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http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Phix | Phix | with javascript_semantics
include mpfr.e
function weiferich(integer p)
mpz p2pm1m1 = mpz_init()
mpz_ui_pow_ui(p2pm1m1,2,p-1)
mpz_sub_ui(p2pm1m1,p2pm1m1,1)
return mpz_fdiv_q_ui(p2pm1m1,p2pm1m1,p*p)=0
end function
printf(1,"Weiferich primes less than 5000: %V\n",{filter(get_primes_le(5000),weiferich)})
|
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #PicoLisp | PicoLisp | (de **Mod (X Y N)
(let M 1
(loop
(when (bit? 1 Y)
(setq M (% (* M X) N)) )
(T (=0 (setq Y (>> 1 Y)))
M )
(setq X (% (* X X) N)) ) ) )
(let (D 2 L (1 2 2 . (4 2 4 2 4 6 2 6 .)))
(until (> D 5000)
(and
(=1 (**Mod 2 (dec D) (* D D)))
(println D) )
(inc 'D (++ L)) ) ) |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Perl | Perl | #!/usr/bin/perl -w
use strict;
use X11::Protocol;
my $X = X11::Protocol->new;
my $window = $X->new_rsrc;
$X->CreateWindow ($window,
$X->root, # parent window
'InputOutput', # class
0, # depth, copy from parent
0, # visual, copy from parent
0,0, # X,Y (window manager will override)
300,100, # width,height
0, # border width
background_pixel => $X->black_pixel,
event_mask => $X->pack_event_mask('Exposure',
'ButtonPress'),
);
my $gc = $X->new_rsrc;
$X->CreateGC ($gc, $window,
foreground => $X->white_pixel);
$X->{'event_handler'} = sub {
my %event = @_;
my $event_name = $event{'name'};
if ($event_name eq 'Expose') {
$X->PolyRectangle ($window, $gc, [ 10,10, # x,y top-left corner
30,20 ]); # width,height
$X->PolyText8 ($window, $gc,
10, 55, # X,Y of text baseline
[ 0, # delta X
'Hello ... click mouse button to exit.' ]);
} elsif ($event_name eq 'ButtonPress') {
exit 0;
}
};
$X->MapWindow ($window);
for (;;) {
$X->handle_input;
} |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #F.23 | F# | open System.Windows.Forms
[<System.STAThread>]
do
Form(Text = "F# Window")
|> Application.Run |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Factor | Factor | USING: ui ui.gadgets.labels ;
"This is a window..." <label> "Really?" open-window |
http://rosettacode.org/wiki/Word_search | Word search | A word search puzzle typically consists of a grid of letters in which words are hidden.
There are many varieties of word search puzzles. For the task at hand we will use a rectangular grid in which the words may be placed horizontally, vertically, or diagonally. The words may also be spelled backwards.
The words may overlap but are not allowed to zigzag, or wrap around.
Task
Create a 10 by 10 word search and fill it using words from the unixdict. Use only words that are longer than 2, and contain no non-alphabetic characters.
The cells not used by the hidden words should contain the message: Rosetta Code, read from left to right, top to bottom. These letters should be somewhat evenly distributed over the grid, not clumped together. The message should be in upper case, the hidden words in lower case. All cells should either contain letters from the hidden words or from the message.
Pack a minimum of 25 words into the grid.
Print the resulting grid and the solutions.
Example
0 1 2 3 4 5 6 7 8 9
0 n a y r y R e l m f
1 y O r e t s g n a g
2 t n e d i S k y h E
3 n o t n c p c w t T
4 a l s u u n T m a x
5 r o k p a r i s h h
6 a A c f p a e a c C
7 u b u t t t O l u n
8 g y h w a D h p m u
9 m i r p E h o g a n
parish (3,5)(8,5) gangster (9,1)(2,1)
paucity (4,6)(4,0) guaranty (0,8)(0,1)
prim (3,9)(0,9) huckster (2,8)(2,1)
plasm (7,8)(7,4) fancy (3,6)(7,2)
hogan (5,9)(9,9) nolo (1,2)(1,5)
under (3,4)(3,0) chatham (8,6)(8,0)
ate (4,8)(6,6) nun (9,7)(9,9)
butt (1,7)(4,7) hawk (9,5)(6,2)
why (3,8)(1,8) ryan (3,0)(0,0)
fay (9,0)(7,2) much (8,8)(8,5)
tar (5,7)(5,5) elm (6,0)(8,0)
max (7,4)(9,4) pup (5,3)(3,5)
mph (8,8)(6,8)
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Wren | Wren | import "random" for Random
import "/ioutil" for FileUtil
import "/pattern" for Pattern
import "/str" for Str
import "/fmt" for Fmt
var dirs = [ [1, 0], [0, 1], [1, 1], [1, -1], [-1, 0], [0, -1], [-1, -1], [-1, 1] ]
var Rows = 10
var Cols = 10
var gridSize = Rows * Cols
var minWords = 25
var rand = Random.new()
class Grid {
construct new() {
_numAttempts = 0
_cells = List.filled(Rows, null)
for (i in 0...Rows) _cells[i] = List.filled(Cols, " ")
_solutions = []
}
numAttempts { _numAttempts }
numAttempts=(n) { _numAttempts = n }
cells { _cells }
solutions { _solutions }
}
var readWords = Fn.new { |fileName|
var maxLen = Rows.max(Cols)
var p = Pattern.new("=3/l#0%(maxLen-3)/l", Pattern.whole)
return FileUtil.readLines(fileName)
.map { |l| Str.lower(l.trim()) }
.where { |l| p.isMatch(l) }.toList
}
var placeMessage = Fn.new { |grid, msg|
var p = Pattern.new("/U")
var msg2 = p.replaceAll(Str.upper(msg), "")
var messageLen = msg2.count
if (messageLen >= 1 && messageLen < gridSize) {
var gapSize = (gridSize / messageLen).floor
for (i in 0...messageLen) {
var pos = i * gapSize + rand.int(gapSize)
grid.cells[(pos / Cols).floor][pos % Cols] = msg2[i]
}
return messageLen
}
return 0
}
var tryLocation = Fn.new { |grid, word, dir, pos|
var r = (pos / Cols).floor
var c = pos % Cols
var len = word.count
// check bounds
if ((dirs[dir][0] == 1 && (len + c) > Cols) ||
(dirs[dir][0] == -1 && (len - 1) > c) ||
(dirs[dir][1] == 1 && (len + r) > Rows) ||
(dirs[dir][1] == -1 && (len - 1) > r)) return 0
var overlaps = 0
// check cells
var rr = r
var cc = c
for (i in 0...len) {
if (grid.cells[rr][cc] != " " && grid.cells[rr][cc] != word[i]) return 0
cc = cc + dirs[dir][0]
rr = rr + dirs[dir][1]
}
// place
rr = r
cc = c
for (i in 0...len) {
if (grid.cells[rr][cc] == word[i]) {
overlaps = overlaps + 1
} else {
grid.cells[rr][cc] = word[i]
}
if (i < len - 1) {
cc = cc + dirs[dir][0]
rr = rr + dirs[dir][1]
}
}
var lettersPlaced = len - overlaps
if (lettersPlaced > 0) {
grid.solutions.add(Fmt.swrite("$-10s ($d,$d)($d,$d)", word, c, r, cc, rr))
}
return lettersPlaced
}
var tryPlaceWord = Fn.new { |grid, word|
var randDir = rand.int(dirs.count)
var randPos = rand.int(gridSize)
for (d in 0...dirs.count) {
var dir = (d + randDir) % dirs.count
for (p in 0...gridSize) {
var pos = (p + randPos) % gridSize
var lettersPlaced = tryLocation.call(grid, word, dir, pos)
if (lettersPlaced > 0) return lettersPlaced
}
}
return 0
}
var createWordSearch = Fn.new { |words|
var numAttempts = 1
var grid
while (numAttempts < 100) {
var outer = false
grid = Grid.new()
var messageLen = placeMessage.call(grid, "Rosetta Code")
var target = gridSize - messageLen
var cellsFilled = 0
rand.shuffle(words)
for (word in words) {
cellsFilled = cellsFilled + tryPlaceWord.call(grid, word)
if (cellsFilled == target) {
if (grid.solutions.count >= minWords) {
grid.numAttempts = numAttempts
outer = true
break
}
// grid is full but we didn't pack enough words, start over
break
}
}
if (outer) break
numAttempts = numAttempts + 1
}
return grid
}
var printResult = Fn.new { |grid|
if (grid.numAttempts == 0) {
System.print("No grid to display")
return
}
var size = grid.solutions.count
System.print("Attempts: %(grid.numAttempts)")
System.print("Number of words: %(size)")
System.print("\n 0 1 2 3 4 5 6 7 8 9")
for (r in 0...Rows) {
System.write("\n%(r) ")
for (c in 0...Cols) System.write(" %(grid.cells[r][c]) ")
}
System.print("\n")
var i = 0
while (i < size - 1) {
System.print("%(grid.solutions[i]) %(grid.solutions[i + 1])")
i = i + 2
}
if (size % 2 == 1) System.print(grid.solutions[size - 1])
}
printResult.call(createWordSearch.call(readWords.call("unixdict.txt"))) |
http://rosettacode.org/wiki/Word_wrap | Word wrap | Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provided in a standard library, show that. Otherwise implement the minimum length greedy algorithm from Wikipedia.
Show your routine working on a sample of text at two different wrap columns.
Extra credit
Wrap text using a more sophisticated algorithm such as the Knuth and Plass TeX algorithm.
If your language provides this, you get easy extra credit,
but you must reference documentation indicating that the algorithm
is something better than a simple minimum length algorithm.
If you have both basic and extra credit solutions, show an example where
the two algorithms give different results.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #F.23 | F# | open System
let LoremIpsum = "
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas varius sapien
vel purus hendrerit vehicula. Integer hendrerit viverra turpis, ac sagittis arcu
pharetra id. Sed dapibus enim non dui posuere sit amet rhoncus tellus
consectetur. Proin blandit lacus vitae nibh tincidunt cursus. Cum sociis natoque
penatibus et magnis dis parturient montes, nascetur ridiculus mus. Nam tincidunt
purus at tortor tincidunt et aliquam dui gravida. Nulla consectetur sem vel
felis vulputate et imperdiet orci pharetra. Nam vel tortor nisi. Sed eget porta
tortor. Aliquam suscipit lacus vel odio faucibus tempor. Sed ipsum est,
condimentum eget eleifend ac, ultricies non dui. Integer tempus, nunc sed
venenatis feugiat, augue orci pellentesque risus, nec pretium lacus enim eu
nibh."
let Wrap words lineWidth =
let rec loop words currentWidth = seq {
match (words : string list) with
| word :: rest ->
let (stuff, pos) =
if currentWidth > 0 then
if currentWidth + word.Length < lineWidth then
(" ", (currentWidth + 1))
else
("\n", 0)
else ("", 0)
yield stuff + word
yield! loop rest (pos + word.Length)
| _ -> ()
}
loop words 0
[<EntryPoint>]
let main argv =
for n in [72; 80] do
printfn "%s" (String('-', n))
let l = Seq.toList (LoremIpsum.Split((null:char[]), StringSplitOptions.RemoveEmptyEntries))
Wrap l n |> Seq.iter (printf "%s")
printfn ""
0 |
http://rosettacode.org/wiki/Word_wheel | Word wheel | A "word wheel" is a type of word game commonly found on the "puzzle" page of
newspapers. You are presented with nine letters arranged in a circle or 3×3
grid. The objective is to find as many words as you can using only the letters
contained in the wheel or grid. Each word must contain the letter in the centre
of the wheel or grid. Usually there will be a minimum word length of 3 or 4
characters. Each letter may only be used as many times as it appears in the wheel
or grid.
An example
N
D
E
O
K
G
E
L
W
Task
Write a program to solve the above "word wheel" puzzle.
Specifically:
Find all words of 3 or more letters using only the letters in the string ndeokgelw.
All words must contain the central letter K.
Each letter may be used only as many times as it appears in the string.
For this task we'll use lowercase English letters exclusively.
A "word" is defined to be any string contained in the file located at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt.
If you prefer to use a different dictionary, please state which one you have used.
Optional extra
Word wheel puzzles usually state that there is at least one nine-letter word to be found.
Using the above dictionary, find the 3x3 grids with at least one nine-letter
solution that generate the largest number of words of three or more letters.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Ruby | Ruby | wheel = "ndeokgelw"
middle, wheel_size = wheel[4], wheel.size
res = File.open("unixdict.txt").each_line.select do |word|
w = word.chomp
next unless w.size.between?(3, wheel_size)
next unless w.match?(middle)
wheel.each_char{|c| w.sub!(c, "") } #sub! substitutes only the first occurrence (gsub would substitute all)
w.empty?
end
puts res
|
http://rosettacode.org/wiki/Word_wheel | Word wheel | A "word wheel" is a type of word game commonly found on the "puzzle" page of
newspapers. You are presented with nine letters arranged in a circle or 3×3
grid. The objective is to find as many words as you can using only the letters
contained in the wheel or grid. Each word must contain the letter in the centre
of the wheel or grid. Usually there will be a minimum word length of 3 or 4
characters. Each letter may only be used as many times as it appears in the wheel
or grid.
An example
N
D
E
O
K
G
E
L
W
Task
Write a program to solve the above "word wheel" puzzle.
Specifically:
Find all words of 3 or more letters using only the letters in the string ndeokgelw.
All words must contain the central letter K.
Each letter may be used only as many times as it appears in the string.
For this task we'll use lowercase English letters exclusively.
A "word" is defined to be any string contained in the file located at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt.
If you prefer to use a different dictionary, please state which one you have used.
Optional extra
Word wheel puzzles usually state that there is at least one nine-letter word to be found.
Using the above dictionary, find the 3x3 grids with at least one nine-letter
solution that generate the largest number of words of three or more letters.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Transd | Transd | #lang transd
MainModule: {
maxwLen: 9,
minwLen: 3,
dict: Vector<String>(),
subWords: Vector<String>(),
procGrid: (λ grid String() cent String() subs Bool()
(with cnt 0 (sort grid)
(for w in dict where (and (neq (find w cent) -1)
(match w "^[[:alpha:]]+$")) do
(if (is-subset grid (sort (cp w))) (+= cnt 1)
(if subs (append subWords w))
)
)
(ret cnt)
)),
_start: (λ res 0 maxRes 0
(with fs FileStream()
(open-r fs "/mnt/proj/res/unixdict.txt")
(for w in (read-lines fs)
where (within (size w) minwLen maxwLen) do
(append dict w))
)
(lout "Main part of task:\n")
(procGrid "ndeokgelw" "k" true)
(lout "Number of words: " (size subWords) ";\nword list: " subWords)
(lout "\n\nOptional part of task:\n")
(for w in dict where (eq (size w) maxwLen) do
(for centl in (split (unique (sort (cp w))) "") do
(if (>= (= res (procGrid (cp w) centl false)) maxRes) (= maxRes res)
(lout "New max. number: " maxRes ", word: " w ", central letter: " centl)
) ) ) )
} |
http://rosettacode.org/wiki/Xiaolin_Wu%27s_line_algorithm | Xiaolin Wu's line algorithm | Task
Implement the Xiaolin Wu's line algorithm described in Wikipedia.
This algorithm draws anti-aliased lines.
Related task
See Bresenham's line algorithm for aliased lines.
| #Yabasic | Yabasic | bresline = false // space toggles, for comparison
rB = 255 : gB = 255 : bB = 224
rL = 0 : gL = 0 : bL = 255
sub round(x)
return int(x + .5)
end sub
sub plot(x, y, c, steep)
// plot the pixel at (x, y) with brightness c (where 0 <= c <= 1)
local t, C
if steep then t = x : x = y : y = t end if
C = 1 - c
color rL * c + rB * C, gL * c + gB * C, bL * c + bB * C
dot x, y
end sub
sub plot2(x, y, f, xgap, steep)
plot(x, y, (1 - f) * xgap, steep)
plot(x, y + 1, f * xgap, steep)
end sub
sub draw_line(x0, y0, x1, y1)
local steep, t, dx, dy, gradient, xend, yend, xgap, xpxl1, ypxl1, xpxl2, ypxl2, intery
if bresline then
line x0, y0, x1, y1
return
end if
steep = abs(y1 - y0) > abs(x1 - x0)
if steep then
t = x0 : x0 = y0 : y0 = t
t = x1 : x1 = y1 : y1 = t
end if
if x0 > x1 then
t = x0 : x0 = x1 : x1 = t
t = y0 : y0 = y1 : y1 = t
end if
dx = x1 - x0
dy = y1 - y0
if dx = 0 then
gradient = 1
else
gradient = dy / dx
end if
// handle first endpoint
xend = round(x0)
yend = y0 + gradient * (xend - x0)
xgap = 1 - frac(x0 + 0.5)
xpxl1 = xend // this will be used in the main loop
ypxl1 = int(yend)
plot2(xpxl1, ypxl1, frac(yend), xgap, steep)
intery = yend + gradient // first y-intersection for the main loop
// handle second endpoint
xend = round(x1)
yend = y1 + gradient * (xend - x1)
xgap = frac(x1 + 0.5)
xpxl2 = xend // this will be used in the main loop
ypxl2 = int(yend)
plot2(xpxl2, ypxl2, frac(yend), xgap, steep)
// main loop
for x = xpxl1 + 1 to xpxl2 - 1
plot2(x, int(intery), frac(intery), 1, steep)
intery = intery + gradient
next x
end sub
w = 640 : h = 480
open window w, h
color 0, 0, 255
draw_line(0, 0, 200, 200)
draw_line(w, 0, 200, 200)
draw_line(0, h, 200, 200)
draw_line(w, h, 200, 200) |
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling the function with the three names of:
April
Tam O'Shanter
Emily
And three remarks of:
Bubbly: I'm > Tam and <= Emily
Burns: "When chapman billies leave the street ..."
Short & shrift
Should produce the XML (but not necessarily with the indentation):
<CharacterRemarks>
<Character name="April">Bubbly: I'm > Tam and <= Emily</Character>
<Character name="Tam O'Shanter">Burns: "When chapman billies leave the street ..."</Character>
<Character name="Emily">Short & shrift</Character>
</CharacterRemarks>
The document may include an <?xml?> declaration and document type declaration, but these are optional. If attempting this task by direct string manipulation, the implementation must include code to perform entity substitution for the characters that have entities defined in the XML 1.0 specification.
Note: the example is chosen to show correct escaping of XML strings.
Note too that although the task is written to take two lists of corresponding data, a single mapping/hash/dictionary of names to remarks is also acceptable.
Note to editors: Program output with escaped characters will be viewed as the character on the page so you need to 'escape-the-escapes' to make the RC entry display what would be shown in a plain text viewer (See this).
