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omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/_scene.pyi | from __future__ import annotations
import omni.ui_scene._scene
import typing
import carb._carb
import omni.ui._ui
__all__ = [
"AbstractContainer",
"AbstractGesture",
"AbstractItem",
"AbstractManipulatorItem",
"AbstractManipulatorModel",
"AbstractShape",
"Arc",
"ArcGesturePayload",
"AspectRatioPolicy",
"CameraModel",
"ClickGesture",
"Color4",
"Cross",
"Culling",
"Curve",
"CurveGesturePayload",
"Dot",
"DoubleClickGesture",
"DragGesture",
"GestureManager",
"GestureState",
"HoverGesture",
"Image",
"Label",
"Line",
"LineGesturePayload",
"Manipulator",
"ManipulatorGesture",
"Matrix44",
"MouseInput",
"Points",
"PointsGesturePayload",
"PolygonMesh",
"PolygonMeshGesturePayload",
"Rectangle",
"RectangleGesturePayload",
"Scene",
"SceneView",
"Screen",
"ScreenGesturePayload",
"ScrollGesture",
"ShapeGesture",
"Space",
"TexturedMesh",
"TexturedMeshGesturePayload",
"Transform",
"TransformBasis",
"Vector2",
"Vector3",
"Vector4",
"Widget"
]
class AbstractContainer(AbstractItem):
"""
Base class for all the items that have children.
"""
def __enter__(self) -> None: ...
def __exit__(self, arg0: object, arg1: object, arg2: object) -> None: ...
def clear(self) -> None:
"""
Removes the container items from the container.
"""
pass
class AbstractGesture():
"""
The base class for the gestures to provides a way to capture mouse events in 3d scene.
"""
class GesturePayload():
@typing.overload
def __init__(self, arg0: object, arg1: object, arg2: float) -> None: ...
@typing.overload
def __init__(self, arg0: AbstractGesture.GesturePayload) -> None: ...
@property
def item_closest_point(self) -> object:
"""
:type: object
"""
@property
def ray_closest_point(self) -> object:
"""
:type: object
"""
@property
def ray_distance(self) -> float:
"""
:type: float
"""
pass
def __repr__(self) -> str: ...
@typing.overload
def get_gesture_payload(self) -> AbstractGesture.GesturePayload:
"""
Shortcut for sender.get_gesturePayload.
OMNIUI_SCENE_API const*
Shortcut for sender.get_gesturePayload.
OMNIUI_SCENE_API const*
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> AbstractGesture.GesturePayload: ...
def process(self) -> None:
"""
Process the gesture and call callbacks if necessary.
"""
@property
def gesture_payload(self) -> AbstractGesture.GesturePayload:
"""
Shortcut for sender.get_gesturePayload.
OMNIUI_SCENE_API const*
:type: AbstractGesture.GesturePayload
"""
@property
def manager(self) -> GestureManager:
"""
The Manager that controld this gesture.
:type: GestureManager
"""
@manager.setter
def manager(self, arg1: GestureManager) -> None:
"""
The Manager that controld this gesture.
"""
@property
def name(self) -> str:
"""
The name of the object. It's used for debugging.
:type: str
"""
@name.setter
def name(self, arg1: str) -> None:
"""
The name of the object. It's used for debugging.
"""
@property
def state(self) -> GestureState:
"""
Get the internal state of the gesture.
:type: GestureState
"""
@state.setter
def state(self, arg1: GestureState) -> None:
"""
Get the internal state of the gesture.
"""
pass
class AbstractItem():
"""
"""
def compute_visibility(self) -> bool:
"""
Calculate the effective visibility of this prim, as defined by its most ancestral invisible opinion, if any.
"""
def transform_space(self, arg0: Space, arg1: Space, arg2: handle) -> object:
"""
Transform the given point from the coordinate system fromspace to the coordinate system tospace.
"""
@property
def scene_view(self) -> omni::ui::scene::SceneView:
"""
The current SceneView this item is parented to.
:type: omni::ui::scene::SceneView
"""
@property
def visible(self) -> bool:
"""
This property holds whether the item is visible.
:type: bool
"""
@visible.setter
def visible(self, arg1: bool) -> None:
"""
This property holds whether the item is visible.
"""
pass
class AbstractManipulatorItem():
def __init__(self) -> None: ...
pass
class CameraModel(AbstractManipulatorModel):
"""
A model that holds projection and view matrices
"""
def __init__(self, arg0: object, arg1: object) -> None:
"""
Initialize the camera with the given projection/view matrices.
`kwargs : dict`
See below
### Keyword Arguments:
`projection : `
The camera projection matrix.
`view : `
The camera view matrix.
"""
@property
def projection(self) -> Matrix44:
"""
The camera projection matrix.
:type: Matrix44
"""
@projection.setter
def projection(self, arg1: handle) -> None:
"""
The camera projection matrix.
"""
@property
def view(self) -> Matrix44:
"""
The camera projection matrix.
:type: Matrix44
"""
@view.setter
def view(self, arg1: handle) -> None:
"""
The camera projection matrix.
"""
pass
class AbstractManipulatorModel():
"""
Bridge to data.
Operates with double and int arrays.
No strings.
No tree, it's a flat list of items.
Manipulator requires the model has specific items.
"""
def __init__(self) -> None: ...
def _item_changed(self, arg0: handle) -> None: ...
def add_item_changed_fn(self, arg0: typing.Callable[[AbstractManipulatorModel, AbstractManipulatorItem], None]) -> int:
"""
Adds the function that will be called every time the value changes.
The id of the callback that is used to remove the callback.
"""
def get_as_bool(self, arg0: handle) -> bool:
"""
Shortcut for `get_as_ints` that returns the first item of the list.
"""
def get_as_float(self, arg0: handle) -> float:
"""
Shortcut for `get_as_floats` that returns the first item of the list.
"""
def get_as_floats(self, arg0: handle) -> typing.List[float]:
"""
Returns the Float values of the item.
"""
def get_as_int(self, arg0: handle) -> int:
"""
Shortcut for `get_as_ints` that returns the first item of the list.
"""
def get_as_ints(self, arg0: handle) -> typing.List[int]:
"""
Returns the int values of the item.
"""
def get_item(self, arg0: str) -> AbstractManipulatorItem:
"""
Returns the items that represents the identifier.
"""
def remove_item_changed_fn(self, arg0: int) -> None:
"""
Remove the callback by its id.
### Arguments:
`id :`
The id that addValueChangedFn returns.
"""
def set_bool(self, arg0: handle, arg1: bool) -> None:
"""
Shortcut for `set_ints` that sets an array with the size of one.
"""
def set_float(self, arg0: handle, arg1: float) -> None:
"""
Shortcut for `set_floats` that sets an array with the size of one.
"""
def set_floats(self, arg0: handle, arg1: typing.List[float]) -> None:
"""
Sets the Float values of the item.
"""
def set_int(self, arg0: handle, arg1: int) -> None:
"""
Shortcut for `set_ints` that sets an array with the size of one.
"""
def set_ints(self, arg0: handle, arg1: typing.List[int]) -> None:
"""
Sets the int values of the item.
"""
def subscribe_item_changed_fn(self, arg0: typing.Callable[[AbstractManipulatorModel, AbstractManipulatorItem], None]) -> carb._carb.Subscription:
"""
Adds the function that will be called every time the value changes.
The id of the callback that is used to remove the callback.
"""
pass
class Arc(AbstractShape, AbstractItem):
"""
"""
def __init__(self, radius: float, **kwargs) -> None:
"""
Constructs Arc.
`kwargs : dict`
See below
### Keyword Arguments:
`begin : `
The start angle of the arc. Angle placement and directions are (0 to 90): Y to Z, Z to X, X to Y
`end : `
The end angle of the arc. Angle placement and directions are (0 to 90): Y to Z, Z to X, X to Y
`thickness : `
The thickness of the line.
`intersection_thickness : `
The thickness of the line for the intersection.
`color : `
The color of the line.
`tesselation : `
Number of points on the curve.
`axis : `
The axis the circle plane is perpendicular to.
`sector : `
Draw two radii of the circle.
`culling : `
Draw two radii of the circle.
`wireframe : `
When true, it's a line. When false it's a mesh.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def get_gesture_payload(self) -> ArcGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> ArcGesturePayload: ...
@property
def axis(self) -> int:
"""
The axis the circle plane is perpendicular to.
:type: int
"""
@axis.setter
def axis(self, arg1: int) -> None:
"""
The axis the circle plane is perpendicular to.
"""
@property
def begin(self) -> float:
"""
The start angle of the arc. Angle placement and directions are (0 to 90): Y to Z, Z to X, X to Y
:type: float
"""
@begin.setter
def begin(self, arg1: float) -> None:
"""
The start angle of the arc. Angle placement and directions are (0 to 90): Y to Z, Z to X, X to Y
"""
@property
def color(self) -> object:
"""
The color of the line.
:type: object
"""
@color.setter
def color(self, arg1: handle) -> None:
"""
The color of the line.
"""
@property
def culling(self) -> Culling:
"""
Draw two radii of the circle.
:type: Culling
"""
@culling.setter
def culling(self, arg1: Culling) -> None:
"""
Draw two radii of the circle.
"""
@property
def end(self) -> float:
"""
The end angle of the arc. Angle placement and directions are (0 to 90): Y to Z, Z to X, X to Y
:type: float
"""
@end.setter
def end(self, arg1: float) -> None:
"""
The end angle of the arc. Angle placement and directions are (0 to 90): Y to Z, Z to X, X to Y
"""
@property
def gesture_payload(self) -> ArcGesturePayload:
"""
Contains all the information about the intersection.
:type: ArcGesturePayload
"""
@property
def intersection_thickness(self) -> float:
"""
The thickness of the line for the intersection.
:type: float
"""
@intersection_thickness.setter
def intersection_thickness(self, arg1: float) -> None:
"""
The thickness of the line for the intersection.
"""
@property
def radius(self) -> float:
"""
:type: float
"""
@radius.setter
def radius(self, arg1: float) -> None:
pass
@property
def sector(self) -> bool:
"""
Draw two radii of the circle.
:type: bool
"""
@sector.setter
def sector(self, arg1: bool) -> None:
"""
Draw two radii of the circle.
"""
@property
def tesselation(self) -> int:
"""
Number of points on the curve.
:type: int
"""
@tesselation.setter
def tesselation(self, arg1: int) -> None:
"""
Number of points on the curve.
"""
@property
def thickness(self) -> float:
"""
The thickness of the line.
:type: float
"""
@thickness.setter
def thickness(self, arg1: float) -> None:
"""
The thickness of the line.
"""
@property
def wireframe(self) -> bool:
"""
When true, it's a line. When false it's a mesh.
:type: bool
"""
@wireframe.setter
def wireframe(self, arg1: bool) -> None:
"""
When true, it's a line. When false it's a mesh.
"""
pass
class AbstractShape(AbstractItem):
"""
Base class for all the items that can be drawn and intersected with mouse pointer.
"""
@typing.overload
def get_gesture_payload(self) -> AbstractGesture.GesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> AbstractGesture.GesturePayload: ...
@property
def gesture_payload(self) -> AbstractGesture.GesturePayload:
"""
Contains all the information about the intersection.
:type: AbstractGesture.GesturePayload
"""
@property
def gestures(self) -> typing.List[ShapeGesture]:
"""
All the gestures assigned to this shape.
:type: typing.List[ShapeGesture]
"""
@gestures.setter
def gestures(self, arg1: typing.List[ShapeGesture]) -> None:
"""
All the gestures assigned to this shape.
"""
pass
class ArcGesturePayload(AbstractGesture.GesturePayload):
@property
def angle(self) -> float:
"""
:type: float
"""
@property
def culled(self) -> bool:
"""
:type: bool
"""
@property
def distance_to_center(self) -> float:
"""
:type: float
"""
@property
def moved(self) -> object:
"""
:type: object
"""
@property
def moved_angle(self) -> float:
"""
:type: float
"""
@property
def moved_distance_to_center(self) -> float:
"""
:type: float
"""
pass
class AspectRatioPolicy():
"""
Members:
STRETCH
PRESERVE_ASPECT_FIT
PRESERVE_ASPECT_CROP
PRESERVE_ASPECT_VERTICAL
PRESERVE_ASPECT_HORIZONTAL
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
PRESERVE_ASPECT_CROP: omni.ui_scene._scene.AspectRatioPolicy # value = <AspectRatioPolicy.PRESERVE_ASPECT_CROP: 2>
PRESERVE_ASPECT_FIT: omni.ui_scene._scene.AspectRatioPolicy # value = <AspectRatioPolicy.PRESERVE_ASPECT_FIT: 1>
PRESERVE_ASPECT_HORIZONTAL: omni.ui_scene._scene.AspectRatioPolicy # value = <AspectRatioPolicy.PRESERVE_ASPECT_HORIZONTAL: 4>
PRESERVE_ASPECT_VERTICAL: omni.ui_scene._scene.AspectRatioPolicy # value = <AspectRatioPolicy.PRESERVE_ASPECT_VERTICAL: 3>
STRETCH: omni.ui_scene._scene.AspectRatioPolicy # value = <AspectRatioPolicy.STRETCH: 0>
__members__: dict # value = {'STRETCH': <AspectRatioPolicy.STRETCH: 0>, 'PRESERVE_ASPECT_FIT': <AspectRatioPolicy.PRESERVE_ASPECT_FIT: 1>, 'PRESERVE_ASPECT_CROP': <AspectRatioPolicy.PRESERVE_ASPECT_CROP: 2>, 'PRESERVE_ASPECT_VERTICAL': <AspectRatioPolicy.PRESERVE_ASPECT_VERTICAL: 3>, 'PRESERVE_ASPECT_HORIZONTAL': <AspectRatioPolicy.PRESERVE_ASPECT_HORIZONTAL: 4>}
pass
class ClickGesture(ShapeGesture, AbstractGesture):
"""
The gesture that provides a way to capture click mouse event.
"""
@staticmethod
def __init__(*args, **kwargs) -> typing.Any:
"""
Constructs an gesture to track when the user clicked the mouse.
### Arguments:
`onEnded :`
Function that is called when the user clicked the mouse button.
`kwargs : dict`
See below
### Keyword Arguments:
`mouse_button : `
The mouse button this gesture is watching.
`modifiers : `
The modifier that should be pressed to trigger this gesture.
`on_ended_fn : `
Called when the user releases the button.
`name : `
The name of the object. It's used for debugging.
`manager : `
The Manager that controld this gesture.
"""
def __repr__(self) -> str: ...
@staticmethod
def call_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user releases the button.
"""
def has_on_ended_fn(self) -> bool:
"""
Called when the user releases the button.
"""
@staticmethod
def set_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user releases the button.
"""
@property
def modifiers(self) -> int:
"""
The modifier that should be pressed to trigger this gesture.
:type: int
"""
@modifiers.setter
def modifiers(self, arg1: int) -> None:
"""
The modifier that should be pressed to trigger this gesture.
"""
@property
def mouse_button(self) -> int:
"""
The mouse button this gesture is watching.
:type: int
"""
@mouse_button.setter
def mouse_button(self, arg1: int) -> None:
"""
The mouse button this gesture is watching.
"""
pass
class Color4():
def __add__(self, arg0: Vector4) -> Vector4: ...
def __eq__(self, arg0: Vector4) -> bool: ...
def __getitem__(self, arg0: int) -> float: ...
@typing.overload
def __init__(self, c: Vector4) -> None: ...
@typing.overload
def __init__(self, r: float = 0.0) -> None: ...
@typing.overload
def __init__(self, r: float, g: float, b: float, a: float) -> None: ...
def __repr__(self) -> str: ...
def __setitem__(self, arg0: int, arg1: float) -> None: ...
@property
def a(self) -> float:
"""
:type: float
"""
@a.setter
def a(self, arg0: float) -> None:
pass
@property
def b(self) -> float:
"""
:type: float
"""
@b.setter
def b(self, arg0: float) -> None:
pass
@property
def g(self) -> float:
"""
:type: float
"""
@g.setter
def g(self, arg0: float) -> None:
pass
@property
def r(self) -> float:
"""
:type: float
"""
@r.setter
def r(self, arg0: float) -> None:
pass
__hash__ = None
pass
class Culling():
"""
Members:
NONE
BACK
FRONT
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
BACK: omni.ui_scene._scene.Culling # value = <Culling.BACK: 1>
FRONT: omni.ui_scene._scene.Culling # value = <Culling.FRONT: 2>
NONE: omni.ui_scene._scene.Culling # value = <Culling.NONE: 0>
__members__: dict # value = {'NONE': <Culling.NONE: 0>, 'BACK': <Culling.BACK: 1>, 'FRONT': <Culling.FRONT: 2>}
pass
class Curve(AbstractShape, AbstractItem):
"""
Represents the curve.
"""
class CurveType():
"""
Members:
LINEAR
CUBIC
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
CUBIC: omni.ui_scene._scene.Curve.CurveType # value = <CurveType.CUBIC: 1>
LINEAR: omni.ui_scene._scene.Curve.CurveType # value = <CurveType.LINEAR: 0>
__members__: dict # value = {'LINEAR': <CurveType.LINEAR: 0>, 'CUBIC': <CurveType.CUBIC: 1>}
pass
def __init__(self, arg0: object, **kwargs) -> None:
"""
Constructs Curve.
### Arguments:
`positions :`
List of positions
`kwargs : dict`
See below
### Keyword Arguments:
`positions : `
The list of positions which defines the curve. It has at least two positions. The curve has len(positions)-1
`colors : `
The list of colors which defines color per vertex. It has the same length as positions.
`thicknesses : `
The list of thicknesses which defines thickness per vertex. It has the same length as positions.
`intersection_thickness : `
The thickness of the line for the intersection.
`curve_type : `
The curve interpolation type.
`tessellation : `
The number of points per curve segment. It can't be less than 2.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def get_gesture_payload(self) -> CurveGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> CurveGesturePayload: ...
@property
def colors(self) -> object:
"""
The list of colors which defines color per vertex. It has the same length as positions.
:type: object
"""
@colors.setter
def colors(self, arg1: handle) -> None:
"""
The list of colors which defines color per vertex. It has the same length as positions.
"""
@property
def curve_type(self) -> Curve.CurveType:
"""
The curve interpolation type.
:type: Curve.CurveType
"""
@curve_type.setter
def curve_type(self, arg1: Curve.CurveType) -> None:
"""
The curve interpolation type.
"""
@property
def gesture_payload(self) -> CurveGesturePayload:
"""
Contains all the information about the intersection.
:type: CurveGesturePayload
"""
@property
def intersection_thicknesses(self) -> float:
"""
The thickness of the line for the intersection.
:type: float
"""
@intersection_thicknesses.setter
def intersection_thicknesses(self, arg1: float) -> None:
"""
The thickness of the line for the intersection.
"""
@property
def positions(self) -> object:
"""
The list of positions which defines the curve. It has at least two positions. The curve has len(positions)-1
:type: object
"""
@positions.setter
def positions(self, arg1: handle) -> None:
"""
The list of positions which defines the curve. It has at least two positions. The curve has len(positions)-1
"""
@property
def tesselation(self) -> int:
"""
The number of points per curve segment. It can't be less than 2.
:type: int
"""
@tesselation.setter
def tesselation(self, arg1: int) -> None:
"""
The number of points per curve segment. It can't be less than 2.
"""
@property
def tessellation(self) -> int:
"""
The number of points per curve segment. It can't be less than 2.
:type: int
"""
@tessellation.setter
def tessellation(self, arg1: int) -> None:
"""
The number of points per curve segment. It can't be less than 2.
"""
@property
def thicknesses(self) -> typing.List[float]:
"""
The list of thicknesses which defines thickness per vertex. It has the same length as positions.
:type: typing.List[float]
"""
@thicknesses.setter
def thicknesses(self, arg1: typing.List[float]) -> None:
"""
The list of thicknesses which defines thickness per vertex. It has the same length as positions.
"""
pass
class CurveGesturePayload(AbstractGesture.GesturePayload):
@property
def curve_distance(self) -> float:
"""
:type: float
"""
@property
def moved(self) -> object:
"""
:type: object
"""
@property
def moved_distance(self) -> float:
"""
:type: float
"""
pass
class DoubleClickGesture(ClickGesture, ShapeGesture, AbstractGesture):
"""
The gesture that provides a way to capture double clicks.
"""
@staticmethod
def __init__(*args, **kwargs) -> typing.Any:
"""
Construct the gesture to track double clicks.
### Arguments:
`onEnded :`
Called when the user double clicked
`kwargs : dict`
See below
### Keyword Arguments:
`mouse_button : `
The mouse button this gesture is watching.
`modifiers : `
The modifier that should be pressed to trigger this gesture.
`on_ended_fn : `
Called when the user releases the button.
`name : `
The name of the object. It's used for debugging.
`manager : `
The Manager that controld this gesture.
"""
def __repr__(self) -> str: ...
@staticmethod
def call_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user releases the button.
"""
def has_on_ended_fn(self) -> bool:
"""
Called when the user releases the button.
"""
@staticmethod
def set_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user releases the button.
"""
pass
class DragGesture(ShapeGesture, AbstractGesture):
"""
The gesture that provides a way to capture click-and-drag mouse event.
"""
def __init__(self, **kwargs) -> None:
"""
Construct the gesture to track mouse drags.
`kwargs : dict`
See below
### Keyword Arguments:
`mouse_button : `
Mouse button that should be active to start the gesture.
`modifiers : `
The keyboard modifier that should be active ti start the gesture.
`check_mouse_moved : `
The check_mouse_moved property is a boolean flag that determines whether the DragGesture should verify if the 2D screen position of the mouse has changed before invoking the on_changed method. This property is essential in a 3D environment, as changes in the camera position can result in the mouse pointing to different locations in the 3D world even when the 2D screen position remains unchanged.
Usage
When check_mouse_moved is set to True, the DragGesture will only call the on_changed method if the actual 2D screen position of the mouse has changed. This can be useful when you want to ensure that the on_changed method is only triggered when there is a genuine change in the mouse's 2D screen position.
If check_mouse_moved is set to False, the DragGesture will not check for changes in the mouse's 2D screen position before calling the on_changed method. This can be useful when you want the on_changed method to be invoked even if the mouse's 2D screen position hasn't changed, such as when the camera position is altered, and the mouse now points to a different location in the 3D world.
`on_began_fn : `
Called if the callback is not set when the user clicks the mouse button.
`on_changed_fn : `
Called if the callback is not set when the user moves the clicked button.
`on_ended_fn : `
Called if the callback is not set when the user releases the mouse button.
`name : `
The name of the object. It's used for debugging.
`manager : `
The Manager that controld this gesture.
"""
def __repr__(self) -> str: ...
@staticmethod
def call_on_began_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user starts drag.
"""
@staticmethod
def call_on_changed_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user is dragging.
"""
@staticmethod
def call_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user releases the mouse and finishes the drag.
"""
def has_on_began_fn(self) -> bool:
"""
Called when the user starts drag.
"""
def has_on_changed_fn(self) -> bool:
"""
Called when the user is dragging.
"""
def has_on_ended_fn(self) -> bool:
"""
Called when the user releases the mouse and finishes the drag.
"""
@staticmethod
def set_on_began_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user starts drag.
"""
@staticmethod
def set_on_changed_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user is dragging.
"""
@staticmethod
def set_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user releases the mouse and finishes the drag.
"""
@property
def check_mouse_moved(self) -> bool:
"""
The check_mouse_moved property is a boolean flag that determines whether the DragGesture should verify if the 2D screen position of the mouse has changed before invoking the on_changed method. This property is essential in a 3D environment, as changes in the camera position can result in the mouse pointing to different locations in the 3D world even when the 2D screen position remains unchanged.
Usage
When check_mouse_moved is set to True, the DragGesture will only call the on_changed method if the actual 2D screen position of the mouse has changed. This can be useful when you want to ensure that the on_changed method is only triggered when there is a genuine change in the mouse's 2D screen position.
If check_mouse_moved is set to False, the DragGesture will not check for changes in the mouse's 2D screen position before calling the on_changed method. This can be useful when you want the on_changed method to be invoked even if the mouse's 2D screen position hasn't changed, such as when the camera position is altered, and the mouse now points to a different location in the 3D world.
:type: bool
"""
@check_mouse_moved.setter
def check_mouse_moved(self, arg1: bool) -> None:
"""
The check_mouse_moved property is a boolean flag that determines whether the DragGesture should verify if the 2D screen position of the mouse has changed before invoking the on_changed method. This property is essential in a 3D environment, as changes in the camera position can result in the mouse pointing to different locations in the 3D world even when the 2D screen position remains unchanged.
Usage
When check_mouse_moved is set to True, the DragGesture will only call the on_changed method if the actual 2D screen position of the mouse has changed. This can be useful when you want to ensure that the on_changed method is only triggered when there is a genuine change in the mouse's 2D screen position.
If check_mouse_moved is set to False, the DragGesture will not check for changes in the mouse's 2D screen position before calling the on_changed method. This can be useful when you want the on_changed method to be invoked even if the mouse's 2D screen position hasn't changed, such as when the camera position is altered, and the mouse now points to a different location in the 3D world.
"""
@property
def modifiers(self) -> int:
"""
The keyboard modifier that should be active ti start the gesture.
:type: int
"""
@modifiers.setter
def modifiers(self, arg1: int) -> None:
"""
The keyboard modifier that should be active ti start the gesture.
"""
@property
def mouse_button(self) -> int:
"""
Mouse button that should be active to start the gesture.
:type: int
"""
@mouse_button.setter
def mouse_button(self, arg1: int) -> None:
"""
Mouse button that should be active to start the gesture.
"""
pass
class GestureManager():
"""
The object that controls batch processing and preventing of gestures. Typically each scene has a default manager and if the user wants to have own prevention logic, he can reimplement it.
"""
def __init__(self, **kwargs) -> None:
"""
Constructor.
`kwargs : dict`
See below
### Keyword Arguments:
"""
@staticmethod
def amend_input(*args, **kwargs) -> typing.Any:
"""
Called once a frame. Should be overriden to inject own input to the gestures.
"""
def can_be_prevented(self, arg0: AbstractGesture) -> bool:
"""
Called per gesture. Determines if the gesture can be prevented.
"""
def should_prevent(self, arg0: AbstractGesture, arg1: AbstractGesture) -> bool:
"""
Called per gesture. Determines if the gesture should be prevented with another gesture. Useful to resolve intersections.
"""
pass
class GestureState():
"""
Members:
NONE
POSSIBLE
BEGAN
CHANGED
ENDED
CANCELED
PREVENTED
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
BEGAN: omni.ui_scene._scene.GestureState # value = <GestureState.BEGAN: 2>
CANCELED: omni.ui_scene._scene.GestureState # value = <GestureState.CANCELED: 5>
CHANGED: omni.ui_scene._scene.GestureState # value = <GestureState.CHANGED: 3>
ENDED: omni.ui_scene._scene.GestureState # value = <GestureState.ENDED: 4>
NONE: omni.ui_scene._scene.GestureState # value = <GestureState.NONE: 0>
POSSIBLE: omni.ui_scene._scene.GestureState # value = <GestureState.POSSIBLE: 1>
PREVENTED: omni.ui_scene._scene.GestureState # value = <GestureState.PREVENTED: 6>
__members__: dict # value = {'NONE': <GestureState.NONE: 0>, 'POSSIBLE': <GestureState.POSSIBLE: 1>, 'BEGAN': <GestureState.BEGAN: 2>, 'CHANGED': <GestureState.CHANGED: 3>, 'ENDED': <GestureState.ENDED: 4>, 'CANCELED': <GestureState.CANCELED: 5>, 'PREVENTED': <GestureState.PREVENTED: 6>}
pass
class HoverGesture(ShapeGesture, AbstractGesture):
"""
The gesture that provides a way to capture event when mouse enters/leaves the item.
"""
def __init__(self, **kwargs) -> None:
"""
Constructs an gesture to track when the user clicked the mouse.
### Arguments:
`onEnded :`
Function that is called when the user clicked the mouse button.
`kwargs : dict`
See below
### Keyword Arguments:
`mouse_button : `
The mouse button this gesture is watching.
`modifiers : `
The modifier that should be pressed to trigger this gesture.
`trigger_on_view_hover : `
Determines whether the gesture is triggered only when the SceneView is being hovered by the mouse.
`on_began_fn : `
Called if the callback is not set and the mouse enters the item.
`on_changed_fn : `
Called if the callback is not set and the mouse is hovering the item.
`on_ended_fn : `
Called if the callback is not set and the mouse leaves the item.
`name : `
The name of the object. It's used for debugging.
`manager : `
The Manager that controld this gesture.
"""
def __repr__(self) -> str: ...
@staticmethod
def call_on_began_fn(*args, **kwargs) -> typing.Any:
"""
Called when the mouse enters the item.
"""
@staticmethod
def call_on_changed_fn(*args, **kwargs) -> typing.Any:
"""
Called when the mouse is hovering the item.
"""
@staticmethod
def call_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the mouse leaves the item.
"""
def has_on_began_fn(self) -> bool:
"""
Called when the mouse enters the item.
"""
def has_on_changed_fn(self) -> bool:
"""
Called when the mouse is hovering the item.
"""
def has_on_ended_fn(self) -> bool:
"""
Called when the mouse leaves the item.
"""
@staticmethod
def set_on_began_fn(*args, **kwargs) -> typing.Any:
"""
Called when the mouse enters the item.
"""
@staticmethod
def set_on_changed_fn(*args, **kwargs) -> typing.Any:
"""
Called when the mouse is hovering the item.
"""
@staticmethod
def set_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the mouse leaves the item.
"""
@property
def modifiers(self) -> int:
"""
The modifier that should be pressed to trigger this gesture.
:type: int
"""
@modifiers.setter
def modifiers(self, arg1: int) -> None:
"""
The modifier that should be pressed to trigger this gesture.
"""
@property
def mouse_button(self) -> int:
"""
The mouse button this gesture is watching.
:type: int
"""
@mouse_button.setter
def mouse_button(self, arg1: int) -> None:
"""
The mouse button this gesture is watching.
"""
@property
def trigger_on_view_hover(self) -> bool:
"""
Determines whether the gesture is triggered only when the SceneView is being hovered by the mouse.
:type: bool
"""
@trigger_on_view_hover.setter
def trigger_on_view_hover(self, arg1: bool) -> None:
"""
Determines whether the gesture is triggered only when the SceneView is being hovered by the mouse.
"""
pass
class Image(Rectangle, AbstractShape, AbstractItem):
"""
"""
class FillPolicy():
"""
Members:
STRETCH
PRESERVE_ASPECT_FIT
PRESERVE_ASPECT_CROP
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
PRESERVE_ASPECT_CROP: omni.ui_scene._scene.Image.FillPolicy # value = <FillPolicy.PRESERVE_ASPECT_CROP: 2>
PRESERVE_ASPECT_FIT: omni.ui_scene._scene.Image.FillPolicy # value = <FillPolicy.PRESERVE_ASPECT_FIT: 1>
STRETCH: omni.ui_scene._scene.Image.FillPolicy # value = <FillPolicy.STRETCH: 0>
__members__: dict # value = {'STRETCH': <FillPolicy.STRETCH: 0>, 'PRESERVE_ASPECT_FIT': <FillPolicy.PRESERVE_ASPECT_FIT: 1>, 'PRESERVE_ASPECT_CROP': <FillPolicy.PRESERVE_ASPECT_CROP: 2>}
pass
@typing.overload
def __init__(self, source_url: str, width: float = 1.0, height: float = 1.0, **kwargs) -> None:
"""
Created an image with the given URL.
`kwargs : dict`
See below
### Keyword Arguments:
`source_url : `
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_provider : `
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`fill_policy : `
Define what happens when the source image has a different size than the item.
`image_width : `
The resolution for rasterization of svg and for ImageProvider.
`image_height : `
The resolution of rasterization of svg and for ImageProvider.
`width : `
The size of the rectangle.
`height : `
The size of the rectangle.
`thickness : `
The thickness of the line.
`intersection_thickness : `
The thickness of the line for the intersection.
`color : `
The color of the line.
`axis : `
The axis the rectangle is perpendicular to.
`wireframe : `
When true, it's a line. When false it's a mesh.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
Created an image with the given provider.
`kwargs : dict`
See below
### Keyword Arguments:
`source_url : `
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_provider : `
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`fill_policy : `
Define what happens when the source image has a different size than the item.
`image_width : `
The resolution for rasterization of svg and for ImageProvider.
`image_height : `
The resolution of rasterization of svg and for ImageProvider.
`width : `
The size of the rectangle.
`height : `
The size of the rectangle.
`thickness : `
The thickness of the line.
`intersection_thickness : `
The thickness of the line for the intersection.
`color : `
The color of the line.
`axis : `
The axis the rectangle is perpendicular to.
`wireframe : `
When true, it's a line. When false it's a mesh.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
Created an empty image.
`kwargs : dict`
See below
### Keyword Arguments:
`source_url : `
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_provider : `
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`fill_policy : `
Define what happens when the source image has a different size than the item.
`image_width : `
The resolution for rasterization of svg and for ImageProvider.
`image_height : `
The resolution of rasterization of svg and for ImageProvider.
`width : `
The size of the rectangle.
`height : `
The size of the rectangle.
`thickness : `
The thickness of the line.
`intersection_thickness : `
The thickness of the line for the intersection.
`color : `
The color of the line.
`axis : `
The axis the rectangle is perpendicular to.
`wireframe : `
When true, it's a line. When false it's a mesh.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def __init__(self, image_provider: ImageProvider, width: float = 1.0, height: float = 1.0, **kwargs) -> None: ...
@typing.overload
def __init__(self, width: float = 1.0, height: float = 1.0, **kwargs) -> None: ...
@property
def fill_policy(self) -> Image.FillPolicy:
"""
Define what happens when the source image has a different size than the item.
:type: Image.FillPolicy
"""
@fill_policy.setter
def fill_policy(self, arg1: Image.FillPolicy) -> None:
"""
Define what happens when the source image has a different size than the item.
"""
@property
def image_height(self) -> int:
"""
The resolution of rasterization of svg and for ImageProvider.
:type: int
"""
@image_height.setter
def image_height(self, arg1: int) -> None:
"""
The resolution of rasterization of svg and for ImageProvider.
"""
@property
def image_provider(self) -> ImageProvider:
"""
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
:type: ImageProvider
"""
@image_provider.setter
def image_provider(self, arg1: ImageProvider) -> None:
"""
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
"""
@property
def image_width(self) -> int:
"""
The resolution for rasterization of svg and for ImageProvider.
:type: int
"""
@image_width.setter
def image_width(self, arg1: int) -> None:
"""
The resolution for rasterization of svg and for ImageProvider.
"""
@property
def source_url(self) -> str:
"""
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
:type: str
"""
@source_url.setter
def source_url(self, arg1: str) -> None:
"""
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
"""
pass
class Label(AbstractShape, AbstractItem):
"""
Defines a standard label for user interface items
"""
def __init__(self, arg0: str, **kwargs) -> None:
"""
A standard label for user interface items.
### Arguments:
`text :`
The string with the text to display
`kwargs : dict`
See below
### Keyword Arguments:
`color : `
The color of the text.
`size : `
The font size.
`alignment : `
This property holds the alignment of the label's contents. By default, the contents of the label are left-aligned and vertically-centered.
`text : `
This property holds the label's text.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@property
def alignment(self) -> omni.ui._ui.Alignment:
"""
This property holds the alignment of the label's contents. By default, the contents of the label are left-aligned and vertically-centered.
:type: omni.ui._ui.Alignment
"""
@alignment.setter
def alignment(self, arg1: omni.ui._ui.Alignment) -> None:
"""
This property holds the alignment of the label's contents. By default, the contents of the label are left-aligned and vertically-centered.
"""
@property
def color(self) -> object:
"""
The color of the text.
:type: object
"""
@color.setter
def color(self, arg1: handle) -> None:
"""
The color of the text.
"""
@property
def size(self) -> float:
"""
The font size.
:type: float
"""
@size.setter
def size(self, arg1: float) -> None:
"""
The font size.
"""
@property
def text(self) -> str:
"""
This property holds the label's text.
:type: str
"""
@text.setter
def text(self, arg1: str) -> None:
"""
This property holds the label's text.
"""
pass
class Line(AbstractShape, AbstractItem):
"""
"""
@typing.overload
def __init__(self, **kwargs) -> None:
"""
A simple line.
### Arguments:
`start :`
The start point of the line
`end :`
The end point of the line
`kwargs : dict`
See below
### Keyword Arguments:
`start : `
The start point of the line.
`end : `
The end point of the line.
`color : `
The line color.
`thickness : `
The line thickness.
`intersection_thickness : `
The thickness of the line for the intersection.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
A simple line.
### Arguments:
`start :`
The start point of the line
`end :`
The end point of the line
`kwargs : dict`
See below
### Keyword Arguments:
`start : `
The start point of the line.
`end : `
The end point of the line.
`color : `
The line color.
`thickness : `
The line thickness.
`intersection_thickness : `
The thickness of the line for the intersection.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def __init__(self, arg0: object, arg1: object, **kwargs) -> None: ...
@typing.overload
def get_gesture_payload(self) -> LineGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> LineGesturePayload: ...
@property
def color(self) -> object:
"""
The line color.
:type: object
"""
@color.setter
def color(self, arg1: handle) -> None:
"""
The line color.
"""
@property
def end(self) -> object:
"""
The end point of the line.
:type: object
"""
@end.setter
def end(self, arg1: handle) -> None:
"""
The end point of the line.
"""
@property
def gesture_payload(self) -> LineGesturePayload:
"""
Contains all the information about the intersection.
:type: LineGesturePayload
"""
@property
def intersection_thickness(self) -> float:
"""
The thickness of the line for the intersection.
:type: float
"""
@intersection_thickness.setter
def intersection_thickness(self, arg1: float) -> None:
"""
The thickness of the line for the intersection.
"""
@property
def start(self) -> object:
"""
The start point of the line.
:type: object
"""
@start.setter
def start(self, arg1: handle) -> None:
"""
The start point of the line.
"""
@property
def thickness(self) -> float:
"""
The line thickness.
:type: float
"""
@thickness.setter
def thickness(self, arg1: float) -> None:
"""
The line thickness.
"""
pass
class LineGesturePayload(AbstractGesture.GesturePayload):
@property
def line_closest_point(self) -> object:
"""
:type: object
"""
@property
def line_distance(self) -> float:
"""
:type: float
"""
@property
def moved(self) -> object:
"""
:type: object
"""
pass
class Manipulator(AbstractContainer, AbstractItem):
"""
The base object for the custom manipulators.
"""
def __init__(self, **kwargs) -> None: ...
def _process_gesture(self, arg0: object, arg1: GestureState, arg2: AbstractGesture.GesturePayload) -> None:
"""
Process the ManipulatorGestures that can be casted to the given type
"""
def call_on_build_fn(self, arg0: Manipulator) -> None:
"""
Called when Manipulator is dirty to build the content. It's another way to build the manipulator's content on the case the user doesn't want to reimplement the class.
"""
def has_on_build_fn(self) -> bool:
"""
Called when Manipulator is dirty to build the content. It's another way to build the manipulator's content on the case the user doesn't want to reimplement the class.
"""
def invalidate(self) -> None:
"""
Make Manipulator dirty so onBuild will be executed in _preDrawContent.
"""
def on_build(self) -> None:
"""
Called when Manipulator is dirty to build the content. It's another way to build the manipulator's content on the case the user doesn't want to reimplement the class.
"""
@staticmethod
def on_model_updated(*args, **kwargs) -> typing.Any:
"""
Called by the model when the model value is changed. The class should react to the changes.
### Arguments:
`item :`
The item in the model that is changed. If it's NULL, the root is changed.
"""
def set_on_build_fn(self, fn: typing.Callable[[Manipulator], None]) -> None:
"""
Called when Manipulator is dirty to build the content. It's another way to build the manipulator's content on the case the user doesn't want to reimplement the class.
"""
@property
def gestures(self) -> typing.List[ManipulatorGesture]:
"""
All the gestures assigned to this manipulator.
:type: typing.List[ManipulatorGesture]
"""
@gestures.setter
def gestures(self, arg1: typing.List[ManipulatorGesture]) -> None:
"""
All the gestures assigned to this manipulator.
"""
@property
def model(self) -> AbstractManipulatorModel:
"""
Returns the current model.
:type: AbstractManipulatorModel
"""
@model.setter
def model(self, arg1: AbstractManipulatorModel) -> None:
"""
Returns the current model.
"""
pass
class ManipulatorGesture(AbstractGesture):
"""
The base class for the gestures to provides a way to capture events of the manipulator objects.
"""
def __init__(self, **kwargs) -> None: ...
def __repr__(self) -> str: ...
@property
def sender(self) -> omni::ui::scene::Manipulator:
"""
Returns the relevant shape driving the gesture.
:type: omni::ui::scene::Manipulator
"""
pass
class Matrix44():
"""
Stores a 4x4 matrix of float elements. A basic type.
Matrices are defined to be in row-major order.
The matrix mode is required to define the matrix that resets the transformation to fit the geometry into NDC, Screen space, or rotate it to the camera direction.
"""
def __eq__(self, arg0: Matrix44) -> bool: ...
def __getitem__(self, arg0: int) -> float: ...
@typing.overload
def __init__(self, m: Matrix44) -> None: ...
@typing.overload
def __init__(self, x: float = 1.0) -> None: ...
@typing.overload
def __init__(self, a1: float, a2: float, a3: float, a4: float, a5: float, a6: float, a7: float, a8: float, a9: float, a10: float, a11: float, a12: float, a13: float, a14: float, a15: float, a16: float) -> None: ...
@typing.overload
def __mul__(self, arg0: Matrix44) -> Matrix44: ...
@staticmethod
@typing.overload
def __mul__(*args, **kwargs) -> typing.Any: ...
def __ne__(self, arg0: Matrix44) -> bool: ...
def __repr__(self) -> str: ...
def __rmul__(self, arg0: Matrix44) -> Matrix44: ...
def __setitem__(self, arg0: int, arg1: float) -> None: ...
def get_inverse(self) -> Matrix44: ...
@staticmethod
def get_rotation_matrix(x: float, y: float, z: float, degrees: bool = False) -> Matrix44:
"""
Creates a matrix to specify a rotation around each axis.
### Arguments:
`degrees :`
true if the angles are specified in degrees
"""
@staticmethod
def get_scale_matrix(x: float, y: float, z: float) -> Matrix44:
"""
Creates a matrix to specify a scaling with the given scale factor per axis.
"""
@staticmethod
def get_translation_matrix(x: float, y: float, z: float) -> Matrix44:
"""
Creates a matrix to specify a translation at the given coordinates.
"""
def set_look_at_view(self, arg0: Matrix44) -> Matrix44: ...
@property
def inversed(self) -> Matrix44:
"""
:type: Matrix44
"""
__hash__ = None
pass
class MouseInput():
def __init__(self) -> None: ...
@property
def clicked(self) -> int:
"""
:type: int
"""
@clicked.setter
def clicked(self, arg0: int) -> None:
pass
@property
def double_clicked(self) -> int:
"""
:type: int
"""
@double_clicked.setter
def double_clicked(self, arg0: int) -> None:
pass
@property
def down(self) -> int:
"""
:type: int
"""
@down.setter
def down(self, arg0: int) -> None:
pass
@property
def modifiers(self) -> int:
"""
:type: int
"""
@modifiers.setter
def modifiers(self, arg0: int) -> None:
pass
@property
def mouse(self) -> Vector2:
"""
:type: Vector2
"""
@mouse.setter
def mouse(self, arg0: Vector2) -> None:
pass
@property
def mouse_direction(self) -> Vector3:
"""
:type: Vector3
"""
@mouse_direction.setter
def mouse_direction(self, arg0: Vector3) -> None:
pass
@property
def mouse_origin(self) -> Vector3:
"""
:type: Vector3
"""
@mouse_origin.setter
def mouse_origin(self, arg0: Vector3) -> None:
pass
@property
def mouse_wheel(self) -> Vector2:
"""
:type: Vector2
"""
@mouse_wheel.setter
def mouse_wheel(self, arg0: Vector2) -> None:
pass
@property
def released(self) -> int:
"""
:type: int
"""
@released.setter
def released(self, arg0: int) -> None:
pass
pass
class Points(AbstractShape, AbstractItem):
"""
Represents the point cloud.
"""
def __init__(self, arg0: object, **kwargs) -> None:
"""
Constructs the point cloud object.
### Arguments:
`positions :`
List of positions
`kwargs : dict`
See below
### Keyword Arguments:
`positions : `
List with positions of the points.
`colors : `
List of colors of the points.
`sizes : `
List of point sizes.
`intersection_sizes : `
The size of the points for the intersection.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def get_gesture_payload(self) -> PointsGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> PointsGesturePayload: ...
@property
def colors(self) -> object:
"""
List of colors of the points.
:type: object
"""
@colors.setter
def colors(self, arg1: handle) -> None:
"""
List of colors of the points.
"""
@property
def gesture_payload(self) -> PointsGesturePayload:
"""
Contains all the information about the intersection.
:type: PointsGesturePayload
"""
@property
def intersection_sizes(self) -> float:
"""
The size of the points for the intersection.
:type: float
"""
@intersection_sizes.setter
def intersection_sizes(self, arg1: float) -> None:
"""
The size of the points for the intersection.
"""
@property
def positions(self) -> object:
"""
List with positions of the points.
:type: object
"""
@positions.setter
def positions(self, arg1: handle) -> None:
"""
List with positions of the points.
"""
@property
def sizes(self) -> typing.List[float]:
"""
List of point sizes.
:type: typing.List[float]
"""
@sizes.setter
def sizes(self, arg1: typing.List[float]) -> None:
"""
List of point sizes.
"""
pass
class PointsGesturePayload(AbstractGesture.GesturePayload):
@property
def closest_point(self) -> int:
"""
:type: int
"""
@property
def distance_to_point(self) -> float:
"""
:type: float
"""
@property
def moved(self) -> object:
"""
:type: object
"""
pass
class PolygonMesh(AbstractShape, AbstractItem):
"""
Encodes a mesh.
"""
def __init__(self, positions: object, colors: object, vertex_counts: typing.List[int], vertex_indices: typing.List[int], **kwargs) -> None:
"""
Construct a mesh with predefined properties.
### Arguments:
`positions :`
Describes points in local space.
`colors :`
Describes colors per vertex.
`vertexCounts :`
The number of vertices in each face.
`vertexIndices :`
The list of the index of each vertex of each face in the mesh.
`kwargs : dict`
See below
### Keyword Arguments:
`positions : `
The primary geometry attribute, describes points in local space.
`colors : `
Describes colors per vertex.
`vertex_counts : `
Provides the number of vertices in each face of the mesh, which is also the number of consecutive indices in vertex_indices that define the face. The length of this attribute is the number of faces in the mesh.
`vertex_indices : `
Flat list of the index (into the points attribute) of each vertex of each face in the mesh.
`thicknesses : `
When wireframe is true, it defines the thicknesses of lines.
`intersection_thickness : `
The thickness of the line for the intersection.
`wireframe: `
When true, the mesh is drawn as lines.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def get_gesture_payload(self) -> PolygonMeshGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> PolygonMeshGesturePayload: ...
@property
def colors(self) -> object:
"""
Describes colors per vertex.
:type: object
"""
@colors.setter
def colors(self, arg1: handle) -> None:
"""
Describes colors per vertex.
"""
@property
def gesture_payload(self) -> PolygonMeshGesturePayload:
"""
Contains all the information about the intersection.
:type: PolygonMeshGesturePayload
"""
@property
def intersection_thicknesses(self) -> float:
"""
The thickness of the line for the intersection.
:type: float
"""
@intersection_thicknesses.setter
def intersection_thicknesses(self, arg1: float) -> None:
"""
The thickness of the line for the intersection.
"""
@property
def positions(self) -> object:
"""
The primary geometry attribute, describes points in local space.
:type: object
"""
@positions.setter
def positions(self, arg1: handle) -> None:
"""
The primary geometry attribute, describes points in local space.
"""
@property
def thicknesses(self) -> typing.List[float]:
"""
When wireframe is true, it defines the thicknesses of lines.
:type: typing.List[float]
"""
@thicknesses.setter
def thicknesses(self, arg1: typing.List[float]) -> None:
"""
When wireframe is true, it defines the thicknesses of lines.
"""
@property
def vertex_counts(self) -> typing.List[int]:
"""
Provides the number of vertices in each face of the mesh, which is also the number of consecutive indices in vertex_indices that define the face. The length of this attribute is the number of faces in the mesh.
:type: typing.List[int]
"""
@vertex_counts.setter
def vertex_counts(self, arg1: typing.List[int]) -> None:
"""
Provides the number of vertices in each face of the mesh, which is also the number of consecutive indices in vertex_indices that define the face. The length of this attribute is the number of faces in the mesh.
"""
@property
def vertex_indices(self) -> typing.List[int]:
"""
Flat list of the index (into the points attribute) of each vertex of each face in the mesh.
:type: typing.List[int]
"""
@vertex_indices.setter
def vertex_indices(self, arg1: typing.List[int]) -> None:
"""
Flat list of the index (into the points attribute) of each vertex of each face in the mesh.
"""
@property
def wireframe(self) -> bool:
"""
When true, the mesh is drawn as lines.
:type: bool
"""
@wireframe.setter
def wireframe(self, arg1: bool) -> None:
"""
When true, the mesh is drawn as lines.
"""
pass
class PolygonMeshGesturePayload(AbstractGesture.GesturePayload):
@property
def face_id(self) -> int:
"""
:type: int
"""
@property
def s(self) -> float:
"""
:type: float
"""
@property
def t(self) -> float:
"""
:type: float
"""
pass
class Rectangle(AbstractShape, AbstractItem):
"""
"""
def __init__(self, width: float = 1.0, height: float = 1.0, **kwargs) -> None:
"""
Construct a rectangle with predefined size.
### Arguments:
`width :`
The size of the rectangle
`height :`
The size of the rectangle
`kwargs : dict`
See below
### Keyword Arguments:
`width : `
The size of the rectangle.
`height : `
The size of the rectangle.
`thickness : `
The thickness of the line.
`intersection_thickness : `
The thickness of the line for the intersection.
`color : `
The color of the line.
`axis : `
The axis the rectangle is perpendicular to.
`wireframe : `
When true, it's a line. When false it's a mesh.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def get_gesture_payload(self) -> RectangleGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> RectangleGesturePayload: ...
@property
def axis(self) -> int:
"""
The axis the rectangle is perpendicular to.
:type: int
"""
@axis.setter
def axis(self, arg1: int) -> None:
"""
The axis the rectangle is perpendicular to.
"""
@property
def color(self) -> object:
"""
The color of the line.
:type: object
"""
@color.setter
def color(self, arg1: handle) -> None:
"""
The color of the line.
"""
@property
def gesture_payload(self) -> RectangleGesturePayload:
"""
Contains all the information about the intersection.
:type: RectangleGesturePayload
"""
@property
def height(self) -> float:
"""
The size of the rectangle.
:type: float
"""
@height.setter
def height(self, arg1: float) -> None:
"""
The size of the rectangle.
"""
@property
def intersection_thickness(self) -> float:
"""
The thickness of the line for the intersection.
:type: float
"""
@intersection_thickness.setter
def intersection_thickness(self, arg1: float) -> None:
"""
The thickness of the line for the intersection.
"""
@property
def thickness(self) -> float:
"""
The thickness of the line.
:type: float
"""
@thickness.setter
def thickness(self, arg1: float) -> None:
"""
The thickness of the line.
"""
@property
def width(self) -> float:
"""
The size of the rectangle.
:type: float
"""
@width.setter
def width(self, arg1: float) -> None:
"""
The size of the rectangle.
"""
@property
def wireframe(self) -> bool:
"""
When true, it's a line. When false it's a mesh.
:type: bool
"""
@wireframe.setter
def wireframe(self, arg1: bool) -> None:
"""
When true, it's a line. When false it's a mesh.
"""
pass
class RectangleGesturePayload(AbstractGesture.GesturePayload):
@property
def moved(self) -> object:
"""
:type: object
"""
@property
def moved_s(self) -> float:
"""
:type: float
"""
@property
def moved_t(self) -> float:
"""
:type: float
"""
@property
def s(self) -> float:
"""
:type: float
"""
@property
def t(self) -> float:
"""
:type: float
"""
pass
class Scene(AbstractContainer, AbstractItem):
"""
Top level module string
Represents the root of the scene and holds the shapes, gestures and managers.
"""
def __init__(self, **kwargs) -> None:
"""
Constructor
`kwargs : dict`
See below
### Keyword Arguments:
`visible : `
This property holds whether the item is visible.
"""
@property
def draw_list_buffer_count(self) -> int:
"""
Return the number of buffers used. Using for unit testing.
:type: int
"""
pass
class SceneView(omni.ui._ui.Widget):
"""
The widget to render omni.ui.scene.
"""
def __init__(self, model: AbstractManipulatorModel = None, **kwargs) -> None:
"""
Constructor.
`kwargs : dict`
See below
### Keyword Arguments:
`aspect_ratio_policy : `
Define what happens when the aspect ratio of the camera is different from the aspect ratio of the widget.
`model : `
The camera view matrix. It's a shortcut for Matrix44(SceneView.model.get_as_floats("view"))
`screen_aspect_ratio : `
Aspect ratio of the rendering screen. This screen will be fit to the widget. SceneView simulates the behavior of the Kit viewport where the rendered image (screen) fits into the viewport (widget), and the camera has multiple policies that modify the camera projection matrix's aspect ratio to match it to the screen aspect ratio. When screen_aspect_ratio is 0, Screen size matches the Widget bounds.
`child_windows_input : `
When it's false, the mouse events from other widgets inside the bounds are ignored. We need it to filter out mouse events from mouse events of widgets in `ui.VStack(content_clipping=1)`.
`width : ui.Length`
This property holds the width of the widget relative to its parent. Do not use this function to find the width of a screen.
`height : ui.Length`
This property holds the height of the widget relative to its parent. Do not use this function to find the height of a screen.
`name : str`
The name of the widget that user can set.
`style_type_name_override : str`
By default, we use typeName to look up the style. But sometimes it's necessary to use a custom name. For example, when a widget is a part of another widget. (Label is a part of Button) This property can override the name to use in style.
`identifier : str`
An optional identifier of the widget we can use to refer to it in queries.
`visible : bool`
This property holds whether the widget is visible.
`visibleMin : float`
If the current zoom factor and DPI is less than this value, the widget is not visible.
`visibleMax : float`
If the current zoom factor and DPI is bigger than this value, the widget is not visible.
`tooltip : str`
Set a basic tooltip for the widget, this will simply be a Label, it will follow the Tooltip style
`tooltip_fn : Callable`
Set dynamic tooltip that will be created dynamiclly the first time it is needed. the function is called inside a ui.Frame scope that the widget will be parented correctly.
`tooltip_offset_x : float`
Set the X tooltip offset in points. In a normal state, the tooltip position is linked to the mouse position. If the tooltip offset is non zero, the top left corner of the tooltip is linked to the top left corner of the widget, and this property defines the relative position the tooltip should be shown.
`tooltip_offset_y : float`
Set the Y tooltip offset in points. In a normal state, the tooltip position is linked to the mouse position. If the tooltip offset is non zero, the top left corner of the tooltip is linked to the top left corner of the widget, and this property defines the relative position the tooltip should be shown.
`enabled : bool`
This property holds whether the widget is enabled. In general an enabled widget handles keyboard and mouse events; a disabled widget does not. And widgets display themselves differently when they are disabled.
`selected : bool`
This property holds a flag that specifies the widget has to use eSelected state of the style.
`checked : bool`
This property holds a flag that specifies the widget has to use eChecked state of the style. It's on the Widget level because the button can have sub-widgets that are also should be checked.
`dragging : bool`
This property holds if the widget is being dragged.
`opaque_for_mouse_events : bool`
If the widgets has callback functions it will by default not capture the events if it is the top most widget and setup this option to true, so they don't get routed to the child widgets either
`skip_draw_when_clipped : bool`
The flag that specifies if it's necessary to bypass the whole draw cycle if the bounding box is clipped with a scrolling frame. It's needed to avoid the limitation of 65535 primitives in a single draw list.
`mouse_moved_fn : Callable`
Sets the function that will be called when the user moves the mouse inside the widget. Mouse move events only occur if a mouse button is pressed while the mouse is being moved. void onMouseMoved(float x, float y, int32_t modifier)
`mouse_pressed_fn : Callable`
Sets the function that will be called when the user presses the mouse button inside the widget. The function should be like this: void onMousePressed(float x, float y, int32_t button, carb::input::KeyboardModifierFlags modifier) Where 'button' is the number of the mouse button pressed. 'modifier' is the flag for the keyboard modifier key.
`mouse_released_fn : Callable`
Sets the function that will be called when the user releases the mouse button if this button was pressed inside the widget. void onMouseReleased(float x, float y, int32_t button, carb::input::KeyboardModifierFlags modifier)
`mouse_double_clicked_fn : Callable`
Sets the function that will be called when the user presses the mouse button twice inside the widget. The function specification is the same as in setMousePressedFn. void onMouseDoubleClicked(float x, float y, int32_t button, carb::input::KeyboardModifierFlags modifier)
`mouse_wheel_fn : Callable`
Sets the function that will be called when the user uses mouse wheel on the focused window. The function specification is the same as in setMousePressedFn. void onMouseWheel(float x, float y, carb::input::KeyboardModifierFlags modifier)
`mouse_hovered_fn : Callable`
Sets the function that will be called when the user use mouse enter/leave on the focused window. function specification is the same as in setMouseHovedFn. void onMouseHovered(bool hovered)
`drag_fn : Callable`
Specify that this Widget is draggable, and set the callback that is attached to the drag operation.
`accept_drop_fn : Callable`
Specify that this Widget can accept specific drops and set the callback that is called to check if the drop can be accepted.
`drop_fn : Callable`
Specify that this Widget accepts drops and set the callback to the drop operation.
`computed_content_size_changed_fn : Callable`
Called when the size of the widget is changed.
"""
def get_ray_from_ndc(self, ndc: Vector2) -> typing.Tuple[Vector3, Vector3]:
"""
Convert NDC 2D [-1..1] coordinates to 3D ray.
"""
@property
def aspect_ratio_policy(self) -> AspectRatioPolicy:
"""
Define what happens when the aspect ratio of the camera is different from the aspect ratio of the widget.
:type: AspectRatioPolicy
"""
@aspect_ratio_policy.setter
def aspect_ratio_policy(self, arg1: AspectRatioPolicy) -> None:
"""
Define what happens when the aspect ratio of the camera is different from the aspect ratio of the widget.
"""
@property
def child_windows_input(self) -> bool:
"""
When it's false, the mouse events from other widgets inside the bounds are ignored. We need it to filter out mouse events from mouse events of widgets in `ui.VStack(content_clipping=1)`.
:type: bool
"""
@child_windows_input.setter
def child_windows_input(self, arg1: bool) -> None:
"""
When it's false, the mouse events from other widgets inside the bounds are ignored. We need it to filter out mouse events from mouse events of widgets in `ui.VStack(content_clipping=1)`.
"""
@property
def model(self) -> AbstractManipulatorModel:
"""
Returns the current model.
:type: AbstractManipulatorModel
"""
@model.setter
def model(self, arg1: AbstractManipulatorModel) -> None:
"""
Returns the current model.
