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omniverse-code/kit/exts/omni.kit.property.camera/docs/README.md
# omni.kit.property.camera ## Introduction Property window extensions are for viewing and editing Usd Prim Attributes ## This extension supports editing of these Usd Types; - UsdGeom.Camera
omniverse-code/kit/exts/omni.kit.property.camera/docs/index.rst
omni.kit.property.camera ########################### Property Camera Values .. toctree:: :maxdepth: 1 CHANGELOG
omniverse-code/kit/exts/omni.kit.property.camera/data/tests/camera_test.usda
#usda 1.0 ( defaultPrim = "World" endTimeCode = 100 metersPerUnit = 0.009999999776482582 startTimeCode = 0 timeCodesPerSecond = 24 upAxis = "Y" ) def Xform "World" { def Camera "Camera" { float focalLength = 24 float focusDistance = 400 double3 xformOp:rotateXYZ = (0, 0, 4) double3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] } }
omniverse-code/kit/exts/omni.rtx.multinode.dev/PACKAGE-LICENSES/omni.rtx.multinode.dev-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
omniverse-code/kit/exts/omni.rtx.multinode.dev/config/extension.toml
[package] title = "RTX Multi-Node Prototype" description="Developer prototype controls for RTX multi-node rendering." authors = ["NVIDIA"] version = "0.1.0" category = "Rendering" keywords = ["kit", "rtx", "rendering", "multi-node"] repository = "" [dependencies] "omni.gpu_foundation" = {} "omni.graph.core" = {} "omni.physx.bundle" = {} "omni.physx.flatcache" = {} [[python.module]] name = "omni.rtx.multinode.dev" [[test]] waiver = "Extension is tested externally"
omniverse-code/kit/exts/omni.rtx.multinode.dev/omni/rtx/multinode/dev/multinode.py
import traceback import uuid import carb import carb.settings import omni.ext import omni.ui as ui import omni.gpu_foundation_factory import omni.client from random import random import math from omni.physx.scripts import physicsUtils from pxr import UsdLux, UsdGeom, Gf, UsdPhysics def print_exception(exc_info): print(f"===== Exception: {exc_info[0]}, {exc_info[1]}. Begin Stack Trace =====") traceback.print_tb(exc_info[2]) print("===== End Stack Trace ===== ") class Extension(omni.ext.IExt): def on_startup(self): # Obtain multi process info gpu = omni.gpu_foundation_factory.get_gpu_foundation_factory_interface() processIndex = gpu.get_process_index() processCount = gpu.get_process_count() # Settings self._settings = carb.settings.get_settings() self._settings.set("/persistent/physics/updateToUsd", False) self._settings.set("/persistent/physics/updateVelocitiesToUsd", False) self._settings.set("/persistent/omnihydra/useFastSceneDelegate", True) self._settings.set("/app/renderer/sleepMsOutOfFocus", 0) if processIndex > 0: self._settings.set("/app/window/title", "Kit Worker {} //".format(processIndex)) # UI self._window = ui.Window("RTX Multi-Node Prototype", dockPreference=ui.DockPreference.LEFT_BOTTOM) self._window.deferred_dock_in("Console", ui.DockPolicy.CURRENT_WINDOW_IS_ACTIVE) with self._window.frame: with omni.ui.HStack(height=0): omni.ui.Spacer(width=6) with omni.ui.VStack(height=0): omni.ui.Spacer(height=10) with omni.ui.HStack(height=0): if processIndex == 0: omni.ui.Label("Master process of {}".format(processCount)) else: omni.ui.Label("Worker process {} of {}".format(processIndex, processCount)) if processIndex == 0: omni.ui.Spacer(height=20) with omni.ui.HStack(): with omni.ui.VStack(height=0): omni.ui.Label("Settings") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=10) with omni.ui.VStack(width = 200, height = 0): with omni.ui.HStack(): omni.ui.Label("Fabric Replication") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/flatcacheReplication/enabled")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/flatcacheReplication/enabled", a.get_value_as_bool())) omni.ui.Label("Enabled") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/flatcacheReplication/profile")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/flatcacheReplication/profile", a.get_value_as_bool())) omni.ui.Label("Profile") omni.ui.Spacer(height=10) with omni.ui.HStack(): omni.ui.Label("Gather Render Results") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/gatherResults/enabled")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/gatherResults/enabled", a.get_value_as_bool())) omni.ui.Label("Enabled") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/gatherResults/profile")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/gatherResults/profile", a.get_value_as_bool())) omni.ui.Label("Profile") with omni.ui.VStack(width = 200, height=0): with omni.ui.HStack(): omni.ui.Label("Render Product Replication") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/renderProductReplication/enabled")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/enabled", a.get_value_as_bool())) omni.ui.Label("Enabled") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/renderProductReplication/includeCameraAttributes")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/includeCameraAttributes", a.get_value_as_bool())) omni.ui.Label("Include Camera Attributes") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/renderProductReplication/fullSessionLayer")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/fullSessionLayer", a.get_value_as_bool())) omni.ui.Label("Full Session Layer") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/renderProductReplication/profile")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/profile", a.get_value_as_bool())) omni.ui.Label("Profile") omni.ui.Spacer(height=5) with omni.ui.HStack(): omni.ui.Spacer(width=20) box = omni.ui.CheckBox(width = 22) box.model.set_value(self._settings.get("/multiNode/renderProductReplication/print")) box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/print", a.get_value_as_bool())) omni.ui.Label("Print") omni.ui.Spacer(width=200) with omni.ui.VStack(height=0): omni.ui.Label("Deprecated: Physics prototype") omni.ui.Spacer(height=10) with omni.ui.HStack(height=0): load_button = omni.ui.Button("Load Stage", width=150, height=30) load_button.set_clicked_fn(self._on_load_button_fn) omni.ui.Spacer(height=5) with omni.ui.HStack(height=0): self._numBoxesDrag = omni.ui.IntDrag(min = 1, max = 1000000, step = 1, width = 100) self._numBoxesDrag.model.set_value(1000) omni.ui.Spacer(width=10) omni.ui.Label("Boxes") omni.ui.Spacer(height=5) with omni.ui.HStack(height=0): init_button = omni.ui.Button("Init Simulation", width=150, height=30) init_button.set_clicked_fn(self._on_init_button_fn) omni.ui.Spacer(height=5) with omni.ui.HStack(height=0): play_button = omni.ui.Button("Play Simulation", width=150, height=30) play_button.set_clicked_fn(self._on_play_button_fn) omni.ui.Spacer() def on_shutdown(self): pass def _on_load_button_fn(self): carb.log_warn("Load stage") srcPath = "omniverse://content.ov.nvidia.com/Users/[email protected]/multi-node/empty.usd" dstPath = "omniverse://content.ov.nvidia.com/Users/[email protected]/multi-node/gen/" + str(uuid.uuid4()) + ".usd" # Create a temporary copy try: result = omni.client.copy(srcPath, dstPath, omni.client.CopyBehavior.OVERWRITE) if result != omni.client.Result.OK: carb.log_error(f"Cannot copy from {srcPath} to {dstPath}, error code: {result}.") else: carb.log_warn(f"Copied from {srcPath} to {dstPath}.") except Exception as e: traceback.print_exc() carb.log_error(str(e)) # Load the temporary copy omni.usd.get_context().open_stage(str(dstPath)) # FIXME: Add compatible API for legacy usage. # Enable live sync # omni.usd.get_context().set_stage_live(layers.LayerLiveMode.ALWAYS_ON) def _on_init_button_fn(self): carb.log_warn("Init simulation") # Disable FlatCache replication self._settings.set("/multiNode/flatcacheReplication/enabled", False) # set up axis to z stage = omni.usd.get_context().get_stage() UsdGeom.SetStageUpAxis(stage, UsdGeom.Tokens.z) UsdGeom.SetStageMetersPerUnit(stage, 0.01) # Disable default light defaultPrimPath = str(stage.GetDefaultPrim().GetPath()) stage.RemovePrim(defaultPrimPath + "/defaultLight") # light sphereLight = UsdLux.SphereLight.Define(stage, defaultPrimPath + "/SphereLight") sphereLight.CreateRadiusAttr(30) sphereLight.CreateIntensityAttr(50000) sphereLight.AddTranslateOp().Set(Gf.Vec3f(0.0, 0.0, 150.0)) # Boxes numBoxes = self._numBoxesDrag.model.get_value_as_int() size = 25.0 radius = 100.0 self._boxes = [None] * numBoxes for i in range(numBoxes): box = UsdGeom.Cube.Define(stage, defaultPrimPath + "/box_" + str(i)) box.CreateSizeAttr(size) box.CreateExtentAttr([(-size / 2, -size / 2, -size / 2), (size / 2, size / 2, size / 2)]) box.AddTranslateOp().Set(Gf.Vec3f(radius * math.cos(0.5 * i), radius * math.sin(0.5 * i), size + (i * 0.2) * size)) box.AddOrientOp().Set(Gf.Quatf(random(), random(), random(), random()).GetNormalized()) box.CreateDisplayColorAttr().Set([Gf.Vec3f(random(), random(), random())]) self._boxes[i] = box.GetPrim() # Plane planeActorPath = defaultPrimPath + "/plane" size = 1500.0 planeGeom = UsdGeom.Cube.Define(stage, planeActorPath) self._plane = stage.GetPrimAtPath(planeActorPath) planeGeom.CreateSizeAttr(size) planeGeom.CreateExtentAttr([(-size / 2, -size / 2, -size / 2), (size / 2, size / 2, size / 2)]) planeGeom.AddTranslateOp().Set(Gf.Vec3f(0.0, 0.0, 0.0)) planeGeom.AddOrientOp().Set(Gf.Quatf(1.0)) planeGeom.AddScaleOp().Set(Gf.Vec3f(1.0, 1.0, 0.01)) planeGeom.CreateDisplayColorAttr().Set([Gf.Vec3f(0.5)]) def _on_play_button_fn(self): carb.log_warn("Play simulation") # FIXME: Add compatible API for legacy usage. # Disable live sync # omni.usd.get_context().set_stage_live(layers.LayerLiveMode.TOGGLE_OFF) # Enable FlatCache replication self._settings.set("/multiNode/flatcacheReplication/enabled", True) # Add physics to scene stage = omni.usd.get_context().get_stage() defaultPrimPath = str(stage.GetDefaultPrim().GetPath()) scene = UsdPhysics.Scene.Define(stage, defaultPrimPath + "/physicsScene") scene.CreateGravityDirectionAttr().Set(Gf.Vec3f(0.0, 0.0, -1.0)) scene.CreateGravityMagnitudeAttr().Set(981.0) for box in self._boxes: UsdPhysics.CollisionAPI.Apply(box) physicsAPI = UsdPhysics.RigidBodyAPI.Apply(box) UsdPhysics.MassAPI.Apply(box) UsdPhysics.CollisionAPI.Apply(self._plane) # Play animation omni.timeline.get_timeline_interface().play()
omniverse-code/kit/exts/omni.rtx.multinode.dev/omni/rtx/multinode/dev/__init__.py
from .multinode import *
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import carb import omni.ext from .stage_listener import StageListener _global_instance = None class SelectionOutlineExtension(omni.ext.IExt): def on_startup(self): global _global_instance _global_instance = self self._stage_listener = StageListener() self._stage_listener.start() def on_shutdown(self): global _global_instance _global_instance = None self._stage_listener.stop() @staticmethod def _get_instance(): global _global_instance return _global_instance
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/__init__.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .extension import SelectionOutlineExtension
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/stage_listener.py
import asyncio import carb import omni.client import omni.usd import omni.kit.usd.layers as layers import omni.kit.collaboration.presence_layer as pl from omni.kit.async_engine import run_coroutine from .manipulator import PeerUserList from pxr import Sdf, Usd, UsdGeom, Tf, Trace from typing import Dict, List, Union SETTING_MULTI_USER_OUTLINE = "/app/viewport/multiUserOutlineMode" SETTING_SAVED_OUTLINE_COLOR = "/persistent/app/viewport/live_session/saved_outline_color" SETTING_OUTLINE_COLOR = "/persistent/app/viewport/outline/color" SETTING_MAXIMUM_SELECTION_ICONS_PER_USER = "/exts/omni/kit/collaboration/selection_outline/maximum_selection_icons_per_user" class MultiUserSelectionOutlineManager: def __init__(self, usd_context: omni.usd.UsdContext) -> None: self.__usd_context = usd_context self.__settings = carb.settings.get_settings() self.__user_last_selected_prims = {} self.__prim_selection_queue = {} self.__user_selection_group = {} self.__selection_group_pool = [] self.__prim_viewport_widget = {} self._delay_refresh_task_or_future = None def clear_all_selection(self): self.__user_last_selected_prims = {} self.__prim_selection_queue = {} self.__user_selection_group = {} for widget in self.__prim_viewport_widget.values(): widget.destroy() self.__prim_viewport_widget = {} if self._delay_refresh_task_or_future: self._delay_refresh_task_or_future.cancel() self._delay_refresh_task_or_future = None def clear_selection(self, user_id): """Deregister user from selection group.""" selection_group = self.__user_selection_group.pop(user_id, None) if selection_group: self.__update_selection_outline_internal(user_id, selection_group, {}) # Returns selection group to re-use as it supports 255 at maximum due to limitation of renderer. self.__selection_group_pool.append(selection_group) def on_usd_objects_changed(self, notice): stage = self.__usd_context.get_stage() to_remove_paths = [] to_update_paths = [] for widget_path, widget in self.__prim_viewport_widget.items(): prim = stage.GetPrimAtPath(widget_path) if not prim or not prim.IsActive() or not prim.IsDefined(): to_remove_paths.append(widget_path) elif notice.ResyncedObject(prim): to_update_paths.append(widget_path) else: changed_info_only_paths = notice.GetChangedInfoOnlyPaths() slice_object = Sdf.Path.FindPrefixedRange(changed_info_only_paths, widget_path) if not slice_object: continue paths = changed_info_only_paths[slice_object] if not paths: continue for path in paths: if UsdGeom.Xformable.IsTransformationAffectedByAttrNamed(path.name): to_update_paths.append(widget_path) break for path in to_remove_paths: widget = self.__prim_viewport_widget.pop(path, None) widget.destroy() for path in to_update_paths: widget = self.__prim_viewport_widget.get(path, None) widget.on_transform_changed() def refresh_selection(self, selection_paths: List[Sdf.Path]): """ Calls this to refresh selection. This is normally called after selection changed, which will override the outline of remote users. """ if not selection_paths: return for path in selection_paths: self.__set_prim_outline(0, path) async def delay_refresh(paths): await omni.kit.app.get_app().next_update_async() for path in paths: selection_queue = self.__get_selection_queue(path) for _, group in selection_queue.items(): self.__set_prim_outline(group, path) break self._delay_refresh_task_or_future = None if self._delay_refresh_task_or_future and not self._delay_refresh_task_or_future.done(): self._delay_refresh_task_or_future.cancel() self._delay_refresh_task_or_future = run_coroutine(delay_refresh(selection_paths)) def update_selection_outline(self, user_info: layers.LiveSessionUser, selection_paths: List[Sdf.Path]): user_id = user_info.user_id selection_group = self.__user_selection_group.get(user_id, None) if not selection_group: # Re-use selection group. if self.__selection_group_pool: selection_group = self.__selection_group_pool.pop(0) else: selection_group = self.__usd_context.register_selection_group() self.__user_selection_group[user_id] = selection_group # RGBA color = ( user_info.user_color[0] / 255.0, user_info.user_color[1] / 255.0, user_info.user_color[2] / 255.0, 1.0 ) self.__usd_context.set_selection_group_outline_color(selection_group, color) self.__usd_context.set_selection_group_shade_color(selection_group, (0.0, 0.0, 0.0, 0.0)) if selection_group == 0: carb.log_error("The maximum number (255) of selection groups is reached.") return selection_paths = [Sdf.Path(path) for path in selection_paths] selection_paths = Sdf.Path.RemoveDescendentPaths(selection_paths) stage = self.__usd_context.get_stage() # Find all renderable prims all_renderable_prims = {} for path in selection_paths: prim = stage.GetPrimAtPath(path) if not prim: continue renderable_prims = [] for prim in Usd.PrimRange(prim, Usd.TraverseInstanceProxies(Usd.PrimAllPrimsPredicate)): # Camera in Kit has special representation, which needs to be excluded. if ( not prim.IsActive() or omni.usd.editor.is_hide_in_ui(prim) or omni.usd.editor.is_hide_in_stage_window(prim) ): break if ( not prim.GetPath().name == "CameraModel" and not prim.GetPath().GetParentPath().name == "OmniverseKitViewportCameraMesh" and prim.IsA(UsdGeom.Gprim) ): renderable_prims.append(prim.GetPath()) if renderable_prims: all_renderable_prims[path] = renderable_prims selection_paths = all_renderable_prims # Draw user icon maximum_count = self.__settings.get(SETTING_MAXIMUM_SELECTION_ICONS_PER_USER) if not maximum_count or maximum_count <= 0: maximum_count = 3 for index, path in enumerate(selection_paths.keys()): path = Sdf.Path(path) widget = self.__prim_viewport_widget.get(path, None) if not widget: widget = PeerUserList(self.__usd_context, path) self.__prim_viewport_widget[path] = widget widget.add_user(user_info) # OMFP-2736: Don't show all selections to avoid cluttering the viewport. if index + 1 >= maximum_count: break self.__update_selection_outline_internal(user_id, selection_group, selection_paths) def __update_selection_outline_internal( self, user_id, selection_group, all_renderable_paths: Dict[Sdf.Path, List[Sdf.Path]] ): last_selected_prim_and_renderable_paths = self.__user_last_selected_prims.get(user_id, {}) last_selected_prim_paths = set(last_selected_prim_and_renderable_paths.keys()) selection_paths = set(all_renderable_paths.keys()) if last_selected_prim_paths == selection_paths: return if last_selected_prim_paths: old_selected_paths = last_selected_prim_paths.difference(selection_paths) new_selected_paths = selection_paths.difference(last_selected_prim_paths) else: old_selected_paths = set() new_selected_paths = selection_paths # Update selection outline for old paths to_clear_paths = [] for path in old_selected_paths: # Remove user icon widget = self.__prim_viewport_widget.get(path, None) if widget: widget.remove_user(user_id) if widget.empty_user_list(): self.__prim_viewport_widget.pop(path, None) widget.destroy() # Remove outline of all renderable prims under the selected path. renderable_paths = last_selected_prim_and_renderable_paths.get(path, None) for renderable_path in renderable_paths: selection_queue = self.__get_selection_queue(renderable_path) if selection_queue: # FIFO queue that first user that selects the prim decides the color of selection. group = next(iter(selection_queue.values())) same_group = selection_group == group # Pop this user and outline the prim with next user's selection color. selection_queue.pop(user_id, None) if same_group and selection_queue: for _, group in selection_queue.items(): self.__set_prim_outline(group, renderable_path) break elif same_group: to_clear_paths.append(renderable_path) # Update selection outline for new paths to_select_paths = [] for path in new_selected_paths: renderable_paths = all_renderable_paths.get(path, None) if not renderable_paths: continue for renderable_path in renderable_paths: selection_queue = self.__get_selection_queue(renderable_path) has_outline = not not selection_queue selection_queue[user_id] = selection_group if not has_outline: to_select_paths.append(renderable_path) if to_clear_paths: self.__clear_prim_outline(to_clear_paths) if to_select_paths: self.__set_prim_outline(selection_group, to_select_paths) self.__user_last_selected_prims[user_id] = all_renderable_paths def __get_selection_queue(self, prim_path): prim_path = Sdf.Path(prim_path) if prim_path not in self.__prim_selection_queue: # Value is dict to keep order of insertion. self.__prim_selection_queue[prim_path] = {} return self.__prim_selection_queue[prim_path] def __set_prim_outline(self, selection_group, prim_path: Union[Sdf.Path, List[Sdf.Path]]): if isinstance(prim_path, list): paths = [str(path) for path in prim_path] else: paths = [str(prim_path)] selection = self.__usd_context.get_selection().get_selected_prim_paths() for path in paths: # If it's locally selected, don't override the outline. if path in selection: continue self.__usd_context.set_selection_group(selection_group, path) def __clear_prim_outline(self, prim_path: Union[Sdf.Path, List[Sdf.Path]]): self.__set_prim_outline(0, prim_path) class StageListener: def __init__(self, usd_context_name=""): self.__usd_context = omni.usd.get_context(usd_context_name) self.__presence_layer = pl.get_presence_layer_interface(self.__usd_context) self.__live_syncing = layers.get_live_syncing(self.__usd_context) self.__layers = layers.get_layers(self.__usd_context) self.__layers_event_subscriptions = [] self.__stage_event_subscription = None self.__settings = carb.settings.get_settings() self.__selection_paths_initialized = False self.__stage_objects_changed = None self.__multi_user_selection_manager = MultiUserSelectionOutlineManager(self.__usd_context) self.__delayed_task_or_future = None self.__changed_user_ids = set() def start(self): self.__restore_local_outline_color() for event in [ layers.LayerEventType.LIVE_SESSION_STATE_CHANGED, layers.LayerEventType.LIVE_SESSION_USER_JOINED, layers.LayerEventType.LIVE_SESSION_USER_LEFT, pl.PresenceLayerEventType.SELECTIONS_CHANGED, ]: layers_event_sub = self.__layers.get_event_stream().create_subscription_to_pop_by_type( event, self.__on_layers_event, name=f"omni.kit.collaboration.selection_outline {str(event)}" ) self.__layers_event_subscriptions.append(layers_event_sub) self.__stage_event_subscription = self.__usd_context.get_stage_event_stream().create_subscription_to_pop( self.__on_stage_event, name="omni.kit.collaboration.selection_outline stage event" ) self.__start_subscription() def __start_subscription(self): self.__settings.set(SETTING_MULTI_USER_OUTLINE, True) live_session = self.__live_syncing.get_current_live_session() if not live_session: return for peer_user in live_session.peer_users: selection_paths = self.__presence_layer.get_selections(peer_user.user_id) self.__multi_user_selection_manager.update_selection_outline(peer_user, selection_paths) if not self.__selection_paths_initialized: self.__selection_paths_initialized = True selection = self.__usd_context.get_selection().get_selected_prim_paths() self.__on_selection_changed(selection) root_layer_session = self.__live_syncing.get_current_live_session() if root_layer_session: logged_user = root_layer_session.logged_user user_color = logged_user.user_color rgba = (user_color[0] / 255.0, user_color[1] / 255.0, user_color[2] / 255.0, 1.0) self.__save_and_set_local_outline_color(rgba) self.__stage_objects_changed = Tf.Notice.Register( Usd.Notice.ObjectsChanged, self.__on_usd_changed, self.__usd_context.get_stage() ) @Trace.TraceFunction @carb.profiler.profile def __on_usd_changed(self, notice, sender): if not sender or sender != self.__usd_context.get_stage(): return self.__multi_user_selection_manager.on_usd_objects_changed(notice) def __stop_subscription(self): self.__changed_user_ids.clear() if self.__delayed_task_or_future and not self.__delayed_task_or_future.done(): self.__delayed_task_or_future.cancel() self.__delayed_task_or_future = None self.__restore_local_outline_color() self.__selection_paths_initialized = False self.__multi_user_selection_manager.clear_all_selection() self.__settings.set(SETTING_MULTI_USER_OUTLINE, False) if self.__stage_objects_changed: self.__stage_objects_changed.Revoke() self.__stage_objects_changed = None def stop(self): self.__stop_subscription() self.__layers_event_subscription = None self.__stage_event_subscription = None def __save_and_set_local_outline_color(self, color): old_color = self.__settings.get(SETTING_OUTLINE_COLOR) if old_color: self.__settings.set(SETTING_SAVED_OUTLINE_COLOR, old_color) old_color[-4:] = color else: # It has maximum 255 group + selection_outline old_color = [0] * 256 old_color[-4:] = color color = old_color self.__settings.set(SETTING_OUTLINE_COLOR, color) def __restore_local_outline_color(self): # It's possible that Kit is shutdown abnormally. So it can # be used to restore the outline color before live session or abort. color = self.__settings.get(SETTING_SAVED_OUTLINE_COLOR) if not color: return self.__settings.set(SETTING_OUTLINE_COLOR, color) # Clear saved color self.__settings.set(SETTING_SAVED_OUTLINE_COLOR, None) def __on_stage_event(self, event): if event.type == int(omni.usd.StageEventType.SELECTION_CHANGED): if not self.__live_syncing.get_current_live_session(): return selection = self.__usd_context.get_selection().get_selected_prim_paths() self.__on_selection_changed(selection) elif event.type == int(omni.usd.StageEventType.CLOSING): self.__stop_subscription() def __on_selection_changed(self, selection_paths): self.__multi_user_selection_manager.refresh_selection(selection_paths) def __on_layers_event(self, event): payload = layers.get_layer_event_payload(event) if payload.event_type == layers.LayerEventType.LIVE_SESSION_STATE_CHANGED: if not payload.is_layer_influenced(self.__usd_context.get_stage_url()): return if self.__live_syncing.get_current_live_session(): self.__start_subscription() else: self.__stop_subscription() elif payload.event_type == layers.LayerEventType.LIVE_SESSION_USER_JOINED: if not payload.is_layer_influenced(self.__usd_context.get_stage_url()): return user_id = payload.user_id live_session = self.__live_syncing.get_current_live_session() user_info = live_session.get_peer_user_info(user_id) selection_paths = self.__presence_layer.get_selections(user_id) self.__multi_user_selection_manager.update_selection_outline(user_info, selection_paths) elif payload.event_type == layers.LayerEventType.LIVE_SESSION_USER_LEFT: if not payload.is_layer_influenced(self.__usd_context.get_stage_url()): return user_id = payload.user_id self.__multi_user_selection_manager.clear_selection(user_id) else: payload = pl.get_presence_layer_event_payload(event) if payload.event_type == pl.PresenceLayerEventType.SELECTIONS_CHANGED: self.__changed_user_ids.update(payload.changed_user_ids) # Delay the selection updates. if not self.__delayed_task_or_future or self.__delayed_task_or_future.done(): self.__delayed_task_or_future = run_coroutine(self.__handle_selection_changes()) async def __handle_selection_changes(self): current_live_session = self.__live_syncing.get_current_live_session() if not current_live_session: return for user_id in self.__changed_user_ids: user_info = current_live_session.get_peer_user_info(user_id) if not user_info: continue selection_paths = self.__presence_layer.get_selections(user_id) self.__multi_user_selection_manager.update_selection_outline(user_info, selection_paths) self.__changed_user_ids.clear() self.__delayed_task_or_future = None
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/peer_user_list_manipulator_model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["PeerUserListManipulatorModel"] import carb import omni.usd import omni.kit.usd.layers as layers from omni.ui import scene as sc from pxr import Gf, UsdGeom, Usd, Sdf, Tf, Trace class PeerUserListManipulatorModel(sc.AbstractManipulatorModel): """The model tracks the position of peer user's camera in a live session.""" class PositionItem(sc.AbstractManipulatorItem): def __init__(self): super().__init__() self.value = [0, 0, 0] class UserListItem(sc.AbstractManipulatorItem): def __init__(self): super().__init__() self.value = {} def __init__(self, prim_path, usd_context: omni.usd.UsdContext): super().__init__() self.position = PeerUserListManipulatorModel.PositionItem() self.user_list = PeerUserListManipulatorModel.UserListItem() self.__prim_path = Sdf.Path(prim_path) self.__usd_context = usd_context self.__update_position = True def destroy(self): self.position = None self.__usd_context = None def add_user(self, user_info: layers.LiveSessionUser): if user_info.user_id in self.user_list.value: return self.user_list.value[user_info.user_id] = user_info # This makes the manipulator updated self._item_changed(self.user_list) def remove_user(self, user_id): item = self.user_list.value.pop(user_id, None) if not item: # This makes the manipulator updated self._item_changed(self.user_list) def empty_user_list(self): return len(self.user_list.value) == 0 def get_item(self, identifier): if identifier == "position": return self.position elif identifier == "user_list": return self.user_list return None def get_as_floats(self, item): if item == self.position: # Requesting position if self.__update_position: self.position.value = self._get_position() self.__update_position = False return self.position.value return [] def set_floats(self, item, value): if item != self.position: return if not value or item.value == value: return # Set directly to the item item.value = value self.__update_position = False # This makes the manipulator updated self._item_changed(item) def on_transform_changed(self, position=None): """When position is provided, it will not re-calculate position but use provided value instead.""" # Position is changed if position: self.set_floats(self.position, position) else: self.__update_position = True self._item_changed(self.position) def _get_position(self): """Returns center position at the top of the bbox for the current selected object.""" stage = self.__usd_context.get_stage() prim = stage.GetPrimAtPath(self.__prim_path) if not prim: return [] # Get bounding box from prim aabb_min, aabb_max = self.__usd_context.compute_path_world_bounding_box( str(self.__prim_path) ) gf_range = Gf.Range3d( Gf.Vec3d(aabb_min[0], aabb_min[1], aabb_min[2]), Gf.Vec3d(aabb_max[0], aabb_max[1], aabb_max[2]) ) if gf_range.IsEmpty(): # May be empty (UsdGeom.Xform for example), so build a scene-scaled constant box world_units = UsdGeom.GetStageMetersPerUnit(stage) if Gf.IsClose(world_units, 0.0, 1e-6): world_units = 0.01 xformable_prim = UsdGeom.Xformable(prim) world_xform = xformable_prim.ComputeLocalToWorldTransform(Usd.TimeCode.Default()) ref_position = world_xform.ExtractTranslation() extent = Gf.Vec3d(0.1 / world_units) # 10cm by default gf_range.SetMin(ref_position - extent) gf_range.SetMax(ref_position + extent) bboxMin = gf_range.GetMin() bboxMax = gf_range.GetMax() position = [(bboxMin[0] + bboxMax[0]) * 0.5, bboxMax[1], (bboxMin[2] + bboxMax[2]) * 0.5] return position
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/__init__.py
from .peer_user_list import PeerUserList
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/peer_user_list_manipulator.py
## Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## __all__ = ["PeerUserListManipulator"] import omni.ui as ui import omni.kit.usd.layers as layers from omni.ui import scene as sc from omni.ui import color as cl class PeerUserListManipulator(sc.Manipulator): def __init__(self, **kwargs): super().__init__(**kwargs) self.__position_transform = None self.__user_list_transform = None self.__hover_gesture = sc.HoverGesture( on_began_fn=lambda sender: self.__show_tooltip(sender), on_ended_fn=lambda sender: self.__show_tooltip(sender) ) def destroy(self): self.__hover_gesture = None self.__clear() def __clear(self): if self.__position_transform: self.__position_transform.clear() self.__position_transform = None if self.__user_list_transform: self.__user_list_transform.clear() self.__user_list_transform = None def __show_tooltip(self, sender): pass def on_build(self): """Called when the model is changed and rebuilds the whole slider""" if not self.model: return position = self.model.get_as_floats(self.model.get_item("position")) if not position: return user_list_item = self.model.get_item("user_list") if not user_list_item: return self.__position_transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(*position)) with self.__position_transform: with sc.Transform(look_at=sc.Transform.LookAt.CAMERA): with sc.Transform(scale_to=sc.Space.SCREEN): self.__user_list_transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 30, 0)) with self.__user_list_transform: self.__build_user_list(user_list_item.value) def __invalidate(self): self.__clear() self.invalidate() def __build_user_list(self, user_list): size = min(3, len(user_list)) index = 0 current_offset = 0 space = 4 icon_size = 28 self.__user_list_transform.clear() with self.__user_list_transform: for user_info in user_list.values(): if index == size: with sc.Transform(transform=sc.Matrix44.get_translation_matrix(current_offset, 0, 0)): sc.Label("...", color=cl.white, alignment=ui.Alignment.CENTER, size=28) break with sc.Transform(transform=sc.Matrix44.get_translation_matrix(current_offset, 0, 0)): color = ui.color(*user_info.user_color) sc.Arc(radius=icon_size, color=color) sc.Label( layers.get_short_user_name(user_info.user_name), color=cl.white, alignment=ui.Alignment.CENTER, size=16 ) current_offset += icon_size * 2 + space index += 1 if index > size: break def on_model_updated(self, item): if not self.__position_transform or not self.__user_list_transform or not item: self.__invalidate() return position_item = self.model.get_item("position") user_list_item = self.model.get_item("user_list") if item == position_item: position = self.model.get_as_floats(position_item) if not position: return self.__position_transform.transform = sc.Matrix44.get_translation_matrix(*position) elif item == user_list_item: self.__build_user_list(user_list_item.value)
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/peer_user_list.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["PeerUserList"] import omni.usd import omni.kit.usd.layers as layers from pxr import Sdf from omni.ui import scene as sc from omni.kit.viewport.utility import get_active_viewport_window from .peer_user_list_manipulator_model import PeerUserListManipulatorModel from .peer_user_list_manipulator import PeerUserListManipulator class PeerUserList: def __init__(self, usd_context: omni.usd.UsdContext, prim_path: Sdf.Path): self.__usd_context = usd_context self.__prim_path = Sdf.Path(prim_path) self.__manipulator = None self.__manipulator_model = None self.__scene_view = None self.__build_window() def destroy(self): if self.__manipulator: self.__manipulator.destroy() self.__manipulator = None if self.__manipulator_model: self.__manipulator_model.destroy() self.__manipulator_model = None if self.__viewport_window: vp_api = self.__viewport_window.viewport_api if self.__scene_view: vp_api.remove_scene_view(self.__scene_view) self.__scene_view.scene.clear() self.__scene_view.destroy() self.__scene_view = None self.__viewport_window = None def add_user(self, user_info: layers.LiveSessionUser): if self.__manipulator_model: self.__manipulator_model.add_user(user_info) def remove_user(self, user_id): if self.__manipulator_model: self.__manipulator_model.remove_user(user_id) def empty_user_list(self): if self.__manipulator_model: return self.__manipulator_model.empty_user_list() return True @property def position(self): if self.__manipulator_model: return self.__manipulator_model._get_position() return None def on_transform_changed(self, position=None): if self.__manipulator_model: self.__manipulator_model.on_transform_changed(position) def __build_window(self): """Called to build the widgets of the window""" self.__viewport_window = get_active_viewport_window() frame = self.__viewport_window.get_frame("selection_outline." + str(self.__prim_path)) with frame: self.__scene_view = sc.SceneView() with self.__scene_view.scene: self.__manipulator_model = PeerUserListManipulatorModel(self.__prim_path, self.__usd_context) self.__manipulator = PeerUserListManipulator(model=self.__manipulator_model) vp_api = self.__viewport_window.viewport_api vp_api.add_scene_view(self.__scene_view)
