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http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Common_Lisp
Common Lisp
(defun fizzbuzz () (loop for x from 1 to 100 do (princ (cond ((zerop (mod x 15)) "FizzBuzz") ((zerop (mod x 3)) "Fizz") ((zerop (mod x 5)) "Buzz") (t x))) (terpri)))
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Prolog
Prolog
  flatten(List, FlatList) :- flatten(List, [], FlatList).   flatten(Var, T, [Var|T]) :- var(Var), !. flatten([], T, T) :- !. flatten([H|T], TailList, List) :- !, flatten(H, FlatTail, List), flatten(T, TailList, FlatTail).   flatten(NonList, T, [NonList|T]).  
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Coq
Coq
  Require Import Coq.Lists.List. (* https://coq.inria.fr/library/Coq.Lists.List.html *)   Require Import Coq.Strings.String. (* https://coq.inria.fr/library/Coq.Strings.String.html *)   Require Import Coq.Strings.Ascii. (* https://coq.inria.fr/library/Coq.Strings.Ascii.html *)   Require Import Coq.Init.Nat. (* https://coq.inria.fr/library/Coq.Init.Nat.html *)     (** Definition of [string_of_nat] to convert natural numbers to strings. *)   Definition ascii_of_digit (n: nat): ascii := ascii_of_nat (n + 48).   Definition is_digit (n: nat): bool := andb (0 <=? n) (n <=? 9).   Fixpoint rec_string_of_nat (counter: nat) (n: nat) (acc: string): string := match counter with | 0 => EmptyString | S c => if (is_digit n) then String (ascii_of_digit n) acc else rec_string_of_nat c (n / 10) (String (ascii_of_digit (n mod 10)) acc) end. (** The counter is only used to ensure termination. *)   Definition string_of_nat (n: nat): string := rec_string_of_nat n n EmptyString.     (** The FizzBuzz problem. *)   Definition fizz: string := "Fizz" .   Definition buzz: string := "Buzz" .   Definition new_line: string := String (ascii_of_nat 10) EmptyString.   Definition is_divisible_by (n: nat) (k: nat): bool := (n mod k) =? 0.   Definition get_fizz_buzz_term (n: nat): string := if (is_divisible_by n 15) then fizz ++ buzz else if (is_divisible_by n 3) then fizz else if (is_divisible_by n 5) then buzz else (string_of_nat n).   Definition get_first_positive_numbers (n: nat): list nat := seq 1 n.   Definition fizz_buzz_terms (n: nat): list string := map get_fizz_buzz_term (get_first_positive_numbers n).   Definition fizz_buzz: string := concat new_line (fizz_buzz_terms 100).   (** This shows the string. *) Eval compute in fizz_buzz.  
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#C.2B.2B
C++
  #include<iostream> #include<string> #include<boost/filesystem.hpp> #include<boost/format.hpp> #include<boost/iostreams/device/mapped_file.hpp> #include<optional> #include<algorithm> #include<iterator> #include<execution> #include"dependencies/xxhash.hpp" // https://github.com/RedSpah/xxhash_cpp   /** * Find ranges (neighbouring elements) of the same value within [begin, end[ and * call callback for each such range * @param begin start of container * @param end end of container (1 beyond last element) * @param function returns value for each iterator V(*T&) * @param callback void(start, end, value) * @return number of range */ template<typename T, typename V, typename F> size_t for_each_adjacent_range(T begin, T end, V getvalue, F callback) { size_t partitions = 0; while (begin != end) { auto const& value = getvalue(*begin); auto current = begin; while (++current != end && getvalue(*current) == value); callback(begin, current, value); ++partitions; begin = current; } return partitions; }   namespace bi = boost::iostreams; namespace fs = boost::filesystem;   struct file_entry { public: explicit file_entry(fs::directory_entry const & entry) : path_{entry.path()}, size_{fs::file_size(entry)} {} auto size() const { return size_; } auto const& path() const { return path_; } auto get_hash() { if (!hash_) hash_ = compute_hash(); return *hash_; } private: xxh::hash64_t compute_hash() { bi::mapped_file_source source; source.open<fs::wpath>(this->path()); if (!source.is_open()) { std::cerr << "Cannot open " << path() << std::endl; throw std::runtime_error("Cannot open file"); } xxh::hash_state64_t hash_stream; hash_stream.update(source.data(), size_); return hash_stream.digest(); } private: fs::wpath path_; uintmax_t size_; std::optional<xxh::hash64_t> hash_; };   using vector_type = std::vector<file_entry>; using iterator_type = vector_type::iterator;   auto find_files_in_dir(fs::wpath const& path, vector_type& file_vector, uintmax_t min_size = 1) { size_t found = 0, ignored = 0; if (!fs::is_directory(path)) { std::cerr << path << " is not a directory!" << std::endl; } else { std::cerr << "Searching " << path << std::endl;   for (auto& e : fs::recursive_directory_iterator(path)) { ++found; if (fs::is_regular_file(e) && fs::file_size(e) >= min_size) file_vector.emplace_back(e); else ++ignored; } } return std::make_tuple(found, ignored); }   int main(int argn, char* argv[]) { vector_type files; for (auto i = 1; i < argn; ++i) { fs::wpath path(argv[i]); auto [found, ignored] = find_files_in_dir(path, files); std::cerr << boost::format{ "  %1$6d files found\n" "  %2$6d files ignored\n" "  %3$6d files added\n" } % found % ignored % (found - ignored) << std::endl; }   std::cerr << "Found " << files.size() << " regular files" << std::endl; // sort files in descending order by file size std::sort(std::execution::par_unseq, files.begin(), files.end() , [](auto const& a, auto const& b) { return a.size() > b.size(); } ); for_each_adjacent_range( std::begin(files) , std::end(files) , [](vector_type::value_type const& f) { return f.size(); } , [](auto start, auto end, auto file_size) { // Files with same size size_t nr_of_files = std::distance(start, end); if (nr_of_files > 1) { // sort range start-end by hash std::sort(start, end, [](auto& a, auto& b) { auto const& ha = a.get_hash(); auto const& hb = b.get_hash(); auto const& pa = a.path(); auto const& pb = b.path(); return std::tie(ha, pa) < std::tie(hb, pb); }); for_each_adjacent_range( start , end , [](vector_type::value_type& f) { return f.get_hash(); } , [file_size](auto hstart, auto hend, auto hash) { // Files with same size and same hash are assumed to be identical // could resort to compare files byte-by-byte now size_t hnr_of_files = std::distance(hstart, hend); if (hnr_of_files > 1) { std::cout << boost::format{ "%1$3d files with hash %3$016x and size %2$d\n" } % hnr_of_files % file_size % hash; std::for_each(hstart, hend, [hash, file_size](auto& e) { std::cout << '\t' << e.path() << '\n'; } ); } } ); } } );   return 0; }    
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#PureBasic
PureBasic
Structure RCList Value.i List A.RCList() EndStructure   Procedure Flatten(List A.RCList()) ResetList(A()) While NextElement(A()) With A() If \Value Continue Else ResetList(\A()) While NextElement(\A()) If \A()\Value: A()\Value=\A()\Value: EndIf Wend EndIf While ListSize(\A()): DeleteElement(\A()): Wend If Not \Value: DeleteElement(A()): EndIf EndWith Wend EndProcedure
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Cowgol
Cowgol
include "cowgol.coh";   var i: uint8 := 1; while i <= 100 loop if i % 15 == 0 then print("FizzBuzz"); elseif i % 5 == 0 then print("Buzz"); elseif i % 3 == 0 then print("Fizz"); else print_i8(i); end if; print_nl(); i := i + 1; end loop;
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Elixir
Elixir
defmodule Files do def find_duplicate_files(dir) do IO.puts "\nDirectory : #{dir}" File.cd!(dir, fn -> Enum.filter(File.ls!, fn fname -> File.regular?(fname) end) |> Enum.group_by(fn file -> File.stat!(file).size end) |> Enum.filter(fn {_, files} -> length(files)>1 end) |> Enum.each(fn {size, files} -> Enum.group_by(files, fn file -> :erlang.md5(File.read!(file)) end) |> Enum.filter(fn {_, files} -> length(files)>1 end) |> Enum.each(fn {_md5, fs} -> IO.puts " --------------------------------------------" Enum.each(fs, fn file -> IO.puts " #{inspect File.stat!(file).mtime}\t#{size} #{file}" end) end) end) end) end end   hd(System.argv) |> Files.find_duplicate_files
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Go
Go
package main   import ( "fmt" "crypto/md5" "io/ioutil" "log" "os" "path/filepath" "sort" "time" )   type fileData struct { filePath string info os.FileInfo }   type hash [16]byte   func check(err error) { if err != nil { log.Fatal(err) } }   func checksum(filePath string) hash { bytes, err := ioutil.ReadFile(filePath) check(err) return hash(md5.Sum(bytes)) }   func findDuplicates(dirPath string, minSize int64) [][2]fileData { var dups [][2]fileData m := make(map[hash]fileData) werr := filepath.Walk(dirPath, func(path string, info os.FileInfo, err error) error { if err != nil { return err } if !info.IsDir() && info.Size() >= minSize { h := checksum(path) fd, ok := m[h] fd2 := fileData{path, info} if !ok { m[h] = fd2 } else { dups = append(dups, [2]fileData{fd, fd2}) } } return nil }) check(werr) return dups }   func main() { dups := findDuplicates(".", 1) fmt.Println("The following pairs of files have the same size and the same hash:\n") fmt.Println("File name Size Date last modified") fmt.Println("==========================================================") sort.Slice(dups, func(i, j int) bool { return dups[i][0].info.Size() > dups[j][0].info.Size() // in order of decreasing size }) for _, dup := range dups { for i := 0; i < 2; i++ { d := dup[i] fmt.Printf("%-20s  %8d  %v\n", d.filePath, d.info.Size(), d.info.ModTime().Format(time.ANSIC)) } fmt.Println() } }
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#BASIC
BASIC
100 REM DERIVE SP-ID FROM CHESS960 POS 110 PRINT "ENTER START ARRAY AS SEEN BY WHITE." 120 PRINT: PRINT "STARTING ARRAY:"; 130 OPEN 1,0: INPUT#1, AR$: CLOSE 1: PRINT 140 IF LEN(AR$)=0 THEN END 150 IF LEN(AR$)=8 THEN 170 160 PRINT "ARRAY MUST BE 8 PIECES.": GOTO 120 170 FOR I=1 TO 8 180 : P$=MID$(AR$,I,1) 190 : IF P$="Q" THEN Q(Q)=I: Q=Q+1: GOTO 250 200 : IF P$="K" THEN K(K)=I: K=K+1: GOTO 250 210 : IF P$="B" THEN B(B)=I: B=B+1: GOTO 250 220 : IF P$="N" THEN N(N)=I: N=N+1: GOTO 250 230 : IF P$="R" THEN R(R)=I: R=R+1: GOTO 250 240 : PRINT "ILLEGAL PIECE '"P$"'.": GOTO 120 250 NEXT I 260 IF K<>1 THEN PRINT "THERE MUST BE EXACTLY ONE KING.": GOTO 120 270 IF Q<>1 THEN PRINT "THERE MUST BE EXACTLY ONE QUEEN.": GOTO 120 280 IF B<>2 THEN PRINT "THERE MUST BE EXACTLY TWO BISHOPS.": GOTO 120 290 IF N<>2 THEN PRINT "THERE MUST BE EXACTLY TWO KNIGHTS.": GOTO 120 300 IF R<>2 THEN PRINT "THERE MUST BE EXACTLY TWO ROOKS.": GOTO 120 310 IF (K(0) > R(0)) AND (K(0) < R(1)) THEN 330 320 PRINT "KING MUST BE BETWEEN THE ROOKS.": GOTO 120 330 IF (B(0) AND 1) <> (B(1) AND 1) THEN 350 340 PRINT "BISHOPS MUST BE ON OPPOSITE COLORS.": GOTO 120 350 FOR I=0 TO 1 360 : N=N(I) 370 : IF N(I)>Q(I) THEN N=N-1 380 : FOR J=0 TO 1 390 : IF N(I)>B(J) THEN N=N-1 400 : NEXT J 410 : N(I)=N 420 NEXT I 430 N0=1: N1=2 440 FOR N=0 TO 9 450 : IF N0=N(0) AND N1=N(1) THEN 490 460 : N1=N1+1 470 : IF N1>5 THEN N0=N0+1: N1=N0+1 480 NEXT N 490 Q=Q(0)-1 500 FOR I=0 TO 1 510 : IF Q(0)>N(I) THEN Q=Q-1 520 NEXT I 530 FOR I=0 TO 1 540 : B=B(I)-1 550 : IF B AND 1 THEN L=INT(B/2) 560 : IF (B AND 1)=0 THEN D=B/2 570 NEXT I 580 PRINT "SPID ="; 96*N+16*Q+4*D+L
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Python
Python
>>> def flatten(lst): return sum( ([x] if not isinstance(x, list) else flatten(x) for x in lst), [] )   >>> lst = [[1], 2, [[3,4], 5], [[[]]], [[[6]]], 7, 8, []] >>> flatten(lst) [1, 2, 3, 4, 5, 6, 7, 8]
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Crystal
Crystal
1.upto(100) do |v| p fizz_buzz(v) end   def fizz_buzz(value) word = "" word += "fizz" if value % 3 == 0 word += "buzz" if value % 5 == 0 word += value.to_s if word.empty? word end
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Haskell
Haskell
- checks for wrong command line input (not existing directory / negative size) - works on Windows as well as Unix Systems (tested with Mint 17 / Windows 7)
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Java
Java
import java.io.*; import java.nio.*; import java.nio.file.*; import java.nio.file.attribute.*; import java.security.*; import java.util.*;   public class DuplicateFiles { public static void main(String[] args) { if (args.length != 2) { System.err.println("Directory name and minimum file size are required."); System.exit(1); } try { findDuplicateFiles(args[0], Long.parseLong(args[1])); } catch (Exception e) { e.printStackTrace(); } }   private static void findDuplicateFiles(String directory, long minimumSize) throws IOException, NoSuchAlgorithmException { System.out.println("Directory: '" + directory + "', minimum size: " + minimumSize + " bytes."); Path path = FileSystems.getDefault().getPath(directory); FileVisitor visitor = new FileVisitor(path, minimumSize); Files.walkFileTree(path, visitor); System.out.println("The following sets of files have the same size and checksum:"); for (Map.Entry<FileKey, Map<Object, List<String>>> e : visitor.fileMap_.entrySet()) { Map<Object, List<String>> map = e.getValue(); if (!containsDuplicates(map)) continue; List<List<String>> fileSets = new ArrayList<>(map.values()); for (List<String> files : fileSets) Collections.sort(files); Collections.sort(fileSets, new StringListComparator()); FileKey key = e.getKey(); System.out.println(); System.out.println("Size: " + key.size_ + " bytes"); for (List<String> files : fileSets) { for (int i = 0, n = files.size(); i < n; ++i) { if (i > 0) System.out.print(" = "); System.out.print(files.get(i)); } System.out.println(); } } }   private static class StringListComparator implements Comparator<List<String>> { public int compare(List<String> a, List<String> b) { int len1 = a.size(), len2 = b.size(); for (int i = 0; i < len1 && i < len2; ++i) { int c = a.get(i).compareTo(b.get(i)); if (c != 0) return c; } return Integer.compare(len1, len2); } }   private static boolean containsDuplicates(Map<Object, List<String>> map) { if (map.size() > 1) return true; for (List<String> files : map.values()) { if (files.size() > 1) return true; } return false; }   private static class FileVisitor extends SimpleFileVisitor<Path> { private MessageDigest digest_; private Path directory_; private long minimumSize_; private Map<FileKey, Map<Object, List<String>>> fileMap_ = new TreeMap<>();   private FileVisitor(Path directory, long minimumSize) throws NoSuchAlgorithmException { directory_ = directory; minimumSize_ = minimumSize; digest_ = MessageDigest.getInstance("MD5"); }   public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException { if (attrs.size() >= minimumSize_) { FileKey key = new FileKey(file, attrs, getMD5Sum(file)); Map<Object, List<String>> map = fileMap_.get(key); if (map == null) fileMap_.put(key, map = new HashMap<>()); List<String> files = map.get(attrs.fileKey()); if (files == null) map.put(attrs.fileKey(), files = new ArrayList<>()); Path relative = directory_.relativize(file); files.add(relative.toString()); } return FileVisitResult.CONTINUE; }   private byte[] getMD5Sum(Path file) throws IOException { digest_.reset(); try (InputStream in = new FileInputStream(file.toString())) { byte[] buffer = new byte[8192]; int bytes; while ((bytes = in.read(buffer)) != -1) { digest_.update(buffer, 0, bytes); } } return digest_.digest(); } }   private static class FileKey implements Comparable<FileKey> { private byte[] hash_; private long size_;   private FileKey(Path file, BasicFileAttributes attrs, byte[] hash) throws IOException { size_ = attrs.size(); hash_ = hash; }   public int compareTo(FileKey other) { int c = Long.compare(other.size_, size_); if (c == 0) c = hashCompare(hash_, other.hash_); return c; } }   private static int hashCompare(byte[] a, byte[] b) { int len1 = a.length, len2 = b.length; for (int i = 0; i < len1 && i < len2; ++i) { int c = Byte.compare(a[i], b[i]); if (c != 0) return c; } return Integer.compare(len1, len2); } }
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Factor
Factor
USING: assocs assocs.extras combinators formatting kernel literals math math.combinatorics sequences sequences.extras sets strings ;     ! ====== optional error-checking ======   : check-length ( str -- ) length 8 = [ "Must have 8 pieces." throw ] unless ;   : check-one ( str -- ) "KQ" counts [ nip 1 = not ] assoc-find nip [ 1string "Must have one %s." sprintf throw ] [ drop ] if ;   : check-two ( str -- ) "BNR" counts [ nip 2 = not ] assoc-find nip [ 1string "Must have two %s." sprintf throw ] [ drop ] if ;   : check-king ( str -- ) "QBN" without "RKR" = [ "King must be between rooks." throw ] unless ;   : check-bishops ( str -- ) CHAR: B swap indices sum odd? [ "Bishops must be on opposite colors." throw ] unless ;   : check-sp ( str -- ) { [ check-length ] [ check-one ] [ check-two ] [ check-king ] [ check-bishops ] } cleave ;   ! ====== end optional error-checking ======     CONSTANT: convert $[ "RNBQK" "♖♘♗♕♔" zip ]   CONSTANT: table $[ "NN---" all-unique-permutations ]   : knightify ( str -- newstr ) [ dup CHAR: N = [ drop CHAR: - ] unless ] map ;   : n ( str -- n ) "QB" without knightify table index ;   : q ( str -- q ) "N" without CHAR: Q swap index ;   : d ( str -- d ) CHAR: B swap <evens> index ;   : l ( str -- l ) CHAR: B swap <odds> index ;   : sp-id ( str -- n ) dup check-sp { [ n 96 * ] [ q 16 * + ] [ d 4 * + ] [ l + ] } cleave ;   : sp-id. ( str -- ) dup [ convert substitute ] [ sp-id ] bi "%s / %s: %d\n" printf ;   "QNRBBNKR" sp-id. "RNBQKBNR" sp-id.
