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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnSwitchTokenDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.SwitchToken Outputs an execution pulse along a branch which matches the input token. For example if inputs:value is set to 'A' it will continue downstream from outputs:outputNN if there is an inputs:branchNN is set to 'A' """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnSwitchTokenDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.SwitchToken Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn inputs.value """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''), ('inputs:value', 'token', 0, 'Value', 'The value to switch on', {}, True, "", False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) @property def value(self): data_view = og.AttributeValueHelper(self._attributes.value) return data_view.get() @value.setter def value(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.value) data_view = og.AttributeValueHelper(self._attributes.value) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnSwitchTokenDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnSwitchTokenDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnSwitchTokenDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnSequenceDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.Sequence Outputs an execution pulse along output A and B in sequence """ import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnSequenceDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.Sequence Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn Outputs: outputs.a outputs.b """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''), ('outputs:a', 'execution', 0, 'A', 'The first output path', {}, True, None, False, ''), ('outputs:b', 'execution', 0, 'B', 'The second outputs path', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.a = og.AttributeRole.EXECUTION role_data.outputs.b = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def a(self): data_view = og.AttributeValueHelper(self._attributes.a) return data_view.get() @a.setter def a(self, value): data_view = og.AttributeValueHelper(self._attributes.a) data_view.set(value) @property def b(self): data_view = og.AttributeValueHelper(self._attributes.b) return data_view.get() @b.setter def b(self, value): data_view = og.AttributeValueHelper(self._attributes.b) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnSequenceDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnSequenceDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnSequenceDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnTickNDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.TickN Delays for a number of updates while firing output tick activations with a given period """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn import traceback import sys class OgnTickNDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.TickN Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.duration inputs.execIn inputs.period Outputs: outputs.finished outputs.tick """ # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:duration', 'int', 0, None, 'The duration of the delay in ticks', {}, True, 0, False, ''), ('inputs:execIn', 'execution', 0, None, 'The input execution', {}, True, None, False, ''), ('inputs:period', 'int', 0, None, 'The period of the pulse in ticks', {ogn.MetadataKeys.DEFAULT: '1'}, True, 1, False, ''), ('outputs:finished', 'execution', 0, None, 'Triggered when the delay is finished', {}, True, None, False, ''), ('outputs:tick', 'execution', 0, None, 'Triggered every period ticks', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.Database.ROLE_EXECUTION role_data.outputs.finished = og.Database.ROLE_EXECUTION role_data.outputs.tick = og.Database.ROLE_EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"duration", "execIn", "period", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.duration, self._attributes.execIn, self._attributes.period] self._batchedReadValues = [0, None, 1] @property def duration(self): return self._batchedReadValues[0] @duration.setter def duration(self, value): self._batchedReadValues[0] = value @property def execIn(self): return self._batchedReadValues[1] @execIn.setter def execIn(self, value): self._batchedReadValues[1] = value @property def period(self): return self._batchedReadValues[2] @period.setter def period(self, value): self._batchedReadValues[2] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"finished", "tick", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def finished(self): value = self._batchedWriteValues.get(self._attributes.finished) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.finished) return data_view.get() @finished.setter def finished(self, value): self._batchedWriteValues[self._attributes.finished] = value @property def tick(self): value = self._batchedWriteValues.get(self._attributes.tick) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.tick) return data_view.get() @tick.setter def tick(self, value): self._batchedWriteValues[self._attributes.tick] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnTickNDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnTickNDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnTickNDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.action.TickN' @staticmethod def compute(context, node): try: per_node_data = OgnTickNDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnTickNDatabase(node) per_node_data['_db'] = db except: db = OgnTickNDatabase(node) try: compute_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnTickNDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnTickNDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) @staticmethod def release(node): release_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnTickNDatabase._release_per_node_data(node) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.action") node_type.set_metadata(ogn.MetadataKeys.HIDDEN, "true") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "TickN") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "internal:test") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Delays for a number of updates while firing output tick activations with a given period") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests,usd,docs") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnTickNDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnTickNDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None GENERATOR_VERSION = (1, 17, 2) TARGET_VERSION = (2, 65, 4) @staticmethod def register(node_type_class): OgnTickNDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnTickNDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.action.TickN")
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnOnceDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.Once Controls flow of execution by passing input through differently on the first time """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnceDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.Once Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn inputs.reset Outputs: outputs.after outputs.once """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''), ('inputs:reset', 'execution', 0, None, 'Resets the gate state to closed. The next execIn impulse will pass the gate.', {}, True, None, False, ''), ('outputs:after', 'execution', 0, None, 'Executes after the first time', {}, True, None, False, ''), ('outputs:once', 'execution', 0, None, "Executes the first time (or the first time after a 'reset'.", {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.inputs.reset = og.AttributeRole.EXECUTION role_data.outputs.after = og.AttributeRole.EXECUTION role_data.outputs.once = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) @property def reset(self): data_view = og.AttributeValueHelper(self._attributes.reset) return data_view.get() @reset.setter def reset(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.reset) data_view = og.AttributeValueHelper(self._attributes.reset) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def after(self): data_view = og.AttributeValueHelper(self._attributes.after) return data_view.get() @after.setter def after(self, value): data_view = og.AttributeValueHelper(self._attributes.after) data_view.set(value) @property def once(self): data_view = og.AttributeValueHelper(self._attributes.once) return data_view.get() @once.setter def once(self, value): data_view = og.AttributeValueHelper(self._attributes.once) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnceDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnceDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnceDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnFlipFlopDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.FlipFlop This node alternates activating its outputs, starting with A """ import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnFlipFlopDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.FlipFlop Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn Outputs: outputs.a outputs.b outputs.isA """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, 'Execute In', 'The input execution', {}, True, None, False, ''), ('outputs:a', 'execution', 0, 'Execute A', 'Executed on the 1st and odd numbered triggers', {}, True, None, False, ''), ('outputs:b', 'execution', 0, 'Execute B', 'Executed on the even number triggers', {}, True, None, False, ''), ('outputs:isA', 'bool', 0, 'Is A', 'Set to true when a is activated', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.a = og.AttributeRole.EXECUTION role_data.outputs.b = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def a(self): data_view = og.AttributeValueHelper(self._attributes.a) return data_view.get() @a.setter def a(self, value): data_view = og.AttributeValueHelper(self._attributes.a) data_view.set(value) @property def b(self): data_view = og.AttributeValueHelper(self._attributes.b) return data_view.get() @b.setter def b(self, value): data_view = og.AttributeValueHelper(self._attributes.b) data_view.set(value) @property def isA(self): data_view = og.AttributeValueHelper(self._attributes.isA) return data_view.get() @isA.setter def isA(self, value): data_view = og.AttributeValueHelper(self._attributes.isA) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnFlipFlopDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnFlipFlopDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnFlipFlopDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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Python
42.62937
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnAddPrimRelationshipDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.AddPrimRelationship Adds a target path to a relationship property. If the relationship property does not exist it will be created. Duplicate targets will not be added. """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnAddPrimRelationshipDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.AddPrimRelationship Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn inputs.name inputs.path inputs.target Outputs: outputs.isSuccessful """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, None, 'The input execution port.', {}, True, None, False, ''), ('inputs:name', 'token', 0, 'Relationship Name', 'Name of the relationship property.', {}, True, "", False, ''), ('inputs:path', 'path', 0, 'Prim Path', 'Path of the prim with the relationship property.', {}, True, "", False, ''), ('inputs:target', 'path', 0, 'Target Path', 'The target path to be added, which may be a prim, attribute or another relationship.', {}, True, "", False, ''), ('outputs:isSuccessful', 'bool', 0, 'Is Successful', 'Whether the node has successfully added the new target to the relationship.', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.inputs.path = og.AttributeRole.PATH role_data.inputs.target = og.AttributeRole.PATH return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) @property def name(self): data_view = og.AttributeValueHelper(self._attributes.name) return data_view.get() @name.setter def name(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.name) data_view = og.AttributeValueHelper(self._attributes.name) data_view.set(value) @property def path(self): data_view = og.AttributeValueHelper(self._attributes.path) return data_view.get() @path.setter def path(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.path) data_view = og.AttributeValueHelper(self._attributes.path) data_view.set(value) self.path_size = data_view.get_array_size() @property def target(self): data_view = og.AttributeValueHelper(self._attributes.target) return data_view.get() @target.setter def target(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.target) data_view = og.AttributeValueHelper(self._attributes.target) data_view.set(value) self.target_size = data_view.get_array_size() def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def isSuccessful(self): data_view = og.AttributeValueHelper(self._attributes.isSuccessful) return data_view.get() @isSuccessful.setter def isSuccessful(self, value): data_view = og.AttributeValueHelper(self._attributes.isSuccessful) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnAddPrimRelationshipDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnAddPrimRelationshipDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnAddPrimRelationshipDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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Python
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167
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnRationalTimeSyncGateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.RationalTimeSyncGate This node triggers when all its input executions have triggered successively at the same rational time. """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnRationalTimeSyncGateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.RationalTimeSyncGate Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn inputs.rationalTimeDenominator inputs.rationalTimeNumerator Outputs: outputs.execOut outputs.rationalTimeDenominator outputs.rationalTimeNumerator """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, 'Execute In', 'The input execution', {}, True, None, False, ''), ('inputs:rationalTimeDenominator', 'uint64', 0, 'Sync Denominator', 'Denominator of the synchronization time.', {}, True, 0, False, ''), ('inputs:rationalTimeNumerator', 'int64', 0, 'Sync Numerator', 'Numerator of the synchronization time.', {}, True, 0, False, ''), ('outputs:execOut', 'execution', 0, 'Execute Out', 'The output execution', {}, True, None, False, ''), ('outputs:rationalTimeDenominator', 'uint64', 0, 'Sync Denominator', 'Denominator of the synchronization time.', {}, True, None, False, ''), ('outputs:rationalTimeNumerator', 'int64', 0, 'Sync Numerator', 'Numerator of the synchronization time.', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.execOut = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) @property def rationalTimeDenominator(self): data_view = og.AttributeValueHelper(self._attributes.rationalTimeDenominator) return data_view.get() @rationalTimeDenominator.setter def rationalTimeDenominator(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.rationalTimeDenominator) data_view = og.AttributeValueHelper(self._attributes.rationalTimeDenominator) data_view.set(value) @property def rationalTimeNumerator(self): data_view = og.AttributeValueHelper(self._attributes.rationalTimeNumerator) return data_view.get() @rationalTimeNumerator.setter def rationalTimeNumerator(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.rationalTimeNumerator) data_view = og.AttributeValueHelper(self._attributes.rationalTimeNumerator) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def execOut(self): data_view = og.AttributeValueHelper(self._attributes.execOut) return data_view.get() @execOut.setter def execOut(self, value): data_view = og.AttributeValueHelper(self._attributes.execOut) data_view.set(value) @property def rationalTimeDenominator(self): data_view = og.AttributeValueHelper(self._attributes.rationalTimeDenominator) return data_view.get() @rationalTimeDenominator.setter def rationalTimeDenominator(self, value): data_view = og.AttributeValueHelper(self._attributes.rationalTimeDenominator) data_view.set(value) @property def rationalTimeNumerator(self): data_view = og.AttributeValueHelper(self._attributes.rationalTimeNumerator) return data_view.get() @rationalTimeNumerator.setter def rationalTimeNumerator(self, value): data_view = og.AttributeValueHelper(self._attributes.rationalTimeNumerator) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnRationalTimeSyncGateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnRationalTimeSyncGateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnRationalTimeSyncGateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnOnTickDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.OnTick Executes an output execution pulse at a regular multiple of the refresh rate """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnTickDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.OnTick Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.framePeriod inputs.onlyPlayback Outputs: outputs.absoluteSimTime outputs.deltaSeconds outputs.frame outputs.isPlaying outputs.tick outputs.time outputs.timeSinceStart State: state.accumulatedSeconds state.frameCount """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:framePeriod', 'uint', 0, 'Update Period (Ticks)', 'The number of updates between each output pulse.\nThe default 0 means every update, 1 means every other update.\nThis can be used to rate-limit updates.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('outputs:absoluteSimTime', 'double', 0, 'Absolute Simulation Time (Seconds)', 'The accumulated total of elapsed times between rendered frames', {}, True, None, False, ''), ('outputs:deltaSeconds', 'double', 0, 'Delta (Seconds)', 'The number of seconds elapsed since the last output pulse', {}, True, None, False, ''), ('outputs:frame', 'double', 0, 'Animation Time (Frames)', 'The global animation time in frames, equivalent to (time * fps), during playback', {}, True, None, False, ''), ('outputs:isPlaying', 'bool', 0, 'Is Playing', 'True during global animation timeline playback', {}, True, None, False, ''), ('outputs:tick', 'execution', 0, 'Tick', 'The execution output', {}, True, None, False, ''), ('outputs:time', 'double', 0, 'Animation Time (Seconds)', 'The global animation time in seconds during playback', {}, True, None, False, ''), ('outputs:timeSinceStart', 'double', 0, 'Time Since Start (Seconds)', 'Elapsed time since the App started', {}, True, None, False, ''), ('state:accumulatedSeconds', 'double', 0, None, 'Accumulated time since the last output pulse', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ('state:frameCount', 'uint', 0, None, 'Accumulated frames since the last output pulse', {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.outputs.tick = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def framePeriod(self): data_view = og.AttributeValueHelper(self._attributes.framePeriod) return data_view.get() @framePeriod.setter def framePeriod(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.framePeriod) data_view = og.AttributeValueHelper(self._attributes.framePeriod) data_view.set(value) @property def onlyPlayback(self): data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) return data_view.get() @onlyPlayback.setter def onlyPlayback(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyPlayback) data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def absoluteSimTime(self): data_view = og.AttributeValueHelper(self._attributes.absoluteSimTime) return data_view.get() @absoluteSimTime.setter def absoluteSimTime(self, value): data_view = og.AttributeValueHelper(self._attributes.absoluteSimTime) data_view.set(value) @property def deltaSeconds(self): data_view = og.AttributeValueHelper(self._attributes.deltaSeconds) return data_view.get() @deltaSeconds.setter def deltaSeconds(self, value): data_view = og.AttributeValueHelper(self._attributes.deltaSeconds) data_view.set(value) @property def frame(self): data_view = og.AttributeValueHelper(self._attributes.frame) return data_view.get() @frame.setter def frame(self, value): data_view = og.AttributeValueHelper(self._attributes.frame) data_view.set(value) @property def isPlaying(self): data_view = og.AttributeValueHelper(self._attributes.isPlaying) return data_view.get() @isPlaying.setter def isPlaying(self, value): data_view = og.AttributeValueHelper(self._attributes.isPlaying) data_view.set(value) @property def tick(self): data_view = og.AttributeValueHelper(self._attributes.tick) return data_view.get() @tick.setter def tick(self, value): data_view = og.AttributeValueHelper(self._attributes.tick) data_view.set(value) @property def time(self): data_view = og.AttributeValueHelper(self._attributes.time) return data_view.get() @time.setter def time(self, value): data_view = og.AttributeValueHelper(self._attributes.time) data_view.set(value) @property def timeSinceStart(self): data_view = og.AttributeValueHelper(self._attributes.timeSinceStart) return data_view.get() @timeSinceStart.setter def timeSinceStart(self, value): data_view = og.AttributeValueHelper(self._attributes.timeSinceStart) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) @property def accumulatedSeconds(self): data_view = og.AttributeValueHelper(self._attributes.accumulatedSeconds) return data_view.get() @accumulatedSeconds.setter def accumulatedSeconds(self, value): data_view = og.AttributeValueHelper(self._attributes.accumulatedSeconds) data_view.set(value) @property def frameCount(self): data_view = og.AttributeValueHelper(self._attributes.frameCount) return data_view.get() @frameCount.setter def frameCount(self, value): data_view = og.AttributeValueHelper(self._attributes.frameCount) data_view.set(value) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnTickDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnTickDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnTickDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnForLoopDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.ForLoop Executes the a loop body once for each value within a range. When step is positive, the values in the range are determined by the formula: r[i] = start + step*i, i >= 0 & r[i] < stop. When step is negative the constraint is instead r[i] > stop. A step of zero is an error. The break input can be used to break out of the loop before the last index. The finished output is executed after all iterations are complete, or when the loop was broken """ import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnForLoopDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.ForLoop Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.breakLoop inputs.execIn inputs.start inputs.step inputs.stop Outputs: outputs.finished outputs.index outputs.loopBody outputs.value State: state.i """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:breakLoop', 'execution', 0, 'Break', 'Breaks out of the loop when the loop body traversal reaches it', {}, True, None, False, ''), ('inputs:execIn', 'execution', 0, 'In', 'Input execution', {}, True, None, False, ''), ('inputs:start', 'int', 0, 'Start', 'The first value in the range', {}, True, 0, False, ''), ('inputs:step', 'int', 0, 'Step', 'The step size of the range', {ogn.MetadataKeys.DEFAULT: '1'}, True, 1, False, ''), ('inputs:stop', 'int', 0, 'Stop', 'The limiting value of the range', {}, True, 0, False, ''), ('outputs:finished', 'execution', 0, None, 'Executed when the loop is finished', {}, True, None, False, ''), ('outputs:index', 'int', 0, None, 'The current or last index within the range', {}, True, None, False, ''), ('outputs:loopBody', 'execution', 0, None, 'Executed for each index in the range', {}, True, None, False, ''), ('outputs:value', 'int', 0, None, 'The current or last value of the range', {}, True, None, False, ''), ('state:i', 'int', 0, None, 'The next position in the range or -1 when loop is not active', {ogn.MetadataKeys.DEFAULT: '-1'}, True, -1, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.breakLoop = og.AttributeRole.EXECUTION role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.finished = og.AttributeRole.EXECUTION role_data.outputs.loopBody = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def breakLoop(self): data_view = og.AttributeValueHelper(self._attributes.breakLoop) return data_view.get() @breakLoop.setter def breakLoop(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.breakLoop) data_view = og.AttributeValueHelper(self._attributes.breakLoop) data_view.set(value) @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) @property def start(self): data_view = og.AttributeValueHelper(self._attributes.start) return data_view.get() @start.setter def start(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.start) data_view = og.AttributeValueHelper(self._attributes.start) data_view.set(value) @property def step(self): data_view = og.AttributeValueHelper(self._attributes.step) return data_view.get() @step.setter def step(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.step) data_view = og.AttributeValueHelper(self._attributes.step) data_view.set(value) @property def stop(self): data_view = og.AttributeValueHelper(self._attributes.stop) return data_view.get() @stop.setter def stop(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.stop) data_view = og.AttributeValueHelper(self._attributes.stop) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def finished(self): data_view = og.AttributeValueHelper(self._attributes.finished) return data_view.get() @finished.setter def finished(self, value): data_view = og.AttributeValueHelper(self._attributes.finished) data_view.set(value) @property def index(self): data_view = og.AttributeValueHelper(self._attributes.index) return data_view.get() @index.setter def index(self, value): data_view = og.AttributeValueHelper(self._attributes.index) data_view.set(value) @property def loopBody(self): data_view = og.AttributeValueHelper(self._attributes.loopBody) return data_view.get() @loopBody.setter def loopBody(self, value): data_view = og.AttributeValueHelper(self._attributes.loopBody) data_view.set(value) @property def value(self): data_view = og.AttributeValueHelper(self._attributes.value) return data_view.get() @value.setter def value(self, value): data_view = og.AttributeValueHelper(self._attributes.value) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) @property def i(self): data_view = og.AttributeValueHelper(self._attributes.i) return data_view.get() @i.setter def i(self, value): data_view = og.AttributeValueHelper(self._attributes.i) data_view.set(value) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnForLoopDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnForLoopDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnForLoopDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
9,946
Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnOnClosingDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.OnClosing Executes an output execution when the USD stage is about to be closed. Note that only simple necessary actions should be taken during closing since the application is in the process of cleaning up the existing state and some systems may be in a transitional state """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnClosingDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.OnClosing Class Members: node: Node being evaluated Attribute Value Properties: Outputs: outputs.execOut """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('outputs:execOut', 'execution', 0, 'Closing', 'The execution output', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.outputs.execOut = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def execOut(self): data_view = og.AttributeValueHelper(self._attributes.execOut) return data_view.get() @execOut.setter def execOut(self, value): data_view = og.AttributeValueHelper(self._attributes.execOut) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnClosingDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnClosingDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnClosingDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/OgnMultigateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.action.Multigate This node cycles through each of its N outputs. On each input, one output will be activated. Outputs will be activated in sequence, eg: 0->1->2->3->4->0->1... """ import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnMultigateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.action.Multigate Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn Outputs: outputs.output0 """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, 'Execute In', 'The input execution', {}, True, None, False, ''), ('outputs:output0', 'execution', 0, None, 'Output execution', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.output0 = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def execIn(self): data_view = og.AttributeValueHelper(self._attributes.execIn) return data_view.get() @execIn.setter def execIn(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.execIn) data_view = og.AttributeValueHelper(self._attributes.execIn) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def output0(self): data_view = og.AttributeValueHelper(self._attributes.output0) return data_view.get() @output0.setter def output0(self, value): data_view = og.AttributeValueHelper(self._attributes.output0) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnMultigateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnMultigateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnMultigateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
5,434
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44.672269
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnLoaded.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnLoadedDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnOnLoaded { bool m_triggered {false}; public: static bool compute(OgnOnLoadedDatabase& db) { auto& state = db.internalState<OgnOnLoaded>(); if (!state.m_triggered) { state.m_triggered = true; // This node does nothing but trigger downstream when first computed. When the execution evaluator receives // the first tick event it will ensure that OnLoaded nodes are run before any OnTick or other event node. // It's not possible to encapsulate the OnLoaded logic of the evaluator in this node due to the // special requirement that it run before others that are ready. auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnKeyboardInput.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include "ActionNodeCommon.h" #include <carb/input/IInput.h> #include <carb/input/InputTypes.h> #include <omni/graph/action/IActionGraph.h> #include <omni/kit/IAppWindow.h> #include <OgnOnKeyboardInputDatabase.h> using namespace carb::input; namespace omni { namespace graph { namespace action { constexpr size_t s_numNames = 106; static constexpr std::array<const char*, s_numNames> s_keyNames = { "Unknown", "Space", "Apostrophe", "Comma", "Minus", "Period", "Slash", "Key0", "Key1", "Key2", "Key3", "Key4", "Key5", "Key6", "Key7", "Key8", "Key9", "Semicolon", "Equal", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "LeftBracket", "Backslash", "RightBracket", "GraveAccent", "Escape", "Tab", "Enter", "Backspace", "Insert", "Del", "Right", "Left", "Down", "Up", "PageUp", "PageDown", "Home", "End", "CapsLock", "ScrollLock", "NumLock", "PrintScreen", "Pause", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", "Numpad0", "Numpad1", "Numpad2", "Numpad3", "Numpad4", "Numpad5", "Numpad6", "Numpad7", "Numpad8", "Numpad9", "NumpadDel", "NumpadDivide", "NumpadMultiply", "NumpadSubtract", "NumpadAdd", "NumpadEnter", "NumpadEqual", "LeftShift", "LeftControl", "LeftAlt", "LeftSuper", "RightShift", "RightControl", "RightAlt", "RightSuper", "Menu" }; static std::array<NameToken, s_numNames> s_keyTokens; static std::array<NameToken, s_numNames> s_keyTokensLowercase; class OgnOnKeyboardInput { public: SubscriptionId m_keyEventId; // The subscription to the global input event source (one per authoring node) KeyboardEvent m_keyEvent; // The last key event received exec::unstable::Stamp m_keySetStamp; // The stamp set by the authoring node when the even occurs exec::unstable::SyncStamp m_keySetSyncStamp; // The stamp used by each instance static bool onKeyboardEvent(const InputEvent& e, void* userData) { if (e.deviceType != DeviceType::eKeyboard) { return false; } if (e.keyboardEvent.type != KeyboardEventType::eKeyPress && e.keyboardEvent.type != KeyboardEventType::eKeyRelease) return false; NodeHandle nodeHandle = reinterpret_cast<NodeHandle>(userData); auto iNode = carb::getCachedInterface<omni::graph::core::INode>(); NodeObj nodeObj = iNode->getNodeFromHandle(nodeHandle); // Copy the event data and request the next compute() auto& authoringState = OgnOnKeyboardInputDatabase::sInternalState<OgnOnKeyboardInput>(nodeObj, kAuthoringGraphIndex); authoringState.m_keyEvent = e.keyboardEvent; authoringState.m_keySetStamp.next(); iNode->requestCompute(nodeObj); return true; } static void initialize(const GraphContextObj& context, const NodeObj& nodeObj) { // First time look up all the tokens and their lowercase equivalents [[maybe_unused]] static bool callOnce = ([&context] { size_t i = 0; for (const char* name : s_keyNames) { s_keyTokens[i] = context.iToken->getHandle(name); std::string lower(strlen(name), '\0'); std::transform(name, name + strlen(name), lower.begin(), [](unsigned char c) {return ::tolower(c);}); s_keyTokensLowercase[i] = context.iToken->getHandle(lower.c_str()); ++i; } } (), true); omni::kit::IAppWindow* appWindow = omni::kit::getDefaultAppWindow(); if (!appWindow) { return; } Keyboard* keyboard = appWindow->getKeyboard(); if (!keyboard) { CARB_LOG_ERROR_ONCE("No Keyboard!"); return; } IInput* input = carb::getCachedInterface<IInput>(); if (!input) { CARB_LOG_ERROR_ONCE("No Input!"); return; } auto& authoringState = OgnOnKeyboardInputDatabase::sInternalState<OgnOnKeyboardInput>(nodeObj, kAuthoringGraphIndex); authoringState.m_keyEventId = input->subscribeToInputEvents((carb::input::InputDevice*)keyboard, kEventTypeAll, onKeyboardEvent, reinterpret_cast<void*>(nodeObj.nodeHandle), kSubscriptionOrderDefault); } static void release(const NodeObj& nodeObj) { auto const& authoringState = OgnOnKeyboardInputDatabase::sInternalState<OgnOnKeyboardInput>(nodeObj, kAuthoringGraphIndex); IInput* input = carb::getCachedInterface<IInput>(); if (!input) return; if (authoringState.m_keyEventId > 0) input->unsubscribeToInputEvents(authoringState.m_keyEventId); } static bool compute(OgnOnKeyboardInputDatabase& db) { if (checkNodeDisabledForOnlyPlay(db)) return true; static const NameToken emptyToken = db.stringToToken(""); auto iActionGraph = getInterface(); auto const& authoringState = OgnOnKeyboardInputDatabase::sInternalState<OgnOnKeyboardInput>(db.abi_node(), kAuthoringGraphIndex); auto& localState = db.internalState<OgnOnKeyboardInput>(); if (localState.m_keySetSyncStamp.makeSync(authoringState.m_keySetStamp)) { const NameToken& keyIn = db.inputs.keyIn(); auto& keyEvent = authoringState.m_keyEvent; size_t keyIndex = static_cast<size_t>(keyEvent.key); if (keyIndex >= s_keyTokens.size()) { db.logError("Invalid Key %zu detected", keyIndex); } else { if (keyIn == emptyToken || keyIn == s_keyTokens[keyIndex] || keyIn == s_keyTokensLowercase[keyIndex]) { // If the keyIn is one of the modifiers, the modifier requirement is always satisfied. // For example: LeftShift. We still want to fire pressed execution when LeftShift is pressed // although there is no modifier requirement And for case Shift-LeftShift, by pressing LeftShift, // the modifier requirement has been satisfied naturally bool shiftSatisfied = (keyEvent.key == KeyboardInput::eLeftShift || keyEvent.key == KeyboardInput::eRightShift) ? true : db.inputs.shiftIn() == static_cast<const bool>(keyEvent.modifiers & kKeyboardModifierFlagShift); bool ctrlSatisfied = (keyEvent.key == KeyboardInput::eLeftControl || keyEvent.key == KeyboardInput::eRightControl) ? true : db.inputs.ctrlIn() == static_cast<const bool>(keyEvent.modifiers & kKeyboardModifierFlagControl); bool altSatisfied = (keyEvent.key == KeyboardInput::eLeftAlt || keyEvent.key == KeyboardInput::eRightAlt) ? true : db.inputs.altIn() == static_cast<const bool>(keyEvent.modifiers & kKeyboardModifierFlagAlt); bool keyModifierConditionSatisfied = shiftSatisfied && ctrlSatisfied && altSatisfied; // Pressed case: all special keys pressed with keyIn last pressed if (keyEvent.type == KeyboardEventType::eKeyPress && keyModifierConditionSatisfied) { iActionGraph->setExecutionEnabled(outputs::pressed.token(), db.getInstanceIndex()); db.outputs.isPressed() = true; } // Release case 1: release keyIn while all other required special keys held else if (keyEvent.type == KeyboardEventType::eKeyRelease && keyModifierConditionSatisfied && db.outputs.isPressed()) { iActionGraph->setExecutionEnabled(outputs::released.token(), db.getInstanceIndex()); db.outputs.isPressed() = false; } db.outputs.keyOut() = keyIn; } // Release case 2: release any one of required special keys while keyIn and other special keys held and // the press key requirements have been met Check isPressed to make sure we only fire released event // once for each pressed event else if (keyEvent.type == KeyboardEventType::eKeyRelease && db.outputs.isPressed()) { if ((db.inputs.ctrlIn() && (keyEvent.key == KeyboardInput::eLeftControl || // check if ctrl required // and ctrl released keyEvent.key == KeyboardInput::eRightControl)) || (db.inputs.shiftIn() && (keyEvent.key == KeyboardInput::eLeftShift || // check if shift required // and shift released keyEvent.key == KeyboardInput::eRightShift)) || (db.inputs.altIn() && (keyEvent.key == KeyboardInput::eLeftAlt || // check if alt required and // alt released keyEvent.key == KeyboardInput::eRightAlt))) { iActionGraph->setExecutionEnabled(outputs::released.token(), db.getInstanceIndex()); db.outputs.isPressed() = false; } } } } return true; } // ---------------------------------------------------------------------------- static bool updateNodeVersion(const GraphContextObj& context, const NodeObj& nodeObj, int oldVersion, int newVersion) { if (oldVersion < newVersion) { INode const* iNode = nodeObj.iNode; if (oldVersion < 2) { // We added allowedTokens to keyIn, so uppercase the given string so that it matches // the upper case allowedToken list auto attrObj = iNode->getAttribute(nodeObj, "inputs:keyIn"); auto attrDataHandle = attrObj.iAttribute->getAttributeDataHandle(attrObj, kAccordingToContextIndex); RawPtr dataPtr{ nullptr }; size_t dataSize{ 0 }; context.iAttributeData->getDataReferenceW(attrDataHandle, context, dataPtr, dataSize); if (dataPtr) { NameToken* tokenData = (NameToken*)dataPtr; NameToken oldKeyIn = *tokenData; char const* oldKeyStr = context.iToken->getText(oldKeyIn); std::string newKeyStr = oldKeyStr; if (newKeyStr.size() >= 1) { if (std::find(begin(s_keyNames), end(s_keyNames), oldKeyStr) == end(s_keyNames)) { newKeyStr[0] = ::toupper(oldKeyStr[0]); if (std::find(begin(s_keyNames), end(s_keyNames), newKeyStr) != end(s_keyNames)) { CARB_LOG_INFO("Updating %s.inputs:keyIn from \"%s\" to \"%s\" to match allowedTokens", iNode->getPrimPath(nodeObj), oldKeyStr, newKeyStr.data()); NameToken const newKeyIn = context.iToken->getHandle(newKeyStr.data()); *tokenData = newKeyIn; } // If we didn't find the upper-cased key we can't do much more. We will rely on runtime // errors to inform the user. } } } } if (oldVersion < 3) { // We added inputs:onlyPlayback default true - to maintain previous behavior we should set this to false const bool val{ false }; nodeObj.iNode->createAttribute(nodeObj, "inputs:onlyPlayback", Type(BaseDataType::eBool), &val, nullptr, kAttributePortType_Input, kExtendedAttributeType_Regular, nullptr); } } return true; } }; REGISTER_OGN_NODE() } // namespace action } // namespace graph } // namespace omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnRationalTimeSyncGate.cpp
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnRationalTimeSyncGateDatabase.h> #include <omni/fabric/RationalTime.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnRationalTimeSyncGate { public: // The current number of accumulated executions. uint32_t m_numAccumulatedExecIn{ 0 }; // The current synchronization value. fabric::RationalTime m_syncValue{ fabric::kInvalidTime }; static bool compute(OgnRationalTimeSyncGateDatabase& db) { auto nodeObj = db.abi_node(); const AttributeObj attr = nodeObj.iNode->getAttributeByToken(nodeObj, inputs::execIn.m_token); const auto accumulationThreshold = static_cast<uint32_t>(attr.iAttribute->getUpstreamConnectionCount(attr)); OgnRationalTimeSyncGate& state = db.internalState<OgnRationalTimeSyncGate>(); const fabric::RationalTime syncValue{ db.inputs.rationalTimeNumerator(), db.inputs.rationalTimeDenominator()}; const bool reset = syncValue != state.m_syncValue; state.m_numAccumulatedExecIn = reset ? 1 : std::min(state.m_numAccumulatedExecIn + 1, accumulationThreshold); state.m_syncValue = syncValue; db.outputs.rationalTimeNumerator() = syncValue.numerator; db.outputs.rationalTimeDenominator() = syncValue.denominator; if (state.m_numAccumulatedExecIn >= accumulationThreshold) { auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnBranch.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnBranchDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnBranch { public: static bool compute(OgnBranchDatabase& db) { auto iActionGraph = getInterface(); bool condition = db.inputs.condition(); if (condition) iActionGraph->setExecutionEnabled(outputs::execTrue.token(), db.getInstanceIndex()); else iActionGraph->setExecutionEnabled(outputs::execFalse.token(), db.getInstanceIndex()); return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnForLoop.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnForLoopDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnForLoop { public: static bool compute(OgnForLoopDatabase& db) { auto iActionGraph = getInterface(); bool const isBreakLoop = iActionGraph->getExecutionEnabled(inputs::breakLoop.token(), db.getInstanceIndex()); auto finishLoop = [&db, &iActionGraph]() { db.state.i() = -1; iActionGraph->setExecutionEnabled(outputs::finished.token(), db.getInstanceIndex()); }; if (isBreakLoop) { finishLoop(); return true; } int i = db.state.i(); // no existing loop state, initialize it to zero if (i == -1) i = 0; int step = db.inputs.step(); if (step == 0) { db.logError("Step can not be zero"); return false; } int start = db.inputs.start(); int stop = db.inputs.stop(); int rangeVal = start + step * i; if (step > 0) { if (rangeVal >= stop) { finishLoop(); return true; } } else { if (rangeVal <= stop) { finishLoop(); return true; } } // execute the loop body db.outputs.value() = rangeVal; db.outputs.index() = i; db.state.i() = i + 1; iActionGraph->setExecutionEnabledAndPushed(outputs::loopBody.token(), db.getInstanceIndex()); return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnMultigate.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnMultigateDatabase.h> #include <carb/extras/StringUtils.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnMultigate { public: // The output that will be activated on the next compute. uint32_t m_nextLevel{ 0 }; static bool setExecutionEnabled(NodeObj nodeObj, const char* attribName, InstanceIndex instIndex) { auto iNode = nodeObj.iNode; if (!iNode->getAttributeExists(nodeObj, attribName)) return false; AttributeObj attrObj = iNode->getAttribute(nodeObj, attribName); auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(attrObj.iAttribute->getNameToken(attrObj), instIndex); return true; } static bool compute(OgnMultigateDatabase& db) { OgnMultigate& state = db.internalState<OgnMultigate>(); NodeObj nodeObj = db.abi_node(); auto iNode = nodeObj.iNode; bool hasSetExecution = false; // Set the execution values // lots of room to append digits to the output name std::array<char, 32> outputName; auto formatAttrName = [&outputName](uint32_t n) { carb::extras::formatString(outputName.data(), outputName.size(), "outputs:output%d", n); }; for (uint32_t i = 0;; i++) { formatAttrName(i); if (i == state.m_nextLevel && setExecutionEnabled(nodeObj, outputName.data(), db.getInstanceIndex())) { hasSetExecution = true; } else if (i != state.m_nextLevel && nodeObj.iNode->getAttributeExists(nodeObj, outputName.data())) { // keep looping while we are matching attributes (shouldn't be any holes in the sequence) } else { // Failure if (!hasSetExecution) { // We haven't found the desired output, so we'll reset to 0 formatAttrName(0); setExecutionEnabled(nodeObj, outputName.data(), db.getInstanceIndex()); state.m_nextLevel = 0; } break; } } state.m_nextLevel += 1; return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnSequence.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnSequenceDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnSequence { public: // Which branch we should take next int m_nextOutput {0}; static bool compute(OgnSequenceDatabase& db) { auto iActionGraph = getInterface(); OgnSequence& state = db.internalState<OgnSequence>(); if (state.m_nextOutput == 0) { iActionGraph->setExecutionEnabledAndPushed(outputs::a.token(), db.getInstanceIndex()); } else { iActionGraph->setExecutionEnabled(outputs::b.token(), db.getInstanceIndex()); } state.m_nextOutput = (state.m_nextOutput + 1) % 2; return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnce.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnceDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnOnce { bool m_open {false}; public: static bool compute(OgnOnceDatabase& db) { auto iActionGraph = getInterface(); auto& state = db.internalState<OgnOnce>(); bool isReset = iActionGraph->getExecutionEnabled(inputs::reset.token(), db.getInstanceIndex()); if (isReset) { state.m_open = false; return true; } if (!state.m_open) { state.m_open = true; iActionGraph->setExecutionEnabled(outputs::once.token(), db.getInstanceIndex()); } else { iActionGraph->setExecutionEnabled(outputs::after.token(), db.getInstanceIndex()); } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnStageEvent.py
""" This is the implementation of the OGN node defined in OgnOnStageEvent.ogn """ from contextlib import suppress import carb import omni.graph.core as og import omni.kit.app import omni.usd from omni.graph.action import get_interface from omni.graph.action.ogn.OgnOnStageEventDatabase import OgnOnStageEventDatabase # global map of the token to python enum, should match the allowedTokens event_name_to_enum = { "Assets Loaded": omni.usd.StageEventType.ASSETS_LOADED, "Assets Load Aborted": omni.usd.StageEventType.ASSETS_LOAD_ABORTED, "Closed": omni.usd.StageEventType.CLOSED, "Closing": omni.usd.StageEventType.CLOSING, "Gizmo Tracking Changed": omni.usd.StageEventType.GIZMO_TRACKING_CHANGED, "MDL Param Loaded": omni.usd.StageEventType.MDL_PARAM_LOADED, "Opened": omni.usd.StageEventType.OPENED, "Open Failed": omni.usd.StageEventType.OPEN_FAILED, "Saved": omni.usd.StageEventType.SAVED, "Save Failed": omni.usd.StageEventType.SAVE_FAILED, "Selection Changed": omni.usd.StageEventType.SELECTION_CHANGED, "Hierarchy Changed": omni.usd.StageEventType.HIERARCHY_CHANGED, "Settings Loaded": omni.usd.StageEventType.SETTINGS_LOADED, "Settings Saving": omni.usd.StageEventType.SETTINGS_SAVING, "OmniGraph Start Play": omni.usd.StageEventType.OMNIGRAPH_START_PLAY, "OmniGraph Stop Play": omni.usd.StageEventType.OMNIGRAPH_STOP_PLAY, "Simulation Start Play": omni.usd.StageEventType.SIMULATION_START_PLAY, "Simulation Stop Play": omni.usd.StageEventType.SIMULATION_STOP_PLAY, "Animation Start Play": omni.usd.StageEventType.ANIMATION_START_PLAY, "Animation Stop Play": omni.usd.StageEventType.ANIMATION_STOP_PLAY, } class OgnOnStageEventInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): """Instantiate the per-node state information.""" # This subscription object controls the lifetime of our callback, we will clean it up upon release self.sub = None # Set when the callback has triggered self.is_set = False # The last payload received self.payload: carb.dictionary.Item = None # The event_name we used to subscribe self.sub_event_type = "" # The node instance handle self.node = None # Counter to determine when an animation pause was detected self._was_paused = 0 # cache of the int-valued event types self._stop_play_events = [ int(e) for e in ( omni.usd.StageEventType.OMNIGRAPH_STOP_PLAY, omni.usd.StageEventType.SIMULATION_STOP_PLAY, omni.usd.StageEventType.ANIMATION_STOP_PLAY, ) ] self._start_play_events = [ int(e) for e in ( omni.usd.StageEventType.OMNIGRAPH_START_PLAY, omni.usd.StageEventType.SIMULATION_START_PLAY, omni.usd.StageEventType.ANIMATION_START_PLAY, ) ] self._timeline = omni.timeline.get_timeline_interface() def _on_stage_event(self, e: carb.events.IEvent): """The event callback""" if e is None: return # Maintain book-keeping for pause/resume so we can ignore them if e.type in self._stop_play_events: is_stopped = self._timeline.is_stopped() if not is_stopped: # This is actually a PAUSE, because the timeline is not stopped self._was_paused += 1 return elif (e.type in self._start_play_events) and (self._was_paused > 0): # This is actually an UNPAUSE, because we previously detected a PAUSE self._was_paused -= 1 return if e.type != int(self.sub_event_type): return self.is_set = True self.payload = e.payload # Tell the evaluator we need to be computed if self.node.is_valid(): self.node.request_compute() def first_time_subscribe(self, node: og.Node, event_type: omni.usd.StageEventType) -> bool: """Checked call to set up carb subscription Args: node: The node instance event_type: The stage event type Returns: True if we subscribed, False if we are already subscribed """ if self.sub is not None and self.sub_event_type != event_type: # event name changed since we last subscribed, unsubscribe self.sub.unsubscribe() self.sub = None if self.sub is None: # Add a subscription for the given event type. This is a pop subscription, so we expect a 1-frame # lag between send and receive self.sub = ( omni.usd.get_context() .get_stage_event_stream() .create_subscription_to_pop( self._on_stage_event, name=f"omni.graph.action.__onstageevent.{node.node_id()}" ) ) self.sub_event_type = event_type self.node = node return True return False def try_pop_event(self): """Pop the payload of the last event received, or None if there is no event to pop""" if self.is_set: self.is_set = False payload = self.payload self.payload = None return payload return None # ====================================================================== class OgnOnStageEvent: @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnOnStageEventInternalState() @staticmethod def release(node): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. with suppress(og.OmniGraphError): state = OgnOnStageEventDatabase.per_node_internal_state(node) if state.sub: state.sub.unsubscribe() state.sub = None @staticmethod def compute(db) -> bool: event_name = db.inputs.eventName if not event_name: return True state = db.internal_state # Check the validity of the input try: event_type = event_name_to_enum[event_name] except KeyError: db.log_error(f"{event_name} is not a recognized Stage Event") return False if state.first_time_subscribe(db.node, event_type): return True payload = state.try_pop_event() # Drop events if we are disabled, unless we are a 'stop' event - this is a special case because STOP only comes # after we are no longer playing. if ( db.inputs.onlyPlayback and (not db.node.get_graph().get_default_graph_context().get_is_playing()) and ( event_type not in ( omni.usd.StageEventType.OMNIGRAPH_STOP_PLAY, omni.usd.StageEventType.SIMULATION_STOP_PLAY, omni.usd.StageEventType.ANIMATION_STOP_PLAY, ) ) ): return True if payload is None: return True get_interface().set_execution_enabled("outputs:execOut") return True # ---------------------------------------------------------------------------- @staticmethod def update_node_version(context: og.GraphContext, node: og.Node, old_version: int, new_version: int): if old_version < new_version and old_version < 2: # We added inputs:onlyPlayback default true - to maintain previous behavior we should set this to false node.create_attribute( "inputs:onlyPlayback", og.Type(og.BaseDataType.BOOL), og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT, False, ) return True