Alternately, output can be placed in <lang xml></lang> tags without any special treatment.
| #Nim | Nim | import xmltree, strtabs, sequtils
proc charsToXML(names, remarks: seq[string]): XmlNode =
result = <>CharacterRemarks()
for name, remark in items zip(names, remarks):
result.add <>Character(name=name, remark.newText)
echo charsToXML(@["April", "Tam O'Shanter", "Emily"],
@["Bubbly: I'm > Tam and <= Emily",
"Burns: \"When chapman billies leave the street ...\"",
"Short & shrift"]) |
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling the function with the three names of:
April
Tam O'Shanter
Emily
And three remarks of:
Bubbly: I'm > Tam and <= Emily
Burns: "When chapman billies leave the street ..."
Short & shrift
Should produce the XML (but not necessarily with the indentation):
<CharacterRemarks>
<Character name="April">Bubbly: I'm > Tam and <= Emily</Character>
<Character name="Tam O'Shanter">Burns: "When chapman billies leave the street ..."</Character>
<Character name="Emily">Short & shrift</Character>
</CharacterRemarks>
The document may include an <?xml?> declaration and document type declaration, but these are optional. If attempting this task by direct string manipulation, the implementation must include code to perform entity substitution for the characters that have entities defined in the XML 1.0 specification.
Note: the example is chosen to show correct escaping of XML strings.
Note too that although the task is written to take two lists of corresponding data, a single mapping/hash/dictionary of names to remarks is also acceptable.
Note to editors: Program output with escaped characters will be viewed as the character on the page so you need to 'escape-the-escapes' to make the RC entry display what would be shown in a plain text viewer (See this).
Alternately, output can be placed in <lang xml></lang> tags without any special treatment.
| #Objeck | Objeck | use Data.XML;
use Collection.Generic;
class Test {
function : Main(args : String[]) ~ Nil {
# list of name
names := Vector->New()<String>;
names->AddBack("April");
names->AddBack("Tam O'Shanter");
names->AddBack("Emily");
# list of comments
comments := Vector->New()<String>;
comments->AddBack("Bubbly: I'm > Tam and <= Emily");
comments->AddBack("Burns: \"When chapman billies leave the street ...\"");
comments->AddBack(XmlElement->EncodeString("Short & shrift");
# build XML document
builder := XmlBuilder->New("CharacterRemarks");
root := builder->GetRoot();
if(names->Size() = comments->Size()) {
each(i : names) {
element := XmlElement->New(XmlElement->Type->ELEMENT, "Character");
element->AddAttribute(XmlAttribute->New("name", names->Get(i)));
element->SetContent(XmlElement->EncodeString(comments->Get(i)));
root->AddChild(element);
};
};
builder->ToString()->PrintLine();
}
}
|
http://rosettacode.org/wiki/XML/Input | XML/Input | Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>
Expected Output
April
Bob
Chad
Dave
Émily
| #Lua | Lua |
require 'lxp'
data = [[<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>]]
p = lxp.new({StartElement = function (parser, name, attr)
if name == 'Student' and attr.Name then
print(attr.Name)
end
end})
p:parse(data)
p:close()
|
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available, show both fixed-length arrays and
dynamic arrays, pushing a value into it).
Please discuss at Village Pump: Arrays.
Please merge code in from these obsolete tasks:
Creating an Array
Assigning Values to an Array
Retrieving an Element of an Array
Related tasks
Collections
Creating an Associative Array
Two-dimensional array (runtime)
| #VBScript | VBScript | 'Arrays - VBScript - 08/02/2021
'create a static array
Dim a(3) ' 4 items : a(0), a(1), a(2), a(3)
'assign a value to elements
For i = 1 To 3
a(i) = i * i
Next
'and retrieve elements
buf=""
For i = 1 To 3
buf = buf & a(i) & " "
Next
WScript.Echo buf
'create a dynamic array
Dim d()
ReDim d(3) ' 4 items : d(0), d(1), d(2), d(3)
For i = 1 To 3
d(i) = i * i
Next
buf=""
For i = 1 To 3
buf = buf & d(i) & " "
Next
WScript.Echo buf
d(0) = 0
'expand the array and preserve existing values
ReDim Preserve d(4) ' 5 items : d(0), d(1), d(2), d(3), d(4)
d(4) = 16
buf=""
For i = LBound(d) To UBound(d)
buf = buf & d(i) & " "
Next
WScript.Echo buf
'create and initialize an array dynamicaly
b = Array(1, 4, 9)
'and retrieve all elements
WScript.Echo Join(b,",")
'Multi-Dimensional arrays
'The following creates a 5x4 matrix
Dim mat(4,3) |
http://rosettacode.org/wiki/Write_float_arrays_to_a_text_file | Write float arrays to a text file | Task
Write two equal-sized numerical arrays 'x' and 'y' to
a two-column text file named 'filename'.
The first column of the file contains values from an 'x'-array with a
given 'xprecision', the second -- values from 'y'-array with 'yprecision'.
For example, considering:
x = {1, 2, 3, 1e11};
y = {1, 1.4142135623730951, 1.7320508075688772, 316227.76601683791};
/* sqrt(x) */
xprecision = 3;
yprecision = 5;
The file should look like:
1 1
2 1.4142
3 1.7321
1e+011 3.1623e+005
This task is intended as a subtask for Measure relative performance of sorting algorithms implementations.
| #Vlang | Vlang | import os
const (
x = [1.0, 2, 3, 1e11]
y = [1.0, 1.4142135623730951, 1.7320508075688772, 316227.76601683791]
xprecision = 3
yprecision = 5
)
fn main() {
if x.len != y.len {
println("x, y different length")
return
}
mut f := os.create("filename")?
defer {
f.close()
}
for i,_ in x {
f.write_string('${x[i]:3}, ${y[i]:1G}\n')?
}
} |
http://rosettacode.org/wiki/Write_float_arrays_to_a_text_file | Write float arrays to a text file | Task
Write two equal-sized numerical arrays 'x' and 'y' to
a two-column text file named 'filename'.
The first column of the file contains values from an 'x'-array with a
given 'xprecision', the second -- values from 'y'-array with 'yprecision'.
For example, considering:
x = {1, 2, 3, 1e11};
y = {1, 1.4142135623730951, 1.7320508075688772, 316227.76601683791};
/* sqrt(x) */
xprecision = 3;
yprecision = 5;
The file should look like:
1 1
2 1.4142
3 1.7321
1e+011 3.1623e+005
This task is intended as a subtask for Measure relative performance of sorting algorithms implementations.
| #Wren | Wren | import "io" for File
import "/fmt" for Fmt
var x = [1, 2, 3, 1e11]
var y = [1, 1.4142135623730951, 1.7320508075688772, 316227.76601683791]
var xprec = 3 - 1
var yprec = 5 - 1
File.create("filename.txt") { |file|
for (i in 0...x.count) {
var f = (i < x.count-1) ? "h" : "e"
var s = Fmt.swrite("$0.%(xprec)%(f)\t$0.%(yprec)%(f)\n", x[i], y[i])
file.writeBytes(s)
}
} |
http://rosettacode.org/wiki/100_doors | 100 doors | There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...), and toggle it.
The third time, visit every 3rd door (door #3, #6, #9, ...), etc, until you only visit the 100th door.
Task
Answer the question: what state are the doors in after the last pass? Which are open, which are closed?
Alternate:
As noted in this page's discussion page, the only doors that remain open are those whose numbers are perfect squares.
Opening only those doors is an optimization that may also be expressed;
however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
| #newLISP | newLISP | (define (status door-num)
(let ((x (int (sqrt door-num))))
(if
(= (* x x) door-num) (string "Door " door-num " Open")
(string "Door " door-num " Closed"))))
(dolist (n (map status (sequence 1 100)))
(println n))
|
http://rosettacode.org/wiki/Weird_numbers | Weird numbers | In number theory, a weird number is a natural number that is abundant but not semiperfect (and therefore not perfect either).
In other words, the sum of the proper divisors of the number (divisors including 1 but not itself) is greater than the number itself (the number is abundant), but no subset of those divisors sums to the number itself (the number is not semiperfect).
For example:
12 is not a weird number.
It is abundant; its proper divisors 1, 2, 3, 4, 6 sum to 16 (which is > 12),
but it is semiperfect, e.g.: 6 + 4 + 2 == 12.
70 is a weird number.
It is abundant; its proper divisors 1, 2, 5, 7, 10, 14, 35 sum to 74 (which is > 70),
and there is no subset of proper divisors that sum to 70.
Task
Find and display, here on this page, the first 25 weird numbers.
Related tasks
Abundant, deficient and perfect number classifications
Proper divisors
See also
OEIS: A006037 weird numbers
Wikipedia: weird number
MathWorld: weird number
| #Factor | Factor | USING: combinators.short-circuit io kernel lists lists.lazy
locals math math.primes.factors prettyprint sequences ;
IN: rosetta-code.weird-numbers
:: has-sum? ( n seq -- ? )
seq [ f ] [
unclip-slice :> ( xs x )
n x < [ n xs has-sum? ] [
{
[ n x = ]
[ n x - xs has-sum? ]
[ n xs has-sum? ]
} 0||
] if
] if-empty ;
: weird? ( n -- ? )
dup divisors but-last reverse
{ [ sum < ] [ has-sum? not ] } 2&& ;
: weirds ( -- list ) 1 lfrom [ weird? ] lfilter ;
: weird-numbers-demo ( -- )
"First 25 weird numbers:" print
25 weirds ltake list>array . ;
MAIN: weird-numbers-demo |
http://rosettacode.org/wiki/Weird_numbers | Weird numbers | In number theory, a weird number is a natural number that is abundant but not semiperfect (and therefore not perfect either).
In other words, the sum of the proper divisors of the number (divisors including 1 but not itself) is greater than the number itself (the number is abundant), but no subset of those divisors sums to the number itself (the number is not semiperfect).
For example:
12 is not a weird number.
It is abundant; its proper divisors 1, 2, 3, 4, 6 sum to 16 (which is > 12),
but it is semiperfect, e.g.: 6 + 4 + 2 == 12.
70 is a weird number.
It is abundant; its proper divisors 1, 2, 5, 7, 10, 14, 35 sum to 74 (which is > 70),
and there is no subset of proper divisors that sum to 70.
Task
Find and display, here on this page, the first 25 weird numbers.
Related tasks
Abundant, deficient and perfect number classifications
Proper divisors
See also
OEIS: A006037 weird numbers
Wikipedia: weird number
MathWorld: weird number
| #FreeBASIC | FreeBASIC |
Function GetFactors(n As Long,r() As Long) As Long
Redim r(0)
r(0)=1
Dim As Long count,acc
For z As Long=2 To n\2
If n Mod z=0 Then
count+=1:redim preserve r(0 to count)
r(count)=z
acc+=z
End If
Next z
Return 1+acc
End Function
sub sumcombinations(arr() As Long,n As Long,r As Long,index As Long,_data() As Long,i As Long,Byref ans As Long,ref As Long)
Dim As Long acc
If index=r Then
For j As Long=0 To r-1
acc+=_data(j)
If acc=ref Then ans=1:Return
If acc>ref then return
Next j
Return
End If
If i>=n Or ans<>0 Then Return
_data(index) = arr(i)
sumcombinations(arr(),n,r,index + 1,_data(),i+1,ans,ref)
sumcombinations(arr(),n,r,index,_data(),i+1,ans,ref)
End sub
Function IsWeird(u() As Long,num As Long) As Long
Redim As Long d()
Dim As Long ans
For r As Long=2 To Ubound(u)
Redim d(r)
ans=0
sumcombinations(u(),Ubound(u)+1,r,0,d(),0,ans,num)
If ans =1 Then Return 0
Next r
Return 1
End Function
Redim As Long u()
Dim As Long SumFactors,number=2,count
Do
number+=2
SumFactors=GetFactors(number,u())
If SumFactors>number Then
If IsWeird(u(),number) Then Print number;" ";:count+=1
End If
Loop Until count=25
Print
Print "first 25 done"
Sleep
|
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | locs = Position[
ImageData[Binarize[Rasterize["Mathematica", ImageSize -> 150]]], 0];
Print[StringRiffle[
StringJoin /@
ReplacePart[
ReplacePart[
ConstantArray[
" ", {Max[locs[[All, 1]]] + 1, Max[locs[[All, 2]]] + 1}],
locs -> "\\"], Map[# + 1 &, locs, {2}] -> "#"], "\n"]]; |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #MiniScript | MiniScript | data = [
" ______ _____ _________",
"|\ \/ \ ___ ________ ___|\ _____\ ________ ________ ___ ________ _________ ",
"\ \ _ \ _ \|\ \|\ ___ \|\ \ \ \____||\ ____\|\ ____\|\ \|\ __ \|\___ ___\ ",
" \ \ \\\__\ \ \ \ \ \ \\ \ \ \ \ \_____ \ \ \___|\ \ \___|\ \ \ \ \|\ \|___ \ \_| ",
" \ \ \\|__| \ \ \ \ \ \\ \ \ \ \|____|\ \ \ \ \ \ \ \ \ \ \ ____\ \ \ \ ",
" \ \ \ \ \ \ \ \ \ \\ \ \ \ \____\_\ \ \ \____\ \ \ \ \ \ \ \___| \ \ \ ",
" \ \__\ \ \__\ \__\ \__\\ \__\ \__\_________\ \_______\ \__\ \ \__\ \__\ \ \__\",
" \|__| \|__|\|__|\|__| \|__|\|__||________|\|_______|\|__| \|__|\|__| \|__|"]
for line in data
print line
end for |
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible, only use libraries that come at no extra monetary cost with the programming language and that are widely available and popular such as CPAN for Perl or Boost for C++.
| #BBC_BASIC | BBC BASIC | SYS "LoadLibrary", "URLMON.DLL" TO urlmon%
SYS "GetProcAddress", urlmon%, "URLDownloadToFileA" TO UDTF%
SYS "LoadLibrary", "WININET.DLL" TO wininet%
SYS "GetProcAddress", wininet%, "DeleteUrlCacheEntryA" TO DUCE%
url$ = "http://tycho.usno.navy.mil/cgi-bin/timer.pl"
file$ = @tmp$+"navytime.txt"
SYS DUCE%, url$
SYS UDTF%, 0, url$, file$, 0, 0 TO result%
IF result% ERROR 100, "Download failed"
file% = OPENIN(file$)
REPEAT
text$ = GET$#file%
IF INSTR(text$, "UTC") PRINT MID$(text$, 5)
UNTIL EOF#file%
CLOSE #file% |
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible, only use libraries that come at no extra monetary cost with the programming language and that are widely available and popular such as CPAN for Perl or Boost for C++.
| #C | C | #include <stdio.h>
#include <string.h>
#include <curl/curl.h>
#include <sys/types.h>
#include <regex.h>
#define BUFSIZE 16384
size_t lr = 0;
size_t filterit(void *ptr, size_t size, size_t nmemb, void *stream)
{
if ( (lr + size*nmemb) > BUFSIZE ) return BUFSIZE;
memcpy(stream+lr, ptr, size*nmemb);
lr += size*nmemb;
return size*nmemb;
}
int main()
{
CURL *curlHandle;
char buffer[BUFSIZE];
regmatch_t amatch;
regex_t cregex;
curlHandle = curl_easy_init();
curl_easy_setopt(curlHandle, CURLOPT_URL, "http://tycho.usno.navy.mil/cgi-bin/timer.pl");
curl_easy_setopt(curlHandle, CURLOPT_FOLLOWLOCATION, 1);
curl_easy_setopt(curlHandle, CURLOPT_WRITEFUNCTION, filterit);
curl_easy_setopt(curlHandle, CURLOPT_WRITEDATA, buffer);
int success = curl_easy_perform(curlHandle);
curl_easy_cleanup(curlHandle);
buffer[lr] = 0;
regcomp(&cregex, " UTC", REG_NEWLINE);
regexec(&cregex, buffer, 1, &amatch, 0);
int bi = amatch.rm_so;
while ( bi-- > 0 )
if ( memcmp(&buffer[bi], "<BR>", 4) == 0 ) break;
buffer[amatch.rm_eo] = 0;
printf("%s\n", &buffer[bi+4]);
regfree(&cregex);
return 0;
} |
http://rosettacode.org/wiki/Window_management | Window management | Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of interest may or may not have been created by your program.
| #Racket | Racket |
#lang racket/gui
(define (say . xs) (printf ">>> ~a\n" (apply ~a xs)) (flush-output))
(define frame (new frame% [label "Demo"] [width 400] [height 400]))
(say "frame = " frame) ; plain value
(say 'Show) (send frame show #t) (sleep 1)
(say 'Hide) (send frame show #f) (sleep 1)
(say 'Show) (send frame show #t) (sleep 1)
(say 'Minimize) (send frame iconize #t) (sleep 1)
(say 'Restore) (send frame iconize #f) (sleep 1)
(say 'Maximize) (send frame maximize #t) (sleep 1)
(say 'Restore) (send frame maximize #f) (sleep 1)
(say 'Move) (send frame move 100 100) (sleep 1)
(say 'Resize) (send frame resize 100 100) (sleep 1)
(say 'Close) (send frame show #f) (sleep 1) ; that's how we close a window
|
http://rosettacode.org/wiki/Window_management | Window management | Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of interest may or may not have been created by your program.
| #Raku | Raku | use X11::libxdo;
my $xdo = Xdo.new;
say 'Visible windows:';
printf "Class: %-21s ID#: %10d pid: %5d Name: %s\n", $_<class ID pid name>
for $xdo.get-windows.sort(+*.key)».value;
sleep 2;
my $id = $xdo.get-active-window;
my ($w, $h ) = $xdo.get-window-size( $id );
my ($wx, $wy) = $xdo.get-window-location( $id );
my ($dw, $dh) = $xdo.get-desktop-dimensions( 0 );
$xdo.move-window( $id, 150, 150 );
$xdo.set-window-size( $id, 350, 350, 0 );
sleep .25;
for flat 1 .. $dw - 350, $dw - 350, {$_ - 1} … 1 -> $mx { #
my $my = (($mx / $dw * τ).sin * 500).abs.Int;
$xdo.move-window( $id, $mx, $my );
$xdo.activate-window($id);
}
sleep .25;
$xdo.move-window( $id, 150, 150 );
my $dx = $dw - 300;
my $dy = $dh - 300;
$xdo.set-window-size( $id, $dx, $dy, 0 );
sleep .25;
my $s = -1;
loop {
$dx += $s * ($dw / 200).ceiling;
$dy += $s * ($dh / 200).ceiling;
$xdo.set-window-size( $id, $dx, $dy, 0 );
$xdo.activate-window($id);
sleep .005;
$s *= -1 if $dy < 200;
last if $dx >= $dw;
}
sleep .25;
$xdo.set-window-size( $id, $w, $h, 0 );
$xdo.move-window( $id, $wx, $wy );
$xdo.activate-window($id);
sleep .25;
$xdo.minimize($id);
$xdo.activate-window($id);
sleep 1;
$xdo.raise-window($id);
sleep .25;
|
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Underscores, accented letters, apostrophes, hyphens, and other special characters can be handled at your discretion.
