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omniverse-code/kit/exts/omni.kit.tool.collect/docs/CHANGELOG.md | # Changelog
## [2.1.20] - 2022-11-10
### Added
- Add texture grouping options for flat collection mode, textures can be grouped by MDL, USD or flat.
## [2.1.19] - 2022-11-07
### Changed
- Reduce size of test data.
- Improve UI.
- Make omni.kit.window.content_browser as optional.
- Fix MDL parser that cannot handle spaces in texture define.
## [2.1.18] - 2022-09-05
### Changed
- Fix issue that won't hide progress bar.
## [2.1.17] - 2022-08-27
### Changed
- Move collect tool into Kit core.
- More improvement to perf.
- Hook collect tool to file menu.
## [2.1.16] - 2022-08-26
### Changed
- Fix file naming conflicts for flat collection.
- More improvement about logging and perf.
## [2.1.15] - 2022-08-23
### Changed
- More test coverage.
## [2.1.14] - 2022-08-18
### Changed
- Fix refactoring issues.
## [2.1.13] - 2022-08-12
### Changed
- Refactoring collect tool to improve perf.
- Fix tags collecting.
## [2.1.12] - 2022-07-28
### Changed
- Fix issues to collect read-only USD files.
## [2.1.11] - 2022-05-26
### Changed
- Workaround to solve usda collect issue by renaming extension to match its content format.
## [2.1.10] - 2022-05-20
### Added
- Fix collect issue that will miss tags for USD files.
## [2.1.9] - 2022-05-12
### Added
- add flag to elide copy if files that already in destination location.
## [2.1.8] - 2022-04-28
### Changed
- Revert maximum tasks to 8 to avoid influence interaction of UI.
## [2.1.7] - 2022-04-28
### Changed
- Add error options to customize error reporting.
## [2.1.6] - 2022-04-06
### Changed
- Match MDL resolve rule as new-MDL-Schema in USD.
## [2.1.5] - 2022-03-07
### Changed
- Fix missing changes from Kit release/103.1.
## [2.1.4] - 2022-03-07
### Changed
- Catch possible exceptions threw by UsdUtils.ExtractExternalReferences and UsdUtils.ModifyAssetPaths.
## [2.1.3] - 2022-02-21
### Changed
- Move collect tool to kit-tools repo.
## [2.1.2] - 2022-02-09
### Changed
- Fix an issue that UDIM textures are missing to be collected.
## [2.1.1] - 2022-01-12
### Changed
- Fix path decode issue for collecting projects from ov to ov.
## [2.1.0] - 2021-12-16
### Changed
- Fix path resolve that's with/without relative path prefix, like './' or '../'
## [2.0.8] - 2021-09-27
### Changed
- Fix texture collecting for cube/ptex textures
- Fix mdl module replace.
## [2.0.7] - 2021-09-16
### Changed
- Improve UX of file picker to show folder name for folder picker.
## [2.0.6] - 2021-09-10
### Fixes
- Improve flat collect to resolve material dependencies.
## [2.0.5] - 2021-09-09
### Added
- Add API to collect.
## [2.0.4] - 2021-08-25
### Fixes
- Fix UDIM textures collect.
## [2.0.3] - 2021-07-28
### Changed
- More tests.
## [2.0.2] - 2021-07-21
### Fixed
- Fix collection to assets from http source.
## [2.0.1] - 2021-02-06
### Changed
- Initialize change log.
- Remove old editor and content window dependencies.
| 2,897 | Markdown | 21.818897 | 102 | 0.667932 |
omniverse-code/kit/exts/omni.kit.tool.collect/docs/README.md | # Project Collector [omni.kit.tool.collect]
This extension provides UI interfaces to collect USD project by resolving, re-pathing and gathering all dependencies, so project can be movable and sharable conveniently.
## UI Options Explained
`USD Only`: If this option is enabled, it will only collect USD files and other other dependencies are ignored (like material files and textures.)
`Material Only`: If this options is enabled, it will only collect all material related dependencies including textures, and USD files will be ignored.
`Flat Collection`: By default, it will collect USD project by keeping the directory structure. If this option is enabled, the directory structure will not be kept and all dependencies will be put into specified folders.
`Flat Collection Texture Options`: When collecting in Flat mode, users can specify the grouping for texture files via this option; Currently there are 3 available options:
| Options | Description |
| ------- | ----------- |
| Group by MDL | Textures will be grouped by their parent MDL file name. |
| Group by USD | Textures will be grouped by their parent USD file name. |
| Flat | All textures will be collected under the same hierarchy under "textures" folder. Note that there might be potential danger of textures overwriting each other, if they have the same names but belong to different assets/mdls. |
## Limitations
There is no USDZ support currently until Kit resolves MDL loading issue inside USDZ file. | 1,478 | Markdown | 72.949996 | 234 | 0.778755 |
omniverse-code/kit/exts/omni.kit.tool.collect/docs/index.rst | omni.kit.tool.collector
#######################
Python extension to collect all dependencies of an USD.
| 105 | reStructuredText | 20.199996 | 55 | 0.628571 |
omniverse-code/kit/exts/omni.graph.instancing/config/extension.toml | [package]
version = "1.3.0"
title = "OmniGraph Instancing"
authors = ["NVIDIA"]
repository = ""
readme = "docs/README.md"
changelog = "docs/CHANGELOG.md"
description = "OmniGraph instance graph processing per USD Prim"
category = "Graph"
preview_image = "data/preview.png"
icon = "data/icon.svg"
[dependencies]
"omni.graph.core" = {}
[[python.module]]
name = "omni.graph.instancing"
[[test]]
waiver = "Tests are in omni.graph.test"
# RTX regression OM-51983
timeout = 600
unreliable = true # OM-51982
args = [
"--/app/extensions/registryEnabled=1" # needs to be fixed and removed: OM-49579
]
| 599 | TOML | 21.222221 | 83 | 0.702838 |
omniverse-code/kit/exts/omni.graph.instancing/omni/graph/instancing/__init__.py | import carb
carb.log_warn("omni.graph.instancing has been deprecated. All functionality has been moved to omni.graph.core and omni.graph.ui.")
| 144 | Python | 35.249991 | 130 | 0.791667 |
omniverse-code/kit/exts/omni.graph.instancing/docs/CHANGELOG.md | # Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.3.0] - 2022-08-04
### Changed
- Marked extension for deprecated
## [1.2.4] - 2022-06-17
### Removed
- Moved ApplyOmniGraph and RemoveOmniGraph api commands to omni.graph.core
- Moved ui elements to omni.graph.ui
## [1.2.3] - 2022-05-24
### Fixed
- Graph instances in references no longer require a stage reload to evaluate
## [1.2.2] - 2022-05-23
### Removed
- Explicit dependency on omni.kit.window.viewport
## [1.2.1] - 2022-04-27
### Fixed
- Fixed error thrown when extension is loaded.
### Changed
- Removed dependency on tools, nodes and ui OmniGraph extensions
## [1.2.0] - 2022-04-19
### Removed
- ReadGraphVariable, WriteGraphVariable, GraphTarget nodes.
- Instances are no longer run in this extension
- OmniGraph no longer modifies compute graph pipeline automatically
## [1.1.2] - 2022-04-13
### Changed
- Warning will appear when a graph with incompatible nodes is set as an instance
## [1.1.1] - 2022-04-12
### Fixed
- Fixed errors thrown when variables nodes are multi-selected
## [1.1.0] - 2022-03-30
### Changed
- WriteGraphVariable value output port
## [1.0.3] - 2022-03-23
### Fixed
- Variable types are now synchronized between graph and instance
- ReadGraphVariable and WriteGraphVariable listen for create and remove variable events
## [1.0.2] - 2022-02-14
### Fixed
- fixed unregistered notice handler causing crash
## [1.0.1] - 2022-02-14
### Fixed
- add additional extension enabled check for omni.graph.ui not enabled error
## [1.0.0] - 2022-01-17
### Modified
- Initial release.
| 1,795 | Markdown | 26.630769 | 87 | 0.718106 |
omniverse-code/kit/exts/omni.graph.instancing/docs/README.md | # OmniGraph Instancing [omni.graph.instancing]
This extension is no longer required. Variable and Instancing OmniGraph functionality previously provided by this extension is available through the omni.graph.core and omni.graph.ui extensions.
| 245 | Markdown | 39.999993 | 194 | 0.828571 |
omniverse-code/kit/exts/omni.graph.instancing/docs/index.rst | .. _ogn_omni_graph_instancing:
OmniGraph Instancing
####################
.. tabularcolumns:: |L|R|
.. csv-table::
:width: 100%
**Extension**: omni.graph.instancing,**Documentation Generated**: |today|
.. toctree::
:maxdepth: 1
CHANGELOG
What Is It?
===========
Instancing provides a mechanism to apply a single graph to multiple `UsdPrim` objects. Applying the
`OmniGraph` component onto a `UsdPrim` will cause the graph to execute with the variable values stored on the
`OmniGraph` component. Multiple Prims referencing the same graph will cause the graph to execute once for each Prim.
The `GraphTarget` node exposes the path of the `UsdPrim` instance to the graph, allowing each execution to uniquely
read or modify the primitive that initiated the execution.
For more comprehensive documentation explaining the use of OmniGraph features in detail see
:ref:`ogn_user_guide`
Limitations
===========
At present, each execution of the graph occurs sequentially and nodes in the graph share state across all instances.
Nodes that use event callbacks, or use internal state may not behave as anticipated when multiple instances exists.
For example, using the `OnKeyboardInput` action graph node will only trigger the event on the first instance executed.
Instead, it is recommended to use the ReadKeyboardInput node instead. Another example is the `Counter` node - it will
increment for each instance executed.
The following is a noncomprehensive list of nodes that may not be suitable for instanced graphs
* omni.graph.action.OgnCounter
* omni.graph.action.OgnDelay
* omni.graph.action.OgnForEach
* omni.graph.action.OgnFlipFlop
* omni.graph.action.OgnForEach
* omni.graph.action.OgnGate
* omni.graph.action.OgnMultiGate
* omni.graph.action.OgnOnCustomEvent
* omni.graph.action.OgnOnGamepadInput
* omni.graph.action.OgnOnImpulseEvent
* omni.graph.action.OgnOnKeyboardInput
* omni.graph.action.OgnOnMouseInput
* omni.graph.action.OgnOnObjectChange
* omni.graph.action.OgnOnStageEvent
* omni.graph.action.OgnSendCustomEvent
* omni.graph.action.OgnSequence
* omni.graph.action.OgnSyncGate
| 2,122 | reStructuredText | 34.98305 | 119 | 0.775683 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/config/extension.toml | [core]
[package]
title = "OV Texture converter"
category = "Internal"
version = "1.0.0"
[dependencies]
"carb.windowing.plugins" = {}
"omni.assets.plugins" = {}
"omni.client" = {} # needed for carb.datasource-omniclient.plugin
"omni.gpu_foundation" = {}
[[python.module]]
name = "omni.rtx.ovtextureconverter"
[[native.plugin]]
path = "bin/*.plugin"
[settings]
[[test]]
args = [
] | 384 | TOML | 15.041666 | 65 | 0.669271 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/__init__.py | from ._ovtextureconverter import *
from .scripts import *
| 58 | Python | 18.66666 | 34 | 0.775862 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/_ovtextureconverter.pyi | from __future__ import annotations
import omni.rtx.ovtextureconverter._ovtextureconverter
import typing
__all__ = [
"IOVTextureConverter",
"ResultList",
"acquire_ovtextureconverter_interface"
]
class IOVTextureConverter():
def compressFile(self, arg0: str, arg1: str, arg2: str) -> list: ...
def compressFileOnly(self, arg0: str) -> bool: ...
def compressJob(self, arg0: str) -> list: ...
pass
class ResultList():
pass
def acquire_ovtextureconverter_interface(*args, **kwargs) -> typing.Any:
pass
| 536 | unknown | 24.571427 | 72 | 0.686567 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/scripts/commands.py | ## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import carb
import omni.kit.commands
import omni.rtx.ovtextureconverter
class IssueTextureCompressionRequest(omni.kit.commands.Command):
def __init__(
self,
**kwargs,
):
# pull out the stage name to process from the entry
# check for a couple different forms
self._path = None
for key in ["path", "texture_path"]:
if key in kwargs:
self._path = kwargs[key]
break
# standardize the path separator character
self._path = self._path.replace("\\", "/") if self._path else None
self._convert_iface = omni.rtx.ovtextureconverter.acquire_ovtextureconverter_interface()
def do(self):
if not self._path:
carb.log_warn("'path' not valid")
return False
carb.log_info("Processing Texture: " + self._path)
# This inserts an async request, but we can't yet "await" it.
# TODO: May need to sleep after this?
return self._convert_iface.compressFileOnly(str(self._path))
omni.kit.commands.register_all_commands_in_module(__name__)
| 1,558 | Python | 34.431817 | 96 | 0.661746 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/scripts/__init__.py | from .commands import * | 23 | Python | 22.999977 | 23 | 0.782609 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/test_ovtextureconverter.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.app
from omni.kit.test import AsyncTestCase
import omni.rtx.ovtextureconverter
class TestConverter(AsyncTestCase):
async def setUp(self):
self._convert_iface = omni.rtx.ovtextureconverter.acquire_ovtextureconverter_interface()
async def tearDown(self):
pass
async def test_001_compress(self):
print("Disabled because somehow on linux the gpufoundation shaders cannot be found 1/2.")
#results = self._convert_iface.compressFile("./resources/test/dot.png", "./resources/test", "BlaBlaBla")
#for x in results:
# print(x)
| 1,039 | Python | 36.142856 | 112 | 0.739172 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/__init__.py | from .test_commands import *
| 29 | Python | 13.999993 | 28 | 0.758621 |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/test_commands.py | ## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import carb.settings
import omni.kit.app
from omni.kit.test import AsyncTestCase
import omni.rtx.ovtextureconverter.scripts.commands as commands
import asyncio
import os
import os.path
import pathlib
import shutil
TEST_DATA_DIR = str(pathlib.Path(__file__).parent.joinpath("data"))
TEST_OUTPUT_DIR = omni.kit.test.get_test_output_path()
class TestCommands(AsyncTestCase):
async def setUp(self):
pass
async def tearDown(self):
pass
async def test_IssueTextureCompressionRequest(self):
"""
Test Command to create texture caches with new UJITSO build system
"""
source_texture = pathlib.Path(TEST_DATA_DIR, "dot.png")
tex_cache_dir = pathlib.Path(TEST_OUTPUT_DIR, "ujitso_texcache")
settings = carb.settings.get_settings()
self.assertTrue(settings.get_as_bool("/rtx-transient/resourcemanager/UJITSO/enabled"))
# Set the destination for texture caching
settings.set_string("/rtx-transient/resourcemanager/remoteTextureCachePath", str(tex_cache_dir))
# Clear the local texture cache path to allow repeated tests, otherwise only works first time.
settings.set_string("/rtx-transient/resourcemanager/localTextureCachePath", "")
# Disable omnihub
settings.set_bool("/rtx-transient/resourcemanager/useOmniHubCache", False)
settings.set_bool("/rtx-transient/resourcemanager/useMDBCache", False)
# Remove results from any previous run
if os.path.exists(tex_cache_dir):
shutil.rmtree(tex_cache_dir)
cmd = commands.IssueTextureCompressionRequest(path=str(source_texture))
self.assertTrue(cmd.do())
# NOTE: the datastore that handles the upload currently has no way to wait for all uploads to complete.
print("Waiting for UJITSO texture uploads...")
await asyncio.sleep(5)
self.assertTrue(os.path.exists(tex_cache_dir))
files = os.listdir(tex_cache_dir)
self.assertTrue(len(files) > 0)
| 2,454 | Python | 36.76923 | 111 | 0.714344 |
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/tests/test_activity_profiler.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
import omni.activity.profiler
import carb.profiler
class TestActivityProfiler(omni.kit.test.AsyncTestCase):
async def setUp(self):
self._activity_profiler = omni.activity.profiler.get_activity_profiler()
self._carb_profiler = carb.profiler.acquire_profiler_interface(plugin_name="omni.activity.profiler.plugin")
async def tearDown(self):
self._carb_profiler = None
self._activity_profiler = None
async def test_activity_profiler_masks(self):
# Verify the initial value of the activity profiler capture mask.
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Set the base activity profiler capture mask directly through the carb profiler API.
self._carb_profiler.set_capture_mask(omni.activity.profiler.CAPTURE_MASK_STARTUP)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP)
# Enable an activity profiler capture mask through the activity profiler API.
uid1 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_LATENCY)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY)
# Enable another activity profiler capture mask through the activity profiler API.
uid2 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Enable an activity profiler capture mask for the second time through the activity profiler API.
uid3 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_LATENCY)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the activity profiler capture mask that was set a second time through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid3)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the first activity profiler capture mask that was set through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid1)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Enable the same base activity profiler capture mask through the activity profiler API.
uid4 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_STARTUP)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the same base activity profiler capture mask that was set through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid4)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Set the base activity profiler capture mask directly through the carb profiler API.
self._carb_profiler.set_capture_mask(0)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the second activity profiler capture mask that was set through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid2)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Set the base activity profiler capture mask to something that is not an activity mask.
self._activity_profiler.disable_capture_mask(1)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Enable an activity profiler capture mask that is not an activity mask.
uid5 = self._activity_profiler.enable_capture_mask(1)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Disable the activity profiler capture mask that is not an activity mask.
self._activity_profiler.disable_capture_mask(uid5)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
| 5,761 | Python | 63.022222 | 115 | 0.664121 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/config/extension.toml | [package]
title = "Kit Browser Bar Widget"
version = "2.0.5"
category = "Internal"
description = "Treeview browser bar as embeddable widget"
authors = ["NVIDIA"]
slackids = ["UQY4RMR3N"]
repository = ""
keywords = ["kit", "ui"]
changelog = "docs/CHANGELOG.md"
preview_image = "data/preview.png"
[dependencies]
"omni.ui" = {}
"omni.kit.widget.path_field" = {}
[[python.module]]
name = "omni.kit.widget.browser_bar"
[[test]]
args = [
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--no-window"
]
dependencies = [
"omni.kit.renderer.core"
] | 584 | TOML | 19.172413 | 57 | 0.664384 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/style.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.ui as ui
from pathlib import Path
CURRENT_PATH = Path(__file__).parent
ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath("icons")
UI_STYLES = {}
UI_STYLES["NvidiaLight"] = {
"Rectangle": {"background_color": 0xFF535354},
"Button": {"background_color": 0xFFE0E0E0, "margin": 4, "padding": 0, "border_width": 0},
"Button:hovered": {"background_color": 0xFFACACAF},
"Button:selected": {"background_color": 0xFFACACAF},
"Button:disabled": {"background_color": 0xFFE0E0E0},
"Button.Image": {"color": 0xFF6E6E6E},
"Button.Image:disabled": {"color": 0x0},
"ComboBox": {"background_color": 0xFF535354, "selected_color": 0xFFACACAF, "color": 0xFFD6D6D6},
"ComboBox:hovered": {"background_color": 0xFFACACAF},
"ComboBox:selected": {"background_color": 0xFFACACAF},
}
UI_STYLES["NvidiaDark"] = {
"Rectangle": {"background_color": 0xFF23211F},
"Button": {"background_color": 0x0, "margin": 4, "padding": 0},
"Button:disabled": {"background_color": 0x0},
"Button.Image": {"color": 0xFFFFFFFF},
"Button.Image:disabled": {"color": 0xFF888888},
"ComboBox": {
"background_color": 0xFF23211F,
"selected_color": 0x0,
"color": 0xFF4A4A4A,
"border_radius": 0,
"margin": 0,
"padding": 4,
"secondary_color": 0xFF23211F,
},
"ComboBox.Active": {
"background_color": 0xFF23211F,
"selected_color": 0xFF3A3A3A,
"color": 0xFF9E9E9E,
"border_radius": 0,
"margin": 0,
"padding": 4,
"secondary_selected_color": 0xFF9E9E9E,
"secondary_color": 0xFF23211F,
},
"ComboBox.Active:hovered": {"color": 0xFF4A4A4A, "secondary_color": 0x0,},
"ComboBox.Active:pressed": {"color": 0xFF4A4A4A, "secondary_color": 0x0,},
"ComboBox.Bg": {
"background_color": 0x0,
"margin": 0,
"padding": 2,
},
"ComboBox.Bg.Active": {
"background_color": 0x0,
"margin": 0,
"padding": 2,
},
"ComboBox.Bg.Active:hovered": {
"background_color": 0xFF6E6E6E,
},
"ComboBox.Bg.Active:pressed": {
"background_color": 0xFF6E6E6E,
},
}
| 2,623 | Python | 34.459459 | 100 | 0.633626 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/__init__.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
"""
The :obj:`PathField` widget supes up tree navigation via keyboard entry. This widget extends that
experience further by queuing up the user's navigation history. As in any modern day browser, the
user can then directly jump to any previously visited path.
Example:
.. code-block:: python
browser_bar = BrowserBar(
visited_history_size=20,
branching_options_provider=branching_options_provider,
apply_path_handler=apply_path_handler,
)
"""
from .widget import BrowserBar
| 944 | Python | 35.346152 | 98 | 0.768008 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/model.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import sys, os
import omni.ui as ui
class StringQueueItem(ui.AbstractItem):
def __init__(self, value: str):
super().__init__()
self._model = ui.SimpleStringModel(value)
@property
def model(self):
return self._model
@property
def value(self):
return self._model.get_value_as_string()
class StringQueueModel(ui.AbstractItemModel):
def __init__(self, max_items: int = 4, value_changed_fn=None):
super().__init__()
self._value_changed_fn = value_changed_fn
self._max_items = max_items
self._items = []
self._selected_index = ui.SimpleIntModel(0)
# TODO: There's a bug that if the item selected doesn't have a different
# index, then it doesn't trigger this callback. It's better to trigger on
# mouse pressed but we don't have this option.
self._selected_index.add_value_changed_fn(self._on_selection_changed)
def __getitem__(self, idx: int) -> StringQueueItem:
if idx < len(self._items):
return self._items[idx]
return None
@property
def selected_index(self) -> int:
return self._selected_index.get_value_as_int()
@selected_index.setter
def selected_index(self, index: int):
self._selected_index.set_value(index)
def get_selected_item(self) -> StringQueueItem:
index = self._selected_index.get_value_as_int()
if index >= 0 and index < len(self._items):
return self._items[index]
return None
def get_item_children(self, item) -> [StringQueueItem]:
if item is None:
return self._items
return []
def get_item_value_model(self, item, column_id) -> ui.AbstractValueModel:
if item is None:
return self._selected_index
return item.model
def find_item(self, value: str) -> StringQueueItem:
for item in self._items:
if item.value == value:
return item
return None
def size(self) -> int:
return len(self._items)
def peek(self) -> StringQueueItem:
if self._items:
return self._items[0]
return None
def enqueue(self, value: str):
if not value:
return
found = self.find_item(value)
if not found:
item = StringQueueItem(value)
self._items.insert(0, item)
while len(self._items) > self._max_items:
self.dequeue()
self.selected_index = 0
self._item_changed(None)
def dequeue(self):
if self._items:
self._items.pop(-1)
self.selected_index = min(self.selected_index, self.size()-1)
self._item_changed(None)
def _on_selection_changed(self, model: ui.AbstractValueModel):
if self._value_changed_fn:
self._value_changed_fn(model)
self._item_changed(None)
def destroy(self):
self._items = None
self._selected_index = None
class VisitedHistory():
def __init__(self, max_items: int = 100):
self._max_items = max_items
self._items = []
self._selected_index = 0
# the activation state for the visited history; when we are jumping between history entries, the visited history
# should not change; for example, when we click the prev/next button, the path field would update to that entry
# but those should not be counted in visited history.
self._active = True
def __getitem__(self, idx: int) -> str:
if idx < len(self._items):
return self._items[idx]
return None
def activate(self):
self._active = True
def deactivate(self):
self._active = False
@property
def selected_index(self) -> int:
return self._selected_index
@selected_index.setter
def selected_index(self, index: int):
self._selected_index = index
def get_selected_item(self) -> str:
index = self._selected_index
if index >= 0 and index < len(self._items):
return self._items[index]
return None
def size(self) -> int:
return len(self._items)
def insert(self, value: str):
if self._active is False:
return
if not value:
return
# avoid adding the same entry twice
# this could happen when actions on top sets the browser bar path to the same path twice
if self.size() > 0 and self._items[0] == value:
return
self._items.insert(0, value)
while self.size() > self._max_items:
self.pop()
self.selected_index = 0
def pop(self):
if self._items:
self._items.pop()
self.selected_index = min(self.selected_index, self.size()-1)
def destroy(self):
self._items.clear()
| 5,320 | Python | 30.485207 | 120 | 0.603008 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/widget.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import sys, os
import omni.ui as ui
from omni.kit.widget.path_field import PathField
from .model import StringQueueModel, VisitedHistory
from .style import UI_STYLES, ICON_PATH
class BrowserBar:
"""
The Browser Bar extends the :obj:`PathField` UI widget for navigating tree views via the
keyboard. Namely, it adds navigation history. As in any modern day browser, this allows the
user to diectly jump to any previously visited path.
Args:
None
Keyword Args:
visited_history_size (int): Maximum number of previously visited paths to queue up. Default 10.
apply_path_handler (Callable): This function is called when the user updates the path and is
expected to update the caller app accordingly. The user can update the path in one of 3
ways: 1. by hitting Enter on the input field, 2. selecting a path from the dropdown,
or 3. by clicking on the "prev" or "next" buttons. Function signature:
void apply_path_handler(path: str)
branching_options_handler (Callable): This function is required to provide a list of possible
branches whenever prompted with a path. For example, if path = "C:", then the list of values
produced might be ["Program Files", "temp", ..., "Users"]. Function signature:
list(str) branching_options_handler(path: str, callback: func)
modal (bool): Used for modal window. Default False.
"""
def __init__(self, **kwargs):
self._path_field = None
self._next_button = None
self._prev_button = None
self._visited_menu = None
self._visited_queue = None
self._visited_history = None
self._visited_menu_bg = None
import carb.settings
theme = carb.settings.get_settings().get_as_string("/persistent/app/window/uiStyle") or "NvidiaDark"
self._style = UI_STYLES[theme]
self._icon_path = f"{ICON_PATH}/{theme}"
self._visited_max_size = kwargs.get("visited_history_size", 10)
self._visited_history_max_size = kwargs.get("visited_history_max_size", 100)
self._apply_path_handler = kwargs.get("apply_path_handler", None)
self._branching_options_handler = kwargs.get("branching_options_handler", None)
# OM-49484: Add subscription to begin edit and apply callback, for example we could add callback to cancel
# initial navigation upon user edit
self._begin_edit_handler = kwargs.get("begin_edit_handler", None)
self._branching_options_provider = kwargs.get("branching_options_provider", None) # OBSOLETE
self._prefix_separator = kwargs.get("prefix_separator", None)
self._modal = kwargs.get("modal", False)
self._build_ui()
@property
def path(self) -> str:
"""str: Returns the current path as entered in the field box."""
if self._path_field:
return self._path_field.path
return None
def set_path(self, path: str):
"""
Sets the path and adds it to the history queue.
Args:
path (str): The full path name.
"""
if not path:
return
if self._path_field:
self._path_field.set_path(path)
self._update_visited(path)
def _build_ui(self):
import carb.settings
font_size = carb.settings.get_settings().get("/app/font/size") or 0
with ui.HStack(height=0, style=self._style):
self._prev_button = ui.Button(
image_url=f"{self._icon_path}/angle_left.svg",
image_height=16,
width=24,
clicked_fn=self._on_prev_button_pressed,
enabled=False,
)
self._next_button = ui.Button(
image_url=f"{self._icon_path}/angle_right.svg",
image_height=16,
width=24,
clicked_fn=self._on_next_button_pressed,
enabled=False,
)
with ui.ZStack():
ui.Rectangle()
# OM-66124: Update look for browser bar, use full width combobox and hide beneath Pathfield;
# FIXME: this is because currently we cannot control the menu width for arrow_only combo box;
with ui.ZStack():
# OM-66124: manually add combo box drop down background, since it is hard to control combo box height
# FIXME: Ideally should fix in ui.ComboBox directly
combo_dropdown_size = font_size + 8
with ui.HStack():
ui.Spacer()
with ui.VStack(width=combo_dropdown_size):
ui.Spacer()
self._visited_menu_bg = ui.Rectangle(height=22, style=self._style, style_type_name_override="ComboBox.Bg")
ui.Spacer()
with ui.HStack():
self._path_field = PathField(
apply_path_handler=self._apply_path_handler,
branching_options_handler=self._branching_options_handler,
prefix_separator=self._prefix_separator,
modal=self._modal,
begin_edit_handler=self._begin_edit_handler,
)
ui.Spacer(width=combo_dropdown_size)
self._build_visited_menu()
def _build_visited_menu(self):
self._visited_queue = StringQueueModel(
max_items=self._visited_max_size, value_changed_fn=self._on_menu_item_selected
)
self._visited_history = VisitedHistory(max_items=self._visited_history_max_size)
self._visited_menu = ui.ComboBox(self._visited_queue, arrow_only=False, style=self._style)
# Note: This callback is needed to trigger a refresh
self._visited_menu.model.add_item_changed_fn(lambda model, item: None)
def _update_visited(self, path: str):
if self._visited_queue:
self._visited_queue.enqueue(path)
self._visited_menu.style_type_name_override = "ComboBox.Active"
self._visited_menu_bg.style_type_name_override = "ComboBox.Bg.Active"
# update visited history
self._visited_history.insert(path)
self._update_nav_buttons()
self._visited_history.activate()
def _on_prev_button_pressed(self):
self._visited_history.deactivate()
selected_index = self._visited_history.selected_index
if selected_index >= self._visited_history.size() - 1:
return
else:
self._visited_history.selected_index = selected_index + 1
if self._path_field:
self._path_field.set_path(self._visited_history.get_selected_item())
if self._apply_path_handler:
self._apply_path_handler(self._visited_history.get_selected_item())
self._update_nav_buttons()
def _on_next_button_pressed(self):
self._visited_history.deactivate()
selected_index = self._visited_history.selected_index
if selected_index <= 0:
return
else:
self._visited_history.selected_index = selected_index - 1
if self._path_field:
self._path_field.set_path(self._visited_history.get_selected_item())
if self._apply_path_handler:
self._apply_path_handler(self._visited_history.get_selected_item())
self._update_nav_buttons()
def _update_nav_buttons(self):
if self._visited_history.selected_index > 0:
self._next_button.enabled = True
else:
self._next_button.enabled = False
if self._visited_history.selected_index < self._visited_history.size() - 1:
self._prev_button.enabled = True
else:
self._prev_button.enabled = False
def _on_menu_item_selected(self, model: ui.SimpleIntModel):
if not model:
return
menu_item = self._visited_queue[model.get_value_as_int()]
if menu_item:
if self._path_field:
self._path_field.set_path(menu_item.value)
if self._apply_path_handler:
self._apply_path_handler(menu_item.value)
def destroy(self):
if self._path_field:
self._path_field.destroy()
self._path_field = None
self._next_button = None
self._prev_button = None
self._visited_menu = None
self._visited_queue = None
if self._visited_history:
self._visited_history.destroy()
self._visited_menu_bg = None
self._style = None
self._apply_path_handler = None
self._branching_options_handler = None
self._begin_edit_handler = None
self._branching_options_provider = None
| 9,403 | Python | 42.537037 | 134 | 0.59917 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/tests/test_widget.py | ## Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
from unittest.mock import Mock, call
from ..widget import BrowserBar
class TestBrowserBar(OmniUiTest):
"""Testing PathField.set_path"""
async def setUp(self):
pass
async def tearDown(self):
pass
async def test_nav_buttons(self):
"""Testing navigation buttons"""
window = await self.create_test_window()
mock_path_handler = Mock()
with window.frame:
under_test = BrowserBar(apply_path_handler=mock_path_handler)
for path in ["one", "two", "three", "two", "three"]:
under_test.set_path(path)
self.assertEqual(under_test.path, "three/")
self.assertEqual(under_test._visited_history.size(), 5)
self.assertEqual(under_test._visited_queue.size(), 3)
under_test._prev_button.call_clicked_fn()
self.assertEqual(under_test.path, "two/")
under_test._prev_button.call_clicked_fn()
self.assertEqual(under_test.path, "three/")
under_test._prev_button.call_clicked_fn()
under_test._prev_button.call_clicked_fn()
self.assertEqual(under_test.path, "one/")
self.assertFalse(under_test._prev_button.enabled)
for _ in range(4):
under_test._next_button.call_clicked_fn()
self.assertEqual(under_test.path, "three/")
self.assertFalse(under_test._next_button.enabled)
self.assertEqual(
mock_path_handler.call_args_list,
[call('two'), call('three'), call('two'), call('one'), call('two'), call('three'), call('two'), call('three')]
)
async def test_nav_menu(self):
"""Testing navigation menu"""
window = await self.create_test_window()
mock_path_handler = Mock()
with window.frame:
under_test = BrowserBar(apply_path_handler=mock_path_handler)
for path in ["one", "two", "three"]:
under_test.set_path(path)
self.assertEqual(under_test.path, "three/")
model = under_test._visited_menu.model
self.assertEqual(model, under_test._visited_queue)
model.selected_index = 2
self.assertEqual(under_test.path, "one/")
# selecting one of navigation menu browse to that path, and will appear as the most recent visited history
self.assertFalse(under_test._next_button.enabled)
under_test.set_path("four")
self.assertEqual(model.selected_index, 0)
self.assertEqual(under_test.path, "four/")
| 2,988 | Python | 35.901234 | 122 | 0.649264 |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [2.0.5] - 2022-12-19
### Changes
- Update browser bar combo box style, add custom rectangle background to match UX.
## [2.0.4] - 2022-11-09
### Changes
- Fix to toml file
## [2.0.3] - 2022-03-09
### Changes
- Fixed navigation bugs. Added unittests.
## [2.0.2] - 2021-06-07
### Changes
- More thorough destruction of class instances upon shutdown.
## [2.0.1] - 2021-02-10
### Changes
- Updated StyleUI handling
## [2.0.0] - 2020-01-03
### Updated
- Refactored for async directory listing to improve overall stability in case of network delays.
### Added
- Keyword Arg: 'branching_options_handler'
### Deleted
- Keyword Arg: 'branching_options_provider'
## [0.1.4] - 2020-09-18
### Added
- Initial commit to master.
| 818 | Markdown | 22.399999 | 96 | 0.680929 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/cache_state_menu.py | import asyncio
import aiohttp
import carb
import os
import toml
import time
import omni.client
import webbrowser
from omni.kit.menu.utils import MenuItemDescription, MenuAlignment
from omni import ui
from typing import Union
from .style import Styles
class CacheStateDelegate(ui.MenuDelegate):
def __init__(self, cache_enabled, hub_enabled, **kwargs):
super().__init__(**kwargs)
self._hub_enabled = hub_enabled
self._cache_enabled = cache_enabled
self._cache_widget = None
def destroy(self):
self._cache_widget = None
def build_item(self, item: ui.MenuHelper):
with ui.HStack(width=0, style={"margin" : 0}):
self._cache_widget = ui.HStack(content_clipping=1, width=0, style=Styles.CACHE_STATE_ITEM_STYLE)
ui.Spacer(width=10)
self.update_cache_state(self._cache_enabled, self._hub_enabled)
def get_menu_alignment(self):
return MenuAlignment.RIGHT
def update_menu_item(self, menu_item: Union[ui.Menu, ui.MenuItem], menu_refresh: bool):
if isinstance(menu_item, ui.MenuItem):
menu_item.visible = False
def update_cache_state(self, cache_enabled, hub_enabled):
self._hub_enabled = hub_enabled
self._cache_enabled = cache_enabled
if not self._cache_widget:
return
margin = 2
self._cache_widget.clear()
with self._cache_widget:
ui.Label("CACHE: ")
if hub_enabled:
ui.Label("HUB", style={"color": 0xff00b86b})
elif cache_enabled:
ui.Label("ON", style={"color": 0xff00b86b})
else:
with ui.VStack():
ui.Spacer(height=margin)
with ui.ZStack(width=0):
with ui.HStack(width=20):
ui.Spacer()
ui.Label("OFF", name="offline", width=0)
ui.Spacer(width=margin)
with ui.VStack(width=0):
ui.Spacer()
ui.Image(width=14, height=14, name="doc")
ui.Spacer()
ui.Spacer()
button = ui.InvisibleButton(width=20)
button.set_clicked_fn(lambda: webbrowser.open('https://docs.omniverse.nvidia.com/nucleus/cache_troubleshoot.html', new=2))
ui.Spacer(height=margin)
class CacheStateMenu:
def __init__(self):
self._live_menu_name = "Cache State Widget"
self._menu_list = [MenuItemDescription(name="placeholder", show_fn=lambda: False)]
global_config_path = carb.tokens.get_tokens_interface().resolve("${omni_global_config}")
self._omniverse_config_path = os.path.join(global_config_path, "omniverse.toml").replace("\\", "/")
self._all_cache_apis = []
self._hub_enabled = False
self._cache_enabled = False
self._last_time_check = 0
self._ping_cache_future = None
self._update_subscription = None
def _load_cache_config(self):
if os.path.exists(self._omniverse_config_path):
try:
contents = toml.load(self._omniverse_config_path)
except Exception as e:
carb.log_error(f"Unable to parse {self._omniverse_config_path}. File corrupted?")
contents = None
if contents:
self._all_cache_apis = self._load_all_cache_server_apis(contents)
if self._all_cache_apis:
self._cache_enabled = True
self._update_subscription = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(
self._on_update, name="omni.kit.widget.live update"
)
else:
carb.log_warn("Unable to detect Omniverse Cache Server. Consider installing it for better IO performance.")
self._cache_enabled = False
else:
carb.log_warn(f"Unable to detect Omniverse Cache Server. File {self._omniverse_config_path} is not found."
f" Consider installing it for better IO performance.")
def _get_hub_version_cb(self, result, version):
if result == omni.client.Result.OK:
self._hub_enabled = True
else:
self._hub_enabled = False
self._load_cache_config()
if self._cache_state_delegate:
self._cache_state_delegate.update_cache_state(self._cache_enabled, self._hub_enabled)
def _initialize(self):
self._get_hub_version_request = omni.client.get_hub_version_with_callback(self._get_hub_version_cb)
def register_menu_widgets(self):
self._initialize()
self._cache_state_delegate = CacheStateDelegate(self._cache_enabled, self._hub_enabled)
omni.kit.menu.utils.add_menu_items(self._menu_list, name=self._live_menu_name, delegate=self._cache_state_delegate)
def unregister_menu_widgets(self):
omni.kit.menu.utils.remove_menu_items(self._menu_list, self._live_menu_name)
if self._cache_state_delegate:
self._cache_state_delegate.destroy()
self._cache_state_delegate = None
self._menu_list = None
self._update_subscription = None
self._all_cache_apis = []
try:
if self._ping_cache_future and not self._ping_cache_future.done():
self._ping_cache_future.cancel()
self._ping_cache_future = None
except Exception:
self._ping_cache_future = None
def _on_update(self, dt):
if not self._cache_state_delegate or not self._all_cache_apis:
return
if not self._ping_cache_future or self._ping_cache_future.done():
now = time.time()
duration = now - self._last_time_check
# 30s
if duration < 30:
return
self._last_time_check = now
async def _ping_cache():
async with aiohttp.ClientSession() as session:
cache_enabled = None
for cache_api in self._all_cache_apis:
try:
async with session.head(cache_api):
''' If we're here the service port is alive '''
cache_enabled = True
except Exception as e:
cache_enabled = False
break
if cache_enabled is not None and self._cache_enabled != cache_enabled:
self._cache_enabled = cache_enabled
if self._cache_state_delegate:
self._cache_state_delegate.update_cache_state(self._cache_enabled, self._hub_enabled)
self._ping_cache_future = asyncio.ensure_future(_ping_cache())
def _load_all_cache_server_apis(self, config_contents):
mapping = os.environ.get("OMNI_CONN_CACHE", None)
if mapping:
mapping = f"*#{mapping},f"
else:
mapping = os.environ.get("OMNI_CONN_REDIRECTION_DICT", None)
if not mapping:
mapping = os.environ.get("OM_REDIRECTION_DICT", None)
if not mapping:
connection_library_dict = config_contents.get("connection_library", None)
if connection_library_dict:
mapping = connection_library_dict.get("proxy_dict", None)
all_proxy_apis = set([])
if mapping:
mapping = mapping.lstrip("\"")
mapping = mapping.rstrip("\"")
mapping = mapping.lstrip("'")
mapping = mapping.rstrip("'")
redirections = mapping.split(";")
for redirection in redirections:
parts = redirection.split("#")
if not parts or len(parts) < 2:
continue
source, target = parts[0], parts[1]
targets = target.split(",")
if not targets:
continue
if len(targets) > 1:
proxy_address = targets[0]
else:
proxy_address = target
if not proxy_address.startswith("http://") and not proxy_address.startswith("https://"):
proxy_address_api = f"http://{proxy_address}/ping"
else:
if proxy_address.endswith("/"):
proxy_address_api = f"{proxy_address}ping"
else:
proxy_address_api = f"{proxy_address}/ping"
all_proxy_apis.add(proxy_address_api)
return all_proxy_apis
| 8,866 | Python | 38.584821 | 146 | 0.545906 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/style.py | from .icons import Icons
class Styles:
CACHE_STATE_ITEM_STYLE = None
LIVE_STATE_ITEM_STYLE = None
@staticmethod
def on_startup():
# It needs to delay initialization of style as icons need to be initialized firstly.
Styles.CACHE_STATE_ITEM_STYLE = {
"Image::doc": {"image_url": Icons.get("docs"), "color": 0xB04B4BFF},
"Label::offline": {"color": 0xB04B4BFF},
"Rectangle::offline": {"border_radius": 2.0},
"Rectangle::offline": {"background_color": 0xff808080},
"Rectangle::offline:hovered": {"background_color": 0xFF9E9E9E},
}
| 630 | Python | 34.055554 | 92 | 0.606349 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.ext
import omni.kit.app
from .cache_state_menu import CacheStateMenu
from .icons import Icons
from .style import Styles
class OmniCacheIndicatorWidgetExtension(omni.ext.IExt):
def on_startup(self, ext_id):
extension_path = omni.kit.app.get_app_interface().get_extension_manager().get_extension_path(ext_id)
Icons.on_startup(extension_path)
Styles.on_startup()
self._cache_state_menu = CacheStateMenu()
self._cache_state_menu.register_menu_widgets()
def on_shutdown(self):
self._cache_state_menu.unregister_menu_widgets()
Icons.on_shutdown()
| 1,056 | Python | 34.233332 | 108 | 0.746212 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/__init__.py | from .extension import OmniCacheIndicatorWidgetExtension | 56 | Python | 55.999944 | 56 | 0.928571 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/tests/__init__.py | from .test_cache_indicator_widget import TestCacheIndicatorWidget | 65 | Python | 64.999935 | 65 | 0.892308 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/tests/test_cache_indicator_widget.py | import omni.kit.test
import omni.client
import omni.kit.app
class TestCacheIndicatorWidget(omni.kit.test.AsyncTestCase):
async def test_menu_setup(self):
import omni.kit.ui_test as ui_test
menu_widget = ui_test.get_menubar()
menu = menu_widget.find_menu("Cache State Widget")
self.assertTrue(menu)
| 337 | Python | 24.999998 | 60 | 0.700297 |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/docs/index.rst | omni.kit.widget.cache_indicator
##################################
Omniverse Kit Cache Status Indicator
| 105 | reStructuredText | 20.199996 | 36 | 0.561905 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/_imgui_renderer.pyi | from __future__ import annotations
import omni.kit.imgui_renderer._imgui_renderer
import typing
import omni.appwindow._appwindow
__all__ = [
"IImGuiRenderer",
"acquire_imgui_renderer_interface",
"release_imgui_renderer_interface"
]
class IImGuiRenderer():
def attach_app_window(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ...