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/tests/__init__.py
from .test_collaboration_selection_outline import TestCollaborationSelectionOutline
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/tests/test_collaboration_selection_outline.py
from pathlib import Path import omni.usd import omni.client import omni.kit.app import omni.kit.usd.layers as layers from omni.ui.tests.test_base import OmniUiTest import omni.kit.collaboration.presence_layer.utils as pl_utils from pxr import Usd, Sdf, UsdGeom, Gf from typing import List from omni.kit.usd.layers.tests.mock_utils import MockLiveSyncingApi, join_new_simulated_user, quit_simulated_user CURRENT_PATH = Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) + "/data") class TestCollaborationSelectionOutline(OmniUiTest): user_counter = 0 # Before running each test async def setUp(self): self.previous_retry_values = omni.client.set_retries(0, 0, 0) self.app = omni.kit.app.get_app() self.usd_context = omni.usd.get_context() self.layers = layers.get_layers(self.usd_context) self.live_syncing = self.layers.get_live_syncing() await omni.usd.get_context().new_stage_async() self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests") self.simulated_user_names = [] self.simulated_user_ids = [] self.test_session_name = "test" self.stage_url = "omniverse://__faked_omniverse_server__/test/live_session.usd" async def tearDown(self): if omni.usd.get_context().get_stage(): await omni.usd.get_context().close_stage_async() self.stage = None omni.client.set_retries(*self.previous_retry_values) self.live_syncing.stop_all_live_sessions() async def __create_fake_stage(self): format = Sdf.FileFormat.FindByExtension(".usd") # Sdf.Layer.New will not save layer so it won't fail. # This can be used to test layer identifier with omniverse sheme without # touching real server. layer = Sdf.Layer.New(format, self.stage_url) stage = Usd.Stage.Open(layer.identifier) session = self.live_syncing.create_live_session(self.test_session_name, layer_identifier=layer.identifier) self.assertTrue(session) await self.usd_context.attach_stage_async(stage) self.live_syncing.join_live_session(session) return stage, layer def __manipulate_stage(self, stage): sphere = stage.DefinePrim('/sphere01', 'Sphere') cube = stage.DefinePrim('/cube01', 'Cube') UsdGeom.XformCommonAPI(sphere).SetTranslate((100, 0, 0)) UsdGeom.XformCommonAPI(sphere).SetScale(Gf.Vec3f(40.0, 40.0, 40.0)) UsdGeom.XformCommonAPI(cube).SetTranslate((0, 100, 0)) UsdGeom.XformCommonAPI(cube).SetScale(Gf.Vec3f(40.0, 40.0, 40.0)) async def __create_simulated_users(self, count=2): for i in range(count): user_name = chr(ord('A') + TestCollaborationSelectionOutline.user_counter) # f"test{i}" user_id = user_name self.simulated_user_names.append(user_name) self.simulated_user_ids.append(user_id) join_new_simulated_user(user_name, user_id) await self.wait_n_updates(2) TestCollaborationSelectionOutline.user_counter += 1 def __get_shared_stage(self, current_session: layers.LiveSession): shared_data_stage_url = current_session.url + "/shared_data/users.live" layer = Sdf.Layer.FindOrOpen(shared_data_stage_url) if not layer: layer = Sdf.Layer.CreateNew(shared_data_stage_url) return Usd.Stage.Open(layer) async def __select_prims(self, shared_stage: Usd.Stage, user_id: str, selections: List[str]): selection_property_path = pl_utils.get_selection_property_path(user_id) property_spec = pl_utils.get_or_create_property_spec( shared_stage.GetRootLayer(), selection_property_path, Sdf.ValueTypeNames.StringArray ) property_spec.default = selections await self.wait_n_updates() async def __prepare_stage(self, num_users=2): await self.wait_n_updates(n_frames=10) # create stage and add users stage, layer = await self.__create_fake_stage() await self.wait_n_updates(n_frames=10) self.__manipulate_stage(stage) await self.__create_simulated_users(num_users) await self.wait_n_updates(n_frames=10) current_session = self.live_syncing.get_current_live_session() shared_stage = self.__get_shared_stage(current_session) assert(stage is not shared_stage) return shared_stage async def __check_and_leave(self): await self.finalize_test(golden_img_dir=self._golden_img_dir) self.live_syncing.stop_all_live_sessions() await self.wait_n_updates(n_frames=10) @MockLiveSyncingApi(user_name="test", user_id="test") async def test_1_selection(self): shared_stage = await self.__prepare_stage() selections = ["/cube01"] await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections) await self.wait_n_updates(n_frames=10) await self.__check_and_leave() @MockLiveSyncingApi(user_name="test", user_id="test") async def test_2_select_two_prims(self): shared_stage = await self.__prepare_stage() selections = ["/sphere01", "/cube01"] await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections) await self.wait_n_updates(n_frames=10) await self.__check_and_leave() @MockLiveSyncingApi(user_name="test", user_id="test") async def test_3_select_identical_prim(self): shared_stage = await self.__prepare_stage() selections = ["/cube01"] await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections) await self.wait_n_updates(n_frames=10) await self.__select_prims(shared_stage, self.simulated_user_ids[1], selections) await self.wait_n_updates(n_frames=10) await self.__check_and_leave() @MockLiveSyncingApi(user_name="test", user_id="test") async def test_4_selection_overflow(self): num_users = 4 shared_stage = await self.__prepare_stage(num_users=num_users) selections = ["/cube01"] for i in range(num_users): await self.__select_prims(shared_stage, self.simulated_user_ids[i], selections) await self.__check_and_leave() @MockLiveSyncingApi(user_name="test", user_id="test") async def test_5_select_and_unselect(self): shared_stage = await self.__prepare_stage() selections = ["/cube01", "/sphere01"] await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections) await self.wait_n_updates(n_frames=10) selections = ["/sphere01"] await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections) await self.wait_n_updates(n_frames=10) await self.__check_and_leave()
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/docs/index.rst
omni.kit.collaboration.selection_outline ######################################## Live Session: Selection Outline Introduction ============ This extension adds support to share selections across live session to visualize the selections of multi-users in the same live session for more spatial awareness.
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/imgui_helper.py
import carb def _trans_color(color): if isinstance(color, (list, tuple)): if len(color) == 3: return carb.Float4(color[0], color[1], color[2], 1.0) elif len(color) == 4: return carb.Float4(color[0], color[1], color[2], color[3]) elif isinstance(color, str): argb_int = int(color, 16) r = ((argb_int >> 16) & 0x000000FF) / 255.0 g = ((argb_int >> 8) & 0x000000FF) / 255.0 b = (argb_int & 0x000000FF) / 255.0 w = ((argb_int >> 24) & 0x000000FF) / 255.0 return carb.Float4(r, g, b, w) elif isinstance(color, float): return carb.Float4(color, color, color, 1.0) else: return None def setup_imgui(): settings = carb.settings.get_settings() import omni.kit.imgui as _imgui imgui = _imgui.acquire_imgui() imgui_configs = settings.get("/exts/omni.app.setup/imgui") if not imgui_configs: return colors = imgui_configs.get("color", {}) if colors: for name, value in colors.items(): color = _trans_color(value) if color: def _push_color(imgui, name, color): try: source = f"imgui.push_style_color(carb.imgui.StyleColor.{name}, {color})" carb.log_info(f"config style color {name} tp {color}") exec(source) except Exception as e: carb.log_error(f"Failed to config imgui style color {name} to {color}: {e}") _push_color(imgui, name, color) else: carb.log_error(f"Unknown color format for {name}: {value}") floats = imgui_configs.get("float", {}) if floats: for name, value in floats.items(): if value != "": def _push_float_var(imgui, name, value): try: source = f"imgui.push_style_var_float(carb.imgui.StyleVar.{name}, {value})" carb.log_info(f"config float var {name} tp {value}") exec(source) except Exception as e: carb.log_error(f"Failed to config imgui float var {name} to {color}: {e}") _push_float_var(imgui, name, value)
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/application_setup.py
import asyncio import sys import os import carb.tokens import omni.ui as ui import omni.kit.ui import omni.kit.app import carb.settings import omni.kit.menu.utils import carb.input import omni.kit.stage_templates as stage_templates from omni.kit.window.title import get_main_window_title from typing import Optional, Tuple class ApplicationSetup: def __init__(self): self._settings = carb.settings.get_settings_interface() # storage for the lazy menu items self._lazy_menus = [] # storage for the layout menu items self._layout_menu = None # storage for workflows self._workflows = [] async def _load_layout(self, layout_file: str, keep_windows_open=False): try: from omni.kit.quicklayout import QuickLayout # few frames delay to avoid the conflict with the layout of omni.kit.mainwindow for i in range(3): await omni.kit.app.get_app().next_update_async() QuickLayout.load_file(layout_file, keep_windows_open) # load layout file again to make sure layout correct for i in range(3): await omni.kit.app.get_app().next_update_async() QuickLayout.load_file(layout_file, keep_windows_open) except Exception as exc: pass def force_viewport_settings(self): display_options = self._settings.get("/persistent/app/viewport/displayOptions") # Note: flags are from omni/kit/ViewportTypes.h kShowFlagAxis = 1 << 1 kShowFlagGrid = 1 << 6 kShowFlagSelectionOutline = 1 << 7 kShowFlagLight = 1 << 8 display_options = ( display_options | (kShowFlagAxis) | (kShowFlagGrid) | (kShowFlagSelectionOutline) | (kShowFlagLight) ) self._settings.set("/persistent/app/viewport/displayOptions", display_options) # Make sure these are in sync from changes above self._settings.set("/app/viewport/show/lights", True) self._settings.set("/app/viewport/grid/enabled", True) self._settings.set("/app/viewport/outline/enabled", True) def setup_application_title(self): # Adjust the Window Title to show the Create Version window_title = get_main_window_title() app_version = self._settings.get("/app/version") if not app_version: app_version = open( carb.tokens.get_tokens_interface().resolve("${app}/../VERSION") ).read() if app_version: if "+" in app_version: app_version, _ = app_version.split("+") # for RC version we remove some details production = self._settings.get("/privacy/externalBuild") if production: if "-" in app_version: app_version, _ = app_version.split("-") if self._settings.get("/app/beta"): window_title.set_app_version(app_version + " Beta") else: window_title.set_app_version(app_version) def load_default_layout(self, keep_windows_open=False): default_layout = self._settings.get("/app/layout/default") default_layout = carb.tokens.get_tokens_interface().resolve(default_layout) self.__setup_window_task = asyncio.ensure_future( self._load_layout(default_layout, keep_windows_open=keep_windows_open) ) def __load_extension_and_show_window(self, menu_path, ext_id, window_name): # Remove "lazy" menu here because it could not handle menu states while window closed # Extension should create menu item again and handle menu states editor_menu = omni.kit.ui.get_editor_menu() editor_menu.remove_item(menu_path) manager = omni.kit.app.get_app().get_extension_manager() # if the extension is not enabled, enable it and show the window if not manager.is_extension_enabled(ext_id): manager.set_extension_enabled_immediate(ext_id, True) ui.Workspace.show_window(window_name, True) else: # the extensions was enabled already check for the window and toggle it window: ui.WindowHandle = ui.Workspace.get_window(window_name) if window: ui.Workspace.show_window(window_name, not window.visible) else: ui.Workspace.show_window(window_name, True) def create_trigger_menu(self): """ Create a menu item for each extension that has a [[trigger]] entry with a menu in it's config.""" editor_menu = omni.kit.ui.get_editor_menu() manager = omni.kit.app.get_app().get_extension_manager() include_list = self._settings.get("/exts/omni.app.setup/lazy_menu/include_list") or [] exclude_list = self._settings.get("/exts/omni.app.setup/lazy_menu/exclude_list") or [] for ext in manager.get_extensions(): # if the extensions is already enabled skip it, it already has a menu item if it need if ext["enabled"]: continue ext_id = ext["id"] info = manager.get_extension_dict(ext_id) for trigger in info.get("trigger", []): menu = trigger.get("menu", {}) # enable to discover and debug the auto menu creation # print(f'menu: {menu} {menu.__class__}') menu_name = menu.get("name", None) # If the menu path not in white list or in black list, ignore if include_list and menu_name not in include_list: continue if exclude_list and menu_name in exclude_list: continue window_name = menu.get("window", None) if window_name is None or menu_name is None: carb.log_error(f"Invalid [[trigger]] entry for extension: {ext_id}") continue # get priority or default to 0 priority = menu.get("priority", 0) self._lazy_menus.append( editor_menu.add_item( menu_name, lambda window, value, menu_path=menu_name, ext_id=ext_id, window_name=window_name: self.__load_extension_and_show_window( menu_path, ext_id, window_name ), toggle=True, value=False, priority=priority, ) ) # TODO: this should be validated and those settings clean up def set_defaults(self): """ this is trying to setup some defaults for extensions to avoid warning """ self._settings.set_default("/persistent/app/omniverse/bookmarks", {}) self._settings.set_default("/persistent/app/stage/timeCodeRange", [0, 100]) self._settings.set_default( "/persistent/audio/context/closeAudioPlayerOnStop", False ) self._settings.set_default( "/persistent/app/primCreation/PrimCreationWithDefaultXformOps", True ) self._settings.set_default( "/persistent/app/primCreation/DefaultXformOpType", "Scale, Rotate, Translate", ) self._settings.set_default( "/persistent/app/primCreation/DefaultRotationOrder", "ZYX" ) self._settings.set_default( "/persistent/app/primCreation/DefaultXformOpPrecision", "Double" ) # omni.kit.property.tagging self._settings.set_default( "/persistent/exts/omni.kit.property.tagging/showAdvancedTagView", False ) self._settings.set_default( "/persistent/exts/omni.kit.property.tagging/showHiddenTags", False ) self._settings.set_default( "/persistent/exts/omni.kit.property.tagging/modifyHiddenTags", False ) # adjust couple of viewport settings self._settings.set("/app/viewport/boundingBoxes/enabled", True) def build_layout_menu(self): """Build the layout menu based on registered Layouts and main views""" editor_menu = omni.kit.ui.get_editor_menu() self._layout_menu_items = [] self._current_layout_priority = 20 self._current_key_index = 1 def add_layout_menu_entry(name, parameter, workflow=None): import inspect menu_path = f"Layout/{name}" menu = editor_menu.add_item( menu_path, None, False, self._current_layout_priority ) self._current_layout_priority = self._current_layout_priority + 1 hotkey = (carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL, eval(f"carb.input.KeyboardInput.KEY_{self._current_key_index}")) if self._current_key_index <= 9 else None self._current_key_index += 1 if inspect.isfunction(parameter): menu_action = omni.kit.menu.utils.add_action_to_menu( menu_path, lambda *_: parameter(), name, hotkey, ) else: menu_action = omni.kit.menu.utils.add_action_to_menu( menu_path, lambda *_: asyncio.ensure_future(self._activate_layout(parameter, workflow)), name, hotkey, ) self._layout_menu_items.append((menu, menu_action)) # Default layout menu items add_layout_menu_entry( "Reset Layout", lambda: self.load_default_layout() ) add_layout_menu_entry( "Viewport Only", "${omni.app.setup}/layouts/viewport_only.json", ) # Layout menu items for workflows workflows = self._settings.get("/exts/omni.app.setup/workflow") active_now = self._settings.get("/exts/omni.app.setup/activeWorkflowAtStartup") self._workflows = [] if workflows: for workflow in workflows: name = workflow.get("name", None) workflow_name = workflow.get("workflow", None) layout_name = workflow.get("layout", None) if name is None: carb.log_error(f"Invalid [[app.workflow]] entry for extension: {workflow}") continue self._workflows.append(workflow) add_layout_menu_entry( " ".join([n.capitalize() for n in name.split(" ")]), layout_name, workflow_name, ) if active_now: self.active_workflow(name) async def _activate_layout(self, layout: str, workflow: str): if workflow: ext_manager = omni.kit.app.get_app_interface().get_extension_manager() ext_manager.set_extension_enabled_immediate(workflow, True) if not layout: layout = self._settings.get(f"/exts/{workflow}/default_layout") if layout: await omni.kit.app.get_app().next_update_async() layout_path = carb.tokens.get_tokens_interface().resolve(layout) if layout_path: await self._load_layout(layout_path) def active_workflow(self, name: str) -> None: for workflow in self._workflows: if workflow.get("name") == name: asyncio.ensure_future(self._activate_layout(workflow.get("layout"), workflow.get("workflow"))) return else: carb.log_error(f"Cannot find workflow '{name}'!") def __config_menu_layout(self, title, info: dict, default_type="Menu"): from omni.kit.menu.utils import MenuLayout, LayoutSourceSearch def __split_title(title: str) -> Tuple[str, Optional[str], bool]: (name, source) = title.split("=") if "=" in title else (title, None) if name.startswith("-"): remove = True name = name[1:] else: remove = False return (name, source, remove) (name, source, remove) = __split_title(title) items = info.get("items", None) if info else None type = info.get("type", default_type) if info else default_type children = [] if items: for item_title in items: (item_name, item_source, _) = __split_title(item_title) item_info = info.get(item_name, None) child = self.__config_menu_layout(item_title, item_info, default_type="Item") if child: children.append(child) source_search = LayoutSourceSearch.EVERYWHERE if source else LayoutSourceSearch.LOCAL_ONLY if name == "": return MenuLayout.Seperator() elif type == "Menu": return MenuLayout.Menu(name, items=children, source=source, source_search=source_search, remove=remove) elif type == "SubMenu": return MenuLayout.SubMenu(name, items=children, source=source, source_search=source_search, remove=remove) elif type == "Item": return MenuLayout.Item(name, source=source, source_search=source_search, remove=remove) elif type == "Group": return MenuLayout.Group(name, items=children, source_search=source_search, source=source) elif type == "Sort": exclude_items = info.get("exclude_items", []) if info else [] sort_submenus = info.get("sort_submenus", False) if info else False return MenuLayout.Sort(exclude_items=exclude_items, sort_submenus=sort_submenus) else: return None def setup_menu_layout(self): menu_layouts = self._settings.get("/exts/omni.app.setup/menu_layout") if not menu_layouts: return self._layout_menu = [] for (menu_name, menu_info) in menu_layouts.items(): menu = self.__config_menu_layout(menu_name, menu_info) if menu: self._layout_menu.append(menu) omni.kit.menu.utils.add_layout(self._layout_menu) def setup_menu_order(self): menu_order_presets = self._settings.get("/exts/omni.app.setup/menu_order") if menu_order_presets: menu_self = omni.kit.menu.utils.get_instance() _, menu_order, _ = menu_self.get_menu_data() menu_order.update(menu_order_presets) menu_self.rebuild_menus()
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import carb import omni.ext import carb.settings import omni.kit.app import asyncio from .application_setup import ApplicationSetup from .actions import register_actions, deregister_actions from .viewport_rendering import enable_viewport_rendering from .imgui_helper import setup_imgui class AppSetupExtension(omni.ext.IExt): """Create Final Configuration""" def on_startup(self, ext_id): """ setup the window layout, menu, final configuration of the extensions etc """ self.__ext_id = omni.ext.get_extension_name(ext_id) self._settings = carb.settings.get_settings() setup_editor = self._settings.get("/app/kit/editor/setup") if not setup_editor: return self._application_setup = ApplicationSetup() self._menu_layout = [] # this is a work around as some Extensions don't properly setup their default setting in time self._application_setup.set_defaults() # Force enable Axis, Grid, Outline and Lights forceEnable = self._settings.get("/app/kit/editor/forceViewportSettings") if forceEnable: self._application_setup.force_viewport_settings() # setup the application title based on settings and few rules self._application_setup.setup_application_title() # Keep windows open to make sure Welcome window could be visible at startup self._application_setup.load_default_layout(keep_windows_open=True) self._application_setup.create_trigger_menu() self._application_setup.build_layout_menu() self._application_setup.setup_menu_layout() self._application_setup.setup_menu_order() def on_app_ready(*args, **kwargs): self._app_ready_sub = None # OM-93646: setup imgui when app ready otherwise there will be crash in Linux setup_imgui() # Start background loading of renderer if requested bg_render_load = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/renderer") if not bg_render_load: return # We delay loading those so we leave time for the welcome window # and the first tab to be displayed async def __load_renderer(bg_render_load): # Get setting whether to show the renderer init progress in Viewport show_viewport_ready = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/showViewportReady") # Get setting for the number of frames to wait before starting the load initial_wait = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/initialWait") # When not set it will default to 20 if initial_wait is None: initial_wait = 20 if initial_wait: app = omni.kit.app.get_app() for _ in range(initial_wait): await app.next_update_async() # await self._application_setup.start_loading_renderer(bg_render_load) carb.log_info(f"Loading {bg_render_load} in background") show_viewport_ready = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/showViewportReady") enable_viewport_rendering(renderer=bg_render_load, show_viewport_ready=show_viewport_ready) self.__setup_window_task = asyncio.ensure_future(__load_renderer(bg_render_load)) self._app_ready_sub = omni.kit.app.get_app().get_startup_event_stream().create_subscription_to_pop_by_type( omni.kit.app.EVENT_APP_READY, on_app_ready, name="omni.app.setup.app_ready.startup" ) """ # At some points around here we will want to close the splash Images splash_interface = None try: import omni.splash splash_interface = omni.splash.acquire_splash_screen_interface() except (ImportError, ModuleNotFoundError): splash_interface = None if splash_interface: splash_interface.close_all() """ register_actions(self.__ext_id, self._application_setup) def on_shutdown(self): deregister_actions(self.__ext_id) self._app_ready_sub = None
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/__init__.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .extension import AppSetupExtension # API to setup your own application from .application_setup import ApplicationSetup
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/viewport_rendering.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ["enable_viewport_rendering", "start_render_loading_ui"] from typing import Optional import omni.usd _g_enabled_renderers = [] g_renderers_ready = [] def start_render_loading_ui(ext_manager: "omni.ext.ExtensionManager", renderer: str): import carb import time time_begin = time.time() # Extension to show viewport loading progress ext_manager.set_extension_enabled_immediate("omni.activity.profiler", True) ext_manager.set_extension_enabled_immediate("omni.activity.pump", True) carb.settings.get_settings().set("/exts/omni.kit.viewport.ready/startup/enabled", False) ext_manager.set_extension_enabled_immediate("omni.kit.viewport.ready", True) from omni.kit.viewport.ready.viewport_ready import ViewportReady, ViewportReadyDelegate class TimerDelegate(ViewportReadyDelegate): def __init__(self, time_begin): super().__init__() self.__timer_start = time.time() self.__vp_ready_cost = self.__timer_start - time_begin @property def font_size(self) -> float: return 48 @property def message(self) -> str: rtx_mode = { "RaytracedLighting": "Real-Time", "PathTracing": "Interactive (Path Tracing)", "LightspeedAperture": "Aperture (Game Path Tracer)" }.get(carb.settings.get_settings().get("/rtx/rendermode"), "Real-Time") renderer_label = { "rtx": f"RTX - {rtx_mode}", "iray": "RTX - Accurate (Iray)", "pxr": "Pixar Storm", "index": "RTX - Scientific (IndeX)" }.get(renderer, renderer) return f"Waiting for {renderer_label} to start" def on_complete(self): global g_renderers_ready g_renderers_ready.append(renderer) rtx_load_time = time.time() - self.__timer_start super().on_complete() carb.log_info(f"Time until pixel: {rtx_load_time}") carb.log_info(f"ViewportReady cost: {self.__vp_ready_cost}") settings = carb.settings.get_settings() if settings.get("/exts/omni.kit.welcome.window/autoSetupOnClose"): async def async_enable_all_renderers(app, renderer: str, all_renderers: str): for enabled_renderer in all_renderers.split(","): if enabled_renderer != renderer: enable_viewport_rendering(enabled_renderer, False) await app.next_update_async() import omni.kit.app import omni.kit.async_engine omni.kit.async_engine.run_coroutine(async_enable_all_renderers(omni.kit.app.get_app(), renderer, settings.get("/renderer/enabled") or "")) return ViewportReady(TimerDelegate(time_begin)) def enable_viewport_rendering(renderer: Optional[str] = None, show_viewport_ready: bool = True): import carb settings = carb.settings.get_settings() # If no renderer is specified, choose the 'active' one or what is set as active, or finally RTX - Realtime if renderer is None: renderer = (settings.get("/renderer/active") or settings.get("/exts/omni.app.setup/backgroundRendererLoad/renderer") or "rtx") # Only enable the Viewport for a renderer once, and only do Viewport Ready the first time global _g_enabled_renderers if renderer in _g_enabled_renderers: if renderer not in g_renderers_ready and show_viewport_ready: import omni.kit.app app = omni.kit.app.get_app() ext_manager = app.get_extension_manager() start_render_loading_ui(ext_manager, renderer) return elif show_viewport_ready and bool(_g_enabled_renderers): show_viewport_ready = False _g_enabled_renderers.append(renderer) settings.set("/renderer/asyncInit", True) settings.set("/rtx/hydra/mdlMaterialWarmup", True) import omni.kit.app app = omni.kit.app.get_app() ext_manager = app.get_extension_manager() ext_manager.set_extension_enabled_immediate("omni.kit.viewport.bundle", True) if renderer == "iray" or renderer == "index": ext_manager.set_extension_enabled_immediate(f"omni.hydra.rtx", True) ext_manager.set_extension_enabled_immediate(f"omni.hydra.{renderer}", True) else: ext_manager.set_extension_enabled_immediate(f"omni.kit.viewport.{renderer}", True) # we might need to have the engine_name as part of the flow ext_manager.set_extension_enabled("omni.rtx.settings.core", True) # TODO: It will block omni.kit.viewport.Ready.ViewportReady while it is enabled before this function # omni.usd.add_hydra_engine(renderer, usd_context) if show_viewport_ready: start_render_loading_ui(ext_manager, renderer)
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/actions.py
from .application_setup import ApplicationSetup from .viewport_rendering import enable_viewport_rendering def register_actions(extension_id: str, application_setup: ApplicationSetup): """ Register actions. Args: extension_id (str): Extension ID which actions belongs to application_setup: Instance of application_setup """ try: import omni.kit.actions.core action_registry = omni.kit.actions.core.get_action_registry() actions_tag = "app.setup" action_registry.register_action( extension_id, "active_workflow", lambda name: application_setup.active_workflow(name), display_name="Active workflow", description="Active workflow", tag=actions_tag, ) action_registry.register_action( extension_id, "enable_viewport_rendering", lambda: enable_viewport_rendering(), display_name="Enable viewport rendering", description="Enable viewport rendering", tag=actions_tag, ) except ImportError: pass def deregister_actions(extension_id: str): """ Deregister actions. Args: extension_id (str): Extension ID whcih actions belongs to """ try: import omni.kit.actions.core action_registry = omni.kit.actions.core.get_action_registry() action_registry.deregister_all_actions_for_extension(extension_id) except ImportError: pass
omniverse-code/kit/exts/omni.kit.search_example/PACKAGE-LICENSES/omni.kit.search_example-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
omniverse-code/kit/exts/omni.kit.search_example/config/extension.toml
[package] # Semantic Versioning is used: https://semver.org/ version = "1.0.0" # Lists people or organizations that are considered the "authors" of the package. authors = ["NVIDIA"] # The title and description fields are primarly for displaying extension info in UI title = "Search Extension Example" description=""" The example extension adds a new search engine to the content browser. The extension is based on `omni.client` and is searching for files in the current directory. The recursive search is not implemented. """ # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # Keywords for the extension keywords = ["search", "filepicker", "content"] # Location of change log file in target (final) folder of extension, relative to the root. # More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image. Folder named "data" automatically goes in git lfs (see .gitattributes file). preview_image = "data/preview.png" # We only depend on testing framework currently: [dependencies] "omni.kit.test" = {} "omni.kit.search_core" = {} "omni.client" = {} # Main python module this extension provides, it will be publicly available as "import omni.example.hello". [[python.module]] name = "omni.kit.search_example" # Additional python module with tests, to make them discoverable by test system. [[python.module]] name = "omni.kit.search_example.tests"
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/search_model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from omni.kit.search_core import AbstractSearchItem from omni.kit.search_core import AbstractSearchModel import asyncio import carb import functools import omni.client import traceback def handle_exception(func): """ Decorator to print exception in async functions """ @functools.wraps(func) async def wrapper(*args, **kwargs): try: return await func(*args, **kwargs) except asyncio.CancelledError: pass except Exception as e: carb.log_error(f"Exception when async '{func}'") carb.log_error(f"{e}") carb.log_error(f"{traceback.format_exc()}") return wrapper class SearchItem(AbstractSearchItem): def __init__(self, dir_path, file_entry): super().__init__() self._dir_path = dir_path self._file_entry = file_entry @property def path(self): return f"{self._dir_path}/{self._file_entry.relative_path}" @property def name(self): return str(self._file_entry.relative_path) @property def date(self): # TODO: Grid View needs datatime, but Tree View needs a string. We need to make them the same. return self._file_entry.modified_time @property def size(self): # TODO: Grid View needs int, but Tree View needs a string. We need to make them the same. return self._file_entry.size @property def is_folder(self): return (self._file_entry.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN) > 0 class SearchModel(AbstractSearchModel): def __init__(self, **kwargs): super().__init__() self._search_text = kwargs.get("search_text", None) self._current_dir = kwargs.get("current_dir", None) self._search_lifetime = kwargs.get("search_lifetime", None) # omni.client doesn't understand my-computer if self._current_dir.startswith("my-computer://"): self._current_dir = self._current_dir[len("my-computer://"):] self.__list_task = asyncio.ensure_future(self.__list()) self.__items = [] def destroy(self): if not self.__list_task.done(): self.__list_task.cancel() self._search_lifetime = None @property def items(self): return self.__items @handle_exception async def __list(self): result, entries = await omni.client.list_async(self._current_dir) if result != omni.client.Result.OK: self.__items = [] else: self.__items = [ SearchItem(self._current_dir, entry) for entry in entries if self._search_text in entry.relative_path ] self._item_changed() self._search_lifetime = None
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/search_extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .search_model import SearchModel from omni.kit.search_core import SearchEngineRegistry import omni.ext class SearchExampleExtension(omni.ext.IExt): def on_startup(self, ext_id): self._subscription = SearchEngineRegistry().register_search_model("Example Search", SearchModel) def on_shutdown(self): self._subscription = None
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/__init__.py
from .search_extension import SearchExampleExtension
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/tests/__init__.py
## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## from .test_search_example import TestSearchExample
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/tests/test_search_example.py
## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test from pathlib import Path from omni.kit.search_core import SearchEngineRegistry from ..search_model import SearchModel from ..search_model import SearchItem import asyncio from functools import partial CURRENT_PATH = Path(__file__).parent async def _wait_model_changed_async(model: SearchModel): """Async wait when the model is changed""" def _on_item_changed(item: SearchItem, future: asyncio.Future): """Callback set the future when called""" if not future.done(): future.set_result(None) f = asyncio.Future() sub = model.subscribe_item_changed(partial(_on_item_changed, future=f)) return await f class TestSearchExample(omni.kit.test.AsyncTestCase): async def test_search(self): model_type = SearchEngineRegistry().get_search_model("Example Search") self.assertIs(model_type, SearchModel) model = model_type(search_text="test", current_dir=f"{CURRENT_PATH}") await _wait_model_changed_async(model) # In the current folder we only have the file "test_search_example.py" self.assertEqual(["test_search_example.py"], [item.name for item in model.items])
omniverse-code/kit/exts/omni.kit.search_example/docs/CHANGELOG.md
# Changelog This document records all notable changes to ``omni.kit.search_example`` extension. ## [1.0.0] - 2020-10-05 ### Added - Initial example implementation of search using omni.client
omniverse-code/kit/exts/omni.kit.search_example/docs/README.md
# omni.kit.search_example ## Python Search Extension Example The example extension adds a new search engine to the content browser. The extension is based on `omni.client` and is searching for files in the current directory. The recursive search is not implemented.