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Go
Go
package main   import ( "fmt" "log" "strings" )   var glyphs = []rune("♜♞♝♛♚♖♘♗♕♔") var names = map[rune]string{'R': "rook", 'N': "knight", 'B': "bishop", 'Q': "queen", 'K': "king"} var g2lMap = map[rune]string{ '♜': "R", '♞': "N", '♝': "B", '♛': "Q", '♚': "K", '♖': "R", '♘': "N", '♗': "B", '♕': "Q", '♔': "K", }   var ntable = map[string]int{"01": 0, "02": 1, "03": 2, "04": 3, "12": 4, "13": 5, "14": 6, "23": 7, "24": 8, "34": 9}   func g2l(pieces string) string { lets := "" for _, p := range pieces { lets += g2lMap[p] } return lets }   func spid(pieces string) int { pieces = g2l(pieces) // convert glyphs to letters   /* check for errors */ if len(pieces) != 8 { log.Fatal("There must be exactly 8 pieces.") } for _, one := range "KQ" { count := 0 for _, p := range pieces { if p == one { count++ } } if count != 1 { log.Fatalf("There must be one %s.", names[one]) } } for _, two := range "RNB" { count := 0 for _, p := range pieces { if p == two { count++ } } if count != 2 { log.Fatalf("There must be two %s.", names[two]) } } r1 := strings.Index(pieces, "R") r2 := strings.Index(pieces[r1+1:], "R") + r1 + 1 k := strings.Index(pieces, "K") if k < r1 || k > r2 { log.Fatal("The king must be between the rooks.") } b1 := strings.Index(pieces, "B") b2 := strings.Index(pieces[b1+1:], "B") + b1 + 1 if (b2-b1)%2 == 0 { log.Fatal("The bishops must be on opposite color squares.") }   /* compute SP_ID */ piecesN := strings.ReplaceAll(pieces, "Q", "") piecesN = strings.ReplaceAll(piecesN, "B", "") n1 := strings.Index(piecesN, "N") n2 := strings.Index(piecesN[n1+1:], "N") + n1 + 1 np := fmt.Sprintf("%d%d", n1, n2) N := ntable[np]   piecesQ := strings.ReplaceAll(pieces, "N", "") Q := strings.Index(piecesQ, "Q")   D := strings.Index("0246", fmt.Sprintf("%d", b1)) L := strings.Index("1357", fmt.Sprintf("%d", b2)) if D == -1 { D = strings.Index("0246", fmt.Sprintf("%d", b2)) L = strings.Index("1357", fmt.Sprintf("%d", b1)) }   return 96*N + 16*Q + 4*D + L }   func main() { for _, pieces := range []string{"♕♘♖♗♗♘♔♖", "♖♘♗♕♔♗♘♖"} { fmt.Printf("%s or %s has SP-ID of %d\n", pieces, g2l(pieces), spid(pieces)) } }
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Q
Q
(raze/) ((1); 2; ((3;4); 5); ((())); (((6))); 7; 8; ())
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#CSS
CSS
<!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml" lang="en"> <head> <style> li { list-style-position: inside; } li:nth-child(3n), li:nth-child(5n) { list-style-type: none; } li:nth-child(3n)::before { content:'Fizz'; } li:nth-child(5n)::after { content:'Buzz'; } </style> </head> <body> <ol> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> </ol> </body> </html>
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Julia
Julia
using Printf, Nettle   function find_duplicates(path::String, minsize::Int = 0) filesdict = Dict{String,Array{NamedTuple}}()   for (root, dirs, files) in walkdir(path), fn in files filepath = joinpath(root, fn) filestats = stat(filepath)   filestats.size > minsize || continue   hash = open(f -> hexdigest("md5", read(f)), filepath)   if haskey(filesdict, hash) push!(filesdict[hash], (path = filepath, stats = filestats)) else filesdict[hash] = [(path = filepath, stats = filestats)] end end   # Get duplicates dups = [tups for tups in values(filesdict) if length(tups) > 1]   return dups   end   function main() path = "." println("Finding duplicates in \"$path\"") dups = find_duplicates(".", 1)   println("The following group of files have the same size and the same hash:\n") println("File name Size last modified") println("="^76)   for files in sort(dups, by = tups -> tups[1].stats.size, rev = true) for (path, stats) in sort(files, by = tup -> tup.path, rev = true) @printf("%-44s%8d  %s\n", path, stats.size, Libc.strftime(stats.mtime)) end println() end end   main()
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
hash="SHA256"; minSize=Quantity[1,"Megabytes"]; allfiles=Once@Select[FileNames["*","",∞],!Once@DirectoryQ[#]&&Once@FileSize[#]>minSize&]; data={#,Once[FileHash[#,hash,All,"HexString"]]}&/@allfiles[[;;5]]; Grid[Select[GatherBy[data,Last],Length[#]>1&][[All,All,1]]]
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Julia
Julia
const whitepieces = "♖♘♗♕♔♗♘♖♙" const whitechars = "rnbqkp" const blackpieces = "♜♞♝♛♚♝♞♜♟" const blackchars = "RNBQKP" const piece2ascii = Dict(zip("♖♘♗♕♔♗♘♖♙♜♞♝♛♚♝♞♜♟", "rnbqkbnrpRNBQKBNRP"))   """ Derive a chess960 position's SP-ID from its string representation. """ function chess960spid(position::String = "♖♘♗♕♔♗♘♖", errorchecking = true) if errorchecking @assert length(position) == 8 "Need exactly 8 pieces" @assert all(p -> p in whitepieces || p in blackpieces, position) "Invalid piece character" @assert all(p -> p in whitepieces, position) || all(p -> p in blackpieces, position) "Side of pieces is mixed" @assert all(p -> !(p in "♙♟"), position) "No pawns allowed" end a = uppercase(String([piece2ascii[c] for c in position]))   if errorchecking @assert all(p -> count(x -> x == p, a) == 1, "KQ") "Need exactly one of each K and Q" @assert all(p -> count(x -> x == p, a) == 2, "RNB") "Need exactly 2 of each R, N, B" @assert findfirst(p -> p == 'R', a) < findfirst(p -> p == 'K', a) < findlast(p -> p == 'R', a) "King must be between rooks" @assert isodd(findfirst(p -> p == 'B', a) + findlast(p -> p == 'B', a)) "Bishops must be on different colors" end   knighttable = [12, 13, 14, 15, 23, 24, 25, 34, 35, 45] noQB = replace(a, r"[QB]" => "") knightpos1, knightpos2 = findfirst(c -> c =='N', noQB), findlast(c -> c =='N', noQB) N = findfirst(s -> s == 10 * knightpos1 + knightpos2, knighttable) - 1 Q = findfirst(c -> c == 'Q', replace(a, "N" => "")) - 1 bishoppositions = [findfirst(c -> c =='B', a), findlast(c -> c =='B', a)] if isodd(bishoppositions[2]) bishoppositions = reverse(bishoppositions) # dark color bishop first end D, L = bishoppositions[1] ÷ 2, bishoppositions[2] ÷ 2 - 1   return 96N + 16Q + 4D + L end   for position in ["♕♘♖♗♗♘♔♖", "♖♘♗♕♔♗♘♖"] println(collect(position), " => ", chess960spid(position)) end  
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Nim
Nim
import sequtils, strformat, strutils, sugar, tables, unicode   type Piece {.pure.} = enum Rook = "R", Knight = "N", Bishop = "B", Queen = "Q", King = "K"   const GlypthToPieces = {"♜": Rook, "♞": Knight, "♝": Bishop, "♛": Queen, "♚": King, "♖": Rook, "♘": Knight, "♗": Bishop, "♕": Queen, "♔": King}.toTable Names = [Rook: "rook", Knight: "knight", Bishop: "bishop", Queen: "queen", King: "king"] NTable = {[0, 1]: 0, [0, 2]: 1, [0, 3]: 2, [0, 4]: 3, [1, 2]: 4, [1, 3]: 5, [1, 4]: 6, [2, 3]: 7, [2, 4]: 8, [3, 4]: 9}.toTable   func toPieces(glyphs: string): seq[Piece] = collect(newSeq, for glyph in glyphs.runes: GlypthToPieces[glyph.toUTF8])   func isEven(n: int): bool = (n and 1) == 0   func positions(pieces: seq[Piece]; piece: Piece): array[2, int] = var idx = 0 for i, p in pieces: if p == piece: result[idx] = i inc idx   func spid(glyphs: string): int =   let pieces = glyphs.toPieces()   # Check for errors. if pieces.len != 8: raise newException(ValueError, "there must be exactly 8 pieces.") for piece in [King, Queen]: if pieces.count(piece) != 1: raise newException(ValueError, &"there must be one {Names[piece]}.") for piece in [Rook, Knight, Bishop]: if pieces.count(piece) != 2: raise newException(ValueError, &"there must be two {Names[piece]}s.") let r = pieces.positions(Rook) let k = pieces.find(King) if k < r[0] or k > r[1]: raise newException(ValueError, "the king must be between the rooks.") var b = pieces.positions(Bishop) if isEven(b[1] - b[0]): raise newException(ValueError, "the bishops must be on opposite color squares.")   # Compute SP_ID. let piecesN = pieces.filterIt(it notin [Queen, Bishop]) let n = NTable[piecesN.positions(Knight)]   let piecesQ = pieces.filterIt(it != Knight) let q = piecesQ.find(Queen)   if b[1].isEven: swap b[0], b[1] let d = [0, 2, 4, 6].find(b[0]) let l = [1, 3, 5, 7].find(b[1])   result = 96 * n + 16 * q + 4 * d + l     for glyphs in ["♕♘♖♗♗♘♔♖", "♖♘♗♕♔♗♘♖"]: echo &"{glyphs} or {glyphs.toPieces().join()} has SP-ID of {glyphs.spid()}"
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Perl
Perl
use strict; use warnings; use feature 'say'; use List::AllUtils 'indexes';   sub sp_id { my $setup = shift // 'RNBQKBNR';   8 == length $setup or die 'Illegal position: should have exactly eight pieces'; 1 == @{[ $setup =~ /$_/g ]} or die "Illegal position: should have exactly one $_" for <K Q>; 2 == @{[ $setup =~ /$_/g ]} or die "Illegal position: should have exactly two $_\'s" for <B N R>; $setup =~ m/R .* K .* R/x or die 'Illegal position: King not between rooks.'; index($setup,'B')%2 != rindex($setup,'B')%2 or die 'Illegal position: Bishops not on opposite colors.';   my @knights = indexes { 'N' eq $_ } split '', $setup =~ s/[QB]//gr; my $knight = indexes { join('', @knights) eq $_ } <01 02 03 04 12 13 14 23 24 34>; # combinations(5,2) my @bishops = indexes { 'B' eq $_ } split '', $setup; my $dark = int ((grep { $_ % 2 == 0 } @bishops)[0]) / 2; my $light = int ((grep { $_ % 2 == 1 } @bishops)[0]) / 2; my $queen = index(($setup =~ s/B//gr), 'Q');   int 4*(4*(6*$knight + $queen)+$dark)+$light; }   say "$_ " . sp_id($_) for <QNRBBNKR RNBQKBNR>;
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#QBasic
QBasic
sString$ = "[[1], 2, [[3,4], 5], [[[]]], [[[6]]], 7, 8 []]"   FOR siCount = 1 TO LEN(sString$) IF INSTR("[] ,", MID$(sString$, siCount, 1)) = 0 THEN sFlatter$ = sFlatter$ + sComma$ + MID$(sString$, siCount, 1) sComma$ = ", " END IF NEXT siCount   PRINT "["; sFlatter$; "]" END
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#BBC_BASIC
BBC BASIC
HIMEM = PAGE + 3000000 INSTALL @lib$+"HIMELIB" PROC_himeinit("HIMEkey")   DIM old$(20000), new$(20000) h1% = 1 : h2% = 2 : h3% = 3 : h4% = 4   FOR base% = 3 TO 17 PRINT "Base "; base% " : " FN_largest_left_truncated_prime(base%) NEXT END   DEF FN_largest_left_truncated_prime(base%) LOCAL digit%, i%, new%, old%, prime%, fast%, slow% fast% = 1 : slow% = 50 old$() = "" PROC_hiputdec(1, STR$(base%)) PROC_hiputdec(2, "1") REPEAT new% = 0 : new$() = "" PROC_hiputdec(3, "0") FOR digit% = 1 TO base%-1 SYS `hi_Add`, ^h2%, ^h3%, ^h3% FOR i% = 0 TO old%-1 PROC_hiputdec(4, old$(i%)) SYS `hi_Add`, ^h3%, ^h4%, ^h4% IF old% OR digit% > 1 THEN IF old% > 100 THEN SYS `hi_IsPrime_RB`, ^fast%, ^h4% TO prime% ELSE SYS `hi_IsPrime_RB`, ^slow%, ^h4% TO prime% ENDIF IF prime% THEN new$(new%) = FN_higetdec(4) : new% += 1 ENDIF NEXT NEXT SYS `hi_Mul`, ^h1%, ^h2%, ^h2% SWAP old$(), new$() SWAP old%, new% UNTIL old% = 0 = new$(new%-1)
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Cubescript
Cubescript
alias fizzbuzz [ loop i 100 [ push i (+ $i 1) [ cond (! (mod $i 15)) [ echo FizzBuzz ] (! (mod $i 3)) [ echo Fizz ] (! (mod $i 5)) [ echo Buzz ] [ echo $i ] ] ] ]
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Nim
Nim
import algorithm import os import strformat import strutils import tables import std/sha1 import times   type   # Mapping "size" -> "list of paths". PathsFromSizes = Table[BiggestInt, seq[string]]   # Mapping "hash" -> "list fo paths". PathsFromHashes = Table[string, seq[string]]   # Information data. Info = tuple[size: BiggestInt; paths: seq[string]]     #---------------------------------------------------------------------------------------------------   proc processCmdLine(): tuple[dirpath: string; minsize: Natural] = ## Process the command line. Extra parameters are ignored.   if paramCount() == 0: quit fmt"Usage: {getAppFileName().splitPath()[1]} folder minsize"   result.dirpath = paramStr(1) if not result.dirpath.dirExists(): quit fmt"Wrong directory path: {result.dirpath}"   if paramCount() >= 2: try: result.minsize = parseInt(paramStr(2)) except ValueError: quit fmt"Wrong minimum size: {paramStr(2)}"   #---------------------------------------------------------------------------------------------------   proc initPathsFromSize(dirpath: string; minsize: Natural): PathsFromSizes = ## Retrieve the files in directory "dirpath" with minimal size "minsize" ## and build the mapping from size to paths.   for path in dirpath.walkDirRec(): if not path.fileExists(): continue # Not a regular file. let size = path.getFileSize() if size >= minSize: # Store path in "size to paths" table. result.mgetOrPut(size, @[]).add(path)   #---------------------------------------------------------------------------------------------------   proc initPathsFromHashes(pathsFromSizes: PathsFromSizes): PathsFromHashes = ## Compute hashes for files whose size is not unique and build the mapping ## from hash to paths.   for size, paths in pathsFromSizes.pairs: if paths.len > 1: for path in paths: # Store path in "digest to paths" table. result.mgetOrPut($path.secureHashFile(), @[]).add(path)   #---------------------------------------------------------------------------------------------------   proc cmp(x, y: Info): int = ## Compare two information tuples. Used to sort the list of duplicates files.   result = cmp(x.size, y.size) if result == 0: # Same size. Compare the first paths (we are sure that they are different). result = cmp(x.paths[0], y.paths[0])   #---------------------------------------------------------------------------------------------------   proc displayDuplicates(dirpath: string; pathsFromHashes: PathsFromHashes) = ## Display duplicates files in directory "dirpath".   echo "Files with same size and same SHA1 hash value in directory: ", dirpath echo ""   # Build list of duplicates. var duplicates: seq[Info] for paths in pathsFromHashes.values: if paths.len > 1: duplicates.add((paths[0].getFileSize(), sorted(paths))) if duplicates.len == 0: echo "No files" return duplicates.sort(cmp, Descending)   # Display duplicates. echo fmt"""{"Size":>10} {"Last date modified":^19} {"Inode":>8} HL File name""" echo repeat('=', 80) for (size, paths) in duplicates: echo "" for path in paths: let mtime = path.getLastModificationTime().format("YYYY-MM-dd HH:mm:ss") let info = path.getFileInfo() let inode = info.id.file let hardlink = if info.linkCount == 1: " " else: "*" echo fmt"{size:>10} {mtime:>23} {inode:>12} {hardlink:<5} {path.relativePath(dirpath)}"     #———————————————————————————————————————————————————————————————————————————————————————————————————   let (dirpath, minsize) = processCmdLine() let pathsFromSizes = initPathsFromSize(dirpath, minsize) let pathsFromHashes = initPathsFromHashes(pathsFromSizes) dirpath.displayDuplicates(pathsFromHashes)
