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dotnet/roslyn | 55,246 | Merge release/dev17.0 to main |
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| dotnet-bot | 2021-07-29T21:02:48Z | 2021-07-29T23:44:30Z | e1612f5acf4bb3371c32f1bfaf2d8bf79d93ddc7 | d8a8ed072995758d279d91fc97216ba9834bae5d | Merge release/dev17.0 to main.
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| ./src/EditorFeatures/CSharpTest/SimplifyThisOrMe/SimplifyThisOrMeTests.cs | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CodeStyle;
using Microsoft.CodeAnalysis.CSharp.SimplifyThisOrMe;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Editor.CSharp.UnitTests.Diagnostics;
using Microsoft.CodeAnalysis.Editor.UnitTests.CodeActions;
using Microsoft.CodeAnalysis.Test.Utilities;
using Roslyn.Test.Utilities;
using Xunit;
using Xunit.Abstractions;
namespace Microsoft.CodeAnalysis.Editor.CSharp.UnitTests.SimplifyThisOrMe
{
public partial class SimplifyThisOrMeTests : AbstractCSharpDiagnosticProviderBasedUserDiagnosticTest
{
public SimplifyThisOrMeTests(ITestOutputHelper logger)
: base(logger)
{
}
internal override (DiagnosticAnalyzer, CodeFixProvider) CreateDiagnosticProviderAndFixer(Workspace workspace)
=> (new CSharpSimplifyThisOrMeDiagnosticAnalyzer(), new CSharpSimplifyThisOrMeCodeFixProvider());
[Fact, Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
public async Task TestSimplifyDiagnosticId()
{
await TestInRegularAndScriptAsync(
@"
using System;
class C
{
private int x = 0;
public void z()
{
var a = [|this.x|];
}
}",
@"
using System;
class C
{
private int x = 0;
public void z()
{
var a = x;
}
}");
}
[WorkItem(6682, "https://github.com/dotnet/roslyn/issues/6682")]
[Fact, Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
public async Task TestThisWithNoType()
{
await TestInRegularAndScriptAsync(
@"class Program
{
dynamic x = 7;
static void Main(string[] args)
{
[|this|].x = default(dynamic);
}
}",
@"class Program
{
dynamic x = 7;
static void Main(string[] args)
{
x = default(dynamic);
}
}");
}
[Fact, Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
public async Task TestAppropriateDiagnosticOnMissingQualifier()
{
await TestDiagnosticInfoAsync(
@"class C
{
int SomeProperty { get; set; }
void M()
{
[|this|].SomeProperty = 1;
}
}",
options: Option(CodeStyleOptions2.QualifyPropertyAccess, false, NotificationOption2.Warning),
diagnosticId: IDEDiagnosticIds.RemoveQualificationDiagnosticId,
diagnosticSeverity: DiagnosticSeverity.Warning);
}
[Fact]
[Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
[Trait(Traits.Feature, Traits.Features.CodeActionsFixAllOccurrences)]
public async Task TestFixAllInSolution_RemoveThis()
{
var input = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class ProgramA
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = {|FixAllInSolution:this.x|};
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
<Document>
using System;
class ProgramA2
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB2
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
<Project Language=""C#"" AssemblyName=""Assembly2"" CommonReferences=""true"">
<Document>
using System;
class ProgramA3
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB3
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
</Workspace>";
var expected = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class ProgramA
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x;
System.Int16 s1 = y;
System.Int32 i2 = z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x2;
System.Int16 s1 = y2;
System.Int32 i2 = z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
<Document>
using System;
class ProgramA2
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x;
System.Int16 s1 = y;
System.Int32 i2 = z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB2
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x2;
System.Int16 s1 = y2;
System.Int32 i2 = z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
<Project Language=""C#"" AssemblyName=""Assembly2"" CommonReferences=""true"">
<Document>
using System;
class ProgramA3
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x;
System.Int16 s1 = y;
System.Int32 i2 = z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB3
