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omniverse-code/kit/exts/omni.kit.property.camera/docs/README.md | # omni.kit.property.camera
## Introduction
Property window extensions are for viewing and editing Usd Prim Attributes
## This extension supports editing of these Usd Types;
- UsdGeom.Camera
|
omniverse-code/kit/exts/omni.kit.property.camera/docs/index.rst | omni.kit.property.camera
###########################
Property Camera Values
.. toctree::
:maxdepth: 1
CHANGELOG
|
omniverse-code/kit/exts/omni.kit.property.camera/data/tests/camera_test.usda | #usda 1.0
(
defaultPrim = "World"
endTimeCode = 100
metersPerUnit = 0.009999999776482582
startTimeCode = 0
timeCodesPerSecond = 24
upAxis = "Y"
)
def Xform "World"
{
def Camera "Camera"
{
float focalLength = 24
float focusDistance = 400
double3 xformOp:rotateXYZ = (0, 0, 4)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
}
|
omniverse-code/kit/exts/omni.rtx.multinode.dev/PACKAGE-LICENSES/omni.rtx.multinode.dev-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.rtx.multinode.dev/config/extension.toml | [package]
title = "RTX Multi-Node Prototype"
description="Developer prototype controls for RTX multi-node rendering."
authors = ["NVIDIA"]
version = "0.1.0"
category = "Rendering"
keywords = ["kit", "rtx", "rendering", "multi-node"]
repository = ""
[dependencies]
"omni.gpu_foundation" = {}
"omni.graph.core" = {}
"omni.physx.bundle" = {}
"omni.physx.flatcache" = {}
[[python.module]]
name = "omni.rtx.multinode.dev"
[[test]]
waiver = "Extension is tested externally" |
omniverse-code/kit/exts/omni.rtx.multinode.dev/omni/rtx/multinode/dev/multinode.py | import traceback
import uuid
import carb
import carb.settings
import omni.ext
import omni.ui as ui
import omni.gpu_foundation_factory
import omni.client
from random import random
import math
from omni.physx.scripts import physicsUtils
from pxr import UsdLux, UsdGeom, Gf, UsdPhysics
def print_exception(exc_info):
print(f"===== Exception: {exc_info[0]}, {exc_info[1]}. Begin Stack Trace =====")
traceback.print_tb(exc_info[2])
print("===== End Stack Trace ===== ")
class Extension(omni.ext.IExt):
def on_startup(self):
# Obtain multi process info
gpu = omni.gpu_foundation_factory.get_gpu_foundation_factory_interface()
processIndex = gpu.get_process_index()
processCount = gpu.get_process_count()
# Settings
self._settings = carb.settings.get_settings()
self._settings.set("/persistent/physics/updateToUsd", False)
self._settings.set("/persistent/physics/updateVelocitiesToUsd", False)
self._settings.set("/persistent/omnihydra/useFastSceneDelegate", True)
self._settings.set("/app/renderer/sleepMsOutOfFocus", 0)
if processIndex > 0:
self._settings.set("/app/window/title", "Kit Worker {} //".format(processIndex))
# UI
self._window = ui.Window("RTX Multi-Node Prototype", dockPreference=ui.DockPreference.LEFT_BOTTOM)
self._window.deferred_dock_in("Console", ui.DockPolicy.CURRENT_WINDOW_IS_ACTIVE)
with self._window.frame:
with omni.ui.HStack(height=0):
omni.ui.Spacer(width=6)
with omni.ui.VStack(height=0):
omni.ui.Spacer(height=10)
with omni.ui.HStack(height=0):
if processIndex == 0:
omni.ui.Label("Master process of {}".format(processCount))
else:
omni.ui.Label("Worker process {} of {}".format(processIndex, processCount))
if processIndex == 0:
omni.ui.Spacer(height=20)
with omni.ui.HStack():
with omni.ui.VStack(height=0):
omni.ui.Label("Settings")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=10)
with omni.ui.VStack(width = 200, height = 0):
with omni.ui.HStack():
omni.ui.Label("Fabric Replication")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/flatcacheReplication/enabled"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/flatcacheReplication/enabled", a.get_value_as_bool()))
omni.ui.Label("Enabled")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/flatcacheReplication/profile"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/flatcacheReplication/profile", a.get_value_as_bool()))
omni.ui.Label("Profile")
omni.ui.Spacer(height=10)
with omni.ui.HStack():
omni.ui.Label("Gather Render Results")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/gatherResults/enabled"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/gatherResults/enabled", a.get_value_as_bool()))
omni.ui.Label("Enabled")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/gatherResults/profile"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/gatherResults/profile", a.get_value_as_bool()))
omni.ui.Label("Profile")
with omni.ui.VStack(width = 200, height=0):
with omni.ui.HStack():
omni.ui.Label("Render Product Replication")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/renderProductReplication/enabled"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/enabled", a.get_value_as_bool()))
omni.ui.Label("Enabled")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/renderProductReplication/includeCameraAttributes"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/includeCameraAttributes", a.get_value_as_bool()))
omni.ui.Label("Include Camera Attributes")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/renderProductReplication/fullSessionLayer"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/fullSessionLayer", a.get_value_as_bool()))
omni.ui.Label("Full Session Layer")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/renderProductReplication/profile"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/profile", a.get_value_as_bool()))
omni.ui.Label("Profile")
omni.ui.Spacer(height=5)
with omni.ui.HStack():
omni.ui.Spacer(width=20)
box = omni.ui.CheckBox(width = 22)
box.model.set_value(self._settings.get("/multiNode/renderProductReplication/print"))
box.model.add_value_changed_fn(lambda a: self._settings.set("/multiNode/renderProductReplication/print", a.get_value_as_bool()))
omni.ui.Label("Print")
omni.ui.Spacer(width=200)
with omni.ui.VStack(height=0):
omni.ui.Label("Deprecated: Physics prototype")
omni.ui.Spacer(height=10)
with omni.ui.HStack(height=0):
load_button = omni.ui.Button("Load Stage", width=150, height=30)
load_button.set_clicked_fn(self._on_load_button_fn)
omni.ui.Spacer(height=5)
with omni.ui.HStack(height=0):
self._numBoxesDrag = omni.ui.IntDrag(min = 1, max = 1000000, step = 1, width = 100)
self._numBoxesDrag.model.set_value(1000)
omni.ui.Spacer(width=10)
omni.ui.Label("Boxes")
omni.ui.Spacer(height=5)
with omni.ui.HStack(height=0):
init_button = omni.ui.Button("Init Simulation", width=150, height=30)
init_button.set_clicked_fn(self._on_init_button_fn)
omni.ui.Spacer(height=5)
with omni.ui.HStack(height=0):
play_button = omni.ui.Button("Play Simulation", width=150, height=30)
play_button.set_clicked_fn(self._on_play_button_fn)
omni.ui.Spacer()
def on_shutdown(self):
pass
def _on_load_button_fn(self):
carb.log_warn("Load stage")
srcPath = "omniverse://content.ov.nvidia.com/Users/[email protected]/multi-node/empty.usd"
dstPath = "omniverse://content.ov.nvidia.com/Users/[email protected]/multi-node/gen/" + str(uuid.uuid4()) + ".usd"
# Create a temporary copy
try:
result = omni.client.copy(srcPath, dstPath, omni.client.CopyBehavior.OVERWRITE)
if result != omni.client.Result.OK:
carb.log_error(f"Cannot copy from {srcPath} to {dstPath}, error code: {result}.")
else:
carb.log_warn(f"Copied from {srcPath} to {dstPath}.")
except Exception as e:
traceback.print_exc()
carb.log_error(str(e))
# Load the temporary copy
omni.usd.get_context().open_stage(str(dstPath))
# FIXME: Add compatible API for legacy usage.
# Enable live sync
# omni.usd.get_context().set_stage_live(layers.LayerLiveMode.ALWAYS_ON)
def _on_init_button_fn(self):
carb.log_warn("Init simulation")
# Disable FlatCache replication
self._settings.set("/multiNode/flatcacheReplication/enabled", False)
# set up axis to z
stage = omni.usd.get_context().get_stage()
UsdGeom.SetStageUpAxis(stage, UsdGeom.Tokens.z)
UsdGeom.SetStageMetersPerUnit(stage, 0.01)
# Disable default light
defaultPrimPath = str(stage.GetDefaultPrim().GetPath())
stage.RemovePrim(defaultPrimPath + "/defaultLight")
# light
sphereLight = UsdLux.SphereLight.Define(stage, defaultPrimPath + "/SphereLight")
sphereLight.CreateRadiusAttr(30)
sphereLight.CreateIntensityAttr(50000)
sphereLight.AddTranslateOp().Set(Gf.Vec3f(0.0, 0.0, 150.0))
# Boxes
numBoxes = self._numBoxesDrag.model.get_value_as_int()
size = 25.0
radius = 100.0
self._boxes = [None] * numBoxes
for i in range(numBoxes):
box = UsdGeom.Cube.Define(stage, defaultPrimPath + "/box_" + str(i))
box.CreateSizeAttr(size)
box.CreateExtentAttr([(-size / 2, -size / 2, -size / 2), (size / 2, size / 2, size / 2)])
box.AddTranslateOp().Set(Gf.Vec3f(radius * math.cos(0.5 * i), radius * math.sin(0.5 * i), size + (i * 0.2) * size))
box.AddOrientOp().Set(Gf.Quatf(random(), random(), random(), random()).GetNormalized())
box.CreateDisplayColorAttr().Set([Gf.Vec3f(random(), random(), random())])
self._boxes[i] = box.GetPrim()
# Plane
planeActorPath = defaultPrimPath + "/plane"
size = 1500.0
planeGeom = UsdGeom.Cube.Define(stage, planeActorPath)
self._plane = stage.GetPrimAtPath(planeActorPath)
planeGeom.CreateSizeAttr(size)
planeGeom.CreateExtentAttr([(-size / 2, -size / 2, -size / 2), (size / 2, size / 2, size / 2)])
planeGeom.AddTranslateOp().Set(Gf.Vec3f(0.0, 0.0, 0.0))
planeGeom.AddOrientOp().Set(Gf.Quatf(1.0))
planeGeom.AddScaleOp().Set(Gf.Vec3f(1.0, 1.0, 0.01))
planeGeom.CreateDisplayColorAttr().Set([Gf.Vec3f(0.5)])
def _on_play_button_fn(self):
carb.log_warn("Play simulation")
# FIXME: Add compatible API for legacy usage.
# Disable live sync
# omni.usd.get_context().set_stage_live(layers.LayerLiveMode.TOGGLE_OFF)
# Enable FlatCache replication
self._settings.set("/multiNode/flatcacheReplication/enabled", True)
# Add physics to scene
stage = omni.usd.get_context().get_stage()
defaultPrimPath = str(stage.GetDefaultPrim().GetPath())
scene = UsdPhysics.Scene.Define(stage, defaultPrimPath + "/physicsScene")
scene.CreateGravityDirectionAttr().Set(Gf.Vec3f(0.0, 0.0, -1.0))
scene.CreateGravityMagnitudeAttr().Set(981.0)
for box in self._boxes:
UsdPhysics.CollisionAPI.Apply(box)
physicsAPI = UsdPhysics.RigidBodyAPI.Apply(box)
UsdPhysics.MassAPI.Apply(box)
UsdPhysics.CollisionAPI.Apply(self._plane)
# Play animation
omni.timeline.get_timeline_interface().play()
|
omniverse-code/kit/exts/omni.rtx.multinode.dev/omni/rtx/multinode/dev/__init__.py | from .multinode import *
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb
import omni.ext
from .stage_listener import StageListener
_global_instance = None
class SelectionOutlineExtension(omni.ext.IExt):
def on_startup(self):
global _global_instance
_global_instance = self
self._stage_listener = StageListener()
self._stage_listener.start()
def on_shutdown(self):
global _global_instance
_global_instance = None
self._stage_listener.stop()
@staticmethod
def _get_instance():
global _global_instance
return _global_instance
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/__init__.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .extension import SelectionOutlineExtension
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/stage_listener.py | import asyncio
import carb
import omni.client
import omni.usd
import omni.kit.usd.layers as layers
import omni.kit.collaboration.presence_layer as pl
from omni.kit.async_engine import run_coroutine
from .manipulator import PeerUserList
from pxr import Sdf, Usd, UsdGeom, Tf, Trace
from typing import Dict, List, Union
SETTING_MULTI_USER_OUTLINE = "/app/viewport/multiUserOutlineMode"
SETTING_SAVED_OUTLINE_COLOR = "/persistent/app/viewport/live_session/saved_outline_color"
SETTING_OUTLINE_COLOR = "/persistent/app/viewport/outline/color"
SETTING_MAXIMUM_SELECTION_ICONS_PER_USER = "/exts/omni/kit/collaboration/selection_outline/maximum_selection_icons_per_user"
class MultiUserSelectionOutlineManager:
def __init__(self, usd_context: omni.usd.UsdContext) -> None:
self.__usd_context = usd_context
self.__settings = carb.settings.get_settings()
self.__user_last_selected_prims = {}
self.__prim_selection_queue = {}
self.__user_selection_group = {}
self.__selection_group_pool = []
self.__prim_viewport_widget = {}
self._delay_refresh_task_or_future = None
def clear_all_selection(self):
self.__user_last_selected_prims = {}
self.__prim_selection_queue = {}
self.__user_selection_group = {}
for widget in self.__prim_viewport_widget.values():
widget.destroy()
self.__prim_viewport_widget = {}
if self._delay_refresh_task_or_future:
self._delay_refresh_task_or_future.cancel()
self._delay_refresh_task_or_future = None
def clear_selection(self, user_id):
"""Deregister user from selection group."""
selection_group = self.__user_selection_group.pop(user_id, None)
if selection_group:
self.__update_selection_outline_internal(user_id, selection_group, {})
# Returns selection group to re-use as it supports 255 at maximum due to limitation of renderer.
self.__selection_group_pool.append(selection_group)
def on_usd_objects_changed(self, notice):
stage = self.__usd_context.get_stage()
to_remove_paths = []
to_update_paths = []
for widget_path, widget in self.__prim_viewport_widget.items():
prim = stage.GetPrimAtPath(widget_path)
if not prim or not prim.IsActive() or not prim.IsDefined():
to_remove_paths.append(widget_path)
elif notice.ResyncedObject(prim):
to_update_paths.append(widget_path)
else:
changed_info_only_paths = notice.GetChangedInfoOnlyPaths()
slice_object = Sdf.Path.FindPrefixedRange(changed_info_only_paths, widget_path)
if not slice_object:
continue
paths = changed_info_only_paths[slice_object]
if not paths:
continue
for path in paths:
if UsdGeom.Xformable.IsTransformationAffectedByAttrNamed(path.name):
to_update_paths.append(widget_path)
break
for path in to_remove_paths:
widget = self.__prim_viewport_widget.pop(path, None)
widget.destroy()
for path in to_update_paths:
widget = self.__prim_viewport_widget.get(path, None)
widget.on_transform_changed()
def refresh_selection(self, selection_paths: List[Sdf.Path]):
"""
Calls this to refresh selection. This is normally called after selection changed, which will
override the outline of remote users.
"""
if not selection_paths:
return
for path in selection_paths:
self.__set_prim_outline(0, path)
async def delay_refresh(paths):
await omni.kit.app.get_app().next_update_async()
for path in paths:
selection_queue = self.__get_selection_queue(path)
for _, group in selection_queue.items():
self.__set_prim_outline(group, path)
break
self._delay_refresh_task_or_future = None
if self._delay_refresh_task_or_future and not self._delay_refresh_task_or_future.done():
self._delay_refresh_task_or_future.cancel()
self._delay_refresh_task_or_future = run_coroutine(delay_refresh(selection_paths))
def update_selection_outline(self, user_info: layers.LiveSessionUser, selection_paths: List[Sdf.Path]):
user_id = user_info.user_id
selection_group = self.__user_selection_group.get(user_id, None)
if not selection_group:
# Re-use selection group.
if self.__selection_group_pool:
selection_group = self.__selection_group_pool.pop(0)
else:
selection_group = self.__usd_context.register_selection_group()
self.__user_selection_group[user_id] = selection_group
# RGBA
color = (
user_info.user_color[0] / 255.0,
user_info.user_color[1] / 255.0,
user_info.user_color[2] / 255.0,
1.0
)
self.__usd_context.set_selection_group_outline_color(selection_group, color)
self.__usd_context.set_selection_group_shade_color(selection_group, (0.0, 0.0, 0.0, 0.0))
if selection_group == 0:
carb.log_error("The maximum number (255) of selection groups is reached.")
return
selection_paths = [Sdf.Path(path) for path in selection_paths]
selection_paths = Sdf.Path.RemoveDescendentPaths(selection_paths)
stage = self.__usd_context.get_stage()
# Find all renderable prims
all_renderable_prims = {}
for path in selection_paths:
prim = stage.GetPrimAtPath(path)
if not prim:
continue
renderable_prims = []
for prim in Usd.PrimRange(prim, Usd.TraverseInstanceProxies(Usd.PrimAllPrimsPredicate)):
# Camera in Kit has special representation, which needs to be excluded.
if (
not prim.IsActive()
or omni.usd.editor.is_hide_in_ui(prim)
or omni.usd.editor.is_hide_in_stage_window(prim)
):
break
if (
not prim.GetPath().name == "CameraModel"
and not prim.GetPath().GetParentPath().name == "OmniverseKitViewportCameraMesh"
and prim.IsA(UsdGeom.Gprim)
):
renderable_prims.append(prim.GetPath())
if renderable_prims:
all_renderable_prims[path] = renderable_prims
selection_paths = all_renderable_prims
# Draw user icon
maximum_count = self.__settings.get(SETTING_MAXIMUM_SELECTION_ICONS_PER_USER)
if not maximum_count or maximum_count <= 0:
maximum_count = 3
for index, path in enumerate(selection_paths.keys()):
path = Sdf.Path(path)
widget = self.__prim_viewport_widget.get(path, None)
if not widget:
widget = PeerUserList(self.__usd_context, path)
self.__prim_viewport_widget[path] = widget
widget.add_user(user_info)
# OMFP-2736: Don't show all selections to avoid cluttering the viewport.
if index + 1 >= maximum_count:
break
self.__update_selection_outline_internal(user_id, selection_group, selection_paths)
def __update_selection_outline_internal(
self, user_id, selection_group,
all_renderable_paths: Dict[Sdf.Path, List[Sdf.Path]]
):
last_selected_prim_and_renderable_paths = self.__user_last_selected_prims.get(user_id, {})
last_selected_prim_paths = set(last_selected_prim_and_renderable_paths.keys())
selection_paths = set(all_renderable_paths.keys())
if last_selected_prim_paths == selection_paths:
return
if last_selected_prim_paths:
old_selected_paths = last_selected_prim_paths.difference(selection_paths)
new_selected_paths = selection_paths.difference(last_selected_prim_paths)
else:
old_selected_paths = set()
new_selected_paths = selection_paths
# Update selection outline for old paths
to_clear_paths = []
for path in old_selected_paths:
# Remove user icon
widget = self.__prim_viewport_widget.get(path, None)
if widget:
widget.remove_user(user_id)
if widget.empty_user_list():
self.__prim_viewport_widget.pop(path, None)
widget.destroy()
# Remove outline of all renderable prims under the selected path.
renderable_paths = last_selected_prim_and_renderable_paths.get(path, None)
for renderable_path in renderable_paths:
selection_queue = self.__get_selection_queue(renderable_path)
if selection_queue:
# FIFO queue that first user that selects the prim decides the color of selection.
group = next(iter(selection_queue.values()))
same_group = selection_group == group
# Pop this user and outline the prim with next user's selection color.
selection_queue.pop(user_id, None)
if same_group and selection_queue:
for _, group in selection_queue.items():
self.__set_prim_outline(group, renderable_path)
break
elif same_group:
to_clear_paths.append(renderable_path)
# Update selection outline for new paths
to_select_paths = []
for path in new_selected_paths:
renderable_paths = all_renderable_paths.get(path, None)
if not renderable_paths:
continue
for renderable_path in renderable_paths:
selection_queue = self.__get_selection_queue(renderable_path)
has_outline = not not selection_queue
selection_queue[user_id] = selection_group
if not has_outline:
to_select_paths.append(renderable_path)
if to_clear_paths:
self.__clear_prim_outline(to_clear_paths)
if to_select_paths:
self.__set_prim_outline(selection_group, to_select_paths)
self.__user_last_selected_prims[user_id] = all_renderable_paths
def __get_selection_queue(self, prim_path):
prim_path = Sdf.Path(prim_path)
if prim_path not in self.__prim_selection_queue:
# Value is dict to keep order of insertion.
self.__prim_selection_queue[prim_path] = {}
return self.__prim_selection_queue[prim_path]
def __set_prim_outline(self, selection_group, prim_path: Union[Sdf.Path, List[Sdf.Path]]):
if isinstance(prim_path, list):
paths = [str(path) for path in prim_path]
else:
paths = [str(prim_path)]
selection = self.__usd_context.get_selection().get_selected_prim_paths()
for path in paths:
# If it's locally selected, don't override the outline.
if path in selection:
continue
self.__usd_context.set_selection_group(selection_group, path)
def __clear_prim_outline(self, prim_path: Union[Sdf.Path, List[Sdf.Path]]):
self.__set_prim_outline(0, prim_path)
class StageListener:
def __init__(self, usd_context_name=""):
self.__usd_context = omni.usd.get_context(usd_context_name)
self.__presence_layer = pl.get_presence_layer_interface(self.__usd_context)
self.__live_syncing = layers.get_live_syncing(self.__usd_context)
self.__layers = layers.get_layers(self.__usd_context)
self.__layers_event_subscriptions = []
self.__stage_event_subscription = None
self.__settings = carb.settings.get_settings()
self.__selection_paths_initialized = False
self.__stage_objects_changed = None
self.__multi_user_selection_manager = MultiUserSelectionOutlineManager(self.__usd_context)
self.__delayed_task_or_future = None
self.__changed_user_ids = set()
def start(self):
self.__restore_local_outline_color()
for event in [
layers.LayerEventType.LIVE_SESSION_STATE_CHANGED,
layers.LayerEventType.LIVE_SESSION_USER_JOINED,
layers.LayerEventType.LIVE_SESSION_USER_LEFT,
pl.PresenceLayerEventType.SELECTIONS_CHANGED,
]:
layers_event_sub = self.__layers.get_event_stream().create_subscription_to_pop_by_type(
event, self.__on_layers_event, name=f"omni.kit.collaboration.selection_outline {str(event)}"
)
self.__layers_event_subscriptions.append(layers_event_sub)
self.__stage_event_subscription = self.__usd_context.get_stage_event_stream().create_subscription_to_pop(
self.__on_stage_event, name="omni.kit.collaboration.selection_outline stage event"
)
self.__start_subscription()
def __start_subscription(self):
self.__settings.set(SETTING_MULTI_USER_OUTLINE, True)
live_session = self.__live_syncing.get_current_live_session()
if not live_session:
return
for peer_user in live_session.peer_users:
selection_paths = self.__presence_layer.get_selections(peer_user.user_id)
self.__multi_user_selection_manager.update_selection_outline(peer_user, selection_paths)
if not self.__selection_paths_initialized:
self.__selection_paths_initialized = True
selection = self.__usd_context.get_selection().get_selected_prim_paths()
self.__on_selection_changed(selection)
root_layer_session = self.__live_syncing.get_current_live_session()
if root_layer_session:
logged_user = root_layer_session.logged_user
user_color = logged_user.user_color
rgba = (user_color[0] / 255.0, user_color[1] / 255.0, user_color[2] / 255.0, 1.0)
self.__save_and_set_local_outline_color(rgba)
self.__stage_objects_changed = Tf.Notice.Register(
Usd.Notice.ObjectsChanged, self.__on_usd_changed, self.__usd_context.get_stage()
)
@Trace.TraceFunction
@carb.profiler.profile
def __on_usd_changed(self, notice, sender):
if not sender or sender != self.__usd_context.get_stage():
return
self.__multi_user_selection_manager.on_usd_objects_changed(notice)
def __stop_subscription(self):
self.__changed_user_ids.clear()
if self.__delayed_task_or_future and not self.__delayed_task_or_future.done():
self.__delayed_task_or_future.cancel()
self.__delayed_task_or_future = None
self.__restore_local_outline_color()
self.__selection_paths_initialized = False
self.__multi_user_selection_manager.clear_all_selection()
self.__settings.set(SETTING_MULTI_USER_OUTLINE, False)
if self.__stage_objects_changed:
self.__stage_objects_changed.Revoke()
self.__stage_objects_changed = None
def stop(self):
self.__stop_subscription()
self.__layers_event_subscription = None
self.__stage_event_subscription = None
def __save_and_set_local_outline_color(self, color):
old_color = self.__settings.get(SETTING_OUTLINE_COLOR)
if old_color:
self.__settings.set(SETTING_SAVED_OUTLINE_COLOR, old_color)
old_color[-4:] = color
else:
# It has maximum 255 group + selection_outline
old_color = [0] * 256
old_color[-4:] = color
color = old_color
self.__settings.set(SETTING_OUTLINE_COLOR, color)
def __restore_local_outline_color(self):
# It's possible that Kit is shutdown abnormally. So it can
# be used to restore the outline color before live session or abort.
color = self.__settings.get(SETTING_SAVED_OUTLINE_COLOR)
if not color:
return
self.__settings.set(SETTING_OUTLINE_COLOR, color)
# Clear saved color
self.__settings.set(SETTING_SAVED_OUTLINE_COLOR, None)
def __on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.SELECTION_CHANGED):
if not self.__live_syncing.get_current_live_session():
return
selection = self.__usd_context.get_selection().get_selected_prim_paths()
self.__on_selection_changed(selection)
elif event.type == int(omni.usd.StageEventType.CLOSING):
self.__stop_subscription()
def __on_selection_changed(self, selection_paths):
self.__multi_user_selection_manager.refresh_selection(selection_paths)
def __on_layers_event(self, event):
payload = layers.get_layer_event_payload(event)
if payload.event_type == layers.LayerEventType.LIVE_SESSION_STATE_CHANGED:
if not payload.is_layer_influenced(self.__usd_context.get_stage_url()):
return
if self.__live_syncing.get_current_live_session():
self.__start_subscription()
else:
self.__stop_subscription()
elif payload.event_type == layers.LayerEventType.LIVE_SESSION_USER_JOINED:
if not payload.is_layer_influenced(self.__usd_context.get_stage_url()):
return
user_id = payload.user_id
live_session = self.__live_syncing.get_current_live_session()
user_info = live_session.get_peer_user_info(user_id)
selection_paths = self.__presence_layer.get_selections(user_id)
self.__multi_user_selection_manager.update_selection_outline(user_info, selection_paths)
elif payload.event_type == layers.LayerEventType.LIVE_SESSION_USER_LEFT:
if not payload.is_layer_influenced(self.__usd_context.get_stage_url()):
return
user_id = payload.user_id
self.__multi_user_selection_manager.clear_selection(user_id)
else:
payload = pl.get_presence_layer_event_payload(event)
if payload.event_type == pl.PresenceLayerEventType.SELECTIONS_CHANGED:
self.__changed_user_ids.update(payload.changed_user_ids)
# Delay the selection updates.
if not self.__delayed_task_or_future or self.__delayed_task_or_future.done():
self.__delayed_task_or_future = run_coroutine(self.__handle_selection_changes())
async def __handle_selection_changes(self):
current_live_session = self.__live_syncing.get_current_live_session()
if not current_live_session:
return
for user_id in self.__changed_user_ids:
user_info = current_live_session.get_peer_user_info(user_id)
if not user_info:
continue
selection_paths = self.__presence_layer.get_selections(user_id)
self.__multi_user_selection_manager.update_selection_outline(user_info, selection_paths)
self.__changed_user_ids.clear()
self.__delayed_task_or_future = None
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/peer_user_list_manipulator_model.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["PeerUserListManipulatorModel"]
import carb
import omni.usd
import omni.kit.usd.layers as layers
from omni.ui import scene as sc
from pxr import Gf, UsdGeom, Usd, Sdf, Tf, Trace
class PeerUserListManipulatorModel(sc.AbstractManipulatorModel):
"""The model tracks the position of peer user's camera in a live session."""
class PositionItem(sc.AbstractManipulatorItem):
def __init__(self):
super().__init__()
self.value = [0, 0, 0]
class UserListItem(sc.AbstractManipulatorItem):
def __init__(self):
super().__init__()
self.value = {}
def __init__(self, prim_path, usd_context: omni.usd.UsdContext):
super().__init__()
self.position = PeerUserListManipulatorModel.PositionItem()
self.user_list = PeerUserListManipulatorModel.UserListItem()
self.__prim_path = Sdf.Path(prim_path)
self.__usd_context = usd_context
self.__update_position = True
def destroy(self):
self.position = None
self.__usd_context = None
def add_user(self, user_info: layers.LiveSessionUser):
if user_info.user_id in self.user_list.value:
return
self.user_list.value[user_info.user_id] = user_info
# This makes the manipulator updated
self._item_changed(self.user_list)
def remove_user(self, user_id):
item = self.user_list.value.pop(user_id, None)
if not item:
# This makes the manipulator updated
self._item_changed(self.user_list)
def empty_user_list(self):
return len(self.user_list.value) == 0
def get_item(self, identifier):
if identifier == "position":
return self.position
elif identifier == "user_list":
return self.user_list
return None
def get_as_floats(self, item):
if item == self.position:
# Requesting position
if self.__update_position:
self.position.value = self._get_position()
self.__update_position = False
return self.position.value
return []
def set_floats(self, item, value):
if item != self.position:
return
if not value or item.value == value:
return
# Set directly to the item
item.value = value
self.__update_position = False
# This makes the manipulator updated
self._item_changed(item)
def on_transform_changed(self, position=None):
"""When position is provided, it will not re-calculate position but use provided value instead."""