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Objeck
Objeck
use System.IO.File; use System.Time; use Collection;   class Duplicate { function : Main(args : String[]) ~ Nil { if(args->Size() = 2) { file_sets := SortDups(GetDups(args[0], args[1]->ToInt())); each(i : file_sets) { file_set := file_sets->Get(i)->As(Vector); if(file_set->Size() > 1) { "Duplicates:"->PrintLine(); "----"->PrintLine(); each(j : file_set) { file_set->Get(j)->As(FileMeta)->ToString()->PrintLine(); }; }; '\n'->Print(); }; }; }   function : SortDups(unsorted : Vector) ~ Vector { sorted := IntMap->New();   each(i : unsorted) { value := unsorted->Get(i)->As(Vector); key := value->Get(0)->As(FileMeta)->GetSize(); sorted->Insert(key, value); };   return sorted->GetValues(); }   function : GetDups(dir : String, size : Int) ~ Vector { duplicates := StringMap->New();   files := Directory->List(dir); each(i : files) { file_name := String->New(dir); file_name += '/'; file_name += files[i];   file_size := File->Size(file_name); if(file_size >= size) { file_date := File->ModifiedTime(file_name); file_hash := file_size->ToString(); file_hash += ':'; file_hash += Encryption.Hash->MD5(FileReader->ReadBinaryFile(file_name))->ToString(); file_meta := FileMeta->New(file_name, file_size, file_date, file_hash);   file_set := duplicates->Find(file_hash)->As(Vector); if(file_set = Nil) { file_set := Vector->New(); duplicates->Insert(file_hash, file_set); }; file_set->AddBack(file_meta); }; };   return duplicates->GetValues(); } }   class FileMeta { @name : String; @size : Int; @date : Date; @hash : String;   New(name : String, size : Int, date : Date, hash : String) { @name := name; @size := size; @date := date; @hash := hash; }   method : public : GetSize() ~ Int { return @size; }   method : public : ToString() ~ String { date_str := @date->ToShortString(); return "{$@name}, {$@size}, {$date_str}"; } }
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Phix
Phix
with javascript_semantics function spid(string s) if sort(s)!="BBKNNQRR" then return -1 end if if filter(s,"in","RK")!="RKR" then return -1 end if sequence b = find_all('B',s) if even(sum(b)) then return -1 end if integer {n1,n2} = find_all('N',filter(s,"out","QB")), N = {-2,1,3,4}[n1]+n2, Q = find('Q',filter(s,"!=",'N'))-1, D = filter(b,odd)[1]-1, -- (nb not /2) L = filter(b,even)[1]/2-1 return 96*N + 16*Q + 2*D + L end function procedure test(string s) printf(1,"%s : %d\n",{s,spid(s)}) end procedure test("QNRBBNKR") test("RNBQKBNR")
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Quackery
Quackery
forward is flatten   [ [] swap witheach [ dup nest? if flatten join ] ] resolves flatten ( [ --> [ )
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#C
C
#include <stdio.h> #include <gmp.h>   typedef unsigned long ulong;   ulong small_primes[] = {2,3,5,7,11,13,17,19,23,29,31,37,41, 43,47,53,59,61,67,71,73,79,83,89,97};   #define MAX_STACK 128 mpz_t tens[MAX_STACK], value[MAX_STACK], answer;   ulong base, seen_depth;   void add_digit(ulong i) { ulong d; for (d = 1; d < base; d++) { mpz_set(value[i], value[i-1]); mpz_addmul_ui(value[i], tens[i], d); if (!mpz_probab_prime_p(value[i], 1)) continue;   if (i > seen_depth || (i == seen_depth && mpz_cmp(value[i], answer) == 1)) { if (!mpz_probab_prime_p(value[i], 50)) continue;   mpz_set(answer, value[i]); seen_depth = i; gmp_fprintf(stderr, "\tb=%lu d=%2lu | %Zd\n", base, i, answer); }   add_digit(i+1); } }   void do_base() { ulong i; mpz_set_ui(answer, 0); mpz_set_ui(tens[0], 1); for (i = 1; i < MAX_STACK; i++) mpz_mul_ui(tens[i], tens[i-1], base);   for (seen_depth = i = 0; small_primes[i] < base; i++) { fprintf(stderr, "\tb=%lu digit %lu\n", base, small_primes[i]); mpz_set_ui(value[0], small_primes[i]); add_digit(1); } gmp_printf("%d: %Zd\n", base, answer); }   int main(void) { ulong i; for (i = 0; i < MAX_STACK; i++) { mpz_init_set_ui(tens[i], 0); mpz_init_set_ui(value[i], 0); } mpz_init_set_ui(answer, 0);   for (base = 22; base < 30; base++) do_base();   return 0; }
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#D
D
import std.stdio, std.algorithm, std.conv;   /// With if-else. void fizzBuzz(in uint n) { foreach (immutable i; 1 .. n + 1) if (!(i % 15)) "FizzBuzz".writeln; else if (!(i % 3)) "Fizz".writeln; else if (!(i % 5)) "Buzz".writeln; else i.writeln; }   /// With switch case. void fizzBuzzSwitch(in uint n) { foreach (immutable i; 1 .. n + 1) switch (i % 15) { case 0: "FizzBuzz".writeln; break; case 3, 6, 9, 12: "Fizz".writeln; break; case 5, 10: "Buzz".writeln; break; default: i.writeln; } }   void fizzBuzzSwitch2(in uint n) { foreach (immutable i; 1 .. n + 1) (i % 15).predSwitch( 0, "FizzBuzz", 3, "Fizz", 5, "Buzz", 6, "Fizz", 9, "Fizz", 10, "Buzz", 12, "Fizz", /*else*/ i.text).writeln; }   void main() { 100.fizzBuzz; writeln; 100.fizzBuzzSwitch; writeln; 100.fizzBuzzSwitch2; }
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Perl
Perl
use File::Find qw(find); use File::Compare qw(compare); use Sort::Naturally; use Getopt::Std qw(getopts);   my %opts; $opts{s} = 1; getopts("s:", \%opts);   sub find_dups { my($dir) = @_;   my @results; my %files; find { no_chdir => 1, wanted => sub { lstat; -f _ && (-s >= $opt{s} ) && push @{$files{-s _}}, $_ } } => $dir;   foreach my $files (values %files) { next unless @$files;   my %dups; foreach my $a (0 .. @$files - 1) { for (my $b = $a + 1 ; $b < @$files ; $b++) { next if compare(@$files[$a], @$files[$b]); push @{$dups{ @$files[$a] }}, splice @$files, $b--, 1; } }   while (my ($original, $clones) = each %dups) { push @results, sprintf "%8d %s\n", (stat($original))[7], join ', ', sort $original, @$clones; } } reverse nsort @results;   }   print for find_dups(@ARGV);
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Python
Python
  # optional, but task function depends on it as written def validate_position(candidate: str): assert ( len(candidate) == 8 ), f"candidate position has invalide len = {len(candidate)}"   valid_pieces = {"R": 2, "N": 2, "B": 2, "Q": 1, "K": 1} assert { piece for piece in candidate } == valid_pieces.keys(), f"candidate position contains invalid pieces" for piece_type in valid_pieces.keys(): assert ( candidate.count(piece_type) == valid_pieces[piece_type] ), f"piece type '{piece_type}' has invalid count"   bishops_pos = [index for index, value in enumerate(candidate) if value == "B"] assert ( bishops_pos[0] % 2 != bishops_pos[1] % 2 ), f"candidate position has both bishops in the same color"   assert [piece for piece in candidate if piece in "RK"] == [ "R", "K", "R", ], "candidate position has K outside of RR"     def calc_position(start_pos: str): try: validate_position(start_pos) except AssertionError: raise AssertionError # step 1 subset_step1 = [piece for piece in start_pos if piece not in "QB"] nights_positions = [ index for index, value in enumerate(subset_step1) if value == "N" ] nights_table = { (0, 1): 0, (0, 2): 1, (0, 3): 2, (0, 4): 3, (1, 2): 4, (1, 3): 5, (1, 4): 6, (2, 3): 7, (2, 4): 8, (3, 4): 9, } N = nights_table.get(tuple(nights_positions))   # step 2 subset_step2 = [piece for piece in start_pos if piece != "N"] Q = subset_step2.index("Q")   # step 3 dark_squares = [ piece for index, piece in enumerate(start_pos) if index in range(0, 9, 2) ] light_squares = [ piece for index, piece in enumerate(start_pos) if index in range(1, 9, 2) ] D = dark_squares.index("B") L = light_squares.index("B")   return 4 * (4 * (6*N + Q) + D) + L  
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#R
R
x <- list(list(1), 2, list(list(3, 4), 5), list(list(list())), list(list(list(6))), 7, 8, list())   unlist(x)
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Racket
Racket
  #lang racket (flatten '(1 (2 (3 4 5) (6 7)) 8 9))  
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#C.23
C#
using Mpir.NET; // 0.4.0 using System; // [email protected] using System.Collections.Generic; class MaxLftTrP_B { static void Main() { mpz_t p; var sw = System.Diagnostics.Stopwatch.StartNew(); L(3); for (uint b = 3; b < 13; b++) { sw.Restart(); p = L(b); Console.WriteLine("{0} {1,2} {2}", sw.Elapsed, b, p); } Console.Read(); }   static mpz_t L(uint b) { var p = new List<mpz_t>(); mpz_t np = 0; while ((np = nxtP(np)) < b) p.Add(np); int i0 = 0, i = 0, i1 = p.Count - 1; mpz_t n0 = b, n, n1 = b * (b - 1); for (; i < p.Count; n0 *= b, n1 *= b, i0 = i1 + 1, i1 = p.Count - 1) for (n = n0; n <= n1; n += n0) for (i = i0; i <= i1; i++) if (mpir.mpz_probab_prime_p(np = n + p[i], 15) > 0) p.Add(np); return p[p.Count - 1]; }   static mpz_t nxtP(mpz_t n) { mpz_t p = 0; mpir.mpz_nextprime(p, n); return p; } }
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Dart
Dart
  main() { for (int i = 1; i <= 100; i++) { List<String> out = []; if (i % 3 == 0) out.add("Fizz"); if (i % 5 == 0) out.add("Buzz"); print(out.length > 0 ? out.join("") : i); } }  
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Phix
Phix
without js -- file i/o integer min_size=1 sequence res = {} atom t1 = time()+1 function store_res(string filepath, sequence dir_entry) if not match("backup",filepath) -- (example filter) and not find('d', dir_entry[D_ATTRIBUTES]) then atom size = dir_entry[D_SIZE] if size>=min_size then res = append(res,{size,filepath,dir_entry}) if time()>t1 then printf(1,"%d files found\r",length(res)) t1 = time()+1 end if end if end if return 0 -- keep going end function integer exit_code = walk_dir("demo\\clocks\\love", store_res, true) res = sort(res,DESCENDING) printf(1,"%d files found\n",length(res)) integer duplicates = 0 for i=1 to length(res)-1 do for j=i+1 to length(res) do if res[i][1]!=res[j][1] then exit end if string si = join_path({res[i][2],res[i][3][D_NAME]}), sj = join_path({res[j][2],res[j][3][D_NAME]}) integer fni = open(si,"rb"), fnj = open(sj,"rb"), size = res[i][1] bool same = true if fni=-1 or fnj=-1 then ?9/0 end if for k=1 to size+1 do -- (check eof as well) if getc(fni)!=getc(fnj) then same = false exit end if end for close(fni) close(fnj) if same then -- prettifying the output left as an exercise... ?res[i] ?res[j] duplicates += 1 end if end for if time()>t1 then printf(1,"processing %d/%d...\r",{i,length(res)}) t1 = time()+1 end if end for printf(1,"%d duplicates found\n",duplicates)
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Raku
Raku
