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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnWidgetClicked.rst | .. _omni_graph_ui_nodes_OnWidgetClicked_1:
.. _omni_graph_ui_nodes_OnWidgetClicked:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: On Widget Clicked (BETA)
:keywords: lang-en omnigraph node graph:action,ui compute-on-request ui_nodes on-widget-clicked
On Widget Clicked (BETA)
========================
.. <description>
Event node which fires when a UI widget with the specified identifier is clicked. This node should be used in combination with UI creation nodes such as OgnButton.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "A unique identifier identifying the widget. This should be specified in the UI creation node such as OgnButton.", ""
"", "*literalOnly*", "1", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Clicked (*outputs:clicked*)", "``execution``", "Executed when the widget is clicked", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.OnWidgetClicked"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "True"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "On Widget Clicked (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnOnWidgetClickedDatabase"
"Python Module", "omni.graph.ui_nodes"
| 1,908 | reStructuredText | 26.666666 | 183 | 0.592767 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnVStack.rst | .. _omni_graph_ui_nodes_VStack_1:
.. _omni_graph_ui_nodes_VStack:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Stack (BETA)
:keywords: lang-en omnigraph node graph:action,ui ui_nodes v-stack
Stack (BETA)
============
.. <description>
Contruct a Stack on the Viewport. All child widgets of Stack will be placed in a row, column or layer based on the direction input.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Create (*inputs:create*)", "``execution``", "Input execution to create and show the widget", "None"
"Direction (*inputs:direction*)", "``token``", "The direction the widgets will be stacked.", "TOP_TO_BOTTOM"
"", "*allowedTokens*", "BACK_TO_FRONT,BOTTOM_TO_TOP,FRONT_TO_BACK,LEFT_TO_RIGHT,RIGHT_TO_LEFT,TOP_TO_BOTTOM", ""
"Parent Widget Path (*inputs:parentWidgetPath*)", "``token``", "The absolute path to the parent widget.", ""
"inputs:style", "``string``", "Style to be applied to the stack and its children. This can later be changed with the WriteWidgetStyle node.", "None"
"Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "An optional unique identifier for the widget. Can be used to refer to this widget in other places such as the OnWidgetClicked node.", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Created (*outputs:created*)", "``execution``", "Executed when the widget is created", "None"
"Widget Path (*outputs:widgetPath*)", "``token``", "The absolute path to the created widget", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.VStack"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Stack (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnVStackDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,461 | reStructuredText | 32.27027 | 207 | 0.60707 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadViewportHoverState.rst | .. _omni_graph_ui_nodes_ReadViewportHoverState_1:
.. _omni_graph_ui_nodes_ReadViewportHoverState:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Read Viewport Hover State (BETA)
:keywords: lang-en omnigraph node ui threadsafe ui_nodes read-viewport-hover-state
Read Viewport Hover State (BETA)
================================
.. <description>
Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position and velocity outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False"
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for hover events", "Viewport"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Is Hovered (*outputs:isHovered*)", "``bool``", "True if the specified viewport is currently hovered", "None"
"Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None"
"Position (*outputs:position*)", "``double[2]``", "The current mouse position if the specified viewport is currently hovered, otherwise (0,0)", "None"
"Velocity (*outputs:velocity*)", "``double[2]``", "A vector representing the change in position of the mouse since the previous frame if the specified viewport is currently hovered, otherwise (0,0)", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.ReadViewportHoverState"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Read Viewport Hover State (BETA)"
"Categories", "ui"
"Generated Class Name", "OgnReadViewportHoverStateDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,682 | reStructuredText | 36.263888 | 283 | 0.634228 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnGetViewportRenderer.rst | .. _omni_graph_ui_nodes_GetViewportRenderer_1:
.. _omni_graph_ui_nodes_GetViewportRenderer:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Get Viewport Renderer
:keywords: lang-en omnigraph node viewport ui_nodes get-viewport-renderer
Get Viewport Renderer
=====================
.. <description>
Gets the renderer being used by the target viewport.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "Viewport"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Renderer (*outputs:renderer*)", "``token``", "The renderer being used by the target viewport", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.GetViewportRenderer"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Get Viewport Renderer"
"Categories", "viewport"
"Generated Class Name", "OgnGetViewportRendererDatabase"
"Python Module", "omni.graph.ui_nodes"
| 1,684 | reStructuredText | 23.779411 | 118 | 0.578979 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnWriteWidgetStyle.rst | .. _omni_graph_ui_nodes_WriteWidgetStyle_1:
.. _omni_graph_ui_nodes_WriteWidgetStyle:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Write Widget Style (BETA)
:keywords: lang-en omnigraph node graph:action,ui ReadOnly ui_nodes write-widget-style
Write Widget Style (BETA)
=========================
.. <description>
Sets a widget's style properties. This node should be used in combination with UI creation nodes such as Button.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"inputs:style", "``string``", "The style to set the widget to.", ""
"Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "A unique identifier identifying the widget. This is only valid within the current graph. This should be specified in the UI creation node such as OgnButton.", ""
"Widget Path (*inputs:widgetPath*)", "``token``", "Full path to the widget. If present this will be used insted of 'widgetIdentifier'. Unlike 'widgetIdentifier' this is valid across all graphs.", ""
"inputs:write", "``execution``", "Input execution", "None"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:written", "``execution``", "Output execution", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.WriteWidgetStyle"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Write Widget Style (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnWriteWidgetStyleDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,176 | reStructuredText | 29.661971 | 228 | 0.60432 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportHovered.rst | .. _omni_graph_ui_nodes_OnViewportHovered_1:
.. _omni_graph_ui_nodes_OnViewportHovered:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: On Viewport Hovered (BETA)
:keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-hovered
On Viewport Hovered (BETA)
==========================
.. <description>
Event node which fires when the specified viewport is hovered over. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True"
"", "*literalOnly*", "1", ""
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for hover events", "Viewport"
"", "*literalOnly*", "1", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Began (*outputs:began*)", "``execution``", "Enabled when the hover begins", "None"
"Ended (*outputs:ended*)", "``execution``", "Enabled when the hover ends", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.OnViewportHovered"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "On Viewport Hovered (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnOnViewportHoveredDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,125 | reStructuredText | 28.527777 | 171 | 0.592 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportScrolled.rst | .. _omni_graph_ui_nodes_OnViewportScrolled_1:
.. _omni_graph_ui_nodes_OnViewportScrolled:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: On Viewport Scrolled (BETA)
:keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-scrolled
On Viewport Scrolled (BETA)
===========================
.. <description>
Event node which fires when a viewport scroll event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True"
"", "*literalOnly*", "1", ""
"Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of the 2D position output are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False"
"", "*literalOnly*", "1", ""
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for scroll events", "Viewport"
"", "*literalOnly*", "1", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Position (*outputs:position*)", "``double[2]``", "The position at which the viewport scroll event occurred", "None"
"Scroll Value (*outputs:scrollValue*)", "``float``", "The number of mouse wheel clicks scrolled up if positive, or scrolled down if negative", "None"
"Scrolled (*outputs:scrolled*)", "``execution``", "Enabled when a viewport scroll event occurs in the specified viewport", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.OnViewportScrolled"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "On Viewport Scrolled (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnOnViewportScrolledDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,695 | reStructuredText | 34.946666 | 273 | 0.621892 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportPressed.rst | .. _omni_graph_ui_nodes_OnViewportPressed_1:
.. _omni_graph_ui_nodes_OnViewportPressed:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: On Viewport Pressed (BETA)
:keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-pressed
On Viewport Pressed (BETA)
==========================
.. <description>
Event node which fires when the specified viewport is pressed, and when that press is released. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger viewport press events", "Left Mouse Press"
"", "*displayGroup*", "parameters", ""
"", "*literalOnly*", "1", ""
"", "*allowedTokens*", "Left Mouse Press,Right Mouse Press,Middle Mouse Press", ""
"Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True"
"", "*literalOnly*", "1", ""
"Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False"
"", "*literalOnly*", "1", ""
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for press events", "Viewport"
"", "*literalOnly*", "1", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Is Release Position Valid (*outputs:isReleasePositionValid*)", "``bool``", "True if the press was released inside of the viewport, and false otherwise", "None"
"Press Position (*outputs:pressPosition*)", "``double[2]``", "The position at which the viewport was pressed (valid when either 'Pressed' or 'Released' is enabled)", "None"
"Pressed (*outputs:pressed*)", "``execution``", "Enabled when the specified viewport is pressed, populating 'Press Position' with the current mouse position", "None"
"Release Position (*outputs:releasePosition*)", "``double[2]``", "The position at which the press was released, or (0,0) if the press was released outside of the viewport or the viewport is currently pressed (valid when 'Ended' is enabled and 'Is Release Position Valid' is true)", "None"
"Released (*outputs:released*)", "``execution``", "Enabled when the press is released, populating 'Release Position' with the current mouse position and setting 'Is Release Position Valid' to true if the press is released inside of the viewport. If the press is released outside of the viewport, 'Is Release Position Valid' is set to false and 'Release Position' is set to (0,0).", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.OnViewportPressed"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "On Viewport Pressed (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnOnViewportPressedDatabase"
"Python Module", "omni.graph.ui_nodes"
| 3,764 | reStructuredText | 45.481481 | 392 | 0.647715 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadViewportScrollState.rst | .. _omni_graph_ui_nodes_ReadViewportScrollState_1:
.. _omni_graph_ui_nodes_ReadViewportScrollState:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Read Viewport Scroll State (BETA)
:keywords: lang-en omnigraph node ui threadsafe ui_nodes read-viewport-scroll-state
Read Viewport Scroll State (BETA)
=================================
.. <description>
Read the state of the last viewport scroll event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of the 2D position output are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False"
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for scroll events", "Viewport"
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None"
"Position (*outputs:position*)", "``double[2]``", "The last position at which a viewport scroll event occurred in the specified viewport", "None"
"Scroll Value (*outputs:scrollValue*)", "``float``", "The number of mouse wheel clicks scrolled up if positive, or scrolled down if negative", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.ReadViewportScrollState"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "C++"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Read Viewport Scroll State (BETA)"
"Categories", "ui"
"Generated Class Name", "OgnReadViewportScrollStateDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,507 | reStructuredText | 34.323943 | 273 | 0.629438 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnLockViewportRender.rst | .. _omni_graph_ui_nodes_LockViewportRender_1:
.. _omni_graph_ui_nodes_LockViewportRender:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Lock Viewport Render
:keywords: lang-en omnigraph node graph:action,viewport ui_nodes lock-viewport-render
Lock Viewport Render
====================
.. <description>
Locks and unlocks viewport render. Viewport render is frozen at the frame when it is locked, while computation and UI update are still executed as normal. It fades out back to the current frame when it is unlocked, two output execution attributes - fadeStarted and fadeComplete - will be triggered separately during the fading progress. The node manages the lock state for its target viewport and takes action according to the lock state when an input execution attribute is triggered. A node is able to unlock the target viewort only if it has locked the target viewport.
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Fade Time (*inputs:fadeTime*)", "``double``", "The duration of fading in time (seconds) when being unlocked", "1.0"
"inputs:lock", "``execution``", "The input execution attribute for locking viewport render", "None"
"inputs:unlock", "``execution``", "The input execution attribute for unlocking viewport render", "None"
"Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"outputs:fadeComplete", "``execution``", "Triggered when fading is complete", "None"
"outputs:fadeStarted", "``execution``", "Triggered when fading is started", "None"
"outputs:locked", "``execution``", "Triggered when viewport render is locked", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.LockViewportRender"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Lock Viewport Render"
"Categories", "graph:action,viewport"
"Generated Class Name", "OgnLockViewportRenderDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,705 | reStructuredText | 36.068493 | 572 | 0.644732 |
omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadWidgetProperty.rst | .. _omni_graph_ui_nodes_ReadWidgetProperty_1:
.. _omni_graph_ui_nodes_ReadWidgetProperty:
.. ================================================================================
.. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT.
.. ================================================================================
:orphan:
.. meta::
:title: Read Widget Property (BETA)
:keywords: lang-en omnigraph node graph:action,ui WriteOnly ui_nodes read-widget-property
Read Widget Property (BETA)
===========================
.. <description>
Read the value of a widget's property (height, tooltip, etc).
.. </description>
Installation
------------
To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager.
Inputs
------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Property Name (*inputs:propertyName*)", "``token``", "Name of the property to read.", ""
"Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "Unique identifier for the widget. This is only valid within the current graph.", ""
"Widget Path (*inputs:widgetPath*)", "``token``", "Full path to the widget. If present this will be used insted of 'widgetIdentifier'. Unlike 'widgetIdentifier' this is valid across all graphs.", ""
Outputs
-------
.. csv-table::
:header: "Name", "Type", "Descripton", "Default"
:widths: 20, 20, 50, 10
"Value (*outputs:value*)", "``['bool', 'double', 'int', 'string']``", "The value of the property.", "None"
Metadata
--------
.. csv-table::
:header: "Name", "Value"
:widths: 30,70
"Unique ID", "omni.graph.ui_nodes.ReadWidgetProperty"
"Version", "1"
"Extension", "omni.graph.ui_nodes"
"Has State?", "False"
"Implementation Language", "Python"
"Default Memory Type", "cpu"
"Generated Code Exclusions", "tests"
"uiName", "Read Widget Property (BETA)"
"Categories", "graph:action,ui"
"Generated Class Name", "OgnReadWidgetPropertyDatabase"
"Python Module", "omni.graph.ui_nodes"
| 2,069 | reStructuredText | 28.571428 | 202 | 0.59014 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadViewportPressStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportPressState
Read the state of the last viewport press event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnReadViewportPressStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportPressState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isPressed
outputs.isReleasePositionValid
outputs.isValid
outputs.pressPosition
outputs.releasePosition
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport press events', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Press", "RightMouseDrag": "Right Mouse Press", "MiddleMouseDrag": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Press"'}, True, "Left Mouse Press", False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for press events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:isPressed', 'bool', 0, 'Is Pressed', 'True if the specified viewport is currently pressed', {}, True, None, False, ''),
('outputs:isReleasePositionValid', 'bool', 0, 'Is Release Position Valid', 'True if the press was released inside of the viewport, and false otherwise', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:pressPosition', 'double2', 0, 'Press Position', 'The position at which the specified viewport was last pressed', {}, True, None, False, ''),
('outputs:releasePosition', 'double2', 0, 'Release Position', 'The position at which the last press on the specified viewport was released,\nor (0,0) if the press was released outside of the viewport or the viewport is currently pressed', {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Press"
RightMouseDrag = "Right Mouse Press"
MiddleMouseDrag = "Middle Mouse Press"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def gesture(self):
data_view = og.AttributeValueHelper(self._attributes.gesture)
return data_view.get()
@gesture.setter
def gesture(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gesture)
data_view = og.AttributeValueHelper(self._attributes.gesture)
data_view.set(value)
@property
def useNormalizedCoords(self):
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
return data_view.get()
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.useNormalizedCoords)
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
data_view.set(value)
@property
def viewport(self):
data_view = og.AttributeValueHelper(self._attributes.viewport)
return data_view.get()
@viewport.setter
def viewport(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.viewport)
data_view = og.AttributeValueHelper(self._attributes.viewport)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isPressed(self):
data_view = og.AttributeValueHelper(self._attributes.isPressed)
return data_view.get()
@isPressed.setter
def isPressed(self, value):
data_view = og.AttributeValueHelper(self._attributes.isPressed)
data_view.set(value)
@property
def isReleasePositionValid(self):
data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid)
return data_view.get()
@isReleasePositionValid.setter
def isReleasePositionValid(self, value):
data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid)
data_view.set(value)
@property
def isValid(self):
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
data_view = og.AttributeValueHelper(self._attributes.isValid)
data_view.set(value)
@property
def pressPosition(self):
data_view = og.AttributeValueHelper(self._attributes.pressPosition)
return data_view.get()
@pressPosition.setter
def pressPosition(self, value):
data_view = og.AttributeValueHelper(self._attributes.pressPosition)
data_view.set(value)
@property
def releasePosition(self):
data_view = og.AttributeValueHelper(self._attributes.releasePosition)
return data_view.get()
@releasePosition.setter
def releasePosition(self, value):
data_view = og.AttributeValueHelper(self._attributes.releasePosition)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportPressStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportPressStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportPressStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 9,771 | Python | 48.604061 | 469 | 0.670044 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnViewportPressedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportPressed
Event node which fires when the specified viewport is pressed, and when that press is released. Note that viewport mouse
events must be enabled on the specified viewport using a SetViewportMode node.
"""
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnOnViewportPressedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportPressed
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isReleasePositionValid
outputs.pressPosition
outputs.pressed
outputs.releasePosition
outputs.released
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport press events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Press", "RightMouseDrag": "Right Mouse Press", "MiddleMouseDrag": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Press"'}, True, "Left Mouse Press", False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for press events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:isReleasePositionValid', 'bool', 0, 'Is Release Position Valid', 'True if the press was released inside of the viewport, and false otherwise', {}, True, None, False, ''),
('outputs:pressPosition', 'double2', 0, 'Press Position', "The position at which the viewport was pressed (valid when either 'Pressed' or 'Released' is enabled)", {}, True, None, False, ''),
('outputs:pressed', 'execution', 0, 'Pressed', "Enabled when the specified viewport is pressed, populating 'Press Position' with the current mouse position", {}, True, None, False, ''),
('outputs:releasePosition', 'double2', 0, 'Release Position', "The position at which the press was released, or (0,0) if the press was released outside of the viewport\nor the viewport is currently pressed (valid when 'Ended' is enabled and 'Is Release Position Valid' is true)", {}, True, None, False, ''),
('outputs:released', 'execution', 0, 'Released', "Enabled when the press is released, populating 'Release Position' with the current mouse position\nand setting 'Is Release Position Valid' to true if the press is released inside of the viewport.\nIf the press is released outside of the viewport, 'Is Release Position Valid' is set to false\nand 'Release Position' is set to (0,0).", {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Press"
RightMouseDrag = "Right Mouse Press"
MiddleMouseDrag = "Middle Mouse Press"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.pressed = og.AttributeRole.EXECUTION
role_data.outputs.released = og.AttributeRole.EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def gesture(self):
data_view = og.AttributeValueHelper(self._attributes.gesture)
return data_view.get()
@gesture.setter
def gesture(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gesture)
data_view = og.AttributeValueHelper(self._attributes.gesture)
data_view.set(value)
@property
def onlyPlayback(self):
data_view = og.AttributeValueHelper(self._attributes.onlyPlayback)
return data_view.get()
@onlyPlayback.setter
def onlyPlayback(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.onlyPlayback)
data_view = og.AttributeValueHelper(self._attributes.onlyPlayback)
data_view.set(value)
@property
def useNormalizedCoords(self):
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
return data_view.get()
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.useNormalizedCoords)
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
data_view.set(value)
@property
def viewport(self):
data_view = og.AttributeValueHelper(self._attributes.viewport)
return data_view.get()
@viewport.setter
def viewport(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.viewport)
data_view = og.AttributeValueHelper(self._attributes.viewport)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isReleasePositionValid(self):
data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid)
return data_view.get()
@isReleasePositionValid.setter
def isReleasePositionValid(self, value):
data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid)
data_view.set(value)
@property
def pressPosition(self):
data_view = og.AttributeValueHelper(self._attributes.pressPosition)
return data_view.get()
@pressPosition.setter
def pressPosition(self, value):
data_view = og.AttributeValueHelper(self._attributes.pressPosition)
data_view.set(value)
@property
def pressed(self):
data_view = og.AttributeValueHelper(self._attributes.pressed)
return data_view.get()
@pressed.setter
def pressed(self, value):
data_view = og.AttributeValueHelper(self._attributes.pressed)
data_view.set(value)
@property
def releasePosition(self):
data_view = og.AttributeValueHelper(self._attributes.releasePosition)
return data_view.get()
@releasePosition.setter
def releasePosition(self, value):
data_view = og.AttributeValueHelper(self._attributes.releasePosition)
data_view.set(value)
@property
def released(self):
data_view = og.AttributeValueHelper(self._attributes.released)
return data_view.get()
@released.setter
def released(self, value):
data_view = og.AttributeValueHelper(self._attributes.released)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportPressedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportPressedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportPressedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 11,292 | Python | 50.56621 | 505 | 0.67136 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadPickStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadPickState
Read the state of the last picking event from the specified viewport. Note that picking events must be enabled on the specified
viewport using a SetViewportMode node.
"""
import numpy
import usdrt
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnReadPickStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadPickState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.trackedPrimPaths
inputs.trackedPrims
inputs.usePaths
inputs.viewport
Outputs:
outputs.isTrackedPrimPicked
outputs.isValid
outputs.pickedPrim
outputs.pickedPrimPath
outputs.pickedWorldPos
Predefined Tokens:
tokens.LeftMouseClick
tokens.RightMouseClick
tokens.MiddleMouseClick
tokens.LeftMousePress
tokens.RightMousePress
tokens.MiddleMousePress
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, "Left Mouse Click", False, ''),
('inputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "Optionally specify a set of prims (by paths) to track whether or not they got picked\n(only affects the value of 'Is Tracked Prim Picked')", {}, False, None, True, 'Use the trackedPrims input instead'),
('inputs:trackedPrims', 'target', 0, 'Tracked Prims', "Optionally specify a set of prims to track whether or not they got picked\n(only affects the value of 'Is Tracked Prim Picked')", {ogn.MetadataKeys.ALLOW_MULTI_INPUTS: '1'}, False, [], False, ''),
('inputs:usePaths', 'bool', 0, 'Use Paths', "When true, 'Tracked Prim Paths' is used, otherwise 'Tracked Prims' is used", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', 'True if a tracked prim got picked in the last picking event,\nor if any prim got picked if no tracked prims are specified', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:pickedPrim', 'target', 0, 'Picked Prim', 'The picked prim, or an empty target if nothing got picked', {}, True, [], False, ''),
('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the prim picked in the last picking event, or an empty string if nothing got picked', {}, True, None, True, 'Use the pickedPrim output instead'),
('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''),
])
class tokens:
LeftMouseClick = "Left Mouse Click"
RightMouseClick = "Right Mouse Click"
MiddleMouseClick = "Middle Mouse Click"
LeftMousePress = "Left Mouse Press"
RightMousePress = "Right Mouse Press"
MiddleMousePress = "Middle Mouse Press"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.trackedPrims = og.AttributeRole.TARGET
role_data.outputs.pickedPrim = og.AttributeRole.TARGET
role_data.outputs.pickedWorldPos = og.AttributeRole.POSITION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def gesture(self):
data_view = og.AttributeValueHelper(self._attributes.gesture)
return data_view.get()
@gesture.setter
def gesture(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gesture)
data_view = og.AttributeValueHelper(self._attributes.gesture)
data_view.set(value)
@property
def trackedPrimPaths(self):
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
return data_view.get()
@trackedPrimPaths.setter
def trackedPrimPaths(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.trackedPrimPaths)
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
data_view.set(value)
self.trackedPrimPaths_size = data_view.get_array_size()
@property
def trackedPrims(self):
data_view = og.AttributeValueHelper(self._attributes.trackedPrims)
return data_view.get()
@trackedPrims.setter
def trackedPrims(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.trackedPrims)
data_view = og.AttributeValueHelper(self._attributes.trackedPrims)
data_view.set(value)
self.trackedPrims_size = data_view.get_array_size()
@property
def usePaths(self):
data_view = og.AttributeValueHelper(self._attributes.usePaths)
return data_view.get()
@usePaths.setter
def usePaths(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.usePaths)
data_view = og.AttributeValueHelper(self._attributes.usePaths)
data_view.set(value)
@property
def viewport(self):
data_view = og.AttributeValueHelper(self._attributes.viewport)
return data_view.get()
@viewport.setter
def viewport(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.viewport)
data_view = og.AttributeValueHelper(self._attributes.viewport)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.pickedPrim_size = None
self._batchedWriteValues = { }
@property
def isTrackedPrimPicked(self):
data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked)
return data_view.get()
@isTrackedPrimPicked.setter
def isTrackedPrimPicked(self, value):
data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked)
data_view.set(value)
@property
def isValid(self):
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
data_view = og.AttributeValueHelper(self._attributes.isValid)
data_view.set(value)
@property
def pickedPrim(self):
data_view = og.AttributeValueHelper(self._attributes.pickedPrim)
return data_view.get(reserved_element_count=self.pickedPrim_size)
@pickedPrim.setter
def pickedPrim(self, value):
data_view = og.AttributeValueHelper(self._attributes.pickedPrim)
data_view.set(value)
self.pickedPrim_size = data_view.get_array_size()
@property
def pickedPrimPath(self):
data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath)
return data_view.get()
@pickedPrimPath.setter
def pickedPrimPath(self, value):
data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath)
data_view.set(value)
@property
def pickedWorldPos(self):
data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos)
return data_view.get()
@pickedWorldPos.setter
def pickedWorldPos(self, value):
data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadPickStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadPickStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadPickStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 12,176 | Python | 48.702041 | 640 | 0.662861 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnSetViewportFullscreenDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportFullscreen
Toggles fullscreen on/off for viewport(s) and visibility on/off for all other panes.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnSetViewportFullscreenDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportFullscreen
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.exec
inputs.mode
Outputs:
outputs.exec
Predefined Tokens:
tokens.Default
tokens.Fullscreen
tokens.HideUI
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:exec', 'execution', 0, None, 'The input execution', {}, True, None, False, ''),
('inputs:mode', 'token', 0, 'Mode', 'The mode to toggle fullscreen on/off for viewport(s) and visibility on/off for all other panes:\n\n"Default" - Windowed viewport(s) with all other panes shown.\n"Fullscreen" - Fullscreen viewport(s) with all other panes hidden.\n"Hide UI" - Windowed viewport(s) with all other panes hidden.', {ogn.MetadataKeys.ALLOWED_TOKENS: 'Default,Fullscreen,Hide UI', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"Default": "Default", "Fullscreen": "Fullscreen", "HideUI": "Hide UI"}', ogn.MetadataKeys.DEFAULT: '"Default"'}, True, "Default", False, ''),
('outputs:exec', 'execution', 0, None, 'The output execution', {}, True, None, False, ''),
])
class tokens:
Default = "Default"
Fullscreen = "Fullscreen"
HideUI = "Hide UI"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.exec = og.AttributeRole.EXECUTION
role_data.outputs.exec = og.AttributeRole.EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def exec(self):
data_view = og.AttributeValueHelper(self._attributes.exec)
return data_view.get()
@exec.setter
def exec(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.exec)
data_view = og.AttributeValueHelper(self._attributes.exec)
data_view.set(value)
@property
def mode(self):
data_view = og.AttributeValueHelper(self._attributes.mode)
return data_view.get()
@mode.setter
def mode(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.mode)
data_view = og.AttributeValueHelper(self._attributes.mode)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def exec(self):
data_view = og.AttributeValueHelper(self._attributes.exec)
return data_view.get()
@exec.setter
def exec(self, value):
data_view = og.AttributeValueHelper(self._attributes.exec)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSetViewportFullscreenDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSetViewportFullscreenDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSetViewportFullscreenDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 6,593 | Python | 45.765957 | 582 | 0.664493 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnPrintTextDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.PrintText
Prints some text to the system log or to the screen
"""
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnPrintTextDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.PrintText
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.execIn
inputs.logLevel
inputs.text
inputs.toScreen
inputs.viewport
Outputs:
outputs.execOut
Predefined Tokens:
tokens.Info
tokens.Warning
tokens.Error
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('inputs:logLevel', 'token', 0, 'Log Level', 'The logging level for the message [Info, Warning, Error]', {ogn.MetadataKeys.ALLOWED_TOKENS: 'Info,Warning,Error', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '["Info", "Warning", "Error"]', ogn.MetadataKeys.DEFAULT: '"Info"'}, True, "Info", False, ''),
('inputs:text', 'string', 0, 'Text', 'The text to print', {}, True, "", False, ''),
('inputs:toScreen', 'bool', 0, 'To Screen', 'When true, displays the text on the viewport for a few seconds, as well as the log', {}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport if printing to screen, or empty for the default viewport', {}, True, "", False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
class tokens:
Info = "Info"
Warning = "Warning"
Error = "Error"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.AttributeRole.EXECUTION
role_data.inputs.text = og.AttributeRole.TEXT
role_data.outputs.execOut = og.AttributeRole.EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execIn", "logLevel", "text", "toScreen", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.execIn, self._attributes.logLevel, self._attributes.text, self._attributes.toScreen, self._attributes.viewport]
self._batchedReadValues = [None, "Info", "", False, ""]
@property
def execIn(self):
return self._batchedReadValues[0]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[0] = value
@property
def logLevel(self):
return self._batchedReadValues[1]
@logLevel.setter
def logLevel(self, value):
self._batchedReadValues[1] = value
@property
def text(self):
return self._batchedReadValues[2]
@text.setter
def text(self, value):
self._batchedReadValues[2] = value
@property
def toScreen(self):
return self._batchedReadValues[3]
@toScreen.setter
def toScreen(self, value):
self._batchedReadValues[3] = value
@property
def viewport(self):
return self._batchedReadValues[4]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnPrintTextDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnPrintTextDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnPrintTextDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui_nodes.PrintText'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnPrintTextDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnPrintTextDatabase(node)
try:
compute_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnPrintTextDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnPrintTextDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnPrintTextDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnPrintTextDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes")
node_type.set_metadata(ogn.MetadataKeys.TAGS, "logging,toast,debug")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Print Text")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Prints some text to the system log or to the screen")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnPrintTextDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnPrintTextDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnPrintTextDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui_nodes.PrintText")
| 13,270 | Python | 43.089701 | 300 | 0.62208 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnPickedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnPicked
Event node which fires when a picking event occurs in the specified viewport. Note that picking events must be enabled on
the specified viewport using a SetViewportMode node.
"""
import numpy
import usdrt
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnOnPickedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnPicked
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.trackedPrims
inputs.viewport
Outputs:
outputs.isTrackedPrimPicked
outputs.missed
outputs.picked
outputs.pickedPrim
outputs.pickedPrimPath
outputs.pickedWorldPos
outputs.trackedPrimPaths
Predefined Tokens:
tokens.LeftMouseClick
tokens.RightMouseClick
tokens.MiddleMouseClick
tokens.LeftMousePress
tokens.RightMousePress
tokens.MiddleMousePress
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, "Left Mouse Click", False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:trackedPrims', 'target', 0, 'Tracked Prims', "Optionally specify a set of tracked prims that will cause 'Picked' to fire when picked", {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOW_MULTI_INPUTS: '1'}, False, [], False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', "True if a tracked prim got picked, or if any prim got picked if no tracked prims are specified\n(will always be true when 'Picked' fires, and false when 'Missed' fires)", {}, True, None, False, ''),
('outputs:missed', 'execution', 0, 'Missed', 'Enabled when an attempted picking did not pick a tracked prim,\nor when nothing gets picked if no tracked prims are specified', {}, True, None, False, ''),
('outputs:picked', 'execution', 0, 'Picked', 'Enabled when a tracked prim is picked,\nor when any prim is picked if no tracked prims are specified', {}, True, None, False, ''),
('outputs:pickedPrim', 'target', 0, 'Picked Prim', 'The picked prim, or an empty target if nothing got picked', {}, True, [], False, ''),
('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the picked prim, or an empty string if nothing got picked', {}, True, None, True, 'Use the pickedPrim output instead'),
('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''),
('outputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "A list of the paths of the prims specified in 'Tracked Prims'", {}, True, None, False, ''),
])
class tokens:
LeftMouseClick = "Left Mouse Click"
RightMouseClick = "Right Mouse Click"
MiddleMouseClick = "Middle Mouse Click"
LeftMousePress = "Left Mouse Press"
RightMousePress = "Right Mouse Press"
MiddleMousePress = "Middle Mouse Press"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.trackedPrims = og.AttributeRole.TARGET
role_data.outputs.missed = og.AttributeRole.EXECUTION
role_data.outputs.picked = og.AttributeRole.EXECUTION
role_data.outputs.pickedPrim = og.AttributeRole.TARGET
role_data.outputs.pickedWorldPos = og.AttributeRole.POSITION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def gesture(self):
data_view = og.AttributeValueHelper(self._attributes.gesture)
return data_view.get()
@gesture.setter
def gesture(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gesture)
data_view = og.AttributeValueHelper(self._attributes.gesture)
data_view.set(value)
@property
def onlyPlayback(self):
data_view = og.AttributeValueHelper(self._attributes.onlyPlayback)
return data_view.get()
@onlyPlayback.setter
def onlyPlayback(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.onlyPlayback)
data_view = og.AttributeValueHelper(self._attributes.onlyPlayback)
data_view.set(value)
@property
def trackedPrims(self):
data_view = og.AttributeValueHelper(self._attributes.trackedPrims)
return data_view.get()
@trackedPrims.setter
def trackedPrims(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.trackedPrims)
data_view = og.AttributeValueHelper(self._attributes.trackedPrims)
data_view.set(value)
self.trackedPrims_size = data_view.get_array_size()
@property
def viewport(self):
data_view = og.AttributeValueHelper(self._attributes.viewport)
return data_view.get()
@viewport.setter
def viewport(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.viewport)
data_view = og.AttributeValueHelper(self._attributes.viewport)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.pickedPrim_size = None
self.trackedPrimPaths_size = None
self._batchedWriteValues = { }
@property
def isTrackedPrimPicked(self):
data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked)
return data_view.get()
@isTrackedPrimPicked.setter
def isTrackedPrimPicked(self, value):
data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked)
data_view.set(value)
@property
def missed(self):
data_view = og.AttributeValueHelper(self._attributes.missed)
return data_view.get()
@missed.setter
def missed(self, value):
data_view = og.AttributeValueHelper(self._attributes.missed)
data_view.set(value)
@property
def picked(self):
data_view = og.AttributeValueHelper(self._attributes.picked)
return data_view.get()
@picked.setter
def picked(self, value):
data_view = og.AttributeValueHelper(self._attributes.picked)
data_view.set(value)
@property
def pickedPrim(self):
data_view = og.AttributeValueHelper(self._attributes.pickedPrim)
return data_view.get(reserved_element_count=self.pickedPrim_size)
@pickedPrim.setter
def pickedPrim(self, value):
data_view = og.AttributeValueHelper(self._attributes.pickedPrim)
data_view.set(value)
self.pickedPrim_size = data_view.get_array_size()
@property
def pickedPrimPath(self):
data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath)
return data_view.get()
@pickedPrimPath.setter
def pickedPrimPath(self, value):
data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath)
data_view.set(value)
@property
def pickedWorldPos(self):
data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos)
return data_view.get()
@pickedWorldPos.setter
def pickedWorldPos(self, value):
data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos)
data_view.set(value)
@property
def trackedPrimPaths(self):
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
return data_view.get(reserved_element_count=self.trackedPrimPaths_size)
@trackedPrimPaths.setter
def trackedPrimPaths(self, value):
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
data_view.set(value)
self.trackedPrimPaths_size = data_view.get_array_size()
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnPickedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnPickedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnPickedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 12,859 | Python | 48.844961 | 676 | 0.66226 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadMouseStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadMouseState
Reads the current state of the mouse. You can choose which mouse element this node is associated with. When mouse element
is chosen to be a button, only outputs:isPressed is meaningful. When coordinates are chosen, only outputs:coords and outputs:window
are meaningful.
Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left. Normalized
coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right. By default, coordinates are relative to the
application window, but if 'Use Relative Coords' is set to true, then coordinates are relative to the workspace window containing
the mouse pointer.
"""
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnReadMouseStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadMouseState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.mouseElement
inputs.useRelativeCoords
Outputs:
outputs.coords
outputs.isPressed
outputs.window
Predefined Tokens:
tokens.LeftButton
tokens.RightButton
tokens.MiddleButton
tokens.ForwardButton
tokens.BackButton
tokens.MouseCoordsNormalized
tokens.MouseCoordsPixel
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:mouseElement', 'token', 0, 'Mouse Element', 'The mouse input to check the state of', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Button,Right Button,Middle Button,Forward Button,Back Button,Normalized Mouse Coordinates,Pixel Mouse Coordinates', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftButton": "Left Button", "RightButton": "Right Button", "MiddleButton": "Middle Button", "ForwardButton": "Forward Button", "BackButton": "Back Button", "MouseCoordsNormalized": "Normalized Mouse Coordinates", "MouseCoordsPixel": "Pixel Mouse Coordinates"}', ogn.MetadataKeys.DEFAULT: '"Left Button"'}, True, "Left Button", False, ''),
('inputs:useRelativeCoords', 'bool', 0, 'Use Relative Coords', "When true, the output 'coords' is made relative to the workspace window containing the\nmouse pointer instead of the entire application window", {}, True, False, False, ''),
('outputs:coords', 'float2', 0, None, 'The coordinates of the mouse. If the mouse element selected is a button, this will output a zero vector.', {}, True, None, False, ''),
('outputs:isPressed', 'bool', 0, None, 'True if the button is currently pressed, false otherwise. If the mouse element selected\nis a coordinate, this will output false.', {}, True, None, False, ''),
('outputs:window', 'token', 0, None, "The name of the workspace window containing the mouse pointer if 'Use Relative Coords' is true\nand the mouse element selected is a coordinate", {}, True, None, False, ''),
])
class tokens:
LeftButton = "Left Button"
RightButton = "Right Button"
MiddleButton = "Middle Button"
ForwardButton = "Forward Button"
BackButton = "Back Button"
MouseCoordsNormalized = "Normalized Mouse Coordinates"
MouseCoordsPixel = "Pixel Mouse Coordinates"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def mouseElement(self):
data_view = og.AttributeValueHelper(self._attributes.mouseElement)
return data_view.get()
@mouseElement.setter
def mouseElement(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.mouseElement)
data_view = og.AttributeValueHelper(self._attributes.mouseElement)
data_view.set(value)
@property
def useRelativeCoords(self):
data_view = og.AttributeValueHelper(self._attributes.useRelativeCoords)
return data_view.get()
@useRelativeCoords.setter
def useRelativeCoords(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.useRelativeCoords)
data_view = og.AttributeValueHelper(self._attributes.useRelativeCoords)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def coords(self):
data_view = og.AttributeValueHelper(self._attributes.coords)
return data_view.get()
@coords.setter
def coords(self, value):
data_view = og.AttributeValueHelper(self._attributes.coords)
data_view.set(value)
@property
def isPressed(self):
data_view = og.AttributeValueHelper(self._attributes.isPressed)
return data_view.get()
@isPressed.setter
def isPressed(self, value):
data_view = og.AttributeValueHelper(self._attributes.isPressed)
data_view.set(value)
@property
def window(self):
data_view = og.AttributeValueHelper(self._attributes.window)
return data_view.get()
@window.setter
def window(self, value):
data_view = og.AttributeValueHelper(self._attributes.window)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadMouseStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadMouseStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadMouseStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 8,753 | Python | 49.895349 | 666 | 0.681595 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadViewportHoverStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportHoverState
Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnReadViewportHoverStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportHoverState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isHovered
outputs.isValid
outputs.position
outputs.velocity
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position and velocity outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for hover events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:isHovered', 'bool', 0, 'Is Hovered', 'True if the specified viewport is currently hovered', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:position', 'double2', 0, 'Position', 'The current mouse position if the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''),
('outputs:velocity', 'double2', 0, 'Velocity', 'A vector representing the change in position of the mouse since the previous frame\nif the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def useNormalizedCoords(self):
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
return data_view.get()
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.useNormalizedCoords)
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
data_view.set(value)
@property
def viewport(self):
data_view = og.AttributeValueHelper(self._attributes.viewport)
return data_view.get()
@viewport.setter
def viewport(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.viewport)
data_view = og.AttributeValueHelper(self._attributes.viewport)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isHovered(self):
data_view = og.AttributeValueHelper(self._attributes.isHovered)
return data_view.get()
@isHovered.setter
def isHovered(self, value):
data_view = og.AttributeValueHelper(self._attributes.isHovered)
data_view.set(value)
@property
def isValid(self):
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
data_view = og.AttributeValueHelper(self._attributes.isValid)
data_view.set(value)
@property
def position(self):
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
data_view = og.AttributeValueHelper(self._attributes.position)
data_view.set(value)
@property
def velocity(self):
data_view = og.AttributeValueHelper(self._attributes.velocity)
return data_view.get()
@velocity.setter
def velocity(self, value):
data_view = og.AttributeValueHelper(self._attributes.velocity)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportHoverStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportHoverStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportHoverStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 7,873 | Python | 47.906832 | 342 | 0.668741 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnDrawDebugCurveDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.DrawDebugCurve
Given a set of curve points, draw a curve in the viewport
"""
import numpy
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnDrawDebugCurveDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.DrawDebugCurve
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.closed
inputs.color
inputs.curvepoints
inputs.execIn
Outputs:
outputs.execOut
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:closed', 'bool', 0, 'Closed', 'When true, connect the last point to the first', {}, True, False, False, ''),
('inputs:color', 'color3f', 0, 'Color', 'The color of the curve', {}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:curvepoints', 'double3[]', 0, 'Curve Points', 'The curve to be drawn', {}, True, [], False, ''),
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.color = og.AttributeRole.COLOR
role_data.inputs.execIn = og.AttributeRole.EXECUTION
role_data.outputs.execOut = og.AttributeRole.EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"closed", "color", "execIn", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.closed, self._attributes.color, self._attributes.execIn]
self._batchedReadValues = [False, [0.0, 0.0, 0.0], None]
@property
def curvepoints(self):
data_view = og.AttributeValueHelper(self._attributes.curvepoints)
return data_view.get()
@curvepoints.setter
def curvepoints(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.curvepoints)
data_view = og.AttributeValueHelper(self._attributes.curvepoints)
data_view.set(value)
self.curvepoints_size = data_view.get_array_size()
@property
def closed(self):
return self._batchedReadValues[0]
@closed.setter
def closed(self, value):
self._batchedReadValues[0] = value
@property
def color(self):
return self._batchedReadValues[1]
@color.setter
def color(self, value):
self._batchedReadValues[1] = value
@property
def execIn(self):
return self._batchedReadValues[2]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnDrawDebugCurveDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnDrawDebugCurveDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnDrawDebugCurveDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui_nodes.DrawDebugCurve'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnDrawDebugCurveDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnDrawDebugCurveDatabase(node)
try:
compute_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnDrawDebugCurveDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnDrawDebugCurveDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnDrawDebugCurveDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Draw Debug Curve")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Given a set of curve points, draw a curve in the viewport")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnDrawDebugCurveDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnDrawDebugCurveDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui_nodes.DrawDebugCurve")
| 12,801 | Python | 43.762238 | 136 | 0.626357 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnSetViewportModeDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportMode
Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.
'Scripted' mode disables
default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the
viewport, and entering it will destroy any UI elements on the viewport.
Executing with 'Enable Viewport Mouse Events' set
to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including
'On Viewport Dragged' and 'Read Viewport Drag State'.
Executing with 'Enable Picking' set to true in 'Scripted' mode is
required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.
"""
import sys
import traceback
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnSetViewportModeDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportMode
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.enablePicking
inputs.enableViewportMouseEvents
inputs.execIn
inputs.mode
inputs.passClicksThru
inputs.viewport
Outputs:
outputs.defaultMode
outputs.scriptedMode
outputs.widgetPath
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:enablePicking', 'bool', 0, 'Enable Picking', "Enable/Disable picking prims in the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:enableViewportMouseEvents', 'bool', 0, 'Enable Viewport Mouse Events', "Enable/Disable viewport mouse events on the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''),
('inputs:mode', 'int', 0, 'Mode', "The mode to set the specified viewport to when this node is executed (0: 'Default', 1: 'Scripted')", {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:passClicksThru', 'bool', 0, 'Pass Clicks Thru', "Allow mouse clicks to affect the viewport while in 'Scripted' mode.\n\nIn 'Scripted' mode mouse clicks are prevented from reaching the viewport to avoid accidentally\nselecting prims or interacting with the viewport's own UI. Setting this attribute true will\nallow clicks to reach the viewport. This is in addition to interacting with the widgets created\nby UI nodes so if a button widget appears on top of some geometry in the viewport, clicking on\nthe button will not only trigger the button but could also select the geometry. To avoid this,\nput the button inside a Stack widget and use a WriteWidgetProperty node to set the Stack's\n'content_clipping' property to 1.", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to set the mode of', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:defaultMode', 'execution', 0, 'Default Mode', "Fires when this node is successfully executed with 'Mode' set to 'Default'", {}, True, None, False, ''),
('outputs:scriptedMode', 'execution', 0, 'Scripted Mode', "Fires when this node is successfully executed with 'Mode' set to 'Scripted'", {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', "When the viewport enters 'Scripted' mode, a container widget is created under which other UI may be parented.\nThis attribute provides the absolute path to that widget, which can be used as the 'parentWidgetPath'\ninput to various UI nodes, such as Button. When the viewport exits 'Scripted' mode,\nthe container widget and all the UI within it will be destroyed.", {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.AttributeRole.EXECUTION
role_data.outputs.defaultMode = og.AttributeRole.EXECUTION
role_data.outputs.scriptedMode = og.AttributeRole.EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"enablePicking", "enableViewportMouseEvents", "execIn", "mode", "passClicksThru", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.enablePicking, self._attributes.enableViewportMouseEvents, self._attributes.execIn, self._attributes.mode, self._attributes.passClicksThru, self._attributes.viewport]
self._batchedReadValues = [False, False, None, 0, False, "Viewport"]
@property
def enablePicking(self):
return self._batchedReadValues[0]
@enablePicking.setter
def enablePicking(self, value):
self._batchedReadValues[0] = value
@property
def enableViewportMouseEvents(self):
return self._batchedReadValues[1]
@enableViewportMouseEvents.setter
def enableViewportMouseEvents(self, value):
self._batchedReadValues[1] = value
@property
def execIn(self):
return self._batchedReadValues[2]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[2] = value
@property
def mode(self):
return self._batchedReadValues[3]
@mode.setter
def mode(self, value):
self._batchedReadValues[3] = value
@property
def passClicksThru(self):
return self._batchedReadValues[4]
@passClicksThru.setter
def passClicksThru(self, value):
self._batchedReadValues[4] = value
@property
def viewport(self):
return self._batchedReadValues[5]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[5] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"defaultMode", "scriptedMode", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def defaultMode(self):
value = self._batchedWriteValues.get(self._attributes.defaultMode)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.defaultMode)
return data_view.get()
@defaultMode.setter
def defaultMode(self, value):
self._batchedWriteValues[self._attributes.defaultMode] = value
@property
def scriptedMode(self):
value = self._batchedWriteValues.get(self._attributes.scriptedMode)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.scriptedMode)
return data_view.get()
@scriptedMode.setter
def scriptedMode(self, value):
self._batchedWriteValues[self._attributes.scriptedMode] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSetViewportModeDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSetViewportModeDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSetViewportModeDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui_nodes.SetViewportMode'
@staticmethod
def compute(context, node):
def database_valid():
return True
try:
per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnSetViewportModeDatabase(node)
per_node_data['_db'] = db
if not database_valid():
per_node_data['_db'] = None
return False
except:
db = OgnSetViewportModeDatabase(node)
try:
compute_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnSetViewportModeDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnSetViewportModeDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()]
def on_connection_or_disconnection(*args):
per_node_data['_db'] = None
node.register_on_connected_callback(on_connection_or_disconnection)
node.register_on_disconnected_callback(on_connection_or_disconnection)
@staticmethod
def release(node):
release_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnSetViewportModeDatabase._release_per_node_data(node)
@staticmethod
def release_instance(node, target):
OgnSetViewportModeDatabase._release_per_node_instance_data(node, target)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Set Viewport Mode (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.\n 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport.\n Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'.\n Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnSetViewportModeDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
@staticmethod
def register(node_type_class):
OgnSetViewportModeDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnSetViewportModeDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui_nodes.SetViewportMode")
| 17,641 | Python | 51.195266 | 804 | 0.655575 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnViewportDraggedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportDragged
Event node which fires when a viewport drag event occurs in the specified viewport. Note that viewport mouse events must
be enabled on the specified viewport using a SetViewportMode node.
