType::NUM_VOXELS;
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.initializeAttributes(descrA, /*arrayLength=*/size/2);
descrA = descrA->duplicateAppend("density", AttributeF::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("density"));
{ // uniform monotonic offsets, only even active
int offset = 0;
for (Index i = 0; i < size; i++)
{
if ((i % 2) == 0) {
leaf.setOffsetOn(i, ++offset);
}
else {
leaf.setOffsetOnly(i, ++offset);
leaf.setValueOff(i);
}
}
}
{ // test index on
LeafType::IndexOnIter iterOn(leaf.beginIndexOn());
EXPECT_EQ(iterCount(iterOn), Index64(size/2));
for (int i = 0; iterOn; ++iterOn, i += 2) {
EXPECT_EQ(*iterOn, Index32(i));
}
}
{ // test index off
LeafType::IndexOffIter iterOff(leaf.beginIndexOff());
EXPECT_EQ(iterCount(iterOff), Index64(size/2));
for (int i = 1; iterOff; ++iterOff, i += 2) {
EXPECT_EQ(*iterOff, Index32(i));
}
}
{ // test index all
LeafType::IndexAllIter iterAll(leaf.beginIndexAll());
EXPECT_EQ(iterCount(iterAll), Index64(size));
for (int i = 0; iterAll; ++iterAll, ++i) {
EXPECT_EQ(*iterAll, Index32(i));
}
}
}
TEST_F(TestPointDataLeaf, testReadWriteCompression)
{
using namespace openvdb;
util::NodeMask<3> valueMask;
util::NodeMask<3> childMask;
io::StreamMetadata::Ptr nullMetadata;
io::StreamMetadata::Ptr streamMetadata(new io::StreamMetadata);
{ // simple read/write test
std::stringstream ss;
Index count = 8*8*8;
std::unique_ptr<PointDataIndex32[]> srcBuf(new PointDataIndex32[count]);
for (Index i = 0; i < count; i++) srcBuf[i] = i;
{
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
std::unique_ptr<PointDataIndex32[]> destBuf(new PointDataIndex32[count]);
io::readCompressedValues(ss, destBuf.get(), count, valueMask, false);
for (Index i = 0; i < count; i++) {
EXPECT_EQ(srcBuf.get()[i], destBuf.get()[i]);
}
}
const char* charBuffer = reinterpret_cast<const char*>(srcBuf.get());
size_t referenceBytes =
compression::bloscCompressedSize(charBuffer, count*sizeof(PointDataIndex32));
{
ss.str("");
io::setStreamMetadataPtr(ss, streamMetadata);
io::writeCompressedValuesSize(ss, srcBuf.get(), count);
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
int magic = 1924674;
ss.write(reinterpret_cast<const char*>(&magic), sizeof(int));
std::unique_ptr<PointDataIndex32[]> destBuf(new PointDataIndex32[count]);
uint16_t size;
ss.read(reinterpret_cast<char*>(&size), sizeof(uint16_t));
if (size == std::numeric_limits<uint16_t>::max()) size = 0;
EXPECT_EQ(size_t(size), referenceBytes);
io::readCompressedValues(ss, destBuf.get(), count, valueMask, false);
int magic2;
ss.read(reinterpret_cast<char*>(&magic2), sizeof(int));
EXPECT_EQ(magic, magic2);
for (Index i = 0; i < count; i++) {
EXPECT_EQ(srcBuf.get()[i], destBuf.get()[i]);
}
io::setStreamMetadataPtr(ss, nullMetadata);
}
{ // repeat but using nullptr for destination to force seek behaviour
ss.str("");
io::setStreamMetadataPtr(ss, streamMetadata);
io::writeCompressedValuesSize(ss, srcBuf.get(), count);
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
int magic = 3829250;
ss.write(reinterpret_cast<const char*>(&magic), sizeof(int));
uint16_t size;
ss.read(reinterpret_cast<char*>(&size), sizeof(uint16_t));
uint16_t actualSize(size);
if (size == std::numeric_limits<uint16_t>::max()) actualSize = 0;
EXPECT_EQ(size_t(actualSize), referenceBytes);
streamMetadata->setPass(size);
PointDataIndex32* forceSeek = nullptr;
io::readCompressedValues(ss, forceSeek, count, valueMask, false);
int magic2;
ss.read(reinterpret_cast<char*>(&magic2), sizeof(int));
EXPECT_EQ(magic, magic2);
io::setStreamMetadataPtr(ss, nullMetadata);
}
#ifndef OPENVDB_USE_BLOSC
{ // write to indicate Blosc compression
std::stringstream ssInvalid;
uint16_t bytes16(100); // clamp to 16-bit unsigned integer
ssInvalid.write(reinterpret_cast<const char*>(&bytes16), sizeof(uint16_t));
std::unique_ptr<PointDataIndex32[]> destBuf(new PointDataIndex32[count]);
EXPECT_THROW(io::readCompressedValues(ssInvalid, destBuf.get(),
count, valueMask, false), RuntimeError);
}
#endif
#ifdef OPENVDB_USE_BLOSC
{ // mis-matching destination bytes cause decompression failures
std::unique_ptr<PointDataIndex32[]> destBuf(new PointDataIndex32[count]);
ss.str("");
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
EXPECT_THROW(io::readCompressedValues(ss, destBuf.get(),
count+1, valueMask, false), RuntimeError);
ss.str("");
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
EXPECT_THROW(io::readCompressedValues(ss, destBuf.get(),
1, valueMask, false), RuntimeError);
}
#endif
{ // seek
ss.str("");
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
int test(10772832);
ss.write(reinterpret_cast<const char*>(&test), sizeof(int));
PointDataIndex32* buf = nullptr;
io::readCompressedValues(ss, buf, count, valueMask, false);
int test2;
ss.read(reinterpret_cast<char*>(&test2), sizeof(int));
EXPECT_EQ(test, test2);
}
}
{ // two values for non-compressible example
std::stringstream ss;
Index count = 2;
std::unique_ptr<PointDataIndex32[]> srcBuf(new PointDataIndex32[count]);
for (Index i = 0; i < count; i++) srcBuf[i] = i;
io::writeCompressedValues(ss, srcBuf.get(), count, valueMask, childMask, false);
std::unique_ptr<PointDataIndex32[]> destBuf(new PointDataIndex32[count]);
io::readCompressedValues(ss, destBuf.get(), count, valueMask, false);
for (Index i = 0; i < count; i++) {
EXPECT_EQ(srcBuf.get()[i], destBuf.get()[i]);
}
}
{ // throw at limit of 16-bit
std::stringstream ss;
PointDataIndex32* buf = nullptr;
Index count = std::numeric_limits<uint16_t>::max();
EXPECT_THROW(io::writeCompressedValues(ss, buf, count, valueMask, childMask, false),
IoError);
EXPECT_THROW(io::readCompressedValues(ss, buf, count, valueMask, false), IoError);
}
}
TEST_F(TestPointDataLeaf, testIO)
{
using AttributeVec3s = TypedAttributeArray<openvdb::Vec3s>;
using AttributeF = TypedAttributeArray<float>;
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
const size_t size = LeafType::NUM_VOXELS;
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.initializeAttributes(descrA, /*arrayLength=*/size/2);
descrA = descrA->duplicateAppend("density", AttributeF::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("density"));
// manually activate some voxels
leaf.setOffsetOn(1, 10);
leaf.setOffsetOn(4, 20);
leaf.setOffsetOn(7, 5);
// manually change some values in the density array
TypedAttributeArray<float>& attr =
TypedAttributeArray<float>::cast(leaf.attributeArray("density"));
attr.set(0, 5.0f);
attr.set(50, 2.0f);
attr.set(51, 8.1f);
// read and write topology to disk
{
LeafType leaf2(openvdb::Coord(0, 0, 0));
std::ostringstream ostr(std::ios_base::binary);
leaf.writeTopology(ostr);
std::istringstream istr(ostr.str(), std::ios_base::binary);
leaf2.readTopology(istr);
// check topology matches
EXPECT_EQ(leaf.onVoxelCount(), leaf2.onVoxelCount());
EXPECT_TRUE(leaf2.isValueOn(4));
EXPECT_TRUE(!leaf2.isValueOn(5));
// check only topology (values and attributes still empty)
EXPECT_EQ(leaf2.getValue(4), ValueType(0));
EXPECT_EQ(leaf2.attributeSet().size(), size_t(0));
}
// read and write buffers to disk
{
LeafType leaf2(openvdb::Coord(0, 0, 0));
io::StreamMetadata::Ptr streamMetadata(new io::StreamMetadata);
std::ostringstream ostr(std::ios_base::binary);
io::setStreamMetadataPtr(ostr, streamMetadata);
io::setDataCompression(ostr, io::COMPRESS_BLOSC);
leaf.writeTopology(ostr);
for (Index b = 0; b < leaf.buffers(); b++) {
uint32_t pass = (uint32_t(leaf.buffers()) << 16) | uint32_t(b);
streamMetadata->setPass(pass);
leaf.writeBuffers(ostr);
}
{ // error checking
streamMetadata->setPass(1000);
leaf.writeBuffers(ostr);
io::StreamMetadata::Ptr meta;
io::setStreamMetadataPtr(ostr, meta);
EXPECT_THROW(leaf.writeBuffers(ostr), openvdb::IoError);
}
std::istringstream istr(ostr.str(), std::ios_base::binary);
io::setStreamMetadataPtr(istr, streamMetadata);
io::setDataCompression(istr, io::COMPRESS_BLOSC);
// Since the input stream doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
io::setCurrentVersion(istr);
leaf2.readTopology(istr);
for (Index b = 0; b < leaf.buffers(); b++) {
uint32_t pass = (uint32_t(leaf.buffers()) << 16) | uint32_t(b);
streamMetadata->setPass(pass);
leaf2.readBuffers(istr);
}
// check topology matches
EXPECT_EQ(leaf.onVoxelCount(), leaf2.onVoxelCount());
EXPECT_TRUE(leaf2.isValueOn(4));
EXPECT_TRUE(!leaf2.isValueOn(5));
// check only topology (values and attributes still empty)
EXPECT_EQ(leaf2.getValue(4), ValueType(20));
EXPECT_EQ(leaf2.attributeSet().size(), size_t(2));
}
{ // test multi-buffer IO
// create a new grid with a single origin leaf
PointDataGrid::Ptr grid = PointDataGrid::create();
grid->setName("points");
grid->tree().addLeaf(new LeafType(leaf));
openvdb::GridCPtrVec grids;
grids.push_back(grid);
// write to file
{
io::File file("leaf.vdb");
file.write(grids);
file.close();
}
{ // read grids from file (using delayed loading)
PointDataGrid::Ptr gridFromDisk;
{
io::File file("leaf.vdb");
file.open();
openvdb::GridBase::Ptr baseGrid = file.readGrid("points");
file.close();
gridFromDisk = openvdb::gridPtrCast<PointDataGrid>(baseGrid);
}
LeafType* leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 0, 0));
EXPECT_TRUE(leafFromDisk);
EXPECT_TRUE(leaf == *leafFromDisk);
}
{ // read grids from file and pre-fetch
PointDataGrid::Ptr gridFromDisk;
{
io::File file("leaf.vdb");
file.open();
openvdb::GridBase::Ptr baseGrid = file.readGrid("points");
file.close();
gridFromDisk = openvdb::gridPtrCast<PointDataGrid>(baseGrid);
}
LeafType* leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 0, 0));
EXPECT_TRUE(leafFromDisk);
const AttributeVec3s& position(
AttributeVec3s::cast(leafFromDisk->constAttributeArray("P")));
const AttributeF& density(
AttributeF::cast(leafFromDisk->constAttributeArray("density")));
EXPECT_TRUE(leafFromDisk->buffer().isOutOfCore());
#if OPENVDB_USE_BLOSC
EXPECT_TRUE(position.isOutOfCore());
EXPECT_TRUE(density.isOutOfCore());
#else
// delayed-loading is only available on attribute arrays when using Blosc
EXPECT_TRUE(!position.isOutOfCore());
EXPECT_TRUE(!density.isOutOfCore());
#endif
// prefetch voxel data only
prefetch(gridFromDisk->tree(), /*position=*/false, /*attributes=*/false);
// ensure out-of-core data is now in-core after pre-fetching
EXPECT_TRUE(!leafFromDisk->buffer().isOutOfCore());
#if OPENVDB_USE_BLOSC
EXPECT_TRUE(position.isOutOfCore());
EXPECT_TRUE(density.isOutOfCore());
#else
EXPECT_TRUE(!position.isOutOfCore());
EXPECT_TRUE(!density.isOutOfCore());
#endif
{ // re-open
io::File file("leaf.vdb");
file.open();
openvdb::GridBase::Ptr baseGrid = file.readGrid("points");
file.close();
gridFromDisk = openvdb::gridPtrCast<PointDataGrid>(baseGrid);
}
leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 0, 0));
EXPECT_TRUE(leafFromDisk);
const AttributeVec3s& position2(
AttributeVec3s::cast(leafFromDisk->constAttributeArray("P")));
const AttributeF& density2(
AttributeF::cast(leafFromDisk->constAttributeArray("density")));
// prefetch voxel and position attribute data
prefetch(gridFromDisk->tree(), /*position=*/true, /*attribute=*/false);
// ensure out-of-core voxel and position data is now in-core after pre-fetching
EXPECT_TRUE(!leafFromDisk->buffer().isOutOfCore());
EXPECT_TRUE(!position2.isOutOfCore());
#if OPENVDB_USE_BLOSC
EXPECT_TRUE(density2.isOutOfCore());
#else
EXPECT_TRUE(!density2.isOutOfCore());
#endif
{ // re-open
io::File file("leaf.vdb");
file.open();
openvdb::GridBase::Ptr baseGrid = file.readGrid("points");
file.close();
gridFromDisk = openvdb::gridPtrCast<PointDataGrid>(baseGrid);
}
leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 0, 0));
EXPECT_TRUE(leafFromDisk);
const AttributeVec3s& position3(
AttributeVec3s::cast(leafFromDisk->constAttributeArray("P")));
const AttributeF& density3(
AttributeF::cast(leafFromDisk->constAttributeArray("density")));
// prefetch all data
prefetch(gridFromDisk->tree());
// ensure out-of-core voxel and position data is now in-core after pre-fetching
EXPECT_TRUE(!leafFromDisk->buffer().isOutOfCore());
EXPECT_TRUE(!position3.isOutOfCore());
EXPECT_TRUE(!density3.isOutOfCore());
}
remove("leaf.vdb");
}
{ // test multi-buffer IO with varying attribute storage per-leaf
// create a new grid with three leaf nodes
PointDataGrid::Ptr grid = PointDataGrid::create();
grid->setName("points");
Descriptor::Ptr descrB = Descriptor::create(AttributeVec3s::attributeType());
// create leaf nodes and initialize attributes using this descriptor
LeafType leaf0(openvdb::Coord(0, 0, 0));
LeafType leaf1(openvdb::Coord(0, 8, 0));
LeafType leaf2(openvdb::Coord(0, 0, 8));
leaf0.initializeAttributes(descrB, /*arrayLength=*/2);
leaf1.initializeAttributes(descrB, /*arrayLength=*/2);
leaf2.initializeAttributes(descrB, /*arrayLength=*/2);
descrB = descrB->duplicateAppend("density", AttributeF::attributeType());
size_t index = descrB->find("density");
// append density attribute to leaf 0 and leaf 2 (not leaf 1)
leaf0.appendAttribute(leaf0.attributeSet().descriptor(), descrB, index);
leaf2.appendAttribute(leaf2.attributeSet().descriptor(), descrB, index);
// manually change some values in the density array for leaf 0 and leaf 2
TypedAttributeArray<float>& attr0 =
TypedAttributeArray<float>::cast(leaf0.attributeArray("density"));
attr0.set(0, 2.0f);
attr0.set(1, 2.0f);
attr0.compact();
// compact only the attribute array in the second leaf
TypedAttributeArray<float>& attr2 =
TypedAttributeArray<float>::cast(leaf2.attributeArray("density"));
attr2.set(0, 5.0f);
attr2.set(1, 5.0f);
attr2.compact();
EXPECT_TRUE(attr0.isUniform());
EXPECT_TRUE(attr2.isUniform());
grid->tree().addLeaf(new LeafType(leaf0));
grid->tree().addLeaf(new LeafType(leaf1));
grid->tree().addLeaf(new LeafType(leaf2));
openvdb::GridCPtrVec grids;
grids.push_back(grid);
{ // write to file
io::File file("leaf.vdb");
file.write(grids);
file.close();
}
{ // read grids from file (using delayed loading)
PointDataGrid::Ptr gridFromDisk;
{
io::File file("leaf.vdb");
file.open();
openvdb::GridBase::Ptr baseGrid = file.readGrid("points");
file.close();
gridFromDisk = openvdb::gridPtrCast<PointDataGrid>(baseGrid);
}
LeafType* leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 0, 0));
EXPECT_TRUE(leafFromDisk);
EXPECT_TRUE(leaf0 == *leafFromDisk);
leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 8, 0));
EXPECT_TRUE(leafFromDisk);
EXPECT_TRUE(leaf1 == *leafFromDisk);
leafFromDisk = gridFromDisk->tree().probeLeaf(openvdb::Coord(0, 0, 8));
EXPECT_TRUE(leafFromDisk);
EXPECT_TRUE(leaf2 == *leafFromDisk);
}
remove("leaf.vdb");
}
}
TEST_F(TestPointDataLeaf, testSwap)
{
using AttributeVec3s = TypedAttributeArray<openvdb::Vec3s>;
using AttributeF = TypedAttributeArray<float>;
using AttributeI = TypedAttributeArray<int>;
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
const Index initialArrayLength = 100;
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.initializeAttributes(descrA, /*arrayLength=*/initialArrayLength);
descrA = descrA->duplicateAppend("density", AttributeF::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("density"));
descrA = descrA->duplicateAppend("id", AttributeI::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("id"));
// swap out the underlying attribute set with a new attribute set with a matching
// descriptor
EXPECT_EQ(initialArrayLength, leaf.attributeSet().get("density")->size());
EXPECT_EQ(initialArrayLength, leaf.attributeSet().get("id")->size());
descrA = Descriptor::create(AttributeVec3s::attributeType());
const Index newArrayLength = initialArrayLength / 2;
AttributeSet* newAttributeSet(new AttributeSet(descrA, /*arrayLength*/newArrayLength));
newAttributeSet->appendAttribute("density", AttributeF::attributeType());
newAttributeSet->appendAttribute("id", AttributeI::attributeType());
leaf.replaceAttributeSet(newAttributeSet);
EXPECT_EQ(newArrayLength, leaf.attributeSet().get("density")->size());
EXPECT_EQ(newArrayLength, leaf.attributeSet().get("id")->size());
// ensure we refuse to swap when the attribute set is null
EXPECT_THROW(leaf.replaceAttributeSet(nullptr), openvdb::ValueError);
// ensure we refuse to swap when the descriptors do not match,
// unless we explicitly allow a mismatch.
Descriptor::Ptr descrB = Descriptor::create(AttributeVec3s::attributeType());
AttributeSet* attributeSet = new AttributeSet(descrB, newArrayLength);
attributeSet->appendAttribute("extra", AttributeF::attributeType());
EXPECT_THROW(leaf.replaceAttributeSet(attributeSet), openvdb::ValueError);
leaf.replaceAttributeSet(attributeSet, true);
EXPECT_EQ(const_cast<AttributeSet*>(&leaf.attributeSet()), attributeSet);
}
TEST_F(TestPointDataLeaf, testCopyOnWrite)
{
using AttributeVec3s = TypedAttributeArray<openvdb::Vec3s>;
using AttributeF = TypedAttributeArray<float>;
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// create a leaf and initialize attributes using this descriptor
const Index initialArrayLength = 100;
LeafType leaf(openvdb::Coord(0, 0, 0));
leaf.initializeAttributes(descrA, /*arrayLength=*/initialArrayLength);
descrA = descrA->duplicateAppend("density", AttributeF::attributeType());
leaf.appendAttribute(leaf.attributeSet().descriptor(), descrA, descrA->find("density"));
const AttributeSet& attributeSet = leaf.attributeSet();
EXPECT_EQ(attributeSet.size(), size_t(2));
// ensure attribute arrays are shared between leaf nodes until write
const LeafType leafCopy(leaf);
const AttributeSet& attributeSetCopy = leafCopy.attributeSet();
EXPECT_TRUE(attributeSet.isShared(/*pos=*/1));
EXPECT_TRUE(attributeSetCopy.isShared(/*pos=*/1));
// test that from a const leaf, accesses to the attribute arrays do not
// make then unique
const AttributeArray* constArray = attributeSetCopy.getConst(/*pos=*/1);
EXPECT_TRUE(constArray);
EXPECT_TRUE(attributeSet.isShared(/*pos=*/1));
EXPECT_TRUE(attributeSetCopy.isShared(/*pos=*/1));
constArray = attributeSetCopy.get(/*pos=*/1);
EXPECT_TRUE(attributeSet.isShared(/*pos=*/1));
EXPECT_TRUE(attributeSetCopy.isShared(/*pos=*/1));
constArray = &(leafCopy.attributeArray(/*pos=*/1));
EXPECT_TRUE(attributeSet.isShared(/*pos=*/1));
EXPECT_TRUE(attributeSetCopy.isShared(/*pos=*/1));
constArray = &(leafCopy.attributeArray("density"));
EXPECT_TRUE(attributeSet.isShared(/*pos=*/1));
EXPECT_TRUE(attributeSetCopy.isShared(/*pos=*/1));
// test makeUnique is called from non const getters
AttributeArray* attributeArray = &(leaf.attributeArray(/*pos=*/1));
EXPECT_TRUE(attributeArray);
EXPECT_TRUE(!attributeSet.isShared(/*pos=*/1));
EXPECT_TRUE(!attributeSetCopy.isShared(/*pos=*/1));
}
TEST_F(TestPointDataLeaf, testCopyDescriptor)
{
using AttributeVec3s = TypedAttributeArray<Vec3s>;
using AttributeS = TypedAttributeArray<float>;
using LeafNode = PointDataTree::LeafNodeType;
PointDataTree tree;
LeafNode* leaf = tree.touchLeaf(openvdb::Coord(0, 0, 0));
LeafNode* leaf2 = tree.touchLeaf(openvdb::Coord(0, 8, 0));
// create a descriptor
using Descriptor = AttributeSet::Descriptor;
Descriptor::Inserter names;
names.add("density", AttributeS::attributeType());
Descriptor::Ptr descrA = Descriptor::create(AttributeVec3s::attributeType());
// initialize attributes using this descriptor
leaf->initializeAttributes(descrA, /*arrayLength=*/100);
leaf2->initializeAttributes(descrA, /*arrayLength=*/50);
// copy the PointDataTree and ensure that descriptors are shared
PointDataTree tree2(tree);
EXPECT_EQ(tree2.leafCount(), openvdb::Index32(2));
descrA->setGroup("test", size_t(1));
PointDataTree::LeafCIter iter2 = tree2.cbeginLeaf();
EXPECT_TRUE(iter2->attributeSet().descriptor().hasGroup("test"));
++iter2;
EXPECT_TRUE(iter2->attributeSet().descriptor().hasGroup("test"));
// call makeDescriptorUnique and ensure that descriptors are no longer shared
Descriptor::Ptr newDescriptor = makeDescriptorUnique(tree2);
EXPECT_TRUE(newDescriptor);
descrA->setGroup("test2", size_t(2));
iter2 = tree2.cbeginLeaf();
EXPECT_TRUE(!iter2->attributeSet().descriptor().hasGroup("test2"));
++iter2;
EXPECT_TRUE(!iter2->attributeSet().descriptor().hasGroup("test2"));
}
| 49,117 | C++ | 30.812176 | 93 | 0.625221 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointAttribute.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/AttributeArrayString.h>
#include <openvdb/points/PointAttribute.h>
#include <openvdb/points/PointConversion.h>
#include <vector>
using namespace openvdb;
using namespace openvdb::points;
class TestPointAttribute: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointAttribute
////////////////////////////////////////
TEST_F(TestPointAttribute, testAppendDrop)
{
using AttributeI = TypedAttributeArray<int>;
std::vector<Vec3s> positions{{1, 1, 1}, {1, 10, 1}, {10, 1, 1}, {10, 10, 1}};
const float voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
// check one leaf per point
EXPECT_EQ(tree.leafCount(), Index32(4));
// retrieve first and last leaf attribute sets
auto leafIter = tree.cbeginLeaf();
const AttributeSet& attributeSet = leafIter->attributeSet();
++leafIter;
++leafIter;
++leafIter;
const AttributeSet& attributeSet4 = leafIter->attributeSet();
// check just one attribute exists (position)
EXPECT_EQ(attributeSet.descriptor().size(), size_t(1));
{ // append an attribute, different initial values and collapse
appendAttribute<int>(tree, "id");
EXPECT_TRUE(tree.beginLeaf()->hasAttribute("id"));
AttributeArray& array = tree.beginLeaf()->attributeArray("id");
EXPECT_TRUE(array.isUniform());
EXPECT_EQ(AttributeI::cast(array).get(0), zeroVal<AttributeI::ValueType>());
dropAttribute(tree, "id");
appendAttribute<int>(tree, "id", 10, /*stride*/1);
EXPECT_TRUE(tree.beginLeaf()->hasAttribute("id"));
AttributeArray& array2 = tree.beginLeaf()->attributeArray("id");
EXPECT_TRUE(array2.isUniform());
EXPECT_EQ(AttributeI::cast(array2).get(0), AttributeI::ValueType(10));
array2.expand();
EXPECT_TRUE(!array2.isUniform());
collapseAttribute<int>(tree, "id", 50);
AttributeArray& array3 = tree.beginLeaf()->attributeArray("id");
EXPECT_TRUE(array3.isUniform());
EXPECT_EQ(AttributeI::cast(array3).get(0), AttributeI::ValueType(50));
dropAttribute(tree, "id");
appendAttribute<Name>(tree, "name", "test");
AttributeArray& array4 = tree.beginLeaf()->attributeArray("name");
EXPECT_TRUE(array4.isUniform());
StringAttributeHandle handle(array4, attributeSet.descriptor().getMetadata());
EXPECT_EQ(handle.get(0), Name("test"));
dropAttribute(tree, "name");
}
{ // append a strided attribute
appendAttribute<int>(tree, "id", 0, /*stride=*/1);
AttributeArray& array = tree.beginLeaf()->attributeArray("id");
EXPECT_EQ(array.stride(), Index(1));
dropAttribute(tree, "id");
appendAttribute<int>(tree, "id", 0, /*stride=*/10);
EXPECT_TRUE(tree.beginLeaf()->hasAttribute("id"));
AttributeArray& array2 = tree.beginLeaf()->attributeArray("id");
EXPECT_EQ(array2.stride(), Index(10));
dropAttribute(tree, "id");
}
{ // append an attribute, check descriptors are as expected, default value test
TypedMetadata<int> meta(10);
appendAttribute<int>(tree, "id",
/*uniformValue*/0,
/*stride=*/1,
/*constantStride=*/true,
/*defaultValue*/&meta,
/*hidden=*/false, /*transient=*/false);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(2));
EXPECT_TRUE(attributeSet.descriptor() == attributeSet4.descriptor());
EXPECT_TRUE(&attributeSet.descriptor() == &attributeSet4.descriptor());
EXPECT_TRUE(attributeSet.descriptor().getMetadata()["default:id"]);
AttributeArray& array = tree.beginLeaf()->attributeArray("id");
EXPECT_TRUE(array.isUniform());
AttributeHandle<int> handle(array);
EXPECT_EQ(0, handle.get(0));
}
{ // append three attributes, check ordering is consistent with insertion
appendAttribute<float>(tree, "test3");
appendAttribute<float>(tree, "test1");
appendAttribute<float>(tree, "test2");
EXPECT_EQ(attributeSet.descriptor().size(), size_t(5));
EXPECT_EQ(attributeSet.descriptor().find("P"), size_t(0));
EXPECT_EQ(attributeSet.descriptor().find("id"), size_t(1));
EXPECT_EQ(attributeSet.descriptor().find("test3"), size_t(2));
EXPECT_EQ(attributeSet.descriptor().find("test1"), size_t(3));
EXPECT_EQ(attributeSet.descriptor().find("test2"), size_t(4));
}
{ // drop an attribute by index, check ordering remains consistent
std::vector<size_t> indices{2};
dropAttributes(tree, indices);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(4));
EXPECT_EQ(attributeSet.descriptor().find("P"), size_t(0));
EXPECT_EQ(attributeSet.descriptor().find("id"), size_t(1));
EXPECT_EQ(attributeSet.descriptor().find("test1"), size_t(2));
EXPECT_EQ(attributeSet.descriptor().find("test2"), size_t(3));
}
{ // drop attributes by index, check ordering remains consistent
std::vector<size_t> indices{1, 3};
dropAttributes(tree, indices);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(2));
EXPECT_EQ(attributeSet.descriptor().find("P"), size_t(0));
EXPECT_EQ(attributeSet.descriptor().find("test1"), size_t(1));
}
{ // drop last non-position attribute
std::vector<size_t> indices{1};
dropAttributes(tree, indices);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(1));
}
{ // attempt (and fail) to drop position
std::vector<size_t> indices{0};
EXPECT_THROW(dropAttributes(tree, indices), openvdb::KeyError);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(1));
EXPECT_TRUE(attributeSet.descriptor().find("P") != AttributeSet::INVALID_POS);
}
{ // add back previous attributes
appendAttribute<int>(tree, "id");
appendAttribute<float>(tree, "test3");
appendAttribute<float>(tree, "test1");
appendAttribute<float>(tree, "test2");
EXPECT_EQ(attributeSet.descriptor().size(), size_t(5));
}
{ // attempt (and fail) to drop non-existing attribute
std::vector<Name> names{"test1000"};
EXPECT_THROW(dropAttributes(tree, names), openvdb::KeyError);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(5));
}
{ // drop by name
std::vector<Name> names{"test1", "test2"};
dropAttributes(tree, names);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(3));
EXPECT_TRUE(attributeSet.descriptor() == attributeSet4.descriptor());
EXPECT_TRUE(&attributeSet.descriptor() == &attributeSet4.descriptor());
EXPECT_EQ(attributeSet.descriptor().find("P"), size_t(0));
EXPECT_EQ(attributeSet.descriptor().find("id"), size_t(1));
EXPECT_EQ(attributeSet.descriptor().find("test3"), size_t(2));
}
{ // attempt (and fail) to drop position
std::vector<Name> names{"P"};
EXPECT_THROW(dropAttributes(tree, names), openvdb::KeyError);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(3));
EXPECT_TRUE(attributeSet.descriptor().find("P") != AttributeSet::INVALID_POS);
}
{ // drop one attribute by name
dropAttribute(tree, "test3");
EXPECT_EQ(attributeSet.descriptor().size(), size_t(2));
EXPECT_EQ(attributeSet.descriptor().find("P"), size_t(0));
EXPECT_EQ(attributeSet.descriptor().find("id"), size_t(1));
}
{ // drop one attribute by id
dropAttribute(tree, 1);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(1));
EXPECT_EQ(attributeSet.descriptor().find("P"), size_t(0));
}
{ // attempt to add an attribute with a name that already exists
appendAttribute<float>(tree, "test3");
EXPECT_THROW(appendAttribute<float>(tree, "test3"), openvdb::KeyError);
EXPECT_EQ(attributeSet.descriptor().size(), size_t(2));
}
{ // attempt to add an attribute with an unregistered type (Vec2R)
EXPECT_THROW(appendAttribute<Vec2R>(tree, "unregistered"), openvdb::KeyError);
}
{ // append attributes marked as hidden, transient, group and string
appendAttribute<float>(tree, "testHidden", 0,
/*stride=*/1, /*constantStride=*/true, nullptr, true, false);
appendAttribute<float>(tree, "testTransient", 0,
/*stride=*/1, /*constantStride=*/true, nullptr, false, true);
appendAttribute<Name>(tree, "testString", "",
/*stride=*/1, /*constantStride=*/true, nullptr, false, false);
const AttributeArray& arrayHidden = leafIter->attributeArray("testHidden");
const AttributeArray& arrayTransient = leafIter->attributeArray("testTransient");
const AttributeArray& arrayString = leafIter->attributeArray("testString");
EXPECT_TRUE(arrayHidden.isHidden());
EXPECT_TRUE(!arrayTransient.isHidden());
EXPECT_TRUE(!arrayHidden.isTransient());
EXPECT_TRUE(arrayTransient.isTransient());
EXPECT_TRUE(!arrayString.isTransient());
EXPECT_TRUE(!isGroup(arrayHidden));
EXPECT_TRUE(!isGroup(arrayTransient));
EXPECT_TRUE(!isGroup(arrayString));
EXPECT_TRUE(!isString(arrayHidden));
EXPECT_TRUE(!isString(arrayTransient));
EXPECT_TRUE(isString(arrayString));
}
{ // collapsing non-existing attribute throws exception
EXPECT_THROW(collapseAttribute<int>(tree, "unknown", 0), openvdb::KeyError);
EXPECT_THROW(collapseAttribute<Name>(tree, "unknown", "unknown"), openvdb::KeyError);
}
}
TEST_F(TestPointAttribute, testRename)
{
std::vector<Vec3s> positions{{1, 1, 1}, {1, 10, 1}, {10, 1, 1}, {10, 10, 1}};
const float voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
// check one leaf per point
EXPECT_EQ(tree.leafCount(), Index32(4));
const openvdb::TypedMetadata<float> defaultValue(5.0f);
appendAttribute<float>(tree, "test1", 0,
/*stride=*/1, /*constantStride=*/true, &defaultValue);
appendAttribute<int>(tree, "id");
appendAttribute<float>(tree, "test2");
// retrieve first and last leaf attribute sets
auto leafIter = tree.cbeginLeaf();
const AttributeSet& attributeSet = leafIter->attributeSet();
++leafIter;
const AttributeSet& attributeSet4 = leafIter->attributeSet();
{ // rename one attribute
renameAttribute(tree, "test1", "test1renamed");
EXPECT_EQ(attributeSet.descriptor().size(), size_t(4));
EXPECT_TRUE(attributeSet.descriptor().find("test1") == AttributeSet::INVALID_POS);
EXPECT_TRUE(attributeSet.descriptor().find("test1renamed") != AttributeSet::INVALID_POS);
EXPECT_EQ(attributeSet4.descriptor().size(), size_t(4));
EXPECT_TRUE(attributeSet4.descriptor().find("test1") == AttributeSet::INVALID_POS);
EXPECT_TRUE(attributeSet4.descriptor().find("test1renamed") != AttributeSet::INVALID_POS);
renameAttribute(tree, "test1renamed", "test1");
}
{ // rename non-existing, matching and existing attributes
EXPECT_THROW(renameAttribute(tree, "nonexist", "newname"), openvdb::KeyError);
EXPECT_THROW(renameAttribute(tree, "test1", "test1"), openvdb::KeyError);
EXPECT_THROW(renameAttribute(tree, "test2", "test1"), openvdb::KeyError);
}
{ // rename multiple attributes
std::vector<Name> oldNames{"test1", "test2"};
std::vector<Name> newNames{"test1renamed"};
EXPECT_THROW(renameAttributes(tree, oldNames, newNames), openvdb::ValueError);
newNames.push_back("test2renamed");
renameAttributes(tree, oldNames, newNames);
renameAttribute(tree, "test1renamed", "test1");
renameAttribute(tree, "test2renamed", "test2");
}
{ // rename an attribute with a default value
EXPECT_TRUE(attributeSet.descriptor().hasDefaultValue("test1"));
renameAttribute(tree, "test1", "test1renamed");
EXPECT_TRUE(attributeSet.descriptor().hasDefaultValue("test1renamed"));
}
}
TEST_F(TestPointAttribute, testBloscCompress)
{
std::vector<Vec3s> positions;
for (float i = 1.f; i < 6.f; i += 0.1f) {
positions.emplace_back(1, i, 1);
positions.emplace_back(1, 1, i);
positions.emplace_back(10, i, 1);
positions.emplace_back(10, 1, i);
}
const float voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
// check two leaves
EXPECT_EQ(tree.leafCount(), Index32(2));
// retrieve first and last leaf attribute sets
auto leafIter = tree.beginLeaf();
auto leafIter2 = ++tree.beginLeaf();
{ // append an attribute, check descriptors are as expected
appendAttribute<int>(tree, "compact");
appendAttribute<int>(tree, "id");
appendAttribute<int>(tree, "id2");
}
using AttributeHandleRWI = AttributeWriteHandle<int>;
{ // set some id values (leaf 1)
AttributeHandleRWI handleCompact(leafIter->attributeArray("compact"));
AttributeHandleRWI handleId(leafIter->attributeArray("id"));
AttributeHandleRWI handleId2(leafIter->attributeArray("id2"));
const int size = leafIter->attributeArray("id").size();
EXPECT_EQ(size, 102);
for (int i = 0; i < size; i++) {
handleCompact.set(i, 5);
handleId.set(i, i);
handleId2.set(i, i);
}
}
{ // set some id values (leaf 2)
AttributeHandleRWI handleCompact(leafIter2->attributeArray("compact"));
AttributeHandleRWI handleId(leafIter2->attributeArray("id"));
AttributeHandleRWI handleId2(leafIter2->attributeArray("id2"));
const int size = leafIter2->attributeArray("id").size();
EXPECT_EQ(size, 102);
for (int i = 0; i < size; i++) {
handleCompact.set(i, 10);
handleId.set(i, i);
handleId2.set(i, i);
}
}
compactAttributes(tree);
EXPECT_TRUE(leafIter->attributeArray("compact").isUniform());
EXPECT_TRUE(leafIter2->attributeArray("compact").isUniform());
}
| 15,072 | C++ | 34.382629 | 99 | 0.633758 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestDoubleMetadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestDoubleMetadata : public ::testing::Test
{
};
TEST_F(TestDoubleMetadata, test)
{
using namespace openvdb;
Metadata::Ptr m(new DoubleMetadata(1.23));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<DoubleMetadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<DoubleMetadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("double") == 0);
EXPECT_TRUE(m2->typeName().compare("double") == 0);
DoubleMetadata *s = dynamic_cast<DoubleMetadata*>(m.get());
//EXPECT_TRUE(s->value() == 1.23);
EXPECT_NEAR(1.23,s->value(),0);
s->value() = 4.56;
//EXPECT_TRUE(s->value() == 4.56);
EXPECT_NEAR(4.56,s->value(),0);
m2->copy(*s);
s = dynamic_cast<DoubleMetadata*>(m2.get());
//EXPECT_TRUE(s->value() == 4.56);
EXPECT_NEAR(4.56,s->value(),0);
}
| 998 | C++ | 25.289473 | 63 | 0.627255 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPotentialFlow.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
/// @file unittest/TestPotentialFlow.cc
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/PotentialFlow.h>
class TestPotentialFlow: public ::testing::Test
{
};
TEST_F(TestPotentialFlow, testMask)
{
using namespace openvdb;
const float radius = 1.5f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 0.25f;
const float halfWidth = 3.0f;
FloatGrid::Ptr sphere =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, halfWidth);
const int dilation = 5;
MaskGrid::Ptr mask = tools::createPotentialFlowMask(*sphere, dilation);
MaskGrid::Ptr defaultMask = tools::createPotentialFlowMask(*sphere);
EXPECT_TRUE(*mask == *defaultMask);
auto acc = mask->getAccessor();
// the isosurface of this sphere is at y = 6
// this mask forms a band dilated outwards from the isosurface by 5 voxels
EXPECT_TRUE(!acc.isValueOn(Coord(0, 5, 0)));
EXPECT_TRUE(acc.isValueOn(Coord(0, 6, 0)));
EXPECT_TRUE(acc.isValueOn(Coord(0, 10, 0)));
EXPECT_TRUE(!acc.isValueOn(Coord(0, 11, 0)));
{ // error on non-uniform voxel size
FloatGrid::Ptr nonUniformSphere =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, halfWidth);
math::Transform::Ptr nonUniformTransform(new math::Transform(
math::MapBase::Ptr(new math::ScaleMap(Vec3d(0.1, 0.2, 0.3)))));
nonUniformSphere->setTransform(nonUniformTransform);
EXPECT_THROW(tools::createPotentialFlowMask(*nonUniformSphere, dilation),
openvdb::ValueError);
}
// this is the minimum mask of one voxel either side of the isosurface
mask = tools::createPotentialFlowMask(*sphere, 2);
acc = mask->getAccessor();
EXPECT_TRUE(!acc.isValueOn(Coord(0, 5, 0)));
EXPECT_TRUE(acc.isValueOn(Coord(0, 6, 0)));
EXPECT_TRUE(acc.isValueOn(Coord(0, 7, 0)));
EXPECT_TRUE(!acc.isValueOn(Coord(0, 8, 0)));
// these should all produce the same masks as the dilation value is clamped
MaskGrid::Ptr negativeMask = tools::createPotentialFlowMask(*sphere, -1);
MaskGrid::Ptr zeroMask = tools::createPotentialFlowMask(*sphere, 0);
MaskGrid::Ptr oneMask = tools::createPotentialFlowMask(*sphere, 1);
EXPECT_TRUE(*negativeMask == *mask);
EXPECT_TRUE(*zeroMask == *mask);
EXPECT_TRUE(*oneMask == *mask);
}
TEST_F(TestPotentialFlow, testNeumannVelocities)
{
using namespace openvdb;
const float radius = 1.5f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 0.25f;
const float halfWidth = 3.0f;
FloatGrid::Ptr sphere =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, halfWidth);
MaskGrid::Ptr domain = tools::createPotentialFlowMask(*sphere);
{
// test identical potential from a wind velocity supplied through grid or background value
Vec3d windVelocityValue(0, 0, 10);
Vec3dTree::Ptr windTree(new Vec3dTree(sphere->tree(), zeroVal<Vec3d>(), TopologyCopy()));
dilateVoxels(*windTree, 2, tools::NN_FACE_EDGE_VERTEX);
windTree->voxelizeActiveTiles();
for (auto leaf = windTree->beginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->beginValueOn(); iter; ++iter) {
iter.setValue(windVelocityValue);
}
}
Vec3dGrid::Ptr windGrid(Vec3dGrid::create(windTree));
windGrid->setTransform(sphere->transform().copy());
auto windPotentialFromGrid = tools::createPotentialFlowNeumannVelocities(
*sphere, *domain, windGrid, Vec3d(0));
EXPECT_EQ(windPotentialFromGrid->transform(), sphere->transform());
auto windPotentialFromBackground = tools::createPotentialFlowNeumannVelocities(
*sphere, *domain, Vec3dGrid::Ptr(), windVelocityValue);
auto accessor = windPotentialFromGrid->getConstAccessor();
auto accessor2 = windPotentialFromBackground->getConstAccessor();
EXPECT_EQ(windPotentialFromGrid->activeVoxelCount(),
windPotentialFromBackground->activeVoxelCount());
for (auto leaf = windPotentialFromGrid->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_EQ(accessor.isValueOn(iter.getCoord()),
accessor2.isValueOn(iter.getCoord()));
EXPECT_EQ(accessor.getValue(iter.getCoord()),
accessor2.getValue(iter.getCoord()));
}
}
// test potential from a wind velocity supplied through grid background value
Vec3dTree::Ptr emptyWindTree(
new Vec3dTree(sphere->tree(), windVelocityValue, TopologyCopy()));
Vec3dGrid::Ptr emptyWindGrid(Vec3dGrid::create(emptyWindTree));
emptyWindGrid->setTransform(sphere->transform().copy());
auto windPotentialFromGridBackground = tools::createPotentialFlowNeumannVelocities(
*sphere, *domain, emptyWindGrid, Vec3d(0));
EXPECT_EQ(windPotentialFromGridBackground->transform(), sphere->transform());
accessor = windPotentialFromGridBackground->getConstAccessor();
accessor2 = windPotentialFromBackground->getConstAccessor();
EXPECT_EQ(windPotentialFromGridBackground->activeVoxelCount(),
windPotentialFromBackground->activeVoxelCount());
for (auto leaf = windPotentialFromGridBackground->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_EQ(accessor.isValueOn(iter.getCoord()),
accessor2.isValueOn(iter.getCoord()));
EXPECT_EQ(accessor.getValue(iter.getCoord()),
accessor2.getValue(iter.getCoord()));
}
}
// test potential values are double when applying wind velocity
// through grid and background values
auto windPotentialFromBoth = tools::createPotentialFlowNeumannVelocities(
*sphere, *domain, windGrid, windVelocityValue);
tools::prune(windPotentialFromBoth->tree(), Vec3d(1e-3));
tools::prune(windPotentialFromBackground->tree(), Vec3d(1e-3));
accessor = windPotentialFromBoth->getConstAccessor();
accessor2 = windPotentialFromBackground->getConstAccessor();
for (auto leaf = windPotentialFromBoth->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_EQ(accessor.isValueOn(iter.getCoord()),
accessor2.isValueOn(iter.getCoord()));
EXPECT_EQ(accessor.getValue(iter.getCoord()),
accessor2.getValue(iter.getCoord()) * 2);
}
}
EXPECT_TRUE(*windPotentialFromBoth == *windPotentialFromBackground);
}
Vec3dGrid::Ptr zeroVelocity = Vec3dGrid::create(Vec3d(0));
{ // error if grid is not a levelset
FloatGrid::Ptr nonLevelSetSphere =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, halfWidth);
nonLevelSetSphere->setGridClass(GRID_FOG_VOLUME);
EXPECT_THROW(tools::createPotentialFlowNeumannVelocities(
*nonLevelSetSphere, *domain, zeroVelocity, Vec3d(5)), openvdb::TypeError);
}
{ // accept double level set grid
DoubleGrid::Ptr doubleSphere =
tools::createLevelSetSphere<DoubleGrid>(radius, center, voxelSize, halfWidth);
EXPECT_NO_THROW(tools::createPotentialFlowNeumannVelocities(
*doubleSphere, *domain, zeroVelocity, Vec3d(5)));
}
{ // zero boundary velocities and background velocity
Vec3d zeroVelocityValue(zeroVal<Vec3d>());
auto neumannVelocities = tools::createPotentialFlowNeumannVelocities(
*sphere, *domain, zeroVelocity, zeroVelocityValue);
EXPECT_EQ(neumannVelocities->activeVoxelCount(), Index64(0));
}
}
TEST_F(TestPotentialFlow, testUniformStream)
{
// this unit test checks the scalar potential and velocity flow field
// for a uniform stream which consists of a 100x100x100 cube of
// neumann voxels with constant velocity (0, 0, 1)
using namespace openvdb;
auto transform = math::Transform::createLinearTransform(1.0);
auto mask = MaskGrid::create(false);
mask->setTransform(transform);
auto maskAccessor = mask->getAccessor();
auto neumann = Vec3dGrid::create(Vec3d(0));
auto neumannAccessor = neumann->getAccessor();
for (int i = -50; i < 50; i++) {
for (int j = -50; j < 50; j++) {
for (int k = -50; k < 50; k++) {
Coord ijk(i, j, k);
maskAccessor.setValueOn(ijk, true);
neumannAccessor.setValueOn(ijk, Vec3d(0, 0, 1));
}
}
}
openvdb::math::pcg::State state = math::pcg::terminationDefaults<float>();
state.iterations = 2000;
state.absoluteError = 1e-8;
auto potential = tools::computeScalarPotential(*mask, *neumann, state);
// check convergence
EXPECT_TRUE(state.success);
EXPECT_TRUE(state.iterations > 0 && state.iterations < 1000);
EXPECT_TRUE(state.absoluteError < 1e-6);
EXPECT_EQ(potential->activeVoxelCount(), mask->activeVoxelCount());
// for uniform flow along the z-axis, the scalar potential should be equal to the z co-ordinate
for (auto leaf = potential->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
const double staggeredZ = iter.getCoord().z() + 0.5;
EXPECT_TRUE(math::isApproxEqual(iter.getValue(), staggeredZ, /*tolerance*/0.1));
}
}
auto flow = tools::computePotentialFlow(*potential, *neumann);
EXPECT_EQ(flow->activeVoxelCount(), mask->activeVoxelCount());
// flow velocity should be equal to the input velocity (0, 0, 1)
for (auto leaf = flow->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(math::isApproxEqual(iter.getValue().x(), 0.0, /*tolerance*/1e-6));
EXPECT_TRUE(math::isApproxEqual(iter.getValue().y(), 0.0, /*tolerance*/1e-6));
EXPECT_TRUE(math::isApproxEqual(iter.getValue().z(), 1.0, /*tolerance*/1e-6));
}
}
}
TEST_F(TestPotentialFlow, testFlowAroundSphere)
{
using namespace openvdb;
const float radius = 1.5f;
const Vec3f center(0.0f, 0.0f, 0.0f);
const float voxelSize = 0.25f;
const float halfWidth = 3.0f;
const int dilation = 50;
FloatGrid::Ptr sphere =
tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize, halfWidth);
MaskGrid::Ptr domain = tools::createPotentialFlowMask(*sphere, dilation);
{ // compute potential flow for a global wind velocity around a sphere
Vec3f windVelocity(0, 0, 1);
Vec3fGrid::Ptr neumann = tools::createPotentialFlowNeumannVelocities(*sphere,
*domain, Vec3fGrid::Ptr(), windVelocity);
openvdb::math::pcg::State state = math::pcg::terminationDefaults<float>();
state.iterations = 2000;
state.absoluteError = 1e-8;
FloatGrid::Ptr potential = tools::computeScalarPotential(*domain, *neumann, state);
// compute a laplacian of the potential within the domain (excluding neumann voxels)
// and ensure it evaluates to zero
auto mask = BoolGrid::create(/*background=*/false);
mask->setTransform(potential->transform().copy());
mask->topologyUnion(*potential);
auto dilatedSphereMask = tools::interiorMask(*sphere);
tools::dilateActiveValues(dilatedSphereMask->tree(), 1);
mask->topologyDifference(*dilatedSphereMask);
FloatGrid::Ptr laplacian = tools::laplacian(*potential, *mask);
for (auto leaf = laplacian->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(math::isApproxEqual(iter.getValue(), 0.0f, /*tolerance*/1e-3f));
}
}
Vec3fGrid::Ptr flowVel = tools::computePotentialFlow(*potential, *neumann);
// compute the divergence of the flow velocity within the domain
// (excluding neumann voxels and exterior voxels)
// and ensure it evaluates to zero
tools::erodeVoxels(mask->tree(), 2, tools::NN_FACE);
FloatGrid::Ptr divergence = tools::divergence(*flowVel, *mask);
for (auto leaf = divergence->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(math::isApproxEqual(iter.getValue(), 0.0f, /*tolerance*/0.1f));
}
}
// check the background velocity has been applied correctly
Vec3fGrid::Ptr flowVelBackground =
tools::computePotentialFlow(*potential, *neumann, windVelocity);
EXPECT_EQ(flowVelBackground->activeVoxelCount(),
flowVelBackground->activeVoxelCount());
auto maskAccessor = mask->getConstAccessor();
auto accessor = flowVel->getConstAccessor();
auto accessor2 = flowVelBackground->getConstAccessor();
for (auto leaf = flowVelBackground->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
// ignore values near the neumann boundary
if (!maskAccessor.isValueOn(iter.getCoord())) continue;
const Vec3f value1 = accessor.getValue(iter.getCoord());
const Vec3f value2 = accessor2.getValue(iter.getCoord()) + windVelocity;
EXPECT_TRUE(math::isApproxEqual(value1.x(), value2.x(), /*tolerance=*/1e-3f));
EXPECT_TRUE(math::isApproxEqual(value1.y(), value2.y(), /*tolerance=*/1e-3f));
EXPECT_TRUE(math::isApproxEqual(value1.z(), value2.z(), /*tolerance=*/1e-3f));
}
}
}
{ // check double-precision solve
DoubleGrid::Ptr sphereDouble =
tools::createLevelSetSphere<DoubleGrid>(radius, center, voxelSize, halfWidth);
Vec3d windVelocity(0, 0, 1);
Vec3dGrid::Ptr neumann = tools::createPotentialFlowNeumannVelocities(*sphereDouble,
*domain, Vec3dGrid::Ptr(), windVelocity);
openvdb::math::pcg::State state = math::pcg::terminationDefaults<float>();
state.iterations = 2000;
state.absoluteError = 1e-8;
DoubleGrid::Ptr potential = tools::computeScalarPotential(*domain, *neumann, state);
EXPECT_TRUE(potential);
// compute a laplacian of the potential within the domain (excluding neumann voxels)
// and ensure it evaluates to zero
auto mask = BoolGrid::create(/*background=*/false);
mask->setTransform(potential->transform().copy());
mask->topologyUnion(*potential);
auto dilatedSphereMask = tools::interiorMask(*sphereDouble);
tools::dilateActiveValues(dilatedSphereMask->tree(), 1);
mask->topologyDifference(*dilatedSphereMask);
DoubleGrid::Ptr laplacian = tools::laplacian(*potential, *mask);
for (auto leaf = laplacian->tree().cbeginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(math::isApproxEqual(iter.getValue(), 0.0, /*tolerance*/1e-5));
}
}
Vec3dGrid::Ptr flowVel = tools::computePotentialFlow(*potential, *neumann);
EXPECT_TRUE(flowVel);
}
}
| 15,675 | C++ | 36.956416 | 99 | 0.643955 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTreeVisitor.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
//
/// @file TestTreeVisitor.h
///
/// @author Peter Cucka
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/tree/Tree.h>
#include <map>
#include <set>
#include <sstream>
#include <type_traits>
class TestTreeVisitor: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
void testVisitTreeBool() { visitTree<openvdb::BoolTree>(); }
void testVisitTreeInt32() { visitTree<openvdb::Int32Tree>(); }
void testVisitTreeFloat() { visitTree<openvdb::FloatTree>(); }
void testVisitTreeVec2I() { visitTree<openvdb::Vec2ITree>(); }
void testVisitTreeVec3S() { visitTree<openvdb::VectorTree>(); }
void testVisit2Trees();
protected:
template<typename TreeT> TreeT createTestTree() const;
template<typename TreeT> void visitTree();
};
////////////////////////////////////////
template<typename TreeT>
TreeT
TestTreeVisitor::createTestTree() const
{
using ValueT = typename TreeT::ValueType;
const ValueT zero = openvdb::zeroVal<ValueT>(), one = zero + 1;
// Create a sparse test tree comprising the eight corners of
// a 200 x 200 x 200 cube.
TreeT tree(/*background=*/one);
tree.setValue(openvdb::Coord( 0, 0, 0), /*value=*/zero);
tree.setValue(openvdb::Coord(200, 0, 0), zero);
tree.setValue(openvdb::Coord( 0, 200, 0), zero);
tree.setValue(openvdb::Coord( 0, 0, 200), zero);
tree.setValue(openvdb::Coord(200, 0, 200), zero);
tree.setValue(openvdb::Coord( 0, 200, 200), zero);
tree.setValue(openvdb::Coord(200, 200, 0), zero);
tree.setValue(openvdb::Coord(200, 200, 200), zero);
// Verify that the bounding box of all On values is 200 x 200 x 200.
openvdb::CoordBBox bbox;
EXPECT_TRUE(tree.evalActiveVoxelBoundingBox(bbox));
EXPECT_TRUE(bbox.min() == openvdb::Coord(0, 0, 0));
EXPECT_TRUE(bbox.max() == openvdb::Coord(200, 200, 200));
return tree;
}
////////////////////////////////////////
namespace {
/// Single-tree visitor that accumulates node counts
class Visitor
{
public:
using NodeMap = std::map<openvdb::Index, std::set<const void*> >;
Visitor(): mSkipLeafNodes(false) { reset(); }
void reset()
{
mSkipLeafNodes = false;
mNodes.clear();
mNonConstIterUseCount = mConstIterUseCount = 0;
}
void setSkipLeafNodes(bool b) { mSkipLeafNodes = b; }
template<typename IterT>
bool operator()(IterT& iter)
{
incrementIterUseCount(std::is_const<typename IterT::NodeType>::value);
EXPECT_TRUE(iter.getParentNode() != nullptr);
if (mSkipLeafNodes && iter.parent().getLevel() == 1) return true;
using ValueT = typename IterT::NonConstValueType;
using ChildT = typename IterT::ChildNodeType;
ValueT value;
if (const ChildT* child = iter.probeChild(value)) {
insertChild<ChildT>(child);
}
return false;
}
openvdb::Index leafCount() const
{
NodeMap::const_iterator it = mNodes.find(0);
return openvdb::Index((it != mNodes.end()) ? it->second.size() : 0);
}
openvdb::Index nonLeafCount() const
{
openvdb::Index count = 1; // root node
for (NodeMap::const_iterator i = mNodes.begin(), e = mNodes.end(); i != e; ++i) {
if (i->first != 0) count = openvdb::Index(count + i->second.size());
}
return count;
}
bool usedOnlyConstIterators() const
{
return (mConstIterUseCount > 0 && mNonConstIterUseCount == 0);
}
bool usedOnlyNonConstIterators() const
{
return (mConstIterUseCount == 0 && mNonConstIterUseCount > 0);
}
private:
template<typename ChildT>
void insertChild(const ChildT* child)
{
if (child != nullptr) {
const openvdb::Index level = child->getLevel();
if (!mSkipLeafNodes || level > 0) {
mNodes[level].insert(child);
}
}
}
void incrementIterUseCount(bool isConst)
{
if (isConst) ++mConstIterUseCount; else ++mNonConstIterUseCount;
}
bool mSkipLeafNodes;
NodeMap mNodes;
int mNonConstIterUseCount, mConstIterUseCount;
};
/// Specialization for LeafNode iterators, whose ChildNodeType is void
/// (therefore can't call child->getLevel())
template<> inline void Visitor::insertChild<void>(const void*) {}
} // unnamed namespace
template<typename TreeT>
void
TestTreeVisitor::visitTree()
{
OPENVDB_NO_DEPRECATION_WARNING_BEGIN
TreeT tree = createTestTree<TreeT>();
{
// Traverse the tree, accumulating node counts.
Visitor visitor;
const_cast<const TreeT&>(tree).visit(visitor);
EXPECT_TRUE(visitor.usedOnlyConstIterators());
EXPECT_EQ(tree.leafCount(), visitor.leafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.nonLeafCount());
}
{
// Traverse the tree, accumulating node counts as above,
// but using non-const iterators.
Visitor visitor;
tree.visit(visitor);
EXPECT_TRUE(visitor.usedOnlyNonConstIterators());
EXPECT_EQ(tree.leafCount(), visitor.leafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.nonLeafCount());
}
{
// Traverse the tree, accumulating counts of non-leaf nodes only.
Visitor visitor;
visitor.setSkipLeafNodes(true);
const_cast<const TreeT&>(tree).visit(visitor);
EXPECT_TRUE(visitor.usedOnlyConstIterators());
EXPECT_EQ(0U, visitor.leafCount()); // leaf nodes were skipped
EXPECT_EQ(tree.nonLeafCount(), visitor.nonLeafCount());
}
OPENVDB_NO_DEPRECATION_WARNING_END
}
////////////////////////////////////////
namespace {
/// Two-tree visitor that accumulates node counts
class Visitor2
{
public:
using NodeMap = std::map<openvdb::Index, std::set<const void*> >;
Visitor2() { reset(); }
void reset()
{
mSkipALeafNodes = mSkipBLeafNodes = false;
mANodeCount.clear();
mBNodeCount.clear();
}
void setSkipALeafNodes(bool b) { mSkipALeafNodes = b; }
void setSkipBLeafNodes(bool b) { mSkipBLeafNodes = b; }
openvdb::Index aLeafCount() const { return leafCount(/*useA=*/true); }
openvdb::Index bLeafCount() const { return leafCount(/*useA=*/false); }
openvdb::Index aNonLeafCount() const { return nonLeafCount(/*useA=*/true); }
openvdb::Index bNonLeafCount() const { return nonLeafCount(/*useA=*/false); }
template<typename AIterT, typename BIterT>
int operator()(AIterT& aIter, BIterT& bIter)
{
EXPECT_TRUE(aIter.getParentNode() != nullptr);
EXPECT_TRUE(bIter.getParentNode() != nullptr);
typename AIterT::NodeType& aNode = aIter.parent();
typename BIterT::NodeType& bNode = bIter.parent();
const openvdb::Index aLevel = aNode.getLevel(), bLevel = bNode.getLevel();
mANodeCount[aLevel].insert(&aNode);
mBNodeCount[bLevel].insert(&bNode);
int skipBranch = 0;
if (aLevel == 1 && mSkipALeafNodes) skipBranch = (skipBranch | 1);
if (bLevel == 1 && mSkipBLeafNodes) skipBranch = (skipBranch | 2);
return skipBranch;
}
private:
openvdb::Index leafCount(bool useA) const
{
const NodeMap& theMap = (useA ? mANodeCount : mBNodeCount);
NodeMap::const_iterator it = theMap.find(0);
if (it != theMap.end()) return openvdb::Index(it->second.size());
return 0;
}
openvdb::Index nonLeafCount(bool useA) const
{
openvdb::Index count = 0;
const NodeMap& theMap = (useA ? mANodeCount : mBNodeCount);
for (NodeMap::const_iterator i = theMap.begin(), e = theMap.end(); i != e; ++i) {
if (i->first != 0) count = openvdb::Index(count + i->second.size());
}
return count;
}
bool mSkipALeafNodes, mSkipBLeafNodes;
NodeMap mANodeCount, mBNodeCount;
};
} // unnamed namespace
TEST_F(TestTreeVisitor, testVisitTreeBool) { visitTree<openvdb::BoolTree>(); }
TEST_F(TestTreeVisitor, testVisitTreeInt32) { visitTree<openvdb::Int32Tree>(); }
TEST_F(TestTreeVisitor, testVisitTreeFloat) { visitTree<openvdb::FloatTree>(); }
TEST_F(TestTreeVisitor, testVisitTreeVec2I) { visitTree<openvdb::Vec2ITree>(); }
TEST_F(TestTreeVisitor, testVisitTreeVec3S) { visitTree<openvdb::VectorTree>(); }
TEST_F(TestTreeVisitor, testVisit2Trees)
{
OPENVDB_NO_DEPRECATION_WARNING_BEGIN
using TreeT = openvdb::FloatTree;
using Tree2T = openvdb::VectorTree;
using ValueT = TreeT::ValueType;
// Create a test tree.
TreeT tree = createTestTree<TreeT>();
// Create another test tree of a different type but with the same topology.
Tree2T tree2 = createTestTree<Tree2T>();
// Traverse both trees.
Visitor2 visitor;
tree.visit2(tree2, visitor);
//EXPECT_TRUE(visitor.usedOnlyConstIterators());
EXPECT_EQ(tree.leafCount(), visitor.aLeafCount());
EXPECT_EQ(tree2.leafCount(), visitor.bLeafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.aNonLeafCount());
EXPECT_EQ(tree2.nonLeafCount(), visitor.bNonLeafCount());
visitor.reset();
// Change the topology of the first tree.
tree.setValue(openvdb::Coord(-200, -200, -200), openvdb::zeroVal<ValueT>());
// Traverse both trees.
tree.visit2(tree2, visitor);
EXPECT_EQ(tree.leafCount(), visitor.aLeafCount());
EXPECT_EQ(tree2.leafCount(), visitor.bLeafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.aNonLeafCount());
EXPECT_EQ(tree2.nonLeafCount(), visitor.bNonLeafCount());
visitor.reset();
// Traverse the two trees in the opposite order.
tree2.visit2(tree, visitor);
EXPECT_EQ(tree2.leafCount(), visitor.aLeafCount());
EXPECT_EQ(tree.leafCount(), visitor.bLeafCount());
EXPECT_EQ(tree2.nonLeafCount(), visitor.aNonLeafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.bNonLeafCount());
// Repeat, skipping leaf nodes of tree2.
visitor.reset();
visitor.setSkipALeafNodes(true);
tree2.visit2(tree, visitor);
EXPECT_EQ(0U, visitor.aLeafCount());
EXPECT_EQ(tree.leafCount(), visitor.bLeafCount());
EXPECT_EQ(tree2.nonLeafCount(), visitor.aNonLeafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.bNonLeafCount());
// Repeat, skipping leaf nodes of tree.