#!/usr/bin/env raku # derive a chess960 position's SP-ID unit sub MAIN($array = "♖♘♗♕♔♗♘♖");   # standardize on letters for easier processing my $ascii = $array.trans("♜♞♝♛♚♖♘♗♕♔" => "RNBQKRNBQK");   # (optional error-checking) if $ascii.chars != 8 { die "Illegal position: should have exactly eight pieces\n"; }   for «K Q» -> $one { if +$ascii.indices($one) != 1 { die "Illegal position: should have exactly one $one\n"; } }   for «B N R» -> $two { if +$ascii.indices($two) != 2 { die "Illegal position: should have exactly two $two\'s\n"; } }   if $ascii !~~ /'R' .* 'K' .* 'R'/ { die "Illegal position: King not between rooks."; }   if [+]($ascii.indices('B').map(* % 2)) != 1 { die "Illegal position: Bishops not on opposite colors."; } # (end optional error-checking)   # Work backwards through the placement rules. # King and rooks are forced during placement, so ignore them.   # 1. Figure out which knight combination was used: my @knights = $ascii .subst(/<[QB]>/,'',:g) .indices('N');   my $knight = combinations(5,2).kv.grep( -> $i,@c { @c eq @knights } )[0][0];   # 2. Then which queen position: my $queen = $ascii .subst(/<[B]>/,'',:g) .index('Q');   # 3. Finally the two bishops: my @bishops = $ascii.indices('B'); my $dark = @bishops.grep({ $_ %% 2 })[0] div 2; my $light = @bishops.grep({ not $_ %% 2 })[0] div 2;   my $sp-id = 4*(4*(6*$knight + $queen)+$dark)+$light;   # standardize output my $display = $ascii.trans("RNBQK" => "♖♘♗♕♔");   say "$display: $sp-id";
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Raku
Raku
my @l = [[1], 2, [[3,4], 5], [[[]]], [[[6]]], 7, 8, []];   say .perl given gather @l.deepmap(*.take); # lazy recursive version   # Another way to do it is with a recursive function (here actually a Block calling itself with the &?BLOCK dynamic variable):   say { |(@$_ > 1 ?? map(&?BLOCK, @$_) !! $_) }(@l)
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#C.2B.2B
C++
#include <gmpxx.h>   #include <algorithm> #include <cassert> #include <functional> #include <iostream> #include <vector>   using big_int = mpz_class;   const unsigned int small_primes[] = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97};   bool is_probably_prime(const big_int& n, int reps) { return mpz_probab_prime_p(n.get_mpz_t(), reps) != 0; }   big_int largest_left_truncatable_prime(unsigned int base) { std::vector<big_int> powers = {1}; std::vector<big_int> value = {0}; big_int result = 0;   std::function<void(unsigned int)> add_digit = [&](unsigned int i) { if (i == value.size()) { value.resize(i + 1); powers.push_back(base * powers.back()); } for (unsigned int d = 1; d < base; ++d) { value[i] = value[i - 1] + powers[i] * d; if (!is_probably_prime(value[i], 1)) continue; if (value[i] > result) { if (!is_probably_prime(value[i], 50)) continue; result = value[i]; } add_digit(i + 1); } };   for (unsigned int i = 0; small_primes[i] < base; ++i) { value[0] = small_primes[i]; add_digit(1); } return result; }   int main() { for (unsigned int base = 3; base < 18; ++base) { std::cout << base << ": " << largest_left_truncatable_prime(base) << '\n'; } for (unsigned int base = 19; base < 32; base += 2) { std::cout << base << ": " << largest_left_truncatable_prime(base) << '\n'; } }
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#dc
dc
[[Fizz]P 1 sw]sF [[Buzz]P 1 sw]sB [li p sz]sN [[ ]P]sW [ 0 sw [w = 0]sz li 3 % 0 =F [Fizz if 0 == i % 3]sz li 5 % 0 =B [Buzz if 0 == i % 5]sz lw 0 =N [print Number if 0 == w]sz lw 1 =W [print neWline if 1 == w]sz li 1 + si [i += 1]sz li 100 !<L [continue Loop if 100 >= i]sz ]sL 1 si [i = 1]sz 0 0 =L [enter Loop]sz
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#PicoLisp
PicoLisp
`(== 64 64) (de mmap (L F) (native "@" "mmap" 'N 0 L 1 2 F 0) ) (de munmap (A L) (native "@" "munmap" 'N A L) ) (de xxh64 (M S) (let (R (native "libxxhash.so" "XXH64" 'N M S 0) P `(** 2 64) ) (if (lt0 R) (& (+ R P) (dec P)) R ) ) ) (de walk (Dir) (recur (Dir) (for F (dir Dir) (let (Path (pack Dir "/" F) Info (info Path T)) (when (car Info) (if (=T (car Info)) (recurse Path) (if (lup D (car Info)) (push (cdr @) Path) (idx 'D (list (car Info) (cons Path)) T) ) ) ) ) ) ) ) (off D) (walk "/bin") (for Lst (filter cdadr (idx 'D)) (let L (by '((F) (let (M (mmap (car Lst) (open F T)) S (car Lst) ) (prog1 (xxh64 M S) (munmap M S)) ) ) group (cadr Lst) ) (and (filter cdr L) (println (car Lst) @)) ) )
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Python
Python
from __future__ import print_function import os import hashlib import datetime   def FindDuplicateFiles(pth, minSize = 0, hashName = "md5"): knownFiles = {}   #Analyse files for root, dirs, files in os.walk(pth): for fina in files: fullFina = os.path.join(root, fina) isSymLink = os.path.islink(fullFina) if isSymLink: continue # Skip symlinks si = os.path.getsize(fullFina) if si < minSize: continue if si not in knownFiles: knownFiles[si] = {} h = hashlib.new(hashName) h.update(open(fullFina, "rb").read()) hashed = h.digest() if hashed in knownFiles[si]: fileRec = knownFiles[si][hashed] fileRec.append(fullFina) else: knownFiles[si][hashed] = [fullFina]   #Print result sizeList = list(knownFiles.keys()) sizeList.sort(reverse=True) for si in sizeList: filesAtThisSize = knownFiles[si] for hashVal in filesAtThisSize: if len(filesAtThisSize[hashVal]) < 2: continue fullFinaLi = filesAtThisSize[hashVal] print ("=======Duplicate=======") for fullFina in fullFinaLi: st = os.stat(fullFina) isHardLink = st.st_nlink > 1 infoStr = [] if isHardLink: infoStr.append("(Hard linked)") fmtModTime = datetime.datetime.utcfromtimestamp(st.st_mtime).strftime('%Y-%m-%dT%H:%M:%SZ') print (fmtModTime, si, os.path.relpath(fullFina, pth), " ".join(infoStr))   if __name__=="__main__":   FindDuplicateFiles('/home/tim/Dropbox', 1024*1024)  
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Ruby
Ruby
def chess960_to_spid(pos) start_str = pos.tr("♖♘♗♕♔", "RNBQK") #1 knights score s = start_str.delete("QB") n = [0,1,2,3,4].combination(2).to_a.index( [s.index("N"), s.rindex("N")] ) #2 queen score q = start_str.delete("N").index("Q") #3 bishops bs = start_str.index("B"), start_str.rindex("B") d = bs.detect(&:even?).div(2) l = bs.detect(&:odd? ).div(2)   96*n + 16*q + 4*d + l end   positions = ["QNRBBNKR", "♖♘♗♕♔♗♘♖"] positions.each{|pos| puts "#{pos}: #{chess960_to_spid(pos)}" }  
http://rosettacode.org/wiki/Find_Chess960_starting_position_identifier
Find Chess960 starting position identifier
As described on the Chess960 page, Chess960 (a.k.a Fischer Random Chess, Chess9LX) is a variant of chess where the array of pieces behind the pawns is randomized at the start of the game to minimize the value of opening theory "book knowledge". That task is to generate legal starting positions, and some of the solutions accept a standard Starting Position Identifier number ("SP-ID"), and generate the corresponding position. Task This task is to go the other way: given a starting array of pieces (provided in any form that suits your implementation, whether string or list or array, of letters or Unicode chess symbols or enum values, etc.), derive its unique SP-ID. For example, given the starting array QNRBBNKR (or ♕♘♖♗♗♘♔♖ or ♛♞♜♝♝♞♚♜), your (sub)program should return 105; given the starting lineup of standard chess, it should return 518. You may assume the input is a valid Chess960 position; detecting invalid input (including illegal characters or starting arrays with the bishops on the same color square or the king not between the two rooks) is optional. Algorithm The derivation is the inverse of the algorithm given at Wikipedia, and goes like this (we'll use the standard chess setup as an example): 1. Ignoring the Queen and Bishops, find the positions of the Knights within the remaining five spaces (in the standard array they're in the second and fourth positions), and then find the index number of that combination. There's a table at the above Wikipedia article, but it's just the possible positions sorted left to right and numbered 0 to 9: 0=NN---, 1=N-N--, 2=N--N-, 3=N---N, 4=-NN--, etc; our pair is combination number 5. Call this number N. N=5 2. Now ignoring the Knights (but including the Queen and Bishops), find the position of the Queen in the remaining 6 spaces; number them 0..5 from left to right and call the index of the Queen's position Q. In our example, Q=2. 3. Finally, find the positions of the two bishops within their respective sets of four like-colored squares. It's important to note here that the board in chess is placed such that the leftmost position on the home row is on a dark square and the rightmost a light. So if we number the squares of each color 0..3 from left to right, the dark bishop in the standard position is on square 1 (D=1), and the light bishop is on square 2 (L=2). 4. Then the position number is given by 4(4(6N + Q)+D)+L, which reduces to 96N + 16Q + 4D + L. In our example, that's 96×5 + 16×2 + 4×1 + 2 = 480 + 32 + 4 + 2 = 518.
#Wren
Wren
import "/trait" for Indexed   var glyphs = "♜♞♝♛♚♖♘♗♕♔".toList var letters = "RNBQKRNBQK" var names = { "R": "rook", "N": "knight", "B": "bishop", "Q": "queen", "K": "king" } var g2lMap = {} for (se in Indexed.new(glyphs)) g2lMap[glyphs[se.index]] = letters[se.index]   var g2l = Fn.new { |pieces| pieces.reduce("") { |acc, p| acc + g2lMap[p] } }   var ntable = { "01":0, "02":1, "03":2, "04":3, "12":4, "13":5, "14":6, "23":7, "24":8, "34":9 }   var spid = Fn.new { |pieces| pieces = g2l.call(pieces) // convert glyphs to letters   /* check for errors */ if (pieces.count != 8) Fiber.abort("There must be exactly 8 pieces.") for (one in "KQ") { if (pieces.count { |p| p == one } != 1 ) Fiber.abort("There must be one %(names[one]).") } for (two in "RNB") { if (pieces.count { |p| p == two } != 2 ) Fiber.abort("There must be two %(names[two])s.") } var r1 = pieces.indexOf("R") var r2 = pieces.indexOf("R", r1 + 1) var k = pieces.indexOf("K") if (k < r1 || k > r2) Fiber.abort("The king must be between the rooks.") var b1 = pieces.indexOf("B") var b2 = pieces.indexOf("B", b1 + 1) if ((b2 - b1) % 2 == 0) Fiber.abort("The bishops must be on opposite color squares.")   /* compute SP_ID */ var piecesN = pieces.replace("Q", "").replace("B", "") var n1 = piecesN.indexOf("N") var n2 = piecesN.indexOf("N", n1 + 1) var np = "%(n1)%(n2)" var N = ntable[np]   var piecesQ = pieces.replace("N", "") var Q = piecesQ.indexOf("Q")   var D = "0246".indexOf(b1.toString) var L = "1357".indexOf(b2.toString) if (D == -1) { D = "0246".indexOf(b2.toString) L = "1357".indexOf(b1.toString) }   return 96*N + 16*Q + 4*D + L }   for (pieces in ["♕♘♖♗♗♘♔♖", "♖♘♗♕♔♗♘♖"]) { System.print("%(pieces) or %(g2l.call(pieces)) has SP-ID of %(spid.call(pieces))") }
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#REBOL
REBOL
  flatten: func [ "Flatten the block in place." block [any-block!] ][ parse block [ any [block: any-block! (change/part block first block 1) :block | skip] ] head block ]  
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#6502_Assembly
6502 Assembly
;beginning of your program lda #$BE sta $0100 lda #$EF sta $0101   ldx #$ff txs  ;stack pointer is set to $FF     ;later...   lda $0100 ;if this no longer equals $BE the stack has overflowed cmp #$BE bne StackHasOverflowed
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Eiffel
Eiffel
  class LARGEST_LEFT_TRUNCABLE_PRIME   create make   feature   make -- Tests find_prime for different bases. local i: INTEGER decimal: INTEGER_64 do from i := 3 until i = 10 loop largest := 0 find_prime ("", i) decimal := convert_to_decimal (largest, i) io.put_string (i.out + ":%T" + decimal.out) io.new_line i := i + 1 end end   find_prime (right_part: STRING; base: INTEGER) -- Largest left truncable prime for a given 'base'. local i, larger, larger_dec: INTEGER_64 right: STRING prime: BOOLEAN do from i := 1 until i = base loop create right.make_empty right.deep_copy (right_part) right.prepend (i.out) larger := right.to_integer_64 if base /= 10 then larger_dec := convert_to_decimal (larger, base) if larger_dec < 0 then io.put_string ("overflow") prime := False else prime := is_prime (larger_dec) end else prime := is_prime (larger) end if prime = TRUE then find_prime (larger.out, base) else if right_part.count > 0 and right_part.to_integer_64 > largest then largest := right_part.to_integer_64 end end i := i + 1 end end   largest: INTEGER_64   convert_to_decimal (given, base: INTEGER_64): INTEGER_64 -- 'given' converted to base ten. require local n, i: INTEGER st_digits: STRING dec: REAL_64 do n := given.out.count dec := 0 st_digits := given.out from i := 1 until n < 0 or i > given.out.count loop n := n - 1 dec := dec + st_digits.at (i).out.to_integer * base ^ n i := i + 1 end Result := dec.truncated_to_integer_64 end   is_prime (n: INTEGER_64): BOOLEAN --Is 'n' a prime number? require positiv_input: n > 0 local i: INTEGER max: REAL_64 math: DOUBLE_MATH do create math if n = 2 then Result := True elseif n <= 1 or n \\ 2 = 0 then Result := False else Result := True max := math.sqrt (n) from i := 3 until i > max loop if n \\ i = 0 then Result := False end i := i + 2 end end end   end  
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Delphi
Delphi
program FizzBuzz;   {$APPTYPE CONSOLE}   uses SysUtils;   var i: Integer; begin for i := 1 to 100 do begin if i mod 15 = 0 then Writeln('FizzBuzz') else if i mod 3 = 0 then Writeln('Fizz') else if i mod 5 = 0 then Writeln('Buzz') else Writeln(i); end; end.
