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NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/window.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. from typing import Callable import omni.ui as ui OnStartCallback = Callable[[str, int], bool] OnStopCallback = Callable[[], bool] class OscWindow(ui.Window): def __init__( self, default_addr: str, default_port: int, on_start: OnStartCallback, on_stop: OnStopCallback ) -> None: super().__init__("OSC UDP Server", width=300, height=300) def start() -> None: """ Callback when the user presses the start button """ is_running = on_start(addr.as_string, port.as_int) running.set_value(is_running) def stop() -> None: """ Callback when the user presses the stop button """ is_running = on_stop() running.set_value(is_running) def update_running_label(label: ui.Label, running: bool) -> None: """ Keep the UI label up to date with the state of the server """ if running: label.text = f"Running UDP server @ {addr.as_string}:{port.as_int}" label.set_style({"color": "green"}) else: label.text = "Stopped" label.set_style({"color": "red"}) def toggle_enabled(field: ui.AbstractField, running: bool) -> None: """ Enable or disable the input field based on the state of the server """ field.enabled = not running color = "gray" if running else "white" field.set_style({"color": color}) # Settings addr = ui.SimpleStringModel(default_addr) port = ui.SimpleIntModel(default_port) running = ui.SimpleBoolModel(False) with self.frame: with ui.VStack(): label = ui.Label("", height=20) update_running_label(label, running.get_value_as_bool()) running.add_value_changed_fn(lambda m: update_running_label(label, m.get_value_as_bool())) with ui.VStack(height=20): with ui.HStack(): ui.Label("Address:") addr_field = ui.StringField(addr) toggle_enabled(addr_field, running.get_value_as_bool()) running.add_value_changed_fn(lambda m: toggle_enabled(addr_field, m.get_value_as_bool())) ui.Spacer(height=2) with ui.HStack(): ui.Label("Port:") port_field = ui.IntField(port) toggle_enabled(port_field, running.get_value_as_bool()) running.add_value_changed_fn(lambda m: toggle_enabled(port_field, m.get_value_as_bool())) with ui.VStack(): ui.Button("Start", clicked_fn=start) ui.Button("Stop", clicked_fn=stop)
NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/ogn/__init__.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. """ Dynamically import every file in a directory tree that looks like a Python Ogn Node. This includes linked directories, which is the mechanism by which nodes can be hot-reloaded from the source tree. """ # Required to register nodes in Kit 104 try: import omni.graph.core as og og.register_ogn_nodes(__file__, "omni.osc") except Exception: # Swallow any exceptions pass
NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/ogn/nodes/OgnOnOscEvent.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. """ This is the implementation of the OGN node defined in OgnOnOscEvent.ogn This implementation is inspired by the OgnOnCustomEvent node See https://gitlab-master.nvidia.com/omniverse/kit/-/blob/master/kit/source/extensions/omni.graph.action/nodes/OgnOnCustomEvent.py # noqa E501 """ import re from typing import Any, List, Union import carb import carb.events import carb.profiler import omni.graph.core as og import omni.osc from omni.osc.core import OSC_MESSAGE_ADDRESS_STR, OSC_MESSAGE_ARGUMENTS_STR from .. import OgnOnOscEventDatabase class OgnOnOscEventInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): """Instantiate the per-node state information.""" # This subscription object controls the lifetime of our callback, it will be # cleaned up automatically when our node is destroyed self.sub = None # Set when the callback has triggered self.is_set = False # The last event received self.event: Union[None, carb.events.IEvent] = None # The node instance handle self.node = None # The regex used to match the OSC address path self.osc_path_regex = "" # The compiled regex pattern self.osc_path_regex_pattern = None @carb.profiler.profile def on_event(self, event: carb.events.IEvent): """The event callback""" if event is None: return # Only handle messages with a path that matches the OSC address path regex osc_addr, _ = omni.osc.osc_message_from_carb_event(event) if self.osc_path_regex_pattern is None or not self.osc_path_regex_pattern.match(osc_addr): return self.is_set = True self.event = event # Tell the evaluator we need to be computed if self.node.is_valid(): self.node.request_compute() @carb.profiler.profile def first_time_subscribe(self, node: og.Node, osc_path_regex: str) -> bool: """Checked call to set up carb subscription Args: node: The node instance event_name: The name of the carb event Returns: True if we subscribed, False if we are already subscribed """ if self.osc_path_regex != osc_path_regex: # osc path regex changed since we last subscribed, re-compile try: self.osc_path_regex_pattern = re.compile(osc_path_regex) self.osc_path_regex = osc_path_regex except Exception as e: carb.log_error(f"Error compiling OSC Address Path Regex '{osc_path_regex}': {e}") if self.sub is None: self.sub = omni.osc.subscribe_to_osc_event_stream(self.on_event) self.node = node return True return False def try_pop_event(self) -> Union[None, carb.events.IEvent]: """Pop the last event received, or None if there is no event to pop""" if self.is_set: self.is_set = False event = self.event self.event = None return event return None # ====================================================================== class OgnOnOscEvent: """ This node triggers when an OSC event is received that matches the OSC address path regex. """ @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnOnOscEventInternalState() @staticmethod def release(node): state = OgnOnOscEventDatabase.OgnOnOscEventDatabase.per_node_internal_state(node) if state.sub: state.sub.unsubscribe() state.sub = None @staticmethod def check_all_args_are_floats(args: List[Any]) -> bool: """ Returns true if the OSC message arguments has the shape of List[float] """ all_args_are_float = all(isinstance(arg, float) for arg in args) return all_args_are_float @staticmethod @carb.profiler.profile def compute(db: og.Database) -> bool: state: OgnOnOscEventInternalState = db.internal_state osc_path_regex = db.inputs.path state.first_time_subscribe(db.node, osc_path_regex) event = state.try_pop_event() if event is None: return False try: addr, args = omni.osc.osc_message_from_carb_event(event) # Populate the output bundle bundle: og._impl.bundles.BundleContents = db.outputs.message bundle.clear() # Update the address attribute addr_attribute = bundle.insert((og.Type(og.BaseDataType.TOKEN), OSC_MESSAGE_ADDRESS_STR)) addr_attribute.value = addr # Update the arguments attribute all_args_are_floats = OgnOnOscEvent.check_all_args_are_floats(args) # NOTE(jshrake): This node currently only supports OSC arguments shaped like a List[Float] if all_args_are_floats: if len(args) == 1: # Argument list contains a single element, write it as a double args_attribute = bundle.insert((og.Type(og.BaseDataType.DOUBLE), OSC_MESSAGE_ARGUMENTS_STR)) args_attribute.value = args[0] elif len(args) > 1: # Argument list contains multiple element, write it as a list args_attribute = bundle.insert((og.Type(og.BaseDataType.DOUBLE, tuple_count=len(args), array_depth=0), OSC_MESSAGE_ARGUMENTS_STR)) args_attribute.value = args else: carb.log_warn(f"OnOscMessage node expected OSC message arguments to be of type List[Float], instead got {args}") return False db.outputs.execOut = og.ExecutionAttributeState.ENABLED except Exception as e: carb.log_error(f"Error in OgnOnOscEvent::compute: {e}") return False return True
NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/ogn/nodes/OgnOnOscEvent.ogn
{ "OnOscEvent": { "description": [ "Receive OSC Messages" ], "version": 1, "uiName": "On OSC Message", "categories": [], "scheduling": [ "compute-on-request", "global-read" ], "language": "Python", "state": {}, "inputs": { "path": { "type": "string", "description": "A regex to match an OSC Address", "uiName": "OSC Address", "default": "/.*" } }, "outputs": { "message": { "type": "bundle", "description": "The OSC message output as an OmniGraph Bundle with attributes \"address\" and \"arguments\"", "uiName": "OSC Message" }, "execOut": { "type": "execution", "description": "Executes when the OSC message is received", "uiName": "Received" } } } }
NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/ogn/nodes/__init__.py
NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/tests/tests.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. import asyncio import omni.kit.test import omni.osc class Test(omni.kit.test.AsyncTestCase): # Before running each test async def setUp(self): pass # After running each test async def tearDown(self): pass async def test_can_start_and_stop_server(self): server = omni.osc.DaemonOSCUDPServer(None) is_running = server.start("localhost", 12345) self.assertTrue(is_running) await asyncio.sleep(0.1) is_running = server.running() self.assertTrue(is_running) is_running = server.stop() self.assertFalse(is_running) async def test_server_can_receive_messages(self): server = omni.osc.OmniOscExt.create_server() is_running = server.start("localhost", 3337) self.assertTrue(is_running) self.count = 0 def on_event(e) -> None: addr, _ = omni.osc.osc_message_from_carb_event(e) self.assertEqual(e.type, omni.osc.core.OSC_EVENT_TYPE) self.assertEqual(addr, "/filter") self.count += 1 sub = omni.osc.subscribe_to_osc_event_stream(on_event) total_msg_count = 10 def send_messages(): import random from pythonosc import udp_client client = udp_client.SimpleUDPClient(address="127.0.0.1", port=3337) self.assertTrue(client is not None) for _ in range(total_msg_count): client.send_message("/filter", random.random()) send_messages() # Wait a few seconds for the server to receive the messages await asyncio.sleep(3) # Manually pump the stream so our subscription callback executes omni.osc.get_osc_event_stream().pump() self.assertEqual(self.count, total_msg_count)
NVIDIA-Omniverse/kit-osc/exts/omni.osc/omni/osc/tests/__init__.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. from .tests import * # noqa: F401,F403
NVIDIA-Omniverse/kit-osc/exts/omni.osc/docs/CHANGELOG.md
# Changelog The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [0.3.1] - 2023-09-28 ### Changed - Update CHANGELOG ## [0.3.0] - 2023-09-26 ### Changed - Fix OGN node registration for Kit 105.1 ## [0.2.0] - 2022-09-12 ### Changed - The `On OSC Message` OmniGraph node now outputs a Bundle typed value rather than an Unknown typed value. - Users can extract the "address" and the "arguments" of the OSC message with the `Extract Attribute` node. ## [0.1.1] - 2022-09-12 ### Changed - Updated documentation. ## [0.1.0] - 2022-09-02 ### Added - Initial release.
NVIDIA-Omniverse/kit-osc/exts/omni.osc/docs/README.md
# omni.osc Omniverse Kit extension for sending and receiving OSC (Open Sound Control) messages.
NVIDIA-Omniverse/kit-osc/exts/omni.osc/data/examples/cube-with-osc-graph.usda
#usda 1.0 ( customLayerData = { dictionary cameraSettings = { dictionary Front = { double3 position = (0, 0, 50000) double radius = 500 } dictionary Perspective = { double3 position = (500, 500, 500) double3 target = (2.7041300728820943, -2.6285389091291904, -0.06136586173619207) } dictionary Right = { double3 position = (-50000, 0, 0) double radius = 500 } dictionary Top = { double3 position = (0, 50000, 0) double radius = 500 } string boundCamera = "/OmniverseKit_Persp" } dictionary omni_layer = { dictionary muteness = { } } dictionary renderSettings = { float3 "rtx:debugView:pixelDebug:textColor" = (0, 1e18, 0) float3 "rtx:dynamicDiffuseGI:probeCounts" = (6, 6, 6) float3 "rtx:dynamicDiffuseGI:probeGridOrigin" = (-210, -250, -10) float3 "rtx:dynamicDiffuseGI:volumeSize" = (600, 440, 300) float3 "rtx:fog:fogColor" = (0.75, 0.75, 0.75) float3 "rtx:lightspeed:material:overrideAlbedo" = (0.5, 0.5, 0.5) float3 "rtx:lightspeed:material:overrideEmissiveColor" = (0.5, 0.5, 0.5) float3 "rtx:post:backgroundZeroAlpha:backgroundDefaultColor" = (0, 0, 0) float3 "rtx:post:colorcorr:contrast" = (1, 1, 1) float3 "rtx:post:colorcorr:gain" = (1, 1, 1) float3 "rtx:post:colorcorr:gamma" = (1, 1, 1) float3 "rtx:post:colorcorr:offset" = (0, 0, 0) float3 "rtx:post:colorcorr:saturation" = (1, 1, 1) float3 "rtx:post:colorgrad:blackpoint" = (0, 0, 0) float3 "rtx:post:colorgrad:contrast" = (1, 1, 1) float3 "rtx:post:colorgrad:gain" = (1, 1, 1) float3 "rtx:post:colorgrad:gamma" = (1, 1, 1) float3 "rtx:post:colorgrad:lift" = (0, 0, 0) float3 "rtx:post:colorgrad:multiply" = (1, 1, 1) float3 "rtx:post:colorgrad:offset" = (0, 0, 0) float3 "rtx:post:colorgrad:whitepoint" = (1, 1, 1) float3 "rtx:post:lensDistortion:lensFocalLengthArray" = (10, 30, 50) float3 "rtx:post:lensFlares:anisoFlareFalloffX" = (450, 475, 500) float3 "rtx:post:lensFlares:anisoFlareFalloffY" = (10, 10, 10) float3 "rtx:post:lensFlares:cutoffPoint" = (2, 2, 2) float3 "rtx:post:lensFlares:haloFlareFalloff" = (10, 10, 10) float3 "rtx:post:lensFlares:haloFlareRadius" = (75, 75, 75) float3 "rtx:post:lensFlares:isotropicFlareFalloff" = (50, 50, 50) float3 "rtx:post:tonemap:whitepoint" = (1, 1, 1) float3 "rtx:raytracing:inscattering:singleScatteringAlbedo" = (0.9, 0.9, 0.9) float3 "rtx:raytracing:inscattering:transmittanceColor" = (0.5, 0.5, 0.5) float3 "rtx:sceneDb:ambientLightColor" = (0.1, 0.1, 0.1) } } defaultPrim = "World" endTimeCode = 100 metersPerUnit = 0.01 startTimeCode = 0 timeCodesPerSecond = 24 upAxis = "Y" ) def Xform "World" { def Mesh "Cube" { float3[] extent = [(-50, -50, -50), (50, 50, 50)] int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] int[] faceVertexIndices = [0, 1, 3, 2, 0, 4, 5, 1, 1, 5, 6, 3, 2, 3, 6, 7, 0, 2, 7, 4, 4, 7, 6, 5] normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] ( interpolation = "faceVarying" ) point3f[] points = [(-50, -50, -50), (50, -50, -50), (-50, -50, 50), (50, -50, 50), (-50, 50, -50), (50, 50, -50), (50, 50, 50), (-50, 50, 50)] float2[] primvars:st = [(1, 0), (0, 0), (0, 1), (1, 1), (1, 0), (1, 1), (0, 1), (0, 0), (1, 0), (0, 0), (0, 1), (1, 1), (1, 0), (0, 0), (0, 1), (1, 1), (1, 0), (1, 1), (0, 1), (0, 0), (1, 0), (1, 1), (0, 1), (0, 0)] ( interpolation = "faceVarying" ) uniform token subdivisionScheme = "none" double3 xformOp:rotateXYZ = (0, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] } def OmniGraph "ActionGraph" { token evaluationMode = "Automatic" token evaluator:type = "execution" token fabricCacheBacking = "Shared" int2 fileFormatVersion = (1, 5) token pipelineStage = "pipelineStageSimulation" def OmniGraphNode "on_osc_message" ( prepend apiSchemas = ["NodeGraphNodeAPI"] ) { custom string inputs:path = "/.*" token node:type = "omni.osc.OnOscEvent" int node:typeVersion = 1 custom uint outputs:execOut ( customData = { bool isExecution = 1 } ) uniform token ui:nodegraph:node:expansionState = "open" uniform float2 ui:nodegraph:node:pos = (146, 104) def Output "outputs_message" { } } def OmniGraphNode "write_prim_attribute" ( prepend apiSchemas = ["NodeGraphNodeAPI"] ) { custom uint inputs:execIn prepend uint inputs:execIn.connect = </World/ActionGraph/on_osc_message.outputs:execOut> custom token inputs:name = "xformOp:scale" custom rel inputs:prim prepend rel inputs:prim = </World/Cube> custom token inputs:primPath custom bool inputs:usdWriteBack = 1 custom bool inputs:usePath = 0 custom token inputs:value prepend token inputs:value.connect = </World/ActionGraph/multiply.outputs:product> token node:type = "omni.graph.nodes.WritePrimAttribute" int node:typeVersion = 1 custom uint outputs:execOut ( customData = { bool isExecution = 1 } ) uniform token ui:nodegraph:node:expansionState = "open" uniform float2 ui:nodegraph:node:pos = (972, 91) } def OmniGraphNode "multiply" ( prepend apiSchemas = ["NodeGraphNodeAPI"] ) { custom token inputs:a prepend token inputs:a.connect = </World/ActionGraph/extract_attribute.outputs:output> custom token inputs:b prepend token inputs:b.connect = </World/ActionGraph/constant_double.inputs:value> token node:type = "omni.graph.nodes.Multiply" int node:typeVersion = 1 custom token outputs:product uniform token ui:nodegraph:node:expansionState = "open" uniform float2 ui:nodegraph:node:pos = (671, 277) } def OmniGraphNode "constant_double" ( prepend apiSchemas = ["NodeGraphNodeAPI"] ) { custom double inputs:value = 100 token node:type = "omni.graph.nodes.ConstantDouble" int node:typeVersion = 1 uniform token ui:nodegraph:node:expansionState = "open" uniform float2 ui:nodegraph:node:pos = (386, 410) } def OmniGraphNode "extract_attribute" ( prepend apiSchemas = ["NodeGraphNodeAPI"] ) { custom token inputs:attrName = "arguments" custom rel inputs:data prepend rel inputs:data = </World/ActionGraph/on_osc_message/outputs_message> token node:type = "omni.graph.nodes.ExtractAttribute" int node:typeVersion = 1 custom token outputs:output uniform token ui:nodegraph:node:expansionState = "open" uniform float2 ui:nodegraph:node:pos = (366, 211) } } } def Xform "Environment" { double3 xformOp:rotateXYZ = (0, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] def DistantLight "defaultLight" ( prepend apiSchemas = ["ShapingAPI"] ) { float angle = 1 float intensity = 3000 float shaping:cone:angle = 180 float shaping:cone:softness float shaping:focus color3f shaping:focusTint asset shaping:ies:file double3 xformOp:rotateXYZ = (315, 0, 0) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] } }
AccelerationAgency/omniverse-extensions/exts/taa.google.spreadsheet.api/taa/google/spreadsheet/api/extension.py
import omni.ext import omni.ui as ui import omni.kit.commands from typing import List from pxr import Gf omni.kit.pipapi.install('google-api-python-client') omni.kit.pipapi.install('google-auth-httplib2') from googleapiclient.discovery import build from googleapiclient.errors import HttpError SPACING = 4 LABEL_WIDTH = 120 class MyExtension(omni.ext.IExt): data = {'translate_x': 0, 'translate_y': 0, 'translate_z': 0, 'rotate_x': 0, 'rotate_y': 0, 'rotate_z': 0, 'scale_x': 0, 'scale_y': 0, 'scale_z': 0} subscription = None stage = None google_sheet = None label_width = 50 _source_prim_model = ui.SimpleStringModel() # lifecycle def on_startup(self, ext_id): print("[taa.google.spreadsheet.api] Extension starting up") self.stage = omni.usd.get_context().get_stage() self._window = ui.Window("TAA Google Spreadsheet API", width=400, height=270) with self._window.frame: with ui.VStack(height=0, spacing=SPACING): with ui.CollapsableFrame("Source", name="group"): with ui.VStack(height=0, spacing=SPACING): with ui.HStack(): ui.Label("Prim", name="attribute_name", width=LABEL_WIDTH) ui.StringField(model=self._source_prim_model) ui.Button(" S ", width=0, height=0, style={"margin": 0}, clicked_fn=self._on_get_selection, tooltip="Get From Selection") ui.Spacer(height= 12) with ui.CollapsableFrame("Settings", name="group"): with ui.VStack(height=0, spacing=SPACING): ui.Label('Spreadsheet ID', height=20) self.spreadsheet_id_field = ui.StringField(height=20) ui.Label('Range', height=20) self.range_field = ui.StringField(height=20) ui.Label('API Key', height=20) self.api_key_field = ui.StringField(height=20) ui.Spacer(height= 12) self.startButton = ui.Button("Start", height=54, clicked_fn=lambda: self.start(), style={"background_color": "green"}) self.stopButton = ui.Button("Stop", height=54, clicked_fn=lambda: self.stop(), style={"color": "red"}) ui.Spacer(height= 12) self.statusLabel = ui.Label('Click start to begin', height=14, style={"font_size": 12}) self.stopButton.visible = False print("[taa.google.spreadsheet.api] Extension start up complete") def on_shutdown(self): print("Extension shutting down") self.stop() print("Extension shutdown complete") # custom methods def _on_get_selection(self): print('_on_get_selection', self.get_selection()) self._source_prim_model.as_string = ", ".join(self.get_selection()) def get_selection(self) -> List[str]: return omni.usd.get_context().get_selection().get_selected_prim_paths() def apply_changes(self, frame): try: # load the data from Google Spreadsheet ever few seconds; this API is rate limited frameNumber = int(frame.payload["SWHFrameNumber"]) if(frameNumber % 180 != 0): return print('applying changes') self.read_data() # act on all selected prims paths = self.list_paths_of_selected_prims() for path in paths: # get reference to the prim on stage, making sure that it's valid prim = self.stage.GetPrimAtPath(path) if prim.IsValid() == False: continue # transform the prim based on the settings in the Google Spreadsheet self.move_prim(prim) self.rotate_prim(prim) self.scale_prim(prim) print('changes applied successfully') except Exception as err: print(err) def read_config(self): try: spreadsheetId = self.spreadsheet_id_field.model.get_value_as_string() range = self.range_field.model.get_value_as_string() api_key = self.api_key_field.model.get_value_as_string() return (spreadsheetId, range, api_key) except Exception as err: print(err) def read_data(self): try: spreadsheetId, range, api_key = self.read_config() if self.google_sheet == None: service = build('sheets', 'v4', developerKey=api_key) self.google_sheet = service.spreadsheets() result = self.google_sheet.values().get(spreadsheetId=spreadsheetId, range=range).execute() values = result.get('values', []) data = toJSON(values) # normalize and clean data self.data["shape"] = data.setdefault('shape', 'Cube') self.data["size"] = float(data.setdefault('size', 100)) self.data["radius"] = float(data.setdefault('radius', 100)) self.data["translate_x"] = float(data.setdefault('translate_x', 0)) self.data["translate_y"] = float(data.setdefault('translate_y', 0)) self.data["translate_z"] = float(data.setdefault('translate_z', 0)) self.data["rotate_x"] = float(data.setdefault('rotate_x', 0)) self.data["rotate_y"] = float(data.setdefault('rotate_y', 0)) self.data["rotate_z"] = float(data.setdefault('rotate_z', 0)) self.data["scale_x"] = float(data.setdefault('scale_x', 1)) self.data["scale_y"] = float(data.setdefault('scale_y', 1)) self.data["scale_z"] = float(data.setdefault('scale_z', 1)) except HttpError as err: print(err) def move_prim(self, prim): try: x = self.data.get('translate_x') y = self.data.get('translate_y') z = self.data.get('translate_z') omni.kit.commands.execute('TransformPrimSRT', path=prim.GetPath(), new_translation=Gf.Vec3d(x, y, z), ) except Exception as err: print("Failed to move prim", err) def rotate_prim(self, prim): try: x = self.data.get('rotate_x') y = self.data.get('rotate_y') z = self.data.get('rotate_z') omni.kit.commands.execute('TransformPrimSRT', path=prim.GetPath(), new_rotation_euler=Gf.Vec3d(x, y, z), ) except Exception as err: print("Failed to rotate prime", err) def scale_prim(self, prim): try: x = self.data.get('scale_x') y = self.data.get('scale_y') z = self.data.get('scale_z') omni.kit.commands.execute('TransformPrimSRT', path=prim.GetPath(), new_scale=Gf.Vec3d(x, y, z), ) except Exception as err: print("Failed to scale prim", err) def list_paths_of_selected_prims(self): try: paths = [i.strip() for i in self._source_prim_model.as_string.split(",")] if not paths: paths = self.get_selection() if not paths: pass return paths except Exception as err: print(err) def start(self): self.read_data() def on_update_apply(frame): self.apply_changes(frame) self.subscription = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(on_update_apply) self.startButton.visible = False self.stopButton.visible = True self.statusLabel.text = "Status: started" def stop(self): if self.subscription: del self.subscription self.startButton.visible = True self.stopButton.visible = False self.statusLabel.text = "Status: stopped" """ Utility functions """ def toJSON(values): json = {} if not values: return json for row in values: key = row[0] value = row[1] if not key or not value: continue json[row[0]] = row[1] return json
AccelerationAgency/omniverse-extensions/exts/taa.google.spreadsheet.api/taa/google/spreadsheet/api/__init__.py
from .extension import *
AccelerationAgency/omniverse-extensions/exts/taa.google.spreadsheet.api/config/extension.toml
[package] version = "1.0.0" title = "TAA - Google Spreadsheet API" description="An exploration into using Google Spreadsheet data to objects on the stage" readme = "docs/README.md" repository = "" category = "Other" keywords = ["taa", "google", "spreadsheet", "api", "example"] icon = "data/taa-logo.png" [dependencies] "omni.kit.uiapp" = {} [[python.module]] name = "taa.google.spreadsheet.api"
AccelerationAgency/omniverse-extensions/exts/taa.google.spreadsheet.api/docs/README.md
AccelerationAgency/omniverse-extensions/exts/taa.omniverse.cameracreator/taa/omniverse/cameracreator/extension.py
import omni.ext import omni.ui as ui import omni.kit.commands as commands class MyExtension(omni.ext.IExt): # Lifecycle def on_startup(self, ext_id): print("[taa.omniverse.viewport] Extension starting up") self._window = ui.Window("TAA Quick Camera", width=200, height = 200) with self._window.frame: with ui.VStack(height = 0, spacing = 4): self.perspectiveButton = ui.Button("Perspective", height=40, clicked_fn=lambda: self.create_perspective_camera(), style={"background_color":"black"}) self.topButton = ui.Button("Top", height=40, clicked_fn=lambda: self.create_top_camera(), style={"background_color":"black"}) self.frontButton = ui.Button("Front", height=40, clicked_fn=lambda: self.create_front_camera(), style={"background_color":"black"}) self.rightButton = ui.Button("Right", height=40, clicked_fn=lambda: self.create_right_camera(), style={"background_color":"black"}) print("[taa.omniverse.viewport] Extension start up complete") def on_shutdown(self): print("[taa.omniverse.viewport] Extension shutting down") self.stop() print("[taa.omniverse.viewport] Extension shutdown complete") # Custom methods def set_camera(self, path): omni.kit.viewport_legacy.get_viewport_interface().get_viewport_window().set_active_camera(path) def rename_camera(self, name): cameraPath = omni.kit.viewport_legacy.get_viewport_interface().get_viewport_window().get_active_camera() omni.kit.commands.execute('MovePrims', paths_to_move={cameraPath: f'/World/Camera_{name}'}) def create_perspective_camera(self): print("[taa.omniverse.viewport] Creating new perspective camera") self.set_camera("/OmniverseKit_Persp") commands.execute('DuplicateFromActiveViewportCameraCommand', viewport_name='Viewport') self.rename_camera("Perspective") def create_top_camera(self): print("[taa.omniverse.viewport] Creating new top-down camera") self.set_camera("/OmniverseKit_Top") commands.execute('DuplicateFromActiveViewportCameraCommand', viewport_name='Viewport') self.rename_camera("Top") def create_front_camera(self): print("[taa.omniverse.viewport] Creating new front view camera") self.set_camera("/OmniverseKit_Front") commands.execute('DuplicateFromActiveViewportCameraCommand', viewport_name='Viewport') self.rename_camera("Front") def create_right_camera(self): print("[taa.omniverse.viewport] Creating new right view camera") self.set_camera("/OmniverseKit_Right") commands.execute('DuplicateFromActiveViewportCameraCommand', viewport_name='Viewport') self.rename_camera("Right") def start(self): print("[taa.omniverse.viewport] Starting...") def stop(self): print("[taa.omniverse.viewport] Stopping...")
AccelerationAgency/omniverse-extensions/exts/taa.omniverse.cameracreator/taa/omniverse/cameracreator/__init__.py
from .extension import *
AccelerationAgency/omniverse-extensions/exts/taa.omniverse.cameracreator/config/extension.toml
[package] version = "1.0.0" title = "TAA - Omniverse Camera Creator" description = "An simple extension that lets you quickly create cameras with a single click." readme = "docs/README.md" repository = "" category = "Other" keywords = ["taa", "viewport", "create", "camera", "view"] icon = "data/taa-logo.png" [dependencies] "omni.kit.uiapp" = {} [[python.module]] name = "taa.omniverse.cameracreator"
AccelerationAgency/omniverse-extensions/exts/taa.omniverse.cameracreator/docs/README.md
ilanhuang/audio2face-streamgpt-public/link_app.sh
#!/bin/bash set -e SCRIPT_DIR=$(dirname ${BASH_SOURCE}) cd "$SCRIPT_DIR" exec "tools/packman/python.sh" tools/scripts/link_app.py $@
ilanhuang/audio2face-streamgpt-public/link_app.bat
@echo off call "%~dp0tools\packman\python.bat" %~dp0tools\scripts\link_app.py %* if %errorlevel% neq 0 ( goto Error ) :Success exit /b 0 :Error exit /b %errorlevel%
ilanhuang/audio2face-streamgpt-public/README.md
# Stream-GPT Stream-GPT is an Omniverse Extension that uses OpenAI's GPT-3 model to create a virtual assistant. It allows users to interact with the assistant through both text and voice, and the assistant responds in kind. The extension uses OpenAI's Whisper ASR system to transcribe audio input and Eleven Labs' API to convert the assistant's text responses into audio. ## Getting Started ### Prerequisites - Python 3.6 or higher - Omniverse Kit - Omniverse Audio2Face - OpenAI API key - Eleven Labs API key ### Installation 1. Clone the repository: ```bash git clone https://github.com/ilanhuang/audio2face-stream-chatgpt.git ``` 2. Install the required Python packages: ```bash pip install -r requirements.txt ``` 3. Update the `sys.path.append` in `extension.py` with the correct path to the `streaming_server` directory in your local clone of the repository. ```python sys.path.append("C:\\Users\\YourUsername\\path\\to\\stream-gpt\\pkg\\audio2face-2022.2.1\\exts\\omni.audio2face.player\omni\\audio2face\\player\\scripts\\streaming_server") ``` 4. Add the custom extension to Omniverse: - Go to the "Windows" tab on the top of the screen. - Scroll down to "Extensions". - Click on the gear icon to open the Extensions settings. - Click on the "+" button to add a new path to the custom extension. - A window will pop up when you turn on the extension. 5. Set your OpenAI and Eleven Labs API keys, as well as the voice_id, model_id, and the Audio2Face's audioplayer's prim path (instance_name) in the extension's settings: - Open the extension and click on the "Settings" button. - Enter your OpenAI API key, Eleven Labs API key, voice_id, model_id and instance name in the corresponding fields. (A text file in the repository lists the available voice ids.) ## Usage Once the application is running, you can interact with the virtual assistant through the UI. You can type your prompts into the text field and click on the "Send" button or use the "Record Audio" button to speak your prompts. The assistant will respond in the chat log and through your speakers. You can also add a system to the GPT virtual assistant by typing it in the "System" field in the UI. All interactions made with the extension are saved in a folder named "chat_logs" for future reference.
ilanhuang/audio2face-streamgpt-public/tools/scripts/link_app.py
import argparse import json import os import sys import packmanapi import urllib3 def find_omniverse_apps(): http = urllib3.PoolManager() try: r = http.request("GET", "http://127.0.0.1:33480/components") except Exception as e: print(f"Failed retrieving apps from an Omniverse Launcher, maybe it is not installed?\nError: {e}") sys.exit(1) apps = {} for x in json.loads(r.data.decode("utf-8")): latest = x.get("installedVersions", {}).get("latest", "") if latest: for s in x.get("settings", []): if s.get("version", "") == latest: root = s.get("launch", {}).get("root", "") apps[x["slug"]] = (x["name"], root) break return apps def create_link(src, dst): print(f"Creating a link '{src}' -> '{dst}'") packmanapi.link(src, dst) APP_PRIORITIES = ["code", "create", "view"] if __name__ == "__main__": parser = argparse.ArgumentParser(description="Create folder link to Kit App installed from Omniverse Launcher") parser.add_argument( "--path", help="Path to Kit App installed from Omniverse Launcher, e.g.: 'C:/Users/bob/AppData/Local/ov/pkg/create-2021.3.4'", required=False, ) parser.add_argument( "--app", help="Name of Kit App installed from Omniverse Launcher, e.g.: 'code', 'create'", required=False ) args = parser.parse_args() path = args.path if not path: print("Path is not specified, looking for Omniverse Apps...") apps = find_omniverse_apps() if len(apps) == 0: print( "Can't find any Omniverse Apps. Use Omniverse Launcher to install one. 'Code' is the recommended app for developers." ) sys.exit(0) print("\nFound following Omniverse Apps:") for i, slug in enumerate(apps): name, root = apps[slug] print(f"{i}: {name} ({slug}) at: '{root}'") if args.app: selected_app = args.app.lower() if selected_app not in apps: choices = ", ".join(apps.keys()) print(f"Passed app: '{selected_app}' is not found. Specify one of the following found Apps: {choices}") sys.exit(0) else: selected_app = next((x for x in APP_PRIORITIES if x in apps), None) if not selected_app: selected_app = next(iter(apps)) print(f"\nSelected app: {selected_app}") _, path = apps[selected_app] if not os.path.exists(path): print(f"Provided path doesn't exist: {path}") else: SCRIPT_ROOT = os.path.dirname(os.path.realpath(__file__)) create_link(f"{SCRIPT_ROOT}/../../app", path) print("Success!")