"""
import numpy
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnOnViewportDraggedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportDragged
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.began
outputs.ended
outputs.finalPosition
outputs.initialPosition
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# Imprint the generator and target ABI versions in the file for JIT generation
GENERATOR_VERSION = (1, 41, 3)
TARGET_VERSION = (2, 139, 12)
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport drag events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Drag", "RightMouseDrag": "Right Mouse Drag", "MiddleMouseDrag": "Middle Mouse Drag"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Drag"'}, True, "Left Mouse Drag", False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for drag events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''),
('outputs:began', 'execution', 0, 'Began', "Enabled when the drag begins, populating 'Initial Position' with the current mouse position", {}, True, None, False, ''),
('outputs:ended', 'execution', 0, 'Ended', "Enabled when the drag ends, populating 'Final Position' with the current mouse position", {}, True, None, False, ''),
('outputs:finalPosition', 'double2', 0, 'Final Position', "The mouse position at which the drag ended (valid when 'Ended' is enabled)", {}, True, None, False, ''),
('outputs:initialPosition', 'double2', 0, 'Initial Position', "The mouse position at which the drag began (valid when either 'Began' or 'Ended' is enabled)", {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Drag"
RightMouseDrag = "Right Mouse Drag"
MiddleMouseDrag = "Middle Mouse Drag"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.began = og.AttributeRole.EXECUTION
role_data.outputs.ended = og.AttributeRole.EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = []
self._batchedReadValues = []
@property
def gesture(self):
data_view = og.AttributeValueHelper(self._attributes.gesture)
return data_view.get()
@gesture.setter
def gesture(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.gesture)
data_view = og.AttributeValueHelper(self._attributes.gesture)
data_view.set(value)
@property
def onlyPlayback(self):
data_view = og.AttributeValueHelper(self._attributes.onlyPlayback)
return data_view.get()
@onlyPlayback.setter
def onlyPlayback(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.onlyPlayback)
data_view = og.AttributeValueHelper(self._attributes.onlyPlayback)
data_view.set(value)
@property
def useNormalizedCoords(self):
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
return data_view.get()
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.useNormalizedCoords)
data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords)
data_view.set(value)
@property
def viewport(self):
data_view = og.AttributeValueHelper(self._attributes.viewport)
return data_view.get()
@viewport.setter
def viewport(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.viewport)
data_view = og.AttributeValueHelper(self._attributes.viewport)
data_view.set(value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def began(self):
data_view = og.AttributeValueHelper(self._attributes.began)
return data_view.get()
@began.setter
def began(self, value):
data_view = og.AttributeValueHelper(self._attributes.began)
data_view.set(value)
@property
def ended(self):
data_view = og.AttributeValueHelper(self._attributes.ended)
return data_view.get()
@ended.setter
def ended(self, value):
data_view = og.AttributeValueHelper(self._attributes.ended)
data_view.set(value)
@property
def finalPosition(self):
data_view = og.AttributeValueHelper(self._attributes.finalPosition)
return data_view.get()
@finalPosition.setter
def finalPosition(self, value):
data_view = og.AttributeValueHelper(self._attributes.finalPosition)
data_view.set(value)
@property
def initialPosition(self):
data_view = og.AttributeValueHelper(self._attributes.initialPosition)
return data_view.get()
@initialPosition.setter
def initialPosition(self, value):
data_view = og.AttributeValueHelper(self._attributes.initialPosition)
data_view.set(value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportDraggedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportDraggedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportDraggedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
| 10,185 | Python | 48.207729 | 496 | 0.664507 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnViewportHovered.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnOnViewportHoveredDatabase.h>
#include "ViewportHoverNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnOnViewportHovered
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr hoverBeganSub;
carb::events::ISubscriptionPtr hoverEndedSub;
ViewportHoverEventPayloads eventPayloads;
ViewportHoverEventStates eventStates;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj);
// Subscribe to hover events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.hoverBeganSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverBeganEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportHovered& state =
OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj);
state.m_internalState.eventPayloads.clear();
state.m_internalState.eventPayloads.setHoverBeganPayload(e->payload);
state.m_setStamp.next();
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
state.m_internalState.hoverEndedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverEndedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportHovered& state =
OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj);
state.m_internalState.eventPayloads.setHoverEndedPayload(e->payload);
state.m_setStamp.next();
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj);
// Unsubscribe from hover events
if (state.m_internalState.hoverBeganSub.get())
state.m_internalState.hoverBeganSub.detach()->unsubscribe();
if (state.m_internalState.hoverEndedSub.get())
state.m_internalState.hoverEndedSub.detach()->unsubscribe();
}
static bool compute(OgnOnViewportHoveredDatabase& db)
{
if (checkNodeDisabledForOnlyPlay(db))
return true;
OgnOnViewportHovered& sharedState = db.sharedState<OgnOnViewportHovered>();
OgnOnViewportHovered& perInstanceState = db.perInstanceState<OgnOnViewportHovered>();
if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
if (sharedState.m_internalState.eventPayloads.empty())
return true;
// Get the targeted viewport
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
// Process event payloads and update event state
bool hoverBegan = false;
for (auto const& hoverBeganPayload : sharedState.m_internalState.eventPayloads.hoverBeganPayloads())
{
if (!hoverBeganPayload.second.isValid)
continue;
auto& eventStateValue = sharedState.m_internalState.eventStates[hoverBeganPayload.first];
eventStateValue.isHovered = true;
if (std::strcmp(viewportWindowName, hoverBeganPayload.first.viewportWindowName) == 0)
{
hoverBegan = true;
}
}
bool hoverEnded = false;
for (auto const& hoverEndedPayload : sharedState.m_internalState.eventPayloads.hoverEndedPayloads())
{
if (!hoverEndedPayload.second.isValid)
continue;
auto& eventStateValue = sharedState.m_internalState.eventStates[hoverEndedPayload.first];
if (eventStateValue.isHovered)
{
eventStateValue.isHovered = false;
if (std::strcmp(viewportWindowName, hoverEndedPayload.first.viewportWindowName) == 0)
{
hoverEnded = true;
}
}
}
// Get event state and set outputs
auto it = sharedState.m_internalState.eventStates.find({viewportWindowName});
if (it != sharedState.m_internalState.eventStates.end())
{
if (hoverEnded)
{
db.outputs.began() = kExecutionAttributeStateDisabled;
db.outputs.ended() = kExecutionAttributeStateEnabled;
}
else if (hoverBegan)
{
db.outputs.began() = kExecutionAttributeStateEnabled;
db.outputs.ended() = kExecutionAttributeStateDisabled;
}
else
{
db.outputs.began() = kExecutionAttributeStateDisabled;
db.outputs.ended() = kExecutionAttributeStateDisabled;
}
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 6,678 | C++ | 36.948863 | 112 | 0.581761 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSlider.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
import omni.kit.app
import omni.ui as ui
from . import UINodeCommon
class OgnSlider:
@staticmethod
def internal_state():
return UINodeCommon.OgnUINodeInternalState()
@staticmethod
def compute(db) -> bool:
# OM-97733: This node hasn't been converted to use the widget registry yet. Let's discourage
# its use.
db.log_warning("The Slider node is unsupported and may not behave as expected.")
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
min_value = db.inputs.min
max_value = db.inputs.max
step = db.inputs.step
if step <= 0:
db.log_error("The step size of the slider must be positive!")
return False
width = db.inputs.width
if width <= 0:
db.log_error("The width of the slider must be positive!")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
parent_widget = UINodeCommon.get_parent_widget(db)
if parent_widget is None:
return False
# Tear down previously created widget
if db.internal_state.created_widget is not None:
UINodeCommon.tear_down_widget(db)
def on_slider_finished_dragging(model):
if not db.internal_state.created_widget.enabled:
return
message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
event_name = "value_changed_" + widget_identifier
reg_event_name = UINodeCommon.registered_event_name(event_name)
payload = {"newValue": model.get_value_as_float(), "valueType": "float"}
message_bus.push(reg_event_name, payload=payload)
# Now create the button widget and register callbacks
with parent_widget:
db.internal_state.created_frame = ui.Frame()
with db.internal_state.created_frame:
with ui.HStack(content_clipping=1):
db.internal_state.created_widget = ui.FloatSlider(
identifier=widget_identifier,
width=width,
min=min_value,
max=max_value,
step=step,
)
db.internal_state.created_widget.model.set_value((min_value + max_value) / 2)
db.internal_state.created_widget.model.add_end_edit_fn(on_slider_finished_dragging)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget)
return True
if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.tear_down_widget(db)
if db.inputs.show != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.show_widget(db)
if db.inputs.hide != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.hide_widget(db)
if db.inputs.enable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.enable_widget(db)
if db.inputs.disable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.disable_widget(db)
db.log_warning("Unexpected execution with no execution input enabled")
return False
| 3,974 | Python | 39.979381 | 107 | 0.614494 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnLockViewportRender.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from enum import Enum, auto
from omni.graph.core import ExecutionAttributeState
from omni.graph.ui_nodes.ogn.OgnLockViewportRenderDatabase import OgnLockViewportRenderDatabase
from omni.kit.viewport.utility import get_active_viewport_window
class LockState(Enum):
"""Enum for lock state"""
UNLOCKED = auto()
"""The target has been unlocked."""
LOCKED = auto()
"""The target has been locked."""
UNLOCKING = auto()
"""The target is being unlocked."""
class OgnLockViewportRenderInternalState:
"""Convenience class for maintaining per-node state information"""
def __init__(self):
self._lock_state = LockState.UNLOCKED
self._viewport_name = ""
self._viewport_api = None
self._viewport_widget = None
self._previous_freeze_frame = None
self._previous_display_delegate = None
self._elapsed_time = 0.0
self._fading_time = 1.0
@property
def lock_state(self) -> LockState:
return self._lock_state
@lock_state.setter
def lock_state(self, state: LockState):
self._lock_state = state
@property
def viewport_name(self):
return self._viewport_name
@viewport_name.setter
def viewport_name(self, name):
self._viewport_name = name
@property
def viewport_api(self):
return self._viewport_api
@viewport_api.setter
def viewport_api(self, api):
assert api is not None
self._viewport_api = api
@property
def viewport_widget(self):
return self._viewport_widget
@viewport_widget.setter
def viewport_widget(self, widget):
assert widget is not None
self._viewport_widget = widget
@property
def previous_freeze_frame(self):
return self._previous_freeze_frame
@previous_freeze_frame.setter
def previous_freeze_frame(self, freeze_frame):
assert isinstance(freeze_frame, bool)
self._previous_freeze_frame = freeze_frame
@property
def previous_display_delegate(self):
return self._previous_display_delegate
@previous_display_delegate.setter
def previous_display_delegate(self, display_delegate):
assert display_delegate is not None
self._previous_display_delegate = display_delegate
@property
def elapsed_time(self) -> float:
return self._elapsed_time
@elapsed_time.setter
def elapsed_time(self, time: float):
self._elapsed_time = time
@property
def fading_time(self) -> float:
return self._fading_time
@fading_time.setter
def fading_time(self, time: float):
self._fading_time = time
def restore_freeze_frame(self):
if self._viewport_api is not None:
assert isinstance(self._previous_freeze_frame, bool)
self._viewport_api.freeze_frame = self._previous_freeze_frame
self._viewport_api = None
self._previous_freeze_frame = None
def restore_display_delegate(self):
if self._viewport_widget is not None:
self._viewport_widget.display_delegate = self._previous_display_delegate
self._viewport_widget = None
self._previous_display_delegate = None
class OgnLockViewportRender:
"""
Locks and unlocks viewport render.
"""
@staticmethod
def internal_state():
"""Return an object that will contain per-node state information"""
return OgnLockViewportRenderInternalState()
@staticmethod
def unlock_immediately_if_locked(internal_state):
"""Unlock viewport render immediately if locked"""
assert isinstance(internal_state, OgnLockViewportRenderInternalState)
if internal_state.lock_state != LockState.UNLOCKED:
internal_state.restore_display_delegate()
internal_state.restore_freeze_frame()
internal_state.lock_state = LockState.UNLOCKED
@staticmethod
def release(node):
"""When a node is removed it will get a release call for cleanup"""
internal_state = OgnLockViewportRenderDatabase.per_node_internal_state(node)
if internal_state is not None:
OgnLockViewportRender.unlock_immediately_if_locked(internal_state)
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current inputs"""
try:
# An extension is generally not allowed to force a specific viewport backend like omni.kit.widget.viewport
# to be loaded; instead it is the application that controls which viewport to be loaded. If the following
# import fails at runtime, it is because omni.kit.widget.viewport is not loaded by the application, then
# the node won't be supported to lock and unlock viewport render.
from omni.kit.widget.viewport.display_delegate import OverlayViewportDisplayDelegate
locked_exec_attr_state = ExecutionAttributeState.DISABLED
fade_started_exec_attr_state = ExecutionAttributeState.DISABLED
fade_complete_exec_attr_state = ExecutionAttributeState.DISABLED
internal_state = db.internal_state
# If target viewport is changed, make sure viewport render is unlocked for the previous viewport
viewport_name = db.inputs.viewport
if internal_state.viewport_name != viewport_name:
OgnLockViewportRender.unlock_immediately_if_locked(internal_state)
internal_state.viewport_name = viewport_name
if db.inputs.lock == ExecutionAttributeState.ENABLED:
if internal_state.lock_state == LockState.UNLOCKED:
# sanity check
assert (
internal_state.viewport_api is None
and internal_state.viewport_widget is None
and internal_state.previous_freeze_frame is None
and internal_state.previous_display_delegate is None
), "Invalid internal state"
viewport_window = get_active_viewport_window(viewport_name)
assert viewport_window, f"Unknown viewport window {viewport_name}"
viewport_api = viewport_window.viewport_api
viewport_widget = viewport_window.viewport_widget
# We need to restore the display delegate to the previous one when unlocking viewport render
internal_state.viewport_api = viewport_api
internal_state.viewport_widget = viewport_widget
internal_state.previous_freeze_frame = viewport_api.freeze_frame
internal_state.previous_display_delegate = viewport_widget.display_delegate
# Signal other viewport elements that the viewport is locked so certain things won't update
viewport_api.freeze_frame = True
# Set to a new display delegate that overlays the locked frame on top of the renderer output
viewport_widget.display_delegate = OverlayViewportDisplayDelegate(viewport_api)
locked_exec_attr_state = ExecutionAttributeState.ENABLED
internal_state.lock_state = LockState.LOCKED
else:
if internal_state.lock_state == LockState.LOCKED:
# Start updating relevant parts of the viewport now that the transition has begun
internal_state.restore_freeze_frame()
internal_state.elapsed_time = 0.0
internal_state.fading_time = max(db.inputs.fadeTime, 0.0)
# Push this node in a latent state. Note the output connection of the `fadeStarted` attribute
# can't be activated at the same tick because only 1 activated output is permited per compute,
# therefore it has to be activated until the next tick.
fade_complete_exec_attr_state = ExecutionAttributeState.LATENT_PUSH
internal_state.lock_state = LockState.UNLOCKING
elif internal_state.lock_state == LockState.UNLOCKING:
elapsed_time = internal_state.elapsed_time
fading_time = internal_state.fading_time
assert elapsed_time >= 0.0 and fading_time >= 0.0
if elapsed_time == 0.0:
fade_started_exec_attr_state = ExecutionAttributeState.ENABLED
elif elapsed_time < fading_time:
display_delegate = internal_state.viewport_widget.display_delegate
assert isinstance(display_delegate, OverlayViewportDisplayDelegate)
display_delegate.set_overlay_alpha(1.0 - elapsed_time / fading_time)
elif elapsed_time >= fading_time:
# Reset the display delegate to the previous one that was used before locking viewport render
internal_state.restore_display_delegate()
# Output attribute connection is activated and the latent state is finished for this node
fade_complete_exec_attr_state = ExecutionAttributeState.LATENT_FINISH
internal_state.lock_state = LockState.UNLOCKED
internal_state.elapsed_time += db.abi_context.get_elapsed_time()
db.outputs.locked = locked_exec_attr_state
db.outputs.fadeStarted = fade_started_exec_attr_state
db.outputs.fadeComplete = fade_complete_exec_attr_state
except Exception as error: # noqa: PLW0703
db.log_error(str(error))
return False
return True
| 10,244 | Python | 38.555984 | 118 | 0.640863 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnComboBox.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
import omni.kit.app
import omni.ui as ui
from . import UINodeCommon
class ComboBoxItem(ui.AbstractItem):
def __init__(self, text):
super().__init__()
self.model = ui.SimpleStringModel(text)
class ComboBoxModel(ui.AbstractItemModel):
def __init__(self, item_list):
super().__init__()
self._current_index = ui.SimpleIntModel(0)
self._current_index.add_value_changed_fn(lambda index_model: self._item_changed(None))
self._items = [ComboBoxItem(text) for text in item_list]
def get_item_children(self, item=None):
return self._items
def get_item_value_model(self, item=None, column_id=0):
if item is None:
return self._current_index
return item.model
class OgnComboBox:
@staticmethod
def internal_state():
return UINodeCommon.OgnUINodeInternalState()
@staticmethod
def compute(db) -> bool:
# OM-97733: This node hasn't been converted to use the widget registry yet. Let's discourage
# its use.
db.log_warning("The ComboBox node is unsupported and may not behave as expected.")
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
item_list = db.inputs.itemList
if not item_list:
db.log_error("The combo box must have at least one item!")
return False
width = db.inputs.width
if width <= 0:
db.log_error("The width of the combo box must be positive!")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
parent_widget = UINodeCommon.get_parent_widget(db)
if parent_widget is None:
return False
# Tear down previously created widget
if db.internal_state.created_widget is not None:
UINodeCommon.tear_down_widget(db)
def on_combox_box_item_changed(model, item):
if not db.internal_state.created_widget.enabled:
return
current_index = model.get_item_value_model().as_int
selected_child = model.get_item_children()[current_index]
selected_value = model.get_item_value_model(selected_child).as_string
message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
event_name = "value_changed_" + widget_identifier
reg_event_name = UINodeCommon.registered_event_name(event_name)
payload = {"newValue": selected_value, "valueType": "string"}
message_bus.push(reg_event_name, payload=payload)
# Now create the button widget and register callbacks
with parent_widget:
db.internal_state.created_frame = ui.Frame()
with db.internal_state.created_frame:
with ui.HStack(content_clipping=1):
db.internal_state.created_widget = ui.ComboBox(
ComboBoxModel(item_list),
identifier=widget_identifier,
width=width,
)
db.internal_state.created_widget.model.add_item_changed_fn(on_combox_box_item_changed)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget)
return True
if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.tear_down_widget(db)
if db.inputs.show != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.show_widget(db)
if db.inputs.hide != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.hide_widget(db)
if db.inputs.enable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.enable_widget(db)
if db.inputs.disable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.disable_widget(db)
db.log_warning("Unexpected execution with no execution input enabled")
return False
| 4,651 | Python | 38.092437 | 110 | 0.627607 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetCameraPosition.cpp | // Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <OgnGetCameraPositionDatabase.h>
#include "CameraState.h"
#include "NodeUtils.h"
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnGetCameraPosition
{
public:
static bool compute(OgnGetCameraPositionDatabase& db)
{
PXR_NS::UsdPrim prim = getPrimFromPathOrRelationship(db, OgnGetCameraPositionAttributes::inputs::prim.m_token);
if (!prim)
return false;
auto camera = PXR_NS::UsdGeomCamera(prim);
if (!camera)
return true;
CameraState cameraState(std::move(camera));
carb::Double3 position;
cameraState.getCameraPosition(position);
carb::Double3& positionAttrib = reinterpret_cast<carb::Double3&>(db.outputs.position());
positionAttrib = position;
return true;
}
};
REGISTER_OGN_NODE()
}
}
}
| 1,340 | C++ | 23.381818 | 119 | 0.708209 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/UINodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <omni/graph/core/ogn/UsdTypes.h>
#include <carb/dictionary/IDictionary.h>
#include <carb/events/EventsUtils.h>
#include <carb/events/IEvents.h>
#include <algorithm>
#include <cstring>
#include <map>
#include <memory>
#include <utility>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
/**
* Checks if the node with `inputs:onlyPlayback` should be disabled, because playback is not happening.
*
* @param[in] db The node OGN Database object
* @return true if the node should be disabled
*/
template<typename NodeDb>
bool checkNodeDisabledForOnlyPlay(NodeDb const& db)
{
return db.inputs.onlyPlayback() && (not db.abi_context().iContext->getIsPlaying(db.abi_context()));
}
/**
* Memoizes constant copies of C-strings to reduce heap allocation calls when passing equivalent C-strings between scopes.
*/
class StringMemo
{
public:
/**
* Finds or creates a constant copy of the input C-string having the same lifetime as this StringMemo object.
*
* @param[in] cstr A null-terminated C-style string
* @return An equivalent constant C-style string
*/
char const* lookup(char const* cstr)
{
if (!cstr)
return nullptr;
auto it = m_map.find(cstr);
if (it == m_map.end())
{
std::unique_ptr<char const, cstr_deleter> cstr_copy {cstrdup(cstr)};
char const* cstr_copy_ptr = cstr_copy.get();
m_map.emplace(cstr_copy_ptr, std::move(cstr_copy));
return cstr_copy_ptr;
}
return it->first;
}
private:
static char* cstrdup(const char *cstr)
{
std::size_t const len = std::strlen(cstr);
char* new_copy = static_cast<char*>(std::malloc(len + 1));
if (!new_copy)
return nullptr;
std::memcpy(new_copy, cstr, len + 1);
return new_copy;
}
struct cstr_cmp
{
bool operator()(char const* a, char const* b) const
{
return std::strcmp(a, b) < 0;
}
};
struct cstr_deleter{
void operator()(char const* p) const
{
std::free(const_cast<char*>(p));
}
};
std::map<char const*, std::unique_ptr<char const, cstr_deleter>, cstr_cmp> m_map;
};
}
}
}
| 2,694 | C | 25.165048 | 122 | 0.641797 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportPressNodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "UINodeCommon.h"
namespace omni
{
namespace graph
{
namespace ui_nodes
{
constexpr carb::events::EventType kPressBeganEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.press.began");
constexpr carb::events::EventType kPressEndedEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.press.ended");
class ViewportPressEventPayloads
{
public:
struct Key
{
char const* viewportWindowName;
char const* gestureName;
bool operator<(Key const& other) const
{
int const ret = std::strcmp(viewportWindowName, other.viewportWindowName);
if (ret < 0)
return true;
else if (ret <= 0)
return std::strcmp(gestureName, other.gestureName) < 0;
return false;
}
};
struct PressBeganValue
{
pxr::GfVec2d pressPositionNorm;
pxr::GfVec2d pressPositionPixel;
bool isValid;
};
struct PressEndedValue
{
pxr::GfVec2d releasePositionNorm;
pxr::GfVec2d releasePositionPixel;
bool isReleasePositionValid;
bool isValid;
};
// Store a press began event payload
void setPressBeganPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
pressBeganPayloadMap[key] = PressBeganValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
true
};
}
// Store a press ended event payload
void setPressEndedPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
pressEndedPayloadMap[key] = PressEndedValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
idict->get<bool>(payload, "pos_valid"),
true
};
}
// Invalidate all stored payloads
void clear()
{
for (auto& p : pressBeganPayloadMap)
{
p.second.isValid = false;
}
for (auto& p : pressEndedPayloadMap)
{
p.second.isValid = false;
}
}
bool empty()
{
if (std::any_of(pressBeganPayloadMap.begin(), pressBeganPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
if (std::any_of(pressEndedPayloadMap.begin(), pressEndedPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
return true;
}
std::map<Key, PressBeganValue> const& pressBeganPayloads()
{
return pressBeganPayloadMap;
}
std::map<Key, PressEndedValue> const& pressEndedPayloads()
{
return pressEndedPayloadMap;
}
private:
std::map<Key, PressBeganValue> pressBeganPayloadMap;
std::map<Key, PressEndedValue> pressEndedPayloadMap;
StringMemo stringMemo;
};
using ViewportPressEventStateKey = ViewportPressEventPayloads::Key;
struct ViewportPressEventStateValue
{
pxr::GfVec2d pressPositionNorm = {0.0, 0.0};
pxr::GfVec2d pressPositionPixel = {0.0, 0.0};
pxr::GfVec2d releasePositionNorm = {0.0, 0.0};
pxr::GfVec2d releasePositionPixel = {0.0, 0.0};
bool isPressed = false;
bool isReleasePositionValid = false;
};
using ViewportPressEventStates = std::map<ViewportPressEventStateKey, ViewportPressEventStateValue>;
}
}
}
| 4,802 | C | 27.589286 | 118 | 0.600583 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnWriteWidgetStyle.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
from . import UINodeCommon
class OgnWriteWidgetStyle:
@staticmethod
def compute(db) -> bool:
if db.inputs.write != og.ExecutionAttributeState.DISABLED:
widget_path = db.inputs.widgetPath
if not widget_path:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
db.log_warning("No widgetIdentifier or widgetPath provided.")
return False
widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier)
if not widget:
db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.")
return False
else:
widget = UINodeCommon.find_widget_among_all_windows(widget_path)
if not widget:
db.log_warning(f"No widget found at path '{widget_path}'.")
return False
# For error messages only.
widget_identifier = widget_path
style_string = db.inputs.style
if not style_string:
db.log_error("No style provided.")
return False
style = {}
try:
style = UINodeCommon.to_ui_style(db.inputs.style)
except SyntaxError as err:
db.log_error(f"'inputs:style': {err.msg}")
return False
widget.set_style(style)
db.outputs.written = og.ExecutionAttributeState.ENABLED
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
| 2,150 | Python | 37.410714 | 107 | 0.607907 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportDragManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportDragManipulatorFactory"]
from typing import Any
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME_BEGAN = "omni.graph.viewport.drag.began"
EVENT_NAME_CHANGED = "omni.graph.viewport.drag.changed"
EVENT_NAME_ENDED = "omni.graph.viewport.drag.ended"
GESTURE_NAMES = ["Left Mouse Drag", "Right Mouse Drag", "Middle Mouse Drag"]
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
class ViewportDragGesture(sc.DragGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int):
super().__init__(mouse_button=mouse_button, manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._gesture_name = GESTURE_NAMES[mouse_button]
self._event_type_began = carb.events.type_from_string(EVENT_NAME_BEGAN)
self._event_type_changed = carb.events.type_from_string(EVENT_NAME_CHANGED)
self._event_type_ended = carb.events.type_from_string(EVENT_NAME_ENDED)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
self._start_pos_valid = False
self._started_moving = False
self._start_pos_norm = None
self._start_pos_pixel = None
def on_began(self):
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
# Start position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
self._start_pos_valid = False
return
# Start position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
# Store start position and wait for on_changed to send
self._start_pos_valid = True
self._started_moving = False
self._start_pos_norm = pos_norm
self._start_pos_pixel = pos_pixel
def on_changed(self):
if not self._start_pos_valid:
return
mouse = self.sender.gesture_payload.mouse
mouse_moved = self.sender.gesture_payload.mouse_moved
resolution = self._viewport_api.resolution
# Current position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
return
# Current position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
# Velocity in normalized coords
vel_norm = self._viewport_api.map_ndc_to_texture(mouse_moved)[0]
origin_norm = self._viewport_api.map_ndc_to_texture((0, 0))[0]
vel_norm = (vel_norm[0] - origin_norm[0], origin_norm[1] - vel_norm[1])
# Velocity in viewport resolution pixels
vel_pixel = (vel_norm[0] * resolution[0], vel_norm[1] * resolution[1])
if not self._started_moving:
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
"start_pos_norm_x": self._start_pos_norm[0],
"start_pos_norm_y": self._start_pos_norm[1],
"start_pos_pixel_x": self._start_pos_pixel[0],
"start_pos_pixel_y": self._start_pos_pixel[1],
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"vel_norm_x": vel_norm[0],
"vel_norm_y": vel_norm[1],
"vel_pixel_x": vel_pixel[0],
"vel_pixel_y": vel_pixel[1],
}
self._message_bus.push(self._event_type_began, payload=payload)
self._started_moving = True
else:
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"vel_norm_x": vel_norm[0],
"vel_norm_y": vel_norm[1],
"vel_pixel_x": vel_pixel[0],
"vel_pixel_y": vel_pixel[1],
}
self._message_bus.push(self._event_type_changed, payload=payload)
def on_ended(self):
if self._start_pos_valid and self._started_moving:
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
}
self._message_bus.push(self._event_type_ended, payload=payload)
self._start_pos_valid = False
# Custom manipulator containing a Screen that contains the gestures
class ViewportDragManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [
ViewportDragGesture(viewport_api, viewport_window_name, 0), # left mouse drag
ViewportDragGesture(viewport_api, viewport_window_name, 1), # right mouse drag
ViewportDragGesture(viewport_api, viewport_window_name, 2), # middle mouse drag
]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
self._transform = sc.Transform()
with self._transform:
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def ViewportDragManipulatorFactory(desc: dict) -> ViewportDragManipulator: # noqa: N802
manip = ViewportDragManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"ViewportDragManipulator.{desc.get('viewport_window_name')}"
return manip
| 6,711 | Python | 38.482353 | 95 | 0.60453 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadViewportPressState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadViewportPressStateDatabase.h>
#include "ViewportPressNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnReadViewportPressState
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr pressBeganSub;
carb::events::ISubscriptionPtr pressEndedSub;
ViewportPressEventPayloads eventPayloads;
ViewportPressEventStates eventStates;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
//
// Process event payloads and update event states immediately after receiving each payload
static void updateEventStates(ViewportPressEventStates& eventStates, ViewportPressEventPayloads& eventPayloads)
{
for (auto const& pressBeganPayload : eventPayloads.pressBeganPayloads())
{
if (!pressBeganPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[pressBeganPayload.first];
eventStateValue.pressPositionNorm = pressBeganPayload.second.pressPositionNorm;
eventStateValue.pressPositionPixel = pressBeganPayload.second.pressPositionPixel;
eventStateValue.releasePositionNorm = {0.0, 0.0};
eventStateValue.releasePositionPixel = {0.0, 0.0};
eventStateValue.isPressed = true;
eventStateValue.isReleasePositionValid = false;
}
for (auto const& pressEndedPayload : eventPayloads.pressEndedPayloads())
{
if (!pressEndedPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[pressEndedPayload.first];
if (eventStateValue.isPressed)
{
eventStateValue.releasePositionNorm = pressEndedPayload.second.releasePositionNorm;
eventStateValue.releasePositionPixel = pressEndedPayload.second.releasePositionPixel;
eventStateValue.isPressed = false;
eventStateValue.isReleasePositionValid = pressEndedPayload.second.isReleasePositionValid;
}
}
eventPayloads.clear();
}
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnReadViewportPressState& state =
OgnReadViewportPressStateDatabase::sSharedState<OgnReadViewportPressState>(nodeObj);
// Subscribe to press events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.pressBeganSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kPressBeganEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportPressState& state =
OgnReadViewportPressStateDatabase::sSharedState<OgnReadViewportPressState>(nodeObj);
state.m_internalState.eventPayloads.setPressBeganPayload(e->payload);
state.m_setStamp.next();
updateEventStates(state.m_internalState.eventStates, state.m_internalState.eventPayloads);
}
}
);
state.m_internalState.pressEndedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kPressEndedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportPressState& state =
OgnReadViewportPressStateDatabase::sSharedState<OgnReadViewportPressState>(nodeObj);
state.m_internalState.eventPayloads.setPressEndedPayload(e->payload);
state.m_setStamp.next();
updateEventStates(state.m_internalState.eventStates, state.m_internalState.eventPayloads);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnReadViewportPressState& state =
OgnReadViewportPressStateDatabase::sSharedState<OgnReadViewportPressState>(nodeObj);
// Unsubscribe from press events
if (state.m_internalState.pressBeganSub.get())
state.m_internalState.pressBeganSub.detach()->unsubscribe();
if (state.m_internalState.pressEndedSub.get())
state.m_internalState.pressEndedSub.detach()->unsubscribe();
}
static bool compute(OgnReadViewportPressStateDatabase& db)
{
OgnReadViewportPressState& sharedState = db.sharedState<OgnReadViewportPressState>();
OgnReadViewportPressState& perInstanceState = db.perInstanceState<OgnReadViewportPressState>();
if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
char const* const gestureName = db.tokenToString(db.inputs.gesture());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
// Output press state
auto it = sharedState.m_internalState.eventStates.find({viewportWindowName, gestureName});
if (it != sharedState.m_internalState.eventStates.end())
{
if (db.inputs.useNormalizedCoords())
{
db.outputs.pressPosition() = it->second.pressPositionNorm;
db.outputs.releasePosition() = it->second.releasePositionNorm;
}
else
{
db.outputs.pressPosition() = it->second.pressPositionPixel;
db.outputs.releasePosition() = it->second.releasePositionPixel;
}
db.outputs.isReleasePositionValid() = it->second.isReleasePositionValid;
db.outputs.isPressed() = it->second.isPressed;
db.outputs.isValid() = true;
}
else
{
db.outputs.pressPosition() = {0.0, 0.0};
db.outputs.releasePosition() = {0.0, 0.0};
db.outputs.isReleasePositionValid() = false;
db.outputs.isPressed() = false;
db.outputs.isValid() = false;
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 7,263 | C++ | 38.912088 | 115 | 0.61655 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportClickNodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "UINodeCommon.h"
namespace omni
{
namespace graph
{
namespace ui_nodes
{
constexpr carb::events::EventType kClickEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.click");
class ViewportClickEventPayloads
{
public:
struct Key
{
char const* viewportWindowName;
char const* gestureName;
bool operator<(Key const& other) const
{
int const ret = std::strcmp(viewportWindowName, other.viewportWindowName);
if (ret < 0)
return true;
else if (ret <= 0)
return std::strcmp(gestureName, other.gestureName) < 0;
return false;
}
};
struct Value
{
pxr::GfVec2d positionNorm;
pxr::GfVec2d positionPixel;
bool isValid;
};
// Store an event payload as a key-value pair
void setPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
payloadMap[key] = Value {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
true
};
}
// Retrieve a payload value by key
Value const* getPayloadValue(char const* viewportWindowName, char const* gestureName)
{
auto it = payloadMap.find({viewportWindowName, gestureName});
if (it != payloadMap.end() && it->second.isValid)
{
return &(it->second);
}
return nullptr;
}
// Invalidate all stored payloads
void clear()
{
for (auto& p : payloadMap) {
p.second.isValid = false;
}
}
// Check if there exists a valid payload
bool empty()
{
return std::none_of(payloadMap.begin(), payloadMap.end(),
[](auto const& p) {
return p.second.isValid;
});
}
private:
std::map<Key, Value> payloadMap;
StringMemo stringMemo;
};
}
}
}
| 2,803 | C | 25.205607 | 107 | 0.590082 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/PickingManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["PickingManipulatorFactory"]
from typing import Any, List, Optional
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME = "omni.graph.picking"
CLICK_GESTURE_NAMES = ["Left Mouse Click", "Right Mouse Click", "Middle Mouse Click"]
PRESS_GESTURE_NAMES = ["Left Mouse Press", "Right Mouse Press", "Middle Mouse Press"]
SEQ_LIMIT = 128
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
# Custom gesture that triggers a picking query on mouse press, and sends the result on both mouse press and end of click
class PickingGesture(sc.DragGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int):
super().__init__(mouse_button=mouse_button, manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._click_gesture_name = CLICK_GESTURE_NAMES[mouse_button]
self._press_gesture_name = PRESS_GESTURE_NAMES[mouse_button]
self._event_type = carb.events.type_from_string(EVENT_NAME)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
# Sequence number for associating picking queries with gestures
self._seq = 0
# Bool to track whether the mouse button was initially pressed over the 3D viewport or not
# (does not need to be an array like the rest since _query_completed does not need to check it)
self._began = False
# Sequence number indexed bools to control the following execution order cases for mouse click:
# 1: on_began -> _query_completed -> on_ended
# 2: on_began -> _query_completed -> on_changed (cancelled) -> on_ended
# 3: on_began -> on_ended -> _query_completed
# 4: on_began -> on_changed (cancelled) -> _query_completed -> on_ended
# 5: on_began -> on_changed (cancelled) -> on_ended -> _query_completed
self._ended = [False] * SEQ_LIMIT # True if the mouse button has been released without moving the mouse
self._cancelled = [False] * SEQ_LIMIT # True if the mouse was moved while pressed, cancelling the click
self._result_stored = [False] * SEQ_LIMIT # True if the picking query has completed and stored its result
# Sequence number indexed temporary buffers to hold the picking result
self._picked_prim_path = [None] * SEQ_LIMIT
self._world_space_pos = [None] * SEQ_LIMIT
# Callback to request_query called when the picking query completes
def _query_completed(self, seq: int, picked_prim_path: str, world_space_pos: Optional[List[float]], *args):
# Handle mouse press:
# Send the picked prim path and picked world position in an event payload
# Include the viewport window name and gesture name to filter on the receiving end
press_payload = {
"viewport": self._viewport_window_name,
"gesture": self._press_gesture_name,
"path": picked_prim_path,
"pos_x": world_space_pos[0] if world_space_pos else 0.0,
"pos_y": world_space_pos[1] if world_space_pos else 0.0,
"pos_z": world_space_pos[2] if world_space_pos else 0.0,
}
self._message_bus.push(self._event_type, payload=press_payload)
# Handle cases for mouse click
if self._cancelled[seq]:
return
if self._ended[seq]:
# Case 3: Click has already ended and we were waiting on the query to complete, so send the payload now
click_payload = {
"viewport": self._viewport_window_name,
"gesture": self._click_gesture_name,
"path": picked_prim_path,
"pos_x": world_space_pos[0] if world_space_pos else 0.0,
"pos_y": world_space_pos[1] if world_space_pos else 0.0,
"pos_z": world_space_pos[2] if world_space_pos else 0.0,
}
self._message_bus.push(self._event_type, payload=click_payload)
else:
# Case 1 or 2: Click has not completed yet, so save the picking result and wait until mouse is released
self._picked_prim_path[seq] = picked_prim_path
self._world_space_pos[seq] = world_space_pos
self._result_stored[seq] = True
def _query_completed_seq(self, seq: int):
return lambda *args: self._query_completed(seq, *args)
# Called when the specified mouse button is pressed
def on_began(self):
# Get the next sequence number and reset the control bools
self._seq = (self._seq + 1) % SEQ_LIMIT
self._began = False
self._ended[self._seq] = False
self._cancelled[self._seq] = False
self._result_stored[self._seq] = False
self._picked_prim_path[self._seq] = None
self._world_space_pos[self._seq] = None
# Get the mouse position in normalized coords and check if the mouse is actually over the 3D viewport
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
pos_norm, _ = self._viewport_api.map_ndc_to_texture(mouse)
if pos_norm is None or not all(0.0 <= x <= 1.0 for x in pos_norm):
return
self._began = True
# Get the mouse position in viewport resolution pixels and request a picking query
pos_pixel = (int(pos_norm[0] * resolution[0]), int((1.0 - pos_norm[1]) * resolution[1]))
self._viewport_api.request_query(
pos_pixel,
self._query_completed_seq(self._seq),
query_name=f"omni.graph.ui_nodes.PickingManipulator.{id(self)}",
)
# Called when the mouse is moved while pressed, cancelling the click
def on_changed(self):
if not self._began:
return
self._cancelled[self._seq] = True
# Called when the specified mouse button is released
def on_ended(self):
if not self._began or self._cancelled[self._seq]:
return
if self._result_stored[self._seq]:
# Case 1: The picking query has already completed and we have the result saved, so send the payload now
picked_prim_path = self._picked_prim_path[self._seq]
world_space_pos = self._world_space_pos[self._seq]
click_payload = {
"viewport": self._viewport_window_name,
"gesture": self._click_gesture_name,
"path": picked_prim_path,
"pos_x": world_space_pos[0] if world_space_pos else 0.0,
"pos_y": world_space_pos[1] if world_space_pos else 0.0,
"pos_z": world_space_pos[2] if world_space_pos else 0.0,
}
self._message_bus.push(self._event_type, payload=click_payload)
else:
# Case 3: The picking query has not completed yet, so wait until it completes to send the payload
self._ended[self._seq] = True
# Custom manipulator containing a screen that contains the gestures
class PickingManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [
PickingGesture(viewport_api, viewport_window_name, 0), # left mouse click/press
PickingGesture(viewport_api, viewport_window_name, 1), # right mouse click/press
PickingGesture(viewport_api, viewport_window_name, 2), # middle mouse click/press
]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
# Create a transform and put a screen in it (must hold a reference to keep the sc.Screen alive)
self._transform = sc.Transform()
with self._transform:
# sc.Screen is an invisible rectangle that is always in front of and entirely covers the viewport camera
# By attaching the gestures to this screen, the gestures can be triggered by clicking anywhere
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def PickingManipulatorFactory(desc: dict) -> PickingManipulator: # noqa: N802
manip = PickingManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"PickingManipulator.{desc.get('viewport_window_name')}"
return manip
| 9,093 | Python | 45.397959 | 120 | 0.638953 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetCameraPosition.cpp | // Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <OgnSetCameraPositionDatabase.h>
#include "CameraState.h"
#include "NodeUtils.h"
#include <pxr/base/gf/vec3d.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnSetCameraPosition
{
public:
static bool compute(OgnSetCameraPositionDatabase& db)
{
PXR_NS::UsdPrim prim = getPrimFromPathOrRelationship(db, OgnSetCameraPositionAttributes::inputs::prim.m_token);
if (!prim)
return false;
auto position = db.inputs.position();
auto rotate = db.inputs.rotate();
auto camera = PXR_NS::UsdGeomCamera(prim);
if (!camera)
return false;
CameraState cameraState(std::move(camera));
bool ok = cameraState.setCameraPosition({ position[0], position[1], position[2] }, rotate);
if (!ok)
{
db.logError("Could not set position for camera %s", prim.GetPath().GetText());
}
db.outputs.execOut() = kExecutionAttributeStateEnabled;
return true;
}
};
REGISTER_OGN_NODE()
}
}
}
| 1,541 | C++ | 23.870967 | 119 | 0.683971 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadViewportScrollState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadViewportScrollStateDatabase.h>
#include "ViewportScrollNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnReadViewportScrollState
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr scrollSub;
ViewportScrollEventPayloads eventPayloads;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
static void initialize(GraphContextObj const& context, NodeObj const& nodeObj)
{
OgnReadViewportScrollState& state =
OgnReadViewportScrollStateDatabase::sSharedState<OgnReadViewportScrollState>(nodeObj);
// Subscribe to scroll events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.scrollSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kScrollEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportScrollState& state =
OgnReadViewportScrollStateDatabase::sSharedState<OgnReadViewportScrollState>(nodeObj);
state.m_internalState.eventPayloads.setPayload(e->payload);
state.m_setStamp.next();
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnReadViewportScrollState& state =
OgnReadViewportScrollStateDatabase::sSharedState<OgnReadViewportScrollState>(nodeObj);
// Unsubscribe from scroll events
if (state.m_internalState.scrollSub.get())
state.m_internalState.scrollSub.detach()->unsubscribe();
}
static bool compute(OgnReadViewportScrollStateDatabase& db)
{
OgnReadViewportScrollState& sharedState = db.sharedState<OgnReadViewportScrollState>();
OgnReadViewportScrollState& perInstanceState = db.perInstanceState<OgnReadViewportScrollState>();
if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
auto const* eventPayloadValuePtr = sharedState.m_internalState.eventPayloads.getPayloadValue(viewportWindowName);
if (eventPayloadValuePtr)
{
db.outputs.scrollValue() = eventPayloadValuePtr->scrollValue;
db.outputs.position() = db.inputs.useNormalizedCoords() ? eventPayloadValuePtr->positionNorm : eventPayloadValuePtr->positionPixel;
db.outputs.isValid() = true;
}
else
{
db.outputs.scrollValue() = 0.0f;
db.outputs.position() = {0.0, 0.0};
db.outputs.isValid() = false;
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 3,820 | C++ | 35.740384 | 147 | 0.638743 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnWidgetValueChanged.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from contextlib import suppress
import omni.graph.core as og
from omni.graph.ui_nodes.ogn.OgnOnWidgetValueChangedDatabase import OgnOnWidgetValueChangedDatabase
from . import UINodeCommon
class OgnOnWidgetValueChanged:
@staticmethod
def try_resolve_output_attribute(node, attr_name, attr_type):
out_attr = node.get_attribute(attr_name)
attr_type_valid = attr_type.base_type != og.BaseDataType.UNKNOWN
if out_attr.get_resolved_type().base_type != og.BaseDataType.UNKNOWN and (
not attr_type_valid or attr_type != out_attr.get_resolved_type()
):
out_attr.set_resolved_type(og.Type(og.BaseDataType.UNKNOWN))
if attr_type_valid and out_attr.get_resolved_type().base_type == og.BaseDataType.UNKNOWN:
out_attr.set_resolved_type(attr_type)
@staticmethod
def internal_state():
return UINodeCommon.OgnUIEventNodeInternalState()
@staticmethod
def compute(db) -> bool:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
return True
event_name = "value_changed_" + widget_identifier
if db.internal_state.first_time_subscribe(db.node, event_name):
return True
payload = db.internal_state.try_pop_event()
if payload is None:
return True
if "valueType" in payload.get_keys():
value_type = payload["valueType"]
OgnOnWidgetValueChanged.try_resolve_output_attribute(
db.node, "outputs:newValue", og.AttributeType.type_from_ogn_type_name(value_type)
)
if "newValue" in payload.get_keys():
new_value = payload["newValue"]
db.outputs.newValue = new_value
db.outputs.valueChanged = og.ExecutionAttributeState.ENABLED
return True
# ----------------------------------------------------------------------------
@staticmethod
def release(node):
# Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing
# after the node has been released.
with suppress(og.OmniGraphError):
state = OgnOnWidgetValueChangedDatabase.per_node_internal_state(node)
state.release()
| 2,695 | Python | 35.931506 | 101 | 0.66308 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnDrawDebugCurve.py | """
This is the implementation of the OGN node defined in OgnDrawDebugCurve.ogn
"""
import carb
import numpy as np
import omni.debugdraw as dd
import omni.graph.core as og
class OgnDrawDebugCurve:
"""
Draws a curve using omni.debugdraw
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
curvepoints = db.inputs.curvepoints
color = db.inputs.color
closed = db.inputs.closed
try:
ddi = dd._debugDraw.acquire_debug_draw_interface() # noqa: PLW0212
rgb_bytes = (np.clip(color, 0, 1.0) * 255).astype("uint8").tobytes()
argb_bytes = b"\xff" + rgb_bytes
argb = int.from_bytes(argb_bytes, byteorder="big")
carbpoints = [carb.Float3(p.tolist()) for p in curvepoints]
# carb.log_warn(f'{color} = {argb_bytes} = {argb}, {carbpoints[0]}, {carbpoints[1]}')
for i in range(len(carbpoints) - 1):
ddi.draw_line(carbpoints[i], argb, carbpoints[i + 1], argb)
if closed:
ddi.draw_line(carbpoints[-1], argb, carbpoints[0], argb)
except Exception as error: # noqa: PLW0703
import traceback
raise RuntimeError(traceback.format_exc()) from error
db.outputs.execOut = og.ExecutionAttributeState.ENABLED
return True
| 1,376 | Python | 33.424999 | 97 | 0.606105 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnNewFrame.py | """
This is the implementation of the OGN node defined in OgnOnNewFrame.ogn
"""
from contextlib import suppress
import omni.graph.core as og
import omni.usd
from omni.graph.ui_nodes.ogn.OgnOnNewFrameDatabase import OgnOnNewFrameDatabase
from omni.kit.viewport.utility import get_viewport_from_window_name
class OgnOnNewFrameInternalState:
"""Convenience class for maintaining per-node state information"""
def __init__(self):
"""Instantiate the per-node state information."""
