file_path
stringlengths 21
202
| content
stringlengths 12
1.02M
| size
int64 12
1.02M
| lang
stringclasses 9
values | avg_line_length
float64 3.33
100
| max_line_length
int64 10
993
| alphanum_fraction
float64 0.27
0.93
|
---|---|---|---|---|---|---|
omniverse-code/kit/exts/omni.kit.viewport.menubar.settings/omni/kit/viewport/menubar/settings/tests/test_ui.py | import omni.kit.test
from re import I
from omni.ui.tests.test_base import OmniUiTest
import omni.kit.ui_test as ui_test
from omni.kit.ui_test import Vec2
import omni.usd
import omni.kit.app
from omni.kit.test.teamcity import is_running_in_teamcity
from pathlib import Path
import carb.input
import asyncio
import unittest
import sys
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
TEST_WIDTH, TEST_HEIGHT = 600, 600
class TestSettingMenuWindow(OmniUiTest):
async def setUp(self):
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
await self.create_test_area(width=TEST_WIDTH, height=TEST_HEIGHT)
await omni.kit.app.get_app().next_update_async()
async def test_navigation(self):
await self.__show_subitem("menubar_setting_navigation.png", 86)
async def test_selection(self):
await self.__show_subitem("menubar_setting_selection.png", 106)
async def test_grid(self):
await self.__show_subitem("menubar_setting_grid.png", 126)
async def test_gizmo(self):
await self.__show_subitem("menubar_setting_gizmo.png", 146)
@unittest.skipIf(
(sys.platform == "linux" and is_running_in_teamcity()),
"OM-64377: Delegate for RadioMenuCollection does not work in Linux",
)
async def test_viewport(self):
await self.__show_subitem("menubar_setting_viewport.png", 166)
async def test_viewport_ui(self):
await self.__show_subitem("menubar_setting_viewport_ui.png", 186)
async def test_viewport_manipulate(self):
await self.__show_subitem("menubar_setting_viewport_manipulator.png", 206)
async def test_reset_item(self):
settings = carb.settings.get_settings()
cam_vel = settings.get("/persistent/app/viewport/camMoveVelocity")
in_enabled = settings.get("/persistent/app/viewport/camInertiaEnabled")
settings.set("/persistent/app/viewport/camMoveVelocity", cam_vel * 2)
settings.set("/persistent/app/viewport/camInertiaEnabled", not in_enabled)
try:
await self.__do_ui_test(ui_test.emulate_mouse_click, 225)
self.assertEqual(settings.get("/persistent/app/viewport/camMoveVelocity"), cam_vel)
self.assertEqual(settings.get("/persistent/app/viewport/camInertiaEnabled"), in_enabled)
finally:
settings.set("/persistent/app/viewport/camMoveVelocity", cam_vel)
settings.set("/persistent/app/viewport/camInertiaEnabled", in_enabled)
async def __show_subitem(self, golden_img_name: str, y: int) -> None:
async def gloden_compare():
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name=golden_img_name)
await self.__do_ui_test(gloden_compare, y)
async def __do_ui_test(self, test_operation, y: int, frame_wait: int = 3) -> None:
# Enable mouse input
app = omni.kit.app.get_app()
app_window = omni.appwindow.get_default_app_window()
for device in [carb.input.DeviceType.MOUSE]:
app_window.set_input_blocking_state(device, None)
try:
await ui_test.emulate_mouse_move(Vec2(20, 46), human_delay_speed=4)
await ui_test.emulate_mouse_click()
await ui_test.emulate_mouse_move(Vec2(20, y))
for _ in range(frame_wait):
await app.next_update_async()
await test_operation()
finally:
for _ in range(frame_wait):
await app.next_update_async()
await ui_test.emulate_mouse_move(Vec2(300, 26))
await ui_test.emulate_mouse_click()
for _ in range(frame_wait):
await app.next_update_async()
| 3,830 | Python | 36.930693 | 106 | 0.661358 |
omniverse-code/kit/exts/omni.kit.window.status_bar/config/extension.toml | [package]
version = "0.1.5"
title = "Status Bar"
changelog = "docs/CHANGELOG.md"
[dependencies]
"omni.usd" = {}
"omni.ui" = {}
"omni.kit.mainwindow" = { optional=true }
[[native.plugin]]
path = "bin/*.plugin"
recursive = false
# That will make tests auto-discoverable by test_runner:
[[python.module]]
name = "omni.kit.window.status_bar.tests"
[[test]]
args = [
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--no-window"
]
dependencies = [
"omni.kit.renderer.capture",
"omni.ui",
]
| 538 | TOML | 16.966666 | 56 | 0.644981 |
omniverse-code/kit/exts/omni.kit.window.status_bar/omni/kit/window/status_bar/tests/test_status_bar.py | ## Copyright (c) 2018-2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
import carb
import asyncio
class TestStatusBar(OmniUiTest):
# Before running each test
async def setUp(self):
self.name_progress = carb.events.type_from_string("omni.kit.window.status_bar@progress")
self.name_activity = carb.events.type_from_string("omni.kit.window.status_bar@activity")
self.message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
self.message_bus.push(self.name_activity, payload={"text": ""})
self.message_bus.push(self.name_progress, payload={"progress": "-1"})
# After running each test
async def tearDown(self):
pass
async def test_general(self):
await self.create_test_area(256, 64)
async def log():
# Delayed log because self.finalize_test logs things
carb.log_warn("StatusBar test")
asyncio.ensure_future(log())
await self.finalize_test()
async def test_activity(self):
await self.create_test_area(512, 64)
async def log():
# Delayed log because self.finalize_test logs things
carb.log_warn("StatusBar test")
# Test activity name with spaces URL-encoded
self.message_bus.push(self.name_activity, payload={"text": "MFC%20For%20NvidiaAnimated.usd"})
self.message_bus.push(self.name_progress, payload={"progress": "0.2"})
asyncio.ensure_future(log())
await self.finalize_test()
| 1,941 | Python | 36.346153 | 101 | 0.686244 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "1.0.8"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
category = "Internal"
# The title and description fields are primarly for displaying extension info in UI
title = "Kit Mesh Primitives Generator"
description="Generators for basic mesh geometry."
# Keywords for the extension
keywords = ["kit", "mesh primitive"]
# URL of the extension source repository.
repository = ""
# Location of change log file in target (final) folder of extension, relative to the root.
# More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog = "docs/CHANGELOG.md"
# Preview image. Folder named "data" automatically goes in git lfs (see .gitattributes file).
preview_image = "data/preview.png"
[dependencies]
"omni.kit.commands" = {}
"omni.usd" = {}
"omni.ui" = {optional = true}
"omni.kit.menu.utils" = {optional = true}
"omni.kit.usd.layers" = {}
"omni.kit.actions.core" = {}
[[python.module]]
name = "omni.kit.primitive.mesh"
[[test]]
timeout=300
args = [
"--/app/file/ignoreUnsavedOnExit=true",
"--/app/asyncRendering=false",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--no-window"
]
dependencies = [
"omni.hydra.pxr",
"omni.kit.commands",
"omni.kit.renderer.capture",
"omni.kit.mainwindow",
"omni.kit.test",
"omni.ui",
"omni.kit.menu.utils"
]
| 1,473 | TOML | 24.413793 | 93 | 0.691785 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/extension.py | __all__ = ["PrimitiveMeshExtension"]
import omni
from .mesh_actions import register_actions, deregister_actions
from pxr import Usd
class PrimitiveMeshExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
def on_startup(self, ext_id):
self._ext_name = omni.ext.get_extension_name(ext_id)
self._mesh_generator = None
try:
from .generator import MeshGenerator
self._mesh_generator = MeshGenerator()
self._mesh_generator.register_menu()
except ImportError:
pass
register_actions(self._ext_name, PrimitiveMeshExtension, lambda: self._mesh_generator)
def on_shutdown(self):
deregister_actions(self._ext_name)
if self._mesh_generator:
self._mesh_generator.destroy()
| 814 | Python | 27.103447 | 94 | 0.635135 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/__init__.py | from .evaluators import get_geometry_mesh_prim_list, AbstractShapeEvaluator
from .command import CreateMeshPrimCommand, CreateMeshPrimWithDefaultXformCommand
from .extension import PrimitiveMeshExtension
| 204 | Python | 50.249987 | 81 | 0.887255 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/mesh_actions.py | import omni.usd
import omni.kit.commands
import omni.kit.actions.core
from .evaluators import get_geometry_mesh_prim_list
def register_actions(extension_id, cls, get_self_fn):
def create_mesh_prim(prim_type):
usd_context = omni.usd.get_context()
with omni.kit.usd.layers.active_authoring_layer_context(usd_context):
omni.kit.commands.execute("CreateMeshPrimWithDefaultXform", prim_type=prim_type, above_ground=True)
# actions
for prim in get_geometry_mesh_prim_list():
omni.kit.actions.core.get_action_registry().register_action(
extension_id,
f"create_mesh_prim_{prim.lower()}",
lambda p=prim: create_mesh_prim(p),
display_name=f"Create Mesh Prim {prim}",
description=f"Create Mesh Prim {prim}",
tag="Create Mesh Prim",
)
if get_self_fn() is not None:
omni.kit.actions.core.get_action_registry().register_action(
extension_id,
"show_setting_window",
get_self_fn().show_setting_window,
display_name="Show Settings Window",
description="Show Settings Window",
tag="Show Settings Window",
)
def deregister_actions(extension_id):
action_registry = omni.kit.actions.core.get_action_registry()
action_registry.deregister_all_actions_for_extension(extension_id)
| 1,391 | Python | 34.692307 | 111 | 0.646298 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/generator.py | import carb.settings
import omni
import omni.kit
from omni import ui
from .evaluators import _get_all_evaluators, get_geometry_mesh_prim_list
from omni.kit.menu.utils import MenuItemDescription, remove_menu_items, add_menu_items
class MeshGenerator:
def __init__(self):
self._settings = carb.settings.get_settings()
self._window = None
self._mesh_setting_ui = {}
self._current_setting_index = 0
self._mesh_menu_list = []
def destroy(self):
self._window = None
remove_menu_items(self._mesh_menu_list, "Create")
def register_menu(self):
sub_menu = []
for prim in get_geometry_mesh_prim_list():
sub_menu.append(MenuItemDescription(name=prim, onclick_action=("omni.kit.primitive.mesh", f"create_mesh_prim_{prim.lower()}")))
sub_menu.append(MenuItemDescription())
sub_menu.append(MenuItemDescription(name="Settings", onclick_action=("omni.kit.primitive.mesh", "show_setting_window")))
self._mesh_menu_list = [
MenuItemDescription(name="Mesh", glyph="menu_prim.svg", sub_menu=sub_menu)
]
add_menu_items(self._mesh_menu_list, "Create")
def on_primitive_type_selected(self, model, item):
names = get_geometry_mesh_prim_list()
old_mesh_name = names[self._current_setting_index]
if old_mesh_name in self._mesh_setting_ui:
self._mesh_setting_ui[old_mesh_name].visible = False
idx = model.get_item_value_model().as_int
mesh_name = names[idx]
if mesh_name in self._mesh_setting_ui:
self._mesh_setting_ui[old_mesh_name].visible = False
self._mesh_setting_ui[mesh_name].visible = True
self._current_setting_index = idx
def show_setting_window(self):
flags = ui.WINDOW_FLAGS_NO_COLLAPSE | ui.WINDOW_FLAGS_NO_SCROLLBAR
if not self._window:
self._window = ui.Window(
"Mesh Generation Settings",
ui.DockPreference.DISABLED,
width=400,
height=260,
flags=flags,
padding_x=0,
padding_y=0,
)
with self._window.frame:
with ui.VStack(height=0):
ui.Spacer(width=0, height=20)
with ui.HStack(height=0):
ui.Spacer(width=20, height=0)
ui.Label("Primitive Type", name="text", height=0)
model = ui.ComboBox(0, *get_geometry_mesh_prim_list(), name="primitive_type").model
model.add_item_changed_fn(self.on_primitive_type_selected)
ui.Spacer(width=20, height=0)
ui.Spacer(width=0, height=10)
ui.Separator(height=0, name="text")
ui.Spacer(width=0, height=10)
with ui.ZStack(height=0):
mesh_names = get_geometry_mesh_prim_list()
for i in range(len(mesh_names)):
mesh_name = mesh_names[i]
stack = ui.VStack(spacing=0)
self._mesh_setting_ui[mesh_name] = stack
with stack:
ui.Spacer(height=20)
evaluator_class = _get_all_evaluators()[mesh_name]
evaluator_class.build_setting_ui()
ui.Spacer(height=5)
if i != 0:
stack.visible = False
ui.Spacer(width=0, height=20)
with ui.HStack(height=0):
ui.Spacer()
ui.Button(
"Create",
alignment=ui.Alignment.H_CENTER,
name="create",
width=120,
height=0,
mouse_pressed_fn=lambda *args: self._create_shape(),
)
ui.Button(
"Reset Settings",
alignment=ui.Alignment.H_CENTER,
name="reset",
width=120,
height=0,
mouse_pressed_fn=lambda *args: self._reset_settings(),
)
ui.Spacer()
self._current_setting_index = 0
self._window.visible = True
def _create_shape(self):
names = get_geometry_mesh_prim_list()
mesh_type = names[self._current_setting_index]
usd_context = omni.usd.get_context()
with omni.kit.usd.layers.active_authoring_layer_context(usd_context):
omni.kit.commands.execute("CreateMeshPrimWithDefaultXform", prim_type=mesh_type, above_ground=True)
def _reset_settings(self):
names = get_geometry_mesh_prim_list()
mesh_type = names[self._current_setting_index]
evaluator_class = _get_all_evaluators()[mesh_type]
evaluator_class.reset_setting()
| 5,205 | Python | 39.992126 | 139 | 0.510086 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/command.py | __all__ = ["CreateMeshPrimWithDefaultXformCommand", "CreateMeshPrimCommand"]
import omni
import carb.settings
from pxr import UsdGeom, Usd, Vt, Kind, Sdf, Gf
from .evaluators import _get_all_evaluators
PERSISTENT_SETTINGS_PREFIX = "/persistent"
class CreateMeshPrimWithDefaultXformCommand(omni.kit.commands.Command):
def __init__(self, prim_type: str, **kwargs):
"""
Creates primitive.
Args:
prim_type (str): It supports Plane/Sphere/Cone/Cylinder/Disk/Torus/Cube.
kwargs:
object_origin (Gf.Vec3f): Position of mesh center in stage units.
u_patches (int): The number of patches to tessellate U direction.
v_patches (int): The number of patches to tessellate V direction.
w_patches (int): The number of patches to tessellate W direction.
It only works for Cone/Cylinder/Cube.
half_scale (float): Half size of mesh in centimeters. Default is None, which means it's controlled by settings.
u_verts_scale (int): Tessellation Level of U. It's a multiplier of u_patches.
v_verts_scale (int): Tessellation Level of V. It's a multiplier of v_patches.
w_verts_scale (int): Tessellation Level of W. It's a multiplier of w_patches.
It only works for Cone/Cylinder/Cube.
For Cone/Cylinder, it's to tessellate the caps.
For Cube, it's to tessellate along z-axis.
above_ground (bool): It will offset the center of mesh above the ground plane if it's True,
False otherwise. It's False by default. This param only works when param object_origin is not given.
Otherwise, it will be ignored.
"""
self._prim_type = prim_type[0:1].upper() + prim_type[1:].lower()
self._usd_context = omni.usd.get_context(kwargs.get("context_name", ""))
self._selection = self._usd_context.get_selection()
self._stage = self._usd_context.get_stage()
self._settings = carb.settings.get_settings()
self._default_path = kwargs.get("prim_path", None)
self._select_new_prim = kwargs.get("select_new_prim", True)
self._prepend_default_prim = kwargs.get("prepend_default_prim", True)
self._above_round = kwargs.get("above_ground", False)
self._attributes = {**kwargs}
# Supported mesh types should have an associated evaluator class
self._evaluator_class = _get_all_evaluators()[prim_type]
assert isinstance(self._evaluator_class, type)
def do(self):
self._prim_path = None
if self._default_path:
path = omni.usd.get_stage_next_free_path(self._stage, self._default_path, self._prepend_default_prim)
else:
path = omni.usd.get_stage_next_free_path(self._stage, "/" + self._prim_type, self._prepend_default_prim)
mesh = UsdGeom.Mesh.Define(self._stage, path)
prim = mesh.GetPrim()
defaultXformOpType = self._settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpType")
defaultRotationOrder = self._settings.get(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultRotationOrder"
)
defaultXformOpOrder = self._settings.get(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder"
)
defaultXformPrecision = self._settings.get(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpPrecision"
)
vec3_type = Sdf.ValueTypeNames.Double3 if defaultXformPrecision == "Double" else Sdf.ValueTypeNames.Float3
quat_type = Sdf.ValueTypeNames.Quatd if defaultXformPrecision == "Double" else Sdf.ValueTypeNames.Quatf
up_axis = UsdGeom.GetStageUpAxis(self._stage)
self._attributes["up_axis"] = up_axis
half_scale = self._attributes.get("half_scale", None)
if half_scale is None or half_scale <= 0.0:
half_scale = self._evaluator_class.get_default_half_scale()
object_origin = self._attributes.get("object_origin", None)
if object_origin is None and self._above_round:
# To move the mesh above the ground.
if self._prim_type != "Disk" and self._prim_type != "Plane":
if self._prim_type != "Torus":
offset = half_scale
else:
# The tube of torus is half of the half_scale.
offset = half_scale / 2.0
# Scale it to make sure it matches stage units.
units = UsdGeom.GetStageMetersPerUnit(mesh.GetPrim().GetStage())
if Gf.IsClose(units, 0.0, 1e-6):
units = 0.01
scale = 0.01 / units
offset = offset * scale
if up_axis == "Y":
object_origin = Gf.Vec3f(0.0, offset, 0.0)
else:
object_origin = Gf.Vec3f(0.0, 0.0, offset)
else:
object_origin = Gf.Vec3f(0.0)
elif isinstance(object_origin, list):
object_origin = Gf.Vec3f(*object_origin)
else:
object_origin = Gf.Vec3f(0.0)
default_translate = Gf.Vec3d(object_origin) if defaultXformPrecision == "Double" else object_origin
default_euler = Gf.Vec3d(0.0, 0.0, 0.0) if defaultXformPrecision == "Double" else Gf.Vec3f(0.0, 0.0, 0.0)
default_scale = Gf.Vec3d(1.0, 1.0, 1.0) if defaultXformPrecision == "Double" else Gf.Vec3f(1.0, 1.0, 1.0)
default_orient = (
Gf.Quatd(1.0, Gf.Vec3d(0.0, 0.0, 0.0))
if defaultXformPrecision == "Double"
else Gf.Quatf(1.0, Gf.Vec3f(0.0, 0.0, 0.0))
)
mat4_type = Sdf.ValueTypeNames.Matrix4d # there is no Matrix4f in SdfValueTypeNames
if defaultXformOpType == "Scale, Rotate, Translate":
attr_translate = prim.CreateAttribute("xformOp:translate", vec3_type, False)
attr_translate.Set(default_translate)
attr_rotate_name = "xformOp:rotate" + defaultRotationOrder
attr_rotate = prim.CreateAttribute(attr_rotate_name, vec3_type, False)
attr_rotate.Set(default_euler)
attr_scale = prim.CreateAttribute("xformOp:scale", vec3_type, False)
attr_scale.Set(default_scale)
attr_order = prim.CreateAttribute("xformOpOrder", Sdf.ValueTypeNames.TokenArray, False)
attr_order.Set(["xformOp:translate", attr_rotate_name, "xformOp:scale"])
if defaultXformOpType == "Scale, Orient, Translate":
attr_translate = prim.CreateAttribute("xformOp:translate", vec3_type, False)
attr_translate.Set(default_translate)
attr_rotate = prim.CreateAttribute("xformOp:orient", quat_type, False)
attr_rotate.Set(default_orient)
attr_scale = prim.CreateAttribute("xformOp:scale", vec3_type, False)
attr_scale.Set(default_scale)
attr_order = prim.CreateAttribute("xformOpOrder", Sdf.ValueTypeNames.TokenArray, False)
attr_order.Set(["xformOp:translate", "xformOp:orient", "xformOp:scale"])
if defaultXformOpType == "Transform":
attr_matrix = prim.CreateAttribute("xformOp:transform", mat4_type, False)
attr_matrix.Set(Gf.Matrix4d(1.0))
attr_order = prim.CreateAttribute("xformOpOrder", Sdf.ValueTypeNames.TokenArray, False)
attr_order.Set(["xformOp:transform"])
self._prim_path = path
if self._select_new_prim:
self._selection.set_prim_path_selected(path, True, False, True, True)
self._define_mesh(mesh)
return self._prim_path
def undo(self):
if self._prim_path:
self._stage.RemovePrim(self._prim_path)
def _define_mesh(self, mesh):
evaluator = self._evaluator_class(self._attributes)
points = []
normals = []
sts = []
point_indices = []
face_vertex_counts = []
points, normals, sts, point_indices, face_vertex_counts = evaluator.eval(**self._attributes)
units = UsdGeom.GetStageMetersPerUnit(mesh.GetPrim().GetStage())
if Gf.IsClose(units, 0.0, 1e-6):
units = 0.01
# Scale points to make sure it's already in centimeters
scale = 0.01 / units
points = [point * scale for point in points]
mesh.GetPointsAttr().Set(Vt.Vec3fArray(points))
mesh.GetNormalsAttr().Set(Vt.Vec3fArray(normals))
mesh.GetFaceVertexIndicesAttr().Set(point_indices)
mesh.GetFaceVertexCountsAttr().Set(face_vertex_counts)
mesh.SetNormalsInterpolation("faceVarying")
prim = mesh.GetPrim()
# https://github.com/PixarAnimationStudios/USD/commit/592b4d39edf5daf0534d467e970c95462a65d44b
# UsdGeom.Imageable.CreatePrimvar deprecated in v19.03 and removed in v22.08
sts_primvar = UsdGeom.PrimvarsAPI(prim).CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray)
sts_primvar.SetInterpolation("faceVarying")
sts_primvar.Set(Vt.Vec2fArray(sts))
mesh.CreateSubdivisionSchemeAttr("none")
attr = prim.GetAttribute(UsdGeom.Tokens.extent)
if attr:
bounds = UsdGeom.Boundable.ComputeExtentFromPlugins(UsdGeom.Boundable(prim), Usd.TimeCode.Default())
if bounds:
attr.Set(bounds)
# set the new prim as the active selection
if self._select_new_prim:
self._selection.set_selected_prim_paths([prim.GetPath().pathString], False)
# For back compatibility.
class CreateMeshPrimCommand(CreateMeshPrimWithDefaultXformCommand):
def __init__(self, prim_type: str, **kwargs):
super().__init__(prim_type, **kwargs)
omni.kit.commands.register(CreateMeshPrimCommand)
omni.kit.commands.register(CreateMeshPrimWithDefaultXformCommand)
| 9,980 | Python | 44.995391 | 123 | 0.62505 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/cone.py | import math
from .utils import (
get_int_setting, build_int_slider, modify_winding_order,
transform_point, inverse_u, inverse_v, generate_disk
)
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
from typing import List, Tuple
class ConeEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/cone/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/cone/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/cone/v_scale"
SETTING_W_SCALE = "/persistent/app/mesh_generator/shapes/cone/w_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
self.radius = 1.0
self.height = 2.0
# The sequence must be kept in the same as generate_circle_points
# in the u direction to share points with the cap.
def _eval(self, up_axis, u, v) -> Tuple[Gf.Vec3f, Gf.Vec3f]:
theta = u * 2.0 * math.pi
x = (1 - v) * math.cos(theta)
h = v * self.height - 1
if up_axis == "Y":
z = (1 - v) * math.sin(theta)
point = Gf.Vec3f(x, h, z)
dpdu = Gf.Vec3f(-2.0 * math.pi * z, 0.0, 2.0 * math.pi * x)
dpdv = Gf.Vec3f(-x / (1 - v), self.height, -z / (1 - v))
normal = dpdv ^ dpdu
normal = normal.GetNormalized()
else:
y = (1 - v) * math.sin(theta)
point = Gf.Vec3f(x, y, h)
dpdu = Gf.Vec3f(-2.0 * math.pi * y, 2.0 * math.pi * x, 0)
dpdv = Gf.Vec3f(-x / (1 - v), -y / (1 - v), self.height)
normal = dpdu ^ dpdv
normal = normal.GetNormalized()
return point, normal
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(ConeEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(ConeEvaluator.SETTING_V_SCALE, 3)
num_w_verts_scale = kwargs.get("w_verts_scale", None)
if num_w_verts_scale is None or num_w_verts_scale <= 0:
num_w_verts_scale = get_int_setting(ConeEvaluator.SETTING_W_SCALE, 1)
num_u_verts_scale = max(num_u_verts_scale, 1)
num_v_verts_scale = max(num_v_verts_scale, 1)
num_w_verts_scale = max(num_w_verts_scale, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
u_patches = kwargs.get("u_patches", 64)
v_patches = kwargs.get("v_patches", 1)
w_patches = kwargs.get("w_patches", 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
w_patches = w_patches * num_w_verts_scale
u_patches = max(int(u_patches), 3)
v_patches = max(int(v_patches), 1)
w_patches = max(int(w_patches), 1)
accuracy = 0.00001
u_delta = 1.0 / u_patches
v_delta = (1.0 - accuracy) / v_patches
num_u_verts = u_patches
num_v_verts = v_patches + 1
points: List[Gf.Vec3f] = []
point_normals: List[Gf.Vec3f] = []
normals: List[Gf.Vec3f] = []
sts: List[Gf.Vec2f] = []
face_indices: List[int] = []
face_vertex_counts: List[int] = []
for j in range(num_v_verts):
for i in range(num_u_verts):
u = i * u_delta
v = j * v_delta
point, normal = self._eval(up_axis, u, v)
point = transform_point(point, origin, half_scale)
points.append(point)
point_normals.append(normal)
def calc_index(i, j):
i = i if i < num_u_verts else 0
base_index = j * num_u_verts
point_index = base_index + i
return point_index
def get_uv(i, j):
u = 1 - i * u_delta if i < num_u_verts else 0.0
v = j * v_delta if j != num_v_verts - 1 else 1.0
return Gf.Vec2f(u, v)
for j in range(v_patches):
for i in range(u_patches):
vindex00 = calc_index(i, j)
vindex10 = calc_index(i + 1, j)
vindex11 = calc_index(i + 1, j + 1)
vindex01 = calc_index(i, j + 1)
uv00 = get_uv(i, j)
uv10 = get_uv(i + 1, j)
uv11 = get_uv(i + 1, j + 1)
uv01 = get_uv(i, j + 1)
# Right-hand order
if up_axis == "Y":
sts.extend([uv00, uv01, uv11, uv10])
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
normals.extend(
[
point_normals[vindex00],
point_normals[vindex01],
point_normals[vindex11],
point_normals[vindex10],
]
)
else:
sts.extend([inverse_u(uv00), inverse_u(uv10), inverse_u(uv11), inverse_u(uv01)])
face_indices.extend((vindex00, vindex10, vindex11, vindex01))
normals.extend(
[
point_normals[vindex00],
point_normals[vindex10],
point_normals[vindex11],
point_normals[vindex01],
]
)
face_vertex_counts.append(4)
# Add hat
if up_axis == "Y":
bottom_center_point = Gf.Vec3f(0, -1, 0)
top_center_point = Gf.Vec3f(0, 1 - accuracy, 0)
else:
bottom_center_point = Gf.Vec3f(0, 0, -1)
top_center_point = Gf.Vec3f(0, 0, 1 - accuracy)
def add_hat(center_point, rim_points_start_index, w_patches, invert_wind_order=False):
bt_points, _, bt_sts, bt_face_indices, bt_face_vertex_counts = generate_disk(
center_point, u_patches, w_patches, origin, half_scale, up_axis
)
# Total points before adding hat
total_points = len(points)
# Skips shared points
points.extend(bt_points[num_u_verts:])
if invert_wind_order:
modify_winding_order(bt_face_vertex_counts, bt_sts)
for st in bt_sts:
sts.append(inverse_v(st))
else:
sts.extend(bt_sts)
face_vertex_counts.extend(bt_face_vertex_counts)
normals.extend([center_point] * len(bt_face_indices))
# Remapping cap points
for i, index in enumerate(bt_face_indices):
if index >= num_u_verts:
bt_face_indices[i] += total_points - num_u_verts
else:
bt_face_indices[i] += rim_points_start_index
if invert_wind_order:
modify_winding_order(bt_face_vertex_counts, bt_face_indices)
face_indices.extend(bt_face_indices)
# Add top hat to close shape
top_hat_start_index = len(points) - num_u_verts
add_hat(top_center_point, top_hat_start_index, 1)
# Add bottom hat to close shape
add_hat(bottom_center_point, 0, w_patches, True)
return points, normals, sts, face_indices, face_vertex_counts
@staticmethod
def build_setting_ui():
from omni import ui
ConeEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", ConeEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
ConeEvaluator._u_scale_slider = build_int_slider(
"U Verts Scale", ConeEvaluator.SETTING_U_SCALE, 1, 1, 10,
"Tessellation Level in Horizontal Direction"
)
ui.Spacer(height=5)
ConeEvaluator._v_scale_slider = build_int_slider(
"V Verts Scale", ConeEvaluator.SETTING_V_SCALE, 1, 1, 10, "Tessellation Level in Vertical Direction"
)
ui.Spacer(height=5)
ConeEvaluator._w_scale_slider = build_int_slider(
"W Verts Scale", ConeEvaluator.SETTING_W_SCALE, 1, 1, 10, "Tessellation Level of Bottom Cap"
)
@staticmethod
def reset_setting():
ConeEvaluator._half_scale_slider.set_value(ConeEvaluator.get_default_half_scale())
ConeEvaluator._u_scale_slider.set_value(1)
ConeEvaluator._v_scale_slider.set_value(1)
ConeEvaluator._w_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(ConeEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 9,127 | Python | 38.008547 | 112 | 0.5315 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/__init__.py | __all__ = ["get_geometry_mesh_prim_list", "AbstractShapeEvaluator"]
import re
from .abstract_shape_evaluator import AbstractShapeEvaluator
from .cone import ConeEvaluator
from .disk import DiskEvaluator
from .cube import CubeEvaluator
from .cylinder import CylinderEvaluator
from .sphere import SphereEvaluator
from .torus import TorusEvaluator
from .plane import PlaneEvaluator
_all_evaluators = {}
def _get_all_evaluators():
global _all_evaluators
if not _all_evaluators:
evaluator_classes = list(filter(lambda x: re.search(r".+Evaluator$", x), globals().keys()))
evaluator_classes.remove(AbstractShapeEvaluator.__name__)
for evaluator in evaluator_classes:
name = re.sub(r"(.*)Evaluator$", r"\1", evaluator)
_all_evaluators[name] = globals()[f"{name}Evaluator"]
return _all_evaluators
def get_geometry_mesh_prim_list():
names = list(_get_all_evaluators().keys())
names.sort()
return names
| 973 | Python | 27.647058 | 99 | 0.706064 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/abstract_shape_evaluator.py | from typing import List, Tuple
from pxr import Gf
class AbstractShapeEvaluator: # pragma: no cover
def __init__(self, attributes: dict):
self._attributes = attributes
def eval(self, **kwargs) -> Tuple[
List[Gf.Vec3f], List[Gf.Vec3f],
List[Gf.Vec2f], List[int], List[int]
]:
"""It must be implemented to return tuple
[points, normals, uvs, face_indices, face_vertex_counts], where:
* points and normals are array of Gf.Vec3f.
* uvs are array of Gf.Vec2f that represents uv coordinates.
* face_indexes are array of int that represents face indices.
* face_vertex_counts are array of int that represents vertex count per face.
* Normals and uvs must be face varying.
"""
raise NotImplementedError("Eval must be implemented for this shape.")
@staticmethod
def build_setting_ui():
pass
@staticmethod
def reset_setting():
pass
@staticmethod
def get_default_half_scale():
return 50
| 1,039 | Python | 28.714285 | 84 | 0.636189 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/utils.py | import math
import carb.settings
from pxr import Gf
from typing import List, Tuple
from numbers import Number
def _save_settings(model, setting):
value = model.get_value_as_int()
carb.settings.get_settings().set(setting, value)
def build_int_slider(name, setting, default_value, min_value, max_value, tooltip=None):
from omni import ui
layout = ui.HStack(height=0)
with layout:
ui.Spacer(width=20, height=0)
ui.Label(name, height=0, name="text")
model = ui.IntSlider(name="text", min=min_value, max=max_value, height=0, aligment=ui.Alignment.LEFT).model
value = get_int_setting(setting, default_value)
model.set_value(value)
ui.Spacer(width=20, height=0)
model.add_value_changed_fn(lambda m: _save_settings(m, setting))
if tooltip:
layout.set_tooltip(tooltip)
return model
def inverse_u(uv) -> Gf.Vec2f:
return Gf.Vec2f(1 - uv[0], uv[1])
def inverse_v(uv) -> Gf.Vec2f:
return Gf.Vec2f(uv[0], 1 - uv[1])
def inverse_uv(uv) -> Gf.Vec2f:
return Gf.Vec2f(1 - uv[0], 1 - uv[1])
def transform_point(point: Gf.Vec3f, origin: Gf.Vec3f, half_scale: float) -> Gf.Vec3f:
return half_scale * point + origin
def generate_circle_points(
up_axis, num_points, delta, center_point=Gf.Vec3f(0.0)
) -> Tuple[List[Gf.Vec3f], List[Gf.Vec2f]]:
points: List[Gf.Vec3f] = []
point_sts: List[Gf.Vec2f] = []
for i in range(num_points):
theta = i * delta * math.pi * 2
if up_axis == "Y":
point = Gf.Vec3f(math.cos(theta), 0.0, math.sin(theta))
st = Gf.Vec2f(1.0 - point[0] / 2.0, (1.0 + point[2]) / 2.0)
else:
point = Gf.Vec3f(math.cos(theta), math.sin(theta), 0.0)
st = Gf.Vec2f((1.0 - point[0]) / 2.0, (1.0 + point[1]) / 2.0)
point_sts.append(st)
points.append(point + center_point)
return points, point_sts
def get_int_setting(key, default_value):
settings = carb.settings.get_settings()
settings.set_default(key, default_value)
value = settings.get_as_int(key)
return value
def generate_disk(
center_point: Gf.Vec3f, u_patches: int, v_patches: int,
origin: Gf.Vec3f, half_scale: float, up_axis="Y"
) -> Tuple[List[Gf.Vec3f], List[Gf.Vec3f], List[Gf.Vec2f], List[int], List[int]]:
u_delta = 1.0 / u_patches
v_delta = 1.0 / v_patches
num_u_verts = u_patches
num_v_verts = v_patches + 1
points: List[Gf.Vec3f] = []
normals: List[Gf.Vec3f] = []
sts: List[Gf.Vec2f] = []
face_indices: List[int] = []
face_vertex_counts: List[int] = []
center_point = transform_point(center_point, origin, half_scale)
circle_points, _ = generate_circle_points(up_axis, u_patches, 1.0 / u_patches)
for i in range(num_v_verts - 1):
v = v_delta * i
for j in range(num_u_verts):
point = transform_point(circle_points[j], (0, 0, 0), half_scale * (1 - v))
points.append(point + center_point)
# Center point
points.append(center_point)
def calc_index(i, j):
ii = i if i < num_u_verts else 0
base_index = j * num_u_verts
if j == num_v_verts - 1:
return base_index
else:
return base_index + ii
def get_uv(i, j):
vindex = calc_index(i, j)
# Ensure all axis to be [-1, 1]
point = (points[vindex] - origin) / half_scale
if up_axis == "Y":
st = (Gf.Vec2f(-point[0], -point[2]) + Gf.Vec2f(1, 1)) / 2
else:
st = (Gf.Vec2f(point[0], point[1]) + Gf.Vec2f(1)) / 2
return st
# Generating quads or triangles of the center
for j in range(v_patches):
for i in range(u_patches):
vindex00 = calc_index(i, j)
vindex10 = calc_index(i + 1, j)
vindex11 = calc_index(i + 1, j + 1)
vindex01 = calc_index(i, j + 1)
uv00 = get_uv(i, j)
uv10 = get_uv(i + 1, j)
uv11 = get_uv(i + 1, j + 1)
uv01 = get_uv(i, j + 1)
# Right-hand order
if up_axis == "Y":
if vindex11 == vindex01:
sts.extend([inverse_u(uv00), inverse_u(uv01), inverse_u(uv10)])
face_indices.extend((vindex00, vindex01, vindex10))
else:
sts.extend([inverse_u(uv00), inverse_u(uv01), inverse_u(uv11), inverse_u(uv10)])
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
normal = Gf.Vec3f(0.0, 1.0, 0.0)
else:
if vindex11 == vindex01:
sts.extend([uv00, uv10, uv01])
face_indices.extend((vindex00, vindex10, vindex01))
else:
sts.extend([uv00, uv10, uv11, uv01])
face_indices.extend((vindex00, vindex10, vindex11, vindex01))
normal = Gf.Vec3f(0.0, 0.0, 1.0)
if vindex11 == vindex01:
face_vertex_counts.append(3)
normals.extend([normal] * 3)
else:
face_vertex_counts.append(4)
normals.extend([normal] * 4)
return points, normals, sts, face_indices, face_vertex_counts
def generate_plane(origin, half_scale, u_patches, v_patches, up_axis):
if isinstance(half_scale, Number):
[w, h, d] = half_scale, half_scale, half_scale
else:
[w, h, d] = half_scale
[x, y, z] = origin[0], origin[1], origin[2]
num_u_verts = u_patches + 1
num_v_verts = v_patches + 1
points = []
normals = []
sts = []
face_indices = []
face_vertex_counts = []
u_delta = 1.0 / u_patches
v_delta = 1.0 / v_patches
if up_axis == "Y":
w_delta = 2.0 * w * u_delta
h_delta = 2.0 * d * v_delta
bottom_left = Gf.Vec3f(x - w, y, z - d)
for i in range(num_v_verts):
for j in range(num_u_verts):
point = bottom_left + Gf.Vec3f(j * w_delta, 0.0, i * h_delta)
points.append(point)
elif up_axis == "Z":
w_delta = 2.0 * w / u_patches
h_delta = 2.0 * h / v_patches
bottom_left = Gf.Vec3f(x - w, y - h, z)
for i in range(num_v_verts):
for j in range(num_u_verts):
point = bottom_left + Gf.Vec3f(j * w_delta, i * h_delta, 0.0)
points.append(point)
else: # X up
w_delta = 2.0 * h / u_patches
h_delta = 2.0 * d / v_patches
bottom_left = Gf.Vec3f(x, y - h, z - d)
for i in range(num_v_verts):
for j in range(num_u_verts):
point = bottom_left + Gf.Vec3f(0, j * w_delta, i * h_delta)
points.append(point)
def calc_index(i, j):
ii = i if i < num_u_verts else 0
jj = j if j < num_v_verts else 0
return jj * num_u_verts + ii
def get_uv(i, j):
u = i * u_delta if i < num_u_verts else 1.0
if up_axis == "Y":
v = 1 - j * v_delta if j < num_v_verts else 0.0
else:
v = j * v_delta if j < num_v_verts else 1.0
return Gf.Vec2f(u, v)
# Generating quads
for j in range(v_patches):
for i in range(u_patches):
vindex00 = calc_index(i, j)
vindex10 = calc_index(i + 1, j)
vindex11 = calc_index(i + 1, j + 1)
vindex01 = calc_index(i, j + 1)
uv00 = get_uv(i, j)
uv10 = get_uv(i + 1, j)
uv11 = get_uv(i + 1, j + 1)
uv01 = get_uv(i, j + 1)
# Right-hand order
if up_axis == "Y":
sts.extend([uv00, uv01, uv11, uv10])
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
normal = Gf.Vec3f(0.0, 1.0, 0.0)
elif up_axis == "Z":
sts.extend([uv00, uv10, uv11, uv01])
face_indices.extend((vindex00, vindex10, vindex11, vindex01))
normal = Gf.Vec3f(0.0, 0.0, 1.0)
else: # X
sts.extend([uv00, uv01, uv11, uv10])
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
normal = Gf.Vec3f(0.0, 1.0, 0.0)
face_vertex_counts.append(4)
normals.extend([normal] * 4)
return points, normals, sts, face_indices, face_vertex_counts
def modify_winding_order(face_counts, face_indices):
total = 0
for count in face_counts:
if count >= 3:
start = total + 1
end = total + count
face_indices[start:end] = face_indices[start:end][::-1]
total += count
| 8,670 | Python | 32.608527 | 115 | 0.529873 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/plane.py | from .utils import get_int_setting, build_int_slider, inverse_u, generate_plane
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
class PlaneEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/plane/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/plane/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/plane/v_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(PlaneEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(PlaneEvaluator.SETTING_V_SCALE, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
half_scale = [half_scale, half_scale, half_scale]
u_patches = kwargs.get("u_patches", 1)
v_patches = kwargs.get("v_patches", 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
u_patches = max(int(u_patches), 1)
v_patches = max(int(v_patches), 1)
return generate_plane(origin, half_scale, u_patches, v_patches, up_axis)
@staticmethod
def build_setting_ui():
from omni import ui
PlaneEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", PlaneEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
PlaneEvaluator._u_scale_slider = build_int_slider("U Verts Scale", PlaneEvaluator.SETTING_U_SCALE, 1, 1, 10)
ui.Spacer(height=5)
PlaneEvaluator._v_scale_slider = build_int_slider("V Verts Scale", PlaneEvaluator.SETTING_V_SCALE, 1, 1, 10)
@staticmethod
def reset_setting():
PlaneEvaluator._half_scale_slider.set_value(PlaneEvaluator.get_default_half_scale())
PlaneEvaluator._u_scale_slider.set_value(1)
PlaneEvaluator._v_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(PlaneEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 2,585 | Python | 39.406249 | 116 | 0.649903 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/cylinder.py | from .utils import (
get_int_setting, build_int_slider, modify_winding_order,
generate_circle_points, transform_point, inverse_u, inverse_v, generate_disk
)
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
from typing import List
class CylinderEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/cylinder/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/cylinder/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/cylinder/v_scale"
SETTING_W_SCALE = "/persistent/app/mesh_generator/shapes/cylinder/w_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(CylinderEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(CylinderEvaluator.SETTING_V_SCALE, 1)
num_w_verts_scale = kwargs.get("w_verts_scale", None)
if num_w_verts_scale is None or num_w_verts_scale <= 0:
num_w_verts_scale = get_int_setting(CylinderEvaluator.SETTING_W_SCALE, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
u_patches = kwargs.get("u_patches", 32)
v_patches = kwargs.get("v_patches", 1)
w_patches = kwargs.get("w_patches", 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
w_patches = w_patches * num_w_verts_scale
u_patches = max(int(u_patches), 3)
v_patches = max(int(v_patches), 1)
w_patches = max(int(w_patches), 1)
u_delta = 1.0 / (u_patches if u_patches != 0 else 1)
v_delta = 1.0 / (v_patches if v_patches != 0 else 1)
# open meshes need an extra vert on the end to create the last patch
# closed meshes reuse the vert at index 0 to close their final patch
num_u_verts = u_patches
num_v_verts = v_patches + 1
points: List[Gf.Vec3f] = []
normals: List[Gf.Vec3f] = []
sts: List[Gf.Vec2f] = []
face_indices: List[int] = []
face_vertex_counts: List[int] = []
# generate circle points
circle_points, _ = generate_circle_points(up_axis, num_u_verts, u_delta)
for j in range(num_v_verts):
for i in range(num_u_verts):
v = j * v_delta
point = circle_points[i]
if up_axis == "Y":
point[1] = 2.0 * (v - 0.5)
else:
point[2] = 2.0 * (v - 0.5)
point = transform_point(point, origin, half_scale)
points.append(point)
def calc_index(i, j):
ii = i if i < num_u_verts else 0
jj = j if j < num_v_verts else 0
return jj * num_u_verts + ii
def get_uv(i, j):
u = 1 - i * u_delta if i < num_u_verts else 0.0
v = j * v_delta if j < num_v_verts else 1.0
return Gf.Vec2f(u, v)
for j in range(v_patches):
for i in range(u_patches):
vindex00 = calc_index(i, j)
vindex10 = calc_index(i + 1, j)
vindex11 = calc_index(i + 1, j + 1)
vindex01 = calc_index(i, j + 1)
uv00 = get_uv(i, j)
uv10 = get_uv(i + 1, j)
uv11 = get_uv(i + 1, j + 1)
uv01 = get_uv(i, j + 1)
p00 = points[vindex00]
p10 = points[vindex10]
p11 = points[vindex11]
p01 = points[vindex01]
# Right-hand order
if up_axis == "Y":
sts.extend([uv00, uv01, uv11, uv10])
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
normals.append(Gf.Vec3f(p00[0], 0, p00[2]))
normals.append(Gf.Vec3f(p01[0], 0, p01[2]))
normals.append(Gf.Vec3f(p11[0], 0, p11[2]))
normals.append(Gf.Vec3f(p10[0], 0, p10[2]))
else:
sts.extend([inverse_u(uv00), inverse_u(uv10), inverse_u(uv11), inverse_u(uv01)])
face_indices.extend((vindex00, vindex10, vindex11, vindex01))
normals.append(Gf.Vec3f(p00[0], p00[1], 0))
normals.append(Gf.Vec3f(p10[0], p10[1], 0))
normals.append(Gf.Vec3f(p11[0], p11[1], 0))
normals.append(Gf.Vec3f(p01[0], p01[1], 0))
face_vertex_counts.append(4)
# Add hat
if up_axis == "Y":
bottom_center_point = Gf.Vec3f(0, -1, 0)
top_center_point = Gf.Vec3f(0, 1, 0)
else:
bottom_center_point = Gf.Vec3f(0, 0, -1)
top_center_point = Gf.Vec3f(0, 0, 1)
def add_hat(center_point, rim_points_start_index, w_patches, invert_wind_order=False):
bt_points, _, bt_sts, bt_face_indices, bt_face_vertex_counts = generate_disk(
center_point, u_patches, w_patches, origin, half_scale, up_axis
)
total_points = len(points)
# Skips shared points
points.extend(bt_points[num_u_verts:])
if invert_wind_order:
modify_winding_order(bt_face_vertex_counts, bt_sts)
for st in bt_sts:
sts.append(inverse_v(st))
else:
sts.extend(bt_sts)
face_vertex_counts.extend(bt_face_vertex_counts)
normals.extend([center_point] * len(bt_face_indices))
# Remapping cap points
for i, index in enumerate(bt_face_indices):
if index >= num_u_verts:
bt_face_indices[i] += total_points - num_u_verts
else:
bt_face_indices[i] += rim_points_start_index
if invert_wind_order:
modify_winding_order(bt_face_vertex_counts, bt_face_indices)
face_indices.extend(bt_face_indices)
top_hat_start_index = len(points) - num_u_verts
# Add bottom hat to close shape
add_hat(bottom_center_point, 0, w_patches, True)
# Add top hat to close shape
add_hat(top_center_point, top_hat_start_index, w_patches)
return points, normals, sts, face_indices, face_vertex_counts
@staticmethod
def build_setting_ui():
from omni import ui
CylinderEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", CylinderEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
CylinderEvaluator._u_scale_slider = build_int_slider(
"U Verts Scale", CylinderEvaluator.SETTING_U_SCALE, 1, 1, 10,
"Tessellation Level in Horizontal Direction"
)
ui.Spacer(height=5)
CylinderEvaluator._v_scale_slider = build_int_slider(
"V Verts Scale", CylinderEvaluator.SETTING_V_SCALE, 1, 1, 10,
"Tessellation Level in Vertical Direction"
)
ui.Spacer(height=5)
CylinderEvaluator._w_scale_slider = build_int_slider(
"W Verts Scale", CylinderEvaluator.SETTING_W_SCALE, 1, 1, 10,
"Tessellation Level of Bottom and Top Caps"
)
@staticmethod
def reset_setting():
CylinderEvaluator._half_scale_slider.set_value(CylinderEvaluator.get_default_half_scale())
CylinderEvaluator._u_scale_slider.set_value(1)
CylinderEvaluator._v_scale_slider.set_value(1)
CylinderEvaluator._w_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(CylinderEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 8,285 | Python | 40.019802 | 100 | 0.555462 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/sphere.py | import math
from .utils import get_int_setting, build_int_slider
from .utils import transform_point
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
class SphereEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/shpere/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/sphere/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/sphere/v_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
def _eval(self, u, v, up_axis):
theta = u * 2.0 * math.pi
phi = (v - 0.5) * math.pi
cos_phi = math.cos(phi)
if up_axis == "Y":
x = cos_phi * math.cos(theta)
y = math.sin(phi)
z = cos_phi * math.sin(theta)
else:
x = cos_phi * math.cos(theta)
y = cos_phi * math.sin(theta)
z = math.sin(phi)
return Gf.Vec3f(x, y, z)
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(SphereEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(SphereEvaluator.SETTING_V_SCALE, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
u_patches = kwargs.get("u_patches", 32)
v_patches = kwargs.get("v_patches", 16)
num_u_verts_scale = max(num_u_verts_scale, 1)
num_v_verts_scale = max(num_v_verts_scale, 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
u_patches = max(int(u_patches), 3)
v_patches = max(int(v_patches), 2)
u_delta = 1.0 / u_patches
v_delta = 1.0 / v_patches
num_u_verts = u_patches
num_v_verts = v_patches + 1
points = []
normals = []
sts = []
face_indices = []
face_vertex_counts = []
if up_axis == "Y":
bottom_point = Gf.Vec3f(0.0, -1.0, 0.0)
else:
bottom_point = Gf.Vec3f(0.0, 0.0, -1.0)
point = transform_point(bottom_point, origin, half_scale)
points.append(point)
for j in range(1, num_v_verts - 1):
v = j * v_delta
for i in range(num_u_verts):
u = i * u_delta
point = self._eval(u, v, up_axis)
point = transform_point(point, origin, half_scale)
points.append(Gf.Vec3f(point))
if up_axis == "Y":
top_point = Gf.Vec3f(0.0, 1.0, 0.0)
else:
top_point = Gf.Vec3f(0.0, 0.0, 1.0)
point = transform_point(top_point, origin, half_scale)
points.append(point)
def calc_index(i, j):
if j == 0:
return 0
elif j == num_v_verts - 1:
return len(points) - 1
else:
i = i if i < num_u_verts else 0
return (j - 1) * num_u_verts + i + 1
def get_uv(i, j):
if up_axis == "Y":
u = 1 - i * u_delta
v = j * v_delta
else:
u = i * u_delta
v = j * v_delta
return Gf.Vec2f(u, v)
# Generate body
for j in range(v_patches):
for i in range(u_patches):
# Index 0 is the bottom hat point
vindex00 = calc_index(i, j)
vindex10 = calc_index(i + 1, j)
vindex11 = calc_index(i + 1, j + 1)
vindex01 = calc_index(i, j + 1)
st00 = get_uv(i, j)
st10 = get_uv(i + 1, j)
st11 = get_uv(i + 1, j + 1)
st01 = get_uv(i, j + 1)
p0 = points[vindex00]
p1 = points[vindex10]
p2 = points[vindex11]
p3 = points[vindex01]
# Use face varying uv
if up_axis == "Y":
if vindex11 == vindex01:
sts.extend([st00, st01, st10])
face_indices.extend((vindex00, vindex01, vindex10))
face_vertex_counts.append(3)
normals.extend([p0, p3, p1])
elif vindex00 == vindex10:
sts.extend([st00, st01, st11])
face_indices.extend((vindex00, vindex01, vindex11))
face_vertex_counts.append(3)
normals.extend([p0, p3, p2])
else:
sts.extend([st00, st01, st11, st10])
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
face_vertex_counts.append(4)
normals.extend([p0, p3, p2, p1])
else:
if vindex11 == vindex01:
sts.extend([st00, st10, st01])
face_indices.extend((vindex00, vindex10, vindex01))
face_vertex_counts.append(3)
normals.extend([p0, p1, p3])
elif vindex00 == vindex10:
sts.extend([st00, st11, st01])
face_indices.extend((vindex00, vindex11, vindex01))
face_vertex_counts.append(3)
normals.extend([p0, p2, p3])
else:
sts.extend([st00, st10, st11, st01])
face_indices.extend((vindex00, vindex10, vindex11, vindex01))
face_vertex_counts.append(4)
normals.extend([p0, p1, p2, p3])
return points, normals, sts, face_indices, face_vertex_counts
@staticmethod
def build_setting_ui():
from omni import ui
SphereEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", SphereEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
SphereEvaluator._u_scale_slider = build_int_slider(
"U Verts Scale", SphereEvaluator.SETTING_U_SCALE, 1, 1, 10
)
ui.Spacer(height=5)
SphereEvaluator._v_scale_slider = build_int_slider(
"V Verts Scale", SphereEvaluator.SETTING_V_SCALE, 1, 1, 10
)
@staticmethod
def reset_setting():
SphereEvaluator._half_scale_slider.set_value(SphereEvaluator.get_default_half_scale())
SphereEvaluator._u_scale_slider.set_value(1)
SphereEvaluator._v_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(SphereEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 7,142 | Python | 36.397906 | 96 | 0.506301 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/cube.py | from .utils import get_int_setting, build_int_slider, generate_plane, modify_winding_order
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
class CubeEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/cube/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/cube/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/cube/v_scale"
SETTING_W_SCALE = "/persistent/app/mesh_generator/shapes/cube/w_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(CubeEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(CubeEvaluator.SETTING_V_SCALE, 1)
num_w_verts_scale = kwargs.get("w_verts_scale", None)
if num_w_verts_scale is None or num_w_verts_scale <= 0:
num_w_verts_scale = get_int_setting(CubeEvaluator.SETTING_W_SCALE, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
u_patches = kwargs.get("u_patches", 1)
v_patches = kwargs.get("v_patches", 1)
w_patches = kwargs.get("w_patches", 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
w_patches = w_patches * num_w_verts_scale
u_patches = max(int(u_patches), 1)
v_patches = max(int(v_patches), 1)
w_patches = max(int(w_patches), 1)
[x, y, z] = origin
(
xy_plane_points, xy_plane_normals, xy_plane_sts,
xy_plane_face_indices, xy_plane_face_vertex_counts
) = generate_plane(Gf.Vec3f(x, y, z + half_scale), half_scale, u_patches, v_patches, "Z")
(
xz_plane_points, xz_plane_normals, xz_plane_sts,
xz_plane_face_indices, xz_plane_face_vertex_counts
) = generate_plane(Gf.Vec3f(x, y - half_scale, z), half_scale, u_patches, w_patches, "Y")
(
yz_plane_points, yz_plane_normals, yz_plane_sts,
yz_plane_face_indices, yz_plane_face_vertex_counts
) = generate_plane(Gf.Vec3f(x - half_scale, y, z), half_scale, v_patches, w_patches, "X")
points = []
normals = []
sts = []
face_indices = []
face_vertex_counts = []
# XY planes
points.extend(xy_plane_points)
normals.extend([Gf.Vec3f(0, 0, 1)] * len(xy_plane_normals))
sts.extend(xy_plane_sts)
face_indices.extend(xy_plane_face_indices)
face_vertex_counts.extend(xy_plane_face_vertex_counts)
total_indices = len(points)
plane_points = [point + Gf.Vec3f(0, 0, -2.0 * half_scale) for point in xy_plane_points]
points.extend(plane_points)
normals.extend([Gf.Vec3f(0, 0, -1)] * len(xy_plane_normals))
modify_winding_order(xy_plane_face_vertex_counts, xy_plane_sts)
plane_sts = [Gf.Vec2f(1 - st[0], st[1]) for st in xy_plane_sts]
sts.extend(plane_sts)
plane_face_indices = [index + total_indices for index in xy_plane_face_indices]
modify_winding_order(xy_plane_face_vertex_counts, plane_face_indices)
face_indices.extend(plane_face_indices)
face_vertex_counts.extend(xy_plane_face_vertex_counts)
# xz planes
total_indices = len(points)
plane_points = [point + Gf.Vec3f(0, 2.0 * half_scale, 0) for point in xz_plane_points]
points.extend(plane_points)
normals.extend([Gf.Vec3f(0, 1, 0)] * len(xz_plane_normals))
sts.extend(xz_plane_sts)
plane_face_indices = [index + total_indices for index in xz_plane_face_indices]
face_indices.extend(plane_face_indices)
face_vertex_counts.extend(xz_plane_face_vertex_counts)
total_indices = len(points)
points.extend(xz_plane_points)
normals.extend([Gf.Vec3f(0, -1, 0)] * len(xz_plane_normals))
modify_winding_order(xz_plane_face_vertex_counts, xz_plane_sts)
plane_sts = [Gf.Vec2f(st[0], 1 - st[1]) for st in xz_plane_sts]
sts.extend(plane_sts)
plane_face_indices = [index + total_indices for index in xz_plane_face_indices]
modify_winding_order(xz_plane_face_vertex_counts, plane_face_indices)
face_indices.extend(plane_face_indices)
face_vertex_counts.extend(xz_plane_face_vertex_counts)
# yz planes
total_indices = len(points)
points.extend(yz_plane_points)
normals.extend([Gf.Vec3f(-1, 0, 0)] * len(yz_plane_normals))
plane_sts = [Gf.Vec2f(st[1], st[0]) for st in yz_plane_sts]
sts.extend(plane_sts)
plane_face_indices = [index + total_indices for index in yz_plane_face_indices]
face_indices.extend(plane_face_indices)
face_vertex_counts.extend(yz_plane_face_vertex_counts)
total_indices = len(points)
plane_points = [point + Gf.Vec3f(2.0 * half_scale, 0, 0) for point in yz_plane_points]
points.extend(plane_points)
normals.extend([Gf.Vec3f(1, 0, 0)] * len(yz_plane_normals))
modify_winding_order(yz_plane_face_vertex_counts, yz_plane_sts)
plane_sts = [Gf.Vec2f(1 - st[1], st[0]) for st in yz_plane_sts]
sts.extend(plane_sts)
plane_face_indices = [index + total_indices for index in yz_plane_face_indices]
modify_winding_order(yz_plane_face_vertex_counts, plane_face_indices)
face_indices.extend(plane_face_indices)
face_vertex_counts.extend(yz_plane_face_vertex_counts)
# Welds the edges of cube
keep = [True] * len(points)
index_remap = [-1] * len(points)
keep_points = []
for i in range(0, len(points)):
if not keep[i]:
continue
keep_points.append(points[i])
index_remap[i] = len(keep_points) - 1
for j in range(i + 1, len(points)):
if Gf.IsClose(points[j], points[i], 1e-6):
keep[j] = False
index_remap[j] = len(keep_points) - 1
for i in range(len(face_indices)):
face_indices[i] = index_remap[face_indices[i]]
return keep_points, normals, sts, face_indices, face_vertex_counts
@staticmethod
def build_setting_ui():
from omni import ui
CubeEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", CubeEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
CubeEvaluator._u_scale_slider = build_int_slider(
"U Verts Scale", CubeEvaluator.SETTING_U_SCALE, 1, 1, 10,
"Tessellation Level along X Axis"
)
ui.Spacer(height=5)
CubeEvaluator._v_scale_slider = build_int_slider(
"V Verts Scale", CubeEvaluator.SETTING_V_SCALE, 1, 1, 10,
"Tessellation Level along Y Axis"
)
ui.Spacer(height=5)
CubeEvaluator._w_scale_slider = build_int_slider(
"W Verts Scale", CubeEvaluator.SETTING_W_SCALE, 1, 1, 10,
"Tessellation Level along Z Axis"
)
@staticmethod
def reset_setting():
CubeEvaluator._half_scale_slider.set_value(CubeEvaluator.get_default_half_scale())
CubeEvaluator._u_scale_slider.set_value(1)
CubeEvaluator._v_scale_slider.set_value(1)
CubeEvaluator._w_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(CubeEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 7,997 | Python | 41.770053 | 97 | 0.614731 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/disk.py | from .utils import get_int_setting, build_int_slider
from .utils import generate_disk
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
class DiskEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/disk/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/disk/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/disk/v_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(DiskEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(DiskEvaluator.SETTING_V_SCALE, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
# Disk will be approximated by quads composed from inner circle
# to outer circle. The parameter `u_patches` means the segments
# of circle. And v_patches means the number of segments (circles)
# in radius direction.
u_patches = kwargs.get("u_patches", 32)
v_patches = kwargs.get("v_patches", 1)
num_u_verts_scale = max(num_u_verts_scale, 1)
num_v_verts_scale = max(num_v_verts_scale, 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
u_patches = max(int(u_patches), 3)
v_patches = max(int(v_patches), 1)
center_point = Gf.Vec3f(0.0)
return generate_disk(center_point, u_patches, v_patches, origin, half_scale, up_axis)
@staticmethod
def build_setting_ui():
from omni import ui
DiskEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", DiskEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
DiskEvaluator._u_scale_slider = build_int_slider("U Verts Scale", DiskEvaluator.SETTING_U_SCALE, 1, 1, 10)
ui.Spacer(height=5)
DiskEvaluator._v_scale_slider = build_int_slider("V Verts Scale", DiskEvaluator.SETTING_V_SCALE, 1, 1, 10)
@staticmethod
def reset_setting():
DiskEvaluator._half_scale_slider.set_value(DiskEvaluator.get_default_half_scale())
DiskEvaluator._u_scale_slider.set_value(1)
DiskEvaluator._v_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(DiskEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 2,917 | Python | 39.527777 | 114 | 0.649983 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/evaluators/torus.py | import math
from .utils import get_int_setting, build_int_slider
from .utils import transform_point
from .abstract_shape_evaluator import AbstractShapeEvaluator
from pxr import Gf
class TorusEvaluator(AbstractShapeEvaluator):
SETTING_OBJECT_HALF_SCALE = "/persistent/app/mesh_generator/shapes/torus/object_half_scale"
SETTING_U_SCALE = "/persistent/app/mesh_generator/shapes/torus/u_scale"
SETTING_V_SCALE = "/persistent/app/mesh_generator/shapes/torus/v_scale"
def __init__(self, attributes: dict):
super().__init__(attributes)
self.hole_radius = 1.0
self.tube_radius = 0.5
def _eval(self, up_axis, u, v):
theta = u * 2.0 * math.pi
phi = v * 2.0 * math.pi - 0.5 * math.pi
rad_cos_phi = self.tube_radius * math.cos(phi)
cos_theta = math.cos(theta)
sin_phi = math.sin(phi)
sin_theta = math.sin(theta)
x = (self.hole_radius + rad_cos_phi) * cos_theta
nx = self.hole_radius * cos_theta
if up_axis == "Y":
y = self.tube_radius * sin_phi
z = (self.hole_radius + rad_cos_phi) * sin_theta
ny = 0
nz = self.hole_radius * sin_theta
else:
y = (self.hole_radius + rad_cos_phi) * sin_theta
z = self.tube_radius * sin_phi
ny = self.hole_radius * sin_theta
nz = 0
point = Gf.Vec3f(x, y, z)
# construct the normal by creating a vector from the center point of the tube to the surface
normal = Gf.Vec3f(x - nx, y - ny, z - nz)
normal = normal.GetNormalized()
return point, normal
def eval(self, **kwargs):
half_scale = kwargs.get("half_scale", None)
if half_scale is None or half_scale <= 0:
half_scale = self.get_default_half_scale()
num_u_verts_scale = kwargs.get("u_verts_scale", None)
if num_u_verts_scale is None or num_u_verts_scale <= 0:
num_u_verts_scale = get_int_setting(TorusEvaluator.SETTING_U_SCALE, 1)
num_v_verts_scale = kwargs.get("v_verts_scale", None)
if num_v_verts_scale is None or num_v_verts_scale <= 0:
num_v_verts_scale = get_int_setting(TorusEvaluator.SETTING_V_SCALE, 1)
up_axis = kwargs.get("up_axis", "Y")
origin = Gf.Vec3f(0.0)
u_patches = kwargs.get("u_patches", 32)
v_patches = kwargs.get("v_patches", 32)
num_u_verts_scale = max(num_u_verts_scale, 1)
num_v_verts_scale = max(num_v_verts_scale, 1)
u_patches = u_patches * num_u_verts_scale
v_patches = v_patches * num_v_verts_scale
u_patches = max(int(u_patches), 3)
v_patches = max(int(v_patches), 3)
u_delta = 1.0 / u_patches
v_delta = 1.0 / v_patches
num_u_verts = u_patches
num_v_verts = v_patches
points = []
point_normals = []
sts = []
face_indices = []
face_vertex_counts = []
for j in range(num_v_verts):
v = j * v_delta
for i in range(num_u_verts):
u = i * u_delta
point, point_normal = self._eval(up_axis, u, v)
point = transform_point(point, origin, half_scale)
points.append(point)
point_normals.append(point_normal)
def calc_index(i, j):
ii = i if i < num_u_verts else 0
jj = j if j < num_v_verts else 0
return jj * num_u_verts + ii
def get_uv(i, j):
if up_axis == "Y":
u = 1 - i * u_delta if i < num_u_verts else 0.0
else:
u = i * u_delta if i < num_u_verts else 1.0
v = j * v_delta if j < num_v_verts else 1.0
return Gf.Vec2f(u, v)
# Last patch from last vert to first vert to close shape
normals = []
for j in range(v_patches):
for i in range(u_patches):
vindex00 = calc_index(i, j)
vindex10 = calc_index(i + 1, j)
vindex11 = calc_index(i + 1, j + 1)
vindex01 = calc_index(i, j + 1)
# Use face varying uv
face_vertex_counts.append(4)
if up_axis == "Y":
sts.append(get_uv(i, j))
sts.append(get_uv(i, j + 1))
sts.append(get_uv(i + 1, j + 1))
sts.append(get_uv(i + 1, j))
face_indices.extend((vindex00, vindex01, vindex11, vindex10))
normals.extend(
[
point_normals[vindex00],
point_normals[vindex01],
point_normals[vindex11],
point_normals[vindex10],
]
)
else:
sts.append(get_uv(i, j))
sts.append(get_uv(i + 1, j))
sts.append(get_uv(i + 1, j + 1))
sts.append(get_uv(i, j + 1))
face_indices.extend((vindex00, vindex10, vindex11, vindex01))
normals.extend(
[
point_normals[vindex00],
point_normals[vindex10],
point_normals[vindex11],
point_normals[vindex01],
]
)
return points, normals, sts, face_indices, face_vertex_counts
@staticmethod
def build_setting_ui():
from omni import ui
TorusEvaluator._half_scale_slider = build_int_slider(
"Object Half Scale", TorusEvaluator.SETTING_OBJECT_HALF_SCALE, 50, 10, 1000
)
ui.Spacer(height=5)
TorusEvaluator._u_scale_slider = build_int_slider("U Verts Scale", TorusEvaluator.SETTING_U_SCALE, 1, 1, 10)
ui.Spacer(height=5)
TorusEvaluator._v_scale_slider = build_int_slider("V Verts Scale", TorusEvaluator.SETTING_V_SCALE, 1, 1, 10)
@staticmethod
def reset_setting():
TorusEvaluator._half_scale_slider.set_value(TorusEvaluator.get_default_half_scale())
TorusEvaluator._u_scale_slider.set_value(1)
TorusEvaluator._v_scale_slider.set_value(1)
@staticmethod
def get_default_half_scale():
half_scale = get_int_setting(TorusEvaluator.SETTING_OBJECT_HALF_SCALE, 50)
return half_scale
| 6,485 | Python | 36.275862 | 116 | 0.523516 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/tests/__init__.py | from .test_mesh_prims import *
| 31 | Python | 14.999993 | 30 | 0.741935 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/omni/kit/primitive/mesh/tests/test_mesh_prims.py | import omni.kit.test
import omni.usd
import omni.kit.app
import omni.kit.primitive.mesh
import omni.kit.commands
import omni.kit.actions.core
from pathlib import Path
from pxr import Gf, Kind, Sdf, Usd, UsdGeom, UsdShade
EXTENSION_FOLDER_PATH = Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__))
TEST_DATA_PATH = EXTENSION_FOLDER_PATH.joinpath("data/tests")
# NOTE: those tests belong to omni.kit.primitive.mesh extension.
class TestMeshPrims(omni.kit.test.AsyncTestCase):
async def test_tessellation_params(self):
test_data = {
"Cube": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1, "w_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2, "w_verts_scale": 1},
},
{
"params": {"half_scale": 400, "u_verts_scale": 2, "v_verts_scale": 2, "w_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1, "w_verts_scale": 1,
"u_patches": 2, "v_patches": 2, "w_patches": 2
},
},
],
"Cone": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1, "w_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2, "w_verts_scale": 1},
},
{
"params": {"half_scale": 400, "u_verts_scale": 2, "v_verts_scale": 2, "w_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1, "w_verts_scale": 1,
"u_patches": 2, "v_patches": 2, "w_patches": 2
},
},
],
"Cylinder": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1, "w_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2, "w_verts_scale": 1},
},
{
"params": {"half_scale": 400, "u_verts_scale": 2, "v_verts_scale": 2, "w_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1, "w_verts_scale": 1,
"u_patches": 2, "v_patches": 2, "w_patches": 2
},
},
],
"Disk": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1,
"u_patches": 2, "v_patches": 2
},
},
],
"Plane": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1,
"u_patches": 2, "v_patches": 2
},
},
],
"Sphere": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1,
"u_patches": 2, "v_patches": 2
},
},
],
"Torus": [
{
"params": {"half_scale": 100, "u_verts_scale": 2, "v_verts_scale": 1},
},
{
"params": {"half_scale": 200, "u_verts_scale": 2, "v_verts_scale": 2},
},
{
"params": {
"half_scale": 100, "u_verts_scale": 1, "v_verts_scale": 1,
"u_patches": 2, "v_patches": 2
},
},
],
}
golden_file = TEST_DATA_PATH.joinpath("golden.usd")
golden_stage = Usd.Stage.Open(str(golden_file))
self.assertTrue(golden_stage)
await omni.usd.get_context().new_stage_async()
stage = omni.usd.get_context().get_stage()
for prim_type, test_cases in test_data.items():
for test_case in test_cases:
params = test_case["params"]
result, path = omni.kit.commands.execute(
"CreateMeshPrim", prim_type=prim_type, above_ground=True, **params
)
self.assertTrue(result)
mesh_prim = stage.GetPrimAtPath(path)
self.assertTrue(mesh_prim)
golden_prim = golden_stage.GetPrimAtPath(path)
self.assertTrue(golden_prim)
property_names = mesh_prim.GetPropertyNames()
golden_property_names = golden_prim.GetPropertyNames()
self.assertEqual(property_names, golden_property_names)
path = Sdf.Path(path)
for property_name in property_names:
property_path = path.AppendProperty(property_name)
prop = mesh_prim.GetPropertyAtPath(property_path)
golden_prop = golden_prim.GetPropertyAtPath(property_path)
# Skips relationship
if hasattr(prop, "GetTypeName"):
self.assertTrue(prop.GetTypeName(), golden_prop.GetTypeName())
self.assertEqual(prop.Get(), golden_prop.Get())
async def test_mesh_prims(self):
"""Test all mesh generator prims."""
for y_axis in [True, False]:
await omni.usd.get_context().new_stage_async()
stage = omni.usd.get_context().get_stage()
axis = UsdGeom.Tokens.y if y_axis else UsdGeom.Tokens.z
UsdGeom.SetStageUpAxis(stage, axis)
for prim_type in omni.kit.primitive.mesh.get_geometry_mesh_prim_list():
result, path = omni.kit.commands.execute("CreateMeshPrim", prim_type=prim_type, above_ground=True)
self.assertTrue(result)
def check_exist():
prim = stage.GetPrimAtPath(path)
attr = prim.GetAttribute(UsdGeom.Tokens.extent)
self.assertTrue(attr and attr.Get())
self.assertTrue(prim)
self.assertTrue(prim.IsA(UsdGeom.Mesh))
self.assertTrue(prim.IsA(UsdGeom.Xformable))
mesh_prim = UsdGeom.Mesh(prim)
points = mesh_prim.GetPointsAttr().Get()
face_indices = mesh_prim.GetFaceVertexIndicesAttr().Get()
normals = mesh_prim.GetNormalsAttr().Get()
face_counts = mesh_prim.GetFaceVertexCountsAttr().Get()
total = 0
for face_count in face_counts:
total += face_count
unique_indices = set(face_indices)
self.assertTrue(len(points) == len(unique_indices))
self.assertTrue(total == len(normals))
self.assertTrue(total == len(face_indices))
def check_does_not_exist():
self.assertFalse(stage.GetPrimAtPath(path))
check_exist()
omni.kit.undo.undo()
check_does_not_exist()
omni.kit.undo.redo()
check_exist()
omni.kit.undo.undo()
check_does_not_exist()
async def test_meshes_creation_from_menu(self):
import omni.kit.ui_test as ui_test
await omni.usd.get_context().new_stage_async()
stage = omni.usd.get_context().get_stage()
for prim_type in omni.kit.primitive.mesh.get_geometry_mesh_prim_list():
await ui_test.menu_click(f"Create/Mesh/{prim_type.capitalize()}")
path = f"/{prim_type}"
def check_exist():
prim = stage.GetPrimAtPath(path)
self.assertTrue(prim)
def check_does_not_exist():
self.assertFalse(stage.GetPrimAtPath(path))
check_exist()
omni.kit.undo.undo()
check_does_not_exist()
omni.kit.undo.redo()
check_exist()
omni.kit.undo.undo()
check_does_not_exist()
async def test_mesh_settings(self):
import omni.kit.ui_test as ui_test
await omni.usd.get_context().new_stage_async()
stage = omni.usd.get_context().get_stage()
await ui_test.menu_click("Create/Mesh/Settings")
window = ui_test.find("Mesh Generation Settings")
self.assertTrue(window)
await window.focus()
primitive_type_combobox = window.find("**/ComboBox[*].name=='primitive_type'")
self.assertTrue(primitive_type_combobox)
create_button = window.find("**/Button[*].name=='create'")
self.assertTrue(create_button)
model = primitive_type_combobox.model
value_model = model.get_item_value_model()
for i, prim_type in enumerate(omni.kit.primitive.mesh.get_geometry_mesh_prim_list()):
value_model.set_value(i)
await omni.kit.app.get_app().next_update_async()
await omni.kit.app.get_app().next_update_async()
await create_button.click()
path = f"/{prim_type}"
self.assertTrue(stage.GetPrimAtPath(path))
async def test_actions(self):
await omni.usd.get_context().new_stage_async()
stage = omni.usd.get_context().get_stage()
for prim_type in omni.kit.primitive.mesh.get_geometry_mesh_prim_list():
omni.kit.actions.core.execute_action(
"omni.kit.primitive.mesh",
f"create_mesh_prim_{prim_type.lower()}"
)
path = f"/{prim_type}"
def check_exist():
prim = stage.GetPrimAtPath(path)
self.assertTrue(prim)
def check_does_not_exist():
self.assertFalse(stage.GetPrimAtPath(path))
check_exist()
omni.kit.undo.undo()
check_does_not_exist()
omni.kit.undo.redo()
check_exist()
omni.kit.undo.undo()
check_does_not_exist()
| 11,354 | Python | 38.702797 | 115 | 0.468822 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [1.0.8] - 2022-11-25
### Changes
- Improve mesh primitives for physx needs.