ilanhuang/audio2face-streamgpt-public/tools/packman/python.sh
#!/bin/bash # Copyright 2019-2020 NVIDIA CORPORATION # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # http://www.apache.org/licenses/LICENSE-2.0 # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. set -e PACKMAN_CMD="$(dirname "${BASH_SOURCE}")/packman" if [ ! -f "$PACKMAN_CMD" ]; then PACKMAN_CMD="${PACKMAN_CMD}.sh" fi source "$PACKMAN_CMD" init export PYTHONPATH="${PM_MODULE_DIR}:${PYTHONPATH}" export PYTHONNOUSERSITE=1 # workaround for our python not shipping with certs if [[ -z ${SSL_CERT_DIR:-} ]]; then export SSL_CERT_DIR=/etc/ssl/certs/ fi "${PM_PYTHON}" -u "$@"
ilanhuang/audio2face-streamgpt-public/tools/packman/python.bat
:: Copyright 2019-2020 NVIDIA CORPORATION :: :: Licensed under the Apache License, Version 2.0 (the "License"); :: you may not use this file except in compliance with the License. :: You may obtain a copy of the License at :: :: http://www.apache.org/licenses/LICENSE-2.0 :: :: Unless required by applicable law or agreed to in writing, software :: distributed under the License is distributed on an "AS IS" BASIS, :: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. :: See the License for the specific language governing permissions and :: limitations under the License. @echo off setlocal call "%~dp0\packman" init set "PYTHONPATH=%PM_MODULE_DIR%;%PYTHONPATH%" set PYTHONNOUSERSITE=1 "%PM_PYTHON%" -u %*
ilanhuang/audio2face-streamgpt-public/tools/packman/packman.cmd
:: Reset errorlevel status (don't inherit from caller) [xxxxxxxxxxx] @call :ECHO_AND_RESET_ERROR :: You can remove the call below if you do your own manual configuration of the dev machines call "%~dp0\bootstrap\configure.bat" if %errorlevel% neq 0 ( exit /b %errorlevel% ) :: Everything below is mandatory if not defined PM_PYTHON goto :PYTHON_ENV_ERROR if not defined PM_MODULE goto :MODULE_ENV_ERROR :: Generate temporary path for variable file for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile ^ -File "%~dp0bootstrap\generate_temp_file_name.ps1"') do set PM_VAR_PATH=%%a if %1.==. ( set PM_VAR_PATH_ARG= ) else ( set PM_VAR_PATH_ARG=--var-path="%PM_VAR_PATH%" ) "%PM_PYTHON%" -S -s -u -E "%PM_MODULE%" %* %PM_VAR_PATH_ARG% if %errorlevel% neq 0 ( exit /b %errorlevel% ) :: Marshall environment variables into the current environment if they have been generated and remove temporary file if exist "%PM_VAR_PATH%" ( for /F "usebackq tokens=*" %%A in ("%PM_VAR_PATH%") do set "%%A" ) if %errorlevel% neq 0 ( goto :VAR_ERROR ) if exist "%PM_VAR_PATH%" ( del /F "%PM_VAR_PATH%" ) if %errorlevel% neq 0 ( goto :VAR_ERROR ) set PM_VAR_PATH= goto :eof :: Subroutines below :PYTHON_ENV_ERROR @echo User environment variable PM_PYTHON is not set! Please configure machine for packman or call configure.bat. exit /b 1 :MODULE_ENV_ERROR @echo User environment variable PM_MODULE is not set! Please configure machine for packman or call configure.bat. exit /b 1 :VAR_ERROR @echo Error while processing and setting environment variables! exit /b 1 :ECHO_AND_RESET_ERROR @echo off if /I "%PM_VERBOSITY%"=="debug" ( @echo on ) exit /b 0
ilanhuang/audio2face-streamgpt-public/tools/packman/config.packman.xml
<config remotes="cloudfront"> <remote2 name="cloudfront"> <transport actions="download" protocol="https" packageLocation="d4i3qtqj3r0z5.cloudfront.net/${name}@${version}" /> </remote2> </config>
ilanhuang/audio2face-streamgpt-public/tools/packman/bootstrap/generate_temp_file_name.ps1
<# Copyright 2019 NVIDIA CORPORATION Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 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ilanhuang/audio2face-streamgpt-public/tools/packman/bootstrap/configure.bat
:: Copyright 2019 NVIDIA CORPORATION :: :: Licensed under the Apache License, Version 2.0 (the "License"); :: you may not use this file except in compliance with the License. :: You may obtain a copy of the License at :: :: http://www.apache.org/licenses/LICENSE-2.0 :: :: Unless required by applicable law or agreed to in writing, software :: distributed under the License is distributed on an "AS IS" BASIS, :: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. :: See the License for the specific language governing permissions and :: limitations under the License. set PM_PACKMAN_VERSION=6.33.2 :: Specify where packman command is rooted set PM_INSTALL_PATH=%~dp0.. :: The external root may already be configured and we should do minimal work in that case if defined PM_PACKAGES_ROOT goto ENSURE_DIR :: If the folder isn't set we assume that the best place for it is on the drive that we are currently :: running from set PM_DRIVE=%CD:~0,2% set PM_PACKAGES_ROOT=%PM_DRIVE%\packman-repo :: We use *setx* here so that the variable is persisted in the user environment echo Setting user environment variable PM_PACKAGES_ROOT to %PM_PACKAGES_ROOT% setx PM_PACKAGES_ROOT %PM_PACKAGES_ROOT% if %errorlevel% neq 0 ( goto ERROR ) :: The above doesn't work properly from a build step in VisualStudio because a separate process is :: spawned for it so it will be lost for subsequent compilation steps - VisualStudio must :: be launched from a new process. We catch this odd-ball case here: if defined PM_DISABLE_VS_WARNING goto ENSURE_DIR if not defined VSLANG goto ENSURE_DIR echo The above is a once-per-computer operation. Unfortunately VisualStudio cannot pick up environment change echo unless *VisualStudio is RELAUNCHED*. echo If you are launching VisualStudio from command line or command line utility make sure echo you have a fresh launch environment (relaunch the command line or utility). echo If you are using 'linkPath' and referring to packages via local folder links you can safely ignore this warning. echo You can disable this warning by setting the environment variable PM_DISABLE_VS_WARNING. echo. :: Check for the directory that we need. Note that mkdir will create any directories :: that may be needed in the path :ENSURE_DIR if not exist "%PM_PACKAGES_ROOT%" ( echo Creating directory %PM_PACKAGES_ROOT% mkdir "%PM_PACKAGES_ROOT%" ) if %errorlevel% neq 0 ( goto ERROR_MKDIR_PACKAGES_ROOT ) :: The Python interpreter may already be externally configured if defined PM_PYTHON_EXT ( set PM_PYTHON=%PM_PYTHON_EXT% goto PACKMAN ) set PM_PYTHON_VERSION=3.7.9-windows-x86_64 set PM_PYTHON_BASE_DIR=%PM_PACKAGES_ROOT%\python set PM_PYTHON_DIR=%PM_PYTHON_BASE_DIR%\%PM_PYTHON_VERSION% set PM_PYTHON=%PM_PYTHON_DIR%\python.exe if exist "%PM_PYTHON%" goto PACKMAN if not exist "%PM_PYTHON_BASE_DIR%" call :CREATE_PYTHON_BASE_DIR set PM_PYTHON_PACKAGE=python@%PM_PYTHON_VERSION%.cab for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_file_name.ps1"') do set TEMP_FILE_NAME=%%a set TARGET=%TEMP_FILE_NAME%.zip call "%~dp0fetch_file_from_packman_bootstrap.cmd" %PM_PYTHON_PACKAGE% "%TARGET%" if %errorlevel% neq 0 ( echo !!! Error fetching python from CDN !!! goto ERROR ) for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_folder.ps1" -parentPath "%PM_PYTHON_BASE_DIR%"') do set TEMP_FOLDER_NAME=%%a echo Unpacking Python interpreter ... "%SystemRoot%\system32\expand.exe" -F:* "%TARGET%" "%TEMP_FOLDER_NAME%" 1> nul del "%TARGET%" :: Failure during extraction to temp folder name, need to clean up and abort if %errorlevel% neq 0 ( echo !!! Error unpacking python !!! call :CLEAN_UP_TEMP_FOLDER goto ERROR ) :: If python has now been installed by a concurrent process we need to clean up and then continue if exist "%PM_PYTHON%" ( call :CLEAN_UP_TEMP_FOLDER goto PACKMAN ) else ( if exist "%PM_PYTHON_DIR%" ( rd /s /q "%PM_PYTHON_DIR%" > nul ) ) :: Perform atomic rename rename "%TEMP_FOLDER_NAME%" "%PM_PYTHON_VERSION%" 1> nul :: Failure during move, need to clean up and abort if %errorlevel% neq 0 ( echo !!! Error renaming python !!! call :CLEAN_UP_TEMP_FOLDER goto ERROR ) :PACKMAN :: The packman module may already be externally configured if defined PM_MODULE_DIR_EXT ( set PM_MODULE_DIR=%PM_MODULE_DIR_EXT% ) else ( set PM_MODULE_DIR=%PM_PACKAGES_ROOT%\packman-common\%PM_PACKMAN_VERSION% ) set PM_MODULE=%PM_MODULE_DIR%\packman.py if exist "%PM_MODULE%" goto ENSURE_7ZA set PM_MODULE_PACKAGE=packman-common@%PM_PACKMAN_VERSION%.zip for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_file_name.ps1"') do set TEMP_FILE_NAME=%%a set TARGET=%TEMP_FILE_NAME% call "%~dp0fetch_file_from_packman_bootstrap.cmd" %PM_MODULE_PACKAGE% "%TARGET%" if %errorlevel% neq 0 ( echo !!! Error fetching packman from CDN !!! goto ERROR ) echo Unpacking ... "%PM_PYTHON%" -S -s -u -E "%~dp0\install_package.py" "%TARGET%" "%PM_MODULE_DIR%" if %errorlevel% neq 0 ( echo !!! Error unpacking packman !!! goto ERROR ) del "%TARGET%" :ENSURE_7ZA set PM_7Za_VERSION=16.02.4 set PM_7Za_PATH=%PM_PACKAGES_ROOT%\7za\%PM_7ZA_VERSION% if exist "%PM_7Za_PATH%" goto END set PM_7Za_PATH=%PM_PACKAGES_ROOT%\chk\7za\%PM_7ZA_VERSION% if exist "%PM_7Za_PATH%" goto END "%PM_PYTHON%" -S -s -u -E "%PM_MODULE%" pull "%PM_MODULE_DIR%\deps.packman.xml" if %errorlevel% neq 0 ( echo !!! Error fetching packman dependencies !!! goto ERROR ) goto END :ERROR_MKDIR_PACKAGES_ROOT echo Failed to automatically create packman packages repo at %PM_PACKAGES_ROOT%. echo Please set a location explicitly that packman has permission to write to, by issuing: echo. echo setx PM_PACKAGES_ROOT {path-you-choose-for-storing-packman-packages-locally} echo. echo Then launch a new command console for the changes to take effect and run packman command again. exit /B %errorlevel% :ERROR echo !!! Failure while configuring local machine :( !!! exit /B %errorlevel% :CLEAN_UP_TEMP_FOLDER rd /S /Q "%TEMP_FOLDER_NAME%" exit /B :CREATE_PYTHON_BASE_DIR :: We ignore errors and clean error state - if two processes create the directory one will fail which is fine md "%PM_PYTHON_BASE_DIR%" > nul 2>&1 exit /B 0 :END
ilanhuang/audio2face-streamgpt-public/tools/packman/bootstrap/fetch_file_from_packman_bootstrap.cmd
:: Copyright 2019 NVIDIA CORPORATION :: :: Licensed under the Apache License, Version 2.0 (the "License"); :: you may not use this file except in compliance with the License. :: You may obtain a copy of the License at :: :: http://www.apache.org/licenses/LICENSE-2.0 :: :: Unless required by applicable law or agreed to in writing, software :: distributed under the License is distributed on an "AS IS" BASIS, :: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. :: See the License for the specific language governing permissions and :: limitations under the License. :: You need to specify <package-name> <target-path> as input to this command @setlocal @set PACKAGE_NAME=%1 @set TARGET_PATH=%2 @echo Fetching %PACKAGE_NAME% ... @powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0download_file_from_url.ps1" ^ -source "http://bootstrap.packman.nvidia.com/%PACKAGE_NAME%" -output %TARGET_PATH% :: A bug in powershell prevents the errorlevel code from being set when using the -File execution option :: We must therefore do our own failure analysis, basically make sure the file exists and is larger than 0 bytes: @if not exist %TARGET_PATH% goto ERROR_DOWNLOAD_FAILED @if %~z2==0 goto ERROR_DOWNLOAD_FAILED @endlocal @exit /b 0 :ERROR_DOWNLOAD_FAILED @echo Failed to download file from S3 @echo Most likely because endpoint cannot be reached or file %PACKAGE_NAME% doesn't exist @endlocal @exit /b 1
ilanhuang/audio2face-streamgpt-public/tools/packman/bootstrap/download_file_from_url.ps1
<# Copyright 2019 NVIDIA CORPORATION Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #> param( [Parameter(Mandatory=$true)][string]$source=$null, [string]$output="out.exe" ) $filename = $output $triesLeft = 3 do { $triesLeft -= 1 try { Write-Host "Downloading from bootstrap.packman.nvidia.com ..." $wc = New-Object net.webclient $wc.Downloadfile($source, $fileName) $triesLeft = 0 } catch { Write-Host "Error downloading $source!" Write-Host $_.Exception|format-list -force } } while ($triesLeft -gt 0)
ilanhuang/audio2face-streamgpt-public/tools/packman/bootstrap/generate_temp_folder.ps1
<# Copyright 2019 NVIDIA CORPORATION Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 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ilanhuang/audio2face-streamgpt-public/tools/packman/bootstrap/install_package.py
# Copyright 2019 NVIDIA CORPORATION # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # http://www.apache.org/licenses/LICENSE-2.0 # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import logging import shutil import sys import tempfile import zipfile __author__ = "hfannar" logging.basicConfig(level=logging.WARNING, format="%(message)s") logger = logging.getLogger("install_package") class TemporaryDirectory: def __init__(self): self.path = None def __enter__(self): self.path = tempfile.mkdtemp() return self.path def __exit__(self, type, value, traceback): # Remove temporary data created shutil.rmtree(self.path) def install_package(package_src_path, package_dst_path): with zipfile.ZipFile(package_src_path, allowZip64=True) as zip_file, TemporaryDirectory() as temp_dir: zip_file.extractall(temp_dir) # Recursively copy (temp_dir will be automatically cleaned up on exit) try: # Recursive copy is needed because both package name and version folder could be missing in # target directory: shutil.copytree(temp_dir, package_dst_path) except OSError as exc: logger.warning("Directory %s already present, packaged installation aborted" % package_dst_path) else: logger.info("Package successfully installed to %s" % package_dst_path) install_package(sys.argv[1], sys.argv[2])
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/recording_transcription.py
#Stream-GPT #GNU - GLP Licence #Copyright (C) <year> <Huang I Lan & Erks - Virtual Studio> #This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. #This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. #You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. import os import pyaudio import wave import keyboard import time from time import sleep import openai import datetime def open_file(filepath): with open(filepath, 'r', encoding='utf-8') as infile: return infile.read() def save_file(filepath, content): with open(filepath, 'w', encoding='utf-8') as outfile: outfile.write(content) def timestamp_to_datetime(unix_time): return datetime.datetime.fromtimestamp(unix_time).strftime("%A, %B %d, %Y at %I:%M%p %Z") def record_client_voice(output_filename, recording_status): CHUNK = 1024 FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 16000 frames = [] p = pyaudio.PyAudio() stream = None try: stream = p.open(format=FORMAT, channels=CHANNELS, rate=RATE, input=True, frames_per_buffer=CHUNK) start_time = time.time() min_duration = 0.1 while recording_status() or time.time() - start_time < min_duration: data = stream.read(CHUNK) frames.append(data) except Exception as e: print(f"Error while recording audio: {e}") finally: if stream is not None: stream.stop_stream() stream.close() p.terminate() wf = wave.open(output_filename, 'wb') wf.setnchannels(CHANNELS) wf.setsampwidth(p.get_sample_size(FORMAT)) wf.setframerate(RATE) wf.writeframes(b''.join(frames)) wf.close() return output_filename def transcribe_audio_to_text(file_path): with open(file_path, 'rb') as audio_file: transcript_response = openai.Audio.transcribe("whisper-1", audio_file) return transcript_response["text"]
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/transmission.py
#Stream-GPT #GNU - GLP Licence #Copyright (C) <year> <Huang I Lan & Erks - Virtual Studio> #This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. #This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. #You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. import grpc import os import soundfile import numpy as np import audio2face_pb2 import audio2face_pb2_grpc import sounddevice as sd import time from typing import Iterator import requests import queue import threading import carb def generate_stream(text: str, voice_id: str, model_id: str, api_key: str, stream_chunk_size: int = 2048) -> Iterator[bytes]: url = f"https://api.elevenlabs.io/v1/text-to-speech/{voice_id}/stream" data = dict(text=text, model_id=model_id, voice_settings=None) headers = {"xi-api-key": api_key} response = requests.post(url, json=data, headers=headers, stream=True) for chunk in response.iter_content(chunk_size=stream_chunk_size): if chunk: yield chunk def read_api_key_from_file(file_path: str) -> str: with open(file_path, 'r') as f: return f.read().strip() def text_to_audio_stream(text, instance_name, api_key): print("text_to_audio_stream: start") settings = carb.settings.get_settings() voice_id = settings.get_as_string("/persistent/exts/omni.example.streamgpt/VOICE_ID") model_id = settings.get_as_string("/persistent/exts/omni.example.streamgpt/MODEL_ID") audio_stream = generate_stream(text, voice_id, model_id, api_key) current_dir = os.path.dirname(os.path.realpath(__file__)) audio_filename = os.path.join(current_dir, "temp_audio_response.mp3") with open(audio_filename, 'wb') as f: for chunk in audio_stream: f.write(chunk) audio_data, samplerate = soundfile.read(audio_filename, dtype="float32") if len(audio_data.shape) > 1: audio_data = np.average(audio_data, axis=1) url = "localhost:50051" audio_queue = queue.Queue() audio_queue.put(audio_data) def audio_streamer(): while not audio_queue.empty(): audio_chunk = audio_queue.get() push_audio_track_stream(url, audio_chunk, samplerate, instance_name) audio_thread = threading.Thread(target=audio_streamer) audio_thread.start() os.remove(audio_filename) print("text_to_audio_stream: end") def push_audio_track_stream(url, audio_data, samplerate, instance_name): print("push_audio_track_stream: start") chunk_size = samplerate // 10 sleep_between_chunks = 0.04 with grpc.insecure_channel(url) as channel: print("Channel created") stub = audio2face_pb2_grpc.Audio2FaceStub(channel) def make_generator(): start_marker = audio2face_pb2.PushAudioRequestStart( samplerate=samplerate, instance_name=instance_name, block_until_playback_is_finished=False, ) yield audio2face_pb2.PushAudioStreamRequest(start_marker=start_marker) for i in range(len(audio_data) // chunk_size + 1): try: time.sleep(sleep_between_chunks) chunk = audio_data[i * chunk_size : i * chunk_size + chunk_size] yield audio2face_pb2.PushAudioStreamRequest(audio_data=chunk.astype(np.float32).tobytes()) except Exception as e: print(f"Error in generator function: {e}") break request_generator = make_generator() print("Sending audio data...") response = stub.PushAudioStream(request_generator) if response.success: print("SUCCESS") else: print(f"ERROR: {response.message}") print("Channel closed")
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/extension.py
#Stream-GPT #GNU - GLP Licence #Copyright (C) <year> <Huang I Lan & Erks - Virtual Studio> #This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. #This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. #You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. import omni.ext import sys sys.path.append("C:\\Users\\ERKS 2\\Documents\\Omniverse\\ov\\pkg\\audio2face-2022.2.1\\exts\\omni.audio2face.player\omni\\audio2face\\player\\scripts\\streaming_server") import openai import carb from .window import AudioChatWindow def open_file(filepath): with open(filepath, 'r', encoding='utf-8') as infile: return infile.read() # Any class derived from `omni.ext.IExt` in top level module (defined in `python.modules` of `extension.toml`) will be # instantiated when extension gets enabled and `on_startup(ext_id)` will be called. Later when extension gets disabled # on_shutdown() is called. class MyExtension(omni.ext.IExt): # ext_id is current extension id. It can be used with extension manager to query additional information, like where # this extension is located on filesystem. def on_startup(self, ext_id): openai.api_key = AudioChatWindow.get_openai_api_key() self._window = AudioChatWindow("VIRTUAL ASSISTANT", width=400, height=525) def on_shutdown(self): self._window.destroy() self._window = None
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/__init__.py
from .extension import *
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/chatbot.py
#Stream-GPT #GNU - GLP Licence #Copyright (C) <year> <Huang I Lan & Erks - Virtual Studio> #This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. #This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. #You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. import os import openai import json import numpy as np from numpy.linalg import norm import re from time import time,sleep from uuid import uuid4 import datetime def open_file(filepath): with open(filepath, 'r', encoding='utf-8') as infile: return infile.read() def save_file(filepath, content): with open(filepath, 'w', encoding='utf-8') as outfile: outfile.write(content) def load_json(filepath): with open(filepath, 'r', encoding='utf-8') as infile: return json.load(infile) def save_json(filepath, payload): with open(filepath, 'w', encoding='utf-8') as outfile: json.dump(payload, outfile, ensure_ascii=False, sort_keys=True, indent=2) def timestamp_to_datetime(unix_time): return datetime.datetime.fromtimestamp(unix_time).strftime("%A, %B %d, %Y at %I:%M%p %Z") def gpt3_embedding(content, engine='text-embedding-ada-002'): content = content.encode(encoding='ASCII',errors='ignore').decode() # fix any UNICODE errors response = openai.Embedding.create(input=content,engine=engine) vector = response['data'][0]['embedding'] # this is a normal list return vector def chatgpt_completion(messages, model="gpt-4", temp=0.0, top_p=1.0, tokens=400, freq_pen=0.0, pres_pen=0.0): response = openai.ChatCompletion.create( model=model, messages=messages, temperature=temp, max_tokens=tokens, top_p=top_p, frequency_penalty=freq_pen, presence_penalty=pres_pen,) text = response['choices'][0]['message']['content'] tokens_used = response['usage']['total_tokens'] filename = 'chat_%s_aibot.json' % time() script_dir = os.path.dirname(os.path.realpath(__file__)) chat_logs_path = os.path.join(script_dir, 'chat_logs') if not os.path.exists(chat_logs_path): os.makedirs(chat_logs_path) input_message = messages[-1]['content'] log_content = f"User:\n{input_message}\n\nAi_Bot:\n{text}\n\nTokens used: {tokens_used}" save_file(os.path.join(chat_logs_path, filename), log_content) return text def flatten_convo(conversation): convo = '' for i in conversation: convo += '%s: %s\n' % (i['role'].upper(), i['content']) return convo.strip() def set_openai_api_key(api_key): openai.api_key = api_key def set_system_content(content): global system_content system_content = content if __name__ == '__main__': convo_length = 30 set_openai_api_key(api_key) conversation = list() conversation.append({'role': 'system', 'content': system_content}) counter = 0 while True: # get user input, save to file a = input('\n\nCLIENT: ') conversation.append({'role': 'user', 'content': a}) filename = 'chat_%s_client.txt' % time() if not os.path.exists('chat_logs'): os.makedirs('chat_logs') save_file('chat_logs/%s' % filename, a) flat = flatten_convo(conversation) # generate a response response = chatgpt_completion(conversation) conversation.append({'role': 'assistant', 'content': response}) print('\n\nAI_Bot: %s' % response) # increment counter and consolidate memories counter += 2 if counter >= 10: # reset conversation conversation = list() conversation.append({'role': 'system', 'content': system_content})
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/window.py
#Stream-GPT #GNU - GLP Licence #Copyright (C) <year> <Huang I Lan & Erks - Virtual Studio> #This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. #This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. #You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. import os import omni.ui as ui import omni.kit.commands from omni.kit.window.popup_dialog.form_dialog import FormDialog from time import time from .recording_transcription import record_client_voice, transcribe_audio_to_text from .chatbot import chatgpt_completion, set_system_content from .transmission import text_to_audio_stream import threading import time import tempfile import datetime import carb def save_file(filepath, content): with open(filepath, 'w', encoding='utf-8') as outfile: outfile.write(content) def timestamp_to_datetime(unix_time): return datetime.datetime.fromtimestamp(unix_time).strftime("%A, %B %d, %Y at %I:%M%p %Z") class AudioChatWindow(ui.Window): def _build_fn(self): with self.frame: with ui.VStack(): with ui.ScrollingFrame(height=ui.Percent(75)): self.chat_log = ui.Label("", word_wrap=True) with ui.HStack(height=ui.Percent(10)): ui.StringField(model=self._prompt_model, multiline=True) with ui.HStack(height=ui.Percent(10)): self.record_audio_button = ui.Button("Record Audio", height=40, clicked_fn=lambda *_args, **_kwargs: self._toggle_record_audio()) ui.Button("Send", height=40, clicked_fn=lambda: self._send_text_prompt()) with ui.HStack(): ui.Button("Settings", tooltip="Configure API Key, Instance name and Default System", width=0, height=0, clicked_fn=lambda: self._open_settings()) system_settings_button = ui.Button("System", height=0, width=0) system_settings_button.set_clicked_fn(lambda: self.show_system_settings_menu()) def __init__(self, title: str, **kwargs) -> None: self.conversation = [{"role": "system", "content": ""}] self.system_content_model = ui.SimpleStringModel() self.lock = threading.Lock() super().__init__(title, **kwargs) self._prompt_model = ui.SimpleStringModel() self.frame.set_build_fn(self._build_fn) def show_system_settings_menu(self): self.system_settings_menu = ui.Menu("") with self.system_settings_menu: ui.StringField(model=self.system_content_model, multiline=True) self.system_settings_menu.show() def _toggle_record_audio(self): if not hasattr(self, "recording"): self.recording = False if not self.recording: self.recording = True threading.Thread(target=self._record_and_transcribe_audio).start() else: self.recording = False def _process_conversation(self, user_content): current_system_content = self.system_content_model.get_value_as_string().strip() if current_system_content != self.conversation[0]['content']: self.reset_chat() set_system_content(current_system_content) self.conversation.append({"role": "user", "content": user_content}) response = chatgpt_completion(self.conversation) self.chat_log.text += f"\nUser: {user_content}\nAssistant: {response}" settings = carb.settings.get_settings() instance_name = settings.get_as_string("/persistent/exts/omni.example.streamgpt/INSTANCE_NAME") threading.Thread(target=text_to_audio_stream, args=(response, instance_name, self.get_elevenlabs_api_key())).start() def _record_and_transcribe_audio(self): output_filename = "recorded_audio.wav" record_client_voice(output_filename) transcript = transcribe_audio_to_text(output_filename) self._send_audio_transcript(transcript) def _send_audio_transcript(self, transcript): self.chat_log.text += "\nThinking..." threading.Thread(target=self._process_conversation, args=(transcript,)).start() def reset_chat(self): self.chat_log.text = "" self.conversation = [{"role": "system", "content": self.system_content_model.get_value_as_string().strip()}] def _save_settings(self, dialog): values = dialog.get_values() settings = carb.settings.get_settings() settings.set_string("/persistent/exts/omni.example.streamgpt/APIKey_OPEN_AI", values["APIKey_OPEN_AI"]) settings.set_string("/persistent/exts/omni.example.streamgpt/APIKey_ELEVEN_LABS", values["APIKey_ELEVEN_LABS"]) settings.set_string("/persistent/exts/omni.example.streamgpt/VOICE_ID", values["ELEVEN_LABS_VOICE_ID"]) settings.set_string("/persistent/exts/omni.example.streamgpt/MODEL_ID", values["ELEVEN_LABS_MODEL_ID"]) settings.set_string("/persistent/exts/omni.example.streamgpt/INSTANCE_NAME", values["INSTANCE_NAME"]) dialog.hide() def _open_settings(self): settings = carb.settings.get_settings() apikey_open_ai = settings.get_as_string("/persistent/exts/omni.example.streamgpt/APIKey_OPEN_AI") apikey_eleven_labs = settings.get_as_string("/persistent/exts/omni.example.streamgpt/APIKey_ELEVEN_LABS") voice_id = settings.get_as_string("/persistent/exts/omni.example.streamgpt/VOICE_ID") model_id = settings.get_as_string("/persistent/exts/omni.example.streamgpt/MODEL_ID") instance_name = settings.get_as_string("/persistent/exts/omni.example.streamgpt/INSTANCE_NAME") if apikey_open_ai == "": apikey_open_ai = "Enter OPEN-AI API Key Here" if apikey_eleven_labs == "": apikey_eleven_labs = "Enter ELEVEN-LABS API Key Here" if instance_name == "": instance_name = "Enter Instance Name Here" if voice_id == "": voice_id = "Enter Eleven Labs Voice ID Here" if model_id == "": model_id = "Enter Eleven Labs Model ID Here" field_defs = [ FormDialog.FieldDef("APIKey_OPEN_AI", "OPEN-AI API Key: ", ui.StringField, apikey_open_ai), FormDialog.FieldDef("APIKey_ELEVEN_LABS", "ELEVEN-LABS API Key: ", ui.StringField, apikey_eleven_labs), FormDialog.FieldDef("ELEVEN_LABS_VOICE_ID", "Voice ID: ", ui.StringField, voice_id), FormDialog.FieldDef("ELEVEN_LABS_MODEL_ID", "Model ID: ", ui.StringField, model_id), FormDialog.FieldDef("INSTANCE_NAME", "Instance Name: ", ui.StringField, instance_name), ] dialog = FormDialog( title="Settings", message="Your Settings: ", field_defs=field_defs, ok_handler=lambda dialog: self._save_settings(dialog)) dialog.show() @staticmethod def get_openai_api_key(): settings = carb.settings.get_settings() return settings.get_as_string("/persistent/exts/omni.example.streamgpt/APIKey_OPEN_AI") def get_elevenlabs_api_key(self): settings = carb.settings.get_settings() return settings.get_as_string("/persistent/exts/omni.example.streamgpt/APIKey_ELEVEN_LABS") def _send_text_prompt(self): prompt = self._prompt_model.get_value_as_string() self.chat_log.text += "\nThinking..." threading.Thread(target=self._process_conversation, args=(prompt,)).start() self._prompt_model.set_value("") def _toggle_record_audio(self): if not hasattr(self, "recording"): self.recording = False self.recording = not self.recording if self.recording: self.record_audio_button.text = "Stop Recording" else: self.record_audio_button.text = "Record Audio" threading.Thread(target=self._record_and_transcribe_audio_alternative).start() def recording_status(self): return self.recording def _record_and_transcribe_audio_alternative(self): with self.lock: temp_audio_file = tempfile.NamedTemporaryFile(delete=False, suffix=".wav") temp_audio_filename = temp_audio_file.name temp_audio_file.close() recorded_audio_filename = record_client_voice(temp_audio_filename, self.recording_status) transcript = transcribe_audio_to_text(recorded_audio_filename) os.remove(temp_audio_filename) if transcript.strip(): self._send_audio_transcript(transcript) def destroy(self): super().destroy() self._prompt_model = None
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/pytransform/__init__.py
# These module alos are used by protection code, so that protection # code needn't import anything import os import platform import sys import struct # Because ctypes is new from Python 2.5, so pytransform doesn't work # before Python 2.5 # from ctypes import cdll, c_char, c_char_p, c_int, c_void_p, \ pythonapi, py_object, PYFUNCTYPE, CFUNCTYPE from fnmatch import fnmatch # # Support Platforms # plat_path = 'platforms' plat_table = ( ('windows', ('windows', 'cygwin*')), ('darwin', ('darwin',)), ('ios', ('ios',)), ('linux', ('linux*',)), ('freebsd', ('freebsd*', 'openbsd*', 'isilon onefs')), ('poky', ('poky',)), ) arch_table = ( ('x86', ('i?86', )), ('x86_64', ('x64', 'x86_64', 'amd64', 'intel')), ('arm', ('armv5',)), ('armv6', ('armv6l',)), ('armv7', ('armv7l',)), ('ppc64', ('ppc64le',)), ('mips32', ('mips',)), ('aarch32', ('aarch32',)), ('aarch64', ('aarch64', 'arm64')) ) # # Hardware type # HT_HARDDISK, HT_IFMAC, HT_IPV4, HT_IPV6, HT_DOMAIN = range(5) # # Global # _pytransform = None class PytransformError(Exception): pass def dllmethod(func): def wrap(*args, **kwargs): return func(*args, **kwargs) return wrap @dllmethod def version_info(): prototype = PYFUNCTYPE(py_object) dlfunc = prototype(('version_info', _pytransform)) return dlfunc() @dllmethod def init_pytransform(): major, minor = sys.version_info[0:2] # Python2.5 no sys.maxsize but sys.maxint # bitness = 64 if sys.maxsize > 2**32 else 32 prototype = PYFUNCTYPE(c_int, c_int, c_int, c_void_p) init_module = prototype(('init_module', _pytransform)) ret = init_module(major, minor, pythonapi._handle) if (ret & 0xF000) == 0x1000: raise PytransformError('Initialize python wrapper failed (%d)' % (ret & 0xFFF)) return ret @dllmethod def init_runtime(): prototype = PYFUNCTYPE(c_int, c_int, c_int, c_int, c_int) _init_runtime = prototype(('init_runtime', _pytransform)) return _init_runtime(0, 0, 0, 0) @dllmethod def encrypt_code_object(pubkey, co, flags, suffix=''): _pytransform.set_option(6, suffix.encode()) prototype = PYFUNCTYPE(py_object, py_object, py_object, c_int) dlfunc = prototype(('encrypt_code_object', _pytransform)) return dlfunc(pubkey, co, flags) @dllmethod def generate_license_key(prikey, keysize, rcode): prototype = PYFUNCTYPE(py_object, c_char_p, c_int, c_char_p) dlfunc = prototype(('generate_license_key', _pytransform)) return dlfunc(prikey, keysize, rcode) if sys.version_info[0] == 2 \ else dlfunc(prikey, keysize, rcode.encode()) @dllmethod def get_registration_code(): prototype = PYFUNCTYPE(py_object) dlfunc = prototype(('get_registration_code', _pytransform)) return dlfunc() @dllmethod def get_expired_days(): prototype = PYFUNCTYPE(py_object) dlfunc = prototype(('get_expired_days', _pytransform)) return dlfunc() @dllmethod def clean_obj(obj, kind): prototype = PYFUNCTYPE(c_int, py_object, c_int) dlfunc = prototype(('clean_obj', _pytransform)) return dlfunc(obj, kind) def clean_str(*args): tdict = { 'str': 0, 'bytearray': 1, 'unicode': 2 } for obj in args: k = tdict.get(type(obj).__name__) if k is None: raise RuntimeError('Can not clean object: %s' % obj) clean_obj(obj, k) def get_hd_info(hdtype, name=None): if hdtype not in range(HT_DOMAIN + 1): raise RuntimeError('Invalid parameter hdtype: %s' % hdtype) size = 256 t_buf = c_char * size buf = t_buf() cname = c_char_p(0 if name is None else name.encode('utf-8') if hasattr('name', 'encode') else name) if (_pytransform.get_hd_info(hdtype, buf, size, cname) == -1): raise PytransformError('Get hardware information failed') return buf.value.decode() def show_hd_info(): return _pytransform.show_hd_info() def assert_armored(*names): prototype = PYFUNCTYPE(py_object, py_object) dlfunc = prototype(('assert_armored', _pytransform)) def wrapper(func): def wrap_execute(*args, **kwargs): dlfunc(names) return func(*args, **kwargs) return wrap_execute return wrapper def check_armored(*names): try: prototype = PYFUNCTYPE(py_object, py_object) prototype(('assert_armored', _pytransform))(names) return True except RuntimeError: return False def get_license_info(): info = { 'ISSUER': None, 'EXPIRED': None, 'HARDDISK': None, 'IFMAC': None, 'IFIPV4': None, 'DOMAIN': None, 'DATA': None, 'CODE': None, } rcode = get_registration_code().decode() if rcode.startswith('*VERSION:'): index = rcode.find('\n') info['ISSUER'] = rcode[9:index].split('.')[0].replace('-sn-1.txt', '') rcode = rcode[index+1:] index = 0 if rcode.startswith('*TIME:'): from time import ctime index = rcode.find('\n') info['EXPIRED'] = ctime(float(rcode[6:index])) index += 1 if rcode[index:].startswith('*FLAGS:'): index += len('*FLAGS:') + 1 info['FLAGS'] = ord(rcode[index - 1]) prev = None start = index for k in ['HARDDISK', 'IFMAC', 'IFIPV4', 'DOMAIN', 'FIXKEY', 'CODE']: index = rcode.find('*%s:' % k) if index > -1: if prev is not None: info[prev] = rcode[start:index] prev = k start = index + len(k) + 2 info['CODE'] = rcode[start:] i = info['CODE'].find(';') if i > 0: info['DATA'] = info['CODE'][i+1:] info['CODE'] = info['CODE'][:i] return info def get_license_code(): return get_license_info()['CODE'] def get_user_data(): return get_license_info()['DATA'] def _match_features(patterns, s): for pat in patterns: if fnmatch(s, pat): return True def _gnu_get_libc_version(): try: prototype = CFUNCTYPE(c_char_p) ver = prototype(('gnu_get_libc_version', cdll.LoadLibrary('')))() return ver.decode().split('.') except Exception: pass def format_platform(platid=None): if platid: return os.path.normpath(platid) plat = platform.system().lower() mach = platform.machine().lower() for alias, platlist in plat_table: if _match_features(platlist, plat): plat = alias break if plat == 'linux': cname, cver = platform.libc_ver() if cname == 'musl': plat = 'musl' elif cname == 'libc': plat = 'android' elif cname == 'glibc': v = _gnu_get_libc_version() if v and len(v) >= 2 and (int(v[0]) * 100 + int(v[1])) < 214: plat = 'centos6' for alias, archlist in arch_table: if _match_features(archlist, mach): mach = alias break if plat == 'windows' and mach == 'x86_64': bitness = struct.calcsize('P'.encode()) * 8 if bitness == 32: mach = 'x86' return os.path.join(plat, mach) # Load _pytransform library def _load_library(path=None, is_runtime=0, platid=None, suffix='', advanced=0): path = os.path.dirname(__file__) if path is None \ else os.path.normpath(path) plat = platform.system().lower() for alias, platlist in plat_table: if _match_features(platlist, plat): plat = alias break name = '_pytransform' + suffix if plat == 'linux': filename = os.path.abspath(os.path.join(path, name + '.so')) elif plat in ('darwin', 'ios'): filename = os.path.join(path, name + '.dylib') elif plat == 'windows': filename = os.path.join(path, name + '.dll') elif plat in ('freebsd', 'poky'): filename = os.path.join(path, name + '.so') else: filename = None if platid is not None and os.path.isfile(platid): filename = platid elif platid is not None or not os.path.exists(filename) or not is_runtime: libpath = platid if platid is not None and os.path.isabs(platid) else \ os.path.join(path, plat_path, format_platform(platid)) filename = os.path.join(libpath, os.path.basename(filename)) if filename is None: raise PytransformError('Platform %s not supported' % plat) if not os.path.exists(filename): raise PytransformError('Could not find "%s"' % filename) try: m = cdll.LoadLibrary(filename) except Exception as e: if sys.flags.debug: print('Load %s failed:\n%s' % (filename, e)) raise # Removed from v4.6.1 # if plat == 'linux': # m.set_option(-1, find_library('c').encode()) if not os.path.abspath('.') == os.path.abspath(path): m.set_option(1, path.encode() if sys.version_info[0] == 3 else path) elif (not is_runtime) and sys.platform.startswith('cygwin'): path = os.environ['PYARMOR_CYGHOME'] m.set_option(1, path.encode() if sys.version_info[0] == 3 else path) # Required from Python3.6 m.set_option(2, sys.byteorder.encode()) if sys.flags.debug: m.set_option(3, c_char_p(1)) m.set_option(4, c_char_p(not is_runtime)) # Disable advanced mode by default m.set_option(5, c_char_p(not advanced)) # Set suffix for private package if suffix: m.set_option(6, suffix.encode()) return m def pyarmor_init(path=None, is_runtime=0, platid=None, suffix='', advanced=0): global _pytransform _pytransform = _load_library(path, is_runtime, platid, suffix, advanced) return init_pytransform() def pyarmor_runtime(path=None, suffix='', advanced=0): if _pytransform is not None: return try: pyarmor_init(path, is_runtime=1, suffix=suffix, advanced=advanced) init_runtime() except Exception as e: if sys.flags.debug or hasattr(sys, '_catch_pyarmor'): raise sys.stderr.write("%s\n" % str(e)) sys.exit(1) # ---------------------------------------------------------- # End of pytransform # ---------------------------------------------------------- # # Unused # @dllmethod def generate_license_file(filename, priname, rcode, start=-1, count=1): prototype = PYFUNCTYPE(c_int, c_char_p, c_char_p, c_char_p, c_int, c_int) dlfunc = prototype(('generate_project_license_files', _pytransform)) return dlfunc(filename.encode(), priname.encode(), rcode.encode(), start, count) if sys.version_info[0] == 3 \ else dlfunc(filename, priname, rcode, start, count) # # Not available from v5.6 # def generate_capsule(licfile): prikey, pubkey, prolic = _generate_project_capsule() capkey, newkey = _generate_pytransform_key(licfile, pubkey) return prikey, pubkey, capkey, newkey, prolic @dllmethod def _generate_project_capsule(): prototype = PYFUNCTYPE(py_object) dlfunc = prototype(('generate_project_capsule', _pytransform)) return dlfunc() @dllmethod def _generate_pytransform_key(licfile, pubkey): prototype = PYFUNCTYPE(py_object, c_char_p, py_object) dlfunc = prototype(('generate_pytransform_key', _pytransform)) return dlfunc(licfile.encode() if sys.version_info[0] == 3 else licfile, pubkey) # # Deprecated functions from v5.1 # @dllmethod def encrypt_project_files(proname, filelist, mode=0): prototype = PYFUNCTYPE(c_int, c_char_p, py_object, c_int) dlfunc = prototype(('encrypt_project_files', _pytransform)) return dlfunc(proname.encode(), filelist, mode) def generate_project_capsule(licfile): prikey, pubkey, prolic = _generate_project_capsule() capkey = _encode_capsule_key_file(licfile) return prikey, pubkey, capkey, prolic @dllmethod def _encode_capsule_key_file(licfile): prototype = PYFUNCTYPE(py_object, c_char_p, c_char_p) dlfunc = prototype(('encode_capsule_key_file', _pytransform)) return dlfunc(licfile.encode(), None) @dllmethod def encrypt_files(key, filelist, mode=0): t_key = c_char * 32 prototype = PYFUNCTYPE(c_int, t_key, py_object, c_int) dlfunc = prototype(('encrypt_files', _pytransform)) return dlfunc(t_key(*key), filelist, mode) @dllmethod def generate_module_key(pubname, key): t_key = c_char * 32 prototype = PYFUNCTYPE(py_object, c_char_p, t_key, c_char_p) dlfunc = prototype(('generate_module_key', _pytransform)) return dlfunc(pubname.encode(), t_key(*key), None) # # Compatible for PyArmor v3.0 # @dllmethod def old_init_runtime(systrace=0, sysprofile=1, threadtrace=0, threadprofile=1): '''Only for old version, before PyArmor 3''' pyarmor_init(is_runtime=1) prototype = PYFUNCTYPE(c_int, c_int, c_int, c_int, c_int) _init_runtime = prototype(('init_runtime', _pytransform)) return _init_runtime(systrace, sysprofile, threadtrace, threadprofile) @dllmethod def import_module(modname, filename): '''Only for old version, before PyArmor 3''' prototype = PYFUNCTYPE(py_object, c_char_p, c_char_p) _import_module = prototype(('import_module', _pytransform)) return _import_module(modname.encode(), filename.encode()) @dllmethod def exec_file(filename): '''Only for old version, before PyArmor 3''' prototype = PYFUNCTYPE(c_int, c_char_p) _exec_file = prototype(('exec_file', _pytransform)) return _exec_file(filename.encode())
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/tests/__init__.py
from .test_hello_world import *
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/stream/gptchat/tests/test_hello_world.py
# NOTE: # omni.kit.test - std python's unittest module with additional wrapping to add suport for async/await tests # For most things refer to unittest docs: https://docs.python.org/3/library/unittest.html import omni.kit.test # Extnsion for writing UI tests (simulate UI interaction) import omni.kit.ui_test as ui_test # Import extension python module we are testing with absolute import path, as if we are external user (other extension) import stream.gptchat # Having a test class dervived from omni.kit.test.AsyncTestCase declared on the root of module will make it auto-discoverable by omni.kit.test class Test(omni.kit.test.AsyncTestCase): # Before running each test async def setUp(self): pass # After running each test async def tearDown(self): pass # Actual test, notice it is "async" function, so "await" can be used if needed async def test_hello_public_function(self): result = stream.gptchat.some_public_function(4) self.assertEqual(result, 256) async def test_window_button(self): # Find a label in our window label = ui_test.find("My Window//Frame/**/Label[*]") # Find buttons in our window add_button = ui_test.find("My Window//Frame/**/Button[*].text=='Add'") reset_button = ui_test.find("My Window//Frame/**/Button[*].text=='Reset'") # Click reset button await reset_button.click() self.assertEqual(label.widget.text, "empty") await add_button.click() self.assertEqual(label.widget.text, "count: 1") await add_button.click() self.assertEqual(label.widget.text, "count: 2")
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/config/extension.toml
[package] # Semantic Versioning is used: https://semver.org/ version = "1.0.2" # Lists people or organizations that are considered the "authors" of the package. authors = ["Huang I Lan - Erks Virtual Studio"] # The title and description fields are primarily for displaying extension info in UI title = "stream-gpt" description="Extension for NVIDIA Omniverse that provides a simple chatbot UI to record audio inputs, transcribe them, use transcriptions as chat GPT prompts, generate responses, convert responses to audio, and transmit them to Audio2Face via gRPC, while maintaining your original scripting style and modular system.." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Chatbot" # Keywords for the extension keywords = ["Chat_GPT", "AI_assistant"] # Location of change log file in target (final) folder of extension, relative to the root. # More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # Use omni.ui to build simple UI [dependencies] "omni.kit.uiapp" = {} [python.pipapi] requirements = [ "pyaudio", "openai", "keyboard", "soundfile", "elevenlabs", "pydub", "gtts", ] # Allow going to online index if package can't be found locally (not recommended) use_online_index = true # Main python module this extension provides, it will be publicly available as "import stream.gptchat". [[python.module]] name = "stream.gptchat" [[test]] # Extra dependencies only to be used during test run dependencies = [ "omni.kit.ui_test" # UI testing extension ]
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/docs/CHANGELOG.md
# Changelog The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [1.0.2] - 2023-07-06 - Upgraded the UI to allow users to add API keys, Voice_ID, Voice_Models, and Instance Name directly from the UI, eliminating the need for hardcoding. ## [1.0.0] - 2023-04-13 - Initial version of extension UI template with a window.