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnMouseInput.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include "ActionNodeCommon.h" #include <carb/input/IInput.h> #include <carb/input/InputTypes.h> #include <omni/graph/action/IActionGraph.h> #include <omni/kit/IAppWindow.h> #include <OgnOnMouseInputDatabase.h> #include <thread> using namespace carb::input; namespace omni { namespace graph { namespace action { // Three buttons, normalized or absolute movements and scroll constexpr size_t s_numNames = 6; static std::array<NameToken, s_numNames> s_elementTokens; class OgnOnMouseInput { public: SubscriptionId m_mouseEventSubsId{ 0 }; MouseEvent m_mouseEvent; exec::unstable::Stamp m_elementSetStamp; // The stamp set by the authoring node when the event occurs exec::unstable::SyncStamp m_elementSetSyncStamp; // The stamp used by each instance static bool onMouseEvent(const InputEvent& e, void* userData) { if (e.deviceType != DeviceType::eMouse) { return false; } NodeHandle nodeHandle = reinterpret_cast<NodeHandle>(userData); auto iNode = carb::getCachedInterface<omni::graph::core::INode>(); NodeObj nodeObj = iNode->getNodeFromHandle(nodeHandle); if (!nodeObj.isValid()) return false; auto& authoringState = OgnOnMouseInputDatabase::sInternalState<OgnOnMouseInput>(nodeObj, kAuthoringGraphIndex); authoringState.m_elementSetStamp.next(); authoringState.m_mouseEvent = e.mouseEvent; iNode->requestCompute(nodeObj); return true; } static void initialize(const GraphContextObj& context, const NodeObj& nodeObj) { // First time initialization will fill up the token array [[maybe_unused]] static bool callOnce = ([] { s_elementTokens = { OgnOnMouseInputDatabase::tokens.LeftButton, OgnOnMouseInputDatabase::tokens.MiddleButton, OgnOnMouseInputDatabase::tokens.RightButton, OgnOnMouseInputDatabase::tokens.NormalizedMove, OgnOnMouseInputDatabase::tokens.PixelMove, OgnOnMouseInputDatabase::tokens.Scroll }; } (), true); omni::kit::IAppWindow* appWindow = omni::kit::getDefaultAppWindow(); if (!appWindow) return; // TODO: We may want to change the mouse into a camera one instead of appWindow one. Mouse* mouse = appWindow->getMouse(); if (!mouse) return; IInput* input = carb::getCachedInterface<IInput>(); if (!input) return; auto& authoringState = OgnOnMouseInputDatabase::sInternalState<OgnOnMouseInput>(nodeObj, kAuthoringGraphIndex); // Someone will consume the mouse event so cannot subscribe this as the last one. // TODO: Is it good to subscribe this to the front? authoringState.m_mouseEventSubsId = input->subscribeToInputEvents((carb::input::InputDevice*)mouse, kEventTypeAll, onMouseEvent, reinterpret_cast<void*>(nodeObj.nodeHandle), kSubscriptionOrderFirst); } static void release(const NodeObj& nodeObj) { IInput* input = carb::getCachedInterface<IInput>(); if (!input) return; auto const& authoringState = OgnOnMouseInputDatabase::sInternalState<OgnOnMouseInput>(nodeObj, kAuthoringGraphIndex); if (authoringState.m_mouseEventSubsId > 0) { input->unsubscribeToInputEvents(authoringState.m_mouseEventSubsId); } } static bool compute(OgnOnMouseInputDatabase& db) { if (checkNodeDisabledForOnlyPlay(db)) return true; auto const& authoringState = OgnOnMouseInputDatabase::sInternalState<OgnOnMouseInput>(db.abi_node(), kAuthoringGraphIndex); auto& localState = db.internalState<OgnOnMouseInput>(); if (localState.m_elementSetSyncStamp.makeSync(authoringState.m_elementSetStamp)) { NameToken const& elementIn = db.inputs.mouseElement(); size_t const eventIndex = static_cast<size_t>(authoringState.m_mouseEvent.type); bool eventMatched = false; if (eventIndex < 6) // Left/Middle/Right Buttons { eventMatched = s_elementTokens[eventIndex / 2] == elementIn; } else if (eventIndex == 6) // Move { eventMatched = elementIn == db.tokens.NormalizedMove || elementIn == db.tokens.PixelMove; } else if (eventIndex == 7) // Scroll { eventMatched = elementIn == db.tokens.Scroll; } else { db.logError("Invalid Input Event %zu detected", eventIndex); } float* deltaValue = db.outputs.value().data(); carb::Float2 eventValue{ 0.0f, 0.0f }; auto iActionGraph = getInterface(); if (eventMatched) { switch (authoringState.m_mouseEvent.type) { case MouseEventType::eLeftButtonDown: case MouseEventType::eMiddleButtonDown: case MouseEventType::eRightButtonDown: db.outputs.isPressed() = true; iActionGraph->setExecutionEnabled(outputs::pressed.token(), db.getInstanceIndex()); break; case MouseEventType::eLeftButtonUp: case MouseEventType::eMiddleButtonUp: case MouseEventType::eRightButtonUp: db.outputs.isPressed() = false; iActionGraph->setExecutionEnabled(outputs::released.token(), db.getInstanceIndex()); break; case MouseEventType::eMove: db.outputs.isPressed() = false; iActionGraph->setExecutionEnabled(outputs::valueChanged.token(), db.getInstanceIndex()); if (elementIn == db.tokens.NormalizedMove) { eventValue = authoringState.m_mouseEvent.normalizedCoords; } else { eventValue = authoringState.m_mouseEvent.pixelCoords; } break; case MouseEventType::eScroll: db.outputs.isPressed() = false; iActionGraph->setExecutionEnabled(outputs::valueChanged.token(), db.getInstanceIndex()); eventValue = authoringState.m_mouseEvent.scrollDelta; break; default: break; } } deltaValue[0] = eventValue.x; deltaValue[1] = eventValue.y; } return true; } }; REGISTER_OGN_NODE() } // namespace action } // namespace graph } // namespace omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnSendCustomEvent.py
""" This is the implementation of the OGN node defined in OgnSendCustomEvent.ogn """ import codecs import pickle import carb.events import omni.kit.app from omni.graph.action import get_interface def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" n = "omni.graph.action." + event_name return carb.events.type_from_string(n) payload_path = "!path" # ====================================================================== class OgnSendCustomEvent: """ This node triggers when the specified message bus event is received """ @staticmethod def compute(db) -> bool: """Compute the outputs from the current input""" event_name = db.inputs.eventName if not event_name: return True path = db.inputs.path input_bundle = db.inputs.bundle reg_event_name = registered_event_name(event_name) message_bus = omni.kit.app.get_app().get_message_bus_event_stream() payload = {} if input_bundle.valid: # Copy the contents of the input bundle into the event dict for attr in input_bundle.attributes: tp = attr.type arg_obj = (tp, attr.value) # Since we are python at both ends, easiest to pickle the attrib values so we # can re-animate them on the other side as_str = codecs.encode(pickle.dumps(arg_obj), "base64").decode() payload[attr.name] = as_str if path: payload[payload_path] = path message_bus.push(reg_event_name, payload=payload) get_interface().set_execution_enabled("outputs:execOut") return True
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnGate.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnGateDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { enum GateState { kGateStateClosed = 0, kGateStateOpen = 1, kGateStateUninitialized = 2, }; class OgnGate { public: int m_gate{ kGateStateUninitialized }; static bool compute(OgnGateDatabase& db) { auto iActionGraph = getInterface(); auto& state = db.internalState<OgnGate>(); // On our first ever compute call, initialize the gate state. if (state.m_gate == kGateStateUninitialized) { state.m_gate = db.inputs.startClosed() ? kGateStateClosed : kGateStateOpen; } // In compute one of toggle or enter will be enabled bool isToggle = iActionGraph->getExecutionEnabled(inputs::toggle.token(), db.getInstanceIndex()); if (isToggle) { // toggle the state state.m_gate = (state.m_gate + 1) % 2; } else { if (state.m_gate == kGateStateOpen) iActionGraph->setExecutionEnabled(outputs::exit.token(), db.getInstanceIndex()); } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnCustomEvent.py
""" This is the implementation of the OGN node defined in OgnOnCustomEvent.ogn """ import codecs import pickle from contextlib import suppress import carb.events import omni.graph.core as og import omni.kit.app from omni.graph.action import get_interface from omni.graph.action.ogn.OgnOnCustomEventDatabase import OgnOnCustomEventDatabase def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" n = "omni.graph.action." + event_name return carb.events.type_from_string(n) payload_path = "!path" class OgnOnCustomEventInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): """Instantiate the per-node state information.""" # This subscription object controls the lifetime of our callback, it will be # cleaned up automatically when our node is destroyed self.sub = None # Set when the callback has triggered self.is_set = False # The last payload received self.payload = None # The event_name we used to subscribe self.sub_event_name = "" # The node instance handle self.node = None def on_event(self, custom_event): """The event callback""" if custom_event is None: return self.is_set = True self.payload = custom_event.payload # Tell the evaluator we need to be computed if self.node.is_valid(): self.node.request_compute() def first_time_subscribe(self, node: og.Node, event_name: str) -> bool: """Checked call to set up carb subscription Args: node: The node instance event_name: The name of the carb event Returns: True if we subscribed, False if we are already subscribed """ if self.sub is not None and self.sub_event_name != event_name: # event name changed since we last subscribed, unsubscribe self.sub.unsubscribe() self.sub = None if self.sub is None: # Add a subscription for the given event name. This is a pop subscription, so we expect a 1-frame # lag between send and receive reg_event_name = registered_event_name(event_name) message_bus = omni.kit.app.get_app().get_message_bus_event_stream() self.sub = message_bus.create_subscription_to_pop_by_type(reg_event_name, self.on_event) self.sub_event_name = event_name self.node = node return True return False def try_pop_event(self): """Pop the payload of the last event received, or None if there is no event to pop""" if self.is_set: self.is_set = False payload = self.payload self.payload = None return payload return None # ====================================================================== class OgnOnCustomEvent: """ This node triggers when the specified message bus event is received """ @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnOnCustomEventInternalState() @staticmethod def compute(db) -> bool: event_name = db.inputs.eventName if not event_name: return True state = db.internal_state if state.first_time_subscribe(db.node, event_name): return True # Drop events if we are disabled if db.inputs.onlyPlayback and (not db.node.get_graph().get_default_graph_context().get_is_playing()): state.try_pop_event() return True payload = state.try_pop_event() if payload is None: return True # Copy the event dict contents into the output bundle db.outputs.bundle.clear() for name in payload.get_keys(): # Special 'path' entry gets copied to output attrib if name == payload_path: db.outputs.path = payload[name] continue as_str = payload[name] arg_obj = pickle.loads(codecs.decode(as_str.encode(), "base64")) attr_type, attr_value = arg_obj new_attr = db.outputs.bundle.insert((attr_type, name)) new_attr.value = attr_value get_interface().set_execution_enabled("outputs:execOut") return True # ---------------------------------------------------------------------------- @staticmethod def release(node): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. with suppress(og.OmniGraphError): state = OgnOnCustomEventDatabase.per_node_internal_state(node) if state.sub: state.sub.unsubscribe() state.sub = None # ---------------------------------------------------------------------------- @staticmethod def update_node_version(context: og.GraphContext, node: og.Node, old_version: int, new_version: int): if old_version < new_version and old_version < 2: # We added inputs:onlyPlayback default true - to maintain previous behavior we should set this to false node.create_attribute( "inputs:onlyPlayback", og.Type(og.BaseDataType.BOOL), og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT, False, ) return True
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnDelay.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnDelayDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { namespace { constexpr double kUninitializedStartTime = -1.; } class OgnDelay { double m_startTime{ kUninitializedStartTime }; // The value of the context time when we started latent state public: static bool compute(OgnDelayDatabase& db) { auto iActionGraph = getInterface(); const auto& contextObj = db.abi_context(); auto iContext = contextObj.iContext; auto& state = db.internalState<OgnDelay>(); double startTime = state.m_startTime; double now = iContext->getTimeSinceStart(contextObj); if (state.m_startTime > kUninitializedStartTime) { // We are being polled, check if we have slept long enough double duration = db.inputs.duration(); duration = std::max(duration, 0.); if (now - startTime >= duration) { state.m_startTime = kUninitializedStartTime; iActionGraph->endLatentState(db.getInstanceIndex()); iActionGraph->setExecutionEnabled(outputs::finished.token(), db.getInstanceIndex()); return true; } } else { // This is the first entry, start sleeping state.m_startTime = now; iActionGraph->startLatentState(db.getInstanceIndex()); return true; } // still sleeping return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnAddPrimRelationship.cpp
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include "OgnAddPrimRelationshipDatabase.h" #include <omni/graph/core/PreUsdInclude.h> #include <pxr/usd/sdf/path.h> #include <pxr/usd/usd/common.h> #include <pxr/usd/usd/prim.h> #include <pxr/usd/usd/relationship.h> #include <pxr/usd/usdUtils/stageCache.h> #include <omni/graph/core/PostUsdInclude.h> #include <algorithm> namespace omni { namespace graph { namespace action { class OgnAddPrimRelationship { public: // Add relationship data on a prim static bool compute(OgnAddPrimRelationshipDatabase& db) { const auto& path = db.inputs.path(); const auto& target = db.inputs.target(); auto& isSuccessful = db.outputs.isSuccessful(); isSuccessful = false; if (!pxr::SdfPath::IsValidPathString(path) || !pxr::SdfPath::IsValidPathString(target)) { return false; } const char* relName = db.tokenToString(db.inputs.name()); if (!relName) { return false; } pxr::SdfPath primPath(path); pxr::SdfPath targetPath(target); long int stageId = db.abi_context().iContext->getStageId(db.abi_context()); pxr::UsdStageRefPtr stage = pxr::UsdUtilsStageCache::Get().Find(pxr::UsdStageCache::Id::FromLongInt(stageId)); pxr::UsdPrim prim = stage->GetPrimAtPath(primPath); if (!prim) { return false; } if (pxr::UsdRelationship myRel = prim.CreateRelationship(pxr::TfToken(relName))) { isSuccessful = myRel.AddTarget(targetPath); } return isSuccessful; } }; REGISTER_OGN_NODE() } } }
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnPlaybackTick.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnPlaybackTickDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnOnPlaybackTick { public: static bool compute(OgnOnPlaybackTickDatabase& db) { const auto& contextObj = db.abi_context(); auto iContext = contextObj.iContext; if (!iContext->getIsPlaying(contextObj)) { return true; } db.outputs.time() = iContext->getTime(contextObj); db.outputs.deltaSeconds() = iContext->getElapsedTime(contextObj); db.outputs.frame() = iContext->getFrame(contextObj); auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::tick.token(), db.getInstanceIndex()); return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnMultisequence.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnMultisequenceDatabase.h> #include <carb/extras/StringUtils.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnMultisequence { public: static bool setExecutionEnabled(NodeObj nodeObj, const char* attribName, bool andPushed, InstanceIndex instIndex) { auto iNode = nodeObj.iNode; if (!iNode->getAttributeExists(nodeObj, attribName)) return false; AttributeObj attrObj = iNode->getAttribute(nodeObj, attribName); auto iActionGraph = getInterface(); if (andPushed) iActionGraph->setExecutionEnabledAndPushed(attrObj.iAttribute->getNameToken(attrObj), instIndex); else iActionGraph->setExecutionEnabled(attrObj.iAttribute->getNameToken(attrObj), instIndex); return true; } // Which branch we should take next uint32_t m_nextOutput {0}; static bool compute(OgnMultisequenceDatabase& db) { OgnMultisequence& state = db.internalState<OgnMultisequence>(); NodeObj nodeObj = db.abi_node(); // Set the execution values uint32_t executionIndex = 0; // lots of room to append digits to the output name std::array<char, 32> outputName; auto formatAttrName = [&outputName](uint32_t n) { carb::extras::formatString(outputName.data(), outputName.size(), "outputs:output%d", n); }; for (uint32_t i = 0;; ++i) { formatAttrName(i); if (i == state.m_nextOutput && setExecutionEnabled(nodeObj, outputName.data(), true, db.getInstanceIndex())) { executionIndex = i; } else if (i != state.m_nextOutput && nodeObj.iNode->getAttributeExists(nodeObj, outputName.data())) { // keep looping while we are matching attributes (shouldn't be any holes in the sequence) } else { // Check for end of sequence if (executionIndex == i - 1) { formatAttrName(executionIndex); setExecutionEnabled(nodeObj, outputName.data(), false, db.getInstanceIndex()); state.m_nextOutput = 0; } else { ++state.m_nextOutput; } break; } } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnSetPrimActive.cpp
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. #include "OgnSetPrimActiveDatabase.h" #include <omni/graph/action/IActionGraph.h> #include <omni/graph/core/PreUsdInclude.h> #include <pxr/usd/sdf/path.h> #include <pxr/usd/usd/stage.h> #include <pxr/usd/usd/prim.h> #include <pxr/usd/usdUtils/stageCache.h> #include <omni/graph/core/PostUsdInclude.h> #include <omni/fabric/FabricUSD.h> namespace omni { namespace graph { namespace action { class OgnSetPrimActive { public: // ---------------------------------------------------------------------------- static bool compute(OgnSetPrimActiveDatabase& db) { PXR_NS::SdfPath sdfPath; if(db.inputs.primTarget().size() == 0) { const auto& primPath = db.inputs.prim(); if (pxr::SdfPath::IsValidPathString(primPath)) { sdfPath = pxr::SdfPath(primPath); } else { return true; } } else { if(db.inputs.primTarget().size() > 1) db.logWarning("Only one prim target is supported, the rest will be ignored"); sdfPath = omni::fabric::toSdfPath(db.inputs.primTarget()[0]); } // Find our stage const GraphContextObj& context = db.abi_context(); long stageId = context.iContext->getStageId(context); auto stage = pxr::UsdUtilsStageCache::Get().Find(pxr::UsdStageCache::Id::FromLongInt(stageId)); if (!stage) { db.logError("Could not find USD stage %ld", stageId); return false; } pxr::UsdPrim targetPrim = stage->GetPrimAtPath(sdfPath); if (!targetPrim) { db.logError("Could not find prim \"%s\" in USD stage", sdfPath.GetText()); return false; } bool ok = targetPrim.SetActive(db.inputs.active()); if (ok) { auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); return true; } db.logError("Failed to set %s active state", sdfPath.GetText()); return false; } }; REGISTER_OGN_NODE() } // namespace action } // namespace graph } // namespace omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnTickN.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from dataclasses import dataclass import omni.graph.core as og # Set True to enable verbose debugging prints to console DEBUG_PRINT = False # ============================================================================================================== @dataclass class OgnTickNState: count: int # -------------------------------------------------------------------------------------------------------------- class OgnTickN: @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnTickNState(-1) @staticmethod def compute(db) -> bool: def print_state(state_string: str): print(f"{db.node.get_prim_path()} {state_string}") count = db.internal_state.count count += 1 if count == 0: _ = DEBUG_PRINT and print_state("START") finished, tick = og.ExecutionAttributeState.LATENT_PUSH, og.ExecutionAttributeState.DISABLED else: duration = db.inputs.duration if duration < count: # Finished finished, tick = og.ExecutionAttributeState.LATENT_FINISH, og.ExecutionAttributeState.DISABLED count = -1 _ = DEBUG_PRINT and print_state("FINISHED") else: # Still ticking finished = og.ExecutionAttributeState.DISABLED if (count % db.inputs.period) == 0: # noqa: S001 tick = og.ExecutionAttributeState.ENABLED else: tick = og.ExecutionAttributeState.DISABLED _ = DEBUG_PRINT and print_state("TICK") # Write outputs db.outputs.finished = finished db.outputs.tick = tick db.internal_state.count = count return True
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnCountdown.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og # Set True to enable verbose debugging prints to console DEBUG_PRINT = False # ============================================================================================================== class OgnCountdown: @staticmethod def initialize(_, node): og.Controller.attribute("state:count", node).set(-1) @staticmethod def compute(db) -> bool: def print_state(state_string: str): print(f"{db.node.get_prim_path()} {state_string}") count = db.state.count duration = db.inputs.duration count += 1 tick_value = 1 alpha = 0 if count == 0: if DEBUG_PRINT: print_state("START") finished, tick = og.ExecutionAttributeState.LATENT_PUSH, og.ExecutionAttributeState.DISABLED else: if duration < count: # Finished finished, tick = og.ExecutionAttributeState.LATENT_FINISH, og.ExecutionAttributeState.DISABLED tick_value = count - 1 alpha = 1.0 count = -1 if DEBUG_PRINT: print_state("FINISHED") else: # Still ticking finished = og.ExecutionAttributeState.DISABLED tick_value = count alpha = count / max(duration, 1) period = db.inputs.period if (period == 0) or ((count % db.inputs.period) == 0): # noqa: S001 tick = og.ExecutionAttributeState.ENABLED else: tick = og.ExecutionAttributeState.DISABLED if DEBUG_PRINT: print_state("TICK") # Write outputs db.outputs.finished = finished db.outputs.tick = tick db.state.count = count db.outputs.alpha = alpha db.outputs.tickValue = tick_value return True
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnClosing.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnClosingDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnOnClosing { public: static bool compute(OgnOnClosingDatabase& db) { auto iActionGraph = getInterface(); // This node does nothing but trigger downstream when computed. When the execution evaluator receives the // pre-detach event it will ensure that only OnClosing nodes will be evaluated before cleaning up the graph. // It's not possible to encapsulate the closing logic of the evaluator in this node due to the // special requirement that other event nodes be disabled, which only applies to this one case. // (We don't want OnTick running during the closing). iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnMessageBusEvent.py
""" This is the implementation of the OGN node defined in OgnOnMessageBusEvent.ogn """ from contextlib import suppress from typing import Optional import carb import carb.dictionary import carb.events import numpy as np import omni.graph.core as og import omni.kit.app from omni.graph.action import get_interface from omni.graph.action.ogn.OgnOnMessageBusEventDatabase import OgnOnMessageBusEventDatabase class OgnOnMessageBusEventInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): # This subscription object controls the lifetime of our callback, it will be # cleaned up automatically when our node is destroyed self.sub: carb.events.ISubscription = None # Set when the callback has triggered self.is_set = False # The last payload received self.payload: carb.dictionary.Item = None # The event_name we used to subscribe self.sub_event_name = "" # The node instance handle self.node: og.Node = None def on_event(self, custom_event: carb.events.IEvent): if custom_event is None: return self.is_set = True self.payload = custom_event.payload # Tell the evaluator we need to be computed if self.node.is_valid(): self.node.request_compute() def first_time_subscribe(self, node: og.Node, event_name: str) -> bool: """Checked call to set up carb subscription Args: node: The node instance event_name: The name of the carb event Returns: True if we subscribed, False if we are already subscribed """ if self.sub is not None and self.sub_event_name != event_name: # event name changed since we last subscribed, unsubscribe self.sub.unsubscribe() self.sub = None if self.sub is None: # Add a subscription for the given event name. This is a pop subscription, so we expect a 1-frame # lag between send and receive reg_event_name = carb.events.type_from_string(event_name) message_bus = omni.kit.app.get_app().get_message_bus_event_stream() self.sub = message_bus.create_subscription_to_pop_by_type(reg_event_name, self.on_event) self.sub_event_name = event_name self.node = node return True return False def try_pop_event(self) -> Optional[carb.dictionary.Item]: """Pop the payload of the last event received, or None if there is no event to pop""" if self.is_set: self.is_set = False payload = self.payload self.payload = None return payload return None # ====================================================================== class OgnOnMessageBusEvent: """ This node triggers when the specified message bus event is received """ @staticmethod def internal_state(): """Returns an object that will contain per-node state information""" return OgnOnMessageBusEventInternalState() @staticmethod def compute(db) -> bool: event_name = db.inputs.eventName if not event_name: return True state = db.internal_state if state.first_time_subscribe(db.node, event_name): return True # Drop events if we are disabled if db.inputs.onlyPlayback and (not db.node.get_graph().get_default_graph_context().get_is_playing()): state.try_pop_event() return True payload = state.try_pop_event() if payload is None: return True node: og.Node = db.node # Copy the event dict contents into dynamic attributes if they exist for key in payload.get_keys(): attr_name = f"outputs:{key}" if not node.get_attribute_exists(attr_name): continue attrib = node.get_attribute(attr_name) if attrib: value = payload[key] og_type: og.Type = attrib.get_resolved_type() is_array = og_type.array_depth > 0 is_tuple = og_type.tuple_count > 1 is_matrix = is_tuple and ( og_type.role in (og.AttributeRole.FRAME, og.AttributeRole.MATRIX, og.AttributeRole.TRANSFORM) ) if is_array: if is_matrix: dim = 2 if og_type.tuple_count == 4 else 3 if og_type.tuple_count == 9 else 4 value = np.array(value).reshape((-1, dim, dim)) elif is_tuple: dim = og_type.tuple_count value = np.array(value).reshape((-1, dim)) elif is_matrix: dim = 2 if og_type.tuple_count == 4 else 3 if og_type.tuple_count == 9 else 4 value = np.array(value).reshape((dim, dim)) try: og.Controller.set(attrib, value) except TypeError as exc: db.log_error(f"Failed to copy payload data {key} to attribute {attr_name}:\n{exc}") return False get_interface().set_execution_enabled("outputs:execOut") return True # ---------------------------------------------------------------------------- @staticmethod def release(node): # Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing # after the node has been released. with suppress(og.OmniGraphError): state = OgnOnMessageBusEventDatabase.per_node_internal_state(node) if state.sub: state.sub.unsubscribe() state.sub = None
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnImpulseEvent.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnImpulseEventDatabase.h> #include <omni/graph/action/IActionGraph.h> #include "ActionNodeCommon.h" namespace omni { namespace graph { namespace action { class OgnOnImpulseEvent { public: // ---------------------------------------------------------------------------- // Called by OG when our state attrib changes. static void onValueChanged(const AttributeObj& attrObj, const void* userData) { // state::enableImpulse has changed, so we need to compute ASAP NodeObj nodeObj = attrObj.iAttribute->getNode(attrObj); nodeObj.iNode->requestCompute(nodeObj); } // ---------------------------------------------------------------------------- static void initialize(const GraphContextObj& context, const NodeObj& nodeObj) { AttributeObj attribObj = nodeObj.iNode->getAttributeByToken(nodeObj, state::enableImpulse.m_token); attribObj.iAttribute->registerValueChangedCallback(attribObj, onValueChanged, true); } // ---------------------------------------------------------------------------- static bool compute(OgnOnImpulseEventDatabase& db) { if (checkNodeDisabledForOnlyPlay(db)) return true; bool enableImpulse = db.state.enableImpulse(); if (enableImpulse) { auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); db.state.enableImpulse() = false; } return true; } // ---------------------------------------------------------------------------- static bool updateNodeVersion(const GraphContextObj& context, const NodeObj& nodeObj, int oldVersion, int newVersion) { if (oldVersion < newVersion) { if (oldVersion < 2) { // We added inputs:onlyPlayback default true - to maintain previous behavior we should set this to false const bool val{ false }; nodeObj.iNode->createAttribute(nodeObj, "inputs:onlyPlayback", Type(BaseDataType::eBool), &val, nullptr, kAttributePortType_Input, kExtendedAttributeType_Regular, nullptr); } return true; } return false; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnCounter.cpp
// Copyright (c) 2022-2023 NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include "OgnCounterDatabase.h" #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnCounter { public: static bool compute(OgnCounterDatabase& db) { auto iActionGraph = getInterface(); bool isReset = iActionGraph->getExecutionEnabled(inputs::reset.token(), omni::graph::core::kAccordingToContextIndex); if (isReset) { db.state.count() = 0; } else { db.state.count() = db.state.count() + 1; } db.outputs.count() = db.state.count(); iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); return true; } }; REGISTER_OGN_NODE() } // namespace action } // namespace graph } // namespace omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnForEach.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnForEachDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnForEach { public: size_t m_arrayIndex {0}; static bool compute(OgnForEachDatabase& db) { auto iActionGraph = getInterface(); auto const& arrayIn = db.inputs.arrayIn(); size_t const arrayLen = arrayIn.size(); auto& state = db.internalState<OgnForEach>(); if (state.m_arrayIndex >= arrayLen) { iActionGraph->setExecutionEnabled(outputs::finished.token(), db.getInstanceIndex()); state.m_arrayIndex = 0; return true; } size_t currentIndex = state.m_arrayIndex++; iActionGraph->setExecutionEnabledAndPushed(outputs::loopBody.token(), db.getInstanceIndex()); db.outputs.arrayIndex() = static_cast<int>(currentIndex); ConstRawPtr arrayAttribPtr{nullptr}; size_t arraySize{0}; arrayIn.rawData(arrayAttribPtr, arraySize); // arrayAttribPtr is a pointer to the attribute data, the data being an array of something, // so we need to deref that pointer to get the pointer to the actual data. ConstRawPtr arrayData = *(ConstRawPtr*)arrayAttribPtr; auto& element = db.outputs.element(); // Ensure output attribute is writable uint8_t* out{ nullptr }; void** outPtr = (void**)(&out); auto hdl = element.abi_handle(); db.abi_context().iAttributeData->getDataW(outPtr, db.abi_context(), &hdl, 1); if (!outPtr) { db.logError("Could not make writable output"); return false; } // Determine the size of the element to copy const IAttributeType& iAttributeType = *carb::getCachedInterface<IAttributeType>(); Type const type = element.type(); size_t strideBytes = iAttributeType.baseDataSize(type) * type.componentCount; size_t offsetBytes = currentIndex * strideBytes; memcpy(out, arrayData + offsetBytes, strideBytes); return true; } static void onConnectionTypeResolve(const NodeObj& node) { auto const arrayIn = node.iNode->getAttributeByToken(node, inputs::arrayIn.token()); auto const element = node.iNode->getAttributeByToken(node, outputs::element.token()); auto const arrayInType = arrayIn.iAttribute->getResolvedType(arrayIn); auto const elementType = element.iAttribute->getResolvedType(element); if (elementType.baseType == BaseDataType::eUnknown) { std::array<AttributeObj, 2> attrs { arrayIn, element }; std::array<uint8_t, 2> tupleCounts { arrayInType.componentCount, arrayInType.componentCount }; // value type can not be an array because we don't support arrays-of-arrays std::array<uint8_t, 2> arrayDepths { 1, 0 }; std::array<AttributeRole, 2> rolesBuf { arrayInType.role, // Copy the attribute role from the array type to the value type AttributeRole::eUnknown }; node.iNode->resolvePartiallyCoupledAttributes(node, attrs.data(), tupleCounts.data(), arrayDepths.data(), rolesBuf.data(), attrs.size()); } } }; REGISTER_OGN_NODE() } // namespace action } // namespace graph } // namespace omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnSwitchToken.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnSwitchTokenDatabase.h> #include <carb/events/EventsUtils.h> #include <carb/extras/StringUtils.h> #include <cstring> #include <omni/graph/action/IActionGraph.h> static constexpr size_t kMaxAttrNameLen{ 17 }; static constexpr char k3Dots[] = "..."; namespace omni { namespace graph { namespace action { using namespace omni::fabric; using namespace carb::events; class OgnSwitchToken { carb::ObjectPtr<ISubscription> m_nodeChangedSub; // ---------------------------------------------------------------------------- static AttributeObj getCorrespondingOutputAttrib(NodeObj nodeObj, char const* branchName) { char buffer[32]; char const* suffix = branchName + std::strlen("inputs:branch"); (void) carb::extras::formatString(buffer, sizeof(buffer), "outputs:output%s", suffix); AttributeObj outputAttrObj = nodeObj.iNode->getAttribute(nodeObj, buffer); if (!outputAttrObj.isValid()) throw std::runtime_error(formatString("Could not find attribute %s", buffer)); return outputAttrObj; } // ---------------------------------------------------------------------------- // Return a shorter version of the given string with ... in the middle static std::array<char, kMaxAttrNameLen + 1> ellipsisStr(char const* val, size_t valLen) { constexpr size_t snipSize{ (kMaxAttrNameLen - 3 / 2) }; std::array<char, kMaxAttrNameLen + 1> uiLabel{}; auto writeIter = std::copy(val, val + snipSize, uiLabel.begin()); writeIter = std::copy(k3Dots, k3Dots + 3, writeIter); std::copy(val + valLen - snipSize, val + valLen, writeIter); return uiLabel; } // ---------------------------------------------------------------------------- static void onValueChanged(const AttributeObj& attrObj, const void* userData) { // Get the new value NodeObj nodeObj = attrObj.iAttribute->getNode(attrObj); if (nodeObj.nodeHandle == kInvalidNodeHandle) return; auto graphObj = nodeObj.iNode->getGraph(nodeObj); if (!graphObj.isValid()) return; auto context = graphObj.iGraph->getDefaultGraphContext(graphObj); if (!context.isValid()) return; std::string name = attrObj.iAttribute->getName(attrObj); if (name.size() < 14) return; char const* suffix = name.data() + 13; auto const* pBranchVal = getDataR<NameToken>( context, attrObj.iAttribute->getConstAttributeDataHandle(attrObj, kAccordingToContextIndex)); if (!pBranchVal) return; Token branchTok{*pBranchVal}; if (!branchTok.size()) return; // Set metadata on corresponding output attrib try { AttributeObj outputAttrObj = getCorrespondingOutputAttrib(nodeObj, name.c_str()); char const* branchVal = branchTok.getText(); size_t const branchValLen = strlen(branchVal); if (branchValLen > kMaxAttrNameLen) { // Too long - instead use middle-ellipsis auto uiLabel = ellipsisStr(branchVal, branchValLen); outputAttrObj.iAttribute->setMetadata(outputAttrObj, kOgnMetadataUiName, uiLabel.data()); } else outputAttrObj.iAttribute->setMetadata(outputAttrObj, kOgnMetadataUiName, branchTok.getText()); } catch (std::exception const& ex) { nodeObj.iNode->logComputeMessageOnInstance(nodeObj, kAuthoringGraphIndex, ogn::Severity::eError, ex.what()); } } public: // ---------------------------------------------------------------------------- static void initialize(const GraphContextObj& context, const NodeObj& nodeObj) { auto& state = OgnSwitchTokenDatabase::sInternalState<OgnSwitchToken>(nodeObj); // Callback anytime an attribute is added to this node so we can monitor value changed state.m_nodeChangedSub = carb::events::createSubscriptionToPop( nodeObj.iNode->getEventStream(nodeObj).get(), [nodeObj](carb::events::IEvent* e) { switch (static_cast<INodeEvent>(e->type)) { case INodeEvent::eCreateAttribute: { carb::dictionary::IDictionary* iDict = carb::dictionary::getCachedDictionaryInterface(); auto name = iDict->get<char const*>(e->payload, "attribute"); if (name && std::strstr(name, "inputs:branch") == name) { AttributeObj attribObj = nodeObj.iNode->getAttribute(nodeObj, name); if (attribObj.isValid()) { attribObj.iAttribute->registerValueChangedCallback(attribObj, onValueChanged, false); } } } default: break; } }); // Hook up all the existing attributes to value changed callback size_t nAttribs = nodeObj.iNode->getAttributeCount(nodeObj); if (!nAttribs) return; std::vector<AttributeObj> allAttribs; allAttribs.resize(nAttribs); nodeObj.iNode->getAttributes(nodeObj, allAttribs.data(), nAttribs); for (auto& attribObj : allAttribs) { char const* name = attribObj.iAttribute->getName(attribObj); if (name && std::strstr(name, "inputs:branch") == name) { attribObj.iAttribute->registerValueChangedCallback(attribObj, onValueChanged, false); } } } // ---------------------------------------------------------------------------- static bool compute(OgnSwitchTokenDatabase& db) { NodeObj nodeObj = db.abi_node(); GraphContextObj context = db.abi_context(); NameToken const value = db.inputs.value(); auto iNode = nodeObj.iNode; GraphObj graphObj = iNode->getGraph(nodeObj); // Check which branch matches the input value size_t nAttribs = nodeObj.iNode->getAttributeCount(nodeObj); if (!nAttribs) return false; std::vector<AttributeObj> allAttribs; allAttribs.resize(nAttribs); nodeObj.iNode->getAttributes(nodeObj, allAttribs.data(), nAttribs); for (auto& attribObj : allAttribs) { char const* name = attribObj.iAttribute->getName(attribObj); if (name && std::strstr(name, "inputs:branch") == name) { auto const* pBranchVal = getDataR<NameToken>(context, attribObj.iAttribute->getConstAttributeDataHandle(attribObj, db.getInstanceIndex())); if (value == *pBranchVal) { try { AttributeObj outputAttrObj = getCorrespondingOutputAttrib(nodeObj, name); auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputAttrObj.iAttribute->getNameToken(outputAttrObj), db.getInstanceIndex()); } catch (std::exception const& ex) { db.logError(ex.what()); return false; } break; } } } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnVariableChange.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnVariableChangeDatabase.h> #include <omni/graph/action/IActionGraph.h> #include <omni/graph/core/ogn/string.h> #include "ActionNodeCommon.h" namespace omni { namespace graph { namespace action { using namespace omni::graph::core; using omni::graph::core::ogn::VariableAttribute; // unnamed namespace to avoid multiple declaration when linking namespace { bool compareAndCacheVariables(VariableAttribute var, std::vector<uint8_t>& cachedVariable, Type& cachedType) { if (!var.isValid()) return true; RawPtr varValuePtr{ nullptr }; size_t size{ 0 }; if (cachedType.arrayDepth > 0) { // for arrays, raw data returns the pointer to the base address of the array and the size of the pointer var.rawData(varValuePtr, size); if (varValuePtr) { // var.size() is the number of elements. size = var.size() * var.type().baseTypeSize(); varValuePtr = *reinterpret_cast<RawPtr*>(varValuePtr); } } else { var.rawData(varValuePtr, size); } if (!varValuePtr) size = 0; if ((cachedType != var.type()) || (size != cachedVariable.size()) || (memcmp(cachedVariable.data(), varValuePtr, size) != 0)) { cachedType = var.type(); cachedVariable.resize(size); memcpy(cachedVariable.data(), varValuePtr, size); return false; } return true; } } // namespace class OgnOnVariableChange { std::vector<uint8_t> m_cachedVariable{}; Type m_cachedType{}; public: // ---------------------------------------------------------------------------- static void initialize(GraphContextObj const& context, NodeObj const& nodeObj) { AttributeObj attrObj = nodeObj.iNode->getAttributeByToken(nodeObj, inputs::variableName.m_token); attrObj.iAttribute->registerValueChangedCallback(attrObj, onValueChanged, true); } // ---------------------------------------------------------------------------- // Called by OG when the value of the variableName changes static void onValueChanged(AttributeObj const& attrObj, void const* userData) { auto nodeObj = attrObj.iAttribute->getNode(attrObj); if (nodeObj.nodeHandle == kInvalidNodeHandle) return; NodeObj node = attrObj.iAttribute->getNode(attrObj); GraphObj graph = node.iNode->getGraph(nodeObj); size_t instCount = graph.iGraph->getInstanceCount(graph); //instanced or not if (instCount == 0) { auto& state = OgnOnVariableChangeDatabase::sInternalState<OgnOnVariableChange>(nodeObj, kAuthoringGraphIndex); state.m_cachedVariable.clear(); state.m_cachedType = Type(); } else { for (size_t idx = 0; idx < instCount; ++idx) { auto& state = OgnOnVariableChangeDatabase::sInternalState<OgnOnVariableChange>(nodeObj, {idx}); state.m_cachedVariable.clear(); state.m_cachedType = Type(); } } } static bool compute(OgnOnVariableChangeDatabase& db) { if (checkNodeDisabledForOnlyPlay(db)) return true; auto& state = db.internalState<OgnOnVariableChange>(); auto var = db.getVariable(db.inputs.variableName()); auto& cachedVariable = state.m_cachedVariable; auto& cachedType = state.m_cachedType; bool isClean = (cachedVariable.size() != 0); bool isSame = compareAndCacheVariables(var, cachedVariable, cachedType); if (isClean && !isSame) { auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::changed.token(), db.getInstanceIndex()); } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnObjectChange.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // // clang-format off #include "UsdPCH.h" // clang-format on #include <OgnOnObjectChangeDatabase.h> #include "ActionNodeCommon.h" #include <omni/graph/action/IActionGraph.h> #include <omni/fabric/FabricUSD.h> #include <omni/graph/core/ArrayWrapper.h> // clang-format off #include <omni/usd/UsdContext.h> // clang-format on #include <mutex> namespace omni { namespace graph { namespace action { using namespace omni::graph::core; // The idea here is that each node instance will register as a notice listener when it's compute is called if the path // input has changed, or they haven't registered before. The watched path needs to be verified every compute because // input could be changing at any point. The listener must always be revoked in `release`. Any changes since the last // compute() will trigger the output exection. // class UsdNoticeListener; using UsdNoticeListenerRefPtr = pxr::TfRefPtr<UsdNoticeListener>; using UsdNoticeListenerWeakPtr = pxr::TfWeakPtr<UsdNoticeListener>; // Derive from Ref and Weak bases so that we don't crash during `release` (and we delete the listener) from a // different thread than the notices are being sent on. Instead we just decref the listener so that the internal // weak pointer will keep it alive until notice sending is completed class UsdNoticeListener : public pxr::TfRefBase, public pxr::TfWeakBase { public: enum class WatchType { eInvalid, ePrim, ePrimProperty }; static UsdNoticeListenerRefPtr New(long stageId) { return pxr::TfCreateRefPtr(new UsdNoticeListener(stageId)); } ~UsdNoticeListener() { pxr::TfNotice::Revoke(m_registerKey); } void registerForPath(pxr::SdfPath path, UsdNoticeListenerRefPtr ptr) { // Ensure our dirty flag isn't still set { const std::lock_guard<std::mutex> lock(m_noticeMutex); m_watchedPath = path; m_isDirty = false; m_noticedName = pxr::TfToken(); } // If we are given an empty path we can revoke if (path.IsEmpty()) { if (m_registerKey.IsValid()) pxr::TfNotice::Revoke(m_registerKey); return; } // Determine if the path actually exists on the stage m_watchType = WatchType::eInvalid; if (path.IsPrimPath()) { pxr::UsdPrim prim = m_stage->GetPrimAtPath(path); if (!prim) return; m_watchType = WatchType::ePrim; } else if (path.IsPrimPropertyPath()) { pxr::UsdProperty prop = m_stage->GetPropertyAtPath(path); if (!prop) return; m_watchType = WatchType::ePrimProperty; } // Register ourselves if (!m_registerKey.IsValid()) m_registerKey = pxr::TfNotice::Register(UsdNoticeListenerWeakPtr(ptr), &UsdNoticeListener::Handle); } void Handle(const class pxr::UsdNotice::ObjectsChanged& objectsChanged) { // If already dirty, don't worry about it if (m_isDirty) return; if(m_stage != objectsChanged.GetStage()) return; switch (m_watchType) { case WatchType::ePrim: { pxr::UsdPrim prim = m_stage->GetPrimAtPath(m_watchedPath); if (prim) { for (const auto& path : objectsChanged.GetChangedInfoOnlyPaths()) { const pxr::SdfPath& changePath = path.GetPrimPath(); if (m_stage->GetPrimAtPath(changePath) == prim) { const std::lock_guard<std::mutex> lock(m_noticeMutex); m_noticedName = path.GetNameToken(); m_isDirty = true; break; } } } break; } case WatchType::ePrimProperty: { pxr::UsdProperty prop = m_stage->GetPropertyAtPath(m_watchedPath); if (prop) { if (objectsChanged.AffectedObject(prop)) { const std::lock_guard<std::mutex> lock(m_noticeMutex); m_noticedName = m_watchedPath.GetNameToken(); m_isDirty = true; } } break; } case WatchType::eInvalid: break; } } pxr::UsdStageRefPtr m_stage; pxr::TfNotice::Key m_registerKey; pxr::SdfPath m_watchedPath; WatchType m_watchType{ WatchType::eInvalid }; bool m_isDirty{ false }; pxr::TfToken m_noticedName; std::mutex m_noticeMutex; private: UsdNoticeListener(long stageId) { m_stage = pxr::UsdUtilsStageCache::Get().Find(pxr::UsdStageCache::Id::FromLongInt(stageId)); if (!m_stage) { CARB_LOG_ERROR("Could not find USD stage"); return; } } }; // ============================================================================ class OgnOnObjectChange { public: UsdNoticeListenerRefPtr m_listener{ nullptr }; static bool compute(OgnOnObjectChangeDatabase& db) { auto& nodeObj = db.abi_node(); const auto& contextObj = db.abi_context(); if (checkNodeDisabledForOnlyPlay(db)) return true; pxr::SdfPath watchedPath = toSdfPath(db.inputs.prim.firstOrDefault()); if (!watchedPath.IsEmpty()) { auto name = db.inputs.name(); if (name != omni::fabric::kUninitializedToken) { auto nameToken = toTfToken(name); watchedPath = watchedPath.AppendProperty(nameToken); } } if (watchedPath.IsEmpty()) { auto const& path = db.inputs.path(); if (!pxr::SdfPath::IsValidPathString(path)) { if (!path.empty()) { db.logError("Invalid path %s", path.data()); return false; } } else watchedPath = pxr::SdfPath(path); } auto& state = db.internalState<OgnOnObjectChange>(); auto processChange = [&]() -> pxr::TfToken { // Find the listener for this node, or create one if it doesn't exist if (!state.m_listener) { long stageId = db.abi_context().iContext->getStageId(db.abi_context()); state.m_listener = UsdNoticeListener::New(stageId); state.m_listener->registerForPath(watchedPath, state.m_listener); return pxr::TfToken(); } if (state.m_listener->m_watchedPath != watchedPath) { // re-register for the new path state.m_listener->registerForPath(watchedPath, state.m_listener); return pxr::TfToken(); } { const std::lock_guard<std::mutex> lock(state.m_listener->m_noticeMutex); if (std::exchange(state.m_listener->m_isDirty, false)) { return state.m_listener->m_noticedName; } } return pxr::TfToken(); }; auto changed = processChange(); if (!changed.IsEmpty()) { auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::changed.token(), db.getInstanceIndex()); db.outputs.propertyName() = omni::fabric::asInt(changed); } return true; } // ---------------------------------------------------------------------------- static void release(const NodeObj& nodeObj) { auto& state = OgnOnObjectChangeDatabase::sInternalState<OgnOnObjectChange>(nodeObj); state.m_listener.Reset(); } // ---------------------------------------------------------------------------- static bool updateNodeVersion(const GraphContextObj& context, const NodeObj& nodeObj, int oldVersion, int newVersion) { if (oldVersion < newVersion) { if (oldVersion < 2) { // We added inputs:onlyPlayback default true - to maintain previous behavior we should set this to false const bool val{ false }; nodeObj.iNode->createAttribute(nodeObj, "inputs:onlyPlayback", Type(BaseDataType::eBool), &val, nullptr, kAttributePortType_Input, kExtendedAttributeType_Regular, nullptr); } return true; } return false; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnTick.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnTickDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnOnTick { public: static size_t computeVectorized(OgnOnTickDatabase& db, size_t count) { auto iActionGraph = getInterface(); const auto& contextObj = db.abi_context(); const IGraphContext* const iContext = contextObj.iContext; bool isPlaying = iContext->getIsPlaying(contextObj); auto elapsed = iContext->getElapsedTime(contextObj); auto const t = iContext->getTime(contextObj); auto const f = iContext->getFrame(contextObj); auto const ts = iContext->getTimeSinceStart(contextObj); auto const ast = iContext->getAbsoluteSimTime(contextObj); auto onlyPlayback = db.inputs.onlyPlayback.vectorized(count); auto framePeriod = db.inputs.framePeriod.vectorized(count); auto isPlayingOut = db.outputs.isPlaying.vectorized(count); auto time = db.outputs.time.vectorized(count); auto frame = db.outputs.frame.vectorized(count); auto timeSinceStart = db.outputs.timeSinceStart.vectorized(count); auto absoluteSimTime = db.outputs.absoluteSimTime.vectorized(count); auto deltaSeconds = db.outputs.deltaSeconds.vectorized(count); auto accumulatedSeconds = db.state.accumulatedSeconds.vectorized(count); auto frameCount = db.state.frameCount.vectorized(count); for (size_t idx = 0; idx < count; ++idx) { if (onlyPlayback[idx] && !isPlaying) { accumulatedSeconds[idx] = 0; frameCount[idx] = 0; continue; } ++frameCount[idx]; accumulatedSeconds[idx] += elapsed; if (frameCount[idx] > framePeriod[idx]) { frameCount[idx] = 0; deltaSeconds[idx] = accumulatedSeconds[idx]; accumulatedSeconds[idx] = 0; isPlayingOut[idx] = isPlaying; time[idx] = t; frame[idx] = f; timeSinceStart[idx] = ts; absoluteSimTime[idx] = ast; iActionGraph->setExecutionEnabled(outputs::tick.token(), db.getInstanceIndex() + idx); } } return count; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnFlipFlop.cpp