- Make sure cone and cylinder are watertight.
- Fix normal issues at the tip of Cone.
- Add more tessellation settings for caps of cone and cylinder.
- Add more tessellation settings for cube to tesselate cube with axis.
## [1.0.7] - 2022-11-22
### Changes
- Fix to avoid crash at shutdown when loading optional slice
## [1.0.6] - 2022-11-22
### Changes
- Make UI dpendency optional
## [1.0.5] - 2022-11-12
### Changes
- Export extent attr for mesh.
## [1.0.4] - 2022-11-11
### Changes
- Clean up dependencies.
## [1.0.3] - 2022-10-25
### Changes
- Added prepend_default_prim parameters to CreateMeshPrimWithDefaultXformCommand
## [1.0.2] - 2022-08-12
### Changes
- Added select_new_prim & prim_path parameters to CreateMeshPrimWithDefaultXformCommand
## [1.0.1] - 2022-06-08
### Changes
- Updated menus to use actions.
## [1.0.0] - 2020-09-09
### Changes
- Supports cube, cone, cylinder, disk, plane, sphere, torus generation.
- Supports subdivision of meshes.
| 1,143 | Markdown | 24.999999 | 87 | 0.702537 |
omniverse-code/kit/exts/omni.kit.primitive.mesh/docs/index.rst | omni.kit.primitive.mesh: omni.kit.mesh_generator
#################################################
Python Extension Mesh Generator
| 132 | reStructuredText | 25.599995 | 49 | 0.515152 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/animation.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['AnimationEventStream']
import carb
import omni.kit.app
import traceback
from typing import Any, Callable
class AnimationEventStream:
__g_instance = None
@staticmethod
def get_instance():
if AnimationEventStream.__g_instance is None:
AnimationEventStream.__g_instance = [AnimationEventStream(), 1]
else:
AnimationEventStream.__g_instance[1] = AnimationEventStream.__g_instance[1] + 1
return AnimationEventStream.__g_instance[0]
def __init__(self):
self.__event_sub = None
self.__callbacks = {}
def __del__(self):
self.destroy()
def destroy(self):
if AnimationEventStream.__g_instance and AnimationEventStream.__g_instance[0] == self:
AnimationEventStream.__g_instance[1] = AnimationEventStream.__g_instance[1] - 1
if AnimationEventStream.__g_instance[1] > 0:
return
AnimationEventStream.__g_instance = None
self.__event_sub = None
self.__callbacks = {}
def __on_event(self, e: carb.events.IEvent):
dt = e.payload['dt']
for _, callbacks in self.__callbacks.items():
for cb_fn in callbacks:
try:
cb_fn(dt)
except Exception:
carb.log_error(traceback.format_exc())
def __init(self):
if self.__event_sub:
return
self.__event_sub = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(
self.__on_event,
name="omni.kit.manipulator.camera.AnimationEventStream",
order=omni.kit.app.UPDATE_ORDER_PYTHON_ASYNC_FUTURE_END_UPDATE
)
def add_animation(self, animation_fn: Callable, key: Any, remove_others: bool = True):
if remove_others:
self.__callbacks[key] = [animation_fn]
else:
prev_fns = self.__callbacks.get(key) or []
if prev_fns:
prev_fns.append(animation_fn)
else:
self.__callbacks[key] = [animation_fn]
self.__init()
def remove_animation(self, key: Any, animation_fn: Callable = None):
if animation_fn:
prev_fns = self.__callbacks.get(key)
if prev_fns:
try:
prev_fns.remove(animation_fn)
except ValueError:
pass
else:
prev_fns = None
if not prev_fns:
try:
del self.__callbacks[key]
except KeyError:
pass
if not self.__callbacks:
self.__event_sub = None
| 3,114 | Python | 31.447916 | 103 | 0.582531 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/viewport_camera_manipulator.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .model import CameraManipulatorModel, _flatten_matrix, _optional_bool, _optional_int
from .usd_camera_manipulator import (
UsdCameraManipulator,
KIT_COI_ATTRIBUTE,
KIT_LOOKTHROUGH_ATTRIBUTE,
KIT_CAMERA_LOCK_ATTRIBUTE,
_compute_local_transform
)
from omni.ui import scene as sc
from pxr import Usd, UsdGeom, Sdf, Gf
import carb
import math
__all__ = ['ViewportCameraManipulator']
# More advanced implementation for a Viewport that can use picked objects and -look through- arbitrary scene items
#
def _check_for_camera_forwarding(imageable: UsdGeom.Imageable):
# Look for the relationship setup via LookAtCommand
prim = imageable.GetPrim()
look_through = prim.GetRelationship(KIT_LOOKTHROUGH_ATTRIBUTE).GetForwardedTargets()
if look_through:
stage = prim.GetStage()
# Loop over all targets (should really be only one) and see if we can get a valid UsdGeom.Imageable
for target in look_through:
target_prim = stage.GetPrimAtPath(target)
if not target_prim:
continue
target_imageable = UsdGeom.Imageable(target_prim)
if target_imageable:
return target_imageable
carb.log_warn(f'{prim.GetPath()} was set up for look-thorugh, but no valid prim was found for targets: {look_through}')
return imageable
def _setup_center_of_interest(model: sc.AbstractManipulatorModel, prim: Usd.Prim, time: Usd.TimeCode,
object_centric: int = 0, viewport_api=None, mouse=None):
def get_center_of_interest():
coi_attr = prim.GetAttribute(KIT_COI_ATTRIBUTE)
if not coi_attr or not coi_attr.IsAuthored():
# Use UsdGeomCamera.focusDistance is present
distance = 0
fcs_dist = prim.GetAttribute('focusDistance')
if fcs_dist and fcs_dist.IsAuthored():
distance = fcs_dist.Get(time)
# distance 0 is invalid, so create the atribute based on length from origin
if not fcs_dist or distance == 0:
origin = Gf.Matrix4d(*model.get_as_floats('initial_transform')).Transform((0, 0, 0))
distance = origin.GetLength()
coi_attr = prim.CreateAttribute(KIT_COI_ATTRIBUTE, Sdf.ValueTypeNames.Vector3d, True, Sdf.VariabilityUniform)
coi_attr.Set(Gf.Vec3d(0, 0, -distance))
# Make sure COI isn't ridiculously low
coi_val = coi_attr.Get()
length = coi_val.GetLength()
if length < 0.000001 or not math.isfinite(length):
coi_val = Gf.Vec3d(0, 0, -100)
return coi_val
def query_completed(path, pos, *args):
# Reset center-of-interest if there's an obect and world-space position
if path and pos:
# Convert carb value to Gf.Vec3d
pos = Gf.Vec3d(pos.x, pos.y, pos.z)
# Object centric 1 will use the object-center, so replace pos with the UsdGeom.Imageable's (0, 0, 0) coord
if object_centric == 1:
picked_prim = prim.GetStage().GetPrimAtPath(path)
imageable = UsdGeom.Imageable(picked_prim) if picked_prim else None
if imageable:
pos = imageable.ComputeLocalToWorldTransform(time).Transform(Gf.Vec3d(0, 0, 0))
if math.isfinite(pos[0]) and math.isfinite(pos[1]) and math.isfinite(pos[2]):
inv_xform = Gf.Matrix4d(*model.get_as_floats('transform')).GetInverse()
coi = inv_xform.Transform(pos)
model.set_floats('center_of_interest_picked', [pos[0], pos[1], pos[2]])
# Also need to trigger a recomputation of ndc_speed based on our new center of interest
coi_item = model.get_item('center_of_interest')
model.set_floats(coi_item, [coi[0], coi[1], coi[2]])
model._item_changed(coi_item)
# Re-enable all movement that we previouly disabled
model.set_ints('disable_pan', [disable_pan])
model.set_ints('disable_tumble', [disable_tumble])
model.set_ints('disable_look', [disable_look])
model.set_ints('disable_zoom', [disable_zoom])
coi = get_center_of_interest()
model.set_floats('center_of_interest', [coi[0], coi[1], coi[2]])
if object_centric != 0:
# Map the NDC co-ordinates to a viewport's texture-space
mouse, viewport_api = viewport_api.map_ndc_to_texture_pixel(mouse)
if (mouse is None) or (viewport_api is None):
object_centric = 0
if object_centric == 0:
model.set_floats('center_of_interest_picked', [])
return
# Block all movement until the query completes
disable_pan = _optional_bool(model, 'disable_pan')
disable_tumble = _optional_bool(model, 'disable_tumble')
disable_look = _optional_bool(model, 'disable_look')
disable_zoom = _optional_bool(model, 'disable_zoom')
model.set_ints('disable_pan', [1])
model.set_ints('disable_tumble', [1])
model.set_ints('disable_look', [1])
model.set_ints('disable_zoom', [1])
# Start the query
viewport_api.request_query(mouse, query_completed)
class ViewportCameraManipulator(UsdCameraManipulator):
def __init__(self, viewport_api, bindings: dict = None, *args, **kwargs):
super().__init__(bindings, viewport_api.usd_context_name)
self.__viewport_api = viewport_api
# def view_changed(*args):
# return
# from .gesturebase import set_frame_delivered
# set_frame_delivered(True)
# self.__vc_change = viewport_api.subscribe_to_frame_change(view_changed)
def _on_began(self, model: CameraManipulatorModel, mouse):
# We need a viewport and a stage to start. If either are missing disable any further processing.
viewport_api = self.__viewport_api
stage = viewport_api.stage if viewport_api else None
settings = carb.settings.get_settings()
# Store the viewport_id in the model for use later if necessary
model.set_ints('viewport_id', [viewport_api.id if viewport_api else 0])
if not stage:
# TODO: Could we forward this to adjust the viewport_api->omni.scene.ui ?
model.set_ints('disable_tumble', [1])
model.set_ints('disable_look', [1])
model.set_ints('disable_pan', [1])
model.set_ints('disable_zoom', [1])
model.set_ints('disable_fly', [1])
return
cam_path = viewport_api.camera_path
if hasattr(model, '_set_animation_key'):
model._set_animation_key(cam_path)
time = viewport_api.time
cam_prim = stage.GetPrimAtPath(cam_path)
cam_imageable = UsdGeom.Imageable(cam_prim)
camera = UsdGeom.Camera(cam_prim) if cam_imageable else None
if not cam_imageable or not cam_imageable.GetPrim().IsValid():
raise RuntimeError('ViewportCameraManipulator with an invalid UsdGeom.Imageable or Usd.Prim')
# Push the viewport's projection into the model
projection = _flatten_matrix(viewport_api.projection)
model.set_floats('projection', projection)
# Check if we should actaully keep camera at identity and forward our movements to another object
target_imageable = _check_for_camera_forwarding(cam_imageable)
local_xform, parent_xform = _compute_local_transform(target_imageable, time)
model.set_floats('initial_transform', _flatten_matrix(local_xform))
model.set_floats('transform', _flatten_matrix(local_xform))
# Setup the model if the camera is orthographic (where for Usd we must edit apertures)
# We do this before center-of-interest query to get disabled-state pushed into the model
if camera:
orthographic = int(camera.GetProjectionAttr().Get(time) == 'orthographic')
if orthographic:
model.set_floats('initial_aperture', [camera.GetHorizontalApertureAttr().Get(time),
camera.GetVerticalApertureAttr().Get(time)])
else:
orthographic = int(projection[15] == 1 if projection else False)
model.set_floats('initial_aperture', [])
up_axis = UsdGeom.GetStageUpAxis(stage)
if up_axis == UsdGeom.Tokens.x:
up_axis = Gf.Vec3d(1, 0, 0)
elif up_axis == UsdGeom.Tokens.y:
up_axis = Gf.Vec3d(0, 1, 0)
elif up_axis == UsdGeom.Tokens.z:
up_axis = Gf.Vec3d(0, 0, 1)
if not bool(settings.get("exts/omni.kit.manipulator.camera/forceStageUp")):
up_axis = parent_xform.TransformDir(up_axis).GetNormalized()
model.set_floats('up_axis', [up_axis[0], up_axis[1], up_axis[2]])
# Disable undo for implict cameras. This might be better handled with custom meta-data / attribute long term
disable_undo = cam_path.pathString in ['/OmniverseKit_Persp', '/OmniverseKit_Front', '/OmniverseKit_Right', '/OmniverseKit_Top']
model.set_ints('disable_undo', [int(disable_undo)])
# Test whether this camera is locked
cam_lock = cam_prim.GetAttribute(KIT_CAMERA_LOCK_ATTRIBUTE)
if cam_lock and cam_lock.Get():
model.set_ints('disable_tumble', [1])
model.set_ints('disable_look', [1])
model.set_ints('disable_pan', [1])
model.set_ints('disable_zoom', [1])
model.set_ints('disable_fly', [1])
else:
model.set_ints('orthographic', [orthographic])
model.set_ints('disable_tumble', [orthographic])
model.set_ints('disable_look', [orthographic])
model.set_ints('disable_pan', [0])
model.set_ints('disable_zoom', [0])
model.set_ints('disable_fly', [0])
# Extract the camera's center of interest, from a property or world-space query
# model.set_ints('object_centric_movement', [1])
object_centric = settings.get('/exts/omni.kit.manipulator.camera/objectCentric/type') or 0
object_centric = _optional_int(self.model, 'object_centric_movement', object_centric)
_setup_center_of_interest(model, target_imageable.GetPrim(), time, object_centric, viewport_api, mouse)
# Setup the model for command execution on key-framed data
had_transform_at_key = False
if not time.IsDefault():
xformable = UsdGeom.Xformable(target_imageable)
if xformable:
for xformOp in xformable.GetOrderedXformOps():
had_transform_at_key = time in xformOp.GetTimeSamples()
if had_transform_at_key:
break
model.set_ints('had_transform_at_key', [had_transform_at_key])
# Set the pan/zoom speed equivalent to the world space travel of the mouse
model.set_floats('world_speed', [1, 1, 1])
# Make a full drag across the viewport equal to a 180 tumble
uv_space = viewport_api.map_ndc_to_texture((1, 1))[0]
model.set_floats('rotation_speed', [((v * 2.0) - 1.0) for v in uv_space] + [1])
# Tell the USD manipulator the context and prim to operate on
self._set_context(viewport_api.usd_context_name, target_imageable.GetPath())
def destroy(self):
self.__vc_change = None
self.__viewport_api = None
super().destroy()
import omni.kit.app
import time
class ZoomEvents:
__instances = set()
@staticmethod
def get_instance(viewport_api):
instance = None
for inst in ZoomEvents.__instances:
if inst.__viewport_api == viewport_api:
instance = inst
break
if instance is None:
instance = ZoomEvents(viewport_api)
ZoomEvents.__instances.add(instance)
else:
instance.__mark_time()
return instance
def __init__(self, viewport_api):
self.__viewport_api = viewport_api
self.__mouse = [0, 0]
self.__manipulator = ViewportCameraManipulator(viewport_api, bindings={'ZoomGesture': 'LeftButton'})
self.__manipulator.on_build()
self.__zoom_gesture = self.__manipulator._screen.gestures[0]
self.__zoom_gesture._disable_flight()
self.__zoom_gesture.on_began(self.__mouse)
# 1030
if hasattr(omni.kit.app, 'UPDATE_ORDER_PYTHON_ASYNC_FUTURE_END_UPDATE'):
update_order = omni.kit.app.UPDATE_ORDER_PYTHON_ASYNC_FUTURE_END_UPDATE
else:
update_order = 50
self.__event_sub = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(
self.__on_event, name="omni.kit.manipulator.camera.ZoomEvents", order=update_order
)
def update(self, x, y):
self.__mark_time()
coi = Gf.Vec3d(*self.__manipulator.model.get_as_floats('center_of_interest'))
scale = math.log10(max(10, coi.GetLength())) / 40
self.__mouse = (self.__mouse[0] + x * scale, self.__mouse[1] + y * scale)
self.__zoom_gesture.on_changed(self.__mouse)
self.__mark_time()
def __mark_time(self):
self.__last_time = time.time()
def __time_since_last(self):
return time.time() - self.__last_time
def __on_event(self, e: carb.events.IEvent):
delta = self.__time_since_last()
if delta > 0.1:
self.destroy()
def destroy(self):
self.__event_sub = None
self.__zoom_gesture.on_ended()
self.__manipulator.destroy()
try:
ZoomEvents.__instances.remove(self)
except KeyError:
pass
# Helper function to do single a zoom-operation, from a scroll-wheel for example
def _zoom_operation(x, y, viewport_api):
if not viewport_api:
return None
instance = ZoomEvents.get_instance(viewport_api)
instance.update(x, y)
return True
| 14,470 | Python | 43.118902 | 136 | 0.622391 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/__init__.py | # Expose these for easier import via from omni.kit.manipulator.camera import XXX
from .manipulator import SceneViewCameraManipulator, CameraManipulatorBase, adjust_center_of_interest
from .usd_camera_manipulator import UsdCameraManipulator
from .viewport_camera_manipulator import ViewportCameraManipulator
| 308 | Python | 50.499992 | 101 | 0.863636 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/flight_mode.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['FlightModeKeyboard', 'get_keyboard_input']
from .model import CameraManipulatorModel, _accumulate_values, _optional_floats
from omni.ui import scene as sc
import omni.appwindow
from pxr import Gf
import carb
import carb.input
class FlightModeValues:
def __init__(self):
self.__xyz_values = (
[0, 0, 0],
[0, 0, 0],
[0, 0, 0],
)
def update(self, i0, i1, value) -> bool:
self.__xyz_values[i0][i1] = value
total = 0
for values in self.__xyz_values:
values[2] = values[1] - values[0]
total += values[2] != 0
return total != 0
@property
def value(self):
return (
self.__xyz_values[0][2],
self.__xyz_values[1][2],
self.__xyz_values[2][2]
)
class FlightModeKeyboard:
__g_char_map = None
@staticmethod
def get_char_map():
if not FlightModeKeyboard.__g_char_map:
key_char_map = {
'w': (2, 0),
's': (2, 1),
'a': (0, 0),
'd': (0, 1),
'q': (1, 0),
'e': (1, 1),
}
carb_key_map = {eval(f'carb.input.KeyboardInput.{ascii_val.upper()}'): index for ascii_val, index in key_char_map.items()}
FlightModeKeyboard.__g_char_map = carb_key_map
for k, v in FlightModeKeyboard.__g_char_map.items():
yield k, v
def __init__(self):
self.__input = None
self.__model = None
self.__stop_events = False
self.__keyboard_sub = None
self.__initial_speed = None
self.__current_adjusted_speed = 1
def init(self, model, iinput, mouse, mouse_button, app_window) -> None:
self.__model = model
if self.__input is None:
self.__input = iinput
self.__keyboard = app_window.get_keyboard()
self.__keyboard_sub = iinput.subscribe_to_keyboard_events(self.__keyboard, self.__on_key)
self.__mouse = mouse
# XXX: This isn't working
# self.__mouse_sub = iinput.subscribe_to_mouse_events(mouse, self.__on_mouse)
# So just query the state on key-down
self.__mouse_button = mouse_button
self.__key_index = {k: v for k, v in FlightModeKeyboard.get_char_map()}
self.__values = FlightModeValues()
# Setup for modifier keys adjusting speed
self.__settings = carb.settings.get_settings()
# Shift or Control can modify flight speed, get the current state
self.__setup_speed_modifiers()
# Need to update all input key states on start
for key, index in self.__key_index.items():
# Read the key and update the value. Update has to occur whether key is down or not as numeric field
# might have text focus; causing carbonite not to deliver __on_key messages
key_val = self.__input.get_keyboard_value(self.__keyboard, key)
self.__values.update(*index, 1 if key_val else 0)
# Record whether a previous invocation had started external events
prev_stop = self.__stop_events
# Test if any interesting key-pair result in a value
key_down = any(self.__values.value)
# If a key is no longer down, it may have not gotten to __on_key subscription if a numeric entry id focused
# In that case there is no more key down so kill any external trigger
if prev_stop and not key_down:
prev_stop = False
self.__model._stop_external_events()
self.__stop_events = key_down or prev_stop
self.__model.set_floats('fly', self.__values.value)
if self.__stop_events:
self.__model._start_external_events(True)
def _cancel(self) -> bool:
return self.__input.get_mouse_value(self.__mouse, self.__mouse_button) == 0 if self.__input else True
@property
def active(self) -> bool:
"""Returns if Flight mode is active or not"""
return bool(self.__stop_events)
def __adjust_speed_modifiers(self, cur_speed_mod: float, prev_speed_mod: float):
# Get the current state from
initial_speed = self.__settings.get('/persistent/app/viewport/camMoveVelocity') or 1
# Undo any previos speed modification based on key state
if prev_speed_mod and prev_speed_mod != 1:
initial_speed /= prev_speed_mod
# Store the unadjusted values for restoration later (camMoveVelocity may change underneath modifiers)
self.__initial_speed = initial_speed
# Set the new speed if it is different
cur_speed = initial_speed * cur_speed_mod
self.__settings.set('/persistent/app/viewport/camMoveVelocity', cur_speed)
def __setup_speed_modifiers(self):
# Default to legacy value of modifying speed by doubling / halving
self.__speed_modifier_amount = self.__settings.get('/exts/omni.kit.manipulator.camera/flightMode/keyModifierAmount')
if not self.__speed_modifier_amount:
return
# Store the current_adjusted_speed as inital_speed
prev_speed_mod = self.__current_adjusted_speed
cur_speed_mod = prev_speed_mod
# Scan the input keys that modify speed and adjust current_adjusted_speed
if self.__input.get_keyboard_value(self.__keyboard, carb.input.KeyboardInput.LEFT_SHIFT):
cur_speed_mod *= self.__speed_modifier_amount
if self.__input.get_keyboard_value(self.__keyboard, carb.input.KeyboardInput.LEFT_CONTROL):
if self.__speed_modifier_amount != 0:
cur_speed_mod /= self.__speed_modifier_amount
# Store new speed into proper place
if prev_speed_mod != cur_speed_mod:
self.__current_adjusted_speed = cur_speed_mod
self.__adjust_speed_modifiers(cur_speed_mod, prev_speed_mod)
def __process_speed_modifier(self, key: carb.input.KeyboardEventType, is_down: bool):
if not self.__speed_modifier_amount:
return
def speed_adjustment(increase: bool):
return self.__speed_modifier_amount if increase else (1 / self.__speed_modifier_amount)
prev_speed_mod = self.__current_adjusted_speed
cur_speed_mod = prev_speed_mod
if key == carb.input.KeyboardInput.LEFT_SHIFT:
cur_speed_mod *= speed_adjustment(is_down)
if key == carb.input.KeyboardInput.LEFT_CONTROL:
cur_speed_mod *= speed_adjustment(not is_down)
if prev_speed_mod != cur_speed_mod:
self.__current_adjusted_speed = cur_speed_mod
self.__adjust_speed_modifiers(cur_speed_mod, prev_speed_mod)
return True
return False
def __on_key(self, e) -> bool:
index, value, speed_changed = None, None, False
event_type = e.type
KeyboardEventType = carb.input.KeyboardEventType
if event_type == KeyboardEventType.KEY_PRESS or event_type == KeyboardEventType.KEY_REPEAT:
index, value = self.__key_index.get(e.input), 1
if event_type == KeyboardEventType.KEY_PRESS:
speed_changed = self.__process_speed_modifier(e.input, True)
elif event_type == KeyboardEventType.KEY_RELEASE:
index, value = self.__key_index.get(e.input), 0
speed_changed = self.__process_speed_modifier(e.input, False)
# If not a navigation key, pass it on to another handler (unless it was a speed-moficiation key).
if not index:
return not speed_changed
canceled = self._cancel()
if canceled:
value = 0
has_data = self.__values.update(*index, value)
if hasattr(self.__model, '_start_external_events'):
if has_data:
self.__stop_events = True
self.__model._start_external_events(True)
elif self.__stop_events:
self.__stop_events = False
self.__model._stop_external_events(True)
self.__model.set_floats('fly', self.__values.value)
# self.__model._item_changed(None)
if canceled:
self.destroy()
return False
def end(self):
self.destroy()
return None
def __del__(self):
self.destroy()
def destroy(self) -> None:
if self.__initial_speed is not None:
self.__settings.set('/persistent/app/viewport/camMoveVelocity', self.__initial_speed)
self.__initial_speed = None
self.__current_adjusted_speed = 1
if self.__model:
self.__model.set_floats('fly', None)
if self.__stop_events:
self.__model._stop_external_events()
if self.__keyboard_sub:
self.__input.unsubscribe_to_keyboard_events(self.__keyboard, self.__keyboard_sub)
self.__keyboard_sub = None
self.__keyboard = None
# if self.__mouse_sub:
# self.__input.unsubscribe_to_mouse_events(self.__mouse, self.__mouse_sub)
# self.__mouse_sub = None
self.__mouse = None
self.__input = None
self.__values = None
self.__key_index = None
def get_keyboard_input(model, walk_through: FlightModeKeyboard = None, end_with_mouse_ended: bool = False, mouse_button=carb.input.MouseInput.RIGHT_BUTTON):
iinput = carb.input.acquire_input_interface()
app_window = omni.appwindow.get_default_app_window()
mouse = app_window.get_mouse()
mouse_value = iinput.get_mouse_value(mouse, mouse_button)
if mouse_value:
if walk_through is None:
walk_through = FlightModeKeyboard()
walk_through.init(model, iinput, mouse, mouse_button, app_window)
elif walk_through and end_with_mouse_ended:
walk_through.destroy()
walk_through = None
return walk_through
| 10,350 | Python | 39.913043 | 156 | 0.604444 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/math.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['TransformAccumulator']
from pxr import Gf
class TransformAccumulator:
def __init__(self, initial_xform: Gf.Matrix4d):
self.__inverse_xform = initial_xform.GetInverse() if initial_xform else None
def get_rotation_axis(self, up_axis: Gf.Vec3d):
if up_axis:
return self.__inverse_xform.TransformDir(up_axis)
else:
return self.__inverse_xform.TransformDir(Gf.Vec3d(0, 1, 0))
def get_translation(self, amount: Gf.Vec3d):
return Gf.Matrix4d().SetTranslate(amount)
def get_tumble(self, degrees: Gf.Vec3d, center_of_interest: Gf.Vec3d, up_axis: Gf.Vec3d):
# Rotate around proper scene axis
rotate_axis = self.get_rotation_axis(up_axis)
# Move to center_of_interest, rotate and move back
# No need for identity, all SetXXX methods will do that for us
translate = Gf.Matrix4d().SetTranslate(-center_of_interest)
# X-Y in ui/mouse are swapped so x-move is rotate around Y, and Y-move is rotate around X
rotate_x = Gf.Matrix4d().SetRotate(Gf.Rotation(Gf.Vec3d(1, 0, 0), degrees[1]))
rotate_y = Gf.Matrix4d().SetRotate(Gf.Rotation(rotate_axis, degrees[0]))
return translate * rotate_x * rotate_y * translate.GetInverse()
def get_look(self, degrees: Gf.Vec3d, up_axis: Gf.Vec3d):
# Rotate around proper scene axis
rotate_axis = self.get_rotation_axis(up_axis)
# X-Y in ui/mouse are swapped so x-move is rotate around Y, and Y-move is rotate around X
rotate_x = Gf.Matrix4d().SetRotate(Gf.Rotation(Gf.Vec3d(1, 0, 0), degrees[1]))
rotate_y = Gf.Matrix4d().SetRotate(Gf.Rotation(rotate_axis, degrees[0]))
return rotate_x * rotate_y
| 2,166 | Python | 44.145832 | 97 | 0.686057 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/usd_camera_manipulator.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .manipulator import CameraManipulatorBase, adjust_center_of_interest
from .model import _optional_bool, _flatten_matrix
from omni.kit import commands, undo
import omni.usd
from pxr import Usd, UsdGeom, Sdf, Tf, Gf
import carb.profiler
import carb.settings
import math
from typing import List
__all__ = ['UsdCameraManipulator']
KIT_COI_ATTRIBUTE = 'omni:kit:centerOfInterest'
KIT_LOOKTHROUGH_ATTRIBUTE = 'omni:kit:viewport:lookThrough:target'
KIT_CAMERA_LOCK_ATTRIBUTE = 'omni:kit:cameraLock'
def _get_context_stage(usd_context_name: str):
return omni.usd.get_context(usd_context_name).get_stage()
def _compute_local_transform(imageable: UsdGeom.Imageable, time: Usd.TimeCode):
# xformable = UsdGeom.Xformable(imageable)
# if xformable:
# return xformable.GetLocalTransformation(time)
world_xform = imageable.ComputeLocalToWorldTransform(time)
parent_xform = imageable.ComputeParentToWorldTransform(time)
parent_ixform = parent_xform.GetInverse()
return (world_xform * parent_ixform), parent_ixform
class SRTDecomposer:
def __init__(self, prim: Usd.Prim, time: Usd.TimeCode = None):
if time is None:
time = Usd.TimeCode.Default()
xform_srt = omni.usd.get_local_transform_SRT(prim, time)
xform_srt = (Gf.Vec3d(xform_srt[0]), Gf.Vec3d(xform_srt[1]), Gf.Vec3i(xform_srt[2]), Gf.Vec3d(xform_srt[3]))
self.__start_scale, self.__start_rotation_euler, self.__start_rotation_order, self.__start_translation = xform_srt
self.__current_scale, self.__current_rotation_euler, self.__current_rotation_order, self.__current_translation = xform_srt
@staticmethod
def __repeat(t: float, length: float) -> float:
return t - (math.floor(t / length) * length)
@staticmethod
def __generate_compatible_euler_angles(euler: Gf.Vec3d, rotation_order: Gf.Vec3i) -> List[Gf.Vec3d]:
equal_eulers = [euler]
mid_order = rotation_order[1]
equal = Gf.Vec3d()
for i in range(3):
if i == mid_order:
equal[i] = 180 - euler[i]
else:
equal[i] = euler[i] + 180
equal_eulers.append(equal)
for i in range(3):
equal[i] -= 360
equal_eulers.append(equal)
return equal_eulers
@staticmethod
def __find_best_euler_angles(old_rot_vec: Gf.Vec3d, new_rot_vec: Gf.Vec3d, rotation_order: Gf.Vec3i) -> Gf.Vec3d:
equal_eulers = SRTDecomposer.__generate_compatible_euler_angles(new_rot_vec, rotation_order)
nearest_euler = None
for euler in equal_eulers:
for i in range(3):
euler[i] = SRTDecomposer.__repeat(euler[i] - old_rot_vec[i] + 180.0, 360.0) + old_rot_vec[i] - 180.0
if nearest_euler is None:
nearest_euler = euler
else:
distance_1 = (nearest_euler - old_rot_vec).GetLength()
distance_2 = (euler - old_rot_vec).GetLength()
if distance_2 < distance_1:
nearest_euler = euler
return nearest_euler
def update(self, xform: Gf.Matrix4d):
# Extract new translation
self.__current_translation = xform.ExtractTranslation()
# Extract new euler rotation
ro = self.__start_rotation_order
old_s_mtx = Gf.Matrix4d().SetScale(self.__start_scale)
old_t_mtx = Gf.Matrix4d().SetTranslate(self.__start_translation)
rot_new = (old_s_mtx.GetInverse() * xform * old_t_mtx.GetInverse()).ExtractRotation()
axes = [Gf.Vec3d.XAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.ZAxis()]
decomp_rot = rot_new.Decompose(axes[ro[2]], axes[ro[1]], axes[ro[0]])
index_order = Gf.Vec3i()
for i in range(3):
index_order[ro[i]] = 2 - i
new_rot_vec = Gf.Vec3d(decomp_rot[index_order[0]], decomp_rot[index_order[1]], decomp_rot[index_order[2]])
new_rot_vec = self.__find_best_euler_angles(self.__start_rotation_euler, new_rot_vec, self.__start_rotation_order)
self.__current_rotation_euler = new_rot_vec
# Because this is a camera manipulation, we purposefully ignore scale and rotation order changes
# They remain constant across the interaction.
return self
@property
def translation(self):
return self.__current_translation
@property
def rotation(self):
return self.__current_rotation_euler
@property
def start_translation(self):
return self.__start_translation
@property
def start_rotation(self):
self.__start_rotation_euler
class ExternalUsdCameraChange():
def __init__(self, time: Usd.TimeCode):
self.__tf_listener = None
self.__usd_context_name, self.__prim_path = None, None
self.__updates_paused = False
self.__kill_external_animation = None
self.__time = time
def __del__(self):
self.destroy()
def update(self, model, usd_context_name: str, prim_path: Sdf.Path):
self.__kill_external_animation = getattr(model, '_kill_external_animation', None)
if self.__kill_external_animation is None:
return
self.__prim_path = prim_path
if usd_context_name != self.__usd_context_name:
self.__usd_context_name = usd_context_name
if self.__tf_listener:
self.__tf_listener.Revoke()
self.__tf_listener = None
if not self.__tf_listener:
try:
stage = _get_context_stage(self.__usd_context_name)
if stage:
self.__tf_listener = Tf.Notice.Register(Usd.Notice.ObjectsChanged, self.__object_changed, stage)
except ImportError:
pass
def destroy(self):
if self.__tf_listener:
self.__tf_listener.Revoke()
self.__tf_listener = None
self.__usd_context_name, self.__prim_path = None, None
self.__kill_external_animation = None
@carb.profiler.profile
def __object_changed(self, notice, sender):
if self.__updates_paused:
return
if not sender or sender != _get_context_stage(self.__usd_context_name):
return
for p in notice.GetChangedInfoOnlyPaths():
if (p.IsPropertyPath()
and p.GetPrimPath() == self.__prim_path
and UsdGeom.Xformable.IsTransformationAffectedByAttrNamed(p.name)):
xformable = UsdGeom.Xformable(sender.GetPrimAtPath(self.__prim_path))
xform = _flatten_matrix(xformable.GetLocalTransformation(self.__time)) if xformable else None
self.__kill_external_animation(True, xform)
break
def pause_tracking(self):
self.__updates_paused = True
def start_tracking(self):
self.__updates_paused = False
# Base Usd implementation that will set model back to Usd data via kit-commands
class UsdCameraManipulator(CameraManipulatorBase):
def __init__(self, bindings: dict = None, usd_context_name: str = '', prim_path: Sdf.Path = None, *args, **kwargs):
self.__usd_context_name, self.__prim_path = None, None
self.__external_change_tracker = None
super().__init__(bindings, *args, **kwargs)
self._set_context(usd_context_name, prim_path)
def _set_context(self, usd_context_name: str, prim_path: Sdf.Path):
self.__usd_context_name = usd_context_name
self.__prim_path = prim_path
self.__srt_decompose = None
if prim_path and carb.settings.get_settings().get('/persistent/app/camera/controllerUseSRT'):
stage = _get_context_stage(self.__usd_context_name)
if stage:
prim = stage.GetPrimAtPath(prim_path)
if prim:
model = self.model
time = model.get_as_floats('time') if model else None
time = Usd.TimeCode(time[0]) if time else Usd.TimeCode.Default()
self.__srt_decompose = SRTDecomposer(prim)
def _on_began(self, model, *args, **kwargs):
super()._on_began(model, *args, **kwargs)
stage = _get_context_stage(self.__usd_context_name)
if not stage:
# TODO: Could we forward this to adjust the viewport_api->omni.scene.ui ?
model.set_ints('disable_tumble', [1])
model.set_ints('disable_look', [1])
model.set_ints('disable_pan', [1])
model.set_ints('disable_zoom', [1])
model.set_ints('disable_fly', [1])
return
cam_prim = stage.GetPrimAtPath(self.__prim_path)
cam_imageable = UsdGeom.Imageable(cam_prim) if bool(cam_prim) else None
if not cam_imageable or not cam_imageable.GetPrim().IsValid():
raise RuntimeError('ViewportCameraManipulator with an invalid UsdGeom.Imageable or Usd.Prim')
# Check if we should actaully keep camera at identity and forward our movements to another object
local_xform, parent_xform = _compute_local_transform(cam_imageable, Usd.TimeCode.Default())
model.set_floats('initial_transform', _flatten_matrix(local_xform))
model.set_floats('transform', _flatten_matrix(local_xform))
up_axis = UsdGeom.GetStageUpAxis(stage)
if up_axis == UsdGeom.Tokens.x:
up_axis = Gf.Vec3d(1, 0, 0)
elif up_axis == UsdGeom.Tokens.y:
up_axis = Gf.Vec3d(0, 1, 0)
elif up_axis == UsdGeom.Tokens.z:
up_axis = Gf.Vec3d(0, 0, 1)
if not bool(carb.settings.get_settings().get("exts/omni.kit.manipulator.camera/forceStageUp")):
up_axis = parent_xform.TransformDir(up_axis).GetNormalized()
model.set_floats('up_axis', [up_axis[0], up_axis[1], up_axis[2]])
@carb.profiler.profile
def __vp1_cooperation(self, prim_path, time, usd_context_name: str, center_of_interest_end):
try:
from omni.kit import viewport_legacy
vp1_iface = viewport_legacy.get_viewport_interface()
final_transform, coi_world, pos_world, cam_path = None, None, None, None
for vp1_handle in vp1_iface.get_instance_list():
vp1_window = vp1_iface.get_viewport_window(vp1_handle)
if not vp1_window or (vp1_window.get_usd_context_name() != usd_context_name):
continue
if not final_transform:
# Save the path's string represnetation
cam_path = prim_path.pathString
# We need to calculate world-space transform for VP-1, important for nested camera's
# TODO: UsdBBoxCache.ComputeWorldBound in compute_path_world_transform doesn't seem to work for non-geometry:
# final_transform = omni.usd.get_context(usd_context_name).compute_path_world_transform(cam_path)
# final_transform = Gf.Matrix4d(*final_transform)
final_transform = UsdGeom.Imageable(prim_path).ComputeLocalToWorldTransform(time)
# center_of_interest_end is adjusted and returned for VP-2
center_of_interest_end = Gf.Vec3d(0, 0, -center_of_interest_end.GetLength())
# Pass world center-of-interest to VP-1 set_camera_target
coi_world = final_transform.Transform(center_of_interest_end)
# Pass world position to VP-1 set_camera_position
pos_world = final_transform.Transform(Gf.Vec3d(0, 0, 0))
# False for first call to set target only, True for second to trigger radius re-calculation
# This isn't particuarly efficient; but 'has to be' for now due to some Viewport-1 internals
vp1_window.set_camera_target(cam_path, coi_world[0], coi_world[1], coi_world[2], False)
vp1_window.set_camera_position(cam_path, pos_world[0], pos_world[1], pos_world[2], True)
except Exception:
pass
return center_of_interest_end
@carb.profiler.profile
def on_model_updated(self, item):
# Handle case of inertia being applied though a new stage-open
usd_context_name = self.__usd_context_name
if usd_context_name is None or _get_context_stage(usd_context_name) is None:
return
model = self.model
prim_path = self.__prim_path
time = model.get_as_floats('time')
time = Usd.TimeCode(time[0]) if time else Usd.TimeCode.Default()
undoable = False
def run_command(cmd_name, **kwargs):
carb.profiler.begin(1, cmd_name)
if undoable:
commands.execute(cmd_name, **kwargs)
else:
commands.create(cmd_name, **kwargs).do()
carb.profiler.end(1)
try:
if item == model.get_item('transform'):
if self.__external_change_tracker:
self.__external_change_tracker.update(model, usd_context_name, prim_path)
self.__external_change_tracker.pause_tracking()
# We are undoable on the final event if undo hasn't been disabled on the model
undoable = _optional_bool(self.model, 'interaction_ended') and not _optional_bool(self.model, 'disable_undo')
if undoable:
undo.begin_group()
final_transform = Gf.Matrix4d(*model.get_as_floats('transform'))
initial_transform = model.get_as_floats('initial_transform')
initial_transform = Gf.Matrix4d(*initial_transform) if initial_transform else initial_transform
had_transform_at_key = _optional_bool(self.model, 'had_transform_at_key')
if self.__srt_decompose:
srt_deompose = self.__srt_decompose.update(final_transform)
run_command(
'TransformPrimSRTCommand',
path=prim_path,
new_translation=srt_deompose.translation,
new_rotation_euler=srt_deompose.rotation,
# new_scale=srt_deompose.scale,
# new_rotation_order=srt_deompose.rotation_order,
old_translation=srt_deompose.start_translation,
old_rotation_euler=srt_deompose.start_rotation,
# old_rotation_order=srt_deompose.start_rotation_order,
# old_scale=srt_deompose.start_scale,
time_code=time,
had_transform_at_key=had_transform_at_key,
usd_context_name=usd_context_name
)
else:
run_command(
'TransformPrimCommand',
path=prim_path,
new_transform_matrix=final_transform,
old_transform_matrix=initial_transform,
time_code=time,
had_transform_at_key=had_transform_at_key,
usd_context_name=usd_context_name
)
center_of_interest_start, center_of_interest_end = adjust_center_of_interest(model, initial_transform, final_transform)
if center_of_interest_start and center_of_interest_end:
# See if we need to adjust center-of-interest to cooperate with Viewport-1, which can only do a 1 dimensional version
center_of_interest_end = self.__vp1_cooperation(prim_path, time, usd_context_name, center_of_interest_end)
run_command(
'ChangePropertyCommand',
prop_path=prim_path.AppendProperty(KIT_COI_ATTRIBUTE),
value=center_of_interest_end,
prev=center_of_interest_start,
usd_context_name=usd_context_name
)
elif item == model.get_item('current_aperture'):
# We are undoable on the final event if undo hasn't been disabled on the model
undoable = _optional_bool(self.model, 'interaction_ended') and not _optional_bool(self.model, 'disable_undo')
if undoable:
undo.begin_group()
initial_aperture = model.get_as_floats('initial_aperture')
current_aperture = model.get_as_floats('current_aperture')
prop_names = ('horizontalAperture', 'verticalAperture')
for initial_value, current_value, prop_name in zip(initial_aperture, current_aperture, prop_names):
run_command(
'ChangePropertyCommand',
prop_path=prim_path.AppendProperty(prop_name),
value=current_value,
prev=initial_value,
timecode=time,
usd_context_name=usd_context_name
)
elif item == model.get_item('interaction_animating'):
interaction_animating = model.get_as_ints(item)
if interaction_animating and interaction_animating[0]:
if not self.__external_change_tracker:
self.__external_change_tracker = ExternalUsdCameraChange(time)
self.__external_change_tracker.update(model, usd_context_name, prim_path)
self.__external_change_tracker.pause_tracking()
elif self.__external_change_tracker:
self.__external_change_tracker.destroy()
self.__external_change_tracker = None
finally:
if undoable:
undo.end_group()
if self.__external_change_tracker:
self.__external_change_tracker.start_tracking()
| 18,397 | Python | 44.539604 | 137 | 0.594717 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/model.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['CameraManipulatorModel']
from omni.ui import scene as sc
from pxr import Gf
from typing import Any, Callable, List, Sequence, Union
from .math import TransformAccumulator
from .animation import AnimationEventStream
import time
import carb.profiler
import carb.settings
ALMOST_ZERO = 1.e-4
def _flatten_matrix(matrix: Gf.Matrix4d):
return [matrix[0][0], matrix[0][1], matrix[0][2], matrix[0][3],
matrix[1][0], matrix[1][1], matrix[1][2], matrix[1][3],
matrix[2][0], matrix[2][1], matrix[2][2], matrix[2][3],
matrix[3][0], matrix[3][1], matrix[3][2], matrix[3][3]]
def _optional_floats(model: sc.AbstractManipulatorModel, item: str, default_value: Sequence[float] = None):
item = model.get_item(item)
if item:
values = model.get_as_floats(item)
if values:
return values
return default_value
def _optional_float(model: sc.AbstractManipulatorModel, item: str, default_value: float = 0):
item = model.get_item(item)
if item:
values = model.get_as_floats(item)
if values:
return values[0]
return default_value
def _optional_int(model: sc.AbstractManipulatorModel, item: str, default_value: int = 0):
item = model.get_item(item)
if item:
values = model.get_as_ints(item)
if values:
return values[0]
return default_value
def _optional_bool(model: sc.AbstractManipulatorModel, item: str, default_value: bool = False):
return _optional_int(model, item, default_value)
def _accumulate_values(model: sc.AbstractManipulatorModel, name: str, x: float, y: float, z: float):
item = model.get_item(name)
if item:
values = model.get_as_floats(item)
model.set_floats(item, [values[0] + x, values[1] + y, values[2] + z] if values else [x, y, z])
return item
def _scalar_or_vector(value: Sequence[float]):
acceleration_len = len(value)
if acceleration_len == 1:
return Gf.Vec3d(value[0], value[0], value[0])
if acceleration_len == 2:
return Gf.Vec3d(value[0], value[1], 1)
return Gf.Vec3d(value[0], value[1], value[2])
class ModelState:
def __reduce_value(self, vec: Gf.Vec3d):
if vec and (vec[0] == 0 and vec[1] == 0 and vec[2] == 0):
return None
return vec
def __expand_value(self, vec: Gf.Vec3d, alpha: float):
if vec:
vec = tuple(v * alpha for v in vec)
if vec[0] != 0 or vec[1] != 0 or vec[2] != 0:
return vec
return None
def __init__(self, tumble: Gf.Vec3d = None, look: Gf.Vec3d = None, move: Gf.Vec3d = None, fly: Gf.Vec3d = None):
self.__tumble = self.__reduce_value(tumble)
self.__look = self.__reduce_value(look)
self.__move = self.__reduce_value(move)
self.__fly = self.__reduce_value(fly)
def any_values(self):
return self.__tumble or self.__look or self.__move or self.__fly
def apply_alpha(self, alpha: float):
return (self.__expand_value(self.__tumble, alpha),
self.__expand_value(self.__look, alpha),
self.__expand_value(self.__move, alpha),
self.__expand_value(self.__fly, alpha))
@property
def tumble(self):
return self.__tumble
@property
def look(self):
return self.__look
@property
def move(self):
return self.__move
@property
def fly(self):
return self.__fly
class Velocity:
def __init__(self, acceleration: Sequence[float], dampening: Sequence[float] = (10,), clamp_dt: float = 0.15):
self.__velocity = Gf.Vec3d(0, 0, 0)
self.__acceleration_rate = _scalar_or_vector(acceleration)
self.__dampening = _scalar_or_vector(dampening)
self.__clamp_dt = clamp_dt
def apply(self, value: Gf.Vec3d, dt: float, alpha: float = 1):
### XXX: We're not locked to anything and event can come in spuriously
### So clamp the max delta-time to a value (if this is to high, it can introduces lag)
if (dt > 0) and (dt > self.__clamp_dt):
dt = self.__clamp_dt
if value:
acceleration = Gf.CompMult(value, self.__acceleration_rate) * alpha
self.__velocity += acceleration * dt
damp_factor = tuple(max(min(v * dt, 0.75), 0) for v in self.__dampening)
self.__velocity += Gf.CompMult(-self.__velocity, Gf.Vec3d(*damp_factor))
if Gf.Dot(self.__velocity, self.__velocity) < ALMOST_ZERO:
self.__velocity = Gf.Vec3d(0, 0, 0)
return self.__velocity * dt
@staticmethod
def create(model: sc.AbstractManipulatorModel, mode: str, clamp_dt: float = 0.15):
acceleration = _optional_floats(model, f'{mode}_acceleration')
if acceleration is None:
return None
dampening = _optional_floats(model, f'{mode}_dampening')
return Velocity(acceleration, dampening or (10, 10, 10), clamp_dt)
class Decay:
def __init__(self):
pass
def apply(self, value: Gf.Vec3d, dt: float, alpha: float = 1):
return value * alpha if value else None
class CameraManipulatorModel(sc.AbstractManipulatorModel):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.__settings = carb.settings.get_settings()
self.__items = {
# 'view': (sc.AbstractManipulatorItem(), 16),
'projection': (sc.AbstractManipulatorItem(), 16),
'transform': (sc.AbstractManipulatorItem(), 16),
'orthographic': (sc.AbstractManipulatorItem(), 1),
'center_of_interest': (sc.AbstractManipulatorItem(), 3),
# Accumulated movement
'move': (sc.AbstractManipulatorItem(), 3),
'tumble': (sc.AbstractManipulatorItem(), 3),
'look': (sc.AbstractManipulatorItem(), 3),
'fly': (sc.AbstractManipulatorItem(), 3),
# Optional speed for world (pan, truck) and rotation (tumble, look) operation
# Can be set individually for x, y, z or as a scalar
'world_speed': (sc.AbstractManipulatorItem(), (3, 1)),
'move_speed': (sc.AbstractManipulatorItem(), (3, 1)),
'rotation_speed': (sc.AbstractManipulatorItem(), (3, 1)),
'tumble_speed': (sc.AbstractManipulatorItem(), (3, 1)),
'look_speed': (sc.AbstractManipulatorItem(), (3, 1)),
'fly_speed': (sc.AbstractManipulatorItem(), (3, 1)),
# Inertia enabled, and amoint of second to apply it for
'inertia_enabled': (sc.AbstractManipulatorItem(), 1),
'inertia_seconds': (sc.AbstractManipulatorItem(), 1),
# Power of ineratia decay (for an ease-out) 0 and 1 are linear
'inertia_decay': (sc.AbstractManipulatorItem(), 1),
# Acceleration and dampening values
'tumble_acceleration': (sc.AbstractManipulatorItem(), (3, 1)),
'look_acceleration': (sc.AbstractManipulatorItem(), (3, 1)),
'move_acceleration': (sc.AbstractManipulatorItem(), (3, 1)),
'fly_acceleration': (sc.AbstractManipulatorItem(), (3, 1)),
'tumble_dampening': (sc.AbstractManipulatorItem(), (3, 1)),
'look_dampening': (sc.AbstractManipulatorItem(), (3, 1)),
'move_dampening': (sc.AbstractManipulatorItem(), (3, 1)),
'fly_dampening': (sc.AbstractManipulatorItem(), (3, 1)),
'fly_mode_lock_view': (sc.AbstractManipulatorItem(), 1),
# Decimal precision of rotation operations
'rotation_precision': (sc.AbstractManipulatorItem(), 1),
# Mapping of units from input to world
'ndc_scale': (sc.AbstractManipulatorItem(), 3),
# Optional int-as-bool items
'disable_pan': (sc.AbstractManipulatorItem(), 1),
'disable_tumble': (sc.AbstractManipulatorItem(), 1),
'disable_look': (sc.AbstractManipulatorItem(), 1),
'disable_zoom': (sc.AbstractManipulatorItem(), 1),
'disable_fly': (sc.AbstractManipulatorItem(), 1),
'disable_undo': (sc.AbstractManipulatorItem(), 1),
'object_centric_movement': (sc.AbstractManipulatorItem(), 1),
'viewport_id': (sc.AbstractManipulatorItem(), 1),
# USD specific concepts
'up_axis': (sc.AbstractManipulatorItem(), 3),
'current_aperture': (sc.AbstractManipulatorItem(), 2),
'initial_aperture': (sc.AbstractManipulatorItem(), 2),
'had_transform_at_key': (sc.AbstractManipulatorItem(), 1),
'time': (sc.AbstractManipulatorItem(), 1),
# Internal signal for final application of the changes, use disable_undo for user-control
'interaction_ended': (sc.AbstractManipulatorItem(), 1), # Signal that undo should be applied
'interaction_active': (sc.AbstractManipulatorItem(), 1), # Signal that a gesture is manipualting camera
'interaction_animating': (sc.AbstractManipulatorItem(), 1), # Signal that an animation is manipulating camera
'center_of_interest_start': (sc.AbstractManipulatorItem(), 3),
'center_of_interest_picked': (sc.AbstractManipulatorItem(), 3),
'adjust_center_of_interest': (sc.AbstractManipulatorItem(), 1),
'initial_transform': (sc.AbstractManipulatorItem(), 16),
}
self.__values = {item: [] for item, _ in self.__items.values()}
self.__values[self.__items.get('look_speed')[0]] = [1, 0.5]
self.__values[self.__items.get('fly_speed')[0]] = [1]
self.__values[self.__items.get('inertia_seconds')[0]] = [0.5]
self.__values[self.__items.get('inertia_enabled')[0]] = [0]
# self.__values[self.__items.get('interaction_active')[0]] = [0]
# self.__values[self.__items.get('interaction_animating')[0]] = [0]
self.__settings_changed_subs = []
def read_inertia_setting(mode: str, setting_scale: float):
global_speed_key = f'/persistent/exts/omni.kit.manipulator.camera/{mode}Speed'
subscribe = self.__settings.subscribe_to_tree_change_events
self.__settings_changed_subs.append(
subscribe(global_speed_key,
lambda *args, **kwargs: self.__speed_setting_changed(*args, **kwargs,
mode=mode, setting_scale=setting_scale)),
)
self.__speed_setting_changed(None, None, carb.settings.ChangeEventType.CHANGED, mode, setting_scale)
accel = self.__settings.get(f'/exts/omni.kit.manipulator.camera/{mode}Acceleration')
damp = self.__settings.get(f'/exts/omni.kit.manipulator.camera/{mode}Dampening')
if accel is None or damp is None:
if accel is None and damp is not None:
pass
elif damp is None and accel is not None:
pass
return
self.__values[self.__items.get(f'{mode}_acceleration')[0]] = [accel]
self.__values[self.__items.get(f'{mode}_dampening')[0]] = [damp]
read_inertia_setting('fly', 1)
read_inertia_setting('look', 180)
read_inertia_setting('move', 1)
read_inertia_setting('tumble', 360)
self.__settings_changed_subs.append(
self.__settings.subscribe_to_node_change_events('/persistent/exts/omni.kit.manipulator.camera/flyViewLock',
self.__fly_mode_lock_view_changed)
)
self.__fly_mode_lock_view_changed(None, carb.settings.ChangeEventType.CHANGED)
self.__animation_key = id(self)
self.__flight_inertia_active = False
self.__last_applied = None
# Faster access for key-values looked up during animation
self.__move = self.__items.get('move')[0]
self.__tumble = self.__items.get('tumble')[0]
self.__look = self.__items.get('look')[0]
self.__fly = self.__items.get('fly')[0]
self.__transform = self.__items.get('transform')[0]
self.__projection = self.__items.get('projection')[0]
self.__center_of_interest = self.__items.get('center_of_interest')[0]
self.__adjust_center_of_interest = self.__items.get('adjust_center_of_interest')[0]
self.__inertia_enabled = self.__items.get('inertia_enabled')[0]
self.__inertia_seconds = self.__items.get('inertia_seconds')[0]
self.__tumble_velocity = None
self.__look_velocity = None
self.__move_velocity = None
self.__fly_velocity = None
self.__intertia_state = None
self.__anim_stream = None
self.__anim_stopped = 0
self.__mode = None
def __speed_setting_changed(self, tree_item: carb.dictionary.Item, changed_item: carb.dictionary.Item,
event_type: carb.settings.ChangeEventType, mode: str, setting_scale: float = 1):
if tree_item is None:
speed = self.__settings.get(f'/persistent/exts/omni.kit.manipulator.camera/{mode}Speed')
else:
speed = tree_item.get_dict()
if speed:
if (not isinstance(speed, tuple)) and (not isinstance(speed, list)):
speed = [speed]
self.__values[self.__items.get(f'{mode}_speed')[0]] = [float(x) / setting_scale for x in speed]
def __fly_mode_lock_view_changed(self, changed_item: carb.dictionary.Item, event_type: carb.settings.ChangeEventType):
model_key = self.__items.get('fly_mode_lock_view')[0]
setting_key = '/persistent/exts/omni.kit.manipulator.camera/flyViewLock'
self.__values[model_key] = [self.__settings.get(setting_key)]
def __del__(self):
self.destroy()
def destroy(self):
self.__destroy_animation()
if self.__settings and self.__settings_changed_subs:
for subscription in self.__settings_changed_subs:
self.__settings.unsubscribe_to_change_events(subscription)
self.__settings_changed_subs = None
self.__settings = None
def __destroy_animation(self):
if self.__anim_stream:
self.__anim_stream.destroy()
self.__anim_stream = None
self.__mark_animating(0)
def __validate_arguments(self, name: Union[str, sc.AbstractManipulatorItem],
values: Sequence[Union[int, float]] = None) -> sc.AbstractManipulatorItem:
if isinstance(name, sc.AbstractManipulatorItem):
return name
item, expected_len = self.__items.get(name, (None, None))
if item is None:
raise KeyError(f"CameraManipulatorModel doesn't understand values of {name}")
if values and (len(values) != expected_len):
if (not isinstance(expected_len, tuple)) or (not len(values) in expected_len):
raise ValueError(f"CameraManipulatorModel {name} takes {expected_len} values, got {len(values)}")
return item
def get_item(self, name: str) -> sc.AbstractManipulatorItem():
return self.__items.get(name, (None, None))[0]
def set_ints(self, item: Union[str, sc.AbstractManipulatorItem], values: Sequence[int]):
item = self.__validate_arguments(item, values)
self.__values[item] = values
def set_floats(self, item: Union[str, sc.AbstractManipulatorItem], values: Sequence[int]):
item = self.__validate_arguments(item, values)
self.__values[item] = values
def get_as_ints(self, item: Union[str, sc.AbstractManipulatorItem]) -> List[int]:
item = self.__validate_arguments(item)
return self.__values[item]
def get_as_floats(self, item: Union[str, sc.AbstractManipulatorItem]) -> List[float]:
item = self.__validate_arguments(item)
return self.__values[item]
@carb.profiler.profile
def _item_changed(self, item: Union[str, sc.AbstractManipulatorItem], delta_time: float = None, alpha: float = None):
# item == None is the signal to push all model values into a final matrix at 'transform'
if item is not None:
if not isinstance(item, sc.AbstractManipulatorItem):
item = self.__items.get(item)
item = item[0] if item else None
# Either of these adjust the pixel-to-world mapping
if item == self.__center_of_interest or item == self.__projection:
self.calculate_pixel_to_world(Gf.Vec3d(self.get_as_floats(self.__center_of_interest)))
super()._item_changed(item)
return
if self.__anim_stream and delta_time is None:
# If this is the end of an interaction (mouse up), return and let animation/inertia continue as is.
if _optional_int(self, 'interaction_ended', 0) or (self.__intertia_state is None):
return
# If inertia is active, look values should be passed through; so as camera is drifting the look-rotation
# is still applied. If there is no look applied, then inertia is killed for any other movement.
look = self.get_as_floats(self.__look) if self.__flight_inertia_active else None
if look:
# Destroy the look-velocity correction; otherwise look wil lag as camera drifts through inertia
self.__look_velocity = None
else:
self._kill_external_animation(False)
return
tumble, look, move, fly = None, None, None, None
if item is None or item == self.__tumble:
tumble = self.get_as_floats(self.__tumble)
if tumble:
tumble = Gf.Vec3d(*tumble)
self.set_floats(self.__tumble, None)
if item is None or item == self.__look:
look = self.get_as_floats(self.__look)
if look:
look = Gf.Vec3d(*look)
self.set_floats(self.__look, None)
if item is None or item == self.__move:
move = self.get_as_floats(self.__move)
if move:
move = Gf.Vec3d(*move)
self.set_floats(self.__move, None)
if item is None or item == self.__fly:
fly = self.get_as_floats(self.__fly)
if fly:
fly = Gf.Vec3d(*fly)
fly_speed = _optional_floats(self, 'fly_speed')
if fly_speed:
if len(fly_speed) == 1:
fly_speed = Gf.Vec3d(fly_speed[0], fly_speed[0], fly_speed[0])
else:
fly_speed = Gf.Vec3d(*fly_speed)
# Flight speed is multiplied by 5 for VP-1 compatability
fly = Gf.CompMult(fly, fly_speed * 5)
self.__last_applied = ModelState(tumble, look, move, fly)
if (delta_time is not None) or self.__last_applied.any_values():
self._apply_state(self.__last_applied, delta_time, alpha)
else:
super()._item_changed(item)
def calculate_pixel_to_world(self, pos):
projection = Gf.Matrix4d(*self.get_as_floats(self.__projection))
top_left, bot_right = self._calculate_pixel_to_world(pos, projection, projection.GetInverse())
x = top_left[0] - bot_right[0]
y = top_left[1] - bot_right[1]
# For NDC-z we don't want to use the clip range which could be huge
# So avergae the X-Y scales instead
self.set_floats('ndc_scale', [x, y, (x + y) * 0.5])
def _calculate_pixel_to_world(self, pos, projection, inv_projection):
ndc = projection.Transform(pos)
top_left = inv_projection.Transform(Gf.Vec3d(-1, -1, ndc[2]))
bot_right = inv_projection.Transform(Gf.Vec3d(1, 1, ndc[2]))
return (top_left, bot_right)
def _set_animation_key(self, key: str):
self.__animation_key = key
def _start_external_events(self, flight_mode: bool = False):