"""
@property
def projection(self) -> Matrix44:
"""
The camera projection matrix. It's a shortcut for Matrix44(SceneView.model.get_as_floats("projection"))
:type: Matrix44
"""
@projection.setter
def projection(self, arg1: handle) -> None:
"""
The camera projection matrix. It's a shortcut for Matrix44(SceneView.model.get_as_floats("projection"))
"""
@property
def scene(self) -> Scene:
"""
The container that holds the shapes, gestures and managers.
:type: Scene
"""
@scene.setter
def scene(self, arg1: Scene) -> None:
"""
The container that holds the shapes, gestures and managers.
"""
@property
def screen_aspect_ratio(self) -> float:
"""
Aspect ratio of the rendering screen. This screen will be fit to the widget. SceneView simulates the behavior of the Kit viewport where the rendered image (screen) fits into the viewport (widget), and the camera has multiple policies that modify the camera projection matrix's aspect ratio to match it to the screen aspect ratio. When screen_aspect_ratio is 0, Screen size matches the Widget bounds.
:type: float
"""
@screen_aspect_ratio.setter
def screen_aspect_ratio(self, arg1: float) -> None:
"""
Aspect ratio of the rendering screen. This screen will be fit to the widget. SceneView simulates the behavior of the Kit viewport where the rendered image (screen) fits into the viewport (widget), and the camera has multiple policies that modify the camera projection matrix's aspect ratio to match it to the screen aspect ratio. When screen_aspect_ratio is 0, Screen size matches the Widget bounds.
"""
@property
def view(self) -> Matrix44:
"""
The camera view matrix. It's a shortcut for Matrix44(SceneView.model.get_as_floats("view"))
:type: Matrix44
"""
@view.setter
def view(self, arg1: handle) -> None:
"""
The camera view matrix. It's a shortcut for Matrix44(SceneView.model.get_as_floats("view"))
"""
FLAG_WANT_CAPTURE_KEYBOARD = 1073741824
pass
class Screen(AbstractShape, AbstractItem):
"""
The empty shape that triggers all the gestures at any place. Is used to track gestures when the user clicked the empty space. For example for cameras.
"""
def __init__(self, **kwargs) -> None:
"""
Constructor.
`kwargs : dict`
See below
### Keyword Arguments:
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def get_gesture_payload(self) -> ScreenGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> ScreenGesturePayload: ...
@property
def gesture_payload(self) -> ScreenGesturePayload:
"""
Contains all the information about the intersection.
:type: ScreenGesturePayload
"""
pass
class ScreenGesturePayload(AbstractGesture.GesturePayload):
@property
def direction(self) -> object:
"""
:type: object
"""
@property
def mouse(self) -> object:
"""
:type: object
"""
@property
def mouse_moved(self) -> object:
"""
:type: object
"""
@property
def moved(self) -> object:
"""
:type: object
"""
pass
class ScrollGesture(ShapeGesture, AbstractGesture):
"""
The gesture that provides a way to capture mouse scroll event.
"""
@staticmethod
def __init__(*args, **kwargs) -> typing.Any:
"""
Constructs an gesture to track when the user clicked the mouse.
### Arguments:
`onEnded :`
Function that is called when the user clicked the mouse button.
`kwargs : dict`
See below
### Keyword Arguments:
`mouse_button : `
The mouse button this gesture is watching.
`modifiers : `
The modifier that should be pressed to trigger this gesture.
`on_ended_fn : `
Called when the user scrolls.
`name : `
The name of the object. It's used for debugging.
`manager : `
The Manager that controld this gesture.
"""
def __repr__(self) -> str: ...
@staticmethod
def call_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user scrolls.
"""
def has_on_ended_fn(self) -> bool:
"""
Called when the user scrolls.
"""
@staticmethod
def set_on_ended_fn(*args, **kwargs) -> typing.Any:
"""
Called when the user scrolls.
"""
@property
def modifiers(self) -> int:
"""
The modifier that should be pressed to trigger this gesture.
:type: int
"""
@modifiers.setter
def modifiers(self, arg1: int) -> None:
"""
The modifier that should be pressed to trigger this gesture.
"""
@property
def mouse_button(self) -> int:
"""
The mouse button this gesture is watching.
:type: int
"""
@mouse_button.setter
def mouse_button(self, arg1: int) -> None:
"""
The mouse button this gesture is watching.
"""
@property
def scroll(self) -> object:
"""
Returns the current scroll state.
:type: object
"""
pass
class ShapeGesture(AbstractGesture):
"""
The base class for the gestures to provides a way to capture mouse events in 3d scene.
"""
def __repr__(self) -> str: ...
@property
def raw_input(self) -> omni::ui::scene::MouseInput:
"""
:type: omni::ui::scene::MouseInput
"""
@property
def sender(self) -> omni::ui::scene::AbstractShape:
"""
:type: omni::ui::scene::AbstractShape
"""
pass
class Space():
"""
Members:
CURRENT
WORLD
OBJECT
NDC
SCREEN
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
CURRENT: omni.ui_scene._scene.Space # value = <Space.CURRENT: 0>
NDC: omni.ui_scene._scene.Space # value = <Space.NDC: 3>
OBJECT: omni.ui_scene._scene.Space # value = <Space.OBJECT: 2>
SCREEN: omni.ui_scene._scene.Space # value = <Space.SCREEN: 4>
WORLD: omni.ui_scene._scene.Space # value = <Space.WORLD: 1>
__members__: dict # value = {'CURRENT': <Space.CURRENT: 0>, 'WORLD': <Space.WORLD: 1>, 'OBJECT': <Space.OBJECT: 2>, 'NDC': <Space.NDC: 3>, 'SCREEN': <Space.SCREEN: 4>}
pass
class TexturedMesh(PolygonMesh, AbstractShape, AbstractItem):
"""
Encodes a polygonal mesh with free-form textures.
"""
@typing.overload
def __init__(self, source_url: str, uvs: object, positions: object, colors: object, vertex_counts: typing.List[int], vertex_indices: typing.List[int], legacy_flipped_v: bool = True, **kwargs) -> None:
"""
Construct a mesh with predefined properties.
### Arguments:
`sourceUrl :`
Describes the texture image url.
`uvs :`
Describes uvs for the image texture.
`positions :`
Describes points in local space.
`colors :`
Describes colors per vertex.
`vertexCounts :`
The number of vertices in each face.
`vertexIndices :`
The list of the index of each vertex of each face in the mesh.
`kwargs : dict`
See below
### Keyword Arguments:
`uvs : `
This property holds the texture coordinates of the mesh.
`source_url : `
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_provider : `
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_width : `
The resolution for rasterization of svg and for ImageProvider.
`image_height : `
The resolution of rasterization of svg and for ImageProvider.
`positions : `
The primary geometry attribute, describes points in local space.
`colors : `
Describes colors per vertex.
`vertex_counts : `
Provides the number of vertices in each face of the mesh, which is also the number of consecutive indices in vertex_indices that define the face. The length of this attribute is the number of faces in the mesh.
`vertex_indices : `
Flat list of the index (into the points attribute) of each vertex of each face in the mesh.
`thicknesses : `
When wireframe is true, it defines the thicknesses of lines.
`intersection_thickness : `
The thickness of the line for the intersection.
`wireframe: `
When true, the mesh is drawn as lines.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
Construct a mesh with predefined properties.
### Arguments:
`imageProvider :`
Describes the texture image provider.
`uvs :`
Describes uvs for the image texture.
`positions :`
Describes points in local space.
`colors :`
Describes colors per vertex.
`vertexCounts :`
The number of vertices in each face.
`vertexIndices :`
The list of the index of each vertex of each face in the mesh.
`kwargs : dict`
See below
### Keyword Arguments:
`uvs : `
This property holds the texture coordinates of the mesh.
`source_url : `
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_provider : `
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
`image_width : `
The resolution for rasterization of svg and for ImageProvider.
`image_height : `
The resolution of rasterization of svg and for ImageProvider.
`positions : `
The primary geometry attribute, describes points in local space.
`colors : `
Describes colors per vertex.
`vertex_counts : `
Provides the number of vertices in each face of the mesh, which is also the number of consecutive indices in vertex_indices that define the face. The length of this attribute is the number of faces in the mesh.
`vertex_indices : `
Flat list of the index (into the points attribute) of each vertex of each face in the mesh.
`thicknesses : `
When wireframe is true, it defines the thicknesses of lines.
`intersection_thickness : `
The thickness of the line for the intersection.
`wireframe: `
When true, the mesh is drawn as lines.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def __init__(self, image_provider: omni.ui._ui.ImageProvider, uvs: object, positions: object, colors: object, vertex_counts: typing.List[int], vertex_indices: typing.List[int], legacy_flipped_v: bool = True, **kwargs) -> None: ...
@typing.overload
def get_gesture_payload(self) -> TexturedMeshGesturePayload:
"""
Contains all the information about the intersection.
Contains all the information about the intersection at the specific state.
"""
@typing.overload
def get_gesture_payload(self, arg0: GestureState) -> TexturedMeshGesturePayload: ...
@property
def gesture_payload(self) -> TexturedMeshGesturePayload:
"""
Contains all the information about the intersection.
:type: TexturedMeshGesturePayload
"""
@property
def image_height(self) -> int:
"""
The resolution of rasterization of svg and for ImageProvider.
:type: int
"""
@image_height.setter
def image_height(self, arg1: int) -> None:
"""
The resolution of rasterization of svg and for ImageProvider.
"""
@property
def image_provider(self) -> omni.ui._ui.ImageProvider:
"""
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
:type: omni.ui._ui.ImageProvider
"""
@image_provider.setter
def image_provider(self, arg1: omni.ui._ui.ImageProvider) -> None:
"""
This property holds the image provider. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
"""
@property
def image_width(self) -> int:
"""
The resolution for rasterization of svg and for ImageProvider.
:type: int
"""
@image_width.setter
def image_width(self, arg1: int) -> None:
"""
The resolution for rasterization of svg and for ImageProvider.
"""
@property
def source_url(self) -> str:
"""
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
:type: str
"""
@source_url.setter
def source_url(self, arg1: str) -> None:
"""
This property holds the image URL. It can be an "omni:" path, a "file:" path, a direct path or the path relative to the application root directory.
"""
@property
def uvs(self) -> object:
"""
This property holds the texture coordinates of the mesh.
:type: object
"""
@uvs.setter
def uvs(self, arg1: handle) -> None:
"""
This property holds the texture coordinates of the mesh.
"""
pass
class TexturedMeshGesturePayload(PolygonMeshGesturePayload, AbstractGesture.GesturePayload):
@property
def u(self) -> float:
"""
:type: float
"""
@property
def v(self) -> float:
"""
:type: float
"""
pass
class Transform(AbstractContainer, AbstractItem):
"""
Transforms children with component affine transformations.
"""
class LookAt():
"""
Members:
NONE
CAMERA
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
CAMERA: omni.ui_scene._scene.Transform.LookAt # value = <LookAt.CAMERA: 1>
NONE: omni.ui_scene._scene.Transform.LookAt # value = <LookAt.NONE: 0>
__members__: dict # value = {'NONE': <LookAt.NONE: 0>, 'CAMERA': <LookAt.CAMERA: 1>}
pass
@typing.overload
def __init__(self, **kwargs) -> None:
"""
Constructor.
`kwargs : dict`
See below
### Keyword Arguments:
`transform : `
Single transformation matrix.
`scale_to : `
Which space the current transform will be rescaled before applying the matrix. It's useful to make the object the same size regardless the distance to the camera.
`look_at : `
Rotates this transform to align the direction with the camera.
`basis : `
A custom basis for representing this transform's coordinate system.
`visible : `
This property holds whether the item is visible.
Constructor.
`kwargs : dict`
See below
### Keyword Arguments:
`transform : `
Single transformation matrix.
`scale_to : `
Which space the current transform will be rescaled before applying the matrix. It's useful to make the object the same size regardless the distance to the camera.
`look_at : `
Rotates this transform to align the direction with the camera.
`basis : `
A custom basis for representing this transform's coordinate system.
`visible : `
This property holds whether the item is visible.
"""
@typing.overload
def __init__(self, arg0: object, **kwargs) -> None: ...
@property
def basis(self) -> TransformBasis:
"""
A custom basis for representing this transform's coordinate system.
:type: TransformBasis
"""
@basis.setter
def basis(self, arg1: TransformBasis) -> None:
"""
A custom basis for representing this transform's coordinate system.
"""
@property
def look_at(self) -> Transform.LookAt:
"""
Rotates this transform to align the direction with the camera.
:type: Transform.LookAt
"""
@look_at.setter
def look_at(self, arg1: Transform.LookAt) -> None:
"""
Rotates this transform to align the direction with the camera.
"""
@property
def scale_to(self) -> Space:
"""
Which space the current transform will be rescaled before applying the matrix. It's useful to make the object the same size regardless the distance to the camera.
:type: Space
"""
@scale_to.setter
def scale_to(self, arg1: Space) -> None:
"""
Which space the current transform will be rescaled before applying the matrix. It's useful to make the object the same size regardless the distance to the camera.
"""
@property
def transform(self) -> Matrix44:
"""
Single transformation matrix.
:type: Matrix44
"""
@transform.setter
def transform(self, arg1: handle) -> None:
"""
Single transformation matrix.
"""
pass
class TransformBasis():
def __init__(self, **kwargs) -> None: ...
def get_matrix(self) -> Matrix44: ...
pass
class Vector2():
def __add__(self, arg0: Vector2) -> Vector2: ...
def __eq__(self, arg0: Vector2) -> bool: ...
def __getitem__(self, arg0: int) -> float: ...
@typing.overload
def __init__(self, v: Vector2) -> None: ...
@typing.overload
def __init__(self, x: float = 0.0) -> None: ...
@typing.overload
def __init__(self, x: float, y: float) -> None: ...
def __repr__(self) -> str: ...
def __setitem__(self, arg0: int, arg1: float) -> None: ...
def get_length(self) -> float: ...
def get_normalized(self) -> Vector2: ...
@property
def x(self) -> float:
"""
:type: float
"""
@x.setter
def x(self, arg0: float) -> None:
pass
@property
def y(self) -> float:
"""
:type: float
"""
@y.setter
def y(self, arg0: float) -> None:
pass
__hash__ = None
pass
class Vector3():
def __add__(self, arg0: Vector3) -> Vector3: ...
def __eq__(self, arg0: Vector3) -> bool: ...
def __getitem__(self, arg0: int) -> float: ...
@typing.overload
def __init__(self, v: Vector3) -> None: ...
@typing.overload
def __init__(self, x: float = 0.0) -> None: ...
@typing.overload
def __init__(self, x: float, y: float, z: float) -> None: ...
def __matmul__(self, arg0: Vector3) -> float: ...
def __mul__(self, arg0: Vector3) -> Vector3: ...
def __repr__(self) -> str: ...
def __setitem__(self, arg0: int, arg1: float) -> None: ...
def get_length(self) -> float: ...
def get_normalized(self) -> Vector3: ...
@property
def x(self) -> float:
"""
:type: float
"""
@x.setter
def x(self, arg0: float) -> None:
pass
@property
def y(self) -> float:
"""
:type: float
"""
@y.setter
def y(self, arg0: float) -> None:
pass
@property
def z(self) -> float:
"""
:type: float
"""
@z.setter
def z(self, arg0: float) -> None:
pass
__hash__ = None
pass
class Vector4():
def __add__(self, arg0: Vector4) -> Vector4: ...
def __eq__(self, arg0: Vector4) -> bool: ...
def __getitem__(self, arg0: int) -> float: ...
@typing.overload
def __init__(self, v: Vector4) -> None: ...
@typing.overload
def __init__(self, x: float = 0.0) -> None: ...
@typing.overload
def __init__(self, x: float, y: float, z: float, w: float) -> None: ...
@typing.overload
def __init__(self, v: Vector3, w: float) -> None: ...
def __repr__(self) -> str: ...
def __setitem__(self, arg0: int, arg1: float) -> None: ...
def get_length(self) -> float: ...
def get_normalized(self) -> Vector4: ...
@property
def w(self) -> float:
"""
:type: float
"""
@w.setter
def w(self, arg0: float) -> None:
pass
@property
def x(self) -> float:
"""
:type: float
"""
@x.setter
def x(self, arg0: float) -> None:
pass
@property
def y(self) -> float:
"""
:type: float
"""
@y.setter
def y(self, arg0: float) -> None:
pass
@property
def z(self) -> float:
"""
:type: float
"""
@z.setter
def z(self, arg0: float) -> None:
pass
__hash__ = None
pass
class Widget(Rectangle, AbstractShape, AbstractItem):
"""
The shape that contains the omni.ui widgets. It automatically creates IAppWindow and transfers its content to the texture of the rectangle. It interacts with the mouse and sends the mouse events to the underlying window, so interacting with the UI on this rectangle is smooth for the user.
"""
class FillPolicy():
"""
Members:
STRETCH
PRESERVE_ASPECT_FIT
PRESERVE_ASPECT_CROP
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
PRESERVE_ASPECT_CROP: omni.ui_scene._scene.Widget.FillPolicy # value = <FillPolicy.PRESERVE_ASPECT_CROP: 2>
PRESERVE_ASPECT_FIT: omni.ui_scene._scene.Widget.FillPolicy # value = <FillPolicy.PRESERVE_ASPECT_FIT: 1>
STRETCH: omni.ui_scene._scene.Widget.FillPolicy # value = <FillPolicy.STRETCH: 0>
__members__: dict # value = {'STRETCH': <FillPolicy.STRETCH: 0>, 'PRESERVE_ASPECT_FIT': <FillPolicy.PRESERVE_ASPECT_FIT: 1>, 'PRESERVE_ASPECT_CROP': <FillPolicy.PRESERVE_ASPECT_CROP: 2>}
pass
class UpdatePolicy():
"""
Members:
ON_DEMAND
ALWAYS
ON_MOUSE_HOVERED
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ALWAYS: omni.ui_scene._scene.Widget.UpdatePolicy # value = <UpdatePolicy.ALWAYS: 1>
ON_DEMAND: omni.ui_scene._scene.Widget.UpdatePolicy # value = <UpdatePolicy.ON_DEMAND: 0>
ON_MOUSE_HOVERED: omni.ui_scene._scene.Widget.UpdatePolicy # value = <UpdatePolicy.ON_MOUSE_HOVERED: 2>
__members__: dict # value = {'ON_DEMAND': <UpdatePolicy.ON_DEMAND: 0>, 'ALWAYS': <UpdatePolicy.ALWAYS: 1>, 'ON_MOUSE_HOVERED': <UpdatePolicy.ON_MOUSE_HOVERED: 2>}
pass
def __init__(self, width: float, height: float, **kwargs) -> None:
"""
Created an empty image.
`kwargs : dict`
See below
### Keyword Arguments:
`fill_policy : `
Define what happens when the source image has a different size than the item.
`update_policy : `
Define when to redraw the widget.
`resolution_scale : `
The resolution scale of the widget.
`resolution_width : `
The resolution of the widget framebuffer.
`resolution_height : `
The resolution of the widget framebuffer.
`width : `
The size of the rectangle.
`height : `
The size of the rectangle.
`thickness : `
The thickness of the line.
`intersection_thickness : `
The thickness of the line for the intersection.
`color : `
The color of the line.
`axis : `
The axis the rectangle is perpendicular to.
`wireframe : `
When true, it's a line. When false it's a mesh.
`gesture : `
All the gestures assigned to this shape.
`gestures : `
All the gestures assigned to this shape.
`visible : `
This property holds whether the item is visible.
"""
def invalidate(self) -> None:
"""
Rebuild and recapture the widgets at the next frame. If
frame
build_fn
"""
@property
def fill_policy(self) -> Widget.FillPolicy:
"""
Define what happens when the source image has a different size than the item.
:type: Widget.FillPolicy
"""
@fill_policy.setter
def fill_policy(self, arg1: Widget.FillPolicy) -> None:
"""
Define what happens when the source image has a different size than the item.
"""
@property
def frame(self) -> omni.ui._ui.Frame:
"""
Return the main frame of the widget.
:type: omni.ui._ui.Frame
"""
@property
def resolution_height(self) -> int:
"""
The resolution of the widget framebuffer.
:type: int
"""
@resolution_height.setter
def resolution_height(self, arg1: int) -> None:
"""
The resolution of the widget framebuffer.
"""
@property
def resolution_scale(self) -> float:
"""
The resolution scale of the widget.
:type: float
"""
@resolution_scale.setter
def resolution_scale(self, arg1: float) -> None:
"""
The resolution scale of the widget.
"""
@property
def resolution_width(self) -> int:
"""
The resolution of the widget framebuffer.
:type: int
"""
@resolution_width.setter
def resolution_width(self, arg1: int) -> None:
"""
The resolution of the widget framebuffer.
"""
@property
def update_policy(self) -> Widget.UpdatePolicy:
"""
Define when to redraw the widget.
:type: Widget.UpdatePolicy
"""
@update_policy.setter
def update_policy(self, arg1: Widget.UpdatePolicy) -> None:
"""
Define when to redraw the widget.
"""
pass
def Cross(arg0: handle, arg1: handle) -> object:
pass
def Dot(arg0: handle, arg1: handle) -> float:
pass
| 115,939 | unknown | 30.411542 | 415 | 0.562313 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/scene_extension.py | ## Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from . import scene
import omni.ext
import omni.ui as ui
from .compatibility import add_intersection_attributes
class SceneExtension(omni.ext.IExt):
"""The entry point for MDL Material Graph"""
def on_startup(self):
self.subscription = ui.add_to_namespace(scene)
# Compatibility with old intersections
add_intersection_attributes()
def on_shutdown(self):
self.subscription = None
| 870 | Python | 32.499999 | 77 | 0.749425 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/compatibility.py | ## Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ["add_intersection_attributes"]
from . import scene as sc
import carb
def _deprecate_warning(func, old, new):
"""Returns decorated function that prints a warning when it's executed"""
def inner(*args, **kwargs):
carb.log_warn(f"[omni.ui.scene] Method {old} is deprecated. Please use {new} instead.")
return func(*args, **kwargs)
return inner
def _add_compatibility(obj, old, new, deprecate_warning=True):
"""Add the attribute old that equals to new"""
new_obj = getattr(obj, new)
if deprecate_warning:
if isinstance(new_obj, property):
setattr(
obj,
old,
property(
fget=_deprecate_warning(new_obj.fget, obj.__name__ + "." + old, obj.__name__ + "." + new),
fset=_deprecate_warning(new_obj.fset, obj.__name__ + "." + old, obj.__name__ + "." + new),
),
)
else:
setattr(obj, old, _deprecate_warning(new_obj, obj.__name__ + "." + old, obj.__name__ + "." + new))
else:
setattr(obj, old, new_obj)
def add_intersection_attributes():
"""Assigns deprecated methods that print warnings when executing"""
for item in [
sc.AbstractGesture,
sc.AbstractShape,
sc.Arc,
sc.Line,
sc.Points,
sc.PolygonMesh,
sc.Rectangle,
sc.Screen,
]:
_add_compatibility(item, "intersection", "gesture_payload")
_add_compatibility(item, "get_intersection", "get_gesture_payload")
_add_compatibility(sc.AbstractGesture, "Intersection", "GesturePayload", False)
| 2,090 | Python | 33.849999 | 110 | 0.616268 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/gesture_manager_utils.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
"""The utilities for ui.scene test"""
from omni.ui_scene import scene as sc
class Manager(sc.GestureManager):
def __init__(self, mouse_action_sequence, mouse_position_sequence, scene_view):
"""
The gesture manager takes inputs to mimic the mouse operations for tests
Args:
mouse_action_sequence: a List which contains a sequence of (input.clicked, input.down, input.released)
mouse_position_sequence: a List which contains a sequence of (input.mouse[0], input.mouse[1])
"""
super().__init__()
# The sequence of actions. In the future we need a way to record it.
# mimic the mouse click, hold and move
self.mouse_action_sequence = mouse_action_sequence
self.mouse_position_sequence = mouse_position_sequence
if len(self.mouse_action_sequence) != len(self.mouse_position_sequence):
raise Exception(f"the mouse action sequence length doesn't match the mouse position sequence")
self.scene_view = scene_view
self.counter = 0
def amend_input(self, input):
if self.counter >= len(self.mouse_action_sequence):
# Don't amentd anything.
return input
# Move mouse
input.mouse[0], input.mouse[1] = self.mouse_position_sequence[self.counter]
# Get 3D cords of the mouse
origin, direction = self.scene_view.get_ray_from_ndc(input.mouse)
input.mouse_origin = origin
input.mouse_direction = direction
# Click, move and release
input.clicked, input.down, input.released = self.mouse_action_sequence[self.counter]
self.counter += 1
return input
| 2,124 | Python | 41.499999 | 114 | 0.678908 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_manipulator.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from omni.ui.tests.test_base import OmniUiTest
from functools import partial
from pathlib import Path
from omni.ui_scene import scene as sc
from omni.ui import color as cl
import asyncio
import carb
import math
import omni.kit
import omni.kit.app
import omni.ui as ui
from .gesture_manager_utils import Manager
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
CURRENT_PATH = Path(__file__).parent.joinpath("../../../data")
class TestManipulator(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_manipulator_update(self):
class RotatingCube(sc.Manipulator):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self._angle = 0
def on_build(self):
transform = sc.Matrix44.get_rotation_matrix(
0, self._angle, 0, True)
with sc.Transform(transform=transform):
sc.Line([-1, -1, -1], [1, -1, -1])
sc.Line([-1, 1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [1, -1, 1])
sc.Line([-1, 1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, 1, -1])
sc.Line([1, -1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [-1, 1, 1])
sc.Line([1, -1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, -1, 1])
sc.Line([-1, 1, -1], [-1, 1, 1])
sc.Line([1, -1, -1], [1, -1, 1])
sc.Line([1, 1, -1], [1, 1, 1])
# Increase the angle
self._angle += 5
def get_angle(self):
return self._angle
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, 50, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -6)
view = transl * rotation
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
rcube = RotatingCube()
rcube.invalidate()
await self.wait_n_updates(1)
self.assertEqual(rcube.get_angle(), 5)
rcube.invalidate()
await self.wait_n_updates(1)
self.assertEqual(rcube.get_angle(), 10)
rcube.invalidate()
await self.wait_n_updates(1)
self.assertEqual(rcube.get_angle(), 15)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_manipulator_model(self):
class MovingRectangle(sc.Manipulator):
"""Manipulator that redraws when the model is changed"""
def __init__(self, **kwargs):
super().__init__(**kwargs)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0),(0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (0.15, 0), (0.3, 0), (0.3, 0), (0.3, 0)]
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
self._gesture = sc.DragGesture(on_changed_fn=self._move, manager=mgr)
def on_build(self):
position = self.model.get_as_floats(self.model.get_item("position"))
transform = sc.Matrix44.get_translation_matrix(*position)
with sc.Transform(transform=transform):
sc.Rectangle(color=cl.blue, gesture=self._gesture)
def on_model_updated(self, item):
self.invalidate()
def _move(self, shape: sc.AbstractShape):
position = shape.gesture_payload.ray_closest_point
item = self.model.get_item("position")
self.model.set_floats(item, position)
class Model(sc.AbstractManipulatorModel):
"""User part. Simple value holder."""
class PositionItem(sc.AbstractManipulatorItem):
def __init__(self):
super().__init__()
self.value = [0, 0, 0]
def __init__(self):
super().__init__()
self.position = Model.PositionItem()
def get_item(self, identifier):
return self.position
def get_as_floats(self, item):
return item.value
def set_floats(self, item, value):
item.value = value
self._item_changed(item)
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, 50, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -6)
view = transl * rotation
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
MovingRectangle(model=Model())
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_manipulator_image(self):
"""Check the image in manipulator doesn't crash when invalidation"""
class ImageManipulator(sc.Manipulator):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.image = None
def on_build(self):
filename = f"{CURRENT_PATH}/main_ov_logo_square.png"
self.image = sc.Image(filename)
window = await self.create_test_window()
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
manipulator = ImageManipulator()
# removing this wait leads to an error of png unload wait time exceeded limit of 20000 ms!
for _ in range(50):
image_ready = manipulator.image and manipulator.image.image_provider.is_reference_valid
if image_ready:
break
await asyncio.sleep(0.1)
await self.wait_n_updates(1)
# Check it doesn't crash
manipulator.invalidate()
await self.wait_n_updates(1)
# Wait for Image
for _ in range(50):
image_ready = manipulator.image and manipulator.image.image_provider.is_reference_valid
if image_ready:
break
await asyncio.sleep(0.1)
await self.wait_n_updates(1)
await self.finalize_test_no_image()
async def test_manipulator_textured_mesh(self):
"""Check the TexturedMesh in manipulator doesn't crash when invalidation"""
class TexturedMeshManipulator(sc.Manipulator):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.mesh = None
def on_build(self):
point_count = 4
# Form the mesh data
points = [[1, -1, 0], [1, 1, 0], [0, 1, 0], [-1, -1, 0]]
vertex_indices = [0, 1, 2, 3]
colors = [[0, 1, 0, 1], [0, 1, 0, 1], [0, 1, 0, 1], [0, 1, 0, 1]]
uvs = [[1, 1], [1, 0], [0.5, 0], [0, 1]]
# Draw the mesh
filename = f"{CURRENT_PATH}/main_ov_logo_square.png"
self.mesh = sc.TexturedMesh(filename, uvs, points, colors, [point_count], vertex_indices)
window = await self.create_test_window()
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
manipulator = TexturedMeshManipulator()
# removing this wait leads to an error of png unload wait time exceeded limit of 20000 ms!
for _ in range(50):
image_ready = manipulator.mesh and manipulator.mesh.image_provider.is_reference_valid
if image_ready:
break
await asyncio.sleep(0.1)
await self.wait_n_updates(1)
# Check it doesn't crash
manipulator.invalidate()
await self.wait_n_updates(1)
# Wait for Image
for _ in range(50):
image_ready = manipulator.mesh and manipulator.mesh.image_provider.is_reference_valid
if image_ready:
break
await asyncio.sleep(0.1)
await self.wait_n_updates(1)
await self.finalize_test_no_image()
| 9,718 | Python | 36.670542 | 111 | 0.542498 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_scroll.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ["TestScroll"]
import omni.kit.test
from omni.ui import scene as sc
from omni.ui.tests.test_base import OmniUiTest
import omni.kit.app
import omni.ui as ui
class TestScroll(OmniUiTest):
async def test_scroll(self):
import omni.kit.ui_test as ui_test
window = await self.create_test_window(block_devices=False)
scrolled = [0, 0]
class Scroll(sc.ScrollGesture):
def on_ended(self):
scrolled[0] += self.scroll[0]
scrolled[1] += self.scroll[1]
with window.frame:
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
sc.Screen(gesture=Scroll())
await self.wait_n_updates(1)
ref = ui_test.WidgetRef(scene_view, "")
await ui_test.emulate_mouse_move(ref.center)
await ui_test.emulate_mouse_scroll(ui_test.Vec2(1, 0))
await self.wait_n_updates(1)
self.assertTrue(scrolled[0] == 0)
self.assertTrue(scrolled[1] > 0)
await self.finalize_test_no_image()
async def test_scroll_another_window(self):
import omni.kit.ui_test as ui_test
window = await self.create_test_window(block_devices=False)
scrolled = [0, 0]
class Scroll(sc.ScrollGesture):
def on_ended(self):
scrolled[0] += self.scroll[0]
scrolled[1] += self.scroll[1]
with window.frame:
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
sc.Screen(gesture=Scroll())
another_window = ui.Window("cover it", width=128, height=128, position_x=64, position_y=64)
await self.wait_n_updates(1)
ref = ui_test.WidgetRef(scene_view, "")
await ui_test.emulate_mouse_move(ref.center)
await ui_test.emulate_mouse_scroll(ui_test.Vec2(1, 1))
await self.wait_n_updates(1)
# Window covers SceneView. Scroll is not expected.
self.assertTrue(scrolled[0] == 0)
self.assertTrue(scrolled[1] == 0)
await self.finalize_test_no_image()
| 3,104 | Python | 31.010309 | 99 | 0.601482 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_container.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
from omni.ui_scene import scene as sc
from omni.ui import color as cl
import carb
import math
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
class TestContainer(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_transform(self):
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, 50, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -6)
view = transl * rotation
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
line_count = 36
for i in range(line_count):
weight = i / line_count
angle = 2.0 * math.pi * weight
# translation matrix
move = sc.Matrix44.get_translation_matrix(
8 * (weight - 0.5), 0.5 * math.sin(angle), 0)
# rotation matrix
rotate = sc.Matrix44.get_rotation_matrix(0, 0, angle)
# the final transformation
transform = move * rotate
color = cl(weight, 1.0 - weight, 1.0)
# create transform and put line to it
with sc.Transform(transform=transform):
sc.Line([0, 0, 0], [0.5, 0, 0], color=color)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
| 2,610 | Python | 34.283783 | 90 | 0.592337 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_arc.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from .gesture_manager_utils import Manager
from omni.ui import color as cl
from omni.ui_scene import scene as sc
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
import carb
import math
import omni.appwindow
import omni.kit.app
import omni.ui as ui
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
CURRENT_PATH = Path(__file__).parent.joinpath("../../../data")
class TestArc(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_angle(self):
"""Test the angle"""
import omni.kit.ui_test as ui_test
window = await self.create_test_window(block_devices=False)
class MyDragGesture(sc.DragGesture):
def __init__(self):
super().__init__()
self.began_called = False
self.changed_called = False
self.ended_called = False
self.began_angle = 0.0
self.end_angle = 0.0
def can_be_prevented(self, gesture):
return True
def on_began(self):
self.sender.begin = self.sender.gesture_payload.angle
self.began_angle = self.sender.gesture_payload.angle
self.began_called = True
def on_changed(self):
self.sender.end = self.sender.gesture_payload.angle
self.changed_called = True
def on_ended(self):
self.sender.color = cl.blue
self.end_angle = self.sender.gesture_payload.angle
self.ended_called = True
with window.frame:
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
transform = sc.Matrix44.get_translation_matrix(0, 0, 0)
transform *= sc.Matrix44.get_scale_matrix(0.2, 0.2, 0.2)
with sc.Transform(transform=transform):
nsteps = 20
# Click, drag 360 deg, release
drag = MyDragGesture()
# Clicked, down, released
mouse_action_sequence = [(0, 0, 0), (1, 1, 0)] + [(0, 1, 0)] * (nsteps + 1) + [(0, 0, 1), (0, 0, 0)]
mouse_position_sequence = (
[(0, 1), (0, 1)]
+ [
(-math.sin(i * math.pi * 2.0 / nsteps), math.cos(i * math.pi * 2.0 / nsteps))
for i in range(nsteps + 1)
]
+ [(0, 1), (0, 1)]
)
drag.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
sc.Arc(500, wireframe=True, color=cl.white, gesture=drag)
await self.wait_n_updates(nsteps + 5)
self.assertTrue(drag.began_called)
self.assertTrue(drag.changed_called)
self.assertTrue(drag.ended_called)
self.assertEqual(drag.began_angle, math.pi * 0.5)
self.assertEqual(drag.end_angle, math.pi * 2.5)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
| 4,129 | Python | 35.875 | 120 | 0.564301 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_scene.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ["TestScene"]
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
from omni.ui_scene import scene as sc
from pathlib import Path
import carb
import omni.kit.app
import omni.ui as ui
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
CURRENT_PATH = Path(__file__).parent.joinpath("../../../data")
class CameraModel(sc.AbstractManipulatorModel):
def __init__(self):
super().__init__()
self._angle = 0
def append_angle(self, delta: float):
self._angle += delta * 100
# Inform SceneView that view matrix is changed
self._item_changed("view")
def get_as_floats(self, item):
"""Called by SceneView to get projection and view matrices"""
if item == self.get_item("projection"):
# Projection matrix
return [5, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1, -1, 0, 0, -1, 0]
if item == self.get_item("view"):
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, self._angle, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -8)
view = transl * rotation
return [view[i] for i in range(16)]
class StereoModel(sc.AbstractManipulatorModel):
def __init__(self, parent, offset):
super().__init__()
self._parent = parent
self._offset = offset
self._sub = self._parent.subscribe_item_changed_fn(lambda m, i: self.changed(m, i))
def changed(self, model, item):
self._item_changed("view")
def get_as_floats(self, item):
"""Called by SceneView to get projection and view matrices"""
if item == self.get_item("projection"):
return self._parent.get_as_floats(self._parent.get_item("projection"))
if item == self.get_item("view"):
parent = self._parent.get_as_floats(self._parent.get_item("view"))
parent = sc.Matrix44(*parent)
transl = sc.Matrix44.get_translation_matrix(0, 0, 8)
rotation = sc.Matrix44.get_rotation_matrix(0, self._offset, 0, True)
transl_inv = sc.Matrix44.get_translation_matrix(0, 0, -8)
view = transl_inv * rotation * transl * parent
return [view[i] for i in range(16)]
class TestScene(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_stereo(self):
"""Test the stereo setup"""
window = await self.create_test_window(block_devices=False)
with window.frame:
with ui.HStack():
camera = CameraModel()
scene = sc.Scene()
sc.SceneView(StereoModel(camera, 3), scene=scene)
sc.SceneView(StereoModel(camera, -3), scene=scene)
with scene:
# Edges of cube
sc.Line([-1, -1, -1], [1, -1, -1])
sc.Line([-1, 1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [1, -1, 1])
sc.Line([-1, 1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, 1, -1])
sc.Line([1, -1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [-1, 1, 1])
sc.Line([1, -1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, -1, 1])
sc.Line([-1, 1, -1], [-1, 1, 1])
sc.Line([1, -1, -1], [1, -1, 1])
sc.Line([1, 1, -1], [1, 1, 1])
with sc.Transform(transform=sc.Matrix44.get_scale_matrix(0.002, 0.002, 0.002)):
widget = sc.Widget(1000, 500)
with widget.frame:
ui.Label(f"Hello test", style={"font_size": 250})
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_draw_list_buffer_count(self):
class RotatingCube(sc.Manipulator):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self._angle = 0
def on_build(self):
transform = sc.Matrix44.get_rotation_matrix(
0, self._angle, 0, True)
with sc.Transform(transform=transform):
sc.Line([-1, -1, -1], [1, -1, -1])
sc.Line([-1, 1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [1, -1, 1])
sc.Line([-1, 1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, 1, -1])
sc.Line([1, -1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [-1, 1, 1])
sc.Line([1, -1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, -1, 1])
sc.Line([-1, 1, -1], [-1, 1, 1])
sc.Line([1, -1, -1], [1, -1, 1])
sc.Line([1, 1, -1], [1, 1, 1])
# Increase the angle
self._angle += 5
def get_angle(self):
return self._angle
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, 50, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -6)
view = transl * rotation
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
rcube = RotatingCube()
for _ in range(2):
rcube.invalidate()
await self.wait_n_updates(1)
draw_list_buffer_count = scene_view.scene.draw_list_buffer_count
for _ in range(2):
rcube.invalidate()
await self.wait_n_updates(1)
# Testing that the buffer count didn't change
self.assertEqual(scene_view.scene.draw_list_buffer_count, draw_list_buffer_count)
await self.finalize_test_no_image() | 6,836 | Python | 36.77348 | 99 | 0.518432 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_shapes.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
from omni.ui_scene import scene as sc
from omni.ui import color as cl
import omni.ui as ui
import math
import carb
import omni.kit
from omni.kit import ui_test
from .gesture_manager_utils import Manager
from functools import partial
from numpy import pi, cos, sin, arccos
import random
import asyncio
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
CURRENT_PATH = Path(__file__).parent.joinpath("../../../data")
class TestShapes(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
random.seed(10)
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_general(self):
window = await self.create_test_window(width=512, height=256)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
# line
sc.Line([-2.5, -1.0, 0], [-1.5, -1.0, 0], color=cl.red, thickness=5)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(1, 0.2, 0)):
# Rectangle
sc.Rectangle(color=cl.blue)
# wireframe rectangle
sc.Rectangle(2, 1.3, thickness=5, wireframe=True)
# arc
sc.Arc(3, begin=math.pi, end=4, thickness=5, wireframe=True, color=cl.yellow)
# label
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(1, -2, 0)):
sc.Label("NVIDIA Omniverse", alignment=ui.Alignment.CENTER, color=cl.green, size=50)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_image(self):
window = await self.create_test_window(width=512, height=256)
sc_image = None
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
# image
filename = f"{CURRENT_PATH}/main_ov_logo_square.png"
sc_image = sc.Image(filename)
# removing this wait leads to an error of png unload wait time exceeded limit of 20000 ms!
for _ in range(50):
image_ready = sc_image.image_provider.is_reference_valid
if image_ready:
break
await asyncio.sleep(0.1)
await self.wait_n_updates(1)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_distant_shape(self):
window = await self.create_test_window(width=256, height=256)
# Projection matrix
proj = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0]
# Move camera
transl = sc.Matrix44.get_translation_matrix(100000000000, 100000000000, 119999998)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, transl), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
with sc.Transform(
transform=sc.Matrix44.get_translation_matrix(-100000000000, -100000000000, -119999995)
):
sc.Line([-1, -1, -1], [1, -1, -1])
sc.Line([-1, 1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [1, -1, 1])
sc.Line([-1, 1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, 1, -1])
sc.Line([1, -1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [-1, 1, 1])
sc.Line([1, -1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, -1, 1])
sc.Line([-1, 1, -1], [-1, 1, 1])
sc.Line([1, -1, -1], [1, -1, 1])
sc.Line([1, 1, -1], [1, 1, 1])
await self.wait_n_updates(10)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_points(self):
window = await self.create_test_window(width=512, height=200)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
point_count = 36
points = []
sizes = []
colors = []
for i in range(point_count):
weight = i / point_count
angle = 2.0 * math.pi * weight
points.append([math.cos(angle), math.sin(angle), 0])
colors.append([weight, 1 - weight, 1, 1])
sizes.append(6 * (weight + 1.0 / point_count))
sc.Points(points, colors=colors, sizes=sizes)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_polygon_mesh(self):
window = await self.create_test_window(width=512, height=200)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
point_count = 36
# Form the mesh data
points = []
vertex_indices = []
sizes = []
colors = []
for i in range(point_count):
weight = i / point_count
angle = 2.0 * math.pi * weight
vertex_indices.append(i)
points.append([math.cos(angle) * weight, -math.sin(angle) * weight, 0])
colors.append([weight, 1 - weight, 1, 1])
sizes.append(6 * (weight + 1.0 / point_count))
# Draw the mesh
sc.PolygonMesh(points, colors, [point_count], vertex_indices)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_polygon_mesh_intersection(self):
"""Click on the different polygon mesh to get the s and t"""
await self.create_test_area(width=1440, height=900, block_devices=False)
self.intersection = False
self.face_id = -1
self.s = -1.0
self.t = -1.0
def _on_shape_clicked(shape):
"""Called when the user clicks the point"""
self.intersection = True
self.face_id = shape.gesture_payload.face_id
self.s = shape.gesture_payload.s
self.t = shape.gesture_payload.t
window = ui.Window("test_polygon_mesh_intersection", width=700, height=500)
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
select = sc.ClickGesture(_on_shape_clicked)
# two triangles
point_count = 3
points = [[-1, -1, 0], [2, -1, 0], [3, 1, 0], [2, -1, 0], [4, 0, -1], [3, 1, 0]]
vertex_indices = [0, 1, 2, 3, 4, 5]
colors = [[1, 0, 0, 1], [1, 0, 0, 1], [1, 0, 0, 1], [0, 0, 1, 1], [0, 0, 1, 1], [0, 0, 1, 1]]
sc.PolygonMesh(points, colors, [point_count, point_count], vertex_indices, gesture=select)
await ui_test.wait_n_updates(10)
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(850, 300))
await ui_test.wait_n_updates(10)
self.assertEqual(self.intersection, True)
self.assertEqual(self.face_id, 0)
self.assertAlmostEqual(self.s, 0.18666667622178545)
self.assertAlmostEqual(self.t, 0.7600000000000001)
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(870, 300))
await ui_test.wait_n_updates(10)
self.assertEqual(self.intersection, True)
self.assertEqual(self.face_id, 1)
self.assertAlmostEqual(self.s, 0.16000002187854384)
self.assertAlmostEqual(self.t, 0.6799999891122469)
async def test_polygon_mesh_not_intersection(self):
"""Click on a polygon mesh to see shape is not clicked"""
await self.create_test_area(width=1440, height=900, block_devices=False)
self.intersection = False
def _on_shape_clicked(shape):
"""Called when the user clicks the point"""
self.intersection = True
window = ui.Window("test_polygon_mesh_not_intersection", width=700, height=500)
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
view = sc.Matrix44.get_translation_matrix(0, 0, -6)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
select = sc.ClickGesture(_on_shape_clicked)
# a concave quadrangle
point_count = 4
points = [[-1, -1, 0], [1, -1, 0], [0, -0.5, 0], [1, 1, 0]]
vertex_indices = [0, 1, 2, 3]
colors = [[1, 0, 0, 1], [1, 0, 0, 1], [1, 0, 0, 1], [0, 0, 1, 1], [0, 0, 1, 1], [0, 0, 1, 1]]
sc.PolygonMesh(points, colors, [point_count], vertex_indices, gesture=select)
await ui_test.wait_n_updates(10)
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(740, 350))
await ui_test.wait_n_updates(10)
self.assertEqual(self.intersection, False)
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(700, 350))
await ui_test.wait_n_updates(10)
self.assertEqual(self.intersection, True)
async def __test_textured_mesh(self, golden_img_name: str, **kwargs):
"""Test polygon mesh with texture"""
window = await self.create_test_window(width=512, height=200)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
point_count = 4
# Form the mesh data
vertex_indices = [0, 2, 3, 1]
points = [(-1, -1, 0), (1, -1, 0), (-1, 1, 0), (1, 1, 0)]
colors = [[0, 1, 0, 1], [0, 1, 0, 1], [0, 1, 0, 1], [0, 1, 0, 1]]
# UVs specified in USD coordinate system
uvs = [(0, 0), (0, 1), (1, 1), (1, 0)]
# Flip V coordinate is requested
if kwargs.get("legacy_flipped_v") is None:
uvs = [(uv[0], 1.0 - uv[1]) for uv in uvs]
# Draw the mesh
filename = f"{CURRENT_PATH}/main_ov_logo_square.png"
tm = sc.TexturedMesh(filename, uvs, points, colors, [point_count], vertex_indices, **kwargs)
# Test that get of uv property is equal to input in both cases
self.assertTrue(tm.uvs, uvs)