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/docs/README.md
# Stream-GPT Stream-GPT is an Omniverse Extension that uses OpenAI's GPT-3 model to create a virtual assistant. It allows users to interact with the assistant through both text and voice, and the assistant responds in kind. The extension uses OpenAI's Whisper ASR system to transcribe audio input and Eleven Labs' API to convert the assistant's text responses into audio. ## Getting Started ### Prerequisites - OpenAI API key - Eleven Labs API key ### SET UP 1. Set your OpenAI and Eleven Labs API keys, as well as the voice_id, model_id, and the Audio2Face's audioplayer's prim path (instance_name) in the extension's settings: - Open the extension and click on the "Settings" button. - Enter your OpenAI API key, Eleven Labs API key, voice_id, model_id and instance name in the corresponding fields. (A text file in the repository lists the available voice ids.) ## Usage Once the application is running, you can interact with the virtual assistant through the UI. You can type your prompts into the text field and click on the "Send" button or use the "Record Audio" button to speak your prompts. The assistant will respond in the chat log and through your speakers. You can also add a system to the GPT virtual assistant by typing it in the "System" field in the UI. All interactions made with the extension are saved in a folder named "chat_logs" for future reference.
ilanhuang/audio2face-streamgpt-public/exts/stream.gptchat/docs/index.rst
stream.gpt ############################# Example of Python only extension .. toctree:: :maxdepth: 1 README CHANGELOG .. automodule::"stream-gpt" :platform: Windows-x86_64, Linux-x86_64 :members: :undoc-members: :show-inheritance: :imported-members: :exclude-members: contextmanager
ilanhuang/audio2face-streamgpt-public/elevenlabs_ID/Voice_ID.json
{"voices":[{"voice_id":"21m00Tcm4TlvDq8ikWAM","name":"Rachel","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/21m00Tcm4TlvDq8ikWAM/6edb9076-c3e4-420c-b6ab-11d43fe341c8.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"AZnzlk1XvdvUeBnXmlld","name":"Domi","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/AZnzlk1XvdvUeBnXmlld/69c5373f-0dc2-4efd-9232-a0140182c0a9.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"EXAVITQu4vr4xnSDxMaL","name":"Bella","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/EXAVITQu4vr4xnSDxMaL/04365bce-98cc-4e99-9f10-56b60680cda9.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"ErXwobaYiN019PkySvjV","name":"Antoni","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/ErXwobaYiN019PkySvjV/38d8f8f0-1122-4333-b323-0b87478d506a.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"MF3mGyEYCl7XYWbV9V6O","name":"Elli","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/MF3mGyEYCl7XYWbV9V6O/f9fd64c3-5d62-45cd-b0dc-ad722ee3284e.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"TxGEqnHWrfWFTfGW9XjX","name":"Josh","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/TxGEqnHWrfWFTfGW9XjX/c6c80dcd-5fe5-4a4c-a74c-b3fec4c62c67.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"VR6AewLTigWG4xSOukaG","name":"Arnold","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/VR6AewLTigWG4xSOukaG/66e83dc2-6543-4897-9283-e028ac5ae4aa.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"pNInz6obpgDQGcFmaJgB","name":"Adam","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/pNInz6obpgDQGcFmaJgB/e0b45450-78db-49b9-aaa4-d5358a6871bd.mp3","available_for_tiers":[],"settings":null,"sharing":null},{"voice_id":"yoZ06aMxZJJ28mfd3POQ","name":"Sam","samples":null,"category":"premade","fine_tuning":{"model_id":null,"language":null,"is_allowed_to_fine_tune":false,"fine_tuning_requested":false,"finetuning_state":"not_started","verification_attempts":null,"verification_failures":[],"verification_attempts_count":0,"slice_ids":null,"manual_verification":null,"manual_verification_requested":false},"labels":{},"description":null,"preview_url":"https://storage.googleapis.com/eleven-public-prod/premade/voices/yoZ06aMxZJJ28mfd3POQ/1c4d417c-ba80-4de8-874a-a1c57987ea63.mp3","available_for_tiers":[],"settings":null,"sharing":null}]}
ilanhuang/audio2face-streamgpt-public/elevenlabs_ID/Model_ID.json
[{"model_id":"eleven_monolingual_v1","name":"Eleven English v1","can_be_finetuned":true,"can_do_text_to_speech":true,"can_do_voice_conversion":false,"can_use_style":false,"can_use_speaker_boost":false,"serves_pro_voices":false,"token_cost_factor":1.0,"description":"Use our standard English language model to generate speech in a variety of voices, styles and moods.","requires_alpha_access":false,"max_characters_request_free_user":2500,"max_characters_request_subscribed_user":5000,"languages":[{"language_id":"en","name":"English"}]}, {"model_id":"eleven_multilingual_v1","name":"Eleven Multilingual v1","can_be_finetuned":true,"can_do_text_to_speech":true,"can_do_voice_conversion":true,"can_use_style":false,"can_use_speaker_boost":false,"serves_pro_voices":false,"token_cost_factor":1.0,"description":"Generate lifelike speech in multiple languages and create content that resonates with a broader audience. ","requires_alpha_access":false,"max_characters_request_free_user":2500,"max_characters_request_subscribed_user":5000,"languages":[{"language_id":"en","name":"English"},{"language_id":"de","name":"German"},{"language_id":"pl","name":"Polish"},{"language_id":"es","name":"Spanish"},{"language_id":"it","name":"Italian"},{"language_id":"fr","name":"French"},{"language_id":"pt","name":"Portuguese"},{"language_id":"hi","name":"Hindi"}]}]
ilanhuang/audio2face-streamgpt-public/UE5_install_files/extension.toml
[package] version = "104.10.8" title = "Audio2Face Exporter" authors = ["NVIDIA"] description="Custom Kit exporter for audio2face" repository = "" keywords = ["audio2face"] category = "Animation" readme = "docs/README.md" changelog = "docs/CHANGELOG.md" preview_image = "data/preview.png" icon = "data/icon.png" [dependencies] "omni.ui" = {optional = true} "omni.kit.window.filepicker" = {optional = true} "omni.graph" = {} "omni.graph.tools" = {} "omni.kit.menu.utils" = {optional = true} "omni.kit.window.viewport" = {optional = true} "omni.kit.viewport.utility" = {optional = true} "omni.client" = {} "omni.anim.shared" = {} "omni.deform.shared" = {} "omni.audio2face.common" = {} "omni.audio2face.ui.common" = {optional = true} "omni.audio2face.tool" = {} "omni.services.core"={} [[python.module]] name = "omni.audio2face.exporter" [[test]] dependencies = [ "omni.kit.renderer.core", "omni.ui", "omni.kit.window.filepicker", "omni.kit.menu.utils", "omni.kit.window.viewport", "omni.kit.viewport.utility", "omni.audio2face.ui.common" ] timeout = 900 stdoutFailPatterns.exclude = [ "*failed to upload minidump*", # Exclude grahics leaks until fixed ] [package.writeTarget] kit = true platform = true [python.pipapi] requirements = ['python-osc'] use_online_index = true
ilanhuang/audio2face-streamgpt-public/UE5_install_files/from pythonosc import udp_client.py
from pythonosc import udp_client blend = ["eyeBlinkLeft", "eyeLookDownLeft", "eyeLookInLeft", "eyeLookOutLeft", "eyeLookUpLeft", "eyeSquintLeft", "eyeWideLeft", "eyeBlinkRight", "eyeLookDownRight", "eyeLookInRight", "eyeLookOutRight", "eyeLookUpRight", "eyeSquintRight", "eyeWideRight", "jawForward", "jawLeft", "jawRight", "jawOpen", "mouthClose", "mouthFunnel", "mouthPucker", "mouthLeft", "mouthRight", "mouthSmileLeft", "mouthSmileRight", "mouthFrownLeft", "mouthFrownRight", "mouthDimpleLeft", "mouthDimpleRight", "mouthStretchLeft", "mouthStretchRight", "mouthRollLower", "mouthRollUpper", "mouthShrugLower", "mouthShrugUpper", "mouthPressLeft", "mouthPressRight", "mouthLowerDownLeft", "mouthLowerDownRight", "mouthUpperUpLeft", "mouthUpperUpRight", "browDownLeft", "browDownRight", "browInnerUp", "browOuterUpLeft", "browOuterUpRight", "cheekPuff", "cheekSquintLeft", "cheekSquintRight", "noseSneerLeft", "noseSneerRight", "tongueOut"] client = udp_client.SimpleUDPClient('127.0.0.1', 5008) osc_array = outWeight.tolist() count = 0 for i in osc_array: client.send_message('/' + str(blend[count]), i) count += 1 [python.pipapi] requirements = ['python-osc'] use_online_index = true
ilanhuang/audio2face-streamgpt-public/UE5_install_files/README.txt
# Audio2Face to Unreal Engine Metahuman Animation Redirector This repository contains the necessary extension and scripts to redirect animations from Audio2Face to a Metahuman in Unreal Engine 5.1 or higher. ## Installation Follow these steps to install and verify the extension: 1. Copy the `extension` file from this repository. 2. Paste the `extension` file into the following directory (or similar, depending on your system setup): ``` C:\Users\Username\AppData\Local\ov\pkg\audio2face-2022.2.1\exts\omni.audio2face.exporter\config ``` 3. Open Audio2Face, navigate to the 'Windows' tab and enable 'Script Editor'. 4. In the script editor, enter the following lines: ```python import pythonosc print(pythonosc) ``` 5. Click 'Run'. If no errors appear, the extension is installed correctly. ## FacsSolver Setup 1. Copy the `FacsSolver` file from this repository. 2. Paste the `FacsSolver` file into the following directory (or similar, depending on your system setup): ``` C:\Users\Username\AppData\Local\ov\pkg\audio2face-2022.2.1\exts\omni.audio2face.exporter\omni\audio2face\exporter\scripts ``` ## INSIDE UE5 - Metahuman Blueprints Follow this [tutorial video](https://www.youtube.com/watch?v=y1wVykdmJNM) to set up the corresponding blueprint for your metahuman.
ilanhuang/audio2face-streamgpt-public/UE5_install_files/facsSolver.py
import numpy as np from omni.audio2face.common import log_error, log_info, log_warn from scipy.optimize import lsq_linear from pythonosc import udp_client class FacsSolver: def __init__(self, neutral_mat, delta_mat): self.weightRegulCoeff = 3.5 self.weightRegulCoeff_scale = 10.0 self.prevRegulCoeff = 3.5 self.prevRegulCoeff_scale = 100.0 self.sparseRegulCoeff = 1.0 self.sparseRegulCoeff_scale = 0.25 self.symmetryRegulCoeff = 1.0 self.symmetryRegulCoeff_scale = 10.0 self.neutral_mat = neutral_mat self.delta_mat_orig = delta_mat self.delta_mat = delta_mat self.numPoses_orig = self.delta_mat_orig.shape[1] self.numPoses = self.numPoses_orig self.lb_orig = np.zeros(self.numPoses_orig) self.ub_orig = self.lb_orig + 1.0 self.lb = self.lb_orig.copy() self.ub = self.ub_orig.copy() self.activeIdxMap = range(self.numPoses_orig) self.activePosesBool = np.array([True for pi in range(self.numPoses_orig)], dtype=bool) self.cancelPoseIndices = np.array([-1 for pi in range(self.numPoses_orig)], dtype=int) self.symmetryPoseIndices = np.array([-1 for pi in range(self.numPoses_orig)], dtype=int) self.cancelList = [] self.symmetryList = [] self.symShapeMat = np.zeros((self.numPoses_orig, self.numPoses_orig)) self.prevWeights = np.zeros(self.numPoses_orig) # TODO L1 implementation l1RegulMat = np.ones((1, self.numPoses)) self.l1RegulMat = np.dot(l1RegulMat.T, l1RegulMat) self.compute_A_mat() def compute_A_mat(self): self.A = ( np.dot(self.delta_mat.T, self.delta_mat) + self.weightRegulCoeff * self.weightRegulCoeff_scale * np.eye(self.numPoses) + self.prevRegulCoeff * self.prevRegulCoeff_scale * np.eye(self.numPoses) + self.sparseRegulCoeff ** 2 * self.sparseRegulCoeff_scale * self.l1RegulMat + self.symmetryRegulCoeff * self.symmetryRegulCoeff_scale * self.symShapeMat ) self.A = self.A.astype(np.float64) def set_activePoses(self, activePosesBool): self.activePosesBool = activePosesBool # 1 - simple approach # self.ub *= np.array(self.activePosesBool) # 2- less computation way self.delta_mat = self.delta_mat_orig[:, self.activePosesBool] self.numPoses = self.delta_mat.shape[1] self.lb = self.lb_orig[self.activePosesBool] self.ub = self.ub_orig[self.activePosesBool] self.prevWeights = np.zeros(self.numPoses) self.activeIdxMap = [] cnt = 0 for idx in range(self.numPoses_orig): if self.activePosesBool[idx]: self.activeIdxMap.append(cnt) cnt += 1 else: self.activeIdxMap.append(-1) # update L1 regularization mat l1RegulMat = np.ones((1, self.numPoses)) self.l1RegulMat = np.dot(l1RegulMat.T, l1RegulMat) # update cancel pair index self.set_cancelPoses(self.cancelPoseIndices) # update symmetry pair index self.set_symmetryPoses(self.symmetryPoseIndices) # update self.A here def set_cancelPoses(self, cancelPoseIndices): self.cancelPoseIndices = cancelPoseIndices # filter out cancel shapes self.cancelList = [] maxIdx = np.max(self.cancelPoseIndices) if maxIdx < 0: return for ci in range(maxIdx + 1): cancelIndices = np.where(self.cancelPoseIndices == ci)[0] if len(cancelIndices) > 2: log_warn("There is more than 2 poses for a cancel index %d" % ci) break elif len(cancelIndices) < 2: log_warn("There is less than 2 poses for a cancel index %d" % ci) break self.cancelList.append(cancelIndices) # print ('cancel shape list', self.cancelList) activeCancelList = [] for pIdx1, pIdx2 in self.cancelList: if self.activePosesBool[pIdx1] and self.activePosesBool[pIdx2]: activeCancelList.append([self.activeIdxMap[pIdx1], self.activeIdxMap[pIdx2]]) # print (activeCancelList) self.cancelList = activeCancelList def set_symmetryPoses(self, symmetryPoseIndices): self.symmetryPoseIndices = symmetryPoseIndices self.symmetryList = [] maxIdx = np.max(self.symmetryPoseIndices) if maxIdx < 0: self.symShapeMat = np.zeros((self.numPoses, self.numPoses)) else: for ci in range(maxIdx + 1): symmetryIndices = np.where(self.symmetryPoseIndices == ci)[0] if len(symmetryIndices) > 2: log_warn("There is more than 2 poses for a cancel index %d" % ci) break elif len(symmetryIndices) < 2: log_warn("There is less than 2 poses for a cancel index %d" % ci) break self.symmetryList.append(symmetryIndices) activeSymmetryList = [] for pIdx1, pIdx2 in self.symmetryList: if self.activePosesBool[pIdx1] and self.activePosesBool[pIdx2]: activeSymmetryList.append([self.activeIdxMap[pIdx1], self.activeIdxMap[pIdx2]]) self.symmetryList = activeSymmetryList symShapeMat = np.zeros((len(self.symmetryList), self.numPoses)) for si, [pose1Idx, pose2Idx] in enumerate(self.symmetryList): symShapeMat[si, pose1Idx] = 1.0 symShapeMat[si, pose2Idx] = -1.0 self.symShapeMat = np.dot(symShapeMat.T, symShapeMat) self.compute_A_mat() def set_l2_regularization(self, L2=3.5): self.weightRegulCoeff = L2 self.compute_A_mat() def set_tempo_regularization(self, temporal=3.5): self.prevRegulCoeff = temporal self.compute_A_mat() def set_l1_regularization(self, L1=1.0): self.sparseRegulCoeff = L1 self.compute_A_mat() def set_symmetry_regularization(self, value=1.0): self.symmetryRegulCoeff = value self.compute_A_mat() def computeFacsWeights(self, point_mat): target_delta_mat = point_mat - self.neutral_mat B = ( np.dot(self.delta_mat.T, target_delta_mat).flatten() + self.prevRegulCoeff * self.prevRegulCoeff_scale * self.prevWeights ) B = B.astype(np.float64) res = lsq_linear(self.A, B, bounds=(self.lb, self.ub), lsmr_tol="auto", verbose=0, method="bvls") # print ('first pass:', res.x) if len(self.cancelList) > 0: # check cancelling poses - ub = self.ub.copy() lb = self.lb.copy() for pose1Idx, pose2Idx in self.cancelList: if res.x[pose1Idx] >= res.x[pose2Idx]: ub[pose2Idx] = 1e-10 else: ub[pose1Idx] = 1e-10 res = lsq_linear(self.A, B, bounds=(lb, ub), lsmr_tol="auto", verbose=0, method="bvls") self.prevWeights = res.x # print ('second pass:', res.x) outWeight = np.zeros(self.numPoses_orig) outWeight[self.activePosesBool] = res.x outWeight = outWeight * (outWeight > 1.0e-9) # print (outWeight) blend = ["eyeBlinkLeft", "eyeLookDownLeft", "eyeLookInLeft", "eyeLookOutLeft", "eyeLookUpLeft", "eyeSquintLeft", "eyeWideLeft", "eyeBlinkRight", "eyeLookDownRight", "eyeLookInRight", "eyeLookOutRight", "eyeLookUpRight", "eyeSquintRight", "eyeWideRight", "jawForward", "jawLeft", "jawRight", "jawOpen", "mouthClose", "mouthFunnel", "mouthPucker", "mouthLeft", "mouthRight", "mouthSmileLeft", "mouthSmileRight", "mouthFrownLeft", "mouthFrownRight", "mouthDimpleLeft", "mouthDimpleRight", "mouthStretchLeft", "mouthStretchRight", "mouthRollLower", "mouthRollUpper", "mouthShrugLower", "mouthShrugUpper", "mouthPressLeft", "mouthPressRight", "mouthLowerDownLeft", "mouthLowerDownRight", "mouthUpperUpLeft", "mouthUpperUpRight", "browDownLeft", "browDownRight", "browInnerUp", "browOuterUpLeft", "browOuterUpRight", "cheekPuff", "cheekSquintLeft", "cheekSquintRight", "noseSneerLeft", "noseSneerRight", "tongueOut"] try: client = udp_client.SimpleUDPClient('127.0.0.1', 27008) osc_array = outWeight.tolist() count = 0 for i in osc_array: client.send_message('/' + str(blend[count]), i) count += 1 except Exception as e: log_error(f"Error in OSC communication: {e}")
matthias-research/omni.fun/README.md
# omni.fun A simple plugin for nvidia's omniverse
matthias-research/omni.fun/exts/omni.fun/config/extension.toml
[package] # Semantic Versioning is used: https://semver.org/ version = "0.1.0" authors = ["Ten Minute Physics"] title = "Fun" description="Ten Minute Physics domniverse extension" readme = "docs/README.md" repository="https://github.com/matthias-research/omni.fun" category = "sim" keywords = ["simulation"] changelog="docs/CHANGELOG.md" preview_image = "data/preview.png" icon = "data/icon.png" # Watch the .ogn files for hot reloading (only works for Python files) [fswatcher.patterns] include = ["*.ogn", "*.py"] exclude = ["Ogn*Database.py", "*/ogn*"] [dependencies] "omni.kit.test" = {} "omni.kit.menu.utils" = {} "omni.timeline" = {} "omni.usd" = {} # Main python module this extension provides, it will be publicly available as "import omni.play". [[python.module]] name = "omni.fun"
matthias-research/omni.fun/exts/omni.fun/config/extension.gen.toml
[package] [package.target] python = ["cp37"] [package.publish] date = 1635811509 kitVersion = "103.0+master.0.75457a67.gitlab"
matthias-research/omni.fun/exts/omni.fun/omni/fun/__init__.py
from .scripts.extension import *
matthias-research/omni.fun/exts/omni.fun/omni/fun/scripts/sim.py
# Copyright 2022 Matthias Müller - Ten Minute Physics, # https://www.youtube.com/c/TenMinutePhysics # www.matthiasMueller.info/tenMinutePhysics # Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. import numpy as np import math import warp as wp from pxr import Usd, UsdGeom, Gf, Sdf from .usdutils import * gravity = -9.81 @wp.struct class SimData: sphere_radius: wp.array(dtype=float) sphere_mass: wp.array(dtype=float) sphere_pos: wp.array(dtype=wp.vec3) sphere_rot: wp.array(dtype=wp.quat) sphere_lin_vel: wp.array(dtype=wp.vec3) sphere_ang_vel: wp.array(dtype=wp.vec3) sphere_pos_corr: wp.array(dtype=wp.vec3) sphere_lin_corr: wp.array(dtype=wp.vec3) sphere_ang_corr: wp.array(dtype=wp.vec3) sphere_num_corr: wp.array(dtype=int) sphere_lower_bounds: wp.array(dtype=wp.vec3) sphere_upper_bounds: wp.array(dtype=wp.vec3) sphere_bvh_id: wp.uint64 obj_mesh_id: wp.uint64 obj_tri_ids: wp.array(dtype=int) obj_orig_pos: wp.array(dtype=wp.vec3) obj_pos: wp.array(dtype=wp.vec3) obj_prev_pos: wp.array(dtype=wp.vec3) obj_transforms: wp.array(dtype=wp.mat44) obj_pos_transform_nr: wp.array(dtype=int) @wp.kernel def dev_integrate( dt: float, gravity: wp.vec3, bounds_margin: float, sim: SimData): sphere_nr = wp.tid() pos = sim.sphere_pos[sphere_nr] lin_vel = sim.sphere_lin_vel[sphere_nr] rot = sim.sphere_rot[sphere_nr] ang_vel = sim.sphere_ang_vel[sphere_nr] # move state forward in time lin_vel = lin_vel + gravity * dt pos = pos + lin_vel * dt qt = wp.quat(ang_vel[0], ang_vel[1], ang_vel[2], 0.0) * (dt * 0.5) rot = wp.normalize(rot + qt * rot) sim.sphere_pos[sphere_nr] = pos sim.sphere_lin_vel[sphere_nr] = lin_vel sim.sphere_rot[sphere_nr] = rot # compute bounding box for bvh pred_pos = pos + lin_vel * dt lower = wp.vec3(wp.min(pos[0], pred_pos[0]), wp.min(pos[1], pred_pos[1]), wp.min(pos[2], pred_pos[2])) upper = wp.vec3(wp.max(pos[0], pred_pos[0]), wp.max(pos[1], pred_pos[1]), wp.max(pos[2], pred_pos[2])) m = bounds_margin + sim.sphere_radius[sphere_nr] sim.sphere_lower_bounds[sphere_nr] = lower - wp.vec3(m, m, m) sim.sphere_upper_bounds[sphere_nr] = upper + wp.vec3(m, m, m) @wp.kernel def dev_handle_sphere_sphere_collisions( restitution: float, sim: SimData): sphere0 = wp.tid() eps = 0.00001 pos0 = sim.sphere_pos[sphere0] radius0 = sim.sphere_radius[sphere0] m0 = sim.sphere_mass[sphere0] w0 = 1.0 / (m0 + eps) vel0 = sim.lin_vel[sphere0] ang0 = sim.ang_vel[sphere0] lower = sim.sphere_lower_bounds[sphere0] upper = sim.sphere_upper_bounds[sphere0] query = wp.bvh_query_aabb(sim.spheres_bvh_id, lower, upper) sphere1 = int(0) while (wp.bvh_query_next(query, sphere1)): if sphere1 < sphere0: # handle each pair only once! pos1 = sim.sphere_pos[sphere1] radius1 = sim.sphere_radius[sphere1] m1 = sim.sphere_mass[sphere1] w1 = 1.0 / (m1 + eps) vel1 = sim.lin_vel[sphere1] ang1 = sim.ang_vel[sphere1] min_dist = radius0 + radius1 pos_normal = wp.normalize(pos1 - pos0) dist = wp.dot(pos_normal, pos1 - pos0) if dist < min_dist: # bounce wp.atomic_add(sim.sphere_num_corr, sphere0, 1) wp.atomic_add(sim.sphere_num_corr, sphere1, 1) pos_corr = pos_normal / (w0 + w1) * (min_dist - dist + eps) wp.atomic_add(sim.pos_corr, sphere0, -w0 * pos_corr) wp.atomic_add(sim.pos_corr, sphere1, +w1 * pos_corr) vn0 = wp.dot(vel0, pos_normal) vn1 = wp.dot(vel1, pos_normal) new_vn0 = (m0 * vn0 + m1 * vn1 - m1 * (vn0 - vn1) * restitution) / (m0 + m1) new_vn1 = (m0 * vn0 + m1 * vn1 - m0 * (vn1 - vn0) * restitution) / (m0 + m1) new_vn0 = wp.min(0.0, new_vn0) new_vn1 = wp.max(0.0, new_vn1) lin_corr0 = pos_normal * (new_vn0 - vn0) lin_corr1 = pos_normal * (new_vn1 - vn1) wp.atomic_add(sim.sphere_lin_corr, sphere0, lin_corr0) wp.atomic_add(sim.sphere_lin_corr, sphere1, lin_corr1) vel0 = vel0 + lin_corr0 vel1 = vel1 + lin_corr1 # friction ang_normal = wp.normalize(ang0 * m0 + ang1 * m1) ang_normal = wp.nomralize(ang_normal - pos_normal * wp.dot(pos_normal, ang_normal)) vt0 = wp.dot(vel0, wp.cross(ang_normal, pos_normal)) vt1 = wp.dot(vel1, wp.cross(ang_normal, pos_normal)) omega0 = wp.dot(ang0, ang_normal) omega1 = wp.dot(ang1, ang_normal) # v0 + (o0 - do*w0) * r0 = v1 + (o1 + do*w1) * r1 domega = (vt1 + omega1 * radius1 - vt0 - omega0 * radius0) / (radius0 * w0 + radius1 * w1) ang_corr0 = ang_normal * (omega0 - domega * w0) - ang0 ang_corr1 = ang_normal * (omega1 + domega * w1) - ang1 ang0 = ang0 + ang_corr0 ang1 = ang1 + ang_corr1 wp.atomic_add(sim.sphere_ang_corr, sphere0, ang_corr0) wp.atomic_add(sim.sphere_ang_corr, sphere1, ang_corr1) @wp.kernel def dev_update_obj_pos(sim: SimData): id = wp.tid() trans_nr = sim.pos_transform_nr[id] pos = sim.obj_transforms[trans_nr] * sim.orig_pos[id] sim.prev_pos[id] = sim.pos[id] sim.pos[id] = pos @wp.kernel def dev_handle_sphere_obj_collisions( dt: float, restitution: float, sim: SimData): sphere_nr = wp.tid() pos = sim.sphere_pos[sphere_nr] radius = sim.sphere_radius[sphere_nr] vel = sim.lin_vel[sphere_nr] ang = sim.ang_vel[sphere_nr] inside = float(0.0) face_nr = int(0) u = float(0.0) v = float(0.0) found = wp.mesh_query_point(sim.obj_mesh_id, pos, radius, inside, face_nr, u, v) if not found: return id0 = sim.obj_tri_ids[3 * face_nr] id1 = sim.obj_tri_ids[3 * face_nr + 1] id2 = sim.obj_tri_ids[3 * face_nr + 2] p0 = sim.obj_pos[id0] p1 = sim.obj_pos[id1] p2 = sim.obj_pos[id2] closest = u * p0 + v * p1 + (1.0 - u - v) * p2 pos_normal = wp.normalize(pos - closest) dist = wp.dot(pos_normal, pos - closest) if dist >= radius: return sim.sphere_pos[sphere_nr] = pos - pos_normal * (radius - dist) v0 = (p0 - sim.mesh_prev_points[id0]) / dt v1 = (p1 - sim.mesh_prev_points[id1]) / dt v2 = (p2 - sim.mesh_prev_points[id2]) / dt v_mesh = v0 + u * (v1 - v0) + v * (v2 - v0) v_mesh = u * v0 + v * v1 + (1.0 - u - v) * v2 vn_sphere = wp.dot(sim.sphere_lin_vel[sphere_nr], pos_normal) vn_mesh = wp.dot(v_mesh, pos_normal) new_vn = wp.min(vn_mesh - (vn_sphere - vn_mesh) * restitution, 0.0) sim.sphere_lin_vel[sphere_nr] = v + pos_normal * (new_vn - vn_sphere) # friction ang_normal = wp.normalize(ang) ang_normal = wp.nomralize(ang - pos_normal * wp.dot(pos_normal, ang_normal)) vt = wp.dot(vel, wp.cross(ang_normal, pos_normal)) omega = wp.dot(ang, ang_normal) # vel + (omega + do) * r = v_mesh domega = (vt + omega * radius - v_mesh) / radius ang = ang + ang_normal * (omega - domega) sim.sphere_ang_vel[sphere_nr] = ang @wp.kernel def dev_apply_corrections( sim: SimData): sphere_nr = wp.tid() num = sim.sphere_num_corr[sphere_nr] if num > 0: s = 1.0 / float(num) sim.sphere_pos[sphere_nr] += sim.sphere_pos_corr[sphere_nr] * s sim.sphere_lin_vel[sphere_nr] += sim.sphere_lin_corr[sphere_nr] * s sim.sphere_ang_vel[sphere_nr] += sim.sphere_ang_corr[sphere_nr] * s class Sim(): def __init__(self, stage): self.paused = True self.stage = stage self.device = 'cuda' self.prim_cache = UsdGeom.XformCache() self.dev_sim_data = SimData() self.host_sim_data = SimData() self.spheres_bvh = None self.obj_mesh = None self.sphere_usd_meshes = [] self.obj_usd_prims = [] self.obj_usd_transforms = [] self.initialized = False self.time_step = 1.0 / 30.0 self.num_substeps = 5 self.restitution = 0.1 self.jacobi_scale = 0.25 self.num_spheres = 0 self.frame_nr = 0 def init(self): if not self.stage: return obj_pos = [] obj_pos_transform_nr = [] obj_tri_ids = [] sphere_pos = [] sphere_radius = [] sphere_inv_mass = [] self.sphere_usd_meshes = [] self.sphere_usd_transforms = [] s = 4.0 / 3.0 * 3.141592 print("traversing stage") for prim in self.stage.Traverse(): if prim.GetTypeName() == "Mesh": mesh = UsdGeom.Mesh(prim) name = mesh.GetName() points = mesh.GetPointsAttr().Get(0.0) if name.find("sphere") != 0 or name.find("Sphere") != 0: # create a sphere trans_mat, trans_t = get_global_transform(prim, 0.0, False) trans_points = points @ trans_mat min = np.min(trans_points, axis = 0) max = np.max(trans_points, axis = 0) radius = np.max(max - min) * 0.5 sphere_radius.append(radius) sphere_pos.append(trans_t) mass = s * radius * radius * radius sphere_inv_mass.append(1.0 / mass) clone = clone_prim(self.stage, prim) self.sphere_usd_meshes.append(UsdGeom.Mesh(clone)) self.sphere_usd_transforms.append(clone.Get) else: obj_nr = len(self.obj_usd_prims) self.object_usd_prims.append(prim) # create obstacle points first_pos = len(obj_pos) for i in range(len(mesh_points)): p = mesh_points[i] obj_pos.append(wp.vec3(*p)) obj_pos_transform_nr.append(obj_nr) # create obstacle triangles mesh_poly_indices = mesh.GetFaceVertexIndicesAttr().Get(0.0) mesh_face_sizes = mesh.GetFaceVertexCountsAttr().Get(0.0) mesh_points = np.array(points) first_index = 0 for i in range(len(mesh_face_sizes)): face_size = mesh_face_sizes[i] for j in range(1, face_size-1): obj_tri_ids.append(first_pos + mesh_poly_indices[first_index]) obj_tri_ids.append(first_pos + mesh_poly_indices[first_index + j]) obj_tri_ids.append(first_pos + mesh_poly_indices[first_index + j + 1]) first_index += face_size # create objects warp buffers if len(obj_pos) > 0: self.dev_sim_data.obj_pos = wp.array(obj_pos, dtype=wp.vec3, device=self.device) self.dev_sim_data.pbj_prev_pos = wp.array(obj_pos, dtype=wp.vec3, device=self.device) self.dev_sim_data.obj_tri_ids = wp.array(obj_tri_ids, dtype=int, device=self.device) self.obj_mesh = wp.Mesh(self.dev_sim_data.obj_pos, self.dev_sim_data.obj_tri_ids) self.dev_sim_data.obj_mesh_id = self.obj_mesh.id num_objs = len(self.object_usd_prims) mat = wp.mat44() self.obj_transforms = np.array([mat] * num_objs) self.dev_sim_data.obj_transforms = wp.zeros(shape=(num_objs), dtype=wp.mat44, device=self.device) # create sphere warp buffers self.num_spheres = len(sphere_pos) if self.num_spheres > 0: self.dev_sim_data.sphere_radius = wp.array(sphere_radius, dtype=float, device=self.device) self.dev_sim_data.sphere_pos = wp.array(sphere_pos, dtype=wp.vec3, device=self.device) self.dev_sim_data.sphere_quat = wp.zeros(shape=(self.num_spheres), dtype=wp.quat, device=self.device) self.dev_sim_data.sphere_vel = wp.zeros(shape=(self.num_spheres), dtype=wp.vec3, device=self.device) self.dev_sim_data.sphere_omega = wp.zeros(shape=(self.num_spheres), dtype=wp.vec3, device=self.device) self.dev_sim_data.sphere_lower_bounds = wp.zeros(shape=(self.num_spheres), dtype=wp.vec3, device=self.device) self.dev_sim_data.sphere_upper_bounds = wp.zeros(shape=(self.num_spheres), dtype=wp.vec3, device=self.device) self.host_sim_data.sphere_pos = wp.array(sphere_pos, dtype=wp.vec3, device="cpu") self.host_sim_data.sphere_quat = wp.zeros(shape=(self.num_spheres), dtype=wp.quat, device="cpu") # zero time step to initialize sphere bounds wp.launch(kernel = self.dev_integrate, inputs = [0.0, wp.vec3(0.0, 0.0, 0.0), self.dev_sim_data], dim = self.num_spheres, device=self.device) self.sphere_bvh = wp.Bvh(self.dev_sim_data.sphere_lower_bounds, self.dev_sim_data.sphere_upper_bounds) self.dev_sim_data.sphere_bvh_id = self.sphere_bvh.id def simulate(self): if self.paused: return self.frame_nr += 1 print("simulating", self.frame_nr) return # update objects for i in range(len(self.object_usd_prims)): self.obj_transforms[i] = get_global_transform(self.object_usd_prims[i], 0.0, True) wp.copy(self.dev_sim_data.obj_transforms, wp.array(self.obj_transforms, dtype=wp.array(wp.mat44), copy=False, device="cpu")) wp.launch(kernel = dev_update_obj_pos, inputs = [self.dev_sim_data], dim = len(self.dev_sim_data.obj_pos), device=self.device) self.obj_mesh.refit() #simulate spheres wp.launch(kernel = dev_integrate, inputs = [self.time_step, self.gravity, self.dev_sim_data], dim = self.num_spheres, device=self.device) self.sphere_bvh.refit() self.dev_sim_data.sphere_pos_corr.zero_() self.dev_sim_data.sphere_lin_corr.zero_() self.dev_sim_data.sphere_ang_corr.zero_() self.dev_sim_data.sphere_num_corr.zero_() wp.launch(kernel = dev_handle_sphere_sphere_collisions, inputs = [self.restitution, self.dev_sim_data], dim = self.num_spheres, device=self.device) wp.launch(kernel = dev_apply_corrections, inputs = [self.dev_sim_data], dim = self.num_spheres, device=self.device) wp.launch(kernel = dev_handle_sphere_obj_collisions, inputs = [self.time_step, self.restitution, self.dev_sim_data], dim = self.num_spheres, device=self.device) # update stage wp.copy(self.host_sim_data.sphere_pos, self.dev_sim_data.sphere_pos) wp.copy(self.host_sim_data.sphere_quat, self.dev_sim_data.sphere_quat) pos = self.host_sim_data.numpy() quat = self.host_sim_data.numpy() for i in range(self.num_spheres): set_transform(self.sphere_usd_meshes, pos[i], quat[i]) def reset(self): hide_clones(self.stage) self.paused = True
matthias-research/omni.fun/exts/omni.fun/omni/fun/scripts/extension.py
# Copyright 2022 Matthias Müller - Ten Minute Physics, # https://www.youtube.com/c/TenMinutePhysics # www.matthiasMueller.info/tenMinutePhysics # Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. import omni.ext import os import omni.usd from omni import ui from pxr import Usd from .controls import ControlsWindow from .sim import Sim EXAMPLES_PATH = os.path.normpath(os.path.join(os.path.dirname(os.path.abspath(__file__)), "../../../data/scenes")) class OmniFunExtension(omni.ext.IExt): def on_startup(self, ext_id): print("fun on_startup") setattr(self, "controls", None) setattr(self, "sim", None) stage = omni.usd.get_context().get_stage() self.sim = Sim(stage) self.sim.init() editor_menu = omni.kit.ui.get_editor_menu() self.menu_items = [] if editor_menu: self.controls_menu = editor_menu.add_item( f"Window/Fun/Controls", lambda _, value: self.show_controls(value), toggle=True, value=False ) self.menu_items.append(editor_menu.add_item( f"Window/Fun/SimpleScene", lambda _, value: self.load_example("simple.usd"), toggle=False, value=False )) # self.show_controls(True) # set callbacks self.update_event_stream = omni.kit.app.get_app_interface().get_update_event_stream() self.stage_event_sub = omni.usd.get_context().get_stage_event_stream().create_subscription_to_pop(self.on_event) def on_shutdown(self): print("fun on_shutdown") self.menu_items = None self.update_event_stream = None self.stage_event_sub = None if self.sim: self.sim.reset() self.show_controls(False) def init_callback(self, state): if state: stage = omni.usd.get_context().get_stage() if self.sim: self.sim = Sim(stage) self.update_event_sub = self.update_event_stream.create_subscription_to_pop(self.on_update) else: if self.sim: self.sim.reset() self.sim = None def play_callback(self, state): if self.sim: self.sim.paused = not state def on_update(self, dt): if self.sim: self.sim.simulate() def set_controls_menu(self, visible): omni.kit.ui.get_editor_menu().set_value(f"Window/Fun/Controls", visible) def show_controls(self, is_visible): if is_visible: if not hasattr(self, "controls"): setattr(self, "controls", None) if self.controls is None: self.controls = ControlsWindow( init_callback=self.init_callback, play_callback=self.play_callback) self.controls.create_window(lambda visible: self.set_controls_menu(visible)) self.controls.show_window() else: self.controls.show_window() elif self.controls: self.controls.destroy_window() self.controls = None def on_event(self, event): if event.type == int(omni.usd.StageEventType.CLOSED): if self.sim: self.sim.reset() if event.type == int(omni.usd.StageEventType.OPENED): if self.sim: self.sim.init() def load_example(self, scene_name): def new_stage(): stage_path = os.path.normpath(os.path.join(EXAMPLES_PATH, scene_name)) omni.usd.get_context().open_stage(stage_path) if self.sim: self.sim.init() omni.kit.window.file.prompt_if_unsaved_stage(new_stage)
matthias-research/omni.fun/exts/omni.fun/omni/fun/scripts/gpu.py
# Copyright 2022 Matthias Müller - Ten Minute Physics, # https://www.youtube.com/c/TenMinutePhysics # www.matthiasMueller.info/tenMinutePhysics # Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. import numpy as np import warp as wp @wp.struct class SimData: spheres_pos: wp.array(dtype=wp.vec3) spheres_prev_pos: wp.array(dtype=wp.vec3) spheres_pos_corr: wp.array(dtype=wp.vec3) spheres_vel: wp.array(dtype=wp.vec3) spheres_radius: wp.array(dtype=float) spheres_inv_mass: wp.array(dtype=float) mesh_id: wp.uint64 mesh_verts: wp.array(dtype=wp.vec3) mesh_tri_ids: wp.array(dtype=int) @wp.func def closest_point_on_triangle( p: wp.vec3, p0: wp.vec3, p1: wp.vec3, p2: wp.vec3): e0 = p1 - p0 e1 = p2 - p0 tmp = p0 - p a = wp.dot(e0, e0) b = wp.dot(e0, e1) c = wp.dot(e1, e1) d = wp.dot(e0, tmp) e = wp.dot(e1, tmp) coords = wp.vec3(b*e - c*d, b*d - a*e, a*c - b*b) x = 0.0 y = 0.0 z = 0.0 if coords[0] <= 0.0: if c != 0.0: y = -e / c elif coords[1] <= 0.0: if a != 0.0: x = -d / a elif coords[0] + coords[1] > coords[2]: den = a + c - b - b num = c + e - b - d if den != 0.0: x = num / den y = 1.0 - x else: if coords[2] != 0.0: x = coords[0] / coords[2] y = coords[1] / coords[2] x = wp.clamp(x, 0.0, 1.0) y = wp.clamp(y, 0.0, 1.0) bary = wp.vec3(1.0 - x - y, x, y) return bary @wp.kernel def dev_integrate_spheres( dt: float, gravity: wp.vec3, data: SimData): sphere_nr = wp.tid() w = data.spheres_inv_mass[sphere_nr] if w > 0.0: data.spheres_vel[sphere_nr] += gravity * dt data.spheres_prev_pos[sphere_nr] = data.spheres_pos[sphere_nr] data.spheres_pos[sphere_nr] += data.spheres_vel[sphere_nr] * dt def integrate_spheres(num_spheres: int, dt: float, gravity: wp.vec3, data: SimData, device): wp.launch(kernel = dev_integrate_spheres, inputs = [dt, gravity, data], dim=num_spheres, device=device) @wp.kernel def dev_update_spheres( dt: float, jacobi_scale: float, data: SimData): sphere_nr = wp.tid() w = data.spheres_inv_mass[sphere_nr] if w > 0.0: data.spheres_pos[sphere_nr] = data.spheres_pos[sphere_nr] + jacobi_scale * data.spheres_pos_corr data.spheres_vel[sphere_nr] = (data.spheres_pos[sphere_nr] - data.spheres_prev_pos[sphere_nr]) / dt def update_spheres(num_spheres: int, dt: float, jacobi_scale: float, data: SimData, device): wp.launch(kernel = dev_update_spheres, inputs = [dt, jacobi_scale, data], dim=num_spheres, device=device) @wp.kernel def dev_solve_mesh_collisions( data: SimData): sphere_nr = wp.tid() w = data.spheres_inv_mass[sphere_nr] if w > 0.0: pos = data.spheres_pos[sphere_nr] r = data.spheres_radius[sphere_nr] # query bounding volume hierarchy bounds_lower = pos - wp.vec3(r, r, r) bounds_upper = pos + wp.vec3(r, r, r) query = wp.mesh_query_aabb(data.mesh_id, bounds_lower, bounds_upper) tri_nr = int(0) while (wp.mesh_query_aabb_next(query, tri_nr)): p0 = data.mesh_verts[data.mesh_tri_ids[3*tri_nr]] p1 = data.mesh_verts[data.mesh_tri_ids[3*tri_nr + 1]] p2 = data.mesh_verts[data.mesh_tri_ids[3*tri_nr + 2]] hit = closest_point_on_triangle(pos, p0, p1, p2) n = pos - hit d = wp.length(n) if d < r: n = wp.normalize(n) data.spheres_pos[sphere_nr] = data.spheres_pos[sphere_nr] + n * (r - d) def solve_mesh_collisions(num_spheres: int, data: SimData, device): wp.launch(kernel = dev_solve_mesh_collisions, inputs = [data], dim=num_spheres, device=device) @wp.kernel def dev_solve_sphere_collisions( num_spheres: int, data: SimData): i0 = wp.tid() p0 = data.spheres_pos[i0] r0 = data.spheres_radius[i0] w0 = data.spheres_inv_mass[i0] # simpe O(n^2) collision detection for i1 in range(num_spheres): if i1 > i0: p1 = data.spheres_pos[i1] r1 = data.spheres_radius[i1] w1 = data.spheres_inv_mass[i1] w = w0 + w1 if w > 0.0: n = p1 - p0 d = wp.length(n) n = wp.noramlize(n) if d < r0 + r1: corr = n * (r0 + r1 - d) / w data.spheres_corr[i0] = data.spheres_corr[i0] - corr * w0 data.spheres_corr[i1] = data.spheres_corr[i1] - corr * w0 def solve_sphere_collisions(num_spheres: int, data: SimData, device): wp.launch(kernel = dev_solve_sphere_collisions, inputs = [num_spheres, data], dim=num_spheres, device=device)
matthias-research/omni.fun/exts/omni.fun/omni/fun/scripts/controls.py
import carb import omni.ui import omni.usd import omni.kit.app from pxr import Usd, Sdf from .sim import gravity class ControlsWindow: def __init__(self, init_callback=None, play_callback=None): self._window = None self.buttons = [ [None, init_callback, False, "Init", "Reset"], [None, play_callback, False, "Play", "Pause"]] def __bool__(self): return self._window is not None def create_window(self, visibility_changed_fn): window_flags = omni.ui.WINDOW_FLAGS_NO_SCROLLBAR self._window = omni.ui.Window("Fun Controls", flags=window_flags, width=400, height=400, dockPreference=omni.ui.DockPreference.RIGHT_TOP) self._window.set_visibility_changed_fn(visibility_changed_fn) self.rebuild_ui() def show_window(self): self._window.visible = True def hide_window(self): self._window.visible = False def destroy_window(self): if self._window: self._window.visible = False self._window.destroy() self._window = None def button_pressed(self, button): state = not button[2] button[2] = state button[0].text = button[4] if state else button[3] button[1](state) def set_parameter(self, param_name, val): if param_name == "gravity": gravity = val def rebuild_ui(self): ui = omni.ui row_height = 20 v_spacing = 10 h_spacing = 20 if self._window and self._window.visible: with self._window.frame: with ui.VStack(spacing=v_spacing, padding=50): with ui.HStack(spacing=h_spacing, height=row_height): for button in self.buttons: button[0] = ui.Button( button[3], width=100, height=15, margin=10, clicked_fn=lambda button=button: self.button_pressed(button)) with ui.HStack(spacing=h_spacing, height=row_height): ui.Label("Gravity", width=ui.Percent(50), height=10, name="Gravity") slider = ui.FloatSlider(min=0.0,max=10.0, width=ui.Percent(50)) slider.model.add_value_changed_fn( lambda val, param_name="gravity": self.set_parameter(param_name, val.get_value_as_float()))