# If flight mode is already doing inertia, do nothing.
# This is for the case where right-click for WASD navigation end with a mouse up and global inertia is enabled.
if self.__flight_inertia_active and not flight_mode:
return False
# Quick check that inertia is enabled for any mode other than flight
if not flight_mode:
inertia_modes = self.__settings.get('/exts/omni.kit.manipulator.camera/inertiaModesEnabled')
len_inertia_enabled = len(inertia_modes) if inertia_modes else 0
if len_inertia_enabled == 0:
return
if len_inertia_enabled == 1:
self.__inertia_modes = [inertia_modes[0], 0, 0, 0]
elif len_inertia_enabled == 2:
self.__inertia_modes = [inertia_modes[0], inertia_modes[1], 0, 0]
elif len_inertia_enabled == 3:
self.__inertia_modes = [inertia_modes[0], inertia_modes[1], inertia_modes[2], 0]
else:
self.__inertia_modes = inertia_modes
else:
self.__inertia_modes = [1, 0, 1, 0]
# Setup the animation state
self.__anim_stopped = 0
self.__intertia_state = None
self.__flight_inertia_active = flight_mode
# Pull more infor from inertai settings fro what is to be created
create_tumble = self.__inertia_modes[1]
create_look = flight_mode or self.__inertia_modes[2]
create_move = self.__inertia_modes[3]
create_fly = flight_mode
if self.__anim_stream:
# Handle case where key was down, then lifted, then pushed again by recreating look_velocity / flight correction.
create_tumble = create_tumble and not self.__tumble_velocity
create_look = create_look and not self.__look_velocity
create_move = create_move and not self.__move_velocity
create_fly = False
clamp_dt = self.__settings.get('/ext/omni.kit.manipulator.camera/clampUpdates') or 0.15
if create_look:
self.__look_velocity = Velocity.create(self, 'look', clamp_dt)
if create_tumble:
self.__tumble_velocity = Velocity.create(self, 'tumble', clamp_dt)
if create_move:
self.__move_velocity = Velocity.create(self, 'move', clamp_dt)
if create_fly:
self.__fly_velocity = Velocity.create(self, 'fly', clamp_dt)
# If any velocities are valid, then setup an animation to apply it.
if self.__tumble_velocity or self.__look_velocity or self.__move_velocity or self.__fly_velocity:
# Only set up the animation in flight-mode, let _stop_external_events set it up otherwise
if flight_mode and not self.__anim_stream:
self.__anim_stream = AnimationEventStream.get_instance()
self.__anim_stream.add_animation(self._apply_state_tick, self.__animation_key)
return True
if self.__anim_stream:
anim_stream, self.__anim_stream = self.__anim_stream, None
anim_stream.destroy()
return False
def _stop_external_events(self, flight_mode: bool = False):
# Setup animation for inertia in non-flight mode
if not flight_mode and not self.__anim_stream:
tumble, look, move = None, None, None
if self.__last_applied and (self.__tumble_velocity or self.__look_velocity or self.__move_velocity or self.__fly_velocity):
if self.__tumble_velocity and self.__inertia_modes[1]:
tumble = self.__last_applied.tumble
if self.__look_velocity and self.__inertia_modes[2]:
look = self.__last_applied.look
if self.__move_velocity and self.__inertia_modes[3]:
move = self.__last_applied.move
if tumble or look or move:
self.__last_applied = ModelState(tumble, look, move, self.__last_applied.fly)
self.__anim_stream = AnimationEventStream.get_instance()
self.__anim_stream.add_animation(self._apply_state_tick, self.__animation_key)
else:
self.__tumble_velocity = None
self.__look_velocity = None
self.__move_velocity = None
self.__fly_velocity = None
self.__intertia_state = None
return
self.__anim_stopped = time.time()
self.__intertia_state = self.__last_applied
self.__mark_animating(1)
def __mark_animating(self, interaction_animating: int):
item, _ = self.__items.get('interaction_animating', (None, None))
self.set_ints(item, [interaction_animating])
super()._item_changed(item)
def _apply_state_time(self, dt: float, apply_fn: Callable):
alpha = 1
if self.__anim_stopped:
now = time.time()
inertia_enabled = _optional_int(self, 'inertia_enabled', 0)
inertia_seconds = _optional_float(self, 'inertia_seconds', 0)
if inertia_enabled and inertia_seconds > 0:
alpha = 1.0 - ((now - self.__anim_stopped) / inertia_seconds)
if alpha > ALMOST_ZERO:
decay = self.__settings.get('/exts/omni.kit.manipulator.camera/inertiaDecay')
decay = _optional_int(self, 'inertia_decay', decay)
alpha = pow(alpha, decay) if decay else 1
else:
alpha = 0
else:
alpha = 0
if alpha == 0:
if self.__anim_stream:
anim_stream, self.__anim_stream = self.__anim_stream, None
anim_stream.destroy()
self.set_ints('interaction_ended', [1])
apply_fn(dt * alpha, 1)
if alpha == 0:
self.set_ints('interaction_ended', [0])
self.__mark_animating(0)
self.__tumble_velocity = None
self.__look_velocity = None
self.__move_velocity = None
self.__fly_velocity = None
self.__intertia_state = None
self.__flight_inertia_active = False
return False
return True
def _apply_state_tick(self, dt: float = None):
keep_anim = True
istate = self.__intertia_state
if istate:
if self.__flight_inertia_active:
# See _item_changed, but during an inertia move, look should still be applied (but without any velocity)
look = self.get_as_floats(self.__look)
if look:
self.set_floats(self.__look, None)
state = ModelState(None, look, None, istate.fly)
else:
tumble = (self.get_as_floats(self.__tumble) or istate.tumble) if self.__inertia_modes[1] else None
look = (self.get_as_floats(self.__look) or istate.look) if self.__inertia_modes[2] else None
move = (self.get_as_floats(self.__move) or istate.move) if self.__inertia_modes[3] else None
state = ModelState(tumble, look, move)
keep_anim = self._apply_state_time(dt, lambda dt, alpha: self._apply_state(state, dt, alpha))
else:
keep_anim = self._apply_state_time(dt, lambda dt, alpha: self._item_changed(None, dt, alpha))
if not keep_anim and self.__anim_stream:
self.__destroy_animation()
def _kill_external_animation(self, kill_stream: bool = True, initial_transform = None):
if kill_stream:
self.__destroy_animation()
# self._stop_external_events()
self.__tumble_velocity = None
self.__look_velocity = None
self.__move_velocity = None
self.__fly_velocity = None
self.__intertia_state = None
self.__flight_inertia_active = False
# Reset internal transform if provided
if initial_transform:
self.set_floats('transform', initial_transform)
self.set_floats('initial_transform', initial_transform)
@carb.profiler.profile
def _apply_state(self, state: ModelState, dt: float = None, alpha: float = None):
up_axis = _optional_floats(self, 'up_axis')
rotation_precision = _optional_int(self, 'rotation_precision', 5)
last_transform = Gf.Matrix4d(*self.get_as_floats(self.__transform))
xforms = TransformAccumulator(last_transform)
center_of_interest = None
tumble = state.tumble
if self.__tumble_velocity:
tumble = self.__tumble_velocity.apply(tumble, dt, alpha)
if tumble:
center_of_interest = Gf.Vec3d(*self.get_as_floats(self.__center_of_interest))
tumble = Gf.Vec3d(round(tumble[0], rotation_precision), round(tumble[1], rotation_precision), round(tumble[2], rotation_precision))
final_xf = xforms.get_tumble(tumble, center_of_interest, up_axis)
else:
final_xf = Gf.Matrix4d(1)
look = state.look
if self.__look_velocity:
look = self.__look_velocity.apply(look, dt, alpha)
if look:
look = Gf.Vec3d(round(look[0], rotation_precision), round(look[1], rotation_precision), round(look[2], rotation_precision))
final_xf = final_xf * xforms.get_look(look, up_axis)
move = state.move
if self.__move_velocity:
move = self.__move_velocity.apply(move, dt, alpha)
if move:
final_xf = xforms.get_translation(move) * final_xf
adjust_coi = move[2] != 0
else:
adjust_coi = False
fly = None if _optional_int(self, 'disable_fly', 0) else state.fly
if self.__fly_velocity:
fly = self.__fly_velocity.apply(fly, dt, alpha)
if fly:
if _optional_bool(self, 'fly_mode_lock_view', False):
decomp_rot = last_transform.ExtractRotation().Decompose(Gf.Vec3d.ZAxis(), Gf.Vec3d.YAxis(), Gf.Vec3d.XAxis())
rot_z = Gf.Rotation(Gf.Vec3d.ZAxis(), decomp_rot[0])
rot_y = Gf.Rotation(Gf.Vec3d.YAxis(), decomp_rot[1])
rot_x = Gf.Rotation(Gf.Vec3d.XAxis(), decomp_rot[2])
last_transform_tr = Gf.Matrix4d().SetTranslate(last_transform.ExtractTranslation())
last_transform_rt_0 = Gf.Matrix4d().SetRotate(rot_x)
last_transform_rt_1 = Gf.Matrix4d().SetRotate(rot_y * rot_z)
if up_axis[2]:
fly[1], fly[2] = -fly[2], fly[1]
elif Gf.Dot(Gf.Vec3d.ZAxis(), last_transform.TransformDir((0, 0, 1))) < 0:
fly[1], fly[2] = -fly[1], -fly[2]
flight_xf = xforms.get_translation(fly)
last_transform = last_transform_rt_0 * flight_xf * last_transform_rt_1 * last_transform_tr
else:
final_xf = xforms.get_translation(fly) * final_xf
transform = final_xf * last_transform
# If zooming out in Z, adjust the center-of-interest and pixel-to-world in 'ndc_scale'
self.set_ints(self.__adjust_center_of_interest, [adjust_coi])
if adjust_coi:
center_of_interest = center_of_interest or Gf.Vec3d(*self.get_as_floats(self.__center_of_interest))
coi = Gf.Matrix4d(*self.get_as_floats('initial_transform')).Transform(center_of_interest)
coi = transform.GetInverse().Transform(coi)
self.calculate_pixel_to_world(coi)
self.set_floats(self.__transform, _flatten_matrix(transform))
super()._item_changed(self.__transform)
def _broadcast_mode(self, mode: str):
if mode == self.__mode:
return
viewport_id = _optional_int(self, 'viewport_id', None)
if viewport_id is None:
return
# Send a signal that contains the viewport_id and mode (carb requires a homogenous array, so as strings)
self.__settings.set("/exts/omni.kit.manipulator.camera/viewportMode", [str(viewport_id), mode])
self.__mode = mode
| 32,559 | Python | 45.781609 | 143 | 0.589729 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/manipulator.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['CameraManipulatorBase', 'adjust_center_of_interest']
from omni.ui import scene as sc
from .gestures import build_gestures
from .model import CameraManipulatorModel, _optional_bool, _flatten_matrix
from pxr import Gf
# Common math to adjust the center-of-interest
def adjust_center_of_interest(model: CameraManipulatorModel, initial_transform: Gf.Matrix4d, final_transform: Gf.Matrix4d):
# Adjust the center-of-interest if requested.
# For object-centric movement we always adjust it if an object was hit
object_centric = _optional_bool(model, 'object_centric_movement')
coi_picked = model.get_as_floats('center_of_interest_picked') if object_centric else False
adjust_center_of_interest = (object_centric and coi_picked) or _optional_bool(model, 'adjust_center_of_interest')
if not adjust_center_of_interest:
return None, None
# When adjusting the center of interest we'll operate on a direction and length (in camera-space)
# Which helps to not introduce -drift- as we jump through the different spaces to update it.
# Final camera position
world_cam_pos = final_transform.Transform(Gf.Vec3d(0, 0, 0))
# center_of_interest_start is in camera-space
center_of_interest_start = Gf.Vec3d(*model.get_as_floats('center_of_interest_start'))
# Save the direction
center_of_interest_dir = center_of_interest_start.GetNormalized()
if coi_picked:
# Keep original center-of-interest direction, but adjust its length to the picked position
world_coi = Gf.Vec3d(coi_picked[0], coi_picked[1], coi_picked[2])
# TODO: Setting to keep subsequent movement focused on screen-center or move it to the object.
if False:
# Save the center-of-interest to the hit-point by adjusting direction
center_of_interest_dir = final_transform.GetInverse().Transform(world_coi).GetNormalized()
else:
# Move center-of-interest to world space at initial transform
world_coi = initial_transform.Transform(center_of_interest_start)
# Now get the length between final camera-position and the world-space-coi,
# and apply that to the direction.
center_of_interest_end = center_of_interest_dir * (world_cam_pos - world_coi).GetLength()
return center_of_interest_start, center_of_interest_end
# Base class, resposible for building up the gestures
class CameraManipulatorBase(sc.Manipulator):
def __init__(self, bindings: dict = None, model: sc.AbstractManipulatorModel = None, *args, **kwargs):
super().__init__(*args, **kwargs)
self._screen = None
# Provide some defaults
self.model = model or CameraManipulatorModel()
self.bindings = bindings
# Provide a slot for a user to fill in with a GestureManager but don't use anything by default
self.manager = None
self.gestures = []
self.__transform = None
self.__gamepad = None
def _on_began(self, model: CameraManipulatorModel, *args, **kwargs):
pass
def on_build(self):
# Need to hold a reference to this or the sc.Screen would be destroyed when out of scope
self.__transform = sc.Transform()
with self.__transform:
self._screen = sc.Screen(gestures=self.gestures or build_gestures(self.model, self.bindings, self.manager, self._on_began))
def destroy(self):
if self.__gamepad:
self.__gamepad.destroy()
self.__gamepad = None
if self.__transform:
self.__transform.clear()
self.__transform = None
self._screen = None
if hasattr(self.model, 'destroy'):
self.model.destroy()
@property
def gamepad_enabled(self) -> bool:
return self.__gamepad is not None
@gamepad_enabled.setter
def gamepad_enabled(self, value: bool):
if value:
if not self.__gamepad:
from .gamepad import GamePadController
self.__gamepad = GamePadController(self)
elif self.__gamepad:
self.__gamepad.destroy()
self.__gamepad = None
# We have all the imoorts already, so provide a simple omni.ui.scene camera manipulator that one can use.
# Takes an omni.ui.scene view and center-of-interest and applies model changes to that view
class SceneViewCameraManipulator(CameraManipulatorBase):
def __init__(self, center_of_interest, *args, **kwargs):
super().__init__(*args, **kwargs)
self.__center_of_interest = center_of_interest
def _on_began(self, model: CameraManipulatorModel, mouse):
model.set_floats('center_of_interest', [self.__center_of_interest[0], self.__center_of_interest[1], self.__center_of_interest[2]])
if _optional_bool(model, 'orthographic'):
model.set_ints('disable_tumble', [1])
model.set_ints('disable_look', [1])
def on_model_updated(self, item):
model = self.model
if item == model.get_item('transform'):
final_transform = Gf.Matrix4d(*model.get_as_floats(item))
initial_transform = Gf.Matrix4d(*model.get_as_floats('initial_transform'))
# Adjust our center-of-interest
coi_start, coi_end = adjust_center_of_interest(model, initial_transform, final_transform)
if coi_end:
self.__center_of_interest = coi_end
# omni.ui.scene.SceneView.CameraModel expects 'view', but we operate on 'transform'
# The following will push our transform changes into the SceneView.model.view
sv_model = self.scene_view.model
view = sv_model.get_item('view')
sv_model.set_floats(view, _flatten_matrix(final_transform.GetInverse()))
sv_model._item_changed(view)
| 6,222 | Python | 46.503816 | 138 | 0.674381 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/gesturebase.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['CameraGestureBase']
from omni.ui import scene as sc
from .model import _accumulate_values, _optional_bool, _optional_floats, _flatten_matrix
from .flight_mode import get_keyboard_input
import carb.settings
from pxr import Gf
import time
from typing import Callable, Sequence
# Base class for camera transform manipulation/gesture
#
class CameraGestureBase(sc.DragGesture):
def __init__(self, model: sc.AbstractManipulatorModel, configure_model: Callable = None, name: str = None, *args, **kwargs):
super().__init__(*args, **kwargs)
self.name = name if name else self.__class__.__name__
self.model = model
# XXX: Need a manipulator on_began method
self.__configure_model = configure_model
self.__prev_mouse = None
self.__prev_mouse_time = None
self.__keyboard = None
self.__fly_active = None
def destroy(self):
self.model = None
self._disable_flight()
super().destroy()
@property
def center_of_interest(self):
return Gf.Vec3d(self.model.get_as_floats('center_of_interest'))
@property
def initial_transform(self):
return Gf.Matrix4d(*self.model.get_as_floats('initial_transform'))
@property
def last_transform(self):
return Gf.Matrix4d(*self.model.get_as_floats('transform'))
@property
def projection(self):
return Gf.Matrix4d(*self.model.get_as_floats('projection'))
@property
def orthographic(self):
return _optional_bool(self.model, 'orthographic')
@property
def disable_pan(self):
return _optional_bool(self.model, 'disable_pan')
@property
def disable_tumble(self):
return _optional_bool(self.model, 'disable_tumble')
@property
def disable_look(self):
return _optional_bool(self.model, 'disable_look')
@property
def disable_zoom(self):
return _optional_bool(self.model, 'disable_zoom')
@property
def intertia(self):
inertia = _optional_bool(self.model, 'inertia_enabled')
if not inertia:
return 0
inertia = _optional_floats(self.model, 'inertia_seconds')
return inertia[0] if inertia else 0
@property
def up_axis(self):
# Assume Y-up if not specified
return _optional_bool(self.model, 'up_axis', 1)
@staticmethod
def __conform_speed(values):
if values:
vlen = len(values)
if vlen == 1:
return (values[0], values[0], values[0])
if vlen == 2:
return (values[0], values[1], 0)
return values
return (1, 1, 1)
def get_rotation_speed(self, secondary):
model = self.model
rotation_speed = self.__conform_speed(_optional_floats(model, 'rotation_speed'))
secondary_speed = self.__conform_speed(_optional_floats(model, secondary))
return (rotation_speed[0] * secondary_speed[0],
rotation_speed[1] * secondary_speed[1],
rotation_speed[2] * secondary_speed[2])
@property
def tumble_speed(self):
return self.get_rotation_speed('tumble_speed')
@property
def look_speed(self):
return self.get_rotation_speed('look_speed')
@property
def move_speed(self):
return self.__conform_speed(_optional_floats(self.model, 'move_speed'))
@property
def world_speed(self):
model = self.model
ndc_scale = self.__conform_speed(_optional_floats(model, 'ndc_scale'))
world_speed = self.__conform_speed(_optional_floats(model, 'world_speed'))
return Gf.CompMult(world_speed, ndc_scale)
def _disable_flight(self):
if self.__keyboard:
self.__keyboard.destroy()
def _setup_keyboard(self, model, exit_mode: bool) -> bool:
"""Setup keyboard and return whether the manipualtor mode (fly) was broadcast to consumers"""
self.__keyboard = get_keyboard_input(model, self.__keyboard)
if self.__keyboard:
# If the keyboard is active, broadcast that fly mode has been entered
if self.__keyboard.active:
self.__fly_active = True
model._broadcast_mode("fly")
return True
# Check if fly mode was exited
if self.__fly_active:
exit_mode = self.name.replace('Gesture', '').lower() if exit_mode else ""
model._broadcast_mode(exit_mode)
return True
return False
# omni.ui.scene Gesture interface
# We absract on top of this due to asynchronous picking, in that we
# don't want a gesture to begin until the object/world-space query has completed
# This 'delay' could be a setting, but will wind up 'snapping' from the transition
# from a Camera's centerOfInterest to the new world-space position
def on_began(self, mouse: Sequence[float] = None):
model = self.model
# Setup flight mode and possibly broadcast that mode to any consumers
was_brodcast = self._setup_keyboard(model, False)
# If fly mode was not broadcast, then brodcast this gesture's mode
if not was_brodcast:
# LookGesture => look
manip_mode = self.name.replace('Gesture', '').lower()
model._broadcast_mode(manip_mode)
mouse = mouse if mouse else self.sender.gesture_payload.mouse
if self.__configure_model:
self.__configure_model(model, mouse)
self.__prev_mouse = mouse
xf = model.get_as_floats('transform')
if xf:
# Save an imutable copy of transform for undoable end-event
model.set_floats('initial_transform', xf.copy())
coi = model.get_as_floats('center_of_interest')
if coi:
# Save an imutable copy of center_of_interest for end adjustment if desired (avoiding space conversions)
model.set_floats('center_of_interest_start', coi.copy())
model._item_changed('center_of_interest')
model.set_ints('interaction_active', [1])
def on_changed(self, mouse: Sequence[float] = None):
self._setup_keyboard(self.model, True)
self.__last_change = time.time()
cur_mouse = mouse if mouse else self.sender.gesture_payload.mouse
mouse_moved = (cur_mouse[0] - self.__prev_mouse[0], cur_mouse[1] - self.__prev_mouse[1])
# if (mouse_moved[0] != 0) or (mouse_moved[1] != 0):
self.__prev_mouse = cur_mouse
self.on_mouse_move(mouse_moved)
def on_ended(self):
model = self.model
final_position = True
# Brodcast that the camera manipulationmode is now none
model._broadcast_mode("")
if self.__keyboard:
self.__keyboard = self.__keyboard.end()
final_position = self.__keyboard is None
self.__prev_mouse = None
self.__prev_mouse_time = None
if final_position:
if model._start_external_events(False):
model._stop_external_events(False)
self.__apply_as_undoable()
model.set_ints('adjust_center_of_interest', [])
model.set_floats('current_aperture', [])
model.set_ints('interaction_active', [0])
# model.set_floats('center_of_interest_start', [])
# model.set_floats('center_of_interest_picked', [])
def dirty_items(self, model: sc.AbstractManipulatorModel):
model = self.model
cur_item = model.get_item('transform')
if model.get_as_floats('initial_transform') != model.get_as_floats(cur_item):
return [cur_item]
def __apply_as_undoable(self):
model = self.model
dirty_items = self.dirty_items(model)
if dirty_items:
model.set_ints('interaction_ended', [1])
try:
for item in dirty_items:
model._item_changed(item)
except:
raise
finally:
model.set_ints('interaction_ended', [0])
def _accumulate_values(self, key: str, x: float, y: float, z: float):
item = _accumulate_values(self.model, key, x, y, z)
if item:
self.model._item_changed(None if self.__keyboard else item)
| 8,715 | Python | 35.316667 | 128 | 0.616753 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/gamepad.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .model import _accumulate_values
import omni.kit.app
from omni.ui import scene as sc
import carb
import asyncio
from typing import Dict, List, Sequence, Set
# Setting per action mode (i.e):
# /exts/omni.kit.manipulator.camera/gamePad/fly/deadZone
# /exts/omni.kit.manipulator.camera/gamePad/look/deadZone
ACTION_MODE_SETTING_KEYS = {"scale", "deadZone"}
ACTION_MODE_SETTING_ROOT = "/exts/omni.kit.manipulator.camera/gamePad"
# Setting per action trigger (i.e):
# /exts/omni.kit.manipulator.camera/gamePad/button/a/scale
ACTION_TRIGGER_SETTING_KEYS = {"scale"}
__all__ = ['GamePadController']
class ValueMapper:
def __init__(self, mode: str, trigger: str, index: int, sub_index: int):
self.__mode: str = mode
self.__trigger: str = trigger
self.__index: int = index
self.__sub_index = sub_index
@property
def mode(self) -> str:
return self.__mode
@property
def trigger(self) -> str:
return self.__trigger
@property
def index(self) -> int:
return self.__index
@property
def sub_index(self) -> int:
return self.__sub_index
class ModeSettings:
def __init__(self, action_mode: str, settings: carb.settings.ISettings):
self.__scale: float = 1.0
self.__dead_zone: float = 1e-04
self.__action_mode = action_mode
self.__setting_subs: Sequence[carb.settings.SubscriptionId] = []
for setting_key in ACTION_MODE_SETTING_KEYS:
sp = self.__get_setting_path(setting_key)
self.__setting_subs.append(
settings.subscribe_to_node_change_events(sp, lambda *args, k=setting_key: self.__setting_changed(*args, setting_key=k))
)
self.__setting_changed(None, carb.settings.ChangeEventType.CHANGED, setting_key=setting_key)
def __del__(self):
self.destroy()
def __get_setting_path(self, setting_key: str):
return f"{ACTION_MODE_SETTING_ROOT}/{self.__action_mode}/{setting_key}"
def __setting_changed(self, item: carb.dictionary.Item, event_type: carb.settings.ChangeEventType, setting_key: str):
if event_type == carb.settings.ChangeEventType.CHANGED:
setting_path = self.__get_setting_path(setting_key)
if setting_key == "scale":
self.__scale = carb.settings.get_settings().get(setting_path)
if self.__scale is None:
self.__scale = 1.0
elif setting_key == "deadZone":
# Use absolute value, no negative dead-zones and clamp to 1.0
dead_zone = carb.settings.get_settings().get(setting_path)
self.__dead_zone = min(abs(dead_zone) or 1e-04, 1.0) if (dead_zone is not None) else 0.0
def destroy(self, settings: carb.settings.ISettings = None):
settings = settings or carb.settings.get_settings()
for setting_sub in self.__setting_subs:
settings.unsubscribe_to_change_events(setting_sub)
self.__setting_subs = tuple()
def get_value(self, value: float, axis_idx: int) -> float:
# Legacy implementation, which scales input value into new range fitted by dead_zone
value = (value - self.__dead_zone) / (1.0 - self.__dead_zone)
value = max(0, min(1, value))
scale = self.__scale
return value * scale
# Somewhat simpler version that doesn't scale input by dead-zone
if abs(value) > self.__dead_zone:
return value * scale
return 0
def _limit_camera_velocity(value: float, settings: carb.settings.ISettings, context_name: str):
cam_limit = settings.get('/exts/omni.kit.viewport.window/cameraSpeedLimit')
if context_name in cam_limit:
vel_min = settings.get('/persistent/app/viewport/camVelocityMin')
if vel_min is not None:
value = max(vel_min, value)
vel_max = settings.get('/persistent/app/viewport/camVelocityMax')
if vel_max is not None:
value = min(vel_max, value)
return value
def _adjust_flight_speed(xyz_value: Sequence[float]):
y = xyz_value[1]
if y == 0.0:
return
import math
settings = carb.settings.get_settings()
value = settings.get('/persistent/app/viewport/camMoveVelocity') or 1
scaler = settings.get('/persistent/app/viewport/camVelocityScalerMultAmount') or 1.1
scaler = 1.0 + (max(scaler, 1.0 + 1e-8) - 1.0) * abs(y)
if y < 0:
value = value / scaler
elif y > 0:
value = value * scaler
if math.isfinite(value) and (value > 1e-8):
value = _limit_camera_velocity(value, settings, 'gamepad')
settings.set('/persistent/app/viewport/camMoveVelocity', value)
class GamePadController:
def __init__(self, manipulator: sc.Manipulator):
self.__manipulator: sc.Manipulator = manipulator
self.__gp_event_sub: Dict[carb.input.Gamepad, int] = {}
self.__compressed_events: Dict[int, float] = {}
self.__action_modes: Dict[str, List[float]] = {}
self.__app_event_sub: carb.events.ISubscription = None
self.__mode_settings: Dict[str, ModeSettings] = {}
self.__value_actions: Dict[carb.input.GamepadInput, ValueMapper] = {}
self.__setting_subs: Sequence[carb.settings.SubscriptionId] = []
# Some button presses need synthetic events because unlike keyboard input, carb gamepad doesn't repeat.
# event 1 left presssed: value = 0.5
# event 2 right pressed: value = 0.5
# these should cancel, but there is no notification of left event until it changes from 0.5
# This is all handled in __gamepad_event
trigger_synth = {carb.input.GamepadInput.RIGHT_TRIGGER, carb.input.GamepadInput.LEFT_TRIGGER}
shoulder_synth = {carb.input.GamepadInput.RIGHT_SHOULDER, carb.input.GamepadInput.LEFT_SHOULDER}
self.__synthetic_state_init = {
carb.input.GamepadInput.RIGHT_TRIGGER: trigger_synth,
carb.input.GamepadInput.LEFT_TRIGGER: trigger_synth,
carb.input.GamepadInput.RIGHT_SHOULDER: shoulder_synth,
carb.input.GamepadInput.LEFT_SHOULDER: shoulder_synth,
}
self.__synthetic_state = self.__synthetic_state_init.copy()
self.__init_gamepad_action(None, carb.settings.ChangeEventType.CHANGED)
self.__gp_connect_sub = self._iinput.subscribe_to_gamepad_connection_events(self.__gamepad_connection)
def __init_gamepad_action(self, item: carb.dictionary.Item, event_type: carb.settings.ChangeEventType):
if event_type != carb.settings.ChangeEventType.CHANGED:
return
self.__value_actions: Dict[carb.input.GamepadInput, ValueMapper] = {}
settings = carb.settings.get_settings()
create_subs = not bool(self.__setting_subs)
gamepad_action_paths = []
gamepad_input_names = ["rightStick", "leftStick", "dPad", "trigger", "shoulder", "button/a", "button/b", "button/x", "button/y"]
for gamepad_input in gamepad_input_names:
action_setting_path = f"{ACTION_MODE_SETTING_ROOT}/{gamepad_input}/action"
gamepad_action_paths.append(action_setting_path)
if create_subs:
self.__setting_subs.append(
settings.subscribe_to_node_change_events(action_setting_path, self.__init_gamepad_action)
)
# TODO: Maybe need more configuable/robust action mapping
def action_mapping_4(action_mode: str):
action_modes = action_mode.split(".")
if len(action_modes) != 1:
carb.log_error(f"Action mapping '{action_mode}' for quad input is invalid, using '{action_modes[0]}'")
action_mode = action_modes[0]
if action_mode == "look":
return action_mode, (0, 1), (0, 1, 0, 1)
return action_mode, (0, 2), (1, 0, 1, 0)
def action_mapping_2(action_mode: str):
action_modes = action_mode.split(".")
if len(action_modes) != 2:
action_modes = (action_modes[0], "x")
carb.log_error(f"Action mapping '{action_mode}' for dual input is invalid, using '{action_modes[0]}.x'")
axis = {'x': 0, 'y': 1, 'z': 2}.get(action_modes[1], 0)
return action_modes[0], axis, (0, 1)
def action_mapping_1(action_mode: str):
action_modes = action_mode.split(".")
if len(action_modes) != 2:
action_modes = (action_modes[0], "x")
carb.log_error(f"Action mapping '{action_mode}' for dual input is invalid, using '{action_modes[0]}.x'")
axis = {'x': 0, 'y': 1, 'z': 2}.get(action_modes[1], 0)
return action_modes[0], axis, 0
# Go through the list of named events and setup the action based on it's value
right_stick_action = settings.get(gamepad_action_paths[0])
if right_stick_action:
right_stick_action, axis, sub_idx = action_mapping_4(right_stick_action)
self.__value_actions[carb.input.GamepadInput.RIGHT_STICK_LEFT] = ValueMapper(right_stick_action, gamepad_input_names[0], axis[0], sub_idx[0])
self.__value_actions[carb.input.GamepadInput.RIGHT_STICK_RIGHT] = ValueMapper(right_stick_action, gamepad_input_names[0], axis[0], sub_idx[1])
self.__value_actions[carb.input.GamepadInput.RIGHT_STICK_UP] = ValueMapper(right_stick_action, gamepad_input_names[0], axis[1], sub_idx[2])
self.__value_actions[carb.input.GamepadInput.RIGHT_STICK_DOWN] = ValueMapper(right_stick_action, gamepad_input_names[0], axis[1], sub_idx[3])
left_stick_action = settings.get(gamepad_action_paths[1])
if left_stick_action:
left_stick_action, axis, sub_idx = action_mapping_4(left_stick_action)
self.__value_actions[carb.input.GamepadInput.LEFT_STICK_LEFT] = ValueMapper(left_stick_action, gamepad_input_names[1], axis[0], sub_idx[0])
self.__value_actions[carb.input.GamepadInput.LEFT_STICK_RIGHT] = ValueMapper(left_stick_action, gamepad_input_names[1], axis[0], sub_idx[1])
self.__value_actions[carb.input.GamepadInput.LEFT_STICK_UP] = ValueMapper(left_stick_action, gamepad_input_names[1], axis[1], sub_idx[2])
self.__value_actions[carb.input.GamepadInput.LEFT_STICK_DOWN] = ValueMapper(left_stick_action, gamepad_input_names[1], axis[1], sub_idx[3])
dpad_action = settings.get(gamepad_action_paths[2])
if dpad_action:
dpad_action, axis, sub_idx = action_mapping_4(dpad_action)
self.__value_actions[carb.input.GamepadInput.DPAD_LEFT] = ValueMapper(dpad_action, gamepad_input_names[2], axis[0], sub_idx[0])
self.__value_actions[carb.input.GamepadInput.DPAD_RIGHT] = ValueMapper(dpad_action, gamepad_input_names[2], axis[0], sub_idx[1])
self.__value_actions[carb.input.GamepadInput.DPAD_UP] = ValueMapper(dpad_action, gamepad_input_names[2], axis[1], sub_idx[2])
self.__value_actions[carb.input.GamepadInput.DPAD_DOWN] = ValueMapper(dpad_action, gamepad_input_names[2], axis[1], sub_idx[3])
trigger_action = settings.get(gamepad_action_paths[3])
if trigger_action:
trigger_action, axis, sub_idx = action_mapping_2(trigger_action)
self.__value_actions[carb.input.GamepadInput.RIGHT_TRIGGER] = ValueMapper(trigger_action, gamepad_input_names[3], axis, sub_idx[0])
self.__value_actions[carb.input.GamepadInput.LEFT_TRIGGER] = ValueMapper(trigger_action, gamepad_input_names[3], axis, sub_idx[1])
shoulder_action = settings.get(gamepad_action_paths[4])
if shoulder_action:
shoulder_action, axis, sub_idx = action_mapping_2(shoulder_action)
self.__value_actions[carb.input.GamepadInput.RIGHT_SHOULDER] = ValueMapper(shoulder_action, gamepad_input_names[4], axis, sub_idx[0])
self.__value_actions[carb.input.GamepadInput.LEFT_SHOULDER] = ValueMapper(shoulder_action, gamepad_input_names[4], axis, sub_idx[1])
button_action = settings.get(gamepad_action_paths[5])
if button_action:
button_action, axis, sub_idx = action_mapping_1(button_action)
self.__value_actions[carb.input.GamepadInput.A] = ValueMapper(button_action, gamepad_input_names[5], axis, sub_idx)
button_action = settings.get(gamepad_action_paths[6])
if button_action:
button_action, axis, sub_idx = action_mapping_1(button_action)
self.__value_actions[carb.input.GamepadInput.B] = ValueMapper(button_action, gamepad_input_names[6], axis, sub_idx)
button_action = settings.get(gamepad_action_paths[7])
if button_action:
button_action, axis, sub_idx = action_mapping_1(button_action)
self.__value_actions[carb.input.GamepadInput.X] = ValueMapper(button_action, gamepad_input_names[7], axis, sub_idx)
button_action = settings.get(gamepad_action_paths[8])
if button_action:
button_action, axis, sub_idx = action_mapping_1(button_action)
self.__value_actions[carb.input.GamepadInput.Y] = ValueMapper(button_action, gamepad_input_names[8], axis, sub_idx)
for value_mapper in self.__value_actions.values():
action_mode = value_mapper.mode
if self.__mode_settings.get(action_mode) is None:
self.__mode_settings[action_mode] = ModeSettings(action_mode, settings)
action_trigger = value_mapper.trigger
if self.__mode_settings.get(action_trigger) is None:
self.__mode_settings[action_trigger] = ModeSettings(action_trigger, settings)
def __del__(self):
self.destroy()
@property
def _iinput(self):
return carb.input.acquire_input_interface()
async def __apply_events(self):
# Grab the events to apply and reset the state to empty
events, self.__compressed_events = self.__compressed_events, {}
# Reset the synthetic state
self.__synthetic_state = self.__synthetic_state_init.copy()
if not events:
return
manipulator = self.__manipulator
if not manipulator:
return
model = manipulator.model
manipulator._on_began(model, None)
# Map the action to +/- values per x, y, z components
action_modes: Dict[str, Dict[int, List[float]]] = {}
for input, value in events.items():
action = self.__value_actions.get(input)
if not action:
continue
# Must exists, KeyError otherwise
mode_seting = self.__mode_settings[action.mode]
trigger_setting = self.__mode_settings[action.trigger]
# Get the dict for this action storing +/- values per x, y, z
pos_neg_value_dict = action_modes.get(action.mode) or {}
# Get the +/- values for the x, y, z component
pos_neg_values = pos_neg_value_dict.get(action.index) or [0, 0]
# Scale the value by the action's scaling factor
value = mode_seting.get_value(value, action.index)
# Scale the value by the trigger's scaling factor
value = trigger_setting.get_value(value, action.index)
# Store the +/- value into the proper slot '+' into 0, '-' into 1
pos_neg_values[action.sub_index] += value
# Store back into the dict mapping x, y, z to +/- values
pos_neg_value_dict[action.index] = pos_neg_values
# Store back into the dict storing the +/- values per x, y, z into the action
action_modes[action.mode] = pos_neg_value_dict
# Collapse the +/- values per individual action and x, y, z into a single total
for action_mode, pos_neg_value_dict in action_modes.items():
# Some components may not have been touched but need to preserve last value
xyz_value = self.__action_modes.get(action_mode) or [0, 0, 0]
for xyz_index, pos_neg_value in pos_neg_value_dict.items():
xyz_value[xyz_index] = pos_neg_value[0] - pos_neg_value[1]
# Apply model speed to anything but fly (that is handled by model itself)
if action_mode != "fly":
model_speed = model.get_item(f"{action_mode}_speed")
if model_speed is not None:
model_speed = model.get_as_floats(model_speed)
if model_speed is not None:
for i in range(len(model_speed)):
xyz_value[i] *= model_speed[i]
# Store the final values
self.__action_modes[action_mode] = xyz_value
# Prune any actions that now do nothing (has 0 for x, y, and z)
self.__action_modes = {
action_mode: xyz_value for action_mode, xyz_value in self.__action_modes.items() if (xyz_value[0] or xyz_value[1] or xyz_value[2])
}
has_data: bool = bool(self.__action_modes)
if has_data:
self.__apply_gamepad_state()
if hasattr(model, '_start_external_events'):
if has_data:
self.___start_external_events(model)
else:
self.__stop_external_events(model)
def ___start_external_events(self, model):
if self.__app_event_sub:
return
_broadcast_mode = getattr(model, '_broadcast_mode', None)
if _broadcast_mode:
_broadcast_mode("gamepad")
self.__app_event_sub = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(
self.__apply_gamepad_state,
name=f"omni.kit.manipulator.camera.GamePadController.{id(self)}",
# order=omni.kit.app.UPDATE_ORDER_PYTHON_ASYNC_FUTURE_END_UPDATE
)
model._start_external_events(True)
def __stop_external_events(self, model):
if self.__app_event_sub:
_broadcast_mode = getattr(model, '_broadcast_mode', None)
if _broadcast_mode:
_broadcast_mode("")
self.__app_event_sub = None
self.__action_modes = {}
model._stop_external_events(True)
def __apply_gamepad_state(self, *args, **kwargs):
manipulator = self.__manipulator
model = manipulator.model
# manipulator._on_began(model, None)
for action_mode, xyz_value in self.__action_modes.items():
if action_mode == "fly":
model.set_floats("fly", xyz_value)
continue
elif action_mode == "speed":
_adjust_flight_speed(xyz_value)
continue
item = _accumulate_values(model, action_mode, xyz_value[0], xyz_value[1], xyz_value[2])
if item:
model._item_changed(item)
def __gamepad_event(self, event: carb.input.GamepadEvent):
event_input = event.input
self.__compressed_events[event_input] = event.value
# Gamepad does not get repeat events, so on certain button presses there needs to be a 'synthetic' event
# that represents the inverse-key (left/right) based on its last/current state.
synth_state = self.__synthetic_state.get(event.input)
if synth_state:
for synth_input in synth_state:
del self.__synthetic_state[synth_input]
if synth_input != event_input:
self.__compressed_events[synth_input] = self._iinput.get_gamepad_value(event.gamepad, synth_input)
asyncio.ensure_future(self.__apply_events())
def __gamepad_connection(self, event: carb.input.GamepadConnectionEvent):
e_type = event.type
e_gamepad = event.gamepad
if e_type == carb.input.GamepadConnectionEventType.DISCONNECTED:
e_gamepad_sub = self.__gp_event_sub.get(e_gamepad)
if e_gamepad_sub:
self._iinput.unsubscribe_to_gamepad_events(e_gamepad, e_gamepad_sub)
del self.__gp_event_sub[e_gamepad]
pass
elif e_type == carb.input.GamepadConnectionEventType.CONNECTED:
if self.__gp_event_sub.get(e_gamepad):
carb.log_error("Gamepad connected event, but already subscribed")
return
gp_event_sub = self._iinput.subscribe_to_gamepad_events(e_gamepad, self.__gamepad_event)
if gp_event_sub:
self.__gp_event_sub[e_gamepad] = gp_event_sub
def destroy(self):
iinput = self._iinput
settings = carb.settings.get_settings()
# Remove gamepad connected subscriptions
if self.__gp_connect_sub:
iinput.unsubscribe_to_gamepad_connection_events(self.__gp_connect_sub)
self.__gp_connect_sub = None
# Remove gamepad event subscriptions
for gamepad, gamepad_sub in self.__gp_event_sub.items():
iinput.unsubscribe_to_gamepad_events(gamepad, gamepad_sub)
self.__gp_event_sub = {}
# Remove any pending state on the model
model = self.__manipulator.model if self.__manipulator else None
if model:
self.__stop_external_events(model)
self.__manipulator = None
# Remove any settings subscriptions
for setting_sub in self.__setting_subs:
settings.unsubscribe_to_change_events(setting_sub)
self.__setting_subs = []
# Destroy any mode/action specific settings
for action_mode, mode_settings in self.__mode_settings.items():
mode_settings.destroy(settings)
self.__mode_settings = {}
| 22,082 | Python | 47.427631 | 154 | 0.623675 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/gestures.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['build_gestures', 'PanGesture', 'TumbleGesture', 'LookGesture', 'ZoomGesture']
from omni.ui import scene as sc
from .gesturebase import CameraGestureBase
from pxr import Gf
import carb
from typing import Callable
kDefaultKeyBindings = {
'PanGesture': 'Any MiddleButton',
'TumbleGesture': 'Alt LeftButton',
'ZoomGesture': 'Alt RightButton',
'LookGesture': 'RightButton'
}
def build_gestures(model: sc.AbstractManipulatorModel,
bindings: dict = None,
manager: sc.GestureManager = None,
configure_model: Callable = None):
def _parse_binding(binding_str: str):
keys = binding_str.split(' ')
button = {
'LeftButton': 0,
'RightButton': 1,
'MiddleButton': 2
}.get(keys.pop())
modifiers = 0
for mod_str in keys:
mod_bit = {
'Shift': carb.input.KEYBOARD_MODIFIER_FLAG_SHIFT,
'Ctrl': carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL,
'Alt': carb.input.KEYBOARD_MODIFIER_FLAG_ALT,
'Super': carb.input.KEYBOARD_MODIFIER_FLAG_SUPER,
'Any': 0xffffffff,
}.get(mod_str)
if not mod_bit:
raise RuntimeError(f'Unparseable binding: {binding_str}')
modifiers = modifiers | mod_bit
return (button, modifiers)
if not bindings:
bindings = kDefaultKeyBindings
gestures = []
for gesture, binding in bindings.items():
instantiator = globals().get(gesture)
if not instantiator:
carb.log_warn(f'Gesture "{gesture}" was not found for key-binding: "{binding}"')
continue
button, modifers = _parse_binding(binding)
gestures.append(instantiator(model, configure_model, mouse_button=button, modifiers=modifers, manager=manager))
return gestures
class PanGesture(CameraGestureBase):
def on_mouse_move(self, mouse_moved):
if self.disable_pan:
return
world_speed = self.world_speed
move_speed = self.move_speed
self._accumulate_values('move', mouse_moved[0] * 0.5 * world_speed[0] * move_speed[0],
mouse_moved[1] * 0.5 * world_speed[1] * move_speed[1],
0)
class TumbleGesture(CameraGestureBase):
def on_mouse_move(self, mouse_moved):
if self.disable_tumble:
return
# Mouse moved is [-1,1], so make a full drag scross the viewport a 180 tumble
speed = self.tumble_speed
self._accumulate_values('tumble', mouse_moved[0] * speed[0] * -90,
mouse_moved[1] * speed[1] * 90,
0)
class LookGesture(CameraGestureBase):
def on_mouse_move(self, mouse_moved):
if self.disable_look:
return
# Mouse moved is [-1,1], so make a full drag scross the viewport a 180 look
speed = self.look_speed
self._accumulate_values('look', mouse_moved[0] * speed[0] * -90,
mouse_moved[1] * speed[1] * 90,
0)
class OrthoZoomAperture():
def __init__(self, model: sc.AbstractManipulatorModel, apertures):
self.__values = apertures.copy()
def apply(self, model: sc.AbstractManipulatorModel, distance: float):
# TODO ortho-speed
for i in range(2):
self.__values[i] -= distance * 2
model.set_floats('current_aperture', self.__values)
model._item_changed(model.get_item('current_aperture'))
def dirty_items(self, model: sc.AbstractManipulatorModel):
cur_ap = model.get_item('current_aperture')
if model.get_as_floats('initial_aperture') != model.get_as_floats(cur_ap):
return [cur_ap]
class OrthoZoomProjection():
def __init__(self, model: sc.AbstractManipulatorModel, projection):
self.__projection = projection.copy()
def apply(self, model: sc.AbstractManipulatorModel, distance: float):
# TODO ortho-speed
distance /= 3.0
rml = (2.0 / self.__projection[0])
tmb = (2.0 / self.__projection[5])
aspect = tmb / rml
rpl = rml * -self.__projection[12]
tpb = tmb * self.__projection[13]
rml -= distance
tmb -= distance * aspect
rpl += distance
tpb += distance
self.__projection[0] = 2.0 / rml
self.__projection[5] = 2.0 / tmb
#self.__projection[12] = -rpl / rml
#self.__projection[13] = tpb / tmb
model.set_floats('projection', self.__projection)
# Trigger recomputation of ndc_speed
model._item_changed(model.get_item('projection'))
def dirty_items(self, model: sc.AbstractManipulatorModel):
proj = model.get_item('projection')
return [proj]
if model.get_as_floats('projection') != model.get_as_floats(proj):
return [proj]
class ZoomGesture(CameraGestureBase):
def dirty_items(self, model: sc.AbstractManipulatorModel):
return super().dirty_items(model) if not self.__orth_zoom else self.__orth_zoom.dirty_items(model)
def __setup_ortho_zoom(self):
apertures = self.model.get_as_floats('initial_aperture')
if apertures:
self.__orth_zoom = OrthoZoomAperture(self.model, apertures)
return True
projection = self.model.get_as_floats('projection')
if projection:
self.__orth_zoom = OrthoZoomProjection(self.model, projection)
return True
carb.log_warn("Orthographic zoom needs a projection or aperture")
return False
def on_began(self, *args, **kwargs):
super().on_began(*args, **kwargs)
# Setup an orthographic movement (aperture adjustment) if needed
self.__orth_zoom = False
if self.orthographic:
self.__setup_ortho_zoom()
# self.model.set_ints('adjust_center_of_interest', [1])
# Zoom into center of view or mouse interest
self.__direction = Gf.Vec3d(self.center_of_interest.GetNormalized()) if False else None
def on_mouse_move(self, mouse_moved):
if self.disable_zoom:
return
# Compute length/radius from gesture start
distance = (mouse_moved[0] + mouse_moved[1]) * self.world_speed.GetLength() * 1.41421356
distance *= self.move_speed[2]
if self.__orth_zoom:
self.__orth_zoom.apply(self.model, distance)
return
# Zoom into view-enter or current mouse/world interest
direction = self.__direction if self.__direction else Gf.Vec3d(self.center_of_interest.GetNormalized())
amount = direction * distance
self._accumulate_values('move', amount[0], amount[1], amount[2])
| 7,324 | Python | 36.372449 | 119 | 0.604178 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/tests/test_manipulator_camera.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['TestManipulatorCamera', 'TestFlightMode']
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
from omni.ui import scene as sc
from omni.ui import color as cl
import carb
import omni.kit
import omni.kit.app
import omni.ui as ui
from pxr import Gf
from omni.kit.manipulator.camera.manipulator import CameraManipulatorBase, SceneViewCameraManipulator, adjust_center_of_interest
import omni.kit.ui_test as ui_test
from carb.input import MouseEventType, KeyboardEventType, KeyboardInput
CURRENT_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.manipulator.camera}/data"))
TEST_WIDTH, TEST_HEIGHT = 500, 500
TEST_UI_CENTER = ui_test.Vec2(TEST_WIDTH / 2, TEST_HEIGHT / 2)
def _flatten_matrix(matrix: Gf.Matrix4d):
return [matrix[0][0], matrix[0][1], matrix[0][2], matrix[0][3],
matrix[1][0], matrix[1][1], matrix[1][2], matrix[1][3],
matrix[2][0], matrix[2][1], matrix[2][2], matrix[2][3],
matrix[3][0], matrix[3][1], matrix[3][2], matrix[3][3]]
class SimpleGrid():
def __init__(self, lineCount: float = 100, lineStep: float = 10, thicknes: float = 1, color: ui.color = ui.color(0.25)):
self.__transform = ui.scene.Transform()
with self.__transform:
for i in range(lineCount * 2 + 1):
ui.scene.Line(
((i - lineCount) * lineStep, 0, -lineCount * lineStep),
((i - lineCount) * lineStep, 0, lineCount * lineStep),
color=color, thickness=thicknes,
)
ui.scene.Line(
(-lineCount * lineStep, 0, (i - lineCount) * lineStep),
(lineCount * lineStep, 0, (i - lineCount) * lineStep),
color=color, thickness=thicknes,
)
class SimpleOrigin():
def __init__(self, length: float = 5, thickness: float = 4):
origin = (0, 0, 0)
with ui.scene.Transform():
ui.scene.Line(origin, (length, 0, 0), color=ui.color.red, thickness=thickness)
ui.scene.Line(origin, (0, length, 0), color=ui.color.green, thickness=thickness)
ui.scene.Line(origin, (0, 0, length), color=ui.color.blue, thickness=thickness)
# Create a few scenes with different camera-maniupulators (a general ui.scene manip and one that allows ortho-tumble )
class SimpleScene:
def __init__(self, ortho: bool = False, custom: bool = False, *args, **kwargs):
self.__scene_view = ui.scene.SceneView(*args, **kwargs)
if ortho:
view = [-1, 0, 0, 0, 0, 0, 0.9999999999999998, 0, 0, 0.9999999999999998, 0, 0, 0, 0, -1000, 1]
projection = [0.008, 0, 0, 0, 0, 0.008, 0, 0, 0, 0, -2.000002000002e-06, 0, 0, 0, -1.000002000002, 1]
else:
view = [0.7071067811865476, -0.40557978767263897, 0.5792279653395693, 0, -2.775557561562892e-17, 0.8191520442889919, 0.5735764363510462, 0, -0.7071067811865477, -0.4055797876726389, 0.5792279653395692, 0, 6.838973831690966e-14, -3.996234471857009, -866.0161835150924, 1.0000000000000002]
projection = [4.7602203407949375, 0, 0, 0, 0, 8.483787309173106, 0, 0, 0, 0, -1.000002000002, -1, 0, 0, -2.000002000002, 0]
view = Gf.Matrix4d(*view)
center_of_interest = [0, 0, -view.Transform((0, 0, 0)).GetLength()]
with self.__scene_view.scene:
self.items = [SimpleGrid(), ui.scene.Arc(100, axis=1, wireframe=True), SimpleOrigin()]
with ui.scene.Transform(transform = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1000, 0, 1000, 1]):
self.items.append(ui.scene.Arc(100, axis=1, wireframe=True, color=ui.color.green))
with ui.scene.Transform(transform = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -260, 0, 260, 1]):
self.items.append(ui.scene.Arc(100, axis=1, wireframe=True, color=ui.color.blue))
if custom:
self.items.append(CameraManipulatorBase())
else:
self.items.append(SceneViewCameraManipulator(center_of_interest))
# Push the start values into the CameraManipulator
self.setup_camera_model(self.items[-1].model, view, projection, center_of_interest, ortho)
def setup_camera_model(self, cam_model, view, projection, center_of_interest, ortho):
cam_model.set_floats('transform', _flatten_matrix(view.GetInverse()))
cam_model.set_floats('projection', projection)
cam_model.set_floats('center_of_interest', [0, 0, -view.Transform((0, 0, 0)).GetLength()])
if ortho:
cam_model.set_ints('orthographic', [ortho])
# Setup up the subscription to the CameraModel so changes here get pushed to SceneView
self.model_changed_sub = cam_model.subscribe_item_changed_fn(self.model_changed)
# And push the view and projection into the SceneView.model
cam_model._item_changed(cam_model.get_item('transform'))
cam_model._item_changed(cam_model.get_item('projection'))
def model_changed(self, model, item):
if item == model.get_item('transform'):
transform = Gf.Matrix4d(*model.get_as_floats(item))
# Signal that this this is the final change block, adjust our center-of-interest then
interaction_ended = model.get_as_ints('interaction_ended')
if interaction_ended and interaction_ended[0]:
transform = Gf.Matrix4d(*model.get_as_floats(item))
# Adjust the center-of-interest if requested (zoom out in perspective does this)
initial_transform = Gf.Matrix4d(*model.get_as_floats('initial_transform'))
coi_start, coi_end = adjust_center_of_interest(model, initial_transform, transform)
if coi_end:
model.set_floats('center_of_interest', [coi_end[0], coi_end[1], coi_end[2]])
# Push the start values into the SceneView
self.__scene_view.model.set_floats('view', _flatten_matrix(transform.GetInverse()))
elif item == model.get_item('projection'):
self.__scene_view.model.set_floats('projection', model.get_as_floats('projection'))
@property
def scene(self):
return self.__scene_view.scene
@property
def model(self):
return self.__scene_view.model
async def wait_human_delay(delay=1):
await ui_test.human_delay(delay)
class TestManipulatorCamera(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests")
# After running each test
async def tearDown(self):
self._golden_img_dir = None
await super().tearDown()
async def create_test_view(self, name: str, ortho: bool = False, custom: bool = False):
window = await self.create_test_window(width=TEST_WIDTH, height=TEST_HEIGHT, block_devices=False)
with window.frame:
scene_view = SimpleScene(ortho, custom)
return (window, scene_view)
async def _test_perspective_camera(self):
objects = await self.create_test_view('Perspective')
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name='test_perspective_camera.png')
async def _test_orthographic_camera(self):
objects = await self.create_test_view('Orthographic', True)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name='test_orthographic_camera.png')
async def _test_custom_camera(self):
objects = await self.create_test_view('Custom Orthographic', True, True)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name='test_custom_camera.png')
async def _test_mouse_across_screen(self, mouse_down, mouse_up):
objects = await self.create_test_view('WASD Movement')
mouse_begin = ui_test.Vec2(0, TEST_UI_CENTER.y)
mouse_end = ui_test.Vec2(TEST_WIDTH , TEST_UI_CENTER.y)
await ui_test.input.emulate_mouse(MouseEventType.MOVE, mouse_begin)
await wait_human_delay()
try:
await ui_test.input.emulate_mouse(mouse_down, mouse_begin)
await ui_test.input.emulate_mouse_slow_move(mouse_begin, mouse_end)
await wait_human_delay()
finally:
await ui_test.input.emulate_mouse(mouse_up, mouse_end)
await wait_human_delay()
return objects
async def test_pan_across_screen(self):
"""Test pan across X is a full move across NDC by default"""
objects = await self._test_mouse_across_screen(MouseEventType.MIDDLE_BUTTON_DOWN, MouseEventType.MIDDLE_BUTTON_UP)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name='test_pan_across_screen.png')
async def test_look_across_screen(self):
"""Test look rotation across X is 180 degrees by default"""
objects = await self._test_mouse_across_screen(MouseEventType.RIGHT_BUTTON_DOWN, MouseEventType.RIGHT_BUTTON_UP)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name='test_look_across_screen.png')
class TestFlightMode(OmniUiTest):
async def create_test_view(self, name: str, custom=False, ortho: bool = False):
window = await self.create_test_window(width=TEST_WIDTH, height=TEST_HEIGHT, block_devices=False)
with window.frame:
simple_scene = SimpleScene()
return (window, simple_scene)
def get_translation(self, model):
matrix = model.view
return (matrix[12], matrix[13], matrix[14])
async def do_key_press(self, key: KeyboardInput, operation = None):
try:
await ui_test.input.emulate_keyboard(KeyboardEventType.KEY_PRESS, key)
await wait_human_delay()
if operation:
operation()
finally:
await ui_test.input.emulate_keyboard(KeyboardEventType.KEY_RELEASE, key)
await wait_human_delay()
async def test_movement(self):
"""Test flight movement via WASD keyboard."""
window, simple_scene = await self.create_test_view('WASD Movement')
model = simple_scene.model
await ui_test.input.emulate_mouse(MouseEventType.MOVE, TEST_UI_CENTER)
await wait_human_delay()
start_pos = self.get_translation(model)
try:
await ui_test.input.emulate_mouse(MouseEventType.RIGHT_BUTTON_DOWN, TEST_UI_CENTER)
await wait_human_delay()
await self.do_key_press(KeyboardInput.W)
after_w = self.get_translation(model)
# W should have moved Z forward
self.assertAlmostEqual(after_w[0], start_pos[0], places=5)
self.assertAlmostEqual(after_w[1], start_pos[1], places=5)
self.assertTrue(after_w[2] > start_pos[2])
await self.do_key_press(KeyboardInput.A)
after_wa = self.get_translation(model)
# A should have moved X left
self.assertTrue(after_wa[0] > after_w[0])
self.assertAlmostEqual(after_wa[1], after_w[1], places=5)
self.assertAlmostEqual(after_wa[2], after_w[2], places=5)
await self.do_key_press(KeyboardInput.S)
after_was = self.get_translation(model)
# S should have moved Z back
self.assertAlmostEqual(after_was[0], after_wa[0], places=5)
self.assertAlmostEqual(after_was[1], after_wa[1], places=5)
self.assertTrue(after_was[2] < after_wa[2])
await self.do_key_press(KeyboardInput.D)
after_wasd = self.get_translation(model)
# D should have moved X right
self.assertTrue(after_wasd[0] < after_was[0])
self.assertAlmostEqual(after_wasd[1], after_was[1], places=5)
self.assertAlmostEqual(after_wasd[2], after_was[2], places=5)
# Test disabling flight-mode in the model would stop keyboard from doing anything
before_wasd = self.get_translation(model)
simple_scene.items[-1].model.set_ints('disable_fly', [1])
await self.do_key_press(KeyboardInput.W)
await self.do_key_press(KeyboardInput.A)
await self.do_key_press(KeyboardInput.S)
await self.do_key_press(KeyboardInput.D)
await wait_human_delay()
after_wasd = self.get_translation(model)
simple_scene.items[-1].model.set_ints('disable_fly', [0])
self.assertTrue(Gf.IsClose(before_wasd, after_wasd, 1e-5))
finally:
await ui_test.input.emulate_mouse(MouseEventType.RIGHT_BUTTON_UP)
await wait_human_delay()
async def _test_speed_modifier(self, value_a, value_b):
vel_key = '/persistent/app/viewport/camMoveVelocity'
mod_amount_key = '/exts/omni.kit.manipulator.camera/flightMode/keyModifierAmount'
settings = carb.settings.get_settings()
window, simple_scene = await self.create_test_view('WASD Movement')
model = simple_scene.model
settings.set(vel_key, 5)
await ui_test.input.emulate_mouse(MouseEventType.MOVE, TEST_UI_CENTER)
await wait_human_delay()
def compare_velocity(velocity):
vel_value = settings.get(vel_key)
self.assertEqual(vel_value, velocity)
try:
compare_velocity(5)
await ui_test.input.emulate_mouse(MouseEventType.RIGHT_BUTTON_DOWN, TEST_UI_CENTER)
# By default Shift should double speed
await self.do_key_press(KeyboardInput.LEFT_SHIFT, lambda: compare_velocity(value_a))
# By default Shift should halve speed
await self.do_key_press(KeyboardInput.LEFT_CONTROL, lambda: compare_velocity(value_b))
await ui_test.input.emulate_mouse(MouseEventType.RIGHT_BUTTON_UP)
await wait_human_delay()
compare_velocity(5)
finally:
settings.set(vel_key, 5)
settings.set(mod_amount_key, 2)
await ui_test.input.emulate_mouse(MouseEventType.RIGHT_BUTTON_UP)
await wait_human_delay()
async def test_speed_modifier_a(self):
"""Test default flight speed adjustement: 2x"""
await self._test_speed_modifier(10, 2.5)
async def test_speed_modifier_b(self):
"""Test custom flight speed adjustement: 4x"""
carb.settings.get_settings().set('/exts/omni.kit.manipulator.camera/flightMode/keyModifierAmount', 4)
await self._test_speed_modifier(20, 1.25)
async def test_speed_modifier_c(self):
"""Test custom flight speed adjustement: 0x"""
# Test when set to 0
carb.settings.get_settings().set('/exts/omni.kit.manipulator.camera/flightMode/keyModifierAmount', 0)
await self._test_speed_modifier(5, 5)
| 15,278 | Python | 45.440729 | 299 | 0.63994 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/tests/test_manipulator_usd.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ['TestManipulatorUSDCamera']
from omni.kit.manipulator.camera.usd_camera_manipulator import UsdCameraManipulator
from omni.kit.manipulator.camera.model import CameraManipulatorModel, _flatten_matrix
import omni.usd
import omni.kit.test
import carb.settings
from pxr import Gf, Sdf, UsdGeom
from pathlib import Path
from typing import List, Sequence
import sys
import unittest
TESTS_PATH = Path(carb.tokens.get_tokens_interface().resolve("${omni.kit.manipulator.camera}/data")).absolute().resolve()
USD_FILES = TESTS_PATH.joinpath("tests", "usd")
class TestManipulatorUSDCamera(omni.kit.test.AsyncTestCase):
# Before running each test
async def setUp(self):
await omni.usd.get_context().new_stage_async()
self.stage = omni.usd.get_context().get_stage()
super().setUp()
# After running each test
async def tearDown(self):
super().tearDown()
def __reset_initial_xf(self, usd_manip, initial_transform_item, prim):
# Reset the initial transform to the current transform
matrix = omni.usd.get_world_transform_matrix(prim)
usd_manip.model.set_floats(initial_transform_item, _flatten_matrix(matrix))
# This synthesizes the start of a new event
usd_manip._set_context('', prim.GetPath())
def __setup_usdmanip_tumble_test(self, prim_path: Sdf.Path):
usd_manip = UsdCameraManipulator(prim_path=prim_path)
usd_manip.model = CameraManipulatorModel()
usd_manip._on_began(usd_manip.model)
cam_prim = self.stage.GetPrimAtPath(prim_path)
self.assertTrue(bool(cam_prim))
initial_transform_item = usd_manip.model.get_item('initial_transform')
tumble_item = usd_manip.model.get_item('tumble')
transform_item = usd_manip.model.get_item('transform')
self.__reset_initial_xf(usd_manip, initial_transform_item, cam_prim)
usd_manip.model.set_floats(transform_item, _flatten_matrix(Gf.Matrix4d(1)))
usd_manip.on_model_updated(transform_item)
return (usd_manip, cam_prim, initial_transform_item, tumble_item)
async def __test_tumble_camera(self, prim_path: Sdf.Path, rotations: List[Sequence[float]], epsilon: float = 1.0e-5):
(usd_manip, cam_prim,
initial_transform_item, tumble_item) = self.__setup_usdmanip_tumble_test(prim_path)
rotateYXZ = cam_prim.GetAttribute('xformOp:rotateYXZ')
self.assertIsNotNone(rotateYXZ)
cur_rot = Gf.Vec3d(rotateYXZ.Get())
self.assertTrue(Gf.IsClose(cur_rot, Gf.Vec3d(0, 0, 0), epsilon))
is_linux = sys.platform.startswith('linux')
for index, rotation in enumerate(rotations):
usd_manip.model.set_floats(tumble_item, [-90, 0, 0])
usd_manip.model._item_changed(tumble_item)
self.__reset_initial_xf(usd_manip, initial_transform_item, cam_prim)
cur_rot = Gf.Vec3d(rotateYXZ.Get())
is_equal = Gf.IsClose(cur_rot, Gf.Vec3d(rotation), epsilon)
if is_equal:
continue
# Linux and Windows are returning different results for some rotations that are essentially equivalent
is_equal = True
for current, expected in zip(cur_rot, rotation):
if not Gf.IsClose(current, expected, epsilon):
expected = abs(expected)
is_equal = (expected == 180) or (expected == 360)
if not is_equal:
break
self.assertTrue(is_equal,
msg=f"Rotation values differ: current: {cur_rot}, expected: {rotation}")
async def __test_camera_YXZ_edit(self, rotations: List[Sequence[float]]):
camera = UsdGeom.Camera.Define(self.stage, '/Camera')
cam_prim = camera.GetPrim()
cam_prim.CreateAttribute('omni:kit:centerOfInterest', Sdf.ValueTypeNames.Vector3d,
True, Sdf.VariabilityUniform).Set(Gf.Vec3d(0, 0, -10))
await self.__test_tumble_camera(cam_prim.GetPath(), rotations)
async def test_camera_rotate(self):
'''Test rotation values in USD (with controllerUseSRT set to False)'''
await self.__test_camera_YXZ_edit([
(0, -90, 0),
(0, 180, 0),
(0, 90, 0),
(0, 0, 0)
])
async def test_camera_rotate_SRT(self):
'''Test rotation accumulation in USD with controllerUseSRT set to True'''
settings = carb.settings.get_settings()
try:
settings.set('/persistent/app/camera/controllerUseSRT', True)
await self.__test_camera_YXZ_edit([
(0, -90, 0),
(0, -180, 0),
(0, -270, 0),
(0, -360, 0)
])
finally:
settings.destroy_item('/persistent/app/camera/controllerUseSRT')
async def test_camera_yup_in_zup(self):
'''Test Viewport rotation of a camera from a y-up layer, referenced in a z-up stage'''
await omni.usd.get_context().open_stage_async(str(USD_FILES.joinpath('yup_in_zup.usda')))
self.stage = omni.usd.get_context().get_stage()
await self.__test_tumble_camera(Sdf.Path('/World/yup_ref/Camera'),
[
(0, -90, 0),
(0, 180, 0),
(0, 90, 0),
(0, 0, 0)
]
)
async def test_camera_zup_in_yup(self):
'''Test Viewport rotation of a camera from a z-up layer, referenced in a y-up stage'''
await omni.usd.get_context().open_stage_async(str(USD_FILES.joinpath('zup_in_yup.usda')))
self.stage = omni.usd.get_context().get_stage()
await self.__test_tumble_camera(Sdf.Path('/World/zup_ref/Camera'),
[
(0, 0, -90),
(0, 0, 180),
(0, 0, 90),
(0, 0, 0)
]
)
| 6,352 | Python | 38.216049 | 121 | 0.615712 |
omniverse-code/kit/exts/omni.kit.manipulator.camera/omni/kit/manipulator/camera/tests/test_viewport_manipulator.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ['TestViewportCamera']
import omni.kit.app
import omni.kit.ui_test as ui_test
from carb.input import MouseEventType, KeyboardEventType, KeyboardInput
from pxr import Gf, Sdf, UsdGeom
TEST_GUTTER = 10
TEST_WIDTH, TEST_HEIGHT = 500, 500
TEST_UI_CENTER = ui_test.Vec2(TEST_WIDTH / 2, TEST_HEIGHT / 2)
TEST_UI_LEFT = ui_test.Vec2(TEST_GUTTER, TEST_UI_CENTER.y)
TEST_UI_RIGHT = ui_test.Vec2(TEST_WIDTH - TEST_GUTTER, TEST_UI_CENTER.y)
TEST_UI_TOP = ui_test.Vec2(TEST_UI_CENTER.x, TEST_GUTTER)
TEST_UI_BOTTOM = ui_test.Vec2(TEST_UI_CENTER.x, TEST_HEIGHT - TEST_GUTTER)
class TestViewportCamera(omni.kit.test.AsyncTestCase):
# Before running each test
async def setUp(self):
from omni.kit.viewport.utility import get_active_viewport
self.viewport = get_active_viewport()
await self.viewport.usd_context.new_stage_async()
self.stage = self.viewport.stage
self.camera = UsdGeom.Xformable(self.stage.GetPrimAtPath(self.viewport.camera_path))
# Disable locking to render results, as there are no render-results
self.viewport.lock_to_render_result = False
super().setUp()
await self.wait_n_updates()
# After running each test
async def tearDown(self):
super().tearDown()
async def wait_n_updates(self, n_frames: int = 3):
app = omni.kit.app.get_app()
for _ in range(n_frames):
await app.next_update_async()
async def __do_mouse_interaction(self,
mouse_down: MouseEventType,
start: ui_test.Vec2,
end: ui_test.Vec2,
mouse_up: MouseEventType,
modifier: KeyboardInput | None = None):
if modifier:
await ui_test.input.emulate_keyboard(KeyboardEventType.KEY_PRESS, modifier)
await ui_test.human_delay()
else:
await self.wait_n_updates(10)
await ui_test.input.emulate_mouse(MouseEventType.MOVE, start)
await ui_test.input.emulate_mouse(mouse_down, start)
await ui_test.input.emulate_mouse_slow_move(start, end)
await ui_test.input.emulate_mouse(mouse_up, end)
if modifier:
await ui_test.input.emulate_keyboard(KeyboardEventType.KEY_RELEASE, modifier)
await ui_test.human_delay()
else:
await self.wait_n_updates()
def assertIsClose(self, a, b):
self.assertTrue(Gf.IsClose(a, b, 0.1))
def assertRotationIsClose(self, a, b):
self.assertTrue(Gf.IsClose(a.GetReal(), b.GetReal(), 0.1))
self.assertTrue(Gf.IsClose(a.GetImaginary(), b.GetImaginary(), 0.1))
@property
def camera_position(self):
return self.camera.GetLocalTransformation(self.viewport.time).ExtractTranslation()
@property
def camera_rotation(self):
return self.camera.GetLocalTransformation(self.viewport.time).ExtractRotation().GetQuaternion()
async def test_viewport_scroll(self, is_locked: bool = False):
"""Test scrollwheel with a Viewport"""
test_pos = [
Gf.Vec3d(500, 500, 500),
Gf.Vec3d(1007.76, 1007.76, 1007.76),
Gf.Vec3d(555.97, 555.97, 555.97),
]
if is_locked:
test_pos = [test_pos[0]] * len(test_pos)
await ui_test.input.emulate_mouse_move_and_click(TEST_UI_CENTER)
self.assertIsClose(self.camera_position, test_pos[0])
await ui_test.input.emulate_mouse_scroll(ui_test.Vec2(0, -2500))
await self.wait_n_updates(100)
self.assertIsClose(self.camera_position, test_pos[1])
await ui_test.input.emulate_mouse_scroll(ui_test.Vec2(0, 1000))
await self.wait_n_updates(100)
self.assertIsClose(self.camera_position, test_pos[2])
async def test_viewport_pan(self, is_locked: bool = False):
"""Test panning across a Viewport"""
test_pos = [
Gf.Vec3d(500, 500, 500),
Gf.Vec3d(1189.86, 500, -189.86),
Gf.Vec3d(699.14, 101.7, 699.14),
]
if is_locked:
test_pos = [test_pos[0]] * len(test_pos)
self.assertIsClose(self.camera_position, test_pos[0])
await self.__do_mouse_interaction(MouseEventType.MIDDLE_BUTTON_DOWN,
TEST_UI_RIGHT, TEST_UI_LEFT,
MouseEventType.MIDDLE_BUTTON_UP)
self.assertIsClose(self.camera_position, test_pos[1])
await self.__do_mouse_interaction(MouseEventType.MIDDLE_BUTTON_DOWN,
TEST_UI_LEFT, TEST_UI_RIGHT,
MouseEventType.MIDDLE_BUTTON_UP)
self.assertIsClose(self.camera_position, test_pos[0])
await self.__do_mouse_interaction(MouseEventType.MIDDLE_BUTTON_DOWN,
TEST_UI_CENTER, TEST_UI_TOP,
MouseEventType.MIDDLE_BUTTON_UP)
self.assertIsClose(self.camera_position, test_pos[2])
await self.__do_mouse_interaction(MouseEventType.MIDDLE_BUTTON_DOWN,
TEST_UI_CENTER, TEST_UI_BOTTOM,
MouseEventType.MIDDLE_BUTTON_UP)
self.assertIsClose(self.camera_position, test_pos[0])
async def test_viewport_look(self, is_locked: bool = False):
"""Test panning across a Viewport"""
test_rot = [
Gf.Quaternion(0.88, Gf.Vec3d(-0.27, 0.36, 0.11)),
Gf.Quaternion(-0.33, Gf.Vec3d(0.10, 0.89, 0.28)),
Gf.Quaternion(0.86, Gf.Vec3d(0.33, 0.35, -0.13)),
]
if is_locked:
test_rot = [test_rot[0]] * len(test_rot)
self.assertRotationIsClose(self.camera_rotation, test_rot[0])
await self.__do_mouse_interaction(MouseEventType.RIGHT_BUTTON_DOWN,
TEST_UI_RIGHT, TEST_UI_LEFT,
MouseEventType.RIGHT_BUTTON_UP)
self.assertRotationIsClose(self.camera_rotation, test_rot[1])
await self.__do_mouse_interaction(MouseEventType.RIGHT_BUTTON_DOWN,
TEST_UI_LEFT, TEST_UI_RIGHT,
MouseEventType.RIGHT_BUTTON_UP)
self.assertRotationIsClose(self.camera_rotation, test_rot[0])
await self.__do_mouse_interaction(MouseEventType.RIGHT_BUTTON_DOWN,
TEST_UI_CENTER, TEST_UI_TOP,
MouseEventType.RIGHT_BUTTON_UP)
self.assertRotationIsClose(self.camera_rotation, test_rot[2])
await self.__do_mouse_interaction(MouseEventType.RIGHT_BUTTON_DOWN,
TEST_UI_CENTER, TEST_UI_BOTTOM,
MouseEventType.RIGHT_BUTTON_UP)
self.assertRotationIsClose(self.camera_rotation, test_rot[0])
async def __test_viewport_orbit_modifer_not_working(self, is_locked: bool = False):
"""Test orbit across a Viewport"""
test_rot = [
Gf.Quaternion(0.88, Gf.Vec3d(-0.27, 0.36, 0.11)),
Gf.Quaternion(-0.33, Gf.Vec3d(0.10, 0.89, 0.28)),
Gf.Quaternion(0.86, Gf.Vec3d(0.33, 0.35, -0.13)),
]
if is_locked:
test_rot = [test_rot[0]] * len(test_rot)
await ui_test.input.emulate_mouse_move_and_click(TEST_UI_CENTER)
self.assertRotationIsClose(self.camera_rotation, test_rot[0])
await self.__do_mouse_interaction(MouseEventType.LEFT_BUTTON_DOWN,
TEST_UI_RIGHT, TEST_UI_LEFT,
MouseEventType.LEFT_BUTTON_UP,
KeyboardInput.LEFT_ALT)
self.assertRotationIsClose(self.camera_rotation, test_rot[1])
await self.__do_mouse_interaction(MouseEventType.LEFT_BUTTON_DOWN,
TEST_UI_LEFT, TEST_UI_RIGHT,
MouseEventType.LEFT_BUTTON_UP,
KeyboardInput.LEFT_ALT)
self.assertRotationIsClose(self.camera_rotation, test_rot[0])
await self.__do_mouse_interaction(MouseEventType.LEFT_BUTTON_DOWN,
TEST_UI_CENTER, TEST_UI_TOP,
MouseEventType.LEFT_BUTTON_UP,
KeyboardInput.LEFT_ALT)
self.assertRotationIsClose(self.camera_rotation, test_rot[2])
await self.__do_mouse_interaction(MouseEventType.LEFT_BUTTON_DOWN,
TEST_UI_CENTER, TEST_UI_BOTTOM,
MouseEventType.LEFT_BUTTON_UP,
KeyboardInput.LEFT_ALT)
self.assertRotationIsClose(self.camera_rotation, test_rot[0])
async def test_viewport_lock(self):
"""Test the lock attribute blocks navigation"""
self.camera.GetPrim().CreateAttribute("omni:kit:cameraLock", Sdf.ValueTypeNames.Bool, True).Set(True)
await self.test_viewport_pan(is_locked=True)
await self.test_viewport_look(is_locked=True)
await self.test_viewport_scroll(is_locked=True)
| 9,868 | Python | 44.270642 | 109 | 0.582286 |
omniverse-code/kit/exts/omni.kit.window.tests/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "0.1.0"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarily for displaying extension info in UI
title = "Kit Tests Window"
description="Window to list/run all found python tests."