You may treat a compound word like well-dressed as either one word or two.
The word it's could also be one or two words as you see fit.
You may also choose not to support non US-ASCII characters.
Assume words will not span multiple lines.
Don't worry about normalization of word spelling differences.
Treat color and colour as two distinct words.
Uppercase letters are considered equivalent to their lowercase counterparts.
Words of equal frequency can be listed in any order.
Feel free to explicitly state the thoughts behind the program decisions.
Show example output using Les Misérables from Project Gutenberg as the text file input and display the top 10 most used words.
History
This task was originally taken from programming pearls from Communications of the ACM June 1986 Volume 29 Number 6
where this problem is solved by Donald Knuth using literate programming and then critiqued by Doug McIlroy,
demonstrating solving the problem in a 6 line Unix shell script (provided as an example below).
References
McIlroy's program
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Batch_File | Batch File |
@echo off
call:wordCount 1 2 3 4 5 6 7 8 9 10 42 101
pause>nul
exit
:wordCount
setlocal enabledelayedexpansion
set word=100000
set line=0
for /f "delims=" %%i in (input.txt) do (
set /a line+=1
for %%j in (%%i) do (
if not !skip%%j!==true (
echo line !line! ^| word !word:~-5! - "%%~j"
type input.txt | find /i /c "%%~j" > count.tmp
set /p tmpvar=<count.tmp
set tmpvar=000000000!tmpvar!
set tmpvar=!tmpvar:~-10!
set count[!word!]=!tmpvar! %%~j
set "skip%%j=true"
set /a word+=1
)
)
)
del count.tmp
set wordcount=0
for /f "tokens=1,2 delims= " %%i in ('set count ^| sort /+14 /r') do (
set /a wordcount+=1
for /f "tokens=2 delims==" %%k in ("%%i") do (
set word[!wordcount!]=!wordcount!. %%j - %%k
)
)
cls
for %%i in (%*) do echo !word[%%i]!
endlocal
goto:eof
|
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneously.
The cell transition rules are this:
Input State
Output State
Condition
empty
empty
electron head
electron tail
electron tail
conductor
conductor
electron head
if 1 or 2 cells in the neighborhood of the cell are in the state “electron head”
conductor
conductor
otherwise
Task
Create a program that reads a Wireworld program from a file and displays an animation of the processing. Here is a sample description file (using "H" for an electron head, "t" for a tail, "." for a conductor and a space for empty) you may wish to test with, which demonstrates two cycle-3 generators and an inhibit gate:
tH.........
. .
...
. .
Ht.. ......
While text-only implementations of this task are possible, mapping cells to pixels is advisable if you wish to be able to display large designs. The logic is not significantly more complex.
| #Delphi | Delphi |
program Wireworld;
{$APPTYPE CONSOLE}
uses
System.SysUtils,
System.IOUtils;
var
rows, cols: Integer;
rx, cx: Integer;
mn: TArray<Integer>;
procedure Print(grid: TArray<byte>);
begin
writeln(string.Create('_', cols * 2), #10);
for var r := 1 to rows do
begin
for var c := 1 to cols do
begin
if grid[r * cx + c] = 0 then
write(' ')
else
write(' ', chr(grid[r * cx + c]));
end;
writeln;
end;
end;
procedure Step(var dst: TArray<byte>; src: TArray<byte>);
begin
for var r := 1 to rows do
begin
for var c := 1 to cols do
begin
var x := r * cx + c;
dst[x] := src[x];
case chr(dst[x]) of
'H':
dst[x] := ord('t');
't':
dst[x] := ord('.');
'.':
begin
var nn := 0;
for var n in mn do
if src[x + n] = ord('H') then
inc(nn);
if (nn = 1) or (nn = 2) then
dst[x] := ord('H');
end;
end;
end;
end;
end;
procedure Main();
const
CONFIG_FILE = 'ww.config';
begin
if not FileExists(CONFIG_FILE) then
begin
Writeln(CONFIG_FILE, ' not exist');
exit;
end;
var srcRows := TFile.ReadAllLines(CONFIG_FILE);
rows := length(srcRows);
cols := 0;
for var r in srcRows do
begin
if Length(r) > cols then
cols := length(r);
end;
rx := rows + 2;
cx := cols + 2;
mn := [-cx - 1, -cx, -cx + 1, -1, 1, cx - 1, cx, cx + 1];
var _odd: TArray<byte>;
var _even: TArray<byte>;
SetLength(_odd, rx * cx);
SetLength(_even, rx * cx);
FillChar(_odd[0], rx * cx, 0);
FillChar(_even[0], rx * cx, 0);
for var i := 0 to High(srcRows) do
begin
var r := srcRows[i];
var offset := (i + 1) * cx + 1;
for var j := 1 to length(r) do
_odd[offset + j - 1] := ord(r[j]);
end;
while True do
begin
print(_odd);
step(_even, _odd);
Readln;
print(_even);
step(_odd, _even);
Readln;
end;
end;
begin
Main;
{$IFNDEF UNIX} readln; {$ENDIF}
end. |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Python | Python | #!/usr/bin/python
def isPrime(n):
for i in range(2, int(n**0.5) + 1):
if n % i == 0:
return False
return True
def isWeiferich(p):
if not isPrime(p):
return False
q = 1
p2 = p ** 2
while p > 1:
q = (2 * q) % p2
p -= 1
if q == 1:
return True
else:
return False
if __name__ == '__main__':
print("Wieferich primes less than 5000: ")
for i in range(2, 5001):
if isWeiferich(i):
print(i) |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Quackery | Quackery | 5000 eratosthenes
[ dup isprime iff
[ dup 1 - bit 1 -
swap dup * mod
0 = ]
else [ drop false ] ] is wieferich ( n --> b )
5000 times [ i^ wieferich if [ i^ echo cr ] ] |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Racket | Racket | #lang typed/racket
(require math/number-theory)
(: wieferich-prime? (-> Positive-Integer Boolean))
(define (wieferich-prime? p)
(and (prime? p)
(divides? (* p p) (sub1 (expt 2 (sub1 p))))))
(module+ main
(define wieferich-primes<5000
(for/list : (Listof Integer) ((p (sequence-filter wieferich-prime?
(in-range 1 5000))))
p))
wieferich-primes<5000)
|
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Raku | Raku | put "Wieferich primes less than 5000: ", join ', ', ^5000 .grep: { .is-prime and not ( exp($_-1, 2) - 1 ) % .² }; |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Phix | Phix | #!/usr/bin/picolisp /usr/lib/picolisp/lib.l
(load "@lib/misc.l" "@lib/gcc.l")
(gcc "x11" '("-lX11") 'simpleWin)
#include <X11/Xlib.h>
any simpleWin(any ex) {
any x = cdr(ex);
int dx, dy;
Display *disp;
int scrn;
Window win;
XEvent ev;
x = cdr(ex), dx = (int)evCnt(ex,x);
x = cdr(x), dy = (int)evCnt(ex,x);
x = evSym(cdr(x));
if (disp = XOpenDisplay(NULL)) {
char msg[bufSize(x)];
bufString(x, msg);
scrn = DefaultScreen(disp);
win = XCreateSimpleWindow(disp, RootWindow(disp,scrn), 0, 0, dx, dy,
1, BlackPixel(disp,scrn), WhitePixel(disp,scrn) );
XSelectInput(disp, win, ExposureMask | KeyPressMask | ButtonPressMask);
XMapWindow(disp, win);
for (;;) {
XNextEvent(disp, &ev);
switch (ev.type) {
case Expose:
XDrawRectangle(disp, win, DefaultGC(disp, scrn), 10, 10, dx-20, dy-20);
XDrawString(disp, win, DefaultGC(disp, scrn), 30, 40, msg, strlen(msg));
break;
case KeyPress:
case ButtonPress:
XCloseDisplay(disp);
return Nil;
}
}
}
return mkStr("Can't open Display");
}
/**/
(simpleWin 300 200 "Hello World")
(bye) |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #PicoLisp | PicoLisp | #!/usr/bin/picolisp /usr/lib/picolisp/lib.l
(load "@lib/misc.l" "@lib/gcc.l")
(gcc "x11" '("-lX11") 'simpleWin)
#include <X11/Xlib.h>
any simpleWin(any ex) {
any x = cdr(ex);
int dx, dy;
Display *disp;
int scrn;
Window win;
XEvent ev;
x = cdr(ex), dx = (int)evCnt(ex,x);
x = cdr(x), dy = (int)evCnt(ex,x);
x = evSym(cdr(x));
if (disp = XOpenDisplay(NULL)) {
char msg[bufSize(x)];
bufString(x, msg);
scrn = DefaultScreen(disp);
win = XCreateSimpleWindow(disp, RootWindow(disp,scrn), 0, 0, dx, dy,
1, BlackPixel(disp,scrn), WhitePixel(disp,scrn) );
XSelectInput(disp, win, ExposureMask | KeyPressMask | ButtonPressMask);
XMapWindow(disp, win);
for (;;) {
XNextEvent(disp, &ev);
switch (ev.type) {
case Expose:
XDrawRectangle(disp, win, DefaultGC(disp, scrn), 10, 10, dx-20, dy-20);
XDrawString(disp, win, DefaultGC(disp, scrn), 30, 40, msg, strlen(msg));
break;
case KeyPress:
case ButtonPress:
XCloseDisplay(disp);
return Nil;
}
}
}
return mkStr("Can't open Display");
}
/**/
(simpleWin 300 200 "Hello World")
(bye) |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Python | Python | from Xlib import X, display
class Window:
def __init__(self, display, msg):
self.display = display
self.msg = msg
self.screen = self.display.screen()
self.window = self.screen.root.create_window(
10, 10, 100, 100, 1,
self.screen.root_depth,
background_pixel=self.screen.white_pixel,
event_mask=X.ExposureMask | X.KeyPressMask,
)
self.gc = self.window.create_gc(
foreground = self.screen.black_pixel,
background = self.screen.white_pixel,
)
self.window.map()
def loop(self):
while True:
e = self.display.next_event()
if e.type == X.Expose:
self.window.fill_rectangle(self.gc, 20, 20, 10, 10)
self.window.draw_text(self.gc, 10, 50, self.msg)
elif e.type == X.KeyPress:
raise SystemExit
if __name__ == "__main__":
Window(display.Display(), "Hello, World!").loop() |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Fantom | Fantom |
using fwt
class Main
{
public static Void main ()
{
Window().open
}
}
|
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Forth | Forth | include ffl/gsv.fs
\ Open the connection to the gtk-server and load the Gtk2 definitions
s" gtk-server.cfg" s" ffl-fifo" gsv+open 0= [IF]
\ Convert the string event to a widget id
: event>widget
0. 2swap >number 2drop d>s
;
0 value window
: window-creation
gtk_init
\ Create the window
GTK_WINDOW_TOPLEVEL gtk_window_new to window
window gtk_widget_show
\ Wait for an event
BEGIN
s" WAIT" gtk_server_callback
event>widget window =
UNTIL
0 gtk_exit
;
window-creation
gsv+close drop
[THEN] |
http://rosettacode.org/wiki/Word_search | Word search | A word search puzzle typically consists of a grid of letters in which words are hidden.
There are many varieties of word search puzzles. For the task at hand we will use a rectangular grid in which the words may be placed horizontally, vertically, or diagonally. The words may also be spelled backwards.
The words may overlap but are not allowed to zigzag, or wrap around.
Task
Create a 10 by 10 word search and fill it using words from the unixdict. Use only words that are longer than 2, and contain no non-alphabetic characters.
The cells not used by the hidden words should contain the message: Rosetta Code, read from left to right, top to bottom. These letters should be somewhat evenly distributed over the grid, not clumped together. The message should be in upper case, the hidden words in lower case. All cells should either contain letters from the hidden words or from the message.
Pack a minimum of 25 words into the grid.
Print the resulting grid and the solutions.
Example
0 1 2 3 4 5 6 7 8 9
0 n a y r y R e l m f
1 y O r e t s g n a g
2 t n e d i S k y h E
3 n o t n c p c w t T
4 a l s u u n T m a x
5 r o k p a r i s h h
6 a A c f p a e a c C
7 u b u t t t O l u n
8 g y h w a D h p m u
9 m i r p E h o g a n
parish (3,5)(8,5) gangster (9,1)(2,1)
paucity (4,6)(4,0) guaranty (0,8)(0,1)
prim (3,9)(0,9) huckster (2,8)(2,1)
plasm (7,8)(7,4) fancy (3,6)(7,2)
hogan (5,9)(9,9) nolo (1,2)(1,5)
under (3,4)(3,0) chatham (8,6)(8,0)
ate (4,8)(6,6) nun (9,7)(9,9)
butt (1,7)(4,7) hawk (9,5)(6,2)
why (3,8)(1,8) ryan (3,0)(0,0)
fay (9,0)(7,2) much (8,8)(8,5)
tar (5,7)(5,5) elm (6,0)(8,0)
max (7,4)(9,4) pup (5,3)(3,5)
mph (8,8)(6,8)
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #zkl | zkl | fcn buildVectors(R,C){ //-->up to 8 vectors of wild card strings
var [const] dirs=T(T(1,0), T(0,1), T(1,1), T(1,-1), T(-1,0),T(0,-1), T(-1,-1), T(-1,1));
vs,v:=List(),List();
foreach dr,dc in (dirs){ v.clear(); r,c:=R,C;
while( (0<=r<10) and (0<=c<10) ){ v.append(grid[r][c]); r+=dr; c+=dc; }
vs.append(T(v.concat(), // eg "???e??????" would match "cohen" or "mineral"
dr,dc));
}
vs.filter(fcn(v){ v[0].len()>2 }).shuffle()
}
fcn findFit(vs,words){ //-->(n, word) ie (nth vector,word), empty vs not seen
do(1000){ foreach n,v in (vs.enumerate()){ do(10){ // lots of ties
word:=words[(0).random(nwds)];
if(word.matches(v[0][0,word.len()])) return(word,n); // "??" !match "abc"
}}}
False
}
fcn pasteWord(r,c, dr,dc, word) // jam word into grid along vector
{ foreach char in (word){ grid[r][c]=char; r+=dr; c+=dc; } }
fcn printGrid{
println("\n 0 1 2 3 4 5 6 7 8 9");
foreach n,line in (grid.enumerate()){ println(n," ",line.concat(" ")) }
}
fcn stuff(msg){ MSG:=msg.toUpper() : Utils.Helpers.cycle(_);
foreach r,c in (10,10){ if(grid[r][c]=="?") grid[r][c]=MSG.next() }
MSG._n==msg.len() // use all of, not more, not less, of msg?
} |
http://rosettacode.org/wiki/Word_wrap | Word wrap | Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provided in a standard library, show that. Otherwise implement the minimum length greedy algorithm from Wikipedia.
Show your routine working on a sample of text at two different wrap columns.
Extra credit
Wrap text using a more sophisticated algorithm such as the Knuth and Plass TeX algorithm.
If your language provides this, you get easy extra credit,
but you must reference documentation indicating that the algorithm
is something better than a simple minimum length algorithm.
If you have both basic and extra credit solutions, show an example where
the two algorithms give different results.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Factor | Factor | USE: wrap.strings
IN: scratchpad "Most languages in widespread use today are applicative languages
: the central construct in the language is some form of function call, where a f
unction is applied to a set of parameters, where each parameter is itself the re
sult of a function call, the name of a variable, or a constant. In stack languag
es, a function call is made by simply writing the name of the function; the para
meters are implicit, and they have to already be on the stack when the call is m
ade. The result of the function call (if any) is then left on the stack after th
e function returns, for the next function to consume, and so on. Because functio
ns are invoked simply by mentioning their name without any additional syntax, Fo
rth and Factor refer to functions as words, because in the syntax they really ar
e just words." [ 60 wrap-string print nl ] [ 45 wrap-string print ] bi |
http://rosettacode.org/wiki/Word_wrap | Word wrap | Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provided in a standard library, show that. Otherwise implement the minimum length greedy algorithm from Wikipedia.
Show your routine working on a sample of text at two different wrap columns.
Extra credit
Wrap text using a more sophisticated algorithm such as the Knuth and Plass TeX algorithm.
If your language provides this, you get easy extra credit,
but you must reference documentation indicating that the algorithm
is something better than a simple minimum length algorithm.
If you have both basic and extra credit solutions, show an example where
the two algorithms give different results.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Forth | Forth | \ wrap text
\ usage: gforth wrap.f in.txt 72
0. argc @ 1- arg >number 2drop drop constant maxLine
: .wrapped ( buf len -- )
begin
dup maxLine >
while
over maxLine
begin 1- 2dup + c@ bl = until
dup 1+ >r
begin 1- 2dup + c@ bl <> until
1+ type cr
r> /string
repeat type cr ;
: strip-nl ( buf len -- )
bounds do
i c@ 10 = if bl i c! then
loop ;
argc @ 2 - arg slurp-file
2dup strip-nl
.wrapped
bye |
http://rosettacode.org/wiki/Word_wheel | Word wheel | A "word wheel" is a type of word game commonly found on the "puzzle" page of
newspapers. You are presented with nine letters arranged in a circle or 3×3
grid. The objective is to find as many words as you can using only the letters
contained in the wheel or grid. Each word must contain the letter in the centre
of the wheel or grid. Usually there will be a minimum word length of 3 or 4
characters. Each letter may only be used as many times as it appears in the wheel
or grid.
An example
N
D
E
O
K
G
E
L
W
Task
Write a program to solve the above "word wheel" puzzle.
Specifically:
Find all words of 3 or more letters using only the letters in the string ndeokgelw.
All words must contain the central letter K.
Each letter may be used only as many times as it appears in the string.
For this task we'll use lowercase English letters exclusively.
A "word" is defined to be any string contained in the file located at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt.
If you prefer to use a different dictionary, please state which one you have used.
Optional extra
Word wheel puzzles usually state that there is at least one nine-letter word to be found.