# This subscription object controls the lifetime of our callback, it will be
# cleaned up automatically when our node is destroyed
self.sub = None
# Set when the callback has triggered
self.is_set = False
# The last payload received
self.payload = None
# The node instance handle
self.node = None
# The viewport we are watching frames for
self.viewport_handle = None
def on_event(self, e):
"""The event callback"""
if e is None:
return
self.is_set = True
viewport_handle = e.payload["viewport_handle"]
if viewport_handle != self.viewport_handle:
return
self.payload = e.payload
# Tell the evaluator we need to be computed
if self.node.is_valid():
self.node.request_compute()
def first_time_subscribe(self, node: og.Node, viewport_handle: int) -> bool:
"""Checked call to set up carb subscription
Args:
node: The node instance
viewport_handle: The handle for the viewport to watch
Returns:
True if we subscribed, False if we are already subscribed
"""
if self.sub is not None and self.viewport_handle != viewport_handle:
# event name changed since we last subscribed, unsubscribe
self.sub.unsubscribe()
self.sub = None
if self.sub is None:
self.sub = (
omni.usd.get_context()
.get_rendering_event_stream()
.create_subscription_to_push_by_type(
int(omni.usd.StageRenderingEventType.NEW_FRAME),
self.on_event,
name=f"omni.graph.action.__on_new_frame.{node.node_id()}",
)
)
self.viewport_handle = viewport_handle
self.node = node
self.payload = None
return True
return False
def try_pop_event(self):
"""Pop the payload of the last event received, or None if there is no event to pop"""
if self.is_set:
self.is_set = False
payload = self.payload
self.payload = None
return payload
return None
# ======================================================================
class OgnOnNewFrame:
@staticmethod
def internal_state():
"""Returns an object that will contain per-node state information"""
return OgnOnNewFrameInternalState()
@staticmethod
def compute(db) -> bool:
viewport_name = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport_name)
if not viewport_api:
return True
state = db.internal_state
# XXX: Note this may be incorrect, viewport_handle is not stable (and may be None)
viewport_handle = viewport_api.frame_info.get("viewport_handle")
if state.first_time_subscribe(db.node, viewport_handle):
return True
payload = state.try_pop_event()
if payload is None:
return True
# Copy the event dict contents into the output bundle
db.outputs.frameNumber = payload["frame_number"]
db.outputs.execOut = og.ExecutionAttributeState.ENABLED
return True
# ----------------------------------------------------------------------------
@staticmethod
def release(node):
# Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing
# after the node has been released.
with suppress(og.OmniGraphError):
state = OgnOnNewFrameDatabase.per_node_internal_state(node)
if state.sub:
state.sub.unsubscribe()
state.sub = None
| 4,332 | Python | 33.388889 | 101 | 0.587719 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportMode.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from dataclasses import dataclass
from threading import Lock
from typing import Any, Callable, Dict, Optional
import omni.graph.core as og
import omni.ui as ui
from omni.graph.ui_nodes.ogn.nodes.OgnVStack import OgnVStack
from omni.graph.ui_nodes.ogn.OgnSetViewportModeDatabase import OgnSetViewportModeDatabase
from omni.kit.viewport.utility import get_active_viewport_and_window
from omni.ui import scene as sc
from omni.ui_query import OmniUIQuery
from .PickingManipulator import PickingManipulatorFactory # noqa: PLE0402
from .ViewportClickManipulator import ViewportClickManipulatorFactory # noqa: PLE0402
from .ViewportDragManipulator import ViewportDragManipulatorFactory # noqa: PLE0402
from .ViewportHoverManipulator import ViewportHoverManipulatorFactory # noqa: PLE0402
from .ViewportPressManipulator import ViewportPressManipulatorFactory # noqa: PLE0402
from .ViewportScrollManipulator import ViewportScrollManipulatorFactory # noqa: PLE0402
UI_FRAME_NAME = "omni.graph.SetViewportMode"
VIEWPORT_OVERLAY_NAME = "OG_overlay"
IS_LOCK_REQUIRED = True
class NoLock:
def __init__(self):
pass
def __enter__(self):
return self
def __exit__(self, exc_type, exc_value, traceback):
pass
class OgnSetViewportMode:
@dataclass
class ViewportState:
viewport_click_manipulator: Optional[Any] = None
viewport_press_manipulator: Optional[Any] = None
viewport_drag_manipulator: Optional[Any] = None
viewport_hover_manipulator: Optional[Any] = None
viewport_scroll_manipulator: Optional[Any] = None
picking_manipulator: Optional[Any] = None
__viewport_states: Dict[str, ViewportState] = {}
__do_it_lock: Optional[Any] = Lock() if IS_LOCK_REQUIRED else NoLock()
@staticmethod
def compute(db) -> bool:
if db.inputs.execIn == og.ExecutionAttributeState.DISABLED:
return False
with OgnSetViewportMode.__do_it_lock:
result = OgnSetViewportMode.__do_it(
db.inputs.mode,
db.inputs.viewport,
db.abi_context,
db.outputs,
db.log_error,
db.inputs.enableViewportMouseEvents,
db.inputs.enablePicking,
db.inputs.passClicksThru,
)
if result:
if db.inputs.mode == 0:
db.outputs.defaultMode = og.ExecutionAttributeState.ENABLED
db.outputs.scriptedMode = og.ExecutionAttributeState.DISABLED
elif db.inputs.mode == 1:
db.outputs.defaultMode = og.ExecutionAttributeState.DISABLED
db.outputs.scriptedMode = og.ExecutionAttributeState.ENABLED
return True
db.outputs.defaultMode = og.ExecutionAttributeState.DISABLED
db.outputs.scriptedMode = og.ExecutionAttributeState.DISABLED
return False
@staticmethod
def __do_it(
mode: int,
viewport_window_name: str,
context: og.GraphContext,
outputs: OgnSetViewportModeDatabase.ValuesForOutputs,
log_fn: Optional[Callable],
viewport_mouse_events_enabled: bool,
picking_enabled: bool,
pass_clicks_thru: bool,
) -> bool:
# Validate the viewport window name
if not viewport_window_name:
if log_fn is not None:
log_fn(f"Viewport window '{viewport_window_name}' not found")
return False
viewport_api, viewport_window = get_active_viewport_and_window(window_name=viewport_window_name)
if viewport_window is None:
if log_fn is not None:
log_fn(f"Viewport window '{viewport_window_name}' not found")
return False
if hasattr(viewport_api, "legacy_window"):
if log_fn is not None:
log_fn(f"Legacy viewport window '{viewport_window_name}' not compatible with Set Viewport Mode")
return False
# Default mode
if mode == 0:
# Destroy the manipulators
OgnSetViewportMode.__viewport_states[viewport_window_name] = OgnSetViewportMode.__viewport_states.get(
viewport_window_name, OgnSetViewportMode.ViewportState()
)
viewport_state = OgnSetViewportMode.__viewport_states[viewport_window_name]
if viewport_state.viewport_click_manipulator is not None:
viewport_state.viewport_click_manipulator.destroy()
viewport_state.viewport_click_manipulator = None
if viewport_state.viewport_press_manipulator is not None:
viewport_state.viewport_press_manipulator.destroy()
viewport_state.viewport_press_manipulator = None
if viewport_state.viewport_drag_manipulator is not None:
viewport_state.viewport_drag_manipulator.destroy()
viewport_state.viewport_drag_manipulator = None
if viewport_state.viewport_hover_manipulator is not None:
viewport_state.viewport_hover_manipulator.destroy()
viewport_state.viewport_hover_manipulator = None
if viewport_state.viewport_scroll_manipulator is not None:
viewport_state.viewport_scroll_manipulator.destroy()
viewport_state.viewport_scroll_manipulator = None
if viewport_state.picking_manipulator is not None:
viewport_state.picking_manipulator.destroy()
viewport_state.picking_manipulator = None
# Destroy the ui.ZStack and sc.SceneView if they exist
frame = viewport_window.get_frame(UI_FRAME_NAME)
frame_children = ui.Inspector.get_children(frame)
if frame_children:
widget_container = frame_children[0]
widget_container_children = ui.Inspector.get_children(widget_container)
if widget_container_children:
scene_view = widget_container_children[0]
viewport_api.remove_scene_view(scene_view)
scene_view.scene.clear()
scene_view.destroy()
OgnVStack.deregister_widget(context, VIEWPORT_OVERLAY_NAME)
widget_container.destroy()
frame.clear()
# Clear output widget path
outputs.widgetPath = ""
# Scripted mode
elif mode == 1:
# Create the ui.ZStack and sc.SceneView if they don't exist
frame = viewport_window.get_frame(UI_FRAME_NAME)
frame_children = ui.Inspector.get_children(frame)
if frame_children:
widget_container = frame_children[0]
else:
with frame:
widget_container = ui.ZStack(identifier=VIEWPORT_OVERLAY_NAME)
# Register the container widget so that graphs can access its properties, like size.
OgnVStack.register_widget(context, VIEWPORT_OVERLAY_NAME, widget_container)
widget_container.content_clipping = not pass_clicks_thru
widget_container_children = ui.Inspector.get_children(widget_container)
if widget_container_children:
scene_view = widget_container_children[0]
else:
with widget_container:
scene_view = sc.SceneView(child_windows_input=0)
viewport_api.add_scene_view(scene_view)
# Destroy any existing manipulators and create the enabled manipulators
OgnSetViewportMode.__viewport_states[viewport_window_name] = OgnSetViewportMode.__viewport_states.get(
viewport_window_name, OgnSetViewportMode.ViewportState()
)
viewport_state = OgnSetViewportMode.__viewport_states[viewport_window_name]
if viewport_state.viewport_click_manipulator is not None:
viewport_state.viewport_click_manipulator.destroy()
viewport_state.viewport_click_manipulator = None
if viewport_state.viewport_press_manipulator is not None:
viewport_state.viewport_press_manipulator.destroy()
viewport_state.viewport_press_manipulator = None
if viewport_state.viewport_drag_manipulator is not None:
viewport_state.viewport_drag_manipulator.destroy()
viewport_state.viewport_drag_manipulator = None
if viewport_state.viewport_hover_manipulator is not None:
viewport_state.viewport_hover_manipulator.destroy()
viewport_state.viewport_hover_manipulator = None
if viewport_state.viewport_scroll_manipulator is not None:
viewport_state.viewport_scroll_manipulator.destroy()
viewport_state.viewport_scroll_manipulator = None
if viewport_state.picking_manipulator is not None:
viewport_state.picking_manipulator.destroy()
viewport_state.picking_manipulator = None
with scene_view.scene:
if viewport_mouse_events_enabled:
viewport_state.viewport_click_manipulator = ViewportClickManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_press_manipulator = ViewportPressManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_drag_manipulator = ViewportDragManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_hover_manipulator = ViewportHoverManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_scroll_manipulator = ViewportScrollManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
if picking_enabled:
viewport_state.picking_manipulator = PickingManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
# Set output widget path
outputs.widgetPath = OmniUIQuery.get_widget_path(viewport_window, widget_container)
return True
| 11,087 | Python | 43 | 114 | 0.638496 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportScrollManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportScrollManipulatorFactory"]
from typing import Any
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME = "omni.graph.viewport.scroll"
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
class ViewportScrollGesture(sc.ScrollGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str):
super().__init__(manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._event_type = carb.events.type_from_string(EVENT_NAME)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
def on_ended(self, *args):
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
# Position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
return
# Position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
payload = {
"viewport": self._viewport_window_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"scroll": self.scroll[0],
}
self._message_bus.push(self._event_type, payload=payload)
class ViewportScrollManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [ViewportScrollGesture(viewport_api, viewport_window_name)]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
self._transform = sc.Transform()
with self._transform:
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def ViewportScrollManipulatorFactory(desc: dict) -> ViewportScrollManipulator: # noqa: N802
manip = ViewportScrollManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"ViewportScrollManipulator.{desc.get('viewport_window_name')}"
return manip
| 3,047 | Python | 33.636363 | 97 | 0.65146 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnWidgetClicked.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from contextlib import suppress
import omni.graph.core as og
from omni.graph.ui_nodes.ogn.OgnOnWidgetClickedDatabase import OgnOnWidgetClickedDatabase
from . import UINodeCommon
class OgnOnWidgetClicked:
@staticmethod
def internal_state():
return UINodeCommon.OgnUIEventNodeInternalState()
@staticmethod
def compute(db) -> bool:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
return True
event_name = "clicked_" + widget_identifier
if db.internal_state.first_time_subscribe(db.node, event_name):
return True
payload = db.internal_state.try_pop_event()
if payload is None:
return True
# Currently payload is an empty dictionary
db.outputs.clicked = og.ExecutionAttributeState.ENABLED
return True
# ----------------------------------------------------------------------------
@staticmethod
def release(node):
# Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing
# after the node has been released.
with suppress(og.OmniGraphError):
state = OgnOnWidgetClickedDatabase.per_node_internal_state(node)
state.release()
| 1,709 | Python | 32.529411 | 101 | 0.679345 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/CameraState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "CameraState.h"
#include <carb/settings/ISettings.h>
#include <omni/timeline/ITimeline.h>
#include <omni/usd/UsdUtils.h>
using namespace omni::graph::ui_nodes;
static const PXR_NS::TfToken kCenterOfInterest("omni:kit:centerOfInterest");
static bool checkPositionAndTarget(const PXR_NS::GfVec3d& position, const PXR_NS::GfVec3d& target)
{
// If position and target are coincident, fail
if ((position - target).GetLengthSq() <= std::numeric_limits<double>::epsilon())
{
return false;
}
return true;
}
static PXR_NS::GfVec3d getCameraUp(PXR_NS::UsdStageRefPtr stage)
{
PXR_NS::TfToken upAxis = PXR_NS::UsdGeomGetStageUpAxis(stage);
if (upAxis == PXR_NS::UsdGeomTokens->x)
{
return { 1, 0, 0 };
}
if (upAxis == PXR_NS::UsdGeomTokens->z)
{
return { 0, 0, 1 };
}
return { 0, 1, 0 };
}
CameraState::CameraState(PXR_NS::UsdGeomCamera camera, const PXR_NS::UsdTimeCode* time)
: m_camera(std::move(camera))
, m_timeCode(time ? *time : omni::timeline::getTimeline()->getCurrentTime() * m_camera.GetPrim().GetStage()->GetTimeCodesPerSecond())
{
}
void CameraState::getCameraPosition(carb::Double3& position) const
{
PXR_NS::GfMatrix4d worldXform = m_camera.ComputeLocalToWorldTransform(m_timeCode).RemoveScaleShear();
PXR_NS::GfVec3d worldPos = worldXform.Transform(PXR_NS::GfVec3d(0, 0, 0));
position = { worldPos[0], worldPos[1], worldPos[2] };
}
void CameraState::getCameraTarget(carb::Double3& target) const
{
PXR_NS::GfVec3d localCenterOfInterest;
PXR_NS::UsdAttribute coiAttr = m_camera.GetPrim().GetAttribute(kCenterOfInterest);
if (!coiAttr || !coiAttr.Get(&localCenterOfInterest, m_timeCode))
{
localCenterOfInterest = { 0, 0, -1 };
}
PXR_NS::GfMatrix4d worldXform = m_camera.ComputeLocalToWorldTransform(m_timeCode).RemoveScaleShear();
PXR_NS::GfVec3d worldCenterOfInterest = worldXform.Transform(localCenterOfInterest);
target = { worldCenterOfInterest[0], worldCenterOfInterest[1], worldCenterOfInterest[2] };
}
bool CameraState::setCameraPosition(const carb::Double3& worldPosition, bool rotate)
{
PXR_NS::GfMatrix4d worldXform = m_camera.ComputeLocalToWorldTransform(m_timeCode).RemoveScaleShear();
PXR_NS::GfMatrix4d parentXform = m_camera.ComputeParentToWorldTransform(m_timeCode);
PXR_NS::GfMatrix4d invParentXform = parentXform.GetInverse();
PXR_NS::GfMatrix4d initialLocalXform = worldXform * invParentXform;
PXR_NS::GfVec3d posInParent = invParentXform.Transform(PXR_NS::GfVec3d(worldPosition.x, worldPosition.y, worldPosition.z));
PXR_NS::UsdPrim camPrim = m_camera.GetPrim();
PXR_NS::UsdAttribute coiAttr;
PXR_NS::GfVec3d prevLocalCenterOfInterest;
PXR_NS::GfMatrix4d newLocalXform;
if (rotate)
{
const PXR_NS::GfVec3d camUp = getCameraUp(camPrim.GetStage());
coiAttr = camPrim.GetAttribute(kCenterOfInterest);
if (!coiAttr || !coiAttr.Get(&prevLocalCenterOfInterest, m_timeCode))
{
prevLocalCenterOfInterest = { 0, 0, -1 };
}
PXR_NS::GfVec3d coiInParent = invParentXform.Transform(worldXform.Transform(prevLocalCenterOfInterest));
if (!checkPositionAndTarget(posInParent, coiInParent))
{
return false;
}
newLocalXform = PXR_NS::GfMatrix4d(1).SetLookAt(posInParent, coiInParent, camUp).GetInverse();
}
else
{
newLocalXform = initialLocalXform;
}
newLocalXform.SetTranslateOnly(posInParent);
omni::usd::UsdUtils::setLocalTransformMatrix(camPrim, newLocalXform, m_timeCode);
if (coiAttr)
{
PXR_NS::GfVec3d prevWorldCOI = worldXform.Transform(prevLocalCenterOfInterest);
PXR_NS::GfVec3d newLocalCOI = (newLocalXform * parentXform).GetInverse().Transform(prevWorldCOI);
omni::usd::UsdUtils::setAttribute(coiAttr, newLocalCOI, m_timeCode);
}
return true;
}
bool CameraState::setCameraTarget(const carb::Double3& worldTarget, bool rotate)
{
PXR_NS::UsdPrim camPrim = m_camera.GetPrim();
PXR_NS::GfMatrix4d worldXform = m_camera.ComputeLocalToWorldTransform(m_timeCode).RemoveScaleShear();
PXR_NS::GfMatrix4d parentXform = m_camera.ComputeParentToWorldTransform(m_timeCode);
PXR_NS::GfMatrix4d invParentXform = parentXform.GetInverse();
PXR_NS::GfMatrix4d initialLocalXform = worldXform * invParentXform;
PXR_NS::GfVec3d gfWorldTarget(worldTarget.x, worldTarget.y, worldTarget.z);
PXR_NS::GfVec3d prevLocalCenterOfInterest;
PXR_NS::UsdAttribute coiAttr = camPrim.GetAttribute(kCenterOfInterest);
if (!coiAttr || !coiAttr.Get(&prevLocalCenterOfInterest, m_timeCode))
{
prevLocalCenterOfInterest = { 0, 0, -1 };
}
PXR_NS::GfVec3d posInParent = invParentXform.Transform(initialLocalXform.Transform(PXR_NS::GfVec3d(0, 0, 0)));
PXR_NS::GfMatrix4d newLocalXform;
PXR_NS::GfVec3d newLocalCenterOfInterest;
if (rotate)
{
// Rotate camera to look at new target, leaving it where it is
PXR_NS::GfVec3d camUp = getCameraUp(camPrim.GetStage());
PXR_NS::GfVec3d coiInParent = invParentXform.Transform(gfWorldTarget);
if (!checkPositionAndTarget(posInParent, coiInParent))
{
return false;
}
newLocalXform = PXR_NS::GfMatrix4d(1).SetLookAt(posInParent, coiInParent, camUp).GetInverse();
newLocalCenterOfInterest = (newLocalXform * parentXform).GetInverse().Transform(gfWorldTarget);
}
else
{
// Camera keeps orientation and distance relative to target
// Calculate movement of center-of-interest in parent's space
PXR_NS::GfVec3d targetMove = invParentXform.Transform(gfWorldTarget) - invParentXform.Transform(worldXform.Transform(prevLocalCenterOfInterest));
// Copy the camera's local transform
newLocalXform = initialLocalXform;
// And move it by the delta
newLocalXform.SetTranslateOnly(posInParent + targetMove);
}
if (rotate)
{
omni::usd::UsdUtils::setAttribute(coiAttr, newLocalCenterOfInterest, m_timeCode);
}
omni::usd::UsdUtils::setLocalTransformMatrix(camPrim, newLocalXform, m_timeCode);
return true;
}
| 6,675 | C++ | 38.270588 | 153 | 0.708914 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetActiveViewportCamera.py | """
This is the implementation of the OGN node defined in OgnGetActiveViewportCamera.ogn
"""
from omni.kit.viewport.utility import get_viewport_window_camera_string
class OgnGetActiveViewportCamera:
"""
Gets a viewport's actively bound camera
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
try:
viewport_name = db.inputs.viewport
active_camera = get_viewport_window_camera_string(viewport_name)
db.outputs.camera = active_camera
db.outputs.cameraPrim = [active_camera]
except Exception as error: # pylint: disable=broad-except
db.log_error(str(error))
return False
return True
| 752 | Python | 27.961537 | 84 | 0.650266 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/UINodeCommon.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import ast
from typing import Dict, List, Optional, Tuple, Type, Union
import carb.events
import omni.client
import omni.graph.core as og
import omni.kit.app
import omni.ui as ui
import omni.usd
from omni.ui_query import OmniUIQuery
# TODO: Uncomment this when Viewport 2.0 becomes the default Viewport
# import omni.kit.viewport.window as vp
class OgnUINodeInternalState:
# This class is used by old widget nodes which have not yet been converted to use
# OgWidgetNode. It will be removed once they are all converted.
def __init__(self):
self.created_widget = None
self.created_frame = None
class OgWidgetNodeCallbacks:
"""
!!!BETA: DO NOT USE!!!
A base class for callbacks used by nodes which create omni.ui widgets.
"""
@staticmethod
def get_property_names(widget: ui.Widget, writeable: bool) -> Optional[List[str]]:
"""
Returns a dictionary containing those properties which are common to all ui.Widget.
If 'writeable' is True then only those properties whose values can be set will be
returned, otherwise only those whose value can be read will be returned.
If 'widget' is not a valid widget a warning will be issued and None returned.
"""
if not isinstance(widget, ui.Widget):
carb.log_warn(f"Attempt to retrieve property names from non-widget object '{widget}'.")
return None
# Read/write properties
props = [
"enabled", # bool
"height", # ui.Length
"name", # str
"opaque_for_mouse_events", # bool
"selected", # bool
"skip_draw_when_clipped", # bool
"style_type_name_override", # str
"tooltip", # str
"tooltip_offset_x", # float
"tooltip_offset_y", # float
"visible", # bool
"visible_max", # float
"visible_min", # float
"width", # ui.Length
]
if not writeable:
# Read-only properties
props += [
"computed_content_height", # float
"computed_content_width", # float
"computed_height", # float
"computed_width", # float
"dragging", # bool
"identifier", # str
"screen_position_x", # float
"screen_position_y", # float
]
return props
@staticmethod
def resolve_output_property(widget: ui.Widget, property_name: str, attribute: og.Attribute):
"""
Resolves the type of an output property based on a widget attribute.
This assumes the output attribute has the 'unvalidated' metadata set to true
OmniGraphError raised on failure.
"""
if not isinstance(widget, ui.Widget):
raise og.OmniGraphError(f"Attempt to resolve property on non-widget object '{widget}'.")
widget_desc = widget.identifier or repr(widget)
if not hasattr(widget, property_name):
raise og.OmniGraphError(f"Widget '{widget_desc}' has no property '{property_name}'.")
prop_value = getattr(widget, property_name)
if isinstance(prop_value, bool):
out_type = "bool"
elif isinstance(prop_value, int):
out_type = "int"
elif isinstance(prop_value, float):
out_type = "double"
elif isinstance(prop_value, (str, ui.Length, ui.Direction)):
out_type = "string"
else:
raise og.OmniGraphError(f"Cannot resolve output type: {type(prop_value)}")
attr_type = og.AttributeType.type_from_ogn_type_name(out_type)
attr_type_valid = attr_type.base_type != og.BaseDataType.UNKNOWN
if attribute.get_resolved_type().base_type != og.BaseDataType.UNKNOWN and (
not attr_type_valid or attr_type != attribute.get_resolved_type()
):
attribute.set_resolved_type(og.Type(og.BaseDataType.UNKNOWN))
if attr_type_valid and attribute.get_resolved_type().base_type == og.BaseDataType.UNKNOWN:
attribute.set_resolved_type(attr_type)
@staticmethod
def get_property_value(widget: ui.Widget, property_name: str, attribute: og.RuntimeAttribute):
"""
Retrieves the value of a property from a widget and writes it to the given node attribute.
OmniGraphError raised on failure.
"""
if not isinstance(widget, ui.Widget):
raise og.OmniGraphError(f"Attempt to get property value from non-widget object '{widget}'.")
widget_desc = widget.identifier or repr(widget)
if not hasattr(widget, property_name):
raise og.OmniGraphError(f"Widget '{widget_desc}' has no property '{property_name}'.")
prop_value = getattr(widget, property_name)
prop_type = type(prop_value)
if prop_type in (bool, int, float, str):
try:
attribute.value = prop_value
return # Property value is retrieved
except ValueError:
pass
# XXX: To preserve the 'units' (px, fr, %) we may want to split the output of these into a (value, unit) pair
elif prop_type in (ui.Length, ui.Direction):
try:
attribute.value = str(prop_value)
return
except ValueError:
pass
else:
raise og.OmniGraphError(f"Unsupported property type: {prop_type}")
raise og.OmniGraphError(f"Attempt to get property '{property_name}' from widget '{widget_desc}' failed.")
@staticmethod
def set_property_value(widget: ui.Widget, property_name: str, attribute: og.RuntimeAttribute):
"""
Retrieves the value of a node attribute and writes it to the given widget property.
OmniGraphError raised on failure.
"""
if not isinstance(widget, ui.Widget):
raise og.OmniGraphError(f"Attempt to set property value on non-widget object '{widget}'.")
widget_desc = widget.identifier or repr(widget)
if not hasattr(widget, property_name):
raise og.OmniGraphError(f"Widget '{widget_desc}' has no property '{property_name}'.")
value = attribute.value
prop_type = type(getattr(widget, property_name))
if prop_type == str and property_name == "image_url":
try:
setattr(widget, property_name, resolve_image_url(prop_type(value)))
return
except ValueError:
pass
elif prop_type in (bool, int, float, str):
try:
setattr(widget, property_name, prop_type(value))
return
except ValueError:
pass
elif prop_type == ui.Length:
length = to_ui_length(value)
if length is not None:
try:
setattr(widget, property_name, length)
return
except ValueError:
pass
return
elif prop_type == ui.Direction:
direction = to_ui_direction(value)
if direction is not None:
try:
setattr(widget, property_name, direction)
return
except ValueError:
pass
return
else:
raise og.OmniGraphError(f"Unsupported property type: {prop_type}")
if prop_type == ui.Length:
carb.log_warn(
f"{prop_type} properties may be set from int or float values, or from string values containing "
"an int or float optionally followed by 'px' for pixels (e.g. '5px'), 'fr' for fractional amounts "
"('0.3fr') or '%' for percentages ('30%'). If no suffix is given then 'px' is assumed."
)
if isinstance(value, str) and prop_type != str:
raise og.OmniGraphError(
f"Cannot set value onto widget '{widget_desc}' property '{property_name}': "
f"string value '{value}' cannot be converted to {prop_type}."
)
raise og.OmniGraphError(
f"Cannot set value of type {type(value)} onto widget '{widget_desc}' "
f"property '{property_name}' (type {prop_type})"
)
@staticmethod
def get_style_element_names(widget: ui.Widget, writeable: bool) -> List[str]:
"""
Returns the names of those style elements which are common to all ui.Widget.
If 'writeable' is True then only those elements whose values can be set will be
returned, otherwise only those whose value can be read will be returned.
If 'widget' is not a valid widget a warning will be issued and None returned.
"""
if not isinstance(widget, ui.Widget):
carb.log_warn(f"Attempt to retrieve style element names from non-widget object '{widget}'.")
return None
# There are currently no style elements common to all widgets.
return []
@staticmethod
def get_style_value(widget: ui.Widget, element_name: str, attribute: og.RuntimeAttribute) -> bool:
"""
Retrieves the value of a style element from a widget and writes it to the given node attribute.
Returns True on success, False on failure.
"""
if not isinstance(widget, ui.Widget):
carb.log_warn(f"Attempt to get style element from non-widget object '{widget}'.")
return None
# TBD
return False
@staticmethod
def set_style_value(widget: ui.Widget, element_name: str, attribute: og.RuntimeAttribute) -> bool:
"""
Retrieves the value of a style element from a node attribute and sets it on the given widget.
Returns True on success, False on failure.
"""
if not isinstance(widget, ui.Widget):
carb.log_warn(f"Attempt to set style element on non-widget object '{widget}'.")
return None
# TBD
return False
class OgWidgetNode(OgWidgetNodeCallbacks):
"""
!!!BETA: DO NOT USE!!!
A base class for nodes which create omni.ui widgets.
"""
@classmethod
def register_widget(cls, context: og.GraphContext, widget_id: str, widget: omni.ui.Widget):
"""
Register a widget by the GraphContext in which it was generated and a unique id within that context.
"""
register_widget(context, widget_id, widget, cls)
@classmethod
def deregister_widget(cls, context: og.GraphContext, widget_id: str):
"""
Deregister a previously registered widget.
"""
if context and widget_id:
remove_registered_widgets(context, widget_id)
######################################################################################################
#
# Widget Registry
#
# The widget registry provides a mapping between a widget identifier and the widget itself. Widget
# identifiers are specific to the graph context in which their widgets were created. This helps to avoid clashing
# identifiers, particularly when graphs are instanced.
#
# TODO: Internally we use the widget's full path string to identify the widget uniquely within the application.
# This is quite inefficient as it requires traversing the entire widget tree of the application each
# time we want to convert a path to a widget or vice-versa.
#
# We cannot store the widget object itself in the registry because that would increment its
# reference count and keep the widget (and its window) alive after they should have been destroyed.
#
# Using a weak reference won't work either because the widget objects we see in Python are just temporary
# wrappers around the actual C++ objects. A weak reference would be invalidated as soon as the wrapper was
# destroyed, even though the widget itself might still be alive.
#
# get_registered_widget() ensures that the widget registry for a given context does not
# grow without bound, but we still need a way to either automatically clear a widget's entry when it is
# destroyed, or completely clear the entries for a given context when that context is destroyed.
# One approach would be to have the SetViewportMode node clear the registry of all widgets in its graph
# context when it destroys its OG overlay, however since its extension doesn't depend on this one, it would
# have to monitor the loading and unloading of the omni.graph.action extension.
def register_widget(
context: og.GraphContext, widget_id: str, widget: ui.Widget, callbacks: Type[OgWidgetNodeCallbacks]
):
"""
!!!BETA: DO NOT USE!!!
Register a widget by the GraphContext in which it was generated and a unique id within that context.
'callbacks' is either a sub-class of OgWidgetNode or some other object which provides the same set of
static methods (the class methods are not necessary).
"""
if context and widget_id and widget:
path = find_widget_path(widget)
if path:
_widget_registry[(context, widget_id)] = path
_widget_callbacks[path] = callbacks
def get_registered_widget(context: og.GraphContext, widget_id: str) -> Optional[ui.Widget]:
"""
!!!BETA: DO NOT USE!!!
Returns a widget given the GraphContext in which it was created and its unique id within that context.
If there is no such widget then None is returned.
"""
path = _widget_registry.get((context, widget_id))
if path:
widget = find_widget_among_all_windows(path)
if not widget:
# This must be a deleted widget. Remove it from the registry.
remove_registered_widgets(context, widget_id)
return widget
return None
def get_registered_widgets(context: og.GraphContext = None, widget_id: str = None) -> List[ui.Widget]:
"""
!!!BETA: DO NOT USE!!!
Returns all the widgets which match the search parameters. If 'context' is None then all contexts
will be searched. If 'id' is None then all widgets within the searched context(s) will be returned.
"""
return [
find_widget_among_all_windows(path)
for (_context, _id), path in _widget_registry.items()
if (context is None or _context == context) and (widget_id is None or _id == widget_id)
]
def remove_registered_widgets(context: og.GraphContext, widget_id: str = None):
"""
!!!BETA: DO NOT USE!!!
Removes the specified widget from the registry. If 'widget_id' is not specified then all widgets
registered under the given context will be removed.
"""
if widget_id:
keys_to_remove = [(context, widget_id)]
else:
keys_to_remove = [(_ctx, _id) for (_ctx, _id) in _widget_registry if _ctx == context]
for key in keys_to_remove:
path = _widget_registry.pop(key)
_widget_callbacks.pop(path, None)
def get_widget_callbacks(widget: ui.Widget) -> Optional[Type[OgWidgetNodeCallbacks]]:
"""
!!!BETA: DO NOT USE!!!
Returns the callbacks object for a registered widget or None if no such widget is registered.
"""
return _widget_callbacks.get(find_widget_path(widget))
def get_unique_widget_identifier(db: og.Database) -> str:
"""
!!!BETA: DO NOT USE!!!
Returns a widget identifier which is unique within the current GraphContext.
The identifier is taken from the 'widgetIdentifier' input attribute, or the name
of the node if 'widgetIdentifier' is not set. If the identifier is already in
use then a suffix will be added to make it unique.
"""
base_id = db.inputs.widgetIdentifier or db.node.get_prim_path().replace("/", ":")
counter = 0
final_id = base_id
while get_registered_widget(db.abi_context, final_id) is not None:
counter += 1
final_id = base_id + "_" + str(counter)
return final_id
# Mapping between widget identifiers and widgets.
#
# Key: (graph context, widget identifier)
# Value: full path to the widget
_widget_registry: Dict[Tuple[og.GraphContext, str], str] = {}
# Callbacks to operate on per-widget data (e.g. properites)
#
# Key: full path to the widget
# Value: class object derived from OgWidgetNodeCallbacks
_widget_callbacks: Dict[str, Type[OgWidgetNodeCallbacks]] = {}
######################################################################################################
def to_ui_direction(value: str) -> ui.Direction:
"""
!!!BETA: DO NOT USE!!!
Convert the input value to a ui.Direction.
"""
if value == "LEFT_TO_RIGHT":
return ui.Direction.LEFT_TO_RIGHT
if value == "RIGHT_TO_LEFT":
return ui.Direction.RIGHT_TO_LEFT
if value == "TOP_TO_BOTTOM":
return ui.Direction.TOP_TO_BOTTOM
if value == "BOTTOM_TO_TOP":
return ui.Direction.BOTTOM_TO_TOP
if value == "BACK_TO_FRONT":
return ui.Direction.BACK_TO_FRONT
if value == "FRONT_TO_BACK":
return ui.Direction.FRONT_TO_BACK
return None
def to_ui_length(value: Union[float, int, str]) -> ui.Length:
"""
!!!BETA: DO NOT USE!!!
Convert the input value to a ui.Length.
"""
if isinstance(value, (float, int)):
return ui.Length(value)
if not isinstance(value, str):
return None
unit_type = ui.UnitType.PIXEL
if value.endswith("fr"):
unit_type = ui.UnitType.FRACTION
value = value[:-2]
elif value.endswith("%"):
unit_type = ui.UnitType.PERCENT
value = value[:-1]
elif value.endswith("px"):
value = value[:-2]
try:
return ui.Length(int(value), unit_type)
except ValueError:
try:
return ui.Length(float(value), unit_type)
except ValueError:
return None
def resolve_image_url(url: str) -> str:
if not url:
return url
edit_layer = omni.usd.get_context().get_stage().GetEditTarget().GetLayer()
if edit_layer.anonymous:
return url
return omni.client.combine_urls(edit_layer.realPath, url).replace("\\", "/")
def resolve_style_image_urls(style_dict: Optional[Dict]) -> Optional[Dict]:
if not style_dict:
return style_dict
edit_layer = omni.usd.get_context().get_stage().GetEditTarget().GetLayer()
if edit_layer.anonymous:
return style_dict
for value in style_dict.values():
if isinstance(value, dict):
url = value.get("image_url")
if url:
value["image_url"] = omni.client.combine_urls(edit_layer.realPath, url).replace("\\", "/")
return style_dict
def to_ui_style(style_string: str) -> Optional[Dict]:
"""
!!!BETA: DO NOT USE!!!
Converts a string containing a style description into a Python dictionary suitable for use with
ui.Widget.set_style().
Returns None if style_string is empty.
Raises SyntaxError if the string contains invalid style syntax.
Raises ValueError if 'style_string' is not a string.
"""
def fmt_syntax_err(err):
# Syntax errors are not very descriptive. Let's do a bit better.
msg = "Invalid style syntax"
# Don't include the message if it's just "invalid syntax".
if err.msg.lower() != "invalid syntax":
msg += " (" + err.msg + ")"
# Include the text of the line where the error was found, with an indicator at the point of the error.
# It would be nice to output this as two lines with the indicator indented beneath the error, but by the
# time the message reached the node's tooltip all such formatting would be lost. So we settle for an
# inline indicator.
text = err.text[: err.offset] + "^^^" + err.text[err.offset :]
# If the line is too long, elide the start and/or end of it.
if len(text) > 50:
right = min(err.offset + 25, len(text))
left = max(right - 50, 0)
if len(text) - right > 5:
text = text[:right] + "..."
if left > 5:
text = "..." + text[left:]
# Include the line number and offset so that the callers don't all have to do it themselves.
return msg + f": line {err.lineno} offset {err.offset}: " + text
def fmt_value_err(err):
# Value errors generally reflect some bad internal state of the parser. They only give us a message with
# no indication of where in input the error occurred.
return f"Invalid style syntax ({err.args[0]})."
if not style_string:
return None
if not isinstance(style_string, str):
raise ValueError(f"Style must be a string, not type {type(style_string)}.")
try:
return resolve_style_image_urls(ast.literal_eval(style_string))
except SyntaxError as err:
err.msg = fmt_syntax_err(err)
raise
except ValueError as err:
syn_err = SyntaxError(fmt_value_err(err))
syn_err.text = style_string
raise syn_err from err
######################################################################################################
# All code in this block deal with Viewport 1.0
# TODO: Remove this block of code when Viewport 2.0 becomes the default Viewport
def _parse_input(query, search_among_all_windows=False):
"""A variation of OmniUIQuery._parse_input that allows you to search among all windows with the same name"""
tokens = query.split("//")
window_name = tokens[0] if len(tokens) > 1 else None
widget_predicate = ""
widget_part = tokens[1] if len(tokens) > 1 else tokens[0]
widget_part_list = widget_part.split(".", maxsplit=1)
widget_path = widget_part_list[0]
if len(widget_part_list) > 1:
widget_predicate = widget_part_list[1]
window = None
if window_name:
windows = ui.Workspace.get_windows()
window_list = []
for window in windows:
if window.title == window_name:
window_list.append(window)
if not window_list:
carb.log_warn(f"Failed to find window: '{window_name}'")
return False, None, [], widget_predicate
if search_among_all_windows:
window = []
for current_window in window_list:
if isinstance(current_window, ui.Window):
window.append(current_window)
if len(window) == 0:
carb.log_warn(f"Failed to find a ui.Window named {window_name}, query only works on ui.Window")
return False, None, [], widget_predicate
else:
if len(window_list) == 1:
window = window_list[0]
else:
carb.log_warn(
f"found {len(window_list)} windows named '{window_name}'. Using first visible window found"
)
window = None
for win in window_list:
if win.visible:
window = win
break
if not window:
carb.log_warn(f"Failed to find visible window: '{window_name}'")
return False, None, [], widget_predicate
if not isinstance(window, ui.Window) and not isinstance(window, ui.ToolBar):
carb.log_warn(f"window: {window_name} is not a ui.Window, query only works on ui.Window")
return False, None, [], widget_predicate
widget_tokens = widget_path.split("/")
if window and not (widget_tokens[0] == "Frame" or widget_tokens[0] == "Frame[0]"):
carb.log_warn("Query with a window currently only supports '<WindowName>//Frame/*' type query")
return False, None, [], widget_predicate
if widget_tokens[-1] == "":
widget_tokens = widget_tokens[:-1]
return True, window, widget_tokens, widget_predicate
def __search_for_widget_in_window(window: ui.Window, widget_tokens: List[str]) -> Optional[ui.Widget]:
current_child = window.frame
for token in widget_tokens[1:]:
child = OmniUIQuery._child_widget(current_child, token, show_warnings=False) # noqa: PLW0212
if not child: # Unable to find the widget in the current window
return None
current_child = child
return current_child
def find_widget_among_all_windows(query):
"""Find a single widget given a full widget path.
