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const print = @import("std").debug.print; // Let's define three structs: Duck, RubberDuck, and Duct. Notice // that Duck and RubberDuck both contain waddle() and quack() // methods declared in their namespace (also known as "decls"). const Duck = struct { eggs: u8, loudness: u8, location_x: i32 = 0, location_y: i32 = 0, fn waddle(self: Duck, x: i16, y: i16) void { self.location_x += x; self.location_y += y; } fn quack(self: Duck) void { if (self.loudness < 4) { print("\"Quack.\" ", .{}); } else { print("\"QUACK!\" ", .{}); } } }; const RubberDuck = struct { in_bath: bool = false, location_x: i32 = 0, location_y: i32 = 0, fn waddle(self: RubberDuck, x: i16, y: i16) void { self.location_x += x; self.location_y += y; } fn quack(self: RubberDuck) void { // Assigning an expression to '_' allows us to safely // "use" the value while also ignoring it. _ = self; print("\"Squeek!\" ", .{}); } fn listen(self: RubberDuck, dev_talk: []const u8) void { // Listen to developer talk about programming problem. // Silently contemplate problem. Emit helpful sound. _ = dev_talk; self.quack(); } }; const Duct = struct { diameter: u32, length: u32, galvanized: bool, connection: ?*Duct = null, fn connect(self: Duct, other: *Duct) !void { if (self.diameter == other.diameter) { self.connection = other; } else { return DuctError.UnmatchedDiameters; } } }; const DuctError = error{UnmatchedDiameters}; pub fn main() void { // This is a real duck! const ducky1 = Duck{ .eggs = 0, .loudness = 3, }; // This is not a real duck, but it has quack() and waddle() // abilities, so it's still a "duck". const ducky2 = RubberDuck{ .in_bath = false, }; // This is not even remotely a duck. const ducky3 = Duct{ .diameter = 17, .length = 165, .galvanized = true, }; print("ducky1: {}, ", .{isADuck(ducky1)}); print("ducky2: {}, ", .{isADuck(ducky2)}); print("ducky3: {}\n", .{isADuck(ducky3)}); } // This function has a single parameter which is inferred at // compile time. It uses builtins @TypeOf() and @hasDecl() to // perform duck typing ("if it walks like a duck and it quacks // like a duck, then it must be a duck") to determine if the type // is a "duck". fn isADuck(comptime possible_duck: anytype) bool { // We'll use @hasDecl() to determine if the type has // everything needed to be a "duck". // // In this example, 'has_increment' will be true if type Foo // has an increment() method: // // const has_increment = @hasDecl(Foo, "increment"); // // Please make sure MyType has both waddle() and quack() // methods: const MyType = @TypeOf(possible_duck); const walks_like_duck = @hasDecl(MyType, "waddle"); const quacks_like_duck = @hasDecl(MyType, "quack"); const is_duck = walks_like_duck and quacks_like_duck; if (is_duck) { // We also call the quack() method here to prove that Zig // allows us to perform duck actions on anything // sufficiently duck-like. // // Because all of the checking and inference is performed // at compile time, we still have complete type safety: // attempting to call the quack() method on a struct that // doesn't have it (like Duct) would result in a compile // error, not a runtime panic or crash! possible_duck.quack(); } return is_duck; }
exercises/070_comptime5.zig
pub const DIRECTMANIPULATION_KEYBOARDFOCUS = @as(u32, 4294967294); pub const DIRECTMANIPULATION_MOUSEFOCUS = @as(u32, 4294967293); pub const CLSID_VerticalIndicatorContent = Guid.initString("a10b5f17-afe0-4aa2-91e9-3e7001d2e6b4"); pub const CLSID_HorizontalIndicatorContent = Guid.initString("e7d18cf5-3ec7-44d5-a76b-3770f3cf903d"); pub const CLSID_VirtualViewportContent = Guid.initString("3206a19a-86f0-4cb4-a7f3-16e3b7e2d852"); pub const CLSID_DragDropConfigurationBehavior = Guid.initString("09b01b3e-ba6c-454d-82e8-95e352329f23"); pub const CLSID_AutoScrollBehavior = Guid.initString("26126a51-3c70-4c9a-aec2-948849eeb093"); pub const CLSID_DeferContactService = Guid.initString("d7b67cf4-84bb-434e-86ae-6592bbc9abd9"); //-------------------------------------------------------------------------------- // Section: Types (39) //-------------------------------------------------------------------------------- const CLSID_DirectManipulationViewport_Value = Guid.initString("34e211b6-3650-4f75-8334-fa359598e1c5"); pub const CLSID_DirectManipulationViewport = &CLSID_DirectManipulationViewport_Value; const CLSID_DirectManipulationUpdateManager_Value = Guid.initString("9fc1bfd5-1835-441a-b3b1-b6cc74b727d0"); pub const CLSID_DirectManipulationUpdateManager = &CLSID_DirectManipulationUpdateManager_Value; const CLSID_DirectManipulationPrimaryContent_Value = Guid.initString("caa02661-d59e-41c7-8393-3ba3bacb6b57"); pub const CLSID_DirectManipulationPrimaryContent = &CLSID_DirectManipulationPrimaryContent_Value; const CLSID_DirectManipulationManager_Value = Guid.initString("54e211b6-3650-4f75-8334-fa359598e1c5"); pub const CLSID_DirectManipulationManager = &CLSID_DirectManipulationManager_Value; const CLSID_DirectManipulationSharedManager_Value = Guid.initString("99793286-77cc-4b57-96db-3b354f6f9fb5"); pub const CLSID_DirectManipulationSharedManager = &CLSID_DirectManipulationSharedManager_Value; const CLSID_DCompManipulationCompositor_Value = Guid.initString("79dea627-a08a-43ac-8ef5-6900b9299126"); pub const CLSID_DCompManipulationCompositor = &CLSID_DCompManipulationCompositor_Value; pub const DIRECTMANIPULATION_STATUS = enum(i32) { BUILDING = 0, ENABLED = 1, DISABLED = 2, RUNNING = 3, INERTIA = 4, READY = 5, SUSPENDED = 6, }; pub const DIRECTMANIPULATION_BUILDING = DIRECTMANIPULATION_STATUS.BUILDING; pub const DIRECTMANIPULATION_ENABLED = DIRECTMANIPULATION_STATUS.ENABLED; pub const DIRECTMANIPULATION_DISABLED = DIRECTMANIPULATION_STATUS.DISABLED; pub const DIRECTMANIPULATION_RUNNING = DIRECTMANIPULATION_STATUS.RUNNING; pub const DIRECTMANIPULATION_INERTIA = DIRECTMANIPULATION_STATUS.INERTIA; pub const DIRECTMANIPULATION_READY = DIRECTMANIPULATION_STATUS.READY; pub const DIRECTMANIPULATION_SUSPENDED = DIRECTMANIPULATION_STATUS.SUSPENDED; pub const DIRECTMANIPULATION_HITTEST_TYPE = enum(i32) { ASYNCHRONOUS = 0, SYNCHRONOUS = 1, AUTO_SYNCHRONOUS = 2, }; pub const DIRECTMANIPULATION_HITTEST_TYPE_ASYNCHRONOUS = DIRECTMANIPULATION_HITTEST_TYPE.ASYNCHRONOUS; pub const DIRECTMANIPULATION_HITTEST_TYPE_SYNCHRONOUS = DIRECTMANIPULATION_HITTEST_TYPE.SYNCHRONOUS; pub const DIRECTMANIPULATION_HITTEST_TYPE_AUTO_SYNCHRONOUS = DIRECTMANIPULATION_HITTEST_TYPE.AUTO_SYNCHRONOUS; pub const DIRECTMANIPULATION_CONFIGURATION = enum(i32) { NONE = 0, INTERACTION = 1, TRANSLATION_X = 2, TRANSLATION_Y = 4, SCALING = 16, TRANSLATION_INERTIA = 32, SCALING_INERTIA = 128, RAILS_X = 256, RAILS_Y = 512, }; pub const DIRECTMANIPULATION_CONFIGURATION_NONE = DIRECTMANIPULATION_CONFIGURATION.NONE; pub const DIRECTMANIPULATION_CONFIGURATION_INTERACTION = DIRECTMANIPULATION_CONFIGURATION.INTERACTION; pub const DIRECTMANIPULATION_CONFIGURATION_TRANSLATION_X = DIRECTMANIPULATION_CONFIGURATION.TRANSLATION_X; pub const DIRECTMANIPULATION_CONFIGURATION_TRANSLATION_Y = DIRECTMANIPULATION_CONFIGURATION.TRANSLATION_Y; pub const DIRECTMANIPULATION_CONFIGURATION_SCALING = DIRECTMANIPULATION_CONFIGURATION.SCALING; pub const DIRECTMANIPULATION_CONFIGURATION_TRANSLATION_INERTIA = DIRECTMANIPULATION_CONFIGURATION.TRANSLATION_INERTIA; pub const DIRECTMANIPULATION_CONFIGURATION_SCALING_INERTIA = DIRECTMANIPULATION_CONFIGURATION.SCALING_INERTIA; pub const DIRECTMANIPULATION_CONFIGURATION_RAILS_X = DIRECTMANIPULATION_CONFIGURATION.RAILS_X; pub const DIRECTMANIPULATION_CONFIGURATION_RAILS_Y = DIRECTMANIPULATION_CONFIGURATION.RAILS_Y; pub const DIRECTMANIPULATION_GESTURE_CONFIGURATION = enum(i32) { NONE = 0, // DEFAULT = 0, this enum value conflicts with NONE CROSS_SLIDE_VERTICAL = 8, CROSS_SLIDE_HORIZONTAL = 16, PINCH_ZOOM = 32, }; pub const DIRECTMANIPULATION_GESTURE_NONE = DIRECTMANIPULATION_GESTURE_CONFIGURATION.NONE; pub const DIRECTMANIPULATION_GESTURE_DEFAULT = DIRECTMANIPULATION_GESTURE_CONFIGURATION.NONE; pub const DIRECTMANIPULATION_GESTURE_CROSS_SLIDE_VERTICAL = DIRECTMANIPULATION_GESTURE_CONFIGURATION.CROSS_SLIDE_VERTICAL; pub const DIRECTMANIPULATION_GESTURE_CROSS_SLIDE_HORIZONTAL = DIRECTMANIPULATION_GESTURE_CONFIGURATION.CROSS_SLIDE_HORIZONTAL; pub const DIRECTMANIPULATION_GESTURE_PINCH_ZOOM = DIRECTMANIPULATION_GESTURE_CONFIGURATION.PINCH_ZOOM; pub const DIRECTMANIPULATION_MOTION_TYPES = enum(i32) { NONE = 0, TRANSLATEX = 1, TRANSLATEY = 2, ZOOM = 4, CENTERX = 16, CENTERY = 32, ALL = 55, }; pub const DIRECTMANIPULATION_MOTION_NONE = DIRECTMANIPULATION_MOTION_TYPES.NONE; pub const DIRECTMANIPULATION_MOTION_TRANSLATEX = DIRECTMANIPULATION_MOTION_TYPES.TRANSLATEX; pub const DIRECTMANIPULATION_MOTION_TRANSLATEY = DIRECTMANIPULATION_MOTION_TYPES.TRANSLATEY; pub const DIRECTMANIPULATION_MOTION_ZOOM = DIRECTMANIPULATION_MOTION_TYPES.ZOOM; pub const DIRECTMANIPULATION_MOTION_CENTERX = DIRECTMANIPULATION_MOTION_TYPES.CENTERX; pub const DIRECTMANIPULATION_MOTION_CENTERY = DIRECTMANIPULATION_MOTION_TYPES.CENTERY; pub const DIRECTMANIPULATION_MOTION_ALL = DIRECTMANIPULATION_MOTION_TYPES.ALL; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS = enum(i32) { DEFAULT = 0, AUTODISABLE = 1, MANUALUPDATE = 2, INPUT = 4, EXPLICITHITTEST = 8, DISABLEPIXELSNAPPING = 16, }; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS_DEFAULT = DIRECTMANIPULATION_VIEWPORT_OPTIONS.DEFAULT; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS_AUTODISABLE = DIRECTMANIPULATION_VIEWPORT_OPTIONS.AUTODISABLE; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS_MANUALUPDATE = DIRECTMANIPULATION_VIEWPORT_OPTIONS.MANUALUPDATE; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS_INPUT = DIRECTMANIPULATION_VIEWPORT_OPTIONS.INPUT; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS_EXPLICITHITTEST = DIRECTMANIPULATION_VIEWPORT_OPTIONS.EXPLICITHITTEST; pub const DIRECTMANIPULATION_VIEWPORT_OPTIONS_DISABLEPIXELSNAPPING = DIRECTMANIPULATION_VIEWPORT_OPTIONS.DISABLEPIXELSNAPPING; pub const DIRECTMANIPULATION_SNAPPOINT_TYPE = enum(i32) { MANDATORY = 0, OPTIONAL = 1, MANDATORY_SINGLE = 2, OPTIONAL_SINGLE = 3, }; pub const DIRECTMANIPULATION_SNAPPOINT_MANDATORY = DIRECTMANIPULATION_SNAPPOINT_TYPE.MANDATORY; pub const DIRECTMANIPULATION_SNAPPOINT_OPTIONAL = DIRECTMANIPULATION_SNAPPOINT_TYPE.OPTIONAL; pub const DIRECTMANIPULATION_SNAPPOINT_MANDATORY_SINGLE = DIRECTMANIPULATION_SNAPPOINT_TYPE.MANDATORY_SINGLE; pub const DIRECTMANIPULATION_SNAPPOINT_OPTIONAL_SINGLE = DIRECTMANIPULATION_SNAPPOINT_TYPE.OPTIONAL_SINGLE; pub const DIRECTMANIPULATION_SNAPPOINT_COORDINATE = enum(i32) { BOUNDARY = 0, ORIGIN = 1, MIRRORED = 16, }; pub const DIRECTMANIPULATION_COORDINATE_BOUNDARY = DIRECTMANIPULATION_SNAPPOINT_COORDINATE.BOUNDARY; pub const DIRECTMANIPULATION_COORDINATE_ORIGIN = DIRECTMANIPULATION_SNAPPOINT_COORDINATE.ORIGIN; pub const DIRECTMANIPULATION_COORDINATE_MIRRORED = DIRECTMANIPULATION_SNAPPOINT_COORDINATE.MIRRORED; pub const DIRECTMANIPULATION_HORIZONTALALIGNMENT = enum(i32) { NONE = 0, LEFT = 1, CENTER = 2, RIGHT = 4, UNLOCKCENTER = 8, }; pub const DIRECTMANIPULATION_HORIZONTALALIGNMENT_NONE = DIRECTMANIPULATION_HORIZONTALALIGNMENT.NONE; pub const DIRECTMANIPULATION_HORIZONTALALIGNMENT_LEFT = DIRECTMANIPULATION_HORIZONTALALIGNMENT.LEFT; pub const DIRECTMANIPULATION_HORIZONTALALIGNMENT_CENTER = DIRECTMANIPULATION_HORIZONTALALIGNMENT.CENTER; pub const DIRECTMANIPULATION_HORIZONTALALIGNMENT_RIGHT = DIRECTMANIPULATION_HORIZONTALALIGNMENT.RIGHT; pub const DIRECTMANIPULATION_HORIZONTALALIGNMENT_UNLOCKCENTER = DIRECTMANIPULATION_HORIZONTALALIGNMENT.UNLOCKCENTER; pub const DIRECTMANIPULATION_VERTICALALIGNMENT = enum(i32) { NONE = 0, TOP = 1, CENTER = 2, BOTTOM = 4, UNLOCKCENTER = 8, }; pub const DIRECTMANIPULATION_VERTICALALIGNMENT_NONE = DIRECTMANIPULATION_VERTICALALIGNMENT.NONE; pub const DIRECTMANIPULATION_VERTICALALIGNMENT_TOP = DIRECTMANIPULATION_VERTICALALIGNMENT.TOP; pub const DIRECTMANIPULATION_VERTICALALIGNMENT_CENTER = DIRECTMANIPULATION_VERTICALALIGNMENT.CENTER; pub const DIRECTMANIPULATION_VERTICALALIGNMENT_BOTTOM = DIRECTMANIPULATION_VERTICALALIGNMENT.BOTTOM; pub const DIRECTMANIPULATION_VERTICALALIGNMENT_UNLOCKCENTER = DIRECTMANIPULATION_VERTICALALIGNMENT.UNLOCKCENTER; pub const DIRECTMANIPULATION_INPUT_MODE = enum(i32) { AUTOMATIC = 0, MANUAL = 1, }; pub const DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC = DIRECTMANIPULATION_INPUT_MODE.AUTOMATIC; pub const DIRECTMANIPULATION_INPUT_MODE_MANUAL = DIRECTMANIPULATION_INPUT_MODE.MANUAL; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationManager_Value = Guid.initString("fbf5d3b4-70c7-4163-9322-5a6f660d6fbc"); pub const IID_IDirectManipulationManager = &IID_IDirectManipulationManager_Value; pub const IDirectManipulationManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Activate: fn( self: *const IDirectManipulationManager, window: ?HWND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Deactivate: fn( self: *const IDirectManipulationManager, window: ?HWND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterHitTestTarget: fn( self: *const IDirectManipulationManager, window: ?HWND, hitTestWindow: ?HWND, type: DIRECTMANIPULATION_HITTEST_TYPE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ProcessInput: fn( self: *const IDirectManipulationManager, message: ?*const MSG, handled: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetUpdateManager: fn( self: *const IDirectManipulationManager, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateViewport: fn( self: *const IDirectManipulationManager, frameInfo: ?*IDirectManipulationFrameInfoProvider, window: ?HWND, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateContent: fn( self: *const IDirectManipulationManager, frameInfo: ?*IDirectManipulationFrameInfoProvider, clsid: ?*const Guid, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_Activate(self: *const T, window: ?HWND) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).Activate(@ptrCast(*const IDirectManipulationManager, self), window); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_Deactivate(self: *const T, window: ?HWND) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).Deactivate(@ptrCast(*const IDirectManipulationManager, self), window); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_RegisterHitTestTarget(self: *const T, window: ?HWND, hitTestWindow: ?HWND, type_: DIRECTMANIPULATION_HITTEST_TYPE) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).RegisterHitTestTarget(@ptrCast(*const IDirectManipulationManager, self), window, hitTestWindow, type_); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_ProcessInput(self: *const T, message: ?*const MSG, handled: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).ProcessInput(@ptrCast(*const IDirectManipulationManager, self), message, handled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_GetUpdateManager(self: *const T, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).GetUpdateManager(@ptrCast(*const IDirectManipulationManager, self), riid, object); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_CreateViewport(self: *const T, frameInfo: ?*IDirectManipulationFrameInfoProvider, window: ?HWND, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).CreateViewport(@ptrCast(*const IDirectManipulationManager, self), frameInfo, window, riid, object); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager_CreateContent(self: *const T, frameInfo: ?*IDirectManipulationFrameInfoProvider, clsid: ?*const Guid, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager.VTable, self.vtable).CreateContent(@ptrCast(*const IDirectManipulationManager, self), frameInfo, clsid, riid, object); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.1' const IID_IDirectManipulationManager2_Value = Guid.initString("fa1005e9-3d16-484c-bfc9-62b61e56ec4e"); pub const IID_IDirectManipulationManager2 = &IID_IDirectManipulationManager2_Value; pub const IDirectManipulationManager2 = extern struct { pub const VTable = extern struct { base: IDirectManipulationManager.VTable, CreateBehavior: fn( self: *const IDirectManipulationManager2, clsid: ?*const Guid, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDirectManipulationManager.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager2_CreateBehavior(self: *const T, clsid: ?*const Guid, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager2.VTable, self.vtable).CreateBehavior(@ptrCast(*const IDirectManipulationManager2, self), clsid, riid, object); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.10240' const IID_IDirectManipulationManager3_Value = Guid.initString("2cb6b33d-ffe8-488c-b750-fbdfe88dca8c"); pub const IID_IDirectManipulationManager3 = &IID_IDirectManipulationManager3_Value; pub const IDirectManipulationManager3 = extern struct { pub const VTable = extern struct { base: IDirectManipulationManager2.VTable, GetService: fn( self: *const IDirectManipulationManager3, clsid: ?*const Guid, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDirectManipulationManager2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationManager3_GetService(self: *const T, clsid: ?*const Guid, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationManager3.VTable, self.vtable).GetService(@ptrCast(*const IDirectManipulationManager3, self), clsid, riid, object); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationViewport_Value = Guid.initString("28b85a3d-60a0-48bd-9ba1-5ce8d9ea3a6d"); pub const IID_IDirectManipulationViewport = &IID_IDirectManipulationViewport_Value; pub const IDirectManipulationViewport = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Enable: fn( self: *const IDirectManipulationViewport, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Disable: fn( self: *const IDirectManipulationViewport, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetContact: fn( self: *const IDirectManipulationViewport, pointerId: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReleaseContact: fn( self: *const IDirectManipulationViewport, pointerId: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReleaseAllContacts: fn( self: *const IDirectManipulationViewport, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStatus: fn( self: *const IDirectManipulationViewport, status: ?*DIRECTMANIPULATION_STATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTag: fn( self: *const IDirectManipulationViewport, riid: ?*const Guid, object: ?*?*anyopaque, id: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetTag: fn( self: *const IDirectManipulationViewport, object: ?*IUnknown, id: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetViewportRect: fn( self: *const IDirectManipulationViewport, viewport: ?*RECT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetViewportRect: fn( self: *const IDirectManipulationViewport, viewport: ?*const RECT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ZoomToRect: fn( self: *const IDirectManipulationViewport, left: f32, top: f32, right: f32, bottom: f32, animate: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetViewportTransform: fn( self: *const IDirectManipulationViewport, matrix: [*]const f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SyncDisplayTransform: fn( self: *const IDirectManipulationViewport, matrix: [*]const f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPrimaryContent: fn( self: *const IDirectManipulationViewport, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, AddContent: fn( self: *const IDirectManipulationViewport, content: ?*IDirectManipulationContent, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveContent: fn( self: *const IDirectManipulationViewport, content: ?*IDirectManipulationContent, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetViewportOptions: fn( self: *const IDirectManipulationViewport, options: DIRECTMANIPULATION_VIEWPORT_OPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, AddConfiguration: fn( self: *const IDirectManipulationViewport, configuration: DIRECTMANIPULATION_CONFIGURATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveConfiguration: fn( self: *const IDirectManipulationViewport, configuration: DIRECTMANIPULATION_CONFIGURATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ActivateConfiguration: fn( self: *const IDirectManipulationViewport, configuration: DIRECTMANIPULATION_CONFIGURATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetManualGesture: fn( self: *const IDirectManipulationViewport, configuration: DIRECTMANIPULATION_GESTURE_CONFIGURATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetChaining: fn( self: *const IDirectManipulationViewport, enabledTypes: DIRECTMANIPULATION_MOTION_TYPES, ) callconv(@import("std").os.windows.WINAPI) HRESULT, AddEventHandler: fn( self: *const IDirectManipulationViewport, window: ?HWND, eventHandler: ?*IDirectManipulationViewportEventHandler, cookie: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveEventHandler: fn( self: *const IDirectManipulationViewport, cookie: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetInputMode: fn( self: *const IDirectManipulationViewport, mode: DIRECTMANIPULATION_INPUT_MODE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetUpdateMode: fn( self: *const IDirectManipulationViewport, mode: DIRECTMANIPULATION_INPUT_MODE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Stop: fn( self: *const IDirectManipulationViewport, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Abandon: fn( self: *const IDirectManipulationViewport, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_Enable(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).Enable(@ptrCast(*const IDirectManipulationViewport, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_Disable(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).Disable(@ptrCast(*const IDirectManipulationViewport, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetContact(self: *const T, pointerId: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetContact(@ptrCast(*const IDirectManipulationViewport, self), pointerId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_ReleaseContact(self: *const T, pointerId: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).ReleaseContact(@ptrCast(*const IDirectManipulationViewport, self), pointerId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_ReleaseAllContacts(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).ReleaseAllContacts(@ptrCast(*const IDirectManipulationViewport, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_GetStatus(self: *const T, status: ?*DIRECTMANIPULATION_STATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).GetStatus(@ptrCast(*const IDirectManipulationViewport, self), status); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_GetTag(self: *const T, riid: ?*const Guid, object: ?*?*anyopaque, id: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).GetTag(@ptrCast(*const IDirectManipulationViewport, self), riid, object, id); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetTag(self: *const T, object: ?*IUnknown, id: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetTag(@ptrCast(*const IDirectManipulationViewport, self), object, id); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_GetViewportRect(self: *const T, viewport: ?*RECT) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).GetViewportRect(@ptrCast(*const IDirectManipulationViewport, self), viewport); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetViewportRect(self: *const T, viewport: ?*const RECT) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetViewportRect(@ptrCast(*const IDirectManipulationViewport, self), viewport); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_ZoomToRect(self: *const T, left: f32, top: f32, right: f32, bottom: f32, animate: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).ZoomToRect(@ptrCast(*const IDirectManipulationViewport, self), left, top, right, bottom, animate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetViewportTransform(self: *const T, matrix: [*]const f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetViewportTransform(@ptrCast(*const IDirectManipulationViewport, self), matrix, pointCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SyncDisplayTransform(self: *const T, matrix: [*]const f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SyncDisplayTransform(@ptrCast(*const IDirectManipulationViewport, self), matrix, pointCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_GetPrimaryContent(self: *const T, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).GetPrimaryContent(@ptrCast(*const IDirectManipulationViewport, self), riid, object); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_AddContent(self: *const T, content: ?*IDirectManipulationContent) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).AddContent(@ptrCast(*const IDirectManipulationViewport, self), content); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_RemoveContent(self: *const T, content: ?*IDirectManipulationContent) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).RemoveContent(@ptrCast(*const IDirectManipulationViewport, self), content); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetViewportOptions(self: *const T, options: DIRECTMANIPULATION_VIEWPORT_OPTIONS) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetViewportOptions(@ptrCast(*const IDirectManipulationViewport, self), options); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_AddConfiguration(self: *const T, configuration: DIRECTMANIPULATION_CONFIGURATION) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).AddConfiguration(@ptrCast(*const IDirectManipulationViewport, self), configuration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_RemoveConfiguration(self: *const T, configuration: DIRECTMANIPULATION_CONFIGURATION) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).RemoveConfiguration(@ptrCast(*const IDirectManipulationViewport, self), configuration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_ActivateConfiguration(self: *const T, configuration: DIRECTMANIPULATION_CONFIGURATION) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).ActivateConfiguration(@ptrCast(*const IDirectManipulationViewport, self), configuration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetManualGesture(self: *const T, configuration: DIRECTMANIPULATION_GESTURE_CONFIGURATION) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetManualGesture(@ptrCast(*const IDirectManipulationViewport, self), configuration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetChaining(self: *const T, enabledTypes: DIRECTMANIPULATION_MOTION_TYPES) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetChaining(@ptrCast(*const IDirectManipulationViewport, self), enabledTypes); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_AddEventHandler(self: *const T, window: ?HWND, eventHandler: ?*IDirectManipulationViewportEventHandler, cookie: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).AddEventHandler(@ptrCast(*const IDirectManipulationViewport, self), window, eventHandler, cookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_RemoveEventHandler(self: *const T, cookie: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).RemoveEventHandler(@ptrCast(*const IDirectManipulationViewport, self), cookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetInputMode(self: *const T, mode: DIRECTMANIPULATION_INPUT_MODE) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetInputMode(@ptrCast(*const IDirectManipulationViewport, self), mode); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_SetUpdateMode(self: *const T, mode: DIRECTMANIPULATION_INPUT_MODE) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).SetUpdateMode(@ptrCast(*const IDirectManipulationViewport, self), mode); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_Stop(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).Stop(@ptrCast(*const IDirectManipulationViewport, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport_Abandon(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport.VTable, self.vtable).Abandon(@ptrCast(*const IDirectManipulationViewport, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.1' const IID_IDirectManipulationViewport2_Value = Guid.initString("923ccaac-61e1-4385-b726-017af189882a"); pub const IID_IDirectManipulationViewport2 = &IID_IDirectManipulationViewport2_Value; pub const IDirectManipulationViewport2 = extern struct { pub const VTable = extern struct { base: IDirectManipulationViewport.VTable, AddBehavior: fn( self: *const IDirectManipulationViewport2, behavior: ?*IUnknown, cookie: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveBehavior: fn( self: *const IDirectManipulationViewport2, cookie: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveAllBehaviors: fn( self: *const IDirectManipulationViewport2, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDirectManipulationViewport.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport2_AddBehavior(self: *const T, behavior: ?*IUnknown, cookie: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport2.VTable, self.vtable).AddBehavior(@ptrCast(*const IDirectManipulationViewport2, self), behavior, cookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport2_RemoveBehavior(self: *const T, cookie: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport2.VTable, self.vtable).RemoveBehavior(@ptrCast(*const IDirectManipulationViewport2, self), cookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewport2_RemoveAllBehaviors(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewport2.VTable, self.vtable).RemoveAllBehaviors(@ptrCast(*const IDirectManipulationViewport2, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationViewportEventHandler_Value = Guid.initString("952121da-d69f-45f9-b0f9-f23944321a6d"); pub const IID_IDirectManipulationViewportEventHandler = &IID_IDirectManipulationViewportEventHandler_Value; pub const IDirectManipulationViewportEventHandler = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnViewportStatusChanged: fn( self: *const IDirectManipulationViewportEventHandler, viewport: ?*IDirectManipulationViewport, current: DIRECTMANIPULATION_STATUS, previous: DIRECTMANIPULATION_STATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnViewportUpdated: fn( self: *const IDirectManipulationViewportEventHandler, viewport: ?*IDirectManipulationViewport, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnContentUpdated: fn( self: *const IDirectManipulationViewportEventHandler, viewport: ?*IDirectManipulationViewport, content: ?*IDirectManipulationContent, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewportEventHandler_OnViewportStatusChanged(self: *const T, viewport: ?*IDirectManipulationViewport, current: DIRECTMANIPULATION_STATUS, previous: DIRECTMANIPULATION_STATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewportEventHandler.VTable, self.vtable).OnViewportStatusChanged(@ptrCast(*const IDirectManipulationViewportEventHandler, self), viewport, current, previous); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewportEventHandler_OnViewportUpdated(self: *const T, viewport: ?*IDirectManipulationViewport) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewportEventHandler.VTable, self.vtable).OnViewportUpdated(@ptrCast(*const IDirectManipulationViewportEventHandler, self), viewport); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationViewportEventHandler_OnContentUpdated(self: *const T, viewport: ?*IDirectManipulationViewport, content: ?*IDirectManipulationContent) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationViewportEventHandler.VTable, self.vtable).OnContentUpdated(@ptrCast(*const IDirectManipulationViewportEventHandler, self), viewport, content); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationContent_Value = Guid.initString("b89962cb-3d89-442b-bb58-5098fa0f9f16"); pub const IID_IDirectManipulationContent = &IID_IDirectManipulationContent_Value; pub const IDirectManipulationContent = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetContentRect: fn( self: *const IDirectManipulationContent, contentSize: ?*RECT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetContentRect: fn( self: *const IDirectManipulationContent, contentSize: ?*const RECT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetViewport: fn( self: *const IDirectManipulationContent, riid: ?*const Guid, object: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTag: fn( self: *const IDirectManipulationContent, riid: ?*const Guid, object: ?*?*anyopaque, id: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetTag: fn( self: *const IDirectManipulationContent, object: ?*IUnknown, id: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetOutputTransform: fn( self: *const IDirectManipulationContent, matrix: [*]f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetContentTransform: fn( self: *const IDirectManipulationContent, matrix: [*]f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SyncContentTransform: fn( self: *const IDirectManipulationContent, matrix: [*]const f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_GetContentRect(self: *const T, contentSize: ?*RECT) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).GetContentRect(@ptrCast(*const IDirectManipulationContent, self), contentSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_SetContentRect(self: *const T, contentSize: ?*const RECT) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).SetContentRect(@ptrCast(*const IDirectManipulationContent, self), contentSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_GetViewport(self: *const T, riid: ?*const Guid, object: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).GetViewport(@ptrCast(*const IDirectManipulationContent, self), riid, object); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_GetTag(self: *const T, riid: ?*const Guid, object: ?*?*anyopaque, id: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).GetTag(@ptrCast(*const IDirectManipulationContent, self), riid, object, id); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_SetTag(self: *const T, object: ?*IUnknown, id: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).SetTag(@ptrCast(*const IDirectManipulationContent, self), object, id); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_GetOutputTransform(self: *const T, matrix: [*]f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).GetOutputTransform(@ptrCast(*const IDirectManipulationContent, self), matrix, pointCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_GetContentTransform(self: *const T, matrix: [*]f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).GetContentTransform(@ptrCast(*const IDirectManipulationContent, self), matrix, pointCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationContent_SyncContentTransform(self: *const T, matrix: [*]const f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationContent.VTable, self.vtable).SyncContentTransform(@ptrCast(*const IDirectManipulationContent, self), matrix, pointCount); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationPrimaryContent_Value = Guid.initString("c12851e4-1698-4625-b9b1-7ca3ec18630b"); pub const IID_IDirectManipulationPrimaryContent = &IID_IDirectManipulationPrimaryContent_Value; pub const IDirectManipulationPrimaryContent = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetSnapInterval: fn( self: *const IDirectManipulationPrimaryContent, motion: DIRECTMANIPULATION_MOTION_TYPES, interval: f32, offset: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetSnapPoints: fn( self: *const IDirectManipulationPrimaryContent, motion: DIRECTMANIPULATION_MOTION_TYPES, points: ?[*]const f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetSnapType: fn( self: *const IDirectManipulationPrimaryContent, motion: DIRECTMANIPULATION_MOTION_TYPES, type: DIRECTMANIPULATION_SNAPPOINT_TYPE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetSnapCoordinate: fn( self: *const IDirectManipulationPrimaryContent, motion: DIRECTMANIPULATION_MOTION_TYPES, coordinate: DIRECTMANIPULATION_SNAPPOINT_COORDINATE, origin: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetZoomBoundaries: fn( self: *const IDirectManipulationPrimaryContent, zoomMinimum: f32, zoomMaximum: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetHorizontalAlignment: fn( self: *const IDirectManipulationPrimaryContent, alignment: DIRECTMANIPULATION_HORIZONTALALIGNMENT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetVerticalAlignment: fn( self: *const IDirectManipulationPrimaryContent, alignment: DIRECTMANIPULATION_VERTICALALIGNMENT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetInertiaEndTransform: fn( self: *const IDirectManipulationPrimaryContent, matrix: [*]f32, pointCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCenterPoint: fn( self: *const IDirectManipulationPrimaryContent, centerX: ?*f32, centerY: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetSnapInterval(self: *const T, motion: DIRECTMANIPULATION_MOTION_TYPES, interval: f32, offset: f32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetSnapInterval(@ptrCast(*const IDirectManipulationPrimaryContent, self), motion, interval, offset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetSnapPoints(self: *const T, motion: DIRECTMANIPULATION_MOTION_TYPES, points: ?[*]const f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetSnapPoints(@ptrCast(*const IDirectManipulationPrimaryContent, self), motion, points, pointCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetSnapType(self: *const T, motion: DIRECTMANIPULATION_MOTION_TYPES, type_: DIRECTMANIPULATION_SNAPPOINT_TYPE) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetSnapType(@ptrCast(*const IDirectManipulationPrimaryContent, self), motion, type_); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetSnapCoordinate(self: *const T, motion: DIRECTMANIPULATION_MOTION_TYPES, coordinate: DIRECTMANIPULATION_SNAPPOINT_COORDINATE, origin: f32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetSnapCoordinate(@ptrCast(*const IDirectManipulationPrimaryContent, self), motion, coordinate, origin); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetZoomBoundaries(self: *const T, zoomMinimum: f32, zoomMaximum: f32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetZoomBoundaries(@ptrCast(*const IDirectManipulationPrimaryContent, self), zoomMinimum, zoomMaximum); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetHorizontalAlignment(self: *const T, alignment: DIRECTMANIPULATION_HORIZONTALALIGNMENT) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetHorizontalAlignment(@ptrCast(*const IDirectManipulationPrimaryContent, self), alignment); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_SetVerticalAlignment(self: *const T, alignment: DIRECTMANIPULATION_VERTICALALIGNMENT) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).SetVerticalAlignment(@ptrCast(*const IDirectManipulationPrimaryContent, self), alignment); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_GetInertiaEndTransform(self: *const T, matrix: [*]f32, pointCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).GetInertiaEndTransform(@ptrCast(*const IDirectManipulationPrimaryContent, self), matrix, pointCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationPrimaryContent_GetCenterPoint(self: *const T, centerX: ?*f32, centerY: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationPrimaryContent.VTable, self.vtable).GetCenterPoint(@ptrCast(*const IDirectManipulationPrimaryContent, self), centerX, centerY); } };} pub usingnamespace MethodMixin(@This()); }; pub const DIRECTMANIPULATION_DRAG_DROP_STATUS = enum(i32) { READY = 0, PRESELECT = 1, SELECTING = 2, DRAGGING = 3, CANCELLED = 4, COMMITTED = 5, }; pub const DIRECTMANIPULATION_DRAG_DROP_READY = DIRECTMANIPULATION_DRAG_DROP_STATUS.READY; pub const DIRECTMANIPULATION_DRAG_DROP_PRESELECT = DIRECTMANIPULATION_DRAG_DROP_STATUS.PRESELECT; pub const DIRECTMANIPULATION_DRAG_DROP_SELECTING = DIRECTMANIPULATION_DRAG_DROP_STATUS.SELECTING; pub const DIRECTMANIPULATION_DRAG_DROP_DRAGGING = DIRECTMANIPULATION_DRAG_DROP_STATUS.DRAGGING; pub const DIRECTMANIPULATION_DRAG_DROP_CANCELLED = DIRECTMANIPULATION_DRAG_DROP_STATUS.CANCELLED; pub const DIRECTMANIPULATION_DRAG_DROP_COMMITTED = DIRECTMANIPULATION_DRAG_DROP_STATUS.COMMITTED; // TODO: this type is limited to platform 'windows8.1' const IID_IDirectManipulationDragDropEventHandler_Value = Guid.initString("1fa11b10-701b-41ae-b5f2-49e36bd595aa"); pub const IID_IDirectManipulationDragDropEventHandler = &IID_IDirectManipulationDragDropEventHandler_Value; pub const IDirectManipulationDragDropEventHandler = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnDragDropStatusChange: fn( self: *const IDirectManipulationDragDropEventHandler, viewport: ?*IDirectManipulationViewport2, current: DIRECTMANIPULATION_DRAG_DROP_STATUS, previous: DIRECTMANIPULATION_DRAG_DROP_STATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationDragDropEventHandler_OnDragDropStatusChange(self: *const T, viewport: ?*IDirectManipulationViewport2, current: DIRECTMANIPULATION_DRAG_DROP_STATUS, previous: DIRECTMANIPULATION_DRAG_DROP_STATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationDragDropEventHandler.VTable, self.vtable).OnDragDropStatusChange(@ptrCast(*const IDirectManipulationDragDropEventHandler, self), viewport, current, previous); } };} pub usingnamespace MethodMixin(@This()); }; pub const DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION = enum(i32) { VERTICAL = 1, HORIZONTAL = 2, SELECT_ONLY = 16, SELECT_DRAG = 32, HOLD_DRAG = 64, }; pub const DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION_VERTICAL = DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION.VERTICAL; pub const DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION_HORIZONTAL = DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION.HORIZONTAL; pub const DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION_SELECT_ONLY = DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION.SELECT_ONLY; pub const DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION_SELECT_DRAG = DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION.SELECT_DRAG; pub const DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION_HOLD_DRAG = DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION.HOLD_DRAG; // TODO: this type is limited to platform 'windows8.1' const IID_IDirectManipulationDragDropBehavior_Value = Guid.initString("814b5af5-c2c8-4270-a9b7-a198ce8d02fa"); pub const IID_IDirectManipulationDragDropBehavior = &IID_IDirectManipulationDragDropBehavior_Value; pub const IDirectManipulationDragDropBehavior = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetConfiguration: fn( self: *const IDirectManipulationDragDropBehavior, configuration: DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStatus: fn( self: *const IDirectManipulationDragDropBehavior, status: ?*DIRECTMANIPULATION_DRAG_DROP_STATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationDragDropBehavior_SetConfiguration(self: *const T, configuration: DIRECTMANIPULATION_DRAG_DROP_CONFIGURATION) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationDragDropBehavior.VTable, self.vtable).SetConfiguration(@ptrCast(*const IDirectManipulationDragDropBehavior, self), configuration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationDragDropBehavior_GetStatus(self: *const T, status: ?*DIRECTMANIPULATION_DRAG_DROP_STATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationDragDropBehavior.VTable, self.vtable).GetStatus(@ptrCast(*const IDirectManipulationDragDropBehavior, self), status); } };} pub usingnamespace MethodMixin(@This()); }; pub const DIRECTMANIPULATION_INTERACTION_TYPE = enum(i32) { BEGIN = 0, TYPE_MANIPULATION = 1, TYPE_GESTURE_TAP = 2, TYPE_GESTURE_HOLD = 3, TYPE_GESTURE_CROSS_SLIDE = 4, TYPE_GESTURE_PINCH_ZOOM = 5, END = 100, }; pub const DIRECTMANIPULATION_INTERACTION_BEGIN = DIRECTMANIPULATION_INTERACTION_TYPE.BEGIN; pub const DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = DIRECTMANIPULATION_INTERACTION_TYPE.TYPE_MANIPULATION; pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = DIRECTMANIPULATION_INTERACTION_TYPE.TYPE_GESTURE_TAP; pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = DIRECTMANIPULATION_INTERACTION_TYPE.TYPE_GESTURE_HOLD; pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = DIRECTMANIPULATION_INTERACTION_TYPE.TYPE_GESTURE_CROSS_SLIDE; pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = DIRECTMANIPULATION_INTERACTION_TYPE.TYPE_GESTURE_PINCH_ZOOM; pub const DIRECTMANIPULATION_INTERACTION_END = DIRECTMANIPULATION_INTERACTION_TYPE.END; // TODO: this type is limited to platform 'windows8.1' const IID_IDirectManipulationInteractionEventHandler_Value = Guid.initString("e43f45b8-42b4-403e-b1f2-273b8f510830"); pub const IID_IDirectManipulationInteractionEventHandler = &IID_IDirectManipulationInteractionEventHandler_Value; pub const IDirectManipulationInteractionEventHandler = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnInteraction: fn( self: *const IDirectManipulationInteractionEventHandler, viewport: ?*IDirectManipulationViewport2, interaction: DIRECTMANIPULATION_INTERACTION_TYPE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationInteractionEventHandler_OnInteraction(self: *const T, viewport: ?*IDirectManipulationViewport2, interaction: DIRECTMANIPULATION_INTERACTION_TYPE) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationInteractionEventHandler.VTable, self.vtable).OnInteraction(@ptrCast(*const IDirectManipulationInteractionEventHandler, self), viewport, interaction); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationFrameInfoProvider_Value = Guid.initString("fb759dba-6f4c-4c01-874e-19c8a05907f9"); pub const IID_IDirectManipulationFrameInfoProvider = &IID_IDirectManipulationFrameInfoProvider_Value; pub const IDirectManipulationFrameInfoProvider = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetNextFrameInfo: fn( self: *const IDirectManipulationFrameInfoProvider, time: ?*u64, processTime: ?*u64, compositionTime: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationFrameInfoProvider_GetNextFrameInfo(self: *const T, time: ?*u64, processTime: ?*u64, compositionTime: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationFrameInfoProvider.VTable, self.vtable).GetNextFrameInfo(@ptrCast(*const IDirectManipulationFrameInfoProvider, self), time, processTime, compositionTime); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationCompositor_Value = Guid.initString("537a0825-0387-4efa-b62f-71eb1f085a7e"); pub const IID_IDirectManipulationCompositor = &IID_IDirectManipulationCompositor_Value; pub const IDirectManipulationCompositor = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, AddContent: fn( self: *const IDirectManipulationCompositor, content: ?*IDirectManipulationContent, device: ?*IUnknown, parentVisual: ?*IUnknown, childVisual: ?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveContent: fn( self: *const IDirectManipulationCompositor, content: ?*IDirectManipulationContent, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetUpdateManager: fn( self: *const IDirectManipulationCompositor, updateManager: ?*IDirectManipulationUpdateManager, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Flush: fn( self: *const IDirectManipulationCompositor, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationCompositor_AddContent(self: *const T, content: ?*IDirectManipulationContent, device: ?*IUnknown, parentVisual: ?*IUnknown, childVisual: ?*IUnknown) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationCompositor.VTable, self.vtable).AddContent(@ptrCast(*const IDirectManipulationCompositor, self), content, device, parentVisual, childVisual); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationCompositor_RemoveContent(self: *const T, content: ?*IDirectManipulationContent) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationCompositor.VTable, self.vtable).RemoveContent(@ptrCast(*const IDirectManipulationCompositor, self), content); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationCompositor_SetUpdateManager(self: *const T, updateManager: ?*IDirectManipulationUpdateManager) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationCompositor.VTable, self.vtable).SetUpdateManager(@ptrCast(*const IDirectManipulationCompositor, self), updateManager); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationCompositor_Flush(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationCompositor.VTable, self.vtable).Flush(@ptrCast(*const IDirectManipulationCompositor, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.10240' const IID_IDirectManipulationCompositor2_Value = Guid.initString("d38c7822-f1cb-43cb-b4b9-ac0c767a412e"); pub const IID_IDirectManipulationCompositor2 = &IID_IDirectManipulationCompositor2_Value; pub const IDirectManipulationCompositor2 = extern struct { pub const VTable = extern struct { base: IDirectManipulationCompositor.VTable, AddContentWithCrossProcessChaining: fn( self: *const IDirectManipulationCompositor2, content: ?*IDirectManipulationPrimaryContent, device: ?*IUnknown, parentVisual: ?*IUnknown, childVisual: ?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDirectManipulationCompositor.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationCompositor2_AddContentWithCrossProcessChaining(self: *const T, content: ?*IDirectManipulationPrimaryContent, device: ?*IUnknown, parentVisual: ?*IUnknown, childVisual: ?*IUnknown) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationCompositor2.VTable, self.vtable).AddContentWithCrossProcessChaining(@ptrCast(*const IDirectManipulationCompositor2, self), content, device, parentVisual, childVisual); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationUpdateHandler_Value = Guid.initString("790b6337-64f8-4ff5-a269-b32bc2af27a7"); pub const IID_IDirectManipulationUpdateHandler = &IID_IDirectManipulationUpdateHandler_Value; pub const IDirectManipulationUpdateHandler = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Update: fn( self: *const IDirectManipulationUpdateHandler, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationUpdateHandler_Update(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationUpdateHandler.VTable, self.vtable).Update(@ptrCast(*const IDirectManipulationUpdateHandler, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IDirectManipulationUpdateManager_Value = Guid.initString("b0ae62fd-be34-46e7-9caa-d361facbb9cc"); pub const IID_IDirectManipulationUpdateManager = &IID_IDirectManipulationUpdateManager_Value; pub const IDirectManipulationUpdateManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, RegisterWaitHandleCallback: fn( self: *const IDirectManipulationUpdateManager, handle: ?HANDLE, eventHandler: ?*IDirectManipulationUpdateHandler, cookie: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterWaitHandleCallback: fn( self: *const IDirectManipulationUpdateManager, cookie: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Update: fn( self: *const IDirectManipulationUpdateManager, frameInfo: ?*IDirectManipulationFrameInfoProvider, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationUpdateManager_RegisterWaitHandleCallback(self: *const T, handle: ?HANDLE, eventHandler: ?*IDirectManipulationUpdateHandler, cookie: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationUpdateManager.VTable, self.vtable).RegisterWaitHandleCallback(@ptrCast(*const IDirectManipulationUpdateManager, self), handle, eventHandler, cookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationUpdateManager_UnregisterWaitHandleCallback(self: *const T, cookie: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationUpdateManager.VTable, self.vtable).UnregisterWaitHandleCallback(@ptrCast(*const IDirectManipulationUpdateManager, self), cookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationUpdateManager_Update(self: *const T, frameInfo: ?*IDirectManipulationFrameInfoProvider) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationUpdateManager.VTable, self.vtable).Update(@ptrCast(*const IDirectManipulationUpdateManager, self), frameInfo); } };} pub usingnamespace MethodMixin(@This()); }; pub const DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION = enum(i32) { STOP = 0, FORWARD = 1, REVERSE = 2, }; pub const DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION_STOP = DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION.STOP; pub const DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION_FORWARD = DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION.FORWARD; pub const DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION_REVERSE = DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION.REVERSE; // TODO: this type is limited to platform 'windows8.1' const IID_IDirectManipulationAutoScrollBehavior_Value = Guid.initString("6d5954d4-2003-4356-9b31-d051c9ff0af7"); pub const IID_IDirectManipulationAutoScrollBehavior = &IID_IDirectManipulationAutoScrollBehavior_Value; pub const IDirectManipulationAutoScrollBehavior = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetConfiguration: fn( self: *const IDirectManipulationAutoScrollBehavior, motionTypes: DIRECTMANIPULATION_MOTION_TYPES, scrollMotion: DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationAutoScrollBehavior_SetConfiguration(self: *const T, motionTypes: DIRECTMANIPULATION_MOTION_TYPES, scrollMotion: DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationAutoScrollBehavior.VTable, self.vtable).SetConfiguration(@ptrCast(*const IDirectManipulationAutoScrollBehavior, self), motionTypes, scrollMotion); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.10240' const IID_IDirectManipulationDeferContactService_Value = Guid.initString("652d5c71-fe60-4a98-be70-e5f21291e7f1"); pub const IID_IDirectManipulationDeferContactService = &IID_IDirectManipulationDeferContactService_Value; pub const IDirectManipulationDeferContactService = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, DeferContact: fn( self: *const IDirectManipulationDeferContactService, pointerId: u32, timeout: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CancelContact: fn( self: *const IDirectManipulationDeferContactService, pointerId: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CancelDeferral: fn( self: *const IDirectManipulationDeferContactService, pointerId: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationDeferContactService_DeferContact(self: *const T, pointerId: u32, timeout: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationDeferContactService.VTable, self.vtable).DeferContact(@ptrCast(*const IDirectManipulationDeferContactService, self), pointerId, timeout); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationDeferContactService_CancelContact(self: *const T, pointerId: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationDeferContactService.VTable, self.vtable).CancelContact(@ptrCast(*const IDirectManipulationDeferContactService, self), pointerId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDirectManipulationDeferContactService_CancelDeferral(self: *const T, pointerId: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDirectManipulationDeferContactService.VTable, self.vtable).CancelDeferral(@ptrCast(*const IDirectManipulationDeferContactService, self), pointerId); } };} pub usingnamespace MethodMixin(@This()); }; //-------------------------------------------------------------------------------- // Section: Functions (0) //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (8) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const HANDLE = @import("../foundation.zig").HANDLE; const HRESULT = @import("../foundation.zig").HRESULT; const HWND = @import("../foundation.zig").HWND; const IUnknown = @import("../system/com.zig").IUnknown; const MSG = @import("../ui/windows_and_messaging.zig").MSG; const RECT = @import("../foundation.zig").RECT; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/graphics/direct_manipulation.zig
const base = @import("../base.zig"); const gen = @import("../gen.zig"); const COMMON = [_:null]?base.Segment{ .{ .offset = 30 * 0, .month = 1, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 1, .month = 2, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 2, .month = 3, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 3, .month = 4, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 4, .month = 5, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 5, .month = 6, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 6, .month = 7, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 7, .month = 8, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 8, .month = 9, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 9, .month = 10, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 10, .month = 11, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 11, .month = 12, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 12, .month = 0, .day_start = 1, .day_end = 5 }, }; const LEAP = [_:null]?base.Segment{ .{ .offset = 30 * 0, .month = 1, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 1, .month = 2, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 2, .month = 3, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 3, .month = 4, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 4, .month = 5, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 5, .month = 6, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 6, .month = 7, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 7, .month = 8, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 8, .month = 9, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 9, .month = 10, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 10, .month = 11, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 11, .month = 12, .day_start = 1, .day_end = 30 }, .{ .offset = 30 * 12, .month = 0, .day_start = 1, .day_end = 6 }, }; const IC = [_:null]?base.Intercalary{ gen.initIc(.{ .month = 0, .day = 1 }, COMMON[0..COMMON.len], LEAP[0..LEAP.len]), gen.initIc(.{ .month = 0, .day = 2 }, COMMON[0..COMMON.len], LEAP[0..LEAP.len]), gen.initIc(.{ .month = 0, .day = 3 }, COMMON[0..COMMON.len], LEAP[0..LEAP.len]), gen.initIc(.{ .month = 0, .day = 4 }, COMMON[0..COMMON.len], LEAP[0..LEAP.len]), gen.initIc(.{ .month = 0, .day = 5 }, COMMON[0..COMMON.len], LEAP[0..LEAP.len]), gen.initIc(.{ .month = 0, .day = 6 }, LEAP[0..LEAP.len], LEAP[0..LEAP.len]), }; var ic_var: [IC.len:null]?base.Intercalary = IC; var common_var: [COMMON.len:null]?base.Segment = COMMON; var leap_var: [LEAP.len:null]?base.Segment = LEAP; pub const french_revolutionary_romme = base.Cal{ .intercalary_list = @as([*:null]?base.Intercalary, &ic_var), .common_lookup_list = @as([*:null]?base.Segment, &common_var), .leap_lookup_list = @as([*:null]?base.Segment, &leap_var), .leap_cycle = .{ .year_count = 4, .leap_year_count = 1, .offset_years = 0, .common_days = gen.dayCount(COMMON[0..COMMON.len]), .leap_days = gen.leapDayCount(COMMON[0..COMMON.len], LEAP[0..LEAP.len]), .offset_days = 0, .skip100 = true, .skip4000 = true, .symmetric = false, }, .week = .{ .start = @enumToInt(base.Weekday10.Primidi), .length = gen.lastOfEnum(base.Weekday10), .continuous = false, }, .epoch_mjd = gen.mjdFromVcalc(-24160.5), //22 Sept, 1792 CE .common_month_max = gen.monthMax(COMMON[0..COMMON.len]), .leap_month_max = gen.monthMax(LEAP[0..LEAP.len]), .year0 = true, }; pub const french_revolutionary_romme_sub1 = base.Cal{ .intercalary_list = french_revolutionary_romme.intercalary_list, .common_lookup_list = french_revolutionary_romme.common_lookup_list, .leap_lookup_list = french_revolutionary_romme.leap_lookup_list, .leap_cycle = .{ .year_count = french_revolutionary_romme.leap_cycle.year_count, .leap_year_count = french_revolutionary_romme.leap_cycle.leap_year_count, .offset_years = -1, .common_days = french_revolutionary_romme.leap_cycle.common_days, .leap_days = french_revolutionary_romme.leap_cycle.leap_days, .offset_days = -365, .skip100 = french_revolutionary_romme.leap_cycle.skip100, .skip4000 = french_revolutionary_romme.leap_cycle.skip4000, .symmetric = french_revolutionary_romme.leap_cycle.symmetric, }, .week = french_revolutionary_romme.week, .epoch_mjd = french_revolutionary_romme.epoch_mjd, .common_month_max = french_revolutionary_romme.common_month_max, .leap_month_max = french_revolutionary_romme.leap_month_max, .year0 = french_revolutionary_romme.year0, };
src/cal/french_revolutionary.zig
const expect = std.testing.expect; const expectFmt = std.testing.expectFmt; const std = @import("std"); test "if statement" { const a = true; var x: u16 = 0; if (a) { x += 1; } else { x += 2; } try expect(x == 1); } test "if statement expression" { const a = true; var x: u16 = 0; x += if (a) 1 else 2; try expect(x == 1); } test "while with continue expression" { var sum: u8 = 0; var i: u8 = 1; while (i <= 10) : (i += 1) { sum += i; } try expect(sum == 55); } test "for" { const string = [_]u8{ 'a', 'b', 'c' }; for (string) |character, index| { _ = character; _ = index; } } fn createFile() !void { return error.AccessDenied; } test "@divExact" { try expect(@divExact(6, 3) == 2); } test "out of bounds" { @setRuntimeSafety(false); const a = [3]u8{ 1, 2, 3 }; var index: u8 = 5; const b = a[index]; _ = b; } fn increment(num: *u8) void { num.* += 1; } test "pointers" { var x: u8 = 1; increment(&x); try expect(x == 2); } fn total(values: []const u8) usize { var sum: usize = 0; for (values) |v| sum += v; return sum; } test "slices" { const array = [_]u8{ 1, 2, 3, 4, 5 }; const slice = array[0..3]; try expect(slice.len == 3); try expect(total(slice) == 6); } test "slices 2" { const array = [_]u8{ 1, 2, 3, 4, 5 }; const slice = array[0..3]; try expect(@TypeOf(slice) == *const [3]u8); const _a: []const u8 = slice; } const Suit = enum { clubs, spades, diamonds, hearts, pub fn isClubs(self: Suit) bool { return self == Suit.clubs; } }; test "enum method" { try expect(Suit.spades.isClubs() == Suit.isClubs(Suit.spades)); } const Vec3 = struct { x: f32, y: f32, z: f32 }; test "struct usage" { const my_verctor = Vec3{ .x = 0, .y = 100, .z = 50 }; _ = my_verctor; } const Vec4 = struct { x: f32, y: f32, z: f32 = 0, w: f32 = undefined }; test "struct defaults" { const my_vector = Vec4{ .x = 25, .y = -50, }; _ = my_vector; } const Stuff = struct { x: i32, y: i32, fn swap(self: *Stuff) void { const tmp = self.x; self.x = self.y; self.y = tmp; } }; test "automatic dereference" { var thing = Stuff{ .x = 10, .y = 20 }; thing.swap(); try expect(thing.x == 20); try expect(thing.y == 10); } const Tagged = union(enum) { a: u8, b: f32, c: bool }; test "switch on tagged union" { var value = Tagged{ .b = 1.5 }; switch (value) { .a => |*byte| byte.* += 1, .b => |*float| float.* *= 2, .c => |*b| b.* = !b.*, } try expect(value.b == 3); } test "@intCast" { const x: u64 = 200; const y: u8 = @intCast(u8, x); } fn rangeHasNumber(begin: usize, end: usize, number: usize) bool { var i = begin; return while (begin < end) : (i += 1) { if (i == number) break true; } else false; } test "while loop experssion" { try expect(rangeHasNumber(1, 10, 3)); } test "expectFmt" { var a = "expectFmt:abc\n"; const b = try std.fmt.allocPrint(std.testing.allocator, "{s}", .{a}); defer std.testing.allocator.free(b); try expectFmt("aa..", "{s}..", .{"aa"}); std.debug.print("{s}", .{b}); } test "if optional payload capture" { const a: ?i32 = 5; if (a != null) { const value = a.?; _ = value; } var b: ?i32 = 100; if (b) |*value| { value.* += 1; } try expect(b.? == 101); } fn fibonacci(n: u16) u16 { if (n == 0 or n == 1) return n; return fibonacci(n - 1) + fibonacci(n - 2); } test "comptime blocks" { var x = comptime fibonacci(10); _ = x; var y = comptime blk: { break :blk fibonacci(10); }; _ = y; } fn Matrix(comptime T: type, comptime width: comptime_int, comptime height: comptime_int) type { return [height][width]T; } test "returning a type" { try expect(Matrix(f32, 4, 4) == [4][4]f32); } fn addSmallInts(comptime T: type, a: T, b: T) T { return switch (@typeInfo(T)) { .ComptimeInt => a + b, .Int => |info| if (info.bits <= 16) a + b else @compileError("ints too large"), else => @compileError("only ints accepted"), }; } test "typeinfo switch" { const x = addSmallInts(u16, 10, 10); try expect(@TypeOf(x) == u16); // std.debug.print("{}", @typeName(@TypeOf())) } fn GetBiggerInt(comptime T: type) type { return @Type(.{ .Int = .{ .bits = @typeInfo(T).Int.bits + 1, .signedness = @typeInfo(T).Int.signedness, }, }); } test "@type" { try expect(GetBiggerInt(u8) == u9); } fn Vec(comptime count: comptime_int, comptime T: type) type { return struct { data: [count]T, const Self = @This(); fn abs(self: Self) Self { var tmp = Self{ .data = undefined }; for (self.data) |elem, i| { tmp.data[i] = if (elem < 0) -elem else elem; } return tmp; } fn init(data: [count]T) Self { return Self{ .data = data }; } }; } const eql = std.mem.eql; test "generic vector" { const x = Vec(3, f32).init([_]f32{ 10, -10, 5 }); const y = x.abs(); try expect(eql(f32, &y.data, &[_]f32{ 10, 10, 5 })); } var numbers_left2: u32 = undefined; fn eventuallyErrorSequence() error{RZ}!u32 { return if (numbers_left2 == 0) error.RZ else blk: { numbers_left2 -= 1; break :blk numbers_left2; }; } test "while error union capture" { var sum: u32 = 0; numbers_left2 = 3; while (eventuallyErrorSequence()) |value| { sum += value; } else |err| { try expect(err == error.RZ); } }
zig/learn/basics_test.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = false; const with_dissassemble = false; const assert = std.debug.assert; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } const Vec2 = tools.Vec2; const Computer = tools.IntCode_Computer; const Map = tools.Map(u8, 1024 * 2, 1024 * 2, false); fn cpu_request(cpu: *Computer, boot_image: []const Computer.Data, in: Vec2) bool { cpu.boot(boot_image); trace("starting {}\n", .{cpu.name}); _ = async cpu.run(); assert(cpu.io_mode == .input); cpu.io_port = in.x; trace("wrting input to {} = {}\n", .{ cpu.name, cpu.io_port }); resume cpu.io_runframe; assert(cpu.io_mode == .input); cpu.io_port = in.y; trace("wrting input to {} = {}\n", .{ cpu.name, cpu.io_port }); resume cpu.io_runframe; assert(cpu.io_mode == .output); trace("{} outputs {}\n", .{ cpu.name, cpu.io_port }); const ret = (cpu.io_port != 0); resume cpu.io_runframe; assert(cpu.is_halted()); return ret; } fn request_canfit(cpu: *Computer, boot_image: []const Computer.Data, map: *Map, pos: Vec2, size: Vec2) enum { out, partial, in, } { { const p = Vec2{ .x = pos.x, .y = pos.y + size.y - 1 }; var m = map.get(p) orelse ' '; if (m == ' ') { const is_affected = cpu_request(cpu, boot_image, p); m = if (is_affected) '#' else '.'; map.set(p, m); } if (m == '.') return .out; } { const p = Vec2{ .x = pos.x + size.x - 1, .y = pos.y }; var m = map.get(p) orelse ' '; if (m == ' ') { const is_affected = cpu_request(cpu, boot_image, p); m = if (is_affected) '#' else '.'; map.set(p, m); } if (m == '.') return .partial; } { const p = Vec2{ .x = pos.x, .y = pos.y }; var m = map.get(p) orelse ' '; if (m == ' ') { const is_affected = cpu_request(cpu, boot_image, p); m = if (is_affected) '#' else '.'; map.set(p, m); } assert(m == '#'); if (m == '.') return .out; } return .in; } pub fn run(input: []const u8, allocator: std.mem.Allocator) tools.RunError![2][]const u8 { const int_count = blk: { var int_count: usize = 0; var it = std.mem.split(u8, input, ","); while (it.next()) |_| int_count += 1; break :blk int_count; }; const boot_image = try allocator.alloc(Computer.Data, int_count); defer allocator.free(boot_image); { var it = std.mem.split(u8, input, ","); var i: usize = 0; while (it.next()) |n_text| : (i += 1) { const trimmed = std.mem.trim(u8, n_text, " \n\r\t"); boot_image[i] = try std.fmt.parseInt(Computer.Data, trimmed, 10); } } if (with_dissassemble) Computer.disassemble(boot_image); var cpu = Computer{ .name = "Drone", .memory = try allocator.alloc(Computer.Data, 5000), }; defer allocator.free(cpu.memory); var map = try allocator.create(Map); defer allocator.destroy(map); map.default_tile = ' '; map.bbox = tools.BBox.empty; var affected = blk: { var affected: u32 = 0; var cursor = Vec2{ .x = 0, .y = 0 }; cursor.y = 0; while (cursor.y < 50) : (cursor.y += 1) { cursor.x = 0; while (cursor.x < 50) : (cursor.x += 1) { const is_affected = cpu_request(&cpu, boot_image, cursor); map.set(cursor, if (is_affected) '#' else '.'); if (is_affected) affected += 1; } } //{ // var buf: [15000]u8 = undefined; // std.debug.print("{s}\n", .{map.printToBuf(cursor, null, null, &buf)}); //} trace("affected: {}\n", .{affected}); break :blk affected; }; const answer = blk: { var cursor = Vec2{ .x = 1300, .y = 750 }; var lineref: ?Vec2 = null; while (true) { const fits = request_canfit(&cpu, boot_image, map, cursor, Vec2{ .x = 100, .y = 100 }); if (fits == .in) break; if (lineref != null and fits == .out) { trace("Trying {}-{}\n", .{ lineref, cursor }); cursor = Vec2{ .x = lineref.?.x, .y = lineref.?.y + 1 }; lineref = null; } else if (lineref == null and fits != .out) { lineref = cursor; } else { cursor.x += 1; } } trace("fits @ {} : {}\n", .{ cursor, cursor.x * 10000 + cursor.y }); break :blk cursor.x * 10000 + cursor.y; }; return [_][]const u8{ try std.fmt.allocPrint(allocator, "{}", .{affected}), try std.fmt.allocPrint(allocator, "{}", .{answer}), }; } pub const main = tools.defaultMain("2019/day19.txt", run);
2019/day19.zig
const builtin = @import("builtin"); const TypeId = builtin.TypeId; const std = @import("std"); const math = std.math; const meta = std.meta; const assert = std.debug.assert; const warn = std.debug.warn; const bufPrint = std.fmt.bufPrint; const testExpected = @import("testexpected.zig").testExpected; const ae = @import("../modules/zig-approxEql/approxeql.zig"); const v = @import("vec.zig"); const DBG = false; pub fn Matrix(comptime T: type, comptime m: usize, comptime n: usize) type { return struct { const Self = @This(); const row_cnt = m; const col_cnt = n; pub data: [m][n]T, /// Create an uninitialized Matrix pub fn create() Self { return Self{ .data = undefined }; } /// Initialize Matrix to a value pub fn initVal(val: T) Self { var r = Self.create(); return r.visit(fillFunc, val).*; } /// Initialize Matrix as a Unit matrix with 1's on the diagonal pub fn initUnit() Self { var r = Self.create(); return r.visit(unitFunc, 0).*; } /// Return true of pSelf.data == pOther.data pub fn eql(pSelf: *const Self, pOther: *const Self) bool { for (pSelf.data) |row, i| { for (row) |val, j| { if (val != pOther.data[i][j]) return false; } } return true; } /// Visit each matrix value starting at [0][0], [0][1] .. [m][n] /// calling func for each passing the Matrix and current i, j plus /// the parameter. To continue looping func returns true or false /// to stop looping. pub fn visit( pSelf: *Self, comptime func: fn (pSelf: *Self, i: usize, j: usize, param: var) bool, param: var, ) *Self { // Unroll the loops for speed comptime var i: usize = 0; done: inline while (i < m) : (i += 1) { //warn("visit {}:", i); comptime var j: usize = 0; inline while (j < n) : (j += 1) { if (!func(pSelf, i, j, param)) { break :done; } //warn(" {}", pSelf.data[i][j]); } //warn("\n"); } return pSelf; } /// Custom format routine for Mat4x4 pub fn format( self: *const Self, comptime fmt: []const u8, context: var, comptime FmtError: type, output: fn (@typeOf(context), []const u8) FmtError!void, ) FmtError!void { for (self.data) |row, i| { try std.fmt.format(context, FmtError, output, "[]{}.{{ ", @typeName(T)); for (row) |col, j| { switch (@typeId(T)) { TypeId.Float => try std.fmt.format(context, FmtError, output, "{.7}{}", col, if (j < (col_cnt - 1)) ", " else " "), TypeId.Int => try std.fmt.format(context, FmtError, output, "{}{}", col, if (j < (col_cnt - 1)) ", " else " "), else => @compileError("Only Float and Int types are supported"), } } try std.fmt.format(context, FmtError, output, "}}"); if (row_cnt > 1) { if (i < (row_cnt - 1)) { try std.fmt.format(context, FmtError, output, ",\n"); } else { try std.fmt.format(context, FmtError, output, ","); } } } } fn unitFunc(pSelf: *Self, i: usize, j: usize, param: var) bool { pSelf.data[i][j] = if (i == j) T(1) else T(0); return true; } fn fillFunc(pSelf: *Self, i: usize, j: usize, param: var) bool { pSelf.data[i][j] = param; return true; } }; } /// Returns a struct.mul function that multiplies m1 by m2 pub fn MatrixMultiplier(comptime m1: type, comptime m2: type) type { const m1_DataType = @typeInfo(@typeInfo(meta.fieldInfo(m1, "data").field_type).Array.child).Array.child; const m2_DataType = @typeInfo(@typeInfo(meta.fieldInfo(m2, "data").field_type).Array.child).Array.child; // What other validations should I check if (m1_DataType != m2_DataType) { @compileError("m1:" ++ @typeName(m1_DataType) ++ " != m2:" ++ @typeName(m2_DataType)); } if (m1.col_cnt != m2.row_cnt) { @compileError("m1.col_cnt: m1.col_cnt != m2.row_cnt"); } const DataType = m1_DataType; const row_cnt = m1.row_cnt; const col_cnt = m2.col_cnt; return struct { pub fn mul(mt1: *const m1, mt2: *const m2) Matrix(DataType, row_cnt, col_cnt) { var r = Matrix(DataType, row_cnt, col_cnt).create(); comptime var i: usize = 0; inline while (i < row_cnt) : (i += 1) { //warn("mul {}:\n", i); comptime var j: usize = 0; inline while (j < col_cnt) : (j += 1) { //warn(" ({}:", j); comptime var k: usize = 0; // The inner loop is m1.col_cnt or m2.row_cnt, which are equal inline while (k < m1.col_cnt) : (k += 1) { var val = mt1.data[i][k] * mt2.data[k][j]; if (k == 0) { r.data[i][j] = val; //warn(" {}:{}={} * {}", k, val, mt1.data[i][k], mt2.data[k][j]); } else { r.data[i][j] += val; //warn(" {}:{}={} * {}", k, val, mt1.data[i][k], mt2.data[k][j]); } } //warn(" {})\n", r.data[i][j]); } } return r; } }; } pub const M44f32 = Matrix(f32, 4, 4); pub const m44f32_unit = M44f32.initUnit(); pub const m44f32_zero = M44f32.initVal(0); test "matrix.init" { if (DBG) warn("\n"); const mf32 = Matrix(f32, 4, 4).initVal(1); if (DBG) warn("matrix.init: m4x4f32 init(1)\n{}", &mf32); for (mf32.data) |row| { for (row) |val| { assert(val == 1); } } const mf64 = Matrix(f64, 4, 4).initUnit(); if (DBG) warn("matrix.init: mf64 initUnit\n{}", &mf64); for (mf64.data) |row, i| { for (row) |val, j| { if (i == j) { assert(val == 1); } else { assert(val == 0); } } } // Maybe initUnit shouldn't allow non-square values // See test "initUnit" for a possible solution const m2x4 = Matrix(f32, 2, 4).initUnit(); if (DBG) warn("2x4: initUnit\n{}", &m2x4); for (m2x4.data) |row, i| { for (row) |val, j| { if (i == j) { assert(val == 1); } else { assert(val == 0); } } } } // Example of using visit outside of Matrix // to create a unit matrix. // // I'm not completely happy with this as M1x1 in this // example needed to be declared globally. test "initUnit" { var m1x1 = M1x1.create(); initUnit(&m1x1); if (DBG) warn("matrix.initUnit: 1x1 initUnit\n{}", &m1x1); const t1x1 = M1x1.initUnit(); assert(m1x1.eql(&t1x1)); } // Define the Matrix globaly so unitFunc can know the type const M1x1 = Matrix(f32, 1, 1); // Initialize Matrix as a Unit matrix with 1's on the diagonal pub fn initUnit(pMat: var) void { comptime const T = @typeOf(pMat.*); comptime if (T.row_cnt != T.col_cnt) @compileError("initUnit can't be used on non-square Matrix's"); _ = T.visit(pMat, unitFunc, 0); } fn unitFunc(pMat: *M1x1, i: usize, j: usize, param: var) bool { const T = @typeInfo(@typeInfo(meta.fieldInfo(@typeOf(pMat.*), "data").field_type).Array.child).Array.child; pMat.data[i][j] = if (i == j) T(1) else T(0); return true; } //test "initUnit.fails" { // var m4x2 = Matrix(f32, 4, 2).create(); // initUnit(&m4x2); // if (DBG) warn("matrix.initUnit.fails: 4x2 initUnit\n{}", m4x2); //} test "matrix.eql" { if (DBG) warn("\n"); const m0 = Matrix(f32, 4, 4).initVal(0); for (m0.data) |row| { for (row) |val| { assert(val == 0); } } var o0 = Matrix(f32, 4, 4).initVal(0); assert(m0.eql(&o0)); // Modify last value and verify !eql o0.data[3][3] = 1; if (DBG) warn("matrix.eql: o0\n{}", &o0); assert(!m0.eql(&o0)); // Modify first value and verify !eql o0.data[0][0] = 1; if (DBG) warn("matrix.eql: o0\n{}", &o0); assert(!m0.eql(&o0)); // Restore back to 0 and verify eql o0.data[3][3] = 0; o0.data[0][0] = 0; if (DBG) warn("matrix.eql: o0\n{}", &o0); assert(m0.eql(&o0)); } test "matrix.1x1*1x1" { if (DBG) warn("\n"); const m1 = Matrix(f32, 1, 1).initVal(2); if (DBG) warn("matrix.1x1*1x1: m1\n{}", &m1); const m2 = Matrix(f32, 1, 1).initVal(3); if (DBG) warn("matrix.1x1*1x1: m2\n{}", &m2); const m3 = MatrixMultiplier(@typeOf(m1), @typeOf(m2)).mul(&m1, &m2); if (DBG) warn("matrix.1x1*1x1: m3\n{}", &m3); var expected = Matrix(f32, 1, 1).create(); expected.data = [][1]f32{[]f32{(m1.data[0][0] * m2.data[0][0])}}; if (DBG) warn("matrix.1x1*1x1: expected\n{}", &expected); assert(m3.eql(&expected)); } test "matrix.2x2*2x2" { if (DBG) warn("\n"); var m1 = Matrix(f32, 2, 2).create(); m1.data = [][2]f32{ []f32{ 1, 2 }, []f32{ 3, 4 }, }; if (DBG) warn("matrix.2x2*2x2: m1\n{}", &m1); var m2 = Matrix(f32, 2, 2).create(); m2.data = [][2]f32{ []f32{ 5, 6 }, []f32{ 7, 8 }, }; if (DBG) warn("matrix.2x2*2x2: m2\n{}", &m2); const m3 = MatrixMultiplier(@typeOf(m1), @typeOf(m2)).mul(&m1, &m2); if (DBG) warn("matrix.2x2*2x2: m3\n{}", &m3); var expected = Matrix(f32, 2, 2).create(); expected.data = [][2]f32{ []f32{ (m1.data[0][0] * m2.data[0][0]) + (m1.data[0][1] * m2.data[1][0]), (m1.data[0][0] * m2.data[0][1]) + (m1.data[0][1] * m2.data[1][1]), }, []f32{ (m1.data[1][0] * m2.data[0][0]) + (m1.data[1][1] * m2.data[1][0]), (m1.data[1][0] * m2.data[0][1]) + (m1.data[1][1] * m2.data[1][1]), }, }; if (DBG) warn("matrix.2x2*2x2: expected\n{}", &expected); assert(m3.eql(&expected)); } test "matrix.1x2*2x1" { if (DBG) warn("\n"); var m1 = Matrix(f32, 1, 2).create(); m1.data = [][2]f32{[]f32{ 3, 4 }}; if (DBG) warn("matrix.1x2*2x1: m1\n{}", &m1); var m2 = Matrix(f32, 2, 1).create(); m2.data = [][1]f32{ []f32{5}, []f32{7}, }; if (DBG) warn("matrix.1x2*2x1: m2\n{}", &m2); const m3 = MatrixMultiplier(@typeOf(m1), @typeOf(m2)).mul(&m1, &m2); if (DBG) warn("matrix.1x2*2x1: m3\n{}", &m3); var expected = Matrix(f32, 1, 1).create(); expected.data = [][1]f32{[]f32{(m1.data[0][0] * m2.data[0][0]) + (m1.data[0][1] * m2.data[1][0])}}; if (DBG) warn("matrix.1x2*2x1: expected\n{}", &expected); assert(m3.eql(&expected)); } test "matrix.i32.1x2*2x1" { if (DBG) warn("\n"); var m1 = Matrix(i32, 1, 2).create(); m1.data = [][2]i32{[]i32{ 3, 4 }}; if (DBG) warn("matrix.i32.1x2*2x1: m1\n{}", &m1); var m2 = Matrix(i32, 2, 1).create(); m2.data = [][1]i32{ []i32{5}, []i32{7}, }; if (DBG) warn("matrix.i32.1x2*2x1: m2\n{}", &m2); const m3 = MatrixMultiplier(@typeOf(m1), @typeOf(m2)).mul(&m1, &m2); if (DBG) warn("matrix.i32.1x2*2x1: m3\n{}", &m3); var expected = Matrix(i32, 1, 1).create(); expected.data = [][1]i32{[]i32{(m1.data[0][0] * m2.data[0][0]) + (m1.data[0][1] * m2.data[1][0])}}; if (DBG) warn("matrix.i32.1x2*2x1: expected\n{}", &expected); assert(m3.eql(&expected)); } test "matrix.format.f32" { var buf: [256]u8 = undefined; const v2 = Matrix(f32, 1, 2).initVal(2); var result = try bufPrint(buf[0..], "v2={}", v2); if (DBG) warn("\nmatrix.format: {}\n", result); try testExpected("v2=[]f32.{ 2.0000000, 2.0000000 }", result); const v3 = Matrix(f32, 3, 3).initVal(4); result = try bufPrint(buf[0..], "v3\n{}", v3); if (DBG) warn("matrix.format: {}\n", result); try testExpected( \\v3 \\[]f32.{ 4.0000000, 4.0000000, 4.0000000 }, \\[]f32.{ 4.0000000, 4.0000000, 4.0000000 }, \\[]f32.{ 4.0000000, 4.0000000, 4.0000000 }, , result); } test "matrix.format.i32" { var buf: [100]u8 = undefined; const v2 = Matrix(i32, 1, 2).initVal(2); var result = try bufPrint(buf[0..], "v2={}", v2); if (DBG) warn("\nmatrix.format: {}\n", result); try testExpected("v2=[]i32.{ 2, 2 }", result); const v3 = Matrix(i32, 3, 3).initVal(4); result = try bufPrint(buf[0..], "v3\n{}", v3); if (DBG) warn("matrix.format: {}\n", result); try testExpected( \\v3 \\[]i32.{ 4, 4, 4 }, \\[]i32.{ 4, 4, 4 }, \\[]i32.{ 4, 4, 4 }, , result); } /// Return true of pSelf.data == pOther.data pub fn approxEql(pSelf: var, pOther: var, digits: usize) bool { for (pSelf.data) |row, i| { for (row) |val, j| { if (!ae.approxEql(val, pOther.data[i][j], digits)) return false; } } return true; } test "matrix.approxEql" { if (DBG) warn("\n"); const m0 = Matrix(f32, 4, 4).initVal(1.234567); const m1 = Matrix(f32, 4, 4).initVal(1.234578); assert(approxEql(&m0, &m1, 1)); assert(approxEql(&m0, &m1, 2)); assert(approxEql(&m0, &m1, 3)); assert(approxEql(&m0, &m1, 4)); assert(approxEql(&m0, &m1, 5)); assert(!approxEql(&m0, &m1, 6)); assert(!approxEql(&m0, &m1, 7)); assert(!approxEql(&m0, &m1, 8)); } /// Creates a perspective project matrix /// BasedOn: https://github.com/sharpdx/SharpDX/blob/755cb46d59f4bfb94386ff2df3fceccc511c216b/Source/SharpDX.Mathematics/Matrix.cs#L2328 /// and: https://www.scratchapixel.com/code.php?id=4&origin=/lessons/3d-basic-rendering/perspective-and-orthographic-projection-matrix pub fn perspectiveM44(comptime T: type, fovDegrees: T, aspect: T, znear: T, zfar: T) Matrix(T, 4, 4) { var scale: T = 1.0 / math.tan(T(fovDegrees * math.pi / 180.0) * 0.5); var q = -zfar / (zfar - znear); return Matrix(T, 4, 4){ .data = [][4]T{ []T{ scale / aspect, 0, 0, 0 }, []T{ 0, scale, 0, 0 }, []T{ 0, 0, q, -1.0 }, []T{ 0, 0, q * znear, 0 }, } }; } test "matrix.perspectiveM44" { const T = f32; const M44 = Matrix(T, 4, 4); const fov: T = 90; const widthf: T = 512; const heightf: T = 512; const aspect: T = widthf / heightf; const znear: T = 0.01; const zfar: T = 1.0; var camera_to_perspective_matrix = perspectiveM44(T, fov, aspect, znear, zfar); var expected: M44 = undefined; expected.data = [][4]T{ []T{ 1, 0, 0, 0 }, []T{ 0, 1, 0, 0 }, []T{ 0, 0, -1.01010, -1 }, []T{ 0, 0, -0.01010, 0 }, }; assert(approxEql(&camera_to_perspective_matrix, &expected, 5)); }
src/matrix.zig