Using the above dictionary, find the 3x3 grids with at least one nine-letter
solution that generate the largest number of words of three or more letters.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Wren | Wren | import "io" for File
import "/sort" for Sort, Find
import "/seq" for Lst
var letters = ["d", "e", "e", "g", "k", "l", "n", "o","w"]
var words = File.read("unixdict.txt").split("\n")
// get rid of words under 3 letters or over 9 letters
words = words.where { |w| w.count > 2 && w.count < 10 }.toList
var found = []
for (word in words) {
if (word.indexOf("k") >= 0) {
var lets = letters.toList
var ok = true
for (c in word) {
var ix = Find.first(lets, c)
if (ix == - 1) {
ok = false
break
}
lets.removeAt(ix)
}
if (ok) found.add(word)
}
}
System.print("The following %(found.count) words are the solutions to the puzzle:")
System.print(found.join("\n"))
// optional extra
var mostFound = 0
var mostWords9 = []
var mostLetters = []
// iterate through all 9 letter words in the dictionary
for (word9 in words.where { |w| w.count == 9 }) {
letters = word9.toList
Sort.insertion(letters)
// get distinct letters
var distinctLetters = Lst.distinct(letters)
// place each distinct letter in the middle and see what we can do with the rest
for (letter in distinctLetters) {
found = 0
for (word in words) {
if (word.indexOf(letter) >= 0) {
var lets = letters.toList
var ok = true
for (c in word) {
var ix = Find.first(lets, c)
if (ix == - 1) {
ok = false
break
}
lets.removeAt(ix)
}
if (ok) found = found + 1
}
}
if (found > mostFound) {
mostFound = found
mostWords9 = [word9]
mostLetters = [letter]
} else if (found == mostFound) {
mostWords9.add(word9)
mostLetters.add(letter)
}
}
}
System.print("\nMost words found = %(mostFound)")
System.print("Nine letter words producing this total:")
for (i in 0...mostWords9.count) {
System.print("%(mostWords9[i]) with central letter '%(mostLetters[i])'")
} |
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling the function with the three names of:
April
Tam O'Shanter
Emily
And three remarks of:
Bubbly: I'm > Tam and <= Emily
Burns: "When chapman billies leave the street ..."
Short & shrift
Should produce the XML (but not necessarily with the indentation):
<CharacterRemarks>
<Character name="April">Bubbly: I'm > Tam and <= Emily</Character>
<Character name="Tam O'Shanter">Burns: "When chapman billies leave the street ..."</Character>
<Character name="Emily">Short & shrift</Character>
</CharacterRemarks>
The document may include an <?xml?> declaration and document type declaration, but these are optional. If attempting this task by direct string manipulation, the implementation must include code to perform entity substitution for the characters that have entities defined in the XML 1.0 specification.
Note: the example is chosen to show correct escaping of XML strings.
Note too that although the task is written to take two lists of corresponding data, a single mapping/hash/dictionary of names to remarks is also acceptable.
Note to editors: Program output with escaped characters will be viewed as the character on the page so you need to 'escape-the-escapes' to make the RC entry display what would be shown in a plain text viewer (See this).
Alternately, output can be placed in <lang xml></lang> tags without any special treatment.
| #OCaml | OCaml | # #directory "+xml-light" (* or maybe "+site-lib/xml-light" *) ;;
# #load "xml-light.cma" ;;
# let data = [
("April", "Bubbly: I'm > Tam and <= Emily");
("Tam O'Shanter", "Burns: \"When chapman billies leave the street ...\"");
("Emily", "Short & shrift");
] in
let tags =
List.map (fun (name, comment) ->
Xml.Element ("Character", [("name", name)], [(Xml.PCData comment)])
) data
in
print_endline (
Xml.to_string_fmt (Xml.Element ("CharacterRemarks", [], tags)))
;;
<CharacterRemarks>
<Character name="April">Bubbly: I'm > Tam and <= Emily</Character>
<Character name="Tam O'Shanter">Burns: "When chapman billies leave the street ..."</Character>
<Character name="Emily">Short & shrift</Character>
</CharacterRemarks>
- : unit = () |
http://rosettacode.org/wiki/XML/Input | XML/Input | Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>
Expected Output
April
Bob
Chad
Dave
Émily
| #M2000_Interpreter | M2000 Interpreter |
Module CheckIt {
Const Enumerator=-4&
xml$={<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>
}
Declare Dom "Msxml2.DOMDocument"
Method Dom, "LoadXML", xml$
Method Dom, "getElementsByTagName", "Student" as Students
With Students, Enumerator as Student
While Student {
Method Student, "getAttribute", "Name" as Student.Name$
Print Student.Name$
}
Declare Student Nothing
Declare Students Nothing
Declare DOM Nothing
}
CheckIt
|
http://rosettacode.org/wiki/XML/Input | XML/Input | Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>
Expected Output
April
Bob
Chad
Dave
Émily
| #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | Column[Cases[Import["test.xml","XML"],Rule["Name", n_ ] -> n,Infinity]] |
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available, show both fixed-length arrays and
dynamic arrays, pushing a value into it).
Please discuss at Village Pump: Arrays.
Please merge code in from these obsolete tasks:
Creating an Array
Assigning Values to an Array
Retrieving an Element of an Array
Related tasks
Collections
Creating an Associative Array
Two-dimensional array (runtime)
| #VHDL | VHDL |
entity Array_Test is
end entity Array_Test;
architecture Example of Array_test is
-- Array type have to be defined first
type Integer_Array is array (Integer range <>) of Integer;
-- Array index range can be ascending...
signal A : Integer_Array (1 to 20);
-- or descending
signal B : Integer_Array (20 downto 1);
-- VHDL array index ranges may begin at any value, not just 0 or 1
signal C : Integer_Array (-37 to 20);
-- VHDL arrays may be indexed by enumerated types, which are
-- discrete non-numeric types
type Days is (Mon, Tue, Wed, Thu, Fri, Sat, Sun);
type Activities is (Work, Fish);
type Daily_Activities is array (Days) of Activities;
signal This_Week : Daily_Activities := (Mon to Fri => Work, Others => Fish);
type Finger is range 1 to 4; -- exclude thumb
type Fingers_Extended is array (Finger) of Boolean;
signal Extended : Fingers_Extended;
-- Array types may be unconstrained.
-- Objects of the type must be constrained
type Arr is array (Integer range <>) of Integer;
signal Uninitialized : Arr (1 to 10);
signal Initialized_1 : Arr (1 to 20) := (others => 1);
constant Initialized_2 : Arr := (1 to 30 => 2);
constant Const : Arr := (1 to 10 => 1, 11 to 20 => 2, 21 | 22 => 3);
signal Centered : Arr (-50 to 50) := (0 => 1, others => 0);
signal Result : Integer;
begin
A <= (others => 0); -- Assign whole array
B <= (1 => 1, 2 => 1,
3 => 2, others => 0); -- Assign whole array, different values
A (1) <= -1; -- Assign individual element
A (2 to 4) <= B (3 downto 1); -- Assign a slice
A (3 to 5) <= (2, 4, -1); -- Assign an aggregate
A (3 to 5) <= A (4 to 6); -- It is OK to overlap slices when assigned
-- VHDL arrays does not have 'first' and 'last' elements,
-- but have 'Left' and 'Right' instead
Extended (Extended'Left) <= False; -- Set leftmost element of array
Extended (Extended'Right) <= False; -- Set rightmost element of array
Result <= A (A'Low) + B (B'High);
end architecture Example;
|
http://rosettacode.org/wiki/Write_float_arrays_to_a_text_file | Write float arrays to a text file | Task
Write two equal-sized numerical arrays 'x' and 'y' to
a two-column text file named 'filename'.
The first column of the file contains values from an 'x'-array with a
given 'xprecision', the second -- values from 'y'-array with 'yprecision'.
For example, considering:
x = {1, 2, 3, 1e11};
y = {1, 1.4142135623730951, 1.7320508075688772, 316227.76601683791};
/* sqrt(x) */
xprecision = 3;
yprecision = 5;
The file should look like:
1 1
2 1.4142
3 1.7321
1e+011 3.1623e+005
This task is intended as a subtask for Measure relative performance of sorting algorithms implementations.
| #Yabasic | Yabasic | x$ = "1 2 3 1e11"
pr1 = 3 : pr2 = 5
dim x$(1)
n = token(x$, x$())
f = open("filename.txt", "w")
for i = 1 to n
print #f str$(val(x$(i)), "%1." + str$(pr1) + "g") + "\t" + str$(sqrt(val(x$(i))), "%1." + str$(pr2) + "g")
next i
close #f |
http://rosettacode.org/wiki/Write_float_arrays_to_a_text_file | Write float arrays to a text file | Task
Write two equal-sized numerical arrays 'x' and 'y' to
a two-column text file named 'filename'.
The first column of the file contains values from an 'x'-array with a
given 'xprecision', the second -- values from 'y'-array with 'yprecision'.
For example, considering:
x = {1, 2, 3, 1e11};
y = {1, 1.4142135623730951, 1.7320508075688772, 316227.76601683791};
/* sqrt(x) */
xprecision = 3;
yprecision = 5;
The file should look like:
1 1
2 1.4142
3 1.7321
1e+011 3.1623e+005
This task is intended as a subtask for Measure relative performance of sorting algorithms implementations.
| #zkl | zkl | fcn writeFloatArraysToFile(filename, xs,xprecision, ys,yprecision){
f :=File(filename,"w");
fmt:="%%.%dg\t%%.%dg".fmt(xprecision,yprecision).fmt; // "%.3g\t%.5g".fmt
foreach x,y in (xs.zip(ys)){ f.writeln(fmt(x,y)); }
f.close();
}
xs,ys := T(1.0, 2.0, 3.0, 1e11), xs.apply("sqrt");
xprecision,yprecision := 3,5;
writeFloatArraysToFile("floatArray.txt", xs,xprecision, ys,yprecision); |
http://rosettacode.org/wiki/100_doors | 100 doors | There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...), and toggle it.
The third time, visit every 3rd door (door #3, #6, #9, ...), etc, until you only visit the 100th door.
Task
Answer the question: what state are the doors in after the last pass? Which are open, which are closed?
Alternate:
As noted in this page's discussion page, the only doors that remain open are those whose numbers are perfect squares.
Opening only those doors is an optimization that may also be expressed;
however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
| #Nial | Nial | n:=100;reduce xor (count n eachright mod count n eachall<1)
looloooolooooooloooooooolooooooooooloooooooooooolooooooooooooooloooooooooooooooo
looooooooooooooooool |
http://rosettacode.org/wiki/Weird_numbers | Weird numbers | In number theory, a weird number is a natural number that is abundant but not semiperfect (and therefore not perfect either).
In other words, the sum of the proper divisors of the number (divisors including 1 but not itself) is greater than the number itself (the number is abundant), but no subset of those divisors sums to the number itself (the number is not semiperfect).
For example:
12 is not a weird number.
It is abundant; its proper divisors 1, 2, 3, 4, 6 sum to 16 (which is > 12),
but it is semiperfect, e.g.: 6 + 4 + 2 == 12.
70 is a weird number.
It is abundant; its proper divisors 1, 2, 5, 7, 10, 14, 35 sum to 74 (which is > 70),
and there is no subset of proper divisors that sum to 70.
Task
Find and display, here on this page, the first 25 weird numbers.
Related tasks
Abundant, deficient and perfect number classifications
Proper divisors
See also
OEIS: A006037 weird numbers
Wikipedia: weird number
MathWorld: weird number
| #Go | Go | package main
import "fmt"
func divisors(n int) []int {
divs := []int{1}
divs2 := []int{}
for i := 2; i*i <= n; i++ {
if n%i == 0 {
j := n / i
divs = append(divs, i)
if i != j {
divs2 = append(divs2, j)
}
}
}
for i := len(divs) - 1; i >= 0; i-- {
divs2 = append(divs2, divs[i])
}
return divs2
}
func abundant(n int, divs []int) bool {
sum := 0
for _, div := range divs {
sum += div
}
return sum > n
}
func semiperfect(n int, divs []int) bool {
le := len(divs)
if le > 0 {
h := divs[0]
t := divs[1:]
if n < h {
return semiperfect(n, t)
} else {
return n == h || semiperfect(n-h, t) || semiperfect(n, t)
}
} else {
return false
}
}
func sieve(limit int) []bool {
// false denotes abundant and not semi-perfect.
// Only interested in even numbers >= 2
w := make([]bool, limit)
for i := 2; i < limit; i += 2 {
if w[i] {
continue
}
divs := divisors(i)
if !abundant(i, divs) {
w[i] = true
} else if semiperfect(i, divs) {
for j := i; j < limit; j += i {
w[j] = true
}
}
}
return w
}
func main() {
w := sieve(17000)
count := 0
const max = 25
fmt.Println("The first 25 weird numbers are:")
for n := 2; count < max; n += 2 {
if !w[n] {
fmt.Printf("%d ", n)
count++
}
}
fmt.Println()
} |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Modula-2 | Modula-2 | MODULE Art;
FROM Terminal IMPORT WriteString,WriteLn,ReadChar;
BEGIN
(* 3D, but does not fit in the terminal window *)
(*
WriteString("_____ ______ ________ ________ ___ ___ ___ ________ _______");
WriteLn;
WriteString("|\ _ \ _ \|\ __ \|\ ___ \|\ \|\ \|\ \ |\ __ \ / ___ \");
WriteLn;
WriteString("\ \ \\\__\ \ \ \ \|\ \ \ \_|\ \ \ \\\ \ \ \ \ \ \|\ \ ____________ /__/|_/ /|");
WriteLn;
WriteString(" \ \ \\|__| \ \ \ \\\ \ \ \ \\ \ \ \\\ \ \ \ \ \ __ \|\____________\__|// / /");
WriteLn;
WriteString(" \ \ \ \ \ \ \ \\\ \ \ \_\\ \ \ \\\ \ \ \____\ \ \ \ \|____________| / /_/__");
WriteLn;
WriteString(" \ \__\ \ \__\ \_______\ \_______\ \_______\ \_______\ \__\ \__\ |\________\");
WriteLn;
WriteString(" \|__| \|__|\|_______|\|_______|\|_______|\|_______|\|__|\|__| \|_______|");
WriteLn;
*)
(* Not 3D, but fits in the terminal window *)
WriteString(" __ __ _ _ ___");
WriteLn;
WriteString(" | \/ | | | | | |__ \");
WriteLn;
WriteString(" | \ / | ___ __| |_ _| | __ _ ______ ) |");
WriteLn;
WriteString(" | |\/| |/ _ \ / _` | | | | |/ _` |______/ /");
WriteLn;
WriteString(" | | | | (_) | (_| | |_| | | (_| | / /_");
WriteLn;
WriteString(" |_| |_|\___/ \__,_|\__,_|_|\__,_| |____|");
WriteLn;
ReadChar
END Art.
|
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible, only use libraries that come at no extra monetary cost with the programming language and that are widely available and popular such as CPAN for Perl or Boost for C++.
| #C.23 | C# | class Program
{
static void Main(string[] args)
{
WebClient wc = new WebClient();
Stream myStream = wc.OpenRead("http://tycho.usno.navy.mil/cgi-bin/timer.pl");
string html = "";
using (StreamReader sr = new StreamReader(myStream))
{
while (sr.Peek() >= 0)
{
html = sr.ReadLine();
if (html.Contains("UTC"))
{
break;
}
}
}
Console.WriteLine(html.Remove(0, 4));
Console.ReadLine();
}
}
|
http://rosettacode.org/wiki/Window_management | Window management | Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of interest may or may not have been created by your program.
| #Ring | Ring |
Load "guilib.ring"
/*
+--------------------------------------------------------------------------
+ Program Name : ScreenDrawOnReSize.ring
+ Date : 2016.06.16
+ Author : Bert Mariani
+ Purpose : Re-Draw Chart after ReSize or move
+--------------------------------------------------------------------------
*/
###-------------------------------
### DRAW CHART size 1000 x 1000
###
###------------------------------
### Window Size
WinLeft = 80 ### 80 Window position on screen
WinTop = 80 ### 80 Window position on screen
WinWidth = 1000 ### 1000 Window Size - Horizontal-X WinWidth
WinHeight = 750 ### 750 Window Size - Vertical-Y WinHeight
WinRight = WinLeft + WinWidth ### 1080
WinBottom = WinTop + WinHeight ### 830
### Label Box Size
BoxLeft = 40 ### Start corner Label1 Box Start Position inside WIN1
BoxTop = 40 ### Start corner
BoxWidth = WinWidth -80 ### End corner Label1 Box Size
BoxHeight = WinHeight -80 ### End corner
###----------------------------
New qapp {
win1 = new qwidget() {
### Position and Size of WINDOW on the Screen
setwindowtitle("DrawChart using QPainter")
setgeometry( WinLeft, WinTop, WinWidth, WinHeight)
win1{ setwindowtitle("Initial Window Position: " +" L " + WinLeft +" T " + WinTop +" Width" + width() +" Height " + height() ) }
### ReSizeEvent ... Call WhereAreWe function
myfilter = new qallevents(win1)
myfilter.setResizeEvent("WhereAreWe()")
installeventfilter(myfilter)
### Draw within this BOX
label1 = new qlabel(win1) {
setgeometry(BoxLeft, BoxTop, BoxWidth, BoxHeight)
settext("We are Here")
}
### Button Position and Size ... Call DRAW function
new qpushbutton(win1) {
setgeometry( 30, 30, 80, 20)
settext("Draw")
setclickevent("Draw()")
}
###---------------
show()
}
exec()
}
###-----------------
### FUNCTION Draw
###-----------------
Func WhereAreWe
Rec = win1.framegeometry()
WinWidth = win1.width() ### 1000 Current Values
WinHeight = win1.height() ### 750
WinLeft = Rec.left() +8 ### <<< QT FIX because of Win Title
WinTop = Rec.top() +30 ### <<< QT FIX because of Win Title
WinRight = Rec.right()
WinBottom = Rec.bottom()
BoxWidth = WinWidth -80 ### 950
BoxHeight = WinHeight -80 ### 700
win1{ setwindowtitle("Window ReSize: Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight +
" --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom ) }
See "We Are Here - setResizeEvent - "
See " Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight
See " --- LT " + Winleft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom +nl
win1.setgeometry( WinLeft, WinTop, WinWidth, WinHeight )
label1.setgeometry( BoxLeft, BoxTop, BoxWidth, BoxHeight )
return
Func Draw
win1{ setwindowtitle("Draw Position: Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight +
" --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom ) }
See "Draw Position: " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight +
" --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom + nl
# ##-----------------------------
### PEN Colors
p1 = new qpicture()
colorBlue = new qcolor() { setrgb(0, 0,255,255) }
penBlue = new qpen() { setcolor(colorBlue) setwidth(1) }
###-----------------------
### PAINT the Chart
new qpainter() {
begin(p1)
setpen(penBlue)
###---------------------
### Draw Line Chart
drawline( 1 , 1 , BoxWidth , 1 ) ### WinTop line horizonal
drawline( 1 , 1 , 1 , BoxHeight ) ### WinLeft Line vetical
drawline( 1 , BoxHeight , BoxWidth , BoxHeight ) ### Bottom Line horizontal
drawline( BoxWidth , 1 , BoxWidth , BoxHeight ) ### WinRight Line vertical
drawline( BoxWidth / 2 , 1 , BoxWidth / 2 , BoxHeight ) ### Central vertical
drawline( 1 , BoxHeight / 2 , BoxWidth , BoxHeight / 2 ) ### Central horizontal
###--------------------------------------------------
endpaint()
}
label1 { setpicture(p1) show() }
return
###--------------------------------------------
|
http://rosettacode.org/wiki/Window_management | Window management | Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of interest may or may not have been created by your program.
| #Tcl | Tcl | package require Tk
# How to open a window
proc openWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
# Already existing; just reset
wm deiconify $win
wm state $win normal
return
}
catch {destroy $win} ;# Squelch the old one
set win [toplevel .t]
pack [label $win.label -text "This is the window being manipulated"] \
-fill both -expand 1
}
# How to close a window
proc closeWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
destroy $win
}
}
# How to minimize a window
proc minimizeWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
wm state $win iconic
}
}
# How to maximize a window
proc maximizeWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
wm state $win zoomed
catch {wm attribute $win -zoomed 1} ;# Hack for X11
}
}
# How to move a window
proc moveWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
scan [wm geometry $win] "%dx%d+%d+%d" width height x y
wm geometry $win +[incr x 10]+[incr y 10]
}
}
# How to resize a window
proc resizeWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
scan [wm geometry $win] "%dx%d+%d+%d" width height x y
wm geometry $win [incr width 10]x[incr height 10]
}
}
grid [label .l -text "Window handle:"] [label .l2 -textvariable win]
grid [button .b1 -text "Open/Reset" -command openWin] -
grid [button .b2 -text "Close" -command closeWin] -
grid [button .b3 -text "Minimize" -command minimizeWin] -
grid [button .b4 -text "Maximize" -command maximizeWin] -
grid [button .b5 -text "Move" -command moveWin] -
grid [button .b6 -text "Resize" -command resizeWin] - |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Underscores, accented letters, apostrophes, hyphens, and other special characters can be handled at your discretion.