# Position is changed
if position:
self.set_floats(self.position, position)
else:
self.__update_position = True
self._item_changed(self.position)
def _get_position(self):
"""Returns center position at the top of the bbox for the current selected object."""
stage = self.__usd_context.get_stage()
prim = stage.GetPrimAtPath(self.__prim_path)
if not prim:
return []
# Get bounding box from prim
aabb_min, aabb_max = self.__usd_context.compute_path_world_bounding_box(
str(self.__prim_path)
)
gf_range = Gf.Range3d(
Gf.Vec3d(aabb_min[0], aabb_min[1], aabb_min[2]),
Gf.Vec3d(aabb_max[0], aabb_max[1], aabb_max[2])
)
if gf_range.IsEmpty():
# May be empty (UsdGeom.Xform for example), so build a scene-scaled constant box
world_units = UsdGeom.GetStageMetersPerUnit(stage)
if Gf.IsClose(world_units, 0.0, 1e-6):
world_units = 0.01
xformable_prim = UsdGeom.Xformable(prim)
world_xform = xformable_prim.ComputeLocalToWorldTransform(Usd.TimeCode.Default())
ref_position = world_xform.ExtractTranslation()
extent = Gf.Vec3d(0.1 / world_units) # 10cm by default
gf_range.SetMin(ref_position - extent)
gf_range.SetMax(ref_position + extent)
bboxMin = gf_range.GetMin()
bboxMax = gf_range.GetMax()
position = [(bboxMin[0] + bboxMax[0]) * 0.5, bboxMax[1], (bboxMin[2] + bboxMax[2]) * 0.5]
return position
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/__init__.py | from .peer_user_list import PeerUserList
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/peer_user_list_manipulator.py | ## Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
__all__ = ["PeerUserListManipulator"]
import omni.ui as ui
import omni.kit.usd.layers as layers
from omni.ui import scene as sc
from omni.ui import color as cl
class PeerUserListManipulator(sc.Manipulator):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.__position_transform = None
self.__user_list_transform = None
self.__hover_gesture = sc.HoverGesture(
on_began_fn=lambda sender: self.__show_tooltip(sender),
on_ended_fn=lambda sender: self.__show_tooltip(sender)
)
def destroy(self):
self.__hover_gesture = None
self.__clear()
def __clear(self):
if self.__position_transform:
self.__position_transform.clear()
self.__position_transform = None
if self.__user_list_transform:
self.__user_list_transform.clear()
self.__user_list_transform = None
def __show_tooltip(self, sender):
pass
def on_build(self):
"""Called when the model is changed and rebuilds the whole slider"""
if not self.model:
return
position = self.model.get_as_floats(self.model.get_item("position"))
if not position:
return
user_list_item = self.model.get_item("user_list")
if not user_list_item:
return
self.__position_transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(*position))
with self.__position_transform:
with sc.Transform(look_at=sc.Transform.LookAt.CAMERA):
with sc.Transform(scale_to=sc.Space.SCREEN):
self.__user_list_transform = sc.Transform(transform=sc.Matrix44.get_translation_matrix(0, 30, 0))
with self.__user_list_transform:
self.__build_user_list(user_list_item.value)
def __invalidate(self):
self.__clear()
self.invalidate()
def __build_user_list(self, user_list):
size = min(3, len(user_list))
index = 0
current_offset = 0
space = 4
icon_size = 28
self.__user_list_transform.clear()
with self.__user_list_transform:
for user_info in user_list.values():
if index == size:
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(current_offset, 0, 0)):
sc.Label("...", color=cl.white, alignment=ui.Alignment.CENTER, size=28)
break
with sc.Transform(transform=sc.Matrix44.get_translation_matrix(current_offset, 0, 0)):
color = ui.color(*user_info.user_color)
sc.Arc(radius=icon_size, color=color)
sc.Label(
layers.get_short_user_name(user_info.user_name), color=cl.white,
alignment=ui.Alignment.CENTER, size=16
)
current_offset += icon_size * 2 + space
index += 1
if index > size:
break
def on_model_updated(self, item):
if not self.__position_transform or not self.__user_list_transform or not item:
self.__invalidate()
return
position_item = self.model.get_item("position")
user_list_item = self.model.get_item("user_list")
if item == position_item:
position = self.model.get_as_floats(position_item)
if not position:
return
self.__position_transform.transform = sc.Matrix44.get_translation_matrix(*position)
elif item == user_list_item:
self.__build_user_list(user_list_item.value)
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/manipulator/peer_user_list.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["PeerUserList"]
import omni.usd
import omni.kit.usd.layers as layers
from pxr import Sdf
from omni.ui import scene as sc
from omni.kit.viewport.utility import get_active_viewport_window
from .peer_user_list_manipulator_model import PeerUserListManipulatorModel
from .peer_user_list_manipulator import PeerUserListManipulator
class PeerUserList:
def __init__(self, usd_context: omni.usd.UsdContext, prim_path: Sdf.Path):
self.__usd_context = usd_context
self.__prim_path = Sdf.Path(prim_path)
self.__manipulator = None
self.__manipulator_model = None
self.__scene_view = None
self.__build_window()
def destroy(self):
if self.__manipulator:
self.__manipulator.destroy()
self.__manipulator = None
if self.__manipulator_model:
self.__manipulator_model.destroy()
self.__manipulator_model = None
if self.__viewport_window:
vp_api = self.__viewport_window.viewport_api
if self.__scene_view:
vp_api.remove_scene_view(self.__scene_view)
self.__scene_view.scene.clear()
self.__scene_view.destroy()
self.__scene_view = None
self.__viewport_window = None
def add_user(self, user_info: layers.LiveSessionUser):
if self.__manipulator_model:
self.__manipulator_model.add_user(user_info)
def remove_user(self, user_id):
if self.__manipulator_model:
self.__manipulator_model.remove_user(user_id)
def empty_user_list(self):
if self.__manipulator_model:
return self.__manipulator_model.empty_user_list()
return True
@property
def position(self):
if self.__manipulator_model:
return self.__manipulator_model._get_position()
return None
def on_transform_changed(self, position=None):
if self.__manipulator_model:
self.__manipulator_model.on_transform_changed(position)
def __build_window(self):
"""Called to build the widgets of the window"""
self.__viewport_window = get_active_viewport_window()
frame = self.__viewport_window.get_frame("selection_outline." + str(self.__prim_path))
with frame:
self.__scene_view = sc.SceneView()
with self.__scene_view.scene:
self.__manipulator_model = PeerUserListManipulatorModel(self.__prim_path, self.__usd_context)
self.__manipulator = PeerUserListManipulator(model=self.__manipulator_model)
vp_api = self.__viewport_window.viewport_api
vp_api.add_scene_view(self.__scene_view)
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/tests/__init__.py | from .test_collaboration_selection_outline import TestCollaborationSelectionOutline
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/omni/kit/collaboration/selection_outline/tests/test_collaboration_selection_outline.py | from pathlib import Path
import omni.usd
import omni.client
import omni.kit.app
import omni.kit.usd.layers as layers
from omni.ui.tests.test_base import OmniUiTest
import omni.kit.collaboration.presence_layer.utils as pl_utils
from pxr import Usd, Sdf, UsdGeom, Gf
from typing import List
from omni.kit.usd.layers.tests.mock_utils import MockLiveSyncingApi, join_new_simulated_user, quit_simulated_user
CURRENT_PATH = Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__) + "/data")
class TestCollaborationSelectionOutline(OmniUiTest):
user_counter = 0
# Before running each test
async def setUp(self):
self.previous_retry_values = omni.client.set_retries(0, 0, 0)
self.app = omni.kit.app.get_app()
self.usd_context = omni.usd.get_context()
self.layers = layers.get_layers(self.usd_context)
self.live_syncing = self.layers.get_live_syncing()
await omni.usd.get_context().new_stage_async()
self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests")
self.simulated_user_names = []
self.simulated_user_ids = []
self.test_session_name = "test"
self.stage_url = "omniverse://__faked_omniverse_server__/test/live_session.usd"
async def tearDown(self):
if omni.usd.get_context().get_stage():
await omni.usd.get_context().close_stage_async()
self.stage = None
omni.client.set_retries(*self.previous_retry_values)
self.live_syncing.stop_all_live_sessions()
async def __create_fake_stage(self):
format = Sdf.FileFormat.FindByExtension(".usd")
# Sdf.Layer.New will not save layer so it won't fail.
# This can be used to test layer identifier with omniverse sheme without
# touching real server.
layer = Sdf.Layer.New(format, self.stage_url)
stage = Usd.Stage.Open(layer.identifier)
session = self.live_syncing.create_live_session(self.test_session_name, layer_identifier=layer.identifier)
self.assertTrue(session)
await self.usd_context.attach_stage_async(stage)
self.live_syncing.join_live_session(session)
return stage, layer
def __manipulate_stage(self, stage):
sphere = stage.DefinePrim('/sphere01', 'Sphere')
cube = stage.DefinePrim('/cube01', 'Cube')
UsdGeom.XformCommonAPI(sphere).SetTranslate((100, 0, 0))
UsdGeom.XformCommonAPI(sphere).SetScale(Gf.Vec3f(40.0, 40.0, 40.0))
UsdGeom.XformCommonAPI(cube).SetTranslate((0, 100, 0))
UsdGeom.XformCommonAPI(cube).SetScale(Gf.Vec3f(40.0, 40.0, 40.0))
async def __create_simulated_users(self, count=2):
for i in range(count):
user_name = chr(ord('A') + TestCollaborationSelectionOutline.user_counter) # f"test{i}"
user_id = user_name
self.simulated_user_names.append(user_name)
self.simulated_user_ids.append(user_id)
join_new_simulated_user(user_name, user_id)
await self.wait_n_updates(2)
TestCollaborationSelectionOutline.user_counter += 1
def __get_shared_stage(self, current_session: layers.LiveSession):
shared_data_stage_url = current_session.url + "/shared_data/users.live"
layer = Sdf.Layer.FindOrOpen(shared_data_stage_url)
if not layer:
layer = Sdf.Layer.CreateNew(shared_data_stage_url)
return Usd.Stage.Open(layer)
async def __select_prims(self, shared_stage: Usd.Stage, user_id: str, selections: List[str]):
selection_property_path = pl_utils.get_selection_property_path(user_id)
property_spec = pl_utils.get_or_create_property_spec(
shared_stage.GetRootLayer(), selection_property_path,
Sdf.ValueTypeNames.StringArray
)
property_spec.default = selections
await self.wait_n_updates()
async def __prepare_stage(self, num_users=2):
await self.wait_n_updates(n_frames=10)
# create stage and add users
stage, layer = await self.__create_fake_stage()
await self.wait_n_updates(n_frames=10)
self.__manipulate_stage(stage)
await self.__create_simulated_users(num_users)
await self.wait_n_updates(n_frames=10)
current_session = self.live_syncing.get_current_live_session()
shared_stage = self.__get_shared_stage(current_session)
assert(stage is not shared_stage)
return shared_stage
async def __check_and_leave(self):
await self.finalize_test(golden_img_dir=self._golden_img_dir)
self.live_syncing.stop_all_live_sessions()
await self.wait_n_updates(n_frames=10)
@MockLiveSyncingApi(user_name="test", user_id="test")
async def test_1_selection(self):
shared_stage = await self.__prepare_stage()
selections = ["/cube01"]
await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections)
await self.wait_n_updates(n_frames=10)
await self.__check_and_leave()
@MockLiveSyncingApi(user_name="test", user_id="test")
async def test_2_select_two_prims(self):
shared_stage = await self.__prepare_stage()
selections = ["/sphere01", "/cube01"]
await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections)
await self.wait_n_updates(n_frames=10)
await self.__check_and_leave()
@MockLiveSyncingApi(user_name="test", user_id="test")
async def test_3_select_identical_prim(self):
shared_stage = await self.__prepare_stage()
selections = ["/cube01"]
await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections)
await self.wait_n_updates(n_frames=10)
await self.__select_prims(shared_stage, self.simulated_user_ids[1], selections)
await self.wait_n_updates(n_frames=10)
await self.__check_and_leave()
@MockLiveSyncingApi(user_name="test", user_id="test")
async def test_4_selection_overflow(self):
num_users = 4
shared_stage = await self.__prepare_stage(num_users=num_users)
selections = ["/cube01"]
for i in range(num_users):
await self.__select_prims(shared_stage, self.simulated_user_ids[i], selections)
await self.__check_and_leave()
@MockLiveSyncingApi(user_name="test", user_id="test")
async def test_5_select_and_unselect(self):
shared_stage = await self.__prepare_stage()
selections = ["/cube01", "/sphere01"]
await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections)
await self.wait_n_updates(n_frames=10)
selections = ["/sphere01"]
await self.__select_prims(shared_stage, self.simulated_user_ids[0], selections)
await self.wait_n_updates(n_frames=10)
await self.__check_and_leave()
|
omniverse-code/kit/exts/omni.kit.collaboration.selection_outline/docs/index.rst | omni.kit.collaboration.selection_outline
########################################
Live Session: Selection Outline
Introduction
============
This extension adds support to share selections across live session to visualize the selections of multi-users in the
same live session for more spatial awareness. |
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/imgui_helper.py | import carb
def _trans_color(color):
if isinstance(color, (list, tuple)):
if len(color) == 3:
return carb.Float4(color[0], color[1], color[2], 1.0)
elif len(color) == 4:
return carb.Float4(color[0], color[1], color[2], color[3])
elif isinstance(color, str):
argb_int = int(color, 16)
r = ((argb_int >> 16) & 0x000000FF) / 255.0
g = ((argb_int >> 8) & 0x000000FF) / 255.0
b = (argb_int & 0x000000FF) / 255.0
w = ((argb_int >> 24) & 0x000000FF) / 255.0
return carb.Float4(r, g, b, w)
elif isinstance(color, float):
return carb.Float4(color, color, color, 1.0)
else:
return None
def setup_imgui():
settings = carb.settings.get_settings()
import omni.kit.imgui as _imgui
imgui = _imgui.acquire_imgui()
imgui_configs = settings.get("/exts/omni.app.setup/imgui")
if not imgui_configs:
return
colors = imgui_configs.get("color", {})
if colors:
for name, value in colors.items():
color = _trans_color(value)
if color:
def _push_color(imgui, name, color):
try:
source = f"imgui.push_style_color(carb.imgui.StyleColor.{name}, {color})"
carb.log_info(f"config style color {name} tp {color}")
exec(source)
except Exception as e:
carb.log_error(f"Failed to config imgui style color {name} to {color}: {e}")
_push_color(imgui, name, color)
else:
carb.log_error(f"Unknown color format for {name}: {value}")
floats = imgui_configs.get("float", {})
if floats:
for name, value in floats.items():
if value != "":
def _push_float_var(imgui, name, value):
try:
source = f"imgui.push_style_var_float(carb.imgui.StyleVar.{name}, {value})"
carb.log_info(f"config float var {name} tp {value}")
exec(source)
except Exception as e:
carb.log_error(f"Failed to config imgui float var {name} to {color}: {e}")
_push_float_var(imgui, name, value)
|
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/application_setup.py | import asyncio
import sys
import os
import carb.tokens
import omni.ui as ui
import omni.kit.ui
import omni.kit.app
import carb.settings
import omni.kit.menu.utils
import carb.input
import omni.kit.stage_templates as stage_templates
from omni.kit.window.title import get_main_window_title
from typing import Optional, Tuple
class ApplicationSetup:
def __init__(self):
self._settings = carb.settings.get_settings_interface()
# storage for the lazy menu items
self._lazy_menus = []
# storage for the layout menu items
self._layout_menu = None
# storage for workflows
self._workflows = []
async def _load_layout(self, layout_file: str, keep_windows_open=False):
try:
from omni.kit.quicklayout import QuickLayout
# few frames delay to avoid the conflict with the layout of omni.kit.mainwindow
for i in range(3):
await omni.kit.app.get_app().next_update_async()
QuickLayout.load_file(layout_file, keep_windows_open)
# load layout file again to make sure layout correct
for i in range(3):
await omni.kit.app.get_app().next_update_async()
QuickLayout.load_file(layout_file, keep_windows_open)
except Exception as exc:
pass
def force_viewport_settings(self):
display_options = self._settings.get("/persistent/app/viewport/displayOptions")
# Note: flags are from omni/kit/ViewportTypes.h
kShowFlagAxis = 1 << 1
kShowFlagGrid = 1 << 6
kShowFlagSelectionOutline = 1 << 7
kShowFlagLight = 1 << 8
display_options = (
display_options
| (kShowFlagAxis)
| (kShowFlagGrid)
| (kShowFlagSelectionOutline)
| (kShowFlagLight)
)
self._settings.set("/persistent/app/viewport/displayOptions", display_options)
# Make sure these are in sync from changes above
self._settings.set("/app/viewport/show/lights", True)
self._settings.set("/app/viewport/grid/enabled", True)
self._settings.set("/app/viewport/outline/enabled", True)
def setup_application_title(self):
# Adjust the Window Title to show the Create Version
window_title = get_main_window_title()
app_version = self._settings.get("/app/version")
if not app_version:
app_version = open(
carb.tokens.get_tokens_interface().resolve("${app}/../VERSION")
).read()
if app_version:
if "+" in app_version:
app_version, _ = app_version.split("+")
# for RC version we remove some details
production = self._settings.get("/privacy/externalBuild")
if production:
if "-" in app_version:
app_version, _ = app_version.split("-")
if self._settings.get("/app/beta"):
window_title.set_app_version(app_version + " Beta")
else:
window_title.set_app_version(app_version)
def load_default_layout(self, keep_windows_open=False):
default_layout = self._settings.get("/app/layout/default")
default_layout = carb.tokens.get_tokens_interface().resolve(default_layout)
self.__setup_window_task = asyncio.ensure_future(
self._load_layout(default_layout, keep_windows_open=keep_windows_open)
)
def __load_extension_and_show_window(self, menu_path, ext_id, window_name):
# Remove "lazy" menu here because it could not handle menu states while window closed
# Extension should create menu item again and handle menu states
editor_menu = omni.kit.ui.get_editor_menu()
editor_menu.remove_item(menu_path)
manager = omni.kit.app.get_app().get_extension_manager()
# if the extension is not enabled, enable it and show the window
if not manager.is_extension_enabled(ext_id):
manager.set_extension_enabled_immediate(ext_id, True)
ui.Workspace.show_window(window_name, True)
else:
# the extensions was enabled already check for the window and toggle it
window: ui.WindowHandle = ui.Workspace.get_window(window_name)
if window:
ui.Workspace.show_window(window_name, not window.visible)
else:
ui.Workspace.show_window(window_name, True)
def create_trigger_menu(self):
""" Create a menu item for each extension that has a [[trigger]] entry with a menu in it's config."""
editor_menu = omni.kit.ui.get_editor_menu()
manager = omni.kit.app.get_app().get_extension_manager()
include_list = self._settings.get("/exts/omni.app.setup/lazy_menu/include_list") or []
exclude_list = self._settings.get("/exts/omni.app.setup/lazy_menu/exclude_list") or []
for ext in manager.get_extensions():
# if the extensions is already enabled skip it, it already has a menu item if it need
if ext["enabled"]:
continue
ext_id = ext["id"]
info = manager.get_extension_dict(ext_id)
for trigger in info.get("trigger", []):
menu = trigger.get("menu", {})
# enable to discover and debug the auto menu creation
# print(f'menu: {menu} {menu.__class__}')
menu_name = menu.get("name", None)
# If the menu path not in white list or in black list, ignore
if include_list and menu_name not in include_list:
continue
if exclude_list and menu_name in exclude_list:
continue
window_name = menu.get("window", None)
if window_name is None or menu_name is None:
carb.log_error(f"Invalid [[trigger]] entry for extension: {ext_id}")
continue
# get priority or default to 0
priority = menu.get("priority", 0)
self._lazy_menus.append(
editor_menu.add_item(
menu_name,
lambda window, value, menu_path=menu_name, ext_id=ext_id, window_name=window_name: self.__load_extension_and_show_window(
menu_path, ext_id, window_name
),
toggle=True,
value=False,
priority=priority,
)
)
# TODO: this should be validated and those settings clean up
def set_defaults(self):
""" this is trying to setup some defaults for extensions to avoid warning """
self._settings.set_default("/persistent/app/omniverse/bookmarks", {})
self._settings.set_default("/persistent/app/stage/timeCodeRange", [0, 100])
self._settings.set_default(
"/persistent/audio/context/closeAudioPlayerOnStop", False
)
self._settings.set_default(
"/persistent/app/primCreation/PrimCreationWithDefaultXformOps", True
)
self._settings.set_default(
"/persistent/app/primCreation/DefaultXformOpType",
"Scale, Rotate, Translate",
)
self._settings.set_default(
"/persistent/app/primCreation/DefaultRotationOrder", "ZYX"
)
self._settings.set_default(
"/persistent/app/primCreation/DefaultXformOpPrecision", "Double"
)
# omni.kit.property.tagging
self._settings.set_default(
"/persistent/exts/omni.kit.property.tagging/showAdvancedTagView", False
)
self._settings.set_default(
"/persistent/exts/omni.kit.property.tagging/showHiddenTags", False
)
self._settings.set_default(
"/persistent/exts/omni.kit.property.tagging/modifyHiddenTags", False
)
# adjust couple of viewport settings
self._settings.set("/app/viewport/boundingBoxes/enabled", True)
def build_layout_menu(self):
"""Build the layout menu based on registered Layouts and main views"""
editor_menu = omni.kit.ui.get_editor_menu()
self._layout_menu_items = []
self._current_layout_priority = 20
self._current_key_index = 1
def add_layout_menu_entry(name, parameter, workflow=None):
import inspect
menu_path = f"Layout/{name}"
menu = editor_menu.add_item(
menu_path, None, False, self._current_layout_priority
)
self._current_layout_priority = self._current_layout_priority + 1
hotkey = (carb.input.KEYBOARD_MODIFIER_FLAG_CONTROL, eval(f"carb.input.KeyboardInput.KEY_{self._current_key_index}")) if self._current_key_index <= 9 else None
self._current_key_index += 1
if inspect.isfunction(parameter):
menu_action = omni.kit.menu.utils.add_action_to_menu(
menu_path,
lambda *_: parameter(),
name,
hotkey,
)
else:
menu_action = omni.kit.menu.utils.add_action_to_menu(
menu_path,
lambda *_: asyncio.ensure_future(self._activate_layout(parameter, workflow)),
name,
hotkey,
)
self._layout_menu_items.append((menu, menu_action))
# Default layout menu items
add_layout_menu_entry(
"Reset Layout", lambda: self.load_default_layout()
)
add_layout_menu_entry(
"Viewport Only",
"${omni.app.setup}/layouts/viewport_only.json",
)
# Layout menu items for workflows
workflows = self._settings.get("/exts/omni.app.setup/workflow")
active_now = self._settings.get("/exts/omni.app.setup/activeWorkflowAtStartup")
self._workflows = []
if workflows:
for workflow in workflows:
name = workflow.get("name", None)
workflow_name = workflow.get("workflow", None)
layout_name = workflow.get("layout", None)
if name is None:
carb.log_error(f"Invalid [[app.workflow]] entry for extension: {workflow}")
continue
self._workflows.append(workflow)
add_layout_menu_entry(
" ".join([n.capitalize() for n in name.split(" ")]),
layout_name,
workflow_name,
)
if active_now:
self.active_workflow(name)
async def _activate_layout(self, layout: str, workflow: str):
if workflow:
ext_manager = omni.kit.app.get_app_interface().get_extension_manager()
ext_manager.set_extension_enabled_immediate(workflow, True)
if not layout:
layout = self._settings.get(f"/exts/{workflow}/default_layout")
if layout:
await omni.kit.app.get_app().next_update_async()
layout_path = carb.tokens.get_tokens_interface().resolve(layout)
if layout_path:
await self._load_layout(layout_path)
def active_workflow(self, name: str) -> None:
for workflow in self._workflows:
if workflow.get("name") == name:
asyncio.ensure_future(self._activate_layout(workflow.get("layout"), workflow.get("workflow")))
return
else:
carb.log_error(f"Cannot find workflow '{name}'!")
def __config_menu_layout(self, title, info: dict, default_type="Menu"):
from omni.kit.menu.utils import MenuLayout, LayoutSourceSearch
def __split_title(title: str) -> Tuple[str, Optional[str], bool]:
(name, source) = title.split("=") if "=" in title else (title, None)
if name.startswith("-"):
remove = True
name = name[1:]
else:
remove = False
return (name, source, remove)
(name, source, remove) = __split_title(title)
items = info.get("items", None) if info else None
type = info.get("type", default_type) if info else default_type
children = []
if items:
for item_title in items:
(item_name, item_source, _) = __split_title(item_title)
item_info = info.get(item_name, None)
child = self.__config_menu_layout(item_title, item_info, default_type="Item")
if child:
children.append(child)
source_search = LayoutSourceSearch.EVERYWHERE if source else LayoutSourceSearch.LOCAL_ONLY
if name == "":
return MenuLayout.Seperator()
elif type == "Menu":
return MenuLayout.Menu(name, items=children, source=source, source_search=source_search, remove=remove)
elif type == "SubMenu":
return MenuLayout.SubMenu(name, items=children, source=source, source_search=source_search, remove=remove)
elif type == "Item":
return MenuLayout.Item(name, source=source, source_search=source_search, remove=remove)
elif type == "Group":
return MenuLayout.Group(name, items=children, source_search=source_search, source=source)
elif type == "Sort":
exclude_items = info.get("exclude_items", []) if info else []
sort_submenus = info.get("sort_submenus", False) if info else False
return MenuLayout.Sort(exclude_items=exclude_items, sort_submenus=sort_submenus)
else:
return None
def setup_menu_layout(self):
menu_layouts = self._settings.get("/exts/omni.app.setup/menu_layout")
if not menu_layouts:
return
self._layout_menu = []
for (menu_name, menu_info) in menu_layouts.items():
menu = self.__config_menu_layout(menu_name, menu_info)
if menu:
self._layout_menu.append(menu)
omni.kit.menu.utils.add_layout(self._layout_menu)
def setup_menu_order(self):
menu_order_presets = self._settings.get("/exts/omni.app.setup/menu_order")
if menu_order_presets:
menu_self = omni.kit.menu.utils.get_instance()
_, menu_order, _ = menu_self.get_menu_data()
menu_order.update(menu_order_presets)
menu_self.rebuild_menus()
|
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import carb
import omni.ext
import carb.settings
import omni.kit.app
import asyncio
from .application_setup import ApplicationSetup
from .actions import register_actions, deregister_actions
from .viewport_rendering import enable_viewport_rendering
from .imgui_helper import setup_imgui
class AppSetupExtension(omni.ext.IExt):
"""Create Final Configuration"""
def on_startup(self, ext_id):
""" setup the window layout, menu, final configuration of the extensions etc """
self.__ext_id = omni.ext.get_extension_name(ext_id)
self._settings = carb.settings.get_settings()
setup_editor = self._settings.get("/app/kit/editor/setup")
if not setup_editor:
return
self._application_setup = ApplicationSetup()
self._menu_layout = []
# this is a work around as some Extensions don't properly setup their default setting in time
self._application_setup.set_defaults()
# Force enable Axis, Grid, Outline and Lights
forceEnable = self._settings.get("/app/kit/editor/forceViewportSettings")
if forceEnable:
self._application_setup.force_viewport_settings()
# setup the application title based on settings and few rules
self._application_setup.setup_application_title()
# Keep windows open to make sure Welcome window could be visible at startup
self._application_setup.load_default_layout(keep_windows_open=True)
self._application_setup.create_trigger_menu()
self._application_setup.build_layout_menu()
self._application_setup.setup_menu_layout()
self._application_setup.setup_menu_order()
def on_app_ready(*args, **kwargs):
self._app_ready_sub = None
# OM-93646: setup imgui when app ready otherwise there will be crash in Linux
setup_imgui()
# Start background loading of renderer if requested
bg_render_load = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/renderer")
if not bg_render_load:
return
# We delay loading those so we leave time for the welcome window
# and the first tab to be displayed
async def __load_renderer(bg_render_load):
# Get setting whether to show the renderer init progress in Viewport
show_viewport_ready = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/showViewportReady")
# Get setting for the number of frames to wait before starting the load
initial_wait = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/initialWait")
# When not set it will default to 20
if initial_wait is None:
initial_wait = 20
if initial_wait:
app = omni.kit.app.get_app()
for _ in range(initial_wait):
await app.next_update_async()
# await self._application_setup.start_loading_renderer(bg_render_load)
carb.log_info(f"Loading {bg_render_load} in background")
show_viewport_ready = self._settings.get("/exts/omni.app.setup/backgroundRendererLoad/showViewportReady")
enable_viewport_rendering(renderer=bg_render_load, show_viewport_ready=show_viewport_ready)
self.__setup_window_task = asyncio.ensure_future(__load_renderer(bg_render_load))
self._app_ready_sub = omni.kit.app.get_app().get_startup_event_stream().create_subscription_to_pop_by_type(
omni.kit.app.EVENT_APP_READY,
on_app_ready,
name="omni.app.setup.app_ready.startup"
)
"""
# At some points around here we will want to close the splash Images
splash_interface = None
try:
import omni.splash
splash_interface = omni.splash.acquire_splash_screen_interface()
except (ImportError, ModuleNotFoundError):
splash_interface = None
if splash_interface:
splash_interface.close_all()
"""
register_actions(self.__ext_id, self._application_setup)
def on_shutdown(self):
deregister_actions(self.__ext_id)
self._app_ready_sub = None
|
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/__init__.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .extension import AppSetupExtension
# API to setup your own application
from .application_setup import ApplicationSetup |
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/viewport_rendering.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["enable_viewport_rendering", "start_render_loading_ui"]
from typing import Optional
import omni.usd
_g_enabled_renderers = []
g_renderers_ready = []
def start_render_loading_ui(ext_manager: "omni.ext.ExtensionManager", renderer: str):
import carb
import time
time_begin = time.time()
# Extension to show viewport loading progress
ext_manager.set_extension_enabled_immediate("omni.activity.profiler", True)
ext_manager.set_extension_enabled_immediate("omni.activity.pump", True)
carb.settings.get_settings().set("/exts/omni.kit.viewport.ready/startup/enabled", False)
ext_manager.set_extension_enabled_immediate("omni.kit.viewport.ready", True)
from omni.kit.viewport.ready.viewport_ready import ViewportReady, ViewportReadyDelegate
class TimerDelegate(ViewportReadyDelegate):
def __init__(self, time_begin):
super().__init__()
self.__timer_start = time.time()
self.__vp_ready_cost = self.__timer_start - time_begin
@property
def font_size(self) -> float:
return 48
@property
def message(self) -> str:
rtx_mode = {
"RaytracedLighting": "Real-Time",
"PathTracing": "Interactive (Path Tracing)",
"LightspeedAperture": "Aperture (Game Path Tracer)"
}.get(carb.settings.get_settings().get("/rtx/rendermode"), "Real-Time")
renderer_label = {
"rtx": f"RTX - {rtx_mode}",
"iray": "RTX - Accurate (Iray)",
"pxr": "Pixar Storm",
"index": "RTX - Scientific (IndeX)"
}.get(renderer, renderer)
return f"Waiting for {renderer_label} to start"
def on_complete(self):
global g_renderers_ready
g_renderers_ready.append(renderer)
rtx_load_time = time.time() - self.__timer_start
super().on_complete()
carb.log_info(f"Time until pixel: {rtx_load_time}")
carb.log_info(f"ViewportReady cost: {self.__vp_ready_cost}")
settings = carb.settings.get_settings()
if settings.get("/exts/omni.kit.welcome.window/autoSetupOnClose"):
async def async_enable_all_renderers(app, renderer: str, all_renderers: str):
for enabled_renderer in all_renderers.split(","):
if enabled_renderer != renderer:
enable_viewport_rendering(enabled_renderer, False)
await app.next_update_async()
import omni.kit.app
import omni.kit.async_engine
omni.kit.async_engine.run_coroutine(async_enable_all_renderers(omni.kit.app.get_app(), renderer,
settings.get("/renderer/enabled") or ""))
return ViewportReady(TimerDelegate(time_begin))
def enable_viewport_rendering(renderer: Optional[str] = None, show_viewport_ready: bool = True):
import carb
settings = carb.settings.get_settings()
# If no renderer is specified, choose the 'active' one or what is set as active, or finally RTX - Realtime
if renderer is None:
renderer = (settings.get("/renderer/active") or
settings.get("/exts/omni.app.setup/backgroundRendererLoad/renderer") or
"rtx")
# Only enable the Viewport for a renderer once, and only do Viewport Ready the first time
global _g_enabled_renderers
if renderer in _g_enabled_renderers:
if renderer not in g_renderers_ready and show_viewport_ready:
import omni.kit.app
app = omni.kit.app.get_app()
ext_manager = app.get_extension_manager()
start_render_loading_ui(ext_manager, renderer)
return
elif show_viewport_ready and bool(_g_enabled_renderers):
show_viewport_ready = False
_g_enabled_renderers.append(renderer)
settings.set("/renderer/asyncInit", True)
settings.set("/rtx/hydra/mdlMaterialWarmup", True)
import omni.kit.app
app = omni.kit.app.get_app()
ext_manager = app.get_extension_manager()
ext_manager.set_extension_enabled_immediate("omni.kit.viewport.bundle", True)
if renderer == "iray" or renderer == "index":
ext_manager.set_extension_enabled_immediate(f"omni.hydra.rtx", True)
ext_manager.set_extension_enabled_immediate(f"omni.hydra.{renderer}", True)
else:
ext_manager.set_extension_enabled_immediate(f"omni.kit.viewport.{renderer}", True)
# we might need to have the engine_name as part of the flow
ext_manager.set_extension_enabled("omni.rtx.settings.core", True)
# TODO: It will block omni.kit.viewport.Ready.ViewportReady while it is enabled before this function
# omni.usd.add_hydra_engine(renderer, usd_context)
if show_viewport_ready:
start_render_loading_ui(ext_manager, renderer)
|
omniverse-code/kit/exts/omni.app.setup/omni/app/setup/actions.py | from .application_setup import ApplicationSetup
from .viewport_rendering import enable_viewport_rendering
def register_actions(extension_id: str, application_setup: ApplicationSetup):
"""
Register actions.
Args:
extension_id (str): Extension ID which actions belongs to
application_setup: Instance of application_setup
"""
try:
import omni.kit.actions.core
action_registry = omni.kit.actions.core.get_action_registry()
actions_tag = "app.setup"
action_registry.register_action(
extension_id,
"active_workflow",
lambda name: application_setup.active_workflow(name),
display_name="Active workflow",
description="Active workflow",
tag=actions_tag,
)
action_registry.register_action(
extension_id,
"enable_viewport_rendering",
lambda: enable_viewport_rendering(),
display_name="Enable viewport rendering",
description="Enable viewport rendering",
tag=actions_tag,
)
except ImportError:
pass
def deregister_actions(extension_id: str):
"""
Deregister actions.
Args:
extension_id (str): Extension ID whcih actions belongs to
"""
try:
import omni.kit.actions.core
action_registry = omni.kit.actions.core.get_action_registry()
action_registry.deregister_all_actions_for_extension(extension_id)
except ImportError:
pass |
omniverse-code/kit/exts/omni.kit.search_example/PACKAGE-LICENSES/omni.kit.search_example-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.kit.search_example/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "1.0.0"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarly for displaying extension info in UI
title = "Search Extension Example"
description="""
The example extension adds a new search engine to the content browser. The
extension is based on `omni.client` and is searching for files in the current
directory. The recursive search is not implemented.
