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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnPrintTextDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.PrintText Prints some text to the system log or to the screen """ import sys import traceback import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnPrintTextDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.PrintText Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn inputs.logLevel inputs.text inputs.toScreen inputs.viewport Outputs: outputs.execOut Predefined Tokens: tokens.Info tokens.Warning tokens.Error """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''), ('inputs:logLevel', 'token', 0, 'Log Level', 'The logging level for the message [Info, Warning, Error]', {ogn.MetadataKeys.ALLOWED_TOKENS: 'Info,Warning,Error', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '["Info", "Warning", "Error"]', ogn.MetadataKeys.DEFAULT: '"Info"'}, True, "Info", False, ''), ('inputs:text', 'string', 0, 'Text', 'The text to print', {}, True, "", False, ''), ('inputs:toScreen', 'bool', 0, 'To Screen', 'When true, displays the text on the viewport for a few seconds, as well as the log', {}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport if printing to screen, or empty for the default viewport', {}, True, "", False, ''), ('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''), ]) class tokens: Info = "Info" Warning = "Warning" Error = "Error" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.inputs.text = og.AttributeRole.TEXT role_data.outputs.execOut = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"execIn", "logLevel", "text", "toScreen", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.execIn, self._attributes.logLevel, self._attributes.text, self._attributes.toScreen, self._attributes.viewport] self._batchedReadValues = [None, "Info", "", False, ""] @property def execIn(self): return self._batchedReadValues[0] @execIn.setter def execIn(self, value): self._batchedReadValues[0] = value @property def logLevel(self): return self._batchedReadValues[1] @logLevel.setter def logLevel(self, value): self._batchedReadValues[1] = value @property def text(self): return self._batchedReadValues[2] @text.setter def text(self, value): self._batchedReadValues[2] = value @property def toScreen(self): return self._batchedReadValues[3] @toScreen.setter def toScreen(self, value): self._batchedReadValues[3] = value @property def viewport(self): return self._batchedReadValues[4] @viewport.setter def viewport(self, value): self._batchedReadValues[4] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def execOut(self): value = self._batchedWriteValues.get(self._attributes.execOut) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.execOut) return data_view.get() @execOut.setter def execOut(self, value): self._batchedWriteValues[self._attributes.execOut] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnPrintTextDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnPrintTextDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnPrintTextDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.ui_nodes.PrintText' @staticmethod def compute(context, node): def database_valid(): return True try: per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnPrintTextDatabase(node) per_node_data['_db'] = db if not database_valid(): per_node_data['_db'] = None return False except: db = OgnPrintTextDatabase(node) try: compute_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnPrintTextDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnPrintTextDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()] def on_connection_or_disconnection(*args): per_node_data['_db'] = None node.register_on_connected_callback(on_connection_or_disconnection) node.register_on_disconnected_callback(on_connection_or_disconnection) @staticmethod def release(node): release_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnPrintTextDatabase._release_per_node_data(node) @staticmethod def release_instance(node, target): OgnPrintTextDatabase._release_per_node_instance_data(node, target) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes") node_type.set_metadata(ogn.MetadataKeys.TAGS, "logging,toast,debug") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Print Text") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Prints some text to the system log or to the screen") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnPrintTextDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None @staticmethod def register(node_type_class): OgnPrintTextDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnPrintTextDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.ui_nodes.PrintText")
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnPickedDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnPicked Event node which fires when a picking event occurs in the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import usdrt import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnPickedDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnPicked Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.onlyPlayback inputs.trackedPrims inputs.viewport Outputs: outputs.isTrackedPrimPicked outputs.missed outputs.picked outputs.pickedPrim outputs.pickedPrimPath outputs.pickedWorldPos outputs.trackedPrimPaths Predefined Tokens: tokens.LeftMouseClick tokens.RightMouseClick tokens.MiddleMouseClick tokens.LeftMousePress tokens.RightMousePress tokens.MiddleMousePress """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, "Left Mouse Click", False, ''), ('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:trackedPrims', 'target', 0, 'Tracked Prims', "Optionally specify a set of tracked prims that will cause 'Picked' to fire when picked", {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOW_MULTI_INPUTS: '1'}, False, [], False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', "True if a tracked prim got picked, or if any prim got picked if no tracked prims are specified\n(will always be true when 'Picked' fires, and false when 'Missed' fires)", {}, True, None, False, ''), ('outputs:missed', 'execution', 0, 'Missed', 'Enabled when an attempted picking did not pick a tracked prim,\nor when nothing gets picked if no tracked prims are specified', {}, True, None, False, ''), ('outputs:picked', 'execution', 0, 'Picked', 'Enabled when a tracked prim is picked,\nor when any prim is picked if no tracked prims are specified', {}, True, None, False, ''), ('outputs:pickedPrim', 'target', 0, 'Picked Prim', 'The picked prim, or an empty target if nothing got picked', {}, True, [], False, ''), ('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the picked prim, or an empty string if nothing got picked', {}, True, None, True, 'Use the pickedPrim output instead'), ('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''), ('outputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "A list of the paths of the prims specified in 'Tracked Prims'", {}, True, None, False, ''), ]) class tokens: LeftMouseClick = "Left Mouse Click" RightMouseClick = "Right Mouse Click" MiddleMouseClick = "Middle Mouse Click" LeftMousePress = "Left Mouse Press" RightMousePress = "Right Mouse Press" MiddleMousePress = "Middle Mouse Press" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.trackedPrims = og.AttributeRole.TARGET role_data.outputs.missed = og.AttributeRole.EXECUTION role_data.outputs.picked = og.AttributeRole.EXECUTION role_data.outputs.pickedPrim = og.AttributeRole.TARGET role_data.outputs.pickedWorldPos = og.AttributeRole.POSITION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def onlyPlayback(self): data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) return data_view.get() @onlyPlayback.setter def onlyPlayback(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyPlayback) data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) data_view.set(value) @property def trackedPrims(self): data_view = og.AttributeValueHelper(self._attributes.trackedPrims) return data_view.get() @trackedPrims.setter def trackedPrims(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.trackedPrims) data_view = og.AttributeValueHelper(self._attributes.trackedPrims) data_view.set(value) self.trackedPrims_size = data_view.get_array_size() @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.pickedPrim_size = None self.trackedPrimPaths_size = None self._batchedWriteValues = { } @property def isTrackedPrimPicked(self): data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked) return data_view.get() @isTrackedPrimPicked.setter def isTrackedPrimPicked(self, value): data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked) data_view.set(value) @property def missed(self): data_view = og.AttributeValueHelper(self._attributes.missed) return data_view.get() @missed.setter def missed(self, value): data_view = og.AttributeValueHelper(self._attributes.missed) data_view.set(value) @property def picked(self): data_view = og.AttributeValueHelper(self._attributes.picked) return data_view.get() @picked.setter def picked(self, value): data_view = og.AttributeValueHelper(self._attributes.picked) data_view.set(value) @property def pickedPrim(self): data_view = og.AttributeValueHelper(self._attributes.pickedPrim) return data_view.get(reserved_element_count=self.pickedPrim_size) @pickedPrim.setter def pickedPrim(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedPrim) data_view.set(value) self.pickedPrim_size = data_view.get_array_size() @property def pickedPrimPath(self): data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath) return data_view.get() @pickedPrimPath.setter def pickedPrimPath(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath) data_view.set(value) @property def pickedWorldPos(self): data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos) return data_view.get() @pickedWorldPos.setter def pickedWorldPos(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos) data_view.set(value) @property def trackedPrimPaths(self): data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths) return data_view.get(reserved_element_count=self.trackedPrimPaths_size) @trackedPrimPaths.setter def trackedPrimPaths(self, value): data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths) data_view.set(value) self.trackedPrimPaths_size = data_view.get_array_size() def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnPickedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnPickedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnPickedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadMouseStateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadMouseState Reads the current state of the mouse. You can choose which mouse element this node is associated with. When mouse element is chosen to be a button, only outputs:isPressed is meaningful. When coordinates are chosen, only outputs:coords and outputs:window are meaningful. Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left. Normalized coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right. By default, coordinates are relative to the application window, but if 'Use Relative Coords' is set to true, then coordinates are relative to the workspace window containing the mouse pointer. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnReadMouseStateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadMouseState Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.mouseElement inputs.useRelativeCoords Outputs: outputs.coords outputs.isPressed outputs.window Predefined Tokens: tokens.LeftButton tokens.RightButton tokens.MiddleButton tokens.ForwardButton tokens.BackButton tokens.MouseCoordsNormalized tokens.MouseCoordsPixel """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:mouseElement', 'token', 0, 'Mouse Element', 'The mouse input to check the state of', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Button,Right Button,Middle Button,Forward Button,Back Button,Normalized Mouse Coordinates,Pixel Mouse Coordinates', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftButton": "Left Button", "RightButton": "Right Button", "MiddleButton": "Middle Button", "ForwardButton": "Forward Button", "BackButton": "Back Button", "MouseCoordsNormalized": "Normalized Mouse Coordinates", "MouseCoordsPixel": "Pixel Mouse Coordinates"}', ogn.MetadataKeys.DEFAULT: '"Left Button"'}, True, "Left Button", False, ''), ('inputs:useRelativeCoords', 'bool', 0, 'Use Relative Coords', "When true, the output 'coords' is made relative to the workspace window containing the\nmouse pointer instead of the entire application window", {}, True, False, False, ''), ('outputs:coords', 'float2', 0, None, 'The coordinates of the mouse. If the mouse element selected is a button, this will output a zero vector.', {}, True, None, False, ''), ('outputs:isPressed', 'bool', 0, None, 'True if the button is currently pressed, false otherwise. If the mouse element selected\nis a coordinate, this will output false.', {}, True, None, False, ''), ('outputs:window', 'token', 0, None, "The name of the workspace window containing the mouse pointer if 'Use Relative Coords' is true\nand the mouse element selected is a coordinate", {}, True, None, False, ''), ]) class tokens: LeftButton = "Left Button" RightButton = "Right Button" MiddleButton = "Middle Button" ForwardButton = "Forward Button" BackButton = "Back Button" MouseCoordsNormalized = "Normalized Mouse Coordinates" MouseCoordsPixel = "Pixel Mouse Coordinates" class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def mouseElement(self): data_view = og.AttributeValueHelper(self._attributes.mouseElement) return data_view.get() @mouseElement.setter def mouseElement(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.mouseElement) data_view = og.AttributeValueHelper(self._attributes.mouseElement) data_view.set(value) @property def useRelativeCoords(self): data_view = og.AttributeValueHelper(self._attributes.useRelativeCoords) return data_view.get() @useRelativeCoords.setter def useRelativeCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useRelativeCoords) data_view = og.AttributeValueHelper(self._attributes.useRelativeCoords) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def coords(self): data_view = og.AttributeValueHelper(self._attributes.coords) return data_view.get() @coords.setter def coords(self, value): data_view = og.AttributeValueHelper(self._attributes.coords) data_view.set(value) @property def isPressed(self): data_view = og.AttributeValueHelper(self._attributes.isPressed) return data_view.get() @isPressed.setter def isPressed(self, value): data_view = og.AttributeValueHelper(self._attributes.isPressed) data_view.set(value) @property def window(self): data_view = og.AttributeValueHelper(self._attributes.window) return data_view.get() @window.setter def window(self, value): data_view = og.AttributeValueHelper(self._attributes.window) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnReadMouseStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnReadMouseStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnReadMouseStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
8,753
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadViewportHoverStateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportHoverState Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnReadViewportHoverStateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportHoverState Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.useNormalizedCoords inputs.viewport Outputs: outputs.isHovered outputs.isValid outputs.position outputs.velocity """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position and velocity outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for hover events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isHovered', 'bool', 0, 'Is Hovered', 'True if the specified viewport is currently hovered', {}, True, None, False, ''), ('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''), ('outputs:position', 'double2', 0, 'Position', 'The current mouse position if the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''), ('outputs:velocity', 'double2', 0, 'Velocity', 'A vector representing the change in position of the mouse since the previous frame\nif the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''), ]) class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def useNormalizedCoords(self): data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) return data_view.get() @useNormalizedCoords.setter def useNormalizedCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useNormalizedCoords) data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def isHovered(self): data_view = og.AttributeValueHelper(self._attributes.isHovered) return data_view.get() @isHovered.setter def isHovered(self, value): data_view = og.AttributeValueHelper(self._attributes.isHovered) data_view.set(value) @property def isValid(self): data_view = og.AttributeValueHelper(self._attributes.isValid) return data_view.get() @isValid.setter def isValid(self, value): data_view = og.AttributeValueHelper(self._attributes.isValid) data_view.set(value) @property def position(self): data_view = og.AttributeValueHelper(self._attributes.position) return data_view.get() @position.setter def position(self, value): data_view = og.AttributeValueHelper(self._attributes.position) data_view.set(value) @property def velocity(self): data_view = og.AttributeValueHelper(self._attributes.velocity) return data_view.get() @velocity.setter def velocity(self, value): data_view = og.AttributeValueHelper(self._attributes.velocity) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnReadViewportHoverStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnReadViewportHoverStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnReadViewportHoverStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnDrawDebugCurveDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.DrawDebugCurve Given a set of curve points, draw a curve in the viewport """ import numpy import sys import traceback import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnDrawDebugCurveDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.DrawDebugCurve Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.closed inputs.color inputs.curvepoints inputs.execIn Outputs: outputs.execOut """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:closed', 'bool', 0, 'Closed', 'When true, connect the last point to the first', {}, True, False, False, ''), ('inputs:color', 'color3f', 0, 'Color', 'The color of the curve', {}, True, [0.0, 0.0, 0.0], False, ''), ('inputs:curvepoints', 'double3[]', 0, 'Curve Points', 'The curve to be drawn', {}, True, [], False, ''), ('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''), ('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.color = og.AttributeRole.COLOR role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.execOut = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"closed", "color", "execIn", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.closed, self._attributes.color, self._attributes.execIn] self._batchedReadValues = [False, [0.0, 0.0, 0.0], None] @property def curvepoints(self): data_view = og.AttributeValueHelper(self._attributes.curvepoints) return data_view.get() @curvepoints.setter def curvepoints(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.curvepoints) data_view = og.AttributeValueHelper(self._attributes.curvepoints) data_view.set(value) self.curvepoints_size = data_view.get_array_size() @property def closed(self): return self._batchedReadValues[0] @closed.setter def closed(self, value): self._batchedReadValues[0] = value @property def color(self): return self._batchedReadValues[1] @color.setter def color(self, value): self._batchedReadValues[1] = value @property def execIn(self): return self._batchedReadValues[2] @execIn.setter def execIn(self, value): self._batchedReadValues[2] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def execOut(self): value = self._batchedWriteValues.get(self._attributes.execOut) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.execOut) return data_view.get() @execOut.setter def execOut(self, value): self._batchedWriteValues[self._attributes.execOut] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnDrawDebugCurveDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnDrawDebugCurveDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnDrawDebugCurveDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.ui_nodes.DrawDebugCurve' @staticmethod def compute(context, node): def database_valid(): return True try: per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnDrawDebugCurveDatabase(node) per_node_data['_db'] = db if not database_valid(): per_node_data['_db'] = None return False except: db = OgnDrawDebugCurveDatabase(node) try: compute_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnDrawDebugCurveDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()] def on_connection_or_disconnection(*args): per_node_data['_db'] = None node.register_on_connected_callback(on_connection_or_disconnection) node.register_on_disconnected_callback(on_connection_or_disconnection) @staticmethod def release(node): release_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnDrawDebugCurveDatabase._release_per_node_data(node) @staticmethod def release_instance(node, target): OgnDrawDebugCurveDatabase._release_per_node_instance_data(node, target) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Draw Debug Curve") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Given a set of curve points, draw a curve in the viewport") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnDrawDebugCurveDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None @staticmethod def register(node_type_class): OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnDrawDebugCurveDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.ui_nodes.DrawDebugCurve")
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnSetViewportModeDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportMode Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed. 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport. Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'. Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes. """ import sys import traceback import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnSetViewportModeDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportMode Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.enablePicking inputs.enableViewportMouseEvents inputs.execIn inputs.mode inputs.passClicksThru inputs.viewport Outputs: outputs.defaultMode outputs.scriptedMode outputs.widgetPath """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:enablePicking', 'bool', 0, 'Enable Picking', "Enable/Disable picking prims in the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:enableViewportMouseEvents', 'bool', 0, 'Enable Viewport Mouse Events', "Enable/Disable viewport mouse events on the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''), ('inputs:mode', 'int', 0, 'Mode', "The mode to set the specified viewport to when this node is executed (0: 'Default', 1: 'Scripted')", {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ('inputs:passClicksThru', 'bool', 0, 'Pass Clicks Thru', "Allow mouse clicks to affect the viewport while in 'Scripted' mode.\n\nIn 'Scripted' mode mouse clicks are prevented from reaching the viewport to avoid accidentally\nselecting prims or interacting with the viewport's own UI. Setting this attribute true will\nallow clicks to reach the viewport. This is in addition to interacting with the widgets created\nby UI nodes so if a button widget appears on top of some geometry in the viewport, clicking on\nthe button will not only trigger the button but could also select the geometry. To avoid this,\nput the button inside a Stack widget and use a WriteWidgetProperty node to set the Stack's\n'content_clipping' property to 1.", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to set the mode of', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:defaultMode', 'execution', 0, 'Default Mode', "Fires when this node is successfully executed with 'Mode' set to 'Default'", {}, True, None, False, ''), ('outputs:scriptedMode', 'execution', 0, 'Scripted Mode', "Fires when this node is successfully executed with 'Mode' set to 'Scripted'", {}, True, None, False, ''), ('outputs:widgetPath', 'token', 0, 'Widget Path', "When the viewport enters 'Scripted' mode, a container widget is created under which other UI may be parented.\nThis attribute provides the absolute path to that widget, which can be used as the 'parentWidgetPath'\ninput to various UI nodes, such as Button. When the viewport exits 'Scripted' mode,\nthe container widget and all the UI within it will be destroyed.", {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.defaultMode = og.AttributeRole.EXECUTION role_data.outputs.scriptedMode = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"enablePicking", "enableViewportMouseEvents", "execIn", "mode", "passClicksThru", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.enablePicking, self._attributes.enableViewportMouseEvents, self._attributes.execIn, self._attributes.mode, self._attributes.passClicksThru, self._attributes.viewport] self._batchedReadValues = [False, False, None, 0, False, "Viewport"] @property def enablePicking(self): return self._batchedReadValues[0] @enablePicking.setter def enablePicking(self, value): self._batchedReadValues[0] = value @property def enableViewportMouseEvents(self): return self._batchedReadValues[1] @enableViewportMouseEvents.setter def enableViewportMouseEvents(self, value): self._batchedReadValues[1] = value @property def execIn(self): return self._batchedReadValues[2] @execIn.setter def execIn(self, value): self._batchedReadValues[2] = value @property def mode(self): return self._batchedReadValues[3] @mode.setter def mode(self, value): self._batchedReadValues[3] = value @property def passClicksThru(self): return self._batchedReadValues[4] @passClicksThru.setter def passClicksThru(self, value): self._batchedReadValues[4] = value @property def viewport(self): return self._batchedReadValues[5] @viewport.setter def viewport(self, value): self._batchedReadValues[5] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"defaultMode", "scriptedMode", "widgetPath", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def defaultMode(self): value = self._batchedWriteValues.get(self._attributes.defaultMode) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.defaultMode) return data_view.get() @defaultMode.setter def defaultMode(self, value): self._batchedWriteValues[self._attributes.defaultMode] = value @property def scriptedMode(self): value = self._batchedWriteValues.get(self._attributes.scriptedMode) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.scriptedMode) return data_view.get() @scriptedMode.setter def scriptedMode(self, value): self._batchedWriteValues[self._attributes.scriptedMode] = value @property def widgetPath(self): value = self._batchedWriteValues.get(self._attributes.widgetPath) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.widgetPath) return data_view.get() @widgetPath.setter def widgetPath(self, value): self._batchedWriteValues[self._attributes.widgetPath] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnSetViewportModeDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnSetViewportModeDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnSetViewportModeDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.ui_nodes.SetViewportMode' @staticmethod def compute(context, node): def database_valid(): return True try: per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnSetViewportModeDatabase(node) per_node_data['_db'] = db if not database_valid(): per_node_data['_db'] = None return False except: db = OgnSetViewportModeDatabase(node) try: compute_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnSetViewportModeDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnSetViewportModeDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()] def on_connection_or_disconnection(*args): per_node_data['_db'] = None node.register_on_connected_callback(on_connection_or_disconnection) node.register_on_disconnected_callback(on_connection_or_disconnection) @staticmethod def release(node): release_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnSetViewportModeDatabase._release_per_node_data(node) @staticmethod def release_instance(node, target): OgnSetViewportModeDatabase._release_per_node_instance_data(node, target) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Set Viewport Mode (BETA)") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.\n 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport.\n Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'.\n Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnSetViewportModeDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None @staticmethod def register(node_type_class): OgnSetViewportModeDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnSetViewportModeDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.ui_nodes.SetViewportMode")
17,641
Python
51.195266
804
0.655575
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnViewportDraggedDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportDragged Event node which fires when a viewport drag event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnViewportDraggedDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportDragged Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.onlyPlayback inputs.useNormalizedCoords inputs.viewport Outputs: outputs.began outputs.ended outputs.finalPosition outputs.initialPosition Predefined Tokens: tokens.LeftMouseDrag tokens.RightMouseDrag tokens.MiddleMouseDrag """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport drag events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Drag", "RightMouseDrag": "Right Mouse Drag", "MiddleMouseDrag": "Middle Mouse Drag"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Drag"'}, True, "Left Mouse Drag", False, ''), ('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for drag events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:began', 'execution', 0, 'Began', "Enabled when the drag begins, populating 'Initial Position' with the current mouse position", {}, True, None, False, ''), ('outputs:ended', 'execution', 0, 'Ended', "Enabled when the drag ends, populating 'Final Position' with the current mouse position", {}, True, None, False, ''), ('outputs:finalPosition', 'double2', 0, 'Final Position', "The mouse position at which the drag ended (valid when 'Ended' is enabled)", {}, True, None, False, ''), ('outputs:initialPosition', 'double2', 0, 'Initial Position', "The mouse position at which the drag began (valid when either 'Began' or 'Ended' is enabled)", {}, True, None, False, ''), ]) class tokens: LeftMouseDrag = "Left Mouse Drag" RightMouseDrag = "Right Mouse Drag" MiddleMouseDrag = "Middle Mouse Drag" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.outputs.began = og.AttributeRole.EXECUTION role_data.outputs.ended = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def onlyPlayback(self): data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) return data_view.get() @onlyPlayback.setter def onlyPlayback(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyPlayback) data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) data_view.set(value) @property def useNormalizedCoords(self): data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) return data_view.get() @useNormalizedCoords.setter def useNormalizedCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useNormalizedCoords) data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def began(self): data_view = og.AttributeValueHelper(self._attributes.began) return data_view.get() @began.setter def began(self, value): data_view = og.AttributeValueHelper(self._attributes.began) data_view.set(value) @property def ended(self): data_view = og.AttributeValueHelper(self._attributes.ended) return data_view.get() @ended.setter def ended(self, value): data_view = og.AttributeValueHelper(self._attributes.ended) data_view.set(value) @property def finalPosition(self): data_view = og.AttributeValueHelper(self._attributes.finalPosition) return data_view.get() @finalPosition.setter def finalPosition(self, value): data_view = og.AttributeValueHelper(self._attributes.finalPosition) data_view.set(value) @property def initialPosition(self): data_view = og.AttributeValueHelper(self._attributes.initialPosition) return data_view.get() @initialPosition.setter def initialPosition(self, value): data_view = og.AttributeValueHelper(self._attributes.initialPosition) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnViewportDraggedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnViewportDraggedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnViewportDraggedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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Python
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496
0.664507
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSlider.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og import omni.kit.app import omni.ui as ui from . import UINodeCommon class OgnSlider: @staticmethod def internal_state(): return UINodeCommon.OgnUINodeInternalState() @staticmethod def compute(db) -> bool: # OM-97733: This node hasn't been converted to use the widget registry yet. Let's discourage # its use. db.log_warning("The Slider node is unsupported and may not behave as expected.") if db.inputs.create != og.ExecutionAttributeState.DISABLED: min_value = db.inputs.min max_value = db.inputs.max step = db.inputs.step if step <= 0: db.log_error("The step size of the slider must be positive!") return False width = db.inputs.width if width <= 0: db.log_error("The width of the slider must be positive!") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) parent_widget = UINodeCommon.get_parent_widget(db) if parent_widget is None: return False # Tear down previously created widget if db.internal_state.created_widget is not None: UINodeCommon.tear_down_widget(db) def on_slider_finished_dragging(model): if not db.internal_state.created_widget.enabled: return message_bus = omni.kit.app.get_app().get_message_bus_event_stream() event_name = "value_changed_" + widget_identifier reg_event_name = UINodeCommon.registered_event_name(event_name) payload = {"newValue": model.get_value_as_float(), "valueType": "float"} message_bus.push(reg_event_name, payload=payload) # Now create the button widget and register callbacks with parent_widget: db.internal_state.created_frame = ui.Frame() with db.internal_state.created_frame: with ui.HStack(content_clipping=1): db.internal_state.created_widget = ui.FloatSlider( identifier=widget_identifier, width=width, min=min_value, max=max_value, step=step, ) db.internal_state.created_widget.model.set_value((min_value + max_value) / 2) db.internal_state.created_widget.model.add_end_edit_fn(on_slider_finished_dragging) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget) return True if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED: return UINodeCommon.tear_down_widget(db) if db.inputs.show != og.ExecutionAttributeState.DISABLED: return UINodeCommon.show_widget(db) if db.inputs.hide != og.ExecutionAttributeState.DISABLED: return UINodeCommon.hide_widget(db) if db.inputs.enable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.enable_widget(db) if db.inputs.disable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.disable_widget(db) db.log_warning("Unexpected execution with no execution input enabled") return False
3,974
Python
39.979381
107
0.614494
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnLockViewportRender.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from enum import Enum, auto from omni.graph.core import ExecutionAttributeState from omni.graph.ui_nodes.ogn.OgnLockViewportRenderDatabase import OgnLockViewportRenderDatabase from omni.kit.viewport.utility import get_active_viewport_window class LockState(Enum): """Enum for lock state""" UNLOCKED = auto() """The target has been unlocked.""" LOCKED = auto() """The target has been locked.""" UNLOCKING = auto() """The target is being unlocked.""" class OgnLockViewportRenderInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): self._lock_state = LockState.UNLOCKED self._viewport_name = "" self._viewport_api = None self._viewport_widget = None self._previous_freeze_frame = None self._previous_display_delegate = None self._elapsed_time = 0.0 self._fading_time = 1.0 @property def lock_state(self) -> LockState: return self._lock_state @lock_state.setter def lock_state(self, state: LockState): self._lock_state = state @property def viewport_name(self): return self._viewport_name @viewport_name.setter def viewport_name(self, name): self._viewport_name = name @property def viewport_api(self): return self._viewport_api @viewport_api.setter def viewport_api(self, api): assert api is not None self._viewport_api = api @property def viewport_widget(self): return self._viewport_widget @viewport_widget.setter def viewport_widget(self, widget): assert widget is not None self._viewport_widget = widget @property def previous_freeze_frame(self): return self._previous_freeze_frame @previous_freeze_frame.setter def previous_freeze_frame(self, freeze_frame): assert isinstance(freeze_frame, bool) self._previous_freeze_frame = freeze_frame @property def previous_display_delegate(self): return self._previous_display_delegate @previous_display_delegate.setter def previous_display_delegate(self, display_delegate): assert display_delegate is not None self._previous_display_delegate = display_delegate @property def elapsed_time(self) -> float: return self._elapsed_time @elapsed_time.setter def elapsed_time(self, time: float): self._elapsed_time = time @property def fading_time(self) -> float: return self._fading_time @fading_time.setter def fading_time(self, time: float): self._fading_time = time def restore_freeze_frame(self): if self._viewport_api is not None: assert isinstance(self._previous_freeze_frame, bool) self._viewport_api.freeze_frame = self._previous_freeze_frame self._viewport_api = None self._previous_freeze_frame = None def restore_display_delegate(self): if self._viewport_widget is not None: self._viewport_widget.display_delegate = self._previous_display_delegate self._viewport_widget = None self._previous_display_delegate = None class OgnLockViewportRender: """ Locks and unlocks viewport render. """ @staticmethod def internal_state(): """Return an object that will contain per-node state information""" return OgnLockViewportRenderInternalState() @staticmethod def unlock_immediately_if_locked(internal_state): """Unlock viewport render immediately if locked""" assert isinstance(internal_state, OgnLockViewportRenderInternalState) if internal_state.lock_state != LockState.UNLOCKED: internal_state.restore_display_delegate() internal_state.restore_freeze_frame() internal_state.lock_state = LockState.UNLOCKED @staticmethod def release(node): """When a node is removed it will get a release call for cleanup""" internal_state = OgnLockViewportRenderDatabase.per_node_internal_state(node) if internal_state is not None: OgnLockViewportRender.unlock_immediately_if_locked(internal_state) @staticmethod def compute(db) -> bool: """Compute the outputs from the current inputs""" try: # An extension is generally not allowed to force a specific viewport backend like omni.kit.widget.viewport # to be loaded; instead it is the application that controls which viewport to be loaded. If the following # import fails at runtime, it is because omni.kit.widget.viewport is not loaded by the application, then # the node won't be supported to lock and unlock viewport render. from omni.kit.widget.viewport.display_delegate import OverlayViewportDisplayDelegate locked_exec_attr_state = ExecutionAttributeState.DISABLED fade_started_exec_attr_state = ExecutionAttributeState.DISABLED fade_complete_exec_attr_state = ExecutionAttributeState.DISABLED internal_state = db.internal_state # If target viewport is changed, make sure viewport render is unlocked for the previous viewport viewport_name = db.inputs.viewport if internal_state.viewport_name != viewport_name: OgnLockViewportRender.unlock_immediately_if_locked(internal_state) internal_state.viewport_name = viewport_name if db.inputs.lock == ExecutionAttributeState.ENABLED: if internal_state.lock_state == LockState.UNLOCKED: # sanity check assert ( internal_state.viewport_api is None and internal_state.viewport_widget is None and internal_state.previous_freeze_frame is None and internal_state.previous_display_delegate is None ), "Invalid internal state" viewport_window = get_active_viewport_window(viewport_name) assert viewport_window, f"Unknown viewport window {viewport_name}" viewport_api = viewport_window.viewport_api viewport_widget = viewport_window.viewport_widget # We need to restore the display delegate to the previous one when unlocking viewport render internal_state.viewport_api = viewport_api internal_state.viewport_widget = viewport_widget internal_state.previous_freeze_frame = viewport_api.freeze_frame internal_state.previous_display_delegate = viewport_widget.display_delegate # Signal other viewport elements that the viewport is locked so certain things won't update viewport_api.freeze_frame = True # Set to a new display delegate that overlays the locked frame on top of the renderer output viewport_widget.display_delegate = OverlayViewportDisplayDelegate(viewport_api) locked_exec_attr_state = ExecutionAttributeState.ENABLED internal_state.lock_state = LockState.LOCKED else: if internal_state.lock_state == LockState.LOCKED: # Start updating relevant parts of the viewport now that the transition has begun internal_state.restore_freeze_frame() internal_state.elapsed_time = 0.0 internal_state.fading_time = max(db.inputs.fadeTime, 0.0) # Push this node in a latent state. Note the output connection of the `fadeStarted` attribute # can't be activated at the same tick because only 1 activated output is permited per compute, # therefore it has to be activated until the next tick. fade_complete_exec_attr_state = ExecutionAttributeState.LATENT_PUSH internal_state.lock_state = LockState.UNLOCKING elif internal_state.lock_state == LockState.UNLOCKING: elapsed_time = internal_state.elapsed_time fading_time = internal_state.fading_time assert elapsed_time >= 0.0 and fading_time >= 0.0 if elapsed_time == 0.0: fade_started_exec_attr_state = ExecutionAttributeState.ENABLED elif elapsed_time < fading_time: display_delegate = internal_state.viewport_widget.display_delegate assert isinstance(display_delegate, OverlayViewportDisplayDelegate) display_delegate.set_overlay_alpha(1.0 - elapsed_time / fading_time) elif elapsed_time >= fading_time: # Reset the display delegate to the previous one that was used before locking viewport render internal_state.restore_display_delegate() # Output attribute connection is activated and the latent state is finished for this node fade_complete_exec_attr_state = ExecutionAttributeState.LATENT_FINISH internal_state.lock_state = LockState.UNLOCKED internal_state.elapsed_time += db.abi_context.get_elapsed_time() db.outputs.locked = locked_exec_attr_state db.outputs.fadeStarted = fade_started_exec_attr_state db.outputs.fadeComplete = fade_complete_exec_attr_state except Exception as error: # noqa: PLW0703 db.log_error(str(error)) return False return True
10,244
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnComboBox.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og import omni.kit.app import omni.ui as ui from . import UINodeCommon class ComboBoxItem(ui.AbstractItem): def __init__(self, text): super().__init__() self.model = ui.SimpleStringModel(text) class ComboBoxModel(ui.AbstractItemModel): def __init__(self, item_list): super().__init__() self._current_index = ui.SimpleIntModel(0) self._current_index.add_value_changed_fn(lambda index_model: self._item_changed(None)) self._items = [ComboBoxItem(text) for text in item_list] def get_item_children(self, item=None): return self._items def get_item_value_model(self, item=None, column_id=0): if item is None: return self._current_index return item.model class OgnComboBox: @staticmethod def internal_state(): return UINodeCommon.OgnUINodeInternalState() @staticmethod def compute(db) -> bool: # OM-97733: This node hasn't been converted to use the widget registry yet. Let's discourage # its use. db.log_warning("The ComboBox node is unsupported and may not behave as expected.") if db.inputs.create != og.ExecutionAttributeState.DISABLED: item_list = db.inputs.itemList if not item_list: db.log_error("The combo box must have at least one item!") return False width = db.inputs.width if width <= 0: db.log_error("The width of the combo box must be positive!") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) parent_widget = UINodeCommon.get_parent_widget(db) if parent_widget is None: return False # Tear down previously created widget if db.internal_state.created_widget is not None: UINodeCommon.tear_down_widget(db) def on_combox_box_item_changed(model, item): if not db.internal_state.created_widget.enabled: return current_index = model.get_item_value_model().as_int selected_child = model.get_item_children()[current_index] selected_value = model.get_item_value_model(selected_child).as_string message_bus = omni.kit.app.get_app().get_message_bus_event_stream() event_name = "value_changed_" + widget_identifier reg_event_name = UINodeCommon.registered_event_name(event_name) payload = {"newValue": selected_value, "valueType": "string"} message_bus.push(reg_event_name, payload=payload) # Now create the button widget and register callbacks with parent_widget: db.internal_state.created_frame = ui.Frame() with db.internal_state.created_frame: with ui.HStack(content_clipping=1): db.internal_state.created_widget = ui.ComboBox( ComboBoxModel(item_list), identifier=widget_identifier, width=width, ) db.internal_state.created_widget.model.add_item_changed_fn(on_combox_box_item_changed) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget) return True if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED: return UINodeCommon.tear_down_widget(db) if db.inputs.show != og.ExecutionAttributeState.DISABLED: return UINodeCommon.show_widget(db) if db.inputs.hide != og.ExecutionAttributeState.DISABLED: return UINodeCommon.hide_widget(db) if db.inputs.enable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.enable_widget(db) if db.inputs.disable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.disable_widget(db) db.log_warning("Unexpected execution with no execution input enabled") return False
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Python
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnWriteWidgetStyle.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og from . import UINodeCommon class OgnWriteWidgetStyle: @staticmethod def compute(db) -> bool: if db.inputs.write != og.ExecutionAttributeState.DISABLED: widget_path = db.inputs.widgetPath if not widget_path: widget_identifier = db.inputs.widgetIdentifier if not widget_identifier: db.log_warning("No widgetIdentifier or widgetPath provided.") return False widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier) if not widget: db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.") return False else: widget = UINodeCommon.find_widget_among_all_windows(widget_path) if not widget: db.log_warning(f"No widget found at path '{widget_path}'.") return False # For error messages only. widget_identifier = widget_path style_string = db.inputs.style if not style_string: db.log_error("No style provided.") return False style = {} try: style = UINodeCommon.to_ui_style(db.inputs.style) except SyntaxError as err: db.log_error(f"'inputs:style': {err.msg}") return False widget.set_style(style) db.outputs.written = og.ExecutionAttributeState.ENABLED return True db.log_warning("Unexpected execution with no execution input enabled") return False
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Python
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportDragManipulator.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["ViewportDragManipulatorFactory"] from typing import Any import carb import omni.kit.app import omni.kit.commands from omni.ui import scene as sc EVENT_NAME_BEGAN = "omni.graph.viewport.drag.began" EVENT_NAME_CHANGED = "omni.graph.viewport.drag.changed" EVENT_NAME_ENDED = "omni.graph.viewport.drag.ended" GESTURE_NAMES = ["Left Mouse Drag", "Right Mouse Drag", "Middle Mouse Drag"] class DoNotPrevent(sc.GestureManager): def can_be_prevented(self, gesture): return False class ViewportDragGesture(sc.DragGesture): def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int): super().__init__(mouse_button=mouse_button, manager=DoNotPrevent()) self._viewport_api = viewport_api self._viewport_window_name = viewport_window_name self._gesture_name = GESTURE_NAMES[mouse_button] self._event_type_began = carb.events.type_from_string(EVENT_NAME_BEGAN) self._event_type_changed = carb.events.type_from_string(EVENT_NAME_CHANGED) self._event_type_ended = carb.events.type_from_string(EVENT_NAME_ENDED) self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream() self._start_pos_valid = False self._started_moving = False self._start_pos_norm = None self._start_pos_pixel = None def on_began(self): mouse = self.sender.gesture_payload.mouse resolution = self._viewport_api.resolution # Start position in normalized coords pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0] pos_norm = (pos_norm[0], 1.0 - pos_norm[1]) if not all(0.0 <= x <= 1.0 for x in pos_norm): self._start_pos_valid = False return # Start position in viewport resolution pixels pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1]) # Store start position and wait for on_changed to send self._start_pos_valid = True self._started_moving = False self._start_pos_norm = pos_norm self._start_pos_pixel = pos_pixel def on_changed(self): if not self._start_pos_valid: return mouse = self.sender.gesture_payload.mouse mouse_moved = self.sender.gesture_payload.mouse_moved resolution = self._viewport_api.resolution # Current position in normalized coords pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0] pos_norm = (pos_norm[0], 1.0 - pos_norm[1]) if not all(0.0 <= x <= 1.0 for x in pos_norm): return # Current position in viewport resolution pixels pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1]) # Velocity in normalized coords vel_norm = self._viewport_api.map_ndc_to_texture(mouse_moved)[0] origin_norm = self._viewport_api.map_ndc_to_texture((0, 0))[0] vel_norm = (vel_norm[0] - origin_norm[0], origin_norm[1] - vel_norm[1]) # Velocity in viewport resolution pixels vel_pixel = (vel_norm[0] * resolution[0], vel_norm[1] * resolution[1]) if not self._started_moving: payload = { "viewport": self._viewport_window_name, "gesture": self._gesture_name, "start_pos_norm_x": self._start_pos_norm[0], "start_pos_norm_y": self._start_pos_norm[1], "start_pos_pixel_x": self._start_pos_pixel[0], "start_pos_pixel_y": self._start_pos_pixel[1], "pos_norm_x": pos_norm[0], "pos_norm_y": pos_norm[1], "pos_pixel_x": pos_pixel[0], "pos_pixel_y": pos_pixel[1], "vel_norm_x": vel_norm[0], "vel_norm_y": vel_norm[1], "vel_pixel_x": vel_pixel[0], "vel_pixel_y": vel_pixel[1], } self._message_bus.push(self._event_type_began, payload=payload) self._started_moving = True else: payload = { "viewport": self._viewport_window_name, "gesture": self._gesture_name, "pos_norm_x": pos_norm[0], "pos_norm_y": pos_norm[1], "pos_pixel_x": pos_pixel[0], "pos_pixel_y": pos_pixel[1], "vel_norm_x": vel_norm[0], "vel_norm_y": vel_norm[1], "vel_pixel_x": vel_pixel[0], "vel_pixel_y": vel_pixel[1], } self._message_bus.push(self._event_type_changed, payload=payload) def on_ended(self): if self._start_pos_valid and self._started_moving: payload = { "viewport": self._viewport_window_name, "gesture": self._gesture_name, } self._message_bus.push(self._event_type_ended, payload=payload) self._start_pos_valid = False # Custom manipulator containing a Screen that contains the gestures class ViewportDragManipulator(sc.Manipulator): def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs): super().__init__(*args, **kwargs) self._gestures = [ ViewportDragGesture(viewport_api, viewport_window_name, 0), # left mouse drag ViewportDragGesture(viewport_api, viewport_window_name, 1), # right mouse drag ViewportDragGesture(viewport_api, viewport_window_name, 2), # middle mouse drag ] self._screen = None self._transform = None self.name = None self.categories = () def on_build(self): self._transform = sc.Transform() with self._transform: self._screen = sc.Screen(gesture=self._gestures) def destroy(self): self._gestures = [] self._screen = None if self._transform: self._transform.clear() self._transform = None # Factory creator def ViewportDragManipulatorFactory(desc: dict) -> ViewportDragManipulator: # noqa: N802 manip = ViewportDragManipulator(desc.get("viewport_api"), desc.get("viewport_window_name")) manip.categories = () manip.name = f"ViewportDragManipulator.{desc.get('viewport_window_name')}" return manip
6,711
Python
38.482353
95
0.60453
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/PickingManipulator.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["PickingManipulatorFactory"] from typing import Any, List, Optional import carb import omni.kit.app import omni.kit.commands from omni.ui import scene as sc EVENT_NAME = "omni.graph.picking" CLICK_GESTURE_NAMES = ["Left Mouse Click", "Right Mouse Click", "Middle Mouse Click"] PRESS_GESTURE_NAMES = ["Left Mouse Press", "Right Mouse Press", "Middle Mouse Press"] SEQ_LIMIT = 128 class DoNotPrevent(sc.GestureManager): def can_be_prevented(self, gesture): return False # Custom gesture that triggers a picking query on mouse press, and sends the result on both mouse press and end of click class PickingGesture(sc.DragGesture): def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int): super().__init__(mouse_button=mouse_button, manager=DoNotPrevent()) self._viewport_api = viewport_api self._viewport_window_name = viewport_window_name self._click_gesture_name = CLICK_GESTURE_NAMES[mouse_button] self._press_gesture_name = PRESS_GESTURE_NAMES[mouse_button] self._event_type = carb.events.type_from_string(EVENT_NAME) self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream() # Sequence number for associating picking queries with gestures self._seq = 0 # Bool to track whether the mouse button was initially pressed over the 3D viewport or not # (does not need to be an array like the rest since _query_completed does not need to check it) self._began = False # Sequence number indexed bools to control the following execution order cases for mouse click: # 1: on_began -> _query_completed -> on_ended # 2: on_began -> _query_completed -> on_changed (cancelled) -> on_ended # 3: on_began -> on_ended -> _query_completed # 4: on_began -> on_changed (cancelled) -> _query_completed -> on_ended # 5: on_began -> on_changed (cancelled) -> on_ended -> _query_completed self._ended = [False] * SEQ_LIMIT # True if the mouse button has been released without moving the mouse self._cancelled = [False] * SEQ_LIMIT # True if the mouse was moved while pressed, cancelling the click self._result_stored = [False] * SEQ_LIMIT # True if the picking query has completed and stored its result # Sequence number indexed temporary buffers to hold the picking result self._picked_prim_path = [None] * SEQ_LIMIT self._world_space_pos = [None] * SEQ_LIMIT # Callback to request_query called when the picking query completes def _query_completed(self, seq: int, picked_prim_path: str, world_space_pos: Optional[List[float]], *args): # Handle mouse press: # Send the picked prim path and picked world position in an event payload # Include the viewport window name and gesture name to filter on the receiving end press_payload = { "viewport": self._viewport_window_name, "gesture": self._press_gesture_name, "path": picked_prim_path, "pos_x": world_space_pos[0] if world_space_pos else 0.0, "pos_y": world_space_pos[1] if world_space_pos else 0.0, "pos_z": world_space_pos[2] if world_space_pos else 0.0, } self._message_bus.push(self._event_type, payload=press_payload) # Handle cases for mouse click if self._cancelled[seq]: return if self._ended[seq]: # Case 3: Click has already ended and we were waiting on the query to complete, so send the payload now click_payload = { "viewport": self._viewport_window_name, "gesture": self._click_gesture_name, "path": picked_prim_path, "pos_x": world_space_pos[0] if world_space_pos else 0.0, "pos_y": world_space_pos[1] if world_space_pos else 0.0, "pos_z": world_space_pos[2] if world_space_pos else 0.0, } self._message_bus.push(self._event_type, payload=click_payload) else: # Case 1 or 2: Click has not completed yet, so save the picking result and wait until mouse is released self._picked_prim_path[seq] = picked_prim_path self._world_space_pos[seq] = world_space_pos self._result_stored[seq] = True def _query_completed_seq(self, seq: int): return lambda *args: self._query_completed(seq, *args) # Called when the specified mouse button is pressed def on_began(self): # Get the next sequence number and reset the control bools self._seq = (self._seq + 1) % SEQ_LIMIT self._began = False self._ended[self._seq] = False self._cancelled[self._seq] = False self._result_stored[self._seq] = False self._picked_prim_path[self._seq] = None self._world_space_pos[self._seq] = None # Get the mouse position in normalized coords and check if the mouse is actually over the 3D viewport mouse = self.sender.gesture_payload.mouse resolution = self._viewport_api.resolution pos_norm, _ = self._viewport_api.map_ndc_to_texture(mouse) if pos_norm is None or not all(0.0 <= x <= 1.0 for x in pos_norm): return self._began = True # Get the mouse position in viewport resolution pixels and request a picking query pos_pixel = (int(pos_norm[0] * resolution[0]), int((1.0 - pos_norm[1]) * resolution[1])) self._viewport_api.request_query( pos_pixel, self._query_completed_seq(self._seq), query_name=f"omni.graph.ui_nodes.PickingManipulator.{id(self)}", ) # Called when the mouse is moved while pressed, cancelling the click def on_changed(self): if not self._began: return self._cancelled[self._seq] = True # Called when the specified mouse button is released def on_ended(self): if not self._began or self._cancelled[self._seq]: return if self._result_stored[self._seq]: # Case 1: The picking query has already completed and we have the result saved, so send the payload now picked_prim_path = self._picked_prim_path[self._seq] world_space_pos = self._world_space_pos[self._seq] click_payload = { "viewport": self._viewport_window_name, "gesture": self._click_gesture_name, "path": picked_prim_path, "pos_x": world_space_pos[0] if world_space_pos else 0.0, "pos_y": world_space_pos[1] if world_space_pos else 0.0, "pos_z": world_space_pos[2] if world_space_pos else 0.0, } self._message_bus.push(self._event_type, payload=click_payload) else: # Case 3: The picking query has not completed yet, so wait until it completes to send the payload self._ended[self._seq] = True # Custom manipulator containing a screen that contains the gestures class PickingManipulator(sc.Manipulator): def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs): super().__init__(*args, **kwargs) self._gestures = [ PickingGesture(viewport_api, viewport_window_name, 0), # left mouse click/press PickingGesture(viewport_api, viewport_window_name, 1), # right mouse click/press PickingGesture(viewport_api, viewport_window_name, 2), # middle mouse click/press ] self._screen = None self._transform = None self.name = None self.categories = () def on_build(self): # Create a transform and put a screen in it (must hold a reference to keep the sc.Screen alive) self._transform = sc.Transform() with self._transform: # sc.Screen is an invisible rectangle that is always in front of and entirely covers the viewport camera # By attaching the gestures to this screen, the gestures can be triggered by clicking anywhere self._screen = sc.Screen(gesture=self._gestures) def destroy(self): self._gestures = [] self._screen = None if self._transform: self._transform.clear() self._transform = None # Factory creator def PickingManipulatorFactory(desc: dict) -> PickingManipulator: # noqa: N802 manip = PickingManipulator(desc.get("viewport_api"), desc.get("viewport_window_name")) manip.categories = () manip.name = f"PickingManipulator.{desc.get('viewport_window_name')}" return manip
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Python
45.397959
120
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnWidgetValueChanged.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from contextlib import suppress import omni.graph.core as og from omni.graph.ui_nodes.ogn.OgnOnWidgetValueChangedDatabase import OgnOnWidgetValueChangedDatabase from . import UINodeCommon class OgnOnWidgetValueChanged: @staticmethod def try_resolve_output_attribute(node, attr_name, attr_type): out_attr = node.get_attribute(attr_name) attr_type_valid = attr_type.base_type != og.BaseDataType.UNKNOWN if out_attr.get_resolved_type().base_type != og.BaseDataType.UNKNOWN and ( not attr_type_valid or attr_type != out_attr.get_resolved_type() ): out_attr.set_resolved_type(og.Type(og.BaseDataType.UNKNOWN)) if attr_type_valid and out_attr.get_resolved_type().base_type == og.BaseDataType.UNKNOWN: out_attr.set_resolved_type(attr_type) @staticmethod def internal_state(): return UINodeCommon.OgnUIEventNodeInternalState() @staticmethod def compute(db) -> bool: widget_identifier = db.inputs.widgetIdentifier if not widget_identifier: return True event_name = "value_changed_" + widget_identifier if db.internal_state.first_time_subscribe(db.node, event_name): return True payload = db.internal_state.try_pop_event() if payload is None: return True if "valueType" in payload.get_keys(): value_type = payload["valueType"] OgnOnWidgetValueChanged.try_resolve_output_attribute( db.node, "outputs:newValue", og.AttributeType.type_from_ogn_type_name(value_type) ) if "newValue" in payload.get_keys(): new_value = payload["newValue"] db.outputs.newValue = new_value db.outputs.valueChanged = og.ExecutionAttributeState.ENABLED return True # ---------------------------------------------------------------------------- @staticmethod def release(node): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. with suppress(og.OmniGraphError): state = OgnOnWidgetValueChangedDatabase.per_node_internal_state(node) state.release()
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnDrawDebugCurve.py
""" This is the implementation of the OGN node defined in OgnDrawDebugCurve.ogn """ import carb import numpy as np import omni.debugdraw as dd import omni.graph.core as og class OgnDrawDebugCurve: """ Draws a curve using omni.debugdraw """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" curvepoints = db.inputs.curvepoints color = db.inputs.color closed = db.inputs.closed try: ddi = dd._debugDraw.acquire_debug_draw_interface() # noqa: PLW0212 rgb_bytes = (np.clip(color, 0, 1.0) * 255).astype("uint8").tobytes() argb_bytes = b"\xff" + rgb_bytes argb = int.from_bytes(argb_bytes, byteorder="big") carbpoints = [carb.Float3(p.tolist()) for p in curvepoints] # carb.log_warn(f'{color} = {argb_bytes} = {argb}, {carbpoints[0]}, {carbpoints[1]}') for i in range(len(carbpoints) - 1): ddi.draw_line(carbpoints[i], argb, carbpoints[i + 1], argb) if closed: ddi.draw_line(carbpoints[-1], argb, carbpoints[0], argb) except Exception as error: # noqa: PLW0703 import traceback raise RuntimeError(traceback.format_exc()) from error db.outputs.execOut = og.ExecutionAttributeState.ENABLED return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnNewFrame.py
""" This is the implementation of the OGN node defined in OgnOnNewFrame.ogn """ from contextlib import suppress import omni.graph.core as og import omni.usd from omni.graph.ui_nodes.ogn.OgnOnNewFrameDatabase import OgnOnNewFrameDatabase from omni.kit.viewport.utility import get_viewport_from_window_name class OgnOnNewFrameInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): """Instantiate the per-node state information.""" # This subscription object controls the lifetime of our callback, it will be # cleaned up automatically when our node is destroyed self.sub = None # Set when the callback has triggered self.is_set = False # The last payload received self.payload = None # The node instance handle self.node = None # The viewport we are watching frames for self.viewport_handle = None def on_event(self, e): """The event callback""" if e is None: return self.is_set = True viewport_handle = e.payload["viewport_handle"] if viewport_handle != self.viewport_handle: return self.payload = e.payload # Tell the evaluator we need to be computed if self.node.is_valid(): self.node.request_compute() def first_time_subscribe(self, node: og.Node, viewport_handle: int) -> bool: """Checked call to set up carb subscription Args: node: The node instance viewport_handle: The handle for the viewport to watch Returns: True if we subscribed, False if we are already subscribed """ if self.sub is not None and self.viewport_handle != viewport_handle: # event name changed since we last subscribed, unsubscribe self.sub.unsubscribe() self.sub = None if self.sub is None: self.sub = ( omni.usd.get_context() .get_rendering_event_stream() .create_subscription_to_push_by_type( int(omni.usd.StageRenderingEventType.NEW_FRAME), self.on_event, name=f"omni.graph.action.__on_new_frame.{node.node_id()}", ) ) self.viewport_handle = viewport_handle self.node = node self.payload = None return True return False def try_pop_event(self): """Pop the payload of the last event received, or None if there is no event to pop""" if self.is_set: self.is_set = False payload = self.payload self.payload = None return payload return None # ====================================================================== class OgnOnNewFrame: @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnOnNewFrameInternalState() @staticmethod def compute(db) -> bool: viewport_name = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport_name) if not viewport_api: return True state = db.internal_state # XXX: Note this may be incorrect, viewport_handle is not stable (and may be None) viewport_handle = viewport_api.frame_info.get("viewport_handle") if state.first_time_subscribe(db.node, viewport_handle): return True payload = state.try_pop_event() if payload is None: return True # Copy the event dict contents into the output bundle db.outputs.frameNumber = payload["frame_number"] db.outputs.execOut = og.ExecutionAttributeState.ENABLED return True # ---------------------------------------------------------------------------- @staticmethod def release(node): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. with suppress(og.OmniGraphError): state = OgnOnNewFrameDatabase.per_node_internal_state(node) if state.sub: state.sub.unsubscribe() state.sub = None