If there are multiple windows with the same name, search among all of them."""
validate_status, windows, widget_tokens, _ = _parse_input(query, search_among_all_windows=True)
if not validate_status:
return None
if len(widget_tokens) == 1:
return windows[0].frame
for window in windows:
search_result = __search_for_widget_in_window(window, widget_tokens)
if search_result is not None:
return search_result
return None
def get_widget_window(widget_or_path: Union[ui.Widget, str]) -> Optional[ui.Window]:
if isinstance(widget_or_path, ui.Widget):
for window in ui.Workspace.get_windows():
if isinstance(window, ui.Window) and OmniUIQuery.get_widget_path(window, widget_or_path) is not None:
return window
elif isinstance(widget_or_path, str):
found_it, windows, widget_tokens, _ = _parse_input(widget_or_path, search_among_all_windows=True)
if not found_it:
return None
if len(widget_tokens) == 1:
return windows[0]
for window in windows:
search_result = __search_for_widget_in_window(window, widget_tokens)
if search_result is not None:
return window
return None
def get_parent_widget(db: og.Database):
"""Given the path to the parent widget db.inputs.parentWidgetPath, find the parent widget at that path.
If the path is empty, then the parent widget will be the viewport frame."""
parent_widget_path = db.inputs.parentWidgetPath
if not parent_widget_path:
# This widget is a direct child of the viewport frame
if not hasattr(db.internal_state, "window"):
db.internal_state.window = ui.Window("Viewport")
db.internal_state.window.visible = True
parent_widget = db.internal_state.window.frame
return parent_widget
# This widget is nested under some other widget
parent_widget = find_widget_among_all_windows(parent_widget_path)
if not parent_widget:
db.log_error("Cannot find the parent widget at the specified path!")
return None
return parent_widget
def find_widget_path(widget: ui.Widget):
"""Find the path to the widget. Search among all windows."""
for window in ui.Workspace.get_windows():
if isinstance(window, ui.Window):
query_result = OmniUIQuery.get_widget_path(window, widget)
if query_result is not None:
return query_result
return None
######################################################################################################
# All code in this block deal with Viewport 2.0
# TODO: Uncomment this block of code when Viewport 2.0 becomes the default Viewport
# def get_unique_frame_identifier(db):
# """Return a unique identifier for the created viewport frame"""
# unique_widget_identifier = get_unique_widget_identifier(db)
# return "omni.graph.action.ui_node." + unique_widget_identifier
#
#
# def get_default_viewport_window():
# default_viewport_name = vp.ViewportWindowExtension.WINDOW_NAME
# for window in vp.get_viewport_window_instances():
# if window.name == default_viewport_name:
# return window
# return None
#
#
# def get_parent_widget(db):
# """Given the path to the parent widget db.inputs.parentWidgetPath, find the parent widget at that path.
# If the path is empty, then the parent widget will be the viewport frame."""
# parent_widget_path = db.inputs.parentWidgetPath
#
# if not parent_widget_path:
# # This widget is a direct child of the viewport frame
# viewport_window = get_default_viewport_window()
# if not viewport_window:
# db.log_error("Cannot find the default viewport window!")
# return None
# frame_identifier = get_unique_frame_identifier(db)
# viewport_frame = viewport_window.get_frame(frame_identifier)
# return viewport_frame
#
# else:
# # This widget is nested under some other widget
# parent_widget = OmniUIQuery.find_widget(parent_widget_path)
# if not parent_widget:
# db.log_error("Cannot find the parent widget at the specified path!")
# return None
# return parent_widget
#
#
# def find_widget_path(widget: ui.Widget):
# """Given a widget in the default viewport window, find the path to the widget"""
# viewport_window = get_default_viewport_window()
# if not viewport_window:
# return None
# return OmniUIQuery.get_widget_path(viewport_window, widget)
######################################################################################################
def tear_down_widget(db: og.Database) -> bool:
if db.internal_state.created_widget is None:
db.log_error("Cannot tear down a widget that has not been created")
return False
# Since ui.Frame can only have one child, this code effectively replaces the previous child of ui.Frame
# with an empty ui.Placer, and the previous child will be automatically garbage collected.
# Due to the limitations of omni.ui, we cannot remove child widgets from the parent, so this is the best we can do.
db.internal_state.created_widget = None
with db.internal_state.created_frame:
ui.Placer()
db.internal_state.created_frame = None
db.outputs.created = og.ExecutionAttributeState.DISABLED
db.outputs.widgetPath = ""
return True
def show_widget(db: og.Database) -> bool:
if db.internal_state.created_widget is None:
db.log_error("Cannot show a widget that has not been created")
return False
db.internal_state.created_widget.visible = True
db.outputs.created = og.ExecutionAttributeState.DISABLED
# Keep db.outputs.widgetPath unchanged
return True
def hide_widget(db: og.Database) -> bool:
if db.internal_state.created_widget is None:
db.log_error("Cannot hide a widget that has not been created")
return False
db.internal_state.created_widget.visible = False
db.outputs.created = og.ExecutionAttributeState.DISABLED
# Keep db.outputs.widgetPath unchanged
return True
def enable_widget(db: og.Database) -> bool:
if db.internal_state.created_widget is None:
db.log_error("Cannot enable a widget that has not been created")
return False
db.internal_state.created_widget.enabled = True
db.outputs.created = og.ExecutionAttributeState.DISABLED
# Keep db.outputs.widgetPath unchanged
return True
def disable_widget(db: og.Database) -> bool:
if db.internal_state.created_widget is None:
db.log_error("Cannot disable a widget that has not been created")
return False
db.internal_state.created_widget.enabled = False
db.outputs.created = og.ExecutionAttributeState.DISABLED
# Keep db.outputs.widgetPath unchanged
return True
def registered_event_name(event_name):
"""Returns the internal name used for the given custom event name"""
n = "omni.graph.action." + event_name
return carb.events.type_from_string(n)
class OgnUIEventNodeInternalState:
def __init__(self):
"""Instantiate the per-node state information."""
# This subscription object controls the lifetime of our callback,
# it will be cleaned up automatically when our node is destroyed
self.sub = None
# Set when the callback has triggered
self.is_set = False
# The last payload received
self.payload = None
# The event name we used to subscribe
self.sub_event_name = ""
# The node instance handle
self.node = None
def on_event(self, custom_event):
"""The event callback"""
if custom_event is None:
return
self.is_set = True
self.payload = custom_event.payload
# Tell the evaluator we need to be computed
if self.node.is_valid():
self.node.request_compute()
def first_time_subscribe(self, node: og.Node, event_name: str) -> bool:
"""Checked call to set up carb subscription
Args:
node: The node instance
event_name: The name of the carb event
Returns:
True if we subscribed, False if we are already subscribed
"""
if self.sub is not None and self.sub_event_name != event_name:
# event name changed since we last subscribed, unsubscribe
self.sub.unsubscribe()
self.sub = None
if self.sub is None:
# Add a subscription for the given event name. This is a pop subscription,
# so we expect a 1-frame lag between send and receive
reg_event_name = registered_event_name(event_name)
message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
self.sub = message_bus.create_subscription_to_pop_by_type(reg_event_name, self.on_event)
self.sub_event_name = event_name
self.node = node
return True
return False
def try_pop_event(self):
"""Pop the payload of the last event received, or None if there is no event to pop"""
if self.is_set:
self.is_set = False
payload = self.payload
self.payload = None
return payload
return None
def release(self):
# Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing
# after the node has been released.
if self.sub:
self.sub.unsubscribe()
self.sub = None
| 34,571 | Python | 38.064407 | 119 | 0.622458 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadPickState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadPickStateDatabase.h>
#include "PickingNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
#include <omni/graph/core/PreUsdInclude.h>
#include <pxr/usd/sdf/path.h>
#include <pxr/usd/usd/common.h>
#include <pxr/usd/usd/prim.h>
#include <pxr/usd/usd/relationship.h>
#include <pxr/usd/usdUtils/stageCache.h>
#include <omni/graph/core/PostUsdInclude.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnReadPickState
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr pickingSub;
PickingEventPayloads eventPayloads;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
static void initialize(GraphContextObj const& context, NodeObj const& nodeObj)
{
OgnReadPickState& state = OgnReadPickStateDatabase::sSharedState<OgnReadPickState>(nodeObj);
// Subscribe to picking events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.pickingSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kPickingEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadPickState& state = OgnReadPickStateDatabase::sSharedState<OgnReadPickState>(nodeObj);
state.m_internalState.eventPayloads.setPayload(e->payload);
state.m_setStamp.next();
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnReadPickState& state = OgnReadPickStateDatabase::sSharedState<OgnReadPickState>(nodeObj);
// Unsubscribe from picking events
if (state.m_internalState.pickingSub.get())
state.m_internalState.pickingSub.detach()->unsubscribe();
}
static bool compute(OgnReadPickStateDatabase& db)
{
OgnReadPickState& sharedState = db.sharedState<OgnReadPickState>();
OgnReadPickState& perInstanceState = db.perInstanceState<OgnReadPickState>();
if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
char const* const gestureName = db.tokenToString(db.inputs.gesture());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
auto const* eventPayloadValuePtr = sharedState.m_internalState.eventPayloads.getPayloadValue(viewportWindowName, gestureName);
if (eventPayloadValuePtr)
{
// Get the picked path and pos for the targeted viewport and gesture
char const* const pickedPrimPath = eventPayloadValuePtr->pickedPrimPath;
pxr::GfVec3d const& pickedWorldPos = eventPayloadValuePtr->pickedWorldPos;
// Determine if a tracked prim is picked
bool isTrackedPrimPicked;
// First determine if any prim is picked
bool const isAnyPrimPicked = pickedPrimPath && pickedPrimPath[0] != '\0';
if (isAnyPrimPicked)
{
TargetPath pickedPrim = db.stringToPath(pickedPrimPath);
// If any prim is picked, determine if the picked prim is tracked
if (db.inputs.usePaths())
{
// Get the list of tracked prims from the path[] input
auto& trackedPrimPaths = db.inputs.trackedPrimPaths();
// If no tracked prims are specified then we consider all prims to be tracked
// Else search the list of tracked prims for the picked prim
if (trackedPrimPaths.empty())
isTrackedPrimPicked = true;
else
isTrackedPrimPicked = std::any_of(trackedPrimPaths.begin(), trackedPrimPaths.end(),
[&db, pickedPrimPath](NameToken const& path) {
return (std::strcmp(db.tokenToString(path), pickedPrimPath) == 0);
});
}
else
{
// Get the list of tracked prims
const auto& trackedPrims = db.inputs.trackedPrims();
// If no tracked prims are specified then we consider all prims to be tracked
// Else search the list of tracked prims for the picked prim
if (trackedPrims.empty())
isTrackedPrimPicked = true;
else
isTrackedPrimPicked = std::any_of(trackedPrims.begin(), trackedPrims.end(),
[pickedPrim](TargetPath const& trackedPrim) {
return (trackedPrim == pickedPrim);
});
}
db.outputs.pickedPrim().resize(1);
db.outputs.pickedPrim()[0] = pickedPrim;
db.outputs.pickedPrimPath() = db.stringToToken(pickedPrimPath);
}
else
{
// No prim is picked at all, so a tracked prim certainly isn't picked
isTrackedPrimPicked = false;
db.outputs.pickedPrim().resize(0);
db.outputs.pickedPrimPath() = Token();
}
// Set outputs
db.outputs.pickedWorldPos() = pickedWorldPos;
db.outputs.isTrackedPrimPicked() = isTrackedPrimPicked;
db.outputs.isValid() = true;
}
else
{
db.outputs.pickedPrim().resize(0);
db.outputs.pickedPrimPath() = Token();
db.outputs.pickedWorldPos() = {0, 0, 0};
db.outputs.isTrackedPrimPicked() = false;
db.outputs.isValid() = false;
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 7,001 | C++ | 39.473988 | 138 | 0.566633 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnPlacer.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from typing import List, Optional
import carb
import omni.graph.core as og
import omni.ui as ui
from . import UINodeCommon
class OgnPlacer(UINodeCommon.OgWidgetNode):
@staticmethod
def compute(db) -> bool:
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
(position_x, position_y) = db.inputs.position
parent_widget_path = db.inputs.parentWidgetPath
if not parent_widget_path:
db.log_error("No parentWidgetPath supplied.")
return False
parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path)
if parent_widget is None:
db.log_error("Could not find parent widget.")
return False
style = {}
try:
style = UINodeCommon.to_ui_style(db.inputs.style)
except SyntaxError as err:
db.log_error(f"'inputs:style': {err.msg}")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
with parent_widget:
placer = ui.Placer(offset_x=position_x, offset_y=position_y)
if style:
placer.set_style(style)
OgnPlacer.register_widget(db.abi_context, widget_identifier, placer)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(placer)
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
@staticmethod
def get_property_names(placer: ui.Placer, writeable: bool) -> Optional[List[str]]:
props = super(OgnPlacer, OgnPlacer).get_property_names(placer, writeable)
if props is not None:
if not isinstance(placer, ui.Placer):
carb.log_warn(f"Attempt to retrieve property names from non-placer object '{placer}'.")
return None
props += [
"drag_axis", # ui.Axis
"draggable", # bool
"frames_to_start_drag", # int
"offset_x", # ui.Length
"offset_y", # ui.Length
"stable_size", # bool
]
return props
@staticmethod
def get_property_value(placer: ui.Placer, property_name: str, attribute: og.RuntimeAttribute):
if not isinstance(placer, ui.Placer):
raise og.OmniGraphError(
f"Attempt to get value of property {property_name} on non-placer object '{placer}'."
)
if property_name not in OgnPlacer.get_property_names(placer, False):
raise og.OmniGraphError(f"'{property_name}' is not a readable property of placer '{placer.identifier}'")
super(OgnPlacer, OgnPlacer).get_property_value(placer, property_name, attribute)
@staticmethod
def set_property_value(placer: ui.Placer, property_name: str, attribute: og.RuntimeAttribute):
if not isinstance(placer, ui.Placer):
raise og.OmniGraphError(
f"Attempt to set value of property {property_name} on non-placer object '{placer}'."
)
if property_name not in OgnPlacer.get_property_names(placer, True):
raise og.OmniGraphError(f"'{property_name}' is not a writeable property of placer '{placer.identifier}'")
super(OgnPlacer, OgnPlacer).set_property_value(placer, property_name, attribute)
@staticmethod
def get_style_element_names(placer: ui.Placer, writeable: bool) -> List[str]:
element_names = super(OgnPlacer, OgnPlacer).get_style_element_names(placer, writeable)
if element_names is not None: # noqa: SIM102
if not isinstance(placer, ui.Placer):
carb.log_warn(f"Attempt to retrieve style element names from non-placer widget '{placer}'.")
return None
# TBD
return element_names
@staticmethod
def get_style_value(placer: ui.Placer, element_name: str, attribute: og.RuntimeAttribute) -> bool:
if not isinstance(placer, ui.Placer):
carb.log_warn(f"Attempt to get style element from non-placer object '{placer}'.")
return False
return super(OgnPlacer, OgnPlacer).get_style_value(placer, element_name, attribute)
@staticmethod
def set_style_value(placer: ui.Placer, element_name: str, attribute: og.RuntimeAttribute) -> bool:
if not isinstance(placer, ui.Placer):
carb.log_warn(f"Attempt to set style element on non-placer object '{placer}'.")
return False
return super(OgnPlacer, OgnPlacer).set_style_value(placer, element_name, attribute)
| 5,171 | Python | 41.743801 | 117 | 0.637014 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnVStack.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from typing import List, Optional
import carb
import omni.graph.core as og
import omni.ui as ui
from . import UINodeCommon
class OgnVStack(UINodeCommon.OgWidgetNode):
@staticmethod
def compute(db) -> bool:
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
direction = UINodeCommon.to_ui_direction(db.inputs.direction)
if not direction:
db.log_warning("Unexpected direction input")
return False
parent_widget_path = db.inputs.parentWidgetPath
if not parent_widget_path:
db.log_error("No parentWidgetPath supplied.")
return False
parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path)
if parent_widget is None:
db.log_error("Could not find parent widget.")
return False
style = {}
try:
style = UINodeCommon.to_ui_style(db.inputs.style)
except SyntaxError as err:
db.log_error(f"'inputs:style': {err.msg}")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
with parent_widget:
stack = ui.Stack(direction, identifier=widget_identifier)
if style:
stack.set_style(style)
OgnVStack.register_widget(db.abi_context, widget_identifier, stack)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(stack)
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
@staticmethod
def get_property_names(stack: ui.Stack, writeable: bool) -> Optional[List[str]]:
props = super(OgnVStack, OgnVStack).get_property_names(stack, writeable)
if props is not None:
if not isinstance(stack, ui.Stack):
carb.log_warn(f"Attempt to retrieve property names from non-stack object '{stack}'.")
return None
props += ["content_clipping", "direction", "spacing"] # bool # str # float
return props
@staticmethod
def resolve_output_property(stack: ui.Stack, property_name: str, attribute: og.Attribute):
if not isinstance(stack, ui.Stack):
raise og.OmniGraphError(f"Attempt to resolve property on non-stack object '{stack}'.")
if property_name not in OgnVStack.get_property_names(stack, False):
raise og.OmniGraphError(f"'{property_name}' is not a readable property of stack '{stack.identifier}'")
super(OgnVStack, OgnVStack).resolve_output_property(stack, property_name, attribute)
@staticmethod
def get_property_value(stack: ui.Stack, property_name: str, attribute: og.RuntimeAttribute):
if not isinstance(stack, ui.Stack):
raise og.OmniGraphError(f"Attempt to get value of property {property_name} on non-stack object '{stack}'.")
if property_name not in OgnVStack.get_property_names(stack, False):
raise og.OmniGraphError(f"'{property_name}' is not a readable property of stack '{stack.identifier}'")
super(OgnVStack, OgnVStack).get_property_value(stack, property_name, attribute)
@staticmethod
def set_property_value(stack: ui.Stack, property_name: str, attribute: og.RuntimeAttribute):
if not isinstance(stack, ui.Stack):
raise og.OmniGraphError(f"Attempt to set value of property {property_name} on non-stack object '{stack}'.")
if property_name not in OgnVStack.get_property_names(stack, True):
raise og.OmniGraphError(f"'{property_name}' is not a writeable property of stack '{stack.identifier}'")
super(OgnVStack, OgnVStack).set_property_value(stack, property_name, attribute)
@staticmethod
def get_style_element_names(stack: ui.Stack, writeable: bool) -> List[str]:
element_names = super(OgnVStack, OgnVStack).get_style_element_names(stack, writeable)
if element_names is not None: # noqa: SIM102
if not isinstance(stack, ui.Stack):
carb.log_warn(f"Attempt to retrieve style element names from non-stack widget '{stack}'.")
return None
# TBD
return element_names
@staticmethod
def get_style_value(stack: ui.Stack, element_name: str, attribute: og.RuntimeAttribute) -> bool:
if not isinstance(stack, ui.Stack):
carb.log_warn(f"Attempt to get style element from non-stack object '{stack}'.")
return False
return super(OgnVStack, OgnVStack).get_style_value(stack, element_name, attribute)
@staticmethod
def set_style_value(stack: ui.Stack, element_name: str, attribute: og.RuntimeAttribute) -> bool:
if not isinstance(stack, ui.Stack):
carb.log_warn(f"Attempt to set style element on non-stack object '{stack}'.")
return False
return super(OgnVStack, OgnVStack).set_style_value(stack, element_name, attribute)
| 5,542 | Python | 44.809917 | 119 | 0.659148 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnButton.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from typing import List, Optional
import carb
import omni.graph.core as og
import omni.kit.app
import omni.ui as ui
from . import UINodeCommon
class OgnButton(UINodeCommon.OgWidgetNode):
@staticmethod
def compute(db) -> bool:
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
start_hidden = db.inputs.startHidden
text = db.inputs.text
(size_x, size_y) = db.inputs.size
if size_x < 0 or size_y < 0:
db.log_error("The size of the widget cannot be negative!")
return False
parent_widget_path = db.inputs.parentWidgetPath
if not parent_widget_path:
db.log_error("No parentWidgetPath supplied.")
return False
parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path)
if parent_widget is None:
db.log_error("Could not find parent widget.")
return False
style = {}
try:
style = UINodeCommon.to_ui_style(db.inputs.style)
except SyntaxError as err:
db.log_error(f"'inputs:style': {err.msg}")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
def on_button_clicked():
widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier)
if not widget or not widget.enabled:
return
message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
event_name = "clicked_" + widget_identifier
reg_event_name = UINodeCommon.registered_event_name(event_name)
message_bus.push(reg_event_name)
# Now create the button widget and register callbacks
with parent_widget:
button = ui.Button(
text, identifier=widget_identifier, width=size_x, height=size_y, visible=not start_hidden
)
button.set_clicked_fn(on_button_clicked)
if style:
button.set_style(style)
OgnButton.register_widget(db.abi_context, widget_identifier, button)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(button)
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
@staticmethod
def get_property_names(button: ui.Button, writeable: bool) -> Optional[List[str]]:
props = super(OgnButton, OgnButton).get_property_names(button, writeable)
if props is not None:
if not isinstance(button, ui.Button):
carb.log_warn(f"Attempt to retrieve property names from non-button object '{button}'.")
return None
props += [
"image_height", # ui.Length
"image_url", # str
"image_width", # ui.Length
"spacing", # float
"text", # str
]
return props
@staticmethod
def resolve_output_property(button: ui.Button, property_name: str, attribute: og.Attribute):
if not isinstance(button, ui.Button):
raise og.OmniGraphError(f"Attempt to resolve property on non-button object '{button}'.")
if property_name not in OgnButton.get_property_names(button, False):
raise og.OmniGraphError(f"'{property_name}' is not a readable property of button '{button.identifier}'")
super(OgnButton, OgnButton).resolve_output_property(button, property_name, attribute)
@staticmethod
def get_property_value(button: ui.Button, property_name: str, attribute: og.RuntimeAttribute):
if not isinstance(button, ui.Button):
raise og.OmniGraphError(
f"Attempt to get value of property {property_name} on non-button object '{button}'."
)
if property_name not in OgnButton.get_property_names(button, False):
raise og.OmniGraphError(f"'{property_name}' is not a readable property of button '{button.identifier}'")
super(OgnButton, OgnButton).get_property_value(button, property_name, attribute)
@staticmethod
def set_property_value(button: ui.Button, property_name: str, attribute: og.RuntimeAttribute):
if not isinstance(button, ui.Button):
raise og.OmniGraphError(
f"Attempt to set value of property {property_name} on non-button object '{button}'."
)
if property_name not in OgnButton.get_property_names(button, True):
raise og.OmniGraphError(f"'{property_name}' is not a writeable property of button '{button.identifier}'")
super(OgnButton, OgnButton).set_property_value(button, property_name, attribute)
@staticmethod
def get_style_element_names(button: ui.Button, writeable: bool) -> List[str]:
element_names = super(OgnButton, OgnButton).get_style_element_names(button, writeable)
if element_names is not None: # noqa: SIM102
if not isinstance(button, ui.Button):
carb.log_warn(f"Attempt to retrieve style element names from non-button widget '{button}'.")
return None
# TBD
return element_names
@staticmethod
def get_style_value(button: ui.Button, element_name: str, attribute: og.RuntimeAttribute) -> bool:
if not isinstance(button, ui.Button):
carb.log_warn(f"Attempt to get style element from non-button object '{button}'.")
return False
return super(OgnButton, OgnButton).get_style_value(button, element_name, attribute)
@staticmethod
def set_style_value(button: ui.Button, element_name: str, attribute: og.RuntimeAttribute) -> bool:
if not isinstance(button, ui.Button):
carb.log_warn(f"Attempt to set style element on non-button object '{button}'.")
return False
return super(OgnButton, OgnButton).set_style_value(button, element_name, attribute)
| 6,600 | Python | 44.212328 | 117 | 0.632576 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/CameraState.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <carb/Types.h>
#include <pxr/usd/usdGeom/camera.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class CameraState
{
PXR_NS::UsdGeomCamera m_camera;
const PXR_NS::UsdTimeCode m_timeCode;
public:
CameraState(PXR_NS::UsdGeomCamera camera, const PXR_NS::UsdTimeCode* time = nullptr);
~CameraState() = default;
void getCameraPosition(carb::Double3& position) const;
void getCameraTarget(carb::Double3& target) const;
bool setCameraPosition(const carb::Double3& position, bool rotate);
bool setCameraTarget(const carb::Double3& target, bool rotate);
};
}
}
}
| 1,106 | C | 25.357142 | 89 | 0.748644 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetCameraTarget.cpp | // Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <OgnGetCameraTargetDatabase.h>
#include "CameraState.h"
#include "NodeUtils.h"
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnGetCameraTarget
{
public:
static bool compute(OgnGetCameraTargetDatabase& db)
{
PXR_NS::UsdPrim prim = getPrimFromPathOrRelationship(db, OgnGetCameraTargetAttributes::inputs::prim.m_token);
if (!prim)
return false;
auto camera = PXR_NS::UsdGeomCamera(prim);
if (!camera)
return true;
CameraState cameraState(std::move(camera));
carb::Double3 target;
cameraState.getCameraTarget(target);
carb::Double3& targetAttrib = reinterpret_cast<carb::Double3&>(db.outputs.target());
targetAttrib = target;
return true;
}
};
REGISTER_OGN_NODE()
}
}
}
| 1,318 | C++ | 22.981818 | 117 | 0.703338 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetViewportRenderer.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.kit.viewport.utility import get_viewport_from_window_name
class OgnGetViewportRenderer:
"""
Gets the renderer being used by the specified viewport.
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
try:
viewport = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport)
renderer = ""
if viewport_api is not None:
engine_name = viewport_api.hydra_engine
render_mode = viewport_api.render_mode
if engine_name == "rtx":
if render_mode == "RaytracedLighting":
renderer = "RTX: Realtime"
elif render_mode == "PathTracing":
renderer = "RTX: Path Tracing"
elif engine_name == "iray":
if render_mode == "iray":
renderer = "RTX: Iray"
elif engine_name == "pxr":
renderer = "Pixar Storm"
if renderer == "":
db.log_error(f"Unknown Hydra engine '{engine_name}' and render mode '{render_mode}'")
else:
db.log_error(f"Unknown viewport window '{viewport}'")
db.outputs.renderer = renderer
except Exception as error: # noqa: PLW0703
db.log_error(str(error))
return False
return True
| 1,910 | Python | 33.745454 | 105 | 0.581675 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportClickManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportClickManipulatorFactory"]
from typing import Any
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME = "omni.graph.viewport.click"
GESTURE_NAMES = ["Left Mouse Click", "Right Mouse Click", "Middle Mouse Click"]
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
class ViewportClickGesture(sc.ClickGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int):
super().__init__(mouse_button=mouse_button, manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._gesture_name = GESTURE_NAMES[mouse_button]
self._event_type = carb.events.type_from_string(EVENT_NAME)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
def on_ended(self, *args):
if self.state == sc.GestureState.CANCELED:
return
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
# Position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
return
# Position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
}
self._message_bus.push(self._event_type, payload=payload)
class ViewportClickManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [
ViewportClickGesture(viewport_api, viewport_window_name, 0), # left mouse click
ViewportClickGesture(viewport_api, viewport_window_name, 1), # right mouse click
ViewportClickGesture(viewport_api, viewport_window_name, 2), # middle mouse click
]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
self._transform = sc.Transform()
with self._transform:
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def ViewportClickManipulatorFactory(desc: dict) -> ViewportClickManipulator: # noqa: N802
manip = ViewportClickManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"ViewportClickManipulator.{desc.get('viewport_window_name')}"
return manip
| 3,531 | Python | 35.412371 | 96 | 0.650241 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnViewportDragged.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnOnViewportDraggedDatabase.h>
#include "ViewportDragNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnOnViewportDragged
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr dragBeganSub;
carb::events::ISubscriptionPtr dragChangedSub;
carb::events::ISubscriptionPtr dragEndedSub;
ViewportDragEventPayloads eventPayloads;
ViewportDragEventStates eventStates;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnOnViewportDragged& state =
OgnOnViewportDraggedDatabase::sSharedState<OgnOnViewportDragged>(nodeObj);
// Subscribe to drag events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.dragBeganSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kDragBeganEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportDragged& state =
OgnOnViewportDraggedDatabase::sSharedState<OgnOnViewportDragged>(nodeObj);
state.m_internalState.eventPayloads.clear(); // clear prev payloads when we have a new drag
state.m_internalState.eventPayloads.setDragBeganPayload(e->payload);
state.m_setStamp.next();
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
state.m_internalState.dragChangedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kDragChangedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportDragged& state =
OgnOnViewportDraggedDatabase::sSharedState<OgnOnViewportDragged>(nodeObj);
state.m_internalState.eventPayloads.setDragChangedPayload(e->payload);
}
}
);
state.m_internalState.dragEndedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kDragEndedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportDragged& state =
OgnOnViewportDraggedDatabase::sSharedState<OgnOnViewportDragged>(nodeObj);
state.m_internalState.eventPayloads.setDragEndedPayload(e->payload);
state.m_setStamp.next();
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnOnViewportDragged& state =
OgnOnViewportDraggedDatabase::sSharedState<OgnOnViewportDragged>(nodeObj);
// Unsubscribe from drag events
if (state.m_internalState.dragBeganSub.get())
state.m_internalState.dragBeganSub.detach()->unsubscribe();
if (state.m_internalState.dragChangedSub.get())
state.m_internalState.dragChangedSub.detach()->unsubscribe();
if (state.m_internalState.dragEndedSub.get())
state.m_internalState.dragEndedSub.detach()->unsubscribe();
}
static bool compute(OgnOnViewportDraggedDatabase& db)
{
if (checkNodeDisabledForOnlyPlay(db))
return true;
OgnOnViewportDragged& sharedState = db.sharedState<OgnOnViewportDragged>();
OgnOnViewportDragged& perInstanceState = db.perInstanceState<OgnOnViewportDragged>();
if( perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
if (sharedState.m_internalState.eventPayloads.empty())
return true;
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
char const* const gestureName = db.tokenToString(db.inputs.gesture());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
// Process event payloads and update event state
bool dragBegan = false;
for (auto const& dragBeganPayload : sharedState.m_internalState.eventPayloads.dragBeganPayloads())
{
if (!dragBeganPayload.second.isValid)
continue;
auto& eventStateValue = sharedState.m_internalState.eventStates[dragBeganPayload.first];
eventStateValue.isDragInProgress = true;
eventStateValue.initialPositionNorm = dragBeganPayload.second.initialPositionNorm;
eventStateValue.initialPositionPixel = dragBeganPayload.second.initialPositionPixel;
eventStateValue.currentPositionNorm = dragBeganPayload.second.currentPositionNorm;
eventStateValue.currentPositionPixel = dragBeganPayload.second.currentPositionPixel;
if (std::strcmp(viewportWindowName, dragBeganPayload.first.viewportWindowName) == 0
&& std::strcmp(gestureName, dragBeganPayload.first.gestureName) == 0)
{
dragBegan = true;
}
}
for (auto const& dragChangedPayload : sharedState.m_internalState.eventPayloads.dragChangedPayloads())
{
if (!dragChangedPayload.second.isValid)
continue;
auto& eventStateValue = sharedState.m_internalState.eventStates[dragChangedPayload.first];
if (eventStateValue.isDragInProgress)
{
eventStateValue.currentPositionNorm = dragChangedPayload.second.currentPositionNorm;
eventStateValue.currentPositionPixel = dragChangedPayload.second.currentPositionPixel;
}
}
bool dragEnded = false;
for (auto const& dragEndedPayload : sharedState.m_internalState.eventPayloads.dragEndedPayloads())
{
if (!dragEndedPayload.second.isValid)
continue;
auto& eventStateValue = sharedState.m_internalState.eventStates[dragEndedPayload.first];
if (eventStateValue.isDragInProgress)
{
eventStateValue.isDragInProgress = false;
if (std::strcmp(viewportWindowName, dragEndedPayload.first.viewportWindowName) == 0
&& std::strcmp(gestureName, dragEndedPayload.first.gestureName) == 0)
{
dragEnded = true;
}
}
}
// Get event state and set outputs
auto it = sharedState.m_internalState.eventStates.find({viewportWindowName, gestureName});
if (it != sharedState.m_internalState.eventStates.end())
{
if (dragEnded)
{
db.outputs.began() = kExecutionAttributeStateDisabled;
db.outputs.ended() = kExecutionAttributeStateEnabled;
db.outputs.initialPosition() = db.inputs.useNormalizedCoords() ? it->second.initialPositionNorm : it->second.initialPositionPixel;
db.outputs.finalPosition() = db.inputs.useNormalizedCoords() ? it->second.currentPositionNorm : it->second.currentPositionPixel;
}
else if (dragBegan)
{
db.outputs.began() = kExecutionAttributeStateEnabled;
db.outputs.ended() = kExecutionAttributeStateDisabled;
db.outputs.initialPosition() = db.inputs.useNormalizedCoords() ? it->second.initialPositionNorm : it->second.initialPositionPixel;
db.outputs.finalPosition() = {0.0, 0.0};
}
else
{
db.outputs.began() = kExecutionAttributeStateDisabled;
db.outputs.ended() = kExecutionAttributeStateDisabled;
}
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 9,383 | C++ | 41.080717 | 150 | 0.592561 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportHoverManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportHoverManipulatorFactory"]
from typing import Any
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME_BEGAN = "omni.graph.viewport.hover.began"
EVENT_NAME_CHANGED = "omni.graph.viewport.hover.changed"
EVENT_NAME_ENDED = "omni.graph.viewport.hover.ended"
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
class ViewportHoverGesture(sc.HoverGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str):
super().__init__(manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._event_type_began = carb.events.type_from_string(EVENT_NAME_BEGAN)
self._event_type_changed = carb.events.type_from_string(EVENT_NAME_CHANGED)
self._event_type_ended = carb.events.type_from_string(EVENT_NAME_ENDED)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
self._viewport_hovered = False
def on_began(self):
self._viewport_hovered = False
def on_changed(self):
mouse = self.sender.gesture_payload.mouse
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
viewport_hovered = all(0.0 <= x <= 1.0 for x in pos_norm)
if not self._viewport_hovered and viewport_hovered:
# hover began
resolution = self._viewport_api.resolution
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
payload = {
"viewport": self._viewport_window_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
}
self._message_bus.push(self._event_type_began, payload=payload)
elif self._viewport_hovered and viewport_hovered:
# hover changed
resolution = self._viewport_api.resolution
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
mouse_moved = self.sender.gesture_payload.mouse_moved
vel_norm = self._viewport_api.map_ndc_to_texture(mouse_moved)[0]
origin_norm = self._viewport_api.map_ndc_to_texture((0, 0))[0]
vel_norm = (vel_norm[0] - origin_norm[0], origin_norm[1] - vel_norm[1])
vel_pixel = (vel_norm[0] * resolution[0], vel_norm[1] * resolution[1])
payload = {
"viewport": self._viewport_window_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"vel_norm_x": vel_norm[0],
"vel_norm_y": vel_norm[1],
"vel_pixel_x": vel_pixel[0],
"vel_pixel_y": vel_pixel[1],
}
self._message_bus.push(self._event_type_changed, payload=payload)
elif self._viewport_hovered and not viewport_hovered:
# hover ended
payload = {
"viewport": self._viewport_window_name,
}
self._message_bus.push(self._event_type_ended, payload=payload)
self._viewport_hovered = viewport_hovered
def on_ended(self):
if self._viewport_hovered:
# hover ended
payload = {
"viewport": self._viewport_window_name,
}
self._message_bus.push(self._event_type_ended, payload=payload)
self._viewport_hovered = False
# Custom manipulator containing a Screen that contains the gestures
class ViewportHoverManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [ViewportHoverGesture(viewport_api, viewport_window_name)]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
self._transform = sc.Transform()
with self._transform:
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def ViewportHoverManipulatorFactory(desc: dict) -> ViewportHoverManipulator: # noqa: N802
manip = ViewportHoverManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"ViewportHoverManipulator.{desc.get('viewport_window_name')}"
return manip
| 5,243 | Python | 37.277372 | 96 | 0.613008 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadWindowSize.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.ui as ui
from . import UINodeCommon
class OgnReadWindowSize:
@staticmethod
def compute(db) -> bool:
db.outputs.height = 0.0
db.outputs.width = 0.0
if db.inputs.isViewport:
try:
from omni.kit.viewport.window import get_viewport_window_instances
vp_wins = [win for win in get_viewport_window_instances(None) if isinstance(win, ui.Window)]
except ImportError:
db.log_error("No non-legacy viewports found.")
return False
widget_path = db.inputs.widgetPath
if not widget_path:
window_name = db.inputs.name
if not window_name:
db.log_warning("No window name or widgetPath provided.")
return True
if db.inputs.isViewport:
for window in vp_wins:
if window.title == window_name:
db.outputs.height = window.height
db.outputs.width = window.width
return True
db.log_error(f"No viewport named '{window_name}' found.")
return False
for window in ui.Workspace.get_windows():
if isinstance(window, ui.Window) and window.title == window_name:
db.outputs.height = window.height
db.outputs.width = window.width
return True
db.log_error(f"No window named '{window_name}' found.")
return False
window = UINodeCommon.get_widget_window(widget_path)
if not window:
db.log_error(f"No widget found at path '{widget_path}'.")
return False
if db.inputs.isViewport and window not in vp_wins:
db.log_error(f"Widget '{widget_path} is not in a viewport window.")
return False
db.outputs.height = window.height
db.outputs.width = window.width
return True
| 2,426 | Python | 35.772727 | 108 | 0.597279 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportDragNodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "UINodeCommon.h"
namespace omni
{
namespace graph
{
namespace ui_nodes
{
constexpr carb::events::EventType kDragBeganEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.drag.began");
constexpr carb::events::EventType kDragChangedEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.drag.changed");
constexpr carb::events::EventType kDragEndedEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.drag.ended");
class ViewportDragEventPayloads
{
public:
struct Key
{
char const* viewportWindowName;
char const* gestureName;
bool operator<(Key const& other) const
{
int const ret = std::strcmp(viewportWindowName, other.viewportWindowName);
if (ret < 0)
return true;
else if (ret <= 0)
return std::strcmp(gestureName, other.gestureName) < 0;
return false;
}
};
struct DragBeganValue
{
pxr::GfVec2d initialPositionNorm;
pxr::GfVec2d initialPositionPixel;
pxr::GfVec2d currentPositionNorm;
pxr::GfVec2d currentPositionPixel;
pxr::GfVec2d velocityNorm;
pxr::GfVec2d velocityPixel;
bool isValid;
};
struct DragChangedValue
{
pxr::GfVec2d currentPositionNorm;
pxr::GfVec2d currentPositionPixel;
pxr::GfVec2d velocityNorm;
pxr::GfVec2d velocityPixel;
bool isValid;
};
struct DragEndedValue
{
bool isValid;
};
// Store a drag began event payload
void setDragBeganPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
dragBeganPayloadMap[key] = DragBeganValue {
pxr::GfVec2d {
idict->get<double>(payload, "start_pos_norm_x"),
idict->get<double>(payload, "start_pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "start_pos_pixel_x"),
idict->get<double>(payload, "start_pos_pixel_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "vel_norm_x"),
idict->get<double>(payload, "vel_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "vel_pixel_x"),
idict->get<double>(payload, "vel_pixel_y")
},
true
};
}
// Store a drag changed event payload
void setDragChangedPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
dragChangedPayloadMap[key] = DragChangedValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "vel_norm_x"),
idict->get<double>(payload, "vel_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "vel_pixel_x"),
idict->get<double>(payload, "vel_pixel_y")
},
true
};
}
// Store a drag ended event payload
void setDragEndedPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
dragEndedPayloadMap[key] = DragEndedValue {true};
}
// Invalidate all stored payloads
void clear()
{
for (auto& p : dragBeganPayloadMap)
{
p.second.isValid = false;
}
for (auto& p : dragChangedPayloadMap)
{
p.second.isValid = false;
}
for (auto& p : dragEndedPayloadMap)
{
p.second.isValid = false;
}
}
bool empty()
{
if (std::any_of(dragBeganPayloadMap.begin(), dragBeganPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
if (std::any_of(dragChangedPayloadMap.begin(), dragChangedPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
if (std::any_of(dragEndedPayloadMap.begin(), dragEndedPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
return true;
}
std::map<Key, DragBeganValue> const& dragBeganPayloads()
{
return dragBeganPayloadMap;
}
std::map<Key, DragChangedValue> const& dragChangedPayloads()
{
return dragChangedPayloadMap;
}
std::map<Key, DragEndedValue> const& dragEndedPayloads()
{
return dragEndedPayloadMap;
}
private:
std::map<Key, DragBeganValue> dragBeganPayloadMap;
std::map<Key, DragChangedValue> dragChangedPayloadMap;
std::map<Key, DragEndedValue> dragEndedPayloadMap;
StringMemo stringMemo;
};
using ViewportDragEventStateKey = ViewportDragEventPayloads::Key;
struct ViewportDragEventStateValue
{
bool isDragInProgress = false;
pxr::GfVec2d initialPositionNorm = {0.0, 0.0};
pxr::GfVec2d initialPositionPixel = {0.0, 0.0};
pxr::GfVec2d currentPositionNorm = {0.0, 0.0};
pxr::GfVec2d currentPositionPixel = {0.0, 0.0};
pxr::GfVec2d velocityNorm = {0.0, 0.0};
pxr::GfVec2d velocityPixel = {0.0, 0.0};
};
using ViewportDragEventStates = std::map<ViewportDragEventStateKey, ViewportDragEventStateValue>;
}
}
}
| 7,067 | C | 29.465517 | 120 | 0.578888 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportFullscreen.cpp | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "OgnSetViewportFullscreenDatabase.h"
#include <omni/kit/IAppWindow.h>
#include <omni/kit/KitUtils.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnSetViewportFullscreen
{
public:
static bool compute(OgnSetViewportFullscreenDatabase& db)
{
NameToken const mode = db.inputs.mode();
bool fullscreen = false;
bool hideUI = false;
if (mode == OgnSetViewportFullscreenDatabase::tokens.Default)
{
fullscreen = false;
hideUI = false;
}
else if (mode == OgnSetViewportFullscreenDatabase::tokens.Fullscreen)
{
fullscreen = true;
hideUI = true;
}
else if (mode == OgnSetViewportFullscreenDatabase::tokens.HideUI)
{
fullscreen = false;
hideUI = true;
}
else
{
CARB_ASSERT(false, "Invalid mode");
}
carb::settings::ISettings* settings = omni::kit::getSettings();
// Only toggle fullscreen on/off when displayModeLock is off.