omniverse-code/kit/exts/omni.kit.tool.collect/PACKAGE-LICENSES/omni.kit.tool.collect-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
omniverse-code/kit/exts/omni.kit.tool.collect/config/extension.toml
[package] title = "Project Collector" description = "It's a tool that could be used to collect and gather all dependencies an USD depends on." version = "2.1.20" # Lists people or organizations that are considered the "authors" of the package. authors = ["NVIDIA"] # URL of the extension source repository. repository = "" changelog = "docs/CHANGELOG.md" readme = "docs/README.md" category = "Utility" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" [dependencies] "omni.usd" = {} "omni.client" = {} "omni.ui" = {} "omni.kit.window.filepicker" = {} "omni.kit.window.content_browser" = { optional=true } "omni.kit.widget.prompt" = {} "omni.kit.menu.utils" = {} [[python.module]] name = "omni.kit.tool.collect" [[test]] timeout=300 args = [ "--/app/file/ignoreUnsavedOnExit=true", "--/app/asyncRendering=false", "--/app/window/dpiScaleOverride=1.0", "--/app/window/scaleToMonitor=false", "--no-window" ] dependencies = [ "omni.hydra.pxr", "omni.kit.commands", "omni.kit.renderer.capture", "omni.kit.mainwindow", "omni.kit.ui_test" ] stdoutFailPatterns.exclude = ["*Cannot copy from*"]
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/async_utils.py
import os import platform import sys import re import asyncio import traceback from functools import partial, wraps from pxr import Sdf, Usd # This piece of wrapper is borrowed from aiofiles, see following for details # https://github.com/Tinche/aiofiles/blob/master/aiofiles/os.py def wrap(func): @asyncio.coroutine @wraps(func) def run(*args, loop=None, executor=None, **kwargs): if loop is None: loop = asyncio.get_event_loop() pfunc = partial(func, *args, **kwargs) return loop.run_in_executor(executor, pfunc) return run def _read_file(path): with open(path, "rb") as f: return f.read() def _encode_content(content): if type(content) == str: payload = bytes(content.encode("utf-8")) elif type(content) != type(None): payload = bytes(content) else: payload = bytes() return payload def _write_file(file, content): with open(file, "wb") as f: payload = _encode_content(content) f.write(payload) def _open_layer(path): return Sdf.Layer.FindOrOpen(path) def _open_stage(stage_path): return Usd.Stage.Open(stage_path) def _transfer_layer_content(layer, target_layer): return target_layer.TransferContent(layer) def _layer_save(layer): return layer.Save() def _export_layer_to_string(layer): return layer.ExportToString() def _re_find_all(regex, content): return re.findall(regex, content) def _replace_all(s, old_text, new_text): if type(s) == bytes: s = s.decode() return s.replace(old_text, new_text) aio_write_file = wrap(_write_file) aio_read_file = wrap(_read_file) aio_open_layer = wrap(_open_layer) aio_export_layer_to_string = wrap(_export_layer_to_string) aio_re_find_all = wrap(_re_find_all) aio_replace_all = wrap(_replace_all) aio_transfer_layer = wrap(_transfer_layer_content) aio_open_stage = wrap(_open_stage) aio_save_layer = wrap(_layer_save)
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/mdl_parser.py
import os from .async_utils import aio_replace_all, aio_re_find_all from .utils import Utils class MDLImportItem: def __init__(self): self.import_clause = "" # The import clause like `import xx` self.import_package = "" # The package name without import directive self.package_path = "" # The package path converted from import package self.module_preset = False # If it's preset. def __repr__(self): s = f"<'import_clause': {self.import_clause}," s += f"'import_package': {self.import_package}," s += f"'packag_path': {self.package_path}>" return s class MDLParser: """A parser of mdl file, for get the relative texture files. Args: mdl_file_path (str): Human readable string describing the exception. mdl_content(bytes): MDL content in bytes array. """ def __init__(self, mdl_file_path, mdl_content): self._parsed = False self._mdl_file_path = mdl_file_path self._mdl_content = mdl_content if type(self._mdl_content) == bytes: self._mdl_content = self._mdl_content.decode() self._raw_to_absolute_texture_paths = {} self._mdl_imports = {} @property def content(self): return self._mdl_content async def parse(self): if not self._parsed: self._parsed = True texture_paths, self._mdl_imports = await self._parse_internal() absolute_mdl_basepath = os.path.dirname(self._mdl_file_path) if absolute_mdl_basepath != "/": absolute_mdl_basepath += "/" for raw_texture_path in texture_paths: if not raw_texture_path.strip(): continue if raw_texture_path[0] == '/': texture_path = "." + raw_texture_path else: texture_path = raw_texture_path absolute_texture_path = Utils.compute_absolute_path(absolute_mdl_basepath, texture_path) self._raw_to_absolute_texture_paths[raw_texture_path] = absolute_texture_path for mdl_import in self._mdl_imports: mdl_import.package_path = Utils.compute_absolute_path( absolute_mdl_basepath, mdl_import.package_path ) return self._raw_to_absolute_texture_paths, self._mdl_imports async def _parse_internal(self): if not self._mdl_content: return [], [] texture_paths = await aio_re_find_all( 'texture_2d[ \t]*\([ \t]*"(.*?)"', self._mdl_content ) texture_paths.extend( await aio_re_find_all( 'texture_3d[ \t]*\([ \t]*"(.*?)"', self._mdl_content ) ) texture_paths.extend( await aio_re_find_all( 'texture_cube[ \t]*\([ \t]*"(.*?)"', self._mdl_content ) ) texture_paths.extend( await aio_re_find_all( 'texture_ptex[ \t]*\([ \t]*"(.*?)"', self._mdl_content ) ) mdl_packages = await aio_re_find_all("import[ \t]+(.*)::.*;", self._mdl_content) mdl_imports = await aio_re_find_all("(import[ \t]+.*::.*);", self._mdl_content) mdl_packages += await aio_re_find_all("using[ \t]+(.*)[ \t]+import.*;", self._mdl_content) mdl_imports += await aio_re_find_all("(using[ \t]+.*import.*);", self._mdl_content) mdl_packages += await aio_re_find_all("=[ \t]+(.*)::.*", self._mdl_content) mdl_imports += await aio_re_find_all("(=[ \t]+.*::.*)", self._mdl_content) mdl_paths = await self._convert_packages(mdl_packages) import_items = [] for clause, package, path in zip(mdl_imports, mdl_packages, mdl_paths): item = MDLImportItem() item.import_clause = clause item.import_package = package item.package_path = path if clause.startswith("="): item.module_preset = True import_items.append(item) return texture_paths, import_items async def _convert_packages(self, packages): paths = [] for mdl_package in packages: path = await aio_replace_all(mdl_package, "::", "/") if path: paths.append(path + ".mdl") return paths
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/main_window.py
import os from omni import ui from .icons import Icons from .filebrowser import FileBrowserSelectionType, FileBrowserMode from .file_picker import FilePicker class CollectMainWindow: def __init__(self, collect_button_fn=None, cancel_button_fn=None): self._collect_button_fn = collect_button_fn self._cancel_button_fn = cancel_button_fn self._file_picker = None self._collection_path_field = None self._build_content_ui() def destroy(self): self._collect_button_fn = None self._cancel_button_fn = None self._collection_path_field = None if self._file_picker: self._file_picker.destroy() self._file_picker = None if self._cancel_button: self._cancel_button.set_clicked_fn(None) self._cancel_button = None if self._collect_button: self._collect_button.set_clicked_fn(None) self._collect_button = None if self._folder_button: self._folder_button.set_clicked_fn(None) self._folder_button = None self._window = None def set_collect_fn(self, collect_fn): self._collect_button_fn = collect_fn def set_cancel_fn(self, cancel_fn): self._cancel_button_fn = cancel_fn def _build_content_ui(self): self._window = ui.Window( "Collection Options", visible=False, height=0, dockPreference=ui.DockPreference.DISABLED ) self._window.flags = ( ui.WINDOW_FLAGS_NO_COLLAPSE | ui.WINDOW_FLAGS_NO_RESIZE | ui.WINDOW_FLAGS_NO_SCROLLBAR | ui.WINDOW_FLAGS_NO_RESIZE | ui.WINDOW_FLAGS_NO_MOVE ) self._window.flags = self._window.flags | ui.WINDOW_FLAGS_MODAL def _build_option_checkbox(text, default_value, identifier, tooltip=None): stack = ui.HStack(height=0, width=0) with stack: checkbox = ui.CheckBox(width=20, identifier=identifier, style={"font_size": 16}) checkbox.model.set_value(default_value) ui.Label(text, alignment=ui.Alignment.LEFT) if tooltip: stack.set_tooltip(tooltip) return checkbox style = { "Rectangle::hovering": {"background_color": 0x0, "border_radius": 2, "margin": 0, "padding": 0}, "Rectangle::hovering:hovered": {"background_color": 0xFF9E9E9E}, "Button.Image::folder": {"image_url": Icons().get("folder")}, "Button.Image::folder:checked": {"image_url": Icons().get("folder")}, "Button::folder": {"background_color": 0x0, "margin": 0}, "Button::folder:checked": {"background_color": 0x0, "margin": 0}, "Button::folder:pressed": {"background_color": 0x0, "margin": 0}, "Button::folder:hovered": {"background_color": 0x0, "margin": 0}, } self._window.width = 600 with self._window.frame: with ui.HStack(height=0, style=style): ui.Spacer(width=40) with ui.VStack(spacing=10): ui.Spacer(height=10) # build collection path widgets with ui.HStack(height=0): ui.Label("Collection Path: ", width=0) with ui.VStack(height=0): ui.Spacer(height=4) self._collection_path_field = ui.StringField( height=20, identifier="collect_path", width=ui.Fraction(1) ) ui.Spacer(height=4) ui.Spacer(width=5) with ui.VStack(width=0): ui.Spacer() with ui.ZStack(width=20, height=20): ui.Rectangle(name="hovering") self._folder_button = ui.Button( name="folder", identifier="folder_button", width=24, height=24 ) self._folder_button.set_tooltip("Choose folder") ui.Spacer() ui.Spacer(width=2) self._folder_button.set_clicked_fn(lambda: self._show_file_picker()) # build collection options with ui.HStack(height=0, spacing=10): self._usd_only_checkbox = _build_option_checkbox( "USD Only", False, "usd_only_checkbox", "Only USD files will be collected. Any materials bindings will be removed.", ) self._material_only_checkbox = _build_option_checkbox( "Material Only", False, "material_only_checkbox", "Only MDL files and their depdendent textures will be collected.", ) self._flat_collection_checkbox = _build_option_checkbox( "Flat Collection", False, "flat_collection_checkbox", "By default, it will keep the folder structure after collection. " "After this option is enabled, assets will be collected into specified folders.", ) # add value changed callback to enable flat collection settings combo self._flat_collection_checkbox.model.add_value_changed_fn(self._on_flat_collection_toggled) # build flat collection texture options (visibility toggled by flat collection checkbox) with ui.HStack(spacing=10): tooltip = "Options for grouping for textures.\nTextures can be grouped under parent folders by MDL or USD, or flat in the same hierarchy." self._flat_options_widgets = [ ui.Label("Flat Collection Texture Option: ", name="label", width=0, tooltip=tooltip), ui.ComboBox( 0, "Group By MDL", "Group By USD", "Flat", height=10, name="choices", identifier="texture_option_combo", ), ] for widget in self._flat_options_widgets: widget.visible = False ui.Spacer(height=0) # build action buttons with ui.HStack(height=0): ui.Spacer() self._collect_button = ui.Button("Start", width=120, height=0) self._collect_button.set_clicked_fn(self._on_collect_button_clicked) self._cancel_button = ui.Button("Cancel", width=120, height=0) self._cancel_button.set_clicked_fn(self._on_cancel_button_clicked) ui.Spacer() ui.Spacer(height=20) ui.Spacer(width=40) def _on_collect_button_clicked(self): if self._collect_button_fn: collect_dir = self._collection_path_field.model.get_value_as_string() usd_only = self._usd_only_checkbox.model.get_value_as_bool() material_only = self._material_only_checkbox.model.get_value_as_bool() flat_collection = self._flat_collection_checkbox.model.get_value_as_bool() texture_option = self._flat_options_widgets[1].model.get_item_value_model().as_int self._collect_button_fn(collect_dir, usd_only, flat_collection, material_only, texture_option) self._window.visible = False def _on_cancel_button_clicked(self): if self._cancel_button_fn: self._cancel_button_fn() self._window.visible = False def _select_picked_folder_callback(self, path): self._collection_path_field.model.set_value(path) self._window.visible = True def _cancel_picked_folder_callback(self): self._window.visible = True def _show_file_picker(self): self._window.visible = False if not self._file_picker: mode = FileBrowserMode.SAVE file_type = FileBrowserSelectionType.DIRECTORY_ONLY filters = [(".*", "All Files (*.*)")] self._file_picker = FilePicker( "Select Collect Destination", mode=mode, file_type=file_type, filter_options=filters ) self._file_picker.set_filebar_label_name("Folder name") self._file_picker.set_file_selected_fn(self._select_picked_folder_callback) self._file_picker.set_cancel_fn(self._cancel_picked_folder_callback) path = self._collection_path_field.model.get_value_as_string().rstrip("/") dir_name = os.path.dirname(path) folder_name = os.path.basename(path) self._file_picker.show(dir_name, folder_name) def _on_flat_collection_toggled(self, model): for widget in self._flat_options_widgets: widget.visible = model.as_bool def show(self, export_folder=None): if export_folder: self._collection_path_field.model.set_value(export_folder) self._window.visible = True def hide(self): self._window.visible = False
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/extension.py
import os import asyncio import weakref import omni import omni.usd import carb from typing import Callable from omni.kit.widget.prompt import PromptButtonInfo, PromptManager from .omni_client_wrapper import OmniClientWrapper from .main_window import CollectMainWindow from .collector import Collector, CollectorException, CollectorFailureOptions, FlatCollectionTextureOptions from .progress_popup import ProgressPopup from .utils import Utils from omni.kit.menu.utils import MenuItemDescription g_singleton = None def get_instance(): global g_singleton return g_singleton class PublicExtension(omni.ext.IExt): def on_startup(self): self._main_window = None self._context_menu_name = None self._register_menus() global g_singleton g_singleton = self def on_shutdown(self): global g_singleton g_singleton = None content_window = self.get_content_window() if content_window and self._context_menu_name: content_window.delete_context_menu(self._context_menu_name) self._context_menu_name = None if self._main_window: self._main_window.destroy() self._main_window = None def collect(self, filepath: str, finish_callback: Callable[[], None] = None) -> None: """ Collect a usd file. Args: filepath: Path to usd file to be collected. """ if not omni.usd.is_usd_writable_filetype(filepath): self._show_file_not_supported_popup() else: self._show_main_window(filepath, finish_callback) def _register_menus(self): content_window = self.get_content_window() if content_window: self._context_menu_name = content_window.add_context_menu( "Collect Asset", "upload.svg", lambda b, c: self._on_menu_click(b, c), omni.usd.is_usd_writable_filetype ) def _collect(): stage = omni.usd.get_context().get_stage() self.collect(stage.GetRootLayer().identifier) def _enable_collect_menu(): stage = omni.usd.get_context().get_stage() return stage is not None and not stage.GetRootLayer().anonymous self._file_menu_list = [ MenuItemDescription( name="Collect As...", glyph="none.svg", appear_after="Save Flattened As...", enable_fn=_enable_collect_menu, onclick_fn=_collect, ) ] omni.kit.menu.utils.add_menu_items(self._file_menu_list, "File") def _get_collection_dir(self, folder, usd_file_name): stage_name = os.path.splitext(usd_file_name)[0] if not folder.endswith("/"): folder += "/" folder = Utils.normalize_path(folder) return f"{folder}Collected_{stage_name}" def _show_folder_exist_popup( self, usd_path, collect_dir, usd_only, flat_collection, material_only, texture_option, finish_callback: Callable[[], None] = None, ): def on_confirm(): self._start_collecting( usd_path, collect_dir, usd_only, flat_collection, material_only, texture_option, finish_callback ) def on_cancel(): self._show_main_window(usd_path) PromptManager.post_simple_prompt( "Overwrite", "The target directory already exists, do you want to overwrite it?", PromptButtonInfo("Confirm", on_confirm), PromptButtonInfo("Cancel", on_cancel), modal=False, ) def _start_collecting( self, usd_path, collect_folder, usd_only, flat_collection, material_only, texture_option, finish_callback: Callable[[], None] = None, ): progress_popup = self._show_progress_popup() progress_popup.status_text = "Collecting dependencies..." collector = Collector( usd_path, collect_folder, usd_only, flat_collection, material_only, texture_option=FlatCollectionTextureOptions(texture_option), ) collector_weakref = weakref.ref(collector) def on_cancel(): carb.log_info("Cancelling collector...") if not collector_weakref(): return collector_weakref().cancel() progress_popup.set_cancel_fn(on_cancel) def on_progress(step, total): progress_popup.status_text = f"Collecting USD {os.path.basename(usd_path)}..." if total != 0: progress_popup.progress = float(step) / total else: progress_popup.progress = 0.0 def on_finish(): if finish_callback: finish_callback() progress_popup.hide() self._refresh_current_directory() if self._main_window: self._main_window.set_collect_fn(None) if not collector_weakref(): return collector_weakref().destroy() asyncio.ensure_future(collector.collect(on_progress, on_finish)) def _show_main_window(self, usd_path, finish_callback: Callable[[], None] = None): if not self._main_window: self._main_window = CollectMainWindow(None, None) def on_collect(collect_folder, usd_only, flat_collection, material_only, texture_option): existed = OmniClientWrapper.exists_sync(collect_folder) if existed: self._show_folder_exist_popup( usd_path, collect_folder, usd_only, flat_collection, material_only, texture_option, finish_callback ) else: self._start_collecting( usd_path, collect_folder, usd_only, flat_collection, material_only, texture_option, finish_callback ) self._main_window.set_collect_fn(on_collect) default_folder = self._get_collection_dir(os.path.dirname(usd_path), os.path.basename(usd_path)) self._main_window.show(default_folder) def _on_menu_click(self, menu, value): self.collect(value) def _refresh_current_directory(self): content_window = self.get_content_window() if content_window: content_window.refresh_current_directory() def _show_progress_popup(self): progress_popup = ProgressPopup("Collecting") progress_popup.progress = 0 progress_popup.show() return progress_popup def _show_file_not_supported_popup(self): PromptManager.post_simple_prompt("Warning", "Only USD file can be collected") def get_content_window(self): try: import omni.kit.window.content_browser as content return content.get_content_window() except Exception as e: pass return None
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/__init__.py
from .extension import PublicExtension, get_instance, CollectorFailureOptions, Collector, CollectorException
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/file_picker.py
import omni import os from omni.kit.widget.prompt import PromptManager, PromptButtonInfo from .omni_client_wrapper import OmniClientWrapper from .filebrowser import FileBrowserMode from .filebrowser.app_filebrowser import FileBrowserUI class FilePicker: def __init__(self, title, mode, file_type, filter_options, ok_button_title="Open"): self._mode = mode self._app = omni.kit.app.get_app() self._open_handler = None self._cancel_handler = None self._ui_handler = FileBrowserUI(title, mode, file_type, filter_options, ok_button_title) def _show_prompt(self, file_path, file_save_handler): def on_confirm(): if file_save_handler: file_save_handler(file_path) PromptManager.post_simple_prompt( f'{omni.kit.ui.get_custom_glyph_code("${glyphs}/exclamation.svg")} Overwrite', f"File {os.path.basename(file_path)} already exists, do you want to overwrite it?", PromptButtonInfo("Confirm", on_confirm), PromptButtonInfo("Cancel") ) def _save_and_prompt_if_exists(self, file_path, file_save_handler=None): existed = OmniClientWrapper.exists_sync(file_path) if existed: self._show_prompt(file_path, file_save_handler) elif file_save_handler: file_save_handler(file_path) def _on_file_open(self, path): if self._mode == FileBrowserMode.SAVE: self._save_and_prompt_if_exists(path, self._open_handler) elif self._open_handler: self._open_handler(path) def _on_cancel_open(self): if self._cancel_handler: self._cancel_handler() def set_file_selected_fn(self, file_open_handler): self._open_handler = file_open_handler def set_cancel_fn(self, cancel_handler): self._cancel_handler = cancel_handler def show(self, dir=None, filename=None): if self._ui_handler: if dir and OmniClientWrapper.exists_sync(dir): self._ui_handler.set_current_directory(dir) if filename: self._ui_handler.set_current_filename(filename) self._ui_handler.open(self._on_file_open, self._on_cancel_open) def set_current_directory(self, dir): if self._ui_handler: if dir and OmniClientWrapper.exists_sync(dir): self._ui_handler.set_current_directory(dir) def set_current_filename(self, filename): if self._ui_handler: self._ui_handler.set_current_filename(filename) def set_filebar_label_name(self, name): if self._ui_handler: self._ui_handler.set_filebar_label_name(name) def destroy(self): self._open_handler = None self._cancel_handler = None if self._ui_handler: self._ui_handler.destroy() self._ui_handler = None
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/progress_popup.py
from omni import ui class CustomProgressModel(ui.AbstractValueModel): def __init__(self): super().__init__() self._value = 0.0 def set_value(self, value): """Reimplemented set""" try: value = float(value) except ValueError: value = None if value != self._value: # Tell the widget that the model is changed self._value = value self._value_changed() def get_value_as_float(self): return self._value def get_value_as_string(self): return str(int(self._value * 100)) + "%" class ProgressPopup: """Creates a modal window with a status label and a progress bar inside. Args: title (str): Title of this window. cancel_button_text (str): It will have a cancel button by default. This is the title of it. cancel_button_fn (function): The callback after cancel button is clicked. status_text (str): The status text. min_value: The min value of the progress bar. It's 0 by default. max_value: The max value of the progress bar. It's 100 by default. dark_style: If it's to use dark style or light style. It's dark stye by default. """ def __init__(self, title, cancel_button_text="Cancel", cancel_button_fn=None, status_text="", modal=False): self._status_text = status_text self._title = title self._cancel_button_text = cancel_button_text self._cancel_button_fn = cancel_button_fn self._progress_bar_model = None self._modal = modal self._popup = None self._buttons = [] self._build_ui() def destroy(self): self._cancel_button_fn = None self._progress_bar_model = None for button in self._buttons: button.set_clicked_fn(None) self._popup = None def __enter__(self): self._popup.visible = True return self def __exit__(self, type, value, trace): self._popup.visible = False def set_cancel_fn(self, on_cancel_button_clicked): self._cancel_button_fn = on_cancel_button_clicked def set_progress(self, progress): self._progress_bar.model.set_value(progress) def get_progress(self): return self._progress_bar.model.get_value_as_float() progress = property(get_progress, set_progress) def set_status_text(self, status_text): self._status_label.text = status_text def get_status_text(self): return self._status_label.text status_text = property(get_status_text, set_status_text) def show(self): self._popup.visible = True def hide(self): self._popup.visible = False def is_visible(self): return self._popup.visible def _on_cancel_button_fn(self): self.hide() if self._cancel_button_fn: self._cancel_button_fn() def _build_ui(self): self._popup = ui.Window( self._title, visible=False, auto_resize=True, height=0, dockPreference=ui.DockPreference.DISABLED ) self._popup.flags = ( ui.WINDOW_FLAGS_NO_COLLAPSE | ui.WINDOW_FLAGS_NO_SCROLLBAR | ui.WINDOW_FLAGS_NO_RESIZE ) if self._modal: self._popup.flags = self._popup.flags | ui.WINDOW_FLAGS_MODAL with self._popup.frame: with ui.VStack(height=0, width=400): ui.Spacer(height=10) with ui.HStack(height=0): ui.Spacer() self._status_label = ui.Label(self._status_text, width=0, height=0) ui.Spacer() ui.Spacer(height=10) with ui.HStack(height=0): ui.Spacer(width=40) self._progress_bar_model = CustomProgressModel() self._progress_bar = ui.ProgressBar( self._progress_bar_model, width=320, style={"color": 0xFFFF9E3D} ) ui.Spacer(width=40) ui.Spacer(height=10) with ui.HStack(height=0): ui.Spacer(height=0) cancel_button = ui.Button(self._cancel_button_text, width=120, height=0) cancel_button.set_clicked_fn(self._on_cancel_button_fn) self._buttons.append(cancel_button) ui.Spacer(height=0) ui.Spacer(width=0, height=10)
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/utils.py
import re import omni from urllib.parse import unquote class Utils: MDL_RE = re.compile("^.*\\.mdl?$", re.IGNORECASE) # References https://gitlab-master.nvidia.com/omniverse/rtxdev/kit/blob/d37f0906c58cb1a5d8591f9e47125b4154b19b88/rendering/source/plugins/common/UDIM.h#L22 # for regex details to detect udim textures. UDIM_MARKER_RE = re.compile("^.*(<UDIM>|<UVTILE0>|<UVTILE1>).*") UDIM_GROUP_RE = re.compile("^(.*)(<UDIM>|<UVTILE0>|<UVTILE1>)(.*)") @staticmethod def normalize_path(path): path = omni.client.normalize_url(path) # Hard-decoding url currently since combine_urls will encode url path = unquote(path) return path.replace("\\", "/") @staticmethod def compute_absolute_path(base_path, path): # Handles old omni path if path.startswith("omni:"): path = path[5:] absolute_path = omni.client.combine_urls(base_path, path) return Utils.normalize_path(absolute_path) @staticmethod def is_material(path): if not path: return False path = Utils.remove_query_from_url(path) if Utils.MDL_RE.match(path): return True return False @staticmethod def is_local_path(path): if not path: return False client_url = omni.client.break_url(path) return client_url and client_url.is_raw @staticmethod def is_omniverse_path(path): return path and path.startswith("omniverse://") @staticmethod def remove_query_from_url(url): if not url: return url client_url = omni.client.break_url(url) url_without_query = omni.client.make_url( scheme=client_url.scheme, user=client_url.user, host=client_url.host, port=client_url.port, path=client_url.path, query=None, fragment=client_url.fragment, ) url_without_query = url_without_query.replace("\\", "/") return url_without_query @staticmethod def is_udim_texture(path): if not path: return False path = Utils.remove_query_from_url(path) url = omni.client.break_url(path) if url and Utils.UDIM_MARKER_RE.match(url.path): return True return False @staticmethod def is_udim_wildcard_texture(path, udim_texture_path): if not path or not udim_texture_path: return False udim_path = Utils.remove_query_from_url(udim_texture_path) url = omni.client.break_url(udim_path) groups = Utils.UDIM_GROUP_RE.match(url.path) if not groups: return False base_path = groups[1] suffix_path = groups[3] wildcard_re = re.compile(re.escape(base_path) + "((\\d\\d\\d\\d)|(_u\\d*_v\\d*))" + suffix_path) path = Utils.remove_query_from_url(path) url = omni.client.break_url(path) if wildcard_re.match(url.path): return True return False @staticmethod def make_relative_path(relative_to, path): relative_path = omni.client.make_relative_url(relative_to, path) return Utils.normalize_path(relative_path)
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/icons.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from pathlib import Path from .singleton import Singleton @Singleton class Icons: """A singleton that scans the icon folder and returns the icon depending on the type""" def __init__(self): self._current_path = Path(__file__).parent self._icon_path = self._current_path.parent.parent.parent.parent.joinpath("icons") self._icons = {icon.stem: icon for icon in self._icon_path.glob("*.png")} def get(self, name, default=None): """Checks the icon cache and returns the icon if exists""" found = self._icons.get(name) if not found and default: found = self._icons.get(default) if found: return str(found)
