text
stringlengths
0
2.2M
// Plan:
// Create a 'my_Class' object using a 'bslma::TestAllocator' and
// initialize it with a counter. Next create another 'my_Class'
// object and initialize it with a different counter. Finally
// initialize a 'bslma::RawDeleterProctor' object with the first
// object and 'bslma::TestAllocator'. Call 'reset' on the proctor
// with the second object before it goes out of scope. Once the
// proctor goes out of scope, verify that only the second counter is
// incremented, and only the memory allocated by the second test
// allocator is deallocated.
//
// Testing:
// void reset(obj);
// --------------------------------------------------------------------
if (verbose) printf("\n'reset' TEST"
"\n============\n");
bslma::TestAllocator z(veryVeryVeryVerbose);
const bslma::TestAllocator& Z = z;
int counter1 = 0;
int counter2 = 0;
if (verbose) printf("\nTesting the 'reset' method\n");
my_Class *pC1;
{
pC1 = new(z) my_Class(&counter1);
my_Class *pC2 = new(z) my_Class(&counter2);
ASSERT(0 == counter1);
ASSERT(0 == counter2);
ASSERT(2 * sizeof(my_Class) == Z.numBytesInUse());
bslma::RawDeleterProctor<my_Class, bslma::Allocator> proctor(pC1,
&z);
ASSERT(0 == counter1);
ASSERT(0 == counter2);
ASSERT(2 * sizeof(my_Class) == Z.numBytesInUse());
proctor.reset(pC2);
ASSERT(0 == counter1);
ASSERT(0 == counter2);
ASSERT(2 * sizeof(my_Class) == Z.numBytesInUse());
}
ASSERT(0 == counter1);
ASSERT(1 == counter2);
ASSERT(sizeof(my_Class) == Z.numBytesInUse());
z.deleteObject(pC1);
ASSERT(1 == counter1);
ASSERT(1 == counter2);
ASSERT(Z.numBytesInUse() == 0);
}break;
case 4: {
// --------------------------------------------------------------------
// 'release' TEST
//
// Concerns:
// Verify that when the 'release' method is called, the proctor
// object properly releases from management the object currently
// managed by this proctor.
//
// Plan:
// Create 'my_Class' objects using 'bslma::TestAllocator' and
// initialize it with a counter. Next initialize a
// 'bslma::RawDeleterProctor' object with the corresponding
// 'my_Class' object and 'bslma::TestAllocator'. Call 'release' on
// the proctor before it goes out of scope. Verify that the counter
// is not incremented, and the memory allocated by the test
// allocator is not deallocated.
//
// Testing:
// void release();
// --------------------------------------------------------------------
if (verbose) printf("\n'release' TEST"
"\n==============\n");
bslma::TestAllocator z(veryVeryVeryVerbose);
const bslma::TestAllocator& Z = z;
int counter = 0;
if (verbose) printf("\nTesting the 'release' method\n");
my_Class *pC;
{
pC = new(z) my_Class(&counter);
ASSERT(0 == counter);
ASSERT(sizeof(my_Class) == Z.numBytesInUse());
bslma::RawDeleterProctor<my_Class, bslma::Allocator>
proctor(pC, &z);
ASSERT(0 == counter);
ASSERT(sizeof(my_Class) == Z.numBytesInUse());
proctor.release();
ASSERT(0 == counter);
ASSERT(sizeof(my_Class) == Z.numBytesInUse());
}
ASSERT(0 == counter);