You may treat a compound word like well-dressed as either one word or two.
The word it's could also be one or two words as you see fit.
You may also choose not to support non US-ASCII characters.
Assume words will not span multiple lines.
Don't worry about normalization of word spelling differences.
Treat color and colour as two distinct words.
Uppercase letters are considered equivalent to their lowercase counterparts.
Words of equal frequency can be listed in any order.
Feel free to explicitly state the thoughts behind the program decisions.
Show example output using Les Misérables from Project Gutenberg as the text file input and display the top 10 most used words.
History
This task was originally taken from programming pearls from Communications of the ACM June 1986 Volume 29 Number 6
where this problem is solved by Donald Knuth using literate programming and then critiqued by Doug McIlroy,
demonstrating solving the problem in a 6 line Unix shell script (provided as an example below).
References
McIlroy's program
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Bracmat | Bracmat | ( 10-most-frequent-words
= MergeSort { Local variable declarations. }
types
sorted-words
frequency
type
most-frequent-words
. ( MergeSort { Definition of function MergeSort. }
= A N Z pivot
. !arg:? [?N { [?N is a subpattern that counts the number of preceding elements }
& ( !N:>1 { if N at least 2 ... }
& div$(!N.2):?pivot { divide N by 2 ... }
& !('($arg:?A [($pivot) ?Z)) { split list in two halves A and Z ... }
& MergeSort$!A+MergeSort$!Z { sort each of A and Z and return sum }
| !arg { else just return a single element}
)
)
& MergeSort { Sort }
$ ( vap { Split second argument at each occurrence of third character and apply first argument to each chunk. }
$ ( (=.low$!arg) { Return input, lowercased. }
. str
$ ( vap { Vaporize second argument in UTF-8 or Latin-1 characters and apply first argument to each of them. }
$ ( (
=
. upp$!arg:low$!arg&\n { Return newline instead of non-alphabetic character. }
| !arg { Return (Euro-centric) alphabetic character.}
)
. get$(!arg,NEW STR) { Read input text as a single string. }
)
)
. \n { Split at newlines }
)
)
: ?sorted-words { Assign sum of (frequency*lowercasedword) terms to sorted-words. }
& :?types { Initialize types as an empty list. }
& whl { Loop until right hand side fails. }
' ( !sorted-words:#?frequency*%@?type+?sorted-words { Extract first frequency*type term from sum. }
& (!frequency.!type) !types:?types { Prepend (frequency.type) pair to types list}
)
& MergeSort$!types { Sort the list of (frequency.type) pairs. }
: (?+[-11+?most-frequent-words|?most-frequent-words) { Pick the last 10 terms from the sum returned by MergeSort. }
& !most-frequent-words { Return the last 10 terms. }
)
& out$(10-most-frequent-words$"135-0.txt") { Call 10-most-frequent-words with name of inout file and print result to screen. } |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Underscores, accented letters, apostrophes, hyphens, and other special characters can be handled at your discretion.
You may treat a compound word like well-dressed as either one word or two.
The word it's could also be one or two words as you see fit.
You may also choose not to support non US-ASCII characters.
Assume words will not span multiple lines.
Don't worry about normalization of word spelling differences.
Treat color and colour as two distinct words.
Uppercase letters are considered equivalent to their lowercase counterparts.
Words of equal frequency can be listed in any order.
Feel free to explicitly state the thoughts behind the program decisions.
Show example output using Les Misérables from Project Gutenberg as the text file input and display the top 10 most used words.
History
This task was originally taken from programming pearls from Communications of the ACM June 1986 Volume 29 Number 6
where this problem is solved by Donald Knuth using literate programming and then critiqued by Doug McIlroy,
demonstrating solving the problem in a 6 line Unix shell script (provided as an example below).
References
McIlroy's program
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #C | C | #include <stdbool.h>
#include <stdio.h>
#include <glib.h>
typedef struct word_count_tag {
const char* word;
size_t count;
} word_count;
int compare_word_count(const void* p1, const void* p2) {
const word_count* w1 = p1;
const word_count* w2 = p2;
if (w1->count > w2->count)
return -1;
if (w1->count < w2->count)
return 1;
return 0;
}
bool get_top_words(const char* filename, size_t count) {
GError* error = NULL;
GMappedFile* mapped_file = g_mapped_file_new(filename, FALSE, &error);
if (mapped_file == NULL) {
fprintf(stderr, "%s\n", error->message);
g_error_free(error);
return false;
}
const char* text = g_mapped_file_get_contents(mapped_file);
if (text == NULL) {
fprintf(stderr, "File %s is empty\n", filename);
g_mapped_file_unref(mapped_file);
return false;
}
gsize file_size = g_mapped_file_get_length(mapped_file);
// Store word counts in a hash table
GHashTable* ht = g_hash_table_new_full(g_str_hash, g_str_equal,
g_free, g_free);
GRegex* regex = g_regex_new("\\w+", 0, 0, NULL);
GMatchInfo* match_info;
g_regex_match_full(regex, text, file_size, 0, 0, &match_info, NULL);
while (g_match_info_matches(match_info)) {
char* word = g_match_info_fetch(match_info, 0);
char* lower = g_utf8_strdown(word, -1);
g_free(word);
size_t* count = g_hash_table_lookup(ht, lower);
if (count != NULL) {
++*count;
g_free(lower);
} else {
count = g_new(size_t, 1);
*count = 1;
g_hash_table_insert(ht, lower, count);
}
g_match_info_next(match_info, NULL);
}
g_match_info_free(match_info);
g_regex_unref(regex);
g_mapped_file_unref(mapped_file);
// Sort words in decreasing order of frequency
size_t size = g_hash_table_size(ht);
word_count* words = g_new(word_count, size);
GHashTableIter iter;
gpointer key, value;
g_hash_table_iter_init(&iter, ht);
for (size_t i = 0; g_hash_table_iter_next(&iter, &key, &value); ++i) {
words[i].word = key;
words[i].count = *(size_t*)value;
}
qsort(words, size, sizeof(word_count), compare_word_count);
// Print the most common words
if (count > size)
count = size;
printf("Top %lu words\n", count);
printf("Rank\tCount\tWord\n");
for (size_t i = 0; i < count; ++i)
printf("%lu\t%lu\t%s\n", i + 1, words[i].count, words[i].word);
g_free(words);
g_hash_table_destroy(ht);
return true;
}
int main(int argc, char** argv) {
if (argc != 2) {
fprintf(stderr, "usage: %s file\n", argv[0]);
return EXIT_FAILURE;
}
if (!get_top_words(argv[1], 10))
return EXIT_FAILURE;
return EXIT_SUCCESS;
} |
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneously.
The cell transition rules are this:
Input State
Output State
Condition
empty
empty
electron head
electron tail
electron tail
conductor
conductor
electron head
if 1 or 2 cells in the neighborhood of the cell are in the state “electron head”
conductor
conductor
otherwise
Task
Create a program that reads a Wireworld program from a file and displays an animation of the processing. Here is a sample description file (using "H" for an electron head, "t" for a tail, "." for a conductor and a space for empty) you may wish to test with, which demonstrates two cycle-3 generators and an inhibit gate:
tH.........
. .
...
. .
Ht.. ......
While text-only implementations of this task are possible, mapping cells to pixels is advisable if you wish to be able to display large designs. The logic is not significantly more complex.
| #Elena | Elena | import system'routines;
import extensions;
import cellular;
const string sample =
" tH......
. ......
...Ht... .
....
. .....
....
......tH .
. ......
...Ht...";
const string conductorLabel = ".";
const string headLabel = "H";
const string tailLabel = "t";
const string emptyLabel = " ";
const int empty = 0;
const int conductor = 1;
const int electronHead = 2;
const int electronTail = 3;
wireWorldRuleSet = new RuleSet
{
proceed(Space s, int x, int y, ref int retVal)
{
int cell := s.at(x, y);
cell =>
conductor
{
int number := s.LiveCell(x, y, electronHead);
if (number == 1 || number == 2)
{
retVal := electronHead
}
else
{
retVal := conductor
}
}
electronHead
{
retVal := electronTail
}
electronTail
{
retVal := conductor
}
:{
retVal := cell
}
}
};
sealed class Model
{
Space theSpace;
constructor load(string stateString, int maxX, int maxY)
{
var strings := stateString.splitBy(newLine).selectBy:(s => s.toArray()).toArray();
theSpace := IntMatrixSpace.allocate(maxX, maxY, RuleSet
{
proceed(Space s, int x, int y, ref int retVal)
{
if (x < strings.Length)
{
var l := strings[x];
if (y < l.Length)
{
(l[y]) =>
conductorLabel { retVal := conductor }
headLabel { retVal := electronHead }
tailLabel { retVal := electronTail }
emptyLabel { retVal := empty }
}
else
{
retVal := empty
}
}
else
{
retVal := empty
}
}
})
}
run()
{
theSpace.update(wireWorldRuleSet)
}
print()
{
int columns := theSpace.Columns;
int rows := theSpace.Rows;
int i := 0;
int j := 0;
while (i < rows)
{
j := 0;
while (j < columns)
{
var label := emptyLabel;
int cell := theSpace.at(i, j);
cell =>
conductor { label := conductorLabel }
electronHead { label := headLabel }
electronTail { label := tailLabel };
console.write(label);
j := j + 1
};
i := i + 1;
console.writeLine()
}
}
}
public program()
{
Model model := Model.load(sample,10,30);
for(int i := 0, i < 10, i += 1)
{
console.printLineFormatted("Iteration {0}",i);
model.print().run()
}
} |
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneously.
The cell transition rules are this:
Input State
Output State
Condition
empty
empty
electron head
electron tail
electron tail
conductor
conductor
electron head
if 1 or 2 cells in the neighborhood of the cell are in the state “electron head”
conductor
conductor
otherwise
Task
Create a program that reads a Wireworld program from a file and displays an animation of the processing. Here is a sample description file (using "H" for an electron head, "t" for a tail, "." for a conductor and a space for empty) you may wish to test with, which demonstrates two cycle-3 generators and an inhibit gate:
tH.........
. .
...
. .
Ht.. ......
While text-only implementations of this task are possible, mapping cells to pixels is advisable if you wish to be able to display large designs. The logic is not significantly more complex.
| #Elixir | Elixir | defmodule Wireworld do
@empty " "
@head "H"
@tail "t"
@conductor "."
@neighbours (for x<- -1..1, y <- -1..1, do: {x,y}) -- [{0,0}]
def set_up(string) do
lines = String.split(string, "\n", trim: true)
grid = Enum.with_index(lines)
|> Enum.flat_map(fn {line,i} ->
String.codepoints(line)
|> Enum.with_index
|> Enum.map(fn {char,j} -> {{i, j}, char} end)
end)
|> Enum.into(Map.new)
width = Enum.map(lines, fn line -> String.length(line) end) |> Enum.max
height = length(lines)
{grid, width, height}
end
# to string
defp to_s(grid, width, height) do
Enum.map_join(0..height-1, fn i ->
Enum.map_join(0..width-1, fn j -> Map.get(grid, {i,j}, @empty) end) <> "\n"
end)
end
# transition all cells simultaneously
defp transition(grid) do
Enum.into(grid, Map.new, fn {{x, y}, state} ->
{{x, y}, transition_cell(grid, state, x, y)}
end)
end
# how to transition a single cell
defp transition_cell(grid, current, x, y) do
case current do
@empty -> @empty
@head -> @tail
@tail -> @conductor
_ -> if neighbours_with_state(grid, x, y) in 1..2, do: @head, else: @conductor
end
end
# given a position in the grid, find the neighbour cells with a particular state
def neighbours_with_state(grid, x, y) do
Enum.count(@neighbours, fn {dx,dy} -> Map.get(grid, {x+dx, y+dy}) == @head end)
end
# run a simulation up to a limit of transitions, or until a recurring
# pattern is found
# This will print text to the console
def run(string, iterations\\25) do
{grid, width, height} = set_up(string)
Enum.reduce(0..iterations, {grid, %{}}, fn count,{grd, seen} ->
IO.puts "Generation : #{count}"
IO.puts to_s(grd, width, height)
if seen[grd] do
IO.puts "I've seen this grid before... after #{count} iterations"
exit(:normal)
else
{transition(grd), Map.put(seen, grd, count)}
end
end)
IO.puts "ran through #{iterations} iterations"
end
end
# this is the "2 Clock generators and an XOR gate" example from the wikipedia page
text = """
......tH
. ......
...Ht... .
....
. .....
....
tH...... .
. ......
...Ht...
"""
Wireworld.run(text) |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #REXX | REXX | /*REXX program finds and displays Wieferich primes which are under a specified limit N*/
parse arg n . /*obtain optional argument from the CL.*/
if n=='' | n=="," then n= 5000 /*Not specified? Then use the default.*/
numeric digits 3000 /*bump # of dec. digs for calculation. */
numeric digits max(9, length(2**n) ) /*calculate # of decimal digits needed.*/
call genP /*build array of semaphores for primes.*/
title= ' Wieferich primes that are < ' commas(n) /*title for the output.*/
w= length(title) + 2 /*width of field for the primes listed.*/
say ' index │'center(title, w) /*display the title for the output. */
say '───────┼'center("" , w, '─') /* " a sep " " " */
found= 0 /*initialize number of Wieferich primes*/
do j=1 to #; p= @.j /*search for Wieferich primes in range.*/
if (2**(p-1)-1)//p**2\==0 then iterate /*P**2 not evenly divide 2**(P-1) - 1?*/ /* ◄■■■■■■■ the filter.*/
found= found + 1 /*bump the counter of Wieferich primes.*/
say center(found, 7)'│' center(commas(p), w) /*display the Wieferich prime.*/
end /*j*/
say '───────┴'center("" , w, '─'); say /*display a foot sep for the output. */
say 'Found ' commas(found) title /* " " summary " " " */
exit 0 /*stick a fork in it, we're all done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
commas: parse arg ?; do jc=length(?)-3 to 1 by -3; ?=insert(',', ?, jc); end; return ?
/*──────────────────────────────────────────────────────────────────────────────────────*/
genP: @.1=2; @.2=3; @.3=5; @.4=7; @.5=11 /*define some low primes (index-1). */
!.=0; !.2=1; !.3=1; !.5=1; !.7=1; !.11=1 /* " " " " (semaphores).*/
#= 5; sq.#= @.# ** 2 /*number of primes so far; prime². */
do j=@.#+2 by 2 to n-1; parse var j '' -1 _ /*get right decimal digit of J.*/
if _==5 then iterate /*J ÷ by 5? Yes, skip.*/
if j//3==0 then iterate; if j//7==0 then iterate /*" " " 3? J ÷ by 7? */
do k=5 while sq.k<=j /* [↓] divide by the known odd primes.*/
if j//@.k==0 then iterate j /*Is J ÷ a P? Then not prime. ___ */
end /*k*/ /* [↑] only process numbers ≤ √ J */
#= #+1; @.#= j; sq.#= j*j; !.j= 1 /*bump # Ps; assign next P; P sqare; P.*/
end /*j*/; return |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Racket | Racket | #lang racket/gui
(define frame (new frame%
[label "Example"]
[width 300]
[height 300]))
(new canvas% [parent frame]
[paint-callback
(lambda (canvas dc)
(send dc set-scale 3 3)
(send dc set-text-foreground "blue")
(send dc draw-text "Don't Panic!" 0 0))])
(send frame show #t) |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Raku | Raku | use NativeCall;
class Display is repr('CStruct') {
has int32 $!screen;
has int32 $!window;
}
class GC is repr('CStruct') {
has int32 $!context;
}
class XEvent is repr('CStruct') {
has int32 $.type;
method init { $!type = 0 }
}
sub XOpenDisplay(Str $name = ':0') returns Display is native('X11') { * }
sub XDefaultScreen(Display $) returns int32 is native('X11') { * }
sub XRootWindow(Display $, int32 $screen_number) returns int32 is native('X11') { * }
sub XBlackPixel(Display $, int32 $screen_number) returns int32 is native('X11') { * }
sub XWhitePixel(Display $, int32 $screen_number) returns int32 is native('X11') { * }
sub XCreateSimpleWindow(
Display $, int32 $parent_window, int32 $x, int32 $y,
int32 $width, int32 $height, int32 $border_width,
int32 $border, int32 $background
) returns int32 is native('X11') { * }
sub XMapWindow(Display $, int32 $window) is native('X11') { * }
sub XSelectInput(Display $, int32 $window, int32 $mask) is native('X11') { * }
sub XFillRectangle(
Display $, int32 $window, GC $, int32 $x, int32 $y, int32 $width, int32 $height
) is native('X11') { * }
sub XDrawString(
Display $, int32 $window, GC $, int32 $x, int32 $y, Str $, int32 $str_length
) is native('X11') { * }
sub XDefaultGC(Display $, int32 $screen) returns GC is native('X11') { * }
sub XNextEvent(Display $, XEvent $e) is native('X11') { * }
sub XCloseDisplay(Display $) is native('X11') { * }
my Display $display = XOpenDisplay()
or die "Can not open display";
my int $screen = XDefaultScreen($display);
my int $window = XCreateSimpleWindow(
$display,
XRootWindow($display, $screen),
10, 10, 100, 100, 1,
XBlackPixel($display, $screen), XWhitePixel($display, $screen)
);
XSelectInput($display, $window, 1 +< 15 +| 1);
XMapWindow($display, $window);
my Str $msg = 'Hello, World!';
my XEvent $e .= new; $e.init;
loop {
XNextEvent($display, $e);
if $e.type == 12 {
XFillRectangle($display, $window, XDefaultGC($display, $screen), 20, 20, 10, 10);
XDrawString($display, $window, XDefaultGC($display, $screen), 10, 50, $msg, my int $ = $msg.chars);
}
elsif $e.type == 2 {
last;
}
}
XCloseDisplay($display); |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #FreeBASIC | FreeBASIC |
#Include "windows.bi"
Dim As HWND Window_Main
Dim As MSG msg
'Create the window:
Window_Main = CreateWindow("#32770", "I am a window - close me!", WS_OVERLAPPEDWINDOW Or WS_VISIBLE, 100, 100, 350, 200, 0, 0, 0, 0)
'Windows message loop:
While GetMessage(@msg, Window_Main, 0, 0)
TranslateMessage(@msg)
DispatchMessage(@msg)
If msg.hwnd = Window_Main And msg.message = WM_COMMAND Then End
Wend
End
|
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Frink | Frink |
g=(new graphics).show[]
|
http://rosettacode.org/wiki/Word_wrap | Word wrap | Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provided in a standard library, show that. Otherwise implement the minimum length greedy algorithm from Wikipedia.