"""
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# URL of the extension source repository.
repository = ""
# Keywords for the extension
keywords = ["search", "filepicker", "content"]
# Location of change log file in target (final) folder of extension, relative to the root.
# More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog="docs/CHANGELOG.md"
# Preview image. Folder named "data" automatically goes in git lfs (see .gitattributes file).
preview_image = "data/preview.png"
# We only depend on testing framework currently:
[dependencies]
"omni.kit.test" = {}
"omni.kit.search_core" = {}
"omni.client" = {}
# Main python module this extension provides, it will be publicly available as "import omni.example.hello".
[[python.module]]
name = "omni.kit.search_example"
# Additional python module with tests, to make them discoverable by test system.
[[python.module]]
name = "omni.kit.search_example.tests"
|
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/search_model.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.kit.search_core import AbstractSearchItem
from omni.kit.search_core import AbstractSearchModel
import asyncio
import carb
import functools
import omni.client
import traceback
def handle_exception(func):
"""
Decorator to print exception in async functions
"""
@functools.wraps(func)
async def wrapper(*args, **kwargs):
try:
return await func(*args, **kwargs)
except asyncio.CancelledError:
pass
except Exception as e:
carb.log_error(f"Exception when async '{func}'")
carb.log_error(f"{e}")
carb.log_error(f"{traceback.format_exc()}")
return wrapper
class SearchItem(AbstractSearchItem):
def __init__(self, dir_path, file_entry):
super().__init__()
self._dir_path = dir_path
self._file_entry = file_entry
@property
def path(self):
return f"{self._dir_path}/{self._file_entry.relative_path}"
@property
def name(self):
return str(self._file_entry.relative_path)
@property
def date(self):
# TODO: Grid View needs datatime, but Tree View needs a string. We need to make them the same.
return self._file_entry.modified_time
@property
def size(self):
# TODO: Grid View needs int, but Tree View needs a string. We need to make them the same.
return self._file_entry.size
@property
def is_folder(self):
return (self._file_entry.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN) > 0
class SearchModel(AbstractSearchModel):
def __init__(self, **kwargs):
super().__init__()
self._search_text = kwargs.get("search_text", None)
self._current_dir = kwargs.get("current_dir", None)
self._search_lifetime = kwargs.get("search_lifetime", None)
# omni.client doesn't understand my-computer
if self._current_dir.startswith("my-computer://"):
self._current_dir = self._current_dir[len("my-computer://"):]
self.__list_task = asyncio.ensure_future(self.__list())
self.__items = []
def destroy(self):
if not self.__list_task.done():
self.__list_task.cancel()
self._search_lifetime = None
@property
def items(self):
return self.__items
@handle_exception
async def __list(self):
result, entries = await omni.client.list_async(self._current_dir)
if result != omni.client.Result.OK:
self.__items = []
else:
self.__items = [
SearchItem(self._current_dir, entry) for entry in entries if self._search_text in entry.relative_path
]
self._item_changed()
self._search_lifetime = None
|
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/search_extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from .search_model import SearchModel
from omni.kit.search_core import SearchEngineRegistry
import omni.ext
class SearchExampleExtension(omni.ext.IExt):
def on_startup(self, ext_id):
self._subscription = SearchEngineRegistry().register_search_model("Example Search", SearchModel)
def on_shutdown(self):
self._subscription = None
|
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/__init__.py | from .search_extension import SearchExampleExtension
|
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/tests/__init__.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from .test_search_example import TestSearchExample
|
omniverse-code/kit/exts/omni.kit.search_example/omni/kit/search_example/tests/test_search_example.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from pathlib import Path
from omni.kit.search_core import SearchEngineRegistry
from ..search_model import SearchModel
from ..search_model import SearchItem
import asyncio
from functools import partial
CURRENT_PATH = Path(__file__).parent
async def _wait_model_changed_async(model: SearchModel):
"""Async wait when the model is changed"""
def _on_item_changed(item: SearchItem, future: asyncio.Future):
"""Callback set the future when called"""
if not future.done():
future.set_result(None)
f = asyncio.Future()
sub = model.subscribe_item_changed(partial(_on_item_changed, future=f))
return await f
class TestSearchExample(omni.kit.test.AsyncTestCase):
async def test_search(self):
model_type = SearchEngineRegistry().get_search_model("Example Search")
self.assertIs(model_type, SearchModel)
model = model_type(search_text="test", current_dir=f"{CURRENT_PATH}")
await _wait_model_changed_async(model)
# In the current folder we only have the file "test_search_example.py"
self.assertEqual(["test_search_example.py"], [item.name for item in model.items])
|
omniverse-code/kit/exts/omni.kit.search_example/docs/CHANGELOG.md | # Changelog
This document records all notable changes to ``omni.kit.search_example`` extension.
## [1.0.0] - 2020-10-05
### Added
- Initial example implementation of search using omni.client
|
omniverse-code/kit/exts/omni.kit.search_example/docs/README.md | # omni.kit.search_example
## Python Search Extension Example
The example extension adds a new search engine to the content browser. The
extension is based on `omni.client` and is searching for files in the current
directory. The recursive search is not implemented.
|
omniverse-code/kit/exts/omni.kit.tool.collect/PACKAGE-LICENSES/omni.kit.tool.collect-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.kit.tool.collect/config/extension.toml | [package]
title = "Project Collector"
description = "It's a tool that could be used to collect and gather all dependencies an USD depends on."
version = "2.1.20"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# URL of the extension source repository.
repository = ""
changelog = "docs/CHANGELOG.md"
readme = "docs/README.md"
category = "Utility"
# Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file).
# Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image.
preview_image = "data/preview.png"
# Icon is shown in Extensions window, it is recommended to be square, of size 256x256.
icon = "data/icon.png"
[dependencies]
"omni.usd" = {}
"omni.client" = {}
"omni.ui" = {}
"omni.kit.window.filepicker" = {}
"omni.kit.window.content_browser" = { optional=true }
"omni.kit.widget.prompt" = {}
"omni.kit.menu.utils" = {}
[[python.module]]
name = "omni.kit.tool.collect"
[[test]]
timeout=300
args = [
"--/app/file/ignoreUnsavedOnExit=true",
"--/app/asyncRendering=false",
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--no-window"
]
dependencies = [
"omni.hydra.pxr",
"omni.kit.commands",
"omni.kit.renderer.capture",
"omni.kit.mainwindow",
"omni.kit.ui_test"
]
stdoutFailPatterns.exclude = ["*Cannot copy from*"]
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/async_utils.py | import os
import platform
import sys
import re
import asyncio
import traceback
from functools import partial, wraps
from pxr import Sdf, Usd
# This piece of wrapper is borrowed from aiofiles, see following for details
# https://github.com/Tinche/aiofiles/blob/master/aiofiles/os.py
def wrap(func):
@asyncio.coroutine
@wraps(func)
def run(*args, loop=None, executor=None, **kwargs):
if loop is None:
loop = asyncio.get_event_loop()
pfunc = partial(func, *args, **kwargs)
return loop.run_in_executor(executor, pfunc)
return run
def _read_file(path):
with open(path, "rb") as f:
return f.read()
def _encode_content(content):
if type(content) == str:
payload = bytes(content.encode("utf-8"))
elif type(content) != type(None):
payload = bytes(content)
else:
payload = bytes()
return payload
def _write_file(file, content):
with open(file, "wb") as f:
payload = _encode_content(content)
f.write(payload)
def _open_layer(path):
return Sdf.Layer.FindOrOpen(path)
def _open_stage(stage_path):
return Usd.Stage.Open(stage_path)
def _transfer_layer_content(layer, target_layer):
return target_layer.TransferContent(layer)
def _layer_save(layer):
return layer.Save()
def _export_layer_to_string(layer):
return layer.ExportToString()
def _re_find_all(regex, content):
return re.findall(regex, content)
def _replace_all(s, old_text, new_text):
if type(s) == bytes:
s = s.decode()
return s.replace(old_text, new_text)
aio_write_file = wrap(_write_file)
aio_read_file = wrap(_read_file)
aio_open_layer = wrap(_open_layer)
aio_export_layer_to_string = wrap(_export_layer_to_string)
aio_re_find_all = wrap(_re_find_all)
aio_replace_all = wrap(_replace_all)
aio_transfer_layer = wrap(_transfer_layer_content)
aio_open_stage = wrap(_open_stage)
aio_save_layer = wrap(_layer_save)
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/mdl_parser.py | import os
from .async_utils import aio_replace_all, aio_re_find_all
from .utils import Utils
class MDLImportItem:
def __init__(self):
self.import_clause = "" # The import clause like `import xx`
self.import_package = "" # The package name without import directive
self.package_path = "" # The package path converted from import package
self.module_preset = False # If it's preset.
def __repr__(self):
s = f"<'import_clause': {self.import_clause},"
s += f"'import_package': {self.import_package},"
s += f"'packag_path': {self.package_path}>"
return s
class MDLParser:
"""A parser of mdl file, for get the relative texture files.
Args:
mdl_file_path (str): Human readable string describing the exception.
mdl_content(bytes): MDL content in bytes array.
"""
def __init__(self, mdl_file_path, mdl_content):
self._parsed = False
self._mdl_file_path = mdl_file_path
self._mdl_content = mdl_content
if type(self._mdl_content) == bytes:
self._mdl_content = self._mdl_content.decode()
self._raw_to_absolute_texture_paths = {}
self._mdl_imports = {}
@property
def content(self):
return self._mdl_content
async def parse(self):
if not self._parsed:
self._parsed = True
texture_paths, self._mdl_imports = await self._parse_internal()
absolute_mdl_basepath = os.path.dirname(self._mdl_file_path)
if absolute_mdl_basepath != "/":
absolute_mdl_basepath += "/"
for raw_texture_path in texture_paths:
if not raw_texture_path.strip():
continue
if raw_texture_path[0] == '/':
texture_path = "." + raw_texture_path
else:
texture_path = raw_texture_path
absolute_texture_path = Utils.compute_absolute_path(absolute_mdl_basepath, texture_path)
self._raw_to_absolute_texture_paths[raw_texture_path] = absolute_texture_path
for mdl_import in self._mdl_imports:
mdl_import.package_path = Utils.compute_absolute_path(
absolute_mdl_basepath, mdl_import.package_path
)
return self._raw_to_absolute_texture_paths, self._mdl_imports
async def _parse_internal(self):
if not self._mdl_content:
return [], []
texture_paths = await aio_re_find_all(
'texture_2d[ \t]*\([ \t]*"(.*?)"', self._mdl_content
)
texture_paths.extend(
await aio_re_find_all(
'texture_3d[ \t]*\([ \t]*"(.*?)"', self._mdl_content
)
)
texture_paths.extend(
await aio_re_find_all(
'texture_cube[ \t]*\([ \t]*"(.*?)"', self._mdl_content
)
)
texture_paths.extend(
await aio_re_find_all(
'texture_ptex[ \t]*\([ \t]*"(.*?)"', self._mdl_content
)
)
mdl_packages = await aio_re_find_all("import[ \t]+(.*)::.*;", self._mdl_content)
mdl_imports = await aio_re_find_all("(import[ \t]+.*::.*);", self._mdl_content)
mdl_packages += await aio_re_find_all("using[ \t]+(.*)[ \t]+import.*;", self._mdl_content)
mdl_imports += await aio_re_find_all("(using[ \t]+.*import.*);", self._mdl_content)
mdl_packages += await aio_re_find_all("=[ \t]+(.*)::.*", self._mdl_content)
mdl_imports += await aio_re_find_all("(=[ \t]+.*::.*)", self._mdl_content)
mdl_paths = await self._convert_packages(mdl_packages)
import_items = []
for clause, package, path in zip(mdl_imports, mdl_packages, mdl_paths):
item = MDLImportItem()
item.import_clause = clause
item.import_package = package
item.package_path = path
if clause.startswith("="):
item.module_preset = True
import_items.append(item)
return texture_paths, import_items
async def _convert_packages(self, packages):
paths = []
for mdl_package in packages:
path = await aio_replace_all(mdl_package, "::", "/")
if path:
paths.append(path + ".mdl")
return paths
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/main_window.py | import os
from omni import ui
from .icons import Icons
from .filebrowser import FileBrowserSelectionType, FileBrowserMode
from .file_picker import FilePicker
class CollectMainWindow:
def __init__(self, collect_button_fn=None, cancel_button_fn=None):
self._collect_button_fn = collect_button_fn
self._cancel_button_fn = cancel_button_fn
self._file_picker = None
self._collection_path_field = None
self._build_content_ui()
def destroy(self):
self._collect_button_fn = None
self._cancel_button_fn = None
self._collection_path_field = None
if self._file_picker:
self._file_picker.destroy()
self._file_picker = None
if self._cancel_button:
self._cancel_button.set_clicked_fn(None)
self._cancel_button = None
if self._collect_button:
self._collect_button.set_clicked_fn(None)
self._collect_button = None
if self._folder_button:
self._folder_button.set_clicked_fn(None)
self._folder_button = None
self._window = None
def set_collect_fn(self, collect_fn):
self._collect_button_fn = collect_fn
def set_cancel_fn(self, cancel_fn):
self._cancel_button_fn = cancel_fn
def _build_content_ui(self):
self._window = ui.Window(
"Collection Options", visible=False, height=0, dockPreference=ui.DockPreference.DISABLED
)
self._window.flags = (
ui.WINDOW_FLAGS_NO_COLLAPSE
| ui.WINDOW_FLAGS_NO_RESIZE
| ui.WINDOW_FLAGS_NO_SCROLLBAR
| ui.WINDOW_FLAGS_NO_RESIZE
| ui.WINDOW_FLAGS_NO_MOVE
)
self._window.flags = self._window.flags | ui.WINDOW_FLAGS_MODAL
def _build_option_checkbox(text, default_value, identifier, tooltip=None):
stack = ui.HStack(height=0, width=0)
with stack:
checkbox = ui.CheckBox(width=20, identifier=identifier, style={"font_size": 16})
checkbox.model.set_value(default_value)
ui.Label(text, alignment=ui.Alignment.LEFT)
if tooltip:
stack.set_tooltip(tooltip)
return checkbox
style = {
"Rectangle::hovering": {"background_color": 0x0, "border_radius": 2, "margin": 0, "padding": 0},
"Rectangle::hovering:hovered": {"background_color": 0xFF9E9E9E},
"Button.Image::folder": {"image_url": Icons().get("folder")},
"Button.Image::folder:checked": {"image_url": Icons().get("folder")},
"Button::folder": {"background_color": 0x0, "margin": 0},
"Button::folder:checked": {"background_color": 0x0, "margin": 0},
"Button::folder:pressed": {"background_color": 0x0, "margin": 0},
"Button::folder:hovered": {"background_color": 0x0, "margin": 0},
}
self._window.width = 600
with self._window.frame:
with ui.HStack(height=0, style=style):
ui.Spacer(width=40)
with ui.VStack(spacing=10):
ui.Spacer(height=10)
# build collection path widgets
with ui.HStack(height=0):
ui.Label("Collection Path: ", width=0)
with ui.VStack(height=0):
ui.Spacer(height=4)
self._collection_path_field = ui.StringField(
height=20, identifier="collect_path", width=ui.Fraction(1)
)
ui.Spacer(height=4)
ui.Spacer(width=5)
with ui.VStack(width=0):
ui.Spacer()
with ui.ZStack(width=20, height=20):
ui.Rectangle(name="hovering")
self._folder_button = ui.Button(
name="folder", identifier="folder_button", width=24, height=24
)
self._folder_button.set_tooltip("Choose folder")
ui.Spacer()
ui.Spacer(width=2)
self._folder_button.set_clicked_fn(lambda: self._show_file_picker())
# build collection options
with ui.HStack(height=0, spacing=10):
self._usd_only_checkbox = _build_option_checkbox(
"USD Only",
False,
"usd_only_checkbox",
"Only USD files will be collected. Any materials bindings will be removed.",
)
self._material_only_checkbox = _build_option_checkbox(
"Material Only",
False,
"material_only_checkbox",
"Only MDL files and their depdendent textures will be collected.",
)
self._flat_collection_checkbox = _build_option_checkbox(
"Flat Collection",
False,
"flat_collection_checkbox",
"By default, it will keep the folder structure after collection. "
"After this option is enabled, assets will be collected into specified folders.",
)
# add value changed callback to enable flat collection settings combo
self._flat_collection_checkbox.model.add_value_changed_fn(self._on_flat_collection_toggled)
# build flat collection texture options (visibility toggled by flat collection checkbox)
with ui.HStack(spacing=10):
tooltip = "Options for grouping for textures.\nTextures can be grouped under parent folders by MDL or USD, or flat in the same hierarchy."
self._flat_options_widgets = [
ui.Label("Flat Collection Texture Option: ", name="label", width=0, tooltip=tooltip),
ui.ComboBox(
0,
"Group By MDL",
"Group By USD",
"Flat",
height=10,
name="choices",
identifier="texture_option_combo",
),
]
for widget in self._flat_options_widgets:
widget.visible = False
ui.Spacer(height=0)
# build action buttons
with ui.HStack(height=0):
ui.Spacer()
self._collect_button = ui.Button("Start", width=120, height=0)
self._collect_button.set_clicked_fn(self._on_collect_button_clicked)
self._cancel_button = ui.Button("Cancel", width=120, height=0)
self._cancel_button.set_clicked_fn(self._on_cancel_button_clicked)
ui.Spacer()
ui.Spacer(height=20)
ui.Spacer(width=40)
def _on_collect_button_clicked(self):
if self._collect_button_fn:
collect_dir = self._collection_path_field.model.get_value_as_string()
usd_only = self._usd_only_checkbox.model.get_value_as_bool()
material_only = self._material_only_checkbox.model.get_value_as_bool()
flat_collection = self._flat_collection_checkbox.model.get_value_as_bool()
texture_option = self._flat_options_widgets[1].model.get_item_value_model().as_int
self._collect_button_fn(collect_dir, usd_only, flat_collection, material_only, texture_option)
self._window.visible = False
def _on_cancel_button_clicked(self):
if self._cancel_button_fn:
self._cancel_button_fn()
self._window.visible = False
def _select_picked_folder_callback(self, path):
self._collection_path_field.model.set_value(path)
self._window.visible = True
def _cancel_picked_folder_callback(self):
self._window.visible = True
def _show_file_picker(self):
self._window.visible = False
if not self._file_picker:
mode = FileBrowserMode.SAVE
file_type = FileBrowserSelectionType.DIRECTORY_ONLY
filters = [(".*", "All Files (*.*)")]
self._file_picker = FilePicker(
"Select Collect Destination", mode=mode, file_type=file_type, filter_options=filters
)
self._file_picker.set_filebar_label_name("Folder name")
self._file_picker.set_file_selected_fn(self._select_picked_folder_callback)
self._file_picker.set_cancel_fn(self._cancel_picked_folder_callback)
path = self._collection_path_field.model.get_value_as_string().rstrip("/")
dir_name = os.path.dirname(path)
folder_name = os.path.basename(path)
self._file_picker.show(dir_name, folder_name)
def _on_flat_collection_toggled(self, model):
for widget in self._flat_options_widgets:
widget.visible = model.as_bool
def show(self, export_folder=None):
if export_folder:
self._collection_path_field.model.set_value(export_folder)
self._window.visible = True
def hide(self):
self._window.visible = False
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/extension.py | import os
import asyncio
import weakref
import omni
import omni.usd
import carb
from typing import Callable
from omni.kit.widget.prompt import PromptButtonInfo, PromptManager
from .omni_client_wrapper import OmniClientWrapper
from .main_window import CollectMainWindow
from .collector import Collector, CollectorException, CollectorFailureOptions, FlatCollectionTextureOptions
from .progress_popup import ProgressPopup
from .utils import Utils
from omni.kit.menu.utils import MenuItemDescription
g_singleton = None
def get_instance():
global g_singleton
return g_singleton
class PublicExtension(omni.ext.IExt):
def on_startup(self):
self._main_window = None
self._context_menu_name = None
self._register_menus()
global g_singleton
g_singleton = self
def on_shutdown(self):
global g_singleton
g_singleton = None
content_window = self.get_content_window()
if content_window and self._context_menu_name:
content_window.delete_context_menu(self._context_menu_name)
self._context_menu_name = None
if self._main_window:
self._main_window.destroy()
self._main_window = None
def collect(self, filepath: str, finish_callback: Callable[[], None] = None) -> None:
"""
Collect a usd file.
Args:
filepath: Path to usd file to be collected.
"""
if not omni.usd.is_usd_writable_filetype(filepath):
self._show_file_not_supported_popup()
else:
self._show_main_window(filepath, finish_callback)
def _register_menus(self):
content_window = self.get_content_window()
if content_window:
self._context_menu_name = content_window.add_context_menu(
"Collect Asset", "upload.svg",
lambda b, c: self._on_menu_click(b, c),
omni.usd.is_usd_writable_filetype
)
def _collect():
stage = omni.usd.get_context().get_stage()
self.collect(stage.GetRootLayer().identifier)
def _enable_collect_menu():
stage = omni.usd.get_context().get_stage()
return stage is not None and not stage.GetRootLayer().anonymous
self._file_menu_list = [
MenuItemDescription(
name="Collect As...",
glyph="none.svg",
appear_after="Save Flattened As...",
enable_fn=_enable_collect_menu,
onclick_fn=_collect,
)
]
omni.kit.menu.utils.add_menu_items(self._file_menu_list, "File")
def _get_collection_dir(self, folder, usd_file_name):
stage_name = os.path.splitext(usd_file_name)[0]
if not folder.endswith("/"):
folder += "/"
folder = Utils.normalize_path(folder)
return f"{folder}Collected_{stage_name}"
def _show_folder_exist_popup(
self,
usd_path,
collect_dir,
usd_only,
flat_collection,
material_only,
texture_option,
finish_callback: Callable[[], None] = None,
):
def on_confirm():
self._start_collecting(
usd_path, collect_dir, usd_only, flat_collection, material_only, texture_option, finish_callback
)
def on_cancel():
self._show_main_window(usd_path)
PromptManager.post_simple_prompt(
"Overwrite",
"The target directory already exists, do you want to overwrite it?",
PromptButtonInfo("Confirm", on_confirm),
PromptButtonInfo("Cancel", on_cancel),
modal=False,
)
def _start_collecting(
self,
usd_path,
collect_folder,
usd_only,
flat_collection,
material_only,
texture_option,
finish_callback: Callable[[], None] = None,
):
progress_popup = self._show_progress_popup()
progress_popup.status_text = "Collecting dependencies..."
collector = Collector(
usd_path,
collect_folder,
usd_only,
flat_collection,
material_only,
texture_option=FlatCollectionTextureOptions(texture_option),
)
collector_weakref = weakref.ref(collector)
def on_cancel():
carb.log_info("Cancelling collector...")
if not collector_weakref():
return
collector_weakref().cancel()
progress_popup.set_cancel_fn(on_cancel)
def on_progress(step, total):
progress_popup.status_text = f"Collecting USD {os.path.basename(usd_path)}..."
if total != 0:
progress_popup.progress = float(step) / total
else:
progress_popup.progress = 0.0
def on_finish():
if finish_callback:
finish_callback()
progress_popup.hide()
self._refresh_current_directory()
if self._main_window:
self._main_window.set_collect_fn(None)
if not collector_weakref():
return
collector_weakref().destroy()
asyncio.ensure_future(collector.collect(on_progress, on_finish))
def _show_main_window(self, usd_path, finish_callback: Callable[[], None] = None):
if not self._main_window:
self._main_window = CollectMainWindow(None, None)
def on_collect(collect_folder, usd_only, flat_collection, material_only, texture_option):
existed = OmniClientWrapper.exists_sync(collect_folder)
if existed:
self._show_folder_exist_popup(
usd_path, collect_folder, usd_only, flat_collection, material_only, texture_option, finish_callback
)
else:
self._start_collecting(
usd_path, collect_folder, usd_only, flat_collection, material_only, texture_option, finish_callback
)
self._main_window.set_collect_fn(on_collect)
default_folder = self._get_collection_dir(os.path.dirname(usd_path), os.path.basename(usd_path))
self._main_window.show(default_folder)
def _on_menu_click(self, menu, value):
self.collect(value)
def _refresh_current_directory(self):
content_window = self.get_content_window()
if content_window:
content_window.refresh_current_directory()
def _show_progress_popup(self):
progress_popup = ProgressPopup("Collecting")
progress_popup.progress = 0
progress_popup.show()
return progress_popup
def _show_file_not_supported_popup(self):
PromptManager.post_simple_prompt("Warning", "Only USD file can be collected")
def get_content_window(self):
try:
import omni.kit.window.content_browser as content
return content.get_content_window()
except Exception as e:
pass
return None
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/__init__.py | from .extension import PublicExtension, get_instance, CollectorFailureOptions, Collector, CollectorException
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/file_picker.py | import omni
import os
from omni.kit.widget.prompt import PromptManager, PromptButtonInfo
from .omni_client_wrapper import OmniClientWrapper
from .filebrowser import FileBrowserMode
from .filebrowser.app_filebrowser import FileBrowserUI
class FilePicker:
def __init__(self, title, mode, file_type, filter_options, ok_button_title="Open"):
self._mode = mode
self._app = omni.kit.app.get_app()
self._open_handler = None
self._cancel_handler = None
self._ui_handler = FileBrowserUI(title, mode, file_type, filter_options, ok_button_title)
def _show_prompt(self, file_path, file_save_handler):
def on_confirm():
if file_save_handler:
file_save_handler(file_path)
PromptManager.post_simple_prompt(
f'{omni.kit.ui.get_custom_glyph_code("${glyphs}/exclamation.svg")} Overwrite',
f"File {os.path.basename(file_path)} already exists, do you want to overwrite it?",
PromptButtonInfo("Confirm", on_confirm),
PromptButtonInfo("Cancel")
)
def _save_and_prompt_if_exists(self, file_path, file_save_handler=None):
existed = OmniClientWrapper.exists_sync(file_path)
if existed:
self._show_prompt(file_path, file_save_handler)
elif file_save_handler:
file_save_handler(file_path)
def _on_file_open(self, path):
if self._mode == FileBrowserMode.SAVE:
self._save_and_prompt_if_exists(path, self._open_handler)
elif self._open_handler:
self._open_handler(path)
def _on_cancel_open(self):
if self._cancel_handler:
self._cancel_handler()
def set_file_selected_fn(self, file_open_handler):
self._open_handler = file_open_handler
def set_cancel_fn(self, cancel_handler):
self._cancel_handler = cancel_handler
def show(self, dir=None, filename=None):
if self._ui_handler:
if dir and OmniClientWrapper.exists_sync(dir):
self._ui_handler.set_current_directory(dir)
if filename:
self._ui_handler.set_current_filename(filename)
self._ui_handler.open(self._on_file_open, self._on_cancel_open)
def set_current_directory(self, dir):
if self._ui_handler:
if dir and OmniClientWrapper.exists_sync(dir):
self._ui_handler.set_current_directory(dir)
def set_current_filename(self, filename):
if self._ui_handler:
self._ui_handler.set_current_filename(filename)
def set_filebar_label_name(self, name):
if self._ui_handler:
self._ui_handler.set_filebar_label_name(name)
def destroy(self):
self._open_handler = None
self._cancel_handler = None
if self._ui_handler:
self._ui_handler.destroy()
self._ui_handler = None
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/progress_popup.py | from omni import ui
class CustomProgressModel(ui.AbstractValueModel):
def __init__(self):
super().__init__()
self._value = 0.0
def set_value(self, value):
"""Reimplemented set"""
try:
value = float(value)
except ValueError:
value = None
if value != self._value:
# Tell the widget that the model is changed
self._value = value
self._value_changed()
def get_value_as_float(self):
return self._value
def get_value_as_string(self):
return str(int(self._value * 100)) + "%"
class ProgressPopup:
"""Creates a modal window with a status label and a progress bar inside.
Args:
title (str): Title of this window.
cancel_button_text (str): It will have a cancel button by default. This is the title of it.
cancel_button_fn (function): The callback after cancel button is clicked.
status_text (str): The status text.
min_value: The min value of the progress bar. It's 0 by default.
max_value: The max value of the progress bar. It's 100 by default.
dark_style: If it's to use dark style or light style. It's dark stye by default.
"""
def __init__(self, title, cancel_button_text="Cancel", cancel_button_fn=None, status_text="", modal=False):
self._status_text = status_text
self._title = title
self._cancel_button_text = cancel_button_text
self._cancel_button_fn = cancel_button_fn
self._progress_bar_model = None
self._modal = modal
self._popup = None
self._buttons = []
self._build_ui()
def destroy(self):
self._cancel_button_fn = None
self._progress_bar_model = None
for button in self._buttons:
button.set_clicked_fn(None)
self._popup = None
def __enter__(self):
self._popup.visible = True
return self
def __exit__(self, type, value, trace):
self._popup.visible = False
def set_cancel_fn(self, on_cancel_button_clicked):
self._cancel_button_fn = on_cancel_button_clicked
def set_progress(self, progress):
self._progress_bar.model.set_value(progress)
def get_progress(self):
return self._progress_bar.model.get_value_as_float()
progress = property(get_progress, set_progress)
def set_status_text(self, status_text):
self._status_label.text = status_text
def get_status_text(self):
return self._status_label.text
status_text = property(get_status_text, set_status_text)
def show(self):
self._popup.visible = True
def hide(self):
self._popup.visible = False
def is_visible(self):
return self._popup.visible
def _on_cancel_button_fn(self):
self.hide()
if self._cancel_button_fn:
self._cancel_button_fn()
def _build_ui(self):
self._popup = ui.Window(
self._title, visible=False,
auto_resize=True, height=0,
dockPreference=ui.DockPreference.DISABLED
)
self._popup.flags = (
ui.WINDOW_FLAGS_NO_COLLAPSE
| ui.WINDOW_FLAGS_NO_SCROLLBAR
| ui.WINDOW_FLAGS_NO_RESIZE
)
if self._modal:
self._popup.flags = self._popup.flags | ui.WINDOW_FLAGS_MODAL
with self._popup.frame:
with ui.VStack(height=0, width=400):
ui.Spacer(height=10)
with ui.HStack(height=0):
ui.Spacer()
self._status_label = ui.Label(self._status_text, width=0, height=0)
ui.Spacer()
ui.Spacer(height=10)
with ui.HStack(height=0):
ui.Spacer(width=40)
self._progress_bar_model = CustomProgressModel()
self._progress_bar = ui.ProgressBar(
self._progress_bar_model, width=320, style={"color": 0xFFFF9E3D}
)
ui.Spacer(width=40)
ui.Spacer(height=10)
with ui.HStack(height=0):
ui.Spacer(height=0)
cancel_button = ui.Button(self._cancel_button_text, width=120, height=0)
cancel_button.set_clicked_fn(self._on_cancel_button_fn)
self._buttons.append(cancel_button)
ui.Spacer(height=0)
ui.Spacer(width=0, height=10)
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/utils.py | import re
import omni
from urllib.parse import unquote
class Utils:
MDL_RE = re.compile("^.*\\.mdl?$", re.IGNORECASE)
# References https://gitlab-master.nvidia.com/omniverse/rtxdev/kit/blob/d37f0906c58cb1a5d8591f9e47125b4154b19b88/rendering/source/plugins/common/UDIM.h#L22
# for regex details to detect udim textures.
UDIM_MARKER_RE = re.compile("^.*(<UDIM>|<UVTILE0>|<UVTILE1>).*")
UDIM_GROUP_RE = re.compile("^(.*)(<UDIM>|<UVTILE0>|<UVTILE1>)(.*)")
@staticmethod
def normalize_path(path):
path = omni.client.normalize_url(path)
# Hard-decoding url currently since combine_urls will encode url
path = unquote(path)
return path.replace("\\", "/")
@staticmethod
def compute_absolute_path(base_path, path):
# Handles old omni path
if path.startswith("omni:"):
path = path[5:]
absolute_path = omni.client.combine_urls(base_path, path)
return Utils.normalize_path(absolute_path)
@staticmethod
def is_material(path):
if not path:
return False
path = Utils.remove_query_from_url(path)
if Utils.MDL_RE.match(path):
return True
return False
@staticmethod
def is_local_path(path):
if not path:
return False
client_url = omni.client.break_url(path)
return client_url and client_url.is_raw
@staticmethod
def is_omniverse_path(path):
return path and path.startswith("omniverse://")
@staticmethod
def remove_query_from_url(url):
if not url:
return url
client_url = omni.client.break_url(url)
url_without_query = omni.client.make_url(
scheme=client_url.scheme,
user=client_url.user,
host=client_url.host,
port=client_url.port,
path=client_url.path,
query=None,
fragment=client_url.fragment,
)
url_without_query = url_without_query.replace("\\", "/")
return url_without_query
@staticmethod
def is_udim_texture(path):
if not path:
return False
path = Utils.remove_query_from_url(path)
url = omni.client.break_url(path)
if url and Utils.UDIM_MARKER_RE.match(url.path):
return True
return False
@staticmethod
def is_udim_wildcard_texture(path, udim_texture_path):
if not path or not udim_texture_path:
return False
udim_path = Utils.remove_query_from_url(udim_texture_path)
url = omni.client.break_url(udim_path)
groups = Utils.UDIM_GROUP_RE.match(url.path)
if not groups:
return False
base_path = groups[1]
suffix_path = groups[3]
wildcard_re = re.compile(re.escape(base_path) + "((\\d\\d\\d\\d)|(_u\\d*_v\\d*))" + suffix_path)
path = Utils.remove_query_from_url(path)
url = omni.client.break_url(path)
if wildcard_re.match(url.path):
return True
return False
@staticmethod
def make_relative_path(relative_to, path):
relative_path = omni.client.make_relative_url(relative_to, path)
return Utils.normalize_path(relative_path)
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/icons.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pathlib import Path
from .singleton import Singleton
@Singleton
class Icons:
"""A singleton that scans the icon folder and returns the icon depending on the type"""
def __init__(self):
self._current_path = Path(__file__).parent
self._icon_path = self._current_path.parent.parent.parent.parent.joinpath("icons")
self._icons = {icon.stem: icon for icon in self._icon_path.glob("*.png")}
def get(self, name, default=None):
"""Checks the icon cache and returns the icon if exists"""
found = self._icons.get(name)
if not found and default:
found = self._icons.get(default)
if found:
return str(found)
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/collector.py | import os
import asyncio
import omni
import omni.usd
import carb
import traceback
from enum import IntFlag, Enum
from pxr import Sdf, Usd, UsdUtils, UsdShade, UsdLux, Tf
from .omni_client_wrapper import OmniClientWrapper
from .utils import Utils
from .async_utils import aio_open_layer, aio_replace_all, aio_save_layer
from .mdl_parser import MDLParser
from .async_utils import wrap
class CollectorFailureOptions(IntFlag):
"""Options to customize failure options"""
SILENT = 0 # Silent for all failures except root USD.