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnFlipFlopDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnFlipFlop { public: // The flip-flop cycles output activation between 2 outputs static constexpr size_t kNumLevels = 2; // The output that will be activated on the next compute. 0 == A, 1 == B int m_nextLevel{ 0 }; static bool compute(OgnFlipFlopDatabase& db) { auto iActionGraph = getInterface(); OgnFlipFlop& state = db.internalState<OgnFlipFlop>(); if (state.m_nextLevel == 0) { iActionGraph->setExecutionEnabled(outputs::a.token(), db.getInstanceIndex()); db.outputs.isA() = true; } else { iActionGraph->setExecutionEnabled(outputs::b.token(), db.getInstanceIndex()); db.outputs.isA() = false; } state.m_nextLevel = (state.m_nextLevel + 1) % kNumLevels; return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/ActionNodeCommon.h
// Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // namespace omni { namespace graph { namespace action { /** * Checks if the node with `inputs:onlyPlayback` should be disabled, because playback is not happening. * * @param[in] db The node OGN Database object * @return true if the node should be disabled */ template<typename NodeDb> bool checkNodeDisabledForOnlyPlay(NodeDb const& db) { return db.inputs.onlyPlayback() && (not db.abi_context().iContext->getIsPlaying(db.abi_context())); } } } }
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnSyncGate.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnSyncGateDatabase.h> #include <omni/graph/action/IActionGraph.h> namespace omni { namespace graph { namespace action { class OgnSyncGate { public: // The current number of accumulated executions. uint32_t m_numAccumulatedExecIn{ 0 }; // The current synchronization value. uint64_t m_syncValue{ 0 }; static bool compute(OgnSyncGateDatabase& db) { auto nodeObj = db.abi_node(); const AttributeObj attr = nodeObj.iNode->getAttributeByToken(nodeObj, inputs::execIn.m_token); const auto accumulationThreshold = static_cast<uint32_t>(attr.iAttribute->getUpstreamConnectionCount(attr)); OgnSyncGate& state = db.internalState<OgnSyncGate>(); const bool reset = db.inputs.syncValue() != state.m_syncValue; state.m_numAccumulatedExecIn = reset ? 1 : std::min(state.m_numAccumulatedExecIn + 1, accumulationThreshold); db.outputs.syncValue() = state.m_syncValue = db.inputs.syncValue(); if (state.m_numAccumulatedExecIn >= accumulationThreshold) { auto iActionGraph = getInterface(); iActionGraph->setExecutionEnabled(outputs::execOut.token(), db.getInstanceIndex()); } return true; } }; REGISTER_OGN_NODE() } // action } // graph } // omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/nodes/OgnOnGamepadInput.cpp
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include "ActionNodeCommon.h" #include <carb/input/IInput.h> #include <carb/input/InputTypes.h> #include <omni/graph/action/IActionGraph.h> #include <omni/kit/IAppWindow.h> #include <OgnOnGamepadInputDatabase.h> #include <atomic> using namespace carb::input; namespace omni { namespace graph { namespace action { // This is different from carb::input::GamepadInput::eCount by 10 because we don't allow joysticks and triggers input. constexpr auto s_firstEventWeCareAbout = carb::input::GamepadInput::eA; constexpr size_t s_numNames = size_t(carb::input::GamepadInput::eCount) - size_t(s_firstEventWeCareAbout); static std::array<NameToken, s_numNames> s_elementTokens; class OgnOnGamepadInput { public: // Assume a zero subsId means not registered SubscriptionId m_gamepadConnectionSubsId{ 0 }; SubscriptionId m_elementEventSubsId{ 0 }; GamepadEvent m_elementEvent; std::atomic<bool> m_requestedRegistrationInCompute{ false }; // Dirty flag to ask compute() to potentially subscribe // to the new gamepad if needed exec::unstable::Stamp m_elementSetStamp; // The stamp set by the authoring node when the even occurs exec::unstable::SyncStamp m_elementSetSyncStamp; // The stamp used by each instance static bool trySwitchGamepadSubscription(const size_t newGamepadId, const NodeObj& nodeObj) { IInput* input = carb::getCachedInterface<IInput>(); if (!input) return false; auto& state = OgnOnGamepadInputDatabase::sInternalState<OgnOnGamepadInput>(nodeObj, kAuthoringGraphIndex); omni::kit::IAppWindow* appWindow = omni::kit::getDefaultAppWindow(); if (!appWindow) { return false; } Gamepad* gamepad = appWindow->getGamepad(newGamepadId); if (!gamepad) { CARB_LOG_WARN_ONCE("The new gamepad ID is not associated with any gamepad"); if (state.m_elementEventSubsId > 0) { input->unsubscribeToInputEvents(state.m_elementEventSubsId); } state.m_elementEventSubsId = 0; return false; } if (state.m_elementEventSubsId > 0) { input->unsubscribeToInputEvents(state.m_elementEventSubsId); } state.m_elementEventSubsId = input->subscribeToInputEvents((carb::input::InputDevice*)gamepad, kEventTypeAll, onGamepadEvent, reinterpret_cast<void*>(nodeObj.nodeHandle), kSubscriptionOrderDefault); return true; } static bool onGamepadEvent(const InputEvent& e, void* userData) { if (e.deviceType != DeviceType::eGamepad) { return false; } NodeHandle nodeHandle = reinterpret_cast<NodeHandle>(userData); auto iNode = carb::getCachedInterface<omni::graph::core::INode>(); NodeObj nodeObj = iNode->getNodeFromHandle(nodeHandle); if (!nodeObj.isValid()) return false; // Copy the event data and request the next compute() auto& authoringState = OgnOnGamepadInputDatabase::sInternalState<OgnOnGamepadInput>(nodeObj, kAuthoringGraphIndex); authoringState.m_elementSetStamp.next(); authoringState.m_elementEvent = e.gamepadEvent; iNode->requestCompute(nodeObj); return true; } static void onGamepadIdChanged(const AttributeObj& attrObj, const void* value) { NodeObj nodeObj{ attrObj.iAttribute->getNode(attrObj) }; if (nodeObj.nodeHandle == kInvalidNodeHandle) return; GraphObj graphObj{ nodeObj.iNode->getGraph(nodeObj) }; if (graphObj.graphHandle == kInvalidGraphHandle) return; GraphContextObj context{ graphObj.iGraph->getDefaultGraphContext(graphObj) }; if (context.contextHandle == kInvalidGraphContextHandle) return; ConstAttributeDataHandle attributeDataHandle = attrObj.iAttribute->getConstAttributeDataHandle(attrObj, kAccordingToContextIndex); const uint32_t gamepadId = *getDataR<uint32_t>(context, attributeDataHandle); // Change subscription target trySwitchGamepadSubscription(gamepadId, nodeObj); } static void initialize(const GraphContextObj& context, const NodeObj& nodeObj) { // First time look up all the tokens and their lowercase equivalents [[maybe_unused]] static bool callOnce = ([] { s_elementTokens = { OgnOnGamepadInputDatabase::tokens.FaceButtonBottom, OgnOnGamepadInputDatabase::tokens.FaceButtonRight, OgnOnGamepadInputDatabase::tokens.FaceButtonLeft, OgnOnGamepadInputDatabase::tokens.FaceButtonTop, OgnOnGamepadInputDatabase::tokens.LeftShoulder, OgnOnGamepadInputDatabase::tokens.RightShoulder, OgnOnGamepadInputDatabase::tokens.SpecialLeft, OgnOnGamepadInputDatabase::tokens.SpecialRight, OgnOnGamepadInputDatabase::tokens.LeftStickButton, OgnOnGamepadInputDatabase::tokens.RightStickButton, OgnOnGamepadInputDatabase::tokens.DpadUp, OgnOnGamepadInputDatabase::tokens.DpadRight, OgnOnGamepadInputDatabase::tokens.DpadDown, OgnOnGamepadInputDatabase::tokens.DpadLeft }; } (), true); // Get the default or stored gamepad ID when creating new nodes or loading a saved file auto gamepadIdAttr = nodeObj.iNode->getAttributeByToken(nodeObj, inputs::gamepadId.token()); IInput* input = carb::getCachedInterface<IInput>(); if (!input) return; // Happens normally in headless auto& authoringState = OgnOnGamepadInputDatabase::sInternalState<OgnOnGamepadInput>(nodeObj, kAuthoringGraphIndex); authoringState.m_requestedRegistrationInCompute.store(true); gamepadIdAttr.iAttribute->registerValueChangedCallback(gamepadIdAttr, onGamepadIdChanged, true); // This will allow user to connect gamepad after specifying gamepad ID authoringState.m_gamepadConnectionSubsId = input->subscribeToGamepadConnectionEvents( [](const carb::input::GamepadConnectionEvent& evt, void* userData) { NodeHandle nodeHandle = reinterpret_cast<NodeHandle>(userData); auto iNode = carb::getCachedInterface<omni::graph::core::INode>(); NodeObj nodeObj = iNode->getNodeFromHandle(nodeHandle); auto& state = OgnOnGamepadInputDatabase::sInternalState<OgnOnGamepadInput>(nodeObj); state.m_requestedRegistrationInCompute.store(true); // Since the subscription depends on another GamepadConnectionEvents in IAppWindwImplCommon, and we // cannot assume the execution order iNode->requestCompute(nodeObj); }, reinterpret_cast<void*>(nodeObj.nodeHandle)); } static void release(const NodeObj& nodeObj) { auto& authoringState = OgnOnGamepadInputDatabase::sInternalState<OgnOnGamepadInput>(nodeObj); IInput* input = carb::getCachedInterface<IInput>(); if (!input) return; if (authoringState.m_elementEventSubsId > 0) { input->unsubscribeToInputEvents(authoringState.m_elementEventSubsId); } if (authoringState.m_gamepadConnectionSubsId > 0) { input->unsubscribeToGamepadConnectionEvents(authoringState.m_gamepadConnectionSubsId); } } static bool compute(OgnOnGamepadInputDatabase& db) { auto& authoringState = OgnOnGamepadInputDatabase::sInternalState<OgnOnGamepadInput>(db.abi_node(), kAuthoringGraphIndex); auto& localState = db.internalState<OgnOnGamepadInput>(); // Retry subscribe gamepad when new gamepad is connected if (authoringState.m_requestedRegistrationInCompute.exchange(false)) { trySwitchGamepadSubscription(db.inputs.gamepadId(), db.abi_node()); } if (checkNodeDisabledForOnlyPlay(db)) return true; if (localState.m_elementSetSyncStamp.makeSync(authoringState.m_elementSetStamp)) { NameToken const& gamepadElementIn = db.inputs.gamepadElementIn(); // Offset the index by 10 since we excluded the joysticks and triggers. if (size_t(authoringState.m_elementEvent.input) < size_t(s_firstEventWeCareAbout)) return true; size_t elementIndex = size_t(authoringState.m_elementEvent.input) - size_t(s_firstEventWeCareAbout); if (elementIndex >= s_elementTokens.size()) { db.logError("Invalid Key %d detected", authoringState.m_elementEvent.input); return false; } auto iActionGraph = getInterface(); if (gamepadElementIn == s_elementTokens[elementIndex]) { if (authoringState.m_elementEvent.value == 1) { iActionGraph->setExecutionEnabled(outputs::pressed.token(), omni::graph::core::kAccordingToContextIndex); db.outputs.isPressed() = true; } else { iActionGraph->setExecutionEnabled(outputs::released.token(), omni::graph::core::kAccordingToContextIndex); db.outputs.isPressed() = false; } } } return true; } }; REGISTER_OGN_NODE() } // namespace action } // namespace graph } // namespace omni
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnBranch.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnBranchDatabase import OgnBranchDatabase test_file_name = "OgnBranchTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Branch") database = OgnBranchDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:condition")) attribute = test_node.get_attribute("inputs:condition") db_value = database.inputs.condition expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:execFalse")) attribute = test_node.get_attribute("outputs:execFalse") db_value = database.outputs.execFalse self.assertTrue(test_node.get_attribute_exists("outputs:execTrue")) attribute = test_node.get_attribute("outputs:execTrue") db_value = database.outputs.execTrue
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnStageEvent.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnStageEventDatabase import OgnOnStageEventDatabase test_file_name = "OgnOnStageEventTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnStageEvent") database = OgnOnStageEventDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 3) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:eventName")) attribute = test_node.get_attribute("inputs:eventName") db_value = database.inputs.eventName expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnSwitchToken.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnSwitchTokenDatabase import OgnSwitchTokenDatabase test_file_name = "OgnSwitchTokenTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_SwitchToken") database = OgnSwitchTokenDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:value")) attribute = test_node.get_attribute("inputs:value") db_value = database.inputs.value expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False))
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnVariableChange.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnVariableChangeDatabase import OgnOnVariableChangeDatabase test_file_name = "OgnOnVariableChangeTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnVariableChange") database = OgnOnVariableChangeDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:variableName")) attribute = test_node.get_attribute("inputs:variableName") db_value = database.inputs.variableName expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:changed")) attribute = test_node.get_attribute("outputs:changed") db_value = database.outputs.changed
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnGate.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): TEST_DATA = [ { 'inputs': [ ['inputs:enter', 1, False], ], 'outputs': [ ['outputs:exit', 1, False], ], }, ] async def test_generated(self): test_info = _TestGraphAndNode() controller = og.Controller() for i, test_run in enumerate(self.TEST_DATA): await _test_clear_scene(self, test_run) test_info = await _test_setup_scene(self, controller, "/TestGraph", "TestNode_omni_graph_action_Gate", "omni.graph.action.Gate", test_run, test_info) await controller.evaluate(test_info.graph) _test_verify_scene(self, controller, test_run, test_info, f"omni.graph.action.Gate User test case #{i+1}") async def test_vectorized_generated(self): test_info = _TestGraphAndNode() controller = og.Controller() for i, test_run in enumerate(self.TEST_DATA): await _test_clear_scene(self, test_run) test_info = await _test_setup_scene(self, controller, "/TestGraph", "TestNode_omni_graph_action_Gate","omni.graph.action.Gate", test_run, test_info, 16) await controller.evaluate(test_info.graph) _test_verify_scene(self, controller, test_run, test_info, f"omni.graph.action.Gate User test case #{i+1}", 16) async def test_thread_safety(self): import omni.kit # Generate multiple instances of the test setup to run them concurrently instance_setup = dict() for n in range(24): instance_setup[f"/TestGraph_{n}"] = _TestGraphAndNode() for i, test_run in enumerate(self.TEST_DATA): await _test_clear_scene(self, test_run) for (key, test_info) in instance_setup.items(): test_info = await _test_setup_scene(self, og.Controller(allow_exists_prim=True), key, "TestNode_omni_graph_action_Gate", "omni.graph.action.Gate", test_run, test_info) self.assertEqual(len(og.get_all_graphs()), 24) # We want to evaluate all graphs concurrently. Kick them all. # Evaluate multiple times to skip 2 serial frames and increase chances for a race condition. for _ in range(10): await omni.kit.app.get_app().next_update_async() for (key, test_instance) in instance_setup.items(): _test_verify_scene(self, og.Controller(), test_run, test_info, f"omni.graph.action.Gate User test case #{i+1}, instance{key}") async def test_data_access(self): from omni.graph.action.ogn.OgnGateDatabase import OgnGateDatabase test_file_name = "OgnGateTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Gate") database = OgnGateDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:enter")) attribute = test_node.get_attribute("inputs:enter") db_value = database.inputs.enter self.assertTrue(test_node.get_attribute_exists("inputs:startClosed")) attribute = test_node.get_attribute("inputs:startClosed") db_value = database.inputs.startClosed expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:toggle")) attribute = test_node.get_attribute("inputs:toggle") db_value = database.inputs.toggle self.assertTrue(test_node.get_attribute_exists("outputs:exit")) attribute = test_node.get_attribute("outputs:exit") db_value = database.outputs.exit
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnDelay.py
import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts import os class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnDelayDatabase import OgnDelayDatabase test_file_name = "OgnDelayTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Delay") database = OgnDelayDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:duration")) attribute = test_node.get_attribute("inputs:duration") db_value = database.inputs.duration expected_value = 0.0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:finished")) attribute = test_node.get_attribute("outputs:finished") db_value = database.outputs.finished
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnTick.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnTickDatabase import OgnOnTickDatabase test_file_name = "OgnOnTickTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnTick") database = OgnOnTickDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:framePeriod")) attribute = test_node.get_attribute("inputs:framePeriod") db_value = database.inputs.framePeriod expected_value = 0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:absoluteSimTime")) attribute = test_node.get_attribute("outputs:absoluteSimTime") db_value = database.outputs.absoluteSimTime self.assertTrue(test_node.get_attribute_exists("outputs:deltaSeconds")) attribute = test_node.get_attribute("outputs:deltaSeconds") db_value = database.outputs.deltaSeconds self.assertTrue(test_node.get_attribute_exists("outputs:frame")) attribute = test_node.get_attribute("outputs:frame") db_value = database.outputs.frame self.assertTrue(test_node.get_attribute_exists("outputs:isPlaying")) attribute = test_node.get_attribute("outputs:isPlaying") db_value = database.outputs.isPlaying self.assertTrue(test_node.get_attribute_exists("outputs:tick")) attribute = test_node.get_attribute("outputs:tick") db_value = database.outputs.tick self.assertTrue(test_node.get_attribute_exists("outputs:time")) attribute = test_node.get_attribute("outputs:time") db_value = database.outputs.time self.assertTrue(test_node.get_attribute_exists("outputs:timeSinceStart")) attribute = test_node.get_attribute("outputs:timeSinceStart") db_value = database.outputs.timeSinceStart self.assertTrue(test_node.get_attribute_exists("state:accumulatedSeconds")) attribute = test_node.get_attribute("state:accumulatedSeconds") db_value = database.state.accumulatedSeconds self.assertTrue(test_node.get_attribute_exists("state:frameCount")) attribute = test_node.get_attribute("state:frameCount") db_value = database.state.frameCount
4,083
Python
48.204819
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnCounter.py
import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts import os class TestOgn(ogts.OmniGraphTestCase): async def test_generated(self): test_data = [{'inputs': [['inputs:execIn', 1, False]], 'outputs': [['outputs:count', 1, False]], 'state_set': [['state:count', 0, False]]}, {'inputs': [['inputs:execIn', 1, False]], 'outputs': [['outputs:count', 2, False]], 'state_set': [['state:count', 1, False]]}, {'inputs': [['inputs:execIn', 0, False], ['inputs:reset', 1, False]], 'outputs': [['outputs:count', 0, False]], 'state_set': [['state:count', 1, False]], 'state_get': [['state:count', 0, False]]}] test_node = None test_graph = None for i, test_run in enumerate(test_data): inputs = test_run.get('inputs', []) outputs = test_run.get('outputs', []) state_set = test_run.get('state_set', []) state_get = test_run.get('state_get', []) setup = test_run.get('setup', None) if setup is None or setup: await omni.usd.get_context().new_stage_async() test_graph = None elif not setup: self.assertTrue(test_graph is not None and test_graph.is_valid(), "Test is misconfigured - empty setup cannot be in the first test") if setup: (test_graph, test_nodes, _, _) = og.Controller.edit("/TestGraph", setup) self.assertTrue(test_nodes) test_node = test_nodes[0] elif setup is None: if test_graph is None: test_graph = og.Controller.create_graph("/TestGraph") self.assertTrue(test_graph is not None and test_graph.is_valid()) test_node = og.Controller.create_node( ("TestNode_omni_graph_action_Counter", test_graph), "omni.graph.action.Counter" ) self.assertTrue(test_graph is not None and test_graph.is_valid(), "Test graph invalid") self.assertTrue(test_node is not None and test_node.is_valid(), "Test node invalid") await og.Controller.evaluate(test_graph) values_to_set = inputs + state_set if values_to_set: for attribute_name, attribute_value, _ in inputs + state_set: og.Controller((attribute_name, test_node)).set(attribute_value) await og.Controller.evaluate(test_graph) for attribute_name, expected_value, _ in outputs + state_get: attribute = og.Controller.attribute(attribute_name, test_node) actual_output = og.Controller.get(attribute) expected_type = None if isinstance(expected_value, dict): expected_type = expected_value["type"] expected_value = expected_value["value"] ogts.verify_values(expected_value, actual_output, f"omni.graph.action.Counter User test case #{i+1}: {attribute_name} attribute value error") if expected_type: tp = og.AttributeType.type_from_ogn_type_name(expected_type) actual_type = attribute.get_resolved_type() if tp != actual_type: raise ValueError(f"omni.graph.action.Counter User tests - {attribute_name}: Expected {expected_type}, saw {actual_type.get_ogn_type_name()}") async def test_data_access(self): from omni.graph.action.ogn.OgnCounterDatabase import OgnCounterDatabase test_file_name = "OgnCounterTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Counter") database = OgnCounterDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:reset")) attribute = test_node.get_attribute("inputs:reset") db_value = database.inputs.reset self.assertTrue(test_node.get_attribute_exists("outputs:count")) attribute = test_node.get_attribute("outputs:count") db_value = database.outputs.count self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut self.assertTrue(test_node.get_attribute_exists("state:count")) attribute = test_node.get_attribute("state:count") db_value = database.state.count
5,356
Python
55.389473
471
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnCustomEvent.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnCustomEventDatabase import OgnOnCustomEventDatabase test_file_name = "OgnOnCustomEventTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnCustomEvent") database = OgnOnCustomEventDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 2) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:eventName")) attribute = test_node.get_attribute("inputs:eventName") db_value = database.inputs.eventName expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs_bundle")) attribute = test_node.get_attribute("outputs_bundle") db_value = database.outputs.bundle self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut self.assertTrue(test_node.get_attribute_exists("outputs:path")) attribute = test_node.get_attribute("outputs:path") db_value = database.outputs.path
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/__init__.py
"""====== GENERATED BY omni.graph.tools - DO NOT EDIT ======""" import omni.graph.tools._internal as ogi ogi.import_tests_in_directory(__file__, __name__)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnAddPrimRelationship.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnAddPrimRelationshipDatabase import OgnAddPrimRelationshipDatabase test_file_name = "OgnAddPrimRelationshipTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_AddPrimRelationship") database = OgnAddPrimRelationshipDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:name")) attribute = test_node.get_attribute("inputs:name") db_value = database.inputs.name expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:path")) attribute = test_node.get_attribute("inputs:path") db_value = database.inputs.path expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:target")) attribute = test_node.get_attribute("inputs:target") db_value = database.inputs.target expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:isSuccessful")) attribute = test_node.get_attribute("outputs:isSuccessful") db_value = database.outputs.isSuccessful
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Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnSyncGate.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnSyncGateDatabase import OgnSyncGateDatabase test_file_name = "OgnSyncGateTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_SyncGate") database = OgnSyncGateDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:syncValue")) attribute = test_node.get_attribute("inputs:syncValue") db_value = database.inputs.syncValue expected_value = 0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut self.assertTrue(test_node.get_attribute_exists("outputs:syncValue")) attribute = test_node.get_attribute("outputs:syncValue") db_value = database.outputs.syncValue
2,469
Python
47.431372
92
0.696233
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnForEach.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnForEachDatabase import OgnForEachDatabase test_file_name = "OgnForEachTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_ForEach") database = OgnForEachDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:arrayIndex")) attribute = test_node.get_attribute("outputs:arrayIndex") db_value = database.outputs.arrayIndex self.assertTrue(test_node.get_attribute_exists("outputs:finished")) attribute = test_node.get_attribute("outputs:finished") db_value = database.outputs.finished self.assertTrue(test_node.get_attribute_exists("outputs:loopBody")) attribute = test_node.get_attribute("outputs:loopBody") db_value = database.outputs.loopBody
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Python
46.255318
92
0.698198
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnMultisequence.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnMultisequenceDatabase import OgnMultisequenceDatabase test_file_name = "OgnMultisequenceTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Multisequence") database = OgnMultisequenceDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:output0")) attribute = test_node.get_attribute("outputs:output0") db_value = database.outputs.output0
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Python
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93
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnRationalTimeSyncGate.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnRationalTimeSyncGateDatabase import OgnRationalTimeSyncGateDatabase test_file_name = "OgnRationalTimeSyncGateTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_RationalTimeSyncGate") database = OgnRationalTimeSyncGateDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:rationalTimeDenominator")) attribute = test_node.get_attribute("inputs:rationalTimeDenominator") db_value = database.inputs.rationalTimeDenominator expected_value = 0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:rationalTimeNumerator")) attribute = test_node.get_attribute("inputs:rationalTimeNumerator") db_value = database.inputs.rationalTimeNumerator expected_value = 0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut self.assertTrue(test_node.get_attribute_exists("outputs:rationalTimeDenominator")) attribute = test_node.get_attribute("outputs:rationalTimeDenominator") db_value = database.outputs.rationalTimeDenominator self.assertTrue(test_node.get_attribute_exists("outputs:rationalTimeNumerator")) attribute = test_node.get_attribute("outputs:rationalTimeNumerator") db_value = database.outputs.rationalTimeNumerator
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Python
51.555555
105
0.714804
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnClosing.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnClosingDatabase import OgnOnClosingDatabase test_file_name = "OgnOnClosingTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnClosing") database = OgnOnClosingDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut
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Python
46.799999
92
0.701555
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnMouseInput.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnMouseInputDatabase import OgnOnMouseInputDatabase test_file_name = "OgnOnMouseInputTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnMouseInput") database = OgnOnMouseInputDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:mouseElement")) attribute = test_node.get_attribute("inputs:mouseElement") db_value = database.inputs.mouseElement expected_value = "Left Button" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:isPressed")) attribute = test_node.get_attribute("outputs:isPressed") db_value = database.outputs.isPressed self.assertTrue(test_node.get_attribute_exists("outputs:pressed")) attribute = test_node.get_attribute("outputs:pressed") db_value = database.outputs.pressed self.assertTrue(test_node.get_attribute_exists("outputs:released")) attribute = test_node.get_attribute("outputs:released") db_value = database.outputs.released self.assertTrue(test_node.get_attribute_exists("outputs:value")) attribute = test_node.get_attribute("outputs:value") db_value = database.outputs.value self.assertTrue(test_node.get_attribute_exists("outputs:valueChanged")) attribute = test_node.get_attribute("outputs:valueChanged") db_value = database.outputs.valueChanged
3,342
Python
48.895522
92
0.699581
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnObjectChange.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnObjectChangeDatabase import OgnOnObjectChangeDatabase test_file_name = "OgnOnObjectChangeTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnObjectChange") database = OgnOnObjectChangeDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 4) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:changed")) attribute = test_node.get_attribute("outputs:changed") db_value = database.outputs.changed self.assertTrue(test_node.get_attribute_exists("outputs:propertyName")) attribute = test_node.get_attribute("outputs:propertyName") db_value = database.outputs.propertyName
2,343
Python
48.872339
94
0.704225
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnSetPrimActive.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnSetPrimActiveDatabase import OgnSetPrimActiveDatabase test_file_name = "OgnSetPrimActiveTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_SetPrimActive") database = OgnSetPrimActiveDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:active")) attribute = test_node.get_attribute("inputs:active") db_value = database.inputs.active expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:prim")) attribute = test_node.get_attribute("inputs:prim") db_value = database.inputs.prim expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:primTarget")) attribute = test_node.get_attribute("inputs:primTarget") db_value = database.inputs.primTarget self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut
2,911
Python
48.355931
93
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnMultigate.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnMultigateDatabase import OgnMultigateDatabase test_file_name = "OgnMultigateTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Multigate") database = OgnMultigateDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:output0")) attribute = test_node.get_attribute("outputs:output0") db_value = database.outputs.output0
1,849
Python
46.435896
92
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnImpulseEvent.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): TEST_DATA = [ { 'outputs': [ ['outputs:execOut', 0, False], ], 'state_set': [ ['state:enableImpulse', False, False], ], 'state_get': [ ['state:enableImpulse', False, False], ], }, { 'inputs': [ ['inputs:onlyPlayback', False, False], ], 'outputs': [ ['outputs:execOut', 1, False], ], 'state_set': [ ['state:enableImpulse', True, False], ], 'state_get': [ ['state:enableImpulse', False, False], ], }, ] async def test_generated(self): test_info = _TestGraphAndNode() controller = og.Controller() for i, test_run in enumerate(self.TEST_DATA): await _test_clear_scene(self, test_run) test_info = await _test_setup_scene(self, controller, "/TestGraph", "TestNode_omni_graph_action_OnImpulseEvent", "omni.graph.action.OnImpulseEvent", test_run, test_info) await controller.evaluate(test_info.graph) _test_verify_scene(self, controller, test_run, test_info, f"omni.graph.action.OnImpulseEvent User test case #{i+1}") async def test_vectorized_generated(self): test_info = _TestGraphAndNode() controller = og.Controller() for i, test_run in enumerate(self.TEST_DATA): await _test_clear_scene(self, test_run) test_info = await _test_setup_scene(self, controller, "/TestGraph", "TestNode_omni_graph_action_OnImpulseEvent","omni.graph.action.OnImpulseEvent", test_run, test_info, 16) await controller.evaluate(test_info.graph) _test_verify_scene(self, controller, test_run, test_info, f"omni.graph.action.OnImpulseEvent User test case #{i+1}", 16) async def test_thread_safety(self): import omni.kit # Generate multiple instances of the test setup to run them concurrently instance_setup = dict() for n in range(24): instance_setup[f"/TestGraph_{n}"] = _TestGraphAndNode() for i, test_run in enumerate(self.TEST_DATA): await _test_clear_scene(self, test_run) for (key, test_info) in instance_setup.items(): test_info = await _test_setup_scene(self, og.Controller(allow_exists_prim=True), key, "TestNode_omni_graph_action_OnImpulseEvent", "omni.graph.action.OnImpulseEvent", test_run, test_info) self.assertEqual(len(og.get_all_graphs()), 24) # We want to evaluate all graphs concurrently. Kick them all. # Evaluate multiple times to skip 2 serial frames and increase chances for a race condition. for _ in range(10): await omni.kit.app.get_app().next_update_async() for (key, test_instance) in instance_setup.items(): _test_verify_scene(self, og.Controller(), test_run, test_info, f"omni.graph.action.OnImpulseEvent User test case #{i+1}, instance{key}") async def test_data_access(self): from omni.graph.action.ogn.OgnOnImpulseEventDatabase import OgnOnImpulseEventDatabase test_file_name = "OgnOnImpulseEventTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnImpulseEvent") database = OgnOnImpulseEventDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 2) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut self.assertTrue(test_node.get_attribute_exists("state:enableImpulse")) attribute = test_node.get_attribute("state:enableImpulse") db_value = database.state.enableImpulse
5,335
Python
45.807017
203
0.644611
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnFlipFlop.py
import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts import os class TestOgn(ogts.OmniGraphTestCase): async def test_generated(self): test_data = [{'outputs': [['outputs:a', 0, False], ['outputs:b', 1, False], ['outputs:isA', False, False]]}] test_node = None test_graph = None for i, test_run in enumerate(test_data): inputs = test_run.get('inputs', []) outputs = test_run.get('outputs', []) state_set = test_run.get('state_set', []) state_get = test_run.get('state_get', []) setup = test_run.get('setup', None) if setup is None or setup: await omni.usd.get_context().new_stage_async() test_graph = None elif not setup: self.assertTrue(test_graph is not None and test_graph.is_valid(), "Test is misconfigured - empty setup cannot be in the first test") if setup: (test_graph, test_nodes, _, _) = og.Controller.edit("/TestGraph", setup) self.assertTrue(test_nodes) test_node = test_nodes[0] elif setup is None: if test_graph is None: test_graph = og.Controller.create_graph("/TestGraph") self.assertTrue(test_graph is not None and test_graph.is_valid()) test_node = og.Controller.create_node( ("TestNode_omni_graph_action_FlipFlop", test_graph), "omni.graph.action.FlipFlop" ) self.assertTrue(test_graph is not None and test_graph.is_valid(), "Test graph invalid") self.assertTrue(test_node is not None and test_node.is_valid(), "Test node invalid") await og.Controller.evaluate(test_graph) values_to_set = inputs + state_set if values_to_set: for attribute_name, attribute_value, _ in inputs + state_set: og.Controller((attribute_name, test_node)).set(attribute_value) await og.Controller.evaluate(test_graph) for attribute_name, expected_value, _ in outputs + state_get: attribute = og.Controller.attribute(attribute_name, test_node) actual_output = og.Controller.get(attribute) expected_type = None if isinstance(expected_value, dict): expected_type = expected_value["type"] expected_value = expected_value["value"] ogts.verify_values(expected_value, actual_output, f"omni.graph.action.FlipFlop User test case #{i+1}: {attribute_name} attribute value error") if expected_type: tp = og.AttributeType.type_from_ogn_type_name(expected_type) actual_type = attribute.get_resolved_type() if tp != actual_type: raise ValueError(f"omni.graph.action.FlipFlop User tests - {attribute_name}: Expected {expected_type}, saw {actual_type.get_ogn_type_name()}") async def test_data_access(self): from omni.graph.action.ogn.OgnFlipFlopDatabase import OgnFlipFlopDatabase test_file_name = "OgnFlipFlopTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_FlipFlop") database = OgnFlipFlopDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:a")) attribute = test_node.get_attribute("outputs:a") db_value = database.outputs.a self.assertTrue(test_node.get_attribute_exists("outputs:b")) attribute = test_node.get_attribute("outputs:b") db_value = database.outputs.b self.assertTrue(test_node.get_attribute_exists("outputs:isA")) attribute = test_node.get_attribute("outputs:isA") db_value = database.outputs.isA
4,806
Python
51.824175
166
0.605285
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnce.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnceDatabase import OgnOnceDatabase test_file_name = "OgnOnceTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Once") database = OgnOnceDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:reset")) attribute = test_node.get_attribute("inputs:reset") db_value = database.inputs.reset self.assertTrue(test_node.get_attribute_exists("outputs:after")) attribute = test_node.get_attribute("outputs:after") db_value = database.outputs.after self.assertTrue(test_node.get_attribute_exists("outputs:once")) attribute = test_node.get_attribute("outputs:once") db_value = database.outputs.once
2,166
Python
45.106382
92
0.690674
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnSequence.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnSequenceDatabase import OgnSequenceDatabase test_file_name = "OgnSequenceTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_Sequence") database = OgnSequenceDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("outputs:a")) attribute = test_node.get_attribute("outputs:a") db_value = database.outputs.a self.assertTrue(test_node.get_attribute_exists("outputs:b")) attribute = test_node.get_attribute("outputs:b") db_value = database.outputs.b
1,991
Python
45.32558
92
0.692115
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnLoaded.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnLoadedDatabase import OgnOnLoadedDatabase test_file_name = "OgnOnLoadedTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnLoaded") database = OgnOnLoadedDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut
1,667
Python
46.657142
92
0.70066
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnSendCustomEvent.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnSendCustomEventDatabase import OgnSendCustomEventDatabase test_file_name = "OgnSendCustomEventTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_SendCustomEvent") database = OgnSendCustomEventDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:eventName")) attribute = test_node.get_attribute("inputs:eventName") db_value = database.inputs.eventName expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:execIn")) attribute = test_node.get_attribute("inputs:execIn") db_value = database.inputs.execIn self.assertTrue(test_node.get_attribute_exists("inputs:path")) attribute = test_node.get_attribute("inputs:path") db_value = database.inputs.path expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnKeyboardInput.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnKeyboardInputDatabase import OgnOnKeyboardInputDatabase test_file_name = "OgnOnKeyboardInputTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnKeyboardInput") database = OgnOnKeyboardInputDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 3) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:altIn")) attribute = test_node.get_attribute("inputs:altIn") db_value = database.inputs.altIn expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:ctrlIn")) attribute = test_node.get_attribute("inputs:ctrlIn") db_value = database.inputs.ctrlIn expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:keyIn")) attribute = test_node.get_attribute("inputs:keyIn") db_value = database.inputs.keyIn expected_value = "A" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:shiftIn")) attribute = test_node.get_attribute("inputs:shiftIn") db_value = database.inputs.shiftIn expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:isPressed")) attribute = test_node.get_attribute("outputs:isPressed") db_value = database.outputs.isPressed self.assertTrue(test_node.get_attribute_exists("outputs:keyOut")) attribute = test_node.get_attribute("outputs:keyOut") db_value = database.outputs.keyOut self.assertTrue(test_node.get_attribute_exists("outputs:pressed")) attribute = test_node.get_attribute("outputs:pressed") db_value = database.outputs.pressed self.assertTrue(test_node.get_attribute_exists("outputs:released")) attribute = test_node.get_attribute("outputs:released") db_value = database.outputs.released
4,424
Python
49.862068
95
0.693264
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnMessageBusEvent.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnMessageBusEventDatabase import OgnOnMessageBusEventDatabase test_file_name = "OgnOnMessageBusEventTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnMessageBusEvent") database = OgnOnMessageBusEventDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:eventName")) attribute = test_node.get_attribute("inputs:eventName") db_value = database.inputs.eventName expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyPlayback")) attribute = test_node.get_attribute("inputs:onlyPlayback") db_value = database.inputs.onlyPlayback expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs:execOut")) attribute = test_node.get_attribute("outputs:execOut") db_value = database.outputs.execOut
2,597
Python
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99
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/ogn/tests/TestOgnOnPlaybackTick.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.action.ogn.OgnOnPlaybackTickDatabase import OgnOnPlaybackTickDatabase test_file_name = "OgnOnPlaybackTickTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_action_OnPlaybackTick") database = OgnOnPlaybackTickDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("outputs:deltaSeconds")) attribute = test_node.get_attribute("outputs:deltaSeconds") db_value = database.outputs.deltaSeconds self.assertTrue(test_node.get_attribute_exists("outputs:frame")) attribute = test_node.get_attribute("outputs:frame") db_value = database.outputs.frame self.assertTrue(test_node.get_attribute_exists("outputs:tick")) attribute = test_node.get_attribute("outputs:tick") db_value = database.outputs.tick self.assertTrue(test_node.get_attribute_exists("outputs:time")) attribute = test_node.get_attribute("outputs:time") db_value = database.outputs.time
2,237
Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/_impl/extension.py
"""Support required by the Carbonite extension loader""" from contextlib import suppress import omni.ext from ..bindings._omni_graph_action import acquire_interface as _acquire_interface # noqa: PLE0402 from ..bindings._omni_graph_action import release_interface as _release_interface # noqa: PLE0402 class _PublicExtension(omni.ext.IExt): """Object that tracks the lifetime of the Python part of the extension loading""" def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.__interface = None with suppress(ImportError): import omni.kit.app # noqa: PLW0621 app = omni.kit.app.get_app() manager = app.get_extension_manager() # This is a bit of a hack to make the template directory visible to the OmniGraph UI extension # if it happens to already be enabled. The "hack" part is that this logic really should be in # omni.graph.ui, but it would be much more complicated there, requiring management of extensions # that both do and do not have dependencies on omni.graph.ui. if manager.is_extension_enabled("omni.graph.ui"): import omni.graph.ui # noqa: PLW0621 omni.graph.ui.ComputeNodeWidget.get_instance().add_template_path(__file__) def on_startup(self): """Set up initial conditions for the Python part of the extension""" self.__interface = _acquire_interface() def on_shutdown(self): """Shutting down this part of the extension prepares it for hot reload""" if self.__interface is not None: _release_interface(self.__interface) self.__interface = None
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/_impl/templates/template_omni.graph.action.Multisequence.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from pathlib import Path import omni.graph.core as og import omni.ui as ui from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty from omni.kit.window.property.templates import HORIZONTAL_SPACING class CustomLayout: def __init__(self, compute_node_widget): self.enable = True self.compute_node_widget = compute_node_widget self.controller = og.Controller() self.add_button = None self.remove_button = None self.node_prim_path = self.compute_node_widget._payload[-1] self.node = self.controller.node(self.node_prim_path) def _retrieve_existing_outputs(self): # Retrieve all existing attributes of the form "outputs:output{num}" # Also find the largest suffix among all such attributes # Returned largest suffix = -1 if there are no such attributes output_attribs = [attrib for attrib in self.node.get_attributes() if attrib.get_name()[:14] == "outputs:output"] largest_suffix = -1 for attrib in output_attribs: largest_suffix = max(largest_suffix, int(attrib.get_name()[14:])) return (output_attribs, largest_suffix) def _on_click_add(self): (_, largest_suffix) = self._retrieve_existing_outputs() self.controller.create_attribute( self.node, f"outputs:output{largest_suffix+1}", og.Type(og.BaseDataType.UINT, 1, 0, og.AttributeRole.EXECUTION), og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) self.compute_node_widget.rebuild_window() self.remove_button.enabled = True def _on_click_remove(self): (output_attribs, largest_suffix) = self._retrieve_existing_outputs() if not output_attribs: return attrib_to_remove = self.node.get_attribute(f"outputs:output{largest_suffix}") self.controller.remove_attribute(attrib_to_remove) self.compute_node_widget.rebuild_window() self.remove_button.enabled = len(output_attribs) > 1 def _controls_build_fn(self, *args): (output_attribs, _) = self._retrieve_existing_outputs() icons_path = Path(__file__).absolute().parent.parent.parent.parent.parent.parent.joinpath("icons") with ui.HStack(height=0, spacing=HORIZONTAL_SPACING): ui.Spacer() self.add_button = ui.Button( image_url=f"{icons_path.joinpath('add.svg')}", width=22, height=22, style={"Button": {"background_color": 0x1F2124}}, clicked_fn=self._on_click_add, tooltip_fn=lambda: ui.Label("Add New Output"), ) self.remove_button = ui.Button( image_url=f"{icons_path.joinpath('remove.svg')}", width=22, height=22, style={"Button": {"background_color": 0x1F2124}}, enabled=(len(output_attribs) > 1), clicked_fn=self._on_click_remove, tooltip_fn=lambda: ui.Label("Remove Output"), ) def apply(self, props): # Called by compute_node_widget to apply UI when selection changes def find_prop(name): return next((p for p in props if p.prop_name == name), None) frame = CustomLayoutFrame(hide_extra=True) (output_attribs, _) = self._retrieve_existing_outputs() with frame: with CustomLayoutGroup("Outputs"): for attrib in output_attribs: prop = find_prop(attrib.get_name()) CustomLayoutProperty(prop.prop_name) CustomLayoutProperty(None, None, build_fn=self._controls_build_fn) return frame.apply(props)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/_impl/templates/template_omni.graph.action.Multigate.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from pathlib import Path import omni.graph.core as og import omni.ui as ui from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty from omni.kit.window.property.templates import HORIZONTAL_SPACING class CustomLayout: def __init__(self, compute_node_widget): self.enable = True self.compute_node_widget = compute_node_widget self.controller = og.Controller() self.add_button = None self.remove_button = None self.node_prim_path = self.compute_node_widget._payload[-1] self.node = self.controller.node(self.node_prim_path) def _retrieve_existing_outputs(self): # Retrieve all existing attributes of the form "outputs:output{num}" # Also find the largest suffix among all such attributes # Returned largest suffix = -1 if there are no such attributes output_attribs = [attrib for attrib in self.node.get_attributes() if attrib.get_name()[:14] == "outputs:output"] largest_suffix = -1 for attrib in output_attribs: largest_suffix = max(largest_suffix, int(attrib.get_name()[14:])) return (output_attribs, largest_suffix) def _on_click_add(self): (_, largest_suffix) = self._retrieve_existing_outputs() self.controller.create_attribute( self.node, f"outputs:output{largest_suffix+1}", og.Type(og.BaseDataType.UINT, 1, 0, og.AttributeRole.EXECUTION), og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) self.compute_node_widget.rebuild_window() self.remove_button.enabled = True def _on_click_remove(self): (output_attribs, largest_suffix) = self._retrieve_existing_outputs() if not output_attribs: return attrib_to_remove = self.node.get_attribute(f"outputs:output{largest_suffix}") self.controller.remove_attribute(attrib_to_remove) self.compute_node_widget.rebuild_window() self.remove_button.enabled = len(output_attribs) > 1 def _controls_build_fn(self, *args): (output_attribs, _) = self._retrieve_existing_outputs() icons_path = Path(__file__).absolute().parent.parent.parent.parent.parent.parent.joinpath("icons") with ui.HStack(height=0, spacing=HORIZONTAL_SPACING): ui.Spacer() self.add_button = ui.Button( image_url=f"{icons_path.joinpath('add.svg')}", width=22, height=22, style={"Button": {"background_color": 0x1F2124}}, clicked_fn=self._on_click_add, tooltip_fn=lambda: ui.Label("Add New Output"), ) self.remove_button = ui.Button( image_url=f"{icons_path.joinpath('remove.svg')}", width=22, height=22, style={"Button": {"background_color": 0x1F2124}}, enabled=(len(output_attribs) > 1), clicked_fn=self._on_click_remove, tooltip_fn=lambda: ui.Label("Remove Output"), ) def apply(self, props): # Called by compute_node_widget to apply UI when selection changes def find_prop(name): try: return next((p for p in props if p.prop_name == name)) except StopIteration: return None frame = CustomLayoutFrame(hide_extra=True) (output_attribs, _) = self._retrieve_existing_outputs() with frame: with CustomLayoutGroup("Outputs"): for attrib in output_attribs: prop = find_prop(attrib.get_name()) CustomLayoutProperty(prop.prop_name) CustomLayoutProperty(None, None, build_fn=self._controls_build_fn) return frame.apply(props)