const std = @import("std"); const test_allocator = std.testing.allocator; const tokenize = std.mem.tokenize; const split = std.mem.split; const data = @embedFile("input.txt"); fn main_1(input: []const u8) anyerror!void { var lines = tokenize(u8, input, "\r\n"); var counts = [1]isize{0} ** 12; while(lines.next()) |bin| { for(bin) |b, idx| { if(b == '1'){ counts[idx] += 1; } else { counts[idx] -= 1; } } } var gamma: u12 = 0; for(counts) |count, idx| { if(count > 0) { gamma |= @as(u12, 1) << @intCast(u4, idx); } } gamma = @bitReverse(u12, gamma); std.log.info("Gamma: {b:0>12}", .{ gamma }); std.log.info("Epsilon: {b:0>12}", . { ~gamma }); std.log.info("result: {}", . { gamma * @as(u64,~gamma) }); } fn most_common_bit(a: [][]const u8, size: usize, bit_position: u8, most: bool) u8 { var count: isize = 0; for(a) |n, i| { if(i >= size){ break; } if(n[bit_position] == '1'){ count += 1; }else { count -= 1; } } if(count >= 0) { if(most) return '1' else return '0'; } else { if(most) return '0' else return '1'; } } fn criteria(numbers: [][]const u8, size: usize, most: bool) ?[]const u8 { var bit_position:u8 = 0; var remaining: usize = size; while(remaining > 1){ var common = most_common_bit(numbers, remaining, bit_position, most); var i: usize = 0; while(i <= remaining) { if(remaining == 1){ break; } while(numbers[i][bit_position] != common) { if(i >= remaining) break; numbers[i] = numbers[remaining - 1]; remaining -= 1; } i += 1; } bit_position += 1; } return numbers[0]; } fn main_2(input: []const u8) anyerror!u64 { var lines = tokenize(u8, input, "\r\n"); var oxygen: [1000][]const u8 = undefined; var co2: [1000][]const u8 = undefined; var count: usize = 0; while(lines.next()) |line| { oxygen[count] = line; co2[count] = line; count += 1; } std.log.info("count {}", .{ count }); var oxygen_str = criteria(&oxygen, count, true); var co2_str = criteria(&co2, count,false); var result:u64 = (try std.fmt.parseInt(u64, oxygen_str.?, 2)) * (try std.fmt.parseInt(u64, co2_str.?, 2)); std.log.info("oxygen {s}", .{ oxygen_str }); std.log.info("co2 {s}", . { co2_str }); return result; } pub fn main() anyerror!void { // try main_1(); var result = try main_2(data); std.log.info("result {}", . { result }); } test "example" { const input = @embedFile("test.txt"); const result = try main_2(input); std.log.info("result {}", .{ result }); try std.testing.expectEqual(@as(u64, 230), result); }
src/day03/main.zig
const std = @import("std"); const bytesAsSlice = std.mem.bytesAsSlice; const utils = @import("utils"); const Guid = utils.Guid; const io = @import("io.zig"); const constant_guids = @import("constant_guids.zig"); pub const Error = error { InvalidMbr, InvalidGptHeader, } || Guid.Error || io.BlockError; pub const Mbr = struct { const Part = packed struct { status: u8, chs_start: u24, partition_type: u8, chs_end: u24, lba_start: u32, sector_count: u32, }; const magic: u16 = 0xaa55; const gpt_protective_type: u8 = 0xEE; signature: u32 = undefined, partitions: [4]Part = undefined, gpt_protective: bool = undefined, pub fn new(block: []const u8) Error!Mbr { var mbr = Mbr{}; // Check MBR "Boot Signature" (magic) if (bytesAsSlice(u16, block)[255] != magic) { return Error.InvalidMbr; } mbr.signature = bytesAsSlice(u32, block)[110]; const partitions = @ptrCast([*]const Part, @alignCast(@alignOf(Part), &block[446]))[0..4]; for (partitions) |*partition, i| { mbr.partitions[i] = partition.*; } mbr.gpt_protective = partitions[0].partition_type == gpt_protective_type; return mbr; } }; pub const Partition = struct { type_guid: Guid, start: io.AddressType, end: io.AddressType, pub fn is_linux(self: *const Partition) bool { return self.type_guid.equals(&constant_guids.linux_partition_type); } }; pub const Disk = struct { const magic = "EFI PART"; block_store: *io.BlockStore = undefined, guid: Guid = undefined, partition_entries_lba: io.AddressType = undefined, partition_entry_size: usize = undefined, pub fn new(block_store: *io.BlockStore) Error!Disk { var disk = Disk{.block_store = block_store}; // Check to see if there's a MBR and it says this is a GPT disk. var mbr_block = io.Block{.address = 0}; try block_store.read_block(&mbr_block); defer (block_store.free_block(&mbr_block) catch unreachable); const mbr = try Mbr.new(mbr_block.data.?); if (!mbr.gpt_protective) { return Error.InvalidGptHeader; } // Get GPT Header Block var gpt_block = io.Block{.address = 1}; try block_store.read_block(&gpt_block); defer (block_store.free_block(&gpt_block) catch unreachable); const block = gpt_block.data.?; // Check Magic for (block[0..magic.len]) |*ptr, i| { if (ptr.* != magic[i]) { return Error.InvalidGptHeader; } } // Get Info try disk.guid.from_ms(block[0x38..0x48]); disk.partition_entries_lba = @as(io.AddressType, bytesAsSlice(u64, block[0x48..0x50])[0]); disk.partition_entry_size = bytesAsSlice(u32, block[0x54..0x58])[0]; return disk; } pub fn partitions(self: *const Disk) Error!PartitionIterator { var it = PartitionIterator{ .block_store = self.block_store, .block = io.Block{.address = self.partition_entries_lba}, .entry_size = self.partition_entry_size, }; try self.block_store.read_block(&it.block); return it; } pub const PartitionIterator = struct { offset: usize = 0, block_store: *io.BlockStore, block: io.Block, entry_size: usize, pub fn next(self: *PartitionIterator) Error!?Partition { var partition: Partition = undefined; if (self.offset >= self.block.data.?.len) { self.block.address += 1; try self.block_store.read_block(&self.block); self.offset = 0; } const id_offset = self.offset + 16; try partition.type_guid.from_ms(self.block.data.?[self.offset..id_offset]); if (partition.type_guid.is_null()) { return null; } const start_lba_offset = id_offset + 16; const end_lba_offset = start_lba_offset + 8; partition.start = @as(io.AddressType, bytesAsSlice(u64, self.block.data.?[start_lba_offset..end_lba_offset])[0]); const attributes_offset = end_lba_offset + 8; partition.end = @as(io.AddressType, bytesAsSlice(u64, self.block.data.?[end_lba_offset..attributes_offset])[0]); const name_offset = attributes_offset + 8; const supported_end = name_offset + 72; // Add any ammount we are over the entry size self.offset = supported_end + self.entry_size - (supported_end - self.offset); return partition; } pub fn done(self: *PartitionIterator) Error!void { try self.block_store.free_block(&self.block); } }; };
kernel/gpt.zig
const std = @import("std"); const builtin = @import("builtin"); const clap = @import("clap"); const curl = @import("curl"); const Dependency = @import("Dependency.zig"); const cmds = @import("commands.zig"); const loadSystemCerts = @import("certs.zig").loadSystemCerts; const Display = @import("Display.zig"); const utils = @import("utils.zig"); const c = @cImport({ @cInclude("git2.h"); @cInclude("mbedtls/debug.h"); }); export fn gai_strerrorA(err: c_int) [*c]u8 { _ = err; return null; } extern fn git_mbedtls__insecure() void; extern fn git_mbedtls__set_debug() void; pub const log_level: std.log.Level = if (builtin.mode == .Debug) .debug else .info; pub var display: Display = undefined; pub fn log( comptime level: std.log.Level, comptime scope: @TypeOf(.EnumLiteral), comptime format: []const u8, args: anytype, ) void { display.log(level, scope, format, args); } pub fn main() !void { var exit_val: u8 = 0; { const allocator = std.heap.c_allocator; try Display.init(&display, allocator); defer display.deinit(); try curl.globalInit(); defer curl.globalCleanup(); if (builtin.mode == .Debug) c.mbedtls_debug_set_threshold(1); const rc = c.git_libgit2_init(); if (rc < 0) { const last_error = c.git_error_last(); std.log.err("{s}", .{last_error.*.message}); return error.Libgit2Init; } defer _ = c.git_libgit2_shutdown(); try loadSystemCerts(allocator); if (!(builtin.target.os.tag == .linux) or std.process.hasEnvVarConstant("GYRO_INSECURE")) git_mbedtls__insecure(); runCommands(allocator) catch |err| { switch (err) { error.Explained => exit_val = 1, else => return err, } }; } std.process.exit(exit_val); } // prints gyro command usage to stderr fn usage() !void { const stderr = std.io.getStdErr().writer(); try stderr.writeAll("Usage: gyro [command] [options]\n\n"); try stderr.writeAll("Commands:\n\n"); inline for (all_commands) |cmd| { try stderr.print(" {s: <10} {s}\n", .{ cmd.name, cmd.summary }); } try stderr.writeAll("\nOptions:\n\n"); try stderr.print(" {s: <10} Print command-specific usage\n\n", .{"-h, --help"}); } // prints usage and help for a single command fn help(comptime command: completion.Command) !void { const stderr = std.io.getStdErr().writer(); try stderr.writeAll("Usage: gyro " ++ command.name ++ " "); try clap.usage(stderr, command.clap_params); try stderr.writeAll("\n\nOptions:\n\n"); try clap.help(stderr, command.clap_params); try stderr.writeAll("\n"); } fn runCommands(allocator: std.mem.Allocator) !void { const stderr = std.io.getStdErr().writer(); var iter = try std.process.ArgIterator.initWithAllocator(allocator); defer iter.deinit(); // skip process name _ = iter.next(); const command_name = (iter.next()) orelse { try usage(); std.log.err("expected command argument", .{}); return error.Explained; }; inline for (all_commands) |cmd| { if (std.mem.eql(u8, command_name, cmd.name)) { var args: cmd.parent.Args = if (!cmd.passthrough) blk: { var diag = clap.Diagnostic{}; var ret = cmd.parent.Args.parse(&iter, .{ .diagnostic = &diag }) catch |err| { try diag.report(stderr, err); try help(cmd); return error.Explained; }; if (ret.flag("--help")) { try help(cmd); return; } break :blk ret; } else undefined; defer if (!cmd.passthrough) args.deinit(); try cmd.parent.run(allocator, &args, &iter); return; } } else { try usage(); std.log.err("{s} is not a valid command", .{command_name}); return error.Explained; } } const completion = @import("completion.zig"); pub const all_commands = blk: { var list: []const completion.Command = &[_]completion.Command{}; for (std.meta.declarations(commands)) |decl| { list = list ++ [_]completion.Command{ @field(commands, decl.name).info, }; } break :blk list; }; pub const commands = struct { pub const init = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("init", "Initialize a gyro.zzz with a link to a github repo", init); cmd.addFlag('h', "help", "Display help"); cmd.addPositional("repo", ?completion.Param.Repository, .one, "The repository to initialize this project with"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { const num = args.positionals().len; if (num > 1) { std.log.err("that's too many args, please just give me one in the form of a link to your github repo or just '<user>/<repo>'", .{}); return error.Explained; } const repo = if (num == 1) args.positionals()[0] else null; try cmds.init(allocator, repo); } }; pub const add = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("add", "Add dependencies to the project", add); cmd.addFlag('h', "help", "Display help"); cmd.addOption('s', "src", "kind", enum { pkg, github, url, local }, "Set type of dependency, one of pkg, github, url, or local"); cmd.addOption('a', "alias", "package", completion.Param.Package, "Override what string the package is imported with"); cmd.addFlag('b', "build-dep", "Add this as a build dependency"); cmd.addOption('r', "root", "file", completion.Param.File, "Set root path with respect to the project root, default is 'src/main.zig'"); cmd.addOption('c', "ref", "file", completion.Param.File, "commit, tag, or branch to reference for git or github source types"); cmd.addOption('p', "repository", "repo", ?completion.Param.Repository, "The package repository you want to add a package from, default is " ++ utils.default_repo); cmd.addPositional("package", completion.Param.Package, .one, "The package to add"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { const src_str = args.option("--src") orelse "pkg"; const src_tag = inline for (std.meta.fields(Dependency.SourceType)) |field| { if (std.mem.eql(u8, src_str, field.name)) break @field(Dependency.SourceType, field.name); } else { std.log.err("{s} is not a valid source type", .{src_str}); return error.Explained; }; try cmds.add( allocator, src_tag, args.option("--alias"), args.flag("--build-dep"), args.option("--ref"), args.option("--root"), args.option("--repository"), args.positionals()[0], ); } }; pub const rm = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("rm", "Remove dependencies from the project", rm); cmd.addFlag('h', "help", "Display help"); cmd.addFlag('b', "build-dep", "Remove this as a build dependency"); cmd.addPositional("package", completion.Param.Package, .many, "The package(s) to remove"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { try cmds.rm(allocator, args.flag("--build-dep"), args.positionals()); } }; pub const build = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("build", "Wrapper around 'zig build', automatically downloads dependencies", build); cmd.addFlag('h', "help", "Display help"); cmd.addPositional("args", void, .many, "arguments to pass to zig build"); cmd.passthrough = true; cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, _: *Args, iterator: *std.process.ArgIterator) !void { try cmds.build(allocator, iterator); } }; pub const fetch = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("fetch", "Manually download dependencies and generate deps.zig file", fetch); cmd.addFlag('h', "help", "Display help"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, _: *Args, iterator: *std.process.ArgIterator) !void { _ = iterator; try cmds.fetch(allocator); } }; pub const update = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("update", "Update project dependencies to latest", update); cmd.addFlag('h', "help", "Display help"); cmd.addPositional("package", ?completion.Param.Package, .many, "The package(s) to update"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { try cmds.update(allocator, args.positionals()); } }; pub const publish = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("publish", "Publish package to astrolabe.pm, requires github account", publish); cmd.addFlag('h', "help", "Display help"); cmd.addPositional("package", ?completion.Param.Package, .one, "The package to publish"); cmd.addOption('r', "repository", "repo", ?completion.Param.Repository, "The package repository you want to publish to, default is " ++ utils.default_repo); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { try cmds.publish( allocator, args.option("--repository"), if (args.positionals().len > 0) args.positionals()[0] else null, ); } }; pub const package = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("package", "Generate a tar file for publishing", package); cmd.addFlag('h', "help", "Display help"); cmd.addOption('o', "output-dir", "dir", completion.Param.Directory, "Set package output directory"); cmd.addPositional("package", ?completion.Param.Package, .one, "The package(s) to package"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { try cmds.package(allocator, args.option("--output-dir"), args.positionals()); } }; pub const redirect = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("redirect", "Manage local development", redirect); cmd.addFlag('h', "help", "Display help"); cmd.addFlag('c', "clean", "Undo all local redirects"); cmd.addOption('a', "alias", "package", completion.Param.Package, "Which package to redirect"); cmd.addOption('p', "path", "dir", completion.Param.Directory, "Project root directory"); cmd.addFlag('b', "build-dep", "Redirect a build dependency"); cmd.addFlag('e', "check", "Return successfully if there are no redirects (intended for git pre-commit hook)"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { try cmds.redirect(allocator, args.flag("--check"), args.flag("--clean"), args.flag("--build-dep"), args.option("--alias"), args.option("--path")); } }; pub const install_completions = struct { pub const info: completion.Command = blk: { var cmd = completion.Command.init("completion", "Install shell completions", install_completions); cmd.addFlag('h', "help", "Display help"); cmd.addOption('s', "shell", "shell", completion.shells.List, "The shell to install completions for. One of zsh"); cmd.addPositional("dir", completion.Param.Directory, .one, "Where to install the completion"); cmd.done(); break :blk cmd; }; pub const Args = info.ClapComptime(); pub fn run(allocator: std.mem.Allocator, args: *Args, _: *std.process.ArgIterator) !void { const positionals = args.positionals(); if (positionals.len < 1) { std.log.err("missing completion install path", .{}); return error.Explained; } const shell_name = args.option("--shell") orelse { std.log.err("missing shell", .{}); return error.Explained; }; const shell = std.meta.stringToEnum(completion.shells.List, shell_name) orelse { std.log.err("invalid shell", .{}); return error.Explained; }; switch (shell) { .zsh => { const path = try std.fs.path.join(allocator, &.{ positionals[0], "_gyro" }); defer allocator.free(path); const file = try std.fs.cwd().createFile(path, .{}); defer file.close(); try completion.shells.zsh.writeAll(file.writer(), all_commands); }, } } }; }; test "all" { std.testing.refAllDecls(@import("Dependency.zig")); }
src/main.zig
const std = @import("std"); const types = @import("types"); const Allocator = std.mem.Allocator; const Value = std.json.Value; const Array = std.json.Array; const ObjectMap = std.json.ObjectMap; const assert = std.debug.assert; fn toSnakeCase(str: []const u8, buf: []u8) []const u8 { var i: usize = 0; var off: usize = 0; while (i < str.len) : (i += 1) { if (std.ascii.isUpper(str[i])) { buf[i + off] = '_'; buf[i + off + 1] = std.ascii.toLower(str[i]); off += 1; } else { buf[i + off] = str[i]; } } return buf[0 .. str.len + off]; } fn toCamelCase(str: []const u8, buf: []u8) []const u8 { var i: usize = 0; var off: usize = 0; while (i + off < str.len) : (i += 1) { if (str[i + off] == '_') { buf[i] = std.ascii.toUpper(str[i + off + 1]); off += 1; } else { buf[i] = str[i + off]; } } return buf[0 .. str.len - off]; } // TODO I don't think we need this data type? Can't we just copy the given // object map directly? pub fn JsonStringMap(comptime V: type) type { return struct { const Self = @This(); map: std.StringHashMap(V), pub fn toJson(self: Self, allocator: *Allocator) Allocator.Error!Value { var map = ObjectMap.init(allocator); try map.ensureCapacity(self.map.count()); var it = self.map.iterator(); while (it.next()) |kv| { const json_val = try json_serializer.toJson(kv.value, allocator); _ = map.putAssumeCapacity(kv.key, json_val); } return Value{ .Object = map }; } }; } pub const json_deserializer = struct { fn fromJsonArray(comptime T: type, allocator: *Allocator, arr: Array) !T { const type_info = @typeInfo(T); switch (@typeId(T)) { .Pointer => { // TODO figure out if this assumption is correct if (type_info.Pointer.Size != .Slice) { return error.CannotDeserialize; } const Child = type_info.Pointer.child; const result = try allocator.alloc(Child, arr.len); for (result) |*ptr, i| { const arr_val = arr.at(i); ptr.* = try fromJson(Child, allocator, arr_val); } return result; }, .Array => { const Child = type_info.Array.child; if (arr.len != type_info.Array.len) { return error.CannotDeserialize; } var result: T = undefined; for (result) |*ptr, i| { const arr_val = arr.at(i); ptr.* = try fromJson(Child, allocator, arr_val); } return result; }, else => error.CannotDeserialize, } } fn fromJsonObject(comptime T: type, allocator: *Allocator, obj: ObjectMap) !T { const type_info = @typeInfo(T); var result: T = undefined; inline for (type_info.Struct.fields) |f| { const camel_cased = comptime blk: { var buf: [f.name.len]u8 = undefined; break :blk toCamelCase(f.name, buf[0..]); }; if (obj.getValue(camel_cased)) |val| { @field(result, f.name) = try fromJson(f.field_type, allocator, val); } else if (@typeId(f.field_type) == .Optional) { @field(result, f.name) = null; } else { return error.CannotDeserialize; } } return result; } fn verifyAndReturn(comptime T: type, comptime tag: @TagType(Value), obj: Value) !T { return if (obj == tag) @field(obj, @tagName(tag)) else error.CannotDeserialize; } pub fn fromJson(comptime T: type, allocator: *Allocator, val: Value) !T { if (T == []const u8) { if (val != .String) return error.CannotDeserialize; return std.mem.dupe(allocator, u8, val.String); } // TODO figure out if I need comptime assertions here // TODO do proper integer range checking to convert from i to u // TODO clean this up to reduce duplicate "return error" code return switch (@typeInfo(T)) { .Bool => verifyAndReturn(T, .Bool, val), .Int => verifyAndReturn(T, .Integer, val), .Float => verifyAndReturn(T, .Float, val), .Pointer, .Array => if (val != .Array) error.CannotDeserialize else fromJsonArray(T, allocator, val.Array), .Optional => if (val == .Null) null else try fromJson(T.Child, allocator, val), .Struct => if (val != .Object) error.CannotDeserialize; else if (comptime std.meta.trait.hasFn("fromJson")(T)) T.fromJson(allocator, obj.Object) else fromJsonObject(T, allocator, obj.Object), else => error.CannotDeserialize, }; } }; pub const json_serializer = struct { fn toJsonArray(thing: var, allocator: *Allocator) Allocator.Error!Array { var arr = try Array.initCapacity(allocator, thing.len); for (thing) |el| { arr.appendAssumeCapacity(try toJson(el, allocator)); } return arr; } pub fn toJson(thing: var, allocator: *Allocator) Allocator.Error!Value { const T = @TypeOf(thing); if (T == Value) { return thing; } if (comptime std.meta.trait.hasFn("toJson")(T)) { return T.toJson(thing, allocator); } const type_info = @typeInfo(T); return switch (type_info) { .Array => Value{ .Array = try toJsonArray(thing, allocator) }, .Bool => Value{ .Bool = thing }, // TODO camelCase enum value string .Enum => Value{ .String = @tagName(thing) }, .Float, .ComptimeFloat => Value{ .Float = thing }, .Int, .ComptimeInt => Value{ .Integer = @intCast(i64, thing) }, .Optional => if (thing) |thing_unwrapped| toJson(thing_unwrapped, allocator) else Value{ .Null = {} }, .Pointer => |p| if (p.child == u8) Value{ .String = thing } else switch (p.size) { .One => toJson(thing.*, allocator), .Many, .Slice => Value{ .Array = try toJsonArray(thing, allocator) }, else => Value{ .Null = {} }, }, .Struct => |s| blk: { var map = ObjectMap.init(allocator); try map.ensureCapacity(s.fields.len); inline for (s.fields) |field| { const name = field.name; const camel_cased = comptime blk: { var buf: [name.len]u8 = undefined; break :blk toCamelCase(name, buf[0..]); }; const serialized_field = try toJson(@field(thing, name), allocator); _ = map.putAssumeCapacity(camel_cased, serialized_field); } break :blk Value{ .Object = map }; }, // TODO figure out what to do about untagged bare unions .Union => |u| blk: { const tag_int = @enumToInt(std.meta.activeTag(thing)); inline for (u.fields) |field| { if (tag_int == field.enum_field.?.value) { break :blk toJson(@field(thing, field.name), allocator); } } unreachable; }, else => Value.Null, }; } }; const Invocation = struct { const Self = @This(); /// Name of the method to call or of the response. name: []const u8, arguments: ObjectMap, /// An arbitrary string from the client to be echoed back with the /// responses emitted by that method call. method_call_id: []const u8, pub fn toJson(self: Self, allocator: *Allocator) !Value { var arr = try Array.initCapacity(allocator, 3); arr.appendAssumeCapacity(Value{ .String = self.name }); arr.appendAssumeCapacity(Value{ .Object = self.arguments }); arr.appendAssumeCapacity(Value{ .String = self.method_call_id }); return Value{ .Array = arr }; } }; const Request = struct { /// The set of capabilities the client wishes to use. using: []const []const u8, /// An array of method calls to process on the server. method_calls: []const Invocation, /// A map of a (client-specified) creation id to the id the server assigned /// when a record was successfully created. created_ids: ?std.AutoHashMap(types.Id, types.Id), }; const Response = struct { /// An array of responses, in the same format as the "methodCalls" on the /// Request object. method_responses: []const Invocation, /// A map of a (client-specified) creation id to the id the server assigned /// when a record was successfully created. created_ids: ?std.AutoHashMap(types.Id, types.Id), /// The current value of the "state" string on the Session object. session_state: []const u8, }; const ResultReference = struct { /// The method call id of a previous method call in the current request. result_of: []const u8, /// The required name of a response to that method call. name: []const u8, /// A pointer into the arguments of the response selected via the name and /// resultOf properties. path: []const u8, }; // TODO remove hardcoded "using" capability pub fn sendRequest(allocator: *Allocator, methods: var) !void { var method_calls: []Invocation = try allocator.alloc(Invocation, methods.len); for (methods) |method, i| { // TODO figure out how to generate the name of the method call // TODO figure out id generation method_calls[i] = Invocation{ .name = "Core/echo", .arguments = method.toJson(allocator), .method_call_id = "LOL", }; } const request = Request{ .using = &[_][]const u8{"urn:ietf:params:jmap:core"}, .method_calls = method_calls, }; }
json.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const List = std.ArrayList; const Map = std.AutoHashMap; const StrMap = std.StringHashMap; const BitSet = std.DynamicBitSet; const Str = []const u8; const int = i64; const util = @import("util.zig"); const gpa = util.gpa; const data = @embedFile("../data/day19.txt"); const P3 = struct { x: i32, y: i32, z: i32, pub fn add(self: @This(), b: @This()) @This() { const result = P3{ .x = self.x + b.x, .y = self.y + b.y, .z = self.z + b.z, }; return result; } pub fn sub(self: @This(), b: @This()) @This() { const result = P3{ .x = self.x - b.x, .y = self.y - b.y, .z = self.z - b.z, }; return result; } pub fn rotate(self: @This(), rotation: u32) P3 { const x = self.x; const y = self.y; const z = self.z; const result = switch (rotation) { 0 => P3{ .x = x, .y = y, .z = z }, 1 => P3{ .x = x, .y = z, .z = -y }, 2 => P3{ .x = x, .y = -y, .z = -z }, 3 => P3{ .x = x, .y = -z, .z = y }, 4 => P3{ .x = -x, .y = y, .z = -z }, 5 => P3{ .x = -x, .y = z, .z = y }, 6 => P3{ .x = -x, .y = -y, .z = z }, 7 => P3{ .x = -x, .y = -z, .z = -y }, 8 => P3{ .x = y, .y = -x, .z = z }, 9 => P3{ .x = y, .y = -z, .z = -x }, 10 => P3{ .x = y, .y = x, .z = -z }, 11 => P3{ .x = y, .y = z, .z = x }, 12 => P3{ .x = -y, .y = -x, .z = -z }, 13 => P3{ .x = -y, .y = -z, .z = x }, 14 => P3{ .x = -y, .y = x, .z = z }, 15 => P3{ .x = -y, .y = z, .z = -x }, 16 => P3{ .x = z, .y = x, .z = y }, 17 => P3{ .x = z, .y = y, .z = -x }, 18 => P3{ .x = z, .y = -x, .z = -y }, 19 => P3{ .x = z, .y = -y, .z = x }, 20 => P3{ .x = -z, .y = x, .z = -y }, 21 => P3{ .x = -z, .y = y, .z = x }, 22 => P3{ .x = -z, .y = -x, .z = y }, 23 => P3{ .x = -z, .y = -y, .z = -x }, else => unreachable, }; return result; } pub fn cross(a: P3, b: P3) P3 { const result = P3{ .x = a.y * b.z - a.z * b.y, .y = a.z * b.x - a.x * b.z, .z = a.x * b.y - a.y * b.x, }; return result; } pub fn eql(a: P3, b: P3) bool { return a.x == b.x and a.y == b.y and a.z == b.z; } }; test "rotations" { var rot: u32 = 0; var any_failed = false; while (rot < 24) : (rot += 1) { const x = P3{ .x = 1, .y = 0, .z = 0 }; const y = P3{ .x = 0, .y = 1, .z = 0 }; const z = P3{ .x = 0, .y = 0, .z = 1 }; const rx = x.rotate(rot); const ry = y.rotate(rot); const rz = z.rotate(rot); if (!rx.cross(ry).eql(rz)) { print("\nwrong: {}\n", .{rot}); any_failed = true; } } if (any_failed) unreachable; } const Scanner = struct { beacons: []const P3, }; const ScanMap = struct { placed: std.DynamicBitSet, rotations: []u32, positions: []P3, known_beacons: std.AutoArrayHashMap(P3, void), pub fn init(count: usize) !ScanMap { return ScanMap{ .placed = try std.DynamicBitSet.initFull(gpa, count), .rotations = try gpa.alloc(u32, count), .positions = try gpa.alloc(P3, count), .known_beacons = std.AutoArrayHashMap(P3, void).init(gpa), }; } pub fn deinit(self: *@This()) void { self.known_beacons.deinit(); gpa.free(self.positions); gpa.free(self.rotations); self.placed.deinit(); self.* = undefined; } pub fn add(self: *@This(), scanner: Scanner, rotation: u32, position: P3, index: usize) void { self.placed.unset(index); self.rotations[index] = rotation; self.positions[index] = position; for (scanner.beacons) |be| { self.known_beacons.put(be.rotate(rotation).add(position), {}) catch unreachable; } } }; pub fn main() !void { var timer = try std.time.Timer.start(); var recs = blk: { var lines = tokenize(u8, data, "\r\n"); var beacons = std.ArrayList(Scanner).init(gpa); errdefer beacons.deinit(); var points = std.ArrayList(P3).init(gpa); defer points.deinit(); while (lines.next()) |line| { if (line.len == 0) { continue; } if (line[1] == '-') { if (points.items.len > 0) { const items = points.toOwnedSlice(); try beacons.append(.{ .beacons = items }); } continue; } var parts = split(u8, line, ","); try points.append(.{ .x = parseInt(i32, parts.next().?, 10) catch unreachable, .y = parseInt(i32, parts.next().?, 10) catch unreachable, .z = parseInt(i32, parts.next().?, 10) catch unreachable, }); assert(parts.next() == null); } if (points.items.len > 0) { const items = points.toOwnedSlice(); try beacons.append(.{ .beacons = items }); } break :blk beacons.toOwnedSlice(); }; defer gpa.free(recs); const parse_time = timer.lap(); var count_table = Map(P3, u8).init(gpa); defer count_table.deinit(); var maps = try ScanMap.init(recs.len); defer maps.deinit(); maps.add(recs[0], 0, .{.x = 0, .y = 0, .z = 0}, 0); placed: while (maps.placed.count() != 0) { var it = maps.placed.iterator(.{}); while (it.next()) |idx| { const scanner = recs[idx]; var rotation: u32 = 0; while (rotation < 24) : (rotation += 1) { count_table.clearRetainingCapacity(); for (scanner.beacons) |ank_be| { for (maps.known_beacons.keys()) |ank_raw| { const scanner_pos = ank_raw.sub(ank_be.rotate(rotation)); const entry = try count_table.getOrPut(scanner_pos); if (entry.found_existing) { entry.value_ptr.* += 1; if (entry.value_ptr.* >= 12) { //print("Scanner {} @{},{},{}\n", .{idx, scanner_pos.x, scanner_pos.y, scanner_pos.z}); maps.add(scanner, rotation, scanner_pos, idx); continue :placed; } } else { entry.value_ptr.* = 1; } } } } } unreachable; } const part1 = maps.known_beacons.count(); const part1_time = timer.lap(); var part2: int = 0; for (maps.positions[0..maps.positions.len-1]) |p0, i| { for (maps.positions[i+1..]) |p1| { const delta = p0.sub(p1); const manh = (std.math.absInt(delta.x) catch unreachable) + (std.math.absInt(delta.y) catch unreachable) + (std.math.absInt(delta.z) catch unreachable); if (manh > part2) part2 = manh; } } const part2_time = timer.read(); print("part1={}, part2={}\n", .{part1, part2}); print("Timing: parse={}, part1={}, part2={}, total={}\n", .{parse_time, part1_time, part2_time, parse_time + part1_time + part2_time}); } // Useful stdlib functions const tokenize = std.mem.tokenize; const split = std.mem.split; const indexOf = std.mem.indexOfScalar; const indexOfAny = std.mem.indexOfAny; const indexOfStr = std.mem.indexOfPosLinear; const lastIndexOf = std.mem.lastIndexOfScalar; const lastIndexOfAny = std.mem.lastIndexOfAny; const lastIndexOfStr = std.mem.lastIndexOfLinear; const trim = std.mem.trim; const sliceMin = std.mem.min; const sliceMax = std.mem.max; const eql = std.mem.eql; const parseEnum = std.meta.stringToEnum; const parseInt = std.fmt.parseInt; const parseFloat = std.fmt.parseFloat; const min = std.math.min; const min3 = std.math.min3; const max = std.math.max; const max3 = std.math.max3; const print = std.debug.print; const assert = std.debug.assert; const sort = std.sort.sort; const asc = std.sort.asc; const desc = std.sort.desc;
src/day19.zig
const std = @import("std"); fn isArrayList(comptime T: type) bool { // TODO: Improve this ArrayList check, specifically by actually checking the functions we use // TODO: Consider unmanaged ArrayLists if (!@hasField(T, "items")) return false; if (!@hasField(T, "capacity")) return false; return true; } fn isHashMap(comptime T: type) bool { // TODO: Consider unmanaged HashMaps if (!@hasDecl(T, "KV")) return false; if (!@hasField(T.KV, "key")) return false; if (!@hasField(T.KV, "value")) return false; const Key = std.meta.fields(T.KV)[std.meta.fieldIndex(T.KV, "key") orelse unreachable].field_type; const Value = std.meta.fields(T.KV)[std.meta.fieldIndex(T.KV, "value") orelse unreachable].field_type; if (!@hasDecl(T, "init")) return false; if (!@hasDecl(T, "put")) return false; const init = @TypeOf(T.init); if (init != fn (std.mem.Allocator) T) return false; const put = @typeInfo(@TypeOf(T.put)); if (put != .Fn) return false; if (put.Fn.args.len != 3) return false; if (put.Fn.args[0].arg_type.? != *T) return false; if (put.Fn.args[1].arg_type.? != Key) return false; if (put.Fn.args[2].arg_type.? != Value) return false; if (put.Fn.return_type == null) return false; const put_return = @typeInfo(put.Fn.return_type.?); if (put_return != .ErrorUnion) return false; if (put_return.ErrorUnion.payload != void) return false; return true; } pub fn parse(comptime T: type, tree: std.json.Value, allocator: ?std.mem.Allocator) ParseInternalError(T)!T { return try parseInternal(T, "root", @typeName(T), tree, allocator, false); } pub fn Undefinedable(comptime T: type) type { return struct { const __json_T = T; const __json_is_undefinedable = true; value: T, missing: bool, pub fn asOptional(self: @This()) ?T { return if (self.missing) null else self.value; } pub fn format(self: @This(), comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void { _ = fmt; _ = options; if (self.missing) try writer.print("Undefinedable({s}){{ missing }}", .{@typeName(T)}) else { try writer.print("Undefinedable({s}){{ .value = {any} }}", .{ @typeName(T), self.value }); } } }; } pub fn ParseInternalError(comptime T: type) type { // `inferred_types` is used to avoid infinite recursion for recursive type definitions. const inferred_types = [_]type{}; return ParseInternalErrorImpl(T, &inferred_types); } fn ParseInternalErrorImpl(comptime T: type, comptime inferred_types: []const type) type { if (comptime std.meta.trait.isContainer(T) and @hasDecl(T, "tresParse")) { const tresParse_return = @typeInfo(@typeInfo(@TypeOf(T.tresParse)).Fn.return_type.?); if (tresParse_return == .ErrorUnion) { return tresParse_return.ErrorUnion.error_set; } else { return error{}; } } for (inferred_types) |ty| { if (T == ty) return error{}; } const inferred_set = inferred_types ++ [_]type{T}; switch (@typeInfo(T)) { .Bool, .Float => return error{UnexpectedFieldType}, .Int => return error{ UnexpectedFieldType, Overflow }, .Optional => |info| return ParseInternalErrorImpl(info.child, inferred_set), .Enum => return error{ InvalidEnumTag, UnexpectedFieldType }, .Union => |info| { var errors = error{UnexpectedFieldType}; for (info.fields) |field| { errors = errors || ParseInternalErrorImpl(field.field_type, inferred_set); } return errors; }, .Struct => |info| { var errors = error{ UnexpectedFieldType, InvalidFieldValue, MissingRequiredField, }; if (isArrayList(T)) { const Child = std.meta.Child(@field(T, "Slice")); errors = errors || ParseInternalErrorImpl(Child, inferred_set); } if (isHashMap(T)) { const Value = std.meta.fields(T.KV)[std.meta.fieldIndex(T.KV, "value") orelse unreachable].field_type; errors = errors || ParseInternalErrorImpl(Value, inferred_set); } if (isAllocatorRequired(T)) { errors = errors || error{AllocatorRequired} || std.mem.Allocator.Error; } for (info.fields) |field| { errors = errors || ParseInternalErrorImpl(field.field_type, inferred_set); } return errors; }, .Pointer => |info| { var errors = error{UnexpectedFieldType}; if (isAllocatorRequired(T)) { errors = errors || error{AllocatorRequired} || std.mem.Allocator.Error; } if (info.size == .Slice and info.child == u8 or info.child == std.json.Value) return errors; errors = errors || ParseInternalErrorImpl(info.child, inferred_set); return errors; }, .Array => |info| { var errors = error{UnexpectedFieldType}; errors = errors || ParseInternalErrorImpl(info.child, inferred_set); return errors; }, .Vector => |info| { var errors = error{UnexpectedFieldType}; errors = errors || ParseInternalErrorImpl(info.child, inferred_set); return errors; }, else => return error{}, } } pub fn isAllocatorRequired(comptime T: type) bool { // `inferred_types` is used to avoid infinite recursion for recursive type definitions. const inferred_types = [_]type{}; return isAllocatorRequiredImpl(T, &inferred_types); } fn isAllocatorRequiredImpl(comptime T: type, comptime inferred_types: []const type) bool { for (inferred_types) |ty| { if (T == ty) return false; } const inferred_set = inferred_types ++ [_]type{T}; switch (@typeInfo(T)) { .Optional => |info| return isAllocatorRequiredImpl(info.child, inferred_set), .Union => |info| { for (info.fields) |field| { if (isAllocatorRequiredImpl(field.field_type, inferred_set)) return true; } }, .Struct => |info| { if (isArrayList(T)) { if (T == std.json.Array) return false; return true; } if (isHashMap(T)) { if (T == std.json.ObjectMap) return false; return true; } for (info.fields) |field| { if (@typeInfo(field.field_type) == .Struct and @hasDecl(field.field_type, "__json_is_undefinedable")) { if (isAllocatorRequiredImpl(field.field_type.__json_T, inferred_set)) return true; } else if (isAllocatorRequiredImpl(field.field_type, inferred_set)) return true; } }, .Pointer => |info| { if (info.size == .Slice and info.child == u8 or info.child == std.json.Value) return false; return true; }, .Array => |info| { return isAllocatorRequiredImpl(info.child, inferred_set); }, .Vector => |info| { return isAllocatorRequiredImpl(info.child, inferred_set); // is it even possible for this to be true? }, else => {}, } return false; } const logger = std.log.scoped(.json); fn parseInternal( comptime T: type, comptime parent_name: []const u8, comptime field_name: []const u8, json_value: std.json.Value, maybe_allocator: ?std.mem.Allocator, comptime suppress_error_logs: bool, ) ParseInternalError(T)!T { // TODO: Revert name fixes when stage2 comes out // and properly memoizes comptime strings const name = parent_name ++ "." ++ field_name; if (T == std.json.Value) return json_value; if (comptime std.meta.trait.isContainer(T) and @hasDecl(T, "tresParse")) { return T.tresParse(json_value, maybe_allocator); } switch (@typeInfo(T)) { .Bool => { if (json_value == .Bool) { return json_value.Bool; } else { if (comptime !suppress_error_logs) logger.debug("expected Bool, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .Float => { if (json_value == .Float) { return @floatCast(T, json_value.Float); } else if (json_value == .Integer) { return @intToFloat(T, json_value.Integer); } else { if (comptime !suppress_error_logs) logger.debug("expected Float, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .Int => { if (json_value == .Integer) { return std.math.cast(T, json_value.Integer) orelse return error.Overflow; } else { if (comptime !suppress_error_logs) logger.debug("expected Integer, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .Optional => |info| { if (json_value == .Null) { return null; } else { return try parseInternal( info.child, @typeName(T), "?", json_value, maybe_allocator, suppress_error_logs, ); } }, .Enum => { if (json_value == .Integer) { // we use this to convert signed to unsigned and check if it actually fits. const tag = std.math.cast(std.meta.Tag(T), json_value.Integer) orelse { if (comptime !suppress_error_logs) logger.debug("invalid enum tag for {s}, found {d} at {s}", .{ @typeName(T), json_value.Integer, name }); return error.InvalidEnumTag; }; return try std.meta.intToEnum(T, tag); } else if (json_value == .String) { return std.meta.stringToEnum(T, json_value.String) orelse { if (comptime !suppress_error_logs) logger.debug("invalid enum tag for {s}, found '{s}' at {s}", .{ @typeName(T), json_value.String, name }); return error.InvalidEnumTag; }; } else { if (comptime !suppress_error_logs) logger.debug("expected Integer or String, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .Union => |info| { if (info.tag_type != null) { inline for (info.fields) |field| { if (parseInternal( field.field_type, @typeName(T), field.name, json_value, maybe_allocator, true, )) |parsed_value| { return @unionInit(T, field.name, parsed_value); } else |_| {} } if (comptime !suppress_error_logs) logger.debug("union fell through for {s}, found {s} at {s}", .{ @typeName(T), @tagName(json_value), name }); return error.UnexpectedFieldType; } else { @compileError("cannot parse an untagged union: " ++ @typeName(T)); } }, .Struct => |info| { if (comptime isArrayList(T)) { const Child = std.meta.Child(@field(T, "Slice")); if (json_value == .Array) { if (T == std.json.Array) return json_value.Array; const allocator = maybe_allocator orelse return error.AllocatorRequired; var array_list = try T.initCapacity(allocator, json_value.Array.capacity); for (json_value.Array.items) |item| { try array_list.append(try parseInternal( Child, @typeName(T), ".(arraylist item)", item, maybe_allocator, suppress_error_logs, )); } return array_list; } else { if (comptime !suppress_error_logs) logger.debug("expected array of {s} at {s}, found {s}", .{ @typeName(Child), name, @tagName(json_value) }); return error.UnexpectedFieldType; } } if (comptime isHashMap(T)) { const Key = std.meta.fields(T.KV)[std.meta.fieldIndex(T.KV, "key") orelse unreachable].field_type; const Value = std.meta.fields(T.KV)[std.meta.fieldIndex(T.KV, "value") orelse unreachable].field_type; if (Key != []const u8) @compileError("HashMap key must be of type []const u8!"); if (json_value == .Object) { if (T == std.json.ObjectMap) return json_value.Object; const allocator = maybe_allocator orelse return error.AllocatorRequired; var map = T.init(allocator); var map_iterator = json_value.Object.iterator(); while (map_iterator.next()) |entry| { try map.put(entry.key_ptr.*, try parseInternal( Value, @typeName(T), ".(hashmap entry)", entry.value_ptr.*, maybe_allocator, suppress_error_logs, )); } return map; } else { if (comptime !suppress_error_logs) logger.debug("expected map of {s} at {s}, found {s}", .{ @typeName(Value), name, @tagName(json_value) }); return error.UnexpectedFieldType; } } if (info.is_tuple) { if (json_value != .Array) { if (comptime !suppress_error_logs) logger.debug("expected Array, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } if (json_value.Array.items.len != std.meta.fields(T).len) { if (comptime !suppress_error_logs) logger.debug("expected Array to match length of Tuple {s} but it doesn't; at {s}", .{ @typeName(T), name }); return error.UnexpectedFieldType; } var tuple: T = undefined; comptime var index: usize = 0; inline while (index < std.meta.fields(T).len) : (index += 1) { tuple[index] = try parseInternal( std.meta.fields(T)[index].field_type, @typeName(T), comptime std.fmt.comptimePrint("[{d}]", .{index}), json_value.Array.items[index], maybe_allocator, suppress_error_logs, ); } return tuple; } if (json_value == .Object) { var result: T = undefined; // Must use in order to bypass [#2727](https://github.com/ziglang/zig/issues/2727) :( var missing_field = false; inline for (info.fields) |field| { const field_value = json_value.Object.get(field.name); if (field.is_comptime) { if (field_value == null) { if (comptime !suppress_error_logs) logger.debug("comptime field {s}.{s} missing, at {s}", .{ @typeName(T), field.name, name }); return error.InvalidFieldValue; } if (field.default_value) |default| { const parsed_value = try parseInternal( field.field_type, @typeName(T), field.name, field_value.?, maybe_allocator, suppress_error_logs, ); const default_value = @ptrCast(*const field.field_type, default).*; // NOTE: This only works for strings! // TODODODODODODO ASAP if (!std.mem.eql(u8, parsed_value, default_value)) { if (comptime !suppress_error_logs) logger.debug("comptime field {s}.{s} does not match", .{ @typeName(T), field.name }); return error.InvalidFieldValue; } } else unreachable; // zig requires comptime fields to have a default initialization value } else { if (field_value) |fv| { if (@typeInfo(field.field_type) == .Struct and @hasDecl(field.field_type, "__json_is_undefinedable")) @field(result, field.name) = .{ .value = try parseInternal( field.field_type.__json_T, @typeName(T), field.name, fv, maybe_allocator, suppress_error_logs, ), .missing = false, } else @field(result, field.name) = try parseInternal( field.field_type, @typeName(T), field.name, fv, maybe_allocator, suppress_error_logs, ); } else { if (@typeInfo(field.field_type) == .Struct and @hasDecl(field.field_type, "__json_is_undefinedable")) { @field(result, field.name) = .{ .value = undefined, .missing = true, }; } else if (field.default_value) |default| { const default_value = @ptrCast(*const field.field_type, default).*; @field(result, field.name) = default_value; } else { if (comptime !suppress_error_logs) logger.debug("required field {s}.{s} missing, at {s}", .{ @typeName(T), field.name, name }); missing_field = true; } } } } if (missing_field) return error.MissingRequiredField; return result; } else { if (comptime !suppress_error_logs) logger.debug("expected Object, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .Pointer => |info| { if (info.size == .Slice) { if (info.child == u8) { if (json_value == .String) { return json_value.String; } else { if (comptime !suppress_error_logs) logger.debug("expected String, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } } else if (info.child == std.json.Value) { return json_value.Array.items; } } const allocator = maybe_allocator orelse return error.AllocatorRequired; switch (info.size) { .Slice, .Many => { const sentinel = if (info.sentinel) |ptr| @ptrCast(*const info.child, ptr).* else null; if (info.child == u8 and json_value == .String) { const array = try allocator.allocWithOptions( info.child, json_value.String.len, info.alignment, sentinel, ); std.mem.copy(u8, array, json_value.String); return @ptrCast(T, array); } if (json_value == .Array) { if (info.child == std.json.Value) return json_value.Array.items; const array = try allocator.allocWithOptions( info.child, json_value.Array.items.len, info.alignment, sentinel, ); for (json_value.Array.items) |item, index| array[index] = try parseInternal( info.child, @typeName(T), "[...]", item, maybe_allocator, suppress_error_logs, ); return @ptrCast(T, array); } else { if (comptime !suppress_error_logs) logger.debug("expected Array, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .One, .C => { const data = try allocator.allocAdvanced(info.child, info.alignment, 1, .exact); data[0] = try parseInternal( info.child, @typeName(T), "*", json_value, maybe_allocator, suppress_error_logs, ); return &data[0]; }, } }, .Array => |info| { if (json_value == .Array) { var array: T = undefined; if (info.sentinel) |ptr| { const sentinel = @ptrCast(*const info.child, ptr).*; array[array.len] = sentinel; } if (json_value.Array.items.len != info.len) { if (comptime !suppress_error_logs) logger.debug("expected Array to match length of {s} but it doesn't; at {s}", .{ @typeName(T), name }); return error.UnexpectedFieldType; } for (array) |*item, index| item.* = try parseInternal( info.child, @typeName(T), "[...]", json_value.Array.items[index], maybe_allocator, suppress_error_logs, ); return array; } else { if (comptime !suppress_error_logs) logger.debug("expected Array, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, .Vector => |info| { if (json_value == .Array) { var vector: T = undefined; if (json_value.Array.items.len != info.len) { if (comptime !suppress_error_logs) logger.debug("expected Array to match length of {s} ({d}) but it doesn't; at {s}", .{ @typeName(T), info.len, name }); return error.UnexpectedFieldType; } for (vector) |*item| item.* = try parseInternal( info.child, @typeName(T), "[...]", item, maybe_allocator, suppress_error_logs, ); return vector; } else { if (comptime !suppress_error_logs) logger.debug("expected Array, found {s} at {s}", .{ @tagName(json_value), name }); return error.UnexpectedFieldType; } }, else => { @compileError("unhandled json type: " ++ @typeName(T) ++ " at " ++ name); }, } } fn outputUnicodeEscape( codepoint: u21, out_stream: anytype, ) !void { if (codepoint <= 0xFFFF) { // If the character is in the Basic Multilingual Plane (U+0000 through U+FFFF), // then it may be represented as a six-character sequence: a reverse solidus, followed // by the lowercase letter u, followed by four hexadecimal digits that encode the character's code point. try out_stream.writeAll("\\u"); try std.fmt.formatIntValue(codepoint, "x", std.fmt.FormatOptions{ .width = 4, .fill = '0' }, out_stream); } else { std.debug.assert(codepoint <= 0x10FFFF); // To escape an extended character that is not in the Basic Multilingual Plane, // the character is represented as a 12-character sequence, encoding the UTF-16 surrogate pair. const high = @intCast(u16, (codepoint - 0x10000) >> 10) + 0xD800; const low = @intCast(u16, codepoint & 0x3FF) + 0xDC00; try out_stream.writeAll("\\u"); try std.fmt.formatIntValue(high, "x", std.fmt.FormatOptions{ .width = 4, .fill = '0' }, out_stream); try out_stream.writeAll("\\u"); try std.fmt.formatIntValue(low, "x", std.fmt.FormatOptions{ .width = 4, .fill = '0' }, out_stream); } } fn outputJsonString(value: []const u8, options: std.json.StringifyOptions, out_stream: anytype) !void { try out_stream.writeByte('\"'); var i: usize = 0; while (i < value.len) : (i += 1) { switch (value[i]) { // normal ascii character 0x20...0x21, 0x23...0x2E, 0x30...0x5B, 0x5D...0x7F => |c| try out_stream.writeByte(c), // only 2 characters that *must* be escaped '\\' => try out_stream.writeAll("\\\\"), '\"' => try out_stream.writeAll("\\\""), // solidus is optional to escape '/' => { if (options.string.String.escape_solidus) { try out_stream.writeAll("\\/"); } else { try out_stream.writeByte('/'); } }, // control characters with short escapes // TODO: option to switch between unicode and 'short' forms? 0x8 => try out_stream.writeAll("\\b"), 0xC => try out_stream.writeAll("\\f"), '\n' => try out_stream.writeAll("\\n"), '\r' => try out_stream.writeAll("\\r"), '\t' => try out_stream.writeAll("\\t"), else => { const ulen = std.unicode.utf8ByteSequenceLength(value[i]) catch unreachable; // control characters (only things left with 1 byte length) should always be printed as unicode escapes if (ulen == 1 or options.string.String.escape_unicode) { const codepoint = std.unicode.utf8Decode(value[i .. i + ulen]) catch unreachable; try outputUnicodeEscape(codepoint, out_stream); } else { try out_stream.writeAll(value[i .. i + ulen]); } i += ulen - 1; }, } } try out_stream.writeByte('\"'); } pub fn stringify( value: anytype, options: std.json.StringifyOptions, out_stream: anytype, ) @TypeOf(out_stream).Error!void { const T = @TypeOf(value); switch (@typeInfo(T)) { .Float, .ComptimeFloat => { return std.fmt.formatFloatScientific(value, std.fmt.FormatOptions{}, out_stream); }, .Int, .ComptimeInt => { return std.fmt.formatIntValue(value, "", std.fmt.FormatOptions{}, out_stream); }, .Bool => { return out_stream.writeAll(if (value) "true" else "false"); }, .Null => { return out_stream.writeAll("null"); }, .Optional => { if (value) |payload| { return try stringify(payload, options, out_stream); } else { return try stringify(null, options, out_stream); } }, .Enum => { if (comptime std.meta.trait.hasFn("jsonStringify")(T)) { return value.jsonStringify(options, out_stream); } @compileError("Unable to stringify enum '" ++ @typeName(T) ++ "'"); }, .Union => { if (comptime std.meta.trait.hasFn("jsonStringify")(T)) { return value.jsonStringify(options, out_stream); } const info = @typeInfo(T).Union; if (info.tag_type) |UnionTagType| { inline for (info.fields) |u_field| { if (value == @field(UnionTagType, u_field.name)) { return try stringify(@field(value, u_field.name), options, out_stream); } } } else { @compileError("Unable to stringify untagged union '" ++ @typeName(T) ++ "'"); } }, .Struct => |S| { if (comptime isArrayList(T)) { return stringify(value.items, options, out_stream); } if (comptime isHashMap(T)) { var iterator = value.iterator(); var first = true; try out_stream.writeByte('{'); while (iterator.next()) |entry| { if (!first) { try out_stream.writeByte(','); } else first = false; try stringify(entry.key_ptr.*, options, out_stream); try out_stream.writeByte(':'); try stringify(entry.value_ptr.*, options, out_stream); } try out_stream.writeByte('}'); return; } if (comptime std.meta.trait.hasFn("jsonStringify")(T)) { return value.jsonStringify(options, out_stream); } try out_stream.writeByte('{'); var field_output = false; var child_options = options; if (child_options.whitespace) |*child_whitespace| { child_whitespace.indent_level += 1; } inline for (S.fields) |Field| { // don't include void fields if (Field.field_type == void) continue; var emit_field = true; // don't include optional fields that are null when emit_null_optional_fields is set to false if (@typeInfo(Field.field_type) == .Optional) { if (options.emit_null_optional_fields == false) { if (@field(value, Field.name) == null) { emit_field = false; } } } const is_undefinedable = comptime @typeInfo(@TypeOf(@field(value, Field.name))) == .Struct and @hasDecl(@TypeOf(@field(value, Field.name)), "__json_is_undefinedable"); if (is_undefinedable) { if (@field(value, Field.name).missing) emit_field = false; } if (emit_field) { if (!field_output) { field_output = true; } else { try out_stream.writeByte(','); } if (child_options.whitespace) |child_whitespace| { try out_stream.writeByte('\n'); try child_whitespace.outputIndent(out_stream); } try outputJsonString(Field.name, options, out_stream); try out_stream.writeByte(':'); if (child_options.whitespace) |child_whitespace| { if (child_whitespace.separator) { try out_stream.writeByte(' '); } } try stringify(if (is_undefinedable) @field(value, Field.name).value else @field(value, Field.name), child_options, out_stream); } } if (field_output) { if (options.whitespace) |whitespace| { try out_stream.writeByte('\n'); try whitespace.outputIndent(out_stream); } } try out_stream.writeByte('}'); return; }, .ErrorSet => return stringify(@as([]const u8, @errorName(value)), options, out_stream), .Pointer => |ptr_info| switch (ptr_info.size) { .One => switch (@typeInfo(ptr_info.child)) { .Array => { const Slice = []const std.meta.Elem(ptr_info.child); return stringify(@as(Slice, value), options, out_stream); }, else => { // TODO: avoid loops? return stringify(value.*, options, out_stream); }, }, // TODO: .Many when there is a sentinel (waiting for https://github.com/ziglang/zig/pull/3972) .Slice => { if (ptr_info.child == u8 and options.string == .String and std.unicode.utf8ValidateSlice(value)) { try outputJsonString(value, options, out_stream); return; } try out_stream.writeByte('['); var child_options = options; if (child_options.whitespace) |*whitespace| { whitespace.indent_level += 1; } for (value) |x, i| { if (i != 0) { try out_stream.writeByte(','); } if (child_options.whitespace) |child_whitespace| { try out_stream.writeByte('\n'); try child_whitespace.outputIndent(out_stream); } try stringify(x, child_options, out_stream); } if (value.len != 0) { if (options.whitespace) |whitespace| { try out_stream.writeByte('\n'); try whitespace.outputIndent(out_stream); } } try out_stream.writeByte(']'); return; }, else => @compileError("Unable to stringify type '" ++ @typeName(T) ++ "'"), }, .Array => return stringify(&value, options, out_stream), .Vector => |info| { const array: [info.len]info.child = value; return stringify(&array, options, out_stream); }, else => @compileError("Unable to stringify type '" ++ @typeName(T) ++ "'"), } unreachable; } test "json.parse simple struct" { @setEvalBranchQuota(10_000); const Role = enum(i64) { crewmate, impostor, ghost }; const Union = union(enum) { a: i64, b: []const u8, }; const Substruct = struct { value: std.json.Value, slice_of_values: []std.json.Value, union_a: Union, union_b: Union, }; const Player = struct { name: []const u8, based: bool, }; const MyTuple = std.meta.Tuple(&[_]type{ i64, bool }); const Struct = struct { bool_true: bool, bool_false: bool, integer: u8, float: f64, optional: ?f32, an_enum: Role, an_enum_string: Role, slice: []i64, substruct: Substruct, random_map: std.json.ObjectMap, number_map: std.StringArrayHashMap(i64), players: std.StringHashMap(Player), my_tuple: MyTuple, my_array: [2]u8, my_array_of_any: [2]std.json.Value, my_array_list: std.ArrayList(i64), my_array_list_of_any: std.json.Array, a_pointer: *u8, a_weird_string: [*:0]u8, }; const json = \\{ \\ "bool_true": true, \\ "bool_false": false, \\ "integer": 100, \\ "float": 4.2069, \\ "optional": null, \\ "an_enum": 1, \\ "an_enum_string": "crewmate", \\ "slice": [1, 2, 3, 4, 5, 6], \\ "substruct": { \\ "value": "hello", \\ "slice_of_values": ["hello", "world"], \\ "union_a": -42, \\ "union_b": "hello" \\ }, \\ "random_map": { \\ "a": 123, \\ "b": "Amogus!!" \\ }, \\ "number_map": { \\ "a": 123, \\ "b": 456 \\ }, \\ "players": { \\ "aurame": {"name": "Auguste", "based": true}, \\ "mattnite": {"name": "Matt", "based": true} \\ }, \\ "my_tuple": [10, false], \\ "my_array": [1, 255], \\ "my_array_of_any": ["a", 2], \\ "my_array_list": [2, 254], \\ "my_array_list_of_any": ["b", 3], \\ "a_pointer": 5, \\ "a_weird_string": "hello" \\} ; // NOTE: In practice, we're going to use an arena, thus no parseFree exists because it is not required :) var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); var testing_parser = std.json.Parser.init(arena.allocator(), false); const tree = try testing_parser.parse(json); const parsed = try parse(Struct, tree.root, arena.allocator()); try std.testing.expectEqual(true, parsed.bool_true); try std.testing.expectEqual(false, parsed.bool_false); try std.testing.expectEqual(@as(u8, 100), parsed.integer); try std.testing.expectApproxEqRel(@as(f64, 4.2069), parsed.float, std.math.epsilon(f64)); try std.testing.expectEqual(@as(?f32, null), parsed.optional); try std.testing.expectEqual(Role.impostor, parsed.an_enum); try std.testing.expectEqual(Role.crewmate, parsed.an_enum_string); try std.testing.expectEqualSlices(i64, &[_]i64{ 1, 2, 3, 4, 5, 6 }, parsed.slice); try std.testing.expect(parsed.substruct.value == .String); try std.testing.expectEqualStrings("hello", parsed.substruct.value.String); try std.testing.expect(parsed.substruct.slice_of_values.len == 2); try std.testing.expect(parsed.substruct.slice_of_values[0] == .String); try std.testing.expectEqualStrings("hello", parsed.substruct.slice_of_values[0].String); try std.testing.expect(parsed.substruct.slice_of_values[1] == .String); try std.testing.expectEqualStrings("world", parsed.substruct.slice_of_values[1].String); try std.testing.expect(parsed.substruct.union_a == .a); try std.testing.expectEqual(@as(i64, -42), parsed.substruct.union_a.a); try std.testing.expect(parsed.substruct.union_b == .b); try std.testing.expectEqualStrings("hello", parsed.substruct.union_b.b); try std.testing.expectEqual(@as(i64, 123), parsed.random_map.get("a").?.Integer); try std.testing.expectEqualStrings("Amogus!!", parsed.random_map.get("b").?.String); try std.testing.expectEqual(@as(i64, 123), parsed.number_map.get("a").?); try std.testing.expectEqual(@as(i64, 456), parsed.number_map.get("b").?); try std.testing.expectEqualStrings("Auguste", parsed.players.get("aurame").?.name); try std.testing.expectEqualStrings("Matt", parsed.players.get("mattnite").?.name); try std.testing.expectEqual(true, parsed.players.get("aurame").?.based); try std.testing.expectEqual(true, parsed.players.get("mattnite").?.based); try std.testing.expectEqual(MyTuple{ 10, false }, parsed.my_tuple); try std.testing.expectEqual([2]u8{ 1, 255 }, parsed.my_array); try std.testing.expect(parsed.my_array_of_any[0] == .String); try std.testing.expectEqualStrings("a", parsed.my_array_of_any[0].String); try std.testing.expect(parsed.my_array_of_any[1] == .Integer); try std.testing.expectEqual(@as(i64, 2), parsed.my_array_of_any[1].Integer); try std.testing.expectEqual(@as(usize, 2), parsed.my_array_list.items.len); try std.testing.expectEqualSlices(i64, &[_]i64{ 2, 254 }, parsed.my_array_list.items); try std.testing.expectEqual(@as(usize, 2), parsed.my_array_list_of_any.items.len); try std.testing.expect(parsed.my_array_list_of_any.items[0] == .String); try std.testing.expectEqualStrings("b", parsed.my_array_list_of_any.items[0].String); try std.testing.expect(parsed.my_array_list_of_any.items[1] == .Integer); try std.testing.expectEqual(@as(i64, 3), parsed.my_array_list_of_any.items[1].Integer); try std.testing.expectEqual(@as(u8, 5), parsed.a_pointer.*); try std.testing.expectEqualStrings("hello", std.mem.sliceTo(parsed.a_weird_string, 0)); } test "json.parse missing field" { const Struct = struct { my_super_duper_important_field: bool, }; const json = \\{} ; var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); var testing_parser = std.json.Parser.init(arena.allocator(), false); const tree = try testing_parser.parse(json); const parsed = parse(Struct, tree.root, arena.allocator()); try std.testing.expectError(error.MissingRequiredField, parsed); } test "json.parse undefinedable fields and default values" { const Struct = struct { meh: Undefinedable(i64), meh2: Undefinedable(i64), default: u8 = 123, }; const json = \\{ \\ "meh": 42069 \\} ; var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); var testing_parser = std.json.Parser.init(arena.allocator(), false); const tree = try testing_parser.parse(json); const parsed = try parse(Struct, tree.root, arena.allocator()); try std.testing.expectEqual(@as(i64, 42069), parsed.meh.value); try std.testing.expectEqual(true, parsed.meh2.missing); try std.testing.expectEqual(@as(u8, 123), parsed.default); } test "json.parse comptime fields" { const YoureTheImpostorMessage = struct { comptime method: []const u8 = "ship/impostor", sussiness: f64, }; const YoureCuteUwUMessage = struct { comptime method: []const u8 = "a/cutiepie", cuteness: i64, }; const Message = union(enum) { youre_the_impostor: YoureTheImpostorMessage, youre_cute_uwu: YoureCuteUwUMessage, }; const first_message = \\{ \\ "method": "ship/impostor", \\ "sussiness": 69.420 \\} ; const second_message = \\{ \\ "method": "a/cutiepie", \\ "cuteness": 100 \\} ; var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); var testing_parser = std.json.Parser.init(arena.allocator(), false); const first_tree = try testing_parser.parse(first_message); const first_parsed = try parse(Message, first_tree.root, arena.allocator()); try std.testing.expect(first_parsed == .youre_the_impostor); testing_parser.reset(); const second_tree = try testing_parser.parse(second_message); const second_parsed = try parse(Message, second_tree.root, arena.allocator()); try std.testing.expect(second_parsed == .youre_cute_uwu); } test "json.parse custom check functions for unions" { // jsonrpc request const RequestId = union(enum) { string: []const u8, integer: i64 }; const AmogusRequest = struct { const method = "spaceship/amogus"; sussy: bool, }; const MinecraftNotification = struct { const method = "game/minecraft"; crafted: i64, mined: i64, }; const RequestParams = union(enum) { amogus: AmogusRequest, minecraft: MinecraftNotification, }; const RequestOrNotification = struct { const Self = @This(); jsonrpc: []const u8, id: ?RequestId = null, method: []const u8, params: RequestParams, fn RequestOrNotificationParseError() type { var err = ParseInternalError(RequestId); inline for (std.meta.fields(RequestParams)) |field| { err = err || ParseInternalError(field.field_type); } return err; } pub fn tresParse(value: std.json.Value, allocator: ?std.mem.Allocator) RequestOrNotificationParseError()!Self { // var allocator = options.allocator orelse return error.AllocatorRequired; var object = value.Object; var request_or_notif: Self = undefined; request_or_notif.jsonrpc = object.get("jsonrpc").?.String; request_or_notif.id = if (object.get("id")) |id| try parse(RequestId, id, allocator) else null; request_or_notif.method = object.get("method").?.String; inline for (std.meta.fields(RequestParams)) |field| { if (std.mem.eql(u8, request_or_notif.method, field.field_type.method)) { request_or_notif.params = @unionInit(RequestParams, field.name, try parse(field.field_type, object.get("params").?, allocator)); } } return request_or_notif; } }; const first_message = \\{ \\ "jsonrpc": "2.0", \\ "id": 10, \\ "method": "spaceship/amogus", \\ "params": {"sussy": true} \\} ; var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); var testing_parser = std.json.Parser.init(arena.allocator(), false); const first_tree = try testing_parser.parse(first_message); const first_parsed = try parse(RequestOrNotification, first_tree.root, arena.allocator()); try std.testing.expectEqualStrings("2.0", first_parsed.jsonrpc); try std.testing.expect(first_parsed.id != null); try std.testing.expect(first_parsed.id.? == .integer); try std.testing.expectEqual(@as(i64, 10), first_parsed.id.?.integer); try std.testing.expectEqualStrings("spaceship/amogus", first_parsed.method); try std.testing.expect(first_parsed.params == .amogus); try std.testing.expectEqual(true, first_parsed.params.amogus.sussy); // TODO: Add second test } test "json.parse allocator required errors" { var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); var testing_parser = std.json.Parser.init(arena.allocator(), false); try std.testing.expectError(error.AllocatorRequired, parse([]i64, (try testing_parser.parse("[1, 2, 3, 4]")).root, null)); testing_parser.reset(); try std.testing.expectError(error.AllocatorRequired, parse(std.StringArrayHashMap(i64), (try testing_parser.parse( \\{"a": 123, "b": -69} )).root, null)); } test "json.stringify basics" { var stringify_buf: [28]u8 = undefined; var fbs = std.io.fixedBufferStream(&stringify_buf); const Basic = struct { unsigned: u16, signed: i16, }; var basic = Basic{ .unsigned = 69, .signed = -69, }; try stringify(basic, .{}, fbs.writer()); try std.testing.expectEqualStrings( \\{"unsigned":69,"signed":-69} , &stringify_buf); } test "json.stringify undefinedables" { var furry_buf: [49]u8 = undefined; var fbs = std.io.fixedBufferStream(&furry_buf); const Furry = struct { name: Undefinedable([]const u8), age: Undefinedable(i64), plays_amogus: bool, joe: Undefinedable([]const u8), }; var rimu = Furry{ .name = .{ .value = "Rimu", .missing = false }, .age = .{ .value = undefined, .missing = true }, .plays_amogus = false, .joe = .{ .value = "Mama", .missing = false }, }; try stringify(rimu, .{}, fbs.writer()); try std.testing.expectEqualStrings( \\{"name":"Rimu","plays_amogus":false,"joe":"Mama"} , &furry_buf); } test "json.stringify arraylist" { var stringify_buf: [49]u8 = undefined; var fbs = std.io.fixedBufferStream(&stringify_buf); const Database = struct { names_of_my_pals: std.ArrayList([]const u8), }; var db = Database{ .names_of_my_pals = std.ArrayList([]const u8).init(std.testing.allocator), }; defer db.names_of_my_pals.deinit(); try db.names_of_my_pals.append("Travis"); try db.names_of_my_pals.append("Rimu"); try db.names_of_my_pals.append("Flandere"); try stringify(db, .{}, fbs.writer()); try std.testing.expectEqualStrings( \\{"names_of_my_pals":["Travis","Rimu","Flandere"]} , &stringify_buf); } test "json.stringify hashmaps" { var stringify_buf: [51]u8 = undefined; var fbs = std.io.fixedBufferStream(&stringify_buf); const Database = struct { coolness: std.StringHashMap(f64), }; var db = Database{ .coolness = std.StringHashMap(f64).init(std.testing.allocator), }; defer db.coolness.deinit(); try db.coolness.put("Montreal", -20); try db.coolness.put("Beirut", 20); try stringify(db, .{}, fbs.writer()); try std.testing.expectEqualStrings( \\{"coolness":{"Montreal":-2.0e+01,"Beirut":2.0e+01}} , &stringify_buf); }
tres.zig
const std = @import("std"); pub const Reader = struct { const Self = @This(); pub const ReadError = error{EOF}; buf: []u8, remain: []u8, allocator: std.mem.Allocator, pub fn init(buf: []u8, allocator: std.mem.Allocator) Reader { return Reader{ .buf = buf, .remain = buf, .allocator = allocator, }; } pub fn read(this: *Self, count: usize) ![]u8 { const read_count = @minimum(count, this.remain.len); if (read_count < count) { return error.EOF; } var slice = this.remain[0..read_count]; this.remain = this.remain[read_count..]; return slice; } pub inline fn readAs(this: *Self, comptime T: type) !T { if (!std.meta.trait.hasUniqueRepresentation(T)) { @compileError(@typeName(T) ++ " must have unique representation."); } return std.mem.bytesAsValue(T, try this.read(@sizeOf(T))); } pub inline fn readByte(this: *Self) !u8 { return (try this.read(1))[0]; } pub fn readEnum(this: *Self, comptime Enum: type) !Enum { const E = error{ /// An integer was read, but it did not match any of the tags in the supplied enum. InvalidValue, }; const type_info = @typeInfo(Enum).Enum; const tag = try this.readInt(type_info.tag_type); inline for (std.meta.fields(Enum)) |field| { if (tag == field.value) { return @field(Enum, field.name); } } return E.InvalidValue; } pub inline fn readArray(this: *Self, comptime T: type) ![]const T { const length = try this.readInt(u32); if (length == 0) { return &([_]T{}); } switch (comptime T) { u8 => { return try this.read(length); }, u16, u32, i8, i16, i32 => { return std.mem.readIntSliceNative(T, this.read(length * @sizeOf(T))); }, [:0]const u8, []const u8 => { var i: u32 = 0; var array = try this.allocator.alloc(T, length); while (i < length) : (i += 1) { array[i] = try this.readArray(u8); } return array; }, else => { switch (comptime @typeInfo(T)) { .Struct => |Struct| { switch (Struct.layout) { .Packed => { const sizeof = @sizeOf(T); var slice = try this.read(sizeof * length); return std.mem.bytesAsSlice(T, slice); }, else => {}, } }, .Enum => |type_info| { const enum_values = try this.read(length * @sizeOf(type_info.tag_type)); return @ptrCast([*]T, enum_values.ptr)[0..length]; }, else => {}, } var i: u32 = 0; var array = try this.allocator.alloc(T, length); while (i < length) : (i += 1) { array[i] = try this.readValue(T); } return array; }, } } pub inline fn readByteArray(this: *Self) ![]u8 { const length = try this.readInt(u32); if (length == 0) { return &([_]u8{}); } return try this.read(@as(usize, length)); } pub inline fn readInt(this: *Self, comptime T: type) !T { var slice = try this.read(@sizeOf(T)); return std.mem.readIntSliceNative(T, slice); } pub inline fn readBool(this: *Self) !bool { return (try this.readByte()) > 0; } pub inline fn readValue(this: *Self, comptime T: type) !T { switch (comptime T) { bool => { return try this.readBool(); }, u8 => { return try this.readByte(); }, [*:0]const u8, [:0]const u8, []const u8 => { return try this.readArray(u8); }, []const [:0]const u8, []const [*:0]const u8, []const []const u8 => { return try this.readArray([]const u8); }, []u8, [:0]u8, [*:0]u8 => { return try this.readArray([]u8); }, u16, u32, i8, i16, i32 => { return std.mem.readIntSliceNative(T, try this.read(@sizeOf(T))); }, else => { switch (comptime @typeInfo(T)) { .Struct => |Struct| { switch (Struct.layout) { .Packed => { const sizeof = @sizeOf(T); var slice = try this.read(sizeof); return @ptrCast(*T, slice[0..sizeof]).*; }, else => {}, } }, .Enum => { return try this.readEnum(T); }, else => {}, } return try T.decode(this); }, } @compileError("Invalid type passed to readValue"); } }; pub fn Writer(comptime WritableStream: type) type { return struct { const Self = @This(); writable: WritableStream, pub fn init(writable: WritableStream) Self { return Self{ .writable = writable }; } pub inline fn write(this: *Self, bytes: anytype) !void { _ = try this.writable.write(bytes); } pub inline fn writeByte(this: *Self, byte: u8) !void { _ = try this.writable.write(&[1]u8{byte}); } pub inline fn writeInt(this: *Self, int: anytype) !void { try this.write(std.mem.asBytes(&int)); } pub inline fn writeFieldID(this: *Self, comptime id: comptime_int) !void { try this.writeByte(id); } pub inline fn writeEnum(this: *Self, val: anytype) !void { try this.writeInt(@enumToInt(val)); } pub fn writeValue(this: *Self, comptime SliceType: type, slice: SliceType) !void { switch (SliceType) { []u16, []u32, []i16, []i32, []i8, []const u16, []const u32, []const i16, []const i32, []const i8, [:0]u16, [:0]u32, [:0]i16, [:0]i32, [:0]i8, [:0]const u16, [:0]const u32, [:0]const i16, [:0]const i32, [:0]const i8, [*:0]u16, [*:0]u32, [*:0]i16, [*:0]i32, [*:0]i8, [*:0]const u16, [*:0]const u32, [*:0]const i16, [*:0]const i32, [*:0]const i8, => { try this.writeArray(SliceType, slice); }, []u8, []const u8, [:0]u8, [:0]const u8, [*:0]u8, [*:0]const u8, => { try this.writeArray(u8, slice); }, u8 => { try this.write(slice); }, u16, u32, i16, i32, i8 => { try this.write(std.mem.asBytes(slice)); }, else => { try slice.encode(this); }, } } pub inline fn writeArray(this: *Self, comptime T: type, slice: anytype) !void { try this.writeInt(@truncate(u32, slice.len)); switch (T) { u8 => { try this.write(slice); }, u16, u32, i16, i32, i8 => { try this.write(std.mem.asBytes(slice)); }, [:0]u8, []u8, []u16, []u32, []i16, []i32, []i8, []const u8, [:0]const u8, []const u16, []const u32, []const i16, []const i32, []const i8, [:0]u16, [:0]u32, [:0]i16, [:0]i32, [:0]i8, [:0]const u16, [:0]const u32, [:0]const i16, [:0]const i32, [:0]const i8, [*:0]u16, [*:0]u32, [*:0]i16, [*:0]i32, [*:0]i8, [*:0]const u16, [*:0]const u32, [*:0]const i16, [*:0]const i32, [*:0]const i8, => { for (slice) |num_slice| { try this.writeArray(std.meta.Child(@TypeOf(num_slice)), num_slice); } }, else => { for (slice) |val| { try val.encode(this); } }, } } pub inline fn endMessage(this: *Self) !void { try this.writeByte(0); } }; } pub const ByteWriter = Writer(*std.io.FixedBufferStream([]u8)); pub const FileWriter = Writer(std.fs.File); // --- DIVIDING LINE ----
js/peechy.zig
const std = @import("std"); const sqlite = @import("sqlite"); const manage_main = @import("main.zig"); const libpcre = @import("libpcre"); const Context = manage_main.Context; const log = std.log.scoped(.awtfdb_janitor); const VERSION = "0.0.1"; const HELPTEXT = \\ awtfdb-janitor: investigate the semantic consistency of the index file \\ \\ usage: \\ awtfdb-janitor \\ \\ options: \\ -h prints this help and exits \\ -V prints version and exits \\ --repair attempt to repair consistency \\ (this operation may be destructive to \\ the index file, only run this manually) ; pub fn main() anyerror!u8 { const rc = sqlite.c.sqlite3_config(sqlite.c.SQLITE_CONFIG_LOG, manage_main.sqliteLog, @as(?*anyopaque, null)); if (rc != sqlite.c.SQLITE_OK) { std.log.err("failed to configure: {d} '{s}'", .{ rc, sqlite.c.sqlite3_errstr(rc), }); return error.ConfigFail; } var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); var allocator = gpa.allocator(); var args_it = std.process.args(); _ = args_it.skip(); const Args = struct { help: bool = false, version: bool = false, repair: bool = false, full: bool = false, }; var given_args = Args{}; while (args_it.next()) |arg| { if (std.mem.eql(u8, arg, "-h")) { given_args.help = true; } else if (std.mem.eql(u8, arg, "-V")) { given_args.version = true; } else if (std.mem.eql(u8, arg, "--repair")) { given_args.repair = true; } else if (std.mem.eql(u8, arg, "--full")) { given_args.full = true; } else { return error.InvalidArgument; } } if (given_args.help) { std.debug.print(HELPTEXT, .{}); return 1; } else if (given_args.version) { std.debug.print("awtfdb-janitor {s}\n", .{VERSION}); return 1; } var ctx = Context{ .home_path = null, .args_it = undefined, .stdout = undefined, .db = null, .allocator = allocator, }; defer ctx.deinit(); try ctx.loadDatabase(.{}); var stmt = try ctx.db.?.prepare( \\ select file_hash, local_path \\ from files \\ order by file_hash asc ); defer stmt.deinit(); const FileRow = struct { file_hash: i64, local_path: []const u8, }; var iter = try stmt.iterator( FileRow, .{}, ); const Counter = struct { total: usize = 0, unrepairable: usize = 0 }; var counters: struct { file_not_found: Counter = .{}, incorrect_hash_files: Counter = .{}, incorrect_hash_cores: Counter = .{}, unused_hash: Counter = .{}, } = .{}; var savepoint = try ctx.db.?.savepoint("janitor"); errdefer savepoint.rollback(); defer savepoint.commit(); while (try iter.nextAlloc(allocator, .{})) |row| { defer allocator.free(row.local_path); const indexed_file = (try ctx.fetchFileExact(row.file_hash, row.local_path)) orelse return error.InconsistentIndex; defer indexed_file.deinit(); var file = std.fs.openFileAbsolute(row.local_path, .{ .mode = .read_only }) catch |err| switch (err) { error.FileNotFound => { log.err("file {s} not found", .{row.local_path}); counters.file_not_found.total += 1; const repeated_count = (try ctx.db.?.one( i64, \\ select count(*) \\ from files \\ where file_hash = ? , .{}, .{row.file_hash}, )).?; std.debug.assert(repeated_count != 0); if (repeated_count > 1) { // repair action: delete old entry to keep index consistent log.warn( "found {d} files with same hash, assuming a file move happened for {d}", .{ repeated_count, row.file_hash }, ); if (given_args.repair) { try indexed_file.delete(); } } else if (repeated_count == 1) { log.err( "can not repair {s} as it is not indexed, please index a file with same contents or remove it manually from the index", .{row.local_path}, ); counters.file_not_found.unrepairable += 1; if (given_args.repair) { return error.ManualInterventionRequired; } } continue; }, else => return err, }; defer file.close(); if (given_args.full) { var calculated_hash = try ctx.calculateHash(file, .{ .insert_new_hash = false }); if (!std.mem.eql(u8, &calculated_hash.hash_data, &indexed_file.hash.hash_data)) { // repair option: fuck counters.incorrect_hash_files.total += 1; counters.incorrect_hash_files.unrepairable += 1; log.err( "hashes are incorrect for file {d}", .{row.file_hash}, ); if (given_args.repair) { return error.ManualInterventionRequired; } continue; } } log.info("path {s} ok", .{row.local_path}); } // calculate hashes for tag_cores var cores_stmt = try ctx.db.?.prepare( \\ select core_hash, core_data \\ from tag_cores \\ order by core_hash asc ); defer cores_stmt.deinit(); var cores_iter = try cores_stmt.iterator(struct { core_hash: i64, core_data: sqlite.Blob, }, .{}); while (try cores_iter.nextAlloc(allocator, .{})) |core_with_blob| { defer allocator.free(core_with_blob.core_data.data); const calculated_hash = try ctx.calculateHashFromMemory( core_with_blob.core_data.data, .{ .insert_new_hash = false }, ); var hash_with_blob = (try ctx.db.?.oneAlloc( Context.HashWithBlob, allocator, \\ select id, hash_data \\ from hashes \\ where id = ? , .{}, .{core_with_blob.core_hash}, )).?; defer allocator.free(hash_with_blob.hash_data.data); const upstream_hash = hash_with_blob.toRealHash(); if (!std.mem.eql(u8, &calculated_hash.hash_data, &upstream_hash.hash_data)) { counters.incorrect_hash_cores.total += 1; counters.incorrect_hash_cores.unrepairable += 1; log.err( "hashes are incorrect for tag core {d} ({s} != {s})", .{ core_with_blob.core_hash, calculated_hash, upstream_hash }, ); if (given_args.repair) { return error.ManualInterventionRequired; } continue; } // TODO validate if there's any tag names to the core } // garbage collect unused entires in hashes table var hashes_stmt = try ctx.db.?.prepare( \\ select id \\ from hashes \\ order by id asc ); defer hashes_stmt.deinit(); var hashes_iter = try hashes_stmt.iterator(i64, .{}); while (try hashes_iter.nextAlloc(allocator, .{})) |hash_id| { const core_count = (try ctx.db.?.one( i64, \\ select count(*) from tag_cores \\ where core_hash = ? , .{}, .{hash_id}, )).?; if (core_count > 0) continue; const file_count = (try ctx.db.?.one( i64, \\ select count(*) from files \\ where file_hash = ? , .{}, .{hash_id}, )).?; if (file_count > 0) continue; log.warn("unused hash in table: {d}", .{hash_id}); counters.unused_hash.total += 1; if (given_args.repair) { try ctx.db.?.exec( \\ delete from hashes \\ where id = ? , .{}, .{hash_id}, ); log.info("deleted hash {d}", .{hash_id}); } } const CountersTypeInfo = @typeInfo(@TypeOf(counters)); var total_problems: usize = 0; inline for (CountersTypeInfo.Struct.fields) |field| { const total = @field(counters, field.name).total; log.info("problem {s}, {d} found, {d} unrepairable", .{ field.name, total, @field(counters, field.name).unrepairable, }); total_problems += total; } if ((!given_args.repair) and total_problems > 0) { log.info("this database has identified problems, please run --repair", .{}); return 2; } return 0; }
src/janitor_main.zig