@staticmethod
def attach_app_window_with_imgui_context(*args, **kwargs) -> typing.Any: ...
def clear_cursor_shape_override(self, arg0: omni.appwindow._appwindow.IAppWindow) -> None: ...
def detach_app_window(self, arg0: omni.appwindow._appwindow.IAppWindow) -> None: ...
def get_all_cursor_shape_names(self) -> typing.List[str]: ...
@staticmethod
def get_cursor_shape_override(*args, **kwargs) -> typing.Any: ...
@staticmethod
def get_cursor_shape_override_extend(*args, **kwargs) -> typing.Any: ...
@staticmethod
def get_window_set(*args, **kwargs) -> typing.Any: ...
def has_cursor_shape_override(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ...
def is_app_window_attached(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ...
def register_cursor_shape_extend(self, arg0: str, arg1: str) -> None: ...
@staticmethod
def set_cursor_shape_override(*args, **kwargs) -> typing.Any: ...
def set_cursor_shape_override_extend(self, arg0: omni.appwindow._appwindow.IAppWindow, arg1: str) -> None: ...
def shutdown(self) -> None: ...
def startup(self) -> None: ...
def unregister_cursor_shape_extend(self, arg0: str) -> None: ...
pass
def acquire_imgui_renderer_interface(plugin_name: str = None, library_path: str = None) -> IImGuiRenderer:
pass
def release_imgui_renderer_interface(arg0: IImGuiRenderer) -> None:
pass
| 1,787 | unknown | 43.699999 | 114 | 0.681589 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/__init__.py | from ._imgui_renderer import *
# Cached interface instance pointer
def get_imgui_renderer_interface() -> IImGuiRenderer:
"""Returns cached :class:`omni.kit.renderer.IImGuiRenderer` interface"""
if not hasattr(get_imgui_renderer_interface, "imgui_renderer"):
get_imgui_renderer_interface.imgui_renderer = acquire_imgui_renderer_interface()
return get_imgui_renderer_interface.imgui_renderer
| 413 | Python | 36.63636 | 88 | 0.755448 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/tests/test_imgui_renderer.py | import inspect
import pathlib
import carb
import carb.settings
import carb.tokens
import carb.windowing
import omni.kit.app
import omni.kit.test
import omni.kit.test_helpers_gfx
import omni.kit.renderer.bind
import omni.kit.imgui_renderer
import omni.kit.imgui_renderer_test
# Maximum allowed difference of the same pixel between two images. If the object is moved, the difference will be
# close to 255. 10 is enough to filter out the artifacts of antialiasing on the different systems.
THRESHOLD = 10
OUTPUTS_DIR = omni.kit.test.get_test_output_path()
EXTENSION_FOLDER_PATH = pathlib.Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__))
GOLDEN_DIR = EXTENSION_FOLDER_PATH.joinpath("data/tests")
RENDERER_CAPTURE_EXT_NAME = "omni.kit.renderer.capture"
class ImGuiRendererTest(omni.kit.test.AsyncTestCase):
async def setUp(self):
self._settings = carb.settings.acquire_settings_interface()
self._app_window_factory = omni.appwindow.acquire_app_window_factory_interface()
self._renderer = omni.kit.renderer.bind.acquire_renderer_interface()
self._imgui_renderer = omni.kit.imgui_renderer.acquire_imgui_renderer_interface()
self._imgui_renderer_test = omni.kit.imgui_renderer_test.acquire_imgui_renderer_test_interface()
self._renderer.startup()
self._imgui_renderer.startup()
self._imgui_renderer_test.startup()
async def tearDown(self):
self._imgui_renderer_test.shutdown()
self._imgui_renderer.shutdown()
self._renderer.shutdown()
self._imgui_renderer_test = None
self._imgui_renderer = None
self._renderer = None
self._app_window_factory = None
self._settings = None
async def __create_app_window(self, title: str, width: int = 300, height: int = 300):
app_window = self._app_window_factory.create_window_from_settings()
app_window.startup_with_desc(
title=f"ImGui renderer test {title}",
width=width,
height=height,
x=omni.appwindow.POSITION_CENTERED,
y=omni.appwindow.POSITION_CENTERED,
decorations=True,
resize=True,
always_on_top=False,
scale_to_monitor=False,
dpi_scale_override=1.0
)
self._app_window_factory.set_default_window(app_window)
self._renderer.attach_app_window(app_window)
self._imgui_renderer.attach_app_window(app_window)
self._imgui_renderer_test.register_empty_window(
app_window,
50,
50,
200,
200,
title
)
# Test the carb.imgui is_valid returns True since it is now properly setup
await self.test_carb_imgui_is_valid(True)
await omni.kit.app.get_app().next_update_async()
return app_window
async def __destroy_app_window(self, app_window):
self._app_window_factory.set_default_window(None)
self._imgui_renderer.detach_app_window(app_window)
self._renderer.detach_app_window(app_window)
app_window.shutdown()
await omni.kit.app.get_app().next_update_async()
return None
@omni.kit.test.omni_test_registry(guid="4ecaf4c3-17bd-40fa-8a76-f0e12291d0ef")
async def test_1000_empty_imgui_window(self):
TESTNAME = "test_1000_empty_imgui_window"
FILENAME = f"{TESTNAME}.png"
app_window = await self.__create_app_window("Test Empty Window")
diff = await omni.kit.test_helpers_gfx.capture_and_compare(FILENAME, THRESHOLD, OUTPUTS_DIR, GOLDEN_DIR, app_window)
if diff != 0:
carb.log_warn(f"[TEST_NAME] the generated image has max difference {diff}")
if diff > THRESHOLD:
carb.log_error(f'The generated image {FILENAME} has a difference of {diff}, but max difference is {THRESHOLD}')
self.assertTrue(False)
app_window = await self.__destroy_app_window(app_window)
@omni.kit.test.omni_test_registry(guid="bf09077f-e44a-11ed-ade6-ac91a108fede")
async def test_null_app_window_0(self):
"""Test crash avoidance on API abuse 0"""
result = self._imgui_renderer_test.attach_null_window(0)
self.assertTrue(result)
@omni.kit.test.omni_test_registry(guid="65059f66-e44d-11ed-9523-ac91a108fede")
async def test_null_app_window_1(self):
"""Test crash avoidance on API abuse 1"""
result = self._imgui_renderer_test.attach_null_window(1)
self.assertTrue(result)
async def test_set_cursor_shape_override(self):
"""Test crash avoidance on set_cursor_shape_override"""
app_window = await self.__create_app_window("Test Empty Window")
self._imgui_renderer.set_cursor_shape_override(app_window, carb.windowing.CursorStandardShape.HAND)
app_window = await self.__destroy_app_window(app_window)
async def test_cursor_shape_override_extend(self):
"""Test crash avoidance on set_cursor_shape_override_extend"""
app_window = await self.__create_app_window("Test Empty Window")
self._imgui_renderer.get_all_cursor_shape_names()
self._imgui_renderer.set_cursor_shape_override_extend(app_window, "Arrow")
self._imgui_renderer.get_cursor_shape_override_extend(app_window)
self._imgui_renderer.register_cursor_shape_extend("test_cursor", r"${exe-path}/resources/icons/Ok_64.png")
self._imgui_renderer.unregister_cursor_shape_extend("test_cursor")
app_window = await self.__destroy_app_window(app_window)
async def test_carb_imgui_is_valid(self, should_be_valid: bool = False):
"""Test low level carb.imgui is_valid API"""
import carb.imgui
imgui = carb.imgui.acquire_imgui()
self.assertIsNotNone(imgui)
self.assertEqual(imgui.is_valid(), should_be_valid)
| 5,904 | Python | 40.879432 | 127 | 0.667683 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/tests/__init__.py | from .test_imgui_renderer import *
| 35 | Python | 16.999992 | 34 | 0.771429 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer_test/__init__.py | from ._imgui_renderer_test import *
# Cached interface instance pointer
def get_imgui_renderer_test_interface() -> IImGuiRendererTest:
if not hasattr(get_imgui_renderer_test_interface, "imgui_renderer_test"):
get_imgui_renderer_test_interface.imgui_renderer_test = acquire_imgui_renderer_test_interface()
return get_imgui_renderer_test_interface.imgui_renderer_test
| 384 | Python | 41.777773 | 103 | 0.770833 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/ui/editor_menu.py | import carb
from typing import Callable, Union, Tuple
extension_id = "omni.kit.ui.editor_menu_bridge"
class EditorMenu():
active_menus = {}
window_handler = {}
setup_hook = False
omni_kit_menu_utils_loaded = False
def __init__(self):
import omni.kit.app
manager = omni.kit.app.get_app().get_extension_manager()
self._hooks = []
self._hooks.append(
manager.subscribe_to_extension_enable(
on_enable_fn=lambda _: EditorMenu.set_menu_loaded(True),
on_disable_fn=lambda _: EditorMenu.set_menu_loaded(False),
ext_name="omni.kit.menu.utils",
hook_name="editor menu omni.kit.menu.utils listener",
)
)
@staticmethod
def clean_menu_path(path):
import re
return re.sub(r"[^\x00-\x7F]+", "", path).lstrip()
@staticmethod
def set_menu_loaded(state: bool):
EditorMenu.omni_kit_menu_utils_loaded = state
class EditorMenuItem:
def __init__(self, menu_path):
self._menu_path = menu_path
def __del__(self):
carb.log_info(f"{self._menu_path} went out of scope and is being automatically removed from the menu system")
EditorMenu.remove_item(self._menu_path)
@staticmethod
def sort_menu_hook(merged_menu):
from omni.kit.menu.utils import MenuItemDescription
def priority_sort(menu_entry):
if hasattr(menu_entry, "priority"):
return menu_entry.priority
return 0
for name in ["Window", "Help"]:
if name in merged_menu:
merged_menu[name].sort(key=priority_sort)
priority = 0
for index, menu_entry in enumerate(merged_menu[name]):
if hasattr(menu_entry, "priority"):
if index > 0 and abs(menu_entry.priority - priority) > 9:
spacer = MenuItemDescription()
spacer.priority = menu_entry.priority
merged_menu[name].insert(index, spacer)
priority = menu_entry.priority
@staticmethod
def get_action_name(menu_path):
import re
action = re.sub(r'[^\x00-\x7F]','', menu_path).lower().strip().replace('/', '_').replace(' ', '_').replace('__', '_')
return(f"action_editor_menu_bridge_{action}")
@staticmethod
def convert_to_new_menu(menu_path:str, menu_name: Union[str, list], on_click: Callable, toggle: bool, priority: int, value: bool, enabled: bool, original_svg_color: bool):
from omni.kit.menu.utils import MenuItemDescription
action_name = EditorMenu.get_action_name(menu_path)
if on_click:
import omni.kit.actions.core
omni.kit.actions.core.get_action_registry().register_action(
extension_id,
action_name,
lambda: on_click(menu_path, EditorMenu.toggle_value(menu_path)),
display_name=action_name,
description=action_name,
tag=action_name,
)
if isinstance(menu_name, list):
menu_item = menu_name.pop(-1)
sub_menu_item = MenuItemDescription(name=menu_item,
enabled=enabled,
ticked=toggle,
ticked_value=value if toggle else None,
onclick_action=(extension_id, action_name),
original_svg_color=original_svg_color)
sub_menu = [sub_menu_item]
while(len(menu_name) > 0):
menu_item = menu_name.pop(-1)
menu = MenuItemDescription(name=menu_item, sub_menu=sub_menu, original_svg_color=original_svg_color)
menu.priority=priority
sub_menu = [menu]
return menu, sub_menu_item
else:
menu = MenuItemDescription(name=menu_name,
enabled=enabled,
ticked=toggle,
ticked_value=value if toggle else None,
onclick_action=(extension_id, action_name),
original_svg_color=original_svg_color)
menu.priority=priority
return menu, menu
@staticmethod
def split_menu_path(menu_path: str):
menu_name = None
menu_parts = menu_path.replace("\/", "@TEMPSLASH@").split("/")
menu_title = menu_parts.pop(0)
if len(menu_parts) > 1:
menu_name = menu_parts
elif menu_parts:
menu_name = menu_parts[0]
if menu_name:
if isinstance(menu_name, list):
menu_name = [name.replace("@TEMPSLASH@", "\\") for name in menu_name]
else:
menu_name = menu_name.replace("@TEMPSLASH@", "\\")
if menu_title:
menu_title = menu_title.replace("@TEMPSLASH@", "\\")
return menu_title, menu_name
@staticmethod
def add_item(menu_path: str, on_click: Callable=None, toggle: bool=False, priority: int=0, value: bool=False, enabled: bool=True, original_svg_color: bool=False, auto_release=True):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for add_item({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return
import omni.kit.menu.utils
if EditorMenu.setup_hook == False:
omni.kit.menu.utils.add_hook(EditorMenu.sort_menu_hook)
EditorMenu.setup_hook = True
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.convert_to_new_menu(menu_path, menu_name, on_click, toggle, priority, value, enabled, original_svg_color)
EditorMenu.active_menus[menu_path] = (menu, menuitem)
omni.kit.menu.utils.add_menu_items([menu], menu_title)
# disabled for fastShutdown as auto-release causes exceptions on shutdown, so editor_menus may leak as most are not removed
if auto_release:
return EditorMenu.EditorMenuItem(menu_path)
return menu_path
@staticmethod
def set_on_click(menu_path: str, on_click: Callable=None):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for set_on_click({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return
import omni.kit.menu.utils
action_name = EditorMenu.get_action_name(menu_path)
if menu_path in EditorMenu.active_menus:
import omni.kit.actions.core
omni.kit.actions.core.get_action_registry().deregister_action(
extension_id,
action_name
)
if on_click:
omni.kit.actions.core.get_action_registry().register_action(
extension_id,
action_name,
lambda: on_click(menu_path, EditorMenu.toggle_value(menu_path)),
display_name=action_name,
description=action_name,
tag=action_name,
)
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
omni.kit.menu.utils.remove_menu_items([menu], menu_title)
menuitem.onclick_action = None
if on_click:
menuitem.onclick_action=(extension_id, action_name)
omni.kit.menu.utils.add_menu_items([menu], menu_title)
return None
carb.log_warn(f"set_on_click menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def remove_item(menu_path: str):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for remove_item({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return
import omni.kit.menu.utils
import omni.kit.actions.core
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
omni.kit.menu.utils.remove_menu_items([menu], menu_title)
del EditorMenu.active_menus[menu_path]
omni.kit.actions.core.get_action_registry().deregister_action(
extension_id,
EditorMenu.get_action_name(menu_path)
)
return None
carb.log_warn(f"remove_item menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def set_priority(menu_path: str, priority: int):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for set_priority({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return
import omni.kit.menu.utils
menu_title_id, menu_name = EditorMenu.split_menu_path(menu_path)
if menu_title_id and not menu_name:
for menu_id in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_id)
if menu_title == menu_title_id:
menu, menuitem = EditorMenu.active_menus[menu_id]
omni.kit.menu.utils.remove_menu_items([menu], menu_title)
omni.kit.menu.utils.add_menu_items([menu], menu_title, priority)
return
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
omni.kit.menu.utils.remove_menu_items([menu], menu_title)
menuitem.priority = priority
omni.kit.menu.utils.add_menu_items([menu], menu_title)
return
carb.log_warn(f"set_priority menu {EditorMenu.clean_menu_path(menu_path)} not found")
return
@staticmethod
def set_enabled(menu_path: str, enabled: bool):
if not EditorMenu.omni_kit_menu_utils_loaded:
return None
import omni.kit.menu.utils
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
menuitem.enabled = enabled
return None
carb.log_warn(f"set_enabled menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def set_hotkey(menu_path: str, modifier: int, key: int):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for set_hotkey({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return None
import omni.kit.menu.utils
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
omni.kit.menu.utils.remove_menu_items([menu], menu_title)
menuitem.set_hotkey((modifier, key))
omni.kit.menu.utils.add_menu_items([menu], menu_title)
return None
carb.log_warn(f"set_hotkey menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def set_value(menu_path: str, value: bool):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for set_value({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return None
import omni.kit.menu.utils
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
if menuitem.ticked_value != value:
menuitem.ticked_value = value
omni.kit.menu.utils.refresh_menu_items(menu_title)
return None
carb.log_warn(f"set_value menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def get_value(menu_path: str):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for get_value({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return None
if menu_path in EditorMenu.active_menus:
menu, menuitem = EditorMenu.active_menus[menu_path]
return menuitem.ticked_value
carb.log_warn(f"get_value menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def toggle_value(menu_path: str):
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for toggle_value({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return None
import omni.kit.menu.utils
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
menuitem.ticked_value = not menuitem.ticked_value
omni.kit.menu.utils.refresh_menu_items(menu_title)
return menuitem.ticked_value
carb.log_warn(f"toggle_value menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
@staticmethod
def has_item(menu_path: str):
return (menu_path in EditorMenu.active_menus)
@staticmethod
def set_on_right_click(menu_path: str, on_click: Callable=None):
carb.log_warn(f"EditorMenu.set_on_right_click(menu_path='{EditorMenu.clean_menu_path(menu_path)}', on_click={on_click}) not supported")
return None
@staticmethod
def set_action(menu_path: str, action_mapping_path: str, action_name: str):
carb.log_warn(f"EditorMenu.set_action(menu_path='{EditorMenu.clean_menu_path(menu_path)}', action_mapping_path='{action_mapping_path}', action_name='{action_name}') not supported")
return None
@staticmethod
def add_action_to_menu(
menu_path: str,
on_action: Callable,
action_name: str = None,
default_hotkey: Tuple[int, int] = None,
on_rmb_click: Callable = None,
) -> None:
if not EditorMenu.omni_kit_menu_utils_loaded:
carb.log_warn(f"omni.kit.menu.utils not loaded for add_action_to_menu({EditorMenu.clean_menu_path(menu_path)}) - Extension needs dependency to omni.kit.menu.utils")
return None
import omni.kit.menu.utils
from omni.kit.menu.utils import MenuActionControl
if on_rmb_click:
carb.log_warn(f"add_action_to_menu {EditorMenu.clean_menu_path(menu_path)} on_rmb_click not supported")
if menu_path in EditorMenu.active_menus:
menu_title, menu_name = EditorMenu.split_menu_path(menu_path)
menu, menuitem = EditorMenu.active_menus[menu_path]
omni.kit.menu.utils.remove_menu_items([menu], menu_title)
action_name = EditorMenu.get_action_name(menu_path)
if on_action:
import omni.kit.actions.core
omni.kit.actions.core.get_action_registry().deregister_action(
extension_id,
action_name
)
omni.kit.actions.core.get_action_registry().register_action(
extension_id,
action_name,
on_action,
display_name=action_name,
description=action_name,
tag=action_name,
)
# HACK - async/frame delay breaks fullscreen mode
if action_name in ["action_editor_menu_bridge_window_fullscreen_mode"]:
menuitem.onclick_action=(extension_id, action_name, MenuActionControl.NODELAY)
else:
menuitem.onclick_action=(extension_id, action_name)
menuitem.set_hotkey(default_hotkey)
omni.kit.menu.utils.add_menu_items([menu], menu_title)
return None
carb.log_warn(f"add_action_to_menu menu {EditorMenu.clean_menu_path(menu_path)} not found")
return None
| 16,924 | Python | 41.848101 | 188 | 0.594718 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/ui/_ui.pyi | from __future__ import annotations
import omni.kit.ui._ui
import typing
import carb
import carb._carb
import carb.events._events
import omni.ui._ui
__all__ = [
"BroadcastModel",
"Button",
"CheckBox",
"ClippingType",
"CollapsingFrame",
"ColorRgb",
"ColorRgba",
"ColumnLayout",
"ComboBox",
"ComboBoxInt",
"Container",
"ContainerBase",
"ContentWindow",
"DelegateAction",
"DelegateResult",
"DockPreference",
"DragDouble",
"DragDouble2",
"DragDouble3",
"DragDouble4",
"DragInt",
"DragInt2",
"DragUInt",
"DraggingType",
"FieldDouble",
"FieldInt",
"FileDialogDataSource",
"FileDialogOpenMode",
"FileDialogSelectType",
"FilePicker",
"Image",
"Label",
"Length",
"ListBox",
"MODEL_META_SERIALIZED_CONTENTS",
"MODEL_META_WIDGET_TYPE",
"Mat44",
"Menu",
"MenuEventType",
"Model",
"ModelChangeInfo",
"ModelEventType",
"ModelNodeType",
"ModelWidget",
"Percent",
"Pixel",
"Popup",
"ProgressBar",
"RowColumnLayout",
"RowLayout",
"ScalarXYZ",
"ScalarXYZW",
"ScrollingFrame",
"Separator",
"SimpleTreeView",
"SimpleValueWidgetBool",
"SimpleValueWidgetColorRgb",
"SimpleValueWidgetColorRgba",
"SimpleValueWidgetDouble",
"SimpleValueWidgetDouble2",
"SimpleValueWidgetDouble3",
"SimpleValueWidgetDouble4",
"SimpleValueWidgetInt",
"SimpleValueWidgetInt2",
"SimpleValueWidgetMat44",
"SimpleValueWidgetString",
"SimpleValueWidgetUint",
"SliderDouble",
"SliderDouble2",
"SliderDouble3",
"SliderDouble4",
"SliderInt",
"SliderInt2",
"SliderUInt",
"Spacer",
"TextBox",
"Transform",
"UnitType",
"ValueWidgetBool",
"ValueWidgetColorRgb",
"ValueWidgetColorRgba",
"ValueWidgetDouble",
"ValueWidgetDouble2",
"ValueWidgetDouble3",
"ValueWidgetDouble4",
"ValueWidgetInt",
"ValueWidgetInt2",
"ValueWidgetMat44",
"ValueWidgetString",
"ValueWidgetUint",
"ViewCollapsing",
"ViewFlat",
"ViewTreeGrid",
"WINDOW_FLAGS_FORCE_HORIZONTAL_SCROLLBAR",
"WINDOW_FLAGS_FORCE_VERTICAL_SCROLLBAR",
"WINDOW_FLAGS_MODAL",
"WINDOW_FLAGS_NONE",
"WINDOW_FLAGS_NO_CLOSE",
"WINDOW_FLAGS_NO_COLLAPSE",
"WINDOW_FLAGS_NO_FOCUS_ON_APPEARING",
"WINDOW_FLAGS_NO_MOVE",
"WINDOW_FLAGS_NO_RESIZE",
"WINDOW_FLAGS_NO_SAVED_SETTINGS",
"WINDOW_FLAGS_NO_SCROLLBAR",
"WINDOW_FLAGS_NO_TITLE_BAR",
"WINDOW_FLAGS_SHOW_HORIZONTAL_SCROLLBAR",
"Widget",
"Window",
"WindowEventType",
"WindowMainStandalone",
"WindowStandalone",
"activate_menu_item",
"get_custom_glyph_code",
"get_editor_menu_legacy",
"get_main_window"
]
class BroadcastModel(Model):
def __init__(self) -> None: ...
def add_target(self, arg0: Model, arg1: str, arg2: str) -> int: ...
def remove_target(self, arg0: int) -> None: ...
pass
class Button(Label, Widget):
"""
Button Widget.
Args:
text (str): Text on button.
is_image (bool): Text is an image filename.
"""
def __init__(self, text: str = '', is_image: bool = False, default_color: int = 4294967295) -> None: ...
def set_clicked_fn(self, arg0: typing.Callable[[Widget], None]) -> None: ...
@property
def url(self) -> str:
"""
:type: str
"""
@url.setter
def url(self, arg1: str) -> None:
pass
pass
class CheckBox(SimpleValueWidgetBool, ValueWidgetBool, ModelWidget, Widget):
"""
CheckBox Widget.
Args:
text (str, default=""): Text on label.
value (bool, default=False): Initial value.
left_handed (bool, default=False): Initial value.
styled (bool, default=False): Initial value
"""
def __init__(self, text: str = '', value: bool = False, left_handed: bool = False, styled: bool = False) -> None: ...
@property
def styled(self) -> bool:
"""
:type: bool
"""
@styled.setter
def styled(self, arg0: bool) -> None:
pass
pass
class ClippingType():
"""
Supported text clipping types.
Members:
NONE
ELLIPSIS_LEFT
ELLIPSIS_RIGHT
WRAP
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ELLIPSIS_LEFT: omni.kit.ui._ui.ClippingType # value = <ClippingType.ELLIPSIS_LEFT: 1>
ELLIPSIS_RIGHT: omni.kit.ui._ui.ClippingType # value = <ClippingType.ELLIPSIS_RIGHT: 2>
NONE: omni.kit.ui._ui.ClippingType # value = <ClippingType.NONE: 0>
WRAP: omni.kit.ui._ui.ClippingType # value = <ClippingType.WRAP: 3>
__members__: dict # value = {'NONE': <ClippingType.NONE: 0>, 'ELLIPSIS_LEFT': <ClippingType.ELLIPSIS_LEFT: 1>, 'ELLIPSIS_RIGHT': <ClippingType.ELLIPSIS_RIGHT: 2>, 'WRAP': <ClippingType.WRAP: 3>}
pass
class CollapsingFrame(Container, Widget):
def __init__(self, arg0: str, arg1: bool) -> None: ...
@property
def open(self) -> bool:
"""
:type: bool
"""
@open.setter
def open(self, arg1: bool) -> None:
pass
@property
def title(self) -> str:
"""
:type: str
"""
@title.setter
def title(self, arg1: str) -> None:
pass
@property
def use_frame_background_color(self) -> bool:
"""
:type: bool
"""
@use_frame_background_color.setter
def use_frame_background_color(self, arg1: bool) -> None:
pass
@property
def visible(self) -> bool:
"""
:type: bool
"""
@visible.setter
def visible(self, arg1: bool) -> None:
pass
pass
class ColorRgb(SimpleValueWidgetColorRgb, ValueWidgetColorRgb, ModelWidget, Widget):
"""
Color Picker Widget (Tuple[float, float, float]).
Args:
text (str, default=""): Text on label.
value (Tuple[float, float, float], default=(0.0, 0.0, 0.0)): Initial value.
"""
def __init__(self, text: str = '', value: carb._carb.ColorRgb = carb.ColorRgb(0,0,0)) -> None: ...
pass
class ColorRgba(SimpleValueWidgetColorRgba, ValueWidgetColorRgba, ModelWidget, Widget):
"""
Color Picker Widget (Tuple[float, float, float, float]).
Args:
text (str, default=""): Text on label.
value (Tuple[float, float, float, float], default=(0.0, 0.0, 0.0)): Initial value.
"""
def __init__(self, text: str = '', value: carb._carb.ColorRgba = carb.ColorRgba(0,0,0,0)) -> None: ...
pass
class ColumnLayout(Container, Widget):
def __init__(self, spacing: int = -1, padding_x: int = -1, padding_y: int = -1) -> None: ...
pass
class ComboBox(SimpleValueWidgetString, ValueWidgetString, ModelWidget, Widget):
"""
ComboBox Widget.
Args:
text (str, default=""): Text on label.
items (List[[str], default=[]): List of elements.
display_names (List[str], default=[]): List of element display names. Optional.
"""
def __init__(self, text: str = '', items: typing.List[str] = [], display_names: typing.List[str] = []) -> None: ...
def add_item(self, item: str, display_name: str = '') -> None: ...
def clear_items(self) -> None: ...
def get_item_at(self, arg0: int) -> str: ...
def get_item_count(self) -> int: ...
def remove_item(self, arg0: int) -> None: ...
def set_items(self, items: typing.List[str], display_names: typing.List[str] = []) -> None: ...
@property
def selected_index(self) -> int:
"""
:type: int
"""
@selected_index.setter
def selected_index(self, arg1: int) -> None:
pass
pass
class ComboBoxInt(SimpleValueWidgetInt, ValueWidgetInt, ModelWidget, Widget):
"""
ComboBox Widget.
Args:
text (str, default=""): Text on label.
items (List[[int], default=[]): List of elements.
display_names (List[int], default=[]): List of element display names. Optional.
"""
def __init__(self, text: str = '', items: typing.List[int] = [], display_names: typing.List[str] = []) -> None: ...
def add_item(self, item: int, display_name: str = '') -> None: ...
def clear_items(self) -> None: ...
def get_item_at(self, arg0: int) -> int: ...
def get_item_count(self) -> int: ...
def remove_item(self, arg0: int) -> None: ...
def set_items(self, items: typing.List[int], display_names: typing.List[str] = []) -> None: ...
@property
def selected_index(self) -> int:
"""
:type: int
"""
@selected_index.setter
def selected_index(self, arg1: int) -> None:
pass
pass
class Container(Widget):
"""
Base class for all UI containers. Container can hold arbitrary number of other :class:`.Widget` s
"""
def add_child(self, arg0: Widget) -> Widget: ...
def clear(self) -> None: ...
def get_child_at(self, arg0: int) -> Widget: ...
def get_child_count(self) -> int: ...
def remove_child(self, arg0: Widget) -> None: ...
@property
def child_spacing(self) -> carb._carb.Float2:
"""
:type: carb._carb.Float2
"""
@child_spacing.setter
def child_spacing(self, arg1: carb._carb.Float2) -> None:
pass
pass
class ContainerBase(Widget):
"""
Class for the complex widget that can have children, but doesn;t allow to add children for the external user.
"""
def draw(self, arg0: float) -> None: ...
pass
class ContentWindow(Widget):
"""
Content Window.
Content Window is container that hosts a file picker widget.
"""
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg0: int, arg1: int) -> None: ...
def get_selected_icon_paths(self) -> tuple: ...
def get_selected_node_paths(self) -> tuple: ...
def navigate_to(self, arg0: str) -> None: ...
def refresh(self) -> None: ...
def set_filter(self, arg0: str) -> None: ...
pass
class DelegateAction():
"""
Members:
CREATE_DEFAULT_WIDGET
SKIP_KEY
USE_CUSTOM_WIDGET
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
CREATE_DEFAULT_WIDGET: omni.kit.ui._ui.DelegateAction # value = <DelegateAction.CREATE_DEFAULT_WIDGET: 0>
SKIP_KEY: omni.kit.ui._ui.DelegateAction # value = <DelegateAction.SKIP_KEY: 1>
USE_CUSTOM_WIDGET: omni.kit.ui._ui.DelegateAction # value = <DelegateAction.USE_CUSTOM_WIDGET: 2>
__members__: dict # value = {'CREATE_DEFAULT_WIDGET': <DelegateAction.CREATE_DEFAULT_WIDGET: 0>, 'SKIP_KEY': <DelegateAction.SKIP_KEY: 1>, 'USE_CUSTOM_WIDGET': <DelegateAction.USE_CUSTOM_WIDGET: 2>}
pass
class DelegateResult():
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg0: typing.Sequence) -> None: ...
@typing.overload
def __init__(self, arg0: DelegateAction) -> None: ...
@typing.overload
def __init__(self, arg0: Widget) -> None: ...
@property
def action(self) -> DelegateAction:
"""
:type: DelegateAction
"""
@action.setter
def action(self, arg0: DelegateAction) -> None:
pass
@property
def custom_widget(self) -> Widget:
"""
:type: Widget
"""
@custom_widget.setter
def custom_widget(self, arg0: Widget) -> None:
pass
pass
class DockPreference():
"""
Members:
DISABLED
MAIN
RIGHT
LEFT
RIGHT_TOP
RIGHT_BOTTOM
LEFT_BOTTOM
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
DISABLED: omni.kit.ui._ui.DockPreference # value = <DockPreference.DISABLED: 0>
LEFT: omni.kit.ui._ui.DockPreference # value = <DockPreference.LEFT: 3>
LEFT_BOTTOM: omni.kit.ui._ui.DockPreference # value = <DockPreference.LEFT_BOTTOM: 6>
MAIN: omni.kit.ui._ui.DockPreference # value = <DockPreference.MAIN: 1>
RIGHT: omni.kit.ui._ui.DockPreference # value = <DockPreference.RIGHT: 2>
RIGHT_BOTTOM: omni.kit.ui._ui.DockPreference # value = <DockPreference.RIGHT_BOTTOM: 5>
RIGHT_TOP: omni.kit.ui._ui.DockPreference # value = <DockPreference.RIGHT_TOP: 4>
__members__: dict # value = {'DISABLED': <DockPreference.DISABLED: 0>, 'MAIN': <DockPreference.MAIN: 1>, 'RIGHT': <DockPreference.RIGHT: 2>, 'LEFT': <DockPreference.LEFT: 3>, 'RIGHT_TOP': <DockPreference.RIGHT_TOP: 4>, 'RIGHT_BOTTOM': <DockPreference.RIGHT_BOTTOM: 5>, 'LEFT_BOTTOM': <DockPreference.LEFT_BOTTOM: 6>}
pass
class DragDouble(SimpleValueWidgetDouble, ValueWidgetDouble, ModelWidget, Widget):
"""
Drag Widget (double).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (double, default=0): Initial value.
min (double, default=0): Lower value limit.
max (double, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: float = 0.0, min: float = 0, max: float = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
pass
class DragDouble2(SimpleValueWidgetDouble2, ValueWidgetDouble2, ModelWidget, Widget):
"""
Drag Widget (Tuple[double, double]).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (Tuple[double, double], default=0): Initial value.
min (double, default=0): Lower value limit.
max (double, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: carb._carb.Double2 = carb.Double2(0,0), min: float = 0, max: float = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
pass
class DragDouble3(SimpleValueWidgetDouble3, ValueWidgetDouble3, ModelWidget, Widget):
"""
Drag Widget (Tuple[double, double, double]).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (Tuple[double, double, double], default=0): Initial value.
min (double, default=0): Lower value limit.
max (double, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: carb._carb.Double3 = carb.Double3(0,0,0), min: float = 0, max: float = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
pass
class DragDouble4(SimpleValueWidgetDouble4, ValueWidgetDouble4, ModelWidget, Widget):
"""
Drag Widget (Tuple[double, double, double, double]).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (Tuple[double, double, double, double], default=0): Initial value.
min (double, default=0): Lower value limit.
max (double, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: carb._carb.Double4 = carb.Double4(0,0,0,0), min: float = 0, max: float = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
pass
class DragInt(SimpleValueWidgetInt, ValueWidgetInt, ModelWidget, Widget):
"""
Drag Widget (int).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (int, default=0): Initial value.
min (int, default=0): Lower value limit.
max (int, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: int = 0, min: int = 0, max: int = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> int:
"""
:type: int
"""
@max.setter
def max(self, arg0: int) -> None:
pass
@property
def min(self) -> int:
"""
:type: int
"""
@min.setter
def min(self, arg0: int) -> None:
pass
pass
class DragInt2(SimpleValueWidgetInt2, ValueWidgetInt2, ModelWidget, Widget):
"""
Drag Widget (Tuple[int, int]).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (Tuple[int, int], default=0): Initial value.
min (int, default=0): Lower value limit.
max (int, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: carb._carb.Int2 = carb.Int2(0,0), min: int = 0, max: int = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> int:
"""
:type: int
"""
@max.setter
def max(self, arg0: int) -> None:
pass
@property
def min(self) -> int:
"""
:type: int
"""
@min.setter
def min(self, arg0: int) -> None:
pass
pass
class DragUInt(SimpleValueWidgetUint, ValueWidgetUint, ModelWidget, Widget):
"""
Drag Widget (uint32_t).
If `min` >= `max` widget value has no bound.
Args:
text (str, default=""): Text on label.
value (uint32_t, default=0): Initial value.
min (uint32_t, default=0): Lower value limit.
max (uint32_t, default=0): Upper value limit.
drag_speed (float, default=1.0): Drag speed.
"""
def __init__(self, text: str = '', value: int = 0, min: int = 0, max: int = 0, drag_speed: float = 1.0) -> None: ...
@property
def drag_speed(self) -> float:
"""
:type: float
"""
@drag_speed.setter
def drag_speed(self, arg0: float) -> None:
pass
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> int:
"""
:type: int
"""
@max.setter
def max(self, arg0: int) -> None:
pass
@property
def min(self) -> int:
"""
:type: int
"""
@min.setter
def min(self, arg0: int) -> None:
pass
pass
class DraggingType():
"""
Supported dragging types.
Members:
STARTED
STOPPED
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
STARTED: omni.kit.ui._ui.DraggingType # value = <DraggingType.STARTED: 0>
STOPPED: omni.kit.ui._ui.DraggingType # value = <DraggingType.STOPPED: 1>
__members__: dict # value = {'STARTED': <DraggingType.STARTED: 0>, 'STOPPED': <DraggingType.STOPPED: 1>}
pass
class FieldDouble(SimpleValueWidgetDouble, ValueWidgetDouble, ModelWidget, Widget):
"""
Field Widget (double).
Args:
text (str, default=""): Text on label.
value (double, default=0): Initial value.
step (double, default=1): Value step.
step_fast (double, default=100): Fast value step.
"""
def __init__(self, text: str = '', value: float = 0.0, step: float = 1, step_fast: float = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def step(self) -> float:
"""
:type: float
"""
@step.setter
def step(self, arg0: float) -> None:
pass
@property
def step_fast(self) -> float:
"""
:type: float
"""
@step_fast.setter
def step_fast(self, arg0: float) -> None:
pass
pass
class FieldInt(SimpleValueWidgetInt, ValueWidgetInt, ModelWidget, Widget):
"""
Field Widget (int).
Args:
text (str, default=""): Text on label.
value (int, default=0): Initial value.
step (int, default=1): Value step.
step_fast (int, default=100): Fast value step.
"""
def __init__(self, text: str = '', value: int = 0, step: int = 1, step_fast: int = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def step(self) -> int:
"""
:type: int
"""
@step.setter
def step(self, arg0: int) -> None:
pass
@property
def step_fast(self) -> int:
"""
:type: int
"""
@step_fast.setter
def step_fast(self, arg0: int) -> None:
pass
pass
class FileDialogDataSource():
"""
Data source of File Dialog.
Members:
LOCAL
OMNIVERSE
ALL
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ALL: omni.kit.ui._ui.FileDialogDataSource # value = <FileDialogDataSource.ALL: 2>
LOCAL: omni.kit.ui._ui.FileDialogDataSource # value = <FileDialogDataSource.LOCAL: 0>
OMNIVERSE: omni.kit.ui._ui.FileDialogDataSource # value = <FileDialogDataSource.OMNIVERSE: 1>
__members__: dict # value = {'LOCAL': <FileDialogDataSource.LOCAL: 0>, 'OMNIVERSE': <FileDialogDataSource.OMNIVERSE: 1>, 'ALL': <FileDialogDataSource.ALL: 2>}
pass
class FileDialogOpenMode():
"""
Open mode of File Dialog.
Members:
OPEN
SAVE
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
OPEN: omni.kit.ui._ui.FileDialogOpenMode # value = <FileDialogOpenMode.OPEN: 0>
SAVE: omni.kit.ui._ui.FileDialogOpenMode # value = <FileDialogOpenMode.SAVE: 1>
__members__: dict # value = {'OPEN': <FileDialogOpenMode.OPEN: 0>, 'SAVE': <FileDialogOpenMode.SAVE: 1>}
pass
class FileDialogSelectType():
"""
File selection type of File Dialog.