if (!settings->get<bool>("/app/window/displayModeLock"))
{
setFullscreen(fullscreen);
}
settings->set("/app/window/hideUi", hideUI);
db.outputs.exec() = kExecutionAttributeStateEnabled;
return true;
}
private:
static void setFullscreen(bool fullscreen)
{
omni::kit::IAppWindow* appWindow = omni::kit::getDefaultAppWindow();
CARB_ASSERT(appWindow);
if (appWindow)
{
appWindow->setFullscreen(fullscreen);
}
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 2,103 | C++ | 24.349397 | 77 | 0.630052 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnPrintText.py | """
This is the implementation of the OGN node defined in OgnPrintText.ogn
"""
import time
import carb
import omni.graph.core as og
from omni.kit.viewport.utility import get_viewport_from_window_name, post_viewport_message
class OgnOnCustomEventInternalState:
"""Convenience class for maintaining per-node state information"""
def __init__(self):
self.display_time: float = 0
class OgnPrintText:
"""
Prints text to the log and optionally the viewport
"""
@staticmethod
def internal_state():
"""Returns an object that will contain per-node state information"""
return OgnOnCustomEventInternalState()
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
def ok():
db.outputs.execOut = og.ExecutionAttributeState.ENABLED
return True
try:
toast_min_period_s = 5.0
to_screen = db.inputs.toScreen
log_level = db.inputs.logLevel.lower()
text = db.inputs.text
if not text:
return ok()
if log_level:
if log_level not in ("error", "warning", "warn", "info"):
db.log_error("Log Level must be one of error, warning or info")
return False
else:
log_level = "info"
if to_screen:
toast_time = db.internal_state.display_time
viewport_name = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport_name)
if viewport_api is None:
# Preserve legacy behavior of erroring when a name was provided
if viewport_name:
db.log_error(f"Could not get viewport window {viewport_name}")
return False
return ok()
now_s = time.time()
toast_age = now_s - toast_time
if toast_age > toast_min_period_s:
toast_time = 0
if toast_time == 0:
post_viewport_message(viewport_api, text)
db.state.displayTime = now_s
else:
# FIXME: Toast also prints to log so we only do one or the other
if log_level == "info":
carb.log_info(text)
elif log_level.startswith("warn"):
carb.log_warn(text)
else:
carb.log_error(text)
return ok()
except Exception as error: # pylint: disable=broad-except
db.log_error(str(error))
return False
| 2,717 | Python | 30.97647 | 90 | 0.536621 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/ViewportHoverNodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "UINodeCommon.h"
namespace omni
{
namespace graph
{
namespace ui_nodes
{
constexpr carb::events::EventType kHoverBeganEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.hover.began");
constexpr carb::events::EventType kHoverChangedEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.hover.changed");
constexpr carb::events::EventType kHoverEndedEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.hover.ended");
class ViewportHoverEventPayloads
{
public:
struct Key
{
char const* viewportWindowName;
bool operator<(Key const& other) const
{
return std::strcmp(viewportWindowName, other.viewportWindowName) < 0;
}
};
struct HoverBeganValue
{
pxr::GfVec2d positionNorm;
pxr::GfVec2d positionPixel;
bool isValid;
};
struct HoverChangedValue
{
pxr::GfVec2d positionNorm;
pxr::GfVec2d positionPixel;
pxr::GfVec2d velocityNorm;
pxr::GfVec2d velocityPixel;
bool isValid;
};
struct HoverEndedValue
{
bool isValid;
};
// Store a hover began event payload
void setHoverBeganPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {stringMemo.lookup(idict->get<char const*>(payload, "viewport"))};
hoverBeganPayloadMap[key] = HoverBeganValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
true
};
}
// Store a hover changed event payload
void setHoverChangedPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {stringMemo.lookup(idict->get<char const*>(payload, "viewport"))};
hoverChangedPayloadMap[key] = HoverChangedValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "vel_norm_x"),
idict->get<double>(payload, "vel_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "vel_pixel_x"),
idict->get<double>(payload, "vel_pixel_y")
},
true
};
}
// Store a hover ended event payload
void setHoverEndedPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {stringMemo.lookup(idict->get<char const*>(payload, "viewport"))};
hoverEndedPayloadMap[key] = HoverEndedValue {true};
}
// Invalidate all stored payloads
void clear()
{
for (auto& p : hoverBeganPayloadMap)
{
p.second.isValid = false;
}
for (auto& p : hoverChangedPayloadMap)
{
p.second.isValid = false;
}
for (auto& p : hoverEndedPayloadMap)
{
p.second.isValid = false;
}
}
bool empty()
{
if (std::any_of(hoverBeganPayloadMap.begin(), hoverBeganPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
if (std::any_of(hoverChangedPayloadMap.begin(), hoverChangedPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
if (std::any_of(hoverEndedPayloadMap.begin(), hoverEndedPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
return true;
}
std::map<Key, HoverBeganValue> const& hoverBeganPayloads()
{
return hoverBeganPayloadMap;
}
std::map<Key, HoverChangedValue> const& hoverChangedPayloads()
{
return hoverChangedPayloadMap;
}
std::map<Key, HoverEndedValue> const& hoverEndedPayloads()
{
return hoverEndedPayloadMap;
}
private:
std::map<Key, HoverBeganValue> hoverBeganPayloadMap;
std::map<Key, HoverChangedValue> hoverChangedPayloadMap;
std::map<Key, HoverEndedValue> hoverEndedPayloadMap;
StringMemo stringMemo;
};
using ViewportHoverEventStateKey = ViewportHoverEventPayloads::Key;
struct ViewportHoverEventStateValue
{
bool isHovered = false;
pxr::GfVec2d positionNorm = {0.0, 0.0};
pxr::GfVec2d positionPixel = {0.0, 0.0};
pxr::GfVec2d velocityNorm = {0.0, 0.0};
pxr::GfVec2d velocityPixel = {0.0, 0.0};
};
using ViewportHoverEventStates = std::map<ViewportHoverEventStateKey, ViewportHoverEventStateValue>;
}
}
}
| 5,631 | C | 28.030928 | 122 | 0.600604 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadViewportHoverState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadViewportHoverStateDatabase.h>
#include "ViewportHoverNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnReadViewportHoverState
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr hoverBeganSub;
carb::events::ISubscriptionPtr hoverChangedSub;
carb::events::ISubscriptionPtr hoverEndedSub;
carb::events::ISubscriptionPtr updateSub;
ViewportHoverEventPayloads eventPayloads;
ViewportHoverEventStates eventStates;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
// Process event payloads and update event states every frame
static void updateEventStates(ViewportHoverEventStates& eventStates, ViewportHoverEventPayloads& eventPayloads)
{
for (auto& eventState : eventStates)
{
eventState.second.velocityNorm = {0.0, 0.0};
eventState.second.velocityPixel = {0.0, 0.0};
}
for (auto const& hoverBeganPayload : eventPayloads.hoverBeganPayloads())
{
if (!hoverBeganPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[hoverBeganPayload.first];
eventStateValue.isHovered = true;
eventStateValue.positionNorm = hoverBeganPayload.second.positionNorm;
eventStateValue.positionPixel = hoverBeganPayload.second.positionPixel;
eventStateValue.velocityNorm = {0.0, 0.0};
eventStateValue.velocityPixel = {0.0, 0.0};
}
for (auto const& hoverChangedPayload : eventPayloads.hoverChangedPayloads())
{
if (!hoverChangedPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[hoverChangedPayload.first];
if (eventStateValue.isHovered)
{
eventStateValue.positionNorm = hoverChangedPayload.second.positionNorm;
eventStateValue.positionPixel = hoverChangedPayload.second.positionPixel;
eventStateValue.velocityNorm = hoverChangedPayload.second.velocityNorm;
eventStateValue.velocityPixel = hoverChangedPayload.second.velocityPixel;
}
}
for (auto const& hoverEndedPayload : eventPayloads.hoverEndedPayloads())
{
if (!hoverEndedPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[hoverEndedPayload.first];
if (eventStateValue.isHovered)
{
eventStateValue.isHovered = false;
eventStateValue.positionNorm = {0.0, 0.0};
eventStateValue.positionPixel = {0.0, 0.0};
eventStateValue.velocityNorm = {0.0, 0.0};
eventStateValue.velocityPixel = {0.0, 0.0};
}
}
eventPayloads.clear();
}
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnReadViewportHoverState& state =
OgnReadViewportHoverStateDatabase::sSharedState<OgnReadViewportHoverState>(nodeObj);
// Subscribe to hover events and update tick
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.hoverBeganSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverBeganEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportHoverState& state =
OgnReadViewportHoverStateDatabase::sSharedState<OgnReadViewportHoverState>(nodeObj);
state.m_internalState.eventPayloads.setHoverBeganPayload(e->payload);
state.m_setStamp.next();
}
}
);
state.m_internalState.hoverChangedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverChangedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportHoverState& state =
OgnReadViewportHoverStateDatabase::sSharedState<OgnReadViewportHoverState>(nodeObj);
state.m_internalState.eventPayloads.setHoverChangedPayload(e->payload);
state.m_setStamp.next();
}
}
);
state.m_internalState.hoverEndedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverEndedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportHoverState& state =
OgnReadViewportHoverStateDatabase::sSharedState<OgnReadViewportHoverState>(nodeObj);
state.m_internalState.eventPayloads.setHoverEndedPayload(e->payload);
state.m_setStamp.next();
}
}
);
state.m_internalState.updateSub = carb::events::createSubscriptionToPush(
app->getUpdateEventStream(),
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportHoverState& state =
OgnReadViewportHoverStateDatabase::sSharedState<OgnReadViewportHoverState>(nodeObj);
updateEventStates(state.m_internalState.eventStates, state.m_internalState.eventPayloads);
state.m_setStamp.next();
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnReadViewportHoverState& state =
OgnReadViewportHoverStateDatabase::sSharedState<OgnReadViewportHoverState>(nodeObj);
// Unsubscribe from hover events and update tick
if (state.m_internalState.hoverBeganSub.get())
state.m_internalState.hoverBeganSub.detach()->unsubscribe();
if (state.m_internalState.hoverChangedSub.get())
state.m_internalState.hoverChangedSub.detach()->unsubscribe();
if (state.m_internalState.hoverEndedSub.get())
state.m_internalState.hoverEndedSub.detach()->unsubscribe();
if (state.m_internalState.updateSub.get())
state.m_internalState.updateSub.detach()->unsubscribe();
}
static bool compute(OgnReadViewportHoverStateDatabase& db)
{
OgnReadViewportHoverState& sharedState = db.sharedState<OgnReadViewportHoverState>();
OgnReadViewportHoverState& perInstanceState = db.perInstanceState<OgnReadViewportHoverState>();
if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
// Get the targeted viewport
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
// Output hover state
auto it = sharedState.m_internalState.eventStates.find({viewportWindowName});
if (it != sharedState.m_internalState.eventStates.end())
{
if (db.inputs.useNormalizedCoords())
{
db.outputs.position() = it->second.positionNorm;
db.outputs.velocity() = it->second.velocityNorm;
}
else
{
db.outputs.position() = it->second.positionPixel;
db.outputs.velocity() = it->second.velocityPixel;
}
db.outputs.isHovered() = it->second.isHovered;
db.outputs.isValid() = true;
}
else
{
db.outputs.position() = {0.0, 0.0};
db.outputs.velocity() = {0.0, 0.0};
db.outputs.isHovered() = false;
db.outputs.isValid() = false;
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 9,050 | C++ | 38.697368 | 115 | 0.589724 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnPicked.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnOnPickedDatabase.h>
#include "PickingNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
#include <omni/graph/core/PreUsdInclude.h>
#include <pxr/usd/sdf/path.h>
#include <pxr/usd/usd/common.h>
#include <pxr/usd/usd/prim.h>
#include <pxr/usd/usd/relationship.h>
#include <pxr/usd/usdUtils/stageCache.h>
#include <omni/graph/core/PostUsdInclude.h>
namespace omni
{
namespace graph
{
namespace ui_nodes
{
class OgnOnPicked
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr pickingSub;
PickingEventPayloads eventPayloads;
} m_internalState;
exec::unstable::Stamp m_setStamp; // stamp set when the event occurs
exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnOnPicked& state = OgnOnPickedDatabase::sSharedState<OgnOnPicked>(nodeObj);
// Subscribe to picking events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.pickingSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kPickingEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnPicked& state = OgnOnPickedDatabase::sSharedState<OgnOnPicked>(nodeObj);
state.m_internalState.eventPayloads.clear(); // invalidate previous payloads
state.m_internalState.eventPayloads.setPayload(e->payload);
state.m_setStamp.next();
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnOnPicked& state = OgnOnPickedDatabase::sSharedState<OgnOnPicked>(nodeObj);
// Unsubscribe from picking events
if (state.m_internalState.pickingSub.get())
state.m_internalState.pickingSub.detach()->unsubscribe();
}
static bool compute(OgnOnPickedDatabase& db)
{
if (checkNodeDisabledForOnlyPlay(db))
return true;
auto pathInterface = carb::getCachedInterface<omni::fabric::IPath>();
auto tokenInterface = carb::getCachedInterface<omni::fabric::IToken>();
if (!pathInterface || !tokenInterface)
{
CARB_LOG_ERROR("Failed to initialize path or token interface");
return 0;
}
OgnOnPicked& sharedState = db.sharedState<OgnOnPicked>();
OgnOnPicked& perInstanceState = db.perInstanceState<OgnOnPicked>();
if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp))
{
if (sharedState.m_internalState.eventPayloads.empty())
return true;
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
char const* const gestureName = db.tokenToString(db.inputs.gesture());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
auto const* eventPayloadValuePtr = sharedState.m_internalState.eventPayloads.getPayloadValue(viewportWindowName, gestureName);
if (eventPayloadValuePtr)
{
// Get the picked path and pos for the targeted viewport and gesture
char const* const pickedPrimPath = eventPayloadValuePtr->pickedPrimPath;
pxr::GfVec3d const& pickedWorldPos = eventPayloadValuePtr->pickedWorldPos;
// Determine if a tracked prim is picked
bool isTrackedPrimPicked;
const auto& trackedPrims = db.inputs.trackedPrims();
// First determine if any prim is picked
bool const isAnyPrimPicked = pickedPrimPath && pickedPrimPath[0] != '\0';
if (isAnyPrimPicked)
{
TargetPath pickedPrim = db.stringToPath(pickedPrimPath);
// If no tracked prims are specified then we consider all prims to be tracked
// Else search the list of tracked prims for the picked prim
if (trackedPrims.empty())
isTrackedPrimPicked = true;
else
isTrackedPrimPicked = std::any_of(trackedPrims.begin(), trackedPrims.end(),
[pickedPrim](TargetPath const& trackedPrim) {
return (trackedPrim == pickedPrim);
});
db.outputs.pickedPrim().resize(1);
db.outputs.pickedPrim()[0] = pickedPrim;
db.outputs.pickedPrimPath() = db.stringToToken(pickedPrimPath);
}
else
{
// No prim is picked at all, so a tracked prim certainly isn't picked
isTrackedPrimPicked = false;
db.outputs.pickedPrim().resize(0);
db.outputs.pickedPrimPath() = Token();
}
// Set outputs
db.outputs.pickedWorldPos() = pickedWorldPos;
db.outputs.isTrackedPrimPicked() = isTrackedPrimPicked;
auto& trackedPrimPaths = db.outputs.trackedPrimPaths();
trackedPrimPaths.resize(trackedPrims.size());
std::transform(trackedPrims.begin(), trackedPrims.end(), trackedPrimPaths.begin(),
[tokenInterface, pathInterface](TargetPath const& trackedPrim) {
return tokenInterface->getHandle(pathInterface->getText(trackedPrim));
});
if (isTrackedPrimPicked)
{
db.outputs.picked() = kExecutionAttributeStateEnabled;
db.outputs.missed() = kExecutionAttributeStateDisabled;
}
else
{
db.outputs.picked() = kExecutionAttributeStateDisabled;
db.outputs.missed() = kExecutionAttributeStateEnabled;
}
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
| 6,992 | C++ | 38.96 | 138 | 0.589674 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnButton.post.rst | Further information on the button operation can be found in the documentation of :py:class:`omni.ui.Button`.
| 109 | reStructuredText | 53.999973 | 108 | 0.798165 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportRenderer.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb
import omni.graph.core as og
import omni.graph.tools.ogn as ogn
from omni.kit.viewport.utility import get_viewport_from_window_name
class OgnSetViewportRenderer:
"""
Sets renderer for the target viewport.
"""
# renderer: (hd_engine, render_mode)
RENDERER_CONFIGS = {
"RTX: Realtime": ("rtx", "RaytracedLighting"),
"RTX: Path Tracing": ("rtx", "PathTracing"),
"RTX: Iray": ("iray", "iray"),
}
@staticmethod
def initialize(context, node):
"""Assign default value and allowed tokens for the inputs:renderer attribute"""
renderers = []
# Query which engines are enabled.
setting = carb.settings.get_settings().get("/renderer/enabled")
engines = setting.split(",") if setting else ["rtx", "iray"]
# Third-party Hydra render delegates are ignored as requested by OM-75851, but they can be included if needed.
for renderer, (engine, _) in OgnSetViewportRenderer.RENDERER_CONFIGS.items():
if engine in engines:
renderers.append(renderer)
allowed_tokens = ",".join(renderers)
attr = node.get_attribute("inputs:renderer")
attr.set_metadata(ogn.MetadataKeys.ALLOWED_TOKENS, allowed_tokens)
# If the attr is not authored, its default value will be the first enabled renderer.
if attr.get() == "" and len(renderers) > 0:
attr.set(renderers[0])
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
try:
renderer = db.inputs.renderer
if renderer != "":
viewport = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport)
if viewport_api is not None:
allowed_tokens = db.attributes.inputs.renderer.get_metadata(ogn.MetadataKeys.ALLOWED_TOKENS)
renderers = allowed_tokens.split(",")
if renderer in renderers and renderer in OgnSetViewportRenderer.RENDERER_CONFIGS:
hd_engine, render_mode = OgnSetViewportRenderer.RENDERER_CONFIGS[renderer]
# Update the legacy "/renderer/active" setting for anyone that may be watching for it
carb.settings.get_settings().set("/renderer/active", hd_engine)
viewport_api.set_hd_engine(hd_engine, render_mode)
else:
db.log_error(f"Unknown renderer '{renderer}'")
else:
db.log_error(f"Unknown viewport window '{viewport}'")
db.outputs.exec = og.ExecutionAttributeState.ENABLED
except Exception as error: # noqa: PLW0703
db.log_error(str(error))
return False
return True
| 3,271 | Python | 37.952381 | 118 | 0.62886 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSpacer.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
import omni.ui as ui
from . import UINodeCommon
class OgnSpacer(UINodeCommon.OgWidgetNode):
@staticmethod
def compute(db) -> bool:
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
parent_widget_path = db.inputs.parentWidgetPath
if not parent_widget_path:
db.log_error("No parentWidgetPath supplied.")
return False
parent_widget = UINodeCommon.find_widget_among_all_windows(parent_widget_path)
if parent_widget is None:
db.log_error("Could not find parent widget.")
return False
style = {}
try:
style = UINodeCommon.to_ui_style(db.inputs.style)
except SyntaxError as err:
db.log_error(f"'inputs:style': {err.msg}")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
# Now create the spacer widget and register it.
with parent_widget:
spacer = ui.Spacer(identifier=widget_identifier, width=db.inputs.width, height=db.inputs.height)
if style:
spacer.set_style(style)
OgnSpacer.register_widget(db.abi_context, widget_identifier, spacer)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(spacer)
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
# The spacer has no properties or styles of its own: height and width are base Widget properties.
| 2,116 | Python | 37.490908 | 112 | 0.657845 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnButton.pre.rst | Here is an example of a button that was created using the text ``Press Me``:
.. image:: ../../../../../source/extensions/omni.graph.ui_nodes/docs/PressMe.png
:alt: "Press Me" Button
| 187 | reStructuredText | 36.599993 | 80 | 0.663102 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadMouseState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadMouseStateDatabase.h>
#include <carb/input/IInput.h>
#include <carb/input/InputTypes.h>
#include <omni/kit/IAppWindow.h>
#include <omni/ui/Workspace.h>
using namespace carb::input;
namespace omni {
namespace graph {
namespace ui_nodes
{
// We do not read the specific input for scrolls and movements for four directions
// We only read the coordinates instead, normalized one or absolute one.
constexpr size_t s_numNames = size_t(carb::input::MouseInput::eCount) - 8 + 2;
static std::array<NameToken, s_numNames> s_mouseInputTokens;
class OgnReadMouseState
{
public:
static bool compute(OgnReadMouseStateDatabase& db)
{
NameToken const& mouseIn = db.inputs.mouseElement();
// First time look up all the token string values
static bool callOnce = ([&db] {
s_mouseInputTokens = {
db.tokens.LeftButton,
db.tokens.RightButton,
db.tokens.MiddleButton,
db.tokens.ForwardButton,
db.tokens.BackButton,
db.tokens.MouseCoordsNormalized,
db.tokens.MouseCoordsPixel
};
} (), true);
omni::kit::IAppWindow* appWindow = omni::kit::getDefaultAppWindow();
if (!appWindow)
{
return false;
}
Mouse* mouse = appWindow->getMouse();
if (!mouse)
{
CARB_LOG_ERROR_ONCE("No Mouse!");
return false;
}
IInput* input = carb::getCachedInterface<IInput>();
if (!input)
{
CARB_LOG_ERROR_ONCE("No Input!");
return false;
}
bool isPressed = false;
// Get the index of the token of the mouse input of interest
auto iter = std::find(s_mouseInputTokens.begin(), s_mouseInputTokens.end(), mouseIn);
if (iter == s_mouseInputTokens.end())
return true;
size_t token_index = iter - s_mouseInputTokens.begin();
if (token_index < 5) // Mouse Input is related to a button
{
MouseInput button = MouseInput(token_index);
isPressed = (carb::input::kButtonFlagStateDown & input->getMouseButtonFlags(mouse, button));
db.outputs.isPressed() = isPressed;
}
else // Mouse Input is position
{
carb::Float2 coords = input->getMouseCoordsPixel(mouse);
bool foundWindow{ false };
NameToken windowToken = omni::fabric::kUninitializedToken;
float windowWidth = static_cast<float>(appWindow->getWidth());
float windowHeight = static_cast<float>(appWindow->getHeight());
if (db.inputs.useRelativeCoords())
{
// Find the workspace window the mouse pointer is over, and convert the coords to window-relative
for (auto const& window : omni::ui::Workspace::getWindows())
{
if ((window->isDocked() && !window->isSelectedInDock()) || !window->isVisible())
continue;
std::string const& windowTitle = window->getTitle();
if (windowTitle == "DockSpace")
continue;
float dpiScale = omni::ui::Workspace::getDpiScale();
float left = window->getPositionX() * dpiScale;
float top = window->getPositionY() * dpiScale;
float curWindowWidth = window->getWidth() * dpiScale;
float curWindowHeight = window->getHeight() * dpiScale;
if (coords.x >= left && coords.y >= top && coords.x <= left + curWindowWidth && coords.y <= top + curWindowHeight)
{
foundWindow = true;
coords.x -= left;
coords.y -= top;
windowToken = db.stringToToken(windowTitle.c_str());
windowWidth = curWindowWidth;
windowHeight = curWindowHeight;
break;
}
}
}
else
{
foundWindow = true;
}
float* data = db.outputs.coords().data();
if (foundWindow)
{
if (*iter == db.tokens.MouseCoordsNormalized)
{
coords.x /= windowWidth;
coords.y /= windowHeight;
}
data[0] = coords.x;
data[1] = coords.y;
}
else
{
data[0] = 0.f;
data[1] = 0.f;
}
if (windowToken == omni::fabric::kUninitializedToken)
windowToken = db.stringToToken("");
db.outputs.window() = windowToken;
}
return true;
}
};
REGISTER_OGN_NODE()
} // namespace ui_nodes
} // namespace graph
} // namespace omni
| 5,438 | C++ | 32.574074 | 134 | 0.545053 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetViewportResolution.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
from omni.kit.viewport.utility import get_viewport_from_window_name
class OgnSetViewportResolution:
"""
Sets the resolution of the target viewport.
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
try:
viewport = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport)
if viewport_api is not None:
resolution = db.inputs.resolution
if resolution[0] > 0 and resolution[1] > 0:
viewport_api.resolution = resolution
else:
db.log_error(f"Invalid resolution {resolution[0]}x{resolution[1]}.")
else:
db.log_error(f"Unknown viewport window '{viewport}'")
db.outputs.exec = og.ExecutionAttributeState.ENABLED
except Exception as error: # noqa: PLW0703
db.log_error(str(error))
return False
return True
| 1,461 | Python | 33.809523 | 88 | 0.651608 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnReadWidgetProperty.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
from . import UINodeCommon
class OgnReadWidgetProperty:
@staticmethod
def compute(db) -> bool:
widget_path = db.inputs.widgetPath
if not widget_path:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
db.log_warning("No widgetIdentifier or widgetPath provided.")
return False
widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier)
if not widget:
db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.")
return False
else:
widget = UINodeCommon.find_widget_among_all_windows(widget_path)
if not widget:
db.log_warning(f"No widget found at path '{widget_path}'.")
return False
# For error messages only.
widget_identifier = widget_path
property_name = db.inputs.propertyName
if not property_name:
db.log_warning("No property provided.")
return False
if not hasattr(widget, property_name):
db.log_error(f"Widget '{widget_identifier}' has no property '{property_name}'.")
return False
widget_summary = f"widget '{widget_identifier}' ({type(widget)})"
callbacks = UINodeCommon.get_widget_callbacks(widget)
if not callbacks:
db.log_error(f"{widget_summary} is not supported by the ReadWidgetProperty node.")
return False
if not hasattr(callbacks, "get_property_names") or not callable(callbacks.get_property_names):
db.log_error(f"No 'get_property_names' callback found for {widget_summary}")
return False
readable_props = callbacks.get_property_names(widget, False)
if not readable_props or property_name not in readable_props:
db.log_error(f"'{property_name}' is not a readable property of {widget_summary}")
return False
if not hasattr(callbacks, "resolve_output_property") or not callable(callbacks.resolve_output_property):
db.log_error(f"No 'resolve_output_property' callback found for {widget_summary}")
return False
try:
callbacks.resolve_output_property(widget, property_name, db.node.get_attribute("outputs:value"))
except og.OmniGraphError as og_error:
db.log_error(
f"Could resolve outputs from '{property_name}' for {widget_summary}\n{og_error}", add_context=False
)
return False
if not hasattr(callbacks, "get_property_value") or not callable(callbacks.get_property_value):
db.log_error(f"No 'get_property_value' callback found for {widget_summary}")
return False
try:
callbacks.get_property_value(widget, property_name, db.outputs.value)
except og.OmniGraphError as og_error:
db.log_error(f"Could not get value of '{property_name}' on {widget_summary}\n{og_error}", add_context=False)
return False
return True
| 3,584 | Python | 43.259259 | 120 | 0.646484 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetViewportResolution.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.kit.viewport.utility import get_viewport_from_window_name
class OgnGetViewportResolution:
"""
Gets the resolution of the target viewport.
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
try:
viewport = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport)
if viewport_api is not None:
db.outputs.resolution = viewport_api.resolution
else:
db.outputs.resolution = (0, 0)
db.log_error(f"Unknown viewport window '{viewport}'")
except Exception as error: # noqa: PLW0703
db.log_error(str(error))
return False
return True
| 1,199 | Python | 32.333332 | 76 | 0.668891 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSetActiveViewportCamera.py | """
This is the implementation of the OGN node defined in OgnSetActiveViewportCamera.ogn
"""
import omni.graph.core as og
from omni.kit.viewport.utility import get_viewport_from_window_name
from pxr import Sdf, UsdGeom
class OgnSetActiveViewportCamera:
"""
Sets a viewport's actively bound camera to a free camera
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
db.outputs.execOut = og.ExecutionAttributeState.DISABLED
try:
new_camera_path = db.inputs.primPath
if not Sdf.Path.IsValidPathString(new_camera_path):
return True
viewport_name = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport_name)
if not viewport_api:
return True
stage = viewport_api.stage
new_camera_prim = stage.GetPrimAtPath(new_camera_path) if stage else False
if not new_camera_prim:
return True
if not new_camera_prim.IsA(UsdGeom.Camera):
return True
new_camera_path = Sdf.Path(new_camera_path)
if viewport_api.camera_path != new_camera_path:
viewport_api.camera_path = new_camera_path
except Exception as error: # pylint: disable=broad-except
db.log_error(str(error))
return False
db.outputs.execOut = og.ExecutionAttributeState.ENABLED
return True
| 1,503 | Python | 32.422222 | 86 | 0.626081 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnWriteWidgetProperty.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
from . import UINodeCommon
class OgnWriteWidgetProperty:
@staticmethod
def compute(db) -> bool:
if db.inputs.write != og.ExecutionAttributeState.DISABLED:
widget_path = db.inputs.widgetPath
if not widget_path:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
db.log_warning("No widgetIdentifier or widgetPath provided.")
return False
widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier)
if not widget:
db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.")
return False
else:
widget = UINodeCommon.find_widget_among_all_windows(widget_path)
if not widget:
db.log_warning(f"No widget found at path '{widget_path}'.")
return False
# For error messages only.
widget_identifier = widget_path
property_name = db.inputs.propertyName
if not property_name:
db.log_error("No property provided.")
return False
if not hasattr(widget, property_name):
db.log_error(f"Widget '{widget_identifier}' has no property '{property_name}'.")
return False
widget_summary = f"widget '{widget_identifier}' ({type(widget)})"
callbacks = UINodeCommon.get_widget_callbacks(widget)
if not callbacks:
db.log_error(f"{widget_summary} is not supported by the WriteWidgetProperty node.")
return False
if not hasattr(callbacks, "get_property_names") or not callable(callbacks.get_property_names):
db.log_error(f"No 'get_property_names' callback found for {widget_summary}")
return False
writeable_props = callbacks.get_property_names(widget, True)
if not writeable_props or property_name not in writeable_props:
db.log_error(f"'{property_name}' is not a writeable property of {widget_summary}")
return False
if not hasattr(callbacks, "set_property_value") or not callable(callbacks.set_property_value):
db.log_error(f"No 'set_property_value' callback found for {widget_summary}")
return False
try:
callbacks.set_property_value(widget, property_name, db.inputs.value)
except og.OmniGraphError as og_error:
db.log_error(
f"Could not set value of '{property_name}' on {widget_summary}\n{og_error}", add_context=False
)
return False
db.outputs.written = og.ExecutionAttributeState.ENABLED
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
| 3,457 | Python | 44.499999 | 114 | 0.612381 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/scripts/variant_utils.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import re
from typing import Any, Optional
import omni.graph.core as og
import omni.ui as ui
from omni.kit.property.usd.usd_attribute_widget import UsdPropertyUiEntry
from usdrt import Sdf, Usd
def print_widget_tree(widget: ui.Widget, level: int = 0):
# Prints the widget tree to the console
for child in ui.Inspector.get_children(widget):
print_widget_tree(child, level + 1)
def get_descendants(widget: ui.Widget):
# Returns a list of all descendants of the given widget
kids = []
local_kids = ui.Inspector.get_children(widget)
kids.extend(local_kids)
for k in local_kids:
child_kids = get_descendants(k)
kids.extend(child_kids)
return kids
def get_attr_value(prim: Usd.Prim, attr_name: str) -> Any:
# Returns the value of the given attribute from usdrt
if prim:
attr = prim.GetAttribute(attr_name)
if attr:
return og.Controller().get(attribute=prim.GetAttribute(attr_name))
return False
def get_use_path(stage: Usd.Stage, node_prim_path: Sdf.Path) -> bool:
# Returns the value of the usePath input attribute
prim = stage.GetPrimAtPath(node_prim_path)
if prim:
return get_attr_value(prim, "inputs:usePath")
return False
def get_attr_has_connections(prim: Usd.Prim, attr_name: str) -> bool:
# Returns True if the attribute has authored connections
if prim:
attr = prim.GetAttribute(attr_name)
if attr:
return attr.HasAuthoredConnections()
return False
def get_target_prim(stage: Usd.Stage, node_prim_path: Sdf.Path) -> Optional[Usd.Prim]:
# Return the target prim if it exists depending on the value of the usePath input attribute.
# If usePath is True, the target prim is the prim at the path specified by the primPath input attribute.
# If usePath is False, the target prim is the first target of the prim relationship.
prim = stage.GetPrimAtPath(node_prim_path)
if prim:
if get_attr_value(prim, "inputs:usePath"):
prim_path = get_attr_value(prim, "inputs:primPath")
if prim_path is not None:
return stage.GetPrimAtPath(prim_path)
else:
rel = prim.GetRelationship("inputs:prim")
if rel.IsValid():
targets = rel.GetTargets()
if targets:
return stage.GetPrimAtPath(targets[0])
return None
def pretty_name(name: str) -> str:
# Returns a pretty name for the given property
name = name.split(":")[-1]
name = name[0].upper() + name[1:]
name = re.sub(r"([a-z](?=[A-Z])|[A-Z](?=[A-Z][a-z]))", r"\1 ", name)
return name
def override_display_name(prop: UsdPropertyUiEntry):
# Overrides the display name of the given property with a consistent format
prop_name = pretty_name(prop.prop_name)
prop.override_display_name(prop_name)
| 3,240 | Python | 34.615384 | 108 | 0.675617 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/scripts/variants.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
from functools import partial
from typing import List, Optional
import omni.graph.core as og
import omni.ui as ui
from omni.graph.ui import OmniGraphAttributeModel, OmniGraphPropertiesWidgetBuilder
from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty
from omni.kit.property.usd.usd_attribute_model import TfTokenAttributeModel
from omni.kit.property.usd.usd_attribute_widget import UsdPropertyUiEntry
from omni.kit.window.property.templates import HORIZONTAL_SPACING, LABEL_WIDTH
from usdrt import Sdf, Usd
from .variant_utils import ( # noqa PLE0402
get_attr_has_connections,
get_attr_value,
get_descendants,
get_target_prim,
get_use_path,
override_display_name,
pretty_name,
)
ATTRIB_LABEL_STYLE = {"alignment": ui.Alignment.RIGHT_TOP}
class VariantTokenModel(TfTokenAttributeModel):
"""Model for selecting the variant set name. We modify the list to show variant sets which are available
on the target prim."""
class AllowedTokenItem(ui.AbstractItem):
def __init__(self, item, label):
"""
Args:
item: the variant set name token to be shown
label: the label to show in the drop-down
"""
super().__init__()
self.token = item
self.model = ui.SimpleStringModel(label)
def __init__(
self,
stage: Usd.Stage,
attribute_paths: List[Sdf.Path],
self_refresh: bool,
metadata: dict,
node_prim_path: Sdf.Path,
):
"""
Args:
stage: The current stage
attribute_paths: The list of full attribute paths
self_refresh: ignored
metadata: pass-through metadata for model
node_prim_path: The path of the compute node
"""
self._stage = stage
self._node_prim_path = node_prim_path
self._target_prim = None
super().__init__(stage, attribute_paths, self_refresh, metadata)
def _get_allowed_tokens(self, _):
# Override of TfTokenAttributeModel to specialize what tokens are to be shown
# Returns the attributes we want to let the user select from
prim = self._stage.GetPrimAtPath(self._node_prim_path)
if not prim:
return []
self._target_prim = get_target_prim(self._stage, self._node_prim_path)
tokens = self._get_tokens(self._target_prim)
current_value = og.Controller().get(attribute=self._get_attributes()[0])
if current_value and current_value not in tokens:
tokens.append(current_value)
tokens.insert(0, "")
return tokens
@staticmethod
def _item_factory(item):
# Construct the item for the model
label = item
return VariantTokenModel.AllowedTokenItem(item, label)
def _update_allowed_token(self, **kwargs):
# Override of TfTokenAttributeModel to specialize the model items
super()._update_allowed_token(token_item=self._item_factory)
def _get_tokens(self, prim: Usd.Prim) -> List[str]:
return []
class VariantSetNamesTokenModel(VariantTokenModel):
def _get_variant_set_names(self, prim: Usd.Prim) -> List[str]:
if prim:
variant_sets = prim.GetVariantSets()
variant_sets_names = list(variant_sets.GetNames())
return variant_sets_names
return []
def _get_tokens(self, prim: Usd.Prim) -> List[str]:
return self._get_variant_set_names(prim)
class VariantNamesTokenModel(VariantTokenModel):
def _get_variant_names(self, prim: Usd.Prim) -> List[str]:
node_prim = self._stage.GetPrimAtPath(self._node_prim_path)
if node_prim and prim:
variant_sets = prim.GetVariantSets()
variant_set_name = get_attr_value(node_prim, "inputs:variantSetName")
variant_set = variant_sets.GetVariantSet(variant_set_name)
variant_sets_names = list(variant_set.GetVariantNames())
return variant_sets_names
return []
def _get_tokens(self, prim: Usd.Prim) -> List[str]:
return self._get_variant_names(prim)
# noinspection PyProtectedMember
class CustomVariantLayout:
"""Custom layout for the variant set and variant name attributes"""
def __init__(self, compute_node_widget):
self.enable = True
self.compute_node_widget = compute_node_widget
self.prim_path_layout = None
self.prim_path_model = None
self.use_path_model = False
self.prim_rel_layout = None
self.prim_rel_model = None
self.variant_set_name_token_model = None
self.variant_set_name_string_model = None
self.variant_name_token_model = None
self.variant_name_string_model = None
self.variant_set_name_string_layout = None
self.variant_set_name_token_layout = None
self.variant_name_string_layout = None
self.variant_name_token_layout = None
def get_node_prim_path(self):
node_prim_path = self.compute_node_widget.payload[-1]
return node_prim_path
def get_use_path(self):
stage = self.compute_node_widget.stage
node_prim_path = self.get_node_prim_path()
use_path = get_use_path(stage, node_prim_path)
return use_path
@staticmethod
def _set_child_string_field_enabled(widget: ui.Widget, enabled: bool):
for child in get_descendants(widget):
if isinstance(child, ui.StringField):
child.enabled = enabled
def _get_target_prim(self) -> Usd.Prim:
return get_target_prim(self.compute_node_widget.stage, self.get_node_prim_path())
def _get_attr_has_connections(self, attr_name: str) -> bool:
stage = self.compute_node_widget.stage
node_prim_path = self.get_node_prim_path()
prim = stage.GetPrimAtPath(node_prim_path)
return get_attr_has_connections(prim, attr_name)
def _token_builder(self, ui_prop: UsdPropertyUiEntry):
return OmniGraphPropertiesWidgetBuilder._tftoken_builder( # noqa: PLW0212
stage=self.compute_node_widget.stage,
attr_name=ui_prop.prop_name,
type_name=ui_prop.property_type,
metadata=ui_prop.metadata,
prim_paths=[self.get_node_prim_path()],
additional_label_kwargs={"style": ATTRIB_LABEL_STYLE},
additional_widget_kwargs={"no_allowed_tokens_model_cls": OmniGraphAttributeModel},
)
def _relationship_builder(self, ui_prop: UsdPropertyUiEntry, changed_fn):
return OmniGraphPropertiesWidgetBuilder._relationship_builder( # noqa: PLW0212
stage=self.compute_node_widget.stage,
attr_name=ui_prop.prop_name,
metadata=ui_prop.metadata,
prim_paths=[self.get_node_prim_path()],
additional_label_kwargs={"style": ATTRIB_LABEL_STYLE},
additional_widget_kwargs={
"on_remove_target": changed_fn,
"target_picker_on_add_targets": changed_fn,
"targets_limit": 1,
},
)
def _bool_builder(self, ui_prop: UsdPropertyUiEntry):
return OmniGraphPropertiesWidgetBuilder._bool_builder( # noqa: PLW0212
stage=self.compute_node_widget.stage,
attr_name=ui_prop.prop_name,
type_name=ui_prop.property_type,
metadata=ui_prop.metadata,
prim_paths=[self.get_node_prim_path()],
additional_label_kwargs={"style": ATTRIB_LABEL_STYLE},
)
def _combo_box_builder(self, ui_prop: UsdPropertyUiEntry, model_cls, changed_fn=None):
stage = self.compute_node_widget.stage
node_prim_path = self.get_node_prim_path()
with ui.HStack(spacing=HORIZONTAL_SPACING):
prop_name = pretty_name(ui_prop.prop_name)
ui.Label(prop_name, name="label", style=ATTRIB_LABEL_STYLE, width=LABEL_WIDTH)
ui.Spacer(width=HORIZONTAL_SPACING)
with ui.ZStack():
attr_path = node_prim_path.AppendProperty(ui_prop.prop_name)
# Build the token-selection widget when prim is known
model = model_cls(stage, [attr_path], False, {}, node_prim_path)
ui.ComboBox(model)
if changed_fn:
model._current_index.add_value_changed_fn(changed_fn) # noqa PLW0212
return model
def _prim_path_build_fn(self, ui_prop: UsdPropertyUiEntry, *_):
# Build the token input prim path widget
self.prim_path_layout = ui.HStack(spacing=0)
with self.prim_path_layout:
self.prim_path_model = self._token_builder(ui_prop)
self._update_prim_path()
self.prim_path_model.add_value_changed_fn(self._on_target_prim_path_changed)
def _update_prim_path(self):
use_path = self.get_use_path()
attr_has_connections = self._get_attr_has_connections("inputs:primPath")
self.prim_path_layout.enabled = use_path
enabled = use_path and not attr_has_connections
self._set_child_string_field_enabled(self.prim_path_layout, enabled)
def _prim_rel_build_fn(self, ui_prop: UsdPropertyUiEntry, *_):
# Build the relationship input prim widget
self.prim_rel_layout = ui.HStack(spacing=0)
with self.prim_rel_layout:
self.prim_rel_model = self._relationship_builder(ui_prop, self._on_target_prim_rel_changed)
self._update_prim_rel()
def _update_prim_rel(self):
self.prim_rel_layout.enabled = not self.get_use_path()
def _use_path_build_fn(self, ui_prop: UsdPropertyUiEntry, *_):
# Build the boolean toggle for inputs:usePath
self.use_path_model = self._bool_builder(ui_prop)
self.use_path_model.add_value_changed_fn(self._on_use_path_changed)
def _variant_set_name_build_fn(self, ui_prop: UsdPropertyUiEntry, *_):
# Build the VariantSetName widget
# Build the simple string input for data-driven variant set name and a ComboBox for when there are
# variants and no data-driven variant set name
self.variant_set_name_string_layout = ui.HStack(spacing=0)
with self.variant_set_name_string_layout:
self.variant_set_name_string_model = self._token_builder(ui_prop)
self.variant_set_name_token_layout = ui.HStack(spacing=0)
with self.variant_set_name_token_layout:
self.variant_set_name_token_model = self._combo_box_builder(
ui_prop, VariantSetNamesTokenModel, self._on_variant_set_changed
)
self._update_variant_set_visibility()
def _update_variant_set_visibility(self):
# Show the string input if the prim is unknown or if the attribute has connections
# otherwise show the token input
if self.variant_set_name_string_layout and self.variant_set_name_token_layout:
attr_has_connections = self._get_attr_has_connections("inputs:variantSetName")
target_prim = self._get_target_prim()
use_string = not target_prim or attr_has_connections
self.variant_set_name_string_layout.visible = use_string
self.variant_set_name_token_layout.visible = not use_string
def _update_variant_set_name(self):
# Update the variant set name widget visibility when the target prim changes
self._update_variant_set_visibility()
if self.variant_set_name_token_model:
self.variant_set_name_token_model._set_dirty() # noqa: PLW0212
if self.variant_set_name_string_model:
self.variant_set_name_string_model._set_dirty() # noqa: PLW0212
def _variant_name_build_fn(self, ui_prop: UsdPropertyUiEntry, *_):
# Build the VariantName widget
# Build the simple string input for data-driven variant name and a ComboBox for when there are
# variants and no data-driven variant name
self.variant_name_string_layout = ui.HStack(spacing=0)
with self.variant_name_string_layout:
self.variant_name_string_model = self._token_builder(ui_prop)
self.variant_name_token_layout = ui.HStack(spacing=0)
with self.variant_name_token_layout:
self.variant_name_token_model = self._combo_box_builder(ui_prop, VariantNamesTokenModel)
self._update_variant_name_visibility()
def _update_variant_name_visibility(self):
# Show the string input if the prim is unknown or if the attribute has connections
# otherwise show the token input
attr_has_connections = self._get_attr_has_connections("inputs:variantName")
target_prim = self._get_target_prim()
if self.variant_name_string_layout and self.variant_name_token_layout:
use_string = not target_prim or attr_has_connections
self.variant_name_string_layout.visible = use_string
self.variant_name_token_layout.visible = not use_string
def _update_variant_name(self):
# Update the variant name widget visibility when the target prim changes
self._update_variant_name_visibility()
if self.variant_name_token_model:
self.variant_name_token_model._set_dirty() # noqa: PLW0212
if self.variant_name_string_model:
self.variant_name_string_model._set_dirty() # noqa: PLW0212
def _on_target_prim_rel_changed(self, *_):
# When the inputs:primRel token changes update the relevant widgets
self.prim_rel_model._set_dirty() # noqa: PLW0212
self._update_prim_rel()
self._update_variant_set_name()
self._update_variant_name()
def _on_target_prim_path_changed(self, *_):
# When the inputs:primPath token changes update the relevant widgets
self._update_variant_set_name()
self._update_variant_name()
def _on_use_path_changed(self, _):
# When the usePath toggle changes update the relevant widgets
self._update_prim_rel()
self._update_prim_path()
self._update_variant_set_name()
self._update_variant_name()
def _on_variant_set_changed(self, _):
# When the variantSet changes update the relevant widgets
self._update_variant_name()
def apply(self, props):
# Apply the property values to the compute node
def find_prop(name) -> Optional[UsdPropertyUiEntry]:
try:
return next((p for p in props if p.prop_name == name))
except StopIteration:
return None
frame = CustomLayoutFrame(hide_extra=True)
with frame:
with CustomLayoutGroup("Inputs"):
prop_fuctions = [
("prim", self._prim_rel_build_fn),
("usePath", self._use_path_build_fn),
("primPath", self._prim_path_build_fn),
("variantSetName", self._variant_set_name_build_fn),
("variantName", self._variant_name_build_fn),
]
for prop_name, build_fn in prop_fuctions:
prop = find_prop(f"inputs:{prop_name}")
if prop:
override_display_name(prop)
CustomLayoutProperty(prop.prop_name, None, build_fn=partial(build_fn, prop))
with CustomLayoutGroup("Outputs"):
for attr in ["exists", "success", "variantSetNames", "variantName"]:
prop = find_prop(f"outputs:{attr}")
if prop:
CustomLayoutProperty(prop.prop_name, pretty_name(prop.prop_name))
return frame.apply(props)
| 16,097 | Python | 41.251968 | 113 | 0.63751 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/tests/test_ui_nodes.py | # noqa: PLC0302
import unittest
from pathlib import Path
from typing import Any, Dict, List
import carb
import carb.settings
import omni.graph.core as og
import omni.graph.core.tests as ogts
import omni.kit.test
import omni.usd
from omni.kit import ui_test
from omni.kit.ui_test.input import (
emulate_mouse_drag_and_drop,
emulate_mouse_move,
emulate_mouse_move_and_click,
emulate_mouse_scroll,
)
from omni.kit.ui_test.vec2 import Vec2
from omni.ui.tests.test_base import OmniUiTest
EXT_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.graph.ui_nodes}"))
class TestUINodes(OmniUiTest):
def __init__(self, tests=()):
super().__init__(tests)
self.settings = carb.settings.get_settings()
# The first value for each setting is what we want to set it to, the second is where we will store
# its original value.
self.viewport_settings: Dict[str, List[Any, Any]] = {
"/persistent/app/viewport/displayOptions": [0, None],
"/app/viewport/grid/enabled": [False, None],
"/persistent/app/viewport/{vp_id}/guide/grid/visible": [False, None],
"/persistent/app/viewport/{vp_id}/guide/axis/visible": [False, None],
# This doesn't currently work while the test is running so we set it in the test args instead.
# "/persistent/app/viewport/{vp_id}/hud/visible": [False, None],
}
self.TEST_GRAPH_PATH = "/World/TestGraph"
self.wait_frames_for_visual_update = 5
# It takes 6 frames for the nodes and connections to all draw in their proper positions.
self.wait_frames_for_graph_draw = 6
# Wait 10 frames for commands to execute and the graph to update
self.wait_frames_for_commands = 10
async def setUp(self):
"""Set up test environment, to be torn down when done"""
await super().setUp()
self.viewport_name, self.viewport_id = self.get_viewport_name_and_id()
self._golden_img_dir = EXT_PATH.absolute().resolve().joinpath("data/golden_images")
# Make sure the viewport looks the same as when we generated the golden images.
for setting, values in self.viewport_settings.items():
key = setting.format(vp_id=self.viewport_id)
values[1] = self.settings.get(key)
self.settings.set(key, values[0])
await omni.usd.get_context().new_stage_async()
self.stage = omni.usd.get_context().get_stage()
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
# Restore viewport settings.
for setting, (values) in self.viewport_settings.items():
key = setting.format(vp_id=self.viewport_id)
if values[1] is None:
self.settings.destroy_item(key)
else:
self.settings.set(key, values[1])
values[1] = None
omni.usd.get_context().close_stage() # Activate OnClosing node
def get_viewport_name_and_id(self):
try:
import omni.kit.viewport.window as vp
viewport = next(vp.get_viewport_window_instances())
return (viewport.name, viewport.viewport_api.id)
except StopIteration as exc:
raise og.OmniGraphError("Legacy viewport not supported for UI nodes.") from exc
def create_graph(self) -> og.Graph:
"""Create an execution graph."""