visitor.reset();
visitor.setSkipBLeafNodes(true);
tree2.visit2(tree, visitor);
EXPECT_EQ(tree2.leafCount(), visitor.aLeafCount());
EXPECT_EQ(0U, visitor.bLeafCount());
EXPECT_EQ(tree2.nonLeafCount(), visitor.aNonLeafCount());
EXPECT_EQ(tree.nonLeafCount(), visitor.bNonLeafCount());
OPENVDB_NO_DEPRECATION_WARNING_END
}
| 10,829 | C++ | 30.300578 | 89 | 0.644011 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointCount.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/openvdb.h>
#include <openvdb/points/PointGroup.h>
#include <openvdb/points/PointCount.h>
#include <openvdb/points/PointConversion.h>
#include <cmath>
#include <cstdio> // for std::remove()
#include <cstdlib> // for std::getenv()
#include <string>
#include <vector>
#ifdef _MSC_VER
#include <windows.h>
#endif
using namespace openvdb;
using namespace openvdb::points;
class TestPointCount: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointCount
using LeafType = PointDataTree::LeafNodeType;
using ValueType = LeafType::ValueType;
struct NotZeroFilter
{
NotZeroFilter() = default;
static bool initialized() { return true; }
template <typename LeafT>
void reset(const LeafT&) { }
template <typename IterT>
bool valid(const IterT& iter) const {
return *iter != 0;
}
};
TEST_F(TestPointCount, testCount)
{
// create a tree and check there are no points
PointDataGrid::Ptr grid = createGrid<PointDataGrid>();
PointDataTree& tree = grid->tree();
EXPECT_EQ(pointCount(tree), Index64(0));
// add a new leaf to a tree and re-test
LeafType* leafPtr = tree.touchLeaf(openvdb::Coord(0, 0, 0));
LeafType& leaf(*leafPtr);
EXPECT_EQ(pointCount(tree), Index64(0));
// now manually set some offsets
leaf.setOffsetOn(0, 4);
leaf.setOffsetOn(1, 7);
ValueVoxelCIter voxelIter = leaf.beginValueVoxel(openvdb::Coord(0, 0, 0));
IndexIter<ValueVoxelCIter, NullFilter> testIter(voxelIter, NullFilter());
leaf.beginIndexVoxel(openvdb::Coord(0, 0, 0));
EXPECT_EQ(int(*leaf.beginIndexVoxel(openvdb::Coord(0, 0, 0))), 0);
EXPECT_EQ(int(leaf.beginIndexVoxel(openvdb::Coord(0, 0, 0)).end()), 4);
EXPECT_EQ(int(*leaf.beginIndexVoxel(openvdb::Coord(0, 0, 1))), 4);
EXPECT_EQ(int(leaf.beginIndexVoxel(openvdb::Coord(0, 0, 1)).end()), 7);
// test filtered, index voxel iterator
EXPECT_EQ(int(*leaf.beginIndexVoxel(openvdb::Coord(0, 0, 0), NotZeroFilter())), 1);
EXPECT_EQ(int(leaf.beginIndexVoxel(openvdb::Coord(0, 0, 0), NotZeroFilter()).end()), 4);
{
LeafType::IndexVoxelIter iter = leaf.beginIndexVoxel(openvdb::Coord(0, 0, 0));
EXPECT_EQ(int(*iter), 0);
EXPECT_EQ(int(iter.end()), 4);
LeafType::IndexVoxelIter iter2 = leaf.beginIndexVoxel(openvdb::Coord(0, 0, 1));
EXPECT_EQ(int(*iter2), 4);
EXPECT_EQ(int(iter2.end()), 7);
EXPECT_EQ(iterCount(iter2), Index64(7 - 4));
// check pointCount ignores active/inactive state
leaf.setValueOff(1);
LeafType::IndexVoxelIter iter3 = leaf.beginIndexVoxel(openvdb::Coord(0, 0, 1));
EXPECT_EQ(iterCount(iter3), Index64(7 - 4));
leaf.setValueOn(1);
}
// one point per voxel
for (unsigned int i = 0; i < LeafType::SIZE; i++) {
leaf.setOffsetOn(i, i);
}
EXPECT_EQ(leaf.pointCount(), Index64(LeafType::SIZE - 1));
EXPECT_EQ(leaf.onPointCount(), Index64(LeafType::SIZE - 1));
EXPECT_EQ(leaf.offPointCount(), Index64(0));
EXPECT_EQ(pointCount(tree), Index64(LeafType::SIZE - 1));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(LeafType::SIZE - 1));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(0));
// manually de-activate two voxels
leaf.setValueOff(100);
leaf.setValueOff(101);
EXPECT_EQ(leaf.pointCount(), Index64(LeafType::SIZE - 1));
EXPECT_EQ(leaf.onPointCount(), Index64(LeafType::SIZE - 3));
EXPECT_EQ(leaf.offPointCount(), Index64(2));
EXPECT_EQ(pointCount(tree), Index64(LeafType::SIZE - 1));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(LeafType::SIZE - 3));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(2));
// one point per every other voxel and de-activate empty voxels
unsigned sum = 0;
for (unsigned int i = 0; i < LeafType::SIZE; i++) {
leaf.setOffsetOn(i, sum);
if (i % 2 == 0) sum++;
}
leaf.updateValueMask();
EXPECT_EQ(leaf.pointCount(), Index64(LeafType::SIZE / 2));
EXPECT_EQ(leaf.onPointCount(), Index64(LeafType::SIZE / 2));
EXPECT_EQ(leaf.offPointCount(), Index64(0));
EXPECT_EQ(pointCount(tree), Index64(LeafType::SIZE / 2));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(LeafType::SIZE / 2));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(0));
// add a new non-empty leaf and check totalPointCount is correct
LeafType* leaf2Ptr = tree.touchLeaf(openvdb::Coord(0, 0, 8));
LeafType& leaf2(*leaf2Ptr);
// on adding, tree now obtains ownership and is reponsible for deletion
for (unsigned int i = 0; i < LeafType::SIZE; i++) {
leaf2.setOffsetOn(i, i);
}
EXPECT_EQ(pointCount(tree), Index64(LeafType::SIZE / 2 + LeafType::SIZE - 1));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(LeafType::SIZE / 2 + LeafType::SIZE - 1));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(0));
}
TEST_F(TestPointCount, testGroup)
{
using namespace openvdb::math;
using Descriptor = AttributeSet::Descriptor;
// four points in the same leaf
std::vector<Vec3s> positions{{1, 1, 1}, {1, 2, 1}, {2, 1, 1}, {2, 2, 1}};
const float voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
// setup temp directory
std::string tempDir;
if (const char* dir = std::getenv("TMPDIR")) tempDir = dir;
#ifdef _MSC_VER
if (tempDir.empty()) {
char tempDirBuffer[MAX_PATH+1];
int tempDirLen = GetTempPath(MAX_PATH+1, tempDirBuffer);
EXPECT_TRUE(tempDirLen > 0 && tempDirLen <= MAX_PATH);
tempDir = tempDirBuffer;
}
#else
if (tempDir.empty()) tempDir = P_tmpdir;
#endif
std::string filename;
// check one leaf
EXPECT_EQ(tree.leafCount(), Index32(1));
// retrieve first and last leaf attribute sets
PointDataTree::LeafIter leafIter = tree.beginLeaf();
const AttributeSet& firstAttributeSet = leafIter->attributeSet();
// ensure zero groups
EXPECT_EQ(firstAttributeSet.descriptor().groupMap().size(), size_t(0));
{// add an empty group
appendGroup(tree, "test");
EXPECT_EQ(firstAttributeSet.descriptor().groupMap().size(), size_t(1));
EXPECT_EQ(pointCount(tree), Index64(4));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(4));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(0));
EXPECT_EQ(leafIter->pointCount(), Index64(4));
EXPECT_EQ(leafIter->onPointCount(), Index64(4));
EXPECT_EQ(leafIter->offPointCount(), Index64(0));
// no points found when filtered by the empty group
EXPECT_EQ(pointCount(tree, GroupFilter("test", firstAttributeSet)), Index64(0));
EXPECT_EQ(leafIter->groupPointCount("test"), Index64(0));
}
{ // assign two points to the group, test offsets and point counts
const Descriptor::GroupIndex index = firstAttributeSet.groupIndex("test");
EXPECT_TRUE(index.first != AttributeSet::INVALID_POS);
EXPECT_TRUE(index.first < firstAttributeSet.size());
AttributeArray& array = leafIter->attributeArray(index.first);
EXPECT_TRUE(isGroup(array));
GroupAttributeArray& groupArray = GroupAttributeArray::cast(array);
groupArray.set(0, GroupType(1) << index.second);
groupArray.set(3, GroupType(1) << index.second);
// only two out of four points should be found when group filtered
GroupFilter firstGroupFilter("test", firstAttributeSet);
EXPECT_EQ(pointCount(tree, GroupFilter("test", firstAttributeSet)), Index64(2));
EXPECT_EQ(leafIter->groupPointCount("test"), Index64(2));
{
EXPECT_EQ(pointCount(tree, BinaryFilter<GroupFilter, ActiveFilter>(
firstGroupFilter, ActiveFilter())), Index64(2));
EXPECT_EQ(pointCount(tree, BinaryFilter<GroupFilter, InactiveFilter>(
firstGroupFilter, InactiveFilter())), Index64(0));
}
EXPECT_NO_THROW(leafIter->validateOffsets());
// manually modify offsets so one of the points is marked as inactive
std::vector<ValueType> offsets, modifiedOffsets;
offsets.resize(PointDataTree::LeafNodeType::SIZE);
modifiedOffsets.resize(PointDataTree::LeafNodeType::SIZE);
for (Index n = 0; n < PointDataTree::LeafNodeType::NUM_VALUES; n++) {
const unsigned offset = leafIter->getValue(n);
offsets[n] = offset;
modifiedOffsets[n] = offset > 0 ? offset - 1 : offset;
}
leafIter->setOffsets(modifiedOffsets);
// confirm that validation fails
EXPECT_THROW(leafIter->validateOffsets(), openvdb::ValueError);
// replace offsets with original offsets but leave value mask
leafIter->setOffsets(offsets, /*updateValueMask=*/ false);
// confirm that validation now succeeds
EXPECT_NO_THROW(leafIter->validateOffsets());
// ensure active / inactive point counts are correct
EXPECT_EQ(pointCount(tree, GroupFilter("test", firstAttributeSet)), Index64(2));
EXPECT_EQ(leafIter->groupPointCount("test"), Index64(2));
EXPECT_EQ(pointCount(tree, BinaryFilter<GroupFilter, ActiveFilter>(
firstGroupFilter, ActiveFilter())), Index64(1));
EXPECT_EQ(pointCount(tree, BinaryFilter<GroupFilter, InactiveFilter>(
firstGroupFilter, InactiveFilter())), Index64(1));
EXPECT_EQ(pointCount(tree), Index64(4));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(3));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(1));
// write out grid to a temp file
{
filename = tempDir + "/openvdb_test_point_load";
io::File fileOut(filename);
GridCPtrVec grids{grid};
fileOut.write(grids);
}
// test point count of a delay-loaded grid
{
io::File fileIn(filename);
fileIn.open();
GridPtrVecPtr grids = fileIn.getGrids();
fileIn.close();
EXPECT_EQ(grids->size(), size_t(1));
PointDataGrid::Ptr inputGrid = GridBase::grid<PointDataGrid>((*grids)[0]);
EXPECT_TRUE(inputGrid);
PointDataTree& inputTree = inputGrid->tree();
const auto& attributeSet = inputTree.cbeginLeaf()->attributeSet();
GroupFilter groupFilter("test", attributeSet);
bool inCoreOnly = true;
EXPECT_EQ(pointCount(inputTree, NullFilter(), inCoreOnly), Index64(0));
EXPECT_EQ(pointCount(inputTree, ActiveFilter(), inCoreOnly), Index64(0));
EXPECT_EQ(pointCount(inputTree, InactiveFilter(), inCoreOnly), Index64(0));
EXPECT_EQ(pointCount(inputTree, groupFilter, inCoreOnly), Index64(0));
EXPECT_EQ(pointCount(inputTree, BinaryFilter<GroupFilter, ActiveFilter>(
groupFilter, ActiveFilter()), inCoreOnly), Index64(0));
EXPECT_EQ(pointCount(inputTree, BinaryFilter<GroupFilter, InactiveFilter>(
groupFilter, InactiveFilter()), inCoreOnly), Index64(0));
inCoreOnly = false;
EXPECT_EQ(pointCount(inputTree, NullFilter(), inCoreOnly), Index64(4));
EXPECT_EQ(pointCount(inputTree, ActiveFilter(), inCoreOnly), Index64(3));
EXPECT_EQ(pointCount(inputTree, InactiveFilter(), inCoreOnly), Index64(1));
EXPECT_EQ(pointCount(inputTree, groupFilter, inCoreOnly), Index64(2));
EXPECT_EQ(pointCount(inputTree, BinaryFilter<GroupFilter, ActiveFilter>(
groupFilter, ActiveFilter()), inCoreOnly), Index64(1));
EXPECT_EQ(pointCount(inputTree, BinaryFilter<GroupFilter, InactiveFilter>(
groupFilter, InactiveFilter()), inCoreOnly), Index64(1));
}
// update the value mask and confirm point counts once again
leafIter->updateValueMask();
EXPECT_NO_THROW(leafIter->validateOffsets());
auto& attributeSet = tree.cbeginLeaf()->attributeSet();
EXPECT_EQ(pointCount(tree, GroupFilter("test", attributeSet)), Index64(2));
EXPECT_EQ(leafIter->groupPointCount("test"), Index64(2));
EXPECT_EQ(pointCount(tree, BinaryFilter<GroupFilter, ActiveFilter>(
firstGroupFilter, ActiveFilter())), Index64(2));
EXPECT_EQ(pointCount(tree, BinaryFilter<GroupFilter, InactiveFilter>(
firstGroupFilter, InactiveFilter())), Index64(0));
EXPECT_EQ(pointCount(tree), Index64(4));
EXPECT_EQ(pointCount(tree, ActiveFilter()), Index64(4));
EXPECT_EQ(pointCount(tree, InactiveFilter()), Index64(0));
}
// create a tree with multiple leaves
positions.emplace_back(20, 1, 1);
positions.emplace_back(1, 20, 1);
positions.emplace_back(1, 1, 20);
grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree2 = grid->tree();
EXPECT_EQ(tree2.leafCount(), Index32(4));
leafIter = tree2.beginLeaf();
appendGroup(tree2, "test");
{ // assign two points to the group
const auto& attributeSet = leafIter->attributeSet();
const Descriptor::GroupIndex index = attributeSet.groupIndex("test");
EXPECT_TRUE(index.first != AttributeSet::INVALID_POS);
EXPECT_TRUE(index.first < attributeSet.size());
AttributeArray& array = leafIter->attributeArray(index.first);
EXPECT_TRUE(isGroup(array));
GroupAttributeArray& groupArray = GroupAttributeArray::cast(array);
groupArray.set(0, GroupType(1) << index.second);
groupArray.set(3, GroupType(1) << index.second);
EXPECT_EQ(pointCount(tree2, GroupFilter("test", attributeSet)), Index64(2));
EXPECT_EQ(leafIter->groupPointCount("test"), Index64(2));
EXPECT_EQ(pointCount(tree2), Index64(7));
}
++leafIter;
EXPECT_TRUE(leafIter);
{ // assign another point to the group in a different leaf
const auto& attributeSet = leafIter->attributeSet();
const Descriptor::GroupIndex index = attributeSet.groupIndex("test");
EXPECT_TRUE(index.first != AttributeSet::INVALID_POS);
EXPECT_TRUE(index.first < leafIter->attributeSet().size());
AttributeArray& array = leafIter->attributeArray(index.first);
EXPECT_TRUE(isGroup(array));
GroupAttributeArray& groupArray = GroupAttributeArray::cast(array);
groupArray.set(0, GroupType(1) << index.second);
EXPECT_EQ(pointCount(tree2, GroupFilter("test", attributeSet)), Index64(3));
EXPECT_EQ(leafIter->groupPointCount("test"), Index64(1));
EXPECT_EQ(pointCount(tree2), Index64(7));
}
}
TEST_F(TestPointCount, testOffsets)
{
using namespace openvdb::math;
const float voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
// five points across four leafs
std::vector<Vec3s> positions{{1, 1, 1}, {1, 101, 1}, {2, 101, 1}, {101, 1, 1}, {101, 101, 1}};
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
{ // all point offsets
std::vector<Index64> offsets;
Index64 total = pointOffsets(offsets, tree);
EXPECT_EQ(offsets.size(), size_t(4));
EXPECT_EQ(offsets[0], Index64(1));
EXPECT_EQ(offsets[1], Index64(3));
EXPECT_EQ(offsets[2], Index64(4));
EXPECT_EQ(offsets[3], Index64(5));
EXPECT_EQ(total, Index64(5));
}
{ // all point offsets when using a non-existant exclude group
std::vector<Index64> offsets;
std::vector<Name> includeGroups;
std::vector<Name> excludeGroups{"empty"};
MultiGroupFilter filter(includeGroups, excludeGroups, tree.cbeginLeaf()->attributeSet());
Index64 total = pointOffsets(offsets, tree, filter);
EXPECT_EQ(offsets.size(), size_t(4));
EXPECT_EQ(offsets[0], Index64(1));
EXPECT_EQ(offsets[1], Index64(3));
EXPECT_EQ(offsets[2], Index64(4));
EXPECT_EQ(offsets[3], Index64(5));
EXPECT_EQ(total, Index64(5));
}
appendGroup(tree, "test");
// add one point to the group from the leaf that contains two points
PointDataTree::LeafIter iter = ++tree.beginLeaf();
GroupWriteHandle groupHandle = iter->groupWriteHandle("test");
groupHandle.set(0, true);
{ // include this group
std::vector<Index64> offsets;
std::vector<Name> includeGroups{"test"};
std::vector<Name> excludeGroups;
MultiGroupFilter filter(includeGroups, excludeGroups, tree.cbeginLeaf()->attributeSet());
Index64 total = pointOffsets(offsets, tree, filter);
EXPECT_EQ(offsets.size(), size_t(4));
EXPECT_EQ(offsets[0], Index64(0));
EXPECT_EQ(offsets[1], Index64(1));
EXPECT_EQ(offsets[2], Index64(1));
EXPECT_EQ(offsets[3], Index64(1));
EXPECT_EQ(total, Index64(1));
}
{ // exclude this group
std::vector<Index64> offsets;
std::vector<Name> includeGroups;
std::vector<Name> excludeGroups{"test"};
MultiGroupFilter filter(includeGroups, excludeGroups, tree.cbeginLeaf()->attributeSet());
Index64 total = pointOffsets(offsets, tree, filter);
EXPECT_EQ(offsets.size(), size_t(4));
EXPECT_EQ(offsets[0], Index64(1));
EXPECT_EQ(offsets[1], Index64(2));
EXPECT_EQ(offsets[2], Index64(3));
EXPECT_EQ(offsets[3], Index64(4));
EXPECT_EQ(total, Index64(4));
}
// setup temp directory
std::string tempDir;
if (const char* dir = std::getenv("TMPDIR")) tempDir = dir;
#ifdef _MSC_VER
if (tempDir.empty()) {
char tempDirBuffer[MAX_PATH+1];
int tempDirLen = GetTempPath(MAX_PATH+1, tempDirBuffer);
EXPECT_TRUE(tempDirLen > 0 && tempDirLen <= MAX_PATH);
tempDir = tempDirBuffer;
}
#else
if (tempDir.empty()) tempDir = P_tmpdir;
#endif
std::string filename;
// write out grid to a temp file
{
filename = tempDir + "/openvdb_test_point_load";
io::File fileOut(filename);
GridCPtrVec grids{grid};
fileOut.write(grids);
}
// test point offsets for a delay-loaded grid
{
io::File fileIn(filename);
fileIn.open();
GridPtrVecPtr grids = fileIn.getGrids();
fileIn.close();
EXPECT_EQ(grids->size(), size_t(1));
PointDataGrid::Ptr inputGrid = GridBase::grid<PointDataGrid>((*grids)[0]);
EXPECT_TRUE(inputGrid);
PointDataTree& inputTree = inputGrid->tree();
std::vector<Index64> offsets;
std::vector<Name> includeGroups;
std::vector<Name> excludeGroups;
MultiGroupFilter filter(includeGroups, excludeGroups, inputTree.cbeginLeaf()->attributeSet());
Index64 total = pointOffsets(offsets, inputTree, filter, /*inCoreOnly=*/true);
EXPECT_EQ(offsets.size(), size_t(4));
EXPECT_EQ(offsets[0], Index64(0));
EXPECT_EQ(offsets[1], Index64(0));
EXPECT_EQ(offsets[2], Index64(0));
EXPECT_EQ(offsets[3], Index64(0));
EXPECT_EQ(total, Index64(0));
offsets.clear();
total = pointOffsets(offsets, inputTree, filter, /*inCoreOnly=*/false);
EXPECT_EQ(offsets.size(), size_t(4));
EXPECT_EQ(offsets[0], Index64(1));
EXPECT_EQ(offsets[1], Index64(3));
EXPECT_EQ(offsets[2], Index64(4));
EXPECT_EQ(offsets[3], Index64(5));
EXPECT_EQ(total, Index64(5));
}
std::remove(filename.c_str());
}
namespace {
// sum all voxel values
template<typename GridT>
inline Index64
voxelSum(const GridT& grid)
{
Index64 total = 0;
for (auto iter = grid.cbeginValueOn(); iter; ++iter) {
total += static_cast<Index64>(*iter);
}
return total;
}
// Generate random points by uniformly distributing points on a unit-sphere.
inline void
genPoints(std::vector<Vec3R>& positions, const int numPoints, const double scale)
{
// init
math::Random01 randNumber(0);
const int n = int(std::sqrt(double(numPoints)));
const double xScale = (2.0 * M_PI) / double(n);
const double yScale = M_PI / double(n);
double x, y, theta, phi;
Vec3R pos;
positions.reserve(n*n);
// loop over a [0 to n) x [0 to n) grid.
for (int a = 0; a < n; ++a) {
for (int b = 0; b < n; ++b) {
// jitter, move to random pos. inside the current cell
x = double(a) + randNumber();
y = double(b) + randNumber();
// remap to a lat/long map
theta = y * yScale; // [0 to PI]
phi = x * xScale; // [0 to 2PI]
// convert to cartesian coordinates on a unit sphere.
// spherical coordinate triplet (r=1, theta, phi)
pos[0] = static_cast<float>(std::sin(theta)*std::cos(phi)*scale);
pos[1] = static_cast<float>(std::sin(theta)*std::sin(phi)*scale);
pos[2] = static_cast<float>(std::cos(theta)*scale);
positions.push_back(pos);
}
}
}
} // namespace
TEST_F(TestPointCount, testCountGrid)
{
using namespace openvdb::math;
{ // five points
std::vector<Vec3s> positions{ {1, 1, 1},
{1, 101, 1},
{2, 101, 1},
{101, 1, 1},
{101, 101, 1}};
{ // in five voxels
math::Transform::Ptr transform(math::Transform::createLinearTransform(1.0f));
PointDataGrid::Ptr points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
// generate a count grid with the same transform
Int32Grid::Ptr count = pointCountGrid(*points);
EXPECT_EQ(count->activeVoxelCount(), points->activeVoxelCount());
EXPECT_EQ(count->evalActiveVoxelBoundingBox(), points->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count), pointCount(points->tree()));
}
{ // in four voxels
math::Transform::Ptr transform(math::Transform::createLinearTransform(10.0f));
PointDataGrid::Ptr points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
// generate a count grid with the same transform
Int32Grid::Ptr count = pointCountGrid(*points);
EXPECT_EQ(count->activeVoxelCount(), points->activeVoxelCount());
EXPECT_EQ(count->evalActiveVoxelBoundingBox(), points->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count), pointCount(points->tree()));
}
{ // in one voxel
math::Transform::Ptr transform(math::Transform::createLinearTransform(1000.0f));
PointDataGrid::Ptr points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
// generate a count grid with the same transform
Int32Grid::Ptr count = pointCountGrid(*points);
EXPECT_EQ(count->activeVoxelCount(), points->activeVoxelCount());
EXPECT_EQ(count->evalActiveVoxelBoundingBox(), points->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count), pointCount(points->tree()));
}
{ // in four voxels, Int64 grid
math::Transform::Ptr transform(math::Transform::createLinearTransform(10.0f));
PointDataGrid::Ptr points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
// generate a count grid with the same transform
Int64Grid::Ptr count = pointCountGrid<PointDataGrid, Int64Grid>(*points);
EXPECT_EQ(count->activeVoxelCount(), points->activeVoxelCount());
EXPECT_EQ(count->evalActiveVoxelBoundingBox(), points->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count), pointCount(points->tree()));
}
{ // in four voxels, float grid
math::Transform::Ptr transform(math::Transform::createLinearTransform(10.0f));
PointDataGrid::Ptr points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
// generate a count grid with the same transform
FloatGrid::Ptr count = pointCountGrid<PointDataGrid, FloatGrid>(*points);
EXPECT_EQ(count->activeVoxelCount(), points->activeVoxelCount());
EXPECT_EQ(count->evalActiveVoxelBoundingBox(), points->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count), pointCount(points->tree()));
}
{ // in four voxels
math::Transform::Ptr transform(math::Transform::createLinearTransform(10.0f));
const PointAttributeVector<Vec3s> pointList(positions);
tools::PointIndexGrid::Ptr pointIndexGrid =
tools::createPointIndexGrid<tools::PointIndexGrid>(pointList, *transform);
PointDataGrid::Ptr points =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList, *transform);
auto& tree = points->tree();
// assign point 3 to new group "test"
appendGroup(tree, "test");
std::vector<short> groups{0,0,1,0,0};
setGroup(tree, pointIndexGrid->tree(), groups, "test");
std::vector<std::string> includeGroups{"test"};
std::vector<std::string> excludeGroups;
// generate a count grid with the same transform
MultiGroupFilter filter(includeGroups, excludeGroups,
tree.cbeginLeaf()->attributeSet());
Int32Grid::Ptr count = pointCountGrid(*points, filter);
EXPECT_EQ(count->activeVoxelCount(), Index64(1));
EXPECT_EQ(voxelSum(*count), Index64(1));
MultiGroupFilter filter2(excludeGroups, includeGroups,
tree.cbeginLeaf()->attributeSet());
count = pointCountGrid(*points, filter2);
EXPECT_EQ(count->activeVoxelCount(), Index64(4));
EXPECT_EQ(voxelSum(*count), Index64(4));
}
}
{ // 40,000 points on a unit sphere
std::vector<Vec3R> positions;
const size_t total = 40000;
genPoints(positions, total, /*scale=*/100.0);
EXPECT_EQ(positions.size(), total);
math::Transform::Ptr transform1(math::Transform::createLinearTransform(1.0f));
math::Transform::Ptr transform5(math::Transform::createLinearTransform(5.0f));
PointDataGrid::Ptr points1 =
createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform1);
PointDataGrid::Ptr points5 =
createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform5);
EXPECT_TRUE(points1->activeVoxelCount() != points5->activeVoxelCount());
EXPECT_TRUE(points1->evalActiveVoxelBoundingBox() != points5->evalActiveVoxelBoundingBox());
EXPECT_EQ(pointCount(points1->tree()), pointCount(points5->tree()));
{ // generate count grids with the same transform
Int32Grid::Ptr count1 = pointCountGrid(*points1);
EXPECT_EQ(count1->activeVoxelCount(), points1->activeVoxelCount());
EXPECT_EQ(count1->evalActiveVoxelBoundingBox(), points1->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count1), pointCount(points1->tree()));
Int32Grid::Ptr count5 = pointCountGrid(*points5);
EXPECT_EQ(count5->activeVoxelCount(), points5->activeVoxelCount());
EXPECT_EQ(count5->evalActiveVoxelBoundingBox(), points5->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count5), pointCount(points5->tree()));
}
{ // generate count grids with differing transforms
Int32Grid::Ptr count1 = pointCountGrid(*points5, *transform1);
EXPECT_EQ(count1->activeVoxelCount(), points1->activeVoxelCount());
EXPECT_EQ(count1->evalActiveVoxelBoundingBox(), points1->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count1), pointCount(points5->tree()));
Int32Grid::Ptr count5 = pointCountGrid(*points1, *transform5);
EXPECT_EQ(count5->activeVoxelCount(), points5->activeVoxelCount());
EXPECT_EQ(count5->evalActiveVoxelBoundingBox(), points5->evalActiveVoxelBoundingBox());
EXPECT_EQ(voxelSum(*count5), pointCount(points1->tree()));
}
}
}
| 29,059 | C++ | 34.054282 | 109 | 0.631095 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestStream.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Exceptions.h>
#include <openvdb/io/Stream.h>
#include <openvdb/Metadata.h>
#include <openvdb/math/Maps.h>
#include <openvdb/math/Transform.h>
#include <openvdb/version.h>
#include <openvdb/openvdb.h>
#include "gtest/gtest.h"
#include <cstdio> // for remove()
#include <fstream>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(a, b) \
EXPECT_NEAR((a), (b), /*tolerance=*/0.0);
class TestStream: public ::testing::Test
{
public:
void SetUp() override;
void TearDown() override;
void testFileReadFromStream();
protected:
static openvdb::GridPtrVecPtr createTestGrids(openvdb::MetaMap::Ptr&);
static void verifyTestGrids(openvdb::GridPtrVecPtr, openvdb::MetaMap::Ptr);
};
////////////////////////////////////////
void
TestStream::SetUp()
{
openvdb::uninitialize();
openvdb::Int32Grid::registerGrid();
openvdb::FloatGrid::registerGrid();
openvdb::StringMetadata::registerType();
openvdb::Int32Metadata::registerType();
openvdb::Int64Metadata::registerType();
openvdb::Vec3IMetadata::registerType();
openvdb::io::DelayedLoadMetadata::registerType();
// Register maps
openvdb::math::MapRegistry::clear();
openvdb::math::AffineMap::registerMap();
openvdb::math::ScaleMap::registerMap();
openvdb::math::UniformScaleMap::registerMap();
openvdb::math::TranslationMap::registerMap();
openvdb::math::ScaleTranslateMap::registerMap();
openvdb::math::UniformScaleTranslateMap::registerMap();
openvdb::math::NonlinearFrustumMap::registerMap();
}
void
TestStream::TearDown()
{
openvdb::uninitialize();
}
////////////////////////////////////////
openvdb::GridPtrVecPtr
TestStream::createTestGrids(openvdb::MetaMap::Ptr& metadata)
{
using namespace openvdb;
// Create trees
Int32Tree::Ptr tree1(new Int32Tree(1));
FloatTree::Ptr tree2(new FloatTree(2.0));
// Set some values
tree1->setValue(Coord(0, 0, 0), 5);
tree1->setValue(Coord(100, 0, 0), 6);
tree2->setValue(Coord(0, 0, 0), 10);
tree2->setValue(Coord(0, 100, 0), 11);
// Create grids
GridBase::Ptr
grid1 = createGrid(tree1),
grid2 = createGrid(tree1), // instance of grid1
grid3 = createGrid(tree2);
grid1->setName("density");
grid2->setName("density_copy");
grid3->setName("temperature");
// Create transforms
math::Transform::Ptr trans1 = math::Transform::createLinearTransform(0.1);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.1);
grid1->setTransform(trans1);
grid2->setTransform(trans2);
grid3->setTransform(trans2);
metadata.reset(new MetaMap);
metadata->insertMeta("author", StringMetadata("Einstein"));
metadata->insertMeta("year", Int32Metadata(2009));
GridPtrVecPtr grids(new GridPtrVec);
grids->push_back(grid1);
grids->push_back(grid2);
grids->push_back(grid3);
return grids;
}
void
TestStream::verifyTestGrids(openvdb::GridPtrVecPtr grids, openvdb::MetaMap::Ptr meta)
{
using namespace openvdb;
EXPECT_TRUE(grids.get() != nullptr);
EXPECT_TRUE(meta.get() != nullptr);
// Verify the metadata.
EXPECT_EQ(2, int(meta->metaCount()));
EXPECT_EQ(std::string("Einstein"), meta->metaValue<std::string>("author"));
EXPECT_EQ(2009, meta->metaValue<int32_t>("year"));
// Verify the grids.
EXPECT_EQ(3, int(grids->size()));
GridBase::Ptr grid = findGridByName(*grids, "density");
EXPECT_TRUE(grid.get() != nullptr);
Int32Tree::Ptr density = gridPtrCast<Int32Grid>(grid)->treePtr();
EXPECT_TRUE(density.get() != nullptr);
grid.reset();
grid = findGridByName(*grids, "density_copy");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<Int32Grid>(grid)->treePtr().get() != nullptr);
// Verify that "density_copy" is an instance of (i.e., shares a tree with) "density".
EXPECT_EQ(density, gridPtrCast<Int32Grid>(grid)->treePtr());
grid.reset();
grid = findGridByName(*grids, "temperature");
EXPECT_TRUE(grid.get() != nullptr);
FloatTree::Ptr temperature = gridPtrCast<FloatGrid>(grid)->treePtr();
EXPECT_TRUE(temperature.get() != nullptr);
ASSERT_DOUBLES_EXACTLY_EQUAL(5, density->getValue(Coord(0, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(6, density->getValue(Coord(100, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(10, temperature->getValue(Coord(0, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(11, temperature->getValue(Coord(0, 100, 0)));
}
////////////////////////////////////////
TEST_F(TestStream, testWrite)
{
using namespace openvdb;
// Create test grids and stream them to a string.
MetaMap::Ptr meta;
GridPtrVecPtr grids = createTestGrids(meta);
std::ostringstream ostr(std::ios_base::binary);
io::Stream(ostr).write(*grids, *meta);
//std::ofstream file("debug.vdb2", std::ios_base::binary);
//file << ostr.str();
// Stream the grids back in.
std::istringstream is(ostr.str(), std::ios_base::binary);
io::Stream strm(is);
meta = strm.getMetadata();
grids = strm.getGrids();
verifyTestGrids(grids, meta);
}
TEST_F(TestStream, testRead)
{
using namespace openvdb;
// Create test grids and write them to a file.
MetaMap::Ptr meta;
GridPtrVecPtr grids = createTestGrids(meta);
const char* filename = "something.vdb2";
io::File(filename).write(*grids, *meta);
SharedPtr<const char> scopedFile(filename, ::remove);
// Stream the grids back in.
std::ifstream is(filename, std::ios_base::binary);
io::Stream strm(is);
meta = strm.getMetadata();
grids = strm.getGrids();
verifyTestGrids(grids, meta);
}
/// Stream grids to a file using io::Stream, then read the file back using io::File.
void
TestStream::testFileReadFromStream()
{
using namespace openvdb;
MetaMap::Ptr meta;
GridPtrVecPtr grids;
// Create test grids and stream them to a file (and then close the file).
const char* filename = "something.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
{
std::ofstream os(filename, std::ios_base::binary);
grids = createTestGrids(meta);
io::Stream(os).write(*grids, *meta);
}
// Read the grids back in.
io::File file(filename);
EXPECT_TRUE(file.inputHasGridOffsets());
EXPECT_THROW(file.getGrids(), IoError);
file.open();
meta = file.getMetadata();
grids = file.getGrids();
EXPECT_TRUE(!file.inputHasGridOffsets());
EXPECT_TRUE(meta.get() != nullptr);
EXPECT_TRUE(grids.get() != nullptr);
EXPECT_TRUE(!grids->empty());
verifyTestGrids(grids, meta);
}
TEST_F(TestStream, testFileReadFromStream) { testFileReadFromStream(); }
| 6,795 | C++ | 27.554622 | 89 | 0.659161 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTreeGetSetValues.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Types.h>
#include <openvdb/tree/Tree.h>
#include <openvdb/tools/ValueTransformer.h> // for tools::setValueOnMin() et al.
#include <openvdb/tools/Prune.h>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
class TestTreeGetSetValues: public ::testing::Test
{
};
namespace {
typedef openvdb::tree::Tree4<float, 3, 2, 3>::Type Tree323f; // 8^3 x 4^3 x 8^3
}
TEST_F(TestTreeGetSetValues, testGetBackground)
{
const float background = 256.0f;
Tree323f tree(background);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.background());
}
TEST_F(TestTreeGetSetValues, testGetValues)
{
Tree323f tree(/*background=*/256.0f);
tree.setValue(openvdb::Coord(0, 0, 0), 1.0);
tree.setValue(openvdb::Coord(1, 0, 0), 1.5);
tree.setValue(openvdb::Coord(0, 0, 8), 2.0);
tree.setValue(openvdb::Coord(1, 0, 8), 2.5);
tree.setValue(openvdb::Coord(0, 0, 16), 3.0);
tree.setValue(openvdb::Coord(1, 0, 16), 3.5);
tree.setValue(openvdb::Coord(0, 0, 24), 4.0);
tree.setValue(openvdb::Coord(1, 0, 24), 4.5);
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0, tree.getValue(openvdb::Coord(0, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(1.5, tree.getValue(openvdb::Coord(1, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(2.0, tree.getValue(openvdb::Coord(0, 0, 8)));
ASSERT_DOUBLES_EXACTLY_EQUAL(2.5, tree.getValue(openvdb::Coord(1, 0, 8)));
ASSERT_DOUBLES_EXACTLY_EQUAL(3.0, tree.getValue(openvdb::Coord(0, 0, 16)));
ASSERT_DOUBLES_EXACTLY_EQUAL(3.5, tree.getValue(openvdb::Coord(1, 0, 16)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.0, tree.getValue(openvdb::Coord(0, 0, 24)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5, tree.getValue(openvdb::Coord(1, 0, 24)));
}
TEST_F(TestTreeGetSetValues, testSetValues)
{
using namespace openvdb;
const float background = 256.0;
Tree323f tree(background);
for (int activeTile = 0; activeTile < 2; ++activeTile) {
if (activeTile) tree.fill(CoordBBox(Coord(0), Coord(31)), background, /*active=*/true);
tree.setValue(openvdb::Coord(0, 0, 0), 1.0);
tree.setValue(openvdb::Coord(1, 0, 0), 1.5);
tree.setValue(openvdb::Coord(0, 0, 8), 2.0);
tree.setValue(openvdb::Coord(1, 0, 8), 2.5);
tree.setValue(openvdb::Coord(0, 0, 16), 3.0);
tree.setValue(openvdb::Coord(1, 0, 16), 3.5);
tree.setValue(openvdb::Coord(0, 0, 24), 4.0);
tree.setValue(openvdb::Coord(1, 0, 24), 4.5);
const int expectedActiveCount = (!activeTile ? 8 : 32 * 32 * 32);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
float val = 1.f;
for (Tree323f::LeafCIter iter = tree.cbeginLeaf(); iter; ++iter) {
ASSERT_DOUBLES_EXACTLY_EQUAL(val, iter->getValue(openvdb::Coord(0, 0, 0)));
ASSERT_DOUBLES_EXACTLY_EQUAL(val+0.5, iter->getValue(openvdb::Coord(1, 0, 0)));
val = val + 1.f;
}
}
}
TEST_F(TestTreeGetSetValues, testUnsetValues)
{
using namespace openvdb;
const float background = 256.0;
Tree323f tree(background);
for (int activeTile = 0; activeTile < 2; ++activeTile) {
if (activeTile) tree.fill(CoordBBox(Coord(0), Coord(31)), background, /*active=*/true);
Coord setCoords[8] = {
Coord(0, 0, 0),
Coord(1, 0, 0),
Coord(0, 0, 8),
Coord(1, 0, 8),
Coord(0, 0, 16),
Coord(1, 0, 16),
Coord(0, 0, 24),
Coord(1, 0, 24)
};
for (int i = 0; i < 8; ++i) {
tree.setValue(setCoords[i], 1.0);
}
const int expectedActiveCount = (!activeTile ? 8 : 32 * 32 * 32);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
// Unset some voxels.
for (int i = 0; i < 8; i += 2) {
tree.setValueOff(setCoords[i]);
}
EXPECT_EQ(expectedActiveCount - 4, int(tree.activeVoxelCount()));
// Unset some voxels, but change their values.
for (int i = 0; i < 8; i += 2) {
tree.setValueOff(setCoords[i], background);
}
EXPECT_EQ(expectedActiveCount - 4, int(tree.activeVoxelCount()));
for (int i = 0; i < 8; i += 2) {
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(setCoords[i]));
}
}
}
TEST_F(TestTreeGetSetValues, testFill)
{
using openvdb::CoordBBox;
using openvdb::Coord;
const float background = 256.0;
Tree323f tree(background);
// Fill from (-2,-2,-2) to (2,2,2) with active value 2.
tree.fill(CoordBBox(Coord(-2), Coord(2)), 2.0);
Coord xyz, xyzMin = Coord::max(), xyzMax = Coord::min();
for (Tree323f::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
xyz = iter.getCoord();
xyzMin = std::min(xyzMin, xyz);
xyzMax = std::max(xyz, xyzMax);
ASSERT_DOUBLES_EXACTLY_EQUAL(2.0, *iter);
}
EXPECT_EQ(openvdb::Index64(5*5*5), tree.activeVoxelCount());
EXPECT_EQ(Coord(-2), xyzMin);
EXPECT_EQ(Coord( 2), xyzMax);
// Fill from (1,1,1) to (3,3,3) with active value 3.
tree.fill(CoordBBox(Coord(1), Coord(3)), 3.0);
xyzMin = Coord::max(); xyzMax = Coord::min();
for (Tree323f::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
xyz = iter.getCoord();
xyzMin = std::min(xyzMin, xyz);
xyzMax = std::max(xyz, xyzMax);
const float expectedValue = (xyz[0] >= 1 && xyz[1] >= 1 && xyz[2] >= 1
&& xyz[0] <= 3 && xyz[1] <= 3 && xyz[2] <= 3) ? 3.0 : 2.0;
ASSERT_DOUBLES_EXACTLY_EQUAL(expectedValue, *iter);
}
openvdb::Index64 expectedCount =
5*5*5 // (-2,-2,-2) to (2,2,2)
+ 3*3*3 // (1,1,1) to (3,3,3)
- 2*2*2; // (1,1,1) to (2,2,2) overlap
EXPECT_EQ(expectedCount, tree.activeVoxelCount());
EXPECT_EQ(Coord(-2), xyzMin);
EXPECT_EQ(Coord( 3), xyzMax);
// Fill from (10,10,10) to (20,20,20) with active value 10.
tree.fill(CoordBBox(Coord(10), Coord(20)), 10.0);
xyzMin = Coord::max(); xyzMax = Coord::min();
for (Tree323f::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
xyz = iter.getCoord();
xyzMin = std::min(xyzMin, xyz);
xyzMax = std::max(xyz, xyzMax);
float expectedValue = 2.0;
if (xyz[0] >= 1 && xyz[1] >= 1 && xyz[2] >= 1
&& xyz[0] <= 3 && xyz[1] <= 3 && xyz[2] <= 3)
{
expectedValue = 3.0;
} else if (xyz[0] >= 10 && xyz[1] >= 10 && xyz[2] >= 10
&& xyz[0] <= 20 && xyz[1] <= 20 && xyz[2] <= 20)
{
expectedValue = 10.0;
}
ASSERT_DOUBLES_EXACTLY_EQUAL(expectedValue, *iter);
}
expectedCount =
5*5*5 // (-2,-2,-2) to (2,2,2)
+ 3*3*3 // (1,1,1) to (3,3,3)
- 2*2*2 // (1,1,1) to (2,2,2) overlap
+ 11*11*11; // (10,10,10) to (20,20,20)
EXPECT_EQ(expectedCount, tree.activeVoxelCount());
EXPECT_EQ(Coord(-2), xyzMin);
EXPECT_EQ(Coord(20), xyzMax);
// "Undo" previous fill from (10,10,10) to (20,20,20).
tree.fill(CoordBBox(Coord(10), Coord(20)), background, /*active=*/false);
xyzMin = Coord::max(); xyzMax = Coord::min();
for (Tree323f::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
xyz = iter.getCoord();
xyzMin = std::min(xyzMin, xyz);
xyzMax = std::max(xyz, xyzMax);
const float expectedValue = (xyz[0] >= 1 && xyz[1] >= 1 && xyz[2] >= 1
&& xyz[0] <= 3 && xyz[1] <= 3 && xyz[2] <= 3) ? 3.0 : 2.0;
ASSERT_DOUBLES_EXACTLY_EQUAL(expectedValue, *iter);
}
expectedCount =
5*5*5 // (-2,-2,-2) to (2,2,2)
+ 3*3*3 // (1,1,1) to (3,3,3)
- 2*2*2; // (1,1,1) to (2,2,2) overlap
EXPECT_EQ(expectedCount, tree.activeVoxelCount());
EXPECT_EQ(Coord(-2), xyzMin);
EXPECT_EQ(Coord( 3), xyzMax);
// The following tests assume a [3,2,3] tree configuration.
tree.clear();
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(1), tree.nonLeafCount()); // root node
// Partially fill a single leaf node.
tree.fill(CoordBBox(Coord(8), Coord(14)), 0.0);
EXPECT_EQ(openvdb::Index32(1), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
// Completely fill the leaf node, replacing it with a tile.
tree.fill(CoordBBox(Coord(8), Coord(15)), 0.0);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
{
const int activeVoxelCount = int(tree.activeVoxelCount());
// Fill a single voxel of the tile with a different (active) value.
tree.fill(CoordBBox(Coord(10), Coord(10)), 1.0);
EXPECT_EQ(openvdb::Index32(1), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
EXPECT_EQ(activeVoxelCount, int(tree.activeVoxelCount()));
// Fill the voxel with an inactive value.
tree.fill(CoordBBox(Coord(10), Coord(10)), 1.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(1), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
EXPECT_EQ(activeVoxelCount - 1, int(tree.activeVoxelCount()));
// Completely fill the leaf node, replacing it with a tile again.
tree.fill(CoordBBox(Coord(8), Coord(15)), 0.0);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
}
// Expand by one voxel, creating seven neighboring leaf nodes.
tree.fill(CoordBBox(Coord(8), Coord(16)), 0.0);
EXPECT_EQ(openvdb::Index32(7), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
// Completely fill the internal node containing the tile, replacing it with
// a tile at the next level of the tree.
tree.fill(CoordBBox(Coord(0), Coord(31)), 0.0);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(2), tree.nonLeafCount());
// Expand by one voxel, creating a layer of leaf nodes on three faces.
tree.fill(CoordBBox(Coord(0), Coord(32)), 0.0);
EXPECT_EQ(openvdb::Index32(5*5 + 4*5 + 4*4), tree.leafCount());
EXPECT_EQ(openvdb::Index32(2 + 7), tree.nonLeafCount()); // +7 internal nodes
// Completely fill the second-level internal node, replacing it with a root-level tile.
tree.fill(CoordBBox(Coord(0), Coord(255)), 0.0);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(1), tree.nonLeafCount());
// Repeat, filling with an inactive value.
tree.clear();
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(1), tree.nonLeafCount()); // root node
// Partially fill a single leaf node.
tree.fill(CoordBBox(Coord(8), Coord(14)), 0.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(1), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
// Completely fill the leaf node, replacing it with a tile.
tree.fill(CoordBBox(Coord(8), Coord(15)), 0.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
// Expand by one voxel, creating seven neighboring leaf nodes.
tree.fill(CoordBBox(Coord(8), Coord(16)), 0.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(7), tree.leafCount());
EXPECT_EQ(openvdb::Index32(3), tree.nonLeafCount());
// Completely fill the internal node containing the tile, replacing it with
// a tile at the next level of the tree.
tree.fill(CoordBBox(Coord(0), Coord(31)), 0.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(2), tree.nonLeafCount());
// Expand by one voxel, creating a layer of leaf nodes on three faces.
tree.fill(CoordBBox(Coord(0), Coord(32)), 0.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(5*5 + 4*5 + 4*4), tree.leafCount());
EXPECT_EQ(openvdb::Index32(2 + 7), tree.nonLeafCount()); // +7 internal nodes
// Completely fill the second-level internal node, replacing it with a root-level tile.
tree.fill(CoordBBox(Coord(0), Coord(255)), 0.0, /*active=*/false);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(1), tree.nonLeafCount());
tree.clear();
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(1), tree.nonLeafCount()); // root node
EXPECT_TRUE(tree.empty());
// Partially fill a region with inactive background values.
tree.fill(CoordBBox(Coord(27), Coord(254)), background, /*active=*/false);
// Confirm that after pruning, the tree is empty.
openvdb::tools::prune(tree);
EXPECT_EQ(openvdb::Index32(0), tree.leafCount());
EXPECT_EQ(openvdb::Index32(1), tree.nonLeafCount()); // root node
EXPECT_TRUE(tree.empty());
}
// Verify that setting voxels inside active tiles works correctly.
// In particular, it should preserve the active states of surrounding voxels.
TEST_F(TestTreeGetSetValues, testSetActiveStates)
{
using namespace openvdb;
const float background = 256.0;
Tree323f tree(background);
const Coord xyz(10);
const float val = 42.0;
const int expectedActiveCount = 32 * 32 * 32;
#define RESET_TREE() \
tree.fill(CoordBBox(Coord(0), Coord(31)), background, /*active=*/true) // create an active tile
RESET_TREE();
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
tree.setValueOff(xyz);
EXPECT_EQ(expectedActiveCount - 1, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(xyz));
RESET_TREE();
tree.setValueOn(xyz);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(xyz));
RESET_TREE();
tree.setValueOff(xyz, val);
EXPECT_EQ(expectedActiveCount - 1, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(val, tree.getValue(xyz));
RESET_TREE();
tree.setActiveState(xyz, true);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(xyz));
RESET_TREE();
tree.setActiveState(xyz, false);
EXPECT_EQ(expectedActiveCount - 1, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(xyz));
RESET_TREE();
tree.setValueOn(xyz, val);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(val, tree.getValue(xyz));
RESET_TREE();
tools::setValueOnMin(tree, xyz, val);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(std::min(val, background), tree.getValue(xyz));
RESET_TREE();
tools::setValueOnMax(tree, xyz, val);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(std::max(val, background), tree.getValue(xyz));
RESET_TREE();
tools::setValueOnSum(tree, xyz, val);
EXPECT_EQ(expectedActiveCount, int(tree.activeVoxelCount()));
ASSERT_DOUBLES_EXACTLY_EQUAL(val + background, tree.getValue(xyz));
#undef RESET_TREE
}
TEST_F(TestTreeGetSetValues, testHasActiveTiles)
{
Tree323f tree(/*background=*/256.0f);
EXPECT_TRUE(!tree.hasActiveTiles());
// Fill from (-2,-2,-2) to (2,2,2) with active value 2.
tree.fill(openvdb::CoordBBox(openvdb::Coord(-2), openvdb::Coord(2)), 2.0f);
EXPECT_TRUE(!tree.hasActiveTiles());
// Fill from (-200,-200,-200) to (-4,-4,-4) with active value 3.
tree.fill(openvdb::CoordBBox(openvdb::Coord(-200), openvdb::Coord(-4)), 3.0f);
EXPECT_TRUE(tree.hasActiveTiles());
}
| 15,907 | C++ | 37.61165 | 99 | 0.620796 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLeafIO.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/tree/LeafNode.h>
#include <openvdb/Types.h>
#include <cctype> // for toupper()
#include <iostream>
#include <sstream>
template<typename T>
class TestLeafIO
{
public:
static void testBuffer();
};
template<typename T>
void
TestLeafIO<T>::testBuffer()
{
openvdb::tree::LeafNode<T, 3> leaf(openvdb::Coord(0, 0, 0));
leaf.setValueOn(openvdb::Coord(0, 1, 0), T(1));
leaf.setValueOn(openvdb::Coord(1, 0, 0), T(1));
std::ostringstream ostr(std::ios_base::binary);
leaf.writeBuffers(ostr);
leaf.setValueOn(openvdb::Coord(0, 1, 0), T(0));
leaf.setValueOn(openvdb::Coord(0, 1, 1), T(1));
std::istringstream istr(ostr.str(), std::ios_base::binary);
// Since the input stream doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
openvdb::io::setCurrentVersion(istr);
leaf.readBuffers(istr);
EXPECT_NEAR(T(1), leaf.getValue(openvdb::Coord(0, 1, 0)), /*tolerance=*/0);
EXPECT_NEAR(T(1), leaf.getValue(openvdb::Coord(1, 0, 0)), /*tolerance=*/0);
EXPECT_TRUE(leaf.onVoxelCount() == 2);
}
class TestLeafIOTest: public ::testing::Test
{
};
TEST_F(TestLeafIOTest, testBufferInt) { TestLeafIO<int>::testBuffer(); }
TEST_F(TestLeafIOTest, testBufferFloat) { TestLeafIO<float>::testBuffer(); }
TEST_F(TestLeafIOTest, testBufferDouble) { TestLeafIO<double>::testBuffer(); }
TEST_F(TestLeafIOTest, testBufferBool) { TestLeafIO<bool>::testBuffer(); }
TEST_F(TestLeafIOTest, testBufferByte) { TestLeafIO<openvdb::Byte>::testBuffer(); }
TEST_F(TestLeafIOTest, testBufferString)
{
openvdb::tree::LeafNode<std::string, 3>
leaf(openvdb::Coord(0, 0, 0), std::string());
leaf.setValueOn(openvdb::Coord(0, 1, 0), std::string("test"));
leaf.setValueOn(openvdb::Coord(1, 0, 0), std::string("test"));
std::ostringstream ostr(std::ios_base::binary);
leaf.writeBuffers(ostr);
leaf.setValueOn(openvdb::Coord(0, 1, 0), std::string("douche"));
leaf.setValueOn(openvdb::Coord(0, 1, 1), std::string("douche"));
std::istringstream istr(ostr.str(), std::ios_base::binary);
// Since the input stream doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
openvdb::io::setCurrentVersion(istr);
leaf.readBuffers(istr);
EXPECT_EQ(std::string("test"), leaf.getValue(openvdb::Coord(0, 1, 0)));
EXPECT_EQ(std::string("test"), leaf.getValue(openvdb::Coord(1, 0, 0)));
EXPECT_TRUE(leaf.onVoxelCount() == 2);
}
TEST_F(TestLeafIOTest, testBufferVec3R)
{
openvdb::tree::LeafNode<openvdb::Vec3R, 3> leaf(openvdb::Coord(0, 0, 0));
leaf.setValueOn(openvdb::Coord(0, 1, 0), openvdb::Vec3R(1, 1, 1));
leaf.setValueOn(openvdb::Coord(1, 0, 0), openvdb::Vec3R(1, 1, 1));
std::ostringstream ostr(std::ios_base::binary);
leaf.writeBuffers(ostr);
leaf.setValueOn(openvdb::Coord(0, 1, 0), openvdb::Vec3R(0, 0, 0));
leaf.setValueOn(openvdb::Coord(0, 1, 1), openvdb::Vec3R(1, 1, 1));
std::istringstream istr(ostr.str(), std::ios_base::binary);
// Since the input stream doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
openvdb::io::setCurrentVersion(istr);
leaf.readBuffers(istr);
EXPECT_TRUE(leaf.getValue(openvdb::Coord(0, 1, 0)) == openvdb::Vec3R(1, 1, 1));
EXPECT_TRUE(leaf.getValue(openvdb::Coord(1, 0, 0)) == openvdb::Vec3R(1, 1, 1));
EXPECT_TRUE(leaf.onVoxelCount() == 2);
}
| 3,726 | C++ | 30.584746 | 89 | 0.674987 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestMerge.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/tools/Merge.h>
using namespace openvdb;
class TestMerge: public ::testing::Test
{
};
namespace
{
auto getTileCount = [](const auto& node) -> Index
{
Index sum = 0;
for (auto iter = node.cbeginValueAll(); iter; ++iter) sum++;
return sum;
};
auto getActiveTileCount = [](const auto& node) -> Index
{
Index sum = 0;
for (auto iter = node.cbeginValueOn(); iter; ++iter) sum++;
return sum;
};
auto getInactiveTileCount = [](const auto& node) -> Index
{
Index sum = 0;
for (auto iter = node.cbeginValueOff(); iter; ++iter) sum++;
return sum;
};
auto getInsideTileCount = [](const auto& node) -> Index
{
using ValueT = typename std::remove_reference<decltype(node)>::type::ValueType;
Index sum = 0;
for (auto iter = node.cbeginValueAll(); iter; ++iter) {
if (iter.getValue() < zeroVal<ValueT>()) sum++;
}
return sum;
};
auto getOutsideTileCount = [](const auto& node) -> Index
{
using ValueT = typename std::remove_reference<decltype(node)>::type::ValueType;
Index sum = 0;
for (auto iter = node.cbeginValueAll(); iter; ++iter) {
if (iter.getValue() > zeroVal<ValueT>()) sum++;
}
return sum;
};
auto getChildCount = [](const auto& node) -> Index
{
return node.childCount();
};
auto hasOnlyInactiveNegativeBackgroundTiles = [](const auto& node) -> bool
{
if (getActiveTileCount(node) > Index(0)) return false;
for (auto iter = node.cbeginValueAll(); iter; ++iter) {
if (iter.getValue() != -node.background()) return false;
}
return true;
};
} // namespace
TEST_F(TestMerge, testTreeToMerge)
{
using RootChildNode = FloatTree::RootNodeType::ChildNodeType;
using LeafNode = FloatTree::LeafNodeType;
{ // non-const tree
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(8));
EXPECT_EQ(Index(1), grid->tree().leafCount());
tools::TreeToMerge<FloatTree> treeToMerge{grid->tree(), Steal()};
EXPECT_EQ(&grid->constTree().root(), treeToMerge.rootPtr());
// probe root child
const RootChildNode* nodePtr = treeToMerge.probeConstNode<RootChildNode>(Coord(8));
EXPECT_TRUE(nodePtr);
EXPECT_EQ(grid->constTree().probeConstNode<RootChildNode>(Coord(8)), nodePtr);
// probe leaf node
const LeafNode* leafNode = treeToMerge.probeConstNode<LeafNode>(Coord(8));
EXPECT_TRUE(leafNode);
EXPECT_EQ(grid->constTree().probeConstLeaf(Coord(8)), leafNode);
EXPECT_EQ(Index(1), grid->tree().leafCount());
EXPECT_EQ(Index(1), grid->tree().root().childCount());
// steal leaf node
std::unique_ptr<LeafNode> leafNodePtr = treeToMerge.stealOrDeepCopyNode<LeafNode>(Coord(8));
EXPECT_TRUE(leafNodePtr);
EXPECT_EQ(Index(0), grid->tree().leafCount());
EXPECT_EQ(leafNodePtr->origin(), Coord(8));
EXPECT_EQ(Index(1), grid->tree().root().childCount());
// steal root child
grid->tree().touchLeaf(Coord(8));
std::unique_ptr<RootChildNode> node2Ptr = treeToMerge.stealOrDeepCopyNode<RootChildNode>(Coord(8));
EXPECT_TRUE(node2Ptr);
EXPECT_EQ(Index(0), grid->tree().root().childCount());
// attempt to add leaf node tile (set value)
grid->tree().touchLeaf(Coord(8));
EXPECT_EQ(Index64(0), grid->tree().activeTileCount());
treeToMerge.addTile<LeafNode>(Coord(8), 1.6f, true);
// value has not been set
EXPECT_EQ(3.0f, grid->tree().probeConstLeaf(Coord(8))->getFirstValue());
// add root child tile
treeToMerge.addTile<RootChildNode>(Coord(8), 1.7f, true);
EXPECT_EQ(Index64(1), grid->tree().activeTileCount());
// tile in node that does not exist
grid->tree().clear();
treeToMerge.addTile<RootChildNode>(Coord(0), 1.8f, true);
EXPECT_EQ(Index64(0), grid->tree().activeTileCount());
}
{ // const tree
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(8));
EXPECT_EQ(Index(1), grid->tree().leafCount());
tools::TreeToMerge<FloatTree> treeToMerge{grid->constTree(), DeepCopy(), /*initialize=*/false};
EXPECT_TRUE(!treeToMerge.hasMask());
treeToMerge.initializeMask();
EXPECT_TRUE(treeToMerge.hasMask());
EXPECT_EQ(&grid->constTree().root(), treeToMerge.rootPtr());
// probe root child
const RootChildNode* nodePtr = treeToMerge.probeConstNode<RootChildNode>(Coord(8));
EXPECT_TRUE(nodePtr);
EXPECT_EQ(grid->constTree().probeConstNode<RootChildNode>(Coord(8)), nodePtr);
// probe leaf node
const LeafNode* leafNode = treeToMerge.probeConstNode<LeafNode>(Coord(8));
EXPECT_TRUE(leafNode);
EXPECT_EQ(grid->constTree().probeConstLeaf(Coord(8)), leafNode);
EXPECT_EQ(Index(1), grid->tree().leafCount());
EXPECT_EQ(Index(1), grid->tree().root().childCount());
{ // deep copy leaf node
tools::TreeToMerge<FloatTree> treeToMerge2{grid->constTree(), DeepCopy()};
std::unique_ptr<LeafNode> leafNodePtr = treeToMerge2.stealOrDeepCopyNode<LeafNode>(Coord(8));
EXPECT_TRUE(leafNodePtr);
EXPECT_EQ(Index(1), grid->tree().leafCount()); // leaf has not been stolen
EXPECT_EQ(leafNodePtr->origin(), Coord(8));
EXPECT_EQ(Index(1), grid->tree().root().childCount());
}
{ // deep copy root child
tools::TreeToMerge<FloatTree> treeToMerge2{grid->constTree(), DeepCopy()};
grid->tree().touchLeaf(Coord(8));
std::unique_ptr<RootChildNode> node2Ptr = treeToMerge2.stealOrDeepCopyNode<RootChildNode>(Coord(8));
EXPECT_TRUE(node2Ptr);
EXPECT_EQ(Index(1), grid->tree().root().childCount());
}
{ // add root child tile
tools::TreeToMerge<FloatTree> treeToMerge2{grid->constTree(), DeepCopy()};
EXPECT_TRUE(treeToMerge2.probeConstNode<RootChildNode>(Coord(8)));
treeToMerge2.addTile<RootChildNode>(Coord(8), 1.7f, true);
EXPECT_TRUE(!treeToMerge2.probeConstNode<RootChildNode>(Coord(8))); // tile has been added to mask
EXPECT_EQ(Index64(0), grid->tree().activeTileCount());
}
// tile in node that does not exist
grid->tree().clear();
treeToMerge.addTile<RootChildNode>(Coord(0), 1.8f, true);
EXPECT_EQ(Index64(0), grid->tree().activeTileCount());
}
{ // non-const tree shared pointer
{ // shared pointer constructor
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(8));
tools::TreeToMerge<FloatTree> treeToMerge(grid->treePtr(), Steal());
// verify tree shared ownership
EXPECT_TRUE(treeToMerge.treeToSteal());
EXPECT_TRUE(!treeToMerge.treeToDeepCopy());
EXPECT_TRUE(treeToMerge.rootPtr());
EXPECT_TRUE(treeToMerge.probeConstNode<FloatTree::LeafNodeType>(Coord(8)));
}
// empty tree
FloatTree tree;
tools::TreeToMerge<FloatTree> treeToMerge(tree, DeepCopy());
EXPECT_TRUE(!treeToMerge.treeToSteal());
EXPECT_TRUE(treeToMerge.treeToDeepCopy());
EXPECT_TRUE(treeToMerge.rootPtr());
EXPECT_TRUE(!treeToMerge.probeConstNode<FloatTree::LeafNodeType>(Coord(8)));
{
FloatTree::Ptr emptyPtr;
EXPECT_THROW(treeToMerge.reset(emptyPtr, Steal()), RuntimeError);
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(8));
EXPECT_EQ(Index(1), grid->tree().leafCount());
treeToMerge.reset(grid->treePtr(), Steal());
}
// verify tree shared ownership
EXPECT_TRUE(treeToMerge.treeToSteal());
EXPECT_TRUE(!treeToMerge.treeToDeepCopy());
EXPECT_TRUE(treeToMerge.rootPtr());
EXPECT_TRUE(treeToMerge.probeConstNode<FloatTree::LeafNodeType>(Coord(8)));
// verify tree pointers are updated on reset()
const FloatTree tree2;
tools::TreeToMerge<FloatTree> treeToMerge2(tree2, DeepCopy());
treeToMerge2.initializeMask(); // no-op
EXPECT_TRUE(!treeToMerge2.treeToSteal());
EXPECT_TRUE(treeToMerge2.treeToDeepCopy());
EXPECT_EQ(Index(0), treeToMerge2.treeToDeepCopy()->leafCount());
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(8));
treeToMerge2.reset(grid->treePtr(), Steal());
EXPECT_TRUE(treeToMerge2.treeToSteal());
EXPECT_TRUE(!treeToMerge2.treeToDeepCopy());
EXPECT_EQ(Index(1), treeToMerge2.treeToSteal()->leafCount());
}
}
TEST_F(TestMerge, testCsgUnion)
{
using RootChildType = FloatTree::RootNodeType::ChildNodeType;
using LeafParentType = RootChildType::ChildNodeType;
using LeafT = FloatTree::LeafNodeType;
{ // construction
FloatTree tree1;
FloatTree tree2;
const FloatTree tree3;
{ // one non-const tree (steal)
tools::CsgUnionOp<FloatTree> mergeOp(tree1, Steal());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one non-const tree (deep-copy)
tools::CsgUnionOp<FloatTree> mergeOp(tree1, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one const tree (deep-copy)
tools::CsgUnionOp<FloatTree> mergeOp(tree2, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // vector of tree pointers
std::vector<FloatTree*> trees{&tree1, &tree2};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
EXPECT_EQ(size_t(2), mergeOp.size());
}
{ // deque of tree pointers
std::deque<FloatTree*> trees{&tree1, &tree2};
tools::CsgUnionOp<FloatTree> mergeOp(trees, DeepCopy());
EXPECT_EQ(size_t(2), mergeOp.size());
}
{ // vector of TreesToMerge (to mix const and non-const trees)
std::vector<tools::TreeToMerge<FloatTree>> trees;
trees.emplace_back(tree1, Steal());
trees.emplace_back(tree3, DeepCopy()); // const tree
trees.emplace_back(tree2, Steal());
tools::CsgUnionOp<FloatTree> mergeOp(trees);
EXPECT_EQ(size_t(3), mergeOp.size());
}
{ // implicit copy constructor
std::vector<FloatTree*> trees{&tree1, &tree2};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tools::CsgUnionOp<FloatTree> mergeOp2(mergeOp);
EXPECT_EQ(size_t(2), mergeOp2.size());
}
{ // implicit assignment operator
std::vector<FloatTree*> trees{&tree1, &tree2};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tools::CsgUnionOp<FloatTree> mergeOp2 = mergeOp;
EXPECT_EQ(size_t(2), mergeOp2.size());
}
}
/////////////////////////////////////////////////////////////////////////
{ // empty merge trees
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
std::vector<FloatTree*> trees;
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
EXPECT_EQ(size_t(0), mergeOp.size());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
/////////////////////////////////////////////////////////////////////////
{ // test one tile or one child
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(-grid->background(), grid->cbeginValueAll().getValue());
}
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(-grid->background(), grid->cbeginValueAll().getValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), 1.0, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(1.0, root.cbeginChildOn()->getFirstValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), 1.0, true));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(1.0, root.cbeginChildOn()->getFirstValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), 1.0, false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(1.0, root.cbeginChildOn()->getFirstValue());
}
}
/////////////////////////////////////////////////////////////////////////
{ // test two tiles
{ // test outside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside vs outside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test inside vs outside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test inside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test outside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside vs outside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test inside vs outside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test inside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
}
/////////////////////////////////////////////////////////////////////////
{ // test one tile, one child
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
}
/////////////////////////////////////////////////////////////////////////
{ // test two children
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), true));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(false, root.cbeginChildOn()->isValueOn(0));
}
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), true));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(true, root.cbeginChildOn()->isValueOn(0));
}
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), true));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(false, root.cbeginChildOn()->isValueOn(0));
}
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), true));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(false, root.cbeginChildOn()->isValueOn(0));
}
}
/////////////////////////////////////////////////////////////////////////
{ // test multiple root node elements
{ // merge a child node into a grid with an existing child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root.addTile(Coord(8192, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid2->background(), false);
root2.addChild(new RootChildType(Coord(8192, 0, 0), 2.0f, false));
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getChildCount(root));
EXPECT_TRUE(root.cbeginChildOn()->cbeginValueAll());
EXPECT_EQ(1.0f, root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(2.0f, (++root.cbeginChildOn())->getFirstValue());
}
{ // merge a child node into a grid with an existing child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), grid->background(), false);
root.addChild(new RootChildType(Coord(8192, 0, 0), 2.0f, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root2.addTile(Coord(8192, 0, 0), grid2->background(), false);
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getChildCount(root));
EXPECT_TRUE(root.cbeginChildOn()->cbeginValueAll());
EXPECT_EQ(1.0f, root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(2.0f, (++root.cbeginChildOn())->getFirstValue());
}
{ // merge background tiles and child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root.addTile(Coord(8192, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), -grid2->background(), false);
root2.addChild(new RootChildType(Coord(8192, 0, 0), 2.0f, false));
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
EXPECT_EQ(-grid->background(), *(++root.cbeginValueOff()));
}
}
/////////////////////////////////////////////////////////////////////////
{ // test merging internal node children
{ // merge two internal nodes into a grid with an inside tile and an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), -123.0f, false);
rootChild->addTile(0, grid->background(), false);
root.addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
auto rootChild2 = std::make_unique<RootChildType>(Coord(0, 0, 0), 55.0f, false);
rootChild2->addChild(new LeafParentType(Coord(0, 0, 0), 29.0f, false));
rootChild2->addChild(new LeafParentType(Coord(0, 0, 128), 31.0f, false));
rootChild2->addTile(2, -grid->background(), false);
root2.addChild(rootChild2.release());
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), getChildCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(0), getOutsideTileCount(*root.cbeginChildOn()));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(0));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(1));
EXPECT_EQ(29.0f, root.cbeginChildOn()->cbeginChildOn()->getFirstValue());
EXPECT_EQ(-123.0f, root.cbeginChildOn()->cbeginValueAll().getValue());
}
{ // merge two internal nodes into a grid with an inside tile and an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), 123.0f, false);
root.addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
auto rootChild2 = std::make_unique<RootChildType>(Coord(0, 0, 0), -55.0f, false);
rootChild2->addChild(new LeafParentType(Coord(0, 0, 0), 29.0f, false));
rootChild2->addChild(new LeafParentType(Coord(0, 0, 128), 31.0f, false));
rootChild2->addTile(2, -140.0f, false);
rootChild2->addTile(3, grid2->background(), false);
root2.addChild(rootChild2.release());
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getChildCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(1), getOutsideTileCount(*root.cbeginChildOn()));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(0));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(1));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(2));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(3));
EXPECT_EQ(29.0f, root.cbeginChildOn()->cbeginChildOn()->getFirstValue());
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->cbeginValueAll().getItem(2));
EXPECT_EQ(123.0f, root.cbeginChildOn()->cbeginValueAll().getItem(3));
}
}
/////////////////////////////////////////////////////////////////////////
{ // test merging leaf nodes
{ // merge a leaf node into an empty grid
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().touchLeaf(Coord(0, 0, 0));
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
}
{ // merge a leaf node into a grid with an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -10.0f, false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().touchLeaf(Coord(0, 0, 0));
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // merge a leaf node into a grid with an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(0, 0, 0));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -10.0f, false);
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // merge a leaf node into a grid with an internal node inside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), grid->background(), false);
grid->tree().root().addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto* leaf = grid2->tree().touchLeaf(Coord(0, 0, 0));
leaf->setValueOnly(11, grid2->background());
leaf->setValueOnly(12, -grid2->background());
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
EXPECT_EQ(Index32(0), grid2->tree().leafCount());
// test background values are remapped
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(grid->background(), testLeaf->getValue(11));
EXPECT_EQ(-grid->background(), testLeaf->getValue(12));
}
{ // merge a leaf node into a grid with a partially constructed leaf node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid->tree().addLeaf(new LeafT(PartialCreate(), Coord(0, 0, 0)));
auto* leaf = grid2->tree().touchLeaf(Coord(0, 0, 0));
leaf->setValueOnly(10, -2.3f);
tools::CsgUnionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(-2.3f, testLeaf->getValue(10));
}
{ // merge three leaf nodes from different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto* leaf = grid->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf2 = grid2->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf3 = grid3->tree().touchLeaf(Coord(0, 0, 0));
// active state from the voxel with the minimum value preserved
leaf->setValueOnly(5, 4.0f);
leaf2->setValueOnly(5, 2.0f);
leaf2->setValueOn(5);
leaf3->setValueOnly(5, 3.0f);
leaf->setValueOnly(7, 2.0f);
leaf->setValueOn(7);
leaf2->setValueOnly(7, 3.0f);
leaf3->setValueOnly(7, 4.0f);
leaf->setValueOnly(9, 4.0f);
leaf->setValueOn(9);
leaf2->setValueOnly(9, 3.0f);
leaf3->setValueOnly(9, 2.0f);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(2.0f, testLeaf->getValue(5));
EXPECT_TRUE(testLeaf->isValueOn(5));
EXPECT_EQ(2.0f, testLeaf->getValue(7));
EXPECT_TRUE(testLeaf->isValueOn(7));
EXPECT_EQ(2.0f, testLeaf->getValue(9));
EXPECT_TRUE(!testLeaf->isValueOn(9));
}
{ // merge a leaf node into an empty grid from a const grid
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), 1.0f, false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().touchLeaf(Coord(0, 0, 0));
EXPECT_EQ(Index32(0), grid->tree().leafCount());
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
// merge from a const tree
std::vector<tools::TreeToMerge<FloatTree>> treesToMerge;
treesToMerge.emplace_back(grid2->constTree(), DeepCopy());
tools::CsgUnionOp<FloatTree> mergeOp(treesToMerge);
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
// leaf has been deep copied not stolen
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
}
}
/////////////////////////////////////////////////////////////////////////
{ // merge multiple grids
{ // merge two background root tiles from two different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), /*background=*/grid2->background(), false);
root2.addTile(Coord(8192, 0, 0), /*background=*/-grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), /*background=*/-grid3->background(), false);
root3.addTile(Coord(8192, 0, 0), /*background=*/grid3->background(), false);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginValueAll().getValue());
EXPECT_EQ(-grid->background(), (++root.cbeginValueAll()).getValue());
}
{ // merge two outside root tiles from two different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), /*background=*/-10.0f, false);
root2.addTile(Coord(8192, 0, 0), /*background=*/grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), /*background=*/grid3->background(), false);
root3.addTile(Coord(8192, 0, 0), /*background=*/-11.0f, false);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginValueAll().getValue());
EXPECT_EQ(-grid->background(), (++root.cbeginValueAll()).getValue());
}
{ // merge two active, outside root tiles from two different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), /*background=*/grid->background(), false);
root.addTile(Coord(8192, 0, 0), /*background=*/grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), /*background=*/-10.0f, true);
root2.addTile(Coord(8192, 0, 0), /*background=*/grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), /*background=*/grid3->background(), false);
root3.addTile(Coord(8192, 0, 0), /*background=*/-11.0f, true);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginValueAll().getValue());
EXPECT_EQ(-grid->background(), (++root.cbeginValueAll()).getValue());
}
{ // merge three root tiles, one of which is a background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), grid->background(), true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), -grid2->background(), true);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>();
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), -grid3->background(), false);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgUnionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginValueOn().getValue());
}
}
}
TEST_F(TestMerge, testCsgIntersection)
{
using RootChildType = FloatTree::RootNodeType::ChildNodeType;
using LeafParentType = RootChildType::ChildNodeType;
using LeafT = FloatTree::LeafNodeType;
{ // construction
FloatTree tree1;
FloatTree tree2;
const FloatTree tree3;
{ // one non-const tree (steal)
tools::CsgIntersectionOp<FloatTree> mergeOp(tree1, Steal());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one non-const tree (deep-copy)
tools::CsgIntersectionOp<FloatTree> mergeOp(tree1, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one const tree (deep-copy)
tools::CsgIntersectionOp<FloatTree> mergeOp(tree2, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // vector of tree pointers
std::vector<FloatTree*> trees{&tree1, &tree2};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
EXPECT_EQ(size_t(2), mergeOp.size());
}
{ // deque of tree pointers
std::deque<FloatTree*> trees{&tree1, &tree2};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
EXPECT_EQ(size_t(2), mergeOp.size());
}
{ // vector of TreesToMerge (to mix const and non-const trees)
std::vector<tools::TreeToMerge<FloatTree>> trees;
trees.emplace_back(tree1, Steal());
trees.emplace_back(tree3, DeepCopy()); // const tree
trees.emplace_back(tree2, Steal());
tools::CsgIntersectionOp<FloatTree> mergeOp(trees);
EXPECT_EQ(size_t(3), mergeOp.size());
}
{ // implicit copy constructor
std::vector<FloatTree*> trees{&tree1, &tree2};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tools::CsgIntersectionOp<FloatTree> mergeOp2(mergeOp);
EXPECT_EQ(size_t(2), mergeOp2.size());
}
{ // implicit assignment operator
std::vector<FloatTree*> trees{&tree1, &tree2};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tools::CsgIntersectionOp<FloatTree> mergeOp2 = mergeOp;
EXPECT_EQ(size_t(2), mergeOp2.size());
}
}
/////////////////////////////////////////////////////////////////////////
{ // empty merge trees
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
std::vector<FloatTree*> trees;
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
EXPECT_EQ(size_t(0), mergeOp.size());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
/////////////////////////////////////////////////////////////////////////
{ // test one tile or one child
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), 1.0, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), 1.0, true));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test one child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), 1.0, false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
}
/////////////////////////////////////////////////////////////////////////
{ // test two tiles
{ // test outside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside vs outside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside vs outside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside background tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
{ // test outside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside vs outside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside vs outside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test inside background tiles (different background values)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), -grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_TRUE(hasOnlyInactiveNegativeBackgroundTiles(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(-grid->background(), *root.cbeginValueOff());
}
}
/////////////////////////////////////////////////////////////////////////
{ // test one tile, one child
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(-grid->background(), root.cbeginChildOn()->getFirstValue());
}
{ // test background tiles vs child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), grid2->background(), false);
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
}
/////////////////////////////////////////////////////////////////////////
{ // test two children
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), true));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(false, root.cbeginChildOn()->isValueOn(0));
}
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), true));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(true, root.cbeginChildOn()->isValueOn(0));
}
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid->background(), false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid2->background(), true));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(true, root.cbeginChildOn()->isValueOn(0));
}
{ // test two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addChild(new RootChildType(Coord(0, 0, 0), grid->background(), true));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addChild(new RootChildType(Coord(0, 0, 0), -grid2->background(), false));
std::vector<FloatTree*> trees{&grid2->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto& root = grid->tree().root();
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(true, root.cbeginChildOn()->isValueOn(0));
}
}
/////////////////////////////////////////////////////////////////////////
{ // test multiple root node elements
{ // merge a child node into a grid with an existing child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root.addTile(Coord(8192, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), -grid2->background(), false);
root2.addChild(new RootChildType(Coord(8192, 0, 0), 2.0f, false));
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getChildCount(root));
EXPECT_TRUE(root.cbeginChildOn()->cbeginValueAll());
EXPECT_EQ(1.0f, root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(2.0f, (++root.cbeginChildOn())->getFirstValue());
}
{ // merge a child node into a grid with an existing child node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -grid->background(), false);
root.addChild(new RootChildType(Coord(8192, 0, 0), 2.0f, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root2.addTile(Coord(8192, 0, 0), -grid2->background(), false);
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getChildCount(root));
EXPECT_TRUE(root.cbeginChildOn()->cbeginValueAll());
EXPECT_EQ(1.0f, root.cbeginChildOn()->getFirstValue());
EXPECT_EQ(2.0f, (++root.cbeginChildOn())->getFirstValue());
}
{ // merge background tiles and child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root.addTile(Coord(8192, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid2->background(), false);
root2.addChild(new RootChildType(Coord(8192, 0, 0), 2.0f, false));
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), getTileCount(root));
}
}
/////////////////////////////////////////////////////////////////////////
{ // test merging internal node children
{ // merge two internal nodes into a grid with an inside tile and an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), 123.0f, false);
rootChild->addTile(0, -grid->background(), false);
root.addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
auto rootChild2 = std::make_unique<RootChildType>(Coord(0, 0, 0), 55.0f, false);
rootChild2->addChild(new LeafParentType(Coord(0, 0, 0), 29.0f, false));
rootChild2->addChild(new LeafParentType(Coord(0, 0, 128), 31.0f, false));
rootChild2->addTile(2, -grid->background(), false);
root2.addChild(rootChild2.release());
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), getChildCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(0), getInsideTileCount(*root.cbeginChildOn()));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(0));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(1));
EXPECT_EQ(29.0f, root.cbeginChildOn()->cbeginChildOn()->getFirstValue());
EXPECT_EQ(123.0f, root.cbeginChildOn()->cbeginValueAll().getValue());
}