Members:
FILE
DIRECTORY
ALL
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ALL: omni.kit.ui._ui.FileDialogSelectType # value = <FileDialogSelectType.ALL: 2>
DIRECTORY: omni.kit.ui._ui.FileDialogSelectType # value = <FileDialogSelectType.DIRECTORY: 1>
FILE: omni.kit.ui._ui.FileDialogSelectType # value = <FileDialogSelectType.FILE: 0>
__members__: dict # value = {'FILE': <FileDialogSelectType.FILE: 0>, 'DIRECTORY': <FileDialogSelectType.DIRECTORY: 1>, 'ALL': <FileDialogSelectType.ALL: 2>}
pass
class FilePicker():
def __init__(self, title: str, mode: FileDialogOpenMode = FileDialogOpenMode.OPEN, file_type: FileDialogSelectType = FileDialogSelectType.FILE, on_file_selected: typing.Callable[[str], None] = None, on_dialog_cancelled: typing.Callable[[], None] = None, width: float = 800.0, height: float = 440.0) -> None: ...
def add_filter(self, arg0: str, arg1: str) -> None: ...
def clear_all_filters(self) -> None: ...
def is_visible(self) -> bool: ...
def set_current_directory(self, arg0: str) -> None: ...
def set_default_save_name(self, name: str) -> None:
"""
sets the default name to use for the filename on save dialogs.
This sets the default filename to be used when saving a file. This name will
be ignored if the dialog is not in @ref FileDialogOpenMode::eSave mode. The
given name will still be stored regardless. This default filename may omit
the file extension to take the extension from the current filter. If an
extension is explicitly given here, no extension will be appended regardless
of the current filter.
Args:
name: the default filename to use for this dialog. This may be None
or an empty string to use the USD stage's default prim name. In
this case, if the prim name cannot be retrieved, "Untitled" will
be used instead. If a non-empty string is given here, this will
always be used as the initial suggested filename.
Returns:
No return value.
"""
def set_dialog_cancelled_fn(self, arg0: typing.Callable[[], None]) -> None: ...
def set_file_selected_fn(self, arg0: typing.Callable[[str], None]) -> None: ...
def show(self, data_source: FileDialogDataSource = FileDialogDataSource.ALL) -> None: ...
@property
def selection_type(self) -> FileDialogSelectType:
"""
:type: FileDialogSelectType
"""
@selection_type.setter
def selection_type(self, arg1: FileDialogSelectType) -> None:
pass
@property
def title(self) -> str:
"""
:type: str
"""
@title.setter
def title(self, arg1: str) -> None:
pass
pass
class Image(Widget):
def __init__(self, url: str = '', width: int = 0, height: int = 0) -> None: ...
@property
def url(self) -> str:
"""
:type: str
"""
@url.setter
def url(self, arg1: str) -> None:
pass
pass
class Label(Widget):
"""
Label Widget.
Displays non-editable text.
Args:
text (str, default=""): Text to display.
"""
def __init__(self, text: str = '', useclipboard: bool = False, clippingmode: ClippingType = ClippingType.NONE, font_style: omni.ui._ui.FontStyle = FontStyle.NONE) -> None: ...
def reset_text_color(self) -> None: ...
def set_clicked_fn(self, arg0: typing.Callable[[Widget], None]) -> None: ...
def set_text_color(self, arg0: carb._carb.ColorRgba) -> None: ...
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg1: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip
"""
pass
class Length():
"""
Length.
Represents any length as a value and unit type.
Examples:
>>> l1 = omni.kit.ui.Length(250, omni.kit.ui.UnitType.PIXEL)
>>> l2 = omni.kit.ui.Pixel(250)
>>> l3 = omni.kit.ui.Percent(30)
`l1` and `l2` represent the same value: 250 in pixels.
`l3` is 30%.
"""
@typing.overload
def __init__(self) -> None: ...
@staticmethod
@typing.overload
def __init__(*args, **kwargs) -> typing.Any: ...
@typing.overload
def __init__(self, arg0: float) -> None: ...
@typing.overload
def __init__(self, arg0: int) -> None: ...
def __str__(self) -> str: ...
@property
def unit(self) -> omni::kit::ui::UnitType:
"""
(:obj:`.UnitType.`) Unit.
:type: omni::kit::ui::UnitType
"""
@unit.setter
def unit(self, arg0: omni::kit::ui::UnitType) -> None:
"""
(:obj:`.UnitType.`) Unit.
"""
@property
def value(self) -> float:
"""
(float) Value
:type: float
"""
@value.setter
def value(self, arg0: float) -> None:
"""
(float) Value
"""
pass
class ListBox(Label, Widget):
"""
ListBox Widget.
Args:
text (str, default=""): Text on label.
multi_select (bool, default=True): Multi selection enabled.
item_height_count (int, default=-1): Height in items.
items (List[str], default=[]): List of elements.
"""
def __init__(self, text: str = '', multi_select: bool = True, item_height_count: int = -1, items: typing.List[str] = []) -> None: ...
def add_item(self, arg0: str) -> None: ...
def clear_items(self) -> None: ...
def clear_selection(self) -> None: ...
def get_item_at(self, arg0: int) -> str: ...
def get_item_count(self) -> int: ...
def get_selected(self) -> typing.List[int]: ...
def remove_item(self, arg0: int) -> None: ...
def set_selected(self, arg0: int, arg1: bool) -> None: ...
def set_selection_changed_fn(self, arg0: typing.Callable[[Widget], None]) -> None: ...
@property
def item_height_count(self) -> int:
"""
:type: int
"""
@item_height_count.setter
def item_height_count(self, arg1: int) -> None:
pass
@property
def multi_select(self) -> bool:
"""
:type: bool
"""
@multi_select.setter
def multi_select(self, arg1: bool) -> None:
pass
pass
class Mat44():
@typing.overload
def __getitem__(self, arg0: int) -> float: ...
@typing.overload
def __getitem__(self, arg0: slice) -> list: ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg0: typing.Sequence) -> None: ...
def __len__(self) -> int: ...
def __repr__(self) -> str: ...
@typing.overload
def __setitem__(self, arg0: int, arg1: float) -> None: ...
@typing.overload
def __setitem__(self, arg0: slice, arg1: typing.Sequence) -> None: ...
def __str__(self) -> str: ...
def get_row(self, arg0: int) -> carb._carb.Double4: ...
def set_row(self, arg0: int, arg1: carb._carb.Double4) -> carb._carb.Double4: ...
pass
class Menu(Widget):
"""
Menu.
"""
def __init__(self) -> None: ...
def add_item(self, menu_path: str, on_click: typing.Callable[[str, bool], None] = None, toggle: bool = False, priority: int = 0, value: bool = False, enabled: bool = True, original_svg_color: bool = False, auto_release: bool = True) -> carb._carb.Subscription: ...
def get_item_count(self) -> int: ...
def get_items(self) -> typing.List[str]: ...
def get_value(self, arg0: str) -> bool: ...
def has_item(self, arg0: str) -> bool: ...
def remove_item(self, arg0: str) -> None: ...
def set_action(self, arg0: str, arg1: str, arg2: str) -> None: ...
def set_enabled(self, arg0: str, arg1: bool) -> None: ...
def set_hotkey(self, menu_path: str, modifier: int, key: int) -> None:
"""
Set menu hotkey.
Args:
menu_path (str): Path to menu item.
modifier(int): Keyboard modifier from :mod:`carb.input`.
key(int): Keyboard key code from :class:`carb.input.KeyboardInput`.
"""
def set_on_click(self, menu_path: str, on_click: typing.Callable[[str, bool], None] = None) -> None: ...
def set_on_right_click(self, menu_path: str, on_click: typing.Callable[[str, bool], None] = None) -> None: ...
def set_priority(self, arg0: str, arg1: int) -> None: ...
def set_value(self, arg0: str, arg1: bool) -> None: ...
static_class = None
pass
class MenuEventType():
"""
menu operation results.
Members:
ACTIVATE
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ACTIVATE: omni.kit.ui._ui.MenuEventType # value = <MenuEventType.ACTIVATE: 0>
__members__: dict # value = {'ACTIVATE': <MenuEventType.ACTIVATE: 0>}
pass
class Model():
def __init__(self) -> None: ...
def get_type(self, arg0: str, arg1: str) -> ModelNodeType: ...
def signal_change(self, path: str, meta: str = '', type: ModelEventType = ModelEventType.NODE_VALUE_CHANGE, sender: int = 0) -> None: ...
pass
class ModelChangeInfo():
def __init__(self) -> None: ...
@property
def sender(self) -> int:
"""
:type: int
"""
@sender.setter
def sender(self, arg0: int) -> None:
pass
@property
def transient(self) -> bool:
"""
:type: bool
"""
@transient.setter
def transient(self, arg0: bool) -> None:
pass
pass
class ModelEventType():
"""
Model event types.
Members:
NODE_ADD
NODE_REMOVE
NODE_TYPE_CHANGE
NODE_VALUE_CHANGE
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
NODE_ADD: omni.kit.ui._ui.ModelEventType # value = <ModelEventType.NODE_ADD: 0>
NODE_REMOVE: omni.kit.ui._ui.ModelEventType # value = <ModelEventType.NODE_REMOVE: 1>
NODE_TYPE_CHANGE: omni.kit.ui._ui.ModelEventType # value = <ModelEventType.NODE_TYPE_CHANGE: 2>
NODE_VALUE_CHANGE: omni.kit.ui._ui.ModelEventType # value = <ModelEventType.NODE_VALUE_CHANGE: 3>
__members__: dict # value = {'NODE_ADD': <ModelEventType.NODE_ADD: 0>, 'NODE_REMOVE': <ModelEventType.NODE_REMOVE: 1>, 'NODE_TYPE_CHANGE': <ModelEventType.NODE_TYPE_CHANGE: 2>, 'NODE_VALUE_CHANGE': <ModelEventType.NODE_VALUE_CHANGE: 3>}
pass
class ModelNodeType():
"""
Model node types.
Members:
UNKNOWN
OBJECT
ARRAY
STRING
BOOL
NUMBER
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ARRAY: omni.kit.ui._ui.ModelNodeType # value = <ModelNodeType.ARRAY: 2>
BOOL: omni.kit.ui._ui.ModelNodeType # value = <ModelNodeType.BOOL: 4>
NUMBER: omni.kit.ui._ui.ModelNodeType # value = <ModelNodeType.NUMBER: 5>
OBJECT: omni.kit.ui._ui.ModelNodeType # value = <ModelNodeType.OBJECT: 1>
STRING: omni.kit.ui._ui.ModelNodeType # value = <ModelNodeType.STRING: 3>
UNKNOWN: omni.kit.ui._ui.ModelNodeType # value = <ModelNodeType.UNKNOWN: 0>
__members__: dict # value = {'UNKNOWN': <ModelNodeType.UNKNOWN: 0>, 'OBJECT': <ModelNodeType.OBJECT: 1>, 'ARRAY': <ModelNodeType.ARRAY: 2>, 'STRING': <ModelNodeType.STRING: 3>, 'BOOL': <ModelNodeType.BOOL: 4>, 'NUMBER': <ModelNodeType.NUMBER: 5>}
pass
class ModelWidget(Widget):
"""
Model Widget.
"""
def get_model(self) -> Model: ...
def get_model_root(self) -> str: ...
def get_model_stream(self) -> carb.events._events.IEventStream: ...
def set_model(self, model: Model, root: str = '', isTimeSampled: bool = False, value: float = -1.0) -> None: ...
@property
def is_time_sampled_widget(self) -> bool:
"""
:type: bool
"""
@property
def time_code(self) -> float:
"""
:type: float
"""
pass
class Percent(Length):
"""
Convenience class to express :class:`.Length` in percents.
"""
def __init__(self, arg0: float) -> None: ...
pass
class Pixel(Length):
"""
Convenience class to express :class:`.Length` in pixels.
"""
def __init__(self, arg0: float) -> None: ...
pass
class Popup():
def __init__(self, title: str, modal: bool = False, width: float = 0.0, height: float = 0.0, auto_resize: bool = False) -> None: ...
def hide(self) -> None: ...
def is_visible(self) -> bool: ...
def set_close_fn(self, arg0: typing.Callable[[], None]) -> None: ...
def set_update_fn(self, arg0: typing.Callable[[float], None]) -> None: ...
def show(self) -> None: ...
@property
def height(self) -> float:
"""
:type: float
"""
@height.setter
def height(self, arg1: float) -> None:
pass
@property
def layout(self) -> Container:
"""
:type: Container
"""
@layout.setter
def layout(self, arg1: Container) -> None:
pass
@property
def pos(self) -> carb._carb.Float2:
"""
:type: carb._carb.Float2
"""
@pos.setter
def pos(self, arg1: carb._carb.Float2) -> None:
pass
@property
def title(self) -> str:
"""
:type: str
"""
@title.setter
def title(self, arg1: str) -> None:
pass
@property
def width(self) -> float:
"""
:type: float
"""
@width.setter
def width(self, arg1: float) -> None:
pass
pass
class ProgressBar(Widget):
"""
ProgressBar Widget.
Displays a progress bar.
Args:
width (:class:`.Length`): Width.
height (:class:`.Length`, default=omni.kit.ui.Pixel(0)): Height.
"""
@typing.overload
def __init__(self, width: Length, height: Length = ...) -> None: ...
@typing.overload
def __init__(self, width: float) -> None: ...
def set_progress(self, value: float, text: str = None) -> None: ...
@property
def overlay(self) -> str:
"""
:type: str
"""
@overlay.setter
def overlay(self, arg1: str) -> None:
pass
@property
def progress(self) -> float:
"""
:type: float
"""
@progress.setter
def progress(self, arg1: float) -> None:
pass
pass
class RowColumnLayout(Container, Widget):
def __init__(self, column_count: int, borders: bool = False) -> None: ...
def get_column_width(self, arg0: int) -> Length: ...
def set_column_width(self, index: int, val: object, min: float = 0.0, max: float = 0.0) -> None:
"""
Set column width.
Args:
index: column index.
val: width value. Should be either a :class:`.Length` or `float` (treated as :class:`.Pixel` length).
"""
pass
class RowLayout(Container, Widget):
def __init__(self) -> None: ...
pass
class ScalarXYZ(ValueWidgetDouble3, ModelWidget, Widget):
"""
ScalarXYZ Widget.
If `min` >= `max` widget value has no bound.
Args:
format_string (str, default="%0.1f"): Format string.
drag_speed (float, default=1.0): Drag speed.
value_wrap (float, default=0.0): Value wrap.
min (double, default=0.0): Lower value limit.
max (double, default=0.0): Upper value limit.
value (Tuple[double, double, double], default=(0, 0, 0)): Initial value.
"""
def __init__(self, format_string: str = '%0.1f', drag_speed: float = 1.0, wrap_value: float = 0.0, min: float = 0.0, max: float = 0.0, dead_zone: float = 0.0, value: carb._carb.Double3 = carb.Double3(0,0,0)) -> None: ...
def skip_ypos_update(self, arg0: bool) -> None: ...
pass
class ScalarXYZW(ValueWidgetDouble4, ModelWidget, Widget):
"""
ScalarXYZW Widget.
If `min` >= `max` widget value has no bound.
Args:
format_string (str, default="%0.1f"): Format string.
drag_speed (float, default=1.0): Drag speed.
value_wrap (float, default=0.0): Value wrap.
min (double, default=0.0): Lower value limit.
max (double, default=0.0): Upper value limit.
value (Tuple[double, double, double, double], default=(0, 0, 0, 0)): Initial value.
"""
def __init__(self, format_string: str = '%0.1f', drag_speed: float = 1.0, wrap_value: float = 0.0, min: float = 0.0, max: float = 0.0, value: carb._carb.Double4 = carb.Double4(0,0,0,0)) -> None: ...
pass
class ScrollingFrame(Container, Widget):
def __init__(self, arg0: str, arg1: float, arg2: float) -> None: ...
def scroll_to(self, arg0: float) -> None: ...
pass
class Separator(Widget):
"""
Separator.
Separator UI element.
"""
def __init__(self) -> None: ...
pass
class SimpleTreeView(Widget):
"""
SimpleTreeView Widget.
Args:
items (List[str], default=[]): List of string as the source of the Tree hierarchy.
separator(str, default='/'): A string separator to parse the strings into tree node tokens
"""
def __init__(self, items: typing.List[str] = [], separator: str = '/') -> None: ...
def clear_selection(self) -> None: ...
def get_selected_item_name(self) -> str: ...
def set_clicked_fn(self, arg0: typing.Callable[[Widget], None]) -> None: ...
def set_tree_data(self, arg0: typing.List[str]) -> None: ...
pass
class SimpleValueWidgetBool(ValueWidgetBool, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetColorRgb(ValueWidgetColorRgb, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetColorRgba(ValueWidgetColorRgba, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetDouble(ValueWidgetDouble, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetDouble2(ValueWidgetDouble2, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetDouble3(ValueWidgetDouble3, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetDouble4(ValueWidgetDouble4, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetInt(ValueWidgetInt, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetInt2(ValueWidgetInt2, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetMat44(ValueWidgetMat44, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetString(ValueWidgetString, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SimpleValueWidgetUint(ValueWidgetUint, ModelWidget, Widget):
"""
Model Widget with single value for simple controls.
"""
@property
def left_handed(self) -> bool:
"""
:type: bool
"""
@left_handed.setter
def left_handed(self, arg0: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg0: str) -> None:
pass
@property
def tooltip(self) -> Widget:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
:type: Widget
"""
@tooltip.setter
def tooltip(self, arg0: Widget) -> None:
"""
Widget to be shown when mouse is over the Widget as a tooltip.
"""
pass
class SliderDouble(SimpleValueWidgetDouble, ValueWidgetDouble, ModelWidget, Widget):
"""
Slider Widget (double).
Args:
text (str, default=""): Text on label.
value (double, default=0): Initial value.
min (double, default=0): Lower value limit.
max (double, default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: float = 0.0, min: float = 0, max: float = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class SliderDouble2(SimpleValueWidgetDouble2, ValueWidgetDouble2, ModelWidget, Widget):
"""
Slider Widget (Tuple[double, double]).
Args:
text (str, default=""): Text on label.
value (Tuple[double, double], default=0): Initial value.
min (Tuple[double, double], default=0): Lower value limit.
max (Tuple[double, double], default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: carb._carb.Double2 = carb.Double2(0,0), min: float = 0, max: float = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class SliderDouble3(SimpleValueWidgetDouble3, ValueWidgetDouble3, ModelWidget, Widget):
"""
Slider Widget (Tuple[double, double, double]).
Args:
text (str, default=""): Text on label.
value (Tuple[double, double, double], default=0): Initial value.
min (Tuple[double, double, double], default=0): Lower value limit.
max (Tuple[double, double, double], default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: carb._carb.Double3 = carb.Double3(0,0,0), min: float = 0, max: float = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class SliderDouble4(SimpleValueWidgetDouble4, ValueWidgetDouble4, ModelWidget, Widget):
"""
Slider Widget (Tuple[double, double, double, double]).
Args:
text (str, default=""): Text on label.
value (Tuple[double, double, double, double], default=0): Initial value.
min (Tuple[double, double, double, double], default=0): Lower value limit.
max (Tuple[double, double, double, double], default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: carb._carb.Double4 = carb.Double4(0,0,0,0), min: float = 0, max: float = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> float:
"""
:type: float
"""
@max.setter
def max(self, arg0: float) -> None:
pass
@property
def min(self) -> float:
"""
:type: float
"""
@min.setter
def min(self, arg0: float) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class SliderInt(SimpleValueWidgetInt, ValueWidgetInt, ModelWidget, Widget):
"""
Slider Widget (int).
Args:
text (str, default=""): Text on label.
value (int, default=0): Initial value.
min (int, default=0): Lower value limit.
max (int, default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: int = 0, min: int = 0, max: int = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> int:
"""
:type: int
"""
@max.setter
def max(self, arg0: int) -> None:
pass
@property
def min(self) -> int:
"""
:type: int
"""
@min.setter
def min(self, arg0: int) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class SliderInt2(SimpleValueWidgetInt2, ValueWidgetInt2, ModelWidget, Widget):
"""
Slider Widget (Tuple[int, int]).
Args:
text (str, default=""): Text on label.
value (Tuple[int, int], default=0): Initial value.
min (Tuple[int, int], default=0): Lower value limit.
max (Tuple[int, int], default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: carb._carb.Int2 = carb.Int2(0,0), min: int = 0, max: int = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> int:
"""
:type: int
"""
@max.setter
def max(self, arg0: int) -> None:
pass
@property
def min(self) -> int:
"""
:type: int
"""
@min.setter
def min(self, arg0: int) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class SliderUInt(SimpleValueWidgetUint, ValueWidgetUint, ModelWidget, Widget):
"""
Slider Widget (uint32_t).
Args:
text (str, default=""): Text on label.
value (uint32_t, default=0): Initial value.
min (uint32_t, default=0): Lower value limit.
max (uint32_t, default=100): Upper value limit.
"""
def __init__(self, text: str = '', value: int = 0, min: int = 0, max: int = 100) -> None: ...
@property
def format(self) -> str:
"""
:type: str
"""
@format.setter
def format(self, arg0: str) -> None:
pass
@property
def max(self) -> int:
"""
:type: int
"""
@max.setter
def max(self, arg0: int) -> None:
pass
@property
def min(self) -> int:
"""
:type: int
"""
@min.setter
def min(self, arg0: int) -> None:
pass
@property
def power(self) -> float:
"""
:type: float
"""
@power.setter
def power(self, arg0: float) -> None:
pass
pass
class Spacer(Widget):
"""
Spacer.
Dummy UI element to fill in space.
Args:
width (:class:`.Length`): Width.
height (:class:`.Length`, default=omni.kit.ui.Pixel(0)): Height.
"""
@typing.overload
def __init__(self, width: Length, height: Length = ...) -> None: ...
@typing.overload
def __init__(self, width: float) -> None: ...
pass
class TextBox(ValueWidgetString, ModelWidget, Widget):
"""
TextBox Widget.
Displays editable text.
Args:
value (str, default=""): Initial text.
"""
@typing.overload
def __init__(self, value: str = '', hint: str = '', change_on_enter: bool = False) -> None: ...
@typing.overload
def __init__(self, value: str = '', change_on_enter: bool = False) -> None: ...
def reset_text_color(self) -> None: ...
def set_list_suggestions_fn(self, arg0: typing.Callable[[Widget, str], typing.List[str]]) -> None: ...
def set_text_changed_fn(self, arg0: typing.Callable[[Widget], None]) -> None: ...
def set_text_color(self, arg0: carb._carb.ColorRgba) -> None: ...
def set_text_finalized_fn(self, arg0: typing.Callable[[Widget], None]) -> None: ...
def text_width(self) -> float: ...
@property
def clipping_mode(self) -> ClippingType:
"""
:type: ClippingType
"""
@clipping_mode.setter
def clipping_mode(self, arg1: ClippingType) -> None:
pass
@property
def readonly(self) -> bool:
"""
:type: bool
"""
@readonly.setter
def readonly(self, arg1: bool) -> None:
pass
@property
def show_background(self) -> bool:
"""
:type: bool
"""
@show_background.setter
def show_background(self, arg1: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg1: str) -> None:
pass
pass
class Transform(ValueWidgetMat44, ModelWidget, Widget):
def __init__(self, position_format_string: str = '%0.1f', position_drag_speed: float = 1.0, position_wrap_value: float = 0.0, position_min: float = 0.0, position_max: float = 0.0, rotation_format_string: str = '%0.1f', rotation_drag_speed: float = 1.0, rotation_wrap_value: float = 0.0, rotation_min: float = 0.0, rotation_max: float = 0.0) -> None: ...
pass
class UnitType():
"""
Unit types.
Widths, heights or other UI length can be specified in pixels or relative to window (or child window) size.
Members:
PIXEL
PERCENT
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
PERCENT: omni.kit.ui._ui.UnitType # value = <UnitType.PERCENT: 1>
PIXEL: omni.kit.ui._ui.UnitType # value = <UnitType.PIXEL: 0>
__members__: dict # value = {'PIXEL': <UnitType.PIXEL: 0>, 'PERCENT': <UnitType.PERCENT: 1>}
pass
class ValueWidgetBool(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[bool], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetBool], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> bool:
"""
: Widget value property.
:type: bool
"""
@value.setter
def value(self, arg1: bool) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetColorRgb(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[carb._carb.ColorRgb], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetColorRgb], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> carb._carb.ColorRgb:
"""
: Widget value property.
:type: carb._carb.ColorRgb
"""
@value.setter
def value(self, arg1: carb._carb.ColorRgb) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetColorRgba(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[carb._carb.ColorRgba], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetColorRgba], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> carb._carb.ColorRgba:
"""
: Widget value property.
:type: carb._carb.ColorRgba
"""
@value.setter
def value(self, arg1: carb._carb.ColorRgba) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetDouble(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[float], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetDouble], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> float:
"""
: Widget value property.
:type: float
"""
@value.setter
def value(self, arg1: float) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetDouble2(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[carb._carb.Double2], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetDouble2], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> carb._carb.Double2:
"""
: Widget value property.
:type: carb._carb.Double2
"""
@value.setter
def value(self, arg1: carb._carb.Double2) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetDouble3(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[carb._carb.Double3], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetDouble3], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> carb._carb.Double3:
"""
: Widget value property.
:type: carb._carb.Double3
"""
@value.setter
def value(self, arg1: carb._carb.Double3) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetDouble4(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[carb._carb.Double4], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetDouble4], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> carb._carb.Double4:
"""
: Widget value property.
:type: carb._carb.Double4
"""
@value.setter
def value(self, arg1: carb._carb.Double4) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetInt(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[int], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetInt], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> int:
"""
: Widget value property.
:type: int
"""
@value.setter
def value(self, arg1: int) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetInt2(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[carb._carb.Int2], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetInt2], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> carb._carb.Int2:
"""
: Widget value property.
:type: carb._carb.Int2
"""
@value.setter
def value(self, arg1: carb._carb.Int2) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetMat44(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[Mat44], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetMat44], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> Mat44:
"""
: Widget value property.
:type: Mat44
"""
@value.setter
def value(self, arg1: Mat44) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetString(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[str], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetString], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> str:
"""
: Widget value property.
:type: str
"""
@value.setter
def value(self, arg1: str) -> None:
"""
: Widget value property.
"""
pass
class ValueWidgetUint(ModelWidget, Widget):
"""
Model Widget with single value.
"""
def get_value_ambiguous(self) -> bool: ...
def set_on_changed_fn(self, fn: typing.Callable[[int], None]) -> None:
"""
Set a callback function to be called when value changes.
Args:
fn: Function to be called when value changes. New value is passed into the function.
"""
def set_on_right_click_fn(self, fn: typing.Callable[[ValueWidgetUint], None]) -> None:
"""
Set a callback function to be called when right mouse button is clicked.
Args:
fn: Function to be called when right mouse button is clicked. ValueWidget is passed into the function.
"""
def set_value_ambiguous(self, arg0: bool) -> None: ...
@property
def value(self) -> int:
"""
: Widget value property.
:type: int
"""
@value.setter
def value(self, arg1: int) -> None:
"""
: Widget value property.
"""
pass
class ViewCollapsing(ModelWidget, Widget):
def __init__(self, defaultOpen: bool, sort: bool = False) -> None: ...
def set_filter(self, arg0: str) -> None: ...
@property
def use_frame_background_color(self) -> bool:
"""
:type: bool
"""
@use_frame_background_color.setter
def use_frame_background_color(self, arg1: bool) -> None:
pass
pass
class ViewFlat(ModelWidget, Widget):
def __init__(self, sort: bool = False) -> None: ...
def set_filter(self, arg0: str) -> int: ...
pass
class ViewTreeGrid(ModelWidget, Widget):
def __init__(self, default_open: bool, sort: bool = False, column_count: int = 1) -> None: ...
def get_header_cell_widget(self, arg0: int) -> Widget: ...
def set_build_cell_fn(self, arg0: typing.Callable[[Model, str, int, int], DelegateResult]) -> None: ...
def set_header_cell_text(self, arg0: int, arg1: str) -> None: ...
def set_header_cell_widget(self, arg0: int, arg1: Widget) -> None: ...
@property
def draw_table_header(self) -> bool:
"""
:type: bool
"""
@draw_table_header.setter
def draw_table_header(self, arg1: bool) -> None:
pass
@property
def is_root(self) -> bool:
"""
:type: bool
"""
@is_root.setter
def is_root(self, arg1: bool) -> None:
pass
@property
def text(self) -> str:
"""
:type: str
"""
@text.setter
def text(self, arg1: str) -> None:
pass
pass
class Widget():
"""
Widget.
Base class for all UI elements.
"""
def get_font_size(self) -> float: ...
def set_dragdrop_fn(self, arg0: typing.Callable[[Widget, str], None], arg1: str) -> None: ...
@staticmethod
def set_dragged_fn(*args, **kwargs) -> typing.Any: ...
@property
def enabled(self) -> bool:
"""
:type: bool
"""
@enabled.setter
def enabled(self, arg1: bool) -> None:
pass
@property
def font_style(self) -> omni.ui._ui.FontStyle:
"""
:type: omni.ui._ui.FontStyle
"""
@font_style.setter
def font_style(self, arg1: omni.ui._ui.FontStyle) -> None:
pass
@property
def height(self) -> Length:
"""
(:class:`.Length`, default=omni.kit.ui.Pixel(0)): Height.
:type: Length
"""
@height.setter
def height(self, arg1: object) -> None:
"""
(:class:`.Length`, default=omni.kit.ui.Pixel(0)): Height.
"""
@property
def user_data(self) -> dict:
"""
:class:`dict` with additional user data attached to widget. Lifetime of it depends on lifetime of the widget.
:type: dict
"""
@user_data.setter
def user_data(self, arg1: dict) -> None:
"""
:class:`dict` with additional user data attached to widget. Lifetime of it depends on lifetime of the widget.
"""
@property
def visible(self) -> bool:
"""
:type: bool
"""
@visible.setter
def visible(self, arg1: bool) -> None:
pass
@property
def width(self) -> Length:
"""
(:class:`.Length`, default=omni.kit.ui.Pixel(0)): Width.
:type: Length
"""
@width.setter
def width(self, arg1: object) -> None:
"""
(:class:`.Length`, default=omni.kit.ui.Pixel(0)): Width.
"""
pass
class Window():
"""
UI Window.
Window is a starting point for every new UI. It contains a :class:`.Container`, which can contain other :class:`.Widget`'s.
Args:
title (str): The title to be displayed on window title bar.
width (int, default=640): Window width in pixels.
height (int, default=480): Window height in pixels.
open (bool, default=True): Is window opened when created.
add_to_menu (bool, default=True): Create main menu item with this window in the Kit.
menu_path (str, default=""): Menu path if add_to_menu is True. If empty string is passed it is added under "Extensions" menu item.
is_toggle_menu (bool, default=True): Can menu item be toggled?
dock (:obj:`omni.ui.DockPreference`, default=LEFT_BOTTOM): Docking preference for a window, see :class:`.DockPreference`
flags (:obj:`omni.kit.ui.Window`, default=NONE): flags for a window, see :class:`.Window`
"""
def hide(self) -> None: ...
def is_modal(self) -> bool: ...
def is_visible(self) -> bool: ...
def set_alpha(self, arg0: float) -> None: ...
def set_size(self, arg0: int, arg1: int) -> None: ...
def set_update_fn(self, arg0: typing.Callable[[float], None]) -> None: ...
def set_visibility_changed_fn(self, arg0: typing.Callable[[bool], None]) -> None: ...
def show(self) -> None: ...
def title(self) -> str: ...
@property
def event_stream(self) -> carb.events._events.IEventStream:
"""
Event stream with events of type: :class:`.WindowEventType`
:type: carb.events._events.IEventStream
"""
@property
def flags(self) -> int:
"""
:type: int
"""
@flags.setter
def flags(self, arg1: int) -> None:
pass
@property
def height(self) -> int:
"""
:type: int
"""
@height.setter
def height(self, arg1: int) -> None:
pass
@property
def layout(self) -> Container:
"""
:type: Container
"""
@layout.setter
def layout(self, arg1: Container) -> None:
pass
@property
def menu(self) -> omni::kit::ui::Menu:
"""
Window optional menu bar.
:type: omni::kit::ui::Menu
"""
@menu.setter
def menu(self, arg0: omni::kit::ui::Menu) -> None:
"""
Window optional menu bar.
"""
@property
def mouse_pos(self) -> carb._carb.Float2:
"""
:type: carb._carb.Float2
"""
@property
def width(self) -> int:
"""
:type: int
"""
@width.setter
def width(self, arg1: int) -> None:
pass
pass
class WindowEventType():
"""
Members:
VISIBILITY_CHANGE
UPDATE
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
UPDATE: omni.kit.ui._ui.WindowEventType # value = <WindowEventType.UPDATE: 1>
VISIBILITY_CHANGE: omni.kit.ui._ui.WindowEventType # value = <WindowEventType.VISIBILITY_CHANGE: 0>
__members__: dict # value = {'VISIBILITY_CHANGE': <WindowEventType.VISIBILITY_CHANGE: 0>, 'UPDATE': <WindowEventType.UPDATE: 1>}
pass
class WindowMainStandalone(Container, Widget):
def __init__(self) -> None: ...
pass
class WindowStandalone(ContainerBase, Widget):
"""
UI Window.
Window is a starting point for every new UI. It contains a :class:`.Container`, which can contain other :class:`.Widget`'s.
Args:
title (str): The title to be displayed on window title bar.
width (int, default=640): Window width in pixels.
height (int, default=480): Window height in pixels.
open (bool, default=True): Is window opened when created.
add_to_menu (bool, default=True): Create main menu item with this window in the Kit.
menu_path (str, default=""): Menu path if add_to_menu is True. If empty string is passed it is added under "Extensions" menu item.
is_toggle_menu (bool, default=True): Can menu item be toggled?
dock (:obj:`omni.ui.DockPreference`, default=LEFT_BOTTOM): Docking preference for a window, see :class:`.DockPreference`
flags (:obj:`omni.kit.ui.Window`, default=NONE): flags for a window, see :class:`.Window`
"""
def __init__(self, title: str, width: int = 640, height: int = 480, open: bool = True, add_to_menu: bool = True, menu_path: str = '', is_toggle_menu: bool = True, dock: DockPreference = DockPreference.LEFT_BOTTOM, flags: int = 0) -> None: ...
def hide(self) -> None: ...
def is_visible(self) -> bool: ...
def set_alpha(self, arg0: float) -> None: ...
def set_size(self, arg0: int, arg1: int) -> None: ...
def set_update_fn(self, arg0: typing.Callable[[float], None]) -> None: ...
def set_visibility_changed_fn(self, arg0: typing.Callable[[bool], None]) -> None: ...
def show(self) -> None: ...
@property
def event_stream(self) -> carb.events._events.IEventStream:
"""
Event stream with events of type: :class:`.WindowEventType`
:type: carb.events._events.IEventStream
"""
@property
def flags(self) -> int:
"""
:type: int
"""
@flags.setter
def flags(self, arg1: int) -> None:
pass
@property
def height(self) -> int:
"""
:type: int
"""
@height.setter
def height(self, arg1: int) -> None:
pass
@property
def layout(self) -> Container:
"""
:type: Container
"""
@layout.setter
def layout(self, arg1: Container) -> None:
pass
@property
def menu(self) -> omni::kit::ui::Menu:
"""
Window optional menu bar.
:type: omni::kit::ui::Menu
"""
@menu.setter
def menu(self, arg0: omni::kit::ui::Menu) -> None:
"""
Window optional menu bar.
"""
@property
def mouse_pos(self) -> carb._carb.Float2:
"""
:type: carb._carb.Float2
"""
@property
def width(self) -> int:
"""
:type: int
"""
@width.setter
def width(self, arg1: int) -> None:
pass
pass
def activate_menu_item(arg0: str) -> None:
pass
def get_custom_glyph_code(file_path: str, font_style: omni.ui._ui.FontStyle = FontStyle.NORMAL) -> str:
"""
Get glyph code.
Args:
file_path (str): Path to svg file
font_style(:class:`.FontStyle`): font style to use.
"""
def get_editor_menu_legacy() -> Menu:
pass
def get_main_window(*args, **kwargs) -> typing.Any:
pass
MODEL_META_SERIALIZED_CONTENTS = 'serializedContents'
MODEL_META_WIDGET_TYPE = 'widgetType'
WINDOW_FLAGS_FORCE_HORIZONTAL_SCROLLBAR = 512
WINDOW_FLAGS_FORCE_VERTICAL_SCROLLBAR = 256
WINDOW_FLAGS_MODAL = 4096
WINDOW_FLAGS_NONE = 0
WINDOW_FLAGS_NO_CLOSE = 2048
WINDOW_FLAGS_NO_COLLAPSE = 16
WINDOW_FLAGS_NO_FOCUS_ON_APPEARING = 1024
WINDOW_FLAGS_NO_MOVE = 4
WINDOW_FLAGS_NO_RESIZE = 2
WINDOW_FLAGS_NO_SAVED_SETTINGS = 32
WINDOW_FLAGS_NO_SCROLLBAR = 8
WINDOW_FLAGS_NO_TITLE_BAR = 1
WINDOW_FLAGS_SHOW_HORIZONTAL_SCROLLBAR = 128
| 92,476 | unknown | 28.764081 | 357 | 0.555571 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/ui/__init__.py | """UI Toolkit
Starting with the release 2020.1, Omniverse Kit UI Toolkit has been replaced by the alternative UI toolkit :mod:`Omni::UI <omni.ui>`. Currently the Omniverse Kit UI Toolkit is deprecated.
Omniverse Kit UI Toolkit is retained mode UI library which enables extending and changing Omniverse Kit look and feel in any direction.
It contains fundamental building primitives, like windows, containers, layouts, widgets. As well as additional API (built on top of it) to create widgets for USD attributes and omni.kit settings.
Typical example to create a window with a drag slider widget:
.. code-block::
import omni.kit.ui
window = omni.kit.ui.Window('My Window')
d = omni.kit.ui.DragDouble()
d.width = omni.kit.ui.Percent(30)
window.layout.add_child(d)
All objects are python-friendly reference counted object. You don't need to explicitly release or control lifetime. In the code example above `window` will be kept alive until `window` is released.