# removing this wait leads to an error of png unload wait time exceeded limit of 20000 ms!
for _ in range(50):
await asyncio.sleep(0.1)
await self.wait_n_updates(1)
await self.finalize_test(golden_img_name=golden_img_name, golden_img_dir=self._golden_img_dir)
async def test_textured_mesh_legacy(self):
"""Test legacy polygon mesh with texture (flipped V)"""
await self.__test_textured_mesh(golden_img_name="test_textured_mesh_legacy.png")
async def test_textured_mesh(self):
"""Test polygon mesh with texture (USD coordinates)"""
await self.__test_textured_mesh(golden_img_name="test_textured_mesh.png", legacy_flipped_v=False)
async def test_textured_mesh_intersection(self):
"""Click on the different polygon mesh to get the s and t"""
await self.create_test_area(width=1440, height=900, block_devices=False)
self.intersection = False
self.face_id = -1
self.u = -1.0
self.v = -1.0
self.s = -1.0
self.t = -1.0
def _on_shape_clicked(shape):
"""Called when the user clicks the point"""
self.intersection = True
self.face_id = shape.gesture_payload.face_id
self.u = shape.gesture_payload.u
self.v = shape.gesture_payload.v
self.s = shape.gesture_payload.s
self.t = shape.gesture_payload.t
window = ui.Window("test_textured_mesh_intersection", width=700, height=700)
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
view = sc.Matrix44.get_translation_matrix(0, 0, -6)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
select = sc.ClickGesture(_on_shape_clicked)
# Form the mesh data
point_count = 4
points = [
[-3, -3, 0],
[3, -3, 0],
[3, 3, 0],
[-3, 3, 0],
[-3, -6, 0],
[3, -6, 0],
[3, -3, 0],
[-3, -3, 0],
]
vertex_indices = [0, 1, 2, 3, 4, 5, 6, 7]
colors = [
[1, 1, 1, 1],
[1, 1, 1, 1],
[1, 1, 1, 1],
[1, 1, 1, 1],
[1, 1, 1, 1],
[1, 1, 1, 1],
[1, 1, 1, 1],
[1, 1, 1, 1],
]
filename = f"{CURRENT_PATH}/main_ov_logo_square.png"
uvs = [[0, 1], [1, 1], [1, 0], [0, 0], [0, 1], [1, 1], [1, 0], [0, 0]]
sc.TexturedMesh(
filename, uvs, points, colors, [point_count, point_count], vertex_indices, gesture=select
)
await ui_test.wait_n_updates(10)
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(580, 130))
await ui_test.wait_n_updates(10)
self.assertEqual(self.face_id, 0)
self.assertAlmostEqual(self.u, 0.03333332762122154)
self.assertAlmostEqual(self.v, 0.18000000715255737)
self.assertAlmostEqual(self.s, 0.03333332818826966)
self.assertAlmostEqual(self.t, 0.8200000000000001)
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(850, 500))
await ui_test.wait_n_updates(10)
self.assertEqual(self.face_id, 1)
self.assertAlmostEqual(self.u, 0.9333333373069763)
self.assertAlmostEqual(self.v, 0.8266666680574417)
self.assertAlmostEqual(self.s, 0.9333333381108925)
self.assertAlmostEqual(self.t, 0.17333333333333378)
async def test_linear_curve(self):
window = await self.create_test_window(width=512, height=512)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
sc.Curve(
[[-2.5, -1.0, 0], [-1.5, -1.0, 0], [-1.5, -2.0, 0], [1.0, 0.5, 0]],
curve_type=sc.Curve.CurveType.LINEAR,
colors=[cl.yellow, cl.blue, cl.yellow, cl.green],
thicknesses=[3.0, 1.5, 3.0, 3],
)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_curve_properties(self):
"""test with different colors and thicknesses"""
window = await self.create_test_window(width=600, height=800)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-4, 0, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
thicknesses=[1.0, 2.0, 3.0, 4.0],
curve_type=sc.Curve.CurveType.LINEAR,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-4, -2, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red],
thicknesses=[1.0, 2.0, 3.0],
curve_type=sc.Curve.CurveType.LINEAR,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-4, -4, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red, cl.blue],
thicknesses=[1.0, 2.0],
curve_type=sc.Curve.CurveType.LINEAR,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-4, -6, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red, [0, 1, 0, 1], cl.blue],
thicknesses=[1.5],
tessellation=7,
curve_type=sc.Curve.CurveType.LINEAR,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-4, -8, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red, [0, 1, 0, 1], cl.blue, cl.yellow],
tessellation=7,
curve_type=sc.Curve.CurveType.LINEAR,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 0, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
thicknesses=[1.0, 2.0, 3.0, 4.0],
tessellation=4,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, -2, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red],
thicknesses=[1.0, 2.0, 3.0],
tessellation=4,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, -4, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red, cl.blue],
thicknesses=[1.0, 2.0],
tessellation=4,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, -6, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red, [0, 1, 0, 1], cl.blue],
thicknesses=[1.5],
tessellation=4,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, -8, 0)):
sc.Curve(
[[0.5, -1, 0], [0.1, 0.6, 0], [2.0, 0.6, 0], [3.5, -1, 0]],
colors=[cl.red, [0, 1, 0, 1], cl.blue, cl.yellow],
tessellation=4,
)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_curve_intersection_linear(self):
"""Click different segments of the curve sets the curve to different colors"""
def _on_shape_clicked(shape):
"""Called when the user clicks the point"""
shape.colors = [cl.yellow]
window = await self.create_test_window(width=512, height=256)
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
select = sc.ClickGesture(_on_shape_clicked)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0)] + [(0, 1, 0)] * 10 + [(0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(-0.023809523809523836, -0.19333333333333336)] * 14
select.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
sc.Curve(
[[-2.5, -1.0, 0], [-1.5, -1.0, 0], [-0.5, 0, 0], [0.5, -1, 0], [1.5, -1, 0]],
curve_type=sc.Curve.CurveType.LINEAR,
gesture=select,
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_curve_intersection_distance(self):
"""Click different segments of the curve sets the curve to different colors"""
self.curve_distance = 0.0
def _on_shape_clicked(shape):
"""Called when the user clicks the point"""
shape.colors = [cl.red]
self.curve_distance = shape.gesture_payload.curve_distance
window = await self.create_test_window(width=512, height=256)
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
select = sc.ClickGesture(_on_shape_clicked)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0)] + [(0, 1, 0)] * 5 + [(0, 0, 1)] + [(0, 0, 0)] * 100
mouse_position_sequence = [(0.0978835978835979, 0.04)] * 108
select.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
sc.Curve(
[[-1, 1.0, 0], [1, 0.2, 0], [1, -0.2, 0], [-1, -1, 0]],
thicknesses=[5.0],
colors=[cl.blue],
gesture=select,
)
await self.wait_n_updates(30)
self.assertAlmostEqual(self.curve_distance, 0.4788618615426895)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_bezier_curve(self):
window = await self.create_test_window(width=600, height=450)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=150)
with scene_view.scene:
sc.Curve(
[
[-2.5, -1.0, 0],
[-1.5, 0, 0],
[-0.5, -1, 0],
[0.5, -1, 0],
[0.1, 0.6, 0],
[2.0, 0.6, 0],
[3.5, -1, 0],
],
colors=[cl.red],
thicknesses=[3.0],
curve_type=sc.Curve.CurveType.LINEAR,
)
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, -2, 0)):
sc.Curve(
[
[-2.5, -1.0, 0],
[-1.5, 0, 0],
[-0.5, -1, 0],
[0.5, -1, 0],
[0.1, 0.6, 0],
[2.0, 0.6, 0],
[3.5, -1, 0],
],
colors=[cl.red],
thicknesses=[3.0],
tessellation=9,
)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_bezier_curve_move(self):
def move(transform: sc.Transform, shape: sc.AbstractShape):
"""Called by the gesture"""
translate = shape.gesture_payload.moved
# Move transform to the direction mouse moved
current = sc.Matrix44.get_translation_matrix(*translate)
transform.transform *= current
window = await self.create_test_window(width=600, height=256)
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
transform = sc.Transform()
with transform:
mouse_action_sequence = [
(0, 0, 0),
(1, 1, 0),
(0, 1, 0),
(0, 1, 0),
(0, 1, 0),
(0, 1, 0),
(0, 0, 1),
(0, 0, 0),
]
mouse_position_sequence = [
(0.009, 0.22667),
(0.009, 0.22667),
(0.009, 0.22667),
(0.01126, 0.22667),
(0.2207, 0.2),
(0.5157, 0.186667),
(0.5157, 0.186667),
(0.5157, 0.186667),
]
mrg = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
drag = sc.DragGesture(manager=mrg, on_changed_fn=partial(move, transform))
sc.Curve(
[[-1.5, -1.0, 0], [-0.5, 1, 0], [0.5, 0.8, 0], [1.5, -1, 0]],
colors=[cl.yellow],
thicknesses=[5.0, 1.5],
gesture=drag,
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
def _curves_on_sphere(self, num_curves, num_segs):
"""generate curves points on a sphere"""
curves = []
for i in range(0, num_curves):
phi = arccos(1 - 2 * i / num_curves)
theta = pi * (1 + 5**0.5) * i
x, y, z = cos(theta) * sin(phi) + 0.5, sin(theta) * sin(phi) + 0.5, cos(phi) + 0.5
curve = []
curve.append([x, y, z])
for j in range(0, num_segs):
rx = (random.random() - 0.5) * 0.2
ry = (random.random() - 0.5) * 0.2
rz = (random.random() - 0.5) * 0.2
curve.append([x + rx, y + ry, z + rz])
curves.append(curve)
return curves
async def test_linear_curve_scalability(self):
"""we can have maximum 21 segments per curve with 10000 linear
10000 curves
21 segments per curve
which has 22 vertices per curve
"""
num_curves = 10000
num_segs = 21
curves = self._curves_on_sphere(num_curves, num_segs)
window = await self.create_test_window(width=600, height=600)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=300)
with scene_view.scene:
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-0.5, -1, 0)):
for curve in curves:
sc.Curve(
curve,
colors=[[curve[0][0], curve[0][1], curve[0][2], 1.0]],
curve_type=sc.Curve.CurveType.LINEAR,
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_bezier_curve_scalability(self):
"""we can have maximum 8920 curves with 3 segments per bezier curve and default 9 tessellation
8920 curves
3 segments per curve
9 tessellation per curve
which has 25 vertices per curve
"""
num_curves = 8920
num_segs = 3
curves = self._curves_on_sphere(num_curves, num_segs)
window = await self.create_test_window(width=600, height=600)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=300)
with scene_view.scene:
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-0.5, -1, 0)):
for curve in curves:
sc.Curve(
curve,
colors=[[curve[0][0], curve[0][1], curve[0][2], 1.0]],
thicknesses=[1.0],
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_bezier_segment_scalability(self):
"""we can have maximum 27 curves per bezier curve with 999 segments and default 9 tessellation
27 curves
999 segments per curve
9 tessellation per curve
which has 7993 vertices per curve
"""
num_curves = 27
num_segs = 999 # the number has to be dividable by 3
curves = []
for i in range(0, num_curves):
x = i % 6
y = int(i / 6)
z = random.random()
curve = []
curve.append([x, y, z])
for j in range(0, num_segs):
curve.append([x + random.random(), y + random.random(), z + random.random()])
curves.append(curve)
window = await self.create_test_window(width=1000, height=800)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=300)
with scene_view.scene:
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-3, -4, 0)):
for curve in curves:
sc.Curve(
curve,
colors=[[1, 1, 0, 1.0]],
thicknesses=[1.0],
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_intersection_scalability(self):
"""for intersection workable, we can have maximum 3000 curves with 9 segments and 9 tessellation per curve
3000 curves
9 segments per curve
9 tessellation per curve
which has 73 vertices per curve
"""
def move(transform: sc.Transform, shape: sc.AbstractShape):
"""Called by the gesture"""
translate = shape.gesture_payload.moved
# Move transform to the direction mouse moved
current = sc.Matrix44.get_translation_matrix(*translate)
transform.transform *= current
num_curves = 3000
num_segs = 9
curves = self._curves_on_sphere(num_curves, num_segs)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0)] + [(0, 1, 0)] * 40 + [(0, 0, 1)] * 20 + [(0, 0, 0)] * 10
mouse_position_sequence = (
[(0.06981981981981988, -0.7333333333333334)] * 22
+ [(0.12387387387387383, -0.8844444444444444)] * 10
+ [(0.2635135135135136, -1.511111111111111)] * 10
+ [(0.6265765765765767, -1.98844444444444444)] * 10
+ [(1.84009009009009006, -2.9977777777777776)] * 20
)
window = await self.create_test_window(width=600, height=600)
with window.frame:
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=300)
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
with scene_view.scene:
for curve in curves:
transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(-0.5, -1, 0))
with transform:
drag = sc.DragGesture(on_changed_fn=partial(move, transform), manager=mgr)
sc.Curve(curve, colors=[[random.random(), random.random(), random.random(), 1.0]], gesture=drag)
await self.wait_n_updates(100)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_transparency(self):
window = await self.create_test_window()
with window.frame:
with ui.ZStack():
# Background
ui.Rectangle(style={"background_color": ui.color(0.5, 0.5, 0.5)})
scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT)
with scene_view.scene:
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0.25, 0.25, -0.1)):
sc.Rectangle(1, 1, color=ui.color(1.0, 1.0, 0.0, 0.5))
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 0, 0)):
sc.Rectangle(1, 1, color=ui.color(1.0, 1.0, 1.0, 0.5))
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(-0.25, -0.25, 0.1)):
sc.Rectangle(1, 1, color=ui.color(1.0, 0.0, 1.0, 0.5))
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_vertexindices(self):
window = await self.create_test_window(500, 250)
with window.frame:
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
# two triangles, the first one is red and second one is blue
point_count = 3
points = [[-1, -1, 0], [2, -1, 0], [3, 1, 0], [4, 0, -1], [3, 1, 0]]
vertex_indices = [0, 1, 2, 1, 3, 2]
colors = [[1, 0, 0, 1]] * 3 + [[0, 0, 1, 1]] * 3
sc.PolygonMesh(points, colors, [point_count, point_count], vertex_indices)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_polygon_mesh_wireframe(self):
window = await self.create_test_window(500, 250)
with window.frame:
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
# two triangles, the first one is red and second one is blue
point_count = 3
points = [[-1, -1, 0], [2, -1, 0], [3, 1, 0], [4, 0, -1], [3, 1, 0]]
vertex_indices = [0, 1, 2, 1, 3, 2]
colors = [[1, 0, 0, 1]] * 3 + [[0, 0, 1, 1]] * 3
thicknesses = [3] * 6
sc.PolygonMesh(
points, colors, [point_count, point_count], vertex_indices, thicknesses=thicknesses, wireframe=True
)
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
| 36,449 | Python | 44.223325 | 120 | 0.515213 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_widget.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from omni.ui_scene import scene as sc
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
import carb
import omni.appwindow
import omni.kit.app
import omni.ui as ui
from omni.ui import color as cl
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
CURRENT_PATH = Path(__file__).parent.joinpath("../../../data")
class TestWidget(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_general(self):
"""General ability to use widgets"""
window = await self.create_test_window()
with window.frame:
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
transform = sc.Matrix44.get_translation_matrix(0, 0, 0)
transform *= sc.Matrix44.get_scale_matrix(0.4, 0.4, 0.4)
with sc.Transform(transform=transform):
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
widget = sc.Widget(500, 500, update_policy=sc.Widget.UpdatePolicy.ON_DEMAND)
with widget.frame:
ui.Label("Hello world", style={"font_size": 100})
await self.wait_n_updates(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_resolution(self):
"""General ability to use widgets"""
window = await self.create_test_window()
with window.frame:
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
transform = sc.Matrix44.get_translation_matrix(0, 0, 0)
transform *= sc.Matrix44.get_scale_matrix(0.4, 0.4, 0.4)
with sc.Transform(transform=transform):
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
widget = sc.Widget(500, 500, update_policy=sc.Widget.UpdatePolicy.ON_DEMAND)
with widget.frame:
ui.Label("Hello world", style={"font_size": 100}, word_wrap=True)
await self.wait_n_updates(2)
widget.resolution_width = 250
widget.resolution_height = 250
await self.wait_n_updates(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_transparency(self):
"""General ability to use widgets"""
window = await self.create_test_window()
with window.frame:
with ui.ZStack():
# Background
ui.Rectangle(style={"background_color": ui.color(0.5, 0.5, 0.5)})
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
transform = sc.Matrix44.get_translation_matrix(0, 0, 0)
transform *= sc.Matrix44.get_scale_matrix(0.3, 0.3, 0.3)
with sc.Transform(transform=transform):
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
widget = sc.Widget(500, 500, update_policy=sc.Widget.UpdatePolicy.ON_DEMAND)
with widget.frame:
with ui.VStack():
ui.Label("NVIDIA", style={"font_size": 100, "color": ui.color(1.0, 1.0, 1.0, 0.5)})
ui.Label("NVIDIA", style={"font_size": 100, "color": ui.color(0.0, 0.0, 0.0, 0.5)})
ui.Label("NVIDIA", style={"font_size": 100, "color": ui.color(1.0, 1.0, 1.0, 1.0)})
await self.wait_n_updates(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_click(self):
"""General ability to use mouse with widgets"""
import omni.kit.ui_test as ui_test
window = await self.create_test_window(block_devices=False)
was_clicked = [False]
was_pressed = [False, False, False]
was_released = [False, False, False]
def click():
was_clicked[0] = True
def press(x, y, b, m):
was_pressed[b] = True
def release(x, y, b, m):
was_released[b] = True
with window.frame:
# Camera matrices
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
transform = sc.Matrix44.get_translation_matrix(0, 0, 0)
transform *= sc.Matrix44.get_scale_matrix(0.4, 0.4, 0.4)
with sc.Transform(transform=transform):
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
widget = sc.Widget(500, 500)
with widget.frame:
# Put the button to the center
with ui.VStack():
ui.Spacer()
with ui.HStack(height=0):
ui.Spacer()
ui.Button("Hello world", width=0, clicked_fn=click,
mouse_pressed_fn=press, mouse_released_fn=release)
ui.Spacer()
ui.Spacer()
ref = ui_test.WidgetRef(scene_view, "")
await self.wait_n_updates(2)
# Click in the center
await ui_test.emulate_mouse_move_and_click(ref.center)
await self.wait_n_updates(2)
self.assertTrue(was_clicked[0])
self.assertTrue(was_pressed[0])
self.assertTrue(was_released[0])
self.assertFalse(was_pressed[1])
self.assertFalse(was_released[1])
self.assertFalse(was_pressed[2])
self.assertFalse(was_released[2])
# Right-click
await ui_test.emulate_mouse_move_and_click(ref.center, right_click=True)
await self.wait_n_updates(2)
self.assertTrue(was_pressed[1])
self.assertTrue(was_released[1])
self.assertFalse(was_pressed[2])
self.assertFalse(was_released[2])
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_keyboard(self):
"""General ability to use mouse with widgets"""
import omni.kit.ui_test as ui_test
window = await self.create_test_window(block_devices=False)
with window.frame:
# Camera matrices
projection = [1e-2 * 3, 0, 0, 0]
projection += [0, 1e-2 * 3, 0, 0]
projection += [0, 0, 2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -5)
scene_view = sc.SceneView(sc.CameraModel(projection, view))
with scene_view.scene:
transform = sc.Matrix44.get_translation_matrix(0, 0, 0)
transform *= sc.Matrix44.get_scale_matrix(0.4, 0.4, 0.4)
with sc.Transform(transform=transform):
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
widget = sc.Widget(500, 500)
with widget.frame:
# Put the button to the center
with ui.VStack():
ui.Spacer()
with ui.HStack(height=0):
ui.Spacer()
ui.StringField()
ui.Spacer()
ui.Spacer()
ref = ui_test.WidgetRef(scene_view, "")
await self.wait_n_updates(2)
# Click in the center
await ui_test.emulate_mouse_move_and_click(ref.center)
await self.wait_n_updates(2)
await ui_test.emulate_char_press("NVIDIA Omniverse")
await self.wait_n_updates(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_widget_color_not_leak(self):
class Manipulator(sc.Manipulator):
def on_build(self):
with sc.Transform(scale_to=sc.Space.SCREEN):
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
widget = sc.Widget(
100, 100, update_policy=sc.Widget.UpdatePolicy.ALWAYS
)
sc.Arc(
radius=20,
wireframe=False,
thickness=2,
tesselation=16,
color=cl.red,
)
window = await self.create_test_window(block_devices=False)
with window.frame:
projection = [1e-2, 0, 0, 0]
projection += [0, 1e-2, 0, 0]
projection += [0, 0, -2e-7, 0]
projection += [0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, 5)
with sc.SceneView(sc.CameraModel(projection, view)).scene:
Manipulator()
await self.wait_n_updates(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
| 10,896 | Python | 38.625454 | 119 | 0.530195 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_transform_basis.py | ## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ["TestTransformBasis"]
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
from omni.ui_scene import scene as sc
from omni.ui import color as cl
import carb
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
class TestTransformBasis(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_transform_basis(self):
class ConstantTransformBasis(sc.TransformBasis):
def __init__(self, x: float, y: float, z: float, **kwargs):
super().__init__(**kwargs)
self.__matrix = sc.Matrix44.get_translation_matrix(x, y, z)
def get_matrix(self):
return self.__matrix
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, 50, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, -1, -6)
view = transl * rotation
with window.frame:
self.scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
positions = [0, 0, 0]
sizes = [20]
white = cl(1.0, 1.0, 1.0, 1.0)
red = cl(1.0, 0.0, 0.0, 1.0)
green = cl(0.0, 1.0, 0.0, 1.0)
blue = cl(0.0, 0.0, 1.0, 1.0)
yellow = cl(1.0, 1.0, 0.0, 1.0)
with self.scene_view.scene:
sc.Points(positions, sizes=sizes, colors=[white])
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(2, 0, 0)):
sc.Points(positions, sizes=sizes, colors=[red])
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 2, 0)):
sc.Points(positions, sizes=sizes, colors=[green])
# Now throw in a transform with a custom basis, overriding the parent transforms
with sc.Transform(basis=ConstantTransformBasis(-2, 0, 0)):
sc.Points(positions, sizes=sizes, colors=[blue])
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 2, 0)):
sc.Points(positions, sizes=sizes, colors=[yellow])
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
self.scene_view.scene.clear()
self.scene_view = None
del window
async def test_transform_basis_python_class_deleted(self):
self.was_deleted = False
def do_delete():
self.was_deleted = True
class LoggingTransformBasis(sc.TransformBasis):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.__matrix = sc.Matrix44.get_translation_matrix(0, 0, 0)
def __del__(self):
do_delete()
def get_matrix(self):
return self.__matrix
xform = sc.Transform(basis=LoggingTransformBasis())
self.assertFalse(self.was_deleted, "Python child class of sc.TransformBasis was deleted too soon")
del xform
self.assertTrue(self.was_deleted, "Python child class of sc.TransformBasis was not deleted")
del self.was_deleted
| 4,181 | Python | 35.365217 | 116 | 0.596508 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/__init__.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .test_arc import TestArc
from .test_camera import TestCamera
from .test_shapes import TestShapes
from .test_container import TestContainer
from .test_gestures import TestGestures
from .test_manipulator import TestManipulator
from .test_widget import TestWidget
from .test_scene import TestScene
from .test_scroll import TestScroll
from .test_transform_basis import TestTransformBasis
| 817 | Python | 42.052629 | 76 | 0.824969 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_camera.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from omni.ui.tests.test_base import OmniUiTest
from omni.ui_scene import scene as sc
from pathlib import Path
import carb
import omni.kit.test
import omni.ui as ui
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
class TestCamera(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_general(self):
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1.7, 0, 0, 0, 0, 3, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, 50, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -6)
view = transl * rotation
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
# Edges of cube
sc.Line([-1, -1, -1], [1, -1, -1])
sc.Line([-1, 1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [1, -1, 1])
sc.Line([-1, 1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, 1, -1])
sc.Line([1, -1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [-1, 1, 1])
sc.Line([1, -1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, -1, 1])
sc.Line([-1, 1, -1], [-1, 1, 1])
sc.Line([1, -1, -1], [1, -1, 1])
sc.Line([1, 1, -1], [1, 1, 1])
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_distant_camera(self):
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0]
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(-25, 55, 0, True)
transl = sc.Matrix44.get_translation_matrix(-10000000000, 10000000000, -20000000000)
view = transl * rotation
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=200
)
with scene_view.scene:
sc.Line([-10000000000, -10000000000, -10000000000], [-2000000000, -10000000000, -10000000000])
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_camera_model(self):
class CameraModel(sc.AbstractManipulatorModel):
def __init__(self):
super().__init__()
self._angle = 0
def append_angle(self, delta: float):
self._angle += delta * 100
# Inform SceneView that view matrix is changed
self._item_changed("view")
def get_as_floats(self, item):
"""Called by SceneView to get projection and view matrices"""
if item == self.get_item("projection"):
# Projection matrix
return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0]
if item == self.get_item("view"):
# Move camera
rotation = sc.Matrix44.get_rotation_matrix(30, self._angle, 0, True)
transl = sc.Matrix44.get_translation_matrix(0, 0, -8)
view = transl * rotation
return [view[i] for i in range(16)]
def on_mouse_dragged(sender):
# Change the model's angle according to mouse x offset
mouse_moved = sender.gesture_payload.mouse_moved[0]
sender.scene_view.model.append_angle(mouse_moved)
window = await self.create_test_window(width=512, height=256)
camera_model = CameraModel()
# check initial projection and view matrix
proj = camera_model.get_as_floats(camera_model.get_item("projection"))
view = camera_model.get_as_floats(camera_model.get_item("view"))
self.assertEqual(proj, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1, -1, 0, 0, -2, 0])
self.assertAlmostEqual(view[5], 0.866025, places=5)
self.assertAlmostEqual(view[10], 0.866025, places=5)
self.assertAlmostEqual(view[6], 0.5, places=5)
self.assertAlmostEqual(view[9], -0.5, places=5)
with window.frame:
with sc.SceneView(camera_model, height=200).scene:
# Camera control
sender = sc.Screen(gesture=sc.DragGesture(on_changed_fn=on_mouse_dragged))
# Edges of cube
sc.Line([-1, -1, -1], [1, -1, -1])
sc.Line([-1, 1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [1, -1, 1])
sc.Line([-1, 1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, 1, -1])
sc.Line([1, -1, -1], [1, 1, -1])
sc.Line([-1, -1, 1], [-1, 1, 1])
sc.Line([1, -1, 1], [1, 1, 1])
sc.Line([-1, -1, -1], [-1, -1, 1])
sc.Line([-1, 1, -1], [-1, 1, 1])
sc.Line([1, -1, -1], [1, -1, 1])
sc.Line([1, 1, -1], [1, 1, 1])
await self.wait_n_updates()
await self.finalize_test(golden_img_dir=self._golden_img_dir)
| 6,090 | Python | 39.879194 | 116 | 0.534483 |
omniverse-code/kit/exts/omni.ui.scene/omni/ui_scene/tests/test_gestures.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from .gesture_manager_utils import Manager
from functools import partial
from omni.ui import color as cl
from omni.ui_scene import scene as sc
from omni.ui.tests.test_base import OmniUiTest
import omni.kit.ui_test as ui_test
from pathlib import Path
import carb
import omni.kit
import omni.ui as ui
KIT_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${kit}")).parent.parent.parent
class TestGestures(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = KIT_ROOT.joinpath("data/tests/omni.ui.tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def test_gesture_select(self):
def _on_shape_clicked(shape):
"""Called when the user clicks the point"""
shape.color = cl.red
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
select = sc.ClickGesture(_on_shape_clicked)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (0, 0), (0, 0), (0, 0)]
select.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
sc.Rectangle(color=cl.blue, gesture=select)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_gesture_drag(self):
class MyDragGesture(sc.DragGesture):
def __init__(self):
super().__init__()
self.began_called = False
self.changed_called = False
self.ended_called = False
def can_be_prevented(self, gesture):
return True
def on_began(self):
self.began_called = True
def on_changed(self):
self.changed_called = True
def on_ended(self):
self.ended_called = True
class PriorityManager(Manager):
"""
Manager makes the gesture high priority
"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
def can_be_prevented(self, gesture):
return False
def should_prevent(self, gesture, preventer):
return gesture.state == sc.GestureState.CHANGED and (
preventer.state == sc.GestureState.BEGAN or preventer.state == sc.GestureState.CHANGED
)
window = await self.create_test_window()
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
)
with scene_view.scene:
# Click, move, release in the center
drag = MyDragGesture()
# Clicked, down, released
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0), (0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (0, 0), (0.1, 0), (0.1, 0), (0.1, 0)]
drag.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
rectangle = sc.Rectangle(color=cl.blue, gesture=drag)
await self.wait_n_updates(30)
self.assertTrue(drag.began_called)
self.assertTrue(drag.changed_called)
self.assertTrue(drag.ended_called)
# Click, move, release on the side
drag = MyDragGesture()
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0), (0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0.9), (0, 0.9), (0, 0.9), (0.1, 0.9), (0.1, 0.9), (0.1, 0.9)]
drag.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
rectangle.gestures = [drag]
await self.wait_n_updates(30)
self.assertFalse(drag.began_called)
self.assertFalse(drag.changed_called)
self.assertFalse(drag.ended_called)
# Testing preventing
drag = MyDragGesture()
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0), (0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (0, 0), (0.1, 0), (0.1, 0), (0.1, 0)]
drag.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
rectangle.gestures = [
sc.DragGesture(manager=PriorityManager(mouse_action_sequence, mouse_position_sequence, scene_view)),
drag,
]
await self.wait_n_updates(30)
self.assertTrue(drag.began_called)
self.assertFalse(drag.changed_called)
self.assertTrue(drag.ended_called)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_gesture_callback(self):
def move(transform: sc.Transform, shape: sc.AbstractShape):
"""Called by the gesture"""
translate = shape.gesture_payload.moved
# Move transform to the direction mouse moved
current = sc.Matrix44.get_translation_matrix(*translate)
transform.transform *= current
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0),(0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (0.15, 0), (0.3, 0), (0.3, 0), (0.3, 0)]
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
with scene_view.scene:
transform = sc.Transform()
with transform:
sc.Line(
[-1, 0, 0],
[1, 0, 0],
color=cl.blue,
thickness=5,
gesture=sc.DragGesture(
manager = mgr,
on_changed_fn=partial(move, transform)
)
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_gesture_override(self):
class Move(sc.DragGesture):
def __init__(self, transform: sc.Transform):
super().__init__()
self.__transform = transform
def on_began(self):
self.sender.color = cl.red
def on_changed(self):
translate = self.sender.gesture_payload.moved
# Move transform to the direction mouse moved
current = sc.Matrix44.get_translation_matrix(*translate)
self.__transform.transform *= current
def on_ended(self):
self.sender.color = cl.blue
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
transform=sc.Transform()
with transform:
move = Move(transform)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0),(0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (-0.25, -0.07), (-0.6, -0.15), (-0.6, -0.15), (-0.6, -0.15)]
move.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
sc.Rectangle(color=cl.blue, gesture=move)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_gesture_manager(self):
class PrimeManager(Manager):
def __init__(self, mouse_action_sequence, mouse_position_sequence, scene_view):
super().__init__(mouse_action_sequence, mouse_position_sequence, scene_view)
def should_prevent(self, gesture, preventer):
# prime gesture always wins
if preventer.name == "prime":
return True
def move(transform: sc.Transform, shape: sc.AbstractShape):
"""Called by the gesture"""
translate = shape.gesture_payload.moved
current = sc.Matrix44.get_translation_matrix(*translate)
transform.transform *= current
window = await self.create_test_window(width=512, height=256)
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0),(0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (-0.25, -0.15), (-0.6, -0.3), (-0.6, -0.3), (-0.6, -0.3)]
mgr = PrimeManager(mouse_action_sequence, mouse_position_sequence, scene_view)
# create two cubes overlap with each other
# since the red one has the name of prime, it wins the gesture of move
with scene_view.scene:
transform1 = sc.Transform()
with transform1:
sc.Rectangle(
color=cl.blue,
gesture=sc.DragGesture(
manager=mgr,
on_changed_fn=partial(move, transform1)
)
)
transform2 = sc.Transform()
with transform2:
sc.Rectangle(
color=cl.red,
gesture=sc.DragGesture(
name="prime",
manager=mgr,
on_changed_fn=partial(move, transform2)
)
)
await self.wait_n_updates(30)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_hover_gesture(self):
class HoverGesture(sc.HoverGesture):
def on_began(self):
self.sender.color = cl.red
def on_ended(self):
self.sender.color = cl.blue
window = await self.create_test_window()
# Projection matrix
proj = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -1)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT
)
mouse_action_sequence = [(0, 0, 0)] * 10
# Move mouse close (2px) to the second line and after that on the
# first line. The second line will be blue, the first one is the
# red.
mouse_position_sequence = [(-0, -1)] * 2 + [(0, 0.028)] * 3 + [(0, 0)] * 5
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
# create two cubes overlap with each other
# since the red one has the name of prime, it wins the gesture of move
with scene_view.scene:
sc.Line([-1, -1, 0], [1, 1, 0], thickness=1, gesture=HoverGesture(manager=mgr))
sc.Line([-1, 1, 0], [1, -0.9, 0], thickness=4, gesture=HoverGesture(manager=mgr))
await self.wait_n_updates(9)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_hover_gesture_trigger_on_view_hover(self):
"""Testing trigger_on_view_hover"""
class HoverGesture(sc.HoverGesture):
def __init__(self, manager):
super().__init__(trigger_on_view_hover=True, manager=manager)
def on_began(self):
self.sender.color = cl.red
def on_ended(self):
self.sender.color = cl.blue
window = await self.create_test_window()
# Projection matrix
proj = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -1)
with window.frame:
# The same setup like in test_hover_gesture, but we have ZStack on top
with ui.ZStack():
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT
)
ui.ZStack(content_clipping=1)
mouse_action_sequence = [(0, 0, 0)] * 10
mouse_position_sequence = [(-0, -1)] * 2 + [(0, 0.028)] * 3 + [(0, 0)] * 5
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
with scene_view.scene:
sc.Line([-1, -1, 0], [1, 1, 0], thickness=1, gesture=HoverGesture(manager=mgr))
sc.Line([-1, 1, 0], [1, -0.9, 0], thickness=4, gesture=HoverGesture(manager=mgr))
await self.wait_n_updates(9)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_intersection_thickness(self):
class HoverGesture(sc.HoverGesture):
def on_began(self):
self.sender.color = cl.red
def on_ended(self):
self.sender.color = cl.blue
window = await self.create_test_window()
# Projection matrix
proj = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -1)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT
)
mouse_action_sequence = [(0, 0, 0)] * 10
# Move mouse close (about 4px) to the second line and after that on
# the first line. The second line will be blue, the first one is the
# red.
mouse_position_sequence = [(-0, -1)] * 2 + [(0, 0.43)] * 3 + [(0, 0)] * 5
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
# create two cubes overlap with each other
# since the red one has the name of prime, it wins the gesture of move
with scene_view.scene:
sc.Line([-1, -1, 0], [1, 1, 0], thickness=1, gesture=HoverGesture(manager=mgr))
sc.Line(
[-1, 1, 0], [1, 0, 0], thickness=1, intersection_thickness=8, gesture=HoverGesture(manager=mgr)
)
await self.wait_n_updates(9)
await self.finalize_test(golden_img_dir=self._golden_img_dir)
async def test_hover_smallscale(self):
# Flag that it was hovered
hovered = [0, 0]
class HoverGesture(sc.HoverGesture):
def __init__(self, manager: sc.GestureManager):
super().__init__(manager=manager)
def on_began(self):
if isinstance(self.sender, sc.Line):
hovered[0] = 1
elif isinstance(self.sender, sc.Rectangle):
hovered[1] = 1
self.sender.color = [0, 0, 1, 1]
def on_ended(self):
self.sender.color = [1, 1, 1, 1]
class SmallScale(sc.Manipulator):
def __init__(self, manager: sc.GestureManager):
super().__init__()
self.manager = manager
def on_build(self):
transform = sc.Matrix44.get_translation_matrix(-0.01, 0, 0)
with sc.Transform(transform=transform):
sc.Line([0, 0.005, 0], [0, 0.01, 0], gestures=HoverGesture(manager=self.manager))
sc.Rectangle(0.01, 0.01, gestures=HoverGesture(manager=self.manager))
window = await self.create_test_window()
proj = [
4.772131,
0.000000,
0.000000,
0.000000,
0.000000,
7.987040,
0.000000,
0.000000,
0.000000,
0.000000,
-1.002002,
-1.000000,
0.000000,
0.000000,
-0.200200,
0.000000,
]
view = [
0.853374,
-0.124604,
0.506188,
0.000000,
-0.000000,
0.971013,
0.239026,
0.000000,
-0.521299,
-0.203979,
0.828638,
0.000000,
0.008796,
-0.003659,
-0.198528,
1.000000,
]
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view), aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT
)
mouse_action_sequence = [(0, 0, 0)] * 10
# Move mouse close (about 4px) to the second line and after that on
# the first line. The second line will be blue, the first one is the
# red.
mouse_position_sequence = [(-0, -1)] * 2 + [(0, 0)] * 3 + [(0, 0.1)] * 5
mgr = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
with scene_view.scene:
SmallScale(mgr)
await self.wait_n_updates(9)
self.assertTrue(hovered[0])
self.assertTrue(hovered[1])
await self.finalize_test_no_image()
async def test_gesture_click(self):
single_click, double_click = False, False
def _on_shape_clicked(shape):
nonlocal single_click
single_click = True
def _on_shape_double_clicked(shape):
nonlocal double_click
double_click = True
window = await self.create_test_window(width=1440, height=900, block_devices=False)
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
height=200
)
with scene_view.scene:
click_1 = sc.ClickGesture(_on_shape_clicked)
click_2 = sc.DoubleClickGesture(_on_shape_double_clicked)
sc.Rectangle(color=cl.blue, gestures=[click_1, click_2])
await self.wait_n_updates(15)
single_click, double_click = False, False
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(720, 100), double=False)
await self.wait_n_updates(15)
self.assertTrue(single_click)
self.assertFalse(double_click)
await self.wait_n_updates(15)
single_click, double_click = False, False
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(720, 100), double=True)
await self.wait_n_updates(15)
self.assertTrue(double_click)
self.assertFalse(single_click)
async def test_raw_input(self):
class MyDragGesture(sc.DragGesture):
def __init__(self):
super().__init__()
self.inputs = []
def on_began(self):
self.inputs.append(self.raw_input)
def on_changed(self):
self.inputs.append(self.raw_input)
def on_ended(self):
self.inputs.append(self.raw_input)
window = await self.create_test_window()
# Projection matrix
proj = [0.5, 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
)
with scene_view.scene:
# Click, move, release in the center
drag = MyDragGesture()
# Clicked, down, released
mouse_action_sequence = [(0, 0, 0), (1, 1, 0), (0, 1, 0), (0, 1, 0), (0, 0, 1), (0, 0, 0)]
mouse_position_sequence = [(0, 0), (0, 0), (0, 0), (0.1, 0), (0.1, 0), (0.1, 0)]
drag.manager = Manager(mouse_action_sequence, mouse_position_sequence, scene_view)
sc.Rectangle(color=cl.blue, gesture=drag)
for _ in range(30):
await omni.kit.app.get_app().next_update_async()
self.assertEqual(len(drag.inputs), 3)
self.assertEqual(drag.inputs[0].mouse_origin, drag.inputs[1].mouse_origin)
self.assertEqual(drag.inputs[1].mouse_origin, drag.inputs[2].mouse_origin)
for i in drag.inputs:
self.assertEqual(i.mouse_direction, sc.Vector3(0, 0, 1))
await self.finalize_test_no_image()
async def test_check_mouse_moved_off(self):
import omni.kit.ui_test as ui_test
from carb.input import MouseEventType
window = await self.create_test_window(block_devices=False)
proj = [0.3, 0, 0, 0, 0, 0.3, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
with ui.ZStack():
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
)
class Move(sc.DragGesture):
def __init__(self, transform: sc.Transform):
super().__init__(check_mouse_moved=False)
self.__transform = transform
def on_began(self):
self.sender.color = cl.red
def on_changed(self):
translate = self.sender.gesture_payload.moved
# Move transform to the direction mouse moved
current = sc.Matrix44.get_translation_matrix(*translate)
self.__transform.transform *= current
def on_ended(self):
self.sender.color = cl.blue
with scene_view.scene:
transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 0, -1))
with transform:
sc.Rectangle(color=cl.blue, gesture=Move(transform))
with sc.Transform(transform=sc.Matrix44.get_scale_matrix(3, 3, 3)):
sc.Rectangle(color=cl.grey)
scene_view_ref = ui_test.WidgetRef(scene_view, "")
await ui_test.wait_n_updates()
await ui_test.input.emulate_mouse(MouseEventType.MOVE, scene_view_ref.center)
# Press mouse button
await ui_test.wait_n_updates()
await ui_test.input.emulate_mouse(MouseEventType.LEFT_BUTTON_DOWN)
# Move camera
await ui_test.wait_n_updates()
view *= sc.Matrix44.get_translation_matrix(0, 1.0, 0)
scene_view.model = sc.CameraModel(proj, view)
# Release mouse button
await ui_test.wait_n_updates()
await ui_test.input.emulate_mouse(MouseEventType.LEFT_BUTTON_UP)
await ui_test.wait_n_updates()
await self.finalize_test()
async def test_check_mouse_moved_on(self):
import omni.kit.ui_test as ui_test
from carb.input import MouseEventType
window = await self.create_test_window(block_devices=False)
proj = [0.3, 0, 0, 0, 0, 0.3, 0, 0, 0, 0, 2e-7, 0, 0, 0, 1, 1]
view = sc.Matrix44.get_translation_matrix(0, 0, -10)
with window.frame:
with ui.ZStack():
scene_view = sc.SceneView(
sc.CameraModel(proj, view),
aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT,
)
class Move(sc.DragGesture):
def __init__(self, transform: sc.Transform):
super().__init__(check_mouse_moved=True)
self.__transform = transform
def on_began(self):
self.sender.color = cl.red
def on_changed(self):
translate = self.sender.gesture_payload.moved
# Move transform to the direction mouse moved
current = sc.Matrix44.get_translation_matrix(*translate)
self.__transform.transform *= current
def on_ended(self):
self.sender.color = cl.blue
with scene_view.scene:
transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 0, -1))
with transform:
sc.Rectangle(color=cl.blue, gesture=Move(transform))
with sc.Transform(transform=sc.Matrix44.get_scale_matrix(3, 3, 3)):
sc.Rectangle(color=cl.grey)
scene_view_ref = ui_test.WidgetRef(scene_view, "")
await ui_test.wait_n_updates()
await ui_test.input.emulate_mouse(MouseEventType.MOVE, scene_view_ref.center)
# Press mouse button
await ui_test.wait_n_updates()
await ui_test.input.emulate_mouse(MouseEventType.LEFT_BUTTON_DOWN)
# Move camera
await ui_test.wait_n_updates()
view *= sc.Matrix44.get_translation_matrix(0, 1.0, 0)
scene_view.model = sc.CameraModel(proj, view)
# Release mouse button
await ui_test.wait_n_updates()
await ui_test.input.emulate_mouse(MouseEventType.LEFT_BUTTON_UP)
await ui_test.wait_n_updates()
await self.finalize_test()
async def test_check_no_crash(self):
class ClickGesture(sc.ClickGesture):
def __init__(self, *args, **kwargs):
# Passing `self` while using `super().__init__` is legal python, but not correct.
# However, it shouldn't crash.
super().__init__(self, *args, **kwargs)
with self.assertRaises(TypeError) as cm:
self.assertTrue(bool(ClickGesture()))
await self.finalize_test_no_image()
| 27,877 | Python | 38.655761 | 123 | 0.5431 |
omniverse-code/kit/exts/omni.kit.welcome.extensions/omni/kit/welcome/extensions/style.py | from pathlib import Path
import omni.ui as ui
from omni.ui import color as cl
from omni.ui import constant as fl
CURRENT_PATH = Path(__file__).parent
ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath("icons")
fl.welcome_extensions_scroll_size = 10
EXTENSIONS_PAGE_STYLE = {
"Extensions.Label": {"color": cl.welcome_label},
"Extensions.Button": {
"padding": 0,
"background_color": cl.welcome_content_background,
"stack_direction": ui.Direction.LEFT_TO_RIGHT,
},
"Extensions.Button.Label": {"color": cl.welcome_label},
"Extensions.Button.Image::refresh": {"image_url": f"{ICON_PATH}/refresh.svg", "color": cl.welcome_label},
"Extensions.Button.Image::update": {"image_url": f"{ICON_PATH}/update_all.svg", "color": cl.welcome_label},
"Extensions.Frame": {
"background_color": cl.transparent,
"secondary_color": 0xFF666666,
"border_radius": 0,
"scrollbar_size": 10,
},
"Card.Background": {"border_radius": 10, "border_width": 1, "border_color": 0xFF707070, "background_color": 0xFF2E2C29},
"Card.Name": {"color": 0xFF38B583, "font_size": 16},
"Card.Icon": {"padding": 0, "margin": 0},
"Card.Version": {"color": cl.welcome_label, "font_size": 10},
"Card.Description": {"color": cl.welcome_label, "font_size": 16},
"Card.Button": {"border_radius": 4, "background_color": 0xFF38B583, "margin": 10},
"Card.Button.Label": {"color": 0xFFD9F1E8},
}
| 1,471 | Python | 38.783783 | 124 | 0.647179 |
omniverse-code/kit/exts/omni.kit.welcome.extensions/omni/kit/welcome/extensions/extension.py | import carb
import omni.ext
import omni.ui as ui
from omni.kit.welcome.window import register_page
from omni.ui import constant as fl
from .extensions_widget import ExtensionsWidget
from .style import EXTENSIONS_PAGE_STYLE, ICON_PATH
_extension_instance = None
class ExtensionsPageExtension(omni.ext.IExt):
def on_startup(self, ext_id):
self.__ext_name = omni.ext.get_extension_name(ext_id)
register_page(self.__ext_name, self.build_ui)
def on_shutdown(self):
global _extension_instance
_extension_instance = None
def build_ui(self) -> None:
with ui.ZStack(style=EXTENSIONS_PAGE_STYLE):
# Background
ui.Rectangle(style_type_name_override="Content")
with ui.VStack():
with ui.VStack(height=fl._find("welcome_page_title_height")):
ui.Spacer()
with ui.HStack():
ui.Spacer()
ui.Button(
text="Open Extension Manager",
image_url=f"{ICON_PATH}/external_link.svg",
width=0,
spacing=10,
clicked_fn=self.__show_extension_manager,
style_type_name_override="Title.Button"
)
ui.Spacer()
ui.Spacer()
ExtensionsWidget()
def __show_extension_manager(self):
try:
import omni.kit.app
manager = omni.kit.app.get_app().get_extension_manager()
manager.set_extension_enabled_immediate("omni.kit.window.extensions", True)
from omni.kit.window.extensions import get_instance as get_extensions_instance
inst_ref = get_extensions_instance()
inst_ref().show_window(True)
except Exception as e:
carb.log_warn(f"Failed to show extension manager: {e}")
| 1,979 | Python | 35.666666 | 90 | 0.554826 |
omniverse-code/kit/exts/omni.kit.welcome.extensions/omni/kit/welcome/extensions/extensions_widget.py | from typing import List
import omni.kit.app
import omni.ui as ui
from omni.ui import constant as fl
from .extensions_model import ExtensionItem, ExtensionsModel
class ExtensionCard:
def __init__(self, item: ExtensionItem):
self._item = item
self._build_ui()
def _build_ui(self):
ICON_SIZE = 40
with ui.ZStack(height=80):
ui.Rectangle(style_type_name_override="Card.Background")
with ui.HStack():
with ui.HStack(width=250):
with ui.VStack(width=52):
ui.Spacer()
#with ui.Frame(height=ICON_SIZE, width=ICON_SIZE):
# ui.Image(self._item.icon, style_type_name_override="Card.Icon")
with ui.HStack():
ui.Spacer()
ui.Image(self._item.icon, width=ICON_SIZE, height=ICON_SIZE, style_type_name_override="Card.Icon")
ui.Spacer()
ui.Label(f"v{self._item.version}", alignment=ui.Alignment.CENTER, style_type_name_override="Card.Version")
ui.Spacer()
ui.Label(self._item.name, alignment=ui.Alignment.LEFT_CENTER, style_type_name_override="Card.Name")
with ui.ZStack():
ui.Label(self._item.description, alignment=ui.Alignment.LEFT_CENTER, style_type_name_override="Card.Description")
with ui.VStack(width=130):
ui.Spacer()
ui.Button("UPDATE", height=32, style_type_name_override="Card.Button", mouse_pressed_fn=lambda x, y, b, a: self.__update())
ui.Spacer()
def __update(self):
try:
import omni.kit.app
manager = omni.kit.app.get_app().get_extension_manager()
manager.set_extension_enabled_immediate("omni.kit.window.extensions", True)
from omni.kit.window.extensions import ext_controller
# If autoload for that one is enabled, move it to latest:
'''
# TODO:
if ext_controller.is_autoload_enabled(self._item.enabled_id):
ext_controller.toggle_autoload(self._item.enabled_id, False)
if check_can_be_toggled(self._item.latest_id, for_autoload=True):
ext_controller.toggle_autoload(self._item.latest_id, True)
'''
# If extension is enabled, switch off to latest:
if self._item.enabled:
self._toggle_extension(self._item.enabled_id, False)
self._toggle_extension(self._item.latest_id, True)
except Exception as e:
carb.log_warn(f"Faild to update {self._item.enabled_id} to {self._item.latest_id}: {e}")
def _toggle_extension(self, ext_id: str, enable: bool):
'''
# TODO:
if enable and not check_can_be_toggled(ext_id):
return False
'''
omni.kit.commands.execute("ToggleExtension", ext_id=ext_id, enable=enable)
return True
class ExtensionsWidget:
def __init__(self):
self._build_ui()
def _build_ui(self):
with ui.HStack():
ui.Spacer(width=fl._find("welcome_content_padding_x"))
with ui.VStack(spacing=5):
with ui.HStack(height=30):
ui.Spacer(width=fl._find("welcome_extensions_scroll_size"))
ui.Label("New Updates", style_type_name_override="Extensions.Label")
ui.Spacer()
ui.Button(
"CHECK FOR UPDATES",
width=0,
image_width=16,
spacing=4,
name="refresh",
style_type_name_override="Extensions.Button",
clicked_fn=self.__refresh
)
ui.Spacer(width=10)
ui.Button(
"UPDATE ALL",
width=0,
image_width=16,
spacing=4,
name="update",
style_type_name_override="Extensions.Button",
clicked_fn=self.__update_all
)
ui.Spacer(width=fl._find("welcome_extensions_scroll_size"))
with ui.HStack():
ui.Spacer(width=fl._find("welcome_extensions_scroll_size"))
self._model = ExtensionsModel()
self._frame = ui.Frame(build_fn=self._build_ext_cards)
ui.Spacer(width=fl._find("welcome_content_padding_x"))
def _build_exts(self):
self._model = ExtensionsModel()
self._frame = ui.Frame(build_fn=self._build_ext_cards)
def _build_ext_cards(self):
with ui.ScrollingFrame(
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_OFF,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
style_type_name_override="Extensions.Frame"
):
with ui.VStack(spacing=5):
for item in self._model.get_item_children(None):
ExtensionCard(item)
def __refresh(self):
self._model.refresh()
with self._frame:
self._frame.call_build_fn()
def __update_all(self):
pass
| 5,453 | Python | 40.633587 | 143 | 0.526683 |
omniverse-code/kit/exts/omni.kit.welcome.extensions/omni/kit/welcome/extensions/extensions_model.py | import os
from functools import lru_cache
from typing import List, Optional
import omni.kit.app
import omni.ui as ui
ext_manager = None
# Sync only once for now
@lru_cache()
def _sync_registry():
ext_manager.refresh_registry()
@lru_cache()
def get_extpath_git_ext():
try:
import omni.kit.extpath.git as git_ext
return git_ext
except ImportError:
return None
class ExtensionItem(ui.AbstractItem):
def __init__(self, ext_info: dict):
super().__init__()
self.name = ext_info.get("fullname")
enabled_version = ext_info.get("enabled_version")
self.enabled_id = enabled_version.get("id")
self.version = self.__get_version(self.enabled_id)
latest_version = ext_info.get("latest_version")
self.latest_id = latest_version.get("id")
self.flags = ext_info.get("flags")
self.enabled = bool(self.flags & omni.ext.EXTENSION_SUMMARY_FLAG_ANY_ENABLED)
ext_info_local = ext_manager.get_extension_dict(self.enabled_id)
self.path = ext_info_local.get("path", "")
package_dict = ext_info_local.get("package", {})
self.icon = self.__get_icon(package_dict)
self.description = package_dict.get("description", "") or "No Description"
def __get_version(self, ext_id: str) -> str:
"""Convert 'omni.foo-tag-1.2.3' to '1.2.3'"""
a, b, *_ = ext_id.split("-") + [""]
if b and b[0:1].isdigit():
return f"{b}"
return ""
def __get_icon(self, package_dict: dict) -> str:
path = package_dict.get("icon", None)
if path:
icon_path = os.path.join(self.path, path)
if os.path.exists(icon_path):
return icon_path
return ""
class ExtensionsModel(ui.AbstractItemModel):
def __init__(self):
super().__init__()
self._items: List[ExtensionItem] = []
global ext_manager
app = omni.kit.app.get_app()
ext_manager = app.get_extension_manager()
self.refresh()
def get_item_children(self, item: Optional[ExtensionItem]) -> List[ExtensionItem]:
return self._items
def refresh(self):
# Refresh exts (comes from omni.kit.window.extensions)
get_extpath_git_ext.cache_clear()
_sync_registry()
ext_summaries = ext_manager.fetch_extension_summaries()
updates_exts = [
ext for ext in ext_summaries if ext["enabled_version"]["id"] and ext["enabled_version"]["id"] != ext["latest_version"]["id"]
]
self._items = [ExtensionItem(ext) for ext in updates_exts]
| 2,619 | Python | 29.823529 | 136 | 0.599847 |
omniverse-code/kit/exts/omni.kit.welcome.extensions/omni/kit/welcome/extensions/tests/test_page.py | from pathlib import Path
import omni.kit.app
from omni.ui.tests.test_base import OmniUiTest
from ..extension import ExtensionsPageExtension
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
class TestPage(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
# After running each test
async def tearDown(self):
await super().tearDown()
async def test_page(self):
window = await self.create_test_window(width=800, height=300)
with window.frame:
ext = ExtensionsPageExtension()
ext.on_startup("omni.kit.welcome.extensions-1.1.0")
ext.build_ui()
await omni.kit.app.get_app().next_update_async()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="page.png")
| 1,012 | Python | 30.656249 | 99 | 0.670949 |
omniverse-code/kit/exts/omni.kit.welcome.extensions/omni/kit/welcome/extensions/tests/__init__.py | from .test_page import * | 24 | Python | 23.999976 | 24 | 0.75 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/tools.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pathlib import Path
from typing import List
import traceback
import carb
import carb.dictionary
import carb.events
import carb.settings
import omni.kit.app
import omni.kit.context_menu
import omni.usd
from omni.kit.manipulator.tool.snap import SnapToolButton
from omni.kit.manipulator.transform.manipulator import TransformManipulator
from omni.kit.manipulator.transform.toolbar_tool import SimpleToolButton
from omni.kit.manipulator.transform.types import Operation
from .settings_constants import Constants as prim_c
from .tool_models import LocalGlobalModeModel
from .toolbar_registry import get_toolbar_registry
ICON_FOLDER_PATH = Path(
f"{omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)}/data/icons"
)
TOOLS_ENABLED_SETTING_PATH = "/exts/omni.kit.manipulator.prim2.core/tools/enabled"
class SelectionPivotTool(SimpleToolButton):
# menu entry only needs to register once
__menu_entries = []
@classmethod
def register_menu(cls):
def build_placement_setting_entry(setting: str):
menu = {
"name": setting,
"checked_fn": lambda _: carb.settings.get_settings().get(prim_c.MANIPULATOR_PLACEMENT_SETTING)
== setting,
"onclick_fn": lambda _: carb.settings.get_settings().set(prim_c.MANIPULATOR_PLACEMENT_SETTING, setting),
}
return menu
menu = [
build_placement_setting_entry(s)
for s in [
prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT,
prim_c.MANIPULATOR_PLACEMENT_BBOX_BASE,
prim_c.MANIPULATOR_PLACEMENT_BBOX_CENTER,
prim_c.MANIPULATOR_PLACEMENT_SELECTION_CENTER,
prim_c.MANIPULATOR_PLACEMENT_PICK_REF_PRIM,
]
]
for item in menu:
cls.__menu_entries.append(omni.kit.context_menu.add_menu(item, "sel_pivot", "omni.kit.manipulator.prim"))
@classmethod
def unregister_menu(cls):
for sub in cls.__menu_entries:
sub.release()
cls.__menu_entries.clear()
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# TODO assume the context is "" for VP1
self._usd_context = omni.usd.get_context(self._toolbar_payload.get("usd_context_name", ""))
self._selection = self._usd_context.get_selection()
enabled_img_url = f"{ICON_FOLDER_PATH}/pivot_location.svg"
self._build_widget(
button_name="sel_pivot",
enabled_img_url=enabled_img_url,
model=None,
menu_index="sel_pivot",
menu_extension_id="omni.kit.manipulator.prim",
no_toggle=True,
menu_on_left_click=True,
tooltip="Selection Pivot Placement",
)
# order=1 to register after prim manipulator so _on_selection_changed gets updated len of xformable_prim_paths
self._stage_event_sub = self._usd_context.get_stage_event_stream().create_subscription_to_pop_by_type(
int(omni.usd.StageEventType.SELECTION_CHANGED),
self._on_stage_selection_event,
name="SelectionPivotTool stage event",
order=1,
)
if self._usd_context.get_stage_state() == omni.usd.StageState.OPENED:
self._on_selection_changed()
def destroy(self):
super().destroy()
self._stage_event_sub = None
if self._model:
self._model.destroy()
self._model = None
@classmethod
def can_build(cls, manipulator: TransformManipulator, operation: Operation) -> bool:
return operation == Operation.TRANSLATE or operation == Operation.ROTATE or operation == Operation.SCALE
def _on_stage_selection_event(self, event: carb.events.IEvent):
self._on_selection_changed()
def _on_selection_changed(self):
selected_xformable_paths_count = (
len(self._manipulator.model.xformable_prim_paths) if self._manipulator.model else 0
)
if self._stack:
visible = selected_xformable_paths_count > 0
if self._stack.visible != visible:
self._stack.visible = visible
self._manipulator.refresh_toolbar()
class LocalGlobalTool(SimpleToolButton):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
if self._operation == Operation.TRANSLATE:
setting_path = "/app/transform/moveMode"
elif self._operation == Operation.ROTATE:
setting_path = "/app/transform/rotateMode"
else:
raise RuntimeError("Invalid operation")
self._model = LocalGlobalModeModel(setting_path)
enabled_img_url = f"{ICON_FOLDER_PATH}/transformspace_global_dark.svg"
disabled_img_url = f"{ICON_FOLDER_PATH}/transformspace_local_dark.svg"
self._build_widget(
button_name="local_global",
enabled_img_url=enabled_img_url,
disabled_img_url=disabled_img_url,
model=self._model,
tooltip="Current Transform Space: World",
disabled_tooltip="Current Transform Space: Local"
)
def destroy(self):
super().destroy()
if self._model:
self._model.destroy()
self._model = None
@classmethod
def can_build(cls, manipulator: TransformManipulator, operation: Operation) -> bool:
return operation == Operation.TRANSLATE or operation == Operation.ROTATE
class PrimManipTools:
def __init__(self):
self._settings = carb.settings.get_settings()
self._dict = carb.dictionary.get_dictionary()
self._toolbar_reg = get_toolbar_registry()
SelectionPivotTool.register_menu() # one time startup
self._builtin_tool_classes = {
"prim:1space": LocalGlobalTool,
"prim:2snap": SnapToolButton,
"prim:3sel_pivot": SelectionPivotTool,
}
self._registered_tool_ids: List[str] = []
self._sub = self._settings.subscribe_to_node_change_events(TOOLS_ENABLED_SETTING_PATH, self._on_setting_changed)
if self._settings.get(TOOLS_ENABLED_SETTING_PATH) is True:
self._register_tools()
self._pivot_button_group = None
# register pivot placement to "factory explorer" toolbar
app_name = omni.kit.app.get_app().get_app_filename()
if "omni.factory_explorer" in app_name:
# add manu entry to factory explorer toolbar
manager = omni.kit.app.get_app().get_extension_manager()
self._hooks = manager.subscribe_to_extension_enable(
lambda _: self._register_main_toolbar_button(),
lambda _: self._unregister_main_toolbar_button(),
ext_name="omni.explore.toolbar",
hook_name="omni.kit.manipulator.prim.pivot_placement listener",
)
def __del__(self):
self.destroy()
def destroy(self):
self._hooks = None
if self._pivot_button_group is not None:
self._unregister_main_toolbar_button()
self._unregister_tools()
if self._sub is not None:
self._settings.unsubscribe_to_change_events(self._sub)
self._sub = None
SelectionPivotTool.unregister_menu() # one time shutdown
def _register_tools(self):
for id, tool_class in self._builtin_tool_classes.items():
self._toolbar_reg.register_tool(tool_class, id)
self._registered_tool_ids.append(id)
def _unregister_tools(self):
for id in self._registered_tool_ids:
self._toolbar_reg.unregister_tool(id)
self._registered_tool_ids.clear()
def _on_setting_changed(self, item, event_type):
enabled = self._dict.get(item)
if enabled and not self._registered_tool_ids:
self._register_tools()
elif not enabled:
self._unregister_tools()
def _register_main_toolbar_button(self):
try:
if not self._pivot_button_group:
import omni.explore.toolbar
from .pivot_button_group import PivotButtonGroup
self._pivot_button_group = PivotButtonGroup()
explorer_toolbar_ext = omni.explore.toolbar.get_toolbar_instance()
explorer_toolbar_ext.toolbar.add_widget_group(self._pivot_button_group, 1)
# also add to MODIFY_TOOLS list, when menu Modify is selected
# all items in toolbar will be cleared and re-added from MODIFY_TOOLS list
explorer_tools = omni.explore.toolbar.groups.MODIFY_TOOLS
explorer_tools.append(self._pivot_button_group)
except Exception:
carb.log_warn(traceback.format_exc())
def _unregister_main_toolbar_button(self):
try:
if self._pivot_button_group:
import omni.explore.toolbar
explorer_toolbar_ext = omni.explore.toolbar.get_toolbar_instance()
explorer_toolbar_ext.toolbar.remove_widget_group(self._pivot_button_group)
# remove from MODIFY_TOOLS list as well
explorer_tools = omni.explore.toolbar.groups.MODIFY_TOOLS
if self._pivot_button_group in explorer_tools:
explorer_tools.remove(self._pivot_button_group)
self._pivot_button_group.clean()
self._pivot_button_group = None
except Exception:
carb.log_warn(traceback.format_exc())
| 10,032 | Python | 36.576779 | 120 | 0.627691 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/extension.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.ext
from omni.kit.manipulator.viewport import ManipulatorFactory
from .prim_transform_manipulator import PrimTransformManipulator
from .prim_transform_manipulator_registry import TransformManipulatorRegistry
from .reference_prim_marker import ReferencePrimMarker
from .tools import PrimManipTools
class ManipulatorPrim(omni.ext.IExt):
def on_startup(self, ext_id):
self._tools = PrimManipTools()
# For VP1
self._legacy_manipulator = PrimTransformManipulator()
self._legacy_marker = ManipulatorFactory.create_manipulator(
ReferencePrimMarker, usd_context_name="", manipulator_model=self._legacy_manipulator.model, legacy=True
)
# For VP2
self._manipulator_registry = TransformManipulatorRegistry()
def on_shutdown(self):
if self._legacy_manipulator is not None:
self._legacy_manipulator.destroy()
self._legacy_manipulator = None
if self._legacy_marker is not None:
ManipulatorFactory.destroy_manipulator(self._legacy_marker)
self._legacy_marker = None
if self._manipulator_registry is not None:
self._manipulator_registry.destroy()
self._manipulator_registry = None
if self._tools is not None:
self._tools.destroy()
self._tools = None
| 1,788 | Python | 36.270833 | 115 | 0.714765 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/__init__.py | from .extension import *
from .model import *
from .toolbar_registry import *
| 78 | Python | 18.749995 | 31 | 0.75641 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/prim_transform_manipulator.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import copy
from typing import List, Union
import carb.dictionary
import carb.events
import carb.settings
import omni.ext
import omni.usd
from omni.kit.manipulator.selector import ManipulatorBase
from omni.kit.manipulator.tool.snap import SnapProviderManager
from omni.kit.manipulator.tool.snap import settings_constants as snap_c
from omni.kit.manipulator.transform import get_default_style
from omni.kit.manipulator.transform.manipulator import TransformManipulator
from omni.kit.manipulator.transform.settings_constants import c
from omni.kit.manipulator.transform.settings_listener import OpSettingsListener, SnapSettingsListener
from omni.kit.manipulator.viewport import ManipulatorFactory
from pxr import Sdf, Usd, UsdGeom
from .model import PrimRotateChangedGesture, PrimScaleChangedGesture, PrimTransformModel, PrimTranslateChangedGesture
from .toolbar_registry import get_toolbar_registry
TRANSFORM_GIZMO_HIDDEN_OVERRIDE = "/app/transform/gizmoHiddenOverride"
class PrimTransformManipulator(ManipulatorBase):
def __init__(
self,
usd_context_name: str = "",
viewport_api=None,
name="omni.kit.manipulator.prim2.core",
model: PrimTransformModel = None,
size: float = 1.0,
):
super().__init__(name=name, usd_context_name=usd_context_name)
self._dict = carb.dictionary.get_dictionary()
self._settings = carb.settings.get_settings()
self._usd_context = omni.usd.get_context(usd_context_name)
self._selection = self._usd_context.get_selection()
self._model_is_external = model is not None
self._model = model if self._model_is_external else PrimTransformModel(usd_context_name, viewport_api)
self._legacy_mode = viewport_api is None # if no viewport_api is supplied, it is from VP1
self._snap_manager = SnapProviderManager(viewport_api=viewport_api)
if self._legacy_mode:
self._manipulator = ManipulatorFactory.create_manipulator(
TransformManipulator,
size=size,
model=self._model,
enabled=False,
gestures=[
PrimTranslateChangedGesture(
self._snap_manager, usd_context_name=usd_context_name, viewport_api=viewport_api
),
PrimRotateChangedGesture(usd_context_name=usd_context_name, viewport_api=viewport_api),
PrimScaleChangedGesture(usd_context_name=usd_context_name, viewport_api=viewport_api),
],
tool_registry=get_toolbar_registry(),
)
else:
self._manipulator = TransformManipulator(
size=size,
model=self._model,
enabled=False,
gestures=[
PrimTranslateChangedGesture(
self._snap_manager, usd_context_name=usd_context_name, viewport_api=viewport_api
),
PrimRotateChangedGesture(usd_context_name=usd_context_name, viewport_api=viewport_api),
PrimScaleChangedGesture(usd_context_name=usd_context_name, viewport_api=viewport_api),
],
tool_registry=get_toolbar_registry(),
tool_button_additional_payload={"viewport_api": viewport_api, "usd_context_name": usd_context_name},
)
# Hide the old C++ imguizmo when omni.ui.scene manipulator is enabled
self._prev_transform_hidden_override = self._settings.get(TRANSFORM_GIZMO_HIDDEN_OVERRIDE)
self._settings.set(TRANSFORM_GIZMO_HIDDEN_OVERRIDE, True)
self._set_default_settings()
self._create_local_global_styles()
self._op_settings_listener = OpSettingsListener()
self._op_settings_listener_sub = self._op_settings_listener.subscribe_listener(self._on_op_listener_changed)
self._snap_settings_listener = SnapSettingsListener(
enabled_setting_path=None,
move_x_setting_path=snap_c.SNAP_TRANSLATE_SETTING_PATH,
move_y_setting_path=snap_c.SNAP_TRANSLATE_SETTING_PATH,
move_z_setting_path=snap_c.SNAP_TRANSLATE_SETTING_PATH,
rotate_setting_path=snap_c.SNAP_ROTATE_SETTING_PATH,
scale_setting_path=snap_c.SNAP_SCALE_SETTING_PATH,
provider_setting_path=snap_c.SNAP_PROVIDER_NAME_SETTING_PATH,
)
self._snap_settings_listener_sub = self._snap_settings_listener.subscribe_listener(
self._on_snap_listener_changed
)
self._enabled: bool = self._manipulator.enabled
self._prim_style_applied: bool = False
self._set_style()
def __del__(self):
self.destroy()
def destroy(self):
super().destroy()
self._op_settings_listener_sub = None
self._snap_settings_listener_sub = None
if self._op_settings_listener:
self._op_settings_listener.destroy()
self._op_settings_listener = None
if self._manipulator:
if self._legacy_mode:
ManipulatorFactory.destroy_manipulator(self._manipulator)
else:
self._manipulator.destroy()
self._manipulator = None
if self._model and not self._model_is_external:
self._model.destroy()
self._model = None
if self._snap_manager:
self._snap_manager.destroy()
self._snap_manager = None
# restore imguizmo visibility
self._settings.set(TRANSFORM_GIZMO_HIDDEN_OVERRIDE, self._prev_transform_hidden_override)
@property
def model(self) -> PrimTransformModel:
return self._model
@property
def snap_manager(self) -> SnapProviderManager:
return self._snap_manager
@property
def enabled(self):
return self._manipulator.enabled
@enabled.setter
def enabled(self, value: bool):
if value != self._enabled:
self._enabled = value
self._update_manipulator_enable()
def _set_default_settings(self):
self._settings.set_default_string(c.TRANSFORM_OP_SETTING, c.TRANSFORM_OP_MOVE)
self._settings.set_default_string(c.TRANSFORM_MOVE_MODE_SETTING, c.TRANSFORM_MODE_GLOBAL)
self._settings.set_default_string(c.TRANSFORM_ROTATE_MODE_SETTING, c.TRANSFORM_MODE_GLOBAL)
def _create_local_global_styles(self):
COLOR_LOCAL = 0x8A248AE3
local_style = get_default_style()
local_style["Translate.Point"]["color"] = COLOR_LOCAL
local_style["Rotate.Arc::screen"]["color"] = COLOR_LOCAL
local_style["Scale.Point"]["color"] = COLOR_LOCAL
self._styles = {c.TRANSFORM_MODE_GLOBAL: get_default_style(), c.TRANSFORM_MODE_LOCAL: local_style}
self._snap_styles = copy.deepcopy(self._styles)
self._snap_styles[c.TRANSFORM_MODE_GLOBAL]["Translate.Focal"]["visible"] = True
self._snap_styles[c.TRANSFORM_MODE_LOCAL]["Translate.Focal"]["visible"] = True
def on_selection_changed(self, stage: Usd.Stage, selection: Union[List[Sdf.Path], None], *args, **kwargs) -> bool:
if selection is None:
if self.model:
self.model.on_selection_changed([])
return False
if self.model:
self.model.on_selection_changed(selection)
for path in selection:
prim = stage.GetPrimAtPath(path)
if prim.IsA(UsdGeom.Xformable):
return True
return False
def _update_manipulator_enable(self) -> None:
if not self._manipulator:
return
is_enabled: bool = self._prim_style_applied and self._enabled
if not self._manipulator.enabled and is_enabled:
self._manipulator.enabled = True
elif self._manipulator.enabled and not is_enabled:
self._manipulator.enabled = False
def _set_style(self) -> None:
def set_manipulator_style(styles, mode: str):
# An unknown style will return false here.
if mode in styles:
self._manipulator.style = styles[mode]
return True
else:
return False
if self._op_settings_listener.selected_op == c.TRANSFORM_OP_MOVE:
styles = (
self._snap_styles
if self._snap_settings_listener.snap_enabled and self._snap_settings_listener.snap_to_surface
else self._styles
)
self._prim_style_applied = set_manipulator_style(styles, self._op_settings_listener.translation_mode)
elif self._op_settings_listener.selected_op == c.TRANSFORM_OP_ROTATE:
self._prim_style_applied = set_manipulator_style(self._styles, self._op_settings_listener.rotation_mode)
elif self._op_settings_listener.selected_op == c.TRANSFORM_OP_SCALE:
self._prim_style_applied = set_manipulator_style(self._styles, c.TRANSFORM_MODE_LOCAL)
else:
# unknown op disables.
self._prim_style_applied = False
self._update_manipulator_enable()
def _on_op_listener_changed(self, type: OpSettingsListener.CallbackType, value: str):
if (
type == OpSettingsListener.CallbackType.OP_CHANGED
or type == OpSettingsListener.CallbackType.TRANSLATION_MODE_CHANGED
or type == OpSettingsListener.CallbackType.ROTATION_MODE_CHANGED
):
self._set_style()
def _on_snap_listener_changed(self, setting_val_name: str, value: str):
if setting_val_name == "snap_enabled" or setting_val_name == "snap_to_surface":
self._set_style()
| 10,126 | Python | 41.372385 | 118 | 0.644381 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/tool_models.py | # Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb
import carb.dictionary
import carb.settings
import omni.ui as ui
class LocalGlobalModeModel(ui.AbstractValueModel):
TRANSFORM_MODE_GLOBAL = "global"
TRANSFORM_MODE_LOCAL = "local"
def __init__(self, op_space_setting_path):
super().__init__()
self._settings = carb.settings.get_settings()
self._dict = carb.dictionary.get_dictionary()
self._setting_path = op_space_setting_path
self._op_space_sub = self._settings.subscribe_to_node_change_events(
self._setting_path, self._on_op_space_changed
)
self._op_space = self._settings.get(self._setting_path)
def __del__(self):
self.destroy()
def destroy(self):
if self._op_space_sub is not None:
self._settings.unsubscribe_to_change_events(self._op_space_sub)
self._op_space_sub = None
def _on_op_space_changed(self, item, event_type):
self._op_space = self._dict.get(item)
self._value_changed()
def get_value_as_bool(self):
return self._op_space != self.TRANSFORM_MODE_LOCAL
def set_value(self, value):
self._settings.set(
self._setting_path,
self.TRANSFORM_MODE_LOCAL if value == False else self.TRANSFORM_MODE_GLOBAL,
)
| 1,719 | Python | 32.72549 | 88 | 0.669575 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/settings_constants.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
class Constants:
MANIPULATOR_PLACEMENT_SETTING = "/persistent/exts/omni.kit.manipulator.prim2.core/manipulator/placement"
MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT = "Authored Pivot"
MANIPULATOR_PLACEMENT_SELECTION_CENTER = "Selection Center"
MANIPULATOR_PLACEMENT_BBOX_BASE = "Bounding Box Base"
MANIPULATOR_PLACEMENT_BBOX_CENTER = "Bounding Box Center"
MANIPULATOR_PLACEMENT_PICK_REF_PRIM = "Pick Reference Prim"
| 865 | Python | 47.111108 | 108 | 0.788439 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/utils.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import math
from typing import List
import carb
import carb.profiler
import carb.settings
from pxr import Gf, Usd, UsdGeom
@carb.profiler.profile
def flatten(transform):
"""Convert array[4][4] to array[16]"""
# flatten the matrix by hand
# USING LIST COMPREHENSION IS VERY SLOW (e.g. return [item for sublist in transform for item in sublist]), which takes around 10ms.