{ // merge two internal nodes into a grid with an inside tile and an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), -123.0f, false);
root.addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
auto rootChild2 = std::make_unique<RootChildType>(Coord(0, 0, 0), 55.0f, false);
rootChild2->addChild(new LeafParentType(Coord(0, 0, 0), 29.0f, false));
rootChild2->addChild(new LeafParentType(Coord(0, 0, 128), 31.0f, false));
rootChild2->addTile(2, 140.0f, false);
rootChild2->addTile(3, -grid2->background(), false);
root2.addChild(rootChild2.release());
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getChildCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(1), getInsideTileCount(*root.cbeginChildOn()));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(0));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(1));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(2));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(3));
EXPECT_EQ(29.0f, root.cbeginChildOn()->cbeginChildOn()->getFirstValue());
EXPECT_EQ(grid->background(), root.cbeginChildOn()->cbeginValueAll().getItem(2));
EXPECT_EQ(-123.0f, root.cbeginChildOn()->cbeginValueAll().getItem(3));
}
}
/////////////////////////////////////////////////////////////////////////
{ // test merging leaf nodes
{ // merge a leaf node into an empty grid
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().touchLeaf(Coord(0, 0, 0));
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(0), grid->tree().leafCount());
}
{ // merge a leaf node into a grid with a background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().touchLeaf(Coord(0, 0, 0));
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(0), grid->tree().leafCount());
}
{ // merge a leaf node into a grid with an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), 10.0f, false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().touchLeaf(Coord(0, 0, 0));
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // merge a leaf node into a grid with an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(0, 0, 0));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
grid2->tree().root().addTile(Coord(0, 0, 0), 10.0f, false);
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
{ // merge a leaf node into a grid with an internal node inside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), -grid->background(), false);
grid->tree().root().addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto* leaf = grid2->tree().touchLeaf(Coord(0, 0, 0));
leaf->setValueOnly(11, grid2->background());
leaf->setValueOnly(12, -grid2->background());
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
EXPECT_EQ(Index32(0), grid2->tree().leafCount());
// test background values are remapped
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(grid->background(), testLeaf->getValue(11));
EXPECT_EQ(-grid->background(), testLeaf->getValue(12));
}
{ // merge a leaf node into a grid with a partially constructed leaf node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid->tree().addLeaf(new LeafT(PartialCreate(), Coord(0, 0, 0)));
auto* leaf = grid2->tree().touchLeaf(Coord(0, 0, 0));
leaf->setValueOnly(10, 6.4f);
tools::CsgIntersectionOp<FloatTree> mergeOp{grid2->tree(), Steal()};
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(6.4f, testLeaf->getValue(10));
}
{ // merge three leaf nodes from different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto* leaf = grid->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf2 = grid2->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf3 = grid3->tree().touchLeaf(Coord(0, 0, 0));
// active state from the voxel with the maximum value preserved
leaf->setValueOnly(5, 4.0f);
leaf2->setValueOnly(5, 2.0f);
leaf2->setValueOn(5);
leaf3->setValueOnly(5, 3.0f);
leaf->setValueOnly(7, 2.0f);
leaf->setValueOn(7);
leaf2->setValueOnly(7, 3.0f);
leaf3->setValueOnly(7, 4.0f);
leaf->setValueOnly(9, 4.0f);
leaf->setValueOn(9);
leaf2->setValueOnly(9, 3.0f);
leaf3->setValueOnly(9, 2.0f);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(4.0f, testLeaf->getValue(5));
EXPECT_TRUE(!testLeaf->isValueOn(5));
EXPECT_EQ(4.0f, testLeaf->getValue(7));
EXPECT_TRUE(!testLeaf->isValueOn(7));
EXPECT_EQ(4.0f, testLeaf->getValue(9));
EXPECT_TRUE(testLeaf->isValueOn(9));
}
{ // merge a leaf node into an empty grid from a const grid
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().root().addTile(Coord(0, 0, 0), -1.0f, false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().touchLeaf(Coord(0, 0, 0));
EXPECT_EQ(Index32(0), grid->tree().leafCount());
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
// merge from a const tree
std::vector<tools::TreeToMerge<FloatTree>> treesToMerge;
treesToMerge.emplace_back(grid2->constTree(), DeepCopy());
tools::CsgIntersectionOp<FloatTree> mergeOp(treesToMerge);
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
// leaf has been deep copied not stolen
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
}
{ // merge three leaf nodes from four grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid4 = createLevelSet<FloatGrid>();
auto* leaf = grid->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf2 = grid2->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf3 = grid3->tree().touchLeaf(Coord(0, 0, 0));
// active state from the voxel with the maximum value preserved
leaf->setValueOnly(5, 4.0f);
leaf2->setValueOnly(5, 2.0f);
leaf2->setValueOn(5);
leaf3->setValueOnly(5, 3.0f);
leaf->setValueOnly(7, 2.0f);
leaf->setValueOn(7);
leaf2->setValueOnly(7, 3.0f);
leaf3->setValueOnly(7, 4.0f);
leaf->setValueOnly(9, 4.0f);
leaf->setValueOn(9);
leaf2->setValueOnly(9, 3.0f);
leaf3->setValueOnly(9, 2.0f);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree(), &grid4->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), grid->tree().root().getTableSize());
}
}
/////////////////////////////////////////////////////////////////////////
{ // merge multiple grids
{ // merge two background root tiles from two different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), /*background=*/-grid->background(), false);
root.addTile(Coord(8192, 0, 0), /*background=*/-grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), /*background=*/grid2->background(), false);
root2.addTile(Coord(8192, 0, 0), /*background=*/-grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), /*background=*/-grid3->background(), false);
root3.addTile(Coord(8192, 0, 0), /*background=*/grid3->background(), false);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
{ // merge two outside root tiles from two different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), /*background=*/-grid->background(), false);
root.addTile(Coord(8192, 0, 0), /*background=*/-grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), /*background=*/10.0f, false);
root2.addTile(Coord(8192, 0, 0), /*background=*/-grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), /*background=*/-grid3->background(), false);
root3.addTile(Coord(8192, 0, 0), /*background=*/11.0f, false);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
{ // merge two active, outside root tiles from two different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), /*background=*/-grid->background(), false);
root.addTile(Coord(8192, 0, 0), /*background=*/-grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/5);
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), /*background=*/10.0f, true);
root2.addTile(Coord(8192, 0, 0), /*background=*/-grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*narrowBandWidth=*/7);
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), /*background=*/-grid3->background(), false);
root3.addTile(Coord(8192, 0, 0), /*background=*/11.0f, true);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), getTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginValueAll().getValue());
EXPECT_EQ(grid->background(), (++root.cbeginValueAll()).getValue());
}
{ // merge three root tiles, one of which is a background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -grid->background(), true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid2->background(), true);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>();
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), grid3->background(), false);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
}
{ // merge three root tiles, one of which is a background tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -grid->background(), true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid2->background(), false);
FloatGrid::Ptr grid3 = createLevelSet<FloatGrid>();
auto& root3 = grid3->tree().root();
root3.addTile(Coord(0, 0, 0), grid3->background(), true);
std::vector<FloatTree*> trees{&grid2->tree(), &grid3->tree()};
tools::CsgIntersectionOp<FloatTree> mergeOp(trees, Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
}
}
TEST_F(TestMerge, testCsgDifference)
{
using RootChildType = FloatTree::RootNodeType::ChildNodeType;
using LeafParentType = RootChildType::ChildNodeType;
using LeafT = FloatTree::LeafNodeType;
{ // construction
FloatTree tree1;
const FloatTree tree2;
{ // one non-const tree (steal)
tools::CsgDifferenceOp<FloatTree> mergeOp(tree1, Steal());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one non-const tree (deep-copy)
tools::CsgDifferenceOp<FloatTree> mergeOp(tree1, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one const tree (deep-copy)
tools::CsgDifferenceOp<FloatTree> mergeOp(tree2, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one non-const tree wrapped in TreeToMerge
tools::TreeToMerge<FloatTree> tree3(tree1, Steal());
tools::CsgDifferenceOp<FloatTree> mergeOp(tree3);
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // one const tree wrapped in TreeToMerge
tools::TreeToMerge<FloatTree> tree4(tree2, DeepCopy());
tools::CsgDifferenceOp<FloatTree> mergeOp(tree4);
EXPECT_EQ(size_t(1), mergeOp.size());
}
{ // implicit copy constructor
tools::CsgDifferenceOp<FloatTree> mergeOp(tree2, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
tools::CsgDifferenceOp<FloatTree> mergeOp2(mergeOp);
EXPECT_EQ(size_t(1), mergeOp2.size());
}
{ // implicit assignment operator
tools::CsgDifferenceOp<FloatTree> mergeOp(tree2, DeepCopy());
EXPECT_EQ(size_t(1), mergeOp.size());
tools::CsgDifferenceOp<FloatTree> mergeOp2 = mergeOp;
EXPECT_EQ(size_t(1), mergeOp2.size());
}
}
{ // merge two different outside root tiles from one grid into an empty grid (noop)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid->background(), false);
root2.addTile(Coord(8192, 0, 0), grid->background(), true);
EXPECT_EQ(Index(2), root2.getTableSize());
EXPECT_EQ(Index(2), getTileCount(root2));
EXPECT_EQ(Index(1), getActiveTileCount(root2));
EXPECT_EQ(Index(1), getInactiveTileCount(root2));
// test container constructor here
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
{ // merge an outside root tile to a grid which already has this tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid->background(), true);
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
{ // merge an outside root tile to a grid which already has this tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), grid->background(), true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), grid->background(), false);
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
// tile in merge grid should not replace existing tile - tile should remain inactive
EXPECT_EQ(Index(1), getActiveTileCount(root));
EXPECT_EQ(Index(0), getInactiveTileCount(root));
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
}
{ // merge an outside root tile to a grid which has an inside tile (noop)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -grid->background(), false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), 123.0f, true);
EXPECT_EQ(Index(1), getInsideTileCount(root));
EXPECT_EQ(Index(0), getOutsideTileCount(root));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(Index(0), getActiveTileCount(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(Index(1), getInsideTileCount(root));
EXPECT_EQ(Index(0), getOutsideTileCount(root));
}
{ // merge an outside root tile to a grid which has a child (noop)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), 123.0f, true);
EXPECT_EQ(Index(1), getChildCount(root));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(Index(1), getChildCount(root));
}
{ // merge a child to a grid which has an outside root tile (noop)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), 123.0f, true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(Index(0), getChildCount(root));
EXPECT_EQ(Index(1), getActiveTileCount(root));
EXPECT_EQ(Index(0), getInactiveTileCount(root));
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
}
{ // merge an inside root tile to a grid which has an outside tile (noop)
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), grid->background(), true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), -123.0f, true);
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(Index(1), getActiveTileCount(root));
EXPECT_EQ(Index(0), getInactiveTileCount(root));
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
}
{ // merge two grids with outside tiles, active state should be carried across
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), 0.1f, false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), 0.2f, true);
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
// outside tile should now be inactive
EXPECT_EQ(Index(0), getActiveTileCount(root));
EXPECT_EQ(Index(1), getInactiveTileCount(root));
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
EXPECT_EQ(0.1f, root.cbeginValueAll().getValue());
}
{ // merge two grids with outside tiles, active state should be carried across
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -0.1f, true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), -0.2f, false);
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(0), root.getTableSize());
}
{ // merge an inside root tile to a grid which has a child, inside tile has precedence
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), -123.0f, true);
EXPECT_EQ(Index(1), getChildCount(root));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(Index(0), getChildCount(root));
EXPECT_EQ(Index(1), getActiveTileCount(root));
EXPECT_EQ(Index(0), getInactiveTileCount(root));
EXPECT_EQ(Index(0), getInsideTileCount(root));
EXPECT_EQ(Index(1), getOutsideTileCount(root));
EXPECT_EQ(grid->background(), root.cbeginValueAll().getValue());
}
{ // merge a child to a grid which has an inside root tile, child should be stolen
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -123.0f, true);
// use a different background value
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>(/*voxelSize=*/1.0, /*halfWidth=*/5);
auto& root2 = grid2->tree().root();
auto childPtr = std::make_unique<RootChildType>(Coord(0, 0, 0), 5.0f, false);
childPtr->addTile(Index(1), 1.3f, true);
root2.addChild(childPtr.release());
EXPECT_EQ(Index(1), getInsideTileCount(root));
EXPECT_EQ(Index(0), getOutsideTileCount(root));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), root.getTableSize());
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(Index(0), getChildCount(root2));
EXPECT_TRUE(!root.cbeginChildOn()->isValueOn(Index(0)));
EXPECT_TRUE(root.cbeginChildOn()->isValueOn(Index(1)));
auto iter = root.cbeginChildOn()->cbeginValueAll();
EXPECT_EQ(-3.0f, iter.getValue());
++iter;
EXPECT_EQ(-1.3f, iter.getValue());
}
{ // merge two child nodes into a grid with two inside tiles
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addTile(Coord(0, 0, 0), -2.0f, false);
root.addTile(Coord(8192, 0, 0), -4.0f, false);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addChild(new RootChildType(Coord(0, 0, 0), 1.0f, false));
root2.addChild(new RootChildType(Coord(8192, 0, 0), -123.0f, true));
EXPECT_EQ(Index(2), root2.getTableSize());
EXPECT_EQ(Index(0), getTileCount(root2));
EXPECT_EQ(Index(2), getChildCount(root2));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(2), root.getTableSize());
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(Index(2), getChildCount(root));
}
{ // merge an inside tile and an outside tile into a grid with two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 123.0f, false));
root.addChild(new RootChildType(Coord(8192, 0, 0), 1.9f, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), 15.0f, true); // should not replace child
root2.addTile(Coord(8192, 0, 0), -25.0f, true); // should replace child
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(Index(1), getTileCount(root));
EXPECT_EQ(123.0f, root.cbeginChildOn()->getFirstValue());
EXPECT_TRUE(root.cbeginChildAll().isChildNode());
EXPECT_TRUE(!(++root.cbeginChildAll()).isChildNode());
EXPECT_EQ(grid->background(), root.cbeginValueOn().getValue());
}
{ // merge an inside tile and an outside tile into a grid with two child nodes
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
root.addChild(new RootChildType(Coord(0, 0, 0), 123.0f, false));
root.addChild(new RootChildType(Coord(8192, 0, 0), 1.9f, false));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
root2.addTile(Coord(0, 0, 0), 15.0f, false); // should not replace child
root2.addTile(Coord(8192, 0, 0), -25.0f, false); // should replace child
EXPECT_EQ(Index(2), getChildCount(root));
EXPECT_EQ(Index(2), getTileCount(root2));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), getChildCount(root));
EXPECT_EQ(Index(0), getTileCount(root));
EXPECT_EQ(123.0f, root.cbeginChildOn()->getFirstValue());
}
{ // merge two internal nodes into a grid with an inside tile and an outside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
auto& root = grid->tree().root();
auto rootChild = std::make_unique<RootChildType>(Coord(0, 0, 0), 123.0f, false);
rootChild->addTile(0, -14.0f, false);
rootChild->addTile(1, 15.0f, false);
rootChild->addTile(2, -13.0f, false);
root.addChild(rootChild.release());
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto& root2 = grid2->tree().root();
auto rootChild2 = std::make_unique<RootChildType>(Coord(0, 0, 0), 55.0f, false);
rootChild2->addChild(new LeafParentType(Coord(0, 0, 0), 29.0f, false));
rootChild2->addChild(new LeafParentType(Coord(0, 0, 128), 31.0f, false));
rootChild2->addTile(2, -17.0f, true);
rootChild2->addTile(9, 19.0f, true);
root2.addChild(rootChild2.release());
EXPECT_EQ(Index(2), getInsideTileCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(0), getActiveTileCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(2), getChildCount(*root2.cbeginChildOn()));
EXPECT_EQ(Index(1), getInsideTileCount(*root2.cbeginChildOn()));
EXPECT_EQ(Index(2), getActiveTileCount(*root2.cbeginChildOn()));
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index(1), getChildCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(0), getInsideTileCount(*root.cbeginChildOn()));
EXPECT_EQ(Index(1), getActiveTileCount(*root.cbeginChildOn()));
EXPECT_TRUE(root.cbeginChildOn()->isChildMaskOn(0));
EXPECT_TRUE(!root.cbeginChildOn()->isChildMaskOn(1));
EXPECT_EQ(-29.0f, root.cbeginChildOn()->cbeginChildOn()->getFirstValue());
auto iter = root.cbeginChildOn()->cbeginValueAll();
EXPECT_EQ(15.0f, iter.getValue());
++iter;
EXPECT_EQ(3.0f, iter.getValue());
EXPECT_EQ(Index(1), getChildCount(*root2.cbeginChildOn()));
}
{ // merge a leaf node into a grid with an inside tile
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().addTile(1, Coord(0, 0, 0), -1.3f, true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().touchLeaf(Coord(0, 0, 0));
EXPECT_EQ(Index32(0), grid->tree().leafCount());
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
EXPECT_EQ(Index32(0), grid2->tree().leafCount());
}
{ // merge two leaf nodes into a grid
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().touchLeaf(Coord(0, 0, 0));
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().touchLeaf(Coord(0, 0, 0));
EXPECT_EQ(Index32(1), grid->tree().leafCount());
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* leaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_TRUE(leaf);
}
{ // merge a leaf node into a grid with a partially constructed leaf node
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid->tree().addLeaf(new LeafT(PartialCreate(), Coord(0, 0, 0)));
auto* leaf = grid2->tree().touchLeaf(Coord(0, 0, 0));
leaf->setValueOnly(10, 6.4f);
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(3.0f, testLeaf->getValue(10));
}
{ // merge two leaf nodes from different grids
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
auto* leaf = grid->tree().touchLeaf(Coord(0, 0, 0));
auto* leaf2 = grid2->tree().touchLeaf(Coord(0, 0, 0));
// active state from the voxel with the maximum value preserved
leaf->setValueOnly(5, 98.0f);
leaf2->setValueOnly(5, 2.0f);
leaf2->setValueOn(5);
leaf->setValueOnly(7, 2.0f);
leaf->setValueOn(7);
leaf2->setValueOnly(7, 100.0f);
leaf->setValueOnly(9, 4.0f);
leaf->setValueOn(9);
leaf2->setValueOnly(9, -100.0f);
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->tree(), Steal());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
const auto* testLeaf = grid->tree().probeConstLeaf(Coord(0, 0, 0));
EXPECT_EQ(98.0f, testLeaf->getValue(5));
EXPECT_TRUE(!testLeaf->isValueOn(5));
EXPECT_EQ(2.0f, testLeaf->getValue(7));
EXPECT_TRUE(testLeaf->isValueOn(7));
EXPECT_EQ(100.0f, testLeaf->getValue(9));
EXPECT_TRUE(!testLeaf->isValueOn(9));
}
{ // merge a leaf node into a grid with an inside tile from a const tree
FloatGrid::Ptr grid = createLevelSet<FloatGrid>();
grid->tree().addTile(1, Coord(0, 0, 0), -1.3f, true);
FloatGrid::Ptr grid2 = createLevelSet<FloatGrid>();
grid2->tree().touchLeaf(Coord(0, 0, 0));
EXPECT_EQ(Index32(0), grid->tree().leafCount());
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
tools::CsgDifferenceOp<FloatTree> mergeOp(grid2->constTree(), DeepCopy());
tree::DynamicNodeManager<FloatTree, 3> nodeManager(grid->tree());
nodeManager.foreachTopDown(mergeOp);
EXPECT_EQ(Index32(1), grid->tree().leafCount());
EXPECT_EQ(Index32(1), grid2->tree().leafCount());
}
}
| 121,505 | C++ | 46.278599 | 112 | 0.591572 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestValueAccessor.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <tbb/task.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/Prune.h>
#include <type_traits>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
using ValueType = float;
using Tree2Type = openvdb::tree::Tree<
openvdb::tree::RootNode<
openvdb::tree::LeafNode<ValueType, 3> > >;
using Tree3Type = openvdb::tree::Tree<
openvdb::tree::RootNode<
openvdb::tree::InternalNode<
openvdb::tree::LeafNode<ValueType, 3>, 4> > >;
using Tree4Type = openvdb::tree::Tree4<ValueType, 5, 4, 3>::Type;
using Tree5Type = openvdb::tree::Tree<
openvdb::tree::RootNode<
openvdb::tree::InternalNode<
openvdb::tree::InternalNode<
openvdb::tree::InternalNode<
openvdb::tree::LeafNode<ValueType, 3>, 4>, 5>, 5> > >;
using TreeType = Tree4Type;
using namespace openvdb::tree;
class TestValueAccessor: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
// Test odd combinations of trees and ValueAccessors
// cache node level 0 and 1
void testTree3Accessor2()
{
accessorTest<ValueAccessor<Tree3Type, true, 2> >();
accessorTest<ValueAccessor<Tree3Type, false, 2> >();
}
void testTree3ConstAccessor2()
{
constAccessorTest<ValueAccessor<const Tree3Type, true, 2> >();
constAccessorTest<ValueAccessor<const Tree3Type, false, 2> >();
}
void testTree4Accessor2()
{
accessorTest<ValueAccessor<Tree4Type, true, 2> >();
accessorTest<ValueAccessor<Tree4Type, false, 2> >();
}
void testTree4ConstAccessor2()
{
constAccessorTest<ValueAccessor<const Tree4Type, true, 2> >();
constAccessorTest<ValueAccessor<const Tree4Type, false, 2> >();
}
void testTree5Accessor2()
{
accessorTest<ValueAccessor<Tree5Type, true, 2> >();
accessorTest<ValueAccessor<Tree5Type, false, 2> >();
}
void testTree5ConstAccessor2()
{
constAccessorTest<ValueAccessor<const Tree5Type, true, 2> >();
constAccessorTest<ValueAccessor<const Tree5Type, false, 2> >();
}
// only cache leaf level
void testTree4Accessor1()
{
accessorTest<ValueAccessor<Tree5Type, true, 1> >();
accessorTest<ValueAccessor<Tree5Type, false, 1> >();
}
void testTree4ConstAccessor1()
{
constAccessorTest<ValueAccessor<const Tree5Type, true, 1> >();
constAccessorTest<ValueAccessor<const Tree5Type, false, 1> >();
}
// disable node caching
void testTree4Accessor0()
{
accessorTest<ValueAccessor<Tree5Type, true, 0> >();
accessorTest<ValueAccessor<Tree5Type, false, 0> >();
}
void testTree4ConstAccessor0()
{
constAccessorTest<ValueAccessor<const Tree5Type, true, 0> >();
constAccessorTest<ValueAccessor<const Tree5Type, false, 0> >();
}
//cache node level 2
void testTree4Accessor12()
{
accessorTest<ValueAccessor1<Tree4Type, true, 2> >();
accessorTest<ValueAccessor1<Tree4Type, false, 2> >();
}
//cache node level 1 and 3
void testTree5Accessor213()
{
accessorTest<ValueAccessor2<Tree5Type, true, 1,3> >();
accessorTest<ValueAccessor2<Tree5Type, false, 1,3> >();
}
protected:
template<typename AccessorT> void accessorTest();
template<typename AccessorT> void constAccessorTest();
};
////////////////////////////////////////
namespace {
struct Plus
{
float addend;
Plus(float f): addend(f) {}
inline void operator()(float& f) const { f += addend; }
inline void operator()(float& f, bool& b) const { f += addend; b = false; }
};
}
template<typename AccessorT>
void
TestValueAccessor::accessorTest()
{
using TreeType = typename AccessorT::TreeType;
const int leafDepth = int(TreeType::DEPTH) - 1;
// subtract one because getValueDepth() returns 0 for values at the root
const ValueType background = 5.0f, value = -9.345f;
const openvdb::Coord c0(5, 10, 20), c1(500000, 200000, 300000);
{
TreeType tree(background);
EXPECT_TRUE(!tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
tree.setValue(c0, value);
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
}
{
TreeType tree(background);
AccessorT acc(tree);
ValueType v;
EXPECT_TRUE(!tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE(!acc.isCached(c1));
EXPECT_TRUE(!acc.probeValue(c0,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, v);
EXPECT_TRUE(!acc.probeValue(c1,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, v);
EXPECT_EQ(-1, acc.getValueDepth(c0));
EXPECT_EQ(-1, acc.getValueDepth(c1));
EXPECT_TRUE(!acc.isVoxel(c0));
EXPECT_TRUE(!acc.isVoxel(c1));
acc.setValue(c0, value);
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_TRUE(acc.probeValue(c0,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, v);
EXPECT_TRUE(!acc.probeValue(c1,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, v);
EXPECT_EQ(leafDepth, acc.getValueDepth(c0)); // leaf-level voxel value
EXPECT_EQ(-1, acc.getValueDepth(c1)); // background value
EXPECT_EQ(leafDepth, acc.getValueDepth(openvdb::Coord(7, 10, 20)));
const int depth = leafDepth == 1 ? -1 : leafDepth - 1;
EXPECT_EQ(depth, acc.getValueDepth(openvdb::Coord(8, 10, 20)));
EXPECT_TRUE( acc.isVoxel(c0)); // leaf-level voxel value
EXPECT_TRUE(!acc.isVoxel(c1));
EXPECT_TRUE( acc.isVoxel(openvdb::Coord(7, 10, 20)));
EXPECT_TRUE(!acc.isVoxel(openvdb::Coord(8, 10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, acc.getValue(c1));
EXPECT_TRUE(!acc.isCached(c1)); // uncached background value
EXPECT_TRUE(!acc.isValueOn(c1)); // inactive background value
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c0));
EXPECT_TRUE(
(acc.numCacheLevels()>0) == acc.isCached(c0)); // active, leaf-level voxel value
EXPECT_TRUE(acc.isValueOn(c0));
acc.setValue(c1, value);
EXPECT_TRUE(acc.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c1));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c1));
EXPECT_TRUE(acc.isVoxel(c0));
EXPECT_TRUE(acc.isVoxel(c1));
tree.setValueOff(c1);
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c1));
EXPECT_TRUE( acc.isValueOn(c0));
EXPECT_TRUE(!acc.isValueOn(c1));
acc.setValueOn(c1);
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c1));
EXPECT_TRUE( acc.isValueOn(c0));
EXPECT_TRUE( acc.isValueOn(c1));
acc.modifyValueAndActiveState(c1, Plus(-value)); // subtract value & mark inactive
EXPECT_TRUE(!acc.isValueOn(c1));
acc.modifyValue(c1, Plus(-value)); // subtract value again & mark active
EXPECT_TRUE(acc.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(-value, tree.getValue(c1));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(-value, acc.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c1));
EXPECT_TRUE(acc.isVoxel(c0));
EXPECT_TRUE(acc.isVoxel(c1));
acc.setValueOnly(c1, 3*value);
EXPECT_TRUE(acc.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(3*value, tree.getValue(c1));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(3*value, acc.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c1));
EXPECT_TRUE(acc.isVoxel(c0));
EXPECT_TRUE(acc.isVoxel(c1));
acc.clear();
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE(!acc.isCached(c1));
}
}
template<typename AccessorT>
void
TestValueAccessor::constAccessorTest()
{
using TreeType = typename std::remove_const<typename AccessorT::TreeType>::type;
const int leafDepth = int(TreeType::DEPTH) - 1;
// subtract one because getValueDepth() returns 0 for values at the root
const ValueType background = 5.0f, value = -9.345f;
const openvdb::Coord c0(5, 10, 20), c1(500000, 200000, 300000);
ValueType v;
TreeType tree(background);
AccessorT acc(tree);
EXPECT_TRUE(!tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE(!acc.isCached(c1));
EXPECT_TRUE(!acc.probeValue(c0,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, v);
EXPECT_TRUE(!acc.probeValue(c1,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, v);
EXPECT_EQ(-1, acc.getValueDepth(c0));
EXPECT_EQ(-1, acc.getValueDepth(c1));
EXPECT_TRUE(!acc.isVoxel(c0));
EXPECT_TRUE(!acc.isVoxel(c1));
tree.setValue(c0, value);
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, acc.getValue(c1));
EXPECT_TRUE(!acc.isCached(c1));
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE(acc.isValueOn(c0));
EXPECT_TRUE(!acc.isValueOn(c1));
EXPECT_TRUE(acc.probeValue(c0,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, v);
EXPECT_TRUE(!acc.probeValue(c1,v));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, v);
EXPECT_EQ(leafDepth, acc.getValueDepth(c0));
EXPECT_EQ(-1, acc.getValueDepth(c1));
EXPECT_TRUE( acc.isVoxel(c0));
EXPECT_TRUE(!acc.isVoxel(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, acc.getValue(c1));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c0));
EXPECT_TRUE(!acc.isCached(c1));
EXPECT_TRUE(acc.isValueOn(c0));
EXPECT_TRUE(!acc.isValueOn(c1));
tree.setValue(c1, value);
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(c1));
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE((acc.numCacheLevels()>0) == acc.isCached(c1));
EXPECT_TRUE(acc.isValueOn(c0));
EXPECT_TRUE(acc.isValueOn(c1));
EXPECT_EQ(leafDepth, acc.getValueDepth(c0));
EXPECT_EQ(leafDepth, acc.getValueDepth(c1));
EXPECT_TRUE(acc.isVoxel(c0));
EXPECT_TRUE(acc.isVoxel(c1));
// The next two lines should not compile, because the acc references a const tree:
//acc.setValue(c1, value);
//acc.setValueOff(c1);
acc.clear();
EXPECT_TRUE(!acc.isCached(c0));
EXPECT_TRUE(!acc.isCached(c1));
}
// cache all node levels
TEST_F(TestValueAccessor, testTree2Accessor) { accessorTest<ValueAccessor<Tree2Type> >(); }
TEST_F(TestValueAccessor, testTree2AccessorRW) { accessorTest<ValueAccessorRW<Tree2Type> >(); }
TEST_F(TestValueAccessor, testTree2ConstAccessor) { constAccessorTest<ValueAccessor<const Tree2Type> >(); }
TEST_F(TestValueAccessor, testTree2ConstAccessorRW) { constAccessorTest<ValueAccessorRW<const Tree2Type> >(); }
// cache all node levels
TEST_F(TestValueAccessor, testTree3Accessor) { accessorTest<ValueAccessor<Tree3Type> >(); }
TEST_F(TestValueAccessor, testTree3AccessorRW) { accessorTest<ValueAccessorRW<Tree3Type> >(); }
TEST_F(TestValueAccessor, testTree3ConstAccessor) { constAccessorTest<ValueAccessor<const Tree3Type> >(); }
TEST_F(TestValueAccessor, testTree3ConstAccessorRW) { constAccessorTest<ValueAccessorRW<const Tree3Type> >(); }
// cache all node levels
TEST_F(TestValueAccessor, testTree4Accessor) { accessorTest<ValueAccessor<Tree4Type> >(); }
TEST_F(TestValueAccessor, testTree4AccessorRW) { accessorTest<ValueAccessorRW<Tree4Type> >(); }
TEST_F(TestValueAccessor, testTree4ConstAccessor) { constAccessorTest<ValueAccessor<const Tree4Type> >(); }
TEST_F(TestValueAccessor, testTree4ConstAccessorRW) { constAccessorTest<ValueAccessorRW<const Tree4Type> >(); }
// cache all node levels
TEST_F(TestValueAccessor, testTree5Accessor) { accessorTest<ValueAccessor<Tree5Type> >(); }
TEST_F(TestValueAccessor, testTree5AccessorRW) { accessorTest<ValueAccessorRW<Tree5Type> >(); }
TEST_F(TestValueAccessor, testTree5ConstAccessor) { constAccessorTest<ValueAccessor<const Tree5Type> >(); }
TEST_F(TestValueAccessor, testTree5ConstAccessorRW) { constAccessorTest<ValueAccessorRW<const Tree5Type> >(); }
TEST_F(TestValueAccessor, testMultithreadedAccessor)
{
#define MAX_COORD 5000
using AccessorT = openvdb::tree::ValueAccessorRW<Tree4Type>;
// Substituting the following alias typically results in assertion failures:
//using AccessorT = openvdb::tree::ValueAccessor<Tree4Type>;
// Task to perform multiple reads through a shared accessor
struct ReadTask: public tbb::task {
AccessorT& acc;
ReadTask(AccessorT& c): acc(c) {}
tbb::task* execute()
{
for (int i = -MAX_COORD; i < MAX_COORD; ++i) {
ASSERT_DOUBLES_EXACTLY_EQUAL(double(i), acc.getValue(openvdb::Coord(i)));
}
return nullptr;
}
};
// Task to perform multiple writes through a shared accessor
struct WriteTask: public tbb::task {
AccessorT& acc;
WriteTask(AccessorT& c): acc(c) {}
tbb::task* execute()
{
for (int i = -MAX_COORD; i < MAX_COORD; ++i) {
float f = acc.getValue(openvdb::Coord(i));
ASSERT_DOUBLES_EXACTLY_EQUAL(float(i), f);
acc.setValue(openvdb::Coord(i), float(i));
ASSERT_DOUBLES_EXACTLY_EQUAL(float(i), acc.getValue(openvdb::Coord(i)));
}
return nullptr;
}
};
// Parent task to spawn multiple parallel read and write tasks
struct RootTask: public tbb::task {
AccessorT& acc;
RootTask(AccessorT& c): acc(c) {}
tbb::task* execute()
{
ReadTask* r[3]; WriteTask* w[3];
for (int i = 0; i < 3; ++i) {
r[i] = new(allocate_child()) ReadTask(acc);
w[i] = new(allocate_child()) WriteTask(acc);
}
set_ref_count(6 /*children*/ + 1 /*wait*/);
for (int i = 0; i < 3; ++i) {
spawn(*r[i]); spawn(*w[i]);
}
wait_for_all();
return nullptr;
}
};
Tree4Type tree(/*background=*/0.5);
AccessorT acc(tree);
// Populate the tree.
for (int i = -MAX_COORD; i < MAX_COORD; ++i) {
acc.setValue(openvdb::Coord(i), float(i));
}
// Run multiple read and write tasks in parallel.
RootTask& root = *new(tbb::task::allocate_root()) RootTask(acc);
tbb::task::spawn_root_and_wait(root);
#undef MAX_COORD
}
TEST_F(TestValueAccessor, testAccessorRegistration)
{
using openvdb::Index;
const float background = 5.0f, value = -9.345f;
const openvdb::Coord c0(5, 10, 20);
openvdb::FloatTree::Ptr tree(new openvdb::FloatTree(background));
openvdb::tree::ValueAccessor<openvdb::FloatTree> acc(*tree);
// Set a single leaf voxel via the accessor and verify that
// the cache is populated.
acc.setValue(c0, value);
EXPECT_EQ(Index(1), tree->leafCount());
EXPECT_EQ(tree->root().getLevel(), tree->nonLeafCount());
EXPECT_TRUE(acc.getNode<openvdb::FloatTree::LeafNodeType>() != nullptr);
// Reset the voxel to the background value and verify that no nodes
// have been deleted and that the cache is still populated.
tree->setValueOff(c0, background);
EXPECT_EQ(Index(1), tree->leafCount());
EXPECT_EQ(tree->root().getLevel(), tree->nonLeafCount());
EXPECT_TRUE(acc.getNode<openvdb::FloatTree::LeafNodeType>() != nullptr);
// Prune the tree and verify that only the root node remains and that
// the cache has been cleared.
openvdb::tools::prune(*tree);
//tree->prune();
EXPECT_EQ(Index(0), tree->leafCount());
EXPECT_EQ(Index(1), tree->nonLeafCount()); // root node only
EXPECT_TRUE(acc.getNode<openvdb::FloatTree::LeafNodeType>() == nullptr);
// Set the leaf voxel again and verify that the cache is repopulated.
acc.setValue(c0, value);
EXPECT_EQ(Index(1), tree->leafCount());
EXPECT_EQ(tree->root().getLevel(), tree->nonLeafCount());
EXPECT_TRUE(acc.getNode<openvdb::FloatTree::LeafNodeType>() != nullptr);
// Delete the tree and verify that the cache has been cleared.
tree.reset();
EXPECT_TRUE(acc.getTree() == nullptr);
EXPECT_TRUE(acc.getNode<openvdb::FloatTree::RootNodeType>() == nullptr);
EXPECT_TRUE(acc.getNode<openvdb::FloatTree::LeafNodeType>() == nullptr);
}
TEST_F(TestValueAccessor, testGetNode)
{
using LeafT = Tree4Type::LeafNodeType;
const ValueType background = 5.0f, value = -9.345f;
const openvdb::Coord c0(5, 10, 20);
Tree4Type tree(background);
tree.setValue(c0, value);
{
openvdb::tree::ValueAccessor<Tree4Type> acc(tree);
// Prime the cache.
acc.getValue(c0);
// Verify that the cache contains a leaf node.
LeafT* node = acc.getNode<LeafT>();
EXPECT_TRUE(node != nullptr);
// Erase the leaf node from the cache and verify that it is gone.
acc.eraseNode<LeafT>();
node = acc.getNode<LeafT>();
EXPECT_TRUE(node == nullptr);
}
{
// As above, but with a const tree.
openvdb::tree::ValueAccessor<const Tree4Type> acc(tree);
acc.getValue(c0);
const LeafT* node = acc.getNode<const LeafT>();
EXPECT_TRUE(node != nullptr);
acc.eraseNode<LeafT>();
node = acc.getNode<const LeafT>();
EXPECT_TRUE(node == nullptr);
}
}
| 19,779 | C++ | 37.038461 | 111 | 0.645988 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointDelete.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/PointGroup.h>
#include <openvdb/points/PointCount.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointDelete.h>
#include <string>
#include <vector>
#ifdef _MSC_VER
#include <windows.h>
#endif
using namespace openvdb::points;
class TestPointDelete: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointDelete
////////////////////////////////////////
TEST_F(TestPointDelete, testDeleteFromGroups)
{
using openvdb::math::Vec3s;
using openvdb::tools::PointIndexGrid;
using openvdb::Index64;
const float voxelSize(1.0);
openvdb::math::Transform::Ptr transform(openvdb::math::Transform::createLinearTransform(voxelSize));
const std::vector<Vec3s> positions6Points = {
{1, 1, 1},
{1, 2, 1},
{2, 1, 1},
{2, 2, 1},
{100, 100, 100},
{100, 101, 100}
};
const PointAttributeVector<Vec3s> pointList6Points(positions6Points);
{
// delete from a tree with 2 leaves, checking that group membership is updated as
// expected
PointIndexGrid::Ptr pointIndexGrid =
openvdb::tools::createPointIndexGrid<PointIndexGrid>(pointList6Points, *transform);
PointDataGrid::Ptr grid =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, pointList6Points,
*transform);
PointDataTree& tree = grid->tree();
// first test will delete 3 groups, with the third one empty.
appendGroup(tree, "test1");
appendGroup(tree, "test2");
appendGroup(tree, "test3");
appendGroup(tree, "test4");
EXPECT_EQ(pointCount(tree), Index64(6));
std::vector<short> membership1{1, 0, 0, 0, 0, 1};
setGroup(tree, pointIndexGrid->tree(), membership1, "test1");
std::vector<short> membership2{0, 0, 1, 1, 0, 1};
setGroup(tree, pointIndexGrid->tree(), membership2, "test2");
std::vector<std::string> groupsToDelete{"test1", "test2", "test3"};
deleteFromGroups(tree, groupsToDelete);
// 4 points should have been deleted, so only 2 remain
EXPECT_EQ(pointCount(tree), Index64(2));
// check that first three groups are deleted but the last is not
const PointDataTree::LeafCIter leafIterAfterDeletion = tree.cbeginLeaf();
AttributeSet attributeSetAfterDeletion = leafIterAfterDeletion->attributeSet();
AttributeSet::Descriptor& descriptor = attributeSetAfterDeletion.descriptor();
EXPECT_TRUE(!descriptor.hasGroup("test1"));
EXPECT_TRUE(!descriptor.hasGroup("test2"));
EXPECT_TRUE(!descriptor.hasGroup("test3"));
EXPECT_TRUE(descriptor.hasGroup("test4"));
}
{
// check deletion from a single leaf tree and that attribute values are preserved
// correctly after deletion
std::vector<Vec3s> positions4Points = {
{1, 1, 1},
{1, 2, 1},
{2, 1, 1},
{2, 2, 1},
};
const PointAttributeVector<Vec3s> pointList4Points(positions4Points);
PointIndexGrid::Ptr pointIndexGrid =
openvdb::tools::createPointIndexGrid<PointIndexGrid>(pointList4Points, *transform);
PointDataGrid::Ptr grid =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid,
pointList4Points, *transform);
PointDataTree& tree = grid->tree();
appendGroup(tree, "test");
appendAttribute(tree, "testAttribute", TypedAttributeArray<int32_t>::attributeType());
EXPECT_TRUE(tree.beginLeaf());
const PointDataTree::LeafIter leafIter = tree.beginLeaf();
AttributeWriteHandle<int>
testAttributeWriteHandle(leafIter->attributeArray("testAttribute"));
for(int i = 0; i < 4; i++) {
testAttributeWriteHandle.set(i,i+1);
}
std::vector<short> membership{0, 1, 1, 0};
setGroup(tree, pointIndexGrid->tree(), membership, "test");
deleteFromGroup(tree, "test");
EXPECT_EQ(pointCount(tree), Index64(2));
const PointDataTree::LeafCIter leafIterAfterDeletion = tree.cbeginLeaf();
const AttributeSet attributeSetAfterDeletion = leafIterAfterDeletion->attributeSet();
const AttributeSet::Descriptor& descriptor = attributeSetAfterDeletion.descriptor();
EXPECT_TRUE(descriptor.find("testAttribute") != AttributeSet::INVALID_POS);
AttributeHandle<int> testAttributeHandle(*attributeSetAfterDeletion.get("testAttribute"));
EXPECT_EQ(1, testAttributeHandle.get(0));
EXPECT_EQ(4, testAttributeHandle.get(1));
}
{
// test the invert flag using data similar to that used in the first test
PointIndexGrid::Ptr pointIndexGrid =
openvdb::tools::createPointIndexGrid<PointIndexGrid>(pointList6Points, *transform);
PointDataGrid::Ptr grid =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, pointList6Points,
*transform);
PointDataTree& tree = grid->tree();
appendGroup(tree, "test1");
appendGroup(tree, "test2");
appendGroup(tree, "test3");
appendGroup(tree, "test4");
EXPECT_EQ(pointCount(tree), Index64(6));
std::vector<short> membership1{1, 0, 1, 1, 0, 1};
setGroup(tree, pointIndexGrid->tree(), membership1, "test1");
std::vector<short> membership2{0, 0, 1, 1, 0, 1};
setGroup(tree, pointIndexGrid->tree(), membership2, "test2");
std::vector<std::string> groupsToDelete{"test1", "test3"};
deleteFromGroups(tree, groupsToDelete, /*invert=*/ true);
const PointDataTree::LeafCIter leafIterAfterDeletion = tree.cbeginLeaf();
const AttributeSet attributeSetAfterDeletion = leafIterAfterDeletion->attributeSet();
const AttributeSet::Descriptor& descriptor = attributeSetAfterDeletion.descriptor();
// no groups should be dropped when invert = true
EXPECT_EQ(static_cast<size_t>(descriptor.groupMap().size()),
static_cast<size_t>(4));
// 4 points should remain since test1 and test3 have 4 members between then
EXPECT_EQ(static_cast<size_t>(pointCount(tree)),
static_cast<size_t>(4));
}
{
// similar to first test, but don't drop groups
PointIndexGrid::Ptr pointIndexGrid =
openvdb::tools::createPointIndexGrid<PointIndexGrid>(pointList6Points, *transform);
PointDataGrid::Ptr grid =
createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, pointList6Points,
*transform);
PointDataTree& tree = grid->tree();
// first test will delete 3 groups, with the third one empty.
appendGroup(tree, "test1");
appendGroup(tree, "test2");
appendGroup(tree, "test3");
appendGroup(tree, "test4");
std::vector<short> membership1{1, 0, 0, 0, 0, 1};
setGroup(tree, pointIndexGrid->tree(), membership1, "test1");
std::vector<short> membership2{0, 0, 1, 1, 0, 1};
setGroup(tree, pointIndexGrid->tree(), membership2, "test2");
std::vector<std::string> groupsToDelete{"test1", "test2", "test3"};
deleteFromGroups(tree, groupsToDelete, /*invert=*/ false, /*drop=*/ false);
// 4 points should have been deleted, so only 2 remain
EXPECT_EQ(pointCount(tree), Index64(2));
// check that first three groups are deleted but the last is not
const PointDataTree::LeafCIter leafIterAfterDeletion = tree.cbeginLeaf();
AttributeSet attributeSetAfterDeletion = leafIterAfterDeletion->attributeSet();
AttributeSet::Descriptor& descriptor = attributeSetAfterDeletion.descriptor();
// all group should still be present
EXPECT_TRUE(descriptor.hasGroup("test1"));
EXPECT_TRUE(descriptor.hasGroup("test2"));
EXPECT_TRUE(descriptor.hasGroup("test3"));
EXPECT_TRUE(descriptor.hasGroup("test4"));
}
}
| 8,763 | C++ | 35.365145 | 104 | 0.608239 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestIndexFilter.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/IndexIterator.h>
#include <openvdb/points/IndexFilter.h>
#include <openvdb/points/PointAttribute.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointGroup.h>
#include <openvdb/points/PointCount.h>
#include <sstream>
#include <iostream>
#include <utility>
using namespace openvdb;
using namespace openvdb::points;
class TestIndexFilter: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
void testRandomLeafFilterImpl();
}; // class TestIndexFilter
////////////////////////////////////////
struct OriginLeaf
{
OriginLeaf(const openvdb::Coord& _leafOrigin, const size_t _size = size_t(0)):
leafOrigin(_leafOrigin), size(_size) { }
openvdb::Coord origin() const { return leafOrigin; }
size_t pointCount() const { return size; }
const openvdb::Coord leafOrigin;
const size_t size;
};
struct SimpleIter
{
SimpleIter() : i(0) { }
int operator*() const { return i; }
void operator++() { i++; }
openvdb::Coord getCoord() const { return coord; }
int i;
openvdb::Coord coord;
};
template <bool LessThan>
class ThresholdFilter
{
public:
ThresholdFilter(const int threshold)
: mThreshold(threshold) { }
bool isPositiveInteger() const { return mThreshold > 0; }
bool isMax() const { return mThreshold == std::numeric_limits<int>::max(); }
static bool initialized() { return true; }
inline index::State state() const
{
if (LessThan) {
if (isMax()) return index::ALL;
else if (!isPositiveInteger()) return index::NONE;
}
else {
if (isMax()) return index::NONE;
else if (!isPositiveInteger()) return index::ALL;
}
return index::PARTIAL;
}
template <typename LeafT>
static index::State state(const LeafT&) { return index::PARTIAL; }
template <typename LeafT>
void reset(const LeafT&) { }
template <typename IterT>
bool valid(const IterT& iter) const {
return LessThan ? *iter < mThreshold : *iter > mThreshold;
}
private:
const int mThreshold;
}; // class ThresholdFilter
/// @brief Generates the signed distance to a sphere located at @a center
/// and with a specified @a radius (both in world coordinates). Only voxels
/// in the domain [0,0,0] -> @a dim are considered. Also note that the
/// level set is either dense, dense narrow-band or sparse narrow-band.
///
/// @note This method is VERY SLOW and should only be used for debugging purposes!
/// However it works for any transform and even with open level sets.
/// A faster approch for closed narrow band generation is to only set voxels
/// sparsely and then use grid::signedFloodFill to define the sign
/// of the background values and tiles! This is implemented in openvdb/tools/LevelSetSphere.h
template<class GridType>
inline void
makeSphere(const openvdb::Coord& dim, const openvdb::Vec3f& center, float radius, GridType& grid)
{
using ValueT = typename GridType::ValueType;
const ValueT zero = openvdb::zeroVal<ValueT>();
typename GridType::Accessor acc = grid.getAccessor();
openvdb::Coord xyz;
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const openvdb::Vec3R p = grid.transform().indexToWorld(xyz);
const float dist = float((p-center).length() - radius);
ValueT val = ValueT(zero + dist);
acc.setValue(xyz, val);
}
}
}
}
template <typename LeafT>
bool
multiGroupMatches( const LeafT& leaf, const Index32 size,
const std::vector<Name>& include, const std::vector<Name>& exclude,
const std::vector<int>& indices)
{
using IndexGroupIter = IndexIter<ValueVoxelCIter, MultiGroupFilter>;
ValueVoxelCIter indexIter(0, size);
MultiGroupFilter filter(include, exclude, leaf.attributeSet());
filter.reset(leaf);
IndexGroupIter iter(indexIter, filter);
for (unsigned i = 0; i < indices.size(); ++i, ++iter) {
if (!iter) return false;
if (*iter != Index32(indices[i])) return false;
}
return !iter;
}
TEST_F(TestIndexFilter, testActiveFilter)
{
// create a point grid, three points are stored in two leafs
PointDataGrid::Ptr points;
std::vector<Vec3s> positions{{1, 1, 1}, {1, 2, 1}, {10.1f, 10, 1}};
const double voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
// check there are two leafs
EXPECT_EQ(Index32(2), points->tree().leafCount());
ActiveFilter activeFilter;
InactiveFilter inActiveFilter;
EXPECT_EQ(index::PARTIAL, activeFilter.state());
EXPECT_EQ(index::PARTIAL, inActiveFilter.state());
{ // test default active / inactive values
auto leafIter = points->tree().cbeginLeaf();
EXPECT_EQ(index::PARTIAL, activeFilter.state(*leafIter));
EXPECT_EQ(index::PARTIAL, inActiveFilter.state(*leafIter));
auto indexIter = leafIter->beginIndexAll();
activeFilter.reset(*leafIter);
inActiveFilter.reset(*leafIter);
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
activeFilter.reset(*leafIter);
inActiveFilter.reset(*leafIter);
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
auto firstLeaf = points->tree().beginLeaf();
{ // set all voxels to be inactive in the first leaf
firstLeaf->getValueMask().set(false);
auto leafIter = points->tree().cbeginLeaf();
EXPECT_EQ(index::NONE, activeFilter.state(*leafIter));
EXPECT_EQ(index::ALL, inActiveFilter.state(*leafIter));
auto indexIter = leafIter->beginIndexAll();
activeFilter.reset(*leafIter);
inActiveFilter.reset(*leafIter);
EXPECT_TRUE(!activeFilter.valid(indexIter));
EXPECT_TRUE(inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!activeFilter.valid(indexIter));
EXPECT_TRUE(inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
activeFilter.reset(*leafIter);
inActiveFilter.reset(*leafIter);
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
{ // set all voxels to be active in the first leaf
firstLeaf->getValueMask().set(true);
auto leafIter = points->tree().cbeginLeaf();
EXPECT_EQ(index::ALL, activeFilter.state(*leafIter));
EXPECT_EQ(index::NONE, inActiveFilter.state(*leafIter));
auto indexIter = leafIter->beginIndexAll();
activeFilter.reset(*leafIter);
inActiveFilter.reset(*leafIter);
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
activeFilter.reset(*leafIter);
inActiveFilter.reset(*leafIter);
EXPECT_TRUE(activeFilter.valid(indexIter));
EXPECT_TRUE(!inActiveFilter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
}
TEST_F(TestIndexFilter, testMultiGroupFilter)
{
using LeafNode = PointDataTree::LeafNodeType;
using AttributeVec3f = TypedAttributeArray<Vec3f>;
PointDataTree tree;
LeafNode* leaf = tree.touchLeaf(openvdb::Coord(0, 0, 0));
using Descriptor = AttributeSet::Descriptor;
Descriptor::Ptr descriptor = Descriptor::create(AttributeVec3f::attributeType());
const Index size = 5;
leaf->initializeAttributes(descriptor, size);
appendGroup(tree, "even");
appendGroup(tree, "odd");
appendGroup(tree, "all");
appendGroup(tree, "first");
{ // construction, copy construction
std::vector<Name> includeGroups;
std::vector<Name> excludeGroups;
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
EXPECT_TRUE(!filter.initialized());
MultiGroupFilter filter2 = filter;
EXPECT_TRUE(!filter2.initialized());
filter.reset(*leaf);
EXPECT_TRUE(filter.initialized());
MultiGroupFilter filter3 = filter;
EXPECT_TRUE(filter3.initialized());
}
// group population
{ // even
GroupWriteHandle groupHandle = leaf->groupWriteHandle("even");
groupHandle.set(0, true);
groupHandle.set(2, true);
groupHandle.set(4, true);
}
{ // odd
GroupWriteHandle groupHandle = leaf->groupWriteHandle("odd");
groupHandle.set(1, true);
groupHandle.set(3, true);
}
setGroup(tree, "all", true);
{ // first
GroupWriteHandle groupHandle = leaf->groupWriteHandle("first");
groupHandle.set(0, true);
}
{ // test state()
std::vector<Name> include;
std::vector<Name> exclude;
MultiGroupFilter filter(include, exclude, leaf->attributeSet());
EXPECT_EQ(filter.state(), index::ALL);
include.push_back("all");
MultiGroupFilter filter2(include, exclude, leaf->attributeSet());
EXPECT_EQ(filter2.state(), index::PARTIAL);
}
// test multi group iteration
{ // all (implicit, no include or exclude)
std::vector<Name> include;
std::vector<Name> exclude;
std::vector<int> indices{0, 1, 2, 3, 4};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // all include
std::vector<Name> include{"all"};
std::vector<Name> exclude;
std::vector<int> indices{0, 1, 2, 3, 4};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // all exclude
std::vector<Name> include;
std::vector<Name> exclude{"all"};
std::vector<int> indices;
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // all include and exclude
std::vector<Name> include{"all"};
std::vector<Name> exclude{"all"};
std::vector<int> indices;
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // even include
std::vector<Name> include{"even"};
std::vector<Name> exclude;
std::vector<int> indices{0, 2, 4};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // odd include
std::vector<Name> include{"odd"};
std::vector<Name> exclude;
std::vector<int> indices{1, 3};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // odd include and exclude
std::vector<Name> include{"odd"};
std::vector<Name> exclude{"odd"};
std::vector<int> indices;
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // odd and first include
std::vector<Name> include{"odd", "first"};
std::vector<Name> exclude;
std::vector<int> indices{0, 1, 3};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // even include, first exclude
std::vector<Name> include{"even"};
std::vector<Name> exclude{"first"};
std::vector<int> indices{2, 4};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // all include, first and odd exclude
std::vector<Name> include{"all"};
std::vector<Name> exclude{"first", "odd"};
std::vector<int> indices{2, 4};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
{ // odd and first include, even exclude
std::vector<Name> include{"odd", "first"};
std::vector<Name> exclude{"even"};
std::vector<int> indices{1, 3};
EXPECT_TRUE(multiGroupMatches(*leaf, size, include, exclude, indices));
}
}
void
TestIndexFilter::testRandomLeafFilterImpl()
{
{ // generateRandomSubset
std::vector<int> values = index_filter_internal::generateRandomSubset<std::mt19937, int>(
/*seed*/unsigned(0), 1, 20);
EXPECT_EQ(values.size(), size_t(1));
// different seed
std::vector<int> values2 = index_filter_internal::generateRandomSubset<std::mt19937, int>(
/*seed*/unsigned(1), 1, 20);
EXPECT_EQ(values2.size(), size_t(1));
EXPECT_TRUE(values[0] != values2[0]);
// different integer type
std::vector<long> values3 = index_filter_internal::generateRandomSubset<std::mt19937, long>(
/*seed*/unsigned(0), 1, 20);
EXPECT_EQ(values3.size(), size_t(1));
EXPECT_TRUE(values[0] == values3[0]);
// different random number generator
values = index_filter_internal::generateRandomSubset<std::mt19937_64, int>(
/*seed*/unsigned(1), 1, 20);
EXPECT_EQ(values.size(), size_t(1));
EXPECT_TRUE(values[0] != values2[0]);
// no values
values = index_filter_internal::generateRandomSubset<std::mt19937, int>(
/*seed*/unsigned(0), 0, 20);
EXPECT_EQ(values.size(), size_t(0));
// all values
values = index_filter_internal::generateRandomSubset<std::mt19937, int>(
/*seed*/unsigned(0), 1000, 1000);
EXPECT_EQ(values.size(), size_t(1000));
// ensure all numbers are represented
std::sort(values.begin(), values.end());
for (int i = 0; i < 1000; i++) {
EXPECT_EQ(values[i], i);
}
}
{ // RandomLeafFilter
using RandFilter = RandomLeafFilter<PointDataTree, std::mt19937>;
PointDataTree tree;
RandFilter filter(tree, 0);
EXPECT_TRUE(filter.state() == index::PARTIAL);
filter.mLeafMap[Coord(0, 0, 0)] = std::make_pair(0, 10);
filter.mLeafMap[Coord(0, 0, 8)] = std::make_pair(1, 1);
filter.mLeafMap[Coord(0, 8, 0)] = std::make_pair(2, 50);
{ // construction, copy construction
EXPECT_TRUE(filter.initialized());
RandFilter filter2 = filter;
EXPECT_TRUE(filter2.initialized());
filter.reset(OriginLeaf(Coord(0, 0, 0), 10));
EXPECT_TRUE(filter.initialized());
RandFilter filter3 = filter;
EXPECT_TRUE(filter3.initialized());
}
{ // all 10 values
filter.reset(OriginLeaf(Coord(0, 0, 0), 10));
std::vector<int> values;
for (SimpleIter iter; *iter < 100; ++iter) {
if (filter.valid(iter)) values.push_back(*iter);
}
EXPECT_EQ(values.size(), size_t(10));
for (int i = 0; i < 10; i++) {
EXPECT_EQ(values[i], i);
}
}
{ // 50 of 100
filter.reset(OriginLeaf(Coord(0, 8, 0), 100));
std::vector<int> values;
for (SimpleIter iter; *iter < 100; ++iter) {
if (filter.valid(iter)) values.push_back(*iter);
}
EXPECT_EQ(values.size(), size_t(50));
// ensure no duplicates
std::sort(values.begin(), values.end());
auto it = std::adjacent_find(values.begin(), values.end());
EXPECT_TRUE(it == values.end());
}
}
}
TEST_F(TestIndexFilter, testRandomLeafFilter) { testRandomLeafFilterImpl(); }
inline void
setId(PointDataTree& tree, const size_t index, const std::vector<int>& ids)
{
int offset = 0;
for (auto leafIter = tree.beginLeaf(); leafIter; ++leafIter) {
auto id = AttributeWriteHandle<int>::create(leafIter->attributeArray(index));
for (auto iter = leafIter->beginIndexAll(); iter; ++iter) {
if (offset >= int(ids.size())) throw std::runtime_error("Out of range");
id->set(*iter, ids[offset++]);
}
}
}
TEST_F(TestIndexFilter, testAttributeHashFilter)
{
std::vector<Vec3s> positions{{1, 1, 1}, {2, 2, 2}, {11, 11, 11}, {12, 12, 12}};
const float voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
// four points, two leafs
EXPECT_EQ(tree.leafCount(), Index32(2));
appendAttribute<int>(tree, "id");
const size_t index = tree.cbeginLeaf()->attributeSet().descriptor().find("id");
// ascending integers, block one
std::vector<int> ids{1, 2, 3, 4};
setId(tree, index, ids);
using HashFilter = AttributeHashFilter<std::mt19937, int>;
{ // construction, copy construction
HashFilter filter(index, 0.0f);
EXPECT_TRUE(filter.state() == index::PARTIAL);
EXPECT_TRUE(!filter.initialized());
HashFilter filter2 = filter;
EXPECT_TRUE(!filter2.initialized());
filter.reset(*tree.cbeginLeaf());
EXPECT_TRUE(filter.initialized());
HashFilter filter3 = filter;
EXPECT_TRUE(filter3.initialized());
}
{ // zero percent
HashFilter filter(index, 0.0f);
auto leafIter = tree.cbeginLeaf();
auto indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
{ // one hundred percent
HashFilter filter(index, 100.0f);
auto leafIter = tree.cbeginLeaf();
auto indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
{ // fifty percent
HashFilter filter(index, 50.0f);
auto leafIter = tree.cbeginLeaf();
auto indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
{ // fifty percent, new seed
HashFilter filter(index, 50.0f, /*seed=*/100);
auto leafIter = tree.cbeginLeaf();
auto indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
++leafIter;
indexIter = leafIter->beginIndexAll();
filter.reset(*leafIter);
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(filter.valid(indexIter));
++indexIter;
EXPECT_TRUE(!indexIter);
}
}
TEST_F(TestIndexFilter, testLevelSetFilter)
{
// create a point grid
PointDataGrid::Ptr points;
{
std::vector<Vec3s> positions{{1, 1, 1}, {1, 2, 1}, {10.1f, 10, 1}};
const double voxelSize(1.0);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
}
// create a sphere levelset
FloatGrid::Ptr sphere;
{
double voxelSize = 0.5;
sphere = FloatGrid::create(/*backgroundValue=*/5.0);
sphere->setTransform(math::Transform::createLinearTransform(voxelSize));
const openvdb::Coord dim(10, 10, 10);
const openvdb::Vec3f center(0.0f, 0.0f, 0.0f);
const float radius = 2;
makeSphere<FloatGrid>(dim, center, radius, *sphere);
}
using LSFilter = LevelSetFilter<FloatGrid>;
{ // construction, copy construction
LSFilter filter(*sphere, points->transform(), -4.0f, 4.0f);
EXPECT_TRUE(filter.state() == index::PARTIAL);
EXPECT_TRUE(!filter.initialized());
LSFilter filter2 = filter;
EXPECT_TRUE(!filter2.initialized());
filter.reset(* points->tree().cbeginLeaf());
EXPECT_TRUE(filter.initialized());
LSFilter filter3 = filter;
EXPECT_TRUE(filter3.initialized());
}
{ // capture both points near origin
LSFilter filter(*sphere, points->transform(), -4.0f, 4.0f);
auto leafIter = points->tree().cbeginLeaf();
auto iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(filter.valid(iter));
++iter;
EXPECT_TRUE(filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
++leafIter;
iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(iter);
EXPECT_TRUE(!filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
}
{ // capture just the inner-most point
LSFilter filter(*sphere, points->transform(), -0.3f, -0.25f);
auto leafIter = points->tree().cbeginLeaf();
auto iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(filter.valid(iter));
++iter;
EXPECT_TRUE(!filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
++leafIter;
iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(iter);
EXPECT_TRUE(!filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
}
{ // capture everything but the second point (min > max)
LSFilter filter(*sphere, points->transform(), -0.25f, -0.3f);
auto leafIter = points->tree().cbeginLeaf();
auto iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(iter));
++iter;
EXPECT_TRUE(filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
++leafIter;
iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(iter);
EXPECT_TRUE(filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
}
{
std::vector<Vec3s> positions{{1, 1, 1}, {1, 2, 1}, {10.1f, 10, 1}};
const double voxelSize(0.25);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
points = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
}
{
double voxelSize = 1.0;
sphere = FloatGrid::create(/*backgroundValue=*/5.0);
sphere->setTransform(math::Transform::createLinearTransform(voxelSize));
const openvdb::Coord dim(40, 40, 40);
const openvdb::Vec3f center(10.0f, 10.0f, 0.1f);
const float radius = 0.2f;
makeSphere<FloatGrid>(dim, center, radius, *sphere);
}
{ // capture only the last point using a different transform and a new sphere
LSFilter filter(*sphere, points->transform(), 0.5f, 1.0f);
auto leafIter = points->tree().cbeginLeaf();
auto iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
++leafIter;
iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(!filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
++leafIter;
iter = leafIter->beginIndexOn();
filter.reset(*leafIter);
EXPECT_TRUE(iter);
EXPECT_TRUE(filter.valid(iter));
++iter;
EXPECT_TRUE(!iter);
}
}
TEST_F(TestIndexFilter, testBBoxFilter)
{
std::vector<Vec3s> positions{{1, 1, 1}, {1, 2, 1}, {10.1f, 10, 1}};
const float voxelSize(0.5);
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
PointDataGrid::Ptr grid = createPointDataGrid<NullCodec, PointDataGrid>(positions, *transform);
PointDataTree& tree = grid->tree();
// check one leaf per point
EXPECT_EQ(tree.leafCount(), Index32(2));
// build some bounding box filters to test
BBoxFilter filter1(*transform, BBoxd({0.5, 0.5, 0.5}, {1.5, 1.5, 1.5}));
BBoxFilter filter2(*transform, BBoxd({0.5, 0.5, 0.5}, {1.5, 2.01, 1.5}));
BBoxFilter filter3(*transform, BBoxd({0.5, 0.5, 0.5}, {11, 11, 1.5}));
BBoxFilter filter4(*transform, BBoxd({-10, 0, 0}, {11, 1.2, 1.2}));
{ // construction, copy construction
EXPECT_TRUE(!filter1.initialized());
BBoxFilter filter5 = filter1;
EXPECT_TRUE(!filter5.initialized());
filter1.reset(*tree.cbeginLeaf());
EXPECT_TRUE(filter1.initialized());
BBoxFilter filter6 = filter1;
EXPECT_TRUE(filter6.initialized());
}
// leaf 1
auto leafIter = tree.cbeginLeaf();
{
auto iter(leafIter->beginIndexOn());
// point 1
filter1.reset(*leafIter);
EXPECT_TRUE(filter1.valid(iter));
filter2.reset(*leafIter);
EXPECT_TRUE(filter2.valid(iter));
filter3.reset(*leafIter);
EXPECT_TRUE(filter3.valid(iter));
filter4.reset(*leafIter);
EXPECT_TRUE(filter4.valid(iter));
++iter;
// point 2
filter1.reset(*leafIter);
EXPECT_TRUE(!filter1.valid(iter));
filter2.reset(*leafIter);
EXPECT_TRUE(filter2.valid(iter));
filter3.reset(*leafIter);
EXPECT_TRUE(filter3.valid(iter));
filter4.reset(*leafIter);
EXPECT_TRUE(!filter4.valid(iter));
++iter;
EXPECT_TRUE(!iter);
}
++leafIter;
// leaf 2
{
auto iter(leafIter->beginIndexOn());
// point 3
filter1.reset(*leafIter);
EXPECT_TRUE(!filter1.valid(iter));
filter2.reset(*leafIter);
EXPECT_TRUE(!filter2.valid(iter));
filter3.reset(*leafIter);
EXPECT_TRUE(filter3.valid(iter));
filter4.reset(*leafIter);
EXPECT_TRUE(!filter4.valid(iter));
++iter;
EXPECT_TRUE(!iter);
}
}
struct NeedsInitializeFilter
{
inline bool initialized() const { return mInitialized; }
static index::State state() { return index::PARTIAL; }
template <typename LeafT>
inline index::State state(const LeafT&) { return index::PARTIAL; }
template <typename LeafT>
void reset(const LeafT&) { mInitialized = true; }
private:
bool mInitialized = false;
};
TEST_F(TestIndexFilter, testBinaryFilter)
{
const int intMax = std::numeric_limits<int>::max();
{ // construction, copy construction
using InitializeBinaryFilter = BinaryFilter<NeedsInitializeFilter, NeedsInitializeFilter, /*And=*/true>;
NeedsInitializeFilter needs1;
NeedsInitializeFilter needs2;
InitializeBinaryFilter filter(needs1, needs2);
EXPECT_TRUE(filter.state() == index::PARTIAL);
EXPECT_TRUE(!filter.initialized());
InitializeBinaryFilter filter2 = filter;
EXPECT_TRUE(!filter2.initialized());
filter.reset(OriginLeaf(Coord(0, 0, 0)));
EXPECT_TRUE(filter.initialized());
InitializeBinaryFilter filter3 = filter;
EXPECT_TRUE(filter3.initialized());
}
using LessThanFilter = ThresholdFilter<true>;
using GreaterThanFilter = ThresholdFilter<false>;
{ // less than
LessThanFilter zeroFilter(0); // all invalid
EXPECT_TRUE(zeroFilter.state() == index::NONE);
LessThanFilter maxFilter(intMax); // all valid
EXPECT_TRUE(maxFilter.state() == index::ALL);
LessThanFilter filter(5);
filter.reset(OriginLeaf(Coord(0, 0, 0)));
std::vector<int> values;
for (SimpleIter iter; *iter < 100; ++iter) {
if (filter.valid(iter)) values.push_back(*iter);
}
EXPECT_EQ(values.size(), size_t(5));
for (int i = 0; i < 5; i++) {
EXPECT_EQ(values[i], i);
}
}
{ // greater than
GreaterThanFilter zeroFilter(0); // all valid
EXPECT_TRUE(zeroFilter.state() == index::ALL);
GreaterThanFilter maxFilter(intMax); // all invalid
EXPECT_TRUE(maxFilter.state() == index::NONE);
GreaterThanFilter filter(94);
filter.reset(OriginLeaf(Coord(0, 0, 0)));
std::vector<int> values;
for (SimpleIter iter; *iter < 100; ++iter) {
if (filter.valid(iter)) values.push_back(*iter);
}
EXPECT_EQ(values.size(), size_t(5));
int offset = 0;
for (int i = 95; i < 100; i++) {
EXPECT_EQ(values[offset++], i);
}
}
{ // binary and
using RangeFilter = BinaryFilter<LessThanFilter, GreaterThanFilter, /*And=*/true>;
RangeFilter zeroFilter(LessThanFilter(0), GreaterThanFilter(10)); // all invalid
EXPECT_TRUE(zeroFilter.state() == index::NONE);
RangeFilter maxFilter(LessThanFilter(intMax), GreaterThanFilter(0)); // all valid
EXPECT_TRUE(maxFilter.state() == index::ALL);
RangeFilter filter(LessThanFilter(55), GreaterThanFilter(45));
EXPECT_TRUE(filter.state() == index::PARTIAL);
filter.reset(OriginLeaf(Coord(0, 0, 0)));
std::vector<int> values;
for (SimpleIter iter; *iter < 100; ++iter) {
if (filter.valid(iter)) values.push_back(*iter);
}
EXPECT_EQ(values.size(), size_t(9));
int offset = 0;
for (int i = 46; i < 55; i++) {
EXPECT_EQ(values[offset++], i);
}
}
{ // binary or
using HeadTailFilter = BinaryFilter<LessThanFilter, GreaterThanFilter, /*And=*/false>;
HeadTailFilter zeroFilter(LessThanFilter(0), GreaterThanFilter(10)); // some valid
EXPECT_TRUE(zeroFilter.state() == index::PARTIAL);
HeadTailFilter maxFilter(LessThanFilter(intMax), GreaterThanFilter(0)); // all valid
EXPECT_TRUE(maxFilter.state() == index::ALL);
HeadTailFilter filter(LessThanFilter(5), GreaterThanFilter(95));
filter.reset(OriginLeaf(Coord(0, 0, 0)));
std::vector<int> values;
for (SimpleIter iter; *iter < 100; ++iter) {
if (filter.valid(iter)) values.push_back(*iter);
}
EXPECT_EQ(values.size(), size_t(9));
int offset = 0;
for (int i = 0; i < 5; i++) {
EXPECT_EQ(values[offset++], i);
}
for (int i = 96; i < 100; i++) {
EXPECT_EQ(values[offset++], i);
}
}
}
| 32,311 | C++ | 29.425612 | 112 | 0.600291 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointsToMask.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/openvdb.h>
#include <openvdb/math/Math.h> // for math::Random01
#include <openvdb/tools/PointsToMask.h>
#include <openvdb/util/CpuTimer.h>
#include "gtest/gtest.h"
#include <vector>
#include <algorithm>
#include <cmath>
#include "util.h" // for genPoints
struct TestPointsToMask: public ::testing::Test
{
};
////////////////////////////////////////
namespace {
class PointList
{
public:
PointList(const std::vector<openvdb::Vec3R>& points) : mPoints(&points) {}
size_t size() const { return mPoints->size(); }
void getPos(size_t n, openvdb::Vec3R& xyz) const { xyz = (*mPoints)[n]; }
protected:
std::vector<openvdb::Vec3R> const * const mPoints;
}; // PointList
} // namespace
////////////////////////////////////////
TEST_F(TestPointsToMask, testPointsToMask)
{
{// BoolGrid
// generate one point
std::vector<openvdb::Vec3R> points;
points.push_back( openvdb::Vec3R(-19.999, 4.50001, 6.71) );
//points.push_back( openvdb::Vec3R( 20,-4.5,-5.2) );
PointList pointList(points);
// construct an empty mask grid
openvdb::BoolGrid grid( false );
const float voxelSize = 0.1f;
grid.setTransform( openvdb::math::Transform::createLinearTransform(voxelSize) );
EXPECT_TRUE( grid.empty() );
// generate mask from points
openvdb::tools::PointsToMask<openvdb::BoolGrid> mask( grid );
mask.addPoints( pointList );
EXPECT_TRUE(!grid.empty() );
EXPECT_EQ( 1, int(grid.activeVoxelCount()) );
openvdb::BoolGrid::ValueOnCIter iter = grid.cbeginValueOn();
//std::cerr << "Coord = " << iter.getCoord() << std::endl;
const openvdb::Coord p(-200, 45, 67);
EXPECT_TRUE( iter.getCoord() == p );
EXPECT_TRUE(grid.tree().isValueOn( p ) );
}
{// MaskGrid
// generate one point
std::vector<openvdb::Vec3R> points;
points.push_back( openvdb::Vec3R(-19.999, 4.50001, 6.71) );
//points.push_back( openvdb::Vec3R( 20,-4.5,-5.2) );
PointList pointList(points);
// construct an empty mask grid
openvdb::MaskGrid grid( false );
const float voxelSize = 0.1f;
grid.setTransform( openvdb::math::Transform::createLinearTransform(voxelSize) );
EXPECT_TRUE( grid.empty() );
// generate mask from points
openvdb::tools::PointsToMask<> mask( grid );
mask.addPoints( pointList );
EXPECT_TRUE(!grid.empty() );
EXPECT_EQ( 1, int(grid.activeVoxelCount()) );
openvdb::TopologyGrid::ValueOnCIter iter = grid.cbeginValueOn();
//std::cerr << "Coord = " << iter.getCoord() << std::endl;
const openvdb::Coord p(-200, 45, 67);
EXPECT_TRUE( iter.getCoord() == p );
EXPECT_TRUE(grid.tree().isValueOn( p ) );
}
// generate shared transformation
openvdb::Index64 voxelCount = 0;
const float voxelSize = 0.001f;
const openvdb::math::Transform::Ptr xform =
openvdb::math::Transform::createLinearTransform(voxelSize);
// generate lots of points
std::vector<openvdb::Vec3R> points;
unittest_util::genPoints(15000000, points);
PointList pointList(points);
//openvdb::util::CpuTimer timer;
{// serial BoolGrid
// construct an empty mask grid
openvdb::BoolGrid grid( false );
grid.setTransform( xform );
EXPECT_TRUE( grid.empty() );
// generate mask from points
openvdb::tools::PointsToMask<openvdb::BoolGrid> mask( grid );
//timer.start("\nSerial BoolGrid");
mask.addPoints( pointList, 0 );
//timer.stop();
EXPECT_TRUE(!grid.empty() );
//grid.print(std::cerr, 3);
voxelCount = grid.activeVoxelCount();
}
{// parallel BoolGrid
// construct an empty mask grid
openvdb::BoolGrid grid( false );
grid.setTransform( xform );
EXPECT_TRUE( grid.empty() );
// generate mask from points
openvdb::tools::PointsToMask<openvdb::BoolGrid> mask( grid );
//timer.start("\nParallel BoolGrid");
mask.addPoints( pointList );
//timer.stop();
EXPECT_TRUE(!grid.empty() );
//grid.print(std::cerr, 3);
EXPECT_EQ( voxelCount, grid.activeVoxelCount() );
}
{// parallel MaskGrid
// construct an empty mask grid
openvdb::MaskGrid grid( false );
grid.setTransform( xform );
EXPECT_TRUE( grid.empty() );
// generate mask from points
openvdb::tools::PointsToMask<> mask( grid );
//timer.start("\nParallel MaskGrid");
mask.addPoints( pointList );
//timer.stop();
EXPECT_TRUE(!grid.empty() );
//grid.print(std::cerr, 3);
EXPECT_EQ( voxelCount, grid.activeVoxelCount() );
}
{// parallel create TopologyGrid
//timer.start("\nParallel Create MaskGrid");
openvdb::MaskGrid::Ptr grid = openvdb::tools::createPointMask(pointList, *xform);
//timer.stop();
EXPECT_TRUE(!grid->empty() );
//grid->print(std::cerr, 3);
EXPECT_EQ( voxelCount, grid->activeVoxelCount() );
}
}
| 5,265 | C++ | 30.722891 | 89 | 0.596581 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLeafManager.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Types.h>
#include <openvdb/tree/LeafManager.h>
#include <openvdb/util/CpuTimer.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
class TestLeafManager: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestLeafManager, testBasics)
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3f;
using openvdb::FloatGrid;
using openvdb::FloatTree;
const Vec3f center(0.35f, 0.35f, 0.35f);
const float radius = 0.15f;
const int dim = 128, half_width = 5;
const float voxel_size = 1.0f/dim;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/half_width*voxel_size);
FloatTree& tree = grid->tree();
grid->setTransform(openvdb::math::Transform::createLinearTransform(/*voxel size=*/voxel_size));
unittest_util::makeSphere<FloatGrid>(
Coord(dim), center, radius, *grid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
const size_t leafCount = tree.leafCount();
//grid->print(std::cout, 3);
{// test with no aux buffers
openvdb::tree::LeafManager<FloatTree> r(tree);
EXPECT_EQ(leafCount, r.leafCount());
EXPECT_EQ(size_t(0), r.auxBufferCount());
EXPECT_EQ(size_t(0), r.auxBuffersPerLeaf());
size_t n = 0;
for (FloatTree::LeafCIter iter=tree.cbeginLeaf(); iter; ++iter, ++n) {
EXPECT_TRUE(r.leaf(n) == *iter);
EXPECT_TRUE(r.getBuffer(n,0) == iter->buffer());
}
EXPECT_EQ(r.leafCount(), n);
EXPECT_TRUE(!r.swapBuffer(0,0));
r.rebuildAuxBuffers(2);
EXPECT_EQ(leafCount, r.leafCount());
EXPECT_EQ(size_t(2), r.auxBuffersPerLeaf());
EXPECT_EQ(size_t(2*leafCount),r.auxBufferCount());
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) == r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,2));
}
}
{// test with 2 aux buffers
openvdb::tree::LeafManager<FloatTree> r(tree, 2);
EXPECT_EQ(leafCount, r.leafCount());
EXPECT_EQ(size_t(2), r.auxBuffersPerLeaf());
EXPECT_EQ(size_t(2*leafCount),r.auxBufferCount());
size_t n = 0;
for (FloatTree::LeafCIter iter=tree.cbeginLeaf(); iter; ++iter, ++n) {
EXPECT_TRUE(r.leaf(n) == *iter);
EXPECT_TRUE(r.getBuffer(n,0) == iter->buffer());
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) == r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,2));
}
EXPECT_EQ(r.leafCount(), n);
for (n=0; n<leafCount; ++n) r.leaf(n).buffer().setValue(4,2.4f);
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) != r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) == r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) != r.getBuffer(n,2));
}
r.syncAllBuffers();
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) == r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,2));
}
for (n=0; n<leafCount; ++n) r.getBuffer(n,1).setValue(4,5.4f);
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) != r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) != r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,2));
}
EXPECT_TRUE(r.swapLeafBuffer(1));
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) != r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) == r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) != r.getBuffer(n,2));
}
r.syncAuxBuffer(1);
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) != r.getBuffer(n,2));
EXPECT_TRUE(r.getBuffer(n,0) != r.getBuffer(n,2));
}
r.syncAuxBuffer(2);
for (n=0; n<leafCount; ++n) {
EXPECT_TRUE(r.getBuffer(n,0) == r.getBuffer(n,1));
EXPECT_TRUE(r.getBuffer(n,1) == r.getBuffer(n,2));
}
}
{// test with const tree (buffers are not swappable)
openvdb::tree::LeafManager<const FloatTree> r(tree);
for (size_t numAuxBuffers = 0; numAuxBuffers <= 2; ++numAuxBuffers += 2) {
r.rebuildAuxBuffers(numAuxBuffers);
EXPECT_EQ(leafCount, r.leafCount());
EXPECT_EQ(int(numAuxBuffers * leafCount), int(r.auxBufferCount()));
EXPECT_EQ(numAuxBuffers, r.auxBuffersPerLeaf());
size_t n = 0;
for (FloatTree::LeafCIter iter = tree.cbeginLeaf(); iter; ++iter, ++n) {
EXPECT_TRUE(r.leaf(n) == *iter);
// Verify that each aux buffer was initialized with a copy of the leaf buffer.