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Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/_impl/templates/template_omni.graph.action.SwitchToken.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from pathlib import Path from typing import List import omni.graph.core as og import omni.ui as ui from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty from omni.kit.window.property.templates import HORIZONTAL_SPACING class CustomLayout: def __init__(self, compute_node_widget): self.enable = True self.compute_node_widget = compute_node_widget self.controller = og.Controller() self.add_button: ui.Button = None self.remove_button: ui.Button = None self.node = self.controller.node(self.compute_node_widget._payload[-1]) def _get_input_attrib_names(self) -> List[str]: """Return the list of dynamic input attribs""" all_attribs = self.node.get_attributes() input_attrib_names = [] for attrib in all_attribs: attrib_name = attrib.get_name() name_prefix = attrib_name[:13] if name_prefix == "inputs:branch": input_attrib_names.append(attrib_name) return input_attrib_names def _get_max_suffix(self) -> int: """Return the maximum suffix of dynamic inputs or -1 if there are none""" names = self._get_input_attrib_names() if not names: return -1 return max(int(name[13:]) for name in names) def _on_click_add(self): next_suffix = f"{self._get_max_suffix() + 1:02}" new_attr = self.controller.create_attribute( self.node, f"inputs:branch{next_suffix}", og.Type(og.BaseDataType.TOKEN, 1, 0, og.AttributeRole.NONE), og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT, ) new_attr.set_metadata(og.MetadataKeys.LITERAL_ONLY, "1") self.controller.create_attribute( self.node, f"outputs:output{next_suffix}", og.Type(og.BaseDataType.UINT, 1, 0, og.AttributeRole.EXECUTION), og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) self.compute_node_widget.rebuild_window() self.remove_button.enabled = True def _on_click_remove(self): max_suffix = self._get_max_suffix() if max_suffix < 0: return attrib_to_remove = self.node.get_attribute(f"outputs:output{max_suffix:02}") self.controller.remove_attribute(attrib_to_remove) attrib_to_remove = self.node.get_attribute(f"inputs:branch{max_suffix:02}") self.controller.remove_attribute(attrib_to_remove) self.compute_node_widget.rebuild_window() self.remove_button.enabled = max_suffix > 0 def _controls_build_fn(self, *args): max_suffix = self._get_max_suffix() icons_path = Path(__file__).absolute().parent.parent.parent.parent.parent.parent.joinpath("icons") with ui.HStack(height=0, spacing=HORIZONTAL_SPACING): ui.Spacer() self.add_button = ui.Button( image_url=f"{icons_path.joinpath('add.svg')}", width=22, height=22, style={"Button": {"background_color": 0x1F2124}}, clicked_fn=self._on_click_add, tooltip_fn=lambda: ui.Label("Add New Branch"), ) self.remove_button = ui.Button( image_url=f"{icons_path.joinpath('remove.svg')}", width=22, height=22, style={"Button": {"background_color": 0x1F2124}}, enabled=(max_suffix > 0), clicked_fn=self._on_click_remove, tooltip_fn=lambda: ui.Label("Remove Branch"), ) def apply(self, props): # Called by compute_node_widget to apply UI when selection changes def find_prop(name): return next((p for p in props if p.prop_name == name), None) frame = CustomLayoutFrame(hide_extra=True) names = self._get_input_attrib_names() with frame: with CustomLayoutGroup("Inputs"): for name in names: prop = find_prop(name) CustomLayoutProperty(prop.prop_name) CustomLayoutProperty(None, None, build_fn=self._controls_build_fn) return frame.apply(props)
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Python
40.610619
113
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_action_graph_nodes_02.py
"""Action Graph Node Tests, Part 2""" import random from functools import partial from typing import List import carb import carb.input import numpy as np import omni.client import omni.graph.core as og import omni.graph.core.tests as ogts import omni.graph.tools.ogn as ogn import omni.kit.app import omni.kit.test from carb.input import GamepadInput, KeyboardEventType, KeyboardInput from omni.graph.core import ThreadsafetyTestUtils # ====================================================================== class TestActionGraphNodes(ogts.OmniGraphTestCase): """Tests action graph node functionality""" TEST_GRAPH_PATH = "/World/TestGraph" keys = og.Controller.Keys E = og.ExecutionAttributeState.ENABLED D = og.ExecutionAttributeState.DISABLED async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_ongamepadinput_node(self, test_instance_id: int = 0): """Test OnGamepadInput node""" # Obtain an interface to a few gamepads and carb input provider. input_provider = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, carb.input.acquire_input_provider() ) gamepad_list = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, [ input_provider.create_gamepad("Gamepad 0", "0"), input_provider.create_gamepad("Gamepad 1", "1"), input_provider.create_gamepad("Gamepad 2", "2"), ], ) # Connect the gamepads. for gamepad in gamepad_list: self.assertIsNotNone(gamepad) ThreadsafetyTestUtils.single_evaluation_first_test_instance( test_instance_id, partial(input_provider.set_gamepad_connected, gamepad, True) ) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (on_gamepad_input_node,), _, _) = og.Controller.edit( graph_path, {self.keys.CREATE_NODES: ("OnGamepadInput", "omni.graph.action.OnGamepadInput")} ) # Obtain necessary attributes. in_onlyplayback_attr = on_gamepad_input_node.get_attribute("inputs:onlyPlayback") in_gamepadid_attr = on_gamepad_input_node.get_attribute("inputs:gamepadId") in_gamepad_element_attr = on_gamepad_input_node.get_attribute("inputs:gamepadElementIn") out_pressed_attr = on_gamepad_input_node.get_attribute("outputs:pressed") out_released_attr = on_gamepad_input_node.get_attribute("outputs:released") out_ispressed_attr = on_gamepad_input_node.get_attribute("outputs:isPressed") # Define a list of all possible gamepad inputs. # FIXME: Note that the commented-out gamepad inputs produce errors in the OnGamepadInput's # compute method because those specific inputs are not being considered. Maybe change to # include these inputs and/or not spit out scary-looking error messages to users? possible_gamepad_inputs = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, [ GamepadInput.A, GamepadInput.B, # GamepadInput.COUNT, GamepadInput.DPAD_DOWN, GamepadInput.DPAD_LEFT, GamepadInput.DPAD_RIGHT, GamepadInput.DPAD_UP, GamepadInput.LEFT_SHOULDER, GamepadInput.LEFT_STICK, # GamepadInput.LEFT_STICK_DOWN, # GamepadInput.LEFT_STICK_LEFT, # GamepadInput.LEFT_STICK_RIGHT, # GamepadInput.LEFT_STICK_UP, # GamepadInput.LEFT_TRIGGER, GamepadInput.MENU1, GamepadInput.MENU2, GamepadInput.RIGHT_SHOULDER, GamepadInput.RIGHT_STICK, # GamepadInput.RIGHT_STICK_DOWN, # GamepadInput.RIGHT_STICK_LEFT, # GamepadInput.RIGHT_STICK_RIGHT, # GamepadInput.RIGHT_STICK_UP, # GamepadInput.RIGHT_TRIGGER, GamepadInput.X, GamepadInput.Y, ], ) # Define a dict of all valid inputs:gamepadElementIn tokens, along with # their corresponding gamepad input. NOTE: The node's allowed token names # are a bit different from the carb.input.GamepadInput values, might make # sense to have them be the same? allowed_gamepad_element_tokens = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, { "Face Button Bottom": GamepadInput.A, "Face Button Right": GamepadInput.B, "Face Button Left": GamepadInput.X, "Face Button Top": GamepadInput.Y, "Left Shoulder": GamepadInput.LEFT_SHOULDER, "Right Shoulder": GamepadInput.RIGHT_SHOULDER, "Special Left": GamepadInput.MENU1, "Special Right": GamepadInput.MENU2, "Left Stick Button": GamepadInput.LEFT_STICK, "Right Stick Button": GamepadInput.RIGHT_STICK, "D-Pad Up": GamepadInput.DPAD_UP, "D-Pad Right": GamepadInput.DPAD_RIGHT, "D-Pad Down": GamepadInput.DPAD_DOWN, "D-Pad Left": GamepadInput.DPAD_LEFT, }, ) # Wrap main driver code in the following generator (in order to leverage # the ThreadsafetyTestUtils.make_threading_test decorator). Note that for simplicity's sake the # fake gamepad IDs correspond directly with their index in the gamepad_list. def _test_ongamepadinput_node(quick_run: bool = True, num_inputs_to_test: int = 5): _possible_gamepad_inputs = [] _allowed_gamepad_element_tokens = {} # Codepath for accelerated test (won't take as long and still provide some code coverage). if quick_run: # Make sure that the input flags make sense. if num_inputs_to_test < 1: num_inputs_to_test = 1 elif num_inputs_to_test > 14: num_inputs_to_test = 14 # Define two sets of random indices that'll determine the combination of inputs:gamepadElementIn # tokens and emulated key inputs that we'll test for the current function call. Note that the # inputs:gamepadElementIn tokens we choose and the emulated keys need not coincide, resulting # in no output being generated by the OnGamepadInput node. Also note that because we want to # use the same set of random indices in each test instance (so that all test graph instances # run their tests/comparisons using the same combination of buttons/inputs), we add said indices # (or more specifically an internal method that's used to create those indices, so that they're # only created once for all test instances) to the overall threading cache. def create_random_indices(): rand_indices_0 = set() while len(rand_indices_0) < num_inputs_to_test: rand_indices_0.add(random.randrange(len(possible_gamepad_inputs))) rand_indices_1 = set() while len(rand_indices_1) < num_inputs_to_test: rand_indices_1.add(random.randrange(len(allowed_gamepad_element_tokens))) return rand_indices_0, rand_indices_1 rand_indices_0, rand_indices_1 = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, create_random_indices() ) # Convert the sets into lists so that their elements can be accessible by index. rand_indices_0 = list(rand_indices_0) rand_indices_1 = list(rand_indices_1) # Create an abbreviated list of possible gamepad input elements. for r_i in rand_indices_0: _possible_gamepad_inputs.append(possible_gamepad_inputs[r_i]) # Create an abbreviated dict of allowed token-key input pairs. temp_keys_list = list(allowed_gamepad_element_tokens) temp_values_list = list(allowed_gamepad_element_tokens.values()) for r_i in rand_indices_1: _allowed_gamepad_element_tokens[temp_keys_list[r_i]] = temp_values_list[r_i] # Codepath for full test. else: _possible_gamepad_inputs = possible_gamepad_inputs _allowed_gamepad_element_tokens = allowed_gamepad_element_tokens # Set the gamepad id on each OnGamepadInput node. Note that multiple gamepad nodes are set to # track the same gamepad to look for potential concurrency issues. # for on_gamepad_input_node in on_gamepad_input_nodes: in_gamepadid_attr.set(test_instance_id % len(gamepad_list)) # noqa S001 # Loop through each allowed gamepad element token, and set it on the OnGamepadInput nodes' # corresponding input attributes. for allowed_token, allowed_input in _allowed_gamepad_element_tokens.items(): in_gamepad_element_attr.set(allowed_token) # Loop through each possible gamepad input, which we will emulate. for emulated_input in _possible_gamepad_inputs: # Loop through each possible input event type (0 == key is released, 1 == key is pressed) for event_type in [1, 0]: # Trigger each gamepad input. input_provider.buffer_gamepad_event( gamepad_list[test_instance_id % len(gamepad_list)], emulated_input, event_type # noqa S001 ) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. # If the current emulated input matches the inputs:gamepadElementsIn attribute setting, # check that the nodes reacted appropriately. Otherwise check that the nodes did not # register the input. if emulated_input == allowed_input: if event_type == 1: self.assertEqual(out_pressed_attr.get(), self.E) self.assertEqual(out_released_attr.get(), self.D) self.assertTrue(out_ispressed_attr.get()) elif event_type == 0: self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.E) self.assertFalse(out_ispressed_attr.get()) else: self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.D) self.assertFalse(out_ispressed_attr.get()) # Test that the OnGamepadInput nodes works correctly when the onlyPlayback input is disabled. in_onlyplayback_attr.set(False) for _ in _test_ongamepadinput_node(): yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. # Test that the OnGamepadInput nodes works correctly when the onlyPlayback input is enabled. in_onlyplayback_attr.set(True) timeline = omni.timeline.get_timeline_interface() timeline.set_target_framerate(timeline.get_time_codes_per_seconds()) timeline.play() for _ in _test_ongamepadinput_node(): yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. timeline.stop() # Delete the gamepad node before destroying the gamepads themselves so that the nodes don't throw # any warnings about having invalid gamepadIds. og.Controller.delete_node(on_gamepad_input_node) # Disconnect and destroy the gamepads. for gamepad in gamepad_list: ThreadsafetyTestUtils.single_evaluation_last_test_instance( test_instance_id, partial(input_provider.set_gamepad_connected, gamepad, False) ) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. ThreadsafetyTestUtils.single_evaluation_last_test_instance( test_instance_id, partial(input_provider.destroy_gamepad, gamepad) ) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. # ---------------------------------------------------------------------- # The OnImpulseEvent node ALSO has a built-in test construct in its .ogn file located # at ../../nodes/OgnOnImpulseEvent.ogn (relative to the source location of the currently- # opened testing script). @ThreadsafetyTestUtils.make_threading_test def test_onimpulseevent_node(self, test_instance_id: int = 0): """Test OnImpulseEvent node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (_, counter_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Counter", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [("OnImpulse.inputs:onlyPlayback", False)], self.keys.CONNECT: ( "OnImpulse.outputs:execOut", "Counter.inputs:execIn", ), }, ) counter_controller = og.Controller(og.Controller.attribute("outputs:count", counter_node)) # After several updates, there should have been no compute calls. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(counter_controller.get(), 0) # Change the OnImpulse node's state attribute. The node should now request compute. og.Controller.edit(graph_path, {self.keys.SET_VALUES: (graph_path + "/OnImpulse.state:enableImpulse", True)}) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(counter_controller.get(), 1) # More updates should not result in more computes. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(counter_controller.get(), 1) # ---------------------------------------------------------------------- async def test_onkeyboardinput_node(self): """Test OnKeyboardInput node""" app = omni.kit.app.get_app() og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) (_, (on_keyboard_input_node,), _, _) = og.Controller.edit( self.TEST_GRAPH_PATH, {self.keys.CREATE_NODES: ("OnKeyboardInput", "omni.graph.action.OnKeyboardInput")} ) # Obtain necessary attributes. in_keyin_attr = on_keyboard_input_node.get_attribute("inputs:keyIn") in_playbackonly_attr = on_keyboard_input_node.get_attribute("inputs:onlyPlayback") out_keyout_attr = on_keyboard_input_node.get_attribute("outputs:keyOut") out_pressed_attr = on_keyboard_input_node.get_attribute("outputs:pressed") out_released_attr = on_keyboard_input_node.get_attribute("outputs:released") out_ispressed_attr = on_keyboard_input_node.get_attribute("outputs:isPressed") # Obtain an interface to the keyboard and carb input provider. keyboard = omni.appwindow.get_default_app_window().get_keyboard() input_provider = carb.input.acquire_input_provider() self.assertIsNotNone(keyboard) # Define a list of all possible carb.input.KeyboardInput inputs. Note that not all possible # keys are necessarily detectable by the OnKeyboardInput node (this list also includes the # UNKNOWN key). possible_key_inputs = [ KeyboardInput.A, KeyboardInput.APOSTROPHE, KeyboardInput.B, KeyboardInput.BACKSLASH, KeyboardInput.BACKSPACE, KeyboardInput.C, KeyboardInput.CAPS_LOCK, KeyboardInput.COMMA, KeyboardInput.D, KeyboardInput.DEL, KeyboardInput.DOWN, KeyboardInput.E, KeyboardInput.END, KeyboardInput.ENTER, KeyboardInput.EQUAL, KeyboardInput.ESCAPE, KeyboardInput.F, KeyboardInput.F1, KeyboardInput.F10, KeyboardInput.F11, KeyboardInput.F12, KeyboardInput.F2, KeyboardInput.F3, KeyboardInput.F4, KeyboardInput.F5, KeyboardInput.F6, KeyboardInput.F7, KeyboardInput.F8, KeyboardInput.F9, KeyboardInput.G, KeyboardInput.GRAVE_ACCENT, KeyboardInput.H, KeyboardInput.HOME, KeyboardInput.I, KeyboardInput.INSERT, KeyboardInput.J, KeyboardInput.K, KeyboardInput.KEY_0, KeyboardInput.KEY_1, KeyboardInput.KEY_2, KeyboardInput.KEY_3, KeyboardInput.KEY_4, KeyboardInput.KEY_5, KeyboardInput.KEY_6, KeyboardInput.KEY_7, KeyboardInput.KEY_8, KeyboardInput.KEY_9, KeyboardInput.L, KeyboardInput.LEFT, KeyboardInput.LEFT_ALT, KeyboardInput.LEFT_BRACKET, KeyboardInput.LEFT_CONTROL, KeyboardInput.LEFT_SHIFT, KeyboardInput.LEFT_SUPER, KeyboardInput.M, KeyboardInput.MENU, KeyboardInput.MINUS, KeyboardInput.N, KeyboardInput.NUMPAD_0, KeyboardInput.NUMPAD_1, KeyboardInput.NUMPAD_2, KeyboardInput.NUMPAD_3, KeyboardInput.NUMPAD_4, KeyboardInput.NUMPAD_5, KeyboardInput.NUMPAD_6, KeyboardInput.NUMPAD_7, KeyboardInput.NUMPAD_8, KeyboardInput.NUMPAD_9, KeyboardInput.NUMPAD_ADD, KeyboardInput.NUMPAD_DEL, KeyboardInput.NUMPAD_DIVIDE, KeyboardInput.NUMPAD_ENTER, KeyboardInput.NUMPAD_EQUAL, KeyboardInput.NUMPAD_MULTIPLY, KeyboardInput.NUMPAD_SUBTRACT, KeyboardInput.NUM_LOCK, KeyboardInput.O, KeyboardInput.P, KeyboardInput.PAGE_DOWN, KeyboardInput.PAGE_UP, KeyboardInput.PAUSE, KeyboardInput.PERIOD, KeyboardInput.PRINT_SCREEN, KeyboardInput.Q, KeyboardInput.R, KeyboardInput.RIGHT, KeyboardInput.RIGHT_ALT, KeyboardInput.RIGHT_BRACKET, KeyboardInput.RIGHT_CONTROL, KeyboardInput.RIGHT_SHIFT, KeyboardInput.RIGHT_SUPER, KeyboardInput.S, KeyboardInput.SCROLL_LOCK, KeyboardInput.SEMICOLON, KeyboardInput.SLASH, KeyboardInput.SPACE, KeyboardInput.T, KeyboardInput.TAB, KeyboardInput.U, KeyboardInput.UNKNOWN, KeyboardInput.UP, KeyboardInput.V, KeyboardInput.W, KeyboardInput.X, KeyboardInput.Y, KeyboardInput.Z, ] # Define a dictionary of token keys representing the possible inputs to the OnKeyboardInput node's # "keyIn" attribute, and values representing the corresponding carb.input.KeyboardInput. Note that # not all possible keys are necessarily allowed for detection by the OnKeyboardInput node (e.g. # "Unknown") allowed_token_key_inputs = { "A": KeyboardInput.A, "B": KeyboardInput.B, "C": KeyboardInput.C, "D": KeyboardInput.D, "E": KeyboardInput.E, "F": KeyboardInput.F, "G": KeyboardInput.G, "H": KeyboardInput.H, "I": KeyboardInput.I, "J": KeyboardInput.J, "K": KeyboardInput.K, "L": KeyboardInput.L, "M": KeyboardInput.M, "N": KeyboardInput.N, "O": KeyboardInput.O, "P": KeyboardInput.P, "Q": KeyboardInput.Q, "R": KeyboardInput.R, "S": KeyboardInput.S, "T": KeyboardInput.T, "U": KeyboardInput.U, "V": KeyboardInput.V, "W": KeyboardInput.W, "X": KeyboardInput.X, "Y": KeyboardInput.Y, "Z": KeyboardInput.Z, "Apostrophe": KeyboardInput.APOSTROPHE, "Backslash": KeyboardInput.BACKSLASH, "Backspace": KeyboardInput.BACKSPACE, "CapsLock": KeyboardInput.CAPS_LOCK, "Comma": KeyboardInput.COMMA, "Del": KeyboardInput.DEL, "Down": KeyboardInput.DOWN, "End": KeyboardInput.END, "Enter": KeyboardInput.ENTER, "Equal": KeyboardInput.EQUAL, "Escape": KeyboardInput.ESCAPE, "F1": KeyboardInput.F1, "F10": KeyboardInput.F10, "F11": KeyboardInput.F11, "F12": KeyboardInput.F12, "F2": KeyboardInput.F2, "F3": KeyboardInput.F3, "F4": KeyboardInput.F4, "F5": KeyboardInput.F5, "F6": KeyboardInput.F6, "F7": KeyboardInput.F7, "F8": KeyboardInput.F8, "F9": KeyboardInput.F9, "GraveAccent": KeyboardInput.GRAVE_ACCENT, "Home": KeyboardInput.HOME, "Insert": KeyboardInput.INSERT, "Key0": KeyboardInput.KEY_0, "Key1": KeyboardInput.KEY_1, "Key2": KeyboardInput.KEY_2, "Key3": KeyboardInput.KEY_3, "Key4": KeyboardInput.KEY_4, "Key5": KeyboardInput.KEY_5, "Key6": KeyboardInput.KEY_6, "Key7": KeyboardInput.KEY_7, "Key8": KeyboardInput.KEY_8, "Key9": KeyboardInput.KEY_9, "Left": KeyboardInput.LEFT, "LeftAlt": KeyboardInput.LEFT_ALT, "LeftBracket": KeyboardInput.LEFT_BRACKET, "LeftControl": KeyboardInput.LEFT_CONTROL, "LeftShift": KeyboardInput.LEFT_SHIFT, "LeftSuper": KeyboardInput.LEFT_SUPER, "Menu": KeyboardInput.MENU, "Minus": KeyboardInput.MINUS, "NumLock": KeyboardInput.NUM_LOCK, "Numpad0": KeyboardInput.NUMPAD_0, "Numpad1": KeyboardInput.NUMPAD_1, "Numpad2": KeyboardInput.NUMPAD_2, "Numpad3": KeyboardInput.NUMPAD_3, "Numpad4": KeyboardInput.NUMPAD_4, "Numpad5": KeyboardInput.NUMPAD_5, "Numpad6": KeyboardInput.NUMPAD_6, "Numpad7": KeyboardInput.NUMPAD_7, "Numpad8": KeyboardInput.NUMPAD_8, "Numpad9": KeyboardInput.NUMPAD_9, "NumpadAdd": KeyboardInput.NUMPAD_ADD, "NumpadDel": KeyboardInput.NUMPAD_DEL, "NumpadDivide": KeyboardInput.NUMPAD_DIVIDE, "NumpadEnter": KeyboardInput.NUMPAD_ENTER, "NumpadEqual": KeyboardInput.NUMPAD_EQUAL, "NumpadMultiply": KeyboardInput.NUMPAD_MULTIPLY, "NumpadSubtract": KeyboardInput.NUMPAD_SUBTRACT, "PageDown": KeyboardInput.PAGE_DOWN, "PageUp": KeyboardInput.PAGE_UP, "Pause": KeyboardInput.PAUSE, "Period": KeyboardInput.PERIOD, "PrintScreen": KeyboardInput.PRINT_SCREEN, "Right": KeyboardInput.RIGHT, "RightAlt": KeyboardInput.RIGHT_ALT, "RightBracket": KeyboardInput.RIGHT_BRACKET, "RightControl": KeyboardInput.RIGHT_CONTROL, "RightShift": KeyboardInput.RIGHT_SHIFT, "RightSuper": KeyboardInput.RIGHT_SUPER, "ScrollLock": KeyboardInput.SCROLL_LOCK, "Semicolon": KeyboardInput.SEMICOLON, "Slash": KeyboardInput.SLASH, "Space": KeyboardInput.SPACE, "Tab": KeyboardInput.TAB, "Up": KeyboardInput.UP, } # Define a list of all possible keyboard event types (for convenience). # We won't consider KEY_REPEAT and CHAR events here. keyboard_event_types = [ KeyboardEventType.KEY_PRESS, KeyboardEventType.KEY_RELEASE, ] # Create a list of all possible keyboard modifier combinations. Don't need permutations # since bitwise OR operator is commutative and associative. modifier_combinations = [ 0, # 0 carb.input.KEYBOARD_MODIFIER_FLAG_SHIFT, # 1 carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL, # 2 carb.input.KEYBOARD_MODIFIER_FLAG_SHIFT | carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL, # 3 carb.input.KEYBOARD_MODIFIER_FLAG_ALT, # 4 carb.input.KEYBOARD_MODIFIER_FLAG_SHIFT | carb.input.KEYBOARD_MODIFIER_FLAG_ALT, # 5 carb.input.KEYBOARD_MODIFIER_FLAG_ALT | carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL, # 6 carb.input.KEYBOARD_MODIFIER_FLAG_SHIFT | carb.input.KEYBOARD_MODIFIER_FLAG_ALT | carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL, # 7 ] # Create a list of tuples of lists of tuples and indices of all possible input key modifier # settings on the OnKeyboardInput node. node_input_modifier_attribute_combinations = [ ([("inputs:shiftIn", False), ("inputs:altIn", False), ("inputs:ctrlIn", False)], 0), ([("inputs:shiftIn", True), ("inputs:altIn", False), ("inputs:ctrlIn", False)], 1), ([("inputs:shiftIn", False), ("inputs:altIn", False), ("inputs:ctrlIn", True)], 2), ([("inputs:shiftIn", True), ("inputs:altIn", False), ("inputs:ctrlIn", True)], 3), ([("inputs:shiftIn", False), ("inputs:altIn", True), ("inputs:ctrlIn", False)], 4), ([("inputs:shiftIn", True), ("inputs:altIn", True), ("inputs:ctrlIn", False)], 5), ([("inputs:shiftIn", False), ("inputs:altIn", True), ("inputs:ctrlIn", True)], 6), ([("inputs:shiftIn", True), ("inputs:altIn", True), ("inputs:ctrlIn", True)], 7), ] # NOTE: Although the below test confirms that the OnKeyboardInput node works for all # input combinations, it takes a while to run and times out the test (which is typically # set to automatically crash after 300s). To account for this, each time we run the test # a random subset of allowed input tokens and input keys are chosen with which # we perform the test; this cuts down on computation time and still provides some # decent code coverage. # Wrap main test driver code in the following method. Note that in addition to testing # whether specific buttons activate their corresponding code path, we also check that # no other buttons can activate code paths they don't belong to. Check for all possible # key + special modifier press/release permutations. async def _test_onkeyboardinput_node( quick_run: bool = True, num_keys_to_test: int = 10, num_modifiers_to_test: int = 1 ): _possible_key_inputs = [] _allowed_token_key_inputs = {} _modifier_combinations = [] _node_input_modifier_attribute_combinations = [] # Codepath for accelerated test (won't time out and still provide some code coverage). if quick_run: # Make sure that the input flags make sense. if num_keys_to_test < 1: num_keys_to_test = 1 elif num_keys_to_test > 105: num_keys_to_test = 105 if num_modifiers_to_test < 1: num_modifiers_to_test = 1 elif num_modifiers_to_test > 8: num_modifiers_to_test = 8 # Define three sets of random indices that'll determine the combination of inputs:keyIn # tokens, emulated key inputs, and modifier values that we'll test for the current function call. # Note that the inputs:keyIn tokens we choose and the emulated keys need not coincide, resulting # in no output being generated by the OnKeyboardInput node. rand_indices_0 = set() while len(rand_indices_0) < num_keys_to_test: rand_indices_0.add(random.randrange(len(possible_key_inputs))) rand_indices_1 = set() while len(rand_indices_1) < num_keys_to_test: rand_indices_1.add(random.randrange(len(allowed_token_key_inputs))) rand_indices_2 = set() while len(rand_indices_2) < num_modifiers_to_test: rand_indices_2.add(random.randrange(len(modifier_combinations))) # Convert the sets into lists so that their elements can be accessible by index. rand_indices_0 = list(rand_indices_0) rand_indices_1 = list(rand_indices_1) rand_indices_2 = list(rand_indices_2) # Create an abbreviated list of possible key inputs. for i in range(0, num_keys_to_test): _possible_key_inputs.append(possible_key_inputs[rand_indices_0[i]]) # Create an abbreviated dict of allowed token-key input pairs. temp_keys_list = list(allowed_token_key_inputs) temp_values_list = list(allowed_token_key_inputs.values()) for i in range(0, num_keys_to_test): _allowed_token_key_inputs[temp_keys_list[rand_indices_1[i]]] = temp_values_list[rand_indices_1[i]] # Create abbreviated lists of modifier values and corresponing input attribute-value pairs. for rand_idx in rand_indices_2: _modifier_combinations.append(modifier_combinations[rand_idx]) _node_input_modifier_attribute_combinations.append( node_input_modifier_attribute_combinations[rand_idx] ) # Codepath for full test. else: _possible_key_inputs = possible_key_inputs _allowed_token_key_inputs = allowed_token_key_inputs _modifier_combinations = modifier_combinations _node_input_modifier_attribute_combinations = node_input_modifier_attribute_combinations # Loop through each possible inputs:keyIn token, and the set the inputs:keyIn attribute on the # OnKeyboardInput node. for token, _ in _allowed_token_key_inputs.items(): # noqa PLR1702 in_keyin_attr.set(token) # Loop through each possible modification combination, and set the corresponding input attributes # on the OnKeyboardInput node. Also store an index to represent the current modification state. for node_input_modifier_attribute_tuple in _node_input_modifier_attribute_combinations: node_input_modifier_attribute_list_in_tuple = node_input_modifier_attribute_tuple[0] for input_attr_value_modifier_pair in node_input_modifier_attribute_list_in_tuple: og.Controller.set( og.Controller.attribute(input_attr_value_modifier_pair[0], on_keyboard_input_node), input_attr_value_modifier_pair[1], ) # Loop through each possible input key. for key in _possible_key_inputs: # Loop through all possible modification combinations. for modifier in _modifier_combinations: # Loop through each possible keyboard event type. for event_type in keyboard_event_types: # Trigger the current keyboard event. input_provider.buffer_keyboard_key_event(keyboard, event_type, key, modifier) await app.next_update_async() # If the currently-pressed key matches the currently-set inputs:keyIn token's # corresponding KeyboardInput + modifiers, check that the OnKeyboardInput node gets # correctly activated. if ( _allowed_token_key_inputs[token] == key # noqa PLR1733 and node_input_modifier_attribute_tuple[1] == modifier ): # If the key has been pressed, check for the corresponding expected conditions. if event_type == KeyboardEventType.KEY_PRESS: self.assertEqual(out_keyout_attr.get(), token) self.assertEqual(out_pressed_attr.get(), self.E) self.assertEqual(out_released_attr.get(), self.D) self.assertTrue(out_ispressed_attr.get()) # If the key has been released, check for the corresponding expected conditions. elif event_type == KeyboardEventType.KEY_RELEASE: self.assertEqual(out_keyout_attr.get(), token) self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.E) self.assertFalse(out_ispressed_attr.get()) else: self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.D) self.assertFalse(out_ispressed_attr.get()) # Test that the OnKeyboardInput node works correctly when its onlyPlayback input is disabled. in_playbackonly_attr.set(False) await _test_onkeyboardinput_node() # Test that the OnKeyboardInput node works correctly when its onlyPlayback input is enabled. in_playbackonly_attr.set(True) timeline = omni.timeline.get_timeline_interface() timeline.set_target_framerate(timeline.get_time_codes_per_seconds()) timeline.play() await _test_onkeyboardinput_node() timeline.stop() # ---------------------------------------------------------------------- # NOTE: Even though the OnLoaded node is threadsafe (its compute method is very simple), # we don't adapt the below test to check for thread-safety conditions because it relies # on other nodes (omni.graph.action.SendCustomEvent) which are NOT threadsafe. async def test_onloaded_node(self): """Test OnLoaded node""" def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" name = "omni.graph.action." + event_name return carb.events.type_from_string(name) events = [] def on_event(event): events.append(event.payload["!path"]) reg_event_name = registered_event_name("foo") message_bus = omni.kit.app.get_app().get_message_bus_event_stream() sub = message_bus.create_subscription_to_push_by_type(reg_event_name, on_event) self.assertIsNotNone(sub) og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) og.Controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("OnLoaded", "omni.graph.action.OnLoaded"), ("Send1", "omni.graph.action.SendCustomEvent"), ("Send2", "omni.graph.action.SendCustomEvent"), ], self.keys.CONNECT: [ ("OnLoaded.outputs:execOut", "Send1.inputs:execIn"), ("OnTick.outputs:tick", "Send2.inputs:execIn"), ], self.keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Send1.inputs:eventName", "foo"), ("Send2.inputs:eventName", "foo"), ("Send1.inputs:path", "Loaded"), ("Send2.inputs:path", "Tick"), ], }, ) # Evaluate once so that graph is in steady state. await og.Controller.evaluate() # Verify Loaded came before OnTick. self.assertListEqual(events, ["Loaded", "Tick"]) # ---------------------------------------------------------------------- async def test_onmessagebusevent_node(self): """Test OnMessageBusEvent node""" og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) (_, (on_custom_event, _), _, _,) = og.Controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_NODES: [ ("OnCustomEvent", "omni.graph.action.OnMessageBusEvent"), ("Counter1", "omni.graph.action.Counter"), ], self.keys.CONNECT: [ ("OnCustomEvent.outputs:execOut", "Counter1.inputs:execIn"), ], self.keys.SET_VALUES: [ ("OnCustomEvent.inputs:onlyPlayback", False), ("OnCustomEvent.inputs:eventName", "testEvent"), ], }, ) # One compute for the first-time subscribe. await omni.kit.app.get_app().next_update_async() def get_all_supported_types() -> List[str]: """Helper to get all the types supported by the node""" types = [] for attr_type in ogn.supported_attribute_type_names(): if ( attr_type in ("any", "transform", "bundle", "target", "execution") or (attr_type[:9] == "transform") or attr_type.startswith("objectId") or attr_type.startswith("frame") ): continue types.append(attr_type) return types def assert_are_equal(expected_val, val): """Helper to assert two values are equal, sequence container type need not match""" if isinstance(expected_val, (list, tuple, np.ndarray)): for left, right in zip(expected_val, val): return assert_are_equal(left, right) if isinstance(val, np.ndarray): self.assertListEqual(expected_val, list(val)) else: self.assertEqual(expected_val, val) return True msg = carb.events.type_from_string("testEvent") payload = {} expected_vals = [] for sup_type in sorted(get_all_supported_types()): payload = {} name = sup_type.replace("[", "_").replace("]", "_") manager = ogn.get_attribute_manager_type(sup_type) # Create a dynamic output attribute on the node which matches the type of the test payload. og_type = og.AttributeType.type_from_ogn_type_name(sup_type) attrib = og.Controller.create_attribute( on_custom_event, f"outputs:{name}", sup_type, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT ) # Get a sample value in python format (nested tuples/lists). sample_val = manager.sample_values()[0] is_array = og_type.array_depth > 0 is_tuple = og_type.tuple_count > 1 is_matrix = is_tuple and ( og_type.role in (og.AttributeRole.FRAME, og.AttributeRole.MATRIX, og.AttributeRole.TRANSFORM) ) payload_val = sample_val # Convert the sample value into numpy format for use with OG API. if is_array: if is_matrix: payload_val = np.array(sample_val).flatten().flatten().tolist() elif is_tuple: payload_val = np.array(sample_val).flatten().tolist() elif is_matrix: payload_val = np.array(sample_val).flatten().tolist() payload[name] = payload_val expected_vals.append((attrib, sample_val)) # Push the message to kit message bus. omni.kit.app.get_app().get_message_bus_event_stream().push(msg, payload=payload) # Wait for one kit update to allow the event-push mechanism to trigger the node callback. await omni.kit.app.get_app().next_update_async() # Verify the value. out_val = og.Controller.get(attrib) try: assert_are_equal(out_val, out_val) except AssertionError as exc: raise AssertionError(f"{sample_val} != {out_val}") from exc
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Python
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_evaluation2.py
"""Action Graph Evaluation Tests Part 2""" import json import omni.graph.core as og import omni.graph.core.tests as ogts import omni.usd # ====================================================================== class TestActionGraphEvaluation2(ogts.OmniGraphTestCase): """Tests action graph evaluator functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # ---------------------------------------------------------------------- async def test_retrigger_latent(self): """Test that latent nodes can be re-triggered""" want_debug = False e_state = og.ExecutionAttributeState tick_count = 0 boop_count = 0 exec_in_latent_count = 0 max_ticks = 20 class CancelTickerPy: """Helper node type which does latent ticking and can be canceled, and has an independent counter "boop" """ @staticmethod def compute(context: og.GraphContext, node: og.Node): nonlocal tick_count nonlocal boop_count nonlocal exec_in_latent_count exec_in = node.get_attribute("inputs:execIn") exec_in_val = og.Controller.get(exec_in) cancel = node.get_attribute("inputs:cancel") cancel_val = og.Controller.get(cancel) boop = node.get_attribute("inputs:boop") boop_val = og.Controller.get(boop) want_debug and print( f"### {tick_count} execIn={exec_in_val} cancel={cancel_val} boop={boop_val}" ) # noqa: expression-not-assigned if cancel_val == e_state.ENABLED: # Finish latent by cancel og.Controller.set(node.get_attribute("outputs:canceled"), e_state.LATENT_FINISH) self.assertEqual(exec_in_val, e_state.DISABLED) self.assertEqual(boop_val, e_state.DISABLED) tick_count = 0 return True if exec_in_val == e_state.ENABLED: self.assertEqual(cancel_val, e_state.DISABLED) self.assertEqual(boop_val, e_state.DISABLED) if tick_count > 0: # execIn triggered while in latent - should not be possible exec_in_latent_count += 1 else: og.Controller.set(node.get_attribute("outputs:tick"), e_state.LATENT_PUSH) return True # we are ticking self.assertEqual(cancel_val, e_state.DISABLED) tick_count += 1 if tick_count < max_ticks: og.Controller.set(node.get_attribute("outputs:tick"), e_state.ENABLED) else: # Finish latent naturally og.Controller.set(node.get_attribute("outputs:execOut"), e_state.LATENT_FINISH) tick_count = 0 if boop_val == e_state.ENABLED: # We get here during latent ticking, if the boop input is enabled self.assertEqual(exec_in_val, e_state.DISABLED) self.assertEqual(cancel_val, e_state.DISABLED) boop_count += 1 return True @staticmethod def get_node_type() -> str: return "omni.graph.test.CancelTickerPy" @staticmethod def initialize_type(node_type: og.NodeType): node_type.add_input( "inputs:execIn", "execution", True, ) node_type.add_input( "inputs:cancel", "execution", True, ) node_type.add_input( "inputs:boop", "execution", True, ) node_type.add_output("outputs:tick", "execution", True) node_type.add_output("outputs:canceled", "execution", True) node_type.add_output("outputs:execOut", "execution", True) return True og.register_node_type(CancelTickerPy, 1) controller = og.Controller() keys = og.Controller.Keys (graph, (ticker, start, _, cancel, boop, _, _, counter), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("Ticker", "omni.graph.test.CancelTickerPy"), ("Start", "omni.graph.action.OnImpulseEvent"), ("Start2", "omni.graph.action.OnImpulseEvent"), ("Cancel", "omni.graph.action.OnImpulseEvent"), ("Boop", "omni.graph.action.OnImpulseEvent"), ("Once", "omni.graph.action.Once"), ("Once2", "omni.graph.action.Once"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("Start.outputs:execOut", "Ticker.inputs:execIn"), ("Start2.outputs:execOut", "Ticker.inputs:execIn"), ("Cancel.outputs:execOut", "Once.inputs:execIn"), ("Once.outputs:once", "Ticker.inputs:cancel"), ("Once.outputs:after", "Ticker.inputs:cancel"), ("Cancel.outputs:execOut", "Once2.inputs:execIn"), ("Boop.outputs:execOut", "Ticker.inputs:boop"), ("Once2.outputs:once", "Ticker.inputs:cancel"), ("Once2.outputs:after", "Ticker.inputs:cancel"), ("Ticker.outputs:tick", "Counter.inputs:execIn"), ], keys.SET_VALUES: [ ("Start.inputs:onlyPlayback", False), ("Start2.inputs:onlyPlayback", False), ("Cancel.inputs:onlyPlayback", False), ("Boop.inputs:onlyPlayback", False), ], }, ) # cancel, check nothing happens og.Controller.set(controller.attribute("state:enableImpulse", cancel), True) await controller.evaluate(graph) exec_out = og.Controller.get(controller.attribute("outputs:tick", ticker)) self.assertEqual(exec_out, e_state.DISABLED) # start ticking og.Controller.set(controller.attribute("state:enableImpulse", start), True) await controller.evaluate(graph) # Starts latent state await controller.evaluate(graph) # Tick 1 self.assertEqual(tick_count, 1) # Verify the tick has started exec_out = og.Controller.get(controller.attribute("outputs:tick", ticker)) self.assertEqual(exec_out, e_state.ENABLED) await controller.evaluate(graph) # Tick 2 self.assertEqual(tick_count, 2) exec_out = og.Controller.get(controller.attribute("outputs:tick", ticker)) self.assertEqual(exec_out, e_state.ENABLED) await controller.evaluate(graph) # Tick 3 self.assertEqual(tick_count, 3) # Boop - node keeps ticking og.Controller.set(controller.attribute("state:enableImpulse", boop), True) # Boop will trigger a compute, which increments boop + ticks AND the normal latent tick await controller.evaluate(graph) self.assertEqual(boop_count, 1) self.assertEqual(tick_count, 5) # Now check that the next tick can run WITHOUT inputs:boop being high await controller.evaluate(graph) self.assertEqual(boop_count, 1) # No change in boop count (OM-64856) self.assertEqual(tick_count, 6) # Now check that we can't re-trigger execIn self.assertEqual(exec_in_latent_count, 0) og.Controller.set(controller.attribute("state:enableImpulse", start), True) # Start will not trigger any compute because the node is latent await controller.evaluate(graph) self.assertEqual(exec_in_latent_count, 0) self.assertEqual(boop_count, 1) self.assertEqual(tick_count, 7) # Now check the normal tick proceeds as normal await controller.evaluate(graph) self.assertEqual(boop_count, 1) self.assertEqual(tick_count, 8) # Cancel counter_attr = controller.attribute("outputs:count", counter) count_0 = og.Controller.get(counter_attr) og.Controller.set(controller.attribute("state:enableImpulse", cancel), True) await controller.evaluate(graph) # latent finish await controller.evaluate(graph) # no action await controller.evaluate(graph) # no action count_1 = og.Controller.get(counter_attr) self.assertEqual(count_0 + 1, count_1) # ---------------------------------------------------------------------- async def test_cycle_break(self): """test that an illegal cycle issues a warning""" controller = og.Controller() keys = og.Controller.Keys (graph, (on_impulse, count_a, count_b), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("A", "omni.graph.action.Counter"), ("B", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "A.inputs:execIn"), ("A.outputs:execOut", "B.inputs:execIn"), ("B.outputs:execOut", "A.inputs:execIn"), ], keys.SET_VALUES: [ ("OnImpulse.state:enableImpulse", True), ("OnImpulse.inputs:onlyPlayback", False), ], }, ) with ogts.ExpectedError(): await controller.evaluate(graph) og.Controller.set(controller.attribute("state:enableImpulse", on_impulse), True) with ogts.ExpectedError(): await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", count_a)), 2) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", count_b)), 2) # ---------------------------------------------------------------------- async def test_dep_sort_fan_out(self): """Test that dependency sort works when there is data fan-out""" # +-------------+ # +-------->| | # | | SwitchTokenA| # | +--->+-------------+ # +----------+ | # |OnImpulse + | +--------------+ # +----------+ | | SwitchTokenB | # | +^-------------+ # +------+-+ +--------+ | # | ConstA +--->AppendB +---+ # +--------+ +--------+ controller = og.Controller() keys = og.Controller.Keys (graph, (_, const_a, _, switch_a, _), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("ConstA", "omni.graph.nodes.ConstantToken"), ("AppendB", "omni.graph.nodes.AppendString"), ("SwitchTokenA", "omni.graph.action.SwitchToken"), ("SwitchTokenB", "omni.graph.action.SwitchToken"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "SwitchTokenA.inputs:execIn"), ("ConstA.inputs:value", "SwitchTokenA.inputs:value"), ("ConstA.inputs:value", "AppendB.inputs:value"), ("AppendB.outputs:value", "SwitchTokenB.inputs:value"), ], keys.SET_VALUES: [ ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ("AppendB.inputs:suffix", {"value": "Foo", "type": "token"}), ], }, ) await controller.evaluate(graph) graph_state = og.OmniGraphInspector().as_json(graph, flags=["evaluation"]) graph_state_obj = json.loads(graph_state) trace = graph_state_obj["Evaluator"]["LastNonEmptyEvaluation"]["Trace"] # Verify the evaluation trace includes exactly what we expect expected_trace = [ const_a.get_prim_path(), switch_a.get_prim_path(), ] self.assertListEqual(expected_trace, trace) # ---------------------------------------------------------------------- async def test_exec_fan_out_shared_deps(self): """Test that dependency sort works when there is shared data in exec fan-out""" # +---------+ # +---------->| Write1 | # | +----^----+ # | | # | +----------+ # | | # +-----------+ | | # | OnImpulse +-----+-----+----> +---------+ # +-----------+ | | | Write2 | # | +----->+---------+ # | | # | | +---------+ # +-----+----->| Write3 | # | +---------+ # | ^ # +-------+ +---+----+---+ # | Const +----->| Inc | # +-------+ +--------+ controller = og.Controller() keys = og.Controller.Keys (graph, _, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Const", "omni.graph.nodes.ConstantDouble"), ("Inc", "omni.graph.nodes.Increment"), ("Write1", "omni.graph.nodes.WritePrimAttribute"), ("Write2", "omni.graph.nodes.WritePrimAttribute"), ("Write3", "omni.graph.nodes.WritePrimAttribute"), ], keys.CREATE_PRIMS: [ ("/World/TestPrim1", {"val": ("double", 1.0)}), ("/World/TestPrim2", {"val": ("double", 2.0)}), ("/World/TestPrim3", {"val": ("double", 3.0)}), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Write1.inputs:execIn"), ("OnImpulse.outputs:execOut", "Write2.inputs:execIn"), ("OnImpulse.outputs:execOut", "Write3.inputs:execIn"), ("Const.inputs:value", "Inc.inputs:value"), ("Inc.outputs:result", "Write1.inputs:value"), ("Inc.outputs:result", "Write2.inputs:value"), ("Inc.outputs:result", "Write3.inputs:value"), ], keys.SET_VALUES: [ ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ("Const.inputs:value", 41.0), ("Inc.inputs:increment", 1.0), ("Write1.inputs:primPath", "/World/TestPrim1"), ("Write1.inputs:usePath", True), ("Write1.inputs:name", "val"), ("Write2.inputs:primPath", "/World/TestPrim2"), ("Write2.inputs:usePath", True), ("Write2.inputs:name", "val"), ("Write3.inputs:primPath", "/World/TestPrim3"), ("Write3.inputs:usePath", True), ("Write3.inputs:name", "val"), ], }, ) await controller.evaluate(graph) stage = omni.usd.get_context().get_stage() for i in (1, 2, 3): self.assertEqual(stage.GetAttributeAtPath(f"/World/TestPrim{i}.val").Get(), 42.0) # ---------------------------------------------------------------------- async def test_exec_fan_out_shared_deps2(self): """Test that dependency sort works when there is shared data in exec fan-out""" # ┌───────┐ ┌────────┐ # │Const1 ├───────────►│Append1 │ # └───────┘ │ ├──────────►┌───────────┐ # ┌──►└────────┘ │ WriteVar1 │ # ┌─────────────┐ │ ┌────►└───────────┘ # │ GraphTarget ├───┤ │ # └─────────────┘ └─►┌─────────┐ │ ┌───────────┐ # │ Append2 ├─────┼────►│ WriteVar2 │ # ┌────────┐ ┌─►└─────────┘ │ └───────────┘ # │ Const2 ├────────┘ │ ▲ # └────────┘ │ │ # │ │ # ┌──────────┐ │ │ # │ OnImpulse├────┴──────┘ # └──────────┘ controller = og.Controller() keys = og.Controller.Keys (graph, _, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Const1", "omni.graph.nodes.ConstantToken"), ("Const2", "omni.graph.nodes.ConstantToken"), ("Append1", "omni.graph.nodes.AppendPath"), ("Append2", "omni.graph.nodes.AppendPath"), ("GraphTarget", "omni.graph.nodes.GraphTarget"), ("WriteVar1", "omni.graph.core.WriteVariable"), ("WriteVar2", "omni.graph.core.WriteVariable"), ], keys.CREATE_VARIABLES: [ ("path1", og.Type(og.BaseDataType.TOKEN)), ("path2", og.Type(og.BaseDataType.TOKEN)), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "WriteVar1.inputs:execIn"), ("OnImpulse.outputs:execOut", "WriteVar2.inputs:execIn"), ("GraphTarget.outputs:primPath", "Append1.inputs:path"), ("GraphTarget.outputs:primPath", "Append2.inputs:path"), ("Const1.inputs:value", "Append1.inputs:suffix"), ("Const2.inputs:value", "Append2.inputs:suffix"), ("Append1.outputs:path", "WriteVar1.inputs:value"), ("Append2.outputs:path", "WriteVar2.inputs:value"), ], keys.SET_VALUES: [ ("WriteVar1.inputs:variableName", "path1"), ("WriteVar2.inputs:variableName", "path2"), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ("Const1.inputs:value", "A"), ("Const2.inputs:value", "B"), ], }, ) await controller.evaluate(graph) context = graph.get_default_graph_context() graph_path = self.TEST_GRAPH_PATH variable = graph.find_variable("path1") self.assertEquals(variable.get(context), f"{graph_path}/A") variable = graph.find_variable("path2") self.assertEquals(variable.get(context), f"{graph_path}/B")
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Python
45.719626
120
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_action_graph_nodes_03.py