EXTERNAL_USD_REFERENCES = 1 # Throws exception if any external USD file is not found.
OTHER_EXTERNAL_REFERENCES = 4 # Throws exception if external references other than all above are missing.
class CollectorException(Exception):
def __init__(self, error: str):
self._error = error
def __str__(self):
return self._error
class CollectorTaskType:
"""Task type"""
READ_TASK = 0
WRITE_TASK = 1
COPY_TASK = 2
RESOLVE_TASK = 3
class FlatCollectionTextureOptions(Enum):
"""Collection options for textures under 'Flat Collection' mode"""
BY_MDL = 0 # group textures by MDL
BY_USD = 1 # group textures by USD
FLAT = 2 # all textures will be under the same hierarchy, flat
class Collector:
"""Collect stage related asset to {target_folder}/collected_stagename/}.
Args:
usd_path (str): The usd stage to be collected.
collect_dir (str): The target dir to collect the usd stage to.
usd_only (bool): Collects usd files only or not. It will ignore all asset types.
flat_collection (bool): Collects stage without keeping the original dir structure.
material_only (bool): Collects material and textures only or not. It will ignore all other asset types.
skip_existing (bool): If files already exist in the target location, don't copy again. Be careful of corrupt files
texture_option (FlatCollectionTextureOptions): Specifies how textures are grouped in flat collection mode.
This is to avoid name collision which results in textures overwriting each other in the cases where textures
for different assets are not uniquely named.
If both `usd_only` and `material_only` are true, it will collect all.
"""
def __init__(
self,
usd_path: str,
collect_dir: str,
usd_only: bool,
flat_collection: bool,
material_only: bool = False,
failure_options=CollectorFailureOptions.SILENT,
skip_existing: bool = False,
max_concurrent_tasks=64,
texture_option=FlatCollectionTextureOptions.BY_MDL,
):
self._usd_path = Utils.normalize_path(usd_path)
self._collect_dir = Utils.normalize_path(collect_dir)
if not self._collect_dir.endswith("/"):
self._collect_dir += "/"
self._usd_only = usd_only and not material_only
self._material_only = material_only and not usd_only
self._flat_collection = flat_collection
self._texture_option = texture_option
self._finished = False
self._cancelled = False
self.MAX_CONCURRENT_TASKS = max_concurrent_tasks
self._current_tasks = set([])
self._finished_callback = None
self._progress_callback = None
self._unique_path_name = {} # Records the count key that appears in the collected paths to generate unique name
self._source_target_path_mapping = {} # It records source to target
self._failure_options = failure_options
self._skip_existing = skip_existing
self._layer_store = {}
self._mdl_parsers = {}
self._sublayer_offsets = {}
self._other_asset_paths = set({})
self._current_progress = 0
self._total_steps = 0
self._all_read_paths = set({})
def destroy(self):
self._finished_callback = None
self._progress_callback = None
def _caculate_flat_target_path(self, path, parent_asset=None):
target_dir = self._collect_dir
master_usd = Utils.normalize_path(path) == self._usd_path
material_only = self._material_only
file_url = omni.client.break_url(path)
target_url = omni.client.break_url(target_dir)
file_path = file_url.path
file_name = os.path.basename(file_path)
if omni.usd.is_usd_writable_filetype(path) and master_usd:
int_dir = ""
else:
if not material_only:
int_dir = "SubUSDs/"
else:
int_dir = ""
if Utils.is_material(file_name):
int_dir = f"{int_dir}materials/"
elif not omni.usd.is_usd_writable_filetype(file_name):
int_dir = f"{int_dir}textures/"
# OM-52799 add options to group textures by MDL / USD assets to avoid name collision causing overwrites
if parent_asset:
parent_name, _ = os.path.splitext(os.path.basename(parent_asset))
# currently not including the file extension in parent folder names, but could add it in if it is
# more clear to show the ext as a suffix to the folder name
int_dir += f"{parent_name}/"
target_path = target_url.path + int_dir + file_name
if file_url.query:
branch_checkpoint = omni.client.get_branch_and_checkpoint_from_query(file_url.query)
if branch_checkpoint:
branch, checkpoint = branch_checkpoint
file_path, ext = os.path.splitext(target_path)
if not branch:
branch = "default"
target_path = f"{file_path}__{branch}__v{checkpoint}{ext}"
target_path = omni.client.make_url(
scheme=target_url.scheme,
user=target_url.user,
host=target_url.host,
port=target_url.port,
path=target_path,
query=None,
fragment=None,
)
return Utils.normalize_path(target_path)
# All paths must be absolute path
def _calculate_target_path(self, file_path, parent_asset=None):
file_path = Utils.normalize_path(file_path)
if self._flat_collection:
return self._caculate_flat_target_path(file_path, parent_asset=parent_asset)
target_dir = self._collect_dir
if not target_dir.endswith("/"):
target_dir += "/"
stage_path = self._usd_path
stage_url = omni.client.break_url(stage_path)
if not stage_url.scheme:
stage_path_with_scheme = "file://" + stage_path
else:
stage_path_with_scheme = stage_path
file_url = omni.client.break_url(file_path)
if not file_url.scheme:
file_path_with_shceme = "file://" + file_path
else:
file_path_with_shceme = file_path
stage_url = omni.client.break_url(stage_path_with_scheme)
file_url = omni.client.break_url(file_path_with_shceme)
target_url = omni.client.break_url(target_dir)
if stage_url.scheme != file_url.scheme or stage_url.host != file_url.host:
file_path = file_url.path.lstrip("/")
if file_url.host:
target_path = target_url.path + file_url.host + "/" + file_path
else:
target_path = target_url.path + file_path
else:
stage_url_path = stage_url.path.replace("//", "/")
file_url_path = file_url.path.replace("//", "/")
common_path = os.path.commonpath([os.path.dirname(stage_url_path), os.path.dirname(file_url_path)])
common_path = common_path.replace("\\", "/")
file_path = file_url_path[len(common_path) :].lstrip("/")
target_path = target_url.path + file_path
if file_url.query:
branch_checkpoint = omni.client.get_branch_and_checkpoint_from_query(file_url.query)
if branch_checkpoint:
branch, checkpoint = branch_checkpoint
file_name, ext = os.path.splitext(target_path)
if not branch:
branch = "default"
target_path = f"{file_name}__{branch}__v{checkpoint}{ext}"
target_path = omni.client.make_url(
scheme=target_url.scheme,
user=target_url.user,
host=target_url.host,
port=target_url.port,
path=target_path,
query=None,
fragment=None,
)
return Utils.normalize_path(target_path)
async def _get_total_steps(self):
stage_path = self._usd_path
collect_usd_only = self._usd_only
carb.log_info(f"Downloading and collecting dependencies: {stage_path}...")
# Pre-warming to download all USDs and MDLs in parallel.
target_path = self._calculate_target_path(stage_path)
self._source_target_path_mapping[stage_path] = target_path
if target_path and target_path == stage_path:
self._raise_or_log(
stage_path, f"Failed to collect layer {stage_path} as it tries to overwrite itself.", True
)
await self.__add_read_task(stage_path)
# Cancelled
if not await self.wait_all_unfinished_tasks(True):
return None
if collect_usd_only:
total = len(self._layer_store)
else:
total_textures = 0
for parser in self._mdl_parsers.values():
raw_to_absolute_texture_paths, _ = await parser.parse()
total_textures += len(raw_to_absolute_texture_paths)
total_material_assets = len(self._mdl_parsers) + total_textures
if self._material_only:
total = len(self._other_asset_paths) + total_material_assets
else:
total = len(self._layer_store) + len(self._other_asset_paths) + total_material_assets
return total
def _remove_prim_spec(self, layer: Sdf.Layer, prim_spec_path: str):
prim_spec = layer.GetPrimAtPath(prim_spec_path)
if not prim_spec:
return False
if prim_spec.nameParent:
name_parent = prim_spec.nameParent
else:
name_parent = layer.pseudoRoot
if not name_parent:
return False
name = prim_spec.name
if name in name_parent.nameChildren:
del name_parent.nameChildren[name]
def _remove_all_materials_and_bindings(self, stage_path):
stage = Usd.Stage.Open(stage_path)
if not stage:
return
to_be_removed = []
for prim in stage.Traverse():
if prim.IsA(UsdShade.Material):
to_be_removed.append(prim)
binding_api = UsdShade.MaterialBindingAPI(prim)
if binding_api:
binding_api.UnbindAllBindings()
if prim.IsA(UsdLux.DomeLight):
dome_light = UsdLux.DomeLight(prim)
dome_light.GetTextureFileAttr().Set("")
for prim in to_be_removed:
to_remove_paths = []
if prim:
for prim_spec in prim.GetPrimStack():
layer = prim_spec.layer
to_remove_paths.append((layer, prim_spec.path))
for item in to_remove_paths:
self._remove_prim_spec(item[0], item[1])
stage.Save()
def __modify_external_references(self, original_layer_identifier, target_layer):
def modifiy_paths_cb(path):
absolute_path = Utils.compute_absolute_path(original_layer_identifier, path)
target_path = self._source_target_path_mapping.get(absolute_path, None)
if not target_path:
return path
return Utils.make_relative_path(target_layer.identifier, target_path)
try:
UsdUtils.ModifyAssetPaths(target_layer, modifiy_paths_cb)
except Exception as e:
carb.log_error(f"Failed to modify asset paths {target_layer.identifier}:" + str(e))
LAYER_OMNI_CUSTOM_KEY = "omni_layer"
LAYER_MUTENESS_CUSTOM_KEY = "muteness"
custom_data = target_layer.customLayerData
if LAYER_OMNI_CUSTOM_KEY in custom_data:
omni_data = custom_data[LAYER_OMNI_CUSTOM_KEY]
if LAYER_MUTENESS_CUSTOM_KEY in omni_data:
new_muteness_data = {}
for path, muted in omni_data[LAYER_MUTENESS_CUSTOM_KEY].items():
absolute_path = Utils.compute_absolute_path(original_layer_identifier, path)
target_path = self._source_target_path_mapping.get(absolute_path, None)
if target_path:
target_path = Utils.make_relative_path(target_layer.identifier, target_path)
new_muteness_data[target_path] = muted
if new_muteness_data:
omni_data[LAYER_MUTENESS_CUSTOM_KEY] = new_muteness_data
custom_data[LAYER_OMNI_CUSTOM_KEY] = omni_data
target_layer.customLayerData = custom_data
def __mapping_source_path(self, source_path, parent_asset=None):
if source_path in self._source_target_path_mapping:
return False
# OM-52799 add options to group textures by MDL / USD assets to avoid name collision causing overwrites
target_path = self._calculate_target_path(source_path, parent_asset=parent_asset)
target_path = self._make_sure_unique_path(target_path)
self._source_target_path_mapping[source_path] = target_path
return True
# Gets external references.
async def __get_external_references(self, original_layer_identifier, target_layer):
stage_path = self._usd_path
try:
sublayer_paths, reference_paths, payload_paths = UsdUtils.ExtractExternalReferences(target_layer.identifier)
except Exception as e:
carb.log_error(f"Failed to collect {target_layer.identifier}: " + str(e))
sublayer_paths = []
reference_paths = []
payload_paths = []
all_usd_paths = set()
all_mdl_paths = set()
other_asset_paths = set()
async def track_path(path):
absolute_path = Utils.compute_absolute_path(original_layer_identifier, path)
if absolute_path in self._source_target_path_mapping:
return
if Utils.is_material(path):
existed = await OmniClientWrapper.exists(absolute_path)
# OM-44975: If it's not existed locally and it cannot be resolved with search paths,
# just leave the path as it is.
if not existed:
absolute_path = Utils.compute_absolute_path(stage_path, path)
# OM-43965: resolve agaist stage path.
existed = await OmniClientWrapper.exists(absolute_path)
if not existed:
return
mapping_kwargs = {}
if Utils.is_udim_texture(absolute_path):
all_asset_paths = await self.__populate_udim_textures(absolute_path)
for path in all_asset_paths:
self.__mapping_source_path(path, **mapping_kwargs)
else:
all_asset_paths = [absolute_path]
if omni.usd.is_usd_writable_filetype(absolute_path):
all_usd_paths.add(absolute_path)
elif Utils.is_material(absolute_path):
all_mdl_paths.add(absolute_path)
else:
# should only add parent asset option in mapping if the current path is not USD or MDL
if self._flat_collection and self._texture_option is FlatCollectionTextureOptions.BY_USD:
# do not add the root stage itself as a parent
if original_layer_identifier != self._usd_path:
mapping_kwargs["parent_asset"] = original_layer_identifier
# Adds udim mapping but not into copy list.
if Utils.is_udim_texture(absolute_path):
all_asset_paths = await self.__populate_udim_textures(absolute_path)
for path in all_asset_paths:
self.__mapping_source_path(path, **mapping_kwargs)
else:
all_asset_paths = [absolute_path]
other_asset_paths.update(all_asset_paths)
self.__mapping_source_path(absolute_path, **mapping_kwargs)
async def check_paths(paths):
tasks = []
for path in paths:
future = asyncio.ensure_future(track_path(path))
tasks.append(future)
if tasks:
await asyncio.wait(tasks, return_when=asyncio.ALL_COMPLETED)
await check_paths(sublayer_paths)
await check_paths(reference_paths)
await check_paths(payload_paths)
return all_usd_paths, all_mdl_paths, other_asset_paths
async def open_or_create_layer(self, layer_path, clear=True):
# WA to fix OM-33212
await omni.client.create_folder_async(os.path.dirname(layer_path))
layer = await aio_open_layer(layer_path)
if not layer:
layer = Sdf.Layer.CreateNew(layer_path)
elif clear:
layer.Clear()
return layer
async def add_copy_task(self, source, target, skip_if_existed=False):
if self._skip_existing and await OmniClientWrapper.exists(target):
carb.log_info(f"Asset file {target} already exists, skipping copy")
else:
carb.log_info(f"Adding copy task from {source} to {target}")
task = asyncio.ensure_future(OmniClientWrapper.copy(source, target, True))
task.source = source
task.target = target
task.task_type = CollectorTaskType.COPY_TASK
self._current_tasks.add(task)
if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS:
await self.wait_all_unfinished_tasks()
async def add_write_task(self, target, content):
carb.log_info(f"Adding write task to {target}")
task = asyncio.ensure_future(OmniClientWrapper.write(target, content))
task.task_type = CollectorTaskType.WRITE_TASK
task.source = None
task.target = target
self._current_tasks.add(task)
if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS:
await self.wait_all_unfinished_tasks()
async def __add_layer_resolve_task(self, source_layer_path, target_layer):
carb.log_info(f"Adding layer resolve task for {target_layer.identifier}")
task = asyncio.ensure_future(self.__resolve_layer(source_layer_path, target_layer))
task.task_type = CollectorTaskType.RESOLVE_TASK
task.source = target_layer.identifier
task.target = None
self._current_tasks.add(task)
if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS:
await self.wait_all_unfinished_tasks()
async def __resolve_layer(self, source_layer_path, target_layer):
# Resolve all external assets
__aio_modify_external_references = wrap(self.__modify_external_references)
await __aio_modify_external_references(source_layer_path, target_layer)
# OM-40291: Copy sublayer offsets.
sublayer_offsets = self._sublayer_offsets.get(source_layer_path, None)
if sublayer_offsets:
for i in range(len(sublayer_offsets)):
target_layer.subLayerOffsets[i] = sublayer_offsets[i]
return await aio_save_layer(target_layer)
async def __open_and_analyze_layer(self, source_path, target_path):
if self._material_only:
target_layer = await aio_open_layer(source_path)
else:
# OM-52207: copy it firstly to keep tags for omniverse path.
success = await OmniClientWrapper.copy(source_path, target_path, True)
if not success:
return False
try:
target_layer = await self.open_or_create_layer(target_path, False)
except Tf.ErrorException:
# WA for OM-52094: usda in server may be saved as usdc format,
# which cannot be opened with USD library locally.
# The solution here is to rename it as .usd.
target_layer = None
root, _ = os.path.splitext(target_path)
renamed_usd = root + ".usd"
success = await OmniClientWrapper.copy(target_path, renamed_usd)
if success:
await OmniClientWrapper.delete(target_path)
target_layer = await self.open_or_create_layer(renamed_usd, False)
self._source_target_path_mapping[source_path] = renamed_usd
if not target_layer:
return False
self._layer_store[source_path] = target_layer
if target_layer.subLayerOffsets:
self._sublayer_offsets[source_path] = target_layer.subLayerOffsets.copy()
carb.log_info(f"Collecting dependencies for usd {source_path}...")
all_usd_paths, all_mdl_paths, all_other_paths = await self.__get_external_references(source_path, target_layer)
for path in all_usd_paths:
if self._cancelled:
break
await self.__add_read_task(path)
if self._usd_only:
self._remove_all_materials_and_bindings(target_layer.identifier)
else:
for path in all_mdl_paths:
if self._cancelled:
break
await self.__add_read_task(path)
self._other_asset_paths.update(all_other_paths)
return True
async def __populate_udim_textures(self, udim_texture_path):
src_dir = os.path.dirname(udim_texture_path)
if not src_dir.endswith("/"):
src_dir = src_dir + "/"
result, entries = await omni.client.list_async(src_dir)
if result != omni.client.Result.OK:
self._raise_or_log(
udim_texture_path, f"Failed to list UDIM textures {udim_texture_path}, error code: {result}"
)
texture_paths = []
for entry in entries:
texture_path = Utils.compute_absolute_path(src_dir, entry.relative_path)
if Utils.is_udim_wildcard_texture(texture_path, udim_texture_path):
texture_paths.append(texture_path)
return texture_paths
async def __open_and_analyze_mdl(self, path, target_path):
# OM-52207: copy it firstly to keep tags for omniverse path.
if Utils.is_omniverse_path(path):
success = await OmniClientWrapper.copy(path, target_path, True)
if not success:
return False
content = await OmniClientWrapper.read(path)
if not content:
return False
mdl_parser = MDLParser(path, content)
self._mdl_parsers[path] = mdl_parser
carb.log_info(f"Collecting dependencies for mdl {path}...")
raw_to_absolute_texture_paths, imports = await mdl_parser.parse()
mapping_kwargs = {}
if self._flat_collection and self._texture_option is FlatCollectionTextureOptions.BY_MDL:
mapping_kwargs["parent_asset"] = path
for absolute_texture_path in raw_to_absolute_texture_paths.values():
if not self.__mapping_source_path(absolute_texture_path, **mapping_kwargs):
continue
if Utils.is_udim_texture(absolute_texture_path):
all_asset_paths = await self.__populate_udim_textures(absolute_texture_path)
for path in all_asset_paths:
self.__mapping_source_path(path, **mapping_kwargs)
for mdl_import in imports:
if self._cancelled:
break
absolute_import_path = mdl_import.package_path
if not await OmniClientWrapper.exists(absolute_import_path):
continue
self.__mapping_source_path(absolute_import_path)
await self.__add_read_task(absolute_import_path)
return True
async def __add_read_task(self, path):
if path in self._all_read_paths:
return
self._all_read_paths.add(path)
if path in self._layer_store or path in self._mdl_parsers:
return
carb.log_info(f"Adding read task to {path}")
is_usd_type = omni.usd.is_usd_writable_filetype(path)
is_mdl_path = Utils.is_material(path)
target_path = self._source_target_path_mapping.get(path)
if is_usd_type:
task = asyncio.ensure_future(self.__open_and_analyze_layer(path, target_path))
elif is_mdl_path and not self._usd_only:
task = asyncio.ensure_future(self.__open_and_analyze_mdl(path, target_path))
else:
return
task.task_type = CollectorTaskType.READ_TASK
task.source = path
task.target = None
self._current_tasks.add(task)
if len(self._current_tasks) >= self.MAX_CONCURRENT_TASKS:
await self.wait_all_unfinished_tasks()
def __cancel_all_tasks(self):
try:
self._progress_callback = None
for task in self._current_tasks:
task.cancel()
except Exception:
pass
finally:
self._current_tasks.clear()
async def wait_all_unfinished_tasks(self, all_completed=False):
if len(self._current_tasks) == 0:
return True
carb.log_info(f"Waiting for {len(self._current_tasks)} tasks...")
while len(self._current_tasks) > 0:
if self._cancelled:
self.__cancel_all_tasks()
return False
try:
done, _ = await asyncio.wait(self._current_tasks, return_when=asyncio.FIRST_COMPLETED)
failed_tasks = set()
for task in done:
if task not in self._current_tasks:
continue
if task.task_type != CollectorTaskType.READ_TASK:
self.__report_one_progress()
result = task.result()
if not result:
failed_tasks.add(task)
if task.task_type == CollectorTaskType.COPY_TASK:
self._raise_or_log(task.source, f"Failed to move from {task.source} to {task.target}.")
elif task.task_type == CollectorTaskType.WRITE_TASK:
self._raise_or_log(task.target, f"Failed to write {task.target}.")
elif task.task_type == CollectorTaskType.READ_TASK:
self._raise_or_log(task.source, f"Failed to read {task.source} as it's not existed.")
elif task.task_type == CollectorTaskType.RESOLVE_TASK:
self._raise_or_log(task.source, f"Failed to resolve layer {task.source}.")
self._current_tasks.discard(task)
except CollectorException as e:
raise e
except Exception:
traceback.print_exc()
if not all_completed:
break
await asyncio.sleep(0.1)
carb.log_info(f"Waiting for unfinished done, left {len(self._current_tasks)} tasks...")
return True
def is_finished(self):
return self._finished
def cancel(self):
self._cancelled = True
self.__cancel_all_tasks()
if self._finished_callback:
self._finished_callback()
def _make_sure_unique_path(self, path):
# Generates unique path name
if Utils.is_udim_texture(path):
return path
path = Utils.normalize_path(path)
while True:
index = self._unique_path_name.get(path, -1)
if index == -1:
self._unique_path_name[path] = 0
break
else:
index += 1
self._unique_path_name[path] = index
file_path, ext = os.path.splitext(path)
path = file_path + "_" + str(index) + ext
self._unique_path_name[path] = 0
return path
def _raise_or_log(self, path, error, force_raise=False):
is_usd_type = omni.usd.is_usd_writable_filetype(path)
has_usd_failure_option = self._failure_options & CollectorFailureOptions.EXTERNAL_USD_REFERENCES
has_other_failure_option = self._failure_options & CollectorFailureOptions.OTHER_EXTERNAL_REFERENCES
if force_raise or (is_usd_type and has_usd_failure_option) or (not is_usd_type and has_other_failure_option):
raise CollectorException(error)
else:
carb.log_warn(error)
async def collect(self, progress_callback, finish_callback):
def __reset():
self._layer_store = {}
self._mdl_parsers = {}
self._sublayer_offsets = {}
self._other_asset_paths = set()
self._unique_path_name.clear()
self._source_target_path_mapping = {}
self._current_progress = 0
self._total_steps = 0
self._progress_callback = None
self._finished_callback = None
self._all_read_paths.clear()
try:
__reset()
self._finished = False
self._finished_callback = finish_callback
self._progress_callback = progress_callback
await self._collect_internal()
finally:
self._finished = True
if finish_callback:
finish_callback()
__reset()
def __report_one_progress(self):
self._current_progress += 1
if self._current_progress >= self._total_steps:
self._current_progress = self._total_steps
if self._progress_callback:
self._progress_callback(self._current_progress, self._total_steps)
async def _collect_internal(self):
carb.log_info(f"Collecting stage {self._usd_path} to {self._collect_dir}...")
total = await self._get_total_steps()
if total == 0:
raise CollectorException(f"Failed to collect {self._usd_path} as it cannot be opened.")
elif total is None:
carb.log_info(f"Collecting stage {self._usd_path} to {self._collect_dir} is cancelled.")
return
# Add one more step to wait for tasks to be done.
self._total_steps = total + 1
carb.log_info(f"Starting to collect: total steps {self._total_steps} found...")
if not self._material_only:
for source_layer_path, target_layer in self._layer_store.items():
carb.log_info(f"Modifying external references for {target_layer.identifier}...")
if self._cancelled:
break
await self.__add_layer_resolve_task(source_layer_path, target_layer)
if not self._usd_only:
for mdl_absolute_path, mdl_parser in self._mdl_parsers.items():
if self._cancelled:
break
carb.log_info(f"Collecting mdl {mdl_absolute_path}...")
# Per MDL.
processed_texture_path = set([])
mdl_target_path = self._source_target_path_mapping.get(mdl_absolute_path)
mdl_content = mdl_parser.content
raw_to_absolute_texture_paths, mdl_imports = await mdl_parser.parse()
for raw_texture_path, absolute_texture_path in raw_to_absolute_texture_paths.items():
if self._cancelled:
break
if absolute_texture_path in processed_texture_path:
continue
processed_texture_path.add(absolute_texture_path)
texture_target_path = self._source_target_path_mapping.get(absolute_texture_path)
relative_path = Utils.make_relative_path(mdl_target_path, texture_target_path)
mdl_content = await aio_replace_all(
mdl_content, f'texture_2d("{raw_texture_path}', f'texture_2d("{relative_path}'
)
mdl_content = await aio_replace_all(
mdl_content, f'texture_3d("{raw_texture_path}', f'texture_3d("{relative_path}'
)
mdl_content = await aio_replace_all(
mdl_content, f'texture_cube("{raw_texture_path}', f'texture_cube("{relative_path}'
)
mdl_content = await aio_replace_all(
mdl_content, f'texture_ptex("{raw_texture_path}', f'texture_ptex("{relative_path}'
)
carb.log_info(f"Moving texture file {absolute_texture_path} to {texture_target_path}")
await self.add_copy_task(absolute_texture_path, texture_target_path, self._skip_existing)
# handl mdls that's imported
for mdl_import in mdl_imports:
if self._cancelled:
break
import_target_path = self._source_target_path_mapping.get(mdl_import.package_path)
# It's not mapped so it's not existed.
if not import_target_path:
continue
relative_path = Utils.make_relative_path(mdl_target_path, import_target_path)
import_clause = mdl_import.import_clause
if relative_path.endswith(".mdl"):
relative_path = relative_path[:-4]
while relative_path.startswith("./"):
relative_path = relative_path[2:]
relative_path = relative_path.replace("/", "::")
if mdl_import.module_preset:
# OM-7604
has_prefix = False
while relative_path.startswith("..::"):
has_prefix = True
relative_path = relative_path[4:]
if has_prefix and relative_path:
relative_path = f"::{relative_path}"
import_clause = import_clause.replace(mdl_import.import_package, relative_path)
mdl_content = await aio_replace_all(mdl_content, mdl_import.import_clause, import_clause)
if self._flat_collection:
import_package = mdl_import.import_package
while import_package.startswith(".::") or import_package.startswith("..::"):
if import_package.startswith(".::"):
import_package = import_package[3:]
else:
import_package = import_package[4:]
# OM-37410: It's possible that function is referenced with full module path.
if import_package:
if not import_package.startswith("::"):
import_package = "::" + import_package
if not relative_path.startswith("::"):
relative_path = f"::{relative_path}"
mdl_content = await aio_replace_all(mdl_content, import_package, relative_path)
await self.add_write_task(mdl_target_path, mdl_content)
# Copy all external assets except USD and MDLs to target path
for absolute_asset_path in self._other_asset_paths:
if self._cancelled:
break
asset_target_path = self._source_target_path_mapping.get(absolute_asset_path)
carb.log_info(f"Moving asset file from {absolute_asset_path} to {asset_target_path}")
await self.add_copy_task(absolute_asset_path, asset_target_path, self._skip_existing)
if not await self.wait_all_unfinished_tasks(True):
carb.log_info("Collecting is cancelled.")
else:
carb.log_info("Collecting is finished.")
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/omni_client_wrapper.py | import os
import traceback
import asyncio
import carb
import omni.client
import stat
def _encode_content(content):
if type(content) == str:
payload = bytes(content.encode("utf-8"))
elif type(content) != type(None):
payload = bytes(content)
else:
payload = bytes()
return payload
class OmniClientWrapper:
@staticmethod
async def exists(path):
try:
result, entry = await omni.client.stat_async(path)
return result == omni.client.Result.OK
except Exception:
return False
@staticmethod
def exists_sync(path):
try:
result, entry = omni.client.stat(path)
return result == omni.client.Result.OK
except Exception:
return False
@staticmethod
async def write(path: str, content):
carb.log_info(f"Writing {path}...")
try:
result = await omni.client.write_file_async(path, _encode_content(content))
if result != omni.client.Result.OK:
carb.log_warn(f"Cannot write {path}, error code: {result}.")
return False
except Exception as e:
carb.log_warn(f"Cannot write {path}: {str(e)}.")
return False
finally:
carb.log_info(f"Writing {path} done...")
return True
@staticmethod
async def delete(path: str):
carb.log_info(f"Removing {path}...")
try:
result = await omni.client.delete_async(path)
if result != omni.client.Result.OK:
carb.log_warn(f"Cannot remove {path}, error code: {result}.")
return False
except Exception:
carb.log_warn(f"Cannot delete {path}: {str(e)}.")
return False
return True
@staticmethod
async def set_write_permission(src_path: str):
# It can change ACIs for o
url = omni.client.break_url(src_path)
# Local path
try:
if url.is_raw:
st = os.stat(src_path)
os.chmod(src_path, st.st_mode | stat.S_IWRITE)
elif src_path.startswith("omniverse://"):
result, server_info = await omni.client.get_server_info_async(src_path)
if result != omni.client.Result.OK:
return False
user_acl = omni.client.AclEntry(
server_info.username,
omni.client.AccessFlags.READ | omni.client.AccessFlags.WRITE | omni.client.AccessFlags.ADMIN
)
result = await omni.client.set_acls_async(src_path, [user_acl])
return result == omni.client.Result.OK
except Exception as e:
carb.log_warn(f"Failed to set write permission for url {src_path}: {str(e)}.")
return False
@staticmethod
async def copy(src_path: str, dest_path: str, set_target_writable_if_read_only=False):
carb.log_info(f"Copying from {src_path} to {dest_path}...")
try:
result = await omni.client.copy_async(src_path, dest_path, omni.client.CopyBehavior.OVERWRITE)
if result != omni.client.Result.OK:
carb.log_warn(f"Cannot copy from {src_path} to {dest_path}, error code: {result}.")
return False
else:
if set_target_writable_if_read_only:
await OmniClientWrapper.set_write_permission(dest_path)
return True
except Exception as e:
carb.log_warn(f"Cannot copy {src_path} to {dest_path}: {str(e)}.")
return False
@staticmethod
async def read(src_path: str):
carb.log_info(f"Reading {src_path}...")
try:
result, version, content = await omni.client.read_file_async(src_path)
if result == omni.client.Result.OK:
return memoryview(content).tobytes()
else:
carb.log_warn(f"Cannot read {src_path}, error code: {result}.")
except Exception as e:
carb.log_warn(f"Cannot read {src_path}: {str(e)}.")
finally:
carb.log_info(f"Reading {src_path} done.")
return None
@staticmethod
async def create_folder(path):
carb.log_info(f"Creating dir {path}...")
result = await omni.client.create_folder_async(path)
return result == omni.client.Result.OK
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/singleton.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
def Singleton(class_):
"""A singleton decorator"""
instances = {}
def getinstance(*args, **kwargs):
if class_ not in instances:
instances[class_] = class_(*args, **kwargs)
return instances[class_]
return getinstance
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/filebrowser/__init__.py | class FileBrowserSelectionType:
FILE_ONLY = 0
DIRECTORY_ONLY = 1
ALL = 2
class FileBrowserMode:
OPEN = 0
SAVE = 1
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/filebrowser/app_filebrowser.py | import asyncio
import re
import omni.ui
import omni.client
from omni.kit.window.filepicker import FilePickerDialog
from omni.kit.widget.filebrowser import FileBrowserItem
from . import FileBrowserSelectionType, FileBrowserMode
class FileBrowserUI:
def __init__(
self, title: str, mode: FileBrowserMode,
selection_type: FileBrowserSelectionType,
filter_options, ok_button_title="Open"
):
self._file_picker = FilePickerApp(title, ok_button_title, selection_type, filter_options, mode)
def set_current_directory(self, dir):
self._file_picker.set_current_directory(dir)
def set_current_filename(self, filename):
self._file_picker.set_current_filename(filename)
def set_filebar_label_name(self, name):
self._file_picker.set_filebar_label_name(name)
def open(self, select_fn, cancel_fn):
self._file_picker.set_custom_fn(select_fn, cancel_fn)
self._file_picker.show_dialog()
def destroy(self):
if self._file_picker:
self._file_picker.destroy()
self._file_picker = None
class FilePickerApp:
"""
Standalone app to demonstrate the use of the FilePicker dialog.