for (size_t bufIdx = 0; bufIdx < numAuxBuffers; ++bufIdx) {
EXPECT_TRUE(r.getBuffer(n, bufIdx) == iter->buffer());
}
}
EXPECT_EQ(r.leafCount(), n);
for (size_t i = 0; i < numAuxBuffers; ++i) {
for (size_t j = 0; j < numAuxBuffers; ++j) {
// Verify that swapping buffers with themselves and swapping
// leaf buffers with aux buffers have no effect.
const bool canSwap = (i != j && i != 0 && j != 0);
EXPECT_EQ(canSwap, r.swapBuffer(i, j));
}
}
}
}
}
TEST_F(TestLeafManager, testActiveLeafVoxelCount)
{
using namespace openvdb;
for (const Int32 dim: { 87, 1023, 1024, 2023 }) {
const CoordBBox denseBBox{Coord{0}, Coord{dim - 1}};
const auto size = denseBBox.volume();
// Create a large dense tree for testing but use a MaskTree to
// minimize the memory overhead
MaskTree tree{false};
tree.denseFill(denseBBox, true, true);
// Add some tiles, which should not contribute to the leaf voxel count.
tree.addTile(/*level=*/2, Coord{10000}, true, true);
tree.addTile(/*level=*/1, Coord{-10000}, true, true);
tree.addTile(/*level=*/1, Coord{20000}, false, false);
tree::LeafManager<MaskTree> mgr(tree);
// On a dual CPU Intel(R) Xeon(R) E5-2697 v3 @ 2.60GHz
// the speedup of LeafManager::activeLeafVoxelCount over
// Tree::activeLeafVoxelCount is ~15x (assuming a LeafManager already exists)
//openvdb::util::CpuTimer t("\nTree::activeVoxelCount");
const auto treeActiveVoxels = tree.activeVoxelCount();
//t.restart("\nTree::activeLeafVoxelCount");
const auto treeActiveLeafVoxels = tree.activeLeafVoxelCount();
//t.restart("\nLeafManager::activeLeafVoxelCount");
const auto mgrActiveLeafVoxels = mgr.activeLeafVoxelCount();//multi-threaded
//t.stop();
//std::cerr << "Old1 = " << treeActiveVoxels << " old2 = " << treeActiveLeafVoxels
// << " New = " << mgrActiveLeafVoxels << std::endl;
EXPECT_TRUE(size < treeActiveVoxels);
EXPECT_EQ(size, treeActiveLeafVoxels);
EXPECT_EQ(size, mgrActiveLeafVoxels);
}
}
namespace {
struct ForeachOp
{
ForeachOp(float v) : mV(v) {}
template <typename T>
void operator()(T &leaf, size_t) const
{
for (typename T::ValueOnIter iter = leaf.beginValueOn(); iter; ++iter) {
if ( *iter > mV) iter.setValue( 2.0f );
}
}
const float mV;
};// ForeachOp
struct ReduceOp
{
ReduceOp(float v) : mV(v), mN(0) {}
ReduceOp(const ReduceOp &other) : mV(other.mV), mN(other.mN) {}
ReduceOp(const ReduceOp &other, tbb::split) : mV(other.mV), mN(0) {}
template <typename T>
void operator()(T &leaf, size_t)
{
for (typename T::ValueOnIter iter = leaf.beginValueOn(); iter; ++iter) {
if ( *iter > mV) ++mN;
}
}
void join(const ReduceOp &other) {mN += other.mN;}
const float mV;
openvdb::Index mN;
};// ReduceOp
}//unnamed namespace
TEST_F(TestLeafManager, testForeach)
{
using namespace openvdb;
FloatTree tree( 0.0f );
const int dim = int(FloatTree::LeafNodeType::dim());
const CoordBBox bbox1(Coord(0),Coord(dim-1));
const CoordBBox bbox2(Coord(dim),Coord(2*dim-1));
tree.fill( bbox1, -1.0f);
tree.fill( bbox2, 1.0f);
tree.voxelizeActiveTiles();
for (CoordBBox::Iterator<true> iter(bbox1); iter; ++iter) {
EXPECT_EQ( -1.0f, tree.getValue(*iter));
}
for (CoordBBox::Iterator<true> iter(bbox2); iter; ++iter) {
EXPECT_EQ( 1.0f, tree.getValue(*iter));
}
tree::LeafManager<FloatTree> r(tree);
EXPECT_EQ(size_t(2), r.leafCount());
EXPECT_EQ(size_t(0), r.auxBufferCount());
EXPECT_EQ(size_t(0), r.auxBuffersPerLeaf());
ForeachOp op(0.0f);
r.foreach(op);
EXPECT_EQ(size_t(2), r.leafCount());
EXPECT_EQ(size_t(0), r.auxBufferCount());
EXPECT_EQ(size_t(0), r.auxBuffersPerLeaf());
for (CoordBBox::Iterator<true> iter(bbox1); iter; ++iter) {
EXPECT_EQ( -1.0f, tree.getValue(*iter));
}
for (CoordBBox::Iterator<true> iter(bbox2); iter; ++iter) {
EXPECT_EQ( 2.0f, tree.getValue(*iter));
}
}
TEST_F(TestLeafManager, testReduce)
{
using namespace openvdb;
FloatTree tree( 0.0f );
const int dim = int(FloatTree::LeafNodeType::dim());
const CoordBBox bbox1(Coord(0),Coord(dim-1));
const CoordBBox bbox2(Coord(dim),Coord(2*dim-1));
tree.fill( bbox1, -1.0f);
tree.fill( bbox2, 1.0f);
tree.voxelizeActiveTiles();
for (CoordBBox::Iterator<true> iter(bbox1); iter; ++iter) {
EXPECT_EQ( -1.0f, tree.getValue(*iter));
}
for (CoordBBox::Iterator<true> iter(bbox2); iter; ++iter) {
EXPECT_EQ( 1.0f, tree.getValue(*iter));
}
tree::LeafManager<FloatTree> r(tree);
EXPECT_EQ(size_t(2), r.leafCount());
EXPECT_EQ(size_t(0), r.auxBufferCount());
EXPECT_EQ(size_t(0), r.auxBuffersPerLeaf());
ReduceOp op(0.0f);
r.reduce(op);
EXPECT_EQ(FloatTree::LeafNodeType::numValues(), op.mN);
EXPECT_EQ(size_t(2), r.leafCount());
EXPECT_EQ(size_t(0), r.auxBufferCount());
EXPECT_EQ(size_t(0), r.auxBuffersPerLeaf());
Index n = 0;
for (CoordBBox::Iterator<true> iter(bbox1); iter; ++iter) {
++n;
EXPECT_EQ( -1.0f, tree.getValue(*iter));
}
EXPECT_EQ(FloatTree::LeafNodeType::numValues(), n);
n = 0;
for (CoordBBox::Iterator<true> iter(bbox2); iter; ++iter) {
++n;
EXPECT_EQ( 1.0f, tree.getValue(*iter));
}
EXPECT_EQ(FloatTree::LeafNodeType::numValues(), n);
}
| 11,020 | C++ | 34.899023 | 99 | 0.581125 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestVec2Metadata.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Metadata.h>
class TestVec2Metadata : public ::testing::Test
{
};
TEST_F(TestVec2Metadata, testVec2i)
{
using namespace openvdb;
Metadata::Ptr m(new Vec2IMetadata(openvdb::Vec2i(1, 1)));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<Vec2IMetadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Vec2IMetadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("vec2i") == 0);
EXPECT_TRUE(m2->typeName().compare("vec2i") == 0);
Vec2IMetadata *s = dynamic_cast<Vec2IMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::Vec2i(1, 1));
s->value() = openvdb::Vec2i(2, 2);
EXPECT_TRUE(s->value() == openvdb::Vec2i(2, 2));
m2->copy(*s);
s = dynamic_cast<Vec2IMetadata*>(m2.get());
EXPECT_TRUE(s->value() == openvdb::Vec2i(2, 2));
}
TEST_F(TestVec2Metadata, testVec2s)
{
using namespace openvdb;
Metadata::Ptr m(new Vec2SMetadata(openvdb::Vec2s(1, 1)));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<Vec2SMetadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Vec2SMetadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("vec2s") == 0);
EXPECT_TRUE(m2->typeName().compare("vec2s") == 0);
Vec2SMetadata *s = dynamic_cast<Vec2SMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::Vec2s(1, 1));
s->value() = openvdb::Vec2s(2, 2);
EXPECT_TRUE(s->value() == openvdb::Vec2s(2, 2));
m2->copy(*s);
s = dynamic_cast<Vec2SMetadata*>(m2.get());
EXPECT_TRUE(s->value() == openvdb::Vec2s(2, 2));
}
TEST_F(TestVec2Metadata, testVec2d)
{
using namespace openvdb;
Metadata::Ptr m(new Vec2DMetadata(openvdb::Vec2d(1, 1)));
Metadata::Ptr m2 = m->copy();
EXPECT_TRUE(dynamic_cast<Vec2DMetadata*>(m.get()) != 0);
EXPECT_TRUE(dynamic_cast<Vec2DMetadata*>(m2.get()) != 0);
EXPECT_TRUE(m->typeName().compare("vec2d") == 0);
EXPECT_TRUE(m2->typeName().compare("vec2d") == 0);
Vec2DMetadata *s = dynamic_cast<Vec2DMetadata*>(m.get());
EXPECT_TRUE(s->value() == openvdb::Vec2d(1, 1));
s->value() = openvdb::Vec2d(2, 2);
EXPECT_TRUE(s->value() == openvdb::Vec2d(2, 2));
m2->copy(*s);
s = dynamic_cast<Vec2DMetadata*>(m2.get());
EXPECT_TRUE(s->value() == openvdb::Vec2d(2, 2));
}
| 2,418 | C++ | 27.797619 | 61 | 0.621175 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTree.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <cstdio> // for remove()
#include <fstream>
#include <sstream>
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/Types.h>
#include <openvdb/math/Transform.h>
#include <openvdb/tools/ValueTransformer.h> // for tools::setValueOnMin(), et al.
#include <openvdb/tree/LeafNode.h>
#include <openvdb/io/Compression.h> // for io::RealToHalf
#include <openvdb/math/Math.h> // for Abs()
#include <openvdb/openvdb.h>
#include <openvdb/util/CpuTimer.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/Prune.h>
#include <openvdb/tools/ChangeBackground.h>
#include <openvdb/tools/SignedFloodFill.h>
#include "util.h" // for unittest_util::makeSphere()
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
using ValueType = float;
using LeafNodeType = openvdb::tree::LeafNode<ValueType,3>;
using InternalNodeType1 = openvdb::tree::InternalNode<LeafNodeType,4>;
using InternalNodeType2 = openvdb::tree::InternalNode<InternalNodeType1,5>;
using RootNodeType = openvdb::tree::RootNode<InternalNodeType2>;
class TestTree: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
protected:
template<typename TreeType> void testWriteHalf();
template<typename TreeType> void doTestMerge(openvdb::MergePolicy);
};
TEST_F(TestTree, testChangeBackground)
{
const int dim = 128;
const openvdb::Vec3f center(0.35f, 0.35f, 0.35f);
const float
radius = 0.15f,
voxelSize = 1.0f / (dim-1),
halfWidth = 4,
gamma = halfWidth * voxelSize;
using GridT = openvdb::FloatGrid;
const openvdb::Coord inside(int(center[0]*dim), int(center[1]*dim), int(center[2]*dim));
const openvdb::Coord outside(dim);
{//changeBackground
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(
radius, center, voxelSize, halfWidth);
openvdb::FloatTree& tree = grid->tree();
EXPECT_TRUE(grid->tree().isValueOff(outside));
ASSERT_DOUBLES_EXACTLY_EQUAL( gamma, tree.getValue(outside));
EXPECT_TRUE(tree.isValueOff(inside));
ASSERT_DOUBLES_EXACTLY_EQUAL(-gamma, tree.getValue(inside));
const float background = gamma*3.43f;
openvdb::tools::changeBackground(tree, background);
EXPECT_TRUE(grid->tree().isValueOff(outside));
ASSERT_DOUBLES_EXACTLY_EQUAL( background, tree.getValue(outside));
EXPECT_TRUE(tree.isValueOff(inside));
ASSERT_DOUBLES_EXACTLY_EQUAL(-background, tree.getValue(inside));
}
{//changeLevelSetBackground
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(
radius, center, voxelSize, halfWidth);
openvdb::FloatTree& tree = grid->tree();
EXPECT_TRUE(grid->tree().isValueOff(outside));
ASSERT_DOUBLES_EXACTLY_EQUAL( gamma, tree.getValue(outside));
EXPECT_TRUE(tree.isValueOff(inside));
ASSERT_DOUBLES_EXACTLY_EQUAL(-gamma, tree.getValue(inside));
const float v1 = gamma*3.43f, v2 = -gamma*6.457f;
openvdb::tools::changeAsymmetricLevelSetBackground(tree, v1, v2);
EXPECT_TRUE(grid->tree().isValueOff(outside));
ASSERT_DOUBLES_EXACTLY_EQUAL( v1, tree.getValue(outside));
EXPECT_TRUE(tree.isValueOff(inside));
ASSERT_DOUBLES_EXACTLY_EQUAL( v2, tree.getValue(inside));
}
}
TEST_F(TestTree, testHalf)
{
testWriteHalf<openvdb::FloatTree>();
testWriteHalf<openvdb::DoubleTree>();
testWriteHalf<openvdb::Vec2STree>();
testWriteHalf<openvdb::Vec2DTree>();
testWriteHalf<openvdb::Vec3STree>();
testWriteHalf<openvdb::Vec3DTree>();
// Verify that non-floating-point grids are saved correctly.
testWriteHalf<openvdb::BoolTree>();
testWriteHalf<openvdb::Int32Tree>();
testWriteHalf<openvdb::Int64Tree>();
}
template<class TreeType>
void
TestTree::testWriteHalf()
{
using GridType = openvdb::Grid<TreeType>;
using ValueT = typename TreeType::ValueType;
ValueT background(5);
GridType grid(background);
unittest_util::makeSphere<GridType>(openvdb::Coord(64, 64, 64),
openvdb::Vec3f(35, 30, 40),
/*radius=*/10, grid,
/*dx=*/1.0f, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid.tree().empty());
// Write grid blocks in both float and half formats.
std::ostringstream outFull(std::ios_base::binary);
grid.setSaveFloatAsHalf(false);
grid.writeBuffers(outFull);
outFull.flush();
const size_t fullBytes = outFull.str().size();
if (fullBytes == 0) FAIL() << "wrote empty full float buffers";
std::ostringstream outHalf(std::ios_base::binary);
grid.setSaveFloatAsHalf(true);
grid.writeBuffers(outHalf);
outHalf.flush();
const size_t halfBytes = outHalf.str().size();
if (halfBytes == 0) FAIL() << "wrote empty half float buffers";
if (openvdb::io::RealToHalf<ValueT>::isReal) {
// Verify that the half float file is "significantly smaller" than the full float file.
if (halfBytes >= size_t(0.75 * double(fullBytes))) {
FAIL() << "half float buffers not significantly smaller than full float ("
<< halfBytes << " vs. " << fullBytes << " bytes)";
}
} else {
// For non-real data types, "half float" and "full float" file sizes should be the same.
if (halfBytes != fullBytes) {
FAIL() << "full float and half float file sizes differ for data of type "
+ std::string(openvdb::typeNameAsString<ValueT>());
}
}
// Read back the half float data (converting back to full float in the process),
// then write it out again in half float format. Verify that the resulting file
// is identical to the original half float file.
{
openvdb::Grid<TreeType> gridCopy(grid);
gridCopy.setSaveFloatAsHalf(true);
std::istringstream is(outHalf.str(), std::ios_base::binary);
// Since the input stream doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
openvdb::io::setCurrentVersion(is);
gridCopy.readBuffers(is);
std::ostringstream outDiff(std::ios_base::binary);
gridCopy.writeBuffers(outDiff);
outDiff.flush();
if (outHalf.str() != outDiff.str()) {
FAIL() << "half-from-full and half-from-half buffers differ";
}
}
}
TEST_F(TestTree, testValues)
{
ValueType background=5.0f;
{
const openvdb::Coord c0(5,10,20), c1(50000,20000,30000);
RootNodeType root_node(background);
const float v0=0.234f, v1=4.5678f;
EXPECT_TRUE(root_node.empty());
ASSERT_DOUBLES_EXACTLY_EQUAL(root_node.getValue(c0), background);
ASSERT_DOUBLES_EXACTLY_EQUAL(root_node.getValue(c1), background);
root_node.setValueOn(c0, v0);
root_node.setValueOn(c1, v1);
ASSERT_DOUBLES_EXACTLY_EQUAL(v0,root_node.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(v1,root_node.getValue(c1));
int count=0;
for (int i =0; i<256; ++i) {
for (int j=0; j<256; ++j) {
for (int k=0; k<256; ++k) {
if (root_node.getValue(openvdb::Coord(i,j,k))<1.0f) ++count;
}
}
}
EXPECT_TRUE(count == 1);
}
{
const openvdb::Coord min(-30,-25,-60), max(60,80,100);
const openvdb::Coord c0(-5,-10,-20), c1(50,20,90), c2(59,67,89);
const float v0=0.234f, v1=4.5678f, v2=-5.673f;
RootNodeType root_node(background);
EXPECT_TRUE(root_node.empty());
ASSERT_DOUBLES_EXACTLY_EQUAL(background,root_node.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background,root_node.getValue(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background,root_node.getValue(c2));
root_node.setValueOn(c0, v0);
root_node.setValueOn(c1, v1);
root_node.setValueOn(c2, v2);
ASSERT_DOUBLES_EXACTLY_EQUAL(v0,root_node.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(v1,root_node.getValue(c1));
ASSERT_DOUBLES_EXACTLY_EQUAL(v2,root_node.getValue(c2));
int count=0;
for (int i =min[0]; i<max[0]; ++i) {
for (int j=min[1]; j<max[1]; ++j) {
for (int k=min[2]; k<max[2]; ++k) {
if (root_node.getValue(openvdb::Coord(i,j,k))<1.0f) ++count;
}
}
}
EXPECT_TRUE(count == 2);
}
}
TEST_F(TestTree, testSetValue)
{
const float background = 5.0f;
openvdb::FloatTree tree(background);
const openvdb::Coord c0( 5, 10, 20), c1(-5,-10,-20);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_EQ(-1, tree.getValueDepth(c0));
EXPECT_EQ(-1, tree.getValueDepth(c1));
EXPECT_TRUE(tree.isValueOff(c0));
EXPECT_TRUE(tree.isValueOff(c1));
tree.setValue(c0, 10.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(10.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_EQ( 3, tree.getValueDepth(c0));
EXPECT_EQ(-1, tree.getValueDepth(c1));
EXPECT_EQ( 3, tree.getValueDepth(openvdb::Coord(7, 10, 20)));
EXPECT_EQ( 2, tree.getValueDepth(openvdb::Coord(8, 10, 20)));
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(tree.isValueOff(c1));
tree.setValue(c1, 20.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(10.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(20.0, tree.getValue(c1));
EXPECT_EQ( 3, tree.getValueDepth(c0));
EXPECT_EQ( 3, tree.getValueDepth(c1));
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(tree.isValueOn(c1));
struct Local {
static inline void minOp(float& f, bool& b) { f = std::min(f, 15.f); b = true; }
static inline void maxOp(float& f, bool& b) { f = std::max(f, 12.f); b = true; }
static inline void sumOp(float& f, bool& b) { f += /*background=*/5.f; b = true; }
};
openvdb::tools::setValueOnMin(tree, c0, 15.0);
tree.modifyValueAndActiveState(c1, Local::minOp);
ASSERT_DOUBLES_EXACTLY_EQUAL(10.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(15.0, tree.getValue(c1));
openvdb::tools::setValueOnMax(tree, c0, 12.0);
tree.modifyValueAndActiveState(c1, Local::maxOp);
ASSERT_DOUBLES_EXACTLY_EQUAL(12.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(15.0, tree.getValue(c1));
EXPECT_EQ(2, int(tree.activeVoxelCount()));
float minVal = -999.0, maxVal = -999.0;
tree.evalMinMax(minVal, maxVal);
ASSERT_DOUBLES_EXACTLY_EQUAL(12.0, minVal);
ASSERT_DOUBLES_EXACTLY_EQUAL(15.0, maxVal);
tree.setValueOff(c0, background);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(15.0, tree.getValue(c1));
EXPECT_EQ(1, int(tree.activeVoxelCount()));
openvdb::tools::setValueOnSum(tree, c0, background);
tree.modifyValueAndActiveState(c1, Local::sumOp);
ASSERT_DOUBLES_EXACTLY_EQUAL(2*background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(15.0+background, tree.getValue(c1));
EXPECT_EQ(2, int(tree.activeVoxelCount()));
// Test the extremes of the coordinate range
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(openvdb::Coord::min()));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(openvdb::Coord::max()));
//std::cerr << "min=" << openvdb::Coord::min() << " max= " << openvdb::Coord::max() << "\n";
tree.setValue(openvdb::Coord::min(), 1.0f);
tree.setValue(openvdb::Coord::max(), 2.0f);
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0f, tree.getValue(openvdb::Coord::min()));
ASSERT_DOUBLES_EXACTLY_EQUAL(2.0f, tree.getValue(openvdb::Coord::max()));
}
TEST_F(TestTree, testSetValueOnly)
{
const float background = 5.0f;
openvdb::FloatTree tree(background);
const openvdb::Coord c0( 5, 10, 20), c1(-5,-10,-20);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_EQ(-1, tree.getValueDepth(c0));
EXPECT_EQ(-1, tree.getValueDepth(c1));
EXPECT_TRUE(tree.isValueOff(c0));
EXPECT_TRUE(tree.isValueOff(c1));
tree.setValueOnly(c0, 10.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(10.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree.getValue(c1));
EXPECT_EQ( 3, tree.getValueDepth(c0));
EXPECT_EQ(-1, tree.getValueDepth(c1));
EXPECT_EQ( 3, tree.getValueDepth(openvdb::Coord(7, 10, 20)));
EXPECT_EQ( 2, tree.getValueDepth(openvdb::Coord(8, 10, 20)));
EXPECT_TRUE(tree.isValueOff(c0));
EXPECT_TRUE(tree.isValueOff(c1));
tree.setValueOnly(c1, 20.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(10.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(20.0, tree.getValue(c1));
EXPECT_EQ( 3, tree.getValueDepth(c0));
EXPECT_EQ( 3, tree.getValueDepth(c1));
EXPECT_TRUE(tree.isValueOff(c0));
EXPECT_TRUE(tree.isValueOff(c1));
tree.setValue(c0, 30.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(30.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(20.0, tree.getValue(c1));
EXPECT_EQ( 3, tree.getValueDepth(c0));
EXPECT_EQ( 3, tree.getValueDepth(c1));
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(tree.isValueOff(c1));
tree.setValueOnly(c0, 40.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(40.0, tree.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(20.0, tree.getValue(c1));
EXPECT_EQ( 3, tree.getValueDepth(c0));
EXPECT_EQ( 3, tree.getValueDepth(c1));
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(tree.isValueOff(c1));
EXPECT_EQ(1, int(tree.activeVoxelCount()));
}
namespace {
// Simple float wrapper with required interface to be used as ValueType in tree::LeafNode
// Throws on copy-construction to ensure that all modifications are done in-place.
struct FloatThrowOnCopy
{
float value = 0.0f;
using T = FloatThrowOnCopy;
FloatThrowOnCopy() = default;
explicit FloatThrowOnCopy(float _value): value(_value) { }
FloatThrowOnCopy(const FloatThrowOnCopy&) { throw openvdb::RuntimeError("No Copy"); }
FloatThrowOnCopy& operator=(const FloatThrowOnCopy&) = default;
T operator+(const float rhs) const { return T(value + rhs); }
T operator-() const { return T(-value); }
bool operator<(const T& other) const { return value < other.value; }
bool operator>(const T& other) const { return value > other.value; }
bool operator==(const T& other) const { return value == other.value; }
friend std::ostream& operator<<(std::ostream &stream, const T& other)
{
stream << other.value;
return stream;
}
};
} // namespace
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace math {
OPENVDB_EXACT_IS_APPROX_EQUAL(FloatThrowOnCopy)
} // namespace math
template<>
inline std::string
TypedMetadata<FloatThrowOnCopy>::str() const { return ""; }
template <>
inline std::string
TypedMetadata<FloatThrowOnCopy>::typeName() const { return ""; }
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
TEST_F(TestTree, testSetValueInPlace)
{
using FloatThrowOnCopyTree = openvdb::tree::Tree4<FloatThrowOnCopy, 5, 4, 3>::Type;
using FloatThrowOnCopyGrid = openvdb::Grid<FloatThrowOnCopyTree>;
FloatThrowOnCopyGrid::registerGrid();
FloatThrowOnCopyTree tree;
const openvdb::Coord c0(5, 10, 20), c1(-5,-10,-20);
// tile values can legitimately be copied to assess whether a change in value
// requires the tile to be voxelized, so activate and voxelize active tiles first
tree.setActiveState(c0, true);
tree.setActiveState(c1, true);
tree.voxelizeActiveTiles(/*threaded=*/true);
EXPECT_NO_THROW(tree.modifyValue(c0,
[](FloatThrowOnCopy& lhs) { lhs.value = 1.4f; }
));
EXPECT_NO_THROW(tree.modifyValueAndActiveState(c1,
[](FloatThrowOnCopy& lhs, bool& b) { lhs.value = 2.7f; b = false; }
));
EXPECT_NEAR(1.4f, tree.getValue(c0).value, 1.0e-7);
EXPECT_NEAR(2.7f, tree.getValue(c1).value, 1.0e-7);
EXPECT_TRUE(tree.isValueOn(c0));
EXPECT_TRUE(!tree.isValueOn(c1));
// use slower de-allocation to ensure that no value copying occurs
tree.root().clear();
}
namespace {
/// Helper function to test openvdb::tree::Tree::evalMinMax() for various tree types
template<typename TreeT>
void
evalMinMaxTest()
{
using ValueT = typename TreeT::ValueType;
struct Local {
static bool isEqual(const ValueT& a, const ValueT& b) {
using namespace openvdb; // for operator>()
return !(math::Abs(a - b) > zeroVal<ValueT>());
}
};
const ValueT
zero = openvdb::zeroVal<ValueT>(),
minusTwo = zero + (-2),
plusTwo = zero + 2,
five = zero + 5;
TreeT tree(/*background=*/five);
// No set voxels (defaults to min = max = zero)
ValueT minVal = five, maxVal = five;
tree.evalMinMax(minVal, maxVal);
EXPECT_TRUE(Local::isEqual(minVal, zero));
EXPECT_TRUE(Local::isEqual(maxVal, zero));
// Only one set voxel
tree.setValue(openvdb::Coord(0, 0, 0), minusTwo);
minVal = maxVal = five;
tree.evalMinMax(minVal, maxVal);
EXPECT_TRUE(Local::isEqual(minVal, minusTwo));
EXPECT_TRUE(Local::isEqual(maxVal, minusTwo));
// Multiple set voxels, single value
tree.setValue(openvdb::Coord(10, 10, 10), minusTwo);
minVal = maxVal = five;
tree.evalMinMax(minVal, maxVal);
EXPECT_TRUE(Local::isEqual(minVal, minusTwo));
EXPECT_TRUE(Local::isEqual(maxVal, minusTwo));
// Multiple set voxels, multiple values
tree.setValue(openvdb::Coord(10, 10, 10), plusTwo);
tree.setValue(openvdb::Coord(-10, -10, -10), zero);
minVal = maxVal = five;
tree.evalMinMax(minVal, maxVal);
EXPECT_TRUE(Local::isEqual(minVal, minusTwo));
EXPECT_TRUE(Local::isEqual(maxVal, plusTwo));
}
/// Specialization for boolean trees
template<>
void
evalMinMaxTest<openvdb::BoolTree>()
{
openvdb::BoolTree tree(/*background=*/false);
// No set voxels (defaults to min = max = zero)
bool minVal = true, maxVal = false;
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(false, minVal);
EXPECT_EQ(false, maxVal);
// Only one set voxel
tree.setValue(openvdb::Coord(0, 0, 0), true);
minVal = maxVal = false;
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(true, minVal);
EXPECT_EQ(true, maxVal);
// Multiple set voxels, single value
tree.setValue(openvdb::Coord(-10, -10, -10), true);
minVal = maxVal = false;
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(true, minVal);
EXPECT_EQ(true, maxVal);
// Multiple set voxels, multiple values
tree.setValue(openvdb::Coord(10, 10, 10), false);
minVal = true; maxVal = false;
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(false, minVal);
EXPECT_EQ(true, maxVal);
}
/// Specialization for string trees
template<>
void
evalMinMaxTest<openvdb::StringTree>()
{
const std::string
echidna("echidna"), loris("loris"), pangolin("pangolin");
openvdb::StringTree tree(/*background=*/loris);
// No set voxels (defaults to min = max = zero)
std::string minVal, maxVal;
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(std::string(), minVal);
EXPECT_EQ(std::string(), maxVal);
// Only one set voxel
tree.setValue(openvdb::Coord(0, 0, 0), pangolin);
minVal.clear(); maxVal.clear();
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(pangolin, minVal);
EXPECT_EQ(pangolin, maxVal);
// Multiple set voxels, single value
tree.setValue(openvdb::Coord(-10, -10, -10), pangolin);
minVal.clear(); maxVal.clear();
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(pangolin, minVal);
EXPECT_EQ(pangolin, maxVal);
// Multiple set voxels, multiple values
tree.setValue(openvdb::Coord(10, 10, 10), echidna);
minVal.clear(); maxVal.clear();
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(echidna, minVal);
EXPECT_EQ(pangolin, maxVal);
}
/// Specialization for Coord trees
template<>
void
evalMinMaxTest<openvdb::Coord>()
{
using CoordTree = openvdb::tree::Tree4<openvdb::Coord,5,4,3>::Type;
const openvdb::Coord backg(5,4,-6), a(5,4,-7), b(5,5,-6);
CoordTree tree(backg);
// No set voxels (defaults to min = max = zero)
openvdb::Coord minVal=openvdb::Coord::max(), maxVal=openvdb::Coord::min();
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(openvdb::Coord(0), minVal);
EXPECT_EQ(openvdb::Coord(0), maxVal);
// Only one set voxel
tree.setValue(openvdb::Coord(0, 0, 0), a);
minVal=openvdb::Coord::max();
maxVal=openvdb::Coord::min();
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(a, minVal);
EXPECT_EQ(a, maxVal);
// Multiple set voxels
tree.setValue(openvdb::Coord(-10, -10, -10), b);
minVal=openvdb::Coord::max();
maxVal=openvdb::Coord::min();
tree.evalMinMax(minVal, maxVal);
EXPECT_EQ(a, minVal);
EXPECT_EQ(b, maxVal);
}
} // unnamed namespace
TEST_F(TestTree, testEvalMinMax)
{
evalMinMaxTest<openvdb::BoolTree>();
evalMinMaxTest<openvdb::FloatTree>();
evalMinMaxTest<openvdb::Int32Tree>();
evalMinMaxTest<openvdb::Vec3STree>();
evalMinMaxTest<openvdb::Vec2ITree>();
evalMinMaxTest<openvdb::StringTree>();
evalMinMaxTest<openvdb::Coord>();
}
TEST_F(TestTree, testResize)
{
ValueType background=5.0f;
//use this when resize is implemented
RootNodeType root_node(background);
EXPECT_TRUE(root_node.getLevel()==3);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, root_node.getValue(openvdb::Coord(5,10,20)));
//fprintf(stdout,"Root grid dim=(%i,%i,%i)\n",
// root_node.getGridDim(0), root_node.getGridDim(1), root_node.getGridDim(2));
root_node.setValueOn(openvdb::Coord(5,10,20),0.234f);
ASSERT_DOUBLES_EXACTLY_EQUAL(root_node.getValue(openvdb::Coord(5,10,20)) , 0.234f);
root_node.setValueOn(openvdb::Coord(500,200,300),4.5678f);
ASSERT_DOUBLES_EXACTLY_EQUAL(root_node.getValue(openvdb::Coord(500,200,300)) , 4.5678f);
{
ValueType sum=0.0f;
for (RootNodeType::ChildOnIter root_iter = root_node.beginChildOn();
root_iter.test(); ++root_iter)
{
for (InternalNodeType2::ChildOnIter internal_iter2 = root_iter->beginChildOn();
internal_iter2.test(); ++internal_iter2)
{
for (InternalNodeType1::ChildOnIter internal_iter1 =
internal_iter2->beginChildOn(); internal_iter1.test(); ++internal_iter1)
{
for (LeafNodeType::ValueOnIter block_iter =
internal_iter1->beginValueOn(); block_iter.test(); ++block_iter)
{
sum += *block_iter;
}
}
}
}
ASSERT_DOUBLES_EXACTLY_EQUAL(sum, (0.234f + 4.5678f));
}
EXPECT_TRUE(root_node.getLevel()==3);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, root_node.getValue(openvdb::Coord(5,11,20)));
{
ValueType sum=0.0f;
for (RootNodeType::ChildOnIter root_iter = root_node.beginChildOn();
root_iter.test(); ++root_iter)
{
for (InternalNodeType2::ChildOnIter internal_iter2 = root_iter->beginChildOn();
internal_iter2.test(); ++internal_iter2)
{
for (InternalNodeType1::ChildOnIter internal_iter1 =
internal_iter2->beginChildOn(); internal_iter1.test(); ++internal_iter1)
{
for (LeafNodeType::ValueOnIter block_iter =
internal_iter1->beginValueOn(); block_iter.test(); ++block_iter)
{
sum += *block_iter;
}
}
}
}
ASSERT_DOUBLES_EXACTLY_EQUAL(sum, (0.234f + 4.5678f));
}
}
TEST_F(TestTree, testHasSameTopology)
{
// Test using trees of the same type.
{
const float background1=5.0f;
openvdb::FloatTree tree1(background1);
const float background2=6.0f;
openvdb::FloatTree tree2(background2);
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
tree1.setValue(openvdb::Coord(-10,40,845),3.456f);
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
tree2.setValue(openvdb::Coord(-10,40,845),-3.456f);
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
tree1.setValue(openvdb::Coord(1,-500,-8), 1.0f);
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
tree2.setValue(openvdb::Coord(1,-500,-8),1.0f);
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
}
// Test using trees of different types.
{
const float background1=5.0f;
openvdb::FloatTree tree1(background1);
const openvdb::Vec3f background2(1.0f,3.4f,6.0f);
openvdb::Vec3fTree tree2(background2);
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
tree1.setValue(openvdb::Coord(-10,40,845),3.456f);
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
tree2.setValue(openvdb::Coord(-10,40,845),openvdb::Vec3f(1.0f,2.0f,-3.0f));
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
tree1.setValue(openvdb::Coord(1,-500,-8), 1.0f);
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
tree2.setValue(openvdb::Coord(1,-500,-8),openvdb::Vec3f(1.0f,2.0f,-3.0f));
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
}
}
TEST_F(TestTree, testTopologyCopy)
{
// Test using trees of the same type.
{
const float background1=5.0f;
openvdb::FloatTree tree1(background1);
tree1.setValue(openvdb::Coord(-10,40,845),3.456f);
tree1.setValue(openvdb::Coord(1,-50,-8), 1.0f);
const float background2=6.0f, setValue2=3.0f;
openvdb::FloatTree tree2(tree1,background2,setValue2,openvdb::TopologyCopy());
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background2, tree2.getValue(openvdb::Coord(1,2,3)));
ASSERT_DOUBLES_EXACTLY_EQUAL(setValue2, tree2.getValue(openvdb::Coord(-10,40,845)));
ASSERT_DOUBLES_EXACTLY_EQUAL(setValue2, tree2.getValue(openvdb::Coord(1,-50,-8)));
tree1.setValue(openvdb::Coord(1,-500,-8), 1.0f);
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
tree2.setValue(openvdb::Coord(1,-500,-8),1.0f);
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
}
// Test using trees of different types.
{
const openvdb::Vec3f background1(1.0f,3.4f,6.0f);
openvdb::Vec3fTree tree1(background1);
tree1.setValue(openvdb::Coord(-10,40,845),openvdb::Vec3f(3.456f,-2.3f,5.6f));
tree1.setValue(openvdb::Coord(1,-50,-8), openvdb::Vec3f(1.0f,3.0f,4.5f));
const float background2=6.0f, setValue2=3.0f;
openvdb::FloatTree tree2(tree1,background2,setValue2,openvdb::TopologyCopy());
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
ASSERT_DOUBLES_EXACTLY_EQUAL(background2, tree2.getValue(openvdb::Coord(1,2,3)));
ASSERT_DOUBLES_EXACTLY_EQUAL(setValue2, tree2.getValue(openvdb::Coord(-10,40,845)));
ASSERT_DOUBLES_EXACTLY_EQUAL(setValue2, tree2.getValue(openvdb::Coord(1,-50,-8)));
tree1.setValue(openvdb::Coord(1,-500,-8), openvdb::Vec3f(1.0f,0.0f,-3.0f));
EXPECT_TRUE(!tree1.hasSameTopology(tree2));
EXPECT_TRUE(!tree2.hasSameTopology(tree1));
tree2.setValue(openvdb::Coord(1,-500,-8), 1.0f);
EXPECT_TRUE(tree1.hasSameTopology(tree2));
EXPECT_TRUE(tree2.hasSameTopology(tree1));
}
}
TEST_F(TestTree, testIterators)
{
ValueType background=5.0f;
RootNodeType root_node(background);
root_node.setValueOn(openvdb::Coord(5,10,20),0.234f);
root_node.setValueOn(openvdb::Coord(50000,20000,30000),4.5678f);
{
ValueType sum=0.0f;
for (RootNodeType::ChildOnIter root_iter = root_node.beginChildOn();
root_iter.test(); ++root_iter)
{
for (InternalNodeType2::ChildOnIter internal_iter2 = root_iter->beginChildOn();
internal_iter2.test(); ++internal_iter2)
{
for (InternalNodeType1::ChildOnIter internal_iter1 =
internal_iter2->beginChildOn(); internal_iter1.test(); ++internal_iter1)
{
for (LeafNodeType::ValueOnIter block_iter =
internal_iter1->beginValueOn(); block_iter.test(); ++block_iter)
{
sum += *block_iter;
}
}
}
}
ASSERT_DOUBLES_EXACTLY_EQUAL((0.234f + 4.5678f), sum);
}
{
// As above, but using dense iterators.
ValueType sum = 0.0f, val = 0.0f;
for (RootNodeType::ChildAllIter rootIter = root_node.beginChildAll();
rootIter.test(); ++rootIter)
{
if (!rootIter.isChildNode()) continue;
for (InternalNodeType2::ChildAllIter internalIter2 =
rootIter.probeChild(val)->beginChildAll(); internalIter2; ++internalIter2)
{
if (!internalIter2.isChildNode()) continue;
for (InternalNodeType1::ChildAllIter internalIter1 =
internalIter2.probeChild(val)->beginChildAll(); internalIter1; ++internalIter1)
{
if (!internalIter1.isChildNode()) continue;
for (LeafNodeType::ValueOnIter leafIter =
internalIter1.probeChild(val)->beginValueOn(); leafIter; ++leafIter)
{
sum += *leafIter;
}
}
}
}
ASSERT_DOUBLES_EXACTLY_EQUAL((0.234f + 4.5678f), sum);
}
{
ValueType v_sum=0.0f;
openvdb::Coord xyz0, xyz1, xyz2, xyz3, xyzSum(0, 0, 0);
for (RootNodeType::ChildOnIter root_iter = root_node.beginChildOn();
root_iter.test(); ++root_iter)
{
root_iter.getCoord(xyz3);
for (InternalNodeType2::ChildOnIter internal_iter2 = root_iter->beginChildOn();
internal_iter2.test(); ++internal_iter2)
{
internal_iter2.getCoord(xyz2);
xyz2 = xyz2 - internal_iter2.parent().origin();
for (InternalNodeType1::ChildOnIter internal_iter1 =
internal_iter2->beginChildOn(); internal_iter1.test(); ++internal_iter1)
{
internal_iter1.getCoord(xyz1);
xyz1 = xyz1 - internal_iter1.parent().origin();
for (LeafNodeType::ValueOnIter block_iter =
internal_iter1->beginValueOn(); block_iter.test(); ++block_iter)
{
block_iter.getCoord(xyz0);
xyz0 = xyz0 - block_iter.parent().origin();
v_sum += *block_iter;
xyzSum = xyzSum + xyz0 + xyz1 + xyz2 + xyz3;
}
}
}
}
ASSERT_DOUBLES_EXACTLY_EQUAL((0.234f + 4.5678f), v_sum);
EXPECT_EQ(openvdb::Coord(5 + 50000, 10 + 20000, 20 + 30000), xyzSum);
}
}
TEST_F(TestTree, testIO)
{
const char* filename = "testIO.dbg";
openvdb::SharedPtr<const char> scopedFile(filename, ::remove);
{
ValueType background=5.0f;
RootNodeType root_node(background);
root_node.setValueOn(openvdb::Coord(5,10,20),0.234f);
root_node.setValueOn(openvdb::Coord(50000,20000,30000),4.5678f);
std::ofstream os(filename, std::ios_base::binary);
root_node.writeTopology(os);
root_node.writeBuffers(os);
EXPECT_TRUE(!os.fail());
}
{
ValueType background=2.0f;
RootNodeType root_node(background);
ASSERT_DOUBLES_EXACTLY_EQUAL(background, root_node.getValue(openvdb::Coord(5,10,20)));
{
std::ifstream is(filename, std::ios_base::binary);
// Since the test file doesn't include a VDB header with file format version info,
// tag the input stream explicitly with the current version number.
openvdb::io::setCurrentVersion(is);
root_node.readTopology(is);
root_node.readBuffers(is);
EXPECT_TRUE(!is.fail());
}
ASSERT_DOUBLES_EXACTLY_EQUAL(0.234f, root_node.getValue(openvdb::Coord(5,10,20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(5.0f, root_node.getValue(openvdb::Coord(5,11,20)));
ValueType sum=0.0f;
for (RootNodeType::ChildOnIter root_iter = root_node.beginChildOn();
root_iter.test(); ++root_iter)
{
for (InternalNodeType2::ChildOnIter internal_iter2 = root_iter->beginChildOn();
internal_iter2.test(); ++internal_iter2)
{
for (InternalNodeType1::ChildOnIter internal_iter1 =
internal_iter2->beginChildOn(); internal_iter1.test(); ++internal_iter1)
{
for (LeafNodeType::ValueOnIter block_iter =
internal_iter1->beginValueOn(); block_iter.test(); ++block_iter)
{
sum += *block_iter;
}
}
}
}
ASSERT_DOUBLES_EXACTLY_EQUAL(sum, (0.234f + 4.5678f));
}
}
TEST_F(TestTree, testNegativeIndexing)
{
ValueType background=5.0f;
openvdb::FloatTree tree(background);
EXPECT_TRUE(tree.empty());
ASSERT_DOUBLES_EXACTLY_EQUAL(tree.getValue(openvdb::Coord(5,-10,20)), background);
ASSERT_DOUBLES_EXACTLY_EQUAL(tree.getValue(openvdb::Coord(-5000,2000,3000)), background);
tree.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree.setValue(openvdb::Coord(-5,-10, 20),0.4f);
tree.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
ASSERT_DOUBLES_EXACTLY_EQUAL(0.0f, tree.getValue(openvdb::Coord( 5, 10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.1f, tree.getValue(openvdb::Coord(-5, 10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.2f, tree.getValue(openvdb::Coord( 5,-10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.3f, tree.getValue(openvdb::Coord( 5, 10,-20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.4f, tree.getValue(openvdb::Coord(-5,-10, 20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.5f, tree.getValue(openvdb::Coord(-5, 10,-20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.6f, tree.getValue(openvdb::Coord( 5,-10,-20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(0.7f, tree.getValue(openvdb::Coord(-5,-10,-20)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5678f, tree.getValue(openvdb::Coord(-5000, 2000,-3000)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5678f, tree.getValue(openvdb::Coord( 5000,-2000,-3000)));
ASSERT_DOUBLES_EXACTLY_EQUAL(4.5678f, tree.getValue(openvdb::Coord(-5000,-2000, 3000)));
int count=0;
for (int i =-25; i<25; ++i) {
for (int j=-25; j<25; ++j) {
for (int k=-25; k<25; ++k) {
if (tree.getValue(openvdb::Coord(i,j,k))<1.0f) {
//fprintf(stderr,"(%i,%i,%i)=%f\n",i,j,k,tree.getValue(openvdb::Coord(i,j,k)));
++count;
}
}
}
}
EXPECT_TRUE(count == 8);
int count2 = 0;
openvdb::Coord xyz;
for (openvdb::FloatTree::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
++count2;
xyz = iter.getCoord();
//std::cerr << xyz << " = " << *iter << "\n";
}
EXPECT_TRUE(count2 == 11);
EXPECT_TRUE(tree.activeVoxelCount() == 11);
{
count2 = 0;
for (openvdb::FloatTree::ValueOnCIter iter = tree.cbeginValueOn(); iter; ++iter) {
++count2;
xyz = iter.getCoord();
//std::cerr << xyz << " = " << *iter << "\n";
}
EXPECT_TRUE(count2 == 11);
EXPECT_TRUE(tree.activeVoxelCount() == 11);
}
}
TEST_F(TestTree, testDeepCopy)
{
// set up a tree
const float fillValue1=5.0f;
openvdb::FloatTree tree1(fillValue1);
tree1.setValue(openvdb::Coord(-10,40,845), 3.456f);
tree1.setValue(openvdb::Coord(1,-50,-8), 1.0f);
// make a deep copy of the tree
openvdb::TreeBase::Ptr newTree = tree1.copy();
// cast down to the concrete type to query values
openvdb::FloatTree *pTree2 = dynamic_cast<openvdb::FloatTree *>(newTree.get());
// compare topology
EXPECT_TRUE(tree1.hasSameTopology(*pTree2));
EXPECT_TRUE(pTree2->hasSameTopology(tree1));
// trees should be equal
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue1, pTree2->getValue(openvdb::Coord(1,2,3)));
ASSERT_DOUBLES_EXACTLY_EQUAL(3.456f, pTree2->getValue(openvdb::Coord(-10,40,845)));
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0f, pTree2->getValue(openvdb::Coord(1,-50,-8)));
// change 1 value in tree2
openvdb::Coord changeCoord(1, -500, -8);
pTree2->setValue(changeCoord, 1.0f);
// topology should no longer match
EXPECT_TRUE(!tree1.hasSameTopology(*pTree2));
EXPECT_TRUE(!pTree2->hasSameTopology(tree1));
// query changed value and make sure it's different between trees
ASSERT_DOUBLES_EXACTLY_EQUAL(fillValue1, tree1.getValue(changeCoord));
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0f, pTree2->getValue(changeCoord));
}
TEST_F(TestTree, testMerge)
{
ValueType background=5.0f;
openvdb::FloatTree tree0(background), tree1(background), tree2(background);
EXPECT_TRUE(tree2.empty());
tree0.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree0.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree0.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree0.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree1.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree1.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree1.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree1.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree0.setValue(openvdb::Coord(-5,-10, 20),0.4f);
tree0.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree0.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree0.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree0.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree0.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree0.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
tree2.setValue(openvdb::Coord(-5,-10, 20),0.4f);
tree2.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree2.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree2.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree2.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
EXPECT_TRUE(tree0.leafCount()!=tree1.leafCount());
EXPECT_TRUE(tree0.leafCount()!=tree2.leafCount());
EXPECT_TRUE(!tree2.empty());
tree1.merge(tree2, openvdb::MERGE_ACTIVE_STATES);
EXPECT_TRUE(tree2.empty());
EXPECT_TRUE(tree0.leafCount()==tree1.leafCount());
EXPECT_TRUE(tree0.nonLeafCount()==tree1.nonLeafCount());
EXPECT_TRUE(tree0.activeLeafVoxelCount()==tree1.activeLeafVoxelCount());
EXPECT_TRUE(tree0.inactiveLeafVoxelCount()==tree1.inactiveLeafVoxelCount());
EXPECT_TRUE(tree0.activeVoxelCount()==tree1.activeVoxelCount());
EXPECT_TRUE(tree0.inactiveVoxelCount()==tree1.inactiveVoxelCount());
for (openvdb::FloatTree::ValueOnCIter iter0 = tree0.cbeginValueOn(); iter0; ++iter0) {
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter0,tree1.getValue(iter0.getCoord()));
}
// Test active tile support.
{
using namespace openvdb;
FloatTree treeA(/*background*/0.0), treeB(/*background*/0.0);
treeA.fill(CoordBBox(Coord(16,16,16), Coord(31,31,31)), /*value*/1.0);
treeB.fill(CoordBBox(Coord(0,0,0), Coord(15,15,15)), /*value*/1.0);
EXPECT_EQ(4096, int(treeA.activeVoxelCount()));
EXPECT_EQ(4096, int(treeB.activeVoxelCount()));
treeA.merge(treeB, MERGE_ACTIVE_STATES);
EXPECT_EQ(8192, int(treeA.activeVoxelCount()));
EXPECT_EQ(0, int(treeB.activeVoxelCount()));
}
doTestMerge<openvdb::FloatTree>(openvdb::MERGE_NODES);
doTestMerge<openvdb::FloatTree>(openvdb::MERGE_ACTIVE_STATES);
doTestMerge<openvdb::FloatTree>(openvdb::MERGE_ACTIVE_STATES_AND_NODES);
doTestMerge<openvdb::BoolTree>(openvdb::MERGE_NODES);
doTestMerge<openvdb::BoolTree>(openvdb::MERGE_ACTIVE_STATES);
doTestMerge<openvdb::BoolTree>(openvdb::MERGE_ACTIVE_STATES_AND_NODES);
}
template<typename TreeType>
void
TestTree::doTestMerge(openvdb::MergePolicy policy)
{
using namespace openvdb;
TreeType treeA, treeB;
using RootT = typename TreeType::RootNodeType;
using LeafT = typename TreeType::LeafNodeType;
const typename TreeType::ValueType val(1);
const int
depth = static_cast<int>(treeA.treeDepth()),
leafDim = static_cast<int>(LeafT::dim()),
leafSize = static_cast<int>(LeafT::size());
// Coords that are in a different top-level branch than (0, 0, 0)
const Coord pos(static_cast<int>(RootT::getChildDim()));
treeA.setValueOff(pos, val);
treeA.setValueOff(-pos, val);
treeB.setValueOff(Coord(0), val);
treeB.fill(CoordBBox(pos, pos.offsetBy(leafDim - 1)), val, /*active=*/true);
treeB.setValueOn(-pos, val);
// treeA treeB .
// .
// R R .
// / \ /|\ .
// I I I I I .
// / \ / | \ .
// I I I I I .
// / \ / | on x SIZE .
// L L L L .
// off off on off .
EXPECT_EQ(0, int(treeA.activeVoxelCount()));
EXPECT_EQ(leafSize + 1, int(treeB.activeVoxelCount()));
EXPECT_EQ(2, int(treeA.leafCount()));
EXPECT_EQ(2, int(treeB.leafCount()));
EXPECT_EQ(2*(depth-2)+1, int(treeA.nonLeafCount())); // 2 branches (II+II+R)
EXPECT_EQ(3*(depth-2)+1, int(treeB.nonLeafCount())); // 3 branches (II+II+II+R)
treeA.merge(treeB, policy);
// MERGE_NODES MERGE_ACTIVE_STATES MERGE_ACTIVE_STATES_AND_NODES .
// .
// R R R .
// /|\ /|\ /|\ .
// I I I I I I I I I .
// / | \ / | \ / | \ .
// I I I I I I I I I .
// / | \ / | on x SIZE / | \ .
// L L L L L L L L .
// off off off on off on off on x SIZE .
switch (policy) {
case MERGE_NODES:
EXPECT_EQ(0, int(treeA.activeVoxelCount()));
EXPECT_EQ(2 + 1, int(treeA.leafCount())); // 1 leaf node stolen from B
EXPECT_EQ(3*(depth-2)+1, int(treeA.nonLeafCount())); // 3 branches (II+II+II+R)
break;
case MERGE_ACTIVE_STATES:
EXPECT_EQ(2, int(treeA.leafCount())); // 1 leaf stolen, 1 replaced with tile
EXPECT_EQ(3*(depth-2)+1, int(treeA.nonLeafCount())); // 3 branches (II+II+II+R)
EXPECT_EQ(leafSize + 1, int(treeA.activeVoxelCount()));
break;
case MERGE_ACTIVE_STATES_AND_NODES:
EXPECT_EQ(2 + 1, int(treeA.leafCount())); // 1 leaf node stolen from B
EXPECT_EQ(3*(depth-2)+1, int(treeA.nonLeafCount())); // 3 branches (II+II+II+R)
EXPECT_EQ(leafSize + 1, int(treeA.activeVoxelCount()));
break;
}
EXPECT_TRUE(treeB.empty());
}
TEST_F(TestTree, testVoxelizeActiveTiles)
{
using openvdb::CoordBBox;
using openvdb::Coord;
// Use a small custom tree so we don't run out of memory when
// tiles are converted to dense leafs :)
using MyTree = openvdb::tree::Tree4<float,2, 2, 2>::Type;
float background=5.0f;
const Coord xyz[] = {Coord(-1,-2,-3),Coord( 1, 2, 3)};
//check two leaf nodes and two tiles at each level 1, 2 and 3
const int tile_size[4]={0, 1<<2, 1<<(2*2), 1<<(3*2)};
// serial version
for (int level=0; level<=3; ++level) {
MyTree tree(background);
EXPECT_EQ(-1,tree.getValueDepth(xyz[0]));
EXPECT_EQ(-1,tree.getValueDepth(xyz[1]));
if (level==0) {
tree.setValue(xyz[0], 1.0f);
tree.setValue(xyz[1], 1.0f);
} else {
const int n = tile_size[level];
tree.fill(CoordBBox::createCube(Coord(-n,-n,-n), n), 1.0f, true);
tree.fill(CoordBBox::createCube(Coord( 0, 0, 0), n), 1.0f, true);
}
EXPECT_EQ(3-level,tree.getValueDepth(xyz[0]));
EXPECT_EQ(3-level,tree.getValueDepth(xyz[1]));
tree.voxelizeActiveTiles(false);
EXPECT_EQ(3 ,tree.getValueDepth(xyz[0]));
EXPECT_EQ(3 ,tree.getValueDepth(xyz[1]));
}
// multi-threaded version
for (int level=0; level<=3; ++level) {
MyTree tree(background);
EXPECT_EQ(-1,tree.getValueDepth(xyz[0]));
EXPECT_EQ(-1,tree.getValueDepth(xyz[1]));
if (level==0) {
tree.setValue(xyz[0], 1.0f);
tree.setValue(xyz[1], 1.0f);
} else {
const int n = tile_size[level];
tree.fill(CoordBBox::createCube(Coord(-n,-n,-n), n), 1.0f, true);
tree.fill(CoordBBox::createCube(Coord( 0, 0, 0), n), 1.0f, true);
}
EXPECT_EQ(3-level,tree.getValueDepth(xyz[0]));
EXPECT_EQ(3-level,tree.getValueDepth(xyz[1]));
tree.voxelizeActiveTiles(true);
EXPECT_EQ(3 ,tree.getValueDepth(xyz[0]));
EXPECT_EQ(3 ,tree.getValueDepth(xyz[1]));
}
#if 0
const CoordBBox bbox(openvdb::Coord(-30,-50,-30), openvdb::Coord(530,610,623));
{// benchmark serial
MyTree tree(background);
tree.sparseFill( bbox, 1.0f, /*state*/true);
openvdb::util::CpuTimer timer("\nserial voxelizeActiveTiles");
tree.voxelizeActiveTiles(/*threaded*/false);
timer.stop();
}
{// benchmark parallel
MyTree tree(background);
tree.sparseFill( bbox, 1.0f, /*state*/true);
openvdb::util::CpuTimer timer("\nparallel voxelizeActiveTiles");
tree.voxelizeActiveTiles(/*threaded*/true);
timer.stop();
}
#endif
}
TEST_F(TestTree, testTopologyUnion)
{
{//super simple test with only two active values
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 2.0f);
openvdb::FloatTree tree2(tree1);
tree1.topologyUnion(tree0);
for (openvdb::FloatTree::ValueOnCIter iter = tree0.cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(tree1.isValueOn(iter.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree2.cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(tree1.isValueOn(iter.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1.cbeginValueOn(); iter; ++iter) {
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree2.getValue(iter.getCoord()));
}
}
{// test using setValue
ValueType background=5.0f;
openvdb::FloatTree tree0(background), tree1(background), tree2(background);
EXPECT_TRUE(tree2.empty());
// tree0 = tree1.topologyUnion(tree2)
tree0.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree0.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree0.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree0.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree1.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree1.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree1.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree1.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree0.setValue(openvdb::Coord(-5,-10, 20),background);
tree0.setValue(openvdb::Coord(-5, 10,-20),background);
tree0.setValue(openvdb::Coord( 5,-10,-20),background);
tree0.setValue(openvdb::Coord(-5,-10,-20),background);
tree0.setValue(openvdb::Coord(-5000, 2000,-3000),background);
tree0.setValue(openvdb::Coord( 5000,-2000,-3000),background);
tree0.setValue(openvdb::Coord(-5000,-2000, 3000),background);
tree2.setValue(openvdb::Coord(-5,-10, 20),0.4f);
tree2.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree2.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree2.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree2.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
// tree3 has the same topology as tree2 but a different value type
const openvdb::Vec3f background2(1.0f,3.4f,6.0f), vec_val(3.1f,5.3f,-9.5f);
openvdb::Vec3fTree tree3(background2);
for (openvdb::FloatTree::ValueOnCIter iter2 = tree2.cbeginValueOn(); iter2; ++iter2) {
tree3.setValue(iter2.getCoord(), vec_val);
}
EXPECT_TRUE(tree0.leafCount()!=tree1.leafCount());
EXPECT_TRUE(tree0.leafCount()!=tree2.leafCount());
EXPECT_TRUE(tree0.leafCount()!=tree3.leafCount());
EXPECT_TRUE(!tree2.empty());
EXPECT_TRUE(!tree3.empty());
openvdb::FloatTree tree1_copy(tree1);
//tree1.topologyUnion(tree2);//should make tree1 = tree0
tree1.topologyUnion(tree3);//should make tree1 = tree0
EXPECT_TRUE(tree0.leafCount()==tree1.leafCount());
EXPECT_TRUE(tree0.nonLeafCount()==tree1.nonLeafCount());
EXPECT_TRUE(tree0.activeLeafVoxelCount()==tree1.activeLeafVoxelCount());
EXPECT_TRUE(tree0.inactiveLeafVoxelCount()==tree1.inactiveLeafVoxelCount());
EXPECT_TRUE(tree0.activeVoxelCount()==tree1.activeVoxelCount());
EXPECT_TRUE(tree0.inactiveVoxelCount()==tree1.inactiveVoxelCount());
EXPECT_TRUE(tree1.hasSameTopology(tree0));
EXPECT_TRUE(tree0.hasSameTopology(tree1));
for (openvdb::FloatTree::ValueOnCIter iter2 = tree2.cbeginValueOn(); iter2; ++iter2) {
EXPECT_TRUE(tree1.isValueOn(iter2.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter1 = tree1.cbeginValueOn(); iter1; ++iter1) {
EXPECT_TRUE(tree0.isValueOn(iter1.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter0 = tree0.cbeginValueOn(); iter0; ++iter0) {
EXPECT_TRUE(tree1.isValueOn(iter0.getCoord()));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter0,tree1.getValue(iter0.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1_copy.cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(tree1.isValueOn(iter.getCoord()));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree1.getValue(iter.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree3.isValueOn(p) || tree1_copy.isValueOn(p));
}
}
{
ValueType background=5.0f;
openvdb::FloatTree tree0(background), tree1(background), tree2(background);
EXPECT_TRUE(tree2.empty());
// tree0 = tree1.topologyUnion(tree2)
tree0.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree0.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree0.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree0.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree1.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree1.setValue(openvdb::Coord(-5, 10, 20),0.1f);
tree1.setValue(openvdb::Coord( 5,-10, 20),0.2f);
tree1.setValue(openvdb::Coord( 5, 10,-20),0.3f);
tree0.setValue(openvdb::Coord(-5,-10, 20),background);
tree0.setValue(openvdb::Coord(-5, 10,-20),background);
tree0.setValue(openvdb::Coord( 5,-10,-20),background);
tree0.setValue(openvdb::Coord(-5,-10,-20),background);
tree0.setValue(openvdb::Coord(-5000, 2000,-3000),background);
tree0.setValue(openvdb::Coord( 5000,-2000,-3000),background);
tree0.setValue(openvdb::Coord(-5000,-2000, 3000),background);
tree2.setValue(openvdb::Coord(-5,-10, 20),0.4f);
tree2.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree2.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree2.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree2.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
// tree3 has the same topology as tree2 but a different value type
const openvdb::Vec3f background2(1.0f,3.4f,6.0f), vec_val(3.1f,5.3f,-9.5f);
openvdb::Vec3fTree tree3(background2);
for (openvdb::FloatTree::ValueOnCIter iter2 = tree2.cbeginValueOn(); iter2; ++iter2) {
tree3.setValue(iter2.getCoord(), vec_val);
}
openvdb::FloatTree tree4(tree1);//tree4 = tree1
openvdb::FloatTree tree5(tree1);//tree5 = tree1
tree1.topologyUnion(tree3);//should make tree1 = tree0
EXPECT_TRUE(tree1.hasSameTopology(tree0));
for (openvdb::Vec3fTree::ValueOnCIter iter3 = tree3.cbeginValueOn(); iter3; ++iter3) {
tree4.setValueOn(iter3.getCoord());
const openvdb::Coord p = iter3.getCoord();
ASSERT_DOUBLES_EXACTLY_EQUAL(tree1.getValue(p),tree5.getValue(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(tree4.getValue(p),tree5.getValue(p));
}
EXPECT_TRUE(tree4.hasSameTopology(tree0));
for (openvdb::FloatTree::ValueOnCIter iter4 = tree4.cbeginValueOn(); iter4; ++iter4) {
const openvdb::Coord p = iter4.getCoord();
ASSERT_DOUBLES_EXACTLY_EQUAL(tree0.getValue(p),tree5.getValue(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(tree1.getValue(p),tree5.getValue(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(tree4.getValue(p),tree5.getValue(p));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree3.isValueOn(p) || tree4.isValueOn(p));
}
}
{// test overlapping spheres
const float background=5.0f, R0=10.0f, R1=5.6f;
const openvdb::Vec3f C0(35.0f, 30.0f, 40.0f), C1(22.3f, 30.5f, 31.0f);
const openvdb::Coord dim(32, 32, 32);
openvdb::FloatGrid grid0(background);
openvdb::FloatGrid grid1(background);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C0, R0, grid0,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C1, R1, grid1,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
openvdb::FloatTree& tree0 = grid0.tree();
openvdb::FloatTree& tree1 = grid1.tree();
openvdb::FloatTree tree0_copy(tree0);
tree0.topologyUnion(tree1);
const openvdb::Index64 n0 = tree0_copy.activeVoxelCount();
const openvdb::Index64 n = tree0.activeVoxelCount();
const openvdb::Index64 n1 = tree1.activeVoxelCount();
//fprintf(stderr,"Union of spheres: n=%i, n0=%i n1=%i n0+n1=%i\n",n,n0,n1, n0+n1);
EXPECT_TRUE( n > n0 );
EXPECT_TRUE( n > n1 );
EXPECT_TRUE( n < n0 + n1 );
for (openvdb::FloatTree::ValueOnCIter iter = tree1.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree0.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(tree0.getValue(p), tree0_copy.getValue(p));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree0_copy.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree0.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(tree0.getValue(p), *iter);
}
}
{// test union of a leaf and a tile
if (openvdb::FloatTree::DEPTH > 2) {
const int leafLevel = openvdb::FloatTree::DEPTH - 1;
const int tileLevel = leafLevel - 1;
const openvdb::Coord xyz(0);
openvdb::FloatTree tree0;
tree0.addTile(tileLevel, xyz, /*value=*/0, /*activeState=*/true);
EXPECT_TRUE(tree0.isValueOn(xyz));
openvdb::FloatTree tree1;
tree1.touchLeaf(xyz)->setValuesOn();
EXPECT_TRUE(tree1.isValueOn(xyz));
tree0.topologyUnion(tree1);
EXPECT_TRUE(tree0.isValueOn(xyz));
EXPECT_EQ(tree0.getValueDepth(xyz), leafLevel);
}
}
}// testTopologyUnion
TEST_F(TestTree, testTopologyIntersection)
{
{//no overlapping voxels
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 2.0f);
EXPECT_EQ(openvdb::Index64(1), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index64(1), tree1.activeVoxelCount());
tree1.topologyIntersection(tree0);
EXPECT_EQ(tree1.activeVoxelCount(), openvdb::Index64(0));
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(tree1.empty());
}
{//two overlapping voxels
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 2.0f);
tree1.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
EXPECT_EQ( openvdb::Index64(1), tree0.activeVoxelCount() );
EXPECT_EQ( openvdb::Index64(2), tree1.activeVoxelCount() );
tree1.topologyIntersection(tree0);
EXPECT_EQ( openvdb::Index64(1), tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(!tree1.empty());
}
{//4 overlapping voxels
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree0.setValue(openvdb::Coord( 400, 30, 20), 2.0f);
tree0.setValue(openvdb::Coord( 8, 11, 11), 3.0f);
EXPECT_EQ(openvdb::Index64(3), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree0.leafCount() );
tree1.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree1.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 6.0f);
EXPECT_EQ(openvdb::Index64(3), tree1.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree1.leafCount() );
tree1.topologyIntersection(tree0);
EXPECT_EQ( openvdb::Index32(3), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(2), tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(!tree1.empty());
EXPECT_EQ( openvdb::Index32(2), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(2), tree1.activeVoxelCount() );
}
{//passive tile
const ValueType background=0.0f;
const openvdb::Index64 dim = openvdb::FloatTree::RootNodeType::ChildNodeType::DIM;
openvdb::FloatTree tree0(background), tree1(background);
tree0.fill(openvdb::CoordBBox(openvdb::Coord(0),openvdb::Coord(dim-1)),2.0f, false);
EXPECT_EQ(openvdb::Index64(0), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(0), tree0.leafCount() );
tree1.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree1.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree1.setValue(openvdb::Coord( dim, 11, 11), 6.0f);
EXPECT_EQ(openvdb::Index32(3), tree1.leafCount() );
EXPECT_EQ(openvdb::Index64(3), tree1.activeVoxelCount());
tree1.topologyIntersection(tree0);
EXPECT_EQ( openvdb::Index32(0), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(0), tree1.activeVoxelCount() );
EXPECT_TRUE(tree1.empty());
}
{//active tile
const ValueType background=0.0f;
const openvdb::Index64 dim = openvdb::FloatTree::RootNodeType::ChildNodeType::DIM;
openvdb::FloatTree tree0(background), tree1(background);
tree1.fill(openvdb::CoordBBox(openvdb::Coord(0),openvdb::Coord(dim-1)),2.0f, true);
EXPECT_EQ(dim*dim*dim, tree1.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(0), tree1.leafCount() );
tree0.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree0.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree0.setValue(openvdb::Coord( dim, 11, 11), 6.0f);
EXPECT_EQ(openvdb::Index64(3), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree0.leafCount() );
tree1.topologyIntersection(tree0);
EXPECT_EQ( openvdb::Index32(2), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(2), tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(!tree1.empty());
}
{// use tree with different voxel type
ValueType background=5.0f;
openvdb::FloatTree tree0(background), tree1(background), tree2(background);
EXPECT_TRUE(tree2.empty());
// tree0 = tree1.topologyIntersection(tree2)
tree0.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree0.setValue(openvdb::Coord(-5, 10,-20),0.1f);
tree0.setValue(openvdb::Coord( 5,-10,-20),0.2f);
tree0.setValue(openvdb::Coord(-5,-10,-20),0.3f);
tree1.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree1.setValue(openvdb::Coord(-5, 10,-20),0.1f);
tree1.setValue(openvdb::Coord( 5,-10,-20),0.2f);
tree1.setValue(openvdb::Coord(-5,-10,-20),0.3f);
tree2.setValue(openvdb::Coord( 5, 10, 20),0.4f);
tree2.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree2.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree2.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree2.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
openvdb::FloatTree tree1_copy(tree1);
// tree3 has the same topology as tree2 but a different value type
const openvdb::Vec3f background2(1.0f,3.4f,6.0f), vec_val(3.1f,5.3f,-9.5f);
openvdb::Vec3fTree tree3(background2);
for (openvdb::FloatTree::ValueOnCIter iter = tree2.cbeginValueOn(); iter; ++iter) {
tree3.setValue(iter.getCoord(), vec_val);
}
EXPECT_EQ(openvdb::Index32(4), tree0.leafCount());
EXPECT_EQ(openvdb::Index32(4), tree1.leafCount());
EXPECT_EQ(openvdb::Index32(7), tree2.leafCount());
EXPECT_EQ(openvdb::Index32(7), tree3.leafCount());
//tree1.topologyInterection(tree2);//should make tree1 = tree0
tree1.topologyIntersection(tree3);//should make tree1 = tree0
EXPECT_TRUE(tree0.leafCount()==tree1.leafCount());
EXPECT_TRUE(tree0.nonLeafCount()==tree1.nonLeafCount());
EXPECT_TRUE(tree0.activeLeafVoxelCount()==tree1.activeLeafVoxelCount());
EXPECT_TRUE(tree0.inactiveLeafVoxelCount()==tree1.inactiveLeafVoxelCount());
EXPECT_TRUE(tree0.activeVoxelCount()==tree1.activeVoxelCount());
EXPECT_TRUE(tree0.inactiveVoxelCount()==tree1.inactiveVoxelCount());
EXPECT_TRUE(tree1.hasSameTopology(tree0));
EXPECT_TRUE(tree0.hasSameTopology(tree1));
for (openvdb::FloatTree::ValueOnCIter iter = tree0.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree1.isValueOn(p));
EXPECT_TRUE(tree2.isValueOn(p));
EXPECT_TRUE(tree3.isValueOn(p));
EXPECT_TRUE(tree1_copy.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree1.getValue(p));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1_copy.cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(tree1.isValueOn(iter.getCoord()));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree1.getValue(iter.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree0.isValueOn(p));
EXPECT_TRUE(tree2.isValueOn(p));
EXPECT_TRUE(tree3.isValueOn(p));
EXPECT_TRUE(tree1_copy.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree0.getValue(p));
}
}
{// test overlapping spheres
const float background=5.0f, R0=10.0f, R1=5.6f;
const openvdb::Vec3f C0(35.0f, 30.0f, 40.0f), C1(22.3f, 30.5f, 31.0f);
const openvdb::Coord dim(32, 32, 32);
openvdb::FloatGrid grid0(background);
openvdb::FloatGrid grid1(background);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C0, R0, grid0,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C1, R1, grid1,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
openvdb::FloatTree& tree0 = grid0.tree();
openvdb::FloatTree& tree1 = grid1.tree();
openvdb::FloatTree tree0_copy(tree0);
tree0.topologyIntersection(tree1);
const openvdb::Index64 n0 = tree0_copy.activeVoxelCount();
const openvdb::Index64 n = tree0.activeVoxelCount();
const openvdb::Index64 n1 = tree1.activeVoxelCount();
//fprintf(stderr,"Intersection of spheres: n=%i, n0=%i n1=%i n0+n1=%i\n",n,n0,n1, n0+n1);
EXPECT_TRUE( n < n0 );
EXPECT_TRUE( n < n1 );
for (openvdb::FloatTree::ValueOnCIter iter = tree0.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree1.isValueOn(p));
EXPECT_TRUE(tree0_copy.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter, tree0_copy.getValue(p));
}
}
{// Test based on boolean grids
openvdb::CoordBBox bigRegion(openvdb::Coord(-9), openvdb::Coord(10));
openvdb::CoordBBox smallRegion(openvdb::Coord( 1), openvdb::Coord(10));
openvdb::BoolGrid::Ptr gridBig = openvdb::BoolGrid::create(false);
gridBig->fill(bigRegion, true/*value*/, true /*make active*/);
EXPECT_EQ(8, int(gridBig->tree().activeTileCount()));
EXPECT_EQ((20 * 20 * 20), int(gridBig->activeVoxelCount()));
openvdb::BoolGrid::Ptr gridSmall = openvdb::BoolGrid::create(false);
gridSmall->fill(smallRegion, true/*value*/, true /*make active*/);
EXPECT_EQ(0, int(gridSmall->tree().activeTileCount()));
EXPECT_EQ((10 * 10 * 10), int(gridSmall->activeVoxelCount()));
// change the topology of gridBig by intersecting with gridSmall
gridBig->topologyIntersection(*gridSmall);
// Should be unchanged
EXPECT_EQ(0, int(gridSmall->tree().activeTileCount()));
EXPECT_EQ((10 * 10 * 10), int(gridSmall->activeVoxelCount()));
// In this case the interesection should be exactly "small"
EXPECT_EQ(0, int(gridBig->tree().activeTileCount()));
EXPECT_EQ((10 * 10 * 10), int(gridBig->activeVoxelCount()));
}
}// testTopologyIntersection
TEST_F(TestTree, testTopologyDifference)
{
{//no overlapping voxels
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 2.0f);
EXPECT_EQ(openvdb::Index64(1), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index64(1), tree1.activeVoxelCount());
tree1.topologyDifference(tree0);
EXPECT_EQ(tree1.activeVoxelCount(), openvdb::Index64(1));
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(!tree1.empty());
}
{//two overlapping voxels
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 2.0f);
tree1.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
EXPECT_EQ( openvdb::Index64(1), tree0.activeVoxelCount() );
EXPECT_EQ( openvdb::Index64(2), tree1.activeVoxelCount() );
EXPECT_TRUE( tree0.isValueOn(openvdb::Coord( 500, 300, 200)));
EXPECT_TRUE( tree1.isValueOn(openvdb::Coord( 500, 300, 200)));
EXPECT_TRUE( tree1.isValueOn(openvdb::Coord( 8, 11, 11)));
tree1.topologyDifference(tree0);
EXPECT_EQ( openvdb::Index64(1), tree1.activeVoxelCount() );
EXPECT_TRUE( tree0.isValueOn(openvdb::Coord( 500, 300, 200)));
EXPECT_TRUE(!tree1.isValueOn(openvdb::Coord( 500, 300, 200)));
EXPECT_TRUE( tree1.isValueOn(openvdb::Coord( 8, 11, 11)));
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(!tree1.empty());
}
{//4 overlapping voxels
const ValueType background=0.0f;
openvdb::FloatTree tree0(background), tree1(background);
tree0.setValue(openvdb::Coord( 500, 300, 200), 1.0f);
tree0.setValue(openvdb::Coord( 400, 30, 20), 2.0f);
tree0.setValue(openvdb::Coord( 8, 11, 11), 3.0f);
EXPECT_EQ(openvdb::Index64(3), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree0.leafCount() );
tree1.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree1.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree1.setValue(openvdb::Coord( 8, 11, 11), 6.0f);
EXPECT_EQ(openvdb::Index64(3), tree1.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree1.leafCount() );
tree1.topologyDifference(tree0);
EXPECT_EQ( openvdb::Index32(3), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(1), tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_TRUE(!tree1.empty());
EXPECT_EQ( openvdb::Index32(1), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(1), tree1.activeVoxelCount() );
}
{//passive tile
const ValueType background=0.0f;
const openvdb::Index64 dim = openvdb::FloatTree::RootNodeType::ChildNodeType::DIM;
openvdb::FloatTree tree0(background), tree1(background);
tree0.fill(openvdb::CoordBBox(openvdb::Coord(0),openvdb::Coord(dim-1)),2.0f, false);
EXPECT_EQ(openvdb::Index64(0), tree0.activeVoxelCount());
EXPECT_TRUE(!tree0.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(0), tree0.root().onTileCount());
EXPECT_EQ(openvdb::Index32(0), tree0.leafCount() );
tree1.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree1.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree1.setValue(openvdb::Coord( dim, 11, 11), 6.0f);
EXPECT_EQ(openvdb::Index64(3), tree1.activeVoxelCount());
EXPECT_TRUE(!tree1.hasActiveTiles());
EXPECT_EQ(openvdb::Index32(3), tree1.leafCount() );
tree1.topologyDifference(tree0);
EXPECT_EQ( openvdb::Index32(3), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(3), tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_EQ( openvdb::Index32(3), tree1.leafCount() );
EXPECT_EQ( openvdb::Index64(3), tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
}
{//active tile
const ValueType background=0.0f;
const openvdb::Index64 dim = openvdb::FloatTree::RootNodeType::ChildNodeType::DIM;
openvdb::FloatTree tree0(background), tree1(background);
tree1.fill(openvdb::CoordBBox(openvdb::Coord(0),openvdb::Coord(dim-1)),2.0f, true);
EXPECT_EQ(dim*dim*dim, tree1.activeVoxelCount());
EXPECT_TRUE(tree1.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(1), tree1.root().onTileCount());
EXPECT_EQ(openvdb::Index32(0), tree0.leafCount() );
tree0.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree0.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree0.setValue(openvdb::Coord( int(dim), 11, 11), 6.0f);
EXPECT_TRUE(!tree0.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(3), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree0.leafCount() );
EXPECT_TRUE( tree0.isValueOn(openvdb::Coord( int(dim), 11, 11)));
EXPECT_TRUE(!tree1.isValueOn(openvdb::Coord( int(dim), 11, 11)));
tree1.topologyDifference(tree0);
EXPECT_TRUE(tree1.root().onTileCount() > 1);
EXPECT_EQ( dim*dim*dim - 2, tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
openvdb::tools::pruneInactive(tree1);
EXPECT_EQ( dim*dim*dim - 2, tree1.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
}
{//active tile
const ValueType background=0.0f;
const openvdb::Index64 dim = openvdb::FloatTree::RootNodeType::ChildNodeType::DIM;
openvdb::FloatTree tree0(background), tree1(background);
tree1.fill(openvdb::CoordBBox(openvdb::Coord(0),openvdb::Coord(dim-1)),2.0f, true);
EXPECT_EQ(dim*dim*dim, tree1.activeVoxelCount());
EXPECT_TRUE(tree1.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(1), tree1.root().onTileCount());
EXPECT_EQ(openvdb::Index32(0), tree0.leafCount() );
tree0.setValue(openvdb::Coord( 500, 301, 200), 4.0f);
tree0.setValue(openvdb::Coord( 400, 30, 20), 5.0f);
tree0.setValue(openvdb::Coord( dim, 11, 11), 6.0f);
EXPECT_TRUE(!tree0.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(3), tree0.activeVoxelCount());
EXPECT_EQ(openvdb::Index32(3), tree0.leafCount() );
tree0.topologyDifference(tree1);
EXPECT_EQ( openvdb::Index32(1), tree0.leafCount() );
EXPECT_EQ( openvdb::Index64(1), tree0.activeVoxelCount() );
EXPECT_TRUE(!tree0.empty());
openvdb::tools::pruneInactive(tree0);
EXPECT_EQ( openvdb::Index32(1), tree0.leafCount() );
EXPECT_EQ( openvdb::Index64(1), tree0.activeVoxelCount() );
EXPECT_TRUE(!tree1.empty());
}
{// use tree with different voxel type
ValueType background=5.0f;
openvdb::FloatTree tree0(background), tree1(background), tree2(background);
EXPECT_TRUE(tree2.empty());
// tree0 = tree1.topologyIntersection(tree2)
tree0.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree0.setValue(openvdb::Coord(-5, 10,-20),0.1f);
tree0.setValue(openvdb::Coord( 5,-10,-20),0.2f);
tree0.setValue(openvdb::Coord(-5,-10,-20),0.3f);
tree1.setValue(openvdb::Coord( 5, 10, 20),0.0f);
tree1.setValue(openvdb::Coord(-5, 10,-20),0.1f);
tree1.setValue(openvdb::Coord( 5,-10,-20),0.2f);
tree1.setValue(openvdb::Coord(-5,-10,-20),0.3f);
tree2.setValue(openvdb::Coord( 5, 10, 20),0.4f);
tree2.setValue(openvdb::Coord(-5, 10,-20),0.5f);
tree2.setValue(openvdb::Coord( 5,-10,-20),0.6f);
tree2.setValue(openvdb::Coord(-5,-10,-20),0.7f);
tree2.setValue(openvdb::Coord(-5000, 2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord( 5000,-2000,-3000),4.5678f);
tree2.setValue(openvdb::Coord(-5000,-2000, 3000),4.5678f);
openvdb::FloatTree tree1_copy(tree1);
// tree3 has the same topology as tree2 but a different value type
const openvdb::Vec3f background2(1.0f,3.4f,6.0f), vec_val(3.1f,5.3f,-9.5f);
openvdb::Vec3fTree tree3(background2);
for (openvdb::FloatTree::ValueOnCIter iter = tree2.cbeginValueOn(); iter; ++iter) {
tree3.setValue(iter.getCoord(), vec_val);
}
EXPECT_EQ(openvdb::Index32(4), tree0.leafCount());
EXPECT_EQ(openvdb::Index32(4), tree1.leafCount());
EXPECT_EQ(openvdb::Index32(7), tree2.leafCount());
EXPECT_EQ(openvdb::Index32(7), tree3.leafCount());
//tree1.topologyInterection(tree2);//should make tree1 = tree0
tree1.topologyIntersection(tree3);//should make tree1 = tree0
EXPECT_TRUE(tree0.leafCount()==tree1.leafCount());
EXPECT_TRUE(tree0.nonLeafCount()==tree1.nonLeafCount());
EXPECT_TRUE(tree0.activeLeafVoxelCount()==tree1.activeLeafVoxelCount());
EXPECT_TRUE(tree0.inactiveLeafVoxelCount()==tree1.inactiveLeafVoxelCount());
EXPECT_TRUE(tree0.activeVoxelCount()==tree1.activeVoxelCount());
EXPECT_TRUE(tree0.inactiveVoxelCount()==tree1.inactiveVoxelCount());
EXPECT_TRUE(tree1.hasSameTopology(tree0));
EXPECT_TRUE(tree0.hasSameTopology(tree1));
for (openvdb::FloatTree::ValueOnCIter iter = tree0.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree1.isValueOn(p));
EXPECT_TRUE(tree2.isValueOn(p));
EXPECT_TRUE(tree3.isValueOn(p));
EXPECT_TRUE(tree1_copy.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree1.getValue(p));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1_copy.cbeginValueOn(); iter; ++iter) {
EXPECT_TRUE(tree1.isValueOn(iter.getCoord()));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree1.getValue(iter.getCoord()));
}
for (openvdb::FloatTree::ValueOnCIter iter = tree1.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree0.isValueOn(p));
EXPECT_TRUE(tree2.isValueOn(p));
EXPECT_TRUE(tree3.isValueOn(p));
EXPECT_TRUE(tree1_copy.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter,tree0.getValue(p));
}
}
{// test overlapping spheres
const float background=5.0f, R0=10.0f, R1=5.6f;
const openvdb::Vec3f C0(35.0f, 30.0f, 40.0f), C1(22.3f, 30.5f, 31.0f);
const openvdb::Coord dim(32, 32, 32);
openvdb::FloatGrid grid0(background);
openvdb::FloatGrid grid1(background);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C0, R0, grid0,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C1, R1, grid1,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
openvdb::FloatTree& tree0 = grid0.tree();
openvdb::FloatTree& tree1 = grid1.tree();
openvdb::FloatTree tree0_copy(tree0);
tree0.topologyDifference(tree1);
const openvdb::Index64 n0 = tree0_copy.activeVoxelCount();
const openvdb::Index64 n = tree0.activeVoxelCount();
EXPECT_TRUE( n < n0 );
for (openvdb::FloatTree::ValueOnCIter iter = tree0.cbeginValueOn(); iter; ++iter) {
const openvdb::Coord p = iter.getCoord();
EXPECT_TRUE(tree1.isValueOff(p));
EXPECT_TRUE(tree0_copy.isValueOn(p));
ASSERT_DOUBLES_EXACTLY_EQUAL(*iter, tree0_copy.getValue(p));
}
}
} // testTopologyDifference
////////////////////////////////////////
TEST_F(TestTree, testFill)
{
// Use a custom tree configuration to ensure we flood-fill at all levels!