return og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"})
async def edit_ui_execution_graph(self, graph_path: str, graph_node_data: dict, error_thrown=False):
"""Edit graph with nodes, connections and values common to all tests."""
keys = og.Controller.Keys
data = og.Controller.edit(
graph_path,
{
keys.CREATE_NODES: [
("onLoaded", "omni.graph.action.OnLoaded"),
("viewport", "omni.graph.ui_nodes.SetViewportMode"),
("viewportClose", "omni.graph.ui_nodes.SetViewportMode"),
("onClosing", "omni.graph.action.OnClosing"),
]
+ graph_node_data.get(keys.CREATE_NODES, []),
keys.CONNECT: [
("onLoaded.outputs:execOut", "viewport.inputs:execIn"),
("onClosing.outputs:execOut", "viewportClose.inputs:execIn"),
]
+ graph_node_data.get(keys.CONNECT, []),
keys.SET_VALUES: [
("viewport.inputs:viewport", self.viewport_name),
("viewportClose.inputs:viewport", self.viewport_name),
("viewport.inputs:mode", 1),
("viewport.inputs:enablePicking", True),
]
+ graph_node_data.get(keys.SET_VALUES, []),
},
)
# There's no graph window so we're not actually waiting for it to draw, but we still need
# to give some time for all the connections to resolve.
if error_thrown:
with ogts.ExpectedError():
await ui_test.wait_n_updates(self.wait_frames_for_graph_draw)
else:
await ui_test.wait_n_updates(self.wait_frames_for_graph_draw)
return data
def get_attribute(self, attribute, node):
return og.Controller.get(og.Controller.attribute(attribute, node))
def get_attribute_and_assert_equals(self, attribute, node, expected):
attr = self.get_attribute(attribute, node)
self.assertEquals(attr, expected)
def get_attribute_and_assert_list_equals(self, attribute, node, expected):
attr = self.get_attribute(attribute, node).tolist()
self.assertListEqual(attr, expected)
def get_attribute_and_assert_list_almost_equals(self, attribute, node, expected):
attr = self.get_attribute(attribute, node).tolist()
for a, e in zip(attr, expected):
self.assertAlmostEquals(a, e)
def assert_compute_message(self, node, error_message, severity=og.Severity.ERROR):
error = node.get_compute_messages(severity)[0].split("\n")[0]
self.assertEquals(error, error_message)
async def test_button_ui(self):
"""Test UI button"""
graph = self.create_graph()
widget_identifier = "testbutton"
keys = og.Controller.Keys
(_, (_, viewport, _, _, button, click, counter), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("click", "omni.graph.ui_nodes.OnWidgetClicked"),
("counter", "omni.graph.action.Counter"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("click.outputs:clicked", "counter.inputs:execIn"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("click.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "THIS IS A TEST BUTTON"),
("button.inputs:style", '{"background_color": "green"}'),
],
},
)
# Click the button
await emulate_mouse_move_and_click(Vec2(50, 55))
self.get_attribute_and_assert_equals(
"inputs:parentWidgetPath", button, self.get_attribute("outputs:widgetPath", viewport)
)
self.get_attribute_and_assert_equals(
"inputs:create", button, self.get_attribute("outputs:scriptedMode", viewport)
)
self.get_attribute_and_assert_equals("inputs:widgetIdentifier", button, widget_identifier)
self.get_attribute_and_assert_equals("inputs:widgetIdentifier", click, widget_identifier)
# Test button click event
self.get_attribute_and_assert_equals("outputs:count", counter, 1)
await self.finalize_test_no_image()
async def test_set_viewport_mode(self):
"""Test SetViewportMode UI node"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, viewport, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.SET_VALUES: [("viewport.inputs:mode", 0)],
},
)
self.get_attribute_and_assert_equals("outputs:scriptedMode", viewport, 0)
self.get_attribute_and_assert_equals("outputs:defaultMode", viewport, 1)
await self.finalize_test_no_image()
async def test_on_viewport_clicked(self):
"""Test OnViewportClicked and ReadViewportClickState UI nodes"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, on_viewport_clicked, viewport_click_state, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_viewport_clicked", "omni.graph.ui_nodes.OnViewportClicked"),
("viewport_click_state", "omni.graph.ui_nodes.ReadViewportClickState"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport_click_state.outputs:position", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
("on_viewport_clicked.outputs:clicked", "print.inputs:execIn"),
],
keys.SET_VALUES: [
("viewport.inputs:enableViewportMouseEvents", True),
("on_viewport_clicked.inputs:viewport", self.viewport_name),
("viewport_click_state.inputs:viewport", self.viewport_name),
("on_viewport_clicked.inputs:onlyPlayback", False),
],
},
)
# Click inside viewport
await emulate_mouse_move_and_click(Vec2(85, 255))
position = [72.40223463687151, 158.88268156424587] # Translated (x, y) position fo the mouse click
self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_clicked, "Left Mouse Click")
self.get_attribute_and_assert_equals("inputs:gesture", viewport_click_state, "Left Mouse Click")
self.get_attribute_and_assert_list_almost_equals("outputs:position", on_viewport_clicked, position)
self.get_attribute_and_assert_list_almost_equals("outputs:position", viewport_click_state, position)
self.get_attribute_and_assert_equals("outputs:isValid", viewport_click_state, True)
await self.finalize_test_no_image()
async def test_on_viewport_pressed(self):
"""Test OnViewportPressed UI node"""
graph = self.create_graph()
keys = og.Controller.Keys
(
_,
(_, _, _, _, on_viewport_pressed, viewport_press_state, _, _, _, _),
_,
_,
) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_viewport_pressed", "omni.graph.ui_nodes.OnViewportPressed"),
("viewport_press_state", "omni.graph.ui_nodes.ReadViewportPressState"),
("to_string", "omni.graph.nodes.ToString"),
("to_string2", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
("print2", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport_press_state.outputs:pressPosition", "to_string.inputs:value"),
("viewport_press_state.outputs:releasePosition", "to_string2.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
("to_string2.outputs:converted", "print2.inputs:text"),
("on_viewport_pressed.outputs:pressed", "print.inputs:execIn"),
("on_viewport_pressed.outputs:released", "print2.inputs:execIn"),
],
keys.SET_VALUES: [
("viewport.inputs:enableViewportMouseEvents", True),
("on_viewport_pressed.inputs:viewport", self.viewport_name),
("viewport_press_state.inputs:viewport", self.viewport_name),
("on_viewport_pressed.inputs:onlyPlayback", False),
],
},
)
# Click inside viewport
await emulate_mouse_move_and_click(Vec2(85, 255))
position = [72.40223463687151, 158.88268156424587] # Translated (x, y) position fo the mouse click
self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_pressed, "Left Mouse Press")
self.get_attribute_and_assert_equals("inputs:gesture", viewport_press_state, "Left Mouse Press")
self.get_attribute_and_assert_list_equals("outputs:pressPosition", on_viewport_pressed, position)
self.get_attribute_and_assert_list_equals("outputs:releasePosition", on_viewport_pressed, position)
self.get_attribute_and_assert_list_equals("outputs:pressPosition", viewport_press_state, position)
self.get_attribute_and_assert_list_equals("outputs:releasePosition", viewport_press_state, position)
self.get_attribute_and_assert_equals("outputs:isReleasePositionValid", viewport_press_state, True)
self.get_attribute_and_assert_equals("outputs:isPressed", viewport_press_state, False)
self.get_attribute_and_assert_equals("outputs:isValid", viewport_press_state, True)
await self.finalize_test_no_image()
async def test_on_viewport_scrolled(self):
"""Test OnViewportScrolled UI node"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, on_viewport_scrolled, viewport_scroll_state, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_viewport_scrolled", "omni.graph.ui_nodes.OnViewportScrolled"),
("viewport_scroll_state", "omni.graph.ui_nodes.ReadViewportScrollState"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport_scroll_state.outputs:position", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
("on_viewport_scrolled.outputs:scrolled", "print.inputs:execIn"),
],
keys.SET_VALUES: [
("viewport.inputs:enableViewportMouseEvents", True),
("on_viewport_scrolled.inputs:viewport", self.viewport_name),
("viewport_scroll_state.inputs:viewport", self.viewport_name),
("on_viewport_scrolled.inputs:onlyPlayback", False),
],
},
)
# Click inside viewport
await emulate_mouse_move(Vec2(85, 255))
await emulate_mouse_scroll(Vec2(0, 900)) # (x, y) make a variable
position = [72.40223463687151, 158.88268156424587]
self.get_attribute_and_assert_equals("outputs:scrolled", on_viewport_scrolled, 1)
self.get_attribute_and_assert_list_equals("outputs:position", on_viewport_scrolled, position)
self.get_attribute_and_assert_list_equals("outputs:position", viewport_scroll_state, position)
self.get_attribute_and_assert_equals("outputs:scrollValue", on_viewport_scrolled, 1)
self.get_attribute_and_assert_equals("outputs:scrollValue", viewport_scroll_state, 1)
self.get_attribute_and_assert_equals("outputs:isValid", viewport_scroll_state, True)
await self.finalize_test_no_image()
async def test_on_viewport_hovered(self):
"""Test OnViewportHovered UI node"""
graph = self.create_graph()
await emulate_mouse_move(Vec2(0, 0)) # Move the cursor away from final position
keys = og.Controller.Keys
(_, (_, _, _, _, on_viewport_hover, viewport_hover_state, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_viewport_hover", "omni.graph.ui_nodes.OnViewportHovered"),
("viewport_hover_state", "omni.graph.ui_nodes.ReadViewportHoverState"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport_hover_state.outputs:position", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
("on_viewport_hover.outputs:began", "print.inputs:execIn"),
],
keys.SET_VALUES: [
("viewport.inputs:enableViewportMouseEvents", True),
("on_viewport_hover.inputs:viewport", self.viewport_name),
("viewport_hover_state.inputs:viewport", self.viewport_name),
("on_viewport_hover.inputs:onlyPlayback", False),
],
},
)
# Click inside viewport
await emulate_mouse_move(Vec2(85, 255))
position = [72.40223463687151, 158.88268156424587]
self.get_attribute_and_assert_equals("outputs:began", on_viewport_hover, 1)
self.get_attribute_and_assert_equals("outputs:isHovered", viewport_hover_state, True)
self.get_attribute_and_assert_equals("outputs:isValid", viewport_hover_state, True)
self.get_attribute_and_assert_list_equals("outputs:position", viewport_hover_state, position)
await self.finalize_test_no_image()
async def test_on_viewport_dragged(self):
"""Test OnViewportDrag UI node"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, on_viewport_dragged, viewport_drag_state, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_viewport_dragged", "omni.graph.ui_nodes.OnViewportDragged"),
("viewport_drag_state", "omni.graph.ui_nodes.ReadViewportDragState"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport_drag_state.outputs:currentPosition", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
("on_viewport_dragged.outputs:ended", "print.inputs:execIn"),
],
keys.SET_VALUES: [
("viewport.inputs:enableViewportMouseEvents", True),
("on_viewport_dragged.inputs:viewport", self.viewport_name),
("viewport_drag_state.inputs:viewport", self.viewport_name),
("on_viewport_dragged.inputs:onlyPlayback", False),
],
},
)
# Click inside viewport
await emulate_mouse_drag_and_drop(Vec2(85, 255), Vec2(100, 455))
start_position = [72.40223463687151, 158.88268156424587]
end_position = [85.81005586592177, 337.6536312849162]
self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_dragged, "Left Mouse Drag")
self.get_attribute_and_assert_list_equals("outputs:initialPosition", on_viewport_dragged, start_position)
self.get_attribute_and_assert_list_equals("outputs:finalPosition", on_viewport_dragged, end_position)
self.get_attribute_and_assert_list_equals("outputs:currentPosition", viewport_drag_state, end_position)
self.get_attribute_and_assert_list_equals("outputs:initialPosition", viewport_drag_state, start_position)
self.get_attribute_and_assert_list_equals("outputs:velocity", viewport_drag_state, [0, 0])
self.get_attribute_and_assert_equals("outputs:isValid", viewport_drag_state, True)
self.get_attribute_and_assert_equals("outputs:isDragInProgress", viewport_drag_state, False)
await self.finalize_test_no_image()
async def test_on_viewport_dragged_began(self):
"""Test OnViewportDrag UI node where we begin the drag but don't complete it."""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, on_viewport_dragged, viewport_drag_state, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_viewport_dragged", "omni.graph.ui_nodes.OnViewportDragged"),
("viewport_drag_state", "omni.graph.ui_nodes.ReadViewportDragState"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport_drag_state.outputs:currentPosition", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
("on_viewport_dragged.outputs:began", "print.inputs:execIn"),
],
keys.SET_VALUES: [
("viewport.inputs:enableViewportMouseEvents", True),
("on_viewport_dragged.inputs:viewport", self.viewport_name),
("viewport_drag_state.inputs:viewport", self.viewport_name),
("on_viewport_dragged.inputs:onlyPlayback", False),
],
},
)
# Click inside viewport
await emulate_mouse_drag_and_drop(Vec2(85, 255), Vec2(100, 455))
start_position = [72.40223463687151, 158.88268156424587]
velocity = [0.8938547486033599, 22.346368715083777]
self.get_attribute_and_assert_equals("inputs:gesture", on_viewport_dragged, "Left Mouse Drag")
self.get_attribute_and_assert_list_equals("outputs:initialPosition", on_viewport_dragged, start_position)
self.get_attribute_and_assert_list_equals("outputs:initialPosition", viewport_drag_state, start_position)
self.get_attribute_and_assert_list_equals("outputs:velocity", viewport_drag_state, velocity)
self.get_attribute_and_assert_equals("outputs:isValid", viewport_drag_state, True)
self.get_attribute_and_assert_equals("outputs:isDragInProgress", viewport_drag_state, True)
await self.finalize_test_no_image()
async def test_read_window_size_viewport_connection(self):
"""Test ReadWindowSize UI node with the viewport/window widget path connection"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport.outputs:scriptedMode", "print.inputs:execIn"),
("viewport.outputs:widgetPath", "read_window_size.inputs:widgetPath"),
("read_window_size.outputs:height", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
],
keys.SET_VALUES: [
("read_window_size.inputs:isViewport", True),
],
},
)
self.get_attribute_and_assert_equals("outputs:width", read_window_size, 1440)
self.get_attribute_and_assert_equals("outputs:height", read_window_size, 900)
await self.finalize_test_no_image()
async def test_read_window_size(self):
"""Test ReadWindowSize UI node with the viewport/window name"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport.outputs:scriptedMode", "print.inputs:execIn"),
("read_window_size.outputs:height", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
],
keys.SET_VALUES: [
("read_window_size.inputs:isViewport", True),
("read_window_size.inputs:name", self.viewport_name),
],
},
)
self.get_attribute_and_assert_equals("outputs:width", read_window_size, 1440)
self.get_attribute_and_assert_equals("outputs:height", read_window_size, 900)
await self.finalize_test_no_image()
async def test_read_window_size_no_window(self):
"""Test ReadWindowSize UI node without window (error flow)"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport.outputs:scriptedMode", "print.inputs:execIn"),
("read_window_size.outputs:height", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
],
keys.SET_VALUES: [
("read_window_size.inputs:isViewport", True),
],
},
error_thrown=True,
)
warning = "OmniGraph Warning: No window name or widgetPath provided."
self.assert_compute_message(read_window_size, warning, og.Severity.WARNING)
await self.finalize_test_no_image()
async def test_read_window_size_invalid_window(self):
"""Test ReadWindowSize UI node with invalid window name (error flow)"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, read_window_size, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("read_window_size", "omni.graph.ui_nodes.ReadWindowSize"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport.outputs:scriptedMode", "print.inputs:execIn"),
("read_window_size.outputs:height", "to_string.inputs:value"),
("to_string.outputs:converted", "print.inputs:text"),
],
keys.SET_VALUES: [
("read_window_size.inputs:isViewport", True),
("read_window_size.inputs:name", "invalid-viewport"),
],
},
error_thrown=True,
)
error = "OmniGraph Error: No viewport named 'invalid-viewport' found."
self.assert_compute_message(read_window_size, error, og.Severity.ERROR)
await self.finalize_test_no_image()
async def test_write_widget_property(self):
"""Test WriteWidgetProperty UI node"""
graph = self.create_graph()
widget_identifier = "testbutton1"
keys = og.Controller.Keys
(_, (_, viewport, _, _, button, click, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("click", "omni.graph.ui_nodes.OnWidgetClicked"),
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("click.outputs:clicked", "write.inputs:write"),
("string.inputs:value", "write.inputs:value"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("click.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "THIS IS A TEST BUTTON"),
("button.inputs:style", '{"background_color": "green"}'),
("string.inputs:value", "NEW BUTTON"),
("write.inputs:widgetIdentifier", widget_identifier),
("write.inputs:propertyName", "text"),
],
},
)
# Click the button to trigger property write
await emulate_mouse_move_and_click(Vec2(50, 55))
self.get_attribute_and_assert_equals(
"inputs:parentWidgetPath", button, self.get_attribute("outputs:widgetPath", viewport)
)
self.get_attribute_and_assert_equals(
"inputs:create", button, self.get_attribute("outputs:scriptedMode", viewport)
)
self.get_attribute_and_assert_equals("inputs:widgetIdentifier", button, widget_identifier)
self.get_attribute_and_assert_equals("inputs:widgetIdentifier", click, widget_identifier)
await self.finalize_test(
golden_img_dir=self._golden_img_dir,
golden_img_name="omni.graph.ui_nodes.test_write_widget_property.png",
)
async def test_read_widget_property(self):
"""Test ReadWidgetProperty UI node"""
graph = self.create_graph()
widget_identifier = "testbutton1"
keys = og.Controller.Keys
(_, (_, _, _, _, button, read, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("read", "omni.graph.ui_nodes.ReadWidgetProperty"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("button.outputs:created", "print.inputs:execIn"),
("read.outputs:value", "print.inputs:text"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "THIS IS A TEST BUTTON"),
("button.inputs:style", '{"background_color": "green"}'),
("read.inputs:widgetIdentifier", widget_identifier),
("read.inputs:propertyName", "text"),
],
},
)
self.get_attribute_and_assert_equals("inputs:text", button, self.get_attribute("outputs:value", read))
await self.finalize_test_no_image()
async def test_write_widget_property_with_widget_path(self):
"""Test WriteWidgetProperty UI node"""
graph = self.create_graph()
widget_identifier = "testbutton1"
keys = og.Controller.Keys
await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("click", "omni.graph.ui_nodes.OnWidgetClicked"),
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("click.outputs:clicked", "write.inputs:write"),
("string.inputs:value", "write.inputs:value"),
("button.outputs:widgetPath", "write.inputs:widgetPath"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("click.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "THIS IS A TEST BUTTON"),
("button.inputs:style", '{"background_color": "green"}'),
("string.inputs:value", "NEW BUTTON"),
("write.inputs:propertyName", "text"),
],
},
)
# Click the button to trigger property write
await emulate_mouse_move_and_click(Vec2(50, 55))
await self.finalize_test(
golden_img_dir=self._golden_img_dir,
golden_img_name="omni.graph.ui_nodes.test_write_widget_property_with_widget_path.png",
)
async def test_write_widget_style(self):
"""Test WriteWidgetProperty UI node"""
graph = self.create_graph()
widget_identifier = "testbutton1"
keys = og.Controller.Keys
await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("write", "omni.graph.ui_nodes.WriteWidgetStyle"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("button.outputs:created", "write.inputs:write"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "A BUTTON"),
("write.inputs:widgetIdentifier", widget_identifier),
("write.inputs:style", '{"background_color": "blue"}'),
],
},
)
# Click the viewport to see it
await emulate_mouse_move_and_click(Vec2(80, 255))
await self.finalize_test(
golden_img_dir=self._golden_img_dir,
golden_img_name="omni.graph.ui_nodes.test_write_widget_style.png",
)
async def test_write_widget_style_with_widget_path(self):
"""Test WriteWidgetProperty UI node"""
graph = self.create_graph()
keys = og.Controller.Keys
await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("write", "omni.graph.ui_nodes.WriteWidgetStyle"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("button.outputs:created", "write.inputs:write"),
("button.outputs:widgetPath", "write.inputs:widgetPath"),
],
keys.SET_VALUES: [
("button.inputs:text", "A BUTTON"),
("write.inputs:style", '{"background_color": "blue"}'),
],
},
)
# Click the viewport to see it
await emulate_mouse_move_and_click(Vec2(80, 255))
await self.finalize_test(
golden_img_dir=self._golden_img_dir,
golden_img_name="omni.graph.ui_nodes.test_write_widget_style_with_widget_path.png",
)
async def test_placer(self):
"""Test Placer UI node"""
graph = self.create_graph()
keys = og.Controller.Keys
await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("placer", "omni.graph.ui_nodes.Placer"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "placer.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "placer.inputs:create"),
("placer.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("placer.outputs:created", "button.inputs:create"),
],
keys.SET_VALUES: [
("button.inputs:text", "THIS IS A PLACED BUTTON"),
("button.inputs:style", '{"background_color": "blue"}'),
("placer.inputs:position", (20.0, 250.0)),
],
},
)
# Click the viewport
await emulate_mouse_move_and_click(Vec2(50, 55))
await self.finalize_test(
golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_placer.png"
)
async def test_vstack_and_spacer(self):
"""Test VStack and Spacer UI nodes"""
buttons = 3
colors = ["green", "blue", "orange"]
stack = [f"button{b}" for b in range(buttons)]
stack.insert(1, "spacer")
# To ensure a consistent ordering of the children within the stack, the creation of the stack triggers the
# creation of its first child widget and each child then triggers the creation of the next one.
widget_creation_connections = [("stack.outputs:created", f"{stack[0]}.inputs:create")]
for i in range(len(stack) - 1):
widget_creation_connections += [(f"{stack[i]}.outputs:created", f"{stack[i+1]}.inputs:create")]
graph = self.create_graph()
keys = og.Controller.Keys
await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("stack", "omni.graph.ui_nodes.VStack"),
("spacer", "omni.graph.ui_nodes.Spacer"),
]
+ [(f"button{b}", "omni.graph.ui_nodes.Button") for b in range(buttons)],
keys.CONNECT: [
("viewport.outputs:widgetPath", "stack.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "stack.inputs:create"),
]
+ widget_creation_connections
+ [("stack.outputs:widgetPath", f"{widget}.inputs:parentWidgetPath") for widget in stack],
keys.SET_VALUES: [("spacer.inputs:height", 100)]
+ [(f"button{b}.inputs:text", f"Button {b+1}") for b in range(buttons)]
+ [(f"button{b}.inputs:style", '{"background_color": "' + colors[b] + '"}') for b in range(buttons)],
},
)
# Click the viewport
await emulate_mouse_move_and_click(Vec2(50, 55))
await self.finalize_test(
golden_img_dir=self._golden_img_dir, golden_img_name="omni.graph.ui_nodes.test_vstack_and_spacer.png"
)
async def test_button_negative_size(self):
"""Test UI button error flow - negative size"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, button), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [("button", "omni.graph.ui_nodes.Button")],
keys.CONNECT: [("viewport.outputs:scriptedMode", "button.inputs:create")],
keys.SET_VALUES: [("button.inputs:size", (-1, -1))], # Negative size
},
error_thrown=True,
)
self.assert_compute_message(button, "OmniGraph Error: The size of the widget cannot be negative!")
await self.finalize_test_no_image()
async def test_button_negative_no_parent_widget(self):
"""Test UI button error flow - no parent widget"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, button), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [("button", "omni.graph.ui_nodes.Button")],
keys.CONNECT: [("viewport.outputs:scriptedMode", "button.inputs:create")],
},
error_thrown=True,
)
self.assert_compute_message(button, "OmniGraph Error: No parentWidgetPath supplied.")
await self.finalize_test_no_image()
async def test_button_negative_invalid_style(self):
"""Test UI button error flow - style not valid"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, button), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [("button", "omni.graph.ui_nodes.Button")],
keys.CONNECT: [
("viewport.outputs:scriptedMode", "button.inputs:create"),
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
],
keys.SET_VALUES: [("button.inputs:style", "bad style")],
},
error_thrown=True,
)
# The expected error message contains the text of a Python SyntaxError exception, which is
# different depending on the Python version. So rather than do an exact match on the entire message
# we'll just check for some identifying text that is under our control.
msg = button.get_compute_messages(og.Severity.ERROR)[0].split("\n")[0]
self.assertTrue("OmniGraph Error: 'inputs:style': Invalid style syntax" in msg, "expected syntax error")
await self.finalize_test_no_image()
async def test_write_widget_property_invalid_widget_identifier(self):
"""Test WriteWidgetProperty UI node error flow - invalid widget identifier"""
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, write, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
("impulse", "omni.graph.action.OnImpulseEvent"),
],
keys.CONNECT: [
("impulse.outputs:execOut", "write.inputs:write"),
("string.inputs:value", "write.inputs:value"),
],
keys.SET_VALUES: [
("write.inputs:widgetIdentifier", "invalid-id"),
("string.inputs:value", "new style"),
("impulse.state:enableImpulse", True),
("impulse.inputs:onlyPlayback", False),
],
},
)
warning = "OmniGraph Warning: No widget with identifier 'invalid-id' found in this graph."
self.assert_compute_message(write, warning, og.Severity.WARNING)
await self.finalize_test_no_image()
async def test_write_widget_property_invalid_widget_path(self):
graph = self.create_graph()
widget_path = "Viewport//Frame/ZStack[0]/Frame[3]/OG_overlay/Placer[2]/testbutton11"
keys = og.Controller.Keys
(_, (_, _, _, _, write, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
("impulse", "omni.graph.action.OnImpulseEvent"),
],
keys.CONNECT: [
("impulse.outputs:execOut", "write.inputs:write"),
("string.inputs:value", "write.inputs:value"),
],
keys.SET_VALUES: [
("write.inputs:widgetPath", widget_path),
("string.inputs:value", "new style"),
("impulse.state:enableImpulse", True),
("impulse.inputs:onlyPlayback", False),
],
},
)
warning = f"OmniGraph Warning: No widget found at path '{widget_path}'."
self.assert_compute_message(write, warning, og.Severity.WARNING)
await self.finalize_test_no_image()
async def test_write_widget_property_invalid_widget(self):
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, write, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
("impulse", "omni.graph.action.OnImpulseEvent"),
],
keys.CONNECT: [
("impulse.outputs:execOut", "write.inputs:write"),
("string.inputs:value", "write.inputs:value"),
],
keys.SET_VALUES: [
("string.inputs:value", "new style"),
("impulse.state:enableImpulse", True),
("impulse.inputs:onlyPlayback", False),
],
},
)
warning = "OmniGraph Warning: No widgetIdentifier or widgetPath provided."
self.assert_compute_message(write, warning, og.Severity.WARNING)
await self.finalize_test_no_image()
async def test_write_widget_property_no_property(self):
graph = self.create_graph()
widget_identifier = "testbutton1"
keys = og.Controller.Keys
(_, (_, _, _, _, _, write, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("button.outputs:created", "write.inputs:write"),
("button.outputs:widgetPath", "write.inputs:widgetPath"),
("string.inputs:value", "write.inputs:value"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "TEST BUTTON"),
("button.inputs:style", '{"background_color": "green"}'),
("string.inputs:value", "NEW BUTTON"),
],
},
error_thrown=True,
)
error = "OmniGraph Error: No property provided."
self.assert_compute_message(write, error)
await self.finalize_test_no_image()
async def test_write_widget_property_invalid_property(self):
graph = self.create_graph()
widget_identifier = "testbutton1"
keys = og.Controller.Keys
(_, (_, _, _, _, _, write, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("button", "omni.graph.ui_nodes.Button"),
("write", "omni.graph.ui_nodes.WriteWidgetProperty"),
("string", "omni.graph.nodes.ConstantString"),
],
keys.CONNECT: [
("viewport.outputs:widgetPath", "button.inputs:parentWidgetPath"),
("viewport.outputs:scriptedMode", "button.inputs:create"),
("button.outputs:created", "write.inputs:write"),
("string.inputs:value", "write.inputs:value"),
],
keys.SET_VALUES: [
("button.inputs:widgetIdentifier", widget_identifier),
("write.inputs:widgetIdentifier", widget_identifier),
("button.inputs:text", "TEST BUTTON"),
("button.inputs:style", '{"background_color": "green"}'),
("string.inputs:value", "NEW BUTTON"),
("write.inputs:propertyName", "invalid-property"),
],
},
error_thrown=True,
)
error = f"OmniGraph Error: Widget '{widget_identifier}' has no property 'invalid-property'."
self.assert_compute_message(write, error)
await self.finalize_test_no_image()
async def test_get_set_active_viewport_camera(self):
graph = self.create_graph()
prim_path = "/OmniverseKit_Front"
keys = og.Controller.Keys
(_, (_, _, _, _, _, get_camera, _, _), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("set_camera", "omni.graph.ui_nodes.SetActiveViewportCamera"),
("get_camera", "omni.graph.ui_nodes.GetActiveViewportCamera"),
("to_string", "omni.graph.nodes.ToString"),
("print", "omni.graph.ui_nodes.PrintText"),
],
keys.CONNECT: [
("viewport.outputs:scriptedMode", "set_camera.inputs:execIn"),
("get_camera.outputs:camera", "to_string.inputs:value"),
("set_camera.outputs:execOut", "print.inputs:execIn"),
("to_string.outputs:converted", "print.inputs:text"),
],
keys.SET_VALUES: [
("set_camera.inputs:viewport", self.viewport_name),
("set_camera.inputs:primPath", prim_path),
],
},
)
self.get_attribute_and_assert_equals("outputs:camera", get_camera, prim_path)
await self.finalize_test_no_image()
# Using emulate_mouse_move_and_click() doesn't trigger the OnPicked node, even when done through the
# Script Editor in an interactive session.
@unittest.skip("OM-77263: Not working.")
async def test_on_picked(self):
graph = self.create_graph()
keys = og.Controller.Keys
(_, (_, _, _, _, _, counter), _, _) = await self.edit_ui_execution_graph(
graph,
{
keys.CREATE_NODES: [
("on_picked", "omni.graph.ui_nodes.OnPicked"),
("counter", "omni.graph.action.Counter"),
],
keys.CONNECT: [
("on_picked.outputs:picked", "counter.inputs:execIn"),
],
keys.SET_VALUES: [
("on_picked.inputs:viewport", self.viewport_name),
("on_picked.inputs:onlyPlayback", False),
],
},
)
await emulate_mouse_move_and_click(Vec2(85, 255))
cube = ogts.create_cube(self.stage, "my_cube", (1, 1, 1))
attr = cube.GetAttribute("size")
attr.Set(10.0)
await ui_test.wait_n_updates(20)
self.get_attribute_and_assert_equals("outputs:count", counter, 1)
await self.finalize_test()
async def test_pass_clicks_thru(self):
await self.create_test_area(width=1200, height=800, block_devices=False)
selection: omni.usd.Selection = omni.usd.get_context().get_selection()
# Load some geometry so that we have something which can be selected with a mouse click.
# The pxr renderer (aka "Storm") has problems selecting implicit geometry such as that generated by
# the Cube prim, so we need to use a mesh.
(result, error) = await ogts.load_test_file("mesh-cube.usd", use_caller_subdirectory=True)
self.assertTrue(result, error)
cube_path = "/World/Cube"
cube_pos = Vec2(700, 400)
# Create an execution graph with a SetViewportMode node and a variable to control its passClicksThru.
# An OnVariableChange node triggers the SetViewportMode node whenever the variable's value changes.
graph = self.create_graph()
keys = og.Controller.Keys
controller = og.Controller()
controller.edit(
graph,
{
keys.CREATE_VARIABLES: [("passThruMode", "bool", False)],
keys.CREATE_NODES: [
("readVariable", "omni.graph.core.ReadVariable"),
("viewportMode", "omni.graph.ui_nodes.SetViewportMode"),
("variableChanged", "omni.graph.action.OnVariableChange"),
# These are needed to ensure that the viewport is set back to default mode when the test is done.
("viewportClose", "omni.graph.ui_nodes.SetViewportMode"),
("onClosing", "omni.graph.action.OnClosing"),
],
keys.SET_VALUES: [
("readVariable.inputs:variableName", "passThruMode"),
("viewportMode.inputs:viewport", self.viewport_name),
("viewportMode.inputs:mode", 1),
("variableChanged.inputs:variableName", "passThruMode"),
("variableChanged.inputs:onlyPlayback", False),
("viewportClose.inputs:viewport", self.viewport_name),
],
keys.CONNECT: [
("readVariable.outputs:value", "viewportMode.inputs:passClicksThru"),
("variableChanged.outputs:changed", "viewportMode.inputs:execIn"),
("onClosing.outputs:execOut", "viewportClose.inputs:execIn"),
],
},
)
variable = graph.find_variable("passThruMode")
# Make sure nothing is selected and give the viewport some time to settle down.
selection.clear_selected_prim_paths()
await ui_test.wait_n_updates(2)
# Enable passClicksThru and click on the cube. It should be selected.
variable.set(graph.get_context(), True)
await ui_test.wait_n_updates(2)
await emulate_mouse_move_and_click(cube_pos)
await ui_test.wait_n_updates(8)
self.assertTrue(cube_path in selection.get_selected_prim_paths(), "Selection with passClicksThru True.")
# Disable passClicksThru and click on the cube. It should not be selected.
selection.clear_selected_prim_paths()
variable.set(graph.get_context(), False)
await ui_test.wait_n_updates(2)
await emulate_mouse_move_and_click(cube_pos)
await ui_test.wait_n_updates(8)
self.assertFalse(cube_path in selection.get_selected_prim_paths(), "Selection with passClicksThru False.")
await self.finalize_test_no_image()
| 55,826 | Python | 43.307143 | 120 | 0.553846 |
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/tests/test_omnigraph_action.py | """
Tests that verify action UI-dependent nodes
"""
import omni.graph.core as og
import omni.graph.core.tests as ogts
import omni.kit.test
import omni.usd
from omni.kit.viewport.utility import get_active_viewport
from omni.kit.viewport.utility.camera_state import ViewportCameraState
from pxr import Gf
# ======================================================================
class TestOmniGraphAction(ogts.OmniGraphTestCase):
"""Encapsulate simple sanity tests"""
# ----------------------------------------------------------------------
async def setUp(self):
await super().setUp()
viewport_api = get_active_viewport()
viewport_api.camera_path = "/OmniverseKit_Persp"
# ----------------------------------------------------------------------
async def _test_camera_nodes(self, use_prim_connections):
"""Test camera-related node basic functionality"""
keys = og.Controller.Keys
controller = og.Controller()
viewport_api = get_active_viewport()
active_cam = viewport_api.camera_path
persp_cam = "/OmniverseKit_Persp"
self.assertEqual(active_cam.pathString, persp_cam)
(graph, _, _, _) = controller.edit(
"/TestGraph",
{
keys.CREATE_NODES: [
("OnTick", "omni.graph.action.OnTick"),
("SetCam", "omni.graph.ui_nodes.SetActiveViewportCamera"),
],
keys.SET_VALUES: [
("SetCam.inputs:primPath", "/OmniverseKit_Top"),
],
keys.CONNECT: [("OnTick.outputs:tick", "SetCam.inputs:execIn")],
},
)
await controller.evaluate()
active_cam = viewport_api.camera_path
self.assertEqual(active_cam.pathString, "/OmniverseKit_Top")
# be nice - set it back
viewport_api.camera_path = persp_cam
# Tests moving the camera and camera target
controller.edit(
graph,
{
keys.DISCONNECT: [("OnTick.outputs:tick", "SetCam.inputs:execIn")],
},
)
await controller.evaluate()
(graph, (_, _, get_pos, get_target), _, _) = controller.edit(
graph,
{
keys.CREATE_NODES: [
("SetPos", "omni.graph.ui_nodes.SetCameraPosition"),
("SetTarget", "omni.graph.ui_nodes.SetCameraTarget"),
("GetPos", "omni.graph.ui_nodes.GetCameraPosition"),
("GetTarget", "omni.graph.ui_nodes.GetCameraTarget"),
],
keys.SET_VALUES: [
("SetPos.inputs:position", Gf.Vec3d(1.0, 2.0, 3.0)),
# Target should be different than position
("SetTarget.inputs:target", Gf.Vec3d(-1.0, -2.0, -3.0)),
],
keys.CONNECT: [
("OnTick.outputs:tick", "SetPos.inputs:execIn"),
("SetPos.outputs:execOut", "SetTarget.inputs:execIn"),
],
},
)
if use_prim_connections:
controller.edit(
graph,
{
keys.CREATE_NODES: [
("GetPrimAtPath", "omni.graph.nodes.GetPrimsAtPath"),
("ConstToken", "omni.graph.nodes.ConstantToken"),
],
keys.CONNECT: [
("ConstToken.inputs:value", "GetPrimAtPath.inputs:path"),
("GetPrimAtPath.outputs:prims", "SetPos.inputs:prim"),
("GetPrimAtPath.outputs:prims", "SetTarget.inputs:prim"),
("GetPrimAtPath.outputs:prims", "GetPos.inputs:prim"),
("GetPrimAtPath.outputs:prims", "GetTarget.inputs:prim"),
],
keys.SET_VALUES: [
("SetPos.inputs:usePath", False),
("SetTarget.inputs:usePath", False),
("GetPos.inputs:usePath", False),
("GetTarget.inputs:usePath", False),
("ConstToken.inputs:value", persp_cam),
],
},
)
else:
controller.edit(
graph,
{
keys.SET_VALUES: [
("SetPos.inputs:primPath", persp_cam),
("SetTarget.inputs:primPath", persp_cam),
("GetPos.inputs:primPath", persp_cam),
("GetTarget.inputs:primPath", persp_cam),
],
},
)
await controller.evaluate()
# XXX: May need to force these calls through legacy_viewport as C++ nodes call through to that interface.
camera_state = ViewportCameraState(persp_cam) # , viewport=viewport_api, force_legacy_api=True)
x, y, z = camera_state.position_world
for a, b in zip([x, y, z], [1.0, 2.0, 3.0]):
self.assertAlmostEqual(a, b, places=5)
x, y, z = camera_state.target_world
for a, b in zip([x, y, z], [-1.0, -2.0, -3.0]):
self.assertAlmostEqual(a, b, places=5)
# evaluate again, because push-evaluator may not have scheduled the getters after the setters
await controller.evaluate()
get_pos = og.Controller.get(controller.attribute(("outputs:position", get_pos)))
for a, b in zip(get_pos, [1.0, 2.0, 3.0]):
self.assertAlmostEqual(a, b, places=5)
get_target = og.Controller.get(controller.attribute(("outputs:target", get_target)))
for a, b in zip(get_target, [-1.0, -2.0, -3.0]):
self.assertAlmostEqual(a, b, places=5)
# ----------------------------------------------------------------------
async def test_camera_nodes(self):
await self._test_camera_nodes(use_prim_connections=False)
# ----------------------------------------------------------------------
async def test_camera_nodes_with_prim_connection(self):
await self._test_camera_nodes(use_prim_connections=True)
# ----------------------------------------------------------------------
async def test_on_new_frame(self):
"""Test OnNewFrame node"""
keys = og.Controller.Keys
controller = og.Controller()
# Check that the NewFrame node is getting updated when frames are being generated
(_, (new_frame_node,), _, _) = controller.edit(
"/TestGraph", {keys.CREATE_NODES: [("NewFrame", "omni.graph.ui_nodes.OnNewFrame")]}
)
attr = controller.attribute(("outputs:frameNumber", new_frame_node))
await og.Controller.evaluate()
frame_num = og.Controller.get(attr)
# Need to tick Kit before evaluation in order to update
for _ in range(5):
await omni.kit.app.get_app().next_update_async()
await og.Controller.evaluate()
self.assertLess(frame_num, og.Controller.get(attr))
# -------------------------------------------------------------------------
async def test_get_active_camera_viewport_prim_output(self):
"""Tests the prim output on GetActiveCameraView node returns the correct value"""
keys = og.Controller.Keys
controller = og.Controller()
(graph, (_cam_node, path_node), _, _) = controller.edit(
"/TestGraph",
{
keys.CREATE_NODES: [
("GetCamera", "omni.graph.ui_nodes.GetActiveViewportCamera"),
("GetPrimPath", "omni.graph.nodes.GetPrimPath"),
],
keys.CONNECT: [("GetCamera.outputs:cameraPrim", "GetPrimPath.inputs:prim")],
},
)
await og.Controller.evaluate(graph)
self.assertEqual(og.Controller.get(("outputs:primPath", path_node)), "/OmniverseKit_Persp")
# -------------------------------------------------------------------------
async def test_get_active_camera_viewport_from_file(self):
"""
Test the prim output on GetActiveCameraView node exists and returns the correct value
when an older version of the node is loaded from a file.
"""
(result, error) = await ogts.load_test_file("GetActiveViewportCamera.usda", use_caller_subdirectory=True)
self.assertTrue(result, error)
# validate the node and attribute exist after loading. The attribute does not exist in the file
cam_node = og.Controller.node("/World/Graph/get_active_camera")
self.assertTrue(cam_node.is_valid())
prim_output = og.Controller.attribute("/World/Graph/get_active_camera.outputs:cameraPrim")
self.assertTrue(prim_output.is_valid())
# modify the graph and evaluate it, to verify it gets the expected results
keys = og.Controller.Keys
controller = og.Controller()
(graph, nodes, _, _) = controller.edit(
"/World/Graph",
{
keys.CREATE_NODES: [
("GetPrimPath", "omni.graph.nodes.GetPrimPath"),
],
},
)
prim_inputs = nodes[0].get_attribute("inputs:prim")
controller.connect(prim_output, prim_inputs)
await og.Controller.evaluate(graph)
self.assertEqual(og.Controller.get(("outputs:primPath", nodes[0])), "/OmniverseKit_Persp")
| 9,466 | Python | 42.828704 | 113 | 0.516586 |
omniverse-code/kit/exts/omni.uiaudio/config/extension.toml | [package]
title = "Kit UI Audio"
category = "Audio"
feature = true
version = "1.0.0"
description = "An audio API for playing sounds for UI interactions."
authors = ["NVIDIA"]
keywords = ["audio", "ui"]
[dependencies]
"carb.audio" = {}
[[native.plugin]]
path = "bin/*.plugin"
[[python.module]]
name = "omni.kit.uiaudio"
| 323 | TOML | 16.052631 | 68 | 0.662539 |
omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/_uiaudio.pyi | """
This module contains bindings to the C++ omni::audio::IUiAudio interface.
This provides functionality for playing sounds through the editor UI.
Sound files may be in RIFF/WAV, Ogg, or FLAC format.
Data in the sound files may use 8, 16, 24, or 32 bit integer samples,
or 32 bit floating point samples. Channel counts may be from 1 to 64
If more channels of data are provided than the audio device can play,
some channels will be blended together automatically.
"""
from __future__ import annotations
import omni.kit.uiaudio._uiaudio
import typing
__all__ = [
"IUiAudio",
"UiSound",
"acquire_ui_audio_interface"
]
class IUiAudio():
"""
This interface contains functions for playing audio in editor UI. This is intended to be used
to provide auditory feedback to the user for events such as errors or long processing steps
completing.
The sounds loaded by this interface will persist until destroyed and can be played any number of
times as needed. Any particular sound file will only be loaded into memory once and will be shared
by all callers that try to load it. Each call to create a new sound object must be paired with a
call to destroy it once it is no longer needed.
Up to 64 sounds may be playing at any given time for the editor UI. Playing a sound will only
schedule it to be played then return immediately. The sound will continue to play. Callers can
block until a sound has finished playing or query whether it has finished playing by using The
IUiAudio::isSoundPlaying() call. It is best practice to use monaural or stereo sounds for
this interface since they use less memory, are processed more easily, and will typically play
as expected through all devices.
Note that if a single long sound object is played multiple times simultaneously, attempting to
stop or query the playing sound will only affect the most recently played instance of it. In
this case, all other instances will continue playing until they finish naturally.
All the function in this interface are in omni.kit.audio.IUiAudio class. To retrieve
this object, use get_ui_audio_interface() method:
>>> import omni.kit.audio
>>> a = omni.kit.audio.get_ui_audio_interface()
>>> sound = a.create_sound("${sounds}/test.wav")
>>> a.play_sound(sound)
"""
def create_sound(self, filename: str) -> UiSound:
"""
Loads a UI sound from local disk.
This loads a sound that can be played with play_sound() at a later time. This
sound only needs to be loaded once but can be played as many times as needed.
When no longer needed, the sound will be destroyed when it is cleared out or
is garbage collected.
File names passed in here may contain special path markers. The guaranteed
set of markers are as follows (note that other special paths may also exist
but are not included here):
* "*${executable}*": resolves to the directory containing the main executable
file.
* "*${resources}*": resolves to the 'resources/' folder in the same directory
as the main executable file.
* "*${sounds}*": resolves to the 'resources/sounds/' folder in the same directory
as the main executable.
* "*${icons}*": resolves to the 'resources/icons/' folder in the same directory
as the main executable.