Args:
title (str): Title of the window.
apply_button_name (str): Name of the confirm button.
selection_type (FileBrowserSelectionType): The file type that confirm event will respond to.
item_filter_options (list): Array of filter options. Element of array
is a tuple that first element of this tuple is the regex string for filtering,
and second element of this tuple is the descriptions, like ("*.*", "All Files").
By default, it will list all files.
"""
APP_SETTINGS_PREFIX = "/persistent/app/omniverse/savedServers"
def __init__(
self,
title: str,
apply_button_name: str,
selection_type: FileBrowserSelectionType = FileBrowserSelectionType.ALL,
item_filter_options: list = [("*.*", "All Files (*.*)")],
mode: FileBrowserMode = FileBrowserMode.OPEN
):
self._title = title
self._filepicker = None
self._mode = mode
self._selection_type = selection_type
self._custom_select_fn = None
self._custom_cancel_fn = None
self._apply_button_name = apply_button_name
self._filter_regexes = []
self._filter_descriptions = []
self._current_directory = None
for item in item_filter_options:
self._filter_regexes.append(re.compile(item[0], re.IGNORECASE))
self._filter_descriptions.append(item[1])
self._build_ui()
def destroy(self):
self._custom_cancel_fn = None
self._custom_select_fn = None
if self._filepicker:
self._filepicker.destroy()
def set_custom_fn(self, select_fn, cancel_fn):
self._custom_select_fn = select_fn
self._custom_cancel_fn = cancel_fn
def show_dialog(self):
self._filepicker.show(self._current_directory)
self._current_directory = None
def hide_dialog(self):
self._filepicker.hide()
def set_current_directory(self, dir: str):
self._current_directory = dir
if not self._current_directory.endswith("/"):
self._current_directory += "/"
def set_current_filename(self, filename: str):
self._filepicker.set_filename(filename)
def set_filebar_label_name(self, name):
self._filepicker.set_filebar_label_name(name)
def _build_ui(self):
on_click_open = lambda f, d: asyncio.ensure_future(self._on_click_open(f, d))
on_click_cancel = lambda f, d: asyncio.ensure_future(self._on_click_cancel(f, d))
# Create the dialog
self._filepicker = FilePickerDialog(
self._title,
allow_multi_selection=False,
apply_button_label=self._apply_button_name,
click_apply_handler=on_click_open,
click_cancel_handler=on_click_cancel,
item_filter_options=self._filter_descriptions,
item_filter_fn=lambda item: self._on_filter_item(item),
error_handler=lambda m: self._on_error(m),
)
# Start off hidden
self.hide_dialog()
def _on_filter_item(self, item: FileBrowserItem) -> bool:
if not item or item.is_folder:
return True
if self._selection_type == FileBrowserSelectionType.DIRECTORY_ONLY:
return False
if self._filepicker.current_filter_option >= len(self._filter_regexes):
return False
regex = self._filter_regexes[self._filepicker.current_filter_option]
if regex.match(item.path):
return True
else:
return False
def _on_error(self, msg: str):
"""
Demonstrates error handling. Instead of just printing to the shell, the App can
display the error message to a console window.
"""
print(msg)
async def _on_click_open(self, filename: str, dirname: str):
"""
The meat of the App is done in this callback when the user clicks 'Accept'. This is
a potentially costly operation so we implement it as an async operation. The inputs
are the filename and directory name. Together they form the fullpath to the selected
file.
"""
dirname = dirname.strip()
if dirname and not dirname.endswith("/"):
dirname += "/"
fullpath = f"{dirname}{filename}"
result, entry = omni.client.stat(fullpath)
existed = True
if result == omni.client.Result.OK and entry.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN:
is_folder = True
else:
existed = False
is_folder = False
# If it's open, it cannot open non-existed file.
if not existed and self._mode == FileBrowserMode.OPEN:
return
if existed or self._mode == FileBrowserMode.OPEN:
if (is_folder and self._selection_type == FileBrowserSelectionType.FILE_ONLY) or (
not is_folder and self._selection_type == FileBrowserSelectionType.DIRECTORY_ONLY
):
return
self.hide_dialog()
await omni.kit.app.get_app().next_update_async()
if self._custom_select_fn:
self._custom_select_fn(fullpath)
async def _on_click_cancel(self, filename: str, dirname: str):
"""
This function is called when the user clicks 'Cancel'.
"""
self.hide_dialog()
await omni.kit.app.get_app().next_update_async()
if self._custom_cancel_fn:
self._custom_cancel_fn()
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/tests/test_collect.py | import os
import asyncio
import carb
import omni.kit.test
import omni.usd
import omni.client
import omni.kit.commands
from pathlib import Path
from omni.kit.tool.collect import get_instance
from omni.kit.tool.collect.collector import (
Collector,
CollectorException,
CollectorFailureOptions,
FlatCollectionTextureOptions,
)
from omni.kit.tool.collect.utils import Utils
from pxr import Usd
# NOTE: those tests belong to omni.kit.tool.collect extension.
class TestCollect(omni.kit.test.AsyncTestCase):
def list_folder(self, folder_path):
all_file_names = []
result, entry = omni.client.stat(folder_path)
if result == omni.client.Result.OK and entry.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN:
is_folder = True
else:
is_folder = False
if not is_folder:
all_file_names = [os.path.basename(folder_path)]
else:
folder_queue = [folder_path]
while len(folder_queue) > 0:
folder = folder_queue.pop(0)
(result, entries) = omni.client.list(folder)
if result != omni.client.Result.OK:
break
folders = set((e.relative_path for e in entries if e.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN))
for f in folders:
folder_queue.append(f"{folder}/{f}")
files = set((e.relative_path for e in entries if not e.flags & omni.client.ItemFlags.CAN_HAVE_CHILDREN))
for file in files:
all_file_names.append(os.path.basename(file))
return all_file_names
def get_test_dir(self):
token = carb.tokens.get_tokens_interface()
data_dir = token.resolve("${data}")
if not data_dir.endswith("/"):
data_dir += "/"
data_dir = Utils.normalize_path(data_dir)
return f"{data_dir}collect_tool_tests"
async def setUp(self):
pass
async def tearDown(self):
await omni.client.delete_async(self.get_test_dir())
async def __test_internal(
self,
stage_name,
root_usd,
usd_only,
material_only,
flat_collection,
texture_option=FlatCollectionTextureOptions.FLAT,
):
extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
extension_path = Path(extension_path)
test_data_path = extension_path.joinpath("data")
test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath(stage_name))
test_root_usd = test_stage_dir + "/" + root_usd
collected_stage_dir = self.get_test_dir() + f"/collected_{stage_name}"
collector = Collector(
test_root_usd, collected_stage_dir, usd_only, flat_collection, material_only, texture_option=texture_option
)
await collector.collect(None, None)
before = self.list_folder(test_stage_dir)
after = self.list_folder(collected_stage_dir)
self.assertTrue(len(after) > 0)
if usd_only:
before_filtered = []
for f in before:
if omni.usd.is_usd_writable_filetype(f):
before_filtered.append(f)
before = before_filtered
if material_only:
before_filtered = []
for f in before:
if not omni.usd.is_usd_writable_filetype(f):
before_filtered.append(f)
before = before_filtered
self.assertEqual(set(before), set(after))
async def test_collect_with_usd_and_material(self):
await self.__test_internal("normal", "FullScene.usd", False, False, False)
async def test_collect_with_udim_textures(self):
await self.__test_internal("udim", "SM_Hood_A1_1.usd", False, False, False)
async def test_collect_without_material(self):
await self.__test_internal("normal", "FullScene.usd", False, True, False)
async def test_collect_without_usd(self):
await self.__test_internal("normal", "FullScene.usd", True, False, False)
async def test_flatten_collection(self):
await self.__test_internal("normal", "FullScene.usd", False, False, True)
await self.__test_internal("layer_offsets", "root.usd", False, False, True)
async def test_flatten_collection_texture_options(self):
stage_name = "texture_options"
texture_dir = self.get_test_dir() + f"/collected_{stage_name}/SubUSDs/textures/"
mdl_name = "Contour1_Surface_0"
mdl_texture_name = "Contour1_Surface_1.bmp"
usd_preview_texture_name = "another_texture.bmp"
# test group textures by MDL
await self.__test_internal(
stage_name, "test_scene.usd", False, False, True, texture_option=FlatCollectionTextureOptions.BY_MDL
)
# mdl texture should be under the mdl named folder, while the usd preview texture should be directly under
# textures dir
self.assertTrue(os.path.exists(os.path.join(texture_dir, mdl_name, mdl_texture_name)))
self.assertTrue(os.path.exists(os.path.join(texture_dir, usd_preview_texture_name)))
await omni.client.delete_async(self.get_test_dir())
# test group textures by USD
await self.__test_internal(
stage_name, "test_scene.usd", False, False, True, texture_option=FlatCollectionTextureOptions.BY_USD
)
# usd preview texture should be under the usd asset named folder, while the mdl texture should be directly under
# textures dir
self.assertTrue(os.path.exists(os.path.join(texture_dir, "assetB", usd_preview_texture_name)))
self.assertTrue(os.path.exists(os.path.join(texture_dir, mdl_texture_name)))
await omni.client.delete_async(self.get_test_dir())
# test flat
await self.__test_internal(
stage_name, "test_scene.usd", False, False, True, texture_option=FlatCollectionTextureOptions.FLAT
)
# all textures should be directly under textures dir
self.assertEqual(set([mdl_texture_name, usd_preview_texture_name]), set(os.listdir(texture_dir)))
async def test_layer_offsets_collect(self):
current_path = Path(__file__).parent
test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data")
test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath("layer_offsets"))
test_root_usd = test_stage_dir + "/root.usd"
collected_stage_dir = self.get_test_dir() + f"/collected_layer_offfsets"
collector = Collector(test_root_usd, collected_stage_dir, False, False, False)
await collector.collect(None, None)
before = self.list_folder(test_stage_dir)
after = self.list_folder(collected_stage_dir)
self.assertEqual(set(before), set(after))
after_stage_usd = collected_stage_dir + "/root.usd"
before_stage = Usd.Stage.Open(test_root_usd)
after_stage = Usd.Stage.Open(after_stage_usd)
before_root = before_stage.GetRootLayer()
after_root = after_stage.GetRootLayer()
before_sublayers = before_root.subLayerPaths
after_sublayers = after_root.subLayerPaths
self.assertTrue(len(before_sublayers) > 0)
self.assertEqual(len(before_sublayers), len(after_sublayers))
self.assertEqual(len(before_sublayers), len(after_sublayers))
for i in range(len(before_sublayers)):
before_sublayer = before_root.ComputeAbsolutePath(before_sublayers[i])
after_sublayer = after_root.ComputeAbsolutePath(after_sublayers[i])
self.assertNotEqual(before_sublayer, after_sublayer)
self.assertEqual(before_root.subLayerOffsets, after_root.subLayerOffsets)
async def test_collect_failure_with_exception(self):
with self.assertRaises(CollectorException):
collector = Collector("invalid_source.usd", self.get_test_dir(), False, False, False)
await collector.collect(None, None)
with self.assertRaises(CollectorException):
current_path = Path(__file__).parent
test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data")
test_stage_path = str(test_data_path.joinpath("test_stages").joinpath("normal/FullScene.usd"))
collector = Collector(test_stage_path, "omniverse://invalid_path", False, False, False)
await collector.collect(None, None)
usd_error_option = CollectorFailureOptions.EXTERNAL_USD_REFERENCES
other_error_option = CollectorFailureOptions.OTHER_EXTERNAL_REFERENCES
all_option = CollectorFailureOptions.EXTERNAL_USD_REFERENCES | CollectorFailureOptions.OTHER_EXTERNAL_REFERENCES
for option in [usd_error_option, other_error_option, all_option]:
with self.assertRaises(CollectorException):
current_path = Path(__file__).parent
test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data")
test_stage_path = str(test_data_path.joinpath("test_stages/normal").joinpath("FullScene.usd"))
collected_stage_dir = self.get_test_dir() + "/collected_normal"
collector = Collector(test_stage_path, collected_stage_dir, False, False, False, failure_options=option)
await collector.collect(None, None)
async def test_utils(self):
self.assertTrue(Utils.is_udim_texture("test.<UDIM>.png"))
self.assertTrue(Utils.is_udim_texture("test_<UDIM>_suffix.png"))
self.assertTrue(Utils.is_udim_texture("test.%3cUDIM%3e.png"))
self.assertFalse(Utils.is_udim_texture(""))
self.assertFalse(Utils.is_udim_texture("random"))
self.assertTrue(Utils.is_udim_wildcard_texture("test_0001_suffix.png", "test_<UDIM>_suffix.png"))
self.assertFalse(Utils.is_udim_wildcard_texture("test_0001_another_suffix.png", "test_<UDIM>_suffix.png"))
self.assertTrue(
Utils.is_udim_wildcard_texture(
"omniverse://fake-server/base_path/test_0001_suffix.png",
"omniverse://fake-server/base_path/test_<UDIM>_suffix.png",
)
)
self.assertFalse(
Utils.is_udim_wildcard_texture(
"omniverse://fake-server/base_path/test_0001_another_suffix.png",
"omniverse://fake-server/base_path/test_<UDIM>_suffix.png",
)
)
async def test_path_calculation(self):
# Tests for https://nvidia-omniverse.atlassian.net/browse/OM-34746
current_path = Path(__file__).parent
test_data_path = current_path.parent.parent.parent.parent.parent.joinpath("data")
test_stage_path = str(test_data_path.joinpath("test_stages").joinpath("normal/FullScene.usd"))
collector = Collector(test_stage_path, self.get_test_dir(), False, False, False)
path = collector._calculate_target_path("http://test_server/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/test_server/testfile.png")
path = collector._calculate_target_path(str(test_data_path) + "/deep_folder/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/deep_folder/testfile.png")
path = collector._calculate_target_path("omniverse://test_server/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/test_server/testfile.png")
# Flat collect
collector._flat_collection = True
collector._material_only = False
path = collector._calculate_target_path("omniverse://test_server/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/SubUSDs/textures/testfile.png")
path = collector._calculate_target_path("http://test_server/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/SubUSDs/textures/testfile.png")
path = collector._calculate_target_path("http://test_server/testfile.usd")
self.assertEqual(path, self.get_test_dir() + "/SubUSDs/testfile.usd")
# Materials only with flat collect
collector._flat_collection = True
collector._material_only = True
path = collector._calculate_target_path("omniverse://test_server/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/textures/testfile.png")
path = collector._calculate_target_path("http://test_server/testfile.png")
self.assertEqual(path, self.get_test_dir() + "/textures/testfile.png")
# Master USD with flat collect
collector._flat_collection = True
collector._material_only = False
path = collector._calculate_target_path(test_stage_path)
self.assertEqual(path, self.get_test_dir() + "/FullScene.usd")
async def __wait(self, frames=2):
for _ in range(frames):
await omni.kit.app.get_app().next_update_async()
async def __test_ui_internal(self, stage_name, root_usd, usd_only, material_only, flat_collection):
extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
extension_path = Path(extension_path)
test_data_path = extension_path.joinpath("data")
test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath(stage_name))
test_root_usd = test_stage_dir + "/" + root_usd
collected_stage_dir = self.get_test_dir() + f"/collected_{stage_name}"
done = False
def on_finish():
nonlocal done
done = True
collect_extension = get_instance()
collect_extension.collect(test_root_usd, on_finish)
await self.__wait()
from omni.kit import ui_test
collect_window = ui_test.find("Collection Options")
await collect_window.focus()
usd_only_checkbox = collect_window.find("**/CheckBox[*].identifier=='usd_only_checkbox'")
material_only_checkbox = collect_window.find("**/CheckBox[*].identifier=='material_only_checkbox'")
flat_collection_checkbox = collect_window.find("**/CheckBox[*].identifier=='flat_collection_checkbox'")
folder_button = collect_window.find("**/Button[*].identifier=='folder_button'")
path_field = collect_window.find("**/StringField[*].identifier=='collect_path'")
start_button = collect_window.find("**/Button[*].text=='Start'")
cancel_button = collect_window.find("**/Button[*].text=='Cancel'")
option_combo = collect_window.find("**/ComboBox[*].identifier=='texture_option_combo'")
self.assertTrue(usd_only_checkbox)
self.assertTrue(material_only_checkbox)
self.assertTrue(flat_collection_checkbox)
self.assertTrue(folder_button)
self.assertTrue(path_field)
self.assertTrue(start_button)
self.assertTrue(cancel_button)
self.assertTrue(option_combo)
usd_only_checkbox.model.set_value(False)
material_only_checkbox.model.set_value(False)
flat_collection_checkbox.model.set_value(False)
if usd_only:
await usd_only_checkbox.click()
if material_only:
await material_only_checkbox.click()
if flat_collection:
self.assertFalse(option_combo.widget.visible)
await flat_collection_checkbox.click()
# should show texture options combo here
self.assertTrue(option_combo.widget.visible)
await folder_button.click()
file_picker = ui_test.find("Select Collect Destination")
self.assertTrue(file_picker)
await file_picker.focus()
open_button = file_picker.find("**/Button[*].text=='Open'")
cancel_button = file_picker.find("**/Button[*].text=='Cancel'")
self.assertTrue(open_button)
self.assertTrue(cancel_button)
await cancel_button.click()
path_field.model.set_value(collected_stage_dir)
await start_button.click()
await self.__wait()
progress_window = ui_test.find("Collecting")
self.assertTrue(progress_window)
while not done:
await self.__wait()
self.assertFalse(progress_window.window.visible)
before = self.list_folder(test_stage_dir)
after = self.list_folder(collected_stage_dir)
self.assertTrue(len(after) > 0)
if usd_only:
before_filtered = []
for f in before:
if omni.usd.is_usd_writable_filetype(f):
before_filtered.append(f)
before = before_filtered
if material_only:
before_filtered = []
for f in before:
if not omni.usd.is_usd_writable_filetype(f):
before_filtered.append(f)
before = before_filtered
self.assertEqual(set(before), set(after))
self.assertTrue(done)
async def test_ui_collect_with_usd_and_material(self):
await self.__test_ui_internal("normal", "FullScene.usd", False, False, False)
async def test_ui_collect_without_material(self):
await self.__test_ui_internal("normal", "FullScene.usd", False, True, False)
async def test_ui_collect_without_usd(self):
await self.__test_ui_internal("normal", "FullScene.usd", True, False, False)
async def test_om_55150(self):
await self.__test_ui_internal("OM_55150", "collect_donut.usd", False, False, False)
async def test_ui_flatten_collection(self):
await self.__test_ui_internal("normal", "FullScene.usd", False, False, True)
async def test_file_menu(self):
await omni.usd.get_context().new_stage_async()
from omni.kit import ui_test
await ui_test.menu_click("File/Collect As...")
# It cannot collect anonymous stage
collect_window = ui_test.find("Collection Options")
self.assertFalse(collect_window)
extension_path = omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
extension_path = Path(extension_path)
test_data_path = extension_path.joinpath("data")
test_stage_dir = str(test_data_path.joinpath("test_stages").joinpath("udim"))
test_root_usd = test_stage_dir + "/SM_Hood_A1_1.usd"
await omni.usd.get_context().open_stage_async(test_root_usd)
await ui_test.menu_click("File/Collect As...")
# It cannot collect anonymous stage
collect_window = ui_test.find("Collection Options")
self.assertFalse(collect_window)
|
omniverse-code/kit/exts/omni.kit.tool.collect/omni/kit/tool/collect/tests/__init__.py | from .test_collect import *
|
omniverse-code/kit/exts/omni.kit.tool.collect/docs/CHANGELOG.md | # Changelog
## [2.1.20] - 2022-11-10
### Added
- Add texture grouping options for flat collection mode, textures can be grouped by MDL, USD or flat.
## [2.1.19] - 2022-11-07
### Changed
- Reduce size of test data.
- Improve UI.
- Make omni.kit.window.content_browser as optional.
- Fix MDL parser that cannot handle spaces in texture define.
## [2.1.18] - 2022-09-05
### Changed
- Fix issue that won't hide progress bar.
## [2.1.17] - 2022-08-27
### Changed
- Move collect tool into Kit core.
- More improvement to perf.
- Hook collect tool to file menu.
## [2.1.16] - 2022-08-26
### Changed
- Fix file naming conflicts for flat collection.
- More improvement about logging and perf.
## [2.1.15] - 2022-08-23
### Changed
- More test coverage.
## [2.1.14] - 2022-08-18
### Changed
- Fix refactoring issues.
## [2.1.13] - 2022-08-12
### Changed
- Refactoring collect tool to improve perf.
- Fix tags collecting.
## [2.1.12] - 2022-07-28
### Changed
- Fix issues to collect read-only USD files.
## [2.1.11] - 2022-05-26
### Changed
- Workaround to solve usda collect issue by renaming extension to match its content format.
## [2.1.10] - 2022-05-20
### Added
- Fix collect issue that will miss tags for USD files.
## [2.1.9] - 2022-05-12
### Added
- add flag to elide copy if files that already in destination location.
## [2.1.8] - 2022-04-28
### Changed
- Revert maximum tasks to 8 to avoid influence interaction of UI.
## [2.1.7] - 2022-04-28
### Changed
- Add error options to customize error reporting.
## [2.1.6] - 2022-04-06
### Changed
- Match MDL resolve rule as new-MDL-Schema in USD.
## [2.1.5] - 2022-03-07
### Changed
- Fix missing changes from Kit release/103.1.
## [2.1.4] - 2022-03-07
### Changed
- Catch possible exceptions threw by UsdUtils.ExtractExternalReferences and UsdUtils.ModifyAssetPaths.
## [2.1.3] - 2022-02-21
### Changed
- Move collect tool to kit-tools repo.
## [2.1.2] - 2022-02-09
### Changed
- Fix an issue that UDIM textures are missing to be collected.
## [2.1.1] - 2022-01-12
### Changed
- Fix path decode issue for collecting projects from ov to ov.
## [2.1.0] - 2021-12-16
### Changed
- Fix path resolve that's with/without relative path prefix, like './' or '../'
## [2.0.8] - 2021-09-27
### Changed
- Fix texture collecting for cube/ptex textures
- Fix mdl module replace.
## [2.0.7] - 2021-09-16
### Changed
- Improve UX of file picker to show folder name for folder picker.
## [2.0.6] - 2021-09-10
### Fixes
- Improve flat collect to resolve material dependencies.
## [2.0.5] - 2021-09-09
### Added
- Add API to collect.
## [2.0.4] - 2021-08-25
### Fixes
- Fix UDIM textures collect.
## [2.0.3] - 2021-07-28
### Changed
- More tests.
## [2.0.2] - 2021-07-21
### Fixed
- Fix collection to assets from http source.
## [2.0.1] - 2021-02-06
### Changed
- Initialize change log.
- Remove old editor and content window dependencies.
|
omniverse-code/kit/exts/omni.kit.tool.collect/docs/README.md | # Project Collector [omni.kit.tool.collect]
This extension provides UI interfaces to collect USD project by resolving, re-pathing and gathering all dependencies, so project can be movable and sharable conveniently.
## UI Options Explained
`USD Only`: If this option is enabled, it will only collect USD files and other other dependencies are ignored (like material files and textures.)
`Material Only`: If this options is enabled, it will only collect all material related dependencies including textures, and USD files will be ignored.
`Flat Collection`: By default, it will collect USD project by keeping the directory structure. If this option is enabled, the directory structure will not be kept and all dependencies will be put into specified folders.
`Flat Collection Texture Options`: When collecting in Flat mode, users can specify the grouping for texture files via this option; Currently there are 3 available options:
| Options | Description |
| ------- | ----------- |
| Group by MDL | Textures will be grouped by their parent MDL file name. |
| Group by USD | Textures will be grouped by their parent USD file name. |
| Flat | All textures will be collected under the same hierarchy under "textures" folder. Note that there might be potential danger of textures overwriting each other, if they have the same names but belong to different assets/mdls. |
## Limitations
There is no USDZ support currently until Kit resolves MDL loading issue inside USDZ file. |
omniverse-code/kit/exts/omni.kit.tool.collect/docs/index.rst | omni.kit.tool.collector
#######################
Python extension to collect all dependencies of an USD.
|
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/normal/ov-sandbox/Users/kvankooten/paraview/Session_74/materials/OmniPBR_Opacity.mdl |
/*****************************************************************************
* Copyright 1986-2017 NVIDIA Corporation. All rights reserved.
******************************************************************************
MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,
WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,
THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA
CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING
ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
THE USE OR INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN
THE MDL MATERIALS.
*/
/*
//fixes: customIOR, AO mapping JIC, added bsdf dropdown
//fixes 10/12/2018 - converted metallic Bool into float for map.
//jjordan 10/18: disabled bsdf_type. imho makes material complicated without real benefit, but final call is for Daniela since she knows feedback
//jjordan 10/18: removed all ternaries on material structs and substituted with ternaries on bsdf. this works around https://moskito.nvidia-arc.com/show_bug.cgi?id=18719 but at the same time is shorter then original code
//danielaf 10/24/18: replacing ifm annotation with updated 1.4 anno for parameter ui grouping
//danielaf 10/24/18: removing all Booleans and using floats instead for dynamic material in RTX_OV
//ddanielaf 10/24/18: adding explicit texture input parameter and texture enable parameters for RTX_OV OMN-812 - unless tex::texture_isvalid implemented in RTX_OV
//danielaf 10/24/18: removed anisotropy,backscatter, thinfilms, custom_bsdf, abbe_number(things that don't seem to have any effect in RTX_OV ATM)
//danielaf 11/2/2018: omni flex trimmed way down
//danielaf 11/06/2018: switch enables to bool! :D
//switched back to 1.3, getting "mdl 1.4 not supported" from my iviewer version 2017 1.4 296300.6298
//switched to 1.2 - getting normalmap_texture parameter type error when switching to 1.4 - still troubleshooting
//azoellner 1/18/19 - promoting staging to the real material, removed "Staging" from all names
//azoellner 2/11/19 modified display name sand group names to match up with known Sol master
//rraab 28/2/19 Changed surface reflectance behavior to match the UE4 model
//rraab 11/4/19 Changed material name from SolPBR_Master to Advanced PBR,
// Adding keywords and removing
//tmosier 12/4/19 Cleaned up display names
azoellner on behave of Ignacio - 8-9-2019 - added advancedPBR_Cutouts.mdl to improve class comiplation on Kit.
azoellner 10/30/19 changing to omniPBR. adding use base texture bool, base color, and so its not required to use emmissive mask.
*/
mdl 1.4;
import ::df::*;
import ::state::*;
import ::math::*;
import ::base::*;
import ::tex::*;
import ::anno::*;
import ::nvidia::core_definitions::file_texture;
import ::nvidia::core_definitions::normalmap_texture;
uniform float4x4 rotation_translation_scale(
uniform float3 rotation = float3(0.)
[[ anno::description("Rotation applied to every UVW coordinate") ]],
uniform float3 translation = float3(0.)
[[ anno::description("Offset applied to every UVW coordinate") ]],
uniform float3 scaling = float3(1.)