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/collector.py
import os import asyncio import omni import omni.usd import carb import traceback from enum import IntFlag, Enum from pxr import Sdf, Usd, UsdUtils, UsdShade, UsdLux, Tf from .omni_client_wrapper import OmniClientWrapper from .utils import Utils from .async_utils import aio_open_layer, aio_replace_all, aio_save_layer from .mdl_parser import MDLParser from .async_utils import wrap class CollectorFailureOptions(IntFlag): """Options to customize failure options""" SILENT = 0 # Silent for all failures except root USD. EXTERNAL_USD_REFERENCES = 1 # Throws exception if any external USD file is not found. OTHER_EXTERNAL_REFERENCES = 4 # Throws exception if external references other than all above are missing. class CollectorException(Exception): def __init__(self, error: str): self._error = error def __str__(self): return self._error class CollectorTaskType: """Task type""" READ_TASK = 0 WRITE_TASK = 1 COPY_TASK = 2 RESOLVE_TASK = 3 class FlatCollectionTextureOptions(Enum): """Collection options for textures under 'Flat Collection' mode""" BY_MDL = 0 # group textures by MDL BY_USD = 1 # group textures by USD FLAT = 2 # all textures will be under the same hierarchy, flat class Collector: """Collect stage related asset to {target_folder}/collected_stagename/}. Args: usd_path (str): The usd stage to be collected. collect_dir (str): The target dir to collect the usd stage to. usd_only (bool): Collects usd files only or not. It will ignore all asset types. flat_collection (bool): Collects stage without keeping the original dir structure. material_only (bool): Collects material and textures only or not. It will ignore all other asset types. skip_existing (bool): If files already exist in the target location, don't copy again. Be careful of corrupt files texture_option (FlatCollectionTextureOptions): Specifies how textures are grouped in flat collection mode. This is to avoid name collision which results in textures overwriting each other in the cases where textures for different assets are not uniquely named. If both `usd_only` and `material_only` are true, it will collect all. """ def __init__( self, usd_path: str, collect_dir: str, usd_only: bool, flat_collection: bool, material_only: bool = False, failure_options=CollectorFailureOptions.SILENT, skip_existing: bool = False, max_concurrent_tasks=64, texture_option=FlatCollectionTextureOptions.BY_MDL, ): self._usd_path = Utils.normalize_path(usd_path) self._collect_dir = Utils.normalize_path(collect_dir) if not self._collect_dir.endswith("/"): self._collect_dir += "/" self._usd_only = usd_only and not material_only self._material_only = material_only and not usd_only self._flat_collection = flat_collection self._texture_option = texture_option self._finished = False self._cancelled = False self.MAX_CONCURRENT_TASKS = max_concurrent_tasks self._current_tasks = set([]) self._finished_callback = None self._progress_callback = None self._unique_path_name = {} # Records the count key that appears in the collected paths to generate unique name self._source_target_path_mapping = {} # It records source to target self._failure_options = failure_options self._skip_existing = skip_existing self._layer_store = {} self._mdl_parsers = {} self._sublayer_offsets = {} self._other_asset_paths = set({}) self._current_progress = 0 self._total_steps = 0 self._all_read_paths = set({}) def destroy(self): self._finished_callback = None self._progress_callback = None def _caculate_flat_target_path(self, path, parent_asset=None): target_dir = self._collect_dir master_usd = Utils.normalize_path(path) == self._usd_path material_only = self._material_only file_url = omni.client.break_url(path) target_url = omni.client.break_url(target_dir) file_path = file_url.path file_name = os.path.basename(file_path) if omni.usd.is_usd_writable_filetype(path) and master_usd: int_dir = "" else: if not material_only: int_dir = "SubUSDs/" else: int_dir = "" if Utils.is_material(file_name): int_dir = f"{int_dir}materials/" elif not omni.usd.is_usd_writable_filetype(file_name): int_dir = f"{int_dir}textures/" # OM-52799 add options to group textures by MDL / USD assets to avoid name collision causing overwrites if parent_asset: parent_name, _ = os.path.splitext(os.path.basename(parent_asset)) # currently not including the file extension in parent folder names, but could add it in if it is # more clear to show the ext as a suffix to the folder name int_dir += f"{parent_name}/" target_path = target_url.path + int_dir + file_name if file_url.query: branch_checkpoint = omni.client.get_branch_and_checkpoint_from_query(file_url.query) if branch_checkpoint: branch, checkpoint = branch_checkpoint file_path, ext = os.path.splitext(target_path) if not branch: branch = "default" target_path = f"{file_path}__{branch}__v{checkpoint}{ext}" target_path = omni.client.make_url( scheme=target_url.scheme, user=target_url.user, host=target_url.host, port=target_url.port, path=target_path, query=None, fragment=None, ) return Utils.normalize_path(target_path) # All paths must be absolute path def _calculate_target_path(self, file_path, parent_asset=None): file_path = Utils.normalize_path(file_path) if self._flat_collection: return self._caculate_flat_target_path(file_path, parent_asset=parent_asset) target_dir = self._collect_dir if not target_dir.endswith("/"): target_dir += "/" stage_path = self._usd_path stage_url = omni.client.break_url(stage_path) if not stage_url.scheme: stage_path_with_scheme = "file://" + stage_path else: stage_path_with_scheme = stage_path file_url = omni.client.break_url(file_path) if not file_url.scheme: file_path_with_shceme = "file://" + file_path else: file_path_with_shceme = file_path stage_url = omni.client.break_url(stage_path_with_scheme) file_url = omni.client.break_url(file_path_with_shceme) target_url = omni.client.break_url(target_dir) if stage_url.scheme != file_url.scheme or stage_url.host != file_url.host: file_path = file_url.path.lstrip("/") if file_url.host: target_path = target_url.path + file_url.host + "/" + file_path else: target_path = target_url.path + file_path else: stage_url_path = stage_url.path.replace("//", "/") file_url_path = file_url.path.replace("//", "/") common_path = os.path.commonpath([os.path.dirname(stage_url_path), os.path.dirname(file_url_path)]) common_path = common_path.replace("\\", "/") file_path = file_url_path[len(common_path) :].lstrip("/") target_path = target_url.path + file_path if file_url.query: branch_checkpoint = omni.client.get_branch_and_checkpoint_from_query(file_url.query) if branch_checkpoint: branch, checkpoint = branch_checkpoint file_name, ext = os.path.splitext(target_path) if not branch: branch = "default" target_path = f"{file_name}__{branch}__v{checkpoint}{ext}" target_path = omni.client.make_url( scheme=target_url.scheme, user=target_url.user, host=target_url.host, port=target_url.port, path=target_path, query=None, fragment=None, ) return Utils.normalize_path(target_path) async def _get_total_steps(self): stage_path = self._usd_path collect_usd_only = self._usd_only carb.log_info(f"Downloading and collecting dependencies: {stage_path}...") # Pre-warming to download all USDs and MDLs in parallel. target_path = self._calculate_target_path(stage_path) self._source_target_path_mapping[stage_path] = target_path if target_path and target_path == stage_path: self._raise_or_log( stage_path, f"Failed to collect layer {stage_path} as it tries to overwrite itself.", True ) await self.__add_read_task(stage_path) # Cancelled if not await self.wait_all_unfinished_tasks(True): return None if collect_usd_only: total = len(self._layer_store) else: total_textures = 0 for parser in self._mdl_parsers.values(): raw_to_absolute_texture_paths, _ = await parser.parse() total_textures += len(raw_to_absolute_texture_paths) total_material_assets = len(self._mdl_parsers) + total_textures if self._material_only: total = len(self._other_asset_paths) + total_material_assets else: total = len(self._layer_store) + len(self._other_asset_paths) + total_material_assets return total def _remove_prim_spec(self, layer: Sdf.Layer, prim_spec_path: str): prim_spec = layer.GetPrimAtPath(prim_spec_path) if not prim_spec: return False if prim_spec.nameParent: name_parent = prim_spec.nameParent else: name_parent = layer.pseudoRoot if not name_parent: return False name = prim_spec.name if name in name_parent.nameChildren: del name_parent.nameChildren[name] def _remove_all_materials_and_bindings(self, stage_path): stage = Usd.Stage.Open(stage_path) if not stage: return to_be_removed = [] for prim in stage.Traverse(): if prim.IsA(UsdShade.Material): to_be_removed.append(prim) binding_api = UsdShade.MaterialBindingAPI(prim) if binding_api: binding_api.UnbindAllBindings() if prim.IsA(UsdLux.DomeLight): dome_light = UsdLux.DomeLight(prim) dome_light.GetTextureFileAttr().Set("") for prim in to_be_removed: to_remove_paths = [] if prim: for prim_spec in prim.GetPrimStack(): layer = prim_spec.layer to_remove_paths.append((layer, prim_spec.path)) for item in to_remove_paths: self._remove_prim_spec(item[0], item[1]) stage.Save() def __modify_external_references(self, original_layer_identifier, target_layer): def modifiy_paths_cb(path): absolute_path = Utils.compute_absolute_path(original_layer_identifier, path) target_path = self._source_target_path_mapping.get(absolute_path, None) if not target_path: return path return Utils.make_relative_path(target_layer.identifier, target_path) try: UsdUtils.ModifyAssetPaths(target_layer, modifiy_paths_cb) except Exception as e: carb.log_error(f"Failed to modify asset paths {target_layer.identifier}:" + str(e)) LAYER_OMNI_CUSTOM_KEY = "omni_layer" LAYER_MUTENESS_CUSTOM_KEY = "muteness" custom_data = target_layer.customLayerData if LAYER_OMNI_CUSTOM_KEY in custom_data: omni_data = custom_data[LAYER_OMNI_CUSTOM_KEY] if LAYER_MUTENESS_CUSTOM_KEY in omni_data: new_muteness_data = {} for path, muted in omni_data[LAYER_MUTENESS_CUSTOM_KEY].items(): absolute_path = Utils.compute_absolute_path(original_layer_identifier, path) target_path = self._source_target_path_mapping.get(absolute_path, None) if target_path: target_path = Utils.make_relative_path(target_layer.identifier, target_path) new_muteness_data[target_path] = muted if new_muteness_data: omni_data[LAYER_MUTENESS_CUSTOM_KEY] = new_muteness_data custom_data[LAYER_OMNI_CUSTOM_KEY] = omni_data target_layer.customLayerData = custom_data def __mapping_source_path(self, source_path, parent_asset=None): if source_path in self._source_target_path_mapping: return False # OM-52799 add options to group textures by MDL / USD assets to avoid name collision causing overwrites target_path = self._calculate_target_path(source_path, parent_asset=parent_asset) target_path = self._make_sure_unique_path(target_path) self._source_target_path_mapping[source_path] = target_path return True # Gets external references. async def __get_external_references(self, original_layer_identifier, target_layer): stage_path = self._usd_path try: sublayer_paths, reference_paths, payload_paths = UsdUtils.ExtractExternalReferences(target_layer.identifier) except Exception as e: carb.log_error(f"Failed to collect {target_layer.identifier}: " + str(e)) sublayer_paths = [] reference_paths = [] payload_paths = [] all_usd_paths = set() all_mdl_paths = set() other_asset_paths = set() async def track_path(path): absolute_path = Utils.compute_absolute_path(original_layer_identifier, path) if absolute_path in self._source_target_path_mapping: return if Utils.is_material(path): existed = await OmniClientWrapper.exists(absolute_path) # OM-44975: If it's not existed locally and it cannot be resolved with search paths, # just leave the path as it is. if not existed: absolute_path = Utils.compute_absolute_path(stage_path, path) # OM-43965: resolve agaist stage path. existed = await OmniClientWrapper.exists(absolute_path) if not existed: return mapping_kwargs = {} if Utils.is_udim_texture(absolute_path): all_asset_paths = await self.__populate_udim_textures(absolute_path) for path in all_asset_paths: self.__mapping_source_path(path, **mapping_kwargs) else: all_asset_paths = [absolute_path] if omni.usd.is_usd_writable_filetype(absolute_path): all_usd_paths.add(absolute_path) elif Utils.is_material(absolute_path): all_mdl_paths.add(absolute_path) else: # should only add parent asset option in mapping if the current path is not USD or MDL if self._flat_collection and self._texture_option is FlatCollectionTextureOptions.BY_USD: # do not add the root stage itself as a parent if original_layer_identifier != self._usd_path: mapping_kwargs["parent_asset"] = original_layer_identifier # Adds udim mapping but not into copy list. if Utils.is_udim_texture(absolute_path): all_asset_paths = await self.__populate_udim_textures(absolute_path) for path in all_asset_paths: self.__mapping_source_path(path, **mapping_kwargs) else: all_asset_paths = [absolute_path] other_asset_paths.update(all_asset_paths) self.__mapping_source_path(absolute_path, **mapping_kwargs) async def check_paths(paths): tasks = [] for path in paths: future = asyncio.ensure_future(track_path(path)) tasks.append(future) if tasks: await asyncio.wait(tasks, return_when=asyncio.ALL_COMPLETED) await check_paths(sublayer_paths) await check_paths(reference_paths) await check_paths(payload_paths) return all_usd_paths, all_mdl_paths, other_asset_paths async def open_or_create_layer(self, layer_path, clear=True): # WA to fix OM-33212 await omni.client.create_folder_async(os.path.dirname(layer_path)) layer = await aio_open_layer(layer_path) if not layer: layer = Sdf.Layer.CreateNew(layer_path) elif clear: layer.Clear() return layer async def add_copy_task(self, source, target, skip_if_existed=False): if self._skip_existing and await OmniClientWrapper.exists(target): carb.log_info(f"Asset file {target} already exists, skipping copy") else: carb.log_info(f"Adding copy task from {source} to {target}") task = asyncio.ensure_future(OmniClientWrapper.copy(source, target, True)) task.source = source task.target = target task.task_type = CollectorTaskType.COPY_TASK self._current_tasks.add(task) if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS: await self.wait_all_unfinished_tasks() async def add_write_task(self, target, content): carb.log_info(f"Adding write task to {target}") task = asyncio.ensure_future(OmniClientWrapper.write(target, content)) task.task_type = CollectorTaskType.WRITE_TASK task.source = None task.target = target self._current_tasks.add(task) if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS: await self.wait_all_unfinished_tasks() async def __add_layer_resolve_task(self, source_layer_path, target_layer): carb.log_info(f"Adding layer resolve task for {target_layer.identifier}") task = asyncio.ensure_future(self.__resolve_layer(source_layer_path, target_layer)) task.task_type = CollectorTaskType.RESOLVE_TASK task.source = target_layer.identifier task.target = None self._current_tasks.add(task) if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS: await self.wait_all_unfinished_tasks() async def __resolve_layer(self, source_layer_path, target_layer): # Resolve all external assets __aio_modify_external_references = wrap(self.__modify_external_references) await __aio_modify_external_references(source_layer_path, target_layer) # OM-40291: Copy sublayer offsets. sublayer_offsets = self._sublayer_offsets.get(source_layer_path, None) if sublayer_offsets: for i in range(len(sublayer_offsets)): target_layer.subLayerOffsets[i] = sublayer_offsets[i] return await aio_save_layer(target_layer) async def __open_and_analyze_layer(self, source_path, target_path): if self._material_only: target_layer = await aio_open_layer(source_path) else: # OM-52207: copy it firstly to keep tags for omniverse path. success = await OmniClientWrapper.copy(source_path, target_path, True) if not success: return False try: target_layer = await self.open_or_create_layer(target_path, False) except Tf.ErrorException: # WA for OM-52094: usda in server may be saved as usdc format, # which cannot be opened with USD library locally. # The solution here is to rename it as .usd. target_layer = None root, _ = os.path.splitext(target_path) renamed_usd = root + ".usd" success = await OmniClientWrapper.copy(target_path, renamed_usd) if success: await OmniClientWrapper.delete(target_path) target_layer = await self.open_or_create_layer(renamed_usd, False) self._source_target_path_mapping[source_path] = renamed_usd if not target_layer: return False self._layer_store[source_path] = target_layer if target_layer.subLayerOffsets: self._sublayer_offsets[source_path] = target_layer.subLayerOffsets.copy() carb.log_info(f"Collecting dependencies for usd {source_path}...") all_usd_paths, all_mdl_paths, all_other_paths = await self.__get_external_references(source_path, target_layer) for path in all_usd_paths: if self._cancelled: break await self.__add_read_task(path) if self._usd_only: self._remove_all_materials_and_bindings(target_layer.identifier) else: for path in all_mdl_paths: if self._cancelled: break await self.__add_read_task(path) self._other_asset_paths.update(all_other_paths) return True async def __populate_udim_textures(self, udim_texture_path): src_dir = os.path.dirname(udim_texture_path) if not src_dir.endswith("/"): src_dir = src_dir + "/" result, entries = await omni.client.list_async(src_dir) if result != omni.client.Result.OK: self._raise_or_log( udim_texture_path, f"Failed to list UDIM textures {udim_texture_path}, error code: {result}" ) texture_paths = [] for entry in entries: texture_path = Utils.compute_absolute_path(src_dir, entry.relative_path) if Utils.is_udim_wildcard_texture(texture_path, udim_texture_path): texture_paths.append(texture_path) return texture_paths async def __open_and_analyze_mdl(self, path, target_path): # OM-52207: copy it firstly to keep tags for omniverse path. if Utils.is_omniverse_path(path): success = await OmniClientWrapper.copy(path, target_path, True) if not success: return False content = await OmniClientWrapper.read(path) if not content: return False mdl_parser = MDLParser(path, content) self._mdl_parsers[path] = mdl_parser carb.log_info(f"Collecting dependencies for mdl {path}...") raw_to_absolute_texture_paths, imports = await mdl_parser.parse() mapping_kwargs = {} if self._flat_collection and self._texture_option is FlatCollectionTextureOptions.BY_MDL: mapping_kwargs["parent_asset"] = path for absolute_texture_path in raw_to_absolute_texture_paths.values(): if not self.__mapping_source_path(absolute_texture_path, **mapping_kwargs): continue if Utils.is_udim_texture(absolute_texture_path): all_asset_paths = await self.__populate_udim_textures(absolute_texture_path) for path in all_asset_paths: self.__mapping_source_path(path, **mapping_kwargs) for mdl_import in imports: if self._cancelled: break absolute_import_path = mdl_import.package_path if not await OmniClientWrapper.exists(absolute_import_path): continue self.__mapping_source_path(absolute_import_path) await self.__add_read_task(absolute_import_path) return True async def __add_read_task(self, path): if path in self._all_read_paths: return self._all_read_paths.add(path) if path in self._layer_store or path in self._mdl_parsers: return carb.log_info(f"Adding read task to {path}") is_usd_type = omni.usd.is_usd_writable_filetype(path) is_mdl_path = Utils.is_material(path) target_path = self._source_target_path_mapping.get(path) if is_usd_type: task = asyncio.ensure_future(self.__open_and_analyze_layer(path, target_path)) elif is_mdl_path and not self._usd_only: task = asyncio.ensure_future(self.__open_and_analyze_mdl(path, target_path)) else: return task.task_type = CollectorTaskType.READ_TASK task.source = path task.target = None self._current_tasks.add(task) if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS: await self.wait_all_unfinished_tasks() def __cancel_all_tasks(self): try: self._progress_callback = None for task in self._current_tasks: task.cancel() except Exception: pass finally: self._current_tasks.clear() async def wait_all_unfinished_tasks(self, all_completed=False): if len(self._current_tasks) == 0: return True carb.log_info(f"Waiting for {len(self._current_tasks)} tasks...") while len(self._current_tasks) > 0: if self._cancelled: self.__cancel_all_tasks() return False try: done, _ = await asyncio.wait(self._current_tasks, return_when=asyncio.FIRST_COMPLETED) failed_tasks = set() for task in done: if task not in self._current_tasks: continue if task.task_type != CollectorTaskType.READ_TASK: self.__report_one_progress() result = task.result() if not result: failed_tasks.add(task) if task.task_type == CollectorTaskType.COPY_TASK: self._raise_or_log(task.source, f"Failed to move from {task.source} to {task.target}.") elif task.task_type == CollectorTaskType.WRITE_TASK: self._raise_or_log(task.target, f"Failed to write {task.target}.") elif task.task_type == CollectorTaskType.READ_TASK: self._raise_or_log(task.source, f"Failed to read {task.source} as it's not existed.") elif task.task_type == CollectorTaskType.RESOLVE_TASK: self._raise_or_log(task.source, f"Failed to resolve layer {task.source}.") self._current_tasks.discard(task) except CollectorException as e: raise e except Exception: traceback.print_exc() if not all_completed: break await asyncio.sleep(0.1) carb.log_info(f"Waiting for unfinished done, left {len(self._current_tasks)} tasks...") return True def is_finished(self): return self._finished def cancel(self): self._cancelled = True self.__cancel_all_tasks() if self._finished_callback: self._finished_callback() def _make_sure_unique_path(self, path): # Generates unique path name if Utils.is_udim_texture(path): return path path = Utils.normalize_path(path) while True: index = self._unique_path_name.get(path, -1) if index == -1: self._unique_path_name[path] = 0 break else: index += 1 self._unique_path_name[path] = index file_path, ext = os.path.splitext(path) path = file_path + "_" + str(index) + ext self._unique_path_name[path] = 0 return path def _raise_or_log(self, path, error, force_raise=False): is_usd_type = omni.usd.is_usd_writable_filetype(path) has_usd_failure_option = self._failure_options & CollectorFailureOptions.EXTERNAL_USD_REFERENCES has_other_failure_option = self._failure_options & CollectorFailureOptions.OTHER_EXTERNAL_REFERENCES if force_raise or (is_usd_type and has_usd_failure_option) or (not is_usd_type and has_other_failure_option): raise CollectorException(error) else: carb.log_warn(error) async def collect(self, progress_callback, finish_callback): def __reset(): self._layer_store = {} self._mdl_parsers = {} self._sublayer_offsets = {} self._other_asset_paths = set() self._unique_path_name.clear() self._source_target_path_mapping = {} self._current_progress = 0 self._total_steps = 0 self._progress_callback = None self._finished_callback = None self._all_read_paths.clear() try: __reset() self._finished = False self._finished_callback = finish_callback self._progress_callback = progress_callback await self._collect_internal() finally: self._finished = True if finish_callback: finish_callback() __reset() def __report_one_progress(self): self._current_progress += 1 if self._current_progress >= self._total_steps: self._current_progress = self._total_steps if self._progress_callback: self._progress_callback(self._current_progress, self._total_steps) async def _collect_internal(self): carb.log_info(f"Collecting stage {self._usd_path} to {self._collect_dir}...") total = await self._get_total_steps() if total == 0: raise CollectorException(f"Failed to collect {self._usd_path} as it cannot be opened.") elif total is None: carb.log_info(f"Collecting stage {self._usd_path} to {self._collect_dir} is cancelled.") return # Add one more step to wait for tasks to be done. self._total_steps = total + 1 carb.log_info(f"Starting to collect: total steps {self._total_steps} found...") if not self._material_only: for source_layer_path, target_layer in self._layer_store.items(): carb.log_info(f"Modifying external references for {target_layer.identifier}...") if self._cancelled: break await self.__add_layer_resolve_task(source_layer_path, target_layer) if not self._usd_only: for mdl_absolute_path, mdl_parser in self._mdl_parsers.items(): if self._cancelled: break carb.log_info(f"Collecting mdl {mdl_absolute_path}...") # Per MDL. processed_texture_path = set([]) mdl_target_path = self._source_target_path_mapping.get(mdl_absolute_path) mdl_content = mdl_parser.content raw_to_absolute_texture_paths, mdl_imports = await mdl_parser.parse() for raw_texture_path, absolute_texture_path in raw_to_absolute_texture_paths.items(): if self._cancelled: break if absolute_texture_path in processed_texture_path: continue processed_texture_path.add(absolute_texture_path) texture_target_path = self._source_target_path_mapping.get(absolute_texture_path) relative_path = Utils.make_relative_path(mdl_target_path, texture_target_path) mdl_content = await aio_replace_all( mdl_content, f'texture_2d("{raw_texture_path}', f'texture_2d("{relative_path}' ) mdl_content = await aio_replace_all( mdl_content, f'texture_3d("{raw_texture_path}', f'texture_3d("{relative_path}' ) mdl_content = await aio_replace_all( mdl_content, f'texture_cube("{raw_texture_path}', f'texture_cube("{relative_path}' ) mdl_content = await aio_replace_all( mdl_content, f'texture_ptex("{raw_texture_path}', f'texture_ptex("{relative_path}' ) carb.log_info(f"Moving texture file {absolute_texture_path} to {texture_target_path}") await self.add_copy_task(absolute_texture_path, texture_target_path, self._skip_existing) # handl mdls that's imported for mdl_import in mdl_imports: if self._cancelled: break import_target_path = self._source_target_path_mapping.get(mdl_import.package_path) # It's not mapped so it's not existed. if not import_target_path: continue relative_path = Utils.make_relative_path(mdl_target_path, import_target_path) import_clause = mdl_import.import_clause if relative_path.endswith(".mdl"): relative_path = relative_path[:-4] while relative_path.startswith("./"): relative_path = relative_path[2:] relative_path = relative_path.replace("/", "::") if mdl_import.module_preset: # OM-7604 has_prefix = False while relative_path.startswith("..::"): has_prefix = True relative_path = relative_path[4:] if has_prefix and relative_path: relative_path = f"::{relative_path}" import_clause = import_clause.replace(mdl_import.import_package, relative_path) mdl_content = await aio_replace_all(mdl_content, mdl_import.import_clause, import_clause) if self._flat_collection: import_package = mdl_import.import_package while import_package.startswith(".::") or import_package.startswith("..::"): if import_package.startswith(".::"): import_package = import_package[3:] else: import_package = import_package[4:] # OM-37410: It's possible that function is referenced with full module path. if import_package: if not import_package.startswith("::"): import_package = "::" + import_package if not relative_path.startswith("::"): relative_path = f"::{relative_path}" mdl_content = await aio_replace_all(mdl_content, import_package, relative_path) await self.add_write_task(mdl_target_path, mdl_content) # Copy all external assets except USD and MDLs to target path for absolute_asset_path in self._other_asset_paths: if self._cancelled: break asset_target_path = self._source_target_path_mapping.get(absolute_asset_path) carb.log_info(f"Moving asset file from {absolute_asset_path} to {asset_target_path}") await self.add_copy_task(absolute_asset_path, asset_target_path, self._skip_existing) if not await self.wait_all_unfinished_tasks(True): carb.log_info("Collecting is cancelled.") else: carb.log_info("Collecting is finished.")