pub const DWM_BB_ENABLE = @as(u32, 1); pub const DWM_BB_BLURREGION = @as(u32, 2); pub const DWM_BB_TRANSITIONONMAXIMIZED = @as(u32, 4); pub const DWM_CLOAKED_APP = @as(u32, 1); pub const DWM_CLOAKED_SHELL = @as(u32, 2); pub const DWM_CLOAKED_INHERITED = @as(u32, 4); pub const DWM_TNP_RECTDESTINATION = @as(u32, 1); pub const DWM_TNP_RECTSOURCE = @as(u32, 2); pub const DWM_TNP_OPACITY = @as(u32, 4); pub const DWM_TNP_VISIBLE = @as(u32, 8); pub const DWM_TNP_SOURCECLIENTAREAONLY = @as(u32, 16); pub const DWM_FRAME_DURATION_DEFAULT = @as(i32, -1); pub const DWM_EC_DISABLECOMPOSITION = @as(u32, 0); pub const DWM_EC_ENABLECOMPOSITION = @as(u32, 1); pub const DWM_SIT_DISPLAYFRAME = @as(u32, 1); pub const c_DwmMaxQueuedBuffers = @as(u32, 8); pub const c_DwmMaxMonitors = @as(u32, 16); pub const c_DwmMaxAdapters = @as(u32, 16); //-------------------------------------------------------------------------------- // Section: Types (14) //-------------------------------------------------------------------------------- pub const DWM_BLURBEHIND = packed struct { dwFlags: u32, fEnable: BOOL, hRgnBlur: ?HRGN, fTransitionOnMaximized: BOOL, }; pub const DWMWINDOWATTRIBUTE = enum(i32) { NCRENDERING_ENABLED = 1, NCRENDERING_POLICY = 2, TRANSITIONS_FORCEDISABLED = 3, ALLOW_NCPAINT = 4, CAPTION_BUTTON_BOUNDS = 5, NONCLIENT_RTL_LAYOUT = 6, FORCE_ICONIC_REPRESENTATION = 7, FLIP3D_POLICY = 8, EXTENDED_FRAME_BOUNDS = 9, HAS_ICONIC_BITMAP = 10, DISALLOW_PEEK = 11, EXCLUDED_FROM_PEEK = 12, CLOAK = 13, CLOAKED = 14, FREEZE_REPRESENTATION = 15, PASSIVE_UPDATE_MODE = 16, LAST = 17, }; pub const DWMWA_NCRENDERING_ENABLED = DWMWINDOWATTRIBUTE.NCRENDERING_ENABLED; pub const DWMWA_NCRENDERING_POLICY = DWMWINDOWATTRIBUTE.NCRENDERING_POLICY; pub const DWMWA_TRANSITIONS_FORCEDISABLED = DWMWINDOWATTRIBUTE.TRANSITIONS_FORCEDISABLED; pub const DWMWA_ALLOW_NCPAINT = DWMWINDOWATTRIBUTE.ALLOW_NCPAINT; pub const DWMWA_CAPTION_BUTTON_BOUNDS = DWMWINDOWATTRIBUTE.CAPTION_BUTTON_BOUNDS; pub const DWMWA_NONCLIENT_RTL_LAYOUT = DWMWINDOWATTRIBUTE.NONCLIENT_RTL_LAYOUT; pub const DWMWA_FORCE_ICONIC_REPRESENTATION = DWMWINDOWATTRIBUTE.FORCE_ICONIC_REPRESENTATION; pub const DWMWA_FLIP3D_POLICY = DWMWINDOWATTRIBUTE.FLIP3D_POLICY; pub const DWMWA_EXTENDED_FRAME_BOUNDS = DWMWINDOWATTRIBUTE.EXTENDED_FRAME_BOUNDS; pub const DWMWA_HAS_ICONIC_BITMAP = DWMWINDOWATTRIBUTE.HAS_ICONIC_BITMAP; pub const DWMWA_DISALLOW_PEEK = DWMWINDOWATTRIBUTE.DISALLOW_PEEK; pub const DWMWA_EXCLUDED_FROM_PEEK = DWMWINDOWATTRIBUTE.EXCLUDED_FROM_PEEK; pub const DWMWA_CLOAK = DWMWINDOWATTRIBUTE.CLOAK; pub const DWMWA_CLOAKED = DWMWINDOWATTRIBUTE.CLOAKED; pub const DWMWA_FREEZE_REPRESENTATION = DWMWINDOWATTRIBUTE.FREEZE_REPRESENTATION; pub const DWMWA_PASSIVE_UPDATE_MODE = DWMWINDOWATTRIBUTE.PASSIVE_UPDATE_MODE; pub const DWMWA_LAST = DWMWINDOWATTRIBUTE.LAST; pub const DWMNCRENDERINGPOLICY = enum(i32) { USEWINDOWSTYLE = 0, DISABLED = 1, ENABLED = 2, LAST = 3, }; pub const DWMNCRP_USEWINDOWSTYLE = DWMNCRENDERINGPOLICY.USEWINDOWSTYLE; pub const DWMNCRP_DISABLED = DWMNCRENDERINGPOLICY.DISABLED; pub const DWMNCRP_ENABLED = DWMNCRENDERINGPOLICY.ENABLED; pub const DWMNCRP_LAST = DWMNCRENDERINGPOLICY.LAST; pub const DWMFLIP3DWINDOWPOLICY = enum(i32) { DEFAULT = 0, EXCLUDEBELOW = 1, EXCLUDEABOVE = 2, LAST = 3, }; pub const DWMFLIP3D_DEFAULT = DWMFLIP3DWINDOWPOLICY.DEFAULT; pub const DWMFLIP3D_EXCLUDEBELOW = DWMFLIP3DWINDOWPOLICY.EXCLUDEBELOW; pub const DWMFLIP3D_EXCLUDEABOVE = DWMFLIP3DWINDOWPOLICY.EXCLUDEABOVE; pub const DWMFLIP3D_LAST = DWMFLIP3DWINDOWPOLICY.LAST; pub const DWM_THUMBNAIL_PROPERTIES = packed struct { dwFlags: u32, rcDestination: RECT, rcSource: RECT, opacity: u8, fVisible: BOOL, fSourceClientAreaOnly: BOOL, }; pub const UNSIGNED_RATIO = packed struct { uiNumerator: u32, uiDenominator: u32, }; pub const DWM_TIMING_INFO = packed struct { cbSize: u32, rateRefresh: UNSIGNED_RATIO, qpcRefreshPeriod: u64, rateCompose: UNSIGNED_RATIO, qpcVBlank: u64, cRefresh: u64, cDXRefresh: u32, qpcCompose: u64, cFrame: u64, cDXPresent: u32, cRefreshFrame: u64, cFrameSubmitted: u64, cDXPresentSubmitted: u32, cFrameConfirmed: u64, cDXPresentConfirmed: u32, cRefreshConfirmed: u64, cDXRefreshConfirmed: u32, cFramesLate: u64, cFramesOutstanding: u32, cFrameDisplayed: u64, qpcFrameDisplayed: u64, cRefreshFrameDisplayed: u64, cFrameComplete: u64, qpcFrameComplete: u64, cFramePending: u64, qpcFramePending: u64, cFramesDisplayed: u64, cFramesComplete: u64, cFramesPending: u64, cFramesAvailable: u64, cFramesDropped: u64, cFramesMissed: u64, cRefreshNextDisplayed: u64, cRefreshNextPresented: u64, cRefreshesDisplayed: u64, cRefreshesPresented: u64, cRefreshStarted: u64, cPixelsReceived: u64, cPixelsDrawn: u64, cBuffersEmpty: u64, }; pub const DWM_SOURCE_FRAME_SAMPLING = enum(i32) { POINT = 0, COVERAGE = 1, LAST = 2, }; pub const DWM_SOURCE_FRAME_SAMPLING_POINT = DWM_SOURCE_FRAME_SAMPLING.POINT; pub const DWM_SOURCE_FRAME_SAMPLING_COVERAGE = DWM_SOURCE_FRAME_SAMPLING.COVERAGE; pub const DWM_SOURCE_FRAME_SAMPLING_LAST = DWM_SOURCE_FRAME_SAMPLING.LAST; pub const DWM_PRESENT_PARAMETERS = packed struct { cbSize: u32, fQueue: BOOL, cRefreshStart: u64, cBuffer: u32, fUseSourceRate: BOOL, rateSource: UNSIGNED_RATIO, cRefreshesPerFrame: u32, eSampling: DWM_SOURCE_FRAME_SAMPLING, }; pub const MilMatrix3x2D = packed struct { S_11: f64, S_12: f64, S_21: f64, S_22: f64, DX: f64, DY: f64, }; pub const DWMTRANSITION_OWNEDWINDOW_TARGET = enum(i32) { NULL = -1, REPOSITION = 0, }; pub const DWMTRANSITION_OWNEDWINDOW_NULL = DWMTRANSITION_OWNEDWINDOW_TARGET.NULL; pub const DWMTRANSITION_OWNEDWINDOW_REPOSITION = DWMTRANSITION_OWNEDWINDOW_TARGET.REPOSITION; pub const GESTURE_TYPE = enum(i32) { PEN_TAP = 0, PEN_DOUBLETAP = 1, PEN_RIGHTTAP = 2, PEN_PRESSANDHOLD = 3, PEN_PRESSANDHOLDABORT = 4, TOUCH_TAP = 5, TOUCH_DOUBLETAP = 6, TOUCH_RIGHTTAP = 7, TOUCH_PRESSANDHOLD = 8, TOUCH_PRESSANDHOLDABORT = 9, TOUCH_PRESSANDTAP = 10, }; pub const GT_PEN_TAP = GESTURE_TYPE.PEN_TAP; pub const GT_PEN_DOUBLETAP = GESTURE_TYPE.PEN_DOUBLETAP; pub const GT_PEN_RIGHTTAP = GESTURE_TYPE.PEN_RIGHTTAP; pub const GT_PEN_PRESSANDHOLD = GESTURE_TYPE.PEN_PRESSANDHOLD; pub const GT_PEN_PRESSANDHOLDABORT = GESTURE_TYPE.PEN_PRESSANDHOLDABORT; pub const GT_TOUCH_TAP = GESTURE_TYPE.TOUCH_TAP; pub const GT_TOUCH_DOUBLETAP = GESTURE_TYPE.TOUCH_DOUBLETAP; pub const GT_TOUCH_RIGHTTAP = GESTURE_TYPE.TOUCH_RIGHTTAP; pub const GT_TOUCH_PRESSANDHOLD = GESTURE_TYPE.TOUCH_PRESSANDHOLD; pub const GT_TOUCH_PRESSANDHOLDABORT = GESTURE_TYPE.TOUCH_PRESSANDHOLDABORT; pub const GT_TOUCH_PRESSANDTAP = GESTURE_TYPE.TOUCH_PRESSANDTAP; pub const DWM_SHOWCONTACT = enum(u32) { DOWN = 1, UP = 2, DRAG = 4, HOLD = 8, PENBARREL = 16, NONE = 0, ALL = 4294967295, _, pub fn initFlags(o: struct { DOWN: u1 = 0, UP: u1 = 0, DRAG: u1 = 0, HOLD: u1 = 0, PENBARREL: u1 = 0, NONE: u1 = 0, ALL: u1 = 0, }) DWM_SHOWCONTACT { return @intToEnum(DWM_SHOWCONTACT, (if (o.DOWN == 1) @enumToInt(DWM_SHOWCONTACT.DOWN) else 0) | (if (o.UP == 1) @enumToInt(DWM_SHOWCONTACT.UP) else 0) | (if (o.DRAG == 1) @enumToInt(DWM_SHOWCONTACT.DRAG) else 0) | (if (o.HOLD == 1) @enumToInt(DWM_SHOWCONTACT.HOLD) else 0) | (if (o.PENBARREL == 1) @enumToInt(DWM_SHOWCONTACT.PENBARREL) else 0) | (if (o.NONE == 1) @enumToInt(DWM_SHOWCONTACT.NONE) else 0) | (if (o.ALL == 1) @enumToInt(DWM_SHOWCONTACT.ALL) else 0) ); } }; pub const DWMSC_DOWN = DWM_SHOWCONTACT.DOWN; pub const DWMSC_UP = DWM_SHOWCONTACT.UP; pub const DWMSC_DRAG = DWM_SHOWCONTACT.DRAG; pub const DWMSC_HOLD = DWM_SHOWCONTACT.HOLD; pub const DWMSC_PENBARREL = DWM_SHOWCONTACT.PENBARREL; pub const DWMSC_NONE = DWM_SHOWCONTACT.NONE; pub const DWMSC_ALL = DWM_SHOWCONTACT.ALL; pub const DWM_TAB_WINDOW_REQUIREMENTS = enum(u32) { NONE = 0, IMPLEMENTED_BY_SYSTEM = 1, WINDOW_RELATIONSHIP = 2, WINDOW_STYLES = 4, WINDOW_REGION = 8, WINDOW_DWM_ATTRIBUTES = 16, WINDOW_MARGINS = 32, TABBING_ENABLED = 64, USER_POLICY = 128, GROUP_POLICY = 256, APP_COMPAT = 512, _, pub fn initFlags(o: struct { NONE: u1 = 0, IMPLEMENTED_BY_SYSTEM: u1 = 0, WINDOW_RELATIONSHIP: u1 = 0, WINDOW_STYLES: u1 = 0, WINDOW_REGION: u1 = 0, WINDOW_DWM_ATTRIBUTES: u1 = 0, WINDOW_MARGINS: u1 = 0, TABBING_ENABLED: u1 = 0, USER_POLICY: u1 = 0, GROUP_POLICY: u1 = 0, APP_COMPAT: u1 = 0, }) DWM_TAB_WINDOW_REQUIREMENTS { return @intToEnum(DWM_TAB_WINDOW_REQUIREMENTS, (if (o.NONE == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.NONE) else 0) | (if (o.IMPLEMENTED_BY_SYSTEM == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.IMPLEMENTED_BY_SYSTEM) else 0) | (if (o.WINDOW_RELATIONSHIP == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_RELATIONSHIP) else 0) | (if (o.WINDOW_STYLES == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_STYLES) else 0) | (if (o.WINDOW_REGION == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_REGION) else 0) | (if (o.WINDOW_DWM_ATTRIBUTES == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_DWM_ATTRIBUTES) else 0) | (if (o.WINDOW_MARGINS == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_MARGINS) else 0) | (if (o.TABBING_ENABLED == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.TABBING_ENABLED) else 0) | (if (o.USER_POLICY == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.USER_POLICY) else 0) | (if (o.GROUP_POLICY == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.GROUP_POLICY) else 0) | (if (o.APP_COMPAT == 1) @enumToInt(DWM_TAB_WINDOW_REQUIREMENTS.APP_COMPAT) else 0) ); } }; pub const DWMTWR_NONE = DWM_TAB_WINDOW_REQUIREMENTS.NONE; pub const DWMTWR_IMPLEMENTED_BY_SYSTEM = DWM_TAB_WINDOW_REQUIREMENTS.IMPLEMENTED_BY_SYSTEM; pub const DWMTWR_WINDOW_RELATIONSHIP = DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_RELATIONSHIP; pub const DWMTWR_WINDOW_STYLES = DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_STYLES; pub const DWMTWR_WINDOW_REGION = DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_REGION; pub const DWMTWR_WINDOW_DWM_ATTRIBUTES = DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_DWM_ATTRIBUTES; pub const DWMTWR_WINDOW_MARGINS = DWM_TAB_WINDOW_REQUIREMENTS.WINDOW_MARGINS; pub const DWMTWR_TABBING_ENABLED = DWM_TAB_WINDOW_REQUIREMENTS.TABBING_ENABLED; pub const DWMTWR_USER_POLICY = DWM_TAB_WINDOW_REQUIREMENTS.USER_POLICY; pub const DWMTWR_GROUP_POLICY = DWM_TAB_WINDOW_REQUIREMENTS.GROUP_POLICY; pub const DWMTWR_APP_COMPAT = DWM_TAB_WINDOW_REQUIREMENTS.APP_COMPAT; //-------------------------------------------------------------------------------- // Section: Functions (31) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmDefWindowProc( hWnd: ?HWND, msg: u32, wParam: WPARAM, lParam: LPARAM, plResult: ?*LRESULT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmEnableBlurBehindWindow( hWnd: ?HWND, pBlurBehind: ?*const DWM_BLURBEHIND, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmEnableComposition( uCompositionAction: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmEnableMMCSS( fEnableMMCSS: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmExtendFrameIntoClientArea( hWnd: ?HWND, pMarInset: ?*const MARGINS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmGetColorizationColor( pcrColorization: ?*u32, pfOpaqueBlend: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmGetCompositionTimingInfo( hwnd: ?HWND, pTimingInfo: ?*DWM_TIMING_INFO, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmGetWindowAttribute( hwnd: ?HWND, dwAttribute: DWMWINDOWATTRIBUTE, // TODO: what to do with BytesParamIndex 3? pvAttribute: ?*c_void, cbAttribute: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmIsCompositionEnabled( pfEnabled: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmModifyPreviousDxFrameDuration( hwnd: ?HWND, cRefreshes: i32, fRelative: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmQueryThumbnailSourceSize( hThumbnail: isize, pSize: ?*SIZE, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmRegisterThumbnail( hwndDestination: ?HWND, hwndSource: ?HWND, phThumbnailId: ?*isize, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmSetDxFrameDuration( hwnd: ?HWND, cRefreshes: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmSetPresentParameters( hwnd: ?HWND, pPresentParams: ?*DWM_PRESENT_PARAMETERS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmSetWindowAttribute( hwnd: ?HWND, dwAttribute: DWMWINDOWATTRIBUTE, // TODO: what to do with BytesParamIndex 3? pvAttribute: ?*const c_void, cbAttribute: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmUnregisterThumbnail( hThumbnailId: isize, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmUpdateThumbnailProperties( hThumbnailId: isize, ptnProperties: ?*const DWM_THUMBNAIL_PROPERTIES, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.1' pub extern "dwmapi" fn DwmSetIconicThumbnail( hwnd: ?HWND, hbmp: ?HBITMAP, dwSITFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.1' pub extern "dwmapi" fn DwmSetIconicLivePreviewBitmap( hwnd: ?HWND, hbmp: ?HBITMAP, pptClient: ?*POINT, dwSITFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.1' pub extern "dwmapi" fn DwmInvalidateIconicBitmaps( hwnd: ?HWND, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmAttachMilContent( hwnd: ?HWND, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmDetachMilContent( hwnd: ?HWND, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmFlush( ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmGetGraphicsStreamTransformHint( uIndex: u32, pTransform: ?*MilMatrix3x2D, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmGetGraphicsStreamClient( uIndex: u32, pClientUuid: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "dwmapi" fn DwmGetTransportAttributes( pfIsRemoting: ?*BOOL, pfIsConnected: ?*BOOL, pDwGeneration: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows8.0' pub extern "dwmapi" fn DwmTransitionOwnedWindow( hwnd: ?HWND, target: DWMTRANSITION_OWNEDWINDOW_TARGET, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows8.0' pub extern "dwmapi" fn DwmRenderGesture( gt: GESTURE_TYPE, cContacts: u32, pdwPointerID: [*]const u32, pPoints: [*]const POINT, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows8.0' pub extern "dwmapi" fn DwmTetherContact( dwPointerID: u32, fEnable: BOOL, ptTether: POINT, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows8.0' pub extern "dwmapi" fn DwmShowContact( dwPointerID: u32, eShowContact: DWM_SHOWCONTACT, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows10.0.17134' pub extern "dwmapi" fn DwmGetUnmetTabRequirements( appWindow: ?HWND, value: ?*DWM_TAB_WINDOW_REQUIREMENTS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (13) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const HBITMAP = @import("../graphics/gdi.zig").HBITMAP; const HRESULT = @import("../foundation.zig").HRESULT; const HRGN = @import("../graphics/gdi.zig").HRGN; const HWND = @import("../foundation.zig").HWND; const LPARAM = @import("../foundation.zig").LPARAM; const LRESULT = @import("../foundation.zig").LRESULT; const MARGINS = @import("../ui/controls.zig").MARGINS; const POINT = @import("../foundation.zig").POINT; const RECT = @import("../foundation.zig").RECT; const SIZE = @import("../foundation.zig").SIZE; const WPARAM = @import("../foundation.zig").WPARAM; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
deps/zigwin32/win32/graphics/dwm.zig
pub const PSS_PERF_RESOLUTION = @as(u32, 1000000); //-------------------------------------------------------------------------------- // Section: Types (23) //-------------------------------------------------------------------------------- pub const HPSS = *opaque{}; pub const HPSSWALK = *opaque{}; pub const PSS_HANDLE_FLAGS = enum(u32) { NONE = 0, HAVE_TYPE = 1, HAVE_NAME = 2, HAVE_BASIC_INFORMATION = 4, HAVE_TYPE_SPECIFIC_INFORMATION = 8, _, pub fn initFlags(o: struct { NONE: u1 = 0, HAVE_TYPE: u1 = 0, HAVE_NAME: u1 = 0, HAVE_BASIC_INFORMATION: u1 = 0, HAVE_TYPE_SPECIFIC_INFORMATION: u1 = 0, }) PSS_HANDLE_FLAGS { return @intToEnum(PSS_HANDLE_FLAGS, (if (o.NONE == 1) @enumToInt(PSS_HANDLE_FLAGS.NONE) else 0) | (if (o.HAVE_TYPE == 1) @enumToInt(PSS_HANDLE_FLAGS.HAVE_TYPE) else 0) | (if (o.HAVE_NAME == 1) @enumToInt(PSS_HANDLE_FLAGS.HAVE_NAME) else 0) | (if (o.HAVE_BASIC_INFORMATION == 1) @enumToInt(PSS_HANDLE_FLAGS.HAVE_BASIC_INFORMATION) else 0) | (if (o.HAVE_TYPE_SPECIFIC_INFORMATION == 1) @enumToInt(PSS_HANDLE_FLAGS.HAVE_TYPE_SPECIFIC_INFORMATION) else 0) ); } }; pub const PSS_HANDLE_NONE = PSS_HANDLE_FLAGS.NONE; pub const PSS_HANDLE_HAVE_TYPE = PSS_HANDLE_FLAGS.HAVE_TYPE; pub const PSS_HANDLE_HAVE_NAME = PSS_HANDLE_FLAGS.HAVE_NAME; pub const PSS_HANDLE_HAVE_BASIC_INFORMATION = PSS_HANDLE_FLAGS.HAVE_BASIC_INFORMATION; pub const PSS_HANDLE_HAVE_TYPE_SPECIFIC_INFORMATION = PSS_HANDLE_FLAGS.HAVE_TYPE_SPECIFIC_INFORMATION; pub const PSS_OBJECT_TYPE = enum(i32) { UNKNOWN = 0, PROCESS = 1, THREAD = 2, MUTANT = 3, EVENT = 4, SECTION = 5, SEMAPHORE = 6, }; pub const PSS_OBJECT_TYPE_UNKNOWN = PSS_OBJECT_TYPE.UNKNOWN; pub const PSS_OBJECT_TYPE_PROCESS = PSS_OBJECT_TYPE.PROCESS; pub const PSS_OBJECT_TYPE_THREAD = PSS_OBJECT_TYPE.THREAD; pub const PSS_OBJECT_TYPE_MUTANT = PSS_OBJECT_TYPE.MUTANT; pub const PSS_OBJECT_TYPE_EVENT = PSS_OBJECT_TYPE.EVENT; pub const PSS_OBJECT_TYPE_SECTION = PSS_OBJECT_TYPE.SECTION; pub const PSS_OBJECT_TYPE_SEMAPHORE = PSS_OBJECT_TYPE.SEMAPHORE; pub const PSS_CAPTURE_FLAGS = enum(u32) { APTURE_NONE = 0, APTURE_VA_CLONE = 1, APTURE_RESERVED_00000002 = 2, APTURE_HANDLES = 4, APTURE_HANDLE_NAME_INFORMATION = 8, APTURE_HANDLE_BASIC_INFORMATION = 16, APTURE_HANDLE_TYPE_SPECIFIC_INFORMATION = 32, APTURE_HANDLE_TRACE = 64, APTURE_THREADS = 128, APTURE_THREAD_CONTEXT = 256, APTURE_THREAD_CONTEXT_EXTENDED = 512, APTURE_RESERVED_00000400 = 1024, APTURE_VA_SPACE = 2048, APTURE_VA_SPACE_SECTION_INFORMATION = 4096, APTURE_IPT_TRACE = 8192, APTURE_RESERVED_00004000 = 16384, REATE_BREAKAWAY_OPTIONAL = 67108864, REATE_BREAKAWAY = 134217728, REATE_FORCE_BREAKAWAY = 268435456, REATE_USE_VM_ALLOCATIONS = 536870912, REATE_MEASURE_PERFORMANCE = 1073741824, REATE_RELEASE_SECTION = 2147483648, _, pub fn initFlags(o: struct { APTURE_NONE: u1 = 0, APTURE_VA_CLONE: u1 = 0, APTURE_RESERVED_00000002: u1 = 0, APTURE_HANDLES: u1 = 0, APTURE_HANDLE_NAME_INFORMATION: u1 = 0, APTURE_HANDLE_BASIC_INFORMATION: u1 = 0, APTURE_HANDLE_TYPE_SPECIFIC_INFORMATION: u1 = 0, APTURE_HANDLE_TRACE: u1 = 0, APTURE_THREADS: u1 = 0, APTURE_THREAD_CONTEXT: u1 = 0, APTURE_THREAD_CONTEXT_EXTENDED: u1 = 0, APTURE_RESERVED_00000400: u1 = 0, APTURE_VA_SPACE: u1 = 0, APTURE_VA_SPACE_SECTION_INFORMATION: u1 = 0, APTURE_IPT_TRACE: u1 = 0, APTURE_RESERVED_00004000: u1 = 0, REATE_BREAKAWAY_OPTIONAL: u1 = 0, REATE_BREAKAWAY: u1 = 0, REATE_FORCE_BREAKAWAY: u1 = 0, REATE_USE_VM_ALLOCATIONS: u1 = 0, REATE_MEASURE_PERFORMANCE: u1 = 0, REATE_RELEASE_SECTION: u1 = 0, }) PSS_CAPTURE_FLAGS { return @intToEnum(PSS_CAPTURE_FLAGS, (if (o.APTURE_NONE == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_NONE) else 0) | (if (o.APTURE_VA_CLONE == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_VA_CLONE) else 0) | (if (o.APTURE_RESERVED_00000002 == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_RESERVED_00000002) else 0) | (if (o.APTURE_HANDLES == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_HANDLES) else 0) | (if (o.APTURE_HANDLE_NAME_INFORMATION == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_HANDLE_NAME_INFORMATION) else 0) | (if (o.APTURE_HANDLE_BASIC_INFORMATION == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_HANDLE_BASIC_INFORMATION) else 0) | (if (o.APTURE_HANDLE_TYPE_SPECIFIC_INFORMATION == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_HANDLE_TYPE_SPECIFIC_INFORMATION) else 0) | (if (o.APTURE_HANDLE_TRACE == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_HANDLE_TRACE) else 0) | (if (o.APTURE_THREADS == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_THREADS) else 0) | (if (o.APTURE_THREAD_CONTEXT == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_THREAD_CONTEXT) else 0) | (if (o.APTURE_THREAD_CONTEXT_EXTENDED == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_THREAD_CONTEXT_EXTENDED) else 0) | (if (o.APTURE_RESERVED_00000400 == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_RESERVED_00000400) else 0) | (if (o.APTURE_VA_SPACE == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_VA_SPACE) else 0) | (if (o.APTURE_VA_SPACE_SECTION_INFORMATION == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_VA_SPACE_SECTION_INFORMATION) else 0) | (if (o.APTURE_IPT_TRACE == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_IPT_TRACE) else 0) | (if (o.APTURE_RESERVED_00004000 == 1) @enumToInt(PSS_CAPTURE_FLAGS.APTURE_RESERVED_00004000) else 0) | (if (o.REATE_BREAKAWAY_OPTIONAL == 1) @enumToInt(PSS_CAPTURE_FLAGS.REATE_BREAKAWAY_OPTIONAL) else 0) | (if (o.REATE_BREAKAWAY == 1) @enumToInt(PSS_CAPTURE_FLAGS.REATE_BREAKAWAY) else 0) | (if (o.REATE_FORCE_BREAKAWAY == 1) @enumToInt(PSS_CAPTURE_FLAGS.REATE_FORCE_BREAKAWAY) else 0) | (if (o.REATE_USE_VM_ALLOCATIONS == 1) @enumToInt(PSS_CAPTURE_FLAGS.REATE_USE_VM_ALLOCATIONS) else 0) | (if (o.REATE_MEASURE_PERFORMANCE == 1) @enumToInt(PSS_CAPTURE_FLAGS.REATE_MEASURE_PERFORMANCE) else 0) | (if (o.REATE_RELEASE_SECTION == 1) @enumToInt(PSS_CAPTURE_FLAGS.REATE_RELEASE_SECTION) else 0) ); } }; pub const PSS_CAPTURE_NONE = PSS_CAPTURE_FLAGS.APTURE_NONE; pub const PSS_CAPTURE_VA_CLONE = PSS_CAPTURE_FLAGS.APTURE_VA_CLONE; pub const PSS_CAPTURE_RESERVED_00000002 = PSS_CAPTURE_FLAGS.APTURE_RESERVED_00000002; pub const PSS_CAPTURE_HANDLES = PSS_CAPTURE_FLAGS.APTURE_HANDLES; pub const PSS_CAPTURE_HANDLE_NAME_INFORMATION = PSS_CAPTURE_FLAGS.APTURE_HANDLE_NAME_INFORMATION; pub const PSS_CAPTURE_HANDLE_BASIC_INFORMATION = PSS_CAPTURE_FLAGS.APTURE_HANDLE_BASIC_INFORMATION; pub const PSS_CAPTURE_HANDLE_TYPE_SPECIFIC_INFORMATION = PSS_CAPTURE_FLAGS.APTURE_HANDLE_TYPE_SPECIFIC_INFORMATION; pub const PSS_CAPTURE_HANDLE_TRACE = PSS_CAPTURE_FLAGS.APTURE_HANDLE_TRACE; pub const PSS_CAPTURE_THREADS = PSS_CAPTURE_FLAGS.APTURE_THREADS; pub const PSS_CAPTURE_THREAD_CONTEXT = PSS_CAPTURE_FLAGS.APTURE_THREAD_CONTEXT; pub const PSS_CAPTURE_THREAD_CONTEXT_EXTENDED = PSS_CAPTURE_FLAGS.APTURE_THREAD_CONTEXT_EXTENDED; pub const PSS_CAPTURE_RESERVED_00000400 = PSS_CAPTURE_FLAGS.APTURE_RESERVED_00000400; pub const PSS_CAPTURE_VA_SPACE = PSS_CAPTURE_FLAGS.APTURE_VA_SPACE; pub const PSS_CAPTURE_VA_SPACE_SECTION_INFORMATION = PSS_CAPTURE_FLAGS.APTURE_VA_SPACE_SECTION_INFORMATION; pub const PSS_CAPTURE_IPT_TRACE = PSS_CAPTURE_FLAGS.APTURE_IPT_TRACE; pub const PSS_CAPTURE_RESERVED_00004000 = PSS_CAPTURE_FLAGS.APTURE_RESERVED_00004000; pub const PSS_CREATE_BREAKAWAY_OPTIONAL = PSS_CAPTURE_FLAGS.REATE_BREAKAWAY_OPTIONAL; pub const PSS_CREATE_BREAKAWAY = PSS_CAPTURE_FLAGS.REATE_BREAKAWAY; pub const PSS_CREATE_FORCE_BREAKAWAY = PSS_CAPTURE_FLAGS.REATE_FORCE_BREAKAWAY; pub const PSS_CREATE_USE_VM_ALLOCATIONS = PSS_CAPTURE_FLAGS.REATE_USE_VM_ALLOCATIONS; pub const PSS_CREATE_MEASURE_PERFORMANCE = PSS_CAPTURE_FLAGS.REATE_MEASURE_PERFORMANCE; pub const PSS_CREATE_RELEASE_SECTION = PSS_CAPTURE_FLAGS.REATE_RELEASE_SECTION; pub const PSS_QUERY_INFORMATION_CLASS = enum(i32) { PROCESS_INFORMATION = 0, VA_CLONE_INFORMATION = 1, AUXILIARY_PAGES_INFORMATION = 2, VA_SPACE_INFORMATION = 3, HANDLE_INFORMATION = 4, THREAD_INFORMATION = 5, HANDLE_TRACE_INFORMATION = 6, PERFORMANCE_COUNTERS = 7, }; pub const PSS_QUERY_PROCESS_INFORMATION = PSS_QUERY_INFORMATION_CLASS.PROCESS_INFORMATION; pub const PSS_QUERY_VA_CLONE_INFORMATION = PSS_QUERY_INFORMATION_CLASS.VA_CLONE_INFORMATION; pub const PSS_QUERY_AUXILIARY_PAGES_INFORMATION = PSS_QUERY_INFORMATION_CLASS.AUXILIARY_PAGES_INFORMATION; pub const PSS_QUERY_VA_SPACE_INFORMATION = PSS_QUERY_INFORMATION_CLASS.VA_SPACE_INFORMATION; pub const PSS_QUERY_HANDLE_INFORMATION = PSS_QUERY_INFORMATION_CLASS.HANDLE_INFORMATION; pub const PSS_QUERY_THREAD_INFORMATION = PSS_QUERY_INFORMATION_CLASS.THREAD_INFORMATION; pub const PSS_QUERY_HANDLE_TRACE_INFORMATION = PSS_QUERY_INFORMATION_CLASS.HANDLE_TRACE_INFORMATION; pub const PSS_QUERY_PERFORMANCE_COUNTERS = PSS_QUERY_INFORMATION_CLASS.PERFORMANCE_COUNTERS; pub const PSS_WALK_INFORMATION_CLASS = enum(i32) { AUXILIARY_PAGES = 0, VA_SPACE = 1, HANDLES = 2, THREADS = 3, }; pub const PSS_WALK_AUXILIARY_PAGES = PSS_WALK_INFORMATION_CLASS.AUXILIARY_PAGES; pub const PSS_WALK_VA_SPACE = PSS_WALK_INFORMATION_CLASS.VA_SPACE; pub const PSS_WALK_HANDLES = PSS_WALK_INFORMATION_CLASS.HANDLES; pub const PSS_WALK_THREADS = PSS_WALK_INFORMATION_CLASS.THREADS; pub const PSS_DUPLICATE_FLAGS = enum(u32) { NONE = 0, CLOSE_SOURCE = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, CLOSE_SOURCE: u1 = 0, }) PSS_DUPLICATE_FLAGS { return @intToEnum(PSS_DUPLICATE_FLAGS, (if (o.NONE == 1) @enumToInt(PSS_DUPLICATE_FLAGS.NONE) else 0) | (if (o.CLOSE_SOURCE == 1) @enumToInt(PSS_DUPLICATE_FLAGS.CLOSE_SOURCE) else 0) ); } }; pub const PSS_DUPLICATE_NONE = PSS_DUPLICATE_FLAGS.NONE; pub const PSS_DUPLICATE_CLOSE_SOURCE = PSS_DUPLICATE_FLAGS.CLOSE_SOURCE; pub const PSS_PROCESS_FLAGS = enum(u32) { NONE = 0, PROTECTED = 1, WOW64 = 2, RESERVED_03 = 4, RESERVED_04 = 8, FROZEN = 16, _, pub fn initFlags(o: struct { NONE: u1 = 0, PROTECTED: u1 = 0, WOW64: u1 = 0, RESERVED_03: u1 = 0, RESERVED_04: u1 = 0, FROZEN: u1 = 0, }) PSS_PROCESS_FLAGS { return @intToEnum(PSS_PROCESS_FLAGS, (if (o.NONE == 1) @enumToInt(PSS_PROCESS_FLAGS.NONE) else 0) | (if (o.PROTECTED == 1) @enumToInt(PSS_PROCESS_FLAGS.PROTECTED) else 0) | (if (o.WOW64 == 1) @enumToInt(PSS_PROCESS_FLAGS.WOW64) else 0) | (if (o.RESERVED_03 == 1) @enumToInt(PSS_PROCESS_FLAGS.RESERVED_03) else 0) | (if (o.RESERVED_04 == 1) @enumToInt(PSS_PROCESS_FLAGS.RESERVED_04) else 0) | (if (o.FROZEN == 1) @enumToInt(PSS_PROCESS_FLAGS.FROZEN) else 0) ); } }; pub const PSS_PROCESS_FLAGS_NONE = PSS_PROCESS_FLAGS.NONE; pub const PSS_PROCESS_FLAGS_PROTECTED = PSS_PROCESS_FLAGS.PROTECTED; pub const PSS_PROCESS_FLAGS_WOW64 = PSS_PROCESS_FLAGS.WOW64; pub const PSS_PROCESS_FLAGS_RESERVED_03 = PSS_PROCESS_FLAGS.RESERVED_03; pub const PSS_PROCESS_FLAGS_RESERVED_04 = PSS_PROCESS_FLAGS.RESERVED_04; pub const PSS_PROCESS_FLAGS_FROZEN = PSS_PROCESS_FLAGS.FROZEN; pub const PSS_PROCESS_INFORMATION = extern struct { ExitStatus: u32, PebBaseAddress: ?*c_void, AffinityMask: usize, BasePriority: i32, ProcessId: u32, ParentProcessId: u32, Flags: PSS_PROCESS_FLAGS, CreateTime: FILETIME, ExitTime: FILETIME, KernelTime: FILETIME, UserTime: FILETIME, PriorityClass: u32, PeakVirtualSize: usize, VirtualSize: usize, PageFaultCount: u32, PeakWorkingSetSize: usize, WorkingSetSize: usize, QuotaPeakPagedPoolUsage: usize, QuotaPagedPoolUsage: usize, QuotaPeakNonPagedPoolUsage: usize, QuotaNonPagedPoolUsage: usize, PagefileUsage: usize, PeakPagefileUsage: usize, PrivateUsage: usize, ExecuteFlags: u32, ImageFileName: [260]u16, }; pub const PSS_VA_CLONE_INFORMATION = extern struct { VaCloneHandle: ?HANDLE, }; pub const PSS_AUXILIARY_PAGES_INFORMATION = extern struct { AuxPagesCaptured: u32, }; pub const PSS_VA_SPACE_INFORMATION = extern struct { RegionCount: u32, }; pub const PSS_HANDLE_INFORMATION = extern struct { HandlesCaptured: u32, }; pub const PSS_THREAD_INFORMATION = extern struct { ThreadsCaptured: u32, ContextLength: u32, }; pub const PSS_HANDLE_TRACE_INFORMATION = extern struct { SectionHandle: ?HANDLE, Size: u32, }; pub const PSS_PERFORMANCE_COUNTERS = extern struct { TotalCycleCount: u64, TotalWallClockPeriod: u64, VaCloneCycleCount: u64, VaCloneWallClockPeriod: u64, VaSpaceCycleCount: u64, VaSpaceWallClockPeriod: u64, AuxPagesCycleCount: u64, AuxPagesWallClockPeriod: u64, HandlesCycleCount: u64, HandlesWallClockPeriod: u64, ThreadsCycleCount: u64, ThreadsWallClockPeriod: u64, }; pub const PSS_AUXILIARY_PAGE_ENTRY = extern struct { Address: ?*c_void, BasicInformation: MEMORY_BASIC_INFORMATION, CaptureTime: FILETIME, PageContents: ?*c_void, PageSize: u32, }; pub const PSS_VA_SPACE_ENTRY = extern struct { BaseAddress: ?*c_void, AllocationBase: ?*c_void, AllocationProtect: u32, RegionSize: usize, State: u32, Protect: u32, Type: u32, TimeDateStamp: u32, SizeOfImage: u32, ImageBase: ?*c_void, CheckSum: u32, MappedFileNameLength: u16, MappedFileName: ?[*:0]const u16, }; pub const PSS_HANDLE_ENTRY = extern struct { Handle: ?HANDLE, Flags: PSS_HANDLE_FLAGS, ObjectType: PSS_OBJECT_TYPE, CaptureTime: FILETIME, Attributes: u32, GrantedAccess: u32, HandleCount: u32, PointerCount: u32, PagedPoolCharge: u32, NonPagedPoolCharge: u32, CreationTime: FILETIME, TypeNameLength: u16, TypeName: ?[*:0]const u16, ObjectNameLength: u16, ObjectName: ?[*:0]const u16, TypeSpecificInformation: extern union { Process: extern struct { ExitStatus: u32, PebBaseAddress: ?*c_void, AffinityMask: usize, BasePriority: i32, ProcessId: u32, ParentProcessId: u32, Flags: u32, }, Thread: extern struct { ExitStatus: u32, TebBaseAddress: ?*c_void, ProcessId: u32, ThreadId: u32, AffinityMask: usize, Priority: i32, BasePriority: i32, Win32StartAddress: ?*c_void, }, Mutant: extern struct { CurrentCount: i32, Abandoned: BOOL, OwnerProcessId: u32, OwnerThreadId: u32, }, Event: extern struct { ManualReset: BOOL, Signaled: BOOL, }, Section: extern struct { BaseAddress: ?*c_void, AllocationAttributes: u32, MaximumSize: LARGE_INTEGER, }, Semaphore: extern struct { CurrentCount: i32, MaximumCount: i32, }, }, }; pub const PSS_THREAD_FLAGS = enum(u32) { NONE = 0, TERMINATED = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, TERMINATED: u1 = 0, }) PSS_THREAD_FLAGS { return @intToEnum(PSS_THREAD_FLAGS, (if (o.NONE == 1) @enumToInt(PSS_THREAD_FLAGS.NONE) else 0) | (if (o.TERMINATED == 1) @enumToInt(PSS_THREAD_FLAGS.TERMINATED) else 0) ); } }; pub const PSS_THREAD_FLAGS_NONE = PSS_THREAD_FLAGS.NONE; pub const PSS_THREAD_FLAGS_TERMINATED = PSS_THREAD_FLAGS.TERMINATED; pub const PSS_THREAD_ENTRY = extern struct { ExitStatus: u32, TebBaseAddress: ?*c_void, ProcessId: u32, ThreadId: u32, AffinityMask: usize, Priority: i32, BasePriority: i32, LastSyscallFirstArgument: ?*c_void, LastSyscallNumber: u16, CreateTime: FILETIME, ExitTime: FILETIME, KernelTime: FILETIME, UserTime: FILETIME, Win32StartAddress: ?*c_void, CaptureTime: FILETIME, Flags: PSS_THREAD_FLAGS, SuspendCount: u16, SizeOfContextRecord: u16, ContextRecord: ?*CONTEXT, }; pub const PSS_ALLOCATOR = extern struct { Context: ?*c_void, AllocRoutine: isize, FreeRoutine: isize, }; //-------------------------------------------------------------------------------- // Section: Functions (10) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssCaptureSnapshot( ProcessHandle: ?HANDLE, CaptureFlags: PSS_CAPTURE_FLAGS, ThreadContextFlags: u32, SnapshotHandle: ?*?HPSS, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssFreeSnapshot( ProcessHandle: ?HANDLE, SnapshotHandle: ?HPSS, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssQuerySnapshot( SnapshotHandle: ?HPSS, InformationClass: PSS_QUERY_INFORMATION_CLASS, // TODO: what to do with BytesParamIndex 3? Buffer: ?*c_void, BufferLength: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssWalkSnapshot( SnapshotHandle: ?HPSS, InformationClass: PSS_WALK_INFORMATION_CLASS, WalkMarkerHandle: ?HPSSWALK, Buffer: ?[*]u8, BufferLength: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' // This function from dll 'KERNEL32' is being skipped because it has some sort of issue pub fn PssDuplicateSnapshot() void { @panic("this function is not working"); } // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssWalkMarkerCreate( Allocator: ?*const PSS_ALLOCATOR, WalkMarkerHandle: ?*?HPSSWALK, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssWalkMarkerFree( WalkMarkerHandle: ?HPSSWALK, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssWalkMarkerGetPosition( WalkMarkerHandle: ?HPSSWALK, Position: ?*usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssWalkMarkerSetPosition( WalkMarkerHandle: ?HPSSWALK, Position: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.1' pub extern "KERNEL32" fn PssWalkMarkerSeekToBeginning( WalkMarkerHandle: ?HPSSWALK, ) callconv(@import("std").os.windows.WINAPI) u32; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (7) //-------------------------------------------------------------------------------- const BOOL = @import("../../foundation.zig").BOOL; const CONTEXT = @import("../../system/diagnostics/debug.zig").CONTEXT; const FILETIME = @import("../../foundation.zig").FILETIME; const HANDLE = @import("../../foundation.zig").HANDLE; const LARGE_INTEGER = @import("../../system/system_services.zig").LARGE_INTEGER; const MEMORY_BASIC_INFORMATION = @import("../../system/memory.zig").MEMORY_BASIC_INFORMATION; const PWSTR = @import("../../foundation.zig").PWSTR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
deps/zigwin32/win32/system/diagnostics/process_snapshotting.zig
const gfx = @import("gfx.zig"); pub const Quad = struct { pos_uv: [4]f32, }; pub const quad_vertices: []const Quad = &.{ .{ .pos_uv = [_]f32{ -0.5, -0.5, 0.0, 1.0 } }, .{ .pos_uv = [_]f32{ 0.5, -0.5, 1.0, 1.0 } }, .{ .pos_uv = [_]f32{ -0.5, 0.5, 0.0, 0.0 } }, .{ .pos_uv = [_]f32{ 0.5, 0.5, 1.0, 0.0 } }, }; pub const quad_indices: []const u16 = &.{ 0, 1, 2, 2, 1, 3 }; pub const ContextDesc = struct { device: *gfx.Device, format: gfx.TextureFormat, vert_shader_bytes: []const u8, frag_shader_bytes: []const u8, instance_size: usize, max_instances: usize, }; pub const Context = struct { device: *gfx.Device, vertex_buffer: gfx.Buffer, index_buffer: gfx.Buffer, instance_buffer: gfx.Buffer, render_pipeline: gfx.RenderPipeline, pub fn init(desc: ContextDesc) !Context { const vertex_buffer = try desc.device.initBufferSlice( quad_vertices, .{ .vertex = true }, ); const index_buffer = try desc.device.initBufferSlice( quad_indices, .{ .index = true }, ); const instance_buffer = try desc.device.initBuffer(.{ .size = desc.instance_size * desc.max_instances, .usage = .{ .vertex = true, .copy_dst = true }, }); var vert_shader = try desc.device.initShader(desc.vert_shader_bytes); defer desc.device.deinitShader(&vert_shader); var frag_shader = try desc.device.initShader(desc.frag_shader_bytes); defer desc.device.deinitShader(&frag_shader); var render_pipeline_desc = gfx.RenderPipelineDesc{}; render_pipeline_desc.setVertexState(.{ .module = &vert_shader, .entry_point = "vs_main", // todo: zig #7607 .buffers = &[_]gfx.VertexBufferLayout{ gfx.getVertexBufferLayoutStruct(Quad, .vertex, 0), gfx.getVertexBufferLayoutTypes(&[_]type{@Vector(4, f32)} ** 4, .instance, 2), }, }); render_pipeline_desc.setFragmentState(.{ .module = &frag_shader, .entry_point = "fs_main", // todo: zig #7607 .targets = &[_]gfx.ColorTargetState{.{ .format = desc.format }}, }); const render_pipeline = try desc.device.initRenderPipeline(render_pipeline_desc); return Context{ .device = desc.device, .vertex_buffer = vertex_buffer, .index_buffer = index_buffer, .instance_buffer = instance_buffer, .render_pipeline = render_pipeline, }; } pub fn render(ctx: *Context, render_pass: *gfx.RenderPass, instance_bytes: []const u8) !void { try ctx.device.getQueue().writeBuffer(&ctx.instance_buffer, 0, instance_bytes, 0); try render_pass.setPipeline(&ctx.render_pipeline); try render_pass.setVertexBuffer(0, &ctx.vertex_buffer, 0, gfx.whole_size); try render_pass.setVertexBuffer(1, &ctx.instance_buffer, 0, instance_bytes.len); try render_pass.setIndexBuffer(&ctx.index_buffer, .uint16, 0, gfx.whole_size); try render_pass.drawIndexed(quad_indices.len, 1, 0, 0, 0); } pub fn deinit(ctx: *Context) void { ctx.device.deinitRenderPipeline(&ctx.render_pipeline); ctx.device.deinitBuffer(&ctx.instance_buffer); ctx.device.deinitBuffer(&ctx.index_buffer); ctx.device.deinitBuffer(&ctx.vertex_buffer); } };
src/ui_gfx.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const gui = @import("gui"); const nvg = @import("nanovg"); const Document = @import("Document.zig"); const Rect = @import("gui/geometry.zig").Rect; const Point = @import("gui/geometry.zig").Point; const PreviewWidget = @This(); widget: gui.Widget, allocator: *Allocator, document: *Document, translation: Point(f32) = Point(f32).make(0, 0), drag_offset: ?Point(f32) = null, background_image: nvg.Image, const Self = @This(); pub fn init(allocator: *Allocator, rect: Rect(f32), document: *Document) !*Self { var self = try allocator.create(Self); self.* = Self{ .widget = gui.Widget.init(allocator, rect), .allocator = allocator, .document = document, .background_image = nvg.createImageRgba(2, 2, .{ .repeat_x = true, .repeat_y = true, .nearest = true }, &.{ 0x66, 0x66, 0x66, 0xFF, 0x99, 0x99, 0x99, 0xFF, 0x99, 0x99, 0x99, 0xFF, 0x66, 0x66, 0x66, 0xFF, }), }; self.widget.onMouseMoveFn = onMouseMove; self.widget.onMouseDownFn = onMouseDown; self.widget.onMouseUpFn = onMouseUp; self.widget.drawFn = draw; return self; } pub fn deinit(self: *Self) void { nvg.deleteImage(self.background_image); self.widget.deinit(); self.allocator.destroy(self); } fn onMouseMove(widget: *gui.Widget, event: *const gui.MouseEvent) void { var self = @fieldParentPtr(Self, "widget", widget); if (self.drag_offset) |drag_offset| { self.translation = Point(f32).make(event.x, event.y).subtracted(drag_offset); } } fn onMouseDown(widget: *gui.Widget, event: *const gui.MouseEvent) void { var self = @fieldParentPtr(Self, "widget", widget); self.drag_offset = Point(f32).make(event.x, event.y).subtracted(self.translation); } fn onMouseUp(widget: *gui.Widget, event: *const gui.MouseEvent) void { _ = event; // unused var self = @fieldParentPtr(Self, "widget", widget); self.drag_offset = null; } pub fn draw(widget: *gui.Widget) void { var self = @fieldParentPtr(Self, "widget", widget); const rect = widget.relative_rect; nvg.save(); defer nvg.restore(); nvg.translate(rect.x, rect.y); gui.drawPanel(0, 0, rect.w, rect.h, 1, false, false); nvg.beginPath(); nvg.rect(5.5, 5.5, rect.w - 11, rect.h - 11); nvg.strokeColor(nvg.rgb(66, 66, 66)); nvg.stroke(); const client_w = rect.w - 12; const client_h = rect.h - 12; nvg.scissor(6, 6, client_w, client_h); nvg.translate(6, 6); nvg.beginPath(); nvg.rect(0, 0, client_w, client_h); nvg.fillPaint(nvg.imagePattern(0, 0, 8, 8, 0, self.background_image, 1)); nvg.fill(); const d_x = client_w - @intToFloat(f32, self.document.width); const d_y = client_h - @intToFloat(f32, self.document.height); self.translation.x = std.math.clamp(self.translation.x, std.math.min(0, d_x), std.math.max(0, d_x)); self.translation.y = std.math.clamp(self.translation.y, std.math.min(0, d_y), std.math.max(0, d_y)); nvg.translate(self.translation.x, self.translation.y); self.document.draw(); }
src/PreviewWidget.zig
const std = @import("std"); const debug = std.debug; const math = std.math; const mem = std.mem; const testing = std.testing; const default_mask = 0x80; const threshold = 2; pub fn decode(allocator: mem.Allocator, data: []const u8) ![]u8 { const Lengths = struct { enc: u32, dec: u32, pak: u32, raw: u32, }; if (data.len < 8) return error.BadHeader; const inc_len = mem.readIntLittle(u32, data[data.len - 4 ..][0..4]); const lengths = if (inc_len == 0) blk: { break :blk Lengths{ .enc = 0, .dec = @intCast(u32, data.len), .pak = 0, .raw = @intCast(u32, data.len), }; } else blk: { const hdr_len = data[data.len - 5]; if (hdr_len < 8 or hdr_len > 0xB) return error.BadHeaderLength; if (data.len <= hdr_len) return error.BadLength; const enc_len = mem.readIntLittle(u32, data[data.len - 8 ..][0..4]) & 0x00FFFFFF; const dec_len = try math.sub(u32, @intCast(u32, data.len), enc_len); const pak_len = try math.sub(u32, enc_len, hdr_len); const raw_len = dec_len + enc_len + inc_len; if (raw_len > 0x00FFFFFF) return error.BadLength; break :blk Lengths{ .enc = enc_len, .dec = dec_len, .pak = pak_len, .raw = raw_len, }; }; const result = try allocator.alloc(u8, lengths.raw); errdefer allocator.free(result); const pak_buffer = try allocator.alloc(u8, data.len + 3); defer allocator.free(pak_buffer); mem.copy(u8, result, data[0..lengths.dec]); mem.copy(u8, pak_buffer, data); mem.reverse(u8, pak_buffer[lengths.dec .. lengths.dec + lengths.pak]); const pak_end = lengths.dec + lengths.pak; var pak = lengths.dec; var raw = lengths.dec; var mask = @as(usize, 0); var flags = @as(usize, 0); while (raw < lengths.raw) { mask = mask >> 1; if (mask == 0) { if (pak == pak_end) break; flags = pak_buffer[pak]; mask = default_mask; pak += 1; } if (flags & mask == 0) { if (pak == pak_end) break; result[raw] = pak_buffer[pak]; raw += 1; pak += 1; } else { if (pak + 1 >= pak_end) break; const pos = (@as(usize, pak_buffer[pak]) << 8) | pak_buffer[pak + 1]; pak += 2; const len = (pos >> 12) + threshold + 1; if (raw + len > lengths.raw) return error.WrongDecodedLength; const new_pos = (pos & 0xFFF) + 3; var i = @as(usize, 0); while (i < len) : (i += 1) { result[raw] = result[raw - new_pos]; raw += 1; } } } if (raw != lengths.raw) return error.UnexpectedEnd; mem.reverse(u8, result[lengths.dec..lengths.raw]); return result[0..raw]; } pub fn encode(allocator: mem.Allocator, data: []const u8, start: usize) ![]u8 { var pos_best: usize = 0; var flg: usize = 0; var inc_len: usize = 0; var hdr_len: usize = 0; var enc_len: usize = 0; const raw_buffer = try allocator.dupe(u8, data); const raw_len = raw_buffer.len; defer allocator.free(raw_buffer); var pak_tmp: usize = 0; var raw_tmp = raw_len; var pak_len = raw_len + ((raw_len + 7) / 8) + 11; var pak_buffer = try allocator.alloc(u8, pak_len); var raw_new = raw_len - start; mem.reverse(u8, raw_buffer); var pak: usize = 0; var raw: usize = 0; var raw_end = raw_new; var mask: usize = 0; while (raw < raw_end) { mask = mask >> 1; if (mask == 0) { flg = pak; pak += 1; pak_buffer[flg] = 0; mask = 0x80; } const match = search(pos_best, raw_buffer, raw, raw_end); pos_best = @ptrToInt(match.ptr) - @ptrToInt(raw_buffer.ptr); pak_buffer[flg] = (pak_buffer[flg] << 1); if (match.len > threshold) { raw += match.len; pak_buffer[flg] |= 1; pak_buffer[pak + 0] = @truncate(u8, ((match.len - (threshold + 1)) << 4) | ((pos_best - 3) >> 8)); pak_buffer[pak + 1] = @truncate(u8, pos_best - 3); pak += 2; } else { pak_buffer[pak] = raw_buffer[raw]; pak += 1; raw += 1; } if (pak + raw_len - raw < pak_tmp + raw_tmp) { pak_tmp = pak; raw_tmp = raw_len - raw; } } while ((mask > 0) and (mask != 1)) { mask = (mask >> 1); pak_buffer[flg] = pak_buffer[flg] << 1; } pak_len = pak; mem.reverse(u8, raw_buffer); mem.reverse(u8, pak_buffer[0..pak_len]); if (pak_tmp == 0 or (raw_len + 4 < ((pak_tmp + raw_tmp + 3) & 0xFFFFFFFC) + 8)) { pak = 0; raw = 0; raw_end = raw_len; while (raw < raw_end) { pak_buffer[pak] = raw_buffer[raw]; pak += 1; raw += 1; } while ((pak & 3) > 0) { pak_buffer[pak] = 0; pak += 1; } pak_buffer[pak + 0] = 0; pak_buffer[pak + 1] = 0; pak_buffer[pak + 2] = 0; pak_buffer[pak + 3] = 0; pak += 4; } else { var tmp = try allocator.alloc(u8, raw_tmp + pak_tmp + 11); defer allocator.free(tmp); mem.copy(u8, tmp[0..raw_tmp], raw_buffer[0..raw_tmp]); mem.copy(u8, tmp[raw_tmp..][0..pak_tmp], pak_buffer[pak_len - pak_tmp ..][0..pak_tmp]); pak = 0; mem.swap([]u8, &pak_buffer, &tmp); pak = raw_tmp + pak_tmp; enc_len = pak_tmp; hdr_len = 8; inc_len = raw_len - pak_tmp - raw_tmp; while ((pak & 3) > 0) { pak_buffer[pak] = 0xFF; pak += 1; hdr_len += 1; } mem.writeIntLittle(u32, pak_buffer[pak..][0..4], @intCast(u32, enc_len + hdr_len)); pak += 3; pak_buffer[pak] = @intCast(u8, hdr_len); pak += 1; mem.writeIntLittle(u32, pak_buffer[pak..][0..4], @intCast(u32, inc_len - hdr_len)); pak += 4; } return allocator.shrink(pak_buffer, pak); } fn search(_p: usize, raw_buffer: []const u8, raw: usize, raw_end: usize) []const u8 { const blz_f = 0x12; const blz_n = 0x1002; const max = math.min(raw, blz_n); var p = _p; var l: usize = threshold; var pos: usize = 0; while (true) : (pos += 1) { while (pos <= max and raw_buffer[raw] != raw_buffer[raw - pos]) : (pos += 1) {} if (pos > max) break; var len: usize = 1; while (len < blz_f) : (len += 1) { if (raw + len == raw_end) break; if (len >= pos) break; if (raw_buffer[raw + len] != raw_buffer[raw + len - pos]) break; } if (len > l) { p = pos; l = len; if (l == blz_f) break; } } return raw_buffer[p..][0..l]; } fn testIt(expected_decoded: []const u8, expected_encoded: []const u8) !void { const allocator = testing.allocator; const encoded = try encode(allocator, expected_decoded, 0); defer allocator.free(encoded); try testing.expectEqualSlices(u8, expected_encoded, encoded); const decoded = try decode(allocator, expected_encoded); defer allocator.free(decoded); try testing.expectEqualSlices(u8, expected_decoded, decoded); } test "" { try testIt(&[_]u8{ 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, }, &[_]u8{ 0x0c, 0x30, 0x1b, 0xf0, 0xc0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0xff, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0xff, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0xff, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0x1b, 0xf0, 0xff, 0x0c, 0xc0, 0x29, 0xec, 0x8b, 0x64, 0x54, 0xec, 0x45, 0x01, 0xa6, 0x23, 0x5d, 0x5d, 0xd1, 0x7a, 0xe7, 0xaa, 0x00, 0x64, 0x00, 0x00, 0x08, 0x12, 0x02, 0x00, 0x00, }); try testIt( "770777d9febe1b7b0b5a54820387a621e596e6e3898341fa23ed6e8a82ac3f8b9e5b3001359725ada77a" ++ "4128d9a99cd55b4632273248ce2267a47d5f669efe7823a9e8b7bdfe8f42de9faabbb3c4b5cbcfd62" ++ "1cdfa1a7885265830d5ed994627ad6096359d76b0a2bf998b3b05aab7c36a3406998fdb6397b25964" ++ "3bd4a25566d8844c23a1809477fb2b1eb057b7143e4d156a912d8b26b5acdb3508bbed38f708f1fee" ++ "<KEY>" ++ "<KEY>" ++ "16d5b4a0335a41ceab4fcff223404e23d4c198bbc9c7d44980bc00628965111b1f5e430ce8923f1ca" ++ "3bd4a25566d8844c23a1809477fb2b1eb057b7143e4d156a912d8b26b5acdb3508bbed38f708f1fee" ++ "7f069798a16475649ad3e2cc54b2a70f5084fc25ff73ce879c898ecbaa46e4e2b69e43fdd46da210f" ++ "adb0272e6e621914a03d98b464a28d975c4660680dfb0777897e7551d9f8c8c1d16513ca19d1f0fbb", &[_]u8{ 0x37, 0x37, 0x03, 0x13, 0x0b, 0x03, 0x65, 0x62, 0x30, 0x65, 0x31, 0x76, 0x00, 0x30, 0x1a, 0x01, 0x35, 0x34, 0x38, 0x14, 0x32, 0x30, 0x33, 0x38, 0x37, 0x61, 0x83, 0x00, 0x65, 0x40, 0xce, 0x00, 0xbc, 0x02, 0x33, 0x92, 0x02, 0x33, 0x34, 0x31, 0x66, 0x0b, 0x61, 0x32, 0x33, 0x65, 0x64, 0x36, 0x65, 0x38, 0x00, 0x61, 0x38, 0x32, 0x61, 0x63, 0x33, 0x66, 0x38, 0x00, 0x62, 0x39, 0x65, 0x35, 0x62, 0x33, 0x30, 0x30, 0x00, 0x31, 0x7b, 0x00, 0x37, 0x32, 0x35, 0x61, 0x64, 0x61, 0x02, 0x37, 0x37, 0x61, 0xf0, 0x40, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf8, 0x40, 0x02, 0x63, 0x64, 0x66, 0x61, 0x31, 0x61, 0x37, 0x01, 0x38, 0x38, 0x35, 0x32, 0x36, 0x35, 0x38, 0x33, 0x00, 0x30, 0x64, 0x35, 0x65, 0x64, 0x39, 0x39, 0x34, 0x00, 0x36, 0x32, 0x37, 0x61, 0x64, 0x36, 0x30, 0xec, 0x00, 0x80, 0x35, 0x39, 0x64, 0x37, 0x36, 0x62, 0x30, 0x61, 0x00, 0x32, 0x62, 0x66, 0x39, 0x37, 0x01, 0x33, 0x3c, 0x00, 0xaa, 0x00, 0xd0, 0x37, 0x63, 0x33, 0x36, 0x61, 0x33, 0x34, 0xa6, 0x01, 0x80, 0x39, 0x38, 0x66, 0x64, 0x62, 0x36, 0x33, 0x39, 0x00, 0x37, 0x62, 0x32, 0x35, 0x39, 0x36, 0x34, 0x41, 0x61, 0x80, 0x41, 0xf1, 0x41, 0xf1, 0x41, 0xf1, 0x41, 0xf1, 0x34, 0x31, 0xab, 0x11, 0x61, 0x4f, 0x39, 0x39, 0x63, 0x64, 0x35, 0x35, 0x9b, 0x01, 0x33, 0x40, 0x32, 0x32, 0x37, 0x33, 0x32, 0x34, 0x38, 0x63, 0x00, 0x65, 0x32, 0x32, 0x36, 0x37, 0x61, 0x34, 0x37, 0x00, 0x64, 0x35, 0x66, 0x36, 0x5d, 0x01, 0x66, 0x65, 0x37, 0x10, 0x38, 0xd4, 0x00, 0x39, 0x65, 0x38, 0x62, 0x37, 0x62, 0x02, 0x64, 0x66, 0x65, 0x38, 0x66, 0x34, 0x32, 0x64, 0x00, 0x65, 0x39, 0x66, 0x61, 0x61, 0x62, 0x62, 0x62, 0x00, 0x33, 0x63, 0x34, 0x62, 0x35, 0x63, 0x62, 0x63, 0x00, 0x66, 0x64, 0x86, 0x00, 0x37, 0x37, 0x31, 0x30, 0x35, 0x04, 0x64, 0x38, 0x37, 0x1f, 0x00, 0x35, 0x37, 0x61, 0x33, 0x08, 0x38, 0x38, 0x65, 0x32, 0x38, 0x63, 0x64, 0x37, 0x00, 0x38, 0x32, 0x64, 0x39, 0x36, 0x33, 0x61, 0x37, 0x00, 0x31, 0x33, 0x32, 0x61, 0x31, 0x62, 0x61, 0x30, 0x00, 0x65, 0x31, 0x64, 0x62, 0x39, 0x32, 0x61, 0x66, 0x00, 0x7e, 0x00, 0x38, 0x30, 0x61, 0x37, 0x62, 0x0c, 0x00, 0x34, 0x41, 0x35, 0x5c, 0x00, 0x62, 0x66, 0x62, 0x37, 0x35, 0x37, 0x02, 0x39, 0x62, 0x66, 0x61, 0x36, 0x63, 0x38, 0x57, 0x00, 0x80, 0xa8, 0x00, 0x64, 0x35, 0x62, 0xfa, 0x10, 0x33, 0x35, 0x61, 0x11, 0x34, 0x31, 0x63, 0x65, 0x61, 0x62, 0xb0, 0x00, 0x66, 0x40, 0x66, 0x32, 0x32, 0x33, 0x34, 0x30, 0xc0, 0x00, 0x33, 0x40, 0x64, 0x34, 0x63, 0x31, 0x39, 0x6a, 0x00, 0x63, 0x39, 0x20, 0x63, 0x37, 0x64, 0x34, 0x34, 0x39, 0x38, 0x30, 0x00, 0x62, 0x63, 0x30, 0x30, 0x36, 0x32, 0x38, 0x39, 0x00, 0xf8, 0x00, 0x31, 0x31, 0x62, 0x31, 0x66, 0x35, 0x9f, 0x00, 0x81, 0x30, 0x84, 0x00, 0x39, 0x32, 0x33, 0x66, 0x31, 0x63, 0x02, 0x61, 0x33, 0x62, 0x64, 0xb5, 0x00, 0x35, 0x35, 0x36, 0x10, 0x36, 0x64, 0x38, 0x38, 0x34, 0x34, 0x63, 0x32, 0x00, 0x33, 0x61, 0x31, 0x38, 0x30, 0x39, 0x34, 0x37, 0x00, 0x37, 0x66, 0x62, 0x32, 0x62, 0x31, 0x65, 0x62, 0x00, 0x30, 0x35, 0x37, 0x62, 0x37, 0x31, 0x34, 0x33, 0x00, 0x65, 0x34, 0x64, 0x31, 0x35, 0x36, 0x61, 0x39, 0x00, 0x31, 0x32, 0x64, 0x38, 0x62, 0x32, 0x36, 0x62, 0x00, 0x35, 0x61, 0x63, 0x64, 0x62, 0x33, 0x2f, 0x00, 0x62, 0x40, 0x62, 0x65, 0x64, 0x33, 0x38, 0x66, 0x37, 0x30, 0x00, 0x38, 0x66, 0x31, 0x66, 0x65, 0x65, 0x37, 0x66, 0x00, 0x30, 0x36, 0x39, 0x37, 0x39, 0x38, 0x61, 0x31, 0x00, 0x36, 0x34, 0x37, 0x35, 0x36, 0x34, 0x39, 0x61, 0x00, 0x64, 0x33, 0x65, 0x32, 0x63, 0x63, 0x35, 0x34, 0x00, 0x62, 0x32, 0x61, 0x37, 0x30, 0x66, 0x35, 0x30, 0x00, 0x38, 0x34, 0x66, 0x63, 0x32, 0x35, 0x66, 0x66, 0x00, 0x37, 0x33, 0x63, 0x65, 0x38, 0x37, 0x39, 0x63, 0x00, 0x38, 0x39, 0x38, 0x65, 0x63, 0x62, 0x61, 0x61, 0x00, 0x34, 0x36, 0x65, 0x34, 0x65, 0x32, 0x62, 0x36, 0x00, 0x39, 0x65, 0x34, 0x33, 0x66, 0x64, 0x64, 0x34, 0x00, 0x36, 0x64, 0x61, 0x32, 0x31, 0x30, 0x66, 0x61, 0x00, 0x64, 0x62, 0x30, 0x32, 0x37, 0x32, 0x65, 0x36, 0x00, 0x65, 0x36, 0x32, 0x31, 0x39, 0x31, 0x34, 0x61, 0x00, 0x30, 0x33, 0x64, 0x39, 0x38, 0x62, 0x34, 0x36, 0x00, 0x34, 0x61, 0x32, 0x38, 0x64, 0x39, 0x37, 0x35, 0x00, 0x63, 0x34, 0x36, 0x36, 0x30, 0x36, 0x38, 0x30, 0x00, 0x64, 0x66, 0x62, 0x30, 0x37, 0x37, 0x37, 0x38, 0x00, 0x39, 0x37, 0x65, 0x37, 0x35, 0x35, 0x31, 0x64, 0x00, 0x39, 0x66, 0x38, 0x63, 0x38, 0x63, 0x31, 0x64, 0x00, 0x31, 0x36, 0x35, 0x31, 0x33, 0x63, 0x61, 0x31, 0x00, 0x39, 0x64, 0x31, 0x66, 0x30, 0x66, 0x62, 0x62, 0x00, 0xff, 0xff, 0xff, 0xce, 0x02, 0x00, 0x0b, 0x5d, 0x00, 0x00, 0x00, }, ); }
src/core/rom/nds/blz.zig
const std = @import("std"); const assert = std.debug.assert; pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); const allocator = gpa.allocator(); var input_file = try std.fs.cwd().openFile("input/05.txt", .{}); defer input_file.close(); var buffered_reader = std.io.bufferedReader(input_file.reader()); const count = try countOverlappingPoints(allocator, buffered_reader.reader()); std.debug.print("points where at least two lines overlap: {}\n", .{count}); } const Point = struct { x: i64, y: i64, }; const Direction = enum { horizontal, vertical, }; const Line = struct { p1: Point, p2: Point, pub fn direction(self: Line) Direction { if (self.p1.x == self.p2.x) { return .vertical; } else if (self.p1.y == self.p2.y) { return .horizontal; } else { unreachable; } } pub fn swapped(self: Line) Line { return .{ .p1 = self.p2, .p2 = self.p1 }; } pub fn sorted(self: Line) Line { switch (self.direction()) { .horizontal => { if (self.p1.x > self.p2.x) { return self.swapped(); } else { return self; } }, .vertical => { if (self.p1.y > self.p2.y) { return self.swapped(); } else { return self; } }, } } }; fn countOverlappingPoints(gpa: std.mem.Allocator, reader: anytype) !u64 { var arena = std.heap.ArenaAllocator.init(gpa); defer arena.deinit(); const allocator = arena.allocator(); var buf: [1024]u8 = undefined; var lines = std.ArrayList(Line).init(allocator); while (try reader.readUntilDelimiterOrEof(&buf, '\n')) |line| { var iter = std.mem.split(u8, line, " "); const p1_raw = iter.next() orelse return error.WrongFormat; if (!std.mem.eql(u8, "->", iter.next() orelse return error.WrongFormat)) return error.WrongFormat; const p2_raw = iter.next() orelse return error.WrongFormat; if (iter.next() != null) return error.WrongFormat; var p1_raw_iter = std.mem.split(u8, p1_raw, ","); const x1 = try std.fmt.parseInt(i64, p1_raw_iter.next() orelse return error.WrongFormat, 10); const y1 = try std.fmt.parseInt(i64, p1_raw_iter.next() orelse return error.WrongFormat, 10); if (p1_raw_iter.next() != null) return error.WrongFormat; var p2_raw_iter = std.mem.split(u8, p2_raw, ","); const x2 = try std.fmt.parseInt(i64, p2_raw_iter.next() orelse return error.WrongFormat, 10); const y2 = try std.fmt.parseInt(i64, p2_raw_iter.next() orelse return error.WrongFormat, 10); if (p2_raw_iter.next() != null) return error.WrongFormat; // Only consider horizontal and vertical lines if (!(x1 == x2 or y1 == y2)) continue; try lines.append(Line{ .p1 = .{ .x = x1, .y = y1 }, .p2 = .{ .x = x2, .y = y2 }, }); } var overlapping_points = std.AutoHashMap(Point, void).init(allocator); for (lines.items) |line_1, i| { if (i == lines.items.len - 1) continue; for (lines.items[i + 1 ..]) |line_2| { const sorted_line_1 = line_1.sorted(); const sorted_line_2 = line_2.sorted(); if (line_1.direction() == line_2.direction()) { switch (line_1.direction()) { .horizontal => { if (line_1.p1.y != line_2.p1.y) continue; const first_line = if (sorted_line_1.p1.x < sorted_line_2.p1.x) sorted_line_1 else sorted_line_2; const second_line = if (sorted_line_1.p1.x < sorted_line_2.p1.x) sorted_line_2 else sorted_line_1; var x: i64 = second_line.p1.x; while (x <= first_line.p2.x and x <= second_line.p2.x) : (x += 1) { // std.debug.print("- adding {} {} for lines {} and {}\n", .{ x, first_line.p1.y, line_1, line_2 }); try overlapping_points.put(.{ .x = x, .y = first_line.p1.y, }, {}); } }, .vertical => { if (line_1.p1.x != line_2.p1.x) continue; const first_line = if (sorted_line_1.p1.y < sorted_line_2.p1.y) sorted_line_1 else sorted_line_2; const second_line = if (sorted_line_1.p1.y < sorted_line_2.p1.y) sorted_line_2 else sorted_line_1; var y: i64 = second_line.p1.y; while (y <= first_line.p2.y and y <= second_line.p2.y) : (y += 1) { // std.debug.print("| adding {} {} for lines {} and {}\n", .{ first_line.p1.x, y, line_1, line_2 }); try overlapping_points.put(.{ .x = first_line.p1.x, .y = y, }, {}); } }, } } else { const horizontal_line = if (sorted_line_1.direction() == .horizontal) sorted_line_1 else sorted_line_2; const vertical_line = if (sorted_line_1.direction() == .horizontal) sorted_line_2 else sorted_line_1; if (horizontal_line.p1.x <= vertical_line.p1.x and vertical_line.p1.x <= horizontal_line.p2.x and vertical_line.p1.y <= horizontal_line.p1.y and horizontal_line.p1.y <= vertical_line.p2.y) { // std.debug.print("x adding {} {} for lines {} and {}\n", .{ vertical_line.p1.x, horizontal_line.p1.y, line_1, line_2 }); try overlapping_points.put(.{ .x = vertical_line.p1.x, .y = horizontal_line.p1.y, }, {}); } } } } // { // var iter = overlapping_points.iterator(); // while (iter.next()) |entry| { // std.debug.print("{}\n", .{entry.key_ptr.*}); // } // } return overlapping_points.count(); } test "example 1" { const text = \\0,9 -> 5,9 \\8,0 -> 0,8 \\9,4 -> 3,4 \\2,2 -> 2,1 \\7,0 -> 7,4 \\6,4 -> 2,0 \\0,9 -> 2,9 \\3,4 -> 1,4 \\0,0 -> 8,8 \\5,5 -> 8,2 ; var fbs = std.io.fixedBufferStream(text); const count = try countOverlappingPoints(std.testing.allocator, fbs.reader()); try std.testing.expectEqual(@as(u64, 5), count); }
src/05.zig
const vk = @import("vulkan.zig"); pub const GLenum = c_uint; pub const GLboolean = u8; pub const GLbitfield = c_uint; pub const GLvoid = c_void; pub const GLbyte = i8; pub const GLshort = c_short; pub const GLint = c_int; pub const GLubyte = u8; pub const GLushort = c_ushort; pub const GLuint = c_uint; pub const GLsizei = c_int; pub const GLfloat = f32; pub const GLclampf = f32; pub const GLdouble = f64; pub const GLclampd = f64; pub extern fn glClearIndex(c: GLfloat) void; pub extern fn glClearColor(red: GLclampf, green: GLclampf, blue: GLclampf, alpha: GLclampf) void; pub extern fn glClear(mask: GLbitfield) void; pub extern fn glIndexMask(mask: GLuint) void; pub extern fn glColorMask(red: GLboolean, green: GLboolean, blue: GLboolean, alpha: GLboolean) void; pub extern fn glAlphaFunc(func: GLenum, ref: GLclampf) void; pub extern fn glBlendFunc(sfactor: GLenum, dfactor: GLenum) void; pub extern fn glLogicOp(opcode: GLenum) void; pub extern fn glCullFace(mode: GLenum) void; pub extern fn glFrontFace(mode: GLenum) void; pub extern fn glPointSize(size: GLfloat) void; pub extern fn glLineWidth(width: GLfloat) void; pub extern fn glLineStipple(factor: GLint, pattern: GLushort) void; pub extern fn glPolygonMode(face: GLenum, mode: GLenum) void; pub extern fn glPolygonOffset(factor: GLfloat, units: GLfloat) void; pub extern fn glPolygonStipple(mask: [*c]const GLubyte) void; pub extern fn glGetPolygonStipple(mask: [*c]GLubyte) void; pub extern fn glEdgeFlag(flag: GLboolean) void; pub extern fn glEdgeFlagv(flag: [*c]const GLboolean) void; pub extern fn glScissor(x: GLint, y: GLint, width: GLsizei, height: GLsizei) void; pub extern fn glClipPlane(plane: GLenum, equation: [*c]const GLdouble) void; pub extern fn glGetClipPlane(plane: GLenum, equation: [*c]GLdouble) void; pub extern fn glDrawBuffer(mode: GLenum) void; pub extern fn glReadBuffer(mode: GLenum) void; pub extern fn glEnable(cap: GLenum) void; pub extern fn glDisable(cap: GLenum) void; pub extern fn glIsEnabled(cap: GLenum) GLboolean; pub extern fn glEnableClientState(cap: GLenum) void; pub extern fn glDisableClientState(cap: GLenum) void; pub extern fn glGetBooleanv(pname: GLenum, params: [*c]GLboolean) void; pub extern fn glGetDoublev(pname: GLenum, params: [*c]GLdouble) void; pub extern fn glGetFloatv(pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetIntegerv(pname: GLenum, params: [*c]GLint) void; pub extern fn glPushAttrib(mask: GLbitfield) void; pub extern fn glPopAttrib() void; pub extern fn glPushClientAttrib(mask: GLbitfield) void; pub extern fn glPopClientAttrib() void; pub extern fn glRenderMode(mode: GLenum) GLint; pub extern fn glGetError() GLenum; pub extern fn glGetString(name: GLenum) [*c]const GLubyte; pub extern fn glFinish() void; pub extern fn glFlush() void; pub extern fn glHint(target: GLenum, mode: GLenum) void; pub extern fn glClearDepth(depth: GLclampd) void; pub extern fn glDepthFunc(func: GLenum) void; pub extern fn glDepthMask(flag: GLboolean) void; pub extern fn glDepthRange(near_val: GLclampd, far_val: GLclampd) void; pub extern fn glClearAccum(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat) void; pub extern fn glAccum(op: GLenum, value: GLfloat) void; pub extern fn glMatrixMode(mode: GLenum) void; pub extern fn glOrtho(left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, near_val: GLdouble, far_val: GLdouble) void; pub extern fn glFrustum(left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, near_val: GLdouble, far_val: GLdouble) void; pub extern fn glViewport(x: GLint, y: GLint, width: GLsizei, height: GLsizei) void; pub extern fn glPushMatrix() void; pub extern fn glPopMatrix() void; pub extern fn glLoadIdentity() void; pub extern fn glLoadMatrixd(m: [*c]const GLdouble) void; pub extern fn glLoadMatrixf(m: [*c]const GLfloat) void; pub extern fn glMultMatrixd(m: [*c]const GLdouble) void; pub extern fn glMultMatrixf(m: [*c]const GLfloat) void; pub extern fn glRotated(angle: GLdouble, x: GLdouble, y: GLdouble, z: GLdouble) void; pub extern fn glRotatef(angle: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat) void; pub extern fn glScaled(x: GLdouble, y: GLdouble, z: GLdouble) void; pub extern fn glScalef(x: GLfloat, y: GLfloat, z: GLfloat) void; pub extern fn glTranslated(x: GLdouble, y: GLdouble, z: GLdouble) void; pub extern fn glTranslatef(x: GLfloat, y: GLfloat, z: GLfloat) void; pub extern fn glIsList(list: GLuint) GLboolean; pub extern fn glDeleteLists(list: GLuint, range: GLsizei) void; pub extern fn glGenLists(range: GLsizei) GLuint; pub extern fn glNewList(list: GLuint, mode: GLenum) void; pub extern fn glEndList() void; pub extern fn glCallList(list: GLuint) void; pub extern fn glCallLists(n: GLsizei, type: GLenum, lists: ?*const GLvoid) void; pub extern fn glListBase(base: GLuint) void; pub extern fn glBegin(mode: GLenum) void; pub extern fn glEnd() void; pub extern fn glVertex2d(x: GLdouble, y: GLdouble) void; pub extern fn glVertex2f(x: GLfloat, y: GLfloat) void; pub extern fn glVertex2i(x: GLint, y: GLint) void; pub extern fn glVertex2s(x: GLshort, y: GLshort) void; pub extern fn glVertex3d(x: GLdouble, y: GLdouble, z: GLdouble) void; pub extern fn glVertex3f(x: GLfloat, y: GLfloat, z: GLfloat) void; pub extern fn glVertex3i(x: GLint, y: GLint, z: GLint) void; pub extern fn glVertex3s(x: GLshort, y: GLshort, z: GLshort) void; pub extern fn glVertex4d(x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble) void; pub extern fn glVertex4f(x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat) void; pub extern fn glVertex4i(x: GLint, y: GLint, z: GLint, w: GLint) void; pub extern fn glVertex4s(x: GLshort, y: GLshort, z: GLshort, w: GLshort) void; pub extern fn glVertex2dv(v: [*c]const GLdouble) void; pub extern fn glVertex2fv(v: [*c]const GLfloat) void; pub extern fn glVertex2iv(v: [*c]const GLint) void; pub extern fn glVertex2sv(v: [*c]const GLshort) void; pub extern fn glVertex3dv(v: [*c]const GLdouble) void; pub extern fn glVertex3fv(v: [*c]const GLfloat) void; pub extern fn glVertex3iv(v: [*c]const GLint) void; pub extern fn glVertex3sv(v: [*c]const GLshort) void; pub extern fn glVertex4dv(v: [*c]const GLdouble) void; pub extern fn glVertex4fv(v: [*c]const GLfloat) void; pub extern fn glVertex4iv(v: [*c]const GLint) void; pub extern fn glVertex4sv(v: [*c]const GLshort) void; pub extern fn glNormal3b(nx: GLbyte, ny: GLbyte, nz: GLbyte) void; pub extern fn glNormal3d(nx: GLdouble, ny: GLdouble, nz: GLdouble) void; pub extern fn glNormal3f(nx: GLfloat, ny: GLfloat, nz: GLfloat) void; pub extern fn glNormal3i(nx: GLint, ny: GLint, nz: GLint) void; pub extern fn glNormal3s(nx: GLshort, ny: GLshort, nz: GLshort) void; pub extern fn glNormal3bv(v: [*c]const GLbyte) void; pub extern fn glNormal3dv(v: [*c]const GLdouble) void; pub extern fn glNormal3fv(v: [*c]const GLfloat) void; pub extern fn glNormal3iv(v: [*c]const GLint) void; pub extern fn glNormal3sv(v: [*c]const GLshort) void; pub extern fn glIndexd(c: GLdouble) void; pub extern fn glIndexf(c: GLfloat) void; pub extern fn glIndexi(c: GLint) void; pub extern fn glIndexs(c: GLshort) void; pub extern fn glIndexub(c: GLubyte) void; pub extern fn glIndexdv(c: [*c]const GLdouble) void; pub extern fn glIndexfv(c: [*c]const GLfloat) void; pub extern fn glIndexiv(c: [*c]const GLint) void; pub extern fn glIndexsv(c: [*c]const GLshort) void; pub extern fn glIndexubv(c: [*c]const GLubyte) void; pub extern fn glColor3b(red: GLbyte, green: GLbyte, blue: GLbyte) void; pub extern fn glColor3d(red: GLdouble, green: GLdouble, blue: GLdouble) void; pub extern fn glColor3f(red: GLfloat, green: GLfloat, blue: GLfloat) void; pub extern fn glColor3i(red: GLint, green: GLint, blue: GLint) void; pub extern fn glColor3s(red: GLshort, green: GLshort, blue: GLshort) void; pub extern fn glColor3ub(red: GLubyte, green: GLubyte, blue: GLubyte) void; pub extern fn glColor3ui(red: GLuint, green: GLuint, blue: GLuint) void; pub extern fn glColor3us(red: GLushort, green: GLushort, blue: GLushort) void; pub extern fn glColor4b(red: GLbyte, green: GLbyte, blue: GLbyte, alpha: GLbyte) void; pub extern fn glColor4d(red: GLdouble, green: GLdouble, blue: GLdouble, alpha: GLdouble) void; pub extern fn glColor4f(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat) void; pub extern fn glColor4i(red: GLint, green: GLint, blue: GLint, alpha: GLint) void; pub extern fn glColor4s(red: GLshort, green: GLshort, blue: GLshort, alpha: GLshort) void; pub extern fn glColor4ub(red: GLubyte, green: GLubyte, blue: GLubyte, alpha: GLubyte) void; pub extern fn glColor4ui(red: GLuint, green: GLuint, blue: GLuint, alpha: GLuint) void; pub extern fn glColor4us(red: GLushort, green: GLushort, blue: GLushort, alpha: GLushort) void; pub extern fn glColor3bv(v: [*c]const GLbyte) void; pub extern fn glColor3dv(v: [*c]const GLdouble) void; pub extern fn glColor3fv(v: [*c]const GLfloat) void; pub extern fn glColor3iv(v: [*c]const GLint) void; pub extern fn glColor3sv(v: [*c]const GLshort) void; pub extern fn glColor3ubv(v: [*c]const GLubyte) void; pub extern fn glColor3uiv(v: [*c]const GLuint) void; pub extern fn glColor3usv(v: [*c]const GLushort) void; pub extern fn glColor4bv(v: [*c]const GLbyte) void; pub extern fn glColor4dv(v: [*c]const GLdouble) void; pub extern fn glColor4fv(v: [*c]const GLfloat) void; pub extern fn glColor4iv(v: [*c]const GLint) void; pub extern fn glColor4sv(v: [*c]const GLshort) void; pub extern fn glColor4ubv(v: [*c]const GLubyte) void; pub extern fn glColor4uiv(v: [*c]const GLuint) void; pub extern fn glColor4usv(v: [*c]const GLushort) void; pub extern fn glTexCoord1d(s: GLdouble) void; pub extern fn glTexCoord1f(s: GLfloat) void; pub extern fn glTexCoord1i(s: GLint) void; pub extern fn glTexCoord1s(s: GLshort) void; pub extern fn glTexCoord2d(s: GLdouble, t: GLdouble) void; pub extern fn glTexCoord2f(s: GLfloat, t: GLfloat) void; pub extern fn glTexCoord2i(s: GLint, t: GLint) void; pub extern fn glTexCoord2s(s: GLshort, t: GLshort) void; pub extern fn glTexCoord3d(s: GLdouble, t: GLdouble, r: GLdouble) void; pub extern fn glTexCoord3f(s: GLfloat, t: GLfloat, r: GLfloat) void; pub extern fn glTexCoord3i(s: GLint, t: GLint, r: GLint) void; pub extern fn glTexCoord3s(s: GLshort, t: GLshort, r: GLshort) void; pub extern fn glTexCoord4d(s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble) void; pub extern fn glTexCoord4f(s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat) void; pub extern fn glTexCoord4i(s: GLint, t: GLint, r: GLint, q: GLint) void; pub extern fn glTexCoord4s(s: GLshort, t: GLshort, r: GLshort, q: GLshort) void; pub extern fn glTexCoord1dv(v: [*c]const GLdouble) void; pub extern fn glTexCoord1fv(v: [*c]const GLfloat) void; pub extern fn glTexCoord1iv(v: [*c]const GLint) void; pub extern fn glTexCoord1sv(v: [*c]const GLshort) void; pub extern fn glTexCoord2dv(v: [*c]const GLdouble) void; pub extern fn glTexCoord2fv(v: [*c]const GLfloat) void; pub extern fn glTexCoord2iv(v: [*c]const GLint) void; pub extern fn glTexCoord2sv(v: [*c]const GLshort) void; pub extern fn glTexCoord3dv(v: [*c]const GLdouble) void; pub extern fn glTexCoord3fv(v: [*c]const GLfloat) void; pub extern fn glTexCoord3iv(v: [*c]const GLint) void; pub extern fn glTexCoord3sv(v: [*c]const GLshort) void; pub extern fn glTexCoord4dv(v: [*c]const GLdouble) void; pub extern fn glTexCoord4fv(v: [*c]const GLfloat) void; pub extern fn glTexCoord4iv(v: [*c]const GLint) void; pub extern fn glTexCoord4sv(v: [*c]const GLshort) void; pub extern fn glRasterPos2d(x: GLdouble, y: GLdouble) void; pub extern fn glRasterPos2f(x: GLfloat, y: GLfloat) void; pub extern fn glRasterPos2i(x: GLint, y: GLint) void; pub extern fn glRasterPos2s(x: GLshort, y: GLshort) void; pub extern fn glRasterPos3d(x: GLdouble, y: GLdouble, z: GLdouble) void; pub extern fn glRasterPos3f(x: GLfloat, y: GLfloat, z: GLfloat) void; pub extern fn glRasterPos3i(x: GLint, y: GLint, z: GLint) void; pub extern fn glRasterPos3s(x: GLshort, y: GLshort, z: GLshort) void; pub extern fn glRasterPos4d(x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble) void; pub extern fn glRasterPos4f(x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat) void; pub extern fn glRasterPos4i(x: GLint, y: GLint, z: GLint, w: GLint) void; pub extern fn glRasterPos4s(x: GLshort, y: GLshort, z: GLshort, w: GLshort) void; pub extern fn glRasterPos2dv(v: [*c]const GLdouble) void; pub extern fn glRasterPos2fv(v: [*c]const GLfloat) void; pub extern fn glRasterPos2iv(v: [*c]const GLint) void; pub extern fn glRasterPos2sv(v: [*c]const GLshort) void; pub extern fn glRasterPos3dv(v: [*c]const GLdouble) void; pub extern fn glRasterPos3fv(v: [*c]const GLfloat) void; pub extern fn glRasterPos3iv(v: [*c]const GLint) void; pub extern fn glRasterPos3sv(v: [*c]const GLshort) void; pub extern fn glRasterPos4dv(v: [*c]const GLdouble) void; pub extern fn glRasterPos4fv(v: [*c]const GLfloat) void; pub extern fn glRasterPos4iv(v: [*c]const GLint) void; pub extern fn glRasterPos4sv(v: [*c]const GLshort) void; pub extern fn glRectd(x1: GLdouble, y1: GLdouble, x2: GLdouble, y2: GLdouble) void; pub extern fn glRectf(x1: GLfloat, y1: GLfloat, x2: GLfloat, y2: GLfloat) void; pub extern fn glRecti(x1: GLint, y1: GLint, x2: GLint, y2: GLint) void; pub extern fn glRects(x1: GLshort, y1: GLshort, x2: GLshort, y2: GLshort) void; pub extern fn glRectdv(v1: [*c]const GLdouble, v2: [*c]const GLdouble) void; pub extern fn glRectfv(v1: [*c]const GLfloat, v2: [*c]const GLfloat) void; pub extern fn glRectiv(v1: [*c]const GLint, v2: [*c]const GLint) void; pub extern fn glRectsv(v1: [*c]const GLshort, v2: [*c]const GLshort) void; pub extern fn glVertexPointer(size: GLint, type: GLenum, stride: GLsizei, ptr: ?*const GLvoid) void; pub extern fn glNormalPointer(type: GLenum, stride: GLsizei, ptr: ?*const GLvoid) void; pub extern fn glColorPointer(size: GLint, type: GLenum, stride: GLsizei, ptr: ?*const GLvoid) void; pub extern fn glIndexPointer(type: GLenum, stride: GLsizei, ptr: ?*const GLvoid) void; pub extern fn glTexCoordPointer(size: GLint, type: GLenum, stride: GLsizei, ptr: ?*const GLvoid) void; pub extern fn glEdgeFlagPointer(stride: GLsizei, ptr: ?*const GLvoid) void; pub extern fn glGetPointerv(pname: GLenum, params: [*c]?*GLvoid) void; pub extern fn glArrayElement(i: GLint) void; pub extern fn glDrawArrays(mode: GLenum, first: GLint, count: GLsizei) void; pub extern fn glDrawElements(mode: GLenum, count: GLsizei, type: GLenum, indices: ?*const GLvoid) void; pub extern fn glInterleavedArrays(format: GLenum, stride: GLsizei, pointer: ?*const GLvoid) void; pub extern fn glShadeModel(mode: GLenum) void; pub extern fn glLightf(light: GLenum, pname: GLenum, param: GLfloat) void; pub extern fn glLighti(light: GLenum, pname: GLenum, param: GLint) void; pub extern fn glLightfv(light: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glLightiv(light: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glGetLightfv(light: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetLightiv(light: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glLightModelf(pname: GLenum, param: GLfloat) void; pub extern fn glLightModeli(pname: GLenum, param: GLint) void; pub extern fn glLightModelfv(pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glLightModeliv(pname: GLenum, params: [*c]const GLint) void; pub extern fn glMaterialf(face: GLenum, pname: GLenum, param: GLfloat) void; pub extern fn glMateriali(face: GLenum, pname: GLenum, param: GLint) void; pub extern fn glMaterialfv(face: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glMaterialiv(face: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glGetMaterialfv(face: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetMaterialiv(face: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glColorMaterial(face: GLenum, mode: GLenum) void; pub extern fn glPixelZoom(xfactor: GLfloat, yfactor: GLfloat) void; pub extern fn glPixelStoref(pname: GLenum, param: GLfloat) void; pub extern fn glPixelStorei(pname: GLenum, param: GLint) void; pub extern fn glPixelTransferf(pname: GLenum, param: GLfloat) void; pub extern fn glPixelTransferi(pname: GLenum, param: GLint) void; pub extern fn glPixelMapfv(map: GLenum, mapsize: GLsizei, values: [*c]const GLfloat) void; pub extern fn glPixelMapuiv(map: GLenum, mapsize: GLsizei, values: [*c]const GLuint) void; pub extern fn glPixelMapusv(map: GLenum, mapsize: GLsizei, values: [*c]const GLushort) void; pub extern fn glGetPixelMapfv(map: GLenum, values: [*c]GLfloat) void; pub extern fn glGetPixelMapuiv(map: GLenum, values: [*c]GLuint) void; pub extern fn glGetPixelMapusv(map: GLenum, values: [*c]GLushort) void; pub extern fn glBitmap(width: GLsizei, height: GLsizei, xorig: GLfloat, yorig: GLfloat, xmove: GLfloat, ymove: GLfloat, bitmap: [*c]const GLubyte) void; pub extern fn glReadPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pixels: ?*GLvoid) void; pub extern fn glDrawPixels(width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glCopyPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, type: GLenum) void; pub extern fn glStencilFunc(func: GLenum, ref: GLint, mask: GLuint) void; pub extern fn glStencilMask(mask: GLuint) void; pub extern fn glStencilOp(fail: GLenum, zfail: GLenum, zpass: GLenum) void; pub extern fn glClearStencil(s: GLint) void; pub extern fn glTexGend(coord: GLenum, pname: GLenum, param: GLdouble) void; pub extern fn glTexGenf(coord: GLenum, pname: GLenum, param: GLfloat) void; pub extern fn glTexGeni(coord: GLenum, pname: GLenum, param: GLint) void; pub extern fn glTexGendv(coord: GLenum, pname: GLenum, params: [*c]const GLdouble) void; pub extern fn glTexGenfv(coord: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glTexGeniv(coord: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glGetTexGendv(coord: GLenum, pname: GLenum, params: [*c]GLdouble) void; pub extern fn glGetTexGenfv(coord: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetTexGeniv(coord: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glTexEnvf(target: GLenum, pname: GLenum, param: GLfloat) void; pub extern fn glTexEnvi(target: GLenum, pname: GLenum, param: GLint) void; pub extern fn glTexEnvfv(target: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glTexEnviv(target: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glGetTexEnvfv(target: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetTexEnviv(target: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glTexParameterf(target: GLenum, pname: GLenum, param: GLfloat) void; pub extern fn glTexParameteri(target: GLenum, pname: GLenum, param: GLint) void; pub extern fn glTexParameterfv(target: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glTexParameteriv(target: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glGetTexParameterfv(target: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetTexParameteriv(target: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glGetTexLevelParameterfv(target: GLenum, level: GLint, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetTexLevelParameteriv(target: GLenum, level: GLint, pname: GLenum, params: [*c]GLint) void; pub extern fn glTexImage1D(target: GLenum, level: GLint, internalFormat: GLint, width: GLsizei, border: GLint, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glTexImage2D(target: GLenum, level: GLint, internalFormat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glGetTexImage(target: GLenum, level: GLint, format: GLenum, type: GLenum, pixels: ?*GLvoid) void; pub extern fn glGenTextures(n: GLsizei, textures: [*c]GLuint) void; pub extern fn glDeleteTextures(n: GLsizei, textures: [*c]const GLuint) void; pub extern fn glBindTexture(target: GLenum, texture: GLuint) void; pub extern fn glPrioritizeTextures(n: GLsizei, textures: [*c]const GLuint, priorities: [*c]const GLclampf) void; pub extern fn glAreTexturesResident(n: GLsizei, textures: [*c]const GLuint, residences: [*c]GLboolean) GLboolean; pub extern fn glIsTexture(texture: GLuint) GLboolean; pub extern fn glTexSubImage1D(target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glCopyTexImage1D(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint) void; pub extern fn glCopyTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint) void; pub extern fn glCopyTexSubImage1D(target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei) void; pub extern fn glCopyTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei) void; pub extern fn glMap1d(target: GLenum, u1: GLdouble, u2: GLdouble, stride: GLint, order: GLint, points: [*c]const GLdouble) void; pub extern fn glMap1f(target: GLenum, u1: GLfloat, u2: GLfloat, stride: GLint, order: GLint, points: [*c]const GLfloat) void; pub extern fn glMap2d(target: GLenum, u1: GLdouble, u2: GLdouble, ustride: GLint, uorder: GLint, v1: GLdouble, v2: GLdouble, vstride: GLint, vorder: GLint, points: [*c]const GLdouble) void; pub extern fn glMap2f(target: GLenum, u1: GLfloat, u2: GLfloat, ustride: GLint, uorder: GLint, v1: GLfloat, v2: GLfloat, vstride: GLint, vorder: GLint, points: [*c]const GLfloat) void; pub extern fn glGetMapdv(target: GLenum, query: GLenum, v: [*c]GLdouble) void; pub extern fn glGetMapfv(target: GLenum, query: GLenum, v: [*c]GLfloat) void; pub extern fn glGetMapiv(target: GLenum, query: GLenum, v: [*c]GLint) void; pub extern fn glEvalCoord1d(u: GLdouble) void; pub extern fn glEvalCoord1f(u: GLfloat) void; pub extern fn glEvalCoord1dv(u: [*c]const GLdouble) void; pub extern fn glEvalCoord1fv(u: [*c]const GLfloat) void; pub extern fn glEvalCoord2d(u: GLdouble, v: GLdouble) void; pub extern fn glEvalCoord2f(u: GLfloat, v: GLfloat) void; pub extern fn glEvalCoord2dv(u: [*c]const GLdouble) void; pub extern fn glEvalCoord2fv(u: [*c]const GLfloat) void; pub extern fn glMapGrid1d(un: GLint, u1: GLdouble, u2: GLdouble) void; pub extern fn glMapGrid1f(un: GLint, u1: GLfloat, u2: GLfloat) void; pub extern fn glMapGrid2d(un: GLint, u1: GLdouble, u2: GLdouble, vn: GLint, v1: GLdouble, v2: GLdouble) void; pub extern fn glMapGrid2f(un: GLint, u1: GLfloat, u2: GLfloat, vn: GLint, v1: GLfloat, v2: GLfloat) void; pub extern fn glEvalPoint1(i: GLint) void; pub extern fn glEvalPoint2(i: GLint, j: GLint) void; pub extern fn glEvalMesh1(mode: GLenum, i1: GLint, i2: GLint) void; pub extern fn glEvalMesh2(mode: GLenum, i1: GLint, i2: GLint, j1: GLint, j2: GLint) void; pub extern fn glFogf(pname: GLenum, param: GLfloat) void; pub extern fn glFogi(pname: GLenum, param: GLint) void; pub extern fn glFogfv(pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glFogiv(pname: GLenum, params: [*c]const GLint) void; pub extern fn glFeedbackBuffer(size: GLsizei, type: GLenum, buffer: [*c]GLfloat) void; pub extern fn glPassThrough(token: GLfloat) void; pub extern fn glSelectBuffer(size: GLsizei, buffer: [*c]GLuint) void; pub extern fn glInitNames() void; pub extern fn glLoadName(name: GLuint) void; pub extern fn glPushName(name: GLuint) void; pub extern fn glPopName() void; pub extern fn glDrawRangeElements(mode: GLenum, start: GLuint, end: GLuint, count: GLsizei, type: GLenum, indices: ?*const GLvoid) void; pub extern fn glTexImage3D(target: GLenum, level: GLint, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, pixels: ?*const GLvoid) void; pub extern fn glCopyTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei) void; pub const PFNGLDRAWRANGEELEMENTSPROC = ?fn (GLenum, GLuint, GLuint, GLsizei, GLenum, ?*const GLvoid) callconv(.C) void; pub const PFNGLTEXIMAGE3DPROC = ?fn (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const GLvoid) callconv(.C) void; pub const PFNGLTEXSUBIMAGE3DPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const GLvoid) callconv(.C) void; pub const PFNGLCOPYTEXSUBIMAGE3DPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub extern fn glColorTable(target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, type: GLenum, table: ?*const GLvoid) void; pub extern fn glColorSubTable(target: GLenum, start: GLsizei, count: GLsizei, format: GLenum, type: GLenum, data: ?*const GLvoid) void; pub extern fn glColorTableParameteriv(target: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glColorTableParameterfv(target: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glCopyColorSubTable(target: GLenum, start: GLsizei, x: GLint, y: GLint, width: GLsizei) void; pub extern fn glCopyColorTable(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei) void; pub extern fn glGetColorTable(target: GLenum, format: GLenum, type: GLenum, table: ?*GLvoid) void; pub extern fn glGetColorTableParameterfv(target: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetColorTableParameteriv(target: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glBlendEquation(mode: GLenum) void; pub extern fn glBlendColor(red: GLclampf, green: GLclampf, blue: GLclampf, alpha: GLclampf) void; pub extern fn glHistogram(target: GLenum, width: GLsizei, internalformat: GLenum, sink: GLboolean) void; pub extern fn glResetHistogram(target: GLenum) void; pub extern fn glGetHistogram(target: GLenum, reset: GLboolean, format: GLenum, type: GLenum, values: ?*GLvoid) void; pub extern fn glGetHistogramParameterfv(target: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetHistogramParameteriv(target: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glMinmax(target: GLenum, internalformat: GLenum, sink: GLboolean) void; pub extern fn glResetMinmax(target: GLenum) void; pub extern fn glGetMinmax(target: GLenum, reset: GLboolean, format: GLenum, types: GLenum, values: ?*GLvoid) void; pub extern fn glGetMinmaxParameterfv(target: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetMinmaxParameteriv(target: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glConvolutionFilter1D(target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, type: GLenum, image: ?*const GLvoid) void; pub extern fn glConvolutionFilter2D(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, image: ?*const GLvoid) void; pub extern fn glConvolutionParameterf(target: GLenum, pname: GLenum, params: GLfloat) void; pub extern fn glConvolutionParameterfv(target: GLenum, pname: GLenum, params: [*c]const GLfloat) void; pub extern fn glConvolutionParameteri(target: GLenum, pname: GLenum, params: GLint) void; pub extern fn glConvolutionParameteriv(target: GLenum, pname: GLenum, params: [*c]const GLint) void; pub extern fn glCopyConvolutionFilter1D(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei) void; pub extern fn glCopyConvolutionFilter2D(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei) void; pub extern fn glGetConvolutionFilter(target: GLenum, format: GLenum, type: GLenum, image: ?*GLvoid) void; pub extern fn glGetConvolutionParameterfv(target: GLenum, pname: GLenum, params: [*c]GLfloat) void; pub extern fn glGetConvolutionParameteriv(target: GLenum, pname: GLenum, params: [*c]GLint) void; pub extern fn glSeparableFilter2D(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, row: ?*const GLvoid, column: ?*const GLvoid) void; pub extern fn glGetSeparableFilter(target: GLenum, format: GLenum, type: GLenum, row: ?*GLvoid, column: ?*GLvoid, span: ?*GLvoid) void; pub extern fn glActiveTexture(texture: GLenum) void; pub extern fn glClientActiveTexture(texture: GLenum) void; pub extern fn glCompressedTexImage1D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, data: ?*const GLvoid) void; pub extern fn glCompressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, data: ?*const GLvoid) void; pub extern fn glCompressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, data: ?*const GLvoid) void; pub extern fn glCompressedTexSubImage1D(target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, data: ?*const GLvoid) void; pub extern fn glCompressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, data: ?*const GLvoid) void; pub extern fn glCompressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: ?*const GLvoid) void; pub extern fn glGetCompressedTexImage(target: GLenum, lod: GLint, img: ?*GLvoid) void; pub extern fn glMultiTexCoord1d(target: GLenum, s: GLdouble) void; pub extern fn glMultiTexCoord1dv(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord1f(target: GLenum, s: GLfloat) void; pub extern fn glMultiTexCoord1fv(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord1i(target: GLenum, s: GLint) void; pub extern fn glMultiTexCoord1iv(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord1s(target: GLenum, s: GLshort) void; pub extern fn glMultiTexCoord1sv(target: GLenum, v: [*c]const GLshort) void; pub extern fn glMultiTexCoord2d(target: GLenum, s: GLdouble, t: GLdouble) void; pub extern fn glMultiTexCoord2dv(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord2f(target: GLenum, s: GLfloat, t: GLfloat) void; pub extern fn glMultiTexCoord2fv(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord2i(target: GLenum, s: GLint, t: GLint) void; pub extern fn glMultiTexCoord2iv(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord2s(target: GLenum, s: GLshort, t: GLshort) void; pub extern fn glMultiTexCoord2sv(target: GLenum, v: [*c]const GLshort) void; pub extern fn glMultiTexCoord3d(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble) void; pub extern fn glMultiTexCoord3dv(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord3f(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat) void; pub extern fn glMultiTexCoord3fv(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord3i(target: GLenum, s: GLint, t: GLint, r: GLint) void; pub extern fn glMultiTexCoord3iv(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord3s(target: GLenum, s: GLshort, t: GLshort, r: GLshort) void; pub extern fn glMultiTexCoord3sv(target: GLenum, v: [*c]const GLshort) void; pub extern fn glMultiTexCoord4d(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble) void; pub extern fn glMultiTexCoord4dv(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord4f(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat) void; pub extern fn glMultiTexCoord4fv(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord4i(target: GLenum, s: GLint, t: GLint, r: GLint, q: GLint) void; pub extern fn glMultiTexCoord4iv(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord4s(target: GLenum, s: GLshort, t: GLshort, r: GLshort, q: GLshort) void; pub extern fn glMultiTexCoord4sv(target: GLenum, v: [*c]const GLshort) void; pub extern fn glLoadTransposeMatrixd(m: [*c]const GLdouble) void; pub extern fn glLoadTransposeMatrixf(m: [*c]const GLfloat) void; pub extern fn glMultTransposeMatrixd(m: [*c]const GLdouble) void; pub extern fn glMultTransposeMatrixf(m: [*c]const GLfloat) void; pub extern fn glSampleCoverage(value: GLclampf, invert: GLboolean) void; pub const PFNGLACTIVETEXTUREPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLSAMPLECOVERAGEPROC = ?fn (GLclampf, GLboolean) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXIMAGE3DPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, ?*const GLvoid) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXIMAGE2DPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, ?*const GLvoid) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXIMAGE1DPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, ?*const GLvoid) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, ?*const GLvoid) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC = ?fn (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, ?