Args:
filename: the path to the sound file to load. This should be an absolute
path, but can be a relative path that will be resolved using the current
working directory for the process. Parts of this path may include some
special path specifiers that will be resolved when trying to open the
file. See above for more info on special paths. This may not be *None*
or an empty string.
Returns:
If successful, this return the sound object representing the new loaded sound.
This sound can be passed to play_sound() later. Each sound object returned
here will be destroyed when it is cleared out or garbage collected. Note that
destroying the sound object will stop all playing instances of it. However, if
more than one reference to the same sound object still exists, destroying one of
the sound objects (ie: assigning it to *None* or letting it get garbage collected)
will not stop any of the instances from playing. It is best practice to always
explicitly stop a sound before destroying it.
If the requested sound file could not be found or loaded, None will be returned.
"""
def get_sound_length(self, sound: UiSound) -> float:
"""
Retrieves length of a sound in seconds (if known).
This calculates the length of a UI sound in seconds. This is just the length
of the sound asset in seconds.
Args:
sound: the sound to retrieve the length for. This may not be *None*.
Returns:
The play length of the sound in seconds if the asset is loaded and the length
can be calculated, or 0.0 otherwise.
"""
def is_sound_playing(self, sound: UiSound) -> bool:
"""
Queries whether a sound object is currently playing.
This queries whether a sound is currently playing. If this fails, that may mean the
sound ended naturally on its own or it was explicitly stopped. Note that this may
continue to return true for a short period after a sound has been stopped with
stop_sound(). This period may be up to 20 milliseconds in extreme cases but will
usually not exceed 10 milliseconds.
Args:
sound: the sound to query the playing state for. This may not be *None*.
Returns:
true if the sound object is currently playing, or false if the sound has either
finished playing or has not been played yet.
"""
def play_sound(self, sound: UiSound) -> None:
"""
Immediately plays the requested UI sound if it is loaded.
This plays a single non-looping instance of a UI sound immediately. The UI sound
must have already been loaded with create_sound(). If the sound resource was missing
or couldn't be loaded, this call will simply be ignored. This will return immediately
after scheduling the sound to play. It will never block for the duration of the sound's
playback. This sound may be prematurely stopped with stop_sound().
Args:
sound: the sound to be played. This may not be *None*.
Returns:
No return value.
"""
def stop_sound(self, sound: UiSound) -> None:
"""
Immediately stops the playback of a sound.
This stops the playback of an active sound. If the sound was not playing or had
already naturally stopped on its own, this call is ignored.
Args:
sound: the sound object to stop playback for. This may not be *None*.
Returns:
No return value.
"""
pass
class UiSound():
"""
An opaque object representing a loaded UI sound. This object is used for the
IUiAudio interface. These objects may be passed to many of the other methods in
the IUiAudio interface to operate on. These objects are acquired from the create_sound()
method. The sound object will be destroyed when it is either cleared out (ie: assigned
*None*) or gets garbage collected.
"""
pass
def acquire_ui_audio_interface(plugin_name: str = None, library_path: str = None) -> IUiAudio:
pass
| 7,848 | unknown | 46.283132 | 103 | 0.66998 |
omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/__init__.py | """
This module contains bindings for the omni::kit::uiaudio module.
This provides functionality for playing and managing sound prims in
USD scenes.
Sound files may be in RIFF/WAV, Ogg, or FLAC format.
Data in the sound files may use 8, 16, 24, or 32 bit integer samples,
or 32 bit floating point samples. Channel counts may be from 1 to 64
If more channels of data are provided than the audio device can play,
some channels will be blended together automatically.
"""
from ._uiaudio import *
# Cached UI audio instance pointer
def get_ui_audio_interface() -> IUiAudio:
"""
helper method to retrieve a cached version of the IUiAudio interface.
Returns:
The cached :class:`omni.kit.uiaudio.IUiAudio` interface. This will only be
retrieved on the first call. All subsequent calls will return the cached interface
object.
"""
if not hasattr(get_ui_audio_interface, "ui_audio"):
get_ui_audio_interface.ui_audio = acquire_ui_audio_interface()
return get_ui_audio_interface.ui_audio
| 1,107 | Python | 34.741934 | 91 | 0.684734 |
omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/tests/test_audio.py |
import omni.kit.test
import omni.kit.uiaudio
class TestAudio(omni.kit.test.AsyncTestCase): # pragma: no cover
async def test_ui_audio(self):
audio = omni.kit.uiaudio.get_ui_audio_interface()
self.assertIsNotNone(audio)
# try to load a sound to test with.
sound = audio.create_sound("${sounds}/stop.wav")
if sound == None:
# still try to play the null sound.
audio.play_sound(sound)
# verify the sound's length is zero.
length = audio.get_sound_length(sound)
self.assertEqual(length, 0.0)
# make sure querying whether the null sound is playing fails.
playing = audio.is_sound_playing(sound)
self.assertFalse(playing)
else:
# play the sound.
audio.play_sound(sound)
# verify that it is playing.
playing = audio.is_sound_playing(sound)
self.assertTrue(playing)
# verify the sound's length is non-zero.
length = audio.get_sound_length(sound)
self.assertGreater(length, 0.0)
# wait so that a user can hear that sound is playing.
time.sleep(min(length, 5.0))
# clean up the local reference to the sound.
sound = None
| 1,316 | Python | 29.627906 | 73 | 0.582067 |
omniverse-code/kit/exts/omni.uiaudio/omni/kit/uiaudio/tests/__init__.py | from .test_audio import * # pragma: no cover
| 47 | Python | 14.999995 | 45 | 0.680851 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/hd_renderer_plugins.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["HdRendererPlugins"]
from pxr import Tf, Plug
class HdRendererPlugins:
def __init__(self, callback_fn: callable = None):
self.__callback_fn = callback_fn
self.__renderers = {}
self.__listener = Tf.Notice.RegisterGlobally(
"PlugNotice::DidRegisterPlugins", lambda notice, _: self.__add_renderers(notice.GetNewPlugins())
)
self.__add_renderers(Plug.Registry().GetAllPlugins())
def __add_renderers(self, plugins):
added = False
for renderer in [d for d in Tf.Type("HdRendererPlugin").GetAllDerivedTypes() if d not in self.__renderers]:
for plugin in plugins:
declared = plugin.GetMetadataForType(renderer)
if declared:
displayName = declared.get("displayName")
self.__renderers[renderer] = {"plugin": plugin, "displayName": displayName}
added = True
if added:
self.__callback_fn(self)
@property
def renderers(self):
for k, v in self.__renderers.items():
yield k, v
def destroy(self):
if self.__listener:
self.__listener.Revoke()
self.__listener = None
def __del__(self):
self.destroy()
| 1,711 | Python | 34.666666 | 115 | 0.630625 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/style.py | import carb.tokens
from pathlib import Path
ICON_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.viewport.menubar.render}")).joinpath("data").joinpath("icons").absolute()
ICON_CORE_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.viewport.menubar.core}")).joinpath("data").joinpath("icons").absolute()
UI_STYLE = {
"Menu.Item.Icon::Renderer": {
"image_url": f"{ICON_PATH}/viewport_renderer.svg"
},
"Menu.Item.Button": {
"background_color": 0,
"margin": 0,
"padding": 0,
},
"Menu.Item.Button.Image::OptionBox": {
"image_url": f"{ICON_CORE_PATH}/settings_submenu.svg"
},
}
| 674 | Python | 32.749998 | 148 | 0.637982 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/extension.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportRenderMenuBarExtension", "get_instance", "SingleRenderMenuItemBase", "SingleRenderMenuItem"]
from .menu_item.single_render_menu_item import SingleRenderMenuItem, SingleRenderMenuItemBase
from .renderer_menu_container import RendererMenuContainer
import omni.ext
from typing import Callable
_extension_instance = None
def get_instance():
global _extension_instance
return _extension_instance
class ViewportRenderMenuBarExtension(omni.ext.IExt):
"""The Entry Point for the Render Settings in Viewport Menu Bar"""
def on_startup(self, ext_id):
self._render_menu = RendererMenuContainer()
global _extension_instance
_extension_instance = self
def register_menu_item_type(self, menu_item_type: Callable[..., "SingleRenderMenuItemBase"]):
"""
Register a custom menu type for the default created renderer
Args:
menu_item_type: callable that will create the menu item
"""
if self._render_menu:
self._render_menu.set_menu_item_type(menu_item_type)
def on_shutdown(self):
if self._render_menu:
self._render_menu.destroy()
self._render_menu = None
global _extension_instance
_extension_instance = None
| 1,713 | Python | 32.607842 | 112 | 0.718039 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/hd_renderer_list.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["HdEngineRendererMenuFactory"]
from .hd_renderer_plugins import HdRendererPlugins
import carb
_log_issue = carb.log_warn
class HdRenderer:
def __init__(self, *args):
self.pluginID, self.displayName, self.usdPlugin = args
def __repr__(self):
return f'HdRenderer("{self.pluginID}", "{self.displayName}")'
class HdEngineRenderer:
def __init__(self, *args):
self.engineName, self.renderModePath = args
self.renderers = []
def __repr__(self):
return f'HdEngineRenderer("{self.engineName}", "{self.renderModePath}", {[r for r in self.renderers]})'
class HdRendererList:
RTX_RENDER_MODE_PATH = "/rtx/rendermode"
IRY_RENDER_MODE_PATH = "/rtx/iray/rendermode"
PXR_RENDER_MODE_PATH = "/pxr/rendermode"
@classmethod
def enabled_engines(cls):
engines = carb.settings.get_settings().get("/renderer/enabled")
if engines:
# Return as an ordered list based on how renderers should display
engines = engines.split(",")
for engine in ("rtx", "iray", "index", "pxr"):
if engine in engines:
engines.remove(engine)
yield engine
else:
engines = ("rtx", "iray", "pxr")
for engine in engines:
yield engine
def __init__(self, update_fn: callable = None, engines=None):
# Use an OrderedDict to preserve incoming or app-default order when added
from collections import OrderedDict
self.__renderers = OrderedDict()
self.__hd_plugins = None
self.__updated_fn = update_fn
if not engines:
engines = self.enabled_engines()
for hdEngine in engines:
if hdEngine == "rtx":
self.__add_renderer(hdEngine, self.RTX_RENDER_MODE_PATH, "RaytracedLighting", "RTX - Real-Time")
self.__add_renderer(hdEngine, self.RTX_RENDER_MODE_PATH, "PathTracing", "RTX - Interactive (Path Tracing)")
if carb.settings.get_settings().get("/rtx-transient/aperture/enabled"):
self.__add_renderer(
hdEngine, self.RTX_RENDER_MODE_PATH, "LightspeedAperture", "RTX - Aperture (Game Path Tracer)"
)
elif hdEngine == "iray":
self.__add_renderer(hdEngine, self.IRY_RENDER_MODE_PATH, "iray", "RTX - Accurate (Iray)")
# No known setting to enable this.
if False:
self.__add_renderer(hdEngine, self.IRY_RENDER_MODE_PATH, "irt", "RTX - Accurate (Iray Interactive)")
elif hdEngine == "index":
self.__add_renderer(hdEngine, None, "index", "RTX - Scientific (IndeX)")
elif hdEngine == "pxr":
self.__hd_plugins = HdRendererPlugins(self.__add_pxr_renderers)
self.__add_pxr_renderers(self.__hd_plugins)
else:
_log_issue(f"Unknown Hydra engine'{hdEngine}'.")
def destroy(self):
if self.__hd_plugins:
self.__hd_plugins.destroy()
self.__hd_plugins = None
self.__renderers = {}
self.__updated_fn = None
def __del__(self):
self.destroy()
def __add_pxr_renderers(self, plugins):
for renderer, desc in plugins.renderers:
pluginID = renderer.typeName
displayName = desc.get("displayName")
# Special case Storm's displayName which is still 'GL'
if pluginID == "HdStormRendererPlugin":
displayName = "Pixar Storm"
self.__add_renderer("pxr", self.PXR_RENDER_MODE_PATH, pluginID, displayName, desc.get("plugin"))
def __add_renderer(self, engineName: str, renderModePath: str, pluginID: str, displayName=None, usdPlugin=None):
if not displayName:
displayName = pluginID
engineRenderers = self.__renderers.get(engineName)
if not engineRenderers:
engineRenderers = HdEngineRenderer(engineName, renderModePath)
self.__renderers[engineName] = engineRenderers
elif any([True for r in engineRenderers.renderers if r.pluginID == pluginID]):
return
engineRenderers.renderers.append(HdRenderer(pluginID, displayName, usdPlugin))
if self.__updated_fn:
self.__updated_fn(self)
@property
def renderers(self):
for k, v in self.__renderers.items():
yield k, v
| 4,912 | Python | 38.943089 | 123 | 0.608917 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/renderer_menu_container.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["RendererMenuContainer"]
from .menu_item.single_render_menu_item import SingleRenderMenuItem
from .hd_renderer_list import HdRendererList
from .style import UI_STYLE
from omni.kit.viewport.menubar.core import (
IconMenuDelegate,
ViewportMenuDelegate,
SettingComboBoxModel,
ViewportMenuContainer,
RadioMenuCollection,
SelectableMenuItem,
MenuDisplayStatus,
)
from omni.kit.app import SettingChangeSubscription
import omni.ui as ui
import omni.usd
import carb
import os
import sys
import asyncio
from functools import partial
from typing import Callable, Dict, List, Sequence, TYPE_CHECKING
if TYPE_CHECKING:
from .menu_item.single_render_menu_item import SingleRenderMenuItemBase
SHADING_MODE = "/exts/omni.kit.viewport.menubar.render/shadingMode"
LIGHTING_MODE = "/exts/omni.kit.viewport.menubar.render/lightingMode"
MATERIAL_MODE = "/exts/omni.kit.viewport.menubar.render/materialMode"
class BoolStringModel(ui.SimpleBoolModel):
def __init__(self, setting_path: str, value_map: Sequence[str] = ("default", "disabled"), *args, **kwargs):
super().__init__(*args, **kwargs)
self.__setting_path = setting_path
self.__value_map = value_map
self.__settings = carb.settings.get_settings()
self.__setting_sub = SettingChangeSubscription(setting_path, self.__setting_changed)
self.__in_set = False
def __del__(self):
self.destroy()
def destroy(self):
self.__setting_sub = None
def __setting_changed(self, item: carb.dictionary._dictionary.Item, event_type: carb.settings.ChangeEventType):
if event_type == carb.settings.ChangeEventType.CHANGED:
self._value_changed()
def get_value_as_string(self) -> bool:
return self.__settings.get(self.__setting_path)
def get_value_as_bool(self) -> bool:
return self.__settings.get(self.__setting_path) == self.__value_map[1]
def get_value(self) -> bool:
return self.get_value_as_bool()
def set_value(self, value: bool) -> bool:
cur_value = self.__settings.get(self.__setting_path)
str_value = self.__value_map[bool(value)]
changed = cur_value != str_value
if changed:
self.__settings.set(self.__setting_path, str_value)
return True
return changed
class FlashLightModel(BoolStringModel):
def set_value(self, value: bool) -> bool:
changed = super().set_value(value)
if changed:
settings = carb.settings.get_settings()
settings.set("/rtx/useViewLightingMode", value)
# settings.set("/rtx/shadows/enabled", not value)
return changed
class DisableMaterialModel(BoolStringModel):
def set_value(self, value: bool) -> bool:
changed = super().set_value(value)
if changed:
dbg_type = 0 if value else -1
settings = carb.settings.get_settings()
settings.set("/rtx/debugMaterialType", dbg_type)
wire_mode = settings.get("/rtx/wireframe/mode")
if wire_mode:
wire_mode = 2 if dbg_type == 0 else 1
settings.set("/rtx/wireframe/mode", wire_mode)
return changed
class ShadingModeModel(BoolStringModel):
def set_value(self, value: bool) -> bool:
changed = super().set_value(value)
if changed:
wire_mode = 0
settings = carb.settings.get_settings()
if value:
settings.set("/rtx/debugView/target", "")
if self.get_value_as_string() == "wireframe":
flat_shade = settings.get("/rtx/debugMaterialType") == 0
wire_mode = 2 if flat_shade else 1
settings.set("/rtx/wireframe/mode", wire_mode)
return changed
class DebugShadingModel(SettingComboBoxModel):
def __init__(self, viewport_api):
debug_view_items = {}
hd_engine = viewport_api.hydra_engine
if hd_engine == "rtx":
debug_view_items.update({
"Off": "",
"3D Motion Vectors [WARNING: Flashing Colors]": "targetMotion",
"Barycentrics": "barycentrics",
"Beauty After Tonemap": "beautyPostTonemap",
"Beauty Before Tonemap": "beautyPreTonemap",
"Depth": "depth",
"Instance ID": "instanceId",
"Interpolated Normal": "normal",
"Heat Map: Any Hit": "anyHitCountHeatMap",
"Heat Map: Intersection": "intersectionCountHeatMap",
"Heat Map: Timing": "timingHeatMap",
"SDG: Cross Correspondence": "sdgCrossCorrespondence",
"SDG: Motion": "sdgMotion",
"Semantic ID": "semanticId",
"Tangent U": "tangentu",
"Tangent V": "tangentv",
"Texture Coordinates 0": "texcoord0",
"Texture Coordinates 1": "texcoord1",
"Triangle Normal": "triangleNormal",
"Triangle Normal (OctEnc)": "triangleNormalOctEnc", # ReLAX Only
"Wireframe": "wire",
})
render_mode = viewport_api.render_mode
if render_mode == "RaytracedLighting":
debug_view_items.update({
"RT Ambient Occlusion": "ao",
"RT Caustics": "caustics",
"RT Denoised Dome Light": "denoisedDomeLightingTex",
"RT Denoised Sampled Lighting": "rtDenoisedSampledLighting",
"RT Denoised Sampled Lighting Diffuse": "rtDenoiseSampledLightingDiffuse", # ReLAX Only
"RT Denoised Sampled Lighting Specular": "rtDenoiseSampledLightingSpecular", # ReLAX Only
"RT Developer Debug Texture": "developerDebug",
"RT Diffuse GI": "indirectDiffuse",
"RT Diffuse GI (Not Accumulated)": "indirectDiffuseNonAccum",
"RT Diffuse Reflectance": "diffuseReflectance",
"RT Material Normal": "materialGeometryNormal",
"RT Material Normal (OctEnc)": "materialGeometryNormalOctEnc", # ReLAX Only
"RT Matte Object Compositing Alpha": "matteObjectAlpha",
"RT Matte Object Mask": "matteObjectMask",
"RT Matte Object View Before Postprocessing": "matteBeforePostprocessing",
"RT Noisy Dome Light": "noisyDomeLightingTex",
"RT Noisy Sampled Lighting": "rtNoisySampledLighting",
"RT Noisy Sampled Lighting (Not Accumulated)": "rtNoisySampledLightingNonAccum",
"RT Noisy Sampled Lighting Diffuse": "rtNoisySampledLightingDiffuse", # ReLAX Only
"RT Noisy Sampled Lighting Diffuse (Not Accumulated)": "sampledLightingDiffuseNonAccum",
"RT Noisy Sampled Lighting Specular": "rtNoisySampledLightingSpecular", # ReLAX Only
"RT Noisy Sampled Lighting Specular (Not Accumulated)": "sampledLightingSpecularNonAccum",
"RT Radiance": "radiance",
"RT Reflections": "reflections",
"RT Reflections (Not Accumulated)": "reflectionsNonAccum",
"RT Reflections 3D Motion Vectors [WARNING: Flashing Colors]": "reflectionsMotion",
"RT Roughness": "roughness",
"RT Shadow (last light)": "shadow",
"RT Specular Reflectance": "reflectance",
"RT Translucency": "translucency",
"RT World Position": "worldPosition",
})
elif render_mode == "PathTracing":
debug_view_items.update({
"PT Adaptive Sampling Error [WARNING: Flashing Colors]": "PTAdaptiveSamplingError",
"PT Denoised Result": "pathTracerDenoised",
"PT Noisy Result": "pathTracerNoisy",
"PT AOV Background": "PTAOVBackground",
"PT AOV Diffuse Filter": "PTAOVDiffuseFilter",
"PT AOV Direct Illumation": "PTAOVDI",
"PT AOV Global Illumination": "PTAOVGI",
"PT AOV Reflections": "PTAOVReflections",
"PT AOV Reflection Filter": "PTAOVReflectionFilter",
"PT AOV Refractions": "PTAOVRefractions",
"PT AOV Refraction Filter": "PTAOVRefractionFilter",
"PT AOV Self-Illumination": "PTAOVSelfIllum",
"PT AOV Volumes": "PTAOVVolumes",
"PT AOV World Normal": "PTAOVWorldNormals",
"PT AOV World Position": "PTAOVWorldPos",
"PT AOV Z-Depth": "PTAOVZDepth",
"PT AOV Multimatte0": "PTAOVMultimatte0",
"PT AOV Multimatte1": "PTAOVMultimatte1",
"PT AOV Multimatte2": "PTAOVMultimatte2",
"PT AOV Multimatte3": "PTAOVMultimatte3",
"PT AOV Multimatte4": "PTAOVMultimatte4",
"PT AOV Multimatte5": "PTAOVMultimatte5",
"PT AOV Multimatte6": "PTAOVMultimatte6",
"PT AOV Multimatte7": "PTAOVMultimatte7",
})
# Sort the above alphabetically
names, values = [], []
if debug_view_items:
for k, v in (debug_view_items.items()):
names.append(k)
values.append(v)
else:
names = []
values = []
super().__init__("/rtx/debugView/target", names, values=values)
def _on_change(self, *args, **kwargs) -> None:
super()._on_change(*args, **kwargs)
current_value = self._settings.get(self._path)
if current_value == '':
if self._settings.get(SHADING_MODE).startswith("custom:"):
self._settings.set(SHADING_MODE, "default")
else:
self._settings.set(SHADING_MODE, f"custom:{current_value}")
self._settings.set("/rtx/wireframe/mode", 0)
def empty(self):
children = self.get_item_children(None)
return len(children) == 0 if children else True
def __del__(self):
self.destroy()
def destroy(self):
super().destroy()
class MenuContext():
def __init__(self, root_menu: ui.Menu, viewport_api, renderer_changed_fn: Callable):
super().__init__()
self.__root_menu = root_menu
self.__viewport_api = viewport_api
self.__destroyable = {}
self.__usd_context_sub = viewport_api.usd_context.get_stage_event_stream().create_subscription_to_pop(
self.__on_usd_context_event, name=f"omni.kit.viewport.menubar.render.menu_context.{id(self)}"
)
self.__renderer_changed_fn = renderer_changed_fn
self.__rs_changed_sub = viewport_api.subscribe_to_render_settings_change(self.__render_settings_changed)
def __on_usd_context_event(self, event: omni.usd.StageEventType):
if event.type == int(omni.usd.StageEventType.SETTINGS_LOADED):
self.set_default_state()
def __render_settings_changed(self, *args, **kwargs):
self.__renderer_changed_fn(self, self.__viewport_api)
def set_default_state(self):
stage = self.__viewport_api.stage
if stage:
render_settings = stage.GetMetadata('customLayerData').get('renderSettings', {})
dbg_mat_type = render_settings.get('rtx:debugMaterialType')
view_lighting = render_settings.get('rtx:useViewLightingMode')
wire_mode = render_settings.get('rtx:wireframe:mode')
dbg_target = render_settings.get('rtx:debugView:target')
settings = carb.settings.get_settings()
settings.set(MATERIAL_MODE, "disabled" if dbg_mat_type == 0 else "default")
settings.set(LIGHTING_MODE, "disabled" if view_lighting else "default")
if wire_mode:
shade_mode = "wireframe"
elif dbg_target:
shade_mode = f"custom:{dbg_target}"
else:
shade_mode = "default"
settings.set(SHADING_MODE, shade_mode)
@property
def root_menu(self) -> ui.Menu:
return self.__root_menu
@property
def delegate(self) -> ui.MenuDelegate:
return self.root_menu.delegate
@property
def viewport_api(self):
return self.__viewport_api
def add_destroyables(self, key: str, destroyables: Sequence):
self.destroy(key)
self.__destroyable[key] = destroyables
def destroy(self, key: str = None):
if key is not None:
items = self.__destroyable.get(key)
if items:
for item in items:
item.destroy()
del self.__destroyable[key]
return
if self.__usd_context_sub:
self.__usd_context_sub = None
if self.__rs_changed_sub:
self.__rs_changed_sub = None
if self.__destroyable:
for items in self.__destroyable.values():
for item in items:
item.destroy()
self.__destroyable = {}
if self.__root_menu:
self.__root_menu.destroy()
self.__root_menu = None
class RendererMenuContainer(ViewportMenuContainer):
"""The menu with the list of renderers"""
PXR_IN_USE = "/app/viewport/omni_hydra_pxr_in_use"
__enabled_engines = None
def __init__(self):
super().__init__(
name="Renderer",
delegate=None,
visible_setting_path="/exts/omni.kit.viewport.menubar.render/visible",
order_setting_path="/exts/omni.kit.viewport.menubar.render/order",
style=UI_STYLE
)
self.__render_list = None
self.__render_state_subs = None
self._folder_exist_popup = None
self.__menu_item_type = SingleRenderMenuItem
self.__pending_render_change = False
self.__menu_context: Dict[int, MenuContext] = {}
# FIXME: Grab this now (on startup) as OmniHydraEngineFactoryBase can mutate it on first activation
if not RendererMenuContainer.__enabled_engines:
RendererMenuContainer.__enabled_engines = HdRendererList.enabled_engines()
# We can possibly drop these subscriptions when Viewport-1 is retired; but for now we have to watch for some
# common events if both VP-1 and VP-2 are sharing a hydra engine instance.
settings = carb.settings.get_settings()
self.__render_state_subs = (
settings.subscribe_to_node_change_events(self.PXR_IN_USE, self.__dirty_menu),
settings.subscribe_to_node_change_events("/pxr/renderers", self.__dirty_menu),
settings.subscribe_to_node_change_events(HdRendererList.PXR_RENDER_MODE_PATH, self.__dirty_menu),
settings.subscribe_to_node_change_events(HdRendererList.RTX_RENDER_MODE_PATH, self.__dirty_menu),
settings.subscribe_to_node_change_events(HdRendererList.IRY_RENDER_MODE_PATH, self.__dirty_menu),
settings.subscribe_to_node_change_events("/renderer/enabled", self.__dirty_renderers),
)
# Watch for extension enable/disable to support backgorund renderer loading
self.__setup_extenion_watching()
def __setup_extenion_watching(self):
import omni.kit.app
app = omni.kit.app.get_app()
if not app:
return
def setup_ext_hooks(*args, **kwargs):
import omni.ext
ext_manager = omni.kit.app.get_app().get_extension_manager()
if ext_manager:
self.__ext_manager_hooks = ext_manager.subscribe_to_extension_enable(
self.__ext_enabled, self.__ext_disabled,
# ext_name="omni.hydra.*",
hook_name="omni.kit.viewport.menubar.render.extension_change",
)
if not app.is_app_ready():
self.__app_ready_sub = app.get_startup_event_stream().create_subscription_to_pop_by_type(
omni.kit.app.EVENT_APP_READY, setup_ext_hooks, name="omni.kit.viewport.menubar.render.app_ready"
)
else:
setup_ext_hooks()
def set_menu_item_type(self, menu_item_type: Callable[..., "SingleRenderMenuItemBase"]):
"""
Set the menu type for the default created renderer
Args:
menu_item_type: callable that will create the menu item
"""
if menu_item_type is None:
menu_item_type = SingleRenderMenuItem
if self.__menu_item_type != menu_item_type:
self.__menu_item_type = menu_item_type
self.__dirty_menu()
def __hide_on_click(self, viewport_context: Dict = None):
return viewport_context.get("hide_on_click", False) if viewport_context else False
def destroy(self):
self.__app_ready_sub = None
self.__ext_manager_hooks = None
if self.__render_list:
self.__render_list.destroy()
self.__render_list = None
if self.__render_state_subs:
settings = carb.settings.get_settings()
for sub in self.__render_state_subs:
settings.unsubscribe_to_change_events(sub)
self.__render_state_subs = None
for context in self.__menu_context.values():
context.destroy()
self.__menu_context = {}
super().destroy()
@property
def render_list(self):
"""Returns the list of available renderers"""
if not self.__render_list:
def set_dirty(*args):
self.__dirty_menu()
self.__render_list = HdRendererList(set_dirty, self.__enabled_engines)
return self.__render_list
def build_fn(self, viewport_context: Dict):
"""Entry point for the menu bar"""
viewport_api = viewport_context.get('viewport_api')
viewport_api_id = viewport_api.id
menu_context = self.__menu_context.get(viewport_api_id)
if menu_context:
menu_context.destroy()
root_menu = ui.Menu(self.name,
delegate=IconMenuDelegate("Renderer", text=True),
on_build_fn=partial(self._build_menu, viewport_context),
style=self._style,
hide_on_click=self.__hide_on_click(viewport_context)
)
self.__menu_context[viewport_api_id] = MenuContext(root_menu, viewport_api, self.__set_menu_label)
# It will set the renderer name
self.__dirty_menu()
def get_display_status(self, factory_args: dict) -> MenuDisplayStatus:
viewport_api_id = factory_args['viewport_api'].id
context = self.__menu_context[viewport_api_id]
if context.delegate.text_visible:
return MenuDisplayStatus.LABEL
else:
return MenuDisplayStatus.MIN
def get_require_size(self, factory_args: dict, expand: bool = False) -> float:
display_status = self.get_display_status(factory_args)
viewport_api_id = factory_args['viewport_api'].id
context = self.__menu_context[viewport_api_id]
if expand:
if display_status == MenuDisplayStatus.LABEL:
return 0
else:
return context.delegate.text_size
else:
return 0
def expand(self, factory_args: dict) -> None:
viewport_api_id = factory_args['viewport_api'].id
context = self.__menu_context[viewport_api_id]
if context.delegate.text_visible:
return
else:
context.delegate.text_visible = True
if context.root_menu:
context.root_menu.invalidate()
def can_contract(self, factory_args: dict) -> bool:
display_status = self.get_display_status(factory_args)
return display_status == MenuDisplayStatus.LABEL
def contract(self, factory_args: dict) -> bool:
viewport_api_id = factory_args['viewport_api'].id
context = self.__menu_context[viewport_api_id]
display_status = self.get_display_status(factory_args)
if display_status == MenuDisplayStatus.LABEL:
context.delegate.text_visible = False
if context.root_menu:
context.root_menu.invalidate()
return True
return False
def __add_destroyables(self, viewport_api, key: str, destroyables: Sequence):
menu_context = self.__menu_context.get(viewport_api.id)
assert menu_context, f"No MenuContext for {viewport_api} (id: {viewport_api.id})"
menu_context.add_destroyables(key, destroyables)
def __build_renderers(self, viewport_context):
"""Build the menu with the list of the renderers"""
viewport_api = viewport_context["viewport_api"]
viewport_api_id = viewport_api.id
hide_on_click = self.__hide_on_click(viewport_context)
settings = carb.settings.get_settings()
# See if the omni.hydra.pxr engine is available for use in this Viewport
pxr_eng_available = self.__pxr_available(settings, viewport_api)
# Example: HdStormRendererPlugin:Storm
pxr_rnd_available = settings.get("/pxr/renderers")
# Example: rtx
current_engine_name = viewport_api.hydra_engine
for engine_name, hd_engine_renderer in self.render_list.renderers:
is_pxr = engine_name == "pxr"
is_engine_current = engine_name == current_engine_name
# Only sort renderers of the engine alphabetically for pxr renderers
if is_pxr:
renderers = sorted(
hd_engine_renderer.renderers, key=lambda hd_renderer: hd_renderer.displayName.lower()
)
else:
renderers = hd_engine_renderer.renderers
# Example: /rtx/rendermode
render_mode_path = hd_engine_renderer.renderModePath
# Get current from settings
if is_engine_current:
# Example: RaytracedLighting
current_render_mode = settings.get(render_mode_path) if render_mode_path else None
else:
current_render_mode = None
for hd_renderer in renderers:
# Example: RaytracedLighting
render_mode = hd_renderer.pluginID
enabled = True
if is_pxr:
# Check the renderer hasn't actually de-registered itself
# And only enable these menu items if omni.hydra.pxr engine is available for this Viewport instance
if not pxr_eng_available or (pxr_rnd_available and pxr_rnd_available.find(render_mode) == -1):
enabled = False
checked = is_engine_current and (render_mode == current_render_mode if render_mode_path else True)
def apply(viewport_api, engine_name, render_mode_path, render_mode):
"""Switch the current renderer"""
if True:
settings = carb.settings.get_settings()
# Set the legacy /renderer/active change for anyone that may be watching for it
settings.set('/renderer/active', engine_name)
# Now set the render-mode on that engine too
if render_mode_path:
settings.set(render_mode_path, render_mode)
# Finally apply it to the backing texture
viewport_api.set_hd_engine(engine_name, render_mode)
self.__menu_item_type(
hd_renderer.displayName,
engine_name,
hd_engine_renderer,
hd_renderer,
viewport_api,
enabled=enabled,
checked=checked,
hide_on_click=hide_on_click,
triggered_fn=partial(apply, viewport_api, engine_name, render_mode_path, render_mode),
)
def __build_shading_modes(self, viewport_context):
"""Build the shading modes"""
hide_on_click = self.__hide_on_click(viewport_context)
viewport_api = viewport_context.get("viewport_api")
engine_name = viewport_api.hydra_engine
is_rtx_or_pxr = engine_name == "rtx" or engine_name == "pxr"
default_shade_mode = SelectableMenuItem(
"Default",
model=ShadingModeModel(SHADING_MODE, ("wireframe", "default")),
delegate=ViewportMenuDelegate(force_checked=True),
hide_on_click=hide_on_click,
toggle=False,
enabled=is_rtx_or_pxr,
)
wireframe_mode = SelectableMenuItem(
"Wireframe",
model=ShadingModeModel(SHADING_MODE, ("default", "wireframe")),
delegate=ViewportMenuDelegate(force_checked=True),
hide_on_click=hide_on_click,
toggle=False,
enabled=is_rtx_or_pxr,
)
debug_mode = RadioMenuCollection(
"Debug View",
DebugShadingModel(viewport_api),
hide_on_click=hide_on_click,
)
debug_mode.enabled = not debug_mode._model.empty()
self.__add_destroyables(viewport_api, 'omni.kit.viewport.menubar.render.shading_modes', [default_shade_mode, wireframe_mode, debug_mode])
if not debug_mode.enabled:
carb.settings.get_settings().set("/rtx/debugView/target", "")
async def toggle_states():
import omni.kit.app
await omni.kit.app.get_app().next_update_async()
if default_shade_mode.model:
default_shade_mode.delegate.checked = default_shade_mode.model.as_bool
if wireframe_mode.model:
wireframe_mode.delegate.checked = wireframe_mode.model.as_bool
import asyncio
asyncio.ensure_future(toggle_states())
def __build_preset_modes(self, viewport_context):
"""Build the first level menu"""
hide_on_click = self.__hide_on_click(viewport_context)
ui.MenuItem("Load from Preset", triggered_fn=None, hide_on_click=hide_on_click)
def __build_render_options(self, viewport_context):
# Get the useViewLightingMode and turn on/off shadows based on it
viewport_api = viewport_context["viewport_api"]
engine_name = viewport_api.hydra_engine
is_iray = engine_name == "iray"
is_rtx_or_pxr = engine_name == "rtx" or engine_name == "pxr"
flash_light = SelectableMenuItem("Camera Light",
model=FlashLightModel(LIGHTING_MODE),
enabled=is_rtx_or_pxr)
disable_mat = SelectableMenuItem("Disable Materials (White Mode)",
model=DisableMaterialModel(MATERIAL_MODE),
enabled=is_rtx_or_pxr or is_iray)
self.__add_destroyables(viewport_api, 'omni.kit.viewport.menubar.render.render_options', [flash_light, disable_mat])
def __build_rendering_settings(self, viewport_context):
"""Build the rendering settings presets"""
# loading settings with menu open results in weird refresh problems, so disabled
hide_on_click = True
# get presets
preset_dict = carb.settings.get_settings().get_settings_dictionary("exts/omni.kit.viewport.menubar.render/presets").get_dict()
# remove any unused presets
for preset in preset_dict.copy():
if not preset_dict[preset]:
del preset_dict[preset]
if preset_dict:
def get_title(name):
return name.replace("_", " ").title()
ui.Separator(text="Rendering Settings")
with ui.Menu("Load from Preset", hide_on_click=hide_on_click):
for preset in preset_dict:
ui.MenuItem(f"{get_title(preset)}", triggered_fn=lambda p=preset_dict[preset]: asyncio.ensure_future(self.__load_setting_file(carb.tokens.get_tokens_interface().resolve(p))), hide_on_click=hide_on_click)
ui.Separator()
ui.MenuItem("Load Preset From File", triggered_fn=lambda v=viewport_context: self.__load_settings(v), hide_on_click=hide_on_click)
ui.MenuItem("Save Current as Preset", triggered_fn=lambda v=viewport_context: self.__save_settings(v), hide_on_click=hide_on_click)
ui.MenuItem("Reset to Defaults", triggered_fn=self.__reset_settings, hide_on_click=hide_on_click)
def __reset_settings(self):
omni.kit.commands.execute("RestoreDefaultRenderSettingSection", path="/rtx")
def __save_settings(self, viewport_context):
try:
from omni.kit.window.file_exporter import get_file_exporter
def show_file_exist_popup(usd_path, save_file):
try:
from omni.kit.widget.prompt import Prompt
def on_confirm(usd_path):
on_cancel()
save_file(usd_path)
def on_cancel():
self._folder_exist_popup.hide()
self._folder_exist_popup = None
if not self._folder_exist_popup:
self._folder_exist_popup = Prompt(
title="Overwrite",
text="The file already exists, are you sure you want to overwrite it?",
ok_button_text="Overwrite",
cancel_button_text="Cancel",
ok_button_fn=lambda: on_confirm(usd_path),
cancel_button_fn=on_cancel,
)
self._folder_exist_popup.show()
except ModuleNotFoundError:
carb.log_error("omni.kit.widget.prompt not enabled!")
except Exception as exc:
carb.log_error(f"__save_settings.show_file_exist_popup errror {exc}")
def save_handler(filename: str, dirname: str, extension: str = "", selections: List[str] = []):
try:
from omni.rtx.window.settings.usd_serializer import USDSettingsSerialiser
def save_file(usd_path):
serialiser = USDSettingsSerialiser()
serialiser.save_to_usd(usd_path)
final_path = f"{dirname}/{filename}{extension}"
if os.path.exists(final_path):
show_file_exist_popup(final_path, save_file)
else:
save_file(final_path)
except ModuleNotFoundError:
carb.log_error("omni.rtx.window.settings not enabled!")
except Exception as exc:
carb.log_error(f"__save_settings.save_handler errror {exc}")
file_exporter = get_file_exporter()
if file_exporter:
file_exporter.show_window(
title="Save Settings File",
export_button_label="Save",
export_handler=save_handler,
filename_url=carb.tokens.get_tokens_interface().resolve("${cache}/"),
file_postfix_options=["settings"])
except ModuleNotFoundError:
carb.log_error("omni.kit.window.file_exporter not enabled!")
except Exception as exc:
carb.log_error(f"__save_settings errror {exc}")
def __load_settings(self, viewport_context):
try:
from omni.kit.window.file_importer import get_file_importer
def load_handler(filename: str, dirname: str, selections: List[str]):
from omni.rtx.window.settings.usd_serializer import USDSettingsSerialiser
final_path = f"{dirname}/{filename}"
try:
serialiser = USDSettingsSerialiser()
serialiser.load_from_usd(final_path)
except ModuleNotFoundError:
carb.log_error("omni.rtx.window.settings not enabled!")
except Exception as exc:
carb.log_error(f"__save_settings.save_handler errror {exc}")
file_importer = get_file_importer()
if file_importer:
file_importer.show_window(
title="Load Settings File",
import_button_label="Load",
import_handler=load_handler,
filename_url=carb.tokens.get_tokens_interface().resolve("${cache}/"),
file_postfix_options=["settings"])
except ModuleNotFoundError:
carb.log_error("omni.kit.window.file_importer not enabled!")
except Exception as exc:
carb.log_error(f"__load_settings errror {exc}")
async def __load_setting_file(self, preset_name):
await omni.kit.app.get_app().next_update_async()
try:
from omni.rtx.window.settings.usd_serializer import USDSettingsSerialiser
serialiser = USDSettingsSerialiser()
serialiser.load_from_usd(preset_name)
except ModuleNotFoundError:
carb.log_error("omni.rtx.window.settings not enabled!")
except Exception as exc:
carb.log_error(f"__load_setting_file errror {exc}")
def _build_menu(self, viewport_context):
"""Build the first level menu"""
hide_on_click = self.__hide_on_click(viewport_context)
viewport_api = viewport_context.get("viewport_api")
if not viewport_api:
return
menu_context = self.__menu_context.get(viewport_api.id)
self.__menu_context[viewport_api.id].root_menu.clear()
ui.MenuItemCollection(on_build_fn=lambda *args: self.__build_renderers(viewport_context))
# Rendering Settings
self.__build_rendering_settings(viewport_context)
# Rendering Mode
ui.Separator(text="Rendering Mode")
ui.Menu(checkable=True, on_build_fn=lambda *args: self.__build_shading_modes(viewport_context))
ui.Separator()
ui.Menu(checkable=True, on_build_fn=lambda *args: self.__build_render_options(viewport_context))
ui.Separator()
# This opens a new Window or goes to an existing preference-pane, so close the Menu
ui.MenuItem("Preferences", triggered_fn=self.__show_render_preferences, hide_on_click=hide_on_click)
# The rest of the menu on the case someone wants to put custom stuff
children = self._children
if children:
ui.Separator()
for child in children:
child.build_fn(viewport_context)
if not menu_context:
return
self.__set_menu_label(menu_context, viewport_api)
def __dirty_menu(self, *args, **kwargs):
"""Rebuild everything"""
for context in self.__menu_context.values():
if context.root_menu:
context.root_menu.invalidate()
self.dirty = True
def __dirty_renderers(self, *args, **kwargs):
# On 105.0, changes to /renderer/enabled can/will be recursive
if self.__pending_render_change:
return
self.__pending_render_change = True
async def update_render_list():
self.__pending_render_change = False
RendererMenuContainer.__enabled_engines = HdRendererList.enabled_engines()
self.__render_list = None
self.__dirty_menu()
from omni.kit.async_engine import run_coroutine
run_coroutine(update_render_list())
def __ext_changed(self, ext_name: str, enabled: bool):
if not ext_name.startswith("omni.hydra"):
return
settings = carb.settings.get_settings()
managed_hd_exts = settings.get("/exts/omni.kit.viewport.menubar.render/autoManageEnabledList")
if not managed_hd_exts:
return
managed_hd_exts = [ext.lstrip().rstrip() for ext in managed_hd_exts.split(",")]
engine_split = ext_name.split(".")
if len(engine_split) >= 3:
engine_split = engine_split[2].split("-")[0]
# Test is this extension is "managed"
if engine_split in managed_hd_exts:
rnd_enabled = settings.get("/renderer/enabled") or ""
rnd_loc = rnd_enabled.find(engine_split)
if enabled:
if rnd_loc == -1:
settings.set("/renderer/enabled", ",".join([rnd_enabled, engine_split]))
elif rnd_loc != -1:
rnd_enabled = rnd_enabled.split(",")
rnd_enabled.remove(engine_split)
settings.set("/renderer/enabled", ",".join(rnd_enabled))
self.__dirty_renderers()
def __ext_enabled(self, ext_name: str, *args, **kwargs):
self.__ext_changed(ext_name, True)
def __ext_disabled(self, ext_name: str, *args, **kwargs):
self.__ext_changed(ext_name, False)
def __pxr_available(self, settings, viewport_api):
# See if the omni.hydra.pxr engine is available for use in this Viewport
try:
usd_context_key = f"'{viewport_api.usd_context_name}':"
setting_path = viewport_api._settings_path
pxr_eng_in_use = settings.get(self.PXR_IN_USE)
if not pxr_eng_in_use:
return True
# Iterate the list of UsdContext.name => ViewportKey
usd_context_key_len = len(usd_context_key)
for in_use in pxr_eng_in_use:
# Is a omni.hydra.pxr engine instance running for this UsdContext?
if in_use.startswith(usd_context_key):
# Yes, so the menu must can only be in the Viewport that claims the context
if in_use.find(setting_path) == usd_context_key_len:
return True
# Otherwise this Viewport cannot use omni.hydra.pxr
return False
# omni.hydra.pxr is not in use for this UsdContext, so it is available
return True
except Exception:
pass
return False
def __get_current_name(self, viewport_api):
"""Returns display name of the current renderer"""
engine_name = viewport_api.hydra_engine
engine_name, hd_engine_renderer = next(
(i for i in self.render_list.renderers if i[0] == engine_name), (None, None)
)
if not hd_engine_renderer or not hd_engine_renderer.renderers:
return self.name
# Example: /rtx/rendermode
render_mode_path = hd_engine_renderer.renderModePath
if not render_mode_path:
return hd_engine_renderer.renderers[0].displayName
# Example: RaytracedLighting
current_render_mode = carb.settings.get_settings().get(render_mode_path)
return next((i.displayName for i in hd_engine_renderer.renderers if i.pluginID == current_render_mode), None)
def __set_menu_label(self, menu_context: MenuContext, viewport_api):
if menu_context is None:
menu_context = self.__menu_context.get(viewport_api.id)
if menu_context is None:
carb.log_error("No MenuContext for this menubar-item")
return
current_renderer_name = self.__get_current_name(viewport_api)
menu_context.root_menu.text = {
"RTX - Interactive (Path Tracing)": "RTX - Interactive",
"RTX - Accurate (Iray)": "RTX - Accurate",
"RTX - Scientific (IndeX)": "RTX - Scientific",
}.get(current_renderer_name, str(current_renderer_name)) if current_renderer_name else self.name
def __show_render_preferences(self, *args, **kwargs) -> None:
try:
import omni.kit.window.preferences as preferences
async def focus_async():
pref_window = ui.Workspace.get_window("Preferences")
if pref_window:
pref_window.focus()
PAGE_TITLE = "Rendering"
inst = preferences.get_instance()
if not inst:
carb.log_error("Preferences extension is not loaded yet")
return
pages = preferences.get_page_list()
for page in pages:
if page.get_title() == PAGE_TITLE:
inst.select_page(page)
# Show the Window
inst.show_preferences_window()
# Force the tab to be the active/focused tab (this currently needs to be done in async)
asyncio.ensure_future(focus_async())
return page
else:
carb.log_error("Render Preferences page not found!")