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportMode.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from dataclasses import dataclass from threading import Lock from typing import Any, Callable, Dict, Optional import omni.graph.core as og import omni.ui as ui from omni.graph.ui_nodes.ogn.nodes.OgnVStack import OgnVStack from omni.graph.ui_nodes.ogn.OgnSetViewportModeDatabase import OgnSetViewportModeDatabase from omni.kit.viewport.utility import get_active_viewport_and_window from omni.ui import scene as sc from omni.ui_query import OmniUIQuery from .PickingManipulator import PickingManipulatorFactory # noqa: PLE0402 from .ViewportClickManipulator import ViewportClickManipulatorFactory # noqa: PLE0402 from .ViewportDragManipulator import ViewportDragManipulatorFactory # noqa: PLE0402 from .ViewportHoverManipulator import ViewportHoverManipulatorFactory # noqa: PLE0402 from .ViewportPressManipulator import ViewportPressManipulatorFactory # noqa: PLE0402 from .ViewportScrollManipulator import ViewportScrollManipulatorFactory # noqa: PLE0402 UI_FRAME_NAME = "omni.graph.SetViewportMode" VIEWPORT_OVERLAY_NAME = "OG_overlay" IS_LOCK_REQUIRED = True class NoLock: def __init__(self): pass def __enter__(self): return self def __exit__(self, exc_type, exc_value, traceback): pass class OgnSetViewportMode: @dataclass class ViewportState: viewport_click_manipulator: Optional[Any] = None viewport_press_manipulator: Optional[Any] = None viewport_drag_manipulator: Optional[Any] = None viewport_hover_manipulator: Optional[Any] = None viewport_scroll_manipulator: Optional[Any] = None picking_manipulator: Optional[Any] = None __viewport_states: Dict[str, ViewportState] = {} __do_it_lock: Optional[Any] = Lock() if IS_LOCK_REQUIRED else NoLock() @staticmethod def compute(db) -> bool: if db.inputs.execIn == og.ExecutionAttributeState.DISABLED: return False with OgnSetViewportMode.__do_it_lock: result = OgnSetViewportMode.__do_it( db.inputs.mode, db.inputs.viewport, db.abi_context, db.outputs, db.log_error, db.inputs.enableViewportMouseEvents, db.inputs.enablePicking, db.inputs.passClicksThru, ) if result: if db.inputs.mode == 0: db.outputs.defaultMode = og.ExecutionAttributeState.ENABLED db.outputs.scriptedMode = og.ExecutionAttributeState.DISABLED elif db.inputs.mode == 1: db.outputs.defaultMode = og.ExecutionAttributeState.DISABLED db.outputs.scriptedMode = og.ExecutionAttributeState.ENABLED return True db.outputs.defaultMode = og.ExecutionAttributeState.DISABLED db.outputs.scriptedMode = og.ExecutionAttributeState.DISABLED return False @staticmethod def __do_it( mode: int, viewport_window_name: str, context: og.GraphContext, outputs: OgnSetViewportModeDatabase.ValuesForOutputs, log_fn: Optional[Callable], viewport_mouse_events_enabled: bool, picking_enabled: bool, pass_clicks_thru: bool, ) -> bool: # Validate the viewport window name if not viewport_window_name: if log_fn is not None: log_fn(f"Viewport window '{viewport_window_name}' not found") return False viewport_api, viewport_window = get_active_viewport_and_window(window_name=viewport_window_name) if viewport_window is None: if log_fn is not None: log_fn(f"Viewport window '{viewport_window_name}' not found") return False if hasattr(viewport_api, "legacy_window"): if log_fn is not None: log_fn(f"Legacy viewport window '{viewport_window_name}' not compatible with Set Viewport Mode") return False # Default mode if mode == 0: # Destroy the manipulators OgnSetViewportMode.__viewport_states[viewport_window_name] = OgnSetViewportMode.__viewport_states.get( viewport_window_name, OgnSetViewportMode.ViewportState() ) viewport_state = OgnSetViewportMode.__viewport_states[viewport_window_name] if viewport_state.viewport_click_manipulator is not None: viewport_state.viewport_click_manipulator.destroy() viewport_state.viewport_click_manipulator = None if viewport_state.viewport_press_manipulator is not None: viewport_state.viewport_press_manipulator.destroy() viewport_state.viewport_press_manipulator = None if viewport_state.viewport_drag_manipulator is not None: viewport_state.viewport_drag_manipulator.destroy() viewport_state.viewport_drag_manipulator = None if viewport_state.viewport_hover_manipulator is not None: viewport_state.viewport_hover_manipulator.destroy() viewport_state.viewport_hover_manipulator = None if viewport_state.viewport_scroll_manipulator is not None: viewport_state.viewport_scroll_manipulator.destroy() viewport_state.viewport_scroll_manipulator = None if viewport_state.picking_manipulator is not None: viewport_state.picking_manipulator.destroy() viewport_state.picking_manipulator = None # Destroy the ui.ZStack and sc.SceneView if they exist frame = viewport_window.get_frame(UI_FRAME_NAME) frame_children = ui.Inspector.get_children(frame) if frame_children: widget_container = frame_children[0] widget_container_children = ui.Inspector.get_children(widget_container) if widget_container_children: scene_view = widget_container_children[0] viewport_api.remove_scene_view(scene_view) scene_view.scene.clear() scene_view.destroy() OgnVStack.deregister_widget(context, VIEWPORT_OVERLAY_NAME) widget_container.destroy() frame.clear() # Clear output widget path outputs.widgetPath = "" # Scripted mode elif mode == 1: # Create the ui.ZStack and sc.SceneView if they don't exist frame = viewport_window.get_frame(UI_FRAME_NAME) frame_children = ui.Inspector.get_children(frame) if frame_children: widget_container = frame_children[0] else: with frame: widget_container = ui.ZStack(identifier=VIEWPORT_OVERLAY_NAME) # Register the container widget so that graphs can access its properties, like size. OgnVStack.register_widget(context, VIEWPORT_OVERLAY_NAME, widget_container) widget_container.content_clipping = not pass_clicks_thru widget_container_children = ui.Inspector.get_children(widget_container) if widget_container_children: scene_view = widget_container_children[0] else: with widget_container: scene_view = sc.SceneView(child_windows_input=0) viewport_api.add_scene_view(scene_view) # Destroy any existing manipulators and create the enabled manipulators OgnSetViewportMode.__viewport_states[viewport_window_name] = OgnSetViewportMode.__viewport_states.get( viewport_window_name, OgnSetViewportMode.ViewportState() ) viewport_state = OgnSetViewportMode.__viewport_states[viewport_window_name] if viewport_state.viewport_click_manipulator is not None: viewport_state.viewport_click_manipulator.destroy() viewport_state.viewport_click_manipulator = None if viewport_state.viewport_press_manipulator is not None: viewport_state.viewport_press_manipulator.destroy() viewport_state.viewport_press_manipulator = None if viewport_state.viewport_drag_manipulator is not None: viewport_state.viewport_drag_manipulator.destroy() viewport_state.viewport_drag_manipulator = None if viewport_state.viewport_hover_manipulator is not None: viewport_state.viewport_hover_manipulator.destroy() viewport_state.viewport_hover_manipulator = None if viewport_state.viewport_scroll_manipulator is not None: viewport_state.viewport_scroll_manipulator.destroy() viewport_state.viewport_scroll_manipulator = None if viewport_state.picking_manipulator is not None: viewport_state.picking_manipulator.destroy() viewport_state.picking_manipulator = None with scene_view.scene: if viewport_mouse_events_enabled: viewport_state.viewport_click_manipulator = ViewportClickManipulatorFactory( {"viewport_api": viewport_api, "viewport_window_name": viewport_window_name} ) viewport_state.viewport_press_manipulator = ViewportPressManipulatorFactory( {"viewport_api": viewport_api, "viewport_window_name": viewport_window_name} ) viewport_state.viewport_drag_manipulator = ViewportDragManipulatorFactory( {"viewport_api": viewport_api, "viewport_window_name": viewport_window_name} ) viewport_state.viewport_hover_manipulator = ViewportHoverManipulatorFactory( {"viewport_api": viewport_api, "viewport_window_name": viewport_window_name} ) viewport_state.viewport_scroll_manipulator = ViewportScrollManipulatorFactory( {"viewport_api": viewport_api, "viewport_window_name": viewport_window_name} ) if picking_enabled: viewport_state.picking_manipulator = PickingManipulatorFactory( {"viewport_api": viewport_api, "viewport_window_name": viewport_window_name} ) # Set output widget path outputs.widgetPath = OmniUIQuery.get_widget_path(viewport_window, widget_container) return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportScrollManipulator.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["ViewportScrollManipulatorFactory"] from typing import Any import carb import omni.kit.app import omni.kit.commands from omni.ui import scene as sc EVENT_NAME = "omni.graph.viewport.scroll" class DoNotPrevent(sc.GestureManager): def can_be_prevented(self, gesture): return False class ViewportScrollGesture(sc.ScrollGesture): def __init__(self, viewport_api: Any, viewport_window_name: str): super().__init__(manager=DoNotPrevent()) self._viewport_api = viewport_api self._viewport_window_name = viewport_window_name self._event_type = carb.events.type_from_string(EVENT_NAME) self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream() def on_ended(self, *args): mouse = self.sender.gesture_payload.mouse resolution = self._viewport_api.resolution # Position in normalized coords pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0] pos_norm = (pos_norm[0], 1.0 - pos_norm[1]) if not all(0.0 <= x <= 1.0 for x in pos_norm): return # Position in viewport resolution pixels pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1]) payload = { "viewport": self._viewport_window_name, "pos_norm_x": pos_norm[0], "pos_norm_y": pos_norm[1], "pos_pixel_x": pos_pixel[0], "pos_pixel_y": pos_pixel[1], "scroll": self.scroll[0], } self._message_bus.push(self._event_type, payload=payload) class ViewportScrollManipulator(sc.Manipulator): def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs): super().__init__(*args, **kwargs) self._gestures = [ViewportScrollGesture(viewport_api, viewport_window_name)] self._screen = None self._transform = None self.name = None self.categories = () def on_build(self): self._transform = sc.Transform() with self._transform: self._screen = sc.Screen(gesture=self._gestures) def destroy(self): self._gestures = [] self._screen = None if self._transform: self._transform.clear() self._transform = None # Factory creator def ViewportScrollManipulatorFactory(desc: dict) -> ViewportScrollManipulator: # noqa: N802 manip = ViewportScrollManipulator(desc.get("viewport_api"), desc.get("viewport_window_name")) manip.categories = () manip.name = f"ViewportScrollManipulator.{desc.get('viewport_window_name')}" return manip
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnWidgetClicked.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from contextlib import suppress import omni.graph.core as og from omni.graph.ui_nodes.ogn.OgnOnWidgetClickedDatabase import OgnOnWidgetClickedDatabase from . import UINodeCommon class OgnOnWidgetClicked: @staticmethod def internal_state(): return UINodeCommon.OgnUIEventNodeInternalState() @staticmethod def compute(db) -> bool: widget_identifier = db.inputs.widgetIdentifier if not widget_identifier: return True event_name = "clicked_" + widget_identifier if db.internal_state.first_time_subscribe(db.node, event_name): return True payload = db.internal_state.try_pop_event() if payload is None: return True # Currently payload is an empty dictionary db.outputs.clicked = og.ExecutionAttributeState.ENABLED return True # ---------------------------------------------------------------------------- @staticmethod def release(node): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. with suppress(og.OmniGraphError): state = OgnOnWidgetClickedDatabase.per_node_internal_state(node) state.release()
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetActiveViewportCamera.py
""" This is the implementation of the OGN node defined in OgnGetActiveViewportCamera.ogn """ from omni.kit.viewport.utility import get_viewport_window_camera_string class OgnGetActiveViewportCamera: """ Gets a viewport's actively bound camera """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" try: viewport_name = db.inputs.viewport active_camera = get_viewport_window_camera_string(viewport_name) db.outputs.camera = active_camera db.outputs.cameraPrim = [active_camera] except Exception as error: # pylint: disable=broad-except db.log_error(str(error)) return False return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/UINodeCommon.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import ast from typing import Dict, List, Optional, Tuple, Type, Union import carb.events import omni.client import omni.graph.core as og import omni.kit.app import omni.ui as ui import omni.usd from omni.ui_query import OmniUIQuery # TODO: Uncomment this when Viewport 2.0 becomes the default Viewport # import omni.kit.viewport.window as vp class OgnUINodeInternalState: # This class is used by old widget nodes which have not yet been converted to use # OgWidgetNode. It will be removed once they are all converted. def __init__(self): self.created_widget = None self.created_frame = None class OgWidgetNodeCallbacks: """ !!!BETA: DO NOT USE!!! A base class for callbacks used by nodes which create omni.ui widgets. """ @staticmethod def get_property_names(widget: ui.Widget, writeable: bool) -> Optional[List[str]]: """ Returns a dictionary containing those properties which are common to all ui.Widget. If 'writeable' is True then only those properties whose values can be set will be returned, otherwise only those whose value can be read will be returned. If 'widget' is not a valid widget a warning will be issued and None returned. """ if not isinstance(widget, ui.Widget): carb.log_warn(f"Attempt to retrieve property names from non-widget object '{widget}'.") return None # Read/write properties props = [ "enabled", # bool "height", # ui.Length "name", # str "opaque_for_mouse_events", # bool "selected", # bool "skip_draw_when_clipped", # bool "style_type_name_override", # str "tooltip", # str "tooltip_offset_x", # float "tooltip_offset_y", # float "visible", # bool "visible_max", # float "visible_min", # float "width", # ui.Length ] if not writeable: # Read-only properties props += [ "computed_content_height", # float "computed_content_width", # float "computed_height", # float "computed_width", # float "dragging", # bool "identifier", # str "screen_position_x", # float "screen_position_y", # float ] return props @staticmethod def resolve_output_property(widget: ui.Widget, property_name: str, attribute: og.Attribute): """ Resolves the type of an output property based on a widget attribute. This assumes the output attribute has the 'unvalidated' metadata set to true OmniGraphError raised on failure. """ if not isinstance(widget, ui.Widget): raise og.OmniGraphError(f"Attempt to resolve property on non-widget object '{widget}'.") widget_desc = widget.identifier or repr(widget) if not hasattr(widget, property_name): raise og.OmniGraphError(f"Widget '{widget_desc}' has no property '{property_name}'.") prop_value = getattr(widget, property_name) if isinstance(prop_value, bool): out_type = "bool" elif isinstance(prop_value, int): out_type = "int" elif isinstance(prop_value, float): out_type = "double" elif isinstance(prop_value, (str, ui.Length, ui.Direction)): out_type = "string" else: raise og.OmniGraphError(f"Cannot resolve output type: {type(prop_value)}") attr_type = og.AttributeType.type_from_ogn_type_name(out_type) attr_type_valid = attr_type.base_type != og.BaseDataType.UNKNOWN if attribute.get_resolved_type().base_type != og.BaseDataType.UNKNOWN and ( not attr_type_valid or attr_type != attribute.get_resolved_type() ): attribute.set_resolved_type(og.Type(og.BaseDataType.UNKNOWN)) if attr_type_valid and attribute.get_resolved_type().base_type == og.BaseDataType.UNKNOWN: attribute.set_resolved_type(attr_type) @staticmethod def get_property_value(widget: ui.Widget, property_name: str, attribute: og.RuntimeAttribute): """ Retrieves the value of a property from a widget and writes it to the given node attribute. OmniGraphError raised on failure. """ if not isinstance(widget, ui.Widget): raise og.OmniGraphError(f"Attempt to get property value from non-widget object '{widget}'.") widget_desc = widget.identifier or repr(widget) if not hasattr(widget, property_name): raise og.OmniGraphError(f"Widget '{widget_desc}' has no property '{property_name}'.") prop_value = getattr(widget, property_name) prop_type = type(prop_value) if prop_type in (bool, int, float, str): try: attribute.value = prop_value return # Property value is retrieved except ValueError: pass # XXX: To preserve the 'units' (px, fr, %) we may want to split the output of these into a (value, unit) pair elif prop_type in (ui.Length, ui.Direction): try: attribute.value = str(prop_value) return except ValueError: pass else: raise og.OmniGraphError(f"Unsupported property type: {prop_type}") raise og.OmniGraphError(f"Attempt to get property '{property_name}' from widget '{widget_desc}' failed.") @staticmethod def set_property_value(widget: ui.Widget, property_name: str, attribute: og.RuntimeAttribute): """ Retrieves the value of a node attribute and writes it to the given widget property. OmniGraphError raised on failure. """ if not isinstance(widget, ui.Widget): raise og.OmniGraphError(f"Attempt to set property value on non-widget object '{widget}'.") widget_desc = widget.identifier or repr(widget) if not hasattr(widget, property_name): raise og.OmniGraphError(f"Widget '{widget_desc}' has no property '{property_name}'.") value = attribute.value prop_type = type(getattr(widget, property_name)) if prop_type == str and property_name == "image_url": try: setattr(widget, property_name, resolve_image_url(prop_type(value))) return except ValueError: pass elif prop_type in (bool, int, float, str): try: setattr(widget, property_name, prop_type(value)) return except ValueError: pass elif prop_type == ui.Length: length = to_ui_length(value) if length is not None: try: setattr(widget, property_name, length) return except ValueError: pass return elif prop_type == ui.Direction: direction = to_ui_direction(value) if direction is not None: try: setattr(widget, property_name, direction) return except ValueError: pass return else: raise og.OmniGraphError(f"Unsupported property type: {prop_type}") if prop_type == ui.Length: carb.log_warn( f"{prop_type} properties may be set from int or float values, or from string values containing " "an int or float optionally followed by 'px' for pixels (e.g. '5px'), 'fr' for fractional amounts " "('0.3fr') or '%' for percentages ('30%'). If no suffix is given then 'px' is assumed." ) if isinstance(value, str) and prop_type != str: raise og.OmniGraphError( f"Cannot set value onto widget '{widget_desc}' property '{property_name}': " f"string value '{value}' cannot be converted to {prop_type}." ) raise og.OmniGraphError( f"Cannot set value of type {type(value)} onto widget '{widget_desc}' " f"property '{property_name}' (type {prop_type})" ) @staticmethod def get_style_element_names(widget: ui.Widget, writeable: bool) -> List[str]: """ Returns the names of those style elements which are common to all ui.Widget. If 'writeable' is True then only those elements whose values can be set will be returned, otherwise only those whose value can be read will be returned. If 'widget' is not a valid widget a warning will be issued and None returned. """ if not isinstance(widget, ui.Widget): carb.log_warn(f"Attempt to retrieve style element names from non-widget object '{widget}'.") return None # There are currently no style elements common to all widgets. return [] @staticmethod def get_style_value(widget: ui.Widget, element_name: str, attribute: og.RuntimeAttribute) -> bool: """ Retrieves the value of a style element from a widget and writes it to the given node attribute. Returns True on success, False on failure. """ if not isinstance(widget, ui.Widget): carb.log_warn(f"Attempt to get style element from non-widget object '{widget}'.") return None # TBD return False @staticmethod def set_style_value(widget: ui.Widget, element_name: str, attribute: og.RuntimeAttribute) -> bool: """ Retrieves the value of a style element from a node attribute and sets it on the given widget. Returns True on success, False on failure. """ if not isinstance(widget, ui.Widget): carb.log_warn(f"Attempt to set style element on non-widget object '{widget}'.") return None # TBD return False class OgWidgetNode(OgWidgetNodeCallbacks): """ !!!BETA: DO NOT USE!!! A base class for nodes which create omni.ui widgets. """ @classmethod def register_widget(cls, context: og.GraphContext, widget_id: str, widget: omni.ui.Widget): """ Register a widget by the GraphContext in which it was generated and a unique id within that context. """ register_widget(context, widget_id, widget, cls) @classmethod def deregister_widget(cls, context: og.GraphContext, widget_id: str): """ Deregister a previously registered widget. """ if context and widget_id: remove_registered_widgets(context, widget_id) ###################################################################################################### # # Widget Registry # # The widget registry provides a mapping between a widget identifier and the widget itself. Widget # identifiers are specific to the graph context in which their widgets were created. This helps to avoid clashing # identifiers, particularly when graphs are instanced. # # TODO: Internally we use the widget's full path string to identify the widget uniquely within the application. # This is quite inefficient as it requires traversing the entire widget tree of the application each # time we want to convert a path to a widget or vice-versa. # # We cannot store the widget object itself in the registry because that would increment its # reference count and keep the widget (and its window) alive after they should have been destroyed. # # Using a weak reference won't work either because the widget objects we see in Python are just temporary # wrappers around the actual C++ objects. A weak reference would be invalidated as soon as the wrapper was # destroyed, even though the widget itself might still be alive. # # get_registered_widget() ensures that the widget registry for a given context does not # grow without bound, but we still need a way to either automatically clear a widget's entry when it is # destroyed, or completely clear the entries for a given context when that context is destroyed. # One approach would be to have the SetViewportMode node clear the registry of all widgets in its graph # context when it destroys its OG overlay, however since its extension doesn't depend on this one, it would # have to monitor the loading and unloading of the omni.graph.action extension. def register_widget( context: og.GraphContext, widget_id: str, widget: ui.Widget, callbacks: Type[OgWidgetNodeCallbacks] ): """ !!!BETA: DO NOT USE!!! Register a widget by the GraphContext in which it was generated and a unique id within that context. 'callbacks' is either a sub-class of OgWidgetNode or some other object which provides the same set of static methods (the class methods are not necessary). """ if context and widget_id and widget: path = find_widget_path(widget) if path: _widget_registry[(context, widget_id)] = path _widget_callbacks[path] = callbacks def get_registered_widget(context: og.GraphContext, widget_id: str) -> Optional[ui.Widget]: """ !!!BETA: DO NOT USE!!! Returns a widget given the GraphContext in which it was created and its unique id within that context. If there is no such widget then None is returned. """ path = _widget_registry.get((context, widget_id)) if path: widget = find_widget_among_all_windows(path) if not widget: # This must be a deleted widget. Remove it from the registry. remove_registered_widgets(context, widget_id) return widget return None def get_registered_widgets(context: og.GraphContext = None, widget_id: str = None) -> List[ui.Widget]: """ !!!BETA: DO NOT USE!!! Returns all the widgets which match the search parameters. If 'context' is None then all contexts will be searched. If 'id' is None then all widgets within the searched context(s) will be returned. """ return [ find_widget_among_all_windows(path) for (_context, _id), path in _widget_registry.items() if (context is None or _context == context) and (widget_id is None or _id == widget_id) ] def remove_registered_widgets(context: og.GraphContext, widget_id: str = None): """ !!!BETA: DO NOT USE!!! Removes the specified widget from the registry. If 'widget_id' is not specified then all widgets registered under the given context will be removed. """ if widget_id: keys_to_remove = [(context, widget_id)] else: keys_to_remove = [(_ctx, _id) for (_ctx, _id) in _widget_registry if _ctx == context] for key in keys_to_remove: path = _widget_registry.pop(key) _widget_callbacks.pop(path, None) def get_widget_callbacks(widget: ui.Widget) -> Optional[Type[OgWidgetNodeCallbacks]]: """ !!!BETA: DO NOT USE!!! Returns the callbacks object for a registered widget or None if no such widget is registered. """ return _widget_callbacks.get(find_widget_path(widget)) def get_unique_widget_identifier(db: og.Database) -> str: """ !!!BETA: DO NOT USE!!! Returns a widget identifier which is unique within the current GraphContext. The identifier is taken from the 'widgetIdentifier' input attribute, or the name of the node if 'widgetIdentifier' is not set. If the identifier is already in use then a suffix will be added to make it unique. """ base_id = db.inputs.widgetIdentifier or db.node.get_prim_path().replace("/", ":") counter = 0 final_id = base_id while get_registered_widget(db.abi_context, final_id) is not None: counter += 1 final_id = base_id + "_" + str(counter) return final_id # Mapping between widget identifiers and widgets. # # Key: (graph context, widget identifier) # Value: full path to the widget _widget_registry: Dict[Tuple[og.GraphContext, str], str] = {} # Callbacks to operate on per-widget data (e.g. properites) # # Key: full path to the widget # Value: class object derived from OgWidgetNodeCallbacks _widget_callbacks: Dict[str, Type[OgWidgetNodeCallbacks]] = {} ###################################################################################################### def to_ui_direction(value: str) -> ui.Direction: """ !!!BETA: DO NOT USE!!! Convert the input value to a ui.Direction. """ if value == "LEFT_TO_RIGHT": return ui.Direction.LEFT_TO_RIGHT if value == "RIGHT_TO_LEFT": return ui.Direction.RIGHT_TO_LEFT if value == "TOP_TO_BOTTOM": return ui.Direction.TOP_TO_BOTTOM if value == "BOTTOM_TO_TOP": return ui.Direction.BOTTOM_TO_TOP if value == "BACK_TO_FRONT": return ui.Direction.BACK_TO_FRONT if value == "FRONT_TO_BACK": return ui.Direction.FRONT_TO_BACK return None def to_ui_length(value: Union[float, int, str]) -> ui.Length: """ !!!BETA: DO NOT USE!!! Convert the input value to a ui.Length. """ if isinstance(value, (float, int)): return ui.Length(value) if not isinstance(value, str): return None unit_type = ui.UnitType.PIXEL if value.endswith("fr"): unit_type = ui.UnitType.FRACTION value = value[:-2] elif value.endswith("%"): unit_type = ui.UnitType.PERCENT value = value[:-1] elif value.endswith("px"): value = value[:-2] try: return ui.Length(int(value), unit_type) except ValueError: try: return ui.Length(float(value), unit_type) except ValueError: return None def resolve_image_url(url: str) -> str: if not url: return url edit_layer = omni.usd.get_context().get_stage().GetEditTarget().GetLayer() if edit_layer.anonymous: return url return omni.client.combine_urls(edit_layer.realPath, url).replace("\\", "/") def resolve_style_image_urls(style_dict: Optional[Dict]) -> Optional[Dict]: if not style_dict: return style_dict edit_layer = omni.usd.get_context().get_stage().GetEditTarget().GetLayer() if edit_layer.anonymous: return style_dict for value in style_dict.values(): if isinstance(value, dict): url = value.get("image_url") if url: value["image_url"] = omni.client.combine_urls(edit_layer.realPath, url).replace("\\", "/") return style_dict def to_ui_style(style_string: str) -> Optional[Dict]: """ !!!BETA: DO NOT USE!!! Converts a string containing a style description into a Python dictionary suitable for use with ui.Widget.set_style(). Returns None if style_string is empty. Raises SyntaxError if the string contains invalid style syntax. Raises ValueError if 'style_string' is not a string. """ def fmt_syntax_err(err): # Syntax errors are not very descriptive. Let's do a bit better. msg = "Invalid style syntax" # Don't include the message if it's just "invalid syntax". if err.msg.lower() != "invalid syntax": msg += " (" + err.msg + ")" # Include the text of the line where the error was found, with an indicator at the point of the error. # It would be nice to output this as two lines with the indicator indented beneath the error, but by the # time the message reached the node's tooltip all such formatting would be lost. So we settle for an # inline indicator. text = err.text[: err.offset] + "^^^" + err.text[err.offset :] # If the line is too long, elide the start and/or end of it. if len(text) > 50: right = min(err.offset + 25, len(text)) left = max(right - 50, 0) if len(text) - right > 5: text = text[:right] + "..." if left > 5: text = "..." + text[left:] # Include the line number and offset so that the callers don't all have to do it themselves. return msg + f": line {err.lineno} offset {err.offset}: " + text def fmt_value_err(err): # Value errors generally reflect some bad internal state of the parser. They only give us a message with # no indication of where in input the error occurred. return f"Invalid style syntax ({err.args[0]})." if not style_string: return None if not isinstance(style_string, str): raise ValueError(f"Style must be a string, not type {type(style_string)}.") try: return resolve_style_image_urls(ast.literal_eval(style_string)) except SyntaxError as err: err.msg = fmt_syntax_err(err) raise except ValueError as err: syn_err = SyntaxError(fmt_value_err(err)) syn_err.text = style_string raise syn_err from err ###################################################################################################### # All code in this block deal with Viewport 1.0 # TODO: Remove this block of code when Viewport 2.0 becomes the default Viewport def _parse_input(query, search_among_all_windows=False): """A variation of OmniUIQuery._parse_input that allows you to search among all windows with the same name""" tokens = query.split("//") window_name = tokens[0] if len(tokens) > 1 else None widget_predicate = "" widget_part = tokens[1] if len(tokens) > 1 else tokens[0] widget_part_list = widget_part.split(".", maxsplit=1) widget_path = widget_part_list[0] if len(widget_part_list) > 1: widget_predicate = widget_part_list[1] window = None if window_name: windows = ui.Workspace.get_windows() window_list = [] for window in windows: if window.title == window_name: window_list.append(window) if not window_list: carb.log_warn(f"Failed to find window: '{window_name}'") return False, None, [], widget_predicate if search_among_all_windows: window = [] for current_window in window_list: if isinstance(current_window, ui.Window): window.append(current_window) if len(window) == 0: carb.log_warn(f"Failed to find a ui.Window named {window_name}, query only works on ui.Window") return False, None, [], widget_predicate else: if len(window_list) == 1: window = window_list[0] else: carb.log_warn( f"found {len(window_list)} windows named '{window_name}'. Using first visible window found" ) window = None for win in window_list: if win.visible: window = win break if not window: carb.log_warn(f"Failed to find visible window: '{window_name}'") return False, None, [], widget_predicate if not isinstance(window, ui.Window) and not isinstance(window, ui.ToolBar): carb.log_warn(f"window: {window_name} is not a ui.Window, query only works on ui.Window") return False, None, [], widget_predicate widget_tokens = widget_path.split("/") if window and not (widget_tokens[0] == "Frame" or widget_tokens[0] == "Frame[0]"): carb.log_warn("Query with a window currently only supports '<WindowName>//Frame/*' type query") return False, None, [], widget_predicate if widget_tokens[-1] == "": widget_tokens = widget_tokens[:-1] return True, window, widget_tokens, widget_predicate def __search_for_widget_in_window(window: ui.Window, widget_tokens: List[str]) -> Optional[ui.Widget]: current_child = window.frame for token in widget_tokens[1:]: child = OmniUIQuery._child_widget(current_child, token, show_warnings=False) # noqa: PLW0212 if not child: # Unable to find the widget in the current window return None current_child = child return current_child def find_widget_among_all_windows(query): """Find a single widget given a full widget path. If there are multiple windows with the same name, search among all of them.""" validate_status, windows, widget_tokens, _ = _parse_input(query, search_among_all_windows=True) if not validate_status: return None if len(widget_tokens) == 1: return windows[0].frame for window in windows: search_result = __search_for_widget_in_window(window, widget_tokens) if search_result is not None: return search_result return None def get_widget_window(widget_or_path: Union[ui.Widget, str]) -> Optional[ui.Window]: if isinstance(widget_or_path, ui.Widget): for window in ui.Workspace.get_windows(): if isinstance(window, ui.Window) and OmniUIQuery.get_widget_path(window, widget_or_path) is not None: return window elif isinstance(widget_or_path, str): found_it, windows, widget_tokens, _ = _parse_input(widget_or_path, search_among_all_windows=True) if not found_it: return None if len(widget_tokens) == 1: return windows[0] for window in windows: search_result = __search_for_widget_in_window(window, widget_tokens) if search_result is not None: return window return None def get_parent_widget(db: og.Database): """Given the path to the parent widget db.inputs.parentWidgetPath, find the parent widget at that path. If the path is empty, then the parent widget will be the viewport frame.""" parent_widget_path = db.inputs.parentWidgetPath if not parent_widget_path: # This widget is a direct child of the viewport frame if not hasattr(db.internal_state, "window"): db.internal_state.window = ui.Window("Viewport") db.internal_state.window.visible = True parent_widget = db.internal_state.window.frame return parent_widget # This widget is nested under some other widget parent_widget = find_widget_among_all_windows(parent_widget_path) if not parent_widget: db.log_error("Cannot find the parent widget at the specified path!") return None return parent_widget def find_widget_path(widget: ui.Widget): """Find the path to the widget. Search among all windows.""" for window in ui.Workspace.get_windows(): if isinstance(window, ui.Window): query_result = OmniUIQuery.get_widget_path(window, widget) if query_result is not None: return query_result return None ###################################################################################################### # All code in this block deal with Viewport 2.0 # TODO: Uncomment this block of code when Viewport 2.0 becomes the default Viewport # def get_unique_frame_identifier(db): # """Return a unique identifier for the created viewport frame""" # unique_widget_identifier = get_unique_widget_identifier(db) # return "omni.graph.action.ui_node." + unique_widget_identifier # # # def get_default_viewport_window(): # default_viewport_name = vp.ViewportWindowExtension.WINDOW_NAME # for window in vp.get_viewport_window_instances(): # if window.name == default_viewport_name: # return window # return None # # # def get_parent_widget(db): # """Given the path to the parent widget db.inputs.parentWidgetPath, find the parent widget at that path. # If the path is empty, then the parent widget will be the viewport frame.""" # parent_widget_path = db.inputs.parentWidgetPath # # if not parent_widget_path: # # This widget is a direct child of the viewport frame # viewport_window = get_default_viewport_window() # if not viewport_window: # db.log_error("Cannot find the default viewport window!") # return None # frame_identifier = get_unique_frame_identifier(db) # viewport_frame = viewport_window.get_frame(frame_identifier) # return viewport_frame # # else: # # This widget is nested under some other widget # parent_widget = OmniUIQuery.find_widget(parent_widget_path) # if not parent_widget: # db.log_error("Cannot find the parent widget at the specified path!") # return None # return parent_widget # # # def find_widget_path(widget: ui.Widget): # """Given a widget in the default viewport window, find the path to the widget""" # viewport_window = get_default_viewport_window() # if not viewport_window: # return None # return OmniUIQuery.get_widget_path(viewport_window, widget) ###################################################################################################### def tear_down_widget(db: og.Database) -> bool: if db.internal_state.created_widget is None: db.log_error("Cannot tear down a widget that has not been created") return False # Since ui.Frame can only have one child, this code effectively replaces the previous child of ui.Frame # with an empty ui.Placer, and the previous child will be automatically garbage collected. # Due to the limitations of omni.ui, we cannot remove child widgets from the parent, so this is the best we can do. db.internal_state.created_widget = None with db.internal_state.created_frame: ui.Placer() db.internal_state.created_frame = None db.outputs.created = og.ExecutionAttributeState.DISABLED db.outputs.widgetPath = "" return True def show_widget(db: og.Database) -> bool: if db.internal_state.created_widget is None: db.log_error("Cannot show a widget that has not been created") return False db.internal_state.created_widget.visible = True db.outputs.created = og.ExecutionAttributeState.DISABLED # Keep db.outputs.widgetPath unchanged return True def hide_widget(db: og.Database) -> bool: if db.internal_state.created_widget is None: db.log_error("Cannot hide a widget that has not been created") return False db.internal_state.created_widget.visible = False db.outputs.created = og.ExecutionAttributeState.DISABLED # Keep db.outputs.widgetPath unchanged return True def enable_widget(db: og.Database) -> bool: if db.internal_state.created_widget is None: db.log_error("Cannot enable a widget that has not been created") return False db.internal_state.created_widget.enabled = True db.outputs.created = og.ExecutionAttributeState.DISABLED # Keep db.outputs.widgetPath unchanged return True def disable_widget(db: og.Database) -> bool: if db.internal_state.created_widget is None: db.log_error("Cannot disable a widget that has not been created") return False db.internal_state.created_widget.enabled = False db.outputs.created = og.ExecutionAttributeState.DISABLED # Keep db.outputs.widgetPath unchanged return True def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" n = "omni.graph.action." + event_name return carb.events.type_from_string(n) class OgnUIEventNodeInternalState: def __init__(self): """Instantiate the per-node state information.""" # This subscription object controls the lifetime of our callback, # it will be cleaned up automatically when our node is destroyed self.sub = None # Set when the callback has triggered self.is_set = False # The last payload received self.payload = None # The event name we used to subscribe self.sub_event_name = "" # The node instance handle self.node = None def on_event(self, custom_event): """The event callback""" if custom_event is None: return self.is_set = True self.payload = custom_event.payload # Tell the evaluator we need to be computed if self.node.is_valid(): self.node.request_compute() def first_time_subscribe(self, node: og.Node, event_name: str) -> bool: """Checked call to set up carb subscription Args: node: The node instance event_name: The name of the carb event Returns: True if we subscribed, False if we are already subscribed """ if self.sub is not None and self.sub_event_name != event_name: # event name changed since we last subscribed, unsubscribe self.sub.unsubscribe() self.sub = None if self.sub is None: # Add a subscription for the given event name. This is a pop subscription, # so we expect a 1-frame lag between send and receive reg_event_name = registered_event_name(event_name) message_bus = omni.kit.app.get_app().get_message_bus_event_stream() self.sub = message_bus.create_subscription_to_pop_by_type(reg_event_name, self.on_event) self.sub_event_name = event_name self.node = node return True return False def try_pop_event(self): """Pop the payload of the last event received, or None if there is no event to pop""" if self.is_set: self.is_set = False payload = self.payload self.payload = None return payload return None def release(self): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. if self.sub: self.sub.unsubscribe() self.sub = None
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnPlacer.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from typing import List, Optional import carb import omni.graph.core as og import omni.ui as ui from . import UINodeCommon class OgnPlacer(UINodeCommon.OgWidgetNode): @staticmethod def compute(db) -> bool: if db.inputs.create != og.ExecutionAttributeState.DISABLED: (position_x, position_y) = db.inputs.position parent_widget_path = db.inputs.parentWidgetPath if not parent_widget_path: db.log_error("No parentWidgetPath supplied.") return False parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path) if parent_widget is None: db.log_error("Could not find parent widget.") return False style = {} try: style = UINodeCommon.to_ui_style(db.inputs.style) except SyntaxError as err: db.log_error(f"'inputs:style': {err.msg}") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) with parent_widget: placer = ui.Placer(offset_x=position_x, offset_y=position_y) if style: placer.set_style(style) OgnPlacer.register_widget(db.abi_context, widget_identifier, placer) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(placer) return True db.log_warning("Unexpected execution with no execution input enabled") return False @staticmethod def get_property_names(placer: ui.Placer, writeable: bool) -> Optional[List[str]]: props = super(OgnPlacer, OgnPlacer).get_property_names(placer, writeable) if props is not None: if not isinstance(placer, ui.Placer): carb.log_warn(f"Attempt to retrieve property names from non-placer object '{placer}'.") return None props += [ "drag_axis", # ui.Axis "draggable", # bool "frames_to_start_drag", # int "offset_x", # ui.Length "offset_y", # ui.Length "stable_size", # bool ] return props @staticmethod def get_property_value(placer: ui.Placer, property_name: str, attribute: og.RuntimeAttribute): if not isinstance(placer, ui.Placer): raise og.OmniGraphError( f"Attempt to get value of property {property_name} on non-placer object '{placer}'." ) if property_name not in OgnPlacer.get_property_names(placer, False): raise og.OmniGraphError(f"'{property_name}' is not a readable property of placer '{placer.identifier}'") super(OgnPlacer, OgnPlacer).get_property_value(placer, property_name, attribute) @staticmethod def set_property_value(placer: ui.Placer, property_name: str, attribute: og.RuntimeAttribute): if not isinstance(placer, ui.Placer): raise og.OmniGraphError( f"Attempt to set value of property {property_name} on non-placer object '{placer}'." ) if property_name not in OgnPlacer.get_property_names(placer, True): raise og.OmniGraphError(f"'{property_name}' is not a writeable property of placer '{placer.identifier}'") super(OgnPlacer, OgnPlacer).set_property_value(placer, property_name, attribute) @staticmethod def get_style_element_names(placer: ui.Placer, writeable: bool) -> List[str]: element_names = super(OgnPlacer, OgnPlacer).get_style_element_names(placer, writeable) if element_names is not None: # noqa: SIM102 if not isinstance(placer, ui.Placer): carb.log_warn(f"Attempt to retrieve style element names from non-placer widget '{placer}'.") return None # TBD return element_names @staticmethod def get_style_value(placer: ui.Placer, element_name: str, attribute: og.RuntimeAttribute) -> bool: if not isinstance(placer, ui.Placer): carb.log_warn(f"Attempt to get style element from non-placer object '{placer}'.") return False return super(OgnPlacer, OgnPlacer).get_style_value(placer, element_name, attribute) @staticmethod def set_style_value(placer: ui.Placer, element_name: str, attribute: og.RuntimeAttribute) -> bool: if not isinstance(placer, ui.Placer): carb.log_warn(f"Attempt to set style element on non-placer object '{placer}'.") return False return super(OgnPlacer, OgnPlacer).set_style_value(placer, element_name, attribute)
5,171
Python
41.743801
117
0.637014
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnVStack.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from typing import List, Optional import carb import omni.graph.core as og import omni.ui as ui from . import UINodeCommon class OgnVStack(UINodeCommon.OgWidgetNode): @staticmethod def compute(db) -> bool: if db.inputs.create != og.ExecutionAttributeState.DISABLED: direction = UINodeCommon.to_ui_direction(db.inputs.direction) if not direction: db.log_warning("Unexpected direction input") return False parent_widget_path = db.inputs.parentWidgetPath if not parent_widget_path: db.log_error("No parentWidgetPath supplied.") return False parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path) if parent_widget is None: db.log_error("Could not find parent widget.") return False style = {} try: style = UINodeCommon.to_ui_style(db.inputs.style) except SyntaxError as err: db.log_error(f"'inputs:style': {err.msg}") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) with parent_widget: stack = ui.Stack(direction, identifier=widget_identifier) if style: stack.set_style(style) OgnVStack.register_widget(db.abi_context, widget_identifier, stack) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(stack) return True db.log_warning("Unexpected execution with no execution input enabled") return False @staticmethod def get_property_names(stack: ui.Stack, writeable: bool) -> Optional[List[str]]: props = super(OgnVStack, OgnVStack).get_property_names(stack, writeable) if props is not None: if not isinstance(stack, ui.Stack): carb.log_warn(f"Attempt to retrieve property names from non-stack object '{stack}'.") return None props += ["content_clipping", "direction", "spacing"] # bool # str # float return props @staticmethod def resolve_output_property(stack: ui.Stack, property_name: str, attribute: og.Attribute): if not isinstance(stack, ui.Stack): raise og.OmniGraphError(f"Attempt to resolve property on non-stack object '{stack}'.") if property_name not in OgnVStack.get_property_names(stack, False): raise og.OmniGraphError(f"'{property_name}' is not a readable property of stack '{stack.identifier}'") super(OgnVStack, OgnVStack).resolve_output_property(stack, property_name, attribute) @staticmethod def get_property_value(stack: ui.Stack, property_name: str, attribute: og.RuntimeAttribute): if not isinstance(stack, ui.Stack): raise og.OmniGraphError(f"Attempt to get value of property {property_name} on non-stack object '{stack}'.") if property_name not in OgnVStack.get_property_names(stack, False): raise og.OmniGraphError(f"'{property_name}' is not a readable property of stack '{stack.identifier}'") super(OgnVStack, OgnVStack).get_property_value(stack, property_name, attribute) @staticmethod def set_property_value(stack: ui.Stack, property_name: str, attribute: og.RuntimeAttribute): if not isinstance(stack, ui.Stack): raise og.OmniGraphError(f"Attempt to set value of property {property_name} on non-stack object '{stack}'.") if property_name not in OgnVStack.get_property_names(stack, True): raise og.OmniGraphError(f"'{property_name}' is not a writeable property of stack '{stack.identifier}'") super(OgnVStack, OgnVStack).set_property_value(stack, property_name, attribute) @staticmethod def get_style_element_names(stack: ui.Stack, writeable: bool) -> List[str]: element_names = super(OgnVStack, OgnVStack).get_style_element_names(stack, writeable) if element_names is not None: # noqa: SIM102 if not isinstance(stack, ui.Stack): carb.log_warn(f"Attempt to retrieve style element names from non-stack widget '{stack}'.") return None # TBD return element_names @staticmethod def get_style_value(stack: ui.Stack, element_name: str, attribute: og.RuntimeAttribute) -> bool: if not isinstance(stack, ui.Stack): carb.log_warn(f"Attempt to get style element from non-stack object '{stack}'.") return False return super(OgnVStack, OgnVStack).get_style_value(stack, element_name, attribute) @staticmethod def set_style_value(stack: ui.Stack, element_name: str, attribute: og.RuntimeAttribute) -> bool: if not isinstance(stack, ui.Stack): carb.log_warn(f"Attempt to set style element on non-stack object '{stack}'.") return False return super(OgnVStack, OgnVStack).set_style_value(stack, element_name, attribute)
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Python
44.809917
119
0.659148
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnButton.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from typing import List, Optional import carb import omni.graph.core as og import omni.kit.app import omni.ui as ui from . import UINodeCommon class OgnButton(UINodeCommon.OgWidgetNode): @staticmethod def compute(db) -> bool: if db.inputs.create != og.ExecutionAttributeState.DISABLED: start_hidden = db.inputs.startHidden text = db.inputs.text (size_x, size_y) = db.inputs.size if size_x < 0 or size_y < 0: db.log_error("The size of the widget cannot be negative!") return False parent_widget_path = db.inputs.parentWidgetPath if not parent_widget_path: db.log_error("No parentWidgetPath supplied.") return False parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path) if parent_widget is None: db.log_error("Could not find parent widget.") return False style = {} try: style = UINodeCommon.to_ui_style(db.inputs.style) except SyntaxError as err: db.log_error(f"'inputs:style': {err.msg}") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) def on_button_clicked(): widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier) if not widget or not widget.enabled: return message_bus = omni.kit.app.get_app().get_message_bus_event_stream() event_name = "clicked_" + widget_identifier reg_event_name = UINodeCommon.registered_event_name(event_name) message_bus.push(reg_event_name) # Now create the button widget and register callbacks with parent_widget: button = ui.Button( text, identifier=widget_identifier, width=size_x, height=size_y, visible=not start_hidden ) button.set_clicked_fn(on_button_clicked) if style: button.set_style(style) OgnButton.register_widget(db.abi_context, widget_identifier, button) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(button) return True db.log_warning("Unexpected execution with no execution input enabled") return False @staticmethod def get_property_names(button: ui.Button, writeable: bool) -> Optional[List[str]]: props = super(OgnButton, OgnButton).get_property_names(button, writeable) if props is not None: if not isinstance(button, ui.Button): carb.log_warn(f"Attempt to retrieve property names from non-button object '{button}'.") return None props += [ "image_height", # ui.Length "image_url", # str "image_width", # ui.Length "spacing", # float "text", # str ] return props @staticmethod def resolve_output_property(button: ui.Button, property_name: str, attribute: og.Attribute): if not isinstance(button, ui.Button): raise og.OmniGraphError(f"Attempt to resolve property on non-button object '{button}'.") if property_name not in OgnButton.get_property_names(button, False): raise og.OmniGraphError(f"'{property_name}' is not a readable property of button '{button.identifier}'") super(OgnButton, OgnButton).resolve_output_property(button, property_name, attribute) @staticmethod def get_property_value(button: ui.Button, property_name: str, attribute: og.RuntimeAttribute): if not isinstance(button, ui.Button): raise og.OmniGraphError( f"Attempt to get value of property {property_name} on non-button object '{button}'." ) if property_name not in OgnButton.get_property_names(button, False): raise og.OmniGraphError(f"'{property_name}' is not a readable property of button '{button.identifier}'") super(OgnButton, OgnButton).get_property_value(button, property_name, attribute) @staticmethod def set_property_value(button: ui.Button, property_name: str, attribute: og.RuntimeAttribute): if not isinstance(button, ui.Button): raise og.OmniGraphError( f"Attempt to set value of property {property_name} on non-button object '{button}'." ) if property_name not in OgnButton.get_property_names(button, True): raise og.OmniGraphError(f"'{property_name}' is not a writeable property of button '{button.identifier}'") super(OgnButton, OgnButton).set_property_value(button, property_name, attribute) @staticmethod def get_style_element_names(button: ui.Button, writeable: bool) -> List[str]: element_names = super(OgnButton, OgnButton).get_style_element_names(button, writeable) if element_names is not None: # noqa: SIM102 if not isinstance(button, ui.Button): carb.log_warn(f"Attempt to retrieve style element names from non-button widget '{button}'.") return None # TBD return element_names @staticmethod def get_style_value(button: ui.Button, element_name: str, attribute: og.RuntimeAttribute) -> bool: if not isinstance(button, ui.Button): carb.log_warn(f"Attempt to get style element from non-button object '{button}'.") return False return super(OgnButton, OgnButton).get_style_value(button, element_name, attribute) @staticmethod def set_style_value(button: ui.Button, element_name: str, attribute: og.RuntimeAttribute) -> bool: if not isinstance(button, ui.Button): carb.log_warn(f"Attempt to set style element on non-button object '{button}'.") return False return super(OgnButton, OgnButton).set_style_value(button, element_name, attribute)
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117
0.632576
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetViewportRenderer.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from omni.kit.viewport.utility import get_viewport_from_window_name class OgnGetViewportRenderer: """ Gets the renderer being used by the specified viewport. """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" try: viewport = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport) renderer = "" if viewport_api is not None: engine_name = viewport_api.hydra_engine render_mode = viewport_api.render_mode if engine_name == "rtx": if render_mode == "RaytracedLighting": renderer = "RTX: Realtime" elif render_mode == "PathTracing": renderer = "RTX: Path Tracing" elif engine_name == "iray": if render_mode == "iray": renderer = "RTX: Iray" elif engine_name == "pxr": renderer = "Pixar Storm" if renderer == "": db.log_error(f"Unknown Hydra engine '{engine_name}' and render mode '{render_mode}'") else: db.log_error(f"Unknown viewport window '{viewport}'") db.outputs.renderer = renderer except Exception as error: # noqa: PLW0703 db.log_error(str(error)) return False return True
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Python
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105
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportClickManipulator.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["ViewportClickManipulatorFactory"] from typing import Any import carb import omni.kit.app import omni.kit.commands from omni.ui import scene as sc EVENT_NAME = "omni.graph.viewport.click" GESTURE_NAMES = ["Left Mouse Click", "Right Mouse Click", "Middle Mouse Click"] class DoNotPrevent(sc.GestureManager): def can_be_prevented(self, gesture): return False class ViewportClickGesture(sc.ClickGesture): def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int): super().__init__(mouse_button=mouse_button, manager=DoNotPrevent()) self._viewport_api = viewport_api self._viewport_window_name = viewport_window_name self._gesture_name = GESTURE_NAMES[mouse_button] self._event_type = carb.events.type_from_string(EVENT_NAME) self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream() def on_ended(self, *args): if self.state == sc.GestureState.CANCELED: return mouse = self.sender.gesture_payload.mouse resolution = self._viewport_api.resolution # Position in normalized coords pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0] pos_norm = (pos_norm[0], 1.0 - pos_norm[1]) if not all(0.0 <= x <= 1.0 for x in pos_norm): return # Position in viewport resolution pixels pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1]) payload = { "viewport": self._viewport_window_name, "gesture": self._gesture_name, "pos_norm_x": pos_norm[0], "pos_norm_y": pos_norm[1], "pos_pixel_x": pos_pixel[0], "pos_pixel_y": pos_pixel[1], } self._message_bus.push(self._event_type, payload=payload) class ViewportClickManipulator(sc.Manipulator): def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs): super().__init__(*args, **kwargs) self._gestures = [ ViewportClickGesture(viewport_api, viewport_window_name, 0), # left mouse click ViewportClickGesture(viewport_api, viewport_window_name, 1), # right mouse click ViewportClickGesture(viewport_api, viewport_window_name, 2), # middle mouse click ] self._screen = None self._transform = None self.name = None self.categories = () def on_build(self): self._transform = sc.Transform() with self._transform: self._screen = sc.Screen(gesture=self._gestures) def destroy(self): self._gestures = [] self._screen = None if self._transform: self._transform.clear() self._transform = None # Factory creator def ViewportClickManipulatorFactory(desc: dict) -> ViewportClickManipulator: # noqa: N802 manip = ViewportClickManipulator(desc.get("viewport_api"), desc.get("viewport_window_name")) manip.categories = () manip.name = f"ViewportClickManipulator.{desc.get('viewport_window_name')}" return manip
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Python
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96
0.650241
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportHoverManipulator.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["ViewportHoverManipulatorFactory"] from typing import Any import carb import omni.kit.app import omni.kit.commands from omni.ui import scene as sc EVENT_NAME_BEGAN = "omni.graph.viewport.hover.began" EVENT_NAME_CHANGED = "omni.graph.viewport.hover.changed" EVENT_NAME_ENDED = "omni.graph.viewport.hover.ended" class DoNotPrevent(sc.GestureManager): def can_be_prevented(self, gesture): return False class ViewportHoverGesture(sc.HoverGesture): def __init__(self, viewport_api: Any, viewport_window_name: str): super().__init__(manager=DoNotPrevent()) self._viewport_api = viewport_api self._viewport_window_name = viewport_window_name self._event_type_began = carb.events.type_from_string(EVENT_NAME_BEGAN) self._event_type_changed = carb.events.type_from_string(EVENT_NAME_CHANGED) self._event_type_ended = carb.events.type_from_string(EVENT_NAME_ENDED) self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream() self._viewport_hovered = False def on_began(self): self._viewport_hovered = False def on_changed(self): mouse = self.sender.gesture_payload.mouse pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0] pos_norm = (pos_norm[0], 1.0 - pos_norm[1]) viewport_hovered = all(0.0 <= x <= 1.0 for x in pos_norm) if not self._viewport_hovered and viewport_hovered: # hover began resolution = self._viewport_api.resolution pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1]) payload = { "viewport": self._viewport_window_name, "pos_norm_x": pos_norm[0], "pos_norm_y": pos_norm[1], "pos_pixel_x": pos_pixel[0], "pos_pixel_y": pos_pixel[1], } self._message_bus.push(self._event_type_began, payload=payload) elif self._viewport_hovered and viewport_hovered: # hover changed resolution = self._viewport_api.resolution pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1]) mouse_moved = self.sender.gesture_payload.mouse_moved vel_norm = self._viewport_api.map_ndc_to_texture(mouse_moved)[0] origin_norm = self._viewport_api.map_ndc_to_texture((0, 0))[0] vel_norm = (vel_norm[0] - origin_norm[0], origin_norm[1] - vel_norm[1]) vel_pixel = (vel_norm[0] * resolution[0], vel_norm[1] * resolution[1]) payload = { "viewport": self._viewport_window_name, "pos_norm_x": pos_norm[0], "pos_norm_y": pos_norm[1], "pos_pixel_x": pos_pixel[0], "pos_pixel_y": pos_pixel[1], "vel_norm_x": vel_norm[0], "vel_norm_y": vel_norm[1], "vel_pixel_x": vel_pixel[0], "vel_pixel_y": vel_pixel[1], } self._message_bus.push(self._event_type_changed, payload=payload) elif self._viewport_hovered and not viewport_hovered: # hover ended payload = { "viewport": self._viewport_window_name, } self._message_bus.push(self._event_type_ended, payload=payload) self._viewport_hovered = viewport_hovered def on_ended(self): if self._viewport_hovered: # hover ended payload = { "viewport": self._viewport_window_name, } self._message_bus.push(self._event_type_ended, payload=payload) self._viewport_hovered = False # Custom manipulator containing a Screen that contains the gestures class ViewportHoverManipulator(sc.Manipulator): def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs): super().__init__(*args, **kwargs) self._gestures = [ViewportHoverGesture(viewport_api, viewport_window_name)] self._screen = None self._transform = None self.name = None self.categories = () def on_build(self): self._transform = sc.Transform() with self._transform: self._screen = sc.Screen(gesture=self._gestures) def destroy(self): self._gestures = [] self._screen = None if self._transform: self._transform.clear() self._transform = None # Factory creator def ViewportHoverManipulatorFactory(desc: dict) -> ViewportHoverManipulator: # noqa: N802 manip = ViewportHoverManipulator(desc.get("viewport_api"), desc.get("viewport_window_name")) manip.categories = () manip.name = f"ViewportHoverManipulator.{desc.get('viewport_window_name')}" return manip
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Python
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadWindowSize.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.ui as ui from . import UINodeCommon class OgnReadWindowSize: @staticmethod def compute(db) -> bool: db.outputs.height = 0.0 db.outputs.width = 0.0 if db.inputs.isViewport: try: from omni.kit.viewport.window import get_viewport_window_instances vp_wins = [win for win in get_viewport_window_instances(None) if isinstance(win, ui.Window)] except ImportError: db.log_error("No non-legacy viewports found.") return False widget_path = db.inputs.widgetPath if not widget_path: window_name = db.inputs.name if not window_name: db.log_warning("No window name or widgetPath provided.") return True if db.inputs.isViewport: for window in vp_wins: if window.title == window_name: db.outputs.height = window.height db.outputs.width = window.width return True db.log_error(f"No viewport named '{window_name}' found.") return False for window in ui.Workspace.get_windows(): if isinstance(window, ui.Window) and window.title == window_name: db.outputs.height = window.height db.outputs.width = window.width return True db.log_error(f"No window named '{window_name}' found.") return False window = UINodeCommon.get_widget_window(widget_path) if not window: db.log_error(f"No widget found at path '{widget_path}'.") return False if db.inputs.isViewport and window not in vp_wins: db.log_error(f"Widget '{widget_path} is not in a viewport window.") return False db.outputs.height = window.height db.outputs.width = window.width return True
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Python
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnPrintText.py
""" This is the implementation of the OGN node defined in OgnPrintText.ogn """ import time import carb import omni.graph.core as og from omni.kit.viewport.utility import get_viewport_from_window_name, post_viewport_message class OgnOnCustomEventInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): self.display_time: float = 0 class OgnPrintText: """ Prints text to the log and optionally the viewport """ @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnOnCustomEventInternalState() @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" def ok(): db.outputs.execOut = og.ExecutionAttributeState.ENABLED return True try: toast_min_period_s = 5.0 to_screen = db.inputs.toScreen log_level = db.inputs.logLevel.lower() text = db.inputs.text if not text: return ok() if log_level: if log_level not in ("error", "warning", "warn", "info"): db.log_error("Log Level must be one of error, warning or info") return False else: log_level = "info" if to_screen: toast_time = db.internal_state.display_time viewport_name = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport_name) if viewport_api is None: # Preserve legacy behavior of erroring when a name was provided if viewport_name: db.log_error(f"Could not get viewport window {viewport_name}") return False return ok() now_s = time.time() toast_age = now_s - toast_time if toast_age > toast_min_period_s: toast_time = 0 if toast_time == 0: post_viewport_message(viewport_api, text) db.state.displayTime = now_s else: # FIXME: Toast also prints to log so we only do one or the other if log_level == "info": carb.log_info(text) elif log_level.startswith("warn"): carb.log_warn(text) else: carb.log_error(text) return ok() except Exception as error: # pylint: disable=broad-except db.log_error(str(error)) return False
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportRenderer.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import carb import omni.graph.core as og import omni.graph.tools.ogn as ogn from omni.kit.viewport.utility import get_viewport_from_window_name class OgnSetViewportRenderer: """ Sets renderer for the target viewport. """ # renderer: (hd_engine, render_mode) RENDERER_CONFIGS = { "RTX: Realtime": ("rtx", "RaytracedLighting"), "RTX: Path Tracing": ("rtx", "PathTracing"), "RTX: Iray": ("iray", "iray"), } @staticmethod def initialize(context, node): """Assign default value and allowed tokens for the inputs:renderer attribute""" renderers = [] # Query which engines are enabled. setting = carb.settings.get_settings().get("/renderer/enabled") engines = setting.split(",") if setting else ["rtx", "iray"] # Third-party Hydra render delegates are ignored as requested by OM-75851, but they can be included if needed. for renderer, (engine, _) in OgnSetViewportRenderer.RENDERER_CONFIGS.items(): if engine in engines: renderers.append(renderer) allowed_tokens = ",".join(renderers) attr = node.get_attribute("inputs:renderer") attr.set_metadata(ogn.MetadataKeys.ALLOWED_TOKENS, allowed_tokens) # If the attr is not authored, its default value will be the first enabled renderer. if attr.get() == "" and len(renderers) > 0: attr.set(renderers[0]) @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" try: renderer = db.inputs.renderer if renderer != "": viewport = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport) if viewport_api is not None: allowed_tokens = db.attributes.inputs.renderer.get_metadata(ogn.MetadataKeys.ALLOWED_TOKENS) renderers = allowed_tokens.split(",") if renderer in renderers and renderer in OgnSetViewportRenderer.RENDERER_CONFIGS: hd_engine, render_mode = OgnSetViewportRenderer.RENDERER_CONFIGS[renderer] # Update the legacy "/renderer/active" setting for anyone that may be watching for it carb.settings.get_settings().set("/renderer/active", hd_engine) viewport_api.set_hd_engine(hd_engine, render_mode) else: db.log_error(f"Unknown renderer '{renderer}'") else: db.log_error(f"Unknown viewport window '{viewport}'") db.outputs.exec = og.ExecutionAttributeState.ENABLED except Exception as error: # noqa: PLW0703 db.log_error(str(error)) return False return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSpacer.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og import omni.ui as ui from . import UINodeCommon class OgnSpacer(UINodeCommon.OgWidgetNode): @staticmethod def compute(db) -> bool: if db.inputs.create != og.ExecutionAttributeState.DISABLED: parent_widget_path = db.inputs.parentWidgetPath if not parent_widget_path: db.log_error("No parentWidgetPath supplied.") return False parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path) if parent_widget is None: db.log_error("Could not find parent widget.") return False style = {} try: style = UINodeCommon.to_ui_style(db.inputs.style) except SyntaxError as err: db.log_error(f"'inputs:style': {err.msg}") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) # Now create the spacer widget and register it. with parent_widget: spacer = ui.Spacer(identifier=widget_identifier, width=db.inputs.width, height=db.inputs.height) if style: spacer.set_style(style) OgnSpacer.register_widget(db.abi_context, widget_identifier, spacer) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(spacer) return True db.log_warning("Unexpected execution with no execution input enabled") return False # The spacer has no properties or styles of its own: height and width are base Widget properties.