*const GLvoid) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC = ?fn (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, ?*const GLvoid) callconv(.C) void; pub const PFNGLGETCOMPRESSEDTEXIMAGEPROC = ?fn (GLenum, GLint, ?*GLvoid) callconv(.C) void; pub extern fn glActiveTextureARB(texture: GLenum) void; pub extern fn glClientActiveTextureARB(texture: GLenum) void; pub extern fn glMultiTexCoord1dARB(target: GLenum, s: GLdouble) void; pub extern fn glMultiTexCoord1dvARB(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord1fARB(target: GLenum, s: GLfloat) void; pub extern fn glMultiTexCoord1fvARB(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord1iARB(target: GLenum, s: GLint) void; pub extern fn glMultiTexCoord1ivARB(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord1sARB(target: GLenum, s: GLshort) void; pub extern fn glMultiTexCoord1svARB(target: GLenum, v: [*c]const GLshort) void; pub extern fn glMultiTexCoord2dARB(target: GLenum, s: GLdouble, t: GLdouble) void; pub extern fn glMultiTexCoord2dvARB(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord2fARB(target: GLenum, s: GLfloat, t: GLfloat) void; pub extern fn glMultiTexCoord2fvARB(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord2iARB(target: GLenum, s: GLint, t: GLint) void; pub extern fn glMultiTexCoord2ivARB(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord2sARB(target: GLenum, s: GLshort, t: GLshort) void; pub extern fn glMultiTexCoord2svARB(target: GLenum, v: [*c]const GLshort) void; pub extern fn glMultiTexCoord3dARB(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble) void; pub extern fn glMultiTexCoord3dvARB(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord3fARB(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat) void; pub extern fn glMultiTexCoord3fvARB(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord3iARB(target: GLenum, s: GLint, t: GLint, r: GLint) void; pub extern fn glMultiTexCoord3ivARB(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord3sARB(target: GLenum, s: GLshort, t: GLshort, r: GLshort) void; pub extern fn glMultiTexCoord3svARB(target: GLenum, v: [*c]const GLshort) void; pub extern fn glMultiTexCoord4dARB(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble) void; pub extern fn glMultiTexCoord4dvARB(target: GLenum, v: [*c]const GLdouble) void; pub extern fn glMultiTexCoord4fARB(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat) void; pub extern fn glMultiTexCoord4fvARB(target: GLenum, v: [*c]const GLfloat) void; pub extern fn glMultiTexCoord4iARB(target: GLenum, s: GLint, t: GLint, r: GLint, q: GLint) void; pub extern fn glMultiTexCoord4ivARB(target: GLenum, v: [*c]const GLint) void; pub extern fn glMultiTexCoord4sARB(target: GLenum, s: GLshort, t: GLshort, r: GLshort, q: GLshort) void; pub extern fn glMultiTexCoord4svARB(target: GLenum, v: [*c]const GLshort) void; pub const PFNGLACTIVETEXTUREARBPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLCLIENTACTIVETEXTUREARBPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLMULTITEXCOORD1DARBPROC = ?fn (GLenum, GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD1DVARBPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD1FARBPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD1FVARBPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD1IARBPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD1IVARBPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD1SARBPROC = ?fn (GLenum, GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD1SVARBPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD2DARBPROC = ?fn (GLenum, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD2DVARBPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD2FARBPROC = ?fn (GLenum, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD2FVARBPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD2IARBPROC = ?fn (GLenum, GLint, GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD2IVARBPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD2SARBPROC = ?fn (GLenum, GLshort, GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD2SVARBPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD3DARBPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD3DVARBPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD3FARBPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD3FVARBPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD3IARBPROC = ?fn (GLenum, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD3IVARBPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD3SARBPROC = ?fn (GLenum, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD3SVARBPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD4DARBPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD4DVARBPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMULTITEXCOORD4FARBPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD4FVARBPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXCOORD4IARBPROC = ?fn (GLenum, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD4IVARBPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXCOORD4SARBPROC = ?fn (GLenum, GLshort, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLMULTITEXCOORD4SVARBPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const khronos_int32_t = i32; pub const khronos_uint32_t = u32; pub const khronos_int64_t = i64; pub const khronos_uint64_t = u64; pub const khronos_int8_t = i8; pub const khronos_uint8_t = u8; pub const khronos_int16_t = c_short; pub const khronos_uint16_t = c_ushort; pub const khronos_intptr_t = c_long; pub const khronos_uintptr_t = c_ulong; pub const khronos_ssize_t = c_long; pub const khronos_usize_t = c_ulong; pub const khronos_float_t = f32; pub const khronos_utime_nanoseconds_t = khronos_uint64_t; pub const khronos_stime_nanoseconds_t = khronos_int64_t; pub const KHRONOS_FALSE = @enumToInt(enum_unnamed_3.KHRONOS_FALSE); pub const KHRONOS_TRUE = @enumToInt(enum_unnamed_3.KHRONOS_TRUE); pub const KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = @enumToInt(enum_unnamed_3.KHRONOS_BOOLEAN_ENUM_FORCE_SIZE); const enum_unnamed_3 = extern enum(c_int) { KHRONOS_FALSE = 0, KHRONOS_TRUE = 1, KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = 2147483647, _, }; pub const khronos_boolean_enum_t = enum_unnamed_3; pub const PFNGLBLENDFUNCSEPARATEPROC = ?fn (GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSPROC = ?fn (GLenum, [*c]const GLint, [*c]const GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSPROC = ?fn (GLenum, [*c]const GLsizei, GLenum, [*c]const ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLPOINTPARAMETERFPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERFVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERIPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLPOINTPARAMETERIVPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLFOGCOORDFPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLFOGCOORDFVPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLFOGCOORDDPROC = ?fn (GLdouble) callconv(.C) void; pub const PFNGLFOGCOORDDVPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLFOGCOORDPOINTERPROC = ?fn (GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3BPROC = ?fn (GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3BVPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3DPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3DVPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3FPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3FVPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3IPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3IVPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3SPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3SVPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UBPROC = ?fn (GLubyte, GLubyte, GLubyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UBVPROC = ?fn ([*c]const GLubyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UIPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UIVPROC = ?fn ([*c]const GLuint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3USPROC = ?fn (GLushort, GLushort, GLushort) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3USVPROC = ?fn ([*c]const GLushort) callconv(.C) void; pub const PFNGLSECONDARYCOLORPOINTERPROC = ?fn (GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLWINDOWPOS2DPROC = ?fn (GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS2DVPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS2FPROC = ?fn (GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS2FVPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS2IPROC = ?fn (GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS2IVPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS2SPROC = ?fn (GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS2SVPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS3DPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS3DVPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS3FPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS3FVPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS3IPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS3IVPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS3SPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS3SVPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLBLENDCOLORPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLBLENDEQUATIONPROC = ?fn (GLenum) callconv(.C) void; pub const GLsizeiptr = khronos_ssize_t; pub const GLintptr = khronos_intptr_t; pub const PFNGLGENQUERIESPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETEQUERIESPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISQUERYPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBEGINQUERYPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLENDQUERYPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLGETQUERYIVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETQUERYOBJECTIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETQUERYOBJECTUIVPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLBINDBUFFERPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEBUFFERSPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENBUFFERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISBUFFERPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBUFFERDATAPROC = ?fn (GLenum, GLsizeiptr, ?*const c_void, GLenum) callconv(.C) void; pub const PFNGLBUFFERSUBDATAPROC = ?fn (GLenum, GLintptr, GLsizeiptr, ?*const c_void) callconv(.C) void; pub const PFNGLGETBUFFERSUBDATAPROC = ?fn (GLenum, GLintptr, GLsizeiptr, ?*c_void) callconv(.C) void; pub const PFNGLMAPBUFFERPROC = ?fn (GLenum, GLenum) callconv(.C) ?*c_void; pub const PFNGLUNMAPBUFFERPROC = ?fn (GLenum) callconv(.C) GLboolean; pub const PFNGLGETBUFFERPARAMETERIVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETBUFFERPOINTERVPROC = ?fn (GLenum, GLenum, [*c]?*c_void) callconv(.C) void; pub const GLchar = u8; pub const PFNGLBLENDEQUATIONSEPARATEPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLDRAWBUFFERSPROC = ?fn (GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLSTENCILOPSEPARATEPROC = ?fn (GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLSTENCILFUNCSEPARATEPROC = ?fn (GLenum, GLenum, GLint, GLuint) callconv(.C) void; pub const PFNGLSTENCILMASKSEPARATEPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLATTACHSHADERPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLBINDATTRIBLOCATIONPROC = ?fn (GLuint, GLuint, [*c]const GLchar) callconv(.C) void; pub const PFNGLCOMPILESHADERPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLCREATEPROGRAMPROC = ?fn () callconv(.C) GLuint; pub const PFNGLCREATESHADERPROC = ?fn (GLenum) callconv(.C) GLuint; pub const PFNGLDELETEPROGRAMPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDELETESHADERPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDETACHSHADERPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLDISABLEVERTEXATTRIBARRAYPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLENABLEVERTEXATTRIBARRAYPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETACTIVEATTRIBPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLint, [*c]GLenum, [*c]GLchar) callconv(.C) void; pub const PFNGLGETACTIVEUNIFORMPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLint, [*c]GLenum, [*c]GLchar) callconv(.C) void; pub const PFNGLGETATTACHEDSHADERSPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETATTRIBLOCATIONPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLGETPROGRAMIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMINFOLOGPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETSHADERIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETSHADERINFOLOGPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETSHADERSOURCEPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETUNIFORMLOCATIONPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLGETUNIFORMFVPROC = ?fn (GLuint, GLint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETUNIFORMIVPROC = ?fn (GLuint, GLint, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBDVPROC = ?fn (GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBFVPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBPOINTERVPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLISPROGRAMPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLISSHADERPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLLINKPROGRAMPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLSHADERSOURCEPROC = ?fn (GLuint, GLsizei, [*c]const [*c]const GLchar, [*c]const GLint) callconv(.C) void; pub const PFNGLUSEPROGRAMPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLUNIFORM1FPROC = ?fn (GLint, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM2FPROC = ?fn (GLint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM3FPROC = ?fn (GLint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM4FPROC = ?fn (GLint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM1IPROC = ?fn (GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM2IPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM3IPROC = ?fn (GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM4IPROC = ?fn (GLint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM1FVPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM2FVPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM3FVPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM4FVPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM1IVPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORM2IVPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORM3IVPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORM4IVPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVALIDATEPROGRAMPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIB1DPROC = ?fn (GLuint, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB1DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB1FPROC = ?fn (GLuint, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB1FVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB1SPROC = ?fn (GLuint, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB1SVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB2DPROC = ?fn (GLuint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB2DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB2FPROC = ?fn (GLuint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB2FVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB2SPROC = ?fn (GLuint, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB2SVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB3DPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB3DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB3FPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB3FVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB3SPROC = ?fn (GLuint, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB3SVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NBVPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NIVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NSVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUBPROC = ?fn (GLuint, GLubyte, GLubyte, GLubyte, GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUBVPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUIVPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUSVPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4BVPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4DPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB4DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB4FPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB4FVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB4IVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4SPROC = ?fn (GLuint, GLshort, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4SVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4UBVPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4UIVPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4USVPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLVERTEXATTRIBPOINTERPROC = ?fn (GLuint, GLint, GLenum, GLboolean, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2X3FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3X2FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2X4FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4X2FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3X4FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4X3FVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const GLhalf = khronos_uint16_t; pub const PFNGLCOLORMASKIPROC = ?fn (GLuint, GLboolean, GLboolean, GLboolean, GLboolean) callconv(.C) void; pub const PFNGLGETBOOLEANI_VPROC = ?fn (GLenum, GLuint, [*c]GLboolean) callconv(.C) void; pub const PFNGLGETINTEGERI_VPROC = ?fn (GLenum, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLENABLEIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDISABLEIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLISENABLEDIPROC = ?fn (GLenum, GLuint) callconv(.C) GLboolean; pub const PFNGLBEGINTRANSFORMFEEDBACKPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLENDTRANSFORMFEEDBACKPROC = ?fn () callconv(.C) void; pub const PFNGLBINDBUFFERRANGEPROC = ?fn (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLBINDBUFFERBASEPROC = ?fn (GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKVARYINGSPROC = ?fn (GLuint, GLsizei, [*c]const [*c]const GLchar, GLenum) callconv(.C) void; pub const PFNGLGETTRANSFORMFEEDBACKVARYINGPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLsizei, [*c]GLenum, [*c]GLchar) callconv(.C) void; pub const PFNGLCLAMPCOLORPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLBEGINCONDITIONALRENDERPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLENDCONDITIONALRENDERPROC = ?fn () callconv(.C) void; pub const PFNGLVERTEXATTRIBIPOINTERPROC = ?fn (GLuint, GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIUIVPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1IPROC = ?fn (GLuint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2IPROC = ?fn (GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3IPROC = ?fn (GLuint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4IPROC = ?fn (GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1UIPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2UIPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3UIPROC = ?fn (GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4UIPROC = ?fn (GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1IVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2IVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3IVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4IVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1UIVPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2UIVPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3UIVPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4UIVPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4BVPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4SVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4UBVPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4USVPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLGETUNIFORMUIVPROC = ?fn (GLuint, GLint, [*c]GLuint) callconv(.C) void; pub const PFNGLBINDFRAGDATALOCATIONPROC = ?fn (GLuint, GLuint, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETFRAGDATALOCATIONPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLUNIFORM1UIPROC = ?fn (GLint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM2UIPROC = ?fn (GLint, GLuint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM3UIPROC = ?fn (GLint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM4UIPROC = ?fn (GLint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM1UIVPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM2UIVPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM3UIVPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM4UIVPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLTEXPARAMETERIIVPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXPARAMETERIUIVPROC = ?fn (GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETTEXPARAMETERIIVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXPARAMETERIUIVPROC = ?fn (GLenum, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLCLEARBUFFERIVPROC = ?fn (GLenum, GLint, [*c]const GLint) callconv(.C) void; pub const PFNGLCLEARBUFFERUIVPROC = ?fn (GLenum, GLint, [*c]const GLuint) callconv(.C) void; pub const PFNGLCLEARBUFFERFVPROC = ?fn (GLenum, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCLEARBUFFERFIPROC = ?fn (GLenum, GLint, GLfloat, GLint) callconv(.C) void; pub const PFNGLGETSTRINGIPROC = ?fn (GLenum, GLuint) callconv(.C) [*c]const GLubyte; pub const PFNGLISRENDERBUFFERPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBINDRENDERBUFFERPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETERENDERBUFFERSPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENRENDERBUFFERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLRENDERBUFFERSTORAGEPROC = ?fn (GLenum, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETRENDERBUFFERPARAMETERIVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLISFRAMEBUFFERPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBINDFRAMEBUFFERPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEFRAMEBUFFERSPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENFRAMEBUFFERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLCHECKFRAMEBUFFERSTATUSPROC = ?fn (GLenum) callconv(.C) GLenum; pub const PFNGLFRAMEBUFFERTEXTURE1DPROC = ?fn (GLenum, GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURE2DPROC = ?fn (GLenum, GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURE3DPROC = ?fn (GLenum, GLenum, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERRENDERBUFFERPROC = ?fn (GLenum, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGENERATEMIPMAPPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLBLITFRAMEBUFFERPROC = ?fn (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) callconv(.C) void; pub const PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURELAYERPROC = ?fn (GLenum, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLMAPBUFFERRANGEPROC = ?fn (GLenum, GLintptr, GLsizeiptr, GLbitfield) callconv(.C) ?*c_void; pub const PFNGLFLUSHMAPPEDBUFFERRANGEPROC = ?fn (GLenum, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLBINDVERTEXARRAYPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDELETEVERTEXARRAYSPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENVERTEXARRAYSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISVERTEXARRAYPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLDRAWARRAYSINSTANCEDPROC = ?fn (GLenum, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLDRAWELEMENTSINSTANCEDPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLTEXBUFFERPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLPRIMITIVERESTARTINDEXPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLCOPYBUFFERSUBDATAPROC = ?fn (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLGETUNIFORMINDICESPROC = ?fn (GLuint, GLsizei, [*c]const [*c]const GLchar, [*c]GLuint) callconv(.C) void; pub const PFNGLGETACTIVEUNIFORMSIVPROC = ?fn (GLuint, GLsizei, [*c]const GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETACTIVEUNIFORMNAMEPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETUNIFORMBLOCKINDEXPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLuint; pub const PFNGLGETACTIVEUNIFORMBLOCKIVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLUNIFORMBLOCKBINDINGPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const struct___GLsync = opaque {}; pub const GLsync = ?*struct___GLsync; pub const GLuint64 = khronos_uint64_t; pub const GLint64 = khronos_int64_t; pub const PFNGLDRAWELEMENTSBASEVERTEXPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLint) callconv(.C) void; pub const PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC = ?fn (GLenum, GLuint, GLuint, GLsizei, GLenum, ?*const c_void, GLint) callconv(.C) void; pub const PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLsizei, GLint) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC = ?fn (GLenum, [*c]const GLsizei, GLenum, [*c]const ?*const c_void, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROVOKINGVERTEXPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLFENCESYNCPROC = ?fn (GLenum, GLbitfield) callconv(.C) GLsync; pub const PFNGLISSYNCPROC = ?fn (GLsync) callconv(.C) GLboolean; pub const PFNGLDELETESYNCPROC = ?fn (GLsync) callconv(.C) void; pub const PFNGLCLIENTWAITSYNCPROC = ?fn (GLsync, GLbitfield, GLuint64) callconv(.C) GLenum; pub const PFNGLWAITSYNCPROC = ?fn (GLsync, GLbitfield, GLuint64) callconv(.C) void; pub const PFNGLGETINTEGER64VPROC = ?fn (GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLGETSYNCIVPROC = ?fn (GLsync, GLenum, GLsizei, [*c]GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETINTEGER64I_VPROC = ?fn (GLenum, GLuint, [*c]GLint64) callconv(.C) void; pub const PFNGLGETBUFFERPARAMETERI64VPROC = ?fn (GLenum, GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTUREPROC = ?fn (GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLTEXIMAGE2DMULTISAMPLEPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXIMAGE3DMULTISAMPLEPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLGETMULTISAMPLEFVPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLSAMPLEMASKIPROC = ?fn (GLuint, GLbitfield) callconv(.C) void; pub const PFNGLBINDFRAGDATALOCATIONINDEXEDPROC = ?fn (GLuint, GLuint, GLuint, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETFRAGDATAINDEXPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLGENSAMPLERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETESAMPLERSPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISSAMPLERPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBINDSAMPLERPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLSAMPLERPARAMETERIPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLSAMPLERPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLSAMPLERPARAMETERFPROC = ?fn (GLuint, GLenum, GLfloat) callconv(.C) void; pub const PFNGLSAMPLERPARAMETERFVPROC = ?fn (GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSAMPLERPARAMETERIIVPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLSAMPLERPARAMETERIUIVPROC = ?fn (GLuint, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETSAMPLERPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETSAMPLERPARAMETERIIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETSAMPLERPARAMETERFVPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETSAMPLERPARAMETERIUIVPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLQUERYCOUNTERPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLGETQUERYOBJECTI64VPROC = ?fn (GLuint, GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLGETQUERYOBJECTUI64VPROC = ?fn (GLuint, GLenum, [*c]GLuint64) callconv(.C) void; pub const PFNGLVERTEXATTRIBDIVISORPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP1UIPROC = ?fn (GLuint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP1UIVPROC = ?fn (GLuint, GLenum, GLboolean, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP2UIPROC = ?fn (GLuint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP2UIVPROC = ?fn (GLuint, GLenum, GLboolean, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP3UIPROC = ?fn (GLuint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP3UIVPROC = ?fn (GLuint, GLenum, GLboolean, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP4UIPROC = ?fn (GLuint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBP4UIVPROC = ?fn (GLuint, GLenum, GLboolean, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXP2UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXP2UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXP3UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXP3UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXP4UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXP4UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP1UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP1UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP2UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP2UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP3UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP3UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP4UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXCOORDP4UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP1UIPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP1UIVPROC = ?fn (GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP2UIPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP2UIVPROC = ?fn (GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP3UIPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP3UIVPROC = ?fn (GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP4UIPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDP4UIVPROC = ?fn (GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLNORMALP3UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLNORMALP3UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLCOLORP3UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLCOLORP3UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLCOLORP4UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLCOLORP4UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLSECONDARYCOLORP3UIPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLSECONDARYCOLORP3UIVPROC = ?fn (GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLMINSAMPLESHADINGPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLBLENDEQUATIONIPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLBLENDEQUATIONSEPARATEIPROC = ?fn (GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDFUNCIPROC = ?fn (GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDFUNCSEPARATEIPROC = ?fn (GLuint, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLDRAWARRAYSINDIRECTPROC = ?fn (GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLDRAWELEMENTSINDIRECTPROC = ?fn (GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLUNIFORM1DPROC = ?fn (GLint, GLdouble) callconv(.C) void; pub const PFNGLUNIFORM2DPROC = ?fn (GLint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLUNIFORM3DPROC = ?fn (GLint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLUNIFORM4DPROC = ?fn (GLint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLUNIFORM1DVPROC = ?fn (GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORM2DVPROC = ?fn (GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORM3DVPROC = ?fn (GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORM4DVPROC = ?fn (GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2X3DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2X4DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3X2DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3X4DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4X2DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4X3DVPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLGETUNIFORMDVPROC = ?fn (GLuint, GLint, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC = ?fn (GLuint, GLenum, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLGETSUBROUTINEINDEXPROC = ?fn (GLuint, GLenum, [*c]const GLchar) callconv(.C) GLuint; pub const PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC = ?fn (GLuint, GLenum, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETACTIVESUBROUTINENAMEPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLUNIFORMSUBROUTINESUIVPROC = ?fn (GLenum, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETUNIFORMSUBROUTINEUIVPROC = ?fn (GLenum, GLint, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPROGRAMSTAGEIVPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLPATCHPARAMETERIPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLPATCHPARAMETERFVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLBINDTRANSFORMFEEDBACKPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETETRANSFORMFEEDBACKSPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENTRANSFORMFEEDBACKSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISTRANSFORMFEEDBACKPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLPAUSETRANSFORMFEEDBACKPROC = ?fn () callconv(.C) void; pub const PFNGLRESUMETRANSFORMFEEDBACKPROC = ?fn () callconv(.C) void; pub const PFNGLDRAWTRANSFORMFEEDBACKPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC = ?fn (GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLBEGINQUERYINDEXEDPROC = ?fn (GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLENDQUERYINDEXEDPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLGETQUERYINDEXEDIVPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLRELEASESHADERCOMPILERPROC = ?fn () callconv(.C) void; pub const PFNGLSHADERBINARYPROC = ?fn (GLsizei, [*c]const GLuint, GLenum, ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLGETSHADERPRECISIONFORMATPROC = ?fn (GLenum, GLenum, [*c]GLint, [*c]GLint) callconv(.C) void; pub const PFNGLDEPTHRANGEFPROC = ?fn (GLfloat, GLfloat) callconv(.C) void; pub const PFNGLCLEARDEPTHFPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMBINARYPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLenum, ?*c_void) callconv(.C) void; pub const PFNGLPROGRAMBINARYPROC = ?fn (GLuint, GLenum, ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLPROGRAMPARAMETERIPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLUSEPROGRAMSTAGESPROC = ?fn (GLuint, GLbitfield, GLuint) callconv(.C) void; pub const PFNGLACTIVESHADERPROGRAMPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLCREATESHADERPROGRAMVPROC = ?fn (GLenum, GLsizei, [*c]const [*c]const GLchar) callconv(.C) GLuint; pub const PFNGLBINDPROGRAMPIPELINEPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDELETEPROGRAMPIPELINESPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENPROGRAMPIPELINESPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISPROGRAMPIPELINEPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLGETPROGRAMPIPELINEIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1IPROC = ?fn (GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1IVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1FPROC = ?fn (GLuint, GLint, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1FVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1DPROC = ?fn (GLuint, GLint, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1DVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UIPROC = ?fn (GLuint, GLint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UIVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2IPROC = ?fn (GLuint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2IVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2FPROC = ?fn (GLuint, GLint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2FVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2DPROC = ?fn (GLuint, GLint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2DVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UIPROC = ?fn (GLuint, GLint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UIVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3IPROC = ?fn (GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3IVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3FPROC = ?fn (GLuint, GLint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3FVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3DPROC = ?fn (GLuint, GLint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3DVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UIPROC = ?fn (GLuint, GLint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UIVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4IPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4IVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4FPROC = ?fn (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4FVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4DPROC = ?fn (GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4DVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UIPROC = ?fn (GLuint, GLint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UIVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVALIDATEPROGRAMPIPELINEPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETPROGRAMPIPELINEINFOLOGPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1DPROC = ?fn (GLuint, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2DPROC = ?fn (GLuint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3DPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4DPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4DVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBLPOINTERPROC = ?fn (GLuint, GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBLDVPROC = ?fn (GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLVIEWPORTARRAYVPROC = ?fn (GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVIEWPORTINDEXEDFPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVIEWPORTINDEXEDFVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSCISSORARRAYVPROC = ?fn (GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLSCISSORINDEXEDPROC = ?fn (GLuint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLSCISSORINDEXEDVPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLDEPTHRANGEARRAYVPROC = ?fn (GLuint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLDEPTHRANGEINDEXEDPROC = ?fn (GLuint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLGETFLOATI_VPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETDOUBLEI_VPROC = ?fn (GLenum, GLuint, [*c]GLdouble) callconv(.C) void; pub const PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC = ?fn (GLenum, GLint, GLsizei, GLsizei, GLuint) callconv(.C) void; pub const PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLsizei, GLuint) callconv(.C) void; pub const PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLsizei, GLint, GLuint) callconv(.C) void; pub const PFNGLGETINTERNALFORMATIVPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLBINDIMAGETEXTUREPROC = ?fn (GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum) callconv(.C) void; pub const PFNGLMEMORYBARRIERPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLTEXSTORAGE1DPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei) callconv(.C) void; pub const PFNGLTEXSTORAGE2DPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLTEXSTORAGE3DPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC = ?fn (GLenum, GLuint, GLsizei) callconv(.C) void; pub const PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC = ?fn (GLenum, GLuint, GLuint, GLsizei) callconv(.C) void; pub const GLDEBUGPROC = ?fn (GLenum, GLenum, GLuint, GLenum, GLsizei, [*c]const GLchar, ?*const c_void) callconv(.C) void; pub const PFNGLCLEARBUFFERDATAPROC = ?fn (GLenum, GLenum, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCLEARBUFFERSUBDATAPROC = ?fn (GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLDISPATCHCOMPUTEPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLDISPATCHCOMPUTEINDIRECTPROC = ?fn (GLintptr) callconv(.C) void; pub const PFNGLCOPYIMAGESUBDATAPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLFRAMEBUFFERPARAMETERIPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLGETFRAMEBUFFERPARAMETERIVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETINTERNALFORMATI64VPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, [*c]GLint64) callconv(.C) void; pub const PFNGLINVALIDATETEXSUBIMAGEPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLINVALIDATETEXIMAGEPROC = ?fn (GLuint, GLint) callconv(.C) void; pub const PFNGLINVALIDATEBUFFERSUBDATAPROC = ?fn (GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLINVALIDATEBUFFERDATAPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLINVALIDATEFRAMEBUFFERPROC = ?fn (GLenum, GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLINVALIDATESUBFRAMEBUFFERPROC = ?fn (GLenum, GLsizei, [*c]const GLenum, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSINDIRECTPROC = ?fn (GLenum, ?*const c_void, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSINDIRECTPROC = ?fn (GLenum, GLenum, ?*const c_void, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETPROGRAMINTERFACEIVPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMRESOURCEINDEXPROC = ?fn (GLuint, GLenum, [*c]const GLchar) callconv(.C) GLuint; pub const PFNGLGETPROGRAMRESOURCENAMEPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETPROGRAMRESOURCEIVPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]const GLenum, GLsizei, [*c]GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMRESOURCELOCATIONPROC = ?fn (GLuint, GLenum, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC = ?fn (GLuint, GLenum, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLSHADERSTORAGEBLOCKBINDINGPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLTEXBUFFERRANGEPROC = ?fn (GLenum, GLenum, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLTEXSTORAGE2DMULTISAMPLEPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXSTORAGE3DMULTISAMPLEPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTUREVIEWPROC = ?fn (GLuint, GLenum, GLuint, GLenum, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLBINDVERTEXBUFFERPROC = ?fn (GLuint, GLuint, GLintptr, GLsizei) callconv(.C) void; pub const PFNGLVERTEXATTRIBFORMATPROC = ?fn (GLuint, GLint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBIFORMATPROC = ?fn (GLuint, GLint, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBLFORMATPROC = ?fn (GLuint, GLint, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBBINDINGPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXBINDINGDIVISORPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLDEBUGMESSAGECONTROLPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, [*c]const GLuint, GLboolean) callconv(.C) void; pub const PFNGLDEBUGMESSAGEINSERTPROC = ?fn (GLenum, GLenum, GLuint, GLenum, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLDEBUGMESSAGECALLBACKPROC = ?fn (GLDEBUGPROC, ?*const c_void) callconv(.C) void; pub const PFNGLGETDEBUGMESSAGELOGPROC = ?fn (GLuint, GLsizei, [*c]GLenum, [*c]GLenum, [*c]GLuint, [*c]GLenum, [*c]GLsizei, [*c]GLchar) callconv(.C) GLuint; pub const PFNGLPUSHDEBUGGROUPPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLPOPDEBUGGROUPPROC = ?fn () callconv(.C) void; pub const PFNGLOBJECTLABELPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETOBJECTLABELPROC = ?fn (GLenum, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLOBJECTPTRLABELPROC = ?fn (?*const c_void, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETOBJECTPTRLABELPROC = ?fn (?*const c_void, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLBUFFERSTORAGEPROC = ?fn (GLenum, GLsizeiptr, ?*const c_void, GLbitfield) callconv(.C) void; pub const PFNGLCLEARTEXIMAGEPROC = ?fn (GLuint, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCLEARTEXSUBIMAGEPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLBINDBUFFERSBASEPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLBINDBUFFERSRANGEPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLuint, [*c]const GLintptr, [*c]const GLsizeiptr) callconv(.C) void; pub const PFNGLBINDTEXTURESPROC = ?fn (GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLBINDSAMPLERSPROC = ?fn (GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLBINDIMAGETEXTURESPROC = ?fn (GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLBINDVERTEXBUFFERSPROC = ?fn (GLuint, GLsizei, [*c]const GLuint, [*c]const GLintptr, [*c]const GLsizei) callconv(.C) void; pub const PFNGLCLIPCONTROLPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLCREATETRANSFORMFEEDBACKSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC = ?fn (GLuint, GLuint, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLGETTRANSFORMFEEDBACKIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTRANSFORMFEEDBACKI_VPROC = ?fn (GLuint, GLenum, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLGETTRANSFORMFEEDBACKI64_VPROC = ?fn (GLuint, GLenum, GLuint, [*c]GLint64) callconv(.C) void; pub const PFNGLCREATEBUFFERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLNAMEDBUFFERSTORAGEPROC = ?fn (GLuint, GLsizeiptr, ?*const c_void, GLbitfield) callconv(.C) void; pub const PFNGLNAMEDBUFFERDATAPROC = ?fn (GLuint, GLsizeiptr, ?*const c_void, GLenum) callconv(.C) void; pub const PFNGLNAMEDBUFFERSUBDATAPROC = ?fn (GLuint, GLintptr, GLsizeiptr, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYNAMEDBUFFERSUBDATAPROC = ?fn (GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLCLEARNAMEDBUFFERDATAPROC = ?fn (GLuint, GLenum, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCLEARNAMEDBUFFERSUBDATAPROC = ?fn (GLuint, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLMAPNAMEDBUFFERPROC = ?fn (GLuint, GLenum) callconv(.C) ?*c_void; pub const PFNGLMAPNAMEDBUFFERRANGEPROC = ?fn (GLuint, GLintptr, GLsizeiptr, GLbitfield) callconv(.C) ?*c_void; pub const PFNGLUNMAPNAMEDBUFFERPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC = ?fn (GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERPARAMETERI64VPROC = ?fn (GLuint, GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERPOINTERVPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERSUBDATAPROC = ?fn (GLuint, GLintptr, GLsizeiptr, ?*c_void) callconv(.C) void; pub const PFNGLCREATEFRAMEBUFFERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC = ?fn (GLuint, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTUREPROC = ?fn (GLuint, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC = ?fn (GLuint, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC = ?fn (GLuint, GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC = ?fn (GLuint, GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC = ?fn (GLuint, GLsizei, [*c]const GLenum, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLCLEARNAMEDFRAMEBUFFERIVPROC = ?fn (GLuint, GLenum, GLint, [*c]const GLint) callconv(.C) void; pub const PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC = ?fn (GLuint, GLenum, GLint, [*c]const GLuint) callconv(.C) void; pub const PFNGLCLEARNAMEDFRAMEBUFFERFVPROC = ?fn (GLuint, GLenum, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCLEARNAMEDFRAMEBUFFERFIPROC = ?fn (GLuint, GLenum, GLint, GLfloat, GLint) callconv(.C) void; pub const PFNGLBLITNAMEDFRAMEBUFFERPROC = ?fn (GLuint, GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) callconv(.C) void; pub const PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC = ?fn (GLuint, GLenum) callconv(.C) GLenum; pub const PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLCREATERENDERBUFFERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLNAMEDRENDERBUFFERSTORAGEPROC = ?fn (GLuint, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLCREATETEXTURESPROC = ?fn (GLenum, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLTEXTUREBUFFERPROC = ?fn (GLuint, GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXTUREBUFFERRANGEPROC = ?fn (GLuint, GLenum, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLTEXTURESTORAGE1DPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei) callconv(.C) void; pub const PFNGLTEXTURESTORAGE2DPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLTEXTURESTORAGE3DPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTURESUBIMAGE1DPROC = ?fn (GLuint, GLint, GLint, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTURESUBIMAGE2DPROC = ?fn (GLuint, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTURESUBIMAGE3DPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC = ?fn (GLuint, GLint, GLint, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC = ?fn (GLuint, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYTEXTURESUBIMAGE1DPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLCOPYTEXTURESUBIMAGE2DPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLCOPYTEXTURESUBIMAGE3DPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERFPROC = ?fn (GLuint, GLenum, GLfloat) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERFVPROC = ?fn (GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIIVPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIUIVPROC = ?fn (GLuint, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLGENERATETEXTUREMIPMAPPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLBINDTEXTUREUNITPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLGETTEXTUREIMAGEPROC = ?fn (GLuint, GLint, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC = ?fn (GLuint, GLint, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETTEXTURELEVELPARAMETERFVPROC = ?fn (GLuint, GLint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETTEXTURELEVELPARAMETERIVPROC = ?fn (GLuint, GLint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERFVPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERIIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERIUIVPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLCREATEVERTEXARRAYSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDISABLEVERTEXARRAYATTRIBPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLENABLEVERTEXARRAYATTRIBPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYELEMENTBUFFERPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXBUFFERPROC = ?fn (GLuint, GLuint, GLuint, GLintptr, GLsizei) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXBUFFERSPROC = ?fn (GLuint, GLuint, GLsizei, [*c]const GLuint, [*c]const GLintptr, [*c]const GLsizei) callconv(.C) void; pub const PFNGLVERTEXARRAYATTRIBBINDINGPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYATTRIBFORMATPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYATTRIBIFORMATPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYATTRIBLFORMATPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYBINDINGDIVISORPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLGETVERTEXARRAYIVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXARRAYINDEXEDIVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXARRAYINDEXED64IVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLCREATESAMPLERSPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLCREATEPROGRAMPIPELINESPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLCREATEQUERIESPROC = ?fn (GLenum, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETQUERYBUFFEROBJECTI64VPROC = ?fn (GLuint, GLuint, GLenum, GLintptr) callconv(.C) void; pub const PFNGLGETQUERYBUFFEROBJECTIVPROC = ?fn (GLuint, GLuint, GLenum, GLintptr) callconv(.C) void; pub const PFNGLGETQUERYBUFFEROBJECTUI64VPROC = ?fn (GLuint, GLuint, GLenum, GLintptr) callconv(.C) void; pub const PFNGLGETQUERYBUFFEROBJECTUIVPROC = ?fn (GLuint, GLuint, GLenum, GLintptr) callconv(.C) void; pub const PFNGLMEMORYBARRIERBYREGIONPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLGETTEXTURESUBIMAGEPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETGRAPHICSRESETSTATUSPROC = ?fn () callconv(.C) GLenum; pub const PFNGLGETNCOMPRESSEDTEXIMAGEPROC = ?fn (GLenum, GLint, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNTEXIMAGEPROC = ?fn (GLenum, GLint, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNUNIFORMDVPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETNUNIFORMFVPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNUNIFORMIVPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETNUNIFORMUIVPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLREADNPIXELSPROC = ?fn (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNMAPDVPROC = ?fn (GLenum, GLenum, GLsizei, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETNMAPFVPROC = ?fn (GLenum, GLenum, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNMAPIVPROC = ?fn (GLenum, GLenum, GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETNPIXELMAPFVPROC = ?fn (GLenum, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNPIXELMAPUIVPROC = ?fn (GLenum, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETNPIXELMAPUSVPROC = ?fn (GLenum, GLsizei, [*c]GLushort) callconv(.C) void; pub const PFNGLGETNPOLYGONSTIPPLEPROC = ?fn (GLsizei, [*c]GLubyte) callconv(.C) void; pub const PFNGLGETNCOLORTABLEPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNCONVOLUTIONFILTERPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNSEPARABLEFILTERPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, ?*c_void, GLsizei, ?*c_void, ?*c_void) callconv(.C) void; pub const PFNGLGETNHISTOGRAMPROC = ?fn (GLenum, GLboolean, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNMINMAXPROC = ?fn (GLenum, GLboolean, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLTEXTUREBARRIERPROC = ?fn () callconv(.C) void; pub const PFNGLSPECIALIZESHADERPROC = ?fn (GLuint, [*c]const GLchar, GLuint, [*c]const GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC = ?fn (GLenum, ?*const c_void, GLintptr, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC = ?fn (GLenum, GLenum, ?*const c_void, GLintptr, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLPOLYGONOFFSETCLAMPPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPRIMITIVEBOUNDINGBOXARBPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const GLuint64EXT = khronos_uint64_t; pub const PFNGLGETTEXTUREHANDLEARBPROC = ?fn (GLuint) callconv(.C) GLuint64; pub const PFNGLGETTEXTURESAMPLERHANDLEARBPROC = ?fn (GLuint, GLuint) callconv(.C) GLuint64; pub const PFNGLMAKETEXTUREHANDLERESIDENTARBPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLGETIMAGEHANDLEARBPROC = ?fn (GLuint, GLint, GLboolean, GLint, GLenum) callconv(.C) GLuint64; pub const PFNGLMAKEIMAGEHANDLERESIDENTARBPROC = ?fn (GLuint64, GLenum) callconv(.C) void; pub const PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLUNIFORMHANDLEUI64ARBPROC = ?fn (GLint, GLuint64) callconv(.C) void; pub const PFNGLUNIFORMHANDLEUI64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC = ?fn (GLuint, GLint, GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLISTEXTUREHANDLERESIDENTARBPROC = ?fn (GLuint64) callconv(.C) GLboolean; pub const PFNGLISIMAGEHANDLERESIDENTARBPROC = ?fn (GLuint64) callconv(.C) GLboolean; pub const PFNGLVERTEXATTRIBL1UI64ARBPROC = ?fn (GLuint, GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1UI64VARBPROC = ?fn (GLuint, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBLUI64VARBPROC = ?fn (GLuint, GLenum, [*c]GLuint64EXT) callconv(.C) void; pub const struct__cl_context = opaque {}; pub const struct__cl_event = opaque {}; pub const PFNGLCREATESYNCFROMCLEVENTARBPROC = ?fn (?*struct__cl_context, ?*struct__cl_event, GLbitfield) callconv(.C) GLsync; pub const PFNGLCLAMPCOLORARBPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC = ?fn (GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const GLDEBUGPROCARB = ?fn (GLenum, GLenum, GLuint, GLenum, GLsizei, [*c]const GLchar, ?*const c_void) callconv(.C) void; pub const PFNGLDEBUGMESSAGECONTROLARBPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, [*c]const GLuint, GLboolean) callconv(.C) void; pub const PFNGLDEBUGMESSAGEINSERTARBPROC = ?fn (GLenum, GLenum, GLuint, GLenum, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLDEBUGMESSAGECALLBACKARBPROC = ?fn (GLDEBUGPROCARB, ?*const c_void) callconv(.C) void; pub const PFNGLGETDEBUGMESSAGELOGARBPROC = ?fn (GLuint, GLsizei, [*c]GLenum, [*c]GLenum, [*c]GLuint, [*c]GLenum, [*c]GLsizei, [*c]GLchar) callconv(.C) GLuint; pub const PFNGLDRAWBUFFERSARBPROC = ?fn (GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLBLENDEQUATIONIARBPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLBLENDEQUATIONSEPARATEIARBPROC = ?fn (GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDFUNCIARBPROC = ?fn (GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDFUNCSEPARATEIARBPROC = ?fn (GLuint, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLDRAWARRAYSINSTANCEDARBPROC = ?fn (GLenum, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLDRAWELEMENTSINSTANCEDARBPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLPROGRAMSTRINGARBPROC = ?fn (GLenum, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLBINDPROGRAMARBPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEPROGRAMSARBPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENPROGRAMSARBPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETER4DARBPROC = ?fn (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETER4DVARBPROC = ?fn (GLenum, GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETER4FARBPROC = ?fn (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETER4FVARBPROC = ?fn (GLenum, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETER4DARBPROC = ?fn (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETER4DVARBPROC = ?fn (GLenum, GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETER4FARBPROC = ?fn (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETER4FVARBPROC = ?fn (GLenum, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMENVPARAMETERDVARBPROC = ?fn (GLenum, GLuint, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETPROGRAMENVPARAMETERFVARBPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC = ?fn (GLenum, GLuint, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMIVARBPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMSTRINGARBPROC = ?fn (GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLISPROGRAMARBPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLPROGRAMPARAMETERIARBPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTUREARBPROC = ?fn (GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURELAYERARBPROC = ?fn (GLenum, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTUREFACEARBPROC = ?fn (GLenum, GLenum, GLuint, GLint, GLenum) callconv(.C) void; pub const PFNGLSPECIALIZESHADERARBPROC = ?fn (GLuint, [*c]const GLchar, GLuint, [*c]const GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM1I64ARBPROC = ?fn (GLint, GLint64) callconv(.C) void; pub const PFNGLUNIFORM2I64ARBPROC = ?fn (GLint, GLint64, GLint64) callconv(.C) void; pub const PFNGLUNIFORM3I64ARBPROC = ?fn (GLint, GLint64, GLint64, GLint64) callconv(.C) void; pub const PFNGLUNIFORM4I64ARBPROC = ?fn (GLint, GLint64, GLint64, GLint64, GLint64) callconv(.C) void; pub const PFNGLUNIFORM1I64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLUNIFORM2I64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLUNIFORM3I64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLUNIFORM4I64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLUNIFORM1UI64ARBPROC = ?fn (GLint, GLuint64) callconv(.C) void; pub const PFNGLUNIFORM2UI64ARBPROC = ?fn (GLint, GLuint64, GLuint64) callconv(.C) void; pub const PFNGLUNIFORM3UI64ARBPROC = ?fn (GLint, GLuint64, GLuint64, GLuint64) callconv(.C) void; pub const PFNGLUNIFORM4UI64ARBPROC = ?fn (GLint, GLuint64, GLuint64, GLuint64, GLuint64) callconv(.C) void; pub const PFNGLUNIFORM1UI64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLUNIFORM2UI64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLUNIFORM3UI64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLUNIFORM4UI64VARBPROC = ?fn (GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLGETUNIFORMI64VARBPROC = ?fn (GLuint, GLint, [*c]GLint64) callconv(.C) void; pub const PFNGLGETUNIFORMUI64VARBPROC = ?fn (GLuint, GLint, [*c]GLuint64) callconv(.C) void; pub const PFNGLGETNUNIFORMI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLint64) callconv(.C) void; pub const PFNGLGETNUNIFORMUI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1I64ARBPROC = ?fn (GLuint, GLint, GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2I64ARBPROC = ?fn (GLuint, GLint, GLint64, GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3I64ARBPROC = ?fn (GLuint, GLint, GLint64, GLint64, GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4I64ARBPROC = ?fn (GLuint, GLint, GLint64, GLint64, GLint64, GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1I64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2I64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3I64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4I64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UI64ARBPROC = ?fn (GLuint, GLint, GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UI64ARBPROC = ?fn (GLuint, GLint, GLuint64, GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UI64ARBPROC = ?fn (GLuint, GLint, GLuint64, GLuint64, GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UI64ARBPROC = ?fn (GLuint, GLint, GLuint64, GLuint64, GLuint64, GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UI64VARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const GLhalfARB = khronos_uint16_t; pub const PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC = ?fn (GLenum, ?*const c_void, GLintptr, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC = ?fn (GLenum, GLenum, ?*const c_void, GLintptr, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLVERTEXATTRIBDIVISORARBPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLCURRENTPALETTEMATRIXARBPROC = ?fn (GLint) callconv(.C) void; pub const PFNGLMATRIXINDEXUBVARBPROC = ?fn (GLint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLMATRIXINDEXUSVARBPROC = ?fn (GLint, [*c]const GLushort) callconv(.C) void; pub const PFNGLMATRIXINDEXUIVARBPROC = ?fn (GLint, [*c]const GLuint) callconv(.C) void; pub const PFNGLMATRIXINDEXPOINTERARBPROC = ?fn (GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLSAMPLECOVERAGEARBPROC = ?fn (GLfloat, GLboolean) callconv(.C) void; pub const PFNGLGENQUERIESARBPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETEQUERIESARBPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISQUERYARBPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBEGINQUERYARBPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLENDQUERYARBPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLGETQUERYIVARBPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETQUERYOBJECTIVARBPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETQUERYOBJECTUIVARBPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLMAXSHADERCOMPILERTHREADSARBPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLPOINTPARAMETERFARBPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERFVARBPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETGRAPHICSRESETSTATUSARBPROC = ?fn () callconv(.C) GLenum; pub const PFNGLGETNTEXIMAGEARBPROC = ?fn (GLenum, GLint, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLREADNPIXELSARBPROC = ?fn (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC = ?fn (GLenum, GLint, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNUNIFORMFVARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNUNIFORMIVARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETNUNIFORMUIVARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETNUNIFORMDVARBPROC = ?fn (GLuint, GLint, GLsizei, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETNMAPDVARBPROC = ?fn (GLenum, GLenum, GLsizei, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETNMAPFVARBPROC = ?fn (GLenum, GLenum, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNMAPIVARBPROC = ?fn (GLenum, GLenum, GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETNPIXELMAPFVARBPROC = ?fn (GLenum, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNPIXELMAPUIVARBPROC = ?fn (GLenum, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETNPIXELMAPUSVARBPROC = ?fn (GLenum, GLsizei, [*c]GLushort) callconv(.C) void; pub const PFNGLGETNPOLYGONSTIPPLEARBPROC = ?fn (GLsizei, [*c]GLubyte) callconv(.C) void; pub const PFNGLGETNCOLORTABLEARBPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNCONVOLUTIONFILTERARBPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNSEPARABLEFILTERARBPROC = ?fn (GLenum, GLenum, GLenum, GLsizei, ?*c_void, GLsizei, ?*c_void, ?*c_void) callconv(.C) void; pub const PFNGLGETNHISTOGRAMARBPROC = ?fn (GLenum, GLboolean, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLGETNMINMAXARBPROC = ?fn (GLenum, GLboolean, GLenum, GLenum, GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC = ?fn (GLuint, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLEVALUATEDEPTHVALUESARBPROC = ?fn () callconv(.C) void; pub const PFNGLMINSAMPLESHADINGARBPROC = ?fn (GLfloat) callconv(.C) void; pub const GLhandleARB = c_uint; pub const GLcharARB = u8; pub const PFNGLDELETEOBJECTARBPROC = ?fn (GLhandleARB) callconv(.C) void; pub const PFNGLGETHANDLEARBPROC = ?fn (GLenum) callconv(.C) GLhandleARB; pub const PFNGLDETACHOBJECTARBPROC = ?fn (GLhandleARB, GLhandleARB) callconv(.C) void; pub const PFNGLCREATESHADEROBJECTARBPROC = ?fn (GLenum) callconv(.C) GLhandleARB; pub const PFNGLSHADERSOURCEARBPROC = ?fn (GLhandleARB, GLsizei, [*c][*c]const GLcharARB, [*c]const GLint) callconv(.C) void; pub const PFNGLCOMPILESHADERARBPROC = ?fn (GLhandleARB) callconv(.C) void; pub const PFNGLCREATEPROGRAMOBJECTARBPROC = ?fn () callconv(.C) GLhandleARB; pub const PFNGLATTACHOBJECTARBPROC = ?fn (GLhandleARB, GLhandleARB) callconv(.C) void; pub const PFNGLLINKPROGRAMARBPROC = ?fn (GLhandleARB) callconv(.C) void; pub const PFNGLUSEPROGRAMOBJECTARBPROC = ?fn (GLhandleARB) callconv(.C) void; pub const PFNGLVALIDATEPROGRAMARBPROC = ?fn (GLhandleARB) callconv(.C) void; pub const PFNGLUNIFORM1FARBPROC = ?fn (GLint, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM2FARBPROC = ?fn (GLint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM3FARBPROC = ?fn (GLint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM4FARBPROC = ?fn (GLint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLUNIFORM1IARBPROC = ?fn (GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM2IARBPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM3IARBPROC = ?fn (GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM4IARBPROC = ?fn (GLint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLUNIFORM1FVARBPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM2FVARBPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM3FVARBPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM4FVARBPROC = ?fn (GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORM1IVARBPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORM2IVARBPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORM3IVARBPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORM4IVARBPROC = ?fn (GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORMMATRIX2FVARBPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX3FVARBPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLUNIFORMMATRIX4FVARBPROC = ?fn (GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETOBJECTPARAMETERFVARBPROC = ?fn (GLhandleARB, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETOBJECTPARAMETERIVARBPROC = ?fn (GLhandleARB, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETINFOLOGARBPROC = ?fn (GLhandleARB, GLsizei, [*c]GLsizei, [*c]GLcharARB) callconv(.C) void; pub const PFNGLGETATTACHEDOBJECTSARBPROC = ?fn (GLhandleARB, GLsizei, [*c]GLsizei, [*c]GLhandleARB) callconv(.C) void; pub const PFNGLGETUNIFORMLOCATIONARBPROC = ?fn (GLhandleARB, [*c]const GLcharARB) callconv(.C) GLint; pub const PFNGLGETACTIVEUNIFORMARBPROC = ?fn (GLhandleARB, GLuint, GLsizei, [*c]GLsizei, [*c]GLint, [*c]GLenum, [*c]GLcharARB) callconv(.C) void; pub const PFNGLGETUNIFORMFVARBPROC = ?fn (GLhandleARB, GLint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETUNIFORMIVARBPROC = ?fn (GLhandleARB, GLint, [*c]GLint) callconv(.C) void; pub const PFNGLGETSHADERSOURCEARBPROC = ?fn (GLhandleARB, GLsizei, [*c]GLsizei, [*c]GLcharARB) callconv(.C) void; pub const PFNGLNAMEDSTRINGARBPROC = ?fn (GLenum, GLint, [*c]const GLchar, GLint, [*c]const GLchar) callconv(.C) void; pub const PFNGLDELETENAMEDSTRINGARBPROC = ?fn (GLint, [*c]const GLchar) callconv(.C) void; pub const PFNGLCOMPILESHADERINCLUDEARBPROC = ?fn (GLuint, GLsizei, [*c]const [*c]const GLchar, [*c]const GLint) callconv(.C) void; pub const PFNGLISNAMEDSTRINGARBPROC = ?fn (GLint, [*c]const GLchar) callconv(.C) GLboolean; pub const PFNGLGETNAMEDSTRINGARBPROC = ?fn (GLint, [*c]const GLchar, GLsizei, [*c]GLint, [*c]GLchar) callconv(.C) void; pub const PFNGLGETNAMEDSTRINGIVARBPROC = ?fn (GLint, [*c]const GLchar, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLBUFFERPAGECOMMITMENTARBPROC = ?fn (GLenum, GLintptr, GLsizeiptr, GLboolean) callconv(.C) void; pub const PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC = ?fn (GLuint, GLintptr, GLsizeiptr, GLboolean) callconv(.C) void; pub const PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC = ?fn (GLuint, GLintptr, GLsizeiptr, GLboolean) callconv(.C) void; pub const PFNGLTEXPAGECOMMITMENTARBPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXBUFFERARBPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXIMAGE3DARBPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXIMAGE2DARBPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXIMAGE1DARBPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC = ?fn (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC = ?fn (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETCOMPRESSEDTEXIMAGEARBPROC = ?fn (GLenum, GLint, ?*c_void) callconv(.C) void; pub const PFNGLLOADTRANSPOSEMATRIXFARBPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLLOADTRANSPOSEMATRIXDARBPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLMULTTRANSPOSEMATRIXFARBPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTTRANSPOSEMATRIXDARBPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWEIGHTBVARBPROC = ?fn (GLint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLWEIGHTSVARBPROC = ?fn (GLint, [*c]const GLshort) callconv(.C) void; pub const PFNGLWEIGHTIVARBPROC = ?fn (GLint, [*c]const GLint) callconv(.C) void; pub const PFNGLWEIGHTFVARBPROC = ?fn (GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLWEIGHTDVARBPROC = ?fn (GLint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLWEIGHTUBVARBPROC = ?fn (GLint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLWEIGHTUSVARBPROC = ?fn (GLint, [*c]const GLushort) callconv(.C) void; pub const PFNGLWEIGHTUIVARBPROC = ?fn (GLint, [*c]const GLuint) callconv(.C) void; pub const PFNGLWEIGHTPOINTERARBPROC = ?fn (GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLVERTEXBLENDARBPROC = ?fn (GLint) callconv(.C) void; pub const GLsizeiptrARB = khronos_ssize_t; pub const GLintptrARB = khronos_intptr_t; pub const PFNGLBINDBUFFERARBPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEBUFFERSARBPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENBUFFERSARBPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISBUFFERARBPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBUFFERDATAARBPROC = ?fn (GLenum, GLsizeiptrARB, ?*const c_void, GLenum) callconv(.C) void; pub const PFNGLBUFFERSUBDATAARBPROC = ?fn (GLenum, GLintptrARB, GLsizeiptrARB, ?*const c_void) callconv(.C) void; pub const PFNGLGETBUFFERSUBDATAARBPROC = ?fn (GLenum, GLintptrARB, GLsizeiptrARB, ?*c_void) callconv(.C) void; pub const PFNGLMAPBUFFERARBPROC = ?fn (GLenum, GLenum) callconv(.C) ?*c_void; pub const PFNGLUNMAPBUFFERARBPROC = ?fn (GLenum) callconv(.C) GLboolean; pub const PFNGLGETBUFFERPARAMETERIVARBPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETBUFFERPOINTERVARBPROC = ?fn (GLenum, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLVERTEXATTRIB1DARBPROC = ?fn (GLuint, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB1DVARBPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB1FARBPROC = ?fn (GLuint, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB1FVARBPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB1SARBPROC = ?fn (GLuint, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB1SVARBPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB2DARBPROC = ?fn (GLuint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB2DVARBPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB2FARBPROC = ?fn (GLuint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB2FVARBPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB2SARBPROC = ?fn (GLuint, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB2SVARBPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB3DARBPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB3DVARBPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB3FARBPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB3FVARBPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB3SARBPROC = ?fn (GLuint, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB3SVARBPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NBVARBPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NIVARBPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NSVARBPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUBARBPROC = ?fn (GLuint, GLubyte, GLubyte, GLubyte, GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUBVARBPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUIVARBPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4NUSVARBPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4BVARBPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4DARBPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB4DVARBPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB4FARBPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB4FVARBPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB4IVARBPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4SARBPROC = ?fn (GLuint, GLshort, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4SVARBPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4UBVARBPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4UIVARBPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIB4USVARBPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLVERTEXATTRIBPOINTERARBPROC = ?fn (GLuint, GLint, GLenum, GLboolean, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLENABLEVERTEXATTRIBARRAYARBPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDISABLEVERTEXATTRIBARRAYARBPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBDVARBPROC = ?fn (GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBFVARBPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIVARBPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBPOINTERVARBPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLBINDATTRIBLOCATIONARBPROC = ?fn (GLhandleARB, GLuint, [*c]const GLcharARB) callconv(.C) void; pub const PFNGLGETACTIVEATTRIBARBPROC = ?fn (GLhandleARB, GLuint, GLsizei, [*c]GLsizei, [*c]GLint, [*c]GLenum, [*c]GLcharARB) callconv(.C) void; pub const PFNGLGETATTRIBLOCATIONARBPROC = ?fn (GLhandleARB, [*c]const GLcharARB) callconv(.C) GLint; pub const PFNGLWINDOWPOS2DARBPROC = ?fn (GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS2DVARBPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS2FARBPROC = ?fn (GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS2FVARBPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS2IARBPROC = ?fn (GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS2IVARBPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS2SARBPROC = ?fn (GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS2SVARBPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS3DARBPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS3DVARBPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS3FARBPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS3FVARBPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS3IARBPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS3IVARBPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS3SARBPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS3SVARBPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLBLENDBARRIERKHRPROC = ?fn () callconv(.C) void; pub const PFNGLMAXSHADERCOMPILERTHREADSKHRPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORD1BOESPROC = ?fn (GLenum, GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD1BVOESPROC = ?fn (GLenum, [*c]const GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD2BOESPROC = ?fn (GLenum, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD2BVOESPROC = ?fn (GLenum, [*c]const GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD3BOESPROC = ?fn (GLenum, GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD3BVOESPROC = ?fn (GLenum, [*c]const GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD4BOESPROC = ?fn (GLenum, GLbyte, GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLMULTITEXCOORD4BVOESPROC = ?fn (GLenum, [*c]const GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD1BOESPROC = ?fn (GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD1BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD2BOESPROC = ?fn (GLbyte, GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD2BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD3BOESPROC = ?fn (GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD3BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD4BOESPROC = ?fn (GLbyte, GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLTEXCOORD4BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEX2BOESPROC = ?fn (GLbyte, GLbyte) callconv(.C) void; pub const PFNGLVERTEX2BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEX3BOESPROC = ?fn (GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLVERTEX3BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEX4BOESPROC = ?fn (GLbyte, GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLVERTEX4BVOESPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const GLfixed = khronos_int32_t; pub const PFNGLALPHAFUNCXOESPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLCLEARCOLORXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLCLEARDEPTHXOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLCLIPPLANEXOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLCOLOR4XOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLDEPTHRANGEXOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLFOGXOESPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLFOGXVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLFRUSTUMXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLGETCLIPPLANEXOESPROC = ?fn (GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETFIXEDVOESPROC = ?fn (GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETTEXENVXVOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETTEXPARAMETERXVOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLLIGHTMODELXOESPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLLIGHTMODELXVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLLIGHTXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLLIGHTXVOESPROC = ?fn (GLenum, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLLINEWIDTHXOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLLOADMATRIXXOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLMATERIALXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLMATERIALXVOESPROC = ?fn (GLenum, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLMULTMATRIXXOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD4XOESPROC = ?fn (GLenum, GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLNORMAL3XOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLORTHOXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLPOINTPARAMETERXVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLPOINTSIZEXOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLPOLYGONOFFSETXOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLROTATEXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLSCALEXOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLTEXENVXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLTEXENVXVOESPROC = ?fn (GLenum, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLTEXPARAMETERXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLTEXPARAMETERXVOESPROC = ?fn (GLenum, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLTRANSLATEXOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLACCUMXOESPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLBITMAPXOESPROC = ?fn (GLsizei, GLsizei, GLfixed, GLfixed, GLfixed, GLfixed, [*c]const GLubyte) callconv(.C) void; pub const PFNGLBLENDCOLORXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLCLEARACCUMXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLCOLOR3XOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLCOLOR3XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLCOLOR4XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLCONVOLUTIONPARAMETERXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLCONVOLUTIONPARAMETERXVOESPROC = ?fn (GLenum, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLEVALCOORD1XOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLEVALCOORD1XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLEVALCOORD2XOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLEVALCOORD2XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLFEEDBACKBUFFERXOESPROC = ?fn (GLsizei, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLGETCONVOLUTIONPARAMETERXVOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETHISTOGRAMPARAMETERXVOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETLIGHTXOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETMAPXVOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETMATERIALXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLGETPIXELMAPXVPROC = ?fn (GLenum, GLint, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETTEXGENXVOESPROC = ?fn (GLenum, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLGETTEXLEVELPARAMETERXVOESPROC = ?fn (GLenum, GLint, GLenum, [*c]GLfixed) callconv(.C) void; pub const PFNGLINDEXXOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLINDEXXVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLLOADTRANSPOSEMATRIXXOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLMAP1XOESPROC = ?fn (GLenum, GLfixed, GLfixed, GLint, GLint, GLfixed) callconv(.C) void; pub const PFNGLMAP2XOESPROC = ?fn (GLenum, GLfixed, GLfixed, GLint, GLint, GLfixed, GLfixed, GLint, GLint, GLfixed) callconv(.C) void; pub const PFNGLMAPGRID1XOESPROC = ?fn (GLint, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLMAPGRID2XOESPROC = ?fn (GLint, GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLMULTTRANSPOSEMATRIXXOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD1XOESPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD1XVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD2XOESPROC = ?fn (GLenum, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD2XVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD3XOESPROC = ?fn (GLenum, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD3XVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLMULTITEXCOORD4XVOESPROC = ?fn (GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLNORMAL3XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLPASSTHROUGHXOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLPIXELMAPXPROC = ?fn (GLenum, GLint, [*c]const GLfixed) callconv(.C) void; pub const PFNGLPIXELSTOREXPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLPIXELTRANSFERXOESPROC = ?fn (GLenum, GLfixed) callconv(.C) void; pub const PFNGLPIXELZOOMXOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLPRIORITIZETEXTURESXOESPROC = ?fn (GLsizei, [*c]const GLuint, [*c]const GLfixed) callconv(.C) void; pub const PFNGLRASTERPOS2XOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLRASTERPOS2XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLRASTERPOS3XOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLRASTERPOS3XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLRASTERPOS4XOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLRASTERPOS4XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLRECTXOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLRECTXVOESPROC = ?fn ([*c]const GLfixed, [*c]const GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD1XOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD1XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD2XOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD2XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD3XOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD3XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD4XOESPROC = ?fn (GLfixed, GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLTEXCOORD4XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLTEXGENXOESPROC = ?fn (GLenum, GLenum, GLfixed) callconv(.C) void; pub const PFNGLTEXGENXVOESPROC = ?fn (GLenum, GLenum, [*c]const GLfixed) callconv(.C) void; pub const PFNGLVERTEX2XOESPROC = ?fn (GLfixed) callconv(.C) void; pub const PFNGLVERTEX2XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLVERTEX3XOESPROC = ?fn (GLfixed, GLfixed) callconv(.C) void; pub const PFNGLVERTEX3XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLVERTEX4XOESPROC = ?fn (GLfixed, GLfixed, GLfixed) callconv(.C) void; pub const PFNGLVERTEX4XVOESPROC = ?fn ([*c]const GLfixed) callconv(.C) void; pub const PFNGLQUERYMATRIXXOESPROC = ?fn ([*c]GLfixed, [*c]GLint) callconv(.C) GLbitfield; pub const PFNGLCLEARDEPTHFOESPROC = ?fn (GLclampf) callconv(.C) void; pub const PFNGLCLIPPLANEFOESPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLDEPTHRANGEFOESPROC = ?fn (GLclampf, GLclampf) callconv(.C) void; pub const PFNGLFRUSTUMFOESPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLGETCLIPPLANEFOESPROC = ?fn (GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLORTHOFOESPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTBUFFERMASK3DFXPROC = ?fn (GLuint) callconv(.C) void; pub const GLDEBUGPROCAMD = ?fn (GLuint, GLenum, GLenum, GLsizei, [*c]const GLchar, ?