using LeafT = openvdb::tree::LeafNode<float,2>;//4^3
using InternalT = openvdb::tree::InternalNode<LeafT,2>;//4^3
using RootT = openvdb::tree::RootNode<InternalT>;// child nodes are 16^3
using TreeT = openvdb::tree::Tree<RootT>;
const float outside = 2.0f, inside = -outside;
const openvdb::CoordBBox
bbox{openvdb::Coord{-3, -50, 30}, openvdb::Coord{13, 11, 323}},
otherBBox{openvdb::Coord{400, 401, 402}, openvdb::Coord{600}};
{// sparse fill
openvdb::Grid<TreeT>::Ptr grid = openvdb::Grid<TreeT>::create(outside);
TreeT& tree = grid->tree();
EXPECT_TRUE(!tree.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(0), tree.activeVoxelCount());
for (openvdb::CoordBBox::Iterator<true> ijk(bbox); ijk; ++ijk) {
ASSERT_DOUBLES_EXACTLY_EQUAL(outside, tree.getValue(*ijk));
}
tree.sparseFill(bbox, inside, /*active=*/true);
EXPECT_TRUE(tree.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(bbox.volume()), tree.activeVoxelCount());
for (openvdb::CoordBBox::Iterator<true> ijk(bbox); ijk; ++ijk) {
ASSERT_DOUBLES_EXACTLY_EQUAL(inside, tree.getValue(*ijk));
}
}
{// dense fill
openvdb::Grid<TreeT>::Ptr grid = openvdb::Grid<TreeT>::create(outside);
TreeT& tree = grid->tree();
EXPECT_TRUE(!tree.hasActiveTiles());
EXPECT_EQ(openvdb::Index64(0), tree.activeVoxelCount());
for (openvdb::CoordBBox::Iterator<true> ijk(bbox); ijk; ++ijk) {
ASSERT_DOUBLES_EXACTLY_EQUAL(outside, tree.getValue(*ijk));
}
// Add some active tiles.
tree.sparseFill(otherBBox, inside, /*active=*/true);
EXPECT_TRUE(tree.hasActiveTiles());
EXPECT_EQ(otherBBox.volume(), tree.activeVoxelCount());
tree.denseFill(bbox, inside, /*active=*/true);
// In OpenVDB 4.0.0 and earlier, denseFill() densified active tiles
// throughout the tree. Verify that it no longer does that.
EXPECT_TRUE(tree.hasActiveTiles()); // i.e., otherBBox
EXPECT_EQ(bbox.volume() + otherBBox.volume(), tree.activeVoxelCount());
for (openvdb::CoordBBox::Iterator<true> ijk(bbox); ijk; ++ijk) {
ASSERT_DOUBLES_EXACTLY_EQUAL(inside, tree.getValue(*ijk));
}
tree.clear();
EXPECT_TRUE(!tree.hasActiveTiles());
tree.sparseFill(otherBBox, inside, /*active=*/true);
EXPECT_TRUE(tree.hasActiveTiles());
tree.denseFill(bbox, inside, /*active=*/false);
EXPECT_TRUE(tree.hasActiveTiles()); // i.e., otherBBox
EXPECT_EQ(otherBBox.volume(), tree.activeVoxelCount());
// In OpenVDB 4.0.0 and earlier, denseFill() filled sparsely if given
// an inactive fill value. Verify that it now fills densely.
const int leafDepth = int(tree.treeDepth()) - 1;
for (openvdb::CoordBBox::Iterator<true> ijk(bbox); ijk; ++ijk) {
EXPECT_EQ(leafDepth, tree.getValueDepth(*ijk));
ASSERT_DOUBLES_EXACTLY_EQUAL(inside, tree.getValue(*ijk));
}
}
}// testFill
TEST_F(TestTree, testSignedFloodFill)
{
// Use a custom tree configuration to ensure we flood-fill at all levels!
using LeafT = openvdb::tree::LeafNode<float,2>;//4^3
using InternalT = openvdb::tree::InternalNode<LeafT,2>;//4^3
using RootT = openvdb::tree::RootNode<InternalT>;// child nodes are 16^3
using TreeT = openvdb::tree::Tree<RootT>;
const float outside = 2.0f, inside = -outside, radius = 20.0f;
{//first test flood filling of a leaf node
const LeafT::ValueType fill0=5, fill1=-fill0;
openvdb::tools::SignedFloodFillOp<TreeT> sff(fill0, fill1);
int D = LeafT::dim(), C=D/2;
openvdb::Coord origin(0,0,0), left(0,0,C-1), right(0,0,C);
LeafT leaf(origin,fill0);
for (int i=0; i<D; ++i) {
left[0]=right[0]=i;
for (int j=0; j<D; ++j) {
left[1]=right[1]=j;
leaf.setValueOn(left,fill0);
leaf.setValueOn(right,fill1);
}
}
const openvdb::Coord first(0,0,0), last(D-1,D-1,D-1);
EXPECT_TRUE(!leaf.isValueOn(first));
EXPECT_TRUE(!leaf.isValueOn(last));
EXPECT_EQ(fill0, leaf.getValue(first));
EXPECT_EQ(fill0, leaf.getValue(last));
sff(leaf);
EXPECT_TRUE(!leaf.isValueOn(first));
EXPECT_TRUE(!leaf.isValueOn(last));
EXPECT_EQ(fill0, leaf.getValue(first));
EXPECT_EQ(fill1, leaf.getValue(last));
}
openvdb::Grid<TreeT>::Ptr grid = openvdb::Grid<TreeT>::create(outside);
TreeT& tree = grid->tree();
const RootT& root = tree.root();
const openvdb::Coord dim(3*16, 3*16, 3*16);
const openvdb::Coord C(16+8,16+8,16+8);
EXPECT_TRUE(!tree.isValueOn(C));
EXPECT_TRUE(root.getTableSize()==0);
//make narrow band of sphere without setting sign for the background values!
openvdb::Grid<TreeT>::Accessor acc = grid->getAccessor();
const openvdb::Vec3f center(static_cast<float>(C[0]),
static_cast<float>(C[1]),
static_cast<float>(C[2]));
openvdb::Coord xyz;
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const openvdb::Vec3R p = grid->transform().indexToWorld(xyz);
const float dist = float((p-center).length() - radius);
if (fabs(dist) > outside) continue;
acc.setValue(xyz, dist);
}
}
}
// Check narrow band with incorrect background
const size_t size_before = root.getTableSize();
EXPECT_TRUE(size_before>0);
EXPECT_TRUE(!tree.isValueOn(C));
ASSERT_DOUBLES_EXACTLY_EQUAL(outside,tree.getValue(C));
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const openvdb::Vec3R p = grid->transform().indexToWorld(xyz);
const float dist = float((p-center).length() - radius);
const float val = acc.getValue(xyz);
if (dist < inside) {
ASSERT_DOUBLES_EXACTLY_EQUAL( val, outside);
} else if (dist>outside) {
ASSERT_DOUBLES_EXACTLY_EQUAL( val, outside);
} else {
ASSERT_DOUBLES_EXACTLY_EQUAL( val, dist );
}
}
}
}
EXPECT_TRUE(tree.getValueDepth(C) == -1);//i.e. background value
openvdb::tools::signedFloodFill(tree);
EXPECT_TRUE(tree.getValueDepth(C) == 0);//added inside tile to root
// Check narrow band with correct background
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const openvdb::Vec3R p = grid->transform().indexToWorld(xyz);
const float dist = float((p-center).length() - radius);
const float val = acc.getValue(xyz);
if (dist < inside) {
ASSERT_DOUBLES_EXACTLY_EQUAL( val, inside);
} else if (dist>outside) {
ASSERT_DOUBLES_EXACTLY_EQUAL( val, outside);
} else {
ASSERT_DOUBLES_EXACTLY_EQUAL( val, dist );
}
}
}
}
EXPECT_TRUE(root.getTableSize()>size_before);//added inside root tiles
EXPECT_TRUE(!tree.isValueOn(C));
ASSERT_DOUBLES_EXACTLY_EQUAL(inside,tree.getValue(C));
}
TEST_F(TestTree, testPruneInactive)
{
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
const float background = 5.0;
openvdb::FloatTree tree(background);
// Verify that the newly-constructed tree is empty and that pruning it has no effect.
EXPECT_TRUE(tree.empty());
openvdb::tools::prune(tree);
EXPECT_TRUE(tree.empty());
openvdb::tools::pruneInactive(tree);
EXPECT_TRUE(tree.empty());
// Set some active values.
tree.setValue(Coord(-5, 10, 20), 0.1f);
tree.setValue(Coord(-5,-10, 20), 0.4f);
tree.setValue(Coord(-5, 10,-20), 0.5f);
tree.setValue(Coord(-5,-10,-20), 0.7f);
tree.setValue(Coord( 5, 10, 20), 0.0f);
tree.setValue(Coord( 5,-10, 20), 0.2f);
tree.setValue(Coord( 5,-10,-20), 0.6f);
tree.setValue(Coord( 5, 10,-20), 0.3f);
// Verify that the tree has the expected numbers of active voxels and leaf nodes.
EXPECT_EQ(Index64(8), tree.activeVoxelCount());
EXPECT_EQ(Index32(8), tree.leafCount());
// Verify that prune() has no effect, since the values are all different.
openvdb::tools::prune(tree);
EXPECT_EQ(Index64(8), tree.activeVoxelCount());
EXPECT_EQ(Index32(8), tree.leafCount());
// Verify that pruneInactive() has no effect, since the values are active.
openvdb::tools::pruneInactive(tree);
EXPECT_EQ(Index64(8), tree.activeVoxelCount());
EXPECT_EQ(Index32(8), tree.leafCount());
// Make some of the active values inactive, without changing their values.
tree.setValueOff(Coord(-5, 10, 20));
tree.setValueOff(Coord(-5,-10, 20));
tree.setValueOff(Coord(-5, 10,-20));
tree.setValueOff(Coord(-5,-10,-20));
EXPECT_EQ(Index64(4), tree.activeVoxelCount());
EXPECT_EQ(Index32(8), tree.leafCount());
// Verify that prune() has no effect, since the values are still different.
openvdb::tools::prune(tree);
EXPECT_EQ(Index64(4), tree.activeVoxelCount());
EXPECT_EQ(Index32(8), tree.leafCount());
// Verify that pruneInactive() prunes the nodes containing only inactive voxels.
openvdb::tools::pruneInactive(tree);
EXPECT_EQ(Index64(4), tree.activeVoxelCount());
EXPECT_EQ(Index32(4), tree.leafCount());
// Make all of the active values inactive, without changing their values.
tree.setValueOff(Coord( 5, 10, 20));
tree.setValueOff(Coord( 5,-10, 20));
tree.setValueOff(Coord( 5,-10,-20));
tree.setValueOff(Coord( 5, 10,-20));
EXPECT_EQ(Index64(0), tree.activeVoxelCount());
EXPECT_EQ(Index32(4), tree.leafCount());
// Verify that prune() has no effect, since the values are still different.
openvdb::tools::prune(tree);
EXPECT_EQ(Index64(0), tree.activeVoxelCount());
EXPECT_EQ(Index32(4), tree.leafCount());
// Verify that pruneInactive() prunes all of the remaining leaf nodes.
openvdb::tools::pruneInactive(tree);
EXPECT_TRUE(tree.empty());
}
TEST_F(TestTree, testPruneLevelSet)
{
const float background=10.0f, R=5.6f;
const openvdb::Vec3f C(12.3f, 15.5f, 10.0f);
const openvdb::Coord dim(32, 32, 32);
openvdb::FloatGrid grid(background);
unittest_util::makeSphere<openvdb::FloatGrid>(dim, C, R, grid,
1.0f, unittest_util::SPHERE_SPARSE_NARROW_BAND);
openvdb::FloatTree& tree = grid.tree();
openvdb::Index64 count = 0;
openvdb::Coord xyz;
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
if (fabs(tree.getValue(xyz))<background) ++count;
}
}
}
const openvdb::Index32 leafCount = tree.leafCount();
EXPECT_EQ(tree.activeVoxelCount(), count);
EXPECT_EQ(tree.activeLeafVoxelCount(), count);
openvdb::Index64 removed = 0;
const float new_width = background - 9.0f;
// This version is fast since it only visits voxel and avoids
// random access to set the voxels off.
using VoxelOnIter = openvdb::FloatTree::LeafNodeType::ValueOnIter;
for (openvdb::FloatTree::LeafIter lIter = tree.beginLeaf(); lIter; ++lIter) {
for (VoxelOnIter vIter = lIter->beginValueOn(); vIter; ++vIter) {
if (fabs(*vIter)<new_width) continue;
lIter->setValueOff(vIter.pos(), *vIter > 0.0f ? background : -background);
++removed;
}
}
// The following version is slower since it employs
// FloatTree::ValueOnIter that visits both tiles and voxels and
// also uses random acceess to set the voxels off.
/*
for (openvdb::FloatTree::ValueOnIter i = tree.beginValueOn(); i; ++i) {
if (fabs(*i)<new_width) continue;
tree.setValueOff(i.getCoord(), *i > 0.0f ? background : -background);
++removed2;
}
*/
EXPECT_EQ(leafCount, tree.leafCount());
//std::cerr << "Leaf count=" << tree.leafCount() << std::endl;
EXPECT_EQ(tree.activeVoxelCount(), count-removed);
EXPECT_EQ(tree.activeLeafVoxelCount(), count-removed);
openvdb::tools::pruneLevelSet(tree);
EXPECT_TRUE(tree.leafCount() < leafCount);
//std::cerr << "Leaf count=" << tree.leafCount() << std::endl;
EXPECT_EQ(tree.activeVoxelCount(), count-removed);
EXPECT_EQ(tree.activeLeafVoxelCount(), count-removed);
openvdb::FloatTree::ValueOnCIter i = tree.cbeginValueOn();
for (; i; ++i) EXPECT_TRUE( *i < new_width);
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const float val = tree.getValue(xyz);
if (fabs(val)<new_width)
EXPECT_TRUE(tree.isValueOn(xyz));
else if (val < 0.0f) {
EXPECT_TRUE(tree.isValueOff(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL( -background, val );
} else {
EXPECT_TRUE(tree.isValueOff(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL( background, val );
}
}
}
}
}
TEST_F(TestTree, testTouchLeaf)
{
const float background=10.0f;
const openvdb::Coord xyz(-20,30,10);
{// test tree
openvdb::FloatTree::Ptr tree(new openvdb::FloatTree(background));
EXPECT_EQ(-1, tree->getValueDepth(xyz));
EXPECT_EQ( 0, int(tree->leafCount()));
EXPECT_TRUE(tree->touchLeaf(xyz) != nullptr);
EXPECT_EQ( 3, tree->getValueDepth(xyz));
EXPECT_EQ( 1, int(tree->leafCount()));
EXPECT_TRUE(!tree->isValueOn(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, tree->getValue(xyz));
}
{// test accessor
openvdb::FloatTree::Ptr tree(new openvdb::FloatTree(background));
openvdb::tree::ValueAccessor<openvdb::FloatTree> acc(*tree);
EXPECT_EQ(-1, acc.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree->leafCount()));
EXPECT_TRUE(acc.touchLeaf(xyz) != nullptr);
EXPECT_EQ( 3, tree->getValueDepth(xyz));
EXPECT_EQ( 1, int(tree->leafCount()));
EXPECT_TRUE(!acc.isValueOn(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL(background, acc.getValue(xyz));
}
}
TEST_F(TestTree, testProbeLeaf)
{
const float background=10.0f, value = 2.0f;
const openvdb::Coord xyz(-20,30,10);
{// test Tree::probeLeaf
openvdb::FloatTree::Ptr tree(new openvdb::FloatTree(background));
EXPECT_EQ(-1, tree->getValueDepth(xyz));
EXPECT_EQ( 0, int(tree->leafCount()));
EXPECT_TRUE(tree->probeLeaf(xyz) == nullptr);
EXPECT_EQ(-1, tree->getValueDepth(xyz));
EXPECT_EQ( 0, int(tree->leafCount()));
tree->setValue(xyz, value);
EXPECT_EQ( 3, tree->getValueDepth(xyz));
EXPECT_EQ( 1, int(tree->leafCount()));
EXPECT_TRUE(tree->probeLeaf(xyz) != nullptr);
EXPECT_EQ( 3, tree->getValueDepth(xyz));
EXPECT_EQ( 1, int(tree->leafCount()));
EXPECT_TRUE(tree->isValueOn(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree->getValue(xyz));
}
{// test Tree::probeConstLeaf
const openvdb::FloatTree tree1(background);
EXPECT_EQ(-1, tree1.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree1.leafCount()));
EXPECT_TRUE(tree1.probeConstLeaf(xyz) == nullptr);
EXPECT_EQ(-1, tree1.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree1.leafCount()));
openvdb::FloatTree tmp(tree1);
tmp.setValue(xyz, value);
const openvdb::FloatTree tree2(tmp);
EXPECT_EQ( 3, tree2.getValueDepth(xyz));
EXPECT_EQ( 1, int(tree2.leafCount()));
EXPECT_TRUE(tree2.probeConstLeaf(xyz) != nullptr);
EXPECT_EQ( 3, tree2.getValueDepth(xyz));
EXPECT_EQ( 1, int(tree2.leafCount()));
EXPECT_TRUE(tree2.isValueOn(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, tree2.getValue(xyz));
}
{// test ValueAccessor::probeLeaf
openvdb::FloatTree::Ptr tree(new openvdb::FloatTree(background));
openvdb::tree::ValueAccessor<openvdb::FloatTree> acc(*tree);
EXPECT_EQ(-1, acc.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree->leafCount()));
EXPECT_TRUE(acc.probeLeaf(xyz) == nullptr);
EXPECT_EQ(-1, acc.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree->leafCount()));
acc.setValue(xyz, value);
EXPECT_EQ( 3, acc.getValueDepth(xyz));
EXPECT_EQ( 1, int(tree->leafCount()));
EXPECT_TRUE(acc.probeLeaf(xyz) != nullptr);
EXPECT_EQ( 3, acc.getValueDepth(xyz));
EXPECT_EQ( 1, int(tree->leafCount()));
EXPECT_TRUE(acc.isValueOn(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc.getValue(xyz));
}
{// test ValueAccessor::probeConstLeaf
const openvdb::FloatTree tree1(background);
openvdb::tree::ValueAccessor<const openvdb::FloatTree> acc1(tree1);
EXPECT_EQ(-1, acc1.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree1.leafCount()));
EXPECT_TRUE(acc1.probeConstLeaf(xyz) == nullptr);
EXPECT_EQ(-1, acc1.getValueDepth(xyz));
EXPECT_EQ( 0, int(tree1.leafCount()));
openvdb::FloatTree tmp(tree1);
tmp.setValue(xyz, value);
const openvdb::FloatTree tree2(tmp);
openvdb::tree::ValueAccessor<const openvdb::FloatTree> acc2(tree2);
EXPECT_EQ( 3, acc2.getValueDepth(xyz));
EXPECT_EQ( 1, int(tree2.leafCount()));
EXPECT_TRUE(acc2.probeConstLeaf(xyz) != nullptr);
EXPECT_EQ( 3, acc2.getValueDepth(xyz));
EXPECT_EQ( 1, int(tree2.leafCount()));
EXPECT_TRUE(acc2.isValueOn(xyz));
ASSERT_DOUBLES_EXACTLY_EQUAL(value, acc2.getValue(xyz));
}
}
TEST_F(TestTree, testAddLeaf)
{
using namespace openvdb;
using LeafT = FloatTree::LeafNodeType;
const Coord ijk(100);
FloatGrid grid;
FloatTree& tree = grid.tree();
tree.setValue(ijk, 5.0);
const LeafT* oldLeaf = tree.probeLeaf(ijk);
EXPECT_TRUE(oldLeaf != nullptr);
ASSERT_DOUBLES_EXACTLY_EQUAL(5.0, oldLeaf->getValue(ijk));
LeafT* newLeaf = new LeafT;
newLeaf->setOrigin(oldLeaf->origin());
newLeaf->fill(3.0);
tree.addLeaf(newLeaf);
EXPECT_EQ(newLeaf, tree.probeLeaf(ijk));
ASSERT_DOUBLES_EXACTLY_EQUAL(3.0, tree.getValue(ijk));
}
TEST_F(TestTree, testAddTile)
{
using namespace openvdb;
const Coord ijk(100);
FloatGrid grid;
FloatTree& tree = grid.tree();
tree.setValue(ijk, 5.0);
EXPECT_TRUE(tree.probeLeaf(ijk) != nullptr);
const Index lvl = FloatTree::DEPTH >> 1;
OPENVDB_NO_UNREACHABLE_CODE_WARNING_BEGIN
if (lvl > 0) tree.addTile(lvl,ijk, 3.0, /*active=*/true);
else tree.addTile(1,ijk, 3.0, /*active=*/true);
OPENVDB_NO_UNREACHABLE_CODE_WARNING_END
EXPECT_TRUE(tree.probeLeaf(ijk) == nullptr);
ASSERT_DOUBLES_EXACTLY_EQUAL(3.0, tree.getValue(ijk));
}
struct BBoxOp
{
std::vector<openvdb::CoordBBox> bbox;
std::vector<openvdb::Index> level;
// This method is required by Tree::visitActiveBBox
// Since it will return false if LEVEL==0 it will never descent to
// the active voxels. In other words the smallest BBoxes
// correspond to LeafNodes or active tiles at LEVEL=1
template<openvdb::Index LEVEL>
inline bool descent() { return LEVEL>0; }
// This method is required by Tree::visitActiveBBox
template<openvdb::Index LEVEL>
inline void operator()(const openvdb::CoordBBox &_bbox) {
bbox.push_back(_bbox);
level.push_back(LEVEL);
}
};
TEST_F(TestTree, testProcessBBox)
{
OPENVDB_NO_DEPRECATION_WARNING_BEGIN
using openvdb::Coord;
using openvdb::CoordBBox;
//check two leaf nodes and two tiles at each level 1, 2 and 3
const int size[4]={1<<3, 1<<3, 1<<(3+4), 1<<(3+4+5)};
for (int level=0; level<=3; ++level) {
openvdb::FloatTree tree;
const int n = size[level];
const CoordBBox bbox[]={CoordBBox::createCube(Coord(-n,-n,-n), n),
CoordBBox::createCube(Coord( 0, 0, 0), n)};
if (level==0) {
tree.setValue(Coord(-1,-2,-3), 1.0f);
tree.setValue(Coord( 1, 2, 3), 1.0f);
} else {
tree.fill(bbox[0], 1.0f, true);
tree.fill(bbox[1], 1.0f, true);
}
BBoxOp op;
tree.visitActiveBBox(op);
EXPECT_EQ(2, int(op.bbox.size()));
for (int i=0; i<2; ++i) {
//std::cerr <<"\nLevel="<<level<<" op.bbox["<<i<<"]="<<op.bbox[i]
// <<" op.level["<<i<<"]= "<<op.level[i]<<std::endl;
EXPECT_EQ(level,int(op.level[i]));
EXPECT_TRUE(op.bbox[i] == bbox[i]);
}
}
OPENVDB_NO_DEPRECATION_WARNING_END
}
TEST_F(TestTree, testGetNodes)
{
//openvdb::util::CpuTimer timer;
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3f;
using openvdb::FloatGrid;
using openvdb::FloatTree;
const Vec3f center(0.35f, 0.35f, 0.35f);
const float radius = 0.15f;
const int dim = 128, half_width = 5;
const float voxel_size = 1.0f/dim;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/half_width*voxel_size);
FloatTree& tree = grid->tree();
grid->setTransform(openvdb::math::Transform::createLinearTransform(/*voxel size=*/voxel_size));
unittest_util::makeSphere<FloatGrid>(
Coord(dim), center, radius, *grid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
const size_t leafCount = tree.leafCount();
const size_t voxelCount = tree.activeVoxelCount();
{//testing Tree::getNodes() with std::vector<T*>
std::vector<openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<T*> and Tree::getNodes()");
tree.getNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() with std::vector<const T*>
std::vector<const openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<const T*> and Tree::getNodes()");
tree.getNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() const with std::vector<const T*>
std::vector<const openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<const T*> and Tree::getNodes() const");
const FloatTree& tmp = tree;
tmp.getNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() with std::vector<T*> and std::vector::reserve
std::vector<openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<T*>, std::vector::reserve and Tree::getNodes");
array.reserve(tree.leafCount());
tree.getNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() with std::deque<T*>
std::deque<const openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::deque<T*> and Tree::getNodes");
tree.getNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() with std::deque<T*>
std::deque<const openvdb::FloatTree::RootNodeType::ChildNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::deque<T*> and Tree::getNodes");
tree.getNodes(array);
//timer.stop();
EXPECT_EQ(size_t(1), array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
}
{//testing Tree::getNodes() with std::deque<T*>
std::deque<const openvdb::FloatTree::RootNodeType::ChildNodeType::ChildNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::deque<T*> and Tree::getNodes");
tree.getNodes(array);
//timer.stop();
EXPECT_EQ(size_t(1), array.size());
EXPECT_EQ(leafCount, size_t(tree.leafCount()));
}
/*
{//testing Tree::getNodes() with std::deque<T*> where T is not part of the tree configuration
using NodeT = openvdb::tree::LeafNode<float, 5>;
std::deque<const NodeT*> array;
tree.getNodes(array);//should NOT compile since NodeT is not part of the FloatTree configuration
}
{//testing Tree::getNodes() const with std::deque<T*> where T is not part of the tree configuration
using NodeT = openvdb::tree::LeafNode<float, 5>;
std::deque<const NodeT*> array;
const FloatTree& tmp = tree;
tmp.getNodes(array);//should NOT compile since NodeT is not part of the FloatTree configuration
}
*/
}// testGetNodes
TEST_F(TestTree, testStealNodes)
{
//openvdb::util::CpuTimer timer;
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3f;
using openvdb::FloatGrid;
using openvdb::FloatTree;
const Vec3f center(0.35f, 0.35f, 0.35f);
const float radius = 0.15f;
const int dim = 128, half_width = 5;
const float voxel_size = 1.0f/dim;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/half_width*voxel_size);
const FloatTree& tree = grid->tree();
grid->setTransform(openvdb::math::Transform::createLinearTransform(/*voxel size=*/voxel_size));
unittest_util::makeSphere<FloatGrid>(
Coord(dim), center, radius, *grid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
const size_t leafCount = tree.leafCount();
const size_t voxelCount = tree.activeVoxelCount();
{//testing Tree::stealNodes() with std::vector<T*>
FloatTree tree2 = tree;
std::vector<openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<T*> and Tree::stealNodes()");
tree2.stealNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::stealNodes() with std::vector<const T*>
FloatTree tree2 = tree;
std::vector<const openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<const T*> and Tree::stealNodes()");
tree2.stealNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::stealNodes() const with std::vector<const T*>
FloatTree tree2 = tree;
std::vector<const openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<const T*> and Tree::stealNodes() const");
tree2.stealNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::stealNodes() with std::vector<T*> and std::vector::reserve
FloatTree tree2 = tree;
std::vector<openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::vector<T*>, std::vector::reserve and Tree::stealNodes");
array.reserve(tree2.leafCount());
tree2.stealNodes(array, 0.0f, false);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() with std::deque<T*>
FloatTree tree2 = tree;
std::deque<const openvdb::FloatTree::LeafNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::deque<T*> and Tree::stealNodes");
tree2.stealNodes(array);
//timer.stop();
EXPECT_EQ(leafCount, array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
size_t sum = 0;
for (size_t i=0; i<array.size(); ++i) sum += array[i]->onVoxelCount();
EXPECT_EQ(voxelCount, sum);
}
{//testing Tree::getNodes() with std::deque<T*>
FloatTree tree2 = tree;
std::deque<const openvdb::FloatTree::RootNodeType::ChildNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::deque<T*> and Tree::stealNodes");
tree2.stealNodes(array, 0.0f, true);
//timer.stop();
EXPECT_EQ(size_t(1), array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
}
{//testing Tree::getNodes() with std::deque<T*>
FloatTree tree2 = tree;
std::deque<const openvdb::FloatTree::RootNodeType::ChildNodeType::ChildNodeType*> array;
EXPECT_EQ(size_t(0), array.size());
//timer.start("\nstd::deque<T*> and Tree::stealNodes");
tree2.stealNodes(array);
//timer.stop();
EXPECT_EQ(size_t(1), array.size());
EXPECT_EQ(size_t(0), size_t(tree2.leafCount()));
}
/*
{//testing Tree::stealNodes() with std::deque<T*> where T is not part of the tree configuration
FloatTree tree2 = tree;
using NodeT = openvdb::tree::LeafNode<float, 5>;
std::deque<const NodeT*> array;
//should NOT compile since NodeT is not part of the FloatTree configuration
tree2.stealNodes(array, 0.0f, true);
}
*/
}// testStealNodes
TEST_F(TestTree, testStealNode)
{
using openvdb::Index;
using openvdb::FloatTree;
const float background=0.0f, value = 5.6f, epsilon=0.000001f;
const openvdb::Coord xyz(-23,42,70);
{// stal a LeafNode
using NodeT = FloatTree::LeafNodeType;
EXPECT_EQ(Index(0), NodeT::getLevel());
FloatTree tree(background);
EXPECT_EQ(Index(0), tree.leafCount());
EXPECT_TRUE(!tree.isValueOn(xyz));
EXPECT_NEAR(background, tree.getValue(xyz), epsilon);
EXPECT_TRUE(tree.root().stealNode<NodeT>(xyz, value, false) == nullptr);
tree.setValue(xyz, value);
EXPECT_EQ(Index(1), tree.leafCount());
EXPECT_TRUE(tree.isValueOn(xyz));
EXPECT_NEAR(value, tree.getValue(xyz), epsilon);
NodeT* node = tree.root().stealNode<NodeT>(xyz, background, false);
EXPECT_TRUE(node != nullptr);
EXPECT_EQ(Index(0), tree.leafCount());
EXPECT_TRUE(!tree.isValueOn(xyz));
EXPECT_NEAR(background, tree.getValue(xyz), epsilon);
EXPECT_TRUE(tree.root().stealNode<NodeT>(xyz, value, false) == nullptr);
EXPECT_NEAR(value, node->getValue(xyz), epsilon);
EXPECT_TRUE(node->isValueOn(xyz));
delete node;
}
{// steal a bottom InternalNode
using NodeT = FloatTree::RootNodeType::ChildNodeType::ChildNodeType;
EXPECT_EQ(Index(1), NodeT::getLevel());
FloatTree tree(background);
EXPECT_EQ(Index(0), tree.leafCount());
EXPECT_TRUE(!tree.isValueOn(xyz));
EXPECT_NEAR(background, tree.getValue(xyz), epsilon);
EXPECT_TRUE(tree.root().stealNode<NodeT>(xyz, value, false) == nullptr);
tree.setValue(xyz, value);
EXPECT_EQ(Index(1), tree.leafCount());
EXPECT_TRUE(tree.isValueOn(xyz));
EXPECT_NEAR(value, tree.getValue(xyz), epsilon);
NodeT* node = tree.root().stealNode<NodeT>(xyz, background, false);
EXPECT_TRUE(node != nullptr);
EXPECT_EQ(Index(0), tree.leafCount());
EXPECT_TRUE(!tree.isValueOn(xyz));
EXPECT_NEAR(background, tree.getValue(xyz), epsilon);
EXPECT_TRUE(tree.root().stealNode<NodeT>(xyz, value, false) == nullptr);
EXPECT_NEAR(value, node->getValue(xyz), epsilon);
EXPECT_TRUE(node->isValueOn(xyz));
delete node;
}
{// steal a top InternalNode
using NodeT = FloatTree::RootNodeType::ChildNodeType;
EXPECT_EQ(Index(2), NodeT::getLevel());
FloatTree tree(background);
EXPECT_EQ(Index(0), tree.leafCount());
EXPECT_TRUE(!tree.isValueOn(xyz));
EXPECT_NEAR(background, tree.getValue(xyz), epsilon);
EXPECT_TRUE(tree.root().stealNode<NodeT>(xyz, value, false) == nullptr);
tree.setValue(xyz, value);
EXPECT_EQ(Index(1), tree.leafCount());
EXPECT_TRUE(tree.isValueOn(xyz));
EXPECT_NEAR(value, tree.getValue(xyz), epsilon);
NodeT* node = tree.root().stealNode<NodeT>(xyz, background, false);
EXPECT_TRUE(node != nullptr);
EXPECT_EQ(Index(0), tree.leafCount());
EXPECT_TRUE(!tree.isValueOn(xyz));
EXPECT_NEAR(background, tree.getValue(xyz), epsilon);
EXPECT_TRUE(tree.root().stealNode<NodeT>(xyz, value, false) == nullptr);
EXPECT_NEAR(value, node->getValue(xyz), epsilon);
EXPECT_TRUE(node->isValueOn(xyz));
delete node;
}
}
#if OPENVDB_ABI_VERSION_NUMBER >= 7
TEST_F(TestTree, testNodeCount)
{
//openvdb::util::CpuTimer timer;// use for benchmark test
const openvdb::Vec3f center(0.0f, 0.0f, 0.0f);
const float radius = 1.0f;
//const int dim = 4096, halfWidth = 3;// use for benchmark test
const int dim = 512, halfWidth = 3;// use for unit test
//timer.start("\nGenerate level set sphere");// use for benchmark test
auto grid = openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(radius, center, radius/dim, halfWidth);
//timer.stop();// use for benchmark test
auto& tree = grid->tree();
std::vector<openvdb::Index> dims;
tree.getNodeLog2Dims(dims);
std::vector<openvdb::Index32> nodeCount1(dims.size());
//timer.start("Old technique");// use for benchmark test
for (auto it = tree.cbeginNode(); it; ++it) ++(nodeCount1[dims.size()-1-it.getDepth()]);
//timer.restart("New technique");// use for benchmark test
const auto nodeCount2 = tree.nodeCount();
//timer.stop();// use for benchmark test
EXPECT_EQ(nodeCount1.size(), nodeCount2.size());
//for (size_t i=0; i<nodeCount2.size(); ++i) std::cerr << "nodeCount1("<<i<<") OLD/NEW: " << nodeCount1[i] << "/" << nodeCount2[i] << std::endl;
EXPECT_EQ(1U, nodeCount2.back());// one root node
EXPECT_EQ(tree.leafCount(), nodeCount2.front());// leaf nodes
for (size_t i=0; i<nodeCount2.size(); ++i) EXPECT_EQ( nodeCount1[i], nodeCount2[i]);
}
#endif
TEST_F(TestTree, testRootNode)
{
using ChildType = RootNodeType::ChildNodeType;
const openvdb::Coord c0(0,0,0), c1(49152, 16384, 28672);
{ // test inserting child nodes directly and indirectly
RootNodeType root(0.0f);
EXPECT_TRUE(root.empty());
EXPECT_EQ(openvdb::Index32(0), root.childCount());
// populate the tree by inserting the two leaf nodes containing c0 and c1
root.touchLeaf(c0);
root.touchLeaf(c1);
EXPECT_EQ(openvdb::Index(2), root.getTableSize());
EXPECT_EQ(openvdb::Index32(2), root.childCount());
EXPECT_TRUE(!root.hasActiveTiles());
{ // verify c0 and c1 are the root node coordinates
auto rootIter = root.cbeginChildOn();
EXPECT_EQ(c0, rootIter.getCoord());
++rootIter;
EXPECT_EQ(c1, rootIter.getCoord());
}
// copy the root node
RootNodeType rootCopy(root);
// steal the root node children leaving the root node empty again
std::vector<ChildType*> children;
root.stealNodes(children);
EXPECT_TRUE(root.empty());
// insert the root node children directly
for (ChildType* child : children) {
root.addChild(child);
}
EXPECT_EQ(openvdb::Index(2), root.getTableSize());
EXPECT_EQ(openvdb::Index32(2), root.childCount());
{ // verify the coordinates of the root node children
auto rootIter = root.cbeginChildOn();
EXPECT_EQ(c0, rootIter.getCoord());
++rootIter;
EXPECT_EQ(c1, rootIter.getCoord());
}
}
{ // test inserting tiles and replacing them with child nodes
RootNodeType root(0.0f);
EXPECT_TRUE(root.empty());
// no-op
root.addChild(nullptr);
// populate the root node by inserting tiles
root.addTile(c0, /*value=*/1.0f, /*state=*/true);
root.addTile(c1, /*value=*/2.0f, /*state=*/true);
EXPECT_EQ(openvdb::Index(2), root.getTableSize());
EXPECT_EQ(openvdb::Index32(0), root.childCount());
EXPECT_TRUE(root.hasActiveTiles());
ASSERT_DOUBLES_EXACTLY_EQUAL(1.0f, root.getValue(c0));
ASSERT_DOUBLES_EXACTLY_EQUAL(2.0f, root.getValue(c1));
// insert child nodes with the same coordinates
root.addChild(new ChildType(c0, 3.0f));
root.addChild(new ChildType(c1, 4.0f));
// insert a new child at c0
root.addChild(new ChildType(c0, 5.0f));
// verify active tiles have been replaced by child nodes
EXPECT_EQ(openvdb::Index(2), root.getTableSize());
EXPECT_EQ(openvdb::Index32(2), root.childCount());
EXPECT_TRUE(!root.hasActiveTiles());
{ // verify the coordinates of the root node children
auto rootIter = root.cbeginChildOn();
EXPECT_EQ(c0, rootIter.getCoord());
ASSERT_DOUBLES_EXACTLY_EQUAL(5.0f, root.getValue(c0));
++rootIter;
EXPECT_EQ(c1, rootIter.getCoord());
}
}
}
TEST_F(TestTree, testInternalNode)
{
const openvdb::Coord c0(1000, 1000, 1000);
const openvdb::Coord c1(896, 896, 896);
using InternalNodeType = InternalNodeType1;
using ChildType = LeafNodeType;
{ // test inserting child nodes directly and indirectly
openvdb::Coord c2 = c1.offsetBy(8,0,0);
openvdb::Coord c3 = c1.offsetBy(16,16,16);
InternalNodeType internalNode(c1, 0.0f);
internalNode.touchLeaf(c2);
internalNode.touchLeaf(c3);
EXPECT_EQ(openvdb::Index(2), internalNode.leafCount());
EXPECT_EQ(openvdb::Index32(2), internalNode.childCount());
EXPECT_TRUE(!internalNode.hasActiveTiles());
{ // verify c0 and c1 are the root node coordinates
auto childIter = internalNode.cbeginChildOn();
EXPECT_EQ(c2, childIter.getCoord());
++childIter;
EXPECT_EQ(c3, childIter.getCoord());
}
// copy the internal node
InternalNodeType internalNodeCopy(internalNode);
// steal the internal node children leaving it empty again
std::vector<ChildType*> children;
internalNode.stealNodes(children, 0.0f, false);
EXPECT_EQ(openvdb::Index(0), internalNode.leafCount());
EXPECT_EQ(openvdb::Index32(0), internalNode.childCount());
// insert the root node children directly
for (ChildType* child : children) {
internalNode.addChild(child);
}
EXPECT_EQ(openvdb::Index(2), internalNode.leafCount());
EXPECT_EQ(openvdb::Index32(2), internalNode.childCount());
{ // verify the coordinates of the root node children
auto childIter = internalNode.cbeginChildOn();
EXPECT_EQ(c2, childIter.getCoord());
++childIter;
EXPECT_EQ(c3, childIter.getCoord());
}
}
{ // test inserting a tile and replacing with a child node
InternalNodeType internalNode(c1, 0.0f);
EXPECT_TRUE(!internalNode.hasActiveTiles());
EXPECT_EQ(openvdb::Index(0), internalNode.leafCount());
EXPECT_EQ(openvdb::Index32(0), internalNode.childCount());
// add a tile
internalNode.addTile(openvdb::Index(0), /*value=*/1.0f, /*state=*/true);
EXPECT_TRUE(internalNode.hasActiveTiles());
EXPECT_EQ(openvdb::Index(0), internalNode.leafCount());
EXPECT_EQ(openvdb::Index32(0), internalNode.childCount());
// replace the tile with a child node
EXPECT_TRUE(internalNode.addChild(new ChildType(c1, 2.0f)));
EXPECT_TRUE(!internalNode.hasActiveTiles());
EXPECT_EQ(openvdb::Index(1), internalNode.leafCount());
EXPECT_EQ(openvdb::Index32(1), internalNode.childCount());
EXPECT_EQ(c1, internalNode.cbeginChildOn().getCoord());
ASSERT_DOUBLES_EXACTLY_EQUAL(2.0f, internalNode.cbeginChildOn()->getValue(0));
// replace the child node with another child node
EXPECT_TRUE(internalNode.addChild(new ChildType(c1, 3.0f)));
ASSERT_DOUBLES_EXACTLY_EQUAL(3.0f, internalNode.cbeginChildOn()->getValue(0));
}
{ // test inserting child nodes that do and do not belong to the internal node
InternalNodeType internalNode(c1, 0.0f);
// succeed if child belongs to this internal node
EXPECT_TRUE(internalNode.addChild(new ChildType(c0.offsetBy(8,0,0))));
EXPECT_TRUE(internalNode.probeLeaf(c0.offsetBy(8,0,0)));
openvdb::Index index1 = internalNode.coordToOffset(c0);
openvdb::Index index2 = internalNode.coordToOffset(c0.offsetBy(8,0,0));
EXPECT_TRUE(!internalNode.isChildMaskOn(index1));
EXPECT_TRUE(internalNode.isChildMaskOn(index2));
// fail otherwise
EXPECT_TRUE(!internalNode.addChild(new ChildType(c0.offsetBy(8000,0,0))));
}
}
// Copyright (c) DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
| 125,148 | C++ | 39.606424 | 148 | 0.612211 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLaplacian.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridOperators.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
#include <sstream>
class TestLaplacian: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
};
TEST_F(TestLaplacian, testISLaplacian)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Coord c(35,30,40);
const openvdb::Vec3f
center(static_cast<float>(c[0]), static_cast<float>(c[1]), static_cast<float>(c[2]));
const float radius=0.0f;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
Coord xyz(35,10,40);
// Index Space Laplacian random access
FloatGrid::ConstAccessor inAccessor = grid->getConstAccessor();
FloatGrid::ValueType result;
result = math::ISLaplacian<math::CD_SECOND>::result(inAccessor, xyz);
EXPECT_NEAR(2.0/20.0, result, /*tolerance=*/0.01);
result = math::ISLaplacian<math::CD_FOURTH>::result(inAccessor, xyz);
EXPECT_NEAR(2.0/20.0, result, /*tolerance=*/0.01);
result = math::ISLaplacian<math::CD_SIXTH>::result(inAccessor, xyz);
EXPECT_NEAR(2.0/20.0, result, /*tolerance=*/0.01);
}
TEST_F(TestLaplacian, testISLaplacianStencil)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Coord c(35,30,40);
const openvdb::Vec3f
center(static_cast<float>(c[0]), static_cast<float>(c[1]), static_cast<float>(c[2]));
const float radius=0;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
Coord xyz(35,10,40);
// Index Space Laplacian stencil access
FloatGrid::ValueType result;
math::SevenPointStencil<FloatGrid> sevenpt(*grid);
sevenpt.moveTo(xyz);
result = math::ISLaplacian<math::CD_SECOND>::result(sevenpt);
EXPECT_NEAR(2.0/20.0, result, /*tolerance=*/0.01);
math::ThirteenPointStencil<FloatGrid> thirteenpt(*grid);
thirteenpt.moveTo(xyz);
result = math::ISLaplacian<math::CD_FOURTH>::result(thirteenpt);
EXPECT_NEAR(2.0/20.0, result, /*tolerance=*/0.01);
math::NineteenPointStencil<FloatGrid> nineteenpt(*grid);
nineteenpt.moveTo(xyz);
result = math::ISLaplacian<math::CD_SIXTH>::result(nineteenpt);
EXPECT_NEAR(2.0/20.0, result, /*tolerance=*/0.01);
}
TEST_F(TestLaplacian, testWSLaplacian)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Coord c(35,30,40);
const openvdb::Vec3f
center(static_cast<float>(c[0]), static_cast<float>(c[1]), static_cast<float>(c[2]));
const float radius=0.0f;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
Coord xyz(35,10,40);
FloatGrid::ValueType result;
FloatGrid::ConstAccessor inAccessor = grid->getConstAccessor();
// try with a map
math::UniformScaleMap map;
math::MapBase::Ptr rotated_map = map.preRotate(1.5, math::X_AXIS);
// verify the new map is an affine map
EXPECT_TRUE(rotated_map->type() == math::AffineMap::mapType());
math::AffineMap::Ptr affine_map = StaticPtrCast<math::AffineMap, math::MapBase>(rotated_map);
// the laplacian is invariant to rotation
result = math::Laplacian<math::AffineMap, math::CD_SECOND>::result(
*affine_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::AffineMap, math::CD_FOURTH>::result(
*affine_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::AffineMap, math::CD_SIXTH>::result(
*affine_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
// test uniform map
math::UniformScaleMap uniform;
result = math::Laplacian<math::UniformScaleMap, math::CD_SECOND>::result(
uniform, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::UniformScaleMap, math::CD_FOURTH>::result(
uniform, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::UniformScaleMap, math::CD_SIXTH>::result(
uniform, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
// test the GenericMap Grid interface
{
math::GenericMap generic_map(*grid);
result = math::Laplacian<math::GenericMap, math::CD_SECOND>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::GenericMap, math::CD_FOURTH>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
}
{
// test the GenericMap Transform interface
math::GenericMap generic_map(grid->transform());
result = math::Laplacian<math::GenericMap, math::CD_SECOND>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
}
{
// test the GenericMap Map interface
math::GenericMap generic_map(rotated_map);
result = math::Laplacian<math::GenericMap, math::CD_SECOND>::result(
generic_map, inAccessor, xyz);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
}
}
TEST_F(TestLaplacian, testWSLaplacianFrustum)
{
using namespace openvdb;
// Create a Frustum Map:
openvdb::BBoxd bbox(Vec3d(0), Vec3d(100));
math::NonlinearFrustumMap frustum(bbox, 1./6., 5);
/// frustum will have depth, far plane - near plane = 5
/// the frustum has width 1 in the front and 6 in the back
math::Vec3d trans(2,2,2);
math::NonlinearFrustumMap::Ptr map =
StaticPtrCast<math::NonlinearFrustumMap, math::MapBase>(
frustum.preScale(Vec3d(10,10,10))->postTranslate(trans));
EXPECT_TRUE(!map->hasUniformScale());
math::Vec3d result;
result = map->voxelSize();
EXPECT_TRUE( math::isApproxEqual(result.x(), 0.1));
EXPECT_TRUE( math::isApproxEqual(result.y(), 0.1));
EXPECT_TRUE( math::isApproxEqual(result.z(), 0.5, 0.0001));
// Create a tree
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/0.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
// Load cos(x)sin(y)cos(z)
Coord ijk(10,10,10);
for (Int32& i=ijk.x(); i < 20; ++i) {
for (Int32& j=ijk.y(); j < 20; ++j) {
for (Int32& k=ijk.z(); k < 20; ++k) {
// world space image of the ijk coord
const Vec3d ws = map->applyMap(ijk.asVec3d());
const float value = float(cos(ws.x() ) * sin( ws.y()) * cos(ws.z()));
tree.setValue(ijk, value);
}
}
}
const Coord testloc(16,16,16);
float test_result = math::Laplacian<math::NonlinearFrustumMap, math::CD_SECOND>::result(
*map, tree, testloc);
float expected_result = -3.f * tree.getValue(testloc);
// The exact solution of Laplacian( cos(x)sin(y)cos(z) ) = -3 cos(x) sin(y) cos(z)
EXPECT_TRUE( math::isApproxEqual(test_result, expected_result, /*tolerance=*/0.02f) );
}
TEST_F(TestLaplacian, testWSLaplacianStencil)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64,64,64);
const Coord c(35,30,40);
const openvdb::Vec3f
center(static_cast<float>(c[0]), static_cast<float>(c[1]), static_cast<float>(c[2]));
const float radius=0.0f;//point at {35,30,40}
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
Coord xyz(35,10,40);
FloatGrid::ValueType result;
// try with a map
math::UniformScaleMap map;
math::MapBase::Ptr rotated_map = map.preRotate(1.5, math::X_AXIS);
// verify the new map is an affine map
EXPECT_TRUE(rotated_map->type() == math::AffineMap::mapType());
math::AffineMap::Ptr affine_map = StaticPtrCast<math::AffineMap, math::MapBase>(rotated_map);
// the laplacian is invariant to rotation
math::SevenPointStencil<FloatGrid> sevenpt(*grid);
math::ThirteenPointStencil<FloatGrid> thirteenpt(*grid);
math::NineteenPointStencil<FloatGrid> nineteenpt(*grid);
math::SecondOrderDenseStencil<FloatGrid> dense_2nd(*grid);
math::FourthOrderDenseStencil<FloatGrid> dense_4th(*grid);
math::SixthOrderDenseStencil<FloatGrid> dense_6th(*grid);
sevenpt.moveTo(xyz);
thirteenpt.moveTo(xyz);
nineteenpt.moveTo(xyz);
dense_2nd.moveTo(xyz);
dense_4th.moveTo(xyz);
dense_6th.moveTo(xyz);
result = math::Laplacian<math::AffineMap, math::CD_SECOND>::result(*affine_map, dense_2nd);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::AffineMap, math::CD_FOURTH>::result(*affine_map, dense_4th);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::AffineMap, math::CD_SIXTH>::result(*affine_map, dense_6th);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
// test uniform map
math::UniformScaleMap uniform;
result = math::Laplacian<math::UniformScaleMap, math::CD_SECOND>::result(uniform, sevenpt);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::UniformScaleMap, math::CD_FOURTH>::result(uniform, thirteenpt);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::UniformScaleMap, math::CD_SIXTH>::result(uniform, nineteenpt);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
// test the GenericMap Grid interface
{
math::GenericMap generic_map(*grid);
result = math::Laplacian<math::GenericMap, math::CD_SECOND>::result(generic_map, dense_2nd);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
result = math::Laplacian<math::GenericMap, math::CD_FOURTH>::result(generic_map, dense_4th);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
}
{
// test the GenericMap Transform interface
math::GenericMap generic_map(grid->transform());
result = math::Laplacian<math::GenericMap, math::CD_SECOND>::result(generic_map, dense_2nd);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
}
{
// test the GenericMap Map interface
math::GenericMap generic_map(rotated_map);
result = math::Laplacian<math::GenericMap, math::CD_SECOND>::result(generic_map, dense_2nd);
EXPECT_NEAR(2.0/20., result, /*tolerance=*/0.01);
}
}
TEST_F(TestLaplacian, testOldStyleStencils)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*backgroundValue=*/5.0);
grid->setTransform(math::Transform::createLinearTransform(/*voxel size=*/0.5));
EXPECT_TRUE(grid->empty());
const Coord dim(32, 32, 32);
const Coord c(35,30,40);
const openvdb::Vec3f center(6.0f, 8.0f, 10.0f);//i.e. (12,16,20) in index space
const float radius=10.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!grid->empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(grid->activeVoxelCount()));
math::GradStencil<FloatGrid> gs(*grid);
math::WenoStencil<FloatGrid> ws(*grid);
math::CurvatureStencil<FloatGrid> cs(*grid);
Coord xyz(20,16,20);//i.e. 8 voxel or 4 world units away from the center
gs.moveTo(xyz);
EXPECT_NEAR(2.0/4.0, gs.laplacian(), 0.01);// 2/distance from center
ws.moveTo(xyz);
EXPECT_NEAR(2.0/4.0, ws.laplacian(), 0.01);// 2/distance from center
cs.moveTo(xyz);
EXPECT_NEAR(2.0/4.0, cs.laplacian(), 0.01);// 2/distance from center
xyz.reset(12,16,10);//i.e. 10 voxel or 5 world units away from the center
gs.moveTo(xyz);
EXPECT_NEAR(2.0/5.0, gs.laplacian(), 0.01);// 2/distance from center
ws.moveTo(xyz);
EXPECT_NEAR(2.0/5.0, ws.laplacian(), 0.01);// 2/distance from center
cs.moveTo(xyz);
EXPECT_NEAR(2.0/5.0, cs.laplacian(), 0.01);// 2/distance from center
}
TEST_F(TestLaplacian, testLaplacianTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64, 64, 64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
FloatGrid::Ptr lap = tools::laplacian(*grid);
EXPECT_EQ(int(tree.activeVoxelCount()), int(lap->activeVoxelCount()));
Coord xyz(35,30,30);
EXPECT_NEAR(
2.0/10.0, lap->getConstAccessor().getValue(xyz), 0.01);// 2/distance from center
xyz.reset(35,10,40);
EXPECT_NEAR(
2.0/20.0, lap->getConstAccessor().getValue(xyz),0.01);// 2/distance from center
}
TEST_F(TestLaplacian, testLaplacianMaskedTool)
{
using namespace openvdb;
FloatGrid::Ptr grid = FloatGrid::create(/*background=*/5.0);
FloatTree& tree = grid->tree();
EXPECT_TRUE(tree.empty());
const Coord dim(64, 64, 64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<FloatGrid>(dim, center, radius, *grid, unittest_util::SPHERE_DENSE);
EXPECT_TRUE(!tree.empty());
EXPECT_EQ(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
BoolGrid::Ptr maskGrid = BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
FloatGrid::Ptr lap = tools::laplacian(*grid, *maskGrid);
{// outside the masked region
Coord xyz(34,30,30);
EXPECT_TRUE(!maskbbox.isInside(xyz));
EXPECT_NEAR(
0, lap->getConstAccessor().getValue(xyz), 0.01);// 2/distance from center
xyz.reset(35,10,40);
EXPECT_NEAR(
0, lap->getConstAccessor().getValue(xyz),0.01);// 2/distance from center
}
{// inside the masked region
Coord xyz(35,30,30);
EXPECT_TRUE(maskbbox.isInside(xyz));
EXPECT_NEAR(
2.0/10.0, lap->getConstAccessor().getValue(xyz), 0.01);// 2/distance from center
}
}
| 15,460 | C++ | 34.706697 | 100 | 0.644761 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointConversion.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/points/PointAttribute.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointCount.h>
#include <openvdb/points/PointGroup.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
using namespace openvdb;
using namespace openvdb::points;
class TestPointConversion: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointConversion
// Simple Attribute Wrapper
template <typename T>
struct AttributeWrapper
{
using ValueType = T;
using PosType = T;
using value_type = T;
struct Handle
{
Handle(AttributeWrapper<T>& attribute)
: mBuffer(attribute.mAttribute)
, mStride(attribute.mStride) { }
template <typename ValueType>
void set(size_t n, openvdb::Index m, const ValueType& value) {
mBuffer[n * mStride + m] = static_cast<T>(value);
}
template <typename ValueType>
void set(size_t n, openvdb::Index m, const openvdb::math::Vec3<ValueType>& value) {
mBuffer[n * mStride + m] = static_cast<T>(value);
}
private:
std::vector<T>& mBuffer;
Index mStride;
}; // struct Handle
explicit AttributeWrapper(const Index stride) : mStride(stride) { }
void expand() { }
void compact() { }
void resize(const size_t n) { mAttribute.resize(n); }
size_t size() const { return mAttribute.size(); }
std::vector<T>& buffer() { return mAttribute; }
template <typename ValueT>
void get(ValueT& value, size_t n, openvdb::Index m = 0) const { value = mAttribute[n * mStride + m]; }
template <typename ValueT>
void getPos(size_t n, ValueT& value) const { this->get<ValueT>(value, n); }
private:
std::vector<T> mAttribute;
Index mStride;
}; // struct AttributeWrapper
struct GroupWrapper
{
GroupWrapper() = default;
void setOffsetOn(openvdb::Index index) {
mGroup[index] = short(1);
}
void finalize() { }
void resize(const size_t n) { mGroup.resize(n, short(0)); }
size_t size() const { return mGroup.size(); }
std::vector<short>& buffer() { return mGroup; }
private:
std::vector<short> mGroup;
}; // struct GroupWrapper
struct PointData
{
int id;
Vec3f position;
Vec3i xyz;
float uniform;
openvdb::Name string;
short group;
bool operator<(const PointData& other) const { return id < other.id; }
}; // PointData
// Generate random points by uniformly distributing points
// on a unit-sphere.
inline void
genPoints(const int numPoints, const double scale, const bool stride,
AttributeWrapper<Vec3f>& position,
AttributeWrapper<int>& xyz,
AttributeWrapper<int>& id,
AttributeWrapper<float>& uniform,
AttributeWrapper<openvdb::Name>& string,
GroupWrapper& group)
{
// init
openvdb::math::Random01 randNumber(0);
const int n = int(std::sqrt(double(numPoints)));
const double xScale = (2.0 * M_PI) / double(n);
const double yScale = M_PI / double(n);
double x, y, theta, phi;
openvdb::Vec3f pos;
position.resize(n*n);
xyz.resize(stride ? n*n*3 : 1);
id.resize(n*n);
uniform.resize(n*n);
string.resize(n*n);
group.resize(n*n);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
AttributeWrapper<int>::Handle xyzHandle(xyz);
AttributeWrapper<int>::Handle idHandle(id);
AttributeWrapper<float>::Handle uniformHandle(uniform);
AttributeWrapper<openvdb::Name>::Handle stringHandle(string);
int i = 0;
// loop over a [0 to n) x [0 to n) grid.
for (int a = 0; a < n; ++a) {
for (int b = 0; b < n; ++b) {
// jitter, move to random pos. inside the current cell
x = double(a) + randNumber();
y = double(b) + randNumber();
// remap to a lat/long map
theta = y * yScale; // [0 to PI]
phi = x * xScale; // [0 to 2PI]
// convert to cartesian coordinates on a unit sphere.