"""Action Graph Node Tests, Part 3""" import random from functools import partial import carb.input import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.app import omni.kit.test import omni.usd from carb.input import MouseEventType from omni.graph.core import ThreadsafetyTestUtils from pxr import Gf, OmniGraphSchemaTools, Sdf # ====================================================================== class TestActionGraphNodes(ogts.OmniGraphTestCase): """Tests action graph node functionality""" TEST_GRAPH_PATH = "/World/TestGraph" keys = og.Controller.Keys E = og.ExecutionAttributeState.ENABLED D = og.ExecutionAttributeState.DISABLED async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_onmouseinput_node(self, test_instance_id: int = 0): """Test OnMouseInput node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (on_mouse_input_node,), _, _) = og.Controller.edit( graph_path, {self.keys.CREATE_NODES: ("OnMouseInput", "omni.graph.action.OnMouseInput")}, ) # Obtain necessary attributes. in_onlyplayback_attr = on_mouse_input_node.get_attribute("inputs:onlyPlayback") in_mouse_element_attr = on_mouse_input_node.get_attribute("inputs:mouseElement") out_pressed_attr = on_mouse_input_node.get_attribute("outputs:pressed") out_released_attr = on_mouse_input_node.get_attribute("outputs:released") out_valuechanged_attr = on_mouse_input_node.get_attribute("outputs:valueChanged") out_ispressed_attr = on_mouse_input_node.get_attribute("outputs:isPressed") out_value_attr = on_mouse_input_node.get_attribute("outputs:value") # Obtain an interface to the mouse and carb input provider. mouse = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, omni.appwindow.get_default_app_window().get_mouse() ) input_provider = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, carb.input.acquire_input_provider() ) # Define a list of tokens representing the possible inputs to the OnMouseInput node's "mouseElement" attribute. mouse_tokens = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, ["Left Button", "Middle Button", "Right Button", "Normalized Move", "Pixel Move", "Scroll"], ) # Define a list of all possible mouse event types (for convenience). mouse_event_types = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, [ MouseEventType.LEFT_BUTTON_DOWN, MouseEventType.LEFT_BUTTON_UP, MouseEventType.MIDDLE_BUTTON_DOWN, MouseEventType.MIDDLE_BUTTON_UP, MouseEventType.RIGHT_BUTTON_DOWN, MouseEventType.RIGHT_BUTTON_UP, MouseEventType.MOVE, MouseEventType.SCROLL, ], ) # Define some imaginary window dimensions for testing purposes. window_width = ThreadsafetyTestUtils.add_to_threading_cache(test_instance_id, 1440) window_height = ThreadsafetyTestUtils.add_to_threading_cache(test_instance_id, 720) # Wrap main test driver code in the following generator (to leverage the # ThreadsafetyTestUtils.make_threading_test decorator to its fullest). Note that # in addition to testing whether specific buttons activate their corresponding code # path, we also check that no other buttons can activate code paths they don't belong # to (e.g. that pressing the left mouse button doesn't get registered as a button # press when "inputs:mouseElement" is set to "Right Button"). def _test_onmouseinput_node(): # Loop through each possible "inputs.mouseElement" token, and set the input attribute # on the OnMouseInput nodes in each graph. for token in mouse_tokens: in_mouse_element_attr.set(token) # Loop through each possible mouse event type. for event_type in mouse_event_types: # Generate a new random test position for the mouse cursor. Note that we # add it to the threading cache so that each test graph instance runs # its tests/comparisons against the same randomly-generated position. pos = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, (random.randint(0, window_width), random.randint(0, window_height)) ) # Trigger the current mouse event. input_provider.buffer_mouse_event( mouse, event_type, (pos[0] / window_width, pos[1] / window_height), 0, pos ) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. # Test left/middle/right mouse button pressed functionality. Only left/middle/right # mouse button presses should activate this codepath. if ( (event_type == MouseEventType.LEFT_BUTTON_DOWN and token == "Left Button") or (event_type == MouseEventType.MIDDLE_BUTTON_DOWN and token == "Middle Button") or (event_type == MouseEventType.RIGHT_BUTTON_DOWN and token == "Right Button") ): self.assertEqual(out_pressed_attr.get(), self.E) self.assertEqual(out_released_attr.get(), self.D) self.assertEqual(out_valuechanged_attr.get(), self.D) self.assertTrue(out_ispressed_attr.get()) self.assertEqual(len(out_value_attr.get()), 2) self.assertEqual(out_value_attr.get()[0], 0) self.assertEqual(out_value_attr.get()[1], 0) # Test left/middle/right mouse button released functionality. Only left/middle/right mouse # button releases should activate this codepath. elif ( (event_type == MouseEventType.LEFT_BUTTON_UP and token == "Left Button") or (event_type == MouseEventType.MIDDLE_BUTTON_UP and token == "Middle Button") or (event_type == MouseEventType.RIGHT_BUTTON_UP and token == "Right Button") ): self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.E) self.assertEqual(out_valuechanged_attr.get(), self.D) self.assertFalse(out_ispressed_attr.get()) self.assertEqual(len(out_value_attr.get()), 2) self.assertEqual(out_value_attr.get()[0], 0) self.assertEqual(out_value_attr.get()[1], 0) # Test mouse movement functionality with the "Normalized Move" option enabled. Only mouse movement # should activate this codepath. elif event_type == MouseEventType.MOVE and token == "Normalized Move": self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.D) self.assertEqual(out_valuechanged_attr.get(), self.E) self.assertFalse(out_ispressed_attr.get()) self.assertEqual(len(out_value_attr.get()), 2) self.assertAlmostEqual(out_value_attr.get()[0], pos[0] / window_width) self.assertAlmostEqual(out_value_attr.get()[1], pos[1] / window_height) # Test mouse movement functionality with the "Pixel Move" option enabled. Only mouse movement # should activate this codepath. elif event_type == MouseEventType.MOVE and token == "Pixel Move": self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.D) self.assertEqual(out_valuechanged_attr.get(), self.E) self.assertFalse(out_ispressed_attr.get()) self.assertEqual(len(out_value_attr.get()), 2) self.assertEqual(out_value_attr.get()[0], pos[0]) self.assertEqual(out_value_attr.get()[1], pos[1]) # Test mouse scrolling functionality with the "Scroll" option enabled. Only mouse scrolling # should activate this codepath. elif event_type == MouseEventType.SCROLL and token == "Scroll": self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.D) self.assertEqual(out_valuechanged_attr.get(), self.E) self.assertFalse(out_ispressed_attr.get()) self.assertEqual(len(out_value_attr.get()), 2) self.assertAlmostEqual(out_value_attr.get()[0], pos[0] / window_width) self.assertAlmostEqual(out_value_attr.get()[1], pos[1] / window_height) # Non-activated codepath. else: self.assertEqual(out_pressed_attr.get(), self.D) self.assertEqual(out_released_attr.get(), self.D) self.assertEqual(out_valuechanged_attr.get(), self.D) self.assertFalse(out_ispressed_attr.get()) self.assertEqual(len(out_value_attr.get()), 2) self.assertEqual(out_value_attr.get()[0], 0) self.assertEqual(out_value_attr.get()[1], 0) # Test that the OnMouseInput node works correctly when its onlyPlayback input is disabled. in_onlyplayback_attr.set(False) for _ in _test_onmouseinput_node(): yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. # Test that the OnMouseInput node works correctly when its onlyPlayback input is enabled. in_onlyplayback_attr.set(True) timeline = omni.timeline.get_timeline_interface() timeline.set_target_framerate(timeline.get_time_codes_per_seconds()) timeline.play() for _ in _test_onmouseinput_node(): yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. timeline.stop() # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_onobjectchange_node(self, test_instance_id: int = 0): """Test OnObjectChange node""" usd_context = ThreadsafetyTestUtils.add_to_threading_cache(test_instance_id, omni.usd.get_context()) stage = ThreadsafetyTestUtils.add_to_threading_cache(test_instance_id, usd_context.get_stage()) cube = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, ogts.create_cube(stage, "Cube", (0.6, 0.4, 0.0)) ) attr_position = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, cube.CreateAttribute("xformOp:translate", Sdf.ValueTypeNames.Float3, False) ) attr_rotation = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, cube.CreateAttribute("xformOp:rotateXYZ", Sdf.ValueTypeNames.Float3, False) ) # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (graph, (on_object_change_node, flip_flop_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ (graph_path + "/OnObjectChange", "omni.graph.action.OnObjectChange"), (graph_path + "/FlipFlop", "omni.graph.action.FlipFlop"), ], self.keys.SET_VALUES: [ (graph_path + "/OnObjectChange.inputs:onlyPlayback", False), (graph_path + "/OnObjectChange.inputs:prim", attr_position.GetPrimPath()), (graph_path + "/OnObjectChange.inputs:name", attr_position.GetName()), ], self.keys.CONNECT: ( graph_path + "/OnObjectChange.outputs:changed", graph_path + "/FlipFlop.inputs:execIn", ), }, ) outa = og.Controller.attribute("outputs:a", flip_flop_node) # Check the current FlipFlop state, and that it isn't changing until we move the cube. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. ff_a_state_1 = og.Controller.get(outa) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(outa), ff_a_state_1) # Try changing a different (non-translate) attribute - should not trigger. ThreadsafetyTestUtils.single_evaluation_first_test_instance( test_instance_id, partial(attr_rotation.Set, Gf.Vec3f(180.0, 0.0, 0.0)) ) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(outa), ff_a_state_1) # Now change the translate attribute - should trigger. ThreadsafetyTestUtils.single_evaluation_first_test_instance( test_instance_id, partial(attr_position.Set, Gf.Vec3f(1.0, 0.0, 0.0)) ) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. ff_a_state_2 = og.Controller.get(outa) self.assertEqual(ff_a_state_2, 1 if not ff_a_state_1 else 0) property_path = og.Controller.get(og.Controller.attribute("outputs:propertyName", on_object_change_node)) self.assertEqual(property_path, attr_position.GetName()) # Look at the prim itself. og.Controller.edit( graph, {self.keys.SET_VALUES: (graph_path + "/OnObjectChange.inputs:name", "")}, ) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. # Now change the rotate attribute - should trigger. ThreadsafetyTestUtils.single_evaluation_first_test_instance( test_instance_id, partial(attr_rotation.Set, Gf.Vec3f(245.0, 0.0, 0.0)) ) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. ff_a_state_1 = og.Controller.get(outa) self.assertEqual(ff_a_state_1, 1 if not ff_a_state_2 else 0) property_path = og.Controller.get(og.Controller.attribute("outputs:propertyName", on_object_change_node)) self.assertEqual(property_path, attr_rotation.GetName()) # Now use the path input instead of the target. Do this for all OnObjectChange nodes! og.Controller.edit( graph, { self.keys.SET_VALUES: [ (graph_path + "/OnObjectChange.inputs:path", cube.GetPath().pathString), (graph_path + "/OnObjectChange.inputs:prim", []), ] }, ) # Compute once to set up the inputs. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. # Change the rotate attribute - should trigger. ThreadsafetyTestUtils.single_evaluation_first_test_instance( test_instance_id, partial(attr_rotation.Set, Gf.Vec3f(0.0, 0.0, 0.0)) ) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. ff_a_state_2 = og.Controller.get(outa) self.assertEqual(ff_a_state_2, 1 if not ff_a_state_1 else 0) property_path = og.Controller.get(og.Controller.attribute("outputs:propertyName", on_object_change_node)) self.assertEqual(property_path, attr_rotation.GetName()) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_onplaybacktick_node(self, test_instance_id: int = 0): """Test OnPlaybackTick node""" timeline = omni.timeline.get_timeline_interface() # The stage's default stage is probably 60, set to 30 for this specific case stage = omni.usd.get_context().get_stage() fps = 30.0 stage.SetTimeCodesPerSecond(fps) stage.SetStartTimeCode(1.0) stage.SetEndTimeCode(10.0) # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (on_p_tick_node, _), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnPTick", "omni.graph.action.OnPlaybackTick"), ("FlipFlop", "omni.graph.action.FlipFlop"), ], self.keys.CONNECT: [ ("OnPTick.outputs:tick", "FlipFlop.inputs:execIn"), ], }, ) # Obtain necessary attributes. tick_time_attr = on_p_tick_node.get_attribute("outputs:time") tick_frame_attr = on_p_tick_node.get_attribute("outputs:frame") yield # Yielding to wait for compute to happen across all graph instances before continuing the test. # Check that the OnPlaybackTick node doesn't trigger when playback is not active. self.assertEqual(tick_time_attr.get(), 0) self.assertEqual(tick_frame_attr.get(), 0) # Check that the OnPlaybackTick node does trigger when playback is active, and the values are correct. timeline.play() yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertAlmostEqual(tick_time_attr.get(), timeline.get_current_time(), places=5) self.assertAlmostEqual(tick_frame_attr.get(), tick_time_attr.get() * fps, places=5) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_ontick_node(self, test_instance_id: int = 0): """Test OnTick node""" timeline = omni.timeline.get_timeline_interface() # The stage's default stage is probably 60, set to 30 for this specific case stage = omni.usd.get_context().get_stage() fps = 30.0 stage.SetTimeCodesPerSecond(fps) stage.SetStartTimeCode(1.0) stage.SetEndTimeCode(10.0) # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (on_tick_node, _), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("FlipFlop", "omni.graph.action.FlipFlop"), ], self.keys.CONNECT: [ ("OnTick.outputs:tick", "FlipFlop.inputs:execIn"), ], self.keys.SET_VALUES: ("OnTick.inputs:onlyPlayback", True), }, ) # Obtain necessary attributes. ontick_time_attr = on_tick_node.get_attribute("outputs:time") ontick_frame_attr = on_tick_node.get_attribute("outputs:frame") yield # Yielding to wait for compute to happen across all graph instances before continuing the test. # Check that the OnTick node doesn't trigger when playback is not active. self.assertEqual(ontick_time_attr.get(), 0) self.assertEqual(ontick_frame_attr.get(), 0) # Check that the OnTick node does trigger when playback is active, and the values are correct. timeline.play() yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertAlmostEqual(ontick_time_attr.get(), timeline.get_current_time(), places=5) self.assertAlmostEqual(ontick_frame_attr.get(), ontick_time_attr.get() * fps, places=5) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_onvariablechange_node(self, test_instance_id: int = 0): """Test OnVariableChange node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (graph, (on_variable_change_node, counter_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnVariableChange", "omni.graph.action.OnVariableChange"), ("Counter", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [ ("OnVariableChange.inputs:onlyPlayback", False), ], self.keys.CONNECT: [("OnVariableChange.outputs:changed", "Counter.inputs:execIn")], }, ) graph_context = graph.get_default_graph_context() # Create a new float variable on each graph, and set the OnVariableChange nodes to track this single variable. var_name = "myVar" + str(test_instance_id) my_var = og.Controller.create_variable(graph, var_name, "FLOAT") yield # Yielding to wait for compute to happen across all graph instances before continuing the test. og.Controller.set(og.Controller.attribute("inputs:variableName", on_variable_change_node), var_name) # Check that the execution output is still set to zero. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:changed", on_variable_change_node)), self.D) # Change the variable's value, check that the execution reads true now. my_var.set(graph_context, 5.2) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:changed", on_variable_change_node)), self.E) # Evaluate a second time to check that the execution gets set back to zero. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:changed", on_variable_change_node)), self.D) # Make sure that the output execution remains off if we try setting the variable # to the same previous value. my_var.set(graph_context, 5.2) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:changed", on_variable_change_node)), self.D) # Check that setting the inputs:variableName to a nonexistant variable results in the output # execution pin remaining zero. og.Controller.set(og.Controller.attribute("inputs:variableName", on_variable_change_node), "nonexistant_name") yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:changed", on_variable_change_node)), self.D) # Set the onlyPlayback flag to true, run a similar set of tests to ensure that this setting # still works with the node. Note that a Counter node is used here to detect the variable change # because it's trickier to check against outputs:changed directly (harder to time everything with # all of the async stuff + when the timeline is running). og.Controller.set(og.Controller.attribute("inputs:variableName", on_variable_change_node), var_name) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. og.Controller.set(og.Controller.attribute("inputs:onlyPlayback", on_variable_change_node), True) timeline = ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, omni.timeline.get_timeline_interface() ) ThreadsafetyTestUtils.single_evaluation_first_test_instance( test_instance_id, partial(timeline.set_target_framerate, timeline.get_time_codes_per_seconds()) ) ThreadsafetyTestUtils.single_evaluation_first_test_instance(test_instance_id, partial(timeline.play)) my_var.set(graph_context, 4.6) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 2) my_var.set(graph_context, 4.6) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 2) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 2) my_var.set(graph_context, 4.6) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 2) og.Controller.set(og.Controller.attribute("inputs:variableName", on_variable_change_node), "nonexistant_name_2") yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 2) ThreadsafetyTestUtils.single_evaluation_last_test_instance(test_instance_id, partial(timeline.stop)) # ---------------------------------------------------------------------- async def _run_test_variable_of_type(self, graph_id, var_type: og.Type, initial_value, changed_value): """Helper method to run a variable test with different variable types""" graph_path = self.TEST_GRAPH_PATH + graph_id og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (graph, (_, counter_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnVariableChange", "omni.graph.action.OnVariableChange"), ("Counter", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [ ("OnVariableChange.inputs:onlyPlayback", False), ("OnVariableChange.inputs:variableName", "var"), ], self.keys.CONNECT: [("OnVariableChange.outputs:changed", "Counter.inputs:execIn")], self.keys.CREATE_VARIABLES: [ ("var", var_type), ], }, ) # test that nothing triggered on the initial run await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 0) var = graph.find_variable("var") # set the initial value, expected a trigger var.set(graph.get_context(), initial_value) await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 1) ogts.verify_values(var.get(graph.get_context()), initial_value, "expected initial value to be set") # change the value of the variable and makes sure the OnVariableChange triggers var.set(graph.get_context(), changed_value) await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(og.Controller.attribute("outputs:count", counter_node)), 2) ogts.verify_values(var.get(graph.get_context()), changed_value, "expeected changed value to be set") # ---------------------------------------------------------------------- async def test_onvariablechanged_by_type(self): """Tests OnVariableChange for different types of variables, including strings and arrays""" await self._run_test_variable_of_type("_int", og.Type(og.BaseDataType.INT), 1, 2) await self._run_test_variable_of_type("_int_array", og.Type(og.BaseDataType.INT, 1, 1), [1, 2, 3], [3, 4, 5]) await self._run_test_variable_of_type( "_int_array_size", og.Type(og.BaseDataType.INT, 1, 1), [1, 2, 3, 4, 5], [1, 2, 3] ) await self._run_test_variable_of_type("_tuple", og.Type(og.BaseDataType.INT, 3, 0), (1, 2, 3), (3, 4, 5)) await self._run_test_variable_of_type( "_string", og.Type(og.BaseDataType.UCHAR, 1, 1, og.AttributeRole.TEXT), "init", "changed" ) await self._run_test_variable_of_type( "_tuple_array", og.Type(og.BaseDataType.INT, 3, 1), [(1, 2, 3), (4, 5, 6)], [(3, 4, 5)] ) # ---------------------------------------------------------------------- async def test_onvariablechange_node_instances(self): """Tests that OnVariableChange node works with instancing""" controller = og.Controller() keys = og.Controller.Keys int_range = range(1, 100) stage = omni.usd.get_context().get_stage() for i in int_range: prim_name = f"/World/Prim_{i}" prim = stage.DefinePrim(prim_name) OmniGraphSchemaTools.applyOmniGraphAPI(stage, prim_name, self.TEST_GRAPH_PATH) prim.CreateAttribute("graph:variable:int_var", Sdf.ValueTypeNames.Int).Set(0) prim.CreateAttribute("graph_output", Sdf.ValueTypeNames.Int).Set(i) (_, _, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnVariableChange", "omni.graph.action.OnVariableChange"), ("GraphTarget", "omni.graph.nodes.GraphTarget"), ("ReadPrimAttr", "omni.graph.nodes.ReadPrimAttribute"), ("WritePrimAttr", "omni.graph.nodes.WritePrimAttribute"), ("Add", "omni.graph.nodes.Add"), ("ConstantInt", "omni.graph.nodes.ConstantInt"), ], keys.CONNECT: [ ("OnVariableChange.outputs:changed", "WritePrimAttr.inputs:execIn"), ("GraphTarget.outputs:primPath", "WritePrimAttr.inputs:primPath"), ("GraphTarget.outputs:primPath", "ReadPrimAttr.inputs:primPath"), ("ReadPrimAttr.outputs:value", "Add.inputs:a"), ("ConstantInt.inputs:value", "Add.inputs:b"), ("Add.outputs:sum", "WritePrimAttr.inputs:value"), ], keys.CREATE_VARIABLES: [("int_var", og.Type(og.BaseDataType.INT))], keys.SET_VALUES: [ ("OnVariableChange.inputs:onlyPlayback", False), ("OnVariableChange.inputs:variableName", "int_var"), ("WritePrimAttr.inputs:usePath", True), ("WritePrimAttr.inputs:name", "graph_output"), ("ReadPrimAttr.inputs:usePath", True), ("ReadPrimAttr.inputs:name", "graph_output"), ("ConstantInt.inputs:value", 1), ], }, ) await omni.kit.app.get_app().next_update_async() # Setting value of int_var from 0 to 1. for i in int_range: prim_path = f"/World/Prim_{i}" prev_val = stage.GetPrimAtPath(prim_path).GetAttribute("graph_output").Get() stage.GetPrimAtPath(prim_path).GetAttribute("graph:variable:int_var").Set(1) await omni.kit.app.get_app().next_update_async() val = stage.GetPrimAtPath(prim_path).GetAttribute("graph_output").Get() self.assertEqual(val, prev_val + 1, msg=f"{prim_path}") # Setting value of int_var from 1 to 1. for i in int_range: prim_path = f"/World/Prim_{i}" prev_val = stage.GetPrimAtPath(prim_path).GetAttribute("graph_output").Get() stage.GetPrimAtPath(prim_path).GetAttribute("graph:variable:int_var").Set(1) await omni.kit.app.get_app().next_update_async() val = stage.GetPrimAtPath(prim_path).GetAttribute("graph_output").Get() self.assertEqual(val, prev_val + 1, msg=f"{prim_path}") # ---------------------------------------------------------------------- # The SendCustomEvent node is tested in tandem with the OnCustomEvent node above; it is also used # extensively in other tests, so we skip adding another dedicated test here. # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_sequence_node(self, test_instance_id: int = 0): """Test Sequence node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (_, sequence_node, counter0_node, counter1_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Sequence", "omni.graph.action.Sequence"), ("Counter0", "omni.graph.action.Counter"), ("Counter1", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], self.keys.CONNECT: [ ("OnTick.outputs:tick", "Sequence.inputs:execIn"), ("Sequence.outputs:a", "Counter0.inputs:execIn"), ("Sequence.outputs:b", "Counter1.inputs:execIn"), ], }, ) # Obtain necessary attributes. in_exec_attr_0 = counter0_node.get_attribute("inputs:execIn") out_cnt_attr_0 = counter0_node.get_attribute("outputs:count") out_cnt_attr_1 = counter1_node.get_attribute("outputs:count") out_a_attr = sequence_node.get_attribute("outputs:a") out_b_attr = sequence_node.get_attribute("outputs:b") # Check that the Sequence node correctly executes through its outputs when input # execution is enabled via the OnTick node. This is done by checking whether # each counter has been incremented by 1, and if the last output pin on the Sequence # nodes remain enabled (regardless of the fact that they're not connected downstream). # Similar test to the Multisequence node. self.assertEqual(out_cnt_attr_0.get(), 0) self.assertEqual(out_cnt_attr_1.get(), 0) self.assertEqual(out_a_attr.get(), self.D) self.assertEqual(out_b_attr.get(), self.D) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 1) self.assertEqual(out_cnt_attr_1.get(), 1) self.assertEqual(out_a_attr.get(), self.D) self.assertEqual(out_b_attr.get(), self.E) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 2) self.assertEqual(out_cnt_attr_1.get(), 2) self.assertEqual(out_a_attr.get(), self.D) self.assertEqual(out_b_attr.get(), self.E) # Connect output pin b to the Counter1 node. This is because both pins a and b share # the same terminal input attribute, so both must have the same value. Since # b is the last attribute and must be set to 1 (due to logic inside this node's # compute method), output a must also take on this value. og.Controller.connect(out_b_attr, in_exec_attr_0) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 4) self.assertEqual(out_cnt_attr_1.get(), 3) self.assertEqual(out_a_attr.get(), self.E) self.assertEqual(out_b_attr.get(), self.E) # ---------------------------------------------------------------------- async def test_setprimactive_node(self): await self._setprimactive_node(False) # ---------------------------------------------------------------------- async def test_setprimactive_node_with_target(self): await self._setprimactive_node(True) # ---------------------------------------------------------------------- async def _setprimactive_node(self, use_target_inputs): """ Test SetPrimActive node. If use_target_inputs is true, will use the prim target inputs rather than prim path """ usd_context = omni.usd.get_context() stage = usd_context.get_stage() (_, (_, set_prim_active_node), _, _,) = og.Controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("SetPrimActive", "omni.graph.action.SetPrimActive"), ], self.keys.CREATE_PRIMS: [ ("/TestPrim", {}), ], self.keys.CONNECT: [("OnTick.outputs:tick", "SetPrimActive.inputs:execIn")], self.keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("SetPrimActive.inputs:prim", "/TestPrim"), ("SetPrimActive.inputs:active", True), ], }, ) await og.Controller.evaluate() if use_target_inputs: rel = stage.GetRelationshipAtPath(f"{self.TEST_GRAPH_PATH}/SetPrimActive.inputs:primTarget") omni.kit.commands.execute("AddRelationshipTarget", relationship=rel, target="/TestPrim") await og.Controller.evaluate() # Check that the prim we're pointing to remains active when we trigger # graph evaluation. prim = stage.GetPrimAtPath("/TestPrim") self.assertTrue(prim.IsActive()) await og.Controller.evaluate() self.assertTrue(prim.IsActive()) # Now set the prim to be inactive. og.Controller.set(og.Controller.attribute("inputs:active", set_prim_active_node), False) await og.Controller.evaluate() self.assertFalse(prim.IsActive()) await og.Controller.evaluate() self.assertFalse(prim.IsActive()) # Again set to be active, make sure that the prim gets reactivated. og.Controller.set(og.Controller.attribute("inputs:active", set_prim_active_node), True) await og.Controller.evaluate() self.assertTrue(prim.IsActive()) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_switchtoken_node(self, test_instance_id: int = 0): """Test SwitchToken node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (_, switch_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Switch", "omni.graph.action.SwitchToken"), ], self.keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ], self.keys.CONNECT: [ ("OnTick.outputs:tick", "Switch.inputs:execIn"), ], }, ) # Test that an execution connection is correctly triggering the downstream nodes once per evaluation. def add_input(index: int): og.Controller.create_attribute( switch_node, f"inputs:branch{index:02}", "token", og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT, ) og.Controller.create_attribute( switch_node, f"outputs:output{index:02}", "execution", og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) og.Controller.set(og.Controller.attribute(f"inputs:branch{index:02}", switch_node), f"{index:02}") for index in range(5): add_input(index) for index in range(5): og.Controller.set(og.Controller.attribute("inputs:value", switch_node), f"{index:02}") yield # Yielding to wait for compute to happen across all graph instances before continuing the test. for index2 in range(5): expected_val = ( og.ExecutionAttributeState.DISABLED if index2 != index else og.ExecutionAttributeState.ENABLED ) self.assertEqual( og.Controller.get(og.Controller.attribute(f"outputs:output{index2:02}", switch_node)), expected_val, ) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_syncgate_node(self, test_instance_id: int = 0): """Test SyncGate node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) ( _, (on_impulse0_node, on_impulse1_node, on_impulse2_node, on_impulse3_node, sync_gate_node, counter_node), _, _, ) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnImpulse0", "omni.graph.action.OnImpulseEvent"), ("OnImpulse1", "omni.graph.action.OnImpulseEvent"), ("OnImpulse2", "omni.graph.action.OnImpulseEvent"), ("OnImpulse3", "omni.graph.action.OnImpulseEvent"), ("SyncGate", "omni.graph.action.SyncGate"), ("Counter", "omni.graph.action.Counter"), ], self.keys.CONNECT: [ ("OnImpulse0.outputs:execOut", "SyncGate.inputs:execIn"), ("OnImpulse1.outputs:execOut", "SyncGate.inputs:execIn"), ("OnImpulse2.outputs:execOut", "SyncGate.inputs:execIn"), ("OnImpulse3.outputs:execOut", "SyncGate.inputs:execIn"), ("SyncGate.outputs:execOut", "Counter.inputs:execIn"), ], self.keys.SET_VALUES: [ ("OnImpulse0.inputs:onlyPlayback", False), ("OnImpulse1.inputs:onlyPlayback", False), ("OnImpulse2.inputs:onlyPlayback", False), ("OnImpulse3.inputs:onlyPlayback", False), ("SyncGate.inputs:syncValue", 5), ], }, ) # Obtain necessary attributes. state_enable_impulse_attr_0 = on_impulse0_node.get_attribute("state:enableImpulse") state_enable_impulse_attr_1 = on_impulse1_node.get_attribute("state:enableImpulse") state_enable_impulse_attr_2 = on_impulse2_node.get_attribute("state:enableImpulse") state_enable_impulse_attr_3 = on_impulse3_node.get_attribute("state:enableImpulse") in_syncvalue_attr = sync_gate_node.get_attribute("inputs:syncValue") out_syncvalue_attr = sync_gate_node.get_attribute("outputs:syncValue") out_cnt_attr = counter_node.get_attribute("outputs:count") # First check that the SyncGate node only gets unblocked when it detects 4+ input # enabled executions, at which point the Counter node will begin to be incremented. # Also check that after the 1st graph evaluation the SyncGate's output syncValue gets # set to its input syncValue. state_enable_impulse_attr_0.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 5) self.assertEqual(out_cnt_attr.get(), 0) state_enable_impulse_attr_1.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 5) self.assertEqual(out_cnt_attr.get(), 0) state_enable_impulse_attr_2.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 5) self.assertEqual(out_cnt_attr.get(), 0) state_enable_impulse_attr_3.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 5) self.assertEqual(out_cnt_attr.get(), 1) state_enable_impulse_attr_0.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 5) self.assertEqual(out_cnt_attr.get(), 2) # Now reset the SyncGate node's syncValue. Check that we once again need 4+ input executions # with the "enabled" status flowing into the SyncGate in order to unlock it. Also note # that we don't technically need each separate OnImpulse node to trigger to unlock the gate; # we could have a single OnImpulse node (per graph) send 4 separate impulses to open each gate # in each graph, since that would reach the threshold number of accumulated execIn states for # this setup (equal to 4 since we have 4 nodes connected to the SyncGate's inputs:execIn pin). in_syncvalue_attr.set(9) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. for i in range(0, 5): state_enable_impulse_attr_0.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 9) if i < 3: self.assertEqual(out_cnt_attr.get(), 2) else: self.assertEqual(out_cnt_attr.get(), 2 + (i - 2)) # Now reset the syncValue again per node. This time only send 2 input impulses, then reset the syncValue # immediately after. Check that we'll again need to send 4 input impulses to open the corresponding gate # (which was essentially "relocked" with the syncValue change). in_syncvalue_attr.set(21) state_enable_impulse_attr_0.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 21) self.assertEqual(out_cnt_attr.get(), 4) state_enable_impulse_attr_2.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 21) self.assertEqual(out_cnt_attr.get(), 4) in_syncvalue_attr.set(25) for i in range(0, 5): state_enable_impulse_attr_2.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_syncvalue_attr.get(), 25) if i < 3: self.assertEqual(out_cnt_attr.get(), 4) else: self.assertEqual(out_cnt_attr.get(), 4 + (i - 2)) # ---------------------------------------------------------------------- async def test_countdown_node(self): """Test Countdown node""" duration = 5 period = 3 og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) (_, (_, _, counter0_node, counter1_node), _, _,) = og.Controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Countdown", "omni.graph.action.Countdown"), ("Counter0", "omni.graph.action.Counter"), ("Counter1", "omni.graph.action.Counter"), ], self.keys.CONNECT: [ ("OnTick.outputs:tick", "Countdown.inputs:execIn"), ("Countdown.outputs:finished", "Counter0.inputs:execIn"), ("Countdown.outputs:tick", "Counter1.inputs:execIn"), ], # Set the Countdown inputs so that the Counter0 node only gets incremented # once 4 update ticks have passed since the graph creation, and so that # the Counter1 node gets incremented every 2 ticks. self.keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Countdown.inputs:duration", duration), ("Countdown.inputs:period", period), ], }, ) # Obtain necessary attributes. out_cnt_attr_0 = counter0_node.get_attribute("outputs:count") out_cnt_attr_1 = counter1_node.get_attribute("outputs:count") # Test against a predetermined set of values to make sure that # this node doesn't break in the future. cnt0 = [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2] cnt1 = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3] for i in range(0, 20): await og.Controller.evaluate() self.assertEqual(og.Controller.get(out_cnt_attr_0), cnt0[i]) self.assertEqual(og.Controller.get(out_cnt_attr_1), cnt1[i])
52,966
Python
54.462827
127
0.598629
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_actiongraph.py
"""Basic tests of the action graph""" import omni.client import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.test import omni.usd from pxr import Gf, Sdf # ====================================================================== class TestActionGraphNodes(ogts.OmniGraphTestCase): """Tests action graph node functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # ---------------------------------------------------------------------- async def test_basic(self): """exercise a basic network of execution nodes""" controller = og.Controller() keys = og.Controller.Keys # Test that an execution connection is correctly triggering the downstream node once per evaluation (graph, (_, flip_flop_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [("OnTick", "omni.graph.action.OnTick"), ("FlipFlop", "omni.graph.action.FlipFlop")], keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], keys.CONNECT: ("OnTick.outputs:tick", "FlipFlop.inputs:execIn"), }, ) outa = controller.attribute("outputs:a", flip_flop_node) outb = controller.attribute("outputs:b", flip_flop_node) outisa = controller.attribute("outputs:isA", flip_flop_node) # first eval, 'a' await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), og.ExecutionAttributeState.ENABLED) self.assertEqual(og.Controller.get(outb), og.ExecutionAttributeState.DISABLED) self.assertTrue(og.Controller.get(outisa)) # second eval 'b' await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), og.ExecutionAttributeState.DISABLED) self.assertEqual(og.Controller.get(outb), og.ExecutionAttributeState.ENABLED) self.assertFalse(og.Controller.get(outisa)) # third eval 'a' await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), og.ExecutionAttributeState.ENABLED) self.assertEqual(og.Controller.get(outb), og.ExecutionAttributeState.DISABLED) self.assertTrue(og.Controller.get(outisa)) # Test that non-usd-backed node has execution attribute type correct _, on_tick_no_usd = og.cmds.CreateNode( graph=graph, node_path=f"{self.TEST_GRAPH_PATH}/OnTickNoUSD", node_type="omni.graph.action.OnTick", create_usd=False, ) og.cmds.CreateNode( graph=graph, node_path=f"{self.TEST_GRAPH_PATH}/FlipFlopNoUSD", node_type="omni.graph.action.FlipFlop", create_usd=False, ) controller.attribute("inputs:onlyPlayback", on_tick_no_usd, graph).set(False) og.cmds.ConnectAttrs( src_attr=f"{self.TEST_GRAPH_PATH}/OnTickNoUSD.outputs:tick", dest_attr=f"{self.TEST_GRAPH_PATH}/FlipFlopNoUSD.inputs:execIn", modify_usd=False, ) outa = controller.attribute("outputs:a", f"{self.TEST_GRAPH_PATH}/FlipFlopNoUSD") outb = controller.attribute("outputs:b", f"{self.TEST_GRAPH_PATH}/FlipFlopNoUSD") outisa = controller.attribute("outputs:isA", f"{self.TEST_GRAPH_PATH}/FlipFlopNoUSD") # first eval, 'a' await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), og.ExecutionAttributeState.ENABLED) self.assertEqual(og.Controller.get(outb), og.ExecutionAttributeState.DISABLED) self.assertTrue(og.Controller.get(outisa)) # second eval 'b' await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), og.ExecutionAttributeState.DISABLED) self.assertEqual(og.Controller.get(outb), og.ExecutionAttributeState.ENABLED) self.assertFalse(og.Controller.get(outisa)) # third eval 'a' await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), og.ExecutionAttributeState.ENABLED) self.assertEqual(og.Controller.get(outb), og.ExecutionAttributeState.DISABLED) self.assertTrue(og.Controller.get(outisa)) # ---------------------------------------------------------------------- async def test_notice(self): """Tests the OnObjectChange node""" usd_context = omni.usd.get_context() stage = usd_context.get_stage() controller = og.Controller() keys = og.Controller.Keys cube = ogts.create_cube(stage, "Cube", (0.6, 0.4, 0.0)) attr_position = cube.CreateAttribute("xformOp:translate", Sdf.ValueTypeNames.Float3, False) attr_rotation = cube.CreateAttribute("xformOp:rotateXYZ", Sdf.ValueTypeNames.Float3, False) (graph, (on_object_change_node, flip_flop_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnObjectChange", "omni.graph.action.OnObjectChange"), ("FlipFlop", "omni.graph.action.FlipFlop"), ], keys.SET_VALUES: [ ("OnObjectChange.inputs:onlyPlayback", False), ("OnObjectChange.inputs:path", attr_position.GetPath().pathString), ], keys.CONNECT: ("OnObjectChange.outputs:changed", "FlipFlop.inputs:execIn"), }, ) outa = controller.attribute("outputs:a", flip_flop_node) # check current flipflop state, and that it isn't changing until we move the cube await controller.evaluate(graph) ff_a_state_1 = og.Controller.get(outa) await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), ff_a_state_1) # Try changing a different attr - should not trigger attr_rotation.Set(Gf.Vec3f(180.0, 0.0, 0.0)) await controller.evaluate(graph) self.assertEqual(og.Controller.get(outa), ff_a_state_1) # Now change the translate - should trigger attr_position.Set(Gf.Vec3f(1.0, 0.0, 0.0)) await controller.evaluate(graph) ff_a_state_2 = og.Controller.get(outa) self.assertEqual(ff_a_state_2, 1 if not ff_a_state_1 else 0) property_path = og.Controller.get(controller.attribute("outputs:propertyName", on_object_change_node)) self.assertEqual(property_path, attr_position.GetName()) # Look at prim itself controller.edit(graph, {keys.SET_VALUES: ("OnObjectChange.inputs:path", cube.GetPath().pathString)}) await controller.evaluate(graph) # Now change the rotate - should trigger attr_rotation.Set(Gf.Vec3f(245.0, 0.0, 0.0)) await controller.evaluate(graph) ff_a_state_1 = og.Controller.get(outa) self.assertEqual(ff_a_state_1, 1 if not ff_a_state_2 else 0) property_path = og.Controller.get(controller.attribute("outputs:propertyName", on_object_change_node)) self.assertEqual(property_path, attr_rotation.GetName()) # Now use a prim rel instead of the path input inputs_prim = stage.GetPrimAtPath(on_object_change_node.get_prim_path()).GetRelationship("inputs:prim") inputs_prim.AddTarget(cube.GetPath()) controller.edit(graph, {keys.SET_VALUES: ("OnObjectChange.inputs:path", "")}) # compute once to set up the inputs await controller.evaluate(graph) # change rotate - should trigger attr_rotation.Set(Gf.Vec3f(0.0, 0.0, 0.0)) await controller.evaluate(graph) ff_a_state_2 = og.Controller.get(outa) self.assertEqual(ff_a_state_2, 1 if not ff_a_state_1 else 0) property_path = og.Controller.get(controller.attribute("outputs:propertyName", on_object_change_node)) self.assertEqual(property_path, attr_rotation.GetName()) # ---------------------------------------------------------------------- async def test_onplaybacktick(self): """Test OnPlaybackTick and OnTick node""" controller = og.Controller() keys = og.Controller.Keys app = omni.kit.app.get_app() timeline = omni.timeline.get_timeline_interface() timeline.set_start_time(1.0) timeline.set_end_time(10.0) fps = 24.0 timeline.set_time_codes_per_second(fps) (graph, (on_p_tick_node, on_tick_node, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnPTick", "omni.graph.action.OnPlaybackTick"), ("OnTick", "omni.graph.action.OnTick"), ("FlipFlop", "omni.graph.action.FlipFlop"), ], keys.CONNECT: [ ("OnPTick.outputs:tick", "FlipFlop.inputs:execIn"), ("OnTick.outputs:tick", "FlipFlop.inputs:execIn"), ], keys.SET_VALUES: ("OnTick.inputs:onlyPlayback", True), }, ) await controller.evaluate(graph) tick_time = controller.attribute("outputs:time", on_p_tick_node) tick_frame = controller.attribute("outputs:frame", on_p_tick_node) ontick_time = controller.attribute("outputs:time", on_tick_node) ontick_frame = controller.attribute("outputs:frame", on_tick_node) # Check that the OnPlaybackTick node doesn't trigger when playback is not active self.assertEqual(og.Controller.get(tick_time), 0) self.assertEqual(og.Controller.get(tick_frame), 0) self.assertEqual(og.Controller.get(ontick_time), 0) self.assertEqual(og.Controller.get(ontick_frame), 0) # Check that the OnPlaybackTick node does trigger when playback is active, and the values are correct timeline.play() await app.next_update_async() await controller.evaluate(graph) t0 = og.Controller.get(tick_time) f0 = og.Controller.get(tick_frame) self.assertAlmostEqual(t0, timeline.get_current_time(), places=5) self.assertAlmostEqual(f0, t0 * fps, places=5) t0 = og.Controller.get(ontick_time) f0 = og.Controller.get(ontick_frame) self.assertAlmostEqual(t0, timeline.get_current_time(), places=5) self.assertAlmostEqual(f0, t0 * fps, places=5) # ---------------------------------------------------------------------- async def test_non_action_subgraph(self): """Tests subgraphs in action graph""" controller = og.Controller() keys = og.Controller.Keys # Test that a push subgraph is ticked by the top level Action graph subgraph_path = self.TEST_GRAPH_PATH + "/push_sub" graph = omni.graph.core.get_current_graph() graph.create_subgraph(subgraph_path, evaluator="push") subgraph = graph.get_subgraph(subgraph_path) self.assertTrue(subgraph.is_valid()) sub_ff_node = self.TEST_GRAPH_PATH + "/push_sub/FlipFlop" controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("FlipFlop", "omni.graph.action.FlipFlop"), ], keys.CONNECT: ("OnTick.outputs:tick", "FlipFlop.inputs:execIn"), }, ) await og.Controller.evaluate() controller.edit(subgraph, {keys.CREATE_NODES: (sub_ff_node, "omni.graph.action.FlipFlop")}) sub_flipflop_node = subgraph.get_node(sub_ff_node) self.assertTrue(sub_flipflop_node.is_valid()) ffstate0 = og.Controller.get(controller.attribute("outputs:isA", sub_ff_node)) await og.Controller.evaluate() ffstate1 = og.Controller.get(controller.attribute("outputs:isA", sub_ff_node)) self.assertNotEqual(ffstate0, ffstate1) # ---------------------------------------------------------------------- async def test_custom_events(self): """Test SendCustomEvent and OnCustomEvent node""" controller = og.Controller() keys = og.Controller.Keys await omni.kit.app.get_app().next_update_async() (_, (_, _, event1_node, counter1_node, event2_node, counter2_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Send", "omni.graph.action.SendCustomEvent"), ("OnCustomEvent1", "omni.graph.action.OnCustomEvent"), ("Counter1", "omni.graph.action.Counter"), ("OnCustomEvent2", "omni.graph.action.OnCustomEvent"), ("Counter2", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Send.inputs:execIn"), ("OnCustomEvent1.outputs:execOut", "Counter1.inputs:execIn"), ("OnCustomEvent2.outputs:execOut", "Counter2.inputs:execIn"), ], keys.SET_VALUES: [ ("OnCustomEvent1.inputs:onlyPlayback", False), ("OnCustomEvent2.inputs:onlyPlayback", False), ("OnImpulse.inputs:onlyPlayback", False), ("Send.inputs:eventName", "foo"), ("Send.inputs:path", "Test Path"), ("OnCustomEvent1.inputs:eventName", "foo"), ("OnCustomEvent2.inputs:eventName", "foo"), ], }, ) counter1_controller = og.Controller(og.Controller.attribute("outputs:count", counter1_node)) counter2_controller = og.Controller(og.Controller.attribute("outputs:count", counter2_node)) event1_controller = og.Controller(og.Controller.attribute("outputs:path", event1_node)) event2_controller = og.Controller(og.Controller.attribute("outputs:path", event2_node)) await omni.kit.app.get_app().next_update_async() self.assertEqual(counter1_controller.get(), 0) # trigger graph once, this will queue up the event for the next evaluation controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) # Note that if this is a push subscription, the receivers will run this frame instead of next await omni.kit.app.get_app().next_update_async() self.assertEqual(counter1_controller.get(), 0) # This evaluation should trigger the receivers await omni.kit.app.get_app().next_update_async() # Verify that events were received self.assertEqual(counter1_controller.get(), 1) self.assertEqual(event1_controller.get(), "Test Path") self.assertEqual(counter2_controller.get(), 1) self.assertEqual(event2_controller.get(), "Test Path") # Verify the contents of the associated bundle # FIXME: Authored bundle is always empty? # bundle_contents = og.BundleContents(graph.get_default_graph_context(), event1_node, "outputs:bundle", True) # self.assertEqual(1, bundle_contents.size) # Modify the event name one receiver and sender and ensure it still works controller.edit( self.TEST_GRAPH_PATH, { keys.SET_VALUES: [("Send.inputs:eventName", "bar"), ("OnImpulse.state:enableImpulse", True)], }, ) await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() # We changed the sender event name, so counter should _not_ have triggered again self.assertEqual(counter1_controller.get(), 1) # Change the receiver name to match controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnCustomEvent1.inputs:eventName", "bar")}) await omni.kit.app.get_app().next_update_async() # trigger send again and verify we get it (1 frame lag for pop) controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() self.assertEqual(counter1_controller.get(), 2) # ---------------------------------------------------------------------- async def test_request_driven_node(self): """Test that RequestDriven nodes are computed as expected""" controller = og.Controller() keys = og.Controller.Keys (graph, (_, counter_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Counter", "omni.graph.action.Counter"), ], keys.SET_VALUES: [("OnImpulse.inputs:onlyPlayback", False)], keys.CONNECT: ("OnImpulse.outputs:execOut", "Counter.inputs:execIn"), }, ) # After several updates, there should have been no compute calls await controller.evaluate(graph) await controller.evaluate(graph) await controller.evaluate(graph) counter_controller = og.Controller(og.Controller.attribute("outputs:count", counter_node)) self.assertEqual(counter_controller.get(), 0) # change OnImpulse state attrib. The node should now request compute controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) self.assertEqual(counter_controller.get(), 1) # more updates should not result in more computes await controller.evaluate(graph) await controller.evaluate(graph) await controller.evaluate(graph) self.assertEqual(counter_controller.get(), 1) # ---------------------------------------------------------------------- async def test_stage_events(self): """Test OnStageEvent""" controller = og.Controller() keys = og.Controller.Keys (_, (_, _, _, counter_node, counter2_node, counter3_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnStageEvent", "omni.graph.action.OnStageEvent"), ("OnStageEvent2", "omni.graph.action.OnStageEvent"), ("OnStageEvent3", "omni.graph.action.OnStageEvent"), ("Counter", "omni.graph.action.Counter"), ("Counter2", "omni.graph.action.Counter"), ("Counter3", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnStageEvent.outputs:execOut", "Counter.inputs:execIn"), ("OnStageEvent2.outputs:execOut", "Counter2.inputs:execIn"), ("OnStageEvent3.outputs:execOut", "Counter3.inputs:execIn"), ], keys.SET_VALUES: [ ("OnStageEvent.inputs:eventName", "Selection Changed"), ("OnStageEvent.inputs:onlyPlayback", False), ("OnStageEvent2.inputs:eventName", "Animation Stop Play"), ("OnStageEvent2.inputs:onlyPlayback", True), ("OnStageEvent3.inputs:eventName", "Animation Start Play"), ("OnStageEvent3.inputs:onlyPlayback", True), ], }, ) await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_node)), 0) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 0) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter3_node)), 0) selection = omni.usd.get_context().get_selection() selection.set_selected_prim_paths([self.TEST_GRAPH_PATH + "/OnStageEvent"], False) # 1 frame delay on the pop, 1 frame delay on the compute await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_node)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 0) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter3_node)), 0) # Verify that start/stop events work when only-plackback is true timeline = omni.timeline.get_timeline_interface() timeline.set_start_time(1.0) timeline.set_end_time(10.0) timeline.play() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 0) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter3_node)), 1) await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 0) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter3_node)), 1) timeline.stop() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter3_node)), 1) await controller.evaluate() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter3_node)), 1) # ----------------------------------------------------------------------- async def test_add_prim_relationship(self): """Test AddPrimRelationship""" controller = og.Controller() # Check that we can add relationship to a prim and get that relationship # # +---------+ +---------------------+ # | ONTICK +-->| AddPrimRelationship + # +---------+ +---------------------+ # usd_context = omni.usd.get_context() stage = usd_context.get_stage() controller = og.Controller() keys = og.Controller.Keys controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("AddRel", "omni.graph.action.AddPrimRelationship"), ], keys.CREATE_PRIMS: [ ("/Test", {}), ("/Target", {}), ], keys.CONNECT: [("OnTick.outputs:tick", "AddRel.inputs:execIn")], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("AddRel.inputs:path", "/Test"), ("AddRel.inputs:name", "rel"), ("AddRel.inputs:target", "/Target"), ], }, ) prim = stage.GetPrimAtPath("/Test") await controller.evaluate() rel = prim.GetRelationship("rel") targets = rel.GetTargets() self.assertEqual(len(targets), 1) self.assertTrue(str(targets[0]) == "/Target") # ---------------------------------------------------------------------- async def test_switch(self): """Test the Switch nodes""" controller = og.Controller() keys = og.Controller.Keys # Test that an execution connection is correctly triggering the downstream node once per evaluation (graph, (_, switch_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Switch", "omni.graph.action.SwitchToken"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Switch.inputs:execIn"), ], }, ) def add_input(index: int): controller.create_attribute( switch_node, f"inputs:branch{index:02}", "token", og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT, ) controller.create_attribute( switch_node, f"outputs:output{index:02}", "execution", og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) og.Controller.set(controller.attribute(f"inputs:branch{index:02}", switch_node), f"{index:02}") for index in range(5): add_input(index) for index in range(5): og.Controller.set(controller.attribute("inputs:value", switch_node), f"{index:02}") await controller.evaluate(graph) for index2 in range(5): expected_val = ( og.ExecutionAttributeState.DISABLED if index2 != index else og.ExecutionAttributeState.ENABLED ) self.assertEqual( og.Controller.get(controller.attribute(f"outputs:output{index2:02}", switch_node)), expected_val )