m0, m1, m2, m3 = transform[0], transform[1], transform[2], transform[3]
return [
m0[0],
m0[1],
m0[2],
m0[3],
m1[0],
m1[1],
m1[2],
m1[3],
m2[0],
m2[1],
m2[2],
m2[3],
m3[0],
m3[1],
m3[2],
m3[3],
]
@carb.profiler.profile
def get_local_transform_pivot_inv(prim: Usd.Prim, time: Usd.TimeCode = Usd.TimeCode):
xform = UsdGeom.Xformable(prim)
xform_ops = xform.GetOrderedXformOps()
if len(xform_ops):
pivot_op_inv = xform_ops[-1]
if (
pivot_op_inv.GetOpType() == UsdGeom.XformOp.TypeTranslate
and pivot_op_inv.IsInverseOp()
and pivot_op_inv.GetName().endswith("pivot")
):
return pivot_op_inv.GetOpTransform(time)
return Gf.Matrix4d(1.0)
def compose_transform_ops_to_matrix(
translation: Gf.Vec3d, rotation: Gf.Vec3d, rotation_order: Gf.Vec3i, scale: Gf.Vec3d
):
axes = [Gf.Vec3d.XAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.ZAxis()]
rot = []
for i in range(3):
axis_idx = rotation_order[i]
rot.append(Gf.Rotation(axes[axis_idx], rotation[axis_idx]))
rotation_mtx = Gf.Matrix4d(1.0)
rotation_mtx.SetRotate(rot[0] * rot[1] * rot[2])
valid_scale = Gf.Vec3d(0.0)
for i in range(3):
if abs(scale[i]) == 0:
valid_scale[i] = 0.001
else:
valid_scale[i] = scale[i]
scale_mtx = Gf.Matrix4d(1.0)
scale_mtx.SetScale(valid_scale)
translate_mtx = Gf.Matrix4d(1.0)
translate_mtx.SetTranslate(translation)
return scale_mtx * rotation_mtx * translate_mtx
def repeat(t: float, length: float) -> float:
return t - (math.floor(t / length) * length)
def generate_compatible_euler_angles(euler: Gf.Vec3d, rotation_order: Gf.Vec3i) -> List[Gf.Vec3d]:
equal_eulers = [euler]
mid_order = rotation_order[1]
equal = Gf.Vec3d()
for i in range(3):
if i == mid_order:
equal[i] = 180 - euler[i]
else:
equal[i] = euler[i] + 180
equal_eulers.append(equal)
for i in range(3):
equal[i] -= 360
equal_eulers.append(equal)
return equal_eulers
def find_best_euler_angles(old_rot_vec: Gf.Vec3d, new_rot_vec: Gf.Vec3d, rotation_order: Gf.Vec3i) -> Gf.Vec3d:
equal_eulers = generate_compatible_euler_angles(new_rot_vec, rotation_order)
nearest_euler = None
for euler in equal_eulers:
for i in range(3):
euler[i] = repeat(euler[i] - old_rot_vec[i] + 180.0, 360.0) + old_rot_vec[i] - 180.0
if nearest_euler is None:
nearest_euler = euler
else:
distance_1 = (nearest_euler - old_rot_vec).GetLength()
distance_2 = (euler - old_rot_vec).GetLength()
if distance_2 < distance_1:
nearest_euler = euler
return nearest_euler
| 3,734 | Python | 26.873134 | 135 | 0.61248 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/reference_prim_marker.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from __future__ import annotations
import asyncio
import colorsys
import weakref
from collections import defaultdict
from typing import DefaultDict, Dict, Set, Union
from weakref import ProxyType
import concurrent.futures
import carb
import carb.dictionary
import carb.events
import carb.profiler
import carb.settings
import omni.timeline
import omni.usd
from omni.kit.async_engine import run_coroutine
from omni.kit.manipulator.transform.style import COLOR_X, COLOR_Y, COLOR_Z, abgr_to_color
from omni.kit.manipulator.transform.settings_constants import Constants as TrCon
from omni.ui import color as cl
from omni.ui import scene as sc
from pxr import Sdf, Tf, Usd, UsdGeom
from .model import PrimTransformModel
from omni.kit.viewport.manipulator.transform import Viewport1WindowState
from .settings_constants import Constants
from .utils import flatten, get_local_transform_pivot_inv
LARGE_SELECTION_CAP = 20
class PreventViewportOthers(sc.GestureManager):
def can_be_prevented(self, gesture):
return True
def should_prevent(self, gesture, preventer):
if preventer.state == sc.GestureState.BEGAN or preventer.state == sc.GestureState.CHANGED:
if issubclass(type(preventer), ClickMarkerGesture):
if issubclass(type(gesture), ClickMarkerGesture):
return gesture.gesture_payload.ray_distance > preventer.gesture_payload.ray_distance
elif isinstance(gesture, ClickMarkerGesture):
return False
else:
return True
else:
return True
return super().should_prevent(gesture, preventer)
class ClickMarkerGesture(sc.DragGesture):
def __init__(
self,
prim_path: Sdf.Path,
marker: ProxyType[ReferencePrimMarker],
):
super().__init__(manager=PreventViewportOthers())
self._prim_path = prim_path
self._marker = marker
self._vp1_window_state = None
def on_began(self):
self._viewport_on_began()
def on_canceled(self):
self._viewport_on_ended()
def on_ended(self):
self._viewport_on_ended()
self._marker.on_pivot_marker_picked(self._prim_path)
def _viewport_on_began(self):
self._viewport_on_ended()
if self._marker.legacy:
self._vp1_window_state = Viewport1WindowState()
def _viewport_on_ended(self):
if self._vp1_window_state:
self._vp1_window_state.destroy()
self._vp1_window_state = None
class MarkerHoverGesture(sc.HoverGesture):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.items = []
self._began_count = 0
self._original_colors = []
self._original_ends = []
def on_began(self):
self._began_count += 1
if self._began_count == 1:
self._original_colors = [None] * len(self.items)
self._original_ends = [None] * len(self.items)
for i, item in enumerate(self.items):
self._original_colors[i] = item.color
item.color = self._make_brighter(item.color)
if isinstance(item, sc.Line):
self._original_ends[i] = item.end
end = [dim * 1.2 for dim in item.end]
item.end = end
if isinstance(item, sc.Arc):
... # TODO change color to white, blocked by OM-56044
def on_ended(self):
self._began_count -= 1
if self._began_count <= 0:
self._began_count = 0
for i, item in enumerate(self.items):
item.color = self._original_colors[i]
if isinstance(item, sc.Line):
item.end = self._original_ends[i]
if isinstance(item, sc.Arc):
... # TODO change color back, blocked by OM-56044
def _make_brighter(self, color):
hsv = colorsys.rgb_to_hsv(color[0], color[1], color[2])
rgb = colorsys.hsv_to_rgb(hsv[0], hsv[1], hsv[2] * 1.2)
return cl(rgb[0], rgb[1], rgb[2], color[3])
class ReferencePrimMarker(sc.Manipulator):
def __init__(
self, usd_context_name: str = "", manipulator_model: ProxyType[PrimTransformModel] = None, legacy: bool = False
):
super().__init__()
self._settings = carb.settings.get_settings()
self._dict = carb.dictionary.get_dictionary()
self._usd_context_name = usd_context_name
self._usd_context = omni.usd.get_context(self._usd_context_name)
self._manipulator_model = manipulator_model
self._legacy = legacy
self._selection = self._usd_context.get_selection()
self._timeline = omni.timeline.get_timeline_interface()
self._current_time = self._timeline.get_current_time()
# dict from prefixes -> dict of affected markers.
self._markers: DefaultDict[Dict] = defaultdict(dict)
self._stage_listener = None
self._pending_changed_paths: Set[Sdf.Path] = set()
self._process_pending_change_task_or_future: Union[asyncio.Task, concurrent.futures.Future, None] = None
# order=1 to ensure the event handler is called after prim manipulator
self._stage_event_sub = self._usd_context.get_stage_event_stream().create_subscription_to_pop(
self._on_stage_event, name="ReferencePrimMarker stage event", order=1
)
self._placement_sub = self._settings.subscribe_to_node_change_events(
Constants.MANIPULATOR_PLACEMENT_SETTING, self._on_placement_changed
)
self._placement = self._settings.get(Constants.MANIPULATOR_PLACEMENT_SETTING)
self._op_sub = self._settings.subscribe_to_node_change_events(TrCon.TRANSFORM_OP_SETTING, self._on_op_changed)
self._selected_op = self._settings.get(TrCon.TRANSFORM_OP_SETTING)
def destroy(self):
self._stage_event_sub = None
if self._placement_sub:
self._settings.unsubscribe_to_change_events(self._placement_sub)
self._placement_sub = None
if self._op_sub:
self._settings.unsubscribe_to_change_events(self._op_sub)
self._op_sub = None
if self._stage_listener:
self._stage_listener.Revoke()
self._stage_listener = None
if self._process_pending_change_task_or_future and not self._process_pending_change_task_or_future.done():
self._process_pending_change_task_or_future.cancel()
self._process_pending_change_task_or_future = None
self._timeline_sub = None
@property
def usd_context_name(self) -> str:
return self._usd_context_name
@usd_context_name.setter
def usd_context_name(self, value: str):
if value != self._usd_context_name:
new_usd_context = omni.usd.get_context(value)
if not new_usd_context:
carb.log_error(f"Invalid usd context name {value}")
return
if self._stage_listener:
self._stage_listener.Revoke()
self._stage_listener = None
self._usd_context_name = value
self._usd_context = new_usd_context
# order=1 to ensure the event handler is called after prim manipulator
self._stage_event_sub = self._usd_context.get_stage_event_stream().create_subscription_to_pop(
self._on_stage_event, name="ReferencePrimMarker stage event", order=1
)
self.invalidate()
@property
def manipulator_model(self) -> ProxyType[PrimTransformModel]:
return self._manipulator_model
@manipulator_model.setter
def manipulator_model(self, value):
if value != self._manipulator_model:
self._manipulator_model = value
self.invalidate()
@property
def legacy(self) -> bool:
return self._legacy
@legacy.setter
def legacy(self, value):
self._legacy = value
def on_pivot_marker_picked(self, path: Sdf.Path):
if self._manipulator_model.set_pivot_prim_path(path):
# Hide marker on the new pivot prim and show marker on old pivot prim
old_pivot_marker = self._markers.get(self._pivot_prim_path, {}).get(self._pivot_prim_path, None)
if old_pivot_marker:
old_pivot_marker.visible = True
self._pivot_prim_path = self._manipulator_model.get_pivot_prim_path()
new_pivot_marker = self._markers.get(self._pivot_prim_path, {}).get(self._pivot_prim_path, None)
if new_pivot_marker:
new_pivot_marker.visible = False
def on_build(self):
if self._stage_listener:
self._stage_listener.Revoke()
self._stage_listener = None
self._timeline_sub = None
self._markers.clear()
if self._placement != Constants.MANIPULATOR_PLACEMENT_PICK_REF_PRIM:
return
# don't build marker on "select" mode
if self._selected_op == TrCon.TRANSFORM_OP_SELECT:
return
selected_xformable_paths = self._manipulator_model.xformable_prim_paths
stage = self._usd_context.get_stage()
self._current_time = self._timeline.get_current_time()
selection_count = len(selected_xformable_paths)
# skip if there's only one xformable
if selection_count <= 1:
return
if selection_count > LARGE_SELECTION_CAP:
carb.log_warn(
f"{selection_count} is greater than the maximum selection cap {LARGE_SELECTION_CAP}, "
f"{Constants.MANIPULATOR_PLACEMENT_PICK_REF_PRIM} mode will be disabled and fallback to "
f"{Constants.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT} due to performance concern."
)
return
timecode = self._get_current_time_code()
self._pivot_prim_path = self._manipulator_model.get_pivot_prim_path()
xform_cache = UsdGeom.XformCache(timecode)
for path in selected_xformable_paths:
prim = stage.GetPrimAtPath(path)
pivot_inv = get_local_transform_pivot_inv(prim, timecode)
transform = pivot_inv.GetInverse() * xform_cache.GetLocalToWorldTransform(prim)
transform.Orthonormalize() # in case of a none uniform scale
marker_transform = sc.Transform(transform=flatten(transform), visible=self._pivot_prim_path != path)
with marker_transform:
with sc.Transform(scale_to=sc.Space.SCREEN):
gesture = ClickMarkerGesture(path, marker=weakref.proxy(self))
hover_gesture = MarkerHoverGesture()
x_line = sc.Line(
(0, 0, 0),
(50, 0, 0),
color=abgr_to_color(COLOR_X),
thickness=2,
intersection_thickness=8,
gestures=[gesture, hover_gesture],
)
y_line = sc.Line(
(0, 0, 0),
(0, 50, 0),
color=abgr_to_color(COLOR_Y),
thickness=2,
intersection_thickness=8,
gestures=[gesture, hover_gesture],
)
z_line = sc.Line(
(0, 0, 0),
(0, 0, 50),
color=abgr_to_color(COLOR_Z),
thickness=2,
intersection_thickness=8,
gestures=[gesture, hover_gesture],
)
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
point = sc.Arc(
radius=6,
wireframe=False,
tesselation=8,
color=cl.white, # TODO default color grey, blocked by OM-56044
)
hover_gesture.items = [x_line, y_line, z_line, point]
prefixes = path.GetPrefixes()
for prefix in prefixes:
self._markers[prefix][path] = marker_transform
if self._markers:
self._stage_listener = Tf.Notice.Register(Usd.Notice.ObjectsChanged, self._on_objects_changed, stage)
self._timeline_sub = self._timeline.get_timeline_event_stream().create_subscription_to_pop(
self._on_timeline_event
)
def _on_stage_event(self, event: carb.events.IEvent):
if event.type == int(omni.usd.StageEventType.SELECTION_CHANGED):
self._on_selection_changed()
def _on_selection_changed(self):
if self._placement == Constants.MANIPULATOR_PLACEMENT_PICK_REF_PRIM:
self.invalidate()
def _on_placement_changed(self, item, event_type):
placement = self._dict.get(item)
if placement != self._placement:
self._placement = placement
self.invalidate()
def _on_op_changed(self, item, event_type):
selected_op = self._dict.get(item)
if selected_op != self._selected_op:
if selected_op == TrCon.TRANSFORM_OP_SELECT or self._selected_op == TrCon.TRANSFORM_OP_SELECT:
self.invalidate()
self._selected_op = selected_op
def _on_timeline_event(self, e: carb.events.IEvent):
if e.type == int(omni.timeline.TimelineEventType.CURRENT_TIME_TICKED):
current_time = e.payload["currentTime"]
if current_time != self._current_time:
self._current_time = current_time
if self._placement != Constants.MANIPULATOR_PLACEMENT_PICK_REF_PRIM:
# TODO only invalidate transform if this prim or ancestors transforms are time varying?
self.invalidate()
@carb.profiler.profile
async def _process_pending_change(self):
processed_transforms = set()
timecode = self._get_current_time_code()
xform_cache = UsdGeom.XformCache(timecode)
stage = self._usd_context.get_stage()
for path in self._pending_changed_paths:
prim_path = path.GetPrimPath()
affected_transforms = self._markers.get(prim_path, {})
if affected_transforms:
if not UsdGeom.Xformable.IsTransformationAffectedByAttrNamed(path.name):
continue
for path, transform in affected_transforms.items():
if transform in processed_transforms:
continue
prim = stage.GetPrimAtPath(path)
if not prim:
continue
pivot_inv = get_local_transform_pivot_inv(prim, timecode)
xform = pivot_inv.GetInverse() * xform_cache.GetLocalToWorldTransform(prim)
xform.Orthonormalize() # in case of a none uniform scale
transform_value = flatten(xform)
transform.transform = transform_value
processed_transforms.add(transform)
self._pending_changed_paths.clear()
@carb.profiler.profile
def _on_objects_changed(self, notice, sender):
self._pending_changed_paths.update(notice.GetChangedInfoOnlyPaths())
if self._process_pending_change_task_or_future is None or self._process_pending_change_task_or_future.done():
self._process_pending_change_task_or_future = run_coroutine(self._process_pending_change())
def _get_current_time_code(self):
return Usd.TimeCode(
omni.usd.get_frame_time_code(self._current_time, self._usd_context.get_stage().GetTimeCodesPerSecond())
)
| 16,316 | Python | 38.70073 | 119 | 0.59647 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/model.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from __future__ import annotations
import asyncio
import math
import traceback
from enum import Enum, Flag, IntEnum, auto
from typing import Dict, List, Sequence, Set, Tuple, Union
import concurrent.futures
import carb
import carb.dictionary
import carb.events
import carb.profiler
import carb.settings
import omni.kit.app
from omni.kit.async_engine import run_coroutine
import omni.kit.commands
import omni.kit.undo
import omni.timeline
from omni.kit.manipulator.tool.snap import SnapProviderManager
from omni.kit.manipulator.tool.snap import settings_constants as snap_c
from omni.kit.manipulator.transform import AbstractTransformManipulatorModel, Operation
from omni.kit.viewport.manipulator.transform import (
ViewportTransformModel,
DataAccessor,
DataAccessorRegistry,
ManipulationMode,
)
from omni.kit.viewport.manipulator.transform.gestures import (
ViewportTranslateChangedGesture,
ViewportRotateChangedGesture,
ViewportScaleChangedGesture,
)
from omni.kit.manipulator.transform.settings_constants import c
from omni.kit.manipulator.transform.settings_listener import OpSettingsListener, SnapSettingsListener
from omni.ui import scene as sc
from pxr import Gf, Sdf, Tf, Usd, UsdGeom, UsdUtils
from .settings_constants import Constants as prim_c
from .utils import *
# Settings needed for zero-gravity
TRANSFORM_GIZMO_CUSTOM_MANIPULATOR_ENABLED = "/app/transform/gizmoCustomManipulatorEnabled"
TRANSFORM_GIZMO_CUSTOM_MANIPULATOR_PRIMS = "/app/transform/gizmoCustomManipulatorPrims"
TRANSFORM_GIZMO_IS_USING = "/app/transform/gizmoIsUsing"
TRANSFORM_GIZMO_TRANSLATE_DELTA_XYZ = "/app/transform/gizmoTranslateDeltaXYZ"
TRANSFORM_GIZMO_PIVOT_WORLD_POSITION = "/app/transform/tempPivotWorldPosition"
TRANSFORM_GIZMO_ROTATE_DELTA_XYZW = "/app/transform/gizmoRotateDeltaXYZW"
TRANSFORM_GIZMO_SCALE_DELTA_XYZ = "/app/transform/gizmoScaleDeltaXYZ"
TRANSLATE_DELAY_FRAME_SETTING = "/exts/omni.kit.manipulator.prim2.core/visual/delayFrame"
class OpFlag(Flag):
TRANSLATE = auto()
ROTATE = auto()
SCALE = auto()
class Placement(Enum):
LAST_PRIM_PIVOT = auto()
SELECTION_CENTER = auto()
BBOX_CENTER = auto()
REF_PRIM = auto()
BBOX_BASE = auto()
class PrimTranslateChangedGesture(ViewportTranslateChangedGesture):
def _get_model(self, payload_type) -> PrimTransformModel:
if not self.gesture_payload or not self.sender or not isinstance(self.gesture_payload, payload_type):
return None
return self.sender.model
class PrimRotateChangedGesture(ViewportRotateChangedGesture):
...
class PrimScaleChangedGesture(ViewportScaleChangedGesture):
...
class PrimTransformModel(ViewportTransformModel):
def __init__(self, usd_context_name: str = "", viewport_api=None):
ViewportTransformModel.__init__(self, usd_context_name=usd_context_name, viewport_api=viewport_api)
self._dataAccessor = None
self._transform = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] # visual transform of manipulator
self._no_scale_transform_manipulator = Gf.Matrix4d(1.0) # transform of manipulator without scale
self._scale_manipulator = Gf.Vec3d(1.0) # scale of manipulator
self._settings = carb.settings.get_settings()
self._dict = carb.dictionary.get_dictionary()
self._timeline = omni.timeline.get_timeline_interface()
self._app = omni.kit.app.get_app()
self._usd_context_name = usd_context_name
self._usd_context = omni.usd.get_context(usd_context_name)
self.dataAccessorRegistry = PrimDataAccessorRegistry(dataType = "USD")
self._dataAccessor = self.dataAccessorRegistry.getDataAccessor(model = self)
self._enabled_hosting_widget_count: int = 0
self._stage_listener = None
self._xformable_prim_paths: List[Sdf.Path] = []
self._xformable_prim_paths_sorted: List[Sdf.Path] = []
self._xformable_prim_paths_set: Set[Sdf.Path] = set()
self._xformable_prim_paths_prefix_set: Set[Sdf.Path] = set()
self._consolidated_xformable_prim_paths: List[Sdf.Path] = []
self._pending_changed_paths_for_xform_data: Set[Sdf.Path] = set()
self._pivot_prim: Usd.Prim = None
self._update_prim_xform_from_prim_task_or_future: Union[asyncio.Task, concurrent.futures.Future, None] = None
self._current_editing_op: Operation = None
self._ignore_xform_data_change = False
self._timeline_sub = None
self._pending_changed_paths: Dict[Sdf.Path, bool] = {}
self._mode = ManipulationMode.PIVOT
self._viewport_fps: float = 0.0 # needed this as heuristic for delaying the visual update of manipulator to match rendering
self._viewport_api = viewport_api
self._delay_dirty_tasks_or_futures: Dict[int, Union[asyncio.Task, concurrent.futures.Future]] = {}
self._no_scale_transform_manipulator_item = sc.AbstractManipulatorItem()
self._items["no_scale_transform_manipulator"] = self._no_scale_transform_manipulator_item
self._scale_manipulator_item = sc.AbstractManipulatorItem()
self._items["scale_manipulator"] = self._scale_manipulator_item
self._transform_manipulator_item = sc.AbstractManipulatorItem()
self._items["transform_manipulator"] = self._transform_manipulator_item
self._manipulator_mode_item = sc.AbstractManipulatorItem()
self._items["manipulator_mode"] = self._manipulator_mode_item
self._viewport_fps_item = sc.AbstractManipulatorItem()
self._items["viewport_fps"] = self._viewport_fps_item
self._set_default_settings()
# subscribe to snap events
self._snap_settings_listener = SnapSettingsListener(
enabled_setting_path=None,
move_x_setting_path=snap_c.SNAP_TRANSLATE_SETTING_PATH,
move_y_setting_path=snap_c.SNAP_TRANSLATE_SETTING_PATH,
move_z_setting_path=snap_c.SNAP_TRANSLATE_SETTING_PATH,
rotate_setting_path=snap_c.SNAP_ROTATE_SETTING_PATH,
scale_setting_path=snap_c.SNAP_SCALE_SETTING_PATH,
provider_setting_path=snap_c.SNAP_PROVIDER_NAME_SETTING_PATH,
)
# subscribe to operation/mode events
self._op_settings_listener = OpSettingsListener()
self._op_settings_listener_sub = self._op_settings_listener.subscribe_listener(self._on_op_listener_changed)
self._placement_sub = self._settings.subscribe_to_node_change_events(
prim_c.MANIPULATOR_PLACEMENT_SETTING, self._on_placement_setting_changed
)
self._placement = Placement.LAST_PRIM_PIVOT
placement = self._settings.get(prim_c.MANIPULATOR_PLACEMENT_SETTING)
self._update_placement(placement)
# cache unique setting path for selection pivot position
# vp1 default
self._selection_pivot_position_path = TRANSFORM_GIZMO_PIVOT_WORLD_POSITION + "/Viewport"
# vp2
if self._viewport_api:
self._selection_pivot_position_path = (
TRANSFORM_GIZMO_PIVOT_WORLD_POSITION + "/" + self._viewport_api.id.split("/")[0]
)
# update setting with pivot placement position on init
self._update_temp_pivot_world_position()
def subscribe_to_value_and_get_current(setting_val_name: str, setting_path: str):
sub = self._settings.subscribe_to_node_change_events(
setting_path, lambda item, type: setattr(self, setting_val_name, self._dict.get(item))
)
setattr(self, setting_val_name, self._settings.get(setting_path))
return sub
# subscribe to zero-gravity settings
self._custom_manipulator_enabled_sub = subscribe_to_value_and_get_current(
"_custom_manipulator_enabled", TRANSFORM_GIZMO_CUSTOM_MANIPULATOR_ENABLED
)
self._warning_notification = None
self._selected_instance_proxy_paths = set()
# subscribe to USD related events
self._stage_event_sub = self._usd_context.get_stage_event_stream().create_subscription_to_pop(
self._on_stage_event, name="PrimTransformModel stage event"
)
if self._usd_context.get_stage_state() == omni.usd.StageState.OPENED:
self._on_stage_opened()
def _on_timeline_event(self, e: carb.events.IEvent):
if e.type == int(omni.timeline.TimelineEventType.CURRENT_TIME_TICKED):
current_time = e.payload["currentTime"]
if current_time != self._current_time:
self._current_time = current_time
self._dataAccessor.xform_set_time()
# TODO only update transform if this prim or ancestors transforms are time varying?
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
def _on_stage_event(self, event: carb.events.IEvent):
if event.type == int(omni.usd.StageEventType.OPENED):
self._on_stage_opened()
elif event.type == int(omni.usd.StageEventType.CLOSING):
self._on_stage_closing()
def _on_stage_opened(self):
self._dataAccessor._stage = self._usd_context.get_stage()
self._timeline_sub = self._timeline.get_timeline_event_stream().create_subscription_to_pop(
self._on_timeline_event
)
self._current_time = self._timeline.get_current_time()
self._dataAccessor.update_xform_cache()
#commands
def _on_ended_transform(
self,
paths: List[str],
new_translations: List[float],
new_rotation_eulers: List[float],
new_rotation_orders: List[int],
new_scales: List[float],
old_translations: List[float],
old_rotation_eulers: List[float],
old_rotation_orders: List[int],
old_scales: List[float],
):
self._alert_if_selection_has_instance_proxies()
self._dataAccessor._on_ended_transform(
paths,
new_translations,
new_rotation_eulers,
new_rotation_orders,
new_scales,
old_translations,
old_rotation_eulers,
old_rotation_orders,
old_scales,
)
def _do_transform_selected_prims(
self,
paths: List[str],
new_translations: List[float],
new_rotation_eulers: List[float],
new_rotation_orders: List[int],
new_scales: List[float],
):
"""Function ran by _transform_selected_prims(). Can be overridden to change the behavior
Do not remove this function: can be used outside of this code"""
self._alert_if_selection_has_instance_proxies()
self._dataAccessor._do_transform_selected_prims(
paths,
new_translations,
new_rotation_eulers,
new_rotation_orders,
new_scales
)
def _do_transform_all_selected_prims_to_manipulator_pivot(
self,
paths: List[str],
new_translations: List[float],
new_rotation_eulers: List[float],
new_rotation_orders: List[int],
new_scales: List[float],
):
"""Function ran by _transform_all_selected_prims_to_manipulator_pivot().
Can be overridden to change the behavior. Do not remove this function: can be used outside of this code"""
self._alert_if_selection_has_instance_proxies()
self._dataAccessor._do_transform_all_selected_prims_to_manipulator_pivot(
paths,
new_translations,
new_rotation_eulers,
new_rotation_orders,
new_scales
)
def __del__(self):
self.destroy()
def destroy(self):
if self._warning_notification:
self._warning_notification.dismiss()
self._warning_notification= None
self._op_settings_listener_sub = None
if self._op_settings_listener:
self._op_settings_listener.destroy()
self._op_settings_listener = None
self._stage_event_sub = None
if self._stage_listener:
self._stage_listener = self._dataAccessor.remove_update_callback(self._stage_listener)
# if self._usd_context.get_stage_state() == omni.usd.StageState.OPENED:
self._on_stage_closing()
self._timeline_sub = None
if self._snap_settings_listener:
self._snap_settings_listener.destroy()
self._snap_settings_listener = None
if self._custom_manipulator_enabled_sub:
self._settings.unsubscribe_to_change_events(self._custom_manipulator_enabled_sub)
self._custom_manipulator_enabled_sub = None
if self._placement_sub:
self._settings.unsubscribe_to_change_events(self._placement_sub)
self._placement_sub = None
for task_or_future in self._delay_dirty_tasks_or_futures.values():
task_or_future.cancel()
self._delay_dirty_tasks_or_futures.clear()
def set_pivot_prim_path(self, path: Sdf.Path) -> bool:
if path not in self._xformable_prim_paths_set:
carb.log_warn(f"Cannot set pivot prim path to {path}")
return False
if not self._pivot_prim or self._pivot_prim.GetPath() != path:
self._pivot_prim = self._dataAccessor.get_prim_at_path(path)
else:
return False
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
return True
def get_pivot_prim_path(self) -> Sdf.Path:
if self._pivot_prim:
return self._pivot_prim.GetPath()
return None
def _update_xform_data_from_dirty_paths(self):
for p in self._pending_changed_paths_for_xform_data:
prim_path = p.GetPrimPath()
if prim_path in self.all_xformable_prim_data_curr and self._path_may_affect_transform(p):
prim = self._dataAccessor.get_prim_at_path(prim_path)
xform_tuple = self._dataAccessor.get_local_transform_SRT(prim, self._dataAccessor.get_current_time_code(self._current_time))
pivot = get_local_transform_pivot_inv(prim, self._dataAccessor.get_current_time_code(self._current_time)).GetInverse()
self.all_xformable_prim_data_curr[prim_path] = xform_tuple + (pivot,)
if prim_path in self._consolidated_xformable_prim_paths:
self.consolidated_xformable_prim_data_curr[prim_path] = xform_tuple + (pivot,)
self._pending_changed_paths_for_xform_data.clear()
def on_began(self, payload):
item = payload.changing_item
self._current_editing_op = item.operation
# All selected xformable prims' transforms. Store this for when `Keep Spacing` option is off during snapping,
# because it can modify parent's and child're transform differently.
self._all_xformable_prim_data_prev: Dict[Sdf.Path, Tuple[Gf.Vec3d, Gf.Vec3d, Gf.Vec3i, Gf.Vec3d, Gf.Vec3d]] = {}
# consolidated xformable prims' transforms. If parent is in the dict, child will be excluded.
self._consolidated_xformable_prim_data_prev: Dict[Sdf.Path, Tuple[Gf.Vec3d, Gf.Vec3d, Gf.Vec3i, Gf.Vec3d]] = {}
for path in self._xformable_prim_paths:
prim = self._dataAccessor.get_prim_at_path(path)
xform_tuple = self._dataAccessor.get_local_transform_SRT(prim, self._dataAccessor.get_current_time_code(self._current_time))
pivot = get_local_transform_pivot_inv(prim, self._dataAccessor.get_current_time_code(self._current_time)).GetInverse()
self._all_xformable_prim_data_prev[path] = xform_tuple + (pivot,)
if path in self._consolidated_xformable_prim_paths:
self._consolidated_xformable_prim_data_prev[path] = xform_tuple + (pivot,)
self.all_xformable_prim_data_curr = self._all_xformable_prim_data_prev.copy()
self.consolidated_xformable_prim_data_curr = self._consolidated_xformable_prim_data_prev.copy()
self._pending_changed_paths_for_xform_data.clear()
if self.custom_manipulator_enabled:
self._settings.set(TRANSFORM_GIZMO_IS_USING, True)
def on_changed(self, payload):
# Always re-fetch the changed transform on_changed. Although it might not be manipulated by manipulator,
# prim's transform can be modified by other runtime (e.g. omnigraph), and we always want the latest.
self._update_xform_data_from_dirty_paths()
def on_ended(self, payload):
# Always re-fetch the changed transform on_changed. Although it might not be manipulated by manipulator,
# prim's transform can be modified by other runtime (e.g. omnigraph), and we always want the latest.
self._update_xform_data_from_dirty_paths()
carb.profiler.begin(1, "PrimTransformChangedGestureBase.TransformPrimSRT.all")
paths = []
new_translations = []
new_rotation_eulers = []
new_rotation_orders = []
new_scales = []
old_translations = []
old_rotation_eulers = []
old_rotation_orders = []
old_scales = []
for path, (s, r, ro, t, pivot) in self.all_xformable_prim_data_curr.items():
# Data didn't change
if self._all_xformable_prim_data_prev[path] == self.all_xformable_prim_data_curr[path]:
# carb.log_info(f"Skip {path}")
continue
(old_s, old_r, old_ro, old_t, old_pivot) = self._all_xformable_prim_data_prev[path]
paths.append(path.pathString)
new_translations += [t[0], t[1], t[2]]
new_rotation_eulers += [r[0], r[1], r[2]]
new_rotation_orders += [ro[0], ro[1], ro[2]]
new_scales += [s[0], s[1], s[2]]
old_translations += [old_t[0], old_t[1], old_t[2]]
old_rotation_eulers += [old_r[0], old_r[1], old_r[2]]
old_rotation_orders += [old_ro[0], old_ro[1], old_ro[2]]
old_scales += [old_s[0], old_s[1], old_s[2]]
self._ignore_xform_data_change = True
self._on_ended_transform(
paths,
new_translations,
new_rotation_eulers,
new_rotation_orders,
new_scales,
old_translations,
old_rotation_eulers,
old_rotation_orders,
old_scales,
)
self._ignore_xform_data_change = False
carb.profiler.end(1)
if self.custom_manipulator_enabled:
self._settings.set(TRANSFORM_GIZMO_IS_USING, False)
# if the manipulator was locked to orientation or translation,
# refresh it on_ended so the transform is up to date
mode = self._get_transform_mode_for_current_op()
if self._should_keep_manipulator_orientation_unchanged(
mode
) or self._should_keep_manipulator_translation_unchanged(mode):
# set editing op to None AFTER _should_keep_manipulator_*_unchanged but
# BEFORE self._update_transform_from_prims
self._current_editing_op = None
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
self._current_editing_op = None
def on_canceled(self, payload):
if self.custom_manipulator_enabled:
self._settings.set(TRANSFORM_GIZMO_IS_USING, False)
self._current_editing_op = None
def widget_enabled(self):
self._enabled_hosting_widget_count += 1
# just changed from no active widget to 1 active widget
if self._enabled_hosting_widget_count == 1:
# listener only needs to be activated if manipulator is visible
if self._consolidated_xformable_prim_paths:
assert self._stage_listener is None
self._stage_listener = self._dataAccessor.setup_update_callback(self._on_objects_changed)
def _clear_temp_pivot_position_setting(self):
if self._settings.get(self._selection_pivot_position_path):
self._settings.destroy_item(self._selection_pivot_position_path)
def widget_disabled(self):
self._enabled_hosting_widget_count -= 1
self._clear_temp_pivot_position_setting()
assert self._enabled_hosting_widget_count >= 0
if self._enabled_hosting_widget_count < 0:
carb.log_error(f"manipulator enabled widget tracker out of sync: {self._enabled_hosting_widget_count}")
self._enabled_hosting_widget_count = 0
# If no hosting manipulator is active, revoke the listener since there's no need to sync Transform
if self._enabled_hosting_widget_count == 0:
if self._stage_listener:
self._stage_listener = self._dataAccessor.remove_update_callback(self._stage_listener)
for task_or_future in self._delay_dirty_tasks_or_futures.values():
task_or_future.cancel()
self._delay_dirty_tasks_or_futures.clear()
def set_floats(self, item: sc.AbstractManipulatorItem, value: Sequence[float]):
if item == self._viewport_fps_item:
self._viewport_fps = value[0]
return
flag = None
if issubclass(type(item), AbstractTransformManipulatorModel.OperationItem):
if (
item.operation == Operation.TRANSLATE_DELTA
or item.operation == Operation.ROTATE_DELTA
or item.operation == Operation.SCALE_DELTA
):
return
if item.operation == Operation.TRANSLATE:
flag = OpFlag.TRANSLATE
elif item.operation == Operation.ROTATE:
flag = OpFlag.ROTATE
elif item.operation == Operation.SCALE:
flag = OpFlag.SCALE
transform = Gf.Matrix4d(*value)
elif item == self._transform_manipulator_item:
flag = OpFlag.TRANSLATE | OpFlag.ROTATE | OpFlag.SCALE
transform = Gf.Matrix4d(*value)
elif item == self._no_scale_transform_manipulator_item:
flag = OpFlag.TRANSLATE | OpFlag.ROTATE
old_manipulator_scale_mtx = Gf.Matrix4d(1.0)
old_manipulator_scale_mtx.SetScale(self._scale_manipulator)
transform = old_manipulator_scale_mtx * Gf.Matrix4d(*value)
if flag is not None:
if self._mode == ManipulationMode.PIVOT:
self._transform_selected_prims(
transform, self._no_scale_transform_manipulator, self._scale_manipulator, flag
)
elif self._mode == ManipulationMode.UNIFORM:
self._transform_all_selected_prims_to_manipulator_pivot(transform, flag)
else:
carb.log_warn(f"Unsupported item {item}")
def set_ints(self, item: sc.AbstractManipulatorItem, value: Sequence[int]):
if item == self._manipulator_mode_item:
try:
self._mode = ManipulationMode(value[0])
except:
carb.log_error(traceback.format_exc())
else:
carb.log_warn(f"unsupported item {item}")
return None
def get_as_floats(self, item: sc.AbstractManipulatorItem):
if item == self._transform_item:
return self._transform
elif item == self._no_scale_transform_manipulator_item:
return flatten(self._no_scale_transform_manipulator)
elif item == self._scale_manipulator_item:
return [self._scale_manipulator[0], self._scale_manipulator[1], self._scale_manipulator[2]]
elif item == self._transform_manipulator_item:
scale_mtx = Gf.Matrix4d(1)
scale_mtx.SetScale(self._scale_manipulator)
return flatten(scale_mtx * self._no_scale_transform_manipulator)
else:
carb.log_warn(f"unsupported item {item}")
return None
def get_as_ints(self, item: sc.AbstractManipulatorItem):
if item == self._manipulator_mode_item:
return [int(self._mode)]
else:
carb.log_warn(f"unsupported item {item}")
return None
def get_operation(self) -> Operation:
if self._op_settings_listener.selected_op == c.TRANSFORM_OP_MOVE:
return Operation.TRANSLATE
elif self._op_settings_listener.selected_op == c.TRANSFORM_OP_ROTATE:
return Operation.ROTATE
elif self._op_settings_listener.selected_op == c.TRANSFORM_OP_SCALE:
return Operation.SCALE
return Operation.NONE
def get_snap(self, item: AbstractTransformManipulatorModel.OperationItem):
if not self._snap_settings_listener.snap_enabled:
return None
if item.operation == Operation.TRANSLATE:
if self._snap_settings_listener.snap_provider:
return None
return (
self._snap_settings_listener.snap_move_x,
self._snap_settings_listener.snap_move_y,
self._snap_settings_listener.snap_move_z,
)
elif item.operation == Operation.ROTATE:
return self._snap_settings_listener.snap_rotate
elif item.operation == Operation.SCALE:
return self._snap_settings_listener.snap_scale
return None
@carb.profiler.profile
def _transform_selected_prims(
self,
new_manipulator_transform: Gf.Matrix4d,
old_manipulator_transform_no_scale: Gf.Matrix4d,
old_manipulator_scale: Gf.Vec3d,
dirty_ops: OpFlag,
):
carb.profiler.begin(1, "omni.kit.manipulator.prim2.core.model._transform_selected_prims.prepare_data")
paths = []
new_translations = []
new_rotation_eulers = []
new_rotation_orders = []
new_scales = []
self._dataAccessor.clear_xform_cache()
# any op may trigger a translation change if multi-manipulating
should_update_translate = dirty_ops & OpFlag.TRANSLATE or len(self._xformable_prim_paths) > 1 or self._placement != Placement.LAST_PRIM_PIVOT
should_update_rotate = dirty_ops & OpFlag.ROTATE
should_update_scale = dirty_ops & OpFlag.SCALE
old_manipulator_scale_mtx = Gf.Matrix4d(1.0)
old_manipulator_scale_mtx.SetScale(old_manipulator_scale)
old_manipulator_transform_inv = (old_manipulator_scale_mtx * old_manipulator_transform_no_scale).GetInverse()
for path in self._consolidated_xformable_prim_paths:
if self._custom_manipulator_enabled and self._should_skip_custom_manipulator_path(path.pathString):
continue
selected_prim = self._dataAccessor.get_prim_at_path(path)
# We check whether path is in consolidated_xformable_prim_data_curr because it may have not made it the dictionary if an error occured
if not selected_prim or path not in self.consolidated_xformable_prim_data_curr:
continue
(s, r, ro, t, selected_pivot) = self.consolidated_xformable_prim_data_curr[path]
selected_pivot_inv = selected_pivot.GetInverse()
selected_local_to_world_mtx = self._dataAccessor.get_local_to_world_transform(selected_prim)
selected_parent_to_world_mtx = self._dataAccessor.get_parent_to_world_transform(selected_prim)
# Transform the prim from world space to pivot's space
# Then apply the new pivotPrim-to-world-space transform matrix
selected_local_to_world_pivot_mtx = (
selected_pivot * selected_local_to_world_mtx * old_manipulator_transform_inv * new_manipulator_transform
)
world_to_parent_mtx = selected_parent_to_world_mtx.GetInverse()
selected_local_mtx_new = selected_local_to_world_pivot_mtx * world_to_parent_mtx * selected_pivot_inv
if should_update_translate:
translation = selected_local_mtx_new.ExtractTranslation()
if should_update_rotate:
# Construct the new rotation from old scale and translation.
# Don't use Factor because it won't be able to tell if scale is positive or negative and can result in flipped rotation
old_s_mtx = Gf.Matrix4d(1.0)
old_s_mtx.SetScale(Gf.Vec3d(s))
old_t_mtx = Gf.Matrix4d(1.0)
old_t_mtx.SetTranslate(Gf.Vec3d(t))
rot_new = (old_s_mtx.GetInverse() * selected_local_mtx_new * old_t_mtx.GetInverse()).ExtractRotation()
axes = [Gf.Vec3d.XAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.ZAxis()]
decomp_rot = rot_new.Decompose(axes[ro[2]], axes[ro[1]], axes[ro[0]])
index_order = Gf.Vec3i()
for i in range(3):
index_order[ro[i]] = 2 - i
rotation = Gf.Vec3d(decomp_rot[index_order[0]], decomp_rot[index_order[1]], decomp_rot[index_order[2]])
rotation = find_best_euler_angles(Gf.Vec3d(r), rotation, ro)
if should_update_scale:
# Construct the new scale from old rotation and translation.
# Don't use Factor because it won't be able to tell if scale is positive or negative and can result in flipped rotation
old_rt_mtx = compose_transform_ops_to_matrix(t, r, ro, Gf.Vec3d(1))
new_s_mtx = selected_local_mtx_new * old_rt_mtx.GetInverse()
scale = Gf.Vec3d(new_s_mtx[0][0], new_s_mtx[1][1], new_s_mtx[2][2])
translation = translation if should_update_translate else t
rotation = rotation if should_update_rotate else r
scale = scale if should_update_scale else s
paths.append(path.pathString)
new_translations += [translation[0], translation[1], translation[2]]
new_rotation_eulers += [rotation[0], rotation[1], rotation[2]]
new_rotation_orders += [ro[0], ro[1], ro[2]]
new_scales += [scale[0], scale[1], scale[2]]
xform_tuple = (scale, rotation, ro, translation, selected_pivot)
self.consolidated_xformable_prim_data_curr[path] = xform_tuple
self.all_xformable_prim_data_curr[path] = xform_tuple
carb.profiler.end(1)
self._ignore_xform_data_change = True
self._do_transform_selected_prims(paths, new_translations, new_rotation_eulers, new_rotation_orders, new_scales)
self._ignore_xform_data_change = False
@carb.profiler.profile
def _transform_all_selected_prims_to_manipulator_pivot(
self,
new_manipulator_transform: Gf.Matrix4d,
dirty_ops: OpFlag,
):
paths = []
new_translations = []
new_rotation_eulers = []
new_rotation_orders = []
new_scales = []
old_translations = []
old_rotation_eulers = []
old_rotation_orders = []
old_scales = []
self._dataAccessor.clear_xform_cache()
# any op may trigger a translation change if multi-manipulating
should_update_translate = dirty_ops & OpFlag.TRANSLATE or len(self._xformable_prim_paths) > 1
should_update_rotate = dirty_ops & OpFlag.ROTATE
should_update_scale = dirty_ops & OpFlag.SCALE
for path in self._xformable_prim_paths_sorted:
if self._custom_manipulator_enabled and self._should_skip_custom_manipulator_path(path.pathString):
continue
selected_prim = self._dataAccessor.get_prim_at_path(path)
# We check whether path is in all_xformable_prim_data_curr because it may have not made it the dictionary if an error occured
if not selected_prim or path not in self.all_xformable_prim_data_curr:
continue
(s, r, ro, t, selected_pivot) = self.all_xformable_prim_data_curr[path]
selected_parent_to_world_mtx = self._dataAccessor.get_parent_to_world_transform(selected_prim)
world_to_parent_mtx = selected_parent_to_world_mtx.GetInverse()
selected_local_mtx_new = new_manipulator_transform * world_to_parent_mtx * selected_pivot.GetInverse()
if should_update_translate:
translation = selected_local_mtx_new.ExtractTranslation()
if should_update_rotate:
# Construct the new rotation from old scale and translation.
# Don't use Factor because it won't be able to tell if scale is positive or negative and can result in flipped rotation
old_s_mtx = Gf.Matrix4d(1.0)
old_s_mtx.SetScale(Gf.Vec3d(s))
old_t_mtx = Gf.Matrix4d(1.0)
old_t_mtx.SetTranslate(Gf.Vec3d(t))
rot_new = (old_s_mtx.GetInverse() * selected_local_mtx_new * old_t_mtx.GetInverse()).ExtractRotation()
axes = [Gf.Vec3d.XAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.ZAxis()]
decomp_rot = rot_new.Decompose(axes[ro[2]], axes[ro[1]], axes[ro[0]])
index_order = Gf.Vec3i()
for i in range(3):
index_order[ro[i]] = 2 - i
rotation = Gf.Vec3d(decomp_rot[index_order[0]], decomp_rot[index_order[1]], decomp_rot[index_order[2]])
rotation = find_best_euler_angles(Gf.Vec3d(r), rotation, ro)
if should_update_scale:
# Construct the new scale from old rotation and translation.
# Don't use Factor because it won't be able to tell if scale is positive or negative and can result in flipped rotation
old_rt_mtx = compose_transform_ops_to_matrix(t, r, ro, Gf.Vec3d(1))
new_s_mtx = selected_local_mtx_new * old_rt_mtx.GetInverse()
scale = Gf.Vec3d(new_s_mtx[0][0], new_s_mtx[1][1], new_s_mtx[2][2])
# any op may trigger a translation change if multi-manipulating
translation = translation if should_update_translate else t
rotation = rotation if should_update_rotate else r
scale = scale if should_update_scale else s
paths.append(path.pathString)
new_translations += [translation[0], translation[1], translation[2]]
new_rotation_eulers += [rotation[0], rotation[1], rotation[2]]
new_rotation_orders += [ro[0], ro[1], ro[2]]
new_scales += [scale[0], scale[1], scale[2]]
old_translations += [t[0], t[1], t[2]]
old_rotation_eulers += [r[0], r[1], r[2]]
old_rotation_orders += [ro[0], ro[1], ro[2]]
old_scales += [s[0], s[1], s[2]]
xform_tuple = (scale, rotation, ro, translation, selected_pivot)
self.all_xformable_prim_data_curr[path] = xform_tuple
if path in self.consolidated_xformable_prim_data_curr:
self.consolidated_xformable_prim_data_curr[path] = xform_tuple
self._ignore_xform_data_change = True
self._do_transform_all_selected_prims_to_manipulator_pivot(
paths, new_translations, new_rotation_eulers, new_rotation_orders, new_scales
)
self._ignore_xform_data_change = False
def _alert_if_selection_has_instance_proxies(self):
if self._selected_instance_proxy_paths and (not self._warning_notification or self._warning_notification.dismissed):
try:
import omni.kit.notification_manager as nm
self._warning_notification = nm.post_notification(
"Children of an instanced prim cannot be modified, uncheck Instanceable on the instanced prim to modify child prims.",
status=nm.NotificationStatus.WARNING
)
except ImportError:
pass
def _on_stage_closing(self):
self._dataAccessor.free_stage()
self._dataAccessor.free_xform_cache()
self._xformable_prim_paths.clear()
self._xformable_prim_paths_sorted.clear()
self._xformable_prim_paths_set.clear()
self._xformable_prim_paths_prefix_set.clear()
self._consolidated_xformable_prim_paths.clear()
self._pivot_prim = None
self._timeline_sub = None
if self._stage_listener:
self._stage_listener = self._dataAccessor.remove_update_callback(self._stage_listener)
self._pending_changed_paths.clear()
if self._update_prim_xform_from_prim_task_or_future is not None:
self._update_prim_xform_from_prim_task_or_future.cancel()
self._update_prim_xform_from_prim_task_or_future = None
def on_selection_changed(self, selection: List[Sdf.Path]):
if self._update_prim_xform_from_prim_task_or_future is not None:
self._update_prim_xform_from_prim_task_or_future.cancel()
self._update_prim_xform_from_prim_task_or_future = None
self._selected_instance_proxy_paths.clear()
self._xformable_prim_paths.clear()
self._xformable_prim_paths_set.clear()
self._xformable_prim_paths_prefix_set.clear()
self._consolidated_xformable_prim_paths.clear()
self._pivot_prim = None
for sdf_path in selection:
prim = self._dataAccessor.get_prim_at_path(sdf_path)
if prim and prim.IsA(UsdGeom.Xformable) and prim.IsActive():
self._xformable_prim_paths.append(sdf_path)
if self._xformable_prim_paths:
# Make a sorted list so parents always appears before child
self._xformable_prim_paths_sorted = self._xformable_prim_paths.copy()
self._xformable_prim_paths_sorted.sort()
# Find the most recently selected valid xformable prim as the pivot prim where the transform gizmo is located at.
self._pivot_prim = self._dataAccessor.get_prim_at_path(self._xformable_prim_paths[-1])
# Get least common prims ancestors.
# We do this so that if one selected prim is a descendant of other selected prim, the descendant prim won't be
# transformed twice.
self._consolidated_xformable_prim_paths = Sdf.Path.RemoveDescendentPaths(self._xformable_prim_paths)
# Filter all instance proxy paths.
for path in self._consolidated_xformable_prim_paths:
prim = self._dataAccessor.get_prim_at_path(path)
if prim.IsInstanceProxy():
self._selected_instance_proxy_paths.add(sdf_path)
self._xformable_prim_paths_set.update(self._xformable_prim_paths)
for path in self._xformable_prim_paths_set:
self._xformable_prim_paths_prefix_set.update(path.GetPrefixes())
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
# Happens when host widget is already enabled and first selection in a new stage
if self._enabled_hosting_widget_count > 0 and self._stage_listener is None:
self._stage_listener = self._dataAccessor.setup_update_callback(self._on_objects_changed)
def _should_keep_manipulator_orientation_unchanged(self, mode: str) -> bool:
# Exclude snap_to_face. During snap_to_face operation, it may modify the orientation of object to confrom to surface
# normal and the `new_manipulator_transform` param for `_transform_selected_prims` is set to the final transform
# of the manipulated prim. However, if we use old rotation in the condition below, _no_scale_transform_manipulator
# will not confrom to the new orientation, and _transform_selected_prims would double rotate the prims because it
# sees the rotation diff between the old prim orientation (captured at on_began) vs new normal orient, instead of
# current prim orientation vs new normal orientation.
# Plus, it is nice to see the normal of the object changing while snapping.
snap_provider_enabled = self.snap_settings_listener.snap_enabled and self.snap_settings_listener.snap_provider
# When the manipulator is being manipulated as local translate or scale, we do not want to change the rotation of
# the manipulator even if it's rotated, otherwise the direction of moving or scaling will change and can be very hard to control.