// spherical coordinate triplet (r=1, theta, phi)
pos[0] = static_cast<float>(std::sin(theta)*std::cos(phi)*scale);
pos[1] = static_cast<float>(std::sin(theta)*std::sin(phi)*scale);
pos[2] = static_cast<float>(std::cos(theta)*scale);
positionHandle.set(i, /*stride*/0, pos);
idHandle.set(i, /*stride*/0, i);
uniformHandle.set(i, /*stride*/0, 100.0f);
if (stride)
{
xyzHandle.set(i, 0, i);
xyzHandle.set(i, 1, i*i);
xyzHandle.set(i, 2, i*i*i);
}
// add points with even id to the group
if ((i % 2) == 0) {
group.setOffsetOn(i);
stringHandle.set(i, /*stride*/0, "testA");
}
else {
stringHandle.set(i, /*stride*/0, "testB");
}
i++;
}
}
}
////////////////////////////////////////
TEST_F(TestPointConversion, testPointConversion)
{
// generate points
const size_t count(1000000);
AttributeWrapper<Vec3f> position(1);
AttributeWrapper<int> xyz(1);
AttributeWrapper<int> id(1);
AttributeWrapper<float> uniform(1);
AttributeWrapper<openvdb::Name> string(1);
GroupWrapper group;
genPoints(count, /*scale=*/ 100.0, /*stride=*/false,
position, xyz, id, uniform, string, group);
EXPECT_EQ(position.size(), count);
EXPECT_EQ(id.size(), count);
EXPECT_EQ(uniform.size(), count);
EXPECT_EQ(string.size(), count);
EXPECT_EQ(group.size(), count);
// convert point positions into a Point Data Grid
const float voxelSize = 1.0f;
openvdb::math::Transform::Ptr transform(openvdb::math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(position, *transform);
PointDataGrid::Ptr pointDataGrid = createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, position, *transform);
tools::PointIndexTree& indexTree = pointIndexGrid->tree();
PointDataTree& tree = pointDataGrid->tree();
// add id and populate
appendAttribute<int>(tree, "id");
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<int>>(tree, indexTree, "id", id);
// add uniform and populate
appendAttribute<float>(tree, "uniform");
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<float>>(tree, indexTree, "uniform", uniform);
// add string and populate
appendAttribute<Name>(tree, "string");
// reset the descriptors
PointDataTree::LeafIter leafIter = tree.beginLeaf();
const AttributeSet::Descriptor& descriptor = leafIter->attributeSet().descriptor();
auto newDescriptor = std::make_shared<AttributeSet::Descriptor>(descriptor);
for (; leafIter; ++leafIter) {
leafIter->resetDescriptor(newDescriptor);
}
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<openvdb::Name>>(
tree, indexTree, "string", string);
// add group and set membership
appendGroup(tree, "test");
setGroup(tree, indexTree, group.buffer(), "test");
EXPECT_EQ(indexTree.leafCount(), tree.leafCount());
// read/write grid to a temp file
std::string tempDir;
if (const char* dir = std::getenv("TMPDIR")) tempDir = dir;
#ifdef _MSC_VER
if (tempDir.empty()) {
char tempDirBuffer[MAX_PATH+1];
int tempDirLen = GetTempPath(MAX_PATH+1, tempDirBuffer);
EXPECT_TRUE(tempDirLen > 0 && tempDirLen <= MAX_PATH);
tempDir = tempDirBuffer;
}
#else
if (tempDir.empty()) tempDir = P_tmpdir;
#endif
std::string filename = tempDir + "/openvdb_test_point_conversion";
io::File fileOut(filename);
GridCPtrVec grids;
grids.push_back(pointDataGrid);
fileOut.write(grids);
fileOut.close();
io::File fileIn(filename);
fileIn.open();
GridPtrVecPtr readGrids = fileIn.getGrids();
fileIn.close();
EXPECT_EQ(readGrids->size(), size_t(1));
pointDataGrid = GridBase::grid<PointDataGrid>((*readGrids)[0]);
PointDataTree& inputTree = pointDataGrid->tree();
// create accessor and iterator for Point Data Tree
PointDataTree::LeafCIter leafCIter = inputTree.cbeginLeaf();
EXPECT_EQ(5, int(leafCIter->attributeSet().size()));
EXPECT_TRUE(leafCIter->attributeSet().find("id") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("uniform") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("P") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("string") != AttributeSet::INVALID_POS);
const auto idIndex = static_cast<Index>(leafCIter->attributeSet().find("id"));
const auto uniformIndex = static_cast<Index>(leafCIter->attributeSet().find("uniform"));
const auto stringIndex = static_cast<Index>(leafCIter->attributeSet().find("string"));
const AttributeSet::Descriptor::GroupIndex groupIndex =
leafCIter->attributeSet().groupIndex("test");
// convert back into linear point attribute data
AttributeWrapper<Vec3f> outputPosition(1);
AttributeWrapper<int> outputId(1);
AttributeWrapper<float> outputUniform(1);
AttributeWrapper<openvdb::Name> outputString(1);
GroupWrapper outputGroup;
// test offset the whole point block by an arbitrary amount
Index64 startOffset = 10;
outputPosition.resize(startOffset + position.size());
outputId.resize(startOffset + id.size());
outputUniform.resize(startOffset + uniform.size());
outputString.resize(startOffset + string.size());
outputGroup.resize(startOffset + group.size());
std::vector<Name> includeGroups;
std::vector<Name> excludeGroups;
std::vector<Index64> offsets;
MultiGroupFilter filter(includeGroups, excludeGroups, inputTree.cbeginLeaf()->attributeSet());
pointOffsets(offsets, inputTree, filter);
convertPointDataGridPosition(outputPosition, *pointDataGrid, offsets, startOffset, filter);
convertPointDataGridAttribute(outputId, inputTree, offsets, startOffset, idIndex, 1, filter);
convertPointDataGridAttribute(outputUniform, inputTree, offsets, startOffset, uniformIndex, 1, filter);
convertPointDataGridAttribute(outputString, inputTree, offsets, startOffset, stringIndex, 1, filter);
convertPointDataGridGroup(outputGroup, inputTree, offsets, startOffset, groupIndex, filter);
// pack and sort the new buffers based on id
std::vector<PointData> pointData(count);
for (unsigned int i = 0; i < count; i++) {
pointData[i].id = outputId.buffer()[startOffset + i];
pointData[i].position = outputPosition.buffer()[startOffset + i];
pointData[i].uniform = outputUniform.buffer()[startOffset + i];
pointData[i].string = outputString.buffer()[startOffset + i];
pointData[i].group = outputGroup.buffer()[startOffset + i];
}
std::sort(pointData.begin(), pointData.end());
// compare old and new buffers
for (unsigned int i = 0; i < count; i++)
{
EXPECT_EQ(id.buffer()[i], pointData[i].id);
EXPECT_EQ(group.buffer()[i], pointData[i].group);
EXPECT_EQ(uniform.buffer()[i], pointData[i].uniform);
EXPECT_EQ(string.buffer()[i], pointData[i].string);
EXPECT_NEAR(position.buffer()[i].x(), pointData[i].position.x(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[i].y(), pointData[i].position.y(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[i].z(), pointData[i].position.z(), /*tolerance=*/1e-6);
}
// convert based on even group
const size_t halfCount = count / 2;
outputPosition.resize(startOffset + halfCount);
outputId.resize(startOffset + halfCount);
outputUniform.resize(startOffset + halfCount);
outputString.resize(startOffset + halfCount);
outputGroup.resize(startOffset + halfCount);
includeGroups.push_back("test");
offsets.clear();
MultiGroupFilter filter2(includeGroups, excludeGroups, inputTree.cbeginLeaf()->attributeSet());
pointOffsets(offsets, inputTree, filter2);
convertPointDataGridPosition(outputPosition, *pointDataGrid, offsets, startOffset, filter2);
convertPointDataGridAttribute(outputId, inputTree, offsets, startOffset, idIndex, /*stride*/1, filter2);
convertPointDataGridAttribute(outputUniform, inputTree, offsets, startOffset, uniformIndex, /*stride*/1, filter2);
convertPointDataGridAttribute(outputString, inputTree, offsets, startOffset, stringIndex, /*stride*/1, filter2);
convertPointDataGridGroup(outputGroup, inputTree, offsets, startOffset, groupIndex, filter2);
EXPECT_EQ(size_t(outputPosition.size() - startOffset), size_t(halfCount));
EXPECT_EQ(size_t(outputId.size() - startOffset), size_t(halfCount));
EXPECT_EQ(size_t(outputUniform.size() - startOffset), size_t(halfCount));
EXPECT_EQ(size_t(outputString.size() - startOffset), size_t(halfCount));
EXPECT_EQ(size_t(outputGroup.size() - startOffset), size_t(halfCount));
pointData.clear();
for (unsigned int i = 0; i < halfCount; i++) {
PointData data;
data.id = outputId.buffer()[startOffset + i];
data.position = outputPosition.buffer()[startOffset + i];
data.uniform = outputUniform.buffer()[startOffset + i];
data.string = outputString.buffer()[startOffset + i];
data.group = outputGroup.buffer()[startOffset + i];
pointData.push_back(data);
}
std::sort(pointData.begin(), pointData.end());
// compare old and new buffers
for (unsigned int i = 0; i < halfCount; i++)
{
EXPECT_EQ(id.buffer()[i*2], pointData[i].id);
EXPECT_EQ(group.buffer()[i*2], pointData[i].group);
EXPECT_EQ(uniform.buffer()[i*2], pointData[i].uniform);
EXPECT_EQ(string.buffer()[i*2], pointData[i].string);
EXPECT_NEAR(position.buffer()[i*2].x(), pointData[i].position.x(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[i*2].y(), pointData[i].position.y(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[i*2].z(), pointData[i].position.z(), /*tolerance=*/1e-6);
}
std::remove(filename.c_str());
}
////////////////////////////////////////
TEST_F(TestPointConversion, testPointConversionNans)
{
// generate points
const size_t count(25);
AttributeWrapper<Vec3f> position(1);
AttributeWrapper<int> xyz(1);
AttributeWrapper<int> id(1);
AttributeWrapper<float> uniform(1);
AttributeWrapper<openvdb::Name> string(1);
GroupWrapper group;
genPoints(count, /*scale=*/ 1.0, /*stride=*/false,
position, xyz, id, uniform, string, group);
// set point numbers 0, 10, 20 and 24 to a nan position
const std::vector<int> nanIndices = { 0, 10, 20, 24 };
AttributeWrapper<Vec3f>::Handle positionHandle(position);
const Vec3f nanPos(std::nan("0"));
EXPECT_TRUE(nanPos.isNan());
for (const int& idx : nanIndices) {
positionHandle.set(idx, /*stride*/0, nanPos);
}
EXPECT_EQ(count, position.size());
EXPECT_EQ(count, id.size());
EXPECT_EQ(count, uniform.size());
EXPECT_EQ(count, string.size());
EXPECT_EQ(count, group.size());
// convert point positions into a Point Data Grid
openvdb::math::Transform::Ptr transform =
openvdb::math::Transform::createLinearTransform(/*voxelsize*/1.0f);
tools::PointIndexGrid::Ptr pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(position, *transform);
PointDataGrid::Ptr pointDataGrid = createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, position, *transform);
tools::PointIndexTree& indexTree = pointIndexGrid->tree();
PointDataTree& tree = pointDataGrid->tree();
// set expected point count to the total minus the number of nan positions
const size_t expected = count - nanIndices.size();
EXPECT_EQ(expected, static_cast<size_t>(pointCount(tree)));
// add id and populate
appendAttribute<int>(tree, "id");
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<int>>(tree, indexTree, "id", id);
// add uniform and populate
appendAttribute<float>(tree, "uniform");
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<float>>(tree, indexTree, "uniform", uniform);
// add string and populate
appendAttribute<Name>(tree, "string");
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<openvdb::Name>>(
tree, indexTree, "string", string);
// add group and set membership
appendGroup(tree, "test");
setGroup(tree, indexTree, group.buffer(), "test");
// create accessor and iterator for Point Data Tree
const auto leafCIter = tree.cbeginLeaf();
EXPECT_EQ(5, int(leafCIter->attributeSet().size()));
EXPECT_TRUE(leafCIter->attributeSet().find("id") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("uniform") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("P") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("string") != AttributeSet::INVALID_POS);
const auto idIndex = static_cast<Index>(leafCIter->attributeSet().find("id"));
const auto uniformIndex = static_cast<Index>(leafCIter->attributeSet().find("uniform"));
const auto stringIndex = static_cast<Index>(leafCIter->attributeSet().find("string"));
const AttributeSet::Descriptor::GroupIndex groupIndex =
leafCIter->attributeSet().groupIndex("test");
// convert back into linear point attribute data
AttributeWrapper<Vec3f> outputPosition(1);
AttributeWrapper<int> outputId(1);
AttributeWrapper<float> outputUniform(1);
AttributeWrapper<openvdb::Name> outputString(1);
GroupWrapper outputGroup;
outputPosition.resize(position.size());
outputId.resize(id.size());
outputUniform.resize(uniform.size());
outputString.resize(string.size());
outputGroup.resize(group.size());
std::vector<Index64> offsets;
pointOffsets(offsets, tree);
convertPointDataGridPosition(outputPosition, *pointDataGrid, offsets, 0);
convertPointDataGridAttribute(outputId, tree, offsets, 0, idIndex, 1);
convertPointDataGridAttribute(outputUniform, tree, offsets, 0, uniformIndex, 1);
convertPointDataGridAttribute(outputString, tree, offsets, 0, stringIndex, 1);
convertPointDataGridGroup(outputGroup, tree, offsets, 0, groupIndex);
// pack and sort the new buffers based on id
std::vector<PointData> pointData(expected);
for (unsigned int i = 0; i < expected; i++) {
pointData[i].id = outputId.buffer()[i];
pointData[i].position = outputPosition.buffer()[i];
pointData[i].uniform = outputUniform.buffer()[i];
pointData[i].string = outputString.buffer()[i];
pointData[i].group = outputGroup.buffer()[i];
}
std::sort(pointData.begin(), pointData.end());
// compare old and new buffers, taking into account the nan position
// which should not have been converted
for (unsigned int i = 0; i < expected; ++i)
{
size_t iOffset = i;
for (const int& idx : nanIndices) {
if (int(iOffset) >= idx) iOffset += 1;
}
EXPECT_EQ(id.buffer()[iOffset], pointData[i].id);
EXPECT_EQ(group.buffer()[iOffset], pointData[i].group);
EXPECT_EQ(uniform.buffer()[iOffset], pointData[i].uniform);
EXPECT_EQ(string.buffer()[iOffset], pointData[i].string);
EXPECT_NEAR(position.buffer()[iOffset].x(), pointData[i].position.x(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[iOffset].y(), pointData[i].position.y(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[iOffset].z(), pointData[i].position.z(), /*tolerance=*/1e-6);
}
}
////////////////////////////////////////
TEST_F(TestPointConversion, testStride)
{
// generate points
const size_t count(40000);
AttributeWrapper<Vec3f> position(1);
AttributeWrapper<int> xyz(3);
AttributeWrapper<int> id(1);
AttributeWrapper<float> uniform(1);
AttributeWrapper<openvdb::Name> string(1);
GroupWrapper group;
genPoints(count, /*scale=*/ 100.0, /*stride=*/true,
position, xyz, id, uniform, string, group);
EXPECT_EQ(position.size(), count);
EXPECT_EQ(xyz.size(), count*3);
EXPECT_EQ(id.size(), count);
// convert point positions into a Point Data Grid
const float voxelSize = 1.0f;
openvdb::math::Transform::Ptr transform(openvdb::math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(position, *transform);
PointDataGrid::Ptr pointDataGrid = createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, position, *transform);
tools::PointIndexTree& indexTree = pointIndexGrid->tree();
PointDataTree& tree = pointDataGrid->tree();
// add id and populate
appendAttribute<int>(tree, "id");
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<int>>(tree, indexTree, "id", id);
// add xyz and populate
appendAttribute<int>(tree, "xyz", 0, /*stride=*/3);
populateAttribute<PointDataTree, tools::PointIndexTree, AttributeWrapper<int>>(tree, indexTree, "xyz", xyz, /*stride=*/3);
// create accessor and iterator for Point Data Tree
PointDataTree::LeafCIter leafCIter = tree.cbeginLeaf();
EXPECT_EQ(3, int(leafCIter->attributeSet().size()));
EXPECT_TRUE(leafCIter->attributeSet().find("id") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("P") != AttributeSet::INVALID_POS);
EXPECT_TRUE(leafCIter->attributeSet().find("xyz") != AttributeSet::INVALID_POS);
const auto idIndex = static_cast<Index>(leafCIter->attributeSet().find("id"));
const auto xyzIndex = static_cast<Index>(leafCIter->attributeSet().find("xyz"));
// convert back into linear point attribute data
AttributeWrapper<Vec3f> outputPosition(1);
AttributeWrapper<int> outputXyz(3);
AttributeWrapper<int> outputId(1);
// test offset the whole point block by an arbitrary amount
Index64 startOffset = 10;
outputPosition.resize(startOffset + position.size());
outputXyz.resize((startOffset + id.size())*3);
outputId.resize(startOffset + id.size());
std::vector<Index64> offsets;
pointOffsets(offsets, tree);
convertPointDataGridPosition(outputPosition, *pointDataGrid, offsets, startOffset);
convertPointDataGridAttribute(outputId, tree, offsets, startOffset, idIndex);
convertPointDataGridAttribute(outputXyz, tree, offsets, startOffset, xyzIndex, /*stride=*/3);
// pack and sort the new buffers based on id
std::vector<PointData> pointData;
pointData.resize(count);
for (unsigned int i = 0; i < count; i++) {
pointData[i].id = outputId.buffer()[startOffset + i];
pointData[i].position = outputPosition.buffer()[startOffset + i];
for (unsigned int j = 0; j < 3; j++) {
pointData[i].xyz[j] = outputXyz.buffer()[startOffset * 3 + i * 3 + j];
}
}
std::sort(pointData.begin(), pointData.end());
// compare old and new buffers
for (unsigned int i = 0; i < count; i++)
{
EXPECT_EQ(id.buffer()[i], pointData[i].id);
EXPECT_NEAR(position.buffer()[i].x(), pointData[i].position.x(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[i].y(), pointData[i].position.y(), /*tolerance=*/1e-6);
EXPECT_NEAR(position.buffer()[i].z(), pointData[i].position.z(), /*tolerance=*/1e-6);
EXPECT_EQ(Vec3i(xyz.buffer()[i*3], xyz.buffer()[i*3+1], xyz.buffer()[i*3+2]), pointData[i].xyz);
}
}
////////////////////////////////////////
TEST_F(TestPointConversion, testComputeVoxelSize)
{
struct Local {
static PointDataGrid::Ptr genPointsGrid(const float voxelSize, const AttributeWrapper<Vec3f>& positions)
{
math::Transform::Ptr transform(math::Transform::createLinearTransform(voxelSize));
tools::PointIndexGrid::Ptr pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(positions, *transform);
return createPointDataGrid<NullCodec, PointDataGrid>(*pointIndexGrid, positions, *transform);
}
};
// minimum and maximum voxel sizes
const auto minimumVoxelSize = static_cast<float>(math::Pow(double(3e-15), 1.0/3.0));
const auto maximumVoxelSize =
static_cast<float>(math::Pow(double(std::numeric_limits<float>::max()), 1.0/3.0));
AttributeWrapper<Vec3f> position(/*stride*/1);
AttributeWrapper<Vec3d> positionD(/*stride*/1);
// test with no positions
{
const float voxelSize = computeVoxelSize(position, /*points per voxel*/8);
EXPECT_EQ(voxelSize, 0.1f);
}
// test with one point
{
position.resize(1);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f));
const float voxelSize = computeVoxelSize(position, /*points per voxel*/8);
EXPECT_EQ(voxelSize, 0.1f);
}
// test with n points, where n > 1 && n <= num points per voxel
{
position.resize(7);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(-8.6f, 0.0f,-23.8f));
positionHandle.set(1, 0, Vec3f( 8.6f, 7.8f, 23.8f));
for (size_t i = 2; i < 7; ++ i)
positionHandle.set(i, 0, Vec3f(0.0f));
float voxelSize = computeVoxelSize(position, /*points per voxel*/8);
EXPECT_NEAR(18.5528f, voxelSize, /*tolerance=*/1e-4);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(5.51306f, voxelSize, /*tolerance=*/1e-4);
// test decimal place accuracy
voxelSize = computeVoxelSize(position, /*points per voxel*/1, math::Mat4d::identity(), 10);
EXPECT_NEAR(5.5130610466f, voxelSize, /*tolerance=*/1e-9);
voxelSize = computeVoxelSize(position, /*points per voxel*/1, math::Mat4d::identity(), 1);
EXPECT_EQ(5.5f, voxelSize);
voxelSize = computeVoxelSize(position, /*points per voxel*/1, math::Mat4d::identity(), 0);
EXPECT_EQ(6.0f, voxelSize);
}
// test coplanar points (Y=0)
{
position.resize(5);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f, 0.0f, 10.0f));
positionHandle.set(1, 0, Vec3f(0.0f, 0.0f, -10.0f));
positionHandle.set(2, 0, Vec3f(20.0f, 0.0f, -10.0f));
positionHandle.set(3, 0, Vec3f(20.0f, 0.0f, 10.0f));
positionHandle.set(4, 0, Vec3f(10.0f, 0.0f, 0.0f));
float voxelSize = computeVoxelSize(position, /*points per voxel*/5);
EXPECT_NEAR(20.0f, voxelSize, /*tolerance=*/1e-4);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(11.696f, voxelSize, /*tolerance=*/1e-4);
}
// test collinear points (X=0, Y=0)
{
position.resize(5);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f, 0.0f, 10.0f));
positionHandle.set(1, 0, Vec3f(0.0f, 0.0f, -10.0f));
positionHandle.set(2, 0, Vec3f(0.0f, 0.0f, -10.0f));
positionHandle.set(3, 0, Vec3f(0.0f, 0.0f, 10.0f));
positionHandle.set(4, 0, Vec3f(0.0f, 0.0f, 0.0f));
float voxelSize = computeVoxelSize(position, /*points per voxel*/5);
EXPECT_NEAR(20.0f, voxelSize, /*tolerance=*/1e-4);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(8.32034f, voxelSize, /*tolerance=*/1e-4);
}
// test min limit collinear points (X=0, Y=0, Z=+/-float min)
{
position.resize(2);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f, 0.0f, -std::numeric_limits<float>::min()));
positionHandle.set(1, 0, Vec3f(0.0f, 0.0f, std::numeric_limits<float>::min()));
float voxelSize = computeVoxelSize(position, /*points per voxel*/2);
EXPECT_NEAR(minimumVoxelSize, voxelSize, /*tolerance=*/1e-4);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(minimumVoxelSize, voxelSize, /*tolerance=*/1e-4);
}
// test max limit collinear points (X=+/-float max, Y=0, Z=0)
{
position.resize(2);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(-std::numeric_limits<float>::max(), 0.0f, 0.0f));
positionHandle.set(1, 0, Vec3f(std::numeric_limits<float>::max(), 0.0f, 0.0f));
float voxelSize = computeVoxelSize(position, /*points per voxel*/2);
EXPECT_NEAR(maximumVoxelSize, voxelSize, /*tolerance=*/1e-4);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(maximumVoxelSize, voxelSize, /*tolerance=*/1e-4);
}
// max pointsPerVoxel
{
position.resize(2);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0));
positionHandle.set(1, 0, Vec3f(1));
float voxelSize = computeVoxelSize(position, /*points per voxel*/std::numeric_limits<uint32_t>::max());
EXPECT_EQ(voxelSize, 1.0f);
}
// limits test
{
positionD.resize(2);
AttributeWrapper<Vec3d>::Handle positionHandleD(positionD);
positionHandleD.set(0, 0, Vec3d(0));
positionHandleD.set(1, 0, Vec3d(std::numeric_limits<double>::max()));
float voxelSize = computeVoxelSize(positionD, /*points per voxel*/2);
EXPECT_EQ(voxelSize, maximumVoxelSize);
}
{
const float smallest(std::numeric_limits<float>::min());
position.resize(4);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f));
positionHandle.set(1, 0, Vec3f(smallest));
positionHandle.set(2, 0, Vec3f(smallest, 0.0f, 0.0f));
positionHandle.set(3, 0, Vec3f(smallest, 0.0f, smallest));
float voxelSize = computeVoxelSize(position, /*points per voxel*/4);
EXPECT_EQ(voxelSize, minimumVoxelSize);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(minimumVoxelSize, voxelSize, /*tolerance=*/1e-4);
PointDataGrid::Ptr grid = Local::genPointsGrid(voxelSize, position);
EXPECT_EQ(grid->activeVoxelCount(), Index64(1));
}
// the smallest possible vector extent that can exist from an input set
// without being clamped to the minimum voxel size
// is Tolerance<Real>::value() + std::numeric_limits<Real>::min()
{
position.resize(2);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f));
positionHandle.set(1, 0, Vec3f(math::Tolerance<Real>::value() + std::numeric_limits<Real>::min()));
float voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_EQ(voxelSize, minimumVoxelSize);
}
// in-between smallest extent and ScaleMap determinant test
{
position.resize(2);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
positionHandle.set(0, 0, Vec3f(0.0f));
positionHandle.set(1, 0, Vec3f(math::Tolerance<Real>::value()*1e8 + std::numeric_limits<Real>::min()));
float voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_EQ(voxelSize, float(math::Pow(double(3e-15), 1.0/3.0)));
}
{
const float smallValue(1e-5f);
position.resize(300000);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
for (size_t i = 0; i < 100000; ++ i) {
positionHandle.set(i, 0, Vec3f(smallValue*float(i), 0, 0));
positionHandle.set(i+100000, 0, Vec3f(0, smallValue*float(i), 0));
positionHandle.set(i+200000, 0, Vec3f(0, 0, smallValue*float(i)));
}
float voxelSize = computeVoxelSize(position, /*points per voxel*/10);
EXPECT_NEAR(0.00012f, voxelSize, /*tolerance=*/1e-4);
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(2e-5, voxelSize, /*tolerance=*/1e-6);
PointDataGrid::Ptr grid = Local::genPointsGrid(voxelSize, position);
EXPECT_EQ(grid->activeVoxelCount(), Index64(150001));
// check zero decimal place still returns valid result
voxelSize = computeVoxelSize(position, /*points per voxel*/1, math::Mat4d::identity(), 0);
EXPECT_NEAR(2e-5, voxelSize, /*tolerance=*/1e-6);
}
// random position generation within two bounds of equal size.
// This test distributes 1000 points within a 1x1x1 box centered at (0,0,0)
// and another 1000 points within a separate 1x1x1 box centered at (20,20,20).
// Points are randomly positioned however can be defined as having a stochastic
// distribution. Tests that sparsity between these data sets causes no issues
// and that computeVoxelSize produces accurate results
{
position.resize(2000);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
openvdb::math::Random01 randNumber(0);
// positions between -0.5 and 0.5
for (size_t i = 0; i < 1000; ++ i) {
const Vec3f pos(randNumber() - 0.5f);
positionHandle.set(i, 0, pos);
}
// positions between 19.5 and 20.5
for (size_t i = 1000; i < 2000; ++ i) {
const Vec3f pos(randNumber() - 0.5f + 20.0f);
positionHandle.set(i, 0, pos);
}
float voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(0.00052f, voxelSize, /*tolerance=*/1e-4);
PointDataGrid::Ptr grid = Local::genPointsGrid(voxelSize, position);
const auto pointsPerVoxel = static_cast<Index64>(
math::Round(2000.0f / static_cast<float>(grid->activeVoxelCount())));
EXPECT_EQ(pointsPerVoxel, Index64(1));
}
// random position generation within three bounds of varying size.
// This test distributes 1000 points within a 1x1x1 box centered at (0.5,0.5,0,5)
// another 1000 points within a separate 10x10x10 box centered at (15,15,15) and
// a final 1000 points within a separate 50x50x50 box centered at (75,75,75)
// Points are randomly positioned however can be defined as having a stochastic
// distribution. Tests that sparsity between these data sets causes no issues as
// well as computeVoxelSize producing a good average result
{
position.resize(3000);
AttributeWrapper<Vec3f>::Handle positionHandle(position);
openvdb::math::Random01 randNumber(0);
// positions between 0 and 1
for (size_t i = 0; i < 1000; ++ i) {
const Vec3f pos(randNumber());
positionHandle.set(i, 0, pos);
}
// positions between 10 and 20
for (size_t i = 1000; i < 2000; ++ i) {
const Vec3f pos((randNumber() * 10.0f) + 10.0f);
positionHandle.set(i, 0, pos);
}
// positions between 50 and 100
for (size_t i = 2000; i < 3000; ++ i) {
const Vec3f pos((randNumber() * 50.0f) + 50.0f);
positionHandle.set(i, 0, pos);
}
float voxelSize = computeVoxelSize(position, /*points per voxel*/10);
EXPECT_NEAR(0.24758f, voxelSize, /*tolerance=*/1e-3);
PointDataGrid::Ptr grid = Local::genPointsGrid(voxelSize, position);
auto pointsPerVoxel = static_cast<Index64>(
math::Round(3000.0f/ static_cast<float>(grid->activeVoxelCount())));
EXPECT_TRUE(math::isApproxEqual(pointsPerVoxel, Index64(10), Index64(2)));
voxelSize = computeVoxelSize(position, /*points per voxel*/1);
EXPECT_NEAR(0.00231f, voxelSize, /*tolerance=*/1e-4);
grid = Local::genPointsGrid(voxelSize, position);
pointsPerVoxel = static_cast<Index64>(
math::Round(3000.0f/ static_cast<float>(grid->activeVoxelCount())));
EXPECT_EQ(pointsPerVoxel, Index64(1));
}
// Generate a sphere
// NOTE: The sphere does NOT provide uniform distribution
const size_t count(40000);
position.resize(0);
AttributeWrapper<int> xyz(1);
AttributeWrapper<int> id(1);
AttributeWrapper<float> uniform(1);
AttributeWrapper<openvdb::Name> string(1);
GroupWrapper group;
genPoints(count, /*scale=*/ 100.0, /*stride=*/false, position, xyz, id, uniform, string, group);
EXPECT_EQ(position.size(), count);
EXPECT_EQ(id.size(), count);
EXPECT_EQ(uniform.size(), count);
EXPECT_EQ(string.size(), count);
EXPECT_EQ(group.size(), count);
// test a distributed point set around a sphere
{
const float voxelSize = computeVoxelSize(position, /*points per voxel*/2);
EXPECT_NEAR(2.6275f, voxelSize, /*tolerance=*/0.01);
PointDataGrid::Ptr grid = Local::genPointsGrid(voxelSize, position);
const Index64 pointsPerVoxel = count / grid->activeVoxelCount();
EXPECT_EQ(pointsPerVoxel, Index64(2));
}
// test with given target transforms
{
// test that a different scale doesn't change the result
openvdb::math::Transform::Ptr transform1(openvdb::math::Transform::createLinearTransform(0.33));
openvdb::math::Transform::Ptr transform2(openvdb::math::Transform::createLinearTransform(0.87));
math::UniformScaleMap::ConstPtr scaleMap1 = transform1->constMap<math::UniformScaleMap>();
math::UniformScaleMap::ConstPtr scaleMap2 = transform2->constMap<math::UniformScaleMap>();
EXPECT_TRUE(scaleMap1.get());
EXPECT_TRUE(scaleMap2.get());
math::AffineMap::ConstPtr affineMap1 = scaleMap1->getAffineMap();
math::AffineMap::ConstPtr affineMap2 = scaleMap2->getAffineMap();
float voxelSize1 = computeVoxelSize(position, /*points per voxel*/2, affineMap1->getMat4());
float voxelSize2 = computeVoxelSize(position, /*points per voxel*/2, affineMap2->getMat4());
EXPECT_EQ(voxelSize1, voxelSize2);
// test that applying a rotation roughly calculates to the same result for this example
// NOTE: distribution is not uniform
// Rotate by 45 degrees in X, Y, Z
transform1->postRotate(M_PI / 4.0, math::X_AXIS);
transform1->postRotate(M_PI / 4.0, math::Y_AXIS);
transform1->postRotate(M_PI / 4.0, math::Z_AXIS);
affineMap1 = transform1->constMap<math::AffineMap>();
EXPECT_TRUE(affineMap1.get());
float voxelSize3 = computeVoxelSize(position, /*points per voxel*/2, affineMap1->getMat4());
EXPECT_NEAR(voxelSize1, voxelSize3, 0.1);
// test that applying a translation roughly calculates to the same result for this example
transform1->postTranslate(Vec3d(-5.0f, 3.3f, 20.1f));
affineMap1 = transform1->constMap<math::AffineMap>();
EXPECT_TRUE(affineMap1.get());
float voxelSize4 = computeVoxelSize(position, /*points per voxel*/2, affineMap1->getMat4());
EXPECT_NEAR(voxelSize1, voxelSize4, 0.1);
}
}
TEST_F(TestPointConversion, testPrecision)
{
const double tolerance = math::Tolerance<float>::value();
{ // test values far from origin
const double voxelSize = 0.5;
const float halfVoxelSize = 0.25f;
auto transform = math::Transform::createLinearTransform(voxelSize);
float onBorder = 1000.0f + halfVoxelSize; // can be represented exactly in floating-point
float beforeBorder = std::nextafterf(onBorder, /*to=*/0.0f);
float afterBorder = std::nextafterf(onBorder, /*to=*/2000.0f);
const Vec3f positionBefore(beforeBorder, afterBorder, onBorder);
std::vector<Vec3f> points{positionBefore};
PointAttributeVector<Vec3f> wrapper(points);
auto pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(
wrapper, *transform);
Vec3f positionAfterNull;
Vec3f positionAfterFixed16;
{ // null codec
auto points = createPointDataGrid<NullCodec, PointDataGrid>(
*pointIndexGrid, wrapper, *transform);
auto leafIter = points->tree().cbeginLeaf();
auto indexIter = leafIter->beginIndexOn();
auto handle = AttributeHandle<Vec3f>(leafIter->constAttributeArray("P"));
const auto& ijk = indexIter.getCoord();
EXPECT_EQ(ijk.x(), 2000);
EXPECT_EQ(ijk.y(), 2001);
EXPECT_EQ(ijk.z(), 2001); // on border value is stored in the higher voxel
const Vec3f positionVoxelSpace = handle.get(*indexIter);
// voxel-space range: -0.5f >= value > 0.5f
EXPECT_TRUE(positionVoxelSpace.x() > 0.49f && positionVoxelSpace.x() < 0.5f);
EXPECT_TRUE(positionVoxelSpace.y() > -0.5f && positionVoxelSpace.y() < -0.49f);
EXPECT_TRUE(positionVoxelSpace.z() == -0.5f); // on border value is stored at -0.5f
positionAfterNull = Vec3f(transform->indexToWorld(positionVoxelSpace + ijk.asVec3d()));
EXPECT_NEAR(positionAfterNull.x(), positionBefore.x(), tolerance);
EXPECT_NEAR(positionAfterNull.y(), positionBefore.y(), tolerance);
EXPECT_NEAR(positionAfterNull.z(), positionBefore.z(), tolerance);
}
{ // fixed 16-bit codec
auto points = createPointDataGrid<FixedPointCodec<false>, PointDataGrid>(
*pointIndexGrid, wrapper, *transform);
auto leafIter = points->tree().cbeginLeaf();
auto indexIter = leafIter->beginIndexOn();
auto handle = AttributeHandle<Vec3f>(leafIter->constAttributeArray("P"));
const auto& ijk = indexIter.getCoord();
EXPECT_EQ(ijk.x(), 2000);
EXPECT_EQ(ijk.y(), 2001);
EXPECT_EQ(ijk.z(), 2001); // on border value is stored in the higher voxel
const Vec3f positionVoxelSpace = handle.get(*indexIter);
// voxel-space range: -0.5f >= value > 0.5f
EXPECT_TRUE(positionVoxelSpace.x() > 0.49f && positionVoxelSpace.x() < 0.5f);
EXPECT_TRUE(positionVoxelSpace.y() > -0.5f && positionVoxelSpace.y() < -0.49f);
EXPECT_TRUE(positionVoxelSpace.z() == -0.5f); // on border value is stored at -0.5f
positionAfterFixed16 = Vec3f(transform->indexToWorld(
positionVoxelSpace + ijk.asVec3d()));
EXPECT_NEAR(positionAfterFixed16.x(), positionBefore.x(), tolerance);
EXPECT_NEAR(positionAfterFixed16.y(), positionBefore.y(), tolerance);
EXPECT_NEAR(positionAfterFixed16.z(), positionBefore.z(), tolerance);
}
// at this precision null codec == fixed-point 16-bit codec
EXPECT_EQ(positionAfterNull.x(), positionAfterFixed16.x());
EXPECT_EQ(positionAfterNull.y(), positionAfterFixed16.y());
EXPECT_EQ(positionAfterNull.z(), positionAfterFixed16.z());
}
{ // test values near to origin
const double voxelSize = 0.5;
const float halfVoxelSize = 0.25f;
auto transform = math::Transform::createLinearTransform(voxelSize);
float onBorder = 0.0f+halfVoxelSize;
float beforeBorder = std::nextafterf(onBorder, /*to=*/0.0f);
float afterBorder = std::nextafterf(onBorder, /*to=*/2000.0f);
const Vec3f positionBefore(beforeBorder, afterBorder, onBorder);
std::vector<Vec3f> points{positionBefore};
PointAttributeVector<Vec3f> wrapper(points);
auto pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(
wrapper, *transform);
Vec3f positionAfterNull;
Vec3f positionAfterFixed16;
{ // null codec
auto points = createPointDataGrid<NullCodec, PointDataGrid>(
*pointIndexGrid, wrapper, *transform);
auto leafIter = points->tree().cbeginLeaf();
auto indexIter = leafIter->beginIndexOn();
auto handle = AttributeHandle<Vec3f>(leafIter->constAttributeArray("P"));
const auto& ijk = indexIter.getCoord();
EXPECT_EQ(ijk.x(), 0);
EXPECT_EQ(ijk.y(), 1);
EXPECT_EQ(ijk.z(), 1); // on border value is stored in the higher voxel
const Vec3f positionVoxelSpace = handle.get(*indexIter);
// voxel-space range: -0.5f >= value > 0.5f
EXPECT_TRUE(positionVoxelSpace.x() > 0.49f && positionVoxelSpace.x() < 0.5f);
EXPECT_TRUE(positionVoxelSpace.y() > -0.5f && positionVoxelSpace.y() < -0.49f);
EXPECT_TRUE(positionVoxelSpace.z() == -0.5f); // on border value is stored at -0.5f
positionAfterNull = Vec3f(transform->indexToWorld(positionVoxelSpace + ijk.asVec3d()));
EXPECT_NEAR(positionAfterNull.x(), positionBefore.x(), tolerance);
EXPECT_NEAR(positionAfterNull.y(), positionBefore.y(), tolerance);
EXPECT_NEAR(positionAfterNull.z(), positionBefore.z(), tolerance);
}
{ // fixed 16-bit codec - at this precision, this codec results in lossy compression
auto points = createPointDataGrid<FixedPointCodec<false>, PointDataGrid>(
*pointIndexGrid, wrapper, *transform);
auto leafIter = points->tree().cbeginLeaf();
auto indexIter = leafIter->beginIndexOn();
auto handle = AttributeHandle<Vec3f>(leafIter->constAttributeArray("P"));
const auto& ijk = indexIter.getCoord();
EXPECT_EQ(ijk.x(), 0);
EXPECT_EQ(ijk.y(), 1);
EXPECT_EQ(ijk.z(), 1); // on border value is stored in the higher voxel
const Vec3f positionVoxelSpace = handle.get(*indexIter);
// voxel-space range: -0.5f >= value > 0.5f
EXPECT_TRUE(positionVoxelSpace.x() == 0.5f); // before border is clamped to 0.5f
EXPECT_TRUE(positionVoxelSpace.y() == -0.5f); // after border is clamped to -0.5f
EXPECT_TRUE(positionVoxelSpace.z() == -0.5f); // on border is stored at -0.5f
positionAfterFixed16 = Vec3f(transform->indexToWorld(
positionVoxelSpace + ijk.asVec3d()));
// reduce tolerance to handle lack of precision
EXPECT_NEAR(positionAfterFixed16.x(), positionBefore.x(), 1e-6);
EXPECT_NEAR(positionAfterFixed16.y(), positionBefore.y(), 1e-6);
EXPECT_NEAR(positionAfterFixed16.z(), positionBefore.z(), tolerance);
}
// only z matches precisely due to lossy compression
EXPECT_TRUE(positionAfterNull.x() != positionAfterFixed16.x());
EXPECT_TRUE(positionAfterNull.y() != positionAfterFixed16.y());
EXPECT_EQ(positionAfterNull.z(), positionAfterFixed16.z());
}
}
| 47,392 | C++ | 36.673291 | 130 | 0.644898 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPrePostAPI.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/math/Mat4.h>
#include <openvdb/math/Maps.h>
#include <openvdb/math/Transform.h>
#include <openvdb/util/MapsUtil.h>
class TestPrePostAPI: public ::testing::Test
{
};
TEST_F(TestPrePostAPI, testMat4)
{
using namespace openvdb::math;
double TOL = 1e-7;
Mat4d m = Mat4d::identity();
Mat4d minv = Mat4d::identity();
// create matrix with pre-API
// Translate Shear Rotate Translate Scale matrix
m.preScale(Vec3d(1, 2, 3));
m.preTranslate(Vec3d(2, 3, 4));
m.preRotate(X_AXIS, 20);
m.preShear(X_AXIS, Y_AXIS, 2);
m.preTranslate(Vec3d(2, 2, 2));
// create inverse using the post-API
minv.postScale(Vec3d(1.f, 1.f/2.f, 1.f/3.f));
minv.postTranslate(-Vec3d(2, 3, 4));
minv.postRotate(X_AXIS,-20);
minv.postShear(X_AXIS, Y_AXIS, -2);
minv.postTranslate(-Vec3d(2, 2, 2));
Mat4d mtest = minv * m;
// verify that the results is an identity
EXPECT_NEAR(mtest[0][0], 1, TOL);
EXPECT_NEAR(mtest[1][1], 1, TOL);
EXPECT_NEAR(mtest[2][2], 1, TOL);
EXPECT_NEAR(mtest[0][1], 0, TOL);
EXPECT_NEAR(mtest[0][2], 0, TOL);
EXPECT_NEAR(mtest[0][3], 0, TOL);
EXPECT_NEAR(mtest[1][0], 0, TOL);
EXPECT_NEAR(mtest[1][2], 0, TOL);
EXPECT_NEAR(mtest[1][3], 0, TOL);
EXPECT_NEAR(mtest[2][0], 0, TOL);
EXPECT_NEAR(mtest[2][1], 0, TOL);
EXPECT_NEAR(mtest[2][3], 0, TOL);
EXPECT_NEAR(mtest[3][0], 0, TOL);
EXPECT_NEAR(mtest[3][1], 0, TOL);
EXPECT_NEAR(mtest[3][2], 0, TOL);
EXPECT_NEAR(mtest[3][3], 1, TOL);
}
TEST_F(TestPrePostAPI, testMat4Rotate)
{
using namespace openvdb::math;
double TOL = 1e-7;
Mat4d rx, ry, rz;
const double angle1 = 20. * M_PI / 180.;
const double angle2 = 64. * M_PI / 180.;
const double angle3 = 125. *M_PI / 180.;
rx.setToRotation(Vec3d(1,0,0), angle1);
ry.setToRotation(Vec3d(0,1,0), angle2);
rz.setToRotation(Vec3d(0,0,1), angle3);
Mat4d shear = Mat4d::identity();
shear.setToShear(X_AXIS, Z_AXIS, 2.0);
shear.preShear(Y_AXIS, X_AXIS, 3.0);
shear.preTranslate(Vec3d(2,4,1));
const Mat4d preResult = rz*ry*rx*shear;
Mat4d mpre = shear;
mpre.preRotate(X_AXIS, angle1);
mpre.preRotate(Y_AXIS, angle2);
mpre.preRotate(Z_AXIS, angle3);
EXPECT_TRUE( mpre.eq(preResult, TOL) );
const Mat4d postResult = shear*rx*ry*rz;
Mat4d mpost = shear;
mpost.postRotate(X_AXIS, angle1);
mpost.postRotate(Y_AXIS, angle2);
mpost.postRotate(Z_AXIS, angle3);
EXPECT_TRUE( mpost.eq(postResult, TOL) );
EXPECT_TRUE( !mpost.eq(mpre, TOL));
}
TEST_F(TestPrePostAPI, testMat4Scale)
{
using namespace openvdb::math;
double TOL = 1e-7;
Mat4d mpre, mpost;
double* pre = mpre.asPointer();
double* post = mpost.asPointer();
for (int i = 0; i < 16; ++i) {
pre[i] = double(i);
post[i] = double(i);
}
Mat4d scale = Mat4d::identity();
scale.setToScale(Vec3d(2, 3, 5.5));
Mat4d preResult = scale * mpre;
Mat4d postResult = mpost * scale;
mpre.preScale(Vec3d(2, 3, 5.5));
mpost.postScale(Vec3d(2, 3, 5.5));
EXPECT_TRUE( mpre.eq(preResult, TOL) );
EXPECT_TRUE( mpost.eq(postResult, TOL) );
}
TEST_F(TestPrePostAPI, testMat4Shear)
{
using namespace openvdb::math;
double TOL = 1e-7;
Mat4d mpre, mpost;
double* pre = mpre.asPointer();
double* post = mpost.asPointer();
for (int i = 0; i < 16; ++i) {
pre[i] = double(i);
post[i] = double(i);
}
Mat4d shear = Mat4d::identity();
shear.setToShear(X_AXIS, Z_AXIS, 13.);
Mat4d preResult = shear * mpre;
Mat4d postResult = mpost * shear;
mpre.preShear(X_AXIS, Z_AXIS, 13.);
mpost.postShear(X_AXIS, Z_AXIS, 13.);
EXPECT_TRUE( mpre.eq(preResult, TOL) );
EXPECT_TRUE( mpost.eq(postResult, TOL) );
}
TEST_F(TestPrePostAPI, testMaps)
{
using namespace openvdb::math;
double TOL = 1e-7;
{ // pre translate
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
const Vec3d trans(1,2,3);
Mat4d correct = Mat4d::identity();
correct.preTranslate(trans);
{
MapBase::Ptr base = usm.preTranslate(trans);
Mat4d result = (base->getAffineMap())->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.preTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.preTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.preTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.preTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // post translate
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
const Vec3d trans(1,2,3);
Mat4d correct = Mat4d::identity();
correct.postTranslate(trans);
{
const Mat4d result = usm.postTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.postTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.postTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.postTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.postTranslate(trans)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // pre scale
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
const Vec3d scale(1,2,3);
Mat4d correct = Mat4d::identity();
correct.preScale(scale);
{
const Mat4d result = usm.preScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.preScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.preScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.preScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.preScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // post scale
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
const Vec3d scale(1,2,3);
Mat4d correct = Mat4d::identity();
correct.postScale(scale);
{
const Mat4d result = usm.postScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.postScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.postScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.postScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.postScale(scale)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // pre shear
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
Mat4d correct = Mat4d::identity();
correct.preShear(X_AXIS, Z_AXIS, 13.);
{
const Mat4d result = usm.preShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.preShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.preShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.preShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.preShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // post shear
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
Mat4d correct = Mat4d::identity();
correct.postShear(X_AXIS, Z_AXIS, 13.);
{
const Mat4d result = usm.postShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result =
ustm.postShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.postShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.postShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.postShear(13., X_AXIS, Z_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // pre rotate
const double angle1 = 20. * M_PI / 180.;
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
Mat4d correct = Mat4d::identity();
correct.preRotate(X_AXIS, angle1);
{
const Mat4d result = usm.preRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.preRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.preRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.preRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.preRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
{ // post rotate
const double angle1 = 20. * M_PI / 180.;
UniformScaleMap usm;
UniformScaleTranslateMap ustm;
ScaleMap sm;
ScaleTranslateMap stm;
AffineMap am;
Mat4d correct = Mat4d::identity();
correct.postRotate(X_AXIS, angle1);
{
const Mat4d result = usm.postRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = ustm.postRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = sm.postRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = stm.postRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
{
const Mat4d result = am.postRotate(angle1, X_AXIS)->getAffineMap()->getConstMat4();
EXPECT_TRUE( correct.eq(result, TOL));
}
}
}
TEST_F(TestPrePostAPI, testLinearTransform)
{
using namespace openvdb::math;
double TOL = 1e-7;
{
Transform::Ptr t = Transform::createLinearTransform(1.f);
Transform::Ptr tinv = Transform::createLinearTransform(1.f);
// create matrix with pre-API
// Translate Shear Rotate Translate Scale matrix
t->preScale(Vec3d(1, 2, 3));
t->preTranslate(Vec3d(2, 3, 4));
t->preRotate(20);
t->preShear(2, X_AXIS, Y_AXIS);
t->preTranslate(Vec3d(2, 2, 2));
// create inverse using the post-API
tinv->postScale(Vec3d(1.f, 1.f/2.f, 1.f/3.f));
tinv->postTranslate(-Vec3d(2, 3, 4));
tinv->postRotate(-20);
tinv->postShear(-2, X_AXIS, Y_AXIS);
tinv->postTranslate(-Vec3d(2, 2, 2));
// test this by verifying that equvilent interal matrix
// represenations are inverses
Mat4d m = t->baseMap()->getAffineMap()->getMat4();
Mat4d minv = tinv->baseMap()->getAffineMap()->getMat4();
Mat4d mtest = minv * m;
// verify that the results is an identity
EXPECT_NEAR(mtest[0][0], 1, TOL);
EXPECT_NEAR(mtest[1][1], 1, TOL);
EXPECT_NEAR(mtest[2][2], 1, TOL);
EXPECT_NEAR(mtest[0][1], 0, TOL);
EXPECT_NEAR(mtest[0][2], 0, TOL);
EXPECT_NEAR(mtest[0][3], 0, TOL);
EXPECT_NEAR(mtest[1][0], 0, TOL);
EXPECT_NEAR(mtest[1][2], 0, TOL);
EXPECT_NEAR(mtest[1][3], 0, TOL);
EXPECT_NEAR(mtest[2][0], 0, TOL);
EXPECT_NEAR(mtest[2][1], 0, TOL);
EXPECT_NEAR(mtest[2][3], 0, TOL);
EXPECT_NEAR(mtest[3][0], 0, TOL);
EXPECT_NEAR(mtest[3][1], 0, TOL);
EXPECT_NEAR(mtest[3][2], 0, TOL);
EXPECT_NEAR(mtest[3][3], 1, TOL);
}
{
Transform::Ptr t = Transform::createLinearTransform(1.f);
Mat4d m = Mat4d::identity();
// create matrix with pre-API
// Translate Shear Rotate Translate Scale matrix
m.preScale(Vec3d(1, 2, 3));
m.preTranslate(Vec3d(2, 3, 4));
m.preRotate(X_AXIS, 20);
m.preShear(X_AXIS, Y_AXIS, 2);
m.preTranslate(Vec3d(2, 2, 2));
t->preScale(Vec3d(1,2,3));
t->preMult(m);
t->postMult(m);
Mat4d minv = Mat4d::identity();
// create inverse using the post-API
minv.postScale(Vec3d(1.f, 1.f/2.f, 1.f/3.f));
minv.postTranslate(-Vec3d(2, 3, 4));
minv.postRotate(X_AXIS,-20);
minv.postShear(X_AXIS, Y_AXIS, -2);
minv.postTranslate(-Vec3d(2, 2, 2));
t->preMult(minv);
t->postMult(minv);
Mat4d mtest = t->baseMap()->getAffineMap()->getMat4();
// verify that the results is the scale
EXPECT_NEAR(mtest[0][0], 1, TOL);
EXPECT_NEAR(mtest[1][1], 2, TOL);
EXPECT_NEAR(mtest[2][2], 3, 1e-6);
EXPECT_NEAR(mtest[0][1], 0, TOL);
EXPECT_NEAR(mtest[0][2], 0, TOL);
EXPECT_NEAR(mtest[0][3], 0, TOL);
EXPECT_NEAR(mtest[1][0], 0, TOL);
EXPECT_NEAR(mtest[1][2], 0, TOL);
EXPECT_NEAR(mtest[1][3], 0, TOL);
EXPECT_NEAR(mtest[2][0], 0, TOL);
EXPECT_NEAR(mtest[2][1], 0, TOL);
EXPECT_NEAR(mtest[2][3], 0, TOL);
EXPECT_NEAR(mtest[3][0], 0, 1e-6);
EXPECT_NEAR(mtest[3][1], 0, 1e-6);
EXPECT_NEAR(mtest[3][2], 0, TOL);
EXPECT_NEAR(mtest[3][3], 1, TOL);
}
}
TEST_F(TestPrePostAPI, testFrustumTransform)
{
using namespace openvdb::math;
using BBoxd = BBox<Vec3d>;
double TOL = 1e-7;
{
BBoxd bbox(Vec3d(-5,-5,0), Vec3d(5,5,10));
Transform::Ptr t = Transform::createFrustumTransform(
bbox, /* taper*/ 1, /*depth*/10, /* voxel size */1.f);
Transform::Ptr tinv = Transform::createFrustumTransform(
bbox, /* taper*/ 1, /*depth*/10, /* voxel size */1.f);
// create matrix with pre-API
// Translate Shear Rotate Translate Scale matrix
t->preScale(Vec3d(1, 2, 3));
t->preTranslate(Vec3d(2, 3, 4));
t->preRotate(20);
t->preShear(2, X_AXIS, Y_AXIS);
t->preTranslate(Vec3d(2, 2, 2));
// create inverse using the post-API
tinv->postScale(Vec3d(1.f, 1.f/2.f, 1.f/3.f));
tinv->postTranslate(-Vec3d(2, 3, 4));
tinv->postRotate(-20);
tinv->postShear(-2, X_AXIS, Y_AXIS);
tinv->postTranslate(-Vec3d(2, 2, 2));
// test this by verifying that equvilent interal matrix
// represenations are inverses
NonlinearFrustumMap::Ptr frustum =
openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>(t->baseMap());
NonlinearFrustumMap::Ptr frustuminv =
openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>(tinv->baseMap());
Mat4d m = frustum->secondMap().getMat4();
Mat4d minv = frustuminv->secondMap().getMat4();
Mat4d mtest = minv * m;
// verify that the results is an identity
EXPECT_NEAR(mtest[0][0], 1, TOL);
EXPECT_NEAR(mtest[1][1], 1, TOL);
EXPECT_NEAR(mtest[2][2], 1, TOL);
EXPECT_NEAR(mtest[0][1], 0, TOL);
EXPECT_NEAR(mtest[0][2], 0, TOL);
EXPECT_NEAR(mtest[0][3], 0, TOL);
EXPECT_NEAR(mtest[1][0], 0, TOL);
EXPECT_NEAR(mtest[1][2], 0, TOL);
EXPECT_NEAR(mtest[1][3], 0, TOL);
EXPECT_NEAR(mtest[2][0], 0, TOL);
EXPECT_NEAR(mtest[2][1], 0, TOL);
EXPECT_NEAR(mtest[2][3], 0, TOL);
EXPECT_NEAR(mtest[3][0], 0, TOL);
EXPECT_NEAR(mtest[3][1], 0, TOL);
EXPECT_NEAR(mtest[3][2], 0, TOL);
EXPECT_NEAR(mtest[3][3], 1, TOL);
}
{
BBoxd bbox(Vec3d(-5,-5,0), Vec3d(5,5,10));
Transform::Ptr t = Transform::createFrustumTransform(
bbox, /* taper*/ 1, /*depth*/10, /* voxel size */1.f);
Mat4d m = Mat4d::identity();
// create matrix with pre-API
// Translate Shear Rotate Translate Scale matrix
m.preScale(Vec3d(1, 2, 3));
m.preTranslate(Vec3d(2, 3, 4));
m.preRotate(X_AXIS, 20);
m.preShear(X_AXIS, Y_AXIS, 2);
m.preTranslate(Vec3d(2, 2, 2));
t->preScale(Vec3d(1,2,3));
t->preMult(m);
t->postMult(m);
Mat4d minv = Mat4d::identity();
// create inverse using the post-API
minv.postScale(Vec3d(1.f, 1.f/2.f, 1.f/3.f));
minv.postTranslate(-Vec3d(2, 3, 4));
minv.postRotate(X_AXIS,-20);
minv.postShear(X_AXIS, Y_AXIS, -2);
minv.postTranslate(-Vec3d(2, 2, 2));
t->preMult(minv);
t->postMult(minv);
NonlinearFrustumMap::Ptr frustum =
openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>(t->baseMap());
Mat4d mtest = frustum->secondMap().getMat4();
// verify that the results is the scale
EXPECT_NEAR(mtest[0][0], 1, TOL);
EXPECT_NEAR(mtest[1][1], 2, TOL);
EXPECT_NEAR(mtest[2][2], 3, 1e-6);
EXPECT_NEAR(mtest[0][1], 0, TOL);
EXPECT_NEAR(mtest[0][2], 0, TOL);
EXPECT_NEAR(mtest[0][3], 0, TOL);
EXPECT_NEAR(mtest[1][0], 0, TOL);
EXPECT_NEAR(mtest[1][2], 0, TOL);
EXPECT_NEAR(mtest[1][3], 0, TOL);
EXPECT_NEAR(mtest[2][0], 0, TOL);
EXPECT_NEAR(mtest[2][1], 0, TOL);
EXPECT_NEAR(mtest[2][3], 0, TOL);
EXPECT_NEAR(mtest[3][0], 0, 1e-6);
EXPECT_NEAR(mtest[3][1], 0, 1e-6);
EXPECT_NEAR(mtest[3][2], 0, TOL);
EXPECT_NEAR(mtest[3][3], 1, TOL);
}
}
| 20,479 | C++ | 30.171994 | 100 | 0.559744 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestAttributeArrayString.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/points/AttributeArrayString.h>
#include <openvdb/util/CpuTimer.h>
#include <openvdb/openvdb.h>
#include <iostream>
using namespace openvdb;
using namespace openvdb::points;
class TestAttributeArrayString: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestAttributeArrayString
////////////////////////////////////////
namespace {
bool
matchingNamePairs(const openvdb::NamePair& lhs,
const openvdb::NamePair& rhs)
{
if (lhs.first != rhs.first) return false;
if (lhs.second != rhs.second) return false;
return true;
}
} // namespace
////////////////////////////////////////
TEST_F(TestAttributeArrayString, testStringMetaCache)
{
{ // cache with manual insertion
StringMetaCache cache;
EXPECT_TRUE(cache.empty());
EXPECT_EQ(size_t(0), cache.size());
cache.insert("test", 1);
EXPECT_TRUE(!cache.empty());
EXPECT_EQ(size_t(1), cache.size());
auto it = cache.map().find("test");
EXPECT_TRUE(it != cache.map().end());
}
{ // cache with metadata insertion and reset
MetaMap metadata;
StringMetaInserter inserter(metadata);
inserter.insert("test1");
inserter.insert("test2");
StringMetaCache cache(metadata);
EXPECT_TRUE(!cache.empty());
EXPECT_EQ(size_t(2), cache.size());
auto it = cache.map().find("test1");
EXPECT_TRUE(it != cache.map().end());
EXPECT_EQ(Name("test1"), it->first);
EXPECT_EQ(Index(1), it->second);
it = cache.map().find("test2");
EXPECT_TRUE(it != cache.map().end());
EXPECT_EQ(Name("test2"), it->first);
EXPECT_EQ(Index(2), it->second);
MetaMap metadata2;
StringMetaInserter inserter2(metadata2);
inserter2.insert("test3");
cache.reset(metadata2);
EXPECT_EQ(size_t(1), cache.size());
it = cache.map().find("test3");
EXPECT_TRUE(it != cache.map().end());
}
}
TEST_F(TestAttributeArrayString, testStringMetaInserter)
{
MetaMap metadata;
StringMetaInserter inserter(metadata);
{ // insert one value
Index index = inserter.insert("test");
EXPECT_EQ(metadata.metaCount(), size_t(1));
EXPECT_EQ(Index(1), index);
EXPECT_TRUE(inserter.hasIndex(1));
EXPECT_TRUE(inserter.hasKey("test"));
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:0");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test"));
}
{ // insert another value
Index index = inserter.insert("test2");
EXPECT_EQ(metadata.metaCount(), size_t(2));
EXPECT_EQ(Index(2), index);
EXPECT_TRUE(inserter.hasIndex(1));
EXPECT_TRUE(inserter.hasKey("test"));
EXPECT_TRUE(inserter.hasIndex(2));
EXPECT_TRUE(inserter.hasKey("test2"));
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:0");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test"));
meta = metadata.getMetadata<StringMetadata>("string:1");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test2"));
}
// remove a value and reset the cache
metadata.removeMeta("string:1");
inserter.resetCache();
{ // re-insert value
Index index = inserter.insert("test3");
EXPECT_EQ(metadata.metaCount(), size_t(2));
EXPECT_EQ(Index(2), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:0");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test"));
meta = metadata.getMetadata<StringMetadata>("string:1");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test3"));
}
{ // insert and remove to create a gap
Index index = inserter.insert("test4");
EXPECT_EQ(metadata.metaCount(), size_t(3));
EXPECT_EQ(Index(3), index);
metadata.removeMeta("string:1");
inserter.resetCache();
EXPECT_EQ(metadata.metaCount(), size_t(2));
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:0");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test"));
meta = metadata.getMetadata<StringMetadata>("string:2");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test4"));
}
{ // insert to fill gap
Index index = inserter.insert("test10");
EXPECT_EQ(metadata.metaCount(), size_t(3));
EXPECT_EQ(Index(2), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:0");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test"));
meta = metadata.getMetadata<StringMetadata>("string:1");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test10"));
meta = metadata.getMetadata<StringMetadata>("string:2");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test4"));
}
{ // insert existing value
EXPECT_EQ(metadata.metaCount(), size_t(3));
Index index = inserter.insert("test10");
EXPECT_EQ(metadata.metaCount(), size_t(3));
EXPECT_EQ(Index(2), index);
}
metadata.removeMeta("string:0");
metadata.removeMeta("string:2");
inserter.resetCache();
{ // insert other value and string metadata
metadata.insertMeta("int:1", Int32Metadata(5));
metadata.insertMeta("irrelevant", StringMetadata("irrelevant"));
inserter.resetCache();
EXPECT_EQ(metadata.metaCount(), size_t(3));
Index index = inserter.insert("test15");
EXPECT_EQ(metadata.metaCount(), size_t(4));
EXPECT_EQ(Index(1), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:0");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test15"));
meta = metadata.getMetadata<StringMetadata>("string:1");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test10"));
}
{ // insert using a hint
Index index = inserter.insert("test1000", 1000);
EXPECT_EQ(metadata.metaCount(), size_t(5));
EXPECT_EQ(Index(1000), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:999");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test1000"));
}
{ // insert using same hint (fail to use hint this time)
Index index = inserter.insert("test1001", 1000);
EXPECT_EQ(metadata.metaCount(), size_t(6));
EXPECT_EQ(Index(3), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:2");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test1001"));
}
{ // insert using next adjacent hint
Index index = inserter.insert("test1002", 1001);
EXPECT_EQ(metadata.metaCount(), size_t(7));
EXPECT_EQ(Index(1001), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:1000");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test1002"));
}
{ // insert using previous adjacent hint
Index index = inserter.insert("test999", 999);
EXPECT_EQ(metadata.metaCount(), size_t(8));
EXPECT_EQ(Index(999), index);
StringMetadata::Ptr meta = metadata.getMetadata<StringMetadata>("string:998");
EXPECT_TRUE(meta);
EXPECT_EQ(meta->value(), openvdb::Name("test999"));
}
}
TEST_F(TestAttributeArrayString, testStringAttribute)
{
{ // Typed class API
const Index count = 50;
StringAttributeArray attr(count);
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
EXPECT_TRUE(isString(attr));
attr.setTransient(true);
EXPECT_TRUE(attr.isTransient());
EXPECT_TRUE(!attr.isHidden());
EXPECT_TRUE(isString(attr));
attr.setHidden(true);
EXPECT_TRUE(attr.isTransient());
EXPECT_TRUE(attr.isHidden());
EXPECT_TRUE(isString(attr));
attr.setTransient(false);
EXPECT_TRUE(!attr.isTransient());
EXPECT_TRUE(attr.isHidden());
EXPECT_TRUE(isString(attr));
StringAttributeArray attrB(attr);
EXPECT_TRUE(matchingNamePairs(attr.type(), attrB.type()));
EXPECT_EQ(attr.size(), attrB.size());
EXPECT_EQ(attr.memUsage(), attrB.memUsage());
EXPECT_EQ(attr.isUniform(), attrB.isUniform());
EXPECT_EQ(attr.isTransient(), attrB.isTransient());
EXPECT_EQ(attr.isHidden(), attrB.isHidden());
EXPECT_EQ(isString(attr), isString(attrB));
#if OPENVDB_ABI_VERSION_NUMBER >= 6
AttributeArray& baseAttr(attr);
EXPECT_EQ(Name(typeNameAsString<Index>()), baseAttr.valueType());
EXPECT_EQ(Name("str"), baseAttr.codecType());
EXPECT_EQ(Index(4), baseAttr.valueTypeSize());
EXPECT_EQ(Index(4), baseAttr.storageTypeSize());
EXPECT_TRUE(!baseAttr.valueTypeIsFloatingPoint());
#endif
}
{ // IO
const Index count = 50;
StringAttributeArray attrA(count);
for (unsigned i = 0; i < unsigned(count); ++i) {
attrA.set(i, int(i));
}
attrA.setHidden(true);
std::ostringstream ostr(std::ios_base::binary);
attrA.write(ostr);
StringAttributeArray attrB;
std::istringstream istr(ostr.str(), std::ios_base::binary);
attrB.read(istr);
EXPECT_TRUE(matchingNamePairs(attrA.type(), attrB.type()));
EXPECT_EQ(attrA.size(), attrB.size());
EXPECT_EQ(attrA.memUsage(), attrB.memUsage());
EXPECT_EQ(attrA.isUniform(), attrB.isUniform());
EXPECT_EQ(attrA.isTransient(), attrB.isTransient());
EXPECT_EQ(attrA.isHidden(), attrB.isHidden());
EXPECT_EQ(isString(attrA), isString(attrB));
for (unsigned i = 0; i < unsigned(count); ++i) {
EXPECT_EQ(attrA.get(i), attrB.get(i));
}
}
}
TEST_F(TestAttributeArrayString, testStringAttributeHandle)
{
MetaMap metadata;
StringAttributeArray attr(4);
StringAttributeHandle handle(attr, metadata);
EXPECT_EQ(handle.size(), Index(4));
EXPECT_EQ(handle.size(), attr.size());
EXPECT_EQ(Index(1), handle.stride());
EXPECT_TRUE(handle.hasConstantStride());
{ // index 0 should always be an empty string
Name value = handle.get(0);
EXPECT_EQ(value, Name(""));
}
// set first element to 101
EXPECT_TRUE(handle.isUniform());
attr.set(2, 102);
EXPECT_TRUE(!handle.isUniform());
{ // index 101 does not exist as metadata is empty
EXPECT_EQ(handle.get(0), Name(""));
EXPECT_THROW(handle.get(2), LookupError);
}
{ // add an element to the metadata for 101
metadata.insertMeta("string:101", StringMetadata("test101"));
EXPECT_EQ(handle.get(0), Name(""));
EXPECT_NO_THROW(handle.get(2));
EXPECT_EQ(handle.get(2), Name("test101"));
Name name;
handle.get(name, 2);
EXPECT_EQ(name, Name("test101"));
}
{ // add a second element to the metadata
metadata.insertMeta("string:102", StringMetadata("test102"));
EXPECT_EQ(handle.get(0), Name(""));
EXPECT_NO_THROW(handle.get(2));
EXPECT_EQ(handle.get(2), Name("test101"));
Name name;
handle.get(name, 2);
EXPECT_EQ(name, Name("test101"));
}
{ // set two more values in the array
attr.set(0, 103);
attr.set(1, 103);
EXPECT_EQ(handle.get(0), Name("test102"));
EXPECT_EQ(handle.get(1), Name("test102"));
EXPECT_EQ(handle.get(2), Name("test101"));
EXPECT_EQ(handle.get(3), Name(""));
}
{ // change a value
attr.set(1, 102);
EXPECT_EQ(handle.get(0), Name("test102"));
EXPECT_EQ(handle.get(1), Name("test101"));
EXPECT_EQ(handle.get(2), Name("test101"));
EXPECT_EQ(handle.get(3), Name(""));
}
{ // cannot use a StringAttributeHandle with a non-string attribute
TypedAttributeArray<float> invalidAttr(50);
EXPECT_THROW(StringAttributeHandle(invalidAttr, metadata), TypeError);
}
// Test stride and hasConstantStride methods for string handles
{
StringAttributeArray attr(3, 2, true);
StringAttributeHandle handle(attr, metadata);
EXPECT_EQ(Index(3), handle.size());
EXPECT_EQ(handle.size(), attr.size());
EXPECT_EQ(Index(2), handle.stride());
EXPECT_TRUE(handle.hasConstantStride());
}
{
StringAttributeArray attr(4, 10, false);
StringAttributeHandle handle(attr, metadata);
EXPECT_EQ(Index(10), handle.size());
EXPECT_EQ(Index(4), attr.size());
EXPECT_EQ(Index(1), handle.stride());
EXPECT_TRUE(!handle.hasConstantStride());
}
}
TEST_F(TestAttributeArrayString, testStringAttributeWriteHandle)
{
MetaMap metadata;
StringAttributeArray attr(4);
StringAttributeWriteHandle handle(attr, metadata);
{ // add some values to metadata
metadata.insertMeta("string:45", StringMetadata("testA"));
metadata.insertMeta("string:90", StringMetadata("testB"));
metadata.insertMeta("string:1000", StringMetadata("testC"));
}
{ // no string values set
EXPECT_EQ(handle.get(0), Name(""));
EXPECT_EQ(handle.get(1), Name(""));
EXPECT_EQ(handle.get(2), Name(""));
EXPECT_EQ(handle.get(3), Name(""));
}
{ // cache not reset since metadata changed
EXPECT_THROW(handle.set(1, "testB"), LookupError);
}
{ // empty string always has index 0
EXPECT_TRUE(handle.contains(""));
}
{ // cache won't contain metadata until it has been reset
EXPECT_TRUE(!handle.contains("testA"));
EXPECT_TRUE(!handle.contains("testB"));
EXPECT_TRUE(!handle.contains("testC"));
}
handle.resetCache();
{ // empty string always has index 0 regardless of cache reset
EXPECT_TRUE(handle.contains(""));
}
{ // cache now reset
EXPECT_TRUE(handle.contains("testA"));
EXPECT_TRUE(handle.contains("testB"));
EXPECT_TRUE(handle.contains("testC"));
EXPECT_NO_THROW(handle.set(1, "testB"));
EXPECT_EQ(handle.get(0), Name(""));
EXPECT_EQ(handle.get(1), Name("testB"));
EXPECT_EQ(handle.get(2), Name(""));
EXPECT_EQ(handle.get(3), Name(""));
}
{ // add another value
handle.set(2, "testC");
EXPECT_EQ(handle.get(0), Name(""));
EXPECT_EQ(handle.get(1), Name("testB"));
EXPECT_EQ(handle.get(2), Name("testC"));
EXPECT_EQ(handle.get(3), Name(""));
}
handle.resetCache();
{ // compact tests
EXPECT_TRUE(!handle.compact());
handle.set(0, "testA");
handle.set(1, "testA");
handle.set(2, "testA");
handle.set(3, "testA");
EXPECT_TRUE(handle.compact());
EXPECT_TRUE(handle.isUniform());
}
{ // expand tests
EXPECT_TRUE(handle.isUniform());
handle.expand();
EXPECT_TRUE(!handle.isUniform());
EXPECT_EQ(handle.get(0), Name("testA"));
EXPECT_EQ(handle.get(1), Name("testA"));
EXPECT_EQ(handle.get(2), Name("testA"));
EXPECT_EQ(handle.get(3), Name("testA"));
}
{ // fill tests
EXPECT_TRUE(!handle.isUniform());
handle.set(3, "testB");
handle.fill("testC");
EXPECT_TRUE(!handle.isUniform());
EXPECT_EQ(handle.get(0), Name("testC"));
EXPECT_EQ(handle.get(1), Name("testC"));
EXPECT_EQ(handle.get(2), Name("testC"));
EXPECT_EQ(handle.get(3), Name("testC"));
}
{ // collapse tests
handle.set(2, "testB");
handle.collapse("testA");
EXPECT_TRUE(handle.isUniform());
EXPECT_EQ(handle.get(0), Name("testA"));
handle.expand();
handle.set(2, "testB");
EXPECT_TRUE(!handle.isUniform());
handle.collapse();
EXPECT_EQ(handle.get(0), Name(""));
}
{ // empty string tests
handle.collapse("");
EXPECT_EQ(handle.get(0), Name(""));
}
}
TEST_F(TestAttributeArrayString, testProfile)
{
#ifdef PROFILE
struct Timer : public openvdb::util::CpuTimer {};
const size_t elements = 1000000;
#else
struct Timer {
void start(const std::string&) {}
void stop() {}
};
const size_t elements = 10000;
#endif
MetaMap metadata;
StringMetaInserter inserter(metadata);
Timer timer;
timer.start("StringMetaInserter initialise");
for (size_t i = 0; i < elements; ++i) {
inserter.insert("test_string_" + std::to_string(i));
}
timer.stop();
for (size_t i = 0; i < elements/2; ++i) {
metadata.removeMeta("test_string_" + std::to_string(i*2));
}
timer.start("StringMetaInserter resetCache()");
inserter.resetCache();
timer.stop();
timer.start("StringMetaInserter insert duplicates");
for (size_t i = 0; i < elements; ++i) {
inserter.insert("test_string_" + std::to_string(i));
}
timer.stop();
openvdb::points::StringAttributeArray attr(elements);
for (size_t i = 0; i < elements; ++i) {
attr.set(Index(i), Index(i));
}
timer.start("StringAttributeWriteHandle construction");
openvdb::points::StringAttributeWriteHandle handle(attr, metadata);
timer.stop();
timer.start("StringAttributeWriteHandle contains()");
// half the calls will miss caches
volatile bool result = false;
for (size_t i = 0; i < elements/2; ++i) {
result |= handle.contains("test_string_" + std::to_string(i*4));
}
timer.stop();
}
| 18,155 | C++ | 29.26 | 87 | 0.595594 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestTopologyToLevelSet.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/tools/TopologyToLevelSet.h>
class TopologyToLevelSet: public ::testing::Test
{
};
TEST_F(TopologyToLevelSet, testConversion)
{
typedef openvdb::tree::Tree4<bool, 5, 4, 3>::Type Tree543b;
typedef openvdb::Grid<Tree543b> BoolGrid;
typedef openvdb::tree::Tree4<float, 5, 4, 3>::Type Tree543f;
typedef openvdb::Grid<Tree543f> FloatGrid;
/////
const float voxelSize = 0.1f;
const openvdb::math::Transform::Ptr transform =
openvdb::math::Transform::createLinearTransform(voxelSize);
BoolGrid maskGrid(false);
maskGrid.setTransform(transform);
// Define active region
maskGrid.fill(openvdb::CoordBBox(openvdb::Coord(0), openvdb::Coord(7)), true);
maskGrid.tree().voxelizeActiveTiles();
FloatGrid::Ptr sdfGrid = openvdb::tools::topologyToLevelSet(maskGrid);
EXPECT_TRUE(sdfGrid.get() != NULL);
EXPECT_TRUE(!sdfGrid->empty());
EXPECT_EQ(int(openvdb::GRID_LEVEL_SET), int(sdfGrid->getGridClass()));
// test inside coord value
EXPECT_TRUE(sdfGrid->tree().getValue(openvdb::Coord(3,3,3)) < 0.0f);
// test outside coord value
EXPECT_TRUE(sdfGrid->tree().getValue(openvdb::Coord(10,10,10)) > 0.0f);
}
| 1,364 | C++ | 28.673912 | 82 | 0.668622 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestRay.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/Exceptions.h>
#include <openvdb/openvdb.h>
#include <openvdb/math/Ray.h>
#include <openvdb/math/DDA.h>
#include <openvdb/math/BBox.h>
#include <openvdb/Types.h>
#include <openvdb/math/Transform.h>
#include <openvdb/tools/LevelSetSphere.h>
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/0.0);
#define ASSERT_DOUBLES_APPROX_EQUAL(expected, actual) \
EXPECT_NEAR((expected), (actual), /*tolerance=*/1.e-6);
class TestRay : public ::testing::Test
{
};
// the Ray class makes use of infinity=1/0 so we test for it
TEST_F(TestRay, testInfinity)
{
// This code generates compiler warnings which is why it's not
// enabled by default.