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/omni_client_wrapper.py
import os import traceback import asyncio import carb import omni.client import stat def _encode_content(content): if type(content) == str: payload = bytes(content.encode("utf-8")) elif type(content) != type(None): payload = bytes(content) else: payload = bytes() return payload class OmniClientWrapper: @staticmethod async def exists(path): try: result, entry = await omni.client.stat_async(path) return result == omni.client.Result.OK except Exception: return False @staticmethod def exists_sync(path): try: result, entry = omni.client.stat(path) return result == omni.client.Result.OK except Exception: return False @staticmethod async def write(path: str, content): carb.log_info(f"Writing {path}...") try: result = await omni.client.write_file_async(path, _encode_content(content)) if result != omni.client.Result.OK: carb.log_warn(f"Cannot write {path}, error code: {result}.") return False except Exception as e: carb.log_warn(f"Cannot write {path}: {str(e)}.") return False finally: carb.log_info(f"Writing {path} done...") return True @staticmethod async def delete(path: str): carb.log_info(f"Removing {path}...") try: result = await omni.client.delete_async(path) if result != omni.client.Result.OK: carb.log_warn(f"Cannot remove {path}, error code: {result}.") return False except Exception: carb.log_warn(f"Cannot delete {path}: {str(e)}.") return False return True @staticmethod async def set_write_permission(src_path: str): # It can change ACIs for o url = omni.client.break_url(src_path) # Local path try: if url.is_raw: st = os.stat(src_path) os.chmod(src_path, st.st_mode | stat.S_IWRITE) elif src_path.startswith("omniverse://"): result, server_info = await omni.client.get_server_info_async(src_path) if result != omni.client.Result.OK: return False user_acl = omni.client.AclEntry( server_info.username, omni.client.AccessFlags.READ | omni.client.AccessFlags.WRITE | omni.client.AccessFlags.ADMIN ) result = await omni.client.set_acls_async(src_path, [user_acl]) return result == omni.client.Result.OK except Exception as e: carb.log_warn(f"Failed to set write permission for url {src_path}: {str(e)}.") return False @staticmethod async def copy(src_path: str, dest_path: str, set_target_writable_if_read_only=False): carb.log_info(f"Copying from {src_path} to {dest_path}...") try: result = await omni.client.copy_async(src_path, dest_path, omni.client.CopyBehavior.OVERWRITE) if result != omni.client.Result.OK: carb.log_warn(f"Cannot copy from {src_path} to {dest_path}, error code: {result}.") return False else: if set_target_writable_if_read_only: await OmniClientWrapper.set_write_permission(dest_path) return True except Exception as e: carb.log_warn(f"Cannot copy {src_path} to {dest_path}: {str(e)}.") return False @staticmethod async def read(src_path: str): carb.log_info(f"Reading {src_path}...") try: result, version, content = await omni.client.read_file_async(src_path) if result == omni.client.Result.OK: return memoryview(content).tobytes() else: carb.log_warn(f"Cannot read {src_path}, error code: {result}.") except Exception as e: carb.log_warn(f"Cannot read {src_path}: {str(e)}.") finally: carb.log_info(f"Reading {src_path} done.") return None @staticmethod async def create_folder(path): carb.log_info(f"Creating dir {path}...") result = await omni.client.create_folder_async(path) return result == omni.client.Result.OK
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/singleton.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # def Singleton(class_): """A singleton decorator""" instances = {} def getinstance(*args, **kwargs): if class_ not in instances: instances[class_] = class_(*args, **kwargs) return instances[class_] return getinstance
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/filebrowser/__init__.py
class FileBrowserSelectionType: FILE_ONLY = 0 DIRECTORY_ONLY = 1 ALL = 2 class FileBrowserMode: OPEN = 0 SAVE = 1
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/filebrowser/app_filebrowser.py
import asyncio import re import omni.ui import omni.client from omni.kit.window.filepicker import FilePickerDialog from omni.kit.widget.filebrowser import FileBrowserItem from . import FileBrowserSelectionType, FileBrowserMode class FileBrowserUI: def __init__( self, title: str, mode: FileBrowserMode, selection_type: FileBrowserSelectionType, filter_options, ok_button_title="Open" ): self._file_picker = FilePickerApp(title, ok_button_title, selection_type, filter_options, mode) def set_current_directory(self, dir): self._file_picker.set_current_directory(dir) def set_current_filename(self, filename): self._file_picker.set_current_filename(filename) def set_filebar_label_name(self, name): self._file_picker.set_filebar_label_name(name) def open(self, select_fn, cancel_fn): self._file_picker.set_custom_fn(select_fn, cancel_fn) self._file_picker.show_dialog() def destroy(self): if self._file_picker: self._file_picker.destroy() self._file_picker = None class FilePickerApp: """ Standalone app to demonstrate the use of the FilePicker dialog. Args: title (str): Title of the window. apply_button_name (str): Name of the confirm button. selection_type (FileBrowserSelectionType): The file type that confirm event will respond to. item_filter_options (list): Array of filter options. Element of array is a tuple that first element of this tuple is the regex string for filtering, and second element of this tuple is the descriptions, like ("*.*", "All Files"). By default, it will list all files. """ APP_SETTINGS_PREFIX = "/persistent/app/omniverse/savedServers" def __init__( self, title: str, apply_button_name: str, selection_type: FileBrowserSelectionType = FileBrowserSelectionType.ALL, item_filter_options: list = [("*.*", "All Files (*.*)")], mode: FileBrowserMode = FileBrowserMode.OPEN ): self._title = title self._filepicker = None self._mode = mode self._selection_type = selection_type self._custom_select_fn = None self._custom_cancel_fn = None self._apply_button_name = apply_button_name self._filter_regexes = [] self._filter_descriptions = [] self._current_directory = None for item in item_filter_options: self._filter_regexes.append(re.compile(item[0], re.IGNORECASE)) self._filter_descriptions.append(item[1]) self._build_ui() def destroy(self): self._custom_cancel_fn = None self._custom_select_fn = None if self._filepicker: self._filepicker.destroy() def set_custom_fn(self, select_fn, cancel_fn): self._custom_select_fn = select_fn self._custom_cancel_fn = cancel_fn def show_dialog(self): self._filepicker.show(self._current_directory) self._current_directory = None def hide_dialog(self): self._filepicker.hide() def set_current_directory(self, dir: str): self._current_directory = dir if not self._current_directory.endswith("/"): self._current_directory += "/" def set_current_filename(self, filename: str): self._filepicker.set_filename(filename) def set_filebar_label_name(self, name): self._filepicker.set_filebar_label_name(name) def _build_ui(self): on_click_open = lambda f, d: asyncio.ensure_future(self._on_click_open(f, d)) on_click_cancel = lambda f, d: asyncio.ensure_future(self._on_click_cancel(f, d)) # Create the dialog self._filepicker = FilePickerDialog( self._title, allow_multi_selection=False, apply_button_label=self._apply_button_name, click_apply_handler=on_click_open, click_cancel_handler=on_click_cancel, item_filter_options=self._filter_descriptions, item_filter_fn=lambda item: self._on_filter_item(item), error_handler=lambda m: self._on_error(m), ) # Start off hidden self.hide_dialog() def _on_filter_item(self, item: FileBrowserItem) -> bool: if not item or item.is_folder: return True if self._selection_type == FileBrowserSelectionType.DIRECTORY_ONLY: return False if self._filepicker.current_filter_option >= len(self._filter_regexes): return False regex = self._filter_regexes[self._filepicker.current_filter_option] if regex.match(item.path): return True else: return False def _on_error(self, msg: str): """ Demonstrates error handling. Instead of just printing to the shell, the App can display the error message to a console window. """ print(msg) async def _on_click_open(self, filename: str, dirname: str): """ The meat of the App is done in this callback when the user clicks 'Accept'. This is a potentially costly operation so we implement it as an async operation. The inputs are the filename and directory name. Together they form the fullpath to the selected file. """ dirname = dirname.strip() if dirname and not dirname.endswith("/"): dirname += "/" fullpath = f"{dirname}{filename}" result, entry = omni.client.stat(fullpath) existed = True if result == omni.client.Result.OK and entry.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN: is_folder = True else: existed = False is_folder = False # If it's open, it cannot open non-existed file. if not existed and self._mode == FileBrowserMode.OPEN: return if existed or self._mode == FileBrowserMode.OPEN: if (is_folder and self._selection_type == FileBrowserSelectionType.FILE_ONLY) or ( not is_folder and self._selection_type == FileBrowserSelectionType.DIRECTORY_ONLY ): return self.hide_dialog() await omni.kit.app.get_app().next_update_async() if self._custom_select_fn: self._custom_select_fn(fullpath) async def _on_click_cancel(self, filename: str, dirname: str): """ This function is called when the user clicks 'Cancel'. """ self.hide_dialog() await omni.kit.app.get_app().next_update_async() if self._custom_cancel_fn: self._custom_cancel_fn()
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/tests/test_collect.py
import os import asyncio import carb import omni.kit.test import omni.usd import omni.client import omni.kit.commands from pathlib import Path from omni.kit.tool.collect import get_instance from omni.kit.tool.collect.collector import ( Collector, CollectorException, CollectorFailureOptions, FlatCollectionTextureOptions, ) from omni.kit.tool.collect.utils import Utils from pxr import Usd # NOTE: those tests belong to omni.kit.tool.collect extension. class TestCollect(omni.kit.test.AsyncTestCase): def list_folder(self, folder_path): all_file_names = [] result, entry = omni.client.stat(folder_path) if result == omni.client.Result.OK and entry.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN: is_folder = True else: is_folder = False if not is_folder: all_file_names = [os.path.basename(folder_path)] else: folder_queue = [folder_path] while len(folder_queue) > 0: folder = folder_queue.pop(0) (result, entries) = omni.client.list(folder) if result != omni.client.Result.OK: break folders = set((e.relative_path for e in entries if e.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN)) for f in folders: folder_queue.append(f"{folder}/{f}") files = set((e.relative_path for e in entries if not e.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN)) for file in files: all_file_names.append(os.path.basename(file)) return all_file_names def get_test_dir(self): token = carb.tokens.get_tokens_interface() data_dir = token.resolve("${data}") if not data_dir.endswith("/"): data_dir += "/" data_dir = Utils.normalize_path(data_dir) return f"{data_dir}collect_tool_tests" async def setUp(self): pass async def tearDown(self): await omni.client.delete_async(self.get_test_dir()) async def __test_internal( self, stage_name, root_usd, usd_only, material_only, flat_collection, texture_option=FlatCollectionTextureOptions.FLAT, ): extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) extension_path = Path(extension_path) test_data_path = extension_path.joinpath("data") test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath(stage_name)) test_root_usd = test_stage_dir + "/" + root_usd collected_stage_dir = self.get_test_dir() + f"/collected_{stage_name}" collector = Collector( test_root_usd, collected_stage_dir, usd_only, flat_collection, material_only, texture_option=texture_option ) await collector.collect(None, None) before = self.list_folder(test_stage_dir) after = self.list_folder(collected_stage_dir) self.assertTrue(len(after) > 0) if usd_only: before_filtered = [] for f in before: if omni.usd.is_usd_writable_filetype(f): before_filtered.append(f) before = before_filtered if material_only: before_filtered = [] for f in before: if not omni.usd.is_usd_writable_filetype(f): before_filtered.append(f) before = before_filtered self.assertEqual(set(before), set(after)) async def test_collect_with_usd_and_material(self): await self.__test_internal("normal", "FullScene.usd", False, False, False) async def test_collect_with_udim_textures(self): await self.__test_internal("udim", "SM_Hood_A1_1.usd", False, False, False) async def test_collect_without_material(self): await self.__test_internal("normal", "FullScene.usd", False, True, False) async def test_collect_without_usd(self): await self.__test_internal("normal", "FullScene.usd", True, False, False) async def test_flatten_collection(self): await self.__test_internal("normal", "FullScene.usd", False, False, True) await self.__test_internal("layer_offsets", "root.usd", False, False, True) async def test_flatten_collection_texture_options(self): stage_name = "texture_options" texture_dir = self.get_test_dir() + f"/collected_{stage_name}/SubUSDs/textures/" mdl_name = "Contour1_Surface_0" mdl_texture_name = "Contour1_Surface_1.bmp" usd_preview_texture_name = "another_texture.bmp" # test group textures by MDL await self.__test_internal( stage_name, "test_scene.usd", False, False, True, texture_option=FlatCollectionTextureOptions.BY_MDL ) # mdl texture should be under the mdl named folder, while the usd preview texture should be directly under # textures dir self.assertTrue(os.path.exists(os.path.join(texture_dir, mdl_name, mdl_texture_name))) self.assertTrue(os.path.exists(os.path.join(texture_dir, usd_preview_texture_name))) await omni.client.delete_async(self.get_test_dir()) # test group textures by USD await self.__test_internal( stage_name, "test_scene.usd", False, False, True, texture_option=FlatCollectionTextureOptions.BY_USD ) # usd preview texture should be under the usd asset named folder, while the mdl texture should be directly under # textures dir self.assertTrue(os.path.exists(os.path.join(texture_dir, "assetB", usd_preview_texture_name))) self.assertTrue(os.path.exists(os.path.join(texture_dir, mdl_texture_name))) await omni.client.delete_async(self.get_test_dir()) # test flat await self.__test_internal( stage_name, "test_scene.usd", False, False, True, texture_option=FlatCollectionTextureOptions.FLAT ) # all textures should be directly under textures dir self.assertEqual(set([mdl_texture_name, usd_preview_texture_name]), set(os.listdir(texture_dir))) async def test_layer_offsets_collect(self): current_path = Path(__file__).parent test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data") test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath("layer_offsets")) test_root_usd = test_stage_dir + "/root.usd" collected_stage_dir = self.get_test_dir() + f"/collected_layer_offfsets" collector = Collector(test_root_usd, collected_stage_dir, False, False, False) await collector.collect(None, None) before = self.list_folder(test_stage_dir) after = self.list_folder(collected_stage_dir) self.assertEqual(set(before), set(after)) after_stage_usd = collected_stage_dir + "/root.usd" before_stage = Usd.Stage.Open(test_root_usd) after_stage = Usd.Stage.Open(after_stage_usd) before_root = before_stage.GetRootLayer() after_root = after_stage.GetRootLayer() before_sublayers = before_root.subLayerPaths after_sublayers = after_root.subLayerPaths self.assertTrue(len(before_sublayers) > 0) self.assertEqual(len(before_sublayers), len(after_sublayers)) self.assertEqual(len(before_sublayers), len(after_sublayers)) for i in range(len(before_sublayers)): before_sublayer = before_root.ComputeAbsolutePath(before_sublayers[i]) after_sublayer = after_root.ComputeAbsolutePath(after_sublayers[i]) self.assertNotEqual(before_sublayer, after_sublayer) self.assertEqual(before_root.subLayerOffsets, after_root.subLayerOffsets) async def test_collect_failure_with_exception(self): with self.assertRaises(CollectorException): collector = Collector("invalid_source.usd", self.get_test_dir(), False, False, False) await collector.collect(None, None) with self.assertRaises(CollectorException): current_path = Path(__file__).parent test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data") test_stage_path = str(test_data_path.joinpath("test_stages").joinpath("normal/FullScene.usd")) collector = Collector(test_stage_path, "omniverse://invalid_path", False, False, False) await collector.collect(None, None) usd_error_option = CollectorFailureOptions.EXTERNAL_USD_REFERENCES other_error_option = CollectorFailureOptions.OTHER_EXTERNAL_REFERENCES all_option = CollectorFailureOptions.EXTERNAL_USD_REFERENCES | CollectorFailureOptions.OTHER_EXTERNAL_REFERENCES for option in [usd_error_option, other_error_option, all_option]: with self.assertRaises(CollectorException): current_path = Path(__file__).parent test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data") test_stage_path = str(test_data_path.joinpath("test_stages/normal").joinpath("FullScene.usd")) collected_stage_dir = self.get_test_dir() + "/collected_normal" collector = Collector(test_stage_path, collected_stage_dir, False, False, False, failure_options=option) await collector.collect(None, None) async def test_utils(self): self.assertTrue(Utils.is_udim_texture("test.<UDIM>.png")) self.assertTrue(Utils.is_udim_texture("test_<UDIM>_suffix.png")) self.assertTrue(Utils.is_udim_texture("test.%3cUDIM%3e.png")) self.assertFalse(Utils.is_udim_texture("")) self.assertFalse(Utils.is_udim_texture("random")) self.assertTrue(Utils.is_udim_wildcard_texture("test_0001_suffix.png", "test_<UDIM>_suffix.png")) self.assertFalse(Utils.is_udim_wildcard_texture("test_0001_another_suffix.png", "test_<UDIM>_suffix.png")) self.assertTrue( Utils.is_udim_wildcard_texture( "omniverse://fake-server/base_path/test_0001_suffix.png", "omniverse://fake-server/base_path/test_<UDIM>_suffix.png", ) ) self.assertFalse( Utils.is_udim_wildcard_texture( "omniverse://fake-server/base_path/test_0001_another_suffix.png", "omniverse://fake-server/base_path/test_<UDIM>_suffix.png", ) ) async def test_path_calculation(self): # Tests for https://nvidia-omniverse.atlassian.net/browse/OM-34746 current_path = Path(__file__).parent test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data") test_stage_path = str(test_data_path.joinpath("test_stages").joinpath("normal/FullScene.usd")) collector = Collector(test_stage_path, self.get_test_dir(), False, False, False) path = collector._calculate_target_path("http://test_server/testfile.png") self.assertEqual(path, self.get_test_dir() + "/test_server/testfile.png") path = collector._calculate_target_path(str(test_data_path) + "/deep_folder/testfile.png") self.assertEqual(path, self.get_test_dir() + "/deep_folder/testfile.png") path = collector._calculate_target_path("omniverse://test_server/testfile.png") self.assertEqual(path, self.get_test_dir() + "/test_server/testfile.png") # Flat collect collector._flat_collection = True collector._material_only = False path = collector._calculate_target_path("omniverse://test_server/testfile.png") self.assertEqual(path, self.get_test_dir() + "/SubUSDs/textures/testfile.png") path = collector._calculate_target_path("http://test_server/testfile.png") self.assertEqual(path, self.get_test_dir() + "/SubUSDs/textures/testfile.png") path = collector._calculate_target_path("http://test_server/testfile.usd") self.assertEqual(path, self.get_test_dir() + "/SubUSDs/testfile.usd") # Materials only with flat collect collector._flat_collection = True collector._material_only = True path = collector._calculate_target_path("omniverse://test_server/testfile.png") self.assertEqual(path, self.get_test_dir() + "/textures/testfile.png") path = collector._calculate_target_path("http://test_server/testfile.png") self.assertEqual(path, self.get_test_dir() + "/textures/testfile.png") # Master USD with flat collect collector._flat_collection = True collector._material_only = False path = collector._calculate_target_path(test_stage_path) self.assertEqual(path, self.get_test_dir() + "/FullScene.usd") async def __wait(self, frames=2): for _ in range(frames): await omni.kit.app.get_app().next_update_async() async def __test_ui_internal(self, stage_name, root_usd, usd_only, material_only, flat_collection): extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) extension_path = Path(extension_path) test_data_path = extension_path.joinpath("data") test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath(stage_name)) test_root_usd = test_stage_dir + "/" + root_usd collected_stage_dir = self.get_test_dir() + f"/collected_{stage_name}" done = False def on_finish(): nonlocal done done = True collect_extension = get_instance() collect_extension.collect(test_root_usd, on_finish) await self.__wait() from omni.kit import ui_test collect_window = ui_test.find("Collection Options") await collect_window.focus() usd_only_checkbox = collect_window.find("**/CheckBox[*].identifier=='usd_only_checkbox'") material_only_checkbox = collect_window.find("**/CheckBox[*].identifier=='material_only_checkbox'") flat_collection_checkbox = collect_window.find("**/CheckBox[*].identifier=='flat_collection_checkbox'") folder_button = collect_window.find("**/Button[*].identifier=='folder_button'") path_field = collect_window.find("**/StringField[*].identifier=='collect_path'") start_button = collect_window.find("**/Button[*].text=='Start'") cancel_button = collect_window.find("**/Button[*].text=='Cancel'") option_combo = collect_window.find("**/ComboBox[*].identifier=='texture_option_combo'") self.assertTrue(usd_only_checkbox) self.assertTrue(material_only_checkbox) self.assertTrue(flat_collection_checkbox) self.assertTrue(folder_button) self.assertTrue(path_field) self.assertTrue(start_button) self.assertTrue(cancel_button) self.assertTrue(option_combo) usd_only_checkbox.model.set_value(False) material_only_checkbox.model.set_value(False) flat_collection_checkbox.model.set_value(False) if usd_only: await usd_only_checkbox.click() if material_only: await material_only_checkbox.click() if flat_collection: self.assertFalse(option_combo.widget.visible) await flat_collection_checkbox.click() # should show texture options combo here self.assertTrue(option_combo.widget.visible) await folder_button.click() file_picker = ui_test.find("Select Collect Destination") self.assertTrue(file_picker) await file_picker.focus() open_button = file_picker.find("**/Button[*].text=='Open'") cancel_button = file_picker.find("**/Button[*].text=='Cancel'") self.assertTrue(open_button) self.assertTrue(cancel_button) await cancel_button.click() path_field.model.set_value(collected_stage_dir) await start_button.click() await self.__wait() progress_window = ui_test.find("Collecting") self.assertTrue(progress_window) while not done: await self.__wait() self.assertFalse(progress_window.window.visible) before = self.list_folder(test_stage_dir) after = self.list_folder(collected_stage_dir) self.assertTrue(len(after) > 0) if usd_only: before_filtered = [] for f in before: if omni.usd.is_usd_writable_filetype(f): before_filtered.append(f) before = before_filtered if material_only: before_filtered = [] for f in before: if not omni.usd.is_usd_writable_filetype(f): before_filtered.append(f) before = before_filtered self.assertEqual(set(before), set(after)) self.assertTrue(done) async def test_ui_collect_with_usd_and_material(self): await self.__test_ui_internal("normal", "FullScene.usd", False, False, False) async def test_ui_collect_without_material(self): await self.__test_ui_internal("normal", "FullScene.usd", False, True, False) async def test_ui_collect_without_usd(self): await self.__test_ui_internal("normal", "FullScene.usd", True, False, False) async def test_om_55150(self): await self.__test_ui_internal("OM_55150", "collect_donut.usd", False, False, False) async def test_ui_flatten_collection(self): await self.__test_ui_internal("normal", "FullScene.usd", False, False, True) async def test_file_menu(self): await omni.usd.get_context().new_stage_async() from omni.kit import ui_test await ui_test.menu_click("File/Collect As...") # It cannot collect anonymous stage collect_window = ui_test.find("Collection Options") self.assertFalse(collect_window) extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) extension_path = Path(extension_path) test_data_path = extension_path.joinpath("data") test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath("udim")) test_root_usd = test_stage_dir + "/SM_Hood_A1_1.usd" await omni.usd.get_context().open_stage_async(test_root_usd) await ui_test.menu_click("File/Collect As...") # It cannot collect anonymous stage collect_window = ui_test.find("Collection Options") self.assertFalse(collect_window)
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/tests/__init__.py
from .test_collect import *
omniverse-code/kit/exts/omni.kit.tool.collect/docs/CHANGELOG.md
# Changelog ## [2.1.20] - 2022-11-10 ### Added - Add texture grouping options for flat collection mode, textures can be grouped by MDL, USD or flat. ## [2.1.19] - 2022-11-07 ### Changed - Reduce size of test data. - Improve UI. - Make omni.kit.window.content_browser as optional. - Fix MDL parser that cannot handle spaces in texture define. ## [2.1.18] - 2022-09-05 ### Changed - Fix issue that won't hide progress bar. ## [2.1.17] - 2022-08-27 ### Changed - Move collect tool into Kit core. - More improvement to perf. - Hook collect tool to file menu. ## [2.1.16] - 2022-08-26 ### Changed - Fix file naming conflicts for flat collection. - More improvement about logging and perf. ## [2.1.15] - 2022-08-23 ### Changed - More test coverage. ## [2.1.14] - 2022-08-18 ### Changed - Fix refactoring issues. ## [2.1.13] - 2022-08-12 ### Changed - Refactoring collect tool to improve perf. - Fix tags collecting. ## [2.1.12] - 2022-07-28 ### Changed - Fix issues to collect read-only USD files. ## [2.1.11] - 2022-05-26 ### Changed - Workaround to solve usda collect issue by renaming extension to match its content format. ## [2.1.10] - 2022-05-20 ### Added - Fix collect issue that will miss tags for USD files. ## [2.1.9] - 2022-05-12 ### Added - add flag to elide copy if files that already in destination location. ## [2.1.8] - 2022-04-28 ### Changed - Revert maximum tasks to 8 to avoid influence interaction of UI. ## [2.1.7] - 2022-04-28 ### Changed - Add error options to customize error reporting. ## [2.1.6] - 2022-04-06 ### Changed - Match MDL resolve rule as new-MDL-Schema in USD. ## [2.1.5] - 2022-03-07 ### Changed - Fix missing changes from Kit release/103.1. ## [2.1.4] - 2022-03-07 ### Changed - Catch possible exceptions threw by UsdUtils.ExtractExternalReferences and UsdUtils.ModifyAssetPaths. ## [2.1.3] - 2022-02-21 ### Changed - Move collect tool to kit-tools repo. ## [2.1.2] - 2022-02-09 ### Changed - Fix an issue that UDIM textures are missing to be collected. ## [2.1.1] - 2022-01-12 ### Changed - Fix path decode issue for collecting projects from ov to ov. ## [2.1.0] - 2021-12-16 ### Changed - Fix path resolve that's with/without relative path prefix, like './' or '../' ## [2.0.8] - 2021-09-27 ### Changed - Fix texture collecting for cube/ptex textures - Fix mdl module replace. ## [2.0.7] - 2021-09-16 ### Changed - Improve UX of file picker to show folder name for folder picker. ## [2.0.6] - 2021-09-10 ### Fixes - Improve flat collect to resolve material dependencies. ## [2.0.5] - 2021-09-09 ### Added - Add API to collect. ## [2.0.4] - 2021-08-25 ### Fixes - Fix UDIM textures collect. ## [2.0.3] - 2021-07-28 ### Changed - More tests. ## [2.0.2] - 2021-07-21 ### Fixed - Fix collection to assets from http source. ## [2.0.1] - 2021-02-06 ### Changed - Initialize change log. - Remove old editor and content window dependencies.
omniverse-code/kit/exts/omni.kit.tool.collect/docs/README.md
# Project Collector [omni.kit.tool.collect] This extension provides UI interfaces to collect USD project by resolving, re-pathing and gathering all dependencies, so project can be movable and sharable conveniently. ## UI Options Explained `USD Only`: If this option is enabled, it will only collect USD files and other other dependencies are ignored (like material files and textures.) `Material Only`: If this options is enabled, it will only collect all material related dependencies including textures, and USD files will be ignored. `Flat Collection`: By default, it will collect USD project by keeping the directory structure. If this option is enabled, the directory structure will not be kept and all dependencies will be put into specified folders. `Flat Collection Texture Options`: When collecting in Flat mode, users can specify the grouping for texture files via this option; Currently there are 3 available options: | Options | Description | | ------- | ----------- | | Group by MDL | Textures will be grouped by their parent MDL file name. | | Group by USD | Textures will be grouped by their parent USD file name. | | Flat | All textures will be collected under the same hierarchy under "textures" folder. Note that there might be potential danger of textures overwriting each other, if they have the same names but belong to different assets/mdls. | ## Limitations There is no USDZ support currently until Kit resolves MDL loading issue inside USDZ file.
omniverse-code/kit/exts/omni.kit.tool.collect/docs/index.rst
omni.kit.tool.collector ####################### Python extension to collect all dependencies of an USD.