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x2;
System.Int16 s1 = y2;
System.Int32 i2 = z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
</Workspace>";
await TestInRegularAndScriptAsync(input, expected);
}
[Fact]
[Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
[Trait(Traits.Feature, Traits.Features.CodeActionsFixAllOccurrences)]
public async Task TestFixAllInSolution_RemoveMemberAccessQualification()
{
var input = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class C
{
int Property { get; set; }
int OtherProperty { get; set; }
void M()
{
{|FixAllInSolution:this.Property|} = 1;
var x = this.OtherProperty;
}
}
</Document>
<Document>
using System;
class D
{
string StringProperty { get; set; }
int field;
void N()
{
this.StringProperty = string.Empty;
this.field = 0; // ensure qualification isn't removed
}
}
</Document>
</Project>
</Workspace>";
var expected = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class C
{
int Property { get; set; }
int OtherProperty { get; set; }
void M()
{
Property = 1;
var x = OtherProperty;
}
}
</Document>
<Document>
using System;
class D
{
string StringProperty { get; set; }
int field;
void N()
{
StringProperty = string.Empty;
this.field = 0; // ensure qualification isn't removed
}
}
</Document>
</Project>
</Workspace>";
var options =
new OptionsCollection(GetLanguage())
{
{ CodeStyleOptions2.QualifyPropertyAccess, false, NotificationOption2.Suggestion },
{ CodeStyleOptions2.QualifyFieldAccess, true, NotificationOption2.Suggestion },
};
await TestInRegularAndScriptAsync(
initialMarkup: input,
expectedMarkup: expected,
options: options);
}
}
}
| // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CodeStyle;
using Microsoft.CodeAnalysis.CSharp.SimplifyThisOrMe;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Editor.CSharp.UnitTests.Diagnostics;
using Microsoft.CodeAnalysis.Editor.UnitTests.CodeActions;
using Microsoft.CodeAnalysis.Test.Utilities;
using Roslyn.Test.Utilities;
using Xunit;
using Xunit.Abstractions;
namespace Microsoft.CodeAnalysis.Editor.CSharp.UnitTests.SimplifyThisOrMe
{
public partial class SimplifyThisOrMeTests : AbstractCSharpDiagnosticProviderBasedUserDiagnosticTest
{
public SimplifyThisOrMeTests(ITestOutputHelper logger)
: base(logger)
{
}
internal override (DiagnosticAnalyzer, CodeFixProvider) CreateDiagnosticProviderAndFixer(Workspace workspace)
=> (new CSharpSimplifyThisOrMeDiagnosticAnalyzer(), new CSharpSimplifyThisOrMeCodeFixProvider());
[Fact, Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
public async Task TestSimplifyDiagnosticId()
{
await TestInRegularAndScriptAsync(
@"
using System;
class C
{
private int x = 0;
public void z()
{
var a = [|this.x|];
}
}",
@"
using System;
class C
{
private int x = 0;
public void z()
{
var a = x;
}
}");
}
[WorkItem(6682, "https://github.com/dotnet/roslyn/issues/6682")]
[Fact, Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
public async Task TestThisWithNoType()
{
await TestInRegularAndScriptAsync(
@"class Program
{
dynamic x = 7;
static void Main(string[] args)
{
[|this|].x = default(dynamic);
}
}",
@"class Program
{
dynamic x = 7;
static void Main(string[] args)
{
x = default(dynamic);
}
}");
}
[Fact, Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
public async Task TestAppropriateDiagnosticOnMissingQualifier()
{
await TestDiagnosticInfoAsync(
@"class C
{
int SomeProperty { get; set; }
void M()
{
[|this|].SomeProperty = 1;
}
}",
options: Option(CodeStyleOptions2.QualifyPropertyAccess, false, NotificationOption2.Warning),
diagnosticId: IDEDiagnosticIds.RemoveQualificationDiagnosticId,
diagnosticSeverity: DiagnosticSeverity.Warning);
}
[Fact]
[Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
[Trait(Traits.Feature, Traits.Features.CodeActionsFixAllOccurrences)]
public async Task TestFixAllInSolution_RemoveThis()
{
var input = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class ProgramA
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = {|FixAllInSolution:this.x|};
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
<Document>
using System;
class ProgramA2
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB2
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