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportResolution.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og from omni.kit.viewport.utility import get_viewport_from_window_name class OgnSetViewportResolution: """ Sets the resolution of the target viewport. """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" try: viewport = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport) if viewport_api is not None: resolution = db.inputs.resolution if resolution[0] > 0 and resolution[1] > 0: viewport_api.resolution = resolution else: db.log_error(f"Invalid resolution {resolution[0]}x{resolution[1]}.") else: db.log_error(f"Unknown viewport window '{viewport}'") db.outputs.exec = og.ExecutionAttributeState.ENABLED except Exception as error: # noqa: PLW0703 db.log_error(str(error)) return False return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadWidgetProperty.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og from . import UINodeCommon class OgnReadWidgetProperty: @staticmethod def compute(db) -> bool: widget_path = db.inputs.widgetPath if not widget_path: widget_identifier = db.inputs.widgetIdentifier if not widget_identifier: db.log_warning("No widgetIdentifier or widgetPath provided.") return False widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier) if not widget: db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.") return False else: widget = UINodeCommon.find_widget_among_all_windows(widget_path) if not widget: db.log_warning(f"No widget found at path '{widget_path}'.") return False # For error messages only. widget_identifier = widget_path property_name = db.inputs.propertyName if not property_name: db.log_warning("No property provided.") return False if not hasattr(widget, property_name): db.log_error(f"Widget '{widget_identifier}' has no property '{property_name}'.") return False widget_summary = f"widget '{widget_identifier}' ({type(widget)})" callbacks = UINodeCommon.get_widget_callbacks(widget) if not callbacks: db.log_error(f"{widget_summary} is not supported by the ReadWidgetProperty node.") return False if not hasattr(callbacks, "get_property_names") or not callable(callbacks.get_property_names): db.log_error(f"No 'get_property_names' callback found for {widget_summary}") return False readable_props = callbacks.get_property_names(widget, False) if not readable_props or property_name not in readable_props: db.log_error(f"'{property_name}' is not a readable property of {widget_summary}") return False if not hasattr(callbacks, "resolve_output_property") or not callable(callbacks.resolve_output_property): db.log_error(f"No 'resolve_output_property' callback found for {widget_summary}") return False try: callbacks.resolve_output_property(widget, property_name, db.node.get_attribute("outputs:value")) except og.OmniGraphError as og_error: db.log_error( f"Could resolve outputs from '{property_name}' for {widget_summary}\n{og_error}", add_context=False ) return False if not hasattr(callbacks, "get_property_value") or not callable(callbacks.get_property_value): db.log_error(f"No 'get_property_value' callback found for {widget_summary}") return False try: callbacks.get_property_value(widget, property_name, db.outputs.value) except og.OmniGraphError as og_error: db.log_error(f"Could not get value of '{property_name}' on {widget_summary}\n{og_error}", add_context=False) return False return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetViewportResolution.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from omni.kit.viewport.utility import get_viewport_from_window_name class OgnGetViewportResolution: """ Gets the resolution of the target viewport. """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" try: viewport = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport) if viewport_api is not None: db.outputs.resolution = viewport_api.resolution else: db.outputs.resolution = (0, 0) db.log_error(f"Unknown viewport window '{viewport}'") except Exception as error: # noqa: PLW0703 db.log_error(str(error)) return False return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetActiveViewportCamera.py
""" This is the implementation of the OGN node defined in OgnSetActiveViewportCamera.ogn """ import omni.graph.core as og from omni.kit.viewport.utility import get_viewport_from_window_name from pxr import Sdf, UsdGeom class OgnSetActiveViewportCamera: """ Sets a viewport's actively bound camera to a free camera """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" db.outputs.execOut = og.ExecutionAttributeState.DISABLED try: new_camera_path = db.inputs.primPath if not Sdf.Path.IsValidPathString(new_camera_path): return True viewport_name = db.inputs.viewport viewport_api = get_viewport_from_window_name(viewport_name) if not viewport_api: return True stage = viewport_api.stage new_camera_prim = stage.GetPrimAtPath(new_camera_path) if stage else False if not new_camera_prim: return True if not new_camera_prim.IsA(UsdGeom.Camera): return True new_camera_path = Sdf.Path(new_camera_path) if viewport_api.camera_path != new_camera_path: viewport_api.camera_path = new_camera_path except Exception as error: # pylint: disable=broad-except db.log_error(str(error)) return False db.outputs.execOut = og.ExecutionAttributeState.ENABLED return True
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnWriteWidgetProperty.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og from . import UINodeCommon class OgnWriteWidgetProperty: @staticmethod def compute(db) -> bool: if db.inputs.write != og.ExecutionAttributeState.DISABLED: widget_path = db.inputs.widgetPath if not widget_path: widget_identifier = db.inputs.widgetIdentifier if not widget_identifier: db.log_warning("No widgetIdentifier or widgetPath provided.") return False widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier) if not widget: db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.") return False else: widget = UINodeCommon.find_widget_among_all_windows(widget_path) if not widget: db.log_warning(f"No widget found at path '{widget_path}'.") return False # For error messages only. widget_identifier = widget_path property_name = db.inputs.propertyName if not property_name: db.log_error("No property provided.") return False if not hasattr(widget, property_name): db.log_error(f"Widget '{widget_identifier}' has no property '{property_name}'.") return False widget_summary = f"widget '{widget_identifier}' ({type(widget)})" callbacks = UINodeCommon.get_widget_callbacks(widget) if not callbacks: db.log_error(f"{widget_summary} is not supported by the WriteWidgetProperty node.") return False if not hasattr(callbacks, "get_property_names") or not callable(callbacks.get_property_names): db.log_error(f"No 'get_property_names' callback found for {widget_summary}") return False writeable_props = callbacks.get_property_names(widget, True) if not writeable_props or property_name not in writeable_props: db.log_error(f"'{property_name}' is not a writeable property of {widget_summary}") return False if not hasattr(callbacks, "set_property_value") or not callable(callbacks.set_property_value): db.log_error(f"No 'set_property_value' callback found for {widget_summary}") return False try: callbacks.set_property_value(widget, property_name, db.inputs.value) except og.OmniGraphError as og_error: db.log_error( f"Could not set value of '{property_name}' on {widget_summary}\n{og_error}", add_context=False ) return False db.outputs.written = og.ExecutionAttributeState.ENABLED return True db.log_warning("Unexpected execution with no execution input enabled") return False
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/scripts/variant_utils.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. import re from typing import Any, Optional import omni.graph.core as og import omni.ui as ui from omni.kit.property.usd.usd_attribute_widget import UsdPropertyUiEntry from usdrt import Sdf, Usd def print_widget_tree(widget: ui.Widget, level: int = 0): # Prints the widget tree to the console for child in ui.Inspector.get_children(widget): print_widget_tree(child, level + 1) def get_descendants(widget: ui.Widget): # Returns a list of all descendants of the given widget kids = [] local_kids = ui.Inspector.get_children(widget) kids.extend(local_kids) for k in local_kids: child_kids = get_descendants(k) kids.extend(child_kids) return kids def get_attr_value(prim: Usd.Prim, attr_name: str) -> Any: # Returns the value of the given attribute from usdrt if prim: attr = prim.GetAttribute(attr_name) if attr: return og.Controller().get(attribute=prim.GetAttribute(attr_name)) return False def get_use_path(stage: Usd.Stage, node_prim_path: Sdf.Path) -> bool: # Returns the value of the usePath input attribute prim = stage.GetPrimAtPath(node_prim_path) if prim: return get_attr_value(prim, "inputs:usePath") return False def get_attr_has_connections(prim: Usd.Prim, attr_name: str) -> bool: # Returns True if the attribute has authored connections if prim: attr = prim.GetAttribute(attr_name) if attr: return attr.HasAuthoredConnections() return False def get_target_prim(stage: Usd.Stage, node_prim_path: Sdf.Path) -> Optional[Usd.Prim]: # Return the target prim if it exists depending on the value of the usePath input attribute. # If usePath is True, the target prim is the prim at the path specified by the primPath input attribute. # If usePath is False, the target prim is the first target of the prim relationship. prim = stage.GetPrimAtPath(node_prim_path) if prim: if get_attr_value(prim, "inputs:usePath"): prim_path = get_attr_value(prim, "inputs:primPath") if prim_path is not None: return stage.GetPrimAtPath(prim_path) else: rel = prim.GetRelationship("inputs:prim") if rel.IsValid(): targets = rel.GetTargets() if targets: return stage.GetPrimAtPath(targets[0]) return None def pretty_name(name: str) -> str: # Returns a pretty name for the given property name = name.split(":")[-1] name = name[0].upper() + name[1:] name = re.sub(r"([a-z](?=[A-Z])|[A-Z](?=[A-Z][a-z]))", r"\1 ", name) return name def override_display_name(prop: UsdPropertyUiEntry): # Overrides the display name of the given property with a consistent format prop_name = pretty_name(prop.prop_name) prop.override_display_name(prop_name)
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/scripts/variants.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. from functools import partial from typing import List, Optional import omni.graph.core as og import omni.ui as ui from omni.graph.ui import OmniGraphAttributeModel, OmniGraphPropertiesWidgetBuilder from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty from omni.kit.property.usd.usd_attribute_model import TfTokenAttributeModel from omni.kit.property.usd.usd_attribute_widget import UsdPropertyUiEntry from omni.kit.window.property.templates import HORIZONTAL_SPACING, LABEL_WIDTH from usdrt import Sdf, Usd from .variant_utils import ( # noqa PLE0402 get_attr_has_connections, get_attr_value, get_descendants, get_target_prim, get_use_path, override_display_name, pretty_name, ) ATTRIB_LABEL_STYLE = {"alignment": ui.Alignment.RIGHT_TOP} class VariantTokenModel(TfTokenAttributeModel): """Model for selecting the variant set name. We modify the list to show variant sets which are available on the target prim.""" class AllowedTokenItem(ui.AbstractItem): def __init__(self, item, label): """ Args: item: the variant set name token to be shown label: the label to show in the drop-down """ super().__init__() self.token = item self.model = ui.SimpleStringModel(label) def __init__( self, stage: Usd.Stage, attribute_paths: List[Sdf.Path], self_refresh: bool, metadata: dict, node_prim_path: Sdf.Path, ): """ Args: stage: The current stage attribute_paths: The list of full attribute paths self_refresh: ignored metadata: pass-through metadata for model node_prim_path: The path of the compute node """ self._stage = stage self._node_prim_path = node_prim_path self._target_prim = None super().__init__(stage, attribute_paths, self_refresh, metadata) def _get_allowed_tokens(self, _): # Override of TfTokenAttributeModel to specialize what tokens are to be shown # Returns the attributes we want to let the user select from prim = self._stage.GetPrimAtPath(self._node_prim_path) if not prim: return [] self._target_prim = get_target_prim(self._stage, self._node_prim_path) tokens = self._get_tokens(self._target_prim) current_value = og.Controller().get(attribute=self._get_attributes()[0]) if current_value and current_value not in tokens: tokens.append(current_value) tokens.insert(0, "") return tokens @staticmethod def _item_factory(item): # Construct the item for the model label = item return VariantTokenModel.AllowedTokenItem(item, label) def _update_allowed_token(self, **kwargs): # Override of TfTokenAttributeModel to specialize the model items super()._update_allowed_token(token_item=self._item_factory) def _get_tokens(self, prim: Usd.Prim) -> List[str]: return [] class VariantSetNamesTokenModel(VariantTokenModel): def _get_variant_set_names(self, prim: Usd.Prim) -> List[str]: if prim: variant_sets = prim.GetVariantSets() variant_sets_names = list(variant_sets.GetNames()) return variant_sets_names return [] def _get_tokens(self, prim: Usd.Prim) -> List[str]: return self._get_variant_set_names(prim) class VariantNamesTokenModel(VariantTokenModel): def _get_variant_names(self, prim: Usd.Prim) -> List[str]: node_prim = self._stage.GetPrimAtPath(self._node_prim_path) if node_prim and prim: variant_sets = prim.GetVariantSets() variant_set_name = get_attr_value(node_prim, "inputs:variantSetName") variant_set = variant_sets.GetVariantSet(variant_set_name) variant_sets_names = list(variant_set.GetVariantNames()) return variant_sets_names return [] def _get_tokens(self, prim: Usd.Prim) -> List[str]: return self._get_variant_names(prim) # noinspection PyProtectedMember class CustomVariantLayout: """Custom layout for the variant set and variant name attributes""" def __init__(self, compute_node_widget): self.enable = True self.compute_node_widget = compute_node_widget self.prim_path_layout = None self.prim_path_model = None self.use_path_model = False self.prim_rel_layout = None self.prim_rel_model = None self.variant_set_name_token_model = None self.variant_set_name_string_model = None self.variant_name_token_model = None self.variant_name_string_model = None self.variant_set_name_string_layout = None self.variant_set_name_token_layout = None self.variant_name_string_layout = None self.variant_name_token_layout = None def get_node_prim_path(self): node_prim_path = self.compute_node_widget.payload[-1] return node_prim_path def get_use_path(self): stage = self.compute_node_widget.stage node_prim_path = self.get_node_prim_path() use_path = get_use_path(stage, node_prim_path) return use_path @staticmethod def _set_child_string_field_enabled(widget: ui.Widget, enabled: bool): for child in get_descendants(widget): if isinstance(child, ui.StringField): child.enabled = enabled def _get_target_prim(self) -> Usd.Prim: return get_target_prim(self.compute_node_widget.stage, self.get_node_prim_path()) def _get_attr_has_connections(self, attr_name: str) -> bool: stage = self.compute_node_widget.stage node_prim_path = self.get_node_prim_path() prim = stage.GetPrimAtPath(node_prim_path) return get_attr_has_connections(prim, attr_name) def _token_builder(self, ui_prop: UsdPropertyUiEntry): return OmniGraphPropertiesWidgetBuilder._tftoken_builder( # noqa: PLW0212 stage=self.compute_node_widget.stage, attr_name=ui_prop.prop_name, type_name=ui_prop.property_type, metadata=ui_prop.metadata, prim_paths=[self.get_node_prim_path()], additional_label_kwargs={"style": ATTRIB_LABEL_STYLE}, additional_widget_kwargs={"no_allowed_tokens_model_cls": OmniGraphAttributeModel}, ) def _relationship_builder(self, ui_prop: UsdPropertyUiEntry, changed_fn): return OmniGraphPropertiesWidgetBuilder._relationship_builder( # noqa: PLW0212 stage=self.compute_node_widget.stage, attr_name=ui_prop.prop_name, metadata=ui_prop.metadata, prim_paths=[self.get_node_prim_path()], additional_label_kwargs={"style": ATTRIB_LABEL_STYLE}, additional_widget_kwargs={ "on_remove_target": changed_fn, "target_picker_on_add_targets": changed_fn, "targets_limit": 1, }, ) def _bool_builder(self, ui_prop: UsdPropertyUiEntry): return OmniGraphPropertiesWidgetBuilder._bool_builder( # noqa: PLW0212 stage=self.compute_node_widget.stage, attr_name=ui_prop.prop_name, type_name=ui_prop.property_type, metadata=ui_prop.metadata, prim_paths=[self.get_node_prim_path()], additional_label_kwargs={"style": ATTRIB_LABEL_STYLE}, ) def _combo_box_builder(self, ui_prop: UsdPropertyUiEntry, model_cls, changed_fn=None): stage = self.compute_node_widget.stage node_prim_path = self.get_node_prim_path() with ui.HStack(spacing=HORIZONTAL_SPACING): prop_name = pretty_name(ui_prop.prop_name) ui.Label(prop_name, name="label", style=ATTRIB_LABEL_STYLE, width=LABEL_WIDTH) ui.Spacer(width=HORIZONTAL_SPACING) with ui.ZStack(): attr_path = node_prim_path.AppendProperty(ui_prop.prop_name) # Build the token-selection widget when prim is known model = model_cls(stage, [attr_path], False, {}, node_prim_path) ui.ComboBox(model) if changed_fn: model._current_index.add_value_changed_fn(changed_fn) # noqa PLW0212 return model def _prim_path_build_fn(self, ui_prop: UsdPropertyUiEntry, *_): # Build the token input prim path widget self.prim_path_layout = ui.HStack(spacing=0) with self.prim_path_layout: self.prim_path_model = self._token_builder(ui_prop) self._update_prim_path() self.prim_path_model.add_value_changed_fn(self._on_target_prim_path_changed) def _update_prim_path(self): use_path = self.get_use_path() attr_has_connections = self._get_attr_has_connections("inputs:primPath") self.prim_path_layout.enabled = use_path enabled = use_path and not attr_has_connections self._set_child_string_field_enabled(self.prim_path_layout, enabled) def _prim_rel_build_fn(self, ui_prop: UsdPropertyUiEntry, *_): # Build the relationship input prim widget self.prim_rel_layout = ui.HStack(spacing=0) with self.prim_rel_layout: self.prim_rel_model = self._relationship_builder(ui_prop, self._on_target_prim_rel_changed) self._update_prim_rel() def _update_prim_rel(self): self.prim_rel_layout.enabled = not self.get_use_path() def _use_path_build_fn(self, ui_prop: UsdPropertyUiEntry, *_): # Build the boolean toggle for inputs:usePath self.use_path_model = self._bool_builder(ui_prop) self.use_path_model.add_value_changed_fn(self._on_use_path_changed) def _variant_set_name_build_fn(self, ui_prop: UsdPropertyUiEntry, *_): # Build the VariantSetName widget # Build the simple string input for data-driven variant set name and a ComboBox for when there are # variants and no data-driven variant set name self.variant_set_name_string_layout = ui.HStack(spacing=0) with self.variant_set_name_string_layout: self.variant_set_name_string_model = self._token_builder(ui_prop) self.variant_set_name_token_layout = ui.HStack(spacing=0) with self.variant_set_name_token_layout: self.variant_set_name_token_model = self._combo_box_builder( ui_prop, VariantSetNamesTokenModel, self._on_variant_set_changed ) self._update_variant_set_visibility() def _update_variant_set_visibility(self): # Show the string input if the prim is unknown or if the attribute has connections # otherwise show the token input if self.variant_set_name_string_layout and self.variant_set_name_token_layout: attr_has_connections = self._get_attr_has_connections("inputs:variantSetName") target_prim = self._get_target_prim() use_string = not target_prim or attr_has_connections self.variant_set_name_string_layout.visible = use_string self.variant_set_name_token_layout.visible = not use_string def _update_variant_set_name(self): # Update the variant set name widget visibility when the target prim changes self._update_variant_set_visibility() if self.variant_set_name_token_model: self.variant_set_name_token_model._set_dirty() # noqa: PLW0212 if self.variant_set_name_string_model: self.variant_set_name_string_model._set_dirty() # noqa: PLW0212 def _variant_name_build_fn(self, ui_prop: UsdPropertyUiEntry, *_): # Build the VariantName widget # Build the simple string input for data-driven variant name and a ComboBox for when there are # variants and no data-driven variant name self.variant_name_string_layout = ui.HStack(spacing=0) with self.variant_name_string_layout: self.variant_name_string_model = self._token_builder(ui_prop) self.variant_name_token_layout = ui.HStack(spacing=0) with self.variant_name_token_layout: self.variant_name_token_model = self._combo_box_builder(ui_prop, VariantNamesTokenModel) self._update_variant_name_visibility() def _update_variant_name_visibility(self): # Show the string input if the prim is unknown or if the attribute has connections # otherwise show the token input attr_has_connections = self._get_attr_has_connections("inputs:variantName") target_prim = self._get_target_prim() if self.variant_name_string_layout and self.variant_name_token_layout: use_string = not target_prim or attr_has_connections self.variant_name_string_layout.visible = use_string self.variant_name_token_layout.visible = not use_string def _update_variant_name(self): # Update the variant name widget visibility when the target prim changes self._update_variant_name_visibility() if self.variant_name_token_model: self.variant_name_token_model._set_dirty() # noqa: PLW0212 if self.variant_name_string_model: self.variant_name_string_model._set_dirty() # noqa: PLW0212 def _on_target_prim_rel_changed(self, *_): # When the inputs:primRel token changes update the relevant widgets self.prim_rel_model._set_dirty() # noqa: PLW0212 self._update_prim_rel() self._update_variant_set_name() self._update_variant_name() def _on_target_prim_path_changed(self, *_): # When the inputs:primPath token changes update the relevant widgets self._update_variant_set_name() self._update_variant_name() def _on_use_path_changed(self, _): # When the usePath toggle changes update the relevant widgets self._update_prim_rel() self._update_prim_path() self._update_variant_set_name() self._update_variant_name() def _on_variant_set_changed(self, _): # When the variantSet changes update the relevant widgets self._update_variant_name() def apply(self, props): # Apply the property values to the compute node def find_prop(name) -> Optional[UsdPropertyUiEntry]: try: return next((p for p in props if p.prop_name == name)) except StopIteration: return None frame = CustomLayoutFrame(hide_extra=True) with frame: with CustomLayoutGroup("Inputs"): prop_fuctions = [ ("prim", self._prim_rel_build_fn), ("usePath", self._use_path_build_fn), ("primPath", self._prim_path_build_fn), ("variantSetName", self._variant_set_name_build_fn), ("variantName", self._variant_name_build_fn), ] for prop_name, build_fn in prop_fuctions: prop = find_prop(f"inputs:{prop_name}") if prop: override_display_name(prop) CustomLayoutProperty(prop.prop_name, None, build_fn=partial(build_fn, prop)) with CustomLayoutGroup("Outputs"): for attr in ["exists", "success", "variantSetNames", "variantName"]: prop = find_prop(f"outputs:{attr}") if prop: CustomLayoutProperty(prop.prop_name, pretty_name(prop.prop_name)) return frame.apply(props)
16,097
Python
41.251968
113
0.63751
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/tests/test_ui_nodes.py
# noqa: PLC0302 import unittest from pathlib import Path from typing import Any, Dict, List import carb import carb.settings import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.test import omni.usd from omni.kit import ui_test from omni.kit.ui_test.input import ( emulate_mouse_drag_and_drop, emulate_mouse_move, emulate_mouse_move_and_click, emulate_mouse_scroll, ) from omni.kit.ui_test.vec2 import Vec2 from omni.ui.tests.test_base import OmniUiTest EXT_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.graph.ui_nodes}")) class TestUINodes(OmniUiTest): def __init__(self, tests=()): super().__init__(tests) self.settings = carb.settings.get_settings() # The first value for each setting is what we want to set it to, the second is where we will store # its original value. self.viewport_settings: Dict[str, List[Any, Any]] = { "/persistent/app/viewport/displayOptions": [0, None], "/app/viewport/grid/enabled": [False, None], "/persistent/app/viewport/{vp_id}/guide/grid/visible": [False, None], "/persistent/app/viewport/{vp_id}/guide/axis/visible": [False, None], # This doesn't currently work while the test is running so we set it in the test args instead. # "/persistent/app/viewport/{vp_id}/hud/visible": [False, None], } self.TEST_GRAPH_PATH = "/World/TestGraph" self.wait_frames_for_visual_update = 5 # It takes 6 frames for the nodes and connections to all draw in their proper positions. self.wait_frames_for_graph_draw = 6 # Wait 10 frames for commands to execute and the graph to update self.wait_frames_for_commands = 10 async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() self.viewport_name, self.viewport_id = self.get_viewport_name_and_id() self._golden_img_dir = EXT_PATH.absolute().resolve().joinpath("data/golden_images") # Make sure the viewport looks the same as when we generated the golden images. for setting, values in self.viewport_settings.items(): key = setting.format(vp_id=self.viewport_id) values[1] = self.settings.get(key) self.settings.set(key, values[0]) await omni.usd.get_context().new_stage_async() self.stage = omni.usd.get_context().get_stage() async def tearDown(self): self._golden_img_dir = None await super().tearDown() # Restore viewport settings. for setting, (values) in self.viewport_settings.items(): key = setting.format(vp_id=self.viewport_id) if values[1] is None: self.settings.destroy_item(key) else: self.settings.set(key, values[1]) values[1] = None omni.usd.get_context().close_stage() # Activate OnClosing node def get_viewport_name_and_id(self): try: import omni.kit.viewport.window as vp viewport = next(vp.get_viewport_window_instances()) return (viewport.name, viewport.viewport_api.id) except StopIteration as exc: raise og.OmniGraphError("Legacy viewport not supported for UI nodes.") from exc def create_graph(self) -> og.Graph: """Create an execution graph.""" return og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) async def edit_ui_execution_graph(self, graph_path: str, graph_node_data: dict, error_thrown=False): """Edit graph with nodes, connections and values common to all tests.""" keys = og.Controller.Keys data = og.Controller.edit( graph_path, { keys.CREATE_NODES: [ ("onLoaded", "omni.graph.action.OnLoaded"), ("viewport", "omni.graph.ui_nodes.SetViewportMode"), ("viewportClose", "omni.graph.ui_nodes.SetViewportMode"), ("onClosing", "omni.graph.action.OnClosing"), ] + graph_node_data.get(keys.CREATE_NODES, []), keys.CONNECT: [ ("onLoaded.outputs:execOut", "viewport.inputs:execIn"), ("onClosing.outputs:execOut", "viewportClose.inputs:execIn"), ] + graph_node_data.get(keys.CONNECT, []), keys.SET_VALUES: [ ("viewport.inputs:viewport", self.viewport_name), ("viewportClose.inputs:viewport", self.viewport_name), ("viewport.inputs:mode", 1), ("viewport.inputs:enablePicking", True), ] + graph_node_data.get(keys.SET_VALUES, []), }, ) # There's no graph window so we're not actually waiting for it to draw, but we still need # to give some time for all the connections to resolve. if error_thrown: with ogts.ExpectedError(): await ui_test.wait_n_updates(self.wait_frames_for_graph_draw) else: await ui_test.wait_n_updates(self.wait_frames_for_graph_draw) return data def get_attribute(self, attribute, node): return og.Controller.get(og.Controller.attribute(attribute, node)) def get_attribute_and_assert_equals(self, attribute, node, expected): attr = self.get_attribute(attribute, node) self.assertEquals(attr, expected) def get_attribute_and_assert_list_equals(self, attribute, node, expected): attr = self.get_attribute(attribute, node).tolist() self.assertListEqual(attr, expected) def get_attribute_and_assert_list_almost_equals(self, attribute, node, expected): attr = self.get_attribute(attribute, node).tolist() for a, e in zip(attr, expected): self.assertAlmostEquals(a, e) def assert_compute_message(self, node, error_message, severity=og.Severity.ERROR): error = node.get_compute_messages(severity)[0].split("\n")[0] self.assertEquals(error, error_message) async def test_button_ui(self): """Test UI button""" graph = self.create_graph() widget_identifier = "testbutton" keys = og.Controller.Keys (_, (_, viewport, _, _, button, click, counter), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("click", "omni.graph.ui_nodes.OnWidgetClicked"), ("counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("click.outputs:clicked", "counter.inputs:execIn"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("click.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "THIS IS A TEST BUTTON"), ("button.inputs:style", '{"background_color": "green"}'), ], }, ) # Click the button await emulate_mouse_move_and_click(Vec2(50, 55)) self.get_attribute_and_assert_equals( "inputs:parentWidgetPath", button, self.get_attribute("outputs:widgetPath", viewport) ) self.get_attribute_and_assert_equals( "inputs:create", button, self.get_attribute("outputs:scriptedMode", viewport) ) self.get_attribute_and_assert_equals("inputs:widgetIdentifier", button, widget_identifier) self.get_attribute_and_assert_equals("inputs:widgetIdentifier", click, widget_identifier) # Test button click event self.get_attribute_and_assert_equals("outputs:count", counter, 1) await self.finalize_test_no_image() async def test_set_viewport_mode(self): """Test SetViewportMode UI node""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, viewport, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.SET_VALUES: [("viewport.inputs:mode", 0)], }, ) self.get_attribute_and_assert_equals("outputs:scriptedMode", viewport, 0) self.get_attribute_and_assert_equals("outputs:defaultMode", viewport, 1) await self.finalize_test_no_image() async def test_on_viewport_clicked(self): """Test OnViewportClicked and ReadViewportClickState UI nodes""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, on_viewport_clicked, viewport_click_state, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_viewport_clicked", "omni.graph.ui_nodes.OnViewportClicked"), ("viewport_click_state", "omni.graph.ui_nodes.ReadViewportClickState"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport_click_state.outputs:position", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ("on_viewport_clicked.outputs:clicked", "print.inputs:execIn"), ], keys.SET_VALUES: [ ("viewport.inputs:enableViewportMouseEvents", True), ("on_viewport_clicked.inputs:viewport", self.viewport_name), ("viewport_click_state.inputs:viewport", self.viewport_name), ("on_viewport_clicked.inputs:onlyPlayback", False), ], }, ) # Click inside viewport await emulate_mouse_move_and_click(Vec2(85, 255)) position = [72.40223463687151, 158.88268156424587] # Translated (x, y) position fo the mouse click self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_clicked, "Left Mouse Click") self.get_attribute_and_assert_equals("inputs:gesture", viewport_click_state, "Left Mouse Click") self.get_attribute_and_assert_list_almost_equals("outputs:position", on_viewport_clicked, position) self.get_attribute_and_assert_list_almost_equals("outputs:position", viewport_click_state, position) self.get_attribute_and_assert_equals("outputs:isValid", viewport_click_state, True) await self.finalize_test_no_image() async def test_on_viewport_pressed(self): """Test OnViewportPressed UI node""" graph = self.create_graph() keys = og.Controller.Keys ( _, (_, _, _, _, on_viewport_pressed, viewport_press_state, _, _, _, _), _, _, ) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_viewport_pressed", "omni.graph.ui_nodes.OnViewportPressed"), ("viewport_press_state", "omni.graph.ui_nodes.ReadViewportPressState"), ("to_string", "omni.graph.nodes.ToString"), ("to_string2", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ("print2", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport_press_state.outputs:pressPosition", "to_string.inputs:value"), ("viewport_press_state.outputs:releasePosition", "to_string2.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ("to_string2.outputs:converted", "print2.inputs:text"), ("on_viewport_pressed.outputs:pressed", "print.inputs:execIn"), ("on_viewport_pressed.outputs:released", "print2.inputs:execIn"), ], keys.SET_VALUES: [ ("viewport.inputs:enableViewportMouseEvents", True), ("on_viewport_pressed.inputs:viewport", self.viewport_name), ("viewport_press_state.inputs:viewport", self.viewport_name), ("on_viewport_pressed.inputs:onlyPlayback", False), ], }, ) # Click inside viewport await emulate_mouse_move_and_click(Vec2(85, 255)) position = [72.40223463687151, 158.88268156424587] # Translated (x, y) position fo the mouse click self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_pressed, "Left Mouse Press") self.get_attribute_and_assert_equals("inputs:gesture", viewport_press_state, "Left Mouse Press") self.get_attribute_and_assert_list_equals("outputs:pressPosition", on_viewport_pressed, position) self.get_attribute_and_assert_list_equals("outputs:releasePosition", on_viewport_pressed, position) self.get_attribute_and_assert_list_equals("outputs:pressPosition", viewport_press_state, position) self.get_attribute_and_assert_list_equals("outputs:releasePosition", viewport_press_state, position) self.get_attribute_and_assert_equals("outputs:isReleasePositionValid", viewport_press_state, True) self.get_attribute_and_assert_equals("outputs:isPressed", viewport_press_state, False) self.get_attribute_and_assert_equals("outputs:isValid", viewport_press_state, True) await self.finalize_test_no_image() async def test_on_viewport_scrolled(self): """Test OnViewportScrolled UI node""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, on_viewport_scrolled, viewport_scroll_state, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_viewport_scrolled", "omni.graph.ui_nodes.OnViewportScrolled"), ("viewport_scroll_state", "omni.graph.ui_nodes.ReadViewportScrollState"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport_scroll_state.outputs:position", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ("on_viewport_scrolled.outputs:scrolled", "print.inputs:execIn"), ], keys.SET_VALUES: [ ("viewport.inputs:enableViewportMouseEvents", True), ("on_viewport_scrolled.inputs:viewport", self.viewport_name), ("viewport_scroll_state.inputs:viewport", self.viewport_name), ("on_viewport_scrolled.inputs:onlyPlayback", False), ], }, ) # Click inside viewport await emulate_mouse_move(Vec2(85, 255)) await emulate_mouse_scroll(Vec2(0, 900)) # (x, y) make a variable position = [72.40223463687151, 158.88268156424587] self.get_attribute_and_assert_equals("outputs:scrolled", on_viewport_scrolled, 1) self.get_attribute_and_assert_list_equals("outputs:position", on_viewport_scrolled, position) self.get_attribute_and_assert_list_equals("outputs:position", viewport_scroll_state, position) self.get_attribute_and_assert_equals("outputs:scrollValue", on_viewport_scrolled, 1) self.get_attribute_and_assert_equals("outputs:scrollValue", viewport_scroll_state, 1) self.get_attribute_and_assert_equals("outputs:isValid", viewport_scroll_state, True) await self.finalize_test_no_image() async def test_on_viewport_hovered(self): """Test OnViewportHovered UI node""" graph = self.create_graph() await emulate_mouse_move(Vec2(0, 0)) # Move the cursor away from final position keys = og.Controller.Keys (_, (_, _, _, _, on_viewport_hover, viewport_hover_state, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_viewport_hover", "omni.graph.ui_nodes.OnViewportHovered"), ("viewport_hover_state", "omni.graph.ui_nodes.ReadViewportHoverState"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport_hover_state.outputs:position", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ("on_viewport_hover.outputs:began", "print.inputs:execIn"), ], keys.SET_VALUES: [ ("viewport.inputs:enableViewportMouseEvents", True), ("on_viewport_hover.inputs:viewport", self.viewport_name), ("viewport_hover_state.inputs:viewport", self.viewport_name), ("on_viewport_hover.inputs:onlyPlayback", False), ], }, ) # Click inside viewport await emulate_mouse_move(Vec2(85, 255)) position = [72.40223463687151, 158.88268156424587] self.get_attribute_and_assert_equals("outputs:began", on_viewport_hover, 1) self.get_attribute_and_assert_equals("outputs:isHovered", viewport_hover_state, True) self.get_attribute_and_assert_equals("outputs:isValid", viewport_hover_state, True) self.get_attribute_and_assert_list_equals("outputs:position", viewport_hover_state, position) await self.finalize_test_no_image() async def test_on_viewport_dragged(self): """Test OnViewportDrag UI node""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, on_viewport_dragged, viewport_drag_state, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_viewport_dragged", "omni.graph.ui_nodes.OnViewportDragged"), ("viewport_drag_state", "omni.graph.ui_nodes.ReadViewportDragState"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport_drag_state.outputs:currentPosition", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ("on_viewport_dragged.outputs:ended", "print.inputs:execIn"), ], keys.SET_VALUES: [ ("viewport.inputs:enableViewportMouseEvents", True), ("on_viewport_dragged.inputs:viewport", self.viewport_name), ("viewport_drag_state.inputs:viewport", self.viewport_name), ("on_viewport_dragged.inputs:onlyPlayback", False), ], }, ) # Click inside viewport await emulate_mouse_drag_and_drop(Vec2(85, 255), Vec2(100, 455)) start_position = [72.40223463687151, 158.88268156424587] end_position = [85.81005586592177, 337.6536312849162] self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_dragged, "Left Mouse Drag") self.get_attribute_and_assert_list_equals("outputs:initialPosition", on_viewport_dragged, start_position) self.get_attribute_and_assert_list_equals("outputs:finalPosition", on_viewport_dragged, end_position) self.get_attribute_and_assert_list_equals("outputs:currentPosition", viewport_drag_state, end_position) self.get_attribute_and_assert_list_equals("outputs:initialPosition", viewport_drag_state, start_position) self.get_attribute_and_assert_list_equals("outputs:velocity", viewport_drag_state, [0, 0]) self.get_attribute_and_assert_equals("outputs:isValid", viewport_drag_state, True) self.get_attribute_and_assert_equals("outputs:isDragInProgress", viewport_drag_state, False) await self.finalize_test_no_image() async def test_on_viewport_dragged_began(self): """Test OnViewportDrag UI node where we begin the drag but don't complete it.""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, on_viewport_dragged, viewport_drag_state, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_viewport_dragged", "omni.graph.ui_nodes.OnViewportDragged"), ("viewport_drag_state", "omni.graph.ui_nodes.ReadViewportDragState"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport_drag_state.outputs:currentPosition", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ("on_viewport_dragged.outputs:began", "print.inputs:execIn"), ], keys.SET_VALUES: [ ("viewport.inputs:enableViewportMouseEvents", True), ("on_viewport_dragged.inputs:viewport", self.viewport_name), ("viewport_drag_state.inputs:viewport", self.viewport_name), ("on_viewport_dragged.inputs:onlyPlayback", False), ], }, ) # Click inside viewport await emulate_mouse_drag_and_drop(Vec2(85, 255), Vec2(100, 455)) start_position = [72.40223463687151, 158.88268156424587] velocity = [0.8938547486033599, 22.346368715083777] self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_dragged, "Left Mouse Drag") self.get_attribute_and_assert_list_equals("outputs:initialPosition", on_viewport_dragged, start_position) self.get_attribute_and_assert_list_equals("outputs:initialPosition", viewport_drag_state, start_position) self.get_attribute_and_assert_list_equals("outputs:velocity", viewport_drag_state, velocity) self.get_attribute_and_assert_equals("outputs:isValid", viewport_drag_state, True) self.get_attribute_and_assert_equals("outputs:isDragInProgress", viewport_drag_state, True) await self.finalize_test_no_image() async def test_read_window_size_viewport_connection(self): """Test ReadWindowSize UI node with the viewport/window widget path connection""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport.outputs:scriptedMode", "print.inputs:execIn"), ("viewport.outputs:widgetPath", "read_window_size.inputs:widgetPath"), ("read_window_size.outputs:height", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ], keys.SET_VALUES: [ ("read_window_size.inputs:isViewport", True), ], }, ) self.get_attribute_and_assert_equals("outputs:width", read_window_size, 1440) self.get_attribute_and_assert_equals("outputs:height", read_window_size, 900) await self.finalize_test_no_image() async def test_read_window_size(self): """Test ReadWindowSize UI node with the viewport/window name""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport.outputs:scriptedMode", "print.inputs:execIn"), ("read_window_size.outputs:height", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ], keys.SET_VALUES: [ ("read_window_size.inputs:isViewport", True), ("read_window_size.inputs:name", self.viewport_name), ], }, ) self.get_attribute_and_assert_equals("outputs:width", read_window_size, 1440) self.get_attribute_and_assert_equals("outputs:height", read_window_size, 900) await self.finalize_test_no_image() async def test_read_window_size_no_window(self): """Test ReadWindowSize UI node without window (error flow)""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport.outputs:scriptedMode", "print.inputs:execIn"), ("read_window_size.outputs:height", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ], keys.SET_VALUES: [ ("read_window_size.inputs:isViewport", True), ], }, error_thrown=True, ) warning = "OmniGraph Warning: No window name or widgetPath provided." self.assert_compute_message(read_window_size, warning, og.Severity.WARNING) await self.finalize_test_no_image() async def test_read_window_size_invalid_window(self): """Test ReadWindowSize UI node with invalid window name (error flow)""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport.outputs:scriptedMode", "print.inputs:execIn"), ("read_window_size.outputs:height", "to_string.inputs:value"), ("to_string.outputs:converted", "print.inputs:text"), ], keys.SET_VALUES: [ ("read_window_size.inputs:isViewport", True), ("read_window_size.inputs:name", "invalid-viewport"), ], }, error_thrown=True, ) error = "OmniGraph Error: No viewport named 'invalid-viewport' found." self.assert_compute_message(read_window_size, error, og.Severity.ERROR) await self.finalize_test_no_image() async def test_write_widget_property(self): """Test WriteWidgetProperty UI node""" graph = self.create_graph() widget_identifier = "testbutton1" keys = og.Controller.Keys (_, (_, viewport, _, _, button, click, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("click", "omni.graph.ui_nodes.OnWidgetClicked"), ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("click.outputs:clicked", "write.inputs:write"), ("string.inputs:value", "write.inputs:value"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("click.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "THIS IS A TEST BUTTON"), ("button.inputs:style", '{"background_color": "green"}'), ("string.inputs:value", "NEW BUTTON"), ("write.inputs:widgetIdentifier", widget_identifier), ("write.inputs:propertyName", "text"), ], }, ) # Click the button to trigger property write await emulate_mouse_move_and_click(Vec2(50, 55)) self.get_attribute_and_assert_equals( "inputs:parentWidgetPath", button, self.get_attribute("outputs:widgetPath", viewport) ) self.get_attribute_and_assert_equals( "inputs:create", button, self.get_attribute("outputs:scriptedMode", viewport) ) self.get_attribute_and_assert_equals("inputs:widgetIdentifier", button, widget_identifier) self.get_attribute_and_assert_equals("inputs:widgetIdentifier", click, widget_identifier) await self.finalize_test( golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_write_widget_property.png", ) async def test_read_widget_property(self): """Test ReadWidgetProperty UI node""" graph = self.create_graph() widget_identifier = "testbutton1" keys = og.Controller.Keys (_, (_, _, _, _, button, read, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("read", "omni.graph.ui_nodes.ReadWidgetProperty"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("button.outputs:created", "print.inputs:execIn"), ("read.outputs:value", "print.inputs:text"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "THIS IS A TEST BUTTON"), ("button.inputs:style", '{"background_color": "green"}'), ("read.inputs:widgetIdentifier", widget_identifier), ("read.inputs:propertyName", "text"), ], }, ) self.get_attribute_and_assert_equals("inputs:text", button, self.get_attribute("outputs:value", read)) await self.finalize_test_no_image() async def test_write_widget_property_with_widget_path(self): """Test WriteWidgetProperty UI node""" graph = self.create_graph() widget_identifier = "testbutton1" keys = og.Controller.Keys await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("click", "omni.graph.ui_nodes.OnWidgetClicked"), ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("click.outputs:clicked", "write.inputs:write"), ("string.inputs:value", "write.inputs:value"), ("button.outputs:widgetPath", "write.inputs:widgetPath"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("click.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "THIS IS A TEST BUTTON"), ("button.inputs:style", '{"background_color": "green"}'), ("string.inputs:value", "NEW BUTTON"), ("write.inputs:propertyName", "text"), ], }, ) # Click the button to trigger property write await emulate_mouse_move_and_click(Vec2(50, 55)) await self.finalize_test( golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_write_widget_property_with_widget_path.png", ) async def test_write_widget_style(self): """Test WriteWidgetProperty UI node""" graph = self.create_graph() widget_identifier = "testbutton1" keys = og.Controller.Keys await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("write", "omni.graph.ui_nodes.WriteWidgetStyle"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("button.outputs:created", "write.inputs:write"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "A BUTTON"), ("write.inputs:widgetIdentifier", widget_identifier), ("write.inputs:style", '{"background_color": "blue"}'), ], }, ) # Click the viewport to see it await emulate_mouse_move_and_click(Vec2(80, 255)) await self.finalize_test( golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_write_widget_style.png", ) async def test_write_widget_style_with_widget_path(self): """Test WriteWidgetProperty UI node""" graph = self.create_graph() keys = og.Controller.Keys await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("write", "omni.graph.ui_nodes.WriteWidgetStyle"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("button.outputs:created", "write.inputs:write"), ("button.outputs:widgetPath", "write.inputs:widgetPath"), ], keys.SET_VALUES: [ ("button.inputs:text", "A BUTTON"), ("write.inputs:style", '{"background_color": "blue"}'), ], }, ) # Click the viewport to see it await emulate_mouse_move_and_click(Vec2(80, 255)) await self.finalize_test( golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_write_widget_style_with_widget_path.png", ) async def test_placer(self): """Test Placer UI node""" graph = self.create_graph() keys = og.Controller.Keys await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("placer", "omni.graph.ui_nodes.Placer"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "placer.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "placer.inputs:create"), ("placer.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("placer.outputs:created", "button.inputs:create"), ], keys.SET_VALUES: [ ("button.inputs:text", "THIS IS A PLACED BUTTON"), ("button.inputs:style", '{"background_color": "blue"}'), ("placer.inputs:position", (20.0, 250.0)), ], }, ) # Click the viewport await emulate_mouse_move_and_click(Vec2(50, 55)) await self.finalize_test( golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_placer.png" ) async def test_vstack_and_spacer(self): """Test VStack and Spacer UI nodes""" buttons = 3 colors = ["green", "blue", "orange"] stack = [f"button{b}" for b in range(buttons)] stack.insert(1, "spacer") # To ensure a consistent ordering of the children within the stack, the creation of the stack triggers the # creation of its first child widget and each child then triggers the creation of the next one. widget_creation_connections = [("stack.outputs:created", f"{stack[0]}.inputs:create")] for i in range(len(stack) - 1): widget_creation_connections += [(f"{stack[i]}.outputs:created", f"{stack[i+1]}.inputs:create")] graph = self.create_graph() keys = og.Controller.Keys await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("stack", "omni.graph.ui_nodes.VStack"), ("spacer", "omni.graph.ui_nodes.Spacer"), ] + [(f"button{b}", "omni.graph.ui_nodes.Button") for b in range(buttons)], keys.CONNECT: [ ("viewport.outputs:widgetPath", "stack.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "stack.inputs:create"), ] + widget_creation_connections + [("stack.outputs:widgetPath", f"{widget}.inputs:parentWidgetPath") for widget in stack], keys.SET_VALUES: [("spacer.inputs:height", 100)] + [(f"button{b}.inputs:text", f"Button {b+1}") for b in range(buttons)] + [(f"button{b}.inputs:style", '{"background_color": "' + colors[b] + '"}') for b in range(buttons)], }, ) # Click the viewport await emulate_mouse_move_and_click(Vec2(50, 55)) await self.finalize_test( golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_vstack_and_spacer.png" ) async def test_button_negative_size(self): """Test UI button error flow - negative size""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, button), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [("button", "omni.graph.ui_nodes.Button")], keys.CONNECT: [("viewport.outputs:scriptedMode", "button.inputs:create")], keys.SET_VALUES: [("button.inputs:size", (-1, -1))], # Negative size }, error_thrown=True, ) self.assert_compute_message(button, "OmniGraph Error: The size of the widget cannot be negative!") await self.finalize_test_no_image() async def test_button_negative_no_parent_widget(self): """Test UI button error flow - no parent widget""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, button), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [("button", "omni.graph.ui_nodes.Button")], keys.CONNECT: [("viewport.outputs:scriptedMode", "button.inputs:create")], }, error_thrown=True, ) self.assert_compute_message(button, "OmniGraph Error: No parentWidgetPath supplied.") await self.finalize_test_no_image() async def test_button_negative_invalid_style(self): """Test UI button error flow - style not valid""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, button), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [("button", "omni.graph.ui_nodes.Button")], keys.CONNECT: [ ("viewport.outputs:scriptedMode", "button.inputs:create"), ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ], keys.SET_VALUES: [("button.inputs:style", "bad style")], }, error_thrown=True, ) # The expected error message contains the text of a Python SyntaxError exception, which is # different depending on the Python version. So rather than do an exact match on the entire message # we'll just check for some identifying text that is under our control. msg = button.get_compute_messages(og.Severity.ERROR)[0].split("\n")[0] self.assertTrue("OmniGraph Error: 'inputs:style': Invalid style syntax" in msg, "expected syntax error") await self.finalize_test_no_image() async def test_write_widget_property_invalid_widget_identifier(self): """Test WriteWidgetProperty UI node error flow - invalid widget identifier""" graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, write, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ("impulse", "omni.graph.action.OnImpulseEvent"), ], keys.CONNECT: [ ("impulse.outputs:execOut", "write.inputs:write"), ("string.inputs:value", "write.inputs:value"), ], keys.SET_VALUES: [ ("write.inputs:widgetIdentifier", "invalid-id"), ("string.inputs:value", "new style"), ("impulse.state:enableImpulse", True), ("impulse.inputs:onlyPlayback", False), ], }, ) warning = "OmniGraph Warning: No widget with identifier 'invalid-id' found in this graph." self.assert_compute_message(write, warning, og.Severity.WARNING) await self.finalize_test_no_image() async def test_write_widget_property_invalid_widget_path(self): graph = self.create_graph() widget_path = "Viewport//Frame/ZStack[0]/Frame[3]/OG_overlay/Placer[2]/testbutton11" keys = og.Controller.Keys (_, (_, _, _, _, write, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ("impulse", "omni.graph.action.OnImpulseEvent"), ], keys.CONNECT: [ ("impulse.outputs:execOut", "write.inputs:write"), ("string.inputs:value", "write.inputs:value"), ], keys.SET_VALUES: [ ("write.inputs:widgetPath", widget_path), ("string.inputs:value", "new style"), ("impulse.state:enableImpulse", True), ("impulse.inputs:onlyPlayback", False), ], }, ) warning = f"OmniGraph Warning: No widget found at path '{widget_path}'." self.assert_compute_message(write, warning, og.Severity.WARNING) await self.finalize_test_no_image() async def test_write_widget_property_invalid_widget(self): graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, write, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ("impulse", "omni.graph.action.OnImpulseEvent"), ], keys.CONNECT: [ ("impulse.outputs:execOut", "write.inputs:write"), ("string.inputs:value", "write.inputs:value"), ], keys.SET_VALUES: [ ("string.inputs:value", "new style"), ("impulse.state:enableImpulse", True), ("impulse.inputs:onlyPlayback", False), ], }, ) warning = "OmniGraph Warning: No widgetIdentifier or widgetPath provided." self.assert_compute_message(write, warning, og.Severity.WARNING) await self.finalize_test_no_image() async def test_write_widget_property_no_property(self): graph = self.create_graph() widget_identifier = "testbutton1" keys = og.Controller.Keys (_, (_, _, _, _, _, write, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("button.outputs:created", "write.inputs:write"), ("button.outputs:widgetPath", "write.inputs:widgetPath"), ("string.inputs:value", "write.inputs:value"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "TEST BUTTON"), ("button.inputs:style", '{"background_color": "green"}'), ("string.inputs:value", "NEW BUTTON"), ], }, error_thrown=True, ) error = "OmniGraph Error: No property provided." self.assert_compute_message(write, error) await self.finalize_test_no_image() async def test_write_widget_property_invalid_property(self): graph = self.create_graph() widget_identifier = "testbutton1" keys = og.Controller.Keys (_, (_, _, _, _, _, write, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("button", "omni.graph.ui_nodes.Button"), ("write", "omni.graph.ui_nodes.WriteWidgetProperty"), ("string", "omni.graph.nodes.ConstantString"), ], keys.CONNECT: [ ("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"), ("viewport.outputs:scriptedMode", "button.inputs:create"), ("button.outputs:created", "write.inputs:write"), ("string.inputs:value", "write.inputs:value"), ], keys.SET_VALUES: [ ("button.inputs:widgetIdentifier", widget_identifier), ("write.inputs:widgetIdentifier", widget_identifier), ("button.inputs:text", "TEST BUTTON"), ("button.inputs:style", '{"background_color": "green"}'), ("string.inputs:value", "NEW BUTTON"), ("write.inputs:propertyName", "invalid-property"), ], }, error_thrown=True, ) error = f"OmniGraph Error: Widget '{widget_identifier}' has no property 'invalid-property'." self.assert_compute_message(write, error) await self.finalize_test_no_image() async def test_get_set_active_viewport_camera(self): graph = self.create_graph() prim_path = "/OmniverseKit_Front" keys = og.Controller.Keys (_, (_, _, _, _, _, get_camera, _, _), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("set_camera", "omni.graph.ui_nodes.SetActiveViewportCamera"), ("get_camera", "omni.graph.ui_nodes.GetActiveViewportCamera"), ("to_string", "omni.graph.nodes.ToString"), ("print", "omni.graph.ui_nodes.PrintText"), ], keys.CONNECT: [ ("viewport.outputs:scriptedMode", "set_camera.inputs:execIn"), ("get_camera.outputs:camera", "to_string.inputs:value"), ("set_camera.outputs:execOut", "print.inputs:execIn"), ("to_string.outputs:converted", "print.inputs:text"), ], keys.SET_VALUES: [ ("set_camera.inputs:viewport", self.viewport_name), ("set_camera.inputs:primPath", prim_path), ], }, ) self.get_attribute_and_assert_equals("outputs:camera", get_camera, prim_path) await self.finalize_test_no_image() # Using emulate_mouse_move_and_click() doesn't trigger the OnPicked node, even when done through the # Script Editor in an interactive session. @unittest.skip("OM-77263: Not working.") async def test_on_picked(self): graph = self.create_graph() keys = og.Controller.Keys (_, (_, _, _, _, _, counter), _, _) = await self.edit_ui_execution_graph( graph, { keys.CREATE_NODES: [ ("on_picked", "omni.graph.ui_nodes.OnPicked"), ("counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("on_picked.outputs:picked", "counter.inputs:execIn"), ], keys.SET_VALUES: [ ("on_picked.inputs:viewport", self.viewport_name), ("on_picked.inputs:onlyPlayback", False), ], }, ) await emulate_mouse_move_and_click(Vec2(85, 255)) cube = ogts.create_cube(self.stage, "my_cube", (1, 1, 1)) attr = cube.GetAttribute("size") attr.Set(10.0) await ui_test.wait_n_updates(20) self.get_attribute_and_assert_equals("outputs:count", counter, 1) await self.finalize_test() async def test_pass_clicks_thru(self): await self.create_test_area(width=1200, height=800, block_devices=False) selection: omni.usd.Selection = omni.usd.get_context().get_selection() # Load some geometry so that we have something which can be selected with a mouse click. # The pxr renderer (aka "Storm") has problems selecting implicit geometry such as that generated by # the Cube prim, so we need to use a mesh. (result, error) = await ogts.load_test_file("mesh-cube.usd", use_caller_subdirectory=True) self.assertTrue(result, error) cube_path = "/World/Cube" cube_pos = Vec2(700, 400) # Create an execution graph with a SetViewportMode node and a variable to control its passClicksThru. # An OnVariableChange node triggers the SetViewportMode node whenever the variable's value changes. graph = self.create_graph() keys = og.Controller.Keys controller = og.Controller() controller.edit( graph, { keys.CREATE_VARIABLES: [("passThruMode", "bool", False)], keys.CREATE_NODES: [ ("readVariable", "omni.graph.core.ReadVariable"), ("viewportMode", "omni.graph.ui_nodes.SetViewportMode"), ("variableChanged", "omni.graph.action.OnVariableChange"), # These are needed to ensure that the viewport is set back to default mode when the test is done. ("viewportClose", "omni.graph.ui_nodes.SetViewportMode"), ("onClosing", "omni.graph.action.OnClosing"), ], keys.SET_VALUES: [ ("readVariable.inputs:variableName", "passThruMode"), ("viewportMode.inputs:viewport", self.viewport_name), ("viewportMode.inputs:mode", 1), ("variableChanged.inputs:variableName", "passThruMode"), ("variableChanged.inputs:onlyPlayback", False), ("viewportClose.inputs:viewport", self.viewport_name), ], keys.CONNECT: [ ("readVariable.outputs:value", "viewportMode.inputs:passClicksThru"), ("variableChanged.outputs:changed", "viewportMode.inputs:execIn"), ("onClosing.outputs:execOut", "viewportClose.inputs:execIn"), ], }, ) variable = graph.find_variable("passThruMode") # Make sure nothing is selected and give the viewport some time to settle down. selection.clear_selected_prim_paths() await ui_test.wait_n_updates(2) # Enable passClicksThru and click on the cube. It should be selected. variable.set(graph.get_context(), True) await ui_test.wait_n_updates(2) await emulate_mouse_move_and_click(cube_pos) await ui_test.wait_n_updates(8) self.assertTrue(cube_path in selection.get_selected_prim_paths(), "Selection with passClicksThru True.") # Disable passClicksThru and click on the cube. It should not be selected. selection.clear_selected_prim_paths() variable.set(graph.get_context(), False) await ui_test.wait_n_updates(2) await emulate_mouse_move_and_click(cube_pos) await ui_test.wait_n_updates(8) self.assertFalse(cube_path in selection.get_selected_prim_paths(), "Selection with passClicksThru False.") await self.finalize_test_no_image()
55,826
Python
43.307143
120
0.553846
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/tests/test_omnigraph_action.py