[[ anno::description("Scale applied to every UVW coordinate") ]]
)
[[
anno::description("Construct transformation matrix from Euler rotation, translation and scale"),
anno::hidden()
]]
{
float4x4 scale =
float4x4(scaling.x , 0. , 0. , 0.,
0. , scaling.y , 0. , 0.,
0. , 0. , scaling.z , 0.,
translation.x, translation.y, translation.z, 1.);
float3 s = math::sin(rotation);
float3 c = math::cos(rotation);
float4x4 rotate =
float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0,
c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0,
-s.y , s.x*c.y , c.x*c.y , 0.0,
0. , 0 , 0 , 1.);
return scale*rotate;
}
// Returns the normal n in tangent space, given n is in internal space.
float3 transform_internal_to_tangent(float3 n)
{
return
n.x* float3(state::texture_tangent_u(0).x,state::texture_tangent_v(0).x,state::normal().x)+
n.y* float3(state::texture_tangent_u(0).y,state::texture_tangent_v(0).y,state::normal().y)+
n.z* float3(state::texture_tangent_u(0).z,state::texture_tangent_v(0).z,state::normal().z);
}
// Returns the normal n in internal space, given n is in tangent space.
float3 transform_tangent_to_internal(float3 n)
{
return state::texture_tangent_u(0) * n.x +
state::texture_tangent_v(0) * n.y +
state::normal() * n.z ;
}
// Returns a normal by adding a detail normal to a global normal.
export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal())
{
// http://blog.selfshadow.com/publications/blending-in-detail/
float3 n_t = transform_internal_to_tangent(n);
float3 nd_t = transform_internal_to_tangent(nd);
n_t=n_t + float3(0.,0.,1.);
nd_t = nd_t * float3(-1.,-1.,1.);
n = n_t*math::dot(n_t, nd_t)/n_t.z - nd_t;
return math::normalize(transform_tangent_to_internal(n));
}
base::texture_return multiply_colors(
color color_1 = color(1.0, 1.0, 1.0),
color color_2 = color(.5, .5, .5),
float weight = 1.0
) [[
anno::hidden()
]]
{
return base::blend_color_layers(
layers: base::color_layer[](
base::color_layer(
layer_color: color_2,
weight: weight,
mode: base::color_layer_multiply
)),
base: color_1
);
}
base::texture_return add_colors(
color color_1 = color(.5, .5, .5),
color color_2 = color(.5, .5, .5),
float weight = 1.0
) [[
anno::hidden(),
anno::unused()
]]
{
return base::blend_color_layers(
layers: base::color_layer[](
base::color_layer(
layer_color: color_2,
weight: weight,
mode: base::color_layer_add
)),
base: color_1
);
}
base::texture_return blend_colors(
color color_1 = color(1.0, 1.0, 1.0),
color color_2 = color(.5, .5, .5),
float weight = 1.0
) [[
anno::hidden(),
anno::unused()
]]
{
return base::blend_color_layers(
layers: base::color_layer[](
base::color_layer(
layer_color: color_2,
weight: weight,
mode: base::color_layer_blend
)),
base: color_1
);
}
export material OmniPBR_Opacity(
color diffuse_color_constant = color(0.2f)
[[
anno::display_name("Base Color"),
anno::description("This is the base color"),
anno::in_group("Albedo")
]],
uniform texture_2d diffuse_texture = texture_2d()
[[
anno::display_name("Albedo Map"),
anno::in_group("Albedo")
]],
float albedo_desaturation = float(0.0)
[[
anno::display_name("Albedo Desaturation"),
anno::soft_range(float(0.0f), float(1.0f)),
anno::description("Desaturates the diffuse color"),
anno::in_group("Albedo")
]],
float albedo_add = float(0.0)
[[
anno::display_name("Albedo Add"),
anno::soft_range(float(-1.0f), float(1.0f)),
anno::description("Adds a constant value to the diffuse color "),
anno::in_group("Albedo")
]],
float albedo_brightness = float(1.0)
[[
anno::display_name("Albedo Brightness"),
anno::soft_range(float(0.0f), float(1.0f)),
anno::description("Multiplier for the diffuse color "),
anno::in_group("Albedo")
]],
color diffuse_tint = color(1.0f)
[[
anno::display_name("Color Tint"),
anno::description("When enabled, this color value is multiplied over the final albedo color"),
anno::in_group("Albedo")
]],
// -------------------- REFLECTIVITY ----------------------
float reflection_roughness_constant = 0.5f
[[
anno::display_name("Roughness Amount"),
anno::hard_range(0.0,1.),
anno::description("Higher roughness values lead to more blurry reflections"),
anno::in_group("Reflectivity")
]],
float reflection_roughness_texture_influence = 0.0f
[[
anno::display_name("Roughness Map Influence"),
anno::hard_range(0.0, 1.),
anno::description("Blends between the constant value and the lookup of the roughness texture"),
anno::in_group("Reflectivity")
]],
uniform texture_2d reflectionroughness_texture = texture_2d()
[[
anno::display_name("Roughness Map"),
anno::in_group("Reflectivity")
]],
float metallic_constant = 0.f
[[
anno::display_name("Metallic Amount"),
anno::hard_range(0.0,1.),
anno::description("Metallic Material"),
anno::in_group("Reflectivity")
]],
float metallic_texture_influence = 0.0f
[[
anno::display_name("Metallic Map Influence"),
anno::hard_range(0.0, 1.),
anno::description("Blends between the constant value and the lookup of the metallic texture"),
anno::in_group("Reflectivity")
]],
uniform texture_2d metallic_texture = texture_2d()
[[
anno::display_name("Metallic Map"),
anno::in_group("Reflectivity")
]],
float specular_level = float(0.5)
[[
anno::display_name("Specular"),
anno::soft_range(float(0.0f), float(1.0f)),
anno::description("The specular level (intensity) of the material"),
anno::in_group("Reflectivity")
]],
// -------------------- ORM ----------------------
uniform bool enable_ORM_texture = false
[[
anno::display_name("Enable ORM Texture"),
anno::description("When True the ORM texture will be used to extract the Occlusion, Roughness and Metallic Map"),
anno::in_group("Reflectivity")
]],
uniform texture_2d ORM_texture = texture_2d()
[[
anno::display_name("ORM Map"),
anno::description("Texture that hae Occlusion, Roughness and Metallic map stored in the respective r, g and b channels"),
anno::in_group("Reflectivity")
]],
// -------------------- AO Group ----------------------
float ao_to_diffuse = 0.0
[[
anno::display_name("AO to Diffuse"),
anno::description("Controls the amount of ambient occlusion multiplied into the diffuse color channel"),
anno::in_group("AO")
]],
uniform texture_2d ao_texture = texture_2d()
[[
anno::display_name("Ambient Occlusion Map"),
anno::description("The Ambient Occlusion texture for the material"),
anno::in_group("AO")
]],
// -------------------- EMISSIVE ----------------------
uniform bool enable_emission = false
[[
anno::display_name("Enable Emission"),
anno::description("Enables the emission of light from the material"),
anno::in_group("Emissive")
]],
color emissive_color = color(1.0, 0.1, 0.1)
[[
anno::enable_if("enable_emission == true"),
anno::display_name("Emissive Color"),
anno::description("The emission color"),
anno::in_group("Emissive")
]],
uniform texture_2d emissive_mask_texture = texture_2d()
[[
anno::enable_if("enable_emission == true"),
anno::display_name("Emissive Mask map"),
anno::description("The texture masking the emissive color"),
anno::in_group("Emissive")
]],
uniform float emissive_intensity = 40.f
[[
anno::enable_if("enable_emission == true"),
anno::display_name("Emissive Intensity"),
anno::description("Intensity of the emission"),
anno::in_group("Emissive")
]],
// Opacity Map
uniform bool enable_opacity_texture = false
[[
anno::display_name("Enable Opacity"),
anno::description("Enables or disbales the usage of the opacity texture map"),
anno::in_group("Opacity")
]],
uniform float opacity_constant = 1.f
[[
anno::enable_if("enable_opacity_texture == true"),
anno::hard_range(0.0, 1.0),
anno::display_name("Opacity Amount"),
anno::description("Amount of Opacity"),
anno::in_group("Opacity")
]],
uniform texture_2d opacity_texture = texture_2d()
[[
anno::enable_if("enable_opacity_texture==true"),
anno::display_name("Opacity Map"),
anno::in_group("Opacity")
]],
// -------------------- Normal ----------------------
uniform float bump_factor = 1.f
[[
anno::display_name("Normal Map Strength"),
anno::description("Strength of normal map."),
anno::in_group("Normal")
]],
uniform texture_2d normalmap_texture = texture_2d()
[[
anno::display_name("Normal Map"),
anno::description("Enables the usage of the normalmap texture"),
anno::in_group("Normal")
]],
uniform float detail_bump_factor = .3f
[[
anno::display_name("Detail Normal Strength"),
anno::in_group("Normal"),
anno::description("Strength of the detail normal")
]],
uniform texture_2d detail_normalmap_texture = texture_2d()
[[
anno::display_name("Detail Normal Map"),
anno::in_group("Normal")
]],
// UV Projection Group
uniform bool project_uvw = false
[[
anno::display_name("Enable Project UVW Coordinates"),
anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"),
anno::in_group("UV")
]],
uniform bool world_or_object = false
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Enable World Space"),
anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"),
anno::in_group("UV")
]],
uniform int uv_space_index = 0
[[
anno::enable_if("project_uvw == true"),
anno::display_name("UV Space Index"),
anno::description("UV Space Index."),
anno::in_group("UV"),
anno::hard_range(0, 3)
]],
// Adjustments Group
uniform float2 texture_translate = float2(0.0f)
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Texture Translate"),
anno::description("Controls position of texture."),
anno::in_group("UV")
]],
uniform float texture_rotate = 0.f
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Texture Rotate"),
anno::description("Rotates angle of texture in degrees."),
anno::in_group("UV")
]],
uniform float2 texture_scale = float2(1.0f)
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Texture Scale"),
anno::description("Larger number increases size of texture."),
anno::in_group("UV")
]],
uniform float2 detail_texture_translate = float2(0.0f)
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Detail Texture Translate"),
anno::description("Controls the position of the detail texture."),
anno::in_group("UV")
]],
uniform float detail_texture_rotate = 0.f
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Detail Texture Rotate"),
anno::description("Rotates angle of the detail texture in degrees."),
anno::in_group("UV")
]],
uniform float2 detail_texture_scale = float2(1.0f)
[[
anno::enable_if("project_uvw == true"),
anno::display_name("Detail Texture Scale"),
anno::description("Larger numbers increase the size of the detail texture"),
anno::in_group("UV")
]]
)
[[
anno::display_name("Omni PBR Opacity"),
anno::description("Omni PBR,supports opacity and ORM textures"),
anno::version( 1, 0, 0),
anno::author("NVIDIA CORPORATION"),
anno::key_words(string[]("omni", "PBR", "omniverse", "generic"))
]]
= let{
base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object;
base::texture_coordinate_info uvw = project_uvw ?
base::coordinate_projection(
coordinate_system: the_system,
texture_space: uv_space_index,
projection_type: base::projection_cubic ) :
base::coordinate_source(
coordinate_system: base::texture_coordinate_uvw,
texture_space: uv_space_index
);
base::texture_coordinate_info transformed_uvw = base::transform_coordinate(
transform: rotation_translation_scale(
scaling: float3(texture_scale.x, texture_scale.y, 1.0),
rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ),
translation: float3(texture_translate.x, texture_translate.y, 0.0)
),
coordinate: uvw
);
base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate(
transform: rotation_translation_scale(
scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0),
rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ),
translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0)
),
coordinate: uvw
);
// -------------------- ORM Handling --------------------
float3 ORM_lookup = tex::lookup_float3(
tex: ORM_texture,
coord: float2(transformed_uvw.position.x, transformed_uvw.position.y)
);
base::texture_return roughness_lookup = base::file_texture(
texture: reflectionroughness_texture,
mono_source: base::mono_average,
uvw: transformed_uvw,
clip: false
);
float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.mono;
float reflection_roughness_1 = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence);
// Diffuse Color Lookup and AO
base::texture_return base_lookup = base::file_texture(
texture: diffuse_texture,
color_offset: color(albedo_add),
color_scale: color(albedo_brightness),
mono_source: base::mono_luminance,
uvw: transformed_uvw,
clip: false
);
float alpha = tex::texture_isvalid(diffuse_texture) ? base::file_texture(
texture: diffuse_texture,
mono_source: base::mono_alpha,
uvw: transformed_uvw,
clip: false
).mono : 1.0;
base::texture_return ao_lookup = base::file_texture(
texture: ao_texture,
color_offset: color(0.0, 0.0, 0.0),
color_scale: color(1.0, 1.0, 1.0),
mono_source: base::mono_average,
uvw: transformed_uvw,
clip: false
);
// checking whether the ORM texture or the AO texture is supposed to be used
color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint;
color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation);
color diffuse_color = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant;
//color diffuse_color = desaturated_base ;
color tinted_diffuse_color = multiply_colors(diffuse_color, diffuse_tint, 1.0).tint ;
color base_color = multiply_colors(
color_1: tinted_diffuse_color,
color_2: ao_color,
weight: ao_to_diffuse
).tint;
base::texture_return metallic_lookup = base::file_texture(
texture: metallic_texture,
color_offset: color(0.0, 0.0, 0.0),
color_scale: color(1.0, 1.0, 1.0),
mono_source: base::mono_average,
uvw: transformed_uvw,
clip: false
);
// Choose between ORM or metallic map
float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.mono;
// blend between the constant metallic value and the map lookup
float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence);
bsdf diffuse_bsdf = df::diffuse_reflection_bsdf(
tint: base_color,
roughness: 0.f
);
bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf(
roughness_u:reflection_roughness_1 * reflection_roughness_1,
roughness_v:reflection_roughness_1 * reflection_roughness_1,
tint: color(1.0, 1.0, 1.0),
mode: df::scatter_reflect
);
bsdf custom_curve_layer_bsdf = df::custom_curve_layer(
normal_reflectivity: 0.08,
grazing_reflectivity: 1.0,
exponent: 5.0,
weight: specular_level,
layer: ggx_smith_bsdf,
base: diffuse_bsdf
);
// Replaced by tinting as this reproduces the UE4 behavior more faithfully
bsdf directional_factor_bsdf = df::directional_factor(
normal_tint: base_color,
grazing_tint: base_color, //color(1.0, 1.0, 1.0),
exponent: 3.0f,
base: ggx_smith_bsdf
);
//bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf);
bsdf final_bsdf = df::weighted_layer(
weight: metallic,
layer: directional_factor_bsdf,
base: custom_curve_layer_bsdf
);
color emissive_mask = tex::texture_isvalid(emissive_mask_texture) ?
base::file_texture(
texture: emissive_mask_texture,
color_offset: color(0.0, 0.0, 0.0),
color_scale: color(1.0, 1.0, 1.0),
mono_source: base::mono_average,
uvw: transformed_uvw,
clip: false
).tint : color(1.0);
// Normal calculations
float3 the_normal = tex::texture_isvalid(normalmap_texture) ?
base::tangent_space_normal_texture(
texture: normalmap_texture,
factor: bump_factor,
uvw: transformed_uvw
//flip_tangent_u: false,
//flip_tangent_v: true
): state::normal() ;
float3 detail_normal = tex::texture_isvalid(detail_normalmap_texture) ?
base::tangent_space_normal_texture(
texture: detail_normalmap_texture,
factor: detail_bump_factor,
uvw: detail_transformed_uvw
): state::normal() ;
float3 final_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal;
// Opacity Map
float opacity_value = enable_opacity_texture ? base::file_texture(
texture: opacity_texture,
mono_source: base::mono_average,
uvw: transformed_uvw
).mono : (opacity_constant > 0? opacity_constant*alpha : alpha);
} in material(
surface: material_surface(
scattering: final_bsdf,
emission: material_emission (
df::diffuse_edf(),
intensity: enable_emission? emissive_color * emissive_mask * color(emissive_intensity) : color(0)
)
),
geometry: material_geometry(
normal: final_normal,
cutout_opacity: opacity_value
)
);
|
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/normal/ov-sandbox/Users/kvankooten/paraview/Session_74/materials/Contour1_Surface_0.mdl |
mdl 1.4;
import ::df::*;
import ::base::*;
import ::math::*;
import ::state::*;
import ::anno::*;
import ::tex::*;
import OmniPBR_Opacity::OmniPBR_Opacity;
export material Contour1_Surface_0(*) = OmniPBR_Opacity::OmniPBR_Opacity(
diffuse_color_constant: color( 1.0000000f, 1.0000000f, 1.0000000f),
diffuse_texture: texture_2d("../textures/Contour1_Surface_1.bmp", ::tex::gamma_default),
emissive_color: color( 1.0000000f, 1.0000000f, 1.0000000f),
emissive_intensity: 0,
enable_emission: false,
opacity_constant: 1,
opacity_texture: texture_2d(),
enable_opacity_texture: false,
reflection_roughness_constant : 0.3,
reflectionroughness_texture : texture_2d(),
reflection_roughness_texture_influence : 0.f,
metallic_constant : 0,
metallic_texture : texture_2d(),
metallic_texture_influence : 0.f,
albedo_add: 0.f,
albedo_brightness: 1.f,
ao_texture : texture_2d(),
ao_to_diffuse : 0.f,
specular_level : 0.5f,
normalmap_texture : texture_2d(),
bump_factor : 1.f,
project_uvw : false,
world_or_object : false,
uv_space_index : 0,
texture_translate : float2(0.f),
texture_rotate : 0.f,
texture_scale : float2(1.f)
);
|
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/texture_options/materials/Contour1_Surface_0.mdl |
mdl 1.4;
import ::df::*;
import ::base::*;
import ::math::*;
import ::state::*;
import ::anno::*;
import ::tex::*;
import OmniPBR_Opacity::OmniPBR_Opacity;
export material Contour1_Surface_0(*) = OmniPBR_Opacity::OmniPBR_Opacity(
diffuse_color_constant: color( 1.0000000f, 1.0000000f, 1.0000000f),
diffuse_texture: texture_2d("../textures/Contour1_Surface_1.bmp", ::tex::gamma_default),
emissive_color: color( 1.0000000f, 1.0000000f, 1.0000000f),
emissive_intensity: 0,
enable_emission: false,
opacity_constant: 1,
opacity_texture: texture_2d(),
enable_opacity_texture: false,
reflection_roughness_constant : 0.3,
reflectionroughness_texture : texture_2d(),
reflection_roughness_texture_influence : 0.f,
metallic_constant : 0,
metallic_texture : texture_2d(),
metallic_texture_influence : 0.f,
albedo_add: 0.f,
albedo_brightness: 1.f,
ao_texture : texture_2d(),
ao_to_diffuse : 0.f,
specular_level : 0.5f,
normalmap_texture : texture_2d(),
bump_factor : 1.f,
project_uvw : false,
world_or_object : false,
uv_space_index : 0,
texture_translate : float2(0.f),
texture_rotate : 0.f,
texture_scale : float2(1.f)
);
|
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/OM_55150/1/Materials/vMaterials_2/Concrete/Concrete_Precast.mdl | /*****************************************************************************
* Copyright 2022 NVIDIA Corporation. All rights reserved.
******************************************************************************
MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,
WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,
THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA
CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING
ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
THE USE OR INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN
THE MDL MATERIALS.
*/
mdl 1.4;
import ::state::*;
import ::base::*;
import ::tex::*;
import ::anno::*;
import ::nvidia::core_definitions::*;
const string COPYRIGHT =
" Copyright 2022 NVIDIA Corporation. All rights reserved.\n"
" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n"
" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n"
" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n"
" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n"
" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n"
" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n"
" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n"
" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n"
" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n"
" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n";
export material Concrete_Precast(
color concrete_color = color ( 0.57f, 0.57f, 0.57f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.20f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.5f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = .5f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - White"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_gray.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color ( reflection_roughness ),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_light_gray(
color concrete_color = color ( 0.68f , 0.68f , 0.68f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.40f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Light Gray"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_gray.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "gray", "light gray", "light", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_ivory(
color concrete_color = color ( 0.883f , 0.851f , 0.797f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.30f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Ivory"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_ivory.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "ivory", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_light_warm_gray(
color concrete_color = color (0.932f , 0.859f , 0.797f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.55f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Light Warm Gray"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_warm_gray.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "light gray", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_warm_gray(
color concrete_color = color (0.932f , 0.859f , 0.797f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.55f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Warm Gray"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_warm_gray.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_dark_gray(
color concrete_color = color ( 0.53f , 0.505f , 0.494f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.5f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Dark Gray"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_gray.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "gray", "dark gray", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_dark_charcoal(
color concrete_color = color ( 0.28f , 0.259f , 0.239f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.5f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Charcoal"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_charcoal.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "charcoal", "gray", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_walnut(
color concrete_color = color ( 0.47f , 0.307f , 0.239f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.5f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Walnut"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_walnut.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "walnut", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index));
export material concrete_precast_sienna(
color concrete_color = color ( 0.517f , 0.453f , 0.344f )
[[
::anno::display_name("Concrete Color"),
::anno::description ( "Choose the color of the Concrete."),
::anno::in_group("Appearance")
]],
float grunge_amount = 0.5f
[[
::anno::display_name("Grunge Amount"),
::anno::description("higher values results in more noise difference in the color of the concrete."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
float reflection_roughness = 0.15f
[[
::anno::display_name("Reflection Roughness"),
::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."),
::anno::hard_range(0.0,1.0),
::anno::in_group("Appearance")
]],
uniform float bump_strength = 1.f
[[
::anno::display_name("Bump Strength"),
::anno::description("Specifies the strength of the bump."),
::anno::in_group("Appearance")
]],
uniform float2 texture_translate = float2 ( 0.f)
[[
::anno::display_name("Translate"),
::anno::description("Controls the position of the texture."),
::anno::in_group("Transform")
]],
uniform float texture_rotate = 0.f
[[
::anno::display_name("Rotate"),
::anno::description("Rotate angle of the texture in degrees."),
::anno::in_group("Transform")
]],
uniform float2 texture_scale = float2 ( 1.f , 1.f)
[[
::anno::display_name("Scale"),
::anno::description("Larger numbers increase the texture size."),
::anno::in_group("Transform")
]],
uniform float ior = 1.5f
[[
::anno::display_name("IOR"),
::anno::description("Index of refraction."),
::anno::soft_range(1.0,4.0),
::anno::in_group("Advanced")
]],
uniform int uv_space_index = 0
[[
::anno::display_name("UV Space Index"),
::anno::description("UV space index."),
::anno::hard_range(0,3),
::anno::in_group("Advanced")
]])
[[
::anno::display_name("Concrete Precast - Sienna"),
::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process"),
::anno::author("NVIDIA vMaterials"),
::anno::copyright_notice(COPYRIGHT),
::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_sienna.png"),
::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "sienna", "gray", "unfinished", "rough"))
]]=
::nvidia::core_definitions::flex_material_v2(
base_color: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::blend_colors(
color_1: concrete_color,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_overlay,
weight: 1.0f ).tint,
color_2: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
mode: ::base::color_layer_multiply,
weight: grunge_amount ).tint,
diffuse_roughness: 0.f,
is_metal: false,
reflectivity: 1.0f,
reflection_roughness: ::nvidia::core_definitions::blend_colors(
color_1: ::nvidia::core_definitions::file_texture(
texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) ,
mono_source: ::base::mono_average,
brightness: 1.f,
contrast: 1.f,
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
texture_space: uv_space_index,
invert: false).tint,
color_2: color (reflection_roughness),
mode: ::base::color_layer_overlay,
weight: 1.0f ).mono,
anisotropy: 0.f,
anisotropy_rotation: 0.f,
transparency: 0.f,
transmission_color: color ( 1.f , 1.f , 1.f),
volume_color: color ( 1.f , 1.f , 1.f),
transmission_roughness: 0.f,
base_thickness: 0.1f,
ior: ior,
thin_walled: false,
normal: ::nvidia::core_definitions::normalmap_texture(
texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear),
scaling: 0.5f/ texture_scale,
translation: texture_translate,
rotation: texture_rotate,
clip: false,
factor: bump_strength * 0.20f,
texture_space: uv_space_index)); |
omniverse-code/kit/exts/omni.kit.tool.collect/data/test_stages/OM_55150/1/Materials/Base/Metals/Aluminum_Anodized_Red.mdl | mdl 1.4;
using ::OmniPBR import OmniPBR;
import ::tex::gamma_mode;
import ::state::normal;
export material Aluminum_Anodized_Red(*)
= OmniPBR(
diffuse_color_constant: color(0.500000, 0.500000, 0.500000),
diffuse_texture: texture_2d("./Aluminum_Anodized/Aluminum_Anodized_BaseColor.png", ::tex::gamma_srgb),
albedo_desaturation: 0.f,
albedo_add: 0.f,
albedo_brightness: 1.f,
diffuse_tint: color(0.5f, 0.025f, 0.025f),
reflection_roughness_constant: 0.000000,
reflection_roughness_texture_influence: 1.f,
reflectionroughness_texture: texture_2d(),
metallic_constant: 0.000000,
metallic_texture_influence: 1.f,
metallic_texture: texture_2d(),
specular_level: 0.5f,
enable_ORM_texture: true,
ORM_texture: texture_2d("./Aluminum_Anodized/Aluminum_Anodized_ORM.png", ::tex::gamma_linear),
ao_to_diffuse: 0.f,
ao_texture: texture_2d(),
enable_emission: false,
emissive_color: color(1.000000, 1.000000, 1.000000),
emissive_mask_texture: texture_2d(),
emissive_intensity: 0.000000,
bump_factor: 1.f,
normalmap_texture: texture_2d("./Aluminum_Anodized/Aluminum_Anodized_Normal.png", ::tex::gamma_linear),
detail_bump_factor: 0.300000012f,
detail_normalmap_texture: texture_2d(),
project_uvw: false,
world_or_object: false,
uv_space_index: 0,
texture_translate: float2(0.f),
texture_rotate: 0.f,
texture_scale: float2(1.f),
detail_texture_translate: float2(0.f),
detail_texture_rotate: 0.f,
detail_texture_scale: float2(1.f));
|
omniverse-code/kit/exts/omni.graph.instancing/PACKAGE-LICENSES/omni.graph.instancing-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.graph.instancing/config/extension.toml | [package]
version = "1.3.0"
title = "OmniGraph Instancing"
authors = ["NVIDIA"]
repository = ""
readme = "docs/README.md"
changelog = "docs/CHANGELOG.md"
description = "OmniGraph instance graph processing per USD Prim"
category = "Graph"
preview_image = "data/preview.png"
icon = "data/icon.svg"
[dependencies]
"omni.graph.core" = {}
[[python.module]]
name = "omni.graph.instancing"
[[test]]
waiver = "Tests are in omni.graph.test"
# RTX regression OM-51983
timeout = 600
unreliable = true # OM-51982
args = [
"--/app/extensions/registryEnabled=1" # needs to be fixed and removed: OM-49579
]
|
omniverse-code/kit/exts/omni.graph.instancing/omni/graph/instancing/__init__.py | import carb
carb.log_warn("omni.graph.instancing has been deprecated. All functionality has been moved to omni.graph.core and omni.graph.ui.")
|
omniverse-code/kit/exts/omni.graph.instancing/docs/CHANGELOG.md | # Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.3.0] - 2022-08-04
### Changed
- Marked extension for deprecated
## [1.2.4] - 2022-06-17
### Removed
- Moved ApplyOmniGraph and RemoveOmniGraph api commands to omni.graph.core
- Moved ui elements to omni.graph.ui
## [1.2.3] - 2022-05-24
### Fixed
- Graph instances in references no longer require a stage reload to evaluate
## [1.2.2] - 2022-05-23
### Removed
- Explicit dependency on omni.kit.window.viewport
## [1.2.1] - 2022-04-27
### Fixed
- Fixed error thrown when extension is loaded.
### Changed
- Removed dependency on tools, nodes and ui OmniGraph extensions
## [1.2.0] - 2022-04-19
### Removed
- ReadGraphVariable, WriteGraphVariable, GraphTarget nodes.
- Instances are no longer run in this extension
- OmniGraph no longer modifies compute graph pipeline automatically
## [1.1.2] - 2022-04-13
### Changed
- Warning will appear when a graph with incompatible nodes is set as an instance
## [1.1.1] - 2022-04-12
### Fixed
- Fixed errors thrown when variables nodes are multi-selected
## [1.1.0] - 2022-03-30
### Changed
- WriteGraphVariable value output port
## [1.0.3] - 2022-03-23
### Fixed
- Variable types are now synchronized between graph and instance
- ReadGraphVariable and WriteGraphVariable listen for create and remove variable events
## [1.0.2] - 2022-02-14
### Fixed
- fixed unregistered notice handler causing crash
## [1.0.1] - 2022-02-14
### Fixed
- add additional extension enabled check for omni.graph.ui not enabled error
## [1.0.0] - 2022-01-17
### Modified
- Initial release.
|
omniverse-code/kit/exts/omni.graph.instancing/docs/README.md | # OmniGraph Instancing [omni.graph.instancing]
This extension is no longer required. Variable and Instancing OmniGraph functionality previously provided by this extension is available through the omni.graph.core and omni.graph.ui extensions.
|
omniverse-code/kit/exts/omni.graph.instancing/docs/index.rst | .. _ogn_omni_graph_instancing:
OmniGraph Instancing
####################
.. tabularcolumns:: |L|R|
.. csv-table::
:width: 100%
**Extension**: omni.graph.instancing,**Documentation Generated**: |today|
.. toctree::
:maxdepth: 1
CHANGELOG
What Is It?
===========
Instancing provides a mechanism to apply a single graph to multiple `UsdPrim` objects. Applying the
`OmniGraph` component onto a `UsdPrim` will cause the graph to execute with the variable values stored on the
`OmniGraph` component. Multiple Prims referencing the same graph will cause the graph to execute once for each Prim.
The `GraphTarget` node exposes the path of the `UsdPrim` instance to the graph, allowing each execution to uniquely
read or modify the primitive that initiated the execution.
For more comprehensive documentation explaining the use of OmniGraph features in detail see
:ref:`ogn_user_guide`
Limitations
===========
At present, each execution of the graph occurs sequentially and nodes in the graph share state across all instances.
Nodes that use event callbacks, or use internal state may not behave as anticipated when multiple instances exists.
For example, using the `OnKeyboardInput` action graph node will only trigger the event on the first instance executed.
Instead, it is recommended to use the ReadKeyboardInput node instead. Another example is the `Counter` node - it will
increment for each instance executed.
The following is a noncomprehensive list of nodes that may not be suitable for instanced graphs
* omni.graph.action.OgnCounter
* omni.graph.action.OgnDelay
* omni.graph.action.OgnForEach
* omni.graph.action.OgnFlipFlop
* omni.graph.action.OgnForEach
* omni.graph.action.OgnGate
* omni.graph.action.OgnMultiGate
* omni.graph.action.OgnOnCustomEvent
* omni.graph.action.OgnOnGamepadInput
* omni.graph.action.OgnOnImpulseEvent
* omni.graph.action.OgnOnKeyboardInput
* omni.graph.action.OgnOnMouseInput
* omni.graph.action.OgnOnObjectChange
* omni.graph.action.OgnOnStageEvent
* omni.graph.action.OgnSendCustomEvent
* omni.graph.action.OgnSequence
* omni.graph.action.OgnSyncGate
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/PACKAGE-LICENSES/omni.rtx.ovtextureconverter-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/config/extension.toml | [core]
[package]
title = "OV Texture converter"
category = "Internal"
version = "1.0.0"
[dependencies]
"carb.windowing.plugins" = {}
"omni.assets.plugins" = {}
"omni.client" = {} # needed for carb.datasource-omniclient.plugin
"omni.gpu_foundation" = {}
[[python.module]]
name = "omni.rtx.ovtextureconverter"
[[native.plugin]]
path = "bin/*.plugin"
[settings]
[[test]]
args = [
] |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/__init__.py | from ._ovtextureconverter import *
from .scripts import *
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/_ovtextureconverter.pyi | from __future__ import annotations
import omni.rtx.ovtextureconverter._ovtextureconverter
import typing
__all__ = [
"IOVTextureConverter",
"ResultList",
"acquire_ovtextureconverter_interface"
]
class IOVTextureConverter():
def compressFile(self, arg0: str, arg1: str, arg2: str) -> list: ...
def compressFileOnly(self, arg0: str) -> bool: ...
def compressJob(self, arg0: str) -> list: ...
pass
class ResultList():
pass
def acquire_ovtextureconverter_interface(*args, **kwargs) -> typing.Any:
pass
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/scripts/commands.py | ## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import carb
import omni.kit.commands
import omni.rtx.ovtextureconverter
class IssueTextureCompressionRequest(omni.kit.commands.Command):
def __init__(
self,
**kwargs,
):
# pull out the stage name to process from the entry
# check for a couple different forms
self._path = None
for key in ["path", "texture_path"]:
if key in kwargs:
self._path = kwargs[key]
break
# standardize the path separator character
self._path = self._path.replace("\\", "/") if self._path else None
self._convert_iface = omni.rtx.ovtextureconverter.acquire_ovtextureconverter_interface()
def do(self):
if not self._path:
carb.log_warn("'path' not valid")
return False
carb.log_info("Processing Texture: " + self._path)
# This inserts an async request, but we can't yet "await" it.
# TODO: May need to sleep after this?
return self._convert_iface.compressFileOnly(str(self._path))
omni.kit.commands.register_all_commands_in_module(__name__)
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/scripts/__init__.py | from .commands import * |
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/test_ovtextureconverter.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.app
from omni.kit.test import AsyncTestCase
import omni.rtx.ovtextureconverter
class TestConverter(AsyncTestCase):
async def setUp(self):
self._convert_iface = omni.rtx.ovtextureconverter.acquire_ovtextureconverter_interface()
async def tearDown(self):
pass
async def test_001_compress(self):
print("Disabled because somehow on linux the gpufoundation shaders cannot be found 1/2.")