<Project Language=""C#"" AssemblyName=""Assembly2"" CommonReferences=""true"">
<Document>
using System;
class ProgramA3
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB3
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
</Workspace>";
var expected = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class ProgramA
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x;
System.Int16 s1 = y;
System.Int32 i2 = z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x2;
System.Int16 s1 = y2;
System.Int32 i2 = z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
<Document>
using System;
class ProgramA2
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x;
System.Int16 s1 = y;
System.Int32 i2 = z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB2
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x2;
System.Int16 s1 = y2;
System.Int32 i2 = z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
<Project Language=""C#"" AssemblyName=""Assembly2"" CommonReferences=""true"">
<Document>
using System;
class ProgramA3
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x;
System.Int16 s1 = y;
System.Int32 i2 = z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB3
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = x2;
System.Int16 s1 = y2;
System.Int32 i2 = z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
</Workspace>";
await TestInRegularAndScriptAsync(input, expected);
}
[Fact]
[Trait(Traits.Feature, Traits.Features.CodeActionsSimplifyThisOrMe)]
[Trait(Traits.Feature, Traits.Features.CodeActionsFixAllOccurrences)]
public async Task TestFixAllInSolution_RemoveMemberAccessQualification()
{
var input = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class C
{
int Property { get; set; }
int OtherProperty { get; set; }
void M()
{
{|FixAllInSolution:this.Property|} = 1;
var x = this.OtherProperty;
}
}
</Document>
<Document>
using System;
class D
{
string StringProperty { get; set; }
int field;
void N()
{
this.StringProperty = string.Empty;
this.field = 0; // ensure qualification isn't removed
}
}
</Document>
</Project>
</Workspace>";
var expected = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class C
{
int Property { get; set; }
int OtherProperty { get; set; }
void M()
{
Property = 1;
var x = OtherProperty;
}
}
</Document>
<Document>
using System;
class D
{
string StringProperty { get; set; }
int field;
void N()
{
StringProperty = string.Empty;
this.field = 0; // ensure qualification isn't removed
}
}
</Document>
</Project>
</Workspace>";
var options =
new OptionsCollection(GetLanguage())
{
{ CodeStyleOptions2.QualifyPropertyAccess, false, NotificationOption2.Suggestion },
{ CodeStyleOptions2.QualifyFieldAccess, true, NotificationOption2.Suggestion },
};
await TestInRegularAndScriptAsync(
initialMarkup: input,
expectedMarkup: expected,
options: options);
}
}
}
| -1 |
dotnet/roslyn | 55,246 | Merge release/dev17.0 to main |
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| dotnet-bot | 2021-07-29T21:02:48Z | 2021-07-29T23:44:30Z | e1612f5acf4bb3371c32f1bfaf2d8bf79d93ddc7 | d8a8ed072995758d279d91fc97216ba9834bae5d | Merge release/dev17.0 to main.
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| ./src/VisualStudio/IntegrationTest/TestUtilities/OutOfProcess/AddParameterDialog_OutOfProc.cs | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VisualStudio.IntegrationTest.Utilities.InProcess;
namespace Microsoft.VisualStudio.IntegrationTest.Utilities.OutOfProcess
{
public class AddParameterDialog_OutOfProc : OutOfProcComponent
{
private readonly AddParameterDialog_InProc _inProc;
public AddParameterDialog_OutOfProc(VisualStudioInstance visualStudioInstance)
: base(visualStudioInstance)
{
_inProc = CreateInProcComponent<AddParameterDialog_InProc>(visualStudioInstance);
}
public void VerifyOpen()
=> _inProc.VerifyOpen();
public void VerifyClosed()
=> _inProc.VerifyClosed();
public bool CloseWindow()
=> _inProc.CloseWindow();
public void ClickOK()
=> _inProc.ClickOK();
public void ClickCancel()
=> _inProc.ClickCancel();
public void FillCallSiteField(string callsiteValue)
=> _inProc.FillCallSiteField(callsiteValue);
public void FillNameField(string parameterName)
=> _inProc.FillNameField(parameterName);
public void FillTypeField(string typeName)