""" Tests that verify action UI-dependent nodes """ import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.test import omni.usd from omni.kit.viewport.utility import get_active_viewport from omni.kit.viewport.utility.camera_state import ViewportCameraState from pxr import Gf # ====================================================================== class TestOmniGraphAction(ogts.OmniGraphTestCase): """Encapsulate simple sanity tests""" # ---------------------------------------------------------------------- async def setUp(self): await super().setUp() viewport_api = get_active_viewport() viewport_api.camera_path = "/OmniverseKit_Persp" # ---------------------------------------------------------------------- async def _test_camera_nodes(self, use_prim_connections): """Test camera-related node basic functionality""" keys = og.Controller.Keys controller = og.Controller() viewport_api = get_active_viewport() active_cam = viewport_api.camera_path persp_cam = "/OmniverseKit_Persp" self.assertEqual(active_cam.pathString, persp_cam) (graph, _, _, _) = controller.edit( "/TestGraph", { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("SetCam", "omni.graph.ui_nodes.SetActiveViewportCamera"), ], keys.SET_VALUES: [ ("SetCam.inputs:primPath", "/OmniverseKit_Top"), ], keys.CONNECT: [("OnTick.outputs:tick", "SetCam.inputs:execIn")], }, ) await controller.evaluate() active_cam = viewport_api.camera_path self.assertEqual(active_cam.pathString, "/OmniverseKit_Top") # be nice - set it back viewport_api.camera_path = persp_cam # Tests moving the camera and camera target controller.edit( graph, { keys.DISCONNECT: [("OnTick.outputs:tick", "SetCam.inputs:execIn")], }, ) await controller.evaluate() (graph, (_, _, get_pos, get_target), _, _) = controller.edit( graph, { keys.CREATE_NODES: [ ("SetPos", "omni.graph.ui_nodes.SetCameraPosition"), ("SetTarget", "omni.graph.ui_nodes.SetCameraTarget"), ("GetPos", "omni.graph.ui_nodes.GetCameraPosition"), ("GetTarget", "omni.graph.ui_nodes.GetCameraTarget"), ], keys.SET_VALUES: [ ("SetPos.inputs:position", Gf.Vec3d(1.0, 2.0, 3.0)), # Target should be different than position ("SetTarget.inputs:target", Gf.Vec3d(-1.0, -2.0, -3.0)), ], keys.CONNECT: [ ("OnTick.outputs:tick", "SetPos.inputs:execIn"), ("SetPos.outputs:execOut", "SetTarget.inputs:execIn"), ], }, ) if use_prim_connections: controller.edit( graph, { keys.CREATE_NODES: [ ("GetPrimAtPath", "omni.graph.nodes.GetPrimsAtPath"), ("ConstToken", "omni.graph.nodes.ConstantToken"), ], keys.CONNECT: [ ("ConstToken.inputs:value", "GetPrimAtPath.inputs:path"), ("GetPrimAtPath.outputs:prims", "SetPos.inputs:prim"), ("GetPrimAtPath.outputs:prims", "SetTarget.inputs:prim"), ("GetPrimAtPath.outputs:prims", "GetPos.inputs:prim"), ("GetPrimAtPath.outputs:prims", "GetTarget.inputs:prim"), ], keys.SET_VALUES: [ ("SetPos.inputs:usePath", False), ("SetTarget.inputs:usePath", False), ("GetPos.inputs:usePath", False), ("GetTarget.inputs:usePath", False), ("ConstToken.inputs:value", persp_cam), ], }, ) else: controller.edit( graph, { keys.SET_VALUES: [ ("SetPos.inputs:primPath", persp_cam), ("SetTarget.inputs:primPath", persp_cam), ("GetPos.inputs:primPath", persp_cam), ("GetTarget.inputs:primPath", persp_cam), ], }, ) await controller.evaluate() # XXX: May need to force these calls through legacy_viewport as C++ nodes call through to that interface. camera_state = ViewportCameraState(persp_cam) # , viewport=viewport_api, force_legacy_api=True) x, y, z = camera_state.position_world for a, b in zip([x, y, z], [1.0, 2.0, 3.0]): self.assertAlmostEqual(a, b, places=5) x, y, z = camera_state.target_world for a, b in zip([x, y, z], [-1.0, -2.0, -3.0]): self.assertAlmostEqual(a, b, places=5) # evaluate again, because push-evaluator may not have scheduled the getters after the setters await controller.evaluate() get_pos = og.Controller.get(controller.attribute(("outputs:position", get_pos))) for a, b in zip(get_pos, [1.0, 2.0, 3.0]): self.assertAlmostEqual(a, b, places=5) get_target = og.Controller.get(controller.attribute(("outputs:target", get_target))) for a, b in zip(get_target, [-1.0, -2.0, -3.0]): self.assertAlmostEqual(a, b, places=5) # ---------------------------------------------------------------------- async def test_camera_nodes(self): await self._test_camera_nodes(use_prim_connections=False) # ---------------------------------------------------------------------- async def test_camera_nodes_with_prim_connection(self): await self._test_camera_nodes(use_prim_connections=True) # ---------------------------------------------------------------------- async def test_on_new_frame(self): """Test OnNewFrame node""" keys = og.Controller.Keys controller = og.Controller() # Check that the NewFrame node is getting updated when frames are being generated (_, (new_frame_node,), _, _) = controller.edit( "/TestGraph", {keys.CREATE_NODES: [("NewFrame", "omni.graph.ui_nodes.OnNewFrame")]} ) attr = controller.attribute(("outputs:frameNumber", new_frame_node)) await og.Controller.evaluate() frame_num = og.Controller.get(attr) # Need to tick Kit before evaluation in order to update for _ in range(5): await omni.kit.app.get_app().next_update_async() await og.Controller.evaluate() self.assertLess(frame_num, og.Controller.get(attr)) # ------------------------------------------------------------------------- async def test_get_active_camera_viewport_prim_output(self): """Tests the prim output on GetActiveCameraView node returns the correct value""" keys = og.Controller.Keys controller = og.Controller() (graph, (_cam_node, path_node), _, _) = controller.edit( "/TestGraph", { keys.CREATE_NODES: [ ("GetCamera", "omni.graph.ui_nodes.GetActiveViewportCamera"), ("GetPrimPath", "omni.graph.nodes.GetPrimPath"), ], keys.CONNECT: [("GetCamera.outputs:cameraPrim", "GetPrimPath.inputs:prim")], }, ) await og.Controller.evaluate(graph) self.assertEqual(og.Controller.get(("outputs:primPath", path_node)), "/OmniverseKit_Persp") # ------------------------------------------------------------------------- async def test_get_active_camera_viewport_from_file(self): """ Test the prim output on GetActiveCameraView node exists and returns the correct value when an older version of the node is loaded from a file. """ (result, error) = await ogts.load_test_file("GetActiveViewportCamera.usda", use_caller_subdirectory=True) self.assertTrue(result, error) # validate the node and attribute exist after loading. The attribute does not exist in the file cam_node = og.Controller.node("/World/Graph/get_active_camera") self.assertTrue(cam_node.is_valid()) prim_output = og.Controller.attribute("/World/Graph/get_active_camera.outputs:cameraPrim") self.assertTrue(prim_output.is_valid()) # modify the graph and evaluate it, to verify it gets the expected results keys = og.Controller.Keys controller = og.Controller() (graph, nodes, _, _) = controller.edit( "/World/Graph", { keys.CREATE_NODES: [ ("GetPrimPath", "omni.graph.nodes.GetPrimPath"), ], }, ) prim_inputs = nodes[0].get_attribute("inputs:prim") controller.connect(prim_output, prim_inputs) await og.Controller.evaluate(graph) self.assertEqual(og.Controller.get(("outputs:primPath", nodes[0])), "/OmniverseKit_Persp")
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omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/__init__.py
""" This module contains bindings for the omni::kit::uiaudio module. This provides functionality for playing and managing sound prims in USD scenes. Sound files may be in RIFF/WAV, Ogg, or FLAC format. Data in the sound files may use 8, 16, 24, or 32 bit integer samples, or 32 bit floating point samples. Channel counts may be from 1 to 64 If more channels of data are provided than the audio device can play, some channels will be blended together automatically. """ from ._uiaudio import * # Cached UI audio instance pointer def get_ui_audio_interface() -> IUiAudio: """ helper method to retrieve a cached version of the IUiAudio interface. Returns: The cached :class:`omni.kit.uiaudio.IUiAudio` interface. This will only be retrieved on the first call. All subsequent calls will return the cached interface object. """ if not hasattr(get_ui_audio_interface, "ui_audio"): get_ui_audio_interface.ui_audio = acquire_ui_audio_interface() return get_ui_audio_interface.ui_audio
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omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/tests/test_audio.py
import omni.kit.test import omni.kit.uiaudio class TestAudio(omni.kit.test.AsyncTestCase): # pragma: no cover async def test_ui_audio(self): audio = omni.kit.uiaudio.get_ui_audio_interface() self.assertIsNotNone(audio) # try to load a sound to test with. sound = audio.create_sound("${sounds}/stop.wav") if sound == None: # still try to play the null sound. audio.play_sound(sound) # verify the sound's length is zero. length = audio.get_sound_length(sound) self.assertEqual(length, 0.0) # make sure querying whether the null sound is playing fails. playing = audio.is_sound_playing(sound) self.assertFalse(playing) else: # play the sound. audio.play_sound(sound) # verify that it is playing. playing = audio.is_sound_playing(sound) self.assertTrue(playing) # verify the sound's length is non-zero. length = audio.get_sound_length(sound) self.assertGreater(length, 0.0) # wait so that a user can hear that sound is playing. time.sleep(min(length, 5.0)) # clean up the local reference to the sound. sound = None
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omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/tests/__init__.py
from .test_audio import * # pragma: no cover
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/hd_renderer_plugins.py
# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["HdRendererPlugins"] from pxr import Tf, Plug class HdRendererPlugins: def __init__(self, callback_fn: callable = None): self.__callback_fn = callback_fn self.__renderers = {} self.__listener = Tf.Notice.RegisterGlobally( "PlugNotice::DidRegisterPlugins", lambda notice, _: self.__add_renderers(notice.GetNewPlugins()) ) self.__add_renderers(Plug.Registry().GetAllPlugins()) def __add_renderers(self, plugins): added = False for renderer in [d for d in Tf.Type("HdRendererPlugin").GetAllDerivedTypes() if d not in self.__renderers]: for plugin in plugins: declared = plugin.GetMetadataForType(renderer) if declared: displayName = declared.get("displayName") self.__renderers[renderer] = {"plugin": plugin, "displayName": displayName} added = True if added: self.__callback_fn(self) @property def renderers(self): for k, v in self.__renderers.items(): yield k, v def destroy(self): if self.__listener: self.__listener.Revoke() self.__listener = None def __del__(self): self.destroy()
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/style.py
import carb.tokens from pathlib import Path ICON_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.viewport.menubar.render}")).joinpath("data").joinpath("icons").absolute() ICON_CORE_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.viewport.menubar.core}")).joinpath("data").joinpath("icons").absolute() UI_STYLE = { "Menu.Item.Icon::Renderer": { "image_url": f"{ICON_PATH}/viewport_renderer.svg" }, "Menu.Item.Button": { "background_color": 0, "margin": 0, "padding": 0, }, "Menu.Item.Button.Image::OptionBox": { "image_url": f"{ICON_CORE_PATH}/settings_submenu.svg" }, }
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/extension.py
# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["ViewportRenderMenuBarExtension", "get_instance", "SingleRenderMenuItemBase", "SingleRenderMenuItem"] from .menu_item.single_render_menu_item import SingleRenderMenuItem, SingleRenderMenuItemBase from .renderer_menu_container import RendererMenuContainer import omni.ext from typing import Callable _extension_instance = None def get_instance(): global _extension_instance return _extension_instance class ViewportRenderMenuBarExtension(omni.ext.IExt): """The Entry Point for the Render Settings in Viewport Menu Bar""" def on_startup(self, ext_id): self._render_menu = RendererMenuContainer() global _extension_instance _extension_instance = self def register_menu_item_type(self, menu_item_type: Callable[..., "SingleRenderMenuItemBase"]): """ Register a custom menu type for the default created renderer Args: menu_item_type: callable that will create the menu item """ if self._render_menu: self._render_menu.set_menu_item_type(menu_item_type) def on_shutdown(self): if self._render_menu: self._render_menu.destroy() self._render_menu = None global _extension_instance _extension_instance = None
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/hd_renderer_list.py
# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["HdEngineRendererMenuFactory"] from .hd_renderer_plugins import HdRendererPlugins import carb _log_issue = carb.log_warn class HdRenderer: def __init__(self, *args): self.pluginID, self.displayName, self.usdPlugin = args def __repr__(self): return f'HdRenderer("{self.pluginID}", "{self.displayName}")' class HdEngineRenderer: def __init__(self, *args): self.engineName, self.renderModePath = args self.renderers = [] def __repr__(self): return f'HdEngineRenderer("{self.engineName}", "{self.renderModePath}", {[r for r in self.renderers]})' class HdRendererList: RTX_RENDER_MODE_PATH = "/rtx/rendermode" IRY_RENDER_MODE_PATH = "/rtx/iray/rendermode" PXR_RENDER_MODE_PATH = "/pxr/rendermode" @classmethod def enabled_engines(cls): engines = carb.settings.get_settings().get("/renderer/enabled") if engines: # Return as an ordered list based on how renderers should display engines = engines.split(",") for engine in ("rtx", "iray", "index", "pxr"): if engine in engines: engines.remove(engine) yield engine else: engines = ("rtx", "iray", "pxr") for engine in engines: yield engine def __init__(self, update_fn: callable = None, engines=None): # Use an OrderedDict to preserve incoming or app-default order when added from collections import OrderedDict self.__renderers = OrderedDict() self.__hd_plugins = None self.__updated_fn = update_fn if not engines: engines = self.enabled_engines() for hdEngine in engines: if hdEngine == "rtx": self.__add_renderer(hdEngine, self.RTX_RENDER_MODE_PATH, "RaytracedLighting", "RTX - Real-Time") self.__add_renderer(hdEngine, self.RTX_RENDER_MODE_PATH, "PathTracing", "RTX - Interactive (Path Tracing)") if carb.settings.get_settings().get("/rtx-transient/aperture/enabled"): self.__add_renderer( hdEngine, self.RTX_RENDER_MODE_PATH, "LightspeedAperture", "RTX - Aperture (Game Path Tracer)" ) elif hdEngine == "iray": self.__add_renderer(hdEngine, self.IRY_RENDER_MODE_PATH, "iray", "RTX - Accurate (Iray)") # No known setting to enable this. if False: self.__add_renderer(hdEngine, self.IRY_RENDER_MODE_PATH, "irt", "RTX - Accurate (Iray Interactive)") elif hdEngine == "index": self.__add_renderer(hdEngine, None, "index", "RTX - Scientific (IndeX)") elif hdEngine == "pxr": self.__hd_plugins = HdRendererPlugins(self.__add_pxr_renderers) self.__add_pxr_renderers(self.__hd_plugins) else: _log_issue(f"Unknown Hydra engine'{hdEngine}'.") def destroy(self): if self.__hd_plugins: self.__hd_plugins.destroy() self.__hd_plugins = None self.__renderers = {} self.__updated_fn = None def __del__(self): self.destroy() def __add_pxr_renderers(self, plugins): for renderer, desc in plugins.renderers: pluginID = renderer.typeName displayName = desc.get("displayName") # Special case Storm's displayName which is still 'GL' if pluginID == "HdStormRendererPlugin": displayName = "Pixar Storm" self.__add_renderer("pxr", self.PXR_RENDER_MODE_PATH, pluginID, displayName, desc.get("plugin")) def __add_renderer(self, engineName: str, renderModePath: str, pluginID: str, displayName=None, usdPlugin=None): if not displayName: displayName = pluginID engineRenderers = self.__renderers.get(engineName) if not engineRenderers: engineRenderers = HdEngineRenderer(engineName, renderModePath) self.__renderers[engineName] = engineRenderers elif any([True for r in engineRenderers.renderers if r.pluginID == pluginID]): return engineRenderers.renderers.append(HdRenderer(pluginID, displayName, usdPlugin)) if self.__updated_fn: self.__updated_fn(self) @property def renderers(self): for k, v in self.__renderers.items(): yield k, v
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/renderer_menu_container.py
# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["RendererMenuContainer"] from .menu_item.single_render_menu_item import SingleRenderMenuItem from .hd_renderer_list import HdRendererList from .style import UI_STYLE from omni.kit.viewport.menubar.core import ( IconMenuDelegate, ViewportMenuDelegate, SettingComboBoxModel, ViewportMenuContainer, RadioMenuCollection, SelectableMenuItem, MenuDisplayStatus, ) from omni.kit.app import SettingChangeSubscription import omni.ui as ui import omni.usd import carb import os import sys import asyncio from functools import partial from typing import Callable, Dict, List, Sequence, TYPE_CHECKING if TYPE_CHECKING: from .menu_item.single_render_menu_item import SingleRenderMenuItemBase SHADING_MODE = "/exts/omni.kit.viewport.menubar.render/shadingMode" LIGHTING_MODE = "/exts/omni.kit.viewport.menubar.render/lightingMode" MATERIAL_MODE = "/exts/omni.kit.viewport.menubar.render/materialMode" class BoolStringModel(ui.SimpleBoolModel): def __init__(self, setting_path: str, value_map: Sequence[str] = ("default", "disabled"), *args, **kwargs): super().__init__(*args, **kwargs) self.__setting_path = setting_path self.__value_map = value_map self.__settings = carb.settings.get_settings() self.__setting_sub = SettingChangeSubscription(setting_path, self.__setting_changed) self.__in_set = False def __del__(self): self.destroy() def destroy(self): self.__setting_sub = None def __setting_changed(self, item: carb.dictionary._dictionary.Item, event_type: carb.settings.ChangeEventType): if event_type == carb.settings.ChangeEventType.CHANGED: self._value_changed() def get_value_as_string(self) -> bool: return self.__settings.get(self.__setting_path) def get_value_as_bool(self) -> bool: return self.__settings.get(self.__setting_path) == self.__value_map[1] def get_value(self) -> bool: return self.get_value_as_bool() def set_value(self, value: bool) -> bool: cur_value = self.__settings.get(self.__setting_path) str_value = self.__value_map[bool(value)] changed = cur_value != str_value if changed: self.__settings.set(self.__setting_path, str_value) return True return changed class FlashLightModel(BoolStringModel): def set_value(self, value: bool) -> bool: changed = super().set_value(value) if changed: settings = carb.settings.get_settings() settings.set("/rtx/useViewLightingMode", value) # settings.set("/rtx/shadows/enabled", not value) return changed class DisableMaterialModel(BoolStringModel): def set_value(self, value: bool) -> bool: changed = super().set_value(value) if changed: dbg_type = 0 if value else -1 settings = carb.settings.get_settings() settings.set("/rtx/debugMaterialType", dbg_type) wire_mode = settings.get("/rtx/wireframe/mode") if wire_mode: wire_mode = 2 if dbg_type == 0 else 1 settings.set("/rtx/wireframe/mode", wire_mode) return changed class ShadingModeModel(BoolStringModel): def set_value(self, value: bool) -> bool: changed = super().set_value(value) if changed: wire_mode = 0 settings = carb.settings.get_settings() if value: settings.set("/rtx/debugView/target", "") if self.get_value_as_string() == "wireframe": flat_shade = settings.get("/rtx/debugMaterialType") == 0 wire_mode = 2 if flat_shade else 1 settings.set("/rtx/wireframe/mode", wire_mode) return changed class DebugShadingModel(SettingComboBoxModel): def __init__(self, viewport_api): debug_view_items = {} hd_engine = viewport_api.hydra_engine if hd_engine == "rtx": debug_view_items.update({ "Off": "", "3D Motion Vectors [WARNING: Flashing Colors]": "targetMotion", "Barycentrics": "barycentrics", "Beauty After Tonemap": "beautyPostTonemap", "Beauty Before Tonemap": "beautyPreTonemap", "Depth": "depth", "Instance ID": "instanceId", "Interpolated Normal": "normal", "Heat Map: Any Hit": "anyHitCountHeatMap", "Heat Map: Intersection": "intersectionCountHeatMap", "Heat Map: Timing": "timingHeatMap", "SDG: Cross Correspondence": "sdgCrossCorrespondence", "SDG: Motion": "sdgMotion", "Semantic ID": "semanticId", "Tangent U": "tangentu", "Tangent V": "tangentv", "Texture Coordinates 0": "texcoord0", "Texture Coordinates 1": "texcoord1", "Triangle Normal": "triangleNormal", "Triangle Normal (OctEnc)": "triangleNormalOctEnc", # ReLAX Only "Wireframe": "wire", }) render_mode = viewport_api.render_mode if render_mode == "RaytracedLighting": debug_view_items.update({ "RT Ambient Occlusion": "ao", "RT Caustics": "caustics", "RT Denoised Dome Light": "denoisedDomeLightingTex", "RT Denoised Sampled Lighting": "rtDenoisedSampledLighting", "RT Denoised Sampled Lighting Diffuse": "rtDenoiseSampledLightingDiffuse", # ReLAX Only "RT Denoised Sampled Lighting Specular": "rtDenoiseSampledLightingSpecular", # ReLAX Only "RT Developer Debug Texture": "developerDebug", "RT Diffuse GI": "indirectDiffuse", "RT Diffuse GI (Not Accumulated)": "indirectDiffuseNonAccum", "RT Diffuse Reflectance": "diffuseReflectance", "RT Material Normal": "materialGeometryNormal", "RT Material Normal (OctEnc)": "materialGeometryNormalOctEnc", # ReLAX Only "RT Matte Object Compositing Alpha": "matteObjectAlpha", "RT Matte Object Mask": "matteObjectMask", "RT Matte Object View Before Postprocessing": "matteBeforePostprocessing", "RT Noisy Dome Light": "noisyDomeLightingTex", "RT Noisy Sampled Lighting": "rtNoisySampledLighting", "RT Noisy Sampled Lighting (Not Accumulated)": "rtNoisySampledLightingNonAccum", "RT Noisy Sampled Lighting Diffuse": "rtNoisySampledLightingDiffuse", # ReLAX Only "RT Noisy Sampled Lighting Diffuse (Not Accumulated)": "sampledLightingDiffuseNonAccum", "RT Noisy Sampled Lighting Specular": "rtNoisySampledLightingSpecular", # ReLAX Only "RT Noisy Sampled Lighting Specular (Not Accumulated)": "sampledLightingSpecularNonAccum", "RT Radiance": "radiance", "RT Reflections": "reflections", "RT Reflections (Not Accumulated)": "reflectionsNonAccum", "RT Reflections 3D Motion Vectors [WARNING: Flashing Colors]": "reflectionsMotion", "RT Roughness": "roughness", "RT Shadow (last light)": "shadow", "RT Specular Reflectance": "reflectance", "RT Translucency": "translucency", "RT World Position": "worldPosition", }) elif render_mode == "PathTracing": debug_view_items.update({ "PT Adaptive Sampling Error [WARNING: Flashing Colors]": "PTAdaptiveSamplingError", "PT Denoised Result": "pathTracerDenoised", "PT Noisy Result": "pathTracerNoisy", "PT AOV Background": "PTAOVBackground", "PT AOV Diffuse Filter": "PTAOVDiffuseFilter", "PT AOV Direct Illumation": "PTAOVDI", "PT AOV Global Illumination": "PTAOVGI", "PT AOV Reflections": "PTAOVReflections", "PT AOV Reflection Filter": "PTAOVReflectionFilter", "PT AOV Refractions": "PTAOVRefractions", "PT AOV Refraction Filter": "PTAOVRefractionFilter", "PT AOV Self-Illumination": "PTAOVSelfIllum", "PT AOV Volumes": "PTAOVVolumes", "PT AOV World Normal": "PTAOVWorldNormals", "PT AOV World Position": "PTAOVWorldPos", "PT AOV Z-Depth": "PTAOVZDepth", "PT AOV Multimatte0": "PTAOVMultimatte0", "PT AOV Multimatte1": "PTAOVMultimatte1", "PT AOV Multimatte2": "PTAOVMultimatte2", "PT AOV Multimatte3": "PTAOVMultimatte3", "PT AOV Multimatte4": "PTAOVMultimatte4", "PT AOV Multimatte5": "PTAOVMultimatte5", "PT AOV Multimatte6": "PTAOVMultimatte6", "PT AOV Multimatte7": "PTAOVMultimatte7", }) # Sort the above alphabetically names, values = [], [] if debug_view_items: for k, v in (debug_view_items.items()): names.append(k) values.append(v) else: names = [] values = [] super().__init__("/rtx/debugView/target", names, values=values) def _on_change(self, *args, **kwargs) -> None: super()._on_change(*args, **kwargs) current_value = self._settings.get(self._path) if current_value == '': if self._settings.get(SHADING_MODE).startswith("custom:"): self._settings.set(SHADING_MODE, "default") else: self._settings.set(SHADING_MODE, f"custom:{current_value}") self._settings.set("/rtx/wireframe/mode", 0) def empty(self): children = self.get_item_children(None) return len(children) == 0 if children else True def __del__(self): self.destroy() def destroy(self): super().destroy() class MenuContext(): def __init__(self, root_menu: ui.Menu, viewport_api, renderer_changed_fn: Callable): super().__init__() self.__root_menu = root_menu self.__viewport_api = viewport_api self.__destroyable = {} self.__usd_context_sub = viewport_api.usd_context.get_stage_event_stream().create_subscription_to_pop( self.__on_usd_context_event, name=f"omni.kit.viewport.menubar.render.menu_context.{id(self)}" ) self.__renderer_changed_fn = renderer_changed_fn self.__rs_changed_sub = viewport_api.subscribe_to_render_settings_change(self.__render_settings_changed) def __on_usd_context_event(self, event: omni.usd.StageEventType): if event.type == int(omni.usd.StageEventType.SETTINGS_LOADED): self.set_default_state() def __render_settings_changed(self, *args, **kwargs): self.__renderer_changed_fn(self, self.__viewport_api) def set_default_state(self): stage = self.__viewport_api.stage if stage: render_settings = stage.GetMetadata('customLayerData').get('renderSettings', {}) dbg_mat_type = render_settings.get('rtx:debugMaterialType') view_lighting = render_settings.get('rtx:useViewLightingMode') wire_mode = render_settings.get('rtx:wireframe:mode') dbg_target = render_settings.get('rtx:debugView:target') settings = carb.settings.get_settings() settings.set(MATERIAL_MODE, "disabled" if dbg_mat_type == 0 else "default") settings.set(LIGHTING_MODE, "disabled" if view_lighting else "default") if wire_mode: shade_mode = "wireframe" elif dbg_target: shade_mode = f"custom:{dbg_target}" else: shade_mode = "default" settings.set(SHADING_MODE, shade_mode) @property def root_menu(self) -> ui.Menu: return self.__root_menu @property def delegate(self) -> ui.MenuDelegate: return self.root_menu.delegate @property def viewport_api(self): return self.__viewport_api def add_destroyables(self, key: str, destroyables: Sequence): self.destroy(key) self.__destroyable[key] = destroyables def destroy(self, key: str = None): if key is not None: items = self.__destroyable.get(key) if items: for item in items: item.destroy() del self.__destroyable[key] return if self.__usd_context_sub: self.__usd_context_sub = None if self.__rs_changed_sub: self.__rs_changed_sub = None if self.__destroyable: for items in self.__destroyable.values(): for item in items: item.destroy() self.__destroyable = {} if self.__root_menu: self.__root_menu.destroy() self.__root_menu = None class RendererMenuContainer(ViewportMenuContainer): """The menu with the list of renderers""" PXR_IN_USE = "/app/viewport/omni_hydra_pxr_in_use" __enabled_engines = None def __init__(self): super().__init__( name="Renderer", delegate=None, visible_setting_path="/exts/omni.kit.viewport.menubar.render/visible", order_setting_path="/exts/omni.kit.viewport.menubar.render/order", style=UI_STYLE ) self.__render_list = None self.__render_state_subs = None self._folder_exist_popup = None self.__menu_item_type = SingleRenderMenuItem self.__pending_render_change = False self.__menu_context: Dict[int, MenuContext] = {} # FIXME: Grab this now (on startup) as OmniHydraEngineFactoryBase can mutate it on first activation if not RendererMenuContainer.__enabled_engines: RendererMenuContainer.__enabled_engines = HdRendererList.enabled_engines() # We can possibly drop these subscriptions when Viewport-1 is retired; but for now we have to watch for some # common events if both VP-1 and VP-2 are sharing a hydra engine instance. settings = carb.settings.get_settings() self.__render_state_subs = ( settings.subscribe_to_node_change_events(self.PXR_IN_USE, self.__dirty_menu), settings.subscribe_to_node_change_events("/pxr/renderers", self.__dirty_menu), settings.subscribe_to_node_change_events(HdRendererList.PXR_RENDER_MODE_PATH, self.__dirty_menu), settings.subscribe_to_node_change_events(HdRendererList.RTX_RENDER_MODE_PATH, self.__dirty_menu), settings.subscribe_to_node_change_events(HdRendererList.IRY_RENDER_MODE_PATH, self.__dirty_menu), settings.subscribe_to_node_change_events("/renderer/enabled", self.__dirty_renderers), ) # Watch for extension enable/disable to support backgorund renderer loading self.__setup_extenion_watching() def __setup_extenion_watching(self): import omni.kit.app app = omni.kit.app.get_app() if not app: return def setup_ext_hooks(*args, **kwargs): import omni.ext ext_manager = omni.kit.app.get_app().get_extension_manager() if ext_manager: self.__ext_manager_hooks = ext_manager.subscribe_to_extension_enable( self.__ext_enabled, self.__ext_disabled, # ext_name="omni.hydra.*", hook_name="omni.kit.viewport.menubar.render.extension_change", ) if not app.is_app_ready(): self.__app_ready_sub = app.get_startup_event_stream().create_subscription_to_pop_by_type( omni.kit.app.EVENT_APP_READY, setup_ext_hooks, name="omni.kit.viewport.menubar.render.app_ready" ) else: setup_ext_hooks() def set_menu_item_type(self, menu_item_type: Callable[..., "SingleRenderMenuItemBase"]): """ Set the menu type for the default created renderer Args: menu_item_type: callable that will create the menu item """ if menu_item_type is None: menu_item_type = SingleRenderMenuItem if self.__menu_item_type != menu_item_type: self.__menu_item_type = menu_item_type self.__dirty_menu() def __hide_on_click(self, viewport_context: Dict = None): return viewport_context.get("hide_on_click", False) if viewport_context else False def destroy(self): self.__app_ready_sub = None self.__ext_manager_hooks = None if self.__render_list: self.__render_list.destroy() self.__render_list = None if self.__render_state_subs: settings = carb.settings.get_settings() for sub in self.__render_state_subs: settings.unsubscribe_to_change_events(sub) self.__render_state_subs = None for context in self.__menu_context.values(): context.destroy() self.__menu_context = {} super().destroy() @property def render_list(self): """Returns the list of available renderers""" if not self.__render_list: def set_dirty(*args): self.__dirty_menu() self.__render_list = HdRendererList(set_dirty, self.__enabled_engines) return self.__render_list def build_fn(self, viewport_context: Dict): """Entry point for the menu bar""" viewport_api = viewport_context.get('viewport_api') viewport_api_id = viewport_api.id menu_context = self.__menu_context.get(viewport_api_id) if menu_context: menu_context.destroy() root_menu = ui.Menu(self.name, delegate=IconMenuDelegate("Renderer", text=True), on_build_fn=partial(self._build_menu, viewport_context), style=self._style, hide_on_click=self.__hide_on_click(viewport_context) ) self.__menu_context[viewport_api_id] = MenuContext(root_menu, viewport_api, self.__set_menu_label) # It will set the renderer name self.__dirty_menu() def get_display_status(self, factory_args: dict) -> MenuDisplayStatus: viewport_api_id = factory_args['viewport_api'].id context = self.__menu_context[viewport_api_id] if context.delegate.text_visible: return MenuDisplayStatus.LABEL else: return MenuDisplayStatus.MIN def get_require_size(self, factory_args: dict, expand: bool = False) -> float: display_status = self.get_display_status(factory_args) viewport_api_id = factory_args['viewport_api'].id context = self.__menu_context[viewport_api_id] if expand: if display_status == MenuDisplayStatus.LABEL: return 0 else: return context.delegate.text_size else: return 0 def expand(self, factory_args: dict) -> None: viewport_api_id = factory_args['viewport_api'].id context = self.__menu_context[viewport_api_id] if context.delegate.text_visible: return else: context.delegate.text_visible = True if context.root_menu: context.root_menu.invalidate() def can_contract(self, factory_args: dict) -> bool: display_status = self.get_display_status(factory_args) return display_status == MenuDisplayStatus.LABEL def contract(self, factory_args: dict) -> bool: viewport_api_id = factory_args['viewport_api'].id context = self.__menu_context[viewport_api_id] display_status = self.get_display_status(factory_args) if display_status == MenuDisplayStatus.LABEL: context.delegate.text_visible = False if context.root_menu: context.root_menu.invalidate() return True return False def __add_destroyables(self, viewport_api, key: str, destroyables: Sequence): menu_context = self.__menu_context.get(viewport_api.id) assert menu_context, f"No MenuContext for {viewport_api} (id: {viewport_api.id})" menu_context.add_destroyables(key, destroyables) def __build_renderers(self, viewport_context): """Build the menu with the list of the renderers""" viewport_api = viewport_context["viewport_api"] viewport_api_id = viewport_api.id hide_on_click = self.__hide_on_click(viewport_context) settings = carb.settings.get_settings() # See if the omni.hydra.pxr engine is available for use in this Viewport pxr_eng_available = self.__pxr_available(settings, viewport_api) # Example: HdStormRendererPlugin:Storm pxr_rnd_available = settings.get("/pxr/renderers") # Example: rtx current_engine_name = viewport_api.hydra_engine for engine_name, hd_engine_renderer in self.render_list.renderers: is_pxr = engine_name == "pxr" is_engine_current = engine_name == current_engine_name # Only sort renderers of the engine alphabetically for pxr renderers if is_pxr: renderers = sorted( hd_engine_renderer.renderers, key=lambda hd_renderer: hd_renderer.displayName.lower() ) else: renderers = hd_engine_renderer.renderers # Example: /rtx/rendermode render_mode_path = hd_engine_renderer.renderModePath # Get current from settings if is_engine_current: # Example: RaytracedLighting current_render_mode = settings.get(render_mode_path) if render_mode_path else None else: current_render_mode = None for hd_renderer in renderers: # Example: RaytracedLighting render_mode = hd_renderer.pluginID enabled = True if is_pxr: # Check the renderer hasn't actually de-registered itself # And only enable these menu items if omni.hydra.pxr engine is available for this Viewport instance if not pxr_eng_available or (pxr_rnd_available and pxr_rnd_available.find(render_mode) == -1): enabled = False checked = is_engine_current and (render_mode == current_render_mode if render_mode_path else True) def apply(viewport_api, engine_name, render_mode_path, render_mode): """Switch the current renderer""" if True: settings = carb.settings.get_settings() # Set the legacy /renderer/active change for anyone that may be watching for it settings.set('/renderer/active', engine_name) # Now set the render-mode on that engine too if render_mode_path: settings.set(render_mode_path, render_mode) # Finally apply it to the backing texture viewport_api.set_hd_engine(engine_name, render_mode) self.__menu_item_type( hd_renderer.displayName, engine_name, hd_engine_renderer, hd_renderer, viewport_api, enabled=enabled, checked=checked, hide_on_click=hide_on_click, triggered_fn=partial(apply, viewport_api, engine_name, render_mode_path, render_mode), ) def __build_shading_modes(self, viewport_context): """Build the shading modes""" hide_on_click = self.__hide_on_click(viewport_context) viewport_api = viewport_context.get("viewport_api") engine_name = viewport_api.hydra_engine is_rtx_or_pxr = engine_name == "rtx" or engine_name == "pxr" default_shade_mode = SelectableMenuItem( "Default", model=ShadingModeModel(SHADING_MODE, ("wireframe", "default")), delegate=ViewportMenuDelegate(force_checked=True), hide_on_click=hide_on_click, toggle=False, enabled=is_rtx_or_pxr, ) wireframe_mode = SelectableMenuItem( "Wireframe", model=ShadingModeModel(SHADING_MODE, ("default", "wireframe")), delegate=ViewportMenuDelegate(force_checked=True), hide_on_click=hide_on_click, toggle=False, enabled=is_rtx_or_pxr, ) debug_mode = RadioMenuCollection( "Debug View", DebugShadingModel(viewport_api), hide_on_click=hide_on_click, ) debug_mode.enabled = not debug_mode._model.empty() self.__add_destroyables(viewport_api, 'omni.kit.viewport.menubar.render.shading_modes', [default_shade_mode, wireframe_mode, debug_mode]) if not debug_mode.enabled: carb.settings.get_settings().set("/rtx/debugView/target", "") async def toggle_states(): import omni.kit.app await omni.kit.app.get_app().next_update_async() if default_shade_mode.model: default_shade_mode.delegate.checked = default_shade_mode.model.as_bool if wireframe_mode.model: wireframe_mode.delegate.checked = wireframe_mode.model.as_bool import asyncio asyncio.ensure_future(toggle_states()) def __build_preset_modes(self, viewport_context): """Build the first level menu""" hide_on_click = self.__hide_on_click(viewport_context) ui.MenuItem("Load from Preset", triggered_fn=None, hide_on_click=hide_on_click) def __build_render_options(self, viewport_context): # Get the useViewLightingMode and turn on/off shadows based on it viewport_api = viewport_context["viewport_api"] engine_name = viewport_api.hydra_engine is_iray = engine_name == "iray" is_rtx_or_pxr = engine_name == "rtx" or engine_name == "pxr" flash_light = SelectableMenuItem("Camera Light", model=FlashLightModel(LIGHTING_MODE), enabled=is_rtx_or_pxr) disable_mat = SelectableMenuItem("Disable Materials (White Mode)", model=DisableMaterialModel(MATERIAL_MODE), enabled=is_rtx_or_pxr or is_iray) self.__add_destroyables(viewport_api, 'omni.kit.viewport.menubar.render.render_options', [flash_light, disable_mat]) def __build_rendering_settings(self, viewport_context): """Build the rendering settings presets""" # loading settings with menu open results in weird refresh problems, so disabled hide_on_click = True # get presets preset_dict = carb.settings.get_settings().get_settings_dictionary("exts/omni.kit.viewport.menubar.render/presets").get_dict() # remove any unused presets for preset in preset_dict.copy(): if not preset_dict[preset]: del preset_dict[preset] if preset_dict: def get_title(name): return name.replace("_", " ").title() ui.Separator(text="Rendering Settings") with ui.Menu("Load from Preset", hide_on_click=hide_on_click): for preset in preset_dict: ui.MenuItem(f"{get_title(preset)}", triggered_fn=lambda p=preset_dict[preset]: asyncio.ensure_future(self.__load_setting_file(carb.tokens.get_tokens_interface().resolve(p))), hide_on_click=hide_on_click) ui.Separator() ui.MenuItem("Load Preset From File", triggered_fn=lambda v=viewport_context: self.__load_settings(v), hide_on_click=hide_on_click) ui.MenuItem("Save Current as Preset", triggered_fn=lambda v=viewport_context: self.__save_settings(v), hide_on_click=hide_on_click) ui.MenuItem("Reset to Defaults", triggered_fn=self.__reset_settings, hide_on_click=hide_on_click) def __reset_settings(self): omni.kit.commands.execute("RestoreDefaultRenderSettingSection", path="/rtx") def __save_settings(self, viewport_context): try: from omni.kit.window.file_exporter import get_file_exporter def show_file_exist_popup(usd_path, save_file): try: from omni.kit.widget.prompt import Prompt def on_confirm(usd_path): on_cancel() save_file(usd_path) def on_cancel(): self._folder_exist_popup.hide() self._folder_exist_popup = None if not self._folder_exist_popup: self._folder_exist_popup = Prompt( title="Overwrite", text="The file already exists, are you sure you want to overwrite it?", ok_button_text="Overwrite", cancel_button_text="Cancel", ok_button_fn=lambda: on_confirm(usd_path), cancel_button_fn=on_cancel, ) self._folder_exist_popup.show() except ModuleNotFoundError: carb.log_error("omni.kit.widget.prompt not enabled!") except Exception as exc: carb.log_error(f"__save_settings.show_file_exist_popup errror {exc}") def save_handler(filename: str, dirname: str, extension: str = "", selections: List[str] = []): try: from omni.rtx.window.settings.usd_serializer import USDSettingsSerialiser def save_file(usd_path): serialiser = USDSettingsSerialiser() serialiser.save_to_usd(usd_path) final_path = f"{dirname}/{filename}{extension}" if os.path.exists(final_path): show_file_exist_popup(final_path, save_file) else: save_file(final_path) except ModuleNotFoundError: carb.log_error("omni.rtx.window.settings not enabled!") except Exception as exc: carb.log_error(f"__save_settings.save_handler errror {exc}") file_exporter = get_file_exporter() if file_exporter: file_exporter.show_window( title="Save Settings File", export_button_label="Save", export_handler=save_handler, filename_url=carb.tokens.get_tokens_interface().resolve("${cache}/"), file_postfix_options=["settings"]) except ModuleNotFoundError: carb.log_error("omni.kit.window.file_exporter not enabled!") except Exception as exc: carb.log_error(f"__save_settings errror {exc}") def __load_settings(self, viewport_context): try: from omni.kit.window.file_importer import get_file_importer def load_handler(filename: str, dirname: str, selections: List[str]): from omni.rtx.window.settings.usd_serializer import USDSettingsSerialiser final_path = f"{dirname}/{filename}" try: serialiser = USDSettingsSerialiser() serialiser.load_from_usd(final_path) except ModuleNotFoundError: carb.log_error("omni.rtx.window.settings not enabled!") except Exception as exc: carb.log_error(f"__save_settings.save_handler errror {exc}") file_importer = get_file_importer() if file_importer: file_importer.show_window( title="Load Settings File", import_button_label="Load", import_handler=load_handler, filename_url=carb.tokens.get_tokens_interface().resolve("${cache}/"), file_postfix_options=["settings"]) except ModuleNotFoundError: carb.log_error("omni.kit.window.file_importer not enabled!") except Exception as exc: carb.log_error(f"__load_settings errror {exc}") async def __load_setting_file(self, preset_name): await omni.kit.app.get_app().next_update_async() try: from omni.rtx.window.settings.usd_serializer import USDSettingsSerialiser serialiser = USDSettingsSerialiser() serialiser.load_from_usd(preset_name) except ModuleNotFoundError: carb.log_error("omni.rtx.window.settings not enabled!") except Exception as exc: carb.log_error(f"__load_setting_file errror {exc}") def _build_menu(self, viewport_context): """Build the first level menu""" hide_on_click = self.__hide_on_click(viewport_context) viewport_api = viewport_context.get("viewport_api") if not viewport_api: return menu_context = self.__menu_context.get(viewport_api.id) self.__menu_context[viewport_api.id].root_menu.clear() ui.MenuItemCollection(on_build_fn=lambda *args: self.__build_renderers(viewport_context)) # Rendering Settings self.__build_rendering_settings(viewport_context) # Rendering Mode ui.Separator(text="Rendering Mode") ui.Menu(checkable=True, on_build_fn=lambda *args: self.__build_shading_modes(viewport_context)) ui.Separator() ui.Menu(checkable=True, on_build_fn=lambda *args: self.__build_render_options(viewport_context)) ui.Separator() # This opens a new Window or goes to an existing preference-pane, so close the Menu ui.MenuItem("Preferences", triggered_fn=self.__show_render_preferences, hide_on_click=hide_on_click) # The rest of the menu on the case someone wants to put custom stuff children = self._children if children: ui.Separator() for child in children: child.build_fn(viewport_context) if not menu_context: return self.__set_menu_label(menu_context, viewport_api) def __dirty_menu(self, *args, **kwargs): """Rebuild everything""" for context in self.__menu_context.values(): if context.root_menu: context.root_menu.invalidate() self.dirty = True def __dirty_renderers(self, *args, **kwargs): # On 105.0, changes to /renderer/enabled can/will be recursive if self.__pending_render_change: return self.__pending_render_change = True async def update_render_list(): self.__pending_render_change = False RendererMenuContainer.__enabled_engines = HdRendererList.enabled_engines() self.__render_list = None self.__dirty_menu() from omni.kit.async_engine import run_coroutine run_coroutine(update_render_list()) def __ext_changed(self, ext_name: str, enabled: bool): if not ext_name.startswith("omni.hydra"): return settings = carb.settings.get_settings() managed_hd_exts = settings.get("/exts/omni.kit.viewport.menubar.render/autoManageEnabledList") if not managed_hd_exts: return managed_hd_exts = [ext.lstrip().rstrip() for ext in managed_hd_exts.split(",")] engine_split = ext_name.split(".") if len(engine_split) >= 3: engine_split = engine_split[2].split("-")[0] # Test is this extension is "managed" if engine_split in managed_hd_exts: rnd_enabled = settings.get("/renderer/enabled") or "" rnd_loc = rnd_enabled.find(engine_split) if enabled: if rnd_loc == -1: settings.set("/renderer/enabled", ",".join([rnd_enabled, engine_split])) elif rnd_loc != -1: rnd_enabled = rnd_enabled.split(",") rnd_enabled.remove(engine_split) settings.set("/renderer/enabled", ",".join(rnd_enabled)) self.__dirty_renderers() def __ext_enabled(self, ext_name: str, *args, **kwargs): self.__ext_changed(ext_name, True) def __ext_disabled(self, ext_name: str, *args, **kwargs): self.__ext_changed(ext_name, False) def __pxr_available(self, settings, viewport_api): # See if the omni.hydra.pxr engine is available for use in this Viewport try: usd_context_key = f"'{viewport_api.usd_context_name}':" setting_path = viewport_api._settings_path pxr_eng_in_use = settings.get(self.PXR_IN_USE) if not pxr_eng_in_use: return True # Iterate the list of UsdContext.name => ViewportKey usd_context_key_len = len(usd_context_key) for in_use in pxr_eng_in_use: # Is a omni.hydra.pxr engine instance running for this UsdContext? if in_use.startswith(usd_context_key): # Yes, so the menu must can only be in the Viewport that claims the context if in_use.find(setting_path) == usd_context_key_len: return True # Otherwise this Viewport cannot use omni.hydra.pxr return False # omni.hydra.pxr is not in use for this UsdContext, so it is available return True except Exception: pass return False def __get_current_name(self, viewport_api): """Returns display name of the current renderer""" engine_name = viewport_api.hydra_engine engine_name, hd_engine_renderer = next( (i for i in self.render_list.renderers if i[0] == engine_name), (None, None) ) if not hd_engine_renderer or not hd_engine_renderer.renderers: return self.name # Example: /rtx/rendermode render_mode_path = hd_engine_renderer.renderModePath if not render_mode_path: return hd_engine_renderer.renderers[0].displayName # Example: RaytracedLighting current_render_mode = carb.settings.get_settings().get(render_mode_path) return next((i.displayName for i in hd_engine_renderer.renderers if i.pluginID == current_render_mode), None) def __set_menu_label(self, menu_context: MenuContext, viewport_api): if menu_context is None: menu_context = self.__menu_context.get(viewport_api.id) if menu_context is None: carb.log_error("No MenuContext for this menubar-item") return current_renderer_name = self.__get_current_name(viewport_api) menu_context.root_menu.text = { "RTX - Interactive (Path Tracing)": "RTX - Interactive", "RTX - Accurate (Iray)": "RTX - Accurate", "RTX - Scientific (IndeX)": "RTX - Scientific", }.get(current_renderer_name, str(current_renderer_name)) if current_renderer_name else self.name def __show_render_preferences(self, *args, **kwargs) -> None: try: import omni.kit.window.preferences as preferences async def focus_async(): pref_window = ui.Workspace.get_window("Preferences") if pref_window: pref_window.focus() PAGE_TITLE = "Rendering" inst = preferences.get_instance() if not inst: carb.log_error("Preferences extension is not loaded yet") return pages = preferences.get_page_list() for page in pages: if page.get_title() == PAGE_TITLE: inst.select_page(page) # Show the Window inst.show_preferences_window() # Force the tab to be the active/focused tab (this currently needs to be done in async) asyncio.ensure_future(focus_async()) return page else: carb.log_error("Render Preferences page not found!") except ImportError: carb.log_error("omni.kit.window.preferences not enabled!")
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0.581952
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/menu_item/single_render_menu_item.py
import abc from typing import Callable import omni.ui as ui from omni.kit.viewport.menubar.core import ViewportMenuDelegate class SingleRenderMenuItemBase(ui.MenuItem): """ A single menu item represent a single camera in the camera list """ def __init__( self, display_name: str, engine_name, hd_engine_renderer, hd_renderer, viewport_api, enabled: bool, checked: bool, hide_on_click: bool, triggered_fn: Callable, ): self.__viewport_api = viewport_api self.__engine_name = engine_name self.__hd_engine_renderer = hd_engine_renderer self.__hd_renderer = hd_renderer self.__options_button = None super().__init__( display_name, enabled=enabled, checkable=True, checked=checked, delegate=ViewportMenuDelegate( force_checked=False, build_custom_widgets=lambda delegate, item: self._build_menuitem_widgets(), ), hide_on_click=hide_on_click, triggered_fn=triggered_fn ) def destroy(self): self.__options_button = None super().destroy() @property def hd_renderer(self): return self.__hd_renderer @property def hd_engine_renderer(self): return self.__hd_engine_renderer @property def engine_name(self): return self.__engine_name @property def viewport_api(self): return self.__viewport_api def _build_menuitem_widgets(self): ui.Spacer(width=10) with ui.VStack(content_clipping=1, width=0): # Button to show renderer settings self.__options_button = ui.Button( style_type_name_override="Menu.Item.Button", name="OptionBox", width=16, height=16, image_width=16, image_height=16, visible=self.checked, clicked_fn=self._option_clicked, ) @abc.abstractmethod def _option_clicked(self): """Function to implement when the option is clicked. Used by RTX Remix""" pass def set_checked(self, checked: bool) -> None: self.checked = checked self.delegate.checked = checked # Only show options button when it is current camera self.__options_button.visible = checked class SingleRenderMenuItem(SingleRenderMenuItemBase): """ A single menu item represent a single camera in the camera list """ def _option_clicked(self): try: from omni.rtx.window.settings import RendererSettingsFactory rs_instance = RendererSettingsFactory.render_settings_extension_instance if rs_instance: rs_instance.show_render_settings(self.engine_name, self.hd_renderer.pluginID, True) except ImportError: pass
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/tests/test_api.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## __all__ = ['TestAPI'] import omni.kit.test import functools from omni.kit.test import AsyncTestCase from unittest.mock import patch, call from omni.kit.viewport.menubar.render import get_instance as _get_menubar_extension from omni.kit.viewport.menubar.render import SingleRenderMenuItem as _SingleRenderMenuItem from omni.kit.viewport.menubar.render import SingleRenderMenuItemBase as _SingleRenderMenuItemBase from omni.kit.viewport.menubar.render.renderer_menu_container import RendererMenuContainer as _RendererMenuContainer class TestAPI(AsyncTestCase): async def test_get_instance(self): extension = _get_menubar_extension() self.assertIsNotNone(extension) async def test_register_custom_menu_item_type(self): def _single_render_menu_item(*args, **kwargs): class SingleRenderMenuItem(_SingleRenderMenuItemBase): pass return SingleRenderMenuItem(*args, **kwargs) extension = _get_menubar_extension() try: with patch.object(_RendererMenuContainer, "set_menu_item_type") as set_menu_item_type_mock: fn = functools.partial(_single_render_menu_item) extension.register_menu_item_type( fn ) self.assertEqual(1, set_menu_item_type_mock.call_count) self.assertEqual(call(fn), set_menu_item_type_mock.call_args) finally: extension.register_menu_item_type(None) async def test_register_regular_menu_item_type(self): def _single_render_menu_item(*args, **kwargs): return _SingleRenderMenuItem(*args, **kwargs) extension = _get_menubar_extension() try: with patch.object(_RendererMenuContainer, "set_menu_item_type") as set_menu_item_type_mock: fn = functools.partial(_single_render_menu_item) extension.register_menu_item_type( fn ) self.assertEqual(1, set_menu_item_type_mock.call_count) self.assertEqual(call(fn), set_menu_item_type_mock.call_args) finally: extension.register_menu_item_type(None)
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/tests/__init__.py
from .test_api import * from .test_ui import *
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omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/tests/test_ui.py
import omni.kit.test from re import I from omni.ui.tests.test_base import OmniUiTest from omni.kit.viewport.window import ViewportWindow import omni.kit.ui_test as ui_test from omni.kit.ui_test import Vec2 import omni.usd import omni.kit.app from pathlib import Path import carb.input import functools from omni.kit.viewport.menubar.render import get_instance as _get_menubar_extension from omni.kit.viewport.menubar.render import SingleRenderMenuItemBase as _SingleRenderMenuItemBase CURRENT_PATH = Path(__file__).parent TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests") TEST_WIDTH, TEST_HEIGHT = 600, 400 class TestSettingMenuWindow(OmniUiTest): async def setUp(self): self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute() await self.create_test_area(width=TEST_WIDTH, height=TEST_HEIGHT) self._vw = ViewportWindow('TestWindow', width=TEST_WIDTH, height=TEST_HEIGHT) self._viewport_api = self._vw.viewport_api await omni.kit.app.get_app().next_update_async() # After running each test async def tearDown(self): self._vw.destroy() del self._vw await super().tearDown() async def __show_render_menu(self, mouse_pos: Vec2 = None): # Enable mouse input app_window = omni.appwindow.get_default_app_window() for device in [carb.input.DeviceType.MOUSE]: app_window.set_input_blocking_state(device, None) await ui_test.emulate_mouse_move(mouse_pos if mouse_pos else Vec2(40, 40)) await ui_test.emulate_mouse_click() await omni.kit.app.get_app().next_update_async() async def __close_render_menu(self): await ui_test.emulate_mouse_move(Vec2(TEST_WIDTH, TEST_HEIGHT)) await ui_test.emulate_mouse_click() await self.wait_n_updates() async def test_render_menu_with_custom_type(self): """Test custom options area item. (This likely breaks order independent testing)""" menu_option_clicked = 0 def _single_render_menu_item(*args, **kwargs): class SingleRenderMenuItem(_SingleRenderMenuItemBase): def _option_clicked(self): nonlocal menu_option_clicked menu_option_clicked += 1 return SingleRenderMenuItem(*args, **kwargs) extension = _get_menubar_extension() self.assertIsNotNone(extension) try: await self.__show_render_menu() self.assertEqual(0, menu_option_clicked) # Simluate a click in options-area, but do it on Storm; not RTX await self.__show_render_menu(Vec2(205, 135)) self.assertEqual(0, menu_option_clicked) extension.register_menu_item_type( functools.partial(_single_render_menu_item) ) await self.wait_n_updates() await ui_test.emulate_mouse_click() await self.wait_n_updates() self.assertEqual(1, menu_option_clicked) finally: extension.register_menu_item_type(None) await self.__close_render_menu() await self.finalize_test_no_image() async def test_auto_manage_renderer_list(self): """Test auto management of the renderer menu based on extension load. (This likely breaks order independent testing)""" settings = carb.settings.get_settings() restore_value = settings.get("/renderer/enabled") try: async def change_available_renderers(golden_img_name: str, renderers: str = None): # Close the menu to avoid issues with golden images as menu shrink is animated over time if renderers: settings.set("/renderer/enabled", renderers) await self.__show_render_menu() await self.capture_and_compare( golden_img_dir=self._golden_img_dir, golden_img_name=golden_img_name ) await self.__close_render_menu() await change_available_renderers("menubar_default_list_0.png") # Disable everything but RTX await change_available_renderers("menubar_rtx_only.png", "rtx") # Disable everything but Iray and Storm await change_available_renderers("menubar_pxr_iray_only.png", "pxr,iray") # Enable omni.hydra.index extension (Note it will enable RTX as well due to dependencies) omni.kit.app.get_app().get_extension_manager().set_extension_enabled_immediate("omni.hydra.index", True) await change_available_renderers("menubar_all_shipping.png") # Disbale omni.hydra.index extension, and list should be back to menubar_default_list omni.kit.app.get_app().get_extension_manager().set_extension_enabled_immediate("omni.hydra.index", False) await change_available_renderers("menubar_default_list_1.png") finally: settings.set("/renderer/enabled", restore_value if restore_value else "") await self.__close_render_menu() await self.finalize_test_no_image()
5,203
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageWidgetExtension"] import omni.ext from .stage_column_delegate_registry import StageColumnDelegateRegistry from .visibility_column_delegate import VisibilityColumnDelegate from .type_column_delegate import TypeColumnDelegate from .delegates import NameColumnDelegate from .stage_actions import register_actions, deregister_actions from .export_utils import _get_stage_open_sub from .stage_style import Styles as StageStyles class StageWidgetExtension(omni.ext.IExt): """The entry point for Stage Window""" def on_startup(self, ext_id): # Register column delegates self._name_column_sub = StageColumnDelegateRegistry().register_column_delegate("Name", NameColumnDelegate) self._type_column_sub = StageColumnDelegateRegistry().register_column_delegate("Type", TypeColumnDelegate) self._visibility_column_sub = StageColumnDelegateRegistry().register_column_delegate("Visibility", VisibilityColumnDelegate) self._ext_name = omni.ext.get_extension_name(ext_id) StageStyles.on_startup() self._registered_hotkeys = [] register_actions(self._ext_name, self) self._stage_open_sub = _get_stage_open_sub() def on_shutdown(self): self._name_column_sub = None self._visibility_column_sub = None self._type_column_sub = None deregister_actions(self._ext_name, self) self._stage_open_sub = None
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/column_menu.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .event import Event from .event import EventSubscription from .stage_column_delegate_registry import StageColumnDelegateRegistry from typing import Callable from typing import List from typing import Optional from typing import Tuple from .stage_icons import StageIcons as Icons import omni.ui as ui import weakref class ColumnMenuDelegate(ui.AbstractItemDelegate): """ Delegate is the representation layer. TreeView calls the methods of the delegate to create custom widgets for each item. """ MENU_STYLES = { "Menu.CheckBox": {"background_color": 0x0, "margin": 0}, "Menu.CheckBox::drag": { "image_url": Icons().get("drag"), "color": 0xFF505050, "alignment": ui.Alignment.CENTER, }, "Menu.CheckBox.Image": {"image_url": Icons().get("check_off"), "color": 0xFF8A8777}, "Menu.CheckBox.Image:checked": {"image_url": Icons().get("check_on"), "color": 0x34C7FFFF}, } def __init__(self): super().__init__() def destroy(self): pass def build_header(self, column_id): pass def build_branch(self, model, item, column_id, level, expanded): """Create a branch widget that opens or closes subtree""" pass def build_widget(self, model, item, column_id, level, expanded): """Create a widget per column per item""" with ui.HStack(height=0, style=ColumnMenuDelegate.MENU_STYLES): ui.ToolButton( item.checked_model, style_type_name_override="Menu.CheckBox", width=18, height=18, image_width=18, image_height=18, ) ui.Label(item.name_model.as_string) ui.Image(style_type_name_override="Menu.CheckBox", name="drag", width=10) class ColumnMenuItem(ui.AbstractItem): """Single item of the model""" def __init__(self, model, text, checked): super().__init__() self.name_model = ui.SimpleStringModel(text) self.checked_model = ui.SimpleBoolModel(checked) self.checked_model.add_value_changed_fn(self._on_checked_changed) self.__weak_model = weakref.ref(model) def _on_checked_changed(self, model): model = self.__weak_model() if model: model._item_changed(self) model._on_column_checked_changed([i[0] for i in model.get_columns()]) def __repr__(self): return f'"{self.name_model.as_string}"' class ColumnMenuModel(ui.AbstractItemModel): """ Represents the model for available columns. """ def __init__(self, enabled: Optional[List[str]] = None, accepted: Optional[List[str]] = None): super().__init__() self._column_delegate_sub = StageColumnDelegateRegistry().subscribe_delegate_changed( self._on_column_delegate_changed ) self._accepted = accepted if enabled is None: self._children = [] else: self._children = [ ColumnMenuItem(self, name, True) for name in enabled if not self._accepted or name in self._accepted ] self._on_column_delegate_changed(enabled is None) self._on_column_checked_changed = Event() def destroy(self): self._column_delegate_sub = None self._children = None def get_item_children(self, item): """Returns all the children when the widget asks it.""" if item is not None: # Since we are doing a flat list, we return the children of root only. # If it's not root we return. return [] return self._children def get_item_value_model_count(self, item): """The number of columns""" return 1 def get_item_value_model(self, item, column_id): """ Return value model. It's the object that tracks the specific value. In our case we use ui.SimpleStringModel. """ return item.name_model def get_drag_mime_data(self, item): """Returns Multipurpose Internet Mail Extensions (MIME) data for be able to drop this item somewhere""" # As we don't do Drag and Drop to the operating system, we return the string. return item.name_model.as_string def drop_accepted(self, target_item, source, drop_location=-1): """Reimplemented from AbstractItemModel. Called to highlight target when drag and drop.""" # If target_item is None, it's the drop to root. Since it's # list model, we support reorganizetion of root only and we # don't want to create tree. return not target_item and drop_location >= 0 def drop(self, target_item, source, drop_location=-1): """Reimplemented from AbstractItemModel. Called when dropping something to the item.""" try: source_id = self._children.index(source) except ValueError: try: current_names = [c.name_model.as_string for c in self._children] source_id = current_names.index(source) source = self._children[source_id] except ValueError: # Not in the list. This is the source from another model. return if source_id == drop_location: # Nothing to do return self._children.pop(source_id) if drop_location > len(self._children): # Drop it to the end self._children.append(source) else: if source_id < drop_location: # Becase when we removed source, the array became shorter drop_location = drop_location - 1 self._children.insert(drop_location, source) self._item_changed(None) def get_columns(self) -> List[Tuple[str, bool]]: """ Return all the columns in the format `[("Visibility", True), ("Type", False)]` The first item is the column name, and the second item is a flag that is True if the column is enabled. """ current_names = [c.name_model.as_string for c in self._children] current_checked = [c.checked_model.as_bool for c in self._children] return list(zip(current_names, current_checked)) def subscribe_delegate_changed(self, fn: Callable[[List[str]], None]) -> EventSubscription: """ Return the object that will automatically unsubscribe when destroyed. """ return EventSubscription(self._on_column_checked_changed, fn) def _on_column_delegate_changed(self, enabled=False): """Called by StageColumnDelegateRegistry""" current_names = [c.name_model.as_string for c in self._children] column_delegate_names = StageColumnDelegateRegistry().get_column_delegate_names() # Exclude "Name" as it's enabled always. if "Name" in column_delegate_names: column_delegate_names.remove("Name") # Filter columns. We only need the columns that is in self._accepted list. if self._accepted: column_delegate_names = [name for name in column_delegate_names if name in self._accepted] # Form the new list keeping the order of the old columns new_names = [] for name in current_names: if name in column_delegate_names: new_names.append(name) # Put the new columns to the end of the list unused_names = [name for name in column_delegate_names if name not in new_names] new_names += unused_names if current_names == new_names: # Nothing changed return # Create item for new columns and reuse the items for old columns new_children = [] for name in new_names: if name in current_names: i = current_names.index(name) new_children.append(self._children[i]) else: new_children.append(ColumnMenuItem(self, name, enabled)) # Replace children self._children = new_children self._item_changed(None)
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/abstract_stage_column_delegate.py
# Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["AbstractStageColumnDelegate", "StageColumnItem"] from pxr import Sdf, Usd from typing import List from .stage_item import StageItem import abc import omni.ui as ui class StageColumnItem: # pragma: no cover """ It's not clear which data we need to pass to build_widget. It's path, but there are potentially other information the column has. To keep API unchanged over the time, we pass data in a struct. It also allow to pass custom data with deriving from this class. """ def __init__(self, path: Sdf.Path, stage: Usd.Stage, enabled: bool, expanded: bool = True): """ ## Arguments `path`: Full path to the item `stage`: USD Stage `enabled`: When false, the widget should be grayed out """ self._path = path self._stage = stage self._enabled = enabled self._expanded = expanded @property def path(self): return self._path @property def stage(self): return self._stage @property def enabled(self): return self._enabled @property def expanded(self): return self._expanded class AbstractStageColumnDelegate(metaclass=abc.ABCMeta): # pragma: no cover """ An abstract object that is used to put the widget to the file browser asynchronously. """ def destroy(self): """Place to release resources.""" pass @property def initial_width(self): """The initial width of the column.""" return ui.Fraction(1) @property def minimum_width(self): return ui.Pixel(10) def build_header(self, **kwargs): """ Build the header widget. If the column is sortable, stage widget will help to build a background rectangle that has hover state to tell user if the column is sortable so all columns don't need to build that by themself. You can override this function to build customized widgets as column header. """ pass @abc.abstractmethod async def build_widget(self, item: StageColumnItem, **kwargs): """ Build the widget for the given path. Works inside Frame in async mode. Once the widget is created, it will replace the content of the frame. It allow to await something for a while and create the widget when the result is available. Args: item (StageColumnItem): DEPRECATED. It includes the non-cached simple prim information. It's better to use keyword argument `stage_item` instead, which provides cached rich information about the prim influened by this column. Keyword Arguments: stage_model (StageModel): The instance of current StageModel. stage_item (StageItem): The current StageItem to build. It's possible that stage_item is None when TreeView enabled display of root node. """ pass def on_header_hovered(self, hovered: bool): """Callback when header area is hovered.""" pass def on_stage_items_destroyed(self, items: List[StageItem]): """ Called when stage items are destroyed to give opportunity to delegate to release corresponding resources. """ pass @property def sortable(self): """ Whether this column is sortable or not. When it's True, stage widget will build header widget with hover and selection state to tell user it's sortable. This is only used to instruct user that this column is sortable from UX. """ return False @property def order(self): """ The order to sort columns. The columns are sorted in ascending order from left to right of the stage widget. So the smaller the order is, the closer the column is to the left of the stage widget. """ return 0