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Racket
Racket
  #lang racket   (struct F (name id size [links #:mutable]))   (require openssl/sha1) (define (find-duplicate-files path size) (define Fs (sort (fold-files (λ(path type acc) (define s (and (eq? 'file type) (file-size path))) (define i (and s (<= size s) (file-or-directory-identity path))) (define ln (and i (findf (λ(x) (equal? i (F-id x))) acc))) (when ln (set-F-links! ln (cons (path->string path) (F-links ln)))) (if (and i (not ln)) (cons (F path i s '()) acc) acc)) '() path #f) > #:key F-size)) (define (find-duplicates Fs) (define t (make-hash)) (for ([F Fs]) (define cksum (call-with-input-file (F-name F) sha1)) (hash-set! t cksum (cons F (hash-ref t cksum '())))) (for/list ([(n Fs) (in-hash t)] #:unless (null? (cdr Fs))) Fs)) (let loop ([Fs Fs]) (if (null? Fs) '() (let-values ([(Fs Rs) (splitf-at Fs (λ(F) (= (F-size F) (F-size (car Fs)))))]) (append (find-duplicates Fs) (loop Rs))))))   (define (show-duplicates path size) (for ([Fs (find-duplicate-files path size)]) (define (links F) (if (null? (F-links F)) "" (format " also linked at ~a" (string-join (F-links F) ", ")))) (printf "~a (~a)~a\n" (F-name (car Fs)) (F-size (car Fs)) (links (car Fs))) (for ([F (cdr Fs)]) (printf " ~a~a\n" (F-name F) (links F)))))   (show-duplicates (find-system-path 'home-dir) 1024)  
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Raku
Raku
use Digest::SHA256::Native;   sub MAIN( $dir = '.', :$minsize = 5, :$recurse = True ) { my %files; my @dirs = $dir.IO.absolute.IO; while @dirs { my @files = @dirs.pop; while @files { for @files.pop.dir -> $path { %files{ $path.s }.push: $path if $path.f and $path.s >= $minsize; @dirs.push: $path if $path.d and $path.r and $recurse } } }   for %files.sort( +*.key ).grep( *.value.elems > 1)».kv -> ($size, @list) { my %dups; @list.map: { %dups{ sha256( $_.slurp :bin ) }.push: $_.Str }; for %dups.grep( *.value.elems > 1)».value -> @dups { say sprintf("%9s : ", scale $size ), @dups.join(', '); } } }   sub scale ($bytes) { given $bytes { when $_ < 2**10 { $bytes ~ ' B' } when $_ < 2**20 { ($bytes / 2**10).round(.1) ~ ' KB' } when $_ < 2**30 { ($bytes / 2**20).round(.1) ~ ' MB' } default { ($bytes / 2**30).round(.1) ~ ' GB' } } }
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Red
Red
  flatten: function [ "Flatten the block" block [any-block!] ][ load form block ]   red>> flatten [[1] 2 [[3 4] 5] [[[]]] [[[6]]] 7 8 []] == [1 2 3 4 5 6 7 8]   ;flatten a list to a string >> blk: [1 2 ["test"] "a" [["bb"]] 3 4 [[[99]]]] >> form blk == "1 2 test a bb 3 4 99"
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#REXX
REXX
/*REXX program (translated from PL/I) flattens a list (the data need not be numeric).*/ list= '[[1], 2, [[3,4], 5], [[[]]], [[[6]]], 7, 8, []]' /*the list to be flattened. */ say list /*display the original list. */ c= ',' /*define a literal (1 comma). */ cc= ',,' /* " " " (2 commas).*/ list= translate(list, , "[]") /*translate brackets to blanks.*/ list= space(list, 0) /*Converts spaces to nulls. */ do while index(list, cc) > 0 /*any double commas ? */ list= changestr(cc, list, c) /*convert ,, to single comma.*/ end /*while*/ list= strip(list, 'T', c) /*strip the last trailing comma*/ list = '['list"]" /*repackage the list. */ say list /*display the flattened list. */
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#8080_Assembly
8080 Assembly
org 100h lxi b,0 ; BC holds the amount of calls call recur ; Call the recursive routine ;;; BC now holds the maximum amount of recursive calls one ;;; can make, and the stack is back to the beginning. ;;; Print the value in BC to the console. The stack is freed by ret ;;; so push and pop can be used. ;;; Make number into ASCII string lxi h,num push h mov h,b mov l,c lxi b,-10 dgt: lxi d,-1 clcdgt: inx d dad b jc clcdgt mov a,l adi 10+'0' xthl dcx h mov m,a xthl xchg mov a,h ora l jnz dgt ;;; Use CP/M routine to print the string pop d mvi c,9 call 5 rst 0 ;;; Recursive routine recur: inx b ; Count the call lxi d,-GUARD ; See if the guard is intact (stack not full) lhld guard ; (subtract the original value from the dad d ; current one) mov a,h ; If so, the answer should be zero ora l cz recur ; If it is, do another recursive call ret ; Return ;;; Placeholder for numeric output db '00000' num: db '$' ;;; The program doesn't need any memory after this location, ;;; so all memory beyond here is free for use by the stack. ;;; If the guard is overwritten, the stack has overflowed. GUARD: equ $+2 ; Make sure it is not a valid return address guard: dw GUARD
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#ACL2
ACL2
(defun recursion-limit (x) (if (zp x) 0 (prog2$ (cw "~x0~%" x) (1+ (recursion-limit (1+ x))))))
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#F.23
F#
  (* Find some probable candidates for The Largest Left Trucatable Prime in a given base Nigel Galloway: April 25th., 2017 *) let snF Fbase pZ = let rec fn i g (e:bigint) l = match e with | _ when e.IsZero -> i=1I | _ when e.IsEven -> fn i ((g*g)%l) (e/2I) l | _ -> fn ((i*g)%l) ((g*g)%l) (e/2I) l let rec fi n i = let g = n|>Array.Parallel.collect(fun n->[|for g in 1I..(Fbase-1I) do yield g*i+n|])|>Array.filter(fun n->fn 1I 2I (n-1I) n) if (Array.isEmpty g) then n else (fi g (i*Fbase)) pZ |> Array.Parallel.map (fun n -> fi [|n|] Fbase)|>Seq.concat|>Seq.max  
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#DeviousYarn
DeviousYarn
each { x range(1 100)  ? { divisible(x 3) p:'Fizz' }  ? { divisible(x 5) p:'Buzz' } -? { !:divisible(x 3) p:x } o }
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#REXX
REXX
/*REXX program to reads a (DOS) directory and finds and displays files that identical.*/ sep=center(' files are identical in size and content: ',79,"═") /*define the header. */ tFID= 'c:\TEMP\FINDDUP.TMP' /*use this as a temporary FileID. */ arg maxSize aDir /*obtain optional arguments from the CL*/ if maxSize='' | maxSize="," then maxSize=1000000 /*filesize limit (in bytes) [1 million]*/ aDir=strip(aDir) /*remove any leading or trailing blanks*/ if right(aDir,1)\=='\' then aDir=aDir"\" /*possibly add a trailing backslash [\]*/ "DIR" aDir '/a-d-s-h /oS /s | FIND "/" >' tFID /*the (DOS) DIR output ───► temp file. */ pFN= /*the previous filename and filesize. */ pSZ=; do j=0 while lines(tFID)\==0 /*process each of the files in the list*/ aLine=linein(tFID) /*obtain (DOS) DIR's output about a FID*/ parse var aLine . . sz fn /*obtain the filesize and its fileID. */ sz=space(translate(sz,,','),0) /*elide any commas from the size number*/ if sz>maxSize then leave /*Is the file > maximum? Ignore file. */ /* [↓] files identical? (1st million)*/ if sz==pSZ then if charin(aDir||pFN,1,sz)==charin(aDir||FN,1,sz) then do say sep say pLine say aLine say end pSZ=sz; pFN=FN; pLine=aLine /*remember the previous stuff for later*/ end /*j*/   if lines(tFID)\==0 then 'ERASE' tFID /*do housecleaning (delete temp file).*/ /*stick a fork in it, we're all done. */
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Ring
Ring
  aString = "[[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []]" bString = "" cString = "" for n=1 to len(aString) if ascii(aString[n]) >= 48 and ascii(aString[n]) <= 57 bString = bString + ", " + aString[n] ok next cString = substr(bString,3,Len(bString)-2) cString = '"' + cString + '"' see cString + nl  
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#Ada
Ada
with Ada.Text_IO; use Ada.Text_IO;   procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integer'Image (Recursion (1))); end Test_Recursion_Depth;
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#ALGOL_68
ALGOL 68
PROC recurse = VOID : recurse; recurse
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Fortran
Fortran
USE PRIMEBAG !Gain access to NEXTPRIME and ISPRIME. Calculates the largest "left-truncatable" digit sequence that is a prime number, in various bases. INTEGER LBASE,MANY,ENUFF !Some sizes. PARAMETER (LBASE = 13, MANY = 66666, ENUFF = 66) INTEGER NS,START(LBASE) !A list of single-digit prime numbers for starters. INTEGER NH,LH !Counters for the horde. INTEGER N,HORDEN(MANY) !Numerical value of a digit sequence. INTEGER*1 HORDED(ENUFF,MANY) !Single-digit values only. INTEGER B,D,DB !The base, a digit, some power of the base. INTEGER L !The length of the digit sequence: DB = B**L. INTEGER P !Possibly a prime number. INTEGER I !A stepper.   MSG = 6 !I/O unit number for "standard output". IF (.NOT.GRASPPRIMEBAG(66)) STOP "Gan't grab my file!" !Attempt in hope. NS = 0 !No starters. P = 1 !Start looking for some primes. 1 P = NEXTPRIME(P) !Thus skipping non-primes. IF (P.LE.LBASE) THEN !Beyond the limit? NS = NS + 1 !No. Count another starter. START(NS) = P !Save its value. GO TO 1 !And seek further. END IF !One could insted prepare some values, the primes being well-known. WRITE (MSG,2) LBASE,NS,START(1:NS) !But, parameterisation is easy enough. 2 FORMAT ("Working in bases 3 to ",I0," there are ",I0, !Announce the known. * " single-digit primes: ",666(I0:", ")) !The : sez stop if the list is exhausted. WRITE (MSG,3) !Produce a heading for the tabular output. 3 FORMAT (/"Base Digits Count Max. Value = (in base)")   10 DO B = 3,LBASE !Work through the bases. NH = 0 !The horde is empty. DO I = 1,NS !Prepare the starters for base B. IF (START(I).GE.B) EXIT !Like, they're single-digits in base B. NH = NH + 1 !So, count another in. HORDEN(NH) = START(I) !Its numerical value. HORDED(1,NH) = START(I) !Its digits. Just one. END DO !On to the next single-digit prime number. L = 0 !Syncopation. The length of the digit sequences. DB = 1 !The power for the incoming digit.   20 L = L + 1 !We're about to add another digit. IF (L.GE.ENUFF) STOP "Too many digits!" !Hopefully, there's room. DB = DB*B !The new power of B. IF (DB.LE.0) GO TO 29 !Integer overflow? LH = NH !The live ones, awaiting extension. DO I = 1,LH !Step through each starter. N = HORDEN(I) !Grab its numerical value. DO D = 1,B - 1 !Consider all possible lead digits. P = D*DB + N !Place it at the start of the number. IF (P.LE.0) GO TO 29 !Oh for IF OVERFLOW ... IF (ISPRIME(P)) THEN !And if it is a prime, IF (NH.GE.MANY) STOP "Too many sequences!" !Add a sequence. NH = NH + 1 !Count in a survivor. HORDEN(NH) = P !The numerical value. HORDED(1:L,NH) = HORDED(1:L,I) !The digits. HORDED(L + 1,NH) = D !Plus the added high-order digit. END IF !So much for persistent primality. END DO !On to the next lead digit. END DO !On to the next starter.   N = NH - LH !The number of entries added to the horde. IF (N.GT.0) THEN !Were there any? DO I = 1,MIN(LH,N) !Yes. Overwrite the starters. HORDEN(I) = HORDEN(NH) !From the tail end of the horde. HORDED(1:L + 1,I) = HORDED(1:L + 1,NH) !Digit sequences as well. NH = NH - 1 !One snipped off. END DO !Thus fill the gap at the start. NH = N !The new horde count. LH = NH !All are starters for the next level. GO TO 20 !See how it goes. END IF !So much for further progress. GO TO 30 !But if none, done. 29 WRITE (MSG,28) B,L,NH,DB,P !Curses. Offer some details. 28 FORMAT (I4,I7,I6,28X,"Integer overflow!",2I12) CYCLE !Or, GO TO the end of the loop.   30 I = MAXLOC(HORDEN(1:NH),DIM = 1) !Finger the mostest number. WRITE (MSG,31) B,L,NH,HORDEN(I),HORDED(L:1:-1,I) !Results! 31 FORMAT (I4,I7,I6,I11," = "666(I0:".")) !See Format 3.   END DO !On to the next base. END !Simple enough.