=> _inProc.FillTypeField(typeName);
public void SetCallSiteTodo()
=> _inProc.SetCallSiteTodo();
}
}
| // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VisualStudio.IntegrationTest.Utilities.InProcess;
namespace Microsoft.VisualStudio.IntegrationTest.Utilities.OutOfProcess
{
public class AddParameterDialog_OutOfProc : OutOfProcComponent
{
private readonly AddParameterDialog_InProc _inProc;
public AddParameterDialog_OutOfProc(VisualStudioInstance visualStudioInstance)
: base(visualStudioInstance)
{
_inProc = CreateInProcComponent<AddParameterDialog_InProc>(visualStudioInstance);
}
public void VerifyOpen()
=> _inProc.VerifyOpen();
public void VerifyClosed()
=> _inProc.VerifyClosed();
public bool CloseWindow()
=> _inProc.CloseWindow();
public void ClickOK()
=> _inProc.ClickOK();
public void ClickCancel()
=> _inProc.ClickCancel();
public void FillCallSiteField(string callsiteValue)
=> _inProc.FillCallSiteField(callsiteValue);
public void FillNameField(string parameterName)
=> _inProc.FillNameField(parameterName);
public void FillTypeField(string typeName)
=> _inProc.FillTypeField(typeName);
public void SetCallSiteTodo()
=> _inProc.SetCallSiteTodo();
}
}
| -1 |
dotnet/roslyn | 55,246 | Merge release/dev17.0 to main |
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| dotnet-bot | 2021-07-29T21:02:48Z | 2021-07-29T23:44:30Z | e1612f5acf4bb3371c32f1bfaf2d8bf79d93ddc7 | d8a8ed072995758d279d91fc97216ba9834bae5d | Merge release/dev17.0 to main.
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| ./src/Workspaces/Core/Portable/Classification/ClassificationExtensions.cs | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CodeAnalysis.Classification
{
internal static class ClassificationExtensions
{
public static string? GetClassification(this ITypeSymbol type)
=> type.TypeKind switch
{
TypeKind.Class => type.IsRecord ? ClassificationTypeNames.RecordClassName : ClassificationTypeNames.ClassName,
TypeKind.Module => ClassificationTypeNames.ModuleName,
TypeKind.Struct => type.IsRecord ? ClassificationTypeNames.RecordStructName : ClassificationTypeNames.StructName,
TypeKind.Interface => ClassificationTypeNames.InterfaceName,
TypeKind.Enum => ClassificationTypeNames.EnumName,
TypeKind.Delegate => ClassificationTypeNames.DelegateName,
TypeKind.TypeParameter => ClassificationTypeNames.TypeParameterName,
TypeKind.Dynamic => ClassificationTypeNames.Keyword,
_ => null,
};
}
}
| // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CodeAnalysis.Classification
{
internal static class ClassificationExtensions
{
public static string? GetClassification(this ITypeSymbol type)
=> type.TypeKind switch
{
TypeKind.Class => type.IsRecord ? ClassificationTypeNames.RecordClassName : ClassificationTypeNames.ClassName,
TypeKind.Module => ClassificationTypeNames.ModuleName,
TypeKind.Struct => type.IsRecord ? ClassificationTypeNames.RecordStructName : ClassificationTypeNames.StructName,
TypeKind.Interface => ClassificationTypeNames.InterfaceName,
TypeKind.Enum => ClassificationTypeNames.EnumName,
TypeKind.Delegate => ClassificationTypeNames.DelegateName,
TypeKind.TypeParameter => ClassificationTypeNames.TypeParameterName,
TypeKind.Dynamic => ClassificationTypeNames.Keyword,
_ => null,
};
}
}
| -1 |
dotnet/roslyn | 55,246 | Merge release/dev17.0 to main |
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
| dotnet-bot | 2021-07-29T21:02:48Z | 2021-07-29T23:44:30Z | e1612f5acf4bb3371c32f1bfaf2d8bf79d93ddc7 | d8a8ed072995758d279d91fc97216ba9834bae5d | Merge release/dev17.0 to main.
This is an automatically generated pull request from release/dev17.0 into main.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
## Troubleshooting conflicts
### Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
- https://github.com/dotnet/roslyn/find/release/dev17.0
- https://github.com/dotnet/roslyn/find/main
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
### Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
``` bash
git fetch --all
git checkout merges/release/dev17.0-to-main
git reset --hard upstream/main
git merge upstream/release/dev17.0
# Fix merge conflicts
git commit
git push upstream merges/release/dev17.0-to-main --force
```
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