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_delegate.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageDelegate"] from .abstract_stage_column_delegate import AbstractStageColumnDelegate from .abstract_stage_column_delegate import StageColumnItem from .delegates import NameColumnDelegate from .context_menu import ContextMenu from .stage_icons import StageIcons from .stage_model import StageItem from typing import List from functools import partial import asyncio import inspect import weakref import omni.ui as ui class AwaitWithFrame: """ A future-like object that runs the given future and makes sure it's always in the given frame's scope. It allows creating widgets asynchronously. """ def __init__(self, frame: ui.Frame, future: asyncio.Future): self._frame = frame self._future = future def __await__(self): # create an iterator object from that iterable iter_obj = iter(self._future.__await__()) # infinite loop while True: try: with self._frame: yield next(iter_obj) except StopIteration: break self._frame = None self._future = None class ContextMenuEvent: """The object comatible with ContextMenu""" def __init__(self, stage: "pxr.Usd.Stage", path_string, expanded=None): self.type = 0 self.payload = {"stage": stage, "prim_path": path_string, "node_open": expanded} class ContextMenuHandler: """The object that the ContextMenu calls to expand the item""" def __init__(self): self._expand_fn = None self._collapse_fn = None @property def expand_fn(self): return self._expand_fn @expand_fn.setter def expand_fn(self, value): self._expand_fn = value @property def collapse_fn(self): return self._collapse_fn @collapse_fn.setter def collapse_fn(self, value): self._collapse_fn = value def _expand(self, path): if self._expand_fn: self._expand_fn(path) def _collapse(self, path): if self._collapse_fn: self._collapse_fn(path) def context_menu_handler(self, cmd, prim_path): if cmd == "opentree": self._expand(prim_path) elif cmd == "closetree": self._collapse(prim_path) class StageDelegate(ui.AbstractItemDelegate): def __init__(self): super().__init__() self._context_menu = ContextMenu() self._context_menu._stage_win = ContextMenuHandler() self._column_delegates: List[AbstractStageColumnDelegate] = [] self._header_layout = None self._header_layout_is_hovered = False self._mouse_pressed_task = None self._on_stage_items_destroyed_sub = None self._name_column_delegate = None @property def model(self): return self._stage_model @model.setter def model(self, value): if self._on_stage_items_destroyed_sub: self._on_stage_items_destroyed_sub.destroy() self._on_stage_items_destroyed_sub = None self._stage_model = value if self._stage_model: self._on_stage_items_destroyed_sub = self._stage_model.subscribe_stage_items_destroyed( self.__on_stage_items_destroyed ) def __on_stage_items_destroyed(self, items: List[StageItem]): for delegate in self._column_delegates: delegate.on_stage_items_destroyed(items) @property def expand_fn(self): return self._context_menu._stage_win.expand_fn @expand_fn.setter def expand_fn(self, value): self._context_menu._stage_win.expand_fn = value @property def collapse_fn(self): return self._context_menu._stage_win.collapse_fn @collapse_fn.setter def collapse_fn(self, value): self._context_menu._stage_win.collapse_fn = value def destroy(self): if self._on_stage_items_destroyed_sub: self._on_stage_items_destroyed_sub.destroy() self._on_stage_items_destroyed_sub = None self._stage_model = None self._context_menu.function_list.pop("rename_item", None) self._context_menu.destroy() self._context_menu = None self._name_column_delegate = None for d in self._column_delegates: d.destroy() self._column_delegates = [] if self._header_layout: self._header_layout.set_mouse_hovered_fn(None) self._header_layout = None if self._mouse_pressed_task: self._mouse_pressed_task.cancel() self._mouse_pressed_task = None def build_branch(self, model, item, column_id, level, expanded): """Create a branch widget that opens or closes subtree""" if column_id == 0: with ui.HStack(width=20 * (level + 1), height=0): ui.Spacer() if model.can_item_have_children(item): # Draw the +/- icon image_name = "Minus" if expanded else "Plus" ui.Image( StageIcons().get(image_name), width=10, height=10, style_type_name_override="TreeView.Item" ) ui.Spacer(width=5) def on_mouse_pressed(self, button, stage: "pxr.Usd.Stage", item, expanded): """Called when the user press the mouse button on the item""" if button != 1: return async def show_context_menu(stage: "pxr.Usd.Stage", item, expanded): import omni.kit.app await omni.kit.app.get_app().next_update_async() # menu is for context menu only but don't check in on_mouse_pressed func as it can be out of date # check layout_is_hovered here to make sure its updated for current mouse position if self._header_layout_is_hovered: return # Form the event path = item.path if item else None event = ContextMenuEvent(stage, path, expanded) # Show the menu self._context_menu.on_mouse_event(event) self._mouse_pressed_task = None # this function can get called multiple times sometimes with different item values if self._mouse_pressed_task: self._mouse_pressed_task.cancel() self._mouse_pressed_task = None self._mouse_pressed_task = asyncio.ensure_future(show_context_menu(stage, item, expanded)) def build_widget(self, model, item, column_id, level, expanded): """Create a widget per item""" if column_id >= len(self._column_delegates): return if item: column_item = StageColumnItem(item.path, model.stage, not item.instance_proxy, expanded) else: column_item = None stage = model.stage frame = ui.Frame(mouse_pressed_fn=lambda x, y, b, _: self.on_mouse_pressed(b, stage, item, expanded)) # Name column needs special treatment to build frame synchronously so all items will not be built # in the same line. if self._name_column_delegate and self._name_column_delegate == self._column_delegates[column_id]: with frame: self._name_column_delegate.build_widget_sync(column_item, stage_item=item, stage_model=model) else: # This is for back compatibility of old interface. build_widget_func = self._column_delegates[column_id].build_widget argspec = inspect.getfullargspec(build_widget_func) if not argspec.varkw: future = build_widget_func(column_item) else: future = build_widget_func(column_item, stage_item=item, stage_model=model) asyncio.ensure_future(AwaitWithFrame(frame, future)) def __on_header_hovered(self, hovered): self._header_layout_is_hovered = hovered def build_header(self, column_id): if column_id >= len(self._column_delegates): return self._header_layout = ui.ZStack() self._header_layout.set_mouse_hovered_fn(self.__on_header_hovered) with self._header_layout: column_delegate = self._column_delegates[column_id] if column_delegate.sortable: def on_drop_down_hovered(weakref_delegate, hovered): if not weakref_delegate(): return weakref_delegate().on_header_hovered(hovered) hovered_area = ui.Rectangle(name="hovering", style_type_name_override="TreeView.Header") weakref_delegate = weakref.ref(column_delegate) hovered_area.set_mouse_hovered_fn(partial(on_drop_down_hovered, weakref_delegate)) build_header_func = column_delegate.build_header argspec = inspect.getfullargspec(build_header_func) # This is for back compatibility of old interface. if not argspec.varkw: build_header_func() else: build_header_func(stage_model=self.model) def set_highlighting(self, enable: bool = None, text: str = None): """ Specify if the widgets should consider highlighting. Also set the text that should be highlighted in flat mode. """ if self._name_column_delegate: self._name_column_delegate.set_highlighting(enable, text) def set_column_delegates(self, delegates): """Add custom columns""" self._name_column_delegate = None for d in self._column_delegates: d.destroy() self._column_delegates = delegates self._context_menu.function_list.pop("rename_item", None) def rename_item(prim_path): if not self.model: return item = self.model.find(prim_path) if not item: return self._name_column_delegate.rename_item(item) for delegate in delegates: if isinstance(delegate, NameColumnDelegate): self._name_column_delegate = delegate self._context_menu.function_list["rename_item"] = rename_item break def get_name_column_delegate(self): return self._name_column_delegate
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/event.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # class Event(list): """ A list of callable objects. Calling an instance of this will cause a call to each item in the list in ascending order by index. """ def __call__(self, *args, **kwargs): """Called when the instance is “called” as a function""" # Call all the saved functions for f in self: f(*args, **kwargs) def __repr__(self): """ Called by the repr() built-in function to compute the “official” string representation of an object. """ return f"Event({list.__repr__(self)})" class EventSubscription: """ Event subscription. Event has callback while this object exists. """ def __init__(self, event, fn): """ Save the function, the event, and add the function to the event. """ self._fn = fn self._event = event event.append(self._fn) def destroy(self): if self._fn in self._event: self._event.remove(self._fn) def __del__(self): """Called by GC.""" self.destroy()
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_style.py
import omni.ui as ui class Styles: ITEM_DARK = None ITEM_GRAY = None ITEM_HOVER = None ITEM_SEL = None ITEM_BG_SEL = None ICON_DARK = None STAGE_WIDGET = None @staticmethod def on_startup(): from .stage_icons import StageIcons as Icons # List Items Styles.ITEM_DARK = 0x7723211F Styles.ITEM_GRAY = 0xFF8A8777 Styles.ITEM_HOVER = 0xFFBBBAAA Styles.ITEM_SEL = 0xFFDDDCCC Styles.ITEM_BG_SEL = 0x66888777 Styles.LIVE_GREEN = 0xFF00B86B Styles.LIVE_SEL = 0xFF00F86E Styles.RELOAD_ORANGE = 0xFF0088CC Styles.RELOAD_SEL = 0xFF00AAFF Styles.STAGE_WIDGET = { "Button.Image::filter": {"image_url": Icons().get("filter"), "color": 0xFF8A8777}, "Button.Image::options": {"image_url": Icons().get("options"), "color": 0xFF8A8777}, "Button.Image::visibility": {"image_url": Icons().get("eye_on"), "color": 0xFF8A8777}, "Button.Image::visibility:checked": {"image_url": Icons().get("eye_off"), "color": 0x88DDDCCC}, "Button.Image::visibility:disabled": {"color": 0x608A8777}, "Button.Image::visibility:selected": {"color": 0xFFCCCCCC}, "Button::filter": {"background_color": 0x0, "margin": 0}, "Button::options": {"background_color": 0x0, "margin": 0}, "Button::visibility": {"background_color": 0x0, "margin": 0, "margin_width": 1}, "Button::visibility:checked": {"background_color": 0x0}, "Button::visibility:hovered": {"background_color": 0x0}, "Button::visibility:pressed": {"background_color": 0x0}, "Label::search": {"color": 0xFF808080, "margin_width": 4}, "Menu.CheckBox": {"background_color": 0x0, "margin": 0}, "Menu.CheckBox::drag": { "image_url": Icons().get("drag"), "color": 0xFF505050, "alignment": ui.Alignment.CENTER, }, "Menu.CheckBox.Image": {"image_url": Icons().get("check_off"), "color": 0xFF8A8777}, "Menu.CheckBox.Image:checked": {"image_url": Icons().get("check_on"), "color": 0x34C7FFFF}, "TreeView": { "background_color": 0xFF23211F, "background_selected_color": 0x664F4D43, "secondary_color": 0xFF403B3B, "border_width": 1.5, }, "TreeView.ScrollingFrame": {"background_color": 0xFF23211F}, "TreeView.Image::object_icon_grey": {"color": 0x80FFFFFF}, "TreeView.Image:disabled": {"color": 0x60FFFFFF}, "TreeView.Item": {"color": Styles.ITEM_GRAY}, "TreeView.Item:disabled": {"color": 0x608A8777}, "TreeView.Item::object_name_grey": {"color": 0xFF4D4B42}, "TreeView.Item::object_name_missing": {"color": 0xFF6F72FF}, "TreeView.Item::object_name_missing:hovered": {"color": 0xFF6F72FF}, "TreeView.Item::object_name_missing:selected": {"color": 0xFF6F72FF}, "TreeView.Item:hovered": {"color": Styles.ITEM_HOVER}, "TreeView.Item:selected": {"color": Styles.ITEM_SEL}, "TreeView.Item.Outdated": {"color": Styles.RELOAD_ORANGE}, "TreeView.Item.Outdated:hovered": {"color": Styles.RELOAD_SEL}, "TreeView.Item.Outdated:selected": {"color": Styles.RELOAD_SEL}, "TreeView.Item.Live": {"color": Styles.LIVE_GREEN}, "TreeView.Item.Live:hovered": {"color": Styles.LIVE_SEL}, "TreeView.Item.Live:selected": {"color": Styles.LIVE_SEL}, "TreeView:selected": {"background_color": Styles.ITEM_BG_SEL}, "TreeView:drop": { "background_color": ui.color.shade(ui.color("#34C7FF3B")), "background_selected_color": ui.color.shade(ui.color("#34C7FF3B")), "border_color": ui.color.shade(ui.color("#2B87AA")), }, # Top of the column section (that has sorting options) "TreeView.Header": {"background_color": 0xFF343432, "color": 0xFFCCCCCC, "font_size": 12}, "TreeView.Header::visibility_header": {"image_url": Icons().get("eye_header"), "color": 0xFF888888}, "TreeView.Header::drop_down_background": {"background_color": 0xE0808080}, "TreeView.Header::drop_down_button": {"background_color": ui.color.white}, "TreeView.Header::drop_down_hovered_area": {"background_color": ui.color.transparent}, "TreeView.Header::hovering": {"background_color": 0x0, "border_radius": 1.5}, "TreeView.Header::hovering:hovered": { "background_color": ui.color.shade(ui.color("#34C7FF3B")), "border_width": 1.5, "border_color": ui.color.shade(ui.color("#2B87AA")) } }
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/selection_watch.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["DefaultSelectionWatch"] from pxr import Sdf, Trace import omni.usd from typing import Optional class DefaultSelectionWatch(object): """ The object that update selection in TreeView when the scene selection is changed and updated scene selection when TreeView selection is changed. """ def __init__(self, tree_view=None, usd_context=None): self._usd_context = usd_context or omni.usd.get_context() self._selection = None self._in_selection = False self._tree_view = None self._selection = self._usd_context.get_selection() self._events = self._usd_context.get_stage_event_stream() self._stage_event_sub = self._events.create_subscription_to_pop( self._on_stage_event, name="Stage Window Selection Update" ) self.set_tree_view(tree_view) self.__filter_string: Optional[str] = None # When True, SelectionWatch should consider filtering self.__filter_checking: bool = False def destroy(self): self._usd_context = None self._selection = None self._stage_event_sub = None self._events = None if self._tree_view: self._tree_view.set_selection_changed_fn(None) self._tree_view = None def set_tree_view(self, tree_view): """Replace TreeView that should show the selection""" if self._tree_view != tree_view: if self._tree_view: self._tree_view.set_selection_changed_fn(None) self._tree_view = tree_view self._tree_view.set_selection_changed_fn(self._on_widget_selection_changed) self._last_selected_prim_paths = None self._on_kit_selection_changed() def set_filtering(self, filter_string: Optional[str]): if filter_string: self.__filter_string = filter_string.lower() else: self.__filter_string = filter_string def enable_filtering_checking(self, enable: bool): """ When `enable` is True, SelectionWatch should consider filtering when changing Kit's selection. """ self.__filter_checking = enable def _on_stage_event(self, event): """Called by stage_event_stream""" if event.type == int(omni.usd.StageEventType.SELECTION_CHANGED): self._on_kit_selection_changed() @Trace.TraceFunction def _on_kit_selection_changed(self): """Send the selection from Kit to TreeView""" if not self._tree_view or self._in_selection: return # Make sure it's a new selection. It happens that omni.usd sends the same selection twice. No sorting because # the order of selection is important. prim_paths = self._selection.get_selected_prim_paths() if prim_paths == self._last_selected_prim_paths: return self._last_selected_prim_paths = [Sdf.Path(prim_path) for prim_path in prim_paths] # Pump the changes to the model because to select something, TreeView should be updated. self._tree_view.model.update_dirty() selection = [] for path in prim_paths: # Get the selected item and its parents. Expand all the parents of the new selection. full_chain = self._tree_view.model.find_full_chain(path) # When the new object is created, omni.usd sends the selection is changed before the object appears in the # stage and it means we can't select it. In this way it's better to return because we don't have the item # in the model yet. # TODO: Use UsdNotice to track if the object is created. if not full_chain or full_chain[-1].path != path: continue if full_chain: for item in full_chain[:-1]: self._tree_view.set_expanded(item, True, False) # Save the last item in the chain. It's the selected item selection.append(full_chain[-1]) # Send all of this to TreeView. self._in_selection = True self._tree_view.selection = selection self._in_selection = False @Trace.TraceFunction def _on_widget_selection_changed(self, selection): """Send the selection from TreeView to Kit""" if self._in_selection: return prim_paths = [item.path for item in selection if item] # Filter selection if self.__filter_string or self.__filter_checking: # Check if the selected prims are filtered and re-select filtered items only if necessary. filtered_paths = [item.path for item in selection if item and item.filtered] if filtered_paths != prim_paths: filtered_selection = [item for item in selection if item and item.path in filtered_paths] self._tree_view.selection = filtered_selection return if prim_paths == self._last_selected_prim_paths: return # Send the selection to Kit self._in_selection = True old_paths = [sdf_path.pathString for sdf_path in self._last_selected_prim_paths] new_paths = [sdf_path.pathString for sdf_path in prim_paths] omni.kit.commands.execute("SelectPrims", old_selected_paths=old_paths, new_selected_paths=new_paths, expand_in_stage=True) self._in_selection = False self._last_selected_prim_paths = prim_paths
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Python
40.654929
130
0.636287
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/commands.py
__all__ = ["ReorderPrimCommand"] import carb import omni.kit.commands import omni.usd from pxr import Usd, Sdf class ReorderPrimCommand(omni.kit.commands.Command): """ Command to reorder prim in its parent. This command uses the support from USD to override the reorder property, and it will always be authored into the root layer without considering the edit target. """ def __init__(self, stage: Usd.Stage, prim_path: Sdf.Path, move_to_location: int): """ Constructor. Args: stage (Usd.Stage): USD stage. prim_path (Sdf.Path): Prim to reorder. move_to_location (int): Move to the location in its parent. If it's -1, it means to move the prim to the bottom. """ self.__stage = stage self.__prim_path = Sdf.Path(prim_path) self.__move_to_location = move_to_location self.__old_location = -1 self.__success = False def __move_to(self, location): if self.__prim_path == Sdf.Path.emptyPath or self.__prim_path == Sdf.Path.absoluteRootPath: carb.log_warn("Failed to reorder prim as empty path or absolute root path is not supported.") return False prim = self.__stage.GetPrimAtPath(self.__prim_path) if not prim: carb.log_error(f"Failed to reorder prim {self.__prim_path} as prim is not found in the stage.") return False parent_path = self.__prim_path.GetParentPath() parent_prim = self.__stage.GetPrimAtPath(parent_path) if not parent_prim: return all_children = parent_prim.GetAllChildrenNames() total_children = len(all_children) name = self.__prim_path.name if name in all_children: index = all_children.index(name) self.__old_location = index all_children.remove(name) else: index = -1 if index == location: return if location < 0 or location > total_children: location = -1 elif location > index and index != -1: # If it's to move from up to down. location -= 1 all_children.insert(location, name) # Use Sdf API so it can be batched. parent_prim_spec = Sdf.CreatePrimInLayer(self.__stage.GetRootLayer(), parent_path) parent_prim_spec.nameChildrenOrder = all_children self.__success = True return True def do(self): with Usd.EditContext(self.__stage, self.__stage.GetRootLayer()): return self.__move_to(self.__move_to_location) def undo(self): if self.__success: with Usd.EditContext(self.__stage, self.__stage.GetRootLayer()): self.__move_to(self.__old_location) self.__success = False
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Python
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_icons.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageIcons"] import omni.kit.app from .singleton import Singleton from pathlib import Path from typing import Union ICON_FOLDER_PATH = Path( f"{omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)}/icons" ) @Singleton class StageIcons: """A singleton that scans the icon folder and returns the icon depending on the type""" class _Event(list): """ A list of callable objects. Calling an instance of this will cause a call to each item in the list in ascending order by index. """ def __call__(self, *args, **kwargs): """Called when the instance is “called” as a function""" # Call all the saved functions for f in self: f(*args, **kwargs) def __repr__(self): """ Called by the repr() built-in function to compute the “official” string representation of an object. """ return f"Event({list.__repr__(self)})" class _EventSubscription: """ Event subscription. _Event has callback while this object exists. """ def __init__(self, event, fn): """ Save the function, the event, and add the function to the event. """ self._fn = fn self._event = event event.append(self._fn) def __del__(self): """Called by GC.""" self._event.remove(self._fn) def __init__(self): self._on_icons_changed = self._Event() # Read all the svg files in the directory self._icons = {icon.stem: str(icon) for icon in ICON_FOLDER_PATH.glob("*.svg")} def set(self, prim_type: str, icon_path: Union[str, Path]): """Set the new icon path for a specific prim type""" if icon_path is None: # Remove the icon if prim_type in self._icons: del self._icons[prim_type] else: self._icons[prim_type] = str(icon_path) self._on_icons_changed() def get(self, prim_type: str, default: Union[str, Path] = None) -> str: """Checks the icon cache and returns the icon if exists""" found = self._icons.get(prim_type) if not found and default: found = self._icons.get(default) if found: return found return "" def subscribe_icons_changed(self, fn): """ Return the object that will automatically unsubscribe when destroyed. """ return self._EventSubscription(self._on_icons_changed, fn)
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Python
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/__init__.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .context_menu import ContextMenu from .stage_extension import * from .stage_icons import * from .stage_widget import * from .selection_watch import * from .stage_model import * from .stage_item import * from .export_utils import ExportPrimUSD from .commands import * from .abstract_stage_column_delegate import * from .stage_column_delegate_registry import *
797
Python
38.899998
76
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_column_delegate_registry.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageColumnDelegateRegistry"] from .abstract_stage_column_delegate import AbstractStageColumnDelegate from .event import Event from .event import EventSubscription from .singleton import Singleton from typing import Callable from typing import Dict from typing import List from typing import Optional import carb @Singleton class StageColumnDelegateRegistry: """ Singleton that keeps all the column delegated. It's used to put custom columns to the content browser. """ class _ColumnDelegateSubscription: """ Event subscription. Event has callback while this object exists. """ def __init__(self, name, delegate): """ Save name and type to the list. """ self._name = name StageColumnDelegateRegistry()._delegates[self._name] = delegate StageColumnDelegateRegistry()._on_delegates_changed() def __del__(self): """Called by GC.""" del StageColumnDelegateRegistry()._delegates[self._name] StageColumnDelegateRegistry()._on_delegates_changed() def __init__(self): self._delegates: Dict[str, Callable[[], AbstractStageColumnDelegate]] = {} self._names: List[str] = [] self._on_delegates_changed = Event() self.__delegate_changed_sub = self.subscribe_delegate_changed(self.__delegate_changed) def register_column_delegate(self, name: str, delegate: Callable[[], AbstractStageColumnDelegate]): """ Add a new engine to the registry. ## Arguments `name`: the name of the engine as it appears in the menu. `delegate`: the type derived from AbstractColumnDelegate. Content browser will create an object of this type to build widgets for the custom column. """ if name in self._delegates: carb.log_warn(f"Column delegate with name {name} is registered already.") return return self._ColumnDelegateSubscription(name, delegate) def get_column_delegate_names(self) -> List[str]: """Returns all the column delegate names""" return self._names def get_column_delegate(self, name: str) -> Optional[Callable[[], AbstractStageColumnDelegate]]: """Returns the type of derived from AbstractColumnDelegate for the given name""" return self._delegates.get(name, None) def subscribe_delegate_changed(self, fn: Callable[[], None]) -> EventSubscription: """ Return the object that will automatically unsubscribe when destroyed. """ return EventSubscription(self._on_delegates_changed, fn) def __delegate_changed(self): self._names = list(sorted(self._delegates.keys()))
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Python
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/context_menu.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import os, sys import asyncio import carb import omni.usd import omni.kit.ui import omni.kit.usd.layers as layers from omni import ui from functools import partial from pxr import Usd, Sdf, UsdShade, UsdGeom, UsdLux, Kind class ContextMenu: def __init__(self): self.function_list = {} def destroy(self): self.function_list = {} def on_mouse_event(self, event): # check its expected event if event.type != int(omni.kit.ui.MenuEventType.ACTIVATE): return # get context menu core functionality & check its enabled context_menu = omni.kit.context_menu.get_instance() if context_menu is None: carb.log_error("context_menu is disabled!") return # get stage stage = event.payload.get("stage", None) if stage is None: carb.log_error("stage not avaliable") return None # get parameters passed by event prim_path = event.payload["prim_path"] # setup objects, this is passed to all functions objects = {} objects["use_hovered"] = True if prim_path else False objects["stage_win"] = self._stage_win objects["node_open"] = event.payload["node_open"] objects["stage"] = stage objects["function_list"] = self.function_list prim_list = [] hovered_prim = event.payload["prim_path"] paths = omni.usd.get_context().get_selection().get_selected_prim_paths() if len(paths) > 0: for path in paths: prim = stage.GetPrimAtPath(path) if prim: prim_list.append(prim) if prim == hovered_prim: hovered_prim = None elif prim_path is not None: prim = stage.GetPrimAtPath(prim_path) if prim: prim_list.append(prim) if prim_list: objects["prim_list"] = prim_list if hovered_prim: objects["hovered_prim"] = stage.GetPrimAtPath(hovered_prim) # setup menu menu_dict = [ {"populate_fn": context_menu.show_selected_prims_names}, {"populate_fn": ContextMenu.show_create_menu}, {"name": ""}, { "name": "Clear Default Prim", "glyph": "menu_rename.svg", "show_fn": [context_menu.is_prim_selected, ContextMenu.is_prim_sudo_root, ContextMenu.has_default_prim], "onclick_fn": ContextMenu.clear_default_prim, }, { "name": "Set as Default Prim", "glyph": "menu_rename.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.is_one_prim_selected, ContextMenu.is_prim_sudo_root, ContextMenu.no_default_prim, ], "onclick_fn": ContextMenu.set_default_prim, }, {"name": ""}, { "name": "Find in Content Browser", "glyph": "menu_search.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.is_one_prim_selected, context_menu.can_show_find_in_browser, ], "onclick_fn": context_menu.find_in_browser, }, {"name": ""}, { "name": "Group Selected", "glyph": "group_selected.svg", "show_fn": context_menu.is_prim_selected, "onclick_fn": context_menu.group_selected_prims, }, { "name": "Ungroup Selected", "glyph": "group_selected.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.is_prim_in_group, ], "onclick_fn": context_menu.ungroup_selected_prims, }, { "name": "Duplicate", "glyph": "menu_duplicate.svg", "show_fn": [context_menu.is_prim_selected, context_menu.can_be_copied], "onclick_fn": context_menu.duplicate_prim, }, { "name": "Rename", "glyph": "menu_rename.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.is_one_prim_selected, context_menu.can_delete, ContextMenu.has_rename_function ], "onclick_fn": ContextMenu.rename_prim, }, { "name": "Delete", "glyph": "menu_delete.svg", "show_fn": [context_menu.is_prim_selected, context_menu.can_delete], "onclick_fn": context_menu.delete_prim, }, { "name": "Save Selected", "glyph": "menu_save.svg", "show_fn": [context_menu.is_prim_selected], "onclick_action": ("omni.kit.widget.stage", "save_prim"), }, {"name": ""}, { "name": "Refresh Reference", "glyph": "sync.svg", "name_fn": context_menu.refresh_reference_payload_name, "show_fn": [context_menu.is_prim_selected, context_menu.has_payload_or_reference], "onclick_fn": context_menu.refresh_payload_or_reference, }, { "name": "Convert Payloads to References", "glyph": "menu_duplicate.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.has_payload, context_menu.can_convert_references_or_payloads ], "onclick_fn": context_menu.convert_payload_to_reference, }, { "name": "Convert References to Payloads", "glyph": "menu_duplicate.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.has_reference, context_menu.can_convert_references_or_payloads ], "onclick_fn": context_menu.convert_reference_to_payload, }, { "name": "Select Bound Objects", "glyph": "menu_search.svg", "show_fn": [context_menu.is_prim_selected, context_menu.is_material], "onclick_fn": context_menu.select_prims_using_material, }, { "name": "Bind Material To Selected Objects", "glyph": "menu_material.svg", "show_fn": [ context_menu.is_prim_selected, ContextMenu.is_hovered_prim_material, context_menu.is_material_bindable, context_menu.is_one_prim_selected, ], "onclick_fn": ContextMenu.bind_material_to_selected_prims, }, { "name": { 'Expand': [ { "name": "Expand To:", }, { "name": "All", "onclick_fn": ContextMenu.expand_all, }, { "name": "Component", "onclick_fn": lambda o, k="component": ContextMenu.expand_to(o, k), }, { "name": "Group", "onclick_fn": lambda o, k="group": ContextMenu.expand_to(o, k), }, { "name": "Assembly", "onclick_fn": lambda o, k="assembly": ContextMenu.expand_to(o, k), }, { "name": "SubComponent", "onclick_fn": lambda o, k="subcomponent": ContextMenu.expand_to(o, k), }, ] }, "glyph": "menu_plus.svg", "show_fn": [ContextMenu.show_open_tree], }, { "name": { 'Collapse': [ { "name": "Collapse To:", }, { "name": "All", "onclick_fn": ContextMenu.collapse_all, }, { "name": "Component", "onclick_fn": lambda o, k="component": ContextMenu.collapse_to(o, k), }, { "name": "Group", "onclick_fn": lambda o, k="group": ContextMenu.collapse_to(o, k), }, { "name": "Assembly", "onclick_fn": lambda o, k="assembly": ContextMenu.collapse_to(o, k), }, { "name": "SubComponent", "onclick_fn": lambda o, k="subcomponent": ContextMenu.collapse_to(o, k), }, ] }, "glyph": "menu_minus.svg", "show_fn": [ContextMenu.show_open_tree], }, {"name": ""}, { "name": "Assign Material", "glyph": "menu_material.svg", "show_fn_async": context_menu.can_assign_material_async, "onclick_fn": ContextMenu.bind_material_to_prim_dialog, }, {"name": "", "show_fn_async": context_menu.can_assign_material_async}, { "name": "Copy URL Link", "glyph": "menu_link.svg", "show_fn": [ context_menu.is_prim_selected, context_menu.is_one_prim_selected, context_menu.can_show_find_in_browser, context_menu.can_use_find_in_browser, ], "onclick_fn": context_menu.copy_prim_url, }, { "name": "Copy Prim Path", "glyph": "menu_link.svg", "show_fn": context_menu.is_prim_selected, "onclick_fn": context_menu.copy_prim_path, }, ] if stage: layers_interface = layers.get_layers(omni.usd.get_context()) auto_authoring = layers_interface.get_auto_authoring() layers_state = layers_interface.get_layers_state() edit_mode = layers_interface.get_edit_mode() if edit_mode == layers.LayerEditMode.SPECS_LINKING: per_layer_link_menu = [] for layer in stage.GetLayerStack(): if auto_authoring.is_auto_authoring_layer(layer.identifier): continue layer_name = layers_state.get_layer_name(layer.identifier) per_layer_link_menu.append( { "name": { f"{layer_name}": [ { "name": "Link Selected", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.link_selected, True, layer.identifier, False ), }, { "name": "Link Selected Hierarchy", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.link_selected, True, layer.identifier, True ), }, { "name": "Unlink Selected", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.link_selected, False, layer.identifier, False ), }, { "name": "Unlink Selected Hierarchy", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.link_selected, False, layer.identifier, True ), }, { "name": "Select Linked Prims", "show_fn": [ ], "onclick_fn": ContextMenu.select_linked_prims, }, ] } } ) menu_dict.extend([{"name": ""}]) menu_dict.append( { "name": { "Layers": per_layer_link_menu }, "glyph": "menu_link.svg", } ) menu_dict.extend([{"name": ""}]) menu_dict.append( { "name": { "Locks": [ { "name": "Lock Selected", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.lock_selected, True, False ), }, { "name": "Lock Selected Hierarchy", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.lock_selected, True, True ), }, { "name": "Unlock Selected", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.lock_selected, False, False ), }, { "name": "Unlock Selected Hierarchy", "show_fn": [ context_menu.is_prim_selected, ], "onclick_fn": partial( ContextMenu.lock_selected, False, True ), }, { "name": "Select Locked Prims", "show_fn": [ ], "onclick_fn": ContextMenu.select_locked_prims, }, ] }, "glyph": "menu_lock.svg", } ) menu_dict += omni.kit.context_menu.get_menu_dict("MENU", "") menu_dict += omni.kit.context_menu.get_menu_dict("MENU", "omni.kit.widget.stage") omni.kit.context_menu.reorder_menu_dict(menu_dict) def _get_kinds(): builtin_kinds = ["model", "assembly", "group", "component", "subcomponent"] display_builtin_kinds = builtin_kinds[1:] plugin_kinds = list(set(Kind.Registry.GetAllKinds()) - set(builtin_kinds)) display_builtin_kinds.extend(plugin_kinds) return display_builtin_kinds def _set_kind(kind_string): paths = omni.usd.get_context().get_selection().get_selected_prim_paths() stage = omni.usd.get_context().get_stage() for p in paths: model = Usd.ModelAPI(stage.GetPrimAtPath(p)) model.SetKind(kind_string) kind_list = _get_kinds() sub_menu = [] menu = {} menu["name"] = "None" menu["onclick_fn"] = lambda i, kind_string="": _set_kind(kind_string) sub_menu.append(menu) for k in kind_list: menu = {} menu["name"] = str(k).capitalize() menu["onclick_fn"] = lambda i, kind_string=str(k): _set_kind(kind_string) sub_menu.append(menu) menu_dict.append( { "name": { "Set Kind": sub_menu }, "glyph": "none.svg" } ) # show menu context_menu.show_context_menu("stagewindow", objects, menu_dict) # ---------------------------------------------- menu show functions ---------------------------------------------- def is_prim_sudo_root(objects): if not "prim_list" in objects: return False prim_list = objects["prim_list"] if len(prim_list) != 1: return False prim = prim_list[0] return prim.GetParent() == prim.GetStage().GetPseudoRoot() def has_default_prim(objects): if not "prim_list" in objects: return False prim_list = objects["prim_list"] if len(prim_list) != 1: return False stage = objects["stage"] return stage.HasDefaultPrim() and stage.GetDefaultPrim() == prim_list[0] def no_default_prim(objects): return not ContextMenu.has_default_prim(objects) def is_hovered_prim_material(objects): hovered_prim = objects.get("hovered_prim", None) if not hovered_prim: return False return hovered_prim.IsA(UsdShade.Material) def show_open_tree(objects): # pragma: no cover """Unused""" if not "prim_list" in objects: return False prim = objects["prim_list"][0] # https://github.com/PixarAnimationStudios/USD/commit/7540fdf3b2aa6b6faa0fce8e7b4c72b756286f51 if prim.IsA(UsdGeom.Camera) or ((prim.HasAPI(UsdLux.LightAPI)) if hasattr(UsdLux, 'LightAPI') else prim.IsA(UsdLux.Light)): if len(prim.GetChildren()) <= 1: return False else: if len(prim.GetChildren()) == 0: return False if objects["node_open"]: return False else: return True def show_close_tree(objects): # pragma: no cover """Unused""" if not "prim_list" in objects: return False prim = objects["prim_list"][0] # https://github.com/PixarAnimationStudios/USD/commit/7540fdf3b2aa6b6faa0fce8e7b4c72b756286f51 if prim.IsA(UsdGeom.Camera) or ((prim.HasAPI(UsdLux.LightAPI)) if hasattr(UsdLux, 'LightAPI') else prim.IsA(UsdLux.Light)): if len(prim.GetChildren()) <= 1: return False else: if len(prim.GetChildren()) == 0: return False if objects["node_open"]: return True else: return False # ---------------------------------------------- menu onClick functions ---------------------------------------------- def expand_all(objects): prim = None if "hovered_prim" in objects and objects["hovered_prim"]: prim = objects["hovered_prim"] elif "prim_list" in objects and objects["prim_list"]: prim = objects["prim_list"] if not prim: return if isinstance(prim, list): prim_list = prim else: prim_list = [prim] def recurse_expand(prim): objects["stage_win"].context_menu_handler( cmd="opentree", prim_path=prim.GetPath().pathString ) for p in prim.GetChildren(): recurse_expand(p) for p in prim_list: if isinstance(p, Usd.Prim): recurse_expand(p) def expand_to(objects, kind): prim = None if "hovered_prim" in objects and objects["hovered_prim"]: prim = objects["hovered_prim"] elif "prim_list" in objects and objects["prim_list"]: prim = objects["prim_list"] if not prim: return if isinstance(prim, list): prim_list = prim else: prim_list = [prim] def recurse_expand(prim, kind): expand = False model = Usd.ModelAPI(prim) if model.GetKind() != kind: for p in prim.GetChildren(): expand = recurse_expand(p, kind) or expand else: # do not expand the target kind return True if expand: objects["stage_win"].context_menu_handler( cmd="opentree", prim_path=prim.GetPath().pathString ) return expand for p in prim_list: if isinstance(p, Usd.Prim): recurse_expand(p, kind) def collapse_all(objects): prim = None if "hovered_prim" in objects and objects["hovered_prim"]: prim = objects["hovered_prim"] elif "prim_list" in objects and objects["prim_list"]: prim = objects["prim_list"] if not prim: return if isinstance(prim, list): prim_list = prim else: prim_list = [prim] for p in prim_list: if isinstance(p, Usd.Prim): objects["stage_win"].context_menu_handler( cmd="closetree", prim_path=p.GetPath().pathString ) def collapse_to(objects, kind): prim = None if "hovered_prim" in objects and objects["hovered_prim"]: prim = objects["hovered_prim"] elif "prim_list" in objects and objects["prim_list"]: prim = objects["prim_list"] if not prim: return if isinstance(prim, list): prim_list = prim else: prim_list = [prim] def recurse_collapse(prim, kind): collapse = False model = Usd.ModelAPI(prim) if model.GetKind() != kind: for p in prim.GetChildren(): collapse = recurse_collapse(p, kind) or collapse else: collapse = True if collapse: objects["stage_win"].context_menu_handler( cmd="closetree", prim_path=prim.GetPath().pathString ) for p in prim_list: if isinstance(p, Usd.Prim): recurse_collapse(p, kind) def link_selected(link_or_unlink, layer_identifier, hierarchy, objects): # pragma: no cover prim_list = objects.get("prim_list", None) if not prim_list: return prim_paths = [] for prim in prim_list: prim_paths.append(prim.GetPath()) if link_or_unlink: command = "LinkSpecs" else: command = "UnlinkSpecs" omni.kit.commands.execute( command, spec_paths=prim_paths, layer_identifiers=layer_identifier, hierarchy=hierarchy ) def lock_selected(lock_or_unlock, hierarchy, objects): prim_list = objects.get("prim_list", None) if not prim_list: return prim_paths = [] for prim in prim_list: prim_paths.append(prim.GetPath()) if lock_or_unlock: command = "LockSpecs" else: command = "UnlockSpecs" omni.kit.commands.execute( command, spec_paths=prim_paths, hierarchy=hierarchy ) def select_linked_prims(objects): # pragma: no cover usd_context = omni.usd.get_context() links = omni.kit.usd.layers.get_all_spec_links(usd_context) prim_paths = [spec_path for spec_path in links.keys() if Sdf.Path(spec_path).IsPrimPath()] if prim_paths: old_prim_paths = usd_context.get_selection().get_selected_prim_paths() omni.kit.commands.execute( "SelectPrims", old_selected_paths=old_prim_paths, new_selected_paths=prim_paths, expand_in_stage=True ) def select_locked_prims(objects): usd_context = omni.usd.get_context() locked_specs = omni.kit.usd.layers.get_all_locked_specs(usd_context) prim_paths = [spec_path for spec_path in locked_specs if Sdf.Path(spec_path).IsPrimPath()] if prim_paths: old_prim_paths = usd_context.get_selection().get_selected_prim_paths() omni.kit.commands.execute( "SelectPrims", old_selected_paths=old_prim_paths, new_selected_paths=prim_paths, expand_in_stage=True ) def clear_default_prim(objects): objects["stage"].ClearDefaultPrim() def set_default_prim(objects): objects["stage"].SetDefaultPrim(objects["prim_list"][0]) def show_create_menu(objects): prim_list = objects["prim_list"] if "prim_list" in objects else None omni.kit.context_menu.get_instance().build_create_menu( objects, prim_list, omni.kit.context_menu.get_menu_dict("CREATE", "omni.kit.widget.stage") ) omni.kit.context_menu.get_instance().build_add_menu( objects, prim_list, omni.kit.context_menu.get_menu_dict("ADD", "omni.kit.widget.stage") ) def bind_material_to_prim_dialog(objects): if not "prim_list" in objects: return omni.kit.material.library.bind_material_to_prims_dialog(objects["stage"], objects["prim_list"]) def bind_material_to_selected_prims(objects): if not all(item in objects for item in ["hovered_prim", "prim_list"]): return material_prim = objects["hovered_prim"] prim_paths = [i.GetPath() for i in objects["prim_list"]] omni.kit.commands.execute( "BindMaterial", prim_path=prim_paths, material_path=material_prim.GetPath().pathString, strength=None ) def has_rename_function(objects): return "rename_item" in objects["function_list"] def rename_prim(objects): if not "prim_list" in objects: return False prim_list = objects["prim_list"] if len(prim_list) != 1: return False prim = prim_list[0] if "rename_item" in objects["function_list"]: objects["function_list"]["rename_item"](prim.GetPath().pathString) @staticmethod def add_menu(menu_dict): """ Add the menu to the end of the context menu. Return the object that should be alive all the time. Once the returned object is destroyed, the added menu is destroyed as well. """ return omni.kit.context_menu.add_menu(menu_dict, "MENU", "omni.kit.widget.stage") @staticmethod def add_create_menu(menu_dict): """ Add the menu to the end of the stage context create menu. Return the object that should be alive all the time. Once the returned object is destroyed, the added menu is destroyed as well. """ return omni.kit.context_menu.add_menu(menu_dict, "CREATE", "omni.kit.widget.stage")
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_actions.py
import carb import omni.usd import omni.kit.actions.core import omni.kit.hotkeys.core from omni.kit.hotkeys.core import KeyCombination, get_hotkey_registry from .export_utils import ExportPrimUSD def post_notification(message: str, info: bool = False, duration: int = 3): try: import omni.kit.notification_manager as nm if info: type = nm.NotificationStatus.INFO else: type = nm.NotificationStatus.WARNING nm.post_notification(message, status=type, duration=duration) except ModuleNotFoundError: carb.log_warn(message) def save_prim(objects): if not objects: prim_list = [] paths = omni.usd.get_context().get_selection().get_selected_prim_paths() stage = omni.usd.get_context().get_stage() for path in paths: prim = stage.GetPrimAtPath(path) if prim: prim_list.append(prim) objects = {"prim_list": prim_list} elif isinstance(objects, tuple): objects = objects[0] if not "prim_list" in objects: return False prim_list = objects["prim_list"] if len(prim_list) == 0: post_notification("Cannot save prims as no prims are selected") elif len(prim_list) == 1: ExportPrimUSD(select_msg=f"Save \"{prim_list[0].GetName()}\" As...").export(prim_list) else: ExportPrimUSD(select_msg=f"Save Prims As...").export(prim_list) def register_actions(extension_id, owner): action_registry = omni.kit.actions.core.get_action_registry() actions_tag = "Stage Actions" omni.kit.actions.core.get_action_registry().register_action( extension_id, "save_prim", lambda *o: save_prim(o), display_name="Stage->Save Prim", description="Save Prim", tag=actions_tag, ) def deregister_actions(extension_id, owner): action_registry = omni.kit.actions.core.get_action_registry() action_registry.deregister_all_actions_for_extension(extension_id) hotkey_registry = get_hotkey_registry() for key_reg in owner._registered_hotkeys: hotkey_registry.deregister_hotkey(key_reg) owner._registered_hotkeys = []
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/utils.py
import carb import traceback import functools def handle_exception(func): """ Decorator to print exception in async functions """ @functools.wraps(func) async def wrapper(*args, **kwargs): try: return await func(*args, **kwargs) except Exception as e: carb.log_error(f"Exception when async '{func}'") carb.log_error(f"{e}") carb.log_error(f"{traceback.format_exc()}") return wrapper
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_widget.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageWidget"] from .column_menu import ColumnMenuDelegate from .column_menu import ColumnMenuItem from .column_menu import ColumnMenuModel from .event import Event, EventSubscription from .stage_column_delegate_registry import StageColumnDelegateRegistry from .stage_delegate import StageDelegate from .stage_icons import StageIcons from .stage_model import StageModel from .stage_settings import StageSettings from .stage_style import Styles as StageStyles from .stage_filter import StageFilterButton from pxr import Sdf from pxr import Tf from pxr import Usd from pxr import UsdGeom from pxr import UsdSkel from typing import Callable from typing import List from typing import Tuple import asyncio import carb.settings import omni.kit.app import omni.ui as ui import omni.kit.notification_manager as nm import omni.kit.usd.layers as layers import weakref class StageWidget: """The Stage widget""" def __init__( self, stage: Usd.Stage, columns_accepted: List[str] = None, columns_enabled: List[str] = None, lazy_payloads: bool = False, **kwargs ): """ Constructor. Args: stage (Usd.Stage): The instance of USD stage to be managed by this widget. columns_accepted (List[str]): The list of columns that are supported. By default, it's all registered columns if this arg is not provided. columns_enabled (List[str]): The list of columns that are enabled when the widget is shown by default. lazy_payloads (bool): Whether it should load all payloads when stage items are shown or not. False by default. Kwargs: children_reorder_supported (bool): Whether it should enable children reorder support or not. By default, children reorder support is disabled, which means you cannot reorder children in the widget, and renaming name of prim will put the prim at the end of the children list. REMINDER: Enabling this option has performance penalty as it will trigger re-composition to the parent of the reordered/renamed prims. show_prim_display_name (bool): Whether it's to show displayName from prim's metadata or the name of the prim. By default, it's False, which means it shows name of the prim. auto_reload_prims (bool): Whether it will auto-reload prims if there are any new changes from disk. By default, it's disabled. Other: All other arguments inside kwargs except the above 3 will be passed as params to the ui.Frame for the stage widget. """ # create_stage_update_node` calls `_on_attach`, and the models will be created there. self._model = None self._tree_view = None self._tree_view_flat = None self._delegate = StageDelegate() self._delegate.expand_fn = self.expand self._delegate.collapse_fn = self.collapse self._selection = None self._stage_settings = StageSettings() self._stage_settings.children_reorder_supported = kwargs.pop("children_reorder_supported", False) self._stage_settings.show_prim_displayname = kwargs.pop("show_prim_display_name", False) self._stage_settings.auto_reload_prims = kwargs.pop("auto_reload_prims", False) # Initialize columns self._columns_accepted = columns_accepted self._columns_enabled = columns_enabled self._lazy_payloads = lazy_payloads self._column_widths = [] self._min_column_widths = [] self._column_model = ColumnMenuModel(self._columns_enabled, self._columns_accepted) self._column_delegate = ColumnMenuDelegate() self._column_changed_sub = self._column_model.subscribe_item_changed_fn(self._on_column_changed) # We need it to be able to add callback to StageWidget self._column_changed_event = Event() self.open_stage(stage) self._root_frame = ui.Frame(**kwargs) self.build_layout() # The filtering logic self._begin_filter_subscription = self._search.subscribe_begin_edit_fn( lambda _: StageWidget._set_widget_visible(self._search_label, False) ) self._end_filter_subscription = self._search.subscribe_end_edit_fn( lambda m: self._filter_by_text(m.as_string) or StageWidget._set_widget_visible(self._search_label, not m.as_string) ) # Update icons when they changed self._icons_subscription = StageIcons().subscribe_icons_changed(self.update_icons) self._expand_task = None def build_layout(self): """Creates all the widgets in the window""" style = StageStyles.STAGE_WIDGET use_default_style = ( carb.settings.get_settings().get_as_string("/persistent/app/window/useDefaultStyle") or False ) if not use_default_style: self._root_frame.set_style(style) with self._root_frame: # Options menu self._options_menu = ui.Menu("Options") with self._options_menu: ui.MenuItem("Options", enabled=False) ui.Separator() def _set_auto_reload_prims(value): self.auto_reload_prims = value stage_model = self.get_model() all_stage_items = stage_model._get_all_stage_items_from_cache() if not all_stage_items: return for stage_item in all_stage_items: stage_item.update_flags() stage_model._item_changed(stage_item) property_window = omni.kit.window.property.get_window() if property_window: property_window.request_rebuild() ui.MenuItem( "Auto Reload Primitives", checkable=True, checked=self.auto_reload_prims, checked_changed_fn=_set_auto_reload_prims ) ui.MenuItem("Reload Outdated Primitives", triggered_fn=self._on_reload_all_prims) ui.Separator() self._options_menu_reset = ui.MenuItem("Reset", triggered_fn=self._on_reset) ui.Separator() ui.MenuItem( "Flat List Search", checkable=True, checked=self._stage_settings.flat_search, checked_changed_fn=self._on_flat_changed, ) ui.MenuItem("Show Root", checkable=True, checked_changed_fn=self._on_show_root_changed) def _set_display_name(value): self.show_prim_display_name = value ui.MenuItem( "Show Display Names", checkable=True, checked=self.show_prim_display_name, checked_changed_fn=_set_display_name ) def _children_reorder_supported(value): self.children_reorder_supported = value ui.MenuItem( "Enable Children Reorder", checkable=True, checked=self.children_reorder_supported, checked_changed_fn=_children_reorder_supported ) with ui.Menu("Columns"): # Sub-menu with list view, so it's possible to reorder it. with ui.Frame(): self._column_list = ui.TreeView( self._column_model, delegate=self._column_delegate, root_visible=False, drop_between_items=True, width=150, ) self._column_list.set_selection_changed_fn(self._on_column_selection_changed) with ui.VStack(style=style): ui.Spacer(height=4) with ui.ZStack(height=0): with ui.HStack(spacing=4): # Search filed self._search = ui.StringField(name="search").model # Filter button self._filter_button = StageFilterButton(self) # Options button ui.Button(name="options", width=20, height=20, clicked_fn=lambda: self._options_menu.show()) # The label on the top of the search field self._search_label = ui.Label("Search", name="search") ui.Spacer(height=7) with ui.ScrollingFrame( horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_OFF, style_type_name_override="TreeView.ScrollingFrame", mouse_pressed_fn=lambda x, y, b, _: self._delegate.on_mouse_pressed( b, self._model and self._model.stage, None, False ), ): with ui.ZStack(): # Sometimes we need to switch between regular tree and flat list. To do it fast we keep # both widgets. self._tree_view = ui.TreeView( self._model, delegate=self._delegate, drop_between_items=True, header_visible=True, root_visible=False, columns_resizable=True, ) self._tree_view_flat = ui.TreeView( self._model, delegate=self._delegate, header_visible=True, root_visible=False, columns_resizable=True, visible=False, ) self.set_columns_widths() def update_filter_menu_state(self, filter_type_list: list): """ Enable filters. Args: filter_type_list (list): List of usd types to be enabled. If not all usd types are pre-defined, hide filter button and Reset in options button """ unknown_types = self._filter_button.enable_filters(filter_type_list) if unknown_types: self._options_menu_reset.visible = False def set_selection_watch(self, selection): self._selection = selection if self._selection: if self._tree_view.visible: self._selection.set_tree_view(self._tree_view) if self._tree_view_flat.visible: self._selection.set_tree_view(self._tree_view_flat) def get_model(self) -> StageModel: if self._tree_view.visible: return self._tree_view.model elif self._tree_view_flat.visible: return self._tree_view_flat.model return None def expand(self, path: Sdf.Path): """Set the given path expanded""" if isinstance(path, str): path = Sdf.Path(path) if self._tree_view.visible: widget = self._tree_view elif self._tree_view_flat.visible: widget = self._tree_view_flat else: return # Get the selected item and its parents. Expand all the parents of the new selection. full_chain = widget.model.find_full_chain(path.pathString) if full_chain: for item in full_chain: widget.set_expanded(item, True, False) def collapse(self, path: Sdf.Path): """Set the given path collapsed""" if isinstance(path, str): path = Sdf.Path(path) if self._tree_view.visible: widget = self._tree_view elif self._tree_view_flat.visible: widget = self._tree_view_flat else: return widget.set_expanded(widget.model.find(path), False, True) def destroy(self): """ Called by extension before destroying this object. It doesn't happen automatically. Without this hot reloading doesn't work. """ self._cancel_expand_task() self._begin_filter_subscription = None self._end_filter_subscription = None self._icons_subscription = None self._tree_view = None self._tree_view_flat = None self._search_label = None if self._model: self._model.destroy() self._model = None if self._delegate: self._delegate.destroy() self._delegate = None self._stage_subscription = None self._selection = None self._options_menu = None self._filter_button.destroy() self._filter_button = None self._root_frame = None self._column_list = None self._column_model.destroy() self._column_model = None self._column_delegate.destroy() self._column_delegate = None self._column_changed_sub = None def _clear_filter_types(self): self._filter_button.model.reset() def _on_flat_changed(self, flat): """Toggle flat/not flat search""" # Disable search. It makes the layout resetting to the original state self._filter_by_text("") self._clear_filter_types() # Change flag and clear the model self._stage_settings.flat_search = flat self._search.set_value("") self._search_label.visible = True def _on_reset(self): """Toggle "Reset" menu""" self._model.reset() def _on_show_root_changed(self, show): """Called to trigger "Show Root" menu item""" self._tree_view.root_visible = show @property def show_prim_display_name(self): return self._stage_settings.show_prim_displayname @show_prim_display_name.setter def show_prim_display_name(self, show): if self._stage_settings.show_prim_displayname != show: self._stage_settings.show_prim_displayname = show self._model.show_prim_displayname = show @property def children_reorder_supported(self): return self._stage_settings.children_reorder_supported @children_reorder_supported.setter def children_reorder_supported(self, enabled): self._stage_settings.children_reorder_supported = enabled self._model.children_reorder_supported = enabled @property def auto_reload_prims(self): return self._stage_settings.auto_reload_prims def _on_reload_all_prims(self): self._on_reload_prims(not_in_session=False) def _on_reload_prims(self, not_in_session=True): if not self._model: return stage = self._model.stage if not stage: return usd_context = omni.usd.get_context_from_stage(stage) if not usd_context: return layers_state_interface = layers.get_layers_state(usd_context) if not_in_session: # this will auto reload all layers that are not currently in a live session ( silently ) layers_state_interface.reload_outdated_non_sublayers() else: # this will reload all layers but will confirm with user if it is in a live session all_outdated_layers = layers_state_interface.get_all_outdated_layer_identifiers(not_in_session) try: from omni.kit.widget.live_session_management.utils import reload_outdated_layers reload_outdated_layers(all_outdated_layers, usd_context) except ImportError: # If live session management is not enabled. Skipps UI prompt to reload it directly. layers.LayerUtils.reload_all_layers(all_outdated_layers) @auto_reload_prims.setter def auto_reload_prims(self, enabled): if self._stage_settings.auto_reload_prims != enabled: self._stage_settings.auto_reload_prims = enabled if enabled: self._on_reload_prims() @staticmethod def _set_widget_visible(widget: ui.Widget, visible): """Utility for using in lambdas""" widget.visible = visible def _get_geom_primvar(self, prim, primvar_name): primvars_api = UsdGeom.PrimvarsAPI(prim) return primvars_api.GetPrimvar(primvar_name) def _filter_by_flattener_basemesh(self, enabled): self._filter_by_lambda({"_is_prim_basemesh": lambda prim: self._get_geom_primvar(prim, "materialFlattening_isBaseMesh")}, enabled) def _filter_by_flattener_decal(self, enabled): self._filter_by_lambda({"_is_prim_decal": lambda prim: self._get_geom_primvar(prim, "materialFlattening_isDecal")}, enabled) def _filter_by_visibility(self, enabled): """Filter Hidden On/Off""" def _is_prim_hidden(prim): imageable = UsdGeom.Imageable(prim) return imageable.ComputeVisibility() == UsdGeom.Tokens.invisible self._filter_by_lambda({"_is_prim_hidden": _is_prim_hidden}, enabled) def _filter_by_type(self, usd_types, enabled): """ Set filtering by USD type. Args: usd_types: The type or the list of types it's necessary to add or remove from filters. enabled: True to add to filters, False to remove them from the filter list. """ if not isinstance(usd_types, list): usd_types = [usd_types] for usd_type in usd_types: # Create a lambda filter fn = lambda p, t=usd_type: p.IsA(t) name_to_fn_dict = {Tf.Type(usd_type).typeName: fn} self._filter_by_lambda(name_to_fn_dict, enabled) def _filter_by_api_type(self, api_types, enabled): """ Set filtering by USD api type. Args: api_types: The api type or the list of types it's necessary to add or remove from filters. enabled: True to add to filters, False to remove them from the filter list. """ if not isinstance(api_types, list): api_types = [api_types] for api_type in api_types: # Create a lambda filter fn = lambda p, t=api_type: p.HasAPI(t) name_to_fn_dict = {Tf.Type(api_type).typeName: fn} self._filter_by_lambda(name_to_fn_dict, enabled) def _filter_by_lambda(self, filters: dict, enabled): """ Set filtering by lambda. Args: filters: The dictionary of this form: {"type_name_string", lambda prim: True}. When lambda is True, the prim will be shown. enabled: True to add to filters, False to remove them from the filter list. """ if self._tree_view.visible: tree_view = self._tree_view else: tree_view = self._tree_view_flat if enabled: tree_view.model.filter(add=filters) # Filtering mode always expanded. tree_view.keep_alive = True tree_view.keep_expanded = True self._delegate.set_highlighting(enable=True) if self._selection: self._selection.enable_filtering_checking(True) else: for lambda_name in filters: keep_filtering = tree_view.model.filter(remove=lambda_name) if not keep_filtering: # Filtering is finished. Return it back to normal. tree_view.keep_alive = False tree_view.keep_expanded = False self._delegate.set_highlighting(enable=False) if self._selection: self._selection.enable_filtering_checking(False) def _filter_by_text(self, filter_text: str): """Set the search filter string to the models and widgets""" tree_view = self._tree_view_flat if self._stage_settings.flat_search else self._tree_view if self._selection: self._selection.set_filtering(filter_text) # It's only set when the visibility is changed. We need it to move the filtering data from the flat model to # the tree model. was_visible_before = None is_visible_now = None if filter_text and self._stage_settings.flat_search: # Check if _tree_view_flat is just became visible self._model.flat = True if self._tree_view.visible: was_visible_before = self._tree_view is_visible_now = self._tree_view_flat self._tree_view.visible = False self._tree_view_flat.visible = True else: # Check if _tree_view is just became visible self._model.flat = False if self._tree_view_flat.visible: was_visible_before = self._tree_view_flat is_visible_now = self._tree_view self._tree_view_flat.visible = False self._tree_view.visible = True tree_view.keep_alive = not not filter_text tree_view.keep_expanded = not not filter_text tree_view.model.filter_by_text(filter_text) if was_visible_before and is_visible_now: # Replace treeview in the selection model will allow to use only one selection watch for two treeviews if self._selection: self._selection.set_tree_view(is_visible_now) self._delegate.set_highlighting(text=filter_text) def _on_column_changed(self, column_model: ColumnMenuModel, item: ColumnMenuItem = None): """Called by Column Model when columns are changed or toggled""" all_columns = column_model.get_columns() column_delegate_names = [i[0] for i in all_columns if i[1]] # Name column should always be shown if "Name" not in column_delegate_names: column_delegate_names.append("Name") column_delegate_types = [ StageColumnDelegateRegistry().get_column_delegate(name) for name in column_delegate_names ] # Create the column delegates column_delegates = [delegate_type() for delegate_type in column_delegate_types if delegate_type] column_delegates.sort(key=lambda item: item.order) # Set the model self._delegate.set_column_delegates(column_delegates) if self._model: self._model.set_item_value_model_count(len(column_delegates)) # Set the column widths self._column_widths = [d.initial_width for d in column_delegates] self._min_column_widths = [d.minimum_width for d in column_delegates] self.set_columns_widths() # Callback if someone subscribed to the StageWidget events self._column_changed_event(all_columns) def _on_column_selection_changed(self, selection): self._column_list.selection = [] def set_columns_widths(self): for w in [self._tree_view, self._tree_view_flat]: if not w: continue w.column_widths = self._column_widths w.min_column_widths = self._min_column_widths w.dirty_widgets() def subscribe_columns_changed(self, fn: Callable[[List[Tuple[str, bool]]], None]) -> EventSubscription: return EventSubscription(self._column_changed_event, fn) def _cancel_expand_task(self): if self._expand_task and not self._expand_task.done(): self._expand_task.cancel() self._expand_task = None def open_stage(self, stage: Usd.Stage): """Called when opening a new stage""" if self._model: self._clear_filter_types() self._model.destroy() # Sometimes we need to switch between regular tree and flat list. To do it fast we keep both models. self._model = StageModel( stage, load_payloads=self._lazy_payloads, children_reorder_supported=self._stage_settings.children_reorder_supported, show_prim_displayname=self._stage_settings.show_prim_displayname ) # Don't regenerate delegate as it's constructed already and treeview references to it. self._delegate.model = self._model self._on_column_changed(self._column_model) # Widgets are not created if `_on_attach` is called from the constructor. if self._tree_view: self._tree_view.model = self._model if self._tree_view_flat: self._tree_view_flat.model = self._model async def expand(tree_view, path_str: str): await omni.kit.app.get_app().next_update_async() # It's possible that weakly referenced tree view is not existed anymore. if not tree_view: return chain_to_world = tree_view.model.find_full_chain(path_str) if chain_to_world: for item in chain_to_world: tree_view.set_expanded(item, True, False) self._expand_task = None # Expand default or the only prim or World if self._tree_view and stage: default: Usd.Prim = stage.GetDefaultPrim() if default: # We have default prim path_str = default.GetPath().pathString else: root: Usd.Prim = stage.GetPseudoRoot() children: List[Usd.Prim] = root.GetChildren() if children and len(children) == 1: # Root has the only child path_str = children[0].GetPath().pathString else: # OK, try to open /World path_str = "/World" self._cancel_expand_task() self._expand_task = asyncio.ensure_future(expand(weakref.proxy(self._tree_view), path_str)) def update_icons(self): """Called to update icons in the TreeView""" self._tree_view.dirty_widgets() self._tree_view_flat.dirty_widgets() def get_context_menu(self): return self._delegate._context_menu