# URL of the extension source repository.
repository = ""
# One of categories for UI.
category = "Internal"
# Keywords for the extension
keywords = ["kit"]
# https://keepachangelog.com/en/1.0.0/
changelog="docs/CHANGELOG.md"
[dependencies]
"omni.ui" = {}
"omni.kit.test" = {}
"omni.kit.commands" = {}
[[python.module]]
name = "omni.kit.window.tests"
[[test]]
args = ["--/exts/omni.kit.window.tests/openWindow=1"]
stdoutFailPatterns.exclude = []
waiver = "Old UI, hard to test" # This window works well, but really needs an update on omni.ui. That will enable using ui_test to test.
[settings]
# Open window by default
exts."omni.kit.window.tests".openWindow = false
| 1,028 | TOML | 24.09756 | 136 | 0.719844 |
omniverse-code/kit/exts/omni.kit.window.tests/omni/kit/window/_test_runner_window.py | """Implementation of the manager of the Test Runner window.
Exports only TestRunnerWindow: The object managing the window, a singleton. Instatiate it to create the window.
Limitations:
- When tests are running and extensions are disabled then enabled as part of it any tests owned by the disabled
extensions are removed and not restored.
Toolbar Interactions - what happens when each control on the toolbar is used:
Run Selected: Gather the list of all selected tests and run them one at a time until completion (disabled when
no tests exist)
Select All: Add all tests to the selection list (disabled when all tests are currently selected)
Deselect All: Remove all tests from the selection list (disabled when no tests are currently selected)
Filter: Text that full tests names must match before being displayed
Load Tests...: Reload the set of available tests from one of the plug-in options
Properties: Display the settings in a separate window
Note that all tests displayed must come from an enabled extension. To add tests on currently disabled extensions you
would just enable the extension and the test list will be repopulated from the new set of enabled extensions. Similarly
if you disable an extension its tests will be removed from the list.
Individual Test Interactions - what happens when each per-test control is used:
Checkbox: Adds or removes the test from the selection list
Run: Run the one test and modify its icon to indicate test state
Soak: Run the one test 1,000 times and modify its icon to indicate test state
Open: Open the source file of the test script for the test
(Final icon is updated to depict the state of the test - not run, running, successful, failed)
TODO: Fix the text file processing to show potential missing extensions
TODO: Add in editing of the user settings in the window
# --------------------------------------------------------------------------------------------------------------
# def _edit_filter_settings(self):
# # Emit the UI commands required to edit the filters defined in the user settings
# from carb.settings import get_settings
# include_tests = get_settings().get("/exts/omni.kit.test/includeTests")
# exclude_tests = get_settings().get("/exts/omni.kit.test/excludeTests")
"""
from __future__ import annotations
import asyncio
from contextlib import suppress
from enum import auto, Enum
import fnmatch
from functools import partial
import logging
from pathlib import Path
import sys
import unittest
import carb
import carb.settings
import omni.ext
import omni.kit.test
import omni.kit.commands
import omni.kit.app
import omni.kit.ui
from omni.kit.test import TestRunStatus
from omni.kit.test import TestPopulator
from omni.kit.test import TestPopulateAll
from omni.kit.test import TestPopulateDisabled
from omni.kit.test import DEFAULT_POPULATOR_NAME
from omni.kit.window.properties import TestingPropertiesWindow
import omni.ui as ui
__all__ = ["TestRunnerWindow"]
# Size constants
_BUTTON_HEIGHT = 24
# ==============================================================================================================
# Local logger for dumping debug information about the test runner window operation.
# By default it is off but it can be enabled in the extension setup.
_LOG = logging.getLogger("test_runner_window")
# ==============================================================================================================
class _TestUiEntry:
"""UI Data for a single test in the test runner"""
def __init__(self, test: unittest.TestCase, file_path: str):
"""Initialize the entry with the given test"""
self.test: unittest.TestCase = test # Test this entry manages
self.checkbox: ui.Checkbox = None # Selection checkbox for this test
self.sub_checked: ui.Subscription = None # Subscription to the checkbox change
self.label_stack: ui.HStack = None # Container stack for the test module and name
self.run_button: ui.Button = None # Button for running the test
self.soak_button: ui.Button = None # Button for running the test 1000 times
self.open_button: ui.Button = None # Button for opening the file containing the test
self.file_path: Path = file_path # Path to the file containing the test
self.status: TestRunStatus = TestRunStatus.UNKNOWN # Current test status
self.status_label: ui.Label = None # Icon label indicating the test status
def destroy(self):
"""Destroy the test entry; mostly to avoid leaking caused by dangling callbacks"""
with suppress(AttributeError):
self.sub_checked = None
self.checkbox = None
with suppress(AttributeError):
self.run_button.set_clicked_fn(None)
self.run_button = None
with suppress(AttributeError):
self.soak_button.set_clicked_fn(None)
self.soak_button = None
with suppress(AttributeError):
self.open_button.set_clicked_fn(None)
self.open_button = None
def __del__(self):
"""Ensure the destroy is always called - it's safe to call it multiple times"""
self.destroy()
# ==============================================================================================================
class _Buttons(Enum):
"""Index for all of the buttons created in the toolbar"""
RUN = auto() # Run all selected tests
SELECT_ALL = auto() # Select every listed test
DESELECT_ALL = auto() # Deselect every listed test
PROPERTIES = auto() # Open the properties window
LOAD_MENU = auto() # Open the menu for loading a test list
# ==============================================================================================================
class _TestUiPopulator:
"""Base class for the objects used to populate the initial list of tests, before filtering."""
def __init__(self, populator: TestPopulator):
"""Set up the populator with the important information it needs for getting tests from some location
Args:
name: Name of the populator, which can be used for a menu
description: Verbose description of the populator, which can be used for the tooltip of the menu item
doing_what: Parameter to the descriptive waiting sentence "Rebuilding after {doing_what}..."
source: Source type this populator implements
"""
self.populator = populator
self._cached_tests: list[_TestUiEntry] = []
# --------------------------------------------------------------------------------------------------------------
@property
def name(self) -> str:
"""The name of the populator"""
return self.populator.name
@property
def description(self) -> str:
"""The description of the populator"""
return self.populator.description
@property
def tests(self) -> list[_TestUiEntry]:
"""The list of test UI entries gleaned from the raw test list supplied by the populator implementation"""
if not self._cached_tests:
_LOG.info("Translating %d unit tests into a _TestUiEntry list", len(self.populator.tests))
self._cached_tests = {}
for test in self.populator.tests:
try:
file_path = sys.modules[test.__module__].__file__
except KeyError:
# if the module is not enabled the test does not belong in the list
continue
entry = _TestUiEntry(test, file_path)
self._cached_tests[test.id()] = entry
return self._cached_tests
# --------------------------------------------------------------------------------------------------------------
def clear(self):
"""Remove the cache so that it can be rebuilt on demand, usually if the contents might have changed"""
self._cached_tests = {}
# --------------------------------------------------------------------------------------------------------------
def destroy(self):
"""Opportunity to clean up any allocated resources"""
self._cached_tests = {}
self.populator.destroy()
# --------------------------------------------------------------------------------------------------------------
def get_tests(self, call_when_done: callable):
"""Main method for retrieving the list of tests that the populator provides.
When the tests are available invoke the callback with the test list.
call_when_done(_TestUiPopulator, canceled: bool)
"""
def __create_cache(canceled: bool = False):
call_when_done(self, canceled)
if not self._cached_tests:
self.populator.get_tests(__create_cache)
else:
call_when_done(self)
# ==============================================================================================================
class TestRunnerWindow:
"""Managers the window containing the test runner
Members:
_buttons: Dictionary of _Buttons:ui.Button for all of the toolbar buttons
_change_sub: Subscription to the extension list change event
_count: Temporary variable to count number of iterations during test soak
_filter_begin_edit_sub: Subscription to the start of editing the filter text field
_filter_end_edit_sub: Subscription to the end of editing the filter text field
_filter_hint: Label widget holding the overlay text for the filter text field
_filter_regex: Expression on which to filter the list of source tests
_filter: StringField widget holding the filter text
_is_running_tests: Are the selected tests currently running?
_load_menu: UI Widget containing the menu used for loading the test list
_properties_window: The temporary dialog that displays the test running properties set by the user
_refresh_task: Async task to refresh the test status values as they are completed
_status_label: Text to show in the label in the toolbar that shows test counts
_test_frame: UI Widget encompassing the frame containing the list of tests to run
_test_list_source_rc: RadioCollection containing the test source choices
_test_populators: Dictionary of name:_TestUiPopulator used to populate the full list of tests in the window
_tests: Dictionary of (ID, Checkbox) corresponding to all visible tests
_tests_selected: Number of tests in the dictionary currently selected. This is maintained on the fly to avoid
an O(N^2) update problem when monitoring checkbox changes and updating the SelectAll buttons
_toolbar_frame: UI Widget encompassing the set of tools at the top of the window
_ui_status_label: UI Widget containing the label displaying test runner status
_window: UI Widget of the toolbar window
"""
# Location of the window in the larger UI element path space
WINDOW_NAME = "Test Runner"
MENU_PATH = f"Window/{WINDOW_NAME}"
_POPULATORS = [TestPopulateAll(), TestPopulateDisabled()]
WINDOW_MANAGER = None
# --------------------------------------------------------------------------------------------------------------
# API for adding and removing custom populators of the test list
@classmethod
def add_populator(cls, new_populator: TestPopulator):
"""Adds the new populator to the available list, raising ValueError if there already is one with that name"""
if new_populator in cls._POPULATORS:
raise ValueError(f"Tried to add the same populator twice '{new_populator.name}'")
cls._POPULATORS.append(new_populator)
# Updating the window allows dynamic adding and removal of populator types
if cls.WINDOW_MANAGER is not None:
cls.WINDOW_MANAGER._test_populators[new_populator.name] = _TestUiPopulator(new_populator) # noqa: PLW0212
cls.WINDOW_MANAGER._toolbar_frame.rebuild() # noqa: PLW0212
@classmethod
def remove_populator(cls, populator_to_remove: str):
"""Removes the populator with the given name, raising KeyError if it does not exist"""
to_remove = None
for populator in cls._POPULATORS:
if populator.name == populator_to_remove:
to_remove = populator
break
if to_remove is None:
raise KeyError(f"Trying to remove populator named {populator_to_remove} before adding it")
# Updating the window allows dynamic adding and removal of populator types
if cls.WINDOW_MANAGER is not None:
del cls.WINDOW_MANAGER._test_populators[populator_to_remove] # pylint: disable=protected-access
cls.WINDOW_MANAGER._toolbar_frame.rebuild() # pylint: disable=protected-access
cls._POPULATORS.remove(to_remove)
def __init__(self, start_open: bool):
"""Set up the window and open it if the setting to always open it is enabled"""
TestRunnerWindow.WINDOW_MANAGER = self
self._buttons: dict[_Buttons, ui.Button] = {}
self._change_sub: carb.Subscription = None
self._count: int = 0
self._filter_begin_edit_sub: carb.Subscription = None
self._filter_end_edit_sub: carb.Subscription = None
self._filter_hint: ui.Label = None
self._filter_regex: str = ""
self._filter: ui.StringField = None
self._is_running_tests: bool = False
self._load_menu: ui.Menu = None
self._test_file_path: Path = None
self._properties_window: TestingPropertiesWindow = None
self._refresh_task: asyncio.Task = None
self._test_frame: ui.ScrollingFrame = None
self._status_label: str = "Checking for tests..."
self._test_list_source_rc: ui.RadioCollection = None
self._tests: dict[str, ui.CheckBox] = {}
self._tests_selected: int = 0
self._test_populators = {
populator.name: _TestUiPopulator(populator) for populator in self._POPULATORS
}
self._test_populator: TestPopulator = None
self._toolbar_frame: ui.Frame = None
self._ui_status_label: ui.Label = None
_LOG.info("Initializing the main window")
manager = omni.kit.app.get_app().get_extension_manager()
self._change_sub = manager.get_change_event_stream().create_subscription_to_pop(
self.on_extensions_changed, name="test_runner extensions change event"
)
self._window = ui.Window(
self.WINDOW_NAME,
menu_path=self.MENU_PATH,
width=1200,
height=800,
dockPreference=ui.DockPreference.RIGHT_TOP,
visibility_changed_fn=self._visibility_changed,
width_changed_fn=self._width_changed,
)
with self._window.frame:
with ui.VStack():
self._toolbar_frame = ui.Frame(height=_BUTTON_HEIGHT + 4)
self._toolbar_frame.set_build_fn(self._build_toolbar_frame)
with self._toolbar_frame:
self._build_toolbar_frame()
self._test_frame = ui.ScrollingFrame(
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
)
self._test_frame.set_build_fn(self._build_test_frame)
# Populate the initial test list
self._populate_test_entries(self._test_populators[DEFAULT_POPULATOR_NAME])
self._window.visible = start_open
# --------------------------------------------------------------------------------------------------------------
def destroy(self):
"""Detach all subscriptions and destroy the window elements to avoid dangling callbacks and UI elements"""
_LOG.info("Destroying the main window {")
self.WINDOW_MANAGER = None
if self._window is not None:
self._window.visible = False
# Remove the callbacks first
for _button_id, button in self._buttons.items():
button.set_clicked_fn(None)
self._buttons = {}
for populator in self._test_populators.values():
populator.destroy()
self._test_populators = None
# Remove the widget elements before removing the window itself
self._clean_refresh_task()
self._change_sub = None
self._count = 0
self._filter = None
self._filter_begin_edit_sub = None
self._filter_end_edit_sub = None
self._filter_hint = None
self._filter_regex = ""
self._load_menu = None
self._ui_status_label = None
self._status_label = None
self._test_list_source_rc = None
self._test_populator = None
self._tests = {}
self._tests_selected = 0
if self._properties_window is not None:
self._properties_window.destroy()
del self._properties_window
self._properties_window = None
if self._toolbar_frame is not None:
self._toolbar_frame.set_build_fn(None)
del self._toolbar_frame
self._toolbar_frame = None
if self._test_frame is not None:
self._test_frame.set_build_fn(None)
del self._test_frame
self._test_frame = None
if self._window is not None:
self._window.set_visibility_changed_fn(None)
self._window.set_width_changed_fn(None)
self._window.frame.set_build_fn(None)
del self._window
self._window = None
# --------------------------------------------------------------------------------------------------------------
@property
def visible(self) -> bool:
return self._window.visible if self._window is not None else False
@visible.setter
def visible(self, visible: bool):
if self._window is not None:
self._window.visible = visible
elif visible:
raise ValueError("Tried to change visibility after window was destroyed")
def _visibility_changed(self, visible: bool):
"""Update the menu with the visibility state"""
_LOG.info("Window visibility changed to %s", visible)
editor_menu = omni.kit.ui.EditorMenu()
editor_menu.set_value(self.MENU_PATH, visible)
# --------------------------------------------------------------------------------------------------------------
def _width_changed(self, new_width: float):
"""Update the sizing of the test frame when the window size changes"""
_LOG.info("Window width changed to %f", new_width)
if self._test_frame is not None:
self._resize_test_frame(new_width)
# --------------------------------------------------------------------------------------------------------------
def on_extensions_changed(self, *_):
"""Callback executed when the known extensions may have changed."""
# Protect calls to _LOG since if it's this extension being disabled it may not exist
if self._is_running_tests:
if _LOG is not None:
_LOG.info("Extension changes ignored while tests are running as it could be part of the tests")
else:
if _LOG is not None:
_LOG.info("Extensions were changed, tests are rebuilding")
for populator in self._test_populators.values():
populator.clear()
self._refresh_after_tests_complete(load_tests=True, cause="extensions changed")
# --------------------------------------------------------------------------------------------------------------
def _refresh_after_tests_complete(self, load_tests: bool, cause: str, new_populator: TestPopulator = None):
"""Refresh the window information after the tests finish running.
If load_tests is True then reconstruct all of the tests from the current test source selected.
If cause is not empty then place a temporary message in the test pane to indicate a rebuild is happening.
If a new_populator is specified then it will replace the existing one if its population step succeeds,
otherwise the original will remain.
"""
async def _delayed_refresh():
try:
# Busy wait until the tests are done running
slept = 0.0
while self._is_running_tests:
_LOG.debug("....sleep(%f)", slept)
slept += 0.2
await asyncio.sleep(0.2)
# Refresh the test information
_LOG.info("Delayed refresh triggered with load_tests=%s", load_tests)
if cause:
self._ui_status_label.text = f"Rebuilding after {cause}..."
await omni.kit.app.get_app().next_update_async()
if load_tests:
_LOG.info("...repopulating the test list")
self._populate_test_entries(new_populator)
else:
_LOG.info("...rebuilding the test frame")
with self._test_frame:
self._build_test_frame()
except asyncio.CancelledError:
pass
except Exception as error: # pylint: disable=broad-except
carb.log_warn(f"Failed to refresh content of window.tests. Error: '{error}' {type(error)}.")
self._clean_refresh_task()
self._refresh_task = asyncio.ensure_future(_delayed_refresh())
# --------------------------------------------------------------------------------------------------------------
def _update_toolbar_status(self):
"""Update the state of the elements in the toolbar, avoiding a full rebuild when values change"""
filtered_tests = self._filtered_tests()
_LOG.info("Refreshing the toolbar status for %d tests", len(filtered_tests))
any_on = self._tests_selected > 0
any_off = self._tests_selected < len(filtered_tests)
_LOG.info(" RUN=%s, SELECT_ALL=%s, DESELECT_ALL=%s", any_on, any_off, any_on)
self._buttons[_Buttons.RUN].enabled = any_on
self._buttons[_Buttons.SELECT_ALL].enabled = any_off
self._buttons[_Buttons.DESELECT_ALL].enabled = any_on
_LOG.info("Reset status to '%s'", self._status_label)
self._ui_status_label.text = self._status_label
# --------------------------------------------------------------------------------------------------------------
def _build_toolbar_frame(self):
"""Emit the UI commands required to build the toolbar that appears at the top of the window"""
_LOG.info("Rebuilding the toolbar frame")
# Defining the toolbar callbacks at the top of this method because they are so small
def on_run(*_):
_LOG.info("Hit the Run button")
tests = [entry.test for entry in self._tests.values() if entry.checkbox.model.as_bool]
self._run_tests(tests)
def on_select_all(*_):
_LOG.info("Hit the Select All button")
filtered_tests = self._filtered_tests()
for entry in filtered_tests.values():
entry.checkbox.model.set_value(True)
self._tests_selected = len(filtered_tests)
self._update_toolbar_status()
def on_deselect_all(*_):
_LOG.info("Hit the Deselect All button")
filtered_tests = self._filtered_tests()
for entry in filtered_tests.values():
entry.checkbox.model.set_value(False)
self._tests_selected = 0
self._update_toolbar_status()
def _on_filter_begin_edit(model: ui.AbstractValueModel):
self._filter_hint.visible = False
def _on_filter_end_edit(model: ui.AbstractValueModel):
if len(model.get_value_as_string()) == 0:
self._filter_hint.visible = True
self._filter_regex = ""
else:
self._filter_regex = f"*{model.get_value_as_string()}*"
_LOG.info("Reset filter to '%s'", self._filter_regex)
self._refresh_after_tests_complete(load_tests=False, cause="filter changed")
def on_properties(*_):
_LOG.info("Hit the Properties button")
if self._properties_window is None:
self._properties_window = TestingPropertiesWindow()
self._properties_window.show()
# + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
with ui.HStack(height=_BUTTON_HEIGHT + 4, style={"Button.Label:disabled": {"color": 0xFF606060}}):
self._buttons[_Buttons.RUN] = ui.Button(
"Run Selected", clicked_fn=on_run, width=ui.Percent(10), style={"border_radius": 5.0})
self._buttons[_Buttons.SELECT_ALL] = ui.Button(
"Select All", clicked_fn=on_select_all, width=ui.Percent(10), style={"border_radius": 5.0})
self._buttons[_Buttons.DESELECT_ALL] = ui.Button(
"Deselect All", clicked_fn=on_deselect_all, width=ui.Percent(10), style={"border_radius": 5.0})
with ui.ZStack(width=ui.Percent(20)):
ui.Spacer(width=ui.Pixel(10))
# Trick required to give the string field a greyed out "hint" as to what should be typed in it
self._filter = ui.StringField(height=_BUTTON_HEIGHT)
self._filter_hint = ui.Label(
" Filter (*, ?)", alignment=ui.Alignment.LEFT_CENTER, style={"color": 0xFF3F3F3F}
)
if self._filter_regex:
self._filter.model.set_value(self._filter_regex[1:-1])
self._filter_hint.visible = False
self._filter_begin_edit_sub = self._filter.model.subscribe_begin_edit_fn(_on_filter_begin_edit)
self._filter_end_edit_sub = self._filter.model.subscribe_value_changed_fn(_on_filter_end_edit)
with ui.HStack(height=0, width=ui.Percent(20)):
ui.Spacer(width=ui.Pixel(3))
def __on_flag_set(populator):
_LOG.info("Invoking load menu with %s", populator)
self._load_menu = None
self._refresh_after_tests_complete(
load_tests=True,
cause=f"selecting populator '{populator.name}'",
new_populator=populator
)
def __show_load_menu(mouse_x: int, mouse_y: int, mouse_button: int, modifier: int):
_LOG.info("Invoked load menu at %d,%d - B%d/%d", mouse_x, mouse_y, mouse_button, modifier)
widget = self._buttons[_Buttons.LOAD_MENU]
self._load_menu = ui.Menu()
with self._load_menu:
for populator_name in sorted(self._test_populators.keys()):
populator = self._test_populators[populator_name]
ui.MenuItem(
populator.name,
triggered_fn=partial(__on_flag_set, populator),
checkable=True,
checked=(
self._test_populator is not None and (populator.name == self._test_populator.name)
),
)
self._load_menu.show_at(
(int)(widget.screen_position_x),
(int)(widget.screen_position_y + widget.computed_content_height)
)
self._buttons[_Buttons.LOAD_MENU] = ui.Button(
"Load Tests From...",
height=_BUTTON_HEIGHT + 4,
width=0,
mouse_released_fn=__show_load_menu,
style={"border_radius": 5.0},
)
with ui.HStack(width=ui.Percent(10)):
self._buttons[_Buttons.PROPERTIES] = ui.Button(
"Properties",
clicked_fn=on_properties,
style={"border_radius": 5.0},
)
ui.Spacer(width=ui.Pixel(10))
with ui.HStack(height=_BUTTON_HEIGHT + 4, width=ui.Percent(15)):
self._ui_status_label = ui.Label("Initializing tests...")
# --------------------------------------------------------------------------------------------------------------
def _space_for_test_labels(self, full_width: float) -> float:
"""Returns the number of pixels available for the test labels in the test frame, for manual resizing"""
label_space = full_width - 20 - 45 - 50 - 50 - 30 - 5 * 3
# Arbitrary "minimum readable" limit
if label_space < 200:
_LOG.info("Label space went below the threshold of 200 to %f, clipping it to 200", label_space)
label_space = 200
return label_space
# --------------------------------------------------------------------------------------------------------------
def _resize_test_frame(self, new_size: float):
"""Reset the manually computed size for all of the elements in the test frame. Avoids full rebuild."""
label_space = self._space_for_test_labels(new_size)
_LOG.info("Resizing test frame with %d pixels of %d for labels", label_space, new_size)
for _test_id, entry in self._tests.items():
if entry.label_stack is None:
continue
entry.label_stack.width = ui.Pixel(int(label_space))
# --------------------------------------------------------------------------------------------------------------
def _filtered_tests(self) -> dict[str, ui.CheckBox]:
return {
test_id: entry for test_id, entry in self._tests.items()
if (not self._filter_regex) or fnmatch.fnmatch(test_id.lower(), self._filter_regex.lower())
}
# --------------------------------------------------------------------------------------------------------------
def _build_test_frame(self):
"""Emit the UI commands required to populate the test frame with the list of visible tests"""
_LOG.info("Rebuilding the test frame with %d tests", len(self._tests))
# Compute the space available for the test names by taking the total frame width and subtracting the size
# used by the checkbox, run button, soak button, open button, and status icon, plus spacing between them
label_space = self._space_for_test_labels(self._window.frame.computed_width)
with ui.VStack():
ui.Spacer(height=ui.Pixel(10))
filtered_tests = self._filtered_tests()
for test_id, entry in filtered_tests.items():
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# Test-specific callbacks
def on_checked(check_model: ui.AbstractValueModel):
filtered_tests = self._filtered_tests()
if check_model.as_bool:
self._tests_selected += 1
if self._tests_selected in (1, len(filtered_tests)):
self._update_toolbar_status()
else:
self._tests_selected -= 1
if self._tests_selected in (0, len(filtered_tests) - 1):
self._update_toolbar_status()
def on_run_test(*_, test: unittest.TestCase = entry.test):
self._run_tests([test])
def on_soak_test(*_, test: unittest.TestCase = entry.test):
self._run_tests([test], repeats=1000)
def on_open(*_, path: str = entry.file_path):
import webbrowser
webbrowser.open(path)
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# Test row
entry.hstack = ui.HStack(spacing=2, height=0, width=ui.Percent(100))
with entry.hstack:
entry.checkbox = ui.CheckBox(
value=False,
on_changed_fn=on_checked,
style={"margin_height": 2},
width=20,
)
entry.sub_checked = entry.checkbox.model.subscribe_value_changed_fn(on_checked)
test_class, test_method = test_id.rsplit(".", 1)
entry.label_stack = ui.HStack(width=label_space)
with entry.label_stack:
entry.label1 = ui.Label(
test_class,
tooltip=entry.file_path,
elided_text=True,
alignment=ui.Alignment.LEFT_TOP,
width=ui.Fraction(2),
)
entry.label2 = ui.Label(
test_method,
tooltip=test_method,
elided_text=True,
alignment=ui.Alignment.LEFT_TOP,
width=ui.Fraction(1),
)
entry.run_button = ui.Button("Run", clicked_fn=on_run_test, width=45)
entry.soak_button = ui.Button("Soak", clicked_fn=on_soak_test, width=50)
entry.open_button = ui.Button("Open", clicked_fn=on_open, width=50)
entry.status_label = ui.Label("", width=30)
entry.status = TestRunStatus.UNKNOWN
self._refresh_test_status(test_id)
tests_available = len(self._tests)
tests_used = len(filtered_tests)
if self._test_populator is not None:
self._status_label = f"Showing {tests_used} of {tests_available} test(s) from {self._test_populator.name}"
else:
self._status_label = f"Showing {tests_used} of {tests_available} test(s) with no populator"
self._update_toolbar_status()
# --------------------------------------------------------------------------------------------------------------
def _refresh_test_status(self, test_id: str):
_LOG.debug("Refresh status of test %s to %s", test_id, self._tests[test_id].status)
status = self._tests[test_id].status
status_to_svg = {
TestRunStatus.UNKNOWN: "${glyphs}/question.svg",
TestRunStatus.RUNNING: "${glyphs}/spinner.svg",
TestRunStatus.FAILED: "${glyphs}/exclamation.svg",
TestRunStatus.PASSED: "${glyphs}/check_solid.svg",
}
status_to_color = {
TestRunStatus.UNKNOWN: 0xFFFFFFFF,
TestRunStatus.RUNNING: 0xFFFF7D7D,
TestRunStatus.PASSED: 0xFF00FF00,
TestRunStatus.FAILED: 0xFF0000FF,
}
code = ui.get_custom_glyph_code(status_to_svg.get(status, ""))
label = self._tests[test_id].status_label
label.text = f"{code}"
label.set_style({"color": status_to_color[status]})
# --------------------------------------------------------------------------------------------------------------
def _set_test_status(self, test_id: str, status: TestRunStatus):
_LOG.info("Setting status of test '%s' to %s", test_id, status)
try:
self._tests[test_id].status = status
self._refresh_test_status(test_id)
except KeyError:
_LOG.warning("...could not find test %s in the list", test_id)
# --------------------------------------------------------------------------------------------------------------
def _set_is_running(self, running: bool):
_LOG.info("Change running state to %s", running)
self._is_running_tests = running
self._buttons[_Buttons.RUN].enabled = not running
if running:
self._ui_status_label.text = "Running Tests..."
else:
self._ui_status_label.text = ""
# -------------------------------------------------------------------------------------------------------------
def _populate_test_entries(self, new_populator: TestPopulator = None):
"""Repopulate the test entry information based on the current filtered source test list.
If a new_populator is specified then set the current one to it if the population succeeded, otherwise retain
the original.
"""
async def __populate():
_LOG.info("Retrieving the tests from the populator")
def __repopulate(populator: _TestUiPopulator, canceled: bool = False):
if canceled:
_LOG.info("...test retrieval was canceled")
self._test_frame.enabled = True
else:
self._tests_selected = 0
self._tests = populator.tests
if new_populator is not None:
self._test_populator = new_populator
_LOG.info("...triggering the test frame rebuild after repopulation")
self._test_frame.enabled = True
self._test_frame.rebuild()
self._test_frame.enabled = False
if new_populator is not None:
new_populator.get_tests(__repopulate)
elif self._test_populator is not None:
self._test_populator.get_tests(__repopulate)
asyncio.ensure_future(__populate())
# --------------------------------------------------------------------------------------------------------------
def _run_tests(self, tests, repeats=0, ignore_running=False):
"""Find all of the selected tests and execute them all asynchronously"""
_LOG.info("Running the tests with a repeat of %d", repeats)
if self._is_running_tests and not ignore_running:
_LOG.info("...skipping, already running the tests")
return
def on_finish(runner):
if self._count > 0:
self._count -= 1
print(f"\n\n\n\n{'-'*40} Iteration {self._count} {'-'*40}\n\n")
self._run_tests(tests, self._count, ignore_running=True)
return
self._set_is_running(False)
def on_status_report(test_id, status, **_):
self._set_test_status(test_id, status)
self._count = repeats
self._set_is_running(True)
for t in tests:
self._set_test_status(t.id(), TestRunStatus.UNKNOWN)
omni.kit.test.run_tests(tests, on_finish, on_status_report)
# --------------------------------------------------------------------------------------------------------------
def _clean_refresh_task(self):
"""Clean up the refresh task, canceling it if it is in progress first"""
with suppress(asyncio.CancelledError, AttributeError):
self._refresh_task.cancel()
self._refresh_task = None
| 39,484 | Python | 48.854798 | 119 | 0.54731 |
omniverse-code/kit/exts/omni.kit.window.tests/omni/kit/window/tests.py | """Implementation of the extension containing the Test Runner window."""
import logging
import sys
import carb
import omni.ext
from omni.kit.ui import EditorMenu
# Cannot do relative imports here due to the way the omni.kit.window import space is duplicated in multiple extensions
from omni.kit.window._test_runner_window import _LOG
from omni.kit.window._test_runner_window import TestRunnerWindow
# ==============================================================================================================
class Extension(omni.ext.IExt):
"""The extension manager that handles the life span of the test runner window"""
def __init__(self):
self._test_runner_window = None
self._menu_item = None
super().__init__()
def _show_window(self, menu: str, value: bool):
if self._test_runner_window is None:
self._test_runner_window = TestRunnerWindow(value)
else:
self._test_runner_window.visible = value
def on_startup(self):
_LOG.disabled = True # Set to False to dump out debugging information for the extension
if not _LOG.disabled:
_handler = logging.StreamHandler(sys.stdout)
_handler.setFormatter(logging.Formatter("TestRunner: %(levelname)s: %(message)s"))
_LOG.addHandler(_handler)
_LOG.setLevel(logging.INFO)
_LOG.info("Starting up the test runner extension")
open_window = carb.settings.get_settings().get("/exts/omni.kit.window.tests/openWindow")
self._menu_item = EditorMenu.add_item(TestRunnerWindow.MENU_PATH, self._show_window, toggle=True, value=open_window)
if open_window:
self._show_window(TestRunnerWindow.MENU_PATH, True)
def on_shutdown(self):
"""Cleanup the constructed elements"""
_LOG.info("Shutting down the test runner extension")
if self._test_runner_window is not None:
_LOG.info("Destroying the test runner window")
self._test_runner_window.visible = False
self._test_runner_window.destroy()
self._test_runner_window = None
EditorMenu.remove_item(TestRunnerWindow.MENU_PATH)
handler_list = _LOG.handlers
for handler in handler_list:
_LOG.removeHandler(handler)
self._menu_item = None
| 2,333 | Python | 41.436363 | 124 | 0.63009 |
omniverse-code/kit/exts/omni.kit.window.tests/omni/kit/window/properties.py | import carb
import carb.settings
import omni.kit.app
import omni.ui as ui
HUMAN_DELAY_SETTING = "/exts/omni.kit.ui_test/humanDelay"
class TestingPropertiesWindow:
def __init__(self):
self._window = ui.Window("Testing Properties", width=400, height=200, flags=ui.WINDOW_FLAGS_NO_DOCKING)
self._window.visible = False
def destroy(self):
self._window = None
def show(self):
if not self._window.visible:
self._window.visible = True
self.refresh()
def refresh(self):
with self._window.frame:
with ui.VStack(height=0):
settings = carb.settings.get_settings()
ui.Spacer(height=10)
ui.Label("Test Settings:", style={"color": 0xFFB7F222, "font_size": 16})
ui.Spacer(height=5)
for key in ["/exts/omni.kit.test/includeTests", "/exts/omni.kit.test/excludeTests"]:
value = settings.get(key)
ui.Label(f"{key}: {value}")
ui.Spacer(height=5)
# Setting specific to UI tests
manager = omni.kit.app.get_app().get_extension_manager()
if manager.is_extension_enabled("omni.kit.ui_test"):
ui.Spacer(height=10)
ui.Label("UI Test (omni.kit.ui_test) Settings:", style={"color": 0xFFB7F222, "font_size": 16})
ui.Spacer(height=5)
with ui.HStack(height=0):
ui.Label("UI Test Delay (s)")
delay_widget = ui.FloatDrag(min=0, max=1000000)
delay_widget.model.set_value(settings.get_as_float(HUMAN_DELAY_SETTING))
delay_widget.model.add_value_changed_fn(
lambda m: settings.set(HUMAN_DELAY_SETTING, m.get_value_as_float())
)
| 1,912 | Python | 35.094339 | 114 | 0.538703 |
omniverse-code/kit/exts/omni.kit.window.tests/docs/CHANGELOG.md | # CHANGELOG
## [0.1.0] - 2020-10-29
- Ported old version to extensions 2.0
| 78 | Markdown | 10.285713 | 38 | 0.641026 |
omniverse-code/kit/exts/omni.kit.exec.core/omni/kit/exec/core/unstable/__init__.py | """Python Module Initialization for omni.kit.exec.core"""
from ._omni_kit_exec_core_unstable import *
from .scripts.extension import _PublicExtension
| 151 | Python | 29.399994 | 57 | 0.781457 |
omniverse-code/kit/exts/omni.kit.exec.core/omni/kit/exec/core/unstable/_omni_kit_exec_core_unstable.pyi | from __future__ import annotations
import omni.kit.exec.core.unstable._omni_kit_exec_core_unstable
import typing
__all__ = [
"dump_graph_topology"
]
def dump_graph_topology(fileName: str) -> None:
"""
Write the default execution controller's corresponding execution graph topology out as a GraphViz file.
"""
| 328 | unknown | 22.499998 | 107 | 0.713415 |
omniverse-code/kit/exts/omni.kit.widget.prompt/config/extension.toml | [package]
title = "Prompt dialog for omni.ui widgets"
category = "Internal"
description = "Prompt dialog for use with omni.ui widgets"
version = "1.0.5"
authors = ["NVIDIA"]
repository = ""
keywords = ["widget"]
changelog = "docs/CHANGELOG.md"
preview_image = "data/preview.png"
icon = "data/icon.png"
[dependencies]
"omni.ui" = {}
[[python.module]]
name = "omni.kit.widget.prompt"
[[test]]
args = [
"--/app/asyncRendering=false",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--no-window"
]
dependencies = [
"omni.kit.commands",
"omni.kit.selection",
"omni.kit.renderer.capture",
"omni.kit.mainwindow",
"omni.kit.ui_test"
]
stdoutFailPatterns.include = []
stdoutFailPatterns.exclude = []
| 757 | TOML | 20.055555 | 58 | 0.667107 |
omniverse-code/kit/exts/omni.kit.widget.prompt/omni/kit/widget/prompt/extension.py | import omni.ext
from .prompt import PromptManager
class PromptExtension(omni.ext.IExt):
def on_startup(self):
PromptManager.on_startup()
def on_shutdown(self):
PromptManager.on_shutdown()
| 225 | Python | 16.384614 | 37 | 0.671111 |
omniverse-code/kit/exts/omni.kit.widget.prompt/omni/kit/widget/prompt/prompt.py | from typing import Callable, List
import carb
import carb.input
import omni
import uuid
class PromptButtonInfo:
def __init__(self, name: str, on_button_clicked_fn: Callable[[], None] = None):
self._name = name
self._on_button_clicked_fn = on_button_clicked_fn
@property
def name(self):
return self._name
@property
def on_button_clicked_fn(self):
return self._on_button_clicked_fn
class PromptManager:
_prompts = set([])
@staticmethod
def on_startup():
pass
@staticmethod
def on_shutdown():
all_prompts = PromptManager._prompts
PromptManager._prompts = set([])
for prompt in all_prompts:
prompt.destroy()
@staticmethod
def query_prompt_by_title(title: str):
for prompt in PromptManager._prompts:
if prompt._title == title:
return prompt
return None
@staticmethod
def add_prompt(prompt):
if prompt not in PromptManager._prompts:
PromptManager._prompts.add(prompt)
@staticmethod
def remove_prompt(prompt):
if prompt in PromptManager._prompts:
PromptManager._prompts.remove(prompt)
@staticmethod
def post_simple_prompt(
title: str, message: str,
ok_button_info: PromptButtonInfo = PromptButtonInfo("OK", None),
cancel_button_info: PromptButtonInfo = None,
middle_button_info: PromptButtonInfo = None,
middle_2_button_info: PromptButtonInfo = None,
on_window_closed_fn: Callable[[], None] = None,
modal=True,
shortcut_keys=True,
standalone=True,
no_title_bar=False,
width=None,
height=None,
callback_addons: List = [],
):
"""When standalone is true, it will hide all other managed prompts in this manager."""
def unwrap_button_info(button_info: PromptButtonInfo):
if button_info:
return button_info.name, button_info.on_button_clicked_fn
else:
return None, None
ok_button_text, ok_button_fn = unwrap_button_info(ok_button_info)
cancel_button_text, cancel_button_fn = unwrap_button_info(cancel_button_info)
middle_button_text, middle_button_fn = unwrap_button_info(middle_button_info)
middle_2_button_text, middle_2_button_fn = unwrap_button_info(middle_2_button_info)
if standalone:
prompts = PromptManager._prompts
PromptManager._prompts = set([])
for prompt in prompts:
prompt.destroy()
prompt = Prompt(
title, message, ok_button_text=ok_button_text,
cancel_button_text=cancel_button_text, middle_button_text=middle_button_text,
middle_2_button_text=middle_2_button_text, ok_button_fn=ok_button_fn,
cancel_button_fn=cancel_button_fn, middle_button_fn=middle_button_fn,
middle_2_button_fn=middle_2_button_fn, modal=modal,
on_closed_fn=on_window_closed_fn, shortcut_keys=shortcut_keys,
no_title_bar=no_title_bar, width=width, height=height, callback_addons=callback_addons
)
prompt.show()
return prompt
class Prompt:
"""Pop up a prompt window that asks the user a simple question with up to four buttons for answers.
Callbacks are executed for each button press, as well as when the window is closed manually.
"""
def __init__(
self,
title,
text,
ok_button_text="OK",
cancel_button_text=None,
middle_button_text=None,
middle_2_button_text=None,
ok_button_fn=None,
cancel_button_fn=None,
middle_button_fn=None,
middle_2_button_fn=None,
modal=False,
on_closed_fn=None,
shortcut_keys=True,
no_title_bar=False,
width=None,
height=None,
callback_addons: List = []
):
"""Initialize the callbacks and window information
Args:
title: Text appearing in the titlebar of the window
text: Text of the question being posed to the user
ok_button_text: Text for the first button
cancel_button_text: Text for the last button
middle_button_text: Text for the middle button
middle_button_2_text: Text for the second middle button
ok_button_fn: Function executed when the first button is pressed
cancel_button_fn: Function executed when the last button is pressed
middle_button_fn: Function executed when the middle button is pressed
middle_2_button_fn: Function executed when the second middle button is pressed
modal: True if the window is modal, shutting down other UI until an answer is received
on_closed_fn: Function executed when the window is closed without hitting a button
shortcut_keys: If it can be confirmed or hidden with shortcut keys like Enter or ESC.
no_title_bar: If it needs to show title bar.
width: The specified width. By default, it will use the computed width.
height: The specified height. By default, it will use the computed height.
callback_addons: Addon widgets which is appended in the prompt window. By default, it is empty
"""
self._title = title
self._text = text
self._cancel_button_text = cancel_button_text
self._cancel_button_fn = cancel_button_fn
self._ok_button_fn = ok_button_fn
self._ok_button_text = ok_button_text
self._middle_button_text = middle_button_text
self._middle_button_fn = middle_button_fn
self._middle_2_button_text = middle_2_button_text
self._middle_2_button_fn = middle_2_button_fn
self._modal = modal
self._on_closed_fn = on_closed_fn
self._button_clicked = False
self._shortcut_keys = shortcut_keys
self._no_title_bar = no_title_bar
self._width = width
self._height = height
self._callback_addons = callback_addons
self._key_functions = {
int(carb.input.KeyboardInput.ENTER): self._on_ok_button_fn,
int(carb.input.KeyboardInput.ESCAPE): self._on_cancel_button_fn
}
self._buttons = []
self._build_ui()
def __del__(self):
self.destroy()
def destroy(self):
for button in self._buttons:
button.set_clicked_fn(None)
self._buttons.clear()
self.hide()
if self._window:
self._window.set_visibility_changed_fn(None)
self._window = None
def __enter__(self):
"""Called on entering a 'with' loop"""
self.show()
return self
def __exit__(self, type, value, trace):
"""Called on exiting a 'with' loop"""
self.hide()
@property
def visible(self):
return self.is_visible()
@visible.setter
def visible(self, value):
if value:
self.show()
else:
self.hide()
def show(self):
"""Make the prompt window visible"""
if not self._window:
self._build_ui()
self._window.visible = True
self._button_clicked = False
PromptManager.add_prompt(self)
def hide(self):
"""Make the prompt window invisible"""
if self._window:
self._window.visible = False
PromptManager.remove_prompt(self)
def is_visible(self):
"""Returns True if the prompt is currently visible"""
return self._window and self._window.visible
def set_text(self, text):
"""Set a new question label"""
self._text_label.text = text
def set_confirm_fn(self, on_ok_button_clicked):
"""Define a new callback for when the first (okay) button is clicked"""
self._ok_button_fn = on_ok_button_clicked
def set_cancel_fn(self, on_cancel_button_clicked):
"""Define a new callback for when the third (cancel) button is clicked"""
self._cancel_button_fn = on_cancel_button_clicked
def set_middle_button_fn(self, on_middle_button_clicked):
"""Define a new callback for when the second (middle) button is clicked"""
self._middle_button_fn = on_middle_button_clicked
def set_middle_2_button_fn(self, on_middle_2_button_clicked):
self._middle_2_button_fn = on_middle_2_button_clicked
def set_on_closed_fn(self, on_on_closed):
"""Define a new callback for when the window is closed without pressing a button"""
self._on_closed_fn = on_on_closed
def _on_visibility_changed(self, new_visibility: bool):
"""Callback executed when visibility of the window closes"""
if not new_visibility:
if not self._button_clicked and self._on_closed_fn is not None:
self._on_closed_fn()
self.hide()
def _on_ok_button_fn(self):
"""Callback executed when the first (okay) button is pressed"""
self._button_clicked = True
self.hide()
if self._ok_button_fn:
self._ok_button_fn()
def _on_cancel_button_fn(self):
"""Callback executed when the third (cancel) button is pressed"""
self._button_clicked = True
self.hide()
if self._cancel_button_fn:
self._cancel_button_fn()
def _on_middle_button_fn(self):
"""Callback executed when the second (middle) button is pressed"""
self._button_clicked = True
self.hide()
if self._middle_button_fn:
self._middle_button_fn()
def _on_closed_fn(self):
"""Callback executed when the window is closed without pressing a button"""
self._button_clicked = True
self.hide()
if self._on_closed_fn:
self._on_closed_fn()
def _on_middle_2_button_fn(self):
self._button_clicked = True
self.hide()
if self._middle_2_button_fn:
self._middle_2_button_fn()
def _on_key_pressed_fn(self, key, mod, pressed):
if not pressed or not self._shortcut_keys:
return
func = self._key_functions.get(key)
if func:
func()
def _build_ui(self):
"""Construct the window based on the current parameters"""
num_buttons = 0
if self._ok_button_text:
num_buttons += 1
if self._cancel_button_text:
num_buttons += 1
if self._middle_button_text:
num_buttons += 1
if self._middle_2_button_text:
num_buttons += 1
button_width = 120
spacer_width = 60
if self._width:
window_width = self._width
else:
window_width = button_width * num_buttons + spacer_width * 2
if window_width < 400:
window_width = 400
if self._height:
window_height = self._height
else:
window_height = 0
if self._title:
window_id = self._title
else:
# Generates unique id for this window to make sure all prompts are unique.
window_id = f"##{str(uuid.uuid1())}"
self._window = omni.ui.Window(
window_id, visible=False, height=window_height, width=window_width,
dockPreference=omni.ui.DockPreference.DISABLED,
visibility_changed_fn=self._on_visibility_changed,
)
self._window.flags = (
omni.ui.WINDOW_FLAGS_NO_COLLAPSE | omni.ui.WINDOW_FLAGS_NO_SCROLLBAR |
omni.ui.WINDOW_FLAGS_NO_RESIZE | omni.ui.WINDOW_FLAGS_NO_MOVE
)
self._window.set_key_pressed_fn(self._on_key_pressed_fn)
if self._no_title_bar:
self._window.flags = self._window.flags | omni.ui.WINDOW_FLAGS_NO_TITLE_BAR
if self._modal:
self._window.flags = self._window.flags | omni.ui.WINDOW_FLAGS_MODAL
num_buttons = 0
if self._ok_button_text:
num_buttons += 1
if self._cancel_button_text:
num_buttons += 1
if self._middle_button_text:
num_buttons += 1
if self._middle_2_button_text:
num_buttons += 1
button_width = 120
with self._window.frame:
with omni.ui.VStack(height=0):
omni.ui.Spacer(width=0, height=10)
with omni.ui.HStack(height=0):
omni.ui.Spacer(width=40)
self._text_label = omni.ui.Label(
self._text, word_wrap=True, width=self._window.width - 80, height=0, name="prompt_text"
)
omni.ui.Spacer(width=40)
omni.ui.Spacer(width=0, height=10)
with omni.ui.HStack(height=0):
omni.ui.Spacer(height=0)
if self._ok_button_text:
ok_button = omni.ui.Button(self._ok_button_text, name="confirm_button", width=button_width, height=0)
ok_button.set_clicked_fn(self._on_ok_button_fn)
self._buttons.append(ok_button)
if self._middle_button_text:
middle_button = omni.ui.Button(self._middle_button_text, name="middle_button", width=button_width, height=0)
middle_button.set_clicked_fn(self._on_middle_button_fn)
self._buttons.append(middle_button)
if self._middle_2_button_text:
middle_2_button = omni.ui.Button(self._middle_2_button_text, name="middle_2_button", width=button_width, height=0)
middle_2_button.set_clicked_fn(self._on_middle_2_button_fn)
self._buttons.append(middle_2_button)
if self._cancel_button_text:
cancel_button = omni.ui.Button(self._cancel_button_text, name="cancel_button", width=button_width, height=0)
cancel_button.set_clicked_fn(self._on_cancel_button_fn)
self._buttons.append(cancel_button)
omni.ui.Spacer(height=0)
omni.ui.Spacer(width=0, height=10)
for callback in self._callback_addons:
if callback and callable(callback):
callback()
| 14,437 | Python | 35.004987 | 138 | 0.584748 |
omniverse-code/kit/exts/omni.kit.widget.prompt/omni/kit/widget/prompt/tests/test_prompt.py | import omni.kit.test
import omni.kit.ui_test as ui_test
from functools import partial
from omni.kit.widget.prompt import Prompt, PromptManager, PromptButtonInfo
class TestPrompt(omni.kit.test.AsyncTestCase):
async def setUp(self):
PromptManager.on_shutdown()
async def _wait(self, frames=5):
for i in range(frames):
await omni.kit.app.get_app().next_update_async()
async def test_show_prompt_and_button_clicks(self):
value = ""
def f(text):
nonlocal value
value = text
button_names = ["left", "right", "middle", "middle_2"]
prompt = Prompt(
"title", "information text", *button_names,
ok_button_fn=partial(f, button_names[0]), cancel_button_fn=partial(f, button_names[1]),
middle_button_fn=partial(f, button_names[2]), middle_2_button_fn=partial(f, button_names[3])
)
for button_name in button_names:
prompt.show()
self.assertTrue(prompt.visible)
await ui_test.find("title").focus()
label = ui_test.find("title//Frame/**/Label[*].text=='information text'")
self.assertTrue(label)
button = ui_test.find(f"title//Frame/**/Button[*].text=='{button_name}'")
self.assertTrue(button)
await button.click()
self.assertEqual(value, button_name)
self.assertFalse(prompt.visible)
self.assertFalse(prompt.is_visible())
prompt.destroy()
async def test_set_buttons_fn(self):
value = ""
def f(text):
nonlocal value
value = text
button_names = ["left", "right", "middle", "middle_2"]
prompt = Prompt("title", "test", *button_names)
prompt.set_confirm_fn(partial(f, button_names[0]))
prompt.set_cancel_fn(partial(f, button_names[1]))
prompt.set_middle_button_fn(partial(f, button_names[2]))
prompt.set_middle_2_button_fn(partial(f, button_names[3]))
prompt.set_on_closed_fn(partial(f, "closed"))
for button_name in button_names:
prompt.show()
self.assertTrue(prompt.visible)
await ui_test.find("title").focus()
label = ui_test.find("title//Frame/**/Label[*].text=='test'")
self.assertTrue(label)
button = ui_test.find(f"title//Frame/**/Button[*].text=='{button_name}'")
self.assertTrue(button)
await button.click()
self.assertEqual(value, button_name)
self.assertFalse(prompt.visible)
self.assertFalse(prompt.is_visible())
prompt.show()
prompt.hide()
self.assertEqual(value, "closed")
prompt.destroy()
async def test_hide_prompt(self):
value = ""
def f(text):
nonlocal value
value = text
prompt = Prompt("title", "hide dialog", on_closed_fn=partial(f, "closed"))
prompt.show()
self.assertTrue(prompt.visible)
prompt.hide()
self.assertEqual(value, "closed")
self.assertFalse(prompt.visible)
prompt.show()
self.assertTrue(prompt.visible)
prompt.visible = False
self.assertFalse(prompt.visible)
async def test_set_text(self):
prompt = Prompt("test", "test")
prompt.show()
prompt.set_text("set text")
await ui_test.find("test").focus()
label = ui_test.find("test//Frame/**/Label[*].text=='set text'")
self.assertTrue(label)
async def test_prompt_manager(self):
value = ""
def f(text):
nonlocal value
value = text
n = ["1left", "1right", "1middle", "1middle_2"]
prompt = PromptManager.post_simple_prompt(
"title", "test",
ok_button_info=PromptButtonInfo(n[0], partial(f, n[0])),
cancel_button_info=PromptButtonInfo(n[1], partial(f, n[1])),
middle_button_info=PromptButtonInfo(n[2], partial(f, n[2])),
middle_2_button_info=PromptButtonInfo(n[3], partial(f, n[3])),
on_window_closed_fn=partial(f, "closed")
)
for button_name in n:
prompt.show()
self.assertTrue(prompt.visible)
await ui_test.find("title").focus()
label = ui_test.find("title//Frame/**/Label[*].text=='test'")
self.assertTrue(label)
button = ui_test.find(f"title//Frame/**/Button[*].text=='{button_name}'")
self.assertTrue(button)
await button.click()
self.assertEqual(value, button_name)
self.assertFalse(prompt.visible)
self.assertFalse(prompt.is_visible())
prompt.show()
prompt.hide()
self.assertEqual(value, "closed")
prompt.destroy()
| 4,873 | Python | 34.838235 | 104 | 0.567823 |
omniverse-code/kit/exts/omni.kit.widget.prompt/docs/CHANGELOG.md | # Changelog
Omniverse Kit Prompt Dialog
## [1.0.5] - 2023-01-19
### Fixed
- Generates unique id when title is not provided for prompt.
## [1.0.4] - 2022-12-07
### Fixed
- Missing import (OM-75466).
## [1.0.3] - 2022-11-21
### Changed
- Adjust button size.
## [1.0.2] - 2022-06-15
### Changed
- Add prompt manager to simplify prompt notifications.
## [1.0.1] - 2022-03-01
### Changed
- Add unittests.