Core:
------
* :class:`.Window`
* :class:`.Popup`
* :class:`.Container`
* :class:`.Value`
* :class:`.Length`
* :class:`.UnitType`
* :class:`.Widget`
Widgets:
--------
* :class:`.Label`
* :class:`.Button`
* :class:`.Spacer`
* :class:`.CheckBox`
* :class:`.ComboBox`
* :class:`.ComboBoxInt`
* :class:`.ListBox`
* :class:`.SliderInt`
* :class:`.SliderDouble`
* :class:`.DragInt`
* :class:`.DragInt2`
* :class:`.DragDouble`
* :class:`.DragDouble2`
* :class:`.DragDouble3`
* :class:`.DragDouble4`
* :class:`.Transform`
* :class:`.FieldInt`
* :class:`.FieldDouble`
* :class:`.TextBox`
* :class:`.ColorRgb`
* :class:`.ColorRgba`
* :class:`.Image`
Containers:
-----------
* :class:`.ColumnLayout`
* :class:`.RowLayout`
* :class:`.RowColumnLayout`
* :class:`.CollapsingFrame`
* :class:`.ScrollingFrame`
"""
# This module depends on other modules. VSCode python language server scrapes modules in an isolated environment
# (ignoring PYTHONPATH set). import fails and for that we have separate code path to explicitly add it's folder to
# sys.path and import again.
try:
import weakref
import carb
import carb.dictionary
import omni.ui
except:
import os, sys
sys.path.append(os.path.abspath(os.path.join(os.path.dirname(os.path.realpath(__file__)), "..", "..", "..")))
import weakref
import carb
import carb.dictionary
import omni.ui
from ._ui import *
from .editor_menu import EditorMenu
legacy_mode = False
def add_item_attached(self: _ui.Menu, *args, **kwargs):
subscription = self.add_item(*args, **kwargs)
self.user_data.setdefault("items", []).append(subscription)
return subscription
def create_window_hook(self, title:str, *args, **kwargs):
menu_path = None
add_to_menu = True
if "menu_path" in kwargs:
menu_path = kwargs["menu_path"]
kwargs["menu_path"] = ""
if "add_to_menu" in kwargs:
add_to_menu = kwargs["add_to_menu"]
kwargs["add_to_menu"] = False
Window.create_window_hook(self, title, *args, **kwargs)
if add_to_menu and not menu_path:
menu_path = f"Window/{title}"
if menu_path:
def on_window_click(visible, weak_window):
window = weak_window()
if window:
if visible:
window.show()
else:
window.hide()
def on_window_showhide(visible, weak_window):
window = weak_window()
if window:
Menu.static_class.set_value(menu_path, visible)
EditorMenu.window_handler[title] = omni.kit.ui.get_editor_menu().add_item(menu_path, on_click=lambda m, v, w=weakref.ref(self): on_window_click(v, w), toggle=True, value=self.is_visible())
self.set_visibility_changed_fn(lambda v, w=weakref.ref(self): on_window_showhide(v, w))
def get_editor_menu():
if legacy_mode:
return get_editor_menu_legacy()
elif Menu.static_class == None:
Menu.static_class = EditorMenu()
return Menu.static_class
def using_legacy_mode():
carb.log_warn(f"using_legacy_mode: function is depricated as it always return False")
return legacy_mode
def init_ui():
import carb.settings
import carb
# Avoid calling code below at documentation building time with try/catch
try:
settings = carb.settings.get_settings()
except RuntimeError:
return
if not legacy_mode:
if hasattr(Window, "create_window_hook"):
carb.log_warn(f"init_ui window hook already initialized")
else:
# hook into omni.kit.ui.window to override menu creation
Window.create_window_hook = Window.__init__
Window.__init__ = create_window_hook
Menu.static_class = None
Menu.add_item_attached = add_item_attached
Menu.get_editor_menu = get_editor_menu
Menu.using_legacy_mode = using_legacy_mode
init_ui()
| 4,868 | Python | 27.144509 | 197 | 0.658998 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/extensionwindow/__init__.py | from ._extensionwindow import *
| 32 | Python | 15.499992 | 31 | 0.78125 |
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/ui_windowmanager/__init__.py | from ._window_manager import *
| 31 | Python | 14.999993 | 30 | 0.741935 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialSimpleData.rst | .. _omni_graph_tutorials_SimpleData_1:
.. _omni_graph_tutorials_SimpleData:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Attributes With Simple Data
:keywords: lang-en omnigraph node tutorials threadsafe tutorials simple-data
Tutorial Node: Attributes With Simple Data
==========================================
.. <description>
This is a tutorial node. It creates both an input and output attribute of every simple supported data type. The values are modified in a simple way so that the compute modifies values.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Sample Boolean Input (*inputs:a_bool*)", "``bool``", "This is an attribute of type boolean", "True"
"inputs:a_constant_input", "``int``", "This is an input attribute whose value can be set but can only be connected as a source.", "0"
"", "*outputOnly*", "1", ""
"inputs:a_double", "``double``", "This is an attribute of type 64 bit floating point", "0"
"inputs:a_float", "``float``", "This is an attribute of type 32 bit floating point", "0"
"Sample Half Precision Input (*inputs:a_half*)", "``half``", "This is an attribute of type 16 bit float", "0.0"
"inputs:a_int", "``int``", "This is an attribute of type 32 bit integer", "0"
"inputs:a_int64", "``int64``", "This is an attribute of type 64 bit integer", "0"
"inputs:a_objectId", "``objectId``", "This is an attribute of type objectId", "0"
"inputs:a_path", "``path``", "This is an attribute of type path", ""
"inputs:a_string", "``string``", "This is an attribute of type string", "helloString"
"inputs:a_token", "``token``", "This is an attribute of type interned string with fast comparison and hashing", "helloToken"
"inputs:unsigned:a_uchar", "``uchar``", "This is an attribute of type unsigned 8 bit integer", "0"
"inputs:unsigned:a_uint", "``uint``", "This is an attribute of type unsigned 32 bit integer", "0"
"inputs:unsigned:a_uint64", "``uint64``", "This is an attribute of type unsigned 64 bit integer", "0"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Sample Boolean Output (*outputs:a_bool*)", "``bool``", "This is a computed attribute of type boolean", "False"
"outputs:a_double", "``double``", "This is a computed attribute of type 64 bit floating point", "5.0"
"outputs:a_float", "``float``", "This is a computed attribute of type 32 bit floating point", "4.0"
"Sample Half Precision Output (*outputs:a_half*)", "``half``", "This is a computed attribute of type 16 bit float", "1.0"
"outputs:a_int", "``int``", "This is a computed attribute of type 32 bit integer", "2"
"outputs:a_int64", "``int64``", "This is a computed attribute of type 64 bit integer", "3"
"outputs:a_objectId", "``objectId``", "This is a computed attribute of type objectId", "8"
"outputs:a_path", "``path``", "This is a computed attribute of type path", "/"
"outputs:a_string", "``string``", "This is a computed attribute of type string", "seven"
"outputs:a_token", "``token``", "This is a computed attribute of type interned string with fast comparison and hashing", "six"
"outputs:unsigned:a_uchar", "``uchar``", "This is a computed attribute of type unsigned 8 bit integer", "9"
"outputs:unsigned:a_uint", "``uint``", "This is a computed attribute of type unsigned 32 bit integer", "10"
"outputs:unsigned:a_uint64", "``uint64``", "This is a computed attribute of type unsigned 64 bit integer", "11"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.SimpleData"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.SimpleData.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Attributes With Simple Data"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialSimpleDataDatabase"
"Python Module", "omni.graph.tutorials"
| 4,529 | reStructuredText | 46.68421 | 184 | 0.628395 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialTokensPy.rst | .. _omni_graph_tutorials_TokensPy_1:
.. _omni_graph_tutorials_TokensPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Tokens
:keywords: lang-en omnigraph node tutorials tutorials tokens-py
Tutorial Python Node: Tokens
============================
.. <description>
This is a tutorial node. It exercises the feature of providing hardcoded token values in the database after a node type has been initialized. It sets output booleans to the truth value of whether corresponding inputs appear in the hardcoded token list.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:valuesToCheck", "``token[]``", "Array of tokens that are to be checked", "[]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:isColor", "``bool[]``", "True values if the corresponding input value appears in the token list", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.TokensPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.TokensPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Tokens"
"__tokens", "[""red"", ""green"", ""blue""]"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialTokensPyDatabase"
"Python Module", "omni.graph.tutorials"
| 1,962 | reStructuredText | 27.042857 | 252 | 0.595821 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialStatePy.rst | .. _omni_graph_tutorials_StatePy_1:
.. _omni_graph_tutorials_StatePy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Internal States
:keywords: lang-en omnigraph node tutorials tutorials state-py
Tutorial Python Node: Internal States
=====================================
.. <description>
This is a tutorial node. It makes use of internal state information to continuously increment an output.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:override", "``bool``", "When true get the output from the overrideValue, otherwise use the internal value", "False"
"inputs:overrideValue", "``int64``", "Value to use instead of the monotonically increasing internal one when 'override' is true", "0"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:monotonic", "``int64``", "Monotonically increasing output, set by internal state information", "0"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.StatePy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.StatePy.svg"
"Has State?", "True"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Internal States"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialStatePyDatabase"
"Python Module", "omni.graph.tutorials"
| 1,964 | reStructuredText | 27.071428 | 137 | 0.600815 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialCpuGpuExtendedPy.rst | .. _omni_graph_tutorials_CpuGpuExtendedPy_1:
.. _omni_graph_tutorials_CpuGpuExtendedPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: CPU/GPU Extended Attributes
:keywords: lang-en omnigraph node tutorials tutorials cpu-gpu-extended-py
Tutorial Python Node: CPU/GPU Extended Attributes
=================================================
.. <description>
This is a tutorial node. It exercises functionality for accessing data in extended attributes that are on the GPU as well as those whose CPU/GPU location is decided at runtime. The compute adds the two inputs 'gpuData' and 'cpuData' together, placing the result in `cpuGpuSum`, whose memory location is determined by the 'gpu' flag. This node is identical to OgnTutorialCpuGpuExtended.ogn, except is is implemented in Python.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"CPU Input Attribute (*inputs:cpuData*)", "``any``", "Input attribute whose data always lives on the CPU", "None"
"Results To GPU (*inputs:gpu*)", "``bool``", "If true then put the sum on the GPU, otherwise put it on the CPU", "False"
"GPU Input Attribute (*inputs:gpuData*)", "``any``", "Input attribute whose data always lives on the GPU", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Sum (*outputs:cpuGpuSum*)", "``any``", "This is the attribute with the selected data. If the 'gpu' attribute is set to true then this attribute's contents will be entirely on the GPU, otherwise it will be on the CPU.", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.CpuGpuExtendedPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.CpuGpuExtendedPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"tags", "tutorial,extended,gpu"
"uiName", "Tutorial Python Node: CPU/GPU Extended Attributes"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialCpuGpuExtendedPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,640 | reStructuredText | 35.680555 | 425 | 0.634848 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialBundleAddAttributesPy.rst | .. _omni_graph_tutorials_BundleAddAttributesPy_1:
.. _omni_graph_tutorials_BundleAddAttributesPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Bundle Add Attributes
:keywords: lang-en omnigraph node tutorials tutorials bundle-add-attributes-py
Tutorial Python Node: Bundle Add Attributes
===========================================
.. <description>
This is a Python tutorial node. It exercises functionality for adding and removing attributes on output bundles.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:addedAttributeNames", "``token[]``", "Names for the attribute types to be added. The size of this array must match the size of the 'typesToAdd' array to be legal.", "[]"
"inputs:removedAttributeNames", "``token[]``", "Names for the attribute types to be removed. Non-existent attributes will be ignored.", "[]"
"Attribute Types To Add (*inputs:typesToAdd*)", "``token[]``", "List of type descriptions to add to the bundle. The strings in this list correspond to the strings that represent the attribute types in the .ogn file (e.g. float[3][], colord[3], bool", "[]"
"inputs:useBatchedAPI", "``bool``", "Controls whether or not to used batched APIS for adding/removing attributes", "False"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Constructed Bundle (*outputs:bundle*)", "``bundle``", "This is the bundle with all attributes added by compute.", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.BundleAddAttributesPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.BundleAddAttributesPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Bundle Add Attributes"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialBundleAddAttributesPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,545 | reStructuredText | 34.361111 | 259 | 0.631041 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialTupleData.rst | .. _omni_tutorials_TupleData_1:
.. _omni_tutorials_TupleData:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Tuple Attributes
:keywords: lang-en omnigraph node tutorials threadsafe tutorials tuple-data
Tutorial Node: Tuple Attributes
===============================
.. <description>
This is a tutorial node. It creates both an input and output attribute of some of the supported tuple types. The values are modified in a simple way so that the compute can be tested.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a_double2", "``double[2]``", "This is an attribute with two double values", "[1.1, 2.2]"
"inputs:a_double3", "``double[3]``", "This is an attribute with three double values", "[1.1, 2.2, 3.3]"
"inputs:a_float2", "``float[2]``", "This is an attribute with two float values", "[4.4, 5.5]"
"inputs:a_float3", "``float[3]``", "This is an attribute with three float values", "[6.6, 7.7, 8.8]"
"inputs:a_half2", "``half[2]``", "This is an attribute with two 16-bit float values", "[7.0, 8.0]"
"inputs:a_int2", "``int[2]``", "This is an attribute with two 32-bit integer values", "[10, 11]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:a_double2", "``double[2]``", "This is a computed attribute with two double values", "None"
"outputs:a_double3", "``double[3]``", "This is a computed attribute with three double values", "None"
"outputs:a_float2", "``float[2]``", "This is a computed attribute with two float values", "None"
"outputs:a_float3", "``float[3]``", "This is a computed attribute with three float values", "None"
"outputs:a_half2", "``half[2]``", "This is a computed attribute with two 16-bit float values", "None"
"outputs:a_int2", "``int[2]``", "This is a computed attribute with two 32-bit integer values", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.tutorials.TupleData"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.tutorials.TupleData.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Tuple Attributes"
"tags", "tuple,tutorial,internal"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialTupleDataDatabase"
"Python Module", "omni.graph.tutorials"
| 2,919 | reStructuredText | 35.5 | 184 | 0.602261 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialOverrideType.rst | .. _omni_graph_tutorials_OverrideType_1:
.. _omni_graph_tutorials_OverrideType:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Overriding C++ Data Types
:keywords: lang-en omnigraph node tutorials threadsafe tutorials override-type
Tutorial Node: Overriding C++ Data Types
========================================
.. <description>
This is a tutorial node. It has an input and output of type float[3], an input and output of type double[3], and a type override specification that lets the node use Carbonite types for the generated data on the float[3] attributes only. Ordinarily all of the types would be defined in a seperate configuration file so that it can be shared for a project. In that case the type definition build flag would also be used so that this information does not have to be embedded in every .ogn file in the project. It is placed directly in the file here solely for instructional purposes. The compute is just a rotation of components from x->y, y->z, and z->x, for each input type.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Input value with a standard double type (*inputs:data*)", "``double[3]``", "The value to rotate", "[0.0, 0.0, 0.0]"
"Input value with a modified float type (*inputs:typedData*)", "``float[3]``", "The value to rotate", "[0.0, 0.0, 0.0]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Output value with a standard double type (*outputs:data*)", "``double[3]``", "The rotated version of inputs::data", "None"
"Output value with a modified float type (*outputs:typedData*)", "``float[3]``", "The rotated version of inputs::typedData", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.OverrideType"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.OverrideType.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Overriding C++ Data Types"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialOverrideTypeDatabase"
"Python Module", "omni.graph.tutorials"
| 2,717 | reStructuredText | 37.28169 | 675 | 0.630843 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialSimpleDataPy.rst | .. _omni_graph_tutorials_SimpleDataPy_1:
.. _omni_graph_tutorials_SimpleDataPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Attributes With Simple Data
:keywords: lang-en omnigraph node tutorials tutorials simple-data-py
Tutorial Python Node: Attributes With Simple Data
=================================================
.. <description>
This is a tutorial node. It creates both an input and output attribute of every simple supported data type. The values are modified in a simple way so that the compute modifies values. It is the same as node omni.graph.tutorials.SimpleData, except it is implemented in Python instead of C++.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Simple Boolean Input (*inputs:a_bool*)", "``bool``", "This is an attribute of type boolean", "True"
"inputs:a_constant_input", "``int``", "This is an input attribute whose value can be set but can only be connected as a source.", "0"
"", "*outputOnly*", "1", ""
"inputs:a_double", "``double``", "This is an attribute of type 64 bit floating point", "0"
"inputs:a_float", "``float``", "This is an attribute of type 32 bit floating point", "0"
"inputs:a_half", "``half``", "This is an attribute of type 16 bit float", "0.0"
"inputs:a_int", "``int``", "This is an attribute of type 32 bit integer", "0"
"inputs:a_int64", "``int64``", "This is an attribute of type 64 bit integer", "0"
"inputs:a_objectId", "``objectId``", "This is an attribute of type objectId", "0"
"inputs:a_path", "``path``", "This is an attribute of type path", ""
"inputs:a_string", "``string``", "This is an attribute of type string", "helloString"
"inputs:a_token", "``token``", "This is an attribute of type interned string with fast comparison and hashing", "helloToken"
"inputs:a_uchar", "``uchar``", "This is an attribute of type unsigned 8 bit integer", "0"
"inputs:a_uint", "``uint``", "This is an attribute of type unsigned 32 bit integer", "0"
"inputs:a_uint64", "``uint64``", "This is an attribute of type unsigned 64 bit integer", "0"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:a_a_boolUiName", "``string``", "Computed attribute containing the UI name of input a_bool", "None"
"outputs:a_bool", "``bool``", "This is a computed attribute of type boolean", "None"
"outputs:a_double", "``double``", "This is a computed attribute of type 64 bit floating point", "None"
"outputs:a_float", "``float``", "This is a computed attribute of type 32 bit floating point", "None"
"outputs:a_half", "``half``", "This is a computed attribute of type 16 bit float", "None"
"outputs:a_int", "``int``", "This is a computed attribute of type 32 bit integer", "None"
"outputs:a_int64", "``int64``", "This is a computed attribute of type 64 bit integer", "None"
"outputs:a_nodeTypeUiName", "``string``", "Computed attribute containing the UI name of this node type", "None"
"outputs:a_objectId", "``objectId``", "This is a computed attribute of type objectId", "None"
"outputs:a_path", "``path``", "This is a computed attribute of type path", "/Child"
"outputs:a_string", "``string``", "This is a computed attribute of type string", "This string is empty"
"outputs:a_token", "``token``", "This is a computed attribute of type interned string with fast comparison and hashing", "None"
"outputs:a_uchar", "``uchar``", "This is a computed attribute of type unsigned 8 bit integer", "None"
"outputs:a_uint", "``uint``", "This is a computed attribute of type unsigned 32 bit integer", "None"
"outputs:a_uint64", "``uint64``", "This is a computed attribute of type unsigned 64 bit integer", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.SimpleDataPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.SimpleDataPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Attributes With Simple Data"
"__iconColor", "#FF00FF00"
"__iconBackgroundColor", "#7FFF0000"
"__iconBorderColor", "#FF0000FF"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialSimpleDataPyDatabase"
"Python Module", "omni.graph.tutorials"
| 4,902 | reStructuredText | 48.03 | 293 | 0.633211 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialSIMDAdd.rst | .. _omni_graph_tutorials_TutorialSIMDFloatAdd_1:
.. _omni_graph_tutorials_TutorialSIMDFloatAdd:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: SIMD Add
:keywords: lang-en omnigraph node tutorials tutorials tutorial-s-i-m-d-float-add
Tutorial Node: SIMD Add
=======================
.. <description>
Add 2 floats together using SIMD instruction set
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a", "``float``", "first input operand", "0.0"
"inputs:b", "``float``", "second input operand", "0.0"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:result", "``float``", "the sum of a and b", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.TutorialSIMDFloatAdd"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.TutorialSIMDFloatAdd.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: SIMD Add"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialSIMDAddDatabase"
"Python Module", "omni.graph.tutorials"
| 1,723 | reStructuredText | 23.628571 | 103 | 0.571677 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialCpuGpuData.rst | .. _omni_graph_tutorials_CpuGpuData_1:
.. _omni_graph_tutorials_CpuGpuData:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Attributes With CPU/GPU Data
:keywords: lang-en omnigraph node tutorials tutorials cpu-gpu-data
Tutorial Node: Attributes With CPU/GPU Data
===========================================
.. <description>
This is a tutorial node. It illustrates how to access data whose memory location, CPU or GPU, is determined at runtime in the compute method. The data types are the same as for the purely CPU and purely GPU tutorials, it is only the access method that changes. The input 'is_gpu' determines where the data of the other attributes can be accessed.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a", "``float``", "First value to be added in algorithm 1", "0.0"
"inputs:b", "``float``", "Second value to be added in algorithm 1", "0.0"
"inputs:is_gpu", "``bool``", "Runtime switch determining where the data for the other attributes lives.", "False"
"inputs:multiplier", "``float[3]``", "Amplitude of the expansion for the input points in algorithm 2", "[1.0, 1.0, 1.0]"
"inputs:points", "``float[3][]``", "Points to be moved by algorithm 2", "[]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:points", "``float[3][]``", "Final positions of points from algorithm 2", "None"
"outputs:sum", "``float``", "Sum of the two inputs from algorithm 1", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.CpuGpuData"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.CpuGpuData.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "any"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Attributes With CPU/GPU Data"
"__memoryType", "any"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialCpuGpuDataDatabase"
"Python Module", "omni.graph.tutorials"
| 2,551 | reStructuredText | 33.026666 | 349 | 0.605645 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialExtendedTypesPy.rst | .. _omni_graph_tutorials_ExtendedTypesPy_1:
.. _omni_graph_tutorials_ExtendedTypesPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Extended Attribute Types
:keywords: lang-en omnigraph node tutorials tutorials extended-types-py
Tutorial Python Node: Extended Attribute Types
==============================================
.. <description>
This is a tutorial node. It exercises functionality for the manipulation of the extended attribute types. It is identical to OgnTutorialExtendedTypes.ogn, except the language of implementation is selected to be python.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Flexible Values (*inputs:flexible*)", "``['float[3][]', 'token']``", "Flexible data type input", "None"
"Float Or Token (*inputs:floatOrToken*)", "``['float', 'token']``", "Attribute that can either be a float value or a token value", "None"
"To Negate (*inputs:toNegate*)", "``['bool[]', 'float[]']``", "Attribute that can either be an array of booleans or an array of floats", "None"
"Tuple Values (*inputs:tuple*)", "``any``", "Variable size/type tuple values", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Doubled Input Value (*outputs:doubledResult*)", "``any``", "If the input 'floatOrToken' is a float this is 2x the value. If it is a token this contains the input token repeated twice.", "None"
"Inverted Flexible Values (*outputs:flexible*)", "``['float[3][]', 'token']``", "Flexible data type output", "None"
"Negated Array Values (*outputs:negatedResult*)", "``['bool[]', 'float[]']``", "Result of negating the data from the 'toNegate' input", "None"
"Negative Tuple Values (*outputs:tuple*)", "``any``", "Negated values of the tuple input", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.ExtendedTypesPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.ExtendedTypesPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Extended Attribute Types"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialExtendedTypesPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,842 | reStructuredText | 36.906666 | 218 | 0.61893 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialStateAttributesPy.rst | .. _omni_graph_tutorials_StateAttributesPy_1:
.. _omni_graph_tutorials_StateAttributesPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: State Attributes
:keywords: lang-en omnigraph node tutorials tutorials state-attributes-py
Tutorial Python Node: State Attributes
======================================
.. <description>
This is a tutorial node. It exercises state attributes to remember data from on evaluation to the next.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:ignored", "``bool``", "Ignore me", "False"
State
-----
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"state:monotonic", "``int``", "The monotonically increasing output value, reset to 0 when the reset value is true", "None"
"state:reset", "``bool``", "If true then the inputs are ignored and outputs are set to default values, then this flag is set to false for subsequent evaluations.", "True"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.StateAttributesPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.StateAttributesPy.svg"
"Has State?", "True"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: State Attributes"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialStateAttributesPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,003 | reStructuredText | 27.628571 | 174 | 0.606091 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialDefaults.rst | .. _omni_graph_tutorials_Defaults_1:
.. _omni_graph_tutorials_Defaults:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Defaults
:keywords: lang-en omnigraph node tutorials threadsafe tutorials defaults
Tutorial Node: Defaults
=======================
.. <description>
This is a tutorial node. It will move the values of inputs to corresponding outputs. Inputs all have unspecified, and therefore empty, default values.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a_array", "``float[]``", "This is an attribute of type array of floats", "[]"
"inputs:a_bool", "``bool``", "This is an attribute of type boolean", "False"
"inputs:a_double", "``double``", "This is an attribute of type 64 bit floating point", "0.0"
"inputs:a_float", "``float``", "This is an attribute of type 32 bit floating point", "0.0"
"inputs:a_half", "``half``", "This is an attribute of type 16 bit floating point", "0.0"
"inputs:a_int", "``int``", "This is an attribute of type 32 bit integer", "0"
"inputs:a_int2", "``int[2]``", "This is an attribute of type 2-tuple of integers", "[0, 0]"
"inputs:a_int64", "``int64``", "This is an attribute of type 64 bit integer", "0"
"inputs:a_matrix", "``matrixd[2]``", "This is an attribute of type 2x2 matrix", "[[1.0, 0.0], [0.0, 1.0]]"
"inputs:a_string", "``string``", "This is an attribute of type string", ""
"inputs:a_token", "``token``", "This is an attribute of type interned string with fast comparison and hashing", ""
"inputs:a_uchar", "``uchar``", "This is an attribute of type unsigned 8 bit integer", "0"
"inputs:a_uint", "``uint``", "This is an attribute of type unsigned 32 bit integer", "0"
"inputs:a_uint64", "``uint64``", "This is an attribute of type unsigned 64 bit integer", "0"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:a_array", "``float[]``", "This is a computed attribute of type array of floats", "None"
"outputs:a_bool", "``bool``", "This is a computed attribute of type boolean", "None"
"outputs:a_double", "``double``", "This is a computed attribute of type 64 bit floating point", "None"
"outputs:a_float", "``float``", "This is a computed attribute of type 32 bit floating point", "None"
"outputs:a_half", "``half``", "This is a computed attribute of type 16 bit floating point", "None"
"outputs:a_int", "``int``", "This is a computed attribute of type 32 bit integer", "None"
"outputs:a_int2", "``int[2]``", "This is a computed attribute of type 2-tuple of integers", "None"
"outputs:a_int64", "``int64``", "This is a computed attribute of type 64 bit integer", "None"
"outputs:a_matrix", "``matrixd[2]``", "This is a computed attribute of type 2x2 matrix", "None"
"outputs:a_string", "``string``", "This is a computed attribute of type string", "None"
"outputs:a_token", "``token``", "This is a computed attribute of type interned string with fast comparison and hashing", "None"
"outputs:a_uchar", "``uchar``", "This is a computed attribute of type unsigned 8 bit integer", "None"
"outputs:a_uint", "``uint``", "This is a computed attribute of type unsigned 32 bit integer", "None"
"outputs:a_uint64", "``uint64``", "This is a computed attribute of type unsigned 64 bit integer", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.Defaults"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.Defaults.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Defaults"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialDefaultsDatabase"
"Python Module", "omni.graph.tutorials"
| 4,347 | reStructuredText | 44.768421 | 150 | 0.619278 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialCudaData.rst | .. _omni_graph_tutorials_CudaData_1:
.. _omni_graph_tutorials_CudaData:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Attributes With CUDA Data
:keywords: lang-en omnigraph node tutorials threadsafe tutorials cuda-data
Tutorial Node: Attributes With CUDA Data
========================================
.. <description>
This is a tutorial node. It performs different functions on the GPU to illustrate different types of data access. The first adds inputs 'a' and 'b' to yield output 'sum', all of which are on the GPU. The second is a sample expansion deformation that multiplies every point on a set of input points, stored on the GPU, by a constant value, stored on the CPU, to yield a set of output points, also on the GPU. The third is an assortment of different data types illustrating how different data is passed to the GPU. This particular node uses CUDA for its GPU computations, as indicated in the memory type value. Normal use case for GPU compute is large amounts of data. For testing purposes this node only handles a very small amount but the principle is the same.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a", "``float``", "First value to be added in algorithm 1", "0.0"
"inputs:b", "``float``", "Second value to be added in algorithm 1", "0.0"
"inputs:color", "``colord[3]``", "Input with three doubles as a color for algorithm 3", "[1.0, 0.5, 1.0]"
"inputs:half", "``half``", "Input of type half for algorithm 3", "1.0"
"inputs:matrix", "``matrixd[4]``", "Input with 16 doubles interpreted as a double-precision 4d matrix", "[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]"
"inputs:multiplier", "``float[3]``", "Amplitude of the expansion for the input points in algorithm 2", "[1.0, 1.0, 1.0]"
"inputs:points", "``float[3][]``", "Points to be moved by algorithm 2", "[]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:color", "``colord[3]``", "Output with three doubles as a color for algorithm 3", "None"
"outputs:half", "``half``", "Output of type half for algorithm 3", "None"
"outputs:matrix", "``matrixd[4]``", "Output with 16 doubles interpreted as a double-precision 4d matrix", "None"
"outputs:points", "``float[3][]``", "Final positions of points from algorithm 2", "None"
"outputs:sum", "``float``", "Sum of the two inputs from algorithm 1", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.CudaData"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.CudaData.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cuda"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Attributes With CUDA Data"
"__memoryType", "cuda"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialCudaDataDatabase"
"Python Module", "omni.graph.tutorials"
| 3,513 | reStructuredText | 42.924999 | 761 | 0.625107 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialCudaDataCpuPy.rst | .. _omni_graph_tutorials_CudaCpuArraysPy_1:
.. _omni_graph_tutorials_CudaCpuArraysPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Python Tutorial Node: Attributes With CUDA Array Pointers In Cpu Memory
:keywords: lang-en omnigraph node tutorials tutorials cuda-cpu-arrays-py
Python Tutorial Node: Attributes With CUDA Array Pointers In Cpu Memory
=======================================================================
.. <description>
This is a tutorial node. It illustrates the alternative method of extracting pointers to GPU array data in which the pointer returned is a CPU pointer and can be dereferenced on the CPU side. Without the cudaPointers value set that pointer would be a GPU pointer to an array of GPU pointers and could only be dereferenced on the device. Both plain attribute and bundle attribute extraction are shown.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:multiplier", "``float[3]``", "Amplitude of the expansion for the input points", "[1.0, 1.0, 1.0]"
"inputs:points", "``float[3][]``", "Array of points to be moved", "[]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:outBundle", "``bundle``", "Bundle containing a copy of the output points", "None"
"outputs:points", "``float[3][]``", "Final positions of points", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.CudaCpuArraysPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.CudaCpuArraysPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cuda"
"Generated Code Exclusions", "None"
"__memoryType", "cuda"
"uiName", "Python Tutorial Node: Attributes With CUDA Array Pointers In Cpu Memory"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialCudaDataCpuPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,451 | reStructuredText | 33.055555 | 400 | 0.618115 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialBundleDataPy.rst | .. _omni_graph_tutorials_BundleDataPy_1:
.. _omni_graph_tutorials_BundleDataPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Bundle Data
:keywords: lang-en omnigraph node tutorials tutorials bundle-data-py
Tutorial Python Node: Bundle Data
=================================
.. <description>
This is a tutorial node. It exercises functionality for access of data within bundle attributes. The configuration is the same as omni.graph.tutorials.BundleData except that the implementation language is Python
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Input Bundle (*inputs:bundle*)", "``bundle``", "Bundle whose contents are modified for passing to the output", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Output Bundle (*outputs:bundle*)", "``bundle``", "This is the bundle with values of known types doubled.", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.BundleDataPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.BundleDataPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Bundle Data"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialBundleDataPyDatabase"
"Python Module", "omni.graph.tutorials"
| 1,951 | reStructuredText | 27.289855 | 211 | 0.606868 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialRoleData.rst | .. _omni_graph_tutorials_RoleData_1:
.. _omni_graph_tutorials_RoleData:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Role-Based Attributes
:keywords: lang-en omnigraph node tutorials threadsafe tutorials role-data
Tutorial Node: Role-Based Attributes
====================================
.. <description>
This is a tutorial node. It creates both an input and output attribute of every supported role-based data type. The values are modified in a simple way so that the compute modifies values.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a_color3d", "``colord[3]``", "This is an attribute interpreted as a double-precision 3d color", "[0.0, 0.0, 0.0]"
"inputs:a_color3f", "``colorf[3]``", "This is an attribute interpreted as a single-precision 3d color", "[0.0, 0.0, 0.0]"
"inputs:a_color3h", "``colorh[3]``", "This is an attribute interpreted as a half-precision 3d color", "[0.0, 0.0, 0.0]"
"inputs:a_color4d", "``colord[4]``", "This is an attribute interpreted as a double-precision 4d color", "[0.0, 0.0, 0.0, 0.0]"
"inputs:a_color4f", "``colorf[4]``", "This is an attribute interpreted as a single-precision 4d color", "[0.0, 0.0, 0.0, 0.0]"
"inputs:a_color4h", "``colorh[4]``", "This is an attribute interpreted as a half-precision 4d color", "[0.0, 0.0, 0.0, 0.0]"
"inputs:a_frame", "``frame[4]``", "This is an attribute interpreted as a coordinate frame", "[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]"
"inputs:a_matrix2d", "``matrixd[2]``", "This is an attribute interpreted as a double-precision 2d matrix", "[[1.0, 0.0], [0.0, 1.0]]"
"inputs:a_matrix3d", "``matrixd[3]``", "This is an attribute interpreted as a double-precision 3d matrix", "[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]"
"inputs:a_matrix4d", "``matrixd[4]``", "This is an attribute interpreted as a double-precision 4d matrix", "[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]"
"inputs:a_normal3d", "``normald[3]``", "This is an attribute interpreted as a double-precision 3d normal", "[0.0, 0.0, 0.0]"
"inputs:a_normal3f", "``normalf[3]``", "This is an attribute interpreted as a single-precision 3d normal", "[0.0, 0.0, 0.0]"
"inputs:a_normal3h", "``normalh[3]``", "This is an attribute interpreted as a half-precision 3d normal", "[0.0, 0.0, 0.0]"
"inputs:a_point3d", "``pointd[3]``", "This is an attribute interpreted as a double-precision 3d point", "[0.0, 0.0, 0.0]"
"inputs:a_point3f", "``pointf[3]``", "This is an attribute interpreted as a single-precision 3d point", "[0.0, 0.0, 0.0]"
"inputs:a_point3h", "``pointh[3]``", "This is an attribute interpreted as a half-precision 3d point", "[0.0, 0.0, 0.0]"
"inputs:a_quatd", "``quatd[4]``", "This is an attribute interpreted as a double-precision 4d quaternion", "[0.0, 0.0, 0.0, 0.0]"
"inputs:a_quatf", "``quatf[4]``", "This is an attribute interpreted as a single-precision 4d quaternion", "[0.0, 0.0, 0.0, 0.0]"
"inputs:a_quath", "``quath[4]``", "This is an attribute interpreted as a half-precision 4d quaternion", "[0.0, 0.0, 0.0, 0.0]"
"inputs:a_texcoord2d", "``texcoordd[2]``", "This is an attribute interpreted as a double-precision 2d texcoord", "[0.0, 0.0]"
"inputs:a_texcoord2f", "``texcoordf[2]``", "This is an attribute interpreted as a single-precision 2d texcoord", "[0.0, 0.0]"
"inputs:a_texcoord2h", "``texcoordh[2]``", "This is an attribute interpreted as a half-precision 2d texcoord", "[0.0, 0.0]"
"inputs:a_texcoord3d", "``texcoordd[3]``", "This is an attribute interpreted as a double-precision 3d texcoord", "[0.0, 0.0, 0.0]"
"inputs:a_texcoord3f", "``texcoordf[3]``", "This is an attribute interpreted as a single-precision 3d texcoord", "[0.0, 0.0, 0.0]"
"inputs:a_texcoord3h", "``texcoordh[3]``", "This is an attribute interpreted as a half-precision 3d texcoord", "[0.0, 0.0, 0.0]"
"inputs:a_timecode", "``timecode``", "This is a computed attribute interpreted as a timecode", "1.0"
"inputs:a_vector3d", "``vectord[3]``", "This is an attribute interpreted as a double-precision 3d vector", "[0.0, 0.0, 0.0]"
"inputs:a_vector3f", "``vectorf[3]``", "This is an attribute interpreted as a single-precision 3d vector", "[0.0, 0.0, 0.0]"
"inputs:a_vector3h", "``vectorh[3]``", "This is an attribute interpreted as a half-precision 3d vector", "[0.0, 0.0, 0.0]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:a_color3d", "``colord[3]``", "This is a computed attribute interpreted as a double-precision 3d color", "None"
"outputs:a_color3f", "``colorf[3]``", "This is a computed attribute interpreted as a single-precision 3d color", "None"
"outputs:a_color3h", "``colorh[3]``", "This is a computed attribute interpreted as a half-precision 3d color", "None"
"outputs:a_color4d", "``colord[4]``", "This is a computed attribute interpreted as a double-precision 4d color", "None"
"outputs:a_color4f", "``colorf[4]``", "This is a computed attribute interpreted as a single-precision 4d color", "None"
"outputs:a_color4h", "``colorh[4]``", "This is a computed attribute interpreted as a half-precision 4d color", "None"
"outputs:a_frame", "``frame[4]``", "This is a computed attribute interpreted as a coordinate frame", "None"
"outputs:a_matrix2d", "``matrixd[2]``", "This is a computed attribute interpreted as a double-precision 2d matrix", "None"
"outputs:a_matrix3d", "``matrixd[3]``", "This is a computed attribute interpreted as a double-precision 3d matrix", "None"
"outputs:a_matrix4d", "``matrixd[4]``", "This is a computed attribute interpreted as a double-precision 4d matrix", "None"
"outputs:a_normal3d", "``normald[3]``", "This is a computed attribute interpreted as a double-precision 3d normal", "None"
"outputs:a_normal3f", "``normalf[3]``", "This is a computed attribute interpreted as a single-precision 3d normal", "None"
"outputs:a_normal3h", "``normalh[3]``", "This is a computed attribute interpreted as a half-precision 3d normal", "None"
"outputs:a_point3d", "``pointd[3]``", "This is a computed attribute interpreted as a double-precision 3d point", "None"
"outputs:a_point3f", "``pointf[3]``", "This is a computed attribute interpreted as a single-precision 3d point", "None"
"outputs:a_point3h", "``pointh[3]``", "This is a computed attribute interpreted as a half-precision 3d point", "None"
"outputs:a_quatd", "``quatd[4]``", "This is a computed attribute interpreted as a double-precision 4d quaternion", "None"
"outputs:a_quatf", "``quatf[4]``", "This is a computed attribute interpreted as a single-precision 4d quaternion", "None"
"outputs:a_quath", "``quath[4]``", "This is a computed attribute interpreted as a half-precision 4d quaternion", "None"
"outputs:a_texcoord2d", "``texcoordd[2]``", "This is a computed attribute interpreted as a double-precision 2d texcoord", "None"
"outputs:a_texcoord2f", "``texcoordf[2]``", "This is a computed attribute interpreted as a single-precision 2d texcoord", "None"
"outputs:a_texcoord2h", "``texcoordh[2]``", "This is a computed attribute interpreted as a half-precision 2d texcoord", "None"
"outputs:a_texcoord3d", "``texcoordd[3]``", "This is a computed attribute interpreted as a double-precision 3d texcoord", "None"
"outputs:a_texcoord3f", "``texcoordf[3]``", "This is a computed attribute interpreted as a single-precision 3d texcoord", "None"
"outputs:a_texcoord3h", "``texcoordh[3]``", "This is a computed attribute interpreted as a half-precision 3d texcoord", "None"
"outputs:a_timecode", "``timecode``", "This is a computed attribute interpreted as a timecode", "None"
"outputs:a_vector3d", "``vectord[3]``", "This is a computed attribute interpreted as a double-precision 3d vector", "None"
"outputs:a_vector3f", "``vectorf[3]``", "This is a computed attribute interpreted as a single-precision 3d vector", "None"
"outputs:a_vector3h", "``vectorh[3]``", "This is a computed attribute interpreted as a half-precision 3d vector", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.RoleData"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.RoleData.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Role-Based Attributes"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialRoleDataDatabase"
"Python Module", "omni.graph.tutorials"
| 9,219 | reStructuredText | 72.759999 | 201 | 0.647793 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialVectorizedABIPassthrough.rst | .. _omni_graph_tutorials_TutorialVectorizedABIPassThrough_1:
.. _omni_graph_tutorials_TutorialVectorizedABIPassThrough:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Vectorized Passthrough via ABI
:keywords: lang-en omnigraph node tutorials tutorials tutorial-vectorized-a-b-i-pass-through
Tutorial Node: Vectorized Passthrough via ABI
=============================================
.. <description>
Simple passthrough node that copy its input to its output in a vectorized way
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:value", "``float``", "input value", "0.0"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:value", "``float``", "output value", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.TutorialVectorizedABIPassThrough"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.TutorialVectorizedABIPassThrough.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Vectorized Passthrough via ABI"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialVectorizedABIPassthroughDatabase"
"Python Module", "omni.graph.tutorials"
| 1,847 | reStructuredText | 25.782608 | 103 | 0.59935 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialComplexDataPy.rst | .. _omni_graph_tutorials_ComplexDataPy_1:
.. _omni_graph_tutorials_ComplexDataPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: Attributes With Arrays of Tuples
:keywords: lang-en omnigraph node tutorials tutorials complex-data-py
Tutorial Python Node: Attributes With Arrays of Tuples
======================================================
.. <description>
This is a tutorial node written in Python. It will compute the point3f array by multiplying each element of the float array by the three element vector in the multiplier.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a_inputArray", "``float[]``", "Input array", "[]"
"inputs:a_vectorMultiplier", "``float[3]``", "Vector multiplier", "[1.0, 2.0, 3.0]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:a_productArray", "``pointf[3][]``", "Output array", "[]"
"outputs:a_tokenArray", "``token[]``", "String representations of the input array", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.ComplexDataPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.ComplexDataPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: Attributes With Arrays of Tuples"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialComplexDataPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,073 | reStructuredText | 28.211267 | 170 | 0.591413 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialBundles.rst | .. _omni_graph_tutorials_BundleManipulation_1:
.. _omni_graph_tutorials_BundleManipulation:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Bundle Manipulation
:keywords: lang-en omnigraph node tutorials tutorials bundle-manipulation
Tutorial Node: Bundle Manipulation
==================================
.. <description>
This is a tutorial node. It exercises functionality for the manipulation of bundle attribute contents.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Filtered Bundle (*inputs:filteredBundle*)", "``bundle``", "Bundle whose contents are filtered before being added to the output", "None"
"inputs:filters", "``token[]``", "List of filter names to be applied to the filteredBundle. Any filter name appearing in this list will be applied to members of that bundle and only those passing all filters will be added to the output bundle. Legal filter values are 'big' (arrays of size > 10), 'x' (attributes whose name contains the letter x), and 'int' (attributes whose base type is integer).", "[]"
"Full Bundle (*inputs:fullBundle*)", "``bundle``", "Bundle whose contents are passed to the output in their entirety", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:combinedBundle", "``bundle``", "This is the union of fullBundle and filtered members of the filteredBundle.", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.BundleManipulation"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.BundleManipulation.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Bundle Manipulation"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialBundlesDatabase"
"Python Module", "omni.graph.tutorials"
| 2,437 | reStructuredText | 33.338028 | 410 | 0.632335 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialTupleArrays.rst | .. _omni_graph_tutorials_TupleArrays_1:
.. _omni_graph_tutorials_TupleArrays:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Attributes With Arrays of Tuples
:keywords: lang-en omnigraph node tutorials threadsafe tutorials tuple-arrays
Tutorial Node: Attributes With Arrays of Tuples
===============================================
.. <description>
This is a tutorial node. It will compute the float array 'result' as the elementwise dot product of the input arrays 'a' and 'b'.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:a", "``float[3][]``", "First array", "[]"
"inputs:b", "``float[3][]``", "Second array", "[]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:result", "``float[]``", "Dot-product array", "[]"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.TupleArrays"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.TupleArrays.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Attributes With Arrays of Tuples"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialTupleArraysDatabase"
"Python Module", "omni.graph.tutorials"
| 1,857 | reStructuredText | 25.542857 | 130 | 0.568659 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialArrayData.rst | .. _omni_graph_tutorials_ArrayData_1:
.. _omni_graph_tutorials_ArrayData:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: Array Attributes
:keywords: lang-en omnigraph node tutorials threadsafe tutorials array-data
Tutorial Node: Array Attributes
===============================
.. <description>
This is a tutorial node. It will compute the array 'result' as the input array 'original' with every element multiplied by the constant 'multiplier'.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:gates", "``bool[]``", "Boolean mask telling which elements of the array should be multiplied", "[]"
"inputs:info", "``token[]``", "List of strings providing commentary", "['There', 'is', 'no', 'data']"
"inputs:multiplier", "``float``", "Multiplier of the array elements", "1.0"
"inputs:original", "``float[]``", "Array to be multiplied", "[]"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:infoSize", "``int``", "Number of letters in all strings in the info input", "None"
"outputs:negativeValues", "``bool[]``", "Array of booleans set to true if the corresponding 'result' is negative", "None"
"outputs:result", "``float[]``", "Multiplied array", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.ArrayData"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.ArrayData.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: Array Attributes"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialArrayDataDatabase"
"Python Module", "omni.graph.tutorials"
| 2,282 | reStructuredText | 29.851351 | 150 | 0.593777 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialCpuGpuBundles.rst | .. _omni_graph_tutorials_CpuGpuBundles_1:
.. _omni_graph_tutorials_CpuGpuBundles:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: CPU/GPU Bundles
:keywords: lang-en omnigraph node tutorials tutorials cpu-gpu-bundles
Tutorial Node: CPU/GPU Bundles
==============================
.. <description>
This is a tutorial node. It exercises functionality for accessing data in bundles that are on the GPU as well as bundles whose CPU/GPU location is decided at runtime. The compute looks for bundled attributes named 'points' and, if they are found, computes their dot products. If the bundle on the output contains an integer array type named 'dotProducts' then the results are placed there, otherwise a new attribute of that name and type is created on the output bundle to hold the results. This node is identical to OgnTutorialCpuGpuBundlesPy.ogn, except it is implemented in C++.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"CPU Input Bundle (*inputs:cpuBundle*)", "``bundle``", "Input bundle whose data always lives on the CPU", "None"
"Results To GPU (*inputs:gpu*)", "``bool``", "If true then copy gpuBundle onto the output, otherwise copy cpuBundle", "False"
"GPU Input Bundle (*inputs:gpuBundle*)", "``bundle``", "Input bundle whose data always lives on the GPU", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Constructed Bundle (*outputs:cpuGpuBundle*)", "``bundle``", "This is the bundle with the merged data. If the 'gpu' attribute is set to true then this bundle's contents will be entirely on the GPU, otherwise they will be on the CPU.", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.CpuGpuBundles"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.CpuGpuBundles.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"tags", "tutorial,bundle,gpu"
"uiName", "Tutorial Node: CPU/GPU Bundles"
"__tokens", "[""points"", ""dotProducts""]"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialCpuGpuBundlesDatabase"
"Python Module", "omni.graph.tutorials"
| 2,762 | reStructuredText | 36.849315 | 581 | 0.64084 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialABI.rst | .. _omni_graph_tutorials_Abi_1:
.. _omni_graph_tutorials_Abi:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: ABI Overrides
:keywords: lang-en omnigraph node tutorials,tutorial:abi tutorials abi
Tutorial Node: ABI Overrides
============================
.. <description>
This tutorial node shows how to override ABI methods on your node.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:namespace:a_bool", "``bool``", "The input is any boolean value", "True"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:namespace:a_bool", "``bool``", "The output is computed as the negation of the input", "True"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.Abi"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.Abi.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "python"
"uiName", "Tutorial Node: ABI Overrides"
"Categories", "tutorials,tutorial:abi"
"__categoryDescriptions", "tutorial:abi,Tutorial nodes that override the ABI functions"
"Generated Class Name", "OgnTutorialABIDatabase"
"Python Module", "omni.graph.tutorials"
| 1,795 | reStructuredText | 24.657143 | 105 | 0.582173 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialEmpty.rst | .. _omni_graph_tutorials_Empty_1:
.. _omni_graph_tutorials_Empty:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Node: No Attributes
:keywords: lang-en omnigraph node tutorials threadsafe tutorials empty
Tutorial Node: No Attributes
============================
.. <description>
This is a tutorial node. It does absolutely nothing and is only meant to serve as an example to use for setting up your build.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.Empty"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.Empty.svg"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Node: No Attributes"
"Categories", "tutorials"
"Generated Class Name", "OgnTutorialEmptyDatabase"
"Python Module", "omni.graph.tutorials"
| 1,341 | reStructuredText | 25.313725 | 127 | 0.577927 |
omniverse-code/kit/exts/omni.graph.tutorials/ogn/docs/OgnTutorialABIPy.rst | .. _omni_graph_tutorials_AbiPy_1:
.. _omni_graph_tutorials_AbiPy:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Tutorial Python Node: ABI Overrides
:keywords: lang-en omnigraph node tutorials,tutorial:abiPy tutorials abi-py
Tutorial Python Node: ABI Overrides
===================================
.. <description>
This tutorial node shows how to override ABI methods on your Python node. The algorithm of the node converts an RGB color into HSV components.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.tutorials<ext_omni_graph_tutorials>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Color To Convert (*inputs:color*)", "``colord[3]``", "The color to be converted", "[0.0, 0.0, 0.0]"
"", "*multipleValues*", "value1,value2,value3", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:h", "``double``", "The hue component of the input color", "None"
"outputs:s", "``double``", "The saturation component of the input color", "None"
"outputs:v", "``double``", "The value component of the input color", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.tutorials.AbiPy"
"Version", "1"
"Extension", "omni.graph.tutorials"
"Icon", "ogn/icons/omni.graph.tutorials.AbiPy.svg"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "None"
"uiName", "Tutorial Python Node: ABI Overrides"
"Categories", "tutorials,tutorial:abiPy"
"__categoryDescriptions", "tutorial:abiPy,Tutorial nodes that override the Python ABI functions"
"Generated Class Name", "OgnTutorialABIPyDatabase"
"Python Module", "omni.graph.tutorials"
| 2,139 | reStructuredText | 28.315068 | 142 | 0.59467 |
omniverse-code/kit/exts/omni.graph.tutorials/config/extension.toml | [package]
title = "OmniGraph Tutorials"
version = "1.3.3"
category = "Graph"
readme = "docs/README.md"
changelog = "docs/CHANGELOG.md"
description = "Contains a collection of tutorials on constructing OmniGraph nodes."