Show your routine working on a sample of text at two different wrap columns.
Extra credit
Wrap text using a more sophisticated algorithm such as the Knuth and Plass TeX algorithm.
If your language provides this, you get easy extra credit,
but you must reference documentation indicating that the algorithm
is something better than a simple minimum length algorithm.
If you have both basic and extra credit solutions, show an example where
the two algorithms give different results.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #Fortran | Fortran | CHARACTER*12345 TEXT
...
DO I = 0,120
WRITE (6,*) TEXT(I*80 + 1:(I + 1)*80)
END DO |
http://rosettacode.org/wiki/Word_wheel | Word wheel | A "word wheel" is a type of word game commonly found on the "puzzle" page of
newspapers. You are presented with nine letters arranged in a circle or 3×3
grid. The objective is to find as many words as you can using only the letters
contained in the wheel or grid. Each word must contain the letter in the centre
of the wheel or grid. Usually there will be a minimum word length of 3 or 4
characters. Each letter may only be used as many times as it appears in the wheel
or grid.
An example
N
D
E
O
K
G
E
L
W
Task
Write a program to solve the above "word wheel" puzzle.
Specifically:
Find all words of 3 or more letters using only the letters in the string ndeokgelw.
All words must contain the central letter K.
Each letter may be used only as many times as it appears in the string.
For this task we'll use lowercase English letters exclusively.
A "word" is defined to be any string contained in the file located at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt.
If you prefer to use a different dictionary, please state which one you have used.
Optional extra
Word wheel puzzles usually state that there is at least one nine-letter word to be found.
Using the above dictionary, find the 3x3 grids with at least one nine-letter
solution that generate the largest number of words of three or more letters.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #XPL0 | XPL0 | string 0; \use zero-terminated strings
int I, Set, HasK, HasOther, HasDup, ECnt, Ch;
char Word(25);
def LF=$0A, CR=$0D, EOF=$1A;
[FSet(FOpen("unixdict.txt", 0), ^I);
OpenI(3);
repeat I:= 0; HasK:= false; HasOther:= false;
ECnt:= 0; Set:= 0; HasDup:= false;
loop [repeat Ch:= ChIn(3) until Ch # CR; \remove possible CR
if Ch=LF or Ch=EOF then quit;
Word(I):= Ch;
I:= I+1;
if Ch = ^k then HasK:= true;
case Ch of ^k,^n,^d,^e,^o,^g,^l,^w: [] \assume all lowercase
other HasOther:= true;
if Ch = ^e then ECnt:= ECnt+1
else [if Set & 1<<(Ch-^a) then HasDup:= true;
Set:= Set ! 1<<(Ch-^a);
];
];
Word(I):= 0; \terminate string
if I>=3 & HasK & ~HasOther & ~HasDup & ECnt<=2 then
[Text(0, Word); CrLf(0);
];
until Ch = EOF;
] |
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling the function with the three names of:
April
Tam O'Shanter
Emily
And three remarks of:
Bubbly: I'm > Tam and <= Emily
Burns: "When chapman billies leave the street ..."
Short & shrift
Should produce the XML (but not necessarily with the indentation):
<CharacterRemarks>
<Character name="April">Bubbly: I'm > Tam and <= Emily</Character>
<Character name="Tam O'Shanter">Burns: "When chapman billies leave the street ..."</Character>
<Character name="Emily">Short & shrift</Character>
</CharacterRemarks>
The document may include an <?xml?> declaration and document type declaration, but these are optional. If attempting this task by direct string manipulation, the implementation must include code to perform entity substitution for the characters that have entities defined in the XML 1.0 specification.
Note: the example is chosen to show correct escaping of XML strings.
Note too that although the task is written to take two lists of corresponding data, a single mapping/hash/dictionary of names to remarks is also acceptable.
Note to editors: Program output with escaped characters will be viewed as the character on the page so you need to 'escape-the-escapes' to make the RC entry display what would be shown in a plain text viewer (See this).
Alternately, output can be placed in <lang xml></lang> tags without any special treatment.
| #Oz | Oz | declare
proc {Main}
Names = ["April"
"Tam O'Shanter"
"Emily"]
Remarks = ["Bubbly: I'm > Tam and <= Emily"
"Burns: \"When chapman billies leave the street ...\""
"Short & shrift"]
Characters = {List.zip Names Remarks
fun {$ N R}
'Character'(name:N R)
end}
DOM = {List.toTuple 'CharacterRemarks' Characters}
in
{System.showInfo {Serialize DOM}}
end
fun {Serialize DOM}
"<?xml version=\"1.0\" ?>\n"#
{SerializeElement DOM 0}
end
fun {SerializeElement El Indent}
Name = {Label El}
Attributes ChildElements Contents
{DestructureElement El ?Attributes ?ChildElements ?Contents}
EscContents = {Map Contents Escape}
Spaces = {List.make Indent} for S in Spaces do S = & end
in
Spaces#"<"#Name#
{VSConcatMap Attributes SerializeAttribute}#">"#
{VSConcat EscContents}#{When ChildElements\=nil "\n"}#
{VSConcatMap ChildElements fun {$ E} {SerializeElement E Indent+4} end}#
{When ChildElements\=nil Spaces}#"</"#Name#">\n"
end
proc {DestructureElement El ?Attrs ?ChildElements ?Contents}
SubelementRec AttributeRec
{Record.partitionInd El fun {$ I _} {Int.is I} end
?SubelementRec ?AttributeRec}
Subelements = {Record.toList SubelementRec}
in
{List.partition Subelements VirtualString.is ?Contents ?ChildElements}
Attrs = {Record.toListInd AttributeRec}
end
fun {SerializeAttribute Name#Value}
" "#Name#"=\""#{EscapeAttribute Value}#"\""
end
fun {Escape VS}
{Flatten {Map {VirtualString.toString VS} EscapeChar}}
end
fun {EscapeAttribute VS}
{Flatten {Map {VirtualString.toString VS} EscapeAttributeChar}}
end
fun {EscapeChar X}
case X of 60 then "<"
[] 62 then ">"
[] 38 then "&"
else X
end
end
fun {EscapeAttributeChar X}
case X of 34 then """
else {EscapeChar X}
end
end
%% concatenates a list to a virtual string
fun {VSConcat Xs}
{List.toTuple '#' Xs}
end
fun {VSConcatMap Xs F}
{VSConcat {Map Xs F}}
end
fun {When Cond X}
if Cond then X else nil end
end
in
{Main} |
http://rosettacode.org/wiki/XML/Input | XML/Input | Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>
Expected Output
April
Bob
Chad
Dave
Émily
| #MATLAB | MATLAB | RootXML = com.mathworks.xml.XMLUtils.createDocument('Students');
docRootNode = RootXML.getDocumentElement;
thisElement = RootXML.createElement('Student');
thisElement.setAttribute('Name','April')
thisElement.setAttribute('Gender','F')
thisElement.setAttribute('DateOfBirth','1989-01-02')
docRootNode.appendChild(thisElement);
thisElement = RootXML.createElement('Student');
thisElement.setAttribute('Name','Bob')
thisElement.setAttribute('Gender','M')
thisElement.setAttribute('DateOfBirth','1990-03-04')
docRootNode.appendChild(thisElement);
thisElement = RootXML.createElement('Student');
thisElement.setAttribute('Name','Chad')
thisElement.setAttribute('Gender','M')
thisElement.setAttribute('DateOfBirth','1991-05-06')
docRootNode.appendChild(thisElement);
thisElement = RootXML.createElement('Student');
thisElement.setAttribute('Name','Dave')
thisElement.setAttribute('Gender','M')
thisElement.setAttribute('DateOfBirth','1992-07-08')
node = RootXML.createElement('Pet');
node.setAttribute('Type','dog')
node.setAttribute('name','Rover')
thisElement.appendChild(node);
docRootNode.appendChild(thisElement);
thisElement = RootXML.createElement('Student');
thisElement.setAttribute('Name','Émily')
thisElement.setAttribute('Gender','F')
thisElement.setAttribute('DateOfBirth','1993-09-10')
docRootNode.appendChild(thisElement);
clearvars -except RootXML
for I=0:1:RootXML.getElementsByTagName('Student').item(0).getAttributes.getLength-1
if strcmp(RootXML.getElementsByTagName('Student').item(0).getAttributes.item(I).getName,'Name')
tag=I;
break
end
end
for I=0:1:RootXML.getElementsByTagName('Student').getLength-1
disp(RootXML.getElementsByTagName('Student').item(I).getAttributes.item(tag).getValue)
end |
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available, show both fixed-length arrays and
dynamic arrays, pushing a value into it).
Please discuss at Village Pump: Arrays.
Please merge code in from these obsolete tasks:
Creating an Array
Assigning Values to an Array
Retrieving an Element of an Array
Related tasks
Collections
Creating an Associative Array
Two-dimensional array (runtime)
| #Vim_Script | Vim Script | " Creating a dynamic array with some initial values
let array = [3, 4]
" Retrieving an element
let four = array[1]
" Modifying an element
let array[0] = 2
" Appending a new element
call add(array, 5)
" Prepending a new element
call insert(array, 1)
" Inserting a new element before another element
call insert(array, 3, 2)
echo array |
http://rosettacode.org/wiki/Write_float_arrays_to_a_text_file | Write float arrays to a text file | Task
Write two equal-sized numerical arrays 'x' and 'y' to
a two-column text file named 'filename'.
The first column of the file contains values from an 'x'-array with a
given 'xprecision', the second -- values from 'y'-array with 'yprecision'.
For example, considering:
x = {1, 2, 3, 1e11};
y = {1, 1.4142135623730951, 1.7320508075688772, 316227.76601683791};
/* sqrt(x) */
xprecision = 3;
yprecision = 5;
The file should look like:
1 1
2 1.4142
3 1.7321
1e+011 3.1623e+005
This task is intended as a subtask for Measure relative performance of sorting algorithms implementations.
| #ZX_Spectrum_Basic | ZX Spectrum Basic | SAVE "myarray" DATA g() |
http://rosettacode.org/wiki/100_doors | 100 doors | There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...), and toggle it.
The third time, visit every 3rd door (door #3, #6, #9, ...), etc, until you only visit the 100th door.
Task
Answer the question: what state are the doors in after the last pass? Which are open, which are closed?
Alternate:
As noted in this page's discussion page, the only doors that remain open are those whose numbers are perfect squares.
Opening only those doors is an optimization that may also be expressed;
however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
| #Nim | Nim | from strutils import `%`
const numDoors = 100
var doors: array[1..numDoors, bool]
for pass in 1..numDoors:
for door in countup(pass, numDoors, pass):
doors[door] = not doors[door]
for door in 1..numDoors:
echo "Door $1 is $2." % [$door, if doors[door]: "open" else: "closed"] |
http://rosettacode.org/wiki/Weird_numbers | Weird numbers | In number theory, a weird number is a natural number that is abundant but not semiperfect (and therefore not perfect either).
In other words, the sum of the proper divisors of the number (divisors including 1 but not itself) is greater than the number itself (the number is abundant), but no subset of those divisors sums to the number itself (the number is not semiperfect).
For example:
12 is not a weird number.
It is abundant; its proper divisors 1, 2, 3, 4, 6 sum to 16 (which is > 12),
but it is semiperfect, e.g.: 6 + 4 + 2 == 12.
70 is a weird number.
It is abundant; its proper divisors 1, 2, 5, 7, 10, 14, 35 sum to 74 (which is > 70),
and there is no subset of proper divisors that sum to 70.
Task
Find and display, here on this page, the first 25 weird numbers.
Related tasks
Abundant, deficient and perfect number classifications
Proper divisors
See also
OEIS: A006037 weird numbers
Wikipedia: weird number
MathWorld: weird number
| #Haskell | Haskell | weirds :: [Int]
weirds = filter abundantNotSemiperfect [1 ..]
abundantNotSemiperfect :: Int -> Bool
abundantNotSemiperfect n =
let ds = descProperDivisors n
d = sum ds - n
in 0 < d && not (hasSum d ds)
hasSum :: Int -> [Int] -> Bool
hasSum _ [] = False
hasSum n (x:xs)
| n < x = hasSum n xs
| otherwise = (n == x) || hasSum (n - x) xs || hasSum n xs
descProperDivisors
:: Integral a
=> a -> [a]
descProperDivisors n =
let root = (floor . sqrt) (fromIntegral n :: Double)
lows = filter ((0 ==) . rem n) [root,root - 1 .. 1]
factors
| n == root ^ 2 = tail lows
| otherwise = lows
in tail $ reverse (quot n <$> lows) ++ factors
main :: IO ()
main =
(putStrLn . unlines) $
zipWith (\i x -> show i ++ (" -> " ++ show x)) [1 ..] (take 25 weirds) |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Nanoquery | Nanoquery | println " ________ ________ ________ ________ ________ ___ ___ _______ ________ ___ ___ "
println "|\\ ___ \\|\\ __ \\|\\ ___ \\|\\ __ \\|\\ __ \\|\\ \\|\\ \\|\\ ___ \\ |\\ __ \\ |\\ \\ / /| "
println "\\ \\ \\\\ \\ \\ \\ \\|\\ \\ \\ \\\\ \\ \\ \\ \\|\\ \\ \\ \\|\\ \\ \\ \\\\\\ \\ \\ __/|\\ \\ \\|\\ \\ \\ \\ \\/ / / "
println " \\ \\ \\\\ \\ \\ \\ __ \\ \\ \\\\ \\ \\ \\ \\\\\\ \\ \\ \\\\\\ \\ \\ \\\\\\ \\ \\ \\_|/_\\ \\ _ _\\ \\ \\ / / "
println " \\ \\ \\\\ \\ \\ \\ \\ \\ \\ \\ \\\\ \\ \\ \\ \\\\\\ \\ \\ \\\\\\ \\ \\ \\\\\\ \\ \\ \\_|\\ \\ \\ \\\\ \\| \\/ / / "
println " \\ \\__\\\\ \\__\\ \\__\\ \\__\\ \\__\\\\ \\__\\ \\_______\\ \\_____ \\ \\_______\\ \\_______\\ \\__\\\\ _\\ __/ / / "
println " \\|__| \\|__|\\|__|\\|__|\\|__| \\|__|\\|_______|\\|___| \\__\\|_______|\\|_______|\\|__|\\|__|\\___/ / "
println " \\|__| \\|___|/ " |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #NetRexx | NetRexx | /* NetRexx */
options replace format comments java crossref symbols nobinary
txt = '';
x = 0
x = x + 1; txt[0] = x; txt[x] = ' * * *****'
x = x + 1; txt[0] = x; txt[x] = ' ** * * * *'
x = x + 1; txt[0] = x; txt[x] = ' * * * *** *** * * *** * * * *'
x = x + 1; txt[0] = x; txt[x] = ' * * * * * * ***** * * * * * *'
x = x + 1; txt[0] = x; txt[x] = ' * ** ***** * * * ***** * *'
x = x + 1; txt[0] = x; txt[x] = ' * * * * * * * * * * *'
x = x + 1; txt[0] = x; txt[x] = ' * * *** ** * * *** * * * *'
x = x + 1; txt[0] = x; txt[x] = ''
_top = '_TOP'
_bot = '_BOT'
txt = Banner3D(txt, isTrue())
loop ll = 1 to txt[0]
say txt[ll, _top]
say txt[ll, _bot]
end ll
return
method Banner3D(txt, slope = '') public static
select
when slope = isTrue() then nop
when slope = isFalse() then nop
otherwise do
if slope = '' then slope = isFalse()
else slope = isTrue()
end
end
_top = '_TOP'
_bot = '_BOT'
loop ll = 1 to txt[0]
txt[ll, _top] = txt[ll]
txt[ll, _bot] = txt[ll]
txt[ll, _top] = txt[ll, _top].changestr(' ', ' ')
txt[ll, _bot] = txt[ll, _bot].changestr(' ', ' ')
txt[ll, _top] = txt[ll, _top].changestr('*', '///')
txt[ll, _bot] = txt[ll, _bot].changestr('*', '\\\\\\')
txt[ll, _top] = txt[ll, _top] || ' '
txt[ll, _bot] = txt[ll, _bot] || ' '
txt[ll, _top] = txt[ll, _top].changestr('/ ', '/\\')
txt[ll, _bot] = txt[ll, _bot].changestr('\\ ', '\\/')
end ll
if slope then do
loop li = txt[0] to 1 by -1
ll = txt[0] - li + 1
txt[ll, _top] = txt[ll, _top].insert('', 1, li - 1, ' ')
txt[ll, _bot] = txt[ll, _bot].insert('', 1, li - 1, ' ')
end li
end
return txt
method isTrue public constant binary returns boolean
return 1 == 1
method isFalse public constant binary returns boolean
return \isTrue()
|
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible, only use libraries that come at no extra monetary cost with the programming language and that are widely available and popular such as CPAN for Perl or Boost for C++.
| #C.2B.2B | C++ | #include <iostream>
#include <string>
#include <boost/asio.hpp>
#include <boost/regex.hpp>
int main()
{
boost::asio::ip::tcp::iostream s("tycho.usno.navy.mil", "http");
if(!s)
std::cout << "Could not connect to tycho.usno.navy.mil\n";
s << "GET /cgi-bin/timer.pl HTTP/1.0\r\n"
<< "Host: tycho.usno.navy.mil\r\n"
<< "Accept: */*\r\n"
<< "Connection: close\r\n\r\n" ;
for(std::string line; getline(s, line); )
{
boost::smatch matches;
if(regex_search(line, matches, boost::regex("<BR>(.+\\s+UTC)") ) )
{
std::cout << matches[1] << '\n';
break;
}
}
} |
http://rosettacode.org/wiki/Window_management | Window management | Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of interest may or may not have been created by your program.