matthias-research/omni.fun/exts/omni.fun/omni/fun/scripts/usdutils.py
from pxr import Usd, UsdGeom, Gf, UsdShade import numpy as np import warp as wp prim_cache = None def get_global_transform(prim, time, return_mat44): if prim_cache is None: prim_cache = UsdGeom.XformCache() prim_cache.SetTime(time) m = prim_cache.GetLocalToWorldTransform(prim) if return_mat44: return wp.mat44( m[0][0], m[1][0], m[2][0], m[3][0], m[0][1], m[1][1], m[2][1], m[3][1], m[0][2], m[1][2], m[2][2], m[3][2], m[0][3], m[1][3], m[2][3], m[3][3]) else: A = np.array([[m[0][0], m[0][1], m[0][2]], [m[1][0], m[1][1], m[1][2]], [m[2][0], m[2][1], m[2][2]]]) b = np.array([m[3][0], m[3][1], m[3][2]]) return A, b def set_transform(mesh, trans, quat): usd_mat = Gf.Matrix4d() usd_mat.SetRotateOnly(Gf.Quatd(*quat)) usd_mat.SetTranslateOnly(Gf.Vec3d(*trans)) xform = UsdGeom.Xform(mesh) xform.GetOrderedXformOps()[0].Set(usd_mat) def clone_primvar(self, prim, prim_clone, name, time=0.0): try: attr = UsdGeom.Primvar(prim.GetAttribute(name)) prim_clone.CreatePrimvar(name, attr.GetTypeName(), attr.GetInterpolation()).Set(attr.Get(time)) except: pass def clone_prim(stage, prim): vis = prim.GetAttribute("visibility") if vis: vis.Set("invisible") mesh = UsdGeom.Mesh(prim) clone_prim_path = '/' + str(prim.GetPath()).replace("/", "_") + '_clone' UsdGeom.Mesh.Define(stage, clone_prim_path) prim_clone = UsdGeom.Mesh(stage.GetPrimAtPath(clone_prim_path)) mesh_clone = UsdGeom.Mesh(prim_clone) stage.GetPrimAtPath(clone_prim_path).SetActive(True) xform = UsdGeom.Xform(mesh_clone) xform.ClearXformOpOrder() xform.AddXformOp(UsdGeom.XformOp.TypeTransform) trans_mat, trans_t = get_global_transform(prim, 0.0, True) trans_points = mesh.GetPointsAttr().Get(0.0) @ trans_mat + trans_t normal_mat = np.array([\ trans_mat[0,:] / np.linalg.norm(trans_mat[0,:]), \ trans_mat[1,:] / np.linalg.norm(trans_mat[1,:]), \ trans_mat[2,:] / np.linalg.norm(trans_mat[2,:])]) trans_normals = mesh.GetNormalsAttr().Get(0.0) @ normal_mat mesh_clone.GetPointsAttr().Set(trans_points) mesh_clone.GetNormalsAttr().Set(trans_normals) mesh_clone.SetNormalsInterpolation(mesh.GetNormalsInterpolation()) mesh_clone.GetFaceVertexIndicesAttr().Set(mesh.GetFaceVertexIndicesAttr().Get(0.0)) mesh_clone.GetFaceVertexCountsAttr().Set(mesh.GetFaceVertexCountsAttr().Get(0.0)) mesh_clone.GetCornerIndicesAttr().Set(mesh.GetCornerIndicesAttr().Get(0.0)) mesh_clone.GetCornerSharpnessesAttr().Set(mesh.GetCornerSharpnessesAttr().Get(0.0)) mesh_clone.GetCreaseIndicesAttr().Set(mesh.GetCreaseIndicesAttr().Get(0.0)) mesh_clone.GetCreaseLengthsAttr().Set(mesh.GetCreaseLengthsAttr().Get(0.0)) mesh_clone.GetCreaseSharpnessesAttr().Set(mesh.GetCreaseSharpnessesAttr().Get(0.0)) mesh_clone.GetSubdivisionSchemeAttr().Set(mesh.GetSubdivisionSchemeAttr().Get(0.0)) mesh_clone.GetInterpolateBoundaryAttr().Set(mesh.GetInterpolateBoundaryAttr().Get(0.0)) mesh_clone.GetFaceVaryingLinearInterpolationAttr().Set(mesh.GetFaceVaryingLinearInterpolationAttr().Get(0.0)) mesh_clone.GetTriangleSubdivisionRuleAttr().Set(mesh.GetTriangleSubdivisionRuleAttr().Get(0.0)) mesh_clone.GetHoleIndicesAttr().Set(mesh.GetHoleIndicesAttr().Get(0.0)) for attr in prim.GetAttributes(): type = str(attr.GetTypeName()) if type.find("texCoord") >= 0: clone_primvar(prim, prim_clone, attr.GetName()) try: mat = UsdShade.MaterialBindingAPI(prim).GetDirectBinding().GetMaterial() UsdShade.MaterialBindingAPI(prim_clone).Bind(mat) except: pass return prim_clone def hide_clones(stage): if stage is None: return for prim in stage.Traverse(): if str(prim.GetName()).find("_clone") >= 0: prim.SetActive(False) else: vis = prim.GetAttribute("visibility") if vis: vis.Set("inherited")
matthias-research/omni.fun/exts/omni.fun/docs/CHANGELOG.md
# CHANGELOG ## [0.1.0] - 2022-08-15 - Initial publish for alpha testing
matthias-research/omni.fun/exts/omni.fun/docs/README.md
# Play [omni.ten] A simple plugin from ten minute physics. ## Documentation None ## Source Code None
qcr/benchbot_sim_omni/pip_package_fix.py
import subprocess import sys print("HACK FIX FOR BROKEN PACKAGES") def install(package): subprocess.check_call([sys.executable, "-m", "pip", "install", package]) def uninstall(package): subprocess.check_call([sys.executable, "-m", "pip", "uninstall", "--yes", package]) uninstall("click") install("click") uninstall("typing-extensions") install("typing-extensions")
qcr/benchbot_sim_omni/LICENSE.txt
Copyright (c) 2020, Queensland University of Technology (Ben Talbot, David Hall, and Niko Sünderhauf) All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
qcr/benchbot_sim_omni/run.py
import flask import numpy as np import os import signal from builtins import print as bprint from gevent import event, pywsgi, signal from pathlib import Path from spatialmath import SE3, UnitQuaternion print("STARTING RUN.PY IN BENCHBOT_SIM_OMNI") DEFAULT_POSE = np.array([1, 0, 0, 0, 0, 0, 0]) DIRTY_EPSILON_DIST = 1 DIRTY_EPSILON_YAW = 2 DIRTY_FILE = '/tmp/benchbot_dirty' MAP_PRIM_PATH = '/env' ROBOT_NAME = 'robot' ROBOT_PRIM_PATH = '/%s' % ROBOT_NAME ROBOT_COMPONENTS = { 'clock': '/ROS_Clock', 'diff_base': '%s/ROS_DifferentialBase' % ROBOT_PRIM_PATH, 'lidar': '%s/ROS_Lidar' % ROBOT_PRIM_PATH, 'rgbd': '%s/ROS_Camera_Stereo_Left' % ROBOT_PRIM_PATH, 'tf_sensors': '%s/ROS_Carter_Sensors_Broadcaster' % ROBOT_PRIM_PATH, 'tf': '%s/ROS_Carter_Broadcaster' % ROBOT_PRIM_PATH } UPDATE_DELAY_SECS = 3.0 def _dc_tf_to_SE3(tf): r = np.array(tf.r) return SE3(np.array(tf.p)) * UnitQuaternion(r[3], r[0:3]).SE3() def _to_SE3(pose): return SE3(pose[4::]) * UnitQuaternion(pose[0], pose[1:4]).SE3() def disable_component(prop_path): from omni.kit.commands import execute from pxr import Sdf print("DISABLING '%s.enabled'" % prop_path) execute("ChangeProperty", prop_path=Sdf.Path("%s.enabled" % prop_path), value=False, prev=None) def print(*args, **kwargs): bprint(*args, **kwargs, flush=True) class SimulatorDaemon: def __init__(self, port): self.address = 'localhost:%s' % port self.inst = None self.sim = None self.sim_i = 0 self.sim_collided = False self.sim_dirty = False self.map_usd = None self.robot_usd = None self.start_pose = None self._map_usd = None self._robot_usd = None self._start_pose = None self._dc = None self._robot = None self._robot_dc = None def check_dirty(self): delta = (_to_SE3(self.start_pose).inv() * _dc_tf_to_SE3(self._dc.get_rigid_body_pose(self._robot_dc))) return (np.linalg.norm(delta.t[0:2]) > DIRTY_EPSILON_DIST or np.abs(delta.rpy(unit='deg')[2]) > DIRTY_EPSILON_YAW) def check_collided(self): return False def open_usd(self): # Bail early if we can't act if self.inst is None: print("No simulator running. " "Stored environment USD, but not opening.") return if self.map_usd is None: print("No environment USD selected. Returning.") return # Imports must go after bail early checks pass as they throw errors # when called in an "inappropriate state" (no idea what that # corresponds to...) from omni.isaac.core.utils.stage import open_stage, update_stage # Stop simulation if running self.stop_simulation() # Update the map if self.map_usd != self._map_usd: self._dc = None self._start_pose = None self._robot = None self._robot_dc = None self._robot_usd = None open_stage(usd_path=self.map_usd) update_stage() self._map_usd = self.map_usd else: print("Skipping map load; already loaded.") # Attempt to replace the robot self.place_robot() def place_robot(self): # Bail early if we can't act if self.inst is None: print("No simulator running. " "Stored robot USD & pose, but not opening.") return if self.robot_usd is None: print("No robot USD selected. Returning.") return # Imports must go after bail early checks pass as they throw errors # when called in an "inappropriate state" (no idea what that # corresponds to...) from omni.isaac.core.robots import Robot from omni.isaac.core.utils.stage import (add_reference_to_stage, update_stage) # Stop simulation if running self.stop_simulation() # Add robot to the environment at the requested pose p = DEFAULT_POSE if self.start_pose is None else self.start_pose if self.robot_usd != self._robot_usd: add_reference_to_stage(usd_path=self.robot_usd, prim_path=ROBOT_PRIM_PATH) self._robot = Robot(prim_path=ROBOT_PRIM_PATH, name=ROBOT_NAME) update_stage() self._robot_usd = self.robot_usd else: print("Skipping robot load; already loaded.") if (p != self._start_pose).any(): self._robot.set_world_pose(position=p[4::], orientation=p[:4]) update_stage() self._start_pose = p else: print("Skipping robot move; already at requested pose.") # Disable auto-publishing of all robot components (we'll manually # publish at varying frequencies instead) for p in ROBOT_COMPONENTS.values(): disable_component(p) # Attempt to start the simulation self.start_simulation() def run(self): f = flask.Flask('benchbot_sim_omni') @f.route('/', methods=['GET']) def __hello(): return flask.jsonify("Hello, I am the Omniverse Sim Daemon") @f.route('/open_environment', methods=['POST']) def __open_env(): r = flask.request.json if 'environment' in r: self.map_usd = r['environment'] self.open_usd() return flask.jsonify({}) @f.route('/place_robot', methods=['POST']) def __place_robot(): r = flask.request.json if 'robot' in r: self.robot_usd = r['robot'] if 'start_pose' in r: # Probably should be regexing... self.start_pose = np.array([ float(x.strip()) for x in r['start_pose'].replace( '[', '').replace(']', '').split(',') ]) self.place_robot() return flask.jsonify({}) @f.route('/restart_sim', methods=['POST']) def __restart_sim(): self.stop_simulation() self.start_simulation() return flask.jsonify({}) @f.route('/start', methods=['POST']) def __start_inst(): self.start_instance() return flask.jsonify({}) @f.route('/start_sim', methods=['POST']) def __start_sim(): self.start_simulation() return flask.jsonify({}) @f.route('/started', methods=['GET']) def __started(): # TODO note there is a race condition (returns true before a /start # job finishes) return flask.jsonify({'started': self.inst is not None}) @f.route('/stop_sim', methods=['POST']) def __stop_sim(): self.stop_simulation() return flask.jsonify({}) # Start long-running server server = pywsgi.WSGIServer(self.address, f) evt = event.Event() for s in [signal.SIGINT, signal.SIGQUIT, signal.SIGTERM]: signal.signal(s, lambda n, frame: evt.set()) server.start() while not evt.is_set(): evt.wait(0.001) self.tick_simulator() # Cleanup self.stop_instance() def start_instance(self): print("STARTING INSTANCE!!") if not self.inst is None: print("Instance already running. Please /stop first.") return env = {} if self.map_usd is None else {"open_usd": self.map_usd} from omni.isaac.kit import SimulationApp # Start the simulator self.inst = SimulationApp({ "renderer": "RayTracedLighting", "headless": False, **env }) # Import all required modules, and configure application from omni.isaac.core.utils.extensions import enable_extension enable_extension("omni.isaac.ros_bridge") # Attempt to place the robot if we had a map if env: self.place_robot() def start_simulation(self): if self.sim is not None: self.stop_simulation() if self.inst is None or self.map_usd is None or self.robot_usd is None: print("Can't start simulation. Missing some required state.") return from omni.isaac.core import SimulationContext self.sim_i = 0 self.sim_collided = False self.sim_dirty = False self.sim = SimulationContext() self.sim.play() from omni.isaac.dynamic_control import _dynamic_control self._dc = _dynamic_control.acquire_dynamic_control_interface() self._robot_dc = self._dc.get_articulation_root_body( self._dc.get_object(ROBOT_PRIM_PATH)) def stop_instance(self): if self.inst is None: print("No instance is running to stop.") return self.stop_simulation() self.inst.close() self.inst = None def stop_simulation(self): if self.sim is None: print("Skipping. No running simulation to stop") return if self.inst is None: print("Skipping. No running simulator found.") return self.sim.stop() self.sim = None # TODO maybe could reuse with more guarding logic? def tick_simulator(self): # Tick simulator steps. Does less now than in 2021.2.1 due to new action graph if self.inst is None: return if self.sim is None: self.inst.update() return self.sim.step() # Tick at 10Hz CHECK DIRTY if self.sim_i % 6 == 0: if not self.sim_dirty: self.sim_dirty = self.check_dirty() if self.sim_dirty: Path(DIRTY_FILE).touch() # Tick at 1Hz CHECK COLLIDED if self.sim_i % 60 == 0: self.sim_collided = self.check_collided() self.sim_i += 1 if __name__ == '__main__': print("inside run.py __main__") sd = SimulatorDaemon(port=os.environ.get('PORT')) sd.run()
qcr/benchbot_sim_omni/README.md
**NOTE: this software is part of the BenchBot software stack. For a complete working BenchBot system, please install the BenchBot software stack by following the instructions [here](https://github.com/qcr/benchbot).** # BenchBot Simulator for Omniverse-powered Isaac Sim [![BenchBot project](https://img.shields.io/badge/collection-BenchBot-%231a2857)](http://benchbot.org) [![QUT Centre for Robotics Open Source](https://github.com/qcr/qcr.github.io/raw/master/misc/badge.svg)](https://qcr.github.io) ![Primary language](https://img.shields.io/github/languages/top/qcr/benchbot_sim_omni) [![License](https://img.shields.io/github/license/qcr/benchbot_sim_omni)](./LICENSE.txt) ![BenchBot Simulator interaction with the Omniverse-powered Isaac Sim](./docs/benchbot_sim_omni.jpg) The BenchBot Simulator bindings for Omniverse-powered Isaac Sim provide a simple `run` script that makes powerful photorealistic simulations available in ROS, and controllable through a basic HTTP API. Through a single script, this package provides: - creation of, and management of, a running [Omniverse-powered Isaac Sim](https://developer.nvidia.com/isaac-sim) instance - a simple HTTP API for programmatically loading environments, placing robots, and controlling simulations - ROS topics for common mobile robot topics: transforms, odometry, command velocity, RGB images, depth images, laser scans The configuration is currently Carter specific, but could easily be extended in the future to target other robots. Also all simulator interactions come from a simple Python script that could be used as a starting point for more complex projects. ## Installation **Please see the note at the top of the page; the BenchBot ecosystem contains much more than just these bindings** There is no physical installation step for these bindings, simply install Isaac Sim, clone this repository, and install Python dependencies: 1. Follow the instructions on the [NVIDIA Isaac Sim documentation site](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/overview.html) for [installing Isaac Sim](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/install_basic.html) 2. Clone this repository: ``` git clone https://github.com/qcr/benchbot_sim_omni ``` 3. Install declared Python dependencies: ``` pip install -r ./.custom_deps ``` ## Running and using the simulator bindings Simulator bindings are run through the `run` script, which will start a blank instance of the simulator with the HTTP API bound on port 10001 by default: ``` ./run ``` A simulation in environment `my_env.usd`, with robot `my_robot.usd` at position `(0,0,0)` and quaternion (w,x,y,z) `(1,0,0,0)` can then be started by the following two CURL commands: ``` curl localhost:10001/open_environment \ -H "Content-Type: application/json" \ -d '{"environment": "my_env.usd"}' curl localhost:10001/place_robot \ -H "Content-Type: application/json" \ -d '{"robot": "my_robot.usd", "start_pose": "1,0,0,0,0,0,0"}' ``` Full documentation of configuration options and HTTP API routes is available through the script's `--help` flag: ``` user@pc:~/benchbot_sim_omni/$ ./run --help run -- BenchBot simulator daemon for Omniverse-powered Isaac Sim USAGE: Start the daemon: run run -p /path/to/python.sh -P 8080 Print this help information: run [-h|--help] OPTION DETAILS: -h, --help Show this help menu. -P,--port Port the daemon will bind to. Default port of 10001 will be used if not provided. -p,--python-sh-path Path to the 'python.sh' environment script included with your Isaac Sim installation. Will recursively search for the script in the current directory if this flag is not provided. INTERACTING WITH THE DAEMON: The daemon responds to HTTP requests. Following routes are supported: / Returns a greeting message /open_environment Opens a new environment, with USD path specified via 'environment' data field /place_robot Places a robot at a specified pose. Robot USD is specified via 'robot' data field, and start pose via a comma-separated 7-tuple in the 'pose' field. Format for pose is: quat_w,quat_x,quat_y,quat_z,pos_x,pos_y,pos_z /start Starts a simulator instance (happens by default when first opened) /stop Stops a currently running simulator instance if it exists /restart Restarts the entire simulator (generally not needed) FURTHER DETAILS: Please contact the authors of BenchBot for support or to report bugs: [email protected] ``` ## Using this simulator with the BenchBot Robot Controller The [BenchBot Robot Controller](https://github.com/qcr/benchbot_robot_controller) is a wrapping ROS / HTTP hybrid script that manages running robots and their required subprocesses. It is ultimately fed configurations from [BenchBot add-ons](https://github.com/qcr/benchbot_addons) through our [BenchBot supervisor](https://github.com/qcr/benchbot_supervisor) service. These details are superfluous to these BenchBot simulator bindings, but are provided here for context. This context may be helpful if looking for examples of more complex interactions with the simulator bindings. For example, the `carter_sim_omni.yaml` file in the [robots_sim_omni](https://github.com/benchbot-addons/robots_sim_omni) BenchBot add-on may be of interest.
AndrePatri/OmniRoboGym/pyproject.toml
[build-system] requires = ["flit_core >=2,<4"] build-backend = "flit_core.buildapi" [project] name = "omni_robo_gym" version = "0.1.0" description = "" authors = [{name = "AndrePatri", email = "[email protected]"}] readme = "README.md" license = {file = "LICENSE"}
AndrePatri/OmniRoboGym/omnirobogym_mamba_env.yml
name: omni_robo_gym_isaac2023.1.1 channels: - defaults - pytorch - nvidia - conda-forge - omnia - robostack-staging - AndrePatri dependencies: - python=3.10 - pip - pytorch == 2.0.1 - torchvision - torchaudio - cuda-toolkit=11.7 - compilers - cmake - make - quaternion - anaconda-client - yaml-cpp - pybind11 - gtest - eigen3 - posix_ipc=1.0.4 - rospkg=1.5.0 - ros-humble-xacro - empy - python-devtools - perf_sleep - pyqt - pyqtgraph - pip: - flit - nvidia-cublas-cu11==11.11.3.6 - gym==0.26.2 - gymnasium==0.28.1 - stable_baselines3[extra]==2.0.0a10 - box2d-py - tensorboard - tensorboard-plugin-wit - protobuf - matplotlib - scipy - urdf-parser-py - multiprocess
AndrePatri/OmniRoboGym/meta.yaml
package: name: omni_robo_gym version: 0.1.0 source: path: . # Path to the directory containing your built distribution artifacts requirements: build: - python=3.7 - flit run: - python=3.7 about: home: https://github.com/AndrePatri/CoClusterBridge license: MIT summary: Some custom implementations of Tasks and Gyms for Omniverse Isaac Sim based on Gymnasium. Easy URDF and SRDF import/cloning and simulation configuration exploiting Omniverse API extra: recipe-maintainers: - AndrePatri
AndrePatri/OmniRoboGym/build.sh
#!/bin/bash $PYTHON -m pip install .
AndrePatri/OmniRoboGym/create_mamba_env.sh
#!/bin/bash ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" # should match env name from YAML ENV_NAME=omni_robo_gym_isaac2023.1.1 pushd "${ROOT_DIR}/" # setup mamba MAMBA_DIR="$(mamba info --base)" source "${MAMBA_DIR}/etc/profile.d/mamba.sh" # !!! this removes existing version of the env mamba remove -y -n "${ENV_NAME}" --all # create the env from YAML mamba env create -f ./omnirobogym_mamba_env.yml # activate env # mamba activate "${ENV_NAME}" # # install omni_robo_gym package in editable mode # pip install -e . popd
AndrePatri/OmniRoboGym/README.md
# OmniRoboGym Wrapper on top of [Omniverse Isaac Sim](https://developer.nvidia.com/isaac-sim), a photo-realistic GPU accelerated simulator from NVIDIA. The aim of the package is to a easy interface for loading floating-base robots and their configuration from URDF and SRDF into IsaacSim, cloning them with Isaac Sim API and, in general, simplify simulation setup for RL-based robotics applications.
AndrePatri/OmniRoboGym/LICENSE.md
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AndrePatri/OmniRoboGym/omni_robo_gym/__init__.py
AndrePatri/OmniRoboGym/omni_robo_gym/envs/isaac_env.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # from omni.isaac.kit import SimulationApp import os import signal import carb import torch from abc import ABC, abstractmethod from typing import Union, Tuple, Dict from SharsorIPCpp.PySharsorIPC import VLevel from SharsorIPCpp.PySharsorIPC import LogType from SharsorIPCpp.PySharsorIPC import Journal import numpy as np # import gymnasium as gym # class IsaacSimEnv(gym.Env): class IsaacSimEnv(): def __init__( self, headless: bool, sim_device: int = 0, enable_livestream: bool = False, enable_viewport: bool = False, debug = False ) -> None: """ Initializes RL and task parameters. Args: headless (bool): Whether to run training headless. sim_device (int): GPU device ID for running physics simulation. Defaults to 0. enable_livestream (bool): Whether to enable running with livestream. enable_viewport (bool): Whether to enable rendering in headless mode. """ self.debug = debug experience = f'{os.environ["EXP_PATH"]}/omni.isaac.sim.python.omnirobogym.kit' # experience = "" if headless: info = f"Will run in headless mode." Journal.log(self.__class__.__name__, "__init__", info, LogType.STAT, throw_when_excep = True) if enable_livestream: experience = "" elif enable_viewport: exception = f"Using viewport is not supported yet." Journal.log(self.__class__.__name__, "__init__", exception, LogType.EXCEP, throw_when_excep = True) else: experience = f'{os.environ["EXP_PATH"]}/omni.isaac.sim.python.omnirobogym.headless.kit' # experience = f'{os.environ["EXP_PATH"]}/omni.isaac.sim.python.gym.headless.kit' self._simulation_app = SimulationApp({"headless": headless, "physics_gpu": sim_device}, experience=experience) info = "Using IsaacSim experience file @ " + experience Journal.log(self.__class__.__name__, "__init__", info, LogType.STAT, throw_when_excep = True) # carb.settings.get_settings().set("/persistent/omnihydra/useSceneGraphInstancing", True) if enable_livestream: info = "Livestream enabled" Journal.log(self.__class__.__name__, "__init__", info, LogType.STAT, throw_when_excep = True) from omni.isaac.core.utils.extensions import enable_extension self._simulation_app.set_setting("/app/livestream/enabled", True) self._simulation_app.set_setting("/app/window/drawMouse", True) self._simulation_app.set_setting("/app/livestream/proto", "ws") self._simulation_app.set_setting("/app/livestream/websocket/framerate_limit", 120) self._simulation_app.set_setting("/ngx/enabled", False) enable_extension("omni.kit.livestream.native") enable_extension("omni.services.streaming.manager") # handle ctrl+c event signal.signal(signal.SIGINT, self.signal_handler) self._render = not headless or enable_livestream or enable_viewport self._record = False self.step_counter = 0 # step counter self._world = None self.metadata = None self.gpu_pipeline_enabled = False def signal_handler(self, sig, frame): self.close() def set_task(self, task, backend="torch", sim_params=None, init_sim=True) -> None: """ Creates a World object and adds Task to World. Initializes and registers task to the environment interface. Triggers task start-up. Args: task (RLTask): The task to register to the env. backend (str): Backend to use for task. Can be "numpy" or "torch". Defaults to "numpy". sim_params (dict): Simulation parameters for physics settings. Defaults to None. init_sim (Optional[bool]): Automatically starts simulation. Defaults to True. """ from omni.isaac.core.world import World # parse device based on sim_param settings if sim_params and "sim_device" in sim_params: device = sim_params["sim_device"] else: device = "cpu" physics_device_id = carb.settings.get_settings().get_as_int("/physics/cudaDevice") gpu_id = 0 if physics_device_id < 0 else physics_device_id if sim_params and "use_gpu_pipeline" in sim_params: # GPU pipeline must use GPU simulation if sim_params["use_gpu_pipeline"]: device = "cuda:" + str(gpu_id) elif sim_params and "use_gpu" in sim_params: if sim_params["use_gpu"]: device = "cuda:" + str(gpu_id) self.gpu_pipeline_enabled = sim_params["use_gpu_pipeline"] info = "Using device: " + str(device) Journal.log(self.__class__.__name__, "__init__", info, LogType.STAT, throw_when_excep = True) if (sim_params is None): info = f"No sim params provided -> defaults will be used." Journal.log(self.__class__.__name__, "set_task", info, LogType.STAT, throw_when_excep = True) sim_params = {} # defaults for integration and rendering dt if not("physics_dt" in sim_params): sim_params["physics_dt"] = 1.0/60.0 dt = sim_params["physics_dt"] info = f"Using default integration_dt of {dt} s." Journal.log(self.__class__.__name__, "set_task", info, LogType.STAT, throw_when_excep = True) if not("rendering_dt" in sim_params): sim_params["rendering_dt"] = sim_params["physics_dt"] dt = sim_params["rendering_dt"] info = f"Using default rendering_dt of {dt} s." Journal.log(self.__class__.__name__, "set_task", info, LogType.STAT, throw_when_excep = True) self._world = World( stage_units_in_meters=1.0, physics_dt=sim_params["physics_dt"], rendering_dt=sim_params["rendering_dt"], # dt between rendering steps. Note: rendering means rendering a frame of # the current application and not only rendering a frame to the viewports/ cameras. # So UI elements of Isaac Sim will be refereshed with this dt as well if running non-headless backend=backend, device=str(device), physics_prim_path="/physicsScene", set_defaults = False, # set to True to use the defaults settings [physics_dt = 1.0/ 60.0, # stage units in meters = 0.01 (i.e in cms), rendering_dt = 1.0 / 60.0, gravity = -9.81 m / s # ccd_enabled, stabilization_enabled, gpu dynamics turned off, # broadcast type is MBP, solver type is TGS] sim_params=sim_params ) self._sim_params = sim_params big_info = "[World] Creating task " + task.name + "\n" + \ "use_gpu_pipeline: " + str(sim_params["use_gpu_pipeline"]) + "\n" + \ "device: " + str(device) + "\n" +\ "backend: " + str(backend) + "\n" +\ "integration_dt: " + str(sim_params["physics_dt"]) + "\n" + \ "rendering_dt: " + str(sim_params["rendering_dt"]) + "\n" \ Journal.log(self.__class__.__name__, "set_task", big_info, LogType.STAT, throw_when_excep = True) ## we get the physics context to expose additional low-level ## # settings of the simulation self._physics_context = self._world.get_physics_context() self._physics_scene_path = self._physics_context.prim_path self._physics_context.enable_gpu_dynamics(True) self._physics_context.enable_stablization(True) self._physics_scene_prim = self._physics_context.get_current_physics_scene_prim() self._solver_type = self._physics_context.get_solver_type() # we set parameters, depending on sim_params dict if "gpu_max_rigid_contact_count" in sim_params: self._physics_context.set_gpu_max_rigid_contact_count(sim_params["gpu_max_rigid_contact_count"]) if "gpu_max_rigid_patch_count" in sim_params: self._physics_context.set_gpu_max_rigid_patch_count(sim_params["gpu_max_rigid_patch_count"]) if "gpu_found_lost_pairs_capacity" in sim_params: self._physics_context.set_gpu_found_lost_pairs_capacity(sim_params["gpu_found_lost_pairs_capacity"]) if "gpu_found_lost_aggregate_pairs_capacity" in sim_params: self._physics_context.set_gpu_found_lost_aggregate_pairs_capacity(sim_params["gpu_found_lost_aggregate_pairs_capacity"]) if "gpu_total_aggregate_pairs_capacity" in sim_params: self._physics_context.set_gpu_total_aggregate_pairs_capacity(sim_params["gpu_total_aggregate_pairs_capacity"]) if "gpu_max_soft_body_contacts" in sim_params: self._physics_context.set_gpu_max_soft_body_contacts(sim_params["gpu_max_soft_body_contacts"]) if "gpu_max_particle_contacts" in sim_params: self._physics_context.set_gpu_max_particle_contacts(sim_params["gpu_max_particle_contacts"]) if "gpu_heap_capacity" in sim_params: self._physics_context.set_gpu_heap_capacity(sim_params["gpu_heap_capacity"]) if "gpu_temp_buffer_capacity" in sim_params: self._physics_context.set_gpu_temp_buffer_capacity(sim_params["gpu_temp_buffer_capacity"]) if "gpu_max_num_partitions" in sim_params: self._physics_context.set_gpu_max_num_partitions(sim_params["gpu_max_num_partitions"]) # overwriting defaults # self._physics_context.set_gpu_max_rigid_contact_count(2 * self._physics_context.get_gpu_max_rigid_contact_count()) # self._physics_context.set_gpu_max_rigid_patch_count(2 * self._physics_context.get_gpu_max_rigid_patch_count()) # self._physics_context.set_gpu_found_lost_pairs_capacity(2 * self._physics_context.get_gpu_found_lost_pairs_capacity()) # self._physics_context.set_gpu_found_lost_aggregate_pairs_capacity(20 * self._physics_context.get_gpu_found_lost_aggregate_pairs_capacity()) # self._physics_context.set_gpu_total_aggregate_pairs_capacity(20 * self._physics_context.get_gpu_total_aggregate_pairs_capacity()) # self._physics_context.set_gpu_heap_capacity(2 * self._physics_context.get_gpu_heap_capacity()) # self._physics_context.set_gpu_temp_buffer_capacity(20 * self._physics_context.get_gpu_heap_capacity()) # self._physics_context.set_gpu_max_num_partitions(20 * self._physics_context.get_gpu_temp_buffer_capacity()) # GPU buffers self._gpu_max_rigid_contact_count = self._physics_context.get_gpu_max_rigid_contact_count() self._gpu_max_rigid_patch_count = self._physics_context.get_gpu_max_rigid_patch_count() self._gpu_found_lost_pairs_capacity = self._physics_context.get_gpu_found_lost_pairs_capacity() self._gpu_found_lost_aggregate_pairs_capacity = self._physics_context.get_gpu_found_lost_aggregate_pairs_capacity() self._gpu_total_aggregate_pairs_capacity = self._physics_context.get_gpu_total_aggregate_pairs_capacity() self._gpu_max_soft_body_contacts = self._physics_context.get_gpu_max_soft_body_contacts() self._gpu_max_particle_contacts = self._physics_context.get_gpu_max_particle_contacts() self._gpu_heap_capacity = self._physics_context.get_gpu_heap_capacity() self._gpu_temp_buffer_capacity = self._physics_context.get_gpu_temp_buffer_capacity() # self._gpu_max_num_partitions = physics_context.get_gpu_max_num_partitions() # BROKEN->method does not exist big_info2 = "[physics context]:" + "\n" + \ "gpu_max_rigid_contact_count: " + str(self._gpu_max_rigid_contact_count) + "\n" + \ "gpu_max_rigid_patch_count: " + str(self._gpu_max_rigid_patch_count) + "\n" + \ "gpu_found_lost_pairs_capacity: " + str(self._gpu_found_lost_pairs_capacity) + "\n" + \ "gpu_found_lost_aggregate_pairs_capacity: " + str(self._gpu_found_lost_aggregate_pairs_capacity) + "\n" + \ "gpu_total_aggregate_pairs_capacity: " + str(self._gpu_total_aggregate_pairs_capacity) + "\n" + \ "gpu_max_soft_body_contacts: " + str(self._gpu_max_soft_body_contacts) + "\n" + \ "gpu_max_particle_contacts: " + str(self._gpu_max_particle_contacts) + "\n" + \ "gpu_heap_capacity: " + str(self._gpu_heap_capacity) + "\n" + \ "gpu_temp_buffer_capacity: " + str(self._gpu_temp_buffer_capacity) Journal.log(self.__class__.__name__, "set_task", big_info2, LogType.STAT, throw_when_excep = True) self._scene = self._world.scene from omni.usd import get_context self._stage = get_context().get_stage() from pxr import UsdLux, Sdf, Gf, UsdPhysics, PhysicsSchemaTools # add lighting distantLight = UsdLux.DistantLight.Define(self._stage, Sdf.Path("/World/DistantLight")) distantLight.CreateIntensityAttr(500) self._world._current_tasks = dict() # resets registered tasks self._task = task self._task.set_world(self._world) self._task.configure_scene() self._world.add_task(self._task) self._num_envs = self._task.num_envs if sim_params and "enable_viewport" in sim_params: self._render = sim_params["enable_viewport"] Journal.log(self.__class__.__name__, "set_task", "[render]: " + str(self._render), LogType.STAT, throw_when_excep = True) # if init_sim: # self._world.reset() # after the first reset we get get all quantities # # from the scene # self._task.post_initialization_steps() # performs initializations # # steps after the fisrt world reset was called def render(self, mode="human") -> None: """ Step the renderer. Args: mode (str): Select mode of rendering based on OpenAI environments. """ if mode == "human": self._world.render() return None elif mode == "rgb_array": # check if viewport is enabled -- if not, then complain because we won't get any data if not self._render or not self._record: exception = f"Cannot render '{mode}' when rendering is not enabled. Please check the provided" + \ "arguments to the environment class at initialization." Journal.log(self.__class__.__name__, "__init__", exception, LogType.EXCEP, throw_when_excep = True) # obtain the rgb data rgb_data = self._rgb_annotator.get_data() # convert to numpy array rgb_data = np.frombuffer(rgb_data, dtype=np.uint8).reshape(*rgb_data.shape) # return the rgb data return rgb_data[:, :, :3] else: # gym.Env.render(self, mode=mode) return None def create_viewport_render_product(self, resolution=(1280, 720)): """Create a render product of the viewport for rendering.""" try: import omni.replicator.core as rep # create render product self._render_product = rep.create.render_product("/OmniverseKit_Persp", resolution) # create rgb annotator -- used to read data from the render product self._rgb_annotator = rep.AnnotatorRegistry.get_annotator("rgb", device="cpu") self._rgb_annotator.attach([self._render_product]) self._record = True except Exception as e: carb.log_info("omni.replicator.core could not be imported. Skipping creation of render product.") carb.log_info(str(e)) def close(self) -> None: """ Closes simulation. """ if self._simulation_app.is_running(): self._simulation_app.close() return @abstractmethod def step(self, actions = None): """ Basic implementation for stepping simulation""" pass @abstractmethod def reset(self): """ Usually resets the task and updates observations + # other custom operations. """ pass @property def num_envs(self): """ Retrieves number of environments. Returns: num_envs(int): Number of environments. """ return self._num_envs @property def simulation_app(self): """Retrieves the SimulationApp object. Returns: simulation_app(SimulationApp): SimulationApp. """ return self._simulation_app @property def get_world(self): """Retrieves the World object for simulation. Returns: world(World): Simulation World. """ return self._world @property def task(self): """Retrieves the task. Returns: task(BaseTask): Task. """ return self._task @property def render_enabled(self): """Whether rendering is enabled. Returns: render(bool): is render enabled. """ return self._render