repository = ""
keywords = ["kit", "omnigraph", "core", "tutorials"]
# Main Python module, available as "import omni.graph.tutorials"
[[python.module]]
name = "omni.graph.tutorials"
# Watch the .ogn files for hot reloading (only works for Python files)
[fswatcher.patterns]
include = ["*.ogn", "*.py"]
exclude = ["Ogn*Database.py"]
# Other extensions on which this one relies
[dependencies]
"omni.graph" = {}
"omni.graph.nodes" = {}
"omni.graph.tools" = {}
"omni.kit.test" = {}
"omni.kit.stage_templates" = {}
"omni.usd" = {}
"omni.kit.pipapi" = {}
[python.pipapi]
requirements = ["numpy"] # SWIPAT filed under: http://nvbugs/3193231
[[native.plugin]]
path = "bin/*.plugin"
recursive = false
[[test]]
timeout = 300
stdoutFailPatterns.exclude = [
# Exclude carb.events leak that only shows up locally
"*[Error] [carb.events.plugin]*PooledAllocator*",
]
pythonTests.unreliable = [
"*test_bundle_gpu_py", # OM-50554
"*test_setting_in_ogn_python_api", # OM-55532
]
[documentation]
deps = [
["kit-sdk", "_build/docs/kit-sdk/latest"], # WAR to include omni.graph refs until that workflow is moved
]
pages = [
"docs/Overview.md",
"docs/CHANGELOG.md",
]
| 1,400 | TOML | 24.017857 | 108 | 0.68 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialBundlesDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.BundleManipulation
This is a tutorial node. It exercises functionality for the manipulation of bundle attribute contents.
"""
import carb
import numpy
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialBundlesDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.BundleManipulation
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.filteredBundle
inputs.filters
inputs.fullBundle
Outputs:
outputs.combinedBundle
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:filteredBundle', 'bundle', 0, 'Filtered Bundle', 'Bundle whose contents are filtered before being added to the output', {}, True, None, False, ''),
('inputs:filters', 'token[]', 0, None, "List of filter names to be applied to the filteredBundle. Any filter name\nappearing in this list will be applied to members of that bundle and only those\npassing all filters will be added to the output bundle. Legal filter values are\n'big' (arrays of size > 10), 'x' (attributes whose name contains the letter x), \nand 'int' (attributes whose base type is integer).", {ogn.MetadataKeys.DEFAULT: '[]'}, True, [], False, ''),
('inputs:fullBundle', 'bundle', 0, 'Full Bundle', 'Bundle whose contents are passed to the output in their entirety', {}, True, None, False, ''),
('outputs:combinedBundle', 'bundle', 0, None, 'This is the union of fullBundle and filtered members of the filteredBundle.', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.filteredBundle = og.AttributeRole.BUNDLE
role_data.inputs.fullBundle = og.AttributeRole.BUNDLE
role_data.outputs.combinedBundle = og.AttributeRole.BUNDLE
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def filteredBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.filteredBundle"""
return self.__bundles.filteredBundle
@property
def filters(self):
data_view = og.AttributeValueHelper(self._attributes.filters)
return data_view.get()
@filters.setter
def filters(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.filters)
data_view = og.AttributeValueHelper(self._attributes.filters)
data_view.set(value)
self.filters_size = data_view.get_array_size()
@property
def fullBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.fullBundle"""
return self.__bundles.fullBundle
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=False, gpu_ptr_kinds={})
self._batchedWriteValues = { }
@property
def combinedBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute outputs.combinedBundle"""
return self.__bundles.combinedBundle
@combinedBundle.setter
def combinedBundle(self, bundle: og.BundleContents):
"""Overwrite the bundle attribute outputs.combinedBundle with a new bundle"""
if not isinstance(bundle, og.BundleContents):
carb.log_error("Only bundle attributes can be assigned to another bundle attribute")
self.__bundles.combinedBundle.bundle = bundle
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialBundlesDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialBundlesDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialBundlesDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 7,335 | Python | 51.4 | 475 | 0.678391 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialCudaDataDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.CudaData
This is a tutorial node. It performs different functions on the GPU to illustrate different types of data access. The first
adds inputs 'a' and 'b' to yield output 'sum', all of which are on the GPU. The second is a sample expansion deformation
that multiplies every point on a set of input points, stored on the GPU, by a constant value, stored on the CPU, to yield
a set of output points, also on the GPU. The third is an assortment of different data types illustrating how different data
is passed to the GPU. This particular node uses CUDA for its GPU computations, as indicated in the memory type value. Normal
use case for GPU compute is large amounts of data. For testing purposes this node only handles a very small amount but the
principle is the same.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialCudaDataDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.CudaData
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a
inputs.b
inputs.color
inputs.half
inputs.matrix
inputs.multiplier
inputs.points
Outputs:
outputs.color
outputs.half
outputs.matrix
outputs.points
outputs.sum
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a', 'float', 0, None, 'First value to be added in algorithm 1', {ogn.MetadataKeys.DEFAULT: '0.0'}, True, 0.0, False, ''),
('inputs:b', 'float', 0, None, 'Second value to be added in algorithm 1', {ogn.MetadataKeys.DEFAULT: '0.0'}, True, 0.0, False, ''),
('inputs:color', 'color3d', 0, None, 'Input with three doubles as a color for algorithm 3', {ogn.MetadataKeys.DEFAULT: '[1.0, 0.5, 1.0]'}, True, [1.0, 0.5, 1.0], False, ''),
('inputs:half', 'half', 0, None, 'Input of type half for algorithm 3', {ogn.MetadataKeys.DEFAULT: '1.0'}, True, 1.0, False, ''),
('inputs:matrix', 'matrix4d', 0, None, 'Input with 16 doubles interpreted as a double-precision 4d matrix', {ogn.MetadataKeys.DEFAULT: '[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]'}, True, [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]], False, ''),
('inputs:multiplier', 'float3', 0, None, 'Amplitude of the expansion for the input points in algorithm 2', {ogn.MetadataKeys.MEMORY_TYPE: 'cpu', ogn.MetadataKeys.DEFAULT: '[1.0, 1.0, 1.0]'}, True, [1.0, 1.0, 1.0], False, ''),
('inputs:points', 'float3[]', 0, None, 'Points to be moved by algorithm 2', {ogn.MetadataKeys.DEFAULT: '[]'}, True, [], False, ''),
('outputs:color', 'color3d', 0, None, 'Output with three doubles as a color for algorithm 3', {}, True, None, False, ''),
('outputs:half', 'half', 0, None, 'Output of type half for algorithm 3', {}, True, None, False, ''),
('outputs:matrix', 'matrix4d', 0, None, 'Output with 16 doubles interpreted as a double-precision 4d matrix', {}, True, None, False, ''),
('outputs:points', 'float3[]', 0, None, 'Final positions of points from algorithm 2', {}, True, None, False, ''),
('outputs:sum', 'float', 0, None, 'Sum of the two inputs from algorithm 1', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.color = og.AttributeRole.COLOR
role_data.inputs.matrix = og.AttributeRole.MATRIX
role_data.outputs.color = og.AttributeRole.COLOR
role_data.outputs.matrix = og.AttributeRole.MATRIX
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def a(self):
data_view = og.AttributeValueHelper(self._attributes.a)
return data_view.get(on_gpu=True)
@a.setter
def a(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a)
data_view = og.AttributeValueHelper(self._attributes.a)
data_view.set(value, on_gpu=True)
@property
def b(self):
data_view = og.AttributeValueHelper(self._attributes.b)
return data_view.get(on_gpu=True)
@b.setter
def b(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.b)
data_view = og.AttributeValueHelper(self._attributes.b)
data_view.set(value, on_gpu=True)
@property
def color(self):
data_view = og.AttributeValueHelper(self._attributes.color)
return data_view.get(on_gpu=True)
@color.setter
def color(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.color)
data_view = og.AttributeValueHelper(self._attributes.color)
data_view.set(value, on_gpu=True)
@property
def half(self):
data_view = og.AttributeValueHelper(self._attributes.half)
return data_view.get(on_gpu=True)
@half.setter
def half(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.half)
data_view = og.AttributeValueHelper(self._attributes.half)
data_view.set(value, on_gpu=True)
@property
def matrix(self):
data_view = og.AttributeValueHelper(self._attributes.matrix)
return data_view.get(on_gpu=True)
@matrix.setter
def matrix(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.matrix)
data_view = og.AttributeValueHelper(self._attributes.matrix)
data_view.set(value, on_gpu=True)
@property
def multiplier(self):
data_view = og.AttributeValueHelper(self._attributes.multiplier)
return data_view.get()
@multiplier.setter
def multiplier(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.multiplier)
data_view = og.AttributeValueHelper(self._attributes.multiplier)
data_view.set(value)
@property
def points(self):
data_view = og.AttributeValueHelper(self._attributes.points)
return data_view.get(on_gpu=True)
@points.setter
def points(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.points)
data_view = og.AttributeValueHelper(self._attributes.points)
data_view.set(value, on_gpu=True)
self.points_size = data_view.get_array_size()
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.points_size = None
self._batchedWriteValues = { }
@property
def color(self):
data_view = og.AttributeValueHelper(self._attributes.color)
return data_view.get(on_gpu=True)
@color.setter
def color(self, value):
data_view = og.AttributeValueHelper(self._attributes.color)
data_view.set(value, on_gpu=True)
@property
def half(self):
data_view = og.AttributeValueHelper(self._attributes.half)
return data_view.get(on_gpu=True)
@half.setter
def half(self, value):
data_view = og.AttributeValueHelper(self._attributes.half)
data_view.set(value, on_gpu=True)
@property
def matrix(self):
data_view = og.AttributeValueHelper(self._attributes.matrix)
return data_view.get(on_gpu=True)
@matrix.setter
def matrix(self, value):
data_view = og.AttributeValueHelper(self._attributes.matrix)
data_view.set(value, on_gpu=True)
@property
def points(self):
data_view = og.AttributeValueHelper(self._attributes.points)
return data_view.get(reserved_element_count=self.points_size, on_gpu=True)
@points.setter
def points(self, value):
data_view = og.AttributeValueHelper(self._attributes.points)
data_view.set(value, on_gpu=True)
self.points_size = data_view.get_array_size()
@property
def sum(self):
data_view = og.AttributeValueHelper(self._attributes.sum)
return data_view.get(on_gpu=True)
@sum.setter
def sum(self, value):
data_view = og.AttributeValueHelper(self._attributes.sum)
data_view.set(value, on_gpu=True)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialCudaDataDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialCudaDataDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialCudaDataDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 12,300 | Python | 45.950382 | 343 | 0.633252 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialCpuGpuDataDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.CpuGpuData
This is a tutorial node. It illustrates how to access data whose memory location, CPU or GPU, is determined at runtime in
the compute method. The data types are the same as for the purely CPU and purely GPU tutorials, it is only the access method
that changes. The input 'is_gpu' determines where the data of the other attributes can be accessed.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialCpuGpuDataDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.CpuGpuData
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a
inputs.b
inputs.is_gpu
inputs.multiplier
inputs.points
Outputs:
outputs.points
outputs.sum
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a', 'float', 0, None, 'First value to be added in algorithm 1', {ogn.MetadataKeys.DEFAULT: '0.0'}, True, 0.0, False, ''),
('inputs:b', 'float', 0, None, 'Second value to be added in algorithm 1', {ogn.MetadataKeys.DEFAULT: '0.0'}, True, 0.0, False, ''),
('inputs:is_gpu', 'bool', 0, None, 'Runtime switch determining where the data for the other attributes lives.', {ogn.MetadataKeys.MEMORY_TYPE: 'cpu', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:multiplier', 'float3', 0, None, 'Amplitude of the expansion for the input points in algorithm 2', {ogn.MetadataKeys.DEFAULT: '[1.0, 1.0, 1.0]'}, True, [1.0, 1.0, 1.0], False, ''),
('inputs:points', 'float3[]', 0, None, 'Points to be moved by algorithm 2', {ogn.MetadataKeys.DEFAULT: '[]'}, True, [], False, ''),
('outputs:points', 'float3[]', 0, None, 'Final positions of points from algorithm 2', {}, True, None, False, ''),
('outputs:sum', 'float', 0, None, 'Sum of the two inputs from algorithm 1', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
class __a:
def __init__(self, parent):
self._parent = parent
@property
def cpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.a)
return data_view.get()
@cpu.setter
def cpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.cpu)
data_view = og.AttributeValueHelper(self._parent._attributes.cpu)
data_view.set(value)
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.a)
return data_view.get(on_gpu=True)
@gpu.setter
def gpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.gpu)
data_view = og.AttributeValueHelper(self._parent._attributes.gpu)
data_view.set(value)
@property
def a(self):
return self.__class__.__a(self)
class __b:
def __init__(self, parent):
self._parent = parent
@property
def cpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.b)
return data_view.get()
@cpu.setter
def cpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.cpu)
data_view = og.AttributeValueHelper(self._parent._attributes.cpu)
data_view.set(value)
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.b)
return data_view.get(on_gpu=True)
@gpu.setter
def gpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.gpu)
data_view = og.AttributeValueHelper(self._parent._attributes.gpu)
data_view.set(value)
@property
def b(self):
return self.__class__.__b(self)
@property
def is_gpu(self):
data_view = og.AttributeValueHelper(self._attributes.is_gpu)
return data_view.get()
@is_gpu.setter
def is_gpu(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.is_gpu)
data_view = og.AttributeValueHelper(self._attributes.is_gpu)
data_view.set(value)
class __multiplier:
def __init__(self, parent):
self._parent = parent
@property
def cpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.multiplier)
return data_view.get()
@cpu.setter
def cpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.cpu)
data_view = og.AttributeValueHelper(self._parent._attributes.cpu)
data_view.set(value)
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.multiplier)
return data_view.get(on_gpu=True)
@gpu.setter
def gpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.gpu)
data_view = og.AttributeValueHelper(self._parent._attributes.gpu)
data_view.set(value)
@property
def multiplier(self):
return self.__class__.__multiplier(self)
class __points:
def __init__(self, parent):
self._parent = parent
@property
def cpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.points)
return data_view.get()
@cpu.setter
def cpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.cpu)
data_view = og.AttributeValueHelper(self._parent._attributes.cpu)
data_view.set(value)
self._parent.cpu_size = data_view.get_array_size()
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.points)
return data_view.get(on_gpu=True)
@gpu.setter
def gpu(self, value):
if self._parent._setting_locked:
raise og.ReadOnlyError(self._parent._attributes.gpu)
data_view = og.AttributeValueHelper(self._parent._attributes.gpu)
data_view.set(value)
self._parent.gpu_size = data_view.get_array_size()
@property
def points(self):
return self.__class__.__points(self)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.points_size = None
self._batchedWriteValues = { }
class __points:
def __init__(self, parent):
self._parent = parent
@property
def cpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.points)
return data_view.get(reserved_element_count=self._parent.points_size)
@cpu.setter
def cpu(self, value):
data_view = og.AttributeValueHelper(self._parent._attributes.cpu)
data_view.set(value)
self._parent.cpu_size = data_view.get_array_size()
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.points)
return data_view.get(reserved_element_count=self._parent.points_size, on_gpu=True)
@gpu.setter
def gpu(self, value):
data_view = og.AttributeValueHelper(self._parent._attributes.gpu)
data_view.set(value)
self._parent.gpu_size = data_view.get_array_size()
@property
def points(self):
return self.__class__.__points(self)
class __sum:
def __init__(self, parent):
self._parent = parent
@property
def cpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.sum)
return data_view.get()
@cpu.setter
def cpu(self, value):
data_view = og.AttributeValueHelper(self._parent._attributes.cpu)
data_view.set(value)
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._parent._attributes.sum)
return data_view.get(on_gpu=True)
@gpu.setter
def gpu(self, value):
data_view = og.AttributeValueHelper(self._parent._attributes.gpu)
data_view.set(value)
@property
def sum(self):
return self.__class__.__sum(self)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialCpuGpuDataDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialCpuGpuDataDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialCpuGpuDataDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 12,813 | Python | 41.430463 | 218 | 0.590806 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialStateAttributesPyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.StateAttributesPy
This is a tutorial node. It exercises state attributes to remember data from on evaluation to the next.
"""
import carb
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialStateAttributesPyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.StateAttributesPy
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.ignored
State:
state.monotonic
state.reset
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:ignored', 'bool', 0, None, 'Ignore me', {}, True, False, False, ''),
('state:monotonic', 'int', 0, None, 'The monotonically increasing output value, reset to 0 when the reset value is true', {}, True, None, False, ''),
('state:reset', 'bool', 0, None, 'If true then the inputs are ignored and outputs are set to default values, then this\nflag is set to false for subsequent evaluations.', {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"ignored", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.ignored]
self._batchedReadValues = [False]
@property
def ignored(self):
return self._batchedReadValues[0]
@ignored.setter
def ignored(self, value):
self._batchedReadValues[0] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
@property
def monotonic(self):
data_view = og.AttributeValueHelper(self._attributes.monotonic)
return data_view.get()
@monotonic.setter
def monotonic(self, value):
data_view = og.AttributeValueHelper(self._attributes.monotonic)
data_view.set(value)
@property
def reset(self):
data_view = og.AttributeValueHelper(self._attributes.reset)
return data_view.get()
@reset.setter
def reset(self, value):
data_view = og.AttributeValueHelper(self._attributes.reset)
data_view.set(value)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialStateAttributesPyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialStateAttributesPyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialStateAttributesPyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.tutorials.StateAttributesPy'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnTutorialStateAttributesPyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnTutorialStateAttributesPyDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnTutorialStateAttributesPyDatabase(node)
try:
compute_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnTutorialStateAttributesPyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnTutorialStateAttributesPyDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnTutorialStateAttributesPyDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnTutorialStateAttributesPyDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.tutorials")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Tutorial Python Node: State Attributes")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "tutorials")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "This is a tutorial node. It exercises state attributes to remember data from on evaluation to the next.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
icon_path = carb.tokens.get_tokens_interface().resolve("${omni.graph.tutorials}")
icon_path = icon_path + '/' + "ogn/icons/omni.graph.tutorials.StateAttributesPy.svg"
node_type.set_metadata(ogn.MetadataKeys.ICON_PATH, icon_path)
OgnTutorialStateAttributesPyDatabase.INTERFACE.add_to_node_type(node_type)
node_type.set_has_state(True)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnTutorialStateAttributesPyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnTutorialStateAttributesPyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.tutorials.StateAttributesPy")
| 11,647 | Python | 47.132231 | 238 | 0.649008 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialBundlesPyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.BundleManipulationPy
This is a tutorial node. It exercises functionality for the manipulation of bundle attribute contents. The configuration
is the same as omni.graph.tutorials.BundleManipulation except that the implementation language is Python
"""
import carb
import numpy
import sys
import traceback
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialBundlesPyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.BundleManipulationPy
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.filteredBundle
inputs.filters
inputs.fullBundle
Outputs:
outputs.combinedBundle
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:filteredBundle', 'bundle', 0, 'Filtered Bundle', 'Bundle whose contents are filtered before being added to the output', {}, True, None, False, ''),
('inputs:filters', 'token[]', 0, None, "List of filter names to be applied to the filteredBundle. Any filter name\nappearing in this list will be applied to members of that bundle and only those\npassing all filters will be added to the output bundle. Legal filter values are\n'big' (arrays of size > 10), 'x' (attributes whose name contains the letter x), \nand 'int' (attributes whose base type is integer).", {ogn.MetadataKeys.DEFAULT: '[]'}, True, [], False, ''),
('inputs:fullBundle', 'bundle', 0, 'Full Bundle', 'Bundle whose contents are passed to the output in their entirety', {}, True, None, False, ''),
('outputs:combinedBundle', 'bundle', 0, None, 'This is the union of fullBundle and filtered members of the filteredBundle.', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.filteredBundle = og.AttributeRole.BUNDLE
role_data.inputs.fullBundle = og.AttributeRole.BUNDLE
role_data.outputs.combinedBundle = og.AttributeRole.BUNDLE
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def filteredBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.filteredBundle"""
return self.__bundles.filteredBundle
@property
def filters(self):
data_view = og.AttributeValueHelper(self._attributes.filters)
return data_view.get()
@filters.setter
def filters(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.filters)
data_view = og.AttributeValueHelper(self._attributes.filters)
data_view.set(value)
self.filters_size = data_view.get_array_size()
@property
def fullBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.fullBundle"""
return self.__bundles.fullBundle
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=False, gpu_ptr_kinds={})
self._batchedWriteValues = { }
@property
def combinedBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute outputs.combinedBundle"""
return self.__bundles.combinedBundle
@combinedBundle.setter
def combinedBundle(self, bundle: og.BundleContents):
"""Overwrite the bundle attribute outputs.combinedBundle with a new bundle"""
if not isinstance(bundle, og.BundleContents):
carb.log_error("Only bundle attributes can be assigned to another bundle attribute")
self.__bundles.combinedBundle.bundle = bundle
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialBundlesPyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialBundlesPyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialBundlesPyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.tutorials.BundleManipulationPy'
@staticmethod
def compute(context, node):
def database_valid():
if not db.inputs.filteredBundle.valid:
db.log_warning('Required bundle inputs.filteredBundle is invalid or not connected, compute skipped')
return False
if not db.inputs.fullBundle.valid:
db.log_warning('Required bundle inputs.fullBundle is invalid or not connected, compute skipped')
return False
if not db.outputs.combinedBundle.valid:
db.log_error('Required bundle outputs.combinedBundle is invalid, compute skipped')
return False
return True
try:
per_node_data = OgnTutorialBundlesPyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnTutorialBundlesPyDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnTutorialBundlesPyDatabase(node)
try:
compute_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnTutorialBundlesPyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnTutorialBundlesPyDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnTutorialBundlesPyDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnTutorialBundlesPyDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.tutorials")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Tutorial Python Node: Bundle Manipulation")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "tutorials")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "This is a tutorial node. It exercises functionality for the manipulation of bundle attribute contents. The configuration is the same as omni.graph.tutorials.BundleManipulation except that the implementation language is Python")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
icon_path = carb.tokens.get_tokens_interface().resolve("${omni.graph.tutorials}")
icon_path = icon_path + '/' + "ogn/icons/omni.graph.tutorials.BundleManipulationPy.svg"
node_type.set_metadata(ogn.MetadataKeys.ICON_PATH, icon_path)
OgnTutorialBundlesPyDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnTutorialBundlesPyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnTutorialBundlesPyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.tutorials.BundleManipulationPy")
| 13,575 | Python | 51.015325 | 475 | 0.657459 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialRoleDataDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.RoleData
This is a tutorial node. It creates both an input and output attribute of every supported role-based data type. The values
are modified in a simple way so that the compute modifies values.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialRoleDataDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.RoleData
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a_color3d
inputs.a_color3f
inputs.a_color3h
inputs.a_color4d
inputs.a_color4f
inputs.a_color4h
inputs.a_frame
inputs.a_matrix2d
inputs.a_matrix3d
inputs.a_matrix4d
inputs.a_normal3d
inputs.a_normal3f
inputs.a_normal3h
inputs.a_point3d
inputs.a_point3f
inputs.a_point3h
inputs.a_quatd
inputs.a_quatf
inputs.a_quath
inputs.a_texcoord2d
inputs.a_texcoord2f
inputs.a_texcoord2h
inputs.a_texcoord3d
inputs.a_texcoord3f
inputs.a_texcoord3h
inputs.a_timecode
inputs.a_vector3d
inputs.a_vector3f
inputs.a_vector3h
Outputs:
outputs.a_color3d
outputs.a_color3f
outputs.a_color3h
outputs.a_color4d
outputs.a_color4f
outputs.a_color4h
outputs.a_frame
outputs.a_matrix2d
outputs.a_matrix3d
outputs.a_matrix4d
outputs.a_normal3d
outputs.a_normal3f
outputs.a_normal3h
outputs.a_point3d
outputs.a_point3f
outputs.a_point3h
outputs.a_quatd
outputs.a_quatf
outputs.a_quath
outputs.a_texcoord2d
outputs.a_texcoord2f
outputs.a_texcoord2h
outputs.a_texcoord3d
outputs.a_texcoord3f
outputs.a_texcoord3h
outputs.a_timecode
outputs.a_vector3d
outputs.a_vector3f
outputs.a_vector3h
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a_color3d', 'color3d', 0, None, 'This is an attribute interpreted as a double-precision 3d color', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_color3f', 'color3f', 0, None, 'This is an attribute interpreted as a single-precision 3d color', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_color3h', 'color3h', 0, None, 'This is an attribute interpreted as a half-precision 3d color', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_color4d', 'color4d', 0, None, 'This is an attribute interpreted as a double-precision 4d color', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0, 0.0], False, ''),
('inputs:a_color4f', 'color4f', 0, None, 'This is an attribute interpreted as a single-precision 4d color', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0, 0.0], False, ''),
('inputs:a_color4h', 'color4h', 0, None, 'This is an attribute interpreted as a half-precision 4d color', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0, 0.0], False, ''),
('inputs:a_frame', 'frame4d', 0, None, 'This is an attribute interpreted as a coordinate frame', {ogn.MetadataKeys.DEFAULT: '[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]'}, True, [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]], False, ''),
('inputs:a_matrix2d', 'matrix2d', 0, None, 'This is an attribute interpreted as a double-precision 2d matrix', {ogn.MetadataKeys.DEFAULT: '[[1.0, 0.0], [0.0, 1.0]]'}, True, [[1.0, 0.0], [0.0, 1.0]], False, ''),
('inputs:a_matrix3d', 'matrix3d', 0, None, 'This is an attribute interpreted as a double-precision 3d matrix', {ogn.MetadataKeys.DEFAULT: '[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]'}, True, [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]], False, ''),
('inputs:a_matrix4d', 'matrix4d', 0, None, 'This is an attribute interpreted as a double-precision 4d matrix', {ogn.MetadataKeys.DEFAULT: '[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]'}, True, [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]], False, ''),
('inputs:a_normal3d', 'normal3d', 0, None, 'This is an attribute interpreted as a double-precision 3d normal', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_normal3f', 'normal3f', 0, None, 'This is an attribute interpreted as a single-precision 3d normal', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_normal3h', 'normal3h', 0, None, 'This is an attribute interpreted as a half-precision 3d normal', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_point3d', 'point3d', 0, None, 'This is an attribute interpreted as a double-precision 3d point', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_point3f', 'point3f', 0, None, 'This is an attribute interpreted as a single-precision 3d point', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_point3h', 'point3h', 0, None, 'This is an attribute interpreted as a half-precision 3d point', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_quatd', 'quatd', 0, None, 'This is an attribute interpreted as a double-precision 4d quaternion', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0, 0.0], False, ''),
('inputs:a_quatf', 'quatf', 0, None, 'This is an attribute interpreted as a single-precision 4d quaternion', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0, 0.0], False, ''),
('inputs:a_quath', 'quath', 0, None, 'This is an attribute interpreted as a half-precision 4d quaternion', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0, 0.0], False, ''),
('inputs:a_texcoord2d', 'texCoord2d', 0, None, 'This is an attribute interpreted as a double-precision 2d texcoord', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0]'}, True, [0.0, 0.0], False, ''),
('inputs:a_texcoord2f', 'texCoord2f', 0, None, 'This is an attribute interpreted as a single-precision 2d texcoord', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0]'}, True, [0.0, 0.0], False, ''),
('inputs:a_texcoord2h', 'texCoord2h', 0, None, 'This is an attribute interpreted as a half-precision 2d texcoord', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0]'}, True, [0.0, 0.0], False, ''),
('inputs:a_texcoord3d', 'texCoord3d', 0, None, 'This is an attribute interpreted as a double-precision 3d texcoord', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_texcoord3f', 'texCoord3f', 0, None, 'This is an attribute interpreted as a single-precision 3d texcoord', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_texcoord3h', 'texCoord3h', 0, None, 'This is an attribute interpreted as a half-precision 3d texcoord', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_timecode', 'timecode', 0, None, 'This is a computed attribute interpreted as a timecode', {ogn.MetadataKeys.DEFAULT: '1.0'}, True, 1.0, False, ''),
('inputs:a_vector3d', 'vector3d', 0, None, 'This is an attribute interpreted as a double-precision 3d vector', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_vector3f', 'vector3f', 0, None, 'This is an attribute interpreted as a single-precision 3d vector', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:a_vector3h', 'vector3h', 0, None, 'This is an attribute interpreted as a half-precision 3d vector', {ogn.MetadataKeys.DEFAULT: '[0.0, 0.0, 0.0]'}, True, [0.0, 0.0, 0.0], False, ''),
('outputs:a_color3d', 'color3d', 0, None, 'This is a computed attribute interpreted as a double-precision 3d color', {}, True, None, False, ''),
('outputs:a_color3f', 'color3f', 0, None, 'This is a computed attribute interpreted as a single-precision 3d color', {}, True, None, False, ''),
('outputs:a_color3h', 'color3h', 0, None, 'This is a computed attribute interpreted as a half-precision 3d color', {}, True, None, False, ''),
('outputs:a_color4d', 'color4d', 0, None, 'This is a computed attribute interpreted as a double-precision 4d color', {}, True, None, False, ''),
('outputs:a_color4f', 'color4f', 0, None, 'This is a computed attribute interpreted as a single-precision 4d color', {}, True, None, False, ''),
('outputs:a_color4h', 'color4h', 0, None, 'This is a computed attribute interpreted as a half-precision 4d color', {}, True, None, False, ''),
('outputs:a_frame', 'frame4d', 0, None, 'This is a computed attribute interpreted as a coordinate frame', {}, True, None, False, ''),
('outputs:a_matrix2d', 'matrix2d', 0, None, 'This is a computed attribute interpreted as a double-precision 2d matrix', {}, True, None, False, ''),
('outputs:a_matrix3d', 'matrix3d', 0, None, 'This is a computed attribute interpreted as a double-precision 3d matrix', {}, True, None, False, ''),
('outputs:a_matrix4d', 'matrix4d', 0, None, 'This is a computed attribute interpreted as a double-precision 4d matrix', {}, True, None, False, ''),
('outputs:a_normal3d', 'normal3d', 0, None, 'This is a computed attribute interpreted as a double-precision 3d normal', {}, True, None, False, ''),
('outputs:a_normal3f', 'normal3f', 0, None, 'This is a computed attribute interpreted as a single-precision 3d normal', {}, True, None, False, ''),
('outputs:a_normal3h', 'normal3h', 0, None, 'This is a computed attribute interpreted as a half-precision 3d normal', {}, True, None, False, ''),
('outputs:a_point3d', 'point3d', 0, None, 'This is a computed attribute interpreted as a double-precision 3d point', {}, True, None, False, ''),
('outputs:a_point3f', 'point3f', 0, None, 'This is a computed attribute interpreted as a single-precision 3d point', {}, True, None, False, ''),
('outputs:a_point3h', 'point3h', 0, None, 'This is a computed attribute interpreted as a half-precision 3d point', {}, True, None, False, ''),
('outputs:a_quatd', 'quatd', 0, None, 'This is a computed attribute interpreted as a double-precision 4d quaternion', {}, True, None, False, ''),
('outputs:a_quatf', 'quatf', 0, None, 'This is a computed attribute interpreted as a single-precision 4d quaternion', {}, True, None, False, ''),
('outputs:a_quath', 'quath', 0, None, 'This is a computed attribute interpreted as a half-precision 4d quaternion', {}, True, None, False, ''),
('outputs:a_texcoord2d', 'texCoord2d', 0, None, 'This is a computed attribute interpreted as a double-precision 2d texcoord', {}, True, None, False, ''),
('outputs:a_texcoord2f', 'texCoord2f', 0, None, 'This is a computed attribute interpreted as a single-precision 2d texcoord', {}, True, None, False, ''),
('outputs:a_texcoord2h', 'texCoord2h', 0, None, 'This is a computed attribute interpreted as a half-precision 2d texcoord', {}, True, None, False, ''),
('outputs:a_texcoord3d', 'texCoord3d', 0, None, 'This is a computed attribute interpreted as a double-precision 3d texcoord', {}, True, None, False, ''),
('outputs:a_texcoord3f', 'texCoord3f', 0, None, 'This is a computed attribute interpreted as a single-precision 3d texcoord', {}, True, None, False, ''),
('outputs:a_texcoord3h', 'texCoord3h', 0, None, 'This is a computed attribute interpreted as a half-precision 3d texcoord', {}, True, None, False, ''),
('outputs:a_timecode', 'timecode', 0, None, 'This is a computed attribute interpreted as a timecode', {}, True, None, False, ''),
('outputs:a_vector3d', 'vector3d', 0, None, 'This is a computed attribute interpreted as a double-precision 3d vector', {}, True, None, False, ''),
('outputs:a_vector3f', 'vector3f', 0, None, 'This is a computed attribute interpreted as a single-precision 3d vector', {}, True, None, False, ''),
('outputs:a_vector3h', 'vector3h', 0, None, 'This is a computed attribute interpreted as a half-precision 3d vector', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.a_color3d = og.AttributeRole.COLOR
role_data.inputs.a_color3f = og.AttributeRole.COLOR
role_data.inputs.a_color3h = og.AttributeRole.COLOR
role_data.inputs.a_color4d = og.AttributeRole.COLOR
role_data.inputs.a_color4f = og.AttributeRole.COLOR
role_data.inputs.a_color4h = og.AttributeRole.COLOR
role_data.inputs.a_frame = og.AttributeRole.FRAME
role_data.inputs.a_matrix2d = og.AttributeRole.MATRIX
role_data.inputs.a_matrix3d = og.AttributeRole.MATRIX
role_data.inputs.a_matrix4d = og.AttributeRole.MATRIX
role_data.inputs.a_normal3d = og.AttributeRole.NORMAL
role_data.inputs.a_normal3f = og.AttributeRole.NORMAL
role_data.inputs.a_normal3h = og.AttributeRole.NORMAL
role_data.inputs.a_point3d = og.AttributeRole.POSITION
role_data.inputs.a_point3f = og.AttributeRole.POSITION
role_data.inputs.a_point3h = og.AttributeRole.POSITION
role_data.inputs.a_quatd = og.AttributeRole.QUATERNION
role_data.inputs.a_quatf = og.AttributeRole.QUATERNION
role_data.inputs.a_quath = og.AttributeRole.QUATERNION
role_data.inputs.a_texcoord2d = og.AttributeRole.TEXCOORD
role_data.inputs.a_texcoord2f = og.AttributeRole.TEXCOORD
role_data.inputs.a_texcoord2h = og.AttributeRole.TEXCOORD
role_data.inputs.a_texcoord3d = og.AttributeRole.TEXCOORD
role_data.inputs.a_texcoord3f = og.AttributeRole.TEXCOORD
role_data.inputs.a_texcoord3h = og.AttributeRole.TEXCOORD
role_data.inputs.a_timecode = og.AttributeRole.TIMECODE
role_data.inputs.a_vector3d = og.AttributeRole.VECTOR
role_data.inputs.a_vector3f = og.AttributeRole.VECTOR
role_data.inputs.a_vector3h = og.AttributeRole.VECTOR
role_data.outputs.a_color3d = og.AttributeRole.COLOR
role_data.outputs.a_color3f = og.AttributeRole.COLOR
role_data.outputs.a_color3h = og.AttributeRole.COLOR
role_data.outputs.a_color4d = og.AttributeRole.COLOR
role_data.outputs.a_color4f = og.AttributeRole.COLOR
role_data.outputs.a_color4h = og.AttributeRole.COLOR
role_data.outputs.a_frame = og.AttributeRole.FRAME
role_data.outputs.a_matrix2d = og.AttributeRole.MATRIX
role_data.outputs.a_matrix3d = og.AttributeRole.MATRIX
role_data.outputs.a_matrix4d = og.AttributeRole.MATRIX
role_data.outputs.a_normal3d = og.AttributeRole.NORMAL
role_data.outputs.a_normal3f = og.AttributeRole.NORMAL
role_data.outputs.a_normal3h = og.AttributeRole.NORMAL
role_data.outputs.a_point3d = og.AttributeRole.POSITION
role_data.outputs.a_point3f = og.AttributeRole.POSITION
role_data.outputs.a_point3h = og.AttributeRole.POSITION
role_data.outputs.a_quatd = og.AttributeRole.QUATERNION
role_data.outputs.a_quatf = og.AttributeRole.QUATERNION
role_data.outputs.a_quath = og.AttributeRole.QUATERNION
role_data.outputs.a_texcoord2d = og.AttributeRole.TEXCOORD
role_data.outputs.a_texcoord2f = og.AttributeRole.TEXCOORD
role_data.outputs.a_texcoord2h = og.AttributeRole.TEXCOORD
role_data.outputs.a_texcoord3d = og.AttributeRole.TEXCOORD
role_data.outputs.a_texcoord3f = og.AttributeRole.TEXCOORD
role_data.outputs.a_texcoord3h = og.AttributeRole.TEXCOORD
role_data.outputs.a_timecode = og.AttributeRole.TIMECODE
role_data.outputs.a_vector3d = og.AttributeRole.VECTOR
role_data.outputs.a_vector3f = og.AttributeRole.VECTOR
role_data.outputs.a_vector3h = og.AttributeRole.VECTOR
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def a_color3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_color3d)
return data_view.get()
@a_color3d.setter
def a_color3d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_color3d)
data_view = og.AttributeValueHelper(self._attributes.a_color3d)
data_view.set(value)
@property
def a_color3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_color3f)
return data_view.get()
@a_color3f.setter
def a_color3f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_color3f)
data_view = og.AttributeValueHelper(self._attributes.a_color3f)
data_view.set(value)
@property
def a_color3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_color3h)
return data_view.get()
@a_color3h.setter
def a_color3h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_color3h)
data_view = og.AttributeValueHelper(self._attributes.a_color3h)
data_view.set(value)
@property
def a_color4d(self):
data_view = og.AttributeValueHelper(self._attributes.a_color4d)
return data_view.get()
@a_color4d.setter
def a_color4d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_color4d)
data_view = og.AttributeValueHelper(self._attributes.a_color4d)
data_view.set(value)
@property
def a_color4f(self):
data_view = og.AttributeValueHelper(self._attributes.a_color4f)
return data_view.get()
@a_color4f.setter
def a_color4f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_color4f)
data_view = og.AttributeValueHelper(self._attributes.a_color4f)
data_view.set(value)
@property
def a_color4h(self):
data_view = og.AttributeValueHelper(self._attributes.a_color4h)
return data_view.get()
@a_color4h.setter
def a_color4h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_color4h)
data_view = og.AttributeValueHelper(self._attributes.a_color4h)
data_view.set(value)
@property
def a_frame(self):
data_view = og.AttributeValueHelper(self._attributes.a_frame)
return data_view.get()
@a_frame.setter
def a_frame(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_frame)
data_view = og.AttributeValueHelper(self._attributes.a_frame)
data_view.set(value)
@property
def a_matrix2d(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix2d)
return data_view.get()
@a_matrix2d.setter
def a_matrix2d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_matrix2d)
data_view = og.AttributeValueHelper(self._attributes.a_matrix2d)
data_view.set(value)
@property
def a_matrix3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix3d)
return data_view.get()
@a_matrix3d.setter
def a_matrix3d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_matrix3d)
data_view = og.AttributeValueHelper(self._attributes.a_matrix3d)
data_view.set(value)
@property
def a_matrix4d(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix4d)
return data_view.get()
@a_matrix4d.setter
def a_matrix4d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_matrix4d)
data_view = og.AttributeValueHelper(self._attributes.a_matrix4d)
data_view.set(value)
@property
def a_normal3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_normal3d)
return data_view.get()
@a_normal3d.setter
def a_normal3d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_normal3d)
data_view = og.AttributeValueHelper(self._attributes.a_normal3d)
data_view.set(value)
@property
def a_normal3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_normal3f)
return data_view.get()
@a_normal3f.setter
def a_normal3f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_normal3f)
data_view = og.AttributeValueHelper(self._attributes.a_normal3f)
data_view.set(value)
@property
def a_normal3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_normal3h)
return data_view.get()
@a_normal3h.setter
def a_normal3h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_normal3h)
data_view = og.AttributeValueHelper(self._attributes.a_normal3h)
data_view.set(value)
@property
def a_point3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_point3d)
return data_view.get()
@a_point3d.setter
def a_point3d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_point3d)
data_view = og.AttributeValueHelper(self._attributes.a_point3d)
data_view.set(value)
@property
def a_point3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_point3f)
return data_view.get()
@a_point3f.setter
def a_point3f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_point3f)
data_view = og.AttributeValueHelper(self._attributes.a_point3f)
data_view.set(value)
@property
def a_point3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_point3h)
return data_view.get()
@a_point3h.setter
def a_point3h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_point3h)
data_view = og.AttributeValueHelper(self._attributes.a_point3h)
data_view.set(value)
@property
def a_quatd(self):
data_view = og.AttributeValueHelper(self._attributes.a_quatd)
return data_view.get()
@a_quatd.setter
def a_quatd(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_quatd)
data_view = og.AttributeValueHelper(self._attributes.a_quatd)
data_view.set(value)
@property
def a_quatf(self):
data_view = og.AttributeValueHelper(self._attributes.a_quatf)
return data_view.get()
@a_quatf.setter
def a_quatf(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_quatf)
data_view = og.AttributeValueHelper(self._attributes.a_quatf)
data_view.set(value)
@property
def a_quath(self):
data_view = og.AttributeValueHelper(self._attributes.a_quath)
return data_view.get()
@a_quath.setter
def a_quath(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_quath)
data_view = og.AttributeValueHelper(self._attributes.a_quath)
data_view.set(value)
@property
def a_texcoord2d(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2d)
return data_view.get()
@a_texcoord2d.setter
def a_texcoord2d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_texcoord2d)
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2d)
data_view.set(value)
@property
def a_texcoord2f(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2f)
return data_view.get()
@a_texcoord2f.setter
def a_texcoord2f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_texcoord2f)
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2f)
data_view.set(value)
@property
def a_texcoord2h(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2h)
return data_view.get()
@a_texcoord2h.setter
def a_texcoord2h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_texcoord2h)
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2h)
data_view.set(value)
@property
def a_texcoord3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3d)
return data_view.get()
@a_texcoord3d.setter
def a_texcoord3d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_texcoord3d)
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3d)
data_view.set(value)
@property
def a_texcoord3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3f)
return data_view.get()
@a_texcoord3f.setter
def a_texcoord3f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_texcoord3f)
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3f)
data_view.set(value)
@property
def a_texcoord3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3h)
return data_view.get()
@a_texcoord3h.setter
def a_texcoord3h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_texcoord3h)
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3h)
data_view.set(value)
@property
def a_timecode(self):
data_view = og.AttributeValueHelper(self._attributes.a_timecode)
return data_view.get()
@a_timecode.setter
def a_timecode(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_timecode)
data_view = og.AttributeValueHelper(self._attributes.a_timecode)
data_view.set(value)
@property
def a_vector3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_vector3d)
return data_view.get()
@a_vector3d.setter
def a_vector3d(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_vector3d)
data_view = og.AttributeValueHelper(self._attributes.a_vector3d)
data_view.set(value)
@property
def a_vector3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_vector3f)
return data_view.get()
@a_vector3f.setter
def a_vector3f(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_vector3f)
data_view = og.AttributeValueHelper(self._attributes.a_vector3f)
data_view.set(value)
@property
def a_vector3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_vector3h)
return data_view.get()
@a_vector3h.setter
def a_vector3h(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_vector3h)
data_view = og.AttributeValueHelper(self._attributes.a_vector3h)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def a_color3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_color3d)
return data_view.get()
@a_color3d.setter
def a_color3d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_color3d)
data_view.set(value)
@property
def a_color3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_color3f)
return data_view.get()
@a_color3f.setter
def a_color3f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_color3f)
data_view.set(value)
@property
def a_color3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_color3h)
return data_view.get()
@a_color3h.setter
def a_color3h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_color3h)
data_view.set(value)
@property
def a_color4d(self):
data_view = og.AttributeValueHelper(self._attributes.a_color4d)
return data_view.get()
@a_color4d.setter
def a_color4d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_color4d)
data_view.set(value)
@property
def a_color4f(self):
data_view = og.AttributeValueHelper(self._attributes.a_color4f)
return data_view.get()
@a_color4f.setter
def a_color4f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_color4f)
data_view.set(value)
@property
def a_color4h(self):
data_view = og.AttributeValueHelper(self._attributes.a_color4h)
return data_view.get()
@a_color4h.setter
def a_color4h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_color4h)
data_view.set(value)
@property
def a_frame(self):
data_view = og.AttributeValueHelper(self._attributes.a_frame)
return data_view.get()
@a_frame.setter
def a_frame(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_frame)
data_view.set(value)
@property
def a_matrix2d(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix2d)
return data_view.get()
@a_matrix2d.setter
def a_matrix2d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_matrix2d)
data_view.set(value)
@property
def a_matrix3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix3d)
return data_view.get()
@a_matrix3d.setter
def a_matrix3d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_matrix3d)
data_view.set(value)
@property
def a_matrix4d(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix4d)
return data_view.get()
@a_matrix4d.setter
def a_matrix4d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_matrix4d)
data_view.set(value)
@property
def a_normal3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_normal3d)
return data_view.get()
@a_normal3d.setter
def a_normal3d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_normal3d)
data_view.set(value)
@property
def a_normal3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_normal3f)
return data_view.get()
@a_normal3f.setter
def a_normal3f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_normal3f)
data_view.set(value)
@property
def a_normal3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_normal3h)
return data_view.get()
@a_normal3h.setter
def a_normal3h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_normal3h)
data_view.set(value)
@property
def a_point3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_point3d)
return data_view.get()
@a_point3d.setter
def a_point3d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_point3d)
data_view.set(value)
@property
def a_point3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_point3f)
return data_view.get()
@a_point3f.setter
def a_point3f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_point3f)
data_view.set(value)
@property
def a_point3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_point3h)
return data_view.get()
@a_point3h.setter
def a_point3h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_point3h)
data_view.set(value)
@property
def a_quatd(self):
data_view = og.AttributeValueHelper(self._attributes.a_quatd)
return data_view.get()
@a_quatd.setter
def a_quatd(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_quatd)
data_view.set(value)
@property
def a_quatf(self):
data_view = og.AttributeValueHelper(self._attributes.a_quatf)
return data_view.get()
@a_quatf.setter
def a_quatf(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_quatf)
data_view.set(value)
@property
def a_quath(self):
data_view = og.AttributeValueHelper(self._attributes.a_quath)
return data_view.get()
@a_quath.setter
def a_quath(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_quath)
data_view.set(value)
@property
def a_texcoord2d(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2d)
return data_view.get()
@a_texcoord2d.setter
def a_texcoord2d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2d)
data_view.set(value)
@property
def a_texcoord2f(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2f)
return data_view.get()
@a_texcoord2f.setter
def a_texcoord2f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2f)
data_view.set(value)
@property
def a_texcoord2h(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2h)
return data_view.get()
@a_texcoord2h.setter
def a_texcoord2h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord2h)
data_view.set(value)
@property
def a_texcoord3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3d)
return data_view.get()
@a_texcoord3d.setter
def a_texcoord3d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3d)
data_view.set(value)
@property
def a_texcoord3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3f)
return data_view.get()
@a_texcoord3f.setter
def a_texcoord3f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3f)
data_view.set(value)
@property
def a_texcoord3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3h)
return data_view.get()
@a_texcoord3h.setter
def a_texcoord3h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_texcoord3h)
data_view.set(value)
@property
def a_timecode(self):
data_view = og.AttributeValueHelper(self._attributes.a_timecode)
return data_view.get()
@a_timecode.setter
def a_timecode(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_timecode)
data_view.set(value)
@property
def a_vector3d(self):
data_view = og.AttributeValueHelper(self._attributes.a_vector3d)
return data_view.get()
@a_vector3d.setter
def a_vector3d(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_vector3d)
data_view.set(value)
@property
def a_vector3f(self):
data_view = og.AttributeValueHelper(self._attributes.a_vector3f)
return data_view.get()
@a_vector3f.setter
def a_vector3f(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_vector3f)
data_view.set(value)
@property
def a_vector3h(self):
data_view = og.AttributeValueHelper(self._attributes.a_vector3h)
return data_view.get()
@a_vector3h.setter
def a_vector3h(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_vector3h)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialRoleDataDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialRoleDataDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialRoleDataDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 42,891 | Python | 46.446903 | 346 | 0.616936 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialTokensPyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.TokensPy
This is a tutorial node. It exercises the feature of providing hardcoded token values in the database after a node type has
been initialized. It sets output booleans to the truth value of whether corresponding inputs appear in the hardcoded token
list.