## [1.0.0] - 2021-02-24
### Added
- Prompt Dialog
| 457 | Markdown | 15.357142 | 60 | 0.630197 |
omniverse-code/kit/exts/omni.kit.viewport.utility/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "1.0.14"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarly for displaying extension info in UI
title = "Viewport Utility"
description="Utility functions to access [active] Viewport information"
# URL of the extension source repository.
repository = ""
# Keywords for the extension
keywords = ["kit", "viewport", "utility"]
# Location of change log file in target (final) folder of extension, relative to the root.
# More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog="docs/CHANGELOG.rst"
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# Icon is shown in Extensions window, it is recommended to be square, of size 256x256.
icon = "data/icon.png"
category = "Viewport"
[dependencies]
"omni.kit.viewport.window" = { optional = true } # Viewport-Next
"omni.kit.window.viewport" = { optional = true } # Viewport-Legacy
"omni.ui" = { optional = true } # Required for Viewport-Legacy adapter
# Main python module this extension provides, it will be publicly available as "import omni.kit.viewport.registry".
[[python.module]]
name = "omni.kit.viewport.utility"
[settings]
# exts."omni.kit.viewport.registry".xxx = ""
[[test]]
args = [
"--/renderer/enabled=pxr",
"--/renderer/active=pxr",
"--/pxr/rendermode=HdStormRendererPlugin",
"--/renderer/multiGpu/enabled=false",
"--/renderer/multiGpu/autoEnable=false", # Disable mGPU with PXR due to OM-51026, OM-53611
"--/renderer/multiGpu/maxGpuCount=1",
"--/app/asyncRendering=false",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--/app/window/hideUi=true",
"--/app/renderer/resolution/width=500",
"--/app/renderer/resolution/height=500",
"--/app/window/width=500",
"--/app/window/height=500",
"--/app/viewport/forceHideFps=true",
"--no-window"
]
dependencies = [
"omni.ui",
"omni.kit.mainwindow",
"omni.kit.test_helpers_gfx",
"omni.kit.ui_test",
"omni.kit.manipulator.selection",
"omni.hydra.pxr",
"omni.kit.window.viewport",
"omni.kit.context_menu"
]
stdoutFailPatterns.exclude = [
"*HydraRenderer failed to render this frame*", # Can drop a frame or two rendering with OpenGL interop
]
[documentation]
pages = [
"docs/Overview.md",
"docs/CHANGELOG.md",
]
| 2,499 | TOML | 30.25 | 115 | 0.697079 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/__init__.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = [
'frame_viewport_prims',
'frame_viewport_selection',
'get_viewport_from_window_name',
'get_active_viewport',
'get_active_viewport_window'
'get_active_viewport_and_window',
'get_viewport_window_camera_path',
'get_viewport_window_camera_string',
'get_active_viewport_camera_path',
'get_active_viewport_camera_string',
'get_num_viewports',
'capture_viewport_to_file',
'capture_viewport_to_buffer',
'post_viewport_message',
'toggle_global_visibility',
'create_drop_helper',
'disable_selection',
'get_ground_plane_info'
]
import asyncio
import carb
from pxr import Gf, Sdf
from typing import Callable, List, Optional, Tuple
_g_is_viewport_next = None
def _is_viewport_next(self):
global _g_is_viewport_next
if _g_is_viewport_next is None:
vp_window_name = carb.settings.get_settings().get('/exts/omni.kit.viewport.window/startup/windowName')
_g_is_viewport_next = vp_window_name and (vp_window_name == 'Viewport')
return _g_is_viewport_next
def _get_default_viewport_window_name(window_name: str = None):
if window_name:
return window_name
return carb.settings.get_settings().get('/exts/omni.kit.viewport.window/startup/windowName') or 'Viewport'
def get_viewport_from_window_name(window_name: str = None):
'''Return the first Viewport that is held inside a specific Window name.'''
window_name = _get_default_viewport_window_name(window_name)
try:
from omni.kit.viewport.window import get_viewport_window_instances
# Get every ViewportWindow, regardless of UsdContext it is attached to
for window in get_viewport_window_instances(None):
if window.title == window_name:
return window.viewport_api
except ImportError:
pass
try:
import omni.kit.viewport_legacy as vp_legacy
vp_iface = vp_legacy.get_viewport_interface()
viewport_handle = vp_iface.get_instance(window_name)
if viewport_handle:
vp_window = vp_iface.get_viewport_window(viewport_handle)
if vp_window:
from .legacy_viewport_api import LegacyViewportAPI
return LegacyViewportAPI(vp_iface.get_viewport_window_name(viewport_handle))
except ImportError:
pass
return None
def get_active_viewport_and_window(usd_context_name: str = '', wrap_legacy: bool = True, window_name: str = None):
'''Return the active Viewport for a given UsdContext and the name of the Window it is inside of.'''
default_window_name = _get_default_viewport_window_name(window_name)
try:
from omni.kit.viewport.window import get_viewport_window_instances, ViewportWindow
# If no windowname provided, see if the ViewportWindow already knows what is active
if window_name is None:
active_window = ViewportWindow.active_window
if active_window:
# Have an active Window, need to make sure UsdContext name matches (or passed None to avoid the match)
viewport_api = active_window.viewport_api
if (usd_context_name is None) or (usd_context_name == viewport_api.usd_context_name):
return (viewport_api, active_window)
active_window = None
# Get all ViewportWindows attached the UsdContext with this name
for window in get_viewport_window_instances(usd_context_name):
# If matching by name, check that first ignoring whether focused or not (multiple Windows cannot have same name)
window_title = window.title
if window_name and window_name != window_title:
continue
# If this Window is focused, then return it
if window.focused:
active_window = window
break
# Save the first encountered Window as he fallback 'default' Window
if window_title == default_window_name:
active_window = window
elif active_window is None:
active_window = window
if active_window:
return (active_window.viewport_api, active_window)
except ImportError:
pass
try:
import omni.kit.viewport_legacy as vp_legacy
vp_iface = vp_legacy.get_viewport_interface()
instance_list = vp_iface.get_instance_list()
if instance_list:
first_context_match = None
for viewport_handle in vp_iface.get_instance_list():
vp_window = vp_iface.get_viewport_window(viewport_handle)
if not vp_window:
continue
# If matching by name, check that first ignoring whether focused or not (multiple Windows cannot have same name)
window_title = vp_iface.get_viewport_window_name(viewport_handle)
if window_name and window_name != vp_iface.get_viewport_window_name(viewport_handle):
continue
# Filter by UsdContext name, where None means any UsdContext
if (usd_context_name is not None) and (usd_context_name != vp_window.get_usd_context_name()):
continue
if vp_window.is_focused():
first_context_match = viewport_handle
break
elif window_title == default_window_name:
first_context_match = viewport_handle
elif first_context_match is None:
first_context_match = viewport_handle
# If there was a match on UsdContext name (but not focused), return the first one
if first_context_match is not None:
vp_window = vp_iface.get_viewport_window(first_context_match)
if vp_window:
from .legacy_viewport_api import LegacyViewportAPI
window_name = vp_iface.get_viewport_window_name(first_context_match)
viewport_api = LegacyViewportAPI(vp_iface.get_viewport_window_name(first_context_match))
if wrap_legacy:
from .legacy_viewport_window import LegacyViewportWindow
vp_window = LegacyViewportWindow(window_name, viewport_api)
return (viewport_api, vp_window)
except ImportError:
pass
return (None, None)
def get_active_viewport_window(window_name: str = None, wrap_legacy: bool = True, usd_context_name: str = ''):
'''Return the active Viewport for a given UsdContext.'''
return get_active_viewport_and_window(usd_context_name, wrap_legacy, window_name)[1]
def get_active_viewport(usd_context_name: str = ''):
'''Return the active Viewport for a given UsdContext.'''
return get_active_viewport_and_window(usd_context_name, False)[0]
def get_viewport_window_camera_path(window_name: str = None) -> Sdf.Path:
'''Return a Sdf.Path to the camera used by the active Viewport in a named Window.'''
viewport_api = get_viewport_from_window_name(window_name)
return viewport_api.camera_path if viewport_api else None
def get_viewport_window_camera_string(window_name: str = None) -> str:
'''Return a string path to the camera used by the active Viewport in a named Window.'''
viewport_api = get_viewport_from_window_name(window_name)
return viewport_api.camera_path.pathString if viewport_api else None
def get_active_viewport_camera_path(usd_context_name: str = '') -> Sdf.Path:
'''Return a Sdf.Path to the camera used by the active Viewport for a specific UsdContext.'''
viewport_api = get_active_viewport(usd_context_name)
return viewport_api.camera_path if viewport_api else None
def get_active_viewport_camera_string(usd_context_name: str = '') -> str:
'''Return a string path to the camera used by the active Viewport for a specific UsdContext.'''
viewport_api = get_active_viewport(usd_context_name)
return viewport_api.camera_path.pathString if viewport_api else None
def get_available_aovs_for_viewport(viewport_api):
if hasattr(viewport_api, 'legacy_window'):
viewport_handle = viewport_api.frame_info.get('viewport_handle')
asyncio.ensure_future(viewport_api.usd_context.next_frame_async(viewport_handle))
return viewport_api.legacy_window.get_aov_list()
carb.log_error('Available AOVs not implemented')
return []
def add_aov_to_viewport(viewport_api, aov_name: str):
if hasattr(viewport_api, 'legacy_window'):
return viewport_api.legacy_window.add_aov(aov_name)
from pxr import Usd, UsdRender
from omni.usd import editor
stage = viewport_api.stage
render_product_path = viewport_api.render_product_path
with Usd.EditContext(stage, stage.GetSessionLayer()):
render_prod_prim = stage.GetPrimAtPath(render_product_path)
if not render_prod_prim:
raise RuntimeError(f'Invalid renderProduct "{render_product_path}"')
render_var_prim_path = Sdf.Path(f'/Render/Vars/{aov_name}')
render_var_prim = stage.GetPrimAtPath(render_var_prim_path)
if not render_var_prim:
render_var_prim = stage.DefinePrim(render_var_prim_path)
if not render_var_prim:
raise RuntimeError(f'Cannot create renderVar "{render_var_prim_path}"')
render_var_prim.CreateAttribute("sourceName", Sdf.ValueTypeNames.String).Set(aov_name)
render_prod_var_rel = render_prod_prim.GetRelationship('orderedVars')
if not render_prod_var_rel:
render_prod_prim.CreateRelationship('orderedVars')
if not render_prod_var_rel:
raise RuntimeError(f'cannot set orderedVars relationship for renderProduct "{render_product_path}"')
render_prod_var_rel.AddTarget(render_var_prim_path)
editor.set_hide_in_stage_window(render_var_prim, True)
editor.set_no_delete(render_var_prim, True)
return True
def post_viewport_message(viewport_api_or_window, message: str, message_id: str = None):
if hasattr(viewport_api_or_window, 'legacy_window'):
viewport_api_or_window.legacy_window.post_toast(message)
return
if hasattr(viewport_api_or_window, '_post_toast_message'):
viewport_api_or_window._post_toast_message(message, message_id)
return
try:
from omni.kit.viewport.window import get_viewport_window_instances
for window in get_viewport_window_instances(viewport_api_or_window.usd_context_name):
if window.viewport_api.id == viewport_api_or_window.id:
window._post_toast_message(message, message_id)
return
except (ImportError, AttributeError):
pass
class _CaptureHelper:
def __init__(self, legacy_window, is_hdr: bool, file_path: str = None, render_product_path: str = None, on_capture_fn: Callable = None, format_desc: dict = None):
import omni.renderer_capture
self.__future = asyncio.Future()
self.__renderer = omni.renderer_capture.acquire_renderer_capture_interface()
if render_product_path:
self.__future.set_result(True)
self.__renderer.capture_next_frame_using_render_product(viewport_handle=legacy_window.get_id(), filepath=file_path, render_product=render_product_path)
return
self.__is_hdr = is_hdr
self.__legacy_window = legacy_window
self.__file_path = file_path
self.__on_capture_fn = on_capture_fn
self.__format_desc = format_desc
event_stream = legacy_window.get_ui_draw_event_stream()
self.__capture_sub = event_stream.create_subscription_to_pop(self.capture_function, name='omni.kit.viewport.utility.capture_viewport')
def capture_function(self, *args):
self.__capture_sub = None
legacy_window, self.__legacy_window = self.__legacy_window, None
renderer, self.__renderer = self.__renderer, None
if self.__is_hdr:
viewport_rp_resource = legacy_window.get_drawable_hdr_resource()
else:
viewport_rp_resource = legacy_window.get_drawable_ldr_resource()
if self.__on_capture_fn:
def _interecept_capture(*args, **kwargs):
try:
self.__on_capture_fn(*args, **kwargs)
finally:
if not self.__future.done():
self.__future.set_result(True)
renderer.capture_next_frame_rp_resource_callback(_interecept_capture, resource=viewport_rp_resource)
elif self.__file_path:
if not self.__future.done():
self.__future.set_result(True)
if self.__format_desc:
if hasattr(renderer, 'capture_next_frame_rp_resource_to_file'):
renderer.capture_next_frame_rp_resource_to_file(filepath=self.__file_path,
resource=viewport_rp_resource,
format_desc=self.__format_desc)
return
carb.log_error('Format description provided to capture, but not honored')
renderer.capture_next_frame_rp_resource(filepath=self.__file_path, resource=viewport_rp_resource)
async def wait_for_result(self, completion_frames: int = 2):
await self.__future
import omni.kit.app
app = omni.kit.app.get_app()
while completion_frames:
await app.next_update_async()
completion_frames = completion_frames - 1
return self.__future.result()
def capture_viewport_to_buffer(viewport_api, on_capture_fn: Callable, is_hdr: bool = False):
'''Capture the provided viewport and send it to a callback.'''
if hasattr(viewport_api, 'legacy_window'):
return _CaptureHelper(viewport_api.legacy_window, is_hdr=is_hdr, on_capture_fn=on_capture_fn)
from omni.kit.widget.viewport.capture import ByteCapture
return viewport_api.schedule_capture(ByteCapture(on_capture_fn, aov_name='HdrColor' if is_hdr else 'LdrColor'))
def capture_viewport_to_file(viewport_api, file_path: str = None, is_hdr: bool = False, render_product_path: str = None, format_desc: dict = None):
'''Capture the provided viewport to a file.'''
file_path = str(file_path)
if hasattr(viewport_api, 'legacy_window'):
return _CaptureHelper(viewport_api.legacy_window, is_hdr=is_hdr, file_path=file_path,
render_product_path=render_product_path, format_desc=format_desc)
from omni.kit.widget.viewport.capture import MultiAOVFileCapture
class HdrCaptureHelper(MultiAOVFileCapture):
def __init__(self, file_path: str, is_hdr: bool, format_desc: dict = None):
super().__init__(['HdrColor' if is_hdr else 'LdrColor'], [file_path])
# Setup RenderProduct for Hdr
def __del__(self):
# Setdown RenderProduct for Hdr
pass
def capture_aov(self, file_path, aov):
if render_product_path:
self.save_product_to_file(file_path, render_product_path)
else:
self.save_aov_to_file(file_path, aov, format_desc=format_desc)
return viewport_api.schedule_capture(HdrCaptureHelper(file_path, is_hdr))
def get_num_viewports(usd_context_name: str = None):
num_viewports = 0
try:
from omni.kit.viewport.window import get_viewport_window_instances
num_viewports += sum(1 for _ in get_viewport_window_instances(usd_context_name))
except ImportError:
pass
try:
import omni.kit.viewport_legacy as vp_legacy
vp_iface = vp_legacy.get_viewport_interface()
for viewport_handle in vp_iface.get_instance_list():
if usd_context_name and (usd_context_name != vp_iface.get_viewport_window(viewport_handle).get_usd_context_name()):
continue
num_viewports += 1
except ImportError:
pass
return num_viewports
def create_viewport_window(name: str = None, usd_context_name: str = '', width: int = 1280, height: int = 720, position_x: int = 0, position_y: int = 0, camera_path: Sdf.Path = None, **kwargs):
window = None
try:
from omni.kit.viewport.window import get_viewport_window_instances, ViewportWindow
if name is None:
name = f"Viewport {get_num_viewports()}"
window = ViewportWindow(name, usd_context_name, width=width, height=height, **kwargs)
return window
except ImportError:
pass
if window is None:
try:
import omni.kit.viewport_legacy as vp_legacy
from .legacy_viewport_window import LegacyViewportWindow
vp_iface = vp_legacy.get_viewport_interface()
vp_handle = vp_iface.create_instance()
assigned_name = vp_iface.get_viewport_window_name(vp_handle)
if name and (name != assigned_name):
carb.log_warn('omni.kit.viewport_legacy does not support explicit Window names, using assigned name "{assigned_name}"')
window = LegacyViewportWindow(assigned_name, **kwargs)
window.width = width
window.height = height
except ImportError:
pass
if window:
window.setPosition(position_x, position_y)
if camera_path:
window.viewport_api.camera_path = camera_path
return window
class ViewportPrimReferencePoint:
BOUND_BOX_CENTER = 0
BOUND_BOX_LEFT = 1
BOUND_BOX_RIGHT = 2
BOUND_BOX_TOP = 3
BOUND_BOX_BOTTOM = 4
def get_ui_position_for_prim(viewport_window, prim_path: str, alignment: ViewportPrimReferencePoint = ViewportPrimReferencePoint.BOUND_BOX_CENTER, force_legacy_api: bool = False):
if isinstance(viewport_window, str):
window_name = str(viewport_window)
viewport_window = get_active_viewport_window(window_name=window_name)
if viewport_window is None:
carb.log_error('No ViewportWindow found with name "{window_name}"')
return (0, 0), False
# XXX: omni.ui constants needed
import omni.ui
dpi = omni.ui.Workspace.get_dpi_scale()
if dpi <= 0.0:
dpi = 1
# XXX: kit default dock splitter size (4)
dock_splitter_size = 4 * dpi
tab_bar_height = 0
if viewport_window.dock_tab_bar_visible or not (viewport_window.flags & omni.ui.WINDOW_FLAGS_NO_TITLE_BAR):
tab_bar_height = 22 * dpi
# Force legacy Viewport code path if requested
if force_legacy_api and hasattr(viewport_window, 'legacy_window'):
import omni.ui
import omni.kit.viewport_legacy as vp_legacy
legacy_window = viewport_window.legacy_window
alignment = {
ViewportPrimReferencePoint.BOUND_BOX_LEFT: vp_legacy.ViewportPrimReferencePoint.BOUND_BOX_LEFT,
ViewportPrimReferencePoint.BOUND_BOX_RIGHT: vp_legacy.ViewportPrimReferencePoint.BOUND_BOX_RIGHT,
ViewportPrimReferencePoint.BOUND_BOX_TOP: vp_legacy.ViewportPrimReferencePoint.BOUND_BOX_TOP,
ViewportPrimReferencePoint.BOUND_BOX_BOTTOM: vp_legacy.ViewportPrimReferencePoint.BOUND_BOX_BOTTOM,
}.get(alignment, vp_legacy.ViewportPrimReferencePoint.BOUND_BOX_CENTER)
success, x, y, z = legacy_window.get_prim_clipping_pos(str(prim_path), alignment)
if not success:
return (0, 0), False
# Changing xy to match the window coord system.
x = (x + 1.0) / 2.0 # x to [0, 1]
y = 1 - (y + 1.0) / 2.0 # y to [0, 1] and reverse its direction.
min_x, min_y, max_x, max_y = legacy_window.get_viewport_rect()
prim_window_pos_x = (max_x - min_x) * x + min_x - dock_splitter_size
prim_window_pos_y = (max_y - min_y) * y + min_y - tab_bar_height - dock_splitter_size
else:
from pxr import UsdGeom, Gf
viewport_api = viewport_window.viewport_api
usd_context = viewport_window.viewport_api.usd_context
stage = usd_context.get_stage()
usd_prim = stage.GetPrimAtPath(prim_path) if stage else False
if usd_prim:
xformable_prim = UsdGeom.Xformable(usd_prim)
else:
xformable_prim = None
if (not stage) or (not xformable_prim):
return (0, 0), False
# Get bounding box from prim
aabb_min, aabb_max = usd_context.compute_path_world_bounding_box(str(prim_path))
gf_range = Gf.Range3d(Gf.Vec3d(aabb_min[0], aabb_min[1], aabb_min[2]), Gf.Vec3d(aabb_max[0], aabb_max[1], aabb_max[2]))
if gf_range.IsEmpty():
# May be empty (UsdGeom.Xform for example), so build a scene-scaled constant box
world_units = UsdGeom.GetStageMetersPerUnit(stage)
if Gf.IsClose(world_units, 0.0, 1e-6):
world_units = 0.01
# XXX: compute_path_world_transform is identity in this case
if False:
world_xform = Gf.Matrix4d(*usd_context.compute_path_world_transform(str(prim_path)))
else:
import omni.timeline
time = omni.timeline.get_timeline_interface().get_current_time() * stage.GetTimeCodesPerSecond()
world_xform = xformable_prim.ComputeLocalToWorldTransform(time)
ref_position = world_xform.ExtractTranslation()
extent = Gf.Vec3d(0.2 / world_units) # 20cm by default
gf_range.SetMin(ref_position - extent)
gf_range.SetMax(ref_position + extent)
# Computes the extent in clipping pos
mvp = viewport_api.world_to_ndc
min_x, min_y, min_z = 2.0, 2.0, 2.0
max_x, max_y, max_z = -2.0, -2.0, -2.0
for i in range(8):
corner = gf_range.GetCorner(i)
pos = mvp.Transform(corner)
min_x = min(min_x, pos[0])
min_y = min(min_y, pos[1])
min_z = min(min_z, pos[2])
max_x = max(max_x, pos[0])
max_y = max(max_y, pos[1])
max_z = max(max_z, pos[2])
min_point = Gf.Vec3d(min_x, min_y, min_z)
max_point = Gf.Vec3d(max_x, max_y, max_z)
mid_point = (min_point + max_point) / 2
# Map to reference point in screen space
if alignment == ViewportPrimReferencePoint.BOUND_BOX_LEFT:
ndc_pos = mid_point - Gf.Vec3d((max_x - min_x) / 2, 0, 0)
elif alignment == ViewportPrimReferencePoint.BOUND_BOX_RIGHT:
ndc_pos = mid_point + Gf.Vec3d((max_x - min_x) / 2, 0, 0)
elif alignment == ViewportPrimReferencePoint.BOUND_BOX_TOP:
ndc_pos = mid_point + Gf.Vec3d(0, (max_y - min_y) / 2, 0)
elif alignment == ViewportPrimReferencePoint.BOUND_BOX_BOTTOM:
ndc_pos = mid_point - Gf.Vec3d(0, (max_y - min_y) / 2, 0)
else:
ndc_pos = mid_point
# Make sure its not clipped
if (ndc_pos[2] < 0) or (ndc_pos[0] < -1) or (ndc_pos[0] > 1) or (ndc_pos[1] < -1) or (ndc_pos[1] > 1):
return (0, 0), False
'''
XXX: Simpler world calculation
world_pos = gf_range.GetMidpoint()
dir_sel = (0, 1)
up_axis = UsdGeom.GetStageUpAxis(stage)
if up_axis == UsdGeom.Tokens.z:
dir_sel = (0, 2)
if up_axis == UsdGeom.Tokens.x:
dir_sel = (2, 1)
if alignment == ViewportPrimReferencePoint.BOUND_BOX_LEFT:
world_pos[dir_sel[0]] = gf_range.GetMin()[dir_sel[0]]
elif alignment == ViewportPrimReferencePoint.BOUND_BOX_RIGHT:
world_pos[dir_sel[0]] = gf_range.GetMax()[dir_sel[0]]
elif alignment == ViewportPrimReferencePoint.BOUND_BOX_TOP:
world_pos[dir_sel[1]] = gf_range.GetMax()[dir_sel[1]]
elif alignment == ViewportPrimReferencePoint.BOUND_BOX_BOTTOM:
world_pos[dir_sel[1]] = gf_range.GetMin()[dir_sel[1]]
ndc_pos = viewport_api.world_to_ndc.Transform(world_pos)
'''
x = (ndc_pos[0] + 1.0) / 2.0 # x to [0, 1]
y = 1 - (ndc_pos[1] + 1.0) / 2.0 # y to [0, 1] and reverse its direction.
frame = viewport_window.frame
prim_window_pos_x = dpi * (frame.screen_position_x + x * frame.computed_width) - dock_splitter_size
prim_window_pos_y = dpi * (frame.screen_position_y + y * frame.computed_height) - tab_bar_height - dock_splitter_size
return (prim_window_pos_x, prim_window_pos_y), True
def frame_viewport_prims(viewport_api=None, prims: List[str] = None):
if not prims:
return False
return __frame_viewport_objects(viewport_api, prims=prims, force_legacy_api=False)
def frame_viewport_selection(viewport_api=None, force_legacy_api: bool = False):
return __frame_viewport_objects(viewport_api, prims=None, force_legacy_api=force_legacy_api)
def __frame_viewport_objects(viewport_api=None, prims: Optional[List[str]] = None, force_legacy_api: bool = False):
if not viewport_api:
viewport_api = get_active_viewport()
if not viewport_api:
return False
if force_legacy_api and hasattr(viewport_api, "legacy_window"):
viewport_api.legacy_window.focus_on_selected()
return
# This is new CODE
if prims is None:
# Get current selection
prims = viewport_api.usd_context.get_selection().get_selected_prim_paths()
# Pass None to underlying command to signal "frame all" if selection is empty
prims = prims if prims else None
stage = viewport_api.stage
cam_path = viewport_api.camera_path
if not stage or not cam_path:
return False
cam_prim = stage.GetPrimAtPath(cam_path)
if not cam_prim:
return False
import omni.kit.undo
import omni.kit.commands
from pxr import UsdGeom
look_through = None
# Loop over all targets (should really be only one) and see if we can get a valid UsdGeom.Imageable
for target in cam_prim.GetRelationship('omni:kit:viewport:lookThrough:target').GetForwardedTargets():
target_prim = stage.GetPrimAtPath(target)
if not target_prim:
continue
if UsdGeom.Imageable(target_prim):
look_through = target_prim
break
try:
omni.kit.undo.begin_group()
resolution = viewport_api.resolution
omni.kit.commands.execute(
'FramePrimsCommand',
prim_to_move=cam_path if not look_through else look_through.GetPath(),
prims_to_frame=prims,
time_code=viewport_api.time,
usd_context_name=viewport_api.usd_context_name,
aspect_ratio=resolution[0] / resolution[1]
)
finally:
omni.kit.undo.end_group()
return True
def toggle_global_visibility(force_legacy_api: bool = False):
# Forward to omni.kit.viewport.actions and propogate an errors so caller should update code
carb.log_warn("omni.kit.viewport.utility.toggle_global_visibility is deprecated, use omni.kit.viewport.actions.toggle_global_visibility")
import omni.kit.actions.core
action_registry = omni.kit.actions.core.get_action_registry()
action_registry.get_action("omni.kit.viewport.actions", "toggle_global_visibility").execute()
async def next_viewport_frame_async(viewport, n_frames: int = 0):
"""
Waits until frames have been delivered to the Viewport.
Args:
viewport: the Viewport to wait for a frame on.
n_frames: the number of rendered frames to wait for.
"""
import omni.kit.app
app = omni.kit.app.get_app()
# Make sure at least one frame has been delivered
viewport_handle = viewport.frame_info.get('viewport_handle')
while viewport_handle is None:
await app.next_update_async()
viewport_handle = viewport.frame_info.get('viewport_handle')
# Now wait for any additional frames
usd_context = viewport.usd_context
while n_frames:
await usd_context.next_frame_async(viewport_handle)
n_frames = n_frames - 1
def create_drop_helper(*args, **kwargs):
try:
from omni.kit.viewport.window.dragdrop.legacy import create_drop_helper
return create_drop_helper(*args, **kwargs)
except (ImportError, ModuleNotFoundError):
try:
import omni.kit.viewport_legacy as vp_legacy
return vp_legacy.get_viewport_interface().create_drop_helper(*args, **kwargs)
except (ImportError, ModuleNotFoundError):
pass
class _DisableViewportWindowLayer:
def __init__(self, viewport_or_window, layers_and_categories):
self.__layers = []
# Find the omni.ui.Window for this Viewport to disable selection manipulator
viewport_window = None
from omni.kit.viewport.window import ViewportWindow, get_viewport_window_instances
if not isinstance(viewport_or_window, ViewportWindow):
viewport_id = viewport_or_window.id
for window_instance in get_viewport_window_instances(viewport_or_window.usd_context_name):
viewport_window_viewport = window_instance.viewport_api
if viewport_window_viewport.id == viewport_id:
viewport_window = window_instance
break
else:
viewport_window = viewport_or_window
if viewport_window:
for layer, category in layers_and_categories:
found_layer = viewport_window._find_viewport_layer(layer, category)
if found_layer:
self.__layers.append((found_layer, found_layer.visible))
found_layer.visible = False
def __del__(self):
for layer, visible in self.__layers:
layer.visible = visible
self.__layers = tuple()
def disable_selection(viewport_or_window, disable_click: bool = True):
'''Disable selection rect and possible the single click selection on a Viewport or ViewportWindow.
Returns an object that resets selection when it goes out of scope.'''
# First check if the Viewport is a legacy Viewport
from .legacy_viewport_window import LegacyViewportWindow
legacy_window = None
if hasattr(viewport_or_window, 'legacy_window'):
legacy_window = viewport_or_window.legacy_window
elif isinstance(viewport_or_window, LegacyViewportWindow):
legacy_window = viewport_or_window.legacy_window
if legacy_window:
class LegacySelectionState:
def __init__(self, viewport_window, disable_click):
self.__viewport_window = viewport_window
self.__restore_picking = viewport_window.is_enabled_picking()
if disable_click:
self.__viewport_window.set_enabled_picking(False)
self.__viewport_window.disable_selection_rect(True)
def __del__(self):
self.__viewport_window.set_enabled_picking(self.__restore_picking)
return LegacySelectionState(legacy_window, disable_click)
disable_items = [('Selection', 'manipulator')]
if disable_click:
disable_items.append(('ObjectClick', 'manipulator'))
return _DisableViewportWindowLayer(viewport_or_window, disable_items)
def disable_context_menu(viewport_or_window=None):
'''Disable context menu on a Viewport or ViewportWindow.
Returns an object that resets context menu visibility when it goes out of scope.'''
if viewport_or_window:
# Check if the Viewport is a legacy Viewport, s can only operate on all Viewportwindows in that case
from .legacy_viewport_window import LegacyViewportWindow
if hasattr(viewport_or_window, 'legacy_window') or isinstance(viewport_or_window, LegacyViewportWindow):
carb.log_warn("Cannot disable context menu on an individual Viewport, disabling it for all")
viewport_or_window = None
if viewport_or_window is None:
class _DisableAllContextMenus:
def __init__(self):
# When setting is initially unset, then context menu is enabled
self.__settings = carb.settings.get_settings()
enabled = self.__settings.get('/exts/omni.kit.window.viewport/showContextMenu')
self.__settings.set('/exts/omni.kit.window.viewport/showContextMenu', False)
self.__restore = enabled if (enabled is not None) else True
def __del__(self):
self.__settings.set('/exts/omni.kit.window.viewport/showContextMenu', self.__restore)
return _DisableAllContextMenus()
return _DisableViewportWindowLayer(viewport_or_window, [('ContextMenu', 'manipulator')])
def get_ground_plane_info(viewport, ortho_special: bool = True) -> Tuple[Gf.Vec3d, List[str]]:
"""For a given Viewport returns a tuple representing the ground plane.
@param viewport: ViewportAPI to use for ground plane info
@param ortho_special: bool Use an alternate ground plane for orthographic cameras that are looking down a single axis
@return: A tuple of type (normal: Gf.Vec3d, planes: List[str]), where planes is a list of axis' occupied (x, y, z)
"""
stage = viewport.stage
cam_path = viewport.camera_path
from pxr import UsdGeom
up_axis = UsdGeom.GetStageUpAxis(stage) if stage else UsdGeom.Tokens.y
if up_axis == UsdGeom.Tokens.y:
normal = Gf.Vec3d.YAxis()
planes = ['x', 'z']
elif up_axis == UsdGeom.Tokens.z:
normal = Gf.Vec3d.ZAxis()
planes = ['x', 'y']
else:
normal = Gf.Vec3d.XAxis()
planes = ['y', 'z']
if ortho_special:
cam_prim = stage.GetPrimAtPath(cam_path) if stage else None
if cam_prim:
usd_camera = UsdGeom.Camera(cam_prim)
if usd_camera and usd_camera.GetProjectionAttr().Get(viewport.time) == UsdGeom.Tokens.orthographic:
orthoEpsilon = 0.0001
viewNormal = viewport.transform.TransformDir(Gf.Vec3d(0, 0, -1))
if Gf.IsClose(abs(viewNormal[1]), 1.0, orthoEpsilon):
normal = Gf.Vec3d.YAxis()
planes = ['x', 'z']
elif Gf.IsClose(abs(viewNormal[2]), 1.0, orthoEpsilon):
normal = Gf.Vec3d.ZAxis()
planes = ['x', 'y']
elif Gf.IsClose(abs(viewNormal[0]), 1.0, orthoEpsilon):
normal = Gf.Vec3d.XAxis()
planes = ['y', 'z']
return normal, planes
| 34,909 | Python | 42.528678 | 193 | 0.63783 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/legacy_viewport_window.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['LegacyViewportWindow']
import omni.ui
import carb
import weakref
# Wrap a legacy viewport Window in an object that poses as a new omni.kit.viewport.window.ViewportWindow (omni.ui.Window) class
class LegacyViewportWindow(omni.ui.Window):
def __init__(self, window_name: str, viewport_api = None, **kwargs):
kwargs.update({
'window_flags': omni.ui.WINDOW_FLAGS_NO_SCROLLBAR | omni.ui.WINDOW_FLAGS_NO_TITLE_BAR | omni.ui.WINDOW_FLAGS_NO_RESIZE
})
super().__init__(window_name, **kwargs)
self.__z_stack = None
with self.frame:
self.__z_stack = omni.ui.ZStack()
self.__window_name = window_name
if not viewport_api:
from .legacy_viewport_api import LegacyViewportAPI
viewport_api = LegacyViewportAPI(window_name)
self.__viewport_api = viewport_api
self.__added_frames = {}
@property
def name(self):
return self.__window_name
@property
def viewport_api(self):
return weakref.proxy(self.__viewport_api)
def get_frame(self, name: str):
frame = self.__added_frames.get(name)
if frame is None:
with self.__z_stack:
frame = omni.ui.Frame(horizontal_clipping=True)
self.__added_frames[name] = frame
return frame
@property
def legacy_window(self):
return self.__get_legacy_window()
@property
def width(self):
return super().width
@property
def height(self):
return super().height
@width.setter
def width(self, width: float):
width = int(width)
legacy_window = self.legacy_window
if legacy_window:
legacy_window.set_window_size(width, int(self.height))
super(LegacyViewportWindow, self.__class__).width.fset(self, width)
@height.setter
def height(self, height: float):
height = int(height)
legacy_window = self.legacy_window
if legacy_window:
legacy_window.set_window_size(int(self.width), height)
super(LegacyViewportWindow, self.__class__).height.fset(self, height)
@property
def position_x(self):
pos_x = super().position_x
# Workaround omni.ui reporting massive position_y unless laid out ?
return pos_x if pos_x != 340282346638528859811704183484516925440 else 0
@property
def position_y(self):
pos_y = super().position_y
# Workaround omni.ui reporting massive position_y unless laid out ?
return pos_y if pos_y != 340282346638528859811704183484516925440 else 0
@position_x.setter
def position_x(self, position_x: float):
position_x = int(position_x)
legacy_window = self.legacy_window
if legacy_window:
legacy_window.set_window_pos(position_x, int(self.position_y))
super(LegacyViewportWindow, self.__class__).position_x.fset(self, position_x)
@position_y.setter
def position_y(self, position_y: float):
position_y = int(position_y)
legacy_window = self.legacy_window
if legacy_window:
legacy_window.set_window_pos(int(self.position_x), position_y)
super(LegacyViewportWindow, self.__class__).position_y.fset(self, position_y)
def setPosition(self, x: float, y: float):
return self.set_position(x, y)
def set_position(self, x: float, y: float):
x, y = int(x), int(y)
legacy_window = self.legacy_window
if legacy_window:
legacy_window.set_window_pos(x, y)
super().setPosition(x, y)
@property
def visible(self):
legacy_window = self.legacy_window
if legacy_window:
return legacy_window.is_visible()
return super().visible
@visible.setter
def visible(self, visible: bool):
visible = bool(visible)
legacy_window = self.legacy_window
if legacy_window:
legacy_window.set_visible(visible)
super(LegacyViewportWindow, self.__class__).visible.fset(self, visible)
def __del__(self):
self.destroy()
def destroy(self):
self.__viewport_api = None
if self.__z_stack:
self.__z_stack.clear()
self.__z_stack.destroy()
self.__z_stack = None
if self.__added_frames:
for name, frame in self.__added_frames.items():
try:
frame.destroy()
except Exception:
import traceback
carb.log_error(f"Error destroying {self.__window_name}. Traceback:\n{traceback.format_exc()}")
self.__added_frames = None
super().destroy()
def _post_toast_message(self, message: str, message_id: str = None):
legacy_window = self.legacy_window
if legacy_window:
return legacy_window.post_toast(message)
def __get_legacy_window(self):
import omni.kit.viewport_legacy as vp_legacy
vp_iface = vp_legacy.get_viewport_interface()
viewport_handle = vp_iface.get_instance(self.__window_name)
return vp_iface.get_viewport_window(viewport_handle)
| 5,623 | Python | 33.716049 | 130 | 0.624755 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/camera_state.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['ViewportCameraState']
from pxr import Gf, Sdf, Usd, UsdGeom
class ViewportCameraState:
def __init__(self, camera_path: str = None, viewport = None, time: Usd.TimeCode = None, force_legacy_api: bool = False):
if viewport is None:
from omni.kit.viewport.utility import get_active_viewport
viewport = get_active_viewport()
if viewport is None:
raise RuntimeError('No default or provided Viewport')
self.__viewport_api = viewport
self.__camera_path = str(camera_path if camera_path else viewport.camera_path)
self.__time = Usd.TimeCode.Default() if time is None else time
self.__legacy_window = viewport.legacy_window if (force_legacy_api and hasattr(viewport, 'legacy_window')) else None
def get_world_camera_up(self, stage) -> Gf.Vec3d:
up_axis = UsdGeom.GetStageUpAxis(stage) if stage else UsdGeom.Tokens.y
if up_axis == UsdGeom.Tokens.y:
return Gf.Vec3d(0, 1, 0)
if up_axis == UsdGeom.Tokens.z:
return Gf.Vec3d(0, 0, 1)
if up_axis == UsdGeom.Tokens.x:
return Gf.Vec3d(1, 0, 0)
return Gf.Vec3d(0, 1, 0)
@property
def usd_camera(self) -> Usd.Prim:
camera_prim = self.__viewport_api.stage.GetPrimAtPath(self.__camera_path)
usd_camera = UsdGeom.Camera(camera_prim) if camera_prim else None
if usd_camera:
return usd_camera
raise RuntimeError(f'"{self.__camera_path}" is not a valid Usd.Prim or UsdGeom.Camera')
@property
def position_world(self):
if self.__legacy_window:
success, x, y, z = self.__legacy_window.get_camera_position(self.__camera_path)
if success:
return Gf.Vec3d(x, y, z)
return self.usd_camera.ComputeLocalToWorldTransform(self.__time).Transform(Gf.Vec3d(0, 0, 0))
@property
def target_world(self):
if self.__legacy_window:
success, x, y, z = self.__legacy_window.get_camera_target(self.__camera_path)
if success:
return Gf.Vec3d(x, y, z)
local_coi = self.usd_camera.GetPrim().GetAttribute('omni:kit:centerOfInterest').Get(self.__time)
return self.usd_camera.ComputeLocalToWorldTransform(self.__time).Transform(local_coi)
def set_position_world(self, world_position: Gf.Vec3d, rotate: bool):
if self.__legacy_window:
self.__legacy_window.set_camera_position(self.__camera_path, world_position[0], world_position[1], world_position[2], rotate)
return
usd_camera = self.usd_camera
world_xform = usd_camera.ComputeLocalToWorldTransform(self.__time)
parent_xform = usd_camera.ComputeParentToWorldTransform(self.__time)
iparent_xform = parent_xform.GetInverse()
initial_local_xform = world_xform * iparent_xform
pos_in_parent = iparent_xform.Transform(world_position)
if rotate:
cam_prim = usd_camera.GetPrim()
coi_attr = cam_prim.GetAttribute('omni:kit:centerOfInterest')
prev_local_coi = coi_attr.Get(self.__time)
coi_in_parent = iparent_xform.Transform(world_xform.Transform(prev_local_coi))
cam_up = self.get_world_camera_up(cam_prim.GetStage())
new_local_transform = Gf.Matrix4d(1).SetLookAt(pos_in_parent, coi_in_parent, cam_up).GetInverse()
else:
coi_attr, prev_local_coi = None, None
new_local_transform = Gf.Matrix4d(initial_local_xform)
new_local_transform = new_local_transform.SetTranslateOnly(pos_in_parent)
import omni.kit.commands
omni.kit.commands.create(
'TransformPrimCommand',
path=self.__camera_path,
new_transform_matrix=new_local_transform,
old_transform_matrix=initial_local_xform,
time_code=self.__time,
usd_context_name=self.__viewport_api.usd_context_name
).do()
if coi_attr and prev_local_coi:
prev_world_coi = world_xform.Transform(prev_local_coi)
new_local_coi = (new_local_transform * parent_xform).GetInverse().Transform(prev_world_coi)
omni.kit.commands.create(
'ChangePropertyCommand',
prop_path=coi_attr.GetPath(),
value=new_local_coi,
prev=prev_local_coi,
timecode=self.__time,
usd_context_name=self.__viewport_api.usd_context_name,
type_to_create_if_not_exist=Sdf.ValueTypeNames.Vector3d
).do()
def set_target_world(self, world_target: Gf.Vec3d, rotate: bool):
if self.__legacy_window:
self.__legacy_window.set_camera_target(self.__camera_path, world_target[0], world_target[1], world_target[2], rotate)
return
usd_camera = self.usd_camera
world_xform = usd_camera.ComputeLocalToWorldTransform(self.__time)
parent_xform = usd_camera.ComputeParentToWorldTransform(self.__time)
iparent_xform = parent_xform.GetInverse()
initial_local_xform = world_xform * iparent_xform
cam_prim = usd_camera.GetPrim()
coi_attr = cam_prim.GetAttribute('omni:kit:centerOfInterest')
prev_local_coi = coi_attr.Get(self.__time)
pos_in_parent = iparent_xform.Transform(initial_local_xform.Transform(Gf.Vec3d(0, 0, 0)))
if rotate:
# Rotate camera to look at new target, leaving it where it is
cam_up = self.get_world_camera_up(cam_prim.GetStage())
coi_in_parent = iparent_xform.Transform(world_target)
new_local_transform = Gf.Matrix4d(1).SetLookAt(pos_in_parent, coi_in_parent, cam_up).GetInverse()
new_local_coi = (new_local_transform * parent_xform).GetInverse().Transform(world_target)
else:
# Camera keeps orientation and distance relative to target
# Calculate movement of center-of-interest in parent's space
target_move = iparent_xform.Transform(world_target) - iparent_xform.Transform(world_xform.Transform(prev_local_coi))
# Copy the camera's local transform
new_local_transform = Gf.Matrix4d(initial_local_xform)
# And move it by the delta
new_local_transform.SetTranslateOnly(pos_in_parent + target_move)
import omni.kit.commands
if rotate:
omni.kit.commands.create(
'ChangePropertyCommand',
prop_path=coi_attr.GetPath(),
value=new_local_coi,
prev=prev_local_coi,
timecode=self.__time,
usd_context_name=self.__viewport_api.usd_context_name,
type_to_create_if_not_exist=Sdf.ValueTypeNames.Vector3d
).do()
omni.kit.commands.create(
'TransformPrimCommand',
path=self.__camera_path,
new_transform_matrix=new_local_transform,
old_transform_matrix=initial_local_xform,
time_code=self.__time,
usd_context_name=self.__viewport_api.usd_context_name
).do()
| 7,593 | Python | 45.588957 | 137 | 0.629 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/legacy_viewport_api.py | # Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ['LegacyViewportAPI']
import carb
import omni.ui
import omni.usd
import omni.timeline
import omni.kit.app
from pxr import Gf, Sdf, Usd, UsdGeom, CameraUtil
from typing import Callable, List, Tuple, Sequence
# Wrap a legacy viewport Window in an object that poses as a new ViewportAPI
class LegacyViewportAPI:
def __init__(self, window_name: str):
self.__window_name = window_name
self.__settings = carb.settings.get_settings()
# All legacy Viewports are locked to timeline time
self.__timeline = None
self.__saved_resolution = None
self.__fill_frame = None
@property
def camera_path(self) -> Sdf.Path:
'''Return an Sdf.Path to the active rendering camera'''
path_str = self.legacy_window.get_active_camera()
return Sdf.Path(path_str) if path_str else Sdf.Path()
@camera_path.setter
def camera_path(self, camera_path: Sdf.Path):
'''Set the active rendering camera from an Sdf.Path'''
self.legacy_window.set_active_camera(str(camera_path))
@property
def render_product_path(self) -> str:
'''Return a string to the UsdRender.Product used by the Viewport'''
return self.legacy_window.get_render_product_path()
@render_product_path.setter
def render_product_path(self, product_path: str):
'''Set the UsdRender.Product used by the Viewport with a string'''
self.legacy_window.set_render_product_path(str(product_path))
@property
def resolution(self) -> Tuple[float]:
'''Return a tuple of (resolution_x, resolution_y) this Viewport is rendering at.'''
# Legacy Viewport applies scale internally, so returned value accounts for scale factor.
return self.legacy_window.get_texture_resolution()
@resolution.setter
def resolution(self, value: Tuple[float]):
'''Set the resolution to render with (resolution_x, resolution_y).'''
# Legacy Viewport applies scale internally based on single carb setting, so just use that
self.legacy_window.set_texture_resolution(value[0], value[1])
@property
def resolution_scale(self) -> float:
'''Get the scaling factor for the Viewport's render resolution.'''
# Legacy Viewport applies scale internally based on single carb setting, so just use that or fallback to 1
return self.__settings.get("/app/renderer/resolution/multiplier") or 1.0
@resolution_scale.setter
def resolution_scale(self, value: float):
'''Set the scaling factor for the Viewport's render resolution.'''
value = float(value)
if value <= 0:
raise ValueError("Viewport resolution scale must be greater than 0.")
self.__settings.set("/app/renderer/resolution/multiplier", value)
@property
def full_resolution(self) -> Tuple[float]:
'''Return a tuple of the full (full_resolution_x, full_resolution_y) this Viewport is rendering at, not accounting for scale.'''
# Legacy Viewport applies scale internally, so undo any scaling factor
resolution = self.resolution
resolution_scale = self.resolution_scale
return (resolution[0] / resolution_scale, resolution[1] / resolution_scale)
# Legacy methods that we also support
def get_active_camera(self) -> Sdf.Path:
'''Return an Sdf.Path to the active rendering camera'''
return self.camera_path
def set_active_camera(self, camera_path: Sdf.Path):
'''Set the active rendering camera from an Sdf.Path'''
self.camera_path = camera_path
def get_render_product_path(self) -> str:
'''Return a string to the UsdRender.Product used by the Viewport'''
return self.render_product_path
def set_render_product_path(self, product_path: str):
'''Set the UsdRender.Product used by the Viewport with a string'''
self.render_product_path = product_path
def get_texture_resolution(self) -> Tuple[float]:
'''Return a tuple of (resolution_x, resolution_y)'''
return self.resolution
def set_texture_resolution(self, value: Tuple[float]):
'''Set the resolution to render with (resolution_x, resolution_y)'''
self.resolution = value
def get_texture_resolution_scale(self) -> float:
'''Get the scaling factor for the Viewport's render resolution.'''
return self.resolution_scale
def set_texture_resolution_scale(self, value: float):
'''Set the scaling factor for the Viewport's render resolution.'''
self.resolution_scale = value
def get_full_texture_resolution(self) -> Tuple[float]:
'''Return a tuple of (full_resolution_x, full_resolution_y)'''
return self.full_resolution
@property
def fill_frame(self) -> bool:
if self.__fill_frame is None:
settings = carb.settings.get_settings()
width, height = settings.get('/app/renderer/resolution/width') or 0, settings.get('/app/renderer/resolution/height') or 0
self.__fill_frame = (width <= 0) or (height <= 0)
return self.__fill_frame
@fill_frame.setter
def fill_frame(self, value: bool):
settings = carb.settings.get_settings()
legacy_window = self.legacy_window
self.__fill_frame = bool(value)
if self.__fill_frame:
self.__saved_resolution = legacy_window.get_texture_resolution()
legacy_window.set_texture_resolution(-1, -1)
settings.set('/app/renderer/resolution/width', -1)
settings.set('/app/renderer/resolution/height', -1)
else:
if self.__saved_resolution is None:
width, height = settings.get('/app/renderer/resolution/width') or 0, settings.get('/app/renderer/resolution/height') or 0
self.__saved_resolution = (width, height) if (width > 0 and height > 0) else (1280, 720)
legacy_window.set_texture_resolution(self.__saved_resolution[0], self.__saved_resolution[1])
@property
def fps(self) -> float:
'''Return the frames-per-second this Viewport is running at'''
return self.legacy_window.get_fps()
@property
def id(self):
'''Return a hashable value for the Viewport'''
return self.legacy_window.get_id()
@property
def frame_info(self):
return { 'viewport_handle' : self.legacy_window.get_id() }
@property
def usd_context_name(self) -> str:
'''Return the name of the omni.usd.UsdContext this Viewport is attached to'''
return self.legacy_window.get_usd_context_name()
@property
def usd_context(self):
'''Return the omni.usd.UsdContext this Viewport is attached to'''
return omni.usd.get_context(self.usd_context_name)
@property
def stage(self):
'''Return the Usd.Stage of the omni.usd.UsdContext this Viewport is attached to'''
return self.usd_context.get_stage()
@property
def projection(self):
'''Return the projection of the UsdCamera in terms of the ui element it sits in.'''
# Check if there are cached values from the ScenView subscriptions
legacy_subs = _LegacySceneView.get(self.__window_name)
if legacy_subs:
projection = legacy_subs.projection
if projection:
return projection
# Get the info from USD
stage = self.stage
cam_prim = stage.GetPrimAtPath(self.camera_path) if stage else None
if cam_prim:
usd_camera = UsdGeom.Camera(cam_prim)
if usd_camera:
image_aspect, canvas_aspect = self._aspect_ratios
return self._conform_projection(self._conform_policy(), usd_camera, image_aspect, canvas_aspect)
return Gf.Matrix4d(1)
@property
def transform(self) -> Gf.Matrix4d:
'''Return the world-space transform of the UsdGeom.Camera being used to render'''
# Check if there are cached values from the ScenView subscriptions
legacy_subs = _LegacySceneView.get(self.__window_name)
if legacy_subs:
view = legacy_subs.view
if view:
return view.GetInverse()
# Get the info from USD
stage = self.stage
cam_prim = stage.GetPrimAtPath(self.camera_path) if stage else None
if cam_prim:
imageable = UsdGeom.Imageable(cam_prim)
if imageable:
return imageable.ComputeLocalToWorldTransform(self.time)
return Gf.Matrix4d(1)
@property
def view(self) -> Gf.Matrix4d:
'''Return the inverse of the world-space transform of the UsdGeom.Camera being used to render'''
# Check if there are cached values from the ScenView subscriptions
legacy_subs = _LegacySceneView.get(self.__window_name)
if legacy_subs:
view = legacy_subs.view
if view:
return view
# Get the info from USD
return self.transform.GetInverse()
@property
def world_to_ndc(self):
return self.view * self.projection
@property
def ndc_to_world(self):
return self.world_to_ndc.GetInverse()
@property
def time(self) -> Usd.TimeCode:
'''Return the Usd.TimeCode this Viewport is using'''
if self.__timeline is None:
self.__timeline = omni.timeline.get_timeline_interface()
time = self.__timeline.get_current_time()
return Usd.TimeCode(omni.usd.get_frame_time_code(time, self.stage.GetTimeCodesPerSecond()))
def map_ndc_to_texture(self, mouse: Sequence[float]):
image_aspect, canvas_aspect = self._aspect_ratios
if image_aspect < canvas_aspect:
ratios = (image_aspect / canvas_aspect, 1)
else:
ratios = (1, canvas_aspect / image_aspect)
# Move into viewport's NDC-space: [-1, 1] bound by viewport
mouse = (mouse[0] / ratios[0], mouse[1] / ratios[1])
# Move from NDC space to texture-space [-1, 1] to [0, 1]
def check_bounds(coord): return coord >= -1 and coord <= 1
return tuple((x + 1.0) * 0.5 for x in mouse), self if (check_bounds(mouse[0]) and check_bounds(mouse[1])) else None
def map_ndc_to_texture_pixel(self, mouse: Sequence[float]):
# Move into viewport's uv-space: [0, 1]
mouse, viewport = self.map_ndc_to_texture(mouse)
# Then scale by resolution flipping-y
resolution = self.resolution
return (int(mouse[0] * resolution[0]), int((1.0 - mouse[1]) * resolution[1])), viewport
def request_query(self, pixel: Sequence[int], callback: Callable, *args):
# TODO: This can't be made 100% compatible without changes to legacy Viewport
# New Viewport will query based on a pixel co-ordinate, regardless of mouse-state; with object and world-space-position
# Legacy Viewport will invoke callback on mouse-click only; with world-space-position info only
self.legacy_window.query_next_picked_world_position(lambda pos: callback(True, pos) if pos else callback(False, None))
carb.log_warn("request_query not full implemented, will only receive a position from a Viewport click")
@property
def hydra_engine(self) -> str:
'''Get the name of the active omni.hydra.engine for this Viewport'''
return self.legacy_window.get_active_hydra_engine()
@hydra_engine.setter
def hydra_engine(self, hd_engine: str) -> str:
'''Set the name of the active omni.hydra.engine for this Viewport'''
return self.set_hd_engine(hd_engine)
@property
def render_mode(self):
'''Get the render-mode for the active omni.hydra.engine used in this Viewport'''
hd_engine = self.hydra_engine
if bool(hd_engine):
return self.__settings.get(self.__render_mode_setting(hd_engine))
@render_mode.setter
def render_mode(self, render_mode: str):
'''Set the render-mode for the active omni.hydra.engine used in this Viewport'''
hd_engine = self.hydra_engine
if bool(hd_engine):
self.__settings.set_string(self.__render_mode_setting(hd_engine), str(render_mode))
def set_hd_engine(self, hd_engine: str, render_mode: str = None):
'''Set the active omni.hydra.engine for this Viewport, and optionally its render-mode'''
# self.__settings.set_string("/renderer/active", hd_engine)
if bool(hd_engine) and bool(render_mode):
self.__settings.set_string(self.__render_mode_setting(hd_engine), render_mode)
self.legacy_window.set_active_hydra_engine(hd_engine)
async def wait_for_rendered_frames(self, additional_frames: int = 0) -> bool:
'''Asynchrnously wait until the renderer has delivered an image'''
app = omni.kit.app.get_app_interface()
legacy_window = self.legacy_window
if legacy_window:
viewport_ldr_rp = None
while viewport_ldr_rp is None:
await app.next_update_async()
viewport_ldr_rp = legacy_window.get_drawable_ldr_resource()
while additional_frames > 0:
additional_frames = additional_frames - 1
await app.next_update_async()
return True
def add_scene_view(self, scene_view):
window_name = self.__window_name
legacy_subs = _LegacySceneView.get(self.__window_name, self.legacy_window)
if not legacy_subs:
raise RuntimeError('Could not create _LegacySceneView subscriptions')
legacy_subs.add_scene_view(scene_view, self.projection, self.view)
def remove_scene_view(self, scene_view):
if not scene_view:
raise RuntimeError('Provided scene_view is invalid')
_LegacySceneView.remove_scene_view_for_window(self.__window_name, scene_view)
### Everything below is NOT part of the new Viewport-API
@property
def legacy_window(self):
'''Expose the underlying legacy viewport for access if needed (not a real ViewportAPI method)'''
import omni.kit.viewport_legacy as vp_legacy
vp_iface = vp_legacy.get_viewport_interface()
return vp_iface.get_viewport_window(vp_iface.get_instance(self.__window_name))
@property
def _aspect_ratios(self) -> Tuple[float]:
return _LegacySceneView.aspect_ratios(self.__window_name, self.legacy_window)
def _conform_projection(self, policy, camera: UsdGeom.Camera, image_aspect: float, canvas_aspect: float, projection: Sequence[float] = None):
'''For the given camera (or possible incoming projection) return a projection matrix that matches the rendered image
but keeps NDC co-ordinates for the texture bound to [-1, 1]'''
if projection is None:
# If no projection is provided, conform the camera based on settings
# This wil adjust apertures on the gf_camera
gf_camera = camera.GetCamera(self.time)
if policy == CameraUtil.DontConform:
# For DontConform, still have to conform for the final canvas
if image_aspect < canvas_aspect:
gf_camera.horizontalAperture = gf_camera.horizontalAperture * (canvas_aspect / image_aspect)
else:
gf_camera.verticalAperture = gf_camera.verticalAperture * (image_aspect / canvas_aspect)
else:
CameraUtil.ConformWindow(gf_camera, policy, image_aspect)
projection = gf_camera.frustum.ComputeProjectionMatrix()
else:
projection = Gf.Matrix4d(*projection)
# projection now has the rendered image projection
# Conform again based on canvas size so projection extends with the Viewport sits in the UI
if image_aspect < canvas_aspect:
policy2 = CameraUtil.MatchVertically
else:
policy2 = CameraUtil.MatchHorizontally
if policy != CameraUtil.DontConform:
projection = CameraUtil.ConformedWindow(projection, policy2, canvas_aspect)
return projection
def _conform_policy(self):
conform_setting = self.__settings.get("/app/hydra/aperture/conform")
if (conform_setting is None) or (conform_setting == 1) or (conform_setting == 'horizontal'):
return CameraUtil.MatchHorizontally
if (conform_setting == 0) or (conform_setting == 'vertical'):
return CameraUtil.MatchVertically
if (conform_setting == 2) or (conform_setting == 'fit'):
return CameraUtil.Fit
if (conform_setting == 3) or (conform_setting == 'crop'):
return CameraUtil.Crop
if (conform_setting == 4) or (conform_setting == 'stretch'):
return CameraUtil.DontConform
return CameraUtil.MatchHorizontally
def __render_mode_setting(self, hd_engine: str) -> str:
return f'/{hd_engine}/rendermode' if hd_engine != 'iray' else '/rtx/iray/rendermode'
class _LegacySceneView:
__g_legacy_subs = {}
@staticmethod
def aspect_ratios(window_name: str, legacy_window):
canvas_aspect = 1
viewport_window = omni.ui.Workspace.get_window(window_name)
if viewport_window:
# XXX: Why do some windows have no frame !?
if hasattr(viewport_window, 'frame'):
canvas = viewport_window.frame
canvas_size = (canvas.computed_width, canvas.computed_height)
else:
canvas_size = (1, 1)
canvas_aspect = canvas_size[0] / canvas_size[1] if canvas_size[1] else 1
resolution = legacy_window.get_texture_resolution()
image_aspect = resolution[0] / resolution[1] if resolution[1] else 1
return image_aspect, canvas_aspect
@staticmethod
def get(window_name: str, legacy_window = None):
legacy_subs = _LegacySceneView.__g_legacy_subs.get(window_name)
if legacy_subs is None and legacy_window:
legacy_subs = _LegacySceneView(window_name, legacy_window)
_LegacySceneView.__g_legacy_subs[window_name] = legacy_subs
return legacy_subs
@staticmethod
def remove_scene_view_for_window(window_name: str, scene_view):
if not scene_view:
raise RuntimeError('Provided scene_view is invalid')
legacy_subs = _LegacySceneView.__g_legacy_subs.get(window_name)
if not legacy_subs:
raise RuntimeError('Removing a SceneView for Viewport that is not trakcing any')
if legacy_subs.remove_scene_view(scene_view):
return
legacy_subs.destroy()
del _LegacySceneView.__g_legacy_subs[window_name]
def __init__(self, window_name: str, legacy_window):
self.__window_name = window_name
self.__draw_sub, self.__update_sub = None, None
self.__scene_views = []
self.__projection = None
self.__view = None
events = legacy_window.get_ui_draw_event_stream()
self.__draw_sub = events.create_subscription_to_pop(self.__on_draw, name=f'omni.kit.viewport.utility.LegacyViewportAPI.{window_name}.draw')
events = omni.kit.app.get_app().get_update_event_stream()
self.__update_sub = events.create_subscription_to_pop(self.__on_update, name='omni.kit.viewport.utility.LegacyViewportAPI.{window_name}.update')
@property
def projection(self) -> Gf.Matrix4d:
# Return a copy as the reference would be mutable
return Gf.Matrix4d(self.__projection) if self.__projection else None
@property
def view(self) -> Gf.Matrix4d:
# Return a copy as the reference would be mutable
return Gf.Matrix4d(self.__view) if self.__view else None
def __del__(self):
self.destroy()
def destroy(self):
self.__scene_views = []
if self.__draw_sub:
self.__draw_sub = None
if self.__update_sub:
self.__update_sub = None
self.__save_position = None
self.__scene_views = []
@staticmethod
def _flatten_matrix(m: Gf.Matrix4d) -> List[float]:
m0, m1, m2, m3 = m[0], m[1], m[2], m[3]
return [m0[0], m0[1], m0[2], m0[3], m1[0], m1[1], m1[2], m1[3], m2[0], m2[1], m2[2], m2[3], m3[0], m3[1], m3[2], m3[3]]
def __get_legacy_window(self):
import omni.kit.viewport_legacy as vp_legacy
vp_iface = vp_legacy.get_viewport_interface()
window_name = self.__window_name
viewport_handle = vp_iface.get_instance(window_name)
viewport_window = vp_iface.get_viewport_window(viewport_handle)
if not viewport_window:
self.destroy()
del _LegacySceneView.__g_legacy_subs[window_name]
return window_name, viewport_window
def __on_update(self, *args):
window_name, legacy_window = self.__get_legacy_window()
visible = legacy_window.is_visible() if legacy_window else False
viewport_window = omni.ui.Workspace.get_window(window_name)
if viewport_window and (visible != viewport_window.visible):
pruned_views = []
for sv in self.__scene_views:
scene_view = sv()
if scene_view:
scene_view.visible = visible
pruned_views.append(sv)
self.__scene_views = pruned_views
omni.ui.Workspace.show_window(window_name, visible)
# viewport_window.visible = visible
# if not visible:
# self.__save_position = viewport_window.position_x, viewport_window.position_y
# viewport_window.position_x = omni.ui.Workspace.get_main_window_width()
# viewport_window.position_y = omni.ui.Workspace.get_main_window_height()
# elif self.__save_position:
# viewport_window.position_x = self.__save_position[0]
# viewport_window.position_y = self.__save_position[1]
# self.__save_position = None
def __on_draw(self, event, *args):
vm = event.payload["viewMatrix"]
pm = event.payload["projMatrix"]
# Conform the Projection to the layout of the texture in the Window
window_name, legacy_window = self.__get_legacy_window()
image_aspect, canvas_aspect = _LegacySceneView.aspect_ratios(window_name, legacy_window)
if image_aspect < canvas_aspect:
policy = CameraUtil.MatchVertically
else:
policy = CameraUtil.MatchHorizontally
proj_matrix = Gf.Matrix4d(pm[0], pm[1], pm[2], pm[3], pm[4], pm[5], pm[6], pm[7], pm[8], pm[9], pm[10], pm[11], pm[12], pm[13], pm[14], pm[15])
# Fix up RTX projection Matrix for omni.ui.scene...ultimately this should be passed without any compensation
if pm[15] == 0.0:
proj_matrix = Gf.Matrix4d(1.0, 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, -0.0, -0.0, 0.0, 1.0, -1.0, 0.0, -0.0, 0.0, -2.0) * proj_matrix
proj_matrix = CameraUtil.ConformedWindow(proj_matrix, policy, canvas_aspect)
# Cache these for lokkup later
self.__projection = proj_matrix
self.__view = Gf.Matrix4d(vm[0], vm[1], vm[2], vm[3], vm[4], vm[5], vm[6], vm[7], vm[8], vm[9], vm[10], vm[11], vm[12], vm[13], vm[14], vm[15])
# Flatten into list for model
pm = _LegacySceneView._flatten_matrix(proj_matrix)
pruned_views = []
for sv in self.__scene_views:
scene_view = sv()
if scene_view:
model = scene_view.model
model.set_floats("projection", pm)
model.set_floats("view", vm)
pruned_views.append(sv)
self.__scene_views = pruned_views
def add_scene_view(self, scene_view, projection: Gf.Matrix4d, view: Gf.Matrix4d):
# Sync the model once now
model = scene_view.model
model.set_floats("projection", _LegacySceneView._flatten_matrix(projection))
model.set_floats("view", _LegacySceneView._flatten_matrix(view))
# And save it for subsequent synchrnoizations
import weakref
self.__scene_views.append(weakref.ref(scene_view))
def remove_scene_view(self, scene_view) -> bool:
for sv in self.__scene_views:
if sv() == scene_view:
self.__scene_views.remove(sv)
break
# Return whether this sub is needed anymore
return True if self.__scene_views else False
| 24,854 | Python | 43.147424 | 152 | 0.634948 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/tests/capture.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = [
'DEFAULT_THRESHOLD',
'capture_viewport_and_compare'
]
import carb
import omni.kit.app
import omni.renderer_capture
from omni.kit.test_helpers_gfx import compare, CompareError
from omni.kit.test.teamcity import teamcity_log_fail, teamcity_publish_image_artifact
import pathlib
import traceback
DEFAULT_THRESHOLD = 10.0
def viewport_capture(image_name: str, output_img_dir: str, viewport=None, use_log: bool = True):
"""
Captures a Viewport texture into a file.
Args:
image_name: the image name of the image and golden image.
output_img_dir: the directory path that the capture will be saved to.
golden_img_dir: the directory path that stores the golden image. Leave it to None to use default dir.
use_log: whether to log the comparison image path
"""
from omni.kit.viewport.utility import get_active_viewport, capture_viewport_to_file
image1 = str(pathlib.Path(output_img_dir).joinpath(image_name))
if use_log:
carb.log_info(f"[tests.compare] Capturing {image1}")
if viewport is None:
viewport = get_active_viewport()
return capture_viewport_to_file(viewport, file_path=image1)
def finalize_capture_and_compare(image_name: str, output_img_dir: str, golden_img_dir: str, threshold: float = DEFAULT_THRESHOLD):
"""
Finalizes capture and compares it with the golden image.
Args:
image_name: the image name of the image and golden image.
threshold: the max threshold to collect TC artifacts.
output_img_dir: the directory path that the capture will be saved to.
golden_img_dir: the directory path that stores the golden image. Leave it to None to use default dir.
Returns:
A value that indicates the maximum difference between pixels. 0 is no difference
in the range [0-255].
"""
image1 = pathlib.Path(output_img_dir).joinpath(image_name)
image2 = pathlib.Path(golden_img_dir).joinpath(image_name)
image_diffmap_name = f"{pathlib.Path(image_name).stem}.diffmap.png"
image_diffmap = pathlib.Path(output_img_dir).joinpath(image_diffmap_name)
carb.log_info(f"[tests.compare] Comparing {image1} to {image2}")
try:
diff = compare(image1, image2, image_diffmap)
if diff >= threshold:
# TODO pass specific test name here instead of omni.rtx.tests
teamcity_log_fail("omni.rtx.tests", f"Reference image {image_name} differ from golden.")
teamcity_publish_image_artifact(image2, "golden", "Reference")
teamcity_publish_image_artifact(image1, "results", "Generated")
teamcity_publish_image_artifact(image_diffmap, "results", "Diff")
return diff
except CompareError as e:
carb.log_error(f"[tests.compare] Failed to compare images for {image_name}. Error: {e}")
exc = traceback.format_exc()
carb.log_error(f"[tests.compare] Traceback:\n{exc}")
async def capture_viewport_and_wait(image_name: str, output_img_dir: str, viewport = None):
viewport_capture(image_name, output_img_dir, viewport)
app = omni.kit.app.get_app()
capure_iface = omni.renderer_capture.acquire_renderer_capture_interface()
for i in range(3):
capure_iface.wait_async_capture()
await app.next_update_async()
async def capture_viewport_and_compare(image_name: str, output_img_dir: str, golden_img_dir: str, threshold: float = DEFAULT_THRESHOLD, viewport = None, test_caller: str = None):
"""
Captures frame and compares it with the golden image.
Args:
image_name: the image name of the image and golden image.
golden_img_dir: the directory path that stores the golden image. Leave it to None to use default dir.
threshold: the max threshold to collect TC artifacts.
viewport: the viewport to capture or None for the active Viewport
Returns:
A value that indicates the maximum difference between pixels. 0 is no difference
in the range [0-255].