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Draco
Draco
proc nonrec main() void: byte i; for i from 1 upto 100 do if i % 15 = 0 then writeln("FizzBuzz") elif i % 5 = 0 then writeln("Buzz") elif i % 3 = 0 then writeln("Fizz") else writeln(i) fi od corp
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Ring
Ring
  # Project : Find duplicate files   d = "/Windows/System32" chdir(d) dir = dir(d) dirlist = [] for n = 1 to len(dir) if dir[n][2] = 0 str = read(dir[n][1]) lenstr = len(str) add(dirlist,[lenstr,dir[n][1]]) ok next see "Directory : " + d + nl see "--------------------------------------------" + nl dirlist = sortfirst(dirlist) line = 0 for n = 1 to len(dirlist)-1 if dirlist[n][1] = dirlist[n+1][1] see "" + dirlist[n][1] + " " + dirlist[n][2] + nl see "" + dirlist[n+1][1] + " " + dirlist[n+1][2] + nl if n < len(dirlist)-2 and dirlist[n+1][1] != dirlist[n+2][1] line = 1 ok else line = 0 ok if line = 1 see "--------------------------------------------" + nl ok next   func sortfirst(alist) for n = 1 to len(alist) - 1 for m = n + 1 to len(alist) if alist[m][1] < alist[n][1] swap(alist,m,n) ok if alist[m][1] = alist[n][1] and strcmp(alist[m][2],alist[n][2]) < 0 swap(alist,m,n) ok next next return alist  
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Ruby
Ruby
require 'digest/md5'   def find_duplicate_files(dir) puts "\nDirectory : #{dir}" Dir.chdir(dir) do file_size = Dir.foreach('.').select{|f| FileTest.file?(f)}.group_by{|f| File.size(f)} file_size.each do |size, files| next if files.size==1 files.group_by{|f| Digest::MD5.file(f).to_s}.each do |md5,fs| next if fs.size==1 puts " --------------------------------------------" fs.each{|file| puts " #{File.mtime(file)} #{size} #{file}"} end end end end   find_duplicate_files("/Windows/System32")
http://rosettacode.org/wiki/Find_if_a_point_is_within_a_triangle
Find if a point is within a triangle
Find if a point is within a triangle. Task   Assume points are on a plane defined by (x, y) real number coordinates.   Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.   You may use any algorithm.   Bonus: explain why the algorithm you chose works. Related tasks   Determine_if_two_triangles_overlap Also see Discussion of several methods. [[1]] Determine if a point is in a polygon [[2]] Triangle based coordinate systems [[3]] Wolfram entry [[4]]
#11l
11l
V EPS = 0.001 V EPS_SQUARE = EPS * EPS   F side(p1, p2, p) R (p2.y - p1.y) * (p.x - p1.x) + (-p2.x + p1.x) * (p.y - p1.y)   F distanceSquarePointToSegment(p1, p2, p) V p1P2SquareLength = sqlen(p2 - p1) V dotProduct = dot(p - p1, p2 - p1) / p1P2SquareLength I dotProduct < 0 R sqlen(p - p1) I dotProduct <= 1 V pP1SquareLength = sqlen(p1 - p) R pP1SquareLength - dotProduct * dotProduct * p1P2SquareLength R sqlen(p - p2)   T Triangle (Float, Float) p1, p2, p3   F (p1, p2, p3) .p1 = p1 .p2 = p2 .p3 = p3   F String() R ‘Triangle[’(.p1)‘, ’(.p2)‘, ’(.p3)‘]’   F.const pointInTriangleBoundingBox(p) V xMin = min(.p1.x, min(.p2.x, .p3.x)) - :EPS V xMax = max(.p1.x, max(.p2.x, .p3.x)) + :EPS V yMin = min(.p1.y, min(.p2.y, .p3.y)) - :EPS V yMax = max(.p1.y, max(.p2.y, .p3.y)) + :EPS R !(p.x < xMin | xMax < p.x | p.y < yMin | yMax < p.y)   F.const nativePointInTriangle(p) V checkSide1 = side(.p1, .p2, p) >= 0 V checkSide2 = side(.p2, .p3, p) >= 0 V checkSide3 = side(.p3, .p1, p) >= 0 R checkSide1 & checkSide2 & checkSide3   F.const accuratePointInTriangle(p) I !.pointInTriangleBoundingBox(p) R 0B I .nativePointInTriangle(p) R 1B I distanceSquarePointToSegment(.p1, .p2, p) <= :EPS_SQUARE R 1B I distanceSquarePointToSegment(.p2, .p3, p) <= :EPS_SQUARE R 1B R distanceSquarePointToSegment(.p3, .p1, p) <= :EPS_SQUARE   F test(t, p) print(t) print(‘Point ’p‘ is within triangle ? ’(I t.accuratePointInTriangle(p) {‘true’} E ‘false’))   V p1 = (1.5, 2.4) V p2 = (5.1, -3.1) V p3 = (-3.8, 1.2) V tri = Triangle(p1, p2, p3) test(tri, (0.0, 0.0)) test(tri, (0.0, 1.0)) test(tri, (3.0, 1.0)) print() p1 = (1.0 / 10, 1.0 / 9) p2 = (100.0 / 8, 100.0 / 3) p3 = (100.0 / 4, 100.0 / 9) tri = Triangle(p1, p2, p3) V pt = (p1.x + 3.0 / 7 * (p2.x - p1.x), p1.y + 3.0 / 7 * (p2.y - p1.y)) test(tri, pt) print() p3 = (-100.0 / 8, 100.0 / 6) tri = Triangle(p1, p2, p3) test(tri, pt)
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Ruby
Ruby
flat = [[1], 2, [[3,4], 5], [[[]]], [[[6]]], 7, 8, []].flatten p flat # => [1, 2, 3, 4, 5, 6, 7, 8]
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#AppleScript
AppleScript
-- recursionDepth :: () -> IO String on recursionDepth() script go on |λ|(i) try |λ|(1 + i) on error "Recursion limit encountered at " & i end try end |λ| end script   go's |λ|(0) end recursionDepth   on run   recursionDepth()   end run
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#Arturo
Arturo
recurse: function [x][ print x recurse x+1 ]   recurse 0
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Go
Go
package main   import ( "fmt" "math/big" )   var smallPrimes = [...]int{2, 3, 5, 7, 11, 13, 17, 19, 23, 29}   const maxStack = 128   var ( tens, values [maxStack]big.Int bigTemp, answer = new(big.Int), new(big.Int) base, seenDepth int )   func addDigit(i int) { for d := 1; d < base; d++ { values[i].Set(&values[i-1]) bigTemp.SetUint64(uint64(d)) bigTemp.Mul(bigTemp, &tens[i]) values[i].Add(&values[i], bigTemp) if !values[i].ProbablyPrime(0) { continue } if i > seenDepth || (i == seenDepth && values[i].Cmp(answer) == 1) { if !values[i].ProbablyPrime(0) { continue } answer.Set(&values[i]) seenDepth = i } addDigit(i + 1) } }   func doBase() { answer.SetUint64(0) tens[0].SetUint64(1) bigTemp.SetUint64(uint64(base)) seenDepth = 0 for i := 1; i < maxStack; i++ { tens[i].Mul(&tens[i-1], bigTemp) } for i := 0; smallPrimes[i] < base; i++ { values[0].SetUint64(uint64(smallPrimes[i])) addDigit(1) } fmt.Printf("%2d: %s\n", base, answer.String()) }   func main() { for base = 3; base <= 17; base++ { doBase() } }
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#DUP
DUP
[$$3/%$[]['F,'i,'z,'z,]?\5/%$[]['B,'u,'z,'z,]?*[$.][]?10,]c: {define function c: mod 3, mod 5 tests, print proper output} 0[$100<][1+c;!]# {loop from 1 to 100}
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Rust
Rust
use std::{ collections::BTreeMap, fs::{read_dir, File}, hash::Hasher, io::Read, path::{Path, PathBuf}, };   type Duplicates = BTreeMap<(u64, u64), Vec<PathBuf>>;   struct DuplicateFinder { found: Duplicates, min_size: u64, }   impl DuplicateFinder { fn search(path: impl AsRef<Path>, min_size: u64) -> std::io::Result<Duplicates> { let mut result = Self { found: BTreeMap::new(), min_size, };   result.walk(path)?; Ok(result.found) }   fn walk(&mut self, path: impl AsRef<Path>) -> std::io::Result<()> { let listing = read_dir(path.as_ref())?; for entry in listing { let entry = entry?; let path = entry.path(); if path.is_dir() { self.walk(path)?; } else { self.compute_digest(&path)?; } }   Ok(()) }   fn compute_digest(&mut self, file: &Path) -> std::io::Result<()> { let size = file.metadata()?.len(); if size < self.min_size { return Ok(()); }   // This hasher is weak, we could otherwise use an external crate let mut hasher = std::collections::hash_map::DefaultHasher::default(); let mut bytes = [0u8; 8182]; let mut f = File::open(file)?; loop { let n = f.read(&mut bytes[..])?; hasher.write(&bytes[..n]); if n == 0 { break; } }   let hash = hasher.finish();   self.found .entry((size, hash)) .or_insert_with(Vec::new) .push(file.to_owned());   Ok(()) } }   fn main() -> std::io::Result<()> { let mut args = std::env::args();   args.next(); // Skip the executable name let dir = args.next().unwrap_or_else(|| ".".to_owned());   let min_size = args .next() .and_then(|arg| arg.parse::<u64>().ok()) .unwrap_or(0u64);   DuplicateFinder::search(dir, min_size)? .iter() .rev() .filter(|(_, files)| files.len() > 1) .for_each(|((size, _), files)| { println!("Size: {}", size);   files .iter() .for_each(|file| println!("{}", file.to_string_lossy()));   println!(); });   Ok(()) }
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Sidef
Sidef
# usage: sidef fdf.sf [size] [dir1] [...]   require('File::Find')   func find_duplicate_files(Block code, size_min=0, *dirs) { var files = Hash() %S<File::Find>.find( Hash( no_chdir => true, wanted => func(arg) { var file = File(arg) file.is_file || return() file.is_link && return() var size = file.size size >= size_min || return() files{size} := [] << file }, ) => dirs... )   files.values.each { |set| set.len > 1 || next var dups = Hash() for i in (^set.end) { for (var j = set.end; j > i; --j) { if (set[i].compare(set[j]) == 0) { dups{set[i]} := [] << set.pop_at(j++) } } } dups.each{ |k,v| code(k.to_file, v...) } }   return() }   var duplicates = Hash() func collect(*files) { duplicates{files[0].size} := [] << files }   find_duplicate_files(collect, Num(ARGV.shift), ARGV...)   for k,v in (duplicates.sort_by { |k| -k.to_i }) { say "=> Size: #{k}\n#{'~'*80}" for files in v { say "#{files.sort.join(%Q[\n])}\n#{'-'*80}" } }
http://rosettacode.org/wiki/Find_if_a_point_is_within_a_triangle
Find if a point is within a triangle
Find if a point is within a triangle. Task   Assume points are on a plane defined by (x, y) real number coordinates.   Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.   You may use any algorithm.   Bonus: explain why the algorithm you chose works. Related tasks   Determine_if_two_triangles_overlap Also see Discussion of several methods. [[1]] Determine if a point is in a polygon [[2]] Triangle based coordinate systems [[3]] Wolfram entry [[4]]
#Ada
Ada
-- triangle.ads generic type Dimension is private; Zero, Two: Dimension; with function "*"(Left, Right: in Dimension) return Dimension is <>; with function "/"(Left, Right: in Dimension) return Dimension is <>; with function "+"(Left, Right: in Dimension) return Dimension is <>; with function "-"(Left, Right: in Dimension) return Dimension is <>; with function ">"(Left, Right: in Dimension) return Boolean is <>; with function "="(Left, Right: in Dimension) return Boolean is <>; with function Image(D: in Dimension) return String is <>; package Triangle is   type Point is record X: Dimension; Y: Dimension; end record;   type Triangle_T is record A,B,C: Point; end record;   function Area(T: in Triangle_T) return Dimension;   function IsPointInTriangle(P: Point; T: Triangle_T) return Boolean;   function Image(P: Point) return String is ("(X="&Image(P.X)&", Y="&Image(P.Y)&")") with Inline;   function Image(T: Triangle_T) return String is ("(A="&Image(T.A)&", B="&Image(T.B)&", C="&Image(T.C)&")") with Inline; end;  
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Run_BASIC
Run BASIC
n$ = "[[1], 2, [[3,4], 5], [[[]]], [[[6]]], 7, 8 []]" for i = 1 to len(n$) if instr("[] ,",mid$(n$,i,1)) = 0 then flatten$ = flatten$ + c$ + mid$(n$,i,1) c$ = "," end if next i print "[";flatten$;"]"
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#AutoHotkey
AutoHotkey
Recurse(0)   Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#AutoIt
AutoIt
;AutoIt Version: 3.2.10.0 $depth=0 recurse($depth) Func recurse($depth) ConsoleWrite($depth&@CRLF) Return recurse($depth+1) EndFunc
http://rosettacode.org/wiki/Find_palindromic_numbers_in_both_binary_and_ternary_bases
Find palindromic numbers in both binary and ternary bases
Find palindromic numbers in both binary and ternary bases You are encouraged to solve this task according to the task description, using any language you may know. Task   Find and show (in decimal) the first six numbers (non-negative integers) that are   palindromes   in   both:   base 2   base 3   Display   0   (zero) as the first number found, even though some other definitions ignore it.   Optionally, show the decimal number found in its binary and ternary form.   Show all output here. It's permissible to assume the first two numbers and simply list them. See also   Sequence A60792,   numbers that are palindromic in bases 2 and 3 on The On-Line Encyclopedia of Integer Sequences.