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/normal/ov-sandbox/Users/kvankooten/paraview/Session_74/materials/OmniPBR_Opacity.mdl
/***************************************************************************** * Copyright 1986-2017 NVIDIA Corporation. All rights reserved. ****************************************************************************** MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT, WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR, THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. */ /* //fixes: customIOR, AO mapping JIC, added bsdf dropdown //fixes 10/12/2018 - converted metallic Bool into float for map. //jjordan 10/18: disabled bsdf_type. imho makes material complicated without real benefit, but final call is for Daniela since she knows feedback //jjordan 10/18: removed all ternaries on material structs and substituted with ternaries on bsdf. this works around https://moskito.nvidia-arc.com/show_bug.cgi?id=18719 but at the same time is shorter then original code //danielaf 10/24/18: replacing ifm annotation with updated 1.4 anno for parameter ui grouping //danielaf 10/24/18: removing all Booleans and using floats instead for dynamic material in RTX_OV //ddanielaf 10/24/18: adding explicit texture input parameter and texture enable parameters for RTX_OV OMN-812 - unless tex::texture_isvalid implemented in RTX_OV //danielaf 10/24/18: removed anisotropy,backscatter, thinfilms, custom_bsdf, abbe_number(things that don't seem to have any effect in RTX_OV ATM) //danielaf 11/2/2018: omni flex trimmed way down //danielaf 11/06/2018: switch enables to bool! :D //switched back to 1.3, getting "mdl 1.4 not supported" from my iviewer version 2017 1.4 296300.6298 //switched to 1.2 - getting normalmap_texture parameter type error when switching to 1.4 - still troubleshooting //azoellner 1/18/19 - promoting staging to the real material, removed "Staging" from all names //azoellner 2/11/19 modified display name sand group names to match up with known Sol master //rraab 28/2/19 Changed surface reflectance behavior to match the UE4 model //rraab 11/4/19 Changed material name from SolPBR_Master to Advanced PBR, // Adding keywords and removing //tmosier 12/4/19 Cleaned up display names azoellner on behave of Ignacio - 8-9-2019 - added advancedPBR_Cutouts.mdl to improve class comiplation on Kit. azoellner 10/30/19 changing to omniPBR. adding use base texture bool, base color, and so its not required to use emmissive mask. */ mdl 1.4; import ::df::*; import ::state::*; import ::math::*; import ::base::*; import ::tex::*; import ::anno::*; import ::nvidia::core_definitions::file_texture; import ::nvidia::core_definitions::normalmap_texture; uniform float4x4 rotation_translation_scale( uniform float3 rotation = float3(0.) [[ anno::description("Rotation applied to every UVW coordinate") ]], uniform float3 translation = float3(0.) [[ anno::description("Offset applied to every UVW coordinate") ]], uniform float3 scaling = float3(1.) [[ anno::description("Scale applied to every UVW coordinate") ]] ) [[ anno::description("Construct transformation matrix from Euler rotation, translation and scale"), anno::hidden() ]] { float4x4 scale = float4x4(scaling.x , 0. , 0. , 0., 0. , scaling.y , 0. , 0., 0. , 0. , scaling.z , 0., translation.x, translation.y, translation.z, 1.); float3 s = math::sin(rotation); float3 c = math::cos(rotation); float4x4 rotate = float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, -s.y , s.x*c.y , c.x*c.y , 0.0, 0. , 0 , 0 , 1.); return scale*rotate; } // Returns the normal n in tangent space, given n is in internal space. float3 transform_internal_to_tangent(float3 n) { return n.x* float3(state::texture_tangent_u(0).x,state::texture_tangent_v(0).x,state::normal().x)+ n.y* float3(state::texture_tangent_u(0).y,state::texture_tangent_v(0).y,state::normal().y)+ n.z* float3(state::texture_tangent_u(0).z,state::texture_tangent_v(0).z,state::normal().z); } // Returns the normal n in internal space, given n is in tangent space. float3 transform_tangent_to_internal(float3 n) { return state::texture_tangent_u(0) * n.x + state::texture_tangent_v(0) * n.y + state::normal() * n.z ; } // Returns a normal by adding a detail normal to a global normal. export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) { // http://blog.selfshadow.com/publications/blending-in-detail/ float3 n_t = transform_internal_to_tangent(n); float3 nd_t = transform_internal_to_tangent(nd); n_t=n_t + float3(0.,0.,1.); nd_t = nd_t * float3(-1.,-1.,1.); n = n_t*math::dot(n_t, nd_t)/n_t.z - nd_t; return math::normalize(transform_tangent_to_internal(n)); } base::texture_return multiply_colors( color color_1 = color(1.0, 1.0, 1.0), color color_2 = color(.5, .5, .5), float weight = 1.0 ) [[ anno::hidden() ]] { return base::blend_color_layers( layers: base::color_layer[]( base::color_layer( layer_color: color_2, weight: weight, mode: base::color_layer_multiply )), base: color_1 ); } base::texture_return add_colors( color color_1 = color(.5, .5, .5), color color_2 = color(.5, .5, .5), float weight = 1.0 ) [[ anno::hidden(), anno::unused() ]] { return base::blend_color_layers( layers: base::color_layer[]( base::color_layer( layer_color: color_2, weight: weight, mode: base::color_layer_add )), base: color_1 ); } base::texture_return blend_colors( color color_1 = color(1.0, 1.0, 1.0), color color_2 = color(.5, .5, .5), float weight = 1.0 ) [[ anno::hidden(), anno::unused() ]] { return base::blend_color_layers( layers: base::color_layer[]( base::color_layer( layer_color: color_2, weight: weight, mode: base::color_layer_blend )), base: color_1 ); } export material OmniPBR_Opacity( color diffuse_color_constant = color(0.2f) [[ anno::display_name("Base Color"), anno::description("This is the base color"), anno::in_group("Albedo") ]], uniform texture_2d diffuse_texture = texture_2d() [[ anno::display_name("Albedo Map"), anno::in_group("Albedo") ]], float albedo_desaturation = float(0.0) [[ anno::display_name("Albedo Desaturation"), anno::soft_range(float(0.0f), float(1.0f)), anno::description("Desaturates the diffuse color"), anno::in_group("Albedo") ]], float albedo_add = float(0.0) [[ anno::display_name("Albedo Add"), anno::soft_range(float(-1.0f), float(1.0f)), anno::description("Adds a constant value to the diffuse color "), anno::in_group("Albedo") ]], float albedo_brightness = float(1.0) [[ anno::display_name("Albedo Brightness"), anno::soft_range(float(0.0f), float(1.0f)), anno::description("Multiplier for the diffuse color "), anno::in_group("Albedo") ]], color diffuse_tint = color(1.0f) [[ anno::display_name("Color Tint"), anno::description("When enabled, this color value is multiplied over the final albedo color"), anno::in_group("Albedo") ]], // -------------------- REFLECTIVITY ---------------------- float reflection_roughness_constant = 0.5f [[ anno::display_name("Roughness Amount"), anno::hard_range(0.0,1.), anno::description("Higher roughness values lead to more blurry reflections"), anno::in_group("Reflectivity") ]], float reflection_roughness_texture_influence = 0.0f [[ anno::display_name("Roughness Map Influence"), anno::hard_range(0.0, 1.), anno::description("Blends between the constant value and the lookup of the roughness texture"), anno::in_group("Reflectivity") ]], uniform texture_2d reflectionroughness_texture = texture_2d() [[ anno::display_name("Roughness Map"), anno::in_group("Reflectivity") ]], float metallic_constant = 0.f [[ anno::display_name("Metallic Amount"), anno::hard_range(0.0,1.), anno::description("Metallic Material"), anno::in_group("Reflectivity") ]], float metallic_texture_influence = 0.0f [[ anno::display_name("Metallic Map Influence"), anno::hard_range(0.0, 1.), anno::description("Blends between the constant value and the lookup of the metallic texture"), anno::in_group("Reflectivity") ]], uniform texture_2d metallic_texture = texture_2d() [[ anno::display_name("Metallic Map"), anno::in_group("Reflectivity") ]], float specular_level = float(0.5) [[ anno::display_name("Specular"), anno::soft_range(float(0.0f), float(1.0f)), anno::description("The specular level (intensity) of the material"), anno::in_group("Reflectivity") ]], // -------------------- ORM ---------------------- uniform bool enable_ORM_texture = false [[ anno::display_name("Enable ORM Texture"), anno::description("When True the ORM texture will be used to extract the Occlusion, Roughness and Metallic Map"), anno::in_group("Reflectivity") ]], uniform texture_2d ORM_texture = texture_2d() [[ anno::display_name("ORM Map"), anno::description("Texture that hae Occlusion, Roughness and Metallic map stored in the respective r, g and b channels"), anno::in_group("Reflectivity") ]], // -------------------- AO Group ---------------------- float ao_to_diffuse = 0.0 [[ anno::display_name("AO to Diffuse"), anno::description("Controls the amount of ambient occlusion multiplied into the diffuse color channel"), anno::in_group("AO") ]], uniform texture_2d ao_texture = texture_2d() [[ anno::display_name("Ambient Occlusion Map"), anno::description("The Ambient Occlusion texture for the material"), anno::in_group("AO") ]], // -------------------- EMISSIVE ---------------------- uniform bool enable_emission = false [[ anno::display_name("Enable Emission"), anno::description("Enables the emission of light from the material"), anno::in_group("Emissive") ]], color emissive_color = color(1.0, 0.1, 0.1) [[ anno::enable_if("enable_emission == true"), anno::display_name("Emissive Color"), anno::description("The emission color"), anno::in_group("Emissive") ]], uniform texture_2d emissive_mask_texture = texture_2d() [[ anno::enable_if("enable_emission == true"), anno::display_name("Emissive Mask map"), anno::description("The texture masking the emissive color"), anno::in_group("Emissive") ]], uniform float emissive_intensity = 40.f [[ anno::enable_if("enable_emission == true"), anno::display_name("Emissive Intensity"), anno::description("Intensity of the emission"), anno::in_group("Emissive") ]], // Opacity Map uniform bool enable_opacity_texture = false [[ anno::display_name("Enable Opacity"), anno::description("Enables or disbales the usage of the opacity texture map"), anno::in_group("Opacity") ]], uniform float opacity_constant = 1.f [[ anno::enable_if("enable_opacity_texture == true"), anno::hard_range(0.0, 1.0), anno::display_name("Opacity Amount"), anno::description("Amount of Opacity"), anno::in_group("Opacity") ]], uniform texture_2d opacity_texture = texture_2d() [[ anno::enable_if("enable_opacity_texture==true"), anno::display_name("Opacity Map"), anno::in_group("Opacity") ]], // -------------------- Normal ---------------------- uniform float bump_factor = 1.f [[ anno::display_name("Normal Map Strength"), anno::description("Strength of normal map."), anno::in_group("Normal") ]], uniform texture_2d normalmap_texture = texture_2d() [[ anno::display_name("Normal Map"), anno::description("Enables the usage of the normalmap texture"), anno::in_group("Normal") ]], uniform float detail_bump_factor = .3f [[ anno::display_name("Detail Normal Strength"), anno::in_group("Normal"), anno::description("Strength of the detail normal") ]], uniform texture_2d detail_normalmap_texture = texture_2d() [[ anno::display_name("Detail Normal Map"), anno::in_group("Normal") ]], // UV Projection Group uniform bool project_uvw = false [[ anno::display_name("Enable Project UVW Coordinates"), anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), anno::in_group("UV") ]], uniform bool world_or_object = false [[ anno::enable_if("project_uvw == true"), anno::display_name("Enable World Space"), anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), anno::in_group("UV") ]], uniform int uv_space_index = 0 [[ anno::enable_if("project_uvw == true"), anno::display_name("UV Space Index"), anno::description("UV Space Index."), anno::in_group("UV"), anno::hard_range(0, 3) ]], // Adjustments Group uniform float2 texture_translate = float2(0.0f) [[ anno::enable_if("project_uvw == true"), anno::display_name("Texture Translate"), anno::description("Controls position of texture."), anno::in_group("UV") ]], uniform float texture_rotate = 0.f [[ anno::enable_if("project_uvw == true"), anno::display_name("Texture Rotate"), anno::description("Rotates angle of texture in degrees."), anno::in_group("UV") ]], uniform float2 texture_scale = float2(1.0f) [[ anno::enable_if("project_uvw == true"), anno::display_name("Texture Scale"), anno::description("Larger number increases size of texture."), anno::in_group("UV") ]], uniform float2 detail_texture_translate = float2(0.0f) [[ anno::enable_if("project_uvw == true"), anno::display_name("Detail Texture Translate"), anno::description("Controls the position of the detail texture."), anno::in_group("UV") ]], uniform float detail_texture_rotate = 0.f [[ anno::enable_if("project_uvw == true"), anno::display_name("Detail Texture Rotate"), anno::description("Rotates angle of the detail texture in degrees."), anno::in_group("UV") ]], uniform float2 detail_texture_scale = float2(1.0f) [[ anno::enable_if("project_uvw == true"), anno::display_name("Detail Texture Scale"), anno::description("Larger numbers increase the size of the detail texture"), anno::in_group("UV") ]] ) [[ anno::display_name("Omni PBR Opacity"), anno::description("Omni PBR,supports opacity and ORM textures"), anno::version( 1, 0, 0), anno::author("NVIDIA CORPORATION"), anno::key_words(string[]("omni", "PBR", "omniverse", "generic")) ]] = let{ base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( coordinate_system: the_system, texture_space: uv_space_index, projection_type: base::projection_cubic ) : base::coordinate_source( coordinate_system: base::texture_coordinate_uvw, texture_space: uv_space_index ); base::texture_coordinate_info transformed_uvw = base::transform_coordinate( transform: rotation_translation_scale( scaling: float3(texture_scale.x, texture_scale.y, 1.0), rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), translation: float3(texture_translate.x, texture_translate.y, 0.0) ), coordinate: uvw ); base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( transform: rotation_translation_scale( scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) ), coordinate: uvw ); // -------------------- ORM Handling -------------------- float3 ORM_lookup = tex::lookup_float3( tex: ORM_texture, coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) ); base::texture_return roughness_lookup = base::file_texture( texture: reflectionroughness_texture, mono_source: base::mono_average, uvw: transformed_uvw, clip: false ); float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.mono; float reflection_roughness_1 = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); // Diffuse Color Lookup and AO base::texture_return base_lookup = base::file_texture( texture: diffuse_texture, color_offset: color(albedo_add), color_scale: color(albedo_brightness), mono_source: base::mono_luminance, uvw: transformed_uvw, clip: false ); float alpha = tex::texture_isvalid(diffuse_texture) ? base::file_texture( texture: diffuse_texture, mono_source: base::mono_alpha, uvw: transformed_uvw, clip: false ).mono : 1.0; base::texture_return ao_lookup = base::file_texture( texture: ao_texture, color_offset: color(0.0, 0.0, 0.0), color_scale: color(1.0, 1.0, 1.0), mono_source: base::mono_average, uvw: transformed_uvw, clip: false ); // checking whether the ORM texture or the AO texture is supposed to be used color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); color diffuse_color = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; //color diffuse_color = desaturated_base ; color tinted_diffuse_color = multiply_colors(diffuse_color, diffuse_tint, 1.0).tint ; color base_color = multiply_colors( color_1: tinted_diffuse_color, color_2: ao_color, weight: ao_to_diffuse ).tint; base::texture_return metallic_lookup = base::file_texture( texture: metallic_texture, color_offset: color(0.0, 0.0, 0.0), color_scale: color(1.0, 1.0, 1.0), mono_source: base::mono_average, uvw: transformed_uvw, clip: false ); // Choose between ORM or metallic map float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.mono; // blend between the constant metallic value and the map lookup float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); bsdf diffuse_bsdf = df::diffuse_reflection_bsdf( tint: base_color, roughness: 0.f ); bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( roughness_u:reflection_roughness_1 * reflection_roughness_1, roughness_v:reflection_roughness_1 * reflection_roughness_1, tint: color(1.0, 1.0, 1.0), mode: df::scatter_reflect ); bsdf custom_curve_layer_bsdf = df::custom_curve_layer( normal_reflectivity: 0.08, grazing_reflectivity: 1.0, exponent: 5.0, weight: specular_level, layer: ggx_smith_bsdf, base: diffuse_bsdf ); // Replaced by tinting as this reproduces the UE4 behavior more faithfully bsdf directional_factor_bsdf = df::directional_factor( normal_tint: base_color, grazing_tint: base_color, //color(1.0, 1.0, 1.0), exponent: 3.0f, base: ggx_smith_bsdf ); //bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); bsdf final_bsdf = df::weighted_layer( weight: metallic, layer: directional_factor_bsdf, base: custom_curve_layer_bsdf ); color emissive_mask = tex::texture_isvalid(emissive_mask_texture) ? base::file_texture( texture: emissive_mask_texture, color_offset: color(0.0, 0.0, 0.0), color_scale: color(1.0, 1.0, 1.0), mono_source: base::mono_average, uvw: transformed_uvw, clip: false ).tint : color(1.0); // Normal calculations float3 the_normal = tex::texture_isvalid(normalmap_texture) ? base::tangent_space_normal_texture( texture: normalmap_texture, factor: bump_factor, uvw: transformed_uvw //flip_tangent_u: false, //flip_tangent_v: true ): state::normal() ; float3 detail_normal = tex::texture_isvalid(detail_normalmap_texture) ? base::tangent_space_normal_texture( texture: detail_normalmap_texture, factor: detail_bump_factor, uvw: detail_transformed_uvw ): state::normal() ; float3 final_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; // Opacity Map float opacity_value = enable_opacity_texture ? base::file_texture( texture: opacity_texture, mono_source: base::mono_average, uvw: transformed_uvw ).mono : (opacity_constant > 0? opacity_constant*alpha : alpha); } in material( surface: material_surface( scattering: final_bsdf, emission: material_emission ( df::diffuse_edf(), intensity: enable_emission? emissive_color * emissive_mask * color(emissive_intensity) : color(0) ) ), geometry: material_geometry( normal: final_normal, cutout_opacity: opacity_value ) );
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/normal/ov-sandbox/Users/kvankooten/paraview/Session_74/materials/Contour1_Surface_0.mdl
mdl 1.4; import ::df::*; import ::base::*; import ::math::*; import ::state::*; import ::anno::*; import ::tex::*; import OmniPBR_Opacity::OmniPBR_Opacity; export material Contour1_Surface_0(*) = OmniPBR_Opacity::OmniPBR_Opacity( diffuse_color_constant: color( 1.0000000f, 1.0000000f, 1.0000000f), diffuse_texture: texture_2d("../textures/Contour1_Surface_1.bmp", ::tex::gamma_default), emissive_color: color( 1.0000000f, 1.0000000f, 1.0000000f), emissive_intensity: 0, enable_emission: false, opacity_constant: 1, opacity_texture: texture_2d(), enable_opacity_texture: false, reflection_roughness_constant : 0.3, reflectionroughness_texture : texture_2d(), reflection_roughness_texture_influence : 0.f, metallic_constant : 0, metallic_texture : texture_2d(), metallic_texture_influence : 0.f, albedo_add: 0.f, albedo_brightness: 1.f, ao_texture : texture_2d(), ao_to_diffuse : 0.f, specular_level : 0.5f, normalmap_texture : texture_2d(), bump_factor : 1.f, project_uvw : false, world_or_object : false, uv_space_index : 0, texture_translate : float2(0.f), texture_rotate : 0.f, texture_scale : float2(1.f) );
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/texture_options/materials/Contour1_Surface_0.mdl
mdl 1.4; import ::df::*; import ::base::*; import ::math::*; import ::state::*; import ::anno::*; import ::tex::*; import OmniPBR_Opacity::OmniPBR_Opacity; export material Contour1_Surface_0(*) = OmniPBR_Opacity::OmniPBR_Opacity( diffuse_color_constant: color( 1.0000000f, 1.0000000f, 1.0000000f), diffuse_texture: texture_2d("../textures/Contour1_Surface_1.bmp", ::tex::gamma_default), emissive_color: color( 1.0000000f, 1.0000000f, 1.0000000f), emissive_intensity: 0, enable_emission: false, opacity_constant: 1, opacity_texture: texture_2d(), enable_opacity_texture: false, reflection_roughness_constant : 0.3, reflectionroughness_texture : texture_2d(), reflection_roughness_texture_influence : 0.f, metallic_constant : 0, metallic_texture : texture_2d(), metallic_texture_influence : 0.f, albedo_add: 0.f, albedo_brightness: 1.f, ao_texture : texture_2d(), ao_to_diffuse : 0.f, specular_level : 0.5f, normalmap_texture : texture_2d(), bump_factor : 1.f, project_uvw : false, world_or_object : false, uv_space_index : 0, texture_translate : float2(0.f), texture_rotate : 0.f, texture_scale : float2(1.f) );
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/OM_55150/1/Materials/vMaterials_2/Concrete/Concrete_Precast.mdl
/***************************************************************************** * Copyright 2022 NVIDIA Corporation. All rights reserved. ****************************************************************************** MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT, WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR, THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. */ mdl 1.4; import ::state::*; import ::base::*; import ::tex::*; import ::anno::*; import ::nvidia::core_definitions::*; const string COPYRIGHT = " Copyright 2022 NVIDIA Corporation. All rights reserved.\n" " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; export material Concrete_Precast( color concrete_color = color ( 0.57f, 0.57f, 0.57f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.20f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.5f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = .5f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - White"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_gray.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color ( reflection_roughness ), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_light_gray( color concrete_color = color ( 0.68f , 0.68f , 0.68f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.40f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Light Gray"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_gray.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "gray", "light gray", "light", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_ivory( color concrete_color = color ( 0.883f , 0.851f , 0.797f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.30f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Ivory"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_ivory.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "ivory", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_light_warm_gray( color concrete_color = color (0.932f , 0.859f , 0.797f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.55f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Light Warm Gray"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_warm_gray.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "light gray", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_warm_gray( color concrete_color = color (0.932f , 0.859f , 0.797f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.55f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Warm Gray"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_warm_gray.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_dark_gray( color concrete_color = color ( 0.53f , 0.505f , 0.494f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.5f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Dark Gray"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_gray.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "gray", "dark gray", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_dark_charcoal( color concrete_color = color ( 0.28f , 0.259f , 0.239f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.5f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Charcoal"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_charcoal.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "charcoal", "gray", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_walnut( color concrete_color = color ( 0.47f , 0.307f , 0.239f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.5f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Walnut"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_walnut.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "walnut", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index)); export material concrete_precast_sienna( color concrete_color = color ( 0.517f , 0.453f , 0.344f ) [[ ::anno::display_name("Concrete Color"), ::anno::description ( "Choose the color of the Concrete."), ::anno::in_group("Appearance") ]], float grunge_amount = 0.5f [[ ::anno::display_name("Grunge Amount"), ::anno::description("higher values results in more noise difference in the color of the concrete."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], float reflection_roughness = 0.15f [[ ::anno::display_name("Reflection Roughness"), ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), ::anno::hard_range(0.0,1.0), ::anno::in_group("Appearance") ]], uniform float bump_strength = 1.f [[ ::anno::display_name("Bump Strength"), ::anno::description("Specifies the strength of the bump."), ::anno::in_group("Appearance") ]], uniform float2 texture_translate = float2 ( 0.f) [[ ::anno::display_name("Translate"), ::anno::description("Controls the position of the texture."), ::anno::in_group("Transform") ]], uniform float texture_rotate = 0.f [[ ::anno::display_name("Rotate"), ::anno::description("Rotate angle of the texture in degrees."), ::anno::in_group("Transform") ]], uniform float2 texture_scale = float2 ( 1.f , 1.f) [[ ::anno::display_name("Scale"), ::anno::description("Larger numbers increase the texture size."), ::anno::in_group("Transform") ]], uniform float ior = 1.5f [[ ::anno::display_name("IOR"), ::anno::description("Index of refraction."), ::anno::soft_range(1.0,4.0), ::anno::in_group("Advanced") ]], uniform int uv_space_index = 0 [[ ::anno::display_name("UV Space Index"), ::anno::description("UV space index."), ::anno::hard_range(0,3), ::anno::in_group("Advanced") ]]) [[ ::anno::display_name("Concrete Precast - Sienna"), ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"), ::anno::author("NVIDIA vMaterials"), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_sienna.png"), ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "sienna", "gray", "unfinished", "rough")) ]]= ::nvidia::core_definitions::flex_material_v2( base_color: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::blend_colors( color_1: concrete_color, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_overlay, weight: 1.0f ).tint, color_2: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, mode: ::base::color_layer_multiply, weight: grunge_amount ).tint, diffuse_roughness: 0.f, is_metal: false, reflectivity: 1.0f, reflection_roughness: ::nvidia::core_definitions::blend_colors( color_1: ::nvidia::core_definitions::file_texture( texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , mono_source: ::base::mono_average, brightness: 1.f, contrast: 1.f, scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, texture_space: uv_space_index, invert: false).tint, color_2: color (reflection_roughness), mode: ::base::color_layer_overlay, weight: 1.0f ).mono, anisotropy: 0.f, anisotropy_rotation: 0.f, transparency: 0.f, transmission_color: color ( 1.f , 1.f , 1.f), volume_color: color ( 1.f , 1.f , 1.f), transmission_roughness: 0.f, base_thickness: 0.1f, ior: ior, thin_walled: false, normal: ::nvidia::core_definitions::normalmap_texture( texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), scaling: 0.5f/ texture_scale, translation: texture_translate, rotation: texture_rotate, clip: false, factor: bump_strength * 0.20f, texture_space: uv_space_index));
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/OM_55150/1/Materials/Base/Metals/Aluminum_Anodized_Red.mdl
mdl 1.4; using ::OmniPBR import OmniPBR; import ::tex::gamma_mode; import ::state::normal; export material Aluminum_Anodized_Red(*) = OmniPBR( diffuse_color_constant: color(0.500000, 0.500000, 0.500000), diffuse_texture: texture_2d("./Aluminum_Anodized/Aluminum_Anodized_BaseColor.png", ::tex::gamma_srgb), albedo_desaturation: 0.f, albedo_add: 0.f, albedo_brightness: 1.f, diffuse_tint: color(0.5f, 0.025f, 0.025f), reflection_roughness_constant: 0.000000, reflection_roughness_texture_influence: 1.f, reflectionroughness_texture: texture_2d(), metallic_constant: 0.000000, metallic_texture_influence: 1.f, metallic_texture: texture_2d(), specular_level: 0.5f, enable_ORM_texture: true, ORM_texture: texture_2d("./Aluminum_Anodized/Aluminum_Anodized_ORM.png", ::tex::gamma_linear), ao_to_diffuse: 0.f, ao_texture: texture_2d(), enable_emission: false, emissive_color: color(1.000000, 1.000000, 1.000000), emissive_mask_texture: texture_2d(), emissive_intensity: 0.000000, bump_factor: 1.f, normalmap_texture: texture_2d("./Aluminum_Anodized/Aluminum_Anodized_Normal.png", ::tex::gamma_linear), detail_bump_factor: 0.300000012f, detail_normalmap_texture: texture_2d(), project_uvw: false, world_or_object: false, uv_space_index: 0, texture_translate: float2(0.f), texture_rotate: 0.f, texture_scale: float2(1.f), detail_texture_translate: float2(0.f), detail_texture_rotate: 0.f, detail_texture_scale: float2(1.f));
omniverse-code/kit/exts/omni.graph.instancing/PACKAGE-LICENSES/omni.graph.instancing-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
omniverse-code/kit/exts/omni.graph.instancing/config/extension.toml
[package] version = "1.3.0" title = "OmniGraph Instancing" authors = ["NVIDIA"] repository = "" readme = "docs/README.md" changelog = "docs/CHANGELOG.md" description = "OmniGraph instance graph processing per USD Prim" category = "Graph" preview_image = "data/preview.png" icon = "data/icon.svg" [dependencies] "omni.graph.core" = {} [[python.module]] name = "omni.graph.instancing" [[test]] waiver = "Tests are in omni.graph.test" # RTX regression OM-51983 timeout = 600 unreliable = true # OM-51982 args = [ "--/app/extensions/registryEnabled=1" # needs to be fixed and removed: OM-49579 ]
omniverse-code/kit/exts/omni.graph.instancing/omni/graph/instancing/__init__.py
import carb carb.log_warn("omni.graph.instancing has been deprecated. All functionality has been moved to omni.graph.core and omni.graph.ui.")
omniverse-code/kit/exts/omni.graph.instancing/docs/CHANGELOG.md
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## [1.3.0] - 2022-08-04 ### Changed - Marked extension for deprecated ## [1.2.4] - 2022-06-17 ### Removed - Moved ApplyOmniGraph and RemoveOmniGraph api commands to omni.graph.core - Moved ui elements to omni.graph.ui ## [1.2.3] - 2022-05-24 ### Fixed - Graph instances in references no longer require a stage reload to evaluate ## [1.2.2] - 2022-05-23 ### Removed - Explicit dependency on omni.kit.window.viewport ## [1.2.1] - 2022-04-27 ### Fixed - Fixed error thrown when extension is loaded. ### Changed - Removed dependency on tools, nodes and ui OmniGraph extensions ## [1.2.0] - 2022-04-19 ### Removed - ReadGraphVariable, WriteGraphVariable, GraphTarget nodes. - Instances are no longer run in this extension - OmniGraph no longer modifies compute graph pipeline automatically ## [1.1.2] - 2022-04-13 ### Changed - Warning will appear when a graph with incompatible nodes is set as an instance ## [1.1.1] - 2022-04-12 ### Fixed - Fixed errors thrown when variables nodes are multi-selected ## [1.1.0] - 2022-03-30 ### Changed - WriteGraphVariable value output port ## [1.0.3] - 2022-03-23 ### Fixed - Variable types are now synchronized between graph and instance - ReadGraphVariable and WriteGraphVariable listen for create and remove variable events ## [1.0.2] - 2022-02-14 ### Fixed - fixed unregistered notice handler causing crash ## [1.0.1] - 2022-02-14 ### Fixed - add additional extension enabled check for omni.graph.ui not enabled error ## [1.0.0] - 2022-01-17 ### Modified - Initial release.
omniverse-code/kit/exts/omni.graph.instancing/docs/README.md
# OmniGraph Instancing [omni.graph.instancing] This extension is no longer required. Variable and Instancing OmniGraph functionality previously provided by this extension is available through the omni.graph.core and omni.graph.ui extensions.
omniverse-code/kit/exts/omni.graph.instancing/docs/index.rst
.. _ogn_omni_graph_instancing: OmniGraph Instancing #################### .. tabularcolumns:: |L|R| .. csv-table:: :width: 100% **Extension**: omni.graph.instancing,**Documentation Generated**: |today| .. toctree:: :maxdepth: 1 CHANGELOG What Is It? =========== Instancing provides a mechanism to apply a single graph to multiple `UsdPrim` objects. Applying the `OmniGraph` component onto a `UsdPrim` will cause the graph to execute with the variable values stored on the `OmniGraph` component. Multiple Prims referencing the same graph will cause the graph to execute once for each Prim. The `GraphTarget` node exposes the path of the `UsdPrim` instance to the graph, allowing each execution to uniquely read or modify the primitive that initiated the execution. For more comprehensive documentation explaining the use of OmniGraph features in detail see :ref:`ogn_user_guide` Limitations =========== At present, each execution of the graph occurs sequentially and nodes in the graph share state across all instances. Nodes that use event callbacks, or use internal state may not behave as anticipated when multiple instances exists. For example, using the `OnKeyboardInput` action graph node will only trigger the event on the first instance executed. Instead, it is recommended to use the ReadKeyboardInput node instead. Another example is the `Counter` node - it will increment for each instance executed. The following is a noncomprehensive list of nodes that may not be suitable for instanced graphs * omni.graph.action.OgnCounter * omni.graph.action.OgnDelay * omni.graph.action.OgnForEach * omni.graph.action.OgnFlipFlop * omni.graph.action.OgnForEach * omni.graph.action.OgnGate * omni.graph.action.OgnMultiGate * omni.graph.action.OgnOnCustomEvent * omni.graph.action.OgnOnGamepadInput * omni.graph.action.OgnOnImpulseEvent * omni.graph.action.OgnOnKeyboardInput * omni.graph.action.OgnOnMouseInput * omni.graph.action.OgnOnObjectChange * omni.graph.action.OgnOnStageEvent * omni.graph.action.OgnSendCustomEvent * omni.graph.action.OgnSequence * omni.graph.action.OgnSyncGate
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/PACKAGE-LICENSES/omni.rtx.ovtextureconverter-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/config/extension.toml
[core] [package] title = "OV Texture converter" category = "Internal" version = "1.0.0" [dependencies] "carb.windowing.plugins" = {} "omni.assets.plugins" = {} "omni.client" = {} # needed for carb.datasource-omniclient.plugin "omni.gpu_foundation" = {} [[python.module]] name = "omni.rtx.ovtextureconverter" [[native.plugin]] path = "bin/*.plugin" [settings] [[test]] args = [ ]
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/__init__.py
from ._ovtextureconverter import * from .scripts import *
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/_ovtextureconverter.pyi
from __future__ import annotations import omni.rtx.ovtextureconverter._ovtextureconverter import typing __all__ = [ "IOVTextureConverter", "ResultList", "acquire_ovtextureconverter_interface" ] class IOVTextureConverter(): def compressFile(self, arg0: str, arg1: str, arg2: str) -> list: ... def compressFileOnly(self, arg0: str) -> bool: ... def compressJob(self, arg0: str) -> list: ... pass class ResultList(): pass def acquire_ovtextureconverter_interface(*args, **kwargs) -> typing.Any: pass
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/scripts/commands.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import carb import omni.kit.commands import omni.rtx.ovtextureconverter class IssueTextureCompressionRequest(omni.kit.commands.Command): def __init__( self, **kwargs, ): # pull out the stage name to process from the entry # check for a couple different forms self._path = None for key in ["path", "texture_path"]: if key in kwargs: self._path = kwargs[key] break # standardize the path separator character self._path = self._path.replace("\\", "/") if self._path else None self._convert_iface = omni.rtx.ovtextureconverter.acquire_ovtextureconverter_interface() def do(self): if not self._path: carb.log_warn("'path' not valid") return False carb.log_info("Processing Texture: " + self._path) # This inserts an async request, but we can't yet "await" it. # TODO: May need to sleep after this? return self._convert_iface.compressFileOnly(str(self._path)) omni.kit.commands.register_all_commands_in_module(__name__)
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/scripts/__init__.py
from .commands import *
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/test_ovtextureconverter.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.app from omni.kit.test import AsyncTestCase import omni.rtx.ovtextureconverter class TestConverter(AsyncTestCase): async def setUp(self): self._convert_iface = omni.rtx.ovtextureconverter.acquire_ovtextureconverter_interface() async def tearDown(self): pass async def test_001_compress(self): print("Disabled because somehow on linux the gpufoundation shaders cannot be found 1/2.") #results = self._convert_iface.compressFile("./resources/test/dot.png", "./resources/test", "BlaBlaBla") #for x in results: # print(x)
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/__init__.py
from .test_commands import *
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/test_commands.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import carb.settings import omni.kit.app from omni.kit.test import AsyncTestCase import omni.rtx.ovtextureconverter.scripts.commands as commands import asyncio import os import os.path import pathlib import shutil TEST_DATA_DIR = str(pathlib.Path(__file__).parent.joinpath("data")) TEST_OUTPUT_DIR = omni.kit.test.get_test_output_path() class TestCommands(AsyncTestCase): async def setUp(self): pass async def tearDown(self): pass async def test_IssueTextureCompressionRequest(self): """ Test Command to create texture caches with new UJITSO build system """ source_texture = pathlib.Path(TEST_DATA_DIR, "dot.png") tex_cache_dir = pathlib.Path(TEST_OUTPUT_DIR, "ujitso_texcache") settings = carb.settings.get_settings() self.assertTrue(settings.get_as_bool("/rtx-transient/resourcemanager/UJITSO/enabled")) # Set the destination for texture caching settings.set_string("/rtx-transient/resourcemanager/remoteTextureCachePath", str(tex_cache_dir)) # Clear the local texture cache path to allow repeated tests, otherwise only works first time. settings.set_string("/rtx-transient/resourcemanager/localTextureCachePath", "") # Disable omnihub settings.set_bool("/rtx-transient/resourcemanager/useOmniHubCache", False) settings.set_bool("/rtx-transient/resourcemanager/useMDBCache", False) # Remove results from any previous run if os.path.exists(tex_cache_dir): shutil.rmtree(tex_cache_dir) cmd = commands.IssueTextureCompressionRequest(path=str(source_texture)) self.assertTrue(cmd.do()) # NOTE: the datastore that handles the upload currently has no way to wait for all uploads to complete. print("Waiting for UJITSO texture uploads...") await asyncio.sleep(5) self.assertTrue(os.path.exists(tex_cache_dir)) files = os.listdir(tex_cache_dir) self.assertTrue(len(files) > 0)
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/docs/index.rst
omni.rtx.ovtextureconverter ########################### .. toctree:: :maxdepth: 1 CHANGELOG
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/__init__.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## # Necessary so we can link to the Python source instead of copying it. __all__ = ['IActivityProfiler', 'acquire_activity_profiler', 'release_activity_profiler'] from .impl import *
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/tests/test_activity_profiler.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test import omni.activity.profiler import carb.profiler class TestActivityProfiler(omni.kit.test.AsyncTestCase): async def setUp(self): self._activity_profiler = omni.activity.profiler.get_activity_profiler() self._carb_profiler = carb.profiler.acquire_profiler_interface(plugin_name="omni.activity.profiler.plugin") async def tearDown(self): self._carb_profiler = None self._activity_profiler = None async def test_activity_profiler_masks(self): # Verify the initial value of the activity profiler capture mask. self.assertEqual(self._carb_profiler.get_capture_mask(), 0) # Set the base activity profiler capture mask directly through the carb profiler API. self._carb_profiler.set_capture_mask(omni.activity.profiler.CAPTURE_MASK_STARTUP) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP) # Enable an activity profiler capture mask through the activity profiler API. uid1 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_LATENCY) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_LATENCY) # Enable another activity profiler capture mask through the activity profiler API. uid2 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_LATENCY | omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Enable an activity profiler capture mask for the second time through the activity profiler API. uid3 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_LATENCY) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_LATENCY | omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Disable the activity profiler capture mask that was set a second time through the activity profiler API. self._activity_profiler.disable_capture_mask(uid3) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_LATENCY | omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Disable the first activity profiler capture mask that was set through the activity profiler API. self._activity_profiler.disable_capture_mask(uid1) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Enable the same base activity profiler capture mask through the activity profiler API. uid4 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_STARTUP) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Disable the same base activity profiler capture mask that was set through the activity profiler API. self._activity_profiler.disable_capture_mask(uid4) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP | omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Set the base activity profiler capture mask directly through the carb profiler API. self._carb_profiler.set_capture_mask(0) self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING) # Disable the second activity profiler capture mask that was set through the activity profiler API. self._activity_profiler.disable_capture_mask(uid2) self.assertEqual(self._carb_profiler.get_capture_mask(), 0) # Set the base activity profiler capture mask to something that is not an activity mask. self._activity_profiler.disable_capture_mask(1) self.assertEqual(self._carb_profiler.get_capture_mask(), 0) # Enable an activity profiler capture mask that is not an activity mask. uid5 = self._activity_profiler.enable_capture_mask(1) self.assertEqual(self._carb_profiler.get_capture_mask(), 0) # Disable the activity profiler capture mask that is not an activity mask. self._activity_profiler.disable_capture_mask(uid5) self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/tests/__init__.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## from .test_activity_profiler import *
omniverse-code/kit/exts/omni.kit.widget.browser_bar/PACKAGE-LICENSES/omni.kit.widget.browser_bar-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited.