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_action_graph_compounds.py
"""Action Graph with Compounds""" import carb.events import omni.graph.core as og import omni.graph.core._unstable as ogu import omni.graph.core.tests as ogts import omni.kit.app # ====================================================================== class TestActionGraphCompounds(ogts.OmniGraphTestCase): """Tests action graph evaluator functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # ------------------------------------------------------------------------ async def test_create_action_subgraph_with_command(self): """Validates the create compound subgraph command in an action graph""" # "Add" will only compute if the subgraph is executed as a push graph OR # is flattened into the parent graph # ┌───────────────┐ # │Subgraph │ # ┌─────┐ │ ┌─────┐ │ # │Const├───►────► Add ├───►├────┐ # └─────┘ │ └──▲──┘ │ │ # │ │ │ │ # │ ┌─────┴┐ │ │ # │ │Const2│ │ │ # │ └──────┘ │ │ # │ │ │ # └───────────────┘ │ # ┌───────┐ ┌▼────────────┐ # │OnTick ├──────────────────────►WriteVariable│ # └───────┘ └─────────────┘ controller = og.Controller() keys = controller.Keys (graph, (_, _, const_2, add, _), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Const", "omni.graph.nodes.ConstantInt"), ("Const2", "omni.graph.nodes.ConstantInt"), ("Add", "omni.graph.nodes.Add"), ("WriteVariable", "omni.graph.core.WriteVariable"), ], keys.CREATE_VARIABLES: [ ("int_var", og.Type(og.BaseDataType.INT), 0), ], keys.CONNECT: [ ("Const.inputs:value", "Add.inputs:a"), ("Const2.inputs:value", "Add.inputs:b"), ("Add.outputs:sum", "WriteVariable.inputs:value"), ("OnTick.outputs:tick", "WriteVariable.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("WriteVariable.inputs:variableName", "int_var"), ], }, ) await og.Controller.evaluate(graph) self.assertEquals(graph.get_variables()[0].get(graph.get_default_graph_context()), 0) controller.edit( self.TEST_GRAPH_PATH, {keys.SET_VALUES: [("Const.inputs:value", 22), ("Const2.inputs:value", 20)]} ) ogu.cmds.ReplaceWithCompoundSubgraph( nodes=[add.get_prim_path(), const_2.get_prim_path()], compound_name="Subgraph" ) await og.Controller.evaluate(graph) self.assertEquals(graph.get_variables()[0].get(graph.get_default_graph_context()), 42.0) # ------------------------------------------------------------------------ async def test_event_node_in_subgraph(self): """ Test that a compute-on-request node inside a subgraph works """ controller = og.Controller(update_usd=True) keys = controller.Keys (graph, (compound_node,), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ( "CompoundOuter", { keys.CREATE_NODES: [ ( "CompoundInner", { keys.CREATE_NODES: [ ("OnEvent", "omni.graph.action.OnMessageBusEvent"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [("OnEvent.outputs:execOut", "Counter.inputs:execIn")], keys.SET_VALUES: [ ("OnEvent.inputs:onlyPlayback", False), ("OnEvent.inputs:eventName", "testEvent"), ], }, ) ] }, ), ], }, ) # One compute for the first-time subscribe. await omni.kit.app.get_app().next_update_async() msg = carb.events.type_from_string("testEvent") counter_attr = og.Controller.attribute( f"{compound_node.get_prim_path()}/Subgraph/CompoundInner/Subgraph/Counter.outputs:count" ) await og.Controller.evaluate(graph) self.assertEqual(counter_attr.get(), 0) omni.kit.app.get_app().get_message_bus_event_stream().push(msg) # Wait for one kit update to allow the event-push mechanism to trigger the node callback. await omni.kit.app.get_app().next_update_async() self.assertEqual(counter_attr.get(), 1) await omni.kit.app.get_app().next_update_async() self.assertEqual(counter_attr.get(), 1) omni.kit.app.get_app().get_message_bus_event_stream().push(msg) await omni.kit.app.get_app().next_update_async() self.assertEqual(counter_attr.get(), 2)
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_api.py
"""Testing the stability of the API in this module""" import omni.graph.action as oga import omni.graph.core.tests as ogts from omni.graph.tools.tests.internal_utils import _check_module_api_consistency, _check_public_api_contents # ====================================================================== class _TestOmniGraphActionApi(ogts.OmniGraphTestCase): _UNPUBLISHED = ["bindings", "ogn", "tests"] async def test_api(self): _check_module_api_consistency(oga, self._UNPUBLISHED) # noqa: PLW0212 _check_module_api_consistency(oga.tests, is_test_module=True) # noqa: PLW0212 async def test_api_features(self): """Test that the known public API features continue to exist""" _check_public_api_contents(oga, [], self._UNPUBLISHED, only_expected_allowed=True) # noqa: PLW0212 _check_public_api_contents(oga.tests, [], [], only_expected_allowed=True) # noqa: PLW0212
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/__init__.py
"""There is no public API to this module.""" __all__ = [] scan_for_test_modules = True """The presence of this object causes the test runner to automatically scan the directory for unit test cases"""
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omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_action_graph_evaluation_02.py
"""Action Graph Evaluation Tests, Part 2""" from enum import Enum, auto import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.test import omni.usd from omni.graph.action import get_interface from pxr import Gf # ====================================================================== class TestActionGraphEvaluation(ogts.OmniGraphTestCase): """Tests action graph evaluator functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # ---------------------------------------------------------------------- async def test_latent_fan_out(self): """Test latent nodes when part of parallel evaluation""" # +------------+ # +---->|TickCounterA| # | +------------+ # | # +--------++ +----------+ # +-> TickA +--->|FinishedA | # | +---------+ +----------+ # +---------+ +-----------+ | # |OnImpulse+-->|TickCounter+-+ # +---------+ +-----------+ | # | +---------+ +----------+ # +>| TickB +--->|FinishedB | # +--------++ +----------+ # | # | +------------+ # +---->|TickCounterB| # +------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.Countdown"), ("TickB", "omni.graph.action.Countdown"), ("TickCounter", "omni.graph.action.Counter"), ("TickCounterA", "omni.graph.action.Counter"), ("TickCounterB", "omni.graph.action.Counter"), ("FinishCounterA", "omni.graph.action.Counter"), ("FinishCounterB", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickCounter.inputs:execIn"), ("TickCounter.outputs:execOut", "TickA.inputs:execIn"), ("TickCounter.outputs:execOut", "TickB.inputs:execIn"), ("TickA.outputs:tick", "TickCounterA.inputs:execIn"), ("TickB.outputs:tick", "TickCounterB.inputs:execIn"), ("TickA.outputs:finished", "FinishCounterA.inputs:execIn"), ("TickB.outputs:finished", "FinishCounterB.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 2), ("TickB.inputs:duration", 2), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, _, _, tick_counter, tick_counter_a, tick_counter_b, finish_counter_a, finish_counter_b) = nodes def check_counts(t_def, t_a, t_b, f_a, f_b): for node, expected in ( (tick_counter, t_def), (tick_counter_a, t_a), (tick_counter_b, t_b), (finish_counter_a, f_a), (finish_counter_b, f_b), ): count = og.Controller.get(controller.attribute("outputs:count", node)) self.assertEqual(count, expected, node.get_prim_path()) await controller.evaluate(graph) check_counts(1, 0, 0, 0, 0) await controller.evaluate(graph) check_counts(1, 1, 1, 0, 0) await controller.evaluate(graph) check_counts(1, 2, 2, 0, 0) await controller.evaluate(graph) check_counts(1, 2, 2, 1, 1) # ---------------------------------------------------------------------- async def test_loop_cancel(self): """Test loop canceling""" # Check that a loop can be canceled. # We set up the loop to run for 7 iterations, but cancel when we hit iteration 2. # # +--------+ # +------------->|COUNTER2| # | finish +--------+ # +---------+ +----------+ +----------+ +-------+ +---------+ # | IMPULSE +-->| FOR-LOOP +--->| COMPARE +--->|BRANCH +--->| COUNTER1| # +---------+ +----------+ +----------+ +-------+ +---------+ # ^ | # | cancel | # +------------------------------+ controller = og.Controller() keys = og.Controller.Keys (graph, (_, for_loop, _, _, count_1, count_2), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("ForLoop", "omni.graph.action.ForLoop"), ("Compare", "omni.graph.nodes.Compare"), ("Branch", "omni.graph.action.Branch"), ("Counter1", "omni.graph.action.Counter"), ("Counter2", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "ForLoop.inputs:execIn"), ("ForLoop.outputs:loopBody", "Branch.inputs:execIn"), ("ForLoop.outputs:index", "Compare.inputs:a"), ("ForLoop.outputs:finished", "Counter2.inputs:execIn"), ("Compare.outputs:result", "Branch.inputs:condition"), ("Branch.outputs:execFalse", "Counter1.inputs:execIn"), ("Branch.outputs:execTrue", "ForLoop.inputs:breakLoop"), ], keys.SET_VALUES: [ ("OnImpulse.inputs:onlyPlayback", False), ("Compare.inputs:b", 2, "int"), ("Compare.inputs:operation", "=="), ("ForLoop.inputs:stop", 6), ], }, ) await controller.evaluate(graph) # Trigger graph once. controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) # Verify the loop body only counted 2 times, and finish once. c_1 = og.Controller.get(og.Controller.attribute("outputs:count", count_1)) c_2 = og.Controller.get(og.Controller.attribute("outputs:count", count_2)) index = og.Controller.get(og.Controller.attribute("outputs:index", for_loop)) self.assertEqual(index, 2) self.assertEqual(c_1, 2) self.assertEqual(c_2, 1) # ---------------------------------------------------------------------- async def test_loop_sideffects(self): """Test that nodes in loops can read results of external side effects""" # +----------+ +---------+ +-------+ +--------------------+ # | OnImpulse+----->| ForLoop +----->| Add +------>| WritePrimAttribute | # +----------+ +---------+ +-------+ +--------------------+ # ^ # +-----------------+ | # |ReadPrimAttribute +---+ # +-----------------+ controller = og.Controller() keys = og.Controller.Keys (graph, _, prims, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Get", "omni.graph.nodes.ReadPrimAttribute"), ("ForLoop1", "omni.graph.action.ForLoop"), ("Add", "omni.graph.nodes.Add"), ("Set", "omni.graph.nodes.WritePrimAttribute"), ], keys.CREATE_PRIMS: ("/World/Accumulator", {"acc": ("int", 0)}), keys.SET_VALUES: [ ("Get.inputs:name", "acc"), ("Get.inputs:usePath", True), ("Get.inputs:primPath", "/World/Accumulator"), ("ForLoop1.inputs:start", 0), ("ForLoop1.inputs:stop", 5), ("Set.inputs:name", "acc"), ("Set.inputs:usePath", True), ("Set.inputs:primPath", "/World/Accumulator"), ("OnImpulse.inputs:onlyPlayback", False), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:loopBody", "Set.inputs:execIn"), ("Get.outputs:value", "Add.inputs:a"), ("ForLoop1.outputs:value", "Add.inputs:b"), ("Add.outputs:sum", "Set.inputs:value"), ], }, ) await controller.evaluate(graph) # Trigger graph evaluation once. # Should result in sum = 0 + 0 + 1 + 2 + 3 + 4. controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: [("OnImpulse.state:enableImpulse", True)]}) await controller.evaluate(graph) self.assertEqual(prims[0].GetAttribute("acc").Get(), 10) # ---------------------------------------------------------------------- async def test_nested_forloop(self): """Test nested ForLoop nodes""" keys = og.Controller.Keys controller = og.Controller() (graph, (_, _, _, _, _, _, write_node), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Const", "omni.graph.nodes.ConstantInt2"), ("Add", "omni.graph.nodes.Add"), ("Branch", "omni.graph.action.Branch"), ("For", "omni.graph.action.ForLoop"), ("For2", "omni.graph.action.ForLoop"), ("Write1", "omni.graph.nodes.WritePrimAttribute"), ], keys.CREATE_PRIMS: ( "/World/TestPrim", { "val1": ("int[2]", Gf.Vec2i(1, 1)), }, ), keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Const.inputs:value", [1, 2]), ("Write1.inputs:name", "val1"), ("Write1.inputs:primPath", "/World/TestPrim"), ("Write1.inputs:usePath", True), ("For.inputs:stop", 3), ("For2.inputs:start", 4), ("For2.inputs:step", 2), ("For2.inputs:stop", 10), ("Branch.inputs:condition", True), ], keys.CONNECT: [ ("OnTick.outputs:tick", "For.inputs:execIn"), ("For.outputs:loopBody", "Branch.inputs:execIn"), ("Branch.outputs:execTrue", "For2.inputs:execIn"), ("For2.outputs:loopBody", "Write1.inputs:execIn"), ("For2.outputs:value", "Add.inputs:a"), ("Const.inputs:value", "Add.inputs:b"), ("Add.outputs:sum", "Write1.inputs:value"), ], }, ) await controller.evaluate(graph) context = omni.usd.get_context() stage = context.get_stage() # For2 should loop over the range [4, 6, 8, 10). self.assertEqual(9, write_node.get_compute_count()) # [1, 2] + 8 = [9, 10]. self.assertListEqual([9, 10], list(stage.GetAttributeAtPath("/World/TestPrim.val1").Get())) # ---------------------------------------------------------------------- async def test_om_63924(self): """Test OM-63924 bug is fixed""" # The problem here was that if there was fan in to a node which was # computed once and then totally unwound before the other history was # processed, there would never be a deferred activation and so the 2nd # compute would never happen. Instead we want to only unwind one history # at a time to ensure each one is fully evaluated. i = 2 class OnForEachEventPy: """Helper Python node that implements ForEach logic""" @staticmethod def compute(context: og.GraphContext, node: og.Node): """Compute method""" nonlocal i inputs_go = node.get_attribute("inputs:go") go_val = og.Controller.get(inputs_go) if not go_val: return True if i > 0: og.Controller.set( node.get_attribute("outputs:execOut"), og.ExecutionAttributeState.ENABLED_AND_PUSH ) og.Controller.set(node.get_attribute("outputs:syncValue"), i) i -= 1 return True @staticmethod def get_node_type() -> str: """Get node type""" return "omni.graph.test.OnForEachEventPy" @staticmethod def initialize_type(node_type: og.NodeType): """Initialize node attributes""" node_type.add_input( "inputs:go", "bool", False, ) node_type.add_output("outputs:execOut", "execution", True) node_type.add_output("outputs:syncValue", "uint64", True) return True og.register_node_type(OnForEachEventPy, 1) class NoOpPy: """Helper Python node that performs no internal operation""" @staticmethod def compute(context: og.GraphContext, node: og.Node): """Compute method""" og.Controller.set(node.get_attribute("outputs:execOut"), og.ExecutionAttributeState.ENABLED) return True @staticmethod def get_node_type() -> str: """Get node type""" return "omni.graph.test.NoOpPy" @staticmethod def initialize_type(node_type: og.NodeType): """Initialize node attributes""" node_type.add_input( "inputs:execIn", "execution", True, ) node_type.add_output("outputs:execOut", "execution", True) return True og.register_node_type(NoOpPy, 1) controller = og.Controller() keys = og.Controller.Keys (graph, (for_each, _, _, _, _, no_op_2), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("PostProcessDispatcher", "omni.graph.test.OnForEachEventPy"), ("TSA1", "omni.graph.action.SyncGate"), ("TSA0", "omni.graph.action.SyncGate"), ("TestSyncAccum", "omni.graph.action.SyncGate"), ("TestPrimBbox", "omni.graph.test.NoOpPy"), ("NoOpPy2", "omni.graph.test.NoOpPy"), ], keys.CONNECT: [ ("PostProcessDispatcher.outputs:execOut", "TSA0.inputs:execIn"), ("PostProcessDispatcher.outputs:execOut", "TSA1.inputs:execIn"), ("TSA1.outputs:execOut", "TestSyncAccum.inputs:execIn"), ("TSA0.outputs:execOut", "TestPrimBbox.inputs:execIn"), ("TestPrimBbox.outputs:execOut", "TestSyncAccum.inputs:execIn"), ("TestSyncAccum.outputs:execOut", "NoOpPy2.inputs:execIn"), ("PostProcessDispatcher.outputs:syncValue", "TSA1.inputs:syncValue"), ("PostProcessDispatcher.outputs:syncValue", "TSA0.inputs:syncValue"), ("PostProcessDispatcher.outputs:syncValue", "TestSyncAccum.inputs:syncValue"), ], }, ) og.Controller.set(controller.attribute("inputs:go", for_each), True) await controller.evaluate(graph) # Verify the final sync gate triggered due to being computed 2x. exec_out = og.Controller.get(controller.attribute("outputs:execOut", no_op_2)) self.assertEqual(exec_out, og.ExecutionAttributeState.ENABLED) # ---------------------------------------------------------------------- async def test_retrigger_latent(self): """Test that latent nodes can be re-triggered""" want_debug = False e_state = og.ExecutionAttributeState tick_count = 0 boop_count = 0 exec_in_latent_count = 0 max_ticks = 20 class CancelTickerPy: """Helper node type which does latent ticking and can be canceled, and has an independent counter "boop" """ @staticmethod def compute(context: og.GraphContext, node: og.Node): """Compute method""" nonlocal tick_count nonlocal boop_count nonlocal exec_in_latent_count exec_in = node.get_attribute("inputs:execIn") exec_in_val = og.Controller.get(exec_in) cancel = node.get_attribute("inputs:cancel") cancel_val = og.Controller.get(cancel) boop = node.get_attribute("inputs:boop") boop_val = og.Controller.get(boop) if want_debug: print(f"### {tick_count} execIn={exec_in_val} cancel={cancel_val} boop={boop_val}") if cancel_val == e_state.ENABLED: # Finish latent by cancel. og.Controller.set(node.get_attribute("outputs:canceled"), e_state.LATENT_FINISH) self.assertEqual(exec_in_val, e_state.DISABLED) self.assertEqual(boop_val, e_state.DISABLED) tick_count = 0 return True if exec_in_val == e_state.ENABLED: self.assertEqual(cancel_val, e_state.DISABLED) self.assertEqual(boop_val, e_state.DISABLED) if tick_count > 0: # execIn triggered while in latent - should not be possible. exec_in_latent_count += 1 else: og.Controller.set(node.get_attribute("outputs:tick"), e_state.LATENT_PUSH) return True # We are ticking. self.assertEqual(cancel_val, e_state.DISABLED) tick_count += 1 if tick_count < max_ticks: og.Controller.set(node.get_attribute("outputs:tick"), e_state.ENABLED) else: # Finish latent naturally. og.Controller.set(node.get_attribute("outputs:execOut"), e_state.LATENT_FINISH) tick_count = 0 if boop_val == e_state.ENABLED: # We get here during latent ticking, if the boop input is enabled. self.assertEqual(exec_in_val, e_state.DISABLED) self.assertEqual(cancel_val, e_state.DISABLED) boop_count += 1 return True @staticmethod def get_node_type() -> str: """Get node type""" return "omni.graph.test.CancelTickerPy" @staticmethod def initialize_type(node_type: og.NodeType): """Initialize node attributes""" node_type.add_input( "inputs:execIn", "execution", True, ) node_type.add_input( "inputs:cancel", "execution", True, ) node_type.add_input( "inputs:boop", "execution", True, ) node_type.add_output("outputs:tick", "execution", True) node_type.add_output("outputs:canceled", "execution", True) node_type.add_output("outputs:execOut", "execution", True) return True og.register_node_type(CancelTickerPy, 1) controller = og.Controller() keys = og.Controller.Keys (graph, (ticker, start, _, cancel, boop, _, _, counter), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("Ticker", "omni.graph.test.CancelTickerPy"), ("Start", "omni.graph.action.OnImpulseEvent"), ("Start2", "omni.graph.action.OnImpulseEvent"), ("Cancel", "omni.graph.action.OnImpulseEvent"), ("Boop", "omni.graph.action.OnImpulseEvent"), ("Once", "omni.graph.action.Once"), ("Once2", "omni.graph.action.Once"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("Start.outputs:execOut", "Ticker.inputs:execIn"), ("Start2.outputs:execOut", "Ticker.inputs:execIn"), ("Cancel.outputs:execOut", "Once.inputs:execIn"), ("Once.outputs:once", "Ticker.inputs:cancel"), ("Once.outputs:after", "Ticker.inputs:cancel"), ("Cancel.outputs:execOut", "Once2.inputs:execIn"), ("Boop.outputs:execOut", "Ticker.inputs:boop"), ("Once2.outputs:once", "Ticker.inputs:cancel"), ("Once2.outputs:after", "Ticker.inputs:cancel"), ("Ticker.outputs:tick", "Counter.inputs:execIn"), ], keys.SET_VALUES: [ ("Start.inputs:onlyPlayback", False), ("Start2.inputs:onlyPlayback", False), ("Cancel.inputs:onlyPlayback", False), ("Boop.inputs:onlyPlayback", False), ], }, ) # Cancel, check nothing happens. og.Controller.set(controller.attribute("state:enableImpulse", cancel), True) await controller.evaluate(graph) exec_out = og.Controller.get(controller.attribute("outputs:tick", ticker)) self.assertEqual(exec_out, e_state.DISABLED) # Start ticking. og.Controller.set(controller.attribute("state:enableImpulse", start), True) await controller.evaluate(graph) # Starts latent state. await controller.evaluate(graph) # Tick 1 self.assertEqual(tick_count, 1) # Verify the tick has started. exec_out = og.Controller.get(controller.attribute("outputs:tick", ticker)) self.assertEqual(exec_out, e_state.ENABLED) await controller.evaluate(graph) # Tick 2 self.assertEqual(tick_count, 2) exec_out = og.Controller.get(controller.attribute("outputs:tick", ticker)) self.assertEqual(exec_out, e_state.ENABLED) await controller.evaluate(graph) # Tick 3 self.assertEqual(tick_count, 3) # Boop - node keeps ticking. og.Controller.set(controller.attribute("state:enableImpulse", boop), True) # Boop will trigger a compute, which increments boop + ticks AND the normal latent tick. await controller.evaluate(graph) self.assertEqual(boop_count, 1) self.assertEqual(tick_count, 5) # Now check that the next tick can run WITHOUT inputs:boop being high. await controller.evaluate(graph) self.assertEqual(boop_count, 1) # No change in boop count (OM-64856). self.assertEqual(tick_count, 6) # Now check that we can't re-trigger execIn. self.assertEqual(exec_in_latent_count, 0) og.Controller.set(controller.attribute("state:enableImpulse", start), True) # Start will not trigger any compute because the node is latent. await controller.evaluate(graph) self.assertEqual(exec_in_latent_count, 0) self.assertEqual(boop_count, 1) self.assertEqual(tick_count, 7) # Unset the impulse. og.Controller.set(controller.attribute("state:enableImpulse", start), False) # Now check the normal tick proceeds as normal. await controller.evaluate(graph) self.assertEqual(boop_count, 1) self.assertEqual(tick_count, 8) # Cancel. counter_attr = controller.attribute("outputs:count", counter) count_0 = og.Controller.get(counter_attr) og.Controller.set(controller.attribute("state:enableImpulse", cancel), True) await controller.evaluate(graph) # Latent finish. await controller.evaluate(graph) # No action. await controller.evaluate(graph) # No action. count_1 = og.Controller.get(counter_attr) self.assertEqual(count_0 + 1, count_1) # ---------------------------------------------------------------------- async def test_simple_expression(self): """Test ActionGraph simple expression of add nodes""" keys = og.Controller.Keys controller = og.Controller() (graph, _, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Const", "omni.graph.nodes.ConstantDouble3"), ("Add", "omni.graph.nodes.Add"), ("Add2", "omni.graph.nodes.Add"), ("Add3", "omni.graph.nodes.Add"), ("PostAdd", "omni.graph.nodes.Add"), ("Write1", "omni.graph.nodes.WritePrimAttribute"), ("Write2", "omni.graph.nodes.WritePrimAttribute"), ("Write3", "omni.graph.nodes.WritePrimAttribute"), ], keys.CREATE_PRIMS: ( "/World/TestPrim", { "val1": ("double[3]", Gf.Vec3d(1, 1, 1)), "val2": ("double[3]", Gf.Vec3d(2, 2, 2)), "val3": ("double[3]", Gf.Vec3d(2, 2, 2)), }, ), keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Const.inputs:value", [1, 2, 3]), ("Write1.inputs:name", "val1"), ("Write1.inputs:primPath", "/World/TestPrim"), ("Write1.inputs:usePath", True), ("Write2.inputs:name", "val2"), ("Write2.inputs:primPath", "/World/TestPrim"), ("Write2.inputs:usePath", True), ("Write3.inputs:name", "val3"), ("Write3.inputs:primPath", "/World/TestPrim"), ("Write3.inputs:usePath", True), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Write1.inputs:execIn"), ("Write1.outputs:execOut", "Write2.inputs:execIn"), ("Write2.outputs:execOut", "Write3.inputs:execIn"), ("Const.inputs:value", "Add.inputs:a"), ("Const.inputs:value", "Add.inputs:b"), ("Const.inputs:value", "Add2.inputs:a"), ("Const.inputs:value", "Add2.inputs:b"), ("Add.outputs:sum", "Add3.inputs:a"), ("Add2.outputs:sum", "Add3.inputs:b"), ("Add3.outputs:sum", "Write1.inputs:value"), ("Add3.outputs:sum", "Write2.inputs:value"), ("Add3.outputs:sum", "PostAdd.inputs:a"), ("Add3.outputs:sum", "PostAdd.inputs:b"), ("PostAdd.outputs:sum", "Write3.inputs:value"), ], }, ) await controller.evaluate(graph) context = omni.usd.get_context() stage = context.get_stage() await omni.kit.app.get_app().next_update_async() self.assertListEqual([4, 8, 12], list(stage.GetAttributeAtPath("/World/TestPrim.val1").Get())) self.assertListEqual([4, 8, 12], list(stage.GetAttributeAtPath("/World/TestPrim.val2").Get())) self.assertListEqual([8, 16, 24], list(stage.GetAttributeAtPath("/World/TestPrim.val3").Get())) # ---------------------------------------------------------------------- async def test_stateful_flowcontrol_evaluation(self): """Test that stateful flow control nodes are fully evaluated""" # b # +----------+ +---------+ # +--->| Sequence +-->|Counter1 | # | +----------+ +---------+ # +-----------+ | # | OnImpulse +-+ # +-----------+ | # | +----------+ +----------+ # +--->| ForLoop1 +-->| Counter2 | # +----------+ +----------+ # finished controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, counter1_node, _, counter2_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Sequence", "omni.graph.action.Sequence"), ("Counter1", "omni.graph.action.Counter"), ("ForLoop1", "omni.graph.action.ForLoop"), ("Counter2", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Sequence.inputs:execIn"), ("Sequence.outputs:b", "Counter1.inputs:execIn"), ("OnImpulse.outputs:execOut", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:finished", "Counter2.inputs:execIn"), ], keys.SET_VALUES: [("OnImpulse.inputs:onlyPlayback", False), ("ForLoop1.inputs:stop", 10)], }, ) await controller.evaluate(graph) # Trigger graph once. controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) # Verify that counter was called in spite of sequence 'a' being disconnected. self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter1_node)), 1) # Verify that counter was called in spite of there being no loopBody - execution evaluator has to still trigger # the loop 11 times despite there being no downstream connection. self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 1) # ---------------------------------------------------------------------- async def test_unresolve_on_disconnect(self): """Tests unresolving attribs when action node is disconnected""" controller = og.Controller() keys = og.Controller.Keys (graph, (_, for_each_node, _, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("ForEach", "omni.graph.action.ForEach"), ("IntArrayPrim", "omni.graph.nodes.ReadPrimAttribute"), ("IntSinkPrim", "omni.graph.nodes.WritePrimAttribute"), ], keys.CREATE_PRIMS: [ ("/World/IntArray", {"myintarray": ("int[]", range(10))}), ("/World/IntSink", {"myint": ("int", 0)}), ], keys.CONNECT: [ ("OnTick.outputs:tick", "ForEach.inputs:execIn"), ("IntArrayPrim.outputs:value", "ForEach.inputs:arrayIn"), ("ForEach.outputs:element", "IntSinkPrim.inputs:value"), ], keys.SET_VALUES: [ ("IntArrayPrim.inputs:name", "myintarray"), ("IntArrayPrim.inputs:primPath", "/World/IntArray"), ("IntArrayPrim.inputs:usePath", True), ("IntSinkPrim.inputs:name", "myint"), ("IntSinkPrim.inputs:primPath", "/World/IntSink"), ("IntSinkPrim.inputs:usePath", True), ("OnTick.inputs:onlyPlayback", False), ], }, ) await controller.evaluate(graph) array_attr = controller.attribute("inputs:arrayIn", for_each_node) element_attr = controller.attribute("outputs:element", for_each_node) self.assertEqual(element_attr.get_resolved_type(), og.Type(og.BaseDataType.INT, 1, 0)) # When we disconnect all data connections, they should unresolve even though we still # have the execution connection in place. controller.edit( self.TEST_GRAPH_PATH, { keys.DISCONNECT: [ ("IntArrayPrim.outputs:value", "ForEach.inputs:arrayIn"), ("ForEach.outputs:element", "IntSinkPrim.inputs:value"), ] }, ) await controller.evaluate(graph) self.assertEqual(array_attr.get_resolved_type(), og.Type(og.BaseDataType.UNKNOWN)) self.assertEqual(element_attr.get_resolved_type(), og.Type(og.BaseDataType.UNKNOWN)) async def test_actiongraph_abi(self): """Tests IActionGraph ABI functions""" i_ag = get_interface() g_exec_out = 0 class State(Enum): ENABLED = auto() ENABLED_AND_PUSH = auto() START = auto() END = auto() class _TestActionGraphPy: """Helper node to test behavior""" class _State: val = None instance_states = {} @staticmethod def initialize(context, node): _TestActionGraphPy.instance_states[node] = _TestActionGraphPy._State() @staticmethod def compute(_: og.GraphContext, node: og.Node) -> bool: """Compute method""" nonlocal g_exec_out if not i_ag.get_latent_state(): self.assertTrue(i_ag.get_execution_enabled("inputs:execIn")) self.assertFalse(i_ag.get_execution_enabled("inputs:execUnused")) self.assertFalse(i_ag.get_execution_enabled("inputs:boolUnused")) state = _TestActionGraphPy.instance_states[node] if state.val == State.ENABLED_AND_PUSH: # Must be re-entering i_ag.set_execution_enabled("outputs:finished_from_pushed") state.val = None return True if state.val == State.START: # Must be in latent state tick self.assertTrue(i_ag.get_latent_state()) i_ag.end_latent_state() i_ag.set_execution_enabled("outputs:finished_from_latent") state.val = None return True if g_exec_out == State.ENABLED: i_ag.set_execution_enabled("outputs:execOut") elif g_exec_out == State.ENABLED_AND_PUSH: i_ag.set_execution_enabled_and_pushed("outputs:execOut") elif g_exec_out == State.START: self.assertFalse(i_ag.get_latent_state()) i_ag.start_latent_state() elif g_exec_out == State.END: i_ag.end_latent_state() state.val = g_exec_out return True @staticmethod def get_node_type() -> str: """Get node type""" return "omni.graph.action._TestActionGraphPy" @staticmethod def initialize_type(node_type: og.NodeType): """Initialize node attributes""" node_type.add_input("inputs:execIn", "execution", True) node_type.add_input("inputs:execUnused", "execution", True) node_type.add_input("inputs:boolUnused", "bool", True) node_type.add_output("outputs:execOut", "execution", True) node_type.add_output("outputs:finished_from_latent", "execution", True) node_type.add_output("outputs:finished_from_pushed", "execution", True) og.register_node_type(_TestActionGraphPy, 1) controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, _, _, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Test", "omni.graph.action._TestActionGraphPy"), ("CounterOut", "omni.graph.action.Counter"), ("CounterLatent", "omni.graph.action.Counter"), ("CounterPushed", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Test.inputs:execIn"), ("Test.outputs:execOut", "CounterOut.inputs:execIn"), ("Test.outputs:finished_from_latent", "CounterLatent.inputs:execIn"), ("Test.outputs:finished_from_pushed", "CounterPushed.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ], }, ) await controller.evaluate(graph) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterOut.outputs:count"), 0) g_exec_out = State.ENABLED await controller.evaluate(graph) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterOut.outputs:count"), 1) g_exec_out = State.ENABLED_AND_PUSH await controller.evaluate(graph) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterOut.outputs:count"), 2) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterPushed.outputs:count"), 1) g_exec_out = State.START await controller.evaluate(graph) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterOut.outputs:count"), 2) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterPushed.outputs:count"), 1) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterLatent.outputs:count"), 0) g_exec_out = State.END await controller.evaluate(graph) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterOut.outputs:count"), 2) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterPushed.outputs:count"), 1) self.assertEqual(og.Controller.get(f"{self.TEST_GRAPH_PATH}/CounterLatent.outputs:count"), 1) with ogts.ExpectedError(): with self.assertRaises(RuntimeError): i_ag.start_latent_state() # ------------------------------------------------------------------------ async def test_node_self_destruction(self): """Test that we don't crash if a very bad node causes a resync of the stage""" # Executing this node may cause errors and fail the test as the underlying # authoring node is destroyed while the task is executing. We just verify that only # the expected error is generated. class _TestBadNodePy: @staticmethod def compute(_: og.GraphContext, node: og.Node) -> bool: context = omni.usd.get_context() stage = context.get_stage() stage.RemovePrim(node.get_prim_path()) @staticmethod def get_node_type() -> str: """Get node type""" return "omni.graph.action._TestBadNodePy" @staticmethod def initialize_type(node_type: og.NodeType): """Initialize node attributes""" node_type.add_input("inputs:execIn", "execution", True) node_type.add_output("outputs:execOut", "execution", True) og.register_node_type(_TestBadNodePy, 1) controller = og.Controller() keys = og.Controller.Keys (graph, _, _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Test", "omni.graph.action._TestBadNodePy"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Test.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ], }, ) with ogts.ExpectedError(): # Authoring node for Test was lost await controller.evaluate(graph)
42,238
Python
45.776301
120
0.487168
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_action_graph_nodes_01.py
"""Action Graph Node Tests, Part 1""" import time import carb import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.app import omni.kit.test import omni.usd from omni.graph.core import ThreadsafetyTestUtils from pxr import Gf, OmniGraphSchemaTools, Sdf, Vt # ====================================================================== class TestActionGraphNodes(ogts.OmniGraphTestCase): """Tests action graph node functionality""" TEST_GRAPH_PATH = "/World/TestGraph" keys = og.Controller.Keys E = og.ExecutionAttributeState.ENABLED D = og.ExecutionAttributeState.DISABLED async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() # ----------------------------------------------------------------------- async def test_addprimrelationship_node(self): """Test AddPrimRelationship node""" # Check that we can add a relationship to a prim and get that relationship. # # +---------+ +---------------------+ # | ONTICK +-->| AddPrimRelationship + # +---------+ +---------------------+ # usd_context = omni.usd.get_context() stage = usd_context.get_stage() og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) og.Controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("AddRel", "omni.graph.action.AddPrimRelationship"), ], self.keys.CREATE_PRIMS: [ ("/Test", {}), ("/Target", {}), ], self.keys.CONNECT: [("OnTick.outputs:tick", "AddRel.inputs:execIn")], self.keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("AddRel.inputs:path", "/Test"), ("AddRel.inputs:name", "rel"), ("AddRel.inputs:target", "/Target"), ], }, ) prim = stage.GetPrimAtPath("/Test") await og.Controller.evaluate() rel = prim.GetRelationship("rel") targets = rel.GetTargets() self.assertEqual(len(targets), 1) self.assertTrue(str(targets[0]) == "/Target") # ---------------------------------------------------------------------- # The Branch node has a built-in test construct in its .ogn file located at ../../nodes/OgnBranch.ogn # (relative to the source location of the currently-opened testing script) AND is used in other testing # methods, so we skip adding extra node-specific tests for it here. # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_counter_node(self, test_instance_id: int = 0): """Test Counter node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (ontick_node, counter_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Counter", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], self.keys.CONNECT: ("OnTick.outputs:tick", "Counter.inputs:execIn"), }, ) # Obtain necessary attributes. in_exec_attr = counter_node.get_attribute("inputs:execIn") in_reset_attr = counter_node.get_attribute("inputs:reset") state_cnt_attr = counter_node.get_attribute("state:count") out_exec_attr = counter_node.get_attribute("outputs:execOut") out_cnt_attr = counter_node.get_attribute("outputs:count") out_tick_attr = ontick_node.get_attribute("outputs:tick") # Check that the counter node gets correctly incremented when executing. self.assertEqual(state_cnt_attr.get(), 0) self.assertEqual(out_cnt_attr.get(), 0) self.assertEqual(out_exec_attr.get(), self.D) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(state_cnt_attr.get(), 1) self.assertEqual(out_cnt_attr.get(), 1) self.assertEqual(out_exec_attr.get(), self.E) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(state_cnt_attr.get(), 2) self.assertEqual(out_cnt_attr.get(), 2) self.assertEqual(out_exec_attr.get(), self.E) # Check that the counter node doesn't increment when not executing. og.Controller.disconnect( out_tick_attr, in_exec_attr, ) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(state_cnt_attr.get(), 2) self.assertEqual(out_cnt_attr.get(), 2) self.assertEqual(out_exec_attr.get(), self.E) # Check that the reset flag for the Counter node instance works correctly when # inputs:execIn is set to 0 (i.e. when the Counter node is NOT supposed to be # executing). og.Controller.connect(out_tick_attr, in_reset_attr) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(state_cnt_attr.get(), 0) self.assertEqual(out_cnt_attr.get(), 0) self.assertEqual(out_exec_attr.get(), self.E) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_delay_node(self, test_instance_id: int = 0): """Test Delay node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (on_impulse_node, _, counter_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Delay", "omni.graph.action.Delay"), ("Counter", "omni.graph.action.Counter"), ], self.keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Delay.inputs:execIn"), ("Delay.outputs:finished", "Counter.inputs:execIn"), ], self.keys.SET_VALUES: [ ("OnImpulse.inputs:onlyPlayback", False), ("Delay.inputs:duration", 0.01), ], }, ) # Obtain necessary attributes. out_cnt_attr = counter_node.get_attribute("outputs:count") state_enable_impulse_attr = on_impulse_node.get_attribute("state:enableImpulse") # Trigger the graph(s) once. state_enable_impulse_attr.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. # Downstream execution is delayed, so the counter node won't be incremented. self.assertEqual(out_cnt_attr.get(), 0) # Wait to ensure that the delay finishes before checking that the counter node # has indeed been incremented. time.sleep(0.02) yield ThreadsafetyTestUtils.EVALUATION_WAIT_FRAME # Yielding to compute by waiting for the next app frame. self.assertEqual(out_cnt_attr.get(), 1) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_flipflop_node(self, test_instance_id: int = 0): """Test FlipFlop node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (graph, (_, flip_flop_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("FlipFlop", "omni.graph.action.FlipFlop"), ], self.keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], self.keys.CONNECT: ( "OnTick.outputs:tick", "FlipFlop.inputs:execIn", ), }, ) # Obtain necessary attributes. out_a_attr = flip_flop_node.get_attribute("outputs:a") out_b_attr = flip_flop_node.get_attribute("outputs:b") out_isa_attr = flip_flop_node.get_attribute("outputs:isA") # First eval, 'a'. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_a_attr.get(), self.E) self.assertEqual(out_b_attr.get(), self.D) self.assertTrue(out_isa_attr.get()) # Second eval 'b'. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_a_attr.get(), self.D) self.assertEqual(out_b_attr.get(), self.E) self.assertFalse(out_isa_attr.get()) # Third eval 'a'. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_a_attr.get(), self.E) self.assertEqual(out_b_attr.get(), self.D) self.assertTrue(out_isa_attr.get()) # Test that non-usd-backed FlipFlop nodes correctly # set their execution-type attributes. # Make sure that the node paths are prefaced with the path to the # graph that they should reside in (so that each node creation command # can be processed to produce unique nodes for each test instance)! _, on_tick_no_usd = og.cmds.CreateNode( graph=graph, node_path=f"{graph_path}/OnTickNoUSD", node_type="omni.graph.action.OnTick", create_usd=False, ) _, flip_flop_no_usd = og.cmds.CreateNode( graph=graph, node_path=f"{graph_path}/FlipFlopNoUSD", node_type="omni.graph.action.FlipFlop", create_usd=False, ) # Obtain necessary attributes. out_a_attr = flip_flop_no_usd.get_attribute("outputs:a") out_b_attr = flip_flop_no_usd.get_attribute("outputs:b") out_isa_attr = flip_flop_no_usd.get_attribute("outputs:isA") on_tick_no_usd.get_attribute("inputs:onlyPlayback").set(False) # Make sure that the node attribute paths are prefaced with the graph # path that they reside in (so that each instanced node attribute can # be uniquely processed)! og.cmds.ConnectAttrs( src_attr=f"{graph_path}/OnTickNoUSD.outputs:tick", dest_attr=f"{graph_path}/FlipFlopNoUSD.inputs:execIn", modify_usd=False, ) # First eval, 'a'. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_a_attr.get(), self.E) self.assertEqual(out_b_attr.get(), self.D) self.assertTrue(out_isa_attr.get()) # Second eval 'b'. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_a_attr.get(), self.D) self.assertEqual(out_b_attr.get(), self.E) self.assertFalse(out_isa_attr.get()) # Third eval 'a'. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_a_attr.get(), self.E) self.assertEqual(out_b_attr.get(), self.D) self.assertTrue(out_isa_attr.get()) # ---------------------------------------------------------------------- # The ForEach node has a built-in test construct in its .ogn file located at ../../nodes/OgnForEach.ogn # (relative to the source location of the currently-opened testing script), so we skip adding extra # node-specific tests for it here. # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_forloop_node(self, test_instance_id: int = 0): """Test ForLoop node""" context = omni.usd.get_context() stage = context.get_stage() # Since we want to use the same prim across all graph instances in the # thread-safety test, we add it to the threading cache like so: prim = ThreadsafetyTestUtils.add_to_threading_cache(test_instance_id, stage.DefinePrim("/World/TestPrim")) ThreadsafetyTestUtils.add_to_threading_cache( test_instance_id, prim.CreateAttribute("val1", Sdf.ValueTypeNames.Int2, False).Set(Gf.Vec2i(1, 1)), ) # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (_, _, _, _, _, _, write_node, finish_counter), _, _) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Const", "omni.graph.nodes.ConstantInt2"), ("StopNum", "omni.graph.nodes.ConstantInt"), ("Add", "omni.graph.nodes.Add"), ("Branch", "omni.graph.action.Branch"), ("For", "omni.graph.action.ForLoop"), ("Write1", "omni.graph.nodes.WritePrimAttribute"), ("FinishCounter", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Const.inputs:value", [1, 2]), ("StopNum.inputs:value", 3), ("Write1.inputs:name", "val1"), ("Write1.inputs:primPath", "/World/TestPrim"), ("Write1.inputs:usePath", True), ("Branch.inputs:condition", True), ], self.keys.CONNECT: [ ("OnTick.outputs:tick", "For.inputs:execIn"), ("StopNum.inputs:value", "For.inputs:stop"), ("For.outputs:loopBody", "Branch.inputs:execIn"), ("For.outputs:finished", "FinishCounter.inputs:execIn"), ("Branch.outputs:execTrue", "Write1.inputs:execIn"), ("For.outputs:value", "Add.inputs:a"), ("Const.inputs:value", "Add.inputs:b"), ("Add.outputs:sum", "Write1.inputs:value"), ], }, ) # Evaluate the graph(s). yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertListEqual([3, 4], list(stage.GetAttributeAtPath("/World/TestPrim.val1").Get())) self.assertEqual(3, write_node.get_compute_count()) self.assertEqual(1, finish_counter.get_compute_count()) # This tests make sure that a for loop writing arrays to diferent prims # work as expected (OM-84129) async def test_foreach_node_write_multiple_prim(self, test_instance_id: int = 0): """Test the foreach node writing arrays to output prims""" og.Controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) (_, _, (prim1, prim2), _) = og.Controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_PRIMS: [ ("/World/Prim1", {"graph_output": ("Int[]", [])}), ("/World/Prim2", {"graph_output": ("Int[]", [])}), ], self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("For", "omni.graph.action.ForEach"), ("Write", "omni.graph.nodes.WritePrimAttribute"), ("MakeArray", "omni.graph.nodes.ConstructArray"), ], self.keys.SET_VALUES: [ ("For.inputs:arrayIn", {"type": "token[]", "value": ["/World/Prim1", "/World/Prim2"]}), ("OnTick.inputs:onlyPlayback", False), ("Write.inputs:name", "graph_output"), ("Write.inputs:usePath", True), ("Write.inputs:usdWriteBack", True), ("MakeArray.inputs:arraySize", 1), ], self.keys.CONNECT: [ ("OnTick.outputs:tick", "For.inputs:execIn"), ("For.outputs:loopBody", "Write.inputs:execIn"), ("For.outputs:element", "Write.inputs:primPath"), ("For.outputs:arrayIndex", "MakeArray.inputs:input0"), ("MakeArray.outputs:array", "Write.inputs:value"), ], }, ) await omni.kit.app.get_app().next_update_async() prim1_out = prim1.GetAttribute("graph_output") prim2_out = prim2.GetAttribute("graph_output") self.assertEqual(prim1_out.Get(), Vt.IntArray([0])) self.assertEqual(prim2_out.Get(), Vt.IntArray([1])) # ---------------------------------------------------------------------- # The Gate node has a built-in test construct in its .ogn file located at ../../nodes/OgnGate.ogn # (relative to the source location of the currently-opened testing script) AND is used in other # testing methods, so we skip adding extra node-specific tests for it here. # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_multigate_node(self, test_instance_id: int = 0): """Test Multigate node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) (_, (_, multigate_node), _, _) = og.Controller.edit( {"graph_path": graph_path, "evaluator_name": "execution"}, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Multigate", "omni.graph.action.Multigate"), ], self.keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], self.keys.CONNECT: [ ("OnTick.outputs:tick", "Multigate.inputs:execIn"), ], }, ) # Add 5 extra outputs to the Multigate node. for i in range(1, 6): og.Controller.create_attribute( multigate_node, f"outputs:output{i}", og.Type(og.BaseDataType.UINT, 1, 0, og.AttributeRole.EXECUTION), og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) # Obtain necessary attributes. out_attr_0 = multigate_node.get_attribute("outputs:output0") out_attr_1 = multigate_node.get_attribute("outputs:output1") out_attr_2 = multigate_node.get_attribute("outputs:output2") out_attr_3 = multigate_node.get_attribute("outputs:output3") out_attr_4 = multigate_node.get_attribute("outputs:output4") out_attr_5 = multigate_node.get_attribute("outputs:output5") # Check that the Multigate node correctly cycles through each of its outputs. # Note that we trigger an execution through the Multigate node via the OnTick node, # whose onlyPlayback input we've set to False in order to trigger an execution each # time we evaluate the graph(s). for i in range(0, 6): yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(multigate_node.get_attribute(f"outputs:output{(i + 0) % 6}").get(), self.E) self.assertEqual(multigate_node.get_attribute(f"outputs:output{(i + 1) % 6}").get(), self.D) self.assertEqual(multigate_node.get_attribute(f"outputs:output{(i + 2) % 6}").get(), self.D) self.assertEqual(multigate_node.get_attribute(f"outputs:output{(i + 3) % 6}").get(), self.D) self.assertEqual(multigate_node.get_attribute(f"outputs:output{(i + 4) % 6}").get(), self.D) self.assertEqual(multigate_node.get_attribute(f"outputs:output{(i + 5) % 6}").get(), self.D) # Next try removing some output attributes during evaluation and test if the # Multigate node correctly cycles through. for _ in range(4): yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_attr_0.get(), self.D) self.assertEqual(out_attr_1.get(), self.D) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.E) self.assertEqual(out_attr_4.get(), self.D) self.assertEqual(out_attr_5.get(), self.D) multigate_node.remove_attribute("outputs:output4") # The Multigate node cycles back to 0 instead of going to 5 since it thinks that it's # reached the end of its outputs list (i.e. it expects to jump from pin 3 to 4, but b/c # there is no such pin it goes back to 0 rather than 5). yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_attr_0.get(), self.E) self.assertEqual(out_attr_1.get(), self.D) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.D) self.assertEqual(out_attr_5.get(), self.D) # Further showing that executing 4 times brings us back to pin 0 rather than pin 5. for _ in range(4): yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_attr_0.get(), self.E) self.assertEqual(out_attr_1.get(), self.D) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.D) self.assertEqual(out_attr_5.get(), self.D) # Execute the graph(s) once, then remove the currently-enabled output pin. The Multigate node will think # that it's reached the end of the outputs list, and cycle back. Because we removed pin 1, it'll go # back to pin 0 and never cycle through the other outputs since it cannot make the jump from # pin 0 to 2 (as mentioned previously). yield # Yielding to wait for compute to happen across all graph instances before continuing the test. multigate_node.remove_attribute("outputs:output1") for _ in range(3): yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_attr_0.get(), self.E) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.D) self.assertEqual(out_attr_5.get(), self.D) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_multisequence_node(self, test_instance_id: int = 0): """Test Multisequence node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) ( _, (on_tick_node, multisequence_node, counter0_node, counter1_node, counter2_node), _, _, ) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Multisequence", "omni.graph.action.Multisequence"), ("Counter0", "omni.graph.action.Counter"), ("Counter1", "omni.graph.action.Counter"), ("Counter2", "omni.graph.action.Counter"), ], self.keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], self.keys.CONNECT: [ ("OnTick.outputs:tick", "Multisequence.inputs:execIn"), ], }, ) # Add 3 extra outputs to the Multisequence node. for j in range(1, 4): og.Controller.create_attribute( multisequence_node, f"outputs:output{j}", og.Type(og.BaseDataType.UINT, 1, 0, og.AttributeRole.EXECUTION), og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT, ) # Obtain necessary attributes. out_attr_0 = multisequence_node.get_attribute("outputs:output0") out_attr_1 = multisequence_node.get_attribute("outputs:output1") out_attr_2 = multisequence_node.get_attribute("outputs:output2") out_attr_3 = multisequence_node.get_attribute("outputs:output3") in_exec_attr_0 = counter0_node.get_attribute("inputs:execIn") in_exec_attr_1 = counter1_node.get_attribute("inputs:execIn") in_exec_attr_2 = counter2_node.get_attribute("inputs:execIn") out_cnt_attr_0 = counter0_node.get_attribute("outputs:count") out_cnt_attr_1 = counter1_node.get_attribute("outputs:count") out_cnt_attr_2 = counter2_node.get_attribute("outputs:count") in_onlyplayback_attr = on_tick_node.get_attribute("inputs:onlyPlayback") # Connect Multisequence node output attributes to the counter nodes. og.Controller.connect(out_attr_0, in_exec_attr_0) og.Controller.connect(out_attr_2, in_exec_attr_1) og.Controller.connect(out_attr_1, in_exec_attr_2) # Check that the Multisequence node correctly executes through its outputs when input # execution is enabled via the OnTick node. This is done by checking whether # each counter has been incremented by 1, and if the last output pin on the # Multisequence node remains enabled (regardless of the fact that it's not connected # downstream). yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 1) self.assertEqual(out_cnt_attr_1.get(), 1) self.assertEqual(out_cnt_attr_2.get(), 1) self.assertEqual(out_attr_0.get(), self.D) self.assertEqual(out_attr_1.get(), self.D) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.E) # Connect the Counter2 node to another Multisequence output pin. og.Controller.connect(out_attr_3, in_exec_attr_2) # Once again evaluate the graph(s). In this situation the Counter2 node should be incremented twice # (since it's connected to 2 separate Multisequence output pins). Also Multisequence output pins # 1 AND 3 should both be enabled by the end of the execution; this is because pin 3 would # typically be the last output that gets enabled, but because pin 3 shares a downstream # node with pin 1 (that node being Counter2), both outputs need to be enabled by the end. yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 2) self.assertEqual(out_cnt_attr_1.get(), 2) self.assertEqual(out_cnt_attr_2.get(), 3) self.assertEqual(out_attr_0.get(), self.D) self.assertEqual(out_attr_1.get(), self.E) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.E) # Set the OnTick node to only trigger downstream execution when playback is enabled; check # that in this situation the Multisequence node correctly skips executing through its outputs # (i.e. that the Counter nodes don't get incremented). The state of the Multisequence's output # pins should not have changed since the last graph evaluation. in_onlyplayback_attr.set(True) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 2) self.assertEqual(out_cnt_attr_1.get(), 2) self.assertEqual(out_cnt_attr_2.get(), 3) self.assertEqual(out_attr_0.get(), self.D) self.assertEqual(out_attr_1.get(), self.E) self.assertEqual(out_attr_2.get(), self.D) self.assertEqual(out_attr_3.get(), self.E) # Try removing an output attribute from the Multisequence node, check that all other # outputs that come before in the list get triggered. In this example we remove outputs2, # which means that outputs3 won't get triggered at all (as evidenced by the fact that the # Counter2 node only gets incremented once by output1). og.Controller.disconnect(out_attr_2, in_exec_attr_1) multisequence_node.remove_attribute("outputs:output2") in_onlyplayback_attr.set(False) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_cnt_attr_0.get(), 3) self.assertEqual(out_cnt_attr_1.get(), 2) self.assertEqual(out_cnt_attr_2.get(), 4) self.assertEqual(out_attr_0.get(), self.D) self.assertEqual(out_attr_1.get(), self.E) self.assertEqual(out_attr_3.get(), self.D) # ---------------------------------------------------------------------- @ThreadsafetyTestUtils.make_threading_test def test_once_node(self, test_instance_id: int = 0): """Test Once node""" # Instance a test graph setup. Note that we append the graph path with the test_instance_id # so that the graph can be uniquely identified in the thread-safety test! graph_path = self.TEST_GRAPH_PATH + str(test_instance_id) og.Controller.create_graph({"graph_path": graph_path, "evaluator_name": "execution"}) (_, (ontick_node, once_node), _, _,) = og.Controller.edit( graph_path, { self.keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Once", "omni.graph.action.Once"), ], self.keys.SET_VALUES: [("OnTick.inputs:onlyPlayback", False)], self.keys.CONNECT: ("OnTick.outputs:tick", "Once.inputs:execIn"), }, ) # Obtain necessary attributes. in_exec_attr = once_node.get_attribute("inputs:execIn") in_reset_attr = once_node.get_attribute("inputs:reset") out_once_attr = once_node.get_attribute("outputs:once") out_after_attr = once_node.get_attribute("outputs:after") out_tick_attr = ontick_node.get_attribute("outputs:tick") # Check that the Once node controls flow of execution by passing flow # differently the first time it's executed compared to all subsequent # executions. self.assertEqual(out_once_attr.get(), self.D) self.assertEqual(out_after_attr.get(), self.D) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_once_attr.get(), self.E) self.assertEqual(out_after_attr.get(), self.D) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_once_attr.get(), self.D) self.assertEqual(out_after_attr.get(), self.E) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_once_attr.get(), self.D) self.assertEqual(out_after_attr.get(), self.E) # Check that the reset flag works correctly when inputs:execIn is set to 0 (i.e. when # the Once node is NOT supposed to be executing). og.Controller.disconnect(out_tick_attr, in_exec_attr) og.Controller.connect(out_tick_attr, in_reset_attr) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_once_attr.get(), self.D) self.assertEqual(out_after_attr.get(), self.D) og.Controller.disconnect(out_tick_attr, in_reset_attr) og.Controller.connect(out_tick_attr, in_exec_attr) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_once_attr.get(), self.E) self.assertEqual(out_after_attr.get(), self.D) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. self.assertEqual(out_once_attr.get(), self.D) self.assertEqual(out_after_attr.get(), self.E) # Check that when both the execIn and reset input attributes get triggered, the latter # overrides the former and execution flow does not pass through outputs:after. # FIXME: Something about the 2nd connection here is messing up the data model such # that inputs:reset is being read as 0 inside the node og.Controller.connect(out_tick_attr, in_reset_attr) yield # Yielding to wait for compute to happen across all graph instances before continuing the test. # self.assertEqual(out_once_attr.get(), self.D) # self.assertEqual(out_after_attr.get(), self.D) # ---------------------------------------------------------------------- # NOTE: Even though the OnClosing node is threadsafe (its compute method is very simple), # we don't adapt the below test to check for thread-safety conditions because it relies # on other nodes (omni.graph.action.SendCustomEvent and omni.graph.nodes.GraphTarget) # which are NOT threadsafe. async def test_onclosing_node(self): """Test OnClosing node""" og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # Testing OnClosing is tricky because OG is being destroyed when it happens - # so test by sending a custom event when the network is triggered # and then checking if we got that event. def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" name = "omni.graph.action." + event_name return carb.events.type_from_string(name) got_event = [0] def on_event(_): got_event[0] = got_event[0] + 1 reg_event_name = registered_event_name("foo") message_bus = omni.kit.app.get_app().get_message_bus_event_stream() sub = message_bus.create_subscription_to_push_by_type(reg_event_name, on_event) self.assertIsNotNone(sub) async def set_up_graph(): controller = og.Controller() keys = og.Controller.Keys controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnClosing", "omni.graph.action.OnClosing"), ("Send", "omni.graph.action.SendCustomEvent"), ("GraphTarget", "omni.graph.nodes.GraphTarget"), ], keys.CONNECT: [ ("OnClosing.outputs:execOut", "Send.inputs:execIn"), ("GraphTarget.outputs:primPath", "Send.inputs:path"), ], keys.SET_VALUES: [("Send.inputs:eventName", "foo")], }, ) await set_up_graph() # Evaluate once so that the standalone graph is in steady state. await omni.kit.app.get_app().next_update_async() self.assertEqual(got_event[0], 0) # Close the stage. usd_context = omni.usd.get_context() (result, _) = await usd_context.close_stage_async() self.assertTrue(result) # Check our handler was called. self.assertEqual(got_event[0], 1) # Reset the counter. got_event[0] = 0 # Now check that the same works with instanced graphs. await usd_context.new_stage_async() await set_up_graph() og.cmds.SetEvaluationMode( graph=og.get_graph_by_path(self.TEST_GRAPH_PATH), new_evaluation_mode=og.GraphEvaluationMode.GRAPH_EVALUATION_MODE_INSTANCED, ) stage = usd_context.get_stage() prims = [stage.DefinePrim(f"/prim_{i}") for i in range(0, 100)] for prim in prims: OmniGraphSchemaTools.applyOmniGraphAPI(stage, prim.GetPath(), self.TEST_GRAPH_PATH) # Wait an update for the graphs to get set up. await omni.kit.app.get_app().next_update_async() # Close the stage. (result, _) = await usd_context.close_stage_async() self.assertTrue(result) # Check that our handler was called. self.assertEqual(got_event[0], len(prims)) # ---------------------------------------------------------------------- async def test_oncustomevent_and_sendcustomevent_nodes(self): """Test OnCustomEvent and SendCustomEvent nodes""" controller = og.Controller() controller.create_graph({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) (_, (_, _, event1_node, counter1_node, event2_node, counter2_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { self.keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Send", "omni.graph.action.SendCustomEvent"), ("OnCustomEvent1", "omni.graph.action.OnCustomEvent"), ("Counter1", "omni.graph.action.Counter"), ("OnCustomEvent2", "omni.graph.action.OnCustomEvent"), ("Counter2", "omni.graph.action.Counter"), ], self.keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Send.inputs:execIn"), ("OnCustomEvent1.outputs:execOut", "Counter1.inputs:execIn"), ("OnCustomEvent2.outputs:execOut", "Counter2.inputs:execIn"), ], self.keys.SET_VALUES: [ ("OnCustomEvent1.inputs:onlyPlayback", False), ("OnCustomEvent2.inputs:onlyPlayback", False), ("OnImpulse.inputs:onlyPlayback", False), ("Send.inputs:eventName", "foo"), ("Send.inputs:path", "Test Path"), ("OnCustomEvent1.inputs:eventName", "foo"), ("OnCustomEvent2.inputs:eventName", "foo"), ], }, ) counter1_controller = og.Controller(og.Controller.attribute("outputs:count", counter1_node)) counter2_controller = og.Controller(og.Controller.attribute("outputs:count", counter2_node)) event1_controller = og.Controller(og.Controller.attribute("outputs:path", event1_node)) event2_controller = og.Controller(og.Controller.attribute("outputs:path", event2_node)) await omni.kit.app.get_app().next_update_async() self.assertEqual(counter1_controller.get(), 0) # Trigger graph once, this will queue up the event for the next evaluation. controller.edit(self.TEST_GRAPH_PATH, {self.keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) # Note that if this is a push subscription, the receivers will run this frame instead of next. await omni.kit.app.get_app().next_update_async() self.assertEqual(counter1_controller.get(), 0) # This evaluation should trigger the receivers. await omni.kit.app.get_app().next_update_async() # Verify that events were received. self.assertEqual(counter1_controller.get(), 1) self.assertEqual(event1_controller.get(), "Test Path") self.assertEqual(counter2_controller.get(), 1) self.assertEqual(event2_controller.get(), "Test Path") # Verify the contents of the associated bundle. # FIXME: Authored bundle is always empty? # bundle_contents = og.BundleContents(graph.get_default_graph_context(), event1_node, "outputs:bundle", True) # self.assertEqual(1, bundle_contents.size) # Modify the event name one receiver and sender and ensure it still works. controller.edit( self.TEST_GRAPH_PATH, { self.keys.SET_VALUES: [("Send.inputs:eventName", "bar"), ("OnImpulse.state:enableImpulse", True)], }, ) await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() # We changed the sender event name, so counter should NOT have triggered again. self.assertEqual(counter1_controller.get(), 1) # Change the receiver name to match. controller.edit(self.TEST_GRAPH_PATH, {self.keys.SET_VALUES: ("OnCustomEvent1.inputs:eventName", "bar")}) await omni.kit.app.get_app().next_update_async() # Trigger send again and verify we get it (1 frame lag for pop). controller.edit(self.TEST_GRAPH_PATH, {self.keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() self.assertEqual(counter1_controller.get(), 2)
42,965
Python
50.089179
117
0.59218
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_action_graph_evaluation_01.py
"""Action Graph Evaluation Tests, Part 1""" import asyncio import json import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.test import omni.usd # ====================================================================== class TestActionGraphEvaluation(ogts.OmniGraphTestCase): """Tests action graph evaluator functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # ---------------------------------------------------------------------- async def test_active_latent(self): """Exercise a latent node that executes downstream nodes while latent""" # +--------+ +----------+finished+-------------+ # | OnTick+-->| Countdown+-------->FinishCounter| # +--------+ | | +-------------+ # | +-+ # +----------+ | +------------+ +------------+ +------------+ # +-----> TickCounter+----->TickCounter2+---->TickCounter3| # tick +------------+ +------------+ +------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Countdown", "omni.graph.action.Countdown"), ("FinishCounter", "omni.graph.action.Counter"), ("TickCounter", "omni.graph.action.Counter"), ("TickCounter2", "omni.graph.action.Counter"), ("TickCounter3", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Countdown.inputs:execIn"), ("Countdown.outputs:finished", "FinishCounter.inputs:execIn"), ("Countdown.outputs:tick", "TickCounter.inputs:execIn"), ("TickCounter.outputs:execOut", "TickCounter2.inputs:execIn"), ("TickCounter2.outputs:execOut", "TickCounter3.inputs:execIn"), ], keys.SET_VALUES: [("Countdown.inputs:duration", 3), ("OnTick.inputs:onlyPlayback", False)], }, ) (_, _, finish_counter, tick_counter, _, tick_counter_3) = nodes finish_counter_controller = og.Controller(og.Controller.attribute("outputs:count", finish_counter)) tick_counter_controller = og.Controller(og.Controller.attribute("outputs:count", tick_counter)) tick_counter_3_controller = og.Controller(og.Controller.attribute("outputs:count", tick_counter_3)) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 0) await controller.evaluate(graph) self.assertEqual(tick_counter_controller.get(), 1) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 0) self.assertEqual(tick_counter_controller.get(), 2) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 0) self.assertEqual(tick_counter_3_controller.get(), 3) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 1) self.assertEqual(tick_counter_3_controller.get(), 3) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 1) self.assertEqual(tick_counter_3_controller.get(), 3) # ---------------------------------------------------------------------- async def test_async_nodes(self): """Test asynchronous action nodes""" # Check that a nested loop state is maintained when executing a latent delay. # # +---------+ +----------+ +----------+ +-------+ +--------+ # | IMPULSE +-->| FOR-LOOP +--->| FOR-LOOP +--->| DELAY +--->| COUNTER| # +---------+ +----------+ +----------+ +-------+ +--------+ # controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, _, _, counter_node, _, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("ForLoop1", "omni.graph.action.ForLoop"), ("ForLoop2", "omni.graph.action.ForLoop"), ("Delay", "omni.graph.action.Delay"), ("Counter", "omni.graph.action.Counter"), ("OnTick", "omni.graph.action.OnTick"), ("Counter2", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:loopBody", "ForLoop2.inputs:execIn"), ("ForLoop2.outputs:loopBody", "Delay.inputs:execIn"), ("Delay.outputs:finished", "Counter.inputs:execIn"), ("OnTick.outputs:tick", "Counter2.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("OnImpulse.inputs:onlyPlayback", False), ("Delay.inputs:duration", 0.1), ("ForLoop1.inputs:stop", 2), ("ForLoop2.inputs:stop", 5), ], }, ) await controller.evaluate(graph) # Trigger graph once. controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) # In delay now, no count. counter_controller = og.Controller(og.Controller.attribute("outputs:count", counter_node)) self.assertEqual(counter_controller.get(), 0) # Wait to ensure the first 5 delays compute. for _ in range(5): await asyncio.sleep(0.2) await controller.evaluate(graph) count_val = counter_controller.get() self.assertGreater(count_val, 4) # Wait and verify the remainder go through. for _ in range(5): await asyncio.sleep(0.1) await controller.evaluate(graph) self.assertEqual(counter_controller.get(), 10) # ---------------------------------------------------------------------- async def test_chained_stateful_nodes(self): """Test that chaining loop nodes works""" controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, _, counter_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("ForLoop1", "omni.graph.action.ForLoop"), ("ForLoop2", "omni.graph.action.ForLoop"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:loopBody", "ForLoop2.inputs:execIn"), ("ForLoop2.outputs:loopBody", "Counter.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("ForLoop1.inputs:stop", 5), ("ForLoop2.inputs:stop", 5), ], }, ) await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_node)), 5 * 5) # ---------------------------------------------------------------------- async def test_cycle_break(self): """Test that an illegal cycle issues a warning""" controller = og.Controller() keys = og.Controller.Keys (graph, (on_impulse, count_a, count_b), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("A", "omni.graph.action.Counter"), ("B", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "A.inputs:execIn"), ("A.outputs:execOut", "B.inputs:execIn"), ("B.outputs:execOut", "A.inputs:execIn"), ], keys.SET_VALUES: [ ("OnImpulse.state:enableImpulse", True), ("OnImpulse.inputs:onlyPlayback", False), ], }, ) with ogts.ExpectedError(): await controller.evaluate(graph) og.Controller.set(controller.attribute("state:enableImpulse", on_impulse), True) with ogts.ExpectedError(): await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", count_a)), 2) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", count_b)), 2) # ---------------------------------------------------------------------- async def test_dep_sort_fan_out(self): """Test that dependency sort works when there is data fan-out""" # +-------------+ # +-------->| | # | | SwitchTokenA| # | +--->+-------------+ # +----------+ | # |OnImpulse +----|------+ +--------------+ # +----------+ | +---------->| SwitchTokenB | # | +^-------------+ # +------+-+ +--------+ | # | ConstA +--->AppendB +---+ # +--------+ +--------+ controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, _, _, _), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("ConstA", "omni.graph.nodes.ConstantToken"), ("AppendB", "omni.graph.nodes.AppendString"), ("SwitchTokenA", "omni.graph.action.SwitchToken"), ("SwitchTokenB", "omni.graph.action.SwitchToken"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "SwitchTokenA.inputs:execIn"), ("OnImpulse.outputs:execOut", "SwitchTokenB.inputs:execIn"), ("ConstA.inputs:value", "SwitchTokenA.inputs:value"), ("ConstA.inputs:value", "AppendB.inputs:value"), ("AppendB.outputs:value", "SwitchTokenB.inputs:value"), ], keys.SET_VALUES: [ ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ("AppendB.inputs:suffix", {"value": "Foo", "type": "token"}), ], }, ) await controller.evaluate(graph) graph_state = og.OmniGraphInspector().as_json(graph, flags=["evaluation"]) graph_state_obj = json.loads(graph_state) trace = graph_state_obj["Evaluator"]["Instances"][0]["LastNonEmptyEvaluation"]["Trace"] # The switches can run in any order self.assertTrue( trace in (["SwitchTokenA", "AppendB", "SwitchTokenB"], ["AppendB", "SwitchTokenB", "SwitchTokenA"]) ) # ---------------------------------------------------------------------- async def test_diamond_fan(self): """Test latent nodes in parallel fan-out which fan-in to a downstream node""" # +--------++ +----------+ # +--> TickA +--->|FinishedA |---+ # | +---------+ +----------+ | # +---------+ +-----------+ | | +------------+ # |OnImpulse+-->|TickCounter+-+ +-->|MergeCounter| # +---------+ +-----------+ | | +------------+ # | +---------+ +----------+ | # +-->| TickB +--->|FinishedB |--+ # +--------++ +----------+ # | +---------+ # +-->| TickC | # +--------++ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickCounter", "omni.graph.action.Counter"), ("TickA", "omni.graph.action.Countdown"), ("TickB", "omni.graph.action.Countdown"), ("TickC", "omni.graph.action.Countdown"), ("FinishCounterA", "omni.graph.action.Counter"), ("FinishCounterB", "omni.graph.action.Counter"), ("MergeCounter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickCounter.inputs:execIn"), ("TickCounter.outputs:execOut", "TickA.inputs:execIn"), ("TickCounter.outputs:execOut", "TickB.inputs:execIn"), ("TickCounter.outputs:execOut", "TickC.inputs:execIn"), ("TickA.outputs:finished", "FinishCounterA.inputs:execIn"), ("TickB.outputs:finished", "FinishCounterB.inputs:execIn"), ("FinishCounterA.outputs:execOut", "MergeCounter.inputs:execIn"), ("FinishCounterB.outputs:execOut", "MergeCounter.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 1), ("TickB.inputs:duration", 1), ("TickC.inputs:duration", 1), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, tick_counter, _, _, tick_c, finish_counter_a, finish_counter_b, merge_counter) = nodes def check_counts(t_c, f_a, f_b, m_c, tick_c_count): for node, expected in ( (tick_counter, t_c), (finish_counter_a, f_a), (finish_counter_b, f_b), (merge_counter, m_c), ): count = og.Controller.get(controller.attribute("outputs:count", node)) self.assertEqual(count, expected, node.get_prim_path()) self.assertEqual(tick_c.get_compute_count(), tick_c_count) self.assertEqual(tick_c.get_compute_count(), 0) # Set up latent tickers. await controller.evaluate(graph) check_counts(1, 0, 0, 0, 1) # Latent ticks. await controller.evaluate(graph) check_counts(1, 0, 0, 0, 2) # Both branches complete. await controller.evaluate(graph) check_counts(1, 1, 1, 2, 3) # No count changes + no additional computes of tickC. await controller.evaluate(graph) check_counts(1, 1, 1, 2, 3) # ---------------------------------------------------------------------- async def test_diamond_latent_fan(self): """Test latent nodes in parallel fan-out which fan-in to a latent downstream node""" # +--------++ # +--> TickA +--+ # | +---------+ | # +---------+ | | +-------+ +-------+ # |OnImpulse+-->+ +-->|TickD +-+--->|CountF | # +---------+ | | +-------+ | +-------+ # | +--------+ | +--->+-------+ # +-->| TickB +--+ |TickE | # | +--------+ +--->+-------+ # | +--------+ | # +-->| TickC +----------------+ # +--------+ # Note that when TickA triggers TickD into latent state, then TickB hits TickD subsequently. This subsequent # evaluation is _transient_. Meaning that TickB will not block on a new copy of TickD. # This is because there is only one TickD so there can be only one state (latent or not). controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.Countdown"), ("TickB", "omni.graph.action.Countdown"), ("TickC", "omni.graph.action.Countdown"), ("TickD", "omni.graph.action.Countdown"), ("TickE", "omni.graph.action.Countdown"), ("CountF", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickA.inputs:execIn"), ("OnImpulse.outputs:execOut", "TickB.inputs:execIn"), ("OnImpulse.outputs:execOut", "TickC.inputs:execIn"), ("TickA.outputs:finished", "TickD.inputs:execIn"), ("TickB.outputs:finished", "TickD.inputs:execIn"), ("TickC.outputs:finished", "TickE.inputs:execIn"), ("TickD.outputs:finished", "TickE.inputs:execIn"), ("TickD.outputs:finished", "CountF.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 1), ("TickB.inputs:duration", 1), ("TickC.inputs:duration", 2), ("TickD.inputs:duration", 1), ("TickE.inputs:duration", 1), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, tick_a, tick_b, tick_c, tick_d, tick_e, count_f) = nodes def check_counts(i, t_a, t_b, t_c, t_d, t_e): for node, expected in ((tick_a, t_a), (tick_b, t_b), (tick_c, t_c), (tick_d, t_d), (tick_e, t_e)): self.assertEqual(node.get_compute_count(), expected, f"Check {i} for {node.get_prim_path()}") # A, B, C, D, E compute_counts = [ (1, 1, 1, 0, 0), # 0. fan out to trigger A, B, C into latent state (2, 2, 2, 0, 0), # 1. A, B, C tick (3, 3, 3, 2, 0), # 2. A, B end latent, D into latent via A or B, D ticks via A or B, C ticks (3, 3, 4, 3, 2), # 3. (3, 3, 4, 3, 3), # 4. (3, 3, 4, 3, 3), # 5. (3, 3, 4, 3, 3), # 6. ] for i, c_c in enumerate(compute_counts): await controller.evaluate(graph) check_counts(i, *c_c) # Verify that CountF has computed 1x due to the fan-in at TickD NOT acting like separate threads. self.assertEqual(count_f.get_compute_count(), 1) # ---------------------------------------------------------------------- async def test_dynamic_exec_pins(self): """Test that adding execution pins to a non-action node works""" controller = og.Controller() keys = og.Controller.Keys (_, (on_tick, to_string), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("ToString", "omni.graph.nodes.ToString"), ], keys.SET_VALUES: [ ("ToString.inputs:value", 42, "double"), ("OnTick.inputs:onlyPlayback", False), ], }, ) # Verify to_string has not been computed. await controller.evaluate() self.assertEqual(0, to_string.get_compute_count()) self.assertEqual(1, on_tick.get_compute_count()) # Add execution attribs and verify it still doesn't get computed. attrib = og.Controller.create_attribute( to_string, "inputs:execIn", "execution", og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT, ) self.assertIsNotNone(attrib) await controller.evaluate() self.assertEqual(0, to_string.get_compute_count()) self.assertEqual(2, on_tick.get_compute_count()) # Hook up to OnTick and verify it is now computing. controller.edit( self.TEST_GRAPH_PATH, { keys.CONNECT: [ ("OnTick.outputs:tick", "ToString.inputs:execIn"), ] }, ) for i in range(10): await controller.evaluate() self.assertEqual(i + 1, to_string.get_compute_count()) self.assertEqual(i + 3, on_tick.get_compute_count()) # ---------------------------------------------------------------------- async def test_exec_fan_out(self): """Test that fanning out from an exec port works""" controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("FF1", "omni.graph.action.FlipFlop"), ("FF2", "omni.graph.action.FlipFlop"), ("FF11", "omni.graph.action.FlipFlop"), ("FF12", "omni.graph.action.FlipFlop"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ], keys.CONNECT: [ ("OnTick.outputs:tick", "FF1.inputs:execIn"), ("OnTick.outputs:tick", "FF2.inputs:execIn"), ("FF1.outputs:a", "FF11.inputs:execIn"), ("FF1.outputs:a", "FF12.inputs:execIn"), ], }, ) # 1. OnTick triggers FF1 which triggers FF11 and FF12, then FF2. # 2. OnTick triggers FF1 and FF2. # 3. OnTick triggers FF1 which triggers FF11 and FF12, then FF2. await controller.evaluate(graph) flip_flops = nodes[1:] ff_state = [og.Controller.get(controller.attribute("outputs:isA", node)) for node in flip_flops] self.assertEqual(ff_state, [True, True, True, True]) await controller.evaluate(graph) ff_state = [og.Controller.get(controller.attribute("outputs:isA", node)) for node in flip_flops] self.assertEqual(ff_state, [False, False, True, True]) await controller.evaluate(graph) ff_state = [og.Controller.get(controller.attribute("outputs:isA", node)) for node in flip_flops] self.assertEqual(ff_state, [True, True, False, False]) # ---------------------------------------------------------------------- async def test_exec_fan_out_shared_deps(self): """Test that dependency sort works when there is shared data in exec fan-out""" # +---------+ # +---------->| Write1 | # | +----^----+ # | | # | +----------+ # | | # +-----------+ | | # | OnImpulse +-----+-----+----> +---------+ # +-----------+ | | | Write2 | # | +----->+---------+ # | | # | | +---------+ # +-----+----->| Write3 | # | +---------+ # | ^ # +-------+ +---+----+---+ # | Const +----->| Inc | # +-------+ +--------+ controller = og.Controller() keys = og.Controller.Keys (graph, _, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Const", "omni.graph.nodes.ConstantDouble"), ("Inc", "omni.graph.nodes.Increment"), ("Write1", "omni.graph.nodes.WritePrimAttribute"), ("Write2", "omni.graph.nodes.WritePrimAttribute"), ("Write3", "omni.graph.nodes.WritePrimAttribute"), ], keys.CREATE_PRIMS: [ ("/World/TestPrim1", {"val": ("double", 1.0)}), ("/World/TestPrim2", {"val": ("double", 2.0)}), ("/World/TestPrim3", {"val": ("double", 3.0)}), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Write1.inputs:execIn"), ("OnImpulse.outputs:execOut", "Write2.inputs:execIn"), ("OnImpulse.outputs:execOut", "Write3.inputs:execIn"), ("Const.inputs:value", "Inc.inputs:value"), ("Inc.outputs:result", "Write1.inputs:value"), ("Inc.outputs:result", "Write2.inputs:value"), ("Inc.outputs:result", "Write3.inputs:value"), ], keys.SET_VALUES: [ ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ("Const.inputs:value", 41.0), ("Inc.inputs:increment", 1.0), ("Write1.inputs:primPath", "/World/TestPrim1"), ("Write1.inputs:usePath", True), ("Write1.inputs:name", "val"), ("Write2.inputs:primPath", "/World/TestPrim2"), ("Write2.inputs:usePath", True), ("Write2.inputs:name", "val"), ("Write3.inputs:primPath", "/World/TestPrim3"), ("Write3.inputs:usePath", True), ("Write3.inputs:name", "val"), ], }, ) await controller.evaluate(graph) stage = omni.usd.get_context().get_stage() for i in (1, 2, 3): self.assertEqual(stage.GetAttributeAtPath(f"/World/TestPrim{i}.val").Get(), 42.0) # ---------------------------------------------------------------------- async def test_exec_sort_failure(self): """Test that sorting dependencies with non-trivial authored graph""" # Our global sort excludes exec nodes, so a global topo (Kahn) sort will fail such that Inc3 doesn't get # computed until after Add2, so instead we sort each dep network independently. This test verifies the case # where that matters. # # +-----------------------------> Write1(var) +----------------------------------------+ # | ^ | | # | | | v # OnTick --------------------+ | +-----------Inc------------+ Write2(var2) # | | | ^ # v | | | # Read1(var)------------> Add1 --Inc2--+ v | # Inc3 --------------> Add2 ---------------+ controller = og.Controller() keys = og.Controller.Keys (_, (on_tick, a_1, a_2, _, _, _, _, _, _), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("A1", "omni.graph.nodes.Add"), ("A2", "omni.graph.nodes.Add"), ("Write1", "omni.graph.core.WriteVariable"), ("Write2", "omni.graph.core.WriteVariable"), ("Read1", "omni.graph.core.ReadVariable"), ("Inc", "omni.graph.nodes.Increment"), ("Inc2", "omni.graph.nodes.Increment"), ("Inc3", "omni.graph.nodes.Increment"), ], keys.CREATE_VARIABLES: [ ("var", og.Type(og.BaseDataType.DOUBLE)), ("var2", og.Type(og.BaseDataType.DOUBLE)), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Inc3.inputs:value", {"type": "double", "value": 42.0}), ("Write1.inputs:variableName", "var"), ("Write2.inputs:variableName", "var2"), ("Read1.inputs:variableName", "var"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Write1.inputs:execIn"), ("OnTick.outputs:timeSinceStart", "A1.inputs:a"), ("Read1.outputs:value", "A1.inputs:b"), ("A1.outputs:sum", "Inc2.inputs:value"), ("Inc2.outputs:result", "Write1.inputs:value"), ("Write1.outputs:execOut", "Write2.inputs:execIn"), ("Write1.outputs:value", "Inc.inputs:value"), ("Inc.outputs:result", "A2.inputs:a"), ("Inc3.outputs:result", "A2.inputs:b"), ("A2.outputs:sum", "Write2.inputs:value"), ], }, ) await omni.kit.app.get_app().next_update_async() a_1_v = og.Controller.get(controller.attribute("outputs:sum", a_1)) a_2_v = og.Controller.get(controller.attribute("outputs:sum", a_2)) on_tick_dt = og.Controller.get(controller.attribute("outputs:timeSinceStart", on_tick)) a_1_expected = 0 + on_tick_dt a_2_expected = (a_1_expected + 1.0 + 1.0) + (42.0 + 1.0) self.assertAlmostEqual(a_1_v, a_1_expected, places=3) self.assertAlmostEqual(a_2_v, a_2_expected, places=3) # ---------------------------------------------------------------------- async def test_fan_in(self): """Test that fan-in of execution connections works as expected (from a loaded test .usda file)""" (result, error) = await ogts.load_test_file("TestActionFanIn.usda", use_caller_subdirectory=True) self.assertTrue(result, error) graph_path = "/World/ActionGraph" controller = og.Controller() graph = controller.graph(graph_path) # Trigger the loop. og.Controller.set(controller.attribute(f"{graph_path}/on_impulse_event.state:enableImpulse"), True) await controller.evaluate(graph) graph_state = og.OmniGraphInspector().as_json(controller.graph(graph_path), flags=["evaluation"]) graph_state_obj = json.loads(graph_state) trace = graph_state_obj["Evaluator"]["Instances"][0]["LastNonEmptyEvaluation"]["Trace"] # Verify the first loop iteration. self.assertEqual("for_loop", trace[0]) # These nodes can compute in any order self.assertEqual(["counter", "counter_01"], sorted(trace[1:3])) expected_trace = [ "to_uint64", "sync_gate", "to_uint64", "sync_gate", ] self.assertListEqual(expected_trace, trace[3:7]) trace[0:7] = [] # Verify downstream from sync gate. expected_trace = [ "counter_02", ] self.assertListEqual(expected_trace, trace[0:1]) trace[0 : len(expected_trace)] = [] # Verify second iteration. self.assertEqual("for_loop", trace[0]) # These nodes can compute in any order self.assertEqual(["counter", "counter_01"], sorted(trace[1:3])) expected_trace = [ "to_uint64", "sync_gate", "to_uint64", "sync_gate", ] self.assertListEqual(expected_trace, trace[3:7]) # ---------------------------------------------------------------------- async def test_loading_type_resol(self): """Test that loading a file with weird type resolution pattern works""" (result, error) = await ogts.load_test_file("load_with_type_resol.usda", use_caller_subdirectory=True) self.assertTrue(result, error) graph_path = "/World/ActionGraph" controller = og.Controller() graph = controller.graph(graph_path) # eval await controller.evaluate(graph) # check result var = graph.find_variable("Result") val = var.get_array(graph.get_default_graph_context(), False, 0) self.assertTrue((val == [(-50, -50, -50), (50, 50, 50)]).all()) # ---------------------------------------------------------------------- async def test_fan_in_exec(self): """Test that execution fan-in is handled correctly""" # The evaluator has to consider the case that gate.enter will have contradicting upstream values. # Gate needs to know which input is active, it needs the value of enter to be ENABLED when it # is triggered by OnTick, even though OnTickDisabled has set it's output to the same attrib as DISABLED. # # +--------------+ # |OnImpulseEvent+---+ +-----------+ # +--------------+ | |Gate | # +--->toggle | # +--------------+ | | # |OnTick +------>|enter | # +--------------+ +^-----exit-+ # | # +--------------+ | # |OnTickDisabled+--------+ # +--------------+ controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, gate, on_impulse_event), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("OnTickDisabled", "omni.graph.action.OnTick"), ("Gate", "omni.graph.action.Gate"), ("OnImpulseEvent", "omni.graph.action.OnImpulseEvent"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Gate.inputs:enter"), ("OnTickDisabled.outputs:tick", "Gate.inputs:enter"), ("OnImpulseEvent.outputs:execOut", "Gate.inputs:toggle"), ], keys.SET_VALUES: [ ("Gate.inputs:startClosed", True), ("OnTick.inputs:onlyPlayback", False), ("OnImpulseEvent.inputs:onlyPlayback", False), ], }, ) await controller.evaluate(graph) gate_exit = controller.attribute("outputs:exit", gate) # Verify the Gate has not triggered. self.assertFalse(gate_exit.get()) await controller.evaluate(graph) self.assertFalse(gate_exit.get()) # Toggle the gate and verify that the tick goes through. The first evaluate it isn't known if the Gate will # trigger because the order that entry points are executed is not defined... FIXME. controller.attribute("state:enableImpulse", on_impulse_event).set(True) await controller.evaluate(graph) await controller.evaluate(graph) self.assertTrue(gate_exit.get()) # ---------------------------------------------------------------------- async def test_fan_out_exec(self): """Test that execution fan-out is handled correctly""" # We want to reset the execution attribute states before the node compute() to avoid bugs # that arise when authors forget to fully specify the output states. However we can't # do this in the middle of traversal, because fan-out from a connection requires that the state # be preserved for every downstream node which may read from it (like Gate). controller = og.Controller() keys = og.Controller.Keys (graph, (_, gate, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Gate", "omni.graph.action.Gate"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Counter.inputs:execIn"), ("OnTick.outputs:tick", "Gate.inputs:enter"), ], keys.SET_VALUES: [ ("Gate.inputs:startClosed", False), ("OnTick.inputs:onlyPlayback", False), ], }, ) await controller.evaluate(graph) gate_exit = controller.attribute("outputs:exit", gate) # Verify the Gate has triggered. self.assertTrue(gate_exit.get()) await controller.evaluate(graph) self.assertTrue(gate_exit.get()) # ---------------------------------------------------------------------- async def test_latent_and_push(self): """Exercise latent nodes in combination with stateful loop node""" # # +---------+ +-------+ tick +--------+ loopBody +-------+ +------------+ # |OnImpulse+-->|TickA +----------->ForLoop1++--------->|TickB +-+->|TickCounterB| # +---------+ +----+--+ +--------++ +-------+ | +------------+ # | finish | | # | | | # | +--------------+ +v----------------+ +-v------------+ # +----->|FinishCounterA| |FinishLoopCounter| |FinishCounterB| # +--------------+ +-----------------+ +--------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.Countdown"), ("ForLoop1", "omni.graph.action.ForLoop"), ("TickB", "omni.graph.action.Countdown"), ("FinishLoopCounter", "omni.graph.action.Counter"), ("FinishCounterA", "omni.graph.action.Counter"), ("FinishCounterB", "omni.graph.action.Counter"), ("TickCounterB", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickA.inputs:execIn"), ("TickA.outputs:tick", "ForLoop1.inputs:execIn"), ("TickA.outputs:finished", "FinishCounterA.inputs:execIn"), ("ForLoop1.outputs:loopBody", "TickB.inputs:execIn"), ("ForLoop1.outputs:finished", "FinishLoopCounter.inputs:execIn"), ("TickB.outputs:tick", "TickCounterB.inputs:execIn"), ("TickB.outputs:finished", "FinishCounterB.inputs:execIn"), ], keys.SET_VALUES: [ ("ForLoop1.inputs:start", 0), ("ForLoop1.inputs:stop", 3), ("TickA.inputs:duration", 2), ("TickB.inputs:duration", 2), ("OnImpulse.state:enableImpulse", True), ("OnImpulse.inputs:onlyPlayback", False), ], }, ) (_, _, _, _, finish_loop_counter, finish_counter_a, finish_counter_b, tick_counter_b) = nodes for _ in range(20): await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", finish_counter_a)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_b)), 12) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", finish_counter_b)), 6) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", finish_loop_counter)), 2) # ---------------------------------------------------------------------- async def test_latent_chain(self): """Exercise a chain of latent nodes""" # +---------+ +-------+ tick +-------+ tick +-------+ # |OnImpulse+-->TickA +-------->TickB +-------->|LatentC| # +---------+ +-----+-+ +------++ +-------+-----+ # | finish | finish | # finish | +-------------+ | +-------------+ +-v----------+ # +->TickCounterA | +-->| TickCounterB| |TickCounterC| # +-------------+ +-------------+ +------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.Countdown"), ("TickB", "omni.graph.action.Countdown"), ("LatentC", "omni.graph.action.Countdown"), ("TickCounterA", "omni.graph.action.Counter"), ("TickCounterB", "omni.graph.action.Counter"), ("TickCounterC", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickA.inputs:execIn"), ("TickA.outputs:tick", "TickB.inputs:execIn"), ("TickA.outputs:finished", "TickCounterA.inputs:execIn"), ("TickB.outputs:tick", "LatentC.inputs:execIn"), ("TickB.outputs:finished", "TickCounterB.inputs:execIn"), ("LatentC.outputs:finished", "TickCounterC.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 2), ("TickB.inputs:duration", 2), ("LatentC.inputs:duration", 2), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, _, _, _, tick_counter_a, tick_counter_b, tick_counter_c) = nodes for _ in range(16): await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_a)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_b)), 2) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_c)), 4)
44,222
Python
47.225736
116
0.453349
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_on_stage_event_node.py
"""Basic tests of the OnStageEvent node""" import omni.client import omni.graph.core as og import omni.graph.core.tests as ogts import omni.graph.tools.ogn as ogn import omni.kit.app import omni.kit.test import omni.usd from pxr import Sdf # ====================================================================== class TestOnStageEventNode(ogts.OmniGraphTestCase): """Tests OnStageEvent node functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) async def test_backward_compatibility_v3(self): """Validate backward compatibility for legacy versions of OnStageEvent node.""" # load the test scene which contains a OnStageEvent V2 node (result, error) = await ogts.load_test_file("TestOnStageEventNode_v2.usda", use_caller_subdirectory=True) self.assertTrue(result, error) action_graph_path = "/World/ActionGraph" action_graph = og.get_graph_by_path(action_graph_path) on_stage_event_node = action_graph.get_node(action_graph_path + "/on_stage_event") self.assertTrue(on_stage_event_node.is_valid()) # The "Hierarchy Changed" event has been introduced since V3. Validate that it is # automatically included by the list of allowed tokens after loading V2. attr = on_stage_event_node.get_attribute("inputs:eventName") allowed_tokens = attr.get_metadata(ogn.MetadataKeys.ALLOWED_TOKENS) self.assertTrue(isinstance(allowed_tokens, str)) self.assertTrue("Hierarchy Changed" in allowed_tokens.split(",")) async def test_stage_events(self): """Test OnStageEvent""" controller = og.Controller() keys = og.Controller.Keys (_, (on_stage_node, _, _, counter_sel_node, counter_stop_node, counter_start_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnStageEvent", "omni.graph.action.OnStageEvent"), ("OnStageEvent2", "omni.graph.action.OnStageEvent"), ("OnStageEvent3", "omni.graph.action.OnStageEvent"), ("Counter", "omni.graph.action.Counter"), ("Counter2", "omni.graph.action.Counter"), ("Counter3", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnStageEvent.outputs:execOut", "Counter.inputs:execIn"), ("OnStageEvent2.outputs:execOut", "Counter2.inputs:execIn"), ("OnStageEvent3.outputs:execOut", "Counter3.inputs:execIn"), ], keys.SET_VALUES: [ ("OnStageEvent.inputs:eventName", "Selection Changed"), ("OnStageEvent.inputs:onlyPlayback", False), ("OnStageEvent2.inputs:eventName", "Animation Stop Play"), ("OnStageEvent2.inputs:onlyPlayback", True), ("OnStageEvent3.inputs:eventName", "Animation Start Play"), ("OnStageEvent3.inputs:onlyPlayback", True), ], }, ) async def wait_2(): await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() def get_start_count(): return og.Controller.get(controller.attribute("outputs:count", counter_start_node)) def get_stop_count(): return og.Controller.get(controller.attribute("outputs:count", counter_stop_node)) await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_sel_node)), 0) self.assertEqual(get_stop_count(), 0) self.assertEqual(get_start_count(), 0) selection = omni.usd.get_context().get_selection() selection.set_selected_prim_paths([self.TEST_GRAPH_PATH + "/OnStageEvent"], False) # 1 frame delay on the pop, 1 frame delay on the compute await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_sel_node)), 1) self.assertEqual(get_stop_count(), 0) self.assertEqual(get_start_count(), 0) # change the tracked event, verify selection doesn't fire og.Controller.set(controller.attribute("inputs:eventName", on_stage_node), "Saved") selection.set_selected_prim_paths([self.TEST_GRAPH_PATH + "/OnStageEvent2"], False) await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_sel_node)), 1) await omni.kit.app.get_app().next_update_async() # change it back, verify it does fire when selection changes again og.Controller.set(controller.attribute("inputs:eventName", on_stage_node), "Selection Changed") await omni.kit.app.get_app().next_update_async() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_sel_node)), 1) selection.set_selected_prim_paths([self.TEST_GRAPH_PATH + "/OnStageEvent"], False) await wait_2() self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_sel_node)), 2) # Verify that start/stop events work when only-playback is true timeline = omni.timeline.get_timeline_interface() timeline.set_start_time(1.0) timeline.set_end_time(10.0) timeline.set_target_framerate(timeline.get_time_codes_per_seconds()) timeline.play() await wait_2() self.assertEqual(get_stop_count(), 0) self.assertEqual(get_start_count(), 1) await omni.kit.app.get_app().next_update_async() self.assertEqual(get_stop_count(), 0) self.assertEqual(get_start_count(), 1) # Check that pausing / resuming does not trigger timeline.pause() await wait_2() self.assertEqual(get_stop_count(), 0) self.assertEqual(get_start_count(), 1) timeline.play() await wait_2() self.assertEqual(get_stop_count(), 0) self.assertEqual(get_start_count(), 1) timeline.stop() await wait_2() self.assertEqual(get_stop_count(), 1) self.assertEqual(get_start_count(), 1) await controller.evaluate() self.assertEqual(get_stop_count(), 1) self.assertEqual(get_start_count(), 1) # Verify that stopping while paused triggers the event timeline.play() await wait_2() self.assertEqual(get_stop_count(), 1) self.assertEqual(get_start_count(), 2) timeline.pause() await wait_2() self.assertEqual(get_stop_count(), 1) self.assertEqual(get_start_count(), 2) timeline.stop() await wait_2() self.assertEqual(get_stop_count(), 2) self.assertEqual(get_start_count(), 2) # ---------------------------------------------------------------------- async def test_stage_hierarchy_changed_event(self): """Test the Hierarchy Changed event""" app = omni.kit.app.get_app() controller = og.Controller() keys = og.Controller.Keys usd_context = omni.usd.get_context() stage = usd_context.get_stage() root_path = Sdf.Path.absoluteRootPath # Create Xform omni.kit.commands.execute("CreatePrim", prim_type="Xform") xform_path = root_path.AppendChild("Xform") xform = stage.GetPrimAtPath(xform_path) self.assertTrue(xform) # Create Material omni.kit.commands.execute("CreatePrim", prim_type="Material") material_path = root_path.AppendChild("Material") material = stage.GetPrimAtPath(material_path) self.assertTrue(material) # Create action graph (_, (on_stage_node, counter_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnStageEvent", "omni.graph.action.OnStageEvent"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnStageEvent.outputs:execOut", "Counter.inputs:execIn"), ], keys.SET_VALUES: [ ("OnStageEvent.inputs:eventName", "Hierarchy Changed"), ("OnStageEvent.inputs:onlyPlayback", False), ], }, ) outputs_count_attr = controller.attribute("outputs:count", counter_node) expected_hierarchy_changed_event_count = 0 await app.next_update_async() self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Create cube omni.kit.commands.execute("CreatePrim", prim_type="Cube") cube_path = root_path.AppendChild("Cube") cube = stage.GetPrimAtPath(cube_path) self.assertTrue(cube) # 1 frame delay on the pop, 1 frame delay on the compute await app.next_update_async() await app.next_update_async() expected_hierarchy_changed_event_count += 1 self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Reparent cube cube_path_reparented = xform_path.AppendChild("Cube") omni.kit.commands.execute("MovePrim", path_from=cube_path, path_to=cube_path_reparented) await app.next_update_async() await app.next_update_async() expected_hierarchy_changed_event_count += 1 self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Rename cube to lowercase cube_path_lowercase = xform_path.AppendChild("cube") omni.kit.commands.execute("MovePrim", path_from=cube_path_reparented, path_to=cube_path_lowercase) await app.next_update_async() await app.next_update_async() expected_hierarchy_changed_event_count += 1 self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Modify size attribute. cube = stage.GetPrimAtPath(cube_path_lowercase) self.assertTrue(cube) cube.GetAttribute("size").Set(1.0) await app.next_update_async() await app.next_update_async() # The "Hierarchy Changed" event is not expected for attribute change. self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Modify material binding. rel = cube.CreateRelationship("material:binding", False) rel.SetTargets([material_path]) await app.next_update_async() await app.next_update_async() # The "Hierarchy Changed" event is not expected for relationship change. self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Change the tracked event og.Controller.set(controller.attribute("inputs:eventName", on_stage_node), "Saved") await og.Controller.evaluate() omni.kit.commands.execute("MovePrim", path_from=cube_path_lowercase, path_to=cube_path) await app.next_update_async() await app.next_update_async() # verify hierarchy changed event doesn't fire self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count) ########################################################### # Change it back, verify it does fire when hierarchy changes again og.Controller.set(controller.attribute("inputs:eventName", on_stage_node), "Hierarchy Changed") await og.Controller.evaluate() # Remove cube omni.kit.commands.execute("DeletePrims", paths=[cube_path]) await app.next_update_async() await app.next_update_async() expected_hierarchy_changed_event_count += 1 self.assertEqual(og.Controller.get(outputs_count_attr), expected_hierarchy_changed_event_count)