| #Wren | Wren | /* window_management.wren */
var GTK_WINDOW_TOPLEVEL = 0
var GTK_ORIENTATION_VERTICAL = 1
var GTK_BUTTONBOX_CENTER = 5
foreign class GtkWindow {
construct new(type) {}
foreign title=(title)
foreign setDefaultSize(width, height)
foreign add(widget)
foreign connectDestroy()
foreign showAll()
foreign iconify()
foreign deiconify()
foreign maximize()
foreign unmaximize()
foreign move(x, y)
foreign resize(width, height)
foreign hide()
foreign destroy()
}
foreign class GtkButtonBox {
construct new(orientation) {}
foreign spacing=(interval)
foreign layout=(layoutStyle)
foreign add(button)
}
foreign class GtkButton {
construct newWithLabel(label) {}
foreign connectClicked()
}
class Gdk {
foreign static flush()
}
class C {
foreign static sleep(secs)
}
var Window = GtkWindow.new(GTK_WINDOW_TOPLEVEL)
Window.title = "Window management"
Window.setDefaultSize(400, 400)
Window.connectDestroy()
class GtkCallbacks {
static btnClicked(label) {
if (label == "Minimize") {
Window.iconify()
} else if (label == "Unminimize") {
Window.deiconify()
} else if (label == "Maximize") {
Window.maximize()
} else if (label == "Unmaximize") {
Window.unmaximize()
} else if (label == "Move") {
Window.move(0, 0) // move to top left hand corner of display
} else if (label == "Resize") {
Window.resize(600, 600)
} else if (label == "Hide") {
Window.hide()
Gdk.flush()
C.sleep(5) // wait 5 seconds
Window.showAll()
} else if (label == "Close") {
Window.destroy()
}
}
}
var buttonBox = GtkButtonBox.new(GTK_ORIENTATION_VERTICAL)
buttonBox.spacing = 20
buttonBox.layout = GTK_BUTTONBOX_CENTER
Window.add(buttonBox)
var btnMin = GtkButton.newWithLabel("Minimize")
btnMin.connectClicked()
buttonBox.add(btnMin)
var btnUnmin = GtkButton.newWithLabel("Unminimize")
btnUnmin.connectClicked()
buttonBox.add(btnUnmin)
var btnMax = GtkButton.newWithLabel("Maximize")
btnMax.connectClicked()
buttonBox.add(btnMax)
var btnUnmax = GtkButton.newWithLabel("Unmaximize")
btnUnmax.connectClicked()
buttonBox.add(btnUnmax)
var btnMove = GtkButton.newWithLabel("Move")
btnMove.connectClicked()
buttonBox.add(btnMove)
var btnResize = GtkButton.newWithLabel("Resize")
btnResize.connectClicked()
buttonBox.add(btnResize)
var btnHide = GtkButton.newWithLabel("Hide")
btnHide.connectClicked()
buttonBox.add(btnHide)
var btnClose = GtkButton.newWithLabel("Close")
btnClose.connectClicked()
buttonBox.add(btnClose)
Window.showAll() |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Underscores, accented letters, apostrophes, hyphens, and other special characters can be handled at your discretion.
You may treat a compound word like well-dressed as either one word or two.
The word it's could also be one or two words as you see fit.
You may also choose not to support non US-ASCII characters.
Assume words will not span multiple lines.
Don't worry about normalization of word spelling differences.
Treat color and colour as two distinct words.
Uppercase letters are considered equivalent to their lowercase counterparts.
Words of equal frequency can be listed in any order.
Feel free to explicitly state the thoughts behind the program decisions.
Show example output using Les Misérables from Project Gutenberg as the text file input and display the top 10 most used words.
History
This task was originally taken from programming pearls from Communications of the ACM June 1986 Volume 29 Number 6
where this problem is solved by Donald Knuth using literate programming and then critiqued by Doug McIlroy,
demonstrating solving the problem in a 6 line Unix shell script (provided as an example below).
References
McIlroy's program
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #C.23 | C# | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
namespace WordCount {
class Program {
static void Main(string[] args) {
var text = File.ReadAllText("135-0.txt").ToLower();
var match = Regex.Match(text, "\\w+");
Dictionary<string, int> freq = new Dictionary<string, int>();
while (match.Success) {
string word = match.Value;
if (freq.ContainsKey(word)) {
freq[word]++;
} else {
freq.Add(word, 1);
}
match = match.NextMatch();
}
Console.WriteLine("Rank Word Frequency");
Console.WriteLine("==== ==== =========");
int rank = 1;
foreach (var elem in freq.OrderByDescending(a => a.Value).Take(10)) {
Console.WriteLine("{0,2} {1,-4} {2,5}", rank++, elem.Key, elem.Value);
}
}
}
} |
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneously.
The cell transition rules are this:
Input State
Output State
Condition
empty
empty
electron head
electron tail
electron tail
conductor
conductor
electron head
if 1 or 2 cells in the neighborhood of the cell are in the state “electron head”
conductor
conductor
otherwise
Task
Create a program that reads a Wireworld program from a file and displays an animation of the processing. Here is a sample description file (using "H" for an electron head, "t" for a tail, "." for a conductor and a space for empty) you may wish to test with, which demonstrates two cycle-3 generators and an inhibit gate:
tH.........
. .
...
. .
Ht.. ......
While text-only implementations of this task are possible, mapping cells to pixels is advisable if you wish to be able to display large designs. The logic is not significantly more complex.
| #Forth | Forth | 16 constant w
8 constant h
: rows w * 2* ;
1 rows constant row
h rows constant size
create world size allot
world value old
old w + value new
: init world size erase ;
: age new old to new to old ;
: foreachrow ( xt -- )
size 0 do I over execute row +loop drop ;
0 constant EMPTY
1 constant HEAD
2 constant TAIL
3 constant WIRE
create cstate bl c, char H c, char t c, char . c,
: showrow ( i -- ) cr
old + w over + swap do I c@ cstate + c@ emit loop ;
: show ['] showrow foreachrow ;
: line ( row addr len -- )
bounds do
i c@
case
bl of EMPTY over c! endof
'H of HEAD over c! endof
't of TAIL over c! endof
'. of WIRE over c! endof
endcase
1+
loop drop ;
: load ( filename -- )
r/o open-file throw
init old row + 1+ ( file row )
begin over pad 80 rot read-line throw
while over pad rot line
row +
repeat
2drop close-file throw
show cr ;
: +head ( sum i -- sum )
old + c@ HEAD = if 1+ then ;
: conductor ( i WIRE -- i HEAD|WIRE )
drop 0
over 1- row - +head
over row - +head
over 1+ row - +head
over 1- +head
over 1+ +head
over 1- row + +head
over row + +head
over 1+ row + +head
1 3 within if HEAD else WIRE then ;
\ before: empty head tail wire
create transition ' noop , ' 1+ , ' 1+ , ' conductor ,
\ after: empty tail wire head|wire
: new-state ( i -- )
dup old + c@
dup cells transition + @ execute
swap new + c! ;
: newrow ( i -- )
w over + swap do I new-state loop ;
: gen ['] newrow foreachrow age ;
: wireworld begin gen 0 0 at-xy show key? until ; |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Ruby | Ruby | require "prime"
puts Prime.each(5000).select{|p| 2.pow(p-1 ,p*p) == 1 }
|
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Rust | Rust | // [dependencies]
// primal = "0.3"
// mod_exp = "1.0"
fn wieferich_primes(limit: usize) -> impl std::iter::Iterator<Item = usize> {
primal::Primes::all()
.take_while(move |x| *x < limit)
.filter(|x| mod_exp::mod_exp(2, *x - 1, *x * *x) == 1)
}
fn main() {
let limit = 5000;
println!("Wieferich primes less than {}:", limit);
for p in wieferich_primes(limit) {
println!("{}", p);
}
} |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Sidef | Sidef | func is_wieferich_prime(p, base=2) {
powmod(base, p-1, p**2) == 1
}
say ("Wieferich primes less than 5000: ", 5000.primes.grep(is_wieferich_prime)) |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Swift | Swift | func primeSieve(limit: Int) -> [Bool] {
guard limit > 0 else {
return []
}
var sieve = Array(repeating: true, count: limit)
sieve[0] = false
if limit > 1 {
sieve[1] = false
}
if limit > 4 {
for i in stride(from: 4, to: limit, by: 2) {
sieve[i] = false
}
}
var p = 3
while true {
var q = p * p
if q >= limit {
break
}
if sieve[p] {
let inc = 2 * p
while q < limit {
sieve[q] = false
q += inc
}
}
p += 2
}
return sieve
}
func modpow(base: Int, exponent: Int, mod: Int) -> Int {
if mod == 1 {
return 0
}
var result = 1
var exp = exponent
var b = base
b %= mod
while exp > 0 {
if (exp & 1) == 1 {
result = (result * b) % mod
}
b = (b * b) % mod
exp >>= 1
}
return result
}
func wieferichPrimes(limit: Int) -> [Int] {
let sieve = primeSieve(limit: limit)
var result: [Int] = []
for p in 2..<limit {
if sieve[p] && modpow(base: 2, exponent: p - 1, mod: p * p) == 1 {
result.append(p)
}
}
return result
}
let limit = 5000
print("Wieferich primes less than \(limit):")
for p in wieferichPrimes(limit: limit) {
print(p)
} |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such that p2 evenly divides 2(p − 1) − 1 .
It is conjectured that there are infinitely many Wieferich primes, but as of March 2021,only two have been identified.
Task
Write a routine (function procedure, whatever) to find Wieferich primes.
Use that routine to identify and display all of the Wieferich primes less than 5000.
See also
OEIS A001220 - Wieferich primes
| #Wren | Wren | import "/math" for Int
import "/big" for BigInt
var primes = Int.primeSieve(5000)
System.print("Wieferich primes < 5000:")
for (p in primes) {
var num = (BigInt.one << (p - 1)) - 1
var den = p * p
if (num % den == 0) System.print(p)
} |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Scala | Scala | import scala.swing.{ MainFrame, SimpleSwingApplication }
import scala.swing.Swing.pair2Dimension
object WindowExample extends SimpleSwingApplication {
def top = new MainFrame {
title = "Hello!"
centerOnScreen
preferredSize = ((200, 150))
}
} |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Standard_ML | Standard ML | open XWindows ;
val dp = XOpenDisplay "" ;
val w = XCreateSimpleWindow (RootWindow dp) origin (Area {x=0,y=0,w=400,h=300}) 3 0 0xffffff ;
XMapWindow w;
XFlush dp ;
XDrawString w (DefaultGC dp) (XPoint {x=10,y=50}) "Hello World!" ;
XFlush dp ; |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #FutureBasic | FutureBasic | window 1 |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Gambas | Gambas | Public Sub Form_Open()
End |
http://rosettacode.org/wiki/Word_wrap | Word wrap | Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provided in a standard library, show that. Otherwise implement the minimum length greedy algorithm from Wikipedia.
Show your routine working on a sample of text at two different wrap columns.
Extra credit
Wrap text using a more sophisticated algorithm such as the Knuth and Plass TeX algorithm.
If your language provides this, you get easy extra credit,
but you must reference documentation indicating that the algorithm
is something better than a simple minimum length algorithm.
If you have both basic and extra credit solutions, show an example where
the two algorithms give different results.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #FreeBASIC | FreeBASIC | Dim Shared As String texto, dividido()
texto = "In olden times when wishing still helped one, there lived a king " &_
"whose daughters were all beautiful, but the youngest was so beautiful "&_
"that the sun itself, which has seen so much, was astonished whenever "&_
"it shone-in-her-face. Close-by-the-king's castle lay a great dark "&_
"forest, and under an old lime-tree in the forest was a well, and when "&_
"the day was very warm, the king's child went out into the forest and "&_
"sat down by the side of the cool-fountain, and when she was bored she "&_
"took a golden ball, and threw it up on high and caught it, and this "&_
"ball was her favorite plaything."
Sub Split(splitArray() As String, subject As String, delimitador As String = " ")
Dim As Integer esteDelim, sgteDelim, toks
Dim As String tok
Redim splitArray(toks)
Do While Strptr(subject)
sgteDelim = Instr(esteDelim + 1, subject, delimitador)
splitArray(toks) = Mid(subject, esteDelim + 1, sgteDelim - esteDelim - 1)
If sgteDelim = FALSE Then Exit Do
toks += 1
Redim Preserve splitArray(toks)
esteDelim = sgteDelim
Loop
End Sub
Sub WordWrap(s As String, n As Integer)
Split(dividido(),s," ")
Dim As String fila = ""
For i As Integer = 0 To Ubound(dividido)
If Len(fila) = 0 Then
fila = fila & dividido(i)
Elseif Len(fila & " " & dividido(i)) <= n Then
fila = fila & " " & dividido(i)
Else
Print fila
fila = dividido(i)
End If
Next i
If Len(fila) > 0 Then Print dividido(Ubound(dividido))
End Sub
Print "Ajustado a 72:"
WordWrap(texto,72)
Print !"\nAjustado a 80:"
WordWrap(texto,80)
Sleep
|
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling the function with the three names of:
April
Tam O'Shanter
Emily
And three remarks of:
Bubbly: I'm > Tam and <= Emily
Burns: "When chapman billies leave the street ..."
Short & shrift
Should produce the XML (but not necessarily with the indentation):
<CharacterRemarks>
<Character name="April">Bubbly: I'm > Tam and <= Emily</Character>
<Character name="Tam O'Shanter">Burns: "When chapman billies leave the street ..."</Character>
<Character name="Emily">Short & shrift</Character>
</CharacterRemarks>
The document may include an <?xml?> declaration and document type declaration, but these are optional. If attempting this task by direct string manipulation, the implementation must include code to perform entity substitution for the characters that have entities defined in the XML 1.0 specification.
Note: the example is chosen to show correct escaping of XML strings.
Note too that although the task is written to take two lists of corresponding data, a single mapping/hash/dictionary of names to remarks is also acceptable.
Note to editors: Program output with escaped characters will be viewed as the character on the page so you need to 'escape-the-escapes' to make the RC entry display what would be shown in a plain text viewer (See this).
Alternately, output can be placed in <lang xml></lang> tags without any special treatment.
| #Perl | Perl | #! /usr/bin/perl
use strict;
use XML::Mini::Document;
my @students = ( [ "April", "Bubbly: I'm > Tam and <= Emily" ],
[ "Tam O'Shanter", "Burns: \"When chapman billies leave the street ...\"" ],
[ "Emily", "Short & shrift" ]
);
my $doc = XML::Mini::Document->new();
my $root = $doc->getRoot();
my $studs = $root->createChild("CharacterRemarks");
foreach my $s (@students)
{
my $stud = $studs->createChild("Character");
$stud->attribute("name", $s->[0]);
$stud->text($s->[1]);
}
print $doc->toString(); |
http://rosettacode.org/wiki/XML/Input | XML/Input | Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
<Pet Type="dog" Name="Rover" />
</Student>
<Student DateOfBirth="1993-09-10" Gender="F" Name="Émily" />
</Students>
Expected Output
April
Bob
Chad
Dave
Émily
| #Neko | Neko | /**
XML/Input in Neko
Tectonics:
nekoc xml-input.neko
neko xml-input | recode html
*/
/* Get the Neko XML parser function */
var parse_xml = $loader.loadprim("std@parse_xml", 2);
/* Load the student.xml file as string */
var file_contents = $loader.loadprim("std@file_contents", 1);
var xmlString = file_contents("students.xml");
/* Build up a (very specific) XML event processor object */
/* Needs functions for xml, done, pcdata, cdata and comment */
var events = $new(null);
events.xml = function(name, attributes) {
if name == "Student" {
$print(attributes.Name, "\n");
}
}
events.done = function() { }
events.pcdata = function(x) { }
events.cdata = function(x) { }
events.comment = function(x) { }
parse_xml(xmlString, events);
/* Entities are not converted, use external recode program for that */ |
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available, show both fixed-length arrays and
dynamic arrays, pushing a value into it).
Please discuss at Village Pump: Arrays.
Please merge code in from these obsolete tasks:
Creating an Array
Assigning Values to an Array
Retrieving an Element of an Array
Related tasks
Collections
Creating an Associative Array
Two-dimensional array (runtime)
| #Visual_Basic_.NET | Visual Basic .NET | 'Example of array of 10 int types:
Dim numbers As Integer() = New Integer(9) {}
'Example of array of 4 string types:
Dim words As String() = {"hello", "world", "from", "mars"}
'You can also declare the size of the array and initialize the values at the same time:
Dim more_numbers As Integer() = New Integer(2) {21, 14, 63}
'For Multi-Dimensional arrays you declare them the same except for a comma in the type declaration.
'The following creates a 3x2 int matrix
Dim number_matrix As Integer(,) = New Integer(2, 1) {}
'As with the previous examples you can also initialize the values of the array, the only difference being each row in the matrix must be enclosed in its own braces.
Dim string_matrix As String(,) = {{"I", "swam"}, {"in", "the"}, {"freezing", "water"}}
'or
Dim funny_matrix As String(,) = New String(1, 1) {{"clowns", "are"}, {"not", "funny"}}
Dim array As Integer() = New Integer(9) {}
array(0) = 1
array(1) = 3
Console.WriteLine(array(0))
'Dynamic
Imports System
Imports System.Collections.Generic
Dim list As New List(Of Integer)()
list.Add(1)
list.Add(3)
list(0) = 2
Console.WriteLine(list(0)) |
http://rosettacode.org/wiki/100_doors | 100 doors | There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...), and toggle it.
The third time, visit every 3rd door (door #3, #6, #9, ...), etc, until you only visit the 100th door.
Task
Answer the question: what state are the doors in after the last pass? Which are open, which are closed?
Alternate:
As noted in this page's discussion page, the only doors that remain open are those whose numbers are perfect squares.
Opening only those doors is an optimization that may also be expressed;
however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
| #Oberon | Oberon | MODULE Doors;
IMPORT Out;
PROCEDURE Do*; (* In Oberon an asterisk after an identifier is an export mark *)
CONST N = 100; len = N + 1;
VAR i, j: INTEGER;
closed: ARRAY len OF BOOLEAN; (* Arrays in Oberon always start with index 0; closed[0] is not used *)
BEGIN
FOR i := 1 TO N DO closed[i] := TRUE END;
FOR i := 1 TO N DO
j := 1;
WHILE j < len DO
IF j MOD i = 0 THEN closed[j] := ~closed[j] END; INC(j) (* ~ = NOT *)
END
END;
(* Print a state diagram of all doors *)
FOR i := 1 TO N DO
IF (i - 1) MOD 10 = 0 THEN Out.Ln END;
IF closed[i] THEN Out.String("- ") ELSE Out.String("+ ") END
END; Out.Ln;
(* Print the numbers of the open doors *)
FOR i := 1 TO N DO
IF ~closed[i] THEN Out.Int(i, 0); Out.Char(" ") END
END; Out.Ln
END Do;
END Doors. |
http://rosettacode.org/wiki/Weird_numbers | Weird numbers | In number theory, a weird number is a natural number that is abundant but not semiperfect (and therefore not perfect either).