# It can happen when you move a prim that has a constraint on it (e.g. lookAt)
# In this case keep the rotation the same as on_began
return (
mode == c.TRANSFORM_MODE_LOCAL
and (self._current_editing_op == Operation.TRANSLATE or self._current_editing_op == Operation.SCALE)
and not snap_provider_enabled
)
def _should_keep_manipulator_translation_unchanged(self, mode: str) -> bool:
# When the pivot placement is BBOX_CENTER and multiple prims being rotated, the bbox center may shifts, and the
# rotation center will shift with them. This causes weird user experience. So we pin the rotation center until
# mouse is released.
return (
self._current_editing_op == Operation.ROTATE
and (self._placement == Placement.BBOX_CENTER or self._placement == Placement.BBOX_BASE)
)
def _get_transform_mode_for_current_op(self) -> str:
mode = c.TRANSFORM_MODE_LOCAL
if self._op_settings_listener.selected_op == c.TRANSFORM_OP_ROTATE:
mode = self._op_settings_listener.rotation_mode
elif self._op_settings_listener.selected_op == c.TRANSFORM_OP_MOVE:
mode = self._op_settings_listener.translation_mode
return mode
# Adds a delay to the visual update during translate (only) manipulation
# It's due to the renderer having a delay of rendering the mesh and the manipulator appears to drift apart.
# It's only an estimation and may varying from scene/renderer setup.
async def _delay_dirty(self, transform, id):
if self._viewport_fps:
render_frame_time = 1.0 / self._viewport_fps * self._settings.get(TRANSLATE_DELAY_FRAME_SETTING)
while True:
dt = await self._app.next_update_async()
render_frame_time -= dt
# break a frame early
if render_frame_time < dt:
break
# cancel earlier job if a later one catches up (fps suddenly changed?)
earlier_tasks_or_futures = []
for key, task_or_future in self._delay_dirty_tasks_or_futures.items():
if key < id:
earlier_tasks_or_futures.append(key)
task_or_future.cancel()
else:
break
for key in earlier_tasks_or_futures:
self._delay_dirty_tasks_or_futures.pop(key)
self._transform = transform
self._item_changed(self._transform_item)
self._delay_dirty_tasks_or_futures.pop(id)
def _update_temp_pivot_world_position(self):
if type(self._transform) is not list:
return
new_world_position = self._transform[12:15]
self._settings.set_float_array(
self._selection_pivot_position_path,
new_world_position
)
@carb.profiler.profile
def _update_transform_from_prims(self):
xform_flattened = self._calculate_transform_from_prim()
if self._transform != xform_flattened:
self._transform = xform_flattened
# update setting with new pivot placement position
self._update_temp_pivot_world_position()
return True
return False
#def _calculate_transform_from_obj(self):
def _calculate_transform_from_prim(self):
if not self._dataAccessor.get_stage():
return False
if not self._pivot_prim:
return False
self._dataAccessor.clear_xform_cache()
cur_time = self._dataAccessor.get_current_time_code(self._current_time)
mode = self._get_transform_mode_for_current_op()
pivot_inv = get_local_transform_pivot_inv(self._pivot_prim, cur_time)
if self._should_keep_manipulator_orientation_unchanged(mode):
pivot_prim_path = self._pivot_prim.GetPath()
(s, r, ro, t) = self._dataAccessor.get_local_transform_SRT(self._pivot_prim, cur_time)
pivot = get_local_transform_pivot_inv(self._pivot_prim, self._dataAccessor.get_current_time_code(self._current_time)).GetInverse()
self.all_xformable_prim_data_curr[pivot_prim_path] = (s, r, ro, t) + (pivot,)
# This method may be called from _on_op_listener_changed, before any gesture has started
# in which case _all_xformable_prim_data_prev would be empty
piv_xf_tuple = self._all_xformable_prim_data_prev.get(pivot_prim_path, False)
if not piv_xf_tuple:
piv_xf_tuple = self._dataAccessor.get_local_transform_SRT(self._pivot_prim, cur_time)
pv_xf_pivot = get_local_transform_pivot_inv(
self._pivot_prim, self._dataAccessor.get_current_time_code(self._current_time)
).GetInverse()
self._all_xformable_prim_data_prev[self._pivot_prim.GetPath()] = piv_xf_tuple + (pv_xf_pivot,)
(s_p, r_p, ro_p, t_p, t_piv) = piv_xf_tuple
xform = self._construct_transform_matrix_from_SRT(t, r_p, ro_p, s, pivot_inv)
parent = self._dataAccessor.get_local_to_world_transform(self._pivot_prim.GetParent())
xform *= parent
else:
xform = self._dataAccessor.get_local_to_world_transform(self._pivot_prim)
xform = pivot_inv.GetInverse() * xform
if self._should_keep_manipulator_translation_unchanged(mode):
xform.SetTranslateOnly((self._transform[12], self._transform[13], self._transform[14]))
else:
# if there's only one selection, we always use LAST_PRIM_PIVOT though
if (
self._placement != Placement.LAST_PRIM_PIVOT
and self._placement != Placement.REF_PRIM
):
average_translation = Gf.Vec3d(0.0)
if self._placement == Placement.BBOX_CENTER or self._placement == Placement.BBOX_BASE:
world_bound = Gf.Range3d()
def get_prim_translation(xformable):
xformable_world_mtx = self._dataAccessor.get_local_to_world_transform(xformable)
xformable_pivot_inv = get_local_transform_pivot_inv(xformable, cur_time)
xformable_world_mtx = xformable_pivot_inv.GetInverse() * xformable_world_mtx
return xformable_world_mtx.ExtractTranslation()
for path in self._xformable_prim_paths:
xformable = self._dataAccessor.get_prim_at_path(path)
if self._placement == Placement.SELECTION_CENTER:
average_translation += get_prim_translation(xformable)
elif self._placement == Placement.BBOX_CENTER or Placement.BBOX_BASE:
bound_range = self._usd_context.compute_path_world_bounding_box(path.pathString)
bound_range = Gf.Range3d(Gf.Vec3d(*bound_range[0]), Gf.Vec3d(*bound_range[1]))
if not bound_range.IsEmpty():
world_bound = Gf.Range3d.GetUnion(world_bound, bound_range)
else:
# extend world bound with tranlation for prims with zero bbox, e.g. Xform, Camera
prim_translation = get_prim_translation(xformable)
world_bound.UnionWith(prim_translation)
if self._placement == Placement.SELECTION_CENTER:
average_translation /= len(self._xformable_prim_paths)
elif self._placement == Placement.BBOX_CENTER:
average_translation = world_bound.GetMidpoint()
elif self._placement == Placement.BBOX_BASE:
# xform may not have bbox but its descendants may have, exclude cases that only xform are selected
if not world_bound.IsEmpty():
bbox_center = world_bound.GetMidpoint()
bbox_size = world_bound.GetSize()
if UsdGeom.GetStageUpAxis(self._dataAccessor.get_stage()) == UsdGeom.Tokens.y:
# Y-up world
average_translation = bbox_center - Gf.Vec3d(0.0, bbox_size[1]/2.0, 0.0)
else:
# Z-up world
average_translation = bbox_center - Gf.Vec3d(0.0, 0.0, bbox_size[2]/2.0)
else:
# fallback to SELECTION_CENTER
average_translation /= len(self._xformable_prim_paths)
# Only take the translate from selected prim average.
# The rotation and scale still comes from pivot prim
xform.SetTranslateOnly(average_translation)
# instead of using RemoveScaleShear, additional steps made to handle negative scale properly
scale, _, _, _ = self._dataAccessor.get_local_transform_SRT(self._pivot_prim, cur_time)
scale_epsilon = 1e-6
for i in range(3):
if Gf.IsClose(scale[i], 0.0, scale_epsilon):
scale[i] = -scale_epsilon if scale[i] < 0 else scale_epsilon
inverse_scale = Gf.Matrix4d().SetScale(Gf.Vec3d(1.0 / scale[0], 1.0 / scale[1], 1.0 / scale[2]))
xform = inverse_scale * xform
# this is the average xform without scale
self._no_scale_transform_manipulator = Gf.Matrix4d(xform)
# store the scale separately
self._scale_manipulator = Gf.Vec3d(scale)
# Visual transform of the manipulator
xform = xform.RemoveScaleShear()
if mode == c.TRANSFORM_MODE_GLOBAL:
xform = xform.SetTranslate(xform.ExtractTranslation())
return flatten(xform)
def _construct_transform_matrix_from_SRT(
self,
translation: Gf.Vec3d,
rotation_euler: Gf.Vec3d,
rotation_order: Gf.Vec3i,
scale: Gf.Vec3d,
pivot_inv: Gf.Matrix4d,
):
trans_mtx = Gf.Matrix4d()
rot_mtx = Gf.Matrix4d()
scale_mtx = Gf.Matrix4d()
trans_mtx.SetTranslate(Gf.Vec3d(translation))
axes = [Gf.Vec3d.XAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.ZAxis()]
rotation = (
Gf.Rotation(axes[rotation_order[0]], rotation_euler[rotation_order[0]])
* Gf.Rotation(axes[rotation_order[1]], rotation_euler[rotation_order[1]])
* Gf.Rotation(axes[rotation_order[2]], rotation_euler[rotation_order[2]])
)
rot_mtx.SetRotate(rotation)
scale_mtx.SetScale(Gf.Vec3d(scale))
return pivot_inv * scale_mtx * rot_mtx * pivot_inv.GetInverse() * trans_mtx
def _on_op_listener_changed(self, type: OpSettingsListener.CallbackType, value: str):
if type == OpSettingsListener.CallbackType.OP_CHANGED:
# cancel all delayed tasks
for task_or_future in self._delay_dirty_tasks_or_futures.values():
task_or_future.cancel()
self._delay_dirty_tasks_or_futures.clear()
self._update_transform_from_prims()
self._item_changed(self._transform_item)
elif type == OpSettingsListener.CallbackType.TRANSLATION_MODE_CHANGED:
if self._op_settings_listener.selected_op == c.TRANSFORM_OP_MOVE:
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
elif type == OpSettingsListener.CallbackType.ROTATION_MODE_CHANGED:
if self._op_settings_listener.selected_op == c.TRANSFORM_OP_ROTATE:
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
def _update_placement(self, placement_str: str):
if placement_str == prim_c.MANIPULATOR_PLACEMENT_SELECTION_CENTER:
placement = Placement.SELECTION_CENTER
elif placement_str == prim_c.MANIPULATOR_PLACEMENT_BBOX_CENTER:
placement = Placement.BBOX_CENTER
elif placement_str == prim_c.MANIPULATOR_PLACEMENT_PICK_REF_PRIM:
placement = Placement.REF_PRIM
elif placement_str == prim_c.MANIPULATOR_PLACEMENT_BBOX_BASE:
placement = Placement.BBOX_BASE
else: # placement == prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT or bad values
placement = Placement.LAST_PRIM_PIVOT
if placement != self._placement:
if placement == Placement.LAST_PRIM_PIVOT and self._placement == Placement.REF_PRIM:
# reset the pivot prim in case it was changed by MANIPULATOR_PLACEMENT_PICK_REF_PRIM
if self._xformable_prim_paths:
self._pivot_prim = self._dataAccessor.get_prim_at_path(self._xformable_prim_paths[-1])
self._placement = placement
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
def _on_placement_setting_changed(self, item, event_type):
placement_str = self._dict.get(item)
self._update_placement(placement_str)
def _check_update_selected_instance_proxy_list(self, path: Sdf.Path, resynced):
def track_or_remove_from_instance_proxy_list(prim):
valid_proxy = prim and prim.IsActive() and prim.IsInstanceProxy()
if valid_proxy:
self._selected_instance_proxy_paths.add(prim.GetPath())
else:
self._selected_instance_proxy_paths.discard(prim.GetPath())
prim_path = path.GetPrimPath()
changed_prim = self._dataAccessor.get_prim_at_path(prim_path)
# Update list of instance proxy paths.
if resynced and path.IsPrimPath():
if prim_path in self._consolidated_xformable_prim_paths:
# Quick path if it's selected already.
track_or_remove_from_instance_proxy_list(changed_prim)
else:
# Slow path to verify if any of its ancestors are changed.
for path in self._consolidated_xformable_prim_paths:
if not path.HasPrefix(prim_path):
continue
prim = self._dataAccessor.get_prim_at_path(path)
track_or_remove_from_instance_proxy_list(prim)
@carb.profiler.profile
async def _update_transform_from_prims_async(self):
try:
check_all_prims = (
self._placement != Placement.LAST_PRIM_PIVOT
and self._placement != Placement.REF_PRIM
and len(self._xformable_prim_paths) > 1
)
pivot_prim_path = self._pivot_prim.GetPath()
for p, resynced in self._pending_changed_paths.items():
self._check_update_selected_instance_proxy_list(p, resynced)
prim_path = p.GetPrimPath()
# Update either check_all_prims
# or prim_path is a prefix of pivot_prim_path (pivot prim's parent affect pivot prim transform)
# Note: If you move the manipulator and the prim flies away while manipulator stays in place, check this
# condition!
if (
# check _xformable_prim_paths_prefix_set so that if the parent path of selected prim(s) changed, it
# can still update manipulator transform
prim_path in self._xformable_prim_paths_prefix_set
if check_all_prims
else pivot_prim_path.HasPrefix(prim_path)
):
if self._path_may_affect_transform(p):
# only delay the visual update in translate mode.
should_delay_frame = self._settings.get(TRANSLATE_DELAY_FRAME_SETTING) > 0
if self._op_settings_listener.selected_op == c.TRANSFORM_OP_MOVE and should_delay_frame:
xform = self._calculate_transform_from_prim()
id = self._app.get_update_number()
self._delay_dirty_tasks_or_futures[id] = run_coroutine(self._delay_dirty(xform, id))
else:
if self._update_transform_from_prims():
self._item_changed(self._transform_item)
break
except Exception as e:
carb.log_error(traceback.format_exc())
finally:
self._pending_changed_paths.clear()
self._update_prim_xform_from_prim_task_or_future = None
@carb.profiler.profile
def _on_objects_changed(self, notice, sender):
if not self._pivot_prim:
return
# collect resynced paths so that removed/added xformOps triggers refresh
for path in notice.GetResyncedPaths():
self._pending_changed_paths[path] = True
# collect changed only paths
for path in notice.GetChangedInfoOnlyPaths():
self._pending_changed_paths[path] = False
# if an operation is in progess, record all dirty xform path
if self._current_editing_op is not None and not self._ignore_xform_data_change:
self._pending_changed_paths_for_xform_data.update(notice.GetChangedInfoOnlyPaths())
if self._update_prim_xform_from_prim_task_or_future is None or self._update_prim_xform_from_prim_task_or_future.done():
self._update_prim_xform_from_prim_task_or_future = run_coroutine(self._update_transform_from_prims_async())
def _set_default_settings(self):
self._settings.set_default(TRANSFORM_GIZMO_CUSTOM_MANIPULATOR_ENABLED, False)
self._settings.set_default(TRANSFORM_GIZMO_IS_USING, False)
self._settings.set_default(TRANSFORM_GIZMO_TRANSLATE_DELTA_XYZ, [0, 0, 0])
self._settings.set_default(TRANSFORM_GIZMO_ROTATE_DELTA_XYZW, [0, 0, 0, 1])
self._settings.set_default(TRANSFORM_GIZMO_SCALE_DELTA_XYZ, [0, 0, 0])
def _should_skip_custom_manipulator_path(self, path: str) -> bool:
custom_manipulator_path_prims_settings_path = TRANSFORM_GIZMO_CUSTOM_MANIPULATOR_PRIMS + path
return self._settings.get(custom_manipulator_path_prims_settings_path)
def _path_may_affect_transform(self, path: Sdf.Path) -> bool:
# Batched changes sent in a SdfChangeBlock may not have property name but only the prim path
return not path.ContainsPropertyElements() or UsdGeom.Xformable.IsTransformationAffectedByAttrNamed(path.name)
@property
def stage(self):
return self._dataAccessor.get_stage()
@property
def custom_manipulator_enabled(self):
return self._custom_manipulator_enabled
@property
def snap_settings_listener(self):
return self._snap_settings_listener
@property
def op_settings_listener(self):
return self._op_settings_listener
@property
def usd_context(self) -> omni.usd.UsdContext:
return self._usd_context
@property
def xformable_prim_paths(self) -> List[Sdf.Path]:
return self._xformable_prim_paths
class PrimDataAccessorRegistry(DataAccessorRegistry):
def __init__(self, dataType = "USD"):
self._dataType = dataType
def getDataAccessor(self, model):
if self._dataType == "USD":
self.dataAccessor = UsdDataAccessor(model = model)
elif self._dataType == "Fabric":
self.dataAccessor = FabricDataAccessor(model = model)
else:
self.dataAccessor = None
#self.dataAccessor = FabricDataAccessor()
return self.dataAccessor
#to be moved to omni.kit.manipulator.prim2.usd
class UsdDataAccessor(DataAccessor):
def __init__(self, usd_context_name: str = "", model = None):
super().__init__()
self._model = model
self._xform_cache = None
self._stage: Usd.Stage = None
def _update_transform_from_prims(self):
...
def _update_xform_data_from_dirty_paths(self):
...
def get_prim_at_path(self, path):
return self._stage.GetPrimAtPath(path)
def get_current_time_code(self, currentTime):
return Usd.TimeCode(omni.usd.get_frame_time_code(currentTime, self._stage.GetTimeCodesPerSecond()))
def get_local_transform_SRT(self, prim, time):
return omni.usd.get_local_transform_SRT(prim, time)
#xform cache
def get_local_to_world_transform(self, obj):
return self._xform_cache.GetLocalToWorldTransform(obj)
def get_parent_to_world_transform(self, obj):
return self._xform_cache.GetParentToWorldTransform(obj)
def clear_xform_cache(self):
self._xform_cache.Clear()
def free_xform_cache(self):
self._xform_cache = None
def xform_set_time(self):
self._xform_cache.SetTime(self.get_current_time_code(self._model._current_time))
def update_xform_cache(self):
self._xform_cache = UsdGeom.XformCache(self.get_current_time_code(self._model._current_time))
#stage
def free_stage(self):
self._stage = None
def get_stage(self):
return self._stage
#callbacks
def setup_update_callback(self, function):
res = Tf.Notice.Register(Usd.Notice.ObjectsChanged, function, self._stage)
carb.log_info("Tf.Notice.Register in PrimTransformModel")
return res
def remove_update_callback(self, listener): #removeUpdateCallback
listener.Revoke()
carb.log_info("Tf.Notice.Revoke in PrimTransformModel")
return None
#USD specific commands
def _do_transform_all_selected_prims_to_manipulator_pivot(
self,
paths: List[str],
new_translations: List[float],
new_rotation_eulers: List[float],
new_rotation_orders: List[int],
new_scales: List[float],
):
omni.kit.commands.create(
"TransformMultiPrimsSRTCpp",
count=len(paths),
no_undo=True,
paths=paths,
new_translations=new_translations,
new_rotation_eulers=new_rotation_eulers,
new_rotation_orders=new_rotation_orders,
new_scales=new_scales,
usd_context_name=self._model._usd_context_name,
time_code=self.get_current_time_code(self._model._current_time).GetValue(),
).do()
def _do_transform_selected_prims(
self,
paths: List[str],
new_translations: List[float],
new_rotation_eulers: List[float],
new_rotation_orders: List[int],
new_scales: List[float],
):
omni.kit.commands.create(
"TransformMultiPrimsSRTCpp",
count=len(paths),
no_undo=True,
paths=paths,
new_translations=new_translations,
new_rotation_eulers=new_rotation_eulers,
new_rotation_orders=new_rotation_orders,
new_scales=new_scales,
usd_context_name=self._model._usd_context_name,
time_code=self.get_current_time_code(self._model._current_time).GetValue(),
).do()
def _on_ended_transform(
self,
paths: List[str],
new_translations: List[float],
new_rotation_eulers: List[float],
new_rotation_orders: List[int],
new_scales: List[float],
old_translations: List[float],
old_rotation_eulers: List[float],
old_rotation_orders: List[int],
old_scales: List[float],
):
omni.kit.commands.execute(
"TransformMultiPrimsSRTCpp",
count=len(paths),
paths=paths,
new_translations=new_translations,
new_rotation_eulers=new_rotation_eulers,
new_rotation_orders=new_rotation_orders,
new_scales=new_scales,
old_translations=old_translations,
old_rotation_eulers=old_rotation_eulers,
old_rotation_orders=old_rotation_orders,
old_scales=old_scales,
usd_context_name=self._model._usd_context_name,
time_code=self.get_current_time_code(self._model._current_time).GetValue(),
)
#to be moved to omni.kit.manipulator.prim2.fabric
class FabricDataAccessor(DataAccessor):
#TODO
def __init__(self, usd_context_name: str = "", model = None):
...
| 64,918 | Python | 45.140014 | 149 | 0.627191 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/pivot_button_group.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pathlib import Path
import carb.input
import carb.settings
import omni.kit.context_menu
import omni.ui as ui
from omni.kit.widget.toolbar.widget_group import WidgetGroup
ICON_FOLDER_PATH = Path(
f"{omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)}/data/icons"
)
class PivotButtonGroup(WidgetGroup):
"""
Toolbar entry for pivot placement
"""
def __init__(self):
super().__init__()
self._input = carb.input.acquire_input_interface()
self._settings = carb.settings.get_settings()
def clean(self):
super().clean()
def __del__(self):
self.clean()
def get_style(self):
style = {
"Button.Image::pivot_placement": {"image_url": f"{ICON_FOLDER_PATH}/pivot_location.svg"}
}
return style
def get_button(self) -> ui.ToolButton:
return self._button
def create(self, default_size):
self._button = ui.Button(
name="pivot_placement",
width=default_size,
height=default_size,
tooltip="Pivot Placement",
mouse_pressed_fn=lambda x, y, b, _: self._on_mouse_pressed(b, "multi_sel_pivot", min_menu_entries=1),
mouse_released_fn=lambda x, y, b, _: self._on_mouse_released(b)
)
return {"pivot": self._button}
def _on_mouse_pressed(self, button, button_id: str, min_menu_entries: int = 2):
# override default behavior, left or right click will show menu without delay
self._acquire_toolbar_context()
if button == 0 or button == 1:
self._invoke_context_menu(button_id, min_menu_entries)
def _invoke_context_menu(self, button_id: str, min_menu_entries: int = 1):
"""
Function to invoke context menu.
Args:
button_id: button_id of the context menu to be invoked.
min_menu_entries: minimal number of menu entries required for menu to be visible (default 1).
"""
button_id = "multi_sel_pivot"
context_menu = omni.kit.context_menu.get_instance()
objects = {"widget_name": button_id, "main_toolbar": True}
menu_list = omni.kit.context_menu.get_menu_dict(button_id, "omni.kit.manipulator.prim2.core")
context_menu.show_context_menu(
button_id,
objects,
menu_list,
min_menu_entries,
delegate=ui.MenuDelegate()
)
| 2,892 | Python | 32.639535 | 113 | 0.633126 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/prim_transform_manipulator_registry.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["TransformManipulatorRegistry"]
import weakref
from omni.kit.viewport.registry import RegisterScene
from .prim_transform_manipulator import PrimTransformManipulator
from .reference_prim_marker import ReferencePrimMarker
class PrimTransformManipulatorScene:
def __init__(self, desc: dict):
usd_context_name = desc.get("usd_context_name")
self.__transform_manip = PrimTransformManipulator(
usd_context_name=usd_context_name, viewport_api=desc.get("viewport_api")
)
self.__reference_prim_marker = ReferencePrimMarker(
usd_context_name=usd_context_name, manipulator_model=weakref.proxy(self.__transform_manip.model)
)
def destroy(self):
if self.__transform_manip:
self.__transform_manip.destroy()
self.__transform_manip = None
if self.__reference_prim_marker:
self.__reference_prim_marker.destroy()
self.__reference_prim_marker = None
# PrimTransformManipulator & TransformManipulator don't have their own visibility
@property
def visible(self):
return True
@visible.setter
def visible(self, value):
pass
@property
def categories(self):
return ("manipulator",)
@property
def name(self):
return "Prim Transform"
class TransformManipulatorRegistry:
def __init__(self):
self._scene = RegisterScene(PrimTransformManipulatorScene, "omni.kit.manipulator.prim2.core")
def __del__(self):
self.destroy()
def destroy(self):
self._scene = None
| 2,024 | Python | 29.681818 | 108 | 0.692194 |
omniverse-code/kit/exts/omni.kit.manipulator.prim2.core/omni/kit/manipulator/prim2/core/tests/test_manipulator_prim.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.kit.test
import inspect
import logging
import math
import os
from pathlib import Path
from typing import Awaitable, Callable, List
import carb
import carb.input
import carb.settings
import omni.kit.commands
import omni.kit.ui_test as ui_test
import omni.kit.undo
import omni.usd
from carb.input import MouseEventType
from omni.kit.manipulator.prim2.core.settings_constants import Constants as prim_c
from omni.kit.manipulator.tool.snap import settings_constants as snap_c
from omni.kit.manipulator.tool.snap.builtin_snap_tools import SURFACE_SNAP_NAME
from omni.kit.manipulator.transform.settings_constants import c
from omni.kit.ui_test import Vec2
from omni.ui.tests.test_base import OmniUiTest
from omni.kit.test_helpers_gfx.compare_utils import capture_and_compare, ComparisonMetric
from pxr import UsdGeom, Gf
CURRENT_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.manipulator.prim2.core}/data"))
OUTPUTS_DIR = Path(omni.kit.test.get_test_output_path()).resolve().absolute()
logger = logging.getLogger(__name__)
class TestTransform(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._context = omni.usd.get_context()
self._selection = self._context.get_selection()
self._settings = carb.settings.get_settings()
self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests").joinpath("golden")
self._usd_scene_dir = CURRENT_PATH.absolute().resolve().joinpath("tests").joinpath("usd")
self._window_width = self._settings.get("/app/window/width")
self._window_height = self._settings.get("/app/window/height")
# Load renderer before USD is loaded
await self._context.new_stage_async()
# After running each test
async def tearDown(self):
# Move and close the stage so selections are reset to avoid triggering ghost gestures.
await ui_test.emulate_mouse_move(Vec2(0, 0))
await ui_test.human_delay()
await self._context.close_stage_async()
self._golden_img_dir = None
await super().tearDown()
async def _snapshot(self, golden_img_name: str = "", threshold: float = 2e-4):
await ui_test.human_delay()
test_fn_name = ""
for frame_info in inspect.stack():
if os.path.samefile(frame_info[1], __file__):
test_fn_name = frame_info[3]
golden_img_name = f"{test_fn_name}.{golden_img_name}.png"
# Because we're testing RTX renderered pixels, use a better threshold filter for differences
diff = await capture_and_compare(
golden_img_name,
threshold=threshold,
output_img_dir=OUTPUTS_DIR,
golden_img_dir=self._golden_img_dir,
metric=ComparisonMetric.MEAN_ERROR_SQUARED,
)
self.assertLessEqual(
diff,
threshold,
f"The generated image {golden_img_name} has a difference of {diff}, but max difference is {threshold}",
)
async def _setup_global(
self,
op: str,
enable_toolbar: bool = False,
file_name: str = "test_scene.usda",
prims_to_select=["/World/Cube", "/World/Xform", "/World/Xform/Cube_01"],
placement=prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT,
):
await self._setup(file_name, c.TRANSFORM_MODE_GLOBAL, op, enable_toolbar, prims_to_select, placement)
async def _setup_local(
self,
op: str,
enable_toolbar: bool = False,
file_name: str = "test_scene.usda",
prims_to_select=["/World/Cube", "/World/Xform", "/World/Xform/Cube_01"],
placement=prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT,
):
await self._setup(file_name, c.TRANSFORM_MODE_LOCAL, op, enable_toolbar, prims_to_select, placement)
async def _setup(
self,
scene_file: str,
mode: str,
op: str,
enable_toolbar: bool = False,
prims_to_select=["/World/Cube", "/World/Xform", "/World/Xform/Cube_01"],
placement=prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT,
):
usd_path = self._usd_scene_dir.joinpath(scene_file)
success, error = await self._context.open_stage_async(str(usd_path))
self.assertTrue(success, error)
# move the mouse out of the way
await ui_test.emulate_mouse_move(Vec2(0, 0))
await ui_test.human_delay()
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, placement)
self._settings.set(c.TRANSFORM_MOVE_MODE_SETTING, mode)
self._settings.set(c.TRANSFORM_ROTATE_MODE_SETTING, mode)
self._settings.set(c.TRANSFORM_OP_SETTING, op)
self._settings.set("/app/viewport/snapEnabled", False)
self._settings.set("/persistent/app/viewport/snapToSurface", False)
self._settings.set("/exts/omni.kit.manipulator.prim2.core/tools/enabled", enable_toolbar)
self._selection.set_selected_prim_paths([], True)
await ui_test.human_delay(human_delay_speed=10)
self._selection.set_selected_prim_paths(prims_to_select, True)
await ui_test.human_delay(human_delay_speed=10)
# Save prims initial state to restore to.
stage = self._context.get_stage()
self._restore_transform = {}
for prim_path in prims_to_select:
xform_ops = []
for xform_op in UsdGeom.Xformable(stage.GetPrimAtPath(prim_path)).GetOrderedXformOps():
if not xform_op.IsInverseOp():
xform_ops.append((xform_op, xform_op.Get()))
self._restore_transform[prim_path] = xform_ops
async def _restore_initial_state(self):
for xform_op_list in self._restore_transform.values():
for xform_op_tuple in xform_op_list:
xform_op, start_value = xform_op_tuple[0], xform_op_tuple[1]
xform_op.Set(start_value)
async def _emulate_mouse_drag_and_drop_multiple_waypoints(
self,
waypoints: List[Vec2],
right_click=False,
human_delay_speed: int = 4,
num_steps: int = 8,
on_before_drop: Callable[[int], Awaitable[None]] = None,
):
"""Emulate Mouse Drag & Drop. Click at start position and slowly move to end position."""
logger.info(f"emulate_mouse_drag_and_drop poses: {waypoints} (right_click: {right_click})")
count = len(waypoints)
if count < 2:
return
await ui_test.input.emulate_mouse(MouseEventType.MOVE, waypoints[0])
await ui_test.human_delay(human_delay_speed)
await ui_test.input.emulate_mouse(
MouseEventType.RIGHT_BUTTON_DOWN if right_click else MouseEventType.LEFT_BUTTON_DOWN
)
await ui_test.human_delay(human_delay_speed)
for i in range(1, count):
await ui_test.input.emulate_mouse_slow_move(
waypoints[i - 1], waypoints[i], num_steps=num_steps, human_delay_speed=human_delay_speed
)
if on_before_drop:
await ui_test.human_delay(human_delay_speed)
await on_before_drop()
await ui_test.input.emulate_mouse(
MouseEventType.RIGHT_BUTTON_UP if right_click else MouseEventType.LEFT_BUTTON_UP
)
await ui_test.human_delay(human_delay_speed)
################################################################
################## test manipulator placement ##################
################################################################
async def test_placement(self):
await self._setup_global(c.TRANSFORM_OP_MOVE)
PLACEMENTS = {
"placement_selection_center": prim_c.MANIPULATOR_PLACEMENT_SELECTION_CENTER,
"placement_bbox_center": prim_c.MANIPULATOR_PLACEMENT_BBOX_CENTER,
"placement_authored_pivot": prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT,
"placement_bbox_base": prim_c.MANIPULATOR_PLACEMENT_BBOX_BASE
}
for test_name, val in PLACEMENTS.items():
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, val)
await ui_test.human_delay()
await self._snapshot(test_name)
async def test_tmp_placement(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, prims_to_select=["/World/Xform/Cube_01", "/World/Cube"])
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, prim_c.MANIPULATOR_PLACEMENT_PICK_REF_PRIM)
await ui_test.human_delay()
await self._snapshot("pick_default")
center = Vec2(self._window_width, self._window_height) / 2
# pick the other prim as tmp pivot prim
await ui_test.emulate_mouse_move_and_click(center)
await ui_test.human_delay()
await self._snapshot("pick")
# reset placement to last prim, the manipulator should go to last prim and marker disappears
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT)
await ui_test.human_delay()
await self._snapshot("last_selected")
async def test_bbox_placement_for_xform(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, file_name="test_pivot_with_invalid_bbox.usda", prims_to_select=["/World/Xform"])
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, prim_c.MANIPULATOR_PLACEMENT_BBOX_CENTER)
await ui_test.human_delay()
await self._snapshot("placement_bbox_center")
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, prim_c.MANIPULATOR_PLACEMENT_BBOX_BASE)
await ui_test.human_delay()
await self._snapshot("placement_bbox_base")
################################################################
####################### test translation #######################
################################################################
################## test manipulator move axis ##################
async def test_move_global_axis(self):
await self._setup_global(c.TRANSFORM_OP_MOVE)
await self._test_move_axis()
async def test_move_local_axis(self):
await self._setup_local(c.TRANSFORM_OP_MOVE)
await self._test_move_axis(180)
async def _test_move_axis(self, angle_offset: float = 0, distance: float = 50):
OFFSET = 50
MOVEMENT = ["x", "y", "z"]
center = Vec2(self._window_width, self._window_height) / 2
for i, test_name in enumerate(MOVEMENT):
await ui_test.human_delay()
dir = Vec2(
math.cos(math.radians(-i * 120 + 30 + angle_offset)),
math.sin(math.radians(-i * 120 + 30 + angle_offset)),
)
try:
await ui_test.emulate_mouse_drag_and_drop(center + dir * OFFSET, center + dir * (OFFSET + distance))
await self._snapshot(f"{test_name}.{angle_offset}.{distance}")
finally:
await self._restore_initial_state()
################## test manipulator move plane ##################
async def test_move_global_plane(self):
await self._setup_global(c.TRANSFORM_OP_MOVE)
await self._test_move_plane()
async def test_move_local_plane(self):
await self._setup_local(c.TRANSFORM_OP_MOVE)
await self._test_move_plane(180)
async def _test_move_plane(self, angle_offset: float = 0, distance=75):
OFFSET = 50
MOVEMENT = ["xz", "zy", "yx"]
center = Vec2(self._window_width, self._window_height) / 2
for i, test_name in enumerate(MOVEMENT):
await ui_test.human_delay()
dir = Vec2(
math.cos(math.radians(-i * 120 + 90 + angle_offset)),
math.sin(math.radians(-i * 120 + 90 + angle_offset)),
)
try:
await ui_test.emulate_mouse_drag_and_drop(center + dir * OFFSET, center + dir * (OFFSET + distance))
await self._snapshot(f"{test_name}.{angle_offset}.{distance}")
finally:
await self._restore_initial_state()
################## test manipulator move center ##################
async def test_move_global_center(self):
await self._setup_global(c.TRANSFORM_OP_MOVE)
await self._test_move_center()
await self._test_move_center(
modifier=carb.input.KeyboardInput.LEFT_ALT
) # with alt down, transform is not changed
async def test_move_local_center(self):
await self._setup_local(c.TRANSFORM_OP_MOVE)
await self._test_move_center()
async def _test_move_center(self, dirs=[Vec2(50, 0)], modifier: carb.input.KeyboardInput = None):
try:
center = Vec2(self._window_width, self._window_height) / 2
waypoints = [center]
for dir in dirs:
waypoints.append(center + dir)
if modifier:
await ui_test.input.emulate_keyboard(carb.input.KeyboardEventType.KEY_PRESS, modifier)
await ui_test.human_delay()
await self._emulate_mouse_drag_and_drop_multiple_waypoints(waypoints)
if modifier:
await ui_test.input.emulate_keyboard(carb.input.KeyboardEventType.KEY_RELEASE, modifier)
await ui_test.human_delay()
test_name = f"xyz.{len(dirs)}"
if modifier:
test_name += str(modifier).split(".")[-1]
await self._snapshot(test_name) # todo better hash name?
finally:
await self._restore_initial_state()
# Test manipulator is placed correctly if the selected prim's parent is moved
async def test_move_selected_parent(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, prims_to_select=["/World/Xform/Cube_01"])
stage = self._context.get_stage()
parent_translate_attr = stage.GetAttributeAtPath("/World/Xform.xformOp:translate")
try:
parent_translate_attr.Set((0, 100, -100))
await ui_test.human_delay(4)
await self._snapshot()
finally:
await self._restore_initial_state()
################################################################
######################## test rotation #########################
################################################################
################## test manipulator rotate arc ##################
async def test_rotate_global_arc(self):
await self._setup_global(c.TRANSFORM_OP_ROTATE)
await self._test_rotate_arc()
# add a test to only select prims in the same hierarchy and pivot prim being the child
# to cover the bug when consolidated prim path has one entry and is not the pivot prim
async def test_rotate_global_arc_single_hierarchy(self):
await self._setup_global(c.TRANSFORM_OP_ROTATE, prims_to_select=["/World/Xform", "/World/Xform/Cube_01"])
await self._test_rotate_arc()
async def test_rotate_local_arc(self):
await self._setup_local(c.TRANSFORM_OP_ROTATE)
await self._test_rotate_arc(180)
async def test_free_rotation_clamped(self):
await self._setup_global(c.TRANSFORM_OP_ROTATE)
self._settings.set(c.FREE_ROTATION_TYPE_SETTING, c.FREE_ROTATION_TYPE_CLAMPED)
await self._test_move_center(dirs=[Vec2(100, 100)])
async def test_free_rotation_continuous(self):
await self._setup_global(c.TRANSFORM_OP_ROTATE)
self._settings.set(c.FREE_ROTATION_TYPE_SETTING, c.FREE_ROTATION_TYPE_CONTINUOUS)
await self._test_move_center(dirs=[Vec2(100, 100)])
async def test_bbox_center_multi_prim_rotate_global(self):
await self._test_bbox_center_multi_prim_rotate(self._setup_global)
async def test_bbox_center_multi_prim_rotate_local(self):
await self._test_bbox_center_multi_prim_rotate(self._setup_local)
async def _test_bbox_center_multi_prim_rotate(self, test_fn):
await test_fn(
c.TRANSFORM_OP_ROTATE,
file_name="test_bbox_rotation.usda",
prims_to_select=["/World/Cube", "/World/Cube_01", "/World/Cube_02"],
placement=prim_c.MANIPULATOR_PLACEMENT_BBOX_CENTER,
)
await self._test_rotate_arc(post_snap=True)
async def _test_rotate_arc(self, offset: float = 0, post_snap=False):
OFFSET = 45
MOVEMENT = ["x", "y", "z", "screen"]
SEGMENT_COUNT = 12
center = Vec2(self._window_width, self._window_height) / 2
for i, test_name in enumerate(MOVEMENT):
await ui_test.human_delay()
waypoints = []
step = 360 / SEGMENT_COUNT
for wi in range(int(SEGMENT_COUNT * 1.5)):
dir = Vec2(
math.cos(math.radians(-i * 120 - 30 + wi * step + offset)),
math.sin(math.radians(-i * 120 - 30 + wi * step + offset)),
)
waypoints.append(center + dir * (OFFSET if i < 3 else 80))
try:
async def before_drop():
await self._snapshot(test_name)
await self._emulate_mouse_drag_and_drop_multiple_waypoints(waypoints, on_before_drop=before_drop)
if post_snap:
await ui_test.human_delay(human_delay_speed=4)
await self._snapshot(f"{test_name}.post")
finally:
await self._restore_initial_state()
################################################################
########################## test scale ##########################
################################################################
# Given the complexity of multi-manipulating with non-uniform scale and potential shear from parents,
# we reduce the test complexity using a simpler manipulating case.
# Revisit when there's more complicated scaling needs.
################## test manipulator scale axis ##################
async def test_scale_local_axis(self):
await self._setup_local(c.TRANSFORM_OP_SCALE)
self._selection.set_selected_prim_paths(["/World/Xform/Cube_01"], True)
await ui_test.human_delay()
# test scale up
await self._test_move_axis(180)
# test scale down
await self._test_move_axis(180, distance=-100)
################## test manipulator move plane ##################
async def test_scale_local_plane(self):
await self._setup_local(c.TRANSFORM_OP_SCALE)
self._selection.set_selected_prim_paths(["/World/Xform/Cube_01"], True)
await ui_test.human_delay()
# test scale up
await self._test_move_plane(180)
# test scale down
await self._test_move_plane(180, distance=-100)
################## test manipulator move center ##################
async def test_scale_local_center(self):
await self._setup_local(c.TRANSFORM_OP_SCALE)
self._selection.set_selected_prim_paths(["/World/Xform/Cube_01"], True)
await ui_test.human_delay()
await self._test_move_center()
await ui_test.human_delay()
await self._test_move_center(dirs=[Vec2(50, 0), Vec2(-100, 0)])
################################################################
################### test manipulator toolbar ###################
################################################################
async def test_toolbar(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, True)
await ui_test.human_delay(30)
await ui_test.emulate_mouse_move_and_click(Vec2(210, 340), human_delay_speed=20)
# expand the toolbar and take a snapshot to make sure the render/layout is correct.
# if you changed the look of toolbar button or toolbar layout, update the golden image for this test.
# added since OM-65012 for a broken button image
await self._snapshot("visual")
# Test the local/global button
await ui_test.human_delay(30)
await ui_test.emulate_mouse_move_and_click(Vec2(215, 365), human_delay_speed=20)
self.assertEqual(self._settings.get(c.TRANSFORM_MOVE_MODE_SETTING), c.TRANSFORM_MODE_LOCAL)
await ui_test.human_delay(30)
await ui_test.emulate_mouse_move_and_click(Vec2(215, 365), human_delay_speed=20)
self.assertEqual(self._settings.get(c.TRANSFORM_MOVE_MODE_SETTING), c.TRANSFORM_MODE_GLOBAL)
################################################################
#################### test manipulator snap #####################
################################################################
async def _run_snap_test(self, keep_spacing: bool):
await self._setup_global(c.TRANSFORM_OP_MOVE, True, "test_snap.usda", ["/World/Cube", "/World/Cube_01"])
stage = self._context.get_stage()
cube_prim = stage.GetPrimAtPath("/World/Cube")
cube01_prim = stage.GetPrimAtPath("/World/Cube_01")
_, _, _, translate_cube_original = omni.usd.get_local_transform_SRT(cube_prim)
_, _, _, translate_cube01_original = omni.usd.get_local_transform_SRT(cube01_prim)
self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, prim_c.MANIPULATOR_PLACEMENT_SELECTION_CENTER)
self._settings.set(snap_c.SNAP_PROVIDER_NAME_SETTING_PATH, [SURFACE_SNAP_NAME])
self._settings.set(snap_c.CONFORM_TO_TARGET_SETTING_PATH, True)
self._settings.set(snap_c.KEEP_SPACING_SETTING_PATH, keep_spacing)
self._settings.set("/app/viewport/snapEnabled", True)
center = Vec2(self._window_width, self._window_height) / 2
await ui_test.human_delay()
await ui_test.emulate_mouse_move(center, 10)
await self._emulate_mouse_drag_and_drop_multiple_waypoints(
[center, center / 1.5], human_delay_speed=1, num_steps=50
)
_, _, _, translate_cube = omni.usd.get_local_transform_SRT(cube_prim)
_, _, _, translate_cube01 = omni.usd.get_local_transform_SRT(cube01_prim)
self._settings.set("/app/viewport/snapEnabled", False)
return translate_cube, translate_cube_original, translate_cube01, translate_cube01_original
async def test_snap_keep_spacing(self):
(
translate_cube,
translate_cube_original,
translate_cube01,
translate_cube01_original,
) = await self._run_snap_test(True)
# Make sure start conditions aren't already on Plane
self.assertFalse(Gf.IsClose(translate_cube_original[1], -100, 0.02))
self.assertFalse(Gf.IsClose(translate_cube01_original[1], -100, 0.02))
# Y position should be snapped to surface at -100 Y (within a tolerance for Storm)
self.assertTrue(Gf.IsClose(translate_cube[1], -100, 0.02))
self.assertTrue(Gf.IsClose(translate_cube01[1], -100, 0.02))
# X and Z should be greater than original
self.assertTrue(translate_cube[0] > translate_cube_original[0])
self.assertTrue(translate_cube[2] > translate_cube_original[2])
# X and Z should be greater than original
self.assertTrue(translate_cube01[2] > translate_cube01_original[2])
self.assertTrue(translate_cube01[0] > translate_cube01_original[0])
# Workaround for testing on new Viewport, needs delay before running test_snap_no_keep_spacing test.
self._selection.set_selected_prim_paths([], True)
await ui_test.human_delay(10)
async def test_snap_no_keep_spacing(self):
(
translate_cube,
translate_cube_original,
translate_cube01,
translate_cube01_original,
) = await self._run_snap_test(False)
self.assertFalse(Gf.IsClose(translate_cube_original[1], -100, 0.02))
self.assertFalse(Gf.IsClose(translate_cube01_original[1], -100, 0.02))
# cube and cube01 should be at same location since keep spacing is off
self.assertTrue(Gf.IsClose(translate_cube, translate_cube01, 1e-6))
# Y position should be snapped to surface at -100 Y
self.assertTrue(Gf.IsClose(translate_cube[1], -100, 0.02))
# X and Z should be greater than original
self.assertTrue(translate_cube[0] > translate_cube_original[0])
self.assertTrue(translate_cube[2] > translate_cube_original[2])
# Workaround for testing on new Viewport, needs delay before running test_snap_no_keep_spacing test.
self._selection.set_selected_prim_paths([], True)
await ui_test.human_delay(10)
################################################################
##################### test prim with pivot #####################
################################################################
async def _test_move_axis_one_dir(self, dir: Vec2 = Vec2(0, 1), distance: float = 50):
OFFSET = 50
center = Vec2(self._window_width, self._window_height) / 2
try:
await ui_test.emulate_mouse_drag_and_drop(center + dir * OFFSET, center + dir * (OFFSET + distance))
await self._snapshot(f"{distance}")
finally:
await self._restore_initial_state()
async def test_move_local_axis_with_pivot(self):
# tests for when _should_keep_manipulator_orientation_unchanged is true
await self._setup_local(c.TRANSFORM_OP_MOVE, file_name="test_pivot.usda", prims_to_select=["/World/Cube"])
await self._test_move_axis_one_dir()
async def test_scale_local_axis_with_pivot(self):
# tests for when _should_keep_manipulator_orientation_unchanged is true
await self._setup_local(c.TRANSFORM_OP_SCALE, file_name="test_pivot.usda", prims_to_select=["/World/Cube"])
await self._test_move_axis_one_dir()
################################################################
##################### test remove xformOps #####################
################################################################
async def test_remove_xform_ops_pivot(self):
# remove the xformOps attributes, the manipulator position should update
await self._setup_local(
c.TRANSFORM_OP_MOVE, file_name="test_remove_xformOps.usda", prims_to_select=["/World/Cube"]
)
stage = self._context.get_stage()
cube_prim = stage.GetPrimAtPath("/World/Cube")
attrs_to_remove = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
for attr in attrs_to_remove:
cube_prim.RemoveProperty(attr)
await ui_test.human_delay(10)
await self._snapshot()
async def test_remove_xform_op_order_pivot(self):
# remove the xformOpOrder attribute, the manipulator position should update
await self._setup_local(
c.TRANSFORM_OP_MOVE, file_name="test_remove_xformOps.usda", prims_to_select=["/World/Cube"]
)
stage = self._context.get_stage()
cube_prim = stage.GetPrimAtPath("/World/Cube")
cube_prim.RemoveProperty("xformOpOrder")
await ui_test.human_delay(10)
await self._snapshot()
################################################################
################### test unknown op & modes ####################
################################################################
async def test_unknown_move_mode(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, prims_to_select=["/World/Xform/Cube_01"])
await self._snapshot("pre-unknown-mode")
self._settings.set(c.TRANSFORM_MOVE_MODE_SETTING, "UNKNOWN")
await self._snapshot("post-unknown-mode")
self._settings.set(c.TRANSFORM_MOVE_MODE_SETTING, c.TRANSFORM_MODE_LOCAL)
await self._snapshot("reset-known-mode")
async def test_unknown_rotate_mode(self):
await self._setup_global(c.TRANSFORM_OP_ROTATE, prims_to_select=["/World/Xform/Cube_01"])
await self._snapshot("pre-unknown-mode")
self._settings.set(c.TRANSFORM_ROTATE_MODE_SETTING, "UNKNOWN")
await self._snapshot("post-unknown-mode")
self._settings.set(c.TRANSFORM_ROTATE_MODE_SETTING, c.TRANSFORM_MODE_LOCAL)
await self._snapshot("reset-known-mode")
async def test_unknown_mode_enabled(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, prims_to_select=[])
await self._snapshot("known-mode-unselected")
self._settings.set(c.TRANSFORM_MOVE_MODE_SETTING, "UNKNOWN")
await self._snapshot("unknown-mode-unselected")
self._selection.set_selected_prim_paths(["/World/Xform/Cube_01"], True)
await self._snapshot("unknown-mode-selected")
self._settings.set(c.TRANSFORM_MOVE_MODE_SETTING, c.TRANSFORM_MODE_GLOBAL)
await self._snapshot("known-mode-selected")
async def test_unknown_op_enabled(self):
await self._setup_global(c.TRANSFORM_OP_MOVE, prims_to_select=[])
await self._snapshot("move-op-unselected")
self._settings.set(c.TRANSFORM_OP_SETTING, "UNKNOWN")
await self._snapshot("unknown-op-selected")
self._selection.set_selected_prim_paths(["/World/Xform/Cube_01"], True)
await self._snapshot("unknown-op-selected")
self._settings.set(c.TRANSFORM_OP_SETTING, c.TRANSFORM_OP_ROTATE)
await self._snapshot("rotate-op-selected")
| 29,723 | Python | 42.711765 | 134 | 0.600949 |
omniverse-code/kit/exts/omni.hydra.pxr/omni/hydra/pxr/engine/tests/__init__.py | from .render_test import *
| 27 | Python | 12.999994 | 26 | 0.740741 |
omniverse-code/kit/exts/omni.hydra.pxr/omni/hydra/pxr/engine/tests/render_test.py |
import omni.kit.test
import omni.usd
import carb
from omni.kit.viewport.utility.tests import capture_viewport_and_compare
from omni.kit.test.teamcity import is_running_in_teamcity
import sys
import unittest
from pathlib import Path
EXTENSION_ROOT = Path(carb.tokens.get_tokens_interface().resolve("${omni.hydra.pxr}")).resolve().absolute()
TESTS_ROOT = EXTENSION_ROOT.joinpath("data", "tests")
USD_SCENES = TESTS_ROOT.joinpath("usd")
GOLDEN_IMAGES = TESTS_ROOT.joinpath("images")
OUTPUTS_DIR = Path(omni.kit.test.get_test_output_path())
class HydraTextureTest(omni.kit.test.AsyncTestCase):
async def setUp(self):
self.usd_context = omni.usd.get_context()
await self.usd_context.new_stage_async()
async def tearDown(self):
await self.usd_context.new_stage_async()
async def run_imge_test(self, usd_file: str, image_name: str, fn = None, wait_iterations: int = 5, threshold: int = 10):
await self.usd_context.open_stage_async(str(USD_SCENES.joinpath(usd_file)))
app = omni.kit.app.get_app()
for i in range(wait_iterations):
await app.next_update_async()
if fn:
fn()
for i in range(wait_iterations):
await app.next_update_async()
passed, fail_msg = await capture_viewport_and_compare(image_name, threshold=threshold, output_img_dir=OUTPUTS_DIR, golden_img_dir=GOLDEN_IMAGES)
self.assertTrue(passed, msg=fail_msg)
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_render_cube(self):
"""Test rendering produces an image"""
await self.run_imge_test('cube.usda', 'render_cube.png')
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_render_cubes(self):
"""Test rendering produces an image after re-open"""
await self.run_imge_test('cubes.usda', 'render_cubes.png')
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_select_cube_x(self):
"""Test selection on cube_x hilights correct prim"""
await self.run_imge_test('cubes.usda', 'select_cube_x.png',
lambda: self.usd_context.get_selection().set_selected_prim_paths(['/World/cube_x'], True)
)
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_select_cube_y(self):
"""Test selection on cube_y hilights correct prim"""
await self.run_imge_test('cubes.usda', 'select_cube_y.png',
lambda: self.usd_context.get_selection().set_selected_prim_paths(['/World/cube_y'], True)
)
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_select_cube_z(self):
"""Test selection on cube_z hilights correct prim"""
await self.run_imge_test('cubes.usda', 'select_cube_z.png',
lambda: self.usd_context.get_selection().set_selected_prim_paths(['/World/cube_z'], True)
)
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_display_purpose(self):
"""Test the carb display purpose settings"""
def set_puposes(guide: bool, proxy: bool, render: bool):
settings = carb.settings.get_settings()
settings.set('/persistent/app/hydra/displayPurpose/guide', guide)
settings.set('/persistent/app/hydra/displayPurpose/proxy', proxy)
settings.set('/persistent/app/hydra/displayPurpose/render', render)
try:
# Test, guide, proxy, and render purposes render by default
await self.run_imge_test('purpose.usda', 'all_purposes.png')
# Test with proxy purpose disabled
set_puposes(False, True, True)
await self.run_imge_test('purpose.usda', 'proxy_purposes.png')
# Test with guide purpose disabled
set_puposes(True, False, True)
await self.run_imge_test('purpose.usda', 'guide_purposes.png')
# Test with render purpose disabled
set_puposes(True, True, False)
await self.run_imge_test('purpose.usda', 'render_purposes.png')
finally:
set_puposes(True, True, True)
# Run the all purpose test once more now that all have been re-enabled
await self.run_imge_test('purpose.usda', 'all_purposes.png')
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_rtx_render_modes(self):
"""Test some RTX render settings are honored"""
settings = carb.settings.get_settings()
settings.set("/rtx/debugMaterialType", -1)
settings.set("/rtx/wireframe/mode", 0)
try:
# Test, guide, proxy, and render purposes render by default
await self.run_imge_test('render_modes.usda', 'render_modes_default.png')
settings.set("/rtx/debugMaterialType", 0)
await self.run_imge_test('render_modes.usda', 'render_modes_no_material.png')
# Tests below create images that are outside a meaningful range/image test on Windows with Vulkan
# Since they are highly specific test of wireframe rendering, just skip them in that case
import sys
if sys.platform.startswith('win') and ("--vulkan" in sys.argv):
return
settings.set("/rtx/wireframe/mode", 2)
await self.run_imge_test('render_modes.usda', 'render_modes_no_material_wire.png')
settings.set("/rtx/debugMaterialType", -1)
await self.run_imge_test('render_modes.usda', 'render_modes_wire_material.png')
finally:
settings.set("/rtx/debugMaterialType", -1)
settings.set("/rtx/wireframe/mode", 0)
| 5,984 | Python | 43.333333 | 152 | 0.642714 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/config/extension.toml | [package]
title = "ReShade preset editor window"
version = "0.1.1"
repository = ""
keywords = ["kit", "reshade"]
[dependencies]
"omni.ui" = {}
"omni.kit.viewport.utility" = {}
"omni.hydra.rtx" = {}
[[python.module]]
name = "omni.kit.window.reshade_editor"
[[test]]
viewport_legacy_only = true
args = [
"--/rtx/reshade/enable=true"
]
dependencies = [
"omni.kit.mainwindow",
"omni.hydra.rtx",
"omni.kit.window.viewport"
]
timeout = 600 # OM-51983
stdoutFailPatterns.exclude = [
"*Tried to call pure virtual function \"AbstractItemModel::get_item_children\"*",
]
| 584 | TOML | 18.499999 | 85 | 0.659247 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/omni/kit/window/reshade_editor/reshade_window.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import omni.ui as ui
import rtx.reshade
from typing import Callable
reshade = rtx.reshade.acquire_reshade_interface()
class ComboListItem(ui.AbstractItem):
def __init__(self, text):
super().__init__()
self.model = ui.SimpleStringModel(text)
class ComboListModel(ui.AbstractItemModel):
def __init__(self, parent_model, items):
super().__init__()
self._current_index = parent_model
self._current_index.add_value_changed_fn(lambda a: self._item_changed(None))
self._items = [ComboListItem(item) for item in items]
def get_item_children(self, item):
return self._items
def get_item_value_model(self, item, column_id):
if item is None:
return self._current_index
return item.model
class ReshadeUniformValue(ui.AbstractItem, ui.AbstractValueModel):
def __init__(self, handle, component: int, reshade_ctx):
ui.AbstractItem.__init__(self)
ui.AbstractValueModel.__init__(self)
self._handle = handle
self._component = component
self._reshade_ctx = reshade_ctx
def get_value_as_int(self) -> int:
return reshade.get_uniform_value_as_int(self._reshade_ctx, self._handle, self._component)
def get_value_as_bool(self) -> bool:
return reshade.get_uniform_value_as_bool(self._reshade_ctx, self._handle, self._component)
def get_value_as_float(self) -> float:
return reshade.get_uniform_value_as_float(self._reshade_ctx, self._handle, self._component)
def set_value(self, value):
if isinstance(value, int):
reshade.set_uniform_value_as_int(self._reshade_ctx, self._handle, self._component, value)
else:
reshade.set_uniform_value_as_float(self._reshade_ctx, self._handle, self._component, float(value))
self._value_changed()
class ReshadeUniformVectorValue(ui.AbstractItemModel):
def __init__(self, handle, component_count: int, reshade_ctx):
super().__init__()
self._items = [ ReshadeUniformValue(handle, component, reshade_ctx) for component in range(component_count) ]
for item in self._items:
item.add_value_changed_fn(lambda a, item=item: self._item_changed(item))
def get_item_children(self, item):
return self._items
def get_item_value_model(self, item, column_id):
return item
def begin_edit(self, item):
pass # Crashes without this
def end_edit(self, item):
pass # Crashes without this
class ReshadeUniformItem(ui.AbstractItem):
def __init__(self, handle, reshade_ctx):
super().__init__()
type_info = reshade.get_uniform_type(handle)
self._name = reshade.get_uniform_name(handle)
self._base_type = type_info[0]
self._components = type_info[1]
self._ui_type = reshade.get_uniform_annotation_as_string(handle, "ui_type")
self._ui_label = reshade.get_uniform_annotation_as_string(handle, "ui_label")
self._ui_tooltip = reshade.get_uniform_annotation_as_string(handle, "ui_tooltip")
ui_min = reshade.get_uniform_annotation_as_float(handle, "ui_min")
ui_max = reshade.get_uniform_annotation_as_float(handle, "ui_max")
if (ui_min == ui_max):
self._ui_min = 0
self._ui_max = 1
else:
self._ui_min = ui_min
self._ui_max = ui_max
self._ui_step = reshade.get_uniform_annotation_as_float(handle, "ui_step")
ui_items = reshade.get_uniform_annotation_as_string(handle, "ui_items")
self._ui_items = ui_items.split(';') if ui_items else []
if self._ui_items and not self._ui_items[-1]: # Delete last item if empty
del self._ui_items[-1]
self.model = ReshadeUniformValue(handle, 0, reshade_ctx) if self._components == 1 else ReshadeUniformVectorValue(handle, self._components, reshade_ctx)
class ReshadeEffectListItem(ui.AbstractItem):
def __init__(self, effect, reshade_ctx):
super().__init__()
self._name = reshade.get_effect_name(effect)
self._uniforms = []
for handle in reshade.get_uniform_list(reshade_ctx, effect):
if reshade.get_uniform_annotation_as_string(handle, "source"):
continue # Skip uniforms that have a custom source
self._uniforms.append(ReshadeUniformItem(handle, reshade_ctx))
class ReshadeVariableEditorModel(ui.AbstractItemModel):
def __init__(self, reshade_ctx):
super().__init__()
self._effects = []
for handle in reshade.get_effect_list(reshade_ctx):
effect = ReshadeEffectListItem(handle, reshade_ctx)
if not effect._uniforms:
continue # Skip effects that have not configurable uniforms
self._effects.append(effect)
def get_item_children(self, item):
if item is None:
return self._effects
elif isinstance(item, ReshadeEffectListItem):
return item._uniforms
def get_item_value_model(self, item, column_id):
if item is None:
return None
else:
return item.model
def get_item_value_model_count(self, item):
return 1
class ReshadeVariableEditorDelegate(ui.AbstractItemDelegate):
def build_branch(self, model, item, column_id, level, expanded):
with ui.HStack(width=20*level, height=0):
if level == 0:
triangle_alignment = ui.Alignment.RIGHT_CENTER
if expanded:
triangle_alignment = ui.Alignment.CENTER_BOTTOM
ui.Spacer(width=3)
ui.Triangle(alignment=triangle_alignment, width=10, height=10, style={"background_color": 0xFFFFFFFF})
ui.Spacer(width=7)
else:
ui.Spacer()
def build_widget(self, model, item, column_id, level, expanded):
with ui.VStack():
ui.Spacer(height=2.5)
if level == 1: # Effect list level
ui.Label(item._name)
else: # Uniform list level
with ui.HStack(width=500, spacing=5):
if item._base_type == 1:
self.create_bool_widget(item)
elif item._base_type >= 2 and item._base_type <= 5:
self.create_int_widget(item)
elif item._base_type >= 6 and item._base_type <= 7:
self.create_float_widget(item)
else:
return
label = ui.Label(item._ui_label if item._ui_label else item._name)
if item._ui_tooltip:
label.set_tooltip(item._ui_tooltip)
ui.Spacer(height=2.5)
def create_bool_widget(self, uniform):
if uniform._components != 1:
return
if uniform._ui_type == "combo":
return ui.ComboBox(ComboListModel(uniform.model, ["False", "True"]))
else:
return ui.CheckBox(uniform.model)
def create_int_widget(self, uniform):
if uniform._components == 1:
return self.create_int_widget_scalar(uniform)
else:
return self.create_int_widget_vector(uniform)
def create_int_widget_scalar(self, uniform):
if uniform._ui_type == "combo" or uniform._ui_type == "list" or uniform._ui_type == "radio":
return ui.ComboBox(ComboListModel(uniform.model, uniform._ui_items))
if uniform._ui_type == "slider":
return ui.IntSlider(uniform.model, min=int(uniform._ui_min), max=int(uniform._ui_max), step=int(uniform._ui_step))
elif uniform._ui_type == "drag":
return ui.IntDrag(uniform.model, min=int(uniform._ui_min), max=int(uniform._ui_max))
else:
return ui.IntField(uniform.model)
def create_int_widget_vector(self, uniform):
if uniform._ui_type == "drag":
return ui.MultiIntDragField(uniform.model, min=int(uniform._ui_min), max=int(uniform._ui_max), h_spacing=2)
else:
return ui.MultiIntField(uniform.model, h_spacing=2)
def create_float_widget(self, uniform):
if uniform._components == 1:
return self.create_float_widget_scalar(uniform)
else:
return self.create_float_widget_vector(uniform)
def create_float_widget_scalar(self, uniform):
if uniform._ui_type == "slider":
return ui.FloatSlider(uniform.model, min=float(uniform._ui_min), max=float(uniform._ui_max), step=float(uniform._ui_step))
elif uniform._ui_type == "drag":
return ui.FloatDrag(uniform.model, min=float(uniform._ui_min), max=float(uniform._ui_max))
else:
return ui.FloatField(uniform.model)
def create_float_widget_vector(self, uniform):
if uniform._ui_type == "drag":
return ui.MultiFloatDragField(uniform.model, min=float(uniform._ui_min), max=float(uniform._ui_max), h_spacing=2)
elif uniform._ui_type == "color":
with ui.HStack(spacing=2):
widget = ui.MultiFloatDragField(uniform.model, min=float(uniform._ui_min), max=float(uniform._ui_max), h_spacing=2)
ui.ColorWidget(uniform.model, width=0, height=0)
return widget
else:
return ui.MultiFloatField(uniform.model, h_spacing=2)
class ReshadeTechniqueModel(ui.AbstractValueModel):
def __init__(self, handle, reshade_ctx):
super().__init__()
self._handle = handle
self._reshade_ctx = reshade_ctx
def get_value_as_bool(self) -> bool:
return reshade.get_technique_enabled(self._reshade_ctx, self._handle)
def set_value(self, value: bool):
reshade.set_technique_enabled(self._reshade_ctx, self._handle, value)
self._value_changed()
class ReshadeTechniqueListItem(ui.AbstractItem):
def __init__(self, handle, reshade_ctx):
super().__init__()
self._name = reshade.get_technique_name(handle)
self._ui_label = reshade.get_technique_annotation_as_string(handle, "ui_label")
self._ui_tooltip = reshade.get_technique_annotation_as_string(handle, "ui_tooltip")
self.model = ReshadeTechniqueModel(handle, reshade_ctx)
class ReshadeTechniqueEditorModel(ui.AbstractItemModel):
def __init__(self, reshade_ctx):
super().__init__()
self._techniques = [ ReshadeTechniqueListItem(handle, reshade_ctx) for handle in reshade.get_technique_list(reshade_ctx) ]
def get_item_children(self, item):
if item is not None:
return []
return self._techniques
def get_item_value_model(self, item, column_id):
if item is None:
return None
return item.model
def get_item_value_model_count(self, item):
return 1
class ReshadeTechniqueEditorDelegate(ui.AbstractItemDelegate):
def build_branch(self, model, item, column_id, level, expanded):
pass
def build_widget(self, model, item, column_id, level, expanded):
with ui.VStack():
ui.Spacer(height=2.5)
with ui.HStack(width=0, height=0, spacing=5):
ui.CheckBox(item.model)
label = ui.Label(item._ui_label if item._ui_label else item._name)
if item._ui_tooltip:
label.set_tooltip(item._ui_tooltip)
ui.Spacer(height=2.5)
class ReshadeWindow:
def __init__(self, on_visibility_changed_fn: Callable):
self._window = ui.Window("ReShade", width=500, height=500)
self._window.set_visibility_changed_fn(on_visibility_changed_fn)
self._reshade_ctx = None
try:
from omni.kit.viewport.utility import get_active_viewport
viewport = get_active_viewport()
self._reshade_ctx = reshade.get_context(viewport.usd_context_name)
except (ImportError, AttributeError):
pass
if self._reshade_ctx is None:
with self._window.frame:
with ui.VStack():
ui.Spacer()
ui.Label("ReShade context not available", alignment=ui.Alignment.CENTER, style={"font_size": 48})
ui.Spacer()
import carb
carb.log_error(f"ReShade context not available for Viewport {viewport}")
return
self._update_sub = reshade.subscribe_to_update_events(self._reshade_ctx, self._on_update)
self._build_ui()
def destroy(self):
self._window = None
self._update_sub = None
def _build_ui(self):
reshade_ctx = self._reshade_ctx
self._tmodel = ReshadeTechniqueEditorModel(reshade_ctx)
self._tdelegate = ReshadeTechniqueEditorDelegate()
self._vmodel = ReshadeVariableEditorModel(reshade_ctx)
self._vdelegate = ReshadeVariableEditorDelegate()
with self._window.frame:
with ui.VStack(height=0, spacing=5):
self._tview = ui.TreeView(
self._tmodel,
delegate=self._tdelegate,
root_visible=False,
header_visible=False)
ui.Line()
self._vview = ui.TreeView(
self._vmodel,
delegate=self._vdelegate,
root_visible=False,
header_visible=False,
expand_on_branch_click=True)
def _on_update(self):
self._build_ui()
| 13,948 | Python | 38.854286 | 159 | 0.610984 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/omni/kit/window/reshade_editor/extension.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import omni.ext
import omni.kit.ui
from .reshade_window import ReshadeWindow
MENU_PATH = "Window/ReShade Editor"
class ReshadeWindowExtension(omni.ext.IExt):
def on_startup(self):
self._window = None
try:
self._menu = omni.kit.ui.get_editor_menu().add_item(
MENU_PATH, lambda m, v: self.show_window(v), toggle=True, value=False
)
except:
pass
def on_shutdown(self):
self._menu = None
def show_window(self, value):
if value:
def on_visibility_changed(visible):
omni.kit.ui.get_editor_menu().set_value(MENU_PATH, visible)
self._window = ReshadeWindow(on_visibility_changed if self._menu else None)
else:
if self._window:
self._window.destroy()
self._window = None
| 1,291 | Python | 32.128204 | 87 | 0.654531 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/omni/kit/window/reshade_editor/__init__.py | from .extension import ReshadeWindowExtension
| 46 | Python | 22.499989 | 45 | 0.891304 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/omni/kit/window/reshade_editor/tests/__init__.py | from .test_extension import *
| 30 | Python | 14.499993 | 29 | 0.766667 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/omni/kit/window/reshade_editor/tests/test_extension.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import omni.kit.test
import pathlib
import carb
import omni.usd
import omni.kit.app
from omni.kit.test import AsyncTestCase
from omni.kit.window.reshade_editor.reshade_window import ReshadeWindow
EXTENSION_FOLDER_PATH = pathlib.Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__))
TESTS_PATH = EXTENSION_FOLDER_PATH.joinpath("data/tests")
class TestReshadeEditor(AsyncTestCase):
async def setUp(self):
super().setUp()
await omni.usd.get_context().new_stage_async()
settings = carb.settings.get_settings()
settings.set("/rtx/reshade/enable", "true")
settings.set("/rtx/reshade/presetFilePath", f"{TESTS_PATH}/preset.ini")
settings.set("/rtx/reshade/effectSearchDirPath", f"{TESTS_PATH}")
# Update app a few times for effects to load and compile
for i in range(20):
await omni.kit.app.get_app().next_update_async()
async def test_variable_list(self):
w = ReshadeWindow(None)
self.assertIsNotNone(w._window)
effects = w._vmodel.get_item_children(None)
self.assertIsNotNone(effects)
self.assertTrue(len(effects) == 1) # data/tests/simple.fx
variables = w._vmodel.get_item_children(effects[0])
self.assertIsNotNone(effects)
self.assertTrue(len(variables) == 1) # "fill_color" in data/tests/simple.fx
async def test_technique_list(self):
w = ReshadeWindow(None)
self.assertIsNotNone(w._window)
techniques = w._tmodel.get_item_children(None)
self.assertIsNotNone(techniques)
self.assertTrue(len(techniques) == 1) # technique "simple" in data/tests/simple.fx
| 2,119 | Python | 40.568627 | 123 | 0.706937 |
omniverse-code/kit/exts/omni.kit.window.reshade_editor/docs/CHANGELOG.md | # Changelog
## [0.1.1] - 2022-05-23
### Changed
- Support new Viewport API
- Add dependency on omni.kit.viewport.utility
| 122 | Markdown | 16.571426 | 45 | 0.696721 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/style.py | __all__ = ["HOTKEYS_WINDOW_STYLE", "FILTER_WINDOW_STYLE", "WARNING_WINDOW_STYLE", "WINDOW_PICK_STYLE", "CONTEXT_MENU_STYLE"]
