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2.2M
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public:
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// CREATORS
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explicit my_Pool(int *counter) : d_counter_p(counter) {}
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// Create this object holding the specified (global) counter.
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// MANIPULATORS
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void deallocate(void *) { ++*d_counter_p; }
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// Increment this object's counter.
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};
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class my_Class {
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// This object indicates that its destructor is called by incrementing the
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// global counter (supplied at construction) that it holds.
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// DATA
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int *d_counter_p; // (global) counter to be incremented at destruction
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public:
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// CREATORS
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explicit my_Class(int *counter) : d_counter_p(counter) {}
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// Create this object using the address of the specified 'counter' to
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// be held.
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~my_Class() { ++*d_counter_p; }
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// Destroy this object and increment this object's (global) counter.
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};
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// Testing Single Inheritance
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class myParent {
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int x;
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public:
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myParent() {}
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virtual ~myParent() {}
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};
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class myChild : public myParent {
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my_Class c;
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public:
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explicit myChild(int *counter = 0) : c(counter) {}
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~myChild() {}
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};
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// Testing Multiple Inheritance
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class myVirtualBase {
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int x;
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public:
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myVirtualBase() { }
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virtual ~myVirtualBase() { }
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};
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class myLeftBase : virtual public myVirtualBase {
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int x;
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public:
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myLeftBase() { }
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virtual ~myLeftBase() { }
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};
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class myRightBase : virtual public myVirtualBase {
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int x;
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public:
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myRightBase() { }
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virtual ~myRightBase() { }
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};
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class myMostDerived : public myLeftBase, public myRightBase {
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my_Class c;
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public:
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explicit myMostDerived(int *counter = 0) : c(counter) {}
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~myMostDerived() {}
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};
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//=============================================================================
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// USAGE EXAMPLE
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//-----------------------------------------------------------------------------
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// 'bslma::RawDeleterProctor' is normally used to achieve *exception* *safety*
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// in an *exception* *neutral* way by managing objects that are created
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// temporarily on the heap, but not yet committed to a container object's
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// management. This (somewhat contrived) example illustrates the use of a
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// 'bslma::RawDeleterProctor' to manage a dynamically-allocated object,
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// deleting the object automatically should an exception occur.
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//
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// Suppose we have a simple linked list class that manages objects of
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// parameterized 'TYPE', but which are (for the purpose of this example)
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// allocated separately from the links that hold them (thereby requiring two
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// separate allocations for each 'append' operation):
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//..
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// my_list.h
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// ...
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template <class TYPE>
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class my_List {
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// This class is a container that uses a linked list data structure to
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// manage objects of parameterized 'TYPE'.
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// PRIVATE TYPES
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struct Link {
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TYPE *d_object_p; // object held by the link
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Link *d_next_p; // next link
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};
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