except ImportError:
carb.log_error("omni.kit.window.preferences not enabled!")
| 41,744 | Python | 41.771516 | 223 | 0.581952 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/menu_item/single_render_menu_item.py | import abc
from typing import Callable
import omni.ui as ui
from omni.kit.viewport.menubar.core import ViewportMenuDelegate
class SingleRenderMenuItemBase(ui.MenuItem):
"""
A single menu item represent a single camera in the camera list
"""
def __init__(
self,
display_name: str,
engine_name,
hd_engine_renderer,
hd_renderer,
viewport_api,
enabled: bool,
checked: bool,
hide_on_click: bool,
triggered_fn: Callable,
):
self.__viewport_api = viewport_api
self.__engine_name = engine_name
self.__hd_engine_renderer = hd_engine_renderer
self.__hd_renderer = hd_renderer
self.__options_button = None
super().__init__(
display_name,
enabled=enabled,
checkable=True,
checked=checked,
delegate=ViewportMenuDelegate(
force_checked=False,
build_custom_widgets=lambda delegate, item: self._build_menuitem_widgets(),
),
hide_on_click=hide_on_click,
triggered_fn=triggered_fn
)
def destroy(self):
self.__options_button = None
super().destroy()
@property
def hd_renderer(self):
return self.__hd_renderer
@property
def hd_engine_renderer(self):
return self.__hd_engine_renderer
@property
def engine_name(self):
return self.__engine_name
@property
def viewport_api(self):
return self.__viewport_api
def _build_menuitem_widgets(self):
ui.Spacer(width=10)
with ui.VStack(content_clipping=1, width=0):
# Button to show renderer settings
self.__options_button = ui.Button(
style_type_name_override="Menu.Item.Button",
name="OptionBox",
width=16,
height=16,
image_width=16,
image_height=16,
visible=self.checked,
clicked_fn=self._option_clicked,
)
@abc.abstractmethod
def _option_clicked(self):
"""Function to implement when the option is clicked. Used by RTX Remix"""
pass
def set_checked(self, checked: bool) -> None:
self.checked = checked
self.delegate.checked = checked
# Only show options button when it is current camera
self.__options_button.visible = checked
class SingleRenderMenuItem(SingleRenderMenuItemBase):
"""
A single menu item represent a single camera in the camera list
"""
def _option_clicked(self):
try:
from omni.rtx.window.settings import RendererSettingsFactory
rs_instance = RendererSettingsFactory.render_settings_extension_instance
if rs_instance:
rs_instance.show_render_settings(self.engine_name, self.hd_renderer.pluginID, True)
except ImportError:
pass
| 2,988 | Python | 27.740384 | 99 | 0.587349 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/tests/test_api.py | ## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ['TestAPI']
import omni.kit.test
import functools
from omni.kit.test import AsyncTestCase
from unittest.mock import patch, call
from omni.kit.viewport.menubar.render import get_instance as _get_menubar_extension
from omni.kit.viewport.menubar.render import SingleRenderMenuItem as _SingleRenderMenuItem
from omni.kit.viewport.menubar.render import SingleRenderMenuItemBase as _SingleRenderMenuItemBase
from omni.kit.viewport.menubar.render.renderer_menu_container import RendererMenuContainer as _RendererMenuContainer
class TestAPI(AsyncTestCase):
async def test_get_instance(self):
extension = _get_menubar_extension()
self.assertIsNotNone(extension)
async def test_register_custom_menu_item_type(self):
def _single_render_menu_item(*args, **kwargs):
class SingleRenderMenuItem(_SingleRenderMenuItemBase):
pass
return SingleRenderMenuItem(*args, **kwargs)
extension = _get_menubar_extension()
try:
with patch.object(_RendererMenuContainer, "set_menu_item_type") as set_menu_item_type_mock:
fn = functools.partial(_single_render_menu_item)
extension.register_menu_item_type(
fn
)
self.assertEqual(1, set_menu_item_type_mock.call_count)
self.assertEqual(call(fn), set_menu_item_type_mock.call_args)
finally:
extension.register_menu_item_type(None)
async def test_register_regular_menu_item_type(self):
def _single_render_menu_item(*args, **kwargs):
return _SingleRenderMenuItem(*args, **kwargs)
extension = _get_menubar_extension()
try:
with patch.object(_RendererMenuContainer, "set_menu_item_type") as set_menu_item_type_mock:
fn = functools.partial(_single_render_menu_item)
extension.register_menu_item_type(
fn
)
self.assertEqual(1, set_menu_item_type_mock.call_count)
self.assertEqual(call(fn), set_menu_item_type_mock.call_args)
finally:
extension.register_menu_item_type(None)
| 2,635 | Python | 40.187499 | 116 | 0.677799 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/tests/__init__.py | from .test_api import *
from .test_ui import *
| 47 | Python | 14.999995 | 23 | 0.702128 |
omniverse-code/kit/exts/omni.kit.viewport.menubar.render/omni/kit/viewport/menubar/render/tests/test_ui.py | import omni.kit.test
from re import I
from omni.ui.tests.test_base import OmniUiTest
from omni.kit.viewport.window import ViewportWindow
import omni.kit.ui_test as ui_test
from omni.kit.ui_test import Vec2
import omni.usd
import omni.kit.app
from pathlib import Path
import carb.input
import functools
from omni.kit.viewport.menubar.render import get_instance as _get_menubar_extension
from omni.kit.viewport.menubar.render import SingleRenderMenuItemBase as _SingleRenderMenuItemBase
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
TEST_WIDTH, TEST_HEIGHT = 600, 400
class TestSettingMenuWindow(OmniUiTest):
async def setUp(self):
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
await self.create_test_area(width=TEST_WIDTH, height=TEST_HEIGHT)
self._vw = ViewportWindow('TestWindow', width=TEST_WIDTH, height=TEST_HEIGHT)
self._viewport_api = self._vw.viewport_api
await omni.kit.app.get_app().next_update_async()
# After running each test
async def tearDown(self):
self._vw.destroy()
del self._vw
await super().tearDown()
async def __show_render_menu(self, mouse_pos: Vec2 = None):
# Enable mouse input
app_window = omni.appwindow.get_default_app_window()
for device in [carb.input.DeviceType.MOUSE]:
app_window.set_input_blocking_state(device, None)
await ui_test.emulate_mouse_move(mouse_pos if mouse_pos else Vec2(40, 40))
await ui_test.emulate_mouse_click()
await omni.kit.app.get_app().next_update_async()
async def __close_render_menu(self):
await ui_test.emulate_mouse_move(Vec2(TEST_WIDTH, TEST_HEIGHT))
await ui_test.emulate_mouse_click()
await self.wait_n_updates()
async def test_render_menu_with_custom_type(self):
"""Test custom options area item. (This likely breaks order independent testing)"""
menu_option_clicked = 0
def _single_render_menu_item(*args, **kwargs):
class SingleRenderMenuItem(_SingleRenderMenuItemBase):
def _option_clicked(self):
nonlocal menu_option_clicked
menu_option_clicked += 1
return SingleRenderMenuItem(*args, **kwargs)
extension = _get_menubar_extension()
self.assertIsNotNone(extension)
try:
await self.__show_render_menu()
self.assertEqual(0, menu_option_clicked)
# Simluate a click in options-area, but do it on Storm; not RTX
await self.__show_render_menu(Vec2(205, 135))
self.assertEqual(0, menu_option_clicked)
extension.register_menu_item_type(
functools.partial(_single_render_menu_item)
)
await self.wait_n_updates()
await ui_test.emulate_mouse_click()
await self.wait_n_updates()
self.assertEqual(1, menu_option_clicked)
finally:
extension.register_menu_item_type(None)
await self.__close_render_menu()
await self.finalize_test_no_image()
async def test_auto_manage_renderer_list(self):
"""Test auto management of the renderer menu based on extension load. (This likely breaks order independent testing)"""
settings = carb.settings.get_settings()
restore_value = settings.get("/renderer/enabled")
try:
async def change_available_renderers(golden_img_name: str, renderers: str = None):
# Close the menu to avoid issues with golden images as menu shrink is animated over time
if renderers:
settings.set("/renderer/enabled", renderers)
await self.__show_render_menu()
await self.capture_and_compare(
golden_img_dir=self._golden_img_dir, golden_img_name=golden_img_name
)
await self.__close_render_menu()
await change_available_renderers("menubar_default_list_0.png")
# Disable everything but RTX
await change_available_renderers("menubar_rtx_only.png", "rtx")
# Disable everything but Iray and Storm
await change_available_renderers("menubar_pxr_iray_only.png", "pxr,iray")
# Enable omni.hydra.index extension (Note it will enable RTX as well due to dependencies)
omni.kit.app.get_app().get_extension_manager().set_extension_enabled_immediate("omni.hydra.index", True)
await change_available_renderers("menubar_all_shipping.png")
# Disbale omni.hydra.index extension, and list should be back to menubar_default_list
omni.kit.app.get_app().get_extension_manager().set_extension_enabled_immediate("omni.hydra.index", False)
await change_available_renderers("menubar_default_list_1.png")
finally:
settings.set("/renderer/enabled", restore_value if restore_value else "")
await self.__close_render_menu()
await self.finalize_test_no_image()
| 5,203 | Python | 39.976378 | 127 | 0.647703 |
omniverse-code/kit/exts/omni.kit.widget.stage/config/extension.toml | [package]
title = "Stage Widget"
description = "Stage Widget"
version = "2.7.24"
category = "Internal"
authors = ["NVIDIA"]
repository = ""
keywords = ["stage", "outliner", "scene"]
changelog = "docs/CHANGELOG.md"
[dependencies]
"omni.activity.core" = {}
"omni.kit.context_menu" = {}
"omni.ui" = {}
"omni.usd" = {}
"omni.kit.usd.layers" = {}
"omni.usd.schema.physics" = {}
"omni.usd.schema.anim" = {}
"omni.kit.window.file_exporter" = {}
"omni.client" = {}
[[python.module]]
name = "omni.kit.widget.stage"
# Settings. They are applied on the root of global settings. In case of conflict original settings are kept.
[settings]
persistent.exts."omni.kit.widget.stage".showColumnVisibility = true
persistent.exts."omni.kit.widget.stage".showColumnType = true
[[test]]
args = [
"--/renderer/enabled=pxr",
"--/renderer/active=pxr",
"--/renderer/multiGpu/enabled=false",
"--/renderer/multiGpu/autoEnable=false", # Disable mGPU with PXR due to OM-51026, OM-53611
"--/renderer/multiGpu/maxGpuCount=1",
"--/app/asyncRendering=false",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--/persistent/app/stage/dragDropImport='reference'",
"--/persistent/material/stage/dragDropMaterialPath='absolute'",
"--/persistent/app/omniverse/filepicker/options_menu/show_details=false",
"--no-window"
]
dependencies = [
"omni.kit.renderer.capture",
"omni.kit.mainwindow",
"omni.kit.widget.stage",
"omni.kit.window.content_browser",
"omni.kit.property.material",
"omni.kit.window.stage",
"omni.kit.ui_test",
"omni.kit.test_suite.helpers",
"omni.hydra.pxr",
"omni.kit.window.viewport",
]
stdoutFailPatterns.exclude = [
"*HydraRenderer failed to render this frame*", # Can drop a frame or two rendering with OpenGL interop
"*Cannot use omni.hydra.pxr without OpenGL interop*" # Linux TC configs with multi-GPU might not have OpenGL available
]
# RTX regression OM-51983
timeout = 600
| 1,992 | TOML | 28.746268 | 122 | 0.684739 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["StageWidgetExtension"]
import omni.ext
from .stage_column_delegate_registry import StageColumnDelegateRegistry
from .visibility_column_delegate import VisibilityColumnDelegate
from .type_column_delegate import TypeColumnDelegate
from .delegates import NameColumnDelegate
from .stage_actions import register_actions, deregister_actions
from .export_utils import _get_stage_open_sub
from .stage_style import Styles as StageStyles
class StageWidgetExtension(omni.ext.IExt):
"""The entry point for Stage Window"""
def on_startup(self, ext_id):
# Register column delegates
self._name_column_sub = StageColumnDelegateRegistry().register_column_delegate("Name", NameColumnDelegate)
self._type_column_sub = StageColumnDelegateRegistry().register_column_delegate("Type", TypeColumnDelegate)
self._visibility_column_sub = StageColumnDelegateRegistry().register_column_delegate("Visibility", VisibilityColumnDelegate)
self._ext_name = omni.ext.get_extension_name(ext_id)
StageStyles.on_startup()
self._registered_hotkeys = []
register_actions(self._ext_name, self)
self._stage_open_sub = _get_stage_open_sub()
def on_shutdown(self):
self._name_column_sub = None
self._visibility_column_sub = None
self._type_column_sub = None
deregister_actions(self._ext_name, self)
self._stage_open_sub = None
| 1,860 | Python | 42.279069 | 132 | 0.746237 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/column_menu.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .event import Event
from .event import EventSubscription
from .stage_column_delegate_registry import StageColumnDelegateRegistry
from typing import Callable
from typing import List
from typing import Optional
from typing import Tuple
from .stage_icons import StageIcons as Icons
import omni.ui as ui
import weakref
class ColumnMenuDelegate(ui.AbstractItemDelegate):
"""
Delegate is the representation layer. TreeView calls the methods
of the delegate to create custom widgets for each item.
"""
MENU_STYLES = {
"Menu.CheckBox": {"background_color": 0x0, "margin": 0},
"Menu.CheckBox::drag": {
"image_url": Icons().get("drag"),
"color": 0xFF505050,
"alignment": ui.Alignment.CENTER,
},
"Menu.CheckBox.Image": {"image_url": Icons().get("check_off"), "color": 0xFF8A8777},
"Menu.CheckBox.Image:checked": {"image_url": Icons().get("check_on"), "color": 0x34C7FFFF},
}
def __init__(self):
super().__init__()
def destroy(self):
pass
def build_header(self, column_id):
pass
def build_branch(self, model, item, column_id, level, expanded):
"""Create a branch widget that opens or closes subtree"""
pass
def build_widget(self, model, item, column_id, level, expanded):
"""Create a widget per column per item"""
with ui.HStack(height=0, style=ColumnMenuDelegate.MENU_STYLES):
ui.ToolButton(
item.checked_model,
style_type_name_override="Menu.CheckBox",
width=18,
height=18,
image_width=18,
image_height=18,
)
ui.Label(item.name_model.as_string)
ui.Image(style_type_name_override="Menu.CheckBox", name="drag", width=10)
class ColumnMenuItem(ui.AbstractItem):
"""Single item of the model"""
def __init__(self, model, text, checked):
super().__init__()
self.name_model = ui.SimpleStringModel(text)
self.checked_model = ui.SimpleBoolModel(checked)
self.checked_model.add_value_changed_fn(self._on_checked_changed)
self.__weak_model = weakref.ref(model)
def _on_checked_changed(self, model):
model = self.__weak_model()
if model:
model._item_changed(self)
model._on_column_checked_changed([i[0] for i in model.get_columns()])
def __repr__(self):
return f'"{self.name_model.as_string}"'
class ColumnMenuModel(ui.AbstractItemModel):
"""
Represents the model for available columns.
"""
def __init__(self, enabled: Optional[List[str]] = None, accepted: Optional[List[str]] = None):
super().__init__()
self._column_delegate_sub = StageColumnDelegateRegistry().subscribe_delegate_changed(
self._on_column_delegate_changed
)
self._accepted = accepted
if enabled is None:
self._children = []
else:
self._children = [
ColumnMenuItem(self, name, True) for name in enabled if not self._accepted or name in self._accepted
]
self._on_column_delegate_changed(enabled is None)
self._on_column_checked_changed = Event()
def destroy(self):
self._column_delegate_sub = None
self._children = None
def get_item_children(self, item):
"""Returns all the children when the widget asks it."""
if item is not None:
# Since we are doing a flat list, we return the children of root only.
# If it's not root we return.
return []
return self._children
def get_item_value_model_count(self, item):
"""The number of columns"""
return 1
def get_item_value_model(self, item, column_id):
"""
Return value model.
It's the object that tracks the specific value.
In our case we use ui.SimpleStringModel.
"""
return item.name_model
def get_drag_mime_data(self, item):
"""Returns Multipurpose Internet Mail Extensions (MIME) data for be able to drop this item somewhere"""
# As we don't do Drag and Drop to the operating system, we return the string.
return item.name_model.as_string
def drop_accepted(self, target_item, source, drop_location=-1):
"""Reimplemented from AbstractItemModel. Called to highlight target when drag and drop."""
# If target_item is None, it's the drop to root. Since it's
# list model, we support reorganizetion of root only and we
# don't want to create tree.
return not target_item and drop_location >= 0
def drop(self, target_item, source, drop_location=-1):
"""Reimplemented from AbstractItemModel. Called when dropping something to the item."""
try:
source_id = self._children.index(source)
except ValueError:
try:
current_names = [c.name_model.as_string for c in self._children]
source_id = current_names.index(source)
source = self._children[source_id]
except ValueError:
# Not in the list. This is the source from another model.
return
if source_id == drop_location:
# Nothing to do
return
self._children.pop(source_id)
if drop_location > len(self._children):
# Drop it to the end
self._children.append(source)
else:
if source_id < drop_location:
# Becase when we removed source, the array became shorter
drop_location = drop_location - 1
self._children.insert(drop_location, source)
self._item_changed(None)
def get_columns(self) -> List[Tuple[str, bool]]:
"""
Return all the columns in the format
`[("Visibility", True), ("Type", False)]`
The first item is the column name, and the second item is a flag that
is True if the column is enabled.
"""
current_names = [c.name_model.as_string for c in self._children]
current_checked = [c.checked_model.as_bool for c in self._children]
return list(zip(current_names, current_checked))
def subscribe_delegate_changed(self, fn: Callable[[List[str]], None]) -> EventSubscription:
"""
Return the object that will automatically unsubscribe when destroyed.
"""
return EventSubscription(self._on_column_checked_changed, fn)
def _on_column_delegate_changed(self, enabled=False):
"""Called by StageColumnDelegateRegistry"""
current_names = [c.name_model.as_string for c in self._children]
column_delegate_names = StageColumnDelegateRegistry().get_column_delegate_names()
# Exclude "Name" as it's enabled always.
if "Name" in column_delegate_names:
column_delegate_names.remove("Name")
# Filter columns. We only need the columns that is in self._accepted list.
if self._accepted:
column_delegate_names = [name for name in column_delegate_names if name in self._accepted]
# Form the new list keeping the order of the old columns
new_names = []
for name in current_names:
if name in column_delegate_names:
new_names.append(name)
# Put the new columns to the end of the list
unused_names = [name for name in column_delegate_names if name not in new_names]
new_names += unused_names
if current_names == new_names:
# Nothing changed
return
# Create item for new columns and reuse the items for old columns
new_children = []
for name in new_names:
if name in current_names:
i = current_names.index(name)
new_children.append(self._children[i])
else:
new_children.append(ColumnMenuItem(self, name, enabled))
# Replace children
self._children = new_children
self._item_changed(None)
| 8,582 | Python | 34.912134 | 116 | 0.61629 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/abstract_stage_column_delegate.py | # Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["AbstractStageColumnDelegate", "StageColumnItem"]
from pxr import Sdf, Usd
from typing import List
from .stage_item import StageItem
import abc
import omni.ui as ui
class StageColumnItem: # pragma: no cover
"""
It's not clear which data we need to pass to build_widget. It's path, but
there are potentially other information the column has. To keep API
unchanged over the time, we pass data in a struct. It also allow to pass
custom data with deriving from this class.
"""
def __init__(self, path: Sdf.Path, stage: Usd.Stage, enabled: bool, expanded: bool = True):
"""
## Arguments
`path`: Full path to the item
`stage`: USD Stage
`enabled`: When false, the widget should be grayed out
"""
self._path = path
self._stage = stage
self._enabled = enabled
self._expanded = expanded
@property
def path(self):
return self._path
@property
def stage(self):
return self._stage
@property
def enabled(self):
return self._enabled
@property
def expanded(self):
return self._expanded
class AbstractStageColumnDelegate(metaclass=abc.ABCMeta): # pragma: no cover
"""
An abstract object that is used to put the widget to the file browser
asynchronously.
"""
def destroy(self):
"""Place to release resources."""
pass
@property
def initial_width(self):
"""The initial width of the column."""
return ui.Fraction(1)
@property
def minimum_width(self):
return ui.Pixel(10)
def build_header(self, **kwargs):
"""
Build the header widget. If the column is sortable,
stage widget will help to build a background rectangle
that has hover state to tell user if the column is sortable so
all columns don't need to build that by themself. You can override
this function to build customized widgets as column header.
"""
pass
@abc.abstractmethod
async def build_widget(self, item: StageColumnItem, **kwargs):
"""
Build the widget for the given path. Works inside Frame in async
mode. Once the widget is created, it will replace the content of the
frame. It allow to await something for a while and create the widget
when the result is available.
Args:
item (StageColumnItem): DEPRECATED. It includes the non-cached simple prim
information. It's better to use keyword argument `stage_item` instead, which
provides cached rich information about the prim influened by this column.
Keyword Arguments:
stage_model (StageModel): The instance of current StageModel.
stage_item (StageItem): The current StageItem to build. It's possible that
stage_item is None when TreeView enabled display of root node.
"""
pass
def on_header_hovered(self, hovered: bool):
"""Callback when header area is hovered."""
pass
def on_stage_items_destroyed(self, items: List[StageItem]):
"""
Called when stage items are destroyed to give opportunity to delegate to release
corresponding resources.
"""
pass
@property
def sortable(self):
"""
Whether this column is sortable or not. When it's True, stage widget will build header
widget with hover and selection state to tell user it's sortable. This is only used
to instruct user that this column is sortable from UX.
"""
return False
@property
def order(self):
"""
The order to sort columns. The columns are sorted in ascending order from left to right of the stage widget.
So the smaller the order is, the closer the column is to the left of the stage widget.
"""
return 0
| 4,398 | Python | 30.647482 | 116 | 0.649613 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_delegate.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["StageDelegate"]
from .abstract_stage_column_delegate import AbstractStageColumnDelegate
from .abstract_stage_column_delegate import StageColumnItem
from .delegates import NameColumnDelegate
from .context_menu import ContextMenu
from .stage_icons import StageIcons
from .stage_model import StageItem
from typing import List
from functools import partial
import asyncio
import inspect
import weakref
import omni.ui as ui
class AwaitWithFrame:
"""
A future-like object that runs the given future and makes sure it's
always in the given frame's scope. It allows creating widgets
asynchronously.
"""
def __init__(self, frame: ui.Frame, future: asyncio.Future):
self._frame = frame
self._future = future
def __await__(self):
# create an iterator object from that iterable
iter_obj = iter(self._future.__await__())
# infinite loop
while True:
try:
with self._frame:
yield next(iter_obj)
except StopIteration:
break
self._frame = None
self._future = None
class ContextMenuEvent:
"""The object comatible with ContextMenu"""
def __init__(self, stage: "pxr.Usd.Stage", path_string, expanded=None):
self.type = 0
self.payload = {"stage": stage, "prim_path": path_string, "node_open": expanded}
class ContextMenuHandler:
"""The object that the ContextMenu calls to expand the item"""
def __init__(self):
self._expand_fn = None
self._collapse_fn = None
@property
def expand_fn(self):
return self._expand_fn
@expand_fn.setter
def expand_fn(self, value):
self._expand_fn = value
@property
def collapse_fn(self):
return self._collapse_fn
@collapse_fn.setter
def collapse_fn(self, value):
self._collapse_fn = value
def _expand(self, path):
if self._expand_fn:
self._expand_fn(path)
def _collapse(self, path):
if self._collapse_fn:
self._collapse_fn(path)
def context_menu_handler(self, cmd, prim_path):
if cmd == "opentree":
self._expand(prim_path)
elif cmd == "closetree":
self._collapse(prim_path)
class StageDelegate(ui.AbstractItemDelegate):
def __init__(self):
super().__init__()
self._context_menu = ContextMenu()
self._context_menu._stage_win = ContextMenuHandler()
self._column_delegates: List[AbstractStageColumnDelegate] = []
self._header_layout = None
self._header_layout_is_hovered = False
self._mouse_pressed_task = None
self._on_stage_items_destroyed_sub = None
self._name_column_delegate = None
@property
def model(self):
return self._stage_model
@model.setter
def model(self, value):
if self._on_stage_items_destroyed_sub:
self._on_stage_items_destroyed_sub.destroy()
self._on_stage_items_destroyed_sub = None
self._stage_model = value
if self._stage_model:
self._on_stage_items_destroyed_sub = self._stage_model.subscribe_stage_items_destroyed(
self.__on_stage_items_destroyed
)
def __on_stage_items_destroyed(self, items: List[StageItem]):
for delegate in self._column_delegates:
delegate.on_stage_items_destroyed(items)
@property
def expand_fn(self):
return self._context_menu._stage_win.expand_fn
@expand_fn.setter
def expand_fn(self, value):
self._context_menu._stage_win.expand_fn = value
@property
def collapse_fn(self):
return self._context_menu._stage_win.collapse_fn
@collapse_fn.setter
def collapse_fn(self, value):
self._context_menu._stage_win.collapse_fn = value
def destroy(self):
if self._on_stage_items_destroyed_sub:
self._on_stage_items_destroyed_sub.destroy()
self._on_stage_items_destroyed_sub = None
self._stage_model = None
self._context_menu.function_list.pop("rename_item", None)
self._context_menu.destroy()
self._context_menu = None
self._name_column_delegate = None
for d in self._column_delegates:
d.destroy()
self._column_delegates = []
if self._header_layout:
self._header_layout.set_mouse_hovered_fn(None)
self._header_layout = None
if self._mouse_pressed_task:
self._mouse_pressed_task.cancel()
self._mouse_pressed_task = None
def build_branch(self, model, item, column_id, level, expanded):
"""Create a branch widget that opens or closes subtree"""
if column_id == 0:
with ui.HStack(width=20 * (level + 1), height=0):
ui.Spacer()
if model.can_item_have_children(item):
# Draw the +/- icon
image_name = "Minus" if expanded else "Plus"
ui.Image(
StageIcons().get(image_name), width=10, height=10, style_type_name_override="TreeView.Item"
)
ui.Spacer(width=5)
def on_mouse_pressed(self, button, stage: "pxr.Usd.Stage", item, expanded):
"""Called when the user press the mouse button on the item"""
if button != 1:
return
async def show_context_menu(stage: "pxr.Usd.Stage", item, expanded):
import omni.kit.app
await omni.kit.app.get_app().next_update_async()
# menu is for context menu only but don't check in on_mouse_pressed func as it can be out of date
# check layout_is_hovered here to make sure its updated for current mouse position
if self._header_layout_is_hovered:
return
# Form the event
path = item.path if item else None
event = ContextMenuEvent(stage, path, expanded)
# Show the menu
self._context_menu.on_mouse_event(event)
self._mouse_pressed_task = None
# this function can get called multiple times sometimes with different item values
if self._mouse_pressed_task:
self._mouse_pressed_task.cancel()
self._mouse_pressed_task = None
self._mouse_pressed_task = asyncio.ensure_future(show_context_menu(stage, item, expanded))
def build_widget(self, model, item, column_id, level, expanded):
"""Create a widget per item"""
if column_id >= len(self._column_delegates):
return
if item:
column_item = StageColumnItem(item.path, model.stage, not item.instance_proxy, expanded)
else:
column_item = None
stage = model.stage
frame = ui.Frame(mouse_pressed_fn=lambda x, y, b, _: self.on_mouse_pressed(b, stage, item, expanded))
# Name column needs special treatment to build frame synchronously so all items will not be built
# in the same line.
if self._name_column_delegate and self._name_column_delegate == self._column_delegates[column_id]:
with frame:
self._name_column_delegate.build_widget_sync(column_item, stage_item=item, stage_model=model)
else:
# This is for back compatibility of old interface.
build_widget_func = self._column_delegates[column_id].build_widget
argspec = inspect.getfullargspec(build_widget_func)
if not argspec.varkw:
future = build_widget_func(column_item)
else:
future = build_widget_func(column_item, stage_item=item, stage_model=model)
asyncio.ensure_future(AwaitWithFrame(frame, future))
def __on_header_hovered(self, hovered):
self._header_layout_is_hovered = hovered
def build_header(self, column_id):
if column_id >= len(self._column_delegates):
return
self._header_layout = ui.ZStack()
self._header_layout.set_mouse_hovered_fn(self.__on_header_hovered)
with self._header_layout:
column_delegate = self._column_delegates[column_id]
if column_delegate.sortable:
def on_drop_down_hovered(weakref_delegate, hovered):
if not weakref_delegate():
return
weakref_delegate().on_header_hovered(hovered)
hovered_area = ui.Rectangle(name="hovering", style_type_name_override="TreeView.Header")
weakref_delegate = weakref.ref(column_delegate)
hovered_area.set_mouse_hovered_fn(partial(on_drop_down_hovered, weakref_delegate))
build_header_func = column_delegate.build_header
argspec = inspect.getfullargspec(build_header_func)
# This is for back compatibility of old interface.
if not argspec.varkw:
build_header_func()
else:
build_header_func(stage_model=self.model)
def set_highlighting(self, enable: bool = None, text: str = None):
"""
Specify if the widgets should consider highlighting. Also set the text that should be highlighted in flat mode.
"""
if self._name_column_delegate:
self._name_column_delegate.set_highlighting(enable, text)
def set_column_delegates(self, delegates):
"""Add custom columns"""
self._name_column_delegate = None
for d in self._column_delegates:
d.destroy()
self._column_delegates = delegates
self._context_menu.function_list.pop("rename_item", None)
def rename_item(prim_path):
if not self.model:
return
item = self.model.find(prim_path)
if not item:
return
self._name_column_delegate.rename_item(item)
for delegate in delegates:
if isinstance(delegate, NameColumnDelegate):
self._name_column_delegate = delegate
self._context_menu.function_list["rename_item"] = rename_item
break
def get_name_column_delegate(self):
return self._name_column_delegate
| 10,721 | Python | 34.269737 | 119 | 0.611603 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/event.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
class Event(list):
"""
A list of callable objects. Calling an instance of this will cause a
call to each item in the list in ascending order by index.
"""
def __call__(self, *args, **kwargs):
"""Called when the instance is “called” as a function"""
# Call all the saved functions
for f in self:
f(*args, **kwargs)
def __repr__(self):
"""
Called by the repr() built-in function to compute the “official”
string representation of an object.
"""
return f"Event({list.__repr__(self)})"
class EventSubscription:
"""
Event subscription.
Event has callback while this object exists.
"""
def __init__(self, event, fn):
"""
Save the function, the event, and add the function to the event.
"""
self._fn = fn
self._event = event
event.append(self._fn)
def destroy(self):
if self._fn in self._event:
self._event.remove(self._fn)
def __del__(self):
"""Called by GC."""
self.destroy()
| 1,526 | Python | 27.81132 | 76 | 0.625164 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_style.py | import omni.ui as ui
class Styles:
ITEM_DARK = None
ITEM_GRAY = None
ITEM_HOVER = None
ITEM_SEL = None
ITEM_BG_SEL = None
ICON_DARK = None
STAGE_WIDGET = None
@staticmethod
def on_startup():
from .stage_icons import StageIcons as Icons
# List Items
Styles.ITEM_DARK = 0x7723211F
Styles.ITEM_GRAY = 0xFF8A8777
Styles.ITEM_HOVER = 0xFFBBBAAA
Styles.ITEM_SEL = 0xFFDDDCCC
Styles.ITEM_BG_SEL = 0x66888777
Styles.LIVE_GREEN = 0xFF00B86B
Styles.LIVE_SEL = 0xFF00F86E
Styles.RELOAD_ORANGE = 0xFF0088CC
Styles.RELOAD_SEL = 0xFF00AAFF
Styles.STAGE_WIDGET = {
"Button.Image::filter": {"image_url": Icons().get("filter"), "color": 0xFF8A8777},
"Button.Image::options": {"image_url": Icons().get("options"), "color": 0xFF8A8777},
"Button.Image::visibility": {"image_url": Icons().get("eye_on"), "color": 0xFF8A8777},
"Button.Image::visibility:checked": {"image_url": Icons().get("eye_off"), "color": 0x88DDDCCC},
"Button.Image::visibility:disabled": {"color": 0x608A8777},
"Button.Image::visibility:selected": {"color": 0xFFCCCCCC},
"Button::filter": {"background_color": 0x0, "margin": 0},
"Button::options": {"background_color": 0x0, "margin": 0},
"Button::visibility": {"background_color": 0x0, "margin": 0, "margin_width": 1},
"Button::visibility:checked": {"background_color": 0x0},
"Button::visibility:hovered": {"background_color": 0x0},
"Button::visibility:pressed": {"background_color": 0x0},
"Label::search": {"color": 0xFF808080, "margin_width": 4},
"Menu.CheckBox": {"background_color": 0x0, "margin": 0},
"Menu.CheckBox::drag": {
"image_url": Icons().get("drag"),
"color": 0xFF505050,
"alignment": ui.Alignment.CENTER,
},
"Menu.CheckBox.Image": {"image_url": Icons().get("check_off"), "color": 0xFF8A8777},
"Menu.CheckBox.Image:checked": {"image_url": Icons().get("check_on"), "color": 0x34C7FFFF},
"TreeView": {
"background_color": 0xFF23211F,
"background_selected_color": 0x664F4D43,
"secondary_color": 0xFF403B3B,
"border_width": 1.5,
},
"TreeView.ScrollingFrame": {"background_color": 0xFF23211F},
"TreeView.Image::object_icon_grey": {"color": 0x80FFFFFF},
"TreeView.Image:disabled": {"color": 0x60FFFFFF},
"TreeView.Item": {"color": Styles.ITEM_GRAY},
"TreeView.Item:disabled": {"color": 0x608A8777},
"TreeView.Item::object_name_grey": {"color": 0xFF4D4B42},
"TreeView.Item::object_name_missing": {"color": 0xFF6F72FF},
"TreeView.Item::object_name_missing:hovered": {"color": 0xFF6F72FF},
"TreeView.Item::object_name_missing:selected": {"color": 0xFF6F72FF},
"TreeView.Item:hovered": {"color": Styles.ITEM_HOVER},
"TreeView.Item:selected": {"color": Styles.ITEM_SEL},
"TreeView.Item.Outdated": {"color": Styles.RELOAD_ORANGE},
"TreeView.Item.Outdated:hovered": {"color": Styles.RELOAD_SEL},
"TreeView.Item.Outdated:selected": {"color": Styles.RELOAD_SEL},
"TreeView.Item.Live": {"color": Styles.LIVE_GREEN},
"TreeView.Item.Live:hovered": {"color": Styles.LIVE_SEL},
"TreeView.Item.Live:selected": {"color": Styles.LIVE_SEL},
"TreeView:selected": {"background_color": Styles.ITEM_BG_SEL},
"TreeView:drop": {
"background_color": ui.color.shade(ui.color("#34C7FF3B")),
"background_selected_color": ui.color.shade(ui.color("#34C7FF3B")),
"border_color": ui.color.shade(ui.color("#2B87AA")),
},
# Top of the column section (that has sorting options)
"TreeView.Header": {"background_color": 0xFF343432, "color": 0xFFCCCCCC, "font_size": 12},
"TreeView.Header::visibility_header": {"image_url": Icons().get("eye_header"), "color": 0xFF888888},
"TreeView.Header::drop_down_background": {"background_color": 0xE0808080},
"TreeView.Header::drop_down_button": {"background_color": ui.color.white},
"TreeView.Header::drop_down_hovered_area": {"background_color": ui.color.transparent},
"TreeView.Header::hovering": {"background_color": 0x0, "border_radius": 1.5},
"TreeView.Header::hovering:hovered": {
"background_color": ui.color.shade(ui.color("#34C7FF3B")),
"border_width": 1.5,
"border_color": ui.color.shade(ui.color("#2B87AA"))
}
}
| 4,877 | Python | 50.347368 | 112 | 0.573098 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/selection_watch.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["DefaultSelectionWatch"]
from pxr import Sdf, Trace
import omni.usd
from typing import Optional
class DefaultSelectionWatch(object):
"""
The object that update selection in TreeView when the scene selection is
changed and updated scene selection when TreeView selection is changed.
"""
def __init__(self, tree_view=None, usd_context=None):
self._usd_context = usd_context or omni.usd.get_context()
self._selection = None
self._in_selection = False
self._tree_view = None
self._selection = self._usd_context.get_selection()
self._events = self._usd_context.get_stage_event_stream()
self._stage_event_sub = self._events.create_subscription_to_pop(
self._on_stage_event, name="Stage Window Selection Update"
)
self.set_tree_view(tree_view)
self.__filter_string: Optional[str] = None
# When True, SelectionWatch should consider filtering
self.__filter_checking: bool = False
def destroy(self):
self._usd_context = None
self._selection = None
self._stage_event_sub = None
self._events = None
if self._tree_view:
self._tree_view.set_selection_changed_fn(None)
self._tree_view = None
def set_tree_view(self, tree_view):
"""Replace TreeView that should show the selection"""
if self._tree_view != tree_view:
if self._tree_view:
self._tree_view.set_selection_changed_fn(None)
self._tree_view = tree_view
self._tree_view.set_selection_changed_fn(self._on_widget_selection_changed)
self._last_selected_prim_paths = None
self._on_kit_selection_changed()
def set_filtering(self, filter_string: Optional[str]):
if filter_string:
self.__filter_string = filter_string.lower()
else:
self.__filter_string = filter_string
def enable_filtering_checking(self, enable: bool):
"""
When `enable` is True, SelectionWatch should consider filtering when
changing Kit's selection.
"""
self.__filter_checking = enable
def _on_stage_event(self, event):
"""Called by stage_event_stream"""
if event.type == int(omni.usd.StageEventType.SELECTION_CHANGED):
self._on_kit_selection_changed()
@Trace.TraceFunction
def _on_kit_selection_changed(self):
"""Send the selection from Kit to TreeView"""
if not self._tree_view or self._in_selection:
return
# Make sure it's a new selection. It happens that omni.usd sends the same selection twice. No sorting because
# the order of selection is important.
prim_paths = self._selection.get_selected_prim_paths()
if prim_paths == self._last_selected_prim_paths:
return
self._last_selected_prim_paths = [Sdf.Path(prim_path) for prim_path in prim_paths]
# Pump the changes to the model because to select something, TreeView should be updated.
self._tree_view.model.update_dirty()
selection = []
for path in prim_paths:
# Get the selected item and its parents. Expand all the parents of the new selection.
full_chain = self._tree_view.model.find_full_chain(path)
# When the new object is created, omni.usd sends the selection is changed before the object appears in the
# stage and it means we can't select it. In this way it's better to return because we don't have the item
# in the model yet.
# TODO: Use UsdNotice to track if the object is created.
if not full_chain or full_chain[-1].path != path:
continue
if full_chain:
for item in full_chain[:-1]:
self._tree_view.set_expanded(item, True, False)
# Save the last item in the chain. It's the selected item
selection.append(full_chain[-1])
# Send all of this to TreeView.
self._in_selection = True
self._tree_view.selection = selection
self._in_selection = False
@Trace.TraceFunction
def _on_widget_selection_changed(self, selection):
"""Send the selection from TreeView to Kit"""
if self._in_selection:
return
prim_paths = [item.path for item in selection if item]
# Filter selection
if self.__filter_string or self.__filter_checking:
# Check if the selected prims are filtered and re-select filtered items only if necessary.
filtered_paths = [item.path for item in selection if item and item.filtered]
if filtered_paths != prim_paths:
filtered_selection = [item for item in selection if item and item.path in filtered_paths]
self._tree_view.selection = filtered_selection
return
if prim_paths == self._last_selected_prim_paths:
return
# Send the selection to Kit
self._in_selection = True
old_paths = [sdf_path.pathString for sdf_path in self._last_selected_prim_paths]
new_paths = [sdf_path.pathString for sdf_path in prim_paths]
omni.kit.commands.execute("SelectPrims", old_selected_paths=old_paths, new_selected_paths=new_paths, expand_in_stage=True)
self._in_selection = False
self._last_selected_prim_paths = prim_paths
| 5,914 | Python | 40.654929 | 130 | 0.636287 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/commands.py | __all__ = ["ReorderPrimCommand"]
import carb
import omni.kit.commands
import omni.usd
from pxr import Usd, Sdf
class ReorderPrimCommand(omni.kit.commands.Command):
"""
Command to reorder prim in its parent. This command uses the support from USD to
override the reorder property, and it will always be authored into the root layer
without considering the edit target.
"""
def __init__(self, stage: Usd.Stage, prim_path: Sdf.Path, move_to_location: int):
"""
Constructor.
Args:
stage (Usd.Stage): USD stage.
prim_path (Sdf.Path): Prim to reorder.
move_to_location (int): Move to the location in its parent. If it's -1, it means to move
the prim to the bottom.
"""
self.__stage = stage
self.__prim_path = Sdf.Path(prim_path)
self.__move_to_location = move_to_location
self.__old_location = -1
self.__success = False
def __move_to(self, location):
if self.__prim_path == Sdf.Path.emptyPath or self.__prim_path == Sdf.Path.absoluteRootPath:
carb.log_warn("Failed to reorder prim as empty path or absolute root path is not supported.")
return False
prim = self.__stage.GetPrimAtPath(self.__prim_path)
if not prim:
carb.log_error(f"Failed to reorder prim {self.__prim_path} as prim is not found in the stage.")
return False
parent_path = self.__prim_path.GetParentPath()
parent_prim = self.__stage.GetPrimAtPath(parent_path)
if not parent_prim:
return
all_children = parent_prim.GetAllChildrenNames()
total_children = len(all_children)
name = self.__prim_path.name
if name in all_children:
index = all_children.index(name)
self.__old_location = index
all_children.remove(name)
else:
index = -1
if index == location:
return
if location < 0 or location > total_children:
location = -1
elif location > index and index != -1:
# If it's to move from up to down.
location -= 1
all_children.insert(location, name)
# Use Sdf API so it can be batched.
parent_prim_spec = Sdf.CreatePrimInLayer(self.__stage.GetRootLayer(), parent_path)
parent_prim_spec.nameChildrenOrder = all_children
self.__success = True
return True
def do(self):
with Usd.EditContext(self.__stage, self.__stage.GetRootLayer()):
return self.__move_to(self.__move_to_location)
def undo(self):
if self.__success:
with Usd.EditContext(self.__stage, self.__stage.GetRootLayer()):
self.__move_to(self.__old_location)
self.__success = False
| 2,855 | Python | 32.209302 | 107 | 0.592294 |
omniverse-code/kit/exts/omni.kit.widget.stage/omni/kit/widget/stage/stage_icons.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["StageIcons"]
import omni.kit.app
from .singleton import Singleton
from pathlib import Path
from typing import Union
ICON_FOLDER_PATH = Path(
f"{omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)}/icons"
)
@Singleton
class StageIcons:
"""A singleton that scans the icon folder and returns the icon depending on the type"""
class _Event(list):
"""
A list of callable objects. Calling an instance of this will cause a
call to each item in the list in ascending order by index.
"""
def __call__(self, *args, **kwargs):
"""Called when the instance is “called” as a function"""
# Call all the saved functions
for f in self:
f(*args, **kwargs)
def __repr__(self):
"""
Called by the repr() built-in function to compute the “official”
string representation of an object.
"""
return f"Event({list.__repr__(self)})"
class _EventSubscription:
"""
Event subscription.
_Event has callback while this object exists.
"""
def __init__(self, event, fn):
"""
Save the function, the event, and add the function to the event.
"""
self._fn = fn
self._event = event
event.append(self._fn)
def __del__(self):
"""Called by GC."""
self._event.remove(self._fn)
def __init__(self):
self._on_icons_changed = self._Event()
# Read all the svg files in the directory
self._icons = {icon.stem: str(icon) for icon in ICON_FOLDER_PATH.glob("*.svg")}
def set(self, prim_type: str, icon_path: Union[str, Path]):
"""Set the new icon path for a specific prim type"""
if icon_path is None:
# Remove the icon
if prim_type in self._icons:
del self._icons[prim_type]
else:
self._icons[prim_type] = str(icon_path)
self._on_icons_changed()
def get(self, prim_type: str, default: Union[str, Path] = None) -> str:
"""Checks the icon cache and returns the icon if exists"""
found = self._icons.get(prim_type)
if not found and default:
found = self._icons.get(default)
if found:
return found
return ""
def subscribe_icons_changed(self, fn):
"""
Return the object that will automatically unsubscribe when destroyed.
"""
return self._EventSubscription(self._on_icons_changed, fn)
| 3,070 | Python | 30.336734 | 100 | 0.595765 |
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