omniverse-code/kit/exts/omni.kit.widget.browser_bar/config/extension.toml
[package] title = "Kit Browser Bar Widget" version = "2.0.5" category = "Internal" description = "Treeview browser bar as embeddable widget" authors = ["NVIDIA"] slackids = ["UQY4RMR3N"] repository = "" keywords = ["kit", "ui"] changelog = "docs/CHANGELOG.md" preview_image = "data/preview.png" [dependencies] "omni.ui" = {} "omni.kit.widget.path_field" = {} [[python.module]] name = "omni.kit.widget.browser_bar" [[test]] args = [ "--/app/window/dpiScaleOverride=1.0", "--/app/window/scaleToMonitor=false", "--no-window" ] dependencies = [ "omni.kit.renderer.core" ]
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/style.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.ui as ui from pathlib import Path CURRENT_PATH = Path(__file__).parent ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath("icons") UI_STYLES = {} UI_STYLES["NvidiaLight"] = { "Rectangle": {"background_color": 0xFF535354}, "Button": {"background_color": 0xFFE0E0E0, "margin": 4, "padding": 0, "border_width": 0}, "Button:hovered": {"background_color": 0xFFACACAF}, "Button:selected": {"background_color": 0xFFACACAF}, "Button:disabled": {"background_color": 0xFFE0E0E0}, "Button.Image": {"color": 0xFF6E6E6E}, "Button.Image:disabled": {"color": 0x0}, "ComboBox": {"background_color": 0xFF535354, "selected_color": 0xFFACACAF, "color": 0xFFD6D6D6}, "ComboBox:hovered": {"background_color": 0xFFACACAF}, "ComboBox:selected": {"background_color": 0xFFACACAF}, } UI_STYLES["NvidiaDark"] = { "Rectangle": {"background_color": 0xFF23211F}, "Button": {"background_color": 0x0, "margin": 4, "padding": 0}, "Button:disabled": {"background_color": 0x0}, "Button.Image": {"color": 0xFFFFFFFF}, "Button.Image:disabled": {"color": 0xFF888888}, "ComboBox": { "background_color": 0xFF23211F, "selected_color": 0x0, "color": 0xFF4A4A4A, "border_radius": 0, "margin": 0, "padding": 4, "secondary_color": 0xFF23211F, }, "ComboBox.Active": { "background_color": 0xFF23211F, "selected_color": 0xFF3A3A3A, "color": 0xFF9E9E9E, "border_radius": 0, "margin": 0, "padding": 4, "secondary_selected_color": 0xFF9E9E9E, "secondary_color": 0xFF23211F, }, "ComboBox.Active:hovered": {"color": 0xFF4A4A4A, "secondary_color": 0x0,}, "ComboBox.Active:pressed": {"color": 0xFF4A4A4A, "secondary_color": 0x0,}, "ComboBox.Bg": { "background_color": 0x0, "margin": 0, "padding": 2, }, "ComboBox.Bg.Active": { "background_color": 0x0, "margin": 0, "padding": 2, }, "ComboBox.Bg.Active:hovered": { "background_color": 0xFF6E6E6E, }, "ComboBox.Bg.Active:pressed": { "background_color": 0xFF6E6E6E, }, }
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/__init__.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # """ The :obj:`PathField` widget supes up tree navigation via keyboard entry. This widget extends that experience further by queuing up the user's navigation history. As in any modern day browser, the user can then directly jump to any previously visited path. Example: .. code-block:: python browser_bar = BrowserBar( visited_history_size=20, branching_options_provider=branching_options_provider, apply_path_handler=apply_path_handler, ) """ from .widget import BrowserBar
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/model.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import sys, os import omni.ui as ui class StringQueueItem(ui.AbstractItem): def __init__(self, value: str): super().__init__() self._model = ui.SimpleStringModel(value) @property def model(self): return self._model @property def value(self): return self._model.get_value_as_string() class StringQueueModel(ui.AbstractItemModel): def __init__(self, max_items: int = 4, value_changed_fn=None): super().__init__() self._value_changed_fn = value_changed_fn self._max_items = max_items self._items = [] self._selected_index = ui.SimpleIntModel(0) # TODO: There's a bug that if the item selected doesn't have a different # index, then it doesn't trigger this callback. It's better to trigger on # mouse pressed but we don't have this option. self._selected_index.add_value_changed_fn(self._on_selection_changed) def __getitem__(self, idx: int) -> StringQueueItem: if idx < len(self._items): return self._items[idx] return None @property def selected_index(self) -> int: return self._selected_index.get_value_as_int() @selected_index.setter def selected_index(self, index: int): self._selected_index.set_value(index) def get_selected_item(self) -> StringQueueItem: index = self._selected_index.get_value_as_int() if index >= 0 and index < len(self._items): return self._items[index] return None def get_item_children(self, item) -> [StringQueueItem]: if item is None: return self._items return [] def get_item_value_model(self, item, column_id) -> ui.AbstractValueModel: if item is None: return self._selected_index return item.model def find_item(self, value: str) -> StringQueueItem: for item in self._items: if item.value == value: return item return None def size(self) -> int: return len(self._items) def peek(self) -> StringQueueItem: if self._items: return self._items[0] return None def enqueue(self, value: str): if not value: return found = self.find_item(value) if not found: item = StringQueueItem(value) self._items.insert(0, item) while len(self._items) > self._max_items: self.dequeue() self.selected_index = 0 self._item_changed(None) def dequeue(self): if self._items: self._items.pop(-1) self.selected_index = min(self.selected_index, self.size()-1) self._item_changed(None) def _on_selection_changed(self, model: ui.AbstractValueModel): if self._value_changed_fn: self._value_changed_fn(model) self._item_changed(None) def destroy(self): self._items = None self._selected_index = None class VisitedHistory(): def __init__(self, max_items: int = 100): self._max_items = max_items self._items = [] self._selected_index = 0 # the activation state for the visited history; when we are jumping between history entries, the visited history # should not change; for example, when we click the prev/next button, the path field would update to that entry # but those should not be counted in visited history. self._active = True def __getitem__(self, idx: int) -> str: if idx < len(self._items): return self._items[idx] return None def activate(self): self._active = True def deactivate(self): self._active = False @property def selected_index(self) -> int: return self._selected_index @selected_index.setter def selected_index(self, index: int): self._selected_index = index def get_selected_item(self) -> str: index = self._selected_index if index >= 0 and index < len(self._items): return self._items[index] return None def size(self) -> int: return len(self._items) def insert(self, value: str): if self._active is False: return if not value: return # avoid adding the same entry twice # this could happen when actions on top sets the browser bar path to the same path twice if self.size() > 0 and self._items[0] == value: return self._items.insert(0, value) while self.size() > self._max_items: self.pop() self.selected_index = 0 def pop(self): if self._items: self._items.pop() self.selected_index = min(self.selected_index, self.size()-1) def destroy(self): self._items.clear()
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/widget.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import sys, os import omni.ui as ui from omni.kit.widget.path_field import PathField from .model import StringQueueModel, VisitedHistory from .style import UI_STYLES, ICON_PATH class BrowserBar: """ The Browser Bar extends the :obj:`PathField` UI widget for navigating tree views via the keyboard. Namely, it adds navigation history. As in any modern day browser, this allows the user to diectly jump to any previously visited path. Args: None Keyword Args: visited_history_size (int): Maximum number of previously visited paths to queue up. Default 10. apply_path_handler (Callable): This function is called when the user updates the path and is expected to update the caller app accordingly. The user can update the path in one of 3 ways: 1. by hitting Enter on the input field, 2. selecting a path from the dropdown, or 3. by clicking on the "prev" or "next" buttons. Function signature: void apply_path_handler(path: str) branching_options_handler (Callable): This function is required to provide a list of possible branches whenever prompted with a path. For example, if path = "C:", then the list of values produced might be ["Program Files", "temp", ..., "Users"]. Function signature: list(str) branching_options_handler(path: str, callback: func) modal (bool): Used for modal window. Default False. """ def __init__(self, **kwargs): self._path_field = None self._next_button = None self._prev_button = None self._visited_menu = None self._visited_queue = None self._visited_history = None self._visited_menu_bg = None import carb.settings theme = carb.settings.get_settings().get_as_string("/persistent/app/window/uiStyle") or "NvidiaDark" self._style = UI_STYLES[theme] self._icon_path = f"{ICON_PATH}/{theme}" self._visited_max_size = kwargs.get("visited_history_size", 10) self._visited_history_max_size = kwargs.get("visited_history_max_size", 100) self._apply_path_handler = kwargs.get("apply_path_handler", None) self._branching_options_handler = kwargs.get("branching_options_handler", None) # OM-49484: Add subscription to begin edit and apply callback, for example we could add callback to cancel # initial navigation upon user edit self._begin_edit_handler = kwargs.get("begin_edit_handler", None) self._branching_options_provider = kwargs.get("branching_options_provider", None) # OBSOLETE self._prefix_separator = kwargs.get("prefix_separator", None) self._modal = kwargs.get("modal", False) self._build_ui() @property def path(self) -> str: """str: Returns the current path as entered in the field box.""" if self._path_field: return self._path_field.path return None def set_path(self, path: str): """ Sets the path and adds it to the history queue. Args: path (str): The full path name. """ if not path: return if self._path_field: self._path_field.set_path(path) self._update_visited(path) def _build_ui(self): import carb.settings font_size = carb.settings.get_settings().get("/app/font/size") or 0 with ui.HStack(height=0, style=self._style): self._prev_button = ui.Button( image_url=f"{self._icon_path}/angle_left.svg", image_height=16, width=24, clicked_fn=self._on_prev_button_pressed, enabled=False, ) self._next_button = ui.Button( image_url=f"{self._icon_path}/angle_right.svg", image_height=16, width=24, clicked_fn=self._on_next_button_pressed, enabled=False, ) with ui.ZStack(): ui.Rectangle() # OM-66124: Update look for browser bar, use full width combobox and hide beneath Pathfield; # FIXME: this is because currently we cannot control the menu width for arrow_only combo box; with ui.ZStack(): # OM-66124: manually add combo box drop down background, since it is hard to control combo box height # FIXME: Ideally should fix in ui.ComboBox directly combo_dropdown_size = font_size + 8 with ui.HStack(): ui.Spacer() with ui.VStack(width=combo_dropdown_size): ui.Spacer() self._visited_menu_bg = ui.Rectangle(height=22, style=self._style, style_type_name_override="ComboBox.Bg") ui.Spacer() with ui.HStack(): self._path_field = PathField( apply_path_handler=self._apply_path_handler, branching_options_handler=self._branching_options_handler, prefix_separator=self._prefix_separator, modal=self._modal, begin_edit_handler=self._begin_edit_handler, ) ui.Spacer(width=combo_dropdown_size) self._build_visited_menu() def _build_visited_menu(self): self._visited_queue = StringQueueModel( max_items=self._visited_max_size, value_changed_fn=self._on_menu_item_selected ) self._visited_history = VisitedHistory(max_items=self._visited_history_max_size) self._visited_menu = ui.ComboBox(self._visited_queue, arrow_only=False, style=self._style) # Note: This callback is needed to trigger a refresh self._visited_menu.model.add_item_changed_fn(lambda model, item: None) def _update_visited(self, path: str): if self._visited_queue: self._visited_queue.enqueue(path) self._visited_menu.style_type_name_override = "ComboBox.Active" self._visited_menu_bg.style_type_name_override = "ComboBox.Bg.Active" # update visited history self._visited_history.insert(path) self._update_nav_buttons() self._visited_history.activate() def _on_prev_button_pressed(self): self._visited_history.deactivate() selected_index = self._visited_history.selected_index if selected_index >= self._visited_history.size() - 1: return else: self._visited_history.selected_index = selected_index + 1 if self._path_field: self._path_field.set_path(self._visited_history.get_selected_item()) if self._apply_path_handler: self._apply_path_handler(self._visited_history.get_selected_item()) self._update_nav_buttons() def _on_next_button_pressed(self): self._visited_history.deactivate() selected_index = self._visited_history.selected_index if selected_index <= 0: return else: self._visited_history.selected_index = selected_index - 1 if self._path_field: self._path_field.set_path(self._visited_history.get_selected_item()) if self._apply_path_handler: self._apply_path_handler(self._visited_history.get_selected_item()) self._update_nav_buttons() def _update_nav_buttons(self): if self._visited_history.selected_index > 0: self._next_button.enabled = True else: self._next_button.enabled = False if self._visited_history.selected_index < self._visited_history.size() - 1: self._prev_button.enabled = True else: self._prev_button.enabled = False def _on_menu_item_selected(self, model: ui.SimpleIntModel): if not model: return menu_item = self._visited_queue[model.get_value_as_int()] if menu_item: if self._path_field: self._path_field.set_path(menu_item.value) if self._apply_path_handler: self._apply_path_handler(menu_item.value) def destroy(self): if self._path_field: self._path_field.destroy() self._path_field = None self._next_button = None self._prev_button = None self._visited_menu = None self._visited_queue = None if self._visited_history: self._visited_history.destroy() self._visited_menu_bg = None self._style = None self._apply_path_handler = None self._branching_options_handler = None self._begin_edit_handler = None self._branching_options_provider = None
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/tests/test_widget.py
## Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import omni.kit.test from omni.ui.tests.test_base import OmniUiTest from unittest.mock import Mock, call from ..widget import BrowserBar class TestBrowserBar(OmniUiTest): """Testing PathField.set_path""" async def setUp(self): pass async def tearDown(self): pass async def test_nav_buttons(self): """Testing navigation buttons""" window = await self.create_test_window() mock_path_handler = Mock() with window.frame: under_test = BrowserBar(apply_path_handler=mock_path_handler) for path in ["one", "two", "three", "two", "three"]: under_test.set_path(path) self.assertEqual(under_test.path, "three/") self.assertEqual(under_test._visited_history.size(), 5) self.assertEqual(under_test._visited_queue.size(), 3) under_test._prev_button.call_clicked_fn() self.assertEqual(under_test.path, "two/") under_test._prev_button.call_clicked_fn() self.assertEqual(under_test.path, "three/") under_test._prev_button.call_clicked_fn() under_test._prev_button.call_clicked_fn() self.assertEqual(under_test.path, "one/") self.assertFalse(under_test._prev_button.enabled) for _ in range(4): under_test._next_button.call_clicked_fn() self.assertEqual(under_test.path, "three/") self.assertFalse(under_test._next_button.enabled) self.assertEqual( mock_path_handler.call_args_list, [call('two'), call('three'), call('two'), call('one'), call('two'), call('three'), call('two'), call('three')] ) async def test_nav_menu(self): """Testing navigation menu""" window = await self.create_test_window() mock_path_handler = Mock() with window.frame: under_test = BrowserBar(apply_path_handler=mock_path_handler) for path in ["one", "two", "three"]: under_test.set_path(path) self.assertEqual(under_test.path, "three/") model = under_test._visited_menu.model self.assertEqual(model, under_test._visited_queue) model.selected_index = 2 self.assertEqual(under_test.path, "one/") # selecting one of navigation menu browse to that path, and will appear as the most recent visited history self.assertFalse(under_test._next_button.enabled) under_test.set_path("four") self.assertEqual(model.selected_index, 0) self.assertEqual(under_test.path, "four/")
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/tests/__init__.py
## Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## from .test_widget import *
omniverse-code/kit/exts/omni.kit.widget.browser_bar/docs/CHANGELOG.md
# Changelog The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [2.0.5] - 2022-12-19 ### Changes - Update browser bar combo box style, add custom rectangle background to match UX. ## [2.0.4] - 2022-11-09 ### Changes - Fix to toml file ## [2.0.3] - 2022-03-09 ### Changes - Fixed navigation bugs. Added unittests. ## [2.0.2] - 2021-06-07 ### Changes - More thorough destruction of class instances upon shutdown. ## [2.0.1] - 2021-02-10 ### Changes - Updated StyleUI handling ## [2.0.0] - 2020-01-03 ### Updated - Refactored for async directory listing to improve overall stability in case of network delays. ### Added - Keyword Arg: 'branching_options_handler' ### Deleted - Keyword Arg: 'branching_options_provider' ## [0.1.4] - 2020-09-18 ### Added - Initial commit to master.
omniverse-code/kit/exts/omni.kit.widget.browser_bar/docs/index.rst
omni.kit.widget.browser_bar ########################### A UI widget that adds navigation history to the :obj:`PathField`. .. toctree:: :maxdepth: 1 CHANGELOG .. automodule:: omni.kit.widget.browser_bar :platform: Windows-x86_64, Linux-x86_64 :members: :show-inheritance: :undoc-members: :imported-members:
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/cache_state_menu.py
import asyncio import aiohttp import carb import os import toml import time import omni.client import webbrowser from omni.kit.menu.utils import MenuItemDescription, MenuAlignment from omni import ui from typing import Union from .style import Styles class CacheStateDelegate(ui.MenuDelegate): def __init__(self, cache_enabled, hub_enabled, **kwargs): super().__init__(**kwargs) self._hub_enabled = hub_enabled self._cache_enabled = cache_enabled self._cache_widget = None def destroy(self): self._cache_widget = None def build_item(self, item: ui.MenuHelper): with ui.HStack(width=0, style={"margin" : 0}): self._cache_widget = ui.HStack(content_clipping=1, width=0, style=Styles.CACHE_STATE_ITEM_STYLE) ui.Spacer(width=10) self.update_cache_state(self._cache_enabled, self._hub_enabled) def get_menu_alignment(self): return MenuAlignment.RIGHT def update_menu_item(self, menu_item: Union[ui.Menu, ui.MenuItem], menu_refresh: bool): if isinstance(menu_item, ui.MenuItem): menu_item.visible = False def update_cache_state(self, cache_enabled, hub_enabled): self._hub_enabled = hub_enabled self._cache_enabled = cache_enabled if not self._cache_widget: return margin = 2 self._cache_widget.clear() with self._cache_widget: ui.Label("CACHE: ") if hub_enabled: ui.Label("HUB", style={"color": 0xff00b86b}) elif cache_enabled: ui.Label("ON", style={"color": 0xff00b86b}) else: with ui.VStack(): ui.Spacer(height=margin) with ui.ZStack(width=0): with ui.HStack(width=20): ui.Spacer() ui.Label("OFF", name="offline", width=0) ui.Spacer(width=margin) with ui.VStack(width=0): ui.Spacer() ui.Image(width=14, height=14, name="doc") ui.Spacer() ui.Spacer() button = ui.InvisibleButton(width=20) button.set_clicked_fn(lambda: webbrowser.open('https://docs.omniverse.nvidia.com/nucleus/cache_troubleshoot.html', new=2)) ui.Spacer(height=margin) class CacheStateMenu: def __init__(self): self._live_menu_name = "Cache State Widget" self._menu_list = [MenuItemDescription(name="placeholder", show_fn=lambda: False)] global_config_path = carb.tokens.get_tokens_interface().resolve("${omni_global_config}") self._omniverse_config_path = os.path.join(global_config_path, "omniverse.toml").replace("\\", "/") self._all_cache_apis = [] self._hub_enabled = False self._cache_enabled = False self._last_time_check = 0 self._ping_cache_future = None self._update_subscription = None def _load_cache_config(self): if os.path.exists(self._omniverse_config_path): try: contents = toml.load(self._omniverse_config_path) except Exception as e: carb.log_error(f"Unable to parse {self._omniverse_config_path}. File corrupted?") contents = None if contents: self._all_cache_apis = self._load_all_cache_server_apis(contents) if self._all_cache_apis: self._cache_enabled = True self._update_subscription = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop( self._on_update, name="omni.kit.widget.live update" ) else: carb.log_warn("Unable to detect Omniverse Cache Server. Consider installing it for better IO performance.") self._cache_enabled = False else: carb.log_warn(f"Unable to detect Omniverse Cache Server. File {self._omniverse_config_path} is not found." f" Consider installing it for better IO performance.") def _get_hub_version_cb(self, result, version): if result == omni.client.Result.OK: self._hub_enabled = True else: self._hub_enabled = False self._load_cache_config() if self._cache_state_delegate: self._cache_state_delegate.update_cache_state(self._cache_enabled, self._hub_enabled) def _initialize(self): self._get_hub_version_request = omni.client.get_hub_version_with_callback(self._get_hub_version_cb) def register_menu_widgets(self): self._initialize() self._cache_state_delegate = CacheStateDelegate(self._cache_enabled, self._hub_enabled) omni.kit.menu.utils.add_menu_items(self._menu_list, name=self._live_menu_name, delegate=self._cache_state_delegate) def unregister_menu_widgets(self): omni.kit.menu.utils.remove_menu_items(self._menu_list, self._live_menu_name) if self._cache_state_delegate: self._cache_state_delegate.destroy() self._cache_state_delegate = None self._menu_list = None self._update_subscription = None self._all_cache_apis = [] try: if self._ping_cache_future and not self._ping_cache_future.done(): self._ping_cache_future.cancel() self._ping_cache_future = None except Exception: self._ping_cache_future = None def _on_update(self, dt): if not self._cache_state_delegate or not self._all_cache_apis: return if not self._ping_cache_future or self._ping_cache_future.done(): now = time.time() duration = now - self._last_time_check # 30s if duration < 30: return self._last_time_check = now async def _ping_cache(): async with aiohttp.ClientSession() as session: cache_enabled = None for cache_api in self._all_cache_apis: try: async with session.head(cache_api): ''' If we're here the service port is alive ''' cache_enabled = True except Exception as e: cache_enabled = False break if cache_enabled is not None and self._cache_enabled != cache_enabled: self._cache_enabled = cache_enabled if self._cache_state_delegate: self._cache_state_delegate.update_cache_state(self._cache_enabled, self._hub_enabled) self._ping_cache_future = asyncio.ensure_future(_ping_cache()) def _load_all_cache_server_apis(self, config_contents): mapping = os.environ.get("OMNI_CONN_CACHE", None) if mapping: mapping = f"*#{mapping},f" else: mapping = os.environ.get("OMNI_CONN_REDIRECTION_DICT", None) if not mapping: mapping = os.environ.get("OM_REDIRECTION_DICT", None) if not mapping: connection_library_dict = config_contents.get("connection_library", None) if connection_library_dict: mapping = connection_library_dict.get("proxy_dict", None) all_proxy_apis = set([]) if mapping: mapping = mapping.lstrip("\"") mapping = mapping.rstrip("\"") mapping = mapping.lstrip("'") mapping = mapping.rstrip("'") redirections = mapping.split(";") for redirection in redirections: parts = redirection.split("#") if not parts or len(parts) < 2: continue source, target = parts[0], parts[1] targets = target.split(",") if not targets: continue if len(targets) > 1: proxy_address = targets[0] else: proxy_address = target if not proxy_address.startswith("http://") and not proxy_address.startswith("https://"): proxy_address_api = f"http://{proxy_address}/ping" else: if proxy_address.endswith("/"): proxy_address_api = f"{proxy_address}ping" else: proxy_address_api = f"{proxy_address}/ping" all_proxy_apis.add(proxy_address_api) return all_proxy_apis
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/style.py
from .icons import Icons class Styles: CACHE_STATE_ITEM_STYLE = None LIVE_STATE_ITEM_STYLE = None @staticmethod def on_startup(): # It needs to delay initialization of style as icons need to be initialized firstly. Styles.CACHE_STATE_ITEM_STYLE = { "Image::doc": {"image_url": Icons.get("docs"), "color": 0xB04B4BFF}, "Label::offline": {"color": 0xB04B4BFF}, "Rectangle::offline": {"border_radius": 2.0}, "Rectangle::offline": {"background_color": 0xff808080}, "Rectangle::offline:hovered": {"background_color": 0xFF9E9E9E}, }
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.ext import omni.kit.app from .cache_state_menu import CacheStateMenu from .icons import Icons from .style import Styles class OmniCacheIndicatorWidgetExtension(omni.ext.IExt): def on_startup(self, ext_id): extension_path = omni.kit.app.get_app_interface().get_extension_manager().get_extension_path(ext_id) Icons.on_startup(extension_path) Styles.on_startup() self._cache_state_menu = CacheStateMenu() self._cache_state_menu.register_menu_widgets() def on_shutdown(self): self._cache_state_menu.unregister_menu_widgets() Icons.on_shutdown()
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/__init__.py
from .extension import OmniCacheIndicatorWidgetExtension
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/icons.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from pathlib import Path class Icons: """A singleton that scans the icon folder and returns the icon depending on the type""" _icons = {} @staticmethod def on_startup(extension_path): current_path = Path(extension_path) icon_path = current_path.joinpath("icons") # Read all the svg files in the directory Icons._icons = {icon.stem: icon for icon in icon_path.glob("*.svg")} @staticmethod def on_shutdown(): Icons._icons = None @staticmethod def get(name, default=None): """Checks the icon cache and returns the icon if exists""" found = Icons._icons.get(name) if not found and default: found = Icons._icons.get(default) if found: return str(found) return None
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/tests/__init__.py
from .test_cache_indicator_widget import TestCacheIndicatorWidget
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/tests/test_cache_indicator_widget.py
import omni.kit.test import omni.client import omni.kit.app class TestCacheIndicatorWidget(omni.kit.test.AsyncTestCase): async def test_menu_setup(self): import omni.kit.ui_test as ui_test menu_widget = ui_test.get_menubar() menu = menu_widget.find_menu("Cache State Widget") self.assertTrue(menu)
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/docs/index.rst
omni.kit.widget.cache_indicator ################################## Omniverse Kit Cache Status Indicator
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui.pyi