AndrePatri/OmniRoboGym/omni_robo_gym/tasks/isaac_task.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # from omni.isaac.core.tasks.base_task import BaseTask from omni.isaac.core.articulations import ArticulationView from omni.isaac.core.utils.viewports import set_camera_view from omni.isaac.core.world import World import omni.kit import numpy as np import torch from omni.importer.urdf import _urdf from omni.isaac.core.utils.prims import move_prim from omni.isaac.cloner import GridCloner import omni.isaac.core.utils.prims as prim_utils # from omni.isaac.sensor import ContactSensor from omni.isaac.core.utils.stage import get_current_stage from omni.isaac.core.scenes.scene import Scene from omni_robo_gym.utils.jnt_imp_cntrl import OmniJntImpCntrl from omni_robo_gym.utils.homing import OmniRobotHomer from omni_robo_gym.utils.contact_sensor import OmniContactSensors from omni_robo_gym.utils.terrains import RlTerrains from omni_robo_gym.utils.math_utils import quat_to_omega, quaternion_difference, rel_vel from abc import abstractmethod from typing import List, Dict from SharsorIPCpp.PySharsorIPC import LogType from SharsorIPCpp.PySharsorIPC import Journal class IsaacTask(BaseTask): def __init__(self, name: str, integration_dt: float, robot_names: List[str], robot_pkg_names: List[str] = None, contact_prims: Dict[str, List] = None, contact_offsets: Dict[str, Dict[str, np.ndarray]] = None, sensor_radii: Dict[str, Dict[str, np.ndarray]] = None, num_envs = 1, device = "cuda", cloning_offset: np.array = None, fix_base: List[bool] = None, self_collide: List[bool] = None, merge_fixed: List[bool] = None, replicate_physics: bool = True, solver_position_iteration_count: int = 4, solver_velocity_iteration_count: int = 1, solver_stabilization_thresh: float = 1e-5, offset=None, env_spacing = 5.0, spawning_radius = 1.0, use_flat_ground = True, default_jnt_stiffness = 300.0, default_jnt_damping = 20.0, default_wheel_stiffness = 0.0, default_wheel_damping = 10.0, override_art_controller = False, dtype = torch.float64, debug_enabled: bool = False, verbose = False, use_diff_velocities = False) -> None: self.torch_dtype = dtype self._debug_enabled = debug_enabled self._verbose = verbose self.use_diff_velocities = use_diff_velocities self.num_envs = num_envs self._override_art_controller = override_art_controller self._integration_dt = integration_dt # just used for contact reporting self.torch_device = torch.device(device) # defaults to "cuda" ("cpu" also valid) self.using_gpu = False if self.torch_device == torch.device("cuda"): self.using_gpu = True self.robot_names = robot_names # these are (potentially) custom names to self.robot_pkg_names = robot_pkg_names # will be used to search for URDF and SRDF packages self.scene_setup_completed = False if self.robot_pkg_names is None: self.robot_pkg_names = self.robot_names # if not provided, robot_names are the same as robot_pkg_names else: # check dimension consistency if len(robot_names) != len(robot_pkg_names): exception = "The provided robot names list must match the length " + \ "of the provided robot package names" raise Exception(exception) if fix_base is None: self._fix_base = [False] * len(self.robot_names) else: # check dimension consistency if len(fix_base) != len(robot_pkg_names): exception = "The provided fix_base list of boolean must match the length " + \ "of the provided robot package names" raise Exception(exception) self._fix_base = fix_base if self_collide is None: self._self_collide = [False] * len(self.robot_names) else: # check dimension consistency if len(self_collide) != len(robot_pkg_names): exception = "The provided self_collide list of boolean must match the length " + \ "of the provided robot package names" raise Exception(exception) self._self_collide = self_collide if merge_fixed is None: self._merge_fixed = [False] * len(self.robot_names) else: # check dimension consistency if len(merge_fixed) != len(robot_pkg_names): exception = "The provided merge_fixed list of boolean must match the length " + \ "of the provided robot package names" raise Exception(exception) self._merge_fixed = merge_fixed self._urdf_paths = {} self._srdf_paths = {} self._robots_art_views = {} self._robots_articulations = {} self._robots_geom_prim_views = {} self._solver_position_iteration_count = solver_position_iteration_count # solver position iteration count # -> higher number makes simulation more accurate self._solver_velocity_iteration_count = solver_velocity_iteration_count self._solver_stabilization_thresh = solver_stabilization_thresh # threshold for kin. energy below which an articulatiion # "goes to sleep", i.e. it's not simulated anymore until some action wakes him up # potentially, each robot could have its own setting for the solver (not supported yet) self._solver_position_iteration_counts = {} self._solver_velocity_iteration_counts = {} self._solver_stabilization_threshs = {} self.robot_bodynames = {} self.robot_n_links = {} self.robot_n_dofs = {} self.robot_dof_names = {} self._root_p = {} self._root_q = {} self._jnts_q = {} self._root_p_prev = {} # used for num differentiation self._root_q_prev = {} # used for num differentiation self._jnts_q_prev = {} # used for num differentiation self._root_p_default = {} self._root_q_default = {} self._jnts_q_default = {} self._root_v = {} self._root_v_default = {} self._root_omega = {} self._root_omega_default = {} self._jnts_v = {} self._jnts_v_default = {} self._jnts_eff_default = {} self._root_pos_offsets = {} self._root_q_offsets = {} self.distr_offset = {} # decribed how robots within each env are distributed self.jnt_imp_controllers = {} self.homers = {} # default jnt impedance settings self.default_jnt_stiffness = default_jnt_stiffness self.default_jnt_damping = default_jnt_damping self.default_wheel_stiffness = default_wheel_stiffness self.default_wheel_damping = default_wheel_damping self.use_flat_ground = use_flat_ground self.spawning_radius = spawning_radius # [m] -> default distance between roots of robots in a single # environment self._calc_robot_distrib() # computes the offsets of robots withing each env. self._env_ns = "/World/envs" self._env_spacing = env_spacing # [m] self._template_env_ns = self._env_ns + "/env_0" self._cloner = GridCloner(spacing=self._env_spacing) self._cloner.define_base_env(self._env_ns) prim_utils.define_prim(self._template_env_ns) self._envs_prim_paths = self._cloner.generate_paths(self._env_ns + "/env", self.num_envs) self._cloning_offset = cloning_offset if self._cloning_offset is None: self._cloning_offset = np.array([[0, 0, 0]] * self.num_envs) self._replicate_physics = replicate_physics self._world_initialized = False self._ground_plane_prim_path = "/World/terrain" self._world = None self._world_scene = None self._world_physics_context = None self.omni_contact_sensors = {} self.contact_prims = contact_prims for robot_name in contact_prims: self.omni_contact_sensors[robot_name] = OmniContactSensors( name = robot_name, n_envs = self.num_envs, contact_prims = contact_prims, contact_offsets = contact_offsets, sensor_radii = sensor_radii, device = self.torch_device, dtype = self.torch_dtype, enable_debug=self._debug_enabled) # trigger __init__ of parent class BaseTask.__init__(self, name=name, offset=offset) self.xrdf_cmd_vals = [] # by default empty, needs to be overriden by # child class def update_jnt_imp_control_gains(self, robot_name: str, jnt_stiffness: float, jnt_damping: float, wheel_stiffness: float, wheel_damping: float, env_indxs: torch.Tensor = None): # updates joint imp. controller with new impedance values if self._debug_enabled: for_robots = "" if env_indxs is not None: if not isinstance(env_indxs, torch.Tensor): msg = "Provided env_indxs should be a torch tensor of indexes!" Journal.log(self.__class__.__name__, "update_jnt_imp_control_gains", msg, LogType.EXCEP, throw_when_excep = True) if self.using_gpu: if not env_indxs.device.type == "cuda": error = "Provided env_indxs should be on GPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) else: if not env_indxs.device.type == "cpu": error = "Provided env_indxs should be on CPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) for_robots = f"for robot {robot_name}, indexes: " + str(env_indxs.tolist()) if self._verbose: Journal.log(self.__class__.__name__, "update_jnt_imp_control_gains", f"updating joint impedances " + for_robots, LogType.STAT, throw_when_excep = True) # set jnt imp gains for the whole robot if env_indxs is None: gains_pos = torch.full((self.num_envs, \ self.jnt_imp_controllers[robot_name].n_dofs), jnt_stiffness, device = self.torch_device, dtype=self.torch_dtype) gains_vel = torch.full((self.num_envs, \ self.jnt_imp_controllers[robot_name].n_dofs), jnt_damping, device = self.torch_device, dtype=self.torch_dtype) else: gains_pos = torch.full((env_indxs.shape[0], \ self.jnt_imp_controllers[robot_name].n_dofs), jnt_stiffness, device = self.torch_device, dtype=self.torch_dtype) gains_vel = torch.full((env_indxs.shape[0], \ self.jnt_imp_controllers[robot_name].n_dofs), jnt_damping, device = self.torch_device, dtype=self.torch_dtype) self.jnt_imp_controllers[robot_name].set_gains( pos_gains = gains_pos, vel_gains = gains_vel, robot_indxs = env_indxs) # in case of wheels wheels_indxs = self.jnt_imp_controllers[robot_name].get_jnt_idxs_matching( name_pattern="wheel") if wheels_indxs is not None: if env_indxs is None: # wheels are velocity-controlled wheels_pos_gains = torch.full((self.num_envs, len(wheels_indxs)), wheel_stiffness, device = self.torch_device, dtype=self.torch_dtype) wheels_vel_gains = torch.full((self.num_envs, len(wheels_indxs)), wheel_damping, device = self.torch_device, dtype=self.torch_dtype) else: # wheels are velocity-controlled wheels_pos_gains = torch.full((env_indxs.shape[0], len(wheels_indxs)), wheel_stiffness, device = self.torch_device, dtype=self.torch_dtype) wheels_vel_gains = torch.full((env_indxs.shape[0], len(wheels_indxs)), wheel_damping, device = self.torch_device, dtype=self.torch_dtype) self.jnt_imp_controllers[robot_name].set_gains( pos_gains = wheels_pos_gains, vel_gains = wheels_vel_gains, jnt_indxs=wheels_indxs, robot_indxs = env_indxs) def update_root_offsets(self, robot_name: str, env_indxs: torch.Tensor = None): if self._debug_enabled: for_robots = "" if env_indxs is not None: if not isinstance(env_indxs, torch.Tensor): msg = "Provided env_indxs should be a torch tensor of indexes!" Journal.log(self.__class__.__name__, "update_root_offsets", msg, LogType.EXCEP, throw_when_excep = True) if self.using_gpu: if not env_indxs.device.type == "cuda": error = "Provided env_indxs should be on GPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) else: if not env_indxs.device.type == "cpu": error = "Provided env_indxs should be on CPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) for_robots = f"for robot {robot_name}, indexes: " + str(env_indxs.tolist()) if self._verbose: Journal.log(self.__class__.__name__, "update_root_offsets", f"updating root offsets " + for_robots, LogType.STAT, throw_when_excep = True) # only planar position used if env_indxs is None: self._root_pos_offsets[robot_name][:, 0:2] = self._root_p[robot_name][:, 0:2] self._root_q_offsets[robot_name][:, :] = self._root_q[robot_name] else: self._root_pos_offsets[robot_name][env_indxs, 0:2] = self._root_p[robot_name][env_indxs, 0:2] self._root_q_offsets[robot_name][env_indxs, :] = self._root_q[robot_name][env_indxs, :] def synch_default_root_states(self, robot_name: str = None, env_indxs: torch.Tensor = None): if self._debug_enabled: for_robots = "" if env_indxs is not None: if not isinstance(env_indxs, torch.Tensor): msg = "Provided env_indxs should be a torch tensor of indexes!" Journal.log(self.__class__.__name__, "synch_default_root_states", msg, LogType.EXCEP, throw_when_excep = True) if self.using_gpu: if not env_indxs.device.type == "cuda": error = "Provided env_indxs should be on GPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) else: if not env_indxs.device.type == "cpu": error = "Provided env_indxs should be on CPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) for_robots = f"for robot {robot_name}, indexes: " + str(env_indxs.tolist()) if self._verbose: Journal.log(self.__class__.__name__, "synch_default_root_states", f"updating default root states " + for_robots, LogType.STAT, throw_when_excep = True) if env_indxs is None: self._root_p_default[robot_name][:, :] = self._root_p[robot_name] self._root_q_default[robot_name][:, :] = self._root_q[robot_name] else: self._root_p_default[robot_name][env_indxs, :] = self._root_p[robot_name][env_indxs, :] self._root_q_default[robot_name][env_indxs, :] = self._root_q[robot_name][env_indxs, :] def post_initialization_steps(self): print("Performing post-initialization steps") self._world_initialized = True # used by other methods which nees to run # only when the world was initialized # populates robot info fields self._fill_robot_info_from_world() # initializes homing managers self._init_homing_managers() # initializes robot state data self._init_robots_state() # default robot state self._set_robots_default_jnt_config() self._set_robots_root_default_config() # initializes joint impedance controllers self._init_jnt_imp_control() # update solver options self._update_art_solver_options() self.reset() self._custom_post_init() self._get_solver_info() # get again solver option before printing everything self._print_envs_info() # debug prints def apply_collision_filters(self, physicscene_path: str, coll_root_path: str): self._cloner.filter_collisions(physicsscene_path = physicscene_path, collision_root_path = coll_root_path, prim_paths=self._envs_prim_paths, global_paths=[self._ground_plane_prim_path] # can collide with these prims ) def reset_jnt_imp_control(self, robot_name: str, env_indxs: torch.Tensor = None): if self._debug_enabled: for_robots = "" if env_indxs is not None: if not isinstance(env_indxs, torch.Tensor): Journal.log(self.__class__.__name__, "reset_jnt_imp_control", "Provided env_indxs should be a torch tensor of indexes!", LogType.EXCEP, throw_when_excep = True) if self.using_gpu: if not env_indxs.device.type == "cuda": error = "Provided env_indxs should be on GPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) else: if not env_indxs.device.type == "cpu": error = "Provided env_indxs should be on CPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) for_robots = f"for robot {robot_name}, indexes: " + str(env_indxs) if self._verbose: Journal.log(self.__class__.__name__, "reset_jnt_imp_control", f"resetting joint impedances " + for_robots, LogType.STAT, throw_when_excep = True) # resets all internal data, refs to defaults self.jnt_imp_controllers[robot_name].reset(robot_indxs = env_indxs) # restore current state if env_indxs is None: self.jnt_imp_controllers[robot_name].update_state(pos = self._jnts_q[robot_name][:, :], vel = self._jnts_v[robot_name][:, :], eff = None, robot_indxs = None) else: self.jnt_imp_controllers[robot_name].update_state(pos = self._jnts_q[robot_name][env_indxs, :], vel = self._jnts_v[robot_name][env_indxs, :], eff = None, robot_indxs = env_indxs) # restore default gains self.update_jnt_imp_control_gains(robot_name = robot_name, jnt_stiffness = self.default_jnt_stiffness, jnt_damping = self.default_jnt_damping, wheel_stiffness = self.default_wheel_stiffness, wheel_damping = self.default_wheel_damping, env_indxs = env_indxs) #restore jnt imp refs to homing if env_indxs is None: self.jnt_imp_controllers[robot_name].set_refs(pos_ref=self.homers[robot_name].get_homing()[:, :], robot_indxs = None) else: self.jnt_imp_controllers[robot_name].set_refs(pos_ref=self.homers[robot_name].get_homing()[env_indxs, :], robot_indxs = env_indxs) # actually applies reset commands to the articulation # self.jnt_imp_controllers[robot_name].apply_cmds() def set_world(self, world: World): if not isinstance(world, World): Journal.log(self.__class__.__name__, "configure_scene", "world should be an instance of omni.isaac.core.world.World!", LogType.EXCEP, throw_when_excep = True) self._world = world self._world_scene = self._world.scene self._world_physics_context = self._world.get_physics_context() def set_up_scene(self, scene: Scene): super().set_up_scene(scene) def configure_scene(self) -> None: # this is called automatically by the environment BEFORE # initializing the simulation if self._world is None: Journal.log(self.__class__.__name__, "configure_scene", "Did you call the set_world() method??", LogType.EXCEP, throw_when_excep = True) if not self.scene_setup_completed: for i in range(len(self.robot_names)): robot_name = self.robot_names[i] robot_pkg_name = self.robot_pkg_names[i] fix_base = self._fix_base[i] self_collide = self._self_collide[i] merge_fixed = self._merge_fixed[i] self._generate_rob_descriptions(robot_name=robot_name, robot_pkg_name=robot_pkg_name) self._import_urdf(robot_name, fix_base=fix_base, self_collide=self_collide, merge_fixed=merge_fixed) Journal.log(self.__class__.__name__, "set_up_scene", "cloning environments...", LogType.STAT, throw_when_excep = True) self._cloner.clone( source_prim_path=self._template_env_ns, prim_paths=self._envs_prim_paths, replicate_physics=self._replicate_physics, position_offsets = self._cloning_offset ) # we can clone the environment in which all the robos are Journal.log(self.__class__.__name__, "set_up_scene", "finishing scene setup...", LogType.STAT, throw_when_excep = True) for i in range(len(self.robot_names)): robot_name = self.robot_names[i] self._robots_art_views[robot_name] = ArticulationView(name = robot_name + "ArtView", prim_paths_expr = self._env_ns + "/env_.*"+ "/" + robot_name + "/base_link", reset_xform_properties=False) self._robots_articulations[robot_name] = self._world_scene.add(self._robots_art_views[robot_name]) # self._robots_geom_prim_views[robot_name] = GeometryPrimView(name = robot_name + "GeomView", # prim_paths_expr = self._env_ns + "/env*"+ "/" + robot_name, # # prepare_contact_sensors = True # ) # self._robots_geom_prim_views[robot_name].apply_collision_apis() # to be able to apply contact sensors if self.use_flat_ground: self._world_scene.add_default_ground_plane(z_position=0, name="terrain", prim_path= self._ground_plane_prim_path, static_friction=1.0, dynamic_friction=1.0, restitution=0.2) else: self.terrains = RlTerrains(get_current_stage()) self.terrains.get_obstacles_terrain(terrain_size=40, num_obs=100, max_height=0.4, min_size=0.5, max_size=5.0) # delete_prim(self._ground_plane_prim_path + "/SphereLight") # we remove the default spherical light # set default camera viewport position and target self._set_initial_camera_params() self.apply_collision_filters(self._world_physics_context.prim_path, "/World/collisions") # init contact sensors self._init_contact_sensors() # IMPORTANT: this has to be called # after calling the clone() method and initializing articulation views!!! self._world.reset() # reset world to make art views available self.post_initialization_steps() self.scene_setup_completed = True def post_reset(self): pass def reset(self, env_indxs: torch.Tensor = None, robot_names: List[str] =None): # we first reset all target articulations to their default state rob_names = robot_names if (robot_names is not None) else self.robot_names # resets the state of target robot and env to the defaults self.reset_state(env_indxs=env_indxs, robot_names=rob_names) # and jnt imp. controllers for i in range(len(rob_names)): self.reset_jnt_imp_control(robot_name=rob_names[i], env_indxs=env_indxs) def reset_state(self, env_indxs: torch.Tensor = None, robot_names: List[str] =None): rob_names = robot_names if (robot_names is not None) else self.robot_names if env_indxs is not None: if self._debug_enabled: if self.using_gpu: if not env_indxs.device.type == "cuda": error = "Provided env_indxs should be on GPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) else: if not env_indxs.device.type == "cpu": error = "Provided env_indxs should be on CPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) for i in range(len(rob_names)): robot_name = rob_names[i] # root q self._robots_art_views[robot_name].set_world_poses(positions = self._root_p_default[robot_name][env_indxs, :], orientations=self._root_q_default[robot_name][env_indxs, :], indices = env_indxs) # jnts q self._robots_art_views[robot_name].set_joint_positions(positions = self._jnts_q_default[robot_name][env_indxs, :], indices = env_indxs) # root v and omega self._robots_art_views[robot_name].set_joint_velocities(velocities = self._jnts_v_default[robot_name][env_indxs, :], indices = env_indxs) # jnts v concatenated_vel = torch.cat((self._root_v_default[robot_name][env_indxs, :], self._root_omega_default[robot_name][env_indxs, :]), dim=1) self._robots_art_views[robot_name].set_velocities(velocities = concatenated_vel, indices = env_indxs) # jnts eff self._robots_art_views[robot_name].set_joint_efforts(efforts = self._jnts_eff_default[robot_name][env_indxs, :], indices = env_indxs) else: for i in range(len(rob_names)): robot_name = rob_names[i] # root q self._robots_art_views[robot_name].set_world_poses(positions = self._root_p_default[robot_name][:, :], orientations=self._root_q_default[robot_name][:, :], indices = None) # jnts q self._robots_art_views[robot_name].set_joint_positions(positions = self._jnts_q_default[robot_name][:, :], indices = None) # root v and omega self._robots_art_views[robot_name].set_joint_velocities(velocities = self._jnts_v_default[robot_name][:, :], indices = None) # jnts v concatenated_vel = torch.cat((self._root_v_default[robot_name][:, :], self._root_omega_default[robot_name][:, :]), dim=1) self._robots_art_views[robot_name].set_velocities(velocities = concatenated_vel, indices = None) # jnts eff self._robots_art_views[robot_name].set_joint_efforts(efforts = self._jnts_eff_default[robot_name][:, :], indices = None) # we update the robots state self.get_states(env_indxs=env_indxs, robot_names=rob_names) def close(self): pass def root_pos_offsets(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._root_pos_offsets[robot_name] else: return self._root_pos_offsets[robot_name][env_idxs, :] def root_q_offsets(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._root_q_offsets[robot_name] else: return self._root_q_offsets[robot_name][env_idxs, :] def root_p(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._root_p[robot_name] else: return self._root_p[robot_name][env_idxs, :] def root_p_rel(self, robot_name: str, env_idxs: torch.Tensor = None): rel_pos = torch.sub(self.root_p(robot_name=robot_name, env_idxs=env_idxs), self.root_pos_offsets(robot_name=robot_name, env_idxs=env_idxs)) return rel_pos def root_q(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._root_q[robot_name] else: return self._root_q[robot_name][env_idxs, :] def root_q_rel(self, robot_name: str, env_idxs: torch.Tensor = None): rel_q = quaternion_difference(self.root_q_offsets(robot_name=robot_name, env_idxs=env_idxs), self.root_q(robot_name=robot_name, env_idxs=env_idxs)) return rel_q def root_v(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._root_v[robot_name] else: return self._root_v[robot_name][env_idxs, :] def root_v_rel(self, robot_name: str, env_idxs: torch.Tensor = None): v_rel = rel_vel(offset_q0_q1=self.root_q_offsets(robot_name=robot_name, env_idxs=env_idxs), v0=self.root_v(robot_name=robot_name, env_idxs=env_idxs)) return v_rel def root_omega(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._root_omega[robot_name] else: return self._root_omega[robot_name][env_idxs, :] def root_omega_rel(self, robot_name: str, env_idxs: torch.Tensor = None): omega_rel = rel_vel(offset_q0_q1=self.root_q_offsets(robot_name=robot_name, env_idxs=env_idxs), v0=self.root_omega(robot_name=robot_name, env_idxs=env_idxs)) return omega_rel def jnts_q(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._jnts_q[robot_name] else: return self._jnts_q[robot_name][env_idxs, :] def jnts_v(self, robot_name: str, env_idxs: torch.Tensor = None): if env_idxs is None: return self._jnts_v[robot_name] else: return self._jnts_v[robot_name][env_idxs, :] def integration_dt(self): return self._integration_dt @abstractmethod def _xrdf_cmds(self) -> Dict: # this has to be implemented by the user depending on the arguments # the xacro description of the robot takes. The output is a list # of xacro commands. # Example implementation: # def _xrdf_cmds(): # cmds = {} # cmds{self.robot_names[0]} = [] # xrdf_cmd_vals = [True, True, True, False, False, True] # legs = "true" if xrdf_cmd_vals[0] else "false" # big_wheel = "true" if xrdf_cmd_vals[1] else "false" # upper_body ="true" if xrdf_cmd_vals[2] else "false" # velodyne = "true" if xrdf_cmd_vals[3] else "false" # realsense = "true" if xrdf_cmd_vals[4] else "false" # floating_joint = "true" if xrdf_cmd_vals[5] else "false" # horizon needs a floating joint # cmds.append("legs:=" + legs) # cmds.append("big_wheel:=" + big_wheel) # cmds.append("upper_body:=" + upper_body) # cmds.append("velodyne:=" + velodyne) # cmds.append("realsense:=" + realsense) # cmds.append("floating_joint:=" + floating_joint) # return cmds pass @abstractmethod def pre_physics_step(self, actions, robot_name: str) -> None: # apply actions to simulated robot # to be overriden by child class depending # on specific needs pass def _generate_srdf(self, robot_name: str, robot_pkg_name: str): # we generate the URDF where the description package is located import rospkg rospackage = rospkg.RosPack() descr_path = rospackage.get_path(robot_pkg_name + "_srdf") srdf_path = descr_path + "/srdf" xacro_name = robot_pkg_name xacro_path = srdf_path + "/" + xacro_name + ".srdf.xacro" self._srdf_paths[robot_name] = self._descr_dump_path + "/" + robot_name + ".srdf" if self._xrdf_cmds() is not None: cmds = self._xrdf_cmds()[robot_name] if cmds is None: xacro_cmd = ["xacro"] + [xacro_path] + ["-o"] + [self._srdf_paths[robot_name]] else: xacro_cmd = ["xacro"] + [xacro_path] + cmds + ["-o"] + [self._srdf_paths[robot_name]] if self._xrdf_cmds() is None: xacro_cmd = ["xacro"] + [xacro_path] + ["-o"] + [self._srdf_paths[robot_name]] import subprocess try: xacro_gen = subprocess.check_call(xacro_cmd) except: Journal.log(self.__class__.__name__, "_generate_urdf", "failed to generate " + robot_name + "\'S SRDF!!!", LogType.EXCEP, throw_when_excep = True) def _generate_urdf(self, robot_name: str, robot_pkg_name: str): # we generate the URDF where the description package is located import rospkg rospackage = rospkg.RosPack() descr_path = rospackage.get_path(robot_pkg_name + "_urdf") urdf_path = descr_path + "/urdf" xacro_name = robot_pkg_name xacro_path = urdf_path + "/" + xacro_name + ".urdf.xacro" self._urdf_paths[robot_name] = self._descr_dump_path + "/" + robot_name + ".urdf" if self._xrdf_cmds() is not None: cmds = self._xrdf_cmds()[robot_name] if cmds is None: xacro_cmd = ["xacro"] + [xacro_path] + ["-o"] + [self._urdf_paths[robot_name]] else: xacro_cmd = ["xacro"] + [xacro_path] + cmds + ["-o"] + [self._urdf_paths[robot_name]] if self._xrdf_cmds() is None: xacro_cmd = ["xacro"] + [xacro_path] + ["-o"] + [self._urdf_paths[robot_name]] import subprocess try: xacro_gen = subprocess.check_call(xacro_cmd) # we also generate an updated SRDF except: Journal.log(self.__class__.__name__, "_generate_urdf", "Failed to generate " + robot_name + "\'s URDF!!!", LogType.EXCEP, throw_when_excep = True) def _generate_rob_descriptions(self, robot_name: str, robot_pkg_name: str): self._descr_dump_path = "/tmp/" + f"{self.__class__.__name__}" Journal.log(self.__class__.__name__, "update_root_offsets", "generating URDF for robot "+ f"{robot_name}, of type {robot_pkg_name}...", LogType.STAT, throw_when_excep = True) self._generate_urdf(robot_name=robot_name, robot_pkg_name=robot_pkg_name) Journal.log(self.__class__.__name__, "update_root_offsets", "generating SRDF for robot "+ f"{robot_name}, of type {robot_pkg_name}...", LogType.STAT, throw_when_excep = True) # we also generate SRDF files, which are useful for control self._generate_srdf(robot_name=robot_name, robot_pkg_name=robot_pkg_name) def _import_urdf(self, robot_name: str, import_config: omni.importer.urdf._urdf.ImportConfig = _urdf.ImportConfig(), fix_base = False, self_collide = False, merge_fixed = True): Journal.log(self.__class__.__name__, "update_root_offsets", "importing robot URDF", LogType.STAT, throw_when_excep = True) _urdf.acquire_urdf_interface() # we overwrite some settings which are bound to be fixed import_config.merge_fixed_joints = merge_fixed # makes sim more stable # in case of fixed joints with light objects import_config.import_inertia_tensor = True # import_config.convex_decomp = False import_config.fix_base = fix_base import_config.self_collision = self_collide # import_config.distance_scale = 1 # import_config.make_default_prim = True # import_config.create_physics_scene = True # import_config.default_drive_strength = 1047.19751 # import_config.default_position_drive_damping = 52.35988 # import_config.default_drive_type = _urdf.UrdfJointTargetType.JOINT_DRIVE_POSITION # import URDF success, robot_prim_path_default = omni.kit.commands.execute( "URDFParseAndImportFile", urdf_path=self._urdf_paths[robot_name], import_config=import_config, ) robot_base_prim_path = self._template_env_ns + "/" + robot_name # moving default prim to base prim path for cloning move_prim(robot_prim_path_default, # from robot_base_prim_path) # to return success def _init_contact_sensors(self): for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] # creates base contact sensor (which is then cloned) self.omni_contact_sensors[robot_name].create_contact_sensors( self._world, self._env_ns ) def _init_robots_state(self): for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] pose = self._robots_art_views[robot_name].get_world_poses( clone = True) # tuple: (pos, quat) # root p (measured, previous, default) self._root_p[robot_name] = pose[0] self._root_p_prev[robot_name] = torch.clone(pose[0]) self._root_p_default[robot_name] = torch.clone(pose[0]) + self.distr_offset[robot_name] # root q (measured, previous, default) self._root_q[robot_name] = pose[1] # root orientation self._root_q_prev[robot_name] = torch.clone(pose[1]) self._root_q_default[robot_name] = torch.clone(pose[1]) # jnt q (measured, previous, default) self._jnts_q[robot_name] = self._robots_art_views[robot_name].get_joint_positions( clone = True) # joint positions self._jnts_q_prev[robot_name] = self._robots_art_views[robot_name].get_joint_positions( clone = True) self._jnts_q_default[robot_name] = self.homers[robot_name].get_homing(clone=True) # root v (measured, default) self._root_v[robot_name] = self._robots_art_views[robot_name].get_linear_velocities( clone = True) # root lin. velocity self._root_v_default[robot_name] = torch.full((self._root_v[robot_name].shape[0], self._root_v[robot_name].shape[1]), 0.0, dtype=self.torch_dtype, device=self.torch_device) # root omega (measured, default) self._root_omega[robot_name] = self._robots_art_views[robot_name].get_angular_velocities( clone = True) # root ang. velocity self._root_omega_default[robot_name] = torch.full((self._root_omega[robot_name].shape[0], self._root_omega[robot_name].shape[1]), 0.0, dtype=self.torch_dtype, device=self.torch_device) # joints v (measured, default) self._jnts_v[robot_name] = self._robots_art_views[robot_name].get_joint_velocities( clone = True) # joint velocities self._jnts_v_default[robot_name] = torch.full((self._jnts_v[robot_name].shape[0], self._jnts_v[robot_name].shape[1]), 0.0, dtype=self.torch_dtype, device=self.torch_device) self._jnts_eff_default[robot_name] = torch.full((self._jnts_v[robot_name].shape[0], self._jnts_v[robot_name].shape[1]), 0.0, dtype=self.torch_dtype, device=self.torch_device) self._root_pos_offsets[robot_name] = torch.zeros((self.num_envs, 3), device=self.torch_device) # reference position offses self._root_q_offsets[robot_name] = torch.zeros((self.num_envs, 4), device=self.torch_device) self._root_q_offsets[robot_name][:, 0] = 1.0 # init to valid identity quaternion self.update_root_offsets(robot_name) def _calc_robot_distrib(self): import math # we distribute robots in a single env. along the # circumference of a circle of given radius n_robots = len(self.robot_names) offset_baseangle = 2 * math.pi / n_robots for i in range(n_robots): offset_angle = offset_baseangle * (i + 1) robot_offset_wrt_center = torch.tensor([self.spawning_radius * math.cos(offset_angle), self.spawning_radius * math.sin(offset_angle), 0], device=self.torch_device, dtype=self.torch_dtype) # list with n references to the original tensor tensor_list = [robot_offset_wrt_center] * self.num_envs self.distr_offset[self.robot_names[i]] = torch.stack(tensor_list, dim=0) def _get_robots_state(self, env_indxs: torch.Tensor = None, robot_names: List[str] = None, dt: float = None, reset: bool = False): rob_names = robot_names if (robot_names is not None) else self.robot_names if env_indxs is not None: for i in range(0, len(rob_names)): robot_name = rob_names[i] pose = self._robots_art_views[robot_name].get_world_poses( clone = True, indices=env_indxs) # tuple: (pos, quat) self._root_p[robot_name][env_indxs, :] = pose[0] self._root_q[robot_name][env_indxs, :] = pose[1] # root orientation self._jnts_q[robot_name][env_indxs, :] = self._robots_art_views[robot_name].get_joint_positions( clone = True, indices=env_indxs) # joint positions if dt is None: # we get velocities from the simulation. This is not good since # these can actually represent artifacts which do not have physical meaning. # It's better to obtain them by differentiation to avoid issues with controllers, etc... self._root_v[robot_name][env_indxs, :] = self._robots_art_views[robot_name].get_linear_velocities( clone = True, indices=env_indxs) # root lin. velocity self._root_omega[robot_name][env_indxs, :] = self._robots_art_views[robot_name].get_angular_velocities( clone = True, indices=env_indxs) # root ang. velocity self._jnts_v[robot_name][env_indxs, :] = self._robots_art_views[robot_name].get_joint_velocities( clone = True, indices=env_indxs) # joint velocities else: # differentiate numerically if not reset: self._root_v[robot_name][env_indxs, :] = (self._root_p[robot_name][env_indxs, :] - \ self._root_p_prev[robot_name][env_indxs, :]) / dt self._root_omega[robot_name][env_indxs, :] = quat_to_omega(self._root_q[robot_name][env_indxs, :], self._root_q_prev[robot_name][env_indxs, :], dt) self._jnts_v[robot_name][env_indxs, :] = (self._jnts_q[robot_name][env_indxs, :] - \ self._jnts_q_prev[robot_name][env_indxs, :]) / dt else: # to avoid issues when differentiating numerically self._root_v[robot_name][env_indxs, :].zero_() self._root_omega[robot_name][env_indxs, :].zero_() self._jnts_v[robot_name][env_indxs, :].zero_() # update "previous" data for numerical differentiation self._root_p_prev[robot_name][env_indxs, :] = self._root_p[robot_name][env_indxs, :] self._root_q_prev[robot_name][env_indxs, :] = self._root_q[robot_name][env_indxs, :] self._jnts_q_prev[robot_name][env_indxs, :] = self._jnts_q[robot_name][env_indxs, :] else: # updating data for all environments for i in range(0, len(rob_names)): robot_name = rob_names[i] pose = self._robots_art_views[robot_name].get_world_poses( clone = True) # tuple: (pos, quat) self._root_p[robot_name][:, :] = pose[0] self._root_q[robot_name][:, :] = pose[1] # root orientation self._jnts_q[robot_name][:, :] = self._robots_art_views[robot_name].get_joint_positions( clone = True) # joint positions if dt is None: # we get velocities from the simulation. This is not good since # these can actually represent artifacts which do not have physical meaning. # It's better to obtain them by differentiation to avoid issues with controllers, etc... self._root_v[robot_name][:, :] = self._robots_art_views[robot_name].get_linear_velocities( clone = True) # root lin. velocity self._root_omega[robot_name][:, :] = self._robots_art_views[robot_name].get_angular_velocities( clone = True) # root ang. velocity self._jnts_v[robot_name][:, :] = self._robots_art_views[robot_name].get_joint_velocities( clone = True) # joint velocities else: # differentiate numerically if not reset: self._root_v[robot_name][:, :] = (self._root_p[robot_name][:, :] - \ self._root_p_prev[robot_name][:, :]) / dt self._root_omega[robot_name][:, :] = quat_to_omega(self._root_q[robot_name][:, :], self._root_q_prev[robot_name][:, :], dt) self._jnts_v[robot_name][:, :] = (self._jnts_q[robot_name][:, :] - \ self._jnts_q_prev[robot_name][:, :]) / dt # self._jnts_v[robot_name][:, :].zero_() else: # to avoid issues when differentiating numerically self._root_v[robot_name][:, :].zero_() self._root_omega[robot_name][:, :].zero_() self._jnts_v[robot_name][:, :].zero_() # update "previous" data for numerical differentiation self._root_p_prev[robot_name][:, :] = self._root_p[robot_name][:, :] self._root_q_prev[robot_name][:, :] = self._root_q[robot_name][:, :] self._jnts_q_prev[robot_name][:, :] = self._jnts_q[robot_name][:, :] def get_states(self, env_indxs: torch.Tensor = None, robot_names: List[str] = None): if self.use_diff_velocities: self._get_robots_state(dt = self.integration_dt(), env_indxs = env_indxs, robot_names = robot_names) # updates robot states # but velocities are obtained via num. differentiation else: self._get_robots_state(env_indxs = env_indxs, robot_names = robot_names) # velocities directly from simulator (can # introduce relevant artifacts, making them unrealistic) def _custom_post_init(self): # can be overridden by child class pass def _set_robots_default_jnt_config(self): # setting Isaac's internal defaults. Useful is resetting # whole scenes or views, but single env reset has to be implemented # manueally # we use the homing of the robots if (self._world_initialized): for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] homing = self.homers[robot_name].get_homing() self._robots_art_views[robot_name].set_joints_default_state(positions= homing, velocities = torch.zeros((homing.shape[0], homing.shape[1]), \ dtype=self.torch_dtype, device=self.torch_device), efforts = torch.zeros((homing.shape[0], homing.shape[1]), \ dtype=self.torch_dtype, device=self.torch_device)) else: Journal.log(self.__class__.__name__, "_set_robots_default_jnt_config", "Before calling __set_robots_default_jnt_config(), you need to reset the World" + \ " at least once and call post_initialization_steps()", LogType.EXCEP, throw_when_excep = True) def _set_robots_root_default_config(self): if (self._world_initialized): for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] self._robots_art_views[robot_name].set_default_state(positions = self._root_p_default[robot_name], orientations = self._root_q_default[robot_name]) else: Journal.log(self.__class__.__name__, "_generate_urdf", "Before calling _set_robots_root_default_config(), you need to reset the World" + \ " at least once and call post_initialization_steps()", LogType.EXCEP, throw_when_excep = True) return True def _get_solver_info(self): for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] self._solver_position_iteration_counts[robot_name] = self._robots_art_views[robot_name].get_solver_position_iteration_counts() self._solver_velocity_iteration_counts[robot_name] = self._robots_art_views[robot_name].get_solver_velocity_iteration_counts() self._solver_stabilization_threshs[robot_name] = self._robots_art_views[robot_name].get_stabilization_thresholds() def _update_art_solver_options(self): # sets new solver iteration options for specifc articulations self._get_solver_info() # gets current solver info for the articulations of the # environments, so that dictionaries are filled properly if (self._world_initialized): for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] # increase by a factor self._solver_position_iteration_counts[robot_name] = torch.full((self.num_envs,), self._solver_position_iteration_count) self._solver_velocity_iteration_counts[robot_name] = torch.full((self.num_envs,), self._solver_velocity_iteration_count) self._solver_stabilization_threshs[robot_name] = torch.full((self.num_envs,), self._solver_stabilization_thresh) self._robots_art_views[robot_name].set_solver_position_iteration_counts(self._solver_position_iteration_counts[robot_name]) self._robots_art_views[robot_name].set_solver_velocity_iteration_counts(self._solver_velocity_iteration_counts[robot_name]) self._robots_art_views[robot_name].set_stabilization_thresholds(self._solver_stabilization_threshs[robot_name]) self._get_solver_info() # gets again solver info for articulation, so that it's possible to debug if # the operation was successful else: Journal.log(self.__class__.__name__, "_set_robots_default_jnt_config", "Before calling update_art_solver_options(), you need to reset the World at least once!", LogType.EXCEP, throw_when_excep = True) def _print_envs_info(self): if (self._world_initialized): print("TASK INFO:") for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] task_info = f"[{robot_name}]" + "\n" + \ "bodies: " + str(self._robots_art_views[robot_name].body_names) + "\n" + \ "n. prims: " + str(self._robots_art_views[robot_name].count) + "\n" + \ "prims names: " + str(self._robots_art_views[robot_name].prim_paths) + "\n" + \ "n. bodies: " + str(self._robots_art_views[robot_name].num_bodies) + "\n" + \ "n. dofs: " + str(self._robots_art_views[robot_name].num_dof) + "\n" + \ "dof names: " + str(self._robots_art_views[robot_name].dof_names) + "\n" + \ "solver_position_iteration_counts: " + str(self._solver_position_iteration_counts[robot_name]) + "\n" + \ "solver_velocity_iteration_counts: " + str(self._solver_velocity_iteration_counts[robot_name]) + "\n" + \ "stabiliz. thresholds: " + str(self._solver_stabilization_threshs[robot_name]) # print("dof limits: " + str(self._robots_art_views[robot_name].get_dof_limits())) # print("effort modes: " + str(self._robots_art_views[robot_name].get_effort_modes())) # print("dof gains: " + str(self._robots_art_views[robot_name].get_gains())) # print("dof max efforts: " + str(self._robots_art_views[robot_name].get_max_efforts())) # print("dof gains: " + str(self._robots_art_views[robot_name].get_gains())) # print("physics handle valid: " + str(self._robots_art_views[robot_name].is_physics_handle_valid()) Journal.log(self.__class__.__name__, "_print_envs_info", task_info, LogType.STAT, throw_when_excep = True) else: Journal.log(self.__class__.__name__, "_set_robots_default_jnt_config", "Before calling __print_envs_info(), you need to reset the World at least once!", LogType.EXCEP, throw_when_excep = True) def _fill_robot_info_from_world(self): if self._world_initialized: for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] self.robot_bodynames[robot_name] = self._robots_art_views[robot_name].body_names self.robot_n_links[robot_name] = self._robots_art_views[robot_name].num_bodies self.robot_n_dofs[robot_name] = self._robots_art_views[robot_name].num_dof self.robot_dof_names[robot_name] = self._robots_art_views[robot_name].dof_names else: Journal.log(self.__class__.__name__, "_fill_robot_info_from_world", "Before calling _fill_robot_info_from_world(), you need to reset the World at least once!", LogType.EXCEP, throw_when_excep = True) def _init_homing_managers(self): if self._world_initialized: for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] self.homers[robot_name] = OmniRobotHomer(articulation=self._robots_art_views[robot_name], srdf_path=self._srdf_paths[robot_name], device=self.torch_device, dtype=self.torch_dtype) else: exception = "you should reset the World at least once and call the " + \ "post_initialization_steps() method before initializing the " + \ "homing manager." Journal.log(self.__class__.__name__, "_init_homing_managers", exception, LogType.EXCEP, throw_when_excep = True) def _init_jnt_imp_control(self): if self._world_initialized: for i in range(0, len(self.robot_names)): robot_name = self.robot_names[i] # creates impedance controller self.jnt_imp_controllers[robot_name] = OmniJntImpCntrl(articulation=self._robots_art_views[robot_name], default_pgain = self.default_jnt_stiffness, # defaults default_vgain = self.default_jnt_damping, override_art_controller=self._override_art_controller, filter_dt = None, filter_BW = 50, device= self.torch_device, dtype=self.torch_dtype, enable_safety=True, enable_profiling=self._debug_enabled, urdf_path=self._urdf_paths[robot_name], debug_checks = self._debug_enabled) self.reset_jnt_imp_control(robot_name) else: exception = "you should reset the World at least once and call the " + \ "post_initialization_steps() method before initializing the " + \ "joint impedance controller." Journal.log(self.__class__.__name__, "_init_homing_managers", exception, LogType.EXCEP, throw_when_excep = True) def _set_initial_camera_params(self, camera_position=[10, 10, 3], camera_target=[0, 0, 0]): set_camera_view(eye=camera_position, target=camera_target, camera_prim_path="/OmniverseKit_Persp")