#11l
11l
V digits = ‘0123456789abcdefghijklmnopqrstuvwxyz’   F baseN(=num, b) I num == 0 R ‘0’ V result = ‘’ L num != 0 (num, V d) = divmod(num, b) result ‘’= :digits[Int(d)] R reversed(result)   F pal2(num) I num == 0 | num == 1 R 1B V based = bin(num) R based == reversed(based)   F pal_23(limit) V r = [Int64(0), 1] V n = 1 L n++ V b = baseN(n, 3) V revb = reversed(b)   L(trial) (b‘’revb, b‘0’revb, b‘1’revb, b‘2’revb) V t = Int64(trial, radix' 3) I pal2(t) r.append(t) I r.len == limit R r   L(pal23) pal_23(6) print(pal23‘ ’baseN(pal23, 3)‘ ’baseN(pal23, 2))
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Haskell
Haskell
primesTo100 = [2,3,5,7,11,13,17,19,23,29,31,37,41,43,47,53,59,61,67,71,73,79,83,89,97]   -- (eq. to) find2km (2^k * n) = (k,n) find2km :: Integral a => a -> (Int,a) find2km n = f 0 n where f k m | r == 1 = (k,m) | otherwise = f (k+1) q where (q,r) = quotRem m 2   -- n is the number to test; a is the (presumably randomly chosen) witness millerRabinPrimality :: Integer -> Integer -> Bool millerRabinPrimality n a | a >= n_ = True | b0 == 1 || b0 == n_ = True | otherwise = iter (tail b) where n_ = n-1 (k,m) = find2km n_ b0 = powMod n a m b = take k $ iterate (squareMod n) b0 iter [] = False iter (x:xs) | x == 1 = False | x == n_ = True | otherwise = iter xs   -- (eq. to) pow_ (*) (^2) n k = n^k pow_ :: (Num a, Integral b) => (a->a->a) -> (a->a) -> a -> b -> a pow_ _ _ _ 0 = 1 pow_ mul sq x_ n_ = f x_ n_ 1 where f x n y | n == 1 = x `mul` y | r == 0 = f x2 q y | otherwise = f x2 q (x `mul` y) where (q,r) = quotRem n 2 x2 = sq x   mulMod :: Integral a => a -> a -> a -> a mulMod a b c = (b * c) `mod` a squareMod :: Integral a => a -> a -> a squareMod a b = (b * b) `rem` a   -- (eq. to) powMod m n k = n^k `mod` m powMod :: Integral a => a -> a -> a -> a powMod m = pow_ (mulMod m) (squareMod m)   -- Caller supplies a witness list w, which may be used for MR test. -- Use faster trial division against a small primes list first, to -- weed out more obvious composites. is_prime w n | n < 100 = n `elem` primesTo100 | any ((==0).(n`mod`)) primesTo100 = False | otherwise = all (millerRabinPrimality n) w   -- final result gets a more thorough Miller-Rabin left_trunc base = head $ filter (is_prime primesTo100) (reverse hopeful) where hopeful = extend base $ takeWhile (<base) primesTo100 where extend b x = if null d then x else extend (b*base) d where d = concatMap addDigit [1..base-1] -- we do *one* prime test, which seems good enough in practice addDigit a = filter (is_prime [3]) $ map (a*b+) x   main = mapM_ print $ map (\x->(x, left_trunc x)) [3..21]
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#DWScript
DWScript
var i : Integer;   for i := 1 to 100 do begin if i mod 15 = 0 then PrintLn('FizzBuzz') else if i mod 3 = 0 then PrintLn('Fizz') else if i mod 5 = 0 then PrintLn('Buzz') else PrintLn(i); end;
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Tcl
Tcl
package require fileutil package require md5   proc finddupfiles {dir {minsize 1}} { foreach fn [fileutil::find $dir] { file lstat $fn stat if {$stat(size) < $minsize} continue dict lappend byino $stat(dev),$stat(ino) $fn if {$stat(type) ne "file"} continue set f [open $fn "rb"] set content [read $f] close $f set md5 [md5::md5 -hex $content] dict lappend byhash $md5 $fn } set groups {} foreach group [dict values $byino] { if {[llength $group] <= 1} continue set gs [lsort $group] dict set groups [lindex $gs 0] $gs } foreach group [dict values $byhash] { if {[llength $group] <= 1} continue foreach f $group { if {[dict exists $groups $f]} { dict set groups $f [lsort -unique \ [concat [dict get $groups $f] $group]] unset group break } } if {[info exist group]} { set gs [lsort $group] dict set groups [lindex $gs 0] $gs } } set masters {} dict for {n g} $groups { lappend masters [list $n [llength $g],$n] } set result {} foreach p [lsort -decreasing -index 1 -dictionary $masters] { set n [lindex $p 0] lappend result $n [dict get $groups $n] } return $result }   foreach {leader dupes} [finddupfiles {*}$argv] { puts "$leader has duplicates" set n 0 foreach d $dupes { if {$d ne $leader} { puts " dupe #[incr n]: $d" } } }
http://rosettacode.org/wiki/Find_if_a_point_is_within_a_triangle
Find if a point is within a triangle
Find if a point is within a triangle. Task   Assume points are on a plane defined by (x, y) real number coordinates.   Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.   You may use any algorithm.   Bonus: explain why the algorithm you chose works. Related tasks   Determine_if_two_triangles_overlap Also see Discussion of several methods. [[1]] Determine if a point is in a polygon [[2]] Triangle based coordinate systems [[3]] Wolfram entry [[4]]
#ALGOL_68
ALGOL 68
BEGIN # determine whether a point is within a triangle or not # # tolerance for the accurate test # REAL eps = 0.001; REAL eps squared = eps * eps; # mode to hold a point # MODE POINT = STRUCT( REAL x, y ); # returns a readable representation of p # OP TOSTRING = ( POINT p )STRING: "[" + fixed( x OF p, -8, 4 ) + "," + fixed( y OF p, -8, 4 ) + "]"; # returns 1 if p is to the right of the line ( a, b ), -1 if it is to the left and 0 if it is on it # PROC side of line = ( POINT p, a, b )INT: SIGN ( ( ( x OF b - x OF a ) * ( y OF p - y OF a ) ) - ( ( y OF b - y OF a ) * ( x OF p - x OF a ) ) ); # returns the minimum of a and b # PROC min = ( REAL a, b )REAL: IF a < b THEN a ELSE b FI; # returns the maximum of a and b # PROC max = ( REAL a, b )REAL: IF a > b THEN a ELSE b FI; # returns TRUE if p is within the bounding box of the triangle a, b, c, FALSE otherwise # PROC point inside bounding box of triangle = ( POINT p, a, b, c )BOOL: BEGIN REAL x min = min( x OF a, min( x OF b, x OF c ) ); REAL y min = min( y OF a, min( y OF b, y OF c ) ); REAL x max = max( x OF a, max( x OF b, x OF c ) ); REAL y max = max( y OF a, max( y OF b, y OF c ) ); x min <= x OF p AND x OF p <= x max AND y min <= y OF p AND y OF p <= y max END # point inside bounding box of triangle # ; # returns the squared distance between p and the line a, b # PROC distance square point to segment = ( POINT p, a, b )REAL: IF REAL a b square length = ( ( x OF b - x OF a ) ^ 2 ) + ( ( y OF b - y OF a ) ^ 2 ); REAL dot product = ( ( ( x OF p - x OF a ) ^ 2 ) + ( ( y OF p - y OF a ) ^ 2 ) ) / a b square length; dot product < 0 THEN ( ( x OF p - x OF a ) ^ 2 ) + ( ( y OF p - y OF a ) ^ 2 ) ELIF dot product <= 1 THEN ( ( x OF a - x OF p ) ^ 2 ) + ( ( y OF a - y OF p ) ^ 2 ) - ( dot product * dot product * a b square length ) ELSE ( ( x OF p - x OF b ) ^ 2 ) + ( ( y OF p - y OF b ) ^ 2 ) FI # distance square point to segment # ; # returns TRUE if p is within the triangle defined by a, b and c, FALSE otherwise # PROC point inside triangle = ( POINT p, a, b, c )BOOL: IF NOT point inside bounding box of triangle( p, a, b, c ) THEN FALSE ELIF INT side of ab = side of line( p, a, b ); INT side of bc = side of line( p, b, c ); side of ab /= side of bc THEN FALSE ELIF side of ab = side of line( p, c, a ) THEN TRUE ELIF distance square point to segment( p, a, b ) <= eps squared THEN TRUE ELIF distance square point to segment( p, b, c ) <= eps squared THEN TRUE ELSE distance square point to segment( p, c, a ) <= eps squared FI # point inside triangle # ; # test the point inside triangle procedure # PROC test point = ( POINT p, a, b, c )VOID: print( ( TOSTRING p, " in ( ", TOSTRING a, ", ", TOSTRING b, ", ", TOSTRING c, ") -> " , IF point inside triangle( p, a, b, c ) THEN "true" ELSE "false" FI , newline ) ); # test cases as in Commpn Lisp # test point( ( 0, 0 ), ( 1.5, 2.4 ), ( 5.1, -3.1 ), ( -3.8, 1.2 ) ); test point( ( 0, 1 ), ( 1.5, 2.4 ), ( 5.1, -3.1 ), ( -3.8, 1.2 ) ); test point( ( 3, 1 ), ( 1.5, 2.4 ), ( 5.1, -3.1 ), ( -3.8, 1.2 ) ); test point( ( 5.414286, 14.349206 ), ( 0.1, 0.111111 ), ( 12.5, 33.333333 ), ( 25.0, 11.111111 ) ); test point( ( 5.414286, 14.349206 ), ( 0.1, 0.111111 ), ( 12.5, 33.333333 ), ( -12.5, 16.666667 ) ); # additional Wren test cases # test point( ( 5.4142857142857, 14.349206349206 ) , ( 0.1, 0.11111111111111 ), ( 12.5, 33.333333333333 ), ( 25, 11.111111111111 ) ); test point( ( 5.4142857142857, 14.349206349206 ) , ( 0.1, 0.11111111111111 ), ( 12.5, 33.333333333333 ), ( -12.5, 16.666666666667 ) ) END
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#Rust
Rust
use std::{vec, mem, iter};   enum List<T> { Node(Vec<List<T>>), Leaf(T), }   impl<T> IntoIterator for List<T> { type Item = List<T>; type IntoIter = ListIter<T>; fn into_iter(self) -> Self::IntoIter { match self { List::Node(vec) => ListIter::NodeIter(vec.into_iter()), leaf @ List::Leaf(_) => ListIter::LeafIter(iter::once(leaf)), } } }   enum ListIter<T> { NodeIter(vec::IntoIter<List<T>>), LeafIter(iter::Once<List<T>>), }   impl<T> ListIter<T> { fn flatten(self) -> Flatten<T> { Flatten { stack: Vec::new(), curr: self, } } }   impl<T> Iterator for ListIter<T> { type Item = List<T>; fn next(&mut self) -> Option<Self::Item> { match *self { ListIter::NodeIter(ref mut v_iter) => v_iter.next(), ListIter::LeafIter(ref mut o_iter) => o_iter.next(), } } }   struct Flatten<T> { stack: Vec<ListIter<T>>, curr: ListIter<T>, }   // Flatten code is a little messy since we are shoehorning recursion into an Iterator impl<T> Iterator for Flatten<T> { type Item = T; fn next(&mut self) -> Option<Self::Item> { loop { match self.curr.next() { Some(list) => { match list { node @ List::Node(_) => { self.stack.push(node.into_iter()); let len = self.stack.len(); mem::swap(&mut self.stack[len - 1], &mut self.curr); } List::Leaf(item) => return Some(item), } } None => { if let Some(next) = self.stack.pop() { self.curr = next; } else { return None; } } } } } }   use List::*; fn main() { let list = Node(vec![Node(vec![Leaf(1)]), Leaf(2), Node(vec![Node(vec![Leaf(3), Leaf(4)]), Leaf(5)]), Node(vec![Node(vec![Node(vec![])])]), Node(vec![Node(vec![Node(vec![Leaf(6)])])]), Leaf(7), Leaf(8), Node(vec![])]);   for elem in list.into_iter().flatten() { print!("{} ", elem); } println!();   }
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#AWK
AWK
# syntax: GAWK -f FIND_LIMIT_OF_RECURSION.AWK # # version depth messages # ------------------ ----- -------- # GAWK 3.1.4 2892 none # XML GAWK 3.1.4 3026 none # GAWK 4.0 >999999 # MAWK 1.3.3 4976 A stack overflow was encountered at # address 0x7c91224e. # TAWK-DOS AWK 5.0c 357 stack overflow # TAWK-WIN AWKW 5.0c 2477 awk stack overflow # NAWK 20100523 4351 Segmentation fault (core dumped) # BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#Axe
Axe
RECURSE(1) Lbl RECURSE .Optionally, limit the number of times the argument is printed Disp r₁▶Dec,i RECURSE(r₁+1)
http://rosettacode.org/wiki/Find_palindromic_numbers_in_both_binary_and_ternary_bases
Find palindromic numbers in both binary and ternary bases
Find palindromic numbers in both binary and ternary bases You are encouraged to solve this task according to the task description, using any language you may know. Task   Find and show (in decimal) the first six numbers (non-negative integers) that are   palindromes   in   both:   base 2   base 3   Display   0   (zero) as the first number found, even though some other definitions ignore it.   Optionally, show the decimal number found in its binary and ternary form.   Show all output here. It's permissible to assume the first two numbers and simply list them. See also   Sequence A60792,   numbers that are palindromic in bases 2 and 3 on The On-Line Encyclopedia of Integer Sequences.