*c_void) callconv(.C) void; pub const PFNGLDEBUGMESSAGEENABLEAMDPROC = ?fn (GLenum, GLenum, GLsizei, [*c]const GLuint, GLboolean) callconv(.C) void; pub const PFNGLDEBUGMESSAGEINSERTAMDPROC = ?fn (GLenum, GLenum, GLuint, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLDEBUGMESSAGECALLBACKAMDPROC = ?fn (GLDEBUGPROCAMD, ?*c_void) callconv(.C) void; pub const PFNGLGETDEBUGMESSAGELOGAMDPROC = ?fn (GLuint, GLsizei, [*c]GLenum, [*c]GLuint, [*c]GLuint, [*c]GLsizei, [*c]GLchar) callconv(.C) GLuint; pub const PFNGLBLENDFUNCINDEXEDAMDPROC = ?fn (GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC = ?fn (GLuint, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDEQUATIONINDEXEDAMDPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC = ?fn (GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC = ?fn (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC = ?fn (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC = ?fn (GLenum, GLuint, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC = ?fn (GLuint, GLuint, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC = ?fn (GLenum, GLenum, GLuint, GLuint, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC = ?fn (GLuint, GLenum, GLuint, GLuint, GLsizei, [*c]GLfloat) callconv(.C) void; pub const GLint64EXT = khronos_int64_t; pub const PFNGLUNIFORM1I64NVPROC = ?fn (GLint, GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM2I64NVPROC = ?fn (GLint, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM3I64NVPROC = ?fn (GLint, GLint64EXT, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM4I64NVPROC = ?fn (GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM1I64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM2I64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM3I64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM4I64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLUNIFORM1UI64NVPROC = ?fn (GLint, GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM2UI64NVPROC = ?fn (GLint, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM3UI64NVPROC = ?fn (GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM4UI64NVPROC = ?fn (GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM1UI64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM2UI64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM3UI64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORM4UI64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLGETUNIFORMI64VNVPROC = ?fn (GLuint, GLint, [*c]GLint64EXT) callconv(.C) void; pub const PFNGLGETUNIFORMUI64VNVPROC = ?fn (GLuint, GLint, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1I64NVPROC = ?fn (GLuint, GLint, GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2I64NVPROC = ?fn (GLuint, GLint, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3I64NVPROC = ?fn (GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4I64NVPROC = ?fn (GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1I64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2I64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3I64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4I64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UI64NVPROC = ?fn (GLuint, GLint, GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UI64NVPROC = ?fn (GLuint, GLint, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UI64NVPROC = ?fn (GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UI64NVPROC = ?fn (GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UI64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UI64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UI64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UI64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBPARAMETERIAMDPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC = ?fn (GLenum, ?*const c_void, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC = ?fn (GLenum, GLenum, ?*const c_void, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGENNAMESAMDPROC = ?fn (GLenum, GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETENAMESAMDPROC = ?fn (GLenum, GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLISNAMEAMDPROC = ?fn (GLenum, GLuint) callconv(.C) GLboolean; pub const PFNGLQUERYOBJECTPARAMETERUIAMDPROC = ?fn (GLenum, GLuint, GLenum, GLuint) callconv(.C) void; pub const PFNGLGETPERFMONITORGROUPSAMDPROC = ?fn ([*c]GLint, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPERFMONITORCOUNTERSAMDPROC = ?fn (GLuint, [*c]GLint, [*c]GLint, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPERFMONITORGROUPSTRINGAMDPROC = ?fn (GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLGETPERFMONITORCOUNTERINFOAMDPROC = ?fn (GLuint, GLuint, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGENPERFMONITORSAMDPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETEPERFMONITORSAMDPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLSELECTPERFMONITORCOUNTERSAMDPROC = ?fn (GLuint, GLboolean, GLuint, GLint, [*c]GLuint) callconv(.C) void; pub const PFNGLBEGINPERFMONITORAMDPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLENDPERFMONITORAMDPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETPERFMONITORCOUNTERDATAAMDPROC = ?fn (GLuint, GLenum, GLsizei, [*c]GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLSETMULTISAMPLEFVAMDPROC = ?fn (GLenum, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXSTORAGESPARSEAMDPROC = ?fn (GLenum, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLbitfield) callconv(.C) void; pub const PFNGLTEXTURESTORAGESPARSEAMDPROC = ?fn (GLuint, GLenum, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLbitfield) callconv(.C) void; pub const PFNGLSTENCILOPVALUEAMDPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLTESSELLATIONFACTORAMDPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLTESSELLATIONMODEAMDPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLELEMENTPOINTERAPPLEPROC = ?fn (GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLDRAWELEMENTARRAYAPPLEPROC = ?fn (GLenum, GLint, GLsizei) callconv(.C) void; pub const PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC = ?fn (GLenum, GLuint, GLuint, GLint, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC = ?fn (GLenum, [*c]const GLint, [*c]const GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC = ?fn (GLenum, GLuint, GLuint, [*c]const GLint, [*c]const GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGENFENCESAPPLEPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETEFENCESAPPLEPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLSETFENCEAPPLEPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLISFENCEAPPLEPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLTESTFENCEAPPLEPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLFINISHFENCEAPPLEPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLTESTOBJECTAPPLEPROC = ?fn (GLenum, GLuint) callconv(.C) GLboolean; pub const PFNGLFINISHOBJECTAPPLEPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLBUFFERPARAMETERIAPPLEPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC = ?fn (GLenum, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLOBJECTPURGEABLEAPPLEPROC = ?fn (GLenum, GLuint, GLenum) callconv(.C) GLenum; pub const PFNGLOBJECTUNPURGEABLEAPPLEPROC = ?fn (GLenum, GLuint, GLenum) callconv(.C) GLenum; pub const PFNGLGETOBJECTPARAMETERIVAPPLEPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLTEXTURERANGEAPPLEPROC = ?fn (GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC = ?fn (GLenum, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLBINDVERTEXARRAYAPPLEPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDELETEVERTEXARRAYSAPPLEPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENVERTEXARRAYSAPPLEPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISVERTEXARRAYAPPLEPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLVERTEXARRAYRANGEAPPLEPROC = ?fn (GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC = ?fn (GLsizei, ?*c_void) callconv(.C) void; pub const PFNGLVERTEXARRAYPARAMETERIAPPLEPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLENABLEVERTEXATTRIBAPPLEPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLDISABLEVERTEXATTRIBAPPLEPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLISVERTEXATTRIBENABLEDAPPLEPROC = ?fn (GLuint, GLenum) callconv(.C) GLboolean; pub const PFNGLMAPVERTEXATTRIB1DAPPLEPROC = ?fn (GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMAPVERTEXATTRIB1FAPPLEPROC = ?fn (GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMAPVERTEXATTRIB2DAPPLEPROC = ?fn (GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMAPVERTEXATTRIB2FAPPLEPROC = ?fn (GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLDRAWBUFFERSATIPROC = ?fn (GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLELEMENTPOINTERATIPROC = ?fn (GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLDRAWELEMENTARRAYATIPROC = ?fn (GLenum, GLsizei) callconv(.C) void; pub const PFNGLDRAWRANGEELEMENTARRAYATIPROC = ?fn (GLenum, GLuint, GLuint, GLsizei) callconv(.C) void; pub const PFNGLTEXBUMPPARAMETERIVATIPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXBUMPPARAMETERFVATIPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETTEXBUMPPARAMETERIVATIPROC = ?fn (GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXBUMPPARAMETERFVATIPROC = ?fn (GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGENFRAGMENTSHADERSATIPROC = ?fn (GLuint) callconv(.C) GLuint; pub const PFNGLBINDFRAGMENTSHADERATIPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDELETEFRAGMENTSHADERATIPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLBEGINFRAGMENTSHADERATIPROC = ?fn () callconv(.C) void; pub const PFNGLENDFRAGMENTSHADERATIPROC = ?fn () callconv(.C) void; pub const PFNGLPASSTEXCOORDATIPROC = ?fn (GLuint, GLuint, GLenum) callconv(.C) void; pub const PFNGLSAMPLEMAPATIPROC = ?fn (GLuint, GLuint, GLenum) callconv(.C) void; pub const PFNGLCOLORFRAGMENTOP1ATIPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLCOLORFRAGMENTOP2ATIPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLCOLORFRAGMENTOP3ATIPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLALPHAFRAGMENTOP1ATIPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLALPHAFRAGMENTOP2ATIPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLALPHAFRAGMENTOP3ATIPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLSETFRAGMENTSHADERCONSTANTATIPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMAPOBJECTBUFFERATIPROC = ?fn (GLuint) callconv(.C) ?*c_void; pub const PFNGLUNMAPOBJECTBUFFERATIPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLPNTRIANGLESIATIPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLPNTRIANGLESFATIPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLSTENCILOPSEPARATEATIPROC = ?fn (GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLSTENCILFUNCSEPARATEATIPROC = ?fn (GLenum, GLenum, GLint, GLuint) callconv(.C) void; pub const PFNGLNEWOBJECTBUFFERATIPROC = ?fn (GLsizei, ?*const c_void, GLenum) callconv(.C) GLuint; pub const PFNGLISOBJECTBUFFERATIPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLUPDATEOBJECTBUFFERATIPROC = ?fn (GLuint, GLuint, GLsizei, ?*const c_void, GLenum) callconv(.C) void; pub const PFNGLGETOBJECTBUFFERFVATIPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETOBJECTBUFFERIVATIPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLFREEOBJECTBUFFERATIPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLARRAYOBJECTATIPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint) callconv(.C) void; pub const PFNGLGETARRAYOBJECTFVATIPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETARRAYOBJECTIVATIPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLVARIANTARRAYOBJECTATIPROC = ?fn (GLuint, GLenum, GLsizei, GLuint, GLuint) callconv(.C) void; pub const PFNGLGETVARIANTARRAYOBJECTFVATIPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVARIANTARRAYOBJECTIVATIPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBARRAYOBJECTATIPROC = ?fn (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM1SATIPROC = ?fn (GLenum, GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM1SVATIPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM1IATIPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM1IVATIPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM1FATIPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM1FVATIPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM1DATIPROC = ?fn (GLenum, GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM1DVATIPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM2SATIPROC = ?fn (GLenum, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM2SVATIPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM2IATIPROC = ?fn (GLenum, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM2IVATIPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM2FATIPROC = ?fn (GLenum, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM2FVATIPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM2DATIPROC = ?fn (GLenum, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM2DVATIPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM3SATIPROC = ?fn (GLenum, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM3SVATIPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM3IATIPROC = ?fn (GLenum, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM3IVATIPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM3FATIPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM3FVATIPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM3DATIPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM3DVATIPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM4SATIPROC = ?fn (GLenum, GLshort, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM4SVATIPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXSTREAM4IATIPROC = ?fn (GLenum, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM4IVATIPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXSTREAM4FATIPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM4FVATIPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXSTREAM4DATIPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXSTREAM4DVATIPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLNORMALSTREAM3BATIPROC = ?fn (GLenum, GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLNORMALSTREAM3BVATIPROC = ?fn (GLenum, [*c]const GLbyte) callconv(.C) void; pub const PFNGLNORMALSTREAM3SATIPROC = ?fn (GLenum, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLNORMALSTREAM3SVATIPROC = ?fn (GLenum, [*c]const GLshort) callconv(.C) void; pub const PFNGLNORMALSTREAM3IATIPROC = ?fn (GLenum, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLNORMALSTREAM3IVATIPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLNORMALSTREAM3FATIPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLNORMALSTREAM3FVATIPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLNORMALSTREAM3DATIPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLNORMALSTREAM3DVATIPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLVERTEXBLENDENVIATIPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLVERTEXBLENDENVFATIPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const GLeglImageOES = ?*c_void; pub const PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC = ?fn (GLenum, GLeglImageOES, [*c]const GLint) callconv(.C) void; pub const PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC = ?fn (GLuint, GLeglImageOES, [*c]const GLint) callconv(.C) void; pub const PFNGLUNIFORMBUFFEREXTPROC = ?fn (GLuint, GLint, GLuint) callconv(.C) void; pub const PFNGLGETUNIFORMBUFFERSIZEEXTPROC = ?fn (GLuint, GLint) callconv(.C) GLint; pub const PFNGLGETUNIFORMOFFSETEXTPROC = ?fn (GLuint, GLint) callconv(.C) GLintptr; pub const PFNGLBLENDCOLOREXTPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLBLENDEQUATIONSEPARATEEXTPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDFUNCSEPARATEEXTPROC = ?fn (GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLBLENDEQUATIONEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLCOLORSUBTABLEEXTPROC = ?fn (GLenum, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYCOLORSUBTABLEEXTPROC = ?fn (GLenum, GLsizei, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLLOCKARRAYSEXTPROC = ?fn (GLint, GLsizei) callconv(.C) void; pub const PFNGLUNLOCKARRAYSEXTPROC = ?fn () callconv(.C) void; pub const PFNGLCONVOLUTIONFILTER1DEXTPROC = ?fn (GLenum, GLenum, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCONVOLUTIONFILTER2DEXTPROC = ?fn (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCONVOLUTIONPARAMETERFEXTPROC = ?fn (GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLCONVOLUTIONPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCONVOLUTIONPARAMETERIEXTPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLCONVOLUTIONPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETCONVOLUTIONFILTEREXTPROC = ?fn (GLenum, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETSEPARABLEFILTEREXTPROC = ?fn (GLenum, GLenum, GLenum, ?*c_void, ?*c_void, ?*c_void) callconv(.C) void; pub const PFNGLSEPARABLEFILTER2DEXTPROC = ?fn (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void, ?*const c_void) callconv(.C) void; pub const PFNGLTANGENT3BEXTPROC = ?fn (GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLTANGENT3BVEXTPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLTANGENT3DEXTPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLTANGENT3DVEXTPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLTANGENT3FEXTPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTANGENT3FVEXTPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLTANGENT3IEXTPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLTANGENT3IVEXTPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLTANGENT3SEXTPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLTANGENT3SVEXTPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLBINORMAL3BEXTPROC = ?fn (GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLBINORMAL3BVEXTPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLBINORMAL3DEXTPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLBINORMAL3DVEXTPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLBINORMAL3FEXTPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLBINORMAL3FVEXTPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLBINORMAL3IEXTPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLBINORMAL3IVEXTPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLBINORMAL3SEXTPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLBINORMAL3SVEXTPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLTANGENTPOINTEREXTPROC = ?fn (GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLBINORMALPOINTEREXTPROC = ?fn (GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYTEXIMAGE1DEXTPROC = ?fn (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) callconv(.C) void; pub const PFNGLCOPYTEXIMAGE2DEXTPROC = ?fn (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLCOPYTEXSUBIMAGE1DEXTPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLCOPYTEXSUBIMAGE2DEXTPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLCOPYTEXSUBIMAGE3DEXTPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLCULLPARAMETERDVEXTPROC = ?fn (GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLCULLPARAMETERFVEXTPROC = ?fn (GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLLABELOBJECTEXTPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETOBJECTLABELEXTPROC = ?fn (GLenum, GLuint, GLsizei, [*c]GLsizei, [*c]GLchar) callconv(.C) void; pub const PFNGLINSERTEVENTMARKEREXTPROC = ?fn (GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLPUSHGROUPMARKEREXTPROC = ?fn (GLsizei, [*c]const GLchar) callconv(.C) void; pub const PFNGLPOPGROUPMARKEREXTPROC = ?fn () callconv(.C) void; pub const PFNGLDEPTHBOUNDSEXTPROC = ?fn (GLclampd, GLclampd) callconv(.C) void; pub const PFNGLMATRIXLOADFEXTPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXLOADDEXTPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMATRIXMULTFEXTPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXMULTDEXTPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMATRIXLOADIDENTITYEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLMATRIXROTATEFEXTPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMATRIXROTATEDEXTPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMATRIXSCALEFEXTPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMATRIXSCALEDEXTPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMATRIXTRANSLATEFEXTPROC = ?fn (GLenum, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMATRIXTRANSLATEDEXTPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMATRIXFRUSTUMEXTPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMATRIXORTHOEXTPROC = ?fn (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLMATRIXPOPEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLMATRIXPUSHEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLCLIENTATTRIBDEFAULTEXTPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERFEXTPROC = ?fn (GLuint, GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERFVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIEXTPROC = ?fn (GLuint, GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXTUREIMAGE1DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTUREIMAGE2DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTURESUBIMAGE1DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTURESUBIMAGE2DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYTEXTUREIMAGE1DEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) callconv(.C) void; pub const PFNGLCOPYTEXTUREIMAGE2DEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETTEXTUREIMAGEEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERFVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLTEXTUREIMAGE3DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTURESUBIMAGE3DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLBINDMULTITEXTUREEXTPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXCOORDPOINTEREXTPROC = ?fn (GLenum, GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLMULTITEXENVFEXTPROC = ?fn (GLenum, GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXENVFVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXENVIEXTPROC = ?fn (GLenum, GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLMULTITEXENVIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXGENDEXTPROC = ?fn (GLenum, GLenum, GLenum, GLdouble) callconv(.C) void; pub const PFNGLMULTITEXGENDVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMULTITEXGENFEXTPROC = ?fn (GLenum, GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXGENFVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXGENIEXTPROC = ?fn (GLenum, GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLMULTITEXGENIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLGETMULTITEXENVFVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETMULTITEXENVIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETMULTITEXGENDVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETMULTITEXGENFVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETMULTITEXGENIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLMULTITEXPARAMETERIEXTPROC = ?fn (GLenum, GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLMULTITEXPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXPARAMETERFEXTPROC = ?fn (GLenum, GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLMULTITEXPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTITEXIMAGE1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLMULTITEXIMAGE2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLMULTITEXSUBIMAGE1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLMULTITEXSUBIMAGE2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYMULTITEXIMAGE1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) callconv(.C) void; pub const PFNGLCOPYMULTITEXIMAGE2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETMULTITEXIMAGEEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETMULTITEXPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETMULTITEXPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLMULTITEXIMAGE3DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLMULTITEXSUBIMAGE3DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLENABLECLIENTSTATEINDEXEDEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLGETFLOATINDEXEDVEXTPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETDOUBLEINDEXEDVEXTPROC = ?fn (GLenum, GLuint, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETPOINTERINDEXEDVEXTPROC = ?fn (GLenum, GLuint, [*c]?*c_void) callconv(.C) void; pub const PFNGLENABLEINDEXEDEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDISABLEINDEXEDEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLISENABLEDINDEXEDEXTPROC = ?fn (GLenum, GLuint) callconv(.C) GLboolean; pub const PFNGLGETINTEGERINDEXEDVEXTPROC = ?fn (GLenum, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLGETBOOLEANINDEXEDVEXTPROC = ?fn (GLenum, GLuint, [*c]GLboolean) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC = ?fn (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC = ?fn (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC = ?fn (GLuint, GLenum, GLint, ?*c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC = ?fn (GLenum, GLenum, GLint, ?*c_void) callconv(.C) void; pub const PFNGLMATRIXLOADTRANSPOSEFEXTPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXLOADTRANSPOSEDEXTPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLMATRIXMULTTRANSPOSEFEXTPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXMULTTRANSPOSEDEXTPROC = ?fn (GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLNAMEDBUFFERDATAEXTPROC = ?fn (GLuint, GLsizeiptr, ?*const c_void, GLenum) callconv(.C) void; pub const PFNGLNAMEDBUFFERSUBDATAEXTPROC = ?fn (GLuint, GLintptr, GLsizeiptr, ?*const c_void) callconv(.C) void; pub const PFNGLMAPNAMEDBUFFEREXTPROC = ?fn (GLuint, GLenum) callconv(.C) ?*c_void; pub const PFNGLUNMAPNAMEDBUFFEREXTPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERPOINTERVEXTPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERSUBDATAEXTPROC = ?fn (GLuint, GLintptr, GLsizeiptr, ?*c_void) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1FEXTPROC = ?fn (GLuint, GLint, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2FEXTPROC = ?fn (GLuint, GLint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3FEXTPROC = ?fn (GLuint, GLint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4FEXTPROC = ?fn (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1IEXTPROC = ?fn (GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2IEXTPROC = ?fn (GLuint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3IEXTPROC = ?fn (GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4IEXTPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1FVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2FVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3FVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4FVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1IVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2IVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3IVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4IVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXTUREBUFFEREXTPROC = ?fn (GLuint, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXBUFFEREXTPROC = ?fn (GLenum, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXTUREPARAMETERIUIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERIIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXTUREPARAMETERIUIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLMULTITEXPARAMETERIIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMULTITEXPARAMETERIUIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETMULTITEXPARAMETERIIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETMULTITEXPARAMETERIUIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UIEXTPROC = ?fn (GLuint, GLint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UIEXTPROC = ?fn (GLuint, GLint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UIEXTPROC = ?fn (GLuint, GLint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UIEXTPROC = ?fn (GLuint, GLint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1UIVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2UIVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3UIVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4UIVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC = ?fn (GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC = ?fn (GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLENABLECLIENTSTATEIEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDISABLECLIENTSTATEIEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLGETFLOATI_VEXTPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETDOUBLEI_VEXTPROC = ?fn (GLenum, GLuint, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETPOINTERI_VEXTPROC = ?fn (GLenum, GLuint, [*c]?*c_void) callconv(.C) void; pub const PFNGLNAMEDPROGRAMSTRINGEXTPROC = ?fn (GLuint, GLenum, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC = ?fn (GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC = ?fn (GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC = ?fn (GLuint, GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETNAMEDPROGRAMIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETNAMEDPROGRAMSTRINGEXTPROC = ?fn (GLuint, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC = ?fn (GLuint, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC = ?fn (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC = ?fn (GLuint, GLenum) callconv(.C) GLenum; pub const PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC = ?fn (GLuint, GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC = ?fn (GLuint, GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC = ?fn (GLuint, GLenum, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC = ?fn (GLuint, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGENERATETEXTUREMIPMAPEXTPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLGENERATEMULTITEXMIPMAPEXTPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC = ?fn (GLuint, GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLFRAMEBUFFERREADBUFFEREXTPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC = ?fn (GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC = ?fn (GLuint, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC = ?fn (GLuint, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC = ?fn (GLuint, GLenum, GLuint, GLint, GLenum) callconv(.C) void; pub const PFNGLTEXTURERENDERBUFFEREXTPROC = ?fn (GLuint, GLenum, GLuint) callconv(.C) void; pub const PFNGLMULTITEXRENDERBUFFEREXTPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYCOLOROFFSETEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC = ?fn (GLuint, GLuint, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYINDEXOFFSETEXTPROC = ?fn (GLuint, GLuint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYNORMALOFFSETEXTPROC = ?fn (GLuint, GLuint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC = ?fn (GLuint, GLuint, GLenum, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC = ?fn (GLuint, GLuint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC = ?fn (GLuint, GLuint, GLuint, GLint, GLenum, GLboolean, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC = ?fn (GLuint, GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLENABLEVERTEXARRAYEXTPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLDISABLEVERTEXARRAYEXTPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLENABLEVERTEXARRAYATTRIBEXTPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLGETVERTEXARRAYINTEGERVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXARRAYPOINTERVEXTPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC = ?fn (GLuint, GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLMAPNAMEDBUFFERRANGEEXTPROC = ?fn (GLuint, GLintptr, GLsizeiptr, GLbitfield) callconv(.C) ?*c_void; pub const PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC = ?fn (GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLNAMEDBUFFERSTORAGEEXTPROC = ?fn (GLuint, GLsizeiptr, ?*const c_void, GLbitfield) callconv(.C) void; pub const PFNGLCLEARNAMEDBUFFERDATAEXTPROC = ?fn (GLuint, GLenum, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC = ?fn (GLuint, GLenum, GLsizeiptr, GLsizeiptr, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1DEXTPROC = ?fn (GLuint, GLint, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2DEXTPROC = ?fn (GLuint, GLint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3DEXTPROC = ?fn (GLuint, GLint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4DEXTPROC = ?fn (GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM1DVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM2DVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM3DVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORM4DVEXTPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC = ?fn (GLuint, GLint, GLsizei, GLboolean, [*c]const GLdouble) callconv(.C) void; pub const PFNGLTEXTUREBUFFERRANGEEXTPROC = ?fn (GLuint, GLenum, GLenum, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLTEXTURESTORAGE1DEXTPROC = ?fn (GLuint, GLenum, GLsizei, GLenum, GLsizei) callconv(.C) void; pub const PFNGLTEXTURESTORAGE2DEXTPROC = ?fn (GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLTEXTURESTORAGE3DEXTPROC = ?fn (GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC = ?fn (GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC = ?fn (GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC = ?fn (GLuint, GLuint, GLuint, GLintptr, GLsizei) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLboolean, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC = ?fn (GLuint, GLuint, GLint, GLenum, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC = ?fn (GLuint, GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) callconv(.C) void; pub const PFNGLTEXTUREPAGECOMMITMENTEXTPROC = ?fn (GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLCOLORMASKINDEXEDEXTPROC = ?fn (GLuint, GLboolean, GLboolean, GLboolean, GLboolean) callconv(.C) void; pub const PFNGLDRAWARRAYSINSTANCEDEXTPROC = ?fn (GLenum, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLDRAWELEMENTSINSTANCEDEXTPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLDRAWRANGEELEMENTSEXTPROC = ?fn (GLenum, GLuint, GLuint, GLsizei, GLenum, ?*const c_void) callconv(.C) void; pub const GLeglClientBufferEXT = ?*c_void; pub const PFNGLBUFFERSTORAGEEXTERNALEXTPROC = ?fn (GLenum, GLintptr, GLsizeiptr, GLeglClientBufferEXT, GLbitfield) callconv(.C) void; pub const PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC = ?fn (GLuint, GLintptr, GLsizeiptr, GLeglClientBufferEXT, GLbitfield) callconv(.C) void; pub const PFNGLFOGCOORDFEXTPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLFOGCOORDFVEXTPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLFOGCOORDDEXTPROC = ?fn (GLdouble) callconv(.C) void; pub const PFNGLFOGCOORDDVEXTPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLFOGCOORDPOINTEREXTPROC = ?fn (GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLBLITFRAMEBUFFEREXTPROC = ?fn (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) callconv(.C) void; pub const PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLISRENDERBUFFEREXTPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBINDRENDERBUFFEREXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETERENDERBUFFERSEXTPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENRENDERBUFFERSEXTPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLRENDERBUFFERSTORAGEEXTPROC = ?fn (GLenum, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLISFRAMEBUFFEREXTPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBINDFRAMEBUFFEREXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEFRAMEBUFFERSEXTPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENFRAMEBUFFERSEXTPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC = ?fn (GLenum) callconv(.C) GLenum; pub const PFNGLFRAMEBUFFERTEXTURE1DEXTPROC = ?fn (GLenum, GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURE2DEXTPROC = ?fn (GLenum, GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURE3DEXTPROC = ?fn (GLenum, GLenum, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC = ?fn (GLenum, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGENERATEMIPMAPEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLPROGRAMPARAMETERIEXTPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERS4FVEXTPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETUNIFORMUIVEXTPROC = ?fn (GLuint, GLint, [*c]GLuint) callconv(.C) void; pub const PFNGLBINDFRAGDATALOCATIONEXTPROC = ?fn (GLuint, GLuint, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETFRAGDATALOCATIONEXTPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLUNIFORM1UIEXTPROC = ?fn (GLint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM2UIEXTPROC = ?fn (GLint, GLuint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM3UIEXTPROC = ?fn (GLint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM4UIEXTPROC = ?fn (GLint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLUNIFORM1UIVEXTPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM2UIVEXTPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM3UIVEXTPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLUNIFORM4UIVEXTPROC = ?fn (GLint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETHISTOGRAMEXTPROC = ?fn (GLenum, GLboolean, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETHISTOGRAMPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETHISTOGRAMPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETMINMAXEXTPROC = ?fn (GLenum, GLboolean, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETMINMAXPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETMINMAXPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLHISTOGRAMEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLboolean) callconv(.C) void; pub const PFNGLMINMAXEXTPROC = ?fn (GLenum, GLenum, GLboolean) callconv(.C) void; pub const PFNGLRESETHISTOGRAMEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLRESETMINMAXEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLINDEXFUNCEXTPROC = ?fn (GLenum, GLclampf) callconv(.C) void; pub const PFNGLINDEXMATERIALEXTPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLAPPLYTEXTUREEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLTEXTURELIGHTEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLTEXTUREMATERIALEXTPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLGETUNSIGNEDBYTEVEXTPROC = ?fn (GLenum, [*c]GLubyte) callconv(.C) void; pub const PFNGLGETUNSIGNEDBYTEI_VEXTPROC = ?fn (GLenum, GLuint, [*c]GLubyte) callconv(.C) void; pub const PFNGLDELETEMEMORYOBJECTSEXTPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISMEMORYOBJECTEXTPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLCREATEMEMORYOBJECTSEXTPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLMEMORYOBJECTPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLTEXSTORAGEMEM2DEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXSTORAGEMEM3DEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean, GLuint, GLuint64) callconv(.C) void; pub const PFNGLBUFFERSTORAGEMEMEXTPROC = ?fn (GLenum, GLsizeiptr, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXTURESTORAGEMEM2DEXTPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLboolean, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXTURESTORAGEMEM3DEXTPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean, GLuint, GLuint64) callconv(.C) void; pub const PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC = ?fn (GLuint, GLsizeiptr, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXSTORAGEMEM1DEXTPROC = ?fn (GLenum, GLsizei, GLenum, GLsizei, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXTURESTORAGEMEM1DEXTPROC = ?fn (GLuint, GLsizei, GLenum, GLsizei, GLuint, GLuint64) callconv(.C) void; pub const PFNGLIMPORTMEMORYFDEXTPROC = ?fn (GLuint, GLuint64, GLenum, GLint) callconv(.C) void; pub const PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC = ?fn (GLuint, GLuint64, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLIMPORTMEMORYWIN32NAMEEXTPROC = ?fn (GLuint, GLuint64, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSEXTPROC = ?fn (GLenum, [*c]const GLint, [*c]const GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSEXTPROC = ?fn (GLenum, [*c]const GLsizei, GLenum, [*c]const ?*const c_void, GLsizei) callconv(.C) void; pub const PFNGLSAMPLEMASKEXTPROC = ?fn (GLclampf, GLboolean) callconv(.C) void; pub const PFNGLSAMPLEPATTERNEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLCOLORTABLEEXTPROC = ?fn (GLenum, GLenum, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLGETCOLORTABLEEXTPROC = ?fn (GLenum, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETCOLORTABLEPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETCOLORTABLEPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLPIXELTRANSFORMPARAMETERIEXTPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLPIXELTRANSFORMPARAMETERFEXTPROC = ?fn (GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERFEXTPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERFVEXTPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPOLYGONOFFSETEXTPROC = ?fn (GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPOLYGONOFFSETCLAMPEXTPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROVOKINGVERTEXEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLRASTERSAMPLESEXTPROC = ?fn (GLuint, GLboolean) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3BEXTPROC = ?fn (GLbyte, GLbyte, GLbyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3BVEXTPROC = ?fn ([*c]const GLbyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3DEXTPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3DVEXTPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3FEXTPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3FVEXTPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3IEXTPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3IVEXTPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3SEXTPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3SVEXTPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UBEXTPROC = ?fn (GLubyte, GLubyte, GLubyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UBVEXTPROC = ?fn ([*c]const GLubyte) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UIEXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3UIVEXTPROC = ?fn ([*c]const GLuint) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3USEXTPROC = ?fn (GLushort, GLushort, GLushort) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3USVEXTPROC = ?fn ([*c]const GLushort) callconv(.C) void; pub const PFNGLSECONDARYCOLORPOINTEREXTPROC = ?fn (GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGENSEMAPHORESEXTPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETESEMAPHORESEXTPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISSEMAPHOREEXTPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLSEMAPHOREPARAMETERUI64VEXTPROC = ?fn (GLuint, GLenum, [*c]const GLuint64) callconv(.C) void; pub const PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC = ?fn (GLuint, GLenum, [*c]GLuint64) callconv(.C) void; pub const PFNGLWAITSEMAPHOREEXTPROC = ?fn (GLuint, GLuint, [*c]const GLuint, GLuint, [*c]const GLuint, [*c]const GLenum) callconv(.C) void; pub const PFNGLSIGNALSEMAPHOREEXTPROC = ?fn (GLuint, GLuint, [*c]const GLuint, GLuint, [*c]const GLuint, [*c]const GLenum) callconv(.C) void; pub const PFNGLIMPORTSEMAPHOREFDEXTPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC = ?fn (GLuint, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC = ?fn (GLuint, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLUSESHADERPROGRAMEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLACTIVEPROGRAMEXTPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLCREATESHADERPROGRAMEXTPROC = ?fn (GLenum, [*c]const GLchar) callconv(.C) GLuint; pub const PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC = ?fn () callconv(.C) void; pub const PFNGLBINDIMAGETEXTUREEXTPROC = ?fn (GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLint) callconv(.C) void; pub const PFNGLMEMORYBARRIEREXTPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLSTENCILCLEARTAGEXTPROC = ?fn (GLsizei, GLuint) callconv(.C) void; pub const PFNGLACTIVESTENCILFACEEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLTEXSUBIMAGE1DEXTPROC = ?fn (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXSUBIMAGE2DEXTPROC = ?fn (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXIMAGE3DEXTPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXSUBIMAGE3DEXTPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC = ?fn (GLenum, GLenum, GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLTEXBUFFEREXTPROC = ?fn (GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLTEXPARAMETERIIVEXTPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXPARAMETERIUIVEXTPROC = ?fn (GLenum, GLenum, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETTEXPARAMETERIIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETTEXPARAMETERIUIVEXTPROC = ?fn (GLenum, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLCLEARCOLORIIEXTPROC = ?fn (GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLCLEARCOLORIUIEXTPROC = ?fn (GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLARETEXTURESRESIDENTEXTPROC = ?fn (GLsizei, [*c]const GLuint, [*c]GLboolean) callconv(.C) GLboolean; pub const PFNGLBINDTEXTUREEXTPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETETEXTURESEXTPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENTEXTURESEXTPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISTEXTUREEXTPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLPRIORITIZETEXTURESEXTPROC = ?fn (GLsizei, [*c]const GLuint, [*c]const GLclampf) callconv(.C) void; pub const PFNGLTEXTURENORMALEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLGETQUERYOBJECTI64VEXTPROC = ?fn (GLuint, GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLGETQUERYOBJECTUI64VEXTPROC = ?fn (GLuint, GLenum, [*c]GLuint64) callconv(.C) void; pub const PFNGLBEGINTRANSFORMFEEDBACKEXTPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLENDTRANSFORMFEEDBACKEXTPROC = ?fn () callconv(.C) void; pub const PFNGLBINDBUFFERRANGEEXTPROC = ?fn (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLBINDBUFFEROFFSETEXTPROC = ?fn (GLenum, GLuint, GLuint, GLintptr) callconv(.C) void; pub const PFNGLBINDBUFFERBASEEXTPROC = ?fn (GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC = ?fn (GLuint, GLsizei, [*c]const [*c]const GLchar, GLenum) callconv(.C) void; pub const PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLsizei, [*c]GLenum, [*c]GLchar) callconv(.C) void; pub const PFNGLARRAYELEMENTEXTPROC = ?fn (GLint) callconv(.C) void; pub const PFNGLCOLORPOINTEREXTPROC = ?fn (GLint, GLenum, GLsizei, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLDRAWARRAYSEXTPROC = ?fn (GLenum, GLint, GLsizei) callconv(.C) void; pub const PFNGLEDGEFLAGPOINTEREXTPROC = ?fn (GLsizei, GLsizei, [*c]const GLboolean) callconv(.C) void; pub const PFNGLGETPOINTERVEXTPROC = ?fn (GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLINDEXPOINTEREXTPROC = ?fn (GLenum, GLsizei, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLNORMALPOINTEREXTPROC = ?fn (GLenum, GLsizei, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLTEXCOORDPOINTEREXTPROC = ?fn (GLint, GLenum, GLsizei, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLVERTEXPOINTEREXTPROC = ?fn (GLint, GLenum, GLsizei, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1DEXTPROC = ?fn (GLuint, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2DEXTPROC = ?fn (GLuint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3DEXTPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4DEXTPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1DVEXTPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2DVEXTPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3DVEXTPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4DVEXTPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBLPOINTEREXTPROC = ?fn (GLuint, GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBLDVEXTPROC = ?fn (GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLBEGINVERTEXSHADEREXTPROC = ?fn () callconv(.C) void; pub const PFNGLENDVERTEXSHADEREXTPROC = ?fn () callconv(.C) void; pub const PFNGLBINDVERTEXSHADEREXTPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGENVERTEXSHADERSEXTPROC = ?fn (GLuint) callconv(.C) GLuint; pub const PFNGLDELETEVERTEXSHADEREXTPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLSHADEROP1EXTPROC = ?fn (GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLSHADEROP2EXTPROC = ?fn (GLenum, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLSHADEROP3EXTPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLSWIZZLEEXTPROC = ?fn (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLWRITEMASKEXTPROC = ?fn (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLINSERTCOMPONENTEXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLEXTRACTCOMPONENTEXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLGENSYMBOLSEXTPROC = ?fn (GLenum, GLenum, GLenum, GLuint) callconv(.C) GLuint; pub const PFNGLSETINVARIANTEXTPROC = ?fn (GLuint, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLSETLOCALCONSTANTEXTPROC = ?fn (GLuint, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLVARIANTBVEXTPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVARIANTSVEXTPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVARIANTIVEXTPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVARIANTFVEXTPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVARIANTDVEXTPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVARIANTUBVEXTPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVARIANTUSVEXTPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLVARIANTUIVEXTPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVARIANTPOINTEREXTPROC = ?fn (GLuint, GLenum, GLuint, ?*const c_void) callconv(.C) void; pub const PFNGLENABLEVARIANTCLIENTSTATEEXTPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLBINDLIGHTPARAMETEREXTPROC = ?fn (GLenum, GLenum) callconv(.C) GLuint; pub const PFNGLBINDMATERIALPARAMETEREXTPROC = ?fn (GLenum, GLenum) callconv(.C) GLuint; pub const PFNGLBINDTEXGENPARAMETEREXTPROC = ?fn (GLenum, GLenum, GLenum) callconv(.C) GLuint; pub const PFNGLBINDTEXTUREUNITPARAMETEREXTPROC = ?fn (GLenum, GLenum) callconv(.C) GLuint; pub const PFNGLBINDPARAMETEREXTPROC = ?fn (GLenum) callconv(.C) GLuint; pub const PFNGLISVARIANTENABLEDEXTPROC = ?fn (GLuint, GLenum) callconv(.C) GLboolean; pub const PFNGLGETVARIANTBOOLEANVEXTPROC = ?fn (GLuint, GLenum, [*c]GLboolean) callconv(.C) void; pub const PFNGLGETVARIANTINTEGERVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVARIANTFLOATVEXTPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVARIANTPOINTERVEXTPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLGETINVARIANTBOOLEANVEXTPROC = ?fn (GLuint, GLenum, [*c]GLboolean) callconv(.C) void; pub const PFNGLGETINVARIANTINTEGERVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETINVARIANTFLOATVEXTPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC = ?fn (GLuint, GLenum, [*c]GLboolean) callconv(.C) void; pub const PFNGLGETLOCALCONSTANTINTEGERVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETLOCALCONSTANTFLOATVEXTPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLVERTEXWEIGHTFEXTPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLVERTEXWEIGHTFVEXTPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXWEIGHTPOINTEREXTPROC = ?fn (GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC = ?fn (GLuint, GLuint64, GLuint) callconv(.C) GLboolean; pub const PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC = ?fn (GLuint, GLuint64) callconv(.C) GLboolean; pub const PFNGLWINDOWRECTANGLESEXTPROC = ?fn (GLenum, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLIMPORTSYNCEXTPROC = ?fn (GLenum, GLintptr, GLbitfield) callconv(.C) GLsync; pub const PFNGLFRAMETERMINATORGREMEDYPROC = ?fn () callconv(.C) void; pub const PFNGLSTRINGMARKERGREMEDYPROC = ?fn (GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLIMAGETRANSFORMPARAMETERIHPPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLIMAGETRANSFORMPARAMETERFHPPROC = ?fn (GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLIMAGETRANSFORMPARAMETERIVHPPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLIMAGETRANSFORMPARAMETERFVHPPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLMULTIMODEDRAWARRAYSIBMPROC = ?fn ([*c]const GLenum, [*c]const GLint, [*c]const GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLMULTIMODEDRAWELEMENTSIBMPROC = ?fn ([*c]const GLenum, [*c]const GLsizei, GLenum, [*c]const ?*const c_void, GLsizei, GLint) callconv(.C) void; pub const PFNGLFLUSHSTATICDATAIBMPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLCOLORPOINTERLISTIBMPROC = ?fn (GLint, GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLSECONDARYCOLORPOINTERLISTIBMPROC = ?fn (GLint, GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLEDGEFLAGPOINTERLISTIBMPROC = ?fn (GLint, [*c][*c]const GLboolean, GLint) callconv(.C) void; pub const PFNGLFOGCOORDPOINTERLISTIBMPROC = ?fn (GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLINDEXPOINTERLISTIBMPROC = ?fn (GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLNORMALPOINTERLISTIBMPROC = ?fn (GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLTEXCOORDPOINTERLISTIBMPROC = ?fn (GLint, GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLVERTEXPOINTERLISTIBMPROC = ?fn (GLint, GLenum, GLint, [*c]?*const c_void, GLint) callconv(.C) void; pub const PFNGLBLENDFUNCSEPARATEINGRPROC = ?fn (GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC = ?fn () callconv(.C) void; pub const PFNGLSYNCTEXTUREINTELPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLUNMAPTEXTURE2DINTELPROC = ?fn (GLuint, GLint) callconv(.C) void; pub const PFNGLMAPTEXTURE2DINTELPROC = ?fn (GLuint, GLint, GLbitfield, [*c]GLint, [*c]GLenum) callconv(.C) ?*c_void; pub const PFNGLVERTEXPOINTERVINTELPROC = ?fn (GLint, GLenum, [*c]?*const c_void) callconv(.C) void; pub const PFNGLNORMALPOINTERVINTELPROC = ?fn (GLenum, [*c]?*const c_void) callconv(.C) void; pub const PFNGLCOLORPOINTERVINTELPROC = ?fn (GLint, GLenum, [*c]?*const c_void) callconv(.C) void; pub const PFNGLTEXCOORDPOINTERVINTELPROC = ?fn (GLint, GLenum, [*c]?*const c_void) callconv(.C) void; pub const PFNGLBEGINPERFQUERYINTELPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLCREATEPERFQUERYINTELPROC = ?fn (GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETEPERFQUERYINTELPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLENDPERFQUERYINTELPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETFIRSTPERFQUERYIDINTELPROC = ?fn ([*c]GLuint) callconv(.C) void; pub const PFNGLGETNEXTPERFQUERYIDINTELPROC = ?fn (GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPERFCOUNTERINFOINTELPROC = ?fn (GLuint, GLuint, GLuint, [*c]GLchar, GLuint, [*c]GLchar, [*c]GLuint, [*c]GLuint, [*c]GLuint, [*c]GLuint, [*c]GLuint64) callconv(.C) void; pub const PFNGLGETPERFQUERYDATAINTELPROC = ?fn (GLuint, GLuint, GLsizei, ?*c_void, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPERFQUERYIDBYNAMEINTELPROC = ?fn ([*c]GLchar, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPERFQUERYINFOINTELPROC = ?fn (GLuint, GLuint, [*c]GLchar, [*c]GLuint, [*c]GLuint, [*c]GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLFRAMEBUFFERPARAMETERIMESAPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLRESIZEBUFFERSMESAPROC = ?fn () callconv(.C) void; pub const PFNGLWINDOWPOS2DMESAPROC = ?fn (GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS2DVMESAPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS2FMESAPROC = ?fn (GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS2FVMESAPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS2IMESAPROC = ?fn (GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS2IVMESAPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS2SMESAPROC = ?fn (GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS2SVMESAPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS3DMESAPROC = ?fn (GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS3DVMESAPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS3FMESAPROC = ?fn (GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS3FVMESAPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS3IMESAPROC = ?fn (GLint, GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS3IVMESAPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS3SMESAPROC = ?fn (GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS3SVMESAPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS4DMESAPROC = ?fn (GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS4DVMESAPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLWINDOWPOS4FMESAPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS4FVMESAPROC = ?fn ([*c]const GLfloat) callconv(.C) void; pub const PFNGLWINDOWPOS4IMESAPROC = ?fn (GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLWINDOWPOS4IVMESAPROC = ?fn ([*c]const GLint) callconv(.C) void; pub const PFNGLWINDOWPOS4SMESAPROC = ?fn (GLshort, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLWINDOWPOS4SVMESAPROC = ?fn ([*c]const GLshort) callconv(.C) void; pub const PFNGLBEGINCONDITIONALRENDERNVXPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLENDCONDITIONALRENDERNVXPROC = ?fn () callconv(.C) void; pub const PFNGLUPLOADGPUMASKNVXPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLMULTICASTVIEWPORTARRAYVNVXPROC = ?fn (GLuint, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC = ?fn (GLuint, GLuint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLMULTICASTSCISSORARRAYVNVXPROC = ?fn (GLuint, GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLASYNCCOPYBUFFERSUBDATANVXPROC = ?fn (GLsizei, [*c]const GLuint, [*c]const GLuint64, GLuint, GLbitfield, GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr, GLsizei, [*c]const GLuint, [*c]const GLuint64) callconv(.C) GLuint; pub const PFNGLASYNCCOPYIMAGESUBDATANVXPROC = ?fn (GLsizei, [*c]const GLuint, [*c]const GLuint64, GLuint, GLbitfield, GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, [*c]const GLuint, [*c]const GLuint64) callconv(.C) GLuint; pub const PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC = ?fn (GLbitfield, GLuint, GLintptr, GLsizeiptr, ?*const c_void) callconv(.C) void; pub const PFNGLLGPUCOPYIMAGESUBDATANVXPROC = ?fn (GLuint, GLbitfield, GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLLGPUINTERLOCKNVXPROC = ?fn () callconv(.C) void; pub const PFNGLCREATEPROGRESSFENCENVXPROC = ?fn () callconv(.C) GLuint; pub const PFNGLSIGNALSEMAPHOREUI64NVXPROC = ?fn (GLuint, GLsizei, [*c]const GLuint, [*c]const GLuint64) callconv(.C) void; pub const PFNGLWAITSEMAPHOREUI64NVXPROC = ?fn (GLuint, GLsizei, [*c]const GLuint, [*c]const GLuint64) callconv(.C) void; pub const PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC = ?fn (GLsizei, [*c]const GLuint, [*c]const GLuint64) callconv(.C) void; pub const PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC = ?fn (GLenum, ?*const c_void, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC = ?fn (GLenum, GLenum, ?*const c_void, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC = ?fn (GLenum, ?*const c_void, GLsizei, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC = ?fn (GLenum, GLenum, ?*const c_void, GLsizei, GLsizei, GLsizei, GLint) callconv(.C) void; pub const PFNGLGETTEXTUREHANDLENVPROC = ?fn (GLuint) callconv(.C) GLuint64; pub const PFNGLGETTEXTURESAMPLERHANDLENVPROC = ?fn (GLuint, GLuint) callconv(.C) GLuint64; pub const PFNGLMAKETEXTUREHANDLERESIDENTNVPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLGETIMAGEHANDLENVPROC = ?fn (GLuint, GLint, GLboolean, GLint, GLenum) callconv(.C) GLuint64; pub const PFNGLMAKEIMAGEHANDLERESIDENTNVPROC = ?fn (GLuint64, GLenum) callconv(.C) void; pub const PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLUNIFORMHANDLEUI64NVPROC = ?fn (GLint, GLuint64) callconv(.C) void; pub const PFNGLUNIFORMHANDLEUI64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC = ?fn (GLuint, GLint, GLuint64) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64) callconv(.C) void; pub const PFNGLISTEXTUREHANDLERESIDENTNVPROC = ?fn (GLuint64) callconv(.C) GLboolean; pub const PFNGLISIMAGEHANDLERESIDENTNVPROC = ?fn (GLuint64) callconv(.C) GLboolean; pub const PFNGLBLENDPARAMETERINVPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLBLENDBARRIERNVPROC = ?fn () callconv(.C) void; pub const PFNGLVIEWPORTPOSITIONWSCALENVPROC = ?fn (GLuint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLCREATESTATESNVPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETESTATESNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISSTATENVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLSTATECAPTURENVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLGETCOMMANDHEADERNVPROC = ?fn (GLenum, GLuint) callconv(.C) GLuint; pub const PFNGLGETSTAGEINDEXNVPROC = ?fn (GLenum) callconv(.C) GLushort; pub const PFNGLDRAWCOMMANDSNVPROC = ?fn (GLenum, GLuint, [*c]const GLintptr, [*c]const GLsizei, GLuint) callconv(.C) void; pub const PFNGLDRAWCOMMANDSADDRESSNVPROC = ?fn (GLenum, [*c]const GLuint64, [*c]const GLsizei, GLuint) callconv(.C) void; pub const PFNGLDRAWCOMMANDSSTATESNVPROC = ?fn (GLuint, [*c]const GLintptr, [*c]const GLsizei, [*c]const GLuint, [*c]const GLuint, GLuint) callconv(.C) void; pub const PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC = ?fn ([*c]const GLuint64, [*c]const GLsizei, [*c]const GLuint, [*c]const GLuint, GLuint) callconv(.C) void; pub const PFNGLCREATECOMMANDLISTSNVPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETECOMMANDLISTSNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISCOMMANDLISTNVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC = ?fn (GLuint, GLuint, [*c]?*const c_void, [*c]const GLsizei, [*c]const GLuint, [*c]const GLuint, GLuint) callconv(.C) void; pub const PFNGLCOMMANDLISTSEGMENTSNVPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLCOMPILECOMMANDLISTNVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLCALLCOMMANDLISTNVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLBEGINCONDITIONALRENDERNVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLENDCONDITIONALRENDERNVPROC = ?fn () callconv(.C) void; pub const PFNGLSUBPIXELPRECISIONBIASNVPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLCONSERVATIVERASTERPARAMETERFNVPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLCONSERVATIVERASTERPARAMETERINVPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLCOPYIMAGESUBDATANVPROC = ?fn (GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLDEPTHRANGEDNVPROC = ?fn (GLdouble, GLdouble) callconv(.C) void; pub const PFNGLCLEARDEPTHDNVPROC = ?fn (GLdouble) callconv(.C) void; pub const PFNGLDEPTHBOUNDSDNVPROC = ?fn (GLdouble, GLdouble) callconv(.C) void; pub const PFNGLDRAWTEXTURENVPROC = ?fn (GLuint, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const GLVULKANPROCNV = ?fn () callconv(.C) void; pub const PFNGLDRAWVKIMAGENVPROC = ?fn (GLuint64, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLGETVKPROCADDRNVPROC = ?fn ([*c]const GLchar) callconv(.C) GLVULKANPROCNV; pub const PFNGLWAITVKSEMAPHORENVPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLSIGNALVKSEMAPHORENVPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLSIGNALVKFENCENVPROC = ?fn (GLuint64) callconv(.C) void; pub const PFNGLMAPCONTROLPOINTSNVPROC = ?fn (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, ?*const c_void) callconv(.C) void; pub const PFNGLMAPPARAMETERIVNVPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLMAPPARAMETERFVNVPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETMAPCONTROLPOINTSNVPROC = ?fn (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, ?*c_void) callconv(.C) void; pub const PFNGLGETMAPPARAMETERIVNVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETMAPPARAMETERFVNVPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETMAPATTRIBPARAMETERIVNVPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETMAPATTRIBPARAMETERFVNVPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLEVALMAPSNVPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLGETMULTISAMPLEFVNVPROC = ?fn (GLenum, GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLSAMPLEMASKINDEXEDNVPROC = ?fn (GLuint, GLbitfield) callconv(.C) void; pub const PFNGLTEXRENDERBUFFERNVPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEFENCESNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENFENCESNVPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISFENCENVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLTESTFENCENVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLGETFENCEIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLFINISHFENCENVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLSETFENCENVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLFRAGMENTCOVERAGECOLORNVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLPROGRAMNAMEDPARAMETER4FNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMNAMEDPARAMETER4DNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, [*c]const GLdouble) callconv(.C) void; pub const PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, [*c]GLdouble) callconv(.C) void; pub const PFNGLCOVERAGEMODULATIONTABLENVPROC = ?fn (GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETCOVERAGEMODULATIONTABLENVPROC = ?fn (GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLCOVERAGEMODULATIONNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC = ?fn (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLPROGRAMVERTEXLIMITNVPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTUREEXTPROC = ?fn (GLenum, GLenum, GLuint, GLint) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC = ?fn (GLenum, GLenum, GLuint, GLint, GLenum) callconv(.C) void; pub const PFNGLRENDERGPUMASKNVPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLMULTICASTBUFFERSUBDATANVPROC = ?fn (GLbitfield, GLuint, GLintptr, GLsizeiptr, ?*const c_void) callconv(.C) void; pub const PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC = ?fn (GLuint, GLbitfield, GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLMULTICASTCOPYIMAGESUBDATANVPROC = ?fn (GLuint, GLbitfield, GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTICASTBLITFRAMEBUFFERNVPROC = ?fn (GLuint, GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) callconv(.C) void; pub const PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC = ?fn (GLuint, GLuint, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMULTICASTBARRIERNVPROC = ?fn () callconv(.C) void; pub const PFNGLMULTICASTWAITSYNCNVPROC = ?fn (GLuint, GLbitfield) callconv(.C) void; pub const PFNGLMULTICASTGETQUERYOBJECTIVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint64) callconv(.C) void; pub const PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLuint64) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERI4INVPROC = ?fn (GLenum, GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC = ?fn (GLenum, GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERI4UINVPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC = ?fn (GLenum, GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERI4INVPROC = ?fn (GLenum, GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERI4IVNVPROC = ?fn (GLenum, GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERSI4IVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERI4UINVPROC = ?fn (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERI4UIVNVPROC = ?fn (GLenum, GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC = ?fn (GLenum, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC = ?fn (GLenum, GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPROGRAMENVPARAMETERIIVNVPROC = ?fn (GLenum, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC = ?fn (GLenum, GLuint, [*c]GLuint) callconv(.C) void; pub const PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC = ?fn (GLenum, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC = ?fn (GLenum, GLuint, [*c]GLuint) callconv(.C) void; pub const GLhalfNV = c_ushort; pub const PFNGLVERTEX2HNVPROC = ?fn (GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEX2HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEX3HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEX3HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEX4HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEX4HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLNORMAL3HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLNORMAL3HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLCOLOR3HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLCOLOR3HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLCOLOR4HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLCOLOR4HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD1HNVPROC = ?fn (GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD1HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD2HNVPROC = ?fn (GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD2HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD3HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD3HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD4HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLTEXCOORD4HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD1HNVPROC = ?fn (GLenum, GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD1HVNVPROC = ?fn (GLenum, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD2HNVPROC = ?fn (GLenum, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD2HVNVPROC = ?fn (GLenum, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD3HNVPROC = ?fn (GLenum, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD3HVNVPROC = ?fn (GLenum, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD4HNVPROC = ?fn (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLMULTITEXCOORD4HVNVPROC = ?fn (GLenum, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLFOGCOORDHNVPROC = ?fn (GLhalfNV) callconv(.C) void; pub const PFNGLFOGCOORDHVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3HNVPROC = ?fn (GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLSECONDARYCOLOR3HVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXWEIGHTHNVPROC = ?fn (GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXWEIGHTHVNVPROC = ?fn ([*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB1HNVPROC = ?fn (GLuint, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB1HVNVPROC = ?fn (GLuint, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB2HNVPROC = ?fn (GLuint, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB2HVNVPROC = ?fn (GLuint, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB3HNVPROC = ?fn (GLuint, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB3HVNVPROC = ?fn (GLuint, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB4HNVPROC = ?fn (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIB4HVNVPROC = ?fn (GLuint, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIBS1HVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIBS2HVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIBS3HVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLVERTEXATTRIBS4HVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLhalfNV) callconv(.C) void; pub const PFNGLGETINTERNALFORMATSAMPLEIVNVPROC = ?fn (GLenum, GLenum, GLsizei, GLenum, GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC = ?fn (GLuint, GLenum, GLint, GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLRESETMEMORYOBJECTPARAMETERNVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLTEXATTACHMEMORYNVPROC = ?fn (GLenum, GLuint, GLuint64) callconv(.C) void; pub const PFNGLBUFFERATTACHMEMORYNVPROC = ?fn (GLenum, GLuint, GLuint64) callconv(.C) void; pub const PFNGLTEXTUREATTACHMEMORYNVPROC = ?fn (GLuint, GLuint, GLuint64) callconv(.C) void; pub const PFNGLNAMEDBUFFERATTACHMEMORYNVPROC = ?fn (GLuint, GLuint, GLuint64) callconv(.C) void; pub const PFNGLDRAWMESHTASKSNVPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLDRAWMESHTASKSINDIRECTNVPROC = ?fn (GLintptr) callconv(.C) void; pub const PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC = ?fn (GLintptr, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC = ?fn (GLintptr, GLintptr, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLGENOCCLUSIONQUERIESNVPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLDELETEOCCLUSIONQUERIESNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLISOCCLUSIONQUERYNVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLBEGINOCCLUSIONQUERYNVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLENDOCCLUSIONQUERYNVPROC = ?fn () callconv(.C) void; pub const PFNGLGETOCCLUSIONQUERYIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETOCCLUSIONQUERYUIVNVPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC = ?fn (GLenum, GLuint, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC = ?fn (GLenum, GLuint, GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC = ?fn (GLenum, GLuint, GLuint, GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENPATHSNVPROC = ?fn (GLsizei) callconv(.C) GLuint; pub const PFNGLDELETEPATHSNVPROC = ?fn (GLuint, GLsizei) callconv(.C) void; pub const PFNGLISPATHNVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLPATHCOMMANDSNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte, GLsizei, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLPATHCOORDSNVPROC = ?fn (GLuint, GLsizei, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLPATHSUBCOMMANDSNVPROC = ?fn (GLuint, GLsizei, GLsizei, GLsizei, [*c]const GLubyte, GLsizei, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLPATHSUBCOORDSNVPROC = ?fn (GLuint, GLsizei, GLsizei, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLPATHSTRINGNVPROC = ?fn (GLuint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLPATHGLYPHSNVPROC = ?fn (GLuint, GLenum, ?*const c_void, GLbitfield, GLsizei, GLenum, ?*const c_void, GLenum, GLuint, GLfloat) callconv(.C) void; pub const PFNGLPATHGLYPHRANGENVPROC = ?fn (GLuint, GLenum, ?*const c_void, GLbitfield, GLuint, GLsizei, GLenum, GLuint, GLfloat) callconv(.C) void; pub const PFNGLWEIGHTPATHSNVPROC = ?fn (GLuint, GLsizei, [*c]const GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOPYPATHNVPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLINTERPOLATEPATHSNVPROC = ?fn (GLuint, GLuint, GLuint, GLfloat) callconv(.C) void; pub const PFNGLTRANSFORMPATHNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHPARAMETERIVNVPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLPATHPARAMETERINVPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLPATHPARAMETERFVNVPROC = ?fn (GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHPARAMETERFNVPROC = ?fn (GLuint, GLenum, GLfloat) callconv(.C) void; pub const PFNGLPATHDASHARRAYNVPROC = ?fn (GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHSTENCILFUNCNVPROC = ?fn (GLenum, GLint, GLuint) callconv(.C) void; pub const PFNGLPATHSTENCILDEPTHOFFSETNVPROC = ?fn (GLfloat, GLfloat) callconv(.C) void; pub const PFNGLSTENCILFILLPATHNVPROC = ?fn (GLuint, GLenum, GLuint) callconv(.C) void; pub const PFNGLSTENCILSTROKEPATHNVPROC = ?fn (GLuint, GLint, GLuint) callconv(.C) void; pub const PFNGLSTENCILFILLPATHINSTANCEDNVPROC = ?fn (GLsizei, GLenum, ?*const c_void, GLuint, GLenum, GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC = ?fn (GLsizei, GLenum, ?*const c_void, GLuint, GLint, GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHCOVERDEPTHFUNCNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLCOVERFILLPATHNVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLCOVERSTROKEPATHNVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLCOVERFILLPATHINSTANCEDNVPROC = ?fn (GLsizei, GLenum, ?*const c_void, GLuint, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOVERSTROKEPATHINSTANCEDNVPROC = ?fn (GLsizei, GLenum, ?*const c_void, GLuint, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETPATHPARAMETERIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPATHPARAMETERFVNVPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPATHCOMMANDSNVPROC = ?fn (GLuint, [*c]GLubyte) callconv(.C) void; pub const PFNGLGETPATHCOORDSNVPROC = ?fn (GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPATHDASHARRAYNVPROC = ?fn (GLuint, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPATHMETRICSNVPROC = ?fn (GLbitfield, GLsizei, GLenum, ?*const c_void, GLuint, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPATHMETRICRANGENVPROC = ?fn (GLbitfield, GLuint, GLsizei, GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPATHSPACINGNVPROC = ?fn (GLenum, GLsizei, GLenum, ?*const c_void, GLuint, GLfloat, GLfloat, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLISPOINTINFILLPATHNVPROC = ?fn (GLuint, GLuint, GLfloat, GLfloat) callconv(.C) GLboolean; pub const PFNGLISPOINTINSTROKEPATHNVPROC = ?fn (GLuint, GLfloat, GLfloat) callconv(.C) GLboolean; pub const PFNGLGETPATHLENGTHNVPROC = ?fn (GLuint, GLsizei, GLsizei) callconv(.C) GLfloat; pub const PFNGLPOINTALONGPATHNVPROC = ?fn (GLuint, GLsizei, GLsizei, GLfloat, [*c]GLfloat, [*c]GLfloat, [*c]GLfloat, [*c]GLfloat) callconv(.C) GLboolean; pub const PFNGLMATRIXLOAD3X2FNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXLOAD3X3FNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXMULT3X2FNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXMULT3X3FNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSTENCILTHENCOVERFILLPATHNVPROC = ?fn (GLuint, GLenum, GLuint, GLenum) callconv(.C) void; pub const PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC = ?fn (GLuint, GLint, GLuint, GLenum) callconv(.C) void; pub const PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC = ?fn (GLsizei, GLenum, ?*const c_void, GLuint, GLenum, GLuint, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC = ?fn (GLsizei, GLenum, ?*const c_void, GLuint, GLint, GLuint, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHGLYPHINDEXRANGENVPROC = ?fn (GLenum, ?*const c_void, GLbitfield, GLuint, GLfloat, [*c]GLuint) callconv(.C) GLenum; pub const PFNGLPATHGLYPHINDEXARRAYNVPROC = ?fn (GLuint, GLenum, ?*const c_void, GLbitfield, GLuint, GLsizei, GLuint, GLfloat) callconv(.C) GLenum; pub const PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC = ?fn (GLuint, GLenum, GLsizeiptr, ?