from pathlib import Path
import omni.ui as ui
from omni.ui import color as cl
# OM-63810: Happens in Create only which has different font from Kit.
# Must set height to big enough for Add Actions button
VIEW_ROW_HEIGHT = 28
CURRENT_PATH = Path(__file__).parent.absolute()
ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath("data").joinpath("icons")
"""Style colors"""
# https://confluence.nvidia.com/pages/viewpage.action?pageId=1218553472&preview=/1218553472/1359943485/image2022-6-7_13-20-4.png
cl.hotkey_edit_icon = cl.shade(cl('#9E9E9E'))
cl.hotkey_hint = cl.shade(cl('#5A5A5A'))
cl.hotkey_warning = cl.shade(cl('#DFCB4A'))
cl.hotkey_text_active = cl.shade(cl('#CCCCCC'))
cl.hotkey_text_user = cl.shade(cl('#F2F2F2'))
HOTKEYS_WINDOW_STYLE = {
"TreeView.Item:selected": {"color": 0xFF8A8777},
"ActionsView.Window.Text": {"color": cl.actions_text, "margin": 4},
"ActionsView.Item.Text::warning": {"color": cl.hotkey_warning},
"Button.Background": {"background_color": 0x0},
"Button::add": {"background_color": cl.actions_background, "stack_direction": ui.Direction.LEFT_TO_RIGHT, "border_radius": 4},
"Button::add:hovered": {"background_color": cl.actions_background_hovered},
"Button.Label::add": {"alignment": ui.Alignment.LEFT, "color": cl.actions_text},
"Button.Image::add": {"image_url": f"{ICON_PATH}/add.svg", "color": 0xFF5E6C5F, "alignment": ui.Alignment.LEFT},
"ComboBox": {
"color": cl.actions_text,
"secondary_color": cl.actions_background,
"border_radius": 4,
"margin": 1
},
"Image": {"border_radius": 4},
"Field": {"border_radius": 4, "margin": 1},
"Image::delete": {"image_url": f"{ICON_PATH}/delete.svg", "color": cl.hotkey_edit_icon},
"Image::edit": {"image_url": f"{ICON_PATH}/edit.svg", "color": cl.hotkey_edit_icon},
"Image::cancel": {"image_url": f"{ICON_PATH}/cancel.svg", "color": cl.hotkey_edit_icon},
"Image::save": {"image_url": f"{ICON_PATH}/save.svg", "color": cl.hotkey_edit_icon},
"Image::remove": {"image_url": f"{ICON_PATH}/remove.svg", "margin": 4},
"Image::remove:hovered": {"image_url": f"{ICON_PATH}/remove-hovered.svg"},
"DropDownArrow.background": {"border_radius": 4, "background_color": cl.actions_background, "margin_height": 1.5},
"DropDownArrow": {"background_color": cl.hotkey_edit_icon, "margin": 4, "border_radius": 4},
"Action.Input": {"color": cl.actions_text, "margin": 4},
"Action.Input::hint": {"color": cl.hotkey_hint},
"TriggerPressOption": {
"background_color": 0x0,
"margin_width": 2,
"padding": 1,
"stack_direction": ui.Direction.LEFT_TO_RIGHT,
"spacing": 10
},
"TriggerPressOption.Label": {
"alignment": ui.Alignment.LEFT,
},
"TriggerPressOption.Image": {
"image_url": f"{ICON_PATH}/radio_off.svg",
},
"TriggerPressOption.Image:checked": {
"image_url": f"{ICON_PATH}/radio_on.svg"
},
"TriggerPressOption.Background": {"background_color": 0x0},
"TriggerPressOption.Background:hovered": {"background_color": cl.hotkey_background_hovered},
"ResetButton.Invalid": {"background_color": 0xFF505050, "border_radius": 2},
"ResetButton": {"background_color": 0xFFA07D4F, "border_radius": 2},
"SearchBar.Filter": {
"image_url": f"{ICON_PATH}/filter.svg",
"margin": 4,
},
"SearchBar.Options": {
"image_url": f"{ICON_PATH}/settings.svg",
"color": cl.hotkey_edit_icon,
"margin": 5,
},
}
FILTER_WINDOW_STYLE = {
"Window": {"padding": 0, "margin": 0},
"Titlebar.Background": {"background_color": cl.actions_background},
"Titlebar.Title": {"color": cl.actions_text},
"Titlebar.Reset": {"background_color": 0},
"Titlebar.Reset.Label": {"color": 0xFFB0703B},
"CheckBox": {"background_color": cl.actions_text, "color": cl.actions_background},
"FilterFlag.Text": {"color": cl.actions_text},
}
WARNING_WINDOW_STYLE = {
"Window": {"secondary_background_color": 0x0},
"Titlebar.Background": {"background_color": cl.actions_background},
"Titlebar.Title": {"color": cl.actions_text},
"Titlebar.Image": {"image_url": f"{ICON_PATH}/warning.svg"},
"Warning.Text": {"color": cl.actions_text},
"Warning.Text::highlight": {"color": cl.hotkey_text_active},
"Warning.Button": {"background_color": cl.actions_background},
"Warning.Button.Label": {"color": cl.hotkey_text_active},
}
WINDOW_PICK_STYLE = {
"TreeView.Item": {
"color": cl.actions_text, "margin": 4
},
"TreeView.Item:selected": {
"color": cl.actions_background
},
}
CONTEXT_MENU_STYLE = {
"MenuItem": {"color": cl.actions_text},
}
HIGHLIGHT_LABEL_STYLE = {
"HStack": {"margin": 4},
"Label": {"color": cl.actions_text},
"Label:selected": {"color": cl.actions_background},
}
HIGHLIGHT_LABEL_STYLE_USER = {
"HStack": {"margin": 4},
"Label": {"color": cl.hotkey_text_user},
"Label:selected": {"color": cl.actions_background},
}
| 5,170 | Python | 39.085271 | 130 | 0.635783 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/extension.py | # pylint: disable=attribute-defined-outside-init
__all__ = ["HotkeysExtension"]
from functools import partial
import carb.settings
import omni.ext
import omni.ui as ui
import omni.kit.ui
from .window.hotkeys_window import HotkeysWindow
SETTING_SHOW_STARTUP = "/exts/omni.kit.hotkeys.window/showStartup"
class HotkeysExtension(omni.ext.IExt):
WINDOW_NAME = "Hotkeys"
MENU_PATH = f"Window/{WINDOW_NAME}"
def on_startup(self):
self._window = None
ui.Workspace.set_show_window_fn(
HotkeysExtension.WINDOW_NAME,
partial(self.show_window, HotkeysExtension.MENU_PATH),
)
show_startup = carb.settings.get_settings().get(SETTING_SHOW_STARTUP)
editor_menu = omni.kit.ui.get_editor_menu()
if editor_menu:
self._menu = editor_menu.add_item(HotkeysExtension.MENU_PATH, self.show_window, toggle=True, value=show_startup)
if show_startup:
ui.Workspace.show_window(HotkeysExtension.WINDOW_NAME)
def on_shutdown(self):
ui.Workspace.set_show_window_fn(HotkeysExtension.WINDOW_NAME, None)
if self._window:
self._window.destroy()
self._window = None
def show_window(self, menu_path: str, visible: bool):
if visible:
self._window = HotkeysWindow(HotkeysExtension.WINDOW_NAME)
self._window.set_visibility_changed_fn(self._visiblity_changed_fn)
elif self._window:
self._window.visible = False
def _set_menu(self, checked: bool):
"""Set the menu to create this window on and off"""
editor_menu = omni.kit.ui.get_editor_menu()
if editor_menu:
editor_menu.set_value(HotkeysExtension.MENU_PATH, checked)
def _visiblity_changed_fn(self, visible):
self._set_menu(visible)
if self._window and not visible:
self._window.stop_key_capture()
| 1,908 | Python | 32.491228 | 124 | 0.653564 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/view/hotkeys_view.py | # pylint: disable=relative-beyond-top-level
__all__ = ["HotkeysView"]
import asyncio
from omni.kit.actions.window import ActionsView
import omni.ui as ui
import omni.kit.app
from ..model.hotkeys_model import HotkeysModel
from .hotkeys_delegate import HotkeysDelegate
class HotkeysView(ActionsView):
def __init__(self, model: HotkeysModel, delegate: HotkeysDelegate):
self.__delegate = delegate
super().__init__(model, delegate)
self.model.add_item_changed_fn(self.__model_changed)
self.set_selection_changed_fn(self.__delegate.on_selection_changed)
self.set_hover_changed_fn(self.__delegate.on_hover_changed)
def __model_changed(self, model: HotkeysModel, item: ui.AbstractItem):
if model.next_select_hotkey:
# Select expect item
async def __force_select_hotkey_async(select_hotkey):
await omni.kit.app.get_app().next_update_async()
for ext_item in self.model.get_item_children(None):
for hotkey_item in self.model.get_item_children(ext_item):
if hotkey_item.hotkey == select_hotkey:
self.set_expanded(ext_item, True, True)
self.selection = [hotkey_item] # pylint: disable=attribute-defined-outside-init
return
(saved_select_hotkey, model.next_select_hotkey) = (model.next_select_hotkey, None)
asyncio.ensure_future(__force_select_hotkey_async(saved_select_hotkey))
if model.search_done:
# Auto expand on searching
async def __force_expand_async():
await omni.kit.app.get_app().next_update_async()
self.set_expanded(None, True, True)
model.search_done = False
asyncio.ensure_future(__force_expand_async())
| 1,870 | Python | 42.511627 | 108 | 0.62246 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/view/hotkeys_delegate.py | # pylint: disable=relative-beyond-top-level
__all__ = ["HotkeysDelegate"]
from typing import List
from omni.kit.actions.window import ActionsDelegate, AbstractColumnDelegate
import omni.ui as ui
from ..model.hotkey_item import EmptyFilterWindowItem, AddWindowItem, ActionExtItem
from ..style import VIEW_ROW_HEIGHT
class HotkeysDelegate(ActionsDelegate):
def build_branch(
self,
model: ui.AbstractItemModel,
item: ui.AbstractItem,
column_id: int = 0,
level: int = 0,
expanded: bool = False
):
if isinstance(item, AddWindowItem):
return
if isinstance(item, EmptyFilterWindowItem):
return
if model.can_item_have_children(item):
super().build_branch(model, item, column_id, level, expanded)
else:
if column_id == 0 and isinstance(item, ActionExtItem):
# Show background rectangle here when no sub hotkeys found for search/filter
# Otherwise here will be blank but name with background next
with ui.VStack(height=VIEW_ROW_HEIGHT):
ui.Spacer()
ui.Rectangle(width=20, height=26, style_type_name_override="ActionsView.Row.Background")
ui.Spacer()
else:
super().build_branch(model, item, column_id, level, expanded)
def on_mouse_double_click(self, button: int, item: ui.AbstractItem, column_delegate: AbstractColumnDelegate):
# No execute when double click
pass
def on_mouse_pressed(self, button: int, item: ui.AbstractItem, column_delegate: AbstractColumnDelegate):
# No context menu
pass
def on_selection_changed(self, selections: List[ui.AbstractItem]):
for i in range(self._column_registry.max_column_id + 1):
delegate = self._column_registry.get_delegate(i)
if delegate and hasattr(delegate, "on_selection_changed"):
delegate.on_selection_changed(selections)
def on_hover_changed(self, item, hovered) -> None:
for i in range(self._column_registry.max_column_id + 1):
delegate = self._column_registry.get_delegate(i)
if delegate and hasattr(delegate, "on_hover_changed"):
delegate.on_hover_changed(item, hovered)
| 2,333 | Python | 39.947368 | 113 | 0.638234 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/window/warning_window.py | # pylint: disable=relative-beyond-top-level, attribute-defined-outside-init
__all__ = ["WarningMessage", "WarningWindow"]
from dataclasses import dataclass
from typing import List, Tuple, Callable, Union, Optional
import omni.ui as ui
from ..style import WARNING_WINDOW_STYLE
@dataclass
class WarningMessage:
message: str
highlight: bool = False
class WarningWindow(ui.Window):
r"""
Window Show warning message.
Args:
title (str): Warning title.
messages (List[Union[str, WarningMessage]]): Message list. Use a single '\n' for a new line.
buttons (List[Tuple[str, Callable[[None], None]]): Button list. Default 'OK' to close.
width (ui.Length): Window width. Default 360 pixels.
button_width (ui.Length): Width of a single button. Default 60 pixels.
visible (bool): Visible after created. Default True.
"""
PADDING = 4
def __init__(
self,
title: str,
messages: Optional[List[Union[str, WarningMessage]]] = None,
buttons: Optional[List[Tuple[str, Callable[[None], None]]]] = None,
width: ui.Length = 360,
button_width=60,
visible=True
):
self.__title = title
self.__messages = messages if messages else []
self.__buttons = buttons if buttons else []
self.__button_width = button_width
self.__width = width
flags = ui.WINDOW_FLAGS_NO_TITLE_BAR | ui.WINDOW_FLAGS_NO_RESIZE | ui.WINDOW_FLAGS_NO_MOVE | ui.WINDOW_FLAGS_MODAL
super().__init__(f"###Hotkey_WARNING_{title}", width=width, visible=visible, flags=flags, auto_resize=True, padding_x=0, padding_y=0)
self.frame.set_style(WARNING_WINDOW_STYLE)
self.frame.set_build_fn(self.__build_ui)
def __del__(self):
self.destroy()
def __build_ui(self):
with self.frame:
with ui.VStack(width=self.__width, height=0):
self._build_titlebar()
ui.Spacer(height=15)
self._build_message()
ui.Spacer(height=15)
self._build_buttons()
ui.Spacer(height=15)
def _build_titlebar(self):
with ui.ZStack(height=0):
ui.Rectangle(style_tyle_name_override="Titlebar.Background")
with ui.VStack():
ui.Spacer(height=self.PADDING)
with ui.HStack():
ui.Spacer(width=self.PADDING)
ui.Image(width=16, style_type_name_override="Titlebar.Image")
ui.Spacer(width=8)
ui.Label(self.__title, width=0, style_tyle_name_override="Titlebar.Title")
ui.Spacer(width=self.PADDING)
ui.Spacer(height=self.PADDING)
def _build_message(self):
message_lines = []
message_lines.append([])
for message in self.__messages:
if isinstance(message, str):
if message == "\n":
message_lines.append([])
message_lines[len(message_lines) - 1].append(WarningMessage(message))
elif isinstance(message, WarningMessage):
message_lines[len(message_lines) - 1].append(message)
with ui.VStack(spacing=6, height=0):
for messages in message_lines:
with ui.HStack():
ui.Spacer(width=self.PADDING)
ui.Spacer()
for message in messages:
ui.Label(
message.message,
width=0,
alignment=ui.Alignment.CENTER,
style_type_name_override="Warning.Text",
name="highlight" if message.highlight else ""
)
ui.Spacer()
ui.Spacer(width=self.PADDING)
def _build_buttons(self):
if self.__buttons:
with ui.HStack():
ui.Spacer()
for index, button in enumerate(self.__buttons):
if index > 0:
ui.Spacer(width=20)
ui.Button(button[0], width=self.__button_width, clicked_fn=lambda fn=button[1]: self.__on_button_click(fn), style_type_name_override="Warning.Button")
ui.Spacer(width=self.PADDING)
else:
with ui.HStack():
ui.Spacer()
ui.Button("OK", width=self.__button_width, clicked_fn=self.__on_button_click, style_type_name_override="Warning.Button")
ui.Spacer(width=self.PADDING)
def __on_button_click(self, clicked_fn: Callable[[None], bool] = None) -> None:
keep_open = False
if clicked_fn:
keep_open = clicked_fn()
if not keep_open:
self.visible = False
| 4,854 | Python | 37.84 | 170 | 0.550474 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/window/hotkeys_window.py | # pylint: disable=unused-private-member, relative-beyond-top-level, attribute-defined-outside-init
__all__ = ["HotkeysWindow"]
from typing import Optional
from omni.kit.actions.window import ColumnRegistry, ACTIONS_WINDOW_STYLE
import omni.ui as ui
from ..model.hotkeys_model import HotkeysModel
from ..column_delegate.hotkey_column_delegate import HotkeyColumnDelegate
from ..column_delegate.action_column_delegate import ActionColumnDelegate
from ..column_delegate.window_column_delegate import WindowColumnDelegate
from ..view.hotkeys_view import HotkeysView
from ..view.hotkeys_delegate import HotkeysDelegate
from ..style import HOTKEYS_WINDOW_STYLE
from .search_bar import SearchBar
class HotkeysWindow(ui.Window):
def __init__(self, title):
super().__init__(title, width=1000, height=600)
self._hotkeys_model: Optional[HotkeysModel] = None
self.__hotkey_column_delegate: Optional[HotkeyColumnDelegate] = None
self._search_bar: Optional[SearchBar] = None
self._column_registry: Optional[ColumnRegistry] = None
self._hotkeys_view: Optional[HotkeysView] = None
self._actions_delegate: Optional[HotkeysDelegate] = None
self.__sub_model = None
style = ACTIONS_WINDOW_STYLE.copy()
style.update(HOTKEYS_WINDOW_STYLE)
self.frame.set_style(style)
self.frame.set_build_fn(self._build_ui)
def destroy(self):
self.visible = False
self.__sub_model = None
if self.__hotkey_column_delegate:
self.__hotkey_column_delegate.destroy()
if self._hotkeys_model:
self._hotkeys_model.destroy()
self._hotkeys_model = None
super().destroy()
def stop_key_capture(self):
if self.__hotkey_column_delegate:
self.__hotkey_column_delegate.stop_key_capture()
def _build_ui(self):
self.__hotkey_column_delegate = HotkeyColumnDelegate("Hotkey")
self._column_registry = ColumnRegistry()
self._column_registry.register_delegate(WindowColumnDelegate("Window", width=200))
self._column_registry.register_delegate(ActionColumnDelegate("Action", width=400))
self._column_registry.register_delegate(self.__hotkey_column_delegate)
self._hotkeys_model = HotkeysModel(self._column_registry)
self._actions_delegate = HotkeysDelegate(self._hotkeys_model, self._column_registry)
self.__sub_model = self._hotkeys_model.subscribe_item_changed_fn(self.__on_model_changed)
with self.frame:
with ui.VStack(spacing=4):
self._search_bar = SearchBar(self._hotkeys_model)
with ui.ScrollingFrame(
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
style_type_name_override="ActionsView",
):
self._hotkeys_view = HotkeysView(self._hotkeys_model, self._actions_delegate)
def __on_model_changed(self, model: HotkeysModel, item: ui.AbstractItem) -> None:
if self.__hotkey_column_delegate:
# Here need to clean key capture since the whole tree view is refreshed
self.__hotkey_column_delegate.stop_key_capture()
| 3,307 | Python | 43.106666 | 98 | 0.677653 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/window/windows_picker.py | # pylint: disable=relative-beyond-top-level
__all__ = ["WindowsPicker"]
from typing import List, Callable, Optional
import omni.ui as ui
from omni.kit.actions.window import ACTIONS_WINDOW_STYLE
from ..model.windows_model import WindowsModel, WindowItem
from ..style import WINDOW_PICK_STYLE
class WindowsPicker(ui.Window):
def __init__(
self,
width=0,
height=600,
on_selected_fn: Callable[[str], None] = None,
expand_all: bool = True,
focus_search: bool = True,
):
super().__init__("###WINDOW_PICKER", width=width, height=height)
self.flags = ui.WINDOW_FLAGS_NO_TITLE_BAR | ui.WINDOW_FLAGS_NO_RESIZE | ui.WINDOW_FLAGS_NO_MOVE | ui.WINDOW_FLAGS_POPUP
self.__on_selected_fn = on_selected_fn
self.__expand_all = expand_all
self.__focus_search = focus_search
self._actions_view: Optional[ui.TreeView] = None
self._search_field = None
self._windows_model: Optional[WindowsModel] = None
style = ACTIONS_WINDOW_STYLE.copy()
style.update(WINDOW_PICK_STYLE)
self.frame.set_style(style)
self.frame.set_build_fn(self._build_ui)
def _build_ui(self):
self._windows_model = WindowsModel("")
with self.frame:
with ui.VStack(spacing=4):
try:
from omni.kit.widget.searchfield import SearchField
self._search_field = SearchField(
on_search_fn=self._on_search,
subscribe_edit_changed=True,
style=ACTIONS_WINDOW_STYLE,
)
except ImportError:
self._search_field = None
with ui.ScrollingFrame(
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
style_type_name_override="ActionsView",
):
self._actions_view = ui.TreeView(
self._windows_model, root_visible=False, header_visible=False,
)
self._actions_view.set_selection_changed_fn(self._on_selection_changed)
if self.__expand_all:
self._actions_view.set_expanded(None, True, True)
if self.__focus_search and self._search_field:
self._search_field._search_field.focus_keyboard() # pylint: disable=protected-access
def _on_search(self, search_words: Optional[List[str]]) -> None:
self._windows_model.search(search_words)
# Auto expand on searching
self._actions_view.set_expanded(None, True, True)
def _on_selection_changed(self, selections: List[WindowItem]):
for item in selections:
if isinstance(item, WindowItem) and self.__on_selected_fn:
self.__on_selected_fn(item.window_title)
| 2,943 | Python | 39.888888 | 127 | 0.594631 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/window/options_menu.py | # pylint: disable=relative-beyond-top-level
__all__ = ["OptionsMenu"]
from typing import Optional, Callable
import carb
import omni.ui as ui
import omni.client
from omni.kit.notification_manager import post_notification, NotificationStatus
from omni.kit.hotkeys.core import get_hotkey_registry, KeyboardLayoutDelegate
from .warning_window import WarningWindow
from ..model.hotkeys_model import HotkeysModel
class LayoutMenu(ui.MenuItemCollection):
def __init__(self):
super().__init__("Keyboard Layouts")
self.__build_layout_items()
def __build_layout_items(self):
current_layout = get_hotkey_registry().keyboard_layout
with self:
for layout in KeyboardLayoutDelegate.get_instances():
name = layout.get_name()
checked = current_layout == layout
menu_item = ui.MenuItem(
name,
checkable=True,
checked=checked,
)
menu_item.set_triggered_fn(lambda m=menu_item, n=name: self.__switch_keyboard_layput(m, n))
def __switch_keyboard_layput(self, menu_item: ui.MenuItem, name: str) -> None:
get_hotkey_registry().switch_layout(name)
menu_item.checked = True
class OptionsMenu:
def __init__(self, model: HotkeysModel, widget: ui.Widget):
self.__model = model
self.__widget = widget
self.__context_menu: Optional[ui.Menu] = None
self.__last_dir: Optional[str] = None
self.__export_dialog = None
self.__import_dialog = None
def show(self):
if self.__context_menu is None:
self.__context_menu = ui.Menu(f"Hotkeys window Context Menu##{hash(self)}")
with self.__context_menu:
ui.MenuItem("Import Preset", triggered_fn=self.__import_preset)
ui.MenuItem("Export Preset", triggered_fn=self.__export_preset)
ui.MenuItem("Restore Defaults", triggered_fn=self.__restore_defaults)
LayoutMenu()
# Right-bottom allign to the widget
# 120 is the menu width
position_x = self.__widget.screen_position_x + self.__widget.computed_width - 120
position_y = self.__widget.screen_position_y + self.__widget.computed_height
self.__context_menu.show_at(position_x, position_y)
def __import_preset(self):
try:
import omni.kit.window.filepicker # pylint: disable=redefined-outer-name
self.__import_dialog = omni.kit.window.filepicker.FilePickerDialog(
"Import",
apply_button_label="import",
current_directory=self.__last_dir,
click_apply_handler=self.__on_import,
item_filter_options=["Hotkey preset file (*.json)", "All Files (*)"],
# item_filter_fn=self.__on_filter_item,
)
except ImportError:
carb.log_info("Failed to import omni.kit.window.filepicker")
def __export_preset(self):
try:
import omni.kit.window.filepicker # pylint: disable=redefined-outer-name
self.__export_dialog = omni.kit.window.filepicker.FilePickerDialog(
"Export As",
apply_button_label="Export",
current_directory=self.__last_dir,
click_apply_handler=self.__on_export,
item_filter_options=["Hotkey preset file (*.json)", "All Files (*)"],
# item_filter_fn=self.__on_filter_item,
)
except ImportError:
carb.log_info("Failed to import omni.kit.window.filepicker")
def __on_export(self, filename: str, path: str, callback: Callable[[str], None] = None):
"""Called when the user presses the Save button in the dialog"""
if path:
self.__last_dir = path
if not filename:
return
# Get the file extension from the filter
if not filename.lower().endswith(".json") and self.__export_dialog.current_filter_option < 1:
filename += ".json"
if path:
path = omni.client.combine_urls(path + "/", filename)
else:
path = filename
self.__export_dialog.hide()
# check dest file
(result, list_entry) = omni.client.stat(path)
if result == omni.client.Result.OK and not list_entry.access & omni.client.AccessFlags.WRITE:
post_notification(
f"Hotkey preset '{path}' is readonly, save to another one!",
hide_after_timeout=True,
status=NotificationStatus.WARNING,
)
return
self.__export(path)
def __export(self, url: str) -> None:
get_hotkey_registry().export_storage(url)
def __on_import(self, filename: str, path: str, callback: Callable[[str], None] = None):
"""Called when the user presses the Save button in the dialog"""
self.__last_dir = path
if not filename:
return
# Get the file extension from the filter
if not filename.lower().endswith(".json") and self.__import_dialog.current_filter_option < 1:
filename += ".json"
url = omni.client.combine_urls(path + "/", filename)
self.__import_dialog.hide()
# check dest file
(result, _) = omni.client.stat(url)
if result != omni.client.Result.OK:
post_notification(
f"Hotkey preset '{url}' does not exists!",
hide_after_timeout=True,
status=NotificationStatus.WARNING,
)
return
self.__import(url)
def __import(self, url: str) -> None:
get_hotkey_registry().import_storage(url)
self.__model._item_changed(None) # pylint: disable=protected-access
def __restore_defaults(self) -> None:
def __restore():
get_hotkey_registry().restore_defaults()
self.__model._item_changed(None) # pylint: disable=protected-access
warn_window = WarningWindow(
"Restore Defaults",
messages=[
"Are you sure you want to restore all hotkeys to their defaults?",
"\n",
"This will also remove any user added hotkeys.",
],
buttons=[
("Yes", __restore),
("No", None)
]
)
warn_window.position_x = self.__widget.screen_position_x + self.__widget.computed_width - warn_window.width
warn_window.position_y = self.__widget.screen_position_y + self.__widget.computed_height
| 6,657 | Python | 37.045714 | 115 | 0.579991 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/window/search_bar.py | # pylint: disable=relative-beyond-top-level
__all__ = ["SearchBar"]
from typing import Optional, List
import omni.ui as ui
from omni.kit.actions.window import ACTIONS_WINDOW_STYLE
from omni.kit.widget.filter import FilterButton
from ..model.hotkeys_model import HotkeysModel
from .options_menu import OptionsMenu
class SearchBar:
"""
Search bar, includes a search field and a filter button.
Args:
model (HotkeysModel): Hotkeys model.
"""
def __init__(self, model: HotkeysModel):
self.__model = model
self.__container: Optional[ui.HStack] = None
self.__filter_button: Optional[FilterButton] = None
self.__options_menu: Optional[OptionsMenu] = None
self.__build_ui()
def destroy(self):
if self.__filter_button:
self.__filter_button.destroy()
self.__filter_button = None
@property
def visible(self) -> bool:
return self.__container.visible if self.__container else False
@visible.setter
def visible(self, value) -> None:
if self.__container:
self.__container.visible = False
def __build_ui(self):
try:
from omni.kit.widget.searchfield import SearchField
self.__container = ui.HStack(height=0)
with self.__container:
self._search_field = SearchField(
on_search_fn=self.__on_search,
subscribe_edit_changed=True,
style=ACTIONS_WINDOW_STYLE,
show_tokens=False,
)
self.__filter_button = FilterButton(self.__model.search_filter_flags, width=26, height=26)
with ui.VStack(width=26):
self.__options_image = ui.ImageWithProvider(
width=26,
height=26,
mouse_pressed_fn=lambda x, y, b, f: self.__show_options(),
style_type_name_override="SearchBar.Options",
)
ui.Spacer()
except ImportError:
self._search_field = None
def __on_search(self, search_words: Optional[List[str]]) -> None:
self.__model.search(search_words)
def __show_options(self):
if self.__options_menu is None:
self.__options_menu = OptionsMenu(self.__model, self.__options_image)
self.__options_menu.show()
| 2,432 | Python | 32.328767 | 106 | 0.571957 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/column_delegate/key_editor.py | # pylint: disable=attribute-defined-outside-init, unused-private-member, relative-beyond-top-level
__all__ = ["TriggerPressOption", "TriggerPressWindow", "KeyEditor"]
import asyncio
from typing import Optional, Union, Callable
import carb
import carb.input
import omni.kit.app
import omni.ui as ui
from omni.kit.hotkeys.core import Hotkey, HotkeyRegistry, KeyCombination, get_hotkey_registry
from ..model.hotkey_item import HotkeyDetailItem, EmptyHotkeyItem
from ..model.hotkeys_model import HotkeysModel
from ..window.warning_window import WarningWindow, WarningMessage
from ..style import HOTKEYS_WINDOW_STYLE
_key_capture_instances = 0
class TriggerPressOption:
def __init__(self, collection: ui.RadioCollection, text):
with ui.ZStack(width=0):
ui.Rectangle(style_type_name_override="TriggerPressOption.Background")
ui.RadioButton(
text=text,
radio_collection=collection,
width=100,
height=24,
image_width=14,
spacing=4,
alignment=ui.Alignment.LEFT,
style_type_name_override="TriggerPressOption",
)
class TriggerPressWindow(ui.Window):
PADDING = 4
def __init__(self, model: ui.SimpleIntModel):
self.__model = model
flags = ui.WINDOW_FLAGS_NO_TITLE_BAR | ui.WINDOW_FLAGS_NO_RESIZE | ui.WINDOW_FLAGS_NO_MOVE | ui.WINDOW_FLAGS_POPUP
super().__init__("Hotkey Trigger", flags=flags, auto_resize=True)
self.frame.set_style(HOTKEYS_WINDOW_STYLE)
self.frame.set_build_fn(self.__build_ui)
def destroy(self):
self.__sub = None
def __del__(self):
self.destroy()
def __build_ui(self):
collection = ui.RadioCollection(self.__model)
with self.frame:
with ui.VStack(style={"padding": self.PADDING}):
TriggerPressOption(collection, "On Press")
TriggerPressOption(collection, "On Release")
self.__sub = collection.model.add_value_changed_fn(self.__on_value_changed)
def __on_value_changed(self, model: ui.AbstractValueModel):
self.visible = False
class KeyEditor:
def __init__(
self,
model: HotkeysModel,
item: Union[HotkeyDetailItem, EmptyHotkeyItem],
visible: bool = True,
on_edit_cancelled_fn: Callable[[str], None] = None
):
self.__model = model
self.__item = item
self.__on_edit_cancelled_fn = on_edit_cancelled_fn
self.__key_text_model = ui.SimpleStringModel(item.hotkey.key_text if item.hotkey else "")
self.__key_press_model = ui.SimpleIntModel(0 if item.hotkey.key_combination.trigger_press else 1)
self.__sub_key_text = self.__key_text_model.add_value_changed_fn(self.__on_key_text_changed)
self.__trigger_window: Optional[TriggerPressWindow] = None
self.__input_field: Optional[ui.StringField] = None
self.__input_hint: Optional[ui.Label] = None
self.__remove_container: Optional[ui.HStack] = None
self.__input = carb.input.acquire_input_interface()
self.__input_sub_id = None
self.__build_ui(visible)
def __del__(self):
self.visible = False
def __build_ui(self, visible):
# Double click to clean the key input to empty
self.__container = ui.HStack(visible=visible)
with self.__container:
ui.Spacer(width=4)
with ui.ZStack(width=ui.Fraction(1)):
self.__input_field = ui.StringField(self.__key_text_model, enabled=False)
self.__input_hint = ui.Label("Begin Typing to Capture Key Bindings", name="hint", style_type_name_override="Action.Input")
self.__remove_container = ui.HStack()
with self.__remove_container:
ui.Spacer()
ui.Image(name="remove", width=20, mouse_released_fn=lambda x, y, b, f: self.__key_text_model.set_value(""))
ui.Spacer(width=4)
ui.Spacer(width=8)
ui.Image(name="cancel", width=20, mouse_released_fn=lambda x, y, b, f: self.__hide())
ui.Spacer(width=4)
ui.Image(name="save", width=20, mouse_released_fn=lambda x, y, b, f: self.__save())
ui.Spacer(width=4)
with ui.ZStack(width=0):
ui.Rectangle(style_type_name_override="DropDownArrow.background")
with ui.VStack(width=0):
ui.Spacer()
self.__arrow = ui.Triangle(
width=20,
height=16,
alignment=ui.Alignment.CENTER_BOTTOM,
style_type_name_override="DropDownArrow",
mouse_released_fn=lambda x, y, b, f: self.__edit_press()
)
ui.Spacer()
ui.Spacer(width=1)
if visible:
carb.log_info(f"[Hotkey Editor] Show editor for {self.__item}")
self.__start_key_capture()
self.__on_key_text_changed(self.__key_text_model)
@property
def visible(self) -> bool:
return self.__container.visible
@visible.setter
def visible(self, value: bool) -> None:
self.__container.visible = value
self.__sub_key_text = False
carb.log_info(f"[Hotkey Editor] Visible change to {value} for {self.__item}")
if value:
# Default to capture keyboard for key input
self.__key_text_model.set_value(self.__item.hotkey.key_text if self.__item.hotkey else "")
self.__start_key_capture()
else:
self.__stop_key_capture()
def __start_key_capture(self):
global _key_capture_instances
_key_capture_instances += 1
carb.log_info(f"[Hotkey Editor] [{_key_capture_instances}] Start key capture for {self.__item}")
self.__input_sub_id = self.__input.subscribe_to_input_events(self._on_input_event, order=-100000)
def __stop_key_capture(self):
if self.__input_sub_id is not None:
global _key_capture_instances
_key_capture_instances -= 1
carb.log_info(f"[Hotkey Editor] [{_key_capture_instances}] Stop key capture for {self.__item}")
self.__input.unsubscribe_to_input_events(self.__input_sub_id)
self.__input_sub_id = None
def _on_input_event(self, event, *_):
if event.deviceType == carb.input.DeviceType.KEYBOARD:
is_down = event.event.type == carb.input.KeyboardEventType.KEY_PRESS
if is_down:
key_combination = KeyCombination(event.event.input, modifiers=event.event.modifiers)
self.__key_text_model.set_value(key_combination.as_string)
# Return False to block key input
return False
def __hide(self):
carb.log_info("[Hotkey Editor] Cancel edit")
self.visible = False
if isinstance(self.__item, EmptyHotkeyItem):
async def __clear_empty_async():
await omni.kit.app.get_app().next_update_async()
self.__model.clear_empty_hotkey()
asyncio.ensure_future(__clear_empty_async())
if self.__on_edit_cancelled_fn:
self.__on_edit_cancelled_fn(self.__item.hotkey.key_text)
def __save(self):
try:
result = self.__model.edit_hotkey_item(
self.__item,
key_text=self.__key_text_model.as_string,
trigger_press=self.__key_press_model.as_int == 0
)
if result == HotkeyRegistry.Result.OK:
carb.log_info(f"[Hotkey Editor] Save for {self.__item}")
self.visible = False
else:
if result == HotkeyRegistry.Result.ERROR_NO_ACTION:
warn_window = WarningWindow("Action required", ["Please select an action before saving hotkey!"])
elif result == HotkeyRegistry.Result.ERROR_KEY_INVALID:
warn_window = WarningWindow("Key required", ["Please input a valid key binding before saving the hotkey!"])
elif result == HotkeyRegistry.Result.ERROR_KEY_DUPLICATED:
key_combination = KeyCombination(self.__key_text_model.as_string, trigger_press=self.__item.hotkey.key_combination.trigger_press)
duplicated_key = get_hotkey_registry().get_hotkey_for_filter(key_combination, self.__item.hotkey.filter)
action_display = duplicated_key.action.display_name if duplicated_key.action else "Unknown Action"
warn_window = WarningWindow(
"Hotkey Conflict Warning",
messages=[
WarningMessage(f"'{key_combination.id}'", highlight=True),
WarningMessage(" is already assigned to "),
WarningMessage(f"'{action_display}'", highlight=True),
'\n',
"Do you want to replace this exising hotkey with your new one?"
],
buttons=[
("Replace", lambda k=key_combination, n=self.__item, o=duplicated_key: self.__replace_key(k, n, o)),
("Cancel", None)
]
)
elif result == HotkeyRegistry.Result.ERROR_ACTION_DUPLICATED:
action_display = self.__item.action_display
warn_window = WarningWindow(
"Action Conflict Warning",
messages=[
WarningMessage(f"'{action_display}'", highlight=True),
WarningMessage(" is already defined."),
]
)
else:
warn_window = WarningWindow("Unkown Error", [f"Error code: {result}"])
warn_window.position_x = self.__container.screen_position_x + 4
warn_window.position_y = self.__container.screen_position_y + self.__container.computed_height + 4
except Exception as e: # pylint: disable=broad-except
carb.log_error(f"Exception when save hotkey: {e}")
def __edit_press(self):
if self.__trigger_window is None:
self.__trigger_window = TriggerPressWindow(self.__key_press_model)
async def __update_position():
while self.__trigger_window.width < 10 or self.__trigger_window.width == 400:
await omni.kit.app.get_app().next_update_async()
self.__trigger_window.position_x = self.__arrow.screen_position_x + self.__arrow.computed_width - self.__trigger_window.width
self.__trigger_window.position_y = self.__arrow.screen_position_y + self.__arrow.computed_height + 4
self.__trigger_window.visible = True
asyncio.ensure_future(__update_position())
def __replace_key(self, key_combination: KeyCombination, item: HotkeyDetailItem, duplicated_key: Hotkey):
carb.log_info(f"[Hotkey Editor] Replace hotkey for {self.__item}")
self.visible = False
self.__model.replace_item_key(key_combination, item, duplicated_key)
def __on_key_text_changed(self, model: ui.SimpleStringModel) -> None:
if self.__remove_container:
self.__remove_container.visible = (model.as_string != "")
if self.__input_hint:
self.__input_hint.visible = (model.as_string == "")
| 11,587 | Python | 44.802371 | 149 | 0.579788 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/column_delegate/action_column_delegate.py | # pylint: disable=relative-beyond-top-level
__all__ = ["ActionColumnDelegate"]
import asyncio
from typing import Optional
from omni.kit.actions.window import AbstractActionItem, ActionExtItem, StringColumnDelegate, ActionsPicker
from omni.kit.widget.highlight_label import HighlightLabel
import omni.ui as ui
import omni.kit.app
from ..model.hotkeys_model import HotkeyDetailItem, HotkeysModel, EmptyHotkeyItem
from ..model.hotkey_item import AbstractFilterItem, AddWindowItem, FilterContextItem, FilterWindowItem
from ..window.warning_window import WarningWindow
from ..style import HIGHLIGHT_LABEL_STYLE, HIGHLIGHT_LABEL_STYLE_USER
class ActionColumnDelegate(StringColumnDelegate):
"""
A simple delegate to display/add action in column.
Kwargs:
name (str): Column name.
width (ui.Length): Column width. Default ui.Fraction(1).
"""
def __init__(self, name: str, width: ui.Length = None):
width = ui.Fraction(1) if width is None else width
super().__init__(name, width=width)
self.__actions_picker: Optional[ActionsPicker] = None
self.__auto_show_picker = False
def build_widget(self, model: HotkeysModel, item: AbstractActionItem, level: int, expand: bool):
if isinstance(item, AddWindowItem):
return None
if isinstance(item, HotkeyDetailItem):
if item.hotkey.action:
label = HighlightLabel(item.hotkey.action.display_name, highlight=item.highlight, style=HIGHLIGHT_LABEL_STYLE_USER if item.user_defined else HIGHLIGHT_LABEL_STYLE)
label.widget.set_tooltip(f"{item.hotkey.action_text}\n{item.hotkey.action.description}")
return label.widget
return ui.Label(item.hotkey.action_text, name="warning", style_type_name_override="ActionsView.Item.Text")
if isinstance(item, ActionExtItem):
container = ui.ZStack()
with container:
# Background rectangle
with ui.VStack():
ui.Spacer()
ui.Rectangle(height=26, style_type_name_override="ActionsView.Row.Background")
ui.Spacer()
filter_type = "Global"
if isinstance(item, FilterWindowItem):
filter_type = "Window"
elif isinstance(item, FilterContextItem):
filter_type = "Context"
button = ui.Button(
f"Add New {filter_type} Hotkey",
name="add",
image_width=20,
visible=True,
)
button.set_clicked_fn(lambda m=model, i=item, b=button: self.__add_action(m, i, b))
return container
if isinstance(item, EmptyHotkeyItem):
container = ui.ZStack()
with container:
ui.Rectangle(style_type_name_override="DropDownArrow.background")
with ui.HStack():
action_label = ui.Label("Select An Action", name="hint", style_type_name_override="Action.Input")
with ui.VStack(width=0):
ui.Spacer()
ui.Triangle(
width=20,
height=16,
alignment=ui.Alignment.CENTER_BOTTOM,
style_type_name_override="DropDownArrow",
)
ui.Spacer()
container.set_mouse_released_fn(lambda x, y, b, f, m=model, c=container, l=action_label: self.__show_action_picker(m, c, l))
if self.__auto_show_picker:
self.__show_action_picker(model, container, action_label)
self.__auto_show_picker = False
return container
def __add_action(self, model: HotkeysModel, item: AbstractFilterItem, button: ui.Button):
if isinstance(item, FilterContextItem):
if not item.id:
warn_window = WarningWindow("Context required", ["Please select a context first before adding new context hotkey!"])
warn_window.position_x = button.screen_position_x + 4
warn_window.position_y = button.screen_position_y
return
elif isinstance(item, FilterWindowItem) and not item.id:
warn_window = WarningWindow("Window required", ["Please select a window first before adding new window hotkey!"])
warn_window.position_x = button.screen_position_x + 4
warn_window.position_y = button.screen_position_y
return
async def __add_action_async():
await omni.kit.app.get_app().next_update_async()
self.__auto_show_picker = True
model.add_empty_hotkey(item)
asyncio.ensure_future(__add_action_async())
def __show_action_picker(self, model: HotkeysModel, container: ui.Stack, label: ui.Label) -> None:
if self.__actions_picker is not None:
if self.__actions_picker.visible:
# Just hide actions picker if it already visible
self.__actions_picker.visible = False
return
self.__actions_picker = None
# Refresh actions list every time
def __on_action_selected(action):
item = model.save_empty_action(action)
label.text = item.action_display
label.name = ""
self.__actions_picker.visible = False
async def __update_position():
if container.computed_width == 0:
await omni.kit.app.get_app().next_update_async()
self.__actions_picker = ActionsPicker(width=container.computed_width, height=500, on_selected_fn=__on_action_selected)
self.__actions_picker.visible = True
self.__actions_picker.position_x = container.screen_position_x
self.__actions_picker.position_y = container.screen_position_y + container.computed_height
asyncio.ensure_future(__update_position())
| 6,038 | Python | 46.179687 | 179 | 0.601358 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/column_delegate/reset_button.py | __all__ = ["ResetHelper", "ResetButton"]
import abc
from typing import Callable, List
import carb.settings
import omni.ui as ui
class ResetHelper:
def __init__(self, reset_button=None):
self._reset_button = None
@abc.abstractmethod
def can_reset(self) -> bool:
return False
@abc.abstractmethod
def reset(self) -> bool:
return True
def set_reset_button(self, button: "ResetButton"):
self._reset_button = button
self._update_reset_button()
def _update_reset_button(self):
if self._reset_button is None:
return
self._reset_button.refresh()
class ResetButton:
def __init__(self, helpers: List[ResetHelper] = None, on_reset_fn: Callable[[None], None] = None):
self._helpers = helpers if helpers else []
self._settings = carb.settings.get_settings()
self._on_reset_fn = on_reset_fn
self._build_ui()
def add_setting_model(self, helper: ResetHelper):
if helper not in self._helpers:
self._helpers.append(helper)
self.refresh()
def refresh(self):
visible = False
for helper in self._helpers:
if helper.can_reset():
visible = True
break
self._reset_button.visible = visible
def _build_ui(self):
with ui.HStack(width=0):
ui.Spacer()
with ui.VStack(width=0):
ui.Spacer()
with ui.ZStack(width=15, height=12):
with ui.HStack(style={"margin_width": 0}):
ui.Spacer()
with ui.VStack(width=0):
ui.Spacer()
ui.Rectangle(width=5, height=5, style_type_name_override="ResetButton.Invalid")
ui.Spacer()
ui.Spacer()
with ui.HStack():
ui.Spacer()
self._reset_button = ui.Rectangle(width=12, height=12, style_type_name_override="ResetButton", tooltip="Click to reset value")
ui.Spacer()
self._reset_button.set_mouse_pressed_fn(lambda x, y, m, w: self._restore_defaults())
ui.Spacer()
ui.Spacer()
def _restore_defaults(self):
for helper in self._helpers:
if helper.can_reset() and not helper.reset():
return
self._reset_button.visible = False
if self._on_reset_fn:
self._on_reset_fn()
| 2,559 | Python | 31.405063 | 150 | 0.533021 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/column_delegate/window_column_delegate.py | # pylint: disable=relative-beyond-top-level
__all__ = ["WindowColumnDelegate"]
import asyncio
from typing import Optional
from omni.kit.actions.window import AbstractActionItem, ActionExtItem, StringColumnDelegate
from omni.kit.widget.highlight_label import HighlightLabel
import omni.ui as ui
import omni.kit.app
from ..model.hotkeys_model import HotkeysModel, EmptyFilterWindowItem, AddWindowItem
from ..window.windows_picker import WindowsPicker
from ..style import VIEW_ROW_HEIGHT, HIGHLIGHT_LABEL_STYLE
class WindowColumnDelegate(StringColumnDelegate):
"""
A simple delegate to display/add action in column.
Kwargs:
name (str): Column name.
width (ui.Length): Column width. Default None means ui.Fraction(1).
"""
def __init__(self, name: str, width: Optional[ui.Length] = None):
width = ui.Fraction(1) if width is None else width
super().__init__(name, width=width)
self.__windows_picker: Optional[WindowsPicker] = None
self.__auto_show_picker = False
def build_widget(self, model: HotkeysModel, item: AbstractActionItem, level: int, expand: bool):
if isinstance(item, AddWindowItem):
container = ui.ZStack(width=self._width)
with container:
# Background rectangle to keep get hovered when button invisible
ui.Rectangle(height=26, style_type_name_override="Button.Background")
def __add_window_filter():
self.__auto_show_picker = True
model.add_window_filter()
ui.Button(
"Add Window",
name="add",
image_width=20,
visible=True,
clicked_fn=__add_window_filter
)
return container
if isinstance(item, EmptyFilterWindowItem):
container = ui.HStack(width=self._width, height=VIEW_ROW_HEIGHT)
with container:
ui.Spacer(width=4)
with ui.ZStack():
ui.Rectangle(style_type_name_override="DropDownArrow.background")
with ui.HStack():
if item.id:
action_label = ui.Label(item.id, name="", style_type_name_override="Action.Input")
else:
action_label = ui.Label("Select A Window", name="hint", style_type_name_override="Action.Input")
with ui.VStack(width=0):
ui.Spacer()
ui.Triangle(
width=20,
height=16,
alignment=ui.Alignment.CENTER_BOTTOM,
style_type_name_override="DropDownArrow",
)
ui.Spacer()
ui.Spacer(width=4)
container.set_mouse_released_fn(lambda x, y, b, f, m=model, i=item, c=container, l=action_label: self.__show_window_picker(m, i, c, l))
if self.__auto_show_picker:
self.__show_window_picker(model, item, container, action_label)
self.__auto_show_picker = False
return container
if isinstance(item, ActionExtItem):
container = ui.ZStack(height=VIEW_ROW_HEIGHT)
with container:
with ui.VStack():
ui.Spacer()
ui.Rectangle(height=26, style_type_name_override="ActionsView.Row.Background")
ui.Spacer()
HighlightLabel(item.id, height=VIEW_ROW_HEIGHT, highlight=item.highlight, style=HIGHLIGHT_LABEL_STYLE)
return container
return None
def __show_window_picker(self, model: HotkeysModel, item: EmptyFilterWindowItem, container: ui.Stack, label: ui.Label) -> None:
if self.__windows_picker is not None:
if self.__windows_picker.visible:
# Just hide windows picker if it already visible
self.__windows_picker.visible = False
return
self.__windows_picker = None
# Refresh windows list every time
def __on_window_selected(item, title):
item = model.edit_hotkey_filter_item(item, window_title=title)
label.text = title
label.name = ""
self.__windows_picker.visible = False
async def __update_position():
if container.computed_width == 0:
await omni.kit.app.get_app().next_update_async()
self.__windows_picker = WindowsPicker(width=container.computed_content_width, height=500, on_selected_fn=lambda t, i=item: __on_window_selected(i, t))
self.__windows_picker.visible = True
await omni.kit.app.get_app().next_update_async()
self.__windows_picker.position_x = container.screen_position_x
self.__windows_picker.position_y = container.screen_position_y + container.computed_height
asyncio.ensure_future(__update_position())
| 5,119 | Python | 45.126126 | 162 | 0.572377 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/column_delegate/hotkey_column_delegate.py | # pylint: disable=unused-private-member, relative-beyond-top-level
__all__ = ["KeyResetHelper", "HotkeyColumnDelegate"]
import asyncio
from typing import Dict, List
from omni.kit.actions.window import AbstractActionItem, StringColumnDelegate
from omni.kit.hotkeys.core import KeyCombination, HOTKEY_CHANGED_EVENT, HotkeyRegistry, get_hotkey_registry
from omni.kit.widget.highlight_label import HighlightLabel
import omni.ui as ui
import omni.kit.app
import carb.events
from ..model.hotkeys_model import EmptyHotkeyItem, HotkeyDetailItem, HotkeysModel, AddWindowItem
from ..model.hotkey_item import USER_HOTKEY_EXT_ID
from ..window.warning_window import WarningWindow, WarningMessage
from ..style import VIEW_ROW_HEIGHT, HIGHLIGHT_LABEL_STYLE, HIGHLIGHT_LABEL_STYLE_USER
from .reset_button import ResetButton, ResetHelper
from .key_editor import KeyEditor
class KeyResetHelper(ResetHelper):
def __init__(self, model: HotkeysModel, item: HotkeyDetailItem, container: ui.Widget):
self.__model = model
self.__item = item
self.__container = container
def can_reset(self) -> bool:
return self.__item.is_modified()
def reset(self) -> bool:
result = self.__model.restore_item_key(self.__item)
if result != HotkeyRegistry.Result.OK:
if result == HotkeyRegistry.Result.ERROR_KEY_DUPLICATED:
key_combination = KeyCombination(self.__item.default_key_id)
duplicated_key = get_hotkey_registry().get_hotkey_for_filter(key_combination, self.__item.hotkey.filter)
action_display = duplicated_key.action.display_name if duplicated_key.action else "Unknown Action"
warn_window = WarningWindow(
"Hotkey Conflict Warning",
messages=[
"The default for this action is ",
WarningMessage(f"'{key_combination.id}'", highlight=True),
"\n",
"It is already assigned to ",
WarningMessage(f"'{action_display}'", highlight=True),
'\n',
"Do you want to replace this exising hotkey with your new one?"
],
buttons=[
("Replace", lambda k=key_combination, n=self.__item, o=duplicated_key: self.__model.replace_item_key(k, n, o)),
("Cancel", None)
],
)
else:
warn_window = WarningWindow("Unkown Error", [f"Error code: {result}"])
warn_window.position_x = self.__container.screen_position_x + 4
warn_window.position_y = self.__container.screen_position_y + self.__container.computed_height + 4
return False
return True
def filter_payload(self, payload: Dict) -> bool:
hotkey = self.__item.hotkey
if (
payload["hotkey_ext_id"] == hotkey.hotkey_ext_id
and payload["action_ext_id"] == hotkey.action_ext_id
and payload["action_id"] == hotkey.action_id
):
self._update_reset_button()
return True
return False
class HotkeyColumnDelegate(StringColumnDelegate):
"""
A simple delegate to display a editable hotkey in column.
Kwargs:
name (str): Column name.
width (ui.Length): Column width. Default None means ui.Fraction(1).