AndrePatri/OmniRoboGym/omni_robo_gym/tasks/__init__.py
AndrePatri/OmniRoboGym/omni_robo_gym/cfg/omni_kits/omni.isaac.sim.python.omnirobogym.headless.kit
[package] title = "Isaac Sim Python - Headless Gym" description = "A simplifed app for running Gym examples headlessly from Python" version = "2023.1.1" # That makes it browsable in UI with "experience" filter keywords = ["experience", "app", "usd"] [settings] app.name = "Isaac-Sim" app.version = "2023.1.1" [dependencies] "omni.kit.window.title" = {} "omni.physx" = {} "omni.physx.tensors" = {} "omni.physx.fabric" = {} "omni.warp.core" = {} "usdrt.scenegraph" = {} "omni.kit.mainwindow" = {} "omni.kit.telemetry" = {} [settings] renderer.active = "rtx" exts."omni.kit.viewport.menubar.camera".expand = true # Expand the extra-camera settings by default exts."omni.kit.window.file".useNewFilePicker = true exts."omni.kit.tool.asset_importer".useNewFilePicker = true exts."omni.kit.tool.collect".useNewFilePicker = true exts."omni.kit.widget.layers".useNewFilePicker = true exts."omni.kit.renderer.core".imgui.enableMips = true exts."omni.kit.browser.material".enabled = false exts."omni.kit.browser.asset".visible_after_startup = false exts."omni.kit.window.material".load_after_startup = true exts."omni.kit.widget.cloud_share".require_access_code = false exts."omni.kit.viewport.window".startup.windowName="Viewport" # Rename from Viewport Next exts."omni.kit.menu.utils".logDeprecated = false app.content.emptyStageOnStart = false # deprecate support for old kit.ui.menu app.menu.legacy_mode = false # use omni.ui.Menu for the MenuBar app.menu.compatibility_mode = false # Setting the port for the embedded http server exts."omni.services.transport.server.http".port = 8211 # default viewport is fill app.runLoops.rendering_0.fillResolution = false exts."omni.kit.window.viewport".blockingGetViewportDrawable = false exts."omni.kit.test".includeTests.1 = "*isaac*" # Fix PlayButtonGroup error exts."omni.kit.widget.toolbar".PlayButton.enabled = false [settings.app.settings] persistent = true dev_build = false fabricDefaultStageFrameHistoryCount = 3 # needed for omni.syntheticdata TODO105 still true? [settings.app.window] title = "Isaac Sim" hideUi = false _iconSize = 256 iconPath = "${app}/../exts/omni.isaac.app.setup/data/nvidia-omniverse-isaacsim.ico" # width = 1700 # height = 900 # x = -1 # y = -1 # Fonts [setting.app.font] file = "${fonts}/OpenSans-SemiBold.ttf" size = 16 # [setting.app.runLoops] # main.rateLimitEnabled = false # main.rateLimitFrequency = 60 # main.rateLimitUseBusyLoop = false # rendering_0.rateLimitEnabled = false [settings.exts.'omni.kit.window.extensions'] # List extensions here we want to show as featured when extension manager is opened featuredExts = [] [settings] # MGPU is always on, you can turn it from the settings, and force this off to save even more resource if you # only want to use a single GPU on your MGPU system # False for Isaac Sim renderer.multiGpu.enabled = true renderer.multiGpu.autoEnable = true 'rtx-transient'.resourcemanager.enableTextureStreaming = true app.asyncRendering = false app.asyncRenderingLowLatency = false app.hydraEngine.waitIdle = true # app.hydra.aperture.conform = 4 # in 105.1 pixels are square by default omni.replicator.asyncRendering = false # Enable Iray and pxr by setting this to "rtx,iray,pxr" renderer.enabled = "rtx" # Disable IOMMU Enabled pop-up message on warmup (OM-100381) persistent.renderer.startupMessageDisplayed = true # Basic Kit App ################################ app.versionFile = "${app}/../VERSION" app.name = "Isaac-Sim" app.version = "2023.1.0" # hide NonToggleable Exts exts."omni.kit.window.extensions".hideNonToggleableExts = true exts."omni.kit.window.extensions".showFeatureOnly = false # Hang Detector ################################ # app.hangDetector.enabled = false # app.hangDetector.timeout = 120 # Browsers exts."omni.kit.browser.material".folders = [ "Base::http://omniverse-content-production.s3-us-west-2.amazonaws.com/Materials/Base", "vMaterials::http://omniverse-content-production.s3.us-west-2.amazonaws.com/Materials/vMaterials_2/", "Twinbru Fabrics::https://twinbru.s3.eu-west-1.amazonaws.com/omniverse/Twinbru Fabrics/" ] exts."omni.kit.window.environment".folders = [ "https://omniverse-content-production.s3.us-west-2.amazonaws.com/Assets/Skies/2022_1/Skies", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Scenes/Templates", ] exts."omni.kit.browser.sample".folders = [ "http://omniverse-content-production.s3-us-west-2.amazonaws.com//Samples" ] exts."omni.kit.browser.asset".folders = [ "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Vegetation", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/ArchVis/Commercial", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/ArchVis/Industrial", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/ArchVis/Residential", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Equipment", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Safety", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Shipping", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Storage", ] exts."omni.kit.browser.texture".folders = [ "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Vegetation", ] # set the default ros bridge to disable on startup isaac.startup.ros_bridge_extension = "" # Extensions ############################### [settings.exts."omni.kit.registry.nucleus"] registries = [ { name = "kit/default", url = "https://ovextensionsprod.blob.core.windows.net/exts/kit/prod/shared" }, { name = "kit/sdk", url = "https://ovextensionsprod.blob.core.windows.net/exts/kit/prod/sdk/${kit_version_short}/${kit_git_hash}" }, { name = "kit/community", url = "https://dw290v42wisod.cloudfront.net/exts/kit/community" }, ] [settings.app.extensions] skipPublishVerification = false registryEnabled = true [settings.exts."omni.kit.window.modifier.titlebar"] titleFormatString = " Isaac Sim {version:${app}/../SHORT_VERSION,font_color=0x909090,font_size=16} {separator} {file, board=true}" showFileFullPath = true icon.file = "${app}/../exts/omni.isaac.app.setup/data/nvidia-omniverse-isaacsim.ico" icon.size = 256 defaultFont.name = "Arial" defaultFont.size = 16 defaultFont.color = 0xD0D0D0 separator.color = 0x00B976 separator.width = 1 windowBorder.color = 0x0F0F0F windowBorder.width = 2 colors.caption = 0x0F0F0F colors.client = 0x0F0F0F respondOnMouseUp = true changeWindowRegion = true [settings.crashreporter.data] experience = "Isaac Sim" # Isaac Sim Settings ############################### [settings.app.renderer] skipWhileMinimized = false sleepMsOnFocus = 0 sleepMsOutOfFocus = 0 resolution.width=1280 resolution.height=720 # default camera position in meters [settings.app.viewport] defaultCamPos.x = 5 defaultCamPos.y = 5 defaultCamPos.z = 5 [settings.rtx] raytracing.fractionalCutoutOpacity = false hydra.enableSemanticSchema = true # descriptorSets=60000 # reservedDescriptors=500000 # sceneDb.maxInstances=1000000 # Enable this for static scenes, improves visual quality # directLighting.sampledLighting.enabled = true [settings.persistent] app.file.recentFiles = [] app.stage.upAxis = "Z" app.stage.movePrimInPlace = false app.stage.instanceableOnCreatingReference = false app.stage.materialStrength = "weakerThanDescendants" app.transform.gizmoUseSRT = true app.viewport.grid.scale = 1.0 app.viewport.pickingMode = "kind:model.ALL" app.viewport.camMoveVelocity = 0.05 # 5 m/s app.viewport.gizmo.scale = 0.01 # scaled to meters app.viewport.previewOnPeek = false app.viewport.snapToSurface = false app.viewport.displayOptions = 31951 # Disable Frame Rate and Resolution by default app.window.uiStyle = "NvidiaDark" app.primCreation.DefaultXformOpType = "Scale, Orient, Translate" app.primCreation.DefaultXformOpOrder="xformOp:translate, xformOp:orient, xformOp:scale" app.primCreation.typedDefaults.camera.clippingRange = [0.01, 10000000.0] simulation.minFrameRate = 15 simulation.defaultMetersPerUnit = 1.0 omnigraph.updateToUsd = false omnigraph.useSchemaPrims = true omnigraph.disablePrimNodes = true physics.updateToUsd = false physics.updateVelocitiesToUsd = false physics.useFastCache = false physics.visualizationDisplayJoints = false omni.replicator.captureOnPlay = true omnihydra.useSceneGraphInstancing = true renderer.startupMessageDisplayed = true # hides the IOMMU popup window # Make Detail panel visible by default app.omniverse.content_browser.options_menu.show_details = true app.omniverse.filepicker.options_menu.show_details = true [settings.physics] updateToUsd = false updateVelocitiesToUsd = false updateForceSensorsToUsd = false outputVelocitiesLocalSpace = false # Register extension folder from this repo in kit [settings.app.exts] folders = ["${app}/../exts", "${app}/../extscache", "${app}/../extsPhysics", "${app}/../kit/exts"] [settings.ngx] enabled=true # Enable this for DLSS # Isaac Sim Extensions ############################### [dependencies] "omni.isaac.core" = {} "omni.isaac.core_archive" = {} "omni.pip.compute" = {} "omni.pip.cloud" = {} "omni.isaac.cloner" = {} "omni.isaac.gym" = {} "omni.importer.urdf" = {} "omni.isaac.sensor" = {} "omni.isaac.kit" = {} "omni.isaac.ml_archive" = {} "omni.kit.loop-isaac" = {}
AndrePatri/OmniRoboGym/omni_robo_gym/cfg/omni_kits/omni.isaac.sim.python.omnirobogym.kit
[package] title = "Isaac Sim Python" description = "A trimmed down app for use with python samples" version = "2023.1.1" # That makes it browsable in UI with "experience" filter keywords = ["experience", "app", "usd"] [dependencies] # The Main UI App "omni.kit.uiapp" = {} "omni.kit.renderer.core" = {} # Status Bar "omni.kit.window.status_bar" = {} "omni.stats" = {} "omni.kit.telemetry" = {} "omni.kit.menu.utils" = {} "omni.kit.menu.file" = {} "omni.kit.menu.edit" = {} "omni.kit.menu.create" = {} "omni.kit.menu.common" = {} "omni.kit.menu.stage" = {} "omni.kit.window.file" = {} "omni.kit.context_menu" = {} "omni.kit.selection" = {} "omni.kit.stage_templates" = {} # "omni.kit.stage.mdl_converter" = {} # Animation # "omni.anim.skelvis" = {} # PhysX "omni.physx.bundle" = {} "omni.physx.tensors" = {} # "omni.physx.fabric" = {} # "omni.physx.zerogravity" = {} # "omni.kit.search.service" = {} "omni.kit.primitive.mesh" = {} # Create Windows "omni.kit.window.title" = {} "omni.kit.widget.live" = {} "omni.kit.window.stage" = {} "omni.kit.widget.layers" = {} "omni.kit.window.cursor" = {} "omni.kit.window.toolbar" = {} "omni.kit.window.commands" = {} # New Viewport, load the default bundle of extensions "omni.kit.viewport.bundle" = {} "omni.kit.viewport.menubar.lighting" = {} # Load the rendering extensions # "omni.renderer" = { tag = "rtx" } # Load the RTX rendering bundle "omni.kit.viewport.rtx" = {} # Load the Storm rendering bundle "omni.kit.viewport.pxr" = {} # Needed for Fabric delegate "omni.resourcemonitor" = {} # Additional Viewport features (legacy grid etc, HUD GPU stats) "omni.kit.viewport.legacy_gizmos" = {} "omni.kit.viewport.ready" = {} "omni.hydra.engine.stats" = {} "omni.rtx.settings.core" = {} # this is the new Render Settings 2.0 # "omni.kit.window.movie_capture" = { } "omni.kit.profiler.window" = {} "omni.kit.stage_column.variant" = {} "omni.kit.stage_column.payload" = {} # Viewport Widgets and Collaboration # "omni.kit.viewport_widgets_manager" = {} # "omni.kit.collaboration.channel_manager" = {} # "omni.kit.widgets.custom" = {} # utils window # "omni.kit.window.about" = {} # Isaac Sim: disable this and replace with our own # "omni.kit.window.privacy" = {} # "omni.kit.window.provide_feedback" = {} # Isaac Sim: disable this and replace with our own # "omni.kit.material.library" = {} # "omni.kit.window.imageviewer" = {} "omni.kit.widget.filebrowser" = {} "omni.kit.window.filepicker" = {} "omni.kit.window.content_browser" = {} "omni.kit.window.stats" = { order = 1000 } "omni.kit.window.script_editor" = {} "omni.kit.window.console" = {} "omni.kit.window.extensions" = {} # browsers "omni.kit.browser.sample" = {} # "omni.kit.browser.asset" = {} # "omni.kit.browser.asset_store" = {} # "omni.kit.browser.asset_provider.local" = {} # "omni.kit.browser.asset_provider.sketchfab" = {} # "omni.kit.browser.asset_provider.turbosquid" = {} # "omni.kit.browser.asset_provider.actorcore" = {} # "omni.kit.window.environment" = {} # potentially increases startup times # Material # "omni.kit.window.material" = { } # "omni.kit.graph.delegate.default" = { } # "omni.kit.window.material_graph" = { } # "omni.kit.window.usd_paths" = {} # "omni.kit.window.preferences" = { order = 1000 } # so the menu is in the correct place # "omni.kit.renderer.capture" = {} # "omni.kit.thumbnails.usd" = {} # "omni.kit.thumbnails.images" = {} # bring all the property Widgets and Window "omni.kit.window.property" = {} "omni.kit.property.bundle" = {} "omni.kit.property.layer" = {} # tool # "omni.kit.asset_converter" = {} # "omni.kit.tool.asset_importer" = {} # "omni.kit.tool.asset_exporter" = {} # "omni.kit.tool.collect" = {} # "omni.kit.tool.remove_unused.core" = {} # "omni.kit.tool.remove_unused.controller" = {} # Iray # "omni.iray.settings.core" = {} # "omni.hydra.iray" = { order = -1000 } #Particle/PointCloud FileFormat # "omni.usd.fileformat.e57" = { } # "omni.kit.pointclouds" = {} # External Scene # "omni.geo.streaming.bundle" = {} # All QuickSearch # "omni.kit.window.quicksearch" = {} # "omni.kit.quicksearch.actions" = {} # "omni.kit.quicksearch.settings" = {} # "omni.kit.quicksearch.select" = {} # "omni.kit.quicksearch.commands" = {} # "omni.kit.quicksearch.menu" = {} # "omni.kit.quicksearch.material" = {} # "omni.kit.quicksearch.hdri" = {} # "omni.kit.quicksearch.props" = {} # "omni.kit.search.files" = {} # Compatibility Checker # "omni.kit.compatibility_checker" = {} # VERSIONING # "omni.kit.widget.versioning" = {} # Paint Default now # "omni.paint.system.bundle" = {} # Manipulator "omni.kit.manipulator.prim" = {} "omni.kit.manipulator.transform" = {} "omni.kit.manipulator.viewport" = {} # "omni.kit.manipulator.tool.mesh_snap" = {} # Destruction schema # "omni.usd.schema.destruction" = {} # Animation # "omni.anim.skelJoint" = { } # "omni.anim.curve" = { } # "omni.kit.widget.timeline" = { } # "omni.anim.curve_editor" = { } # "omni.anim.window.timeline" = { } # "omni.anim.shared.core" = {} # "omni.anim.timeline" = { } # "omni.anim.graph.bundle" = {} # "omni.anim.graph.core" = {} # "omni.anim.graph.ui" = {} # "omni.anim.retarget.bundle" = {} # "omni.anim.retarget.core" = {} # "omni.anim.retarget.ui" = {} #"omni.anim.camera_tool" = {} # Needed to properly load navigation mesh "omni.anim.navigation.schema" = {} # OmniGraph "omni.graph.bundle.action" = {} "omni.graph.window.action" = {} "omni.graph.window.generic" = {} "omni.graph.visualization.nodes" = {} # Python Scripting Component # "omni.kit.scripting" = {} # kit-testing # "omni.kit.tests.usd_stress" = {} # Curves # "omni.curve.manipulator" = {} # General Proceduralism # "omni.genproc.bundle" = {} # Sequencer # "omni.kit.window.sequencer" = {} # "omni.services.usd" = {} # SBSAR # "omni.kit.property.sbsar" = {} # "omni.usd.fileformat.sbsar" = {} # Thumbnails # "omni.kit.thumbnails.mdl" = {} # Quicklayout # "omni.kit.quicklayout" = {} # AOV # "omni.kit.menu.aov" = {} # "omni.graph.examples.cpp" = {} # Collections # "omni.kit.window.collection" = {} # "omni.kit.widget.collection" = {} # "omni.kit.property.collection" = {} # Extended Searchfield # "omni.kit.widget.extended_searchfield" = {} # Particle # "omni.particle.system.bundle" = {} # Scene Visualization "omni.usd.schema.scene.visualization" = {} # "omni.scene.visualization.bundle" = {} #Section Tool # "omni.kit.window.section" = {} # startfleet auth enabled for cloud_share to work on the receiver # "omni.services.starfleet.auth" = {} # Array Tool # "omni.tools.array" = {} # "omni.tools.pivot" = {} # Randomizer # "omni.tools.randomizer" = {} # Deepsearch # "omni.kit.browser.deepsearch" = {} # Actions # "omni.kit.actions.window" = {} # "omni.kit.viewport.actions" = {} # Scene Optimizer (formerly Data Adapter) # "omni.scene.optimizer.bundle" = {} # Hotkeys "omni.kit.hotkeys.window" = {} # USDA # "omni.kit.usda_edit" = {} # "omni.rakis" = {} "omni.warp" = {} # needed for omni.kit.viewport.ready.viewport_ready "omni.activity.profiler" = {} "omni.activity.pump" = {} "omni.kit.widget.cache_indicator" = {} [settings] renderer.active = "rtx" exts."omni.kit.viewport.menubar.camera".expand = true # Expand the extra-camera settings by default exts."omni.kit.window.file".useNewFilePicker = true exts."omni.kit.tool.asset_importer".useNewFilePicker = true exts."omni.kit.tool.collect".useNewFilePicker = true exts."omni.kit.widget.layers".useNewFilePicker = true exts."omni.kit.renderer.core".imgui.enableMips = true exts."omni.kit.browser.material".enabled = false exts."omni.kit.browser.asset".visible_after_startup = false exts."omni.kit.window.material".load_after_startup = true exts."omni.kit.widget.cloud_share".require_access_code = false exts."omni.kit.pipapi".installCheckIgnoreVersion = true exts."omni.kit.viewport.window".startup.windowName="Viewport" # Rename from Viewport Next exts."omni.kit.menu.utils".logDeprecated = false # app.content.emptyStageOnStart = false app.file.ignoreUnsavedOnExit = true # prevents save dialog when exiting # deprecate support for old kit.ui.menu app.menu.legacy_mode = false # use omni.ui.Menu for the MenuBar app.menu.compatibility_mode = false # Setting the port for the embedded http server exts."omni.services.transport.server.http".port = 8211 # default viewport is fill app.runLoops.rendering_0.fillResolution = false exts."omni.kit.window.viewport".blockingGetViewportDrawable = false exts."omni.kit.test".includeTests.1 = "*isaac*" [settings.app.python] # These disable the kit app from also printing out python output, which gets confusing interceptSysStdOutput = false logSysStdOutput = false [settings.app.settings] persistent = false dev_build = false fabricDefaultStageFrameHistoryCount = 3 # needed for omni.syntheticdata TODO105 Still True? [settings.app.window] title = "Isaac Sim Python" hideUi = false _iconSize = 256 iconPath = "${app}/../exts/omni.isaac.app.setup/data/nvidia-omniverse-isaacsim.ico" # width = 1700 # height = 900 # x = -1 # y = -1 # Fonts [setting.app.font] file = "${fonts}/OpenSans-SemiBold.ttf" size = 16 # [setting.app.runLoops] # main.rateLimitEnabled = false # main.rateLimitFrequency = 60 # main.rateLimitUseBusyLoop = false # rendering_0.rateLimitEnabled = false [settings.exts.'omni.kit.window.extensions'] # List extensions here we want to show as featured when extension manager is opened featuredExts = [] [settings] # MGPU is always on, you can turn it from the settings, and force this off to save even more resource if you # only want to use a single GPU on your MGPU system # False for Isaac Sim renderer.multiGpu.enabled = true renderer.multiGpu.autoEnable = true 'rtx-transient'.resourcemanager.enableTextureStreaming = true # app.hydra.aperture.conform = 4 # in 105.1 pixels are square by default app.hydraEngine.waitIdle = true rtx.newDenoiser.enabled = true # Enable Iray and pxr by setting this to "rtx,iray,pxr" renderer.enabled = "rtx" physics.autoPopupSimulationOutputWindow=false ### async rendering settings omni.replicator.asyncRendering = false app.asyncRendering = false app.asyncRenderingLowLatency = false ### Render thread settings app.runLoops.main.rateLimitEnabled = false app.runLoops.main.rateLimitFrequency = 120 app.runLoops.main.rateLimitUsePrecisionSleep = true app.runLoops.main.syncToPresent = false app.runLoops.present.rateLimitFrequency = 120 app.runLoops.present.rateLimitUsePrecisionSleep = true app.runLoops.rendering_0.rateLimitFrequency = 120 app.runLoops.rendering_0.rateLimitUsePrecisionSleep = true app.runLoops.rendering_0.syncToPresent = false app.runLoops.rendering_1.rateLimitFrequency = 120 app.runLoops.rendering_1.rateLimitUsePrecisionSleep = true app.runLoops.rendering_1.syncToPresent = false app.runLoopsGlobal.syncToPresent = false app.vsync = false exts.omni.kit.renderer.core.present.enabled = false exts.omni.kit.renderer.core.present.presentAfterRendering = false persistent.app.viewport.defaults.tickRate = 120 rtx-transient.dlssg.enabled = false privacy.externalBuild = true # Basic Kit App ################################ app.versionFile = "${app}/../VERSION" app.name = "Isaac-Sim" app.version = "2023.1.1" # hide NonToggleable Exts exts."omni.kit.window.extensions".hideNonToggleableExts = true exts."omni.kit.window.extensions".showFeatureOnly = false # Hang Detector ################################ # app.hangDetector.enabled = false # app.hangDetector.timeout = 120 # Browsers exts."omni.kit.browser.material".folders = [ "Base::http://omniverse-content-production.s3-us-west-2.amazonaws.com/Materials/Base", "vMaterials::http://omniverse-content-production.s3.us-west-2.amazonaws.com/Materials/vMaterials_2/", "Twinbru Fabrics::https://twinbru.s3.eu-west-1.amazonaws.com/omniverse/Twinbru Fabrics/" ] exts."omni.kit.window.environment".folders = [ "https://omniverse-content-production.s3.us-west-2.amazonaws.com/Assets/Skies/2022_1/Skies", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Scenes/Templates", ] exts."omni.kit.browser.sample".folders = [ "http://omniverse-content-production.s3-us-west-2.amazonaws.com//Samples" ] exts."omni.kit.browser.asset".folders = [ "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Vegetation", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/ArchVis/Commercial", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/ArchVis/Industrial", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/ArchVis/Residential", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Equipment", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Safety", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Shipping", "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/DigitalTwin/Assets/Warehouse/Storage", ] exts."omni.kit.browser.texture".folders = [ "http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Vegetation", ] # Content Browser ############################### [settings.exts."omni.kit.window.content_browser"] enable_thumbnail_generation_images = false # temp fix to avoid leaking python processes # Extensions ############################### [settings.exts."omni.kit.registry.nucleus"] registries = [ { name = "kit/default", url = "https://ovextensionsprod.blob.core.windows.net/exts/kit/prod/shared" }, { name = "kit/sdk", url = "https://ovextensionsprod.blob.core.windows.net/exts/kit/prod/sdk/${kit_version_short}/${kit_git_hash}" }, { name = "kit/community", url = "https://dw290v42wisod.cloudfront.net/exts/kit/community" }, ] [settings.app.extensions] skipPublishVerification = false registryEnabled = true [settings.exts."omni.kit.window.modifier.titlebar"] titleFormatString = " Isaac Sim {version:${app}/../SHORT_VERSION,font_color=0x909090,font_size=16} {separator} {file, board=true}" showFileFullPath = true icon.file = "${app}/../exts/omni.isaac.app.setup/data/nvidia-omniverse-isaacsim.ico" icon.size = 256 defaultFont.name = "Arial" defaultFont.size = 16 defaultFont.color = 0xD0D0D0 separator.color = 0x00B976 separator.width = 1 windowBorder.color = 0x0F0F0F windowBorder.width = 2 colors.caption = 0x0F0F0F colors.client = 0x0F0F0F respondOnMouseUp = true changeWindowRegion = true # Register extension folder from this repo in kit [settings.app.exts] folders = ["${app}/../exts", "${app}/../extscache", "${app}/../extsPhysics"] [settings.crashreporter.data] experience = "Isaac Sim Python" # Isaac Sim Settings ############################### [settings.app.renderer] skipWhileMinimized = false sleepMsOnFocus = 0 sleepMsOutOfFocus = 0 resolution.width=1280 resolution.height=720 # default camera position in meters [settings.app.viewport] defaultCamPos.x = 5 defaultCamPos.y = 5 defaultCamPos.z = 5 [settings.rtx] raytracing.fractionalCutoutOpacity = false hydra.enableSemanticSchema = true # descriptorSets=60000 # reservedDescriptors=500000 # sceneDb.maxInstances=1000000 # Enable this for static scenes, improves visual quality # directLighting.sampledLighting.enabled = true [settings.persistent] app.file.recentFiles = [] app.stage.upAxis = "Z" app.stage.movePrimInPlace = false app.stage.instanceableOnCreatingReference = false app.stage.materialStrength = "weakerThanDescendants" app.transform.gizmoUseSRT = true app.viewport.grid.scale = 1.0 app.viewport.pickingMode = "kind:model.ALL" app.viewport.camMoveVelocity = 0.05 # 5 m/s app.viewport.gizmo.scale = 0.01 # scaled to meters app.viewport.previewOnPeek = false app.viewport.snapToSurface = false app.viewport.displayOptions = 31887 # Disable Frame Rate and Resolution by default app.window.uiStyle = "NvidiaDark" app.primCreation.DefaultXformOpType = "Scale, Orient, Translate" app.primCreation.DefaultXformOpOrder="xformOp:translate, xformOp:orient, xformOp:scale" app.primCreation.typedDefaults.camera.clippingRange = [0.01, 10000000.0] simulation.minFrameRate = 15 simulation.defaultMetersPerUnit = 1.0 omnigraph.updateToUsd = false omnigraph.useSchemaPrims = true omnigraph.disablePrimNodes = true physics.updateToUsd = true physics.updateVelocitiesToUsd = true physics.useFastCache = false physics.visualizationDisplayJoints = false physics.visualizationSimulationOutput = false omni.replicator.captureOnPlay = true exts."omni.anim.navigation.core".navMesh.viewNavMesh = false renderer.startupMessageDisplayed = true # hides the IOMMU popup window # Make Detail panel visible by default app.omniverse.content_browser.options_menu.show_details = true app.omniverse.filepicker.options_menu.show_details = true [settings.ngx] enabled=true # Enable this for DLSS # Isaac Sim Extensions ############################### [dependencies] "omni.isaac.core_archive" = {} "omni.pip.compute" = {} "omni.pip.cloud" = {} "omni.isaac.ml_archive" = {} "omni.importer.urdf" = {} "omni.isaac.mjcf" = {} "omni.isaac.utils" = {} "omni.isaac.range_sensor" = {} "omni.isaac.dynamic_control" = {} "omni.isaac.kit" = {} "omni.isaac.core" = {} "omni.isaac.core_nodes" = {} "omni.isaac.cloner" = {} "omni.isaac.cortex" = {} "omni.isaac.cortex.sample_behaviors" = {} "omni.isaac.dofbot" = {} "omni.isaac.surface_gripper" = {} "omni.kit.property.isaac" = {} "omni.isaac.scene_blox" = {} "omni.isaac.sensor" = {} "omni.isaac.debug_draw" = {} "omni.isaac.gym" = {} "omni.isaac.franka" = {} "omni.isaac.manipulators" = {} "omni.isaac.quadruped" = {} "omni.isaac.wheeled_robots" = {} "omni.isaac.lula" = {} "omni.isaac.motion_generation" = {} "omni.isaac.universal_robots" = {} "omni.isaac.occupancy_map" = {} "omni.replicator.isaac" = {} "omni.kit.loop-isaac" = {} #linux only extensions [dependencies."filter:platform"."linux-x86_64"] # "omni.isaac.ocs2" = {} # Non Isaac Sim Extensions ###################### [dependencies] "omni.syntheticdata" = {} "semantics.schema.editor" = {} "omni.replicator.core" = {} "omni.replicator.replicator_yaml" = {} "omni.replicator.composer" = {} "omni.importer.mjcf" = {} "omni.importer.urdf" = {}
AndrePatri/OmniRoboGym/omni_robo_gym/cfg/omni_kits/copy2isaac_folder.sh
# cp ./omni.isaac.sim.python.omnirobogym.headless.kit ${HOME}/.local/share/ov/pkg/isaac_sim-2023.1.0-hotfix.1/apps/ # cp ./omni.isaac.sim.python.omnirobogym.kit ${HOME}/.local/share/ov/pkg/isaac_sim-2023.1.0-hotfix.1/apps/ cp ./omni.isaac.sim.python.omnirobogym.headless.kit ${HOME}/.local/share/ov/pkg/isaac_sim-2023.1.1/apps/ cp ./omni.isaac.sim.python.omnirobogym.kit ${HOME}/.local/share/ov/pkg/isaac_sim-2023.1.1/apps/
AndrePatri/OmniRoboGym/omni_robo_gym/tests/test_lunar_lander_stable_bs3.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # import gymnasium as gym from stable_baselines3 import DQN from stable_baselines3.common.evaluation import evaluate_policy # Create environment env = gym.make("LunarLander-v2", render_mode="rgb_array") # Instantiate the agent model = DQN("MlpPolicy", env, verbose=1) # Train the agent and display a progress bar model.learn(total_timesteps=int(2e5), progress_bar=True) # Save the agent model.save("dqn_lunar") del model # delete trained model to demonstrate loading # Load the trained agent # NOTE: if you have loading issue, you can pass `print_system_info=True` # to compare the system on which the model was trained vs the current one # model = DQN.load("dqn_lunar", env=env, print_system_info=True) model = DQN.load("dqn_lunar", env=env) # Evaluate the agent # NOTE: If you use wrappers with your environment that modify rewards, # this will be reflected here. To evaluate with original rewards, # wrap environment in a "Monitor" wrapper before other wrappers. mean_reward, std_reward = evaluate_policy(model, model.get_env(), n_eval_episodes=10) # Enjoy trained agent vec_env = model.get_env() obs = vec_env.reset() n_pred_iterations = 100000 for i in range(n_pred_iterations): action, _states = model.predict(obs, deterministic=True) obs, rewards, dones, info = vec_env.step(action) vec_env.render("human")
AndrePatri/OmniRoboGym/omni_robo_gym/tests/create_terrain_demo.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # # Copyright (c) 2018-2022, NVIDIA Corporation # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions are met: # # 1. Redistributions of source code must retain the above copyright notice, this # list of conditions and the following disclaimer. # # 2. Redistributions in binary form must reproduce the above copyright notice, # this list of conditions and the following disclaimer in the documentation # and/or other materials provided with the distribution. # # 3. Neither the name of the copyright holder nor the names of its # contributors may be used to endorse or promote products derived from # this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE # DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE # FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL # DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR # SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, # OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. import os, sys SCRIPT_DIR = os.path.dirname(os.path.abspath(__file__)) sys.path.append(SCRIPT_DIR) import omni from omni.isaac.kit import SimulationApp import numpy as np simulation_app = SimulationApp({"headless": False}) from omni.isaac.core.tasks import BaseTask from omni.isaac.core import World from omni.isaac.core.objects import DynamicSphere from omni.isaac.core.utils.prims import define_prim from omni.isaac.core.utils.stage import get_current_stage from omni.isaac.core.materials import PreviewSurface from omni.isaac.cloner import GridCloner from pxr import UsdLux, UsdShade, Sdf from omni_robo_gym.utils.terrain_utils import * from omni_robo_gym.utils.terrains import RlTerrains class TerrainsTest(BaseTask): def __init__(self, name) -> None: BaseTask.__init__(self, name=name) self._device = "cpu" def set_up_scene(self, scene) -> None: self._stage = get_current_stage() distantLight = UsdLux.DistantLight.Define(self._stage, Sdf.Path("/World/DistantLight")) distantLight.CreateIntensityAttr(2000) self.terrains = RlTerrains(self._stage) self.terrains.get_obstacles_terrain( terrain_size = 40.0, num_obs = 200, max_height = 0.5, min_size = 0.5, max_size = 5.0,) super().set_up_scene(scene) return def post_reset(self): a = 1 def get_observations(self): pass def calculate_metrics(self) -> None: pass def is_done(self) -> None: pass if __name__ == "__main__": world = World( stage_units_in_meters=1.0, rendering_dt=1.0/60.0, backend="torch", device="cpu", ) terrain_creation_task = TerrainsTest(name="CustomTerrain", ) world.add_task(terrain_creation_task) world.reset() while simulation_app.is_running(): if world.is_playing(): if world.current_time_step_index == 0: world.reset(soft=True) world.step(render=True) else: world.step(render=True) simulation_app.close()
AndrePatri/OmniRoboGym/omni_robo_gym/utils/contact_sensor.py
import torch import numpy as np from omni.isaac.sensor import ContactSensor from typing import List, Dict from omni.isaac.core.world import World from omni.isaac.core.prims import RigidPrimView, RigidContactView from SharsorIPCpp.PySharsorIPC import LogType from SharsorIPCpp.PySharsorIPC import Journal class OmniContactSensors: def __init__(self, name: str, # robot name for which contact sensors are to be created n_envs: int, # number of environments contact_prims: Dict[str, List] = None, contact_offsets: Dict[str, Dict[str, np.ndarray]] = None, sensor_radii: Dict[str, Dict[str, np.ndarray]] = None, device = "cuda", dtype = torch.float64, enable_debug: bool = False, filter_paths: List[str] = ["/World/terrain/GroundPlane/CollisionPlane"]): # contact sensors abstraction for a single robot # over multiple environments self._filter_paths = filter_paths self._enable_debug = enable_debug self.n_envs = n_envs self.device = device if self.device == "cuda": self.using_gpu = True else: self.using_gpu = False self.dtype = dtype self.name = name self.contact_radius_default = 0.003 # parses contact dictionaries and checks for issues self._parse_contact_dicts(self.name, contact_prims, contact_offsets, sensor_radii) self.n_sensors = len(self.contact_prims) self.in_contact = torch.full((n_envs, self.n_sensors), False, device = self.device, dtype=torch.bool) self.force_norm = torch.full((n_envs, self.n_sensors), -1.0, device = self.device, dtype=self.dtype) self.n_contacts = torch.full((n_envs, self.n_sensors), 0, device = self.device, dtype=torch.int) self.contact_sensors = [[None] * self.n_sensors] * n_envs # outer: environment, # inner: contact sensor, ordered as in contact_prims self.contact_geom_prim_views = [None] * self.n_sensors # self.contact_views = [None] * self.n_sensors def _parse_contact_dicts(self, name: str, contact_prims: Dict[str, List], contact_offsets: Dict[str, Dict[str, np.ndarray]], sensor_radii: Dict[str, Dict[str, np.ndarray]]): try: self.contact_prims = contact_prims[name] except: Journal.log(self.__class__.__name__, "_parse_contact_dicts", f"Could not find key {name} in contact_prims dictionary.", LogType.EXCEP, throw_when_excep = True) try: self.contact_offsets = contact_offsets[name] except: Journal.log(self.__class__.__name__, "_parse_contact_dicts", f"Could not find key {name} in contact_offsets dictionary.", LogType.EXCEP, throw_when_excep = True) try: self.sensor_radii = sensor_radii[name] except: Journal.log(self.__class__.__name__, "_parse_contact_dicts", f"Could not find key {name} in sensor_radii dictionary.", LogType.EXCEP, throw_when_excep = True) contact_offsets_ok = all(item in self.contact_offsets for item in self.contact_prims) sensor_radii_ok = all(item in self.sensor_radii for item in self.contact_prims) if not contact_offsets_ok: warning = f"Provided contact_offsets dictionary does not posses all the necessary keys. " + \ f"It should contain all of [{' '.join(self.contact_prims)}]. \n" + \ f"Resetting all offsets to zero..." Journal.log(self.__class__.__name__, "_parse_contact_dicts", warning, LogType.WARN, throw_when_excep = True) for i in range(0, len(self.contact_prims)): self.contact_offsets[self.contact_prims[i]] = np.array([0.0, 0.0, 0.0]) if not sensor_radii_ok: warning = f"Provided sensor_radii dictionary does not posses all the necessary keys. " + \ f"It should contain all of [{' '.join(self.contact_prims)}]. \n" + \ f"Resetting all radii to {self.contact_radius_default} ..." Journal.log(self.__class__.__name__, "_parse_contact_dicts", warning, LogType.WARN, throw_when_excep = True) for i in range(0, len(self.contact_prims)): self.sensor_radii[self.contact_prims[i]] = self.contact_radius_default def create_contact_sensors(self, world: World, envs_namespace: str): robot_name = self.name contact_link_names = self.contact_prims for sensor_idx in range(0, self.n_sensors): # we create views of the contact links for all envs if self.contact_geom_prim_views[sensor_idx] is None: self.contact_geom_prim_views[sensor_idx] = RigidPrimView(prim_paths_expr=envs_namespace + "/env_.*/" + robot_name + \ "/" + contact_link_names[sensor_idx], name= self.name + "RigidPrimView" + contact_link_names[sensor_idx], contact_filter_prim_paths_expr= self._filter_paths, prepare_contact_sensors=True, track_contact_forces = True, disable_stablization = False, reset_xform_properties=False, max_contact_count = self.n_envs ) world.scene.add(self.contact_geom_prim_views[sensor_idx]) # for env_idx in range(0, self.n_envs): # # env_idx = 0 # create contact sensors for base env only # for sensor_idx in range(0, self.n_sensors): # contact_link_prim_path = envs_namespace + f"/env_{env_idx}" + \ # "/" + robot_name + \ # "/" + contact_link_names[sensor_idx] # sensor_prim_path = contact_link_prim_path + \ # "/contact_sensor" # contact sensor prim path # print(f"[{self.__class__.__name__}]" + f"[{self.journal.status}]" + ": creating contact sensor at " + # f"{sensor_prim_path}...") # contact_sensor = ContactSensor( # prim_path=sensor_prim_path, # name=f"{robot_name}{env_idx}_{contact_link_names[sensor_idx]}_contact_sensor", # min_threshold=0, # max_threshold=10000000, # radius=self.sensor_radii[contact_link_names[sensor_idx]], # translation=self.contact_offsets[contact_link_names[sensor_idx]], # position=None # ) # self.contact_sensors[env_idx][sensor_idx] = world.scene.add(contact_sensor) # self.contact_sensors[env_idx][sensor_idx].add_raw_contact_data_to_frame() # print(f"[{self.__class__.__name__}]" + f"[{self.journal.status}]" + ": contact sensor at " + # f"{sensor_prim_path} created.") def get(self, dt: float, contact_link: str, env_indxs: torch.Tensor = None, clone = False): index = -1 try: index = self.contact_prims.index(contact_link) except: exception = f"[{self.__class__.__name__}]" + f"[{self.journal.exception}]" + \ f"could not find contact link {contact_link} in contact list {' '.join(self.contact_prims)}." Journal.log(self.__class__.__name__, "get", exception, LogType.EXCEP, throw_when_excep = True) if env_indxs is None: return self.contact_geom_prim_views[index].get_net_contact_forces(clone = clone, dt = dt).view(self.n_envs, 3) else: if self._enable_debug: if env_indxs is not None: if not isinstance(env_indxs, torch.Tensor): msg = "Provided env_indxs should be a torch tensor of indexes!" Journal.log(self.__class__.__name__, "get", msg, LogType.EXCEP, throw_when_excep = True) if not len(env_indxs.shape) == 1: msg = "Provided robot_indxs should be a 1D torch tensor!" Journal.log(self.__class__.__name__, "get", msg, LogType.EXCEP, throw_when_excep = True) if self.using_gpu: if not env_indxs.device.type == "cuda": error = "Provided env_indxs should be on GPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) else: if not env_indxs.device.type == "cpu": error = "Provided env_indxs should be on CPU!" Journal.log(self.__class__.__name__, "_step_jnt_imp_control", error, LogType.EXCEP, True) return self.contact_geom_prim_views[index].get_net_contact_forces(clone = clone, dt = dt).view(self.n_envs, 3)[env_indxs, :]