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Python
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154
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_item.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageItem"] import carb import omni.ui as ui import omni.kit.usd.layers as layers import omni.usd from .models import PrimNameModel, TypeModel, VisibilityModel from pxr import Sdf, UsdGeom, Usd from typing import List class StageItem(ui.AbstractItem): """ A single AbstractItemModel item that represents a single prim. StageItem is a cached view of the prim. """ def __init__( self, path: Sdf.Path, stage, stage_model, # Deprecated flat=False, root_identifier=None, load_payloads=False, check_missing_references=False, ): super().__init__() self.__stage_model = stage_model # Internal access self._path = path # Prim handle self.__prim = None # Filtering self.filtered = None # True if it has any descendant that is filtered self.child_filtered = None # defaultPrim self.__is_default = False # True if it has missing references self.__missing_references = None # True if it has references authored self.__has_references = False # All references/payloads for this prim self.__payrefs = set() # If this prim includes references/payloads that are out of sync. self.__is_outdated = False # True if it has payloads authored self.__has_payloads = False # True if it's visible self.__visible = True # True if is in session self.__in_session = False # True if it's instanceable self.__instanceable = False # True if this item should be auto-loaded when its # references or payloads are outdated. self.__auto_reload = False # True if it's children of instance. self.__instance_proxy = False self.__display_name = None # Lazy load self.__flags_updated = True # Models for builtin columns. Those models # will only be accessed internally. self.__name_model = None self.__type_model = None self.__visibility_model = None def destroy(self): self.__stage = None self.__stage_model = None self.__payrefs.clear() @property def path(self): """Prim path.""" return self._path @property def stage_model(self): """StageModel this StageItem belongs to.""" return self.__stage_model @property def usd_context(self) -> omni.usd.UsdContext: return self.__stage_model.usd_context if self.__stage_model else None @property def stage(self) -> Usd.Stage: """USD stage the prim belongs to.""" return self.__stage_model.stage if self.__stage_model else None @property def payrefs(self) -> List[str]: """All external references and payloads that influence this prim.""" self.__update_flags_internal() return list(self.__payrefs) @property def is_default(self) -> bool: """Whether this prim is the default prim or not.""" self.__update_flags_internal() return self.__is_default @property def is_outdated(self) -> bool: """Whether this prim includes references or payloads that has new changes to fetch or not.""" self.__update_flags_internal() return self.__is_outdated @property def in_session(self) -> bool: """Whether this prim includes references or payloads that are in session or not.""" self.__update_flags_internal() return self.__in_session @property def auto_reload(self): """Whether this prim is configured as auto-reload when its references or payloads are outdated.""" self.__update_flags_internal() return self.__auto_reload @property def root_identifier(self) -> str: """Returns the root layer's identifier of the stage this prim belongs to.""" stage = self.stage return stage.GetRootLayer().identifier if stage else None @property def instance_proxy(self) -> bool: """Whether the prim is an instance proxy or not.""" self.__update_flags_internal() return self.__instance_proxy @property def instanceable(self) -> bool: """True when it has `instanceable` flag enabled""" self.__update_flags_internal() return self.__instanceable @property def visible(self) -> bool: self.__update_flags_internal() return self.__visible @property def payloads(self): """True when the prim has authored payloads""" self.__update_flags_internal() return self.__has_payloads @property def references(self) -> bool: """True when the prim has authored references""" self.__update_flags_internal() return self.__has_references @property def name(self) -> str: """The path name.""" return self._path.name @property def display_name(self) -> str: """The display name of prim inside the metadata.""" self.__update_flags_internal() return self.__display_name or self.name @property def prim(self): """The prim handle.""" self.__update_flags_internal() return self.__prim @property def active(self): """True if the prim is active.""" self.__update_flags_internal() if not self.__prim: return False return self.__prim.IsActive() @property def type_name(self): """Type name of the prim.""" self.__update_flags_internal() prim = self.__prim if not prim: return "" return prim.GetTypeName() @property def has_missing_references(self): """ Whether the prim includes any missing references or payloads or not. It checkes the references/payloads recursively. """ self.__update_flags_internal() return self.__missing_references @property def children(self): """Returns children items. If children are not populated yet, they will be populated.""" return self.__stage_model.get_item_children(self) def update_flags(self, prim=None): """Refreshes item states from USD.""" # Lazy load. self.__flags_updated = True def __update_prim(self): stage = self.stage self.__prim = stage.GetPrimAtPath(self._path) if stage else None def __update_visibility(self): prim = self.prim if prim and prim.IsA(UsdGeom.Imageable): visibility = UsdGeom.Imageable(prim).ComputeVisibility() self.__visible = visibility != UsdGeom.Tokens.invisible else: self.__visible = False def __get_payrefs(self): if not self.__has_references and not self.__has_payloads: return set() result = set() references = omni.usd.get_composed_references_from_prim(self.__prim) payloads = omni.usd.get_composed_payloads_from_prim(self.__prim) for reference, layer in payloads + references: if not reference.assetPath: continue absolute_path = layer.ComputeAbsolutePath(reference.assetPath) result.add(absolute_path) return result def __get_live_status(self): if not self.__stage_model.usd_context: return if self.__payrefs: live_syncing = layers.get_live_syncing(self.__stage_model.usd_context) for absolute_path in self.__payrefs: if live_syncing.is_prim_in_live_session(self.prim.GetPath(), absolute_path): return True return False def __get_outdated_status(self): if not self.__stage_model.usd_context: return if self.__payrefs: layers_state_interface = layers.get_layers_state(self.__stage_model.usd_context) for absolute_path in self.__payrefs: if layers_state_interface.is_layer_outdated(absolute_path): return True return False def __get_auto_reload_status(self): if not self.__stage_model.usd_context: return if carb.settings.get_settings().get_as_bool(layers.SETTINGS_AUTO_RELOAD_NON_SUBLAYERS): if not self.is_outdated: return True if self.__payrefs: layers_state_interface = layers.get_layers_state(self.__stage_model.usd_context) for absolute_path in self.__payrefs: if layers_state_interface.is_auto_reload_layer(absolute_path): return True return False def __has_missing_payrefs(self): prim = self.prim # If prim is not loaded. if prim and not prim.IsLoaded(): return False for identifier in self.payrefs: layer = Sdf.Find(identifier) if not layer: return True return False def __update_flags_internal(self): # Param is for back compitability. if not self.__flags_updated: return self.__flags_updated = False self.__update_prim() prim = self.prim if not prim: return self.__is_default = prim == self.stage.GetDefaultPrim() self.__display_name = omni.usd.editor.get_display_name(prim) or "" # Refresh model to decide which name to display. if self.__name_model: self.__name_model.rebuild() self.__update_visibility() self.__has_references = prim.HasAuthoredReferences() self.__has_payloads = prim.HasAuthoredPayloads() self.__payrefs = self.__get_payrefs() self.__instanceable = prim.IsInstanceable() self.__instance_proxy = prim.IsInstanceProxy() self.__missing_references = self.__has_missing_payrefs() self.__is_outdated = self.__get_outdated_status() self.__in_session = self.__get_live_status() self.__auto_reload = self.__get_auto_reload_status() def __repr__(self): return f"<Omni::UI Stage Item '{self._path}'>" def __str__(self): return f"{self._path}" # Internal properties @property def name_model(self): self.__update_flags_internal() if not self.__name_model: self.__name_model = PrimNameModel(self) return self.__name_model @property def type_model(self): self.__update_flags_internal() if not self.__type_model: self.__type_model = TypeModel(self) return self.__type_model @property def visibility_model(self): self.__update_flags_internal() if not self.__visibility_model: self.__visibility_model = VisibilityModel(self) return self.__visibility_model @property def is_flat(self): return self.__stage_model.flat if self.__stage_model else False @is_flat.setter def is_flat(self, flat: bool): # Rebuild it only when it's populated if self.__name_model: self.__name_model.rebuild() @property def load_payloads(self): return self.stage_model.load_payloads if self.stage_model else None # Deprecated functions @property def check_missing_references(self): """Deprecated: It will always check missing references now.""" return True @check_missing_references.setter def check_missing_references(self, value): """Deprecated.""" pass def set_default_prim(self, is_default): """Deprecated.""" pass
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Python
26.198218
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/export_utils.py
# Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["export", "Export"] import os from pathlib import Path from typing import List from functools import partial from pxr import Sdf, Gf, Usd, UsdGeom, UsdUI from omni.kit.window.file_exporter import get_file_exporter from omni.kit.helper.file_utils import FileEventModel, FILE_SAVED_EVENT import carb import carb.tokens import omni.kit.app import omni.client import omni.usd last_dir = None # OM-48055: Add subscription to stage open to update default save directory _default_save_dir = None def __on_stage_open(event: carb.events.IEvent): """Update default save directory on stage open.""" if event.type == int(omni.usd.StageEventType.OPENED): stage = omni.usd.get_context().get_stage() global _default_save_dir _default_save_dir = os.path.dirname(stage.GetRootLayer().realPath) def _get_stage_open_sub(): stage_open_sub = omni.usd.get_context().get_stage_event_stream().create_subscription_to_pop(__on_stage_open, name="Export Selected Prim Stage Open") return stage_open_sub def __set_xform_prim_transform(prim: UsdGeom.Xformable, transform: Gf.Matrix4d): prim = UsdGeom.Xformable(prim) _, _, scale, rot_mat, translation, _ = transform.Factor() angles = rot_mat.ExtractRotation().Decompose(Gf.Vec3d.ZAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.XAxis()) rotation = Gf.Vec3f(angles[2], angles[1], angles[0]) for xform_op in prim.GetOrderedXformOps(): attr = xform_op.GetAttr() prim.GetPrim().RemoveProperty(attr.GetName()) prim.ClearXformOpOrder() UsdGeom.XformCommonAPI(prim).SetTranslate(translation) UsdGeom.XformCommonAPI(prim).SetRotate(rotation) UsdGeom.XformCommonAPI(prim).SetScale(Gf.Vec3f(scale[0], scale[1], scale[2])) def export(path: str, prims: List[Usd.Prim]): """Export prim to external USD file""" filename = Path(path).stem # TODO: stage.Flatten() is extreamly slow stage = omni.usd.get_context().get_stage() source_layer = stage.Flatten() target_layer = Sdf.Layer.CreateNew(path) target_stage = Usd.Stage.Open(target_layer) axis = UsdGeom.GetStageUpAxis(stage) UsdGeom.SetStageUpAxis(target_stage, axis) # All prims will be put under /Root root_path = Sdf.Path.absoluteRootPath.AppendChild("Root") UsdGeom.Xform.Define(target_stage, root_path) keep_transforms = len(prims) > 1 center_point = Gf.Vec3d(0.0) transforms = [] if keep_transforms: bound_box = Gf.BBox3d() bbox_cache = UsdGeom.BBoxCache(Usd.TimeCode.Default(), includedPurposes=[UsdGeom.Tokens.default_]) for prim in prims: xformable = UsdGeom.Xformable(prim) if xformable: local_bound_box = bbox_cache.ComputeWorldBound(prim) transforms.append(xformable.ComputeLocalToWorldTransform(Usd.TimeCode.Default())) bound_box = Gf.BBox3d.Combine(bound_box, local_bound_box) else: transforms.append(None) center_point = bound_box.ComputeCentroid() else: transforms.append(Gf.Matrix4d(1.0)) for i in range(len(transforms)): if transforms[i]: transforms[i] = transforms[i].SetTranslateOnly(transforms[i].ExtractTranslation() - center_point) # Set default prim name target_layer.defaultPrim = root_path.name for i in range(len(prims)): source_path = prims[i].GetPath() if len(prims) > 1 and transforms[i]: target_xform_path = root_path.AppendChild(source_path.name) target_xform_path = Sdf.Path(omni.usd.get_stage_next_free_path(target_stage, target_xform_path, False)) target_xform = UsdGeom.Xform.Define(target_stage, target_xform_path) __set_xform_prim_transform(target_xform, transforms[i]) target_path = target_xform_path.AppendChild(source_path.name) else: target_path = root_path.AppendChild(source_path.name) target_path = Sdf.Path(omni.usd.get_stage_next_free_path(target_stage, target_path, False)) all_external_references = set([]) def on_prim_spec_path(root_path, prim_spec_path): if prim_spec_path.IsPropertyPath(): return if prim_spec_path == Sdf.Path.absoluteRootPath: return prim_spec = source_layer.GetPrimAtPath(prim_spec_path) if not prim_spec or not prim_spec.HasInfo(Sdf.PrimSpec.ReferencesKey): return op = prim_spec.GetInfo(Sdf.PrimSpec.ReferencesKey) items = [] items = op.ApplyOperations(items) for item in items: if not item.primPath.HasPrefix(root_path): all_external_references.add(item.primPath) # Traverse the source prim tree to find all references that are outside of the source tree. source_layer.Traverse(source_path, partial(on_prim_spec_path, source_path)) # Copy dependencies for path in all_external_references: Sdf.CreatePrimInLayer(target_layer, path) Sdf.CopySpec(source_layer, path, target_layer, path) Sdf.CreatePrimInLayer(target_layer, target_path) Sdf.CopySpec(source_layer, source_path, target_layer, target_path) prim = target_stage.GetPrimAtPath(target_path) if transforms[i]: __set_xform_prim_transform(prim, Gf.Matrix4d(1.0)) # Edit UI info of compound spec = target_layer.GetPrimAtPath(target_path) attributes = spec.attributes if UsdUI.Tokens.uiDisplayGroup not in attributes: attr = Sdf.AttributeSpec(spec, UsdUI.Tokens.uiDisplayGroup, Sdf.ValueTypeNames.Token) attr.default = "Material Graphs" if UsdUI.Tokens.uiDisplayName not in attributes: attr = Sdf.AttributeSpec(spec, UsdUI.Tokens.uiDisplayName, Sdf.ValueTypeNames.Token) attr.default = target_path.name if "ui:order" not in attributes: attr = Sdf.AttributeSpec(spec, "ui:order", Sdf.ValueTypeNames.Int) attr.default = 1024 # Save target_layer.Save() # OM-61553: Add exported USD file to recent files # since the layer save will not trigger stage save event, it can't be caught automatically # by omni.kit.menu.file.scripts stage event sub, thus we have to manually put it in the # carb settings to trigger the update _add_to_recent_files(path) def _add_to_recent_files(filename: str): """Utility to add the filename to recent file list.""" if not filename: return # OM-87021: The "recentFiles" setting is deprecated. However, the welcome extension still # reads from it so we leave this code here for the time being. import carb.settings recent_files = carb.settings.get_settings().get("/persistent/app/file/recentFiles") or [] recent_files.insert(0, filename) carb.settings.get_settings().set("/persistent/app/file/recentFiles", recent_files) # Emit a file saved event to the event stream message_bus = omni.kit.app.get_app().get_message_bus_event_stream() message_bus.push(FILE_SAVED_EVENT, payload=FileEventModel(url=filename).dict()) class ExportPrimUSDLegacy: """ It's still used in Material Graph """ EXPORT_USD_EXTS = ("usd", "usda", "usdc") def __init__(self, select_msg="Save As", save_msg="Save", save_dir=None, postfix_name=None): self._prim = None self._dialog = None self._select_msg = select_msg self._save_msg = save_msg self._save_dir = save_dir self._postfix_name = postfix_name self._last_dir = None def destroy(self): self._prim = None if self._dialog: self._dialog.destroy() self._dialog = None def export(self, prim): self.destroy() if isinstance(prim, list): self._prim = prim else: self._prim = [prim] write_dir = self._save_dir if not write_dir: write_dir = last_dir if last_dir else "" try: from omni.kit.window.filepicker import FilePickerDialog usd_filter_descriptions = [f"{ext.upper()} (*.{ext})" for ext in self.EXPORT_USD_EXTS] usd_filter_descriptions.append("All Files (*)") self._dialog = FilePickerDialog( self._select_msg, apply_button_label=self._save_msg, current_directory=write_dir, click_apply_handler=self.__on_apply_save, item_filter_options=usd_filter_descriptions, item_filter_fn=self.__on_filter_item, ) except: carb.log_info(f"Failed to import omni.kit.window.filepicker") def __on_filter_item(self, item: "FileBrowserItem") -> bool: if not item or item.is_folder: return True if self._dialog.current_filter_option < len(self.EXPORT_USD_EXTS): # Show only files with listed extensions return item.path.endswith("." + self.EXPORT_USD_EXTS[self._dialog.current_filter_option]) else: # Show All Files (*) return True def __on_apply_save(self, filename: str, dir: str): """Called when the user presses the Save button in the dialog""" # Get the file extension from the filter if not filename.lower().endswith(self.EXPORT_USD_EXTS): if self._dialog.current_filter_option < len(self.EXPORT_USD_EXTS): filename += "." + self.EXPORT_USD_EXTS[self._dialog.current_filter_option] # Add postfix name if self._postfix_name: filename = filename.replace(".usd", f".{self._postfix_name}.usd") # TODO: Nucleus path = omni.client.combine_urls(dir + "/", filename) self._dialog.hide() export(f"{path}", self._prim) self._prim = None global last_dir last_dir = dir class ExportPrimUSD: def __init__(self, select_msg="Save As", save_msg="Save", save_dir=None, postfix_name=None): self._select_msg = select_msg if save_msg != "Save" or save_dir or postfix_name: self._legacy = ExportPrimUSDLegacy(select_msg, save_msg, save_dir, postfix_name) else: self._legacy = None def destroy(self): if self._legacy: self._legacy.destroy() def export(self, prims: List[Usd.Prim]): if self._legacy: return self._legacy.export(prims) file_exporter = get_file_exporter() if file_exporter: # OM-48055: Use the current stage directory as default save directory if export selected happened for the # first time after opened the current stage; Otherwise use the last saved directory that user specifed. global _default_save_dir filename = prims[0].GetName() if prims else "" dirname = _default_save_dir if _default_save_dir else "" filename_url = "" if dirname: filename_url = dirname.rstrip('/') + '/' if filename: filename_url += filename file_exporter.show_window( title=self._select_msg, export_button_label="Save Selected", export_handler=partial(self.__on_apply_save, prims), # OM-61553: Add default filename for export using the selected prim name filename_url=filename_url or None, ) def __on_apply_save( self, prims: List[Usd.Prim], filename: str, dirname: str, extension: str, selections: List[str] = [] ): """Called when the user presses the Save button in the dialog""" if prims: path = omni.client.combine_urls(dirname, f"{filename}{extension}") export(path, prims) # update default save dir after successful export global _default_save_dir _default_save_dir = dirname
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_drag_and_drop_handler.py
__all__ = ["StageDragAndDropHandler", "AssetType"] import carb import re import omni.kit.commands import omni.kit.notification_manager as nm from .stage_item import StageItem from .stage_settings import StageSettings from .utils import handle_exception from pxr import Sdf, Tf, UsdGeom from pathlib import Path from omni.kit.async_engine import run_coroutine KEEP_TRANSFORM_FOR_REPARENTING = "/persistent/app/stage/movePrimInPlace" STAGE_DRAGDROP_IMPORT = "/persistent/app/stage/dragDropImport" class AssetType: """A singleton that determines the type of asset using regex""" def __init__(self): self._re_mdl = re.compile(r"^.*\.mdl(\?.*)?(@.*)?$", re.IGNORECASE) self._re_audio = re.compile(r"^.*\.(wav|wave|ogg|oga|flac|fla|mp3|m4a|spx|opus)(\?.*)?$", re.IGNORECASE) self._re_material_in_mdl = re.compile(r"export\s+material\s+([^\s]+)\s*\(") self._read_material_tasks_or_futures = [] def destroy(self): for task in self._read_material_tasks_or_futures: if not task.done(): task.cancel() self._read_material_tasks_or_futures.clear() def is_usd(self, asset): return omni.usd.is_usd_readable_filetype(asset) def is_mdl(self, asset): return self._re_mdl.match(asset) def is_audio(self, asset): return self._re_audio.match(asset) def add_future(self, obj): """Add a future-like object to the global list, so it's not destroyed""" # Destroy the objects that are done or canceled self._read_material_tasks_or_futures = [ task_or_future for task_or_future in self._read_material_tasks_or_futures if not task_or_future.done() and not task_or_future.cancelled() ] self._read_material_tasks_or_futures.append(run_coroutine(obj)) async def get_first_material_name(self, mdl_file): """Parse the MDL asset and return the name of the first shader""" subid_list = await omni.kit.material.library.get_subidentifier_from_mdl(mdl_file, show_alert=True) if subid_list: return str(subid_list[0]) return None class StageDragAndDropHandler: def __init__(self, stage_model): self.__stage_model = stage_model self.__asset_type = AssetType() self.__reordering_prim = False self.__children_reorder_supported = False @property def children_reorder_supported(self): return self.__children_reorder_supported @children_reorder_supported.setter def children_reorder_supported(self, enabled): self.__children_reorder_supported = enabled @property def is_reordering_prim(self): return self.__reordering_prim @handle_exception async def __apply_mdl(self, mdl_name, target_path): """Import and apply MDL asset to the specified prim""" if mdl_name.startswith("material::"): mdl_name = mdl_name[10:] mtl_name = None encoded_subid = False # does the mdl name have the sub identifier encoded in it? if "@" in mdl_name: split = mdl_name.rfind("@") if split > 0 and mdl_name[split+1:].isidentifier(): mtl_name = mdl_name[split+1:] mdl_name = mdl_name[:split] encoded_subid = True if not mtl_name: mtl_name = await self.__asset_type.get_first_material_name(mdl_name) if not mtl_name: carb.log_warn(f"[Stage Widget] the MDL Asset '{mdl_name}' doesn't have any material") return try: import omni.usd import omni.kit.material.library stage = self.__stage_model.stage subids = await omni.kit.material.library.get_subidentifier_from_mdl(mdl_name) if not encoded_subid and len(subids) > 1: # empty drops have target_path as /World - Fix root_path = Sdf.Path.absoluteRootPath.pathString if stage.HasDefaultPrim(): root_path = stage.GetDefaultPrim().GetPath().pathString omni.kit.material.library.custom_material_dialog( mdl_path=mdl_name, bind_prim_paths=[target_path] if target_path != root_path else None ) return except Exception as exc: carb.log_error(f"error {exc}") import traceback, sys traceback.print_exc(file=sys.stdout) except Exception: carb.log_warn(f"Failed to use omni.kit.material.library custom_material_dialog") # Create material with one sub-id with omni.kit.undo.group(): # Create material. Despite the name, it only can bind to selection. mtl_created_list = [] omni.kit.commands.execute( "CreateAndBindMdlMaterialFromLibrary", mdl_name=mdl_name, mtl_name=mtl_name, mtl_created_list=mtl_created_list, select_new_prim=False, ) # Bind created material to the target prim # Special case: don't bind it to /World and to /World/Looks if target_path and target_path not in ["/World", "/World/Looks"]: omni.kit.commands.execute( "BindMaterial", prim_path=target_path, material_path=mtl_created_list[0], strength=None ) def drop_accepted(self, target_item, source, drop_location=-1): """Reimplemented from AbstractItemModel. Called to highlight target when drag and drop.""" # Don't support drag and drop if the stage is not attached to any usd context. stage_model = self.__stage_model if not stage_model.usd_context: return False if source == target_item: return False # Skips it if reordering prims are not supported. if not self.__children_reorder_supported and drop_location != -1: return False if isinstance(source, StageItem): # Drag and drop from inside the StageView if not target_item: target_item = stage_model.root if source.stage and source.stage == target_item.stage: # It cannot move from parent into child. # It stops if target_item already includes the source item. target_parent = target_item.path.GetParentPath() or target_item.path source_parent = source.path.GetParentPath() or source.path if ( target_item.path.HasPrefix(source.path) or (source in target_item.children and drop_location == -1) or (target_parent != source_parent and drop_location != -1) ): return False else: return True else: return not Sdf.Layer.IsAnonymousLayerIdentifier(source.root_identifier) if isinstance(source, str): # Drag and drop from the content browser return True try: from omni.kit.widget.filebrowser import FileSystemItem from omni.kit.widget.filebrowser import NucleusItem if isinstance(source, FileSystemItem) or isinstance(source, NucleusItem): # Drag and drop from the TreeView of Content Browser return True except Exception: pass try: from omni.kit.widget.versioning.checkpoints_model import CheckpointItem if isinstance(source, CheckpointItem): return True except Exception: pass return False def __drop_location_to_prim_index(self, prim_path, drop_location, new_item=False): """ Gets the real prim index inside the children list of parent as drop location only shows the UI location while some of the children are possibly hidden in the stage window. """ parent = prim_path.GetParentPath() or Sdf.Path.absoluteRootPath parent_item = self.__stage_model.find(parent) total_children = len(parent_item.children) # For new item, it needs to exclude current new item as the drop location is # got before this item is created. if new_item: total_children -= 1 if drop_location >= total_children: drop_item_name = parent_item.children[-1].path.name else: drop_item_name = parent_item.children[drop_location].path.name parent_prim = parent_item.prim children_names = parent_prim.GetAllChildrenNames() if drop_item_name not in children_names: return None index = children_names.index(drop_item_name) if drop_location >= total_children: index += 1 return index def __reorder_prim_to_drop_location(self, prim_path, drop_location, new_item): if not self.__children_reorder_supported: return stage_model = self.__stage_model stage = stage_model.stage if prim_path and stage.GetPrimAtPath(prim_path) and drop_location != -1: index = self.__drop_location_to_prim_index(prim_path, drop_location, new_item) if index is None: carb.log_error(f"Failed to re-order prim {prim_path} as it cannot be found in its parent.") return try: self.__reordering_prim = True success, _ = omni.kit.commands.execute( "ReorderPrim", stage=stage, prim_path=prim_path, move_to_location=index ) finally: self.__reordering_prim = False if success: parent_item = stage_model.find(prim_path.GetParentPath()) if parent_item == stage_model.root: parent_item = None stage_model._item_changed(parent_item) def drop(self, target_item, source, drop_location=-1): """ Reimplemented from AbstractItemModel. Called when dropping something to the item. When drop_location is -1, it means to drop the source item on top of the target item. When drop_location is not -1, it means to drop the source item between items. """ stage_model = self.__stage_model stage = stage_model.stage if not stage_model.root or not stage: return if isinstance(source, str) and source.startswith("env::"): # Drop from environment window action_registry = omni.kit.actions.core.get_action_registry() action = action_registry.get_action("omni.kit.window.environment", "drop") if action: action.execute(source) return if isinstance(source, str) and source.startswith("SimReady::"): # Drop from SimReady explorer action_registry = omni.kit.actions.core.get_action_registry() action = action_registry.get_action("omni.simready.explorer", "add_asset_from_drag") if action: if isinstance(target_item, StageItem): if not target_item: target_item = stage_model.root path_to = target_item.path else: path_to = None action.execute(source, path_to=path_to) return # Check type without importing if we have NucleusItem or FileSystemItem, we imported them in drop_accepted. if type(source).__name__ in ["NucleusItem", "FileSystemItem"]: # Drag and drop from the TreeView of Content Browser source = source._path # Check type without importing if we have CheckpointItem, we imported them in drop_accepted. if type(source).__name__ == "CheckpointItem": # Drag and drop from the TreeView of Content Browser source = source.get_full_url() with omni.kit.undo.group(): import_method = carb.settings.get_settings().get(STAGE_DRAGDROP_IMPORT) or "payload" new_prim_path = None new_item_added = False if isinstance(source, StageItem): if not target_item: target_item = stage_model.root if source.root_identifier == target_item.root_identifier: # Drop the source item as a child item of target. if drop_location == -1: new_path = target_item.path.AppendChild(source.path.name) settings = carb.settings.get_settings() keep_transform = settings.get(KEEP_TRANSFORM_FOR_REPARENTING) if keep_transform is None: keep_transform = True omni.kit.commands.execute( "MovePrim", path_from=str(source.path), path_to=str(new_path), keep_world_transform=keep_transform, destructive=False ) else: # It's to drag and drop to re-order the children. new_prim_path = source.path else: # Drag and drop from external stage new_item_added = True if import_method.lower() == "reference": _, new_prim_path = omni.kit.commands.execute( "CreateReference", path_to=target_item.path.AppendChild(source.path.name), asset_path=source.root_identifier, prim_path=source.path, usd_context=stage_model.usd_context ) else: _, new_prim_path = omni.kit.commands.execute( "CreatePayload", path_to=target_item.path.AppendChild(source.path.name), asset_path=source.root_identifier, prim_path=source.path, usd_context=stage_model.usd_context ) elif isinstance(source, str): defaultedToDefaultPrim = False # Don't drop it to default prim when it's to drop with location. if not target_item and stage.HasDefaultPrim() and drop_location == -1: default_prim = stage.GetDefaultPrim() default_prim_path = default_prim.GetPath() if ( not default_prim.IsA(UsdGeom.Gprim) and not omni.usd.is_ancestor_prim_type(stage, default_prim_path, UsdGeom.Gprim) ): target_item = stage_model.find(default_prim_path) defaultedToDefaultPrim = True if not target_item: target_item = stage_model.root defaultedToDefaultPrim = True # Drag and drop from the content browser for source_url in source.splitlines(): if source_url.endswith(".sbsar"): new_item_added = True if "AddSbsarReferenceAndBind" in omni.kit.commands.get_commands(): # mimic viewport drag & drop behaviour and not assign material to # /World if we defaulted to it in the code above targetPrimPath = target_item.path if not defaultedToDefaultPrim else None success, sbar_mat_prim = omni.kit.commands.execute( "AddSbsarReferenceAndBind", sbsar_path=source_url, target_prim_path=targetPrimPath ) if success and sbar_mat_prim: omni.usd.get_context().get_selection().set_selected_prim_paths([sbar_mat_prim], True) new_prim_path = sbar_mat_prim.GetPath() else: nm.post_notification( "To drag&drop sbsar files please enable the omni.kit.property.sbsar extension first.", status=nm.NotificationStatus.WARNING ) elif source_url.startswith("flow::"): # mimic viewport drag & drop behaviour (name, preset_url) = source_url[len("flow::"):].split("::") omni.kit.commands.execute( "FlowCreatePresetsCommand", preset_name=name, url=preset_url, paths=[str(target_item.path)], layer=-1) elif omni.usd.is_usd_readable_filetype(source_url): new_item_added = True stem = Path(source_url).stem # It drops as child. if drop_location == -1: path = target_item.path.AppendChild(Tf.MakeValidIdentifier(stem)) else: # It drops between items. path = target_item.path.GetParentPath() if not path: path = Sdf.Path.absoluteRootPath path = path.AppendChild(Tf.MakeValidIdentifier(stem)) if import_method == "reference": success, new_prim_path = omni.kit.commands.execute( "CreateReference", path_to=path, asset_path=source_url, usd_context=stage_model.usd_context ) else: success, new_prim_path = omni.kit.commands.execute( "CreatePayload", path_to=path, asset_path=source_url, usd_context=stage_model.usd_context ) elif self.__asset_type.is_mdl(source_url): self.__asset_type.add_future(self.__apply_mdl(source_url, target_item.path)) elif self.__asset_type.is_audio(source_url): new_item_added = True stem = Path(source_url).stem path = target_item.path.AppendChild(Tf.MakeValidIdentifier(stem)) _, new_prim_path = omni.kit.commands.execute( "CreateAudioPrimFromAssetPath", path_to=path, asset_path=source_url, usd_context=stage_model.usd_context ) if new_prim_path: self.__reorder_prim_to_drop_location(new_prim_path, drop_location, new_item_added)
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Python
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_settings.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # # Selection Watch implementation has been moved omni.kit.widget.stage. # Import it here for keeping back compatibility. __all__ = ["StageSettings"] class StageSettings: def __init__(self): super().__init__() self.show_prim_displayname = False self.auto_reload_prims = False self.children_reorder_supported = False self.flat_search = True
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Python
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["StageModel", "StageItemSortPolicy"] from pxr import Sdf, Tf, Trace, Usd, UsdGeom from typing import List, Optional, Dict, Callable from omni.kit.async_engine import run_coroutine from .event import Event, EventSubscription from .stage_item import StageItem from .utils import handle_exception from .stage_drag_and_drop_handler import StageDragAndDropHandler, AssetType from enum import Enum import carb import carb.dictionary import carb.settings import omni.activity.core import omni.client import omni.ui as ui import omni.usd import omni.kit.usd.layers as layers EXCLUSION_TYPES_SETTING = "ext/omni.kit.widget.stage/exclusion/types" def should_prim_be_excluded_from_tree_view(prim, exclusion_types): if ( not prim or not prim.IsActive() or prim.GetMetadata("hide_in_stage_window") or (exclusion_types and prim.GetTypeName() in exclusion_types) ): return True return False class StageItemSortPolicy(Enum): DEFAULT = 0 NAME_COLUMN_NEW_TO_OLD = 1 NAME_COLUMN_OLD_TO_NEW = 2 NAME_COLUMN_A_TO_Z = 3 NAME_COLUMN_Z_TO_A = 4 TYPE_COLUMN_A_TO_Z = 5 TYPE_COLUMN_Z_TO_A = 6 VISIBILITY_COLUMN_INVISIBLE_TO_VISIBLE = 7 VISIBILITY_COLUMN_VISIBLE_TO_INVISIBLE = 8 class StageModel(ui.AbstractItemModel): """The item model that watches the stage""" def __init__(self, stage: Usd.Stage, flat=False, load_payloads=False, check_missing_references=False, **kwargs): """ StageModel provides the model for TreeView of Stage Widget, which also manages all StageItems. Args: stage (Usd.Stage): USD stage handle. Flat (bool): If it's True, all the StageItems will be children of root node. This option only applies to filtering mode. load_payloads (bool): Whether it should load payloads during stage traversal automatically or not. check_missing_references (bool): Deprecated. Kwargs: children_reorder_supported (bool): Whether to enable children reorder for drag and drop or not. False by default. show_prim_displayname (bool): Whether to show prim's displayName from metadata or path name. False by default. """ super().__init__() self.__flat_search = flat self.load_payloads = load_payloads # Stage item cache for quick access self.__stage_item_cache: Dict[Sdf.Path, StageItem] = {} self.__stage = stage if self.__stage: # Internal access that can be overrided. self._root = StageItem(Sdf.Path.absoluteRootPath, self.stage, self) self.__default_prim_name = self.__stage.GetRootLayer().defaultPrim else: self.__default_prim_name = None self._root = None # Stage watching if self.__stage: self.__stage_listener = Tf.Notice.Register(Usd.Notice.ObjectsChanged, self.__on_objects_changed, self.__stage) self.__layer_listener = Tf.Notice.Register( Sdf.Notice.LayerInfoDidChange, self.__on_layer_info_change, self.__stage.GetRootLayer() ) else: self.__stage_listener = None self.__layer_listener = None # Delayed paths to be refreshed. self.__dirty_prim_paths = set() self.__prim_changed_task_or_future = None # The string that the shown objects should have. self.__filter_name_text = None # The dict of form {"type_name_string", lambda prim: True}. When lambda is True, the prim will be shown. self.__filters = {} self.__stage_item_value_model_count = 1 # Exclusion list allows to hide prims of specific types silently settings = carb.settings.get_settings() self.__exclusion_types: Optional[List[str]] = settings.get(EXCLUSION_TYPES_SETTING) self.__setting_sub = omni.kit.app.SettingChangeSubscription( EXCLUSION_TYPES_SETTING, self.__on_exclusion_types_changed ) # It's possible that stage is not attached to any context. if self.__stage: self.__usd_context = omni.usd.get_context_from_stage(self.__stage) if self.__usd_context: layers_interface = layers.get_layers(self.__usd_context) self.layers_state_interface = layers_interface.get_layers_state() self.__layers_event_subs = [] for event in [ layers.LayerEventType.OUTDATE_STATE_CHANGED, layers.LayerEventType.AUTO_RELOAD_LAYERS_CHANGED ]: layers_event_sub = layers_interface.get_event_stream().create_subscription_to_pop_by_type( event, self.__on_layer_event, name=f"omni.kit.widget.stage {str(event)}" ) self.__layers_event_subs.append(layers_event_sub) else: self.layers_state_interface = None self.__layers_event_subs = None else: self.__usd_context = None # Notifies when stage items are destroyed. self.__on_stage_items_destroyed = Event() self.__drag_and_drop_handler = StageDragAndDropHandler(self) self.__drag_and_drop_handler.children_reorder_supported = kwargs.get("children_reorder_supported", False) # If it's in progress of renaming prim. self.__renaming_prim = False self.__show_prim_displayname = kwargs.get("show_prim_displayname", False) # The sorting strategy to use. Only builtin columns (name, type, and visibility) support to # change the sorting policy directly through StageModel. self.__items_builtin_sort_policy = StageItemSortPolicy.DEFAULT self.__settings_builtin_sort_policy = False self.__items_sort_func = None self.__items_sort_reversed = False def __on_layer_event(self, event): payload = layers.get_layer_event_payload(event) if ( payload.event_type != layers.LayerEventType.OUTDATE_STATE_CHANGED and payload.event_type != layers.LayerEventType.AUTO_RELOAD_LAYERS_CHANGED ): return all_stage_items = self._get_all_stage_items_from_cache() to_refresh_items = [item for item in all_stage_items if item.payrefs] # Notify all items to refresh its live and outdate status self.__refresh_stage_items(to_refresh_items, []) def __clear_stage_item_cache(self): if self.__stage_item_cache: all_items = list(self.__stage_item_cache.items()) if all_items: self.__refresh_stage_items([], destroyed_items=all_items) for _, item in self.__stage_item_cache.items(): item.destroy() self.__stage_item_cache = {} def _cache_stage_item(self, item: StageItem): if item == self._root: return if item.path not in self.__stage_item_cache: self.__stage_item_cache[item.path] = item def _get_stage_item_from_cache(self, path: Sdf.Path, create_if_not_existed=False): """Gets or creates stage item.""" if path == Sdf.Path.absoluteRootPath: return self._root stage_item = self.__stage_item_cache.get(path, None) if not stage_item and create_if_not_existed: prim = self.__stage.GetPrimAtPath(path) if should_prim_be_excluded_from_tree_view(prim, self.__exclusion_types): return None stage_item = StageItem(path, self.stage, self) self._cache_stage_item(stage_item) return stage_item def _get_all_stage_items_from_cache(self): return list(self.__stage_item_cache.values()) @Trace.TraceFunction def __get_stage_item_children(self, path: Sdf.Path): """ Gets all children stage items of path. If those stage items are not created, they will be created. This optimization is used to implement lazy loading that only paths that are accessed will create corresponding stage items. """ if path == Sdf.Path.absoluteRootPath: stage_item = self._root else: stage_item = self.__stage_item_cache.get(path, None) if not stage_item or not stage_item.prim: return [] prim = stage_item.prim if self.load_payloads and not prim.IsLoaded(): # Lazy load payloads prim.Load(Usd.LoadWithoutDescendants) # This appears to be working fastly after testing with 10k nodes under a single parent. # It does not need to cache all the prent-children relationship to save memory. children = [] display_predicate = Usd.TraverseInstanceProxies(Usd.PrimAllPrimsPredicate) children_iterator = prim.GetFilteredChildren(display_predicate) for child_prim in children_iterator: child_path = child_prim.GetPath() child = self._get_stage_item_from_cache(child_path, True) if child: children.append(child) return children def _remove_stage_item_from_cache(self, prim_path: Sdf.Path): item = self.__stage_item_cache.pop(prim_path, None) if item: item.destroy() return True return False @property def usd_context(self) -> omni.usd.UsdContext: return self.__usd_context @property def stage(self): return self.__stage @property def root(self): """Item that represents the absolute root.""" return self._root @property def flat(self): """ Whether the model is in flat search mode or not. When it's in flat search mode, all items will be the children of the root item, and empty children for other items. """ return self.__flat_search and self.__has_filters() @flat.setter def flat(self, value): self.__flat_search = value for item in self.__stage_item_cache.values(): item.is_flat = value def find(self, path: Sdf.Path): """Return item with the given path if it's populated already.""" path = Sdf.Path(path) if path == Sdf.Path.absoluteRootPath: return self._root return self._get_stage_item_from_cache(path) @Trace.TraceFunction def find_full_chain(self, path): """Return the list of all the parent nodes and the node representing the given path""" if not self._root: return None if not path: return None if isinstance(path, str) and path[-1] == "/": path = path[:-1] path = Sdf.Path(path) if path == Sdf.Path.absoluteRootPath: return None result = [self._root] # Finds the full chain and creates stage item on demand to avoid expanding whole tree. prefixes = path.GetPrefixes() for child_path in prefixes: child_item = self._get_stage_item_from_cache(child_path, True) if child_item: result.append(child_item) else: break return result @Trace.TraceFunction def update_dirty(self): """ Create/remove dirty items that was collected from TfNotice. Can be called any time to pump changes. """ if not self.__dirty_prim_paths: return stage_update_activity = "Stage|Update|Stage Widget Model" omni.activity.core.began(stage_update_activity) dirty_prim_paths = list(self.__dirty_prim_paths) self.__dirty_prim_paths = set() # Updates the common root as refreshing subtree will filter # all cache items to find the old stage items. So iterating each # single prim path is not efficient as it needs to traverse # whole cache each time. Even it's possible that dirty prim paths # are not close to each other that results more stage traverse, # the time is still acceptable after testing stage over 100k prims. common_prefix = dirty_prim_paths[0] for path in dirty_prim_paths[1:]: common_prefix = Sdf.Path.GetCommonPrefix(common_prefix, path) ( info_changed_stage_items, children_refreshed_items, destroyed_items ) = self.__refresh_prim_subtree(common_prefix) self.__refresh_stage_items( info_changed_stage_items, children_refreshed_items, destroyed_items ) omni.activity.core.ended(stage_update_activity) def __refresh_stage_items( self, info_changed_items, children_refreshed_items=[], destroyed_items=[] ): """ `info_changed_items` includes only items that have flags/attributes updated. `children_refreshed_items` includes only items that have children updated. `destroyed_items` includes only items that are removed from stage. """ if info_changed_items: for item in info_changed_items: item.update_flags() # Refresh whole item for now to maintain back-compatibility if self._root == item: self._item_changed(None) else: self._item_changed(item) if children_refreshed_items: if self.flat: self._item_changed(None) else: for stage_item in children_refreshed_items: if self._root == stage_item: self._item_changed(None) else: self._item_changed(stage_item) if destroyed_items: self.__on_stage_items_destroyed(destroyed_items) @Trace.TraceFunction def __refresh_prim_subtree(self, prim_path): """ Refresh prim subtree in lazy way. It will only refresh those stage items that are populated already to not load them beforehand to improve perf, except the absolute root node. """ carb.log_verbose(f"Refresh prim tree rooted from {prim_path}") old_stage_items = [] refreshed_stage_items = set([]) children_updated_stage_items = set([]) item = self._get_stage_item_from_cache(prim_path) # This is new item, returning and refreshing it immediately if its parent is existed. if not item: if self.__has_filters(): self.__prefilter(prim_path) parent = self._get_stage_item_from_cache(prim_path.GetParentPath()) if parent: children_updated_stage_items.add(parent) return refreshed_stage_items, children_updated_stage_items, [] # If it's to refresh whole stage, it should always refresh absolute root # as new root prim should always be populated. if prim_path == Sdf.Path.absoluteRootPath: children_updated_stage_items.add(self._root) if self.__has_filters(): # OM-84576: Filtering all as it's possible that new sublayers are inserted. should_update_items = self.__prefilter(prim_path) children_updated_stage_items.update(should_update_items) old_stage_items = list(self.__stage_item_cache.values()) else: for path, item in self.__stage_item_cache.items(): if path.HasPrefix(prim_path): old_stage_items.append(item) # If no cached items, and it's the root prims refresh, it should # alwasy populate root prims if they are not populated yet. if not old_stage_items: children_updated_stage_items.add(self._root) all_removed_items = [] for stage_item in old_stage_items: if stage_item.path == Sdf.Path.absoluteRootPath: continue prim = self.__stage.GetPrimAtPath(stage_item.path) if prim and prim.IsActive(): refreshed_stage_items.add(stage_item) else: parent = self._get_stage_item_from_cache(stage_item.path.GetParentPath()) if parent: children_updated_stage_items.add(parent) # Removes it from filter list. if self.flat and (stage_item.filtered or stage_item.child_filtered): children_updated_stage_items.add(self._root) if self._remove_stage_item_from_cache(stage_item.path): all_removed_items.append(stage_item) return refreshed_stage_items, children_updated_stage_items, all_removed_items @Trace.TraceFunction def __on_objects_changed(self, notice, stage): """Called by Usd.Notice.ObjectsChanged""" if not stage or stage != self.__stage or self.__drag_and_drop_handler.is_reordering_prim: return if self.__renaming_prim: return dirty_prims_paths = [] for p in notice.GetResyncedPaths(): if p.IsAbsoluteRootOrPrimPath(): dirty_prims_paths.append(p) for p in notice.GetChangedInfoOnlyPaths(): if not p.IsAbsoluteRootOrPrimPath(): if p.name == UsdGeom.Tokens.visibility: dirty_prims_paths.append(p.GetPrimPath()) continue for field in notice.GetChangedFields(p): if field == omni.usd.editor.HIDE_IN_STAGE_WINDOW or field == omni.usd.editor.DISPLAY_NAME: dirty_prims_paths.append(p) break if not dirty_prims_paths: return self.__dirty_prim_paths.update(dirty_prims_paths) # Update in the next frame. We need it because we want to accumulate the affected prims if self.__prim_changed_task_or_future is None or self.__prim_changed_task_or_future.done(): self.__prim_changed_task_or_future = run_coroutine(self.__delayed_prim_changed()) @Trace.TraceFunction def __on_layer_info_change(self, notice, sender): """Called by Sdf.Notice.LayerInfoDidChange when the metadata of the root layer is changed""" if not sender or notice.key() != "defaultPrim": return new_default_prim = sender.defaultPrim if new_default_prim == self.__default_prim_name: return # Unmark the old default items_refreshed = [] if self.__default_prim_name: found = self.find(Sdf.Path.absoluteRootPath.AppendChild(self.__default_prim_name)) if found: items_refreshed.append(found) # Mark the old default if new_default_prim: found = self.find(Sdf.Path.absoluteRootPath.AppendChild(new_default_prim)) if found: items_refreshed.append(found) self.__refresh_stage_items(items_refreshed) self.__default_prim_name = new_default_prim @handle_exception @Trace.TraceFunction async def __delayed_prim_changed(self): await omni.kit.app.get_app().next_update_async() # It's possible that stage is closed before coroutine # is handled. if not self.__stage: return # Pump the changes to the model. self.update_dirty() self.__prim_changed_task_or_future = None @carb.profiler.profile @Trace.TraceFunction def get_item_children(self, item): """Reimplemented from AbstractItemModel""" if item is None: item = self._root if not item: return [] if self.flat: # In flat mode, all stage items will be the children of root. if item == self._root: children = self._get_all_stage_items_from_cache() else: children = [] else: children = self.__get_stage_item_children(item.path) if self.__has_filters(): children = [child for child in children if (child.filtered or child.child_filtered)] # Sort children if self.__items_sort_func: children.sort(key=self.__items_sort_func, reverse=self.__items_sort_reversed) elif self.__items_sort_reversed: children.reverse() return children @carb.profiler.profile @Trace.TraceFunction def can_item_have_children(self, item): """ By default, if can_item_have_children is not provided, it will call get_item_children to get the count of children, so implementing this function to make sure we do lazy load for all items. """ if item is None: item = self._root if not item or not item.prim: return False # Non-root item in flat mode has no children. if self.flat and item != self._root: return False prim = item.prim if self.load_payloads and not prim.IsLoaded(): # Lazy load payloads prim.Load(Usd.LoadWithoutDescendants) display_predicate = Usd.TraverseInstanceProxies(Usd.PrimAllPrimsPredicate) children_iterator = prim.GetFilteredChildren(display_predicate) for child_prim in children_iterator: if should_prim_be_excluded_from_tree_view(child_prim, self.__exclusion_types): continue if self.__has_filters(): child_item = self._get_stage_item_from_cache(child_prim.GetPath(), False) if child_item and (child_item.filtered or child_item.child_filtered): return True else: return True return False def get_item_value_model_count(self, item): """Reimplemented from AbstractItemModel""" return self.__stage_item_value_model_count def set_item_value_model_count(self, count): """Internal method to set column count.""" self.__stage_item_value_model_count = count self._item_changed(None) def drop_accepted(self, target_item, source, drop_location=-1): """Reimplemented from AbstractItemModel. Called to highlight target when drag and drop.""" return self.__drag_and_drop_handler.drop_accepted(target_item, source, drop_location) def drop(self, target_item, source, drop_location=-1): """ Reimplemented from AbstractItemModel. Called when dropping something to the item. When drop_location is -1, it means to drop the source item on top of the target item. When drop_location is not -1, it means to drop the source item between items. """ return self.__drag_and_drop_handler.drop(target_item, source, drop_location) def get_drag_mime_data(self, item): """Returns Multipurpose Internet Mail Extensions (MIME) data for be able to drop this item somewhere""" # As we don't do Drag and Drop to the operating system, we return the string. return str(item.path) if item else "/" def __has_filters(self): return self.__filter_name_text or self.__filters def filter_by_text(self, filter_name_text): """Filter stage by text. Currently, only single word that's case-insensitive or prim path are supported.""" if not self._root: return """Specify the filter string that is used to reduce the model""" if self.__filter_name_text == filter_name_text: return self.__filter_name_text = filter_name_text.strip() if filter_name_text else None should_update_items = self.__prefilter(Sdf.Path.absoluteRootPath) self.__refresh_stage_items([], should_update_items) def filter(self, add=None, remove=None, clear=None): """ Set filtering by type. In most cases we need to filter with several types, so this method allows to add, remove and set list of types and update the items if it's necessary. Args: add: The dictionary of this form: {"type_name_string", lambda prim: True}. When lambda is True, the prim will be shown. remove: Can be str, dict, list, set. Removes filter by name. clear: Removes all the filters. When using with `add`, it will remove the filters first and then will add the given ones. Returns: True if the model has filters. False otherwise. """ if not self._root: return changed = False if clear: if self.__filters: self.__filters.clear() changed = True if remove: if isinstance(remove, str): remove = [remove] for key in remove: if key in self.__filters: self.__filters.pop(key, None) changed = True if add: self.__filters.update(add) changed = True if changed: should_update_items = self.__prefilter(Sdf.Path.absoluteRootPath) self.__refresh_stage_items([], should_update_items) return not not self.__filters def get_filters(self): """Return dict of filters""" return self.__filters def reset(self): """Force full re-update""" if self._root: self.__clear_stage_item_cache() self._item_changed(None) def destroy(self): self.__drag_and_drop_handler = None self.__on_stage_items_destroyed.clear() self.__stage = None if self._root: self._root.destroy() self._root = None self.__layers_event_subs = [] if self.__stage_listener: self.__stage_listener.Revoke() self.__stage_listener = None if self.__layer_listener: self.__layer_listener.Revoke() self.__layer_listener = None self.__dirty_prim_paths = set() if self.__prim_changed_task_or_future: self.__prim_changed_task_or_future.cancel() self.__prim_changed_task_or_future = None self.__setting_sub = None self.__clear_stage_item_cache() self.layers_state_interface = None self.__items_builtin_sort_policy = StageItemSortPolicy.DEFAULT self.__items_sort_func = None self.__items_sort_reversed = False def __clear_filter_states(self, prim_path=None): should_update_items = [] should_update_items.append(self.root) for stage_item in self.__stage_item_cache.values(): if prim_path and not stage_item.path.HasPrefix(prim_path): continue if stage_item.filtered or stage_item.child_filtered: should_update_items.append(stage_item) stage_item.filtered = False stage_item.child_filtered = False return should_update_items def __filter_prim(self, prim: Usd.Prim): if not prim: return False if ( self.__filter_name_text and Sdf.Path.IsValidPathString(self.__filter_name_text) and Sdf.Path.IsAbsolutePath(Sdf.Path(self.__filter_name_text)) ): filter_text_is_prim_path = True filter_path = Sdf.Path(self.__filter_name_text) prim = self.__stage.GetPrimAtPath(filter_path) if not prim: return False else: filter_text_is_prim_path = False filter_path = self.__filter_name_text.lower() if self.__filter_name_text else "" # Has the search string in the name if filter_text_is_prim_path: filtered_with_string = prim.GetPath().HasPrefix(filter_path) else: filtered_with_string = filter_path in prim.GetName().lower() if filter_path else True # Has the given type if self.__filters: filtered_with_lambda = False for _, fn in self.__filters.items(): if fn(prim): filtered_with_lambda = True break else: filtered_with_lambda = True # The result filter return filtered_with_string and filtered_with_lambda def __prefilter(self, prim_path: Sdf.Path): """Recursively mark items that meet the filtering rule""" prim_path = Sdf.Path(prim_path) prim = self.__stage.GetPrimAtPath(prim_path) if not prim: return set() # Clears all filter states. old_filtered_items = set(self.__clear_filter_states(prim_path)) should_update_items = set() if self.__has_filters(): # Root should be refreshed always should_update_items.add(self.root) # and then creates stage items on demand when they are filtered to avoid # perf issue to create stage items for whole stage. display_predicate = Usd.TraverseInstanceProxies(Usd.PrimAllPrimsPredicate) children_iterator = iter(Usd.PrimRange(prim, display_predicate)) for child_prim in children_iterator: if should_prim_be_excluded_from_tree_view(child_prim, self.__exclusion_types): children_iterator.PruneChildren() continue if self.load_payloads and not prim.IsLoaded(): # Lazy load payloads prim.Load(Usd.LoadWithoutDescendants) filtered = self.__filter_prim(child_prim) if not filtered: continue # Optimization: only prim path that's filtered will create corresponding # stage item instead of whole subtree. child_prim_path = child_prim.GetPath() stage_item = self._get_stage_item_from_cache(child_prim_path, True) if not stage_item: continue stage_item.filtered = True stage_item.child_filtered = False if not self.flat: should_update_items.add(stage_item) old_filtered_items.discard(stage_item) parent_path = child_prim_path.GetParentPath() # Creates all parents if they are not there and mark their children filtered. while parent_path: parent_item = self._get_stage_item_from_cache(parent_path, True) if not parent_item or parent_item.child_filtered: break should_update_items.add(parent_item) old_filtered_items.discard(parent_item) parent_item.child_filtered = True parent_path = parent_path.GetParentPath() else: self.root.child_filtered = True should_update_items.update(old_filtered_items) return should_update_items def __on_exclusion_types_changed(self, item: carb.dictionary.Item, event_type: carb.settings.ChangeEventType): """Called when the exclusion list is changed""" if event_type == carb.settings.ChangeEventType.CHANGED: settings = carb.settings.get_settings() self.__exclusion_types = settings.get(EXCLUSION_TYPES_SETTING) elif event_type == carb.settings.ChangeEventType.DESTROYED: self.__exclusion_types = None else: return self.reset() @property def children_reorder_supported(self): """Whether to support reorder children by drag and drop.""" return self.__drag_and_drop_handler.children_reorder_supported @children_reorder_supported.setter def children_reorder_supported(self, value): self.__drag_and_drop_handler.children_reorder_supported = value @property def show_prim_displayname(self): """Instructs stage delegate to show prim's displayName from USD or path name.""" return self.__show_prim_displayname @show_prim_displayname.setter def show_prim_displayname(self, value): if value != self.__show_prim_displayname: self.__show_prim_displayname = value all_stage_items = self._get_all_stage_items_from_cache() self.__refresh_stage_items(all_stage_items) def subscribe_stage_items_destroyed(self, fn: Callable[[List[StageItem]], None]) -> EventSubscription: """ Subscribe changes when stage items are destroyed. Return the object that will automatically unsubscribe when destroyed. """ return EventSubscription(self.__on_stage_items_destroyed, fn) def rename_prim(self, prim_path: Sdf.Path, new_name: str): """Rename prim to new name.""" if not self.stage or not self.stage.GetPrimAtPath(prim_path): return False if not Tf.IsValidIdentifier(new_name): carb.log_error(f"Cannot rename prim {prim_path} to name {new_name} as new name is invalid.") return False if prim_path.name == new_name: return True parent_path = prim_path.GetParentPath() created_path = parent_path.AppendElementString(new_name) if self.stage.GetPrimAtPath(created_path): carb.log_error(f"Cannot rename prim {prim_path} to name {new_name} as new prim exists already.") return False def prim_renamed(old_prim_name: Sdf.Path, new_prim_name: Sdf.Path): async def select_prim(prim_path): # Waits for two frames until stage item is created app = omni.kit.app.get_app() await app.next_update_async() await app.next_update_async() if self.__usd_context: self.__usd_context.get_selection().set_selected_prim_paths( [prim_path.pathString], True ) run_coroutine(select_prim(new_prim_name)) stage_item = self._get_stage_item_from_cache(prim_path) on_move_fn = prim_renamed if stage_item else None # Move the prim to the new name try: self.__renaming_prim = True move_dict = {prim_path: created_path.pathString} omni.kit.commands.execute("MovePrims", paths_to_move=move_dict, on_move_fn=on_move_fn, destructive=False) # If stage item exists. if stage_item: self.__stage_item_cache.pop(stage_item.path, None) # Change internal path and refresh old path. stage_item._path = created_path stage_item.update_flags() # Cache new path self._cache_stage_item(stage_item) # Refreshes search list if ( self.__has_filters() and not stage_item.child_filtered and stage_item.filtered and not self.__filter_prim(stage_item.prim) ): stage_item.filtered = False if self.flat: self._item_changed(None) else: parent_path = prim_path.GetParentPath() parent_item = self._get_stage_item_from_cache(parent_path) if parent_item: self.__refresh_stage_items([], children_refreshed_items=[parent_item]) else: self.__refresh_stage_items([], children_refreshed_items=[stage_item]) except Exception as e: import traceback carb.log_error(traceback.format_exc()) carb.log_error(f"Failed to rename prim {prim_path}: {str(e)}") return False finally: self.__renaming_prim = False return True def set_items_sort_key_func(self, key_fn: Callable[[StageItem], None], reverse=False): """ Sets key function to sort item children. Args: key_fn (Callable[[StageItem], None]): The function that's used to sort children of item, which be passed to list.sort as key function, for example, `lambda item: item.name`. If `key_fn` is None and `reverse` is True, it will reverse items only. Or if `key_fn` is None and `reverse` is False, it will clear sort function. reverse (bool): By default, it's ascending order to sort with key_fn. If this flag is True, it will sort children in reverse order. clear_existing (bool): If it's True, it will clear all existing sort key functions, including resetting builtin column sort policy to StageItemSortPolicy.DEFAULT. False by default. Returns: Handle that maintains the lifecycle of the sort function. Releasing it will remove the sort function and trigger widget refresh. """ notify = False if not self.__settings_builtin_sort_policy and self.__items_builtin_sort_policy != StageItemSortPolicy.DEFAULT: self.__items_builtin_sort_policy = StageItemSortPolicy.DEFAULT if self.__items_sort_func: self.__items_sort_func = None notify = True if self.__items_sort_func or self.__items_sort_reversed: self.__items_sort_func = None self.__items_sort_reversed = False notify = True if key_fn or reverse: self.__items_sort_func = key_fn self.__items_sort_reversed = reverse notify = True # Refresh all items to sort their children if notify: all_stage_items = self._get_all_stage_items_from_cache() all_stage_items.append(self.root) self.__refresh_stage_items([], all_stage_items) def set_items_sort_policy(self, items_sort_policy: StageItemSortPolicy): """ This is old way to sort builtin columns (name, type, and visibility), which can only sort one builtin column at the same time, and it will clear all existing sorting functions customized by append_column_sort_key_func and only sort column specified by `items_sort_policy`. For more advanced sort, see function `append_column_sort_key_func`, which supports to chain sort for multiple columns. """ try: self.__settings_builtin_sort_policy = True if self.__items_builtin_sort_policy != items_sort_policy: self.__items_builtin_sort_policy = items_sort_policy if self.__items_builtin_sort_policy == StageItemSortPolicy.NAME_COLUMN_NEW_TO_OLD: self.set_items_sort_key_func(None, True) elif self.__items_builtin_sort_policy == StageItemSortPolicy.NAME_COLUMN_A_TO_Z: self.set_items_sort_key_func(lambda item: (item.name_model._name_prefix, item.name_model._suffix_order), False) elif self.__items_builtin_sort_policy == StageItemSortPolicy.NAME_COLUMN_Z_TO_A: self.set_items_sort_key_func(lambda item: (item.name_model._name_prefix, item.name_model._suffix_order), True) elif self.__items_builtin_sort_policy == StageItemSortPolicy.TYPE_COLUMN_A_TO_Z: self.set_items_sort_key_func(lambda item: item.type_name.lower(), False) elif self.__items_builtin_sort_policy == StageItemSortPolicy.TYPE_COLUMN_Z_TO_A: self.set_items_sort_key_func(lambda item: item.type_name.lower(), True) elif self.__items_builtin_sort_policy == StageItemSortPolicy.VISIBILITY_COLUMN_INVISIBLE_TO_VISIBLE: self.set_items_sort_key_func(lambda item: 1 if item.visible else 0, False) elif self.__items_builtin_sort_policy == StageItemSortPolicy.VISIBILITY_COLUMN_VISIBLE_TO_INVISIBLE: self.set_items_sort_key_func(lambda item: 0 if item.visible else 1, False) else: self.set_items_sort_key_func(None, False) finally: self.__settings_builtin_sort_policy = False def get_items_sort_policy(self) -> StageItemSortPolicy: """Gets builtin columns sort policy.""" return self.__items_builtin_sort_policy # Deprecated APIs def refresh_item_names(self): # pragma: no cover """Deprecated.""" for item in self.__stage_item_cache.values(): item.name_model.rebuild() self._item_changed(item) @property def check_missing_references(self): # pragma: no cover """Deprecated: It will always check missing references now.""" return True @check_missing_references.setter def check_missing_references(self, value): # pragma: no cover """Deprecated.""" pass