"""
def __init__(self, name: str, width: ui.Length = None):
width = ui.Fraction(1) if width is None else width
super().__init__(name, width=width)
self.__reset_helpers: Dict[HotkeyDetailItem, KeyResetHelper] = {}
self.__key_editors: Dict[HotkeyDetailItem, KeyEditor] = {}
self.__edit_containers: Dict[HotkeyDetailItem, ui.HStack] = {}
self.__last_selections: List[AbstractActionItem] = []
event_stream = omni.kit.app.get_app().get_message_bus_event_stream()
self.__change_event_sub = event_stream.create_subscription_to_pop_by_type(
HOTKEY_CHANGED_EVENT, self.__on_hotkey_changed)
def destroy(self):
self.__reset_helpers = {}
self.stop_key_capture()
self.__key_editors = {}
self.__change_event_sub = None
def stop_key_capture(self):
for item in self.__key_editors.values():
item.visible = False
def build_widget(self, model: HotkeysModel, item: AbstractActionItem, level: int, expand: bool):
if isinstance(item, (HotkeyDetailItem, EmptyHotkeyItem)):
is_empty_hotkey = isinstance(item, EmptyHotkeyItem)
container = ui.ZStack()
with container:
tool_container = ui.HStack(visible=not is_empty_hotkey, content_clipping=True)
with tool_container:
key_label = HighlightLabel(item.hotkey.key_text, highlight=item.highlight, style=HIGHLIGHT_LABEL_STYLE_USER if item.user_defined else HIGHLIGHT_LABEL_STYLE)
ui.Spacer()
edit_container = ui.HStack(width=0, visible=item in self.__last_selections)
with edit_container:
if item.hotkey.hotkey_ext_id == USER_HOTKEY_EXT_ID:
ui.Image(name="delete", width=20, mouse_pressed_fn=lambda x, y, b, f, m=model, i=item: self.__on_delete(m, i))
ui.Spacer(width=4)
edit_image = ui.Image(name="edit", width=20)
if isinstance(item, HotkeyDetailItem):
ui.Spacer(width=4)
self.__reset_helpers[item] = KeyResetHelper(model, item, container)
reset_button = ResetButton([self.__reset_helpers[item]])
self.__reset_helpers[item].set_reset_button(reset_button)
ui.Spacer(width=1)
key_editor = KeyEditor(model, item, visible=is_empty_hotkey, on_edit_cancelled_fn=lambda v, k=key_label, t=tool_container: self.__on_key_cancelled(v, k, t))
self.__key_editors[item] = key_editor
self.__edit_containers[item] = edit_container
tool_container.set_mouse_double_clicked_fn(lambda x, y, b, f, t=tool_container, k=key_editor: self.__show_key_editor(t, k))
edit_image.set_mouse_pressed_fn(lambda x, y, b, f, t=tool_container, k=key_editor: self.__show_key_editor(t, k))
return container
if isinstance(item, AddWindowItem):
return None
container = ui.VStack(height=VIEW_ROW_HEIGHT)
with container:
ui.Spacer()
ui.Rectangle(height=26, style_type_name_override="ActionsView.Row.Background")
ui.Spacer()
return container
def on_selection_changed(self, selections: List[ui.AbstractItem]):
for item in self.__last_selections:
if item in self.__edit_containers and not self.__key_editors[item].visible:
self.__edit_containers[item].visible = False
for item in selections:
if item in self.__edit_containers and not self.__key_editors[item].visible:
self.__edit_containers[item].visible = True
self.__last_selections = selections
def on_hover_changed(self, item: ui.AbstractItem, hovered: bool) -> None:
if not isinstance(item, HotkeyDetailItem):
return
if item in self.__edit_containers and not self.__key_editors[item].visible:
self.__edit_containers[item].visible = hovered or item in self.__last_selections
def __show_key_editor(self, tool_container: ui.HStack, key_editor: KeyEditor) -> None:
async def __show_editor():
# Wait a frame to not trigger show editor and drop down arrow at one click
await omni.kit.app.get_app().next_update_async()
key_editor.visible = True
tool_container.visible = False
asyncio.ensure_future(__show_editor())
def __on_key_cancelled(self, value: str, key_label: ui.Label, tool_container: ui.HStack):
key_label.text = value if value is not None else ""
tool_container.visible = True
def __on_delete(self, model: HotkeysModel, item: HotkeyDetailItem) -> None:
model.delete_hotkey_item(item)
def __on_hotkey_changed(self, event: carb.events.IEvent):
for helper in self.__reset_helpers.values():
if helper.filter_payload(event.payload):
break
| 8,512 | Python | 46.825842 | 176 | 0.607965 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/test_hotkeys_model.py | # pylint: disable=protected-access
from pathlib import Path
from typing import Tuple
from omni.ui.tests.test_base import OmniUiTest
import omni.kit.app
import omni.kit.test
import omni.ui as ui
from omni.kit.actions.core import get_action_registry
from omni.kit.hotkeys.core import get_hotkey_registry, KeyCombination, HotkeyRegistry
from ..window.hotkeys_window import HotkeysWindow
from ..model.hotkey_item import USER_HOTKEY_EXT_ID, HotkeyDetailItem
TEST_ACTION_EXT_ID = "test.hotkey.model"
TEST_ACTION_ID = "new"
TEST_ANOTHER_ACTION_ID = "another"
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
class TestHotkeysModel(OmniUiTest):
async def setUp(self):
await super().setUp()
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
# Hide original hotkeys window
self.__origin_hotkeys_window = ui.Workspace.get_window("Hotkeys")
self.__origin_hotkeys_window.visible = False
await omni.kit.app.get_app().next_update_async()
# Create new hotkeys window
self.__window = HotkeysWindow("Model")
await self.docked_test_window(window=self.__window, width=1280, height=400, block_devices=False)
self.__window._search_bar.visible = False
self._model = self.__window._hotkeys_model
self.__register_actions()
self.__action_executed = 0
self.__model_changed = 0
async def tearDown(self):
self._action_registry.deregister_all_actions_for_extension(TEST_ACTION_EXT_ID)
self._hotkey_registry.deregister_all_hotkeys_for_extension(USER_HOTKEY_EXT_ID)
self._hotkey_registry.clear_storage()
self.__window.visible = False
self.__window.destroy()
self.__window = None
self.__origin_hotkeys_window.visible = True
await super().tearDown()
async def test_1_add_global_empty_hotkey(self):
await self.__add_empty_global_hotkey()
# Wait for icons loaded
for _ in range(10):
await omni.kit.app.get_app().next_update_async()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_add_global_empty.png", threshold=.03)
async def test_2_save_global_empty_hotkey(self):
(item, _) = await self.__add_save_empty_global_hotkey(KeyCombination("N"))
await self.__wait_for_icons()
self._model.execute(item)
self.assertEqual(self.__action_executed, 1)
self.assertEqual(self._model.get_item_by_key(KeyCombination("N"), None).hotkey, item.hotkey)
self.assertIsNone(self._model.get_item_by_key(KeyCombination("A"), None))
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_save_global_empty.png", threshold=.03)
async def test_3_delete_global_hotkey(self):
await self.__add_save_empty_global_hotkey(KeyCombination("N"))
filter_items = self._model.get_item_children(None)
global_filter_item = filter_items[0]
hotkey_items = self._model.get_item_children(global_filter_item)
self._model.delete_hotkey_item(hotkey_items[0])
await omni.kit.app.get_app().next_update_async()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_delete_global_empty.png", threshold=.03)
async def test_4_edit_global_hotkey(self):
await self.__add_save_edit_empty_global_hotkey(KeyCombination("N"))
# Wait for icons loaded
for _ in range(10):
await omni.kit.app.get_app().next_update_async()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_edit_global_empty.png", threshold=.03)
async def test_5_retore_global_hotkey(self):
await self.__add_save_edit_empty_global_hotkey(KeyCombination("N"))
model = self.__window._hotkeys_model
filter_items = model.get_item_children(None)
global_filter_item = filter_items[0]
hotkey_items = model.get_item_children(global_filter_item)
model.restore_item_key(hotkey_items[0])
await self.__wait_for_icons()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_restore_global_hotkey.png", threshold=.03)
async def test_6_add_window_filter(self):
await self.__add_window_filter()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_add_window_filter.png", threshold=.03)
async def test_7_edit_window_filter(self):
result = await self.__add_save_window_filter(KeyCombination("T"))
self.assertEqual(result, HotkeyRegistry.Result.OK)
await self.__wait_for_icons()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_edit_window_filter.png", threshold=.03)
async def test_8_save_global_duplicated(self):
key_combination = KeyCombination("T")
(_, result) = await self.__add_save_empty_global_hotkey(key_combination)
self.assertEqual(result, HotkeyRegistry.Result.OK)
(item, result) = await self.__add_save_empty_global_hotkey(key_combination, action=self._another_action)
self.assertEqual(result, HotkeyRegistry.Result.ERROR_KEY_DUPLICATED)
model = self.__window._hotkeys_model
duplicated_key = self._hotkey_registry.get_hotkey_for_filter(key_combination, item.hotkey.filter)
model.replace_item_key(key_combination, item, duplicated_key)
await self.__wait_for_icons()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="hotkeys_model_save_global_duplicated.png", threshold=.03)
async def test_clear_empty_hotkey(self):
def __on_model_changed(m, i):
self.__model_changed += 1
sub = self._model.subscribe_item_changed_fn(__on_model_changed) # noqa: PLW0612
# No empty hotkey, nothing happens
self._model.clear_empty_hotkey()
self.assertEqual(self.__model_changed, 0)
# Add a empty hotkey then clear
filter_items = self._model.get_item_children(None)
window_filter_item = filter_items[1]
added_item = self._model.add_empty_hotkey(window_filter_item)
self.assertIsNotNone(added_item)
self.assertEqual(self.__model_changed, 1)
await omni.kit.app.get_app().next_update_async()
self._model.clear_empty_hotkey()
await omni.kit.app.get_app().next_update_async()
self.assertEqual(self.__model_changed, 2)
sub = None # noqa: F841
async def __add_window_filter(self):
model = self.__window._hotkeys_model
model.add_window_filter()
await omni.kit.app.get_app().next_update_async()
async def __add_save_window_filter(self, key_combination) -> HotkeyRegistry.Result:
await self.__add_window_filter()
model = self.__window._hotkeys_model
filter_items = model.get_item_children(None)
window_filter_item = filter_items[1]
model.edit_hotkey_filter_item(window_filter_item, window_title="Hotkeys")
model.add_empty_hotkey(window_filter_item)
model.save_empty_action(self._new_action)
result = model.save_empty_hotkey(key_combination)
await omni.kit.app.get_app().next_update_async()
return result
async def __add_empty_global_hotkey(self) -> HotkeyDetailItem:
model = self.__window._hotkeys_model
filter_items = model.get_item_children(None)
global_filter_item = filter_items[0]
item = model.add_empty_hotkey(global_filter_item)
await omni.kit.app.get_app().next_update_async()
return item
async def __add_save_empty_global_hotkey(self, key_combination, action=None) -> Tuple[HotkeyDetailItem, HotkeyRegistry.Result]:
item = await self.__add_empty_global_hotkey()
model = self.__window._hotkeys_model
if action is None:
action = self._new_action
model.save_empty_action(action)
result = model.save_empty_hotkey(key_combination)
await omni.kit.app.get_app().next_update_async()
return (item, result)
async def __add_save_edit_empty_global_hotkey(self, key_combination) -> Tuple[HotkeyDetailItem, HotkeyRegistry.Result]:
(item, result) = await self.__add_save_empty_global_hotkey(key_combination)
model = self.__window._hotkeys_model
filter_items = model.get_item_children(None)
global_filter_item = filter_items[0]
hotkey_items = model.get_item_children(global_filter_item)
result = model.edit_hotkey_item(hotkey_items[0], key_text="P")
await omni.kit.app.get_app().next_update_async()
return (item, result)
def __register_actions(self):
self._action_registry = get_action_registry()
self._new_action = self._action_registry.register_action(
TEST_ACTION_EXT_ID,
TEST_ACTION_ID,
self._test_action,
display_name="Model test",
description="MODEL TEST",
tag="Actions",
)
self._another_action = self._action_registry.register_action(
TEST_ACTION_EXT_ID,
TEST_ANOTHER_ACTION_ID,
lambda: None,
display_name="Another model test",
description="ANOTHER MODEL TEST",
tag="Actions",
)
self._hotkey_registry = get_hotkey_registry()
async def __wait_for_icons(self):
for _ in range(10):
await omni.kit.app.get_app().next_update_async()
def _test_action(self):
self.__action_executed += 1
| 9,783 | Python | 42.292035 | 144 | 0.660125 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/test_windows_picker.py | import omni.kit.app
from omni.kit.test import AsyncTestCase
from ..window.windows_picker import WindowsPicker
class TestWindowsPicker(AsyncTestCase):
async def setUp(self):
self._selected_title = ""
async def test_general(self):
def on_selected(window_title: str):
self._selected_title = window_title
window = WindowsPicker(width=800, height=600, on_selected_fn=on_selected)
for _ in range(4):
await omni.kit.app.get_app().next_update_async()
window._search_field.search_words = ["hot"] # noqa: PLW0212
await omni.kit.app.get_app().next_update_async()
items = window._windows_model.get_item_children() # noqa: PLW0212
window._actions_view.selection = [item for item in items if item.window_title == "Hotkeys"] # noqa: PLW0212
await omni.kit.app.get_app().next_update_async()
self.assertEqual(self._selected_title, "Hotkeys")
| 953 | Python | 35.692306 | 118 | 0.655824 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/__init__.py | from .test_hotkeys_window import *
from .test_hotkeys_model import *
from .test_options_menu import *
from .test_warning_window import *
from .test_windows_model import *
from .test_windows_picker import *
| 206 | Python | 28.571424 | 34 | 0.76699 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/test_windows_model.py | from omni.kit.test import AsyncTestCase
from ..model.windows_model import WindowsModel
class TestWindowsModel(AsyncTestCase):
async def setUp(self):
pass
async def tearDown(self):
pass
async def test_model(self):
model = WindowsModel("Hotkeys")
self.assertEqual(model.get_item_value_model_count(), 1)
items = model.get_item_children()
self.assertEqual(model.get_item_value_model(None), "")
self.assertEqual(model.get_item_value_model(items[1]).as_string, items[1].window_title)
self.assertEqual(model.get_item_children(items[0]), [])
self.assertTrue("Hotkeys" in [item.window_title for item in items])
self.assertEqual(model.selected_windows, ["Hotkeys"])
# Note, there will always be "" as first item
# Search a window
model.search(["hot"])
items = model.get_item_children()
print([w.window_title for w in items])
self.assertEqual(len(items), 2)
# Search a un-exist window
model.search(["un-exist"])
items = model.get_item_children()
self.assertEqual(len(items), 1)
| 1,146 | Python | 32.735293 | 95 | 0.638743 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/test_options_menu.py | from unittest.mock import patch
import omni.kit.app
import omni.ui as ui
from omni.kit.ui_test.query import MenuRef, WindowRef
import omni.kit.ui_test as ui_test
from omni.ui.tests.test_base import OmniUiTest
class TestOptionsMenu(OmniUiTest):
async def setUp(self):
await super().setUp()
window = ui.Workspace.get_window("Hotkeys")
window.visible = True # just in case another test has turned it off
await self.docked_test_window(window=window, width=1280, height=800, block_devices=False)
window._search_bar._SearchBar__show_options() # noqa: PLW0212
self._menu = window._search_bar._SearchBar__options_menu # noqa: PLW0212
await omni.kit.app.get_app().next_update_async()
menu_ref = MenuRef(self._menu._OptionsMenu__context_menu, "") # noqa: PLW0212
self._menu_items = menu_ref.find_all("**/")
async def test_import(self):
"""Test import hotkey preset"""
self.assertEqual(self._menu_items[0].widget.text, "Import Preset")
await self._menu_items[0].click()
for _ in range(4):
await omni.kit.app.get_app().next_update_async()
dialog = self._menu._OptionsMenu__import_dialog # noqa: PLW0212
self.assertIsNotNone(dialog)
dialog.set_current_directory("test")
dialog.set_filename("test_import.json")
import_window = ui.Workspace.get_window("Import")
window_ref = WindowRef(import_window, "")
import_btn_ref = window_ref.find_all("**/Button[*].text=='import'")[0]
with (
patch("omni.client.stat", side_effect=self._mock_stat_file_impl),
patch("omni.kit.hotkeys.core.HotkeyRegistry.import_storage") as mock_import
):
await import_btn_ref.click()
mock_import.assert_called_once()
async def test_export(self):
"""Test export hotkey presets"""
self.assertEqual(self._menu_items[1].widget.text, "Export Preset")
await self._menu_items[1].click()
for _ in range(4):
await omni.kit.app.get_app().next_update_async()
dialog = self._menu._OptionsMenu__export_dialog # noqa: PLW0212
self.assertIsNotNone(dialog)
dialog.set_current_directory("test")
dialog.set_filename("test_import.json")
export_window = ui.Workspace.get_window("Export As")
window_ref = WindowRef(export_window, "")
export_btn_ref = window_ref.find_all("**/Button[*].text=='Export'")[0]
with (
patch("omni.client.stat", side_effect=self._mock_stat_file_not_found_impl),
patch("omni.kit.hotkeys.core.HotkeyRegistry.export_storage") as mock_export
):
await export_btn_ref.click()
mock_export.assert_called_once()
async def test_restore(self):
"""Test restore hotkeys defaults"""
self.assertEqual(self._menu_items[2].widget.text, "Restore Defaults")
await self._menu_items[2].click()
for _ in range(4):
await omni.kit.app.get_app().next_update_async()
warning_window = ui.Workspace.get_window("###Hotkey_WARNING_Restore Defaults")
window_ref = WindowRef(warning_window, "")
for _ in range(10):
await omni.kit.app.get_app().next_update_async()
btn_ref = window_ref.find_all("**/Button[*].text=='Yes'")[0]
with patch("omni.kit.hotkeys.core.HotkeyRegistry.restore_defaults") as mock_restore:
await btn_ref.click()
mock_restore.assert_called_once()
async def test_layout(self):
"""Test switching keyboard layout"""
self.assertEqual(self._menu_items[3].widget.text, "Keyboard Layouts")
await ui_test.emulate_mouse_move(self._menu_items[3].center)
layout_menu_items = self._menu_items[3].find_all("**/")
with patch("omni.kit.hotkeys.core.HotkeyRegistry.switch_layout") as mock_switch_layout:
await layout_menu_items[0].click()
mock_switch_layout.assert_called_once()
def _mock_stat_file_impl(self, url: str):
return (omni.client.Result.OK, None)
def _mock_stat_file_not_found_impl(self, url: str):
return (omni.client.Result.ERROR_NOT_FOUND, None)
| 4,268 | Python | 36.778761 | 97 | 0.627226 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/test_hotkeys_window.py | from pathlib import Path
from omni.kit.actions.core import get_action_registry
import omni.kit.app
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
from omni.kit.hotkeys.core import get_hotkey_registry, HotkeyFilter
import omni.ui as ui
import omni.kit.ui_test as ui_test
from omni.kit.ui_test import Vec2
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
ACTION_SHOW_WINDOW = "Show"
ACTION_HIDE_WINDOW = "Hide"
class TestHotkeysWindow(OmniUiTest):
async def setUp(self):
await super().setUp()
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
self._action_registry = None
self._ext_id = "hotkeys"
self.__register_test_hotkeys()
window = ui.Workspace.get_window("Hotkeys")
window.visible = True # just in case another test has turned it off
await self.docked_test_window(window=window, width=1280, height=400, block_devices=False)
async def tearDown(self):
# Deregister all the test hotkeys
self._hotkey_registry.deregister_hotkey(self._ext_id, "CTL+S")
self._hotkey_registry.deregister_hotkey(self._ext_id, "ALT+H")
# Deregister all the test actions.
self._action_registry.deregister_action(self._ext_id, ACTION_SHOW_WINDOW)
self._action_registry.deregister_action(self._ext_id, ACTION_HIDE_WINDOW)
self._action_registry = None
async def test_1_general_window(self):
# When startup, no actions loaded
# Expand
await ui_test.emulate_mouse_move_and_click(Vec2(13, 67))
for _ in range(10):
await omni.kit.app.get_app().next_update_async()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_hotkey_window_general_with_search.png")
async def test_2_search(self):
# Actions reloaded, we can see register actions now
# Focus on search bar
await ui_test.emulate_mouse_move_and_click(Vec2(50, 17))
# Search "Show"
await ui_test.emulate_char_press("Show\n")
await ui_test.emulate_mouse_move_and_click(Vec2(0, 0))
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_hotkey_window_search.png")
async def test_3_search_clean(self):
# Focus on search bar
await ui_test.emulate_mouse_move_and_click(Vec2(50, 17))
# Clean search
await ui_test.emulate_mouse_move_and_click(Vec2(1214, 17))
await ui_test.emulate_mouse_move_and_click(Vec2(0, 0))
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_hotkey_window_search_clean.png")
def __register_test_hotkeys(self):
self._action_registry = get_action_registry()
self._action_registry.register_action(
self._ext_id,
ACTION_SHOW_WINDOW,
lambda: None,
display_name=ACTION_SHOW_WINDOW,
description=ACTION_SHOW_WINDOW,
tag="Actions",
)
self._action_registry.register_action(
self._ext_id,
ACTION_HIDE_WINDOW,
lambda: None,
display_name=ACTION_HIDE_WINDOW,
description=ACTION_HIDE_WINDOW,
tag="Actions",
)
self._context_filter = HotkeyFilter(context="Test Context")
self._window_filter = HotkeyFilter(windows=["Viewport"])
self._hotkey_registry = get_hotkey_registry()
self._hotkey_registry.register_hotkey(self._ext_id, "CTL+S", self._ext_id, ACTION_SHOW_WINDOW)
self._hotkey_registry.register_hotkey(self._ext_id, "ALT+H", self._ext_id, ACTION_HIDE_WINDOW)
self._hotkey_registry.register_hotkey(self._ext_id, "H", self._ext_id, ACTION_HIDE_WINDOW, filter=self._context_filter)
self._hotkey_registry.register_hotkey(self._ext_id, "S", self._ext_id, ACTION_SHOW_WINDOW, filter=self._context_filter)
self._hotkey_registry.register_hotkey(self._ext_id, "H", self._ext_id, ACTION_HIDE_WINDOW, filter=self._window_filter)
self._hotkey_registry.register_hotkey(self._ext_id, "S", self._ext_id, ACTION_SHOW_WINDOW, filter=self._window_filter)
| 4,275 | Python | 41.76 | 131 | 0.660819 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/omni/kit/hotkeys/window/tests/test_warning_window.py | from pathlib import Path
from omni.ui.tests.test_base import OmniUiTest
import omni.kit.app
import omni.kit.test
import omni.ui as ui
from ..window.warning_window import WarningWindow, WarningMessage
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
class TestWarningWindow(OmniUiTest):
async def setUp(self):
await super().setUp()
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
self.__window = None
# Hide hotkeys window
window = ui.Workspace.get_window("Hotkeys")
window.visible = False
await omni.kit.app.get_app().next_update_async()
async def tearDown(self):
self.__window.visible = False
self.__window = None
await super().tearDown()
async def test_simple(self):
self.__window = WarningWindow("Test", messages=["This is a simple test menssage."])
await omni.kit.app.get_app().next_update_async()
await self.docked_test_window(window=self.__window, width=self.__window.width + 10, height=100, block_devices=False)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="warning_simple.png")
async def test_advanced(self):
self.__window = WarningWindow(
"Test",
messages=[
WarningMessage("'CTRL + O (On Press_'", highlight=True),
WarningMessage(" is already assigned to "),
WarningMessage("'Open'", highlight=True),
"\n",
"Do you want to replace this existing hotkey with your new one?"
],
buttons=[
("Replace", lambda: print("Replace")),
("Cancel", lambda: print("Cancel"))
]
)
await omni.kit.app.get_app().next_update_async()
await self.docked_test_window(window=self.__window, width=self.__window.width + 10, height=160, block_devices=False)
# Because it takes time to load the icon in the warning window
for _ in range(5):
await omni.kit.app.get_app().next_update_async()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="warning_advanced.png")
| 2,307 | Python | 38.118643 | 124 | 0.623754 |
omniverse-code/kit/exts/omni.kit.hotkeys.window/docs/index.rst | omni.kit.hotkeys.window
#######################
Window to show hotkeys.
.. toctree::
:maxdepth: 1
CHANGELOG
EditHotkey
| 132 | reStructuredText | 10.083332 | 23 | 0.560606 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/config/extension.toml | [package]
version = "1.0.4"
authors = ["NVIDIA"]
title = "USD Prim Copy Paste"
description="The ability to copy and paste USD Prims"
readme = "docs/README.md"
repository = ""
category = "USD"
feature = true
keywords = ["usd", "copy", "paste", "clipboard", "stage"]
changelog="docs/CHANGELOG.md"
preview_image = "data/preview.png"
icon = "data/icon.png"
[dependencies]
"omni.appwindow" = {}
"omni.kit.clipboard" = {}
"omni.kit.commands" = {}
"omni.kit.context_menu" = {}
"omni.kit.pip_archive" = {}
"omni.usd" = {}
[[python.module]]
name = "omni.kit.stage.copypaste"
[[test]]
args = []
dependencies = []
stdoutFailPatterns.include = []
stdoutFailPatterns.exclude = []
| 671 | TOML | 20.677419 | 57 | 0.66766 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/prim_serializer.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["update_property_paths", "get_prim_as_text", "text_to_stage"]
import sys
from typing import Callable
from typing import List
from typing import Optional
from typing import Tuple
from omni.kit.commands import execute
from pxr import Sdf
from pxr import Tf
from pxr import Usd
import omni.usd
POS_ATTR_NAME = 'ui:nodegraph:node:pos'
SMALL_OFFSET = 40
def _to_layer(text: str, keep_inputs=True, position=None) -> Optional[Sdf.Layer]:
"""Create an sdf layer from the given text"""
if not text.startswith("#usda 1.0\n"):
text = "#usda 1.0\n" + text
anonymous_layer = Sdf.Layer.CreateAnonymous("clipboard.usda")
try:
if not anonymous_layer.ImportFromString(text):
return None
except Tf.ErrorException:
return None
if not keep_inputs or position is not None:
graph_node_processing(anonymous_layer, keep_inputs=keep_inputs, position=position)
return anonymous_layer
def graph_node_processing(layer: Sdf.Layer, keep_inputs=True, position=None):
all_prims = []
min_x, min_y = sys.maxsize, sys.maxsize
offset = None
root_prims = layer.rootPrims
for prim_spec in root_prims:
root_spec = prim_spec.nameChildren[0]
all_prims.append(root_spec.path)
if position is not None and POS_ATTR_NAME in root_spec.attributes:
# Keep top left of bounding box of nodes
pos = root_spec.attributes[POS_ATTR_NAME].default
if pos[0] < min_x:
min_x = pos[0]
if pos[1] < min_y:
min_y = pos[1]
if position is not None:
offset = (position[0] - min_x, position[1] - min_y)
for prim_path in all_prims:
prim_spec = layer.GetPrimAtPath(prim_path)
attrs = prim_spec.attributes
if POS_ATTR_NAME in attrs:
offset_node_position(attrs[POS_ATTR_NAME], offset=offset)
if not keep_inputs:
for attr in attrs:
connections = attr.connectionPathList.explicitItems
if connections:
attr.connectionPathList.explicitItems = [
path for path in attr.connectionPathList.explicitItems
if connections[0].GetPrimPath() in all_prims
]
def offset_node_position(pos_attr: Sdf.AttributeSpec, offset: Optional[Tuple[float, float]] = None):
"""Shift the nodes to be pasted, by the offset parameter, or if no offset is
passed in, by a small offset, so pasted nodes are not exactly on top of the originals.
Args:
pos_attr (Sdf.AttributeSpec): AttributeSpec to get the existing position from.
offset (Tuple[float, float], optional): Offset to place at mouse position. Defaults to None.
"""
cur_position = pos_attr.default
if offset is not None:
pos_attr.default = (cur_position[0] + offset[0], cur_position[1] + offset[1])
else:
pos_attr.default = (cur_position[0] + SMALL_OFFSET, cur_position[1] + SMALL_OFFSET)
def update_property_paths(prim_spec, old_path, new_path):
if not prim_spec:
return
for rel in prim_spec.relationships:
rel.targetPathList.explicitItems = [
path.ReplacePrefix(old_path, new_path) for path in rel.targetPathList.explicitItems
]
for attr in prim_spec.attributes:
attr.connectionPathList.explicitItems = [
path.ReplacePrefix(old_path, new_path) for path in attr.connectionPathList.explicitItems
]
for child in prim_spec.nameChildren:
update_property_paths(child, old_path, new_path)
def get_prim_as_text(stage: Usd.Stage, prim_paths: List[Sdf.Path]) -> Optional[str]:
"""Generate a text representation from the stage and prim path"""
if not prim_paths:
return None
prim_paths = [Sdf.Path(path) for path in prim_paths]
prim_paths = Sdf.Path.RemoveDescendentPaths(prim_paths)
# flatten_layer = stage.Flatten()
# Stitches prims instead of flattening to avoid flattening references and payloads.
flatten_layer = Sdf.Layer.CreateAnonymous()
for prim_path in prim_paths:
omni.usd.stitch_prim_specs(stage, prim_path, flatten_layer)
paths_map = {}
anonymous_layer = Sdf.Layer.CreateAnonymous(prim_paths[0].name + ".usda")
for i, prim_path in enumerate(prim_paths):
item_name = str.format("Item_{:02d}", i)
Sdf.PrimSpec(anonymous_layer, item_name, Sdf.SpecifierDef)
anonymous_path = Sdf.Path.absoluteRootPath.AppendChild(item_name).AppendChild(prim_path.name)
# Copy
Sdf.CopySpec(flatten_layer, prim_path, anonymous_layer, anonymous_path)
paths_map[prim_path] = anonymous_path
for prim in anonymous_layer.rootPrims:
for source_path, target_path in paths_map.items():
update_property_paths(prim, source_path, target_path)
return anonymous_layer.ExportToString()
def text_to_stage(stage: Usd.Stage, text: str, root: Sdf.Path = Sdf.Path.absoluteRootPath,
keep_inputs=True, position=None, filter_fn: Optional[Callable] = None) -> bool:
"""
Convert the given text to prims and place them on the stage under the
given root.
"""
source_layer = _to_layer(text, keep_inputs=keep_inputs, position=position)
if not source_layer:
return False
execute("ImportLayer", layer=source_layer, stage=stage, root=root,
filter_fn=filter_fn)
return True
| 5,899 | Python | 34.329341 | 101 | 0.666045 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/usdstage_helper.py | # Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["UsdStageHelper"]
from typing import Optional
from pxr import Usd
from pxr import UsdUtils
class UsdStageHelper:
"""Keeps the stage ID or returns the stage from the current context"""
def __init__(self, stage: Usd.Stage):
if stage:
# Keep ID so the command doesn't prevent the stage from closing.
self.__stage_id = UsdUtils.StageCache.Get().GetId(stage).ToLongInt()
else:
self.__stage_id = None
def _get_stage(self) -> Optional[Usd.Stage]:
if self.__stage_id:
# Get the stage from ID
cache = UsdUtils.StageCache.Get()
stage = cache.Find(Usd.StageCache.Id.FromLongInt(self.__stage_id))
return stage
# Get the stage from the context
import omni.usd
return omni.usd.get_context().get_stage()
| 1,285 | Python | 32.842104 | 80 | 0.676265 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/stage_copypaste_extension.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["StageCopypasteExtension"]
from typing import Optional
# from carb.input import KEYBOARD_MODIFIER_FLAG_CONTROL as CTRL
# from carb.input import KeyboardInput as Key
from pxr import Sdf
import carb
import omni.ext
import omni.kit.context_menu
import omni.usd
from omni.kit.actions.core import get_action_registry
# from .hotkey import Hotkey
from .prim_serializer import get_prim_as_text, text_to_stage
_HOTKEYS_EXT = "omni.kit.hotkeys.core"
_DEFAULT_HOTKEY_MAP = {
"stage_copy": "CTRL+C",
"stage_paste": "CTRL+V",
}
class StageCopypasteExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_name = None
self._stage_menu = None
self._stage_context_menu_copy = None
self._stage_context_menu_paste = None
self._hotkey_extension_enabled_hook = None
self._hotkey_extension_disabled_hook = None
def on_startup(self, ext_id):
self._ext_name = omni.ext.get_extension_name(ext_id)
# Hooks to hotkey extension enable/disable
app = omni.kit.app.get_app_interface()
ext_manager = app.get_extension_manager()
hooks: omni.ext.IExtensionManagerHooks = ext_manager.get_hooks()
self._hotkey_extension_enabled_hook = hooks.create_extension_state_change_hook(
self._on_hotkey_ext_changed,
omni.ext.ExtensionStateChangeType.AFTER_EXTENSION_ENABLE,
ext_name="omni.kit.hotkeys.core",
)
self._hotkey_extension_disabled_hook = hooks.create_extension_state_change_hook(
self._on_hotkey_ext_changed,
omni.ext.ExtensionStateChangeType.AFTER_EXTENSION_DISABLE,
ext_name="omni.kit.hotkeys.core",
)
self.register_actions(self._ext_name)
self.register_hotkeys(self._ext_name)
self._stage_menu = ext_manager.subscribe_to_extension_enable(
on_enable_fn=lambda _: self._register_stage_menu(),
on_disable_fn=lambda _: self._unregister_stage_menu(),
ext_name="omni.kit.widget.stage",
hook_name="omni.kit.stage.copypaste",
)
def on_shutdown(self):
self._stage_menu = None
self._stage_context_menu_copy = None
self._stage_context_menu_paste = None
self._hotkey_extension_enabled_hook = None
self._hotkey_extension_disabled_hook = None
self.deregister_hotkeys(self._ext_name)
self.deregister_actions(self._ext_name)
def register_actions(self, extension_id: str):
action_registry = get_action_registry()
actions_tag = "Stage Copy/Paste Actions"
action_registry.register_action(
extension_id,
"stage_copy",
self._on_copy,
display_name="Copy",
description="Copy objects in the stage",
tag=actions_tag,
)
action_registry.register_action(
extension_id,
"stage_paste",
self._on_paste,
display_name="Paste",
description="Paste objects in the stage",
tag=actions_tag,
)
def deregister_actions(self, extension_id):
action_registry = get_action_registry()
action_registry.deregister_all_actions_for_extension(extension_id)
def register_hotkeys(self, extension_id: str, window_name: Optional[str] = None):
ext_manager = omni.kit.app.get_app_interface().get_extension_manager()
if not ext_manager.is_extension_enabled(_HOTKEYS_EXT):
carb.log_info(f"{_HOTKEYS_EXT} is not enabled. Cannot register hotkeys.")
return
import omni.kit.hotkeys.core as hotkeys
hotkey_registry = hotkeys.get_hotkey_registry()
action_registry = get_action_registry()
ext_actions = action_registry.get_all_actions_for_extension(extension_id)
hotkey_filter = hotkeys.HotkeyFilter(windows=[window_name]) if window_name else None
for action in ext_actions:
key = _DEFAULT_HOTKEY_MAP.get(action.id, None)
# Not all Actions will have default hotkeys
if not key:
continue
hotkey_registry.register_hotkey(
hotkey_ext_id=extension_id,
key=key,
action_ext_id=action.extension_id,
action_id=action.id,
filter=hotkey_filter,
)
def deregister_hotkeys(self, extension_id: str):
ext_manager = omni.kit.app.get_app_interface().get_extension_manager()
if not ext_manager.is_extension_enabled(_HOTKEYS_EXT):
carb.log_info(f"{_HOTKEYS_EXT} is not enabled. No hotkeys to deregister.")
return
import omni.kit.hotkeys.core as hotkeys
hotkey_registry = hotkeys.get_hotkey_registry()
hotkey_registry.deregister_all_hotkeys_for_extension(extension_id)
def _on_hotkey_ext_changed(self, ext_id: str, ext_change_type: omni.ext.ExtensionStateChangeType):
if ext_change_type == omni.ext.ExtensionStateChangeType.AFTER_EXTENSION_ENABLE:
self.register_hotkeys(self._ext_name)
if ext_change_type == omni.ext.ExtensionStateChangeType.AFTER_EXTENSION_DISABLE:
self.deregister_hotkeys(self._ext_name)
def _on_copy(self):
"""Called when the user pressed Ctrl-C"""
# Get the selected paths
usd_context = omni.usd.get_context()
stage = usd_context.get_stage()
selection = usd_context.get_selection()
paths = [Sdf.Path(name) for name in selection.get_selected_prim_paths()]
prim_as_text = get_prim_as_text(stage, paths)
if prim_as_text:
omni.kit.clipboard.copy(prim_as_text)
def _on_paste(self, keep_inputs=True, root=None, position=None, filter_fn=None):
"""Called when the user pressed Ctrl-V"""
def get_root_prims(stage):
"""Get the root layer prims visible in the stage window"""
all_roots = stage.GetPseudoRoot().GetChildren()
return [p for p in all_roots if p.GetMetadata("hide_in_stage_window") is not True]
text = omni.kit.clipboard.paste()
if not text:
# Silent return
return
usd_context = omni.usd.get_context()
stage = usd_context.get_stage()
if not root:
# Pick the root. If we have the only root prim and it's the default
# one, we need to paste in this prim. For example "/World".
root = Sdf.Path.absoluteRootPath
if len(get_root_prims(stage)) == 1:
default_prim = stage.GetDefaultPrim()
if default_prim:
root = default_prim.GetPath()
if not text_to_stage(stage, text, root, keep_inputs=keep_inputs, position=position,
filter_fn=filter_fn):
carb.log_warn("The clipboard doesn't have usda")
def _register_stage_menu(self):
"""Called when "omni.kit.widget.stage" is loaded"""
def on_copy(objects: dict):
"""Called from the context menu"""
prims = objects.get("prim_list", None)
stage = objects.get("stage", None)
if not prims or not stage:
return
paths = [p.GetPath() for p in prims]
prim_as_text = get_prim_as_text(stage, paths)
if prim_as_text:
omni.kit.clipboard.copy(prim_as_text)
def on_paste(objects: dict):
"""Called from the context menu"""
text = omni.kit.clipboard.paste()
if not text:
# Silent return
return
stage = objects.get("stage", None)
if not stage:
return
prims = objects.get("prim_list", None)
if not prims:
root = Sdf.Path.absoluteRootPath
elif len(prims) == 1:
root = prims[0].GetPath()
else:
carb.log_warn("Can't paste to multiple locations")
return
if not text_to_stage(stage, text, root):
carb.log_warn("The clipboard doesn't have usda")
# Add context menu to omni.kit.widget.stage
context_menu = omni.kit.context_menu.get_instance()
if context_menu:
menu = {
"name": "Copy Prim",
"glyph": "menu_link.svg",
"show_fn": [context_menu.is_prim_selected],
"onclick_fn": on_copy,
"appear_after": "Copy Prim Path",
}
self._stage_context_menu_copy = omni.kit.context_menu.add_menu(menu, "MENU", "omni.kit.widget.stage")
menu = {"name": "Paste Prim", "glyph": "menu_link.svg", "onclick_fn": on_paste, "appear_after": "Copy Prim"}
self._stage_context_menu_paste = omni.kit.context_menu.add_menu(menu, "MENU", "omni.kit.widget.stage")
def _unregister_stage_menu(self):
"""Called when "omni.kit.widget.stage" is unloaded"""
self._stage_context_menu_copy = None
self._stage_context_menu_paste = None
| 9,582 | Python | 36.580392 | 120 | 0.605823 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/hotkey.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["Hotkey"]
from functools import partial
import carb.input
import omni.appwindow
class Hotkey:
"""
Bind a hotkey to the given callback. The hotkey is active while the
object is alive.
"""
def __init__(self, action_name, hotkey, modifier, on_action_fn):
self._input = carb.input.acquire_input_interface()
settings = carb.settings.get_settings()
# TODO: bind to all app windows
appwindow = omni.appwindow.get_default_app_window()
action_mapping_set_path = appwindow.get_action_mapping_set_path()
action_mapping_set = self._input.get_action_mapping_set_by_path(action_mapping_set_path)
input_string = carb.input.get_string_from_action_mapping_desc(hotkey, modifier)
input_path = action_mapping_set_path + "/" + action_name + "/0"
settings.set_default_string(input_path, input_string)
def action_trigger(on_action_fn, evt, *_):
if not evt.flags & carb.input.BUTTON_FLAG_PRESSED:
return
on_action_fn()
self._sub = self._input.subscribe_to_action_events(
action_mapping_set, action_name, partial(action_trigger, on_action_fn)
)
def __del__(self):
self._input.unsubscribe_to_action_events(self._sub)
| 1,721 | Python | 35.638297 | 96 | 0.680999 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/stage_copypaste_commands.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ImportLayerCommand"]
import re
from typing import Callable
from typing import List
from typing import Optional
import carb
from omni.usd.commands import DeletePrimsCommand
from pxr import Sdf
from pxr import Usd
import omni.kit.commands
import omni.usd
from .usdstage_helper import UsdStageHelper
from .prim_serializer import update_property_paths
class ImportLayerCommand(omni.kit.commands.Command, UsdStageHelper):
"""
Import given layer to the given stage under the specific root.
### Arguments:
`layer : Sdf.Layer`
All the prims from this layer will be imported to the stage.
`root : Sdf.Path`
The new prims will be placed under this path.
`stage : Optional[int]`
The stage it's necessary to add the new prims. If None, it takes
the stage from the USD Context.
"""
def __init__(
self,
layer: Sdf.Layer,
root: Sdf.Path = Sdf.Path.absoluteRootPath,
stage: Optional[Usd.Stage] = None,
filter_fn: Optional[Callable] = None,
):
UsdStageHelper.__init__(self, stage)
self._layer = layer
self._root = root
self._created_paths: List[str] = []
self._selection: List[str] = []
self._filter_fn: Optional[Callable] = filter_fn
def do(self):
# Save selection
self._selection = omni.usd.get_context().get_selection().get_selected_prim_paths()
stage = self._get_stage()
target_layer = stage.GetEditTarget().GetLayer()
paths_map = {}
with Sdf.ChangeBlock():
for prim_spec in self._layer.rootPrims:
root_spec = prim_spec.nameChildren[0]
if self._filter_fn and not self._filter_fn(root_spec):
carb.log_warn(f"{root_spec.name} is not a valid prim type to paste here, ignoring.")
continue
prim_path = root_spec.path
prim_name = root_spec.name
target_path = get_layer_next_free_path(
stage, self._root.AppendChild(prim_name).pathString, False
)
# Copy to stage
Sdf.CopySpec(self._layer, prim_path, target_layer, target_path)
paths_map[prim_path] = target_path
self._created_paths.append(target_path)
for path in self._created_paths:
for source_path, target_path in paths_map.items():
update_property_paths(target_layer.GetPrimAtPath(path), source_path, target_path)
omni.usd.get_context().get_selection().set_selected_prim_paths(self._created_paths, True)
self._layer = None
def undo(self):
# Delete created
DeletePrimsCommand(self._created_paths).do()
# Restore selection
omni.usd.get_context().get_selection().set_selected_prim_paths(self._selection, False)
def get_layer_next_free_path(stage, path, prepend_default_prim, is_batch_editing=True):
"""This checks both in the stage and in the current edit target layer, since during
batch editing, the changes won't have made it to the usd stage yet."""
if prepend_default_prim and stage.HasDefaultPrim():
default_prim = stage.GetDefaultPrim()
if default_prim:
path = default_prim.GetPath().pathString + path
def increment_path(path):
match = re.search(r"_(\d+)$", path)
if match:
new_num = int(match.group(1)) + 1
ret = re.sub(r"_(\d+)$", str.format("_{:02d}", new_num), path)
else:
ret = path + "_01"
return ret
while stage.GetPrimAtPath(path):
path = increment_path(path)
if is_batch_editing:
layer = stage.GetEditTarget().GetLayer()
while layer.GetPrimAtPath(path):
path = increment_path(path)
return path
| 4,341 | Python | 33.188976 | 104 | 0.62451 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/tests/test_copypaste.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pxr import Sdf
from pxr import Usd
from pxr import UsdGeom
import omni.kit.test
import omni.usd
import omni.kit.undo
from ..prim_serializer import get_prim_as_text, _to_layer, text_to_stage
sdf_prim_to_text = """#usda 1.0
def "Item_00"
{
def Sphere "Sphere01"
{
}
}
"""
sdf_duplicate_name = """#usda 1.0
def "Item_00"
{
def Sphere "Sphere01"
{
}
}
def "Item_01"
{
def Sphere "Sphere01"
{
}
}
"""
sdf_preserve_relationships = """#usda 1.0
def "Item_00"
{
def Sphere "Sphere01"
{
custom rel test = </Item_01/Sphere02>
}
}
def "Item_01"
{
def Sphere "Sphere02"
{
}
}
"""
# This usda has 2 incoming connections on the first node, and an internal
# connection between the 2 nodes on the 2nd node.
delete_external_connections = """#usda 1.0
def "Item_00"
{
def OmniGraphNode "add_01" (
apiSchemas = ["NodeGraphNodeAPI"]
)
{
custom token inputs:a
token inputs:a.connect = </World/ActionGraph/add.outputs:sum>
custom token inputs:b
token inputs:b.connect = </World/ActionGraph/read_time.outputs:frame>
token node:type = "omni.graph.nodes.Add"
int node:typeVersion = 1
custom token outputs:sum
uniform float2 ui:nodegraph:node:pos = (617.9488, -19.670042)
}
}
def "Item_01"
{
def OmniGraphNode "scale_to_size_01" (
apiSchemas = ["NodeGraphNodeAPI"]
)
{
custom double inputs:speed = 1
double inputs:speed.connect = </Item_00/add_01.outputs:sum>
token node:type = "omni.graph.nodes.ScaleToSize"
uniform float2 ui:nodegraph:node:pos = (882.75476, 398.3356)
}
}
"""
class TestStageCopyPaste(omni.kit.test.AsyncTestCase):
async def test_prim_to_text(self):
"""Testing how only one prim can be converted to text"""
stage = Usd.Stage.CreateInMemory()
path = Sdf.Path("/Sphere01")
UsdGeom.Sphere.Define(stage, path)
UsdGeom.Sphere.Define(stage, "/Sphere02")
# Extract only one prim
result = get_prim_as_text(stage, [path])
# Linux line endings
result = "\n".join(result.splitlines())
self.assertEqual(result, sdf_prim_to_text)
async def test_text_to_stage(self):
"""Testing converting text to layer and import to stage"""
await omni.usd.get_context().new_stage_async()
stage = omni.usd.get_context().get_stage()
path = Sdf.Path("/Sphere01")
UsdGeom.Sphere.Define(stage, path)
UsdGeom.Xform.Define(stage, "/root_for_import")
import_root_prim = stage.GetPrimAtPath("/root_for_import")
# test that invalid text returns False
self.assertFalse(text_to_stage(stage, "asdf", root=import_root_prim.GetPath()))
self.assertFalse(import_root_prim.GetChildren())
# test import to specific root
text_to_stage(stage, sdf_prim_to_text, root=import_root_prim.GetPath())
self.assertEqual(len(import_root_prim.GetChildren()), 1)
child = import_root_prim.GetChildren()[0]
self.assertEqual(child.GetName(), "Sphere01")
omni.kit.undo.undo()
# test import to default root
text_to_stage(stage, sdf_prim_to_text)
self.assertFalse(import_root_prim.GetChildren())
imported = stage.GetPrimAtPath("/Item_00")
self.assertIsNotNone(imported)
omni.kit.undo.undo()
async def test_duplicate_name(self):
"""Testing the ability to copy two prims with the same name and different paths"""
stage = Usd.Stage.CreateInMemory()
path1 = Sdf.Path("/Sphere01")
UsdGeom.Sphere.Define(stage, path1)
path2 = Sdf.Path("/Parent/Sphere01")
UsdGeom.Sphere.Define(stage, path2)
# Serialize prims
result = get_prim_as_text(stage, [path1, path2])
# Linux line endings
result = "\n".join(result.splitlines())
self.assertEqual(result, sdf_duplicate_name)
async def test_preserve_relationships(self):
"""Testing relationship target updates when copying multiple prims"""
stage = Usd.Stage.CreateInMemory()
path1 = Sdf.Path("/Sphere01")
sphere1 = UsdGeom.Sphere.Define(stage, path1)
path2 = Sdf.Path("/Sphere02")
UsdGeom.Sphere.Define(stage, path2)
rel = sphere1.GetPrim().CreateRelationship("test")
rel.SetTargets([path2])
# Serialize prims
result = get_prim_as_text(stage, [path1, path2])
# Linux line endings
result = "\n".join(result.splitlines())
self.assertEqual(result, sdf_preserve_relationships)
async def test_delete_external_connections(self):
"""Testing that external connections are removed, but internal connections remain"""
layer = _to_layer(delete_external_connections, keep_inputs=False)
root_prims = layer.rootPrims
self.assertIsNotNone(root_prims)
# Check to make sure the incoming connections are gone
prim_spec = root_prims[0].nameChildren[0]
num_connections = 0
for attr in prim_spec.attributes:
connections = attr.connectionPathList.explicitItems
if connections:
num_connections += len(connections)
self.assertEqual(num_connections, 0)
# Check to make sure the internal connection is there still
prim_spec = root_prims[1].nameChildren[0]
num_connections = 0
for attr in prim_spec.attributes:
connections = attr.connectionPathList.explicitItems
if connections:
num_connections += len(connections)
self.assertEqual(num_connections, 1)
| 6,126 | Python | 28.887805 | 92 | 0.64365 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/tests/test_context_menu.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pxr import UsdGeom
import omni.kit.test
from omni.kit.test_suite.helpers import arrange_windows
import omni.kit.ui_test as ui_test
class TestContextMenu(omni.kit.test.AsyncTestCase):
async def setUp(self):
await arrange_windows("Stage", 800, 600)
await omni.usd.get_context().new_stage_async()
self.stage = omni.usd.get_context().get_stage()
async def tearDown(self):
await omni.usd.get_context().close_stage_async()
def _find_prim_item(self, text):
# TODO: not sure why there's two items with the same realpath in the stage window, for now pick the first one
item = ui_test.find_all(f"Stage//Frame/**/Label[*].text=='{text}'")[0]
self.assertTrue(item)
return item
async def test_copy_prim(self):
"""Test that copy prim context menu copies selected prims."""
from .test_copypaste import sdf_prim_to_text
UsdGeom.Sphere.Define(self.stage, "/Sphere01")
await ui_test.human_delay(20)
sphere = self._find_prim_item("Sphere01")
await sphere.right_click()
context_menu = await ui_test.get_context_menu()
context_options = context_menu["_"]
self.assertTrue("Copy Prim" in context_options)
await ui_test.select_context_menu("Copy Prim")
text = omni.kit.clipboard.paste()
# Linux line endings
result = "\n".join(text.splitlines())
self.assertEqual(result, sdf_prim_to_text)
async def test_paste_prim(self):
"""Test that paste prim context menu pastes copied prims."""
from .test_copypaste import sdf_prim_to_text
UsdGeom.Xform.Define(self.stage, "/root")
await ui_test.human_delay(20)
# prepare the clipboard with invalid content
omni.kit.clipboard.copy("dummy")
root = self._find_prim_item("root")
await root.right_click()
context_menu = await ui_test.get_context_menu()
context_options = context_menu["_"]
self.assertTrue("Paste Prim" in context_options)
# test that pasting invalid content doesn't error
await ui_test.select_context_menu("Paste Prim")
self.assertFalse(self.stage.GetPrimAtPath("/root").GetChildren())
# prepare valid clipboard content
omni.kit.clipboard.copy(sdf_prim_to_text)
# test that pasting valid content works as expected
await root.right_click()
await ui_test.select_context_menu("Paste Prim")
self.assertEqual(len(self.stage.GetPrimAtPath("/root").GetChildren()), 1)
self.assertIsNotNone(self.stage.GetPrimAtPath("/root/Sphere01"))
| 3,062 | Python | 39.839999 | 117 | 0.674069 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/omni/kit/stage/copypaste/tests/test_hot_key.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pxr import UsdGeom
import omni.kit.test
import omni.usd
import omni.kit.clipboard
import omni.kit.ui_test as ui_test
class TestHotKey(omni.kit.test.AsyncTestCase):
async def setUp(self):
await omni.usd.get_context().new_stage_async()
self.stage = omni.usd.get_context().get_stage()
async def tearDown(self):
await omni.usd.get_context().close_stage_async()
async def _test_copy(self, prim_paths, text_to_compare):
"""Utility for testing copy."""
usd_context = omni.usd.get_context()
selection = usd_context.get_selection()
selection.set_selected_prim_paths(prim_paths, True)
await ui_test.emulate_key_combo("CTRL+C")
await ui_test.human_delay()
text = omni.kit.clipboard.paste()
# Linux line endings
result = "\n".join(text.splitlines())
self.assertEqual(result, text_to_compare)
async def test_copy(self):
"""Testing CTRL+C for copy"""
from .test_copypaste import sdf_prim_to_text
UsdGeom.Sphere.Define(self.stage, "/Sphere01")
UsdGeom.Sphere.Define(self.stage, "/Sphere02")
await self._test_copy(["/Sphere01"], sdf_prim_to_text)
async def test_paste(self):
"""Testing CTRL+V for paste"""
UsdGeom.Sphere.Define(self.stage, "/Sphere01")
omni.kit.clipboard.copy("dummy")
# test that when invalid string is in the clipboard, paste doesn't do anything
await ui_test.emulate_key_combo("CTRL+V")
await ui_test.human_delay()
self.assertEqual(len(self.stage.GetPseudoRoot().GetChildren()), 1)
# select prim and copy
usd_context = omni.usd.get_context()
selection = usd_context.get_selection()
selection.set_selected_prim_paths(["/Sphere01"], True)
await ui_test.emulate_key_combo("CTRL+C")
await ui_test.human_delay()
# test that prim is pasted
await ui_test.emulate_key_combo("CTRL+V")
await ui_test.human_delay()
self.assertEqual(len(self.stage.GetPseudoRoot().GetChildren()), 2)
# when pasted with a duplicated name, it will be suffixed with a number
self.assertIsNotNone(self.stage.GetPrimAtPath("/Sphere01_01"))
| 2,675 | Python | 35.657534 | 86 | 0.670654 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/docs/CHANGELOG.md | # CHANGELOG
The ability to copy and paste USD Prims.
## [1.0.4] - 2022-11-17
### Changed
- Switched out pyperclip for more linux-friendly copy & paste
## [1.0.3] - 2021-06-17
### Changed
- Properly linted
## [1.0.2] - 2021-06-04
### Changed
- Handle copying duplicate prim names
- Preserve relationships and connections between copied prims
- Made paste operation happen in a single change block
## [1.0.1] - 2021-04-09
### Added
- Context menu "Copy Prim" and "Paste Prim" in Stage windows
## [1.0.0] - 2021-04-08
### Added
- Ctrl-C to copy selection, Ctrl-V to paste it
| 578 | Markdown | 21.26923 | 61 | 0.686851 |
omniverse-code/kit/exts/omni.kit.stage.copypaste/docs/README.md | # Copy and paste USD Prims.
This extension activates Ctrl-C to copy the selected prim to the clipboard
and Ctrl-V to paste copied prim to the current stage.
| 159 | Markdown | 25.666662 | 74 | 0.779874 |
omniverse-code/kit/exts/omni.kit.window.images/config/extension.toml | [package]
version = "0.2.0"
title = "Kit Images testing Widget"
category = "Internal"
[dependencies]
"omni.ui" = {}
"omni.kit.pip_archive" = {}
[[python.module]]
name = "omni.kit.window.images"
[python.pipapi]
requirements = ["numpy"]
[[native.plugin]]
search_path = "bin/*.plugin"
[[test]]
unreliable = true
waiver = "Simple example extension" # OM-48130
| 362 | TOML | 14.782608 | 46 | 0.671271 |
omniverse-code/kit/exts/omni.kit.window.images/omni/kit/window/images/scripts/extension.py | import os
import carb
import carb.profiler
import omni.ext
import omni.ui
WINDOW_NAME = "Images testing"
class ImagesWindow:
def _update_byte_image(self):
import math
size_increase = max(16.0 * math.sin(self._time), 0.0)
size_x = (int)(32 + size_increase)
size_y = (int)(32 + size_increase)
byte_data = []
byte_data_float = []
for x in range(size_x):
for y in range(size_y):
color = int(255 * (math.sin(self._time + 0.01 * (x * x + y * y)) * 0.4 + 0.6))
color_float = math.sin(self._time + 0.01 * (x * x + y * y)) * 0.4 + 0.6
byte_data.extend([0, color, 0, color])
byte_data_float.extend([color_float, color_float, 0, color_float])
self._time += 100.0
# This will call version that uses byte array, and has a default format omni.ui.TextureFormat.RGBA8_UNORM
self._byte_provider.set_bytes_data(byte_data, [size_x, size_y])
# This will call version that uses array of floating point numbers, and has a default format omni.ui.TextureFormat.RGBA32_SFLOAT
self._byte_provider_float.set_bytes_data(byte_data_float, [size_x, size_y])
def _update_dynamic_frame(self):
self._raster_provider_dynamic = omni.ui.RasterImageProvider()
self._raster_provider_dynamic.source_url = r"${exe-path}/resources/icons/material.png"
with self._dynamic_frame:
self._img2_dynamic = omni.ui.ImageWithProvider(self._raster_provider_dynamic)
def startup(self):
carb.profiler.begin(1, "Creating explicit image providers")
self._window = omni.ui.Window(WINDOW_NAME, width=600, height=340)
self._time = 0.0
self._byte_provider = omni.ui.ByteImageProvider()
self._byte_provider_float = omni.ui.ByteImageProvider()
self._update_byte_image()
self._raster_provider = omni.ui.RasterImageProvider()
self._raster_provider.source_url = r"${exe-path}/resources/icons/material.png"
self._vector_provider = omni.ui.VectorImageProvider()
self._vector_provider.source_url = r"${exe-path}/resources/glyphs/toolbar_select_prim.svg"
carb.log_warn("image: %dx%d" % (self._vector_provider.width, self._vector_provider.height))
carb.profiler.end(1)
styles = [
{
"": {"image_url": "resources/icons/Nav_Walkmode.png"},
":hovered": {"image_url": "resources/icons/Nav_Flymode.png"},
},
{
"": {"image_url": "resources/icons/Move_local_64.png"},
":hovered": {"image_url": "resources/icons/Move_64.png"},
},
{
"": {"image_url": "resources/icons/Rotate_local_64.png"},
":hovered": {"image_url": "resources/icons/Rotate_global.png"},
},
]
carb.profiler.begin(1, "Building UI")
def set_image(model, image):
value = model.get_item_value_model().get_value_as_int()
image.set_style(styles[value])
with self._window.frame:
with omni.ui.VStack():
with omni.ui.HStack():
with omni.ui.HStack():
self._img1 = omni.ui.ImageWithProvider(self._byte_provider)
self._img1_float = omni.ui.ImageWithProvider(self._byte_provider_float)
self._btn1update = omni.ui.Button(text="Update")
self._btn1update.set_clicked_fn(self._update_byte_image)
with omni.ui.HStack():
self._img2 = omni.ui.ImageWithProvider(self._raster_provider)
self._dynamic_frame = omni.ui.Frame(width=100, height=100)
self._btn2refresh = omni.ui.Button(text="Refresh")
self._btn2refresh.set_clicked_fn(self._update_dynamic_frame)
self._img3 = omni.ui.ImageWithProvider(self._vector_provider)
self._img4 = omni.ui.ImageWithProvider(r"${exe-path}/resources/glyphs/timeline_loop.svg")
self._img6 = omni.ui.ImageWithProvider(width=64, height=64, style=styles[0])
with omni.ui.HStack(width=omni.ui.Percent(50)):
omni.ui.Label("Select a texture to display", name="text")
model = omni.ui.ComboBox(0, "Navigation", "Move", "Rotate").model
model.add_item_changed_fn(lambda m, i, im=self._img6: set_image(m, im))
carb.profiler.end(1)
def shutdown(self):
self._img1 = None
self._img1_float = None
self._img2 = None
self._img3 = None
self._img4 = None
self._img6 = None
self._byte_provider = None
self._raster_provider = None
self._vector_provider = None
self._window = None
class Extension(omni.ext.IExt):
def __init__(self):
super().__init__()
pass
def on_startup(self):
self._ext_window = ImagesWindow()
self._ext_window.startup()
def on_shutdown(self):
self._ext_window.shutdown()
self._ext_window = None
| 5,170 | Python | 38.776923 | 136 | 0.573501 |
omniverse-code/kit/exts/omni.kit.widget.filter/omni/kit/widget/filter/style.py | from pathlib import Path
from omni import ui
from omni.ui import color as cl
CURRENT_PATH = Path(__file__).parent.absolute()
ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath(f"data/icons")
UI_STYLE = {
"FilterButton": {"background_color": 0, "margin_width": 0, "padding": 2, "border_radius": 2},
"FilterButton:selected": {"background_color": cl.shade(cl('#23211F'))},
"FilterButton.Image": {
"background_color": 0x0,
"color": cl.shade(cl('#A8A8A8')),
"image_url": f"{ICON_PATH}/filter_tint.svg",
"alignment": ui.Alignment.CENTER,
},
"FilterButton.Image:selected": {
"color": cl.shade(cl('#34C7FF')),
},
"FilterButton:hovered": {"background_color": 0xFF6E6E6E},
"FilterButton.Carot": {"background_color": cl.shade(cl('#A8A8A8'))},
"FilterButton.Carot:selected": {"background_color": cl.shade(cl('#34C7FF'))},
}
| 902 | Python | 35.119999 | 97 | 0.638581 |
omniverse-code/kit/exts/omni.kit.widget.filter/omni/kit/widget/filter/__init__.py | from .filter import FilterButton, FilterModel
| 46 | Python | 22.499989 | 45 | 0.847826 |
omniverse-code/kit/exts/omni.kit.widget.filter/omni/kit/widget/filter/filter.py | import asyncio
from typing import Optional, Dict, List
import carb.events
import omni.kit.app
from omni.kit.widget.options_menu import OptionsMenu, OptionsModel, OptionItem
import omni.ui as ui
from .style import UI_STYLE
TIME_HOLD_SHOW_MENU = 0.08
class FilterModel(OptionsModel):
"""
Filter model.