12,775
Python
42.016835
117
0.599687
omniverse-code/kit/exts/omni.graph.action/omni/graph/action/tests/test_evaluation.py
"""Action Graph Evaluation Tests""" import asyncio import carb.events import omni.client import omni.graph.core as og import omni.graph.core.tests as ogts import omni.kit.test import omni.usd # ====================================================================== class TestActionGraphEvaluation(ogts.OmniGraphTestCase): """Tests action graph evaluator functionality""" TEST_GRAPH_PATH = "/World/TestGraph" async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() og.Controller.edit({"graph_path": self.TEST_GRAPH_PATH, "evaluator_name": "execution"}) # ---------------------------------------------------------------------- async def test_exec_fan_out(self): """Test that fanning out from an exec port works""" controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("FF1", "omni.graph.action.FlipFlop"), ("FF2", "omni.graph.action.FlipFlop"), ("FF11", "omni.graph.action.FlipFlop"), ("FF12", "omni.graph.action.FlipFlop"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ], keys.CONNECT: [ ("OnTick.outputs:tick", "FF1.inputs:execIn"), ("OnTick.outputs:tick", "FF2.inputs:execIn"), ("FF1.outputs:a", "FF11.inputs:execIn"), ("FF1.outputs:a", "FF12.inputs:execIn"), ], }, ) # 1. OnTick triggers FF1 which triggers FF11 and FF12, then FF2 # 2. OnTick triggers FF1 and FF2 # 3. OnTick triggers FF1 which triggers FF11 and FF12, then FF2 await controller.evaluate(graph) flip_flops = nodes[1:] ff_state = [og.Controller.get(controller.attribute("outputs:isA", node)) for node in flip_flops] self.assertEqual(ff_state, [True, True, True, True]) await controller.evaluate(graph) ff_state = [og.Controller.get(controller.attribute("outputs:isA", node)) for node in flip_flops] self.assertEqual(ff_state, [False, False, True, True]) await controller.evaluate(graph) ff_state = [og.Controller.get(controller.attribute("outputs:isA", node)) for node in flip_flops] self.assertEqual(ff_state, [True, True, False, False]) # ---------------------------------------------------------------------- async def test_chained_stateful_nodes(self): """Test that chaining loop nodes works""" controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, _, counter_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("ForLoop1", "omni.graph.action.ForLoop"), ("ForLoop2", "omni.graph.action.ForLoop"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:loopBody", "ForLoop2.inputs:execIn"), ("ForLoop2.outputs:loopBody", "Counter.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("ForLoop1.inputs:stop", 5), ("ForLoop2.inputs:stop", 5), ], }, ) await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter_node)), 5 * 5) # ---------------------------------------------------------------------- async def test_async_nodes(self): """Test asynchronous action nodes""" # Check that a nested loop state is maintained when executing a latent delay # # +---------+ +----------+ +----------+ +-------+ +--------+ # | IMPULSE +-->| FOR-LOOP +--->| FOR-LOOP +--->| DELAY +--->| COUNTER| # +---------+ +----------+ +----------+ +-------+ +--------+ # controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, _, _, counter_node, _, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("ForLoop1", "omni.graph.action.ForLoop"), ("ForLoop2", "omni.graph.action.ForLoop"), ("Delay", "omni.graph.action.Delay"), ("Counter", "omni.graph.action.Counter"), ("OnTick", "omni.graph.action.OnTick"), ("Counter2", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:loopBody", "ForLoop2.inputs:execIn"), ("ForLoop2.outputs:loopBody", "Delay.inputs:execIn"), ("Delay.outputs:finished", "Counter.inputs:execIn"), ("OnTick.outputs:tick", "Counter2.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("OnImpulse.inputs:onlyPlayback", False), ("Delay.inputs:duration", 0.1), ("ForLoop1.inputs:stop", 2), ("ForLoop2.inputs:stop", 5), ], }, ) await controller.evaluate(graph) # trigger graph once controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) # in delay now, no count counter_controller = og.Controller(og.Controller.attribute("outputs:count", counter_node)) self.assertEqual(counter_controller.get(), 0) # wait to ensure the first 5 delays compute for _ in range(5): await asyncio.sleep(0.2) await controller.evaluate(graph) count_val = counter_controller.get() self.assertGreater(count_val, 4) # wait and verify the remainder go through for _ in range(5): await asyncio.sleep(0.1) await controller.evaluate(graph) self.assertEqual(counter_controller.get(), 10) # ---------------------------------------------------------------------- async def test_stateful_flowcontrol_evaluation(self): """Test that stateful flow control nodes are fully evaluated""" # b # +----------+ +---------+ # +--->| Sequence +-->|Counter1 | # | +----------+ +---------+ # +-----------+ | # | OnImpulse +-+ # +-----------+ | # | +----------+ +----------+ # +--->| ForLoop1 +-->| Counter2 | # +----------+ +----------+ # finished controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, counter1_node, _, counter2_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Sequence", "omni.graph.action.Sequence"), ("Counter1", "omni.graph.action.Counter"), ("ForLoop1", "omni.graph.action.ForLoop"), ("Counter2", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "Sequence.inputs:execIn"), ("Sequence.outputs:b", "Counter1.inputs:execIn"), ("OnImpulse.outputs:execOut", "ForLoop1.inputs:execIn"), ("ForLoop1.outputs:finished", "Counter2.inputs:execIn"), ], keys.SET_VALUES: [("OnImpulse.inputs:onlyPlayback", False), ("ForLoop1.inputs:stop", 10)], }, ) await controller.evaluate(graph) # trigger graph once controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) # verify that counter was called in spite of sequence 'a' being disconnected self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter1_node)), 1) # verify that counter was called in spite of there being no loopBody - execution evaluator has to still trigger # the loop 11 times despite there being no downstream connection self.assertEqual(og.Controller.get(controller.attribute("outputs:count", counter2_node)), 1) # ---------------------------------------------------------------------- async def test_request_driven_node(self): """Test that RequestDriven nodes are computed as expected""" controller = og.Controller() keys = og.Controller.Keys (graph, (_, counter_node), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("Counter", "omni.graph.action.Counter"), ], keys.SET_VALUES: [("OnImpulse.inputs:onlyPlayback", False)], keys.CONNECT: ("OnImpulse.outputs:execOut", "Counter.inputs:execIn"), }, ) # After several updates, there should have been no compute calls await controller.evaluate(graph) await controller.evaluate(graph) await controller.evaluate(graph) counter_controller = og.Controller(og.Controller.attribute("outputs:count", counter_node)) self.assertEqual(counter_controller.get(), 0) # change OnImpulse state attrib. The node should now request compute controller.edit(self.TEST_GRAPH_PATH, {keys.SET_VALUES: ("OnImpulse.state:enableImpulse", True)}) await controller.evaluate(graph) self.assertEqual(counter_controller.get(), 1) # more updates should not result in more computes await controller.evaluate(graph) await controller.evaluate(graph) await controller.evaluate(graph) self.assertEqual(counter_controller.get(), 1) # ---------------------------------------------------------------------- async def test_fan_in_exec(self): """Test that execution fan-in is handled correctly.""" # The evaluator has to consider the case that gate.enter will have contradicting upstream values. # Gate needs to know which input is active, it needs the value of enter to be ENABLED when it # is triggered by OnTick, even though OnTickDisabled has set it's output to the same attrib as DISABLED. # # +--------------+ # |OnImpulseEvent+---+ +-----------+ # +--------------+ | |Gate | # +--->toggle | # +--------------+ | | # |OnTick +------>|enter | # +--------------+ +^-----exit-+ # | # +--------------+ | # |OnTickDisabled+--------+ # +--------------+ controller = og.Controller() keys = og.Controller.Keys (graph, (_, _, gate, on_impulse_event), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("OnTickDisabled", "omni.graph.action.OnTick"), ("Gate", "omni.graph.action.Gate"), ("OnImpulseEvent", "omni.graph.action.OnImpulseEvent"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Gate.inputs:enter"), ("OnTickDisabled.outputs:tick", "Gate.inputs:enter"), ("OnImpulseEvent.outputs:execOut", "Gate.inputs:toggle"), ], keys.SET_VALUES: [ ("Gate.inputs:startClosed", True), ("OnTick.inputs:onlyPlayback", False), ("OnImpulseEvent.inputs:onlyPlayback", False), ], }, ) await controller.evaluate(graph) gate_exit = controller.attribute("outputs:exit", gate) # Verify the Gate has not triggered self.assertFalse(gate_exit.get()) await controller.evaluate(graph) self.assertFalse(gate_exit.get()) # toggle the gate and verify that the tick goes through. The first evaluate it isn't known if the Gate will # trigger because the order that entry points are executed is not defined... FIXME controller.attribute("state:enableImpulse", on_impulse_event).set(True) await controller.evaluate(graph) await controller.evaluate(graph) self.assertTrue(gate_exit.get()) # ---------------------------------------------------------------------- async def test_fan_out_exec(self): """Test that execution fan-out is handled correctly.""" # We want to reset the execution attribute states before the node compute() to avoid bugs # that arise when authors forget to fully specify the output states. However we can't # do this in the middle of traversal, because fan-out from a connection requires that the state # be preserved for every downstream node which may read from it (like Gate). controller = og.Controller() keys = og.Controller.Keys (graph, (_, gate, _), _, _,) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("Gate", "omni.graph.action.Gate"), ("Counter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "Counter.inputs:execIn"), ("OnTick.outputs:tick", "Gate.inputs:enter"), ], keys.SET_VALUES: [ ("Gate.inputs:startClosed", False), ("OnTick.inputs:onlyPlayback", False), ], }, ) await controller.evaluate(graph) gate_exit = controller.attribute("outputs:exit", gate) # Verify the Gate has triggered self.assertTrue(gate_exit.get()) await controller.evaluate(graph) self.assertTrue(gate_exit.get()) # ---------------------------------------------------------------------- async def test_onclosing(self): """Test OnClosing node""" # Test OnClosing is tricky because OG is being destroyed when it happens - # so test by sending a custom event when the network is triggered # and then checking if we got that event def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" n = "omni.graph.action." + event_name return carb.events.type_from_string(n) got_event = [False] def on_event(_): got_event[0] = True reg_event_name = registered_event_name("foo") message_bus = omni.kit.app.get_app().get_message_bus_event_stream() sub = message_bus.create_subscription_to_push_by_type(reg_event_name, on_event) self.assertIsNotNone(sub) controller = og.Controller() keys = og.Controller.Keys controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnClosing", "omni.graph.action.OnClosing"), ("Send", "omni.graph.action.SendCustomEvent"), ], keys.CONNECT: [("OnClosing.outputs:execOut", "Send.inputs:execIn")], keys.SET_VALUES: [("Send.inputs:eventName", "foo"), ("Send.inputs:path", "Test Path")], }, ) # evaluate once so that graph is in steady state await controller.evaluate() # close the stage usd_context = omni.usd.get_context() (result, _) = await usd_context.close_stage_async() self.assertTrue(result) # Check our handler was called self.assertTrue(got_event[0]) async def test_onloaded(self): """Test OnLoaded node""" def registered_event_name(event_name): """Returns the internal name used for the given custom event name""" n = "omni.graph.action." + event_name return carb.events.type_from_string(n) events = [] def on_event(e): events.append(e.payload["!path"]) reg_event_name = registered_event_name("foo") message_bus = omni.kit.app.get_app().get_message_bus_event_stream() sub = message_bus.create_subscription_to_push_by_type(reg_event_name, on_event) self.assertIsNotNone(sub) controller = og.Controller() keys = og.Controller.Keys controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("OnLoaded", "omni.graph.action.OnLoaded"), ("Send1", "omni.graph.action.SendCustomEvent"), ("Send2", "omni.graph.action.SendCustomEvent"), ], keys.CONNECT: [ ("OnLoaded.outputs:execOut", "Send1.inputs:execIn"), ("OnTick.outputs:tick", "Send2.inputs:execIn"), ], keys.SET_VALUES: [ ("OnTick.inputs:onlyPlayback", False), ("Send1.inputs:eventName", "foo"), ("Send2.inputs:eventName", "foo"), ("Send1.inputs:path", "Loaded"), ("Send2.inputs:path", "Tick"), ], }, ) # evaluate once so that graph is in steady state await controller.evaluate() # Verify Loaded came before OnTick self.assertListEqual(events, ["Loaded", "Tick"]) # ---------------------------------------------------------------------- async def test_active_latent(self): """exercise a latent node that executes downstream nodes while latent""" # +--------+ +----------+finished+-------------+ # | OnTick+-->| TickN +-------->FinishCounter| # +--------+ | | +-------------+ # | +-+ # +----------+ | +------------+ +------------+ +------------+ # +-----> TickCounter+----->TickCounter2+---->TickCounter3| # tick +------------+ +------------+ +------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnTick", "omni.graph.action.OnTick"), ("TickN", "omni.graph.action.TickN"), ("FinishCounter", "omni.graph.action.Counter"), ("TickCounter", "omni.graph.action.Counter"), ("TickCounter2", "omni.graph.action.Counter"), ("TickCounter3", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnTick.outputs:tick", "TickN.inputs:execIn"), ("TickN.outputs:finished", "FinishCounter.inputs:execIn"), ("TickN.outputs:tick", "TickCounter.inputs:execIn"), ("TickCounter.outputs:execOut", "TickCounter2.inputs:execIn"), ("TickCounter2.outputs:execOut", "TickCounter3.inputs:execIn"), ], keys.SET_VALUES: [("TickN.inputs:duration", 3), ("OnTick.inputs:onlyPlayback", False)], }, ) (_, _, finish_counter, tick_counter, _, tick_counter_3) = nodes finish_counter_controller = og.Controller(og.Controller.attribute("outputs:count", finish_counter)) tick_counter_controller = og.Controller(og.Controller.attribute("outputs:count", tick_counter)) tick_counter_3_controller = og.Controller(og.Controller.attribute("outputs:count", tick_counter_3)) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 0) await controller.evaluate(graph) self.assertEqual(tick_counter_controller.get(), 1) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 0) self.assertEqual(tick_counter_controller.get(), 2) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 0) self.assertEqual(tick_counter_3_controller.get(), 3) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 1) self.assertEqual(tick_counter_3_controller.get(), 3) await controller.evaluate(graph) self.assertEqual(finish_counter_controller.get(), 1) self.assertEqual(tick_counter_3_controller.get(), 3) # ---------------------------------------------------------------------- async def test_latent_chain(self): """exercise a chain of latent nodes""" # +---------+ +-------+ tick +-------+ tick +-------+ # |OnImpulse+-->TickA +-------->TickB +-------->|LatentC| # +---------+ +-----+-+ +------++ +-------+-----+ # | finish | finish | # finish | +-------------+ | +-------------+ +-v----------+ # +->TickCounterA | +-->| TickCounterB| |TickCounterC| # +-------------+ +-------------+ +------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.TickN"), ("TickB", "omni.graph.action.TickN"), ("LatentC", "omni.graph.action.TickN"), ("TickCounterA", "omni.graph.action.Counter"), ("TickCounterB", "omni.graph.action.Counter"), ("TickCounterC", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickA.inputs:execIn"), ("TickA.outputs:tick", "TickB.inputs:execIn"), ("TickA.outputs:finished", "TickCounterA.inputs:execIn"), ("TickB.outputs:tick", "LatentC.inputs:execIn"), ("TickB.outputs:finished", "TickCounterB.inputs:execIn"), ("LatentC.outputs:finished", "TickCounterC.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 2), ("TickB.inputs:duration", 2), ("LatentC.inputs:duration", 2), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, _, _, _, tick_counter_a, tick_counter_b, tick_counter_c) = nodes for _ in range(16): await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_a)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_b)), 2) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_c)), 4) # ---------------------------------------------------------------------- async def test_latent_and_push(self): """exercise latent nodes in combination with stateful loop node""" # # +---------+ +-------+ tick +--------+ loopBody +-------+ +------------+ # |OnImpulse+-->|TickA +----------->ForLoop1++--------->|TickB +-+->|TickCounterB| # +---------+ +----+--+ +--------++ +-------+ | +------------+ # | finish | | # | | | # | +--------------+ +v----------------+ +-v------------+ # +----->|FinishCounterA| |FinishLoopCounter| |FinishCounterB| # +--------------+ +-----------------+ +--------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.TickN"), ("ForLoop1", "omni.graph.action.ForLoop"), ("TickB", "omni.graph.action.TickN"), ("FinishLoopCounter", "omni.graph.action.Counter"), ("FinishCounterA", "omni.graph.action.Counter"), ("FinishCounterB", "omni.graph.action.Counter"), ("TickCounterB", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickA.inputs:execIn"), ("TickA.outputs:tick", "ForLoop1.inputs:execIn"), ("TickA.outputs:finished", "FinishCounterA.inputs:execIn"), ("ForLoop1.outputs:loopBody", "TickB.inputs:execIn"), ("ForLoop1.outputs:finished", "FinishLoopCounter.inputs:execIn"), ("TickB.outputs:tick", "TickCounterB.inputs:execIn"), ("TickB.outputs:finished", "FinishCounterB.inputs:execIn"), ], keys.SET_VALUES: [ ("ForLoop1.inputs:start", 0), ("ForLoop1.inputs:stop", 3), ("TickA.inputs:duration", 2), ("TickB.inputs:duration", 2), ("OnImpulse.state:enableImpulse", True), ("OnImpulse.inputs:onlyPlayback", False), ], }, ) (_, _, _, _, finish_loop_counter, finish_counter_a, finish_counter_b, tick_counter_b) = nodes for _ in range(20): await controller.evaluate(graph) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", finish_counter_a)), 1) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", tick_counter_b)), 12) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", finish_counter_b)), 6) self.assertEqual(og.Controller.get(controller.attribute("outputs:count", finish_loop_counter)), 2) # ---------------------------------------------------------------------- async def test_latent_fan_out(self): """Test latent nodes when part of parallel evaluation""" # +------------+ # +---->|TickCounterA| # | +------------+ # | # +--------++ +----------+ # +-> TickA +--->|FinishedA | # | +---------+ +----------+ # +---------+ +-----------+ | # |OnImpulse+-->|TickCounter+-+ # +---------+ +-----------+ | # | +---------+ +----------+ # +>| TickB +--->|FinishedB | # +--------++ +----------+ # | # | +------------+ # +---->|TickCounterB| # +------------+ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.TickN"), ("TickB", "omni.graph.action.TickN"), ("TickCounter", "omni.graph.action.Counter"), ("TickCounterA", "omni.graph.action.Counter"), ("TickCounterB", "omni.graph.action.Counter"), ("FinishCounterA", "omni.graph.action.Counter"), ("FinishCounterB", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickCounter.inputs:execIn"), ("TickCounter.outputs:execOut", "TickA.inputs:execIn"), ("TickCounter.outputs:execOut", "TickB.inputs:execIn"), ("TickA.outputs:tick", "TickCounterA.inputs:execIn"), ("TickB.outputs:tick", "TickCounterB.inputs:execIn"), ("TickA.outputs:finished", "FinishCounterA.inputs:execIn"), ("TickB.outputs:finished", "FinishCounterB.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 2), ("TickB.inputs:duration", 2), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, _, _, tick_counter, tick_counter_a, tick_counter_b, finish_counter_a, finish_counter_b) = nodes def check_counts(c, a, b, f_a, f_b): for node, expected in ( (tick_counter, c), (tick_counter_a, a), (tick_counter_b, b), (finish_counter_a, f_a), (finish_counter_b, f_b), ): count = og.Controller.get(controller.attribute("outputs:count", node)) self.assertEqual(count, expected, node.get_prim_path()) await controller.evaluate(graph) check_counts(1, 0, 0, 0, 0) await controller.evaluate(graph) check_counts(1, 1, 1, 0, 0) await controller.evaluate(graph) check_counts(1, 2, 2, 0, 0) await controller.evaluate(graph) check_counts(1, 2, 2, 1, 1) # ---------------------------------------------------------------------- async def test_diamond_fan(self): """Test latent nodes in parallel fan-out which fan-in to a downstream node""" # +--------++ +----------+ # +--> TickA +--->|FinishedA |---+ # | +---------+ +----------+ | # +---------+ +-----------+ | | +------------+ # |OnImpulse+-->|TickCounter+-+ +-->|MergeCounter| # +---------+ +-----------+ | | +------------+ # | +---------+ +----------+ | # +-->| TickB +--->|FinishedB |--+ # +--------++ +----------+ # | +---------+ # +-->| TickC | # +--------++ controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickCounter", "omni.graph.action.Counter"), ("TickA", "omni.graph.action.TickN"), ("TickB", "omni.graph.action.TickN"), ("TickC", "omni.graph.action.TickN"), ("FinishCounterA", "omni.graph.action.Counter"), ("FinishCounterB", "omni.graph.action.Counter"), ("MergeCounter", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickCounter.inputs:execIn"), ("TickCounter.outputs:execOut", "TickA.inputs:execIn"), ("TickCounter.outputs:execOut", "TickB.inputs:execIn"), ("TickCounter.outputs:execOut", "TickC.inputs:execIn"), ("TickA.outputs:finished", "FinishCounterA.inputs:execIn"), ("TickB.outputs:finished", "FinishCounterB.inputs:execIn"), ("FinishCounterA.outputs:execOut", "MergeCounter.inputs:execIn"), ("FinishCounterB.outputs:execOut", "MergeCounter.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 1), ("TickB.inputs:duration", 1), ("TickC.inputs:duration", 1), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, tick_counter, _, _, tick_c, finish_counter_a, finish_counter_b, merge_counter) = nodes def check_counts(tc, f_a, f_b, mc, tick_c_count): for node, expected in ( (tick_counter, tc), (finish_counter_a, f_a), (finish_counter_b, f_b), (merge_counter, mc), ): count = og.Controller.get(controller.attribute("outputs:count", node)) self.assertEqual(count, expected, node.get_prim_path()) self.assertEqual(tick_c.get_compute_count(), tick_c_count) self.assertEqual(tick_c.get_compute_count(), 0) # set up latent tickers await controller.evaluate(graph) check_counts(1, 0, 0, 0, 1) # latent ticks await controller.evaluate(graph) check_counts(1, 0, 0, 0, 2) # both branches complete await controller.evaluate(graph) check_counts(1, 1, 1, 2, 3) # no count changes + no additional computes of tickC await controller.evaluate(graph) check_counts(1, 1, 1, 2, 3) # ---------------------------------------------------------------------- async def test_diamond_latent_fan(self): """Test latent nodes in parallel fan-out which fan-in to a latent downstream node""" # +--------++ # +--> TickA +--+ # | +---------+ | # +---------+ | | +-------+ +-------+ # |OnImpulse+-->+ +-->|TickD +-+--->|CountF | # +---------+ | | +-------+ | +-------+ # | +--------+ | +--->+-------+ # +-->| TickB +--+ |TickE | # | +--------+ +--->+-------+ # | +--------+ | # +-->| TickC +----------------+ # +--------+ # Note that when TickA triggers TickD into latent state, then TickB hits TickD subsequently. This subsequent # evaluation is _transient_. Meaning that TickB will not block on a new copy of TickD. # This is because there is only one TickD so there can be only one state (latent or not). controller = og.Controller() keys = og.Controller.Keys (graph, nodes, _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("OnImpulse", "omni.graph.action.OnImpulseEvent"), ("TickA", "omni.graph.action.TickN"), ("TickB", "omni.graph.action.TickN"), ("TickC", "omni.graph.action.TickN"), ("TickD", "omni.graph.action.TickN"), ("TickE", "omni.graph.action.TickN"), ("CountF", "omni.graph.action.Counter"), ], keys.CONNECT: [ ("OnImpulse.outputs:execOut", "TickA.inputs:execIn"), ("OnImpulse.outputs:execOut", "TickB.inputs:execIn"), ("OnImpulse.outputs:execOut", "TickC.inputs:execIn"), ("TickA.outputs:finished", "TickD.inputs:execIn"), ("TickB.outputs:finished", "TickD.inputs:execIn"), ("TickC.outputs:finished", "TickE.inputs:execIn"), ("TickD.outputs:finished", "TickE.inputs:execIn"), ("TickD.outputs:finished", "CountF.inputs:execIn"), ], keys.SET_VALUES: [ ("TickA.inputs:duration", 1), ("TickB.inputs:duration", 1), ("TickC.inputs:duration", 2), ("TickD.inputs:duration", 1), ("TickE.inputs:duration", 1), ("OnImpulse.inputs:onlyPlayback", False), ("OnImpulse.state:enableImpulse", True), ], }, ) (_, tick_a, tick_b, tick_c, tick_d, tick_e, count_f) = nodes def check_counts(i, ta, tb, tc, td, te): # print(f"{[node.get_compute_count() for node, expected in ((tick_a, ta), (tick_b, tb), (tick_c, tc), (tick_d, td), (tick_e, te))]}") for node, expected in ((tick_a, ta), (tick_b, tb), (tick_c, tc), (tick_d, td), (tick_e, te)): self.assertEqual(node.get_compute_count(), expected, f"Check {i} for {node.get_prim_path()}") # A, B, C, D, E compute_counts = [ (1, 1, 1, 0, 0), # 0. fan out to trigger A, B, C into latent state (2, 2, 2, 0, 0), # 1. A, B, C tick (3, 3, 3, 2, 0), # 2. A, B end latent, D into latent via A or B, D ticks via A or B, C ticks (3, 3, 4, 3, 2), # 3. (3, 3, 4, 3, 3), # 4. (3, 3, 4, 3, 3), # 5. (3, 3, 4, 3, 3), # 6. ] for i, cc in enumerate(compute_counts): await controller.evaluate(graph) check_counts(i, *cc) # Verify that CountF has computed 1x due to the fan-in at TickD NOT acting like separate threads self.assertEqual(count_f.get_compute_count(), 1) async def test_om_63924(self): """Test OM-63924 bug is fixed""" # The problem here was that if there was fan in to a node which was # computed once and then totally unwound before the other history was # processed, there would never be a deferred activation and so the 2nd # compute would never happen. Instead we want to only unwind one history # at a time to ensure each one is fully evaluated. i = 2 class OnForEachEventPy: @staticmethod def compute(context: og.GraphContext, node: og.Node): nonlocal i go = node.get_attribute("inputs:go") go_val = og.Controller.get(go) if not go_val: return True if i > 0: og.Controller.set( node.get_attribute("outputs:execOut"), og.ExecutionAttributeState.ENABLED_AND_PUSH ) og.Controller.set(node.get_attribute("outputs:syncValue"), i) i -= 1 return True @staticmethod def get_node_type() -> str: return "omni.graph.test.OnForEachEventPy" @staticmethod def initialize_type(node_type: og.NodeType): node_type.add_input( "inputs:go", "bool", False, ) node_type.add_output("outputs:execOut", "execution", True) node_type.add_output("outputs:syncValue", "uint64", True) return True og.register_node_type(OnForEachEventPy, 1) class NoOpPy: @staticmethod def compute(context: og.GraphContext, node: og.Node): og.Controller.set(node.get_attribute("outputs:execOut"), og.ExecutionAttributeState.ENABLED) return True @staticmethod def get_node_type() -> str: return "omni.graph.test.NoOpPy" @staticmethod def initialize_type(node_type: og.NodeType): node_type.add_input( "inputs:execIn", "execution", True, ) node_type.add_output("outputs:execOut", "execution", True) return True og.register_node_type(NoOpPy, 1) controller = og.Controller() keys = og.Controller.Keys (graph, (for_each, _, _, _, _, no_op_2), _, _) = controller.edit( self.TEST_GRAPH_PATH, { keys.CREATE_NODES: [ ("PostProcessDispatcher", "omni.graph.test.OnForEachEventPy"), ("TSA1", "omni.graph.action.SyncGate"), ("TSA0", "omni.graph.action.SyncGate"), ("TestSyncAccum", "omni.graph.action.SyncGate"), ("TestPrimBbox", "omni.graph.test.NoOpPy"), ("NoOpPy2", "omni.graph.test.NoOpPy"), ], keys.CONNECT: [ ("PostProcessDispatcher.outputs:execOut", "TSA0.inputs:execIn"), ("PostProcessDispatcher.outputs:execOut", "TSA1.inputs:execIn"), ("TSA1.outputs:execOut", "TestSyncAccum.inputs:execIn"), ("TSA0.outputs:execOut", "TestPrimBbox.inputs:execIn"), ("TestPrimBbox.outputs:execOut", "TestSyncAccum.inputs:execIn"), ("TestSyncAccum.outputs:execOut", "NoOpPy2.inputs:execIn"), ("PostProcessDispatcher.outputs:syncValue", "TSA1.inputs:syncValue"), ("PostProcessDispatcher.outputs:syncValue", "TSA0.inputs:syncValue"), ("PostProcessDispatcher.outputs:syncValue", "TestSyncAccum.inputs:syncValue"), ], }, ) og.Controller.set(controller.attribute("inputs:go", for_each), True) await controller.evaluate(graph) # Verify the final sync gate triggered due to being computed 2x exec_out = og.Controller.get(controller.attribute("outputs:execOut", no_op_2)) self.assertEqual(exec_out, og.ExecutionAttributeState.ENABLED)
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omniverse-code/kit/exts/omni.graph.action/docs/ui_nodes.md
(ogn_ui_nodes)= # UI Nodes You may have seen the `omni.ui` extension that gives you the ability to create user interface elements through Python scripting. OmniGraph provides some nodes that can be used to do the same thing through an action graph. These nodes provide an interface to the equivalent `omni.ui` script elements. The attributes of the nodes match the parameters you would pass to the script. | Node | omni.ui Equivalent | | --------------------------------------------------------------------------------------------------- | -------------------------------------------------------------- | | {ref}`Button<GENERATED - Documentation _ognomni.graph.ui.Button>` | {py:class}`omni.ui.Button` | | {ref}`ComboBox<GENERATED - Documentation _ognomni.graph.ui.ComboBox>` | {py:class}`omni.ui.ComboBox` | | {ref}`OnWidgetClicked<GENERATED - Documentation _ognomni.graph.ui.OnWidgetClicked>` | {py:class}`omni.ui.Widget.call_mouse_pressed_fn` | | {ref}`OnWidgetValueChanged<GENERATED - Documentation _ognomni.graph.ui.OnWidgetValueChanged>` | {py:class}`omni.ui.Widget.add_value_changed_fn` | | {ref}`Slider<GENERATED - Documentation _ognomni.graph.ui.Slider>` | {py:class}`omni.ui.IntSlider` {py:class}`omni.ui.FloatSlider` | | {ref}`VStack<GENERATED - Documentation _ognomni.graph.ui.VStack>` | {py:class}`omni.ui.VStack` | ## How To Use Them The UI nodes are meant to be triggered to exist temporarily, meaning you want to ensure that they are part of a graph that creates them only once and then destroys them once their utility has ended.
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omniverse-code/kit/exts/omni.graph.action/docs/CHANGELOG.md
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## [1.31.1] - 2023-02-10 ### Fixed - Add tests for AG fan-out with shared dependencies ## [1.31.0] - 2022-09-01 ### Added - SwitchToken, OnLoaded ## [1.30.2] - 2022-08-30 ### Fixed - Linting errors ## [1.30.1] - 2022-08-09 ### Fixed - Applied formatting to all of the Python files ## [1.30.0] - 2022-07-29 ### Changed - Add prim input to OnObjectChanged node ## [1.29.0] - 2022-07-29 ### Added - Support for relative image urls in UI widget nodes ## [1.28.1] - 2022-07-28 ### Fixed - Spurious error messages about 'Node compute request is ignored because XXX is not request-driven' ## [1.28.0] - 2022-07-26 ### Added - Placer node. - Added ReadWidgetProperty node ## [1.27.0] - 2022-07-26 ### Changed - Removed internal Placers from the widget nodes. ## [1.26.1] - 2022-07-25 ### Fixed - Various UI nodes were rejecting valid exec inputs like ENABLED_AND_PUSH ## [1.26.0] - 2022-07-22 ### Added - 'style' input attributes for Button, Spacer and Stack nodes. ### Fixed - WriteWidgetStyle was failing on styles containing hex values (e.g. for colors) ## [1.25.0] - 2022-07-20 ### Added - WriteWidgetStyle node ## [1.24.1] - 2022-07-21 ### Changed - Undo revert ## [1.24.0] - 2022-07-18 ### Added - Spacer node ### Changed - VStack node: - Removed all execution inputs except for create. - Added support for OgnWriteWidgetProperty. - inputs:parentWidgetPath is no longer optional. ## [1.23.0] - 2022-07-18 ### Changed - Reverted changes in 1.21.1 ## [1.22.0] - 2022-07-15 ### Added - WriteWidgetProperty node ### Changed - Removed all of Button node's execution inputs except for Create - Removed Button node's 'iconSize' input. - Modified Button node to work with WriteWidgetProperty ## [1.21.1] - 2022-07-15 ### Changed - Added test node TickN, modified tests ## [1.21.0] - 2022-07-14 ### Changed - Added +/- icons to Multigate and Sequence ## [1.20.0] - 2022-07-07 ### Added - Test for public API consistency ## [1.19.0] - 2022-07-04 ### Changed - OgnButton requires a parentWidgetPath. It no longer defaults to the current viewport. - Each OgnButton instance can create multiples buttons. They no longer destroy the previous ones. - widgetIdentifiers are now unique within GraphContext ## [1.18.1] - 2022-06-20 ### Changed - Optimized MultiSequence ## [1.18.0] - 2022-05-30 ### Added - OnClosing ## [1.17.1] - 2022-05-23 ### Changed - Changed VStack ui name to Stack ## [1.17.0] - 2022-05-24 ### Changed - Converted ForEach node from Python to C++ - Removed OnWidgetDoubleClicked ## [1.16.1] - 2022-05-23 ### Changed - Converted Counter node from Python to C++ ## [1.16.0] - 2022-05-21 ### Added - Removed OnGraphInitialize, added Once to replace ## [1.15.1] - 2022-05-20 ### Changed - Added direction input to VStack node to allow objects to stack in width, height & depth directions. - Button node uses styles to select icons rather than mouse functions. ## [1.15.0] - 2022-05-19 ### Added - OnGraphInitialize - triggers when the graph is created ### Changed - OnStageEvent - removed non-functional events ## [1.14.1] - 2022-05-19 ### Fixed - Fixed OgnOnWidgetValueChanged output type resolution ## [1.14.0] - 2022-05-17 ### Changed - Added '(BETA)' to the ui_names of the new UI nodes. ## [1.13.0] - 2022-05-16 ### Added - Added Sequence node with dynamic outputs named OgnMultisequence ## [1.12.0] - 2022-05-11 ### Added - Node definitions for UI creation and manipulation - Documentation on how to use the new UI nodes - Dependencies on extensions omni.ui_query and omni.kit.window.filepicker(optional) ## [1.11.3] - 2022-04-12 ### Fixed - OnCustomEvent when onlyPlayback=true - Remove state attrib from PrintText ## [1.11.2] - 2022-04-08 ### Added - Added absoluteSimTime output attribute to the OnTick node ## [1.11.1] - 2022-03-16 ### Fixed - OnStageEvent Animation Stop event when only-on-playback is true ## [1.11.0] - 2022-03-10 ### Added - Removed _outputs::shiftOut_, _outputs::ctrlOut_, _outputs::altOut_ from _OnKeyboardInput_ node. - Added _inputs::shiftIn_, _inputs::ctrlIn_, _inputs::altIn_ from _OnKeyboardInput_ node. - Added support for key modifiers to _OnKeyboardInput_ node. ## [1.10.1] - 2022-03-09 ### Changed - Made all input attributes of all event source nodes literalOnly ## [1.10.0] - 2022-02-24 ### Added - added SyncGate node ## [1.9.1] - 2022-02-14 ### Fixed - add additional extension enabled check for omni.graph.ui not enabled error ## [1.9.0] - 2022-02-04 ### Added - added SetPrimRelationship node ## [1.8.0] - 2022-02-04 ### Modified - Several event nodes now have _inputs:onlyPlayback_ attributes to control when they are active. The default is enabled, which means these nodes will only operate what playback is active. ### Fixed - Category for Counter ## [1.7.0] - 2022-01-27 ### Added - Added SetPrimActive node ## [1.6.0] - 2022-01-27 ### Added - Added OnMouseInput node ### Modified - Changed OnGamepadInput to use SubscriptionToInputEvents instead - Changed OnKeyboardInput to use SubscriptionToInputEvents instead ## [1.5.0] - 2022-01-25 ### Added - Added OnGamepadInput node ## [1.4.5] - 2022-01-24 ### Fixed - categories for several nodes ## [1.4.4] - 2022-01-14 ### Added - Added car customizer tutorial ## [1.4.2] - 2022-01-05 ### Modified - Categories added to all nodes ## [1.4.1] - 2021-12-20 ### Modified - _GetLookAtRotation_ moved to _omni.graph.nodes_ ## [1.4.0] - 2021-12-10 ### Modified - _OnStageEvent_ handles new stage events ## [1.3.0] - 2021-11-22 ### Modified - _OnKeyboardInput_ to use allowedTokens for input key - _OnStageEvent_ bugfix to avoid spurious error messages on shutdown ## [1.2.0] - 2021-11-10 ### Modified - _OnKeyboardInput_, _OnCustomEvent_ to use _INode::requestCompute()_ ## [1.1.0] - 2021-11-04 ### Modified - _OnImpulseEvent_ to use _INode::requestCompute()_ ## [1.0.0] - 2021-05-10 ### Initial Version
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omniverse-code/kit/exts/omni.graph.action/docs/README.md
# OmniGraph Action Graphs ## Introduction to Action Graphs Provides visual-programming graphs to help designers bring their omniverse creations to life. Action Graphs are triggered by events and can execute nodes which modify the stage. ## The Action Graph Extension Contains nodes which work only with Action Graphs. Compute Nodes from other extensions can be used with Action Graphs; for example omni.graph.nodes.
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omniverse-code/kit/exts/omni.graph.action/docs/index.rst
.. _ogn_omni_graph_action: OmniGraph Action Graph ###################### .. tabularcolumns:: |L|R| .. csv-table:: :width: 100% **Extension**: omni.graph.action,**Documentation Generated**: |today| .. toctree:: :maxdepth: 1 CHANGELOG This extension is a collection of functionality required for OmniGraph Action Graphs. .. toctree:: :maxdepth: 2 :caption: Contents Overview of Action Graphs<Overview> Hands-on Introduction to Action Graphs<https://docs.omniverse.nvidia.com/prod_extensions/prod_extensions/ext_omnigraph/quickstart.html> Action Graph Car Customizer Tutorial<https://docs.omniverse.nvidia.com/prod_extensions/prod_extensions/ext_omnigraph/car_customizer.html> Building UI With Action Graph<ui_nodes> For more comprehensive examples targeted at explaining the use of OmniGraph features in detail see :ref:`ogn_user_guide` .. note:: Action Graphs are in an early development state
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omniverse-code/kit/exts/omni.graph.action/docs/Overview.md
(ogn_omni_graph_action_overview)= ```{csv-table} **Extension**: omni.graph.action,**Documentation Generated**: {sub-ref}`today` ``` This extension is a collection of functionality required for OmniGraph Action Graphs. ```{note} Action Graphs are in an early development state ``` # Action Graph Overview For a hands-on introduction to OmniGraph Action Graphs see [Action Graph Quickstart](https://docs.omniverse.nvidia.com/prod_extensions/prod_extensions/ext_omnigraph/quickstart.html) For more comprehensive and thorough documentation on various OmniGraph features see {ref}`ogn_user_guide` Action Graphs are comprised of any number of separate chains of nodes, like deformer graphs. However there are important differences which make Action graphs more suited to particular applications. ## Event Sources Action graphs are *event driven*, which means that each chain of nodes must start with an *Event Source* node. Each event source node can be thought of as an entry point of the graph. *Event Source* nodes are named with an *On* prefix, never have an *execution* input attribute, and always have at least one output *execution* attribute. | Event Source Nodes | | ------------------------------------------------------------------------------------------ | | {ref}`On Keyboard Input <GENERATED - Documentation _ognomni.graph.action.OnKeyboardInput>` | | {ref}`On Tick <GENERATED - Documentation _ognomni.graph.action.OnTick>` | | {ref}`On Playback Tick <GENERATED - Documentation _ognomni.graph.action.OnPlaybackTick>` | | {ref}`On Impulse Event <GENERATED - Documentation _ognomni.graph.action.OnImpulseEvent>` | | {ref}`On Object Change <GENERATED - Documentation _ognomni.graph.action.OnObjectChange>` | | {ref}`On Custom Event <GENERATED - Documentation _ognomni.graph.action.OnCustomEvent>` | ## Execution Attributes Action graphs make use of *execution*-type attributes. The *execution* evaluator works by following *execution* connections downstream and computing nodes it encounters until there are no more downstream connections to follow. The entire chain is executed to completion. When there is no downstream node the execution terminates and the next node is popped off the *execution stack* Note that if there is more than one downstream connection from an *execution* attribute, each path will be followed in an undetermined order. Multiple downstream chains can be executed in a fixed order either by chaining the end of one to the start of the other, or by using the {ref}`Sequence <GENERATED - Documentation _ognomni.graph.action.Sequence>` node. The value of an *execution* attribute tells the evaluator what the next step should be in the chain. It can be one of: | Value | Description | ---------------- | ------------------------------------------------------------------------------------------- | | DISABLED | Do not continue from this attribute. | | ENABLED | Continue downstream from this attribute. | | ENABLED_AND_PUSH | Save the current node on the *execution stack* and continue downstream from this attribute. | | LATENT_PUSH | Save the current node as it performs some asynchronous operation | | LATENT_FINISH | Finish the asynchronous operation and continue downstream from this attribute. | # Flow Control Many Action graphs will need to do different things depending on some state. In a python script you would use an *if* or *while* loop to accomplish this. Similarly in Action graph there are nodes which provide this branching functionality. Flow control nodes have more than one *execution* output attribute, which is used to branch the evaluation flow. | Flow Control Nodes | | --------------------------------------------------------------------------- | | {ref}`Branch <GENERATED - Documentation _ognomni.graph.action.Branch>` | | {ref}`ForEach <GENERATED - Documentation _ognomni.graph.action.ForEach>` | | {ref}`For Loop <GENERATED - Documentation _ognomni.graph.action.ForLoop>` | | {ref}`Flip Flop <GENERATED - Documentation _ognomni.graph.action.FlipFlop>` | | {ref}`Gate <GENERATED - Documentation _ognomni.graph.action.Gate>` | | {ref}`Sequence <GENERATED - Documentation _ognomni.graph.action.Sequence>` | | {ref}`Delay <GENERATED - Documentation _ognomni.graph.action.Delay>` |
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omniverse-code/kit/exts/omni.kit.renderer.cuda_interop/omni/kit/renderer/cuda_interop_test/__init__.py
from ._renderer_cuda_interop_test import * # Cached interface instance pointer def get_renderer_cuda_interop_test_interface() -> IRendererCudaInteropTest: if not hasattr(get_renderer_cuda_interop_test_interface, "renderer_cuda_interop_test"): get_renderer_cuda_interop_test_interface.renderer_cuda_interop_test = acquire_renderer_cuda_interop_test_interface() return get_renderer_cuda_interop_test_interface.renderer_cuda_interop_test
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omniverse-code/kit/exts/omni.kit.renderer.cuda_interop/omni/kit/renderer/cuda_interop/__init__.py
from ._renderer_cuda_interop import * # Cached interface instance pointer def get_renderer_cuda_interop_interface() -> IRendererCudaInterop: """Returns cached :class:`omni.kit.renderer.IRendererCudaInterop` interface""" if not hasattr(get_renderer_cuda_interop_interface, "renderer_cuda_interop"): get_renderer_cuda_interop_interface.renderer = acquire_renderer_cuda_interop_interface() return get_renderer_cuda_interop_interface.renderer_cuda_interop
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omniverse-code/kit/exts/omni.kit.renderer.cuda_interop/omni/kit/renderer/cuda_interop/_renderer_cuda_interop.pyi
""" This module contains bindings to C++ omni::kit::renderer::IRendererCudaInterop interface, core C++ part of Omniverse Kit. >>> import omni.kit.renderer.cuda_interop >>> e = omni.kit.renderer.cuda_interop.get_renderer_cuda_interop_interface() """ from __future__ import annotations import omni.kit.renderer.cuda_interop._renderer_cuda_interop import typing __all__ = [ "IRendererCudaInterop", "acquire_renderer_cuda_interop_interface", "release_renderer_cuda_interop_interface" ] class IRendererCudaInterop(): pass def acquire_renderer_cuda_interop_interface(plugin_name: str = None, library_path: str = None) -> IRendererCudaInterop: pass def release_renderer_cuda_interop_interface(arg0: IRendererCudaInterop) -> None: pass
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omniverse-code/kit/exts/omni.kit.renderer.cuda_interop/omni/kit/renderer/cuda_interop/tests/__init__.py
from .test_renderer_cuda_interop import *
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omniverse-code/kit/exts/omni.kit.renderer.cuda_interop/omni/kit/renderer/cuda_interop/tests/test_renderer_cuda_interop.py
import inspect import pathlib import carb import carb.settings import carb.tokens import omni.kit.app import omni.kit.test import omni.kit.renderer.cuda_interop_test class RendererCudaInteropTest(omni.kit.test.AsyncTestCase): async def setUp(self): self._settings = carb.settings.acquire_settings_interface() self._app_window_factory = omni.appwindow.acquire_app_window_factory_interface() self._renderer = omni.kit.renderer.bind.acquire_renderer_interface() self._renderer_cuda_interop_test = omni.kit.renderer.cuda_interop_test.acquire_renderer_cuda_interop_test_interface() self._renderer.startup() self._renderer_cuda_interop_test.startup() def __test_name(self) -> str: return f"{self.__module__}.{self.__class__.__name__}.{inspect.stack()[2][3]}" async def tearDown(self): self._renderer_cuda_interop_test.shutdown() self._renderer.shutdown() self._renderer_cuda_interop_test = None self._renderer = None self._app_window_factory = None self._settings = None async def test_1_render_cuda_interop_test(self): app_window = self._app_window_factory.create_window_from_settings() app_window.startup_with_desc( title="Renderer test OS window", width=16, height=16, x=omni.appwindow.POSITION_CENTERED, y=omni.appwindow.POSITION_CENTERED, decorations=True, resize=True, always_on_top=False, scale_to_monitor=False, dpi_scale_override=-1.0 ) self._renderer.attach_app_window(app_window) self._app_window_factory.set_default_window(app_window) TEST_COLOR = (1, 2, 3, 255) test_color_unit = tuple(c / 255.0 for c in TEST_COLOR) self._renderer.set_clear_color(app_window, test_color_unit) self._renderer_cuda_interop_test.startup_resources_for_app_window(app_window) self._renderer_cuda_interop_test.setup_simple_comparison_for_app_window(app_window, TEST_COLOR[0], TEST_COLOR[1], TEST_COLOR[2], TEST_COLOR[3]) test_name = self.__test_name() for _ in range(3): await omni.kit.app.get_app().next_update_async() self._renderer_cuda_interop_test.shutdown_resources_for_app_window(app_window) self._app_window_factory.set_default_window(None) self._renderer.detach_app_window(app_window) app_window.shutdown() app_window = None
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omniverse-code/kit/exts/omni.kit.window.audioplayer/PACKAGE-LICENSES/omni.kit.window.audioplayer-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
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