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_filter.py
from functools import partial from typing import Optional from pxr import UsdGeom, UsdSkel, OmniAudioSchema, UsdLux, UsdShade, OmniSkelSchema, UsdPhysics from omni.kit.widget.filter import FilterButton from omni.kit.widget.options_menu import OptionItem, OptionSeparator class StageFilterButton(FilterButton): """ Filter button used in stage widget. Args: filter_provider: Provider where filter functions defined. Use stage widget. """ def __init__(self, filter_provider): self.__filter_provider = filter_provider items = [ OptionItem("Hidden", on_value_changed_fn=self._filter_by_visibility), OptionSeparator(), OptionItem("Animations", on_value_changed_fn=partial(self._filter_by_type, UsdSkel.Animation)), OptionItem("Audio", on_value_changed_fn=partial(self._filter_by_type, OmniAudioSchema.OmniSound)), OptionItem("Cameras", on_value_changed_fn=partial(self._filter_by_type, UsdGeom.Camera)), # https://github.com/PixarAnimationStudios/USD/commit/7540fdf3b2aa6b6faa0fce8e7b4c72b756286f51 OptionItem( "Lights", on_value_changed_fn=partial(self._filter_by_api_type, UsdLux.LightAPI) if hasattr(UsdLux, 'LightAPI') else partial(self._filter_by_type, UsdLux.Light) ), OptionItem("Materials",on_value_changed_fn=partial(self._filter_by_type, [UsdShade.Material, UsdShade.Shader])), OptionItem("Meshes", on_value_changed_fn=partial(self._filter_by_type, UsdGeom.Mesh)), OptionItem("Xforms", on_value_changed_fn=partial(self._filter_by_type, UsdGeom.Xform)), OptionSeparator(), OptionItem("Material Flattener Base Meshes", on_value_changed_fn=self._filter_by_flattener_basemesh), OptionItem("Material Flattener Decals", on_value_changed_fn=self._filter_by_flattener_decal), OptionSeparator(), OptionItem("Physics Articulation Roots",on_value_changed_fn=partial(self._filter_by_api_type, UsdPhysics.ArticulationRootAPI)), OptionItem("Physics Colliders", on_value_changed_fn=partial(self._filter_by_api_type, UsdPhysics.CollisionAPI)), OptionItem("Physics Collision Groups", on_value_changed_fn=partial(self._filter_by_type, UsdPhysics.CollisionGroup)), OptionItem("Physics Filtered Pairs", on_value_changed_fn=partial(self._filter_by_api_type, UsdPhysics.FilteredPairsAPI)), OptionItem("Physics Joints", on_value_changed_fn=partial(self._filter_by_type, UsdPhysics.Joint)), OptionItem("Physics Drives", on_value_changed_fn=partial(self._filter_by_api_type, UsdPhysics.DriveAPI)), OptionItem("Physics Materials", on_value_changed_fn=partial(self._filter_by_api_type, UsdPhysics.MaterialAPI)), OptionItem("Physics Rigid Bodies", on_value_changed_fn=partial(self._filter_by_api_type, UsdPhysics.RigidBodyAPI)), OptionItem("Physics Scenes", on_value_changed_fn=partial(self._filter_by_type, UsdPhysics.Scene)), OptionSeparator(), OptionItem("Skeleton", on_value_changed_fn=partial(self._filter_by_type, [UsdSkel.Skeleton, OmniSkelSchema.OmniSkelBaseType, OmniSkelSchema.OmniJoint]) or partial(self._filter_by_api_type, [OmniSkelSchema.OmniSkelBaseAPI, OmniSkelSchema.OmniJointLimitsAPI])), ] super().__init__(items, width=20, height=20) def enable_filters(self, usd_type_list: list) -> list: """ Enable filters. Args: usd_type_list (list): List of usd types to be enabled. Returns: returns usd types not supported """ self.model.reset() unknown_usd_types = [] for usd_type in usd_type_list: name = None if usd_type == UsdSkel.Animation: name = "Animations" elif usd_type == OmniAudioSchema.OmniSound: name = "Audio" elif usd_type == UsdGeom.Camera: name = "Cameras" # https://github.com/PixarAnimationStudios/USD/commit/7540fdf3b2aa6b6faa0fce8e7b4c72b756286f51 elif (hasattr(UsdLux, 'LightAPI') and usd_type == UsdLux.LightAPI) or (hasattr(UsdLux, 'Light') and usd_type == UsdLux.Light): name = "Lights" elif usd_type == UsdShade.Material or usd_type == UsdShade.Shader: name = "Materials" elif usd_type == UsdGeom.Mesh: name = "Meshes" elif usd_type == UsdGeom.Xform: name = "Xforms" elif usd_type == UsdPhysics.ArticulationRootAPI: name = "Physics Articulation Roots" elif usd_type == UsdPhysics.CollisionAPI: name = "Physics Colliders" elif usd_type == UsdPhysics.CollisionGroup: name = "Physics Collision Groups" elif usd_type == UsdPhysics.FilteredPairsAPI: name = "Physics Filtered Pairs" elif usd_type == UsdPhysics.Joint: name = "Physics Joints" elif usd_type == UsdPhysics.DriveAPI: name = "Physics Drives" elif usd_type == UsdPhysics.MaterialAPI: name = "Physics Materials" elif usd_type == UsdPhysics.RigidBodyAPI: name = "Physics Rigid Bodies" elif usd_type == UsdPhysics.Scene: name = "Physics Scenes" elif usd_type == OmniSkelSchema.OmniSkelBaseType or usd_type == OmniSkelSchema.OmniSkelBaseAPI or usd_type == OmniSkelSchema.OmniJoint or usd_type == OmniSkelSchema.OmniJointLimitsAPI: name = "Skeleton" item = self._get_item(name) if name else None if item: item.value = True else: unknown_usd_types.append(usd_type) # If there is any unknow usd types, unhide filter button if unknown_usd_types and self.button: self.button.visible = False return unknown_usd_types def _filter_by_visibility(self, enabled): """Filter Hidden On/Off""" self.__filter_provider._filter_by_visibility(enabled) def _filter_by_type(self, usd_types, enabled): """ Set filtering by USD type. Args: usd_types: The type or the list of types it's necessary to add or remove from filters. enabled: True to add to filters, False to remove them from the filter list. """ self.__filter_provider._filter_by_type(usd_types, enabled) def _filter_by_api_type(self, api_types, enabled): """ Set filtering by USD api type. Args: api_types: The api type or the list of types it's necessary to add or remove from filters. enabled: True to add to filters, False to remove them from the filter list. """ self.__filter_provider._filter_by_api_type(api_types, enabled) def _filter_by_flattener_basemesh(self, enabled): self.__filter_provider._filter_by_flattener_basemesh(enabled) def _filter_by_flattener_decal(self, enabled): self.__filter_provider._filter_by_flattener_decal(enabled) def _get_item(self, name: str) -> Optional[OptionItem]: for item in self.model.get_item_children(): if item.name == name: return item return None
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271
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/usd_property_watch.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .stage_helper import UsdStageHelper from pxr import Sdf from pxr import Tf from pxr import Trace from pxr import Usd from typing import Any from typing import Dict from typing import List from typing import Optional, Union from typing import Type import asyncio import carb import functools import omni.kit.app from omni.kit.async_engine import run_coroutine import omni.kit.commands import omni.ui as ui import traceback import concurrent.futures def handle_exception(func): # pragma: no cover """ Decorator to print exception in async functions """ @functools.wraps(func) async def wrapper(*args, **kwargs): try: return await func(*args, **kwargs) except Exception as e: carb.log_error(f"Exception when async '{func}'") carb.log_error(f"{e}") carb.log_error(f"{traceback.format_exc()}") return wrapper class UsdPropertyWatchModel(ui.AbstractValueModel, UsdStageHelper): # pragma: no cover """ DEPRECATED: A helper model of UsdPropertyWatch that behaves like a model that watches a USD property. It doesn't work properly if UsdPropertyWatch does not create it. """ def __init__(self, stage: Usd.Stage, path: Sdf.Path): """ ## Arguments: `stage`: USD Stage `path`: The full path to the watched property """ ui.AbstractValueModel.__init__(self) UsdStageHelper.__init__(self, stage) if stage: prop = stage.GetObjectAtPath(path) else: prop = None if prop: self._path = path self._type = prop.GetTypeName().type else: self._path = None self._type = None def destroy(self): """Called before destroying""" pass def _get_prop(self): """Get the property this model holds""" if not self._path: return stage = self._get_stage() if not stage: return return stage.GetObjectAtPath(self._path) def on_usd_changed(self): """Called by the stage model when the visibility is changed""" self._value_changed() def get_value_as_bool(self) -> Optional[bool]: """Reimplemented get bool""" prop = self._get_prop() if not prop: return return not not prop.Get() def get_value_as_float(self) -> Optional[float]: """Reimplemented get bool""" prop = self._get_prop() if not prop: return return float(prop.Get()) def get_value_as_int(self) -> Optional[int]: """Reimplemented get bool""" prop = self._get_prop() if not prop: return return int(prop.Get()) def get_value_as_string(self) -> Optional[str]: """Reimplemented get bool""" prop = self._get_prop() if not prop: return return str(prop.Get()) def set_value(self, value: Any): """Reimplemented set bool""" prop = self._get_prop() if not prop: return omni.kit.commands.execute("ChangeProperty", prop_path=self._path, value=value) class UsdPropertyWatch(UsdStageHelper): # pragma: no cover """ DEPRECATED: The purpose of this class is to keep a large number of models. `Usd.Notice.ObjectsChanged` is pretty slow, and to remain fast, we need to register as few `Tf.Notice` as possible. Thus, we can't put the `Tf.Notice` logic to the model. Instead, this class creates and coordinates the models. """ def __init__( self, stage: Usd.Stage, property_name: str, model_type: Type[UsdPropertyWatchModel] = UsdPropertyWatchModel, ): """ ## Arguments: `stage`: USD Stage `property_name`: The name of the property to watch `model_type`: The name of the property to watch """ UsdStageHelper.__init__(self, stage) self.__prim_changed_task_or_future: Union[asyncio.Task, concurrent.futures.Future, None] = None self.__dirty_property_paths: List[Sdf.Path] = [] self.__watch_property: str = property_name self.__model_type: Type[UsdPropertyWatchModel] = model_type self.__stage_listener = Tf.Notice.Register(Usd.Notice.ObjectsChanged, self._on_objects_changed, stage) self.__models: Dict[str, UsdPropertyWatchModel] = {} def destroy(self): """Called before destroying""" self.__stage_listener = None for _, model in self.__models.items(): model.destroy() self.__models = {} if self.__prim_changed_task_or_future is not None: self.__prim_changed_task_or_future.cancel() self.__prim_changed_task_or_future = None @Trace.TraceFunction def _on_objects_changed(self, notice, sender): """Called by Tf.Notice""" # We only watch the property self.__watch_property prims_resynced = [ p for p in notice.GetChangedInfoOnlyPaths() if p.IsPropertyPath() and p.name == self.__watch_property ] if prims_resynced: # It's important to return as soon as possible, because # Usd.Notice.ObjectsChanged can be called thousands times a frame. # We collect the paths change and will work with them the next # frame at once. self.__dirty_property_paths += prims_resynced if self.__prim_changed_task_or_future is None or self.__prim_changed_task_or_future.done(): self.__prim_changed_task_or_future = run_coroutine(self.__delayed_prim_changed()) # TODO: Do something when the watched object is removed @handle_exception @Trace.TraceFunction async def __delayed_prim_changed(self): """Called in the next frame when the object is changed""" await omni.kit.app.get_app().next_update_async() # Pump the changes to the model. self.update_dirty() self.__prim_changed_task_or_future = None def update_dirty(self): """ Create/remove dirty items that was collected from TfNotice. Can be called any time to pump changes. """ dirty_property_paths = set(self.__dirty_property_paths) self.__dirty_property_paths = [] dirty_prim_paths = [p.GetParentPath() for p in dirty_property_paths] for path in dirty_prim_paths: model = self.__models.get(path, None) if model is None: continue model.on_usd_changed() def _create_model(self, path: Sdf.Path): """Creates a new model and puts in to the cache""" model = self.__model_type(self._get_stage(), path.AppendProperty(self.__watch_property)) self.__models[path] = model return model def get_model(self, path): model = self.__models.get(path, None) if model is None: model = self._create_model(path) return model
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/models/type_model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["TypeModel"] import omni.ui as ui class TypeModel(ui.AbstractValueModel): def __init__(self, stage_item): super().__init__() self.__stage_item = stage_item def destroy(self): self.__stage_item = None def get_value_as_string(self) -> str: return self.__stage_item.type_name def set_value(self, value: str): pass
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/models/visibility_model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["VisibilityModel"] import omni.ui as ui import omni.usd class VisibilityModel(ui.AbstractValueModel): def __init__(self, stage_item): super().__init__() self.__stage_item = stage_item def destroy(self): self.__stage_item = None def get_value_as_bool(self) -> bool: """Reimplemented get bool""" # Invisible when it's checked. return not self.__stage_item.visible def set_value(self, value: bool): """Reimplemented set bool""" prim = self.__stage_item.prim if not prim: return usd_context = omni.usd.get_context_from_stage(prim.GetStage()) if usd_context: selection_paths = usd_context.get_selection().get_selected_prim_paths() else: selection_paths = [] # If the updating prim path is one of the selection path, we change all selected path. Otherwise, only change itself prim_path = prim.GetPath() stage = prim.GetStage() update_paths = selection_paths if prim_path in selection_paths else [prim_path] omni.kit.commands.execute( "ToggleVisibilitySelectedPrims", selected_paths=update_paths, stage=stage )
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/models/name_model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["PrimNameModel"] import omni.ui as ui from pxr import Sdf, Tf class PrimNameModel(ui.AbstractValueModel): """The model that changes the prim name""" def __init__(self, stage_item): super().__init__() self.__stage_item = stage_item self.__label_on_begin = None self.__old_label = None self.__name_prefix = None self.__suffix_order = None self.rebuild() self.__refresh_name_prefix_and_suffix() def __refresh_name_prefix_and_suffix(self): parts = self.__stage_item.name.rpartition("_") self.__name_prefix = None self.__suffix_order = None if parts and len(parts) > 1: suffix_order = parts[-1] are_all_digits = True for c in suffix_order: if not c.isdigit(): are_all_digits = False break if are_all_digits and suffix_order: self.__name_prefix = parts[0].lower() self.__suffix_order = int(suffix_order) if self.__suffix_order is None: self.__name_prefix = self.__stage_item.name.lower() self.__suffix_order = 0 @property def _prim_path(self): """DEPRECATED: to ensure back-compatibility.""" return self.path @property def _name_prefix(self): """Name prefix without suffix number, e.g, `abc_01` will return abc. It's used for column sort.""" return self.__name_prefix @property def _suffix_order(self): """Number suffix, e.g, `abc_01` will return 01. It's used for column sort.""" return self.__suffix_order @property def path(self): return self.__stage_item.path def destroy(self): self.__stage_item = None def get_value_as_string(self): """Reimplemented get string""" return self.__label def rebuild(self): if self.__stage_item.stage_model.flat: self.__label = str(self.__stage_item.path) else: if self.__stage_item.path == Sdf.Path.absoluteRootPath: self.__label = "Root:" elif self.__stage_item.stage_model.show_prim_displayname: self.__label = self.__stage_item.display_name else: self.__label = self.__stage_item.name def begin_edit(self): self.__old_label = self.__label self.__label_on_begin = self.__stage_item.name self.__label = self.__label_on_begin if self.__old_label != self.__label: self._value_changed() def set_value(self, value): """Reimplemented set""" try: value = str(value) except ValueError: value = "" if value != self.__label: self.__label = value self._value_changed() def end_edit(self): if self.__label_on_begin == self.__label: if self.__label != self.__old_label: self.__label = self.__old_label self._value_changed() return # Get the unique name # replacing invalid characters with '_' if it's to display path name. parent_path = self.__stage_item.path.GetParentPath() valid_label_identifier = Tf.MakeValidIdentifier(self.__label) new_prim_name = valid_label_identifier counter = 1 while True: created_path = parent_path.AppendElementString(new_prim_name) if not self.__stage_item.stage.GetPrimAtPath(created_path): break new_prim_name = "{}_{:02d}".format(valid_label_identifier, counter) counter += 1 stage_model = self.__stage_item.stage_model if stage_model.rename_prim(self.__stage_item.path, new_prim_name): self.__refresh_name_prefix_and_suffix() self._value_changed() if not stage_model.show_prim_displayname: self.__label = new_prim_name
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_drag_drop.py
import pathlib import omni.kit.test from pxr import UsdShade from omni.ui.tests.test_base import OmniUiTest from omni.kit import ui_test from omni.kit.test_suite.helpers import arrange_windows from omni.kit.window.content_browser.test_helper import ContentBrowserTestHelper class TestStageDragDrop(OmniUiTest): async def setUp(self): await super().setUp() extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) self._test_path = pathlib.Path(extension_path).joinpath("data").joinpath("tests") # After running each test async def tearDown(self): await super().tearDown() async def test_prim_reparent(self): app = omni.kit.app.get_app() usd_context = omni.usd.get_context() await usd_context.new_stage_async() stage = usd_context.get_stage() world_prim = stage.DefinePrim("/World2", "Xform") cube_prim = stage.DefinePrim("/cube", "Cube") await app.next_update_async() await app.next_update_async() stage_window = ui_test.find("Stage") await stage_window.focus() stage_window.window._stage_widget._tree_view.root_visible=True await app.next_update_async() await app.next_update_async() stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") absolute_prim_item = stage_tree.find("**/Label[*].text=='Root:'") world_prim_item = stage_tree.find("**/Label[*].text=='World2'") cube_prim_item = stage_tree.find("**/Label[*].text=='cube'") self.assertTrue(absolute_prim_item) self.assertTrue(cube_prim_item) self.assertTrue(world_prim_item) await cube_prim_item.drag_and_drop(world_prim_item.center) await app.next_update_async() await app.next_update_async() self.assertTrue(stage.GetPrimAtPath("/World2/cube")) self.assertFalse(stage.GetPrimAtPath("/cube")) cube_prim_item = stage_tree.find("**/Label[*].text=='cube'") self.assertTrue(cube_prim_item) await cube_prim_item.drag_and_drop(absolute_prim_item.center) await app.next_update_async() await app.next_update_async() self.assertFalse(stage.GetPrimAtPath("/World2/cube")) self.assertTrue(stage.GetPrimAtPath("/cube")) async def test_material_drag_drop_preview(self): await arrange_windows(hide_viewport=True) usd_context = omni.usd.get_context() test_file_path = self._test_path.joinpath("usd/cube.usda").absolute() test_material_path = self._test_path.joinpath("mtl/mahogany_floorboards.mdl").absolute() await usd_context.open_stage_async(str(test_file_path)) await ui_test.human_delay() # get cube prim stage = omni.usd.get_context().get_stage() world_prim = stage.GetPrimAtPath("/World") cube_prim = stage.GetPrimAtPath("/World/Cube") # select cube prim to expand the stage list... usd_context.get_selection().set_selected_prim_paths(["/World/Cube"], True) await ui_test.human_delay() usd_context.get_selection().clear_selected_prim_paths() await ui_test.human_delay() # check bound material bound_material, _ = UsdShade.MaterialBindingAPI(cube_prim).ComputeBoundMaterial() self.assertFalse(bound_material.GetPrim().IsValid()) # drag/drop async with ContentBrowserTestHelper() as content_browser_helper: stage_window = ui_test.find("Stage") drag_target = stage_window.position + ui_test.Vec2(stage_window.size.x / 2, stage_window.size.y - 32) await content_browser_helper.drag_and_drop_tree_view(str(test_material_path), drag_target=drag_target) # select new material prim mahogany_prim = stage.GetPrimAtPath("/World/Looks/mahogany_floorboards") self.assertTrue(mahogany_prim.GetPrim().IsValid()) await ui_test.human_delay() # check /World isn't bound bound_material, _ = UsdShade.MaterialBindingAPI(world_prim).ComputeBoundMaterial() self.assertFalse(bound_material.GetPrim().IsValid()) # check /World/Cube isn't bound bound_material, _ = UsdShade.MaterialBindingAPI(cube_prim).ComputeBoundMaterial() self.assertFalse(bound_material.GetPrim().IsValid()) # drag/drop async with ContentBrowserTestHelper() as content_browser_helper: stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") for widget in stage_tree.find_all("**/Label[*].text=='Cube'"): await content_browser_helper.drag_and_drop_tree_view(str(test_material_path), drag_target=widget.center) break # select cube prim usd_context.get_selection().set_selected_prim_paths(["/World/Cube"], True) await ui_test.human_delay() # check bound material bound_material, _ = UsdShade.MaterialBindingAPI(cube_prim).ComputeBoundMaterial() self.assertTrue(bound_material.GetPrim().IsValid()) self.assertTrue(bound_material.GetPrim().GetPrimPath().pathString == "/World/Looks/mahogany_floorboards_01") # check /World isn't bound bound_material, _ = UsdShade.MaterialBindingAPI(world_prim).ComputeBoundMaterial() self.assertFalse(bound_material.GetPrim().IsValid())
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/drag_drop_path.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test import os import omni.kit.app import omni.usd import carb from omni.kit.test.async_unittest import AsyncTestCase from omni.kit import ui_test from omni.kit.test_suite.helpers import open_stage, get_test_data_path, wait_stage_loading, arrange_windows from omni.kit.window.content_browser.test_helper import ContentBrowserTestHelper PERSISTENT_SETTINGS_PREFIX = "/persistent" class DragDropFileStagePath(AsyncTestCase): # Before running each test async def setUp(self): await arrange_windows(hide_viewport=True) await open_stage(get_test_data_path(__name__, "usd/cube.usda")) # After running each test async def tearDown(self): await wait_stage_loading() carb.settings.get_settings().set(PERSISTENT_SETTINGS_PREFIX + "/app/material/dragDropMaterialPath", "absolute") async def test_l1_drag_drop_path_usd_stage_absolute(self): carb.settings.get_settings().set(PERSISTENT_SETTINGS_PREFIX + "/app/material/dragDropMaterialPath", "absolute") usd_context = omni.usd.get_context() stage = usd_context.get_stage() stage_window = ui_test.find("Stage") await stage_window.focus() # drag/drop from content browser to stage window drag_target = stage_window.position + ui_test.Vec2(stage_window.size.x / 2, stage_window.size.y - 32) async with ContentBrowserTestHelper() as content_browser_helper: mdl_path = get_test_data_path(__name__, "mtl/badname.mdl") await content_browser_helper.drag_and_drop_tree_view(mdl_path, drag_target=drag_target) # verify prims shader = omni.usd.get_shader_from_material(stage.GetPrimAtPath('/World/Looks/Ue4basedMDL'), False) self.assertTrue(bool(shader), "/World/Looks/Ue4basedMDL not found") asset = shader.GetSourceAsset("mdl") self.assertTrue(os.path.isabs(asset.path)) async def test_l1_drag_drop_path_usd_stage_relative(self): carb.settings.get_settings().set(PERSISTENT_SETTINGS_PREFIX + "/app/material/dragDropMaterialPath", "relative") usd_context = omni.usd.get_context() stage = usd_context.get_stage() stage_window = ui_test.find("Stage") await stage_window.focus() # drag/drop from content browser to stage window drag_target = stage_window.position + ui_test.Vec2(stage_window.size.x / 2, stage_window.size.y - 32) async with ContentBrowserTestHelper() as content_browser_helper: mdl_path = get_test_data_path(__name__, "mtl/badname.mdl") await content_browser_helper.drag_and_drop_tree_view(mdl_path, drag_target=drag_target) # verify prims shader = omni.usd.get_shader_from_material(stage.GetPrimAtPath('/World/Looks/Ue4basedMDL'), False) self.assertTrue(bool(shader), "/World/Looks/Ue4basedMDL not found") asset = shader.GetSourceAsset("mdl") self.assertFalse(os.path.isabs(asset.path))
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_export_selected.py
## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test import os import omni.kit.app import omni.usd from omni.kit.test.async_unittest import AsyncTestCase from omni.kit import ui_test from omni.kit.test_suite.helpers import open_stage, get_test_data_path, select_prims, wait_stage_loading, arrange_windows from omni.kit.window.file_exporter.test_helper import FileExporterTestHelper from omni.kit.window.file_exporter import get_instance as get_file_exporter class TestExportSelected(AsyncTestCase): # Before running each test async def setUp(self): await arrange_windows() await open_stage(get_test_data_path(__name__, "bound_shapes.usda")) stage_window = ui_test.find("Stage") await stage_window.focus() # After running each test async def tearDown(self): await wait_stage_loading() async def test_l1_stage_menu_export_selected_single_prim(self): stage = omni.usd.get_context().get_stage() to_select = ["/World/Cone"] test_file = os.path.join(omni.kit.test.get_test_output_path(), "save_single_selected_prim.usd") # select prims await select_prims(to_select) # right click on Cube stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() # click on context menu item & save async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() await file_export_helper.click_apply_async(filename_url=test_file) await wait_stage_loading() # load created file await open_stage(test_file) await wait_stage_loading() # verify prims stage = omni.usd.get_context().get_stage() prims = [prim.GetPath().pathString for prim in stage.TraverseAll() if not omni.usd.is_hidden_type(prim)] self.assertEqual(prims, ['/Root', '/Root/Cone']) # close stage & delete file await omni.usd.get_context().new_stage_async() async def test_l1_stage_menu_export_selected_multiple_prims(self): stage = omni.usd.get_context().get_stage() to_select = ["/World/Cone", "/World/Cube", "/World/Sphere", "/World/Cylinder"] test_file = os.path.join(omni.kit.test.get_test_output_path(), "save_multiple_selected_prim.usd") # select prims await select_prims(to_select) # right click on Cube stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() # click on context menu item & save async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() await file_export_helper.click_apply_async(filename_url=test_file) await wait_stage_loading() # load created file await open_stage(test_file) await wait_stage_loading() # verify prims stage = omni.usd.get_context().get_stage() prims = [prim.GetPath().pathString for prim in stage.TraverseAll() if not omni.usd.is_hidden_type(prim)] self.assertEqual(prims, ['/Root', '/Root/Cone', '/Root/Cone/Cone', '/Root/Cube', '/Root/Cube/Cube', '/Root/Sphere', '/Root/Sphere/Sphere', '/Root/Cylinder', '/Root/Cylinder/Cylinder']) # close stage & delete file await omni.usd.get_context().new_stage_async() async def test_l1_stage_menu_export_selected_single_material(self): stage = omni.usd.get_context().get_stage() to_select = ["/World/Looks/OmniPBR"] test_file = os.path.join(omni.kit.test.get_test_output_path(), "save_single_selected_material.usd") # select prims await select_prims(to_select) # right click on Cube stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() # click on context menu item & save async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() await file_export_helper.click_apply_async(filename_url=test_file) await wait_stage_loading() # load created file await open_stage(test_file) await wait_stage_loading() # verify prims stage = omni.usd.get_context().get_stage() prims = [prim.GetPath().pathString for prim in stage.TraverseAll() if not omni.usd.is_hidden_type(prim)] self.assertEqual(prims, ['/Root', '/Root/OmniPBR', '/Root/OmniPBR/Shader']) # close stage & delete file await omni.usd.get_context().new_stage_async() async def test_l1_stage_menu_export_selected_multiple_materials(self): stage = omni.usd.get_context().get_stage() to_select = ["/World/Looks/OmniPBR", "/World/Looks/OmniGlass", "/World/Looks/OmniSurface_Plastic"] test_file = os.path.join(omni.kit.test.get_test_output_path(), "save_multiple_selected_material.usd") # select prims await select_prims(to_select) # right click on Cube stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() # click on context menu item & save async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() await file_export_helper.click_apply_async(filename_url=test_file) await wait_stage_loading() # load created file await open_stage(test_file) await wait_stage_loading() # verify prims stage = omni.usd.get_context().get_stage() prims = [prim.GetPath().pathString for prim in stage.TraverseAll() if not omni.usd.is_hidden_type(prim)] self.assertEqual(prims, ['/Root', '/Root/OmniPBR', '/Root/OmniPBR/Shader', '/Root/OmniGlass', '/Root/OmniGlass/Shader', '/Root/OmniSurface_Plastic', '/Root/OmniSurface_Plastic/Shader']) # close stage & delete file await omni.usd.get_context().new_stage_async() async def test_stage_menu_export_selected_prefill(self): """Test that export selected pre-fill prim name and save directory.""" stage = omni.usd.get_context().get_stage() to_select = ["/World/Cone", "/World/Cube", "/World/Sphere", "/World/Cylinder"] output_dir = omni.kit.test.get_test_output_path() test_file = os.path.join(output_dir, "test_prefill.usd") # select prims await select_prims(to_select) # right click on Cube stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() # click on context menu item & save async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() # check that prim name is pre-fill with the first prim name exporter = get_file_exporter() filename = exporter._dialog.get_filename() self.assertEqual(filename, "Cone") # check that current directory is the same as the stage directory dirname = exporter._dialog.get_current_directory() self.assertEqual(dirname.rstrip("/").lower(), os.path.dirname(stage.GetRootLayer().realPath).replace("\\", "/").lower()) await file_export_helper.click_apply_async(filename_url=test_file) await wait_stage_loading() # right click again, now the default directory for save should update to the last save directory stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() exporter = get_file_exporter() # check that current directory is the same as the stage directory dirname = exporter._dialog.get_current_directory() self.assertEqual(dirname.rstrip("/").lower(), output_dir.replace("\\", "/").lower()) await file_export_helper.click_cancel_async() # load another file output_dir = get_test_data_path(__name__, "usd") await open_stage(os.path.join(output_dir, "cube.usda")) await wait_stage_loading() stage = omni.usd.get_context().get_stage() # check that current directory is the same as the stage directory to_select = ["/World/Cube"] await select_prims(to_select) # right click on Cube stage_widget = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await stage_widget.find(f"**/StringField[*].model.path=='{to_select[0]}'").right_click() # click on context menu item & save async with FileExporterTestHelper() as file_export_helper: await ui_test.select_context_menu("Save Selected") await file_export_helper.wait_for_popup() # check that prim name is pre-fill with the selected prim name exporter = get_file_exporter() filename = exporter._dialog.get_filename() self.assertEqual(filename, "Cube") # check that current directory is the same as the stage directory dirname = exporter._dialog.get_current_directory() self.assertEqual(dirname.rstrip("/").lower(), os.path.dirname(stage.GetRootLayer().realPath).replace("\\", "/").lower()) await file_export_helper.click_cancel_async() # close stage & delete file await omni.usd.get_context().new_stage_async()
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/drag_drop_single.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test import omni.kit.app import omni.usd from pxr import UsdGeom from omni.kit.test.async_unittest import AsyncTestCase from omni.kit import ui_test from omni.kit.test_suite.helpers import ( open_stage, get_test_data_path, get_prims, wait_stage_loading, arrange_windows ) from omni.kit.window.content_browser.test_helper import ContentBrowserTestHelper class DragDropFileStageSingle(AsyncTestCase): # Before running each test async def setUp(self): await arrange_windows(hide_viewport=True) await open_stage(get_test_data_path(__name__, "bound_shapes.usda")) # After running each test async def tearDown(self): await wait_stage_loading() async def test_l1_drag_drop_single_usd_stage(self): usd_context = omni.usd.get_context() stage = usd_context.get_stage() await wait_stage_loading() await ui_test.find("Content").focus() await ui_test.find("Stage").focus() # verify prims paths = [prim.GetPath().pathString for prim in get_prims(stage) if not omni.usd.is_hidden_type(prim)] self.assertEqual(paths, ['/World', '/World/defaultLight', '/World/Cone', '/World/Cube', '/World/Sphere', '/World/Cylinder', '/World/Looks', '/World/Looks/OmniPBR', '/World/Looks/OmniPBR/Shader', '/World/Looks/OmniGlass', '/World/Looks/OmniGlass/Shader', '/World/Looks/OmniSurface_Plastic', '/World/Looks/OmniSurface_Plastic/Shader']) # drag/drop files to stage window async with ContentBrowserTestHelper() as content_browser_helper: stage_window = ui_test.find("Stage") drag_target = stage_window.position + ui_test.Vec2(stage_window.size.x / 2, stage_window.size.y - 32) for file_path in ["4Lights.usda", "quatCube.usda"]: await content_browser_helper.drag_and_drop_tree_view(get_test_data_path(__name__, file_path), drag_target=drag_target) # verify prims paths = [prim.GetPath().pathString for prim in get_prims(stage) if not omni.usd.is_hidden_type(prim)] self.assertEqual(paths, ['/World', '/World/defaultLight', '/World/Cone', '/World/Cube', '/World/Sphere', '/World/Cylinder', '/World/Looks', '/World/Looks/OmniPBR', '/World/Looks/OmniPBR/Shader', '/World/Looks/OmniGlass', '/World/Looks/OmniGlass/Shader', '/World/Looks/OmniSurface_Plastic', '/World/Looks/OmniSurface_Plastic/Shader', '/World/_Lights', '/World/_Lights/SphereLight_01', '/World/_Lights/SphereLight_02', '/World/_Lights/SphereLight_03', '/World/_Lights/SphereLight_00', '/World/_Lights/Cube', '/World/quatCube', '/World/quatCube/Cube']) async def test_drag_drop_to_default_prim(self): usd_context = omni.usd.get_context() await usd_context.new_stage_async() await ui_test.find("Content").focus() await ui_test.find("Stage").focus() stage = usd_context.get_stage() prim = stage.DefinePrim("/test", "Xform") prim2 = stage.DefinePrim("/test2", "Xform") prim3 = UsdGeom.Mesh.Define(stage, "/test3").GetPrim() total_root_prims = 3 """ OM-66707 Rules: 1. When it has no default prim, it will create pseudo root prim reference. 2. When it has default prim, it will create reference under default prim. 3. When the default prim is a gprim, it will create reference under pseudo root prim too as gprims cannot have children. """ for default_prim in [None, prim, prim2, prim3]: if default_prim: stage.SetDefaultPrim(default_prim) else: stage.ClearDefaultPrim() # drag/drop files to stage window async with ContentBrowserTestHelper() as content_browser_helper: stage_window = ui_test.find("Stage") drag_target = stage_window.position + ui_test.Vec2(stage_window.size.x / 2, stage_window.size.y - 32) for file_path in ["4Lights.usda", "quatCube.usda"]: await content_browser_helper.drag_and_drop_tree_view(get_test_data_path(__name__, file_path), drag_target=drag_target) if default_prim and default_prim != prim3: self.assertEqual(len(prim.GetChildren()), 2) else: total_root_prims += 2 all_root_prims = [prim for prim in stage.GetPseudoRoot().GetChildren() if not omni.usd.is_hidden_type(prim)] self.assertEqual(len(all_root_prims), total_root_prims)
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Python
46.730769
557
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_stage_widget.py
import carb import omni import omni.kit.test import omni.usd import omni.client import omni.kit.widget.stage import omni.kit.app import omni.kit.ui_test as ui_test from omni.kit.test_suite.helpers import arrange_windows from pxr import UsdGeom class TestStageWidget(omni.kit.test.AsyncTestCase): async def setUp(self): self.app = omni.kit.app.get_app() await arrange_windows("Stage", 800, 600) self.usd_context = omni.usd.get_context() await self.usd_context.new_stage_async() self.stage = omni.usd.get_context().get_stage() async def tearDown(self): pass async def wait(self, frames=4): for i in range(frames): await self.app.next_update_async() async def test_visibility_toggle(self): stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") prim = self.stage.DefinePrim("/prim0", "Xform") await self.wait() prim_visibility_widget = stage_tree.find("**/ToolButton[*].name=='visibility'") self.assertTrue(prim_visibility_widget) await prim_visibility_widget.click() await self.wait() self.assertEqual(UsdGeom.Imageable(prim).ComputeVisibility(), UsdGeom.Tokens.invisible) prim_visibility_widget = stage_tree.find("**/ToolButton[*].name=='visibility'") self.assertTrue(prim_visibility_widget) await prim_visibility_widget.click() await self.wait() self.assertEqual(UsdGeom.Imageable(prim).ComputeVisibility(), UsdGeom.Tokens.inherited) async def test_search_widget(self): stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") self.assertTrue(stage_tree) stage_model = stage_tree.widget.model search_field = ui_test.find("Stage//Frame/**/StringField[*].name=='search'") self.assertTrue(search_field) prim1 = self.stage.DefinePrim("/prim", "Xform") prim2 = self.stage.DefinePrim("/prim/prim1", "Xform") prim3 = self.stage.DefinePrim("/prim/prim2", "Xform") prim4 = self.stage.DefinePrim("/other", "Xform") await self.wait() await search_field.input("prim") await ui_test.emulate_keyboard_press(carb.input.KeyboardInput.ENTER) await self.wait() all_children = stage_model.get_item_children(None) all_names = [child.name for child in all_children] search_field.widget.model.set_value("") await search_field.input("") await self.wait() await ui_test.emulate_keyboard_press(carb.input.KeyboardInput.ENTER) await self.wait() self.assertTrue(prim4.GetName() not in all_names)
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_stage_model.py
import carb import os import tempfile import omni import omni.kit.test import omni.usd import omni.client import string import random import omni.ui as ui # Don't remove. Including those two deprecated modules for code coverage. from omni.kit.widget.stage.stage_helper import * from omni.kit.widget.stage.usd_property_watch import * from omni.kit.widget.stage import StageWidget from omni.kit.widget.stage import StageItem, StageItemSortPolicy from omni.kit.widget.stage import StageColumnDelegateRegistry, AbstractStageColumnDelegate, StageColumnItem from pxr import Sdf, Usd, UsdGeom, Gf SETTINGS_KEEP_CHILDREN_ORDER = "/persistent/ext/omni.usd/keep_children_order" class TestColumnDelegate(AbstractStageColumnDelegate): def __init__(self): super().__init__() def destroy(self): pass @property def initial_width(self): """The width of the column""" return ui.Pixel(20) def build_header(self, **kwargs): """Build the header""" pass async def build_widget(self, item: StageColumnItem, **kwargs): pass class TestStageModel(omni.kit.test.AsyncTestCase): # Before running each test async def setUp(self): self.usd_context = omni.usd.get_context() await self.usd_context.new_stage_async() self.stage = self.usd_context.get_stage() self.stage.GetRootLayer().Clear() self.stage_widget = StageWidget(self.stage) self.app = omni.kit.app.get_app() self.old_keep_children_order = carb.settings.get_settings().get(SETTINGS_KEEP_CHILDREN_ORDER) async def tearDown(self): if self.old_keep_children_order is not None: carb.settings.get_settings().set(SETTINGS_KEEP_CHILDREN_ORDER, self.old_keep_children_order) self.stage_widget.destroy() self.stage_widget = None await self.usd_context.close_stage_async() async def test_prim_item_api(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root self.assertTrue(root_stage_item.visibility_model) self.assertTrue(root_stage_item.type_model) self.assertTrue(root_stage_item.name_model) async def test_show_prim_displayname(self): self.stage_widget.show_prim_display_name = False prim = self.stage.DefinePrim("/test", "Xform") self.stage.DefinePrim("/test100", "Xform") self.stage.DefinePrim("/test200", "Xform") omni.usd.editor.set_display_name(prim, "display name test") await self.app.next_update_async() stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root stage_items = stage_model.get_item_children(root_stage_item) self.assertTrue(stage_items) prim_item = stage_items[0] self.assertTrue(prim_item) self.assertEqual(prim_item.name, "test") self.assertEqual(prim_item.display_name, "display name test") self.assertEqual(prim_item.name_model.get_value_as_string(), "test") # Change it to display name will show its display name instead self.stage_widget.show_prim_display_name = True await self.app.next_update_async() await self.app.next_update_async() self.assertEqual(prim_item.name, "test") self.assertEqual(prim_item.display_name, "display name test") self.assertEqual(prim_item.name_model.get_value_as_string(), prim_item.display_name) # Empty display name will show path name instead omni.usd.editor.set_display_name(prim, "") await self.app.next_update_async() self.assertEqual(prim_item.name, "test") self.assertEqual(prim_item.display_name, prim_item.name) self.assertEqual(prim_item.name_model.get_value_as_string(), prim_item.display_name) # Emulate rename, it will rename prim name even it shows display name. stage_items = stage_model.get_item_children(root_stage_item) omni.usd.editor.set_display_name(prim, "display name test") await self.app.next_update_async() prim_item.name_model.begin_edit() prim_item.name_model.set_value("test3") prim_item.name_model.end_edit() await self.app.next_update_async() await self.app.next_update_async() stage_items = stage_model.get_item_children(root_stage_item) self.assertTrue(stage_items) prim_item = stage_items[-1] self.assertEqual(prim_item.name, "test3") self.assertEqual(prim_item.display_name, "display name test") self.assertEqual(prim_item.name_model.get_value_as_string(), prim_item.display_name) # Make sure change display name will not influence prim path. self.assertFalse(self.stage.GetPrimAtPath("/test")) self.assertTrue(self.stage.GetPrimAtPath("/test3")) self.assertEqual(stage_items[0].path, Sdf.Path("/test100")) self.assertEqual(stage_items[1].path, Sdf.Path("/test200")) self.assertEqual(stage_items[2].path, Sdf.Path("/test3")) self.stage_widget.show_prim_display_name = False prim_item.name_model.begin_edit() prim_item.name_model.set_value("test2") prim_item.name_model.end_edit() await self.app.next_update_async() await self.app.next_update_async() stage_items = stage_model.get_item_children(root_stage_item) self.assertTrue(stage_items) prim_item = stage_items[-1] self.assertEqual(prim_item.name, "test2") self.assertEqual(prim_item.display_name, "display name test") self.assertEqual(prim_item.name_model.get_value_as_string(), prim_item.name) self.assertFalse(self.stage.GetPrimAtPath("/test3")) self.assertTrue(self.stage.GetPrimAtPath("/test2")) def create_flat_prims(self, stage, parent_path, num): prim_paths = set([]) for i in range(num): prim = stage.DefinePrim(parent_path.AppendElementString(f"xform{i}"), "Xform") translation = Gf.Vec3d(-200, 0.0, 0.0) common_api = UsdGeom.XformCommonAPI(prim) common_api.SetTranslate(translation) prim_paths.add(prim.GetPath()) return prim_paths def get_all_stage_items(self, stage_item: StageItem): stage_items = set([]) q = [stage_item] if stage_item.path != Sdf.Path.absoluteRootPath: stage_items.add(stage_item) while len(q) > 0: item = q.pop() # Populating it if it's not. children = item.stage_model.get_item_children(item) for child in children: stage_items.add(child) q.append(child) return stage_items def get_all_stage_item_paths(self, stage_item): stage_items = self.get_all_stage_items(stage_item) paths = [item.path for item in stage_items] return set(paths) def create_prims(self, stage, parent_prim_path, level=[]): if not level: return set([]) prim_paths = self.create_flat_prims(stage, parent_prim_path, level[0]) all_child_paths = set([]) for prim_path in prim_paths: all_child_paths.update(self.create_prims(stage, prim_path, level[1:])) prim_paths.update(all_child_paths) return prim_paths def check_prim_children(self, prim_item: StageItem, expected_children_prim_paths): paths = set({}) children = prim_item.stage_model.get_item_children(prim_item) for child in children: paths.add(child.path) if children: self.assertTrue(prim_item.stage_model.can_item_have_children(prim_item)) else: self.assertFalse(prim_item.stage_model.can_item_have_children(prim_item)) self.assertEqual(paths, set(expected_children_prim_paths)) def check_prim_tree(self, prim_item: StageItem, expected_prim_paths): paths = self.get_all_stage_item_paths(prim_item) self.assertEqual(set(paths), set(expected_prim_paths)) async def test_prims_create(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root prim_paths = self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [10, 5, 4, 2]) await self.app.next_update_async() await self.app.next_update_async() self.check_prim_tree(root_stage_item, prim_paths) async def test_prims_edits(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root prim_paths = self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [10, 5, 4, 2]) await self.app.next_update_async() await self.app.next_update_async() # Populate children of root prim stage_model.get_item_children(None) prim1_of_root = root_stage_item.children[0].path omni.kit.commands.execute( "DeletePrims", paths=[prim1_of_root] ) await self.app.next_update_async() changed_prims = prim_paths.copy() for path in prim_paths: if path.HasPrefix(prim1_of_root): changed_prims.discard(path) self.check_prim_tree(root_stage_item, changed_prims) omni.kit.undo.undo() await self.app.next_update_async() await self.app.next_update_async() self.check_prim_tree(root_stage_item, prim_paths) async def test_layer_flush(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root prim_paths = self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [10, 5, 4, 2]) await self.app.next_update_async() self.check_prim_tree(root_stage_item, prim_paths) self.stage.GetRootLayer().Clear() await self.app.next_update_async() self.check_prim_tree(root_stage_item, set([])) async def test_parenting_prim_refresh(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root # Creates 3 prims prim_paths = list(self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [3])) await self.app.next_update_async() self.check_prim_tree(root_stage_item, set(prim_paths)) # Moves first two prims as the children of the 3rd one. new_path0 = prim_paths[2].AppendElementString(prim_paths[0].name) new_path1 = prim_paths[2].AppendElementString(prim_paths[1].name) omni.kit.commands.execute("MovePrim", path_from=prim_paths[0], path_to=new_path0) omni.kit.commands.execute("MovePrim", path_from=prim_paths[1], path_to=new_path1) await self.app.next_update_async() await self.app.next_update_async() self.assertEqual(len(root_stage_item.children), 1) self.assertEqual(root_stage_item.children[0].path, prim_paths[2]) self.check_prim_children(root_stage_item.children[0], set([new_path0, new_path1])) omni.kit.undo.undo() await self.app.next_update_async() self.check_prim_children(root_stage_item, set(prim_paths[1:3])) self.check_prim_tree(root_stage_item, set([new_path0, prim_paths[1], prim_paths[2]])) omni.kit.undo.undo() await self.app.next_update_async() await self.app.next_update_async() self.check_prim_tree(root_stage_item, set(prim_paths)) async def test_filter_prim(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root prim_paths = self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [10, 5, 4, 2]) await self.app.next_update_async() await self.app.next_update_async() # Flat search stage_model.flat = True stage_model.filter_by_text("xform") self.check_prim_children(root_stage_item, prim_paths) children = root_stage_item.children for child in children: self.assertTrue(not child.children) children = stage_model.get_item_children(root_stage_item) paths = [] for child in children: paths.append(child.path) self.assertEqual(set(paths), set(prim_paths)) expected_paths = set([]) for path in prim_paths: if str(path).endswith("xform0"): expected_paths.add(path) stage_model.filter_by_text("xform0") children = stage_model.get_item_children(root_stage_item) paths = [] for child in children: paths.append(child.path) self.assertEqual(set(paths), set(expected_paths)) # Non-flat search stage_model.flat = False stage_model.filter_by_text("xform") self.check_prim_tree(root_stage_item, prim_paths) children = root_stage_item.children for child in children: self.assertFalse(not child.children) # Filtering with lambda # Reset all states stage_model.filter_by_text(None) stage_model.filter(add={"Camera" : lambda prim: prim.IsA(UsdGeom.Camera)}) self.check_prim_tree(root_stage_item, []) stage_model.filter(remove=["Camera"]) self.check_prim_tree(root_stage_item, prim_paths) children = root_stage_item.children for child in children: self.assertFalse(not child.children) stage_model.filter(add={"Xform" : lambda prim: prim.IsA(UsdGeom.Xform)}) self.check_prim_tree(root_stage_item, prim_paths) camera = self.stage.DefinePrim("/new_group/camera0", "Camera") await self.app.next_update_async() await self.app.next_update_async() # Adds new camera will still not be filtered as only xform is filtered currently self.check_prim_tree(root_stage_item, prim_paths) # Filters camera also stage_model.filter(add={"Camera" : lambda prim: prim.IsA(UsdGeom.Camera)}) all_paths = [] all_paths.extend(prim_paths) all_paths.append(camera.GetPath()) # Needs to add parent also as it's in non-flat mode all_paths.append(camera.GetPath().GetParentPath()) self.check_prim_tree(root_stage_item, all_paths) # Creates another camera and filter it. camera1 = self.stage.DefinePrim("/new_group2/camera1", "Camera") all_paths.append(camera1.GetPath()) all_paths.append(camera1.GetPath().GetParentPath()) await self.app.next_update_async() await self.app.next_update_async() self.check_prim_tree(root_stage_item, all_paths) # Filters with both types and texts. stage_model.filter_by_text("camera") all_paths = [ camera.GetPath(), camera.GetPath().GetParentPath(), camera1.GetPath(), camera1.GetPath().GetParentPath() ] self.check_prim_tree(root_stage_item, all_paths) # Add new reference layer will be filtered also reference_layer = Sdf.Layer.CreateAnonymous() ref_stage = Usd.Stage.Open(reference_layer) prim = ref_stage.DefinePrim("/root/camera_reference", "Camera") default_prim = prim.GetParent() ref_stage.SetDefaultPrim(default_prim) reference_prim = self.stage.DefinePrim("/root", "Xform") reference_prim.GetReferences().AddReference(reference_layer.identifier) await self.app.next_update_async() await self.app.next_update_async() all_paths.append(prim.GetPath()) all_paths.append(default_prim.GetPath()) self.check_prim_tree(root_stage_item, all_paths) # Add new sublayer too. reference_layer = Sdf.Layer.CreateAnonymous() sublayer_stage = Usd.Stage.Open(reference_layer) prim = sublayer_stage.DefinePrim("/root/camera_sublayer", "Camera") self.stage.GetRootLayer().subLayerPaths.append(reference_layer.identifier) await self.app.next_update_async() await self.app.next_update_async() all_paths.append(prim.GetPath()) self.check_prim_tree(root_stage_item, all_paths) # Clear all stage_model.filter(clear=True) stage_model.filter_by_text("") prim_paths.update(all_paths) self.check_prim_tree(root_stage_item, prim_paths) async def test_find_full_chain(self): stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root prim_paths = self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [10, 5, 4, 2]) await self.app.next_update_async() await self.app.next_update_async() path = Sdf.Path("/xform0/xform0/xform0/xform0") full_chain = stage_model.find_full_chain("/xform0/xform0/xform0/xform0") self.assertEqual(len(full_chain), 5) self.assertEqual(full_chain[0], root_stage_item) prefixes = path.GetPrefixes() for i in range(len(prefixes)): self.assertEqual(full_chain[i + 1].path, prefixes[i]) async def test_has_missing_references(self): stage_model = self.stage_widget.get_model() self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [1]) path = Sdf.Path("/xform0") full_chain = stage_model.find_full_chain(path) self.assertEqual(len(full_chain), 2) # Prim /xform0 prim_item = full_chain[1] self.assertFalse(prim_item.has_missing_references) prim = self.stage.GetPrimAtPath(path) prim.GetReferences().AddReference("./face-invalid-non-existed-file.usd") await self.app.next_update_async() await self.app.next_update_async() self.assertTrue(prim_item.has_missing_references) async def test_instanceable_flag_change(self): # OM-70714: Change instanceable flag will refresh children's instance_proxy flag. with tempfile.TemporaryDirectory() as tmpdirname: # save the file tmp_file_path = os.path.join(tmpdirname, "tmp.usda") result = await omni.usd.get_context().save_as_stage_async(tmp_file_path) self.assertTrue(result) stage = omni.usd.get_context().get_stage() prim = stage.DefinePrim("/World/cube", "Xform") stage.SetDefaultPrim(prim) stage.Save() await omni.usd.get_context().new_stage_async() stage = omni.usd.get_context().get_stage() prim = stage.DefinePrim("/World/Reference", "Xform") prim.GetReferences().AddReference(tmp_file_path) omni.kit.commands.execute("CopyPrim", path_from="/World/Reference", path_to="/World/Reference2") prim2 = stage.GetPrimAtPath("/World/Reference2") self.assertTrue(prim2) prim.SetInstanceable(True) prim2.SetInstanceable(True) await self.app.next_update_async() await self.app.next_update_async() self.stage_widget = StageWidget(stage) stage_model = self.stage_widget.get_model() # Populate all childrens stage_model.find_full_chain("/World/Reference/cube") stage_model.find_full_chain("/World/Reference2/cube") reference_item = stage_model.find("/World/Reference") reference2_item = stage_model.find("/World/Reference2") self.assertTrue(reference_item and reference2_item) for item in [reference_item, reference2_item]: self.assertTrue(item.instanceable) for child in item.children: self.assertTrue(child.instance_proxy) prim2.SetInstanceable(False) await self.app.next_update_async() for child in reference_item.children: self.assertTrue(child.instance_proxy) for child in reference2_item.children: self.assertFalse(child.instance_proxy) async def _test_sorting_internal(self, prim_paths, sort_policy, sort_func, reverse): self.stage_widget = StageWidget(self.stage) stage_model = self.stage_widget.get_model() stage_model.set_items_sort_policy(sort_policy) await self.app.next_update_async() await self.app.next_update_async() # Checkes all items to see if their children are sorted correctly. root_stage_item = stage_model.root queue = [root_stage_item] while queue: item = queue.pop() children = stage_model.get_item_children(item) if not children: continue queue.extend(children) if item == root_stage_item: expected_children_paths = list(prim_paths.keys()) else: expected_children_paths = list(prim_paths[str(item.path)]) if sort_func: expected_children_paths.sort(key=sort_func, reverse=reverse) elif reverse: expected_children_paths.reverse() children_paths = [str(child.path) for child in children] self.assertEqual(children_paths, expected_children_paths) async def test_sorting(self): # Generating test data prim_paths = {} types = ["Cube", "Cone", "Sphere", "Xform", "Cylinder", "Capsule"] prim_types = {} prim_visibilities = {} with Sdf.ChangeBlock(): for i in range(0, 26): letter = random.choice(string.ascii_letters) parent_path = f"/{letter}{i}" prim_type = random.choice(types) spec = Sdf.CreatePrimInLayer(self.stage.GetRootLayer(), parent_path) spec.typeName = prim_type children_paths = [] prim_types[parent_path] = prim_type prim_visibilities[parent_path] = True for j in range(0, 100): letter = random.choice(string.ascii_letters) prim_type = random.choice(types) spec = Sdf.CreatePrimInLayer(self.stage.GetRootLayer(), f"{parent_path}/{letter}{j}") spec.typeName = prim_type children_paths.append(str(spec.path)) prim_types[str(spec.path)] = prim_type visible = random.choice([True, False]) prim_visibilities[str(spec.path)] = visible prim_paths[parent_path] = children_paths for path, value in prim_visibilities.items(): prim = self.stage.GetPrimAtPath(path) if prim: imageable = UsdGeom.Imageable(prim) if not value: imageable.MakeInvisible() visiblity = imageable.ComputeVisibility() await self._test_sorting_internal(prim_paths, StageItemSortPolicy.DEFAULT, None, False) await self._test_sorting_internal(prim_paths, StageItemSortPolicy.NAME_COLUMN_OLD_TO_NEW, None, False) await self._test_sorting_internal(prim_paths, StageItemSortPolicy.NAME_COLUMN_NEW_TO_OLD, None, True) await self._test_sorting_internal( prim_paths, StageItemSortPolicy.NAME_COLUMN_A_TO_Z, lambda x: Sdf.Path(x).name.lower(), False ) await self._test_sorting_internal( prim_paths, StageItemSortPolicy.NAME_COLUMN_Z_TO_A, lambda x: Sdf.Path(x).name.lower(), True ) await self._test_sorting_internal( prim_paths, StageItemSortPolicy.TYPE_COLUMN_A_TO_Z, lambda x, p=prim_types: p[x].lower(), False ) await self._test_sorting_internal( prim_paths, StageItemSortPolicy.TYPE_COLUMN_Z_TO_A, lambda x, p=prim_types: p[x].lower(), True, ) await self._test_sorting_internal( prim_paths, StageItemSortPolicy.VISIBILITY_COLUMN_INVISIBLE_TO_VISIBLE, lambda x, p=prim_visibilities: 1 if p[x] else 0, False ) await self._test_sorting_internal( prim_paths, StageItemSortPolicy.VISIBILITY_COLUMN_VISIBLE_TO_INVISIBLE, lambda x, p=prim_visibilities: 0 if p[x] else 1, False ) async def test_column_delegate(self): sub = StageColumnDelegateRegistry().register_column_delegate("test", TestColumnDelegate) self.assertEqual(StageColumnDelegateRegistry().get_column_delegate("test"), TestColumnDelegate) names = StageColumnDelegateRegistry().get_column_delegate_names() self.assertTrue("test" in names) async def test_item_destroy(self): destroyed_paths = [] def on_items_destroyed(items): nonlocal destroyed_paths for item in items: destroyed_paths.append(item.path) stage_model = self.stage_widget.get_model() prim_paths = list(self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [3])) root_stage_item = stage_model.root # Populate root node stage_model.get_item_children(root_stage_item) sub = stage_model.subscribe_stage_items_destroyed(on_items_destroyed) self.stage.RemovePrim(prim_paths[0]) await self.app.next_update_async() await self.app.next_update_async() self.assertTrue(len(destroyed_paths) == 1) self.assertEqual(destroyed_paths[0], prim_paths[0]) async def test_stage_item_properties(self): stage_model = self.stage_widget.get_model() stage = stage_model.stage xform_prim = stage.DefinePrim("/test_prim", "Xform") await self.app.next_update_async() await self.app.next_update_async() # Populate root node stage_model.get_item_children(stage_model.root) stage_item = stage_model.find(xform_prim.GetPath()) self.assertTrue(stage_item) self.assertEqual(stage_item.name, "test_prim") self.assertEqual(stage_item.type_name, "Xform") self.assertTrue(stage_item.active) self.assertFalse(stage_item.has_missing_references) self.assertFalse(stage_item.payrefs) self.assertFalse(stage_item.is_default) self.assertFalse(stage_item.is_outdated) self.assertFalse(stage_item.in_session) self.assertFalse(stage_item.auto_reload) self.assertEqual(stage_item.root_identifier, stage.GetRootLayer().identifier) self.assertFalse(stage_item.instance_proxy) self.assertFalse(stage_item.instanceable) self.assertTrue(stage_item.visible) self.assertFalse(stage_item.payloads) self.assertFalse(stage_item.references) self.assertTrue(stage_item.prim) stage.SetDefaultPrim(xform_prim) xform_prim.SetInstanceable(True) await self.app.next_update_async() await self.app.next_update_async() self.assertTrue(stage_item.is_default) self.assertTrue(stage_item.instanceable) xform_prim.SetActive(False) await self.app.next_update_async() await self.app.next_update_async() self.assertFalse(stage_item.active) xform_prim = stage.GetPrimAtPath("/test_prim") xform_prim.SetActive(True) xform_prim = stage.GetPrimAtPath("/test_prim") # Changes active property will resync stage_item stage_model.get_item_children(stage_model.root) stage_item = stage_model.find(xform_prim.GetPath()) UsdGeom.Imageable(xform_prim).MakeInvisible() await self.app.next_update_async() await self.app.next_update_async() self.assertFalse(stage_item.visible) UsdGeom.Imageable(xform_prim).MakeVisible() await self.app.next_update_async() await self.app.next_update_async() self.assertTrue(stage_item.visible) xform_prim.GetReferences().AddReference("__non_existed_reference.usd") xform_prim.GetReferences().AddInternalReference("/non_existed_prim") await self.app.next_update_async() await self.app.next_update_async() self.assertTrue(stage_item.has_missing_references) self.assertEqual(stage_item.payrefs, ["__non_existed_reference.usd"]) self.assertTrue(stage_item.references) self.assertFalse(stage_item.payloads) xform_prim.GetPayloads().AddPayload("__non_existed_payload.usd") await self.app.next_update_async() await self.app.next_update_async() self.assertTrue(stage_item.has_missing_references) # Internal references will not be listed. self.assertEqual( set(stage_item.payrefs), set(["__non_existed_reference.usd", "__non_existed_payload.usd"]) ) self.assertTrue(stage_item.references) self.assertTrue(stage_item.payloads) async def test_reorder_prim(self): self.stage_widget.children_reorder_supported = True stage_model = self.stage_widget.get_model() root_stage_item = stage_model.root # Creates 3 prims prim_paths = list(self.create_prims(self.stage, Sdf.Path.absoluteRootPath, [3])) await self.app.next_update_async() self.check_prim_tree(root_stage_item, set(prim_paths)) # Moves first two prims as the children of the 3rd one. self.assertTrue(stage_model.drop_accepted(root_stage_item, root_stage_item.children[0], drop_location=2)) self.assertTrue(stage_model.drop_accepted(root_stage_item, root_stage_item.children[0], drop_location=1)) self.assertFalse(stage_model.drop_accepted(root_stage_item, root_stage_item.children[0], drop_location=-1)) children = root_stage_item.children prim_paths = [item.path for item in children] stage_model.drop(root_stage_item, root_stage_item.children[0], drop_location=2) await self.app.next_update_async() await self.app.next_update_async() stage_items = stage_model.get_item_children(root_stage_item) self.assertEqual(len(stage_items), 3) self.assertEqual(stage_items[0].path, prim_paths[1]) self.assertEqual(stage_items[1].path, prim_paths[0]) self.assertEqual(stage_items[2].path, prim_paths[2]) omni.kit.undo.undo() await self.app.next_update_async() stage_items = stage_model.get_item_children(root_stage_item) self.assertEqual(len(stage_items), 3) self.assertEqual(stage_items[0].path, prim_paths[0]) self.assertEqual(stage_items[1].path, prim_paths[1]) self.assertEqual(stage_items[2].path, prim_paths[2]) # Disable reorder self.stage_widget.children_reorder_supported = False self.assertFalse(stage_model.drop_accepted(root_stage_item, root_stage_item.children[0], drop_location=2)) self.assertFalse(stage_model.drop_accepted(root_stage_item, root_stage_item.children[0], drop_location=1)) self.assertFalse(stage_model.drop_accepted(root_stage_item, root_stage_item.children[0], drop_location=-1)) self.stage_widget.children_reorder_supported = True # Renaming prim will still keep the location of prim. # Enable setting to keep children order after rename. carb.settings.get_settings().set(SETTINGS_KEEP_CHILDREN_ORDER, True) stage_item = root_stage_item.children[0] stage_item.name_model.begin_edit() stage_item.name_model.set_value("renamed_item") stage_item.name_model.end_edit() await self.app.next_update_async() await self.app.next_update_async() stage_items = stage_model.get_item_children(root_stage_item) self.assertEqual(len(stage_items), 3) self.assertEqual(stage_items[0].path, Sdf.Path("/renamed_item")) self.assertEqual(stage_items[1].path, prim_paths[1]) self.assertEqual(stage_items[2].path, prim_paths[2]) omni.kit.undo.undo() await self.app.next_update_async() stage_items = stage_model.get_item_children(root_stage_item) self.assertEqual(len(stage_items), 3) self.assertEqual(stage_items[0].path, prim_paths[0]) self.assertEqual(stage_items[1].path, prim_paths[1]) self.assertEqual(stage_items[2].path, prim_paths[2]) with tempfile.TemporaryDirectory() as tmpdirname: # save the file tmp_file_path = os.path.join(tmpdirname, "tmp.usda") layer = Sdf.Layer.CreateNew(tmp_file_path) stage = Usd.Stage.Open(layer) prim = stage.DefinePrim("/World/cube", "Xform") stage.SetDefaultPrim(prim) stage.Save() stage = None layer = None stage_model.drop(root_stage_item, tmp_file_path, drop_location=3) stage_items = stage_model.get_item_children(root_stage_item) self.assertEqual(len(stage_items), 4) self.assertEqual(stage_items[0].path, prim_paths[0]) self.assertEqual(stage_items[1].path, prim_paths[1]) self.assertEqual(stage_items[2].path, prim_paths[2]) self.assertEqual(stage_items[3].path, Sdf.Path("/tmp")) stage_model.drop(root_stage_item, tmp_file_path, drop_location=1) stage_items = stage_model.get_item_children(root_stage_item) self.assertEqual(len(stage_items), 5) self.assertEqual(stage_items[1].path, Sdf.Path("/tmp_01")) await omni.usd.get_context().new_stage_async()