"""
await capture_viewport_and_wait(image_name=image_name, output_img_dir=output_img_dir, viewport=viewport)
diff = finalize_capture_and_compare(image_name=image_name, output_img_dir=output_img_dir, golden_img_dir=golden_img_dir, threshold=threshold)
if diff is not None and diff < DEFAULT_THRESHOLD:
return True, ''
carb.log_warn(f"[{image_name}] the generated image has difference {diff}")
if test_caller is None:
import os.path
test_caller = os.path.splitext(image_name)[0]
return False, f"The image for test '{test_caller}' doesn't match the golden one. Difference of {diff} is is not less than threshold of {threshold}."
| 5,144 | Python | 39.511811 | 178 | 0.700428 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/tests/__init__.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from .capture import *
from .test_suite import *
async def setup_viewport_test_window(resolution_x: int, resolution_y: int, position_x: int = 0, position_y: int = 0):
from omni.kit.viewport.utility import get_active_viewport_window
viewport_window = get_active_viewport_window()
if viewport_window:
viewport_window.position_x = position_x
viewport_window.position_y = position_y
viewport_window.width = resolution_x
viewport_window.height = resolution_y
viewport_window.viewport_api.resolution = (resolution_x, resolution_y)
return viewport_window
| 1,043 | Python | 42.499998 | 117 | 0.744966 |
omniverse-code/kit/exts/omni.kit.viewport.utility/omni/kit/viewport/utility/tests/test_suite.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ['TestViewportUtility']
import omni.kit.test
from omni.kit.test import AsyncTestCase
import omni.kit.viewport.utility
import omni.kit.renderer_capture
import omni.kit.app
import omni.usd
import omni.ui as ui
from pathlib import Path
from pxr import Gf, UsdGeom, Sdf, Usd
TEST_OUTPUT = Path(omni.kit.test.get_test_output_path()).resolve().absolute()
TEST_WIDTH, TEST_HEIGHT = (500, 500)
class TestViewportUtility(AsyncTestCase):
# Before running each test
async def setUp(self):
super().setUp()
await omni.usd.get_context().new_stage_async()
async def tearDown(self):
super().tearDown()
# Legacy Viewport needs some time to adopt the resolution changes
async def wait_for_resolution_change(self, viewport_api):
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
for i in range(3):
await omni.kit.app.get_app().next_update_async()
async def test_get_viewport_from_window_name(self):
'''Test getting a default Viewport from a Window without a name'''
viewport_window = omni.kit.viewport.utility.get_viewport_from_window_name()
self.assertIsNotNone(viewport_window)
async def test_get_viewport_from_window_name_with_name(self):
'''Test getting a default Viewport from a Window name'''
viewport_window = omni.kit.viewport.utility.get_viewport_from_window_name(window_name='Viewport')
self.assertIsNotNone(viewport_window)
async def test_get_active_viewport(self):
'''Test getting a default Viewport'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
viewport_api = omni.kit.viewport.utility.get_active_viewport(usd_context_name='')
self.assertIsNotNone(viewport_api)
async def test_get_viewport_from_non_existant_window_name_with_name(self):
'''Test getting a non-existent Viewport via Window name'''
viewport_window = omni.kit.viewport.utility.get_viewport_from_window_name(window_name='NotExisting')
self.assertIsNone(viewport_window)
async def test_get_non_existant_viewport(self):
'''Test getting a non-existent Viewport via UsdContext name'''
viewport_api = omni.kit.viewport.utility.get_active_viewport(usd_context_name='NotExisting')
self.assertIsNone(viewport_api)
async def test_get_camera_path_api(self):
'''Test camera access API'''
# Test camera-path as an Sdf.Path
cam_path = omni.kit.viewport.utility.get_viewport_window_camera_path()
self.assertTrue(bool(cam_path))
self.assertTrue(isinstance(cam_path, Sdf.Path))
cam_path = omni.kit.viewport.utility.get_viewport_window_camera_path(window_name='Viewport')
self.assertTrue(bool(cam_path))
self.assertTrue(isinstance(cam_path, Sdf.Path))
cam_path = omni.kit.viewport.utility.get_viewport_window_camera_path(window_name='NO_Viewport')
self.assertIsNone(cam_path)
cam_path = omni.kit.viewport.utility.get_active_viewport_camera_path()
self.assertTrue(bool(cam_path))
self.assertTrue(isinstance(cam_path, Sdf.Path))
cam_path = omni.kit.viewport.utility.get_active_viewport_camera_path(usd_context_name='')
self.assertTrue(bool(cam_path))
self.assertTrue(isinstance(cam_path, Sdf.Path))
cam_path = omni.kit.viewport.utility.get_active_viewport_camera_path(usd_context_name='DoesntExist')
self.assertIsNone(cam_path)
# Test camera-path as a string
cam_path_str = omni.kit.viewport.utility.get_viewport_window_camera_string()
self.assertTrue(bool(cam_path_str))
self.assertTrue(isinstance(cam_path_str, str))
cam_path_str = omni.kit.viewport.utility.get_viewport_window_camera_string(window_name='Viewport')
self.assertTrue(bool(cam_path_str))
self.assertTrue(isinstance(cam_path_str, str))
cam_path_str = omni.kit.viewport.utility.get_viewport_window_camera_string(window_name='NO_Viewport')
self.assertIsNone(cam_path_str)
cam_path_str = omni.kit.viewport.utility.get_active_viewport_camera_string()
self.assertTrue(bool(cam_path_str))
self.assertTrue(isinstance(cam_path_str, str))
cam_path_str = omni.kit.viewport.utility.get_active_viewport_camera_string(usd_context_name='')
self.assertTrue(bool(cam_path_str))
self.assertTrue(isinstance(cam_path_str, str))
cam_path_str = omni.kit.viewport.utility.get_active_viewport_camera_string(usd_context_name='DoesntExist')
self.assertIsNone(cam_path_str)
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
# Test property and method accessors are equal
self.assertEqual(viewport_api.get_active_camera(), viewport_api.camera_path)
async def test_setup_viewport_test_window(self):
'''Test the test-suite utility setup_viewport_test_window'''
from omni.kit.viewport.utility.tests import setup_viewport_test_window
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
resolution = viewport_api.resolution
# Test the keywords arguments for the function
await setup_viewport_test_window(resolution_x=128, resolution_y=128, position_x=10, position_y=10)
# Test the arguments for the function and restore Viewport resolution
await setup_viewport_test_window(resolution[0], resolution[1], 0, 0)
async def test_viewport_resolution(self):
'''Test the test-suite utility setup_viewport_test_window'''
from omni.kit.viewport.utility.tests import setup_viewport_test_window
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
# Legacy Viewport needs some time to adopt the resolution changes
try:
resolution = viewport_api.resolution
self.assertIsNotNone(resolution)
full_resolution = viewport_api.full_resolution
self.assertEqual(resolution, full_resolution)
resolution_scale = viewport_api.resolution_scale
# Resolution scale factor should be 1 by default
self.assertEqual(resolution_scale, 1.0)
viewport_api.resolution_scale = 0.5
await self.wait_for_resolution_change(viewport_api)
# Resolution scale factor should stick
self.assertEqual(viewport_api.resolution_scale, 0.5)
# Full resolution should still be the same
self.assertEqual(viewport_api.full_resolution, full_resolution)
# New resolution should now be half of the original
self.assertEqual(viewport_api.resolution, (resolution[0] * 0.5, resolution[1] * 0.5))
finally:
viewport_api.resolution_scale = 1.0
self.assertEqual(viewport_api.resolution_scale, 1.0)
async def test_testsuite_capture_helpers(self):
'''Test the API exposed to assist other extensions testing/capturing Viewport'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
from omni.kit.viewport.utility.tests.capture import viewport_capture, capture_viewport_and_wait
# Test keyword arguments with an explicit Viewport
await capture_viewport_and_wait(image_name='test_testsuite_capture_helper_01', output_img_dir=str(TEST_OUTPUT), viewport = viewport_api)
# Test arguments with an implicit Viewport
await capture_viewport_and_wait('test_testsuite_capture_helper_02', str(TEST_OUTPUT))
async def test_legacy_as_new_api(self):
'''Test the new API against a new or legacy Viewport'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
self.assertEqual(viewport_api.camera_path.pathString, '/OmniverseKit_Persp')
# Test camera property setter
viewport_api.camera_path = '/OmniverseKit_Top'
self.assertEqual(viewport_api.camera_path.pathString, '/OmniverseKit_Top')
# Test camera method setter
viewport_api.set_active_camera('/OmniverseKit_Persp')
resolution = viewport_api.resolution
self.assertIsNotNone(resolution)
# Test access via legacy method-name
self.assertEqual(resolution, viewport_api.get_texture_resolution())
# Test setting via property
viewport_api.resolution = (128, 128)
await self.wait_for_resolution_change(viewport_api)
self.assertEqual(viewport_api.resolution, (128, 128))
# Test setting via method
viewport_api.set_texture_resolution((256, 256))
await self.wait_for_resolution_change(viewport_api)
self.assertEqual(viewport_api.get_texture_resolution(), (256, 256))
# Test matrix access
self.assertIsNotNone(viewport_api.projection)
self.assertIsNotNone(viewport_api.transform)
self.assertIsNotNone(viewport_api.view)
# Test world-NDC matrix convertor access
self.assertIsNotNone(viewport_api.world_to_ndc)
self.assertIsNotNone(viewport_api.ndc_to_world)
# Test UsdContext and Stage access
self.assertIsNotNone(viewport_api.usd_context_name)
self.assertIsNotNone(viewport_api.usd_context)
self.assertIsNotNone(viewport_api.stage)
render_product_path = viewport_api.render_product_path
self.assertIsNotNone(render_product_path)
# Test access via legacy method-name
self.assertEqual(render_product_path, viewport_api.get_render_product_path())
# Test setting via property
viewport_api.render_product_path = render_product_path
# Test setting via method
viewport_api.set_render_product_path(render_product_path)
# Should have an id property
self.assertIsNotNone(viewport_api.id)
# Should have a frame_info dictionary
self.assertIsNotNone(viewport_api.frame_info)
# Test the NDC to texture-uv mapping API
uv, valid = viewport_api.map_ndc_to_texture((0, 0))
self.assertTrue(bool(valid))
self.assertEqual(uv, (0.5, 0.5))
# Test the NDC to texture-pixel mapping API
pixel, valid = viewport_api.map_ndc_to_texture_pixel((0, 0))
self.assertTrue(bool(valid))
# Test API to set fill-frame resolution
self.assertFalse(viewport_api.fill_frame)
viewport_api.fill_frame = True
await self.wait_for_resolution_change(viewport_api)
self.assertTrue(viewport_api.fill_frame)
viewport_api.fill_frame = False
await self.wait_for_resolution_change(viewport_api)
self.assertFalse(viewport_api.fill_frame)
async def test_viewport_window_api(self):
'''Test the legacy API exposure into the omni.ui window wrapper'''
viewport_window = omni.kit.viewport.utility.get_active_viewport_window()
self.assertIsNotNone(viewport_window)
# Test the get_frame API
frame_1 = viewport_window.get_frame('omni.kit.viewport.utility.test_frame_1')
self.assertIsNotNone(frame_1)
frame_2 = viewport_window.get_frame('omni.kit.viewport.utility.test_frame_1')
self.assertEqual(frame_1, frame_2)
frame_3 = viewport_window.get_frame('omni.kit.viewport.utility.test_frame_3')
self.assertNotEqual(frame_1, frame_3)
# Test setting visible attribute on Window
viewport_window.visible = True
self.assertTrue(viewport_window.visible)
# Test utility function for legacy usage only
if viewport_window and hasattr(viewport_window.viewport_api, 'legacy_window'):
viewport_window.setPosition(0, 0)
viewport_window.set_position(0, 0)
async def test_toggle_global_visibility(self):
"""Test the expected setting change for omni.kit.viewport.utility.toggle_global_visibility"""
import carb
settings = carb.settings.get_settings()
viewport_api = omni.kit.viewport.utility.get_active_viewport()
if hasattr(viewport_api, 'legacy_window'):
def collect_settings(settings):
return settings.get('/persistent/app/viewport/displayOptions')
else:
def collect_settings(settings):
setting_keys = [
"/persistent/app/viewport/Viewport/Viewport0/guide/grid/visible",
"/persistent/app/viewport/Viewport/Viewport0/hud/deviceMemory/visible",
"/persistent/app/viewport/Viewport/Viewport0/hud/hostMemory/visible",
"/persistent/app/viewport/Viewport/Viewport0/hud/renderFPS/visible",
"/persistent/app/viewport/Viewport/Viewport0/hud/renderProgress/visible",
"/persistent/app/viewport/Viewport/Viewport0/hud/renderResolution/visible",
"/persistent/app/viewport/Viewport/Viewport0/scene/cameras/visible",
"/persistent/app/viewport/Viewport/Viewport0/scene/lights/visible",
"/persistent/app/viewport/Viewport/Viewport0/scene/skeletons/visible",
]
return {k: settings.get(k) for k in setting_keys}
omni.kit.viewport.utility.toggle_global_visibility()
options_1 = collect_settings(settings)
omni.kit.viewport.utility.toggle_global_visibility()
options_2 = collect_settings(settings)
self.assertNotEqual(options_1, options_2)
omni.kit.viewport.utility.toggle_global_visibility()
options_3 = collect_settings(settings)
self.assertEqual(options_1, options_3)
omni.kit.viewport.utility.toggle_global_visibility()
options_4 = collect_settings(settings)
self.assertEqual(options_2, options_4)
async def test_ui_scene_view_model_sync(self):
'''Test API to autmoatically set view and projection on a SceneView model'''
class ModelPoser:
def __init__(model_self):
model_self.set_items = set()
def get_item(model_self, name: str):
if name == 'view' or name == 'projection':
return name
self.assertTrue(False)
def set_floats(model_self, item, floats):
self.assertEqual(len(floats), 16)
self.assertTrue(item == model_self.get_item(item))
model_self.set_items.add(item)
class SceneViewPoser:
def __init__(model_self):
model_self.model = ModelPoser()
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
scene_view = SceneViewPoser()
# Test add_scene_view API
viewport_api.add_scene_view(scene_view)
# Test both view and projection have been set into
self.assertTrue('view' in scene_view.model.set_items)
self.assertTrue('projection' in scene_view.model.set_items)
# Test remove_scene_view API
viewport_api.remove_scene_view(scene_view)
async def test_legacy_drag_drop_helper(self):
pickable = False
add_outline = False
def on_drop_accepted_fn(url):
pass
def on_drop_fn(url, prim_path, unused_viewport_name, usd_context_name):
pass
def on_pick_fn(payload, prim_path, usd_context_name):
pass
dd_from_args = omni.kit.viewport.utility.create_drop_helper(
pickable, add_outline, on_drop_accepted_fn, on_drop_fn, on_pick_fn
)
self.assertIsNotNone(dd_from_args)
dd_from_kw = omni.kit.viewport.utility.create_drop_helper(
pickable=pickable, add_outline=add_outline, on_drop_accepted_fn=on_drop_accepted_fn, on_drop_fn=on_drop_fn, on_pick_fn=on_pick_fn
)
self.assertIsNotNone(dd_from_kw)
async def test_capture_file(self):
'''Test the capture_viewport_to_file capture to a file'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertTrue(bool(viewport_api))
# Make sure renderer is rendering images (also a good place to up the coverage %)
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
file = TEST_OUTPUT.joinpath('capture_01.png')
cap_obj = omni.kit.viewport.utility.capture_viewport_to_file(viewport_api, file_path=str(file))
# API should return an object we can await on
self.assertIsNotNone(cap_obj)
# Test that we can in fact wait on that object
result = await cap_obj.wait_for_result(completion_frames=30)
self.assertTrue(result)
# File should exists by now
omni.kit.renderer_capture.acquire_renderer_capture_interface().wait_async_capture()
self.assertTrue(file.exists())
async def test_capture_file_with_exr_compression(self):
'''Test the capture_viewport_to_file capture to a file'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertTrue(bool(viewport_api))
# Make sure renderer is rendering images (also a good place to up the coverage %)
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
format_desc = {}
format_desc["format"] = "exr"
format_desc["compression"] = "b44"
file = TEST_OUTPUT.joinpath(f'capture_{format_desc["compression"]}.{format_desc["format"]}')
cap_obj = omni.kit.viewport.utility.capture_viewport_to_file(viewport_api, file_path=str(file), format_desc=format_desc)
# API should return an object we can await on
self.assertIsNotNone(cap_obj)
# Test that we can in fact wait on that object
result = await cap_obj.wait_for_result(completion_frames=30)
self.assertTrue(result)
# File should exists by now
omni.kit.renderer_capture.acquire_renderer_capture_interface().wait_async_capture()
self.assertTrue(file.exists())
async def test_capture_file_str_convert(self):
'''Test the capture_viewport_to_file capture to a file when passed an path-like object'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertTrue(bool(viewport_api))
# Make sure renderer is rendering images (also a good place to up the coverage %)
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
file = TEST_OUTPUT.joinpath('capture_02.png')
cap_obj = omni.kit.viewport.utility.capture_viewport_to_file(viewport_api, file_path=file)
# API should return an object we can await on
self.assertIsNotNone(cap_obj)
# Test that we can in fact wait on that object
result = await cap_obj.wait_for_result(completion_frames=15)
self.assertTrue(result)
# File should exists by now
# self.assertTrue(file.exists())
async def test_capture_to_buffer(self):
'''Test the capture_viewport_to_file capture to a callback function'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertTrue(bool(viewport_api))
# Make sure renderer is rendering images (also a good place to up the coverage %)
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
callback_called = False
def capture_callback(*args, **kwargs):
nonlocal callback_called
callback_called = True
cap_obj = omni.kit.viewport.utility.capture_viewport_to_buffer(viewport_api, capture_callback)
# API should return an object we can await on
self.assertIsNotNone(cap_obj)
# Test that we can in fact wait on that object
result = await cap_obj.wait_for_result()
self.assertTrue(result)
# Callback should have been called
self.assertTrue(callback_called)
async def test_new_viewport_api(self):
'''Test the ability to create a new Viewport and retrieve the number of Viewports open'''
num_vp_1 = omni.kit.viewport.utility.get_num_viewports()
self.assertEqual(num_vp_1, 1)
# Test Window creation, but that would require a renderer other than Storm which can only be created once
# Which would make the tests run slower and in L2
# new_window = omni.kit.viewport.utility.create_viewport_window('TEST WINDOW', width=128, height=128, camera_path='/OmniverseKit_Top')
# self.assertEqual(new_window.viewport_api.camera_path.pathString, '/OmniverseKit_Top')
# num_vp_2 = omni.kit.viewport.utility.get_num_viewports()
# self.assertEqual(num_vp_2, 2)
async def test_post_toast_api(self):
# Post a message with a Viewport only
viewport_api = omni.kit.viewport.utility.get_active_viewport()
omni.kit.viewport.utility.post_viewport_message(viewport_api, "Message from ViewportAPI")
# Post a message with the same API, but a Window
viewport_window = omni.kit.viewport.utility.get_active_viewport_window()
omni.kit.viewport.utility.post_viewport_message(viewport_window, "Message from ViewportWindow")
# Post a message with the same API, but with a method
viewport_window._post_toast_message("Message from ViewportWindow method")
async def test_disable_picking(self):
'''Test ability to disable picking on a Viewport or ViewportWindow'''
from omni.kit import ui_test
viewport_window = omni.kit.viewport.utility.get_active_viewport_window()
self.assertIsNotNone(viewport_window)
# viewport_window.position_x = 0
# viewport_window.position_y = 0
# viewport_window.width = TEST_WIDTH
# viewport_window.height = TEST_HEIGHT
viewport_api = viewport_window.viewport_api
self.assertIsNotNone(viewport_api)
usd_cube = UsdGeom.Cube.Define(viewport_window.viewport_api.stage, "/cube")
usd_cube.GetSizeAttr().Set(100)
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
async def test_selection_rect(wait_frames: int = 5):
selection = viewport_api.usd_context.get_selection()
self.assertIsNotNone(selection)
selection.set_selected_prim_paths([], False)
selected_prims = selection.get_selected_prim_paths()
self.assertFalse(bool(selected_prims))
for _ in range(wait_frames):
await omni.kit.app.get_app().next_update_async()
await ui_test.emulate_mouse_drag_and_drop(ui_test.Vec2(100, 100), ui_test.Vec2(400, 400))
for _ in range(wait_frames):
await omni.kit.app.get_app().next_update_async()
return selection.get_selected_prim_paths()
# Test initial selection works as expected
selection = await test_selection_rect()
self.assertTrue(len(selection) == 1)
self.assertTrue(selection[0] == '/cube')
# Test disabling selection on the Window leads to no selection
picking_disabled = omni.kit.viewport.utility.disable_selection(viewport_window)
selection = await test_selection_rect()
self.assertTrue(len(selection) == 0)
del picking_disabled
# Test restore of selection works as expected
selection = await test_selection_rect()
self.assertTrue(len(selection) == 1)
self.assertTrue(selection[0] == '/cube')
# Test disabling selection on the Viewport leads to no selection
picking_disabled = omni.kit.viewport.utility.disable_selection(viewport_api)
selection = await test_selection_rect()
self.assertTrue(len(selection) == 0)
del picking_disabled
async def test_frame_viewport(self):
time = Usd.TimeCode.Default()
def set_camera(cam_path: str, camera_pos=None, target_pos=None):
from omni.kit.viewport.utility.camera_state import ViewportCameraState
camera_state = ViewportCameraState(cam_path)
camera_state.set_position_world(camera_pos, True)
camera_state.set_target_world(target_pos, True)
def test_camera_position(cam_path: str, expected_pos: Gf.Vec3d):
prim = viewport_api.stage.GetPrimAtPath(cam_path)
camera = UsdGeom.Camera(prim) if prim else None
world_xform = camera.ComputeLocalToWorldTransform(time)
world_pos = world_xform.Transform(Gf.Vec3d(0, 0, 0))
for w_pos, ex_pos in zip(world_pos, expected_pos):
self.assertAlmostEqual(float(w_pos), float(ex_pos), 4)
viewport_window = omni.kit.viewport.utility.get_active_viewport_window()
self.assertIsNotNone(viewport_window)
viewport_api = viewport_window.viewport_api
usd_cube1 = UsdGeom.Cube.Define(viewport_window.viewport_api.stage, "/cube1")
#usd_cube1.GetSizeAttr().Set(10)
usd_cube1_xformable = UsdGeom.Xformable(usd_cube1.GetPrim())
usd_cube1_xformable.AddTranslateOp()
attr = usd_cube1.GetPrim().GetAttribute("xformOp:translate")
attr.Set((200, 800, 4))
usd_cube2 = UsdGeom.Cube.Define(viewport_window.viewport_api.stage, "/cube2")
#usd_cube2.GetSizeAttr().Set(100)
await omni.kit.viewport.utility.next_viewport_frame_async(viewport_api)
selection = viewport_api.usd_context.get_selection()
self.assertIsNotNone(selection)
camera_path = '/OmniverseKit_Persp'
test_camera_position(camera_path, Gf.Vec3d(500, 500, 500))
# select cube1
selection.set_selected_prim_paths(["/cube1"], True)
# frame to the selection
omni.kit.viewport.utility.frame_viewport_selection(viewport_api=viewport_api)
# test
test_camera_position(camera_path, Gf.Vec3d(202.49306, 802.49306, 6.49306))
# select cube2
selection.set_selected_prim_paths(["/cube2"], True)
# frame to the selection
omni.kit.viewport.utility.frame_viewport_selection(viewport_api=viewport_api)
# test
test_camera_position(camera_path, Gf.Vec3d(2.49306, 2.49306, 2.49306))
# unselect
selection.set_selected_prim_paths([], True)
# reset camera position
set_camera(camera_path, (500, 500, 500), (0, 0, 0))
test_camera_position(camera_path, Gf.Vec3d(500, 500, 500))
# frame. Because nothing is selected, it should frame to all.
omni.kit.viewport.utility.frame_viewport_selection(viewport_api=viewport_api)
test_camera_position(camera_path, Gf.Vec3d(522.65586, 822.65585, 424.65586))
# unselect
selection.set_selected_prim_paths([], True)
# reset camera position
set_camera(camera_path, (500, 500, 500), (0, 0, 0))
test_camera_position(camera_path, Gf.Vec3d(500, 500, 500))
# no frame on cube2 without to select it
omni.kit.viewport.utility.frame_viewport_prims(viewport_api=viewport_api, prims=["/cube2"])
# should be the same as when we select
test_camera_position(camera_path, Gf.Vec3d(2.49306, 2.49306, 2.49306))
# reset camera position
set_camera(camera_path, (500, 500, 500), (0, 0, 0))
test_camera_position(camera_path, Gf.Vec3d(500, 500, 500))
# try on cube1
omni.kit.viewport.utility.frame_viewport_prims(viewport_api=viewport_api, prims=["/cube1"])
test_camera_position(camera_path, Gf.Vec3d(202.49306, 802.49306, 6.49306))
# call frame on prims with no list given
omni.kit.viewport.utility.frame_viewport_prims(viewport_api=viewport_api)
# camera should not move
test_camera_position(camera_path, Gf.Vec3d(202.49306, 802.49306, 6.49306))
async def test_disable_context_menu(self):
'''Test ability to disable context-menu on a Viewport or ViewportWindow'''
from omni.kit import ui_test
ctx_menu_wait = 50
#
# Initial checks about assumption that objects are reachable and that no context manu is visible
#
ui_viewport = ui_test.find("Viewport")
self.assertIsNotNone(ui_viewport)
self.assertIsNone(ui.Menu.get_current())
#
# Test context-menu is working by default
#
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNotNone(ui.Menu.get_current())
#
# Test disabling context-menu with a ViewportWindow
#
viewport_window = omni.kit.viewport.utility.get_active_viewport_window()
self.assertIsNotNone(viewport_window)
context_menu_disabled = omni.kit.viewport.utility.disable_context_menu(viewport_window)
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNone(ui.Menu.get_current())
del context_menu_disabled
# Context menu should work again
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNotNone(ui.Menu.get_current())
#
# Test disabling context-menu with a Viewport instance
#
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
context_menu_disabled = omni.kit.viewport.utility.disable_context_menu(viewport_api)
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNone(ui.Menu.get_current())
del context_menu_disabled
# Context menu should work again
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNotNone(ui.Menu.get_current())
#
# Test disabling context-menu globally
#
context_menu_disabled = omni.kit.viewport.utility.disable_context_menu()
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNone(ui.Menu.get_current())
del context_menu_disabled
# Context menu should work again
await ui_viewport.right_click(human_delay_speed=ctx_menu_wait)
self.assertIsNotNone(ui.Menu.get_current())
async def testget_ground_plane_info(self):
'''Test results from get_ground_plane_info'''
viewport_api = omni.kit.viewport.utility.get_active_viewport()
self.assertIsNotNone(viewport_api)
async def get_camera_ground_plane(path: str, ortho_special: bool = True, wait_frames: int = 3):
app = omni.kit.app.get_app()
viewport_api.camera_path = path
for _ in range(wait_frames):
await omni.kit.app.get_app().next_update_async()
return omni.kit.viewport.utility.get_ground_plane_info(viewport_api, ortho_special)
def test_results(results, normal, planes):
self.assertTrue(Gf.IsClose(results[0], normal, 1e-5))
self.assertEqual(results[1], planes)
# Test ground plane info against Y-up stage
UsdGeom.SetStageUpAxis(viewport_api.stage, UsdGeom.Tokens.y)
persp_info = await get_camera_ground_plane('/OmniverseKit_Persp')
front_info = await get_camera_ground_plane('/OmniverseKit_Front')
top_info = await get_camera_ground_plane('/OmniverseKit_Top')
right_info = await get_camera_ground_plane('/OmniverseKit_Right')
right_info_world = await get_camera_ground_plane('/OmniverseKit_Right', False)
test_results(persp_info, Gf.Vec3d(0, 1, 0), ['x', 'z'])
test_results(front_info, Gf.Vec3d(0, 0, 1), ['x', 'y'])
test_results(top_info, Gf.Vec3d(0, 1, 0), ['x', 'z'])
test_results(right_info, Gf.Vec3d(1, 0, 0), ['y', 'z'])
test_results(right_info_world, Gf.Vec3d(0, 1, 0), ['x', 'z'])
# Test ground plane info against Z-up stage
UsdGeom.SetStageUpAxis(viewport_api.stage, UsdGeom.Tokens.z)
persp_info = await get_camera_ground_plane('/OmniverseKit_Persp')
front_info = await get_camera_ground_plane('/OmniverseKit_Front')
top_info = await get_camera_ground_plane('/OmniverseKit_Top')
right_info = await get_camera_ground_plane('/OmniverseKit_Right')
right_info_world = await get_camera_ground_plane('/OmniverseKit_Right', False)
test_results(persp_info, Gf.Vec3d(0, 0, 1), ['x', 'y'])
test_results(front_info, Gf.Vec3d(1, 0, 0), ['y', 'z'])
test_results(top_info, Gf.Vec3d(0, 0, 1), ['x', 'y'])
test_results(right_info, Gf.Vec3d(0, 1, 0), ['x', 'z'])
test_results(right_info_world, Gf.Vec3d(0, 0, 1), ['x', 'y'])
| 33,188 | Python | 43.789474 | 144 | 0.664578 |
omniverse-code/kit/exts/omni.kit.viewport.utility/docs/CHANGELOG.md | # CHANGELOG
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [1.0.14] - 2023-01-25
### Added
- get_ground_plane_info API call.
## [1.0.13] - 2022-12-09
### Added
- Be able to pass a prim path to focus on
## [1.0.12] - 2022-10-17
### Added
- disable_context_menu API to disable contet menu for single or all Viewport.
- Support legacy global disabling of context-menu by carb-setting.
- Ability to also disable object-click (or not) when disabling selection-rect.
### Fixed
- A few typos.
## [1.0.11] - 2022-09-27
### Added
- Use new ViewportWindow.active_window API.
### Fixed
- Possibly import error from omni.usd.editor
## [1.0.10] - 2022-09-10
### Added
- disable_selection API to disable Viewport selection.
## [1.0.9] - 2022-08-25
### Fixed
- Convert to Gf.Camera at Viewport time.
## [1.0.8] - 2022-08-22
### Added
- Re-enable possibility of more than one Viewport.
## [1.0.7] - 2022-08-10
### Added
- Ability to specify format_desc dictionary to new capture-file API.
## [1.0.6] - 2022-07-28
### Added
- Accept a ViewportWindow or ViewportAPI for toast-message API.
- Add _post_toast_message method to LegacyViewportWindow
## [1.0.5] - 2022-07-06
### Added
- Add resolution and scaling API to mirror new Viewport
## [1.0.4] - 2022-06-22
### Added
- Add capture_viewport_to_buffer function
### Changed
- Return an object from capture_viewport_to_file and capture_viewport_to_buffer.
- Get test-suite coverage above 70%.
### Fixed
- Query of fill_frame atribute after toggling with legacy Viewport
## [1.0.3] - 2022-06-16
### Added
- Add create_drop_helper function
## [1.0.2] - 2022-05-25
### Added
- Add framing and toggle-visibility function for edit menu.
## [1.0.1] - 2022-05-25
### Added
- Fix issue with usage durring startup with only Legacy viewport
## [1.0.0] - 2022-04-29
### Added
- Initial release
| 1,867 | Markdown | 23.578947 | 80 | 0.688806 |
omniverse-code/kit/exts/omni.kit.viewport.utility/docs/README.md | # Overview
Utility functions to access [active] Viewport information
| 70 | Markdown | 16.749996 | 57 | 0.814286 |
omniverse-code/kit/exts/omni.kit.example.toolbar_button/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "0.1.0"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarly for displaying extension info in UI
title = "Kit Toolbar Button Example"
desciption="Extension to demostrate how to add and remove custom button to Omniverse Kit Toolbar."
category = "Example"
# URL of the extension source repository.
repository = ""
# Keywords for the extension
keywords = ["kit", "example"]
# Location of change log file in target (final) folder of extension, relative to the root.
# More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog = "docs/CHANGELOG.md"
# We only depend on testing framework currently:
[dependencies]
"omni.ui" = {}
"omni.kit.window.toolbar" = {}
# Main python module this extension provides, it will be publicly available as "import omni.example.hello".
[[python.module]]
name = "omni.kit.example.toolbar_button"
[[test]]
waiver = "an example extension" | 1,061 | TOML | 29.342856 | 107 | 0.745523 |
omniverse-code/kit/exts/omni.kit.example.toolbar_button/omni/kit/example/toolbar_button/__init__.py | from .toolbar_button import *
| 30 | Python | 14.499993 | 29 | 0.766667 |
omniverse-code/kit/exts/omni.kit.example.toolbar_button/omni/kit/example/toolbar_button/toolbar_button.py | # Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb
import omni.ext
import omni.kit.app
import omni.kit.window.toolbar
import omni.ui
import os
from carb.input import KeyboardInput as Key
from omni.kit.widget.toolbar import SimpleToolButton, WidgetGroup
class ExampleSimpleToolButton(SimpleToolButton):
"""
Example of how to use SimpleToolButton
"""
def __init__(self, icon_path):
super().__init__(
name="example_simple",
tooltip="Example Simple ToolButton",
icon_path=f"{icon_path}/plus.svg",
icon_checked_path=f"{icon_path}/plus.svg",
hotkey=Key.L,
toggled_fn=lambda c: carb.log_warn(f"Example button toggled {c}"),
)
class ExampleToolButtonGroup(WidgetGroup):
"""
Example of how to create two ToolButton in one WidgetGroup
"""
def __init__(self, icon_path):
super().__init__()
self._icon_path = icon_path
def clean(self):
super().clean()
def get_style(self):
style = {
"Button.Image::example1": {"image_url": f"{self._icon_path}/plus.svg"},
"Button.Image::example1:checked": {"image_url": f"{self._icon_path}/minus.svg"},
"Button.Image::example2": {"image_url": f"{self._icon_path}/minus.svg"},
"Button.Image::example2:checked": {"image_url": f"{self._icon_path}/plus.svg"},
}
return style
def create(self, default_size):
def on_clicked():
# example of getting a button by name from toolbar
toolbar = omni.kit.window.toolbar.get_instance()
button = toolbar.get_widget("scale_op")
if button is not None:
button.enabled = not button.enabled
button1 = omni.ui.ToolButton(
name="example1",
tooltip="Example Button 1",
width=default_size,
height=default_size,
mouse_pressed_fn=lambda x, y, b, _: on_clicked(),
)
button2 = omni.ui.ToolButton(
name="example2", tooltip="Example Button 2", width=default_size, height=default_size
)
# return a dictionary of name -> widget if you want to expose it to other widget_group
return {"example1": button1, "example2": button2}
class ToolbarButtonExample(omni.ext.IExt):
def on_startup(self, ext_id):
ext_path = omni.kit.app.get_app().get_extension_manager().get_extension_path(ext_id)
icon_path = os.path.join(ext_path, "icons")
self._toolbar = omni.kit.window.toolbar.get_instance()
self._widget_simple = ExampleSimpleToolButton(icon_path)
self._widget = ExampleToolButtonGroup(icon_path)
self._toolbar.add_widget(self._widget, -100)
self._toolbar.add_widget(self._widget_simple, -200)
def on_shutdown(self):
self._toolbar.remove_widget(self._widget)
self._toolbar.remove_widget(self._widget_simple)
self._widget.clean()
self._widget = None
self._widget_simple.clean()
self._widget_simple = None
self._toolbar = None
| 3,501 | Python | 33.673267 | 96 | 0.630963 |
omniverse-code/kit/exts/omni.kit.example.toolbar_button/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [0.1.0] - 2020-07-23
### Added
- Initial implementation
| 156 | Markdown | 18.624998 | 80 | 0.673077 |
omniverse-code/kit/exts/omni.kit.example.toolbar_button/docs/index.rst | omni.kit.example.toolbar_button
###############################
Omniverse Kit Toolbar Button Example
.. toctree::
:maxdepth: 1
CHANGELOG
| 150 | reStructuredText | 9.785714 | 36 | 0.56 |
omniverse-code/kit/exts/omni.kit.window.preferences/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "1.3.8"
category = "Internal"
feature = true
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarly for displaying extension info in UI
title = "Preferences Window"
description="Preferences Window"
# URL of the extension source repository.
repository = ""
# Keywords for the extension
keywords = ["kit", "ui", "preferences"]
# Location of change log file in target (final) folder of extension, relative to the root.
# More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog = "docs/CHANGELOG.md"
# Preview image. Folder named "data" automatically goes in git lfs (see .gitattributes file).
preview_image = "data/preview.png"
[ui]
name = "Python preferences Window"
[dependencies]
"omni.usd" = {}
"omni.kit.context_menu" = {}
"omni.client" = {}
"omni.ui" = {}
"omni.kit.audiodeviceenum" = {}
"omni.kit.window.filepicker" = {}
"omni.kit.menu.utils" = {}
"omni.kit.widget.settings" = {}
"omni.kit.actions.core" = {}
[[python.module]]
name = "omni.kit.window.preferences"
[[test]]
args = [
"--/renderer/enabled=pxr",
"--/renderer/active=pxr",
"--/renderer/multiGpu/enabled=false",
"--/renderer/multiGpu/autoEnable=false", # Disable mGPU with PXR due to OM-51026, OM-53611
"--/renderer/multiGpu/maxGpuCount=1",
"--/app/asyncRendering=false",
"--/app/file/ignoreUnsavedOnExit=true",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--/persistent/app/omniverse/filepicker/options_menu/show_details=false",
"--/persistent/app/stage/dragDropImport='reference'",
"--/persistent/app/material/dragDropMaterialPath='Absolute'",
"--no-window"
]
dependencies = [
"omni.hydra.pxr",
"omni.kit.mainwindow",
"omni.usd",
"omni.kit.ui_test",
"omni.kit.test_suite.helpers",
]
stdoutFailPatterns.exclude = [
"*HydraRenderer failed to render this frame*", # Can drop a frame or two rendering with OpenGL interop
"*Cannot use omni.hydra.pxr without OpenGL interop*" # Linux TC configs with multi-GPU might not have OpenGL available
]
| 2,222 | TOML | 28.64 | 122 | 0.69757 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/preference_builder.py | import asyncio
import os
from typing import List, Callable, Union
from typing import List, Callable, Union
import carb
import omni.kit.menu.utils
import omni.ui as ui
from omni.ui import color as cl
from functools import partial
from omni.kit.widget.settings import create_setting_widget, create_setting_widget_combo, SettingType
from omni.kit.widget.settings import get_style, get_ui_style_name
# Base class for a preference builder
class PreferenceBuilder:
WINDOW_NAME = "Preferences"
def __init__(self, title):
self._title = title
carb.settings.get_settings().set_default_string("/placeholder", "missing setting")
def __del__(self):
pass
def label(self, name: str, tooltip: str=None):
"""
Create a UI widget label.
Args:
name: Name to be in label
tooltip: The Tooltip string to be displayed when mouse hovers on the label
Returns:
:class:`ui.Widget` connected with the setting on the path specified.
"""
if tooltip:
ui.Label(name, word_wrap=True, name="title", width=ui.Percent(50), tooltip=tooltip)
else:
ui.Label(name, word_wrap=True, name="title", width=ui.Percent(50))
def create_setting_widget_combo(self, name: str, setting_path: str, list: List[str], setting_is_index=False, **kwargs) -> ui.Widget:
"""
Creating a Combo Setting widget.
This function creates a combo box that shows a provided list of names and it is connected with setting by path
specified. Underlying setting values are used from values of `items` dict.
Args:
setting_path: Path to the setting to show and edit.
items: Can be either :py:obj:`dict` or :py:obj:`list`. For :py:obj:`dict` keys are UI displayed names, values are
actual values set into settings. If it is a :py:obj:`list` UI displayed names are equal to setting values.
setting_is_index:
True - setting_path value is index into items list
False - setting_path value is string in items list (default)
"""
with ui.HStack(height=24):
self.label(name)
widget, model = create_setting_widget_combo(setting_path, list, setting_is_index=setting_is_index, **kwargs)
return widget
def create_setting_widget(
self, label_name: str, setting_path: str, setting_type: SettingType, **kwargs
) -> ui.Widget:
"""
Create a UI widget connected with a setting.
If ``range_from`` >= ``range_to`` there is no limit. Undo/redo operations are also supported, because changing setting
goes through the :mod:`omni.kit.commands` module, using :class:`.ChangeSettingCommand`.
Args:
setting_path: Path to the setting to show and edit.
setting_type: Type of the setting to expect.
range_from: Limit setting value lower bound.
range_to: Limit setting value upper bound.
Returns:
:class:`ui.Widget` connected with the setting on the path specified.
"""
if carb.settings.get_settings().get(setting_path) is None:
return self.create_setting_widget(label_name, "/placeholder", SettingType.STRING)
clicked_fn = None
if "clicked_fn" in kwargs:
clicked_fn = kwargs["clicked_fn"]
del kwargs["clicked_fn"]
# omni.kit.widget.settings.create_drag_or_slider won't use min/max unless hard_range is set to True
if 'range_from' in kwargs and 'range_to' in kwargs:
kwargs['hard_range'] = True
vheight = 24
vpadding = 0
if setting_type == SettingType.FLOAT or setting_type == SettingType.INT or setting_type == SettingType.STRING:
vheight = 20
vpadding = 3
with ui.HStack(height=vheight):
tooltip = kwargs.pop('tooltip', '')
self.label(label_name, tooltip)
widget, model = create_setting_widget(setting_path, setting_type, **kwargs)
if clicked_fn:
ui.Button(
style={"image_url": "resources/icons/folder.png"}, clicked_fn=partial(clicked_fn, widget), width=24
)
ui.Spacer(height=vpadding)
return widget
def add_frame(self, name: str) -> ui.CollapsableFrame:
"""
Create a UI collapsable frame.
Args:
name: Name to be in frame
Returns:
:class:`ui.Widget` connected with the setting on the path specified.
"""
return ui.CollapsableFrame(title=name, identifier=f"preferences_builder_{name}")
def spacer(self) -> ui.Spacer:
"""
Create a UI spacer.
Args:
None
Returns:
:class:`ui.Widget` connected with the setting on the path specified.
"""
return ui.Spacer(height=10)
def get_title(self) -> str:
"""
Gets the page title
Args:
None
Returns:
str name of the page
"""
return self._title
def cleanup_slashes(self, path: str, is_directory: bool = False) -> str:
"""
Makes path/slashes uniform
Args:
path: path
is_directory is path a directory, so final slash can be added
Returns:
path
"""
path = os.path.normpath(path)
if is_directory:
if path[-1] != "/":
path += "/"
return path.replace("\\", "/")
class PageItem(ui.AbstractItem):
"""Single item of the model"""
def __init__(self, pages):
super().__init__()
self.name = pages[0].get_title()
self.name_model = ui.SimpleStringModel(self.name)
self.pages = pages
class PageModel(ui.AbstractItemModel):
def __init__(self, page_list: List[str]):
super().__init__()
self._pages = []
for key in page_list:
page = page_list[key]
self._pages.append(PageItem(page))
self._item_changed(None)
def get_item_children(self, item: PageItem) -> List[PageItem]:
if item is not None:
# Since we are doing a flat list, we return the children of root only.
# If it's not root we return.
return []
return self._pages
def get_item_value_model_count(self, item: PageItem) -> int:
"""The number of columns"""
return 1
def get_item_value_model(self, item: PageItem, column_id: int) -> ui.SimpleStringModel:
if item and isinstance(item, PageItem):
return item.name_model
class PreferenceBuilderUI:
def __init__(self, visibility_changed_fn: Callable):
self._visibility_changed_fn = visibility_changed_fn
self._active_page = ""
self._treeview = None
def destroy(self):
ui.Workspace.set_show_window_fn(PreferenceBuilder.WINDOW_NAME, None)
self._page_list = None
self._pages_model = None
self._visibility_changed_fn = None
self._treeview = None
del self._window
def __del__(self):
pass
def update_page_list(self, page_list: List) -> None:
"""
Updates page list
Args:
page_list: list of pages
Returns:
None
"""
self._page_list = {}
self._page_header = []
for page in page_list:
if isinstance(page, PreferenceBuilder):
if not page._title:
self._page_header.append(page)
elif not page._title in self._page_list:
self._page_list[page.get_title()] = [page]
else:
self._page_list[page.get_title()].append(page)
def create_window(self):
"""
Create omni.ui.window
Args:
None
Returns:
None
"""
def set_window_state(v):
self._show_window(None, v)
if v:
self.rebuild_pages()
self._treeview = None
self._window = None
ui.Workspace.set_show_window_fn(PreferenceBuilder.WINDOW_NAME, set_window_state)
def _show_window(self, menu, value):
if value:
self._window = ui.Window(PreferenceBuilder.WINDOW_NAME, width=1000, height=600, dockPreference=ui.DockPreference.LEFT_BOTTOM)
self._window.set_visibility_changed_fn(self._on_visibility_changed_fn)
self._window.frame.set_style(get_style())
self._window.deferred_dock_in("Content")
elif self._window:
self._treeview = None
self._window.destroy()
self._window = None
def rebuild_pages(self) -> None:
"""
Rebuilds window pages using current page list
Args:
None
Returns:
None
"""
self._pages_model = PageModel(self._page_list)
full_list = self._pages_model.get_item_children(None)
if not full_list or not self._window:
return
elif not self._active_page in self._page_list:
self._active_page = next(iter(self._page_list))
def treeview_clicked(treeview):
async def get_selection():
await omni.kit.app.get_app().next_update_async()
if treeview.selection:
selection = treeview.selection[0]
self.set_active_page(selection.name)
asyncio.ensure_future(get_selection())
with self._window.frame:
prefs_style = {"ScrollingFrame::header": {"background_color": 0xFF444444},
"ScrollingFrame::header:hovered": {"background_color": 0xFF444444},
"ScrollingFrame::header:pressed": {"background_color": 0xFF444444},
"Button::global": {"color": cl("#34C7FF"), "margin": 0, "margin_width": 0, "padding": 5},
"Button.Label::global": {"color": cl("#34C7FF")},
"Button::global:hovered": {"background_color": 0xFF545454},
"Button::global:pressed": {"background_color": 0xFF555555},
}
with ui.VStack(style=prefs_style, name="header"):
if self._page_header:
with ui.HStack(width=0, height=10):
for page in self._page_header:
page.build()
ui.Spacer(height=3)
with ui.HStack():
with ui.ScrollingFrame(
width=175, horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_OFF
):
if get_ui_style_name() == "NvidiaLight":
FIELD_BACKGROUND = 0xFF545454
FIELD_TEXT_COLOR = 0xFFD6D6D6
else:
FIELD_BACKGROUND = 0xFF23211F
FIELD_TEXT_COLOR = 0xFFD5D5D5
self._treeview = ui.TreeView(
self._pages_model,
root_visible=False,
header_visible=False,
style={
"TreeView.Item": {"margin": 4},
"margin_width": 0.5,
"margin_height": 0.5,
"background_color": FIELD_BACKGROUND,
"color": FIELD_TEXT_COLOR,
},
)
if not self._treeview.selection and len(full_list) > 0:
for page in full_list:
if page.name == self._active_page:
self._treeview.selection = [page]
break
selection = self._treeview.selection
self._treeview.set_mouse_released_fn(lambda x, y, b, c, tv=self._treeview: treeview_clicked(tv))
with ui.VStack():
ui.Spacer(height=7)
self._page_frame = ui.ScrollingFrame(
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED
)
if selection:
self._build_page(selection[0].pages)
def set_active_page(self, page_index: Union[int, str]) -> None:
"""
Set the given page index as the active one.
Args:
page_index: Index of page of the page list to set as the active one.
Returns:
None
"""
if isinstance(page_index, str):
self._active_page = page_index
else:
for index, key in enumerate(self._page_list):
if index == page_index:
self._active_page = self._page_list[key].get_title()
break
# Build and display the list of preference widgets on the right-hand column of the panel:
async def rebuild():
await omni.kit.app.get_app().next_update_async()
self._build_page(self._page_list[self._active_page])
asyncio.ensure_future(rebuild())
# Select the title of the page on the left-hand column of the panel, acting as navigation tabs between the
# Preference pages:
if self._pages_model and self._treeview:
for page in self._pages_model.get_item_children(None):
if page.name == self._active_page:
self._treeview.selection = [page]
break
def select_page(self, page: PreferenceBuilder) -> bool:
"""
If found, display the given Preference page and select its title in the TreeView.
Args:
page: One of the page from the list of pages.
Returns:
bool: A flag indicating if the given page was successfully selected.
"""
for key in self._page_list:
items = self._page_list[key]
for item in items:
if item == page:
self.set_active_page(item.get_title())
return True
return False
def _build_page(self, pages: List[PreferenceBuilder]) -> None:
with self._page_frame:
with ui.VStack():
for page in pages:
page.build()
if len(pages) > 1:
ui.Spacer(height=7)
def show_window(self) -> None:
"""
show window
Args:
None
Returns:
None
"""
if not self._window:
self._show_window(None, True)
self.rebuild_pages()
def hide_window(self) -> None:
"""
hide window
Args:
None
Returns:
None
"""
if self._window:
self._show_window(None, False)
def _on_visibility_changed_fn(self, visible) -> None:
self._visibility_changed_fn(visible)
omni.kit.menu.utils.rebuild_menus()
| 15,348 | Python | 33.804989 | 137 | 0.537464 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/__init__.py | from .preferences_window import *
| 34 | Python | 16.499992 | 33 | 0.794118 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/preferences_window.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
from typing import Callable
import asyncio
import carb
import omni.ext
from enum import IntFlag
from .preference_builder import PreferenceBuilder, PreferenceBuilderUI, SettingType
from .preferences_actions import register_actions, deregister_actions
_extension_instance = None
_preferences_page_list = []
PERSISTENT_SETTINGS_PREFIX = "/persistent"
DEVELOPER_PREFERENCE_PATH = "/app/show_developer_preference_section"
GLOBAL_PREFERENCES_PATH = "/exts/omni.kit.window.preferences/show_globals"
AUDIO_PREFERENCES_PATH = "/exts/omni.kit.window.preferences/show_audio"
RENDERING_PREFERENCES_PATH = "/exts/omni.kit.window.preferences/show_rendering"
RESOURCE_MONITOR_PREFERENCES_PATH = "/exts/omni.kit.window.preferences/show_resource_monitor"
TAGGING_PREFERENCES_PATH = "/exts/omni.kit.window.preferences/show_tagging"
class PreferencesExtension(omni.ext.IExt):
class PreferencesState(IntFlag):
Invalid = 0
Created = 1
def on_startup(self, ext_id):
global _extension_instance
_extension_instance = self
self._ext_name = omni.ext.get_extension_name(ext_id)
register_actions(self._ext_name, PreferencesExtension, lambda: _extension_instance)
self._hooks = []
self._ready_state = PreferencesExtension.PreferencesState.Invalid
self._window = PreferenceBuilderUI(self._on_visibility_changed_fn)
self._window.update_page_list(get_page_list())
self._window.create_window()
self._window_is_visible = False
self._create_menu()
self._register_pages()
self._resourcemonitor_preferences = None
manager = omni.kit.app.get_app().get_extension_manager()
if carb.settings.get_settings().get(RESOURCE_MONITOR_PREFERENCES_PATH):
self._hooks.append(
manager.subscribe_to_extension_enable(
on_enable_fn=lambda _: self._register_resourcemonitor_preferences(),
on_disable_fn=lambda _: self._unregister_resourcemonitor_preferences(),
ext_name="omni.resourcemonitor",
hook_name="omni.kit.window.preferences omni.resourcemonitor listener",
)
)
# set app started trigger. refresh_menu_items & rebuild_menus won't do anything until self._ready_state is MenuState.Created
self._app_ready_sub = (
omni.kit.app.get_app()
.get_startup_event_stream()
.create_subscription_to_pop_by_type(
omni.kit.app.EVENT_APP_READY, self._rebuild_after_loading, name="omni.kit.menu.utils app started trigger"
)
)
def on_shutdown(self):
self._hooks = None
deregister_actions(self._ext_name)
self._window.destroy()
del self._window
self._window = None
self._remove_menu()
self._unregister_resourcemonitor_preferences()
for page in self._created_preferences:
unregister_page(page, rebuild=False)
self._created_preferences = None
# clear globals
global _preferences_page_list
_preferences_page_list = None
global _extension_instance
_extension_instance = None
def _rebuild_after_loading(self, event):
self._ready_state = PreferencesExtension.PreferencesState.Created
self.rebuild_pages()
def _register_pages(self):
from .pages.stage_page import StagePreferences
from .pages.rendering_page import RenderingPreferences
from .pages.screenshot_page import ScreenshotPreferences
from .pages.thumbnail_generation_page import ThumbnailGenerationPreferences
from .pages.audio_page import AudioPreferences
from .pages.tagging_page import TaggingPreferences
from .pages.datetime_format_page import DatetimeFormatPreferences
from .pages.globals import GlobalPreferences
self._developer_preferences = None
self._created_preferences = []
for page in [
ScreenshotPreferences(),
ThumbnailGenerationPreferences(),
StagePreferences(),
DatetimeFormatPreferences(),
]:
self._created_preferences.append(register_page(page))
if carb.settings.get_settings().get(GLOBAL_PREFERENCES_PATH):
self._created_preferences.append(register_page(GlobalPreferences()))
if carb.settings.get_settings().get(AUDIO_PREFERENCES_PATH):
self._created_preferences.append(register_page(AudioPreferences()))
if carb.settings.get_settings().get(RENDERING_PREFERENCES_PATH):
self._created_preferences.append(register_page(RenderingPreferences()))
if carb.settings.get_settings().get(TAGGING_PREFERENCES_PATH):
self._created_preferences.append(register_page(TaggingPreferences()))
# developer options
self._hooks.append(carb.settings.get_settings().subscribe_to_node_change_events(
DEVELOPER_PREFERENCE_PATH, self._on_developer_preference_section_changed
))
self._on_developer_preference_section_changed(None, None)
def _on_developer_preference_section_changed(self, item, event_type):
if event_type == carb.settings.ChangeEventType.CHANGED:
if carb.settings.get_settings().get(DEVELOPER_PREFERENCE_PATH):
if not self._developer_preferences:
from .pages.developer_page import DeveloperPreferences
self._developer_preferences = register_page(DeveloperPreferences())
elif self._developer_preferences:
self._developer_preferences = unregister_page(self._developer_preferences)
def _register_resourcemonitor_preferences(self):
from .pages.resourcemonitor_page import ResourceMonitorPreferences
self._resourcemonitor_preferences = register_page(ResourceMonitorPreferences())
def _unregister_resourcemonitor_preferences(self):
if self._resourcemonitor_preferences:
unregister_page(self._resourcemonitor_preferences)
self._resourcemonitor_preferences = None
def rebuild_pages(self):
if self._ready_state == PreferencesExtension.PreferencesState.Invalid:
return
if self._window:
self._window.update_page_list(get_page_list())
self._window.rebuild_pages()
def select_page(self, page):
if self._window:
if self._window.select_page(page):
return True
return False
async def _refresh_menu_async(self):
omni.kit.menu.utils.refresh_menu_items("Edit")
self._refresh_menu_task = None
def _on_visibility_changed_fn(self, visible):
self._window_is_visible = visible
if visible:
self._window.show_window()
else:
self._window.hide_window()
def _create_menu(self):
from omni.kit.menu.utils import MenuItemDescription, MenuItemOrder
self._edit_menu_list = None
self._refresh_menu_task = None
self._edit_menu_list = [
MenuItemDescription(
name="Preferences",
glyph="cog.svg",
appear_after=["Capture Screenshot", MenuItemOrder.LAST],
ticked=True,
ticked_fn=lambda: self._window_is_visible,
onclick_action=("omni.kit.window.preferences", "toggle_preferences_window"),
),
MenuItemDescription(
appear_after=["Capture Screenshot", MenuItemOrder.LAST],
),
]
omni.kit.menu.utils.add_menu_items(self._edit_menu_list, "Edit", -9)
def _remove_menu(self):
if self._refresh_menu_task:
self._refresh_menu_task.cancel()
self._refresh_menu_task = None
# remove menu
omni.kit.menu.utils.remove_menu_items(self._edit_menu_list, "Edit")
def _toggle_preferences_window(self):
self._window_is_visible = not self._window_is_visible
async def show_windows():
if self._window_is_visible:
self._window.show_window()
else:
self._window.hide_window()
asyncio.ensure_future(show_windows())
asyncio.ensure_future(self._refresh_menu_async())
def show_preferences_window(self):
"""Show the Preferences window to the User."""
if not self._window_is_visible:
self._toggle_preferences_window()
def hide_preferences_window(self):
"""Hide the Preferences window from the User."""
if self._window_is_visible:
self._toggle_preferences_window()
def get_instance():
global _extension_instance
return _extension_instance
def show_preferences_window():
"""Show the Preferences window to the User."""
get_instance().show_preferences_window()
def hide_preferences_window():
"""Hide the Preferences window from the User."""
get_instance().hide_preferences_window()
def get_page_list():
global _preferences_page_list
return _preferences_page_list
def register_page(page):
global _preferences_page_list
_preferences_page_list.append(page)
_preferences_page_list = sorted(_preferences_page_list, key=lambda page: page._title)
get_instance().rebuild_pages()
return page
def select_page(page):
return get_instance().select_page(page)
def rebuild_pages():
get_instance().rebuild_pages()
def unregister_page(page, rebuild: bool=True):
global _preferences_page_list
if hasattr(page, 'destroy'):
page.destroy()
# Explicitly clear properties, that helps to release some C++ objects
page.__dict__.clear()
if _preferences_page_list:
_preferences_page_list.remove(page)
preferences = get_instance()
if preferences and rebuild:
preferences.rebuild_pages()
def show_file_importer(
title: str,
file_exts: list = [("All Files(*)", "")],
filename_url: str = None,
click_apply_fn: Callable = None,
show_only_folders: bool = False,
):
from functools import partial
from omni.kit.window.file_importer import get_file_importer
def on_import(click_fn: Callable, filename: str, dirname: str, selections=[]):
dirname = dirname.strip()
if dirname and not dirname.endswith("/"):
dirname += "/"
fullpath = f"{dirname}{filename}"
if click_fn:
click_fn(fullpath)
file_importer = get_file_importer()
if file_importer:
file_importer.show_window(
title=title,
import_button_label="Select",
import_handler=partial(on_import, click_apply_fn),
file_extension_types=file_exts,
filename_url=filename_url,
# OM-96626: Add show_only_folders option to file importer
show_only_folders=show_only_folders,
)
| 11,373 | Python | 35.107936 | 132 | 0.652686 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/material_config_widget.py | import os
import carb.settings
import omni.kit.notification_manager as nm
import omni.ui as ui
from omni.ui import color as cl
from . import material_config_utils
class EditableListItem(ui.AbstractItem):
def __init__(self, text):
super().__init__()
self.name_model = ui.SimpleStringModel(text)
class EditableListItemDelegate(ui.AbstractItemDelegate):
_ITEM_LABEL_STYLE = {
"margin": 3,
"font_size": 16.0,
":selected": {
"color": cl("#333333")
}
}
_DELETE_BUTTON_STYLE = {
"margin": 2,
"padding": 0,
"": {
"image_url": "",
"alignment": ui.Alignment.CENTER,
"background_color": 0x00000000
},
":hovered": {
"image_url": "resources/glyphs/trash.svg",
"color": cl("#cccccc"),
"background_color": 0x00000000
},
":selected": {
"image_url": "resources/glyphs/trash.svg",
"color": cl("#cccccc"),
"background_color": 0x00000000
}
}
def build_widget(self, model, item, column_id, level, expanded):
with ui.ZStack(height=20):
value_model = model.get_item_value_model(item, column_id)
if column_id == 0:
# entry text
label = ui.Label(value_model.as_string, style=self._ITEM_LABEL_STYLE)
field = ui.StringField()
field.model = value_model
field.visible = False
label.set_mouse_double_clicked_fn(
lambda x, y, b, m, f=field, l=label: self.on_label_double_click(b, f, l)
)
elif column_id == 1:
# remove button
with ui.HStack():
ui.Spacer()
button = ui.Button(width=20, style=self._DELETE_BUTTON_STYLE)
button.set_clicked_fn(lambda i=item, m=model: self.on_button_clicked(i, m))
ui.Spacer(width=5)
else:
pass
def on_label_double_click(self, mouse_button, field, label):
if mouse_button != 0:
return
field.visible = True
field.focus_keyboard()
self.subscription = field.model.subscribe_end_edit_fn(
lambda m, f=field, l=label: self.on_field_end_edit(m, f, l)
)
def on_field_end_edit(self, model, field, label):
field.visible = False
if model.as_string: # avoid empty string
label.text = model.as_string
self.subscription = None
def on_button_clicked(self, item, model):
model.remove_item(item)
class EditableListModel(ui.AbstractItemModel):
def __init__(
self,
item_class=EditableListItem,
setting_path=None
):
super().__init__()
self._settings = carb.settings.get_settings()
self._setting_path = setting_path
self._item_class = item_class
self._items = []
self.populate_items()
def populate_items(self):
entries = self._settings.get(self._setting_path)
if not entries:
entries = []
self._items.clear()
for entry in entries:
if not entry:
continue
self._items.append(self._item_class(entry))
self._item_changed(None)
def get_item_children(self, item):
if item is not None:
return []
return self._items
def get_item_value_model_count(self, item):
return 2
def get_item_value_model(self, item, column_id):
if item and isinstance(item, self._item_class):
if column_id == 0:
return item.name_model
else:
return None
def get_drag_mime_data(self, item):
return item.name_model.as_string
def drop_accepted(self, target_item, source, drop_location=1):
return not target_item and drop_location >= 0
def drop(self, target_item, source, drop_location=-1):
try:
source_id = self._items.index(source)
except ValueError:
return
if source_id == drop_location:
return
self._items.remove(source)
if drop_location > len(self._items):
self._items.append(source)
else:
if source_id < drop_location:
drop_location = drop_location - 1
self._items.insert(drop_location, source)
self._item_changed(None)
def add_entry(self, text):
self._items.insert(0, self._item_class(text))
self._item_changed(None)
def remove_item(self, item):
self._items.remove(item)
self._item_changed(None)
def save_entries_to_settings(self):
entries = [item.name_model.as_string for item in self._items]
self._settings.set(self._setting_path, entries)
def save_to_material_config_file(self):
material_config_utils.save_live_config_to_file()
class EditableListWidget(ui.Widget):
_ADD_BUTTON_STYLE = {
"image_url": "resources/glyphs/plus.svg",
"color": cl("#cccccc")
}
def __init__(
self,
model_class=EditableListModel,
item_delegate_class=EditableListItemDelegate,
setting_path=None,
list_height=100
):
super(EditableListWidget).__init__()
self._model = model_class(setting_path=setting_path)
self._delegate = item_delegate_class()
# build UI
with ui.VStack():
with ui.HStack():
# list widget
with ui.ScrollingFrame(height=list_height):
ui.Spacer(height=5)
self._view = ui.TreeView(
self._model,
delegate=self._delegate,
header_visible=False,
root_visible=False,
column_widths=[ui.Percent(95)],
drop_between_items=True
)
self._view.set_selection_changed_fn(self.on_item_selection_changed)
ui.Spacer(width=5)
# "+" button
self._add_new_entry_button = ui.Button(
width=20,
height=20,
style=self._ADD_BUTTON_STYLE,
clicked_fn=self.on_add_new_entry_button_clicked
)
ui.Spacer(height=5)
with ui.HStack():
ui.Spacer()
# save button
self._save_button = ui.Button(
"Save",
width=100,
height=0,
clicked_fn=self.on_save_button_clicked
)
ui.Spacer(width=5)
# reset button
self._reset_button = ui.Button(
"Reset",
width=100,
height=0,
clicked_fn=self.on_reset_button_clicked
)
ui.Spacer(width=25)
def on_add_new_entry_button_clicked(self):
self._view.clear_selection()
self._model.add_entry("New Entry")
def on_item_selection_changed(self, items):
# not to allow multi-selection
num_items = len(items)
if num_items > 1:
for i in range(1, num_items):
self._view.toggle_selection(items[i])
def on_save_button_clicked(self):
self._model.save_entries_to_settings()
config_file = material_config_utils.get_config_file_path()
if not os.path.exists(config_file):
ok_button = nm.NotificationButtonInfo(
"OK",
on_complete=self._model.save_to_material_config_file
)
cancel_button = nm.NotificationButtonInfo(
"Cancel",
on_complete=None
)
nm.post_notification(
f"Material config file does not exist. Create?\n\n{config_file}",
status=nm.NotificationStatus.INFO,
button_infos=[ok_button, cancel_button],
hide_after_timeout=False
)
else:
self._model.save_to_material_config_file()
def on_reset_button_clicked(self):
self._view.clear_selection()
self._model.populate_items()
| 8,497 | Python | 29.134752 | 95 | 0.520184 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/preferences_actions.py | import omni.kit.actions.core
def register_actions(extension_id, cls, get_self_fn):
action_registry = omni.kit.actions.core.get_action_registry()
actions_tag = "Window Preferences Actions"
# actions
action_registry.register_action(
extension_id,
"show_preferences_window",
get_self_fn().show_preferences_window,
display_name="Show Preferences Window",
description="Show Preferences Window",
tag=actions_tag,
)
action_registry.register_action(
extension_id,
"hide_preferences_window",
get_self_fn().hide_preferences_window,
display_name="Hide Preferences Window",
description="Hide Preferences Window",
tag=actions_tag,
)
action_registry.register_action(
extension_id,
"toggle_preferences_window",
get_self_fn()._toggle_preferences_window,
display_name="Toggle Preferences Window",
description="Toggle Preferences Window",
tag=actions_tag,
)
def deregister_actions(extension_id):
action_registry = omni.kit.actions.core.get_action_registry()
action_registry.deregister_all_actions_for_extension(extension_id)
| 1,202 | Python | 29.074999 | 70 | 0.666389 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/material_path_widget.py | import os
import pathlib
import carb
import carb.settings
import omni.kit.notification_manager as nm
import omni.ui as ui
from omni.kit.window.filepicker import FilePickerDialog
from omni.mdl import pymdlsdk
from omni.ui import color as cl
from . import material_config_utils
from . material_config_widget import EditableListItemDelegate, EditableListModel, EditableListWidget
class MdlPathItem(ui.AbstractItem):
def __init__(self, text):
super().__init__()
text = pathlib.PurePath(text).as_posix()
self.name_model = ui.SimpleStringModel(text)
class MdlDefaultPathListModel(ui.AbstractItemModel):
SOURCE_MDL_SYSTEM_PATH = 0
SOURCE_MDL_USER_PATH = 1
SOURCE_ADDITIONAL_SYSTEM_PATHS = 2
SOURCE_ADDITIONAL_USER_PATHS = 3
SOURCE_RENDERER_REQUIRED = 4
SOURCE_RENDERER_TEMPLATES = 5
def __init__(self, mode):
super().__init__()
self._SETTING_NAME_MAP = {
self.SOURCE_ADDITIONAL_SYSTEM_PATHS: "/app/mdl/additionalSystemPaths",
self.SOURCE_ADDITIONAL_USER_PATHS: "/app/mdl/additionalUserPaths",
self.SOURCE_RENDERER_REQUIRED: "/renderer/mdl/searchPaths/required",
self.SOURCE_RENDERER_TEMPLATES: "/renderer/mdl/searchPaths/templates"
}
_FN_MAP = {
self.SOURCE_MDL_SYSTEM_PATH: self._get_paths_from_mdl_config,
self.SOURCE_MDL_USER_PATH: self._get_paths_from_mdl_config,
self.SOURCE_ADDITIONAL_SYSTEM_PATHS: self._get_paths_from_setting,
self.SOURCE_ADDITIONAL_USER_PATHS: self._get_paths_from_setting,
self.SOURCE_RENDERER_REQUIRED: self._get_paths_from_setting,
self.SOURCE_RENDERER_TEMPLATES: self._get_paths_from_setting
}
self._items = []
paths = _FN_MAP[mode](mode)
for path in paths:
self._items.append(MdlPathItem(path))
def _get_omni_neuray_api(self):
import omni.mdl.neuraylib
neuraylib = omni.mdl.neuraylib.get_neuraylib()
ineuray = neuraylib.getNeurayAPI()
neuray = pymdlsdk.attach_ineuray(ineuray)
return neuray
def _get_paths_from_mdl_config(self, mode):
neuray = self._get_omni_neuray_api()
paths = []
with neuray.get_api_component(pymdlsdk.IMdl_configuration) as cfg:
if mode == self.SOURCE_MDL_SYSTEM_PATH:
num_paths = cfg.get_mdl_system_paths_length()
if num_paths:
for i in range(0, num_paths):
paths.append(cfg.get_mdl_system_path(i))
elif mode == self.SOURCE_MDL_USER_PATH:
num_paths = cfg.get_mdl_user_paths_length()
if num_paths:
for i in range(0, num_paths):
paths.append(cfg.get_mdl_user_path(i))
else:
pass
return paths
def _get_paths_from_setting(self, mode):
settings = carb.settings.get_settings()
pathStr = settings.get(self._SETTING_NAME_MAP[mode])
paths = []
if pathStr:
paths = pathStr.split(";")
return paths
def get_item_children(self, item):
if item is not None:
return []
return self._items
def get_item_value_model_count(self, item):
return 1
def get_item_value_model(self, item, column_id):
if item and isinstance(item, MdlPathItem):
return item.name_model
def get_items(self):
return self._items
class MdlDefaultPathListWidget(ui.Widget):
_TREEVIEW_STYLE = {
"TreeView.Item": {
"margin": 3,
"font_size": 16.0,
"color": cl("#777777")
}
}
_FRAME_STYLE = {
"CollapsableFrame": {
"margin": 0,
"padding": 3,
"border_width": 0,
"border_radius": 0,
"secondary_color": cl("#2c2e2e")
}
}
def __init__(self, **kwargs):
super(MdlDefaultPathListWidget).__init__()
self._models = {}
entries = [
["Standard System Paths", MdlDefaultPathListModel.SOURCE_MDL_SYSTEM_PATH],
["Additional System Paths", MdlDefaultPathListModel.SOURCE_ADDITIONAL_SYSTEM_PATHS],
["Standard User Paths", MdlDefaultPathListModel.SOURCE_MDL_USER_PATH],
["Additional User Paths", MdlDefaultPathListModel.SOURCE_ADDITIONAL_USER_PATHS],
["Renderer Required", MdlDefaultPathListModel.SOURCE_RENDERER_REQUIRED],
["Renderer Templates", MdlDefaultPathListModel.SOURCE_RENDERER_TEMPLATES]
]
with ui.VStack(height=0):
for entry in entries:
model = MdlDefaultPathListModel(entry[1])
if not model.get_items():
continue # do not add widget if it is empty
self._add_path_list_widget(entry[0], model)
self._models[entry[1]] = model
def _add_path_list_widget(self, title, model):
with ui.CollapsableFrame(title, collapsed=True, style=self._FRAME_STYLE):
with ui.ScrollingFrame(height=100):
view = ui.TreeView(
model,
header_visible=False,
root_visible=False,
style=self._TREEVIEW_STYLE
)
# do not allow select items
view.set_selection_changed_fn(lambda i: view.clear_selection())
class MdlLocalPathListModel(EditableListModel):
def __init__(self, setting_path):
super().__init__(
MdlPathItem,
setting_path
)
def populate_items(self):
pathStr = self._settings.get(self._setting_path)
paths = pathStr.split(";") if pathStr else []
self._items.clear()
for path in paths:
if not path:
continue
self._items.append(self._item_class(path))
self._item_changed(None)
def find_path(self, path):
pp = pathlib.PurePath(path)
for item in self._items:
ip = pathlib.PurePath(item.name_model.as_string)
if pp == ip:
return ip.as_posix()
return ""
def sanity_check_paths(self):
bad_paths = []
for item in self._items:
path = item.name_model.as_string
if not os.path.exists(path):
bad_paths.append(path)
return bad_paths
def save_entries_to_settings(self):
pathStrs = [item.name_model.as_string for item in self._items]
pathStr = ";".join(pathStrs)
self._settings.set(self._setting_path, pathStr)
def save_to_material_config_file(self):
material_config_utils.save_carb_setting_to_config_file(
"/app/mdl/nostdpath",
"/options/noStandardPath"
)
material_config_utils.save_carb_setting_to_config_file(
self._setting_path,
"/searchPaths/local",
is_paths=True
)
class MdlLocalPathListWidget(EditableListWidget):
def __init__(self):
super().__init__(
MdlLocalPathListModel,
EditableListItemDelegate,
"/renderer/mdl/searchPaths/local",
150
)
self._file_picker_selection = None
self._file_picker = FilePickerDialog(
"Add New Search Path",
allow_multi_selection=False,
apply_button_label="Select",
selection_changed_fn=self.on_file_picker_selection_changed,
click_apply_handler=lambda f, d: self.on_file_picker_apply_clicked(),
click_cancel_handler=None
)
self._file_picker.hide()
def on_file_picker_selection_changed(self, items):
# this is a workaround for that FilePickerDialog has a bug that
# the selection does not get updated if user select a directory
if items:
self._file_picker_selection = items[0].path
def on_file_picker_apply_clicked(self):
if self._model.find_path(self._file_picker_selection):
nm.post_notification(
"Path already exists in the list.",
status=nm.NotificationStatus.INFO,
hide_after_timeout=False
)
return
self._model.add_entry(self._file_picker_selection)
self._file_picker.hide()
def on_add_new_entry_button_clicked(self):
self._view.clear_selection()
self._file_picker.show()
def on_save_button_clicked(self):
bad_paths = self._model.sanity_check_paths()
if bad_paths:
paths = "\n".join(bad_paths)
ok_button = nm.NotificationButtonInfo(
"OK",
on_complete=lambda: self.save_settings_and_config_file()
)
cancel_button = nm.NotificationButtonInfo(
"Cancel",
on_complete=None
)
nm.post_notification(
f"Path(s) below do not exist. Continue?\n\n{paths}",
status=nm.NotificationStatus.WARNING,
button_infos=[ok_button, cancel_button],
hide_after_timeout=False
)
else:
self.save_settings_and_config_file()
def save_settings_and_config_file(self):
self._model.save_entries_to_settings()
config_file = material_config_utils.get_config_file_path()
if not os.path.exists(config_file):
ok_button = nm.NotificationButtonInfo(
"OK",
on_complete=self._model.save_to_material_config_file
)
cancel_button = nm.NotificationButtonInfo(
"Cancel",
on_complete=None
)
nm.post_notification(
f"Material config file does not exist. Create?\n\n{config_file}",
status=nm.NotificationStatus.INFO,
button_infos=[ok_button, cancel_button],
hide_after_timeout=False
)
else:
self._model.save_to_material_config_file()
carb.log_info(f"Material config file saved: {config_file}")
| 10,259 | Python | 32.420195 | 100 | 0.573253 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/material_config_utils.py | import os
import posixpath
# import platform
import pathlib
import copy
import toml
import carb
import carb.settings
SETTING_BUILTINALLOWLIST = "/materialConfig/materialGraph/builtInAllowList"
SETTING_BUILTINBLOCKLIST = "/materialConfig/materialGraph/builtInBlockList"
SETTING_USERALLOWLIST = "/materialConfig/materialGraph/userAllowList"
SETTING_USERBLOCKLIST = "/materialConfig/materialGraph/userBlockList"
def _key_value_to_dict(key, value):
# "/path/to/key", <value> -> {"path": {"to": {"key": <value>}}}
tokens = key.split('/')
tokens = list(filter(None, tokens)) # filter empty strings
dct = value
for token in reversed(tokens):
dct = {token: dct}
return dct
def _merge_dict(dict1, dict2):
merged = copy.deepcopy(dict1)
for k2, v2 in dict2.items():
v1 = merged.get(k2)
if isinstance(v1, dict) and isinstance(v2, dict):
merged[k2] = _merge_dict(v1, v2)
else:
merged[k2] = copy.deepcopy(v2)
return merged
def get_default_config_file_path():
try:
home_dir = pathlib.Path.home()
except Exception as e:
carb.log_error(str(e))
return ""
config_file_path = home_dir / "Documents/Kit/shared" / "material.config.toml"
config_file_path = config_file_path.as_posix()
return str(config_file_path)
def get_config_file_path():
settings = carb.settings.get_settings()
file_path = settings.get('/materialConfig/configFilePath')
if not file_path or not os.path.exists(file_path):
file_path = get_default_config_file_path()
return file_path
def load_config_file(file_path):
config = {}
try:
if os.path.exists(file_path):
config = toml.load(file_path)
except Exception as e:
carb.log_error(str(e))
return config
def save_config_file(config, file_path):
# this setting should not be saved in file
config.pop("configFilePath", None)
try:
toml_str = toml.dumps(config)
# least prettify format
toml_str = toml_str.replace(",", ",\n")
toml_str = toml_str.replace("[ ", "[\n ")
with open(file_path, "w") as f:
f.write(toml_str)
except Exception as e:
carb.log_error(str(e))
return False
return True
def save_carb_setting_to_config_file(carb_setting_key, config_key, is_paths=False, non_standard_path=None):
try:
# get value from carb setting
settings = carb.settings.get_settings()
value = settings.get(carb_setting_key)
if is_paths:
value = value.split(";") if value else []
value = list(filter(None, value)) # remove empty strings
# load config from file
file_path = pathlib.Path(non_standard_path if non_standard_path else get_config_file_path())
if not file_path.exists():
file_path.touch()
config = load_config_file(file_path)
# deep merge configs
new_config = _key_value_to_dict(config_key, value)
merged_config = _merge_dict(config, new_config)
# save config to file
save_config_file(merged_config, file_path)
except Exception as e:
carb.log_error(str(e))
return False
return True
def save_live_config_to_file(non_standard_path=None):
try:
# get live material config from carb setting
settings = carb.settings.get_settings()
live_config = settings.get("/materialConfig")
# save config to file
file_path = pathlib.Path(non_standard_path if non_standard_path else get_config_file_path())
save_config_file(live_config, file_path)
except Exception as e:
carb.log_error(str(e))
return False
return True
| 3,771 | Python | 25.194444 | 107 | 0.631132 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/screenshot_page.py | import os
import carb.settings
import omni.ui as ui
from ..preferences_window import PreferenceBuilder, show_file_importer, PERSISTENT_SETTINGS_PREFIX, SettingType
class ScreenshotPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Capture Screenshot")
self._settings = carb.settings.get_settings()
# setup captureFrame paths
template_path = self._settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/path")
if template_path is None or template_path == "./":
template_path = self._settings.get("/app/captureFrame/path")
if template_path[-1] != "/":
template_path += "/"
self._settings.set(PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/path", template_path)
# 3D viewport
self._settings.set_default_bool(PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/viewport", False)
# ansel defaults
if self._is_ansel_enabled():
ansel_quality_path = PERSISTENT_SETTINGS_PREFIX + "/exts/omni.ansel/quality"
self._settings.set_default_string(ansel_quality_path, "Medium")
ansel_super_resolution_size_path = PERSISTENT_SETTINGS_PREFIX + "/exts/omni.ansel/superResolution/size"
self._settings.set_default_string(ansel_super_resolution_size_path, "2x")
# create captureFrame directory
original_umask = os.umask(0)
if not os.path.isdir(template_path):
try:
os.makedirs(template_path)
except Exception:
carb.log_error(f"Failed to create directory {template_path}")
os.umask(original_umask)
def build(self):
""" Capture Screenshot """