AndrePatri/OmniRoboGym/omni_robo_gym/utils/math_utils.py
import torch import time import torch.nn.functional as F def normalize_quaternion(q): # Normalizes the quaternion return q / torch.norm(q, dim=-1, keepdim=True) def quaternion_difference(q1, q2): """ Compute the quaternion difference needed to rotate from q1 to q2 """ def quat_conjugate(q): # Computes the conjugate of a quaternion w, x, y, z = q.unbind(-1) return torch.stack([w, -x, -y, -z], dim=-1) q1_conj = quat_conjugate(q1) return quaternion_multiply(q2, q1_conj) def quaternion_multiply(q1, q2): """ Multiply two quaternions. """ w1, x1, y1, z1 = q1.unbind(-1) w2, x2, y2, z2 = q2.unbind(-1) return torch.stack([ w1*w2 - x1*x2 - y1*y2 - z1*z2, w1*x2 + x1*w2 + y1*z2 - z1*y2, w1*y2 - x1*z2 + y1*w2 + z1*x2, w1*z2 + x1*y2 - y1*x2 + z1*w2 ], dim=-1) def quaternion_to_angular_velocity(q_diff, dt): """ Convert a quaternion difference to an angular velocity vector. """ angle = 2 * torch.arccos(q_diff[..., 0].clamp(-1.0, 1.0)) # Clamping for numerical stability axis = q_diff[..., 1:] norm = axis.norm(dim=-1, keepdim=True) norm = torch.where(norm > 0, norm, torch.ones_like(norm)) axis = axis / norm angle = angle.unsqueeze(-1) # Add an extra dimension for broadcasting return (angle / dt) * axis def quat_to_omega(q0, q1, dt): """ Convert quaternion pairs to angular velocities """ if q0.shape != q1.shape: raise ValueError("Tensor shapes do not match in quat_to_omega.") # Normalize quaternions and compute differences q0_normalized = normalize_quaternion(q0) q1_normalized = normalize_quaternion(q1) q_diff = quaternion_difference(q0_normalized, q1_normalized) return quaternion_to_angular_velocity(q_diff, dt) def rel_vel(offset_q0_q1, v0): # Calculate relative linear velocity in frame q1 from linear velocity in frame q0 using quaternions. # Ensure the quaternion is normalized offset_q0_q1 = F.normalize(offset_q0_q1, p=2, dim=0) # Convert the linear velocity vector to a quaternion v0_q = torch.cat([torch.tensor([0]), v0]) # Rotate the linear velocity quaternion using the orientation offset quaternion rotated_velocity_quaternion = quaternion_multiply(offset_q0_q1, v0_q) offset_q0_q1_inverse = torch.cat([offset_q0_q1[0:1], -offset_q0_q1[1:]]) # Multiply by the conjugate of the orientation offset quaternion to obtain the result in frame f1 v1_q = quaternion_multiply(rotated_velocity_quaternion, offset_q0_q1_inverse) # Extract the linear velocity vector from the quaternion result v1 = v1_q[1:] return v1 # Example usage n_envs = 100 # Number of environments dt = 0.1 # Time step # Random example tensors for initial and final orientations q_initial = torch.randn(n_envs, 4) q_final = torch.randn(n_envs, 4) start_time = time.perf_counter() # Convert to angular velocities omega = quat_to_omega(q_initial, q_final, dt) end_time = time.perf_counter() elapsed_time = end_time - start_time print(f"Time taken to compute angular velocities: {elapsed_time:.6f} seconds")
AndrePatri/OmniRoboGym/omni_robo_gym/utils/terrain_utils.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # import numpy as np from numpy.random import choice from scipy import interpolate from math import sqrt from omni.isaac.core.prims import XFormPrim from pxr import UsdPhysics, Sdf, Gf, PhysxSchema def random_uniform_terrain(terrain, min_height, max_height, step=1, downsampled_scale=None,): """ Generate a uniform noise terrain Parameters terrain (SubTerrain): the terrain min_height (float): the minimum height of the terrain [meters] max_height (float): the maximum height of the terrain [meters] step (float): minimum height change between two points [meters] downsampled_scale (float): distance between two randomly sampled points ( musty be larger or equal to terrain.horizontal_scale) """ if downsampled_scale is None: downsampled_scale = terrain.horizontal_scale # switch parameters to discrete units min_height = int(min_height / terrain.vertical_scale) max_height = int(max_height / terrain.vertical_scale) step = int(step / terrain.vertical_scale) heights_range = np.arange(min_height, max_height + step, step) height_field_downsampled = np.random.choice(heights_range, (int(terrain.width * terrain.horizontal_scale / downsampled_scale), int( terrain.length * terrain.horizontal_scale / downsampled_scale))) x = np.linspace(0, terrain.width * terrain.horizontal_scale, height_field_downsampled.shape[0]) y = np.linspace(0, terrain.length * terrain.horizontal_scale, height_field_downsampled.shape[1]) f = interpolate.interp2d(y, x, height_field_downsampled, kind='linear') x_upsampled = np.linspace(0, terrain.width * terrain.horizontal_scale, terrain.width) y_upsampled = np.linspace(0, terrain.length * terrain.horizontal_scale, terrain.length) z_upsampled = np.rint(f(y_upsampled, x_upsampled)) terrain.height_field_raw += z_upsampled.astype(np.int16) return terrain def sloped_terrain(terrain, slope=1): """ Generate a sloped terrain Parameters: terrain (SubTerrain): the terrain slope (int): positive or negative slope Returns: terrain (SubTerrain): update terrain """ x = np.arange(0, terrain.width) y = np.arange(0, terrain.length) xx, yy = np.meshgrid(x, y, sparse=True) xx = xx.reshape(terrain.width, 1) max_height = int(slope * (terrain.horizontal_scale / terrain.vertical_scale) * terrain.width) terrain.height_field_raw[:, np.arange(terrain.length)] += (max_height * xx / terrain.width).astype(terrain.height_field_raw.dtype) return terrain def pyramid_sloped_terrain(terrain, slope=1, platform_size=1.): """ Generate a sloped terrain Parameters: terrain (terrain): the terrain slope (int): positive or negative slope platform_size (float): size of the flat platform at the center of the terrain [meters] Returns: terrain (SubTerrain): update terrain """ x = np.arange(0, terrain.width) y = np.arange(0, terrain.length) center_x = int(terrain.width / 2) center_y = int(terrain.length / 2) xx, yy = np.meshgrid(x, y, sparse=True) xx = (center_x - np.abs(center_x-xx)) / center_x yy = (center_y - np.abs(center_y-yy)) / center_y xx = xx.reshape(terrain.width, 1) yy = yy.reshape(1, terrain.length) max_height = int(slope * (terrain.horizontal_scale / terrain.vertical_scale) * (terrain.width / 2)) terrain.height_field_raw += (max_height * xx * yy).astype(terrain.height_field_raw.dtype) platform_size = int(platform_size / terrain.horizontal_scale / 2) x1 = terrain.width // 2 - platform_size x2 = terrain.width // 2 + platform_size y1 = terrain.length // 2 - platform_size y2 = terrain.length // 2 + platform_size min_h = min(terrain.height_field_raw[x1, y1], 0) max_h = max(terrain.height_field_raw[x1, y1], 0) terrain.height_field_raw = np.clip(terrain.height_field_raw, min_h, max_h) return terrain def discrete_obstacles_terrain(terrain, max_height, min_size, max_size, num_rects, platform_size=1.): """ Generate a terrain with gaps Parameters: terrain (terrain): the terrain max_height (float): maximum height of the obstacles (range=[-max, -max/2, max/2, max]) [meters] min_size (float): minimum size of a rectangle obstacle [meters] max_size (float): maximum size of a rectangle obstacle [meters] num_rects (int): number of randomly generated obstacles platform_size (float): size of the flat platform at the center of the terrain [meters] Returns: terrain (SubTerrain): update terrain """ # switch parameters to discrete units max_height = int(max_height / terrain.vertical_scale) min_size = int(min_size / terrain.horizontal_scale) max_size = int(max_size / terrain.horizontal_scale) platform_size = int(platform_size / terrain.horizontal_scale) (i, j) = terrain.height_field_raw.shape height_range = [-max_height, -max_height // 2, max_height // 2, max_height] width_range = range(min_size, max_size, 4) length_range = range(min_size, max_size, 4) for _ in range(num_rects): width = np.random.choice(width_range) length = np.random.choice(length_range) start_i = np.random.choice(range(0, i-width, 4)) start_j = np.random.choice(range(0, j-length, 4)) terrain.height_field_raw[start_i:start_i+width, start_j:start_j+length] = np.random.choice(height_range) x1 = (terrain.width - platform_size) // 2 x2 = (terrain.width + platform_size) // 2 y1 = (terrain.length - platform_size) // 2 y2 = (terrain.length + platform_size) // 2 terrain.height_field_raw[x1:x2, y1:y2] = 0 return terrain def wave_terrain(terrain, num_waves=1, amplitude=1.): """ Generate a wavy terrain Parameters: terrain (terrain): the terrain num_waves (int): number of sine waves across the terrain length Returns: terrain (SubTerrain): update terrain """ amplitude = int(0.5*amplitude / terrain.vertical_scale) if num_waves > 0: div = terrain.length / (num_waves * np.pi * 2) x = np.arange(0, terrain.width) y = np.arange(0, terrain.length) xx, yy = np.meshgrid(x, y, sparse=True) xx = xx.reshape(terrain.width, 1) yy = yy.reshape(1, terrain.length) terrain.height_field_raw += (amplitude*np.cos(yy / div) + amplitude*np.sin(xx / div)).astype( terrain.height_field_raw.dtype) return terrain def stairs_terrain(terrain, step_width, step_height): """ Generate a stairs Parameters: terrain (terrain): the terrain step_width (float): the width of the step [meters] step_height (float): the height of the step [meters] Returns: terrain (SubTerrain): update terrain """ # switch parameters to discrete units step_width = int(step_width / terrain.horizontal_scale) step_height = int(step_height / terrain.vertical_scale) num_steps = terrain.width // step_width height = step_height for i in range(num_steps): terrain.height_field_raw[i * step_width: (i + 1) * step_width, :] += height height += step_height return terrain def pyramid_stairs_terrain(terrain, step_width, step_height, platform_size=1.): """ Generate stairs Parameters: terrain (terrain): the terrain step_width (float): the width of the step [meters] step_height (float): the step_height [meters] platform_size (float): size of the flat platform at the center of the terrain [meters] Returns: terrain (SubTerrain): update terrain """ # switch parameters to discrete units step_width = int(step_width / terrain.horizontal_scale) step_height = int(step_height / terrain.vertical_scale) platform_size = int(platform_size / terrain.horizontal_scale) height = 0 start_x = 0 stop_x = terrain.width start_y = 0 stop_y = terrain.length while (stop_x - start_x) > platform_size and (stop_y - start_y) > platform_size: start_x += step_width stop_x -= step_width start_y += step_width stop_y -= step_width height += step_height terrain.height_field_raw[start_x: stop_x, start_y: stop_y] = height return terrain def stepping_stones_terrain(terrain, stone_size, stone_distance, max_height, platform_size=1., depth=-10): """ Generate a stepping stones terrain Parameters: terrain (terrain): the terrain stone_size (float): horizontal size of the stepping stones [meters] stone_distance (float): distance between stones (i.e size of the holes) [meters] max_height (float): maximum height of the stones (positive and negative) [meters] platform_size (float): size of the flat platform at the center of the terrain [meters] depth (float): depth of the holes (default=-10.) [meters] Returns: terrain (SubTerrain): update terrain """ # switch parameters to discrete units stone_size = int(stone_size / terrain.horizontal_scale) stone_distance = int(stone_distance / terrain.horizontal_scale) max_height = int(max_height / terrain.vertical_scale) platform_size = int(platform_size / terrain.horizontal_scale) height_range = np.arange(-max_height-1, max_height, step=1) start_x = 0 start_y = 0 terrain.height_field_raw[:, :] = int(depth / terrain.vertical_scale) if terrain.length >= terrain.width: while start_y < terrain.length: stop_y = min(terrain.length, start_y + stone_size) start_x = np.random.randint(0, stone_size) # fill first hole stop_x = max(0, start_x - stone_distance) terrain.height_field_raw[0: stop_x, start_y: stop_y] = np.random.choice(height_range) # fill row while start_x < terrain.width: stop_x = min(terrain.width, start_x + stone_size) terrain.height_field_raw[start_x: stop_x, start_y: stop_y] = np.random.choice(height_range) start_x += stone_size + stone_distance start_y += stone_size + stone_distance elif terrain.width > terrain.length: while start_x < terrain.width: stop_x = min(terrain.width, start_x + stone_size) start_y = np.random.randint(0, stone_size) # fill first hole stop_y = max(0, start_y - stone_distance) terrain.height_field_raw[start_x: stop_x, 0: stop_y] = np.random.choice(height_range) # fill column while start_y < terrain.length: stop_y = min(terrain.length, start_y + stone_size) terrain.height_field_raw[start_x: stop_x, start_y: stop_y] = np.random.choice(height_range) start_y += stone_size + stone_distance start_x += stone_size + stone_distance x1 = (terrain.width - platform_size) // 2 x2 = (terrain.width + platform_size) // 2 y1 = (terrain.length - platform_size) // 2 y2 = (terrain.length + platform_size) // 2 terrain.height_field_raw[x1:x2, y1:y2] = 0 return terrain def convert_heightfield_to_trimesh(height_field_raw, horizontal_scale, vertical_scale, slope_threshold=None): hf = height_field_raw num_rows = hf.shape[0] num_cols = hf.shape[1] y = np.linspace(0, (num_cols-1)*horizontal_scale, num_cols) x = np.linspace(0, (num_rows-1)*horizontal_scale, num_rows) yy, xx = np.meshgrid(y, x) if slope_threshold is not None: slope_threshold *= horizontal_scale / vertical_scale move_x = np.zeros((num_rows, num_cols)) move_y = np.zeros((num_rows, num_cols)) move_corners = np.zeros((num_rows, num_cols)) move_x[:num_rows-1, :] += (hf[1:num_rows, :] - hf[:num_rows-1, :] > slope_threshold) move_x[1:num_rows, :] -= (hf[:num_rows-1, :] - hf[1:num_rows, :] > slope_threshold) move_y[:, :num_cols-1] += (hf[:, 1:num_cols] - hf[:, :num_cols-1] > slope_threshold) move_y[:, 1:num_cols] -= (hf[:, :num_cols-1] - hf[:, 1:num_cols] > slope_threshold) move_corners[:num_rows-1, :num_cols-1] += (hf[1:num_rows, 1:num_cols] - hf[:num_rows-1, :num_cols-1] > slope_threshold) move_corners[1:num_rows, 1:num_cols] -= (hf[:num_rows-1, :num_cols-1] - hf[1:num_rows, 1:num_cols] > slope_threshold) xx += (move_x + move_corners*(move_x == 0)) * horizontal_scale yy += (move_y + move_corners*(move_y == 0)) * horizontal_scale # create triangle mesh vertices and triangles from the heightfield grid vertices = np.zeros((num_rows*num_cols, 3), dtype=np.float32) vertices[:, 0] = xx.flatten() vertices[:, 1] = yy.flatten() vertices[:, 2] = hf.flatten() * vertical_scale triangles = -np.ones((2*(num_rows-1)*(num_cols-1), 3), dtype=np.uint32) for i in range(num_rows - 1): ind0 = np.arange(0, num_cols-1) + i*num_cols ind1 = ind0 + 1 ind2 = ind0 + num_cols ind3 = ind2 + 1 start = 2*i*(num_cols-1) stop = start + 2*(num_cols-1) triangles[start:stop:2, 0] = ind0 triangles[start:stop:2, 1] = ind3 triangles[start:stop:2, 2] = ind1 triangles[start+1:stop:2, 0] = ind0 triangles[start+1:stop:2, 1] = ind2 triangles[start+1:stop:2, 2] = ind3 return vertices, triangles def add_terrain_to_stage(stage, vertices, triangles, position=None, orientation=None): num_faces = triangles.shape[0] terrain_mesh = stage.DefinePrim("/World/terrain", "Mesh") terrain_mesh.GetAttribute("points").Set(vertices) terrain_mesh.GetAttribute("faceVertexIndices").Set(triangles.flatten()) terrain_mesh.GetAttribute("faceVertexCounts").Set(np.asarray([3]*num_faces)) terrain = XFormPrim(prim_path="/World/terrain", name="terrain", position=position, orientation=orientation) UsdPhysics.CollisionAPI.Apply(terrain.prim) # collision_api = UsdPhysics.MeshCollisionAPI.Apply(terrain.prim) # collision_api.CreateApproximationAttr().Set("meshSimplification") physx_collision_api = PhysxSchema.PhysxCollisionAPI.Apply(terrain.prim) physx_collision_api.GetContactOffsetAttr().Set(0.02) physx_collision_api.GetRestOffsetAttr().Set(0.00) class SubTerrain: def __init__(self, terrain_name="terrain", width=256, length=256, vertical_scale=1.0, horizontal_scale=1.0): self.terrain_name = terrain_name self.vertical_scale = vertical_scale self.horizontal_scale = horizontal_scale self.width = width self.length = length self.height_field_raw = np.zeros((self.width, self.length), dtype=np.int16)
AndrePatri/OmniRoboGym/omni_robo_gym/utils/__init__.py
AndrePatri/OmniRoboGym/omni_robo_gym/utils/rt_factor.py
import time class RtFactor(): def __init__(self, dt_nom: float, window_size: int): self._it_counter = 0 self._dt_nom = dt_nom self._start_time = time.perf_counter() self._current_rt_factor = 0.0 self._window_size = window_size self._real_time = 0 self._nom_time = 0 def update(self): self._real_time = time.perf_counter() - self._start_time self._it_counter += 1 self._nom_time += self._dt_nom self._current_rt_factor = self._nom_time / self._real_time def reset_due(self): return (self._it_counter+1) % self._window_size == 0 def get_avrg_step_time(self): return self._real_time / self._window_size def get_dt_nom(self): return self._dt_nom def get_nom_time(self): return self._now_time def get(self): return self._current_rt_factor def reset(self): self._it_counter = 0 self._nom_time = 0 self._start_time = time.perf_counter()
AndrePatri/OmniRoboGym/omni_robo_gym/utils/urdf_helpers.py
import xml.etree.ElementTree as ET class UrdfLimitsParser: def __init__(self, urdf_path, joint_names, backend = "numpy", device = "cpu"): self.urdf_path = urdf_path self.joint_names = joint_names self.limits_matrix = None self.backend = backend self.device = device if self.backend == "numpy" and \ self.device != "cpu": raise Exception("When using numpy backend, only cpu device is supported!") self.parse_urdf() def parse_urdf(self): tree = ET.parse(self.urdf_path) root = tree.getroot() num_joints = len(self.joint_names) self.limits_matrix = None self.inf = None if self.backend == "numpy": import numpy as np self.limits_matrix = np.full((num_joints, 6), np.nan) self.inf = np.inf elif self.backend == "torch": import torch self.limits_matrix = torch.full((num_joints, 6), torch.nan, device=self.device) self.inf = torch.inf else: raise Exception("Backend not supported") for joint_name in self.joint_names: joint_element = root.find(".//joint[@name='{}']".format(joint_name)) if joint_element is not None: limit_element = joint_element.find('limit') jnt_index = self.joint_names.index(joint_name) # position limits q_lower = float(limit_element.get('lower', - self.inf)) q_upper = float(limit_element.get('upper', self.inf)) # effort limits effort_limit = float(limit_element.get('effort', self.inf)) # vel limits velocity_limit = float(limit_element.get('velocity', self.inf)) self.limits_matrix[jnt_index, 0] = q_lower self.limits_matrix[jnt_index, 3] = q_upper self.limits_matrix[jnt_index, 1] = - abs(velocity_limit) self.limits_matrix[jnt_index, 4] = abs(velocity_limit) self.limits_matrix[jnt_index, 2] = - abs(effort_limit) self.limits_matrix[jnt_index, 5] = abs(effort_limit) def get_limits_matrix(self): return self.limits_matrix
AndrePatri/OmniRoboGym/omni_robo_gym/utils/homing.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # from omni.isaac.core.articulations.articulation_view import ArticulationView import torch import xml.etree.ElementTree as ET from SharsorIPCpp.PySharsorIPC import LogType from SharsorIPCpp.PySharsorIPC import Journal class OmniRobotHomer: def __init__(self, articulation: ArticulationView, srdf_path: str, backend = "torch", device: torch.device = torch.device("cpu"), dtype = torch.float64): self.torch_dtype = dtype if not articulation.initialized: exception = f"the provided articulation is not initialized properly!" Journal.log(self.__class__.__name__, "__init__", exception, LogType.EXCEP, throw_when_excep = True) self._articulation = articulation self.srdf_path = srdf_path self._device = device self.num_robots = self._articulation.count self.n_dofs = self._articulation.num_dof self.jnts_names = self._articulation.dof_names self.joint_idx_map = {} for joint in range(0, self.n_dofs): self.joint_idx_map[self.jnts_names[joint]] = joint if (backend != "torch"): print(f"[{self.__class__.__name__}]" + f"[{self.journal.info}]" + ": forcing torch backend. Other backends are not yet supported.") self._backend = "torch" self._homing = torch.full((self.num_robots, self.n_dofs), 0.0, device = self._device, dtype=self.torch_dtype) # homing configuration # open srdf and parse the homing field with open(srdf_path, 'r') as file: self._srdf_content = file.read() try: self._srdf_root = ET.fromstring(self._srdf_content) # Now 'root' holds the root element of the XML tree. # You can navigate through the XML tree to extract the tags and their values. # Example: To find all elements with a specific tag, you can use: # elements = root.findall('.//your_tag_name') # Example: If you know the specific structure of your .SRDF file, you can extract # the data accordingly, for instance: # for child in root: # if child.tag == 'some_tag_name': # tag_value = child.text # # Do something with the tag value. # elif child.tag == 'another_tag_name': # # Handle another tag. except ET.ParseError as e: print(f"[{self.__class__.__name__}]" + f"[{self.journal.warning}]" + ": could not read SRDF properly!!") # Find all the 'joint' elements within 'group_state' with the name attribute and their values joints = self._srdf_root.findall(".//group_state[@name='home']/joint") self._homing_map = {} for joint in joints: joint_name = joint.attrib['name'] joint_value = joint.attrib['value'] self._homing_map[joint_name] = float(joint_value) self._assign2homing() def _assign2homing(self): for joint in list(self._homing_map.keys()): if joint in self.joint_idx_map: self._homing[:, self.joint_idx_map[joint]] = torch.full((self.num_robots, 1), self._homing_map[joint], device = self._device, dtype=self.torch_dtype).flatten() else: print(f"[{self.__class__.__name__}]" + f"[{self.journal.warning}]" + f"[{self._assign2homing.__name__}]" \ + ": joint " + f"{joint}" + " is not present in the articulation. It will be ignored.") def get_homing(self, clone: bool = False): if not clone: return self._homing else: return self._homing.clone()
AndrePatri/OmniRoboGym/omni_robo_gym/utils/jnt_imp_cntrl.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # import torch from typing import List from enum import Enum from omni.isaac.core.articulations.articulation_view import ArticulationView from omni_robo_gym.utils.urdf_helpers import UrdfLimitsParser import time from SharsorIPCpp.PySharsorIPC import LogType from SharsorIPCpp.PySharsorIPC import Journal class FirstOrderFilter: # a class implementing a simple first order filter def __init__(self, dt: float, filter_BW: float = 0.1, rows: int = 1, cols: int = 1, device: torch.device = torch.device("cpu"), dtype = torch.double): self._torch_dtype = dtype self._torch_device = device self._dt = dt self._rows = rows self._cols = cols self._filter_BW = filter_BW import math self._gain = 2 * math.pi * self._filter_BW self.yk = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self.ykm1 = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self.refk = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self.refkm1 = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self._kh2 = self._gain * self._dt / 2.0 self._coeff_ref = self._kh2 * 1/ (1 + self._kh2) self._coeff_km1 = (1 - self._kh2) / (1 + self._kh2) def update(self, refk: torch.Tensor = None): if refk is not None: self.refk[:, :] = refk self.yk[:, :] = torch.add(torch.mul(self.ykm1, self._coeff_km1), torch.mul(torch.add(self.refk, self.refkm1), self._coeff_ref)) self.refkm1[:, :] = self.refk self.ykm1[:, :] = self.yk def reset(self, idxs: torch.Tensor = None): if idxs is not None: self.yk[:, :] = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self.ykm1[:, :] = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self.refk[:, :] = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) self.refkm1[:, :] = torch.zeros((self._rows, self._cols), device = self._torch_device, dtype=self._torch_dtype) else: self.yk[idxs, :] = torch.zeros((idxs.shape[0], self._cols), device = self._torch_device, dtype=self._torch_dtype) self.ykm1[idxs, :] = torch.zeros((idxs.shape[0], self._cols), device = self._torch_device, dtype=self._torch_dtype) self.refk[idxs, :] = torch.zeros((idxs.shape[0], self._cols), device = self._torch_device, dtype=self._torch_dtype) self.refkm1[idxs, :] = torch.zeros((idxs.shape[0], self._cols), device = self._torch_device, dtype=self._torch_dtype) def get(self): return self.yk class JntSafety: def __init__(self, urdf_parser: UrdfLimitsParser): self.limits_parser = urdf_parser self.limit_matrix = self.limits_parser.get_limits_matrix() def apply(self, q_cmd=None, v_cmd=None, eff_cmd=None): if q_cmd is not None: self.saturate_tensor(q_cmd, position=True) if v_cmd is not None: self.saturate_tensor(v_cmd, velocity=True) if eff_cmd is not None: self.saturate_tensor(eff_cmd, effort=True) def has_nan(self, tensor): return torch.any(torch.isnan(tensor)) def saturate_tensor(self, tensor, position=False, velocity=False, effort=False): if self.has_nan(tensor): exception = f"Found nan elements in provided tensor!!" Journal.log(self.__class__.__name__, "saturate_tensor", exception, LogType.EXCEP, throw_when_excep = False) # Replace NaN values with infinity, so that we can clamp it tensor[:, :] = torch.nan_to_num(tensor, nan=torch.inf) if position: tensor[:, :] = torch.clamp(tensor[:, :], min=self.limit_matrix[:, 0], max=self.limit_matrix[:, 3]) elif velocity: tensor[:, :] = torch.clamp(tensor[:, :], min=self.limit_matrix[:, 1], max=self.limit_matrix[:, 4]) elif effort: tensor[:, :] = torch.clamp(tensor[:, :], min=self.limit_matrix[:, 2], max=self.limit_matrix[:, 5]) class OmniJntImpCntrl: class IndxState(Enum): NONE = -1 VALID = 1 INVALID = 0 def __init__(self, articulation: ArticulationView, default_pgain = 300.0, default_vgain = 30.0, backend = "torch", device: torch.device = torch.device("cpu"), filter_BW = 50.0, # [Hz] filter_dt = None, # should correspond to the dt between samples override_art_controller = False, init_on_creation = False, dtype = torch.double, enable_safety = True, urdf_path: str = None, enable_profiling: bool = False, debug_checks: bool = False): # [s] self._torch_dtype = dtype self._torch_device = device self.enable_profiling = enable_profiling self._debug_checks = debug_checks # debug data self.profiling_data = {} self.profiling_data["time_to_update_state"] = -1.0 self.profiling_data["time_to_set_refs"] = -1.0 self.profiling_data["time_to_apply_cmds"] = -1.0 self.start_time = None if self.enable_profiling: self.start_time = time.perf_counter() self.enable_safety = enable_safety self.limiter = None self.robot_limits = None self.urdf_path = urdf_path self.override_art_controller = override_art_controller # whether to override Isaac's internal joint # articulation PD controller or not self.init_art_on_creation = init_on_creation # init. articulation's gains and refs as soon as the controller # is created self.gains_initialized = False self.refs_initialized = False self._default_pgain = default_pgain self._default_vgain = default_vgain self._filter_BW = filter_BW self._filter_dt = filter_dt self._articulation_view = articulation # used to actually apply control # signals to the robot if not self._articulation_view.initialized: exception = f"the provided articulation_view is not initialized properly!" Journal.log(self.__class__.__name__, "__init__", exception, LogType.EXCEP, throw_when_excep = True) self._valid_signal_types = ["pos_ref", "vel_ref", "eff_ref", # references "pos", "vel", "eff", # measurements (necessary if overriding Isaac's art. controller) "pgain", "vgain"] self.num_robots = self._articulation_view.count self.n_dofs = self._articulation_view.num_dof self.jnts_names = self._articulation_view.dof_names if (backend != "torch"): warning = f"Only supported backend is torch!!!" Journal.log(self.__class__.__name__, "__init__", warning, LogType.WARN, throw_when_excep = True) self._backend = "torch" if self.enable_safety: if self.urdf_path is None: exception = "If enable_safety is set to True, a urdf_path should be provided too!" Journal.log(self.__class__.__name__, "__init__", exception, LogType.EXCEP, throw_when_excep = True) self.robot_limits = UrdfLimitsParser(urdf_path=self.urdf_path, joint_names=self.jnts_names, backend=self._backend, device=self._torch_device) self.limiter = JntSafety(urdf_parser=self.robot_limits) self._pos_err = None self._vel_err = None self._pos = None self._vel = None self._eff = None self._imp_eff = None self._filter_available = False if filter_dt is not None: self._filter_BW = filter_BW self._filter_dt = filter_dt self._pos_ref_filter = FirstOrderFilter(dt=self._filter_dt, filter_BW=self._filter_BW, rows=self.num_robots, cols=self.n_dofs, device=self._torch_device, dtype=self._torch_dtype) self._vel_ref_filter = FirstOrderFilter(dt=self._filter_dt, filter_BW=self._filter_BW, rows=self.num_robots, cols=self.n_dofs, device=self._torch_device, dtype=self._torch_dtype) self._eff_ref_filter = FirstOrderFilter(dt=self._filter_dt, filter_BW=self._filter_BW, rows=self.num_robots, cols=self.n_dofs, device=self._torch_device, dtype=self._torch_dtype) self._filter_available = True else: warning = f"No filter dt provided -> reference filter will not be used!" Journal.log(self.__class__.__name__, "__init__", warning, LogType.WARN, throw_when_excep = True) self.reset() # initialize data def update_state(self, pos: torch.Tensor = None, vel: torch.Tensor = None, eff: torch.Tensor = None, robot_indxs: torch.Tensor = None, jnt_indxs: torch.Tensor = None): if self.enable_profiling: self.start_time = time.perf_counter() selector = self._gen_selector(robot_indxs=robot_indxs, jnt_indxs=jnt_indxs) # only checks and throws # if debug_checks if pos is not None: self._validate_signal(signal = pos, selector = selector, name="pos") # does nothing if not debug_checks self._pos[selector] = pos if vel is not None: self._validate_signal(signal = vel, selector = selector, name="vel") self._vel[selector] = vel if eff is not None: self._validate_signal(signal = eff, selector = selector, name="eff") self._eff[selector] = eff if self.enable_profiling: self.profiling_data["time_to_update_state"] = \ time.perf_counter() - self.start_time def set_gains(self, pos_gains: torch.Tensor = None, vel_gains: torch.Tensor = None, robot_indxs: torch.Tensor = None, jnt_indxs: torch.Tensor = None): selector = self._gen_selector(robot_indxs=robot_indxs, jnt_indxs=jnt_indxs) # only checks and throws # if debug_checks if pos_gains is not None: self._validate_signal(signal = pos_gains, selector = selector, name="pos_gains") self._pos_gains[selector] = pos_gains if not self.override_art_controller: self._articulation_view.set_gains(kps = self._pos_gains) if vel_gains is not None: self._validate_signal(signal = vel_gains, selector = selector, name="vel_gains") self._vel_gains[selector] = vel_gains if not self.override_art_controller: self._articulation_view.set_gains(kds = self._vel_gains) def set_refs(self, eff_ref: torch.Tensor = None, pos_ref: torch.Tensor = None, vel_ref: torch.Tensor = None, robot_indxs: torch.Tensor = None, jnt_indxs: torch.Tensor = None): if self.enable_profiling: self.start_time = time.perf_counter() selector = self._gen_selector(robot_indxs=robot_indxs, jnt_indxs=jnt_indxs) # only checks and throws # if debug_checks if eff_ref is not None: self._validate_signal(signal = eff_ref, selector = selector, name="eff_ref") self._eff_ref[selector] = eff_ref if pos_ref is not None: self._validate_signal(signal = pos_ref, selector = selector, name="pos_ref") self._pos_ref[selector] = pos_ref if vel_ref is not None: self._validate_signal(signal = vel_ref, selector = selector, name="vel_ref") self._vel_ref[selector] = vel_ref if self.enable_profiling: self.profiling_data["time_to_set_refs"] = time.perf_counter() - self.start_time def apply_cmds(self, filter = False): # initialize gains and refs if not done previously if self.enable_profiling: self.start_time = time.perf_counter() if not self.gains_initialized: self._apply_init_gains_to_art() if not self.refs_initialized: self._apply_init_refs_to_art() if filter and self._filter_available: self._pos_ref_filter.update(self._pos_ref) self._vel_ref_filter.update(self._vel_ref) self._eff_ref_filter.update(self._eff_ref) # we first filter, then apply safety eff_ref_filt = self._eff_ref_filter.get() pos_ref_filt = self._pos_ref_filter.get() vel_ref_filt = self._vel_ref_filter.get() if self.limiter is not None: # saturating ref cmds self.limiter.apply(q_cmd=pos_ref_filt, v_cmd=vel_ref_filt, eff_cmd=eff_ref_filt) if not self.override_art_controller: # using omniverse's articulation PD controller self._articulation_view.set_joint_efforts(eff_ref_filt) self._articulation_view.set_joint_position_targets(pos_ref_filt) self._articulation_view.set_joint_velocity_targets(vel_ref_filt) else: # impedance torque computed explicitly self._pos_err = torch.sub(self._pos_ref_filter.get(), self._pos) self._vel_err = torch.sub(self._vel_ref_filter.get(), self._vel) self._imp_eff = torch.add(self._eff_ref_filter.get(), torch.add( torch.mul(self._pos_gains, self._pos_err), torch.mul(self._vel_gains, self._vel_err))) # torch.cuda.synchronize() # we also make the resulting imp eff safe if self.limiter is not None: self.limiter.apply(eff_cmd=eff_ref_filt) # apply only effort (comprehensive of all imp. terms) self._articulation_view.set_joint_efforts(self._imp_eff) else: # we first apply safety to reference joint cmds if self.limiter is not None: self.limiter.apply(q_cmd=self._pos_ref, v_cmd=self._vel_ref, eff_cmd=self._eff_ref) if not self.override_art_controller: # using omniverse's articulation PD controller self._articulation_view.set_joint_efforts(self._eff_ref) self._articulation_view.set_joint_position_targets(self._pos_ref) self._articulation_view.set_joint_velocity_targets(self._vel_ref) else: # impedance torque computed explicitly self._pos_err = torch.sub(self._pos_ref, self._pos) self._vel_err = torch.sub(self._vel_ref, self._vel) self._imp_eff = torch.add(self._eff_ref, torch.add( torch.mul(self._pos_gains, self._pos_err), torch.mul(self._vel_gains, self._vel_err))) # torch.cuda.synchronize() # we also make the resulting imp eff safe if self.limiter is not None: self.limiter.apply(eff_cmd=self._imp_eff) # apply only effort (comprehensive of all imp. terms) self._articulation_view.set_joint_efforts(self._imp_eff) if self.enable_profiling: self.profiling_data["time_to_apply_cmds"] = \ time.perf_counter() - self.start_time def get_jnt_names_matching(self, name_pattern: str): return [jnt for jnt in self.jnts_names if name_pattern in jnt] def get_jnt_idxs_matching(self, name_pattern: str): jnts_names = self.get_jnt_names_matching(name_pattern) jnt_idxs = [self.jnts_names.index(jnt) for jnt in jnts_names] if not len(jnt_idxs) == 0: return torch.tensor(jnt_idxs, dtype=torch.int64, device=self._torch_device) else: return None def pos_gains(self): return self._pos_gains def vel_gains(self): return self._vel_gains def eff_ref(self): return self._eff_ref def pos_ref(self): return self._pos_ref def vel_ref(self): return self._vel_ref def pos_err(self): return self._pos_err def vel_err(self): return self._vel_err def pos(self): return self._pos def vel(self): return self._vel def eff(self): return self._eff def imp_eff(self): return self._imp_eff def reset(self, robot_indxs: torch.Tensor = None): self.gains_initialized = False self.refs_initialized = False self._all_dofs_idxs = torch.tensor([i for i in range(0, self.n_dofs)], dtype=torch.int64, device=self._torch_device) self._all_robots_idxs = torch.tensor([i for i in range(0, self.num_robots)], dtype=torch.int64, device=self._torch_device) if robot_indxs is None: # reset all data # we assume diagonal joint impedance gain matrices, so we can save on memory and only store the diagonal self._pos_gains = torch.full((self.num_robots, self.n_dofs), self._default_pgain, device = self._torch_device, dtype=self._torch_dtype) self._vel_gains = torch.full((self.num_robots, self.n_dofs), self._default_vgain, device = self._torch_device, dtype=self._torch_dtype) self._eff_ref = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._pos_ref = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._vel_ref = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._pos_err = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._vel_err = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._pos = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._vel = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._eff = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._imp_eff = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) if self._filter_available: self._pos_ref_filter.reset() self._vel_ref_filter.reset() self._eff_ref_filter.reset() else: # only reset some robots if self._debug_checks: self._validate_selectors(robot_indxs=robot_indxs) # throws if checks not satisfied n_envs = robot_indxs.shape[0] # we assume diagonal joint impedance gain matrices, so we can save on memory and only store the diagonal self._pos_gains[robot_indxs, :] = torch.full((n_envs, self.n_dofs), self._default_pgain, device = self._torch_device, dtype=self._torch_dtype) self._vel_gains[robot_indxs, :] = torch.full((n_envs, self.n_dofs), self._default_vgain, device = self._torch_device, dtype=self._torch_dtype) self._eff_ref[robot_indxs, :] = 0 self._pos_ref[robot_indxs, :] = 0 self._vel_ref[robot_indxs, :] = 0 # if self.override_art_controller: # saving memory (these are not necessary if not overriding Isaac's art. controller) self._pos_err[robot_indxs, :] = torch.zeros((n_envs, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._vel_err[robot_indxs, :] = torch.zeros((n_envs, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._pos[robot_indxs, :] = torch.zeros((n_envs, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._vel[robot_indxs, :] = torch.zeros((n_envs, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._eff[robot_indxs, :] = torch.zeros((n_envs, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._imp_eff[robot_indxs, :] = torch.zeros((n_envs, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) if self._filter_available: self._pos_ref_filter.reset(idxs = robot_indxs) self._vel_ref_filter.reset(idxs = robot_indxs) self._eff_ref_filter.reset(idxs = robot_indxs) if self.init_art_on_creation: # will use updated gains/refs based on reset (non updated gains/refs will be the same) self._apply_init_gains_to_art() self._apply_init_refs_to_art() def _apply_init_gains_to_art(self): if not self.gains_initialized: if not self.override_art_controller: self._articulation_view.set_gains(kps = self._pos_gains, kds = self._vel_gains) else: # settings Isaac's PD controller gains to 0 no_gains = torch.zeros((self.num_robots, self.n_dofs), device = self._torch_device, dtype=self._torch_dtype) self._articulation_view.set_gains(kps = no_gains, kds = no_gains) self.gains_initialized = True def _apply_init_refs_to_art(self): if not self.refs_initialized: if not self.override_art_controller: self._articulation_view.set_joint_efforts(self._eff_ref) self._articulation_view.set_joint_position_targets(self._pos_ref) self._articulation_view.set_joint_velocity_targets(self._vel_ref) else: self._articulation_view.set_joint_efforts(self._eff_ref) self.refs_initialized = True def _validate_selectors(self, robot_indxs: torch.Tensor = None, jnt_indxs: torch.Tensor = None): if robot_indxs is not None: robot_indxs_shape = robot_indxs.shape if (not (len(robot_indxs_shape) == 1 and \ robot_indxs.dtype == torch.int64 and \ bool(torch.min(robot_indxs) >= 0) and \ bool(torch.max(robot_indxs) < self.num_robots)) and \ robot_indxs.device.type == self._torch_device.type): # sanity checks error = "Mismatch in provided selector \n" + \ "robot_indxs_shape -> " + f"{len(robot_indxs_shape)}" + " VS" + " expected -> " + f"{1}" + "\n" + \ "robot_indxs.dtype -> " + f"{robot_indxs.dtype}" + " VS" + " expected -> " + f"{torch.int64}" + "\n" + \ "torch.min(robot_indxs) >= 0) -> " + f"{bool(torch.min(robot_indxs) >= 0)}" + " VS" + f" {True}" + "\n" + \ "torch.max(robot_indxs) < self.n_dofs -> " + f"{torch.max(robot_indxs)}" + " VS" + f" {self.num_robots}\n" + \ "robot_indxs.device -> " + f"{robot_indxs.device.type}" + " VS" + " expected -> " + f"{self._torch_device.type}" + "\n" Journal.log(self.