/*
const double one=1, zero = 0, infinity = one / zero;
EXPECT_NEAR( infinity , infinity,0);//not a NAN
EXPECT_NEAR( infinity , infinity+1,0);//not a NAN
EXPECT_NEAR( infinity , infinity*10,0);//not a NAN
EXPECT_TRUE( zero < infinity);
EXPECT_TRUE( zero > -infinity);
EXPECT_NEAR( zero , one/infinity,0);
EXPECT_NEAR( zero , -one/infinity,0);
EXPECT_NEAR( infinity , one/zero,0);
EXPECT_NEAR(-infinity , -one/zero,0);
std::cerr << "inf: " << infinity << "\n";
std::cerr << "1 / inf: " << one / infinity << "\n";
std::cerr << "1 / (-inf): " << one / (-infinity) << "\n";
std::cerr << " inf * 0: " << infinity * 0 << "\n";
std::cerr << "-inf * 0: " << (-infinity) * 0 << "\n";
std::cerr << "(inf): " << (bool)(infinity) << "\n";
std::cerr << "inf == inf: " << (infinity == infinity) << "\n";
std::cerr << "inf > 0: " << (infinity > 0) << "\n";
std::cerr << "-inf > 0: " << ((-infinity) > 0) << "\n";
*/
}
TEST_F(TestRay, testRay)
{
using namespace openvdb;
typedef double RealT;
typedef math::Ray<RealT> RayT;
typedef RayT::Vec3T Vec3T;
typedef math::BBox<Vec3T> BBoxT;
{//default constructor
RayT ray;
EXPECT_TRUE(ray.eye() == Vec3T(0,0,0));
EXPECT_TRUE(ray.dir() == Vec3T(1,0,0));
ASSERT_DOUBLES_APPROX_EQUAL( math::Delta<RealT>::value(), ray.t0());
ASSERT_DOUBLES_APPROX_EQUAL( std::numeric_limits<RealT>::max(), ray.t1());
}
{// simple construction
Vec3T eye(1.5,1.5,1.5), dir(1.5,1.5,1.5); dir.normalize();
RealT t0=0.1, t1=12589.0;
RayT ray(eye, dir, t0, t1);
EXPECT_TRUE(ray.eye()==eye);
EXPECT_TRUE(ray.dir()==dir);
ASSERT_DOUBLES_APPROX_EQUAL( t0, ray.t0());
ASSERT_DOUBLES_APPROX_EQUAL( t1, ray.t1());
}
{// test transformation
math::Transform::Ptr xform = math::Transform::createLinearTransform();
xform->preRotate(M_PI, math::Y_AXIS );
xform->postTranslate(math::Vec3d(1, 2, 3));
xform->preScale(Vec3R(0.1, 0.2, 0.4));
Vec3T eye(9,1,1), dir(1,2,0);
dir.normalize();
RealT t0=0.1, t1=12589.0;
RayT ray0(eye, dir, t0, t1);
EXPECT_TRUE( ray0.test(t0));
EXPECT_TRUE( ray0.test(t1));
EXPECT_TRUE( ray0.test(0.5*(t0+t1)));
EXPECT_TRUE(!ray0.test(t0-1));
EXPECT_TRUE(!ray0.test(t1+1));
//std::cerr << "Ray0: " << ray0 << std::endl;
RayT ray1 = ray0.applyMap( *(xform->baseMap()) );
//std::cerr << "Ray1: " << ray1 << std::endl;
RayT ray2 = ray1.applyInverseMap( *(xform->baseMap()) );
//std::cerr << "Ray2: " << ray2 << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL( eye[0], ray2.eye()[0]);
ASSERT_DOUBLES_APPROX_EQUAL( eye[1], ray2.eye()[1]);
ASSERT_DOUBLES_APPROX_EQUAL( eye[2], ray2.eye()[2]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[0], ray2.dir()[0]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[1], ray2.dir()[1]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[2], ray2.dir()[2]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[0], 1.0/ray2.invDir()[0]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[1], 1.0/ray2.invDir()[1]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[2], 1.0/ray2.invDir()[2]);
ASSERT_DOUBLES_APPROX_EQUAL( t0, ray2.t0());
ASSERT_DOUBLES_APPROX_EQUAL( t1, ray2.t1());
}
{// test transformation
// This is the index to world transform
math::Transform::Ptr xform = math::Transform::createLinearTransform();
xform->postRotate(M_PI, math::Y_AXIS );
xform->postTranslate(math::Vec3d(1, 2, 3));
xform->postScale(Vec3R(0.1, 0.1, 0.1));//voxel size
// Define a ray in world space
Vec3T eye(9,1,1), dir(1,2,0);
dir.normalize();
RealT t0=0.1, t1=12589.0;
RayT ray0(eye, dir, t0, t1);
//std::cerr << "\nWorld Ray0: " << ray0 << std::endl;
EXPECT_TRUE( ray0.test(t0));
EXPECT_TRUE( ray0.test(t1));
EXPECT_TRUE( ray0.test(0.5*(t0+t1)));
EXPECT_TRUE(!ray0.test(t0-1));
EXPECT_TRUE(!ray0.test(t1+1));
Vec3T xyz0[3] = {ray0.start(), ray0.mid(), ray0.end()};
// Transform the ray to index space
RayT ray1 = ray0.applyInverseMap( *(xform->baseMap()) );
//std::cerr << "\nIndex Ray1: " << ray1 << std::endl;
Vec3T xyz1[3] = {ray1.start(), ray1.mid(), ray1.end()};
for (int i=0; i<3; ++i) {
Vec3T pos = xform->baseMap()->applyMap(xyz1[i]);
//std::cerr << "world0 ="<<xyz0[i] << " transformed index="<< pos << std::endl;
for (int j=0; j<3; ++j) ASSERT_DOUBLES_APPROX_EQUAL(xyz0[i][j], pos[j]);
}
// Transform the ray back to world pace
RayT ray2 = ray1.applyMap( *(xform->baseMap()) );
//std::cerr << "\nWorld Ray2: " << ray2 << std::endl;
ASSERT_DOUBLES_APPROX_EQUAL( eye[0], ray2.eye()[0]);
ASSERT_DOUBLES_APPROX_EQUAL( eye[1], ray2.eye()[1]);
ASSERT_DOUBLES_APPROX_EQUAL( eye[2], ray2.eye()[2]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[0], ray2.dir()[0]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[1], ray2.dir()[1]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[2], ray2.dir()[2]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[0], 1.0/ray2.invDir()[0]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[1], 1.0/ray2.invDir()[1]);
ASSERT_DOUBLES_APPROX_EQUAL( dir[2], 1.0/ray2.invDir()[2]);
ASSERT_DOUBLES_APPROX_EQUAL( t0, ray2.t0());
ASSERT_DOUBLES_APPROX_EQUAL( t1, ray2.t1());
Vec3T xyz2[3] = {ray0.start(), ray0.mid(), ray0.end()};
for (int i=0; i<3; ++i) {
//std::cerr << "world0 ="<<xyz0[i] << " world2 ="<< xyz2[i] << std::endl;
for (int j=0; j<3; ++j) ASSERT_DOUBLES_APPROX_EQUAL(xyz0[i][j], xyz2[i][j]);
}
}
{// test bbox intersection
const Vec3T eye( 2.0, 1.0, 1.0), dir(-1.0, 2.0, 3.0);
RayT ray(eye, dir);
RealT t0=0, t1=0;
// intersects the two faces of the box perpendicular to the y-axis!
EXPECT_TRUE(ray.intersects(CoordBBox(Coord(0, 2, 2), Coord(2, 4, 6)), t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 0.5, t0);
ASSERT_DOUBLES_APPROX_EQUAL( 1.5, t1);
ASSERT_DOUBLES_APPROX_EQUAL( ray(0.5)[1], 2);//lower y component of intersection
ASSERT_DOUBLES_APPROX_EQUAL( ray(1.5)[1], 4);//higher y component of intersection
// intersects the lower edge anlong the z-axis of the box
EXPECT_TRUE(ray.intersects(BBoxT(Vec3T(1.5, 2.0, 2.0), Vec3T(4.5, 4.0, 6.0)), t0, t1));
ASSERT_DOUBLES_APPROX_EQUAL( 0.5, t0);
ASSERT_DOUBLES_APPROX_EQUAL( 0.5, t1);
ASSERT_DOUBLES_APPROX_EQUAL( ray(0.5)[0], 1.5);//lower y component of intersection
ASSERT_DOUBLES_APPROX_EQUAL( ray(0.5)[1], 2.0);//higher y component of intersection
// no intersections
EXPECT_TRUE(!ray.intersects(CoordBBox(Coord(4, 2, 2), Coord(6, 4, 6))));
}
{// test sphere intersection
const Vec3T dir(-1.0, 2.0, 3.0);
const Vec3T eye( 2.0, 1.0, 1.0);
RayT ray(eye, dir);
RealT t0=0, t1=0;
// intersects twice - second intersection exits sphere in lower y-z-plane
Vec3T center(2.0,3.0,4.0);
RealT radius = 1.0f;
EXPECT_TRUE(ray.intersects(center, radius, t0, t1));
EXPECT_TRUE(t0 < t1);
ASSERT_DOUBLES_APPROX_EQUAL( 1.0, t1);
ASSERT_DOUBLES_APPROX_EQUAL(ray(t1)[1], center[1]);
ASSERT_DOUBLES_APPROX_EQUAL(ray(t1)[2], center[2]);
ASSERT_DOUBLES_APPROX_EQUAL((ray(t0)-center).length()-radius, 0);
ASSERT_DOUBLES_APPROX_EQUAL((ray(t1)-center).length()-radius, 0);
// no intersection
center = Vec3T(3.0,3.0,4.0);
radius = 1.0f;
EXPECT_TRUE(!ray.intersects(center, radius, t0, t1));
}
{// test bbox clip
const Vec3T dir(-1.0, 2.0, 3.0);
const Vec3T eye( 2.0, 1.0, 1.0);
RealT t0=0.1, t1=12589.0;
RayT ray(eye, dir, t0, t1);
// intersects the two faces of the box perpendicular to the y-axis!
EXPECT_TRUE(ray.clip(CoordBBox(Coord(0, 2, 2), Coord(2, 4, 6))));
ASSERT_DOUBLES_APPROX_EQUAL( 0.5, ray.t0());
ASSERT_DOUBLES_APPROX_EQUAL( 1.5, ray.t1());
ASSERT_DOUBLES_APPROX_EQUAL( ray(0.5)[1], 2);//lower y component of intersection
ASSERT_DOUBLES_APPROX_EQUAL( ray(1.5)[1], 4);//higher y component of intersection
ray.reset(eye, dir, t0, t1);
// intersects the lower edge anlong the z-axis of the box
EXPECT_TRUE(ray.clip(BBoxT(Vec3T(1.5, 2.0, 2.0), Vec3T(4.5, 4.0, 6.0))));
ASSERT_DOUBLES_APPROX_EQUAL( 0.5, ray.t0());
ASSERT_DOUBLES_APPROX_EQUAL( 0.5, ray.t1());
ASSERT_DOUBLES_APPROX_EQUAL( ray(0.5)[0], 1.5);//lower y component of intersection
ASSERT_DOUBLES_APPROX_EQUAL( ray(0.5)[1], 2.0);//higher y component of intersection
ray.reset(eye, dir, t0, t1);
// no intersections
EXPECT_TRUE(!ray.clip(CoordBBox(Coord(4, 2, 2), Coord(6, 4, 6))));
ASSERT_DOUBLES_APPROX_EQUAL( t0, ray.t0());
ASSERT_DOUBLES_APPROX_EQUAL( t1, ray.t1());
}
{// test plane intersection
const Vec3T dir(-1.0, 0.0, 0.0);
const Vec3T eye( 0.5, 4.7,-9.8);
RealT t0=1.0, t1=12589.0;
RayT ray(eye, dir, t0, t1);
Real t = 0.0;
EXPECT_TRUE(!ray.intersects(Vec3T( 1.0, 0.0, 0.0), 4.0, t));
EXPECT_TRUE(!ray.intersects(Vec3T(-1.0, 0.0, 0.0),-4.0, t));
EXPECT_TRUE( ray.intersects(Vec3T( 1.0, 0.0, 0.0),-4.0, t));
ASSERT_DOUBLES_APPROX_EQUAL(4.5, t);
EXPECT_TRUE( ray.intersects(Vec3T(-1.0, 0.0, 0.0), 4.0, t));
ASSERT_DOUBLES_APPROX_EQUAL(4.5, t);
EXPECT_TRUE(!ray.intersects(Vec3T( 1.0, 0.0, 0.0),-0.4, t));
}
{// test plane intersection
const Vec3T dir( 0.0, 1.0, 0.0);
const Vec3T eye( 4.7, 0.5,-9.8);
RealT t0=1.0, t1=12589.0;
RayT ray(eye, dir, t0, t1);
Real t = 0.0;
EXPECT_TRUE(!ray.intersects(Vec3T( 0.0,-1.0, 0.0), 4.0, t));
EXPECT_TRUE(!ray.intersects(Vec3T( 0.0, 1.0, 0.0),-4.0, t));
EXPECT_TRUE( ray.intersects(Vec3T( 0.0, 1.0, 0.0), 4.0, t));
ASSERT_DOUBLES_APPROX_EQUAL(3.5, t);
EXPECT_TRUE( ray.intersects(Vec3T( 0.0,-1.0, 0.0),-4.0, t));
ASSERT_DOUBLES_APPROX_EQUAL(3.5, t);
EXPECT_TRUE(!ray.intersects(Vec3T( 1.0, 0.0, 0.0), 0.4, t));
}
}
TEST_F(TestRay, testTimeSpan)
{
using namespace openvdb;
typedef double RealT;
typedef math::Ray<RealT>::TimeSpan TimeSpanT;
TimeSpanT t(2.0, 5.0);
ASSERT_DOUBLES_EXACTLY_EQUAL(2.0, t.t0);
ASSERT_DOUBLES_EXACTLY_EQUAL(5.0, t.t1);
ASSERT_DOUBLES_APPROX_EQUAL(3.5, t.mid());
EXPECT_TRUE(t.valid());
t.set(-1, -1);
EXPECT_TRUE(!t.valid());
t.scale(5);
ASSERT_DOUBLES_EXACTLY_EQUAL(-5.0, t.t0);
ASSERT_DOUBLES_EXACTLY_EQUAL(-5.0, t.t1);
ASSERT_DOUBLES_APPROX_EQUAL(-5.0, t.mid());
}
TEST_F(TestRay, testDDA)
{
using namespace openvdb;
typedef math::Ray<double> RayType;
{
typedef math::DDA<RayType,3+4+5> DDAType;
const RayType::Vec3T dir( 1.0, 0.0, 0.0);
const RayType::Vec3T eye(-1.0, 0.0, 0.0);
const RayType ray(eye, dir);
//std::cerr << ray << std::endl;
DDAType dda(ray);
ASSERT_DOUBLES_APPROX_EQUAL(math::Delta<double>::value(), dda.time());
ASSERT_DOUBLES_APPROX_EQUAL(1.0, dda.next());
//dda.print();
dda.step();
ASSERT_DOUBLES_APPROX_EQUAL(1.0, dda.time());
ASSERT_DOUBLES_APPROX_EQUAL(4096+1.0, dda.next());
//dda.print();
}
{// Check for the notorious +-0 issue!
typedef math::DDA<RayType,3> DDAType;
//std::cerr << "\nPositive zero ray" << std::endl;
const RayType::Vec3T dir1(1.0, 0.0, 0.0);
const RayType::Vec3T eye1(2.0, 0.0, 0.0);
const RayType ray1(eye1, dir1);
//std::cerr << ray1 << std::endl;
DDAType dda1(ray1);
//dda1.print();
dda1.step();
//dda1.print();
//std::cerr << "\nNegative zero ray" << std::endl;
const RayType::Vec3T dir2(1.0,-0.0,-0.0);
const RayType::Vec3T eye2(2.0, 0.0, 0.0);
const RayType ray2(eye2, dir2);
//std::cerr << ray2 << std::endl;
DDAType dda2(ray2);
//dda2.print();
dda2.step();
//dda2.print();
//std::cerr << "\nNegative epsilon ray" << std::endl;
const RayType::Vec3T dir3(1.0,-1e-9,-1e-9);
const RayType::Vec3T eye3(2.0, 0.0, 0.0);
const RayType ray3(eye3, dir3);
//std::cerr << ray3 << std::endl;
DDAType dda3(ray3);
//dda3.print();
dda3.step();
//dda3.print();
//std::cerr << "\nPositive epsilon ray" << std::endl;
const RayType::Vec3T dir4(1.0,-1e-9,-1e-9);
const RayType::Vec3T eye4(2.0, 0.0, 0.0);
const RayType ray4(eye3, dir4);
//std::cerr << ray4 << std::endl;
DDAType dda4(ray4);
//dda4.print();
dda4.step();
//dda4.print();
ASSERT_DOUBLES_APPROX_EQUAL(dda1.time(), dda2.time());
ASSERT_DOUBLES_APPROX_EQUAL(dda2.time(), dda3.time());
ASSERT_DOUBLES_APPROX_EQUAL(dda3.time(), dda4.time());
ASSERT_DOUBLES_APPROX_EQUAL(dda1.next(), dda2.next());
ASSERT_DOUBLES_APPROX_EQUAL(dda2.next(), dda3.next());
ASSERT_DOUBLES_APPROX_EQUAL(dda3.next(), dda4.next());
}
{// test voxel traversal along both directions of each axis
typedef math::DDA<RayType> DDAType;
const RayType::Vec3T eye( 0, 0, 0);
for (int s = -1; s<=1; s+=2) {
for (int a = 0; a<3; ++a) {
const int d[3]={s*(a==0), s*(a==1), s*(a==2)};
const RayType::Vec3T dir(d[0], d[1], d[2]);
RayType ray(eye, dir);
DDAType dda(ray);
//std::cerr << "\nray: "<<ray<<std::endl;
//dda.print();
for (int i=1; i<=10; ++i) {
//std::cerr << "i="<<i<<" voxel="<<dda.voxel()<<" time="<<dda.time()<<std::endl;
//EXPECT_TRUE(dda.voxel()==Coord(i*d[0], i*d[1], i*d[2]));
EXPECT_TRUE(dda.step());
ASSERT_DOUBLES_APPROX_EQUAL(i,dda.time());
}
}
}
}
{// test Node traversal along both directions of each axis
typedef math::DDA<RayType,3> DDAType;
const RayType::Vec3T eye(0, 0, 0);
for (int s = -1; s<=1; s+=2) {
for (int a = 0; a<3; ++a) {
const int d[3]={s*(a==0), s*(a==1), s*(a==2)};
const RayType::Vec3T dir(d[0], d[1], d[2]);
RayType ray(eye, dir);
DDAType dda(ray);
//std::cerr << "\nray: "<<ray<<std::endl;
for (int i=1; i<=10; ++i) {
//std::cerr << "i="<<i<<" voxel="<<dda.voxel()<<" time="<<dda.time()<<std::endl;
//EXPECT_TRUE(dda.voxel()==Coord(8*i*d[0],8*i*d[1],8*i*d[2]));
EXPECT_TRUE(dda.step());
ASSERT_DOUBLES_APPROX_EQUAL(8*i,dda.time());
}
}
}
}
{// test accelerated Node traversal along both directions of each axis
typedef math::DDA<RayType,3> DDAType;
const RayType::Vec3T eye(0, 0, 0);
for (int s = -1; s<=1; s+=2) {
for (int a = 0; a<3; ++a) {
const int d[3]={s*(a==0), s*(a==1), s*(a==2)};
const RayType::Vec3T dir(2*d[0], 2*d[1], 2*d[2]);
RayType ray(eye, dir);
DDAType dda(ray);
//ASSERT_DOUBLES_APPROX_EQUAL(0.0, dda.time());
//EXPECT_TRUE(dda.voxel()==Coord(0,0,0));
double next=0;
//std::cerr << "\nray: "<<ray<<std::endl;
for (int i=1; i<=10; ++i) {
//std::cerr << "i="<<i<<" voxel="<<dda.voxel()<<" time="<<dda.time()<<std::endl;
//EXPECT_TRUE(dda.voxel()==Coord(8*i*d[0],8*i*d[1],8*i*d[2]));
EXPECT_TRUE(dda.step());
ASSERT_DOUBLES_APPROX_EQUAL(4*i, dda.time());
if (i>1) {
ASSERT_DOUBLES_APPROX_EQUAL(dda.time(), next);
}
next = dda.next();
}
}
}
}
}
| 17,486 | C++ | 37.688053 | 100 | 0.532941 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestParticleAtlas.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include <openvdb/tools/ParticleAtlas.h>
#include <openvdb/math/Math.h>
#include <vector>
#include <algorithm>
#include <cmath>
#include "util.h" // for genPoints
struct TestParticleAtlas: public ::testing::Test
{
};
////////////////////////////////////////
namespace {
class ParticleList
{
public:
typedef openvdb::Vec3R PosType;
typedef PosType::value_type ScalarType;
ParticleList(const std::vector<PosType>& points,
const std::vector<ScalarType>& radius)
: mPoints(&points)
, mRadius(&radius)
{
}
// Return the number of points in the array
size_t size() const {
return mPoints->size();
}
// Return the world-space position for the nth particle.
void getPos(size_t n, PosType& xyz) const {
xyz = (*mPoints)[n];
}
// Return the world-space radius for the nth particle.
void getRadius(size_t n, ScalarType& radius) const {
radius = (*mRadius)[n];
}
protected:
std::vector<PosType> const * const mPoints;
std::vector<ScalarType> const * const mRadius;
}; // ParticleList
template<typename T>
bool hasDuplicates(const std::vector<T>& items)
{
std::vector<T> vec(items);
std::sort(vec.begin(), vec.end());
size_t duplicates = 0;
for (size_t n = 1, N = vec.size(); n < N; ++n) {
if (vec[n] == vec[n-1]) ++duplicates;
}
return duplicates != 0;
}
} // namespace
////////////////////////////////////////
TEST_F(TestParticleAtlas, testParticleAtlas)
{
// generate points
const size_t numParticle = 40000;
const double minVoxelSize = 0.01;
std::vector<openvdb::Vec3R> points;
unittest_util::genPoints(numParticle, points);
std::vector<double> radius;
for (size_t n = 0, N = points.size() / 2; n < N; ++n) {
radius.push_back(minVoxelSize);
}
for (size_t n = points.size() / 2, N = points.size(); n < N; ++n) {
radius.push_back(minVoxelSize * 2.0);
}
ParticleList particles(points, radius);
// construct data structure
typedef openvdb::tools::ParticleAtlas<> ParticleAtlas;
ParticleAtlas atlas;
EXPECT_TRUE(atlas.empty());
EXPECT_TRUE(atlas.levels() == 0);
atlas.construct(particles, minVoxelSize);
EXPECT_TRUE(!atlas.empty());
EXPECT_TRUE(atlas.levels() == 2);
EXPECT_TRUE(
openvdb::math::isApproxEqual(atlas.minRadius(0), minVoxelSize));
EXPECT_TRUE(
openvdb::math::isApproxEqual(atlas.minRadius(1), minVoxelSize * 2.0));
typedef openvdb::tools::ParticleAtlas<>::Iterator ParticleAtlasIterator;
ParticleAtlasIterator it(atlas);
EXPECT_TRUE(atlas.levels() == 2);
std::vector<uint32_t> indices;
indices.reserve(numParticle);
it.updateFromLevel(0);
EXPECT_TRUE(it);
EXPECT_EQ(it.size(), numParticle - (points.size() / 2));
for (; it; ++it) {
indices.push_back(*it);
}
it.updateFromLevel(1);
EXPECT_TRUE(it);
EXPECT_EQ(it.size(), (points.size() / 2));
for (; it; ++it) {
indices.push_back(*it);
}
EXPECT_EQ(numParticle, indices.size());
EXPECT_TRUE(!hasDuplicates(indices));
openvdb::Vec3R center = points[0];
double searchRadius = minVoxelSize * 10.0;
it.worldSpaceSearchAndUpdate(center, searchRadius, particles);
EXPECT_TRUE(it);
indices.clear();
for (; it; ++it) {
indices.push_back(*it);
}
EXPECT_EQ(it.size(), indices.size());
EXPECT_TRUE(!hasDuplicates(indices));
openvdb::BBoxd bbox;
for (size_t n = 0, N = points.size() / 2; n < N; ++n) {
bbox.expand(points[n]);
}
it.worldSpaceSearchAndUpdate(bbox, particles);
EXPECT_TRUE(it);
indices.clear();
for (; it; ++it) {
indices.push_back(*it);
}
EXPECT_EQ(it.size(), indices.size());
EXPECT_TRUE(!hasDuplicates(indices));
}
| 3,997 | C++ | 20.728261 | 78 | 0.603703 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestPointAdvect.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include "gtest/gtest.h"
#include "util.h"
#include <openvdb/points/PointAttribute.h>
#include <openvdb/points/PointDataGrid.h>
#include <openvdb/points/PointConversion.h>
#include <openvdb/points/PointScatter.h>
#include <openvdb/points/PointAdvect.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/Composite.h> // csgDifference
#include <openvdb/tools/MeshToVolume.h> // createLevelSetBox
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <string>
#include <vector>
using namespace openvdb;
using namespace openvdb::points;
class TestPointAdvect: public ::testing::Test
{
public:
void SetUp() override { openvdb::initialize(); }
void TearDown() override { openvdb::uninitialize(); }
}; // class TestPointAdvect
////////////////////////////////////////
TEST_F(TestPointAdvect, testAdvect)
{
// generate four points
const float voxelSize = 1.0f;
std::vector<Vec3s> positions = {
{5, 2, 3},
{2, 4, 1},
{50, 5, 1},
{3, 20, 1},
};
const PointAttributeVector<Vec3s> pointList(positions);
math::Transform::Ptr pointTransform(math::Transform::createLinearTransform(voxelSize));
auto pointIndexGrid = tools::createPointIndexGrid<tools::PointIndexGrid>(
pointList, *pointTransform);
auto points = createPointDataGrid<NullCodec, PointDataGrid>(
*pointIndexGrid, pointList, *pointTransform);
std::vector<int> id;
id.push_back(0);
id.push_back(1);
id.push_back(2);
id.push_back(3);
auto idAttributeType = TypedAttributeArray<int>::attributeType();
appendAttribute(points->tree(), "id", idAttributeType);
// create a wrapper around the id vector
PointAttributeVector<int> idWrapper(id);
populateAttribute<PointDataTree, tools::PointIndexTree, PointAttributeVector<int>>(
points->tree(), pointIndexGrid->tree(), "id", idWrapper);
// create "test" group which only contains third point
appendGroup(points->tree(), "test");
std::vector<short> groups(positions.size(), 0);
groups[2] = 1;
setGroup(points->tree(), pointIndexGrid->tree(), groups, "test");
// create "test2" group which contains second and third point
appendGroup(points->tree(), "test2");
groups[1] = 1;
setGroup(points->tree(), pointIndexGrid->tree(), groups, "test2");
const Vec3s tolerance(1e-3f);
// advect by velocity using all integration orders
for (Index integrationOrder = 0; integrationOrder < 5; integrationOrder++) {
Vec3s velocityBackground(1.0, 2.0, 3.0);
double timeStep = 1.0;
int steps = 1;
auto velocity = Vec3SGrid::create(velocityBackground); // grid with background value only
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps);
for (auto leaf = pointsToAdvect->tree().beginLeaf(); leaf; ++leaf) {
AttributeHandle<Vec3s> positionHandle(leaf->constAttributeArray("P"));
AttributeHandle<int> idHandle(leaf->constAttributeArray("id"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId]);
if (integrationOrder > 0) expectedPosition += velocityBackground;
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
}
// invalid advection scheme
auto zeroVelocityGrid = Vec3SGrid::create(Vec3s(0));
EXPECT_THROW(advectPoints(*points, *zeroVelocityGrid, 5, 1.0, 1), ValueError);
{ // advect varying dt and steps
Vec3s velocityBackground(1.0, 2.0, 3.0);
Index integrationOrder = 4;
double timeStep = 0.1;
int steps = 100;
auto velocity = Vec3SGrid::create(velocityBackground); // grid with background value only
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps);
for (auto leaf = pointsToAdvect->tree().beginLeaf(); leaf; ++leaf) {
AttributeHandle<Vec3s> positionHandle(leaf->constAttributeArray("P"));
AttributeHandle<int> idHandle(leaf->constAttributeArray("id"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId] + velocityBackground * 10.0f);
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
}
{ // perform filtered advection
Vec3s velocityBackground(1.0, 2.0, 3.0);
Index integrationOrder = 4;
double timeStep = 1.0;
int steps = 1;
auto velocity = Vec3SGrid::create(velocityBackground); // grid with background value only
std::vector<std::string> advectIncludeGroups;
std::vector<std::string> advectExcludeGroups;
std::vector<std::string> includeGroups;
std::vector<std::string> excludeGroups;
{ // only advect points in "test" group
advectIncludeGroups.push_back("test");
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter advectFilter(
advectIncludeGroups, advectExcludeGroups, leaf->attributeSet());
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps,
advectFilter, filter);
EXPECT_EQ(Index64(4), pointCount(pointsToAdvect->tree()));
for (auto leafIter = pointsToAdvect->tree().beginLeaf(); leafIter; ++leafIter) {
AttributeHandle<Vec3s> positionHandle(leafIter->constAttributeArray("P"));
AttributeHandle<int> idHandle(leafIter->constAttributeArray("id"));
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId]);
if (theId == 2) expectedPosition += velocityBackground;
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
advectIncludeGroups.clear();
}
{ // only keep points in "test" group
includeGroups.push_back("test");
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter advectFilter(
advectIncludeGroups, advectExcludeGroups, leaf->attributeSet());
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps,
advectFilter, filter);
EXPECT_EQ(Index64(1), pointCount(pointsToAdvect->tree()));
for (auto leafIter = pointsToAdvect->tree().beginLeaf(); leafIter; ++leafIter) {
AttributeHandle<Vec3s> positionHandle(leafIter->constAttributeArray("P"));
AttributeHandle<int> idHandle(leafIter->constAttributeArray("id"));
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId]);
expectedPosition += velocityBackground;
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
includeGroups.clear();
}
{ // only advect points in "test2" group, delete points in "test" group
advectIncludeGroups.push_back("test2");
excludeGroups.push_back("test");
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter advectFilter(
advectIncludeGroups, advectExcludeGroups, leaf->attributeSet());
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps,
advectFilter, filter);
EXPECT_EQ(Index64(3), pointCount(pointsToAdvect->tree()));
for (auto leafIter = pointsToAdvect->tree().beginLeaf(); leafIter; ++leafIter) {
AttributeHandle<Vec3s> positionHandle(leafIter->constAttributeArray("P"));
AttributeHandle<int> idHandle(leafIter->constAttributeArray("id"));
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId]);
if (theId == 1) expectedPosition += velocityBackground;
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
advectIncludeGroups.clear();
excludeGroups.clear();
}
{ // advect all points, caching disabled
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter advectFilter(
advectIncludeGroups, advectExcludeGroups, leaf->attributeSet());
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps,
advectFilter, filter, false);
EXPECT_EQ(Index64(4), pointCount(pointsToAdvect->tree()));
for (auto leafIter = pointsToAdvect->tree().beginLeaf(); leafIter; ++leafIter) {
AttributeHandle<Vec3s> positionHandle(leafIter->constAttributeArray("P"));
AttributeHandle<int> idHandle(leafIter->constAttributeArray("id"));
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId]);
expectedPosition += velocityBackground;
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
}
{ // only advect points in "test2" group, delete points in "test" group, caching disabled
advectIncludeGroups.push_back("test2");
excludeGroups.push_back("test");
auto leaf = points->tree().cbeginLeaf();
MultiGroupFilter advectFilter(
advectIncludeGroups, advectExcludeGroups, leaf->attributeSet());
MultiGroupFilter filter(includeGroups, excludeGroups, leaf->attributeSet());
auto pointsToAdvect = points->deepCopy();
const auto& transform = pointsToAdvect->transform();
advectPoints(*pointsToAdvect, *velocity, integrationOrder, timeStep, steps,
advectFilter, filter, false);
EXPECT_EQ(Index64(3), pointCount(pointsToAdvect->tree()));
for (auto leafIter = pointsToAdvect->tree().beginLeaf(); leafIter; ++leafIter) {
AttributeHandle<Vec3s> positionHandle(leafIter->constAttributeArray("P"));
AttributeHandle<int> idHandle(leafIter->constAttributeArray("id"));
for (auto iter = leafIter->beginIndexOn(); iter; ++iter) {
int theId = idHandle.get(*iter);
Vec3s position = transform.indexToWorld(
positionHandle.get(*iter) + iter.getCoord().asVec3d());
Vec3s expectedPosition(positions[theId]);
if (theId == 1) expectedPosition += velocityBackground;
EXPECT_TRUE(math::isApproxEqual(position, expectedPosition, tolerance));
}
}
advectIncludeGroups.clear();
excludeGroups.clear();
}
}
}
TEST_F(TestPointAdvect, testZalesaksDisk)
{
// advect a notched sphere known as Zalesak's disk in a rotational velocity field
// build the level set sphere
Vec3s center(0, 0, 0);
float radius = 10;
float voxelSize = 0.2f;
auto zalesak = tools::createLevelSetSphere<FloatGrid>(radius, center, voxelSize);
// create box for notch using width and depth relative to radius
const math::Transform::Ptr xform = math::Transform::createLinearTransform(voxelSize);
Vec3f min(center);
Vec3f max(center);
float notchWidth = 0.5f;
float notchDepth = 1.5f;
min.x() -= (radius * notchWidth) / 2;
min.y() -= (radius * (notchDepth - 1));
min.z() -= radius * 1.1f;
max.x() += (radius * notchWidth) / 2;
max.y() += radius * 1.1f;
max.z() += radius * 1.1f;
math::BBox<Vec3f> bbox(min, max);
auto notch = tools::createLevelSetBox<FloatGrid>(bbox, *xform);
// subtract notch from the sphere
tools::csgDifference(*zalesak, *notch);
// scatter points inside the sphere
auto points = points::denseUniformPointScatter(*zalesak, /*pointsPerVoxel=*/8);
// append an integer "id" attribute
auto idAttributeType = TypedAttributeArray<int>::attributeType();
appendAttribute(points->tree(), "id", idAttributeType);
// populate it in serial based on iteration order
int id = 0;
for (auto leaf = points->tree().beginLeaf(); leaf; ++leaf) {
AttributeWriteHandle<int> handle(leaf->attributeArray("id"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
handle.set(*iter, id++);
}
}
// copy grid into new grid for advecting
auto pointsToAdvect = points->deepCopy();
// populate a velocity grid that rotates in X
auto velocity = Vec3SGrid::create(Vec3s(0));
velocity->setTransform(xform);
CoordBBox activeBbox(zalesak->evalActiveVoxelBoundingBox());
activeBbox.expand(5);
velocity->denseFill(activeBbox, Vec3s(0));
for (auto leaf = velocity->tree().beginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->beginValueOn(); iter; ++iter) {
Vec3s position = xform->indexToWorld(iter.getCoord().asVec3d());
Vec3s vel = (position.cross(Vec3s(0, 0, 1)) * 2.0f * M_PI) / 10.0f;
iter.setValue(vel);
}
}
// extract original positions
const Index count = Index(pointCount(points->constTree()));
std::vector<Vec3f> preAdvectPositions(count, Vec3f(0));
for (auto leaf = points->constTree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<int> idHandle(leaf->constAttributeArray("id"));
AttributeHandle<Vec3f> posHandle(leaf->constAttributeArray("P"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
Vec3f position = posHandle.get(*iter) + iter.getCoord().asVec3d();
preAdvectPositions[idHandle.get(*iter)] = Vec3f(xform->indexToWorld(position));
}
}
// advect points a half revolution
points::advectPoints(*pointsToAdvect, *velocity, Index(4), 1.0, 5);
// extract new positions
std::vector<Vec3f> postAdvectPositions(count, Vec3f(0));
for (auto leaf = pointsToAdvect->constTree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<int> idHandle(leaf->constAttributeArray("id"));
AttributeHandle<Vec3f> posHandle(leaf->constAttributeArray("P"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
Vec3f position = posHandle.get(*iter) + iter.getCoord().asVec3d();
postAdvectPositions[idHandle.get(*iter)] = Vec3f(xform->indexToWorld(position));
}
}
for (Index i = 0; i < count; i++) {
EXPECT_TRUE(!math::isApproxEqual(
preAdvectPositions[i], postAdvectPositions[i], Vec3f(0.1)));
}
// advect points another half revolution
points::advectPoints(*pointsToAdvect, *velocity, Index(4), 1.0, 5);
for (auto leaf = pointsToAdvect->constTree().cbeginLeaf(); leaf; ++leaf) {
AttributeHandle<int> idHandle(leaf->constAttributeArray("id"));
AttributeHandle<Vec3f> posHandle(leaf->constAttributeArray("P"));
for (auto iter = leaf->beginIndexOn(); iter; ++iter) {
Vec3f position = posHandle.get(*iter) + iter.getCoord().asVec3d();
postAdvectPositions[idHandle.get(*iter)] = Vec3f(xform->indexToWorld(position));
}
}
for (Index i = 0; i < count; i++) {
EXPECT_TRUE(math::isApproxEqual(
preAdvectPositions[i], postAdvectPositions[i], Vec3f(0.1)));
}
}
| 18,121 | C++ | 39.181818 | 97 | 0.612494 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/util.h | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#ifndef OPENVDB_UNITTEST_UTIL_HAS_BEEN_INCLUDED
#define OPENVDB_UNITTEST_UTIL_HAS_BEEN_INCLUDED
#include <openvdb/openvdb.h>
#include <openvdb/math/Math.h> // for math::Random01
#include <openvdb/tools/Prune.h>// for pruneLevelSet
#include <sstream>
namespace unittest_util {
enum SphereMode { SPHERE_DENSE, SPHERE_DENSE_NARROW_BAND, SPHERE_SPARSE_NARROW_BAND };
/// @brief Generates the signed distance to a sphere located at @a center
/// and with a specified @a radius (both in world coordinates). Only voxels
/// in the domain [0,0,0] -> @a dim are considered. Also note that the
/// level set is either dense, dense narrow-band or sparse narrow-band.
///
/// @note This method is VERY SLOW and should only be used for debugging purposes!
/// However it works for any transform and even with open level sets.
/// A faster approch for closed narrow band generation is to only set voxels
/// sparsely and then use grid::signedFloodFill to define the sign
/// of the background values and tiles! This is implemented in openvdb/tools/LevelSetSphere.h
template<class GridType>
inline void
makeSphere(const openvdb::Coord& dim, const openvdb::Vec3f& center, float radius,
GridType& grid, SphereMode mode)
{
typedef typename GridType::ValueType ValueT;
const ValueT
zero = openvdb::zeroVal<ValueT>(),
outside = grid.background(),
inside = -outside;
typename GridType::Accessor acc = grid.getAccessor();
openvdb::Coord xyz;
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const openvdb::Vec3R p = grid.transform().indexToWorld(xyz);
const float dist = float((p-center).length() - radius);
OPENVDB_NO_TYPE_CONVERSION_WARNING_BEGIN
ValueT val = ValueT(zero + dist);
OPENVDB_NO_TYPE_CONVERSION_WARNING_END
switch (mode) {
case SPHERE_DENSE:
acc.setValue(xyz, val);
break;
case SPHERE_DENSE_NARROW_BAND:
acc.setValue(xyz, val < inside ? inside : outside < val ? outside : val);
break;
case SPHERE_SPARSE_NARROW_BAND:
if (val < inside)
acc.setValueOff(xyz, inside);
else if (outside < val)
acc.setValueOff(xyz, outside);
else
acc.setValue(xyz, val);
}
}
}
}
//if (mode == SPHERE_SPARSE_NARROW_BAND) grid.tree().prune();
if (mode == SPHERE_SPARSE_NARROW_BAND) openvdb::tools::pruneLevelSet(grid.tree());
}
// Template specialization for boolean trees (mostly a dummy implementation)
template<>
inline void
makeSphere<openvdb::BoolGrid>(const openvdb::Coord& dim, const openvdb::Vec3f& center,
float radius, openvdb::BoolGrid& grid, SphereMode)
{
openvdb::BoolGrid::Accessor acc = grid.getAccessor();
openvdb::Coord xyz;
for (xyz[0]=0; xyz[0]<dim[0]; ++xyz[0]) {
for (xyz[1]=0; xyz[1]<dim[1]; ++xyz[1]) {
for (xyz[2]=0; xyz[2]<dim[2]; ++xyz[2]) {
const openvdb::Vec3R p = grid.transform().indexToWorld(xyz);
const float dist = static_cast<float>((p-center).length() - radius);
if (dist <= 0) acc.setValue(xyz, true);
}
}
}
}
// This method will soon be replaced by the one above!!!!!
template<class GridType>
inline void
makeSphere(const openvdb::Coord& dim, const openvdb::Vec3f& center, float radius,
GridType &grid, float dx, SphereMode mode)
{
grid.setTransform(openvdb::math::Transform::createLinearTransform(/*voxel size=*/dx));
makeSphere<GridType>(dim, center, radius, grid, mode);
}
// Generate random points by uniformly distributing points
// on a unit-sphere.
inline void genPoints(const int numPoints, std::vector<openvdb::Vec3R>& points)
{
// init
openvdb::math::Random01 randNumber(0);
const int n = int(std::sqrt(double(numPoints)));
const double xScale = (2.0 * M_PI) / double(n);
const double yScale = M_PI / double(n);
double x, y, theta, phi;
openvdb::Vec3R pos;
points.reserve(n*n);
// loop over a [0 to n) x [0 to n) grid.
for (int a = 0; a < n; ++a) {
for (int b = 0; b < n; ++b) {
// jitter, move to random pos. inside the current cell
x = double(a) + randNumber();
y = double(b) + randNumber();
// remap to a lat/long map
theta = y * yScale; // [0 to PI]
phi = x * xScale; // [0 to 2PI]
// convert to cartesian coordinates on a unit sphere.
// spherical coordinate triplet (r=1, theta, phi)
pos[0] = std::sin(theta)*std::cos(phi);
pos[1] = std::sin(theta)*std::sin(phi);
pos[2] = std::cos(theta);
points.push_back(pos);
}
}
}
// @todo makePlane
} // namespace unittest_util
#endif // OPENVDB_UNITTEST_UTIL_HAS_BEEN_INCLUDED
| 5,260 | C | 36.312056 | 93 | 0.595817 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestFile.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <openvdb/Exceptions.h>
#include <openvdb/io/File.h>
#include <openvdb/io/io.h>
#include <openvdb/io/Queue.h>
#include <openvdb/io/Stream.h>
#include <openvdb/Metadata.h>
#include <openvdb/math/Transform.h>
#include <openvdb/tools/LevelSetUtil.h> // for tools::sdfToFogVolume()
#include <openvdb/util/logging.h>
#include <openvdb/version.h>
#include <openvdb/openvdb.h>
#include "util.h" // for unittest_util::makeSphere()
#include "gtest/gtest.h"
#include <tbb/tbb_thread.h> // for tbb::this_tbb_thread::sleep()
#include <algorithm> // for std::sort()
#include <cstdio> // for remove() and rename()
#include <fstream>
#include <functional> // for std::bind()
#include <iostream>
#include <map>
#include <memory>
#include <set>
#include <sstream>
#include <string>
#include <vector>
#include <sys/types.h> // for stat()
#include <sys/stat.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#ifdef OPENVDB_USE_BLOSC
#include <blosc.h>
#include <cstring> // for memset()
#endif
class TestFile: public ::testing::Test
{
public:
void SetUp() override {}
void TearDown() override { openvdb::uninitialize(); }
void testHeader();
void testWriteGrid();
void testWriteMultipleGrids();
void testReadGridDescriptors();
void testEmptyGridIO();
void testOpen();
void testDelayedLoadMetadata();
void testNonVdbOpen();
};
////////////////////////////////////////
void
TestFile::testHeader()
{
using namespace openvdb::io;
File file("something.vdb2");
std::ostringstream
ostr(std::ios_base::binary),
ostr2(std::ios_base::binary);
file.writeHeader(ostr2, /*seekable=*/true);
std::string uuidStr = file.getUniqueTag();
file.writeHeader(ostr, /*seekable=*/true);
// Verify that a file gets a new UUID each time it is written.
EXPECT_TRUE(!file.isIdentical(uuidStr));
uuidStr = file.getUniqueTag();
std::istringstream istr(ostr.str(), std::ios_base::binary);
bool unique=true;
EXPECT_NO_THROW(unique=file.readHeader(istr));
EXPECT_TRUE(!unique);//reading same file again
uint32_t version = openvdb::OPENVDB_FILE_VERSION;
EXPECT_EQ(version, file.fileVersion());
EXPECT_EQ(openvdb::OPENVDB_LIBRARY_MAJOR_VERSION, file.libraryVersion().first);
EXPECT_EQ(openvdb::OPENVDB_LIBRARY_MINOR_VERSION, file.libraryVersion().second);
EXPECT_EQ(uuidStr, file.getUniqueTag());
//std::cerr << "\nuuid=" << uuidStr << std::endl;
EXPECT_TRUE(file.isIdentical(uuidStr));
remove("something.vdb2");
}
TEST_F(TestFile, testHeader) { testHeader(); }
void
TestFile::testWriteGrid()
{
using namespace openvdb;
using namespace openvdb::io;
using TreeType = Int32Tree;
using GridType = Grid<TreeType>;
logging::LevelScope suppressLogging{logging::Level::Fatal};
File file("something.vdb2");
std::ostringstream ostr(std::ios_base::binary);
// Create a grid with transform.
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
GridType::Ptr grid = createGrid<GridType>(/*bg=*/1);
TreeType& tree = grid->tree();
grid->setTransform(trans);
tree.setValue(Coord(10, 1, 2), 10);
tree.setValue(Coord(0, 0, 0), 5);
// Add some metadata.
Metadata::clearRegistry();
StringMetadata::registerType();
const std::string meta0Val, meta1Val("Hello, world.");
Metadata::Ptr stringMetadata = Metadata::createMetadata(typeNameAsString<std::string>());
EXPECT_TRUE(stringMetadata);
if (stringMetadata) {
grid->insertMeta("meta0", *stringMetadata);
grid->metaValue<std::string>("meta0") = meta0Val;
grid->insertMeta("meta1", *stringMetadata);
grid->metaValue<std::string>("meta1") = meta1Val;
}
// Create the grid descriptor out of this grid.
GridDescriptor gd(Name("temperature"), grid->type());
// Write out the grid.
file.writeGrid(gd, grid, ostr, /*seekable=*/true);
EXPECT_TRUE(gd.getGridPos() != 0);
EXPECT_TRUE(gd.getBlockPos() != 0);
EXPECT_TRUE(gd.getEndPos() != 0);
// Read in the grid descriptor.
GridDescriptor gd2;
std::istringstream istr(ostr.str(), std::ios_base::binary);
// Since the input is only a fragment of a VDB file (in particular,
// it doesn't have a header), set the file format version number explicitly.
io::setCurrentVersion(istr);
GridBase::Ptr gd2_grid;
EXPECT_THROW(gd2.read(istr), openvdb::LookupError);
// Register the grid and the transform and the blocks.
GridBase::clearRegistry();
GridType::registerGrid();
// Register transform maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::UniformScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
math::UniformScaleTranslateMap::registerMap();
math::NonlinearFrustumMap::registerMap();
istr.seekg(0, std::ios_base::beg);
EXPECT_NO_THROW(gd2_grid = gd2.read(istr));
EXPECT_EQ(gd.gridName(), gd2.gridName());
EXPECT_EQ(GridType::gridType(), gd2_grid->type());
EXPECT_EQ(gd.getGridPos(), gd2.getGridPos());
EXPECT_EQ(gd.getBlockPos(), gd2.getBlockPos());
EXPECT_EQ(gd.getEndPos(), gd2.getEndPos());
// Position the stream to beginning of the grid storage and read the grid.
gd2.seekToGrid(istr);
Archive::readGridCompression(istr);
gd2_grid->readMeta(istr);
gd2_grid->readTransform(istr);
gd2_grid->readTopology(istr);
// Remove delay load metadata if it exists.
if ((*gd2_grid)["file_delayed_load"]) {
gd2_grid->removeMeta("file_delayed_load");
}
// Ensure that we have the same metadata.
EXPECT_EQ(grid->metaCount(), gd2_grid->metaCount());
EXPECT_TRUE((*gd2_grid)["meta0"]);
EXPECT_TRUE((*gd2_grid)["meta1"]);
EXPECT_EQ(meta0Val, gd2_grid->metaValue<std::string>("meta0"));
EXPECT_EQ(meta1Val, gd2_grid->metaValue<std::string>("meta1"));
// Ensure that we have the same topology and transform.
EXPECT_EQ(
grid->baseTree().leafCount(), gd2_grid->baseTree().leafCount());
EXPECT_EQ(
grid->baseTree().nonLeafCount(), gd2_grid->baseTree().nonLeafCount());
EXPECT_EQ(
grid->baseTree().treeDepth(), gd2_grid->baseTree().treeDepth());
//EXPECT_EQ(0.1, gd2_grid->getTransform()->getVoxelSizeX());
//EXPECT_EQ(0.1, gd2_grid->getTransform()->getVoxelSizeY());
//EXPECT_EQ(0.1, gd2_grid->getTransform()->getVoxelSizeZ());
// Read in the data blocks.
gd2.seekToBlocks(istr);
gd2_grid->readBuffers(istr);
TreeType::Ptr tree2 = DynamicPtrCast<TreeType>(gd2_grid->baseTreePtr());
EXPECT_TRUE(tree2.get() != nullptr);
EXPECT_EQ(10, tree2->getValue(Coord(10, 1, 2)));
EXPECT_EQ(5, tree2->getValue(Coord(0, 0, 0)));
EXPECT_EQ(1, tree2->getValue(Coord(1000, 1000, 16000)));
// Clear registries.
GridBase::clearRegistry();
Metadata::clearRegistry();
math::MapRegistry::clear();
remove("something.vdb2");
}
TEST_F(TestFile, testWriteGrid) { testWriteGrid(); }
void
TestFile::testWriteMultipleGrids()
{
using namespace openvdb;
using namespace openvdb::io;
using TreeType = Int32Tree;
using GridType = Grid<TreeType>;
logging::LevelScope suppressLogging{logging::Level::Fatal};
File file("something.vdb2");
std::ostringstream ostr(std::ios_base::binary);
// Create a grid with transform.
GridType::Ptr grid = createGrid<GridType>(/*bg=*/1);
TreeType& tree = grid->tree();
tree.setValue(Coord(10, 1, 2), 10);
tree.setValue(Coord(0, 0, 0), 5);
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
grid->setTransform(trans);
GridType::Ptr grid2 = createGrid<GridType>(/*bg=*/2);
TreeType& tree2 = grid2->tree();
tree2.setValue(Coord(0, 0, 0), 10);
tree2.setValue(Coord(1000, 1000, 1000), 50);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.2);
grid2->setTransform(trans2);
// Create the grid descriptor out of this grid.
GridDescriptor gd(Name("temperature"), grid->type());
GridDescriptor gd2(Name("density"), grid2->type());
// Write out the grids.
file.writeGrid(gd, grid, ostr, /*seekable=*/true);
file.writeGrid(gd2, grid2, ostr, /*seekable=*/true);
EXPECT_TRUE(gd.getGridPos() != 0);
EXPECT_TRUE(gd.getBlockPos() != 0);
EXPECT_TRUE(gd.getEndPos() != 0);
EXPECT_TRUE(gd2.getGridPos() != 0);
EXPECT_TRUE(gd2.getBlockPos() != 0);
EXPECT_TRUE(gd2.getEndPos() != 0);
// register the grid
GridBase::clearRegistry();
GridType::registerGrid();
// register maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::UniformScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
math::UniformScaleTranslateMap::registerMap();
math::NonlinearFrustumMap::registerMap();
// Read in the first grid descriptor.
GridDescriptor gd_in;
std::istringstream istr(ostr.str(), std::ios_base::binary);
io::setCurrentVersion(istr);
GridBase::Ptr gd_in_grid;
EXPECT_NO_THROW(gd_in_grid = gd_in.read(istr));
// Ensure read in the right values.
EXPECT_EQ(gd.gridName(), gd_in.gridName());
EXPECT_EQ(GridType::gridType(), gd_in_grid->type());
EXPECT_EQ(gd.getGridPos(), gd_in.getGridPos());
EXPECT_EQ(gd.getBlockPos(), gd_in.getBlockPos());
EXPECT_EQ(gd.getEndPos(), gd_in.getEndPos());
// Position the stream to beginning of the grid storage and read the grid.
gd_in.seekToGrid(istr);
Archive::readGridCompression(istr);
gd_in_grid->readMeta(istr);
gd_in_grid->readTransform(istr);
gd_in_grid->readTopology(istr);
// Ensure that we have the same topology and transform.
EXPECT_EQ(
grid->baseTree().leafCount(), gd_in_grid->baseTree().leafCount());
EXPECT_EQ(
grid->baseTree().nonLeafCount(), gd_in_grid->baseTree().nonLeafCount());
EXPECT_EQ(
grid->baseTree().treeDepth(), gd_in_grid->baseTree().treeDepth());
// EXPECT_EQ(0.1, gd_in_grid->getTransform()->getVoxelSizeX());
// EXPECT_EQ(0.1, gd_in_grid->getTransform()->getVoxelSizeY());
// EXPECT_EQ(0.1, gd_in_grid->getTransform()->getVoxelSizeZ());
// Read in the data blocks.
gd_in.seekToBlocks(istr);
gd_in_grid->readBuffers(istr);
TreeType::Ptr grid_in = DynamicPtrCast<TreeType>(gd_in_grid->baseTreePtr());
EXPECT_TRUE(grid_in.get() != nullptr);
EXPECT_EQ(10, grid_in->getValue(Coord(10, 1, 2)));
EXPECT_EQ(5, grid_in->getValue(Coord(0, 0, 0)));
EXPECT_EQ(1, grid_in->getValue(Coord(1000, 1000, 16000)));
/////////////////////////////////////////////////////////////////
// Now read in the second grid descriptor. Make use of hte end offset.
///////////////////////////////////////////////////////////////
gd_in.seekToEnd(istr);
GridDescriptor gd2_in;
GridBase::Ptr gd2_in_grid;
EXPECT_NO_THROW(gd2_in_grid = gd2_in.read(istr));
// Ensure that we read in the right values.
EXPECT_EQ(gd2.gridName(), gd2_in.gridName());
EXPECT_EQ(TreeType::treeType(), gd2_in_grid->type());
EXPECT_EQ(gd2.getGridPos(), gd2_in.getGridPos());
EXPECT_EQ(gd2.getBlockPos(), gd2_in.getBlockPos());
EXPECT_EQ(gd2.getEndPos(), gd2_in.getEndPos());
// Position the stream to beginning of the grid storage and read the grid.
gd2_in.seekToGrid(istr);
Archive::readGridCompression(istr);
gd2_in_grid->readMeta(istr);
gd2_in_grid->readTransform(istr);
gd2_in_grid->readTopology(istr);
// Ensure that we have the same topology and transform.
EXPECT_EQ(
grid2->baseTree().leafCount(), gd2_in_grid->baseTree().leafCount());
EXPECT_EQ(
grid2->baseTree().nonLeafCount(), gd2_in_grid->baseTree().nonLeafCount());
EXPECT_EQ(
grid2->baseTree().treeDepth(), gd2_in_grid->baseTree().treeDepth());
// EXPECT_EQ(0.2, gd2_in_grid->getTransform()->getVoxelSizeX());
// EXPECT_EQ(0.2, gd2_in_grid->getTransform()->getVoxelSizeY());
// EXPECT_EQ(0.2, gd2_in_grid->getTransform()->getVoxelSizeZ());
// Read in the data blocks.
gd2_in.seekToBlocks(istr);
gd2_in_grid->readBuffers(istr);
TreeType::Ptr grid2_in = DynamicPtrCast<TreeType>(gd2_in_grid->baseTreePtr());
EXPECT_TRUE(grid2_in.get() != nullptr);
EXPECT_EQ(50, grid2_in->getValue(Coord(1000, 1000, 1000)));
EXPECT_EQ(10, grid2_in->getValue(Coord(0, 0, 0)));
EXPECT_EQ(2, grid2_in->getValue(Coord(100000, 100000, 16000)));
// Clear registries.
GridBase::clearRegistry();
math::MapRegistry::clear();
remove("something.vdb2");
}
TEST_F(TestFile, testWriteMultipleGrids) { testWriteMultipleGrids(); }
TEST_F(TestFile, testWriteFloatAsHalf)
{
using namespace openvdb;
using namespace openvdb::io;
using TreeType = Vec3STree;
using GridType = Grid<TreeType>;
// Register all grid types.
initialize();
// Ensure that the registry is cleared on exit.
struct Local { static void uninitialize(char*) { openvdb::uninitialize(); } };
SharedPtr<char> onExit(nullptr, Local::uninitialize);
// Create two test grids.
GridType::Ptr grid1 = createGrid<GridType>(/*bg=*/Vec3s(1, 1, 1));
TreeType& tree1 = grid1->tree();
EXPECT_TRUE(grid1.get() != nullptr);
grid1->setTransform(math::Transform::createLinearTransform(0.1));
grid1->setName("grid1");
GridType::Ptr grid2 = createGrid<GridType>(/*bg=*/Vec3s(2, 2, 2));
EXPECT_TRUE(grid2.get() != nullptr);
TreeType& tree2 = grid2->tree();
grid2->setTransform(math::Transform::createLinearTransform(0.2));
// Flag this grid for 16-bit float output.
grid2->setSaveFloatAsHalf(true);
grid2->setName("grid2");
for (int x = 0; x < 40; ++x) {
for (int y = 0; y < 40; ++y) {
for (int z = 0; z < 40; ++z) {
tree1.setValue(Coord(x, y, z), Vec3s(float(x), float(y), float(z)));
tree2.setValue(Coord(x, y, z), Vec3s(float(x), float(y), float(z)));
}
}
}
GridPtrVec grids;
grids.push_back(grid1);
grids.push_back(grid2);
const char* filename = "something.vdb2";
{
// Write both grids to a file.
File vdbFile(filename);
vdbFile.write(grids);
}
{
// Verify that both grids can be read back successfully from the file.
File vdbFile(filename);
vdbFile.open();
GridBase::Ptr
bgrid1 = vdbFile.readGrid("grid1"),
bgrid2 = vdbFile.readGrid("grid2");
vdbFile.close();
EXPECT_TRUE(bgrid1.get() != nullptr);
EXPECT_TRUE(bgrid1->isType<GridType>());
EXPECT_TRUE(bgrid2.get() != nullptr);
EXPECT_TRUE(bgrid2->isType<GridType>());
const TreeType& btree1 = StaticPtrCast<GridType>(bgrid1)->tree();
EXPECT_EQ(Vec3s(10, 10, 10), btree1.getValue(Coord(10, 10, 10)));
const TreeType& btree2 = StaticPtrCast<GridType>(bgrid2)->tree();
EXPECT_EQ(Vec3s(10, 10, 10), btree2.getValue(Coord(10, 10, 10)));
}
}
TEST_F(TestFile, testWriteInstancedGrids)
{
using namespace openvdb;
// Register data types.
openvdb::initialize();
// Remove something.vdb2 when done. We must declare this here before the
// other grid smart_ptr's because we re-use them in the test several times.
// We will not be able to remove something.vdb2 on Windows if the pointers
// are still referencing data opened by the "file" variable.
const char* filename = "something.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
// Create grids.
Int32Tree::Ptr tree1(new Int32Tree(1));
FloatTree::Ptr tree2(new FloatTree(2.0));
GridBase::Ptr
grid1 = createGrid(tree1),
grid2 = createGrid(tree1), // instance of grid1
grid3 = createGrid(tree2),
grid4 = createGrid(tree2); // instance of grid3
grid1->setName("density");
grid2->setName("density_copy");
// Leave grid3 and grid4 unnamed.
// Create transforms.
math::Transform::Ptr trans1 = math::Transform::createLinearTransform(0.1);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.1);
grid1->setTransform(trans1);
grid2->setTransform(trans2);
grid3->setTransform(trans2);
grid4->setTransform(trans1);
// Set some values.
tree1->setValue(Coord(0, 0, 0), 5);
tree1->setValue(Coord(100, 0, 0), 6);
tree2->setValue(Coord(0, 0, 0), 10);
tree2->setValue(Coord(0, 100, 0), 11);
MetaMap::Ptr meta(new MetaMap);
meta->insertMeta("author", StringMetadata("Einstein"));
meta->insertMeta("year", Int32Metadata(2009));
GridPtrVecPtr grids(new GridPtrVec);
grids->push_back(grid1);
grids->push_back(grid2);
grids->push_back(grid3);
grids->push_back(grid4);
// Write the grids to a file and then close the file.
{
io::File vdbFile(filename);
vdbFile.write(*grids, *meta);
}
meta.reset();
// Read the grids back in.
io::File file(filename);
file.open();
grids = file.getGrids();
meta = file.getMetadata();
// Verify the metadata.
EXPECT_TRUE(meta.get() != nullptr);
EXPECT_EQ(2, int(meta->metaCount()));
EXPECT_EQ(std::string("Einstein"), meta->metaValue<std::string>("author"));
EXPECT_EQ(2009, meta->metaValue<int32_t>("year"));
// Verify the grids.
EXPECT_TRUE(grids.get() != nullptr);
EXPECT_EQ(4, int(grids->size()));
GridBase::Ptr grid = findGridByName(*grids, "density");
EXPECT_TRUE(grid.get() != nullptr);
Int32Tree::Ptr density = gridPtrCast<Int32Grid>(grid)->treePtr();
EXPECT_TRUE(density.get() != nullptr);
grid.reset();
grid = findGridByName(*grids, "density_copy");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<Int32Grid>(grid)->treePtr().get() != nullptr);
// Verify that "density_copy" is an instance of (i.e., shares a tree with) "density".
EXPECT_EQ(density, gridPtrCast<Int32Grid>(grid)->treePtr());
grid.reset();
grid = findGridByName(*grids, "");
EXPECT_TRUE(grid.get() != nullptr);
FloatTree::Ptr temperature = gridPtrCast<FloatGrid>(grid)->treePtr();
EXPECT_TRUE(temperature.get() != nullptr);
grid.reset();
for (GridPtrVec::reverse_iterator it = grids->rbegin(); !grid && it != grids->rend(); ++it) {
// Search for the second unnamed grid starting from the end of the list.
if ((*it)->getName() == "") grid = *it;
}
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<FloatGrid>(grid)->treePtr().get() != nullptr);
// Verify that the second unnamed grid is an instance of the first.
EXPECT_EQ(temperature, gridPtrCast<FloatGrid>(grid)->treePtr());
EXPECT_NEAR(5, density->getValue(Coord(0, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(6, density->getValue(Coord(100, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(10, temperature->getValue(Coord(0, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(11, temperature->getValue(Coord(0, 100, 0)), /*tolerance=*/0);
// Reread with instancing disabled.
file.close();
file.setInstancingEnabled(false);
file.open();
grids = file.getGrids();
EXPECT_EQ(4, int(grids->size()));
grid = findGridByName(*grids, "density");
EXPECT_TRUE(grid.get() != nullptr);
density = gridPtrCast<Int32Grid>(grid)->treePtr();
EXPECT_TRUE(density.get() != nullptr);
grid = findGridByName(*grids, "density_copy");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<Int32Grid>(grid)->treePtr().get() != nullptr);
// Verify that "density_copy" is *not* an instance of "density".
EXPECT_TRUE(gridPtrCast<Int32Grid>(grid)->treePtr() != density);
// Verify that the two unnamed grids are not instances of each other.
grid = findGridByName(*grids, "");
EXPECT_TRUE(grid.get() != nullptr);
temperature = gridPtrCast<FloatGrid>(grid)->treePtr();
EXPECT_TRUE(temperature.get() != nullptr);
grid.reset();
for (GridPtrVec::reverse_iterator it = grids->rbegin(); !grid && it != grids->rend(); ++it) {
// Search for the second unnamed grid starting from the end of the list.
if ((*it)->getName() == "") grid = *it;
}
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<FloatGrid>(grid)->treePtr().get() != nullptr);
EXPECT_TRUE(gridPtrCast<FloatGrid>(grid)->treePtr() != temperature);
// Rewrite with instancing disabled, then reread with instancing enabled.
file.close();
{
/// @todo (FX-7063) For now, write to a new file, then, when there's
/// no longer a need for delayed load from the old file, replace it
/// with the new file.
const char* tempFilename = "somethingelse.vdb";
SharedPtr<const char> scopedTempFile(tempFilename, ::remove);
io::File vdbFile(tempFilename);
vdbFile.setInstancingEnabled(false);
vdbFile.write(*grids, *meta);
grids.reset();
// Note: Windows requires that the destination not exist, before we can rename to it.
std::remove(filename);
std::rename(tempFilename, filename);
}
file.setInstancingEnabled(true);
file.open();
grids = file.getGrids();
EXPECT_EQ(4, int(grids->size()));
// Verify that "density_copy" is not an instance of "density".
grid = findGridByName(*grids, "density");
EXPECT_TRUE(grid.get() != nullptr);
density = gridPtrCast<Int32Grid>(grid)->treePtr();
EXPECT_TRUE(density.get() != nullptr);
EXPECT_TRUE(density->unallocatedLeafCount() > 0);
EXPECT_EQ(density->leafCount(), density->unallocatedLeafCount());
grid = findGridByName(*grids, "density_copy");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<Int32Grid>(grid)->treePtr().get() != nullptr);
EXPECT_TRUE(gridPtrCast<Int32Grid>(grid)->treePtr() != density);
// Verify that the two unnamed grids are not instances of each other.
grid = findGridByName(*grids, "");
EXPECT_TRUE(grid.get() != nullptr);
temperature = gridPtrCast<FloatGrid>(grid)->treePtr();
EXPECT_TRUE(temperature.get() != nullptr);
grid.reset();
for (GridPtrVec::reverse_iterator it = grids->rbegin(); !grid && it != grids->rend(); ++it) {
// Search for the second unnamed grid starting from the end of the list.
if ((*it)->getName() == "") grid = *it;
}
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(gridPtrCast<FloatGrid>(grid)->treePtr().get() != nullptr);
EXPECT_TRUE(gridPtrCast<FloatGrid>(grid)->treePtr() != temperature);
}
void
TestFile::testReadGridDescriptors()
{
using namespace openvdb;
using namespace openvdb::io;
using GridType = Int32Grid;
using TreeType = GridType::TreeType;
File file("something.vdb2");
std::ostringstream ostr(std::ios_base::binary);
// Create a grid with transform.
GridType::Ptr grid = createGrid<GridType>(1);
TreeType& tree = grid->tree();
tree.setValue(Coord(10, 1, 2), 10);
tree.setValue(Coord(0, 0, 0), 5);
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
grid->setTransform(trans);
// Create another grid with transform.
GridType::Ptr grid2 = createGrid<GridType>(2);
TreeType& tree2 = grid2->tree();
tree2.setValue(Coord(0, 0, 0), 10);
tree2.setValue(Coord(1000, 1000, 1000), 50);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.2);
grid2->setTransform(trans2);
// Create the grid descriptor out of this grid.
GridDescriptor gd(Name("temperature"), grid->type());
GridDescriptor gd2(Name("density"), grid2->type());
// Write out the number of grids.
int32_t gridCount = 2;
ostr.write(reinterpret_cast<char*>(&gridCount), sizeof(int32_t));
// Write out the grids.
file.writeGrid(gd, grid, ostr, /*seekable=*/true);
file.writeGrid(gd2, grid2, ostr, /*seekable=*/true);
// Register the grid and the transform and the blocks.
GridBase::clearRegistry();
GridType::registerGrid();
// register maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::UniformScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
math::UniformScaleTranslateMap::registerMap();
math::NonlinearFrustumMap::registerMap();
// Read in the grid descriptors.
File file2("something.vdb2");
std::istringstream istr(ostr.str(), std::ios_base::binary);
io::setCurrentVersion(istr);
file2.readGridDescriptors(istr);
// Compare with the initial grid descriptors.
File::NameMapCIter it = file2.findDescriptor("temperature");
EXPECT_TRUE(it != file2.gridDescriptors().end());
GridDescriptor file2gd = it->second;
EXPECT_EQ(gd.gridName(), file2gd.gridName());
EXPECT_EQ(gd.getGridPos(), file2gd.getGridPos());
EXPECT_EQ(gd.getBlockPos(), file2gd.getBlockPos());
EXPECT_EQ(gd.getEndPos(), file2gd.getEndPos());
it = file2.findDescriptor("density");
EXPECT_TRUE(it != file2.gridDescriptors().end());
file2gd = it->second;
EXPECT_EQ(gd2.gridName(), file2gd.gridName());
EXPECT_EQ(gd2.getGridPos(), file2gd.getGridPos());
EXPECT_EQ(gd2.getBlockPos(), file2gd.getBlockPos());
EXPECT_EQ(gd2.getEndPos(), file2gd.getEndPos());
// Clear registries.
GridBase::clearRegistry();
math::MapRegistry::clear();
remove("something.vdb2");
}
TEST_F(TestFile, testReadGridDescriptors) { testReadGridDescriptors(); }
TEST_F(TestFile, testGridNaming)
{
using namespace openvdb;
using namespace openvdb::io;
using TreeType = Int32Tree;
// Register data types.
openvdb::initialize();
logging::LevelScope suppressLogging{logging::Level::Fatal};
// Create several grids that share a single tree.
TreeType::Ptr tree(new TreeType(1));
tree->setValue(Coord(10, 1, 2), 10);
tree->setValue(Coord(0, 0, 0), 5);
GridBase::Ptr
grid1 = openvdb::createGrid(tree),
grid2 = openvdb::createGrid(tree),
grid3 = openvdb::createGrid(tree);
std::vector<GridBase::Ptr> gridVec;
gridVec.push_back(grid1);
gridVec.push_back(grid2);
gridVec.push_back(grid3);
// Give all grids the same name, but also some metadata to distinguish them.
for (int n = 0; n <= 2; ++n) {
gridVec[n]->setName("grid");
gridVec[n]->insertMeta("index", Int32Metadata(n));
}
const char* filename = "testGridNaming.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
// Test first with grid instancing disabled, then with instancing enabled.
for (int instancing = 0; instancing <= 1; ++instancing) {
{
// Write the grids out to a file.
File file(filename);
file.setInstancingEnabled(instancing);
file.write(gridVec);
}
// Open the file for reading.
File file(filename);
file.setInstancingEnabled(instancing);
file.open();
int n = 0;
for (File::NameIterator i = file.beginName(), e = file.endName(); i != e; ++i, ++n) {
EXPECT_TRUE(file.hasGrid(i.gridName()));
}
// Verify that the file contains three grids.
EXPECT_EQ(3, n);
// Read each grid.
for (n = -1; n <= 2; ++n) {
openvdb::Name name("grid");
// On the first iteration, read the grid named "grid", then read "grid[0]"
// (which is synonymous with "grid"), then "grid[1]", then "grid[2]".
if (n >= 0) {
name = GridDescriptor::nameAsString(GridDescriptor::addSuffix(name, n));
}
EXPECT_TRUE(file.hasGrid(name));
// Read the current grid.
GridBase::ConstPtr grid = file.readGrid(name);
EXPECT_TRUE(grid.get() != nullptr);
// Verify that the grid is named "grid".
EXPECT_EQ(openvdb::Name("grid"), grid->getName());
EXPECT_EQ((n < 0 ? 0 : n), grid->metaValue<openvdb::Int32>("index"));
}
// Read all three grids at once.
GridPtrVecPtr allGrids = file.getGrids();
EXPECT_TRUE(allGrids.get() != nullptr);
EXPECT_EQ(3, int(allGrids->size()));
GridBase::ConstPtr firstGrid;
std::vector<int> indices;
for (GridPtrVecCIter i = allGrids->begin(), e = allGrids->end(); i != e; ++i) {
GridBase::ConstPtr grid = *i;
EXPECT_TRUE(grid.get() != nullptr);
indices.push_back(grid->metaValue<openvdb::Int32>("index"));
// If instancing is enabled, verify that all grids share the same tree.
if (instancing) {
if (!firstGrid) firstGrid = grid;
EXPECT_EQ(firstGrid->baseTreePtr(), grid->baseTreePtr());
}
}
// Verify that three distinct grids were read,
// by examining their "index" metadata.
EXPECT_EQ(3, int(indices.size()));
std::sort(indices.begin(), indices.end());
EXPECT_EQ(0, indices[0]);
EXPECT_EQ(1, indices[1]);
EXPECT_EQ(2, indices[2]);
}
{
// Try writing and then reading a grid with a weird name
// that might conflict with the grid name indexing scheme.
const openvdb::Name weirdName("grid[4]");
gridVec[0]->setName(weirdName);
{
File file(filename);
file.write(gridVec);
}
File file(filename);
file.open();
// Verify that the grid can be read and that its index is 0.
GridBase::ConstPtr grid = file.readGrid(weirdName);
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(weirdName, grid->getName());
EXPECT_EQ(0, grid->metaValue<openvdb::Int32>("index"));
// Verify that the other grids can still be read successfully.
grid = file.readGrid("grid[0]");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(openvdb::Name("grid"), grid->getName());
// Because there are now only two grids named "grid", the one with
// index 1 is now "grid[0]".
EXPECT_EQ(1, grid->metaValue<openvdb::Int32>("index"));
grid = file.readGrid("grid[1]");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(openvdb::Name("grid"), grid->getName());
// Because there are now only two grids named "grid", the one with
// index 2 is now "grid[1]".
EXPECT_EQ(2, grid->metaValue<openvdb::Int32>("index"));
// Verify that there is no longer a third grid named "grid".
EXPECT_THROW(file.readGrid("grid[2]"), openvdb::KeyError);
}
}
TEST_F(TestFile, testEmptyFile)
{
using namespace openvdb;
using namespace openvdb::io;
const char* filename = "testEmptyFile.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
{
File file(filename);
file.write(GridPtrVec(), MetaMap());
}
File file(filename);
file.open();
GridPtrVecPtr grids = file.getGrids();
MetaMap::Ptr meta = file.getMetadata();
EXPECT_TRUE(grids.get() != nullptr);
EXPECT_TRUE(grids->empty());
EXPECT_TRUE(meta.get() != nullptr);
EXPECT_EQ(0, int(meta->metaCount()));
}
void
TestFile::testEmptyGridIO()
{
using namespace openvdb;
using namespace openvdb::io;
using GridType = Int32Grid;
logging::LevelScope suppressLogging{logging::Level::Fatal};
const char* filename = "something.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
File file(filename);
std::ostringstream ostr(std::ios_base::binary);
// Create a grid with transform.
GridType::Ptr grid = createGrid<GridType>(/*bg=*/1);
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
grid->setTransform(trans);
// Create another grid with transform.
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.2);
GridType::Ptr grid2 = createGrid<GridType>(/*bg=*/2);
grid2->setTransform(trans2);
// Create the grid descriptor out of this grid.
GridDescriptor gd(Name("temperature"), grid->type());
GridDescriptor gd2(Name("density"), grid2->type());
// Write out the number of grids.
int32_t gridCount = 2;
ostr.write(reinterpret_cast<char*>(&gridCount), sizeof(int32_t));
// Write out the grids.
file.writeGrid(gd, grid, ostr, /*seekable=*/true);
file.writeGrid(gd2, grid2, ostr, /*seekable=*/true);
// Ensure that the block offset and the end offsets are equivalent.
EXPECT_EQ(0, int(grid->baseTree().leafCount()));
EXPECT_EQ(0, int(grid2->baseTree().leafCount()));
EXPECT_EQ(gd.getEndPos(), gd.getBlockPos());
EXPECT_EQ(gd2.getEndPos(), gd2.getBlockPos());
// Register the grid and the transform and the blocks.
GridBase::clearRegistry();
GridType::registerGrid();
// register maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::UniformScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
math::UniformScaleTranslateMap::registerMap();
math::NonlinearFrustumMap::registerMap();
// Read in the grid descriptors.
File file2(filename);
std::istringstream istr(ostr.str(), std::ios_base::binary);
io::setCurrentVersion(istr);
file2.readGridDescriptors(istr);
// Compare with the initial grid descriptors.