"""pybind11 carb.imgui bindings""" from __future__ import annotations import omni.kit.imgui import typing import carb._carb __all__ = [ "Condition", "Context", "ImGui", "MouseCursor", "Style", "StyleColor", "StyleColorsPreset", "StyleVar", "WINDOW_FLAG_ALWAYS_AUTO_RESIZE", "WINDOW_FLAG_ALWAYS_HORIZONTAL_SCROLLBAR", "WINDOW_FLAG_ALWAYS_USE_WINDOW_PADDING", "WINDOW_FLAG_ALWAYS_VERTICAL_SCROLLBAR", "WINDOW_FLAG_HORIZONTAL_SCROLLBAR", "WINDOW_FLAG_MENU_BAR", "WINDOW_FLAG_NO_BACKGROUND", "WINDOW_FLAG_NO_BRING_TO_FRONT_ON_FOCUS", "WINDOW_FLAG_NO_COLLAPSE", "WINDOW_FLAG_NO_DOCKING", "WINDOW_FLAG_NO_FOCUS_ON_APPEARING", "WINDOW_FLAG_NO_MOUSE_INPUTS", "WINDOW_FLAG_NO_MOVE", "WINDOW_FLAG_NO_NAV_FOCUS", "WINDOW_FLAG_NO_NAV_INPUTS", "WINDOW_FLAG_NO_RESIZE", "WINDOW_FLAG_NO_SAVED_SETTINGS", "WINDOW_FLAG_NO_SCROLLBAR", "WINDOW_FLAG_NO_SCROLL_WITH_MOUSE", "WINDOW_FLAG_NO_TITLE_BAR", "WINDOW_FLAG_UNSAVED_DOCUMENT", "acquire_imgui" ] class Condition(): """ Members: ALWAYS APPEARING FIRST_USE_EVER ONCE """ def __eq__(self, other: object) -> bool: ... def __getstate__(self) -> int: ... def __hash__(self) -> int: ... def __index__(self) -> int: ... def __init__(self, value: int) -> None: ... def __int__(self) -> int: ... def __ne__(self, other: object) -> bool: ... def __repr__(self) -> str: ... def __setstate__(self, state: int) -> None: ... @property def name(self) -> str: """ :type: str """ @property def value(self) -> int: """ :type: int """ ALWAYS: omni.kit.imgui.Condition # value = <Condition.ALWAYS: 1> APPEARING: omni.kit.imgui.Condition # value = <Condition.APPEARING: 8> FIRST_USE_EVER: omni.kit.imgui.Condition # value = <Condition.FIRST_USE_EVER: 4> ONCE: omni.kit.imgui.Condition # value = <Condition.ONCE: 2> __members__: dict # value = {'ALWAYS': <Condition.ALWAYS: 1>, 'APPEARING': <Condition.APPEARING: 8>, 'FIRST_USE_EVER': <Condition.FIRST_USE_EVER: 4>, 'ONCE': <Condition.ONCE: 2>} pass class Context(): pass class ImGui(): def begin(self, arg0: str, arg1: bool, arg2: int) -> tuple: ... def begin_child(self, arg0: str, arg1: carb._carb.Float2, arg2: bool, arg3: int) -> bool: ... def begin_popup_modal(self, arg0: str, arg1: bool, arg2: int) -> bool: ... def bullet(self) -> None: ... def button(self, arg0: str) -> bool: ... def checkbox(self, arg0: str, arg1: bool) -> tuple: ... def close_current_popup(self) -> None: ... def collapsing_header(self, arg0: str, arg1: int) -> bool: ... def color_edit3(self, arg0: str, arg1: carb._carb.Float3) -> tuple: ... def color_edit4(self, arg0: str, arg1: carb._carb.Float4) -> tuple: ... def combo(self, arg0: str, arg1: int, arg2: typing.List[str]) -> tuple: ... def dock_builder_dock_window(self, arg0: str, arg1: int) -> None: ... def dummy(self, arg0: carb._carb.Float2) -> None: ... def end(self) -> None: ... def end_child(self) -> None: ... def end_popup(self) -> None: ... def get_display_size(self) -> carb._carb.Float2: ... def get_mouse_cursor(self) -> MouseCursor: ... def get_style(self) -> Style: ... def indent(self, arg0: float) -> None: ... def input_float(self, arg0: str, arg1: float, arg2: float) -> tuple: ... def input_int(self, arg0: str, arg1: int, arg2: int) -> tuple: ... def input_text(self, arg0: str, arg1: str, arg2: int) -> tuple: ... def is_valid(self) -> bool: ... def menu_item_ex(self, arg0: str, arg1: str, arg2: bool, arg3: bool) -> tuple: ... def open_popup(self, arg0: str) -> None: ... def plot_lines(self, arg0: str, arg1: typing.List[float], arg2: int, arg3: int, arg4: str, arg5: float, arg6: float, arg7: carb._carb.Float2, arg8: int) -> None: ... def pop_id(self) -> None: ... def pop_item_width(self) -> None: ... def pop_style_color(self) -> None: ... def pop_style_var(self) -> None: ... def progress_bar(self, arg0: float, arg1: carb._carb.Float2, arg2: str) -> None: ... def push_id_int(self, arg0: int) -> None: ... def push_id_string(self, arg0: str) -> None: ... def push_item_width(self, arg0: float) -> None: ... def push_style_color(self, arg0: StyleColor, arg1: carb._carb.Float4) -> None: ... def push_style_var_float(self, arg0: StyleVar, arg1: float) -> None: ... def push_style_var_float2(self, arg0: StyleVar, arg1: carb._carb.Float2) -> None: ... def same_line(self) -> None: ... def same_line_ex(self, pos_x: float = 0.0, spacing_w: float = -1.0) -> None: ... def separator(self) -> None: ... def set_display_size(self, arg0: carb._carb.Float2) -> None: ... def set_mouse_cursor(self, arg0: MouseCursor) -> None: ... def set_next_window_pos(self, arg0: carb._carb.Float2, arg1: Condition, arg2: carb._carb.Float2) -> None: ... def set_next_window_size(self, arg0: carb._carb.Float2, arg1: Condition) -> None: ... def set_scroll_here_y(self, arg0: float) -> None: ... def set_style_colors(self, arg0: Style, arg1: StyleColorsPreset) -> None: ... def show_demo_window(self, arg0: bool) -> None: ... def show_style_editor(self, arg0: Style) -> None: ... def slider_float(self, arg0: str, arg1: float, arg2: float, arg3: float) -> tuple: ... def slider_int(self, arg0: str, arg1: int, arg2: int, arg3: int) -> tuple: ... def small_button(self, arg0: str) -> bool: ... def spacing(self) -> None: ... def text(self, arg0: str) -> None: ... def text_unformatted(self, arg0: str) -> None: ... def text_wrapped(self, arg0: str) -> None: ... def tree_node_ptr(self, arg0: int, arg1: str) -> bool: ... def tree_pop(self) -> None: ... def unindent(self, arg0: float) -> None: ... pass class MouseCursor(): """ Members: NONE ARROW TEXT_INPUT RESIZE_ALL RESIZE_NS RESIZE_EW RESIZE_NESW RESIZE_NWSE HAND NOT_ALLOWED CROSSHAIR """ def __eq__(self, other: object) -> bool: ... def __getstate__(self) -> int: ... def __hash__(self) -> int: ... def __index__(self) -> int: ... def __init__(self, value: int) -> None: ... def __int__(self) -> int: ... def __ne__(self, other: object) -> bool: ... def __repr__(self) -> str: ... def __setstate__(self, state: int) -> None: ... @property def name(self) -> str: """ :type: str """ @property def value(self) -> int: """ :type: int """ ARROW: omni.kit.imgui.MouseCursor # value = <MouseCursor.ARROW: 0> CROSSHAIR: omni.kit.imgui.MouseCursor # value = <MouseCursor.CROSSHAIR: 9> HAND: omni.kit.imgui.MouseCursor # value = <MouseCursor.HAND: 7> NONE: omni.kit.imgui.MouseCursor # value = <MouseCursor.NONE: -1> NOT_ALLOWED: omni.kit.imgui.MouseCursor # value = <MouseCursor.NOT_ALLOWED: 8> RESIZE_ALL: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_ALL: 2> RESIZE_EW: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_EW: 4> RESIZE_NESW: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_NESW: 5> RESIZE_NS: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_NS: 3> RESIZE_NWSE: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_NWSE: 6> TEXT_INPUT: omni.kit.imgui.MouseCursor # value = <MouseCursor.TEXT_INPUT: 1> __members__: dict # value = {'NONE': <MouseCursor.NONE: -1>, 'ARROW': <MouseCursor.ARROW: 0>, 'TEXT_INPUT': <MouseCursor.TEXT_INPUT: 1>, 'RESIZE_ALL': <MouseCursor.RESIZE_ALL: 2>, 'RESIZE_NS': <MouseCursor.RESIZE_NS: 3>, 'RESIZE_EW': <MouseCursor.RESIZE_EW: 4>, 'RESIZE_NESW': <MouseCursor.RESIZE_NESW: 5>, 'RESIZE_NWSE': <MouseCursor.RESIZE_NWSE: 6>, 'HAND': <MouseCursor.HAND: 7>, 'NOT_ALLOWED': <MouseCursor.NOT_ALLOWED: 8>, 'CROSSHAIR': <MouseCursor.CROSSHAIR: 9>} pass class Style(): pass class StyleColor(): """ Members: Text TextDisabled WindowBg ChildBg PopupBg Border BorderShadow FrameBg FrameBgHovered FrameBgActive TitleBg TitleBgActive TitleBgCollapsed MenuBarBg ScrollbarBg ScrollbarGrab ScrollbarGrabHovered ScrollbarGrabActive CheckMark SliderGrab SliderGrabActive Button ButtonHovered ButtonActive Header HeaderHovered HeaderActive Separator SeparatorHovered SeparatorActive ResizeGrip ResizeGripHovered ResizeGripActive Tab TabHovered TabActive TabUnfocused TabUnfocusedActive DockingPreview DockingEmptyBg PlotLines PlotLinesHovered PlotHistogram PlotHistogramHovered TableHeaderBg TableBorderStrong TableBorderLight TableRowBg TableRowBgAlt TextSelectedBg DragDropTarget NavHighlight NavWindowingHighlight NavWindowingDimBg ModalWindowDimBg WindowShadow CustomText Count """ def __eq__(self, other: object) -> bool: ... def __getstate__(self) -> int: ... def __hash__(self) -> int: ... def __index__(self) -> int: ... def __init__(self, value: int) -> None: ... def __int__(self) -> int: ... def __ne__(self, other: object) -> bool: ... def __repr__(self) -> str: ... def __setstate__(self, state: int) -> None: ... @property def name(self) -> str: """ :type: str """ @property def value(self) -> int: """ :type: int """ Border: omni.kit.imgui.StyleColor # value = <StyleColor.Border: 5> BorderShadow: omni.kit.imgui.StyleColor # value = <StyleColor.BorderShadow: 6> Button: omni.kit.imgui.StyleColor # value = <StyleColor.Button: 21> ButtonActive: omni.kit.imgui.StyleColor # value = <StyleColor.ButtonActive: 23> ButtonHovered: omni.kit.imgui.StyleColor # value = <StyleColor.ButtonHovered: 22> CheckMark: omni.kit.imgui.StyleColor # value = <StyleColor.CheckMark: 18> ChildBg: omni.kit.imgui.StyleColor # value = <StyleColor.ChildBg: 3> Count: omni.kit.imgui.StyleColor # value = <StyleColor.Count: 57> CustomText: omni.kit.imgui.StyleColor # value = <StyleColor.CustomText: 56> DockingEmptyBg: omni.kit.imgui.StyleColor # value = <StyleColor.DockingEmptyBg: 39> DockingPreview: omni.kit.imgui.StyleColor # value = <StyleColor.DockingPreview: 38> DragDropTarget: omni.kit.imgui.StyleColor # value = <StyleColor.DragDropTarget: 50> FrameBg: omni.kit.imgui.StyleColor # value = <StyleColor.FrameBg: 7> FrameBgActive: omni.kit.imgui.StyleColor # value = <StyleColor.FrameBgActive: 9> FrameBgHovered: omni.kit.imgui.StyleColor # value = <StyleColor.FrameBgHovered: 8> Header: omni.kit.imgui.StyleColor # value = <StyleColor.Header: 24> HeaderActive: omni.kit.imgui.StyleColor # value = <StyleColor.HeaderActive: 26> HeaderHovered: omni.kit.imgui.StyleColor # value = <StyleColor.HeaderHovered: 25> MenuBarBg: omni.kit.imgui.StyleColor # value = <StyleColor.MenuBarBg: 13> ModalWindowDimBg: omni.kit.imgui.StyleColor # value = <StyleColor.ModalWindowDimBg: 54> NavHighlight: omni.kit.imgui.StyleColor # value = <StyleColor.NavHighlight: 51> NavWindowingDimBg: omni.kit.imgui.StyleColor # value = <StyleColor.NavWindowingDimBg: 53> NavWindowingHighlight: omni.kit.imgui.StyleColor # value = <StyleColor.NavWindowingHighlight: 52> PlotHistogram: omni.kit.imgui.StyleColor # value = <StyleColor.PlotHistogram: 42> PlotHistogramHovered: omni.kit.imgui.StyleColor # value = <StyleColor.PlotHistogramHovered: 43> PlotLines: omni.kit.imgui.StyleColor # value = <StyleColor.PlotLines: 40> PlotLinesHovered: omni.kit.imgui.StyleColor # value = <StyleColor.PlotLinesHovered: 41> PopupBg: omni.kit.imgui.StyleColor # value = <StyleColor.PopupBg: 4> ResizeGrip: omni.kit.imgui.StyleColor # value = <StyleColor.ResizeGrip: 30> ResizeGripActive: omni.kit.imgui.StyleColor # value = <StyleColor.ResizeGripActive: 32> ResizeGripHovered: omni.kit.imgui.StyleColor # value = <StyleColor.ResizeGripHovered: 31> ScrollbarBg: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarBg: 14> ScrollbarGrab: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarGrab: 15> ScrollbarGrabActive: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarGrabActive: 17> ScrollbarGrabHovered: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarGrabHovered: 16> Separator: omni.kit.imgui.StyleColor # value = <StyleColor.Separator: 27> SeparatorActive: omni.kit.imgui.StyleColor # value = <StyleColor.SeparatorActive: 29> SeparatorHovered: omni.kit.imgui.StyleColor # value = <StyleColor.SeparatorHovered: 28> SliderGrab: omni.kit.imgui.StyleColor # value = <StyleColor.SliderGrab: 19> SliderGrabActive: omni.kit.imgui.StyleColor # value = <StyleColor.SliderGrabActive: 20> Tab: omni.kit.imgui.StyleColor # value = <StyleColor.Tab: 33> TabActive: omni.kit.imgui.StyleColor # value = <StyleColor.TabActive: 35> TabHovered: omni.kit.imgui.StyleColor # value = <StyleColor.TabHovered: 34> TabUnfocused: omni.kit.imgui.StyleColor # value = <StyleColor.TabUnfocused: 36> TabUnfocusedActive: omni.kit.imgui.StyleColor # value = <StyleColor.TabUnfocusedActive: 37> TableBorderLight: omni.kit.imgui.StyleColor # value = <StyleColor.TableBorderLight: 46> TableBorderStrong: omni.kit.imgui.StyleColor # value = <StyleColor.TableBorderStrong: 45> TableHeaderBg: omni.kit.imgui.StyleColor # value = <StyleColor.TableHeaderBg: 44> TableRowBg: omni.kit.imgui.StyleColor # value = <StyleColor.TableRowBg: 47> TableRowBgAlt: omni.kit.imgui.StyleColor # value = <StyleColor.TableRowBgAlt: 48> Text: omni.kit.imgui.StyleColor # value = <StyleColor.Text: 0> TextDisabled: omni.kit.imgui.StyleColor # value = <StyleColor.TextDisabled: 1> TextSelectedBg: omni.kit.imgui.StyleColor # value = <StyleColor.TextSelectedBg: 49> TitleBg: omni.kit.imgui.StyleColor # value = <StyleColor.TitleBg: 10> TitleBgActive: omni.kit.imgui.StyleColor # value = <StyleColor.TitleBgActive: 11> TitleBgCollapsed: omni.kit.imgui.StyleColor # value = <StyleColor.TitleBgCollapsed: 12> WindowBg: omni.kit.imgui.StyleColor # value = <StyleColor.WindowBg: 2> WindowShadow: omni.kit.imgui.StyleColor # value = <StyleColor.WindowShadow: 55> __members__: dict # value = {'Text': <StyleColor.Text: 0>, 'TextDisabled': <StyleColor.TextDisabled: 1>, 'WindowBg': <StyleColor.WindowBg: 2>, 'ChildBg': <StyleColor.ChildBg: 3>, 'PopupBg': <StyleColor.PopupBg: 4>, 'Border': <StyleColor.Border: 5>, 'BorderShadow': <StyleColor.BorderShadow: 6>, 'FrameBg': <StyleColor.FrameBg: 7>, 'FrameBgHovered': <StyleColor.FrameBgHovered: 8>, 'FrameBgActive': <StyleColor.FrameBgActive: 9>, 'TitleBg': <StyleColor.TitleBg: 10>, 'TitleBgActive': <StyleColor.TitleBgActive: 11>, 'TitleBgCollapsed': <StyleColor.TitleBgCollapsed: 12>, 'MenuBarBg': <StyleColor.MenuBarBg: 13>, 'ScrollbarBg': <StyleColor.ScrollbarBg: 14>, 'ScrollbarGrab': <StyleColor.ScrollbarGrab: 15>, 'ScrollbarGrabHovered': <StyleColor.ScrollbarGrabHovered: 16>, 'ScrollbarGrabActive': <StyleColor.ScrollbarGrabActive: 17>, 'CheckMark': <StyleColor.CheckMark: 18>, 'SliderGrab': <StyleColor.SliderGrab: 19>, 'SliderGrabActive': <StyleColor.SliderGrabActive: 20>, 'Button': <StyleColor.Button: 21>, 'ButtonHovered': <StyleColor.ButtonHovered: 22>, 'ButtonActive': <StyleColor.ButtonActive: 23>, 'Header': <StyleColor.Header: 24>, 'HeaderHovered': <StyleColor.HeaderHovered: 25>, 'HeaderActive': <StyleColor.HeaderActive: 26>, 'Separator': <StyleColor.Separator: 27>, 'SeparatorHovered': <StyleColor.SeparatorHovered: 28>, 'SeparatorActive': <StyleColor.SeparatorActive: 29>, 'ResizeGrip': <StyleColor.ResizeGrip: 30>, 'ResizeGripHovered': <StyleColor.ResizeGripHovered: 31>, 'ResizeGripActive': <StyleColor.ResizeGripActive: 32>, 'Tab': <StyleColor.Tab: 33>, 'TabHovered': <StyleColor.TabHovered: 34>, 'TabActive': <StyleColor.TabActive: 35>, 'TabUnfocused': <StyleColor.TabUnfocused: 36>, 'TabUnfocusedActive': <StyleColor.TabUnfocusedActive: 37>, 'DockingPreview': <StyleColor.DockingPreview: 38>, 'DockingEmptyBg': <StyleColor.DockingEmptyBg: 39>, 'PlotLines': <StyleColor.PlotLines: 40>, 'PlotLinesHovered': <StyleColor.PlotLinesHovered: 41>, 'PlotHistogram': <StyleColor.PlotHistogram: 42>, 'PlotHistogramHovered': <StyleColor.PlotHistogramHovered: 43>, 'TableHeaderBg': <StyleColor.TableHeaderBg: 44>, 'TableBorderStrong': <StyleColor.TableBorderStrong: 45>, 'TableBorderLight': <StyleColor.TableBorderLight: 46>, 'TableRowBg': <StyleColor.TableRowBg: 47>, 'TableRowBgAlt': <StyleColor.TableRowBgAlt: 48>, 'TextSelectedBg': <StyleColor.TextSelectedBg: 49>, 'DragDropTarget': <StyleColor.DragDropTarget: 50>, 'NavHighlight': <StyleColor.NavHighlight: 51>, 'NavWindowingHighlight': <StyleColor.NavWindowingHighlight: 52>, 'NavWindowingDimBg': <StyleColor.NavWindowingDimBg: 53>, 'ModalWindowDimBg': <StyleColor.ModalWindowDimBg: 54>, 'WindowShadow': <StyleColor.WindowShadow: 55>, 'CustomText': <StyleColor.CustomText: 56>, 'Count': <StyleColor.Count: 57>} pass class StyleColorsPreset(): """ Members: NvidiaDark NvidiaLight Dark Light Classic Count """ def __eq__(self, other: object) -> bool: ... def __getstate__(self) -> int: ... def __hash__(self) -> int: ... def __index__(self) -> int: ... def __init__(self, value: int) -> None: ... def __int__(self) -> int: ... def __ne__(self, other: object) -> bool: ... def __repr__(self) -> str: ... def __setstate__(self, state: int) -> None: ... @property def name(self) -> str: """ :type: str """ @property def value(self) -> int: """ :type: int """ Classic: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Classic: 4> Count: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Count: 5> Dark: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Dark: 2> Light: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Light: 3> NvidiaDark: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.NvidiaDark: 0> NvidiaLight: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.NvidiaLight: 1> __members__: dict # value = {'NvidiaDark': <StyleColorsPreset.NvidiaDark: 0>, 'NvidiaLight': <StyleColorsPreset.NvidiaLight: 1>, 'Dark': <StyleColorsPreset.Dark: 2>, 'Light': <StyleColorsPreset.Light: 3>, 'Classic': <StyleColorsPreset.Classic: 4>, 'Count': <StyleColorsPreset.Count: 5>} pass class StyleVar(): """ Members: Alpha WindowPadding WindowRounding WindowBorderSize WindowMinSize WindowTitleAlign ChildRounding ChildBorderSize PopupRounding PopupBorderSize FramePadding FrameRounding FrameBorderSize ItemSpacing ItemInnerSpacing CellPadding IndentSpacing ScrollbarSize ScrollbarRounding GrabMinSize GrabRounding TabRounding ButtonTextAlign SelectableTextAlign DockSplitterSize """ def __eq__(self, other: object) -> bool: ... def __getstate__(self) -> int: ... def __hash__(self) -> int: ... def __index__(self) -> int: ... def __init__(self, value: int) -> None: ... def __int__(self) -> int: ... def __ne__(self, other: object) -> bool: ... def __repr__(self) -> str: ... def __setstate__(self, state: int) -> None: ... @property def name(self) -> str: """ :type: str """ @property def value(self) -> int: """ :type: int """ Alpha: omni.kit.imgui.StyleVar # value = <StyleVar.Alpha: 0> ButtonTextAlign: omni.kit.imgui.StyleVar # value = <StyleVar.ButtonTextAlign: 22> CellPadding: omni.kit.imgui.StyleVar # value = <StyleVar.CellPadding: 15> ChildBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.ChildBorderSize: 7> ChildRounding: omni.kit.imgui.StyleVar # value = <StyleVar.ChildRounding: 6> DockSplitterSize: omni.kit.imgui.StyleVar # value = <StyleVar.DockSplitterSize: 24> FrameBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.FrameBorderSize: 12> FramePadding: omni.kit.imgui.StyleVar # value = <StyleVar.FramePadding: 10> FrameRounding: omni.kit.imgui.StyleVar # value = <StyleVar.FrameRounding: 11> GrabMinSize: omni.kit.imgui.StyleVar # value = <StyleVar.GrabMinSize: 19> GrabRounding: omni.kit.imgui.StyleVar # value = <StyleVar.GrabRounding: 20> IndentSpacing: omni.kit.imgui.StyleVar # value = <StyleVar.IndentSpacing: 16> ItemInnerSpacing: omni.kit.imgui.StyleVar # value = <StyleVar.ItemInnerSpacing: 14> ItemSpacing: omni.kit.imgui.StyleVar # value = <StyleVar.ItemSpacing: 13> PopupBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.PopupBorderSize: 9> PopupRounding: omni.kit.imgui.StyleVar # value = <StyleVar.PopupRounding: 8> ScrollbarRounding: omni.kit.imgui.StyleVar # value = <StyleVar.ScrollbarRounding: 18> ScrollbarSize: omni.kit.imgui.StyleVar # value = <StyleVar.ScrollbarSize: 17> SelectableTextAlign: omni.kit.imgui.StyleVar # value = <StyleVar.SelectableTextAlign: 23> TabRounding: omni.kit.imgui.StyleVar # value = <StyleVar.TabRounding: 21> WindowBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.WindowBorderSize: 3> WindowMinSize: omni.kit.imgui.StyleVar # value = <StyleVar.WindowMinSize: 4> WindowPadding: omni.kit.imgui.StyleVar # value = <StyleVar.WindowPadding: 1> WindowRounding: omni.kit.imgui.StyleVar # value = <StyleVar.WindowRounding: 2> WindowTitleAlign: omni.kit.imgui.StyleVar # value = <StyleVar.WindowTitleAlign: 5> __members__: dict # value = {'Alpha': <StyleVar.Alpha: 0>, 'WindowPadding': <StyleVar.WindowPadding: 1>, 'WindowRounding': <StyleVar.WindowRounding: 2>, 'WindowBorderSize': <StyleVar.WindowBorderSize: 3>, 'WindowMinSize': <StyleVar.WindowMinSize: 4>, 'WindowTitleAlign': <StyleVar.WindowTitleAlign: 5>, 'ChildRounding': <StyleVar.ChildRounding: 6>, 'ChildBorderSize': <StyleVar.ChildBorderSize: 7>, 'PopupRounding': <StyleVar.PopupRounding: 8>, 'PopupBorderSize': <StyleVar.PopupBorderSize: 9>, 'FramePadding': <StyleVar.FramePadding: 10>, 'FrameRounding': <StyleVar.FrameRounding: 11>, 'FrameBorderSize': <StyleVar.FrameBorderSize: 12>, 'ItemSpacing': <StyleVar.ItemSpacing: 13>, 'ItemInnerSpacing': <StyleVar.ItemInnerSpacing: 14>, 'CellPadding': <StyleVar.CellPadding: 15>, 'IndentSpacing': <StyleVar.IndentSpacing: 16>, 'ScrollbarSize': <StyleVar.ScrollbarSize: 17>, 'ScrollbarRounding': <StyleVar.ScrollbarRounding: 18>, 'GrabMinSize': <StyleVar.GrabMinSize: 19>, 'GrabRounding': <StyleVar.GrabRounding: 20>, 'TabRounding': <StyleVar.TabRounding: 21>, 'ButtonTextAlign': <StyleVar.ButtonTextAlign: 22>, 'SelectableTextAlign': <StyleVar.SelectableTextAlign: 23>, 'DockSplitterSize': <StyleVar.DockSplitterSize: 24>} pass def acquire_imgui(plugin_name: str = None, library_path: str = None) -> ImGui: pass WINDOW_FLAG_ALWAYS_AUTO_RESIZE = 64 WINDOW_FLAG_ALWAYS_HORIZONTAL_SCROLLBAR = 32768 WINDOW_FLAG_ALWAYS_USE_WINDOW_PADDING = 65536 WINDOW_FLAG_ALWAYS_VERTICAL_SCROLLBAR = 16384 WINDOW_FLAG_HORIZONTAL_SCROLLBAR = 2048 WINDOW_FLAG_MENU_BAR = 1024 WINDOW_FLAG_NO_BACKGROUND = 128 WINDOW_FLAG_NO_BRING_TO_FRONT_ON_FOCUS = 8192 WINDOW_FLAG_NO_COLLAPSE = 32 WINDOW_FLAG_NO_DOCKING = 2097152 WINDOW_FLAG_NO_FOCUS_ON_APPEARING = 4096 WINDOW_FLAG_NO_MOUSE_INPUTS = 512 WINDOW_FLAG_NO_MOVE = 4 WINDOW_FLAG_NO_NAV_FOCUS = 262144 WINDOW_FLAG_NO_NAV_INPUTS = 524288 WINDOW_FLAG_NO_RESIZE = 2 WINDOW_FLAG_NO_SAVED_SETTINGS = 256 WINDOW_FLAG_NO_SCROLLBAR = 8 WINDOW_FLAG_NO_SCROLL_WITH_MOUSE = 16 WINDOW_FLAG_NO_TITLE_BAR = 1 WINDOW_FLAG_UNSAVED_DOCUMENT = 1048576
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/_imgui_renderer.pyi
from __future__ import annotations import omni.kit.imgui_renderer._imgui_renderer import typing import omni.appwindow._appwindow __all__ = [ "IImGuiRenderer", "acquire_imgui_renderer_interface", "release_imgui_renderer_interface" ] class IImGuiRenderer(): def attach_app_window(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ... @staticmethod def attach_app_window_with_imgui_context(*args, **kwargs) -> typing.Any: ... def clear_cursor_shape_override(self, arg0: omni.appwindow._appwindow.IAppWindow) -> None: ... def detach_app_window(self, arg0: omni.appwindow._appwindow.IAppWindow) -> None: ... def get_all_cursor_shape_names(self) -> typing.List[str]: ... @staticmethod def get_cursor_shape_override(*args, **kwargs) -> typing.Any: ... @staticmethod def get_cursor_shape_override_extend(*args, **kwargs) -> typing.Any: ... @staticmethod def get_window_set(*args, **kwargs) -> typing.Any: ... def has_cursor_shape_override(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ... def is_app_window_attached(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ... def register_cursor_shape_extend(self, arg0: str, arg1: str) -> None: ... @staticmethod def set_cursor_shape_override(*args, **kwargs) -> typing.Any: ... def set_cursor_shape_override_extend(self, arg0: omni.appwindow._appwindow.IAppWindow, arg1: str) -> None: ... def shutdown(self) -> None: ... def startup(self) -> None: ... def unregister_cursor_shape_extend(self, arg0: str) -> None: ... pass def acquire_imgui_renderer_interface(plugin_name: str = None, library_path: str = None) -> IImGuiRenderer: pass def release_imgui_renderer_interface(arg0: IImGuiRenderer) -> None: pass
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/__init__.py
from ._imgui_renderer import * # Cached interface instance pointer def get_imgui_renderer_interface() -> IImGuiRenderer: """Returns cached :class:`omni.kit.renderer.IImGuiRenderer` interface""" if not hasattr(get_imgui_renderer_interface, "imgui_renderer"): get_imgui_renderer_interface.imgui_renderer = acquire_imgui_renderer_interface() return get_imgui_renderer_interface.imgui_renderer
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/tests/test_imgui_renderer.py
import inspect import pathlib import carb import carb.settings import carb.tokens import carb.windowing import omni.kit.app import omni.kit.test import omni.kit.test_helpers_gfx import omni.kit.renderer.bind import omni.kit.imgui_renderer import omni.kit.imgui_renderer_test # Maximum allowed difference of the same pixel between two images. If the object is moved, the difference will be # close to 255. 10 is enough to filter out the artifacts of antialiasing on the different systems. THRESHOLD = 10 OUTPUTS_DIR = omni.kit.test.get_test_output_path() EXTENSION_FOLDER_PATH = pathlib.Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)) GOLDEN_DIR = EXTENSION_FOLDER_PATH.joinpath("data/tests") RENDERER_CAPTURE_EXT_NAME = "omni.kit.renderer.capture" class ImGuiRendererTest(omni.kit.test.AsyncTestCase): async def setUp(self): self._settings = carb.settings.acquire_settings_interface() self._app_window_factory = omni.appwindow.acquire_app_window_factory_interface() self._renderer = omni.kit.renderer.bind.acquire_renderer_interface() self._imgui_renderer = omni.kit.imgui_renderer.acquire_imgui_renderer_interface() self._imgui_renderer_test = omni.kit.imgui_renderer_test.acquire_imgui_renderer_test_interface() self._renderer.startup() self._imgui_renderer.startup() self._imgui_renderer_test.startup() async def tearDown(self): self._imgui_renderer_test.shutdown() self._imgui_renderer.shutdown() self._renderer.shutdown() self._imgui_renderer_test = None self._imgui_renderer = None self._renderer = None self._app_window_factory = None self._settings = None async def __create_app_window(self, title: str, width: int = 300, height: int = 300): app_window = self._app_window_factory.create_window_from_settings() app_window.startup_with_desc( title=f"ImGui renderer test {title}", width=width, height=height, x=omni.appwindow.POSITION_CENTERED, y=omni.appwindow.POSITION_CENTERED, decorations=True, resize=True, always_on_top=False, scale_to_monitor=False, dpi_scale_override=1.0 ) self._app_window_factory.set_default_window(app_window) self._renderer.attach_app_window(app_window) self._imgui_renderer.attach_app_window(app_window) self._imgui_renderer_test.register_empty_window( app_window, 50, 50, 200, 200, title ) # Test the carb.imgui is_valid returns True since it is now properly setup await self.test_carb_imgui_is_valid(True) await omni.kit.app.get_app().next_update_async() return app_window async def __destroy_app_window(self, app_window): self._app_window_factory.set_default_window(None) self._imgui_renderer.detach_app_window(app_window) self._renderer.detach_app_window(app_window) app_window.shutdown() await omni.kit.app.get_app().next_update_async() return None @omni.kit.test.omni_test_registry(guid="4ecaf4c3-17bd-40fa-8a76-f0e12291d0ef") async def test_1000_empty_imgui_window(self): TESTNAME = "test_1000_empty_imgui_window" FILENAME = f"{TESTNAME}.png" app_window = await self.__create_app_window("Test Empty Window") diff = await omni.kit.test_helpers_gfx.capture_and_compare(FILENAME, THRESHOLD, OUTPUTS_DIR, GOLDEN_DIR, app_window) if diff != 0: carb.log_warn(f"[TEST_NAME] the generated image has max difference {diff}") if diff > THRESHOLD: carb.log_error(f'The generated image {FILENAME} has a difference of {diff}, but max difference is {THRESHOLD}') self.assertTrue(False) app_window = await self.__destroy_app_window(app_window) @omni.kit.test.omni_test_registry(guid="bf09077f-e44a-11ed-ade6-ac91a108fede") async def test_null_app_window_0(self): """Test crash avoidance on API abuse 0""" result = self._imgui_renderer_test.attach_null_window(0) self.assertTrue(result) @omni.kit.test.omni_test_registry(guid="65059f66-e44d-11ed-9523-ac91a108fede") async def test_null_app_window_1(self): """Test crash avoidance on API abuse 1""" result = self._imgui_renderer_test.attach_null_window(1) self.assertTrue(result) async def test_set_cursor_shape_override(self): """Test crash avoidance on set_cursor_shape_override""" app_window = await self.__create_app_window("Test Empty Window") self._imgui_renderer.set_cursor_shape_override(app_window, carb.windowing.CursorStandardShape.HAND) app_window = await self.__destroy_app_window(app_window) async def test_cursor_shape_override_extend(self): """Test crash avoidance on set_cursor_shape_override_extend""" app_window = await self.__create_app_window("Test Empty Window") self._imgui_renderer.get_all_cursor_shape_names() self._imgui_renderer.set_cursor_shape_override_extend(app_window, "Arrow") self._imgui_renderer.get_cursor_shape_override_extend(app_window) self._imgui_renderer.register_cursor_shape_extend("test_cursor", r"${exe-path}/resources/icons/Ok_64.png") self._imgui_renderer.unregister_cursor_shape_extend("test_cursor") app_window = await self.__destroy_app_window(app_window) async def test_carb_imgui_is_valid(self, should_be_valid: bool = False): """Test low level carb.imgui is_valid API""" import carb.imgui imgui = carb.imgui.acquire_imgui() self.assertIsNotNone(imgui) self.assertEqual(imgui.is_valid(), should_be_valid)
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/tests/__init__.py
from .test_imgui_renderer import *