In other words, the sum of the proper divisors of the number (divisors including 1 but not itself) is greater than the number itself (the number is abundant), but no subset of those divisors sums to the number itself (the number is not semiperfect).
For example:
12 is not a weird number.
It is abundant; its proper divisors 1, 2, 3, 4, 6 sum to 16 (which is > 12),
but it is semiperfect, e.g.: 6 + 4 + 2 == 12.
70 is a weird number.
It is abundant; its proper divisors 1, 2, 5, 7, 10, 14, 35 sum to 74 (which is > 70),
and there is no subset of proper divisors that sum to 70.
Task
Find and display, here on this page, the first 25 weird numbers.
Related tasks
Abundant, deficient and perfect number classifications
Proper divisors
See also
OEIS: A006037 weird numbers
Wikipedia: weird number
MathWorld: weird number
| #J | J |
factor=: [: }: [: , [: */&> [: { [: <@(^ i.@>:)/"1 [: |: __&q:
classify=: 3 : 0
weird =: perfect =: deficient =: abundant =: i. 0
a=: (i. -. 0 , deficient =: 1 , i.&.:(p:inv)) y NB. a are potential semi-perfect numbers
for_n. a do.
if. n e. a do.
factors=. factor n
sf =. +/ factors
if. sf < n do.
deficient =: deficient , n
else.
if. n < sf do.
abundant=: abundant , n
else.
perfect =: perfect , n
a =: a -. (2+i.)@<.&.(%&n) y NB. remove multiples of perfect numbers
continue.
end.
NB. compute sums of subsets to detect semiperfection
NB. the following algorithm correctly finds weird numbers less than 20000
NB. remove large terms necessary for the sum to reduce the Catalan tally of sets
factors =. /:~ factors NB. ascending sort
NB. if the sum of the length one outfixes is less n then the factor is required in the semiperfect set.
i_required =. n (1 i.~ (>(1+/\.]))) factors
target =. n - +/ i_required }. factors
t =. i_required {. factors
NB. work in chunks of 2^16 to reduce memory requirement
sp =. target e. ; (,:~2^16) <@([: +/"1 t #~ (_ ,(#t)) {. #:);.3 i. 2 ^ # t
if. sp do.
a =: a -. (2+i.)@<.&.(%&n) y NB. remove multiples of semi perfect numbers
else.
weird =: weird , n
a =: a -. n
end.
end.
end.
end.
a =: a -. deficient
weird
)
|
http://rosettacode.org/wiki/Weird_numbers | Weird numbers | In number theory, a weird number is a natural number that is abundant but not semiperfect (and therefore not perfect either).
In other words, the sum of the proper divisors of the number (divisors including 1 but not itself) is greater than the number itself (the number is abundant), but no subset of those divisors sums to the number itself (the number is not semiperfect).
For example:
12 is not a weird number.
It is abundant; its proper divisors 1, 2, 3, 4, 6 sum to 16 (which is > 12),
but it is semiperfect, e.g.: 6 + 4 + 2 == 12.
70 is a weird number.
It is abundant; its proper divisors 1, 2, 5, 7, 10, 14, 35 sum to 74 (which is > 70),
and there is no subset of proper divisors that sum to 70.
Task
Find and display, here on this page, the first 25 weird numbers.
Related tasks
Abundant, deficient and perfect number classifications
Proper divisors
See also
OEIS: A006037 weird numbers
Wikipedia: weird number
MathWorld: weird number
| #Java | Java |
import java.util.ArrayList;
import java.util.List;
public class WeirdNumbers {
public static void main(String[] args) {
int n = 2;
// n += 2 : No odd weird numbers < 10^21
for ( int count = 1 ; count <= 25 ; n += 2 ) {
if ( isWeird(n) ) {
System.out.printf("w(%d) = %d%n", count, n);
count++;
}
}
}
private static boolean isWeird(int n) {
List<Integer> properDivisors = getProperDivisors(n);
return isAbundant(properDivisors, n) && ! isSemiPerfect(properDivisors, n);
}
private static boolean isAbundant(List<Integer> divisors, int n) {
int divisorSum = divisors.stream().mapToInt(i -> i.intValue()).sum();
return divisorSum > n;
}
// Use Dynamic Programming
private static boolean isSemiPerfect(List<Integer> divisors, int sum) {
int size = divisors.size();
// The value of subset[i][j] will be true if there is a subset of divisors[0..j-1] with sum equal to i
boolean subset[][] = new boolean[sum+1][size+1];
// If sum is 0, then answer is true
for (int i = 0; i <= size; i++) {
subset[0][i] = true;
}
// If sum is not 0 and set is empty, then answer is false
for (int i = 1; i <= sum; i++) {
subset[i][0] = false;
}
// Fill the subset table in bottom up manner
for ( int i = 1 ; i <= sum ; i++ ) {
for ( int j = 1 ; j <= size ; j++ ) {
subset[i][j] = subset[i][j-1];
int test = divisors.get(j-1);
if ( i >= test ) {
subset[i][j] = subset[i][j] || subset[i - test][j-1];
}
}
}
return subset[sum][size];
}
private static final List<Integer> getProperDivisors(int number) {
List<Integer> divisors = new ArrayList<Integer>();
long sqrt = (long) Math.sqrt(number);
for ( int i = 1 ; i <= sqrt ; i++ ) {
if ( number % i == 0 ) {
divisors.add(i);
int div = number / i;
if ( div != i && div != number ) {
divisors.add(div);
}
}
}
return divisors;
}
}
|
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Nim | Nim | import strutils
const nim = """
# # ##### # #
## # # ## ##
# # # # # ## #
# # # # # #
# ## # # #
# # ##### # #
"""
let lines = nim.dedent.multiReplace(("#", "<<<"), (" ", " "), ("< ", "<>"), ("<\n", "<>\n")).splitLines
for i, line in lines:
echo spaces(lines.len - i), line |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #OCaml | OCaml |
print_string "
_|_|_| _|_|_| _|_| _|_| _|_| _|
_| _| _| _| _| _| _| _| _| _|
_| _| _| _|_|_| _| _| _| _| _|
_| _| _| _| _| _| _| _|
_|_|_| _|_|_| _| _| _| _| _|_|_|_|_|
"
|
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible, only use libraries that come at no extra monetary cost with the programming language and that are widely available and popular such as CPAN for Perl or Boost for C++.
| #Cach.C3.A9_ObjectScript | Caché ObjectScript |
Class Utils.Net [ Abstract ]
{
ClassMethod ExtractHTMLData(pHost As %String = "", pPath As %String = "", pRegEx As %String = "", Output list As %List) As %Status
{
// implement error handling
Try {
// some initialisation
Set list="", sc=$$$OK
// check input parameters
If $Match(pHost, "^([a-zA-Z0-9]([a-zA-Z0-9\-]{0,61}[a-zA-Z0-9])?\.)+[a-zA-Z]{2,6}$")=0 {
Set sc=$$$ERROR($$$GeneralError, "Invalid host name.")
Quit
}
// create http request and get page
Set req=##class(%Net.HttpRequest).%New()
Set req.Server=pHost
Do req.Get(pPath)
// check for success
If $Extract(req.HttpResponse.StatusCode)'=2 {
Set sc=$$$ERROR($$$GeneralError, "Page not loaded.")
Quit
}
// read http response stream
Set html=req.HttpResponse.Data
Set html.LineTerminator=$Char(10)
Set sc=html.Rewind()
// read http response stream
While 'html.AtEnd {
Set line=html.ReadLine(, .sc, .eol)
Set pos=$Locate(line, pRegEx)
If pos {
Set parse=$Piece($Extract(line, pos, *), $Char(9))
Set slot=$ListLength(list)+1
Set $List(list, slot)=parse
}
}
} Catch err {
// an error has occurred
If err.Name="<REGULAR EXPRESSION>" {
Set sc=$$$ERROR($$$GeneralError, "Invalid regular expression.")
} Else {
Set sc=$$$ERROR($$$CacheError, $ZError)
}
}
// return status
Quit sc
}
}
|
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible, only use libraries that come at no extra monetary cost with the programming language and that are widely available and popular such as CPAN for Perl or Boost for C++.
| #Ceylon | Ceylon | import ceylon.uri {
parse
}
import ceylon.http.client {
get
}
shared void run() {
// apparently the cgi link is deprecated?
value oldUri = "http://tycho.usno.navy.mil/cgi-bin/timer.pl";
value newUri = "http://tycho.usno.navy.mil/timer.pl";
value contents = downloadContents(newUri);
value time = extractTime(contents);
print(time else "nothing found");
}
String downloadContents(String uriString) {
value uri = parse(uriString);
value request = get(uri);
value response = request.execute();
return response.contents;
}
String? extractTime(String contents) =>
contents
.lines
.filter((String element) => element.contains("UTC"))
.first
?.substring(4, 21); |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Underscores, accented letters, apostrophes, hyphens, and other special characters can be handled at your discretion.
You may treat a compound word like well-dressed as either one word or two.
The word it's could also be one or two words as you see fit.
You may also choose not to support non US-ASCII characters.
Assume words will not span multiple lines.
Don't worry about normalization of word spelling differences.
Treat color and colour as two distinct words.
Uppercase letters are considered equivalent to their lowercase counterparts.
Words of equal frequency can be listed in any order.
Feel free to explicitly state the thoughts behind the program decisions.
Show example output using Les Misérables from Project Gutenberg as the text file input and display the top 10 most used words.
History
This task was originally taken from programming pearls from Communications of the ACM June 1986 Volume 29 Number 6
where this problem is solved by Donald Knuth using literate programming and then critiqued by Doug McIlroy,
demonstrating solving the problem in a 6 line Unix shell script (provided as an example below).
References
McIlroy's program
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurrences of a substring
Count how many vowels and consonants occur in a string
Remove/replace
XXXX redacted
Conjugate a Latin verb
Remove vowels from a string
String interpolation (included)
Strip block comments
Strip comments from a string
Strip a set of characters from a string
Strip whitespace from a string -- top and tail
Strip control codes and extended characters from a string
Anagrams/Derangements/shuffling
Word wheel
ABC problem
Sattolo cycle
Knuth shuffle
Ordered words
Superpermutation minimisation
Textonyms (using a phone text pad)
Anagrams
Anagrams/Deranged anagrams
Permutations/Derangements
Find/Search/Determine
ABC words
Odd words
Word ladder
Semordnilap
Word search
Wordiff (game)
String matching
Tea cup rim text
Alternade words
Changeable words
State name puzzle
String comparison
Unique characters
Unique characters in each string
Extract file extension
Levenshtein distance
Palindrome detection
Common list elements
Longest common suffix
Longest common prefix
Compare a list of strings
Longest common substring
Find common directory path
Words from neighbour ones
Change e letters to i in words
Non-continuous subsequences
Longest common subsequence
Longest palindromic substrings
Longest increasing subsequence
Words containing "the" substring
Sum of the digits of n is substring of n
Determine if a string is numeric
Determine if a string is collapsible
Determine if a string is squeezable
Determine if a string has all unique characters
Determine if a string has all the same characters
Longest substrings without repeating characters
Find words which contains all the vowels
Find words which contains most consonants
Find words which contains more than 3 vowels
Find words which first and last three letters are equals
Find words which odd letters are consonants and even letters are vowels or vice_versa
Formatting
Substring
Rep-string
Word wrap
String case
Align columns
Literals/String
Repeat a string
Brace expansion
Brace expansion using ranges
Reverse a string
Phrase reversals
Comma quibbling
Special characters
String concatenation
Substring/Top and tail
Commatizing numbers
Reverse words in a string
Suffixation of decimal numbers
Long literals, with continuations
Numerical and alphabetical suffixes
Abbreviations, easy
Abbreviations, simple
Abbreviations, automatic
Song lyrics/poems/Mad Libs/phrases
Mad Libs
Magic 8-ball
99 Bottles of Beer
The Name Game (a song)
The Old lady swallowed a fly
The Twelve Days of Christmas
Tokenize
Text between
Tokenize a string
Word break problem
Tokenize a string with escaping
Split a character string based on change of character
Sequences
Show ASCII table
De Bruijn sequences
Self-referential sequences
Generate lower case ASCII alphabet
| #C.2B.2B | C++ | #include <algorithm>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <iterator>
#include <string>
#include <unordered_map>
#include <vector>
int main(int ac, char** av) {
std::ios::sync_with_stdio(false);
int head = (ac > 1) ? std::atoi(av[1]) : 10;
std::istreambuf_iterator<char> it(std::cin), eof;
std::filebuf file;
if (ac > 2) {
if (file.open(av[2], std::ios::in), file.is_open()) {
it = std::istreambuf_iterator<char>(&file);
} else return std::cerr << "file " << av[2] << " open failed\n", 1;
}
auto alpha = [](unsigned c) { return c-'A' < 26 || c-'a' < 26; };
auto lower = [](unsigned c) { return c | '\x20'; };
std::unordered_map<std::string, int> counts;
std::string word;
for (; it != eof; ++it) {
if (alpha(*it)) {
word.push_back(lower(*it));
} else if (!word.empty()) {
++counts[word];
word.clear();
}
}
if (!word.empty()) ++counts[word]; // if file ends w/o ws
std::vector<std::pair<const std::string,int> const*> out;
for (auto& count : counts) out.push_back(&count);
std::partial_sort(out.begin(),
out.size() < head ? out.end() : out.begin() + head,
out.end(), [](auto const* a, auto const* b) {
return a->second > b->second;
});
if (out.size() > head) out.resize(head);
for (auto const& count : out) {
std::cout << count->first << ' ' << count->second << '\n';
}
return 0;
}
|
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneously.
The cell transition rules are this:
Input State
Output State
Condition
empty
empty
electron head
electron tail
electron tail
conductor
conductor
electron head
if 1 or 2 cells in the neighborhood of the cell are in the state “electron head”
conductor
conductor
otherwise
Task
Create a program that reads a Wireworld program from a file and displays an animation of the processing. Here is a sample description file (using "H" for an electron head, "t" for a tail, "." for a conductor and a space for empty) you may wish to test with, which demonstrates two cycle-3 generators and an inhibit gate:
tH.........
. .
...
. .
Ht.. ......
While text-only implementations of this task are possible, mapping cells to pixels is advisable if you wish to be able to display large designs. The logic is not significantly more complex.
| #Fortran | Fortran | program Wireworld
implicit none
integer, parameter :: max_generations = 12
integer :: nrows = 0, ncols = 0, maxcols = 0
integer :: gen, ierr = 0
integer :: i, j
character(1), allocatable :: cells(:,:)
character(10) :: form, sub
character(80) :: buff
! open input file
open(unit=8, file="wwinput.txt")
! find numbers of rows and columns in data
do
read(8, "(a)", iostat=ierr) buff
if(ierr /= 0) exit
nrows = nrows + 1
ncols = len_trim(buff)
if(ncols > maxcols) maxcols = ncols
end do
! allcate enough space to hold the data
allocate(cells(0:nrows+1, 0:maxcols+1))
cells = " "
! load data
rewind(8)
do i = 1, nrows
read(8, "(a)", iostat=ierr) buff
if(ierr /= 0) exit
do j = 1, maxcols
cells(i, j) = buff(j:j)
end do
end do
close(8)
! calculate format string for write statement
write(sub, "(i8)") maxcols
form = "(" // trim(adjustl(sub)) // "a1)"
do gen = 0, max_generations
write(*, "(/a, i0)") "Generation ", gen
do i = 1, nrows
write(*, form) cells(i, 1:maxcols)
end do
call nextgen(cells)
end do
deallocate(cells)
contains
subroutine Nextgen(cells)
character, intent(in out) :: cells(0:,0:)
character :: buffer(0:size(cells, 1)-1, 0:size(cells, 2)-1)
integer :: i, j, h
buffer = cells ! Store current status
do i = 1, size(cells, 1)-2
do j = 1, size(cells, 2)-2
select case (buffer(i, j))
case(" ")
! no Change
case("H")
! If a head change to tail
cells(i, j) = "t"
case("t")
! if a tail change to conductor
cells(i, j) = "."
case (".")
! Count number of electron heads in surrounding eight cells.
! We can ignore that fact that we count the centre cell as
! well because we already know it contains a conductor.
! If surrounded by 1 or 2 heads change to a head
h = sum(count(buffer(i-1:i+1, j-1:j+1) == "H", 1))
if(h == 1 .or. h == 2) cells(i, j) = "H"
end select
end do
end do
end subroutine Nextgen
end program Wireworld |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #Tcl | Tcl | package provide xlib 1
package require critcl
critcl::clibraries -L/usr/X11/lib -lX11
critcl::ccode {
#include <X11/Xlib.h>
static Display *d;
static GC gc;
}
# Display connection functions
critcl::cproc XOpenDisplay {Tcl_Interp* interp char* name} ok {
d = XOpenDisplay(name[0] ? name : NULL);
if (d == NULL) {
Tcl_AppendResult(interp, "cannot open display", NULL);
return TCL_ERROR;
}
gc = DefaultGC(d, DefaultScreen(d));
return TCL_OK;
}
critcl::cproc XCloseDisplay {} void {
XCloseDisplay(d);
}
# Basic window functions
critcl::cproc XCreateSimpleWindow {
int x int y int width int height int events
} int {
int s = DefaultScreen(d);
Window w = XCreateSimpleWindow(d, RootWindow(d,s), x, y, width, height, 0,
BlackPixel(d,s), WhitePixel(d,s));
XSelectInput(d, w, ExposureMask | events);
return (int) w;
}
critcl::cproc XDestroyWindow {int w} void {
XDestroyWindow(d, (Window) w);
}
critcl::cproc XMapWindow {int w} void {
XMapWindow(d, (Window) w);
}
critcl::cproc XUnmapWindow {int w} void {
XUnmapWindow(d, (Window) w);
}
# Event receiver
critcl::cproc XNextEvent {Tcl_Interp* interp} char* {
XEvent e;
XNextEvent(d, &e);
switch (e.type) {
case Expose: return "type expose";
case KeyPress: return "type key";
/* etc. This is a cheap hack version. */
default: return "type ?";
}
}
# Painting functions
critcl::cproc XFillRectangle {int w int x int y int width int height} void {
XFillRectangle(d, (Window)w, gc, x, y, width, height);
}
critcl::cproc XDrawString {int w int x int y Tcl_Obj* msg} void {
int len;
const char *str = Tcl_GetStringFromObj(msg, &len);
XDrawString(d, (Window)w, gc, x, y, str, len);
} |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Go | Go | package main
import (
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func main() {
gtk.Init(nil)
window := gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
window.Connect("destroy",
func(*glib.CallbackContext) { gtk.MainQuit() }, "")
window.Show()
gtk.Main()
} |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Groovy | Groovy | import groovy.swing.SwingBuilder
new SwingBuilder().frame(title:'My Window', size:[200,100]).show()
|
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