"""
def __init__(self, option_items: List[OptionItem]):
super().__init__("Filter", option_items)
class FilterButton:
"""
A Filter button includes a popup menu for filter options.
Kwargs:
option_items (List[OptionItem]): Option items.
width (ui.Length): Button width. Default ui.Pixel(24).
height (ui.Length): Button height. Default ui.Pixel(24).
hide_on_click (bool): Hide popup menu if menu item clicked. Default False.
menu_width (ui.Length): Width of popup menu item. Default ui.Fraction(1).
style (dict): External widget style. Default empty.
"""
def __init__(
self,
option_items: List[OptionItem],
width: ui.Length = ui.Pixel(24),
height: ui.Length = ui.Pixel(24),
hide_on_click: bool = False,
menu_width: ui.Length = ui.Fraction(1),
carot_size: ui.Length = ui.Pixel(3),
style: Dict = {},
):
self._options_model = FilterModel(option_items)
self._width = width
self._height = height
self._hide_on_click = hide_on_click
self._menu_width = menu_width
self._carot_size = carot_size
self._style = UI_STYLE.copy()
self._style.update(style)
self._options_menu: Optional[OptionsMenu] = None
self._ignore_next_mouse_release = False
self._show_menu_task = None
self._saved_options: Dict[OptionItem, bool] = {}
self._build_ui()
def destroy(self) -> None:
self.__sub = None
self._options_model.destroy()
self._options_model = None
if self._options_menu:
self._options_menu.destroy()
self._options_menu = None
@property
def model(self) -> FilterModel:
"""Filter options model"""
return self._options_model
@property
def button(self) -> ui.Button:
"""FIlter button widget"""
return self._button
def _build_ui(self) -> None:
self._container = ui.ZStack(width=0, height=0, style=self._style)
with self._container:
self._button = ui.Button(
width=self._width,
height=self._height,
checked=self._options_model.dirty,
style_type_name_override="FilterButton",
# clicked_fn=lambda: self._show_options_menu(),
mouse_pressed_fn=lambda x, y, b, a: self._on_mouse_pressed(b),
mouse_released_fn=lambda x, y, b, a: self._on_mouse_released(b),
mouse_double_clicked_fn=lambda x, y, b, a: self._on_mouse_double_clicked(b),
)
with ui.VStack():
with ui.HStack():
ui.Spacer()
with ui.VStack(width=self._carot_size):
ui.Spacer()
ui.Triangle(
width=self._carot_size,
height=self._carot_size,
alignment=ui.Alignment.RIGHT_TOP,
style_type_name_override="FilterButton.Carot",
)
ui.Spacer(width=2)
ui.Spacer(height=2)
self.__sub = self._options_model.subscribe_item_changed_fn(self._on_item_changed)
def _on_mouse_pressed(self, btn) -> None:
# If options menu already show, just hide
self._ignore_next_mouse_release = False
if self._options_menu and self._options_menu.shown:
self._ignore_next_mouse_release = True
else:
self._ignore_next_mouse_release = False
return
def _on_mouse_released(self, btn) -> None:
if self._ignore_next_mouse_release:
return
if btn == 1 or btn == 0:
# Schedule a task so double click will interrupt
self._show_menu_task = asyncio.ensure_future(self._schedule_show_menu())
elif btn == 2:
# Middle button
self._toggle_filter()
return
def _on_mouse_double_clicked(self, btn) -> None:
self._ignore_next_mouse_release = True
if self._show_menu_task:
self._show_menu_task.cancel()
self._toggle_filter()
def _show_options_menu(self):
if self._options_menu is None:
self._options_menu = OptionsMenu(self._options_model, hide_on_click=self._hide_on_click, width=self._menu_width)
self._options_menu.show_by_widget(self._button)
async def _schedule_show_menu(self, ):
await asyncio.sleep(TIME_HOLD_SHOW_MENU)
self._show_options_menu()
self._show_menu_task = None
self._ignore_next_mouse_release = True
def _toggle_filter(self):
if self._container.selected:
for item in self._options_model.get_item_children():
self._saved_options[item] = item.value
self._options_model.reset()
else:
for item, value in self._saved_options.items():
item.value = value
def _on_item_changed(self, model: OptionsModel, item: OptionItem) -> None:
self._container.selected = model.dirty
| 5,522 | Python | 33.955696 | 124 | 0.566099 |
omniverse-code/kit/exts/omni.kit.widget.filter/omni/kit/widget/filter/tests/__init__.py | from .test_filter import *
| 27 | Python | 12.999994 | 26 | 0.740741 |
omniverse-code/kit/exts/omni.kit.widget.filter/omni/kit/widget/filter/tests/test_filter.py | import asyncio
from pathlib import Path
from carb.input import MouseEventType
import omni.kit.ui_test as ui_test
from omni.kit.ui_test.input import emulate_mouse, emulate_mouse_click
from omni.ui.tests.test_base import OmniUiTest
from omni.kit.widget.options_menu import OptionItem
from ..filter import FilterButton, FilterModel
CURRENT_PATH = Path(__file__).parent.absolute()
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.joinpath("data/tests")
class TestFilter(OmniUiTest):
# Before running each test
async def setUp(self):
self._items = [
OptionItem("audio", text="Audio"),
OptionItem("materials", text="Materials"),
OptionItem("scripts", text="Scripts"),
OptionItem("textures", text="Textures"),
OptionItem("usd", text="USD"),
]
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden")
await super().setUp()
# After running each test
async def tearDown(self):
await super().tearDown()
async def finalize_test(self, golden_img_name: str):
await self.wait_n_updates()
await super().finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name=golden_img_name)
await self.wait_n_updates()
async def test_ui(self):
"""Test initial UI"""
window = await self.create_test_window(block_devices=False)
with window.frame:
FilterButton(self._items)
await ui_test.human_delay()
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(20, 20), right_click=False)
await asyncio.sleep(0.5)
await ui_test.human_delay()
await self.finalize_test("filter_initial_ui.png")
async def test_dirty_toggle(self):
"""Test filter settings are dirty"""
window = await self.create_test_window(block_devices=False)
with window.frame:
self._button = FilterButton(self._items)
try:
# click on first item
await ui_test.human_delay()
await self.__show_menu(right_click=True)
await ui_test.human_delay()
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(60, 72))
await ui_test.human_delay()
await self.finalize_test("filter_dirty_ui.png")
# hide menu
await self.__hide_menu()
# Double click to toggle
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(20, 20), double=True)
await ui_test.human_delay()
items = self._button.model.get_item_children()
for item in items:
self.assertFalse(item.value)
# Middle click to toggle again
await ui_test.emulate_mouse_move(ui_test.Vec2(20, 20))
await emulate_mouse(MouseEventType.MIDDLE_BUTTON_DOWN)
await ui_test.human_delay()
await emulate_mouse(MouseEventType.MIDDLE_BUTTON_UP)
await ui_test.human_delay()
items = self._button.model.get_item_children()
for index, item in enumerate(items):
if index == 0:
self.assertTrue(item.value)
else:
self.assertFalse(item.value)
finally:
await self.__hide_menu()
self._button.model.reset()
async def __show_menu(self, right_click: bool=False):
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(20, 20), right_click=right_click)
await asyncio.sleep(0.1)
async def __hide_menu(self):
await ui_test.emulate_mouse_move_and_click(ui_test.Vec2(0, 0))
await ui_test.human_delay()
await asyncio.sleep(1)
| 3,721 | Python | 35.490196 | 105 | 0.613545 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/config/extension.toml | [package]
title = "Viewport Widgets Manager"
description = "The viewport widgets manager provides simple API to manage viewport widgets."
version = "1.0.6"
changelog = "docs/CHANGELOG.md"
readme = "docs/README.md"
category = "Collaboration"
# Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file).
# Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image.
preview_image = "data/preview.png"
# Icon is shown in Extensions window, it is recommended to be square, of size 256x256.
icon = "data/icon.png"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
[dependencies]
"omni.usd" = {}
"omni.ui" = {}
"omni.kit.viewport.utility" = {}
"omni.timeline" = {}
[[python.module]]
name = "omni.kit.viewport_widgets_manager"
[[test]]
args = [
"--/renderer/enabled=pxr",
"--/renderer/active=pxr",
"--/renderer/multiGpu/enabled=false",
"--/renderer/multiGpu/autoEnable=false", # Disable mGPU with PXR due to OM-51026, OM-53611
"--/renderer/multiGpu/maxGpuCount=1",
"--/app/asyncRendering=false",
"--/persistent/app/viewport/displayOptions=0",
"--/app/viewport/showSettingMenu=false",
"--/app/viewport/showCameraMenu=false",
"--/app/viewport/showRendererMenu=false",
"--/app/viewport/showHideMenu=false",
"--/app/viewport/showLayerMenu=false",
"--/app/viewport/hideBuiltinTimeline=true",
"--/app/docks/disabled=true",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--/app/window/width=320",
"--/app/window/height=240",
"--no-window"
]
dependencies = [
"omni.kit.commands",
"omni.kit.renderer.capture",
"omni.kit.mainwindow",
"omni.kit.test_helpers_gfx",
"omni.hydra.pxr",
"omni.kit.window.viewport",
]
| 1,886 | TOML | 29.934426 | 118 | 0.685578 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/omni/kit/viewport_widgets_manager/widget_provider.py | class WidgetProvider:
def build_widget(self, window):
raise NotImplementedError("This function needs to be implemented.")
| 134 | Python | 32.749992 | 75 | 0.738806 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/omni/kit/viewport_widgets_manager/extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb
import omni.ext
from typing import Union
from pxr import Sdf
from .manager import ViewportWidgetsManager, WidgetAlignment
from .widget_provider import WidgetProvider
_global_instance = None
class ViewportWidgetsManagerExtension(omni.ext.IExt):
def on_startup(self):
global _global_instance
_global_instance = self
self._widgets_manager = ViewportWidgetsManager()
self._widgets_manager.start()
def on_shutdown(self):
global _global_instance
_global_instance = None
self._widgets_manager.stop()
@staticmethod
def _get_instance():
global _global_instance
return _global_instance
def add_widget(self, prim_path: Sdf.Path, widget: WidgetProvider, alignment=WidgetAlignment.CENTER):
return self._widgets_manager.add_widget(prim_path, widget, alignment)
def remove_widget(self, widget_id):
self._widgets_manager.remove_widget(widget_id)
def add_widget(prim_path: Union[str, Sdf.Path], widget: WidgetProvider, alignment=WidgetAlignment.CENTER):
"""Add widget to viewport, which is positioned to the screen pos
of prim on the viewport.
REMINDER: Currently, it's possible that a prim
may includes multiple widgets, and they will be overlapped to each
other.
Args:
prim_path (Union[str, Sdf.Path]): The prim you want to add the widget to.
widget (WidgetProvider): The widget provider that you can override
to customize the UI layout.
alignment: The anchor point of the widget. By default, it will be
the calculated by the position of prim.
Returns:
widget id, which you can use it for widget remove. Or None if prim
cannot be found.
"""
instance = ViewportWidgetsManagerExtension._get_instance()
if not instance:
carb.log_warn("Extension omni.kit.viewport_widgets_manager is not enabled.")
return None
return ViewportWidgetsManagerExtension._get_instance().add_widget(Sdf.Path(prim_path), widget, alignment)
def remove_widget(widget_id):
"""
Remove widget with id.
Args:
widget_id: The widget id returned with add_widget.
"""
instance = ViewportWidgetsManagerExtension._get_instance()
if not instance:
carb.log_warn("Extension omni.kit.viewport_widgets_manager is not enabled.")
return None
return ViewportWidgetsManagerExtension._get_instance().remove_widget(widget_id)
| 2,954 | Python | 32.965517 | 109 | 0.702776 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/omni/kit/viewport_widgets_manager/manager.py | import asyncio
import carb
import weakref
import omni.usd
import omni.timeline
import omni.ui as ui
import omni.kit.app as app
from omni.kit.viewport.utility import (
get_active_viewport_window,
get_ui_position_for_prim,
ViewportPrimReferencePoint
)
from typing import List
from pxr import Tf, Usd, Sdf, UsdGeom, Trace
from .widget_provider import WidgetProvider
class WidgetAlignment:
CENTER = 0
BOTTOM = 1
TOP = 2
class WidgetWrapper:
def __init__(
self, usd_context, viewport_window, viewport_canvas, prim_path: Sdf.Path, widget_provider: WidgetProvider,
alignment=WidgetAlignment.CENTER
):
self._prim_path = prim_path
self._widget_provider = widget_provider
self._window = viewport_window
self._canvas = viewport_canvas
self._viewport_placer = None
self._alignment = alignment
self._layout = None
self._anchoring = True
self._usd_context = usd_context
self._timeline = omni.timeline.get_timeline_interface()
@property
def alignment(self):
return self._alignment
@property
def prim_path(self) -> Sdf.Path:
return self._prim_path
@property
def visible(self):
return self._viewport_placer and self._viewport_placer.visible
@visible.setter
def visible(self, value):
if self._viewport_placer:
self._viewport_placer.visible = value
def clear(self):
self._anchoring = False
if self._layout:
self._layout.clear()
self._layout.destroy()
self._layout = None
if self._viewport_placer:
self._viewport_placer.clear()
self._viewport_placer.destroy()
self._viewport_placer = None
@Trace.TraceFunction
def update_widget_position(self, cached_position=None):
viewport_window = self._window
if not viewport_window:
return False
alignment = {
WidgetAlignment.TOP: ViewportPrimReferencePoint.BOUND_BOX_TOP,
WidgetAlignment.BOTTOM: ViewportPrimReferencePoint.BOUND_BOX_BOTTOM
}.get(self._alignment, ViewportPrimReferencePoint.BOUND_BOX_CENTER)
if cached_position:
ui_pos, in_viewport = cached_position
else:
ui_pos, in_viewport = get_ui_position_for_prim(viewport_window, str(self.prim_path), alignment=alignment)
if not in_viewport:
return False
dpi = ui.Workspace.get_dpi_scale()
dpi = dpi if (dpi > 0) else 1.0
prim_window_pos_x, prim_window_pos_y = ui_pos
self._viewport_placer.offset_x = prim_window_pos_x / dpi - self._window.position_x
self._viewport_placer.offset_y = prim_window_pos_y / dpi - self._window.position_y
computed_width = self._layout.computed_width
comuted_height = self._layout.computed_height
offset_x = -float(computed_width) * 0.5
offset_y = -float(comuted_height) * 0.5
self._viewport_placer.offset_x += offset_x
self._viewport_placer.offset_y += offset_y
return True
def create_or_update_widget(self, cached_position=None):
viewport_window = self._window
if (viewport_window is None) or (not viewport_window.visible):
self.clear()
return
stage = viewport_window.viewport_api.stage
if not stage:
self.clear()
return
prim = stage.GetPrimAtPath(self.prim_path)
if not prim:
self.clear()
return
# If prim is hidden, clearing the widget.
if (
not self._is_prim_visible(stage, prim) or
not self._is_camera_mesh_visible(stage, prim)
):
self.clear()
return
if not self._viewport_placer:
self._anchoring = True
with self._canvas:
self._viewport_placer = ui.Placer()
with self._viewport_placer:
self._layout = ui.HStack(width=0, height=0)
with self._layout:
self._widget_provider.build_widget(viewport_window)
elif not self.update_widget_position(cached_position):
self.clear()
def _is_prim_visible(self, stage, prim):
imageable = UsdGeom.Imageable(prim)
if not imageable:
return False
visibility_attr = imageable.GetVisibilityAttr()
time_sampled = visibility_attr.GetNumTimeSamples() > 1
curr_time = self._timeline.get_current_time()
if time_sampled:
curr_time_code = curr_time * stage.GetTimeCodesPerSecond()
else:
curr_time_code = Usd.TimeCode.Default()
visibility = imageable.ComputeVisibility(curr_time_code)
return visibility != UsdGeom.Tokens.invisible
def _is_camera_mesh_visible(self, stage, prim):
# Only handle camera prim, as camera prim except builtin ones will
# include a mesh.
if not prim.IsA(UsdGeom.Camera):
return True
display_predicate = Usd.TraverseInstanceProxies(Usd.PrimAllPrimsPredicate)
for prim in Usd.PrimRange(prim, display_predicate):
if prim.IsA(UsdGeom.Mesh):
return self._is_prim_visible(stage, prim)
return False
def try_anchoring(self):
if not self._window or not self._anchoring:
return
computed_width = self._layout.computed_width
comuted_height = self._layout.computed_height
if computed_width == 0 or comuted_height == 0:
return False
self._anchoring = False
self.update_widget_position()
class ViewportWidgetsManager:
def __init__(self, usd_context_name=""):
self._stage_event_subscription = None
self._update_subscription = None
self._last_active_camera_path = None
self._stage_changed_subscription = None
self._all_widgets: List[WidgetWrapper] = []
self._usd_context = omni.usd.get_context(usd_context_name)
self._pending_update_all = False
self._pending_update_prim_paths = set([])
self._viewport_frame = None
self._viewport_window = None
self._frame_canvas = None
self._current_wait_frames = 0
self._all_widgets_hidden = False
def _initialize(self):
self._viewport_window = get_active_viewport_window(window_name="Viewport")
self._viewport_frame = self._viewport_window.get_frame(f"omni.kit.viewport_widgets_manager")
self._viewport_frame.set_computed_content_size_changed_fn(self._update_all_widgets)
# Stores position and size for comparing.
if self._viewport_window:
self._last_active_camera_path = self._viewport_window.viewport_api.camera_path
with self._viewport_frame:
self._frame_canvas = ui.ZStack()
else:
self._last_active_camera_path = None
def _reset(self):
if self._viewport_frame:
self._viewport_frame.set_computed_content_size_changed_fn(None)
self._viewport_frame.clear()
self._viewport_frame = None
self._frame_canvas.clear()
self._frame_canvas = None
self._viewport_window = None
self._last_active_camera_path = None
for widget in self._all_widgets:
widget.clear()
self._all_widgets.clear()
def start(self):
self._initialize()
events = self._usd_context.get_stage_event_stream()
self._stage_event_subscription = events.create_subscription_to_pop(
self._on_stage_event, name="Viewport Widgets Manager Watch"
)
self._start_update_subscription()
def stop(self):
self._stage_event_subscription = None
self._stop_update_subscrioption()
self._reset()
@Trace.TraceFunction
def _on_objects_changed(self, notice, stage):
if stage != self._usd_context.get_stage():
return
for path in notice.GetResyncedPaths():
if path == Sdf.Path.absoluteRootPath:
self._pending_update_all = True
self._current_wait_frames = 0
# TRICK: Hides all widgets to delay the refresh
# to avoid let user be aware of the delay.
self._hide_all_widgets()
else:
self._pending_update_prim_paths.add(path)
for path in notice.GetChangedInfoOnlyPaths():
prim_path = path.GetPrimPath()
# self._last_active_camera_path may be None, so make sure an
# implicit Sdf.Path isn't constructed for equality comparison
if (
prim_path == Sdf.Path.absoluteRootPath or
(
self._last_active_camera_path and
prim_path == self._last_active_camera_path
)
):
self._pending_update_all = True
self._current_wait_frames = 0
self._hide_all_widgets()
else:
self._pending_update_prim_paths.add(prim_path)
def _handle_pending_updates(self):
if self._pending_update_all:
self._update_all_widgets()
elif self._pending_update_prim_paths:
update_widgets = []
for prim_path in self._pending_update_prim_paths:
for widget in self._all_widgets:
if prim_path.HasPrefix(widget.prim_path):
update_widgets.append(widget)
self._update_all_widgets_internal(update_widgets)
self._pending_update_all = False
self._pending_update_prim_paths.clear()
def _update_all_widgets_internal(self, widgets: List[WidgetWrapper]):
# TODO: How to speed up this to batch the ui pos calculation.
def get_ui_position(widget: WidgetWrapper):
alignment = {
WidgetAlignment.TOP: ViewportPrimReferencePoint.BOUND_BOX_TOP,
WidgetAlignment.BOTTOM: ViewportPrimReferencePoint.BOUND_BOX_BOTTOM
}.get(widget.alignment, ViewportPrimReferencePoint.BOUND_BOX_CENTER)
return get_ui_position_for_prim(
self._viewport_window,
str(widget.prim_path),
alignment=alignment
)
for widget in widgets:
ui_pos = get_ui_position(widget)
widget.create_or_update_widget(ui_pos)
def _update_all_widgets(self):
update_widgets = []
for widget in self._all_widgets:
# Don't draw widget for current active camera path.
if not self._last_active_camera_path or widget.prim_path != self._last_active_camera_path:
update_widgets.append(widget)
else:
widget.clear()
self._update_all_widgets_internal(update_widgets)
def _trying_anchoring_all_widgets(self):
for widget in self._all_widgets:
widget.try_anchoring()
def _on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.OPENED):
self._start_update_subscription()
elif event.type == int(omni.usd.StageEventType.CLOSED):
self._stop_update_subscrioption()
def _stop_update_subscrioption(self):
self._update_subscription = None
self._last_active_camera_path = None
for widget in self._all_widgets:
widget.clear()
self._all_widgets.clear()
if self._stage_changed_subscription:
self._stage_changed_subscription.Revoke()
self._stage_changed_subscription = None
def _start_update_subscription(self):
self._update_subscription = app.get_app().get_update_event_stream().create_subscription_to_pop(
self._on_update, name="omni.kit.viewport_widgets_manager update"
)
self._stage_changed_subscription = Tf.Notice.Register(
Usd.Notice.ObjectsChanged, self._on_objects_changed, self._usd_context.get_stage()
)
def _hide_all_widgets(self):
for widget in self._all_widgets:
widget.visible = False
self._all_widgets_hidden = True
def _show_all_widgets(self):
if not self._all_widgets_hidden:
return
self._all_widgets_hidden = False
for widget in self._all_widgets:
widget.visible = True
def _on_update(self, dt):
# Puts some delay to avoid refreshing prims frequently
self._current_wait_frames += 1
if self._current_wait_frames <= 3:
return
else:
self._current_wait_frames = 0
self._show_all_widgets()
viewport_window = get_active_viewport_window()
if not viewport_window and self._viewport_window:
self._reset()
return
elif viewport_window and not self._viewport_window:
self._initialize()
self._trying_anchoring_all_widgets()
# Handle pending updates
self._handle_pending_updates()
# Checks changed camera
active_camera_path = viewport_window.viewport_api.camera_path
if (not active_camera_path) or (not self._last_active_camera_path) or (self._last_active_camera_path != active_camera_path):
self._last_active_camera_path = active_camera_path
self._update_all_widgets()
def add_widget(self, prim_path: Sdf.Path, widget: WidgetProvider, alignment=WidgetAlignment.CENTER):
usd_context = self._viewport_window.viewport_api.usd_context
stage = usd_context.get_stage()
usd_prim = stage.GetPrimAtPath(prim_path) if stage else False
if usd_prim:
xformable_prim = UsdGeom.Xformable(usd_prim)
else:
xformable_prim = None
if not xformable_prim:
carb.warn(f"Cannot add viewport widget for non-xformable prim.")
return None
carb.log_info(f"Adding prim widget for {prim_path}")
widget_wrapper = WidgetWrapper(
self._usd_context,
self._viewport_window,
self._frame_canvas,
prim_path,
widget,
alignment
)
self._all_widgets.append(widget_wrapper)
if not self._last_active_camera_path or prim_path != self._last_active_camera_path:
widget_wrapper.create_or_update_widget()
return weakref.ref(widget_wrapper)
def remove_widget(self, widget_id):
if not widget_id:
return
try:
local_wiget = widget_id()
if widget_id and local_wiget:
if local_wiget in self._all_widgets:
local_wiget.clear()
self._all_widgets.remove(local_wiget)
except Exception:
pass
| 15,018 | Python | 33.685912 | 132 | 0.596085 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/omni/kit/viewport_widgets_manager/tests/__init__.py | from .test_widgets_manager import TestWidgetsManagerUI
| 55 | Python | 26.999987 | 54 | 0.872727 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/omni/kit/viewport_widgets_manager/tests/test_widgets_manager.py | import asyncio
import os
import carb.settings
import omni.usd
import omni.kit.commands
import omni.client
import omni.kit.test
import omni.ui as ui
import omni.kit.viewport_widgets_manager as wm
from omni.kit.viewport.utility.tests import setup_viewport_test_window
from omni.kit.test.teamcity import is_running_in_teamcity
import sys
import unittest
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
from pxr import Usd, UsdGeom, Gf
CURRENT_PATH = Path(__file__).parent.joinpath("../../../../data")
CAMERA_WIDGET_STYLING = {
"Rectangle::background": {"background_color": 0x7F808080, "border_radius": 5}
}
class LabelWidget(wm.WidgetProvider):
def __init__(self, text):
self._text = text
def build_widget(self, window):
with ui.ZStack(width=0, height=0, style=CAMERA_WIDGET_STYLING):
ui.Rectangle(name="background")
with ui.VStack(width=0, height=0):
ui.Spacer(height=4)
with ui.HStack(width=0, height=0):
ui.Spacer(width=4)
ui.Label(self._text, width=0, height=0, name="user_name")
ui.Spacer(width=4)
ui.Spacer(height=4)
class TestWidgetsManagerUI(OmniUiTest):
async def setUp(self):
await super().setUp()
self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests")
# viewport_next golden images are different
vp_window_name = carb.settings.get_settings().get('/exts/omni.kit.viewport.window/startup/windowName')
if not (vp_window_name and (vp_window_name == 'Viewport')):
self._golden_img_dir = self._golden_img_dir.joinpath("viewport_1")
self._all_widgets = []
await omni.usd.get_context().new_stage_async()
await self.wait_frames()
# After running each test
async def tearDown(self):
self._golden_img_dir = None
for widget_id in self._all_widgets:
wm.remove_widget(widget_id)
await super().tearDown()
async def wait_frames(self, n_frame: int = 10):
app = omni.kit.app.get_app()
while n_frame > 0:
await app.next_update_async()
n_frame = n_frame - 1
async def create_text_widget(self, text, alignment, width: int = 320, height: int = 240):
try:
from omni.kit.mainwindow import get_main_window
get_main_window().get_main_menu_bar().visible = False
except (ImportError, AttributeError):
pass
# Create test area
await self.create_test_area(width, height)
# Fill the area with the Viewport
viewport_window = await setup_viewport_test_window(width, height)
# Add scene objects
usd_context = viewport_window.viewport_api.usd_context
stage = usd_context.get_stage()
prim_path = "/World/widget_prim"
prim = UsdGeom.Xform.Define(stage, prim_path)
await self.wait_frames()
usd_context.get_selection().clear_selected_prim_paths()
self._all_widgets.append(wm.add_widget(prim_path, LabelWidget(text), alignment))
# Sleep 1s to wait for drawing
await asyncio.sleep(1.0)
return prim
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_create_widget_top(self):
await self.create_text_widget("Sphere", wm.WidgetAlignment.TOP)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_create_widget_top.png")
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_create_widget_bottom(self):
await self.create_text_widget("Cone", wm.WidgetAlignment.BOTTOM)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_create_widget_bottom.png")
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_create_widget_center(self):
await self.create_text_widget("Cube", wm.WidgetAlignment.CENTER)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_create_widget_center.png")
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_widget_translate(self):
prim = await self.create_text_widget("Sphere", wm.WidgetAlignment.TOP)
translation = Gf.Vec3d(-200, 0.0, 0.0)
common_api = UsdGeom.XformCommonAPI(prim)
common_api.SetTranslate(translation)
await self.wait_frames()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_widget_translate.png")
@unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020")
async def test_widget_out_of_viewport(self):
prim = await self.create_text_widget("Sphere", wm.WidgetAlignment.TOP)
translation = Gf.Vec3d(-200000, 0.0, 0.0)
common_api = UsdGeom.XformCommonAPI(prim)
common_api.SetTranslate(translation)
await self.wait_frames()
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_widget_out_of_viewport.png")
| 5,263 | Python | 40.448819 | 120 | 0.6597 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/docs/CHANGELOG.md | # Changelog
## [1.0.6] - 2022-06-02
### Changed
- Remove usage of RTX for test in favor of Storm.
- Update image threshold for differencce in title-bar when running with Viewport Next.
## [1.0.5] - 2022-05-23
### Changed
- Add dependency on omni.kit.viewport.utility
### Fixes
- Fix widget positioning for Viewport Legacy and Next
## [1.0.4] - 2021-12-20
### Fixes
- Fix widget positioning issue if stage units are meters.
- Fix empty Sdf.Path comparison issue.
## [1.0.3] - 2021-08-21
### Fixes
- Fix perf issue to query duplicate prim path, and add trace for usd notice.
## [1.0.0] - 2021-03-09
### Changed
- Initial extension.
| 638 | Markdown | 23.576922 | 86 | 0.689655 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/docs/README.md | # Viewport Widgets Mnager [omni.kit.viewport_widgets_manager]
This extension provides simple interface to create/manager viewport widgets. It will help to maintain the viewport resize, and active camera movement. | 213 | Markdown | 70.33331 | 150 | 0.826291 |
omniverse-code/kit/exts/omni.kit.viewport_widgets_manager/docs/index.rst | omni.kit.viewport_widgets_manager
#################################
Viewport Widgets Manager
.. toctree::
:maxdepth: 1
CHANGELOG
Introduction
============
This extension provides simple interface to create/manager viewport widgets. It will help to maintain the viewport resize, and active camera movement.
.. automodule:: omni.kit.viewport_widgets_manager
:platform: Windows-x86_64, Linux-x86_64
:members:
:show-inheritance:
:undoc-members:
:imported-members:
| 493 | reStructuredText | 20.47826 | 150 | 0.673428 |
omniverse-code/kit/exts/omni.kit.window.title/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "1.1.2"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarily for displaying extension info in UI
title = "Title Bar"
description="Extension to control title bar behavior."
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# URL of the extension source repository.
repository = ""
# One of categories for UI.
category = "Internal"
# Keywords for the extension
keywords = ["kit", "title"]
# Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content
# of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog="docs/CHANGELOG.md"
# Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file).
# Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image.
preview_image = "data/preview.png"
# Icon is shown in Extensions window, it is recommended to be square, of size 256x256.
icon = "data/icon.png"
# We only depend on testing framework currently:
[dependencies]
"omni.appwindow" = {}
"omni.usd" = {}
# Main python module this extension provides, it will be publicly available as "import omni.example.hello".
[[python.module]]
name = "omni.kit.window.title"
[settings]
exts."omni.kit.window.title".pollIntervalMS = 500.0
[[test]]
args = [
"--/exts/omni.kit.window.title/pollIntervalMS=0.0",
]
dependencies = [
"omni.kit.stage_templates",
] | 1,683 | TOML | 30.185185 | 118 | 0.73678 |
omniverse-code/kit/exts/omni.kit.window.title/omni/kit/window/title/title.py | # Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb.events
import carb.settings
import carb.windowing
import omni.appwindow
import omni.ext
import omni.kit.app
import omni.usd
import time
import urllib.parse
main_window_title = None
def get_main_window_title():
return main_window_title
class WindowTitle(omni.ext.IExt):
def on_startup(self, ext_id):
self._app_name = ""
self._app_version = ""
self._title = ""
self._title_decor = ""
self._full_title = ""
self._listener = None
self._app = omni.kit.app.get_app()
# We don't have a way to acquire interface without throwing on missing implementation in Carbonite,
# so for now we have to work this around with try/except block.
try:
self._windowing = carb.windowing.acquire_windowing_interface()
except:
self._windowing = None
self._settings = carb.settings.get_settings()
self._window = omni.appwindow.get_default_app_window().get_window()
self._usd_context = omni.usd.get_context()
self._stage_event_sub = self._usd_context.get_stage_event_stream().create_subscription_to_pop(
self._on_stage_event, name="Window title bar"
)
if self._usd_context.get_stage_state() == omni.usd.StageState.OPENED:
self._update_title()
# default value
self._app_name = self._settings.get("/app/window/title")
self._app_version = self._app.get_build_version()
self._apply()
# Default polling interval is 500ms (or 0.5s)
self._settings.set_default("/exts/omni.kit.window.title/pollIntervalMS", 500.0)
self._poll_interval_s = self._settings.get("/exts/omni.kit.window.title/pollIntervalMS") / 1000.0
global main_window_title
main_window_title = self
def on_shutdown(self):
global main_window_title
main_window_title = None
self._stage_event_sub = None
def set_app_name(self, name: str):
"""
Sets app name on title bar. This is the first element on the title bar string.
Args:
name: app name to be set to.
"""
if self._app_name != name:
self._app_name = name
self._apply()
def set_app_version(self, version: str):
"""
Sets app version on title bar. This is the second element on the title bar string, after app name.
Args:
version: app version to be set to.
"""
if self._app_version != version:
self._app_version = version
self._apply()
def set_title(self, title: str):
"""
Sets title text on title bar. This is the third element on the title bar string, after app name and version.
Args:
title: app title to be set to.
"""
# OM-64018: need to unquote the chars in the title string
title = urllib.parse.unquote(title)
if self._title != title:
self._title = title
self._apply()
def set_title_decor(self, title_decor: str):
"""
Sets title decor on title bar. This is at the end of the title string.
Args:
title_decor: title decor to be set to.
"""
if self._title_decor != title_decor:
self._title_decor = title_decor
self._apply()
def get_full_title(self):
"""
Gets the full title.
"""
return self._full_title
def _apply(self):
self._full_title = f"{self._app_name} {self._app_version}"
if len(self._title) > 0:
self._full_title += f" - {self._title}{self._title_decor}"
if self._window is not None:
self._windowing.set_window_title(self._window, self._full_title)
def _on_stage_event(self, event: carb.events.IEvent):
if event.type == int(omni.usd.StageEventType.OPENED):
self._update_title()
elif event.type == int(omni.usd.StageEventType.CLOSING):
self._on_stage_closing()
elif event.type == int(omni.usd.StageEventType.DIRTY_STATE_CHANGED):
self._update_title()
def set_title_url(self):
title = "New Stage" if self._usd_context.is_new_stage() else self._usd_context.get_stage_url()
if not self._usd_context.is_writable():
title += " (read-only)"
self.set_title(title)
def _on_stage_closing(self):
self.set_title("")
self.set_title_decor("")
def _update_title(self):
self.set_title_url()
dirty = self._usd_context.has_pending_edit()
if dirty and self._title_decor != "*":
self.set_title_decor("*")
elif not dirty and self._title_decor == "*":
self.set_title_decor("")
| 5,213 | Python | 32.210191 | 116 | 0.603108 |
omniverse-code/kit/exts/omni.kit.window.title/omni/kit/window/title/__init__.py | from .title import *
| 21 | Python | 9.999995 | 20 | 0.714286 |
omniverse-code/kit/exts/omni.kit.window.title/omni/kit/window/title/tests/tests.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.kit.test
import os
import stat
import tempfile
import carb.settings
import omni.kit.app
import omni.kit.commands
import omni.kit.window.title
import omni.usd
class TestTitleBar(omni.kit.test.AsyncTestCase):
async def test_title(self):
import omni.kit.stage_templates
title_bar = omni.kit.window.title.get_main_window_title()
settings = carb.settings.get_settings()
app = omni.kit.app.get_app()
usd_context = omni.usd.get_context()
## Test new stage title
await omni.kit.stage_templates.new_stage_async()
# make sure new stage event is handled by title extension
await app.next_update_async()
# Ideally we should get title from OS Window, but GLFW does not have getter for window title.
title = title_bar.get_full_title()
app_name = settings.get("/app/window/title")
app_version = app.get_build_version()
new_stage_title = f"{app_name} {app_version} - New Stage"
self.assertTrue(title == new_stage_title)
## Test set app name and version
test_app_name = "title extension test"
test_version = "1.0"
title_bar.set_app_name(test_app_name)
title_bar.set_app_version(test_version)
title = title_bar.get_full_title()
self.assertTrue(title == f"{test_app_name} {test_version} - New Stage")
## Restore app name and version
title_bar.set_app_name(app_name)
title_bar.set_app_version(app_version)
## Test open USD file
with tempfile.TemporaryDirectory() as dir_name:
tmp_file_path = os.path.join(dir_name, "tmp.usda")
await usd_context.save_as_stage_async(tmp_file_path)
# make sure new stage event is handled by title extension
await app.next_update_async()
title = title_bar.get_full_title()
title = os.path.normpath(title)
tmp_file_path = os.path.normpath(tmp_file_path)
# Save As should not result in dirty mark (*) on the title
self.assertEqual(title, f"{app_name} {app_version} - {tmp_file_path}")
## Make an edit
stage = usd_context.get_stage()
stage.DefinePrim("/test")
# make sure new stage event is handled by title extension
await app.next_update_async()
await app.next_update_async()
# check the dirty mark (*)
title = title_bar.get_full_title()
title = os.path.normpath(title)
self.assertEqual(title, f"{app_name} {app_version} - {tmp_file_path}*")
## Save the stage
await usd_context.save_stage_async()
await app.next_update_async()
# check the dirty mark (*) is removed
title = title_bar.get_full_title()
title = os.path.normpath(title)
self.assertEqual(title, f"{app_name} {app_version} - {tmp_file_path}")
## Make read-only
await usd_context.close_stage_async()
mode = os.stat(tmp_file_path).st_mode
os.chmod(tmp_file_path, stat.S_IREAD | stat.S_IRGRP | stat.S_IROTH)
await usd_context.open_stage_async(tmp_file_path)
await app.next_update_async()
await app.next_update_async()
title = title_bar.get_full_title()
title = os.path.normpath(title)
self.assertEqual(title, f"{app_name} {app_version} - {tmp_file_path} (read-only)")
await usd_context.close_stage_async()
# restore file permission so it can be cleaned up
os.chmod(tmp_file_path, mode)
| 4,103 | Python | 36.651376 | 101 | 0.622959 |
omniverse-code/kit/exts/omni.kit.window.title/docs/CHANGELOG.md | # CHANGELOG
This document records all notable changes to ``omni.kit.window.title`` extension.
This project adheres to `Semantic Versioning <https://semver.org/>`.
## [1.1.2] - 2022-10-10
### Added
- Fix OM-64018: unquote the char (like %020 in title).
## [1.1.1] - 2021-12-28
### Added
- Using stage event to drive dirtiness update.
## [1.1.0] - 2021-02-26
### Added
- Added tests.
## [1.0.0] - 2020-10-22
### Added
- Initial window title extension
| 459 | Markdown | 16.692307 | 81 | 0.657952 |
omniverse-code/kit/exts/omni.kit.window.title/docs/README.md | # Python Extension Example [omni.example.hello]
This is an example of pure python Kit extesnion. It is intended to be copied and serve as a template to create new ones.
| 171 | Markdown | 33.399993 | 120 | 0.777778 |
omniverse-code/kit/exts/omni.kit.helper.file_utils/omni/kit/helper/file_utils/extension.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import omni.ext
import omni.client
import carb.settings
import pydantic
from typing import List, Tuple, Optional
from datetime import datetime
from urllib import parse
from carb import events, log_warn
from collections import OrderedDict
from omni.kit.helper.file_utils import asset_types
from . import FILE_OPENED_EVENT, FILE_SAVED_EVENT, FILE_EVENT_QUEUE_UPDATED
g_singleton = None
class FileEventModel(pydantic.BaseModel):
url: str
asset_type: Optional[str]
is_folder: Optional[bool] = False
event_type: Optional[int]
tag: Optional[str]
datetime: Optional[datetime]
class FileEventHistoryExtension(omni.ext.IExt):
FILE_EVENT_QUEUE_SETTING = "/persistent/app/omniverse/fileEventHistory"
def __init__(self, max_queue_size: int = 100):
super().__init__()
self._event_subs = []
self._event_queue = None
self._max_queue_size = max_queue_size
# set up singleton
global g_singleton
g_singleton = self
def on_startup(self, ext_id: str):
# Listen for file open and file save events
import omni.kit.app
event_stream = omni.kit.app.get_app().get_message_bus_event_stream()
self._event_subs = [
event_stream.create_subscription_to_pop_by_type(FILE_OPENED_EVENT, self._on_file_event),
event_stream.create_subscription_to_pop_by_type(FILE_SAVED_EVENT, self._on_file_event)
]
@property
def event_queue(self):
if self._event_queue is None:
self._event_queue = self._load_queue_from_settings()
return self._event_queue
def _load_queue_from_settings(self) -> OrderedDict:
queue = OrderedDict()
settings = carb.settings.get_settings()
for uri in settings.get(self.FILE_EVENT_QUEUE_SETTING) or []:
url, file_event = self._deserialize_uri(uri)
if url and file_event:
queue[url] = file_event
queue.move_to_end(url, last=True)
self._adjust_queue_size(queue)
return queue
def _save_queue_to_settings(self, queue: OrderedDict):
uris = []
for url, file_event in queue.items():
uri = self._serialize_uri(file_event)
if not uri in uris:
uris.append(uri)
settings = carb.settings.get_settings()
if settings:
settings.set_string_array(self.FILE_EVENT_QUEUE_SETTING, uris)
def _serialize_uri(self, file_event: FileEventModel) -> str:
url_parts = omni.client.break_url(file_event.url)
params = {
'is_folder': file_event.is_folder,
'event_type': file_event.event_type,
'tag': file_event.tag or ""
}
uri = omni.client.make_url(
scheme=url_parts.scheme or "file",
host=url_parts.host,
path=url_parts.path,
query=parse.urlencode(params))
return uri
def _deserialize_uri(self, uri: str) -> Tuple[str, FileEventModel]:
url_parts = omni.client.break_url(uri)
url = omni.client.make_url(
scheme=url_parts.scheme,
host=url_parts.host,
path=url_parts.path
)
file_event = None
try:
params = parse.parse_qs(url_parts.query, strict_parsing=False, keep_blank_values=False)
file_event = FileEventModel(
url=url,
asset_type=asset_types.get_asset_type(url),
is_folder=params.get('is_folder', ["False"])[0] == "True",
event_type=int(params.get('event_type', ["0"])[0]),
tag=params.get('tag', [None])[0],
datetime=datetime.utcnow(),
)
except pydantic.ValidationError as e:
log_warn(f"Error parsing file event payload: {str(e)}")
except Exception as e:
log_warn(f"Failed to deserialize file event uri: {str(e)}")
return url, file_event
def _adjust_queue_size(self, queue: OrderedDict):
while len(queue) > self._max_queue_size:
# Delete items from the tail end
queue.popitem(last=True)
def _on_file_event(self, event: events.IEvent):
if event.type != FILE_OPENED_EVENT and event.type != FILE_SAVED_EVENT:
# Sanity check
return
event_queue = self.event_queue
try:
# Ensure payload fits expected data model
payload = event.payload.get_dict()
url = payload.get('url')
file_event = FileEventModel(
url=url,
asset_type=asset_types.get_asset_type(url),
is_folder=payload.get('is_folder', False),
event_type=event.type,
tag=payload.get('tag', None),
datetime=datetime.utcnow(),
)
except (pydantic.ValidationError, Exception) as e:
log_warn(f"Error parsing file event payload: {str(e)}")
return
# Insert at head of queue
event_queue[url] = file_event
event_queue.move_to_end(url, last=False)
self._adjust_queue_size(event_queue)
self._save_queue_to_settings(event_queue)
omni.kit.app.get_app().get_message_bus_event_stream().push(FILE_EVENT_QUEUE_UPDATED)
def get_latest_urls_from_event_queue(self,
num_latest: int = 1, asset_type: str = None, event_type: int = 0, tag: str = None) -> List[str]:
urls = []
for url, file_event in self.event_queue.items():
if asset_type and file_event.asset_type != asset_type:
continue
elif event_type and file_event.event_type != event_type:
continue
elif tag and file_event.tag != tag:
continue
urls.append(url)
if len(urls) >= num_latest:
break
return urls
def clear_event_queue(self):
queue = self.event_queue
queue.clear()
self._save_queue_to_settings(queue)
omni.kit.app.get_app().get_message_bus_event_stream().push(FILE_EVENT_QUEUE_UPDATED)
def on_shutdown(self):
self._save_queue_to_settings(self.event_queue)
self._event_queue = None
self._event_subs.clear()
global g_singleton
g_singleton = None
def get_instance():
return g_singleton
| 6,817 | Python | 35.459893 | 104 | 0.601878 |
omniverse-code/kit/exts/omni.kit.helper.file_utils/omni/kit/helper/file_utils/__init__.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
"""Keeps a history of file events that is made available via an API to other extensions"""
__all__ = [
"FileEventHistoryExtension", "FileEventModel",
"get_latest_urls_from_event_queue", "get_last_url_visited", "get_last_url_opened", "get_last_url_saved"
]
import carb.events
FILE_OPENED_EVENT: int = carb.events.type_from_string("omni.kit.helper.file_utils.FILE_OPENED")
FILE_SAVED_EVENT: int = carb.events.type_from_string("omni.kit.helper.file_utils.FILE_SAVED")
FILE_EVENT_QUEUE_UPDATED: int = carb.events.type_from_string("omni.kit.helper.file_utils.FILE_EVENT_QUEUE_UPDATED")
from typing import List
from .extension import get_instance, FileEventHistoryExtension, FileEventModel
def get_latest_urls_from_event_queue(num_latest: int = 1, asset_type: str = None, event_type: int = 0, tag: str = None) -> List[str]:
ext = get_instance()
if ext:
return ext.get_latest_urls_from_event_queue(num_latest=num_latest, asset_type=asset_type, event_type=event_type, tag=tag)
return []
def get_last_url_visited(asset_type: str = None, tag: str = None) -> str:
urls = get_latest_urls_from_event_queue(num_latest=1, asset_type=asset_type, tag=tag)
if urls:
return urls[0]
else:
return None
def get_last_url_opened(asset_type: str = None, tag: str = None) -> str:
urls = get_latest_urls_from_event_queue(num_latest=1, asset_type=asset_type, event_type=FILE_OPENED_EVENT, tag=tag)
if urls:
return urls[0]
else:
return None
def get_last_url_saved(asset_type: str = None, tag: str = None) -> str:
urls = get_latest_urls_from_event_queue(num_latest=1, asset_type=asset_type, event_type=FILE_SAVED_EVENT, tag=tag)
if urls:
return urls[0]
else:
return None
def reset_file_event_queue():
ext = get_instance()
if ext:
return ext.clear_event_queue()
| 2,300 | Python | 40.836363 | 133 | 0.709565 |
omniverse-code/kit/exts/omni.kit.helper.file_utils/omni/kit/helper/file_utils/asset_types.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from typing import Dict, List
from collections import namedtuple
from pathlib import Path
AssetTypeDef = namedtuple("AssetTypeDef", "glyph thumbnail matching_exts")
# The known list of asset types, stored in this singleton variable
_known_asset_types: Dict = None
# Default Asset types
ASSET_TYPE_ANIM_USD = "anim_usd"
ASSET_TYPE_CACHE_USD = "cache_usd"
ASSET_TYPE_CURVE_ANIM_USD = "curve_anim_usd"
ASSET_TYPE_GEO_USD = "geo_usd"
ASSET_TYPE_MATERIAL_USD = "material_usd"
ASSET_TYPE_PROJECT_USD = "project_usd"
ASSET_TYPE_SEQ_USD = "seq_usd"
ASSET_TYPE_SKEL_USD = "skel_usd"
ASSET_TYPE_SKEL_ANIM_USD = "skel_anim_usd"
ASSET_TYPE_USD_SETTINGS = "settings_usd"
ASSET_TYPE_USD = "usd"
ASSET_TYPE_FBX = "fbx"
ASSET_TYPE_OBJ = "obj"
ASSET_TYPE_MATERIAL = "material"
ASSET_TYPE_IMAGE = "image"
ASSET_TYPE_SOUND = "sound"
ASSET_TYPE_SCRIPT = "script"
ASSET_TYPE_VOLUME = "volume"
ASSET_TYPE_FOLDER = "folder"
ASSET_TYPE_ICON = "icon"
ASSET_TYPE_HIDDEN = "hidden"
ASSET_TYPE_UNKNOWN = "unknown"
def init_asset_types():
global _known_asset_types
_known_asset_types = {}
try:
import carb.settings
theme = carb.settings.get_settings().get_as_string("/persistent/app/window/uiStyle")
except Exception:
theme = None
finally:
theme = theme or "NvidiaDark"
import omni.kit.app
ext_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
icon_path = Path(ext_path).joinpath("icons").joinpath(theme).absolute()
thumbnail_path = Path(ext_path).joinpath(f"data").joinpath("thumbnails").absolute()
_known_asset_types[ASSET_TYPE_USD_SETTINGS] = AssetTypeDef(
f"{icon_path}/settings_usd.svg",
f"{thumbnail_path}/settings_usd_256.png",
[".settings.usd", ".settings.usda", ".settings.usdc", ".settings.usdz"],
)
_known_asset_types[ASSET_TYPE_ANIM_USD] = AssetTypeDef(
f"{icon_path}/anim_usd.svg",
f"{thumbnail_path}/anim_usd_256.png",
[".anim.usd", ".anim.usda", ".anim.usdc", ".anim.usdz"],
)
_known_asset_types[ASSET_TYPE_CACHE_USD] = AssetTypeDef(
f"{icon_path}/cache_usd.svg",
f"{thumbnail_path}/cache_usd_256.png",
[".cache.usd", ".cache.usda", ".cache.usdc", ".cache.usdz"],
)
_known_asset_types[ASSET_TYPE_CURVE_ANIM_USD] = AssetTypeDef(
f"{icon_path}/anim_usd.svg",
f"{thumbnail_path}/curve_anim_usd_256.png",
[".curveanim.usd", ".curveanim.usda", ".curveanim.usdc", ".curveanim.usdz"],
)
_known_asset_types[ASSET_TYPE_GEO_USD] = AssetTypeDef(
f"{icon_path}/geo_usd.svg",
f"{thumbnail_path}/geo_usd_256.png",
[".geo.usd", ".geo.usda", ".geo.usdc", ".geo.usdz"],
)
_known_asset_types[ASSET_TYPE_MATERIAL_USD] = AssetTypeDef(
f"{icon_path}/material_usd.png",
f"{thumbnail_path}/material_usd_256.png",
[".material.usd", ".material.usda", ".material.usdc", ".material.usdz"],
)
_known_asset_types[ASSET_TYPE_PROJECT_USD] = AssetTypeDef(
f"{icon_path}/project_usd.svg",
f"{thumbnail_path}/project_usd_256.png",
[".project.usd", ".project.usda", ".project.usdc", ".project.usdz"],
)
_known_asset_types[ASSET_TYPE_SEQ_USD] = AssetTypeDef(
f"{icon_path}/sequence_usd.svg",
f"{thumbnail_path}/sequence_usd_256.png",
[".seq.usd", ".seq.usda", ".seq.usdc", ".seq.usdz"],
)
_known_asset_types[ASSET_TYPE_SKEL_USD] = AssetTypeDef(
f"{icon_path}/skel_usd.svg",
f"{thumbnail_path}/skel_usd_256.png",
[".skel.usd", ".skel.usda", ".skel.usdc", ".skel.usdz"],
)
_known_asset_types[ASSET_TYPE_SKEL_ANIM_USD] = AssetTypeDef(
f"{icon_path}/anim_usd.svg",
f"{thumbnail_path}/skel_anim_usd_256.png",
[".skelanim.usd", ".skelanim.usda", ".skelanim.usdc", ".skelanim.usdz"],
)
_known_asset_types[ASSET_TYPE_FBX] = AssetTypeDef(
f"{icon_path}/usd_stage.svg", f"{thumbnail_path}/fbx_256.png", [".fbx"]
)
_known_asset_types[ASSET_TYPE_OBJ] = AssetTypeDef(
f"{icon_path}/usd_stage.svg", f"{thumbnail_path}/obj_256.png", [".obj"]
)
_known_asset_types[ASSET_TYPE_MATERIAL] = AssetTypeDef(
f"{icon_path}/mdl.svg", f"{thumbnail_path}/mdl_256.png", [".mdl", ".mtlx"]
)
_known_asset_types[ASSET_TYPE_IMAGE] = AssetTypeDef(
f"{icon_path}/image.svg",
f"{thumbnail_path}/image_256.png",
[".bmp", ".gif", ".jpg", ".jpeg", ".png", ".tga", ".tif", ".tiff", ".hdr", ".dds", ".exr", ".psd", ".ies", ".tx"],
)
_known_asset_types[ASSET_TYPE_SOUND] = AssetTypeDef(
f"{icon_path}/sound.svg",
f"{thumbnail_path}/sound_256.png",
[".wav", ".wave", ".ogg", ".oga", ".flac", ".fla", ".mp3", ".m4a", ".spx", ".opus", ".adpcm"],
)
_known_asset_types[ASSET_TYPE_SCRIPT] = AssetTypeDef(
f"{icon_path}/script.svg", f"{thumbnail_path}/script_256.png", [".py"]
)
_known_asset_types[ASSET_TYPE_VOLUME] = AssetTypeDef(
f"{icon_path}/volume.svg",
f"{thumbnail_path}/volume_256.png",
[".nvdb", ".vdb"],
)
_known_asset_types[ASSET_TYPE_ICON] = AssetTypeDef(None, None, [".svg"])
_known_asset_types[ASSET_TYPE_HIDDEN] = AssetTypeDef(None, None, [".thumbs"])
try:
# avoid dependency on USD in this extension and only use it when available
import omni.usd
usd_exts = omni.usd.readable_usd_dotted_file_exts()
except ImportError:
usd_exts = ('.live', '.omni', '.usd', '.usda', '.usdc', '.usdz')
# readable_usd_dotted_file_exts() is auto-generated by querying USD;
# however, it includes some items that we've assigned more specific
# roles (ie, .mdl). So do this last, and subtract out any already-
# known types.
known_exts = set()
for asset_type_def in _known_asset_types.values():
known_exts.update(asset_type_def.matching_exts)
usd_exts = [
x for x in usd_exts
if x not in known_exts
]
_known_asset_types[ASSET_TYPE_USD] = AssetTypeDef(
f"{icon_path}/usd_stage.svg",
f"{thumbnail_path}/usd_stage_256.png",
usd_exts,
)
def known_asset_types():
global _known_asset_types
if _known_asset_types is None:
init_asset_types()
return _known_asset_types
def clear_asset_types():
known_asset_types().clear()
def register_file_extensions(asset_type: str, exts: [str], replace: bool = False):
"""
Adds an asset type to the recognized list.
Args:
asset_type (str): Name of asset type.
exts ([str]): List of extensions to associate with this asset type, e.g. [".usd", ".usda"].
replace (bool): If True, replaces extensions in the existing definition. Otherwise, append
to the existing list.
"""
if not asset_type or exts == None:
return
asset_types = known_asset_types()
if asset_type in asset_types:
glyph = asset_types[asset_type].glyph
thumbnail = asset_types[asset_type].thumbnail
if replace:
asset_types[asset_type] = AssetTypeDef(glyph, thumbnail, exts)
else:
exts.extend(asset_types[asset_type].matching_exts)
asset_types[asset_type] = AssetTypeDef(glyph, thumbnail, exts)
else:
asset_types[asset_type] = AssetTypeDef(None, None, exts)
def asset_type_exts(asset_type: str) -> List[str]:
asset_types = known_asset_types()
return asset_types[asset_type].matching_exts
def is_asset_type(filename: str, asset_type: str) -> bool:
"""
Returns True if given filename is of specified type.
Args:
filename (str)
asset_type (str): Tested type name.
Returns:
bool
"""
asset_types = known_asset_types()
if not (filename and asset_type):
return False
elif asset_type not in asset_types:
return False
return any([filename.lower().endswith(ext.lower()) for ext in asset_types[asset_type].matching_exts])
def is_udim_sequence(filename: str):
return "<UDIM>" in filename and is_asset_type(filename, ASSET_TYPE_IMAGE)
def get_asset_type(filename: str) -> str:
"""
Returns asset type, based on extension of given filename.
Args:
filename (str)
Returns:
str
"""
if not filename:
return None
asset_types = known_asset_types()
for asset_type in asset_types:
if is_asset_type(filename, asset_type):
return asset_type
return ASSET_TYPE_UNKNOWN
def get_icon(filename: str) -> str:
"""
Returns icon for specified file.
Args:
filename (str)
Returns:
str: Fullpath to the icon file, None if not found.
"""
if not filename:
return None
icon = None
asset_type = get_asset_type(filename)
asset_types = known_asset_types()
if asset_type in asset_types:
icon = asset_types[asset_type].glyph
return icon
def get_thumbnail(filename: str) -> str:
"""
Returns thumbnail for specified file.
Args:
filename (str)
Returns:
str: Fullpath to the thumbnail file, None if not found.
"""
if not filename:
return None
thumbnail = None
asset_type = get_asset_type(filename)
asset_types = known_asset_types()
if asset_type == ASSET_TYPE_ICON:
thumbnail = filename
else:
if asset_type in asset_types:
thumbnail = asset_types[asset_type].thumbnail
import omni.kit.app
ext_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
thumbnail_path = Path(ext_path).joinpath(f"data").joinpath("thumbnails").absolute()
return thumbnail or f"{thumbnail_path}/unknown_file_256.png"
| 10,207 | Python | 33.140468 | 122 | 0.627902 |
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