#Ada
Ada
with Ada.Text_IO, Base_Conversion;   procedure Brute is   type Long is range 0 .. 2**63-1; package BC is new Base_Conversion(Long);   function Palindrome (S : String) return Boolean is (if S'Length < 2 then True elsif S(S'First) /= S(S'Last) then False else Palindrome(S(S'First+1 .. S'Last-1)));   function Palindrome(N: Long; Base: Natural) return Boolean is (Palindrome(BC.Image(N, Base =>Base)));   package IIO is new Ada.Text_IO.Integer_IO(Long);   begin for I in Long(1) .. 10**8 loop if Palindrome(I, 3) and then Palindrome(I, 2) then IIO.Put(I, Width => 12); -- prints I (Base 10) Ada.Text_IO.Put_Line(": " & BC.Image(I, Base => 2) & "(2)" & ", " & BC.Image(I, Base => 3) & "(3)"); -- prints I (Base 2 and Base 3) end if; end loop; end Brute;
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#J
J
ltp=:3 :0 probe=. i.1 0 while. #probe do. probe=. (#~ 1 p: y #.]),/(}.i.y),"0 _1/have=. probe end. >./y#.have )
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Java
Java
import java.math.BigInteger; import java.util.*;   class LeftTruncatablePrime { private static List<BigInteger> getNextLeftTruncatablePrimes(BigInteger n, int radix, int millerRabinCertainty) { List<BigInteger> probablePrimes = new ArrayList<BigInteger>(); String baseString = n.equals(BigInteger.ZERO) ? "" : n.toString(radix); for (int i = 1; i < radix; i++) { BigInteger p = new BigInteger(Integer.toString(i, radix) + baseString, radix); if (p.isProbablePrime(millerRabinCertainty)) probablePrimes.add(p); } return probablePrimes; }   public static BigInteger getLargestLeftTruncatablePrime(int radix, int millerRabinCertainty) { List<BigInteger> lastList = null; List<BigInteger> list = getNextLeftTruncatablePrimes(BigInteger.ZERO, radix, millerRabinCertainty); while (!list.isEmpty()) { lastList = list; list = new ArrayList<BigInteger>(); for (BigInteger n : lastList) list.addAll(getNextLeftTruncatablePrimes(n, radix, millerRabinCertainty)); } if (lastList == null) return null; Collections.sort(lastList); return lastList.get(lastList.size() - 1); }   public static void main(String[] args) { if (args.length != 2) { System.err.println("There must be exactly two command line arguments."); return; } int maxRadix; try { maxRadix = Integer.parseInt(args[0]); if (maxRadix < 3) throw new NumberFormatException(); } catch (NumberFormatException e) { System.err.println("Radix must be an integer greater than 2."); return; } int millerRabinCertainty; try { millerRabinCertainty = Integer.parseInt(args[1]); } catch (NumberFormatException e) { System.err.println("Miiller-Rabin Certainty must be an integer."); return; } for (int radix = 3; radix <= maxRadix; radix++) { BigInteger largest = getLargestLeftTruncatablePrime(radix, millerRabinCertainty); System.out.print("n=" + radix + ": "); if (largest == null) System.out.println("No left-truncatable prime"); else System.out.println(largest + " (in base " + radix + "): " + largest.toString(radix)); } }   }
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#Dyalect
Dyalect
var n = 1   while n < 20 { if n % 15 == 0 { print("fizzbuzz") } else if n % 3 == 0 { print("fizz") } else if n % 5 == 0 { print("buzz") } else { print(n) }   n = n + 1 }
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#Wren
Wren
import "io" for Directory, File, Stat import "/crypto" for Sha1 import "/sort" for Sort   var findDuplicates = Fn.new { |dir, minSize| if (!Directory.exists(dir)) Fiber.abort("Directory does not exist.") var files = Directory.list(dir).where { |f| Stat.path("%(dir)/%(f)").size >= minSize } var hashMap = {} for (file in files) { var path = "%(dir)/%(file)" if (Stat.path(path).isDirectory) continue var contents = File.read(path) var hash = Sha1.digest(contents) var exists = hashMap.containsKey(hash) if (exists) { hashMap[hash].add(file) } else { hashMap[hash] = [file] } } var duplicates = [] for (key in hashMap.keys) { if (hashMap[key].count > 1) { var files = hashMap[key] var path = "%(dir)/%(files[0])" var size = Stat.path(path).size duplicates.add([size, files]) } } var cmp = Fn.new { |i, j| (j[0] - i[0]).sign } // by decreasing size Sort.insertion(duplicates, cmp) System.print("The sets of duplicate files are:\n") for (dup in duplicates) { System.print("Size %(dup[0]) bytes:") System.print(dup[1].join("\n")) System.print() } }   findDuplicates.call("./", 1000)
http://rosettacode.org/wiki/Find_if_a_point_is_within_a_triangle
Find if a point is within a triangle
Find if a point is within a triangle. Task   Assume points are on a plane defined by (x, y) real number coordinates.   Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.   You may use any algorithm.   Bonus: explain why the algorithm you chose works. Related tasks   Determine_if_two_triangles_overlap Also see Discussion of several methods. [[1]] Determine if a point is in a polygon [[2]] Triangle based coordinate systems [[3]] Wolfram entry [[4]]
#AutoHotkey
AutoHotkey
T := [[1.5, 2.4], [5.1, -3.1], [-3.8, 1.2]] for i, p in [[0, 0], [0, 1], [3, 1], [5.4142857, 14.349206]] result .= "[" p.1 ", " p.2 "] is within triangle?`t" (TriHasP(T, p) ? "ture" : "false") "`n" MsgBox % result return   TriHasP(T, P){ Ax := TriArea(T.1.1, T.1.2, T.2.1, T.2.2, T.3.1, T.3.2) A1 := TriArea(P.1 , P.2 , T.2.1, T.2.2, T.3.1, T.3.2) A2 := TriArea(T.1.1, T.1.2, P.1 , P.2 , T.3.1, T.3.2) A3 := TriArea(T.1.1, T.1.2, T.2.1, T.2.2, P.1 , P.2) return (Ax = A1 + A2 + A3) } TriArea(x1, y1, x2, y2, x3, y3){ return Abs((x1 * (y2-y3) + x2 * (y3-y1) + x3 * (y1-y2)) / 2) }
http://rosettacode.org/wiki/Flatten_a_list
Flatten a list
Task Write a function to flatten the nesting in an arbitrary list of values. Your program should work on the equivalent of this list: [[1], 2, [[3, 4], 5], [[[]]], [[[6]]], 7, 8, []] Where the correct result would be the list: [1, 2, 3, 4, 5, 6, 7, 8] Related task   Tree traversal
#S-lang
S-lang
define flatten ();   define flatten (list) { variable item, retval, val; if (typeof(list) != List_Type) { retval = list; } else { retval = {}; foreach item (list) { foreach val (flatten(item)) { list_append(retval, val); } } } return retval; }
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#BASIC
BASIC
100 PRINT "RECURSION DEPTH" 110 PRINT D" "; 120 LET D = D + 1 130 GOSUB 110"RECURSION
http://rosettacode.org/wiki/Find_limit_of_recursion
Find limit of recursion
Find limit of recursion is part of Short Circuit's Console Program Basics selection. Task Find the limit of recursion.
#Batch_File
Batch File
@echo off set /a c=c+1 echo [Depth %c%] Mung until no good cmd /c mung.cmd echo [Depth %c%] No good set /a c=c-1
http://rosettacode.org/wiki/Find_palindromic_numbers_in_both_binary_and_ternary_bases
Find palindromic numbers in both binary and ternary bases
Find palindromic numbers in both binary and ternary bases You are encouraged to solve this task according to the task description, using any language you may know. Task   Find and show (in decimal) the first six numbers (non-negative integers) that are   palindromes   in   both:   base 2   base 3   Display   0   (zero) as the first number found, even though some other definitions ignore it.   Optionally, show the decimal number found in its binary and ternary form.   Show all output here. It's permissible to assume the first two numbers and simply list them. See also   Sequence A60792,   numbers that are palindromic in bases 2 and 3 on The On-Line Encyclopedia of Integer Sequences.
#AppleScript
AppleScript
on intToText(int, base) -- Simple version for brevity. script o property digits : {int mod base as integer} end script   set int to int div base repeat until (int = 0) set beginning of o's digits to int mod base as integer set int to int div base end repeat   return join(o's digits, "") end intToText   on join(lst, delim) set astid to AppleScript's text item delimiters set AppleScript's text item delimiters to delim set txt to lst as text set AppleScript's text item delimiters to astid return txt end join   on task() set output to {"0 0 0", "1 1 1"} -- Results for 0 and 1 taken as read.   set b3Hi to 0 -- Integer value of a palindromic ternary number, minus its low end. set msdCol to 1 -- Column number (0-based) of its leftmost ternary digit. set lsdCol to 1 -- Column number of the high end's rightmost ternary digit. set lsdUnit to 3 ^ lsdCol as integer -- Value of 1 in this column. set lrdCol to 1 -- Column number of the rightmost hi end digit to mirror in the low end. set lrdUnit to 3 ^ lrdCol as integer -- Value of 1 in this column. set columnTrigger to 3 ^ (msdCol + 1) as integer -- Next value that will need an additional column. repeat until ((count output) = 6) -- Notionally increment the high end's rightmost column. set b3Hi to b3Hi + lsdUnit -- If this carries through to start an additional column, adjust the presets. if (b3Hi = columnTrigger) then set lrdCol to lrdCol + msdCol mod 2 set lrdUnit to 3 ^ lrdCol as integer set msdCol to msdCol + 1 set lsdCol to (msdCol + 1) div 2 set lsdUnit to 3 ^ lsdCol as integer set columnTrigger to columnTrigger * 3 end if -- Work out a mirroring low end value and add it in. set b3Lo to b3Hi div lrdUnit mod 3 repeat with p from (lrdCol + 1) to msdCol set b3Lo to b3Lo * 3 + b3Hi div (3 ^ p) mod 3 end repeat set n to b3Hi + b3Lo   -- See if the result's palindromic in base 2 too. It must be an odd number and the value of the -- reverse of its low end (including any overlap) must match that of its truncated high end. set oL2b to n mod 2 if (oL2b = 1) then set b2Hi to n repeat while (b2Hi > oL2b) set b2Hi to b2Hi div 2 if (b2Hi > oL2b) then set oL2b to oL2b * 2 + b2Hi mod 2 end repeat -- If it is, append its decimal, binary, and ternary representations to the output. if (b2Hi = oL2b) then ¬ set end of output to join({intToText(n, 10), intToText(n, 2), intToText(n, 3)}, " ") end if end repeat set beginning of output to "decimal binary ternary:"   return join(output, linefeed) end task   task()
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Julia
Julia
using Primes, Printf   function addmsdigit(p::Integer, b::Integer, s::Integer) a = Vector{typeof(p)}() q = p for i in 1:(b-1) q += s isprime(q) || continue push!(a, q) end return a end   function lefttruncprime(pbase::Integer) a = Vector{BigInt}() append!(a, primes(pbase - 1)) mlt = zero(BigInt) s = one(BigInt) while !isempty(a) mlt = maximum(a) s *= pbase for i in 1:length(a) p = popfirst!(a) append!(a, addmsdigit(p, pbase, s)) end end return mlt end   lo, hi = 3, 17 println("The largest left truncatable primes for bases", @sprintf(" %d to %d.", lo, hi)) for i in lo:hi mlt = lefttruncprime(i) @printf("%10d %-30d (%s)\n", i, mlt, string(mlt, base=i)) end  
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in base 10. Obviously the right most digit must be prime, so in base 10 candidates are 2,3,5,7. Putting a digit in the range 1 to base-1 in front of each candidate must result in a prime. So 2 and 5, like the whale and the petunias in The Hitchhiker's Guide to the Galaxy, come into existence only to be extinguished before they have time to realize it, because 2 and 5 preceded by any digit in the range 1 to base-1 is not prime. Some numbers formed by preceding 3 or 7 by a digit in the range 1 to base-1 are prime. So 13,17,23,37,43,47,53,67,73,83,97 are candidates. Again, putting a digit in the range 1 to base-1 in front of each candidate must be a prime. Repeating until there are no larger candidates finds the largest left truncatable prime. Let's work base 3 by hand: 0 and 1 are not prime so the last digit must be 2. 123 = 510 which is prime, 223 = 810 which is not so 123 is the only candidate. 1123 = 1410 which is not prime, 2123 = 2310 which is, so 2123 is the only candidate. 12123 = 5010 which is not prime, 22123 = 7710 which also is not prime. So there are no more candidates, therefore 23 is the largest left truncatable prime in base 3. The task is to reconstruct as much, and possibly more, of the table in the OEIS as you are able. Related Tasks: Miller-Rabin primality test
#Kotlin
Kotlin
// version 1.1.2   import java.math.BigInteger   fun nextLeftTruncatablePrimes(n: BigInteger, radix: Int, certainty: Int): List<BigInteger> { val probablePrimes = mutableListOf<BigInteger>() val baseString = if (n == BigInteger.ZERO) "" else n.toString(radix) for (i in 1 until radix) { val p = BigInteger(i.toString(radix) + baseString, radix) if (p.isProbablePrime(certainty)) probablePrimes.add(p) } return probablePrimes }   fun largestLeftTruncatablePrime(radix: Int, certainty: Int): BigInteger? { var lastList: List<BigInteger>? = null var list = nextLeftTruncatablePrimes(BigInteger.ZERO, radix, certainty) while (!list.isEmpty()) { lastList = list list = mutableListOf() for (n in lastList) list.addAll(nextLeftTruncatablePrimes(n, radix, certainty)) } if (lastList == null) return null return lastList.sorted().last() }   fun main(args: Array<String>) { print("Enter maximum radix : ") val maxRadix = readLine()!!.toInt() print("Enter certainty  : ") val certainty = readLine()!!.toInt() println() for (radix in 3..maxRadix) { val largest = largestLeftTruncatablePrime(radix, certainty) print("Base = ${"%-2d".format(radix)} : ") if (largest == null) println("No left truncatable prime") else println("${largest.toString().padEnd(35)} -> ${largest.toString(radix)}") } }
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) The   FizzBuzz   problem was presented as the lowest level of comprehension required to illustrate adequacy. Also see   (a blog)   dont-overthink-fizzbuzz   (a blog)   fizzbuzz-the-programmers-stairway-to-heaven
#D.C3.A9j.C3.A0_Vu
Déjà Vu
for i range 1 100: if = 0 % i 15: "FizzBuzz" elseif = 0 % i 3: "Fizz" elseif = 0 % i 5: "Buzz" else: i !print
http://rosettacode.org/wiki/Find_duplicate_files
Find duplicate files
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion. Task Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the directory and output or show the sets of duplicate files in order of decreasing size. The program may be command-line or graphical, and duplicate content may be determined by direct comparison or by calculating a hash of the data. Specify which filesystems or operating systems your program works with if it has any filesystem- or OS-specific requirements. Identify hard links (filenames referencing the same content) in the output if applicable for the filesystem. For extra points, detect when whole directory sub-trees are identical, or optionally remove or link identical files.
#zkl
zkl
include(zkl.h.zkl); const FLAGS=FILE.GLOB.IGNORE_CASE + FILE.GLOB.NO_DIRS; var [const] MsgHash=Import("zklMsgHash"); var recurse=False, fileSpec, minSz=0, maxSz=(0).MAX;   argh:=Utils.Argh( T("+R","R","Recurse into subdirectories, starting at <arg>", fcn(arg){ recurse=arg }), T("+minSz","","Only consider files larger than <arg>", fcn(arg){ minSz=arg.toInt() }), T("+maxSz","","Only consider files less than <arg>", fcn(arg){ maxSz=arg.toInt() }), );   argh.parse(vm.arglist); try { fileSpec=argh.loners[0]; } catch{ argh.usage("Find duplicate files"); System.exit(1); }   fnames:=Data(0,String); if (recurse) File.globular(recurse,fileSpec,True,FLAGS,fnames); else File.glob(fileSpec,FLAGS).pump(fnames);   files:=Dictionary(); // (len:(name,name...), ...) foreach fname in (fnames){ sz:=File.len(fname); if(minSz<=sz<=maxSz) files.appendV(File.len(fname),fname); }   //////////////////////// group files by size files=files.pump(List,Void.Xplode,fcn(k,v){ v.len()>1 and v or Void.Skip }); println("Found %d groups of same sized files, %d files total.".fmt(files.len(), files.apply("len").sum(0)));   if(not files) System.exit(); // no files found   buffer:=Data(0d100_000); // we'll resuse this buffer for hashing hashes:=files.pump(List,'wrap(fnames){ // get the MD5 hash for each file fnames.pump(List,'wrap(fname){ file,hash := File(fname,"rb"), MsgHash.toSink("MD5"); file.pump(buffer,hash); file.close(); return(hash.close(),fname); // -->( (hash,name), (hash,name) ... ) }) },T(Void.Write,Void.Write)); // flatten list of lists of lists to above   // Hash the file hashes, then scoop out the files with the same hash buffer:=Dictionary(); files:=hashes.pump(Void,Void.Xplode,buffer.appendV) .pump(List,Void.Xplode,fcn(k,v){ v.len()>1 and v or Void.Skip });   println("Found %d duplicate files:".fmt(files.apply("len").sum(0))); foreach group in (files){ println(" ",group.concat(", ")) }