File::NameMapCIter it = file2.findDescriptor("temperature");
EXPECT_TRUE(it != file2.gridDescriptors().end());
GridDescriptor file2gd = it->second;
file2gd.seekToGrid(istr);
GridBase::Ptr gd_grid = GridBase::createGrid(file2gd.gridType());
Archive::readGridCompression(istr);
gd_grid->readMeta(istr);
gd_grid->readTransform(istr);
gd_grid->readTopology(istr);
EXPECT_EQ(gd.gridName(), file2gd.gridName());
EXPECT_TRUE(gd_grid.get() != nullptr);
EXPECT_EQ(0, int(gd_grid->baseTree().leafCount()));
//EXPECT_EQ(8, int(gd_grid->baseTree().nonLeafCount()));
EXPECT_EQ(4, int(gd_grid->baseTree().treeDepth()));
EXPECT_EQ(gd.getGridPos(), file2gd.getGridPos());
EXPECT_EQ(gd.getBlockPos(), file2gd.getBlockPos());
EXPECT_EQ(gd.getEndPos(), file2gd.getEndPos());
it = file2.findDescriptor("density");
EXPECT_TRUE(it != file2.gridDescriptors().end());
file2gd = it->second;
file2gd.seekToGrid(istr);
gd_grid = GridBase::createGrid(file2gd.gridType());
Archive::readGridCompression(istr);
gd_grid->readMeta(istr);
gd_grid->readTransform(istr);
gd_grid->readTopology(istr);
EXPECT_EQ(gd2.gridName(), file2gd.gridName());
EXPECT_TRUE(gd_grid.get() != nullptr);
EXPECT_EQ(0, int(gd_grid->baseTree().leafCount()));
//EXPECT_EQ(8, int(gd_grid->nonLeafCount()));
EXPECT_EQ(4, int(gd_grid->baseTree().treeDepth()));
EXPECT_EQ(gd2.getGridPos(), file2gd.getGridPos());
EXPECT_EQ(gd2.getBlockPos(), file2gd.getBlockPos());
EXPECT_EQ(gd2.getEndPos(), file2gd.getEndPos());
// Clear registries.
GridBase::clearRegistry();
math::MapRegistry::clear();
}
TEST_F(TestFile, testEmptyGridIO) { testEmptyGridIO(); }
void TestFile::testOpen()
{
using namespace openvdb;
using FloatGrid = openvdb::FloatGrid;
using IntGrid = openvdb::Int32Grid;
using FloatTree = FloatGrid::TreeType;
using IntTree = Int32Grid::TreeType;
// Create a VDB to write.
// Create grids
IntGrid::Ptr grid = createGrid<IntGrid>(/*bg=*/1);
IntTree& tree = grid->tree();
grid->setName("density");
FloatGrid::Ptr grid2 = createGrid<FloatGrid>(/*bg=*/2.0);
FloatTree& tree2 = grid2->tree();
grid2->setName("temperature");
// Create transforms
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.1);
grid->setTransform(trans);
grid2->setTransform(trans2);
// Set some values
tree.setValue(Coord(0, 0, 0), 5);
tree.setValue(Coord(100, 0, 0), 6);
tree2.setValue(Coord(0, 0, 0), 10);
tree2.setValue(Coord(0, 100, 0), 11);
MetaMap meta;
meta.insertMeta("author", StringMetadata("Einstein"));
meta.insertMeta("year", Int32Metadata(2009));
GridPtrVec grids;
grids.push_back(grid);
grids.push_back(grid2);
EXPECT_TRUE(findGridByName(grids, "density") == grid);
EXPECT_TRUE(findGridByName(grids, "temperature") == grid2);
EXPECT_TRUE(meta.metaValue<std::string>("author") == "Einstein");
EXPECT_EQ(2009, meta.metaValue<int32_t>("year"));
// Register grid and transform.
GridBase::clearRegistry();
IntGrid::registerGrid();
FloatGrid::registerGrid();
Metadata::clearRegistry();
StringMetadata::registerType();
Int32Metadata::registerType();
// register maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::UniformScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
math::UniformScaleTranslateMap::registerMap();
math::NonlinearFrustumMap::registerMap();
// Write the vdb out to a file.
io::File vdbfile("something.vdb2");
vdbfile.write(grids, meta);
// Now we can read in the file.
EXPECT_TRUE(!vdbfile.open());//opening the same file
// Can't open same file multiple times without closing.
EXPECT_THROW(vdbfile.open(), openvdb::IoError);
vdbfile.close();
EXPECT_TRUE(!vdbfile.open());//opening the same file
EXPECT_TRUE(vdbfile.isOpen());
uint32_t version = OPENVDB_FILE_VERSION;
EXPECT_EQ(version, vdbfile.fileVersion());
EXPECT_EQ(version, io::getFormatVersion(vdbfile.inputStream()));
EXPECT_EQ(OPENVDB_LIBRARY_MAJOR_VERSION, vdbfile.libraryVersion().first);
EXPECT_EQ(OPENVDB_LIBRARY_MINOR_VERSION, vdbfile.libraryVersion().second);
EXPECT_EQ(OPENVDB_LIBRARY_MAJOR_VERSION,
io::getLibraryVersion(vdbfile.inputStream()).first);
EXPECT_EQ(OPENVDB_LIBRARY_MINOR_VERSION,
io::getLibraryVersion(vdbfile.inputStream()).second);
// Ensure that we read in the vdb metadata.
EXPECT_TRUE(vdbfile.getMetadata());
EXPECT_TRUE(vdbfile.getMetadata()->metaValue<std::string>("author") == "Einstein");
EXPECT_EQ(2009, vdbfile.getMetadata()->metaValue<int32_t>("year"));
// Ensure we got the grid descriptors.
EXPECT_EQ(1, int(vdbfile.gridDescriptors().count("density")));
EXPECT_EQ(1, int(vdbfile.gridDescriptors().count("temperature")));
io::File::NameMapCIter it = vdbfile.findDescriptor("density");
EXPECT_TRUE(it != vdbfile.gridDescriptors().end());
io::GridDescriptor gd = it->second;
EXPECT_EQ(IntTree::treeType(), gd.gridType());
it = vdbfile.findDescriptor("temperature");
EXPECT_TRUE(it != vdbfile.gridDescriptors().end());
gd = it->second;
EXPECT_EQ(FloatTree::treeType(), gd.gridType());
// Ensure we throw an error if there is no file.
io::File vdbfile2("somethingelses.vdb2");
EXPECT_THROW(vdbfile2.open(), openvdb::IoError);
EXPECT_THROW(vdbfile2.inputStream(), openvdb::IoError);
// Clear registries.
GridBase::clearRegistry();
Metadata::clearRegistry();
math::MapRegistry::clear();
// Test closing the file.
vdbfile.close();
EXPECT_TRUE(vdbfile.isOpen() == false);
EXPECT_TRUE(vdbfile.fileMetadata().get() == nullptr);
EXPECT_EQ(0, int(vdbfile.gridDescriptors().size()));
EXPECT_THROW(vdbfile.inputStream(), openvdb::IoError);
remove("something.vdb2");
}
TEST_F(TestFile, testOpen) { testOpen(); }
void
TestFile::testNonVdbOpen()
{
std::ofstream file("dummy.vdb2", std::ios_base::binary);
int64_t something = 1;
file.write(reinterpret_cast<char*>(&something), sizeof(int64_t));
file.close();
openvdb::io::File vdbfile("dummy.vdb2");
EXPECT_THROW(vdbfile.open(), openvdb::IoError);
EXPECT_THROW(vdbfile.inputStream(), openvdb::IoError);
remove("dummy.vdb2");
}
TEST_F(TestFile, testNonVdbOpen) { testNonVdbOpen(); }
TEST_F(TestFile, testGetMetadata)
{
using namespace openvdb;
GridPtrVec grids;
MetaMap meta;
meta.insertMeta("author", StringMetadata("Einstein"));
meta.insertMeta("year", Int32Metadata(2009));
// Adjust registry before writing.
Metadata::clearRegistry();
StringMetadata::registerType();
Int32Metadata::registerType();
// Write the vdb out to a file.
io::File vdbfile("something.vdb2");
vdbfile.write(grids, meta);
// Check if reading without opening the file
EXPECT_THROW(vdbfile.getMetadata(), openvdb::IoError);
vdbfile.open();
MetaMap::Ptr meta2 = vdbfile.getMetadata();
EXPECT_EQ(2, int(meta2->metaCount()));
EXPECT_TRUE(meta2->metaValue<std::string>("author") == "Einstein");
EXPECT_EQ(2009, meta2->metaValue<int32_t>("year"));
// Clear registry.
Metadata::clearRegistry();
remove("something.vdb2");
}
TEST_F(TestFile, testReadAll)
{
using namespace openvdb;
using FloatGrid = openvdb::FloatGrid;
using IntGrid = openvdb::Int32Grid;
using FloatTree = FloatGrid::TreeType;
using IntTree = Int32Grid::TreeType;
// Create a vdb to write.
// Create grids
IntGrid::Ptr grid1 = createGrid<IntGrid>(/*bg=*/1);
IntTree& tree = grid1->tree();
grid1->setName("density");
FloatGrid::Ptr grid2 = createGrid<FloatGrid>(/*bg=*/2.0);
FloatTree& tree2 = grid2->tree();
grid2->setName("temperature");
// Create transforms
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.1);
grid1->setTransform(trans);
grid2->setTransform(trans2);
// Set some values
tree.setValue(Coord(0, 0, 0), 5);
tree.setValue(Coord(100, 0, 0), 6);
tree2.setValue(Coord(0, 0, 0), 10);
tree2.setValue(Coord(0, 100, 0), 11);
MetaMap meta;
meta.insertMeta("author", StringMetadata("Einstein"));
meta.insertMeta("year", Int32Metadata(2009));
GridPtrVec grids;
grids.push_back(grid1);
grids.push_back(grid2);
// Register grid and transform.
openvdb::initialize();
// Write the vdb out to a file.
io::File vdbfile("something.vdb2");
vdbfile.write(grids, meta);
io::File vdbfile2("something.vdb2");
EXPECT_THROW(vdbfile2.getGrids(), openvdb::IoError);
vdbfile2.open();
EXPECT_TRUE(vdbfile2.isOpen());
GridPtrVecPtr grids2 = vdbfile2.getGrids();
MetaMap::Ptr meta2 = vdbfile2.getMetadata();
// Ensure we have the metadata.
EXPECT_EQ(2, int(meta2->metaCount()));
EXPECT_TRUE(meta2->metaValue<std::string>("author") == "Einstein");
EXPECT_EQ(2009, meta2->metaValue<int32_t>("year"));
// Ensure we got the grids.
EXPECT_EQ(2, int(grids2->size()));
GridBase::Ptr grid;
grid.reset();
grid = findGridByName(*grids2, "density");
EXPECT_TRUE(grid.get() != nullptr);
IntTree::Ptr density = gridPtrCast<IntGrid>(grid)->treePtr();
EXPECT_TRUE(density.get() != nullptr);
grid.reset();
grid = findGridByName(*grids2, "temperature");
EXPECT_TRUE(grid.get() != nullptr);
FloatTree::Ptr temperature = gridPtrCast<FloatGrid>(grid)->treePtr();
EXPECT_TRUE(temperature.get() != nullptr);
EXPECT_NEAR(5, density->getValue(Coord(0, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(6, density->getValue(Coord(100, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(10, temperature->getValue(Coord(0, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(11, temperature->getValue(Coord(0, 100, 0)), /*tolerance=*/0);
// Clear registries.
GridBase::clearRegistry();
Metadata::clearRegistry();
math::MapRegistry::clear();
vdbfile2.close();
remove("something.vdb2");
}
TEST_F(TestFile, testWriteOpenFile)
{
using namespace openvdb;
MetaMap::Ptr meta(new MetaMap);
meta->insertMeta("author", StringMetadata("Einstein"));
meta->insertMeta("year", Int32Metadata(2009));
// Register metadata
Metadata::clearRegistry();
StringMetadata::registerType();
Int32Metadata::registerType();
// Write the metadata out to a file.
io::File vdbfile("something.vdb2");
vdbfile.write(GridPtrVec(), *meta);
io::File vdbfile2("something.vdb2");
EXPECT_THROW(vdbfile2.getGrids(), openvdb::IoError);
vdbfile2.open();
EXPECT_TRUE(vdbfile2.isOpen());
GridPtrVecPtr grids = vdbfile2.getGrids();
meta = vdbfile2.getMetadata();
// Ensure we have the metadata.
EXPECT_TRUE(meta.get() != nullptr);
EXPECT_EQ(2, int(meta->metaCount()));
EXPECT_TRUE(meta->metaValue<std::string>("author") == "Einstein");
EXPECT_EQ(2009, meta->metaValue<int32_t>("year"));
// Ensure we got the grids.
EXPECT_TRUE(grids.get() != nullptr);
EXPECT_EQ(0, int(grids->size()));
// Cannot write an open file.
EXPECT_THROW(vdbfile2.write(*grids), openvdb::IoError);
vdbfile2.close();
EXPECT_NO_THROW(vdbfile2.write(*grids));
// Clear registries.
Metadata::clearRegistry();
remove("something.vdb2");
}
TEST_F(TestFile, testReadGridMetadata)
{
using namespace openvdb;
openvdb::initialize();
const char* filename = "testReadGridMetadata.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
// Create grids
Int32Grid::Ptr igrid = createGrid<Int32Grid>(/*bg=*/1);
FloatGrid::Ptr fgrid = createGrid<FloatGrid>(/*bg=*/2.0);
// Add metadata.
igrid->setName("igrid");
igrid->insertMeta("author", StringMetadata("Einstein"));
igrid->insertMeta("year", Int32Metadata(2012));
fgrid->setName("fgrid");
fgrid->insertMeta("author", StringMetadata("Einstein"));
fgrid->insertMeta("year", Int32Metadata(2012));
// Add transforms.
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
igrid->setTransform(trans);
fgrid->setTransform(trans);
// Set some values.
igrid->tree().setValue(Coord(0, 0, 0), 5);
igrid->tree().setValue(Coord(100, 0, 0), 6);
fgrid->tree().setValue(Coord(0, 0, 0), 10);
fgrid->tree().setValue(Coord(0, 100, 0), 11);
GridPtrVec srcGrids;
srcGrids.push_back(igrid);
srcGrids.push_back(fgrid);
std::map<std::string, GridBase::Ptr> srcGridMap;
srcGridMap[igrid->getName()] = igrid;
srcGridMap[fgrid->getName()] = fgrid;
enum { OUTPUT_TO_FILE = 0, OUTPUT_TO_STREAM = 1 };
for (int outputMethod = OUTPUT_TO_FILE; outputMethod <= OUTPUT_TO_STREAM; ++outputMethod)
{
if (outputMethod == OUTPUT_TO_FILE) {
// Write the grids to a file.
io::File vdbfile(filename);
vdbfile.write(srcGrids);
} else {
// Stream the grids to a file (i.e., without file offsets).
std::ofstream ostrm(filename, std::ios_base::binary);
io::Stream(ostrm).write(srcGrids);
}
// Read just the grid-level metadata from the file.
io::File vdbfile(filename);
// Verify that reading from an unopened file generates an exception.
EXPECT_THROW(vdbfile.readGridMetadata("igrid"), openvdb::IoError);
EXPECT_THROW(vdbfile.readGridMetadata("noname"), openvdb::IoError);
EXPECT_THROW(vdbfile.readAllGridMetadata(), openvdb::IoError);
vdbfile.open();
EXPECT_TRUE(vdbfile.isOpen());
// Verify that reading a nonexistent grid generates an exception.
EXPECT_THROW(vdbfile.readGridMetadata("noname"), openvdb::KeyError);
// Read all grids and store them in a list.
GridPtrVecPtr gridMetadata = vdbfile.readAllGridMetadata();
EXPECT_TRUE(gridMetadata.get() != nullptr);
EXPECT_EQ(2, int(gridMetadata->size()));
// Read individual grids and append them to the list.
GridBase::Ptr grid = vdbfile.readGridMetadata("igrid");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(std::string("igrid"), grid->getName());
gridMetadata->push_back(grid);
grid = vdbfile.readGridMetadata("fgrid");
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(std::string("fgrid"), grid->getName());
gridMetadata->push_back(grid);
// Verify that the grids' metadata and transforms match the original grids'.
for (size_t i = 0, N = gridMetadata->size(); i < N; ++i) {
grid = (*gridMetadata)[i];
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_TRUE(grid->getName() == "igrid" || grid->getName() == "fgrid");
EXPECT_TRUE(grid->baseTreePtr().get() != nullptr);
// Since we didn't read the grid's topology, the tree should be empty.
EXPECT_EQ(0, int(grid->constBaseTreePtr()->leafCount()));
EXPECT_EQ(0, int(grid->constBaseTreePtr()->activeVoxelCount()));
// Retrieve the source grid of the same name.
GridBase::ConstPtr srcGrid = srcGridMap[grid->getName()];
// Compare grid types and transforms.
EXPECT_EQ(srcGrid->type(), grid->type());
EXPECT_EQ(srcGrid->transform(), grid->transform());
// Compare metadata, ignoring fields that were added when the file was written.
MetaMap::Ptr
statsMetadata = grid->getStatsMetadata(),
otherMetadata = grid->copyMeta(); // shallow copy
EXPECT_TRUE(statsMetadata->metaCount() != 0);
statsMetadata->insertMeta(GridBase::META_FILE_COMPRESSION, StringMetadata(""));
for (MetaMap::ConstMetaIterator it = grid->beginMeta(), end = grid->endMeta();
it != end; ++it)
{
// Keep all fields that exist in the source grid.
if ((*srcGrid)[it->first]) continue;
// Remove any remaining grid statistics fields.
if ((*statsMetadata)[it->first]) {
otherMetadata->removeMeta(it->first);
}
// Remove delay load metadata if it exists.
if ((*otherMetadata)["file_delayed_load"]) {
otherMetadata->removeMeta("file_delayed_load");
}
}
EXPECT_EQ(srcGrid->str(), otherMetadata->str());
const CoordBBox srcBBox = srcGrid->evalActiveVoxelBoundingBox();
EXPECT_EQ(srcBBox.min().asVec3i(), grid->metaValue<Vec3i>("file_bbox_min"));
EXPECT_EQ(srcBBox.max().asVec3i(), grid->metaValue<Vec3i>("file_bbox_max"));
EXPECT_EQ(srcGrid->activeVoxelCount(),
Index64(grid->metaValue<Int64>("file_voxel_count")));
EXPECT_EQ(srcGrid->memUsage(),
Index64(grid->metaValue<Int64>("file_mem_bytes")));
}
}
}
TEST_F(TestFile, testReadGrid)
{
using namespace openvdb;
using FloatGrid = openvdb::FloatGrid;
using IntGrid = openvdb::Int32Grid;
using FloatTree = FloatGrid::TreeType;
using IntTree = Int32Grid::TreeType;
// Create a vdb to write.
// Create grids
IntGrid::Ptr grid = createGrid<IntGrid>(/*bg=*/1);
IntTree& tree = grid->tree();
grid->setName("density");
FloatGrid::Ptr grid2 = createGrid<FloatGrid>(/*bg=*/2.0);
FloatTree& tree2 = grid2->tree();
grid2->setName("temperature");
// Create transforms
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.1);
grid->setTransform(trans);
grid2->setTransform(trans2);
// Set some values
tree.setValue(Coord(0, 0, 0), 5);
tree.setValue(Coord(100, 0, 0), 6);
tree2.setValue(Coord(0, 0, 0), 10);
tree2.setValue(Coord(0, 100, 0), 11);
MetaMap meta;
meta.insertMeta("author", StringMetadata("Einstein"));
meta.insertMeta("year", Int32Metadata(2009));
GridPtrVec grids;
grids.push_back(grid);
grids.push_back(grid2);
// Register grid and transform.
openvdb::initialize();
// Write the vdb out to a file.
io::File vdbfile("something.vdb2");
vdbfile.write(grids, meta);
io::File vdbfile2("something.vdb2");
vdbfile2.open();
EXPECT_TRUE(vdbfile2.isOpen());
// Get Temperature
GridBase::Ptr temperature = vdbfile2.readGrid("temperature");
EXPECT_TRUE(temperature.get() != nullptr);
FloatTree::Ptr typedTemperature = gridPtrCast<FloatGrid>(temperature)->treePtr();
EXPECT_TRUE(typedTemperature.get() != nullptr);
EXPECT_NEAR(10, typedTemperature->getValue(Coord(0, 0, 0)), 0);
EXPECT_NEAR(11, typedTemperature->getValue(Coord(0, 100, 0)), 0);
// Get Density
GridBase::Ptr density = vdbfile2.readGrid("density");
EXPECT_TRUE(density.get() != nullptr);
IntTree::Ptr typedDensity = gridPtrCast<IntGrid>(density)->treePtr();
EXPECT_TRUE(typedDensity.get() != nullptr);
EXPECT_NEAR(5,typedDensity->getValue(Coord(0, 0, 0)), /*tolerance=*/0);
EXPECT_NEAR(6,typedDensity->getValue(Coord(100, 0, 0)), /*tolerance=*/0);
// Clear registries.
GridBase::clearRegistry();
Metadata::clearRegistry();
math::MapRegistry::clear();
vdbfile2.close();
remove("something.vdb2");
}
////////////////////////////////////////
template<typename GridT>
void
validateClippedGrid(const GridT& clipped, const typename GridT::ValueType& fg)
{
using namespace openvdb;
using ValueT = typename GridT::ValueType;
const CoordBBox bbox = clipped.evalActiveVoxelBoundingBox();
EXPECT_EQ(4, bbox.min().x());
EXPECT_EQ(4, bbox.min().y());
EXPECT_EQ(-6, bbox.min().z());
EXPECT_EQ(4, bbox.max().x());
EXPECT_EQ(4, bbox.max().y());
EXPECT_EQ(6, bbox.max().z());
EXPECT_EQ(6 + 6 + 1, int(clipped.activeVoxelCount()));
EXPECT_EQ(2, int(clipped.constTree().leafCount()));
typename GridT::ConstAccessor acc = clipped.getConstAccessor();
const ValueT bg = clipped.background();
Coord xyz;
int &x = xyz[0], &y = xyz[1], &z = xyz[2];
for (x = -10; x <= 10; ++x) {
for (y = -10; y <= 10; ++y) {
for (z = -10; z <= 10; ++z) {
if (x == 4 && y == 4 && z >= -6 && z <= 6) {
EXPECT_EQ(fg, acc.getValue(Coord(4, 4, z)));
} else {
EXPECT_EQ(bg, acc.getValue(Coord(x, y, z)));
}
}
}
}
}
// See also TestGrid::testClipping()
TEST_F(TestFile, testReadClippedGrid)
{
using namespace openvdb;
// Register types.
openvdb::initialize();
// World-space clipping region
const BBoxd clipBox(Vec3d(4.0, 4.0, -6.0), Vec3d(4.9, 4.9, 6.0));
// Create grids of several types and fill a cubic region of each with a foreground value.
const bool bfg = true;
BoolGrid::Ptr bgrid = BoolGrid::create(/*bg=*/zeroVal<bool>());
bgrid->setName("bgrid");
bgrid->fill(CoordBBox(Coord(-10), Coord(10)), /*value=*/bfg, /*active=*/true);
const float ffg = 5.f;
FloatGrid::Ptr fgrid = FloatGrid::create(/*bg=*/zeroVal<float>());
fgrid->setName("fgrid");
fgrid->fill(CoordBBox(Coord(-10), Coord(10)), /*value=*/ffg, /*active=*/true);
const Vec3s vfg(1.f, -2.f, 3.f);
Vec3SGrid::Ptr vgrid = Vec3SGrid::create(/*bg=*/zeroVal<Vec3s>());
vgrid->setName("vgrid");
vgrid->fill(CoordBBox(Coord(-10), Coord(10)), /*value=*/vfg, /*active=*/true);
GridPtrVec srcGrids;
srcGrids.push_back(bgrid);
srcGrids.push_back(fgrid);
srcGrids.push_back(vgrid);
const char* filename = "testReadClippedGrid.vdb";
SharedPtr<const char> scopedFile(filename, ::remove);
enum { OUTPUT_TO_FILE = 0, OUTPUT_TO_STREAM = 1 };
for (int outputMethod = OUTPUT_TO_FILE; outputMethod <= OUTPUT_TO_STREAM; ++outputMethod)
{
if (outputMethod == OUTPUT_TO_FILE) {
// Write the grids to a file.
io::File vdbfile(filename);
vdbfile.write(srcGrids);
} else {
// Stream the grids to a file (i.e., without file offsets).
std::ofstream ostrm(filename, std::ios_base::binary);
io::Stream(ostrm).write(srcGrids);
}
// Open the file for reading.
io::File vdbfile(filename);
vdbfile.open();
GridBase::Ptr grid;
// Read and clip each grid.
EXPECT_NO_THROW(grid = vdbfile.readGrid("bgrid", clipBox));
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_NO_THROW(bgrid = gridPtrCast<BoolGrid>(grid));
validateClippedGrid(*bgrid, bfg);
EXPECT_NO_THROW(grid = vdbfile.readGrid("fgrid", clipBox));
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_NO_THROW(fgrid = gridPtrCast<FloatGrid>(grid));
validateClippedGrid(*fgrid, ffg);
EXPECT_NO_THROW(grid = vdbfile.readGrid("vgrid", clipBox));
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_NO_THROW(vgrid = gridPtrCast<Vec3SGrid>(grid));
validateClippedGrid(*vgrid, vfg);
}
}
////////////////////////////////////////
namespace {
template<typename T, openvdb::Index Log2Dim> struct MultiPassLeafNode; // forward declaration
// Dummy value type
using MultiPassValue = openvdb::PointIndex<openvdb::Index32, 1000>;
// Tree configured to match the default OpenVDB configuration
using MultiPassTree = openvdb::tree::Tree<
openvdb::tree::RootNode<
openvdb::tree::InternalNode<
openvdb::tree::InternalNode<
MultiPassLeafNode<MultiPassValue, 3>, 4>, 5>>>;
using MultiPassGrid = openvdb::Grid<MultiPassTree>;
template<typename T, openvdb::Index Log2Dim>
struct MultiPassLeafNode: public openvdb::tree::LeafNode<T, Log2Dim>, openvdb::io::MultiPass
{
// The following had to be copied from the LeafNode class
// to make the derived class compatible with the tree structure.
using LeafNodeType = MultiPassLeafNode;
using Ptr = openvdb::SharedPtr<MultiPassLeafNode>;
using BaseLeaf = openvdb::tree::LeafNode<T, Log2Dim>;
using NodeMaskType = openvdb::util::NodeMask<Log2Dim>;
using ValueType = T;
using ValueOnCIter = typename BaseLeaf::template ValueIter<typename NodeMaskType::OnIterator,
const MultiPassLeafNode, const ValueType, typename BaseLeaf::ValueOn>;
using ChildOnIter = typename BaseLeaf::template ChildIter<typename NodeMaskType::OnIterator,
MultiPassLeafNode, typename BaseLeaf::ChildOn>;
using ChildOnCIter = typename BaseLeaf::template ChildIter<
typename NodeMaskType::OnIterator, const MultiPassLeafNode, typename BaseLeaf::ChildOn>;
MultiPassLeafNode(const openvdb::Coord& coords, const T& value, bool active = false)
: BaseLeaf(coords, value, active) {}
MultiPassLeafNode(openvdb::PartialCreate, const openvdb::Coord& coords, const T& value,
bool active = false): BaseLeaf(openvdb::PartialCreate(), coords, value, active) {}
MultiPassLeafNode(const MultiPassLeafNode& rhs): BaseLeaf(rhs) {}
ValueOnCIter cbeginValueOn() const { return ValueOnCIter(this->getValueMask().beginOn(),this); }
ChildOnCIter cbeginChildOn() const { return ChildOnCIter(this->getValueMask().endOn(), this); }
ChildOnIter beginChildOn() { return ChildOnIter(this->getValueMask().endOn(), this); }
// Methods in use for reading and writing multiple buffers
void readBuffers(std::istream& is, const openvdb::CoordBBox&, bool fromHalf = false)
{
this->readBuffers(is, fromHalf);
}
void readBuffers(std::istream& is, bool /*fromHalf*/ = false)
{
const openvdb::io::StreamMetadata::Ptr meta = openvdb::io::getStreamMetadataPtr(is);
if (!meta) {
OPENVDB_THROW(openvdb::IoError,
"Cannot write out a MultiBufferLeaf without StreamMetadata.");
}
// clamp pass to 16-bit integer
const uint32_t pass(static_cast<uint16_t>(meta->pass()));
// Read in the stored pass number.
uint32_t readPass;
is.read(reinterpret_cast<char*>(&readPass), sizeof(uint32_t));
EXPECT_EQ(pass, readPass);
// Record the pass number.
mReadPasses.push_back(readPass);
if (pass == 0) {
// Read in the node's origin.
openvdb::Coord origin;
is.read(reinterpret_cast<char*>(&origin), sizeof(openvdb::Coord));
EXPECT_EQ(origin, this->origin());
}
}
void writeBuffers(std::ostream& os, bool /*toHalf*/ = false) const
{
const openvdb::io::StreamMetadata::Ptr meta = openvdb::io::getStreamMetadataPtr(os);
if (!meta) {
OPENVDB_THROW(openvdb::IoError,
"Cannot read in a MultiBufferLeaf without StreamMetadata.");
}
// clamp pass to 16-bit integer
const uint32_t pass(static_cast<uint16_t>(meta->pass()));
// Leaf traversal analysis deduces the number of passes to perform for this leaf
// then updates the leaf traversal value to ensure all passes will be written.
if (meta->countingPasses()) {
if (mNumPasses > pass) meta->setPass(mNumPasses);
return;
}
// Record the pass number.
EXPECT_TRUE(mWritePassesPtr);
const_cast<std::vector<int>&>(*mWritePassesPtr).push_back(pass);
// Write out the pass number.
os.write(reinterpret_cast<const char*>(&pass), sizeof(uint32_t));
if (pass == 0) {
// Write out the node's origin and the pass number.
const auto origin = this->origin();
os.write(reinterpret_cast<const char*>(&origin), sizeof(openvdb::Coord));
}
}
uint32_t mNumPasses = 0;
// Pointer to external vector in which to record passes as they are written
std::vector<int>* mWritePassesPtr = nullptr;
// Vector in which to record passes as they are read
// (this needs to be internal, because leaf nodes are constructed as a grid is read)
std::vector<int> mReadPasses;
}; // struct MultiPassLeafNode
} // anonymous namespace
TEST_F(TestFile, testMultiPassIO)
{
using namespace openvdb;
openvdb::initialize();
MultiPassGrid::registerGrid();
// Create a multi-buffer grid.
const MultiPassGrid::Ptr grid = openvdb::createGrid<MultiPassGrid>();
grid->setName("test");
grid->setTransform(math::Transform::createLinearTransform(1.0));
MultiPassGrid::TreeType& tree = grid->tree();
tree.setValue(Coord(0, 0, 0), 5);
tree.setValue(Coord(0, 10, 0), 5);
EXPECT_EQ(2, int(tree.leafCount()));
const GridPtrVec grids{grid};
// Vector in which to record pass numbers (to ensure blocked ordering)
std::vector<int> writePasses;
{
// Specify the required number of I/O passes for each leaf node.
MultiPassGrid::TreeType::LeafIter leafIter = tree.beginLeaf();
leafIter->mNumPasses = 3;
leafIter->mWritePassesPtr = &writePasses;
++leafIter;
leafIter->mNumPasses = 2;
leafIter->mWritePassesPtr = &writePasses;
}
const char* filename = "testMultiPassIO.vdb";
SharedPtr<const char> scopedFile(filename, ::remove);
{
// Verify that passes are written to a file in the correct order.
io::File(filename).write(grids);
EXPECT_EQ(6, int(writePasses.size()));
EXPECT_EQ(0, writePasses[0]); // leaf 0
EXPECT_EQ(0, writePasses[1]); // leaf 1
EXPECT_EQ(1, writePasses[2]); // leaf 0
EXPECT_EQ(1, writePasses[3]); // leaf 1
EXPECT_EQ(2, writePasses[4]); // leaf 0
EXPECT_EQ(2, writePasses[5]); // leaf 1
}
{
// Verify that passes are read in the correct order.
io::File file(filename);
file.open();
const auto newGrid = GridBase::grid<MultiPassGrid>(file.readGrid("test"));
auto leafIter = newGrid->tree().beginLeaf();
EXPECT_EQ(3, int(leafIter->mReadPasses.size()));
EXPECT_EQ(0, leafIter->mReadPasses[0]);
EXPECT_EQ(1, leafIter->mReadPasses[1]);
EXPECT_EQ(2, leafIter->mReadPasses[2]);
++leafIter;
EXPECT_EQ(3, int(leafIter->mReadPasses.size()));
EXPECT_EQ(0, leafIter->mReadPasses[0]);
EXPECT_EQ(1, leafIter->mReadPasses[1]);
EXPECT_EQ(2, leafIter->mReadPasses[2]);
}
{
// Verify that when using multi-pass and bbox clipping that each leaf node
// is still being read before being clipped
io::File file(filename);
file.open();
const auto newGrid = GridBase::grid<MultiPassGrid>(
file.readGrid("test", BBoxd(Vec3d(0), Vec3d(1))));
EXPECT_EQ(Index32(1), newGrid->tree().leafCount());
auto leafIter = newGrid->tree().beginLeaf();
EXPECT_EQ(3, int(leafIter->mReadPasses.size()));
EXPECT_EQ(0, leafIter->mReadPasses[0]);
EXPECT_EQ(1, leafIter->mReadPasses[1]);
EXPECT_EQ(2, leafIter->mReadPasses[2]);
++leafIter;
EXPECT_TRUE(!leafIter); // second leaf node has now been clipped
}
// Clear the pass data.
writePasses.clear();
{
// Verify that passes are written to and read from a non-seekable stream
// in the correct order.
std::ostringstream ostr(std::ios_base::binary);
io::Stream(ostr).write(grids);
EXPECT_EQ(6, int(writePasses.size()));
EXPECT_EQ(0, writePasses[0]); // leaf 0
EXPECT_EQ(0, writePasses[1]); // leaf 1
EXPECT_EQ(1, writePasses[2]); // leaf 0
EXPECT_EQ(1, writePasses[3]); // leaf 1
EXPECT_EQ(2, writePasses[4]); // leaf 0
EXPECT_EQ(2, writePasses[5]); // leaf 1
std::istringstream is(ostr.str(), std::ios_base::binary);
io::Stream strm(is);
const auto streamedGrids = strm.getGrids();
EXPECT_EQ(1, int(streamedGrids->size()));
const auto newGrid = gridPtrCast<MultiPassGrid>(*streamedGrids->begin());
EXPECT_TRUE(bool(newGrid));
auto leafIter = newGrid->tree().beginLeaf();
EXPECT_EQ(3, int(leafIter->mReadPasses.size()));
EXPECT_EQ(0, leafIter->mReadPasses[0]);
EXPECT_EQ(1, leafIter->mReadPasses[1]);
EXPECT_EQ(2, leafIter->mReadPasses[2]);
++leafIter;
EXPECT_EQ(3, int(leafIter->mReadPasses.size()));
EXPECT_EQ(0, leafIter->mReadPasses[0]);
EXPECT_EQ(1, leafIter->mReadPasses[1]);
EXPECT_EQ(2, leafIter->mReadPasses[2]);
}
}
////////////////////////////////////////
TEST_F(TestFile, testHasGrid)
{
using namespace openvdb;
using namespace openvdb::io;
using FloatGrid = openvdb::FloatGrid;
using IntGrid = openvdb::Int32Grid;
using FloatTree = FloatGrid::TreeType;
using IntTree = Int32Grid::TreeType;
// Create a vdb to write.
// Create grids
IntGrid::Ptr grid = createGrid<IntGrid>(/*bg=*/1);
IntTree& tree = grid->tree();
grid->setName("density");
FloatGrid::Ptr grid2 = createGrid<FloatGrid>(/*bg=*/2.0);
FloatTree& tree2 = grid2->tree();
grid2->setName("temperature");
// Create transforms
math::Transform::Ptr trans = math::Transform::createLinearTransform(0.1);
math::Transform::Ptr trans2 = math::Transform::createLinearTransform(0.1);
grid->setTransform(trans);
grid2->setTransform(trans2);
// Set some values
tree.setValue(Coord(0, 0, 0), 5);
tree.setValue(Coord(100, 0, 0), 6);
tree2.setValue(Coord(0, 0, 0), 10);
tree2.setValue(Coord(0, 100, 0), 11);
MetaMap meta;
meta.insertMeta("author", StringMetadata("Einstein"));
meta.insertMeta("year", Int32Metadata(2009));
GridPtrVec grids;
grids.push_back(grid);
grids.push_back(grid2);
// Register grid and transform.
GridBase::clearRegistry();
IntGrid::registerGrid();
FloatGrid::registerGrid();
Metadata::clearRegistry();
StringMetadata::registerType();
Int32Metadata::registerType();
// register maps
math::MapRegistry::clear();
math::AffineMap::registerMap();
math::ScaleMap::registerMap();
math::UniformScaleMap::registerMap();
math::TranslationMap::registerMap();
math::ScaleTranslateMap::registerMap();
math::UniformScaleTranslateMap::registerMap();
math::NonlinearFrustumMap::registerMap();
// Write the vdb out to a file.
io::File vdbfile("something.vdb2");
vdbfile.write(grids, meta);
io::File vdbfile2("something.vdb2");
EXPECT_THROW(vdbfile2.hasGrid("density"), openvdb::IoError);
vdbfile2.open();
EXPECT_TRUE(vdbfile2.hasGrid("density"));
EXPECT_TRUE(vdbfile2.hasGrid("temperature"));
EXPECT_TRUE(!vdbfile2.hasGrid("Temperature"));
EXPECT_TRUE(!vdbfile2.hasGrid("densitY"));
// Clear registries.
GridBase::clearRegistry();
Metadata::clearRegistry();
math::MapRegistry::clear();
vdbfile2.close();
remove("something.vdb2");
}
TEST_F(TestFile, testNameIterator)
{
using namespace openvdb;
using namespace openvdb::io;
using FloatGrid = openvdb::FloatGrid;
using FloatTree = FloatGrid::TreeType;
using IntTree = Int32Grid::TreeType;
// Create trees.
IntTree::Ptr itree(new IntTree(1));
itree->setValue(Coord(0, 0, 0), 5);
itree->setValue(Coord(100, 0, 0), 6);
FloatTree::Ptr ftree(new FloatTree(2.0));
ftree->setValue(Coord(0, 0, 0), 10.0);
ftree->setValue(Coord(0, 100, 0), 11.0);
// Create grids.
GridPtrVec grids;
GridBase::Ptr grid = createGrid(itree);
grid->setName("density");
grids.push_back(grid);
grid = createGrid(ftree);
grid->setName("temperature");
grids.push_back(grid);
// Create two unnamed grids.
grids.push_back(createGrid(ftree));
grids.push_back(createGrid(ftree));
// Create two grids with the same name.
grid = createGrid(ftree);
grid->setName("level_set");
grids.push_back(grid);
grid = createGrid(ftree);
grid->setName("level_set");
grids.push_back(grid);
// Register types.
openvdb::initialize();
const char* filename = "testNameIterator.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
// Write the grids out to a file.
{
io::File vdbfile(filename);
vdbfile.write(grids);
}
io::File vdbfile(filename);
// Verify that name iteration fails if the file is not open.
EXPECT_THROW(vdbfile.beginName(), openvdb::IoError);
vdbfile.open();
// Names should appear in lexicographic order.
Name names[6] = { "[0]", "[1]", "density", "level_set[0]", "level_set[1]", "temperature" };
int count = 0;
for (io::File::NameIterator iter = vdbfile.beginName(); iter != vdbfile.endName(); ++iter) {
EXPECT_EQ(names[count], *iter);
EXPECT_EQ(names[count], iter.gridName());
++count;
grid = vdbfile.readGrid(*iter);
EXPECT_TRUE(grid);
}
EXPECT_EQ(6, count);
vdbfile.close();
}
TEST_F(TestFile, testReadOldFileFormat)
{
/// @todo Save some old-format (prior to OPENVDB_FILE_VERSION) .vdb2 files
/// to /work/rd/fx_tools/vdb_unittest/TestFile::testReadOldFileFormat/
/// Verify that the files can still be read correctly.
}
TEST_F(TestFile, testCompression)
{
using namespace openvdb;
using namespace openvdb::io;
using IntGrid = openvdb::Int32Grid;
// Register types.
openvdb::initialize();
// Create reference grids.
IntGrid::Ptr intGrid = IntGrid::create(/*background=*/0);
intGrid->fill(CoordBBox(Coord(0), Coord(49)), /*value=*/999, /*active=*/true);
intGrid->fill(CoordBBox(Coord(6), Coord(43)), /*value=*/0, /*active=*/false);
intGrid->fill(CoordBBox(Coord(21), Coord(22)), /*value=*/1, /*active=*/false);
intGrid->fill(CoordBBox(Coord(23), Coord(24)), /*value=*/2, /*active=*/false);
EXPECT_EQ(8, int(IntGrid::TreeType::LeafNodeType::DIM));
FloatGrid::Ptr lsGrid = createLevelSet<FloatGrid>();
unittest_util::makeSphere(/*dim=*/Coord(100), /*ctr=*/Vec3f(50, 50, 50), /*r=*/20.0,
*lsGrid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
EXPECT_EQ(int(GRID_LEVEL_SET), int(lsGrid->getGridClass()));
FloatGrid::Ptr fogGrid = lsGrid->deepCopy();
tools::sdfToFogVolume(*fogGrid);
EXPECT_EQ(int(GRID_FOG_VOLUME), int(fogGrid->getGridClass()));
GridPtrVec grids;
grids.push_back(intGrid);
grids.push_back(lsGrid);
grids.push_back(fogGrid);
const char* filename = "testCompression.vdb2";
SharedPtr<const char> scopedFile(filename, ::remove);
size_t uncompressedSize = 0;
{
// Write the grids out to a file with compression disabled.
io::File vdbfile(filename);
vdbfile.setCompression(io::COMPRESS_NONE);
vdbfile.write(grids);
vdbfile.close();
// Get the size of the file in bytes.
struct stat buf;
buf.st_size = 0;
EXPECT_EQ(0, ::stat(filename, &buf));
uncompressedSize = buf.st_size;
}
// Write the grids out with various combinations of compression options
// and verify that they can be read back successfully.
// See io/Compression.h for the flag values.
#ifdef OPENVDB_USE_BLOSC
#ifdef OPENVDB_USE_ZLIB
std::vector<uint32_t> validFlags{0x0,0x1,0x2,0x3,0x4,0x6};
#else
std::vector<uint32_t> validFlags{0x0,0x2,0x4,0x6};
#endif
#else
#ifdef OPENVDB_USE_ZLIB
std::vector<uint32_t> validFlags{0x0,0x1,0x2,0x3};
#else
std::vector<uint32_t> validFlags{0x0,0x2};
#endif
#endif
for (uint32_t flags : validFlags) {
if (flags != io::COMPRESS_NONE) {
io::File vdbfile(filename);
vdbfile.setCompression(flags);
vdbfile.write(grids);
vdbfile.close();
}
if (flags != io::COMPRESS_NONE) {
// Verify that the compressed file is significantly smaller than
// the uncompressed file.
size_t compressedSize = 0;
struct stat buf;
buf.st_size = 0;
EXPECT_EQ(0, ::stat(filename, &buf));
compressedSize = buf.st_size;
EXPECT_TRUE(compressedSize < size_t(0.75 * double(uncompressedSize)));
}
{
// Verify that the grids can be read back successfully.
io::File vdbfile(filename);
vdbfile.open();
GridPtrVecPtr inGrids = vdbfile.getGrids();
EXPECT_EQ(3, int(inGrids->size()));
// Verify that the original and input grids are equal.
{
const IntGrid::Ptr grid = gridPtrCast<IntGrid>((*inGrids)[0]);
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(int(intGrid->getGridClass()), int(grid->getGridClass()));
EXPECT_TRUE(grid->tree().hasSameTopology(intGrid->tree()));
EXPECT_EQ(
intGrid->tree().getValue(Coord(0)),
grid->tree().getValue(Coord(0)));
// Verify that leaf nodes with more than two distinct inactive values
// are handled correctly (FX-7085).
EXPECT_EQ(
intGrid->tree().getValue(Coord(6)),
grid->tree().getValue(Coord(6)));
EXPECT_EQ(
intGrid->tree().getValue(Coord(21)),
grid->tree().getValue(Coord(21)));
EXPECT_EQ(
intGrid->tree().getValue(Coord(23)),
grid->tree().getValue(Coord(23)));
// Verify that the only active value in this grid is 999.
Int32 minVal = -1, maxVal = -1;
grid->evalMinMax(minVal, maxVal);
EXPECT_EQ(999, minVal);
EXPECT_EQ(999, maxVal);
}
for (int idx = 1; idx <= 2; ++idx) {
const FloatGrid::Ptr
grid = gridPtrCast<FloatGrid>((*inGrids)[idx]),
refGrid = gridPtrCast<FloatGrid>(grids[idx]);
EXPECT_TRUE(grid.get() != nullptr);
EXPECT_EQ(int(refGrid->getGridClass()), int(grid->getGridClass()));
EXPECT_TRUE(grid->tree().hasSameTopology(refGrid->tree()));
FloatGrid::ConstAccessor refAcc = refGrid->getConstAccessor();
for (FloatGrid::ValueAllCIter it = grid->cbeginValueAll(); it; ++it) {
EXPECT_EQ(refAcc.getValue(it.getCoord()), *it);
}
}
}
}
}
////////////////////////////////////////
namespace {
using namespace openvdb;
struct TestAsyncHelper
{
std::set<io::Queue::Id> ids;
std::map<io::Queue::Id, std::string> filenames;
size_t refFileSize;
bool verbose;
TestAsyncHelper(size_t _refFileSize): refFileSize(_refFileSize), verbose(false) {}
~TestAsyncHelper()
{
// Remove output files.
for (std::map<io::Queue::Id, std::string>::iterator it = filenames.begin();
it != filenames.end(); ++it)
{
::remove(it->second.c_str());
}
filenames.clear();
ids.clear();
}
io::Queue::Notifier notifier()
{
return std::bind(&TestAsyncHelper::validate, this,
std::placeholders::_1, std::placeholders::_2);
}
void insert(io::Queue::Id id, const std::string& filename)
{
ids.insert(id);
filenames[id] = filename;
if (verbose) std::cerr << "queued " << filename << " as task " << id << "\n";
}
void validate(io::Queue::Id id, io::Queue::Status status)
{
if (verbose) {
std::ostringstream ostr;
ostr << "task " << id;
switch (status) {
case io::Queue::UNKNOWN: ostr << " is unknown"; break;
case io::Queue::PENDING: ostr << " is pending"; break;
case io::Queue::SUCCEEDED: ostr << " succeeded"; break;
case io::Queue::FAILED: ostr << " failed"; break;
}
std::cerr << ostr.str() << "\n";
}
if (status == io::Queue::SUCCEEDED) {
// If the task completed successfully, verify that the output file's
// size matches the reference file's size.
struct stat buf;
buf.st_size = 0;
EXPECT_EQ(0, ::stat(filenames[id].c_str(), &buf));
EXPECT_EQ(Index64(refFileSize), Index64(buf.st_size));
}
if (status == io::Queue::SUCCEEDED || status == io::Queue::FAILED) {
ids.erase(id);
}
}
}; // struct TestAsyncHelper
} // unnamed namespace
TEST_F(TestFile, testAsync)
{
using namespace openvdb;
// Register types.
openvdb::initialize();
// Create a grid.
FloatGrid::Ptr lsGrid = createLevelSet<FloatGrid>();
unittest_util::makeSphere(/*dim=*/Coord(100), /*ctr=*/Vec3f(50, 50, 50), /*r=*/20.0,
*lsGrid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
MetaMap fileMetadata;
fileMetadata.insertMeta("author", StringMetadata("Einstein"));
fileMetadata.insertMeta("year", Int32Metadata(2013));
GridPtrVec grids;
grids.push_back(lsGrid);
grids.push_back(lsGrid->deepCopy());
grids.push_back(lsGrid->deepCopy());
size_t refFileSize = 0;
{
// Write a reference file without using asynchronous I/O.
const char* filename = "testAsyncref.vdb";
SharedPtr<const char> scopedFile(filename, ::remove);
io::File f(filename);
f.write(grids, fileMetadata);
// Record the size of the reference file.
struct stat buf;
buf.st_size = 0;
EXPECT_EQ(0, ::stat(filename, &buf));
refFileSize = buf.st_size;
}
{
// Output multiple files using asynchronous I/O.
// Use polling to get the status of the I/O tasks.
TestAsyncHelper helper(refFileSize);
io::Queue queue;
for (int i = 1; i < 10; ++i) {
std::ostringstream ostr;
ostr << "testAsync." << i << ".vdb";
const std::string filename = ostr.str();
io::Queue::Id id = queue.write(grids, io::File(filename), fileMetadata);
helper.insert(id, filename);
}
tbb::tick_count start = tbb::tick_count::now();
while (!helper.ids.empty()) {
if ((tbb::tick_count::now() - start).seconds() > 60) break; // time out after 1 minute
// Wait one second for tasks to complete.
tbb::this_tbb_thread::sleep(tbb::tick_count::interval_t(1.0/*sec*/));
// Poll each task in the pending map.
std::set<io::Queue::Id> ids = helper.ids; // iterate over a copy
for (std::set<io::Queue::Id>::iterator it = ids.begin(); it != ids.end(); ++it) {
const io::Queue::Id id = *it;
const io::Queue::Status status = queue.status(id);
helper.validate(id, status);
}
}
EXPECT_TRUE(helper.ids.empty());
EXPECT_TRUE(queue.empty());
}
{
// Output multiple files using asynchronous I/O.
// Use notifications to get the status of the I/O tasks.
TestAsyncHelper helper(refFileSize);
io::Queue queue(/*capacity=*/2);
queue.addNotifier(helper.notifier());
for (int i = 1; i < 10; ++i) {
std::ostringstream ostr;
ostr << "testAsync" << i << ".vdb";
const std::string filename = ostr.str();
io::Queue::Id id = queue.write(grids, io::File(filename), fileMetadata);
helper.insert(id, filename);
}
while (!queue.empty()) {
tbb::this_tbb_thread::sleep(tbb::tick_count::interval_t(1.0/*sec*/));
}
}
{
// Test queue timeout.
io::Queue queue(/*capacity=*/1);
queue.setTimeout(0/*sec*/);
SharedPtr<const char>
scopedFile1("testAsyncIOa.vdb", ::remove),
scopedFile2("testAsyncIOb.vdb", ::remove);
std::ofstream
file1(scopedFile1.get()),
file2(scopedFile2.get());
queue.write(grids, io::Stream(file1));
// With the queue length restricted to 1 and the timeout to 0 seconds,
// the next write() call should time out immediately with an exception.
// (It is possible, though highly unlikely, for the previous task to complete
// in time for this write() to actually succeed.)
EXPECT_THROW(queue.write(grids, io::Stream(file2)), openvdb::RuntimeError);
while (!queue.empty()) {
tbb::this_tbb_thread::sleep(tbb::tick_count::interval_t(1.0/*sec*/));
}
}
}
#ifdef OPENVDB_USE_BLOSC
// This tests for a data corruption bug that existed in versions of Blosc prior to 1.5.0
// (see https://github.com/Blosc/c-blosc/pull/63).
TEST_F(TestFile, testBlosc)
{
openvdb::initialize();
const unsigned char rawdata[] = {
0x93, 0xb0, 0x49, 0xaf, 0x62, 0xad, 0xe3, 0xaa, 0xe4, 0xa5, 0x43, 0x20, 0x24,
0x29, 0xc9, 0xaf, 0xee, 0xad, 0x0b, 0xac, 0x3d, 0xa8, 0x1f, 0x99, 0x53, 0x27,
0xb6, 0x2b, 0x16, 0xb0, 0x5f, 0xae, 0x89, 0xac, 0x51, 0xa9, 0xfc, 0xa1, 0xc9,
0x24, 0x59, 0x2a, 0x2f, 0x2d, 0xb4, 0xae, 0xeb, 0xac, 0x2f, 0xaa, 0xec, 0xa4,
0x53, 0x21, 0x31, 0x29, 0x8f, 0x2c, 0x8e, 0x2e, 0x31, 0xad, 0xd6, 0xaa, 0x6d,
0xa6, 0xad, 0x1b, 0x3e, 0x28, 0x0a, 0x2c, 0xfd, 0x2d, 0xf8, 0x2f, 0x45, 0xab,
0x81, 0xa7, 0x1f, 0x95, 0x02, 0x27, 0x3d, 0x2b, 0x85, 0x2d, 0x75, 0x2f, 0xb6,
0x30, 0x13, 0xa8, 0xb2, 0x9c, 0xf3, 0x25, 0x9c, 0x2a, 0x28, 0x2d, 0x0b, 0x2f,
0x7b, 0x30, 0x68, 0x9e, 0x51, 0x25, 0x31, 0x2a, 0xe6, 0x2c, 0xbc, 0x2e, 0x4e,
0x30, 0x5a, 0xb0, 0xe6, 0xae, 0x0e, 0xad, 0x59, 0xaa, 0x08, 0xa5, 0x89, 0x21,
0x59, 0x29, 0xb0, 0x2c, 0x57, 0xaf, 0x8c, 0xad, 0x6f, 0xab, 0x65, 0xa7, 0xd3,
0x12, 0xf5, 0x27, 0xeb, 0x2b, 0xf6, 0x2d, 0xee, 0xad, 0x27, 0xac, 0xab, 0xa8,
0xb1, 0x9f, 0xa2, 0x25, 0xaa, 0x2a, 0x4a, 0x2d, 0x47, 0x2f, 0x7b, 0xac, 0x6d,
0xa9, 0x45, 0xa3, 0x73, 0x23, 0x9d, 0x29, 0xb7, 0x2c, 0xa8, 0x2e, 0x51, 0x30,
0xf7, 0xa9, 0xec, 0xa4, 0x79, 0x20, 0xc5, 0x28, 0x3f, 0x2c, 0x24, 0x2e, 0x09,
0x30, 0xc8, 0xa5, 0xb1, 0x1c, 0x23, 0x28, 0xc3, 0x2b, 0xba, 0x2d, 0x9c, 0x2f,
0xc3, 0x30, 0x44, 0x18, 0x6e, 0x27, 0x3d, 0x2b, 0x6b, 0x2d, 0x40, 0x2f, 0x8f,
0x30, 0x02, 0x27, 0xed, 0x2a, 0x36, 0x2d, 0xfe, 0x2e, 0x68, 0x30, 0x66, 0xae,
0x9e, 0xac, 0x96, 0xa9, 0x7c, 0xa3, 0xa9, 0x23, 0xc5, 0x29, 0xd8, 0x2c, 0xd7,
0x2e, 0x0e, 0xad, 0x90, 0xaa, 0xe4, 0xa5, 0xf8, 0x1d, 0x82, 0x28, 0x2b, 0x2c,
0x1e, 0x2e, 0x0c, 0x30, 0x53, 0xab, 0x9c, 0xa7, 0xd4, 0x96, 0xe7, 0x26, 0x30,
0x2b, 0x7f, 0x2d, 0x6e, 0x2f, 0xb3, 0x30, 0x74, 0xa8, 0xb1, 0x9f, 0x36, 0x25,
0x3e, 0x2a, 0xfa, 0x2c, 0xdd, 0x2e, 0x65, 0x30, 0xfc, 0xa1, 0xe0, 0x23, 0x82,
0x29, 0x8f, 0x2c, 0x66, 0x2e, 0x23, 0x30, 0x2d, 0x22, 0xfb, 0x28, 0x3f, 0x2c,
0x0a, 0x2e, 0xde, 0x2f, 0xaa, 0x28, 0x0a, 0x2c, 0xc8, 0x2d, 0x8f, 0x2f, 0xb0,
0x30, 0xde, 0x2b, 0xa0, 0x2d, 0x5a, 0x2f, 0x8f, 0x30, 0x12, 0xac, 0x9d, 0xa8,
0x0f, 0xa0, 0x51, 0x25, 0x66, 0x2a, 0x1b, 0x2d, 0x0b, 0x2f, 0x82, 0x30, 0x7b,
0xa9, 0xea, 0xa3, 0x63, 0x22, 0x3f, 0x29, 0x7b, 0x2c, 0x60, 0x2e, 0x26, 0x30,
0x76, 0xa5, 0xf8, 0x1d, 0x4c, 0x28, 0xeb, 0x2b, 0xce, 0x2d, 0xb0, 0x2f, 0xd3,
0x12, 0x1d, 0x27, 0x15, 0x2b, 0x57, 0x2d, 0x2c, 0x2f, 0x85, 0x30, 0x0e, 0x26,
0x74, 0x2a, 0xfa, 0x2c, 0xc3, 0x2e, 0x4a, 0x30, 0x08, 0x2a, 0xb7, 0x2c, 0x74,
0x2e, 0x1d, 0x30, 0x8f, 0x2c, 0x3f, 0x2e, 0xf8, 0x2f, 0x24, 0x2e, 0xd0, 0x2f,
0xc3, 0x30, 0xdb, 0xa6, 0xd3, 0x0e, 0x38, 0x27, 0x3d, 0x2b, 0x78, 0x2d, 0x5a,
0x2f, 0xa3, 0x30, 0x68, 0x9e, 0x51, 0x25, 0x31, 0x2a, 0xe6, 0x2c, 0xbc, 0x2e,
0x4e, 0x30, 0xa9, 0x23, 0x59, 0x29, 0x6e, 0x2c, 0x38, 0x2e, 0x06, 0x30, 0xb8,
0x28, 0x10, 0x2c, 0xce, 0x2d, 0x95, 0x2f, 0xb3, 0x30, 0x9b, 0x2b, 0x7f, 0x2d,
0x39, 0x2f, 0x7f, 0x30, 0x4a, 0x2d, 0xf8, 0x2e, 0x58, 0x30, 0xd0, 0x2e, 0x3d,
0x30, 0x30, 0x30, 0x53, 0x21, 0xc5, 0x28, 0x24, 0x2c, 0xef, 0x2d, 0xc3, 0x2f,
0xda, 0x27, 0x58, 0x2b, 0x6b, 0x2d, 0x33, 0x2f, 0x82, 0x30, 0x9c, 0x2a, 0x00,
0x2d, 0xbc, 0x2e, 0x41, 0x30, 0xb0, 0x2c, 0x60, 0x2e, 0x0c, 0x30, 0x1e, 0x2e,
0xca, 0x2f, 0xc0, 0x30, 0x95, 0x2f, 0x9f, 0x30, 0x8c, 0x30, 0x23, 0x2a, 0xc4,
0x2c, 0x81, 0x2e, 0x23, 0x30, 0x5a, 0x2c, 0x0a, 0x2e, 0xc3, 0x2f, 0xc3, 0x30,
0xad, 0x2d, 0x5a, 0x2f, 0x88, 0x30, 0x0b, 0x2f, 0x5b, 0x30, 0x3a, 0x30, 0x7f,
0x2d, 0x2c, 0x2f, 0x72, 0x30, 0xc3, 0x2e, 0x37, 0x30, 0x09, 0x30, 0xb6, 0x30
};
const char* indata = reinterpret_cast<const char*>(rawdata);
size_t inbytes = sizeof(rawdata);
const int
compbufbytes = int(inbytes + BLOSC_MAX_OVERHEAD),
decompbufbytes = int(inbytes + BLOSC_MAX_OVERHEAD);
std::unique_ptr<char[]>
compresseddata(new char[compbufbytes]),
outdata(new char[decompbufbytes]);
for (int compcode = 0; compcode <= BLOSC_ZLIB; ++compcode) {
char* compname = nullptr;
#if BLOSC_VERSION_MAJOR > 1 || (BLOSC_VERSION_MAJOR == 1 && BLOSC_VERSION_MINOR >= 15)
if (0 > blosc_compcode_to_compname(compcode, const_cast<const char**>(&compname)))
#else
if (0 > blosc_compcode_to_compname(compcode, &compname))
#endif
continue;
/// @todo This changes the compressor setting globally.
if (blosc_set_compressor(compname) < 0) continue;
for (int typesize = 1; typesize <= 4; ++typesize) {
// Compress the data.
::memset(compresseddata.get(), 0, compbufbytes);
int compressedbytes = blosc_compress(
/*clevel=*/9,
/*doshuffle=*/true,
typesize,
/*srcsize=*/inbytes,
/*src=*/indata,
/*dest=*/compresseddata.get(),
/*destsize=*/compbufbytes);
EXPECT_TRUE(compressedbytes > 0);
// Decompress the data.
::memset(outdata.get(), 0, decompbufbytes);
int outbytes = blosc_decompress(
compresseddata.get(), outdata.get(), decompbufbytes);
EXPECT_TRUE(outbytes > 0);
EXPECT_EQ(int(inbytes), outbytes);
// Compare original and decompressed data.
int diff = 0;
for (size_t i = 0; i < inbytes; ++i) {
if (outdata[i] != indata[i]) ++diff;
}
if (diff > 0) {
if (diff != 0) {
FAIL() << "Your version of the Blosc library is most likely"
" out of date; please install the latest version. "
"(Earlier versions have a bug that can cause data corruption.)";
}
return;
}
}
}
}
#endif
void
TestFile::testDelayedLoadMetadata()
{
openvdb::initialize();
using namespace openvdb;
io::File file("something.vdb2");
// Create a level set grid.
auto lsGrid = createLevelSet<FloatGrid>();
lsGrid->setName("sphere");
unittest_util::makeSphere(/*dim=*/Coord(100), /*ctr=*/Vec3f(50, 50, 50), /*r=*/20.0,
*lsGrid, unittest_util::SPHERE_SPARSE_NARROW_BAND);
// Write the VDB to a string stream.
std::ostringstream ostr(std::ios_base::binary);
// Create the grid descriptor out of this grid.
io::GridDescriptor gd(Name("sphere"), lsGrid->type());
// Write out the grid.
file.writeGrid(gd, lsGrid, ostr, /*seekable=*/true);
// Duplicate VDB string stream.
std::ostringstream ostr2(std::ios_base::binary);
{ // Read back in, clip and write out again to verify metadata is rebuilt.
std::istringstream istr(ostr.str(), std::ios_base::binary);
io::setVersion(istr, file.libraryVersion(), file.fileVersion());
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
const BBoxd clipBbox(Vec3d(-10.0,-10.0,-10.0), Vec3d(10.0,10.0,10.0));
io::Archive::readGrid(grid, gd2, istr, clipBbox);
// Verify clipping is working as expected.
EXPECT_TRUE(grid->baseTreePtr()->leafCount() < lsGrid->tree().leafCount());
file.writeGrid(gd, grid, ostr2, /*seekable=*/true);
}
// Since the input is only a fragment of a VDB file (in particular,
// it doesn't have a header), set the file format version number explicitly.
// On read, the delayed load metadata for OpenVDB library versions less than 6.1
// should be removed to ensure correctness as it possible for the metadata to
// have been treated as unknown and blindly copied over when read and re-written
// using this library version resulting in out-of-sync metadata.
// By default, DelayedLoadMetadata is dropped from the grid during read so
// as not to be exposed to the user.
{ // read using current library version
std::istringstream istr(ostr2.str(), std::ios_base::binary);
io::setVersion(istr, file.libraryVersion(), file.fileVersion());
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
io::Archive::readGrid(grid, gd2, istr);
EXPECT_TRUE(!((*grid)[GridBase::META_FILE_DELAYED_LOAD]));
}
// To test the version mechanism, a stream metadata object is created with
// a non-zero test value and set on the input stream. This disables the
// behaviour where the DelayedLoadMetadata is dropped from the grid.
io::StreamMetadata::Ptr streamMetadata(new io::StreamMetadata);
streamMetadata->__setTest(uint32_t(1));
{ // read using current library version
std::istringstream istr(ostr2.str(), std::ios_base::binary);
io::setVersion(istr, file.libraryVersion(), file.fileVersion());
io::setStreamMetadataPtr(istr, streamMetadata, /*transfer=*/false);
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
io::Archive::readGrid(grid, gd2, istr);
EXPECT_TRUE(((*grid)[GridBase::META_FILE_DELAYED_LOAD]));
}
{ // read using library version of 5.0
std::istringstream istr(ostr2.str(), std::ios_base::binary);
io::setVersion(istr, VersionId(5,0), file.fileVersion());
io::setStreamMetadataPtr(istr, streamMetadata, /*transfer=*/false);
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
io::Archive::readGrid(grid, gd2, istr);
EXPECT_TRUE(!((*grid)[GridBase::META_FILE_DELAYED_LOAD]));
}
{ // read using library version of 4.9
std::istringstream istr(ostr2.str(), std::ios_base::binary);
io::setVersion(istr, VersionId(4,9), file.fileVersion());
io::setStreamMetadataPtr(istr, streamMetadata, /*transfer=*/false);
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
io::Archive::readGrid(grid, gd2, istr);
EXPECT_TRUE(!((*grid)[GridBase::META_FILE_DELAYED_LOAD]));
}
{ // read using library version of 6.1
std::istringstream istr(ostr2.str(), std::ios_base::binary);
io::setVersion(istr, VersionId(6,1), file.fileVersion());
io::setStreamMetadataPtr(istr, streamMetadata, /*transfer=*/false);
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
io::Archive::readGrid(grid, gd2, istr);
EXPECT_TRUE(!((*grid)[GridBase::META_FILE_DELAYED_LOAD]));
}
{ // read using library version of 6.2
std::istringstream istr(ostr2.str(), std::ios_base::binary);
io::setVersion(istr, VersionId(6,2), file.fileVersion());
io::setStreamMetadataPtr(istr, streamMetadata, /*transfer=*/false);
io::GridDescriptor gd2;
GridBase::Ptr grid = gd2.read(istr);
gd2.seekToGrid(istr);
io::Archive::readGrid(grid, gd2, istr);
EXPECT_TRUE(((*grid)[GridBase::META_FILE_DELAYED_LOAD]));
}
remove("something.vdb2");
}
TEST_F(TestFile, testDelayedLoadMetadata) { testDelayedLoadMetadata(); }
| 94,613 | C++ | 34.382947 | 100 | 0.62206 |
NVIDIA-Omniverse/ext-openvdb/openvdb/openvdb/unittest/TestLevelSetUtil.cc | // Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
#include <vector>
#include "gtest/gtest.h"
#include <openvdb/openvdb.h>
#include <openvdb/Exceptions.h>
#include <openvdb/tools/LevelSetUtil.h>
#include <openvdb/tools/MeshToVolume.h> // for createLevelSetBox()
#include <openvdb/tools/Composite.h> // for csgDifference()
class TestLevelSetUtil: public ::testing::Test
{
};
////////////////////////////////////////
TEST_F(TestLevelSetUtil, testSDFToFogVolume)
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(10.0);
grid->fill(openvdb::CoordBBox(openvdb::Coord(-100), openvdb::Coord(100)), 9.0);
grid->fill(openvdb::CoordBBox(openvdb::Coord(-50), openvdb::Coord(50)), -9.0);
openvdb::tools::sdfToFogVolume(*grid);
EXPECT_TRUE(grid->background() < 1e-7);
openvdb::FloatGrid::ValueOnIter iter = grid->beginValueOn();
for (; iter; ++iter) {
EXPECT_TRUE(iter.getValue() > 0.0);
EXPECT_TRUE(std::abs(iter.getValue() - 1.0) < 1e-7);
}
}
TEST_F(TestLevelSetUtil, testSDFInteriorMask)
{
typedef openvdb::FloatGrid FloatGrid;
typedef openvdb::BoolGrid BoolGrid;
typedef openvdb::Vec3s Vec3s;
typedef openvdb::math::BBox<Vec3s> BBoxs;
typedef openvdb::math::Transform Transform;
BBoxs bbox(Vec3s(0.0, 0.0, 0.0), Vec3s(1.0, 1.0, 1.0));
Transform::Ptr transform = Transform::createLinearTransform(0.1);
FloatGrid::Ptr sdfGrid = openvdb::tools::createLevelSetBox<FloatGrid>(bbox, *transform);
BoolGrid::Ptr maskGrid = openvdb::tools::sdfInteriorMask(*sdfGrid);
// test inside coord value
openvdb::Coord ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(0.5, 0.5, 0.5));
EXPECT_TRUE(maskGrid->tree().getValue(ijk) == true);
// test outside coord value
ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(1.5, 1.5, 1.5));
EXPECT_TRUE(maskGrid->tree().getValue(ijk) == false);
}
TEST_F(TestLevelSetUtil, testExtractEnclosedRegion)
{
typedef openvdb::FloatGrid FloatGrid;
typedef openvdb::BoolGrid BoolGrid;
typedef openvdb::Vec3s Vec3s;
typedef openvdb::math::BBox<Vec3s> BBoxs;
typedef openvdb::math::Transform Transform;
BBoxs regionA(Vec3s(0.0f, 0.0f, 0.0f), Vec3s(3.0f, 3.0f, 3.0f));
BBoxs regionB(Vec3s(1.0f, 1.0f, 1.0f), Vec3s(2.0f, 2.0f, 2.0f));
Transform::Ptr transform = Transform::createLinearTransform(0.1);
FloatGrid::Ptr sdfGrid = openvdb::tools::createLevelSetBox<FloatGrid>(regionA, *transform);
FloatGrid::Ptr sdfGridB = openvdb::tools::createLevelSetBox<FloatGrid>(regionB, *transform);
openvdb::tools::csgDifference(*sdfGrid, *sdfGridB);
BoolGrid::Ptr maskGrid = openvdb::tools::extractEnclosedRegion(*sdfGrid);
// test inside ls region coord value
openvdb::Coord ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(1.5, 1.5, 1.5));
EXPECT_TRUE(maskGrid->tree().getValue(ijk) == true);
// test outside coord value
ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(3.5, 3.5, 3.5));
EXPECT_TRUE(maskGrid->tree().getValue(ijk) == false);
}
TEST_F(TestLevelSetUtil, testSegmentationTools)
{
typedef openvdb::FloatGrid FloatGrid;
typedef openvdb::Vec3s Vec3s;
typedef openvdb::math::BBox<Vec3s> BBoxs;
typedef openvdb::math::Transform Transform;
{ // Test SDF segmentation
// Create two sdf boxes with overlapping narrow-bands.
BBoxs regionA(Vec3s(0.0f, 0.0f, 0.0f), Vec3s(2.0f, 2.0f, 2.0f));
BBoxs regionB(Vec3s(2.5f, 0.0f, 0.0f), Vec3s(4.3f, 2.0f, 2.0f));
Transform::Ptr transform = Transform::createLinearTransform(0.1);
FloatGrid::Ptr sdfGrid = openvdb::tools::createLevelSetBox<FloatGrid>(regionA, *transform);
FloatGrid::Ptr sdfGridB = openvdb::tools::createLevelSetBox<FloatGrid>(regionB, *transform);
openvdb::tools::csgUnion(*sdfGrid, *sdfGridB);
std::vector<FloatGrid::Ptr> segments;
// This tool will not identify two separate segments when the narrow-bands overlap.
openvdb::tools::segmentActiveVoxels(*sdfGrid, segments);
EXPECT_TRUE(segments.size() == 1);
segments.clear();
// This tool should properly identify two separate segments
openvdb::tools::segmentSDF(*sdfGrid, segments);
EXPECT_TRUE(segments.size() == 2);
// test inside ls region coord value
openvdb::Coord ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(1.5, 1.5, 1.5));
EXPECT_TRUE(segments[0]->tree().getValue(ijk) < 0.0f);
// test outside coord value
ijk = transform->worldToIndexNodeCentered(openvdb::Vec3d(3.5, 3.5, 3.5));
EXPECT_TRUE(segments[0]->tree().getValue(ijk) > 0.0f);
}
{ // Test empty SDF grid
FloatGrid::Ptr sdfGrid = openvdb::FloatGrid::create(/*background=*/10.2f);
sdfGrid->setGridClass(openvdb::GRID_LEVEL_SET);
std::vector<FloatGrid::Ptr> segments;
openvdb::tools::segmentSDF(*sdfGrid, segments);
EXPECT_EQ(size_t(1), segments.size());
EXPECT_EQ(openvdb::Index32(0), segments[0]->tree().leafCount());
EXPECT_EQ(10.2f, segments[0]->background());
}
{ // Test SDF grid with inactive leaf nodes
BBoxs bbox(Vec3s(0.0, 0.0, 0.0), Vec3s(1.0, 1.0, 1.0));
Transform::Ptr transform = Transform::createLinearTransform(0.1);
FloatGrid::Ptr sdfGrid = openvdb::tools::createLevelSetBox<FloatGrid>(bbox, *transform,
/*halfwidth=*/5);
EXPECT_TRUE(sdfGrid->tree().activeVoxelCount() > openvdb::Index64(0));
// make all active voxels inactive
for (auto leaf = sdfGrid->tree().beginLeaf(); leaf; ++leaf) {
for (auto iter = leaf->beginValueOn(); iter; ++iter) {
leaf->setValueOff(iter.getCoord());
}
}
EXPECT_EQ(openvdb::Index64(0), sdfGrid->tree().activeVoxelCount());
std::vector<FloatGrid::Ptr> segments;
openvdb::tools::segmentSDF(*sdfGrid, segments);
EXPECT_EQ(size_t(1), segments.size());
EXPECT_EQ(openvdb::Index32(0), segments[0]->tree().leafCount());
EXPECT_EQ(sdfGrid->background(), segments[0]->background());
}
{ // Test fog volume with active tiles
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(0.0);
grid->fill(openvdb::CoordBBox(openvdb::Coord(0), openvdb::Coord(50)), 1.0);
grid->fill(openvdb::CoordBBox(openvdb::Coord(60), openvdb::Coord(100)), 1.0);
EXPECT_TRUE(grid->tree().hasActiveTiles() == true);
std::vector<FloatGrid::Ptr> segments;
openvdb::tools::segmentActiveVoxels(*grid, segments);
EXPECT_EQ(size_t(2), segments.size());
}
{ // Test an empty fog volume
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(/*background=*/3.1f);
EXPECT_EQ(openvdb::Index32(0), grid->tree().leafCount());
std::vector<FloatGrid::Ptr> segments;
openvdb::tools::segmentActiveVoxels(*grid, segments);
// note that an empty volume should segment into an empty volume
EXPECT_EQ(size_t(1), segments.size());
EXPECT_EQ(openvdb::Index32(0), segments[0]->tree().leafCount());
EXPECT_EQ(3.1f, segments[0]->background());
}
{ // Test fog volume with two inactive leaf nodes
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(0.0);
grid->tree().touchLeaf(openvdb::Coord(0,0,0));
grid->tree().touchLeaf(openvdb::Coord(100,100,100));
EXPECT_EQ(openvdb::Index32(2), grid->tree().leafCount());
EXPECT_EQ(openvdb::Index64(0), grid->tree().activeVoxelCount());
std::vector<FloatGrid::Ptr> segments;
openvdb::tools::segmentActiveVoxels(*grid, segments);
EXPECT_EQ(size_t(1), segments.size());
EXPECT_EQ(openvdb::Index32(0), segments[0]->tree().leafCount());
}
}
| 8,028 | C++ | 34.684444 | 100 | 0.640259 |
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