# The path widget. It's not standard because it has the button browse. Since the main layout has two columns,
# we need to create another layout and put it to the main one.
with ui.VStack(height=0):
with self.add_frame("Capture Screenshot"):
with ui.VStack():
self._settings_widget = self.create_setting_widget(
"Path to save screenshots",
PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/path",
SettingType.STRING,
clicked_fn=self._on_browse_button_fn,
)
self.create_setting_widget(
"Capture only the 3D viewport",
PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/viewport",
SettingType.BOOL,
)
# Show Ansel super resolution configuration, only when Ansel enabled
self._create_ansel_super_resolution_settings()
def _add_ansel_settings(self):
# check if Ansel enabled. If not, do not show Ansel settings
if not self._is_ansel_enabled():
return
self.create_setting_widget_combo(
"Quality", PERSISTENT_SETTINGS_PREFIX + "/exts/omni.ansel/quality", ["Low", "Medium", "High"]
)
def _create_ansel_super_resolution_settings(self):
# check if Ansel enabled. If not, do not show Ansel settings
if not self._is_ansel_enabled():
return
self.spacer()
with self.add_frame("Super Resolution"):
with ui.VStack():
self.create_setting_widget_combo(
"Size",
PERSISTENT_SETTINGS_PREFIX + "/exts/omni.ansel/superResolution/size",
["2x", "4x", "8x", "16x", "32x"],
)
self._add_ansel_settings()
def _is_ansel_enabled(self):
return self._settings.get("/exts/omni.ansel/enable")
def _on_browse_button_fn(self, owner):
""" Called when the user picks the Browse button. """
navigate_to = self._settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/path")
show_file_importer("Select Screenshot Directory", click_apply_fn=self._on_dir_pick, filename_url=navigate_to,
show_only_folders=True)
def _on_dir_pick(self, real_path):
""" Called when the user accepts directory in the Select Directory dialog. """
directory = self.cleanup_slashes(real_path, is_directory=True)
self._settings.set(PERSISTENT_SETTINGS_PREFIX + "/app/captureFrame/path", directory)
self._settings_widget.model.set_value(directory)
| 4,486 | Python | 42.990196 | 117 | 0.596745 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/globals.py | import asyncio
import carb.settings
import omni.kit.app
import omni.ui as ui
from ..preferences_window import PreferenceBuilder
class GlobalPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("")
def build(self):
async def on_ok_clicked(dialog):
import sys
import carb.events
import omni.kit.app
dialog.hide()
def run_process(args):
import subprocess
import platform
kwargs = {"close_fds": False}
if platform.system().lower() == "windows":
kwargs["creationflags"] = subprocess.CREATE_NEW_CONSOLE | subprocess.CREATE_NEW_PROCESS_GROUP
subprocess.Popen(args, **kwargs) # pylint: disable=consider-using-with
def on_event(e: carb.events.IEvent):
if e.type == omni.kit.app.PRE_SHUTDOWN_EVENT_TYPE:
run_process(sys.argv + ["--reset-user"])
self._shutdown_sub = omni.kit.app.get_app().get_shutdown_event_stream().create_subscription_to_pop(on_event, name="preferences re-start", order=0)
await omni.kit.app.get_app().next_update_async()
omni.kit.app.get_app().post_quit()
def reset_clicked():
from omni.kit.window.popup_dialog import MessageDialog
if omni.usd.get_context().has_pending_edit():
dialog = MessageDialog(
title= f"{omni.kit.ui.get_custom_glyph_code('${glyphs}/exclamation.svg')} Reset to Default Settings",
width=400,
message=f"This application will restart to remove all custom settings and restore the application to the installed state.\n\nYou will be prompted to save any unsaved changes.",
ok_handler=lambda dialog: asyncio.ensure_future(on_ok_clicked(dialog)),
ok_label="Continue",
cancel_label="Cancel",
)
else:
dialog = MessageDialog(
title= f"{omni.kit.ui.get_custom_glyph_code('${glyphs}/exclamation.svg')} Reset to Default Settings",
width=400,
message=f"This application will restart to remove all custom settings and restore the application to the installed state.",
ok_handler=lambda dialog: asyncio.ensure_future(on_ok_clicked(dialog)),
ok_label="Restart",
cancel_label="Cancel",
)
dialog.show()
ui.Button("Reset to Default", clicked_fn=reset_clicked, name="global", tooltip="This will reset all settings back to the installed state after the application is restarted")
def __del__(self):
super().__del__()
| 2,806 | Python | 42.859374 | 196 | 0.581254 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/thumbnail_generation_page.py | import carb.settings
import omni.ui as ui
from ..preferences_window import PreferenceBuilder, show_file_importer, PERSISTENT_SETTINGS_PREFIX, SettingType
MDL_PREFERENCES_PATH = "/exts/omni.kit.window.preferences/show_thumbnail_generation_mdl"
def set_default_usd_thumbnail_generator_settings():
"""Setup default value for the setting of the USD Thumbnail Generator"""
settings = carb.settings.get_settings()
settings.set_default_int("/app/thumbnailsGenerator/usd/width", 256)
settings.set_default_int("/app/thumbnailsGenerator/usd/height", 256)
settings.set_default_string(PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/usd/renderer", "RayTracing")
settings.set_default_int(PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/usd/iterations", 8)
settings.set_default_bool(PERSISTENT_SETTINGS_PREFIX + "/exts/omni.kit.thumbnails.usd/thumbnail_on_save", True)
def set_default_mdl_thumbnail_generator_settings():
"""Setup default value for the setting of the MDL Thumbnail Generator"""
settings = carb.settings.get_settings()
settings.set_default_int("/app/thumbnailsGenerator/mdl/width", 256)
settings.set_default_int("/app/thumbnailsGenerator/mdl/height", 256)
settings.set_default_string(PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/renderer", "PathTracing")
settings.set_default_int(PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/iterations", 512)
template_url = "/Library/AEC/Materials/Library_Default.thumbnail.usd"
settings.set_default_string(
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/usd_template_path", template_url
)
settings.set_default_string(
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/standin_usd_path", "/Stage/ShaderKnob"
)
class ThumbnailGenerationPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Thumbnail Generation")
self._settings = carb.settings.get_settings()
# default_settings
set_default_usd_thumbnail_generator_settings()
set_default_mdl_thumbnail_generator_settings()
def build(self):
"""Thumbnail Generation"""
with ui.VStack(height=0):
if carb.settings.get_settings().get(MDL_PREFERENCES_PATH):
with self.add_frame("MDL Thumbnail Generation Settings"):
with ui.VStack():
self._settings_widget = self.create_setting_widget(
"Path usd template to render MDL Thumnail",
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/usd_template_path",
SettingType.STRING,
clicked_fn=self._on_browse_button_fn,
)
self.create_setting_widget(
"Name of the standin Prim",
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/standin_usd_path",
SettingType.STRING,
)
self.create_setting_widget_combo(
"Renderer Type",
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/renderer",
["RayTracing", "PathTracing"],
)
self.create_setting_widget(
"Rendering Samples",
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/iterations",
SettingType.INT,
)
self.spacer()
with self.add_frame("USD Thumbnail Generation Settings"):
with ui.VStack():
self.create_setting_widget_combo(
"Renderer Type",
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/usd/renderer",
["RayTracing", "PathTracing"],
)
self.create_setting_widget(
"Rendering Samples",
PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/usd/iterations",
SettingType.INT,
)
self.create_setting_widget(
"Save usd thumbnail on save",
PERSISTENT_SETTINGS_PREFIX + "/exts/omni.kit.thumbnails.usd/thumbnail_on_save",
SettingType.BOOL,
)
def _on_browse_button_fn(self, owner):
"""Called when the user picks the Browse button."""
path = self._settings_widget.model.get_value_as_string()
show_file_importer(title="Select Template", click_apply_fn=self._on_file_pick, filename_url=path)
def _on_file_pick(self, full_path):
"""Called when the user accepts directory in the Select Directory dialog."""
self._settings.set(PERSISTENT_SETTINGS_PREFIX + "/app/thumbnailsGenerator/mdl/usd_template_path", full_path)
self._settings_widget.model.set_value(full_path)
| 5,142 | Python | 48.932038 | 116 | 0.6021 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/usdskel_page.py | import carb.settings
import omni.kit.app
from functools import partial
from ..preferences_window import PreferenceBuilder, PERSISTENT_SETTINGS_PREFIX, SettingType
class UsdSkelPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("UsdSkel")
self._update_setting = {}
settings = carb.settings.get_settings()
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapter") is None:
settings.set_default_bool(
PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapter", True
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapterBlendShape") is None:
settings.set_default_bool(
PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapterBlendShape", True
)
def build(self):
import omni.ui as ui
with ui.VStack(height=0):
with self.add_frame("UsdSkel"):
with ui.VStack():
self.create_setting_widget(
"Enable BlendShape",
PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapterBlendShape",
SettingType.BOOL,
tooltip="Enable BlendShape. Will be effective on the next stage load.",
)
def _on_enable_blendshape_change(item, event_type, owner):
if event_type == carb.settings.ChangeEventType.CHANGED:
settings = carb.settings.get_settings()
if settings.get_as_bool(PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapterBlendShape"):
if not settings.get_as_bool(PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapter"):
settings.set_bool(PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapter", True)
self._update_setting["Enable BlendShape"] = omni.kit.app.SettingChangeSubscription(
PERSISTENT_SETTINGS_PREFIX + "/omnihydra/useSkelAdapterBlendShape",
partial(_on_enable_blendshape_change, owner=self),
)
def __del__(self):
super().__del__()
self._update_setting = {}
| 2,310 | Python | 40.267856 | 120 | 0.577056 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/material_page.py | import carb.settings
import omni.kit.app
import omni.ui as ui
from ..preferences_window import PreferenceBuilder, PERSISTENT_SETTINGS_PREFIX, SettingType
from ..material_config_utils import SETTING_USERALLOWLIST, SETTING_USERBLOCKLIST
from ..material_config_widget import EditableListWidget
from ..material_path_widget import MdlDefaultPathListWidget
from ..material_path_widget import MdlLocalPathListWidget
class MaterialPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Material")
settings = carb.settings.get_settings()
self._sub_render_context = omni.kit.app.SettingChangeSubscription(
PERSISTENT_SETTINGS_PREFIX + "/app/hydra/material/renderContext", self._on_render_context_changed
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/material/dragDropMaterialPath") is None:
settings.set_default_string(PERSISTENT_SETTINGS_PREFIX + "/app/material/dragDropMaterialPath", "Relative")
if settings.get("/app/mdl/nostdpath") is None:
settings.set_default_bool("/app/mdl/nostdpath", False)
PreferenceBuilder.__init__(self, "Material")
def build(self):
""" Material """
with ui.VStack(height=0):
""" Material """
with self.add_frame("Material"):
with ui.VStack():
self.create_setting_widget_combo(
"Binding Strength",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/materialStrength",
["weakerThanDescendants", "strongerThanDescendants"],
)
self.create_setting_widget_combo(
"Drag/Drop Path",
PERSISTENT_SETTINGS_PREFIX + "/app/material/dragDropMaterialPath",
["Absolute", "Relative"],
)
self.create_setting_widget_combo(
"Render Context / Material Network (Requires Stage Reload)",
PERSISTENT_SETTINGS_PREFIX + "/app/hydra/material/renderContext",
{"default": "", "mdl": "mdl"},
)
self.spacer()
""" Material Search Path """
with self.add_frame("Material Search Path"):
with ui.VStack(height=0):
""" Default Paths """
default_path_frame = self.add_frame("Default Paths")
# default_path_frame.collapsed = True
default_path_frame.collapsed = False
with default_path_frame:
with ui.VStack():
self.create_setting_widget(
"Ignore Standard Paths",
"/app/mdl/nostdpath",
SettingType.BOOL
)
self.spacer()
with ui.HStack():
ui.Spacer(width=5)
self._mdl_default_paths = MdlDefaultPathListWidget()
self.spacer()
""" Local Paths """
with self.add_frame("Local Paths"):
self._mdl_local_paths = MdlLocalPathListWidget()
self.spacer()
""" Material Graph """
if self._isExtensionEnabled("omni.kit.window.material_graph"):
with self.add_frame("Material Graph"):
with ui.VStack(height=0):
""" User Allow List """
user_allow_list_frame = self.add_frame("User Allow List")
with user_allow_list_frame:
self._user_allow_list_widget = EditableListWidget(setting_path=SETTING_USERALLOWLIST)
self.spacer()
""" User Block List """
user_block_list_frame = self.add_frame("User Block List")
with user_block_list_frame:
self._user_block_list_widget = EditableListWidget(setting_path=SETTING_USERBLOCKLIST)
def _isExtensionEnabled(self, name):
manager = omni.kit.app.get_app().get_extension_manager()
for ext in manager.get_extensions():
if ext["name"] == name and ext["enabled"] == True:
return True
return False
def _on_render_context_changed(self, value: str, event_type: carb.settings.ChangeEventType):
import omni.usd
if event_type == carb.settings.ChangeEventType.CHANGED:
stage = omni.usd.get_context().get_stage()
if not stage or stage.GetRootLayer().anonymous:
return
msg = "Material render context has been changed. You will need to reload your stage for this to take effect."
try:
import asyncio
import omni.kit.notification_manager
import omni.kit.app
async def show_msg():
await omni.kit.app.get_app().next_update_async()
omni.kit.notification_manager.post_notification(msg, hide_after_timeout=False)
asyncio.ensure_future(show_msg())
except:
carb.log_warn(msg)
| 5,435 | Python | 42.488 | 121 | 0.529899 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/resourcemonitor_page.py | import omni.ui as ui
from ..preferences_window import PreferenceBuilder, SettingType
class ResourceMonitorPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Resource Monitor")
def build(self):
""" Resource Monitor """
try:
import omni.resourcemonitor as rm
with ui.VStack(height=0):
with self.add_frame("Resource Monitor"):
with ui.VStack():
self.create_setting_widget(
"Time Between Queries",
rm.timeBetweenQueriesSettingName,
SettingType.FLOAT,
)
self.create_setting_widget(
"Send Device Memory Warnings",
rm.sendDeviceMemoryWarningSettingName,
SettingType.BOOL,
)
self.create_setting_widget(
"Device Memory Warning Threshold (MB)",
rm.deviceMemoryWarnMBSettingName,
SettingType.INT,
)
self.create_setting_widget(
"Device Memory Warning Threshold (Fraction)",
rm.deviceMemoryWarnFractionSettingName,
SettingType.FLOAT,
range_from=0.,
range_to=1.,
)
self.create_setting_widget(
"Send Host Memory Warnings",
rm.sendHostMemoryWarningSettingName,
SettingType.BOOL
)
self.create_setting_widget(
"Host Memory Warning Threshold (MB)",
rm.hostMemoryWarnMBSettingName,
SettingType.INT,
)
self.create_setting_widget(
"Host Memory Warning Threshold (Fraction)",
rm.hostMemoryWarnFractionSettingName,
SettingType.FLOAT,
range_from=0.,
range_to=1.,
)
except ImportError:
pass
| 2,435 | Python | 41.736841 | 73 | 0.420534 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/datetime_format_page.py | import carb.settings
import omni.kit.app
from functools import partial
from ..preferences_window import PreferenceBuilder, PERSISTENT_SETTINGS_PREFIX
class DatetimeFormatPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Datetime Format")
settings = carb.settings.get_settings()
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/datetime/format") is None:
settings.set_default_string(PERSISTENT_SETTINGS_PREFIX + "/app/datetime/format", "MM/DD/YYYY")
def build(self):
import omni.ui as ui
# OM-38343: allow user to switching between different date formats
with ui.VStack(height=0):
with self.add_frame("Datetime Format"):
self.create_setting_widget_combo(
"Display Date As",
PERSISTENT_SETTINGS_PREFIX + "/app/datetime/format",
[
"MM/DD/YYYY",
"DD.MM.YYYY",
"DD-MM-YYYY",
"YYYY-MM-DD",
"YYYY/MM/DD",
"YYYY.MM.DD"
]
)
def __del__(self):
super().__del__()
| 1,232 | Python | 32.324323 | 106 | 0.529221 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/developer_page.py | import carb
import carb.settings
import omni.kit.app
import omni.ui as ui
from ..preferences_window import PreferenceBuilder, SettingType, PERSISTENT_SETTINGS_PREFIX
from typing import Any
from typing import Dict
from typing import Optional
THREAD_SYNC_PRESETS = [
(
"No Pacing",
{
"/app/runLoops/main/rateLimitEnabled": True,
"/app/runLoops/main/rateLimitFrequency": 120,
"/app/runLoops/main/rateLimitUsePrecisionSleep": True,
"/app/runLoops/main/syncToPresent": False,
"/app/runLoops/present/rateLimitEnabled": True,
"/app/runLoops/present/rateLimitFrequency": 120,
"/app/runLoops/present/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/rateLimitEnabled": True,
"/app/runLoops/rendering_0/rateLimitFrequency": 120,
"/app/runLoops/rendering_0/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/syncToPresent": False,
"/app/runLoops/rendering_1/rateLimitEnabled": True,
"/app/runLoops/rendering_1/rateLimitFrequency": 120,
"/app/runLoops/rendering_1/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_1/syncToPresent": False,
"/app/runLoopsGlobal/syncToPresent": False,
"/app/vsync": False,
"/exts/omni.kit.renderer.core/present/enabled": True,
"/exts/omni.kit.renderer.core/present/presentAfterRendering": False,
"/persistent/app/viewport/defaults/tickRate": 120,
"/rtx-transient/dlssg/enabled": True,
},
),
(
"30x2",
{
"/app/runLoops/main/rateLimitEnabled": True,
"/app/runLoops/main/rateLimitFrequency": 60,
"/app/runLoops/main/rateLimitUsePrecisionSleep": True,
"/app/runLoops/main/syncToPresent": True,
"/app/runLoops/present/rateLimitEnabled": True,
"/app/runLoops/present/rateLimitFrequency": 60,
"/app/runLoops/present/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/rateLimitEnabled": True,
"/app/runLoops/rendering_0/rateLimitFrequency": 30,
"/app/runLoops/rendering_0/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/syncToPresent": True,
"/app/runLoops/rendering_1/rateLimitEnabled": True,
"/app/runLoops/rendering_1/rateLimitFrequency": 30,
"/app/runLoops/rendering_1/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_1/syncToPresent": True,
"/app/runLoopsGlobal/syncToPresent": True,
"/app/vsync": True,
"/exts/omni.kit.renderer.core/present/enabled": True,
"/exts/omni.kit.renderer.core/present/presentAfterRendering": True,
"/persistent/app/viewport/defaults/tickRate": 30,
"/rtx-transient/dlssg/enabled": True,
},
),
(
"60",
{
"/app/runLoops/main/rateLimitEnabled": True,
"/app/runLoops/main/rateLimitFrequency": 60,
"/app/runLoops/main/rateLimitUsePrecisionSleep": True,
"/app/runLoops/main/syncToPresent": True,
"/app/runLoops/present/rateLimitEnabled": True,
"/app/runLoops/present/rateLimitFrequency": 60,
"/app/runLoops/present/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/rateLimitEnabled": True,
"/app/runLoops/rendering_0/rateLimitFrequency": 60,
"/app/runLoops/rendering_0/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/syncToPresent": True,
"/app/runLoops/rendering_1/rateLimitEnabled": True,
"/app/runLoops/rendering_1/rateLimitFrequency": 60,
"/app/runLoops/rendering_1/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_1/syncToPresent": True,
"/app/runLoopsGlobal/syncToPresent": True,
"/app/vsync": True,
"/exts/omni.kit.renderer.core/present/enabled": True,
"/exts/omni.kit.renderer.core/present/presentAfterRendering": True,
"/persistent/app/viewport/defaults/tickRate": 60,
"/rtx-transient/dlssg/enabled": False,
},
),
(
"60x2",
{
"/app/runLoops/main/rateLimitEnabled": True,
"/app/runLoops/main/rateLimitFrequency": 60,
"/app/runLoops/main/rateLimitUsePrecisionSleep": True,
"/app/runLoops/main/syncToPresent": True,
"/app/runLoops/present/rateLimitEnabled": True,
"/app/runLoops/present/rateLimitFrequency": 120,
"/app/runLoops/present/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/rateLimitEnabled": True,
"/app/runLoops/rendering_0/rateLimitFrequency": 60,
"/app/runLoops/rendering_0/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/syncToPresent": True,
"/app/runLoops/rendering_1/rateLimitEnabled": True,
"/app/runLoops/rendering_1/rateLimitFrequency": 60,
"/app/runLoops/rendering_1/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_1/syncToPresent": True,
"/app/runLoopsGlobal/syncToPresent": True,
"/app/vsync": True,
"/exts/omni.kit.renderer.core/present/enabled": True,
"/exts/omni.kit.renderer.core/present/presentAfterRendering": True,
"/persistent/app/viewport/defaults/tickRate": 60,
"/rtx-transient/dlssg/enabled": True,
},
),
(
"120",
{
"/app/runLoops/main/rateLimitEnabled": True,
"/app/runLoops/main/rateLimitFrequency": 120,
"/app/runLoops/main/rateLimitUsePrecisionSleep": True,
"/app/runLoops/main/syncToPresent": True,
"/app/runLoops/present/rateLimitEnabled": True,
"/app/runLoops/present/rateLimitFrequency": 120,
"/app/runLoops/present/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/rateLimitEnabled": True,
"/app/runLoops/rendering_0/rateLimitFrequency": 120,
"/app/runLoops/rendering_0/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_0/syncToPresent": True,
"/app/runLoops/rendering_1/rateLimitEnabled": True,
"/app/runLoops/rendering_1/rateLimitFrequency": 120,
"/app/runLoops/rendering_1/rateLimitUsePrecisionSleep": True,
"/app/runLoops/rendering_1/syncToPresent": True,
"/app/runLoopsGlobal/syncToPresent": True,
"/app/vsync": True,
"/exts/omni.kit.renderer.core/present/enabled": True,
"/exts/omni.kit.renderer.core/present/presentAfterRendering": True,
"/persistent/app/viewport/defaults/tickRate": 120,
"/rtx-transient/dlssg/enabled": False,
},
),
]
class ThreadSyncPresets:
def __init__(self):
# Get all the settings to watch
names = []
paths = set()
for name, setting in THREAD_SYNC_PRESETS:
names.append(name)
for key, default in setting.items():
paths.add(key)
self._settings = carb.settings.get_settings()
self._subscriptions = []
for path in paths:
self._subscriptions.append(self._settings.subscribe_to_node_change_events(path, self._on_setting_changed))
combo = ui.ComboBox(*([0, ""] + names), height=0)
self._model = combo.model
self._sub = self._model.subscribe_item_changed_fn(self._on_model_changed)
def _on_setting_changed(self, item, event_type):
for name, setting in THREAD_SYNC_PRESETS:
all_is_good = True
for key, default in setting.items():
if self._settings.get(key) != default:
all_is_good = False
break
if all_is_good:
self._on_preset_changed(name)
return
self._on_preset_changed(None)
def _on_preset_changed(self, preset: Optional[str]):
# Find ID
for i, child_item in enumerate(self._model.get_item_children()):
if self._model.get_item_value_model(child_item).as_string == preset:
self._set_preset_id(i)
def _set_preset_id(self, preset_id: int):
self._model.get_item_value_model().as_int = preset_id
def _on_model_changed(self, model: ui.AbstractItemModel, item: ui.AbstractItem):
preset_id = self._model.get_item_value_model().as_int
child_item = self._model.get_item_children()[preset_id]
child_name = self._model.get_item_value_model(child_item).as_string
if not child_name:
return
# Find prest
for name, setting in THREAD_SYNC_PRESETS:
if name == child_name:
self._set_settings(setting)
break
def _set_settings(self, batch: Dict[str, Any]):
for key, value in batch.items():
if self._settings.get(key) != value:
self._settings.set(key, value)
carb.log_info(f"Present Sets Setting {key} -> {value}")
class DeveloperPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Developer")
def build(self):
with ui.VStack(height=0):
""" Throttle Rendering """
with self.add_frame("Throttle Rendering"):
with ui.VStack():
with ui.HStack():
self.label("Global Thread Synchronization Preset")
self.__presets = ThreadSyncPresets()
self.create_setting_widget("Async Rendering", "/app/asyncRendering", SettingType.BOOL)
self.create_setting_widget(
"Skip Rendering While Minimized", "/app/renderer/skipWhileMinimized", SettingType.BOOL
)
self.create_setting_widget(
"Yield 'ms' while in focus",
"/app/renderer/sleepMsOnFocus",
SettingType.INT,
range_from=0,
range_to=50,
)
self.create_setting_widget(
"Yield 'ms' while not in focus",
"/app/renderer/sleepMsOutOfFocus",
SettingType.INT,
range_from=0,
range_to=200,
)
self.create_setting_widget(
"Enable UI FPS Limit", "/app/runLoops/main/rateLimitEnabled", SettingType.BOOL
)
self.create_setting_widget(
"UI FPS Limit uses Busy Loop", "/app/runLoops/main/rateLimitUseBusyLoop", SettingType.BOOL
)
self.create_setting_widget(
"UI FPS Limit",
"/app/runLoops/main/rateLimitFrequency",
SettingType.FLOAT,
range_from=10,
range_to=360,
)
self.create_setting_widget(
"Use Fixed Time Stepping", "/app/player/useFixedTimeStepping", SettingType.BOOL
)
# Present thread
self.create_setting_widget(
"Use Present Thread", "/exts/omni.kit.renderer.core/present/enabled", SettingType.BOOL
)
self.create_setting_widget(
"Sync Threads and Present Thread", "/app/runLoopsGlobal/syncToPresent", SettingType.BOOL
)
self.create_setting_widget(
"Present Thread FPS Limit",
"/app/runLoops/present/rateLimitFrequency",
SettingType.FLOAT,
range_from=10,
range_to=360,
)
self.create_setting_widget(
"Sync Present Thread to Present After Rendering",
"/exts/omni.kit.renderer.core/present/presentAfterRendering",
SettingType.BOOL
)
self.create_setting_widget(
"Vsync",
"/app/vsync",
SettingType.BOOL
)
| 12,661 | Python | 44.060498 | 118 | 0.564647 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/stage_page.py | import carb.settings
import omni.kit.app
from functools import partial
from ..preferences_window import PreferenceBuilder, PERSISTENT_SETTINGS_PREFIX, SettingType
class StagePreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Stage")
self._update_setting = {}
settings = carb.settings.get_settings()
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/stage/timeCodeRange") is None:
settings.set_float_array(PERSISTENT_SETTINGS_PREFIX + "/app/stage/timeCodeRange", [0, 100])
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/stage/timeCodesPerSecond") is None:
settings.set_default_float(PERSISTENT_SETTINGS_PREFIX + "/app/stage/timeCodesPerSecond", 60.0)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/PrimCreationWithDefaultXformOps") is None:
settings.set_default_bool(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/PrimCreationWithDefaultXformOps", True
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpType") is None:
settings.set_default_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpType", "Scale, Rotate, Translate"
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultRotationOrder") is None:
settings.set_default_string(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultRotationOrder", "XYZ")
# OM-47905: Default camera rotation order should be YXZ.
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultCameraRotationOrder") is None:
settings.set_default_string(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultCameraRotationOrder", "YXZ")
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder") is None:
settings.set_default_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder",
"xformOp:translate, xformOp:rotate, xformOp:scale",
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpPrecision") is None:
settings.set_default_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpPrecision", "Double"
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/stage/dragDropImport") is None:
settings.set_default_string(
PERSISTENT_SETTINGS_PREFIX + "/app/stage/dragDropImport", "payload"
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/stage/nestedGprimsAuthoring") is None:
settings.set_default_bool(
PERSISTENT_SETTINGS_PREFIX + "/app/stage/nestedGprimsAuthoring", False
)
if settings.get(PERSISTENT_SETTINGS_PREFIX + "/app/stage/movePrimInPlace") is None:
settings.set_default_bool(
PERSISTENT_SETTINGS_PREFIX + "/app/stage/movePrimInPlace", True
)
def build(self):
import omni.ui as ui
""" New Stage """
with ui.VStack(height=0):
with self.add_frame("New Stage"):
with ui.VStack():
self.create_setting_widget_combo(
"Default Up Axis", PERSISTENT_SETTINGS_PREFIX + "/app/stage/upAxis", ["Y", "Z"]
)
self.create_setting_widget(
"Default Animation Rate (TimeCodesPerSecond)",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/timeCodesPerSecond",
SettingType.FLOAT
)
self.create_setting_widget(
"Default Meters Per Unit",
PERSISTENT_SETTINGS_PREFIX + "/simulation/defaultMetersPerUnit",
SettingType.FLOAT,
range_from=0.001,
range_to=1.0,
speed=0.001,
identifier="default_meters_per_unit"
)
self.create_setting_widget(
"Default Time Code Range",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/timeCodeRange",
SettingType.DOUBLE2,
)
self.create_setting_widget(
"Default DefaultPrim Name",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/defaultPrimName",
SettingType.STRING,
)
self.create_setting_widget_combo(
"Interpolation Type",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/interpolationType",
["Linear", "Held"],
)
self.create_setting_widget(
"Enable Static Material Network Topology",
"/omnihydra/staticMaterialNetworkTopology",
SettingType.BOOL,
)
self._create_prim_creation_settings_widgets()
self.spacer()
""" Authoring """
with self.add_frame("Authoring"):
with ui.VStack():
self.create_setting_widget(
"Keep Prim World Transfrom When Reparenting",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/movePrimInPlace",
SettingType.BOOL,
)
self.create_setting_widget(
'Set "Instanceable" When Creating Reference',
PERSISTENT_SETTINGS_PREFIX + "/app/stage/instanceableOnCreatingReference",
SettingType.BOOL,
)
self.create_setting_widget(
"Transform Gizmo Manipulates Scale/Rotate/Translate Separately (New)",
PERSISTENT_SETTINGS_PREFIX + "/app/transform/gizmoUseSRT",
SettingType.BOOL,
)
self.create_setting_widget(
"Camera Controller Manipulates Scale/Rotate/Translate Separately (New)",
PERSISTENT_SETTINGS_PREFIX + "/app/camera/controllerUseSRT",
SettingType.BOOL,
)
self.create_setting_widget(
"Allow nested gprims authoring",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/nestedGprimsAuthoring",
SettingType.BOOL,
)
self.spacer()
""" Import """
with self.add_frame("Import"):
with ui.VStack():
self.create_setting_widget_combo(
"Drag & Drop USD Method",
PERSISTENT_SETTINGS_PREFIX + "/app/stage/dragDropImport",
["payload", "reference"],
)
self.spacer()
""" Logging """
with self.add_frame("Logging"):
with ui.VStack():
self.create_setting_widget(
"Mute USD Coding Error from USD Diagnostic Manager",
PERSISTENT_SETTINGS_PREFIX + "/app/usd/muteUsdCodingError",
SettingType.BOOL,
)
self.spacer()
""" Compatibility """
with self.add_frame("Compatibility"):
with ui.VStack():
self.create_setting_widget(
"Support unprefixed UsdLux attributes (USD <= 20.11)",
PERSISTENT_SETTINGS_PREFIX + "/app/usd/usdLuxUnprefixedCompat",
SettingType.BOOL,
)
def __del__(self):
super().__del__()
self._update_setting = {}
def _create_prim_creation_settings_widgets(self):
self.create_setting_widget(
"Start with Transform Op on Prim Creation",
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/PrimCreationWithDefaultXformOps",
SettingType.BOOL,
)
def _on_prim_creation_with_default_xform_ops_change(item, event_type, owner):
if event_type == carb.settings.ChangeEventType.CHANGED:
owner._update_prim_creation_with_default_xform_ops()
self._update_setting["PrimCreationWithDefaultXformOps"] = omni.kit.app.SettingChangeSubscription(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/PrimCreationWithDefaultXformOps",
partial(_on_prim_creation_with_default_xform_ops_change, owner=self),
)
widget = self.create_setting_widget_combo(
" Default Transform Op Type",
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpType",
["Scale, Rotate, Translate", "Scale, Orient, Translate", "Transform"],
)
def _on_default_xform_op_type_change(item, event_type, owner):
if event_type == carb.settings.ChangeEventType.CHANGED:
owner._update_prim_creation_with_default_xform_ops()
self._update_setting["DefaultXformOpType"] = omni.kit.app.SettingChangeSubscription(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpType",
partial(_on_default_xform_op_type_change, owner=self),
)
self._widget_default_xform_op_type = widget
widget = self.create_setting_widget_combo(
" Default Camera Rotation Order",
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultCameraRotationOrder",
["XYZ", "XZY", "YZX", "YXZ", "ZXY", "ZYX"],
)
self._widget_default_camera_rotation_order = widget
widget = self.create_setting_widget_combo(
" Default Rotation Order",
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultRotationOrder",
["XYZ", "XZY", "YZX", "YXZ", "ZXY", "ZYX"],
)
self._widget_default_rotation_order = widget
widget = self.create_setting_widget_combo(
" Default Xform Op Order",
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder",
[
"xformOp:translate, xformOp:rotate, xformOp:scale",
"xformOp:translate, xformOp:orient, xformOp:scale",
"xformOp:transform",
],
)
self._widget_default_xform_op_order = widget
widget = self.create_setting_widget_combo(
" Default Xform Precision",
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpPrecision",
["Float", "Double"],
)
self._widget_default_xform_op_precision = widget
self._update_prim_creation_with_default_xform_ops()
def _update_prim_creation_with_default_xform_ops(self):
settings = carb.settings.get_settings()
if settings.get_as_bool(PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/PrimCreationWithDefaultXformOps"):
self._widget_default_xform_op_type.enabled = True
default_xform_ops = settings.get_as_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpType"
)
if default_xform_ops == "Scale, Orient, Translate":
self._widget_default_rotation_order.enabled = False
self._widget_default_camera_rotation_order.enabled = False
settings.set_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder",
"xformOp:translate, xformOp:orient, xformOp:scale",
)
elif default_xform_ops == "Transform":
self._widget_default_rotation_order.enabled = False
self._widget_default_camera_rotation_order.enabled = False
settings.set_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder", "xformOp:transform"
)
else:
self._widget_default_rotation_order.enabled = True
self._widget_default_camera_rotation_order.enabled = True
settings.set_string(
PERSISTENT_SETTINGS_PREFIX + "/app/primCreation/DefaultXformOpOrder",
"xformOp:translate, xformOp:rotate, xformOp:scale",
)
self._widget_default_xform_op_order.enabled = False
self._widget_default_xform_op_precision.enabled = True
else:
self._widget_default_xform_op_type.enabled = False
self._widget_default_rotation_order.enabled = False
self._widget_default_camera_rotation_order.enabled = False
self._widget_default_xform_op_order.enabled = False
self._widget_default_xform_op_precision.enabled = False
| 13,140 | Python | 44.787456 | 123 | 0.563775 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/rendering_page.py | import carb
import carb.settings
import omni.kit.app
import omni.ui as ui
from ..preferences_window import PreferenceBuilder, SettingType, PERSISTENT_SETTINGS_PREFIX
from .developer_page import THREAD_SYNC_PRESETS # kit-extensions/kit-scene extension access this
from typing import Any
from typing import Dict
from typing import Optional
class RenderingPreferences(PreferenceBuilder):
def post_notification(message: str, info: bool = False, duration: int = 3):
import omni.kit.notification_manager as nm
if info:
type = nm.NotificationStatus.INFO
else:
type = nm.NotificationStatus.WARNING
nm.post_notification(message, status=type, duration=duration)
def __init__(self):
super().__init__("Rendering")
self._persistentDistillMaterialPath = PERSISTENT_SETTINGS_PREFIX + "/rtx/mdltranslator/distillMaterial"
self._persistentMultiGPUPath = PERSISTENT_SETTINGS_PREFIX + "/renderer/multiGpu/enabled"
self._persistentOpacityMicromapPath = PERSISTENT_SETTINGS_PREFIX + "/renderer/raytracingOmm/enabled"
settings = carb.settings.get_settings()
if settings.get(self._persistentDistillMaterialPath) is None:
settings.set_default_bool(self._persistentDistillMaterialPath, False)
self._sub_material_distilling_changed = omni.kit.app.SettingChangeSubscription(
self._persistentDistillMaterialPath,
self._on_material_distilling_changed
)
self._sub_opacity_micromap_changed = omni.kit.app.SettingChangeSubscription(
self._persistentOpacityMicromapPath,
self._on_opacity_micromap_changed
)
self._persistentPlaceholderTextureColorPath = PERSISTENT_SETTINGS_PREFIX + "/rtx/resourcemanager/placeholderTextureColor"
if settings.get(self._persistentPlaceholderTextureColorPath) is None:
settings.set_float_array(self._persistentPlaceholderTextureColorPath, [0,1,1])
# Note: No SettingChangeSubscription because it shows the same popup like 6 times when the color is changed
self._enableFabricSceneDelegatePath = "/app/useFabricSceneDelegate"
self._sub_fabric_delegate_changed = omni.kit.app.SettingChangeSubscription(
self._enableFabricSceneDelegatePath,
self._on_fabric_delegate_changed
)
self._fabricMemBudgetPath = "/app/usdrt/scene_delegate/gpuMemoryBudgetPercent"
if settings.get(self._fabricMemBudgetPath) is None:
settings.set_default_float(self._fabricMemBudgetPath, 90)
self._fabricEnableGeometryStreaming = "/app/usdrt/scene_delegate/geometryStreaming/enabled"
if settings.get(self._fabricEnableGeometryStreaming) is None:
settings.set_default_bool(self._fabricEnableGeometryStreaming, True)
self._fabricEnableGeometryStreamingMinSize = "/app/usdrt/scene_delegate/geometryStreaming/solidAngleLimit"
if settings.get(self._fabricEnableGeometryStreamingMinSize) is None:
settings.set_default_float(self._fabricEnableGeometryStreamingMinSize, 0.)
self._fabricEnableProxyCubes = "/app/usdrt/scene_delegate/enableProxyCubes"
if settings.get(self._fabricEnableProxyCubes) is None:
settings.set_default_bool(self._fabricEnableProxyCubes, False)
self._fabricMergeSubcomponents = "/app/usdrt/population/utils/mergeSubcomponents"
if settings.get(self._fabricMergeSubcomponents) is None:
settings.set_default_bool(self._fabricMergeSubcomponents, False)
self._fabricMergeInstances = "/app/usdrt/population/utils/mergeInstances"
if settings.get(self._fabricMergeInstances) is None:
settings.set_default_bool(self._fabricMergeInstances, False)
self._fabricMergeMaterials = "/app/usdrt/population/utils/mergeMaterials"
if settings.get(self._fabricMergeMaterials) is None:
settings.set_default_bool(self._fabricMergeMaterials, True)
self._fabricReadMaterials = "/app/usdrt/population/utils/readMaterials"
if settings.get(self._fabricReadMaterials) is None:
settings.set_default_bool(self._fabricReadMaterials, True)
self._fabricReadLights = "/app/usdrt/population/utils/readLights"
if settings.get(self._fabricReadLights) is None:
settings.set_default_bool(self._fabricReadLights, True)
self._fabricReadPrimvars = "/app/usdrt/population/utils/readPrimvars"
if settings.get(self._fabricReadPrimvars) is None:
settings.set_default_bool(self._fabricReadPrimvars, True)
self._fabricInferDisplayColorFromMaterial = "/app/usdrt/population/utils/inferDisplayColorFromMaterial"
if settings.get(self._fabricInferDisplayColorFromMaterial) is None:
settings.set_default_bool(self._fabricInferDisplayColorFromMaterial, False)
self._fabricHandleSceneGraphInstances = "/app/usdrt/population/utils/handleSceneGraphInstances"
if settings.get(self._fabricHandleSceneGraphInstances) is None:
settings.set_default_bool(self._fabricHandleSceneGraphInstances, True)
self._fabricUseHydraBlendShape = "/app/usdrt/scene_delegate/useHydraBlendShape"
if settings.get(self._fabricUseHydraBlendShape) is None:
settings.set_default_bool(self._fabricUseHydraBlendShape, False)
def build(self):
with ui.VStack(height=0):
""" Hydra Scene Delegate """
with self.add_frame("Fabric Scene Delegate"):
with ui.VStack():
self.create_setting_widget("Enable Fabric delegate (preview feature, requires scene reload)",
self._enableFabricSceneDelegatePath,
SettingType.BOOL,
tooltip="Enable Fabric Hydra scene delegate for faster load times on large scenes.\n"
"This is a preview release of this new feature and some scene interactions will be limited.\n"
"You should expect faster load times with geometry streaming, faster playback of USD animation, "
"and GPU memory staying under a predefined budget.")
self.create_setting_widget("Fabric delegate GPU memory budget %",
self._fabricMemBudgetPath,
SettingType.FLOAT,
range_from=0,
range_to=100,
tooltip="Fabric Scene Delegate will stop loading geometry when this threshold of available GPU memory is reached.")
with ui.CollapsableFrame(title="Advanced Fabric Scene Delegate Settings", collapsed=True):
with ui.VStack():
self.create_setting_widget("Enable Geometry Streaming in Fabric Scene Delegate",
self._fabricEnableGeometryStreaming,
SettingType.BOOL,
tooltip="This enables the progressive and sorted loading of geometry, as well as the device memory limit checks.")
self.create_setting_widget("Geo Streaming Minimum Size",
self._fabricEnableGeometryStreamingMinSize,
SettingType.FLOAT,
range_from=0,
range_to=1,
range_step=0.0001,
tooltip="This sets a minimum relative size on screen for objects to be loaded, 0 loads everything.")
self.create_setting_widget("Enable proxy cubes for unloaded prims",
self._fabricEnableProxyCubes,
SettingType.BOOL,
tooltip="This helps visualizing scene content when having low device memory, but can have performance impact for very large scenes.")
self.create_setting_widget("Merge subcomponents",
self._fabricMergeSubcomponents,
SettingType.BOOL,
tooltip="Fabric Scene Delegate will merge all meshes within USD subcomponents.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Merge instances",
self._fabricMergeInstances,
SettingType.BOOL,
tooltip="Fabric Scene Delegate will merge all meshes within USD scene graph instances.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Merge materials",
self._fabricMergeMaterials,
SettingType.BOOL,
tooltip="Fabric Scene Delegate will identify unique materials and drop all duplicates.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Read materials",
self._fabricReadMaterials,
SettingType.BOOL,
tooltip="When off, Fabric Scene Delegate will not read any material from USD, which can speed up load time.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Infer displayColor from material",
self._fabricInferDisplayColorFromMaterial,
SettingType.BOOL,
tooltip="When on, Fabric Scene Delegate will read material info to infer mesh displayColor.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Read lights",
self._fabricReadLights,
SettingType.BOOL,
tooltip="When off, Fabric Scene Delegate will not read any lights from USD.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Read primvars",
self._fabricReadPrimvars,
SettingType.BOOL,
tooltip="When off, Fabric Scene Delegate will not read any mesh primvar from USD.\n"
"This does NOT affect the USD stage, only the Fabric representation.")
self.create_setting_widget("Use Fabric Scene Graph Instancing",
self._fabricHandleSceneGraphInstances,
SettingType.BOOL,
tooltip="When off, Fabric Scene Delegate will ignore USD Scene Graph Instances.\n"
"Each instanced geometry will be duplicated in Fabric.")
self.create_setting_widget("Use Hydra BlendShape",
self._fabricUseHydraBlendShape,
SettingType.BOOL,
tooltip="Fabric Scene Delegate will compute hydra BlendShape.\n"
"This will be effective after next stage loading.")
#define USDRT_POPULATION_UTILS_INFERDISPLAYCOLORFROMMATERIAL "/app/usdrt/population/utils/"
self.spacer()
""" White Mode """
with self.add_frame("White Mode"):
with ui.VStack():
widget = self.create_setting_widget("Material", "/rtx/debugMaterialWhite", SettingType.STRING)
widget.enabled = False
self.create_setting_widget(
"Exceptions (Requires Scene Reload)",
PERSISTENT_SETTINGS_PREFIX + "/app/rendering/whiteModeExceptions",
SettingType.STRING,
)
self.spacer()
""" MDL """
with self.add_frame("MDL"):
with ui.VStack():
self.create_setting_widget(
"Material Distilling (Experimental, requires app restart)",
self._persistentDistillMaterialPath,
SettingType.BOOL,
tooltip="Enables transforming MDL materials of arbitrary complexity to predefined target material models, which can improve material rendering fidelity in RTX Real-Time mode."
"\nImproves rendering fidelity of complex materials such as Clear Coat in RTX Real-Time mode."
"\nRequires app restart to take effect."
)
self.spacer()
""" Texture Streaming """
with self.add_frame("Texture Streaming"):
with ui.VStack():
self.create_setting_widget(
"Placeholder Texture Color (requires app restart)",
self._persistentPlaceholderTextureColorPath,
SettingType.COLOR3,
tooltip="Sets the color of the placeholder texture which is used while actual textures are loaded."
"\nRequires app restart to take effect."
)
self.spacer()
""" Multi-GPU """
with self.add_frame("Multi-GPU"):
with ui.VStack():
with ui.HStack(height=24):
self.label("Multi-GPU")
settings = carb.settings.get_settings()
mgpu = str(settings.get(self._persistentMultiGPUPath))
index = 0
if mgpu == "True":
index = 1
elif mgpu == "False":
index = 2
widget = ui.ComboBox(index, "Auto", "True", "False")
widget.model.add_item_changed_fn(self._on_multigpu_changed)
self.spacer()
""" Opacity MicroMap """
with self.add_frame("Opacity MicroMap"):
with ui.VStack():
self.create_setting_widget(
"Enable Opacity MicroMap",
self._persistentOpacityMicromapPath,
SettingType.BOOL,
tooltip="Opacity MicroMaps improve efficiency of rendering translucent objects."
"\nThis feature requires an Ada Lovelace architecture GPU."
"\nRequires app restart to take effect."
)
def _on_opacity_micromap_changed(self, value: bool, event_type: carb.settings.ChangeEventType):
if event_type == carb.settings.ChangeEventType.CHANGED:
msg = "Opacity MicroMap settings has been changed. You will need to restart Omniverse for this to take effect."
try:
import asyncio
import omni.kit.notification_manager
import omni.kit.app
async def show_msg():
await omni.kit.app.get_app().next_update_async()
omni.kit.notification_manager.post_notification(msg, hide_after_timeout=False)
asyncio.ensure_future(show_msg())
except:
carb.log_warn(msg)
def _on_material_distilling_changed(self, value: bool, event_type: carb.settings.ChangeEventType):
if event_type == carb.settings.ChangeEventType.CHANGED:
msg = "Material distilling settings has been changed. You will need to restart Omniverse for this to take effect."
try:
import asyncio
import omni.kit.notification_manager
import omni.kit.app
async def show_msg():
await omni.kit.app.get_app().next_update_async()
omni.kit.notification_manager.post_notification(msg, hide_after_timeout=False)
asyncio.ensure_future(show_msg())
except:
carb.log_warn(msg)
def _on_fabric_delegate_changed(self, value: str, event_type: carb.settings.ChangeEventType):
import omni.usd
if event_type == carb.settings.ChangeEventType.CHANGED:
stage = omni.usd.get_context().get_stage()
if not stage or stage.GetRootLayer().anonymous:
return
msg = "Hydra scene delegate changed. You will need to reload your stage for this to take effect."
try:
import asyncio
import omni.kit.notification_manager
import omni.kit.app
async def show_msg():
await omni.kit.app.get_app().next_update_async()
omni.kit.notification_manager.post_notification(msg, hide_after_timeout=True, duration=2)
asyncio.ensure_future(show_msg())
except:
carb.log_warn(msg)
def _on_multigpu_changed(self, model, item):
current_index = model.get_item_value_model().as_int
settings = carb.settings.get_settings()
if current_index == 0:
# this is a string not a bool and will have no effect
settings.set_string(self._persistentMultiGPUPath, "auto")
elif current_index == 1:
settings.set_bool(self._persistentMultiGPUPath, True)
elif current_index == 2:
settings.set_bool(self._persistentMultiGPUPath, False)
# print restart message
RenderingPreferences.post_notification(f"You need to restart {omni.kit.app.get_app().get_app_name()} for changes to take effect", info=True)
| 18,315 | Python | 54.335347 | 199 | 0.583347 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/audio_page.py | import os
import platform
import carb.settings
import omni.kit.app
import omni.kit.audiodeviceenum
import omni.usd.audio
from functools import partial
import omni.ui as ui
from omni.kit.audiodeviceenum import Direction, SampleType
from ..preferences_window import PreferenceBuilder, show_file_importer, PERSISTENT_SETTINGS_PREFIX, SettingType
class AudioPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Audio")
self._settings = carb.settings.get_settings()
self._enum = omni.kit.audiodeviceenum.acquire_audio_device_enum_interface()
self._audio = omni.usd.audio.get_stage_audio_interface()
carb.settings.get_settings().set_default_bool(
PERSISTENT_SETTINGS_PREFIX + "/audio/context/closeAudioPlayerOnStop", False
)
carb.settings.get_settings().set_default_float(PERSISTENT_SETTINGS_PREFIX + "/audio/context/uiVolume", 1.0)
def build(self):
devices = self.get_device_list(Direction.PLAYBACK)
capture_devices = self.get_device_list(Direction.CAPTURE)
speaker_list = [
"auto-detect",
"mono",
"stereo",
"2.1",
"quad",
"4.1 surround",
"5.1 surround",
"7.1 surround",
"7.1.4 surround",
"9.1 surround",
"9.1.4 surround",
"9.1.6 surround",
]
""" Audio Device """
with ui.VStack(height=0):
with self.add_frame("Audio Output"):
with ui.VStack():
self._device_widget = self.create_setting_widget_combo(
"Output Device", PERSISTENT_SETTINGS_PREFIX + "/audio/context/deviceName", devices
)
self._capture_device_widget = self.create_setting_widget_combo(
"Input Device", PERSISTENT_SETTINGS_PREFIX + "/audio/context/captureDeviceName", capture_devices
)
self.create_setting_widget_combo(
"Speaker Configuration", PERSISTENT_SETTINGS_PREFIX + "/audio/context/speakerMode", speaker_list
)
with ui.HStack(height=24):
ui.Button("Refresh", clicked_fn=partial(self._on_refresh_button_fn))
ui.Spacer(width=10)
ui.Button("Apply", clicked_fn=partial(self._on_apply_button_fn))
self.spacer()
""" Audio Parameters """
with self.add_frame("Audio Parameters"):
with ui.VStack():
self.create_setting_widget(
"Auto Stream Threshold (in Kilobytes)",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/autoStreamThreshold",
SettingType.INT,
range_from=0,
range_to=10240,
speed=10,
)
self.spacer()
""" Audio Player Parameters """
with self.add_frame("Audio Player Parameters"):
with ui.VStack():
self.create_setting_widget(
"Auto Stream Threshold (in Kilobytes)",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/audioPlayerAutoStreamThreshold",
SettingType.INT,
range_from=0,
range_to=10240,
speed=10,
)
self.create_setting_widget(
"Close Audio Player on Stop",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/closeAudioPlayerOnStop",
SettingType.BOOL,
)
self.spacer()
""" Volume Levels """
with self.add_frame("Volume Levels"):
with ui.VStack():
self.create_setting_widget(
"Master Volume",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/masterVolume",
SettingType.FLOAT,
range_from=0.0,
range_to=1.0,
speed=0.01,
)
self.create_setting_widget(
"USD Volume",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/usdVolume",
SettingType.FLOAT,
range_from=0.0,
range_to=1.0,
speed=0.01,
)
self.create_setting_widget(
"Spatial Voice Volume",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/spatialVolume",
SettingType.FLOAT,
range_from=0.0,
range_to=1.0,
speed=0.01,
)
self.create_setting_widget(
"Non-spatial Voice Volume",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/nonSpatialVolume",
SettingType.FLOAT,
range_from=0.0,
range_to=1.0,
speed=0.01,
)
self.create_setting_widget(
"UI Audio Volume",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/uiVolume",
SettingType.FLOAT,
range_from=0.0,
range_to=1.0,
speed=0.01,
)
self.spacer()
""" Debug """
with self.add_frame("Debug"):
with ui.VStack():
self.create_setting_widget(
"Stream Dump Filename",
PERSISTENT_SETTINGS_PREFIX + "/audio/context/streamerFile",
SettingType.STRING,
clicked_fn=self._on_browse_button_fn,
)
# checkbox to enable stream dumping. Note that the setting path for
# this is *intentionally* not persistent. This forces the stream
# dumping to need to be toggled on at each launch instead of just
# enabling it on startup and filling up everyone's harddrives.
self.create_setting_widget("Enable Stream Dump", "/audio/context/enableStreamer", SettingType.BOOL)
def _on_browse_button_fn(self, origin):
""" Called when the user picks the Browse button. """
full_path = origin.model.get_value_as_string()
path = os.path.dirname(full_path)
if path == "":
path = "/"
if platform.system().lower() == "windows":
path = "C:/"
filename = os.path.basename(full_path)
if filename == "":
filename = "stream_dump"
# NOTE: navigate_to doesn't work if target file doesn't exist...
navigate_to = self.cleanup_slashes(os.path.join(path, filename))
if not os.path.exists(navigate_to):
navigate_to = self.cleanup_slashes(path)
show_file_importer(
title="Select Filename (Local Files Only)",
file_exts=[("RIFF Files(*.wav)", ""), ("All Files(*)", "")],
click_apply_fn=self._on_file_pick,
filename_url=navigate_to
)
def _on_file_pick(self, full_path):
""" Called when the user accepts filename in the Select Filename dialog. """
path = os.path.dirname(full_path)
if path == "":
path = "/"
if platform.system().lower() == "windows":
path = "C:/"
filename = os.path.basename(full_path)
if filename == "":
filename = "stream_dump.bin"
self._settings.set(
PERSISTENT_SETTINGS_PREFIX + "/audio/context/streamerFile",
self.cleanup_slashes(os.path.join(path, filename)),
)
def _on_refresh_button_fn(self):
""" Called when the user clicks on the 'Refresh' button. """
devices = self.get_device_list(Direction.PLAYBACK)
self._device_widget.model.set_items(devices)
devices = self.get_device_list(Direction.CAPTURE)
self._capture_device_widget.model.set_items(devices)
def _on_apply_button_fn(self):
""" Called when the user clicks on the 'Apply' button. """
deviceId = self._settings.get(PERSISTENT_SETTINGS_PREFIX + "/audio/context/deviceName")
self._audio.set_device(deviceId)
def get_device_list(self, direction):
device_count = self._enum.get_device_count(direction)
default_device = self._enum.get_device_name(direction, 0)
if default_device is None:
return {"No audio device is connected": ""}
devices = {"Default Device (" + self._enum.get_device_name(direction, 0) + ")": ""}
for i in range(device_count):
dev_name = self._enum.get_device_description(direction, i)
dev_id = self._enum.get_device_id(direction, i)
if dev_name == None or dev_id == None:
continue
devices[dev_name] = dev_id
return devices
| 9,404 | Python | 39.891304 | 120 | 0.507656 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/scripts/pages/tagging_page.py | import carb.settings
import omni.kit.app
from functools import partial
import omni.ui as ui
from ..preferences_window import PreferenceBuilder, PERSISTENT_SETTINGS_PREFIX, SettingType
class TaggingPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Tagging")
self._showAdvanced = PERSISTENT_SETTINGS_PREFIX + "/exts/omni.kit.property.tagging/showAdvancedTagView"
self._showHidden = PERSISTENT_SETTINGS_PREFIX + "/exts/omni.kit.property.tagging/showHiddenTags"
self._modifyHidden = PERSISTENT_SETTINGS_PREFIX + "/exts/omni.kit.property.tagging/modifyHiddenTags"
carb.settings.get_settings().set_default_bool(self._showAdvanced, False)
carb.settings.get_settings().set_default_bool(self._showHidden, False)
carb.settings.get_settings().set_default_bool(self._modifyHidden, False)
def build(self):
# update on setting change
def _on_change(item, event_type, owner):
if event_type == carb.settings.ChangeEventType.CHANGED:
owner._update_visibility()
self._update_setting = omni.kit.app.SettingChangeSubscription(
self._showAdvanced, partial(_on_change, owner=self)
)
self._update_setting2 = omni.kit.app.SettingChangeSubscription(
self._showHidden, partial(_on_change, owner=self)
)
""" Tagging """
with ui.VStack(height=0):
with self.add_frame("Tagging"):
with ui.VStack():
self.create_setting_widget("Allow advanced tag view", self._showAdvanced, SettingType.BOOL)
self._showHiddenWidget = self.create_setting_widget(
"Show hidden tags in advanced view", self._showHidden, SettingType.BOOL
)
self._modifyHiddenWidget = self.create_setting_widget(
"Allow adding and modifying hidden tags directly", self._modifyHidden, SettingType.BOOL
)
self._update_visibility()
def _update_visibility(self):
settings = carb.settings.get_settings()
if settings.get_as_bool(self._showAdvanced):
self._showHiddenWidget.enabled = True
self._modifyHiddenWidget.enabled = settings.get_as_bool(self._showHidden)
else:
self._showHiddenWidget.enabled = False
self._modifyHiddenWidget.enabled = False
| 2,442 | Python | 42.624999 | 111 | 0.643735 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/tests/test_material_config.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import carb
import omni.usd
import omni.kit.app
from omni.kit.test.async_unittest import AsyncTestCase
import omni.kit.window.preferences.scripts.material_config_utils as mc_utils
import os
from pathlib import Path
import posixpath
import shutil
import tempfile
import toml
TEST_PATH_STRS = [
"C:/some/project/materials",
"omniverse://another/project/materials",
"/my/own/materials"
]
def _compare_toml_files(file1, file2):
# the toml module does not preserve the item order in files so can't use
# simple line comparison. needs to compare them as dicts
toml1 = toml.load(file1)
toml2 = toml.load(file2)
return (toml1 == toml2)
class PreferencesTestMaterialConfigUtils(AsyncTestCase):
# run only once at the beginning
@classmethod
def setUpClass(cls):
# test config file path
ext_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
data_tests_dir = Path(ext_path) / "data/tests"
test_config_file_path = data_tests_dir / "material.config.toml"
test_config_carb_file_path = data_tests_dir / "material.config.carb.toml"
# create temp home dir
cls._temp_home = Path(tempfile.mkdtemp())
cls._temp_home = cls._temp_home.as_posix()
# copy test config files to the temp home
cls._temp_kit_shared_dir = posixpath.join(cls._temp_home, "Documents/Kit/shared")
if not os.path.exists(cls._temp_kit_shared_dir):
os.makedirs(cls._temp_kit_shared_dir)
shutil.copy(test_config_file_path, cls._temp_kit_shared_dir)
shutil.copy(test_config_carb_file_path, cls._temp_kit_shared_dir)
# temporary wipe out material config in settings
settings = carb.settings.get_settings()
cls._curr_material_config = settings.get("/materialConfig")
settings.set("/materialConfig", {})
# run only once at the end
@classmethod
def tearDownClass(cls):
# remove settings used in tests
settings = carb.settings.get_settings()
settings.destroy_item("/materialConfigTests")
# restore material config in settings
settings.set("/materialConfig", {})
settings.set("/materialConfig", cls._curr_material_config)
# delete temp home dir
if os.path.exists(cls._temp_home):
shutil.rmtree(cls._temp_home)
# before running each test
async def setUp(self):
# temporary set home path
# replace both variables since Path.home() looks for different env var on Windows
# depends on the Python version
self._curr_profile = os.environ.get("USERPROFILE", "")
if self._curr_profile:
os.environ["USERPROFILE"] = str(self._temp_home)
self._curr_home = os.environ.get("HOME", "")
if self._curr_home:
os.environ["HOME"] = str(self._temp_home)
# after running each test
async def tearDown(self):
# restore env vars
if self._curr_profile:
os.environ["USERPROFILE"] = self._curr_profile
if self._curr_home:
os.environ["HOME"] = self._curr_home
async def test_get_config_file_path(self):
expect = Path(self._temp_home) / "Documents/Kit/shared" / "material.config.toml"
expect = expect.as_posix()
self.assertEqual(expect, mc_utils.get_config_file_path())
async def test_load_config_file(self):
config_file_path = mc_utils.get_config_file_path()
config = mc_utils.load_config_file(config_file_path)
expect = ["my_materials", "my_maps"]
self.assertEqual(expect, config["materialGraph"]["userAllowList"])
expect = ["foo_materials", "bar_maps"]
self.assertEqual(expect, config["materialGraph"]["userBlockList"])
expect = False
self.assertEqual(expect, config["options"]["noStandardPath"])
expect = TEST_PATH_STRS
self.assertEqual(expect, config["searchPaths"]["local"])
async def test_save_config_file(self):
config = {}
config["materialGraph"] = {}
config["materialGraph"]["userAllowList"] = ["my_materials", "my_maps"]
config["materialGraph"]["userBlockList"] = ["foo_materials", "bar_maps"]
config["options"] = {}
config["options"]["noStandardPath"] = False
config["searchPaths"] = {}
config["searchPaths"]["local"] = TEST_PATH_STRS
config["configFilePath"] = "/dummy/path/material.config.toml"
# save new file
new_config_file_path = posixpath.join(self._temp_kit_shared_dir, "material.config.saved.toml")
self.assertTrue(mc_utils.save_config_file(config, new_config_file_path))
# compare to the original file
orig_config_file_path = mc_utils.get_config_file_path()
self.assertTrue(_compare_toml_files(new_config_file_path, orig_config_file_path))
async def test_save_carb_setting_to_config_file(self):
test_settings = (
("string", "coffee", False),
("float", 24.0, False),
("bool", True, False),
("paths", ";".join(TEST_PATH_STRS), True)
)
# assign to carb settings
settings = carb.settings.get_settings()
for i in test_settings:
setting_key = posixpath.join("/materialConfigTests", i[0])
settings.set(setting_key, i[1])
# save new file
new_config_carb_file_path = posixpath.join(self._temp_kit_shared_dir, "material.config.carb.saved.toml")
for i in test_settings:
carb_key = posixpath.join("/materialConfigTests", i[0])
config_key = posixpath.join("tests", i[0])
mc_utils.save_carb_setting_to_config_file(
carb_key,
config_key,
is_paths=i[2],
non_standard_path=new_config_carb_file_path
)
# compare to the original file
orig_config_carb_file_path = posixpath.join(self._temp_kit_shared_dir, "material.config.carb.toml")
self.assertTrue(_compare_toml_files(new_config_carb_file_path, orig_config_carb_file_path))
async def test_save_live_config_to_file(self):
test_settings = (
("materialGraph/userAllowList", ["my_materials", "my_maps"]),
("materialGraph/userBlockList", ["foo_materials", "bar_maps"]),
("options/noStandardPath", False),
("searchPaths/local", TEST_PATH_STRS)
)
# assign to /materialConfig carb settings
settings = carb.settings.get_settings()
for i in test_settings:
setting_key = posixpath.join("/materialConfig", i[0])
settings.set(setting_key, i[1])
# save new file
new_config_file_path = posixpath.join(self._temp_kit_shared_dir, "material.config.saved2.toml")
mc_utils.save_live_config_to_file(non_standard_path=new_config_file_path)
# compare to the original file
orig_config_file_path = mc_utils.get_config_file_path()
self.assertTrue(_compare_toml_files(new_config_file_path, orig_config_file_path))
| 7,577 | Python | 37.467005 | 112 | 0.637455 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/tests/test_pages.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
import carb
import omni.usd
import omni.kit.app
from omni.kit.test.async_unittest import AsyncTestCase
from omni.kit import ui_test
class PreferencesTestPages(AsyncTestCase):
# Before running each test
async def setUp(self):
omni.kit.window.preferences.show_preferences_window()
# After running each test
async def tearDown(self):
omni.kit.window.preferences.hide_preferences_window()
carb.settings.get_settings().set("/app/show_developer_preference_section", False)
async def _change_values(self):
# toggle checkboxes
widgets = ui_test.find_all("Preferences//Frame/**/CheckBox[*]")
if widgets:
for w in widgets:
# don't change audio as it causes exceptions on TC
if not "audio" in w.widget.identifier:
ov = w.model.get_value_as_bool()
w.model.set_value(not ov)
await ui_test.human_delay(10)
w.model.set_value(ov)
async def test_show_pages(self):
pages = omni.kit.window.preferences.get_page_list()
page_names = [page._title for page in pages]
# is list alpha sorted. Don't compare with fixed list as members can change
self.assertEqual(page_names, sorted(page_names))
for page in pages:
omni.kit.window.preferences.select_page(page)
await ui_test.human_delay(10)
await self._change_values()
async def test_developer_page(self):
carb.settings.get_settings().set("/app/show_developer_preference_section", True)
await ui_test.human_delay(10)
omni.kit.window.preferences.select_page(omni.kit.window.preferences.get_instance()._developer_preferences)
await ui_test.human_delay(10)
await self._change_values()
| 2,284 | Python | 40.545454 | 114 | 0.672067 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/tests/__init__.py | from .test_preferences import *
from .test_stage import *
from .test_pages import *
| 84 | Python | 20.249995 | 31 | 0.75 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/tests/test_preferences.py | import os
import unittest
import carb
import omni.kit.test
from omni.kit.window.preferences.scripts.preferences_window import (
PreferenceBuilder,
PERSISTENT_SETTINGS_PREFIX,
)
class TestPreferencesWindow(omni.kit.test.AsyncTestCase):
async def setUp(self):
pass
async def tearDown(self):
pass
async def test_new_preferences_window(self):
called_init = False
called_del = False
class TestPreferences(PreferenceBuilder):
def __init__(self):
super().__init__("Test")
def build(self):
nonlocal called_init
called_init = True
def __del__(self):
super().__del__()
nonlocal called_del
called_del = True
self.assertFalse(called_init)
self.assertFalse(called_del)
called_init = False
called_del = False
page = omni.kit.window.preferences.register_page(TestPreferences())
omni.kit.window.preferences.select_page(page)
omni.kit.window.preferences.rebuild_pages()
prefs = omni.kit.window.preferences.get_instance()
self.assertTrue(called_init)
self.assertFalse(called_del)
called_init = False
called_del = False
omni.kit.window.preferences.unregister_page(page)
del page
self.assertFalse(called_init)
self.assertTrue(called_del)
| 1,450 | Python | 25.381818 | 75 | 0.608276 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/tests/test_material.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import carb
import omni.usd
import omni.kit.app
from omni.kit.test.async_unittest import AsyncTestCase
class PreferencesTestDragDropImport(AsyncTestCase):
# Before running each test
async def setUp(self):
from omni.kit import ui_test
carb.settings.get_settings().set("/persistent/app/material/dragDropMaterialPath", "Absolute")
omni.kit.window.preferences.show_preferences_window()
for page in omni.kit.window.preferences.get_page_list():
if page.get_title() == "Material":
omni.kit.window.preferences.select_page(page)
await ui_test.human_delay(50)
break
# After running each test
async def tearDown(self):
carb.settings.get_settings().set("/persistent/app/material/dragDropMaterialPath", "Absolute")
async def test_l1_app_materla_drag_drop_path(self):
from omni.kit import ui_test
frame = ui_test.find("Preferences//Frame/**/CollapsableFrame[*].identifier=='preferences_builder_Material'")
import_combo = frame.find("**/ComboBox[*].identifier=='/persistent/app/material/dragDropMaterialPath'")
index_model = import_combo.model.get_item_value_model(None, 0)
import_list = import_combo.model.get_item_children(None)
for index, item in enumerate(import_list):
index_model.set_value(item.model.value)
await ui_test.human_delay(50)
self.assertEqual(carb.settings.get_settings().get('/persistent/app/material/dragDropMaterialPath'), item.model.as_string)
| 2,000 | Python | 42.499999 | 133 | 0.706 |
omniverse-code/kit/exts/omni.kit.window.preferences/omni/kit/window/preferences/tests/test_stage.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import carb
import omni.usd
import omni.kit.app
from omni.kit.test.async_unittest import AsyncTestCase
class PreferencesTestDragDropImport(AsyncTestCase):
# Before running each test
async def setUp(self):
from omni.kit import ui_test
carb.settings.get_settings().set("/persistent/app/stage/dragDropImport", "reference")
omni.kit.window.preferences.show_preferences_window()
for page in omni.kit.window.preferences.get_page_list():
if page.get_title() == "Stage":
omni.kit.window.preferences.select_page(page)
await ui_test.human_delay(50)
break
# After running each test
async def tearDown(self):
carb.settings.get_settings().set("/persistent/app/stage/dragDropImport", "reference")
async def test_l1_app_stage_drag_drop_import(self):
from omni.kit import ui_test
frame = ui_test.find("Preferences//Frame/**/CollapsableFrame[*].identifier=='preferences_builder_Import'")
import_combo = frame.find("**/ComboBox[*]")
import_combo.widget.scroll_here_y(0.5)
await ui_test.human_delay(50)
index_model = import_combo.model.get_item_value_model(None, 0)
import_list = import_combo.model.get_item_children(None)
for index, item in enumerate(import_list):
index_model.set_value(item.model.value)
await ui_test.human_delay(50)
self.assertEqual(carb.settings.get_settings().get('/persistent/app/stage/dragDropImport'), item.model.as_string)
async def test_default_meters_zero(self):
from omni.kit import ui_test
# get widgets
await ui_test.human_delay(10)
frame = ui_test.find("Preferences//Frame/**/CollapsableFrame[*].identifier=='preferences_builder_New Stage'")
widget = frame.find("**/FloatSlider[*].identifier=='default_meters_per_unit'")
# set to 0.5
widget.model.set_value(0.5)
await ui_test.human_delay(10)
# set to 0.0 - This is not allowed as minimum if 0.01
widget.model.set_value(0.0)
await ui_test.human_delay(10)
# verify
self.assertAlmostEqual(widget.model.get_value_as_float(), 0.5)
| 2,667 | Python | 38.820895 | 124 | 0.674541 |
omniverse-code/kit/exts/omni.kit.window.preferences/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [1.3.8] - 2023-01-12
### Changed
- Fixed `create_setting_widget_combo` to support `setting_is_index`
- Pages with same name to be grouped into same page
## [1.3.7] - 2022-09-13
### Changed
- Prevented "Material render context has been changed" message when stage not saved
## [1.3.6] - 2022-08-23
### Changed
- Alpha sorted page names
## [1.3.4] - 2022-07-27
### Changed
- Added "/omnihydra/staticMaterialNetworkTopology" to stage page
## [1.3.3] - 2022-06-22
### Changed
- Added "/persistent/app/material/dragDropMaterialPath" to materials page
## [1.3.2] - 2022-06-08
### Changed
- Updated menus to use actions
## [1.3.1] - 2022-06-06
### Changed
- Removed omni.kit.ui support
## [1.2.2] - 2022-02-22
### Changed
- Added stage import usd method payload/reference
- Added identifier to `ui.CollapsableFrame` in `add_frame`
## [1.2.1] - 2022-02-22
### Changed
- Changed implementation on label function
## [1.2.0] - 2022-02-16
### Added
- Allow widgets to display tooltip information
## [1.1.5] - 2021-10-20
### Changes
- Cleans up on shutdown, including releasing handle to FilePickerDialog.