"""
import carb
import numpy
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialTokensPyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.TokensPy
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.valuesToCheck
Outputs:
outputs.isColor
Predefined Tokens:
tokens.red
tokens.green
tokens.blue
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:valuesToCheck', 'token[]', 0, None, 'Array of tokens that are to be checked', {}, True, [], False, ''),
('outputs:isColor', 'bool[]', 0, None, 'True values if the corresponding input value appears in the token list', {}, True, None, False, ''),
])
class tokens:
red = "red"
green = "green"
blue = "blue"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def valuesToCheck(self):
data_view = og.AttributeValueHelper(self._attributes.valuesToCheck)
return data_view.get()
@valuesToCheck.setter
def valuesToCheck(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.valuesToCheck)
data_view = og.AttributeValueHelper(self._attributes.valuesToCheck)
data_view.set(value)
self.valuesToCheck_size = data_view.get_array_size()
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.isColor_size = None
self._batchedWriteValues = { }
@property
def isColor(self):
data_view = og.AttributeValueHelper(self._attributes.isColor)
return data_view.get(reserved_element_count=self.isColor_size)
@isColor.setter
def isColor(self, value):
data_view = og.AttributeValueHelper(self._attributes.isColor)
data_view.set(value)
self.isColor_size = data_view.get_array_size()
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialTokensPyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialTokensPyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialTokensPyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.tutorials.TokensPy'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnTutorialTokensPyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnTutorialTokensPyDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnTutorialTokensPyDatabase(node)
try:
compute_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnTutorialTokensPyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnTutorialTokensPyDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnTutorialTokensPyDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnTutorialTokensPyDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.tutorials")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Tutorial Python Node: Tokens")
node_type.set_metadata(ogn.MetadataKeys.TOKENS, "[\"red\", \"green\", \"blue\"]")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "tutorials")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "This is a tutorial node. It exercises the feature of providing hardcoded token values in the database after a node type has been initialized. It sets output booleans to the truth value of whether corresponding inputs appear in the hardcoded token list.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
icon_path = carb.tokens.get_tokens_interface().resolve("${omni.graph.tutorials}")
icon_path = icon_path + '/' + "ogn/icons/omni.graph.tutorials.TokensPy.svg"
node_type.set_metadata(ogn.MetadataKeys.ICON_PATH, icon_path)
OgnTutorialTokensPyDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnTutorialTokensPyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnTutorialTokensPyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.tutorials.TokensPy")
| 11,282 | Python | 46.407563 | 324 | 0.649885 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.State
This is a tutorial node. It makes use of internal state information to continuously increment an output.
"""
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.State
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.override
inputs.overrideValue
Outputs:
outputs.monotonic
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:override', 'bool', 0, 'Enable Override', 'When true get the output from the overrideValue, otherwise use the internal value', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:overrideValue', 'int64', 0, 'Override Value', "Value to use instead of the monotonically increasing internal one when 'override' is true", {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('outputs:monotonic', 'int64', 0, 'State-Based Output', 'Monotonically increasing output, set by internal state information', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def override(self):
data_view = og.AttributeValueHelper(self._attributes.override)
return data_view.get()
@override.setter
def override(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.override)
data_view = og.AttributeValueHelper(self._attributes.override)
data_view.set(value)
@property
def overrideValue(self):
data_view = og.AttributeValueHelper(self._attributes.overrideValue)
return data_view.get()
@overrideValue.setter
def overrideValue(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.overrideValue)
data_view = og.AttributeValueHelper(self._attributes.overrideValue)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def monotonic(self):
data_view = og.AttributeValueHelper(self._attributes.monotonic)
return data_view.get()
@monotonic.setter
def monotonic(self, value):
data_view = og.AttributeValueHelper(self._attributes.monotonic)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 5,974 | Python | 47.185483 | 209 | 0.67392 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialDynamicAttributesDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.DynamicAttributes
This is a C++ node that exercises the ability to add and remove database attribute accessors for dynamic attributes. When
the dynamic attribute is added the property will exist and be able to get/set the attribute values. When it does not the
property will not exist. The dynamic attribute names are found in the tokens below. If neither exist then the input value
is copied to the output directly. If 'firstBit' exists then the 'firstBit'th bit of the input is x-ored for the copy. If
'secondBit' exists then the 'secondBit'th bit of the input is x-ored for the copy. (Recall bitwise match xor(0,0)=0, xor(0,1)=1,
xor(1,0)=1, and xor(1,1)=0.) For example, if 'firstBit' is present and set to 1 then the bitmask will be b0010, where bit
1 is set. If the input is 7, or b0111, then the xor operation will flip bit 1, yielding b0101, or 5 as the result. If on
the next run 'secondBit' is also present and set to 2 then its bitmask will be b0100, where bit 2 is set. The input of 7
(b0111) flips bit 1 because firstBit=1 and flips bit 2 because secondBit=2, yielding a final result of 1 (b0001).
"""
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialDynamicAttributesDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.DynamicAttributes
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.value
Outputs:
outputs.result
Predefined Tokens:
tokens.firstBit
tokens.secondBit
tokens.invert
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:value', 'uint', 0, None, 'Original value to be modified.', {}, True, 0, False, ''),
('outputs:result', 'uint', 0, None, 'Modified value', {}, True, None, False, ''),
])
class tokens:
firstBit = "inputs:firstBit"
secondBit = "inputs:secondBit"
invert = "inputs:invert"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def value(self):
data_view = og.AttributeValueHelper(self._attributes.value)
return data_view.get()
@value.setter
def value(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.value)
data_view = og.AttributeValueHelper(self._attributes.value)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def result(self):
data_view = og.AttributeValueHelper(self._attributes.result)
return data_view.get()
@result.setter
def result(self, value):
data_view = og.AttributeValueHelper(self._attributes.result)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialDynamicAttributesDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialDynamicAttributesDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialDynamicAttributesDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 6,314 | Python | 48.335937 | 128 | 0.684194 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialDefaultsDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.Defaults
This is a tutorial node. It will move the values of inputs to corresponding outputs. Inputs all have unspecified, and therefore
empty, default values.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialDefaultsDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.Defaults
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a_array
inputs.a_bool
inputs.a_double
inputs.a_float
inputs.a_half
inputs.a_int
inputs.a_int2
inputs.a_int64
inputs.a_matrix
inputs.a_string
inputs.a_token
inputs.a_uchar
inputs.a_uint
inputs.a_uint64
Outputs:
outputs.a_array
outputs.a_bool
outputs.a_double
outputs.a_float
outputs.a_half
outputs.a_int
outputs.a_int2
outputs.a_int64
outputs.a_matrix
outputs.a_string
outputs.a_token
outputs.a_uchar
outputs.a_uint
outputs.a_uint64
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a_array', 'float[]', 0, None, 'This is an attribute of type array of floats', {}, True, [], False, ''),
('inputs:a_bool', 'bool', 0, None, 'This is an attribute of type boolean', {}, True, False, False, ''),
('inputs:a_double', 'double', 0, None, 'This is an attribute of type 64 bit floating point', {}, True, 0.0, False, ''),
('inputs:a_float', 'float', 0, None, 'This is an attribute of type 32 bit floating point', {}, True, 0.0, False, ''),
('inputs:a_half', 'half', 0, None, 'This is an attribute of type 16 bit floating point', {}, True, 0.0, False, ''),
('inputs:a_int', 'int', 0, None, 'This is an attribute of type 32 bit integer', {}, True, 0, False, ''),
('inputs:a_int2', 'int2', 0, None, 'This is an attribute of type 2-tuple of integers', {}, True, [0, 0], False, ''),
('inputs:a_int64', 'int64', 0, None, 'This is an attribute of type 64 bit integer', {}, True, 0, False, ''),
('inputs:a_matrix', 'matrix2d', 0, None, 'This is an attribute of type 2x2 matrix', {}, True, [[1.0, 0.0], [0.0, 1.0]], False, ''),
('inputs:a_string', 'string', 0, None, 'This is an attribute of type string', {}, True, "", False, ''),
('inputs:a_token', 'token', 0, None, 'This is an attribute of type interned string with fast comparison and hashing', {}, True, "", False, ''),
('inputs:a_uchar', 'uchar', 0, None, 'This is an attribute of type unsigned 8 bit integer', {}, True, 0, False, ''),
('inputs:a_uint', 'uint', 0, None, 'This is an attribute of type unsigned 32 bit integer', {}, True, 0, False, ''),
('inputs:a_uint64', 'uint64', 0, None, 'This is an attribute of type unsigned 64 bit integer', {}, True, 0, False, ''),
('outputs:a_array', 'float[]', 0, None, 'This is a computed attribute of type array of floats', {}, True, None, False, ''),
('outputs:a_bool', 'bool', 0, None, 'This is a computed attribute of type boolean', {}, True, None, False, ''),
('outputs:a_double', 'double', 0, None, 'This is a computed attribute of type 64 bit floating point', {}, True, None, False, ''),
('outputs:a_float', 'float', 0, None, 'This is a computed attribute of type 32 bit floating point', {}, True, None, False, ''),
('outputs:a_half', 'half', 0, None, 'This is a computed attribute of type 16 bit floating point', {}, True, None, False, ''),
('outputs:a_int', 'int', 0, None, 'This is a computed attribute of type 32 bit integer', {}, True, None, False, ''),
('outputs:a_int2', 'int2', 0, None, 'This is a computed attribute of type 2-tuple of integers', {}, True, None, False, ''),
('outputs:a_int64', 'int64', 0, None, 'This is a computed attribute of type 64 bit integer', {}, True, None, False, ''),
('outputs:a_matrix', 'matrix2d', 0, None, 'This is a computed attribute of type 2x2 matrix', {}, True, None, False, ''),
('outputs:a_string', 'string', 0, None, 'This is a computed attribute of type string', {}, True, None, False, ''),
('outputs:a_token', 'token', 0, None, 'This is a computed attribute of type interned string with fast comparison and hashing', {}, True, None, False, ''),
('outputs:a_uchar', 'uchar', 0, None, 'This is a computed attribute of type unsigned 8 bit integer', {}, True, None, False, ''),
('outputs:a_uint', 'uint', 0, None, 'This is a computed attribute of type unsigned 32 bit integer', {}, True, None, False, ''),
('outputs:a_uint64', 'uint64', 0, None, 'This is a computed attribute of type unsigned 64 bit integer', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.a_matrix = og.AttributeRole.MATRIX
role_data.inputs.a_string = og.AttributeRole.TEXT
role_data.outputs.a_matrix = og.AttributeRole.MATRIX
role_data.outputs.a_string = og.AttributeRole.TEXT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def a_array(self):
data_view = og.AttributeValueHelper(self._attributes.a_array)
return data_view.get()
@a_array.setter
def a_array(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_array)
data_view = og.AttributeValueHelper(self._attributes.a_array)
data_view.set(value)
self.a_array_size = data_view.get_array_size()
@property
def a_bool(self):
data_view = og.AttributeValueHelper(self._attributes.a_bool)
return data_view.get()
@a_bool.setter
def a_bool(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_bool)
data_view = og.AttributeValueHelper(self._attributes.a_bool)
data_view.set(value)
@property
def a_double(self):
data_view = og.AttributeValueHelper(self._attributes.a_double)
return data_view.get()
@a_double.setter
def a_double(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_double)
data_view = og.AttributeValueHelper(self._attributes.a_double)
data_view.set(value)
@property
def a_float(self):
data_view = og.AttributeValueHelper(self._attributes.a_float)
return data_view.get()
@a_float.setter
def a_float(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_float)
data_view = og.AttributeValueHelper(self._attributes.a_float)
data_view.set(value)
@property
def a_half(self):
data_view = og.AttributeValueHelper(self._attributes.a_half)
return data_view.get()
@a_half.setter
def a_half(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_half)
data_view = og.AttributeValueHelper(self._attributes.a_half)
data_view.set(value)
@property
def a_int(self):
data_view = og.AttributeValueHelper(self._attributes.a_int)
return data_view.get()
@a_int.setter
def a_int(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_int)
data_view = og.AttributeValueHelper(self._attributes.a_int)
data_view.set(value)
@property
def a_int2(self):
data_view = og.AttributeValueHelper(self._attributes.a_int2)
return data_view.get()
@a_int2.setter
def a_int2(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_int2)
data_view = og.AttributeValueHelper(self._attributes.a_int2)
data_view.set(value)
@property
def a_int64(self):
data_view = og.AttributeValueHelper(self._attributes.a_int64)
return data_view.get()
@a_int64.setter
def a_int64(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_int64)
data_view = og.AttributeValueHelper(self._attributes.a_int64)
data_view.set(value)
@property
def a_matrix(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix)
return data_view.get()
@a_matrix.setter
def a_matrix(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_matrix)
data_view = og.AttributeValueHelper(self._attributes.a_matrix)
data_view.set(value)
@property
def a_string(self):
data_view = og.AttributeValueHelper(self._attributes.a_string)
return data_view.get()
@a_string.setter
def a_string(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_string)
data_view = og.AttributeValueHelper(self._attributes.a_string)
data_view.set(value)
self.a_string_size = data_view.get_array_size()
@property
def a_token(self):
data_view = og.AttributeValueHelper(self._attributes.a_token)
return data_view.get()
@a_token.setter
def a_token(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_token)
data_view = og.AttributeValueHelper(self._attributes.a_token)
data_view.set(value)
@property
def a_uchar(self):
data_view = og.AttributeValueHelper(self._attributes.a_uchar)
return data_view.get()
@a_uchar.setter
def a_uchar(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_uchar)
data_view = og.AttributeValueHelper(self._attributes.a_uchar)
data_view.set(value)
@property
def a_uint(self):
data_view = og.AttributeValueHelper(self._attributes.a_uint)
return data_view.get()
@a_uint.setter
def a_uint(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_uint)
data_view = og.AttributeValueHelper(self._attributes.a_uint)
data_view.set(value)
@property
def a_uint64(self):
data_view = og.AttributeValueHelper(self._attributes.a_uint64)
return data_view.get()
@a_uint64.setter
def a_uint64(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_uint64)
data_view = og.AttributeValueHelper(self._attributes.a_uint64)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.a_array_size = None
self.a_string_size = None
self._batchedWriteValues = { }
@property
def a_array(self):
data_view = og.AttributeValueHelper(self._attributes.a_array)
return data_view.get(reserved_element_count=self.a_array_size)
@a_array.setter
def a_array(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_array)
data_view.set(value)
self.a_array_size = data_view.get_array_size()
@property
def a_bool(self):
data_view = og.AttributeValueHelper(self._attributes.a_bool)
return data_view.get()
@a_bool.setter
def a_bool(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_bool)
data_view.set(value)
@property
def a_double(self):
data_view = og.AttributeValueHelper(self._attributes.a_double)
return data_view.get()
@a_double.setter
def a_double(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_double)
data_view.set(value)
@property
def a_float(self):
data_view = og.AttributeValueHelper(self._attributes.a_float)
return data_view.get()
@a_float.setter
def a_float(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_float)
data_view.set(value)
@property
def a_half(self):
data_view = og.AttributeValueHelper(self._attributes.a_half)
return data_view.get()
@a_half.setter
def a_half(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_half)
data_view.set(value)
@property
def a_int(self):
data_view = og.AttributeValueHelper(self._attributes.a_int)
return data_view.get()
@a_int.setter
def a_int(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_int)
data_view.set(value)
@property
def a_int2(self):
data_view = og.AttributeValueHelper(self._attributes.a_int2)
return data_view.get()
@a_int2.setter
def a_int2(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_int2)
data_view.set(value)
@property
def a_int64(self):
data_view = og.AttributeValueHelper(self._attributes.a_int64)
return data_view.get()
@a_int64.setter
def a_int64(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_int64)
data_view.set(value)
@property
def a_matrix(self):
data_view = og.AttributeValueHelper(self._attributes.a_matrix)
return data_view.get()
@a_matrix.setter
def a_matrix(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_matrix)
data_view.set(value)
@property
def a_string(self):
data_view = og.AttributeValueHelper(self._attributes.a_string)
return data_view.get(reserved_element_count=self.a_string_size)
@a_string.setter
def a_string(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_string)
data_view.set(value)
self.a_string_size = data_view.get_array_size()
@property
def a_token(self):
data_view = og.AttributeValueHelper(self._attributes.a_token)
return data_view.get()
@a_token.setter
def a_token(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_token)
data_view.set(value)
@property
def a_uchar(self):
data_view = og.AttributeValueHelper(self._attributes.a_uchar)
return data_view.get()
@a_uchar.setter
def a_uchar(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_uchar)
data_view.set(value)
@property
def a_uint(self):
data_view = og.AttributeValueHelper(self._attributes.a_uint)
return data_view.get()
@a_uint.setter
def a_uint(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_uint)
data_view.set(value)
@property
def a_uint64(self):
data_view = og.AttributeValueHelper(self._attributes.a_uint64)
return data_view.get()
@a_uint64.setter
def a_uint64(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_uint64)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialDefaultsDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialDefaultsDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialDefaultsDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 19,763 | Python | 41.412017 | 162 | 0.601882 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialTupleDataDatabase.py | """Support for simplified access to data on nodes of type omni.tutorials.TupleData
This is a tutorial node. It creates both an input and output attribute of some of the supported tuple types. The values
are modified in a simple way so that the compute can be tested.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialTupleDataDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.tutorials.TupleData
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a_double2
inputs.a_double3
inputs.a_float2
inputs.a_float3
inputs.a_half2
inputs.a_int2
Outputs:
outputs.a_double2
outputs.a_double3
outputs.a_float2
outputs.a_float3
outputs.a_half2
outputs.a_int2
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a_double2', 'double2', 0, None, 'This is an attribute with two double values', {ogn.MetadataKeys.DEFAULT: '[1.1, 2.2]'}, True, [1.1, 2.2], False, ''),
('inputs:a_double3', 'double3', 0, None, 'This is an attribute with three double values', {ogn.MetadataKeys.DEFAULT: '[1.1, 2.2, 3.3]'}, True, [1.1, 2.2, 3.3], False, ''),
('inputs:a_float2', 'float2', 0, None, 'This is an attribute with two float values', {ogn.MetadataKeys.DEFAULT: '[4.4, 5.5]'}, True, [4.4, 5.5], False, ''),
('inputs:a_float3', 'float3', 0, None, 'This is an attribute with three float values', {ogn.MetadataKeys.DEFAULT: '[6.6, 7.7, 8.8]'}, True, [6.6, 7.7, 8.8], False, ''),
('inputs:a_half2', 'half2', 0, None, 'This is an attribute with two 16-bit float values', {ogn.MetadataKeys.DEFAULT: '[7.0, 8.0]'}, True, [7.0, 8.0], False, ''),
('inputs:a_int2', 'int2', 0, None, 'This is an attribute with two 32-bit integer values', {ogn.MetadataKeys.DEFAULT: '[10, 11]'}, True, [10, 11], False, ''),
('outputs:a_double2', 'double2', 0, None, 'This is a computed attribute with two double values', {}, True, None, False, ''),
('outputs:a_double3', 'double3', 0, None, 'This is a computed attribute with three double values', {}, True, None, False, ''),
('outputs:a_float2', 'float2', 0, None, 'This is a computed attribute with two float values', {}, True, None, False, ''),
('outputs:a_float3', 'float3', 0, None, 'This is a computed attribute with three float values', {}, True, None, False, ''),
('outputs:a_half2', 'half2', 0, None, 'This is a computed attribute with two 16-bit float values', {}, True, None, False, ''),
('outputs:a_int2', 'int2', 0, None, 'This is a computed attribute with two 32-bit integer values', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def a_double2(self):
data_view = og.AttributeValueHelper(self._attributes.a_double2)
return data_view.get()
@a_double2.setter
def a_double2(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_double2)
data_view = og.AttributeValueHelper(self._attributes.a_double2)
data_view.set(value)
@property
def a_double3(self):
data_view = og.AttributeValueHelper(self._attributes.a_double3)
return data_view.get()
@a_double3.setter
def a_double3(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_double3)
data_view = og.AttributeValueHelper(self._attributes.a_double3)
data_view.set(value)
@property
def a_float2(self):
data_view = og.AttributeValueHelper(self._attributes.a_float2)
return data_view.get()
@a_float2.setter
def a_float2(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_float2)
data_view = og.AttributeValueHelper(self._attributes.a_float2)
data_view.set(value)
@property
def a_float3(self):
data_view = og.AttributeValueHelper(self._attributes.a_float3)
return data_view.get()
@a_float3.setter
def a_float3(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_float3)
data_view = og.AttributeValueHelper(self._attributes.a_float3)
data_view.set(value)
@property
def a_half2(self):
data_view = og.AttributeValueHelper(self._attributes.a_half2)
return data_view.get()
@a_half2.setter
def a_half2(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_half2)
data_view = og.AttributeValueHelper(self._attributes.a_half2)
data_view.set(value)
@property
def a_int2(self):
data_view = og.AttributeValueHelper(self._attributes.a_int2)
return data_view.get()
@a_int2.setter
def a_int2(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_int2)
data_view = og.AttributeValueHelper(self._attributes.a_int2)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def a_double2(self):
data_view = og.AttributeValueHelper(self._attributes.a_double2)
return data_view.get()
@a_double2.setter
def a_double2(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_double2)
data_view.set(value)
@property
def a_double3(self):
data_view = og.AttributeValueHelper(self._attributes.a_double3)
return data_view.get()
@a_double3.setter
def a_double3(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_double3)
data_view.set(value)
@property
def a_float2(self):
data_view = og.AttributeValueHelper(self._attributes.a_float2)
return data_view.get()
@a_float2.setter
def a_float2(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_float2)
data_view.set(value)
@property
def a_float3(self):
data_view = og.AttributeValueHelper(self._attributes.a_float3)
return data_view.get()
@a_float3.setter
def a_float3(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_float3)
data_view.set(value)
@property
def a_half2(self):
data_view = og.AttributeValueHelper(self._attributes.a_half2)
return data_view.get()
@a_half2.setter
def a_half2(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_half2)
data_view.set(value)
@property
def a_int2(self):
data_view = og.AttributeValueHelper(self._attributes.a_int2)
return data_view.get()
@a_int2.setter
def a_int2(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_int2)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialTupleDataDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialTupleDataDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialTupleDataDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 10,851 | Python | 43.842975 | 179 | 0.625933 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialExtendedTypesPyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.ExtendedTypesPy
This is a tutorial node. It exercises functionality for the manipulation of the extended attribute types. It is identical
to OgnTutorialExtendedTypes.ogn, except the language of implementation is selected to be python.
"""
from typing import Any
import carb
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialExtendedTypesPyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.ExtendedTypesPy
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.flexible
inputs.floatOrToken
inputs.toNegate
inputs.tuple
Outputs:
outputs.doubledResult
outputs.flexible
outputs.negatedResult
outputs.tuple
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:flexible', 'float[3][],token', 1, 'Flexible Values', 'Flexible data type input', {}, True, None, False, ''),
('inputs:floatOrToken', 'float,token', 1, 'Float Or Token', 'Attribute that can either be a float value or a token value', {}, True, None, False, ''),
('inputs:toNegate', 'bool[],float[]', 1, 'To Negate', 'Attribute that can either be an array of booleans or an array of floats', {}, True, None, False, ''),
('inputs:tuple', 'any', 2, 'Tuple Values', 'Variable size/type tuple values', {}, True, None, False, ''),
('outputs:doubledResult', 'any', 2, 'Doubled Input Value', "If the input 'floatOrToken' is a float this is 2x the value.\nIf it is a token this contains the input token repeated twice.", {}, True, None, False, ''),
('outputs:flexible', 'float[3][],token', 1, 'Inverted Flexible Values', 'Flexible data type output', {}, True, None, False, ''),
('outputs:negatedResult', 'bool[],float[]', 1, 'Negated Array Values', "Result of negating the data from the 'toNegate' input", {}, True, None, False, ''),
('outputs:tuple', 'any', 2, 'Negative Tuple Values', 'Negated values of the tuple input', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def flexible(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.flexible"""
return og.RuntimeAttribute(self._attributes.flexible.get_attribute_data(), self._context, True)
@flexible.setter
def flexible(self, value_to_set: Any):
"""Assign another attribute's value to outputs.flexible"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.flexible.value = value_to_set.value
else:
self.flexible.value = value_to_set
@property
def floatOrToken(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.floatOrToken"""
return og.RuntimeAttribute(self._attributes.floatOrToken.get_attribute_data(), self._context, True)
@floatOrToken.setter
def floatOrToken(self, value_to_set: Any):
"""Assign another attribute's value to outputs.floatOrToken"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.floatOrToken.value = value_to_set.value
else:
self.floatOrToken.value = value_to_set
@property
def toNegate(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.toNegate"""
return og.RuntimeAttribute(self._attributes.toNegate.get_attribute_data(), self._context, True)
@toNegate.setter
def toNegate(self, value_to_set: Any):
"""Assign another attribute's value to outputs.toNegate"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.toNegate.value = value_to_set.value
else:
self.toNegate.value = value_to_set
@property
def tuple(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.tuple"""
return og.RuntimeAttribute(self._attributes.tuple.get_attribute_data(), self._context, True)
@tuple.setter
def tuple(self, value_to_set: Any):
"""Assign another attribute's value to outputs.tuple"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.tuple.value = value_to_set.value
else:
self.tuple.value = value_to_set
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def doubledResult(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.doubledResult"""
return og.RuntimeAttribute(self._attributes.doubledResult.get_attribute_data(), self._context, False)
@doubledResult.setter
def doubledResult(self, value_to_set: Any):
"""Assign another attribute's value to outputs.doubledResult"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.doubledResult.value = value_to_set.value
else:
self.doubledResult.value = value_to_set
@property
def flexible(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.flexible"""
return og.RuntimeAttribute(self._attributes.flexible.get_attribute_data(), self._context, False)
@flexible.setter
def flexible(self, value_to_set: Any):
"""Assign another attribute's value to outputs.flexible"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.flexible.value = value_to_set.value
else:
self.flexible.value = value_to_set
@property
def negatedResult(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.negatedResult"""
return og.RuntimeAttribute(self._attributes.negatedResult.get_attribute_data(), self._context, False)
@negatedResult.setter
def negatedResult(self, value_to_set: Any):
"""Assign another attribute's value to outputs.negatedResult"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.negatedResult.value = value_to_set.value
else:
self.negatedResult.value = value_to_set
@property
def tuple(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.tuple"""
return og.RuntimeAttribute(self._attributes.tuple.get_attribute_data(), self._context, False)
@tuple.setter
def tuple(self, value_to_set: Any):
"""Assign another attribute's value to outputs.tuple"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.tuple.value = value_to_set.value
else:
self.tuple.value = value_to_set
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialExtendedTypesPyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialExtendedTypesPyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialExtendedTypesPyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.tutorials.ExtendedTypesPy'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnTutorialExtendedTypesPyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnTutorialExtendedTypesPyDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnTutorialExtendedTypesPyDatabase(node)
try:
compute_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnTutorialExtendedTypesPyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnTutorialExtendedTypesPyDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnTutorialExtendedTypesPyDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnTutorialExtendedTypesPyDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.tutorials")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Tutorial Python Node: Extended Attribute Types")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "tutorials")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "This is a tutorial node. It exercises functionality for the manipulation of the extended attribute types. It is identical to OgnTutorialExtendedTypes.ogn, except the language of implementation is selected to be python.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
icon_path = carb.tokens.get_tokens_interface().resolve("${omni.graph.tutorials}")
icon_path = icon_path + '/' + "ogn/icons/omni.graph.tutorials.ExtendedTypesPy.svg"
node_type.set_metadata(ogn.MetadataKeys.ICON_PATH, icon_path)
OgnTutorialExtendedTypesPyDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnTutorialExtendedTypesPyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnTutorialExtendedTypesPyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.tutorials.ExtendedTypesPy")
| 16,110 | Python | 49.823344 | 290 | 0.646369 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialCpuGpuExtendedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.CpuGpuExtended
This is a tutorial node. It exercises functionality for accessing data in extended attributes that are on the GPU as well
as those whose CPU/GPU location is decided at runtime. The compute adds the two inputs 'gpuData' and 'cpuData' together,
placing the result in `cpuGpuSum`, whose memory location is determined by the 'gpu' flag. This node is identical to OgnTutorialCpuGpuExtendedPy.ogn,
except is is implemented in C++.