__class__.__name__, "_validate_selectors", error, LogType.EXCEP, throw_when_excep = True) if jnt_indxs is not None: jnt_indxs_shape = jnt_indxs.shape if (not (len(jnt_indxs_shape) == 1 and \ jnt_indxs.dtype == torch.int64 and \ bool(torch.min(jnt_indxs) >= 0) and \ bool(torch.max(jnt_indxs) < self.n_dofs)) and \ jnt_indxs.device.type == self._torch_device.type): # sanity checks error = "Mismatch in provided selector \n" + \ "jnt_indxs_shape -> " + f"{len(jnt_indxs_shape)}" + " VS" + " expected -> " + f"{1}" + "\n" + \ "jnt_indxs.dtype -> " + f"{jnt_indxs.dtype}" + " VS" + " expected -> " + f"{torch.int64}" + "\n" + \ "torch.min(jnt_indxs) >= 0) -> " + f"{bool(torch.min(jnt_indxs) >= 0)}" + " VS" + f" {True}" + "\n" + \ "torch.max(jnt_indxs) < self.n_dofs -> " + f"{torch.max(jnt_indxs)}" + " VS" + f" {self.num_robots}" + \ "robot_indxs.device -> " + f"{jnt_indxs.device.type}" + " VS" + " expected -> " + f"{self._torch_device.type}" + "\n" Journal.log(self.__class__.__name__, "_validate_selectors", error, LogType.EXCEP, throw_when_excep = True) def _validate_signal(self, signal: torch.Tensor, selector: torch.Tensor = None, name: str = "signal"): if self._debug_checks: signal_shape = signal.shape selector_shape = selector[0].shape if not (signal_shape[0] == selector_shape[0] and \ signal_shape[1] == selector_shape[1] and \ signal.device.type == self._torch_device.type and \ signal.dtype == self._torch_dtype): big_error = f"Mismatch in provided signal [{name}" + "] and/or selector \n" + \ "signal rows -> " + f"{signal_shape[0]}" + " VS" + " expected rows -> " + f"{selector_shape[0]}" + "\n" + \ "signal cols -> " + f"{signal_shape[1]}" + " VS" + " expected cols -> " + f"{selector_shape[1]}" + "\n" + \ "signal dtype -> " + f"{signal.dtype}" + " VS" + " expected -> " + f"{self._torch_dtype}" + "\n" + \ "signal device -> " + f"{signal.device.type}" + " VS" + " expected type -> " + f"{self._torch_device.type}" Journal.log(self.__class__.__name__, "_validate_signal", big_error, LogType.EXCEP, throw_when_excep = True) def _gen_selector(self, robot_indxs: torch.Tensor = None, jnt_indxs: torch.Tensor = None): if self._debug_checks: self._validate_selectors(robot_indxs=robot_indxs, jnt_indxs=jnt_indxs) # throws if not valid if robot_indxs is None: robot_indxs = self._all_robots_idxs if jnt_indxs is None: jnt_indxs = self._all_dofs_idxs return torch.meshgrid((robot_indxs, jnt_indxs), indexing="ij")
AndrePatri/OmniRoboGym/omni_robo_gym/utils/terrains.py
# Copyright (C) 2023 Andrea Patrizi (AndrePatri, [email protected]) # # This file is part of OmniRoboGym and distributed under the General Public License version 2 license. # # OmniRoboGym is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # OmniRoboGym is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with OmniRoboGym. If not, see <http://www.gnu.org/licenses/>. # import os, sys SCRIPT_DIR = os.path.dirname(os.path.abspath(__file__)) sys.path.append(SCRIPT_DIR) import numpy as np from omni_robo_gym.utils.terrain_utils import * from pxr import Usd class RlTerrains(): def __init__(self, stage: Usd.Stage): self._stage = stage def get_wave_terrain(self, terrain_size = 40, num_waves = 10, amplitude = 1, position = np.array([0.0, 0.0, 0.0])): # creates a terrain num_terrains = 1 terrain_width = terrain_size terrain_length = terrain_size horizontal_scale = 0.25 # [m] vertical_scale = 0.005 # [m] num_rows = int(terrain_width/horizontal_scale) num_cols = int(terrain_length/horizontal_scale) heightfield = np.zeros((num_terrains * num_rows, num_cols), dtype=np.int16) def new_sub_terrain(): return SubTerrain(width=num_rows, length=num_cols, vertical_scale=vertical_scale, horizontal_scale=horizontal_scale) heightfield[0:num_rows, :] = wave_terrain(new_sub_terrain(), num_waves=num_waves, amplitude=amplitude).height_field_raw vertices, triangles = convert_heightfield_to_trimesh(heightfield, horizontal_scale=horizontal_scale, vertical_scale=vertical_scale, slope_threshold=1.5) position = np.array([-terrain_width/2.0, terrain_length/2.0, 0]) + position orientation = np.array([0.70711, 0.0, 0.0, -0.70711]) add_terrain_to_stage(stage=self._stage, vertices=vertices, triangles=triangles, position=position, orientation=orientation) def get_sloped_terrain(self, terrain_size = 40, slope = -0.5, position = np.array([0.0, 0.0, 0.0])): # creates a terrain num_terrains = 1 terrain_width = terrain_size terrain_length = terrain_size horizontal_scale = 0.25 # [m] vertical_scale = 0.005 # [m] num_rows = int(terrain_width/horizontal_scale) num_cols = int(terrain_length/horizontal_scale) heightfield = np.zeros((num_terrains * num_rows, num_cols), dtype=np.int16) def new_sub_terrain(): return SubTerrain(width=num_rows, length=num_cols, vertical_scale=vertical_scale, horizontal_scale=horizontal_scale) heightfield[0:num_rows, :] = pyramid_sloped_terrain(new_sub_terrain(), slope=slope).height_field_raw vertices, triangles = convert_heightfield_to_trimesh(heightfield, horizontal_scale=horizontal_scale, vertical_scale=vertical_scale, slope_threshold=1.5) position = np.array([-terrain_width/2.0, terrain_length/2.0, 0]) + position orientation = np.array([0.70711, 0.0, 0.0, -0.70711]) add_terrain_to_stage(stage=self._stage, vertices=vertices, triangles=triangles, position=position, orientation=orientation) def get_stairs_terrain(self, terrain_size = 40, step_width = 0.75, step_height = -0.5, position = np.array([0.0, 0.0, 0.0])): # creates a terrain num_terrains = 1 terrain_width = terrain_size terrain_length = terrain_size horizontal_scale = 0.25 # [m] vertical_scale = 0.005 # [m] num_rows = int(terrain_width/horizontal_scale) num_cols = int(terrain_length/horizontal_scale) heightfield = np.zeros((num_terrains * num_rows, num_cols), dtype=np.int16) def new_sub_terrain(): return SubTerrain(width=num_rows, length=num_cols, vertical_scale=vertical_scale, horizontal_scale=horizontal_scale) heightfield[0:num_rows, :] = stairs_terrain(new_sub_terrain(), step_width=step_width, step_height=step_height).height_field_raw vertices, triangles = convert_heightfield_to_trimesh(heightfield, horizontal_scale=horizontal_scale, vertical_scale=vertical_scale, slope_threshold=1.5) position = np.array([-terrain_width/2.0, terrain_length/2.0, 0]) + position orientation = np.array([0.70711, 0.0, 0.0, -0.70711]) add_terrain_to_stage(stage=self._stage, vertices=vertices, triangles=triangles, position=position, orientation=orientation) def get_random_terrain(self, terrain_size = 40, min_height = -0.2, max_height = 0.2, step = 0.2, downsampled_scale=0.5, position = np.array([0.0, 0.0, 0.0])): # creates a terrain num_terrains = 1 terrain_width = terrain_size terrain_length = terrain_size horizontal_scale = 0.25 # [m] vertical_scale = 0.005 # [m] num_rows = int(terrain_width/horizontal_scale) num_cols = int(terrain_length/horizontal_scale) heightfield = np.zeros((num_terrains * num_rows, num_cols), dtype=np.int16) def new_sub_terrain(): return SubTerrain(width=num_rows, length=num_cols, vertical_scale=vertical_scale, horizontal_scale=horizontal_scale) heightfield[0:num_rows, :] = random_uniform_terrain(new_sub_terrain(), min_height=min_height, max_height=max_height, step=step, downsampled_scale=downsampled_scale).height_field_raw vertices, triangles = convert_heightfield_to_trimesh(heightfield, horizontal_scale=horizontal_scale, vertical_scale=vertical_scale, slope_threshold=1.5) position = np.array([-terrain_width/2.0, terrain_length/2.0, 0]) + position orientation = np.array([0.70711, 0.0, 0.0, -0.70711]) add_terrain_to_stage(stage=self._stage, vertices=vertices, triangles=triangles, position=position, orientation=orientation) def get_obstacles_terrain(self, terrain_size = 40.0, num_obs = 50, max_height = 0.5, min_size = 0.5, max_size = 5.0, position = np.array([0.0, 0.0, 0.0])): # create all available terrain types num_terains = 1 terrain_width = terrain_size terrain_length = terrain_size horizontal_scale = 0.25 # [m] vertical_scale = 0.005 # [m] num_rows = int(terrain_width/horizontal_scale) num_cols = int(terrain_length/horizontal_scale) heightfield = np.zeros((num_terains*num_rows, num_cols), dtype=np.int16) def new_sub_terrain(): return SubTerrain(width=num_rows, length=num_cols, vertical_scale=vertical_scale, horizontal_scale=horizontal_scale) heightfield[0:num_rows, :] = discrete_obstacles_terrain(new_sub_terrain(), max_height=max_height, min_size=min_size, max_size=max_size, num_rects=num_obs).height_field_raw vertices, triangles = convert_heightfield_to_trimesh(heightfield, horizontal_scale=horizontal_scale, vertical_scale=vertical_scale, slope_threshold=1.5) position = np.array([-terrain_width/2.0, terrain_length/2.0, 0]) + position orientation = np.array([0.70711, 0.0, 0.0, -0.70711]) add_terrain_to_stage(stage=self._stage, vertices=vertices, triangles=triangles, position=position, orientation=orientation) def post_reset(self): a = 1 def get_observations(self): pass def calculate_metrics(self) -> None: pass def is_done(self) -> None: pass
AndrePatri/OmniRoboGym/docs/isaac2023.1.0_issues.md
### Some bugs of Isaac2023.1.0 which can be easily fixed #### 1.0 Nucleus blocking function makes startup super slow Easy temporary fix: modify /home/username/.local/share/ov/pkg/isaac_sim-2023.1.0/exts/omni.isaac.core/omni/isaac/core/utils/nucleus.py . Change lines 178 to 198 which is the check server function to below: ```python def check_server(server: str, path: str, timeout: float = 10.0) -> bool: """Check a specific server for a path Args: server (str): Name of Nucleus server path (str): Path to search Returns: bool: True if folder is found """ carb.log_info("Checking path: {}{}".format(server, path)) # Increase hang detection timeout if "localhost" not in server: omni.client.set_hang_detection_time_ms(10000) result, _ = omni.client.stat("{}{}".format(server, path)) if result == Result.OK: carb.log_info("Success: {}{}".format(server, path)) return True carb.log_info("Failure: {}{} not accessible".format(server, path)) return False ``` #### 2.0 Grid Cloner bug See `docs/grid_cloner_bugfix.py` for more details #### 3.0 Contact sensor bug When cloning environments, it's not possible to create contact sensors on the cloned environments because of a failed collision_API enabled flag option. Removing the check seems to recolve the problem without any major or noticeable issues.
AndrePatri/OmniRoboGym/docs/grid_cloner_bugfix/copy_to_isaac.sh
cp ./grid_cloner.py ${HOME}/.local/share/ov/pkg/isaac_sim-2023.1.0-hotfix.1/exts/omni.isaac.cloner/omni/isaac/cloner/
AndrePatri/OmniRoboGym/docs/grid_cloner_bugfix/grid_cloner.py
# Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from typing import List, Union import numpy as np import omni.usd import torch from omni.isaac.cloner import Cloner from pxr import Gf, UsdGeom class GridCloner(Cloner): """ This is a specialized Cloner class that will automatically generate clones in a grid fashion. """ def __init__(self, spacing: float, num_per_row: int = -1): """ Args: spacing (float): Spacing between clones. num_per_row (int): Number of clones to place in a row. Defaults to sqrt(num_clones). """ self._spacing = spacing self._num_per_row = num_per_row Cloner.__init__(self) def clone( self, source_prim_path: str, prim_paths: List[str], position_offsets: np.ndarray = None, orientation_offsets: np.ndarray = None, replicate_physics: bool = False, base_env_path: str = None, root_path: str = None, copy_from_source: bool = False ): """ Creates clones in a grid fashion. Positions of clones are computed automatically. Args: source_prim_path (str): Path of source object. prim_paths (List[str]): List of destination paths. position_offsets (np.ndarray): Positions to be applied as local translations on top of computed clone position. Defaults to None, no offset will be applied. orientation_offsets (np.ndarray): Orientations to be applied as local rotations for each clone. Defaults to None, no offset will be applied. replicate_physics (bool): Uses omni.physics replication. This will replicate physics properties directly for paths beginning with root_path and skip physics parsing for anything under the base_env_path. base_env_path (str): Path to namespace for all environments. Required if replicate_physics=True and define_base_env() not called. root_path (str): Prefix path for each environment. Required if replicate_physics=True and generate_paths() not called. copy_from_source: (bool): Setting this to False will inherit all clones from the source prim; any changes made to the source prim will be reflected in the clones. Setting this to True will make copies of the source prim when creating new clones; changes to the source prim will not be reflected in clones. Defaults to False. Note that setting this to True will take longer to execute. Returns: positions (List): Computed positions of all clones. """ num_clones = len(prim_paths) self._num_per_row = int(np.sqrt(num_clones)) if self._num_per_row == -1 else self._num_per_row num_rows = np.ceil(num_clones / self._num_per_row) num_cols = np.ceil(num_clones / num_rows) row_offset = 0.5 * self._spacing * (num_rows - 1) col_offset = 0.5 * self._spacing * (num_cols - 1) stage = omni.usd.get_context().get_stage() positions = [] orientations = [] for i in range(num_clones): # compute transform row = i // num_cols col = i % num_cols x = row_offset - row * self._spacing y = col * self._spacing - col_offset up_axis = UsdGeom.GetStageUpAxis(stage) position = [x, y, 0] if up_axis == UsdGeom.Tokens.z else [x, 0, y] orientation = Gf.Quatd.GetIdentity() if position_offsets is not None: translation = position_offsets[i] + position else: translation = position if orientation_offsets is not None: orientation = ( Gf.Quatd(orientation_offsets[i][0].item(), Gf.Vec3d(orientation_offsets[i][1:].tolist())) * orientation ) else: orientation = [ orientation.GetReal(), orientation.GetImaginary()[0], orientation.GetImaginary()[1], orientation.GetImaginary()[2], ] positions.append(translation) orientations.append(orientation) super().clone( source_prim_path=source_prim_path, prim_paths=prim_paths, positions=positions, orientations=orientations, replicate_physics=replicate_physics, base_env_path=base_env_path, root_path=root_path, copy_from_source=copy_from_source, ) return positions
AndrePatri/OmniRoboGym/docs/contact_sensor_bugfix/contact_sensor.py
# Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from omni.isaac.kit import SimulationApp simulation_app = SimulationApp({"headless": False}) import argparse import sys import carb import numpy as np from omni.isaac.core import World from omni.isaac.core.articulations import Articulation from omni.isaac.core.utils.nucleus import get_assets_root_path from omni.isaac.core.utils.stage import add_reference_to_stage from omni.isaac.sensor import ContactSensor from omni.isaac.cloner import GridCloner import omni.isaac.core.utils.prims as prim_utils parser = argparse.ArgumentParser() parser.add_argument("--test", default=False, action="store_true", help="Run in test mode") args, unknown = parser.parse_known_args() assets_root_path = get_assets_root_path() if assets_root_path is None: carb.log_error("Could not find Isaac Sim assets folder") simulation_app.close() sys.exit() my_world = World(stage_units_in_meters=1.0) my_world.scene.add_default_ground_plane() asset_path = assets_root_path + "/Isaac/Robots/Ant/ant.usd" add_reference_to_stage(usd_path=asset_path, prim_path="/World/envs/env_0/Ant") ant = my_world.scene.add(Articulation(prim_path="/World/envs/env_0/Ant/torso", name="ant", translation=np.array([0, 0, 1.5]))) ant_foot_prim_names = ["right_back_foot", "left_back_foot", "front_right_foot", "front_left_foot"] translations = np.array( [[0.38202, -0.40354, -0.0887], [-0.4, -0.40354, -0.0887], [-0.4, 0.4, -0.0887], [0.4, 0.4, -0.0887]] ) # moving def prim # move_prim(robot_prim_path_default, # from # robot_base_prim_path) # to num_envs = 3 env_ns = "/World/envs" env_spacing = 15 # [m] template_env_ns = env_ns + "/env_0" cloner = GridCloner(spacing=env_spacing) cloner.define_base_env(env_ns) envs_prim_paths = cloner.generate_paths(env_ns + "/env", num_envs) cloner.clone( source_prim_path=template_env_ns, prim_paths=envs_prim_paths, replicate_physics=True, position_offsets = None ) ant_sensors = [] for i in range(4): ant_sensors.append( my_world.scene.add( ContactSensor( prim_path="/World/envs/env_0/Ant/" + ant_foot_prim_names[i] + "/contact_sensor", name="ant_contact_sensor_{}".format(i), min_threshold=0, max_threshold=10000000, radius=0.1, translation=translations[i], ) ) ) ant_sensors[0].add_raw_contact_data_to_frame() ant_sensors2 = [] for i in range(4): ant_sensors2.append( my_world.scene.add( ContactSensor( prim_path="/World/envs/env_1/Ant/" + ant_foot_prim_names[i] + "/contact_sensor", name="ant_contact_sensor2_{}".format(i), min_threshold=0, max_threshold=10000000, radius=0.1, translation=translations[i], ) ) ) ant_sensors2[0].add_raw_contact_data_to_frame() my_world.reset() while simulation_app.is_running(): my_world.step(render=True) if my_world.is_playing(): print(ant_sensors2[0].get_current_frame()) if my_world.current_time_step_index == 0: my_world.reset() simulation_app.close()
AndrePatri/OmniRoboGym/docs/sim_substepping_reset_issue/test_substepping_when_reset.py
# Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import numpy as np import torch def get_device(sim_params): if "sim_device" in sim_params: device = sim_params["sim_device"] else: device = "cpu" physics_device_id = carb.settings.get_settings().get_as_int("/physics/cudaDevice") gpu_id = 0 if physics_device_id < 0 else physics_device_id if sim_params and "use_gpu_pipeline" in sim_params: # GPU pipeline must use GPU simulation if sim_params["use_gpu_pipeline"]: device = "cuda:" + str(gpu_id) elif sim_params and "use_gpu" in sim_params: if sim_params["use_gpu"]: device = "cuda:" + str(gpu_id) return device def sim_parameters(): # simulation parameters sim_params = {} # device settings sim_params["use_gpu_pipeline"] = True # disabling gpu pipeline is necessary to be able # to retrieve some quantities from the simulator which, otherwise, would have random values sim_params["use_gpu"] = True # does this actually do anything? if sim_params["use_gpu_pipeline"]: sim_params["device"] = "cuda" else: sim_params["device"] = "cpu" device = sim_params["device"] # sim_params["dt"] = 1.0/100.0 # physics_dt? sim_params["physics_dt"] = 1.0/400.0 # physics_dt? sim_params["rendering_dt"] = sim_params["physics_dt"] sim_params["substeps"] = 1 # number of physics steps to be taken for for each rendering step sim_params["gravity"] = np.array([0.0, 0.0, -9.81]) sim_params["enable_scene_query_support"] = False sim_params["use_fabric"] = True # Enable/disable reading of physics buffers directly. Default is True. sim_params["replicate_physics"] = True # sim_params["worker_thread_count"] = 4 sim_params["solver_type"] = 1 # 0: PGS, 1:TGS, defaults to TGS. PGS faster but TGS more stable sim_params["enable_stabilization"] = True # sim_params["bounce_threshold_velocity"] = 0.2 # sim_params["friction_offset_threshold"] = 0.04 # sim_params["friction_correlation_distance"] = 0.025 # sim_params["enable_sleeping"] = True # Per-actor settings ( can override in actor_options ) sim_params["solver_position_iteration_count"] = 4 # defaults to 4 sim_params["solver_velocity_iteration_count"] = 1 # defaults to 1 sim_params["sleep_threshold"] = 0.0 # Mass-normalized kinetic energy threshold below which an actor may go to sleep. # Allowed range [0, max_float). sim_params["stabilization_threshold"] = 1e-5 # Per-body settings ( can override in actor_options ) # sim_params["enable_gyroscopic_forces"] = True # sim_params["density"] = 1000 # density to be used for bodies that do not specify mass or density # sim_params["max_depenetration_velocity"] = 100.0 # sim_params["solver_velocity_iteration_count"] = 1 # GPU buffers settings # sim_params["gpu_max_rigid_contact_count"] = 512 * 1024 # sim_params["gpu_max_rigid_patch_count"] = 80 * 1024 # sim_params["gpu_found_lost_pairs_capacity"] = 1024 # sim_params["gpu_found_lost_aggregate_pairs_capacity"] = 1024 # sim_params["gpu_total_aggregate_pairs_capacity"] = 1024 # sim_params["gpu_max_soft_body_contacts"] = 1024 * 1024 # sim_params["gpu_max_particle_contacts"] = 1024 * 1024 # sim_params["gpu_heap_capacity"] = 64 * 1024 * 1024 # sim_params["gpu_temp_buffer_capacity"] = 16 * 1024 * 1024 # sim_params["gpu_max_num_partitions"] = 8 return sim_params def reset_state(art_view, idxs: torch.Tensor): # root q art_view.set_world_poses(positions = root_p_default[idxs, :], orientations=root_q_default[idxs, :], indices = idxs) # jnts q art_view.set_joint_positions(positions = jnts_q_default[idxs, :], indices = idxs) # root v and omega art_view.set_joint_velocities(velocities = jnts_v_default[idxs, :], indices = idxs) # jnts v concatenated_vel = torch.cat((root_v_default[idxs, :], root_omega_default[idxs, :]), dim=1) art_view.set_velocities(velocities = concatenated_vel, indices = idxs) # jnts eff art_view.set_joint_efforts(efforts = jnts_eff_default[idxs, :], indices = idxs) def get_robot_state( art_view): pose = art_view.get_world_poses( clone = True) # tuple: (pos, quat) # root p (measured, previous, default) root_p = pose[0] # root q (measured, previous, default) root_q = pose[1] # root orientation # jnt q (measured, previous, default) jnts_q = art_view.get_joint_positions( clone = True) # joint positions # root v (measured, default) root_v= art_view.get_linear_velocities( clone = True) # root lin. velocity # root omega (measured, default) root_omega = art_view.get_angular_velocities( clone = True) # root ang. velocity # joints v (measured, default) jnts_v = art_view.get_joint_velocities( clone = True) # joint velocities jnts_eff = art_view.get_measured_joint_efforts(clone = True) return root_p, root_q, jnts_q, root_v, root_omega, jnts_v, jnts_eff from omni.isaac.kit import SimulationApp import carb import os experience = f'{os.environ["EXP_PATH"]}/omni.isaac.sim.python.omnirobogym.headless.kit' sim_params = sim_parameters() num_envs = 2 headless = True simulation_app = SimulationApp({"headless": headless, "physics_gpu": 0}, experience=experience) from omni.isaac.core import World from omni.isaac.core.articulations import ArticulationView from omni.importer.urdf import _urdf # urdf import config import_config = _urdf.ImportConfig() import_config.merge_fixed_joints = True import_config.import_inertia_tensor = True import_config.fix_base = False import_config.self_collision = False my_world = World(stage_units_in_meters=1.0, physics_dt=sim_params["physics_dt"], rendering_dt=sim_params["rendering_dt"], backend="torch", device=str(get_device(sim_params=sim_params)), physics_prim_path="/physicsScene", set_defaults = False, sim_params=sim_params) # create initial robot import omni.isaac.core.utils.prims as prim_utils # create GridCloner instance env_ns = "/World/envs" template_env_ns = env_ns + "/env" # a single env. may contain multiple robots base_env = template_env_ns + "_0" base_robot_path = base_env + "/panda" # get path to resource from omni.isaac.core.utils.extensions import get_extension_path_from_name extension_path = get_extension_path_from_name("omni.importer.urdf") # import URDF at default prim path import omni.kit success, robot_prim_path_default = omni.kit.commands.execute( "URDFParseAndImportFile", urdf_path=extension_path + "/data/urdf/robots/franka_description/robots/panda_arm.urdf", import_config=import_config, ) # moving default prim to base prim path (for potential cloning) from omni.isaac.core.utils.prims import move_prim prim_utils.define_prim(base_env) move_prim(robot_prim_path_default, # from base_robot_path) # to # cloning from omni.isaac.cloner import GridCloner cloner = GridCloner(spacing=6) _envs_prim_paths = cloner.generate_paths(template_env_ns, num_envs) position_offsets = np.array([[0.0, 0.0, 0.6]] * num_envs) cloner.clone( source_prim_path=base_env, prim_paths=_envs_prim_paths, base_env_path=base_env, position_offsets=position_offsets, replicate_physics=True ) # Prim paths structure: # World/envs/env_0/panda/panda_link0/... # this only in 2023.1.0 art_view = ArticulationView(name = "Panda" + "ArtView", prim_paths_expr = env_ns + "/env_.*"+ "/panda/panda_link0", reset_xform_properties=False # required as per doc. when cloning ) # moreover, robots are not cloned at different locations my_world.scene.add(art_view) ground_plane_prim_path = "/World/terrain" my_world.scene.add_default_ground_plane(z_position=0, name="terrain", prim_path= ground_plane_prim_path, static_friction=0.5, dynamic_friction=0.5, restitution=0.8) cloner.filter_collisions(physicsscene_path = my_world.get_physics_context().prim_path, collision_root_path = "/World/collisions", prim_paths=_envs_prim_paths, global_paths=[ground_plane_prim_path] # can collide with these prims ) my_world.reset() # init default state from measurements root_p, root_q, jnts_q, root_v, \ root_omega, jnts_v, jnts_eff = get_robot_state(art_view) root_p_default = torch.clone(root_p) root_q_default = torch.clone(root_q) jnts_q_default = torch.clone(jnts_q) jnts_v_default = torch.clone(jnts_v) root_omega_default = torch.clone(root_omega) root_v_default = torch.clone(root_v) jnts_eff_default = torch.clone(jnts_eff).zero_() # default values root_p_default[:, 0] = 0 root_p_default[:, 1] = 0 root_p_default[:, 2] = 0.5 root_q_default[:, 0] = 0.0 root_q_default[:, 1] = 0.0 root_q_default[:, 2] = 0.0 root_q_default[:, 3] = 1.0 jnts_q_default[:, :] = 1.0 jnts_v_default[:, :] = 0.0 root_omega_default[:, :] = 0.0 root_v_default[:, :] = 0.0 no_gains = torch.zeros((num_envs, jnts_eff_default.shape[1]), device = get_device(sim_params), dtype=torch.float32) art_view.set_gains(kps = no_gains, kds = no_gains) print("Extension path: " + str(extension_path)) print("Prim paths: " + str(art_view.prim_paths)) reset_ever_n_steps = 100 just_reset = False for i in range(0, 1000): if ((i + 1) % reset_ever_n_steps) == 0: print("resetting to default") reset_state(art_view, torch.tensor([0], dtype=torch.int)) just_reset = True my_world.step() # retrieve state root_p, root_q, jnts_q, root_v, \ root_omega, jnts_v, jnts_eff = get_robot_state(art_view) # if just_reset: # check we hace reset correcty print("measured") print(jnts_q) print("default") print(jnts_q_default) simulation_app.close()
NVIDIA-AI-IOT/synthetic_data_generation_training_workflow/CLA.md
## Individual Contributor License Agreement (CLA) **Thank you for submitting your contributions to this project.** By signing this CLA, you agree that the following terms apply to all of your past, present and future contributions to the project. ### License. You hereby represent that all present, past and future contributions are governed by the [MIT License](https://opensource.org/licenses/MIT) copyright statement. This entails that to the extent possible under law, you transfer all copyright and related or neighboring rights of the code or documents you contribute to the project itself or its maintainers. Furthermore you also represent that you have the authority to perform the above waiver with respect to the entirety of you contributions. ### Moral Rights. To the fullest extent permitted under applicable law, you hereby waive, and agree not to assert, all of your “moral rights” in or relating to your contributions for the benefit of the project. ### Third Party Content. If your Contribution includes or is based on any source code, object code, bug fixes, configuration changes, tools, specifications, documentation, data, materials, feedback, information or other works of authorship that were not authored by you (“Third Party Content”) or if you are aware of any third party intellectual property or proprietary rights associated with your Contribution (“Third Party Rights”), then you agree to include with the submission of your Contribution full details respecting such Third Party Content and Third Party Rights, including, without limitation, identification of which aspects of your Contribution contain Third Party Content or are associated with Third Party Rights, the owner/author of the Third Party Content and Third Party Rights, where you obtained the Third Party Content, and any applicable third party license terms or restrictions respecting the Third Party Content and Third Party Rights. For greater certainty, the foregoing obligations respecting the identification of Third Party Content and Third Party Rights do not apply to any portion of a Project that is incorporated into your Contribution to that same Project. ### Representations. You represent that, other than the Third Party Content and Third Party Rights identified by you in accordance with this Agreement, you are the sole author of your Contributions and are legally entitled to grant the foregoing licenses and waivers in respect of your Contributions. If your Contributions were created in the course of your employment with your past or present employer(s), you represent that such employer(s) has authorized you to make your Contributions on behalf of such employer(s) or such employer (s) has waived all of their right, title or interest in or to your Contributions. ### Disclaimer. To the fullest extent permitted under applicable law, your Contributions are provided on an "as is" basis, without any warranties or conditions, express or implied, including, without limitation, any implied warranties or conditions of non-infringement, merchantability or fitness for a particular purpose. You are not required to provide support for your Contributions, except to the extent you desire to provide support. ### No Obligation. You acknowledge that the maintainers of this project are under no obligation to use or incorporate your contributions into the project. The decision to use or incorporate your contributions into the project will be made at the sole discretion of the maintainers or their authorized delegates.
NVIDIA-AI-IOT/synthetic_data_generation_training_workflow/README.md
# Synthetic Data Generation and Training with Sim Ready Assets This project provides a workflow for Training Computer Vision models with Synthetic Data. We will use Isaac Sim with Omniverse Replicator to generate data for our use case and objects of interest. To ensure seamless compatibility with model training, the data generated is in the KITTI format. These steps can be followed on a Cloud/remote GPU instance or locally ## How to use this repository - [Guide](local/README.md) for running the workflow locally - [Guide](cloud/README.md) for running on a cloud/remote instance ## Workflow Components: * Generating Data: Use Isaac Sim to generate data * Training: We will use TAO toolkit, however users can train a model in a framework of their choice with data generated ### SDG - Using the `palletjack` assets from the Warehouse Sim Ready Asset collection - Carry out Domain Randomization in the scene with Replicator: - Various attributes of the scene like lighting, textures, object pose and materials can be modified - Important to generate a good quality dataset to ensure model detects objects in the real world - Data output KITTI format - We will use the KITTI Writer for generating annotations - Possible to implement a custom writer (can be useful when data is expected in a certain format for your model) - Sample generated images: <p> <img src="images/sample_synthetic/21.png" height="256"/> <img src="images/sample_synthetic/653.png" height="256"/> </p> <p> <img src="images/sample_synthetic/896.png" height="256"/> <img src="images/sample_synthetic/1545.png" height="256"/> </p> ### Training - TAO: Outline of steps - Generating Tfrecords - Model training and evaluation - Model backbone selction - Hyperparameters specified via `spec` file (provided with repo) - Running inference with trained model - Sample real world detections on LOCO dataset images: <p> <img src="images/real_world_results/1564562568.298206.jpg" height="256"/> <img src="images/real_world_results/1564562843.0618184.jpg" height="256"/> </p> <p> <img src="images/real_world_results/593768,3659.jpg" height="256"/> <img src="images/real_world_results/510196244,1362.jpg" height="256"/> </p> <p> <img src="images/real_world_results/1574675156.7667925.jpg" height="256"/> <img src="images/real_world_results/426023,9672.jpg" height="256"/> </p> ### Deployment - Perform Optimizations: Pruning and QAT with TAO to reduce model size and improve performance - Deploy on NVIDIA Jetson powered Robot with Isaac ROS or Deepstream ## References: - Real world images from the [LOCO dataset](https://github.com/tum-fml/loco) are used for visualizing model performance
NVIDIA-AI-IOT/synthetic_data_generation_training_workflow/LICENSE.md
SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. SPDX-License-Identifier: MIT Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
NVIDIA-AI-IOT/synthetic_data_generation_training_workflow/cloud/README.md
# Requirements - Access to a cloud/remote GPU instance (workflow tested on a `g4dn` AWS EC2 instance with T4 GPU) - Docker setup instructions are provided in the notebooks - Entire workflow can be run in `headless` mode (SDG script and training) ## Synthetic Data Generation - Use the Isaac Sim docker container for running the Data Generation [script](../palletjack_sdg/palletjack_datagen.sh) - We will generate data for warehouse `palletjack` objects in KITTI format - Follow the steps in the `cloud_sdg` notebook - This generated data can be used to train your own model (framework and architecture of your choice), in this workflow we demonstrate using TAO for training ## Training with TAO Toolkit - The `training/cloud_train` notebook provides a walkthrough of the steps: - Setting up TAO docker container - Downloading pre-trained model, we will use the `DetectNet_v2` model with a `resnet_18` backbone - Running TAO training with `spec` files provided - Visualizing model performance on real world data - Visualize model metric with Tensorboard <img src="../images/tensorboard/tensorboard_resized_palletjack.png"/> ## Next steps ### Generating Synthetic Data for your use case - Make changes in the Domain Randomization under the Synthetic Data Generation [script](../palletjack_sdg/standalone_palletjack_sdg.py) - Add additional objects of interest in the scene (similar to how palletjacks are added, you can add forklifts, ladders etc.) to generate dataUse different models for training with TAO (for object detection, you can use YOLO, SSD, EfficientDet) - Replicator provides Semantic Segmentation, Instance Segmentation, Depth and various other ground truth annotations along with RGB. You can also write your own ground truth annotator (eg: Pose Estimation: Refer to [sample](https://docs.omniverse.nvidia.com/isaacsim/latest/tutorial_replicator_offline_pose_estimation.html) These can be used for training a model of your own framework and choice) - Exploring the option of using Synthetic + Real data for training a network. Can be particularly useful for generating more data around particular corner cases ### Deploying Trained Models - The trained model can be pruned and optimized for inference with TAO - This can then be deployed on a robot with NVIDIA Jetson