33,311
Python
40.901887
115
0.636727
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_helper.py
import unittest import pathlib import carb import omni.kit.test from pxr import UsdShade from omni.ui.tests.test_base import OmniUiTest from .inspector_query import InspectorQuery class TestMouseUIHelper(OmniUiTest): # Before running each test async def setUp(self): await super().setUp() extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) self._test_path = pathlib.Path(extension_path).joinpath("data").joinpath("tests") self._inspector_query = InspectorQuery() # After running each test async def tearDown(self): await super().tearDown() async def wait_for_update(self, usd_context=omni.usd.get_context(), wait_frames=10): max_loops = 0 while max_loops < wait_frames: _, files_loaded, total_files = usd_context.get_stage_loading_status() await omni.kit.app.get_app().next_update_async() if files_loaded or total_files: continue max_loops = max_loops + 1 async def _simulate_mouse(self, data): import omni.appwindow import omni.ui as ui mouse = omni.appwindow.get_default_app_window().get_mouse() input_provider = carb.input.acquire_input_provider() window_width = ui.Workspace.get_main_window_width() window_height = ui.Workspace.get_main_window_height() for type, x, y in data: input_provider.buffer_mouse_event(mouse, type, (x / window_width, y / window_height), 0, (x, y)) await self.wait_for_update() async def _debug_capture(self, image_name: str): from pathlib import Path import omni.renderer_capture capture_next_frame = omni.renderer_capture.acquire_renderer_capture_interface().capture_next_frame_swapchain(image_name) await self.wait_for_update() wait_async_capture = omni.renderer_capture.acquire_renderer_capture_interface().wait_async_capture() await self.wait_for_update()
2,027
Python
37.999999
128
0.662062
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_context_menu.py
import carb import omni import omni.kit.test import omni.usd import omni.client import omni.kit.widget.stage import omni.kit.app import omni.kit.ui_test as ui_test import pathlib from omni.kit.test_suite.helpers import arrange_windows from pxr import Sdf, UsdShade class TestContextMenu(omni.kit.test.AsyncTestCase): async def setUp(self): await arrange_windows("Stage", 800, 600) self.app = omni.kit.app.get_app() self.usd_context = omni.usd.get_context() await self.usd_context.new_stage_async() self.stage = omni.usd.get_context().get_stage() self.layer = Sdf.Layer.CreateAnonymous() extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) self._test_path = pathlib.Path(extension_path).joinpath("data").joinpath("tests") self._cube_usd_path = str(self._test_path.joinpath("usd/cube.usda")) self.ref_prim = self.stage.DefinePrim("/reference0", "Xform") self.ref_prim.GetReferences().AddReference(self.layer.identifier) self.child_prim = self.stage.DefinePrim("/reference0/child0", "Xform") self.payload_prim = self.stage.DefinePrim("/payload0", "Xform") self.payload_prim.GetPayloads().AddPayload(self.layer.identifier) self.rf_prim = self.stage.DefinePrim("/reference_and_payload0", "Xform") self.rf_prim.GetReferences().AddReference(self.layer.identifier) self.rf_prim.GetPayloads().AddPayload(self.layer.identifier) await self.wait() async def tearDown(self): pass async def wait(self, frames=10): for i in range(frames): await self.app.next_update_async() async def _find_all_prim_items(self): stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") reference_widget = stage_tree.find("**/Label[*].text=='reference0'") payload_widget = stage_tree.find("**/Label[*].text=='payload0'") reference_and_payload_widget = stage_tree.find("**/Label[*].text=='reference_and_payload0'") return reference_widget, payload_widget, reference_and_payload_widget async def test_expand_collapse_tree(self): rf_widget, _, _ = await self._find_all_prim_items() for name in ["All", "Component", "Group", "Assembly", "SubComponent"]: await rf_widget.right_click() await ui_test.select_context_menu(f"Collapse/{name}") await rf_widget.right_click() await ui_test.select_context_menu(f"Expand/{name}") async def test_default_prim(self): rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() with self.assertRaises(Exception): await ui_test.select_context_menu("Clear Default Prim") await rf_widget.right_click() await ui_test.select_context_menu("Set as Default Prim") await self.wait() stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") ref_widget = stage_tree.find("**/Label[*].text=='reference0 (defaultPrim)'") self.assertTrue(ref_widget) ref_widget_old = stage_tree.find("**/Label[*].text=='reference0'") self.assertFalse(ref_widget_old) with self.assertRaises(Exception): await ui_test.select_context_menu("Set as Default Prim") await rf_widget.right_click() await ui_test.select_context_menu("Clear Default Prim") await self.wait() ref_widget_old = stage_tree.find("**/Label[*].text=='reference0 (defaultPrim)'") self.assertFalse(ref_widget_old) ref_widget = stage_tree.find("**/Label[*].text=='reference0'") self.assertTrue(ref_widget) async def test_find_in_browser(self): self.usd_context.get_selection().set_selected_prim_paths( [str(self.ref_prim.GetPath())], True ) await self.wait() rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() # If there are no on-disk references with self.assertRaises(Exception): await ui_test.select_context_menu("Find in Content Browser") # Adds a reference that's on disk. self.ref_prim.GetReferences().ClearReferences() self.ref_prim.GetReferences().AddReference(self._cube_usd_path) await self.wait() await rf_widget.right_click() await ui_test.select_context_menu("Find in Content Browser") async def test_group_selected(self): self.usd_context.get_selection().set_selected_prim_paths( [str(self.ref_prim.GetPath()), str(self.payload_prim.GetPath())], True ) await self.wait() old_ref_path = self.ref_prim.GetPath() old_payload_path = self.payload_prim.GetPath() rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() await ui_test.select_context_menu("Group Selected") await self.wait() new_ref_path = Sdf.Path("/Group").AppendElementString(old_ref_path.name) new_payload_path = Sdf.Path("/Group").AppendElementString(old_payload_path.name) self.assertFalse(self.stage.GetPrimAtPath(old_ref_path)) self.assertFalse(self.stage.GetPrimAtPath(old_payload_path)) self.assertTrue(self.stage.GetPrimAtPath(new_ref_path)) self.assertTrue(self.stage.GetPrimAtPath(new_payload_path)) self.usd_context.get_selection().set_selected_prim_paths( [str(new_ref_path), str(new_payload_path)], True ) await self.wait() stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") ref_widget = stage_tree.find("**/Label[*].text=='reference0'") self.assertTrue(ref_widget) await rf_widget.right_click() await ui_test.select_context_menu("Ungroup Selected") await self.wait() self.assertTrue(self.stage.GetPrimAtPath(old_ref_path)) self.assertTrue(self.stage.GetPrimAtPath(old_payload_path)) self.assertFalse(self.stage.GetPrimAtPath(new_ref_path)) self.assertFalse(self.stage.GetPrimAtPath(new_payload_path)) async def test_duplicate_prim(self): self.usd_context.get_selection().set_selected_prim_paths( [str(self.ref_prim.GetPath()), str(self.payload_prim.GetPath())], True ) await self.wait() rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() await ui_test.select_context_menu("Duplicate") self.assertTrue(self.stage.GetPrimAtPath("/reference0_01")) self.assertTrue(self.stage.GetPrimAtPath("/payload0_01")) async def test_delete_prim(self): self.usd_context.get_selection().set_selected_prim_paths( [str(self.ref_prim.GetPath()), str(self.payload_prim.GetPath())], True ) await self.wait() rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() await ui_test.select_context_menu("Delete") self.assertFalse(self.ref_prim) self.assertFalse(self.payload_prim) async def test_refresh_reference_or_payload(self): self.usd_context.get_selection().set_selected_prim_paths( [str(self.ref_prim.GetPath())], True ) await self.wait() rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() await ui_test.select_context_menu("Refresh Reference") async def test_convert_between_ref_and_payload(self): rf_widget, payload_widget, ref_and_payload_widget = await self._find_all_prim_items() await rf_widget.right_click() with self.assertRaises(Exception): await ui_test.select_context_menu("Convert Payloads to References") await rf_widget.right_click() await ui_test.select_context_menu("Convert References to Payloads") ref_prim = self.stage.GetPrimAtPath("/reference0") ref_and_layers = omni.usd.get_composed_references_from_prim(ref_prim) payload_and_layers = omni.usd.get_composed_payloads_from_prim(ref_prim) self.assertTrue(len(ref_and_layers) == 0) self.assertTrue(len(payload_and_layers) == 1) await payload_widget.right_click() with self.assertRaises(Exception): await ui_test.select_context_menu("Convert References to Payloads") await payload_widget.right_click() await ui_test.select_context_menu("Convert Payloads to References") payload_prim = self.stage.GetPrimAtPath("/payload0") ref_and_layers = omni.usd.get_composed_references_from_prim(payload_prim) payload_and_layers = omni.usd.get_composed_payloads_from_prim(payload_prim) self.assertTrue(len(ref_and_layers) == 1) self.assertTrue(len(payload_and_layers) == 0) await ref_and_payload_widget.right_click() await ui_test.select_context_menu("Convert References to Payloads") prim = self.stage.GetPrimAtPath("/reference_and_payload0") ref_and_layers = omni.usd.get_composed_references_from_prim(prim) payload_and_layers = omni.usd.get_composed_payloads_from_prim(prim) self.assertEqual(len(ref_and_layers), 0) self.assertEqual(len(payload_and_layers), 1) await ref_and_payload_widget.right_click() await ui_test.select_context_menu("Convert Payloads to References") prim = self.stage.GetPrimAtPath("/reference_and_payload0") ref_and_layers = omni.usd.get_composed_references_from_prim(prim) payload_and_layers = omni.usd.get_composed_payloads_from_prim(prim) self.assertEqual(len(ref_and_layers), 1) self.assertEqual(len(payload_and_layers), 0) async def test_select_bound_objects(self): menu_name = "Select Bound Objects" rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() with self.assertRaises(Exception): await ui_test.select_context_menu(menu_name) material = UsdShade.Material.Define(self.stage, "/material0") UsdShade.MaterialBindingAPI(self.payload_prim).Bind(material) await self.wait() stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") material_widget = stage_tree.find("**/Label[*].text=='material0'") await material_widget.right_click() await ui_test.select_context_menu(menu_name) await self.wait() self.assertEqual(omni.usd.get_context().get_selection().get_selected_prim_paths(), [str(self.payload_prim.GetPath())]) async def test_binding_material(self): menu_name = "Bind Material To Selected Objects" rf_widget, _, _ = await self._find_all_prim_items() await rf_widget.right_click() with self.assertRaises(Exception): await ui_test.select_context_menu(menu_name) material = UsdShade.Material.Define(self.stage, "/material0") UsdShade.MaterialBindingAPI(self.payload_prim).Bind(material) await self.wait() stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") material_widget = stage_tree.find("**/Label[*].text=='material0'") await material_widget.right_click() # No valid selection with self.assertRaises(Exception): await ui_test.select_context_menu(menu_name) self.usd_context.get_selection().set_selected_prim_paths( [str(self.payload_prim.GetPath())], True ) await self.wait() await material_widget.right_click() await ui_test.select_context_menu(menu_name) await self.wait() selected_paths = omni.usd.get_context().get_selection().get_selected_prim_paths() self.assertEqual(selected_paths, [str(self.payload_prim.GetPath())]) async def test_set_kind(self): rf_widget, _, _ = await self._find_all_prim_items() self.usd_context.get_selection().set_selected_prim_paths( [str(self.ref_prim.GetPath())], True ) await self.wait() for name in ["Assembly", "Group", "Component", "Subcomponent"]: await rf_widget.right_click() await ui_test.select_context_menu(f"Set Kind/{name}") async def test_lock_specs(self): rf_widget, _, _ = await self._find_all_prim_items() for menu_name in ["Lock Selected", "Unlock Selected", "Lock Selected Hierarchy", "Unlock Selected Hierarchy"]: await rf_widget.right_click() await ui_test.select_context_menu(f"Locks/{menu_name}") await rf_widget.right_click() await ui_test.select_context_menu("Locks/Lock Selected Hierarchy") await rf_widget.right_click() await ui_test.select_context_menu("Locks/Select Locked Prims") await self.wait() selected_paths = omni.usd.get_context().get_selection().get_selected_prim_paths() self.assertEqual(selected_paths, [str(self.ref_prim.GetPath()), str(self.child_prim.GetPath())]) async def test_assign_material(self): menu_name = "Assign Material" rf_widget, _, _ = await self._find_all_prim_items() material = UsdShade.Material.Define(self.stage, "/material0") UsdShade.MaterialBindingAPI(self.payload_prim).Bind(material) await self.wait() await rf_widget.right_click() await ui_test.select_context_menu(menu_name) dialog = ui_test.find("Bind material to reference0###context_menu_bind") self.assertTrue(dialog) button = dialog.find("**/Button[*].text=='Ok'") self.assertTrue(button) await button.click() async def test_rename_prim(self): await ui_test.find("Stage").focus() menu_name = "Rename" rf_widget, _, _ = await self._find_all_prim_items() stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") await rf_widget.right_click(rf_widget.center) await ui_test.select_context_menu(menu_name) await self.wait(10) string_fields = stage_tree.find_all("**/StringField[*].identifier=='rename_field'") self.assertTrue(len(string_fields) > 0) string_field = string_fields[0] # FIXME: Cannot make it visible in tests, but have to do it manually string_field.widget.visible = True await string_field.input("test") self.assertTrue(self.stage.GetPrimAtPath("/reference0test")) self.assertFalse(self.stage.GetPrimAtPath("/reference0"))
14,680
Python
42.95509
126
0.64673
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_stage.py
## Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test from pathlib import Path from omni.kit.widget.stage import StageWidget from omni.kit.widget.stage.stage_icons import StageIcons from omni.ui.tests.test_base import OmniUiTest from pxr import Usd, UsdGeom from omni.kit import ui_test from omni.kit.test_suite.helpers import arrange_windows, wait_stage_loading import omni.kit.app CURRENT_PATH = Path(__file__).parent REPO_PATH = CURRENT_PATH for i in range(10): REPO_PATH = REPO_PATH.parent BOWL_STAGE = REPO_PATH.joinpath("data/usd/tests/bowl.usd") STYLE = {"Field": {"background_color": 0xFF24211F, "border_radius": 2}} class TestStage(OmniUiTest): # Before running each test async def setUp(self): await arrange_windows(hide_viewport=True) # After running each test async def tearDown(self): await wait_stage_loading() async def test_general(self): """Testing general look of StageWidget""" StageIcons()._icons = {} window = await self.create_test_window() stage = Usd.Stage.Open(f"{BOWL_STAGE}") if not stage: self.fail(f"Stage {BOWL_STAGE} doesn't exist") return with window.frame: stage_widget = StageWidget(stage, style=STYLE) # 5 frames to rasterize the icons for _ in range(5): await omni.kit.app.get_app().next_update_async() await self.finalize_test() async def test_visibility(self): """Testing visibility of StageWidget""" StageIcons()._icons = {} window = await self.create_test_window() stage = Usd.Stage.CreateInMemory("test.usd") with window.frame: stage_widget = StageWidget(stage, style=STYLE) UsdGeom.Mesh.Define(stage, "/A") UsdGeom.Mesh.Define(stage, "/A/B") UsdGeom.Mesh.Define(stage, "/C").MakeInvisible() # 5 frames to rasterize the icons for _ in range(5): await omni.kit.app.get_app().next_update_async() await self.finalize_test() async def test_dynamic(self): """Testing the ability to watch the stage""" StageIcons()._icons = {} window = await self.create_test_window() stage = Usd.Stage.CreateInMemory("test.usd") with window.frame: stage_widget = StageWidget(stage, style=STYLE) UsdGeom.Mesh.Define(stage, "/A") # Wait one frame to be sure other objects created after initialization await omni.kit.app.get_app().next_update_async() UsdGeom.Mesh.Define(stage, "/B") mesh = UsdGeom.Mesh.Define(stage, "/C") # Wait one frame to be sure other objects created after initialization await omni.kit.app.get_app().next_update_async() mesh.MakeInvisible() UsdGeom.Mesh.Define(stage, "/D") # 5 frames to rasterize the icons for _ in range(5): await omni.kit.app.get_app().next_update_async() await self.finalize_test() async def test_instanceable(self): """Testing the ability to watch the instanceable state""" StageIcons()._icons = {} window = await self.create_test_window() stage = Usd.Stage.CreateInMemory("test.usd") with window.frame: stage_widget = StageWidget(stage, style=STYLE) UsdGeom.Xform.Define(stage, "/A") UsdGeom.Mesh.Define(stage, "/A/Shape") prim = UsdGeom.Xform.Define(stage, "/B").GetPrim() prim.GetReferences().AddInternalReference("/A") # Wait one frame to be sure other objects created after initialization await omni.kit.app.get_app().next_update_async() stage_widget.expand("/B") await omni.kit.app.get_app().next_update_async() prim.SetInstanceable(True) # 5 frames to rasterize the icons for _ in range(5): await omni.kit.app.get_app().next_update_async() await self.finalize_test()
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Python
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0.645103
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/drag_drop_multi.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test import omni.kit.app import omni.usd from omni.kit.test.async_unittest import AsyncTestCase from omni.kit import ui_test from pxr import Sdf, UsdShade from omni.kit.test_suite.helpers import ( open_stage, get_test_data_path, get_prims, wait_stage_loading, arrange_windows ) from omni.kit.window.content_browser.test_helper import ContentBrowserTestHelper class DragDropFileStageMulti(AsyncTestCase): # Before running each test async def setUp(self): await arrange_windows() await open_stage(get_test_data_path(__name__, "bound_shapes.usda")) # After running each test async def tearDown(self): await wait_stage_loading() async def test_l1_drag_drop_multi_usd_stage(self): from carb.input import KeyboardInput await ui_test.find("Content").focus() usd_context = omni.usd.get_context() stage = usd_context.get_stage() stage_window = ui_test.find("Stage") await stage_window.focus() # verify prims paths = [prim.GetPath().pathString for prim in get_prims(stage) if not omni.usd.is_hidden_type(prim)] self.assertEqual(paths, ['/World', '/World/defaultLight', '/World/Cone', '/World/Cube', '/World/Sphere', '/World/Cylinder', '/World/Looks', '/World/Looks/OmniPBR', '/World/Looks/OmniPBR/Shader', '/World/Looks/OmniGlass', '/World/Looks/OmniGlass/Shader', '/World/Looks/OmniSurface_Plastic', '/World/Looks/OmniSurface_Plastic/Shader']) # drag/drop files to stage window drag_target = stage_window.position + ui_test.Vec2(stage_window.size.x / 2, stage_window.size.y - 96) async with ContentBrowserTestHelper() as content_browser_helper: usd_path = get_test_data_path(__name__) await content_browser_helper.drag_and_drop_tree_view( usd_path, names=["4Lights.usda", "quatCube.usda"], drag_target=drag_target) # verify prims paths = [prim.GetPath().pathString for prim in get_prims(stage) if not omni.usd.is_hidden_type(prim)] self.assertEqual(paths, ['/World', '/World/defaultLight', '/World/Cone', '/World/Cube', '/World/Sphere', '/World/Cylinder', '/World/Looks', '/World/Looks/OmniPBR', '/World/Looks/OmniPBR/Shader', '/World/Looks/OmniGlass', '/World/Looks/OmniGlass/Shader', '/World/Looks/OmniSurface_Plastic', '/World/Looks/OmniSurface_Plastic/Shader', '/World/_Lights', '/World/_Lights/SphereLight_01', '/World/_Lights/SphereLight_02', '/World/_Lights/SphereLight_03', '/World/_Lights/SphereLight_00', '/World/_Lights/Cube', '/World/quatCube', '/World/quatCube/Cube'])
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Python
49.245901
557
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/test_header.py
import carb import omni import omni.kit.test import omni.usd import omni.client import omni.kit.widget.stage import omni.kit.app import omni.kit.ui_test as ui_test from omni.kit.test_suite.helpers import arrange_windows from ..stage_model import StageItemSortPolicy class TestHeader(omni.kit.test.AsyncTestCase): async def setUp(self): self.app = omni.kit.app.get_app() await arrange_windows("Stage", 800, 600) async def tearDown(self): pass async def wait(self, frames=4): for i in range(frames): await self.app.next_update_async() async def test_name_header(self): stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") self.assertTrue(stage_tree) stage_model = stage_tree.widget.model stage_model.set_items_sort_policy(StageItemSortPolicy.DEFAULT) name_label = stage_tree.find("**/Label[*].text=='Name (Old to New)'") self.assertTrue(name_label) await name_label.click() await self.wait() name_label = stage_tree.find("**/Label[*].text=='Name (A to Z)'") self.assertTrue(name_label) await name_label.click() await self.wait() name_label = stage_tree.find("**/Label[*].text=='Name (Z to A)'") self.assertTrue(name_label) await name_label.click() await self.wait() name_label = stage_tree.find("**/Label[*].text=='Name (New to Old)'") self.assertTrue(name_label) await name_label.click() await self.wait() name_label = stage_tree.find("**/Label[*].text=='Name (Old to New)'") self.assertTrue(name_label) async def test_visibility_header(self): stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") self.assertTrue(stage_tree) stage_model = stage_tree.widget.model stage_model.set_items_sort_policy(StageItemSortPolicy.DEFAULT) self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.DEFAULT) visibility_image = stage_tree.find("**/Image[*].name=='visibility_header'") self.assertTrue(visibility_image) await visibility_image.click() await self.wait() self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.VISIBILITY_COLUMN_VISIBLE_TO_INVISIBLE) await visibility_image.click() await self.wait() self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.VISIBILITY_COLUMN_INVISIBLE_TO_VISIBLE) await visibility_image.click() await self.wait() self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.DEFAULT) async def test_type_header(self): stage_tree = ui_test.find("Stage//Frame/**/ScrollingFrame/TreeView[*].visible==True") self.assertTrue(stage_tree) stage_model = stage_tree.widget.model stage_model.set_items_sort_policy(StageItemSortPolicy.DEFAULT) self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.DEFAULT) type_label = stage_tree.find("**/Label[*].text=='Type'") self.assertTrue(type_label) await type_label.click() await self.wait() self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.TYPE_COLUMN_A_TO_Z) await type_label.click() await self.wait() self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.TYPE_COLUMN_Z_TO_A) await type_label.click() await self.wait() self.assertEqual(stage_model.get_items_sort_policy(), StageItemSortPolicy.DEFAULT)
3,679
Python
36.938144
121
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/tests/inspector_query.py
from typing import Optional, Union import omni.ui as ui import carb class InspectorQuery: def __init__(self) -> None: pass @classmethod def child_widget(cls, widget: ui.Widget, predicate: str, last=False) -> Union[ui.Widget, None]: adjusted_predicate = predicate # when we don't have index we assume it is the first one index = None if "[" in adjusted_predicate: index = int(adjusted_predicate.split("[")[-1].split("]")[0]) adjusted_predicate = adjusted_predicate.split("[")[0] if last and index is None: if widget.__class__.__name__ == adjusted_predicate: return widget else: carb.log_warn(f"Widget {widget} is not matching predicate {adjusted_predicate}") return None if not widget.__class__.__name__ == adjusted_predicate: carb.log_warn(f"Widget {widget} is not matching predicate {adjusted_predicate}") return None children = ui.Inspector.get_children(widget) if not index: index = 0 if index >= len(children): carb.log_warn(f"Widget {widget} only as {len(children)}, asked for index {index}") return None return children[index] @classmethod def find_widget_path(cls, window: ui.Window, widget: ui.Widget) -> Union[str, None]: def traverse_widget_tree_for_match( location: ui.Widget, current_path: str, searched_widget: ui.Widget ) -> Union[str, None]: current_index = 0 current_children = ui.Inspector.get_children(location) for a_child in current_children: class_name = a_child.__class__.__name__ if a_child == widget: return f"{current_path}[{current_index}]/{class_name}" if isinstance(a_child, ui.Container): path = traverse_widget_tree_for_match( a_child, f"{current_path}[{current_index}]/{class_name}", searched_widget ) if path: return path current_index = current_index + 1 return None if window: start_path = f"{window.title}/Frame" return traverse_widget_tree_for_match(window.frame, start_path, widget) else: return None @classmethod def find_menu_item(cls, query: str) -> Optional[ui.Widget]: from omni.kit.mainwindow import get_main_window main_menu_bar = get_main_window().get_main_menu_bar() if not main_menu_bar: carb.log_warn("Current App doesn't have a MainMenuBar") return None tokens = query.split("/") current_children = main_menu_bar for i in range(1, len(tokens)): last = i == len(tokens) - 1 child = InspectorQuery.child_widget(current_children, tokens[i], last) if not child: carb.log_warn(f"Failed to find Child Widget at level {tokens[i]}") return None current_children = child return current_children @classmethod def find_context_menu_item(cls, query: str, menu_root: ui.Menu) -> Optional[ui.Widget]: menu_items = ui.Inspector.get_children(menu_root) for menu_item in menu_items: if isinstance(menu_item, ui.MenuItem): if query in menu_item.text: return menu_item return None @classmethod def find_widget(cls, query: str) -> Union[ui.Widget, None]: if not query: return None tokens = query.split("/") window = ui.Workspace.get_window(tokens[0]) if not window: carb.log_warn(f"Failed to find window: {tokens[0]}") return None if not isinstance(window, ui.Window): carb.log_warn(f"window: {tokens[0]} is not a ui.Window, query only work on ui.Window") return None if not (tokens[1] == "Frame" or tokens[1] == "Frame[0]"): carb.log_warn("Query currently only Support '<WindowName>/Frame/* or <WindowName>/Frame[0]/ type of query") return None frame = window.frame if len(tokens) == 2: return frame if tokens[-1] == "": tokens = tokens[:-1] current_children = ui.Inspector.get_children(frame)[0] for i in range(2, len(tokens)): last = i == len(tokens) - 1 child = InspectorQuery.child_widget(current_children, tokens[i], last) if not child: carb.log_warn(f"Failed to find Child Widget at level {tokens[i]}") return None current_children = child return current_children
4,854
Python
33.928057
119
0.559333
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/delegates/type_column_delegate.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["TypeColumnDelegate"] from ..abstract_stage_column_delegate import AbstractStageColumnDelegate from ..stage_model import StageModel, StageItemSortPolicy from ..stage_item import StageItem from typing import List from enum import Enum import omni.ui as ui class TypeColumnSortPolicy(Enum): DEFAULT = 0 A_TO_Z = 1 Z_TO_A = 2 class TypeColumnDelegate(AbstractStageColumnDelegate): """The column delegate that represents the type column""" def __init__(self): super().__init__() self.__name_label_layout = None self.__name_label = None self.__items_sort_policy = TypeColumnSortPolicy.DEFAULT self.__stage_model: StageModel = None def destroy(self): if self.__name_label_layout: self.__name_label_layout.set_mouse_pressed_fn(None) @property def initial_width(self): """The width of the column""" return ui.Pixel(100) def __initialize_policy_from_model(self): stage_model = self.__stage_model if not stage_model: return if stage_model.get_items_sort_policy() == StageItemSortPolicy.TYPE_COLUMN_A_TO_Z: self.__items_sort_policy = TypeColumnSortPolicy.A_TO_Z elif stage_model.get_items_sort_policy() == StageItemSortPolicy.TYPE_COLUMN_Z_TO_A: self.__items_sort_policy = TypeColumnSortPolicy.Z_TO_A else: self.__items_sort_policy = TypeColumnSortPolicy.DEFAULT self.__update_label_from_policy() def __update_label_from_policy(self): if not self.__name_label: return if self.__name_label: if self.__items_sort_policy == TypeColumnSortPolicy.A_TO_Z: name = "Type (A to Z)" elif self.__items_sort_policy == TypeColumnSortPolicy.Z_TO_A: name = "Type (Z to A)" else: name = "Type" self.__name_label.text = name def __on_policy_changed(self): stage_model = self.__stage_model if not stage_model: return if self.__items_sort_policy == TypeColumnSortPolicy.A_TO_Z: stage_model.set_items_sort_policy(StageItemSortPolicy.TYPE_COLUMN_A_TO_Z) elif self.__items_sort_policy == TypeColumnSortPolicy.Z_TO_A: stage_model.set_items_sort_policy(StageItemSortPolicy.TYPE_COLUMN_Z_TO_A) else: stage_model.set_items_sort_policy(StageItemSortPolicy.DEFAULT) self.__update_label_from_policy() def __on_name_label_clicked(self, x, y, b, m): stage_model = self.__stage_model if b != 0 or not stage_model: return if self.__items_sort_policy == TypeColumnSortPolicy.A_TO_Z: self.__items_sort_policy = TypeColumnSortPolicy.Z_TO_A elif self.__items_sort_policy == TypeColumnSortPolicy.Z_TO_A: self.__items_sort_policy = TypeColumnSortPolicy.DEFAULT else: self.__items_sort_policy = TypeColumnSortPolicy.A_TO_Z self.__on_policy_changed() def build_header(self, **kwargs): """Build the header""" stage_model = kwargs.get("stage_model", None) self.__stage_model = stage_model if stage_model: self.__name_label_layout = ui.HStack() with self.__name_label_layout: ui.Spacer(width=10) self.__name_label = ui.Label( "Type", name="columnname", style_type_name_override="TreeView.Header" ) self.__initialize_policy_from_model() self.__name_label_layout.set_mouse_pressed_fn(self.__on_name_label_clicked) else: self.__name_label_layout.set_mouse_pressed_fn(None) with ui.HStack(): ui.Spacer(width=10) ui.Label("Type", name="columnname", style_type_name_override="TreeView.Header") async def build_widget(self, _, **kwargs): """Build the type widget""" item = kwargs.get("stage_item", None) if not item or not item.stage: return prim = item.stage.GetPrimAtPath(item.path) if not prim or not prim.IsValid(): return with ui.HStack(enabled=not item.instance_proxy, spacing=4, height=20): ui.Spacer(width=4) ui.Label(item.type_name, width=0, name="object_name", style_type_name_override="TreeView.Item") def on_stage_items_destroyed(self, items: List[StageItem]): pass @property def sortable(self): return True @property def order(self): return -100 @property def minimum_width(self): return ui.Pixel(20)
5,139
Python
33.039735
107
0.616852
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/delegates/visibility_column_delegate.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["VisibilityColumnDelegate"] from ..abstract_stage_column_delegate import AbstractStageColumnDelegate from ..stage_model import StageModel, StageItemSortPolicy from ..stage_item import StageItem from pxr import UsdGeom from typing import List from functools import partial from enum import Enum import weakref import omni.ui as ui class VisibilityColumnSortPolicy(Enum): DEFAULT = 0 INVISIBLE_TO_VISIBLE = 1 VISIBLE_TO_INVISIBLE = 2 class VisibilityColumnDelegate(AbstractStageColumnDelegate): """The column delegate that represents the visibility column""" def __init__(self): super().__init__() self.__visibility_layout = None self.__items_sort_policy = VisibilityColumnSortPolicy.DEFAULT self.__stage_model: StageModel = None def destroy(self): if self.__visibility_layout: self.__visibility_layout.set_mouse_pressed_fn(None) self.__visibility_layout = None self.__stage_model = None @property def initial_width(self): """The width of the column""" return ui.Pixel(24) def __initialize_policy_from_model(self): stage_model = self.__stage_model if not stage_model: return if stage_model.get_items_sort_policy() == StageItemSortPolicy.VISIBILITY_COLUMN_INVISIBLE_TO_VISIBLE: self.__items_sort_policy = VisibilityColumnSortPolicy.INVISIBLE_TO_VISIBLE elif stage_model.get_items_sort_policy() == StageItemSortPolicy.VISIBILITY_COLUMN_VISIBLE_TO_INVISIBLE: self.__items_sort_policy = VisibilityColumnSortPolicy.VISIBLE_TO_INVISIBLE else: self.__items_sort_policy = VisibilityColumnSortPolicy.DEFAULT def __on_policy_changed(self): stage_model = self.__stage_model if not stage_model: return if self.__items_sort_policy == VisibilityColumnSortPolicy.INVISIBLE_TO_VISIBLE: stage_model.set_items_sort_policy(StageItemSortPolicy.VISIBILITY_COLUMN_INVISIBLE_TO_VISIBLE) elif self.__items_sort_policy == VisibilityColumnSortPolicy.VISIBLE_TO_INVISIBLE: stage_model.set_items_sort_policy(StageItemSortPolicy.VISIBILITY_COLUMN_VISIBLE_TO_INVISIBLE) else: stage_model.set_items_sort_policy(StageItemSortPolicy.DEFAULT) def __on_visiblity_clicked(self, x, y, b, m): if b != 0 or not self.__stage_model: return if self.__items_sort_policy == VisibilityColumnSortPolicy.VISIBLE_TO_INVISIBLE: self.__items_sort_policy = VisibilityColumnSortPolicy.INVISIBLE_TO_VISIBLE elif self.__items_sort_policy == VisibilityColumnSortPolicy.INVISIBLE_TO_VISIBLE: self.__items_sort_policy = VisibilityColumnSortPolicy.DEFAULT else: self.__items_sort_policy = VisibilityColumnSortPolicy.VISIBLE_TO_INVISIBLE self.__on_policy_changed() def build_header(self, **kwargs): """Build the header""" stage_model = kwargs.get("stage_model", None) self.__stage_model = stage_model self.__initialize_policy_from_model() if stage_model: with ui.ZStack(): ui.Rectangle(name="hovering", style_type_name_override="TreeView.Header") self.__visibility_layout = ui.HStack() with self.__visibility_layout: ui.Spacer() with ui.VStack(width=0): ui.Spacer() ui.Image(width=22, height=14, name="visibility_header", style_type_name_override="TreeView.Header") ui.Spacer() ui.Spacer() self.__visibility_layout.set_mouse_pressed_fn(self.__on_visiblity_clicked) else: with ui.HStack(): ui.Spacer() with ui.VStack(width=0): ui.Spacer() ui.Image(width=22, height=14, name="visibility_header", style_type_name_override="TreeView.Header") ui.Spacer() ui.Spacer() async def build_widget(self, _, **kwargs): """Build the eye widget""" item = kwargs.get("stage_item", None) if not item or not item.prim or not item.prim.IsA(UsdGeom.Imageable): return with ui.ZStack(height=20): # Min size ui.Spacer(width=22) # TODO the way to make this widget grayed out ui.ToolButton(item.visibility_model, enabled=not item.instance_proxy, name="visibility") @property def order(self): # Ensure it's always to the leftmost column except the name column. return -101 @property def sortable(self): return True def on_stage_items_destroyed(self, items: List[StageItem]): pass @property def minimum_width(self): return ui.Pixel(20)
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Python
36.964539
123
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omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/delegates/name_column_delegate.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["NameColumnDelegate"] import asyncio import math import omni.ui as ui from ..abstract_stage_column_delegate import AbstractStageColumnDelegate from ..stage_model import StageModel, StageItemSortPolicy from ..stage_item import StageItem from ..stage_icons import StageIcons from functools import partial from typing import List from enum import Enum class NameColumnSortPolicy(Enum): NEW_TO_OLD = 0 OLD_TO_NEW = 1 A_TO_Z = 2 Z_TO_A = 3 def split_selection(text, selection): """ Split given text to substrings to draw selected text. Result starts with unselected text. Example: "helloworld" "o" -> ["hell", "o", "w", "o", "rld"] Example: "helloworld" "helloworld" -> ["", "helloworld"] """ if not selection or text == selection: return ["", text] selection = selection.lower() selection_len = len(selection) result = [] while True: found = text.lower().find(selection) result.append(text if found < 0 else text[:found]) if found < 0: break else: result.append(text[found : found + selection_len]) text = text[found + selection_len :] return result class NameColumnDelegate(AbstractStageColumnDelegate): """The column delegate that represents the type column""" def __init__(self): super().__init__() self.__name_label_layout = None self.__name_label = None self.__drop_down_layout = None self.__name_sort_options_menu = None self.__items_sort_policy = NameColumnSortPolicy.OLD_TO_NEW self.__highlighting_enabled = None # Text that is highlighted in flat mode self.__highlighting_text = None self.__stage_model: StageModel = None def set_highlighting(self, enable: bool = None, text: str = None): """ Specify if the widgets should consider highlighting. Also set the text that should be highlighted in flat mode. """ if enable is not None: self.__highlighting_enabled = enable if text is not None: self.__highlighting_text = text.lower() @property def sort_policy(self): return self.__items_sort_policy @sort_policy.setter def sort_policy(self, value): if self.__items_sort_policy != value: self.__items_sort_policy = value self.__on_policy_changed() def destroy(self): if self.__name_label_layout: self.__name_label_layout.set_mouse_pressed_fn(None) if self.__drop_down_layout: self.__drop_down_layout.set_mouse_pressed_fn(None) self.__drop_down_layout = None self.__name_sort_options_menu = None if self.__name_label_layout: self.__name_label_layout.set_mouse_pressed_fn(None) self.__name_label_layout = None self.__stage_model = None @property def initial_width(self): """The width of the column""" return ui.Fraction(1) def __initialize_policy_from_model(self): stage_model = self.__stage_model if not stage_model: return if stage_model.get_items_sort_policy() == StageItemSortPolicy.NAME_COLUMN_NEW_TO_OLD: self.__items_sort_policy = NameColumnSortPolicy.NEW_TO_OLD elif stage_model.get_items_sort_policy() == StageItemSortPolicy.NAME_COLUMN_A_TO_Z: self.__items_sort_policy = NameColumnSortPolicy.A_TO_Z elif stage_model.get_items_sort_policy() == StageItemSortPolicy.NAME_COLUMN_Z_TO_A: self.__items_sort_policy = NameColumnSortPolicy.Z_TO_A else: self.__items_sort_policy = NameColumnSortPolicy.OLD_TO_NEW self.__update_label_from_policy() def __update_label_from_policy(self): if not self.__name_label: return if self.__items_sort_policy == NameColumnSortPolicy.NEW_TO_OLD: name = "Name (New to Old)" elif self.__items_sort_policy == NameColumnSortPolicy.A_TO_Z: name = "Name (A to Z)" elif self.__items_sort_policy == NameColumnSortPolicy.Z_TO_A: name = "Name (Z to A)" else: name = "Name (Old to New)" self.__name_label.text = name def __on_policy_changed(self): stage_model = self.__stage_model if not stage_model: return if self.__items_sort_policy == NameColumnSortPolicy.NEW_TO_OLD: stage_model.set_items_sort_policy(StageItemSortPolicy.NAME_COLUMN_NEW_TO_OLD) elif self.__items_sort_policy == NameColumnSortPolicy.A_TO_Z: stage_model.set_items_sort_policy(StageItemSortPolicy.NAME_COLUMN_A_TO_Z) elif self.__items_sort_policy == NameColumnSortPolicy.Z_TO_A: stage_model.set_items_sort_policy(StageItemSortPolicy.NAME_COLUMN_Z_TO_A) else: stage_model.set_items_sort_policy(StageItemSortPolicy.NAME_COLUMN_OLD_TO_NEW) self.__update_label_from_policy() def __on_name_label_clicked(self, x, y, b, m): if b != 0 or not self.__stage_model: return if self.__items_sort_policy == NameColumnSortPolicy.A_TO_Z: self.__items_sort_policy = NameColumnSortPolicy.Z_TO_A elif self.__items_sort_policy == NameColumnSortPolicy.Z_TO_A: self.__items_sort_policy = NameColumnSortPolicy.NEW_TO_OLD elif self.__items_sort_policy == NameColumnSortPolicy.NEW_TO_OLD: self.__items_sort_policy = NameColumnSortPolicy.OLD_TO_NEW else: self.__items_sort_policy = NameColumnSortPolicy.A_TO_Z self.__on_policy_changed() def build_header(self, **kwargs): """Build the header""" style_type_name = "TreeView.Header" stage_model = kwargs.get("stage_model", None) self.__stage_model = stage_model if stage_model: with ui.HStack(): self.__name_label_layout = ui.HStack() self.__name_label_layout.set_mouse_pressed_fn(self.__on_name_label_clicked) with self.__name_label_layout: ui.Spacer(width=10) self.__name_label = ui.Label( "Name", name="columnname", style_type_name_override=style_type_name ) self.__initialize_policy_from_model() ui.Spacer() with ui.ZStack(width=16): ui.Rectangle(name="drop_down_hovered_area", style_type_name_override=style_type_name) self.__drop_down_layout = ui.ZStack(width=0) with self.__drop_down_layout: ui.Rectangle(width=16, name="drop_down_background", style_type_name_override=style_type_name) with ui.HStack(): ui.Spacer() with ui.VStack(width=0): ui.Spacer(height=4) ui.Triangle( name="drop_down_button", width=8, height=8, style_type_name_override=style_type_name, alignment=ui.Alignment.CENTER_BOTTOM ) ui.Spacer(height=2) ui.Spacer() ui.Spacer(width=4) def on_sort_policy_changed(policy, value): if self.sort_policy != policy: self.sort_policy = policy self.__on_policy_changed() def on_mouse_pressed_fn(x, y, b, m): if b != 0: return items_sort_policy = self.__items_sort_policy self.__name_sort_options_menu = ui.Menu("Sort Options") with self.__name_sort_options_menu: ui.MenuItem("Sort By", enabled=False) ui.Separator() ui.MenuItem( "New to Old", checkable=True, checked=items_sort_policy == NameColumnSortPolicy.NEW_TO_OLD, checked_changed_fn=partial( on_sort_policy_changed, NameColumnSortPolicy.NEW_TO_OLD ), hide_on_click=False, ) ui.MenuItem( "Old to New", checkable=True, checked=items_sort_policy == NameColumnSortPolicy.OLD_TO_NEW, checked_changed_fn=partial( on_sort_policy_changed, NameColumnSortPolicy.OLD_TO_NEW ), hide_on_click=False, ) ui.MenuItem( "A to Z", checkable=True, checked=items_sort_policy == NameColumnSortPolicy.A_TO_Z, checked_changed_fn=partial( on_sort_policy_changed, NameColumnSortPolicy.A_TO_Z ), hide_on_click=False ) ui.MenuItem( "Z to A", checkable=True, checked=items_sort_policy == NameColumnSortPolicy.Z_TO_A, checked_changed_fn=partial( on_sort_policy_changed, NameColumnSortPolicy.Z_TO_A ), hide_on_click=False ) self.__name_sort_options_menu.show() self.__drop_down_layout.set_mouse_pressed_fn(on_mouse_pressed_fn) self.__drop_down_layout.visible = False else: self.__name_label_layout.set_mouse_pressed_fn(None) with ui.HStack(): ui.Spacer(width=10) ui.Label("Name", name="columnname", style_type_name_override="TreeView.Header") def get_type_icon(self, node_type): """Convert USD Type to icon file name""" icons = StageIcons() if node_type in ["DistantLight", "SphereLight", "RectLight", "DiskLight", "CylinderLight", "DomeLight"]: return icons.get(node_type, "Light") if node_type == "": node_type = "Xform" return icons.get(node_type, "Prim") async def build_widget(self, _, **kwargs): self.build_widget_async(_, **kwargs) def __get_all_icons_to_draw(self, item: StageItem, item_is_native): # Get the node type node_type = item.type_name if item != item.stage_model.root else None icon_filenames = [self.get_type_icon(node_type)] # Get additional icons based on the properties of StageItem if item_is_native: if item.references: icon_filenames.append(StageIcons().get("Reference")) if item.payloads: icon_filenames.append(StageIcons().get("Payload")) if item.instanceable: icon_filenames.append(StageIcons().get("Instance")) return icon_filenames def __draw_all_icons(self, item: StageItem, item_is_native, is_highlighted): icon_filenames = self.__get_all_icons_to_draw(item, item_is_native) # Gray out the icon if the filter string is not in the text iconname = "object_icon" if is_highlighted else "object_icon_grey" parent_layout = ui.ZStack(width=20, height=20) with parent_layout: for icon_filename in icon_filenames: ui.Image(icon_filename, name=iconname, style_type_name_override="TreeView.Image") if item.instance_proxy: parent_layout.set_tooltip("Instance Proxy") def __build_rename_field(self, item: StageItem, name_labels, parent_stack): def on_end_edit(name_labels, field): for label in name_labels: label.visible = True field.visible = False self.end_edit_subscription = None def on_mouse_double_clicked(button, name_labels, field): if button != 0 or item.instance_proxy: return for label in name_labels: label.visible = False field.visible = True self.end_edit_subscription = field.model.subscribe_end_edit_fn(lambda _: on_end_edit(name_labels, field)) import omni.kit.app async def focus(field): await omni.kit.app.get_app().next_update_async() field.focus_keyboard() asyncio.ensure_future(focus(field)) field = ui.StringField(item.name_model, identifier="rename_field", visible=False) parent_stack.set_mouse_double_clicked_fn( lambda x, y, b, _: on_mouse_double_clicked(b, name_labels, field) ) item._ui_widget = parent_stack def build_widget_sync(self, _, **kwargs): """Build the type widget""" # True if it's StageItem. We need it to determine if it's a Root item (which is None). model = kwargs.get("stage_model", None) item = kwargs.get("stage_item", None) if not item: item = model.root item_is_native = False else: item_is_native = True if not item: return # If highlighting disabled completley, all the items should be light is_highlighted = not self.__highlighting_enabled and not self.__highlighting_text if not is_highlighted: # If it's not disabled completley is_highlighted = item_is_native and item.filtered with ui.HStack(enabled=not item.instance_proxy, spacing=4, height=20): # Draw all icons on top of each other self.__draw_all_icons(item, item_is_native, is_highlighted) value_model = item.name_model text = value_model.get_value_as_string() stack = ui.HStack() name_labels = [] # We have three different text draw model depending on the column and on the highlighting state if item_is_native and model.flat: # Flat search mode. We need to highlight only the part that is is the search field selection_chain = split_selection(text, self.__highlighting_text) labelnames_chain = ["object_name_grey", "object_name"] # Extend the label names depending on the size of the selection chain. Example, if it was [a, b] # and selection_chain is [z,y,x,w], it will become [a, b, a, b]. labelnames_chain *= int(math.ceil(len(selection_chain) / len(labelnames_chain))) with stack: for current_text, current_name in zip(selection_chain, labelnames_chain): if not current_text: continue label = ui.Label( current_text, name=current_name, width=0, style_type_name_override="TreeView.Item", hide_text_after_hash=False ) name_labels.append(label) if hasattr(item, "_callback_id"): item._callback_id = None else: with stack: if item.has_missing_references: name = "object_name_missing" else: name = "object_name" if is_highlighted else "object_name_grey" if item.is_outdated: name = "object_name_outdated" if item.in_session: name = "object_name_live" if item.is_outdated: style_override = "TreeView.Item.Outdated" elif item.in_session: style_override = "TreeView.Item.Live" else: style_override = "TreeView.Item" text = value_model.get_value_as_string() if item.is_default: text += " (defaultPrim)" label = ui.Label( text, hide_text_after_hash=False, name=name, style_type_name_override=style_override ) if item.has_missing_references: label.set_tooltip("Missing references found.") name_labels.append(label) # The hidden field for renaming the prim if item != model.root and not item.instance_proxy: self.__build_rename_field(item, name_labels, stack) elif hasattr(item, "_ui_widget"): item._ui_widget = None def rename_item(self, item: StageItem): if not item or not hasattr(item, "_ui_widget") or not item._ui_widget or item.instance_proxy: return item._ui_widget.call_mouse_double_clicked_fn(0, 0, 0, 0) def on_stage_items_destroyed(self, items: List[StageItem]): for item in items: if hasattr(item, "_ui_widget"): item._ui_widget = None def on_header_hovered(self, hovered): self.__drop_down_layout.visible = hovered @property def sortable(self): return True @property def order(self): return -100000 @property def minimum_width(self): return ui.Pixel(40)
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omniverse-code/kit/exts/omni.kit.test_suite.layout/omni/kit/test_suite/layout/tests/__init__.py
from .compare_layout import * from .verify_dockspace import *
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omniverse-code/kit/exts/omni.kit.test_suite.layout/omni/kit/test_suite/layout/tests/verify_dockspace.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import carb import omni.kit.test import omni.kit.app import omni.ui as ui import omni.kit.commands from omni.kit.test.async_unittest import AsyncTestCase from omni.kit import ui_test from omni.kit.test_suite.helpers import get_test_data_path, arrange_windows class VerifyDockspace(AsyncTestCase): # Before running each test async def setUp(self): await arrange_windows("Stage", 256) await omni.usd.get_context().new_stage_async() omni.kit.commands.execute("CreatePrimWithDefaultXform", prim_type="Sphere", select_new_prim=True) # After running each test async def tearDown(self): pass async def test_verify_dockspace(self): # verify "Dockspace" window doesn't disapear when a prim is selected as this breaks layout load/save omni.usd.get_context().get_selection().set_selected_prim_paths([], True) await ui_test.human_delay(100) self.assertNotEqual(ui.Workspace.get_window("DockSpace"), None) omni.usd.get_context().get_selection().set_selected_prim_paths(["/Sphere"], True) await ui_test.human_delay(100) self.assertNotEqual(ui.Workspace.get_window("DockSpace"), None) async def test_verify_dockspace_shutdown(self): self._hooks = [] self._hooks.append(omni.kit.app.get_app().get_shutdown_event_stream().create_subscription_to_pop_by_type( omni.kit.app.POST_QUIT_EVENT_TYPE, self._on_shutdown_handler, name="omni.create.app.setup shutdown for layout", order=0)) omni.usd.get_context().get_selection().set_selected_prim_paths(["/Sphere"], True) await ui_test.human_delay(100) def _on_shutdown_handler(self, e: carb.events.IEvent): # verify "Dockspace" window hasn't disapeared as prims are selected as this breaks layout load/save print("running _on_shutdown_handler test") self.assertNotEqual(ui.Workspace.get_window("DockSpace"), None)
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omniverse-code/kit/exts/omni.kit.test_suite.layout/omni/kit/test_suite/layout/tests/compare_layout.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test import omni.kit.app import omni.ui as ui from omni.kit.test.async_unittest import AsyncTestCase from omni.kit import ui_test from omni.kit.test_suite.helpers import get_test_data_path, arrange_windows from omni.kit.quicklayout import QuickLayout from omni.ui.workspace_utils import CompareDelegate class CompareLayout(AsyncTestCase): # Before running each test async def setUp(self): await arrange_windows("Stage", 256) # After running each test async def tearDown(self): pass async def test_compare_layout(self): layout_path = get_test_data_path(__name__, "layout.json") # compare layout, this should fail result = QuickLayout.compare_file(layout_path) self.assertNotEqual(result, []) # load layout QuickLayout.load_file(layout_path) # need to pause as load_file does some async stuff await ui_test.human_delay(10) # compare layout, this should pass result = QuickLayout.compare_file(layout_path) self.assertEqual(result, []) async def test_compare_layout_delegate(self): called_delegate = False layout_path = get_test_data_path(__name__, "layout.json") class TestCompareDelegate(CompareDelegate): def failed_get_window(self, error_list: list, target: dict): nonlocal called_delegate called_delegate = True return super().failed_get_window(error_list, target) def failed_window_key(self, error_list: list, key: str, target: dict, target_window: ui.Window): nonlocal called_delegate called_delegate = True return super().failed_window_key(error_list, key, target, target_window) def failed_window_value(self, error_list: list, key: str, value, target: dict, target_window: ui.Window): nonlocal called_delegate called_delegate = True return super().failed_window_value(error_list, key, value, target, target_window) def compare_value(self, key:str, value, target): nonlocal called_delegate called_delegate = True return super().compare_value(key, value, target) self.assertFalse(called_delegate) # compare layout, this should fail result = QuickLayout.compare_file(layout_path, compare_delegate=TestCompareDelegate()) self.assertNotEqual(result, []) # load layout QuickLayout.load_file(layout_path) # need to pause as load_file does some async stuff await ui_test.human_delay(10) # compare layout, this should pass result = QuickLayout.compare_file(layout_path, compare_delegate=TestCompareDelegate()) self.assertEqual(result, []) self.assertTrue(called_delegate)
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omniverse-code/kit/exts/omni.resourcemonitor/omni/resourcemonitor/scripts/extension.py
import omni.ext from .._resourceMonitor import * class PublicExtension(omni.ext.IExt): def on_startup(self): self._resourceMonitor = acquire_resource_monitor_interface() def on_shutdown(self): release_resource_monitor_interface(self._resourceMonitor)
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omniverse-code/kit/exts/omni.resourcemonitor/omni/resourcemonitor/scripts/resource_monitor_page.py
import omni.ui as ui from omni.kit.window.preferences import PreferenceBuilder, SettingType from .. import _resourceMonitor class ResourceMonitorPreferences(PreferenceBuilder): def __init__(self): super().__init__("Resource Monitor") def build(self): """ Resource Monitor """ with ui.VStack(height=0): with self.add_frame("Resource Monitor"): with ui.VStack(): self.create_setting_widget( "Time Between Queries", _resourceMonitor.timeBetweenQueriesSettingName, SettingType.FLOAT, ) self.create_setting_widget( "Send Device Memory Warnings", _resourceMonitor.sendDeviceMemoryWarningSettingName, SettingType.BOOL, ) self.create_setting_widget( "Device Memory Warning Threshold (MB)", _resourceMonitor.deviceMemoryWarnMBSettingName, SettingType.INT, ) self.create_setting_widget( "Device Memory Warning Threshold (Fraction)", _resourceMonitor.deviceMemoryWarnFractionSettingName, SettingType.FLOAT, range_from=0., range_to=1., ) self.create_setting_widget( "Send Host Memory Warnings", _resourceMonitor.sendHostMemoryWarningSettingName, SettingType.BOOL ) self.create_setting_widget( "Host Memory Warning Threshold (MB)", _resourceMonitor.hostMemoryWarnMBSettingName, SettingType.INT, ) self.create_setting_widget( "Host Memory Warning Threshold (Fraction)", _resourceMonitor.hostMemoryWarnFractionSettingName, SettingType.FLOAT, range_from=0., range_to=1., )
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omniverse-code/kit/exts/omni.resourcemonitor/omni/resourcemonitor/tests/__init__.py
""" Presence of this file allows the tests directory to be imported as a module so that all of its contents can be scanned to automatically add tests that are placed into this directory. """ scan_for_test_modules = True
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omniverse-code/kit/exts/omni.resourcemonitor/omni/resourcemonitor/tests/test_resource_monitor.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import numpy as np import carb.settings import omni.kit.test import omni.resourcemonitor as rm class TestResourceSettings(omni.kit.test.AsyncTestCase): # Before running each test async def setUp(self): self._savedSettings = {} self._rm_interface = rm.acquire_resource_monitor_interface() self._settings = carb.settings.get_settings() # Save current settings self._savedSettings[rm.timeBetweenQueriesSettingName] = \ self._settings.get_as_float(rm.timeBetweenQueriesSettingName) self._savedSettings[rm.sendDeviceMemoryWarningSettingName] = \ self._settings.get_as_bool(rm.sendDeviceMemoryWarningSettingName) self._savedSettings[rm.deviceMemoryWarnMBSettingName] = \ self._settings.get_as_int(rm.deviceMemoryWarnMBSettingName) self._savedSettings[rm.deviceMemoryWarnFractionSettingName] = \ self._settings.get_as_float(rm.deviceMemoryWarnFractionSettingName) self._savedSettings[rm.sendHostMemoryWarningSettingName] = \ self._settings.get_as_bool(rm.sendHostMemoryWarningSettingName) self._savedSettings[rm.hostMemoryWarnMBSettingName] = \ self._settings.get_as_int(rm.hostMemoryWarnMBSettingName) self._savedSettings[rm.hostMemoryWarnFractionSettingName] = \ self._settings.get_as_float(rm.hostMemoryWarnFractionSettingName) # After running each test async def tearDown(self): # Restore settings self._settings.set_float( rm.timeBetweenQueriesSettingName, self._savedSettings[rm.timeBetweenQueriesSettingName]) self._settings.set_bool( rm.sendDeviceMemoryWarningSettingName, self._savedSettings[rm.sendDeviceMemoryWarningSettingName]) self._settings.set_int( rm.deviceMemoryWarnMBSettingName, self._savedSettings[rm.deviceMemoryWarnMBSettingName]) self._settings.set_float( rm.deviceMemoryWarnFractionSettingName, self._savedSettings[rm.deviceMemoryWarnFractionSettingName]) self._settings.set_bool( rm.sendHostMemoryWarningSettingName, self._savedSettings[rm.sendHostMemoryWarningSettingName]) self._settings.set_int( rm.hostMemoryWarnMBSettingName, self._savedSettings[rm.hostMemoryWarnMBSettingName]) self._settings.set_float( rm.hostMemoryWarnFractionSettingName, self._savedSettings[rm.hostMemoryWarnFractionSettingName]) async def test_resource_monitor(self): """ Test host memory warnings by setting the warning threshold to slightly less than 10 GB below current memory usage then allocating a 10 GB buffer """ hostBytesAvail = self._rm_interface.get_available_host_memory() memoryToAlloc = 10 * 1024 * 1024 * 1024 queryTime = 0.1 fudge = 512 * 1024 * 1024 # make sure we go below the warning threshold warnHostThresholdBytes = hostBytesAvail - memoryToAlloc + fudge self._settings.set_float( rm.timeBetweenQueriesSettingName, queryTime) self._settings.set_bool( rm.sendHostMemoryWarningSettingName, True) self._settings.set_int( rm.hostMemoryWarnMBSettingName, warnHostThresholdBytes // (1024 * 1024)) # bytes to MB hostMemoryWarningOccurred = False def on_rm_update(event): nonlocal hostMemoryWarningOccurred hostBytesAvail = self._rm_interface.get_available_host_memory() if event.type == int(rm.ResourceMonitorEventType.LOW_HOST_MEMORY): hostMemoryWarningOccurred = True sub = self._rm_interface.get_event_stream().create_subscription_to_pop(on_rm_update, name='resource monitor update') self.assertIsNotNone(sub) # allocate something numElements = memoryToAlloc // np.dtype(np.int64).itemsize array = np.zeros(numElements, dtype=np.int64) array[:] = 1 time = 0. while time < 2. * queryTime: # give time for a resourcemonitor event to come through dt = await omni.kit.app.get_app().next_update_async() time = time + dt self.assertTrue(hostMemoryWarningOccurred)
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Python
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omniverse-code/kit/exts/omni.graph.examples.python/omni/graph/examples/python/__init__.py
"""Module containing example nodes written in pure Python. There is no public API to this module. """ __all__ = [] from ._impl.extension import _PublicExtension # noqa: F401
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