"""
from typing import Any
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialCpuGpuExtendedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.CpuGpuExtended
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.cpuData
inputs.gpu
inputs.gpuData
Outputs:
outputs.cpuGpuSum
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:cpuData', 'any', 2, 'CPU Input Attribute', 'Input attribute whose data always lives on the CPU', {}, True, None, False, ''),
('inputs:gpu', 'bool', 0, 'Results To GPU', 'If true then put the sum on the GPU, otherwise put it on the CPU', {}, True, False, False, ''),
('inputs:gpuData', 'any', 2, 'GPU Input Attribute', 'Input attribute whose data always lives on the GPU', {ogn.MetadataKeys.MEMORY_TYPE: 'cuda'}, True, None, False, ''),
('outputs:cpuGpuSum', 'any', 2, 'Sum', "This is the attribute with the selected data. If the 'gpu' attribute is set to true then this\nattribute's contents will be entirely on the GPU, otherwise it will be on the CPU.", {ogn.MetadataKeys.MEMORY_TYPE: 'any'}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def cpuData(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.cpuData"""
return og.RuntimeAttribute(self._attributes.cpuData.get_attribute_data(), self._context, True)
@cpuData.setter
def cpuData(self, value_to_set: Any):
"""Assign another attribute's value to outputs.cpuData"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.cpuData.value = value_to_set.value
else:
self.cpuData.value = value_to_set
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._attributes.gpu)
return data_view.get()
@gpu.setter
def gpu(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gpu)
data_view = og.AttributeValueHelper(self._attributes.gpu)
data_view.set(value)
@property
def gpuData(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.gpuData"""
return og.RuntimeAttribute(self._attributes.gpuData.get_attribute_data(), self._context, True)
@gpuData.setter
def gpuData(self, value_to_set: Any):
"""Assign another attribute's value to outputs.gpuData"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.gpuData.value = value_to_set.value
else:
self.gpuData.value = value_to_set
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def cpuGpuSum(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.cpuGpuSum"""
return og.RuntimeAttribute(self._attributes.cpuGpuSum.get_attribute_data(), self._context, False)
@cpuGpuSum.setter
def cpuGpuSum(self, value_to_set: Any):
"""Assign another attribute's value to outputs.cpuGpuSum"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.cpuGpuSum.value = value_to_set.value
else:
self.cpuGpuSum.value = value_to_set
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialCpuGpuExtendedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialCpuGpuExtendedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialCpuGpuExtendedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 7,494 | Python | 49.986394 | 290 | 0.667734 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialSimpleDataDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.SimpleData
This is a tutorial node. It creates both an input and output attribute of every simple supported data type. The values are
modified in a simple way so that the compute modifies values.
"""
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialSimpleDataDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.SimpleData
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a_bool
inputs.a_constant_input
inputs.a_double
inputs.a_float
inputs.a_half
inputs.a_int
inputs.a_int64
inputs.a_objectId
inputs.a_path
inputs.a_string
inputs.a_token
inputs.unsigned_a_uchar
inputs.unsigned_a_uint
inputs.unsigned_a_uint64
Outputs:
outputs.a_bool
outputs.a_double
outputs.a_float
outputs.a_half
outputs.a_int
outputs.a_int64
outputs.a_objectId
outputs.a_path
outputs.a_string
outputs.a_token
outputs.unsigned_a_uchar
outputs.unsigned_a_uint
outputs.unsigned_a_uint64
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a_bool', 'bool', 0, 'Sample Boolean Input', 'This is an attribute of type boolean', {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:a_constant_input', 'int', 0, None, 'This is an input attribute whose value can be set but can only be connected as a source.', {ogn.MetadataKeys.OUTPUT_ONLY: '1'}, True, 0, False, ''),
('inputs:a_double', 'double', 0, None, 'This is an attribute of type 64 bit floating point', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_float', 'float', 0, None, 'This is an attribute of type 32 bit floating point', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_half', 'half', 0, 'Sample Half Precision Input', 'This is an attribute of type 16 bit float', {ogn.MetadataKeys.DEFAULT: '0.0'}, True, 0.0, False, ''),
('inputs:a_int', 'int', 0, None, 'This is an attribute of type 32 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_int64', 'int64', 0, None, 'This is an attribute of type 64 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_objectId', 'objectId', 0, None, 'This is an attribute of type objectId', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_path', 'path', 0, None, 'This is an attribute of type path', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''),
('inputs:a_string', 'string', 0, None, 'This is an attribute of type string', {ogn.MetadataKeys.DEFAULT: '"helloString"'}, True, "helloString", False, ''),
('inputs:a_token', 'token', 0, None, 'This is an attribute of type interned string with fast comparison and hashing', {ogn.MetadataKeys.DEFAULT: '"helloToken"'}, True, "helloToken", False, ''),
('inputs:unsigned:a_uchar', 'uchar', 0, None, 'This is an attribute of type unsigned 8 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:unsigned:a_uint', 'uint', 0, None, 'This is an attribute of type unsigned 32 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:unsigned:a_uint64', 'uint64', 0, None, 'This is an attribute of type unsigned 64 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('outputs:a_bool', 'bool', 0, 'Sample Boolean Output', 'This is a computed attribute of type boolean', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('outputs:a_double', 'double', 0, None, 'This is a computed attribute of type 64 bit floating point', {ogn.MetadataKeys.DEFAULT: '5.0'}, True, 5.0, False, ''),
('outputs:a_float', 'float', 0, None, 'This is a computed attribute of type 32 bit floating point', {ogn.MetadataKeys.DEFAULT: '4.0'}, True, 4.0, False, ''),
('outputs:a_half', 'half', 0, 'Sample Half Precision Output', 'This is a computed attribute of type 16 bit float', {ogn.MetadataKeys.DEFAULT: '1.0'}, True, 1.0, False, ''),
('outputs:a_int', 'int', 0, None, 'This is a computed attribute of type 32 bit integer', {ogn.MetadataKeys.DEFAULT: '2'}, True, 2, False, ''),
('outputs:a_int64', 'int64', 0, None, 'This is a computed attribute of type 64 bit integer', {ogn.MetadataKeys.DEFAULT: '3'}, True, 3, False, ''),
('outputs:a_objectId', 'objectId', 0, None, 'This is a computed attribute of type objectId', {ogn.MetadataKeys.DEFAULT: '8'}, True, 8, False, ''),
('outputs:a_path', 'path', 0, None, 'This is a computed attribute of type path', {ogn.MetadataKeys.DEFAULT: '"/"'}, True, "/", False, ''),
('outputs:a_string', 'string', 0, None, 'This is a computed attribute of type string', {ogn.MetadataKeys.DEFAULT: '"seven"'}, True, "seven", False, ''),
('outputs:a_token', 'token', 0, None, 'This is a computed attribute of type interned string with fast comparison and hashing', {ogn.MetadataKeys.DEFAULT: '"six"'}, True, "six", False, ''),
('outputs:unsigned:a_uchar', 'uchar', 0, None, 'This is a computed attribute of type unsigned 8 bit integer', {ogn.MetadataKeys.DEFAULT: '9'}, True, 9, False, ''),
('outputs:unsigned:a_uint', 'uint', 0, None, 'This is a computed attribute of type unsigned 32 bit integer', {ogn.MetadataKeys.DEFAULT: '10'}, True, 10, False, ''),
('outputs:unsigned:a_uint64', 'uint64', 0, None, 'This is a computed attribute of type unsigned 64 bit integer', {ogn.MetadataKeys.DEFAULT: '11'}, True, 11, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.a_objectId = og.AttributeRole.OBJECT_ID
role_data.inputs.a_path = og.AttributeRole.PATH
role_data.inputs.a_string = og.AttributeRole.TEXT
role_data.outputs.a_objectId = og.AttributeRole.OBJECT_ID
role_data.outputs.a_path = og.AttributeRole.PATH
role_data.outputs.a_string = og.AttributeRole.TEXT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def a_bool(self):
data_view = og.AttributeValueHelper(self._attributes.a_bool)
return data_view.get()
@a_bool.setter
def a_bool(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_bool)
data_view = og.AttributeValueHelper(self._attributes.a_bool)
data_view.set(value)
@property
def a_constant_input(self):
data_view = og.AttributeValueHelper(self._attributes.a_constant_input)
return data_view.get()
@a_constant_input.setter
def a_constant_input(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_constant_input)
data_view = og.AttributeValueHelper(self._attributes.a_constant_input)
data_view.set(value)
@property
def a_double(self):
data_view = og.AttributeValueHelper(self._attributes.a_double)
return data_view.get()
@a_double.setter
def a_double(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_double)
data_view = og.AttributeValueHelper(self._attributes.a_double)
data_view.set(value)
@property
def a_float(self):
data_view = og.AttributeValueHelper(self._attributes.a_float)
return data_view.get()
@a_float.setter
def a_float(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_float)
data_view = og.AttributeValueHelper(self._attributes.a_float)
data_view.set(value)
@property
def a_half(self):
data_view = og.AttributeValueHelper(self._attributes.a_half)
return data_view.get()
@a_half.setter
def a_half(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_half)
data_view = og.AttributeValueHelper(self._attributes.a_half)
data_view.set(value)
@property
def a_int(self):
data_view = og.AttributeValueHelper(self._attributes.a_int)
return data_view.get()
@a_int.setter
def a_int(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_int)
data_view = og.AttributeValueHelper(self._attributes.a_int)
data_view.set(value)
@property
def a_int64(self):
data_view = og.AttributeValueHelper(self._attributes.a_int64)
return data_view.get()
@a_int64.setter
def a_int64(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_int64)
data_view = og.AttributeValueHelper(self._attributes.a_int64)
data_view.set(value)
@property
def a_objectId(self):
data_view = og.AttributeValueHelper(self._attributes.a_objectId)
return data_view.get()
@a_objectId.setter
def a_objectId(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_objectId)
data_view = og.AttributeValueHelper(self._attributes.a_objectId)
data_view.set(value)
@property
def a_path(self):
data_view = og.AttributeValueHelper(self._attributes.a_path)
return data_view.get()
@a_path.setter
def a_path(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_path)
data_view = og.AttributeValueHelper(self._attributes.a_path)
data_view.set(value)
self.a_path_size = data_view.get_array_size()
@property
def a_string(self):
data_view = og.AttributeValueHelper(self._attributes.a_string)
return data_view.get()
@a_string.setter
def a_string(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_string)
data_view = og.AttributeValueHelper(self._attributes.a_string)
data_view.set(value)
self.a_string_size = data_view.get_array_size()
@property
def a_token(self):
data_view = og.AttributeValueHelper(self._attributes.a_token)
return data_view.get()
@a_token.setter
def a_token(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.a_token)
data_view = og.AttributeValueHelper(self._attributes.a_token)
data_view.set(value)
@property
def unsigned_a_uchar(self):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uchar)
return data_view.get()
@unsigned_a_uchar.setter
def unsigned_a_uchar(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.unsigned_a_uchar)
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uchar)
data_view.set(value)
@property
def unsigned_a_uint(self):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint)
return data_view.get()
@unsigned_a_uint.setter
def unsigned_a_uint(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.unsigned_a_uint)
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint)
data_view.set(value)
@property
def unsigned_a_uint64(self):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint64)
return data_view.get()
@unsigned_a_uint64.setter
def unsigned_a_uint64(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.unsigned_a_uint64)
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint64)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.a_path_size = 1
self.a_string_size = 5
self._batchedWriteValues = { }
@property
def a_bool(self):
data_view = og.AttributeValueHelper(self._attributes.a_bool)
return data_view.get()
@a_bool.setter
def a_bool(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_bool)
data_view.set(value)
@property
def a_double(self):
data_view = og.AttributeValueHelper(self._attributes.a_double)
return data_view.get()
@a_double.setter
def a_double(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_double)
data_view.set(value)
@property
def a_float(self):
data_view = og.AttributeValueHelper(self._attributes.a_float)
return data_view.get()
@a_float.setter
def a_float(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_float)
data_view.set(value)
@property
def a_half(self):
data_view = og.AttributeValueHelper(self._attributes.a_half)
return data_view.get()
@a_half.setter
def a_half(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_half)
data_view.set(value)
@property
def a_int(self):
data_view = og.AttributeValueHelper(self._attributes.a_int)
return data_view.get()
@a_int.setter
def a_int(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_int)
data_view.set(value)
@property
def a_int64(self):
data_view = og.AttributeValueHelper(self._attributes.a_int64)
return data_view.get()
@a_int64.setter
def a_int64(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_int64)
data_view.set(value)
@property
def a_objectId(self):
data_view = og.AttributeValueHelper(self._attributes.a_objectId)
return data_view.get()
@a_objectId.setter
def a_objectId(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_objectId)
data_view.set(value)
@property
def a_path(self):
data_view = og.AttributeValueHelper(self._attributes.a_path)
return data_view.get(reserved_element_count=self.a_path_size)
@a_path.setter
def a_path(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_path)
data_view.set(value)
self.a_path_size = data_view.get_array_size()
@property
def a_string(self):
data_view = og.AttributeValueHelper(self._attributes.a_string)
return data_view.get(reserved_element_count=self.a_string_size)
@a_string.setter
def a_string(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_string)
data_view.set(value)
self.a_string_size = data_view.get_array_size()
@property
def a_token(self):
data_view = og.AttributeValueHelper(self._attributes.a_token)
return data_view.get()
@a_token.setter
def a_token(self, value):
data_view = og.AttributeValueHelper(self._attributes.a_token)
data_view.set(value)
@property
def unsigned_a_uchar(self):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uchar)
return data_view.get()
@unsigned_a_uchar.setter
def unsigned_a_uchar(self, value):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uchar)
data_view.set(value)
@property
def unsigned_a_uint(self):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint)
return data_view.get()
@unsigned_a_uint.setter
def unsigned_a_uint(self, value):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint)
data_view.set(value)
@property
def unsigned_a_uint64(self):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint64)
return data_view.get()
@unsigned_a_uint64.setter
def unsigned_a_uint64(self, value):
data_view = og.AttributeValueHelper(self._attributes.unsigned_a_uint64)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialSimpleDataDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialSimpleDataDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialSimpleDataDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 20,824 | Python | 44.769231 | 201 | 0.618565 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialExtendedTypesDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.ExtendedTypes
This is a tutorial node. It exercises functionality for the manipulation of the extended attribute types.
"""
from typing import Any
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialExtendedTypesDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.ExtendedTypes
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.flexible
inputs.floatOrToken
inputs.toNegate
inputs.tuple
Outputs:
outputs.doubledResult
outputs.flexible
outputs.negatedResult
outputs.tuple
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:flexible', 'float[3][],token', 1, 'Flexible Values', 'Flexible data type input', {}, True, None, False, ''),
('inputs:floatOrToken', 'float,token', 1, 'Float Or Token', 'Attribute that can either be a float value or a token value', {}, True, None, False, ''),
('inputs:toNegate', 'bool[],float[]', 1, 'To Negate', 'Attribute that can either be an array of booleans or an array of floats', {}, True, None, False, ''),
('inputs:tuple', 'any', 2, 'Tuple Values', 'Variable size/type tuple values', {}, True, None, False, ''),
('outputs:doubledResult', 'any', 2, 'Doubled Input Value', "If the input 'simpleInput' is a float this is 2x the value.\nIf it is a token this contains the input token repeated twice.", {}, True, None, False, ''),
('outputs:flexible', 'float[3][],token', 1, 'Inverted Flexible Values', 'Flexible data type output', {}, True, None, False, ''),
('outputs:negatedResult', 'bool[],float[]', 1, 'Negated Array Values', "Result of negating the data from the 'toNegate' input", {}, True, None, False, ''),
('outputs:tuple', 'any', 2, 'Negative Tuple Values', 'Negated values of the tuple input', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def flexible(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.flexible"""
return og.RuntimeAttribute(self._attributes.flexible.get_attribute_data(), self._context, True)
@flexible.setter
def flexible(self, value_to_set: Any):
"""Assign another attribute's value to outputs.flexible"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.flexible.value = value_to_set.value
else:
self.flexible.value = value_to_set
@property
def floatOrToken(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.floatOrToken"""
return og.RuntimeAttribute(self._attributes.floatOrToken.get_attribute_data(), self._context, True)
@floatOrToken.setter
def floatOrToken(self, value_to_set: Any):
"""Assign another attribute's value to outputs.floatOrToken"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.floatOrToken.value = value_to_set.value
else:
self.floatOrToken.value = value_to_set
@property
def toNegate(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.toNegate"""
return og.RuntimeAttribute(self._attributes.toNegate.get_attribute_data(), self._context, True)
@toNegate.setter
def toNegate(self, value_to_set: Any):
"""Assign another attribute's value to outputs.toNegate"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.toNegate.value = value_to_set.value
else:
self.toNegate.value = value_to_set
@property
def tuple(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.tuple"""
return og.RuntimeAttribute(self._attributes.tuple.get_attribute_data(), self._context, True)
@tuple.setter
def tuple(self, value_to_set: Any):
"""Assign another attribute's value to outputs.tuple"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.tuple.value = value_to_set.value
else:
self.tuple.value = value_to_set
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def doubledResult(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.doubledResult"""
return og.RuntimeAttribute(self._attributes.doubledResult.get_attribute_data(), self._context, False)
@doubledResult.setter
def doubledResult(self, value_to_set: Any):
"""Assign another attribute's value to outputs.doubledResult"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.doubledResult.value = value_to_set.value
else:
self.doubledResult.value = value_to_set
@property
def flexible(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.flexible"""
return og.RuntimeAttribute(self._attributes.flexible.get_attribute_data(), self._context, False)
@flexible.setter
def flexible(self, value_to_set: Any):
"""Assign another attribute's value to outputs.flexible"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.flexible.value = value_to_set.value
else:
self.flexible.value = value_to_set
@property
def negatedResult(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.negatedResult"""
return og.RuntimeAttribute(self._attributes.negatedResult.get_attribute_data(), self._context, False)
@negatedResult.setter
def negatedResult(self, value_to_set: Any):
"""Assign another attribute's value to outputs.negatedResult"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.negatedResult.value = value_to_set.value
else:
self.negatedResult.value = value_to_set
@property
def tuple(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.tuple"""
return og.RuntimeAttribute(self._attributes.tuple.get_attribute_data(), self._context, False)
@tuple.setter
def tuple(self, value_to_set: Any):
"""Assign another attribute's value to outputs.tuple"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.tuple.value = value_to_set.value
else:
self.tuple.value = value_to_set
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialExtendedTypesDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialExtendedTypesDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialExtendedTypesDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 10,390 | Python | 49.687805 | 221 | 0.648893 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialBundleAddAttributesDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.BundleAddAttributes
This is a tutorial node. It exercises functionality for adding and removing attributes on output bundles.
"""
import carb
import numpy
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialBundleAddAttributesDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.BundleAddAttributes
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.addedAttributeNames
inputs.removedAttributeNames
inputs.typesToAdd
inputs.useBatchedAPI
Outputs:
outputs.bundle
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:addedAttributeNames', 'token[]', 0, None, "Names for the attribute types to be added. The size of this array must match the size\nof the 'typesToAdd' array to be legal.", {}, True, [], False, ''),
('inputs:removedAttributeNames', 'token[]', 0, None, 'Names for the attribute types to be removed. Non-existent attributes will be ignored.', {}, True, [], False, ''),
('inputs:typesToAdd', 'token[]', 0, 'Attribute Types To Add', 'List of type descriptions to add to the bundle. The strings in this list correspond to the\nstrings that represent the attribute types in the .ogn file (e.g. float[3][], colord[3], bool', {}, True, [], False, ''),
('inputs:useBatchedAPI', 'bool', 0, None, 'Controls whether or not to used batched APIS for adding/removing attributes', {}, True, False, False, ''),
('outputs:bundle', 'bundle', 0, 'Constructed Bundle', 'This is the bundle with all attributes added by compute.', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.bundle = og.AttributeRole.BUNDLE
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def addedAttributeNames(self):
data_view = og.AttributeValueHelper(self._attributes.addedAttributeNames)
return data_view.get()
@addedAttributeNames.setter
def addedAttributeNames(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.addedAttributeNames)
data_view = og.AttributeValueHelper(self._attributes.addedAttributeNames)
data_view.set(value)
self.addedAttributeNames_size = data_view.get_array_size()
@property
def removedAttributeNames(self):
data_view = og.AttributeValueHelper(self._attributes.removedAttributeNames)
return data_view.get()
@removedAttributeNames.setter
def removedAttributeNames(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.removedAttributeNames)
data_view = og.AttributeValueHelper(self._attributes.removedAttributeNames)
data_view.set(value)
self.removedAttributeNames_size = data_view.get_array_size()
@property
def typesToAdd(self):
data_view = og.AttributeValueHelper(self._attributes.typesToAdd)
return data_view.get()
@typesToAdd.setter
def typesToAdd(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.typesToAdd)
data_view = og.AttributeValueHelper(self._attributes.typesToAdd)
data_view.set(value)
self.typesToAdd_size = data_view.get_array_size()
@property
def useBatchedAPI(self):
data_view = og.AttributeValueHelper(self._attributes.useBatchedAPI)
return data_view.get()
@useBatchedAPI.setter
def useBatchedAPI(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.useBatchedAPI)
data_view = og.AttributeValueHelper(self._attributes.useBatchedAPI)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=False, gpu_ptr_kinds={})
self._batchedWriteValues = { }
@property
def bundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute outputs.bundle"""
return self.__bundles.bundle
@bundle.setter
def bundle(self, bundle: og.BundleContents):
"""Overwrite the bundle attribute outputs.bundle with a new bundle"""
if not isinstance(bundle, og.BundleContents):
carb.log_error("Only bundle attributes can be assigned to another bundle attribute")
self.__bundles.bundle.bundle = bundle
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialBundleAddAttributesDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialBundleAddAttributesDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialBundleAddAttributesDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 8,372 | Python | 49.137724 | 284 | 0.671046 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialStatePyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.StatePy
This is a tutorial node. It makes use of internal state information to continuously increment an output.
"""
import carb
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialStatePyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.StatePy
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.override
inputs.overrideValue
Outputs:
outputs.monotonic
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:override', 'bool', 0, None, 'When true get the output from the overrideValue, otherwise use the internal value', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:overrideValue', 'int64', 0, None, "Value to use instead of the monotonically increasing internal one when 'override' is true", {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('outputs:monotonic', 'int64', 0, None, 'Monotonically increasing output, set by internal state information', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"override", "overrideValue", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.override, self._attributes.overrideValue]
self._batchedReadValues = [False, 0]
@property
def override(self):
return self._batchedReadValues[0]
@override.setter
def override(self, value):
self._batchedReadValues[0] = value
@property
def overrideValue(self):
return self._batchedReadValues[1]
@overrideValue.setter
def overrideValue(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"monotonic", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def monotonic(self):
value = self._batchedWriteValues.get(self._attributes.monotonic)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.monotonic)
return data_view.get()
@monotonic.setter
def monotonic(self, value):
self._batchedWriteValues[self._attributes.monotonic] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialStatePyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialStatePyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialStatePyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.tutorials.StatePy'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnTutorialStatePyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnTutorialStatePyDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnTutorialStatePyDatabase(node)
try:
compute_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnTutorialStatePyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnTutorialStatePyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnTutorialStatePyDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnTutorialStatePyDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnTutorialStatePyDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.tutorials")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Tutorial Python Node: Internal States")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "tutorials")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "This is a tutorial node. It makes use of internal state information to continuously increment an output.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
icon_path = carb.tokens.get_tokens_interface().resolve("${omni.graph.tutorials}")
icon_path = icon_path + '/' + "ogn/icons/omni.graph.tutorials.StatePy.svg"
node_type.set_metadata(ogn.MetadataKeys.ICON_PATH, icon_path)
OgnTutorialStatePyDatabase.INTERFACE.add_to_node_type(node_type)
node_type.set_has_state(True)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnTutorialStatePyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnTutorialStatePyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnTutorialStatePyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.tutorials.StatePy")
| 12,036 | Python | 46.203921 | 197 | 0.638003 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialArrayDataDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.ArrayData
This is a tutorial node. It will compute the array 'result' as the input array 'original' with every element multiplied
by the constant 'multiplier'.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialArrayDataDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.ArrayData
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gates
inputs.info
inputs.multiplier
inputs.original
Outputs:
outputs.infoSize
outputs.negativeValues
outputs.result
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gates', 'bool[]', 0, None, 'Boolean mask telling which elements of the array should be multiplied', {ogn.MetadataKeys.DEFAULT: '[]'}, True, [], False, ''),
('inputs:info', 'token[]', 0, None, 'List of strings providing commentary', {ogn.MetadataKeys.DEFAULT: '["There", "is", "no", "data"]'}, True, ['There', 'is', 'no', 'data'], False, ''),
('inputs:multiplier', 'float', 0, None, 'Multiplier of the array elements', {ogn.MetadataKeys.DEFAULT: '1.0'}, True, 1.0, False, ''),
('inputs:original', 'float[]', 0, None, 'Array to be multiplied', {ogn.MetadataKeys.DEFAULT: '[]'}, True, [], False, ''),
('outputs:infoSize', 'int', 0, None, 'Number of letters in all strings in the info input', {}, True, None, False, ''),
('outputs:negativeValues', 'bool[]', 0, None, "Array of booleans set to true if the corresponding 'result' is negative", {}, True, None, False, ''),
('outputs:result', 'float[]', 0, None, 'Multiplied array', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def gates(self):
data_view = og.AttributeValueHelper(self._attributes.gates)
return data_view.get()
@gates.setter
def gates(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gates)
data_view = og.AttributeValueHelper(self._attributes.gates)
data_view.set(value)
self.gates_size = data_view.get_array_size()
@property
def info(self):
data_view = og.AttributeValueHelper(self._attributes.info)
return data_view.get()
@info.setter
def info(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.info)
data_view = og.AttributeValueHelper(self._attributes.info)
data_view.set(value)
self.info_size = data_view.get_array_size()
@property
def multiplier(self):
data_view = og.AttributeValueHelper(self._attributes.multiplier)
return data_view.get()
@multiplier.setter
def multiplier(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.multiplier)
data_view = og.AttributeValueHelper(self._attributes.multiplier)
data_view.set(value)
@property
def original(self):
data_view = og.AttributeValueHelper(self._attributes.original)
return data_view.get()
@original.setter
def original(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.original)
data_view = og.AttributeValueHelper(self._attributes.original)
data_view.set(value)
self.original_size = data_view.get_array_size()
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.negativeValues_size = None
self.result_size = None
self._batchedWriteValues = { }
@property
def infoSize(self):
data_view = og.AttributeValueHelper(self._attributes.infoSize)
return data_view.get()
@infoSize.setter
def infoSize(self, value):
data_view = og.AttributeValueHelper(self._attributes.infoSize)
data_view.set(value)
@property
def negativeValues(self):
data_view = og.AttributeValueHelper(self._attributes.negativeValues)
return data_view.get(reserved_element_count=self.negativeValues_size)
@negativeValues.setter
def negativeValues(self, value):
data_view = og.AttributeValueHelper(self._attributes.negativeValues)
data_view.set(value)
self.negativeValues_size = data_view.get_array_size()
@property
def result(self):
data_view = og.AttributeValueHelper(self._attributes.result)
return data_view.get(reserved_element_count=self.result_size)
@result.setter
def result(self, value):
data_view = og.AttributeValueHelper(self._attributes.result)
data_view.set(value)
self.result_size = data_view.get_array_size()
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialArrayDataDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialArrayDataDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialArrayDataDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 8,507 | Python | 44.989189 | 193 | 0.645233 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialCpuGpuBundlesDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.CpuGpuBundles
This is a tutorial node. It exercises functionality for accessing data in bundles that are on the GPU as well as bundles
whose CPU/GPU location is decided at runtime. The compute looks for bundled attributes named 'points' and, if they are found,
computes their dot products. If the bundle on the output contains an integer array type named 'dotProducts' then the results
are placed there, otherwise a new attribute of that name and type is created on the output bundle to hold the results. This
node is identical to OgnTutorialCpuGpuBundlesPy.ogn, except it is implemented in C++.
"""
import carb
import carb
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialCpuGpuBundlesDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.CpuGpuBundles
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.cpuBundle
inputs.gpu
inputs.gpuBundle
Outputs:
outputs.cpuGpuBundle
Predefined Tokens:
tokens.points
tokens.dotProducts
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:cpuBundle', 'bundle', 0, 'CPU Input Bundle', 'Input bundle whose data always lives on the CPU', {}, True, None, False, ''),
('inputs:gpu', 'bool', 0, 'Results To GPU', 'If true then copy gpuBundle onto the output, otherwise copy cpuBundle', {}, True, False, False, ''),
('inputs:gpuBundle', 'bundle', 0, 'GPU Input Bundle', 'Input bundle whose data always lives on the GPU', {ogn.MetadataKeys.MEMORY_TYPE: 'cuda'}, True, None, False, ''),
('outputs:cpuGpuBundle', 'bundle', 0, 'Constructed Bundle', "This is the bundle with the merged data. If the 'gpu' attribute is set to true then this\nbundle's contents will be entirely on the GPU, otherwise they will be on the CPU.", {ogn.MetadataKeys.MEMORY_TYPE: 'any'}, True, None, False, ''),
])
class tokens:
points = "points"
dotProducts = "dotProducts"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.cpuBundle = og.AttributeRole.BUNDLE
role_data.inputs.gpuBundle = og.AttributeRole.BUNDLE
role_data.outputs.cpuGpuBundle = og.AttributeRole.BUNDLE
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, ['inputs:gpuBundle'], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def cpuBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.cpuBundle"""
return self.__bundles.cpuBundle
@property
def gpu(self):
data_view = og.AttributeValueHelper(self._attributes.gpu)
return data_view.get()
@gpu.setter
def gpu(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gpu)
data_view = og.AttributeValueHelper(self._attributes.gpu)
data_view.set(value)
@property
def gpuBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.gpuBundle"""
return self.__bundles.gpuBundle
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, ['outputs_cpuGpuBundle'], read_only=False, gpu_ptr_kinds={})
self._batchedWriteValues = { }
@property
def cpuGpuBundle(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute outputs.cpuGpuBundle"""
return self.__bundles.cpuGpuBundle
@cpuGpuBundle.setter
def cpuGpuBundle(self, bundle: og.BundleContents):
"""Overwrite the bundle attribute outputs.cpuGpuBundle with a new bundle"""
if not isinstance(bundle, og.BundleContents):
carb.log_error("Only bundle attributes can be assigned to another bundle attribute")
self.__bundles.cpuGpuBundle.bundle = bundle
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialCpuGpuBundlesDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialCpuGpuBundlesDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialCpuGpuBundlesDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 7,696 | Python | 50.313333 | 305 | 0.680223 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialTokensDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.Tokens
This is a tutorial node. It exercises the feature of providing hardcoded token values in the database after a node type has
been initialized. It sets output booleans to the truth value of whether corresponding inputs appear in the hardcoded token
list.
"""
import carb
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialTokensDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.Tokens
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.valuesToCheck
Outputs:
outputs.isColor
Predefined Tokens:
tokens.red
tokens.green
tokens.blue
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:valuesToCheck', 'token[]', 0, None, 'Array of tokens that are to be checked', {}, True, [], False, ''),
('outputs:isColor', 'bool[]', 0, None, 'True values if the corresponding input value appears in the token list', {}, True, None, False, ''),
])
class tokens:
red = "red"
green = "green"
blue = "blue"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def valuesToCheck(self):
data_view = og.AttributeValueHelper(self._attributes.valuesToCheck)
return data_view.get()
@valuesToCheck.setter
def valuesToCheck(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.valuesToCheck)
data_view = og.AttributeValueHelper(self._attributes.valuesToCheck)
data_view.set(value)
self.valuesToCheck_size = data_view.get_array_size()
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.isColor_size = None
self._batchedWriteValues = { }
@property
def isColor(self):
data_view = og.AttributeValueHelper(self._attributes.isColor)
return data_view.get(reserved_element_count=self.isColor_size)
@isColor.setter
def isColor(self, value):
data_view = og.AttributeValueHelper(self._attributes.isColor)
data_view.set(value)
self.isColor_size = data_view.get_array_size()
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialTokensDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialTokensDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialTokensDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 5,709 | Python | 44.31746 | 148 | 0.673148 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/OgnTutorialSimpleDataPyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.tutorials.SimpleDataPy
This is a tutorial node. It creates both an input and output attribute of every simple supported data type. The values are
modified in a simple way so that the compute modifies values. It is the same as node omni.graph.tutorials.SimpleData, except
it is implemented in Python instead of C++.
"""
import carb
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnTutorialSimpleDataPyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.tutorials.SimpleDataPy
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.a_bool
inputs.a_constant_input
inputs.a_double
inputs.a_float
inputs.a_half
inputs.a_int
inputs.a_int64
inputs.a_objectId
inputs.a_path
inputs.a_string
inputs.a_token
inputs.a_uchar
inputs.a_uint
inputs.a_uint64
Outputs:
outputs.a_a_boolUiName
outputs.a_bool
outputs.a_double
outputs.a_float
outputs.a_half
outputs.a_int
outputs.a_int64
outputs.a_nodeTypeUiName
outputs.a_objectId
outputs.a_path
outputs.a_string
outputs.a_token
outputs.a_uchar
outputs.a_uint
outputs.a_uint64
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:a_bool', 'bool', 0, 'Simple Boolean Input', 'This is an attribute of type boolean', {ogn.MetadataKeys.DEFAULT: 'true'}, False, True, False, ''),
('inputs:a_constant_input', 'int', 0, None, 'This is an input attribute whose value can be set but can only be connected as a source.', {ogn.MetadataKeys.OUTPUT_ONLY: '1'}, True, 0, False, ''),
('inputs:a_double', 'double', 0, None, 'This is an attribute of type 64 bit floating point', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_float', 'float', 0, None, 'This is an attribute of type 32 bit floating point', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_half', 'half', 0, None, 'This is an attribute of type 16 bit float', {ogn.MetadataKeys.DEFAULT: '0.0'}, True, 0.0, False, ''),
('inputs:a_int', 'int', 0, None, 'This is an attribute of type 32 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_int64', 'int64', 0, None, 'This is an attribute of type 64 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_objectId', 'objectId', 0, None, 'This is an attribute of type objectId', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_path', 'path', 0, None, 'This is an attribute of type path', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''),
('inputs:a_string', 'string', 0, None, 'This is an attribute of type string', {ogn.MetadataKeys.DEFAULT: '"helloString"'}, True, "helloString", False, ''),
('inputs:a_token', 'token', 0, None, 'This is an attribute of type interned string with fast comparison and hashing', {ogn.MetadataKeys.DEFAULT: '"helloToken"'}, True, "helloToken", False, ''),
('inputs:a_uchar', 'uchar', 0, None, 'This is an attribute of type unsigned 8 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_uint', 'uint', 0, None, 'This is an attribute of type unsigned 32 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:a_uint64', 'uint64', 0, None, 'This is an attribute of type unsigned 64 bit integer', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('outputs:a_a_boolUiName', 'string', 0, None, 'Computed attribute containing the UI name of input a_bool', {}, True, None, False, ''),
('outputs:a_bool', 'bool', 0, None, 'This is a computed attribute of type boolean', {}, True, None, False, ''),
('outputs:a_double', 'double', 0, None, 'This is a computed attribute of type 64 bit floating point', {}, True, None, False, ''),
('outputs:a_float', 'float', 0, None, 'This is a computed attribute of type 32 bit floating point', {}, True, None, False, ''),
('outputs:a_half', 'half', 0, None, 'This is a computed attribute of type 16 bit float', {}, True, None, False, ''),
('outputs:a_int', 'int', 0, None, 'This is a computed attribute of type 32 bit integer', {}, True, None, False, ''),
('outputs:a_int64', 'int64', 0, None, 'This is a computed attribute of type 64 bit integer', {}, True, None, False, ''),
('outputs:a_nodeTypeUiName', 'string', 0, None, 'Computed attribute containing the UI name of this node type', {}, True, None, False, ''),
('outputs:a_objectId', 'objectId', 0, None, 'This is a computed attribute of type objectId', {}, True, None, False, ''),
('outputs:a_path', 'path', 0, None, 'This is a computed attribute of type path', {ogn.MetadataKeys.DEFAULT: '"/Child"'}, True, "/Child", False, ''),
('outputs:a_string', 'string', 0, None, 'This is a computed attribute of type string', {ogn.MetadataKeys.DEFAULT: '"This string is empty"'}, True, "This string is empty", False, ''),
('outputs:a_token', 'token', 0, None, 'This is a computed attribute of type interned string with fast comparison and hashing', {}, True, None, False, ''),
('outputs:a_uchar', 'uchar', 0, None, 'This is a computed attribute of type unsigned 8 bit integer', {}, True, None, False, ''),
('outputs:a_uint', 'uint', 0, None, 'This is a computed attribute of type unsigned 32 bit integer', {}, True, None, False, ''),
('outputs:a_uint64', 'uint64', 0, None, 'This is a computed attribute of type unsigned 64 bit integer', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.a_objectId = og.AttributeRole.OBJECT_ID
role_data.inputs.a_path = og.AttributeRole.PATH
role_data.inputs.a_string = og.AttributeRole.TEXT
role_data.outputs.a_a_boolUiName = og.AttributeRole.TEXT
role_data.outputs.a_nodeTypeUiName = og.AttributeRole.TEXT
role_data.outputs.a_objectId = og.AttributeRole.OBJECT_ID
role_data.outputs.a_path = og.AttributeRole.PATH
role_data.outputs.a_string = og.AttributeRole.TEXT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"a_bool", "a_constant_input", "a_double", "a_float", "a_half", "a_int", "a_int64", "a_objectId", "a_path", "a_string", "a_token", "a_uchar", "a_uint", "a_uint64", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.a_bool, self._attributes.a_constant_input, self._attributes.a_double, self._attributes.a_float, self._attributes.a_half, self._attributes.a_int, self._attributes.a_int64, self._attributes.a_objectId, self._attributes.a_path, self._attributes.a_string, self._attributes.a_token, self._attributes.a_uchar, self._attributes.a_uint, self._attributes.a_uint64]
self._batchedReadValues = [True, 0, 0, 0, 0.0, 0, 0, 0, "", "helloString", "helloToken", 0, 0, 0]
@property
def a_bool(self):
return self._batchedReadValues[0]
@a_bool.setter
def a_bool(self, value):
self._batchedReadValues[0] = value
@property
def a_constant_input(self):
return self._batchedReadValues[1]
@a_constant_input.setter
def a_constant_input(self, value):
self._batchedReadValues[1] = value
@property
def a_double(self):
return self._batchedReadValues[2]
@a_double.setter
def a_double(self, value):
self._batchedReadValues[2] = value
@property
def a_float(self):
return self._batchedReadValues[3]
@a_float.setter
def a_float(self, value):
self._batchedReadValues[3] = value
@property
def a_half(self):
return self._batchedReadValues[4]
@a_half.setter
def a_half(self, value):
self._batchedReadValues[4] = value
@property
def a_int(self):
return self._batchedReadValues[5]
@a_int.setter
def a_int(self, value):
self._batchedReadValues[5] = value
@property
def a_int64(self):
return self._batchedReadValues[6]
@a_int64.setter
def a_int64(self, value):
self._batchedReadValues[6] = value
@property
def a_objectId(self):
return self._batchedReadValues[7]
@a_objectId.setter
def a_objectId(self, value):
self._batchedReadValues[7] = value
@property
def a_path(self):
return self._batchedReadValues[8]
@a_path.setter
def a_path(self, value):
self._batchedReadValues[8] = value
@property
def a_string(self):
return self._batchedReadValues[9]
@a_string.setter
def a_string(self, value):
self._batchedReadValues[9] = value
@property
def a_token(self):
return self._batchedReadValues[10]
@a_token.setter
def a_token(self, value):
self._batchedReadValues[10] = value
@property
def a_uchar(self):
return self._batchedReadValues[11]
@a_uchar.setter
def a_uchar(self, value):
self._batchedReadValues[11] = value
@property
def a_uint(self):
return self._batchedReadValues[12]
@a_uint.setter
def a_uint(self, value):
self._batchedReadValues[12] = value
@property
def a_uint64(self):
return self._batchedReadValues[13]
@a_uint64.setter
def a_uint64(self, value):
self._batchedReadValues[13] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"a_a_boolUiName", "a_bool", "a_double", "a_float", "a_half", "a_int", "a_int64", "a_nodeTypeUiName", "a_objectId", "a_path", "a_string", "a_token", "a_uchar", "a_uint", "a_uint64", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.a_a_boolUiName_size = None
self.a_nodeTypeUiName_size = None
self.a_path_size = 6
self.a_string_size = 20
self._batchedWriteValues = { }
@property
def a_a_boolUiName(self):
value = self._batchedWriteValues.get(self._attributes.a_a_boolUiName)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_a_boolUiName)
return data_view.get()
@a_a_boolUiName.setter
def a_a_boolUiName(self, value):
self._batchedWriteValues[self._attributes.a_a_boolUiName] = value
@property
def a_bool(self):
value = self._batchedWriteValues.get(self._attributes.a_bool)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_bool)
return data_view.get()
@a_bool.setter
def a_bool(self, value):
self._batchedWriteValues[self._attributes.a_bool] = value
@property
def a_double(self):
value = self._batchedWriteValues.get(self._attributes.a_double)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_double)
return data_view.get()
@a_double.setter
def a_double(self, value):
self._batchedWriteValues[self._attributes.a_double] = value
@property
def a_float(self):
value = self._batchedWriteValues.get(self._attributes.a_float)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_float)
return data_view.get()
@a_float.setter
def a_float(self, value):
self._batchedWriteValues[self._attributes.a_float] = value
@property
def a_half(self):
value = self._batchedWriteValues.get(self._attributes.a_half)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_half)
return data_view.get()
@a_half.setter
def a_half(self, value):
self._batchedWriteValues[self._attributes.a_half] = value
@property
def a_int(self):
value = self._batchedWriteValues.get(self._attributes.a_int)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_int)
return data_view.get()
@a_int.setter
def a_int(self, value):
self._batchedWriteValues[self._attributes.a_int] = value
@property
def a_int64(self):
value = self._batchedWriteValues.get(self._attributes.a_int64)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_int64)
return data_view.get()
@a_int64.setter
def a_int64(self, value):
self._batchedWriteValues[self._attributes.a_int64] = value
@property
def a_nodeTypeUiName(self):
value = self._batchedWriteValues.get(self._attributes.a_nodeTypeUiName)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_nodeTypeUiName)
return data_view.get()
@a_nodeTypeUiName.setter
def a_nodeTypeUiName(self, value):
self._batchedWriteValues[self._attributes.a_nodeTypeUiName] = value
@property
def a_objectId(self):
value = self._batchedWriteValues.get(self._attributes.a_objectId)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_objectId)
return data_view.get()
@a_objectId.setter
def a_objectId(self, value):
self._batchedWriteValues[self._attributes.a_objectId] = value
@property
def a_path(self):
value = self._batchedWriteValues.get(self._attributes.a_path)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_path)
return data_view.get()
@a_path.setter
def a_path(self, value):
self._batchedWriteValues[self._attributes.a_path] = value
@property
def a_string(self):
value = self._batchedWriteValues.get(self._attributes.a_string)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_string)
return data_view.get()
@a_string.setter
def a_string(self, value):
self._batchedWriteValues[self._attributes.a_string] = value
@property
def a_token(self):
value = self._batchedWriteValues.get(self._attributes.a_token)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_token)
return data_view.get()
@a_token.setter
def a_token(self, value):
self._batchedWriteValues[self._attributes.a_token] = value
@property
def a_uchar(self):
value = self._batchedWriteValues.get(self._attributes.a_uchar)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_uchar)
return data_view.get()
@a_uchar.setter
def a_uchar(self, value):
self._batchedWriteValues[self._attributes.a_uchar] = value
@property
def a_uint(self):
value = self._batchedWriteValues.get(self._attributes.a_uint)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_uint)
return data_view.get()
@a_uint.setter
def a_uint(self, value):
self._batchedWriteValues[self._attributes.a_uint] = value
@property
def a_uint64(self):
value = self._batchedWriteValues.get(self._attributes.a_uint64)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.a_uint64)
return data_view.get()
@a_uint64.setter
def a_uint64(self, value):
self._batchedWriteValues[self._attributes.a_uint64] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnTutorialSimpleDataPyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnTutorialSimpleDataPyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnTutorialSimpleDataPyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.tutorials.SimpleDataPy'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnTutorialSimpleDataPyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnTutorialSimpleDataPyDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnTutorialSimpleDataPyDatabase(node)
try:
compute_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnTutorialSimpleDataPyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnTutorialSimpleDataPyDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnTutorialSimpleDataPyDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnTutorialSimpleDataPyDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.tutorials")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Tutorial Python Node: Attributes With Simple Data")
node_type.set_metadata(ogn.MetadataKeys.ICON_COLOR, "#FF00FF00")
node_type.set_metadata(ogn.MetadataKeys.ICON_BACKGROUND_COLOR, "#7FFF0000")
node_type.set_metadata(ogn.MetadataKeys.ICON_BORDER_COLOR, "#FF0000FF")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "tutorials")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "This is a tutorial node. It creates both an input and output attribute of every simple supported data type. The values are modified in a simple way so that the compute modifies values. It is the same as node omni.graph.tutorials.SimpleData, except it is implemented in Python instead of C++.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
icon_path = carb.tokens.get_tokens_interface().resolve("${omni.graph.tutorials}")
icon_path = icon_path + '/' + "ogn/icons/omni.graph.tutorials.SimpleDataPy.svg"
node_type.set_metadata(ogn.MetadataKeys.ICON_PATH, icon_path)
OgnTutorialSimpleDataPyDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnTutorialSimpleDataPyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnTutorialSimpleDataPyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.tutorials.SimpleDataPy")
| 27,413 | Python | 44.163097 | 415 | 0.605735 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial2/tutorial2.rst | .. _ogn_tutorial_simpleData:
Tutorial 2 - Simple Data Node
=============================
The simple data node creates one input attribute and one output attribute of each of the simple types, where "simple"
refers to data types that have a single component and are not arrays. (e.g. "float" is simple, "float[3]" is not, nor is
"float[]"). See also :ref:`ogn_tutorial_simpleDataPy` for a similar example in Python.
