text
stringlengths 0
2.2M
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//LINE PATH IS_PLAUSIBLE
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//---- ---- ------------
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{ L_, "", false},
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{ L_, "Nonexistent", false},
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{ L_, ".", false},
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{ L_, TEST_DIRECTORY, true},
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};
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const int NUM_DATA = sizeof DATA / sizeof *DATA;
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if (verbose) cout << "\nTesting with various path." << endl;
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{
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for (int ti = 0; ti < NUM_DATA; ++ti) {
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const int LINE = DATA[ti].d_line;
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const char *PATH = DATA[ti].d_path;
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const bool IS_PLAUSIBLE = DATA[ti].d_isPlausible;
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Obj mX; const Obj& X = mX;
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if (veryVerbose) { T_ P_(PATH) P(IS_PLAUSIBLE) }
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mX.configureRootPath(PATH);
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LOOP3_ASSERT(LINE, PATH, X.rootPath(), PATH == X.rootPath());
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LOOP3_ASSERT(LINE, IS_PLAUSIBLE, X.isRootPathPlausible(),
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IS_PLAUSIBLE == X.isRootPathPlausible());
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}
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}
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} break;
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case 3: {
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// --------------------------------------------------------------------
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// TESTING 'isPlausibleZoneinfoRootPath'
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//
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// Concerns:
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//: 1 'isPlausibleZoneinfoRootPath' returns value returns 'true' if
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//: the specified 'path' is a valid directory and contains a file
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//: name 'GMT, and false otherwise.
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//:
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//: 2 'configureRootPathIfPlausible' will only set the root path if the
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//: parameter is a plausible Zoneinfo data path.
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//
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// Plan:
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//: 1 Test that 'isPlausibleZoneinfoRootPath' produce expected results
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//: at the documented boundaries.
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//:
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//: 2 Test that 'configureRootPathIfPlausible' set the 'rootPath' and
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//: returns 0 for a plausible path, and returns false otherwise.
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//
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// Testing:
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// bool isPlausibleZoneinfoRootPath(const char *path);
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// int configureRootPathIfPlausible(const char *path);
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// --------------------------------------------------------------------
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if (verbose) cout << endl
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<< "TESTING 'isPlausibleZoneinfoRootPath'" << endl
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<< "=====================================" << endl;
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{
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Obj mX;
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if (veryVerbose) cout << "\tNon-existent directory" << endl;
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{
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ASSERT(false ==
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Obj::isPlausibleZoneinfoRootPath("NonExistentDirectory"));
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ASSERT(0 !=
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mX.configureRootPathIfPlausible("NonExistentDirectory"));
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}
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if (veryVerbose) cout << "\tMissing GMT file" << endl;
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{
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ASSERT(false ==
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Obj::isPlausibleZoneinfoRootPath("."));
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ASSERT(0 != mX.configureRootPathIfPlausible("."));
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}
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if (veryVerbose) cout << "\tPlausible root path" << endl;
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{
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ASSERT(true ==
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Obj::isPlausibleZoneinfoRootPath(TEST_DIRECTORY));
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ASSERT(0 == mX.configureRootPathIfPlausible(TEST_DIRECTORY));
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ASSERT(TEST_DIRECTORY == mX.rootPath());
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}
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}
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} break;
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case 2: {
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// --------------------------------------------------------------------
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// DEFAULT CTOR & PRIMARY MANIPULATORS
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//
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// Concerns:
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//: 1 Default constructor creates an object with an invalid root path.
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//:
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//: 2 If an allocator is *not* supplied to the default constructor, the
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//: default allocator in effect at the time of construction becomes
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//: the object allocator for the resulting object.
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//:
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//: 3 If an allocator is supplied to the default constructor, that
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//: allocator becomes the object allocator for the resulting object.
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//:
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