## [1.1.4] - 2021-10-18
### Changes
- Use float type for rateLimitFrequency in preferences.
## [1.1.3] - 2021-07-10
### Added
- Added support for "deep linking" of specific Preference pages from external components.
## [1.1.2] - 2021-05-19
### Changes
- Force "Preferences" to always at the bottom of the edit menu
## [1.1.1] - 2021-05-06
### Changes
- Added feeback when user changes `/app/hydra/material/renderContext`
## [1.1.0] - 2021-03-25
### Changes
- Added `PreferenceBuilder` for new `omni.ui`
- Updated existing Pages to use `PreferenceBuilder`
- Updated `PreferencePage` it still works, but now depricated
## [1.0.3] - 2021-03-02
### Changes
- Added test
## [1.0.2] - 2020-12-17
### Changes
- Updated menu to use `omni.kit.menu.utils`
## [1.0.1] - 2020-10-17
### Changes
- Added filepicker API
- Updated pages to use new filepicker API
## [1.0.0] - 2020-08-13
### Changes
- Converted to extension 2.0
| 2,122 | Markdown | 22.853932 | 89 | 0.682846 |
omniverse-code/kit/exts/omni.kit.window.preferences/data/tests/material.config.carb.toml | [tests]
paths = [
"C:/some/project/materials",
"omniverse://another/project/materials",
"/my/own/materials",
]
string = "coffee"
float = 24.0
bool = true
| 157 | TOML | 14.799999 | 41 | 0.66879 |
omniverse-code/kit/exts/omni.kit.window.preferences/data/tests/material.config.toml | [materialGraph]
userAllowList = [
"my_materials",
"my_maps",
]
userBlockList = [
"foo_materials",
"bar_maps",
]
[options]
noStandardPath = false
[searchPaths]
local = [
"C:/some/project/materials",
"omniverse://another/project/materials",
"/my/own/materials",
]
| 271 | TOML | 12.599999 | 41 | 0.678967 |
omniverse-code/kit/exts/omni.rtx.tests/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "0.1.4"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarily for displaying extension info in UI
title = "RTX tests"
description="Extension for RTX renderer python tests."
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# URL of the extension source repository.
repository = ""
# One of categories for UI.
category = "Rendering"
# Keywords for the extension
keywords = ["kit", "rtx", "rendering", "tests"]
# Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content
# of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog="docs/CHANGELOG.md"
[dependencies]
"omni.kit.commands" = {}
"omni.kit.renderer.capture" = {}
"omni.kit.test_helpers_gfx" = {}
"omni.kit.window.property" = {}
"omni.kit.viewport.utility" = {}
"omni.usd" = {}
# Temporary until we can move the tetmesh imaging
# logic and test cases into the physics repo.
"omni.usd.schema.physx" = {}
# Main python module this extension provides, it will be publicly available as "import omni.example.hello".
[[python.module]]
name = "omni.rtx.tests"
[[test]]
pythonTests.unreliable = [ "*UNSTABLE*" ]
args = [
"--/renderer/enabled=rtx",
"--/renderer/active=rtx",
"--/renderer/multiGpu/enabled=false",
"--/renderer/multiGpu/autoEnable=false",
"--/app/asyncRendering=false",
"--/app/captureFrame/setAlphaTo1=true",
"--/omni.kit.plugin/syncUsdLoads=true",
"--/rtx-transient/resourcemanager/texturestreaming/async=false",
"--/rtx/materialDb/syncLoads=true",
"--/rtx/hydra/materialSyncLoads=true",
"--/rtx/pathtracing/lightcache/cached/enabled=false",
"--/rtx/raytracing/lightcache/spatialCache/enabled=false",
"--/rtx/post/aa/op=0",
"--/rtx-defaults/post/aa/op=0",
"--/app/viewport/forceHideFps=true",
"--/persistent/app/viewport/displayOptions=0",
"--/persistent/app/primCreation/PrimCreationWithDefaultXformOps=true",
"--/app/window/hideUi=true",
"--/app/docks/disabled=true",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--/app/window/width=512",
"--/app/window/height=512",
"--no-window",
]
# Aftermath in lightmode (Windows only right now)
"filter:platform"."windows-x86_64"."args" = [
"--/renderer/debug/aftermath/enabled=true",
"--/renderer/debug/aftermath/useLightMode=true",
]
dependencies = [
"omni.usd",
"omni.kit.commands",
"omni.kit.renderer.capture",
"omni.kit.mainwindow",
"omni.hydra.rtx",
"omni.kit.viewport.utility",
"omni.kit.window.viewport",
"omni.volume" # Tests use volume rendering
]
profiling = false
# RTX regression OM-51983
timeout = 700
| 2,936 | TOML | 28.969387 | 117 | 0.690395 |
omniverse-code/kit/exts/omni.rtx.tests/omni/rtx/tests/test_common.py | ## Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.appwindow
import omni.kit.app
import omni.kit.test
import omni.kit.commands
import omni.timeline
import omni.usd
import carb
import carb.settings
import carb.windowing
import inspect
import pathlib
from omni.kit.test_helpers_gfx.compare_utils import finalize_capture_and_compare, ComparisonMetric
from omni.kit.viewport.utility import get_active_viewport_window, next_viewport_frame_async
from omni.kit.viewport.utility.tests.capture import capture_viewport_and_wait
from pxr import Sdf, Gf, Usd, UsdGeom, UsdLux
# This settings should be set before stage opening/creation
testSettings = {
"/app/window/hideUi": True,
"/app/asyncRendering": False,
"/app/docks/disabled": True,
"/app/window/scaleToMonitor": False,
"/app/viewport/forceHideFps": True,
"/app/captureFrame/setAlphaTo1": True,
"/rtx/materialDb/syncLoads": True,
"/omni.kit.plugin/syncUsdLoads": True,
"/rtx/hydra/materialSyncLoads": True,
"/renderer/multiGpu/autoEnable": False,
"/persistent/app/viewport/displayOptions": 0,
"/app/viewport/grid/enabled": False,
"/app/viewport/show/lights": False,
"/persistent/app/primCreation/PrimCreationWithDefaultXformOps": True,
"/rtx-transient/resourcemanager/texturestreaming/async": False,
"/app/viewport/outline/enabled": True
}
# Settings that should override settings that was set on stage opening/creation
postLoadTestSettings = {
"/rtx/post/aa/op": 0,
"/rtx/pathtracing/lightcache/cached/enabled": False,
"/rtx/raytracing/lightcache/spatialCache/enabled": False,
"/rtx/sceneDb/ambientLightIntensity": 1.0,
"/rtx/indirectDiffuse/enabled": False,
}
postLoadSkelTestSettings = {
"/rtx/post/aa/op": 0,
"/rtx/shadows/enabled": False,
"/rtx/reflections/enabled": False,
"/rtx/ambientOcclusion/enabled": False,
"/rtx/post/tonemap/op": 1,
"/renderer/multiGpu/autoEnable": False,
}
RENDER_WIDTH_SETTING = "/app/renderer/resolution/width"
RENDER_HEIGHT_SETTING = "/app/renderer/resolution/height"
OUTPUTS_DIR = pathlib.Path(omni.kit.test.get_test_output_path())
EXTENSION_FOLDER_PATH = pathlib.Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__))
GOLDEN_DIR = EXTENSION_FOLDER_PATH.joinpath("data/golden")
USD_DIR = EXTENSION_FOLDER_PATH.joinpath("data/usd")
VOLUMES_DIR = EXTENSION_FOLDER_PATH.joinpath("data/volumes")
async def next_resize_async():
"""
Wait for the next event in the resize event stream of IAppWindow::getWindowResizeEventStream.
We need it because the window resize event stream is independent of IApp::getUpdateEventStream. Without this
function it's possible that resize happens several updates after. It's reproducable on Linux Release build.
"""
return await omni.appwindow.get_default_app_window().get_window_resize_event_stream().next_event()
async def wait_for_update(usd_context=omni.usd.get_context(), wait_frames=10):
max_loops = 0
while max_loops < wait_frames:
_, files_loaded, total_files = usd_context.get_stage_loading_status()
await omni.kit.app.get_app().next_update_async()
if files_loaded or total_files:
continue
max_loops = max_loops + 1
def set_cursor_position(pos):
app_window = omni.appwindow.get_default_app_window()
windowing = carb.windowing.acquire_windowing_interface()
os_window = app_window.get_window()
windowing.set_cursor_position(os_window, pos)
def set_transform_helper(
prim_path,
translate=Gf.Vec3d(0, 0, 0),
euler=Gf.Vec3d(0, 0, 0),
scale=Gf.Vec3d(1, 1, 1),
):
rotation = (
Gf.Rotation(Gf.Vec3d.ZAxis(), euler[2])
* Gf.Rotation(Gf.Vec3d.YAxis(), euler[1])
* Gf.Rotation(Gf.Vec3d.XAxis(), euler[0])
)
xform = Gf.Matrix4d().SetScale(scale) * Gf.Matrix4d().SetRotate(rotation) * Gf.Matrix4d().SetTranslate(translate)
omni.kit.commands.execute(
"TransformPrimCommand",
path=prim_path,
new_transform_matrix=xform,
)
async def setup_viewport_test_window(resolution_x: int, resolution_y: int, position_x: int = 0, position_y: int = 0):
from omni.kit.viewport.utility import get_active_viewport_window
viewport_window = get_active_viewport_window()
if viewport_window:
viewport_window.position_x = position_x
viewport_window.position_y = position_y
viewport_window.width = resolution_x
viewport_window.height = resolution_y
viewport_window.viewport_api.resolution = (resolution_x, resolution_y)
return viewport_window
class RtxTest(omni.kit.test.AsyncTestCase):
THRESHOLD = 1e-5
WINDOW_SIZE = (640, 480)
def __init__(self, tests=()):
super().__init__(tests)
self._saved_width = None
self._saved_height = None
self._savedSettings = {}
self._failedImages = []
@property
def __test_name(self) -> str:
"""
The full name of the test.
It has the name of the module, class and the current test function. We use the stack to get the name of the test
function and since it's only called from create_test_window and finalize_test, we get the third member.
"""
return f"{self.__module__}.{self.__class__.__name__}.{inspect.stack()[2][3]}"
async def create_test_area(self, width: int = 256, height: int = 256):
"""Resize the main window"""
app_window = omni.appwindow.get_default_app_window()
await omni.usd.get_context().new_stage_async()
viewport_window = await setup_viewport_test_window(width, height)
self.assertTrue(viewport_window is not None, "No active viewport window found.")
# Current main window size
current_width = app_window.get_width()
current_height = app_window.get_height()
# If the main window is already has requested size, do nothing
if width == current_width and height == current_height:
self._saved_width = None
self._saved_height = None
else:
# Save the size of the main window to be able to restore it at the end of the test
self._saved_width = current_width
self._saved_height = current_height
app_window.resize(width, height)
# Wait for getWindowResizeEventStream
await next_resize_async()
# Wait until the Viewport has delivered some frames
await next_viewport_frame_async(viewport_window.viewport_api, 0)
async def screenshot_and_diff(self, golden_img_dir: pathlib.Path, output_subdir=None,
golden_img_name=None, threshold=THRESHOLD):
"""
Capture the current frame and compare it with the golden image. Assert if the diff is more than given threshold.
This method differs from capture_and_compare in that it lets callers outside omni.rtx.tests
capture and compare images in their own directories. The screen captures will be placed in a
common place with the rtx.tests output, either in a subdirectory passed in as output_subdir,
or in a directory named for the test module. Golden images will be found in the directory passed
in as golden_img_dir, this is the only required parameter.
"""
if not golden_img_dir:
self.assertTrue(golden_img_dir, "A valid golden image dir is a required parameter")
if not output_subdir:
output_subdir = f"{self.__module__}"
output_img_dir = OUTPUTS_DIR.joinpath(output_subdir)
if not golden_img_name:
golden_img_name = f"{self.__test_name}.png"
return await self._capture_and_compare(golden_img_name, threshold, output_img_dir, golden_img_dir)
async def capture_and_compare(self, img_subdir: pathlib.Path = None, golden_img_name=None, threshold=THRESHOLD,
metric: ComparisonMetric = ComparisonMetric.MEAN_ERROR_SQUARED):
"""
Capture current frame and compare it with the golden image. Assert if the diff is more than given threshold.
"""
golden_img_dir = GOLDEN_DIR.joinpath(img_subdir)
output_img_dir = OUTPUTS_DIR.joinpath(img_subdir)
if not golden_img_name:
golden_img_name = f"{self.__test_name}.png"
return await self._capture_and_compare(golden_img_name, threshold, output_img_dir, golden_img_dir, metric)
async def _capture_and_compare(self, golden_img_name, threshold, output_img_dir: pathlib.Path,
golden_img_dir: pathlib.Path,
metric: ComparisonMetric = ComparisonMetric.MEAN_ERROR_SQUARED):
# Capture directly from the Viewport's texture, not from UI swapchain
await capture_viewport_and_wait(golden_img_name, output_img_dir)
# Do the image comparison now
diff = finalize_capture_and_compare(golden_img_name, threshold, output_img_dir, golden_img_dir, metric=metric)
if diff != 0:
carb.log_warn(f"[{self.__test_name}] the generated image {golden_img_name} has max difference {diff}")
if (diff is not None) and diff >= threshold:
self._failedImages.append(golden_img_name)
return diff
def add_dir_light(self):
omni.kit.commands.execute(
"CreatePrimCommand",
prim_path="/World/Light",
prim_type="DistantLight",
select_new_prim=False,
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
attributes={UsdLux.Tokens.inputsAngle: 1.0, UsdLux.Tokens.inputsIntensity: 3000} if hasattr(UsdLux.Tokens, 'inputsIntensity') else
{UsdLux.Tokens.angle: 1.0, UsdLux.Tokens.intensity: 3000},
create_default_xform=True,
)
def add_floor(self):
floor_path = "/World/Floor"
omni.kit.commands.execute(
"CreatePrimCommand",
prim_path=floor_path,
prim_type="Cube",
select_new_prim=False,
attributes={UsdGeom.Tokens.size: 100},
)
floor_prim = self.ctx.get_stage().GetPrimAtPath(floor_path)
floor_prim.CreateAttribute("xformOp:scale", Sdf.ValueTypeNames.Double3, False).Set(Gf.Vec3d(25, 0.1, 25))
floor_prim.CreateAttribute("xformOpOrder", Sdf.ValueTypeNames.String, False).Set(["xformOp:scale"])
def open_usd(self, usdSubpath: pathlib.Path):
path = USD_DIR.joinpath(usdSubpath)
omni.usd.get_context().open_stage(str(path))
def get_volumes_path(self, volumeSubPath: pathlib.Path):
return Sdf.AssetPath(str(VOLUMES_DIR.joinpath(volumeSubPath)))
def set_settings(self, newSettings):
settingsAPI = carb.settings.get_settings()
for s, v in newSettings.items():
if s not in self._savedSettings: # Remember old setting only when it was changed first time
self._savedSettings[s] = settingsAPI.get(s)
if v is None: # hideUi sometimes is None and it hangs kit
v = False
settingsAPI.set(s, v)
def set_camera(self, cameraPos=None, targetPos=None):
from omni.kit.viewport.utility.camera_state import ViewportCameraState
camera_state = ViewportCameraState("/OmniverseKit_Persp")
camera_state.set_position_world(cameraPos, True)
camera_state.set_target_world(targetPos, True)
async def setUp_internal(self):
self.ctx = omni.usd.get_context()
await self.create_test_area(self.WINDOW_SIZE[0], self.WINDOW_SIZE[1])
async def setUp(self):
await self.setUp_internal()
async def tearDown(self):
# Restore main window resolution if it was saved
if self._saved_width is not None and self._saved_height is not None:
app_window = omni.appwindow.get_default_app_window()
app_window.resize(self._saved_width, self._saved_height)
# Wait for getWindowResizeEventStream
await next_resize_async()
self.set_settings(self._savedSettings)
self.ctx.close_stage()
for imgName in self._failedImages:
carb.log_warn(f"[{self.__test_name}] The image {imgName} doesn't match the golden")
hasFailed = len(self._failedImages)
self._failedImages = []
self.assertEqual(hasFailed, 0)
| 12,851 | Python | 41.415841 | 142 | 0.668897 |
omniverse-code/kit/exts/omni.rtx.tests/omni/rtx/tests/test_domelight.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.app
import omni.kit.test
from .test_common import RtxTest, testSettings, postLoadTestSettings, wait_for_update
from pxr import UsdGeom, UsdLux, Gf, Sdf
class TestRtxDomelight(RtxTest):
TEST_PATH = "domelight"
DOMELIGHT_PRIM_PATH = "/World/DomeLight"
def create_mesh(self):
box = UsdGeom.Mesh.Define(self.ctx.get_stage(), "/World/box")
box.CreatePointsAttr([(-50, -50, -50), (50, -50, -50), (-50, -50, 50), (50, -50, 50),
(-50, 50, -50), (50, 50, -50), (50, 50, 50), (-50, 50, 50)])
box.CreateFaceVertexCountsAttr([4, 4, 4, 4, 4, 4])
box.CreateFaceVertexIndicesAttr([0, 1, 3, 2, 0, 4, 5, 1, 1, 5, 6, 3, 2, 3, 6, 7, 0, 2, 7, 4, 4, 7, 6, 5])
box.CreateSubdivisionSchemeAttr("none")
return box
def create_dome_light(self, name=DOMELIGHT_PRIM_PATH):
omni.kit.commands.execute(
"CreatePrim",
prim_path=name,
prim_type="DomeLight",
select_new_prim=False,
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
attributes={
UsdLux.Tokens.inputsIntensity: 1,
UsdLux.Tokens.inputsTextureFormat: UsdLux.Tokens.latlong,
UsdLux.Tokens.inputsTextureFile: "daytime.hdr",
UsdGeom.Tokens.visibility: UsdGeom.Tokens.inherited,
} if hasattr(UsdLux.Tokens, 'inputsIntensity') else
{
UsdLux.Tokens.intensity: 1,
UsdLux.Tokens.textureFormat: UsdLux.Tokens.latlong,
UsdLux.Tokens.textureFile: "daytime.hdr",
UsdGeom.Tokens.visibility: UsdGeom.Tokens.inherited,
},
create_default_xform=True,
)
dome_light_prim = self.ctx.get_stage().GetPrimAtPath(name)
return dome_light_prim
async def setUp(self):
await self.setUp_internal()
print("RTX DomeLight Tests Setup")
self.set_settings(testSettings)
super().open_usd("hydra/dome_materials.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadTestSettings)
my_settings = {
"/rtx/pathtracing/lightcache/cached/enabled": False,
"/rtx/raytracing/lightcache/spatialCache/enabled" : False,
"/rtx-transient/resourcemanager/genMipsForNormalMaps" : False,
"/rtx-transient/resourcemanager/texturestreaming/async" : False,
"/rtx-transient/samplerFeedbackTileSize" : 1,
"/rtx/post/aa/op" : 0, # 0 = None, 2 = FXAA
"/rtx/directLighting/sampledLighting/enabled" : False,
"/rtx/reflections/sampledLighting/enabled" : False, # LTC gives consistent lighting
# perMaterialSyncLoads: Very important, otherwise the material updates for the domelight
# materials (MDLs) are not sync-ed and updated properly.
"/rtx/hydra/perMaterialSyncLoads" : True,
}
self.set_settings(my_settings)
async def test_domelight_material_assignment(self):
"""
Test Domelight material assignment
"""
looksPath = "/World/Looks/"
# Scene Setup
self.set_settings({"/rtx/domeLight/baking/resolution": "1024"})
# We could show some minimal mesh but that might create false positives in the lighting.
#self.create_mesh()
dome_prim = self.create_dome_light()
# The loaded domelight had a texture assigned check it:
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
if hasattr(UsdLux.Tokens, 'inputsIntensity'):
dome_prim.GetAttribute(UsdLux.Tokens.inputsIntensity).Set(100)
else:
dome_prim.GetAttribute(UsdLux.Tokens.intensity).Set(100)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_texture_assigned.png")
# Bind a material to the domelight
# This material shows the emission direction in a color-coded way.
omni.kit.commands.execute('BindMaterial',
material_path=looksPath + "dome_emission_direction",
prim_path=[self.DOMELIGHT_PRIM_PATH],
strength=['weakerThanDescendants'])
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
if hasattr(UsdLux.Tokens, 'inputsIntensity'):
dome_prim.GetAttribute(UsdLux.Tokens.inputsIntensity).Set(1)
else:
dome_prim.GetAttribute(UsdLux.Tokens.intensity).Set(1)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_emission_direction_mat.png")
# Bind a different material to the domelight
omni.kit.commands.execute('BindMaterial',
material_path='/World/Looks/dome_gridspherejulia',
prim_path=['/World/DomeLight'],
strength=['weakerThanDescendants'])
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
if hasattr(UsdLux.Tokens, 'inputsIntensity'):
dome_prim.GetAttribute(UsdLux.Tokens.inputsIntensity).Set(1)
else:
dome_prim.GetAttribute(UsdLux.Tokens.intensity).Set(1)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "03_gridspherejulia_mat.png")
# Set a different baking resolution
self.set_settings({"/rtx/domeLight/baking/resolution": "256"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "04_baking_resolution.png")
# Testing domelight per pixel evaluation:
# JIRA OM-49492
self.set_settings({
"/rtx/pathtracing/domeLight/primaryRaysEvaluateDomelightMdlDirectly" : True,
"/rtx/rendermode" : 'PathTracing',
"/rtx/pathtracing/spp" : 1,
"/rtx/pathtracing/totalSpp" : 1,
})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "04a_mdl_direct_evaluation.png")
# Create another domelight (JIRA OM-19501)
# The visible domelight can be any domelight if multiple domelights are in the scene.
# Internally it depends which one is in the domelight buffer[0].
# Therefore, we need to explicitly disable the first one to see the result of the second.
self.set_settings({
"/rtx/rendermode" : 'RaytracedLighting',
})
dome2_path = "/World/DomeLight_2"
dome_prim2 = self.create_dome_light(dome2_path)
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
if hasattr(UsdLux.Tokens, 'inputsIntensity'):
dome_prim2.GetAttribute(UsdLux.Tokens.inputsIntensity).Set(100)
else:
dome_prim2.GetAttribute(UsdLux.Tokens.intensity).Set(100)
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/DomeLight_2.xformOp:rotateXYZ'),
value=Gf.Vec3d(270.0, -90.0, 0.0),
prev=Gf.Vec3d(270.0, 0.0, 0.0))
# Disable the first dome light
dome_prim.GetAttribute(UsdGeom.Tokens.visibility).Set(UsdGeom.Tokens.invisible)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_second_domelight.png")
| 7,828 | Python | 47.030675 | 113 | 0.646525 |
omniverse-code/kit/exts/omni.rtx.tests/omni/rtx/tests/test_material_distilling_toggle.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.app
import omni.kit.commands
import omni.kit.undo
import omni.kit.test
from .test_common import RtxTest, testSettings, postLoadTestSettings, wait_for_update
class TestMaterialDistillingToggle(RtxTest):
"""
rtx test running renderer with material distilling toggle on to ensure renderer correctly loads in neuraylib plugins,
compiles shader cache, inserts preprocessor macro (DISTILLED_MTL_MODE)
"""
async def setUp(self):
await super().setUp()
self.set_settings(testSettings)
self.open_usd("material_distilling.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadTestSettings)
async def test_material_distilling_toggle(self):
await wait_for_update()
await self.capture_and_compare("material_distilling_toggle", "material_distilling_toggle.png", 1e-3)
| 1,315 | Python | 42.866665 | 121 | 0.752091 |
omniverse-code/kit/exts/omni.rtx.tests/omni/rtx/tests/test_hydra_skel.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
#TODO 02: omnihydra does not support dynamically switch animationsource on skelroot prim bindingAPI (should be a repopulate in this case)
#TODO 03: omnihydra does not support joints/blendshapes change in skelanimation prim
#TODO 04: omnihydra does not support blendshapes (target name) change in skelanimation prim (not in test)
#TODO 05 when skelanimation become invalid, skinning result should retrive restTransform
#TODO 06: after added time ranged control, the render result does not work correct for the specific animation source
import omni.kit.app
import omni.kit.commands
import omni.kit.undo
import omni.kit.test
import omni.timeline
import carb.settings
from .test_hydra_common import RtxHydraTest
from .test_common import testSettings, postLoadSkelTestSettings, set_transform_helper, wait_for_update
from pxr import Gf, Sdf, Usd, UsdGeom, UsdSkel, UsdShade
def _update_animation(animation : UsdSkel.Animation, animation_static : UsdSkel.Animation, timecode : Usd.TimeCode):
trans = animation.GetTranslationsAttr().Get(timecode)
rots = animation.GetRotationsAttr().Get(timecode)
scales = animation.GetScalesAttr().Get(timecode)
bsWeights = animation.GetBlendShapeWeightsAttr().Get(timecode)
animation_static.GetTranslationsAttr().Set(trans)
animation_static.GetRotationsAttr().Set(rots)
animation_static.GetScalesAttr().Set(scales)
animation_static.GetBlendShapeWeightsAttr().Set(bsWeights)
class TestRtxHydraSkel(RtxHydraTest):
TEST_PATH = "hydra/skel"
async def setUp(self):
await super().setUp()
timeline = omni.timeline.get_timeline_interface()
timeline.set_fast_mode(True)
await omni.kit.app.get_app().next_update_async()
async def test_01_skel_anim(self):
"""
Test hydra skel - skel anim
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skelroot_path = "/Root/group1"
skelroot_prim = stage.GetPrimAtPath(skelroot_path)
skelroot = UsdSkel.Root(skelroot_prim)
skeleton_path = "/Root/group1/joint1"
skeleton_prim = stage.GetPrimAtPath(skeleton_path)
skeleton_bindingAPI = UsdSkel.BindingAPI(skeleton_prim)
skeleton = UsdSkel.Skeleton(skeleton_prim)
animation_static_path = "/Root/group1/joint1/Animation_Static"
animation_static_prim = stage.GetPrimAtPath(animation_static_path)
animation_static = UsdSkel.Animation(animation_static_prim)
animation_path = "/Root/group1/joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
animation = UsdSkel.Animation(animation_prim)
animation_flat_path = "/Root/group1/joint1/Animation_Flat"
animation_flat_prim = stage.GetPrimAtPath(animation_flat_path)
aniamtion_flat = UsdSkel.Animation(animation_flat_prim)
animation_outside_path = "/ZAnimation"
animation_outside_prim = stage.GetPrimAtPath(animation_outside_path)
aniamtion_outside = UsdSkel.Animation(animation_outside_prim)
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(0.0)
await omni.kit.app.get_app().next_update_async()
# pure skeleton test
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_0_skeleton_0.png")
#Test animation
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_path])
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_1.png")
timeline.set_current_time(1.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_2.png")
skeleton_bindingAPI.GetAnimationSourceRel().ClearTargets(False)
self.assertTrue(not skeleton_bindingAPI.GetInheritedAnimationSource())
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_3.png")
#Test animation in session layer (resync)
with Usd.EditContext(stage, session_layer):
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_path])
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_sessionlayer_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_sessionlayer_1.png")
timeline.set_current_time(1.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_sessionlayer_2.png")
stage.RemovePrim(skeleton_path)
self.assertTrue(not skeleton_bindingAPI.GetInheritedAnimationSource())
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_1_animation_sessionlayer_3.png")
await wait_for_update()
self.assertTrue(not skeleton_bindingAPI.GetInheritedAnimationSource())
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_path])
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
#Test animation switch
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_flat_path])
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_flat_prim)
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_2_animation_flat_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_2_animation_flat_1.png")
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_path])
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_2_animation_flat_2.png")
#Test animation switch in session layer
with Usd.EditContext(stage, session_layer):
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_flat_path])
timeline.set_current_time(0.0)
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_flat_prim)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_2_animation_flat_sessionlayer_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_2_animation_flat_sessionlayer_1.png")
#TODO 06: after added time ranged control, the render result does not work correct for the specific animation source
stage.RemovePrim(skeleton_path)
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "01_skelanim_2_animation_flat_sessionlayer_2.png")
#Test animation switch to outside root animation
await wait_for_update()
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_outside_path])
await wait_for_update()
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_outside_prim)
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_3_animation_outside_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_3_animation_outside_1.png")
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_path])
await wait_for_update()
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
#Test animation switch to outside root animation in session layer
with Usd.EditContext(stage, session_layer):
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_outside_path])
await wait_for_update()
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_outside_prim)
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_3_animation_outside_sessionlayer_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "01_skelanim_3_animation_outside_sessionlayer_1.png")
stage.RemovePrim(skeleton_path)
##TODO 02: omnihydra does not support dynamically switch animationsource on skelroot prim bindingAPI (should be a repopulate in this case)
##Test animation switch to at skelroot prim
#skeleton_bindingAPI.GetAnimationSourceRel().ClearTargets(False)
#await wait_for_update()
#self.assertTrue(not skeleton_bindingAPI.GetInheritedAnimationSource())
#skelroot_bindingAPI = UsdSkel.BindingAPI.Apply(skelroot_prim)
#skelroot_bindingAPI.GetAnimationSourceRel().SetTargets([animation_flat_path])
#await wait_for_update()
#self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_flat_prim)
#timeline.set_current_time(0.0)
#await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "01_skelanim_4_animation_binding_on_root_0.png")
#timeline.set_current_time(0.5)
#await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "01_skelanim_4_animation_binding_on_root_1.png")
#skelroot_bindingAPI.GetAnimationSourceRel().ClearTargets(False)
#self.assertTrue(not skelroot_bindingAPI.GetInheritedAnimationSource())
##Test animation switch to outside root animation in session layer
#with Usd.EditContext(stage, session_layer):
# skelroot_bindingAPI.GetAnimationSourceRel().SetTargets([animation_flat_path])
# await wait_for_update()
# self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_flat_prim)
# await wait_for_update()
# await self.capture_and_compare(self.TEST_PATH, "01_skelanim_4_animation_binding_on_root_sessionlayer_0.png")
# timeline.set_current_time(0.5)
# await wait_for_update()
# await self.capture_and_compare(self.TEST_PATH, "01_skelanim_4_animation_binding_on_root_sessionlayer_1.png")
# stage.RemovePrim(skeleton_path)
timeline.set_auto_update(True)
timeline.stop()
async def test_02_skel_anim_update(self):
"""
Test hydra skel - skel animation update
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skeleton_path = "/Root/group1/joint1"
skeleton_prim = stage.GetPrimAtPath(skeleton_path)
skeleton_bindingAPI = UsdSkel.BindingAPI(skeleton_prim)
skeleton = UsdSkel.Skeleton(skeleton_prim)
animation_static_path = "/Root/group1/joint1/Animation_Static"
animation_static_prim = stage.GetPrimAtPath(animation_static_path)
animation_static = UsdSkel.Animation(animation_static_prim)
animation_path = "/Root/group1/joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
animation = UsdSkel.Animation(animation_prim)
animation_flat_path = "/Root/group1/joint1/Animation_Flat"
animation_flat_prim = stage.GetPrimAtPath(animation_flat_path)
aniamtion_flat = UsdSkel.Animation(animation_flat_prim)
animation_outside_path = "/ZAnimation"
animation_outside_prim = stage.GetPrimAtPath(animation_outside_path)
aniamtion_outside = UsdSkel.Animation(animation_outside_prim)
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
#Test SRT/bsweights update
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_static_path])
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_static_prim)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_0_animation_update_0.png")
timecode = Usd.TimeCode(0.5 * stage.GetTimeCodesPerSecond())
with Sdf.ChangeBlock():
_update_animation(animation, animation_static, timecode)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_0_animation_update_1.png") #non play test
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(1.0)
await omni.kit.app.get_app().next_update_async()
timecode = Usd.TimeCode(timeline.get_current_time() * stage.GetTimeCodesPerSecond())
with Sdf.ChangeBlock():
_update_animation(animation, animation_static, timecode)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_0_animation_update_2.png") # play test
timeline.set_auto_update(True)
timeline.stop()
timeline.set_current_time(0.0)
await omni.kit.app.get_app().next_update_async()
with Sdf.ChangeBlock():
_update_animation(animation, animation_static, Usd.TimeCode.Default())
#Test SRT/bsweights update in session layer
with Usd.EditContext(stage, session_layer):
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_static_prim)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_0_animation_update_sessionlayer_0.png")
timecode = Usd.TimeCode(0.5 * stage.GetTimeCodesPerSecond())
with Sdf.ChangeBlock():
_update_animation(animation, animation_static, timecode)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_0_animation_update_sessionlayer_1.png") #non play test
stage.RemovePrim(animation_static_path)
timeline.set_current_time(1.0)
await omni.kit.app.get_app().next_update_async()
timecode = Usd.TimeCode(timeline.get_current_time() * stage.GetTimeCodesPerSecond())
with Sdf.ChangeBlock():
_update_animation(animation, animation_static, timecode)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_2_animation_update_sessionlayer_2.png") # play test
timeline.set_auto_update(True)
timeline.stop()
await omni.kit.app.get_app().next_update_async()
stage.RemovePrim(animation_static_path)
###Test joint change
##TODO 03: omnihydra does not support joints/blendshapes change in skelanimation prim
##TODO 04: omnihydra does not support blendshapes (target name) change in skelanimation prim (not in test)
#with Sdf.ChangeBlock():
#_update_animation(animation, animation_static, Usd.TimeCode.Default())
#await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_3_joint_update_0.png")
#timecode = Usd.TimeCode(1.0 * stage.GetTimeCodesPerSecond())
#trans = animation.GetTranslationsAttr().Get(timecode)
#rots = animation.GetRotationsAttr().Get(timecode)
#scales = animation.GetScalesAttr().Get(timecode)
#joints = animation.GetJointsAttr().Get()
#new_joints = joints.__getitem__(slice(0,3,1))
#new_trans = trans.__getitem__(slice(0,3,1))
#new_rots = rots.__getitem__(slice(0,3,1))
#new_scales = scales.__getitem__(slice(0,3,1))
#animation_static.GetJointsAttr().Set(new_joints)
#animation_static.GetTranslationsAttr().Set(new_trans)
#animation_static.GetRotationsAttr().Set(new_rots)
#animation_static.GetScalesAttr().Set(new_scales)
#await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_3_joint_update_1.png")
#new_joints = joints.__getitem__(slice(0,2,1))
#new_trans = trans.__getitem__(slice(0,2,1))
#new_rots = rots.__getitem__(slice(0,2,1))
#new_scales = scales.__getitem__(slice(0,2,1))
#animation_static.GetJointsAttr().Set(new_joints)
#animation_static.GetTranslationsAttr().Set(new_trans)
#animation_static.GetRotationsAttr().Set(new_rots)
#animation_static.GetScalesAttr().Set(new_scales)
#await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_3_joint_update_2.png")
#animation_static.GetJointsAttr().Set(joints)
#animation_static.GetTranslationsAttr().Set(trans)
#animation_static.GetRotationsAttr().Set(rots)
#animation_static.GetScalesAttr().Set(scales)
#await wait_for_update()
###Test joint change in session layer
#animation_static.GetJointsAttr().Set(joints)
#with Sdf.ChangeBlock():
#_update_animation(animation, animation_static, Usd.TimeCode.Default())
#await wait_for_update()
#await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_3_joint_update_sessionlayer_0.png")
#with Usd.EditContext(stage, session_layer):
# timecode = Usd.TimeCode(1.0 * stage.GetTimeCodesPerSecond())
# trans = animation.GetTranslationsAttr().Get(timecode)
# rots = animation.GetRotationsAttr().Get(timecode)
# scales = animation.GetScalesAttr().Get(timecode)
# joints = animation.GetJointsAttr().Get()
# new_joints = joints.__getitem__(slice(0,3,1))
# new_trans = trans.__getitem__(slice(0,3,1))
# new_rots = rots.__getitem__(slice(0,3,1))
# new_scales = scales.__getitem__(slice(0,3,1))
# animation_static.GetJointsAttr().Set(new_joints)
# animation_static.GetTranslationsAttr().Set(new_trans)
# animation_static.GetRotationsAttr().Set(new_rots)
# animation_static.GetScalesAttr().Set(new_scales)
# await wait_for_update()
# await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_3_joint_update_sessionlayer_1.png")
# new_joints = joints.__getitem__(slice(0,2,1))
# new_trans = trans.__getitem__(slice(0,2,1))
# new_rots = rots.__getitem__(slice(0,2,1))
# new_scales = scales.__getitem__(slice(0,2,1))
# animation_static.GetJointsAttr().Set(new_joints)
# animation_static.GetTranslationsAttr().Set(new_trans)
# animation_static.GetRotationsAttr().Set(new_rots)
# animation_static.GetScalesAttr().Set(new_scales)
# await wait_for_update()
# await self.capture_and_compare(self.TEST_PATH, "02_skelanim_update_3_joint_update_sessionlayer_2.png")
# animation_static.GetJointsAttr().Set(joints)
# animation_static.GetTranslationsAttr().Set(trans)
# animation_static.GetRotationsAttr().Set(rots)
# animation_static.GetScalesAttr().Set(scales)
# await wait_for_update()
# stage.RemovePrim(animation_static_path)
async def test_03_skel_anim_create_delete(self):
"""
Test hydra skel - skel animation update
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skeleton_path = "/Root/group1/joint1"
skeleton_prim = stage.GetPrimAtPath(skeleton_path)
skeleton_bindingAPI = UsdSkel.BindingAPI(skeleton_prim)
skeleton = UsdSkel.Skeleton(skeleton_prim)
animation_static_path = "/Root/group1/joint1/Animation_Static"
animation_static_prim = stage.GetPrimAtPath(animation_static_path)
animation_static = UsdSkel.Animation(animation_static_prim)
animation_path = "/Root/group1/joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
animation = UsdSkel.Animation(animation_prim)
animation_flat_path = "/Root/group1/joint1/Animation_Flat"
animation_flat_prim = stage.GetPrimAtPath(animation_flat_path)
aniamtion_flat = UsdSkel.Animation(animation_flat_prim)
animation_outside_path = "/ZAnimation"
animation_outside_prim = stage.GetPrimAtPath(animation_outside_path)
aniamtion_outside = UsdSkel.Animation(animation_outside_prim)
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.set_current_time(0.0)
await omni.kit.app.get_app().next_update_async()
timecode = Usd.TimeCode(1.0 * stage.GetTimeCodesPerSecond())
trans = animation.GetTranslationsAttr().Get(timecode)
rots = animation.GetRotationsAttr().Get(timecode)
scales = animation.GetScalesAttr().Get(timecode)
joints = animation.GetJointsAttr().Get()
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "03_skelanim_create_delete_0_animation_create_0.png")
animation_new_path = "/ZAnimation_New"
animation_new = UsdSkel.Animation.Define(stage, animation_new_path)
animation_new_prim = animation_new.GetPrim()
await wait_for_update()
self.assertTrue(animation_new_prim)
with Sdf.ChangeBlock():
animation_new.GetJointsAttr().Set(joints)
animation_new.GetTranslationsAttr().Set(trans)
animation_new.GetRotationsAttr().Set(rots)
animation_new.GetScalesAttr().Set(scales)
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_new_path])
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "03_skelanim_create_delete_0_animation_create_1.png")
stage.RemovePrim(animation_new_path)
skeleton_bindingAPI.GetAnimationSourceRel().ClearTargets(False) #This line should supposed not to be needed #TODO 05 when skelanimation become invalid, skinning result should retrive restTransform
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "03_skelanim_create_delete_1_animation_delete_0.png")
with Usd.EditContext(stage, session_layer):
animation_new = UsdSkel.Animation.Define(stage, animation_new_path)
animation_new_prim = animation_new.GetPrim()
await wait_for_update()
self.assertTrue(animation_new_prim)
with Sdf.ChangeBlock():
animation_new.GetJointsAttr().Set(joints)
animation_new.GetTranslationsAttr().Set(trans)
animation_new.GetRotationsAttr().Set(rots)
animation_new.GetScalesAttr().Set(scales)
skeleton_bindingAPI.GetAnimationSourceRel().SetTargets([animation_new_path])
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "03_skelanim_create_delete_2_animation_create_sessionlayer_0.png")
with Sdf.ChangeBlock():
stage.RemovePrim(animation_new_path)
skeleton_bindingAPI.GetAnimationSourceRel().ClearTargets(False) #This line should supposed not to be needed #TODO 05 when skelanimation become invalid, skinning result should retrive restTransform
skel_root_prim = stage.GetPrimAtPath("/Root/group1")
skel_root = UsdSkel.Root(skel_root_prim)
visible = skel_root.GetVisibilityAttr().Set("invisible")
await wait_for_update() # test repopulate crash due to resync by update visibility in skelroot.
skel_root.GetVisibilityAttr().Set("inherited")
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "03_skelanim_create_delete_3_animation_delete_with_root_recync_sessionlayer_0.png")
#This test is temporarily since we cannot dynamically update animation source on skelroot's bindAPI in omnihydra yet.
async def test_04_skel_anim_on_skel_root(self):
"""
Test hydra skel - skel anim on root
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder_root.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skelroot_path = "/Root/group1"
skelroot_prim = stage.GetPrimAtPath(skelroot_path)
skelroot = UsdSkel.Root(skelroot_prim)
skelroot_bindingAPI = UsdSkel.BindingAPI(skelroot_prim)
skeleton_path = "/Root/group1/joint1"
skeleton_prim = stage.GetPrimAtPath(skeleton_path)
skeleton_bindingAPI = UsdSkel.BindingAPI(skeleton_prim)
skeleton = UsdSkel.Skeleton(skeleton_prim)
animation_static_path = "/Root/group1/joint1/Animation_Static"
animation_static_prim = stage.GetPrimAtPath(animation_static_path)
animation_static = UsdSkel.Animation(animation_static_prim)
animation_path = "/Root/group1/joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
animation = UsdSkel.Animation(animation_prim)
animation_flat_path = "/Root/group1/joint1/Animation_Flat"
animation_flat_prim = stage.GetPrimAtPath(animation_flat_path)
aniamtion_flat = UsdSkel.Animation(animation_flat_prim)
animation_outside_path = "/ZAnimation"
animation_outside_prim = stage.GetPrimAtPath(animation_outside_path)
aniamtion_outside = UsdSkel.Animation(animation_outside_prim)
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(0.0)
await omni.kit.app.get_app().next_update_async()
# pure skeleton test
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "04_skelanim_on_root_0_skeleton_0.png")
#Test animation
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "04_skelanim_on_root_1_animation_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "04_skelanim_on_root_1_animation_1.png")
timeline.set_current_time(1.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "04_skelanim_on_root_1_animation_2.png")
timeline.set_auto_update(True)
timeline.stop()
await omni.kit.app.get_app().next_update_async()
async def test_05_skel_anim_update_restTransforms(self):
"""
Test hydra skel - update restTransforms
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder.usda")
# self.set_settings(postLoadSkelTestSettings)
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skelroot_path = "/Root/group1"
skelroot_prim = stage.GetPrimAtPath(skelroot_path)
skelroot = UsdSkel.Root(skelroot_prim)
skelroot_bindingAPI = UsdSkel.BindingAPI(skelroot_prim)
skeleton_path = "/Root/group1/joint1"
skeleton_prim = stage.GetPrimAtPath(skeleton_path)
skeleton_bindingAPI = UsdSkel.BindingAPI(skeleton_prim)
skeleton = UsdSkel.Skeleton(skeleton_prim)
animation_static_path = "/Root/group1/joint1/Animation_Static"
animation_static_prim = stage.GetPrimAtPath(animation_static_path)
animation_static = UsdSkel.Animation(animation_static_prim)
animation_path = "/Root/group1/joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
animation = UsdSkel.Animation(animation_prim)
animation_flat_path = "/Root/group1/joint1/Animation_Flat"
animation_flat_prim = stage.GetPrimAtPath(animation_flat_path)
aniamtion_flat = UsdSkel.Animation(animation_flat_prim)
animation_outside_path = "/ZAnimation"
animation_outside_prim = stage.GetPrimAtPath(animation_outside_path)
aniamtion_outside = UsdSkel.Animation(animation_outside_prim)
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(0.0)
await omni.kit.app.get_app().next_update_async()
# pure skeleton test
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_0_skeleton_0.png")
#Test animation
self.assertTrue(not skeleton_bindingAPI.GetInheritedAnimationSource())
timecode = Usd.TimeCode.Default()
poses = animation.GetTransforms(timecode)
skeleton.GetRestTransformsAttr().Set(poses)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_1_animation_0.png")
timecode = Usd.TimeCode(0.5 * stage.GetTimeCodesPerSecond())
poses = animation.GetTransforms(timecode)
skeleton.GetRestTransformsAttr().Set(poses)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_1_animation_1.png")
timecode = Usd.TimeCode(1.0 * stage.GetTimeCodesPerSecond())
poses = animation.GetTransforms(timecode)
skeleton.GetRestTransformsAttr().Set(poses)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_1_animation_2.png")
with Usd.EditContext(stage, session_layer):
timecode = Usd.TimeCode.Default()
poses = animation.GetTransforms(timecode)
skeleton.GetRestTransformsAttr().Set(poses)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_1_animation_session_layer_0.png")
timecode = Usd.TimeCode(0.5 * stage.GetTimeCodesPerSecond())
poses = animation.GetTransforms(timecode)
skeleton.GetRestTransformsAttr().Set(poses)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_1_animation_session_layer_1.png")
timecode = Usd.TimeCode(1.0 * stage.GetTimeCodesPerSecond())
poses = animation.GetTransforms(timecode)
skeleton.GetRestTransformsAttr().Set(poses)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "05_skelanim_update_restTransforms_1_animation_session_layer_2.png")
timeline.set_auto_update(True)
timeline.stop()
await omni.kit.app.get_app().next_update_async()
async def test_06_skel_anim_reference(self):
"""
Test hydra skel - skel anim reference
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder_ref.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skelroot_path = "/Root/group1"
skelroot_prim = stage.GetPrimAtPath(skelroot_path)
skelroot = UsdSkel.Root(skelroot_prim)
skelroot_bindingAPI = UsdSkel.BindingAPI(skelroot_prim)
skeleton_path = "/Root/group1/joint1"
skeleton_prim = stage.GetPrimAtPath(skeleton_path)
skeleton_bindingAPI = UsdSkel.BindingAPI(skeleton_prim)
skeleton = UsdSkel.Skeleton(skeleton_prim)
animation_static_path = "/Root/group1/joint1/Animation_Static"
animation_static_prim = stage.GetPrimAtPath(animation_static_path)
animation_static = UsdSkel.Animation(animation_static_prim)
animation_path = "/Root/group1/joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
animation = UsdSkel.Animation(animation_prim)
animation_flat_path = "/Root/group1/joint1/Animation_Flat"
animation_flat_prim = stage.GetPrimAtPath(animation_flat_path)
aniamtion_flat = UsdSkel.Animation(animation_flat_prim)
animation_outside_path = "/ZAnimation"
animation_outside_prim = stage.GetPrimAtPath(animation_outside_path)
aniamtion_outside = UsdSkel.Animation(animation_outside_prim)
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(0.0)
await omni.kit.app.get_app().next_update_async()
# pure skeleton tests
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "06_skelanim_reference_0_skeleton_0.png")
# Test animation
self.assertTrue(skeleton_bindingAPI.GetInheritedAnimationSource() == animation_prim)
refs = animation_prim.GetReferences()
refs.SetReferences([Sdf.Reference(assetPath="./assets/skelcylinder_anim_flat.usda")])
timeline.set_current_time(0.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "06_skelanim_reference_1_animation_reference_0.png")
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "06_skelanim_reference_1_animation_reference_1.png")
timeline.set_current_time(1.0)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "06_skelanim_reference_1_animation_reference_2.png")
timeline.set_auto_update(True)
timeline.stop()
async def test_07_skel_mesh_material_switch(self):
"""
Test hydra skel - skel anim reference
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder_material_test.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skelmesh1_path = "/Root/BLENDWEIGHT_group1/BLENDWEIGHT_pCylinder1"
skelmesh1_prim = stage.GetPrimAtPath(skelmesh1_path)
skelmesh2_path = "/Root/BLENDWEIGHT_group1/BLENDWEIGHT_pCylinder2"
skelmesh2_prim = stage.GetPrimAtPath(skelmesh2_path)
print(skelmesh2_prim)
material_red_path = "/Root/Looks/PreviewSurface_Red"
material_blue_path = "/Root/Looks/PreviewSurface_Blue"
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(0.0)
await wait_for_update()
# pure skeleton tests
timeline.set_current_time(0.1)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "07_skel_mesh_material_switch_0.png")
# Test animations
omni.kit.commands.execute(
"BindMaterial",
prim_path=Sdf.Path(skelmesh1_path),
material_path=Sdf.Path(material_blue_path),
strength=UsdShade.Tokens.weakerThanDescendants,
)
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "07_skel_mesh_material_switch_1.png")
omni.kit.commands.execute(
"BindMaterial",
prim_path=Sdf.Path(skelmesh2_path),
material_path=Sdf.Path(material_red_path),
strength=UsdShade.Tokens.weakerThanDescendants,
)
timeline.set_current_time(0.6)
await wait_for_update()
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "07_skel_mesh_material_switch_2.png")
imageable = UsdGeom.Imageable(skelmesh2_prim)
imageable.MakeInvisible()
timeline.set_current_time(0.7)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "07_skel_mesh_material_switch_3.png")
timeline.set_auto_update(True)
timeline.stop()
async def test_08_skel_mesh_animation_rename(self):
"""
Test hydra skel - skel anim reference
"""
self.set_settings(testSettings)
super().open_usd("hydra/skel/skelcylinder_material_test.usda")
await omni.kit.app.get_app().next_update_async()
self.set_settings(postLoadSkelTestSettings)
stage = self.ctx.get_stage()
skelmesh1_path = "/Root/BLENDWEIGHT_group1/BLENDWEIGHT_pCylinder1"
skelmesh1_prim = stage.GetPrimAtPath(skelmesh1_path)
skelmesh2_path = "/Root/BLENDWEIGHT_group1/BLENDWEIGHT_pCylinder2"
skelmesh2_prim = stage.GetPrimAtPath(skelmesh2_path)
animation_path = "/Root/BLENDWEIGHT_group1/BLENDWEIGHT_joint1/Animation"
animation_prim = stage.GetPrimAtPath(animation_path)
new_animation_path = "/Root/BLENDWEIGHT_group1/BLENDWEIGHT_joint1/Animation2"
session_layer = stage.GetSessionLayer()
timeline = omni.timeline.get_timeline_interface()
timeline.play()
timeline.set_auto_update(False)
timeline.set_current_time(0.0)
await wait_for_update()
# pure skeleton tests
timeline.set_current_time(0.5)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "08_skel_mesh_animation_rename_0.png")
old_prim_name = Sdf.Path(animation_path)
move_dict = {old_prim_name: new_animation_path}
omni.kit.commands.execute("MovePrims", paths_to_move=move_dict, destructive=False)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "08_skel_mesh_animation_rename_1.png")
omni.kit.undo.undo()
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "08_skel_mesh_animation_rename_2.png")
# Test animations
omni.kit.commands.execute(
"DeletePrims",
paths=[Sdf.Path(animation_path)]
)
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "08_skel_mesh_animation_rename_3.png")
omni.kit.undo.undo()
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "08_skel_mesh_animation_rename_4.png")
timeline.set_auto_update(True)
timeline.stop()
| 40,592 | Python | 50.448669 | 212 | 0.674985 |
omniverse-code/kit/exts/omni.rtx.tests/omni/rtx/tests/test_hydra_light_collections.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
import omni.kit.commands
import omni.kit.undo
from .test_hydra_common import RtxHydraTest
from .test_common import wait_for_update
class TestRtxHydraLightCollections(RtxHydraTest):
""" To run:
from omni.kit.test import unittests
from omni.rtx.tests import test_hydra_light_collections
unittests.run_tests_in_modules([test_hydra_light_collections])
"""
TEST_PATH = "hydra/lightCollections"
LIGHT_PATH = "/World/defaultLight"
LIGHT_VIS_PATH = LIGHT_PATH + ".visibility"
LIGHT_SHADOW_EXCLUDE_PATH = LIGHT_PATH + ".collection:shadowLink:excludes"
LIGHT_LINK_INCLUDE_PATH = LIGHT_PATH + ".collection:lightLink:includeRoot"
CUBE_PATH = "/World/Cube"
SHADOW_LINK_INCLUDE_PATH = LIGHT_PATH + ".collection:shadowLink:includeRoot"
async def test_UNSTABLE_light_collection_undo(self):
"""
Regression test for usdImaging refresh issue when undoing light deletion
"""
self.open_usd("hydra/LightLink.usda")
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionWorking.png", 1e-4)
omni.kit.commands.execute("DeletePrims", paths=[self.LIGHT_PATH])
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionBlack.png", 1e-4)
omni.kit.undo.undo()
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionWorking.png", 1e-4)
# OM-56283, CI-1655 - Sporadic crash/unreliable image output
async def test_UNSTABLE_light_collection_toggle_crash_UNSTABLE(self):
"""
Regression test for crash in Light Collection toggle
"""
self.open_usd("hydra/LightLink.usda")
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionWorking.png", 1e-3)
omni.kit.commands.execute("ChangeProperty", prop_path=self.LIGHT_LINK_INCLUDE_PATH, value=True, prev=False)
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionInactive.png", 1e-3)
omni.kit.commands.execute("ChangeProperty", prop_path=self.SHADOW_LINK_INCLUDE_PATH, value=False, prev=True)
await wait_for_update(wait_frames=1)
omni.kit.commands.execute("ChangeProperty", prop_path=self.SHADOW_LINK_INCLUDE_PATH, value=True, prev=False)
await wait_for_update(wait_frames=1)
omni.kit.commands.execute("ChangeProperty", prop_path=self.LIGHT_LINK_INCLUDE_PATH, value=False, prev=True)
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionWorking.png", 1e-3)
async def test_UNSTABLE_light_collection_lightvistoggle(self):
"""
Regression test for refresh issue when toggling light visibility
"""
self.open_usd("hydra/LightLink.usda")
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionWorking.png", 1e-3)
omni.kit.commands.execute("ChangeProperty", prop_path=self.LIGHT_VIS_PATH, value="invisible", prev="inherited")
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionBlack.png", 1e-3)
omni.kit.commands.execute("ChangeProperty", prop_path=self.LIGHT_VIS_PATH, value="inherited", prev="invisible")
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionWorking.png", 1e-3)
# OM-53278 - occasionally produces pitch black image
async def test_UNSTABLE_light_collection_refresh_issue_when_light_and_shadow_are_the_same_UNSTABLE(self):
"""
Regression test for refresh issue when the light and shadow collections become the same
This is a regression test for OM-48040 Light Linking: light goes off after toggling Include Root on/off
"""
self.open_usd("hydra/LightLinkSimple.usda")
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionSimpleCubeNoLight.png", 1e-3)
omni.kit.commands.execute(
"AddRelationshipTarget",
relationship=omni.usd.get_context().get_stage().GetPropertyAtPath(self.LIGHT_SHADOW_EXCLUDE_PATH),
target=self.CUBE_PATH
)
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionSimpleCubeNoShadow.png", 1e-3)
omni.kit.commands.execute("ChangeProperty", prop_path=self.LIGHT_LINK_INCLUDE_PATH, value=False, prev=True)
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionBlack.png", 1e-3)
omni.kit.commands.execute("ChangeProperty", prop_path=self.LIGHT_LINK_INCLUDE_PATH, value=True, prev=False)
await wait_for_update(wait_frames=25)
await self.capture_and_compare(self.TEST_PATH, "lightCollectionSimpleCubeNoShadow.png", 1e-3)
| 5,550 | Python | 43.766129 | 119 | 0.709369 |
omniverse-code/kit/exts/omni.rtx.tests/omni/rtx/tests/test_postprocessing_tonemapper.py | ## Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.app
import omni.kit.test
import omni.kit.commands
import carb
import pathlib
from .test_common import RtxTest, testSettings, postLoadTestSettings, wait_for_update
from .test_common import USD_DIR, EXTENSION_FOLDER_PATH
from pxr import Gf, Sdf, Usd
from pxr import UsdGeom, UsdLux
class TestRtxPostprocessingTonemapper(RtxTest):
TEST_PATH = "tonemapping"
def open_usd_scene(self, path : pathlib.Path):
omni.usd.get_context().open_stage(str(path))
def create_dome_light(self, name="/Xform/DomeLight"):
omni.kit.commands.execute(
"CreatePrim",
prim_path=name,
prim_type="DomeLight",
select_new_prim=False,
attributes={
UsdLux.Tokens.inputsIntensity: 1,
UsdLux.Tokens.inputsTextureFormat: UsdLux.Tokens.latlong,
UsdLux.Tokens.inputsTextureFile: str(EXTENSION_FOLDER_PATH.joinpath("data/usd/hydra/daytime.hdr")),
UsdGeom.Tokens.visibility: "inherited",
} if hasattr(UsdLux.Tokens, 'inputsIntensity') else {
UsdLux.Tokens.intensity: 1,
UsdLux.Tokens.textureFormat: UsdLux.Tokens.latlong,
UsdLux.Tokens.textureFile: str(EXTENSION_FOLDER_PATH.joinpath("data/usd/hydra/daytime.hdr")),
UsdGeom.Tokens.visibility: "inherited",
},
create_default_xform=True,
)
dome_light_prim = self.ctx.get_stage().GetPrimAtPath(name)
return dome_light_prim
async def setUp(self):
await self.setUp_internal()
carb.log_info("Setting up scene for RTX postprocessing tonemapping tests.")
# Setting that should be set before opening a new stage
self.set_settings(testSettings)
rtxDataPath = EXTENSION_FOLDER_PATH.joinpath("../../../../../data/usd/tests")
self.open_usd_scene(rtxDataPath.joinpath("BallCluster/ballcluster_stage.usda"))
# Settings that should be set after opening a new stage
self.set_settings(postLoadTestSettings)
# camera setup:
omni.kit.commands.execute('CreatePrimWithDefaultXform',
prim_path='/Ballcluster_set/Camera',
prim_type='Camera',
attributes={'focusDistance': 400, 'focalLength': 24, 'clippingRange': (1, 10000000)},
create_default_xform=False)
omni.kit.commands.execute('TransformPrimCommand',
path=Sdf.Path('/Ballcluster_set/Camera'),
new_transform_matrix=Gf.Matrix4d(-0.6550639249522971, 0.7555734605093614, 6.112664085837494e-16, 0.0,
0.008064090705444693, 0.006991371699474781, 0.9999430439594318, 0.0,
0.7555304260366915, 0.6550266151048126, -0.010672808306432642, 0.0,
543.7716131933593, 536.4127523809548, 92.10006955095595, 1.0),
old_transform_matrix=Gf.Matrix4d(-0.7071067811865474, 0.7071067811865478, 5.551115215516806e-17, 0.0,
-0.4082482839677534, -0.4082482839677533, 0.8164965874238357, 0.0,
0.5773502737830692, 0.5773502737830688, 0.5773502600027394, 0.0,
500.0, 500.0, 500.0, 1.0),
time_code=Usd.TimeCode.Default(),
had_transform_at_key=False,
usd_context_name='')
# Create a domelight to get some high dynamic range going:
self.domelight_prim = self.create_dome_light()
# Disable this object so that the dome light is actually visible:
omni.kit.commands.execute('DeletePrims', paths=['/Xform/sky_sphere_emiss'], destructive=False)
await wait_for_update()
# Activate the new camera:
viewport_api = omni.kit.viewport.utility.get_active_viewport()
viewport_api.set_active_camera("/Ballcluster_set/Camera")
await omni.kit.app.get_app().next_update_async()
my_settings = {
"/app/hydraEngine/waitIdle" : True,
"/app/renderer/waitIdle" : True,
"/app/asyncRenderingLowLatency" : False,
"/rtx-transient/resourcemanager/genMipsForNormalMaps" : False,
"/rtx-transient/resourcemanager/texturestreaming/async" : False,
"/rtx-transient/samplerFeedbackTileSize" : 1,
"/rtx/hydra/perMaterialSyncLoads" : True,
"/rtx/post/aa/op" : 0, # 0 = None, 2 = FXAA
"/renderer/multiGpu/maxGpuCount" : 1,
"/rtx/gatherColorToDisplayDevice" : True,
"/rtx/rendermode" : 'PathTracing',
"/rtx/raytracing/lightcache/spatialCache/enabled" : False,
"/rtx/pathtracing/lightcache/cached/enabled" : False,
"/rtx/pathtracing/cached/enabled" : False,
"/rtx/pathtracing/optixDenoiser/enabled" : False,
"/rtx/pathtracing/spp" : 1,
"/rtx/pathtracing/totalSpp" : 1,
"/rtx/pathtracing/maxBounces" : 2,
"/rtx/hydra/perMaterialSyncLoads" : True,
}
self.set_settings(my_settings)
await wait_for_update()
# Marking unstable due to OM-86613
async def test_UNSTABLE_postprocessing_tonemappers_UNSTABLE(self):
"""
Test RTX Postprocessing Tonemappers
"""
self.set_settings({"/rtx/post/tonemap/op" : "0"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "0_tonemapper_test_clamp.png")
# Make the domelight 'visible' for all non-clamp tonemappers
# https://github.com/PixarAnimationStudios/USD/commit/b5d3809c943950cd3ff6be0467858a3297df0bb7
if hasattr(UsdLux.Tokens, 'inputsIntensity'):
self.domelight_prim.GetAttribute(UsdLux.Tokens.inputsIntensity).Set(200)
else:
self.domelight_prim.GetAttribute(UsdLux.Tokens.intensity).Set(200)
self.set_settings({"/rtx/post/tonemap/op" : "1"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "1_tonemapper_test_linear.png")
self.set_settings({"/rtx/post/tonemap/op" : "2"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "2_tonemapper_test_reinhard.png")
self.set_settings({"/rtx/post/tonemap/op" : "3"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "3_tonemapper_test_reinhard_modified.png")
self.set_settings({"/rtx/post/tonemap/op" : "4"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "4_tonemapper_test_hejlhablealu.png")
self.set_settings({"/rtx/post/tonemap/op" : "5"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "5_tonemapper_test_hableuc2.png")
self.set_settings({"/rtx/post/tonemap/op" : "6"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "6_tonemapper_test_aces.png")
self.set_settings({"/rtx/post/tonemap/op" : "7"})
await wait_for_update()
await self.capture_and_compare(self.TEST_PATH, "7_tonemapper_test_iray.png")
| 7,492 | Python | 44.689024 | 115 | 0.645889 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.