OgnTutorialSimpleData.ogn
-------------------------
The *ogn* file shows the implementation of a node named "omni.graph.tutorials.SimpleData", which has one
input and one output attribute of each simple type.
.. literalinclude:: OgnTutorialSimpleData.ogn
:linenos:
:language: json
OgnTutorialSimpleData.cpp
-------------------------
The *cpp* file contains the implementation of the compute method, which modifies
each of the inputs in a simple way to create outputs that have different values.
.. literalinclude:: OgnTutorialSimpleData.cpp
:linenos:
:language: c++
Note how the attribute values are available through the OgnTutorialSimpleDataDatabase class. The generated interface
creates access methods for every attribute, named for the attribute itself. Inputs will be returned as const
references, outputs will be returned as non-const references.
Attribute Data
--------------
Two types of attribute data are created, which help with ease of access and of use - the attribute name lookup
information, and the attribute type definition.
Attribute data is accessed via a name-based lookup. This is not particularly efficient, so to facilitate this process
the attribute name is translated into a fast access token. In addition, the information about the attribute's type and
default value is constant for all nodes of the same type so that is stored as well, in static data.
Normally you would use an *auto* declaration for attribute types. Sometimes you want to pass around attribute data so
it is helpful to have access to the attribute's data type. In the generated code a ``using namespace`` is set up to
provide a very simple syntax for accessing the attribute's metadata from within the node:
.. code-block:: c++
std::cout << "Attribute name is " << inputs::a_bool.m_name << std::endl;
std::cout << "Attribute type is " << inputs::a_bool.m_dataType << std::endl;
extern "C" void processAttribute(inputs::a_bool_t& value);
// Equivalent to extern "C" void processAttribute(bool& value);
Attribute Data Access
---------------------
The attributes are automatically namespaced with *inputs* and *outputs*. In the USD file the attribute names
will appear as *inputs:XXX* or *outputs:XXX*. In the C++ interface the colon is illegal so a contained struct
is used to make use of the period equivalent, as *inputs.XXX* or *outputs.XXX*.
The minimum information provided by these wrapper classes is a reference to the underlying data, accessed by
``operator()``. For this class, these are the types it provides:
+--------------------+--------------------+
| Database Function | Returned Type |
+====================+====================+
| inputs.a_bool() | const bool& |
+--------------------+--------------------+
| inputs.a_half() | const pxr::GfHalf& |
+--------------------+--------------------+
| inputs.a_int() | const int& |
+--------------------+--------------------+
| inputs.a_int64() | const int64_t& |
+--------------------+--------------------+
| inputs.a_float() | const float& |
+--------------------+--------------------+
| inputs.a_double() | const double& |
+--------------------+--------------------+
| inputs.a_path() | const std::string& |
+--------------------+--------------------+
| inputs.a_string() | const std::string& |
+--------------------+--------------------+
| inputs.a_token() | const NameToken& |
+--------------------+--------------------+
| outputs.a_bool() | bool& |
+--------------------+--------------------+
| outputs.a_half() | pxr::GfHalf& |
+--------------------+--------------------+
| outputs.a_int() | int& |
+--------------------+--------------------+
| outputs.a_int64() | int64_t& |
+--------------------+--------------------+
| outputs.a_float() | float& |
+--------------------+--------------------+
| outputs.a_double() | double& |
+--------------------+--------------------+
| outputs.a_string() | std::string& |
+--------------------+--------------------+
| outputs.a_token() | NameToken& |
+--------------------+--------------------+
The data returned are all references to the real data in the FlatCache, our managed memory store, pointed to the
correct location at evaluation time.
Note how input attributes return *const* data while output attributes do not. This reinforces the restriction that
input data should never be written to, as it would cause graph synchronization problems.
The type *pxr::GfHalf* is an implementation of a 16-bit floating point value, though any other may also be used with
a runtime cast of the value. *omni::graph::core::NameToken* is a simple token through which a unique string can be
looked up at runtime.
Helpers
-------
A few helpers are provided in the database class definition to help make coding with it more natural.
initializeType
++++++++++++++
Function signature ``static void initializeType(const NodeTypeObj& nodeTypeObj)`` is an implementation of the ABI
function that is called once for each node type, initializing such things as its mandatory attributes and their default
values.
validate
++++++++
Function signature ``bool validate()``. If any of the mandatory attributes do not have values then the generated code
will exit early with an error message and not actually call the node's compute method.
token
+++++
Function signature ``NameToken token(const char* tokenName)``.
Provides a simple conversion from a string to the unique token representing that string, for fast comparison of
strings and for use with the attributes whose data types are *token*.
Compute Status Logging
++++++++++++++++++++++
Two helper functions are providing in the database class to help provide more information when the compute method of
a node has failed. Two methods are provided, both taking printf-like variable sets of parameters.
``void logError(Args...)`` is used when the compute has run into some inconsistent or unexpected data, such as two
input arrays that are supposed to have the same size but do not, like the normals and vertexes on a mesh.
``void logWarning(Args...)`` can be used when the compute has hit an unusual case but can still provide a consistent
output for it, for example the deformation of an empty mesh would result in an empty mesh and a warning since that is
not a typical use for the node.
typedefs
++++++++
Although not part of the database class per se, a typedef alias is created for every attribute so that you can
use its type directly without knowing the detailed type; a midway point between exact types and *auto*. The main
use for such types might be passing attribute data between functions.
Here are the corresponding typedef names for each of the attributes:
+--------------------+--------------------+
| Typedef Alias | Actual Type |
+====================+====================+
| inputs.a_bool_t | const bool& |
+--------------------+--------------------+
| inputs.a_half_t | const pxr::GfHalf& |
+--------------------+--------------------+
| inputs.a_int_t | const int& |
+--------------------+--------------------+
| inputs.a_int64_t | const int64_t& |
+--------------------+--------------------+
| inputs.a_float_t | const float& |
+--------------------+--------------------+
| inputs.a_double_t | const double& |
+--------------------+--------------------+
| inputs.a_token_t | const NameToken& |
+--------------------+--------------------+
| outputs.a_bool_t | bool& |
+--------------------+--------------------+
| outputs.a_half_t | pxr::GfHalf& |
+--------------------+--------------------+
| outputs.a_int_t | int& |
+--------------------+--------------------+
| outputs.a_int64_t | int64_t& |
+--------------------+--------------------+
| outputs.a_float_t | float& |
+--------------------+--------------------+
| outputs.a_double_t | double& |
+--------------------+--------------------+
| outputs.a_token_t | NameToken& |
+--------------------+--------------------+
Notice the similarity between this table and the one above. The typedef name is formed by adding the extension *_t*
to the attribute accessor name, similar to C++ standard type naming conventions. The typedef should always correspond
to the return value of the attribute's ``operator()``.
Direct ABI Access
+++++++++++++++++
All of the generated database classes provide access to the underlying *INodeType* ABI for those rare situations
where you want to access the ABI directly. There are two methods provided, which correspond to the objects passed
in to the ABI compute method.
Context function signature ``const GraphContextObj& abi_context() const``, for accessing the underlying OmniGraph
evaluation context and its interface.
Node function signature ``const NodeObj& nodeObj abi_node() const``, for accessing the underlying OmniGraph node
object and its interface.
In addition, the attribute ABI objects are extracted into a shared structure so that they can be accessed in a
manner similar to the attribute data. For example ``db.attributes.inputs.a_bool()`` returns the `AttributeObj` that
refers to the input attribute named `a_bool`. It can be used to directly call ABI functions when required, though
again it should be emphasized that this will be a rare occurrence - all of the common operations can be performed
more easily using the database interfaces.
Node Computation Tests
----------------------
The "tests" section of the .ogn file contains a list of tests consisting of a description and attribute values,
both inputs and outputs, that will be used for the test.
The test runs by setting all of the named input attributes to their values, running the compute, then comparing the
resulting output attribute values against those specified by the test.
For example to test the computation of the boolean attribute, whose output is the negation of the input, these
two test values could be specified:
.. code::json
{
"tests": [
{
"description": "Check that true becomes false",
"inputs": {
"a_bool": true
},
"outputs": {
"a_bool": false
}
}
]
}
The "description" field is optional, though highly recommended to aid in debugging which tests are failing.
Any unspecified inputs take their default value, and any unspecified outputs do not get checked after the compute.
For simple attribute lists an abbreviated version of the syntax can be used, where the inputs and outputs get their
fully namespaced names so that there is no need for the "inputs" and "outputs" objects.
.. code::json
{
"tests": [
{
"description": "Check that false becomes true",
"inputs:a_bool": false,
"outputs:a_bool": true
}
]
}
| 11,492 | reStructuredText | 44.607143 | 120 | 0.607031 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial2/OgnTutorialSimpleData.cpp | // Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnTutorialSimpleDataDatabase.h>
#include <string>
// Even though the path is stored as a string this tutorial will use the SdfPath API to manipulate it
#include <pxr/usd/sdf/path.h>
// This class exercises access to the DataModel through the generated database class for all simple data types
// It's a good practice to namespace your nodes, so that they are guaranteed to be unique. Using this practice
// you can shorten your class names as well. This class could have equally been named "OgnSimpleData", since
// the "Tutorial" part of it is just another incarnation of the namespace.
namespace omni
{
namespace graph
{
namespace core
{
namespace tutorial
{
class OgnTutorialSimpleData
{
public:
static bool compute(OgnTutorialSimpleDataDatabase& db)
{
// Inside the database the contained object "inputs" holds the data references for all input attributes and the
// contained object "outputs" holds the data references for all output attributes.
// Each of the attribute accessors are named for the name of the attribute, with the ":" replaced by "_".
// The colon is used in USD as a convention for creating namespaces so it's safe to replace it without
// modifying the meaning. The "inputs:" and "outputs:" prefixes in the generated attributes are matched
// by the container names.
//
// For example attribute "inputs:translate:x" would be accessible as "db.inputs.translate_x" and attribute
// "outputs:matrix" would be accessible as "db.outputs.matrix".
// The "compute" of this method modifies each attribute in a subtle way so that a test can be written
// to verify the operation of the node. See the .ogn file for a description of tests.
db.outputs.a_bool() = !db.inputs.a_bool();
db.outputs.a_half() = 1.0f + db.inputs.a_half();
db.outputs.a_int() = 1 + db.inputs.a_int();
db.outputs.a_int64() = 1 + db.inputs.a_int64();
db.outputs.a_double() = 1.0 + db.inputs.a_double();
db.outputs.a_float() = 1.0f + db.inputs.a_float();
db.outputs.a_objectId() = 1 + db.inputs.a_objectId();
// The namespace separator ":" has special meaning in C++ so it is replaced by "_" when it appears in names
// Attribute "outputs:unsigned:a_uchar" becomes "outputs.unsigned_a_uchar".
db.outputs.unsigned_a_uchar() = 1 + db.inputs.unsigned_a_uchar();
db.outputs.unsigned_a_uint() = 1 + db.inputs.unsigned_a_uint();
db.outputs.unsigned_a_uint64() = 1 + db.inputs.unsigned_a_uint64();
// Internally the string type is more akin to a std::string_view, not available until C++17.
// The data is a pair of (const char*, size_t), but the interface provided through the accessor is
// castable to a std::string.
//
// This code shows the recommended way to use it, extracting inputs into a std::string for manipulation and
// then assigning outputs from the results. Using the referenced object directly could cause a lot of
// unnecessary fabric allocations. (i.e. avoid auto& outputStringView = db.outputs.a_string())
std::string outputString(db.inputs.a_string());
if (outputString.length() > 0)
{
auto foundStringAt = outputString.find("hello");
if (foundStringAt != std::string::npos)
{
outputString.replace(foundStringAt, 5, "world");
}
db.outputs.a_string() = outputString;
}
else
{
db.outputs.a_string() = "";
}
// The token interface is made available in the database as well, for convenience.
// By calling "db.stringToToken()" you can look up the token ID of a given string.
// There is also a symmetrical "db.tokenToString()" for going the other way.
std::string outputTokenString = db.tokenToString(db.inputs.a_token());
if (outputTokenString.length() > 0)
{
auto foundTokenAt = outputTokenString.find("hello");
if (foundTokenAt != std::string::npos)
{
outputTokenString.replace(foundTokenAt, 5, "world");
db.outputs.a_token() = db.stringToToken(outputTokenString.c_str());
}
}
else
{
db.outputs.a_token() = db.stringToToken("");
}
// Path just gets a new child named "Child". There's not requirement that the path point to anything
// that exists in the scene so any string will work here.
//
std::string outputPath = (std::string)db.inputs.a_path();
// In the implementation the string is manipulated directly, as it does not care if the SdfPath is valid or
// not. If you want to manipulate it using the pxr::SdfPath API this is how you could do it:
//
// pxr::SdfPath sdfPath{outputPath};
// pxr::TfToken childToken{asTfToken(db.stringToToken("/Child"))};
// if (sdfPath.IsValid())
// {
// db.outputs.a_path() = sdfPath.AppendChild(childToken).GetString();
// }
//
outputPath += "/Child";
db.outputs.a_path() = outputPath;
// Drop down to the ABI to find attribute metadata, currently not available through the database
auto& nodeObj = db.abi_node();
auto attributeObj = nodeObj.iNode->getAttribute(nodeObj, "inputs:a_bool");
// The hardcoded metadata keyword is available through the node
auto uiName = attributeObj.iAttribute->getMetadata(attributeObj, kOgnMetadataUiName);
std::string expectedUiName{ "Sample Boolean Input" };
CARB_ASSERT(uiName && (expectedUiName == uiName));
// Confirm that the piece of metadata that differentiates objectId from regular uint64 is in place
auto objectIdAttributeObj = nodeObj.iNode->getAttribute(nodeObj, "inputs:a_objectId");
auto objectIdMetadata = attributeObj.iAttribute->getMetadata(objectIdAttributeObj, kOgnMetadataObjectId);
CARB_ASSERT(objectIdMetadata);
return true;
}
};
// namespaces are closed after the registration macro, to ensure the correct class is registered
REGISTER_OGN_NODE()
} // namespace tutorial
} // namespace core
} // namespace graph
} // namespace omni
| 6,814 | C++ | 46.657342 | 119 | 0.657617 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial20/OgnTutorialTokens.cpp | // Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnTutorialTokensDatabase.h>
class OgnTutorialTokens
{
public:
static bool compute(OgnTutorialTokensDatabase& db)
{
const auto& valuesToCheck = db.inputs.valuesToCheck();
auto& isColor = db.outputs.isColor();
isColor.resize( valuesToCheck.size() );
if (valuesToCheck.size() == 0)
{
return true;
}
// Walk the list of inputs, setting the corresponding output to true if and only if the input is in
// the list of allowable tokens.
size_t index{ 0 };
for (const auto& inputValue : valuesToCheck)
{
// When the database is available you can use it to access the token values directly. When it is not
// you can access them statically (e.g. OgnTutorialTokensDatabase.token.red)
if ((inputValue == db.tokens.red) || (inputValue == db.tokens.green) || (inputValue == db.tokens.blue))
{
isColor[index] = true;
}
else
{
isColor[index] = false;
}
index++;
}
return true;
}
};
REGISTER_OGN_NODE()
| 1,617 | C++ | 32.708333 | 115 | 0.619666 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial20/OgnTutorialTokensPy.py | """
Implementation of a node handling hardcoded tokens. Tokens are a fixed set of strings, usually used for things
like keywords and enum names. In C++ tokens are more efficient than strings for lookup as they are represented
as a single long integer. The Python access methods are set up the same way, though at present there is no
differentiation between strings and tokens in Python code.
"""
class OgnTutorialTokensPy:
"""Exercise access to hardcoded tokens"""
@staticmethod
def compute(db) -> bool:
"""
Run through a list of input tokens and set booleans in a corresponding output array indicating if the
token appears in the list of hardcoded color names.
"""
values_to_check = db.inputs.valuesToCheck
# When assigning the entire array the size does not have to be set in advance
db.outputs.isColor = [value in [db.tokens.red, db.tokens.green, db.tokens.blue] for value in values_to_check]
return True
| 990 | Python | 38.639998 | 117 | 0.717172 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial20/tutorial20.rst | .. _ogn_tutorial_tokens:
Tutorial 20 - Tokens
====================
Tokens are a method of providing fast access to strings that have fixed contents. All strings with the same contents
can be translated into the same shared token. Token comparison is as fast as integer comparisons, rather than the more
expensive string comparisons you would need for a general string.
One example of where they are useful is in having a fixed set of allowable values for an input string. For example you
might choose a color channel by selecting from the names "red", "green", and "blue", or you might know that a mesh
bundle's contents always use the attribute names "normals", "points", and "faces".
Tokens can be accessed through the database methods ``tokenToString()`` and ``stringToToken()``. Using the ``tokens``
keyword in a .ogn file merely provides a shortcut to always having certain tokens available. In the color case then
if you have a token input containing the color your comparison code changes from this:
.. code-block:: c++
const auto& colorToken = db.inputs.colorToken();
if (colorToken == db.stringToToken("red"))
{
// do red stuff
}
else if (colorToken == db.stringToToken("green"))
{
// do green stuff
}
else if (colorToken == db.stringToToken("blue"))
{
// do blue stuff
}
to this, which has much faster comparison times:
.. code-block:: c++
const auto& colorToken = db.inputs.colorToken();
if (colorToken == db.tokens.red)
{
// do red stuff
}
else if (colorToken == db.tokens.green)
{
// do green stuff
}
else if (colorToken == db.tokens.blue)
{
// do blue stuff
}
In Python there isn't a first-class object that is a token but the same token access is provided for consistency:
.. code-block:: python
color_token = db.inputs.colorToken
if color_token == db.tokens.red:
# do red stuff
elif color_token == db.tokens.green:
# do green stuff
elif color_token == db.tokens.blue:
# do blue stuff
OgnTutorialTokens.ogn
---------------------
The *ogn* file shows the implementation of a node named "omni.graph.tutorials.Tokens", which contains some hardcoded
tokens to use in the compute method.
.. literalinclude:: OgnTutorialTokens.ogn
:linenos:
:language: json
OgnTutorialTokens.cpp
---------------------
The *cpp* file contains the implementation of the compute method. It illustrates how to access the hardcoded tokens
to avoid writing the boilerplate code yourself.
.. literalinclude:: OgnTutorialTokens.cpp
:linenos:
:language: c++
OgnTutorialTokensPy.py
----------------------
The *py* file contains the implementation of the compute method in Python. The .ogn file is the same as the above,
except for the addition of the implementation language key ``"language": "python"``. The compute follows the same
algorithm as the *cpp* equivalent.
.. literalinclude:: OgnTutorialTokensPy.py
:linenos:
:language: python
| 3,032 | reStructuredText | 32.32967 | 118 | 0.686016 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial7/tutorial7.rst | .. _ogn_tutorial_roleData:
Tutorial 7 - Role-Based Data Node
=================================
The role-based data node creates one input attribute and one output attribute of each of the role-based type. A
role-based type is defined as data with an underlying simple data type, with an interpretation of that simple
data, called a "role".
Examples of roles are **color**, **quat**, and **timecode**. For consistency the tuple counts for each of the
roles are included in the declaration so that the "shape" of the underlying data is more obvious.
OgnTutorialRoleData.ogn
-----------------------
The *ogn* file shows the implementation of a node named "omni.graph.tutorials.RoleData", which has one
input and one output attribute of each Role type.
.. literalinclude:: OgnTutorialRoleData.ogn
:linenos:
:language: json
OgnTutorialRoleData.cpp
-----------------------
The *cpp* file contains the implementation of the compute method, which modifies
each of the inputs by adding 1.0 to all components to create outputs that have different, testable, values.
.. literalinclude:: OgnTutorialRoleData.cpp
:linenos:
:language: c++
Role-Based Attribute Access
---------------------------
Here is a subset of the generated role-based attributes from the database. It contains color attributes, a matrix
attribute, and a timecode attribute. Notice how the underlying data types of the attributes are provided, again
with the ability to cast to different interface classes with the same memory layout.
+----------------------+-------------------+
| Database Function | Returned Type |
+======================+===================+
| inputs.a_color3d() | const GfVec3d& |
+----------------------+-------------------+
| inputs.a_color4f() | const GfVec4f& |
+----------------------+-------------------+
| inputs.a_frame() | const GfMatrix4d& |
+----------------------+-------------------+
| inputs.a_timecode() | const double& |
+----------------------+-------------------+
| outputs.a_color3d() | GfVec3d& |
+----------------------+-------------------+
| outputs.a_color4f() | GfVec4f& |
+----------------------+-------------------+
| outputs.a_frame() | GfMatrix4d& |
+----------------------+-------------------+
| outputs.a_timecode() | double& |
+----------------------+-------------------+
The full set of corresponding data types can be found in :ref:`ogn_attribute_roles`.
This role information is available on all attribute interfaces through the ``role()`` method. For example you can
find that the first attribute is a color by making this check:
.. code-block:: c++
static bool compute(OgnTutorialRoleDataDatabase& db)
{
if (db.inputs.a_color3d.role == eColor )
{
processValueAsAColor( db.inputs.a_color3d() );
}
}
| 2,856 | reStructuredText | 38.680555 | 113 | 0.576681 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial7/OgnTutorialRoleData.cpp | // Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnTutorialRoleDataDatabase.h>
// This class exercises access to the DataModel through the generated database class for all role-based data types
namespace
{
// Helper values to make it easy to add 1 to values of different lengths
GfHalf h1{ 1.0f };
GfVec2d increment2d{ 1.0, 1.0 };
GfVec2f increment2f{ 1.0f, 1.0f };
GfVec2h increment2h{ h1, h1 };
GfVec3d increment3d{ 1.0, 1.0, 1.0 };
GfVec3f increment3f{ 1.0f, 1.0f, 1.0f };
GfVec3h increment3h{ h1, h1, h1 };
GfVec4d increment4d{ 1.0, 1.0, 1.0, 1.0 };
GfVec4f increment4f{ 1.0f, 1.0f, 1.0f, 1.0f };
GfVec4h increment4h{ h1, h1, h1, h1 };
GfQuatd incrementQd{ 1.0, 1.0, 1.0, 1.0 };
GfQuatf incrementQf{ 1.0f, 1.0f, 1.0f, 1.0f };
GfQuath incrementQh{ h1, h1, h1, h1 };
GfMatrix4d incrementM4d{ 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 };
GfMatrix3d incrementM3d{ 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 };
GfMatrix2d incrementM2d{ 1.0, 1.0, 1.0, 1.0 };
}
// Helper macro to simplify the code but include all of the error checking
#define ComputeOne(ATTRIBUTE_NAME, INCREMENT_VARIABLE, ROLE_EXPECTED) \
foundError = false; \
if (db.inputs.ATTRIBUTE_NAME.role() != ROLE_EXPECTED) \
{ \
db.logWarning("Input role type %d != %d", (int)db.inputs.ATTRIBUTE_NAME.role(), (int)ROLE_EXPECTED); \
foundError = true; \
foundAnyErrors = true; \
} \
if (db.outputs.ATTRIBUTE_NAME.role() != ROLE_EXPECTED) \
{ \
db.logWarning("output role type %d != %d", (int)db.outputs.ATTRIBUTE_NAME.role(), (int)ROLE_EXPECTED); \
foundError = true; \
foundAnyErrors = true; \
} \
if (!foundError) \
{ \
db.outputs.ATTRIBUTE_NAME() = db.inputs.ATTRIBUTE_NAME() + INCREMENT_VARIABLE; \
}
class OgnTutorialRoleData
{
public:
static bool compute(OgnTutorialRoleDataDatabase& db)
{
// The roles for the attributes only serve to guide how to interpret them. When accessed from the
// database they take the form of their raw underlying type. For example a point3d will have the
// same GfVec3d type as a double[3], as will a vector3d and a normal3d.
// Keep track if any role errors were found with this, continuing to the end of evaluation after errors
bool foundAnyErrors{ false }; // Toggled on as soon as any error is found
bool foundError{ false }; // Toggled off and on for each attribute
// Walk through all of the data types, using the macro to perform error checking
ComputeOne(a_color3d, increment3d, AttributeRole::eColor);
ComputeOne(a_color3f, increment3f, AttributeRole::eColor);
ComputeOne(a_color3h, increment3h, AttributeRole::eColor);
//
ComputeOne(a_color4d, increment4d, AttributeRole::eColor);
ComputeOne(a_color4f, increment4f, AttributeRole::eColor);
ComputeOne(a_color4h, increment4h, AttributeRole::eColor);
//
ComputeOne(a_frame, incrementM4d, AttributeRole::eFrame);
//
ComputeOne(a_matrix2d, incrementM2d, AttributeRole::eMatrix
);
ComputeOne(a_matrix3d, incrementM3d, AttributeRole::eMatrix
);
ComputeOne(a_matrix4d, incrementM4d, AttributeRole::eMatrix
);
//
ComputeOne(a_normal3d, increment3d, AttributeRole::eNormal);
ComputeOne(a_normal3f, increment3f, AttributeRole::eNormal);
ComputeOne(a_normal3h, increment3h, AttributeRole::eNormal);
//
ComputeOne(a_point3d, increment3d, AttributeRole::ePosition);
ComputeOne(a_point3f, increment3f, AttributeRole::ePosition);
ComputeOne(a_point3h, increment3h, AttributeRole::ePosition);
//
ComputeOne(a_quatd, incrementQd, AttributeRole::eQuaternion);
ComputeOne(a_quatf, incrementQf, AttributeRole::eQuaternion);
ComputeOne(a_quath, incrementQh, AttributeRole::eQuaternion);
//
ComputeOne(a_texcoord2d, increment2d, AttributeRole::eTexCoord);
ComputeOne(a_texcoord2f, increment2f, AttributeRole::eTexCoord);
ComputeOne(a_texcoord2h, increment2h, AttributeRole::eTexCoord);
//
ComputeOne(a_texcoord3d, increment3d, AttributeRole::eTexCoord);
ComputeOne(a_texcoord3f, increment3f, AttributeRole::eTexCoord);
ComputeOne(a_texcoord3h, increment3h, AttributeRole::eTexCoord);
//
ComputeOne(a_timecode, 1.0, AttributeRole::eTimeCode);
//
ComputeOne(a_vector3d, increment3d, AttributeRole::eVector);
ComputeOne(a_vector3f, increment3f, AttributeRole::eVector);
ComputeOne(a_vector3h, increment3h, AttributeRole::eVector);
return foundAnyErrors;
}
};
REGISTER_OGN_NODE()
| 6,498 | C++ | 55.025862 | 120 | 0.538319 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial29/OgnTutorialVectorizedABIPassthrough.cpp | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnTutorialVectorizedABIPassthroughDatabase.h>
// The method used by the computation to perform the passthrough
// 0 = simple copy, no vectorization
#define TUTO_ABI_PASSTHROUGH_METHOD_SIMPLE 0
// 1 = vectorized copy by indexing the instance directly per attribute
#define TUTO_ABI_PASSTHROUGH_METHOD_ATTR 1
// 2 = vectorized copy by mutating attribute data handles
#define TUTO_ABI_PASSTHROUGH_METHOD_MUTATE 2
// 3 = vectorized copy using raw data
#define TUTO_ABI_PASSTHROUGH_METHOD_RAW 3
//By default, use the most efficient method
#define TUTO_ABI_PASSTHROUGH_METHOD TUTO_ABI_PASSTHROUGH_METHOD_RAW
// This node perform a copy of its input to its output
class OgnTutorialVectorizedABIPassthrough
{
public:
#if TUTO_ABI_PASSTHROUGH_METHOD == TUTO_ABI_PASSTHROUGH_METHOD_SIMPLE
// begin-regular
static bool compute(GraphContextObj const& contextObj, NodeObj const& nodeObj)
{
NodeContextHandle nodeHandle = nodeObj.nodeContextHandle;
auto inputValueAttr =
getAttributeR(contextObj, nodeHandle, Token("inputs:value"), kAccordingToContextIndex);
const float* inputValue = getDataR<float>(contextObj, inputValueAttr);
auto outputValueAttr =
getAttributeW(contextObj, nodeHandle, Token("outputs:value"), kAccordingToContextIndex);
float* outputValue = getDataW<float>(contextObj, outputValueAttr);
if(inputValue && outputValue)
{
*outputValue = *inputValue;
return true;
}
return false;
}
// end-regular
#elif TUTO_ABI_PASSTHROUGH_METHOD == TUTO_ABI_PASSTHROUGH_METHOD_ATTR
// begin-attr
static size_t computeVectorized(GraphContextObj const& contextObj, NodeObj const& nodeObj, size_t count)
{
GraphContextObj const* contexts = nullptr;
NodeObj const* nodes = nullptr;
//When using auto instancing, similiar graphs can get merged together, and computed vectorized
// In such case, each instance represent a different node in a different graph
// Accessing the data either through the provided node, or through the actual auto-insance node would work properly
// But any other ABI call requiring the node would need to provide the proper node
// While not necessary in this contezt, do the work of using the proper auto-instance node
// in order to demonstrate how to use it.
size_t handleCount = nodeObj.iNode->getAutoInstances(nodeObj, contexts, nodes);
auto nodeHandle = [&](InstanceIndex index) -> NodeContextHandle
{ return nodes[handleCount == 1 ? 0 : index.index].nodeContextHandle; };
auto context = [&](InstanceIndex index) -> GraphContextObj
{ return contexts[handleCount == 1 ? 0 : index.index]; };
size_t ret = 0;
const float* inputValue{ nullptr };
float* outputValue{ nullptr };
auto inToken = Token("inputs:value");
auto outToken = Token("outputs:value");
for (InstanceIndex idx{ 0 }; idx < InstanceIndex{ count }; ++idx)
{
auto inputValueAttr = getAttributeR(context(idx), nodeHandle(idx), inToken, idx);
inputValue = getDataR<float>(context(idx), inputValueAttr);
auto outputValueAttr = getAttributeW(context(idx), nodeHandle(idx), outToken, idx);
outputValue = getDataW<float>(context(idx), outputValueAttr);
if(inputValue && outputValue)
{
*outputValue = *inputValue;
++ret;
}
}
return ret;
}
// end-attr
#elif TUTO_ABI_PASSTHROUGH_METHOD == TUTO_ABI_PASSTHROUGH_METHOD_MUTATE
// begin-mutate
static size_t computeVectorized(GraphContextObj const& contextObj, NodeObj const& nodeObj, size_t count)
{
NodeContextHandle nodeHandle = nodeObj.nodeContextHandle;
size_t ret = 0;
const float* inputValue{ nullptr };
float* outputValue{ nullptr };
auto inputValueAttr =
getAttributeR(contextObj, nodeHandle, Token("inputs:value"), kAccordingToContextIndex);
auto outputValueAttr =
getAttributeW(contextObj, nodeHandle, Token("outputs:value"), kAccordingToContextIndex);
while (count--)
{
inputValue = getDataR<float>(contextObj, inputValueAttr);
outputValue = getDataW<float>(contextObj, outputValueAttr);
if(inputValue && outputValue)
{
*outputValue = *inputValue;
++ret;
}
inputValueAttr = contextObj.iAttributeData->moveToAnotherInstanceR(contextObj, inputValueAttr, 1);
outputValueAttr = contextObj.iAttributeData->moveToAnotherInstanceW(contextObj, outputValueAttr, 1);
}
return ret;
}
// end-mutate
#elif TUTO_ABI_PASSTHROUGH_METHOD == TUTO_ABI_PASSTHROUGH_METHOD_RAW
// begin-raw
static size_t computeVectorized(GraphContextObj const& contextObj, NodeObj const& nodeObj, size_t count)
{
NodeContextHandle nodeHandle = nodeObj.nodeContextHandle;
auto inputValueAttr =
getAttributeR(contextObj, nodeHandle, Token("inputs:value"), kAccordingToContextIndex);
const float* inputValue = getDataR<float>(contextObj, inputValueAttr);
auto outputValueAttr =
getAttributeW(contextObj, nodeHandle, Token("outputs:value"), kAccordingToContextIndex);
float* outputValue = getDataW<float>(contextObj, outputValueAttr);
if(inputValue && outputValue)
{
memcpy(outputValue, inputValue, count * sizeof(float));
return count;
}
return 0;
}
// end-raw
#endif
};
REGISTER_OGN_NODE()
| 6,186 | C++ | 38.407643 | 123 | 0.676043 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial17/tutorial17.rst | .. _ogn_tutorial_state_attributes_py:
Tutorial 17 - Python State Attributes Node
==========================================
This node illustrates how you can use state attributes. These are attributes that are not meant to be connected to
other nodes as they maintain a node's internal state, persistent from one evaluation to the next.
As they are persistent, care must be taken that they be initialized properly. This can take the form of a reset
flag, as seen on this node, state flag values with known defaults that describe the validity of the state attribute
data, or using a checksum on inputs, among other possibilities.
State attributes can be both read and written, like output attributes. The presence of state attributes will also
inform the evaluators on what type of parallel scheduling is appropriate.
These attributes provide a similar functionality to those found in :ref:`ogn_tutorial_state_py`, except that being
node attributes the structure is visible to the outside world, making it easier to construct UI and visualizers for
it.
OgnTutorialStateAttributesPy.ogn
--------------------------------
The *.ogn* file containing the implementation of a node named "omni.graph.tutorials.StateAttributesPy", with a couple of state
attributes that both read and write values during the compute.
.. literalinclude:: OgnTutorialStateAttributesPy.ogn
:linenos:
:language: json
OgnTutorialStateAttributesPy.py
-------------------------------
The *.py* file contains the compute method that uses the state attributes to run the algorithm.
.. literalinclude:: OgnTutorialStateAttributesPy.py
:linenos:
:language: python
Test Script
-----------
The .ogn test infrastructure currently only supports single evaluation, which will not be sufficient to test state
attribute manipulations. This test script runs multiple evaluations and verifies that the state information is
updated as expected after each evaluation.
.. literalinclude:: ../../python/tests/test_tutorial_state_attributes_py.py
:linenos:
:language: python
| 2,060 | reStructuredText | 42.851063 | 126 | 0.752913 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial17/OgnTutorialStateAttributesPy.py | """
Implementation of a Python node that uses state attributes to maintain information between evaluations.
The node has a simple monotonically increasing state output "monotonic" that can be reset by setting the state
attribute "reset" to true.
"""
class OgnTutorialStateAttributesPy:
"""Use internal node state information in addition to inputs"""
@staticmethod
def compute(db) -> bool:
"""Compute the output based on inputs and internal state"""
# State attributes are the only ones guaranteed to remember and modify their values.
# Care must be taken to set proper defaults when the node initializes, otherwise you could be
# starting in an unknown state.
if db.state.reset:
db.state.monotonic = 0
db.state.reset = False
else:
db.state.monotonic = db.state.monotonic + 1
return True
| 897 | Python | 33.53846 | 110 | 0.688963 |
omniverse-code/kit/exts/omni.graph.tutorials/omni/graph/tutorials/ogn/tutorials/tutorial11/tutorial11.rst | .. _ogn_tutorial_complexData_py:
Tutorial 11 - Complex Data Node in Python
=========================================
This node fills on the remainder of the (CPU for now) data types available through Python. It combines the
progressive introduction in C++ of :ref:`ogn_tutorial_tupleData`, :ref:`ogn_tutorial_arrayData`,
:ref:`ogn_tutorial_tupleArrays`, and :ref:`ogn_tutorial_roleData`.
Rather than providing an exhaustive set of attribute types there will be one chosen from each of the
aforementioned categories of types. See the section `Pythonic Complex Attribute Type Access`_ for details on
how to access the representative types.
OgnTutorialComplexDataPy.ogn
----------------------------
The *ogn* file shows the implementation of a node named "omni.graph.tutorials.ComplexDataPy", which has one
input and one output attribute of each complex (arrays, tuples, roles) type.
.. literalinclude:: OgnTutorialComplexDataPy.ogn
:linenos:
:language: json
OgnTutorialComplexDataPy.py
---------------------------
The *py* file contains the implementation of the compute method, which modifies
each of the inputs in a simple way to create outputs that have different values.
.. literalinclude:: OgnTutorialComplexDataPy.py
:linenos:
:language: python
Note how the attribute values are available through the ``OgnTutorialComplexDataPyDatabase`` class. The generated
interface creates access methods for every attribute, named for the attribute itself. They are all implemented as Python
properties, where inputs only have get methods and outputs have both get and set methods.
Pythonic Complex Attribute Type Access
--------------------------------------
Complex data in Python takes advantage of the numpy library to handle arrays so you should always include this
line at the top of your node if you have array data:
.. code-block:: python
import numpy
+----------------------+---------------------+-------------------------+
| Database Property | Representative Type | Returned Type |
+======================+=====================+=========================+
| inputs.a_float3 | Tuple | [float, float, float] |
+----------------------+---------------------+-------------------------+
| inputs.a_floatArray | Array | numpy.ndarray[float, 1] |
+----------------------+---------------------+-------------------------+
| inputs.a_point3Array | Role-Based | numpy.ndarray[float, 3] |
+----------------------+---------------------+-------------------------+
As with simple data, the values returned are all references to the real data in the FlatCache, our managed memory store,
pointing to the correct location at evaluation time.
Python Role Information
-----------------------
The attribute roles can be checked in Python similar to C++ by using the ``role()`` method on the generated database
class.
.. code-block:: python
def compute(db) -> bool:
"""Run my algorithm"""
if db.role(db.outputs.a_pointArray) == db.ROLE_POINT:
print("Hey, I did get the correct role")
This table shows the list of Python role names and the corresponding attribute types that match them:
+-----------------+---------------------------------+
| Python Role | Attribute Types |
+=================+=================================+
| ROLE_COLOR | colord, colorf, colorh |
+-----------------+---------------------------------+
| ROLE_FRAME | frame |
+-----------------+---------------------------------+
| ROLE_NORMAL | normald, normalf, normalh |
+-----------------+---------------------------------+
| ROLE_POSITION | positiond, positionf, positionh |
+-----------------+---------------------------------+
| ROLE_QUATERNION | quatd, quatf, quath |
+-----------------+---------------------------------+
| ROLE_TEXCOORD | texcoordd, texcoordf, texcoordh |
+-----------------+---------------------------------+
| ROLE_TIMECODE | timecode |
+-----------------+---------------------------------+
| ROLE_TRANSFORM | transform |
+-----------------+---------------------------------+
| ROLE_VECTOR | vectord, vectorf, vectorh |
+-----------------+---------------------------------+
| 4,331 | reStructuredText | 43.659793 | 120 | 0.525745 |
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