#results = self._convert_iface.compressFile("./resources/test/dot.png", "./resources/test", "BlaBlaBla")
#for x in results:
# print(x)
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/__init__.py | from .test_commands import *
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/omni/rtx/ovtextureconverter/tests/test_commands.py | ## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import carb.settings
import omni.kit.app
from omni.kit.test import AsyncTestCase
import omni.rtx.ovtextureconverter.scripts.commands as commands
import asyncio
import os
import os.path
import pathlib
import shutil
TEST_DATA_DIR = str(pathlib.Path(__file__).parent.joinpath("data"))
TEST_OUTPUT_DIR = omni.kit.test.get_test_output_path()
class TestCommands(AsyncTestCase):
async def setUp(self):
pass
async def tearDown(self):
pass
async def test_IssueTextureCompressionRequest(self):
"""
Test Command to create texture caches with new UJITSO build system
"""
source_texture = pathlib.Path(TEST_DATA_DIR, "dot.png")
tex_cache_dir = pathlib.Path(TEST_OUTPUT_DIR, "ujitso_texcache")
settings = carb.settings.get_settings()
self.assertTrue(settings.get_as_bool("/rtx-transient/resourcemanager/UJITSO/enabled"))
# Set the destination for texture caching
settings.set_string("/rtx-transient/resourcemanager/remoteTextureCachePath", str(tex_cache_dir))
# Clear the local texture cache path to allow repeated tests, otherwise only works first time.
settings.set_string("/rtx-transient/resourcemanager/localTextureCachePath", "")
# Disable omnihub
settings.set_bool("/rtx-transient/resourcemanager/useOmniHubCache", False)
settings.set_bool("/rtx-transient/resourcemanager/useMDBCache", False)
# Remove results from any previous run
if os.path.exists(tex_cache_dir):
shutil.rmtree(tex_cache_dir)
cmd = commands.IssueTextureCompressionRequest(path=str(source_texture))
self.assertTrue(cmd.do())
# NOTE: the datastore that handles the upload currently has no way to wait for all uploads to complete.
print("Waiting for UJITSO texture uploads...")
await asyncio.sleep(5)
self.assertTrue(os.path.exists(tex_cache_dir))
files = os.listdir(tex_cache_dir)
self.assertTrue(len(files) > 0)
|
omniverse-code/kit/exts/omni.rtx.ovtextureconverter/docs/index.rst | omni.rtx.ovtextureconverter
###########################
.. toctree::
:maxdepth: 1
CHANGELOG
|
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/__init__.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
# Necessary so we can link to the Python source instead of copying it.
__all__ = ['IActivityProfiler', 'acquire_activity_profiler', 'release_activity_profiler']
from .impl import *
|
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/tests/test_activity_profiler.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
import omni.activity.profiler
import carb.profiler
class TestActivityProfiler(omni.kit.test.AsyncTestCase):
async def setUp(self):
self._activity_profiler = omni.activity.profiler.get_activity_profiler()
self._carb_profiler = carb.profiler.acquire_profiler_interface(plugin_name="omni.activity.profiler.plugin")
async def tearDown(self):
self._carb_profiler = None
self._activity_profiler = None
async def test_activity_profiler_masks(self):
# Verify the initial value of the activity profiler capture mask.
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Set the base activity profiler capture mask directly through the carb profiler API.
self._carb_profiler.set_capture_mask(omni.activity.profiler.CAPTURE_MASK_STARTUP)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP)
# Enable an activity profiler capture mask through the activity profiler API.
uid1 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_LATENCY)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY)
# Enable another activity profiler capture mask through the activity profiler API.
uid2 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Enable an activity profiler capture mask for the second time through the activity profiler API.
uid3 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_LATENCY)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the activity profiler capture mask that was set a second time through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid3)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_LATENCY |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the first activity profiler capture mask that was set through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid1)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Enable the same base activity profiler capture mask through the activity profiler API.
uid4 = self._activity_profiler.enable_capture_mask(omni.activity.profiler.CAPTURE_MASK_STARTUP)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the same base activity profiler capture mask that was set through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid4)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_STARTUP |
omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Set the base activity profiler capture mask directly through the carb profiler API.
self._carb_profiler.set_capture_mask(0)
self.assertEqual(self._carb_profiler.get_capture_mask(), omni.activity.profiler.CAPTURE_MASK_SCENE_LOADING)
# Disable the second activity profiler capture mask that was set through the activity profiler API.
self._activity_profiler.disable_capture_mask(uid2)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Set the base activity profiler capture mask to something that is not an activity mask.
self._activity_profiler.disable_capture_mask(1)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Enable an activity profiler capture mask that is not an activity mask.
uid5 = self._activity_profiler.enable_capture_mask(1)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
# Disable the activity profiler capture mask that is not an activity mask.
self._activity_profiler.disable_capture_mask(uid5)
self.assertEqual(self._carb_profiler.get_capture_mask(), 0)
|
omniverse-code/kit/exts/omni.activity.profiler/omni/activity/profiler/tests/__init__.py | ## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from .test_activity_profiler import *
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/PACKAGE-LICENSES/omni.kit.widget.browser_bar-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/config/extension.toml | [package]
title = "Kit Browser Bar Widget"
version = "2.0.5"
category = "Internal"
description = "Treeview browser bar as embeddable widget"
authors = ["NVIDIA"]
slackids = ["UQY4RMR3N"]
repository = ""
keywords = ["kit", "ui"]
changelog = "docs/CHANGELOG.md"
preview_image = "data/preview.png"
[dependencies]
"omni.ui" = {}
"omni.kit.widget.path_field" = {}
[[python.module]]
name = "omni.kit.widget.browser_bar"
[[test]]
args = [
"--/app/window/dpiScaleOverride=1.0",
"--/app/window/scaleToMonitor=false",
"--no-window"
]
dependencies = [
"omni.kit.renderer.core"
] |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/style.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.ui as ui
from pathlib import Path
CURRENT_PATH = Path(__file__).parent
ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath("icons")
UI_STYLES = {}
UI_STYLES["NvidiaLight"] = {
"Rectangle": {"background_color": 0xFF535354},
"Button": {"background_color": 0xFFE0E0E0, "margin": 4, "padding": 0, "border_width": 0},
"Button:hovered": {"background_color": 0xFFACACAF},
"Button:selected": {"background_color": 0xFFACACAF},
"Button:disabled": {"background_color": 0xFFE0E0E0},
"Button.Image": {"color": 0xFF6E6E6E},
"Button.Image:disabled": {"color": 0x0},
"ComboBox": {"background_color": 0xFF535354, "selected_color": 0xFFACACAF, "color": 0xFFD6D6D6},
"ComboBox:hovered": {"background_color": 0xFFACACAF},
"ComboBox:selected": {"background_color": 0xFFACACAF},
}
UI_STYLES["NvidiaDark"] = {
"Rectangle": {"background_color": 0xFF23211F},
"Button": {"background_color": 0x0, "margin": 4, "padding": 0},
"Button:disabled": {"background_color": 0x0},
"Button.Image": {"color": 0xFFFFFFFF},
"Button.Image:disabled": {"color": 0xFF888888},
"ComboBox": {
"background_color": 0xFF23211F,
"selected_color": 0x0,
"color": 0xFF4A4A4A,
"border_radius": 0,
"margin": 0,
"padding": 4,
"secondary_color": 0xFF23211F,
},
"ComboBox.Active": {
"background_color": 0xFF23211F,
"selected_color": 0xFF3A3A3A,
"color": 0xFF9E9E9E,
"border_radius": 0,
"margin": 0,
"padding": 4,
"secondary_selected_color": 0xFF9E9E9E,
"secondary_color": 0xFF23211F,
},
"ComboBox.Active:hovered": {"color": 0xFF4A4A4A, "secondary_color": 0x0,},
"ComboBox.Active:pressed": {"color": 0xFF4A4A4A, "secondary_color": 0x0,},
"ComboBox.Bg": {
"background_color": 0x0,
"margin": 0,
"padding": 2,
},
"ComboBox.Bg.Active": {
"background_color": 0x0,
"margin": 0,
"padding": 2,
},
"ComboBox.Bg.Active:hovered": {
"background_color": 0xFF6E6E6E,
},
"ComboBox.Bg.Active:pressed": {
"background_color": 0xFF6E6E6E,
},
}
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/__init__.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
"""
The :obj:`PathField` widget supes up tree navigation via keyboard entry. This widget extends that
experience further by queuing up the user's navigation history. As in any modern day browser, the
user can then directly jump to any previously visited path.
Example:
.. code-block:: python
browser_bar = BrowserBar(
visited_history_size=20,
branching_options_provider=branching_options_provider,
apply_path_handler=apply_path_handler,
)
"""
from .widget import BrowserBar
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/model.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import sys, os
import omni.ui as ui
class StringQueueItem(ui.AbstractItem):
def __init__(self, value: str):
super().__init__()
self._model = ui.SimpleStringModel(value)
@property
def model(self):
return self._model
@property
def value(self):
return self._model.get_value_as_string()
class StringQueueModel(ui.AbstractItemModel):
def __init__(self, max_items: int = 4, value_changed_fn=None):
super().__init__()
self._value_changed_fn = value_changed_fn
self._max_items = max_items
self._items = []
self._selected_index = ui.SimpleIntModel(0)
# TODO: There's a bug that if the item selected doesn't have a different
# index, then it doesn't trigger this callback. It's better to trigger on
# mouse pressed but we don't have this option.
self._selected_index.add_value_changed_fn(self._on_selection_changed)
def __getitem__(self, idx: int) -> StringQueueItem:
if idx < len(self._items):
return self._items[idx]
return None
@property
def selected_index(self) -> int:
return self._selected_index.get_value_as_int()
@selected_index.setter
def selected_index(self, index: int):
self._selected_index.set_value(index)
def get_selected_item(self) -> StringQueueItem:
index = self._selected_index.get_value_as_int()
if index >= 0 and index < len(self._items):
return self._items[index]
return None
def get_item_children(self, item) -> [StringQueueItem]:
if item is None:
return self._items
return []
def get_item_value_model(self, item, column_id) -> ui.AbstractValueModel:
if item is None:
return self._selected_index
return item.model
def find_item(self, value: str) -> StringQueueItem:
for item in self._items:
if item.value == value:
return item
return None
def size(self) -> int:
return len(self._items)
def peek(self) -> StringQueueItem:
if self._items:
return self._items[0]
return None
def enqueue(self, value: str):
if not value:
return
found = self.find_item(value)
if not found:
item = StringQueueItem(value)
self._items.insert(0, item)
while len(self._items) > self._max_items:
self.dequeue()
self.selected_index = 0
self._item_changed(None)
def dequeue(self):
if self._items:
self._items.pop(-1)
self.selected_index = min(self.selected_index, self.size()-1)
self._item_changed(None)
def _on_selection_changed(self, model: ui.AbstractValueModel):
if self._value_changed_fn:
self._value_changed_fn(model)
self._item_changed(None)
def destroy(self):
self._items = None
self._selected_index = None
class VisitedHistory():
def __init__(self, max_items: int = 100):
self._max_items = max_items
self._items = []
self._selected_index = 0
# the activation state for the visited history; when we are jumping between history entries, the visited history
# should not change; for example, when we click the prev/next button, the path field would update to that entry
# but those should not be counted in visited history.
self._active = True
def __getitem__(self, idx: int) -> str:
if idx < len(self._items):
return self._items[idx]
return None
def activate(self):
self._active = True
def deactivate(self):
self._active = False
@property
def selected_index(self) -> int:
return self._selected_index
@selected_index.setter
def selected_index(self, index: int):
self._selected_index = index
def get_selected_item(self) -> str:
index = self._selected_index
if index >= 0 and index < len(self._items):
return self._items[index]
return None
def size(self) -> int:
return len(self._items)
def insert(self, value: str):
if self._active is False:
return
if not value:
return
# avoid adding the same entry twice
# this could happen when actions on top sets the browser bar path to the same path twice
if self.size() > 0 and self._items[0] == value:
return
self._items.insert(0, value)
while self.size() > self._max_items:
self.pop()
self.selected_index = 0
def pop(self):
if self._items:
self._items.pop()
self.selected_index = min(self.selected_index, self.size()-1)
def destroy(self):
self._items.clear()
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/widget.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import sys, os
import omni.ui as ui
from omni.kit.widget.path_field import PathField
from .model import StringQueueModel, VisitedHistory
from .style import UI_STYLES, ICON_PATH
class BrowserBar:
"""
The Browser Bar extends the :obj:`PathField` UI widget for navigating tree views via the
keyboard. Namely, it adds navigation history. As in any modern day browser, this allows the
user to diectly jump to any previously visited path.
Args:
None
Keyword Args:
visited_history_size (int): Maximum number of previously visited paths to queue up. Default 10.
apply_path_handler (Callable): This function is called when the user updates the path and is
expected to update the caller app accordingly. The user can update the path in one of 3
ways: 1. by hitting Enter on the input field, 2. selecting a path from the dropdown,
or 3. by clicking on the "prev" or "next" buttons. Function signature:
void apply_path_handler(path: str)
branching_options_handler (Callable): This function is required to provide a list of possible
branches whenever prompted with a path. For example, if path = "C:", then the list of values
produced might be ["Program Files", "temp", ..., "Users"]. Function signature:
list(str) branching_options_handler(path: str, callback: func)
modal (bool): Used for modal window. Default False.
"""
def __init__(self, **kwargs):
self._path_field = None
self._next_button = None
self._prev_button = None
self._visited_menu = None
self._visited_queue = None
self._visited_history = None
self._visited_menu_bg = None
import carb.settings
theme = carb.settings.get_settings().get_as_string("/persistent/app/window/uiStyle") or "NvidiaDark"
self._style = UI_STYLES[theme]
self._icon_path = f"{ICON_PATH}/{theme}"
self._visited_max_size = kwargs.get("visited_history_size", 10)
self._visited_history_max_size = kwargs.get("visited_history_max_size", 100)
self._apply_path_handler = kwargs.get("apply_path_handler", None)
self._branching_options_handler = kwargs.get("branching_options_handler", None)
# OM-49484: Add subscription to begin edit and apply callback, for example we could add callback to cancel
# initial navigation upon user edit
self._begin_edit_handler = kwargs.get("begin_edit_handler", None)
self._branching_options_provider = kwargs.get("branching_options_provider", None) # OBSOLETE
self._prefix_separator = kwargs.get("prefix_separator", None)
self._modal = kwargs.get("modal", False)
self._build_ui()
@property
def path(self) -> str:
"""str: Returns the current path as entered in the field box."""
if self._path_field:
return self._path_field.path
return None
def set_path(self, path: str):
"""
Sets the path and adds it to the history queue.
Args:
path (str): The full path name.
"""
if not path:
return
if self._path_field:
self._path_field.set_path(path)
self._update_visited(path)
def _build_ui(self):
import carb.settings
font_size = carb.settings.get_settings().get("/app/font/size") or 0
with ui.HStack(height=0, style=self._style):
self._prev_button = ui.Button(
image_url=f"{self._icon_path}/angle_left.svg",
image_height=16,
width=24,
clicked_fn=self._on_prev_button_pressed,
enabled=False,
)
self._next_button = ui.Button(
image_url=f"{self._icon_path}/angle_right.svg",
image_height=16,
width=24,
clicked_fn=self._on_next_button_pressed,
enabled=False,
)
with ui.ZStack():
ui.Rectangle()
# OM-66124: Update look for browser bar, use full width combobox and hide beneath Pathfield;
# FIXME: this is because currently we cannot control the menu width for arrow_only combo box;
with ui.ZStack():
# OM-66124: manually add combo box drop down background, since it is hard to control combo box height
# FIXME: Ideally should fix in ui.ComboBox directly
combo_dropdown_size = font_size + 8
with ui.HStack():
ui.Spacer()
with ui.VStack(width=combo_dropdown_size):
ui.Spacer()
self._visited_menu_bg = ui.Rectangle(height=22, style=self._style, style_type_name_override="ComboBox.Bg")
ui.Spacer()
with ui.HStack():
self._path_field = PathField(
apply_path_handler=self._apply_path_handler,
branching_options_handler=self._branching_options_handler,
prefix_separator=self._prefix_separator,
modal=self._modal,
begin_edit_handler=self._begin_edit_handler,
)
ui.Spacer(width=combo_dropdown_size)
self._build_visited_menu()
def _build_visited_menu(self):
self._visited_queue = StringQueueModel(
max_items=self._visited_max_size, value_changed_fn=self._on_menu_item_selected
)
self._visited_history = VisitedHistory(max_items=self._visited_history_max_size)
self._visited_menu = ui.ComboBox(self._visited_queue, arrow_only=False, style=self._style)
# Note: This callback is needed to trigger a refresh
self._visited_menu.model.add_item_changed_fn(lambda model, item: None)
def _update_visited(self, path: str):
if self._visited_queue:
self._visited_queue.enqueue(path)
self._visited_menu.style_type_name_override = "ComboBox.Active"
self._visited_menu_bg.style_type_name_override = "ComboBox.Bg.Active"
# update visited history
self._visited_history.insert(path)
self._update_nav_buttons()
self._visited_history.activate()
def _on_prev_button_pressed(self):
self._visited_history.deactivate()
selected_index = self._visited_history.selected_index
if selected_index >= self._visited_history.size() - 1:
return
else:
self._visited_history.selected_index = selected_index + 1
if self._path_field:
self._path_field.set_path(self._visited_history.get_selected_item())
if self._apply_path_handler:
self._apply_path_handler(self._visited_history.get_selected_item())
self._update_nav_buttons()
def _on_next_button_pressed(self):
self._visited_history.deactivate()
selected_index = self._visited_history.selected_index
if selected_index <= 0:
return
else:
self._visited_history.selected_index = selected_index - 1
if self._path_field:
self._path_field.set_path(self._visited_history.get_selected_item())
if self._apply_path_handler:
self._apply_path_handler(self._visited_history.get_selected_item())
self._update_nav_buttons()
def _update_nav_buttons(self):
if self._visited_history.selected_index > 0:
self._next_button.enabled = True
else:
self._next_button.enabled = False
if self._visited_history.selected_index < self._visited_history.size() - 1:
self._prev_button.enabled = True
else:
self._prev_button.enabled = False
def _on_menu_item_selected(self, model: ui.SimpleIntModel):
if not model:
return
menu_item = self._visited_queue[model.get_value_as_int()]
if menu_item:
if self._path_field:
self._path_field.set_path(menu_item.value)
if self._apply_path_handler:
self._apply_path_handler(menu_item.value)
def destroy(self):
if self._path_field:
self._path_field.destroy()
self._path_field = None
self._next_button = None
self._prev_button = None
self._visited_menu = None
self._visited_queue = None
if self._visited_history:
self._visited_history.destroy()
self._visited_menu_bg = None
self._style = None
self._apply_path_handler = None
self._branching_options_handler = None
self._begin_edit_handler = None
self._branching_options_provider = None
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/tests/test_widget.py | ## Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
import omni.kit.test
from omni.ui.tests.test_base import OmniUiTest
from unittest.mock import Mock, call
from ..widget import BrowserBar
class TestBrowserBar(OmniUiTest):
"""Testing PathField.set_path"""
async def setUp(self):
pass
async def tearDown(self):
pass
async def test_nav_buttons(self):
"""Testing navigation buttons"""
window = await self.create_test_window()
mock_path_handler = Mock()
with window.frame:
under_test = BrowserBar(apply_path_handler=mock_path_handler)
for path in ["one", "two", "three", "two", "three"]:
under_test.set_path(path)
self.assertEqual(under_test.path, "three/")
self.assertEqual(under_test._visited_history.size(), 5)
self.assertEqual(under_test._visited_queue.size(), 3)
under_test._prev_button.call_clicked_fn()
self.assertEqual(under_test.path, "two/")
under_test._prev_button.call_clicked_fn()
self.assertEqual(under_test.path, "three/")
under_test._prev_button.call_clicked_fn()
under_test._prev_button.call_clicked_fn()
self.assertEqual(under_test.path, "one/")
self.assertFalse(under_test._prev_button.enabled)
for _ in range(4):
under_test._next_button.call_clicked_fn()
self.assertEqual(under_test.path, "three/")
self.assertFalse(under_test._next_button.enabled)
self.assertEqual(
mock_path_handler.call_args_list,
[call('two'), call('three'), call('two'), call('one'), call('two'), call('three'), call('two'), call('three')]
)
async def test_nav_menu(self):
"""Testing navigation menu"""
window = await self.create_test_window()
mock_path_handler = Mock()
with window.frame:
under_test = BrowserBar(apply_path_handler=mock_path_handler)
for path in ["one", "two", "three"]:
under_test.set_path(path)
self.assertEqual(under_test.path, "three/")
model = under_test._visited_menu.model
self.assertEqual(model, under_test._visited_queue)
model.selected_index = 2
self.assertEqual(under_test.path, "one/")
# selecting one of navigation menu browse to that path, and will appear as the most recent visited history
self.assertFalse(under_test._next_button.enabled)
under_test.set_path("four")
self.assertEqual(model.selected_index, 0)
self.assertEqual(under_test.path, "four/")
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/omni/kit/widget/browser_bar/tests/__init__.py | ## Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software and related documentation without an express
## license agreement from NVIDIA CORPORATION is strictly prohibited.
##
from .test_widget import * |
omniverse-code/kit/exts/omni.kit.widget.browser_bar/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [2.0.5] - 2022-12-19
### Changes
- Update browser bar combo box style, add custom rectangle background to match UX.
## [2.0.4] - 2022-11-09
### Changes
- Fix to toml file
## [2.0.3] - 2022-03-09
### Changes
- Fixed navigation bugs. Added unittests.
## [2.0.2] - 2021-06-07
### Changes
- More thorough destruction of class instances upon shutdown.
## [2.0.1] - 2021-02-10
### Changes
- Updated StyleUI handling
## [2.0.0] - 2020-01-03
### Updated
- Refactored for async directory listing to improve overall stability in case of network delays.
### Added
- Keyword Arg: 'branching_options_handler'
### Deleted
- Keyword Arg: 'branching_options_provider'
## [0.1.4] - 2020-09-18
### Added
- Initial commit to master.
|
omniverse-code/kit/exts/omni.kit.widget.browser_bar/docs/index.rst | omni.kit.widget.browser_bar
###########################
A UI widget that adds navigation history to the :obj:`PathField`.
.. toctree::
:maxdepth: 1
CHANGELOG
.. automodule:: omni.kit.widget.browser_bar
:platform: Windows-x86_64, Linux-x86_64
:members:
:show-inheritance:
:undoc-members:
:imported-members:
|
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/cache_state_menu.py | import asyncio
import aiohttp
import carb
import os
import toml
import time
import omni.client
import webbrowser
from omni.kit.menu.utils import MenuItemDescription, MenuAlignment
from omni import ui
from typing import Union
from .style import Styles
class CacheStateDelegate(ui.MenuDelegate):
def __init__(self, cache_enabled, hub_enabled, **kwargs):
super().__init__(**kwargs)
self._hub_enabled = hub_enabled
self._cache_enabled = cache_enabled
self._cache_widget = None
def destroy(self):
self._cache_widget = None
def build_item(self, item: ui.MenuHelper):
with ui.HStack(width=0, style={"margin" : 0}):
self._cache_widget = ui.HStack(content_clipping=1, width=0, style=Styles.CACHE_STATE_ITEM_STYLE)
ui.Spacer(width=10)
self.update_cache_state(self._cache_enabled, self._hub_enabled)
def get_menu_alignment(self):
return MenuAlignment.RIGHT
def update_menu_item(self, menu_item: Union[ui.Menu, ui.MenuItem], menu_refresh: bool):
if isinstance(menu_item, ui.MenuItem):
menu_item.visible = False
def update_cache_state(self, cache_enabled, hub_enabled):
self._hub_enabled = hub_enabled
self._cache_enabled = cache_enabled
if not self._cache_widget:
return
margin = 2
self._cache_widget.clear()
with self._cache_widget:
ui.Label("CACHE: ")
if hub_enabled:
ui.Label("HUB", style={"color": 0xff00b86b})
elif cache_enabled:
ui.Label("ON", style={"color": 0xff00b86b})
else:
with ui.VStack():
ui.Spacer(height=margin)
with ui.ZStack(width=0):
with ui.HStack(width=20):
ui.Spacer()
ui.Label("OFF", name="offline", width=0)
ui.Spacer(width=margin)
with ui.VStack(width=0):
ui.Spacer()
ui.Image(width=14, height=14, name="doc")
ui.Spacer()
ui.Spacer()
button = ui.InvisibleButton(width=20)
button.set_clicked_fn(lambda: webbrowser.open('https://docs.omniverse.nvidia.com/nucleus/cache_troubleshoot.html', new=2))
ui.Spacer(height=margin)
class CacheStateMenu:
def __init__(self):
self._live_menu_name = "Cache State Widget"
self._menu_list = [MenuItemDescription(name="placeholder", show_fn=lambda: False)]
global_config_path = carb.tokens.get_tokens_interface().resolve("${omni_global_config}")
self._omniverse_config_path = os.path.join(global_config_path, "omniverse.toml").replace("\\", "/")
self._all_cache_apis = []
self._hub_enabled = False
self._cache_enabled = False
self._last_time_check = 0
self._ping_cache_future = None
self._update_subscription = None
def _load_cache_config(self):
if os.path.exists(self._omniverse_config_path):
try:
contents = toml.load(self._omniverse_config_path)
except Exception as e:
carb.log_error(f"Unable to parse {self._omniverse_config_path}. File corrupted?")
contents = None
if contents:
self._all_cache_apis = self._load_all_cache_server_apis(contents)
if self._all_cache_apis:
self._cache_enabled = True
self._update_subscription = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(
self._on_update, name="omni.kit.widget.live update"
)
else:
carb.log_warn("Unable to detect Omniverse Cache Server. Consider installing it for better IO performance.")
self._cache_enabled = False
else:
carb.log_warn(f"Unable to detect Omniverse Cache Server. File {self._omniverse_config_path} is not found."
f" Consider installing it for better IO performance.")
def _get_hub_version_cb(self, result, version):
if result == omni.client.Result.OK:
self._hub_enabled = True
else:
self._hub_enabled = False
self._load_cache_config()
if self._cache_state_delegate:
self._cache_state_delegate.update_cache_state(self._cache_enabled, self._hub_enabled)
def _initialize(self):
self._get_hub_version_request = omni.client.get_hub_version_with_callback(self._get_hub_version_cb)
def register_menu_widgets(self):
self._initialize()
self._cache_state_delegate = CacheStateDelegate(self._cache_enabled, self._hub_enabled)
omni.kit.menu.utils.add_menu_items(self._menu_list, name=self._live_menu_name, delegate=self._cache_state_delegate)
def unregister_menu_widgets(self):
omni.kit.menu.utils.remove_menu_items(self._menu_list, self._live_menu_name)
if self._cache_state_delegate:
self._cache_state_delegate.destroy()
self._cache_state_delegate = None
self._menu_list = None
self._update_subscription = None
self._all_cache_apis = []
try:
if self._ping_cache_future and not self._ping_cache_future.done():
self._ping_cache_future.cancel()
self._ping_cache_future = None
except Exception:
self._ping_cache_future = None
def _on_update(self, dt):
if not self._cache_state_delegate or not self._all_cache_apis:
return
if not self._ping_cache_future or self._ping_cache_future.done():
now = time.time()
duration = now - self._last_time_check
# 30s
if duration < 30:
return
self._last_time_check = now
async def _ping_cache():
async with aiohttp.ClientSession() as session:
cache_enabled = None
for cache_api in self._all_cache_apis:
try:
async with session.head(cache_api):
''' If we're here the service port is alive '''
cache_enabled = True
except Exception as e:
cache_enabled = False
break
if cache_enabled is not None and self._cache_enabled != cache_enabled:
self._cache_enabled = cache_enabled
if self._cache_state_delegate:
self._cache_state_delegate.update_cache_state(self._cache_enabled, self._hub_enabled)
self._ping_cache_future = asyncio.ensure_future(_ping_cache())
def _load_all_cache_server_apis(self, config_contents):
mapping = os.environ.get("OMNI_CONN_CACHE", None)
if mapping:
mapping = f"*#{mapping},f"
else:
mapping = os.environ.get("OMNI_CONN_REDIRECTION_DICT", None)
if not mapping:
mapping = os.environ.get("OM_REDIRECTION_DICT", None)
if not mapping:
connection_library_dict = config_contents.get("connection_library", None)
if connection_library_dict:
mapping = connection_library_dict.get("proxy_dict", None)
all_proxy_apis = set([])
if mapping:
mapping = mapping.lstrip("\"")
mapping = mapping.rstrip("\"")
mapping = mapping.lstrip("'")
mapping = mapping.rstrip("'")
redirections = mapping.split(";")
for redirection in redirections:
parts = redirection.split("#")
if not parts or len(parts) < 2:
continue
source, target = parts[0], parts[1]
targets = target.split(",")
if not targets:
continue
if len(targets) > 1:
proxy_address = targets[0]
else:
proxy_address = target
if not proxy_address.startswith("http://") and not proxy_address.startswith("https://"):
proxy_address_api = f"http://{proxy_address}/ping"
else:
if proxy_address.endswith("/"):
proxy_address_api = f"{proxy_address}ping"
else:
proxy_address_api = f"{proxy_address}/ping"
all_proxy_apis.add(proxy_address_api)
return all_proxy_apis
|
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/style.py | from .icons import Icons
class Styles:
CACHE_STATE_ITEM_STYLE = None
LIVE_STATE_ITEM_STYLE = None
@staticmethod
def on_startup():
# It needs to delay initialization of style as icons need to be initialized firstly.
Styles.CACHE_STATE_ITEM_STYLE = {
"Image::doc": {"image_url": Icons.get("docs"), "color": 0xB04B4BFF},
"Label::offline": {"color": 0xB04B4BFF},
"Rectangle::offline": {"border_radius": 2.0},
"Rectangle::offline": {"background_color": 0xff808080},
"Rectangle::offline:hovered": {"background_color": 0xFF9E9E9E},
}
|
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/extension.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.ext
import omni.kit.app
from .cache_state_menu import CacheStateMenu
from .icons import Icons
from .style import Styles
class OmniCacheIndicatorWidgetExtension(omni.ext.IExt):
def on_startup(self, ext_id):
extension_path = omni.kit.app.get_app_interface().get_extension_manager().get_extension_path(ext_id)
Icons.on_startup(extension_path)
Styles.on_startup()
self._cache_state_menu = CacheStateMenu()
self._cache_state_menu.register_menu_widgets()
def on_shutdown(self):
self._cache_state_menu.unregister_menu_widgets()
Icons.on_shutdown()
|
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/__init__.py | from .extension import OmniCacheIndicatorWidgetExtension |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/icons.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from pathlib import Path
class Icons:
"""A singleton that scans the icon folder and returns the icon depending on the type"""
_icons = {}
@staticmethod
def on_startup(extension_path):
current_path = Path(extension_path)
icon_path = current_path.joinpath("icons")
# Read all the svg files in the directory
Icons._icons = {icon.stem: icon for icon in icon_path.glob("*.svg")}
@staticmethod
def on_shutdown():
Icons._icons = None
@staticmethod
def get(name, default=None):
"""Checks the icon cache and returns the icon if exists"""
found = Icons._icons.get(name)
if not found and default:
found = Icons._icons.get(default)
if found:
return str(found)
return None
|
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/tests/__init__.py | from .test_cache_indicator_widget import TestCacheIndicatorWidget |
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/omni/kit/widget/cache_indicator/tests/test_cache_indicator_widget.py | import omni.kit.test
import omni.client
import omni.kit.app
class TestCacheIndicatorWidget(omni.kit.test.AsyncTestCase):
async def test_menu_setup(self):
import omni.kit.ui_test as ui_test
menu_widget = ui_test.get_menubar()
menu = menu_widget.find_menu("Cache State Widget")
self.assertTrue(menu)
|
omniverse-code/kit/exts/omni.kit.widget.cache_indicator/docs/index.rst | omni.kit.widget.cache_indicator
##################################
Omniverse Kit Cache Status Indicator
|
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui.pyi | """pybind11 carb.imgui bindings"""
from __future__ import annotations
import omni.kit.imgui
import typing
import carb._carb
__all__ = [
"Condition",
"Context",
"ImGui",
"MouseCursor",
"Style",
"StyleColor",
"StyleColorsPreset",
"StyleVar",
"WINDOW_FLAG_ALWAYS_AUTO_RESIZE",
"WINDOW_FLAG_ALWAYS_HORIZONTAL_SCROLLBAR",
"WINDOW_FLAG_ALWAYS_USE_WINDOW_PADDING",
"WINDOW_FLAG_ALWAYS_VERTICAL_SCROLLBAR",
"WINDOW_FLAG_HORIZONTAL_SCROLLBAR",
"WINDOW_FLAG_MENU_BAR",
"WINDOW_FLAG_NO_BACKGROUND",
"WINDOW_FLAG_NO_BRING_TO_FRONT_ON_FOCUS",
"WINDOW_FLAG_NO_COLLAPSE",
"WINDOW_FLAG_NO_DOCKING",
"WINDOW_FLAG_NO_FOCUS_ON_APPEARING",
"WINDOW_FLAG_NO_MOUSE_INPUTS",
"WINDOW_FLAG_NO_MOVE",
"WINDOW_FLAG_NO_NAV_FOCUS",
"WINDOW_FLAG_NO_NAV_INPUTS",
"WINDOW_FLAG_NO_RESIZE",
"WINDOW_FLAG_NO_SAVED_SETTINGS",
"WINDOW_FLAG_NO_SCROLLBAR",
"WINDOW_FLAG_NO_SCROLL_WITH_MOUSE",
"WINDOW_FLAG_NO_TITLE_BAR",
"WINDOW_FLAG_UNSAVED_DOCUMENT",
"acquire_imgui"
]
class Condition():
"""
Members:
ALWAYS
APPEARING
FIRST_USE_EVER
ONCE
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ALWAYS: omni.kit.imgui.Condition # value = <Condition.ALWAYS: 1>
APPEARING: omni.kit.imgui.Condition # value = <Condition.APPEARING: 8>
FIRST_USE_EVER: omni.kit.imgui.Condition # value = <Condition.FIRST_USE_EVER: 4>
ONCE: omni.kit.imgui.Condition # value = <Condition.ONCE: 2>
__members__: dict # value = {'ALWAYS': <Condition.ALWAYS: 1>, 'APPEARING': <Condition.APPEARING: 8>, 'FIRST_USE_EVER': <Condition.FIRST_USE_EVER: 4>, 'ONCE': <Condition.ONCE: 2>}
pass
class Context():
pass
class ImGui():
def begin(self, arg0: str, arg1: bool, arg2: int) -> tuple: ...
def begin_child(self, arg0: str, arg1: carb._carb.Float2, arg2: bool, arg3: int) -> bool: ...
def begin_popup_modal(self, arg0: str, arg1: bool, arg2: int) -> bool: ...
def bullet(self) -> None: ...
def button(self, arg0: str) -> bool: ...
def checkbox(self, arg0: str, arg1: bool) -> tuple: ...
def close_current_popup(self) -> None: ...
def collapsing_header(self, arg0: str, arg1: int) -> bool: ...
def color_edit3(self, arg0: str, arg1: carb._carb.Float3) -> tuple: ...
def color_edit4(self, arg0: str, arg1: carb._carb.Float4) -> tuple: ...
def combo(self, arg0: str, arg1: int, arg2: typing.List[str]) -> tuple: ...
def dock_builder_dock_window(self, arg0: str, arg1: int) -> None: ...
def dummy(self, arg0: carb._carb.Float2) -> None: ...
def end(self) -> None: ...
def end_child(self) -> None: ...
def end_popup(self) -> None: ...
def get_display_size(self) -> carb._carb.Float2: ...
def get_mouse_cursor(self) -> MouseCursor: ...
def get_style(self) -> Style: ...
def indent(self, arg0: float) -> None: ...
def input_float(self, arg0: str, arg1: float, arg2: float) -> tuple: ...
def input_int(self, arg0: str, arg1: int, arg2: int) -> tuple: ...
def input_text(self, arg0: str, arg1: str, arg2: int) -> tuple: ...
def is_valid(self) -> bool: ...
def menu_item_ex(self, arg0: str, arg1: str, arg2: bool, arg3: bool) -> tuple: ...
def open_popup(self, arg0: str) -> None: ...
def plot_lines(self, arg0: str, arg1: typing.List[float], arg2: int, arg3: int, arg4: str, arg5: float, arg6: float, arg7: carb._carb.Float2, arg8: int) -> None: ...
def pop_id(self) -> None: ...
def pop_item_width(self) -> None: ...
def pop_style_color(self) -> None: ...
def pop_style_var(self) -> None: ...
def progress_bar(self, arg0: float, arg1: carb._carb.Float2, arg2: str) -> None: ...
def push_id_int(self, arg0: int) -> None: ...
def push_id_string(self, arg0: str) -> None: ...
def push_item_width(self, arg0: float) -> None: ...
def push_style_color(self, arg0: StyleColor, arg1: carb._carb.Float4) -> None: ...
def push_style_var_float(self, arg0: StyleVar, arg1: float) -> None: ...
def push_style_var_float2(self, arg0: StyleVar, arg1: carb._carb.Float2) -> None: ...
def same_line(self) -> None: ...
def same_line_ex(self, pos_x: float = 0.0, spacing_w: float = -1.0) -> None: ...
def separator(self) -> None: ...
def set_display_size(self, arg0: carb._carb.Float2) -> None: ...
def set_mouse_cursor(self, arg0: MouseCursor) -> None: ...
def set_next_window_pos(self, arg0: carb._carb.Float2, arg1: Condition, arg2: carb._carb.Float2) -> None: ...
def set_next_window_size(self, arg0: carb._carb.Float2, arg1: Condition) -> None: ...
def set_scroll_here_y(self, arg0: float) -> None: ...
def set_style_colors(self, arg0: Style, arg1: StyleColorsPreset) -> None: ...
def show_demo_window(self, arg0: bool) -> None: ...
def show_style_editor(self, arg0: Style) -> None: ...
def slider_float(self, arg0: str, arg1: float, arg2: float, arg3: float) -> tuple: ...
def slider_int(self, arg0: str, arg1: int, arg2: int, arg3: int) -> tuple: ...
def small_button(self, arg0: str) -> bool: ...
def spacing(self) -> None: ...
def text(self, arg0: str) -> None: ...
def text_unformatted(self, arg0: str) -> None: ...
def text_wrapped(self, arg0: str) -> None: ...
def tree_node_ptr(self, arg0: int, arg1: str) -> bool: ...
def tree_pop(self) -> None: ...
def unindent(self, arg0: float) -> None: ...
pass
class MouseCursor():
"""
Members:
NONE
ARROW
TEXT_INPUT
RESIZE_ALL
RESIZE_NS
RESIZE_EW
RESIZE_NESW
RESIZE_NWSE
HAND
NOT_ALLOWED
CROSSHAIR
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
ARROW: omni.kit.imgui.MouseCursor # value = <MouseCursor.ARROW: 0>
CROSSHAIR: omni.kit.imgui.MouseCursor # value = <MouseCursor.CROSSHAIR: 9>
HAND: omni.kit.imgui.MouseCursor # value = <MouseCursor.HAND: 7>
NONE: omni.kit.imgui.MouseCursor # value = <MouseCursor.NONE: -1>
NOT_ALLOWED: omni.kit.imgui.MouseCursor # value = <MouseCursor.NOT_ALLOWED: 8>
RESIZE_ALL: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_ALL: 2>
RESIZE_EW: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_EW: 4>
RESIZE_NESW: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_NESW: 5>
RESIZE_NS: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_NS: 3>
RESIZE_NWSE: omni.kit.imgui.MouseCursor # value = <MouseCursor.RESIZE_NWSE: 6>
TEXT_INPUT: omni.kit.imgui.MouseCursor # value = <MouseCursor.TEXT_INPUT: 1>
__members__: dict # value = {'NONE': <MouseCursor.NONE: -1>, 'ARROW': <MouseCursor.ARROW: 0>, 'TEXT_INPUT': <MouseCursor.TEXT_INPUT: 1>, 'RESIZE_ALL': <MouseCursor.RESIZE_ALL: 2>, 'RESIZE_NS': <MouseCursor.RESIZE_NS: 3>, 'RESIZE_EW': <MouseCursor.RESIZE_EW: 4>, 'RESIZE_NESW': <MouseCursor.RESIZE_NESW: 5>, 'RESIZE_NWSE': <MouseCursor.RESIZE_NWSE: 6>, 'HAND': <MouseCursor.HAND: 7>, 'NOT_ALLOWED': <MouseCursor.NOT_ALLOWED: 8>, 'CROSSHAIR': <MouseCursor.CROSSHAIR: 9>}
pass
class Style():
pass
class StyleColor():
"""
Members:
Text
TextDisabled
WindowBg
ChildBg
PopupBg
Border
BorderShadow
FrameBg
FrameBgHovered
FrameBgActive
TitleBg
TitleBgActive
TitleBgCollapsed
MenuBarBg
ScrollbarBg
ScrollbarGrab
ScrollbarGrabHovered
ScrollbarGrabActive
CheckMark
SliderGrab
SliderGrabActive
Button
ButtonHovered
ButtonActive
Header
HeaderHovered
HeaderActive
Separator
SeparatorHovered
SeparatorActive
ResizeGrip
ResizeGripHovered
ResizeGripActive
Tab
TabHovered
TabActive
TabUnfocused
TabUnfocusedActive
DockingPreview
DockingEmptyBg
PlotLines
PlotLinesHovered
PlotHistogram
PlotHistogramHovered
TableHeaderBg
TableBorderStrong
TableBorderLight
TableRowBg
TableRowBgAlt
TextSelectedBg
DragDropTarget
NavHighlight
NavWindowingHighlight
NavWindowingDimBg
ModalWindowDimBg
WindowShadow
CustomText
Count
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
Border: omni.kit.imgui.StyleColor # value = <StyleColor.Border: 5>
BorderShadow: omni.kit.imgui.StyleColor # value = <StyleColor.BorderShadow: 6>
Button: omni.kit.imgui.StyleColor # value = <StyleColor.Button: 21>
ButtonActive: omni.kit.imgui.StyleColor # value = <StyleColor.ButtonActive: 23>
ButtonHovered: omni.kit.imgui.StyleColor # value = <StyleColor.ButtonHovered: 22>
CheckMark: omni.kit.imgui.StyleColor # value = <StyleColor.CheckMark: 18>
ChildBg: omni.kit.imgui.StyleColor # value = <StyleColor.ChildBg: 3>
Count: omni.kit.imgui.StyleColor # value = <StyleColor.Count: 57>
CustomText: omni.kit.imgui.StyleColor # value = <StyleColor.CustomText: 56>
DockingEmptyBg: omni.kit.imgui.StyleColor # value = <StyleColor.DockingEmptyBg: 39>
DockingPreview: omni.kit.imgui.StyleColor # value = <StyleColor.DockingPreview: 38>
DragDropTarget: omni.kit.imgui.StyleColor # value = <StyleColor.DragDropTarget: 50>
FrameBg: omni.kit.imgui.StyleColor # value = <StyleColor.FrameBg: 7>
FrameBgActive: omni.kit.imgui.StyleColor # value = <StyleColor.FrameBgActive: 9>
FrameBgHovered: omni.kit.imgui.StyleColor # value = <StyleColor.FrameBgHovered: 8>
Header: omni.kit.imgui.StyleColor # value = <StyleColor.Header: 24>
HeaderActive: omni.kit.imgui.StyleColor # value = <StyleColor.HeaderActive: 26>
HeaderHovered: omni.kit.imgui.StyleColor # value = <StyleColor.HeaderHovered: 25>
MenuBarBg: omni.kit.imgui.StyleColor # value = <StyleColor.MenuBarBg: 13>
ModalWindowDimBg: omni.kit.imgui.StyleColor # value = <StyleColor.ModalWindowDimBg: 54>
NavHighlight: omni.kit.imgui.StyleColor # value = <StyleColor.NavHighlight: 51>
NavWindowingDimBg: omni.kit.imgui.StyleColor # value = <StyleColor.NavWindowingDimBg: 53>
NavWindowingHighlight: omni.kit.imgui.StyleColor # value = <StyleColor.NavWindowingHighlight: 52>
PlotHistogram: omni.kit.imgui.StyleColor # value = <StyleColor.PlotHistogram: 42>
PlotHistogramHovered: omni.kit.imgui.StyleColor # value = <StyleColor.PlotHistogramHovered: 43>
PlotLines: omni.kit.imgui.StyleColor # value = <StyleColor.PlotLines: 40>
PlotLinesHovered: omni.kit.imgui.StyleColor # value = <StyleColor.PlotLinesHovered: 41>
PopupBg: omni.kit.imgui.StyleColor # value = <StyleColor.PopupBg: 4>
ResizeGrip: omni.kit.imgui.StyleColor # value = <StyleColor.ResizeGrip: 30>
ResizeGripActive: omni.kit.imgui.StyleColor # value = <StyleColor.ResizeGripActive: 32>
ResizeGripHovered: omni.kit.imgui.StyleColor # value = <StyleColor.ResizeGripHovered: 31>
ScrollbarBg: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarBg: 14>
ScrollbarGrab: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarGrab: 15>
ScrollbarGrabActive: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarGrabActive: 17>
ScrollbarGrabHovered: omni.kit.imgui.StyleColor # value = <StyleColor.ScrollbarGrabHovered: 16>
Separator: omni.kit.imgui.StyleColor # value = <StyleColor.Separator: 27>
SeparatorActive: omni.kit.imgui.StyleColor # value = <StyleColor.SeparatorActive: 29>
SeparatorHovered: omni.kit.imgui.StyleColor # value = <StyleColor.SeparatorHovered: 28>
SliderGrab: omni.kit.imgui.StyleColor # value = <StyleColor.SliderGrab: 19>
SliderGrabActive: omni.kit.imgui.StyleColor # value = <StyleColor.SliderGrabActive: 20>
Tab: omni.kit.imgui.StyleColor # value = <StyleColor.Tab: 33>
TabActive: omni.kit.imgui.StyleColor # value = <StyleColor.TabActive: 35>
TabHovered: omni.kit.imgui.StyleColor # value = <StyleColor.TabHovered: 34>
TabUnfocused: omni.kit.imgui.StyleColor # value = <StyleColor.TabUnfocused: 36>
TabUnfocusedActive: omni.kit.imgui.StyleColor # value = <StyleColor.TabUnfocusedActive: 37>
TableBorderLight: omni.kit.imgui.StyleColor # value = <StyleColor.TableBorderLight: 46>
TableBorderStrong: omni.kit.imgui.StyleColor # value = <StyleColor.TableBorderStrong: 45>
TableHeaderBg: omni.kit.imgui.StyleColor # value = <StyleColor.TableHeaderBg: 44>
TableRowBg: omni.kit.imgui.StyleColor # value = <StyleColor.TableRowBg: 47>
TableRowBgAlt: omni.kit.imgui.StyleColor # value = <StyleColor.TableRowBgAlt: 48>
Text: omni.kit.imgui.StyleColor # value = <StyleColor.Text: 0>
TextDisabled: omni.kit.imgui.StyleColor # value = <StyleColor.TextDisabled: 1>
TextSelectedBg: omni.kit.imgui.StyleColor # value = <StyleColor.TextSelectedBg: 49>
TitleBg: omni.kit.imgui.StyleColor # value = <StyleColor.TitleBg: 10>
TitleBgActive: omni.kit.imgui.StyleColor # value = <StyleColor.TitleBgActive: 11>
TitleBgCollapsed: omni.kit.imgui.StyleColor # value = <StyleColor.TitleBgCollapsed: 12>
WindowBg: omni.kit.imgui.StyleColor # value = <StyleColor.WindowBg: 2>
WindowShadow: omni.kit.imgui.StyleColor # value = <StyleColor.WindowShadow: 55>
__members__: dict # value = {'Text': <StyleColor.Text: 0>, 'TextDisabled': <StyleColor.TextDisabled: 1>, 'WindowBg': <StyleColor.WindowBg: 2>, 'ChildBg': <StyleColor.ChildBg: 3>, 'PopupBg': <StyleColor.PopupBg: 4>, 'Border': <StyleColor.Border: 5>, 'BorderShadow': <StyleColor.BorderShadow: 6>, 'FrameBg': <StyleColor.FrameBg: 7>, 'FrameBgHovered': <StyleColor.FrameBgHovered: 8>, 'FrameBgActive': <StyleColor.FrameBgActive: 9>, 'TitleBg': <StyleColor.TitleBg: 10>, 'TitleBgActive': <StyleColor.TitleBgActive: 11>, 'TitleBgCollapsed': <StyleColor.TitleBgCollapsed: 12>, 'MenuBarBg': <StyleColor.MenuBarBg: 13>, 'ScrollbarBg': <StyleColor.ScrollbarBg: 14>, 'ScrollbarGrab': <StyleColor.ScrollbarGrab: 15>, 'ScrollbarGrabHovered': <StyleColor.ScrollbarGrabHovered: 16>, 'ScrollbarGrabActive': <StyleColor.ScrollbarGrabActive: 17>, 'CheckMark': <StyleColor.CheckMark: 18>, 'SliderGrab': <StyleColor.SliderGrab: 19>, 'SliderGrabActive': <StyleColor.SliderGrabActive: 20>, 'Button': <StyleColor.Button: 21>, 'ButtonHovered': <StyleColor.ButtonHovered: 22>, 'ButtonActive': <StyleColor.ButtonActive: 23>, 'Header': <StyleColor.Header: 24>, 'HeaderHovered': <StyleColor.HeaderHovered: 25>, 'HeaderActive': <StyleColor.HeaderActive: 26>, 'Separator': <StyleColor.Separator: 27>, 'SeparatorHovered': <StyleColor.SeparatorHovered: 28>, 'SeparatorActive': <StyleColor.SeparatorActive: 29>, 'ResizeGrip': <StyleColor.ResizeGrip: 30>, 'ResizeGripHovered': <StyleColor.ResizeGripHovered: 31>, 'ResizeGripActive': <StyleColor.ResizeGripActive: 32>, 'Tab': <StyleColor.Tab: 33>, 'TabHovered': <StyleColor.TabHovered: 34>, 'TabActive': <StyleColor.TabActive: 35>, 'TabUnfocused': <StyleColor.TabUnfocused: 36>, 'TabUnfocusedActive': <StyleColor.TabUnfocusedActive: 37>, 'DockingPreview': <StyleColor.DockingPreview: 38>, 'DockingEmptyBg': <StyleColor.DockingEmptyBg: 39>, 'PlotLines': <StyleColor.PlotLines: 40>, 'PlotLinesHovered': <StyleColor.PlotLinesHovered: 41>, 'PlotHistogram': <StyleColor.PlotHistogram: 42>, 'PlotHistogramHovered': <StyleColor.PlotHistogramHovered: 43>, 'TableHeaderBg': <StyleColor.TableHeaderBg: 44>, 'TableBorderStrong': <StyleColor.TableBorderStrong: 45>, 'TableBorderLight': <StyleColor.TableBorderLight: 46>, 'TableRowBg': <StyleColor.TableRowBg: 47>, 'TableRowBgAlt': <StyleColor.TableRowBgAlt: 48>, 'TextSelectedBg': <StyleColor.TextSelectedBg: 49>, 'DragDropTarget': <StyleColor.DragDropTarget: 50>, 'NavHighlight': <StyleColor.NavHighlight: 51>, 'NavWindowingHighlight': <StyleColor.NavWindowingHighlight: 52>, 'NavWindowingDimBg': <StyleColor.NavWindowingDimBg: 53>, 'ModalWindowDimBg': <StyleColor.ModalWindowDimBg: 54>, 'WindowShadow': <StyleColor.WindowShadow: 55>, 'CustomText': <StyleColor.CustomText: 56>, 'Count': <StyleColor.Count: 57>}
pass
class StyleColorsPreset():
"""
Members:
NvidiaDark
NvidiaLight
Dark
Light
Classic
Count
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
Classic: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Classic: 4>
Count: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Count: 5>
Dark: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Dark: 2>
Light: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.Light: 3>
NvidiaDark: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.NvidiaDark: 0>
NvidiaLight: omni.kit.imgui.StyleColorsPreset # value = <StyleColorsPreset.NvidiaLight: 1>
__members__: dict # value = {'NvidiaDark': <StyleColorsPreset.NvidiaDark: 0>, 'NvidiaLight': <StyleColorsPreset.NvidiaLight: 1>, 'Dark': <StyleColorsPreset.Dark: 2>, 'Light': <StyleColorsPreset.Light: 3>, 'Classic': <StyleColorsPreset.Classic: 4>, 'Count': <StyleColorsPreset.Count: 5>}
pass
class StyleVar():
"""
Members:
Alpha
WindowPadding
WindowRounding
WindowBorderSize
WindowMinSize
WindowTitleAlign
ChildRounding
ChildBorderSize
PopupRounding
PopupBorderSize
FramePadding
FrameRounding
FrameBorderSize
ItemSpacing
ItemInnerSpacing
CellPadding
IndentSpacing
ScrollbarSize
ScrollbarRounding
GrabMinSize
GrabRounding
TabRounding
ButtonTextAlign
SelectableTextAlign
DockSplitterSize
"""
def __eq__(self, other: object) -> bool: ...
def __getstate__(self) -> int: ...
def __hash__(self) -> int: ...
def __index__(self) -> int: ...
def __init__(self, value: int) -> None: ...
def __int__(self) -> int: ...
def __ne__(self, other: object) -> bool: ...
def __repr__(self) -> str: ...
def __setstate__(self, state: int) -> None: ...
@property
def name(self) -> str:
"""
:type: str
"""
@property
def value(self) -> int:
"""
:type: int
"""
Alpha: omni.kit.imgui.StyleVar # value = <StyleVar.Alpha: 0>
ButtonTextAlign: omni.kit.imgui.StyleVar # value = <StyleVar.ButtonTextAlign: 22>
CellPadding: omni.kit.imgui.StyleVar # value = <StyleVar.CellPadding: 15>
ChildBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.ChildBorderSize: 7>
ChildRounding: omni.kit.imgui.StyleVar # value = <StyleVar.ChildRounding: 6>
DockSplitterSize: omni.kit.imgui.StyleVar # value = <StyleVar.DockSplitterSize: 24>
FrameBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.FrameBorderSize: 12>
FramePadding: omni.kit.imgui.StyleVar # value = <StyleVar.FramePadding: 10>
FrameRounding: omni.kit.imgui.StyleVar # value = <StyleVar.FrameRounding: 11>
GrabMinSize: omni.kit.imgui.StyleVar # value = <StyleVar.GrabMinSize: 19>
GrabRounding: omni.kit.imgui.StyleVar # value = <StyleVar.GrabRounding: 20>
IndentSpacing: omni.kit.imgui.StyleVar # value = <StyleVar.IndentSpacing: 16>
ItemInnerSpacing: omni.kit.imgui.StyleVar # value = <StyleVar.ItemInnerSpacing: 14>
ItemSpacing: omni.kit.imgui.StyleVar # value = <StyleVar.ItemSpacing: 13>
PopupBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.PopupBorderSize: 9>
PopupRounding: omni.kit.imgui.StyleVar # value = <StyleVar.PopupRounding: 8>
ScrollbarRounding: omni.kit.imgui.StyleVar # value = <StyleVar.ScrollbarRounding: 18>
ScrollbarSize: omni.kit.imgui.StyleVar # value = <StyleVar.ScrollbarSize: 17>
SelectableTextAlign: omni.kit.imgui.StyleVar # value = <StyleVar.SelectableTextAlign: 23>
TabRounding: omni.kit.imgui.StyleVar # value = <StyleVar.TabRounding: 21>
WindowBorderSize: omni.kit.imgui.StyleVar # value = <StyleVar.WindowBorderSize: 3>
WindowMinSize: omni.kit.imgui.StyleVar # value = <StyleVar.WindowMinSize: 4>
WindowPadding: omni.kit.imgui.StyleVar # value = <StyleVar.WindowPadding: 1>
WindowRounding: omni.kit.imgui.StyleVar # value = <StyleVar.WindowRounding: 2>
WindowTitleAlign: omni.kit.imgui.StyleVar # value = <StyleVar.WindowTitleAlign: 5>
__members__: dict # value = {'Alpha': <StyleVar.Alpha: 0>, 'WindowPadding': <StyleVar.WindowPadding: 1>, 'WindowRounding': <StyleVar.WindowRounding: 2>, 'WindowBorderSize': <StyleVar.WindowBorderSize: 3>, 'WindowMinSize': <StyleVar.WindowMinSize: 4>, 'WindowTitleAlign': <StyleVar.WindowTitleAlign: 5>, 'ChildRounding': <StyleVar.ChildRounding: 6>, 'ChildBorderSize': <StyleVar.ChildBorderSize: 7>, 'PopupRounding': <StyleVar.PopupRounding: 8>, 'PopupBorderSize': <StyleVar.PopupBorderSize: 9>, 'FramePadding': <StyleVar.FramePadding: 10>, 'FrameRounding': <StyleVar.FrameRounding: 11>, 'FrameBorderSize': <StyleVar.FrameBorderSize: 12>, 'ItemSpacing': <StyleVar.ItemSpacing: 13>, 'ItemInnerSpacing': <StyleVar.ItemInnerSpacing: 14>, 'CellPadding': <StyleVar.CellPadding: 15>, 'IndentSpacing': <StyleVar.IndentSpacing: 16>, 'ScrollbarSize': <StyleVar.ScrollbarSize: 17>, 'ScrollbarRounding': <StyleVar.ScrollbarRounding: 18>, 'GrabMinSize': <StyleVar.GrabMinSize: 19>, 'GrabRounding': <StyleVar.GrabRounding: 20>, 'TabRounding': <StyleVar.TabRounding: 21>, 'ButtonTextAlign': <StyleVar.ButtonTextAlign: 22>, 'SelectableTextAlign': <StyleVar.SelectableTextAlign: 23>, 'DockSplitterSize': <StyleVar.DockSplitterSize: 24>}
pass
def acquire_imgui(plugin_name: str = None, library_path: str = None) -> ImGui:
pass
WINDOW_FLAG_ALWAYS_AUTO_RESIZE = 64
WINDOW_FLAG_ALWAYS_HORIZONTAL_SCROLLBAR = 32768
WINDOW_FLAG_ALWAYS_USE_WINDOW_PADDING = 65536
WINDOW_FLAG_ALWAYS_VERTICAL_SCROLLBAR = 16384
WINDOW_FLAG_HORIZONTAL_SCROLLBAR = 2048
WINDOW_FLAG_MENU_BAR = 1024
WINDOW_FLAG_NO_BACKGROUND = 128
WINDOW_FLAG_NO_BRING_TO_FRONT_ON_FOCUS = 8192
WINDOW_FLAG_NO_COLLAPSE = 32
WINDOW_FLAG_NO_DOCKING = 2097152
WINDOW_FLAG_NO_FOCUS_ON_APPEARING = 4096
WINDOW_FLAG_NO_MOUSE_INPUTS = 512
WINDOW_FLAG_NO_MOVE = 4
WINDOW_FLAG_NO_NAV_FOCUS = 262144
WINDOW_FLAG_NO_NAV_INPUTS = 524288
WINDOW_FLAG_NO_RESIZE = 2
WINDOW_FLAG_NO_SAVED_SETTINGS = 256
WINDOW_FLAG_NO_SCROLLBAR = 8
WINDOW_FLAG_NO_SCROLL_WITH_MOUSE = 16
WINDOW_FLAG_NO_TITLE_BAR = 1
WINDOW_FLAG_UNSAVED_DOCUMENT = 1048576
|
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/_imgui_renderer.pyi | from __future__ import annotations
import omni.kit.imgui_renderer._imgui_renderer
import typing
import omni.appwindow._appwindow
__all__ = [
"IImGuiRenderer",
"acquire_imgui_renderer_interface",
"release_imgui_renderer_interface"
]
class IImGuiRenderer():
def attach_app_window(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ...
@staticmethod
def attach_app_window_with_imgui_context(*args, **kwargs) -> typing.Any: ...
def clear_cursor_shape_override(self, arg0: omni.appwindow._appwindow.IAppWindow) -> None: ...
def detach_app_window(self, arg0: omni.appwindow._appwindow.IAppWindow) -> None: ...
def get_all_cursor_shape_names(self) -> typing.List[str]: ...
@staticmethod
def get_cursor_shape_override(*args, **kwargs) -> typing.Any: ...
@staticmethod
def get_cursor_shape_override_extend(*args, **kwargs) -> typing.Any: ...
@staticmethod
def get_window_set(*args, **kwargs) -> typing.Any: ...
def has_cursor_shape_override(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ...
def is_app_window_attached(self, arg0: omni.appwindow._appwindow.IAppWindow) -> bool: ...
def register_cursor_shape_extend(self, arg0: str, arg1: str) -> None: ...
@staticmethod
def set_cursor_shape_override(*args, **kwargs) -> typing.Any: ...
def set_cursor_shape_override_extend(self, arg0: omni.appwindow._appwindow.IAppWindow, arg1: str) -> None: ...
def shutdown(self) -> None: ...
def startup(self) -> None: ...
def unregister_cursor_shape_extend(self, arg0: str) -> None: ...
pass
def acquire_imgui_renderer_interface(plugin_name: str = None, library_path: str = None) -> IImGuiRenderer:
pass
def release_imgui_renderer_interface(arg0: IImGuiRenderer) -> None:
pass
|
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/__init__.py | from ._imgui_renderer import *
# Cached interface instance pointer
def get_imgui_renderer_interface() -> IImGuiRenderer:
"""Returns cached :class:`omni.kit.renderer.IImGuiRenderer` interface"""
if not hasattr(get_imgui_renderer_interface, "imgui_renderer"):
get_imgui_renderer_interface.imgui_renderer = acquire_imgui_renderer_interface()
return get_imgui_renderer_interface.imgui_renderer
|
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/tests/test_imgui_renderer.py | import inspect
import pathlib
import carb
import carb.settings
import carb.tokens
import carb.windowing
import omni.kit.app
import omni.kit.test
import omni.kit.test_helpers_gfx
import omni.kit.renderer.bind
import omni.kit.imgui_renderer
import omni.kit.imgui_renderer_test
# Maximum allowed difference of the same pixel between two images. If the object is moved, the difference will be
# close to 255. 10 is enough to filter out the artifacts of antialiasing on the different systems.
THRESHOLD = 10
OUTPUTS_DIR = omni.kit.test.get_test_output_path()
EXTENSION_FOLDER_PATH = pathlib.Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__))
GOLDEN_DIR = EXTENSION_FOLDER_PATH.joinpath("data/tests")
RENDERER_CAPTURE_EXT_NAME = "omni.kit.renderer.capture"
class ImGuiRendererTest(omni.kit.test.AsyncTestCase):
async def setUp(self):
self._settings = carb.settings.acquire_settings_interface()
self._app_window_factory = omni.appwindow.acquire_app_window_factory_interface()
self._renderer = omni.kit.renderer.bind.acquire_renderer_interface()
self._imgui_renderer = omni.kit.imgui_renderer.acquire_imgui_renderer_interface()
self._imgui_renderer_test = omni.kit.imgui_renderer_test.acquire_imgui_renderer_test_interface()
self._renderer.startup()
self._imgui_renderer.startup()
self._imgui_renderer_test.startup()
async def tearDown(self):
self._imgui_renderer_test.shutdown()
self._imgui_renderer.shutdown()
self._renderer.shutdown()
self._imgui_renderer_test = None
self._imgui_renderer = None
self._renderer = None
self._app_window_factory = None
self._settings = None
async def __create_app_window(self, title: str, width: int = 300, height: int = 300):
app_window = self._app_window_factory.create_window_from_settings()
app_window.startup_with_desc(
title=f"ImGui renderer test {title}",
width=width,
height=height,
x=omni.appwindow.POSITION_CENTERED,
y=omni.appwindow.POSITION_CENTERED,
decorations=True,
resize=True,
always_on_top=False,
scale_to_monitor=False,
dpi_scale_override=1.0
)
self._app_window_factory.set_default_window(app_window)
self._renderer.attach_app_window(app_window)
self._imgui_renderer.attach_app_window(app_window)
self._imgui_renderer_test.register_empty_window(
app_window,
50,
50,
200,
200,
title
)
# Test the carb.imgui is_valid returns True since it is now properly setup
await self.test_carb_imgui_is_valid(True)
await omni.kit.app.get_app().next_update_async()
return app_window
async def __destroy_app_window(self, app_window):
self._app_window_factory.set_default_window(None)
self._imgui_renderer.detach_app_window(app_window)
self._renderer.detach_app_window(app_window)
app_window.shutdown()
await omni.kit.app.get_app().next_update_async()
return None
@omni.kit.test.omni_test_registry(guid="4ecaf4c3-17bd-40fa-8a76-f0e12291d0ef")
async def test_1000_empty_imgui_window(self):
TESTNAME = "test_1000_empty_imgui_window"
FILENAME = f"{TESTNAME}.png"
app_window = await self.__create_app_window("Test Empty Window")
diff = await omni.kit.test_helpers_gfx.capture_and_compare(FILENAME, THRESHOLD, OUTPUTS_DIR, GOLDEN_DIR, app_window)
if diff != 0:
carb.log_warn(f"[TEST_NAME] the generated image has max difference {diff}")
if diff > THRESHOLD:
carb.log_error(f'The generated image {FILENAME} has a difference of {diff}, but max difference is {THRESHOLD}')
self.assertTrue(False)
app_window = await self.__destroy_app_window(app_window)
@omni.kit.test.omni_test_registry(guid="bf09077f-e44a-11ed-ade6-ac91a108fede")
async def test_null_app_window_0(self):
"""Test crash avoidance on API abuse 0"""
result = self._imgui_renderer_test.attach_null_window(0)
self.assertTrue(result)
@omni.kit.test.omni_test_registry(guid="65059f66-e44d-11ed-9523-ac91a108fede")
async def test_null_app_window_1(self):
"""Test crash avoidance on API abuse 1"""
result = self._imgui_renderer_test.attach_null_window(1)
self.assertTrue(result)
async def test_set_cursor_shape_override(self):
"""Test crash avoidance on set_cursor_shape_override"""
app_window = await self.__create_app_window("Test Empty Window")
self._imgui_renderer.set_cursor_shape_override(app_window, carb.windowing.CursorStandardShape.HAND)
app_window = await self.__destroy_app_window(app_window)
async def test_cursor_shape_override_extend(self):
"""Test crash avoidance on set_cursor_shape_override_extend"""
app_window = await self.__create_app_window("Test Empty Window")
self._imgui_renderer.get_all_cursor_shape_names()
self._imgui_renderer.set_cursor_shape_override_extend(app_window, "Arrow")
self._imgui_renderer.get_cursor_shape_override_extend(app_window)
self._imgui_renderer.register_cursor_shape_extend("test_cursor", r"${exe-path}/resources/icons/Ok_64.png")
self._imgui_renderer.unregister_cursor_shape_extend("test_cursor")
app_window = await self.__destroy_app_window(app_window)
async def test_carb_imgui_is_valid(self, should_be_valid: bool = False):
"""Test low level carb.imgui is_valid API"""
import carb.imgui
imgui = carb.imgui.acquire_imgui()
self.assertIsNotNone(imgui)
self.assertEqual(imgui.is_valid(), should_be_valid)
|
omniverse-code/kit/exts/omni.kit.renderer.imgui/omni/kit/imgui_renderer/tests/__init__.py | from .test_imgui_renderer import *
|
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