*const c_void, GLsizei, GLuint, GLsizei, GLuint, GLfloat) callconv(.C) GLenum; pub const PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC = ?fn (GLuint, GLint, GLenum, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMRESOURCEFVNVPROC = ?fn (GLuint, GLenum, GLuint, GLsizei, [*c]const GLenum, GLsizei, [*c]GLsizei, [*c]GLfloat) callconv(.C) void; pub const PFNGLPATHCOLORGENNVPROC = ?fn (GLenum, GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHTEXGENNVPROC = ?fn (GLenum, GLenum, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPATHFOGGENNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLGETPATHCOLORGENIVNVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPATHCOLORGENFVNVPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPATHTEXGENIVNVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPATHTEXGENFVNVPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLPIXELDATARANGENVPROC = ?fn (GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLFLUSHPIXELDATARANGENVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLPOINTPARAMETERINVPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLPOINTPARAMETERIVNVPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLPRESENTFRAMEKEYEDNVPROC = ?fn (GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLuint, GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLPRESENTFRAMEDUALFILLNVPROC = ?fn (GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint) callconv(.C) void; pub const PFNGLGETVIDEOIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVIDEOUIVNVPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLGETVIDEOI64VNVPROC = ?fn (GLuint, GLenum, [*c]GLint64EXT) callconv(.C) void; pub const PFNGLGETVIDEOUI64VNVPROC = ?fn (GLuint, GLenum, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLPRIMITIVERESTARTNVPROC = ?fn () callconv(.C) void; pub const PFNGLPRIMITIVERESTARTINDEXNVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLQUERYRESOURCENVPROC = ?fn (GLenum, GLint, GLuint, [*c]GLint) callconv(.C) GLint; pub const PFNGLGENQUERYRESOURCETAGNVPROC = ?fn (GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLDELETEQUERYRESOURCETAGNVPROC = ?fn (GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLQUERYRESOURCETAGNVPROC = ?fn (GLint, [*c]const GLchar) callconv(.C) void; pub const PFNGLCOMBINERPARAMETERFVNVPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOMBINERPARAMETERFNVPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLCOMBINERPARAMETERIVNVPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLCOMBINERPARAMETERINVPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLCOMBINERINPUTNVPROC = ?fn (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLCOMBINEROUTPUTNVPROC = ?fn (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean) callconv(.C) void; pub const PFNGLFINALCOMBINERINPUTNVPROC = ?fn (GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC = ?fn (GLenum, GLenum, GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC = ?fn (GLenum, GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC = ?fn (GLenum, GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLCOMBINERSTAGEPARAMETERFVNVPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC = ?fn (GLuint, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLRESOLVEDEPTHVALUESNVPROC = ?fn () callconv(.C) void; pub const PFNGLSCISSOREXCLUSIVENVPROC = ?fn (GLint, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLSCISSOREXCLUSIVEARRAYVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLint) callconv(.C) void; pub const PFNGLMAKEBUFFERRESIDENTNVPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLMAKEBUFFERNONRESIDENTNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLISBUFFERRESIDENTNVPROC = ?fn (GLenum) callconv(.C) GLboolean; pub const PFNGLMAKENAMEDBUFFERRESIDENTNVPROC = ?fn (GLuint, GLenum) callconv(.C) void; pub const PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLISNAMEDBUFFERRESIDENTNVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLGETBUFFERPARAMETERUI64VNVPROC = ?fn (GLenum, GLenum, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC = ?fn (GLuint, GLenum, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLGETINTEGERUI64VNVPROC = ?fn (GLenum, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORMUI64NVPROC = ?fn (GLint, GLuint64EXT) callconv(.C) void; pub const PFNGLUNIFORMUI64VNVPROC = ?fn (GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMUI64NVPROC = ?fn (GLuint, GLint, GLuint64EXT) callconv(.C) void; pub const PFNGLPROGRAMUNIFORMUI64VNVPROC = ?fn (GLuint, GLint, GLsizei, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLBINDSHADINGRATEIMAGENVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETSHADINGRATEIMAGEPALETTENVPROC = ?fn (GLuint, GLuint, [*c]GLenum) callconv(.C) void; pub const PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC = ?fn (GLenum, GLuint, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLSHADINGRATEIMAGEBARRIERNVPROC = ?fn (GLboolean) callconv(.C) void; pub const PFNGLSHADINGRATEIMAGEPALETTENVPROC = ?fn (GLuint, GLuint, GLsizei, [*c]const GLenum) callconv(.C) void; pub const PFNGLSHADINGRATESAMPLEORDERNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC = ?fn (GLenum, GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLTEXTUREBARRIERNVPROC = ?fn () callconv(.C) void; pub const PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC = ?fn (GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC = ?fn (GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC = ?fn (GLuint, GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC = ?fn (GLuint, GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC = ?fn (GLuint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC = ?fn (GLuint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) callconv(.C) void; pub const PFNGLBEGINTRANSFORMFEEDBACKNVPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLENDTRANSFORMFEEDBACKNVPROC = ?fn () callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC = ?fn (GLsizei, [*c]const GLint, GLenum) callconv(.C) void; pub const PFNGLBINDBUFFERRANGENVPROC = ?fn (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) callconv(.C) void; pub const PFNGLBINDBUFFEROFFSETNVPROC = ?fn (GLenum, GLuint, GLuint, GLintptr) callconv(.C) void; pub const PFNGLBINDBUFFERBASENVPROC = ?fn (GLenum, GLuint, GLuint) callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC = ?fn (GLuint, GLsizei, [*c]const GLint, GLenum) callconv(.C) void; pub const PFNGLACTIVEVARYINGNVPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) void; pub const PFNGLGETVARYINGLOCATIONNVPROC = ?fn (GLuint, [*c]const GLchar) callconv(.C) GLint; pub const PFNGLGETACTIVEVARYINGNVPROC = ?fn (GLuint, GLuint, GLsizei, [*c]GLsizei, [*c]GLsizei, [*c]GLenum, [*c]GLchar) callconv(.C) void; pub const PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC = ?fn (GLuint, GLuint, [*c]GLint) callconv(.C) void; pub const PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC = ?fn (GLsizei, [*c]const GLint, GLsizei, [*c]const GLint, GLenum) callconv(.C) void; pub const PFNGLBINDTRANSFORMFEEDBACKNVPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETETRANSFORMFEEDBACKSNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLGENTRANSFORMFEEDBACKSNVPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLISTRANSFORMFEEDBACKNVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLPAUSETRANSFORMFEEDBACKNVPROC = ?fn () callconv(.C) void; pub const PFNGLRESUMETRANSFORMFEEDBACKNVPROC = ?fn () callconv(.C) void; pub const PFNGLDRAWTRANSFORMFEEDBACKNVPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const GLvdpauSurfaceNV = GLintptr; pub const PFNGLVDPAUINITNVPROC = ?fn (?*const c_void, ?*const c_void) callconv(.C) void; pub const PFNGLVDPAUFININVPROC = ?fn () callconv(.C) void; pub const PFNGLVDPAUREGISTERVIDEOSURFACENVPROC = ?fn (?*const c_void, GLenum, GLsizei, [*c]const GLuint) callconv(.C) GLvdpauSurfaceNV; pub const PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC = ?fn (?*const c_void, GLenum, GLsizei, [*c]const GLuint) callconv(.C) GLvdpauSurfaceNV; pub const PFNGLVDPAUISSURFACENVPROC = ?fn (GLvdpauSurfaceNV) callconv(.C) GLboolean; pub const PFNGLVDPAUUNREGISTERSURFACENVPROC = ?fn (GLvdpauSurfaceNV) callconv(.C) void; pub const PFNGLVDPAUGETSURFACEIVNVPROC = ?fn (GLvdpauSurfaceNV, GLenum, GLsizei, [*c]GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLVDPAUSURFACEACCESSNVPROC = ?fn (GLvdpauSurfaceNV, GLenum) callconv(.C) void; pub const PFNGLVDPAUMAPSURFACESNVPROC = ?fn (GLsizei, [*c]const GLvdpauSurfaceNV) callconv(.C) void; pub const PFNGLVDPAUUNMAPSURFACESNVPROC = ?fn (GLsizei, [*c]const GLvdpauSurfaceNV) callconv(.C) void; pub const PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC = ?fn (?*const c_void, GLenum, GLsizei, [*c]const GLuint, GLboolean) callconv(.C) GLvdpauSurfaceNV; pub const PFNGLFLUSHVERTEXARRAYRANGENVPROC = ?fn () callconv(.C) void; pub const PFNGLVERTEXARRAYRANGENVPROC = ?fn (GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1I64NVPROC = ?fn (GLuint, GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2I64NVPROC = ?fn (GLuint, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3I64NVPROC = ?fn (GLuint, GLint64EXT, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4I64NVPROC = ?fn (GLuint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1I64VNVPROC = ?fn (GLuint, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2I64VNVPROC = ?fn (GLuint, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3I64VNVPROC = ?fn (GLuint, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4I64VNVPROC = ?fn (GLuint, [*c]const GLint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1UI64NVPROC = ?fn (GLuint, GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2UI64NVPROC = ?fn (GLuint, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3UI64NVPROC = ?fn (GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4UI64NVPROC = ?fn (GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL1UI64VNVPROC = ?fn (GLuint, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL2UI64VNVPROC = ?fn (GLuint, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL3UI64VNVPROC = ?fn (GLuint, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBL4UI64VNVPROC = ?fn (GLuint, [*c]const GLuint64EXT) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBLI64VNVPROC = ?fn (GLuint, GLenum, [*c]GLint64EXT) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBLUI64VNVPROC = ?fn (GLuint, GLenum, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLVERTEXATTRIBLFORMATNVPROC = ?fn (GLuint, GLint, GLenum, GLsizei) callconv(.C) void; pub const PFNGLBUFFERADDRESSRANGENVPROC = ?fn (GLenum, GLuint, GLuint64EXT, GLsizeiptr) callconv(.C) void; pub const PFNGLVERTEXFORMATNVPROC = ?fn (GLint, GLenum, GLsizei) callconv(.C) void; pub const PFNGLNORMALFORMATNVPROC = ?fn (GLenum, GLsizei) callconv(.C) void; pub const PFNGLCOLORFORMATNVPROC = ?fn (GLint, GLenum, GLsizei) callconv(.C) void; pub const PFNGLINDEXFORMATNVPROC = ?fn (GLenum, GLsizei) callconv(.C) void; pub const PFNGLTEXCOORDFORMATNVPROC = ?fn (GLint, GLenum, GLsizei) callconv(.C) void; pub const PFNGLEDGEFLAGFORMATNVPROC = ?fn (GLsizei) callconv(.C) void; pub const PFNGLSECONDARYCOLORFORMATNVPROC = ?fn (GLint, GLenum, GLsizei) callconv(.C) void; pub const PFNGLFOGCOORDFORMATNVPROC = ?fn (GLenum, GLsizei) callconv(.C) void; pub const PFNGLVERTEXATTRIBFORMATNVPROC = ?fn (GLuint, GLint, GLenum, GLboolean, GLsizei) callconv(.C) void; pub const PFNGLVERTEXATTRIBIFORMATNVPROC = ?fn (GLuint, GLint, GLenum, GLsizei) callconv(.C) void; pub const PFNGLGETINTEGERUI64I_VNVPROC = ?fn (GLenum, GLuint, [*c]GLuint64EXT) callconv(.C) void; pub const PFNGLAREPROGRAMSRESIDENTNVPROC = ?fn (GLsizei, [*c]const GLuint, [*c]GLboolean) callconv(.C) GLboolean; pub const PFNGLBINDPROGRAMNVPROC = ?fn (GLenum, GLuint) callconv(.C) void; pub const PFNGLDELETEPROGRAMSNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLEXECUTEPROGRAMNVPROC = ?fn (GLenum, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGENPROGRAMSNVPROC = ?fn (GLsizei, [*c]GLuint) callconv(.C) void; pub const PFNGLGETPROGRAMPARAMETERDVNVPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETPROGRAMPARAMETERFVNVPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETPROGRAMIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPROGRAMSTRINGNVPROC = ?fn (GLuint, GLenum, [*c]GLubyte) callconv(.C) void; pub const PFNGLGETTRACKMATRIXIVNVPROC = ?fn (GLenum, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBDVNVPROC = ?fn (GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBFVNVPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBPOINTERVNVPROC = ?fn (GLuint, GLenum, [*c]?*c_void) callconv(.C) void; pub const PFNGLISPROGRAMNVPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLLOADPROGRAMNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLubyte) callconv(.C) void; pub const PFNGLPROGRAMPARAMETER4DNVPROC = ?fn (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLPROGRAMPARAMETER4DVNVPROC = ?fn (GLenum, GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMPARAMETER4FNVPROC = ?fn (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLPROGRAMPARAMETER4FVNVPROC = ?fn (GLenum, GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLPROGRAMPARAMETERS4DVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLPROGRAMPARAMETERS4FVNVPROC = ?fn (GLenum, GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREQUESTRESIDENTPROGRAMSNVPROC = ?fn (GLsizei, [*c]const GLuint) callconv(.C) void; pub const PFNGLTRACKMATRIXNVPROC = ?fn (GLenum, GLuint, GLenum, GLenum) callconv(.C) void; pub const PFNGLVERTEXATTRIBPOINTERNVPROC = ?fn (GLuint, GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLVERTEXATTRIB1DNVPROC = ?fn (GLuint, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB1DVNVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB1FNVPROC = ?fn (GLuint, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB1FVNVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB1SNVPROC = ?fn (GLuint, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB1SVNVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB2DNVPROC = ?fn (GLuint, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB2DVNVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB2FNVPROC = ?fn (GLuint, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB2FVNVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB2SNVPROC = ?fn (GLuint, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB2SVNVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB3DNVPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB3DVNVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB3FNVPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB3FVNVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB3SNVPROC = ?fn (GLuint, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB3SVNVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4DNVPROC = ?fn (GLuint, GLdouble, GLdouble, GLdouble, GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB4DVNVPROC = ?fn (GLuint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIB4FNVPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB4FVNVPROC = ?fn (GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIB4SNVPROC = ?fn (GLuint, GLshort, GLshort, GLshort, GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4SVNVPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIB4UBNVPROC = ?fn (GLuint, GLubyte, GLubyte, GLubyte, GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIB4UBVNVPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIBS1DVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBS1FVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIBS1SVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIBS2DVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBS2FVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIBS2SVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIBS3DVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBS3FVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIBS3SVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIBS4DVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVERTEXATTRIBS4FVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVERTEXATTRIBS4SVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIBS4UBVNVPROC = ?fn (GLuint, GLsizei, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1IEXTPROC = ?fn (GLuint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2IEXTPROC = ?fn (GLuint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3IEXTPROC = ?fn (GLuint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4IEXTPROC = ?fn (GLuint, GLint, GLint, GLint, GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1UIEXTPROC = ?fn (GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2UIEXTPROC = ?fn (GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3UIEXTPROC = ?fn (GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4UIEXTPROC = ?fn (GLuint, GLuint, GLuint, GLuint, GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1IVEXTPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2IVEXTPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3IVEXTPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4IVEXTPROC = ?fn (GLuint, [*c]const GLint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI1UIVEXTPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI2UIVEXTPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI3UIVEXTPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4UIVEXTPROC = ?fn (GLuint, [*c]const GLuint) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4BVEXTPROC = ?fn (GLuint, [*c]const GLbyte) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4SVEXTPROC = ?fn (GLuint, [*c]const GLshort) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4UBVEXTPROC = ?fn (GLuint, [*c]const GLubyte) callconv(.C) void; pub const PFNGLVERTEXATTRIBI4USVEXTPROC = ?fn (GLuint, [*c]const GLushort) callconv(.C) void; pub const PFNGLVERTEXATTRIBIPOINTEREXTPROC = ?fn (GLuint, GLint, GLenum, GLsizei, ?*const c_void) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVERTEXATTRIBIUIVEXTPROC = ?fn (GLuint, GLenum, [*c]GLuint) callconv(.C) void; pub const PFNGLBEGINVIDEOCAPTURENVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC = ?fn (GLuint, GLuint, GLenum, GLintptrARB) callconv(.C) void; pub const PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC = ?fn (GLuint, GLuint, GLenum, GLenum, GLuint) callconv(.C) void; pub const PFNGLENDVIDEOCAPTURENVPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLGETVIDEOCAPTUREIVNVPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVIDEOCAPTURESTREAMIVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETVIDEOCAPTURESTREAMFVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETVIDEOCAPTURESTREAMDVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]GLdouble) callconv(.C) void; pub const PFNGLVIDEOCAPTURENVPROC = ?fn (GLuint, [*c]GLuint, [*c]GLuint64EXT) callconv(.C) GLenum; pub const PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC = ?fn (GLuint, GLuint, GLenum, [*c]const GLdouble) callconv(.C) void; pub const PFNGLVIEWPORTSWIZZLENVPROC = ?fn (GLuint, GLenum, GLenum, GLenum, GLenum) callconv(.C) void; pub const PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC = ?fn (GLenum, GLenum, GLuint, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLHINTPGIPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLDETAILTEXFUNCSGISPROC = ?fn (GLenum, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETDETAILTEXFUNCSGISPROC = ?fn (GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLFOGFUNCSGISPROC = ?fn (GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETFOGFUNCSGISPROC = ?fn ([*c]GLfloat) callconv(.C) void; pub const PFNGLSAMPLEMASKSGISPROC = ?fn (GLclampf, GLboolean) callconv(.C) void; pub const PFNGLSAMPLEPATTERNSGISPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLPIXELTEXGENPARAMETERISGISPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLPIXELTEXGENPARAMETERIVSGISPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLPIXELTEXGENPARAMETERFSGISPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLPIXELTEXGENPARAMETERFVSGISPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC = ?fn (GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC = ?fn (GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERFSGISPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLPOINTPARAMETERFVSGISPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSHARPENTEXFUNCSGISPROC = ?fn (GLenum, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLGETSHARPENTEXFUNCSGISPROC = ?fn (GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLTEXIMAGE4DSGISPROC = ?fn (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXSUBIMAGE4DSGISPROC = ?fn (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLTEXTURECOLORMASKSGISPROC = ?fn (GLboolean, GLboolean, GLboolean, GLboolean) callconv(.C) void; pub const PFNGLGETTEXFILTERFUNCSGISPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLTEXFILTERFUNCSGISPROC = ?fn (GLenum, GLenum, GLsizei, [*c]const GLfloat) callconv(.C) void; pub const PFNGLASYNCMARKERSGIXPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLFINISHASYNCSGIXPROC = ?fn ([*c]GLuint) callconv(.C) GLint; pub const PFNGLPOLLASYNCSGIXPROC = ?fn ([*c]GLuint) callconv(.C) GLint; pub const PFNGLGENASYNCMARKERSSGIXPROC = ?fn (GLsizei) callconv(.C) GLuint; pub const PFNGLDELETEASYNCMARKERSSGIXPROC = ?fn (GLuint, GLsizei) callconv(.C) void; pub const PFNGLISASYNCMARKERSGIXPROC = ?fn (GLuint) callconv(.C) GLboolean; pub const PFNGLFLUSHRASTERSGIXPROC = ?fn () callconv(.C) void; pub const PFNGLFRAGMENTCOLORMATERIALSGIXPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTFSGIXPROC = ?fn (GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTFVSGIXPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTISGIXPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTIVSGIXPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTMODELFSGIXPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTMODELFVSGIXPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTMODELISGIXPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLFRAGMENTLIGHTMODELIVSGIXPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLFRAGMENTMATERIALFSGIXPROC = ?fn (GLenum, GLenum, GLfloat) callconv(.C) void; pub const PFNGLFRAGMENTMATERIALFVSGIXPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLFRAGMENTMATERIALISGIXPROC = ?fn (GLenum, GLenum, GLint) callconv(.C) void; pub const PFNGLFRAGMENTMATERIALIVSGIXPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLGETFRAGMENTLIGHTFVSGIXPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETFRAGMENTLIGHTIVSGIXPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLGETFRAGMENTMATERIALFVSGIXPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETFRAGMENTMATERIALIVSGIXPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLLIGHTENVISGIXPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLFRAMEZOOMSGIXPROC = ?fn (GLint) callconv(.C) void; pub const PFNGLIGLOOINTERFACESGIXPROC = ?fn (GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLGETINSTRUMENTSSGIXPROC = ?fn () callconv(.C) GLint; pub const PFNGLINSTRUMENTSBUFFERSGIXPROC = ?fn (GLsizei, [*c]GLint) callconv(.C) void; pub const PFNGLPOLLINSTRUMENTSSGIXPROC = ?fn ([*c]GLint) callconv(.C) GLint; pub const PFNGLREADINSTRUMENTSSGIXPROC = ?fn (GLint) callconv(.C) void; pub const PFNGLSTARTINSTRUMENTSSGIXPROC = ?fn () callconv(.C) void; pub const PFNGLSTOPINSTRUMENTSSGIXPROC = ?fn (GLint) callconv(.C) void; pub const PFNGLGETLISTPARAMETERFVSGIXPROC = ?fn (GLuint, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETLISTPARAMETERIVSGIXPROC = ?fn (GLuint, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLLISTPARAMETERFSGIXPROC = ?fn (GLuint, GLenum, GLfloat) callconv(.C) void; pub const PFNGLLISTPARAMETERFVSGIXPROC = ?fn (GLuint, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLLISTPARAMETERISGIXPROC = ?fn (GLuint, GLenum, GLint) callconv(.C) void; pub const PFNGLLISTPARAMETERIVSGIXPROC = ?fn (GLuint, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLPIXELTEXGENSGIXPROC = ?fn (GLenum) callconv(.C) void; pub const PFNGLDEFORMATIONMAP3DSGIXPROC = ?fn (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, [*c]const GLdouble) callconv(.C) void; pub const PFNGLDEFORMATIONMAP3FSGIXPROC = ?fn (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLDEFORMSGIXPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC = ?fn (GLbitfield) callconv(.C) void; pub const PFNGLREFERENCEPLANESGIXPROC = ?fn ([*c]const GLdouble) callconv(.C) void; pub const PFNGLSPRITEPARAMETERFSGIXPROC = ?fn (GLenum, GLfloat) callconv(.C) void; pub const PFNGLSPRITEPARAMETERFVSGIXPROC = ?fn (GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLSPRITEPARAMETERISGIXPROC = ?fn (GLenum, GLint) callconv(.C) void; pub const PFNGLSPRITEPARAMETERIVSGIXPROC = ?fn (GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLTAGSAMPLEBUFFERSGIXPROC = ?fn () callconv(.C) void; pub const PFNGLCOLORTABLESGIPROC = ?fn (GLenum, GLenum, GLsizei, GLenum, GLenum, ?*const c_void) callconv(.C) void; pub const PFNGLCOLORTABLEPARAMETERFVSGIPROC = ?fn (GLenum, GLenum, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOLORTABLEPARAMETERIVSGIPROC = ?fn (GLenum, GLenum, [*c]const GLint) callconv(.C) void; pub const PFNGLCOPYCOLORTABLESGIPROC = ?fn (GLenum, GLenum, GLint, GLint, GLsizei) callconv(.C) void; pub const PFNGLGETCOLORTABLESGIPROC = ?fn (GLenum, GLenum, GLenum, ?*c_void) callconv(.C) void; pub const PFNGLGETCOLORTABLEPARAMETERFVSGIPROC = ?fn (GLenum, GLenum, [*c]GLfloat) callconv(.C) void; pub const PFNGLGETCOLORTABLEPARAMETERIVSGIPROC = ?fn (GLenum, GLenum, [*c]GLint) callconv(.C) void; pub const PFNGLFINISHTEXTURESUNXPROC = ?fn () callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORBSUNPROC = ?fn (GLbyte) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORSSUNPROC = ?fn (GLshort) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORISUNPROC = ?fn (GLint) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORFSUNPROC = ?fn (GLfloat) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORDSUNPROC = ?fn (GLdouble) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORUBSUNPROC = ?fn (GLubyte) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORUSSUNPROC = ?fn (GLushort) callconv(.C) void; pub const PFNGLGLOBALALPHAFACTORUISUNPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLDRAWMESHARRAYSSUNPROC = ?fn (GLenum, GLint, GLsizei, GLsizei) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUISUNPROC = ?fn (GLuint) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUSSUNPROC = ?fn (GLushort) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUBSUNPROC = ?fn (GLubyte) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUIVSUNPROC = ?fn ([*c]const GLuint) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUSVSUNPROC = ?fn ([*c]const GLushort) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUBVSUNPROC = ?fn ([*c]const GLubyte) callconv(.C) void; pub const PFNGLREPLACEMENTCODEPOINTERSUNPROC = ?fn (GLenum, GLsizei, [*c]?*const c_void) callconv(.C) void; pub const PFNGLCOLOR4UBVERTEX2FSUNPROC = ?fn (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLCOLOR4UBVERTEX2FVSUNPROC = ?fn ([*c]const GLubyte, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOLOR4UBVERTEX3FSUNPROC = ?fn (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLCOLOR4UBVERTEX3FVSUNPROC = ?fn ([*c]const GLubyte, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOLOR3FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLCOLOR3FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLNORMAL3FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD4FVERTEX4FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD4FVERTEX4FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLubyte, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC = ?fn (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC = ?fn ([*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC = ?fn (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLubyte, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC = ?fn (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) callconv(.C) void; pub const PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC = ?fn ([*c]const GLuint, [*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat, [*c]const GLfloat) callconv(.C) void; pub extern fn glBlendEquationSeparateATI(modeRGB: GLenum, modeA: GLenum) void; pub const PFNGLBLENDEQUATIONSEPARATEATIPROC = ?fn (GLenum, GLenum) callconv(.C) void; pub const PFNGLEGLIMAGETARGETTEXTURE2DOESPROC = ?fn (GLenum, GLeglImageOES) callconv(.C) void; pub const PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC = ?fn (GLenum, GLeglImageOES) callconv(.C) void; pub const Glproc = ?fn () callconv(.C) void; pub const Vkproc = ?fn () callconv(.C) void; pub const struct_Monitor = opaque {}; pub const Monitor = struct_Monitor; pub const struct_Window = opaque {}; pub const Window = struct_Window; pub const struct_Cursor = opaque {}; pub const Cursor = struct_Cursor; pub const Errorfun = ?fn (c_int, [*c]const u8) callconv(.C) void; pub const Windowposfun = ?fn (?*Window, c_int, c_int) callconv(.C) void; pub const Windowsizefun = ?fn (?*Window, c_int, c_int) callconv(.C) void; pub const Windowclosefun = ?fn (?*Window) callconv(.C) void; pub const Windowrefreshfun = ?fn (?*Window) callconv(.C) void; pub const Windowfocusfun = ?fn (?*Window, c_int) callconv(.C) void; pub const Windowiconifyfun = ?fn (?*Window, c_int) callconv(.C) void; pub const Windowmaximizefun = ?fn (?*Window, c_int) callconv(.C) void; pub const Framebuffersizefun = ?fn (?*Window, c_int, c_int) callconv(.C) void; pub const Windowcontentscalefun = ?fn (?*Window, f32, f32) callconv(.C) void; pub const Mousebuttonfun = ?fn (?*Window, c_int, c_int, c_int) callconv(.C) void; pub const Cursorposfun = ?fn (?*Window, f64, f64) callconv(.C) void; pub const Cursorenterfun = ?fn (?*Window, c_int) callconv(.C) void; pub const Scrollfun = ?fn (?*Window, f64, f64) callconv(.C) void; pub const Keyfun = ?fn (?*Window, c_int, c_int, c_int, c_int) callconv(.C) void; pub const Charfun = ?fn (?*Window, c_uint) callconv(.C) void; pub const Charmodsfun = ?fn (?*Window, c_uint, c_int) callconv(.C) void; pub const Dropfun = ?fn (?*Window, c_int, [*c][*c]const u8) callconv(.C) void; pub const Monitorfun = ?fn (?*Monitor, c_int) callconv(.C) void; pub const Joystickfun = ?fn (c_int, c_int) callconv(.C) void; pub const struct_Vidmode = extern struct { width: c_int, height: c_int, redBits: c_int, greenBits: c_int, blueBits: c_int, refreshRate: c_int, }; pub const Vidmode = struct_Vidmode; pub const struct_Gammaramp = extern struct { red: [*c]c_ushort, green: [*c]c_ushort, blue: [*c]c_ushort, size: c_uint, }; pub const Gammaramp = struct_Gammaramp; pub const struct_Image = extern struct { width: c_int, height: c_int, pixels: [*c]u8, }; pub const Image = struct_Image; pub const struct_Gamepadstate = extern struct { buttons: [15]u8, axes: [6]f32, }; pub const Gamepadstate = struct_Gamepadstate; pub extern fn glfwInit() c_int; pub extern fn glfwTerminate() void; pub extern fn glfwInitHint(hint: c_int, value: c_int) void; pub extern fn glfwGetVersion(major: [*c]c_int, minor: [*c]c_int, rev: [*c]c_int) void; pub extern fn glfwGetVersionString() [*c]const u8; pub extern fn glfwGetError(description: [*c][*c]const u8) c_int; pub extern fn glfwSetErrorCallback(callback: Errorfun) Errorfun; pub extern fn glfwGetMonitors(count: [*c]c_int) [*c]?*Monitor; pub extern fn glfwGetPrimaryMonitor() ?*Monitor; pub extern fn glfwGetMonitorPos(monitor: ?*Monitor, xpos: [*c]c_int, ypos: [*c]c_int) void; pub extern fn glfwGetMonitorWorkarea(monitor: ?*Monitor, xpos: [*c]c_int, ypos: [*c]c_int, width: [*c]c_int, height: [*c]c_int) void; pub extern fn glfwGetMonitorPhysicalSize(monitor: ?*Monitor, widthMM: [*c]c_int, heightMM: [*c]c_int) void; pub extern fn glfwGetMonitorContentScale(monitor: ?*Monitor, xscale: [*c]f32, yscale: [*c]f32) void; pub extern fn glfwGetMonitorName(monitor: ?*Monitor) [*c]const u8; pub extern fn glfwSetMonitorUserPointer(monitor: ?*Monitor, pointer: ?*c_void) void; pub extern fn glfwGetMonitorUserPointer(monitor: ?*Monitor) ?*c_void; pub extern fn glfwSetMonitorCallback(callback: Monitorfun) Monitorfun; pub extern fn glfwGetVideoModes(monitor: ?*Monitor, count: [*c]c_int) [*c]const Vidmode; pub extern fn glfwGetVideoMode(monitor: ?*Monitor) [*c]const Vidmode; pub extern fn glfwSetGamma(monitor: ?*Monitor, gamma: f32) void; pub extern fn glfwGetGammaRamp(monitor: ?*Monitor) [*c]const Gammaramp; pub extern fn glfwSetGammaRamp(monitor: ?*Monitor, ramp: [*c]const Gammaramp) void; pub extern fn glfwDefaultWindowHints() void; pub extern fn glfwWindowHint(hint: c_int, value: c_int) void; pub extern fn glfwWindowHintString(hint: c_int, value: [*c]const u8) void; pub extern fn glfwCreateWindow(width: c_int, height: c_int, title: [*c]const u8, monitor: ?*Monitor, share: ?*Window) ?*Window; pub extern fn glfwDestroyWindow(window: ?*Window) void; pub extern fn glfwWindowShouldClose(window: ?*Window) c_int; pub extern fn glfwSetWindowShouldClose(window: ?*Window, value: c_int) void; pub extern fn glfwSetWindowTitle(window: ?*Window, title: [*c]const u8) void; pub extern fn glfwSetWindowIcon(window: ?*Window, count: c_int, images: [*c]const Image) void; pub extern fn glfwGetWindowPos(window: ?*Window, xpos: [*c]c_int, ypos: [*c]c_int) void; pub extern fn glfwSetWindowPos(window: ?*Window, xpos: c_int, ypos: c_int) void; pub extern fn glfwGetWindowSize(window: ?*Window, width: [*c]c_int, height: [*c]c_int) void; pub extern fn glfwSetWindowSizeLimits(window: ?*Window, minwidth: c_int, minheight: c_int, maxwidth: c_int, maxheight: c_int) void; pub extern fn glfwSetWindowAspectRatio(window: ?*Window, numer: c_int, denom: c_int) void; pub extern fn glfwSetWindowSize(window: ?*Window, width: c_int, height: c_int) void; pub extern fn glfwGetFramebufferSize(window: ?*Window, width: [*c]c_int, height: [*c]c_int) void; pub extern fn glfwGetWindowFrameSize(window: ?*Window, left: [*c]c_int, top: [*c]c_int, right: [*c]c_int, bottom: [*c]c_int) void; pub extern fn glfwGetWindowContentScale(window: ?*Window, xscale: [*c]f32, yscale: [*c]f32) void; pub extern fn glfwGetWindowOpacity(window: ?*Window) f32; pub extern fn glfwSetWindowOpacity(window: ?*Window, opacity: f32) void; pub extern fn glfwIconifyWindow(window: ?*Window) void; pub extern fn glfwRestoreWindow(window: ?*Window) void; pub extern fn glfwMaximizeWindow(window: ?*Window) void; pub extern fn glfwShowWindow(window: ?*Window) void; pub extern fn glfwHideWindow(window: ?*Window) void; pub extern fn glfwFocusWindow(window: ?*Window) void; pub extern fn glfwRequestWindowAttention(window: ?*Window) void; pub extern fn glfwGetWindowMonitor(window: ?*Window) ?*Monitor; pub extern fn glfwSetWindowMonitor(window: ?*Window, monitor: ?*Monitor, xpos: c_int, ypos: c_int, width: c_int, height: c_int, refreshRate: c_int) void; pub extern fn glfwGetWindowAttrib(window: ?*Window, attrib: c_int) c_int; pub extern fn glfwSetWindowAttrib(window: ?*Window, attrib: c_int, value: c_int) void; pub extern fn glfwSetWindowUserPointer(window: ?*Window, pointer: ?*c_void) void; pub extern fn glfwGetWindowUserPointer(window: ?*Window) ?*c_void; pub extern fn glfwSetWindowPosCallback(window: ?*Window, callback: Windowposfun) Windowposfun; pub extern fn glfwSetWindowSizeCallback(window: ?*Window, callback: Windowsizefun) Windowsizefun; pub extern fn glfwSetWindowCloseCallback(window: ?*Window, callback: Windowclosefun) Windowclosefun; pub extern fn glfwSetWindowRefreshCallback(window: ?*Window, callback: Windowrefreshfun) Windowrefreshfun; pub extern fn glfwSetWindowFocusCallback(window: ?*Window, callback: Windowfocusfun) Windowfocusfun; pub extern fn glfwSetWindowIconifyCallback(window: ?*Window, callback: Windowiconifyfun) Windowiconifyfun; pub extern fn glfwSetWindowMaximizeCallback(window: ?*Window, callback: Windowmaximizefun) Windowmaximizefun; pub extern fn glfwSetFramebufferSizeCallback(window: ?*Window, callback: Framebuffersizefun) Framebuffersizefun; pub extern fn glfwSetWindowContentScaleCallback(window: ?*Window, callback: Windowcontentscalefun) Windowcontentscalefun; pub extern fn glfwPollEvents() void; pub extern fn glfwWaitEvents() void; pub extern fn glfwWaitEventsTimeout(timeout: f64) void; pub extern fn glfwPostEmptyEvent() void; pub extern fn glfwGetInputMode(window: ?*Window, mode: c_int) c_int; pub extern fn glfwSetInputMode(window: ?*Window, mode: c_int, value: c_int) void; pub extern fn glfwRawMouseMotionSupported() c_int; pub extern fn glfwGetKeyName(key: c_int, scancode: c_int) [*c]const u8; pub extern fn glfwGetKeyScancode(key: c_int) c_int; pub extern fn glfwGetKey(window: ?*Window, key: c_int) c_int; pub extern fn glfwGetMouseButton(window: ?*Window, button: c_int) c_int; pub extern fn glfwGetCursorPos(window: ?*Window, xpos: [*c]f64, ypos: [*c]f64) void; pub extern fn glfwSetCursorPos(window: ?*Window, xpos: f64, ypos: f64) void; pub extern fn glfwCreateCursor(image: [*c]const Image, xhot: c_int, yhot: c_int) ?*Cursor; pub extern fn glfwCreateStandardCursor(shape: c_int) ?*Cursor; pub extern fn glfwDestroyCursor(cursor: ?*Cursor) void; pub extern fn glfwSetCursor(window: ?*Window, cursor: ?*Cursor) void; pub extern fn glfwSetKeyCallback(window: ?*Window, callback: Keyfun) Keyfun; pub extern fn glfwSetCharCallback(window: ?*Window, callback: Charfun) Charfun; pub extern fn glfwSetCharModsCallback(window: ?*Window, callback: Charmodsfun) Charmodsfun; pub extern fn glfwSetMouseButtonCallback(window: ?*Window, callback: Mousebuttonfun) Mousebuttonfun; pub extern fn glfwSetCursorPosCallback(window: ?*Window, callback: Cursorposfun) Cursorposfun; pub extern fn glfwSetCursorEnterCallback(window: ?*Window, callback: Cursorenterfun) Cursorenterfun; pub extern fn glfwSetScrollCallback(window: ?*Window, callback: Scrollfun) Scrollfun; pub extern fn glfwSetDropCallback(window: ?*Window, callback: Dropfun) Dropfun; pub extern fn glfwJoystickPresent(jid: c_int) c_int; pub extern fn glfwGetJoystickAxes(jid: c_int, count: [*c]c_int) [*c]const f32; pub extern fn glfwGetJoystickButtons(jid: c_int, count: [*c]c_int) [*c]const u8; pub extern fn glfwGetJoystickHats(jid: c_int, count: [*c]c_int) [*c]const u8; pub extern fn glfwGetJoystickName(jid: c_int) [*c]const u8; pub extern fn glfwGetJoystickGUID(jid: c_int) [*c]const u8; pub extern fn glfwSetJoystickUserPointer(jid: c_int, pointer: ?*c_void) void; pub extern fn glfwGetJoystickUserPointer(jid: c_int) ?*c_void; pub extern fn glfwJoystickIsGamepad(jid: c_int) c_int; pub extern fn glfwSetJoystickCallback(callback: Joystickfun) Joystickfun; pub extern fn glfwUpdateGamepadMappings(string: [*c]const u8) c_int; pub extern fn glfwGetGamepadName(jid: c_int) [*c]const u8; pub extern fn glfwGetGamepadState(jid: c_int, state: [*c]Gamepadstate) c_int; pub extern fn glfwSetClipboardString(window: ?*Window, string: [*c]const u8) void; pub extern fn glfwGetClipboardString(window: ?*Window) [*c]const u8; pub extern fn glfwGetTime() f64; pub extern fn glfwSetTime(time: f64) void; pub extern fn glfwGetTimerValue() u64; pub extern fn glfwGetTimerFrequency() u64; pub extern fn glfwMakeContextCurrent(window: ?*Window) void; pub extern fn glfwGetCurrentContext() ?*Window; pub extern fn glfwSwapBuffers(window: ?*Window) void; pub extern fn glfwSwapInterval(interval: c_int) void; pub extern fn glfwExtensionSupported(extension: [*c]const u8) c_int; pub extern fn glfwGetProcAddress(procname: [*c]const u8) Glproc; pub extern fn glfwVulkanSupported() c_int; pub extern fn glfwGetRequiredInstanceExtensions(count: [*c]u32) [*c][*c]const u8; pub extern fn glfwGetInstanceProcAddress(instance: vk.Instance, procname: [*c]const u8) Vkproc; pub extern fn glfwGetPhysicalDevicePresentationSupport(instance: vk.Instance, device: vk.PhysicalDevice, queuefamily: u32) c_int; pub extern fn glfwCreateWindowSurface(instance: vk.Instance, window: ?*Window, allocator: [*c]const vk.AllocationCallbacks, surface: [*c]vk.SurfaceKHR) vk.Result; pub const GLAPI = __attribute__(visibility("default")); pub const GL_VERSION_1_1 = 1; pub const GL_VERSION_1_2 = 1; pub const GL_VERSION_1_3 = 1; pub const GL_ARB_imaging = 1; pub const GL_FALSE = 0; pub const GL_TRUE = 1; pub const GL_BYTE = 0x1400; pub const GL_UNSIGNED_BYTE = 0x1401; pub const GL_SHORT = 0x1402; pub const GL_UNSIGNED_SHORT = 0x1403; pub const GL_INT = 0x1404; pub const GL_UNSIGNED_INT = 0x1405; pub const GL_FLOAT = 0x1406; pub const GL_2_BYTES = 0x1407; pub const GL_3_BYTES = 0x1408; pub const GL_4_BYTES = 0x1409; pub const GL_DOUBLE = 0x140A; pub const GL_POINTS = 0x0000; pub const GL_LINES = 0x0001; pub const GL_LINE_LOOP = 0x0002; pub const GL_LINE_STRIP = 0x0003; pub const GL_TRIANGLES = 0x0004; pub const GL_TRIANGLE_STRIP = 0x0005; pub const GL_TRIANGLE_FAN = 0x0006; pub const GL_QUADS = 0x0007; pub const GL_QUAD_STRIP = 0x0008; pub const GL_POLYGON = 0x0009; pub const GL_VERTEX_ARRAY = 0x8074; pub const GL_NORMAL_ARRAY = 0x8075; pub const GL_COLOR_ARRAY = 0x8076; pub const GL_INDEX_ARRAY = 0x8077; pub const GL_TEXTURE_COORD_ARRAY = 0x8078; pub const GL_EDGE_FLAG_ARRAY = 0x8079; pub const GL_VERTEX_ARRAY_SIZE = 0x807A; pub const GL_VERTEX_ARRAY_TYPE = 0x807B; pub const GL_VERTEX_ARRAY_STRIDE = 0x807C; pub const GL_NORMAL_ARRAY_TYPE = 0x807E; pub const GL_NORMAL_ARRAY_STRIDE = 0x807F; pub const GL_COLOR_ARRAY_SIZE = 0x8081; pub const GL_COLOR_ARRAY_TYPE = 0x8082; pub const GL_COLOR_ARRAY_STRIDE = 0x8083; pub const GL_INDEX_ARRAY_TYPE = 0x8085; pub const GL_INDEX_ARRAY_STRIDE = 0x8086; pub const GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; pub const GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; pub const GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; pub const GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; pub const GL_VERTEX_ARRAY_POINTER = 0x808E; pub const GL_NORMAL_ARRAY_POINTER = 0x808F; pub const GL_COLOR_ARRAY_POINTER = 0x8090; pub const GL_INDEX_ARRAY_POINTER = 0x8091; pub const GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; pub const GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; pub const GL_V2F = 0x2A20; pub const GL_V3F = 0x2A21; pub const GL_C4UB_V2F = 0x2A22; pub const GL_C4UB_V3F = 0x2A23; pub const GL_C3F_V3F = 0x2A24; pub const GL_N3F_V3F = 0x2A25; pub const GL_C4F_N3F_V3F = 0x2A26; pub const GL_T2F_V3F = 0x2A27; pub const GL_T4F_V4F = 0x2A28; pub const GL_T2F_C4UB_V3F = 0x2A29; pub const GL_T2F_C3F_V3F = 0x2A2A; pub const GL_T2F_N3F_V3F = 0x2A2B; pub const GL_T2F_C4F_N3F_V3F = 0x2A2C; pub const GL_T4F_C4F_N3F_V4F = 0x2A2D; pub const GL_MATRIX_MODE = 0x0BA0; pub const GL_MODELVIEW = 0x1700; pub const GL_PROJECTION = 0x1701; pub const GL_TEXTURE = 0x1702; pub const GL_POINT_SMOOTH = 0x0B10; pub const GL_POINT_SIZE = 0x0B11; pub const GL_POINT_SIZE_GRANULARITY = 0x0B13; pub const GL_POINT_SIZE_RANGE = 0x0B12; pub const GL_LINE_SMOOTH = 0x0B20; pub const GL_LINE_STIPPLE = 0x0B24; pub const GL_LINE_STIPPLE_PATTERN = 0x0B25; pub const GL_LINE_STIPPLE_REPEAT = 0x0B26; pub const GL_LINE_WIDTH = 0x0B21; pub const GL_LINE_WIDTH_GRANULARITY = 0x0B23; pub const GL_LINE_WIDTH_RANGE = 0x0B22; pub const GL_POINT = 0x1B00; pub const GL_LINE = 0x1B01; pub const GL_FILL = 0x1B02; pub const GL_CW = 0x0900; pub const GL_CCW = 0x0901; pub const GL_FRONT = 0x0404; pub const GL_BACK = 0x0405; pub const GL_POLYGON_MODE = 0x0B40; pub const GL_POLYGON_SMOOTH = 0x0B41; pub const GL_POLYGON_STIPPLE = 0x0B42; pub const GL_EDGE_FLAG = 0x0B43; pub const GL_CULL_FACE = 0x0B44; pub const GL_CULL_FACE_MODE = 0x0B45; pub const GL_FRONT_FACE = 0x0B46; pub const GL_POLYGON_OFFSET_FACTOR = 0x8038; pub const GL_POLYGON_OFFSET_UNITS = 0x2A00; pub const GL_POLYGON_OFFSET_POINT = 0x2A01; pub const GL_POLYGON_OFFSET_LINE = 0x2A02; pub const GL_POLYGON_OFFSET_FILL = 0x8037; pub const GL_COMPILE = 0x1300; pub const GL_COMPILE_AND_EXECUTE = 0x1301; pub const GL_LIST_BASE = 0x0B32; pub const GL_LIST_INDEX = 0x0B33; pub const GL_LIST_MODE = 0x0B30; pub const GL_NEVER = 0x0200; pub const GL_LESS = 0x0201; pub const GL_EQUAL = 0x0202; pub const GL_LEQUAL = 0x0203; pub const GL_GREATER = 0x0204; pub const GL_NOTEQUAL = 0x0205; pub const GL_GEQUAL = 0x0206; pub const GL_ALWAYS = 0x0207; pub const GL_DEPTH_TEST = 0x0B71; pub const GL_DEPTH_BITS = 0x0D56; pub const GL_DEPTH_CLEAR_VALUE = 0x0B73; pub const GL_DEPTH_FUNC = 0x0B74; pub const GL_DEPTH_RANGE = 0x0B70; pub const GL_DEPTH_WRITEMASK = 0x0B72; pub const GL_DEPTH_COMPONENT = 0x1902; pub const GL_LIGHTING = 0x0B50; pub const GL_LIGHT0 = 0x4000; pub const GL_LIGHT1 = 0x4001; pub const GL_LIGHT2 = 0x4002; pub const GL_LIGHT3 = 0x4003; pub const GL_LIGHT4 = 0x4004; pub const GL_LIGHT5 = 0x4005; pub const GL_LIGHT6 = 0x4006; pub const GL_LIGHT7 = 0x4007; pub const GL_SPOT_EXPONENT = 0x1205; pub const GL_SPOT_CUTOFF = 0x1206; pub const GL_CONSTANT_ATTENUATION = 0x1207; pub const GL_LINEAR_ATTENUATION = 0x1208; pub const GL_QUADRATIC_ATTENUATION = 0x1209; pub const GL_AMBIENT = 0x1200; pub const GL_DIFFUSE = 0x1201; pub const GL_SPECULAR = 0x1202; pub const GL_SHININESS = 0x1601; pub const GL_EMISSION = 0x1600; pub const GL_POSITION = 0x1203; pub const GL_SPOT_DIRECTION = 0x1204; pub const GL_AMBIENT_AND_DIFFUSE = 0x1602; pub const GL_COLOR_INDEXES = 0x1603; pub const GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; pub const GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; pub const GL_LIGHT_MODEL_AMBIENT = 0x0B53; pub const GL_FRONT_AND_BACK = 0x0408; pub const GL_SHADE_MODEL = 0x0B54; pub const GL_FLAT = 0x1D00; pub const GL_SMOOTH = 0x1D01; pub const GL_COLOR_MATERIAL = 0x0B57; pub const GL_COLOR_MATERIAL_FACE = 0x0B55; pub const GL_COLOR_MATERIAL_PARAMETER = 0x0B56; pub const GL_NORMALIZE = 0x0BA1; pub const GL_CLIP_PLANE0 = 0x3000; pub const GL_CLIP_PLANE1 = 0x3001; pub const GL_CLIP_PLANE2 = 0x3002; pub const GL_CLIP_PLANE3 = 0x3003; pub const GL_CLIP_PLANE4 = 0x3004; pub const GL_CLIP_PLANE5 = 0x3005; pub const GL_ACCUM_RED_BITS = 0x0D58; pub const GL_ACCUM_GREEN_BITS = 0x0D59; pub const GL_ACCUM_BLUE_BITS = 0x0D5A; pub const GL_ACCUM_ALPHA_BITS = 0x0D5B; pub const GL_ACCUM_CLEAR_VALUE = 0x0B80; pub const GL_ACCUM = 0x0100; pub const GL_ADD = 0x0104; pub const GL_LOAD = 0x0101; pub const GL_MULT = 0x0103; pub const GL_RETURN = 0x0102; pub const GL_ALPHA_TEST = 0x0BC0; pub const GL_ALPHA_TEST_REF = 0x0BC2; pub const GL_ALPHA_TEST_FUNC = 0x0BC1; pub const GL_BLEND = 0x0BE2; pub const GL_BLEND_SRC = 0x0BE1; pub const GL_BLEND_DST = 0x0BE0; pub const GL_ZERO = 0; pub const GL_ONE = 1; pub const GL_SRC_COLOR = 0x0300; pub const GL_ONE_MINUS_SRC_COLOR = 0x0301; pub const GL_SRC_ALPHA = 0x0302; pub const GL_ONE_MINUS_SRC_ALPHA = 0x0303; pub const GL_DST_ALPHA = 0x0304; pub const GL_ONE_MINUS_DST_ALPHA = 0x0305; pub const GL_DST_COLOR = 0x0306; pub const GL_ONE_MINUS_DST_COLOR = 0x0307; pub const GL_SRC_ALPHA_SATURATE = 0x0308; pub const GL_FEEDBACK = 0x1C01; pub const GL_RENDER = 0x1C00; pub const GL_SELECT = 0x1C02; pub const GL_2D = 0x0600; pub const GL_3D = 0x0601; pub const GL_3D_COLOR = 0x0602; pub const GL_3D_COLOR_TEXTURE = 0x0603; pub const GL_4D_COLOR_TEXTURE = 0x0604; pub const GL_POINT_TOKEN = <PASSWORD>; pub const GL_LINE_TOKEN = <PASSWORD>; pub const GL_LINE_RESET_TOKEN = <PASSWORD>; pub const GL_POLYGON_TOKEN = <PASSWORD>; pub const GL_BITMAP_TOKEN = <PASSWORD>; pub const GL_DRAW_PIXEL_TOKEN = <PASSWORD>; pub const GL_COPY_PIXEL_TOKEN = <PASSWORD>; pub const GL_PASS_THROUGH_TOKEN = 0x<PASSWORD>; pub const GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; pub const GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; pub const GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; pub const GL_SELECTION_BUFFER_POINTER = 0x0DF3; pub const GL_SELECTION_BUFFER_SIZE = 0x0DF4; pub const GL_FOG = 0x0B60; pub const GL_FOG_MODE = 0x0B65; pub const GL_FOG_DENSITY = 0x0B62; pub const GL_FOG_COLOR = 0x0B66; pub const GL_FOG_INDEX = 0x0B61; pub const GL_FOG_START = 0x0B63; pub const GL_FOG_END = 0x0B64; pub const GL_LINEAR = 0x2601; pub const GL_EXP = 0x0800; pub const GL_EXP2 = 0x0801; pub const GL_LOGIC_OP = 0x0BF1; pub const GL_INDEX_LOGIC_OP = 0x0BF1; pub const GL_COLOR_LOGIC_OP = 0x0BF2; pub const GL_LOGIC_OP_MODE = 0x0BF0; pub const GL_CLEAR = 0x1500; pub const GL_SET = 0x150F; pub const GL_COPY = 0x1503; pub const GL_COPY_INVERTED = 0x150C; pub const GL_NOOP = 0x1505; pub const GL_INVERT = 0x150A; pub const GL_AND = 0x1501; pub const GL_NAND = 0x150E; pub const GL_OR = 0x1507; pub const GL_NOR = 0x1508; pub const GL_XOR = 0x1506; pub const GL_EQUIV = 0x1509; pub const GL_AND_REVERSE = 0x1502; pub const GL_AND_INVERTED = 0x1504; pub const GL_OR_REVERSE = 0x150B; pub const GL_OR_INVERTED = 0x150D; pub const GL_STENCIL_BITS = 0x0D57; pub const GL_STENCIL_TEST = 0x0B90; pub const GL_STENCIL_CLEAR_VALUE = 0x0B91; pub const GL_STENCIL_FUNC = 0x0B92; pub const GL_STENCIL_VALUE_MASK = 0x0B93; pub const GL_STENCIL_FAIL = 0x0B94; pub const GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; pub const GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; pub const GL_STENCIL_REF = 0x0B97; pub const GL_STENCIL_WRITEMASK = 0x0B98; pub const GL_STENCIL_INDEX = 0x1901; pub const GL_KEEP = 0x1E00; pub const GL_REPLACE = 0x1E01; pub const GL_INCR = 0x1E02; pub const GL_DECR = 0x1E03; pub const GL_NONE = 0; pub const GL_LEFT = 0x0406; pub const GL_RIGHT = 0x0407; pub const GL_FRONT_LEFT = 0x0400; pub const GL_FRONT_RIGHT = 0x0401; pub const GL_BACK_LEFT = 0x0402; pub const GL_BACK_RIGHT = 0x0403; pub const GL_AUX0 = 0x0409; pub const GL_AUX1 = 0x040A; pub const GL_AUX2 = 0x040B; pub const GL_AUX3 = 0x040C; pub const GL_COLOR_INDEX = 0x1900; pub const GL_RED = 0x1903; pub const GL_GREEN = 0x1904; pub const GL_BLUE = 0x1905; pub const GL_ALPHA = 0x1906; pub const GL_LUMINANCE = 0x1909; pub const GL_LUMINANCE_ALPHA = 0x190A; pub const GL_ALPHA_BITS = 0x0D55; pub const GL_RED_BITS = 0x0D52; pub const GL_GREEN_BITS = 0x0D53; pub const GL_BLUE_BITS = 0x0D54; pub const GL_INDEX_BITS = 0x0D51; pub const GL_SUBPIXEL_BITS = 0x0D50; pub const GL_AUX_BUFFERS = 0x0C00; pub const GL_READ_BUFFER = 0x0C02; pub const GL_DRAW_BUFFER = 0x0C01; pub const GL_DOUBLEBUFFER = 0x0C32; pub const GL_STEREO = 0x0C33; pub const GL_BITMAP = 0x1A00; pub const GL_COLOR = 0x1800; pub const GL_DEPTH = 0x1801; pub const GL_STENCIL = 0x1802; pub const GL_DITHER = 0x0BD0; pub const GL_RGB = 0x1907; pub const GL_RGBA = 0x1908; pub const GL_MAX_LIST_NESTING = 0x0B31; pub const GL_MAX_EVAL_ORDER = 0x0D30; pub const GL_MAX_LIGHTS = 0x0D31; pub const GL_MAX_CLIP_PLANES = 0x0D32; pub const GL_MAX_TEXTURE_SIZE = 0x0D33; pub const GL_MAX_PIXEL_MAP_TABLE = 0x0D34; pub const GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; pub const GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; pub const GL_MAX_NAME_STACK_DEPTH = 0x0D37; pub const GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; pub const GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; pub const GL_MAX_VIEWPORT_DIMS = 0x0D3A; pub const GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; pub const GL_ATTRIB_STACK_DEPTH = 0x0BB0; pub const GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; pub const GL_COLOR_CLEAR_VALUE = 0x0C22; pub const GL_COLOR_WRITEMASK = 0x0C23; pub const GL_CURRENT_INDEX = 0x0B01; pub const GL_CURRENT_COLOR = 0x0B00; pub const GL_CURRENT_NORMAL = 0x0B02; pub const GL_CURRENT_RASTER_COLOR = 0x0B04; pub const GL_CURRENT_RASTER_DISTANCE = 0x0B09; pub const GL_CURRENT_RASTER_INDEX = 0x0B05; pub const GL_CURRENT_RASTER_POSITION = 0x0B07; pub const GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; pub const GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; pub const GL_CURRENT_TEXTURE_COORDS = 0x0B03; pub const GL_INDEX_CLEAR_VALUE = 0x0C20; pub const GL_INDEX_MODE = 0x0C30; pub const GL_INDEX_WRITEMASK = 0x0C21; pub const GL_MODELVIEW_MATRIX = 0x0BA6; pub const GL_MODELVIEW_STACK_DEPTH = 0x0BA3; pub const GL_NAME_STACK_DEPTH = 0x0D70; pub const GL_PROJECTION_MATRIX = 0x0BA7; pub const GL_PROJECTION_STACK_DEPTH = 0x0BA4; pub const GL_RENDER_MODE = 0x0C40; pub const GL_RGBA_MODE = 0x0C31; pub const GL_TEXTURE_MATRIX = 0x0BA8; pub const GL_TEXTURE_STACK_DEPTH = 0x0BA5; pub const GL_VIEWPORT = 0x0BA2; pub const GL_AUTO_NORMAL = 0x0D80; pub const GL_MAP1_COLOR_4 = 0x0D90; pub const GL_MAP1_INDEX = 0x0D91; pub const GL_MAP1_NORMAL = 0x0D92; pub const GL_MAP1_TEXTURE_COORD_1 = 0x0D93; pub const GL_MAP1_TEXTURE_COORD_2 = 0x0D94; pub const GL_MAP1_TEXTURE_COORD_3 = 0x0D95; pub const GL_MAP1_TEXTURE_COORD_4 = 0x0D96; pub const GL_MAP1_VERTEX_3 = 0x0D97; pub const GL_MAP1_VERTEX_4 = 0x0D98; pub const GL_MAP2_COLOR_4 = 0x0DB0; pub const GL_MAP2_INDEX = 0x0DB1; pub const GL_MAP2_NORMAL = 0x0DB2; pub const GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; pub const GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; pub const GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; pub const GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; pub const GL_MAP2_VERTEX_3 = 0x0DB7; pub const GL_MAP2_VERTEX_4 = 0x0DB8; pub const GL_MAP1_GRID_DOMAIN = 0x0DD0; pub const GL_MAP1_GRID_SEGMENTS = 0x0DD1; pub const GL_MAP2_GRID_DOMAIN = 0x0DD2; pub const GL_MAP2_GRID_SEGMENTS = 0x0DD3; pub const GL_COEFF = 0x0A00; pub const GL_ORDER = 0x0A01; pub const GL_DOMAIN = 0x0A02; pub const GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; pub const GL_POINT_SMOOTH_HINT = 0x0C51; pub const GL_LINE_SMOOTH_HINT = 0x0C52; pub const GL_POLYGON_SMOOTH_HINT = 0x0C53; pub const GL_FOG_HINT = 0x0C54; pub const GL_DONT_CARE = 0x1100; pub const GL_FASTEST = 0x1101; pub const GL_NICEST = 0x1102; pub const GL_SCISSOR_BOX = 0x0C10; pub const GL_SCISSOR_TEST = 0x0C11; pub const GL_MAP_COLOR = 0x0D10; pub const GL_MAP_STENCIL = 0x0D11; pub const GL_INDEX_SHIFT = 0x0D12; pub const GL_INDEX_OFFSET = 0x0D13; pub const GL_RED_SCALE = 0x0D14; pub const GL_RED_BIAS = 0x0D15; pub const GL_GREEN_SCALE = 0x0D18; pub const GL_GREEN_BIAS = 0x0D19; pub const GL_BLUE_SCALE = 0x0D1A; pub const GL_BLUE_BIAS = 0x0D1B; pub const GL_ALPHA_SCALE = 0x0D1C; pub const GL_ALPHA_BIAS = 0x0D1D; pub const GL_DEPTH_SCALE = 0x0D1E; pub const GL_DEPTH_BIAS = 0x0D1F; pub const GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; pub const GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; pub const GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; pub const GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; pub const GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; pub const GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; pub const GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; pub const GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; pub const GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; pub const GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; pub const GL_PIXEL_MAP_S_TO_S = 0x0C71; pub const GL_PIXEL_MAP_I_TO_I = 0x0C70; pub const GL_PIXEL_MAP_I_TO_R = 0x0C72; pub const GL_PIXEL_MAP_I_TO_G = 0x0C73; pub const GL_PIXEL_MAP_I_TO_B = 0x0C74; pub const GL_PIXEL_MAP_I_TO_A = 0x0C75; pub const GL_PIXEL_MAP_R_TO_R = 0x0C76; pub const GL_PIXEL_MAP_G_TO_G = 0x0C77; pub const GL_PIXEL_MAP_B_TO_B = 0x0C78; pub const GL_PIXEL_MAP_A_TO_A = 0x0C79; pub const GL_PACK_ALIGNMENT = 0x0D05; pub const GL_PACK_LSB_FIRST = 0x0D01; pub const GL_PACK_ROW_LENGTH = 0x0D02; pub const GL_PACK_SKIP_PIXELS = 0x0D04; pub const GL_PACK_SKIP_ROWS = 0x0D03; pub const GL_PACK_SWAP_BYTES = 0x0D00; pub const GL_UNPACK_ALIGNMENT = 0x0CF5; pub const GL_UNPACK_LSB_FIRST = 0x0CF1; pub const GL_UNPACK_ROW_LENGTH = 0x0CF2; pub const GL_UNPACK_SKIP_PIXELS = 0x0CF4; pub const GL_UNPACK_SKIP_ROWS = 0x0CF3; pub const GL_UNPACK_SWAP_BYTES = 0x0CF0; pub const GL_ZOOM_X = 0x0D16; pub const GL_ZOOM_Y = 0x0D17; pub const GL_TEXTURE_ENV = 0x2300; pub const GL_TEXTURE_ENV_MODE = 0x2200; pub const GL_TEXTURE_1D = 0x0DE0; pub const GL_TEXTURE_2D = 0x0DE1; pub const GL_TEXTURE_WRAP_S = 0x2802; pub const GL_TEXTURE_WRAP_T = 0x2803; pub const GL_TEXTURE_MAG_FILTER = 0x2800; pub const GL_TEXTURE_MIN_FILTER = 0x2801; pub const GL_TEXTURE_ENV_COLOR = 0x2201; pub const GL_TEXTURE_GEN_S = 0x0C60; pub const GL_TEXTURE_GEN_T = 0x0C61; pub const GL_TEXTURE_GEN_R = 0x0C62; pub const GL_TEXTURE_GEN_Q = 0x0C63; pub const GL_TEXTURE_GEN_MODE = 0x2500; pub const GL_TEXTURE_BORDER_COLOR = 0x1004; pub const GL_TEXTURE_WIDTH = 0x1000; pub const GL_TEXTURE_HEIGHT = 0x1001; pub const GL_TEXTURE_BORDER = 0x1005; pub const GL_TEXTURE_COMPONENTS = 0x1003; pub const GL_TEXTURE_RED_SIZE = 0x805C; pub const GL_TEXTURE_GREEN_SIZE = 0x805D; pub const GL_TEXTURE_BLUE_SIZE = 0x805E; pub const GL_TEXTURE_ALPHA_SIZE = 0x805F; pub const GL_TEXTURE_LUMINANCE_SIZE = 0x8060; pub const GL_TEXTURE_INTENSITY_SIZE = 0x8061; pub const GL_NEAREST_MIPMAP_NEAREST = 0x2700; pub const GL_NEAREST_MIPMAP_LINEAR = 0x2702; pub const GL_LINEAR_MIPMAP_NEAREST = 0x2701; pub const GL_LINEAR_MIPMAP_LINEAR = 0x2703; pub const GL_OBJECT_LINEAR = 0x2401; pub const GL_OBJECT_PLANE = 0x2501; pub const GL_EYE_LINEAR = 0x2400; pub const GL_EYE_PLANE = 0x2502; pub const GL_SPHERE_MAP = 0x2402; pub const GL_DECAL = 0x2101; pub const GL_MODULATE = 0x2100; pub const GL_NEAREST = 0x2600; pub const GL_REPEAT = 0x2901; pub const GL_CLAMP = 0x2900; pub const GL_S = 0x2000; pub const GL_T = 0x2001; pub const GL_R = 0x2002; pub const GL_Q = 0x2003; pub const GL_VENDOR = 0x1F00; pub const GL_RENDERER = 0x1F01; pub const GL_VERSION = 0x1F02; pub const GL_EXTENSIONS = 0x1F03; pub const GL_NO_ERROR = 0; pub const GL_INVALID_ENUM = 0x0500; pub const GL_INVALID_VALUE = 0x0501; pub const GL_INVALID_OPERATION = 0x0502; pub const GL_STACK_OVERFLOW = 0x0503; pub const GL_STACK_UNDERFLOW = 0x0504; pub const GL_OUT_OF_MEMORY = 0x0505; pub const GL_CURRENT_BIT = 0x00000001; pub const GL_POINT_BIT = 0x00000002; pub const GL_LINE_BIT = 0x00000004; pub const GL_POLYGON_BIT = 0x00000008; pub const GL_POLYGON_STIPPLE_BIT = 0x00000010; pub const GL_PIXEL_MODE_BIT = 0x00000020; pub const GL_LIGHTING_BIT = 0x00000040; pub const GL_FOG_BIT = 0x00000080; pub const GL_DEPTH_BUFFER_BIT = 0x00000100; pub const GL_ACCUM_BUFFER_BIT = 0x00000200; pub const GL_STENCIL_BUFFER_BIT = 0x00000400; pub const GL_VIEWPORT_BIT = 0x00000800; pub const GL_TRANSFORM_BIT = 0x00001000; pub const GL_ENABLE_BIT = 0x00002000; pub const GL_COLOR_BUFFER_BIT = 0x00004000; pub const GL_HINT_BIT = 0x00008000; pub const GL_EVAL_BIT = 0x00010000; pub const GL_LIST_BIT = 0x00020000; pub const GL_TEXTURE_BIT = 0x00040000; pub const GL_SCISSOR_BIT = 0x00080000; pub const GL_ALL_ATTRIB_BITS = 0xFFFFFFFF; pub const GL_PROXY_TEXTURE_1D = 0x8063; pub const GL_PROXY_TEXTURE_2D = 0x8064; pub const GL_TEXTURE_PRIORITY = 0x8066; pub const GL_TEXTURE_RESIDENT = 0x8067; pub const GL_TEXTURE_BINDING_1D = 0x8068; pub const GL_TEXTURE_BINDING_2D = 0x8069; pub const GL_TEXTURE_INTERNAL_FORMAT = 0x1003; pub const GL_ALPHA4 = 0x803B; pub const GL_ALPHA8 = 0x803C; pub const GL_ALPHA12 = 0x803D; pub const GL_ALPHA16 = 0x803E; pub const GL_LUMINANCE4 = 0x803F; pub const GL_LUMINANCE8 = 0x8040; pub const GL_LUMINANCE12 = 0x8041; pub const GL_LUMINANCE16 = 0x8042; pub const GL_LUMINANCE4_ALPHA4 = 0x8043; pub const GL_LUMINANCE6_ALPHA2 = 0x8044; pub const GL_LUMINANCE8_ALPHA8 = 0x8045; pub const GL_LUMINANCE12_ALPHA4 = 0x8046; pub const GL_LUMINANCE12_ALPHA12 = 0x8047; pub const GL_LUMINANCE16_ALPHA16 = 0x8048; pub const GL_INTENSITY = 0x8049; pub const GL_INTENSITY4 = 0x804A; pub const GL_INTENSITY8 = 0x804B; pub const GL_INTENSITY12 = 0x804C; pub const GL_INTENSITY16 = 0x804D; pub const GL_R3_G3_B2 = 0x2A10; pub const GL_RGB4 = 0x804F; pub const GL_RGB5 = 0x8050; pub const GL_RGB8 = 0x8051; pub const GL_RGB10 = 0x8052; pub const GL_RGB12 = 0x8053; pub const GL_RGB16 = 0x8054; pub const GL_RGBA2 = 0x8055; pub const GL_RGBA4 = 0x8056; pub const GL_RGB5_A1 = 0x8057; pub const GL_RGBA8 = 0x8058; pub const GL_RGB10_A2 = 0x8059; pub const GL_RGBA12 = 0x805A; pub const GL_RGBA16 = 0x805B; pub const GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; pub const GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; pub const GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF; pub const GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; pub const GL_RESCALE_NORMAL = 0x803A; pub const GL_CLAMP_TO_EDGE = 0x812F; pub const GL_MAX_ELEMENTS_VERTICES = 0x80E8; pub const GL_MAX_ELEMENTS_INDICES = 0x80E9; pub const GL_BGR = 0x80E0; pub const GL_BGRA = 0x80E1; pub const GL_UNSIGNED_BYTE_3_3_2 = 0x8032; pub const GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; pub const GL_UNSIGNED_SHORT_5_6_5 = 0x8363; pub const GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; pub const GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; pub const GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; pub const GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; pub const GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; pub const GL_UNSIGNED_INT_8_8_8_8 = 0x8035; pub const GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; pub const GL_UNSIGNED_INT_10_10_10_2 = 0x8036; pub const GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; pub const GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; pub const GL_SINGLE_COLOR = 0x81F9; pub const GL_SEPARATE_SPECULAR_COLOR = 0x81FA; pub const GL_TEXTURE_MIN_LOD = 0x813A; pub const GL_TEXTURE_MAX_LOD = 0x813B; pub const GL_TEXTURE_BASE_LEVEL = 0x813C; pub const GL_TEXTURE_MAX_LEVEL = 0x813D; pub const GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; pub const GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; pub const GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; pub const GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; pub const GL_ALIASED_POINT_SIZE_RANGE = 0x846D; pub const GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; pub const GL_PACK_SKIP_IMAGES = 0x806B; pub const GL_PACK_IMAGE_HEIGHT = 0x806C; pub const GL_UNPACK_SKIP_IMAGES = 0x806D; pub const GL_UNPACK_IMAGE_HEIGHT = 0x806E; pub const GL_TEXTURE_3D = 0x806F; pub const GL_PROXY_TEXTURE_3D = 0x8070; pub const GL_TEXTURE_DEPTH = 0x8071; pub const GL_TEXTURE_WRAP_R = 0x8072; pub const GL_MAX_3D_TEXTURE_SIZE = 0x8073; pub const GL_TEXTURE_BINDING_3D = 0x806A; pub const GL_CONSTANT_COLOR = 0x8001; pub const GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; pub const GL_CONSTANT_ALPHA = 0x8003; pub const GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; pub const GL_COLOR_TABLE = 0x80D0; pub const GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; pub const GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; pub const GL_PROXY_COLOR_TABLE = 0x80D3; pub const GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; pub const GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; pub const GL_COLOR_TABLE_SCALE = 0x80D6; pub const GL_COLOR_TABLE_BIAS = 0x80D7; pub const GL_COLOR_TABLE_FORMAT = 0x80D8; pub const GL_COLOR_TABLE_WIDTH = 0x80D9; pub const GL_COLOR_TABLE_RED_SIZE = 0x80DA; pub const GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; pub const GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; pub const GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; pub const GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; pub const GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; pub const GL_CONVOLUTION_1D = 0x8010; pub const GL_CONVOLUTION_2D = 0x8011; pub const GL_SEPARABLE_2D = 0x8012; pub const GL_CONVOLUTION_BORDER_MODE = 0x8013; pub const GL_CONVOLUTION_FILTER_SCALE = 0x8014; pub const GL_CONVOLUTION_FILTER_BIAS = 0x8015; pub const GL_REDUCE = 0x8016; pub const GL_CONVOLUTION_FORMAT = 0x8017; pub const GL_CONVOLUTION_WIDTH = 0x8018; pub const GL_CONVOLUTION_HEIGHT = 0x8019; pub const GL_MAX_CONVOLUTION_WIDTH = 0x801A; pub const GL_MAX_CONVOLUTION_HEIGHT = 0x801B; pub const GL_POST_CONVOLUTION_RED_SCALE = 0x801C; pub const GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; pub const GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; pub const GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; pub const GL_POST_CONVOLUTION_RED_BIAS = 0x8020; pub const GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; pub const GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; pub const GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; pub const GL_CONSTANT_BORDER = 0x8151; pub const GL_REPLICATE_BORDER = 0x8153; pub const GL_CONVOLUTION_BORDER_COLOR = 0x8154; pub const GL_COLOR_MATRIX = 0x80B1; pub const GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; pub const GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; pub const GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; pub const GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; pub const GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; pub const GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; pub const GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; pub const GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; pub const GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; pub const GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; pub const GL_HISTOGRAM = 0x8024; pub const GL_PROXY_HISTOGRAM = 0x8025; pub const GL_HISTOGRAM_WIDTH = 0x8026; pub const GL_HISTOGRAM_FORMAT = 0x8027; pub const GL_HISTOGRAM_RED_SIZE = 0x8028; pub const GL_HISTOGRAM_GREEN_SIZE = 0x8029; pub const GL_HISTOGRAM_BLUE_SIZE = 0x802A; pub const GL_HISTOGRAM_ALPHA_SIZE = 0x802B; pub const GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; pub const GL_HISTOGRAM_SINK = 0x802D; pub const GL_MINMAX = 0x802E; pub const GL_MINMAX_FORMAT = 0x802F; pub const GL_MINMAX_SINK = 0x8030; pub const GL_TABLE_TOO_LARGE = 0x8031; pub const GL_BLEND_EQUATION = 0x8009; pub const GL_MIN = 0x8007; pub const GL_MAX = 0x8008; pub const GL_FUNC_ADD = 0x8006; pub const GL_FUNC_SUBTRACT = 0x800A; pub const GL_FUNC_REVERSE_SUBTRACT = 0x800B; pub const GL_BLEND_COLOR = 0x8005; pub const GL_TEXTURE0 = 0x84C0; pub const GL_TEXTURE1 = 0x84C1; pub const GL_TEXTURE2 = 0x84C2; pub const GL_TEXTURE3 = 0x84C3; pub const GL_TEXTURE4 = 0x84C4; pub const GL_TEXTURE5 = 0x84C5; pub const GL_TEXTURE6 = 0x84C6; pub const GL_TEXTURE7 = 0x84C7; pub const GL_TEXTURE8 = 0x84C8; pub const GL_TEXTURE9 = 0x84C9; pub const GL_TEXTURE10 = 0x84CA; pub const GL_TEXTURE11 = 0x84CB; pub const GL_TEXTURE12 = 0x84CC; pub const GL_TEXTURE13 = 0x84CD; pub const GL_TEXTURE14 = 0x84CE; pub const GL_TEXTURE15 = 0x84CF; pub const GL_TEXTURE16 = 0x84D0; pub const GL_TEXTURE17 = 0x84D1; pub const GL_TEXTURE18 = 0x84D2; pub const GL_TEXTURE19 = 0x84D3; pub const GL_TEXTURE20 = 0x84D4; pub const GL_TEXTURE21 = 0x84D5; pub const GL_TEXTURE22 = 0x84D6; pub const GL_TEXTURE23 = 0x84D7; pub const GL_TEXTURE24 = 0x84D8; pub const GL_TEXTURE25 = 0x84D9; pub const GL_TEXTURE26 = 0x84DA; pub const GL_TEXTURE27 = 0x84DB; pub const GL_TEXTURE28 = 0x84DC; pub const GL_TEXTURE29 = 0x84DD; pub const GL_TEXTURE30 = 0x84DE; pub const GL_TEXTURE31 = 0x84DF; pub const GL_ACTIVE_TEXTURE = 0x84E0; pub const GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; pub const GL_MAX_TEXTURE_UNITS = 0x84E2; pub const GL_NORMAL_MAP = 0x8511; pub const GL_REFLECTION_MAP = 0x8512; pub const GL_TEXTURE_CUBE_MAP = 0x8513; pub const GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; pub const GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; pub const GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; pub const GL_COMPRESSED_ALPHA = 0x84E9; pub const GL_COMPRESSED_LUMINANCE = 0x84EA; pub const GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; pub const GL_COMPRESSED_INTENSITY = 0x84EC; pub const GL_COMPRESSED_RGB = 0x84ED; pub const GL_COMPRESSED_RGBA = 0x84EE; pub const GL_TEXTURE_COMPRESSION_HINT = 0x84EF; pub const GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; pub const GL_TEXTURE_COMPRESSED = 0x86A1; pub const GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; pub const GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; pub const GL_MULTISAMPLE = 0x809D; pub const GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; pub const GL_SAMPLE_ALPHA_TO_ONE = 0x809F; pub const GL_SAMPLE_COVERAGE = 0x80A0; pub const GL_SAMPLE_BUFFERS = 0x80A8; pub const GL_SAMPLES = 0x80A9; pub const GL_SAMPLE_COVERAGE_VALUE = 0x80AA; pub const GL_SAMPLE_COVERAGE_INVERT = 0x80AB; pub const GL_MULTISAMPLE_BIT = 0x20000000; pub const GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; pub const GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; pub const GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; pub const GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; pub const GL_COMBINE = 0x8570; pub const GL_COMBINE_RGB = 0x8571; pub const GL_COMBINE_ALPHA = 0x8572; pub const GL_SOURCE0_RGB = 0x8580; pub const GL_SOURCE1_RGB = 0x8581; pub const GL_SOURCE2_RGB = 0x8582; pub const GL_SOURCE0_ALPHA = 0x8588; pub const GL_SOURCE1_ALPHA = 0x8589; pub const GL_SOURCE2_ALPHA = 0x858A; pub const GL_OPERAND0_RGB = 0x8590; pub const GL_OPERAND1_RGB = 0x8591; pub const GL_OPERAND2_RGB = 0x8592; pub const GL_OPERAND0_ALPHA = 0x8598; pub const GL_OPERAND1_ALPHA = 0x8599; pub const GL_OPERAND2_ALPHA = 0x859A; pub const GL_RGB_SCALE = 0x8573; pub const GL_ADD_SIGNED = 0x8574; pub const GL_INTERPOLATE = 0x8575; pub const GL_SUBTRACT = 0x84E7; pub const GL_CONSTANT = 0x8576; pub const GL_PRIMARY_COLOR = 0x8577; pub const GL_PREVIOUS = 0x8578; pub const GL_DOT3_RGB = 0x86AE; pub const GL_DOT3_RGBA = 0x86AF; pub const GL_CLAMP_TO_BORDER = 0x812D; pub const GL_ARB_multitexture = 1; pub const GL_TEXTURE0_ARB = 0x84C0; pub const GL_TEXTURE1_ARB = 0x84C1; pub const GL_TEXTURE2_ARB = 0x84C2; pub const GL_TEXTURE3_ARB = 0x84C3; pub const GL_TEXTURE4_ARB = 0x84C4; pub const GL_TEXTURE5_ARB = 0x84C5; pub const GL_TEXTURE6_ARB = 0x84C6; pub const GL_TEXTURE7_ARB = 0x84C7; pub const GL_TEXTURE8_ARB = 0x84C8; pub const GL_TEXTURE9_ARB = 0x84C9; pub const GL_TEXTURE10_ARB = 0x84CA; pub const GL_TEXTURE11_ARB = 0x84CB; pub const GL_TEXTURE12_ARB = 0x84CC; pub const GL_TEXTURE13_ARB = 0x84CD; pub const GL_TEXTURE14_ARB = 0x84CE; pub const GL_TEXTURE15_ARB = 0x84CF; pub const GL_TEXTURE16_ARB = 0x84D0; pub const GL_TEXTURE17_ARB = 0x84D1; pub const GL_TEXTURE18_ARB = 0x84D2; pub const GL_TEXTURE19_ARB = 0x84D3; pub const GL_TEXTURE20_ARB = 0x84D4; pub const GL_TEXTURE21_ARB = 0x84D5; pub const GL_TEXTURE22_ARB = 0x84D6; pub const GL_TEXTURE23_ARB = 0x84D7; pub const GL_TEXTURE24_ARB = 0x84D8; pub const GL_TEXTURE25_ARB = 0x84D9; pub const GL_TEXTURE26_ARB = 0x84DA; pub const GL_TEXTURE27_ARB = 0x84DB; pub const GL_TEXTURE28_ARB = 0x84DC; pub const GL_TEXTURE29_ARB = 0x84DD; pub const GL_TEXTURE30_ARB = 0x84DE; pub const GL_TEXTURE31_ARB = 0x84DF; pub const GL_ACTIVE_TEXTURE_ARB = 0x84E0; pub const GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; pub const GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; pub const __gl_glext_h_ = 1; pub const GL_GLEXT_VERSION = 20190805; pub const KHRONOS_SUPPORT_INT64 = 1; pub const KHRONOS_SUPPORT_FLOAT = 1; pub const KHRONOS_MAX_ENUM = 0x7FFFFFFF; pub const GL_VERSION_1_4 = 1; pub const GL_BLEND_DST_RGB = 0x80C8; pub const GL_BLEND_SRC_RGB = 0x80C9; pub const GL_BLEND_DST_ALPHA = 0x80CA; pub const GL_BLEND_SRC_ALPHA = 0x80CB; pub const GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; pub const GL_DEPTH_COMPONENT16 = 0x81A5; pub const GL_DEPTH_COMPONENT24 = 0x81A6; pub const GL_DEPTH_COMPONENT32 = 0x81A7; pub const GL_MIRRORED_REPEAT = 0x8370; pub const GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; pub const GL_TEXTURE_LOD_BIAS = 0x8501; pub const GL_INCR_WRAP = 0x8507; pub const GL_DECR_WRAP = 0x8508; pub const GL_TEXTURE_DEPTH_SIZE = 0x884A; pub const GL_TEXTURE_COMPARE_MODE = 0x884C; pub const GL_TEXTURE_COMPARE_FUNC = 0x884D; pub const GL_POINT_SIZE_MIN = 0x8126; pub const GL_POINT_SIZE_MAX = 0x8127; pub const GL_POINT_DISTANCE_ATTENUATION = 0x8129; pub const GL_GENERATE_MIPMAP = 0x8191; pub const GL_GENERATE_MIPMAP_HINT = 0x8192; pub const GL_FOG_COORDINATE_SOURCE = 0x8450; pub const GL_FOG_COORDINATE = 0x8451; pub const GL_FRAGMENT_DEPTH = 0x8452; pub const GL_CURRENT_FOG_COORDINATE = 0x8453; pub const GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454; pub const GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455; pub const GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456; pub const GL_FOG_COORDINATE_ARRAY = 0x8457; pub const GL_COLOR_SUM = 0x8458; pub const GL_CURRENT_SECONDARY_COLOR = 0x8459; pub const GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A; pub const GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B; pub const GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C; pub const GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D; pub const GL_SECONDARY_COLOR_ARRAY = 0x845E; pub const GL_TEXTURE_FILTER_CONTROL = 0x8500; pub const GL_DEPTH_TEXTURE_MODE = 0x884B; pub const GL_COMPARE_R_TO_TEXTURE = 0x884E; pub const GL_VERSION_1_5 = 1; pub const GL_BUFFER_SIZE = 0x8764; pub const GL_BUFFER_USAGE = 0x8765; pub const GL_QUERY_COUNTER_BITS = 0x8864; pub const GL_CURRENT_QUERY = 0x8865; pub const GL_QUERY_RESULT = 0x8866; pub const GL_QUERY_RESULT_AVAILABLE = 0x8867; pub const GL_ARRAY_BUFFER = 0x8892; pub const GL_ELEMENT_ARRAY_BUFFER = 0x8893; pub const GL_ARRAY_BUFFER_BINDING = 0x8894; pub const GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; pub const GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; pub const GL_READ_ONLY = 0x88B8; pub const GL_WRITE_ONLY = 0x88B9; pub const GL_READ_WRITE = 0x88BA; pub const GL_BUFFER_ACCESS = 0x88BB; pub const GL_BUFFER_MAPPED = 0x88BC; pub const GL_BUFFER_MAP_POINTER = 0x88BD; pub const GL_STREAM_DRAW = 0x88E0; pub const GL_STREAM_READ = 0x88E1; pub const GL_STREAM_COPY = 0x88E2; pub const GL_STATIC_DRAW = 0x88E4; pub const GL_STATIC_READ = 0x88E5; pub const GL_STATIC_COPY = 0x88E6; pub const GL_DYNAMIC_DRAW = 0x88E8; pub const GL_DYNAMIC_READ = 0x88E9; pub const GL_DYNAMIC_COPY = 0x88EA; pub const GL_SAMPLES_PASSED = 0x8914; pub const GL_SRC1_ALPHA = 0x8589; pub const GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; pub const GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; pub const GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; pub const GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899; pub const GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; pub const GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B; pub const GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C; pub const GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D; pub const GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; pub const GL_FOG_COORD_SRC = 0x8450; pub const GL_FOG_COORD = 0x8451; pub const GL_CURRENT_FOG_COORD = 0x8453; pub const GL_FOG_COORD_ARRAY_TYPE = 0x8454; pub const GL_FOG_COORD_ARRAY_STRIDE = 0x8455; pub const GL_FOG_COORD_ARRAY_POINTER = 0x8456; pub const GL_FOG_COORD_ARRAY = 0x8457; pub const GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D; pub const GL_SRC0_RGB = 0x8580; pub const GL_SRC1_RGB = 0x8581; pub const GL_SRC2_RGB = 0x8582; pub const GL_SRC0_ALPHA = 0x8588; pub const GL_SRC2_ALPHA = 0x858A; pub const GL_VERSION_2_0 = 1; pub const GL_BLEND_EQUATION_RGB = 0x8009; pub const GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; pub const GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; pub const GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; pub const GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; pub const GL_CURRENT_VERTEX_ATTRIB = 0x8626; pub const GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; pub const GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; pub const GL_STENCIL_BACK_FUNC = 0x8800; pub const GL_STENCIL_BACK_FAIL = 0x8801; pub const GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; pub const GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; pub const GL_MAX_DRAW_BUFFERS = 0x8824; pub const GL_DRAW_BUFFER0 = 0x8825; pub const GL_DRAW_BUFFER1 = 0x8826; pub const GL_DRAW_BUFFER2 = 0x8827; pub const GL_DRAW_BUFFER3 = 0x8828; pub const GL_DRAW_BUFFER4 = 0x8829; pub const GL_DRAW_BUFFER5 = 0x882A; pub const GL_DRAW_BUFFER6 = 0x882B; pub const GL_DRAW_BUFFER7 = 0x882C; pub const GL_DRAW_BUFFER8 = 0x882D; pub const GL_DRAW_BUFFER9 = 0x882E; pub const GL_DRAW_BUFFER10 = 0x882F; pub const GL_DRAW_BUFFER11 = 0x8830; pub const GL_DRAW_BUFFER12 = 0x8831; pub const GL_DRAW_BUFFER13 = 0x8832; pub const GL_DRAW_BUFFER14 = 0x8833; pub const GL_DRAW_BUFFER15 = 0x8834; pub const GL_BLEND_EQUATION_ALPHA = 0x883D; pub const GL_MAX_VERTEX_ATTRIBS = 0x8869; pub const GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; pub const GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; pub const GL_FRAGMENT_SHADER = 0x8B30; pub const GL_VERTEX_SHADER = 0x8B31; pub const GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; pub const GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; pub const GL_MAX_VARYING_FLOATS = 0x8B4B; pub const GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; pub const GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; pub const GL_SHADER_TYPE = 0x8B4F; pub const GL_FLOAT_VEC2 = 0x8B50; pub const GL_FLOAT_VEC3 = 0x8B51; pub const GL_FLOAT_VEC4 = 0x8B52; pub const GL_INT_VEC2 = 0x8B53; pub const GL_INT_VEC3 = 0x8B54; pub const GL_INT_VEC4 = 0x8B55; pub const GL_BOOL = 0x8B56; pub const GL_BOOL_VEC2 = 0x8B57; pub const GL_BOOL_VEC3 = 0x8B58; pub const GL_BOOL_VEC4 = 0x8B59; pub const GL_FLOAT_MAT2 = 0x8B5A; pub const GL_FLOAT_MAT3 = 0x8B5B; pub const GL_FLOAT_MAT4 = 0x8B5C; pub const GL_SAMPLER_1D = 0x8B5D; pub const GL_SAMPLER_2D = 0x8B5E; pub const GL_SAMPLER_3D = 0x8B5F; pub const GL_SAMPLER_CUBE = 0x8B60; pub const GL_SAMPLER_1D_SHADOW = 0x8B61; pub const GL_SAMPLER_2D_SHADOW = 0x8B62; pub const GL_DELETE_STATUS = 0x8B80; pub const GL_COMPILE_STATUS = 0x8B81; pub const GL_LINK_STATUS = 0x8B82; pub const GL_VALIDATE_STATUS = 0x8B83; pub const GL_INFO_LOG_LENGTH = 0x8B84; pub const GL_ATTACHED_SHADERS = 0x8B85; pub const GL_ACTIVE_UNIFORMS = 0x8B86; pub const GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; pub const GL_SHADER_SOURCE_LENGTH = 0x8B88; pub const GL_ACTIVE_ATTRIBUTES = 0x8B89; pub const GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; pub const GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; pub const GL_SHADING_LANGUAGE_VERSION = 0x8B8C; pub const GL_CURRENT_PROGRAM = 0x8B8D; pub const GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; pub const GL_LOWER_LEFT = 0x8CA1; pub const GL_UPPER_LEFT = 0x8CA2; pub const GL_STENCIL_BACK_REF = 0x8CA3; pub const GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; pub const GL_STENCIL_BACK_WRITEMASK = 0x8CA5; pub const GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643; pub const GL_POINT_SPRITE = 0x8861; pub const GL_COORD_REPLACE = 0x8862; pub const GL_MAX_TEXTURE_COORDS = 0x8871; pub const GL_VERSION_2_1 = 1; pub const GL_PIXEL_PACK_BUFFER = 0x88EB; pub const GL_PIXEL_UNPACK_BUFFER = 0x88EC; pub const GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; pub const GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; pub const GL_FLOAT_MAT2x3 = 0x8B65; pub const GL_FLOAT_MAT2x4 = 0x8B66; pub const GL_FLOAT_MAT3x2 = 0x8B67; pub const GL_FLOAT_MAT3x4 = 0x8B68; pub const GL_FLOAT_MAT4x2 = 0x8B69; pub const GL_FLOAT_MAT4x3 = 0x8B6A; pub const GL_SRGB = 0x8C40; pub const GL_SRGB8 = 0x8C41; pub const GL_SRGB_ALPHA = 0x8C42; pub const GL_SRGB8_ALPHA8 = 0x8C43; pub const GL_COMPRESSED_SRGB = 0x8C48; pub const GL_COMPRESSED_SRGB_ALPHA = 0x8C49; pub const GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F; pub const GL_SLUMINANCE_ALPHA = 0x8C44; pub const GL_SLUMINANCE8_ALPHA8 = 0x8C45; pub const GL_SLUMINANCE = 0x8C46; pub const GL_SLUMINANCE8 = 0x8C47; pub const GL_COMPRESSED_SLUMINANCE = 0x8C4A; pub const GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B; pub const GL_VERSION_3_0 = 1; pub const GL_COMPARE_REF_TO_TEXTURE = 0x884E; pub const GL_CLIP_DISTANCE0 = 0x3000; pub const GL_CLIP_DISTANCE1 = 0x3001; pub const GL_CLIP_DISTANCE2 = 0x3002; pub const GL_CLIP_DISTANCE3 = 0x3003; pub const GL_CLIP_DISTANCE4 = 0x3004; pub const GL_CLIP_DISTANCE5 = 0x3005; pub const GL_CLIP_DISTANCE6 = 0x3006; pub const GL_CLIP_DISTANCE7 = 0x3007; pub const GL_MAX_CLIP_DISTANCES = 0x0D32; pub const GL_MAJOR_VERSION = 0x821B; pub const GL_MINOR_VERSION = 0x821C; pub const GL_NUM_EXTENSIONS = 0x821D; pub const GL_CONTEXT_FLAGS = 0x821E; pub const GL_COMPRESSED_RED = 0x8225; pub const GL_COMPRESSED_RG = 0x8226; pub const GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; pub const GL_RGBA32F = 0x8814; pub const GL_RGB32F = 0x8815; pub const GL_RGBA16F = 0x881A; pub const GL_RGB16F = 0x881B; pub const GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; pub const GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; pub const GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; pub const GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; pub const GL_CLAMP_READ_COLOR = 0x891C; pub const GL_FIXED_ONLY = 0x891D; pub const GL_MAX_VARYING_COMPONENTS = 0x8B4B; pub const GL_TEXTURE_1D_ARRAY = 0x8C18; pub const GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19; pub const GL_TEXTURE_2D_ARRAY = 0x8C1A; pub const GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B; pub const GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C; pub const GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; pub const GL_R11F_G11F_B10F = 0x8C3A; pub const GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; pub const GL_RGB9_E5 = 0x8C3D; pub const GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; pub const GL_TEXTURE_SHARED_SIZE = 0x8C3F; pub const GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; pub const GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; pub const GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; pub const GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; pub const GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; pub const GL_PRIMITIVES_GENERATED = 0x8C87; pub const GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; pub const GL_RASTERIZER_DISCARD = 0x8C89; pub const GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; pub const GL_INTERLEAVED_ATTRIBS = 0x8C8C; pub const GL_SEPARATE_ATTRIBS = 0x8C8D; pub const GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; pub const GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; pub const GL_RGBA32UI = 0x8D70; pub const GL_RGB32UI = 0x8D71; pub const GL_RGBA16UI = 0x8D76; pub const GL_RGB16UI = 0x8D77; pub const GL_RGBA8UI = 0x8D7C; pub const GL_RGB8UI = 0x8D7D; pub const GL_RGBA32I = 0x8D82; pub const GL_RGB32I = 0x8D83; pub const GL_RGBA16I = 0x8D88; pub const GL_RGB16I = 0x8D89; pub const GL_RGBA8I = 0x8D8E; pub const GL_RGB8I = 0x8D8F; pub const GL_RED_INTEGER = 0x8D94; pub const GL_GREEN_INTEGER = 0x8D95; pub const GL_BLUE_INTEGER = 0x8D96; pub const GL_RGB_INTEGER = 0x8D98; pub const GL_RGBA_INTEGER = 0x8D99; pub const GL_BGR_INTEGER = 0x8D9A; pub const GL_BGRA_INTEGER = 0x8D9B; pub const GL_SAMPLER_1D_ARRAY = 0x8DC0; pub const GL_SAMPLER_2D_ARRAY = 0x8DC1; pub const GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; pub const GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; pub const GL_SAMPLER_CUBE_SHADOW = 0x8DC5; pub const GL_UNSIGNED_INT_VEC2 = 0x8DC6; pub const GL_UNSIGNED_INT_VEC3 = 0x8DC7; pub const GL_UNSIGNED_INT_VEC4 = 0x8DC8; pub const GL_INT_SAMPLER_1D = 0x8DC9; pub const GL_INT_SAMPLER_2D = 0x8DCA; pub const GL_INT_SAMPLER_3D = 0x8DCB; pub const GL_INT_SAMPLER_CUBE = 0x8DCC; pub const GL_INT_SAMPLER_1D_ARRAY = 0x8DCE; pub const GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; pub const GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1; pub const GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; pub const GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; pub const GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; pub const GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; pub const GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; pub const GL_QUERY_WAIT = 0x8E13; pub const GL_QUERY_NO_WAIT = 0x8E14; pub const GL_QUERY_BY_REGION_WAIT = 0x8E15; pub const GL_QUERY_BY_REGION_NO_WAIT = 0x8E16; pub const GL_BUFFER_ACCESS_FLAGS = 0x911F; pub const GL_BUFFER_MAP_LENGTH = 0x9120; pub const GL_BUFFER_MAP_OFFSET = 0x9121; pub const GL_DEPTH_COMPONENT32F = 0x8CAC; pub const GL_DEPTH32F_STENCIL8 = 0x8CAD; pub const GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; pub const GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; pub const GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; pub const GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; pub const GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; pub const GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; pub const GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; pub const GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; pub const GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; pub const GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; pub const GL_FRAMEBUFFER_DEFAULT = 0x8218; pub const GL_FRAMEBUFFER_UNDEFINED = 0x8219; pub const GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; pub const GL_MAX_RENDERBUFFER_SIZE = 0x84E8; pub const GL_DEPTH_STENCIL = 0x84F9; pub const GL_UNSIGNED_INT_24_8 = 0x84FA; pub const GL_DEPTH24_STENCIL8 = 0x88F0; pub const GL_TEXTURE_STENCIL_SIZE = 0x88F1; pub const GL_TEXTURE_RED_TYPE = 0x8C10; pub const GL_TEXTURE_GREEN_TYPE = 0x8C11; pub const GL_TEXTURE_BLUE_TYPE = 0x8C12; pub const GL_TEXTURE_ALPHA_TYPE = 0x8C13; pub const GL_TEXTURE_DEPTH_TYPE = 0x8C16; pub const GL_UNSIGNED_NORMALIZED = 0x8C17; pub const GL_FRAMEBUFFER_BINDING = 0x8CA6; pub const GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; pub const GL_RENDERBUFFER_BINDING = 0x8CA7; pub const GL_READ_FRAMEBUFFER = 0x8CA8; pub const GL_DRAW_FRAMEBUFFER = 0x8CA9; pub const GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; pub const GL_RENDERBUFFER_SAMPLES = 0x8CAB; pub const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; pub const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; pub const GL_FRAMEBUFFER_COMPLETE = 0x8CD5; pub const GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; pub const GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; pub const GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; pub const GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; pub const GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; pub const GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; pub const GL_COLOR_ATTACHMENT0 = 0x8CE0; pub const GL_COLOR_ATTACHMENT1 = 0x8CE1; pub const GL_COLOR_ATTACHMENT2 = 0x8CE2; pub const GL_COLOR_ATTACHMENT3 = 0x8CE3; pub const GL_COLOR_ATTACHMENT4 = 0x8CE4; pub const GL_COLOR_ATTACHMENT5 = 0x8CE5; pub const GL_COLOR_ATTACHMENT6 = 0x8CE6; pub const GL_COLOR_ATTACHMENT7 = 0x8CE7; pub const GL_COLOR_ATTACHMENT8 = 0x8CE8; pub const GL_COLOR_ATTACHMENT9 = 0x8CE9; pub const GL_COLOR_ATTACHMENT10 = 0x8CEA; pub const GL_COLOR_ATTACHMENT11 = 0x8CEB; pub const GL_COLOR_ATTACHMENT12 = 0x8CEC; pub const GL_COLOR_ATTACHMENT13 = 0x8CED; pub const GL_COLOR_ATTACHMENT14 = 0x8CEE; pub const GL_COLOR_ATTACHMENT15 = 0x8CEF; pub const GL_COLOR_ATTACHMENT16 = 0x8CF0; pub const GL_COLOR_ATTACHMENT17 = 0x8CF1; pub const GL_COLOR_ATTACHMENT18 = 0x8CF2; pub const GL_COLOR_ATTACHMENT19 = 0x8CF3; pub const GL_COLOR_ATTACHMENT20 = 0x8CF4; pub const GL_COLOR_ATTACHMENT21 = 0x8CF5; pub const GL_COLOR_ATTACHMENT22 = 0x8CF6; pub const GL_COLOR_ATTACHMENT23 = 0x8CF7; pub const GL_COLOR_ATTACHMENT24 = 0x8CF8; pub const GL_COLOR_ATTACHMENT25 = 0x8CF9; pub const GL_COLOR_ATTACHMENT26 = 0x8CFA; pub const GL_COLOR_ATTACHMENT27 = 0x8CFB; pub const GL_COLOR_ATTACHMENT28 = 0x8CFC; pub const GL_COLOR_ATTACHMENT29 = 0x8CFD; pub const GL_COLOR_ATTACHMENT30 = 0x8CFE; pub const GL_COLOR_ATTACHMENT31 = 0x8CFF; pub const GL_DEPTH_ATTACHMENT = 0x8D00; pub const GL_STENCIL_ATTACHMENT = 0x8D20; pub const GL_FRAMEBUFFER = 0x8D40; pub const GL_RENDERBUFFER = 0x8D41; pub const GL_RENDERBUFFER_WIDTH = 0x8D42; pub const GL_RENDERBUFFER_HEIGHT = 0x8D43; pub const GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; pub const GL_STENCIL_INDEX1 = 0x8D46; pub const GL_STENCIL_INDEX4 = 0x8D47; pub const GL_STENCIL_INDEX8 = 0x8D48; pub const GL_STENCIL_INDEX16 = 0x8D49; pub const GL_RENDERBUFFER_RED_SIZE = 0x8D50; pub const GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; pub const GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; pub const GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; pub const GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; pub const GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; pub const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; pub const GL_MAX_SAMPLES = 0x8D57; pub const GL_INDEX = 0x8222; pub const GL_TEXTURE_LUMINANCE_TYPE = 0x8C14; pub const GL_TEXTURE_INTENSITY_TYPE = 0x8C15; pub const GL_FRAMEBUFFER_SRGB = 0x8DB9; pub const GL_HALF_FLOAT = 0x140B; pub const GL_MAP_READ_BIT = 0x0001; pub const GL_MAP_WRITE_BIT = 0x0002; pub const GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; pub const GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; pub const GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; pub const GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; pub const GL_COMPRESSED_RED_RGTC1 = 0x8DBB; pub const GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; pub const GL_COMPRESSED_RG_RGTC2 = 0x8DBD; pub const GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; pub const GL_RG = 0x8227; pub const GL_RG_INTEGER = 0x8228; pub const GL_R8 = 0x8229; pub const GL_R16 = 0x822A; pub const GL_RG8 = 0x822B; pub const GL_RG16 = 0x822C; pub const GL_R16F = 0x822D; pub const GL_R32F = 0x822E; pub const GL_RG16F = 0x822F; pub const GL_RG32F = 0x8230; pub const GL_R8I = 0x8231; pub const GL_R8UI = 0x8232; pub const GL_R16I = 0x8233; pub const GL_R16UI = 0x8234; pub const GL_R32I = 0x8235; pub const GL_R32UI = 0x8236; pub const GL_RG8I = 0x8237; pub const GL_RG8UI = 0x8238; pub const GL_RG16I = 0x8239; pub const GL_RG16UI = 0x823A; pub const GL_RG32I = 0x823B; pub const GL_RG32UI = 0x823C; pub const GL_VERTEX_ARRAY_BINDING = 0x85B5; pub const GL_CLAMP_VERTEX_COLOR = 0x891A; pub const GL_CLAMP_FRAGMENT_COLOR = 0x891B; pub const GL_ALPHA_INTEGER = 0x8D97; pub const GL_VERSION_3_1 = 1; pub const GL_SAMPLER_2D_RECT = 0x8B63; pub const GL_SAMPLER_2D_RECT_SHADOW = 0x8B64; pub const GL_SAMPLER_BUFFER = 0x8DC2; pub const GL_INT_SAMPLER_2D_RECT = 0x8DCD; pub const GL_INT_SAMPLER_BUFFER = 0x8DD0; pub const GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; pub const GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; pub const GL_TEXTURE_BUFFER = 0x8C2A; pub const GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; pub const GL_TEXTURE_BINDING_BUFFER = 0x8C2C; pub const GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; pub const GL_TEXTURE_RECTANGLE = 0x84F5; pub const GL_TEXTURE_BINDING_RECTANGLE = 0x84F6; pub const GL_PROXY_TEXTURE_RECTANGLE = 0x84F7; pub const GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; pub const GL_R8_SNORM = 0x8F94; pub const GL_RG8_SNORM = 0x8F95; pub const GL_RGB8_SNORM = 0x8F96; pub const GL_RGBA8_SNORM = 0x8F97; pub const GL_R16_SNORM = 0x8F98; pub const GL_RG16_SNORM = 0x8F99; pub const GL_RGB16_SNORM = 0x8F9A; pub const GL_RGBA16_SNORM = 0x8F9B; pub const GL_SIGNED_NORMALIZED = 0x8F9C; pub const GL_PRIMITIVE_RESTART = 0x8F9D; pub const GL_PRIMITIVE_RESTART_INDEX = 0x8F9E; pub const GL_COPY_READ_BUFFER = 0x8F36; pub const GL_COPY_WRITE_BUFFER = 0x8F37; pub const GL_UNIFORM_BUFFER = 0x8A11; pub const GL_UNIFORM_BUFFER_BINDING = 0x8A28; pub const GL_UNIFORM_BUFFER_START = 0x8A29; pub const GL_UNIFORM_BUFFER_SIZE = 0x8A2A; pub const GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; pub const GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; pub const GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; pub const GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; pub const GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; pub const GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; pub const GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; pub const GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; pub const GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; pub const GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; pub const GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; pub const GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; pub const GL_UNIFORM_TYPE = 0x8A37; pub const GL_UNIFORM_SIZE = 0x8A38; pub const GL_UNIFORM_NAME_LENGTH = 0x8A39; pub const GL_UNIFORM_BLOCK_INDEX = 0x8A3A; pub const GL_UNIFORM_OFFSET = 0x8A3B; pub const GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; pub const GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; pub const GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; pub const GL_UNIFORM_BLOCK_BINDING = 0x8A3F; pub const GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; pub const GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; pub const GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; pub const GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; pub const GL_INVALID_INDEX = @as(c_uint, 0xFFFFFFFF); pub const GL_VERSION_3_2 = 1; pub const GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001; pub const GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; pub const GL_LINES_ADJACENCY = 0x000A; pub const GL_LINE_STRIP_ADJACENCY = 0x000B; pub const GL_TRIANGLES_ADJACENCY = 0x000C; pub const GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; pub const GL_PROGRAM_POINT_SIZE = 0x8642; pub const GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; pub const GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; pub const GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; pub const GL_GEOMETRY_SHADER = 0x8DD9; pub const GL_GEOMETRY_VERTICES_OUT = 0x8916; pub const GL_GEOMETRY_INPUT_TYPE = 0x8917; pub const GL_GEOMETRY_OUTPUT_TYPE = 0x8918; pub const GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; pub const GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; pub const GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; pub const GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; pub const GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; pub const GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; pub const GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; pub const GL_CONTEXT_PROFILE_MASK = 0x9126; pub const GL_DEPTH_CLAMP = 0x864F; pub const GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; pub const GL_FIRST_VERTEX_CONVENTION = 0x8E4D; pub const GL_LAST_VERTEX_CONVENTION = 0x8E4E; pub const GL_PROVOKING_VERTEX = 0x8E4F; pub const GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; pub const GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; pub const GL_OBJECT_TYPE = 0x9112; pub const GL_SYNC_CONDITION = 0x9113; pub const GL_SYNC_STATUS = 0x9114; pub const GL_SYNC_FLAGS = 0x9115; pub const GL_SYNC_FENCE = 0x9116; pub const GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; pub const GL_UNSIGNALED = 0x9118; pub const GL_SIGNALED = 0x9119; pub const GL_ALREADY_SIGNALED = 0x911A; pub const GL_TIMEOUT_EXPIRED = 0x911B; pub const GL_CONDITION_SATISFIED = 0x911C; pub const GL_WAIT_FAILED = 0x911D; pub const GL_TIMEOUT_IGNORED = @as(c_ulonglong, 0xFFFFFFFFFFFFFFFF); pub const GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; pub const GL_SAMPLE_POSITION = 0x8E50; pub const GL_SAMPLE_MASK = 0x8E51; pub const GL_SAMPLE_MASK_VALUE = 0x8E52; pub const GL_MAX_SAMPLE_MASK_WORDS = 0x8E59; pub const GL_TEXTURE_2D_MULTISAMPLE = 0x9100; pub const GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; pub const GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; pub const GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; pub const GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; pub const GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; pub const GL_TEXTURE_SAMPLES = 0x9106; pub const GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; pub const GL_SAMPLER_2D_MULTISAMPLE = 0x9108; pub const GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109; pub const GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; pub const GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; pub const GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; pub const GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; pub const GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E; pub const GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; pub const GL_MAX_INTEGER_SAMPLES = 0x9110; pub const GL_VERSION_3_3 = 1; pub const GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; pub const GL_SRC1_COLOR = 0x88F9; pub const GL_ONE_MINUS_SRC1_COLOR = 0x88FA; pub const GL_ONE_MINUS_SRC1_ALPHA = 0x88FB; pub const GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; pub const GL_ANY_SAMPLES_PASSED = 0x8C2F; pub const GL_SAMPLER_BINDING = 0x8919; pub const GL_RGB10_A2UI = 0x906F; pub const GL_TEXTURE_SWIZZLE_R = 0x8E42; pub const GL_TEXTURE_SWIZZLE_G = 0x8E43; pub const GL_TEXTURE_SWIZZLE_B = 0x8E44; pub const GL_TEXTURE_SWIZZLE_A = 0x8E45; pub const GL_TEXTURE_SWIZZLE_RGBA = 0x8E46; pub const GL_TIME_ELAPSED = 0x88BF; pub const GL_TIMESTAMP = 0x8E28; pub const GL_INT_2_10_10_10_REV = 0x8D9F; pub const GL_VERSION_4_0 = 1; pub const GL_SAMPLE_SHADING = 0x8C36; pub const GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37; pub const GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E; pub const GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F; pub const GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009; pub const GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; pub const GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B; pub const GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C; pub const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; pub const GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; pub const GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; pub const GL_DRAW_INDIRECT_BUFFER = 0x8F3F; pub const GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43; pub const GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F; pub const GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; pub const GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; pub const GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; pub const GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; pub const GL_MAX_VERTEX_STREAMS = 0x8E71; pub const GL_DOUBLE_VEC2 = 0x8FFC; pub const GL_DOUBLE_VEC3 = 0x8FFD; pub const GL_DOUBLE_VEC4 = 0x8FFE; pub const GL_DOUBLE_MAT2 = 0x8F46; pub const GL_DOUBLE_MAT3 = 0x8F47; pub const GL_DOUBLE_MAT4 = 0x8F48; pub const GL_DOUBLE_MAT2x3 = 0x8F49; pub const GL_DOUBLE_MAT2x4 = 0x8F4A; pub const GL_DOUBLE_MAT3x2 = 0x8F4B; pub const GL_DOUBLE_MAT3x4 = 0x8F4C; pub const GL_DOUBLE_MAT4x2 = 0x8F4D; pub const GL_DOUBLE_MAT4x3 = 0x8F4E; pub const GL_ACTIVE_SUBROUTINES = 0x8DE5; pub const GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6; pub const GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47; pub const GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48; pub const GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49; pub const GL_MAX_SUBROUTINES = 0x8DE7; pub const GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8; pub const GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A; pub const GL_COMPATIBLE_SUBROUTINES = 0x8E4B; pub const GL_PATCHES = 0x000E; pub const GL_PATCH_VERTICES = 0x8E72; pub const GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73; pub const GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74; pub const GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; pub const GL_TESS_GEN_MODE = 0x8E76; pub const GL_TESS_GEN_SPACING = 0x8E77; pub const GL_TESS_GEN_VERTEX_ORDER = 0x8E78; pub const GL_TESS_GEN_POINT_MODE = 0x8E79; pub const GL_ISOLINES = 0x8E7A; pub const GL_FRACTIONAL_ODD = 0x8E7B; pub const GL_FRACTIONAL_EVEN = 0x8E7C; pub const GL_MAX_PATCH_VERTICES = 0x8E7D; pub const GL_MAX_TESS_GEN_LEVEL = 0x8E7E; pub const GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; pub const GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; pub const GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; pub const GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; pub const GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; pub const GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84; pub const GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; pub const GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; pub const GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; pub const GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; pub const GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; pub const GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; pub const GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; pub const GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1; pub const GL_TESS_EVALUATION_SHADER = 0x8E87; pub const GL_TESS_CONTROL_SHADER = 0x8E88; pub const GL_TRANSFORM_FEEDBACK = 0x8E22; pub const GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23; pub const GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24; pub const GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; pub const GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70; pub const GL_VERSION_4_1 = 1; pub const GL_FIXED = 0x140C; pub const GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; pub const GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; pub const GL_LOW_FLOAT = 0x8DF0; pub const GL_MEDIUM_FLOAT = 0x8DF1; pub const GL_HIGH_FLOAT = 0x8DF2; pub const GL_LOW_INT = 0x8DF3; pub const GL_MEDIUM_INT = 0x8DF4; pub const GL_HIGH_INT = 0x8DF5; pub const GL_SHADER_COMPILER = 0x8DFA; pub const GL_SHADER_BINARY_FORMATS = 0x8DF8; pub const GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; pub const GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; pub const GL_MAX_VARYING_VECTORS = 0x8DFC; pub const GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; pub const GL_RGB565 = 0x8D62; pub const GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; pub const GL_PROGRAM_BINARY_LENGTH = 0x8741; pub const GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; pub const GL_PROGRAM_BINARY_FORMATS = 0x87FF; pub const GL_VERTEX_SHADER_BIT = 0x00000001; pub const GL_FRAGMENT_SHADER_BIT = 0x00000002; pub const GL_GEOMETRY_SHADER_BIT = 0x00000004; pub const GL_TESS_CONTROL_SHADER_BIT = 0x00000008; pub const GL_TESS_EVALUATION_SHADER_BIT = 0x00000010; pub const GL_ALL_SHADER_BITS = 0xFFFFFFFF; pub const GL_PROGRAM_SEPARABLE = 0x8258; pub const GL_ACTIVE_PROGRAM = 0x8259; pub const GL_PROGRAM_PIPELINE_BINDING = 0x825A; pub const GL_MAX_VIEWPORTS = 0x825B; pub const GL_VIEWPORT_SUBPIXEL_BITS = 0x825C; pub const GL_VIEWPORT_BOUNDS_RANGE = 0x825D; pub const GL_LAYER_PROVOKING_VERTEX = 0x825E; pub const GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F; pub const GL_UNDEFINED_VERTEX = 0x8260; pub const GL_VERSION_4_2 = 1; pub const GL_COPY_READ_BUFFER_BINDING = 0x8F36; pub const GL_COPY_WRITE_BUFFER_BINDING = 0x8F37; pub const GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; pub const GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; pub const GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127; pub const GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128; pub const GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129; pub const GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A; pub const GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B; pub const GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C; pub const GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D; pub const GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E; pub const GL_NUM_SAMPLE_COUNTS = 0x9380; pub const GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC; pub const GL_ATOMIC_COUNTER_BUFFER = 0x92C0; pub const GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1; pub const GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2; pub const GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3; pub const GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4; pub const GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5; pub const GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB; pub const GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC; pub const GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; pub const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; pub const GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; pub const GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0; pub const GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1; pub const GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2; pub const GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; pub const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; pub const GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; pub const GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6; pub const GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7; pub const GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8; pub const GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC; pub const GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9; pub const GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA; pub const GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB; pub const GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001; pub const GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002; pub const GL_UNIFORM_BARRIER_BIT = 0x00000004; pub const GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008; pub const GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020; pub const GL_COMMAND_BARRIER_BIT = 0x00000040; pub const GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080; pub const GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; pub const GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200; pub const GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400; pub const GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800; pub const GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000; pub const GL_ALL_BARRIER_BITS = 0xFFFFFFFF; pub const GL_MAX_IMAGE_UNITS = 0x8F38; pub const GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39; pub const GL_IMAGE_BINDING_NAME = 0x8F3A; pub const GL_IMAGE_BINDING_LEVEL = 0x8F3B; pub const GL_IMAGE_BINDING_LAYERED = 0x8F3C; pub const GL_IMAGE_BINDING_LAYER = 0x8F3D; pub const GL_IMAGE_BINDING_ACCESS = 0x8F3E; pub const GL_IMAGE_1D = 0x904C; pub const GL_IMAGE_2D = 0x904D; pub const GL_IMAGE_3D = 0x904E; pub const GL_IMAGE_2D_RECT = 0x904F; pub const GL_IMAGE_CUBE = 0x9050; pub const GL_IMAGE_BUFFER = 0x9051; pub const GL_IMAGE_1D_ARRAY = 0x9052; pub const GL_IMAGE_2D_ARRAY = 0x9053; pub const GL_IMAGE_CUBE_MAP_ARRAY = 0x9054; pub const GL_IMAGE_2D_MULTISAMPLE = 0x9055; pub const GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056; pub const GL_INT_IMAGE_1D = 0x9057; pub const GL_INT_IMAGE_2D = 0x9058; pub const GL_INT_IMAGE_3D = 0x9059; pub const GL_INT_IMAGE_2D_RECT = 0x905A; pub const GL_INT_IMAGE_CUBE = 0x905B; pub const GL_INT_IMAGE_BUFFER = 0x905C; pub const GL_INT_IMAGE_1D_ARRAY = 0x905D; pub const GL_INT_IMAGE_2D_ARRAY = 0x905E; pub const GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; pub const GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060; pub const GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061; pub const GL_UNSIGNED_INT_IMAGE_1D = 0x9062; pub const GL_UNSIGNED_INT_IMAGE_2D = 0x9063; pub const GL_UNSIGNED_INT_IMAGE_3D = 0x9064; pub const GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065; pub const GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066; pub const GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067; pub const GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068; pub const GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069; pub const GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; pub const GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B; pub const GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; pub const GL_MAX_IMAGE_SAMPLES = 0x906D; pub const GL_IMAGE_BINDING_FORMAT = 0x906E; pub const GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; pub const GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8; pub const GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; pub const GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA; pub const GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; pub const GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; pub const GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; pub const GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; pub const GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; pub const GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C; pub const GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D; pub const GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E; pub const GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F; pub const GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; pub const GL_VERSION_4_3 = 1; pub const GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; pub const GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E; pub const GL_COMPRESSED_RGB8_ETC2 = 0x9274; pub const GL_COMPRESSED_SRGB8_ETC2 = 0x9275; pub const GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; pub const GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; pub const GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; pub const GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; pub const GL_COMPRESSED_R11_EAC = 0x9270; pub const GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; pub const GL_COMPRESSED_RG11_EAC = 0x9272; pub const GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; pub const GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; pub const GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; pub const GL_MAX_ELEMENT_INDEX = 0x8D6B; pub const GL_COMPUTE_SHADER = 0x91B9; pub const GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB; pub const GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC; pub const GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; pub const GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262; pub const GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263; pub const GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264; pub const GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265; pub const GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266; pub const GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB; pub const GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE; pub const GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF; pub const GL_COMPUTE_WORK_GROUP_SIZE = 0x8267; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED; pub const GL_DISPATCH_INDIRECT_BUFFER = 0x90EE; pub const GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF; pub const GL_COMPUTE_SHADER_BIT = 0x00000020; pub const GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; pub const GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; pub const GL_DEBUG_CALLBACK_FUNCTION = 0x8244; pub const GL_DEBUG_CALLBACK_USER_PARAM = 0x8245; pub const GL_DEBUG_SOURCE_API = 0x8246; pub const GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; pub const GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248; pub const GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249; pub const GL_DEBUG_SOURCE_APPLICATION = 0x824A; pub const GL_DEBUG_SOURCE_OTHER = 0x824B; pub const GL_DEBUG_TYPE_ERROR = 0x824C; pub const GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; pub const GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; pub const GL_DEBUG_TYPE_PORTABILITY = 0x824F; pub const GL_DEBUG_TYPE_PERFORMANCE = 0x8250; pub const GL_DEBUG_TYPE_OTHER = 0x8251; pub const GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143; pub const GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144; pub const GL_DEBUG_LOGGED_MESSAGES = 0x9145; pub const GL_DEBUG_SEVERITY_HIGH = 0x9146; pub const GL_DEBUG_SEVERITY_MEDIUM = 0x9147; pub const GL_DEBUG_SEVERITY_LOW = 0x9148; pub const GL_DEBUG_TYPE_MARKER = 0x8268; pub const GL_DEBUG_TYPE_PUSH_GROUP = 0x8269; pub const GL_DEBUG_TYPE_POP_GROUP = 0x826A; pub const GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B; pub const GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; pub const GL_DEBUG_GROUP_STACK_DEPTH = 0x826D; pub const GL_BUFFER = 0x82E0; pub const GL_SHADER = 0x82E1; pub const GL_PROGRAM = 0x82E2; pub const GL_QUERY = 0x82E3; pub const GL_PROGRAM_PIPELINE = 0x82E4; pub const GL_SAMPLER = 0x82E6; pub const GL_MAX_LABEL_LENGTH = 0x82E8; pub const GL_DEBUG_OUTPUT = 0x92E0; pub const GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002; pub const GL_MAX_UNIFORM_LOCATIONS = 0x826E; pub const GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310; pub const GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311; pub const GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; pub const GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313; pub const GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314; pub const GL_MAX_FRAMEBUFFER_WIDTH = 0x9315; pub const GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316; pub const GL_MAX_FRAMEBUFFER_LAYERS = 0x9317; pub const GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318; pub const GL_INTERNALFORMAT_SUPPORTED = 0x826F; pub const GL_INTERNALFORMAT_PREFERRED = 0x8270; pub const GL_INTERNALFORMAT_RED_SIZE = 0x8271; pub const GL_INTERNALFORMAT_GREEN_SIZE = 0x8272; pub const GL_INTERNALFORMAT_BLUE_SIZE = 0x8273; pub const GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274; pub const GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275; pub const GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276; pub const GL_INTERNALFORMAT_SHARED_SIZE = 0x8277; pub const GL_INTERNALFORMAT_RED_TYPE = 0x8278; pub const GL_INTERNALFORMAT_GREEN_TYPE = 0x8279; pub const GL_INTERNALFORMAT_BLUE_TYPE = 0x827A; pub const GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B; pub const GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C; pub const GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D; pub const GL_MAX_WIDTH = 0x827E; pub const GL_MAX_HEIGHT = 0x827F; pub const GL_MAX_DEPTH = 0x8280; pub const GL_MAX_LAYERS = 0x8281; pub const GL_MAX_COMBINED_DIMENSIONS = 0x8282; pub const GL_COLOR_COMPONENTS = 0x8283; pub const GL_DEPTH_COMPONENTS = 0x8284; pub const GL_STENCIL_COMPONENTS = 0x8285; pub const GL_COLOR_RENDERABLE = 0x8286; pub const GL_DEPTH_RENDERABLE = 0x8287; pub const GL_STENCIL_RENDERABLE = 0x8288; pub const GL_FRAMEBUFFER_RENDERABLE = 0x8289; pub const GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A; pub const GL_FRAMEBUFFER_BLEND = 0x828B; pub const GL_READ_PIXELS = 0x828C; pub const GL_READ_PIXELS_FORMAT = 0x828D; pub const GL_READ_PIXELS_TYPE = 0x828E; pub const GL_TEXTURE_IMAGE_FORMAT = 0x828F; pub const GL_TEXTURE_IMAGE_TYPE = 0x8290; pub const GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291; pub const GL_GET_TEXTURE_IMAGE_TYPE = 0x8292; pub const GL_MIPMAP = 0x8293; pub const GL_MANUAL_GENERATE_MIPMAP = 0x8294; pub const GL_AUTO_GENERATE_MIPMAP = 0x8295; pub const GL_COLOR_ENCODING = 0x8296; pub const GL_SRGB_READ = 0x8297; pub const GL_SRGB_WRITE = 0x8298; pub const GL_FILTER = 0x829A; pub const GL_VERTEX_TEXTURE = 0x829B; pub const GL_TESS_CONTROL_TEXTURE = 0x829C; pub const GL_TESS_EVALUATION_TEXTURE = 0x829D; pub const GL_GEOMETRY_TEXTURE = 0x829E; pub const GL_FRAGMENT_TEXTURE = 0x829F; pub const GL_COMPUTE_TEXTURE = 0x82A0; pub const GL_TEXTURE_SHADOW = 0x82A1; pub const GL_TEXTURE_GATHER = 0x82A2; pub const GL_TEXTURE_GATHER_SHADOW = 0x82A3; pub const GL_SHADER_IMAGE_LOAD = 0x82A4; pub const GL_SHADER_IMAGE_STORE = 0x82A5; pub const GL_SHADER_IMAGE_ATOMIC = 0x82A6; pub const GL_IMAGE_TEXEL_SIZE = 0x82A7; pub const GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8; pub const GL_IMAGE_PIXEL_FORMAT = 0x82A9; pub const GL_IMAGE_PIXEL_TYPE = 0x82AA; pub const GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC; pub const GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD; pub const GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE; pub const GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF; pub const GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1; pub const GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2; pub const GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3; pub const GL_CLEAR_BUFFER = 0x82B4; pub const GL_TEXTURE_VIEW = 0x82B5; pub const GL_VIEW_COMPATIBILITY_CLASS = 0x82B6; pub const GL_FULL_SUPPORT = 0x82B7; pub const GL_CAVEAT_SUPPORT = 0x82B8; pub const GL_IMAGE_CLASS_4_X_32 = 0x82B9; pub const GL_IMAGE_CLASS_2_X_32 = 0x82BA; pub const GL_IMAGE_CLASS_1_X_32 = 0x82BB; pub const GL_IMAGE_CLASS_4_X_16 = 0x82BC; pub const GL_IMAGE_CLASS_2_X_16 = 0x82BD; pub const GL_IMAGE_CLASS_1_X_16 = 0x82BE; pub const GL_IMAGE_CLASS_4_X_8 = 0x82BF; pub const GL_IMAGE_CLASS_2_X_8 = 0x82C0; pub const GL_IMAGE_CLASS_1_X_8 = 0x82C1; pub const GL_IMAGE_CLASS_11_11_10 = 0x82C2; pub const GL_IMAGE_CLASS_10_10_10_2 = 0x82C3; pub const GL_VIEW_CLASS_128_BITS = 0x82C4; pub const GL_VIEW_CLASS_96_BITS = 0x82C5; pub const GL_VIEW_CLASS_64_BITS = 0x82C6; pub const GL_VIEW_CLASS_48_BITS = 0x82C7; pub const GL_VIEW_CLASS_32_BITS = 0x82C8; pub const GL_VIEW_CLASS_24_BITS = 0x82C9; pub const GL_VIEW_CLASS_16_BITS = 0x82CA; pub const GL_VIEW_CLASS_8_BITS = 0x82CB; pub const GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC; pub const GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD; pub const GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE; pub const GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF; pub const GL_VIEW_CLASS_RGTC1_RED = 0x82D0; pub const GL_VIEW_CLASS_RGTC2_RG = 0x82D1; pub const GL_VIEW_CLASS_BPTC_UNORM = 0x82D2; pub const GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3; pub const GL_UNIFORM = 0x92E1; pub const GL_UNIFORM_BLOCK = 0x92E2; pub const GL_PROGRAM_INPUT = 0x92E3; pub const GL_PROGRAM_OUTPUT = 0x92E4; pub const GL_BUFFER_VARIABLE = 0x92E5; pub const GL_SHADER_STORAGE_BLOCK = 0x92E6; pub const GL_VERTEX_SUBROUTINE = 0x92E8; pub const GL_TESS_CONTROL_SUBROUTINE = 0x92E9; pub const GL_TESS_EVALUATION_SUBROUTINE = 0x92EA; pub const GL_GEOMETRY_SUBROUTINE = 0x92EB; pub const GL_FRAGMENT_SUBROUTINE = 0x92EC; pub const GL_COMPUTE_SUBROUTINE = 0x92ED; pub const GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE; pub const GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF; pub const GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0; pub const GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1; pub const GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2; pub const GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3; pub const GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4; pub const GL_ACTIVE_RESOURCES = 0x92F5; pub const GL_MAX_NAME_LENGTH = 0x92F6; pub const GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7; pub const GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8; pub const GL_NAME_LENGTH = 0x92F9; pub const GL_TYPE = 0x92FA; pub const GL_ARRAY_SIZE = 0x92FB; pub const GL_OFFSET = 0x92FC; pub const GL_BLOCK_INDEX = 0x92FD; pub const GL_ARRAY_STRIDE = 0x92FE; pub const GL_MATRIX_STRIDE = 0x92FF; pub const GL_IS_ROW_MAJOR = 0x9300; pub const GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301; pub const GL_BUFFER_BINDING = 0x9302; pub const GL_BUFFER_DATA_SIZE = 0x9303; pub const GL_NUM_ACTIVE_VARIABLES = 0x9304; pub const GL_ACTIVE_VARIABLES = 0x9305; pub const GL_REFERENCED_BY_VERTEX_SHADER = 0x9306; pub const GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; pub const GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; pub const GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309; pub const GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A; pub const GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B; pub const GL_TOP_LEVEL_ARRAY_SIZE = 0x930C; pub const GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D; pub const GL_LOCATION = 0x930E; pub const GL_LOCATION_INDEX = 0x930F; pub const GL_IS_PER_PATCH = 0x92E7; pub const GL_SHADER_STORAGE_BUFFER = 0x90D2; pub const GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3; pub const GL_SHADER_STORAGE_BUFFER_START = 0x90D4; pub const GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5; pub const GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; pub const GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; pub const GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; pub const GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; pub const GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; pub const GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB; pub const GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC; pub const GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD; pub const GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE; pub const GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF; pub const GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000; pub const GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39; pub const GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; pub const GL_TEXTURE_BUFFER_OFFSET = 0x919D; pub const GL_TEXTURE_BUFFER_SIZE = 0x919E; pub const GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; pub const GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB; pub const GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC; pub const GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD; pub const GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE; pub const GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; pub const GL_VERTEX_ATTRIB_BINDING = 0x82D4; pub const GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5; pub const GL_VERTEX_BINDING_DIVISOR = 0x82D6; pub const GL_VERTEX_BINDING_OFFSET = 0x82D7; pub const GL_VERTEX_BINDING_STRIDE = 0x82D8; pub const GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9; pub const GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA; pub const GL_VERTEX_BINDING_BUFFER = 0x8F4F; pub const GL_DISPLAY_LIST = 0x82E7; pub const GL_VERSION_4_4 = 1; pub const GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5; pub const GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; pub const GL_TEXTURE_BUFFER_BINDING = 0x8C2A; pub const GL_MAP_PERSISTENT_BIT = 0x0040; pub const GL_MAP_COHERENT_BIT = 0x0080; pub const GL_DYNAMIC_STORAGE_BIT = 0x0100; pub const GL_CLIENT_STORAGE_BIT = 0x0200; pub const GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000; pub const GL_BUFFER_IMMUTABLE_STORAGE = 0x821F; pub const GL_BUFFER_STORAGE_FLAGS = 0x8220; pub const GL_CLEAR_TEXTURE = 0x9365; pub const GL_LOCATION_COMPONENT = 0x934A; pub const GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B; pub const GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C; pub const GL_QUERY_BUFFER = 0x9192; pub const GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000; pub const GL_QUERY_BUFFER_BINDING = 0x9193; pub const GL_QUERY_RESULT_NO_WAIT = 0x9194; pub const GL_MIRROR_CLAMP_TO_EDGE = 0x8743; pub const GL_VERSION_4_5 = 1; pub const GL_CONTEXT_LOST = 0x0507; pub const GL_NEGATIVE_ONE_TO_ONE = 0x935E; pub const GL_ZERO_TO_ONE = 0x935F; pub const GL_CLIP_ORIGIN = 0x935C; pub const GL_CLIP_DEPTH_MODE = 0x935D; pub const GL_QUERY_WAIT_INVERTED = 0x8E17; pub const GL_QUERY_NO_WAIT_INVERTED = 0x8E18; pub const GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19; pub const GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A; pub const GL_MAX_CULL_DISTANCES = 0x82F9; pub const GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA; pub const GL_TEXTURE_TARGET = 0x1006; pub const GL_QUERY_TARGET = 0x82EA; pub const GL_GUILTY_CONTEXT_RESET = 0x8253; pub const GL_INNOCENT_CONTEXT_RESET = 0x8254; pub const GL_UNKNOWN_CONTEXT_RESET = 0x8255; pub const GL_RESET_NOTIFICATION_STRATEGY = 0x8256; pub const GL_LOSE_CONTEXT_ON_RESET = 0x8252; pub const GL_NO_RESET_NOTIFICATION = 0x8261; pub const GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004; pub const GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB; pub const GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC; pub const GL_VERSION_4_6 = 1; pub const GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551; pub const GL_SPIR_V_BINARY = 0x9552; pub const GL_PARAMETER_BUFFER = 0x80EE; pub const GL_PARAMETER_BUFFER_BINDING = 0x80EF; pub const GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008; pub const GL_VERTICES_SUBMITTED = 0x82EE; pub const GL_PRIMITIVES_SUBMITTED = 0x82EF; pub const GL_VERTEX_SHADER_INVOCATIONS = 0x82F0; pub const GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1; pub const GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2; pub const GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3; pub const GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4; pub const GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5; pub const GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6; pub const GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7; pub const GL_POLYGON_OFFSET_CLAMP = 0x8E1B; pub const GL_SPIR_V_EXTENSIONS = 0x9553; pub const GL_NUM_SPIR_V_EXTENSIONS = 0x9554; pub const GL_TEXTURE_MAX_ANISOTROPY = 0x84FE; pub const GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF; pub const GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC; pub const GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED; pub const GL_ARB_ES2_compatibility = 1; pub const GL_ARB_ES3_1_compatibility = 1; pub const GL_ARB_ES3_2_compatibility = 1; pub const GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE; pub const GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381; pub const GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382; pub const GL_ARB_ES3_compatibility = 1; pub const GL_ARB_arrays_of_arrays = 1; pub const GL_ARB_base_instance = 1; pub const GL_ARB_bindless_texture = 1; pub const GL_UNSIGNED_INT64_ARB = 0x140F; pub const GL_ARB_blend_func_extended = 1; pub const GL_ARB_buffer_storage = 1; pub const GL_ARB_cl_event = 1; pub const GL_SYNC_CL_EVENT_ARB = 0x8240; pub const GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241; pub const GL_ARB_clear_buffer_object = 1; pub const GL_ARB_clear_texture = 1; pub const GL_ARB_clip_control = 1; pub const GL_ARB_color_buffer_float = 1; pub const GL_RGBA_FLOAT_MODE_ARB = 0x8820; pub const GL_CLAMP_VERTEX_COLOR_ARB = 0x891A; pub const GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B; pub const GL_CLAMP_READ_COLOR_ARB = 0x891C; pub const GL_FIXED_ONLY_ARB = 0x891D; pub const GL_ARB_compatibility = 1; pub const GL_ARB_compressed_texture_pixel_storage = 1; pub const GL_ARB_compute_shader = 1; pub const GL_ARB_compute_variable_group_size = 1; pub const GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344; pub const GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB; pub const GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345; pub const GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF; pub const GL_ARB_conditional_render_inverted = 1; pub const GL_ARB_conservative_depth = 1; pub const GL_ARB_copy_buffer = 1; pub const GL_ARB_copy_image = 1; pub const GL_ARB_cull_distance = 1; pub const GL_ARB_debug_output = 1; pub const GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242; pub const GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243; pub const GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244; pub const GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245; pub const GL_DEBUG_SOURCE_API_ARB = 0x8246; pub const GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247; pub const GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248; pub const GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249; pub const GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A; pub const GL_DEBUG_SOURCE_OTHER_ARB = 0x824B; pub const GL_DEBUG_TYPE_ERROR_ARB = 0x824C; pub const GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D; pub const GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E; pub const GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F; pub const GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250; pub const GL_DEBUG_TYPE_OTHER_ARB = 0x8251; pub const GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143; pub const GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144; pub const GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145; pub const GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146; pub const GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147; pub const GL_DEBUG_SEVERITY_LOW_ARB = 0x9148; pub const GL_ARB_depth_buffer_float = 1; pub const GL_ARB_depth_clamp = 1; pub const GL_ARB_depth_texture = 1; pub const GL_DEPTH_COMPONENT16_ARB = 0x81A5; pub const GL_DEPTH_COMPONENT24_ARB = 0x81A6; pub const GL_DEPTH_COMPONENT32_ARB = 0x81A7; pub const GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A; pub const GL_DEPTH_TEXTURE_MODE_ARB = 0x884B; pub const GL_ARB_derivative_control = 1; pub const GL_ARB_direct_state_access = 1; pub const GL_ARB_draw_buffers = 1; pub const GL_MAX_DRAW_BUFFERS_ARB = 0x8824; pub const GL_DRAW_BUFFER0_ARB = 0x8825; pub const GL_DRAW_BUFFER1_ARB = 0x8826; pub const GL_DRAW_BUFFER2_ARB = 0x8827; pub const GL_DRAW_BUFFER3_ARB = 0x8828; pub const GL_DRAW_BUFFER4_ARB = 0x8829; pub const GL_DRAW_BUFFER5_ARB = 0x882A; pub const GL_DRAW_BUFFER6_ARB = 0x882B; pub const GL_DRAW_BUFFER7_ARB = 0x882C; pub const GL_DRAW_BUFFER8_ARB = 0x882D; pub const GL_DRAW_BUFFER9_ARB = 0x882E; pub const GL_DRAW_BUFFER10_ARB = 0x882F; pub const GL_DRAW_BUFFER11_ARB = 0x8830; pub const GL_DRAW_BUFFER12_ARB = 0x8831; pub const GL_DRAW_BUFFER13_ARB = 0x8832; pub const GL_DRAW_BUFFER14_ARB = 0x8833; pub const GL_DRAW_BUFFER15_ARB = 0x8834; pub const GL_ARB_draw_buffers_blend = 1; pub const GL_ARB_draw_elements_base_vertex = 1; pub const GL_ARB_draw_indirect = 1; pub const GL_ARB_draw_instanced = 1; pub const GL_ARB_enhanced_layouts = 1; pub const GL_ARB_explicit_attrib_location = 1; pub const GL_ARB_explicit_uniform_location = 1; pub const GL_ARB_fragment_coord_conventions = 1; pub const GL_ARB_fragment_layer_viewport = 1; pub const GL_ARB_fragment_program = 1; pub const GL_FRAGMENT_PROGRAM_ARB = 0x8804; pub const GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875; pub const GL_PROGRAM_LENGTH_ARB = 0x8627; pub const GL_PROGRAM_FORMAT_ARB = 0x8876; pub const GL_PROGRAM_BINDING_ARB = 0x8677; pub const GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0; pub const GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1; pub const GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2; pub const GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3; pub const GL_PROGRAM_TEMPORARIES_ARB = 0x88A4; pub const GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5; pub const GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6; pub const GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7; pub const GL_PROGRAM_PARAMETERS_ARB = 0x88A8; pub const GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9; pub const GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA; pub const GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB; pub const GL_PROGRAM_ATTRIBS_ARB = 0x88AC; pub const GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD; pub const GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE; pub const GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF; pub const GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4; pub const GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5; pub const GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6; pub const GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805; pub const GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806; pub const GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807; pub const GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808; pub const GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809; pub const GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A; pub const GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B; pub const GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C; pub const GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D; pub const GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E; pub const GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F; pub const GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810; pub const GL_PROGRAM_STRING_ARB = 0x8628; pub const GL_PROGRAM_ERROR_POSITION_ARB = 0x864B; pub const GL_CURRENT_MATRIX_ARB = 0x8641; pub const GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7; pub const GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640; pub const GL_MAX_PROGRAM_MATRICES_ARB = 0x862F; pub const GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E; pub const GL_MAX_TEXTURE_COORDS_ARB = 0x8871; pub const GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; pub const GL_PROGRAM_ERROR_STRING_ARB = 0x8874; pub const GL_MATRIX0_ARB = 0x88C0; pub const GL_MATRIX1_ARB = 0x88C1; pub const GL_MATRIX2_ARB = 0x88C2; pub const GL_MATRIX3_ARB = 0x88C3; pub const GL_MATRIX4_ARB = 0x88C4; pub const GL_MATRIX5_ARB = 0x88C5; pub const GL_MATRIX6_ARB = 0x88C6; pub const GL_MATRIX7_ARB = 0x88C7; pub const GL_MATRIX8_ARB = 0x88C8; pub const GL_MATRIX9_ARB = 0x88C9; pub const GL_MATRIX10_ARB = 0x88CA; pub const GL_MATRIX11_ARB = 0x88CB; pub const GL_MATRIX12_ARB = 0x88CC; pub const GL_MATRIX13_ARB = 0x88CD; pub const GL_MATRIX14_ARB = 0x88CE; pub const GL_MATRIX15_ARB = 0x88CF; pub const GL_MATRIX16_ARB = 0x88D0; pub const GL_MATRIX17_ARB = 0x88D1; pub const GL_MATRIX18_ARB = 0x88D2; pub const GL_MATRIX19_ARB = 0x88D3; pub const GL_MATRIX20_ARB = 0x88D4; pub const GL_MATRIX21_ARB = 0x88D5; pub const GL_MATRIX22_ARB = 0x88D6; pub const GL_MATRIX23_ARB = 0x88D7; pub const GL_MATRIX24_ARB = 0x88D8; pub const GL_MATRIX25_ARB = 0x88D9; pub const GL_MATRIX26_ARB = 0x88DA; pub const GL_MATRIX27_ARB = 0x88DB; pub const GL_MATRIX28_ARB = 0x88DC; pub const GL_MATRIX29_ARB = 0x88DD; pub const GL_MATRIX30_ARB = 0x88DE; pub const GL_MATRIX31_ARB = 0x88DF; pub const GL_ARB_fragment_program_shadow = 1; pub const GL_ARB_fragment_shader = 1; pub const GL_FRAGMENT_SHADER_ARB = 0x8B30; pub const GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49; pub const GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B; pub const GL_ARB_fragment_shader_interlock = 1; pub const GL_ARB_framebuffer_no_attachments = 1; pub const GL_ARB_framebuffer_object = 1; pub const GL_ARB_framebuffer_sRGB = 1; pub const GL_ARB_geometry_shader4 = 1; pub const GL_LINES_ADJACENCY_ARB = 0x000A; pub const GL_LINE_STRIP_ADJACENCY_ARB = 0x000B; pub const GL_TRIANGLES_ADJACENCY_ARB = 0x000C; pub const GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D; pub const GL_PROGRAM_POINT_SIZE_ARB = 0x8642; pub const GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29; pub const GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7; pub const GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8; pub const GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9; pub const GL_GEOMETRY_SHADER_ARB = 0x8DD9; pub const GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA; pub const GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB; pub const GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC; pub const GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD; pub const GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE; pub const GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF; pub const GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0; pub const GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1; pub const GL_ARB_get_program_binary = 1; pub const GL_ARB_get_texture_sub_image = 1; pub const GL_ARB_gl_spirv = 1; pub const GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551; pub const GL_SPIR_V_BINARY_ARB = 0x9552; pub const GL_ARB_gpu_shader5 = 1; pub const GL_ARB_gpu_shader_fp64 = 1; pub const GL_ARB_gpu_shader_int64 = 1; pub const GL_INT64_ARB = 0x140E; pub const GL_INT64_VEC2_ARB = 0x8FE9; pub const GL_INT64_VEC3_ARB = 0x8FEA; pub const GL_INT64_VEC4_ARB = 0x8FEB; pub const GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5; pub const GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6; pub const GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7; pub const GL_ARB_half_float_pixel = 1; pub const GL_HALF_FLOAT_ARB = 0x140B; pub const GL_ARB_half_float_vertex = 1; pub const GL_ARB_indirect_parameters = 1; pub const GL_PARAMETER_BUFFER_ARB = 0x80EE; pub const GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF; pub const GL_ARB_instanced_arrays = 1; pub const GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE; pub const GL_ARB_internalformat_query = 1; pub const GL_ARB_internalformat_query2 = 1; pub const GL_SRGB_DECODE_ARB = 0x8299; pub const GL_VIEW_CLASS_EAC_R11 = 0x9383; pub const GL_VIEW_CLASS_EAC_RG11 = 0x9384; pub const GL_VIEW_CLASS_ETC2_RGB = 0x9385; pub const GL_VIEW_CLASS_ETC2_RGBA = 0x9386; pub const GL_VIEW_CLASS_ETC2_EAC_RGBA = 0x9387; pub const GL_VIEW_CLASS_ASTC_4x4_RGBA = 0x9388; pub const GL_VIEW_CLASS_ASTC_5x4_RGBA = 0x9389; pub const GL_VIEW_CLASS_ASTC_5x5_RGBA = 0x938A; pub const GL_VIEW_CLASS_ASTC_6x5_RGBA = 0x938B; pub const GL_VIEW_CLASS_ASTC_6x6_RGBA = 0x938C; pub const GL_VIEW_CLASS_ASTC_8x5_RGBA = 0x938D; pub const GL_VIEW_CLASS_ASTC_8x6_RGBA = 0x938E; pub const GL_VIEW_CLASS_ASTC_8x8_RGBA = 0x938F; pub const GL_VIEW_CLASS_ASTC_10x5_RGBA = 0x9390; pub const GL_VIEW_CLASS_ASTC_10x6_RGBA = 0x9391; pub const GL_VIEW_CLASS_ASTC_10x8_RGBA = 0x9392; pub const GL_VIEW_CLASS_ASTC_10x10_RGBA = 0x9393; pub const GL_VIEW_CLASS_ASTC_12x10_RGBA = 0x9394; pub const GL_VIEW_CLASS_ASTC_12x12_RGBA = 0x9395; pub const GL_ARB_invalidate_subdata = 1; pub const GL_ARB_map_buffer_alignment = 1; pub const GL_ARB_map_buffer_range = 1; pub const GL_ARB_matrix_palette = 1; pub const GL_MATRIX_PALETTE_ARB = 0x8840; pub const GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841; pub const GL_MAX_PALETTE_MATRICES_ARB = 0x8842; pub const GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843; pub const GL_MATRIX_INDEX_ARRAY_ARB = 0x8844; pub const GL_CURRENT_MATRIX_INDEX_ARB = 0x8845; pub const GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846; pub const GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847; pub const GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848; pub const GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849; pub const GL_ARB_multi_bind = 1; pub const GL_ARB_multi_draw_indirect = 1; pub const GL_ARB_multisample = 1; pub const GL_MULTISAMPLE_ARB = 0x809D; pub const GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; pub const GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; pub const GL_SAMPLE_COVERAGE_ARB = 0x80A0; pub const GL_SAMPLE_BUFFERS_ARB = 0x80A8; pub const GL_SAMPLES_ARB = 0x80A9; pub const GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; pub const GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; pub const GL_MULTISAMPLE_BIT_ARB = 0x20000000; pub const GL_ARB_occlusion_query = 1; pub const GL_QUERY_COUNTER_BITS_ARB = 0x8864; pub const GL_CURRENT_QUERY_ARB = 0x8865; pub const GL_QUERY_RESULT_ARB = 0x8866; pub const GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867; pub const GL_SAMPLES_PASSED_ARB = 0x8914; pub const GL_ARB_occlusion_query2 = 1; pub const GL_ARB_parallel_shader_compile = 1; pub const GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0; pub const GL_COMPLETION_STATUS_ARB = 0x91B1; pub const GL_ARB_pipeline_statistics_query = 1; pub const GL_VERTICES_SUBMITTED_ARB = 0x82EE; pub const GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF; pub const GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0; pub const GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1; pub const GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2; pub const GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3; pub const GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4; pub const GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5; pub const GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6; pub const GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7; pub const GL_ARB_pixel_buffer_object = 1; pub const GL_PIXEL_PACK_BUFFER_ARB = 0x88EB; pub const GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC; pub const GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED; pub const GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF; pub const GL_ARB_point_parameters = 1; pub const GL_POINT_SIZE_MIN_ARB = 0x8126; pub const GL_POINT_SIZE_MAX_ARB = 0x8127; pub const GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128; pub const GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129; pub const GL_ARB_point_sprite = 1; pub const GL_POINT_SPRITE_ARB = 0x8861; pub const GL_COORD_REPLACE_ARB = 0x8862; pub const GL_ARB_polygon_offset_clamp = 1; pub const GL_ARB_post_depth_coverage = 1; pub const GL_ARB_program_interface_query = 1; pub const GL_ARB_provoking_vertex = 1; pub const GL_ARB_query_buffer_object = 1; pub const GL_ARB_robust_buffer_access_behavior = 1; pub const GL_ARB_robustness = 1; pub const GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004; pub const GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252; pub const GL_GUILTY_CONTEXT_RESET_ARB = 0x8253; pub const GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254; pub const GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255; pub const GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256; pub const GL_NO_RESET_NOTIFICATION_ARB = 0x8261; pub const GL_ARB_robustness_isolation = 1; pub const GL_ARB_sample_locations = 1; pub const GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D; pub const GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E; pub const GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F; pub const GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340; pub const GL_SAMPLE_LOCATION_ARB = 0x8E50; pub const GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341; pub const GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342; pub const GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343; pub const GL_ARB_sample_shading = 1; pub const GL_SAMPLE_SHADING_ARB = 0x8C36; pub const GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37; pub const GL_ARB_sampler_objects = 1; pub const GL_ARB_seamless_cube_map = 1; pub const GL_ARB_seamless_cubemap_per_texture = 1; pub const GL_ARB_separate_shader_objects = 1; pub const GL_ARB_shader_atomic_counter_ops = 1; pub const GL_ARB_shader_atomic_counters = 1; pub const GL_ARB_shader_ballot = 1; pub const GL_ARB_shader_bit_encoding = 1; pub const GL_ARB_shader_clock = 1; pub const GL_ARB_shader_draw_parameters = 1; pub const GL_ARB_shader_group_vote = 1; pub const GL_ARB_shader_image_load_store = 1; pub const GL_ARB_shader_image_size = 1; pub const GL_ARB_shader_objects = 1; pub const GL_PROGRAM_OBJECT_ARB = 0x8B40; pub const GL_SHADER_OBJECT_ARB = 0x8B48; pub const GL_OBJECT_TYPE_ARB = 0x8B4E; pub const GL_OBJECT_SUBTYPE_ARB = 0x8B4F; pub const GL_FLOAT_VEC2_ARB = 0x8B50; pub const GL_FLOAT_VEC3_ARB = 0x8B51; pub const GL_FLOAT_VEC4_ARB = 0x8B52; pub const GL_INT_VEC2_ARB = 0x8B53; pub const GL_INT_VEC3_ARB = 0x8B54; pub const GL_INT_VEC4_ARB = 0x8B55; pub const GL_BOOL_ARB = 0x8B56; pub const GL_BOOL_VEC2_ARB = 0x8B57; pub const GL_BOOL_VEC3_ARB = 0x8B58; pub const GL_BOOL_VEC4_ARB = 0x8B59; pub const GL_FLOAT_MAT2_ARB = 0x8B5A; pub const GL_FLOAT_MAT3_ARB = 0x8B5B; pub const GL_FLOAT_MAT4_ARB = 0x8B5C; pub const GL_SAMPLER_1D_ARB = 0x8B5D; pub const GL_SAMPLER_2D_ARB = 0x8B5E; pub const GL_SAMPLER_3D_ARB = 0x8B5F; pub const GL_SAMPLER_CUBE_ARB = 0x8B60; pub const GL_SAMPLER_1D_SHADOW_ARB = 0x8B61; pub const GL_SAMPLER_2D_SHADOW_ARB = 0x8B62; pub const GL_SAMPLER_2D_RECT_ARB = 0x8B63; pub const GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64; pub const GL_OBJECT_DELETE_STATUS_ARB = 0x8B80; pub const GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81; pub const GL_OBJECT_LINK_STATUS_ARB = 0x8B82; pub const GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83; pub const GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84; pub const GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85; pub const GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86; pub const GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87; pub const GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88; pub const GL_ARB_shader_precision = 1; pub const GL_ARB_shader_stencil_export = 1; pub const GL_ARB_shader_storage_buffer_object = 1; pub const GL_ARB_shader_subroutine = 1; pub const GL_ARB_shader_texture_image_samples = 1; pub const GL_ARB_shader_texture_lod = 1; pub const GL_ARB_shader_viewport_layer_array = 1; pub const GL_ARB_shading_language_100 = 1; pub const GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C; pub const GL_ARB_shading_language_420pack = 1; pub const GL_ARB_shading_language_include = 1; pub const GL_SHADER_INCLUDE_ARB = 0x8DAE; pub const GL_NAMED_STRING_LENGTH_ARB = 0x8DE9; pub const GL_NAMED_STRING_TYPE_ARB = 0x8DEA; pub const GL_ARB_shading_language_packing = 1; pub const GL_ARB_shadow = 1; pub const GL_TEXTURE_COMPARE_MODE_ARB = 0x884C; pub const GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D; pub const GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E; pub const GL_ARB_shadow_ambient = 1; pub const GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF; pub const GL_ARB_sparse_buffer = 1; pub const GL_SPARSE_STORAGE_BIT_ARB = 0x0400; pub const GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8; pub const GL_ARB_sparse_texture = 1; pub const GL_TEXTURE_SPARSE_ARB = 0x91A6; pub const GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7; pub const GL_NUM_SPARSE_LEVELS_ARB = 0x91AA; pub const GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8; pub const GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195; pub const GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196; pub const GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197; pub const GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198; pub const GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199; pub const GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A; pub const GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9; pub const GL_ARB_sparse_texture2 = 1; pub const GL_ARB_sparse_texture_clamp = 1; pub const GL_ARB_spirv_extensions = 1; pub const GL_ARB_stencil_texturing = 1; pub const GL_ARB_sync = 1; pub const GL_ARB_tessellation_shader = 1; pub const GL_ARB_texture_barrier = 1; pub const GL_ARB_texture_border_clamp = 1; pub const GL_CLAMP_TO_BORDER_ARB = 0x812D; pub const GL_ARB_texture_buffer_object = 1; pub const GL_TEXTURE_BUFFER_ARB = 0x8C2A; pub const GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B; pub const GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C; pub const GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D; pub const GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E; pub const GL_ARB_texture_buffer_object_rgb32 = 1; pub const GL_ARB_texture_buffer_range = 1; pub const GL_ARB_texture_compression = 1; pub const GL_COMPRESSED_ALPHA_ARB = 0x84E9; pub const GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; pub const GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; pub const GL_COMPRESSED_INTENSITY_ARB = 0x84EC; pub const GL_COMPRESSED_RGB_ARB = 0x84ED; pub const GL_COMPRESSED_RGBA_ARB = 0x84EE; pub const GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; pub const GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; pub const GL_TEXTURE_COMPRESSED_ARB = 0x86A1; pub const GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; pub const GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; pub const GL_ARB_texture_compression_bptc = 1; pub const GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C; pub const GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D; pub const GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E; pub const GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F; pub const GL_ARB_texture_compression_rgtc = 1; pub const GL_ARB_texture_cube_map = 1; pub const GL_NORMAL_MAP_ARB = 0x8511; pub const GL_REFLECTION_MAP_ARB = 0x8512; pub const GL_TEXTURE_CUBE_MAP_ARB = 0x8513; pub const GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A; pub const GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B; pub const GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C; pub const GL_ARB_texture_cube_map_array = 1; pub const GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009; pub const GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A; pub const GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B; pub const GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C; pub const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D; pub const GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E; pub const GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F; pub const GL_ARB_texture_env_add = 1; pub const GL_ARB_texture_env_combine = 1; pub const GL_COMBINE_ARB = 0x8570; pub const GL_COMBINE_RGB_ARB = 0x8571; pub const GL_COMBINE_ALPHA_ARB = 0x8572; pub const GL_SOURCE0_RGB_ARB = 0x8580; pub const GL_SOURCE1_RGB_ARB = 0x8581; pub const GL_SOURCE2_RGB_ARB = 0x8582; pub const GL_SOURCE0_ALPHA_ARB = 0x8588; pub const GL_SOURCE1_ALPHA_ARB = 0x8589; pub const GL_SOURCE2_ALPHA_ARB = 0x858A; pub const GL_OPERAND0_RGB_ARB = 0x8590; pub const GL_OPERAND1_RGB_ARB = 0x8591; pub const GL_OPERAND2_RGB_ARB = 0x8592; pub const GL_OPERAND0_ALPHA_ARB = 0x8598; pub const GL_OPERAND1_ALPHA_ARB = 0x8599; pub const GL_OPERAND2_ALPHA_ARB = 0x859A; pub const GL_RGB_SCALE_ARB = 0x8573; pub const GL_ADD_SIGNED_ARB = 0x8574; pub const GL_INTERPOLATE_ARB = 0x8575; pub const GL_SUBTRACT_ARB = 0x84E7; pub const GL_CONSTANT_ARB = 0x8576; pub const GL_PRIMARY_COLOR_ARB = 0x8577; pub const GL_PREVIOUS_ARB = 0x8578; pub const GL_ARB_texture_env_crossbar = 1; pub const GL_ARB_texture_env_dot3 = 1; pub const GL_DOT3_RGB_ARB = 0x86AE; pub const GL_DOT3_RGBA_ARB = 0x86AF; pub const GL_ARB_texture_filter_anisotropic = 1; pub const GL_ARB_texture_filter_minmax = 1; pub const GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366; pub const GL_WEIGHTED_AVERAGE_ARB = 0x9367; pub const GL_ARB_texture_float = 1; pub const GL_TEXTURE_RED_TYPE_ARB = 0x8C10; pub const GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11; pub const GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12; pub const GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13; pub const GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14; pub const GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15; pub const GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16; pub const GL_UNSIGNED_NORMALIZED_ARB = 0x8C17; pub const GL_RGBA32F_ARB = 0x8814; pub const GL_RGB32F_ARB = 0x8815; pub const GL_ALPHA32F_ARB = 0x8816; pub const GL_INTENSITY32F_ARB = 0x8817; pub const GL_LUMINANCE32F_ARB = 0x8818; pub const GL_LUMINANCE_ALPHA32F_ARB = 0x8819; pub const GL_RGBA16F_ARB = 0x881A; pub const GL_RGB16F_ARB = 0x881B; pub const GL_ALPHA16F_ARB = 0x881C; pub const GL_INTENSITY16F_ARB = 0x881D; pub const GL_LUMINANCE16F_ARB = 0x881E; pub const GL_LUMINANCE_ALPHA16F_ARB = 0x881F; pub const GL_ARB_texture_gather = 1; pub const GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E; pub const GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F; pub const GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F; pub const GL_ARB_texture_mirror_clamp_to_edge = 1; pub const GL_ARB_texture_mirrored_repeat = 1; pub const GL_MIRRORED_REPEAT_ARB = 0x8370; pub const GL_ARB_texture_multisample = 1; pub const GL_ARB_texture_non_power_of_two = 1; pub const GL_ARB_texture_query_levels = 1; pub const GL_ARB_texture_query_lod = 1; pub const GL_ARB_texture_rectangle = 1; pub const GL_TEXTURE_RECTANGLE_ARB = 0x84F5; pub const GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6; pub const GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7; pub const GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8; pub const GL_ARB_texture_rg = 1; pub const GL_ARB_texture_rgb10_a2ui = 1; pub const GL_ARB_texture_stencil8 = 1; pub const GL_ARB_texture_storage = 1; pub const GL_ARB_texture_storage_multisample = 1; pub const GL_ARB_texture_swizzle = 1; pub const GL_ARB_texture_view = 1; pub const GL_ARB_timer_query = 1; pub const GL_ARB_transform_feedback2 = 1; pub const GL_ARB_transform_feedback3 = 1; pub const GL_ARB_transform_feedback_instanced = 1; pub const GL_ARB_transform_feedback_overflow_query = 1; pub const GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC; pub const GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED; pub const GL_ARB_transpose_matrix = 1; pub const GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; pub const GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; pub const GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; pub const GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; pub const GL_ARB_uniform_buffer_object = 1; pub const GL_ARB_vertex_array_bgra = 1; pub const GL_ARB_vertex_array_object = 1; pub const GL_ARB_vertex_attrib_64bit = 1; pub const GL_ARB_vertex_attrib_binding = 1; pub const GL_ARB_vertex_blend = 1; pub const GL_MAX_VERTEX_UNITS_ARB = 0x86A4; pub const GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5; pub const GL_WEIGHT_SUM_UNITY_ARB = 0x86A6; pub const GL_VERTEX_BLEND_ARB = 0x86A7; pub const GL_CURRENT_WEIGHT_ARB = 0x86A8; pub const GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9; pub const GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA; pub const GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB; pub const GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC; pub const GL_WEIGHT_ARRAY_ARB = 0x86AD; pub const GL_MODELVIEW0_ARB = 0x1700; pub const GL_MODELVIEW1_ARB = 0x850A; pub const GL_MODELVIEW2_ARB = 0x8722; pub const GL_MODELVIEW3_ARB = 0x8723; pub const GL_MODELVIEW4_ARB = 0x8724; pub const GL_MODELVIEW5_ARB = 0x8725; pub const GL_MODELVIEW6_ARB = 0x8726; pub const GL_MODELVIEW7_ARB = 0x8727; pub const GL_MODELVIEW8_ARB = 0x8728; pub const GL_MODELVIEW9_ARB = 0x8729; pub const GL_MODELVIEW10_ARB = 0x872A; pub const GL_MODELVIEW11_ARB = 0x872B; pub const GL_MODELVIEW12_ARB = 0x872C; pub const GL_MODELVIEW13_ARB = 0x872D; pub const GL_MODELVIEW14_ARB = 0x872E; pub const GL_MODELVIEW15_ARB = 0x872F; pub const GL_MODELVIEW16_ARB = 0x8730; pub const GL_MODELVIEW17_ARB = 0x8731; pub const GL_MODELVIEW18_ARB = 0x8732; pub const GL_MODELVIEW19_ARB = 0x8733; pub const GL_MODELVIEW20_ARB = 0x8734; pub const GL_MODELVIEW21_ARB = 0x8735; pub const GL_MODELVIEW22_ARB = 0x8736; pub const GL_MODELVIEW23_ARB = 0x8737; pub const GL_MODELVIEW24_ARB = 0x8738; pub const GL_MODELVIEW25_ARB = 0x8739; pub const GL_MODELVIEW26_ARB = 0x873A; pub const GL_MODELVIEW27_ARB = 0x873B; pub const GL_MODELVIEW28_ARB = 0x873C; pub const GL_MODELVIEW29_ARB = 0x873D; pub const GL_MODELVIEW30_ARB = 0x873E; pub const GL_MODELVIEW31_ARB = 0x873F; pub const GL_ARB_vertex_buffer_object = 1; pub const GL_BUFFER_SIZE_ARB = 0x8764; pub const GL_BUFFER_USAGE_ARB = 0x8765; pub const GL_ARRAY_BUFFER_ARB = 0x8892; pub const GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893; pub const GL_ARRAY_BUFFER_BINDING_ARB = 0x8894; pub const GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895; pub const GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896; pub const GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897; pub const GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898; pub const GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899; pub const GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A; pub const GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B; pub const GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C; pub const GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D; pub const GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E; pub const GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F; pub const GL_READ_ONLY_ARB = 0x88B8; pub const GL_WRITE_ONLY_ARB = 0x88B9; pub const GL_READ_WRITE_ARB = 0x88BA; pub const GL_BUFFER_ACCESS_ARB = 0x88BB; pub const GL_BUFFER_MAPPED_ARB = 0x88BC; pub const GL_BUFFER_MAP_POINTER_ARB = 0x88BD; pub const GL_STREAM_DRAW_ARB = 0x88E0; pub const GL_STREAM_READ_ARB = 0x88E1; pub const GL_STREAM_COPY_ARB = 0x88E2; pub const GL_STATIC_DRAW_ARB = 0x88E4; pub const GL_STATIC_READ_ARB = 0x88E5; pub const GL_STATIC_COPY_ARB = 0x88E6; pub const GL_DYNAMIC_DRAW_ARB = 0x88E8; pub const GL_DYNAMIC_READ_ARB = 0x88E9; pub const GL_DYNAMIC_COPY_ARB = 0x88EA; pub const GL_ARB_vertex_program = 1; pub const GL_COLOR_SUM_ARB = 0x8458; pub const GL_VERTEX_PROGRAM_ARB = 0x8620; pub const GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622; pub const GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623; pub const GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624; pub const GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625; pub const GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; pub const GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642; pub const GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; pub const GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; pub const GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869; pub const GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A; pub const GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0; pub const GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1; pub const GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2; pub const GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3; pub const GL_ARB_vertex_shader = 1; pub const GL_VERTEX_SHADER_ARB = 0x8B31; pub const GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A; pub const GL_MAX_VARYING_FLOATS_ARB = 0x8B4B; pub const GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C; pub const GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D; pub const GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89; pub const GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A; pub const GL_ARB_vertex_type_10f_11f_11f_rev = 1; pub const GL_ARB_vertex_type_2_10_10_10_rev = 1; pub const GL_ARB_viewport_array = 1; pub const GL_ARB_window_pos = 1; pub const GL_KHR_blend_equation_advanced = 1; pub const GL_MULTIPLY_KHR = 0x9294; pub const GL_SCREEN_KHR = 0x9295; pub const GL_OVERLAY_KHR = 0x9296; pub const GL_DARKEN_KHR = 0x9297; pub const GL_LIGHTEN_KHR = 0x9298; pub const GL_COLORDODGE_KHR = 0x9299; pub const GL_COLORBURN_KHR = 0x929A; pub const GL_HARDLIGHT_KHR = 0x929B; pub const GL_SOFTLIGHT_KHR = 0x929C; pub const GL_DIFFERENCE_KHR = 0x929E; pub const GL_EXCLUSION_KHR = 0x92A0; pub const GL_HSL_HUE_KHR = 0x92AD; pub const GL_HSL_SATURATION_KHR = 0x92AE; pub const GL_HSL_COLOR_KHR = 0x92AF; pub const GL_HSL_LUMINOSITY_KHR = 0x92B0; pub const GL_KHR_blend_equation_advanced_coherent = 1; pub const GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285; pub const GL_KHR_context_flush_control = 1; pub const GL_KHR_debug = 1; pub const GL_KHR_no_error = 1; pub const GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008; pub const GL_KHR_parallel_shader_compile = 1; pub const GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0; pub const GL_COMPLETION_STATUS_KHR = 0x91B1; pub const GL_KHR_robust_buffer_access_behavior = 1; pub const GL_KHR_robustness = 1; pub const GL_CONTEXT_ROBUST_ACCESS = 0x90F3; pub const GL_KHR_shader_subgroup = 1; pub const GL_SUBGROUP_SIZE_KHR = 0x9532; pub const GL_SUBGROUP_SUPPORTED_STAGES_KHR = 0x9533; pub const GL_SUBGROUP_SUPPORTED_FEATURES_KHR = 0x9534; pub const GL_SUBGROUP_QUAD_ALL_STAGES_KHR = 0x9535; pub const GL_SUBGROUP_FEATURE_BASIC_BIT_KHR = 0x00000001; pub const GL_SUBGROUP_FEATURE_VOTE_BIT_KHR = 0x00000002; pub const GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR = 0x00000004; pub const GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR = 0x00000008; pub const GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR = 0x00000010; pub const GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR = 0x00000020; pub const GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR = 0x00000040; pub const GL_SUBGROUP_FEATURE_QUAD_BIT_KHR = 0x00000080; pub const GL_KHR_texture_compression_astc_hdr = 1; pub const GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; pub const GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; pub const GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; pub const GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; pub const GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; pub const GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; pub const GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; pub const GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; pub const GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; pub const GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; pub const GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; pub const GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; pub const GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; pub const GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; pub const GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; pub const GL_KHR_texture_compression_astc_ldr = 1; pub const GL_KHR_texture_compression_astc_sliced_3d = 1; pub const GL_OES_byte_coordinates = 1; pub const GL_OES_compressed_paletted_texture = 1; pub const GL_PALETTE4_RGB8_OES = 0x8B90; pub const GL_PALETTE4_RGBA8_OES = 0x8B91; pub const GL_PALETTE4_R5_G6_B5_OES = 0x8B92; pub const GL_PALETTE4_RGBA4_OES = 0x8B93; pub const GL_PALETTE4_RGB5_A1_OES = 0x8B94; pub const GL_PALETTE8_RGB8_OES = 0x8B95; pub const GL_PALETTE8_RGBA8_OES = 0x8B96; pub const GL_PALETTE8_R5_G6_B5_OES = 0x8B97; pub const GL_PALETTE8_RGBA4_OES = 0x8B98; pub const GL_PALETTE8_RGB5_A1_OES = 0x8B99; pub const GL_OES_fixed_point = 1; pub const GL_FIXED_OES = 0x140C; pub const GL_OES_query_matrix = 1; pub const GL_OES_read_format = 1; pub const GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; pub const GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; pub const GL_OES_single_precision = 1; pub const GL_3DFX_multisample = 1; pub const GL_MULTISAMPLE_3DFX = 0x86B2; pub const GL_SAMPLE_BUFFERS_3DFX = 0x86B3; pub const GL_SAMPLES_3DFX = 0x86B4; pub const GL_MULTISAMPLE_BIT_3DFX = 0x20000000; pub const GL_3DFX_tbuffer = 1; pub const GL_3DFX_texture_compression_FXT1 = 1; pub const GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0; pub const GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1; pub const GL_AMD_blend_minmax_factor = 1; pub const GL_FACTOR_MIN_AMD = 0x901C; pub const GL_FACTOR_MAX_AMD = 0x901D; pub const GL_AMD_conservative_depth = 1; pub const GL_AMD_debug_output = 1; pub const GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143; pub const GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144; pub const GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145; pub const GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146; pub const GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147; pub const GL_DEBUG_SEVERITY_LOW_AMD = 0x9148; pub const GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149; pub const GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A; pub const GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B; pub const GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C; pub const GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D; pub const GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E; pub const GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F; pub const GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150; pub const GL_AMD_depth_clamp_separate = 1; pub const GL_DEPTH_CLAMP_NEAR_AMD = 0x901E; pub const GL_DEPTH_CLAMP_FAR_AMD = 0x901F; pub const GL_AMD_draw_buffers_blend = 1; pub const GL_AMD_framebuffer_multisample_advanced = 1; pub const GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2; pub const GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3; pub const GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4; pub const GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5; pub const GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6; pub const GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7; pub const GL_AMD_framebuffer_sample_positions = 1; pub const GL_SUBSAMPLE_DISTANCE_AMD = 0x883F; pub const GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE; pub const GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF; pub const GL_ALL_PIXELS_AMD = 0xFFFFFFFF; pub const GL_AMD_gcn_shader = 1; pub const GL_AMD_gpu_shader_half_float = 1; pub const GL_FLOAT16_NV = 0x8FF8; pub const GL_FLOAT16_VEC2_NV = 0x8FF9; pub const GL_FLOAT16_VEC3_NV = 0x8FFA; pub const GL_FLOAT16_VEC4_NV = 0x8FFB; pub const GL_FLOAT16_MAT2_AMD = 0x91C5; pub const GL_FLOAT16_MAT3_AMD = 0x91C6; pub const GL_FLOAT16_MAT4_AMD = 0x91C7; pub const GL_FLOAT16_MAT2x3_AMD = 0x91C8; pub const GL_FLOAT16_MAT2x4_AMD = 0x91C9; pub const GL_FLOAT16_MAT3x2_AMD = 0x91CA; pub const GL_FLOAT16_MAT3x4_AMD = 0x91CB; pub const GL_FLOAT16_MAT4x2_AMD = 0x91CC; pub const GL_FLOAT16_MAT4x3_AMD = 0x91CD; pub const GL_AMD_gpu_shader_int16 = 1; pub const GL_AMD_gpu_shader_int64 = 1; pub const GL_INT64_NV = 0x140E; pub const GL_UNSIGNED_INT64_NV = 0x140F; pub const GL_INT8_NV = 0x8FE0; pub const GL_INT8_VEC2_NV = 0x8FE1; pub const GL_INT8_VEC3_NV = 0x8FE2; pub const GL_INT8_VEC4_NV = 0x8FE3; pub const GL_INT16_NV = 0x8FE4; pub const GL_INT16_VEC2_NV = 0x8FE5; pub const GL_INT16_VEC3_NV = 0x8FE6; pub const GL_INT16_VEC4_NV = 0x8FE7; pub const GL_INT64_VEC2_NV = 0x8FE9; pub const GL_INT64_VEC3_NV = 0x8FEA; pub const GL_INT64_VEC4_NV = 0x8FEB; pub const GL_UNSIGNED_INT8_NV = 0x8FEC; pub const GL_UNSIGNED_INT8_VEC2_NV = 0x8FED; pub const GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE; pub const GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF; pub const GL_UNSIGNED_INT16_NV = 0x8FF0; pub const GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1; pub const GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2; pub const GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3; pub const GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5; pub const GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6; pub const GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7; pub const GL_AMD_interleaved_elements = 1; pub const GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4; pub const GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5; pub const GL_AMD_multi_draw_indirect = 1; pub const GL_AMD_name_gen_delete = 1; pub const GL_DATA_BUFFER_AMD = 0x9151; pub const GL_PERFORMANCE_MONITOR_AMD = 0x9152; pub const GL_QUERY_OBJECT_AMD = 0x9153; pub const GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154; pub const GL_SAMPLER_OBJECT_AMD = 0x9155; pub const GL_AMD_occlusion_query_event = 1; pub const GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F; pub const GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001; pub const GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002; pub const GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004; pub const GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008; pub const GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF; pub const GL_AMD_performance_monitor = 1; pub const GL_COUNTER_TYPE_AMD = 0x8BC0; pub const GL_COUNTER_RANGE_AMD = 0x8BC1; pub const GL_UNSIGNED_INT64_AMD = 0x8BC2; pub const GL_PERCENTAGE_AMD = 0x8BC3; pub const GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4; pub const GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5; pub const GL_PERFMON_RESULT_AMD = 0x8BC6; pub const GL_AMD_pinned_memory = 1; pub const GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160; pub const GL_AMD_query_buffer_object = 1; pub const GL_QUERY_BUFFER_AMD = 0x9192; pub const GL_QUERY_BUFFER_BINDING_AMD = 0x9193; pub const GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194; pub const GL_AMD_sample_positions = 1; pub const GL_AMD_seamless_cubemap_per_texture = 1; pub const GL_AMD_shader_atomic_counter_ops = 1; pub const GL_AMD_shader_ballot = 1; pub const GL_AMD_shader_explicit_vertex_parameter = 1; pub const GL_AMD_shader_gpu_shader_half_float_fetch = 1; pub const GL_AMD_shader_image_load_store_lod = 1; pub const GL_AMD_shader_stencil_export = 1; pub const GL_AMD_shader_trinary_minmax = 1; pub const GL_AMD_sparse_texture = 1; pub const GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195; pub const GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196; pub const GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197; pub const GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198; pub const GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199; pub const GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A; pub const GL_MIN_SPARSE_LEVEL_AMD = 0x919B; pub const GL_MIN_LOD_WARNING_AMD = 0x919C; pub const GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001; pub const GL_AMD_stencil_operation_extended = 1; pub const GL_SET_AMD = 0x874A; pub const GL_REPLACE_VALUE_AMD = 0x874B; pub const GL_STENCIL_OP_VALUE_AMD = 0x874C; pub const GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D; pub const GL_AMD_texture_gather_bias_lod = 1; pub const GL_AMD_texture_texture4 = 1; pub const GL_AMD_transform_feedback3_lines_triangles = 1; pub const GL_AMD_transform_feedback4 = 1; pub const GL_STREAM_RASTERIZATION_AMD = 0x91A0; pub const GL_AMD_vertex_shader_layer = 1; pub const GL_AMD_vertex_shader_tessellator = 1; pub const GL_SAMPLER_BUFFER_AMD = 0x9001; pub const GL_INT_SAMPLER_BUFFER_AMD = 0x9002; pub const GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003; pub const GL_TESSELLATION_MODE_AMD = 0x9004; pub const GL_TESSELLATION_FACTOR_AMD = 0x9005; pub const GL_DISCRETE_AMD = 0x9006; pub const GL_CONTINUOUS_AMD = 0x9007; pub const GL_AMD_vertex_shader_viewport_index = 1; pub const GL_APPLE_aux_depth_stencil = 1; pub const GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14; pub const GL_APPLE_client_storage = 1; pub const GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2; pub const GL_APPLE_element_array = 1; pub const GL_ELEMENT_ARRAY_APPLE = 0x8A0C; pub const GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D; pub const GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E; pub const GL_APPLE_fence = 1; pub const GL_DRAW_PIXELS_APPLE = 0x8A0A; pub const GL_FENCE_APPLE = 0x8A0B; pub const GL_APPLE_float_pixels = 1; pub const GL_HALF_APPLE = 0x140B; pub const GL_RGBA_FLOAT32_APPLE = 0x8814; pub const GL_RGB_FLOAT32_APPLE = 0x8815; pub const GL_ALPHA_FLOAT32_APPLE = 0x8816; pub const GL_INTENSITY_FLOAT32_APPLE = 0x8817; pub const GL_LUMINANCE_FLOAT32_APPLE = 0x8818; pub const GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819; pub const GL_RGBA_FLOAT16_APPLE = 0x881A; pub const GL_RGB_FLOAT16_APPLE = 0x881B; pub const GL_ALPHA_FLOAT16_APPLE = 0x881C; pub const GL_INTENSITY_FLOAT16_APPLE = 0x881D; pub const GL_LUMINANCE_FLOAT16_APPLE = 0x881E; pub const GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F; pub const GL_COLOR_FLOAT_APPLE = 0x8A0F; pub const GL_APPLE_flush_buffer_range = 1; pub const GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12; pub const GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13; pub const GL_APPLE_object_purgeable = 1; pub const GL_BUFFER_OBJECT_APPLE = 0x85B3; pub const GL_RELEASED_APPLE = 0x8A19; pub const GL_VOLATILE_APPLE = 0x8A1A; pub const GL_RETAINED_APPLE = 0x8A1B; pub const GL_UNDEFINED_APPLE = 0x8A1C; pub const GL_PURGEABLE_APPLE = 0x8A1D; pub const GL_APPLE_rgb_422 = 1; pub const GL_RGB_422_APPLE = 0x8A1F; pub const GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA; pub const GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB; pub const GL_RGB_RAW_422_APPLE = 0x8A51; pub const GL_APPLE_row_bytes = 1; pub const GL_PACK_ROW_BYTES_APPLE = 0x8A15; pub const GL_UNPACK_ROW_BYTES_APPLE = 0x8A16; pub const GL_APPLE_specular_vector = 1; pub const GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; pub const GL_APPLE_texture_range = 1; pub const GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7; pub const GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8; pub const GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC; pub const GL_STORAGE_PRIVATE_APPLE = 0x85BD; pub const GL_STORAGE_CACHED_APPLE = 0x85BE; pub const GL_STORAGE_SHARED_APPLE = 0x85BF; pub const GL_APPLE_transform_hint = 1; pub const GL_TRANSFORM_HINT_APPLE = 0x85B1; pub const GL_APPLE_vertex_array_object = 1; pub const GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5; pub const GL_APPLE_vertex_array_range = 1; pub const GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D; pub const GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E; pub const GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F; pub const GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521; pub const GL_STORAGE_CLIENT_APPLE = 0x85B4; pub const GL_APPLE_vertex_program_evaluators = 1; pub const GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00; pub const GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01; pub const GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02; pub const GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03; pub const GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04; pub const GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05; pub const GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06; pub const GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07; pub const GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08; pub const GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09; pub const GL_APPLE_ycbcr_422 = 1; pub const GL_YCBCR_422_APPLE = 0x85B9; pub const GL_ATI_draw_buffers = 1; pub const GL_MAX_DRAW_BUFFERS_ATI = 0x8824; pub const GL_DRAW_BUFFER0_ATI = 0x8825; pub const GL_DRAW_BUFFER1_ATI = 0x8826; pub const GL_DRAW_BUFFER2_ATI = 0x8827; pub const GL_DRAW_BUFFER3_ATI = 0x8828; pub const GL_DRAW_BUFFER4_ATI = 0x8829; pub const GL_DRAW_BUFFER5_ATI = 0x882A; pub const GL_DRAW_BUFFER6_ATI = 0x882B; pub const GL_DRAW_BUFFER7_ATI = 0x882C; pub const GL_DRAW_BUFFER8_ATI = 0x882D; pub const GL_DRAW_BUFFER9_ATI = 0x882E; pub const GL_DRAW_BUFFER10_ATI = 0x882F; pub const GL_DRAW_BUFFER11_ATI = 0x8830; pub const GL_DRAW_BUFFER12_ATI = 0x8831; pub const GL_DRAW_BUFFER13_ATI = 0x8832; pub const GL_DRAW_BUFFER14_ATI = 0x8833; pub const GL_DRAW_BUFFER15_ATI = 0x8834; pub const GL_ATI_element_array = 1; pub const GL_ELEMENT_ARRAY_ATI = 0x8768; pub const GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769; pub const GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A; pub const GL_ATI_envmap_bumpmap = 1; pub const GL_BUMP_ROT_MATRIX_ATI = 0x8775; pub const GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776; pub const GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777; pub const GL_BUMP_TEX_UNITS_ATI = 0x8778; pub const GL_DUDV_ATI = 0x8779; pub const GL_DU8DV8_ATI = 0x877A; pub const GL_BUMP_ENVMAP_ATI = 0x877B; pub const GL_BUMP_TARGET_ATI = 0x877C; pub const GL_ATI_fragment_shader = 1; pub const GL_FRAGMENT_SHADER_ATI = 0x8920; pub const GL_REG_0_ATI = 0x8921; pub const GL_REG_1_ATI = 0x8922; pub const GL_REG_2_ATI = 0x8923; pub const GL_REG_3_ATI = 0x8924; pub const GL_REG_4_ATI = 0x8925; pub const GL_REG_5_ATI = 0x8926; pub const GL_REG_6_ATI = 0x8927; pub const GL_REG_7_ATI = 0x8928; pub const GL_REG_8_ATI = 0x8929; pub const GL_REG_9_ATI = 0x892A; pub const GL_REG_10_ATI = 0x892B; pub const GL_REG_11_ATI = 0x892C; pub const GL_REG_12_ATI = 0x892D; pub const GL_REG_13_ATI = 0x892E; pub const GL_REG_14_ATI = 0x892F; pub const GL_REG_15_ATI = 0x8930; pub const GL_REG_16_ATI = 0x8931; pub const GL_REG_17_ATI = 0x8932; pub const GL_REG_18_ATI = 0x8933; pub const GL_REG_19_ATI = 0x8934; pub const GL_REG_20_ATI = 0x8935; pub const GL_REG_21_ATI = 0x8936; pub const GL_REG_22_ATI = 0x8937; pub const GL_REG_23_ATI = 0x8938; pub const GL_REG_24_ATI = 0x8939; pub const GL_REG_25_ATI = 0x893A; pub const GL_REG_26_ATI = 0x893B; pub const GL_REG_27_ATI = 0x893C; pub const GL_REG_28_ATI = 0x893D; pub const GL_REG_29_ATI = 0x893E; pub const GL_REG_30_ATI = 0x893F; pub const GL_REG_31_ATI = 0x8940; pub const GL_CON_0_ATI = 0x8941; pub const GL_CON_1_ATI = 0x8942; pub const GL_CON_2_ATI = 0x8943; pub const GL_CON_3_ATI = 0x8944; pub const GL_CON_4_ATI = 0x8945; pub const GL_CON_5_ATI = 0x8946; pub const GL_CON_6_ATI = 0x8947; pub const GL_CON_7_ATI = 0x8948; pub const GL_CON_8_ATI = 0x8949; pub const GL_CON_9_ATI = 0x894A; pub const GL_CON_10_ATI = 0x894B; pub const GL_CON_11_ATI = 0x894C; pub const GL_CON_12_ATI = 0x894D; pub const GL_CON_13_ATI = 0x894E; pub const GL_CON_14_ATI = 0x894F; pub const GL_CON_15_ATI = 0x8950; pub const GL_CON_16_ATI = 0x8951; pub const GL_CON_17_ATI = 0x8952; pub const GL_CON_18_ATI = 0x8953; pub const GL_CON_19_ATI = 0x8954; pub const GL_CON_20_ATI = 0x8955; pub const GL_CON_21_ATI = 0x8956; pub const GL_CON_22_ATI = 0x8957; pub const GL_CON_23_ATI = 0x8958; pub const GL_CON_24_ATI = 0x8959; pub const GL_CON_25_ATI = 0x895A; pub const GL_CON_26_ATI = 0x895B; pub const GL_CON_27_ATI = 0x895C; pub const GL_CON_28_ATI = 0x895D; pub const GL_CON_29_ATI = 0x895E; pub const GL_CON_30_ATI = 0x895F; pub const GL_CON_31_ATI = 0x8960; pub const GL_MOV_ATI = 0x8961; pub const GL_ADD_ATI = 0x8963; pub const GL_MUL_ATI = 0x8964; pub const GL_SUB_ATI = 0x8965; pub const GL_DOT3_ATI = 0x8966; pub const GL_DOT4_ATI = 0x8967; pub const GL_MAD_ATI = 0x8968; pub const GL_LERP_ATI = 0x8969; pub const GL_CND_ATI = 0x896A; pub const GL_CND0_ATI = 0x896B; pub const GL_DOT2_ADD_ATI = 0x896C; pub const GL_SECONDARY_INTERPOLATOR_ATI = 0x896D; pub const GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E; pub const GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F; pub const GL_NUM_PASSES_ATI = 0x8970; pub const GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971; pub const GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972; pub const GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973; pub const GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974; pub const GL_COLOR_ALPHA_PAIRING_ATI = 0x8975; pub const GL_SWIZZLE_STR_ATI = 0x8976; pub const GL_SWIZZLE_STQ_ATI = 0x8977; pub const GL_SWIZZLE_STR_DR_ATI = 0x8978; pub const GL_SWIZZLE_STQ_DQ_ATI = 0x8979; pub const GL_SWIZZLE_STRQ_ATI = 0x897A; pub const GL_SWIZZLE_STRQ_DQ_ATI = 0x897B; pub const GL_RED_BIT_ATI = 0x00000001; pub const GL_GREEN_BIT_ATI = 0x00000002; pub const GL_BLUE_BIT_ATI = 0x00000004; pub const GL_2X_BIT_ATI = 0x00000001; pub const GL_4X_BIT_ATI = 0x00000002; pub const GL_8X_BIT_ATI = 0x00000004; pub const GL_HALF_BIT_ATI = 0x00000008; pub const GL_QUARTER_BIT_ATI = 0x00000010; pub const GL_EIGHTH_BIT_ATI = 0x00000020; pub const GL_SATURATE_BIT_ATI = 0x00000040; pub const GL_COMP_BIT_ATI = 0x00000002; pub const GL_NEGATE_BIT_ATI = 0x00000004; pub const GL_BIAS_BIT_ATI = 0x00000008; pub const GL_ATI_map_object_buffer = 1; pub const GL_ATI_meminfo = 1; pub const GL_VBO_FREE_MEMORY_ATI = 0x87FB; pub const GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC; pub const GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD; pub const GL_ATI_pixel_format_float = 1; pub const GL_RGBA_FLOAT_MODE_ATI = 0x8820; pub const GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835; pub const GL_ATI_pn_triangles = 1; pub const GL_PN_TRIANGLES_ATI = 0x87F0; pub const GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1; pub const GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2; pub const GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3; pub const GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4; pub const GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5; pub const GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6; pub const GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7; pub const GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8; pub const GL_ATI_separate_stencil = 1; pub const GL_STENCIL_BACK_FUNC_ATI = 0x8800; pub const GL_STENCIL_BACK_FAIL_ATI = 0x8801; pub const GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802; pub const GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803; pub const GL_ATI_text_fragment_shader = 1; pub const GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200; pub const GL_ATI_texture_env_combine3 = 1; pub const GL_MODULATE_ADD_ATI = 0x8744; pub const GL_MODULATE_SIGNED_ADD_ATI = 0x8745; pub const GL_MODULATE_SUBTRACT_ATI = 0x8746; pub const GL_ATI_texture_float = 1; pub const GL_RGBA_FLOAT32_ATI = 0x8814; pub const GL_RGB_FLOAT32_ATI = 0x8815; pub const GL_ALPHA_FLOAT32_ATI = 0x8816; pub const GL_INTENSITY_FLOAT32_ATI = 0x8817; pub const GL_LUMINANCE_FLOAT32_ATI = 0x8818; pub const GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819; pub const GL_RGBA_FLOAT16_ATI = 0x881A; pub const GL_RGB_FLOAT16_ATI = 0x881B; pub const GL_ALPHA_FLOAT16_ATI = 0x881C; pub const GL_INTENSITY_FLOAT16_ATI = 0x881D; pub const GL_LUMINANCE_FLOAT16_ATI = 0x881E; pub const GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F; pub const GL_ATI_texture_mirror_once = 1; pub const GL_MIRROR_CLAMP_ATI = 0x8742; pub const GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743; pub const GL_ATI_vertex_array_object = 1; pub const GL_STATIC_ATI = 0x8760; pub const GL_DYNAMIC_ATI = 0x8761; pub const GL_PRESERVE_ATI = 0x8762; pub const GL_DISCARD_ATI = 0x8763; pub const GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; pub const GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; pub const GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; pub const GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; pub const GL_ATI_vertex_attrib_array_object = 1; pub const GL_ATI_vertex_streams = 1; pub const GL_MAX_VERTEX_STREAMS_ATI = 0x876B; pub const GL_VERTEX_STREAM0_ATI = 0x876C; pub const GL_VERTEX_STREAM1_ATI = 0x876D; pub const GL_VERTEX_STREAM2_ATI = 0x876E; pub const GL_VERTEX_STREAM3_ATI = 0x876F; pub const GL_VERTEX_STREAM4_ATI = 0x8770; pub const GL_VERTEX_STREAM5_ATI = 0x8771; pub const GL_VERTEX_STREAM6_ATI = 0x8772; pub const GL_VERTEX_STREAM7_ATI = 0x8773; pub const GL_VERTEX_SOURCE_ATI = 0x8774; pub const GL_EXT_422_pixels = 1; pub const GL_422_EXT = 0x80CC; pub const GL_422_REV_EXT = 0x80CD; pub const GL_422_AVERAGE_EXT = 0x80CE; pub const GL_422_REV_AVERAGE_EXT = 0x80CF; pub const GL_EXT_EGL_image_storage = 1; pub const GL_EXT_abgr = 1; pub const GL_ABGR_EXT = 0x8000; pub const GL_EXT_bgra = 1; pub const GL_BGR_EXT = 0x80E0; pub const GL_BGRA_EXT = 0x80E1; pub const GL_EXT_bindable_uniform = 1; pub const GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2; pub const GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3; pub const GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4; pub const GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED; pub const GL_UNIFORM_BUFFER_EXT = 0x8DEE; pub const GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF; pub const GL_EXT_blend_color = 1; pub const GL_CONSTANT_COLOR_EXT = 0x8001; pub const GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; pub const GL_CONSTANT_ALPHA_EXT = 0x8003; pub const GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; pub const GL_BLEND_COLOR_EXT = 0x8005; pub const GL_EXT_blend_equation_separate = 1; pub const GL_BLEND_EQUATION_RGB_EXT = 0x8009; pub const GL_BLEND_EQUATION_ALPHA_EXT = 0x883D; pub const GL_EXT_blend_func_separate = 1; pub const GL_BLEND_DST_RGB_EXT = 0x80C8; pub const GL_BLEND_SRC_RGB_EXT = 0x80C9; pub const GL_BLEND_DST_ALPHA_EXT = 0x80CA; pub const GL_BLEND_SRC_ALPHA_EXT = 0x80CB; pub const GL_EXT_blend_logic_op = 1; pub const GL_EXT_blend_minmax = 1; pub const GL_MIN_EXT = 0x8007; pub const GL_MAX_EXT = 0x8008; pub const GL_FUNC_ADD_EXT = 0x8006; pub const GL_BLEND_EQUATION_EXT = 0x8009; pub const GL_EXT_blend_subtract = 1; pub const GL_FUNC_SUBTRACT_EXT = 0x800A; pub const GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; pub const GL_EXT_clip_volume_hint = 1; pub const GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0; pub const GL_EXT_cmyka = 1; pub const GL_CMYK_EXT = 0x800C; pub const GL_CMYKA_EXT = 0x800D; pub const GL_PACK_CMYK_HINT_EXT = 0x800E; pub const GL_UNPACK_CMYK_HINT_EXT = 0x800F; pub const GL_EXT_color_subtable = 1; pub const GL_EXT_compiled_vertex_array = 1; pub const GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; pub const GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; pub const GL_EXT_convolution = 1; pub const GL_CONVOLUTION_1D_EXT = 0x8010; pub const GL_CONVOLUTION_2D_EXT = 0x8011; pub const GL_SEPARABLE_2D_EXT = 0x8012; pub const GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; pub const GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; pub const GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; pub const GL_REDUCE_EXT = 0x8016; pub const GL_CONVOLUTION_FORMAT_EXT = 0x8017; pub const GL_CONVOLUTION_WIDTH_EXT = 0x8018; pub const GL_CONVOLUTION_HEIGHT_EXT = 0x8019; pub const GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; pub const GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; pub const GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; pub const GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; pub const GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; pub const GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; pub const GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; pub const GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; pub const GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; pub const GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; pub const GL_EXT_coordinate_frame = 1; pub const GL_TANGENT_ARRAY_EXT = 0x8439; pub const GL_BINORMAL_ARRAY_EXT = 0x843A; pub const GL_CURRENT_TANGENT_EXT = 0x843B; pub const GL_CURRENT_BINORMAL_EXT = 0x843C; pub const GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; pub const GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; pub const GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; pub const GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; pub const GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; pub const GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; pub const GL_MAP1_TANGENT_EXT = 0x8444; pub const GL_MAP2_TANGENT_EXT = 0x8445; pub const GL_MAP1_BINORMAL_EXT = 0x8446; pub const GL_MAP2_BINORMAL_EXT = 0x8447; pub const GL_EXT_copy_texture = 1; pub const GL_EXT_cull_vertex = 1; pub const GL_CULL_VERTEX_EXT = 0x81AA; pub const GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; pub const GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; pub const GL_EXT_debug_label = 1; pub const GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F; pub const GL_PROGRAM_OBJECT_EXT = 0x8B40; pub const GL_SHADER_OBJECT_EXT = 0x8B48; pub const GL_BUFFER_OBJECT_EXT = 0x9151; pub const GL_QUERY_OBJECT_EXT = 0x9153; pub const GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154; pub const GL_EXT_debug_marker = 1; pub const GL_EXT_depth_bounds_test = 1; pub const GL_DEPTH_BOUNDS_TEST_EXT = 0x8890; pub const GL_DEPTH_BOUNDS_EXT = 0x8891; pub const GL_EXT_direct_state_access = 1; pub const GL_PROGRAM_MATRIX_EXT = 0x8E2D; pub const GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E; pub const GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F; pub const GL_EXT_draw_buffers2 = 1; pub const GL_EXT_draw_instanced = 1; pub const GL_EXT_draw_range_elements = 1; pub const GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; pub const GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; pub const GL_EXT_external_buffer = 1; pub const GL_EXT_fog_coord = 1; pub const GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; pub const GL_FOG_COORDINATE_EXT = 0x8451; pub const GL_FRAGMENT_DEPTH_EXT = 0x8452; pub const GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; pub const GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; pub const GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; pub const GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; pub const GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; pub const GL_EXT_framebuffer_blit = 1; pub const GL_READ_FRAMEBUFFER_EXT = 0x8CA8; pub const GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9; pub const GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6; pub const GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA; pub const GL_EXT_framebuffer_multisample = 1; pub const GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB; pub const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56; pub const GL_MAX_SAMPLES_EXT = 0x8D57; pub const GL_EXT_framebuffer_multisample_blit_scaled = 1; pub const GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA; pub const GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB; pub const GL_EXT_framebuffer_object = 1; pub const GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506; pub const GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8; pub const GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6; pub const GL_RENDERBUFFER_BINDING_EXT = 0x8CA7; pub const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0; pub const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4; pub const GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5; pub const GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6; pub const GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7; pub const GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9; pub const GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA; pub const GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB; pub const GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC; pub const GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD; pub const GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; pub const GL_COLOR_ATTACHMENT0_EXT = 0x8CE0; pub const GL_COLOR_ATTACHMENT1_EXT = 0x8CE1; pub const GL_COLOR_ATTACHMENT2_EXT = 0x8CE2; pub const GL_COLOR_ATTACHMENT3_EXT = 0x8CE3; pub const GL_COLOR_ATTACHMENT4_EXT = 0x8CE4; pub const GL_COLOR_ATTACHMENT5_EXT = 0x8CE5; pub const GL_COLOR_ATTACHMENT6_EXT = 0x8CE6; pub const GL_COLOR_ATTACHMENT7_EXT = 0x8CE7; pub const GL_COLOR_ATTACHMENT8_EXT = 0x8CE8; pub const GL_COLOR_ATTACHMENT9_EXT = 0x8CE9; pub const GL_COLOR_ATTACHMENT10_EXT = 0x8CEA; pub const GL_COLOR_ATTACHMENT11_EXT = 0x8CEB; pub const GL_COLOR_ATTACHMENT12_EXT = 0x8CEC; pub const GL_COLOR_ATTACHMENT13_EXT = 0x8CED; pub const GL_COLOR_ATTACHMENT14_EXT = 0x8CEE; pub const GL_COLOR_ATTACHMENT15_EXT = 0x8CEF; pub const GL_DEPTH_ATTACHMENT_EXT = 0x8D00; pub const GL_STENCIL_ATTACHMENT_EXT = 0x8D20; pub const GL_FRAMEBUFFER_EXT = 0x8D40; pub const GL_RENDERBUFFER_EXT = 0x8D41; pub const GL_RENDERBUFFER_WIDTH_EXT = 0x8D42; pub const GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43; pub const GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44; pub const GL_STENCIL_INDEX1_EXT = 0x8D46; pub const GL_STENCIL_INDEX4_EXT = 0x8D47; pub const GL_STENCIL_INDEX8_EXT = 0x8D48; pub const GL_STENCIL_INDEX16_EXT = 0x8D49; pub const GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50; pub const GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51; pub const GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52; pub const GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53; pub const GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54; pub const GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55; pub const GL_EXT_framebuffer_sRGB = 1; pub const GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9; pub const GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA; pub const GL_EXT_geometry_shader4 = 1; pub const GL_GEOMETRY_SHADER_EXT = 0x8DD9; pub const GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA; pub const GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB; pub const GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC; pub const GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29; pub const GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD; pub const GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE; pub const GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B; pub const GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF; pub const GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0; pub const GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1; pub const GL_LINES_ADJACENCY_EXT = 0x000A; pub const GL_LINE_STRIP_ADJACENCY_EXT = 0x000B; pub const GL_TRIANGLES_ADJACENCY_EXT = 0x000C; pub const GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D; pub const GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8; pub const GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9; pub const GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4; pub const GL_PROGRAM_POINT_SIZE_EXT = 0x8642; pub const GL_EXT_gpu_program_parameters = 1; pub const GL_EXT_gpu_shader4 = 1; pub const GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD; pub const GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0; pub const GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1; pub const GL_SAMPLER_BUFFER_EXT = 0x8DC2; pub const GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3; pub const GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4; pub const GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5; pub const GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6; pub const GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7; pub const GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8; pub const GL_INT_SAMPLER_1D_EXT = 0x8DC9; pub const GL_INT_SAMPLER_2D_EXT = 0x8DCA; pub const GL_INT_SAMPLER_3D_EXT = 0x8DCB; pub const GL_INT_SAMPLER_CUBE_EXT = 0x8DCC; pub const GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD; pub const GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE; pub const GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF; pub const GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0; pub const GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1; pub const GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2; pub const GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3; pub const GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4; pub const GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5; pub const GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6; pub const GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7; pub const GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8; pub const GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904; pub const GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905; pub const GL_EXT_histogram = 1; pub const GL_HISTOGRAM_EXT = 0x8024; pub const GL_PROXY_HISTOGRAM_EXT = 0x8025; pub const GL_HISTOGRAM_WIDTH_EXT = 0x8026; pub const GL_HISTOGRAM_FORMAT_EXT = 0x8027; pub const GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; pub const GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; pub const GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; pub const GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; pub const GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; pub const GL_HISTOGRAM_SINK_EXT = 0x802D; pub const GL_MINMAX_EXT = 0x802E; pub const GL_MINMAX_FORMAT_EXT = 0x802F; pub const GL_MINMAX_SINK_EXT = 0x8030; pub const GL_TABLE_TOO_LARGE_EXT = 0x8031; pub const GL_EXT_index_array_formats = 1; pub const GL_IUI_V2F_EXT = 0x81AD; pub const GL_IUI_V3F_EXT = 0x81AE; pub const GL_IUI_N3F_V2F_EXT = 0x81AF; pub const GL_IUI_N3F_V3F_EXT = 0x81B0; pub const GL_T2F_IUI_V2F_EXT = 0x81B1; pub const GL_T2F_IUI_V3F_EXT = 0x81B2; pub const GL_T2F_IUI_N3F_V2F_EXT = 0x81B3; pub const GL_T2F_IUI_N3F_V3F_EXT = 0x81B4; pub const GL_EXT_index_func = 1; pub const GL_INDEX_TEST_EXT = 0x81B5; pub const GL_INDEX_TEST_FUNC_EXT = 0x81B6; pub const GL_INDEX_TEST_REF_EXT = 0x81B7; pub const GL_EXT_index_material = 1; pub const GL_INDEX_MATERIAL_EXT = 0x81B8; pub const GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9; pub const GL_INDEX_MATERIAL_FACE_EXT = 0x81BA; pub const GL_EXT_index_texture = 1; pub const GL_EXT_light_texture = 1; pub const GL_FRAGMENT_MATERIAL_EXT = 0x8349; pub const GL_FRAGMENT_NORMAL_EXT = 0x834A; pub const GL_FRAGMENT_COLOR_EXT = 0x834C; pub const GL_ATTENUATION_EXT = 0x834D; pub const GL_SHADOW_ATTENUATION_EXT = 0x834E; pub const GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; pub const GL_TEXTURE_LIGHT_EXT = 0x8350; pub const GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; pub const GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; pub const GL_EXT_memory_object = 1; pub const GL_TEXTURE_TILING_EXT = 0x9580; pub const GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581; pub const GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B; pub const GL_NUM_TILING_TYPES_EXT = 0x9582; pub const GL_TILING_TYPES_EXT = 0x9583; pub const GL_OPTIMAL_TILING_EXT = 0x9584; pub const GL_LINEAR_TILING_EXT = 0x9585; pub const GL_NUM_DEVICE_UUIDS_EXT = 0x9596; pub const GL_DEVICE_UUID_EXT = 0x9597; pub const GL_DRIVER_UUID_EXT = 0x9598; pub const GL_UUID_SIZE_EXT = 16; pub const GL_EXT_memory_object_fd = 1; pub const GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586; pub const GL_EXT_memory_object_win32 = 1; pub const GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587; pub const GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588; pub const GL_DEVICE_LUID_EXT = 0x9599; pub const GL_DEVICE_NODE_MASK_EXT = 0x959A; pub const GL_LUID_SIZE_EXT = 8; pub const GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589; pub const GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A; pub const GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B; pub const GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C; pub const GL_EXT_misc_attribute = 1; pub const GL_EXT_multi_draw_arrays = 1; pub const GL_EXT_multisample = 1; pub const GL_MULTISAMPLE_EXT = 0x809D; pub const GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E; pub const GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F; pub const GL_SAMPLE_MASK_EXT = 0x80A0; pub const GL_1PASS_EXT = 0x80A1; pub const GL_2PASS_0_EXT = 0x80A2; pub const GL_2PASS_1_EXT = 0x80A3; pub const GL_4PASS_0_EXT = 0x80A4; pub const GL_4PASS_1_EXT = 0x80A5; pub const GL_4PASS_2_EXT = 0x80A6; pub const GL_4PASS_3_EXT = 0x80A7; pub const GL_SAMPLE_BUFFERS_EXT = 0x80A8; pub const GL_SAMPLES_EXT = 0x80A9; pub const GL_SAMPLE_MASK_VALUE_EXT = 0x80AA; pub const GL_SAMPLE_MASK_INVERT_EXT = 0x80AB; pub const GL_SAMPLE_PATTERN_EXT = 0x80AC; pub const GL_MULTISAMPLE_BIT_EXT = 0x20000000; pub const GL_EXT_multiview_tessellation_geometry_shader = 1; pub const GL_EXT_multiview_texture_multisample = 1; pub const GL_EXT_multiview_timer_query = 1; pub const GL_EXT_packed_depth_stencil = 1; pub const GL_DEPTH_STENCIL_EXT = 0x84F9; pub const GL_UNSIGNED_INT_24_8_EXT = 0x84FA; pub const GL_DEPTH24_STENCIL8_EXT = 0x88F0; pub const GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1; pub const GL_EXT_packed_float = 1; pub const GL_R11F_G11F_B10F_EXT = 0x8C3A; pub const GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B; pub const GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C; pub const GL_EXT_packed_pixels = 1; pub const GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; pub const GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; pub const GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; pub const GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; pub const GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; pub const GL_EXT_paletted_texture = 1; pub const GL_COLOR_INDEX1_EXT = 0x80E2; pub const GL_COLOR_INDEX2_EXT = 0x80E3; pub const GL_COLOR_INDEX4_EXT = 0x80E4; pub const GL_COLOR_INDEX8_EXT = 0x80E5; pub const GL_COLOR_INDEX12_EXT = 0x80E6; pub const GL_COLOR_INDEX16_EXT = 0x80E7; pub const GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; pub const GL_EXT_pixel_buffer_object = 1; pub const GL_PIXEL_PACK_BUFFER_EXT = 0x88EB; pub const GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC; pub const GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED; pub const GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF; pub const GL_EXT_pixel_transform = 1; pub const GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; pub const GL_PIXEL_MAG_FILTER_EXT = 0x8331; pub const GL_PIXEL_MIN_FILTER_EXT = 0x8332; pub const GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; pub const GL_CUBIC_EXT = 0x8334; pub const GL_AVERAGE_EXT = 0x8335; pub const GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; pub const GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; pub const GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; pub const GL_EXT_pixel_transform_color_table = 1; pub const GL_EXT_point_parameters = 1; pub const GL_POINT_SIZE_MIN_EXT = 0x8126; pub const GL_POINT_SIZE_MAX_EXT = 0x8127; pub const GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; pub const GL_DISTANCE_ATTENUATION_EXT = 0x8129; pub const GL_EXT_polygon_offset = 1; pub const GL_POLYGON_OFFSET_EXT = 0x8037; pub const GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; pub const GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; pub const GL_EXT_polygon_offset_clamp = 1; pub const GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B; pub const GL_EXT_post_depth_coverage = 1; pub const GL_EXT_provoking_vertex = 1; pub const GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C; pub const GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D; pub const GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E; pub const GL_PROVOKING_VERTEX_EXT = 0x8E4F; pub const GL_EXT_raster_multisample = 1; pub const GL_RASTER_MULTISAMPLE_EXT = 0x9327; pub const GL_RASTER_SAMPLES_EXT = 0x9328; pub const GL_MAX_RASTER_SAMPLES_EXT = 0x9329; pub const GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A; pub const GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B; pub const GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C; pub const GL_EXT_rescale_normal = 1; pub const GL_RESCALE_NORMAL_EXT = 0x803A; pub const GL_EXT_secondary_color = 1; pub const GL_COLOR_SUM_EXT = 0x8458; pub const GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; pub const GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; pub const GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; pub const GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; pub const GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; pub const GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; pub const GL_EXT_semaphore = 1; pub const GL_LAYOUT_GENERAL_EXT = 0x958D; pub const GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E; pub const GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F; pub const GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590; pub const GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591; pub const GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592; pub const GL_LAYOUT_TRANSFER_DST_EXT = 0x9593; pub const GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530; pub const GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531; pub const GL_EXT_semaphore_fd = 1; pub const GL_EXT_semaphore_win32 = 1; pub const GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594; pub const GL_D3D12_FENCE_VALUE_EXT = 0x9595; pub const GL_EXT_separate_shader_objects = 1; pub const GL_ACTIVE_PROGRAM_EXT = 0x8B8D; pub const GL_EXT_separate_specular_color = 1; pub const GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; pub const GL_SINGLE_COLOR_EXT = 0x81F9; pub const GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; pub const GL_EXT_shader_framebuffer_fetch = 1; pub const GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52; pub const GL_EXT_shader_framebuffer_fetch_non_coherent = 1; pub const GL_EXT_shader_image_load_formatted = 1; pub const GL_EXT_shader_image_load_store = 1; pub const GL_MAX_IMAGE_UNITS_EXT = 0x8F38; pub const GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39; pub const GL_IMAGE_BINDING_NAME_EXT = 0x8F3A; pub const GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B; pub const GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C; pub const GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D; pub const GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E; pub const GL_IMAGE_1D_EXT = 0x904C; pub const GL_IMAGE_2D_EXT = 0x904D; pub const GL_IMAGE_3D_EXT = 0x904E; pub const GL_IMAGE_2D_RECT_EXT = 0x904F; pub const GL_IMAGE_CUBE_EXT = 0x9050; pub const GL_IMAGE_BUFFER_EXT = 0x9051; pub const GL_IMAGE_1D_ARRAY_EXT = 0x9052; pub const GL_IMAGE_2D_ARRAY_EXT = 0x9053; pub const GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054; pub const GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055; pub const GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056; pub const GL_INT_IMAGE_1D_EXT = 0x9057; pub const GL_INT_IMAGE_2D_EXT = 0x9058; pub const GL_INT_IMAGE_3D_EXT = 0x9059; pub const GL_INT_IMAGE_2D_RECT_EXT = 0x905A; pub const GL_INT_IMAGE_CUBE_EXT = 0x905B; pub const GL_INT_IMAGE_BUFFER_EXT = 0x905C; pub const GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D; pub const GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E; pub const GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F; pub const GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060; pub const GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061; pub const GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062; pub const GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063; pub const GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064; pub const GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065; pub const GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066; pub const GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067; pub const GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068; pub const GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069; pub const GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A; pub const GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B; pub const GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C; pub const GL_MAX_IMAGE_SAMPLES_EXT = 0x906D; pub const GL_IMAGE_BINDING_FORMAT_EXT = 0x906E; pub const GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001; pub const GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002; pub const GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004; pub const GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008; pub const GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020; pub const GL_COMMAND_BARRIER_BIT_EXT = 0x00000040; pub const GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080; pub const GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100; pub const GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200; pub const GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400; pub const GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800; pub const GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000; pub const GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF; pub const GL_EXT_shader_integer_mix = 1; pub const GL_EXT_shadow_funcs = 1; pub const GL_EXT_shared_texture_palette = 1; pub const GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; pub const GL_EXT_sparse_texture2 = 1; pub const GL_EXT_stencil_clear_tag = 1; pub const GL_STENCIL_TAG_BITS_EXT = 0x88F2; pub const GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3; pub const GL_EXT_stencil_two_side = 1; pub const GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910; pub const GL_ACTIVE_STENCIL_FACE_EXT = 0x8911; pub const GL_EXT_stencil_wrap = 1; pub const GL_INCR_WRAP_EXT = 0x8507; pub const GL_DECR_WRAP_EXT = 0x8508; pub const GL_EXT_subtexture = 1; pub const GL_EXT_texture = 1; pub const GL_ALPHA4_EXT = 0x803B; pub const GL_ALPHA8_EXT = 0x803C; pub const GL_ALPHA12_EXT = 0x803D; pub const GL_ALPHA16_EXT = 0x803E; pub const GL_LUMINANCE4_EXT = 0x803F; pub const GL_LUMINANCE8_EXT = 0x8040; pub const GL_LUMINANCE12_EXT = 0x8041; pub const GL_LUMINANCE16_EXT = 0x8042; pub const GL_LUMINANCE4_ALPHA4_EXT = 0x8043; pub const GL_LUMINANCE6_ALPHA2_EXT = 0x8044; pub const GL_LUMINANCE8_ALPHA8_EXT = 0x8045; pub const GL_LUMINANCE12_ALPHA4_EXT = 0x8046; pub const GL_LUMINANCE12_ALPHA12_EXT = 0x8047; pub const GL_LUMINANCE16_ALPHA16_EXT = 0x8048; pub const GL_INTENSITY_EXT = 0x8049; pub const GL_INTENSITY4_EXT = 0x804A; pub const GL_INTENSITY8_EXT = 0x804B; pub const GL_INTENSITY12_EXT = 0x804C; pub const GL_INTENSITY16_EXT = 0x804D; pub const GL_RGB2_EXT = 0x804E; pub const GL_RGB4_EXT = 0x804F; pub const GL_RGB5_EXT = 0x8050; pub const GL_RGB8_EXT = 0x8051; pub const GL_RGB10_EXT = 0x8052; pub const GL_RGB12_EXT = 0x8053; pub const GL_RGB16_EXT = 0x8054; pub const GL_RGBA2_EXT = 0x8055; pub const GL_RGBA4_EXT = 0x8056; pub const GL_RGB5_A1_EXT = 0x8057; pub const GL_RGBA8_EXT = 0x8058; pub const GL_RGB10_A2_EXT = 0x8059; pub const GL_RGBA12_EXT = 0x805A; pub const GL_RGBA16_EXT = 0x805B; pub const GL_TEXTURE_RED_SIZE_EXT = 0x805C; pub const GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; pub const GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; pub const GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; pub const GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; pub const GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; pub const GL_REPLACE_EXT = 0x8062; pub const GL_PROXY_TEXTURE_1D_EXT = 0x8063; pub const GL_PROXY_TEXTURE_2D_EXT = 0x8064; pub const GL_TEXTURE_TOO_LARGE_EXT = 0x8065; pub const GL_EXT_texture3D = 1; pub const GL_PACK_SKIP_IMAGES_EXT = 0x806B; pub const GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; pub const GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; pub const GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; pub const GL_TEXTURE_3D_EXT = 0x806F; pub const GL_PROXY_TEXTURE_3D_EXT = 0x8070; pub const GL_TEXTURE_DEPTH_EXT = 0x8071; pub const GL_TEXTURE_WRAP_R_EXT = 0x8072; pub const GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; pub const GL_EXT_texture_array = 1; pub const GL_TEXTURE_1D_ARRAY_EXT = 0x8C18; pub const GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19; pub const GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A; pub const GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B; pub const GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C; pub const GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D; pub const GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF; pub const GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E; pub const GL_EXT_texture_buffer_object = 1; pub const GL_TEXTURE_BUFFER_EXT = 0x8C2A; pub const GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B; pub const GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C; pub const GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D; pub const GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E; pub const GL_EXT_texture_compression_latc = 1; pub const GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70; pub const GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71; pub const GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72; pub const GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73; pub const GL_EXT_texture_compression_rgtc = 1; pub const GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB; pub const GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC; pub const GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD; pub const GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE; pub const GL_EXT_texture_compression_s3tc = 1; pub const GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; pub const GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; pub const GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; pub const GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; pub const GL_EXT_texture_cube_map = 1; pub const GL_NORMAL_MAP_EXT = 0x8511; pub const GL_REFLECTION_MAP_EXT = 0x8512; pub const GL_TEXTURE_CUBE_MAP_EXT = 0x8513; pub const GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; pub const GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; pub const GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; pub const GL_EXT_texture_env_add = 1; pub const GL_EXT_texture_env_combine = 1; pub const GL_COMBINE_EXT = 0x8570; pub const GL_COMBINE_RGB_EXT = 0x8571; pub const GL_COMBINE_ALPHA_EXT = 0x8572; pub const GL_RGB_SCALE_EXT = 0x8573; pub const GL_ADD_SIGNED_EXT = 0x8574; pub const GL_INTERPOLATE_EXT = 0x8575; pub const GL_CONSTANT_EXT = 0x8576; pub const GL_PRIMARY_COLOR_EXT = 0x8577; pub const GL_PREVIOUS_EXT = 0x8578; pub const GL_SOURCE0_RGB_EXT = 0x8580; pub const GL_SOURCE1_RGB_EXT = 0x8581; pub const GL_SOURCE2_RGB_EXT = 0x8582; pub const GL_SOURCE0_ALPHA_EXT = 0x8588; pub const GL_SOURCE1_ALPHA_EXT = 0x8589; pub const GL_SOURCE2_ALPHA_EXT = 0x858A; pub const GL_OPERAND0_RGB_EXT = 0x8590; pub const GL_OPERAND1_RGB_EXT = 0x8591; pub const GL_OPERAND2_RGB_EXT = 0x8592; pub const GL_OPERAND0_ALPHA_EXT = 0x8598; pub const GL_OPERAND1_ALPHA_EXT = 0x8599; pub const GL_OPERAND2_ALPHA_EXT = 0x859A; pub const GL_EXT_texture_env_dot3 = 1; pub const GL_DOT3_RGB_EXT = 0x8740; pub const GL_DOT3_RGBA_EXT = 0x8741; pub const GL_EXT_texture_filter_anisotropic = 1; pub const GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; pub const GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; pub const GL_EXT_texture_filter_minmax = 1; pub const GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366; pub const GL_WEIGHTED_AVERAGE_EXT = 0x9367; pub const GL_EXT_texture_integer = 1; pub const GL_RGBA32UI_EXT = 0x8D70; pub const GL_RGB32UI_EXT = 0x8D71; pub const GL_ALPHA32UI_EXT = 0x8D72; pub const GL_INTENSITY32UI_EXT = 0x8D73; pub const GL_LUMINANCE32UI_EXT = 0x8D74; pub const GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75; pub const GL_RGBA16UI_EXT = 0x8D76; pub const GL_RGB16UI_EXT = 0x8D77; pub const GL_ALPHA16UI_EXT = 0x8D78; pub const GL_INTENSITY16UI_EXT = 0x8D79; pub const GL_LUMINANCE16UI_EXT = 0x8D7A; pub const GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B; pub const GL_RGBA8UI_EXT = 0x8D7C; pub const GL_RGB8UI_EXT = 0x8D7D; pub const GL_ALPHA8UI_EXT = 0x8D7E; pub const GL_INTENSITY8UI_EXT = 0x8D7F; pub const GL_LUMINANCE8UI_EXT = 0x8D80; pub const GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81; pub const GL_RGBA32I_EXT = 0x8D82; pub const GL_RGB32I_EXT = 0x8D83; pub const GL_ALPHA32I_EXT = 0x8D84; pub const GL_INTENSITY32I_EXT = 0x8D85; pub const GL_LUMINANCE32I_EXT = 0x8D86; pub const GL_LUMINANCE_ALPHA32I_EXT = 0x8D87; pub const GL_RGBA16I_EXT = 0x8D88; pub const GL_RGB16I_EXT = 0x8D89; pub const GL_ALPHA16I_EXT = 0x8D8A; pub const GL_INTENSITY16I_EXT = 0x8D8B; pub const GL_LUMINANCE16I_EXT = 0x8D8C; pub const GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D; pub const GL_RGBA8I_EXT = 0x8D8E; pub const GL_RGB8I_EXT = 0x8D8F; pub const GL_ALPHA8I_EXT = 0x8D90; pub const GL_INTENSITY8I_EXT = 0x8D91; pub const GL_LUMINANCE8I_EXT = 0x8D92; pub const GL_LUMINANCE_ALPHA8I_EXT = 0x8D93; pub const GL_RED_INTEGER_EXT = 0x8D94; pub const GL_GREEN_INTEGER_EXT = 0x8D95; pub const GL_BLUE_INTEGER_EXT = 0x8D96; pub const GL_ALPHA_INTEGER_EXT = 0x8D97; pub const GL_RGB_INTEGER_EXT = 0x8D98; pub const GL_RGBA_INTEGER_EXT = 0x8D99; pub const GL_BGR_INTEGER_EXT = 0x8D9A; pub const GL_BGRA_INTEGER_EXT = 0x8D9B; pub const GL_LUMINANCE_INTEGER_EXT = 0x8D9C; pub const GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D; pub const GL_RGBA_INTEGER_MODE_EXT = 0x8D9E; pub const GL_EXT_texture_lod_bias = 1; pub const GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD; pub const GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; pub const GL_TEXTURE_LOD_BIAS_EXT = 0x8501; pub const GL_EXT_texture_mirror_clamp = 1; pub const GL_MIRROR_CLAMP_EXT = 0x8742; pub const GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743; pub const GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912; pub const GL_EXT_texture_object = 1; pub const GL_TEXTURE_PRIORITY_EXT = 0x8066; pub const GL_TEXTURE_RESIDENT_EXT = 0x8067; pub const GL_TEXTURE_1D_BINDING_EXT = 0x8068; pub const GL_TEXTURE_2D_BINDING_EXT = 0x8069; pub const GL_TEXTURE_3D_BINDING_EXT = 0x806A; pub const GL_EXT_texture_perturb_normal = 1; pub const GL_PERTURB_EXT = 0x85AE; pub const GL_TEXTURE_NORMAL_EXT = 0x85AF; pub const GL_EXT_texture_sRGB = 1; pub const GL_SRGB_EXT = 0x8C40; pub const GL_SRGB8_EXT = 0x8C41; pub const GL_SRGB_ALPHA_EXT = 0x8C42; pub const GL_SRGB8_ALPHA8_EXT = 0x8C43; pub const GL_SLUMINANCE_ALPHA_EXT = 0x8C44; pub const GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45; pub const GL_SLUMINANCE_EXT = 0x8C46; pub const GL_SLUMINANCE8_EXT = 0x8C47; pub const GL_COMPRESSED_SRGB_EXT = 0x8C48; pub const GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49; pub const GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A; pub const GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B; pub const GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C; pub const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D; pub const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E; pub const GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F; pub const GL_EXT_texture_sRGB_R8 = 1; pub const GL_SR8_EXT = 0x8FBD; pub const GL_EXT_texture_sRGB_decode = 1; pub const GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48; pub const GL_DECODE_EXT = 0x8A49; pub const GL_SKIP_DECODE_EXT = 0x8A4A; pub const GL_EXT_texture_shadow_lod = 1; pub const GL_EXT_texture_shared_exponent = 1; pub const GL_RGB9_E5_EXT = 0x8C3D; pub const GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E; pub const GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F; pub const GL_EXT_texture_snorm = 1; pub const GL_ALPHA_SNORM = 0x9010; pub const GL_LUMINANCE_SNORM = 0x9011; pub const GL_LUMINANCE_ALPHA_SNORM = 0x9012; pub const GL_INTENSITY_SNORM = 0x9013; pub const GL_ALPHA8_SNORM = 0x9014; pub const GL_LUMINANCE8_SNORM = 0x9015; pub const GL_LUMINANCE8_ALPHA8_SNORM = 0x9016; pub const GL_INTENSITY8_SNORM = 0x9017; pub const GL_ALPHA16_SNORM = 0x9018; pub const GL_LUMINANCE16_SNORM = 0x9019; pub const GL_LUMINANCE16_ALPHA16_SNORM = 0x901A; pub const GL_INTENSITY16_SNORM = 0x901B; pub const GL_RED_SNORM = 0x8F90; pub const GL_RG_SNORM = 0x8F91; pub const GL_RGB_SNORM = 0x8F92; pub const GL_RGBA_SNORM = 0x8F93; pub const GL_EXT_texture_swizzle = 1; pub const GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42; pub const GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43; pub const GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44; pub const GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45; pub const GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46; pub const GL_EXT_timer_query = 1; pub const GL_TIME_ELAPSED_EXT = 0x88BF; pub const GL_EXT_transform_feedback = 1; pub const GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E; pub const GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84; pub const GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85; pub const GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F; pub const GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C; pub const GL_SEPARATE_ATTRIBS_EXT = 0x8C8D; pub const GL_PRIMITIVES_GENERATED_EXT = 0x8C87; pub const GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88; pub const GL_RASTERIZER_DISCARD_EXT = 0x8C89; pub const GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A; pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B; pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80; pub const GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83; pub const GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F; pub const GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76; pub const GL_EXT_vertex_array = 1; pub const GL_VERTEX_ARRAY_EXT = 0x8074; pub const GL_NORMAL_ARRAY_EXT = 0x8075; pub const GL_COLOR_ARRAY_EXT = 0x8076; pub const GL_INDEX_ARRAY_EXT = 0x8077; pub const GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; pub const GL_EDGE_FLAG_ARRAY_EXT = 0x8079; pub const GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; pub const GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; pub const GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; pub const GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; pub const GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; pub const GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; pub const GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; pub const GL_COLOR_ARRAY_SIZE_EXT = 0x8081; pub const GL_COLOR_ARRAY_TYPE_EXT = 0x8082; pub const GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; pub const GL_COLOR_ARRAY_COUNT_EXT = 0x8084; pub const GL_INDEX_ARRAY_TYPE_EXT = 0x8085; pub const GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; pub const GL_INDEX_ARRAY_COUNT_EXT = 0x8087; pub const GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; pub const GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; pub const GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; pub const GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; pub const GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; pub const GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; pub const GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; pub const GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; pub const GL_COLOR_ARRAY_POINTER_EXT = 0x8090; pub const GL_INDEX_ARRAY_POINTER_EXT = 0x8091; pub const GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; pub const GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; pub const GL_EXT_vertex_array_bgra = 1; pub const GL_EXT_vertex_attrib_64bit = 1; pub const GL_DOUBLE_VEC2_EXT = 0x8FFC; pub const GL_DOUBLE_VEC3_EXT = 0x8FFD; pub const GL_DOUBLE_VEC4_EXT = 0x8FFE; pub const GL_DOUBLE_MAT2_EXT = 0x8F46; pub const GL_DOUBLE_MAT3_EXT = 0x8F47; pub const GL_DOUBLE_MAT4_EXT = 0x8F48; pub const GL_DOUBLE_MAT2x3_EXT = 0x8F49; pub const GL_DOUBLE_MAT2x4_EXT = 0x8F4A; pub const GL_DOUBLE_MAT3x2_EXT = 0x8F4B; pub const GL_DOUBLE_MAT3x4_EXT = 0x8F4C; pub const GL_DOUBLE_MAT4x2_EXT = 0x8F4D; pub const GL_DOUBLE_MAT4x3_EXT = 0x8F4E; pub const GL_EXT_vertex_shader = 1; pub const GL_VERTEX_SHADER_EXT = 0x8780; pub const GL_VERTEX_SHADER_BINDING_EXT = 0x8781; pub const GL_OP_INDEX_EXT = 0x8782; pub const GL_OP_NEGATE_EXT = 0x8783; pub const GL_OP_DOT3_EXT = 0x8784; pub const GL_OP_DOT4_EXT = 0x8785; pub const GL_OP_MUL_EXT = 0x8786; pub const GL_OP_ADD_EXT = 0x8787; pub const GL_OP_MADD_EXT = 0x8788; pub const GL_OP_FRAC_EXT = 0x8789; pub const GL_OP_MAX_EXT = 0x878A; pub const GL_OP_MIN_EXT = 0x878B; pub const GL_OP_SET_GE_EXT = 0x878C; pub const GL_OP_SET_LT_EXT = 0x878D; pub const GL_OP_CLAMP_EXT = 0x878E; pub const GL_OP_FLOOR_EXT = 0x878F; pub const GL_OP_ROUND_EXT = 0x8790; pub const GL_OP_EXP_BASE_2_EXT = 0x8791; pub const GL_OP_LOG_BASE_2_EXT = 0x8792; pub const GL_OP_POWER_EXT = 0x8793; pub const GL_OP_RECIP_EXT = 0x8794; pub const GL_OP_RECIP_SQRT_EXT = 0x8795; pub const GL_OP_SUB_EXT = 0x8796; pub const GL_OP_CROSS_PRODUCT_EXT = 0x8797; pub const GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; pub const GL_OP_MOV_EXT = 0x8799; pub const GL_OUTPUT_VERTEX_EXT = 0x879A; pub const GL_OUTPUT_COLOR0_EXT = 0x879B; pub const GL_OUTPUT_COLOR1_EXT = 0x879C; pub const GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D; pub const GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E; pub const GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F; pub const GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0; pub const GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1; pub const GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2; pub const GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; pub const GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4; pub const GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5; pub const GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6; pub const GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7; pub const GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8; pub const GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9; pub const GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA; pub const GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB; pub const GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC; pub const GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD; pub const GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE; pub const GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF; pub const GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0; pub const GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1; pub const GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2; pub const GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3; pub const GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4; pub const GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5; pub const GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6; pub const GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7; pub const GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8; pub const GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9; pub const GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA; pub const GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB; pub const GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC; pub const GL_OUTPUT_FOG_EXT = 0x87BD; pub const GL_SCALAR_EXT = 0x87BE; pub const GL_VECTOR_EXT = 0x87BF; pub const GL_MATRIX_EXT = 0x87C0; pub const GL_VARIANT_EXT = 0x87C1; pub const GL_INVARIANT_EXT = 0x87C2; pub const GL_LOCAL_CONSTANT_EXT = 0x87C3; pub const GL_LOCAL_EXT = 0x87C4; pub const GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5; pub const GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6; pub const GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7; pub const GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8; pub const GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9; pub const GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA; pub const GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB; pub const GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC; pub const GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD; pub const GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE; pub const GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF; pub const GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0; pub const GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1; pub const GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2; pub const GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3; pub const GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4; pub const GL_X_EXT = 0x87D5; pub const GL_Y_EXT = 0x87D6; pub const GL_Z_EXT = 0x87D7; pub const GL_W_EXT = 0x87D8; pub const GL_NEGATIVE_X_EXT = 0x87D9; pub const GL_NEGATIVE_Y_EXT = 0x87DA; pub const GL_NEGATIVE_Z_EXT = 0x87DB; pub const GL_NEGATIVE_W_EXT = 0x87DC; pub const GL_ZERO_EXT = 0x87DD; pub const GL_ONE_EXT = 0x87DE; pub const GL_NEGATIVE_ONE_EXT = 0x87DF; pub const GL_NORMALIZED_RANGE_EXT = 0x87E0; pub const GL_FULL_RANGE_EXT = 0x87E1; pub const GL_CURRENT_VERTEX_EXT = 0x87E2; pub const GL_MVP_MATRIX_EXT = 0x87E3; pub const GL_VARIANT_VALUE_EXT = 0x87E4; pub const GL_VARIANT_DATATYPE_EXT = 0x87E5; pub const GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6; pub const GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7; pub const GL_VARIANT_ARRAY_EXT = 0x87E8; pub const GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9; pub const GL_INVARIANT_VALUE_EXT = 0x87EA; pub const GL_INVARIANT_DATATYPE_EXT = 0x87EB; pub const GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC; pub const GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED; pub const GL_EXT_vertex_weighting = 1; pub const GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; pub const GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; pub const GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; pub const GL_MODELVIEW1_MATRIX_EXT = 0x8506; pub const GL_VERTEX_WEIGHTING_EXT = 0x8509; pub const GL_MODELVIEW0_EXT = 0x1700; pub const GL_MODELVIEW1_EXT = 0x850A; pub const GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; pub const GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; pub const GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; pub const GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; pub const GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; pub const GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; pub const GL_EXT_win32_keyed_mutex = 1; pub const GL_EXT_window_rectangles = 1; pub const GL_INCLUSIVE_EXT = 0x8F10; pub const GL_EXCLUSIVE_EXT = 0x8F11; pub const GL_WINDOW_RECTANGLE_EXT = 0x8F12; pub const GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13; pub const GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14; pub const GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15; pub const GL_EXT_x11_sync_object = 1; pub const GL_SYNC_X11_FENCE_EXT = 0x90E1; pub const GL_GREMEDY_frame_terminator = 1; pub const GL_GREMEDY_string_marker = 1; pub const GL_HP_convolution_border_modes = 1; pub const GL_IGNORE_BORDER_HP = 0x8150; pub const GL_CONSTANT_BORDER_HP = 0x8151; pub const GL_REPLICATE_BORDER_HP = 0x8153; pub const GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154; pub const GL_HP_image_transform = 1; pub const GL_IMAGE_SCALE_X_HP = 0x8155; pub const GL_IMAGE_SCALE_Y_HP = 0x8156; pub const GL_IMAGE_TRANSLATE_X_HP = 0x8157; pub const GL_IMAGE_TRANSLATE_Y_HP = 0x8158; pub const GL_IMAGE_ROTATE_ANGLE_HP = 0x8159; pub const GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A; pub const GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B; pub const GL_IMAGE_MAG_FILTER_HP = 0x815C; pub const GL_IMAGE_MIN_FILTER_HP = 0x815D; pub const GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E; pub const GL_CUBIC_HP = 0x815F; pub const GL_AVERAGE_HP = 0x8160; pub const GL_IMAGE_TRANSFORM_2D_HP = 0x8161; pub const GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162; pub const GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163; pub const GL_HP_occlusion_test = 1; pub const GL_OCCLUSION_TEST_HP = 0x8165; pub const GL_OCCLUSION_TEST_RESULT_HP = 0x8166; pub const GL_HP_texture_lighting = 1; pub const GL_TEXTURE_LIGHTING_MODE_HP = 0x8167; pub const GL_TEXTURE_POST_SPECULAR_HP = 0x8168; pub const GL_TEXTURE_PRE_SPECULAR_HP = 0x8169; pub const GL_IBM_cull_vertex = 1; pub const GL_CULL_VERTEX_IBM = 103050; pub const GL_IBM_multimode_draw_arrays = 1; pub const GL_IBM_rasterpos_clip = 1; pub const GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262; pub const GL_IBM_static_data = 1; pub const GL_ALL_STATIC_DATA_IBM = 103060; pub const GL_STATIC_VERTEX_ARRAY_IBM = 103061; pub const GL_IBM_texture_mirrored_repeat = 1; pub const GL_MIRRORED_REPEAT_IBM = 0x8370; pub const GL_IBM_vertex_array_lists = 1; pub const GL_VERTEX_ARRAY_LIST_IBM = 103070; pub const GL_NORMAL_ARRAY_LIST_IBM = 103071; pub const GL_COLOR_ARRAY_LIST_IBM = 103072; pub const GL_INDEX_ARRAY_LIST_IBM = 103073; pub const GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074; pub const GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075; pub const GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076; pub const GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077; pub const GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080; pub const GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081; pub const GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082; pub const GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083; pub const GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084; pub const GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085; pub const GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086; pub const GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087; pub const GL_INGR_blend_func_separate = 1; pub const GL_INGR_color_clamp = 1; pub const GL_RED_MIN_CLAMP_INGR = 0x8560; pub const GL_GREEN_MIN_CLAMP_INGR = 0x8561; pub const GL_BLUE_MIN_CLAMP_INGR = 0x8562; pub const GL_ALPHA_MIN_CLAMP_INGR = 0x8563; pub const GL_RED_MAX_CLAMP_INGR = 0x8564; pub const GL_GREEN_MAX_CLAMP_INGR = 0x8565; pub const GL_BLUE_MAX_CLAMP_INGR = 0x8566; pub const GL_ALPHA_MAX_CLAMP_INGR = 0x8567; pub const GL_INGR_interlace_read = 1; pub const GL_INTERLACE_READ_INGR = 0x8568; pub const GL_INTEL_blackhole_render = 1; pub const GL_BLACKHOLE_RENDER_INTEL = 0x83FC; pub const GL_INTEL_conservative_rasterization = 1; pub const GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE; pub const GL_INTEL_fragment_shader_ordering = 1; pub const GL_INTEL_framebuffer_CMAA = 1; pub const GL_INTEL_map_texture = 1; pub const GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF; pub const GL_LAYOUT_DEFAULT_INTEL = 0; pub const GL_LAYOUT_LINEAR_INTEL = 1; pub const GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2; pub const GL_INTEL_parallel_arrays = 1; pub const GL_PARALLEL_ARRAYS_INTEL = 0x83F4; pub const GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5; pub const GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6; pub const GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7; pub const GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8; pub const GL_INTEL_performance_query = 1; pub const GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000; pub const GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001; pub const GL_PERFQUERY_WAIT_INTEL = 0x83FB; pub const GL_PERFQUERY_FLUSH_INTEL = 0x83FA; pub const GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9; pub const GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0; pub const GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1; pub const GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2; pub const GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3; pub const GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4; pub const GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5; pub const GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8; pub const GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9; pub const GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA; pub const GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB; pub const GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC; pub const GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD; pub const GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE; pub const GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF; pub const GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500; pub const GL_MESAX_texture_stack = 1; pub const GL_TEXTURE_1D_STACK_MESAX = 0x8759; pub const GL_TEXTURE_2D_STACK_MESAX = 0x875A; pub const GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B; pub const GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C; pub const GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D; pub const GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E; pub const GL_MESA_framebuffer_flip_y = 1; pub const GL_FRAMEBUFFER_FLIP_Y_MESA = 0x8BBB; pub const GL_MESA_pack_invert = 1; pub const GL_PACK_INVERT_MESA = 0x8758; pub const GL_MESA_program_binary_formats = 1; pub const GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F; pub const GL_MESA_resize_buffers = 1; pub const GL_MESA_shader_integer_functions = 1; pub const GL_MESA_tile_raster_order = 1; pub const GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8; pub const GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9; pub const GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA; pub const GL_MESA_window_pos = 1; pub const GL_MESA_ycbcr_texture = 1; pub const GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA; pub const GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB; pub const GL_YCBCR_MESA = 0x8757; pub const GL_NVX_blend_equation_advanced_multi_draw_buffers = 1; pub const GL_NVX_conditional_render = 1; pub const GL_NVX_gpu_memory_info = 1; pub const GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047; pub const GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048; pub const GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049; pub const GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A; pub const GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B; pub const GL_NVX_gpu_multicast2 = 1; pub const GL_UPLOAD_GPU_MASK_NVX = 0x954A; pub const GL_NVX_linked_gpu_multicast = 1; pub const GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800; pub const GL_MAX_LGPU_GPUS_NVX = 0x92BA; pub const GL_NVX_progress_fence = 1; pub const GL_NV_alpha_to_coverage_dither_control = 1; pub const GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D; pub const GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E; pub const GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F; pub const GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF; pub const GL_NV_bindless_multi_draw_indirect = 1; pub const GL_NV_bindless_multi_draw_indirect_count = 1; pub const GL_NV_bindless_texture = 1; pub const GL_NV_blend_equation_advanced = 1; pub const GL_BLEND_OVERLAP_NV = 0x9281; pub const GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280; pub const GL_BLUE_NV = 0x1905; pub const GL_COLORBURN_NV = 0x929A; pub const GL_COLORDODGE_NV = 0x9299; pub const GL_CONJOINT_NV = 0x9284; pub const GL_CONTRAST_NV = 0x92A1; pub const GL_DARKEN_NV = 0x9297; pub const GL_DIFFERENCE_NV = 0x929E; pub const GL_DISJOINT_NV = 0x9283; pub const GL_DST_ATOP_NV = 0x928F; pub const GL_DST_IN_NV = 0x928B; pub const GL_DST_NV = 0x9287; pub const GL_DST_OUT_NV = 0x928D; pub const GL_DST_OVER_NV = 0x9289; pub const GL_EXCLUSION_NV = 0x92A0; pub const GL_GREEN_NV = 0x1904; pub const GL_HARDLIGHT_NV = 0x929B; pub const GL_HARDMIX_NV = 0x92A9; pub const GL_HSL_COLOR_NV = 0x92AF; pub const GL_HSL_HUE_NV = 0x92AD; pub const GL_HSL_LUMINOSITY_NV = 0x92B0; pub const GL_HSL_SATURATION_NV = 0x92AE; pub const GL_INVERT_OVG_NV = 0x92B4; pub const GL_INVERT_RGB_NV = 0x92A3; pub const GL_LIGHTEN_NV = 0x9298; pub const GL_LINEARBURN_NV = 0x92A5; pub const GL_LINEARDODGE_NV = 0x92A4; pub const GL_LINEARLIGHT_NV = 0x92A7; pub const GL_MINUS_CLAMPED_NV = 0x92B3; pub const GL_MINUS_NV = 0x929F; pub const GL_MULTIPLY_NV = 0x9294; pub const GL_OVERLAY_NV = 0x9296; pub const GL_PINLIGHT_NV = 0x92A8; pub const GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2; pub const GL_PLUS_CLAMPED_NV = 0x92B1; pub const GL_PLUS_DARKER_NV = 0x9292; pub const GL_PLUS_NV = 0x9291; pub const GL_RED_NV = 0x1903; pub const GL_SCREEN_NV = 0x9295; pub const GL_SOFTLIGHT_NV = 0x929C; pub const GL_SRC_ATOP_NV = 0x928E; pub const GL_SRC_IN_NV = 0x928A; pub const GL_SRC_NV = 0x9286; pub const GL_SRC_OUT_NV = 0x928C; pub const GL_SRC_OVER_NV = 0x9288; pub const GL_UNCORRELATED_NV = 0x9282; pub const GL_VIVIDLIGHT_NV = 0x92A6; pub const GL_XOR_NV = 0x1506; pub const GL_NV_blend_equation_advanced_coherent = 1; pub const GL_BLEND_ADVANCED_COHERENT_NV = 0x9285; pub const GL_NV_blend_minmax_factor = 1; pub const GL_NV_blend_square = 1; pub const GL_NV_clip_space_w_scaling = 1; pub const GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C; pub const GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D; pub const GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E; pub const GL_NV_command_list = 1; pub const GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000; pub const GL_NOP_COMMAND_NV = 0x0001; pub const GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002; pub const GL_DRAW_ARRAYS_COMMAND_NV = 0x0003; pub const GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004; pub const GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005; pub const GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006; pub const GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007; pub const GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008; pub const GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009; pub const GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A; pub const GL_BLEND_COLOR_COMMAND_NV = 0x000B; pub const GL_STENCIL_REF_COMMAND_NV = 0x000C; pub const GL_LINE_WIDTH_COMMAND_NV = 0x000D; pub const GL_POLYGON_OFFSET_COMMAND_NV = 0x000E; pub const GL_ALPHA_REF_COMMAND_NV = 0x000F; pub const GL_VIEWPORT_COMMAND_NV = 0x0010; pub const GL_SCISSOR_COMMAND_NV = 0x0011; pub const GL_FRONT_FACE_COMMAND_NV = 0x0012; pub const GL_NV_compute_program5 = 1; pub const GL_COMPUTE_PROGRAM_NV = 0x90FB; pub const GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC; pub const GL_NV_compute_shader_derivatives = 1; pub const GL_NV_conditional_render = 1; pub const GL_QUERY_WAIT_NV = 0x8E13; pub const GL_QUERY_NO_WAIT_NV = 0x8E14; pub const GL_QUERY_BY_REGION_WAIT_NV = 0x8E15; pub const GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16; pub const GL_NV_conservative_raster = 1; pub const GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346; pub const GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347; pub const GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348; pub const GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349; pub const GL_NV_conservative_raster_dilate = 1; pub const GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379; pub const GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A; pub const GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B; pub const GL_NV_conservative_raster_pre_snap = 1; pub const GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550; pub const GL_NV_conservative_raster_pre_snap_triangles = 1; pub const GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D; pub const GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E; pub const GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F; pub const GL_NV_conservative_raster_underestimation = 1; pub const GL_NV_copy_depth_to_color = 1; pub const GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E; pub const GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F; pub const GL_NV_copy_image = 1; pub const GL_NV_deep_texture3D = 1; pub const GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0; pub const GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1; pub const GL_NV_depth_buffer_float = 1; pub const GL_DEPTH_COMPONENT32F_NV = 0x8DAB; pub const GL_DEPTH32F_STENCIL8_NV = 0x8DAC; pub const GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD; pub const GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF; pub const GL_NV_depth_clamp = 1; pub const GL_DEPTH_CLAMP_NV = 0x864F; pub const GL_NV_draw_texture = 1; pub const GL_NV_draw_vulkan_image = 1; pub const GL_NV_evaluators = 1; pub const GL_EVAL_2D_NV = 0x86C0; pub const GL_EVAL_TRIANGULAR_2D_NV = 0x86C1; pub const GL_MAP_TESSELLATION_NV = 0x86C2; pub const GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3; pub const GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4; pub const GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5; pub const GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6; pub const GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7; pub const GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8; pub const GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9; pub const GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA; pub const GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB; pub const GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC; pub const GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD; pub const GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE; pub const GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF; pub const GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0; pub const GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1; pub const GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2; pub const GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3; pub const GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4; pub const GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5; pub const GL_MAX_MAP_TESSELLATION_NV = 0x86D6; pub const GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7; pub const GL_NV_explicit_multisample = 1; pub const GL_SAMPLE_POSITION_NV = 0x8E50; pub const GL_SAMPLE_MASK_NV = 0x8E51; pub const GL_SAMPLE_MASK_VALUE_NV = 0x8E52; pub const GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53; pub const GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54; pub const GL_TEXTURE_RENDERBUFFER_NV = 0x8E55; pub const GL_SAMPLER_RENDERBUFFER_NV = 0x8E56; pub const GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57; pub const GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58; pub const GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59; pub const GL_NV_fence = 1; pub const GL_ALL_COMPLETED_NV = 0x84F2; pub const GL_FENCE_STATUS_NV = 0x84F3; pub const GL_FENCE_CONDITION_NV = 0x84F4; pub const GL_NV_fill_rectangle = 1; pub const GL_FILL_RECTANGLE_NV = 0x933C; pub const GL_NV_float_buffer = 1; pub const GL_FLOAT_R_NV = 0x8880; pub const GL_FLOAT_RG_NV = 0x8881; pub const GL_FLOAT_RGB_NV = 0x8882; pub const GL_FLOAT_RGBA_NV = 0x8883; pub const GL_FLOAT_R16_NV = 0x8884; pub const GL_FLOAT_R32_NV = 0x8885; pub const GL_FLOAT_RG16_NV = 0x8886; pub const GL_FLOAT_RG32_NV = 0x8887; pub const GL_FLOAT_RGB16_NV = 0x8888; pub const GL_FLOAT_RGB32_NV = 0x8889; pub const GL_FLOAT_RGBA16_NV = 0x888A; pub const GL_FLOAT_RGBA32_NV = 0x888B; pub const GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C; pub const GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D; pub const GL_FLOAT_RGBA_MODE_NV = 0x888E; pub const GL_NV_fog_distance = 1; pub const GL_FOG_DISTANCE_MODE_NV = 0x855A; pub const GL_EYE_RADIAL_NV = 0x855B; pub const GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; pub const GL_NV_fragment_coverage_to_color = 1; pub const GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD; pub const GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE; pub const GL_NV_fragment_program = 1; pub const GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868; pub const GL_FRAGMENT_PROGRAM_NV = 0x8870; pub const GL_MAX_TEXTURE_COORDS_NV = 0x8871; pub const GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872; pub const GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873; pub const GL_PROGRAM_ERROR_STRING_NV = 0x8874; pub const GL_NV_fragment_program2 = 1; pub const GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4; pub const GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5; pub const GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6; pub const GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7; pub const GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8; pub const GL_NV_fragment_program4 = 1; pub const GL_NV_fragment_program_option = 1; pub const GL_NV_fragment_shader_barycentric = 1; pub const GL_NV_fragment_shader_interlock = 1; pub const GL_NV_framebuffer_mixed_samples = 1; pub const GL_COVERAGE_MODULATION_TABLE_NV = 0x9331; pub const GL_COLOR_SAMPLES_NV = 0x8E20; pub const GL_DEPTH_SAMPLES_NV = 0x932D; pub const GL_STENCIL_SAMPLES_NV = 0x932E; pub const GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F; pub const GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330; pub const GL_COVERAGE_MODULATION_NV = 0x9332; pub const GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333; pub const GL_NV_framebuffer_multisample_coverage = 1; pub const GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB; pub const GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10; pub const GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11; pub const GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12; pub const GL_NV_geometry_program4 = 1; pub const GL_GEOMETRY_PROGRAM_NV = 0x8C26; pub const GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27; pub const GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28; pub const GL_NV_geometry_shader4 = 1; pub const GL_NV_geometry_shader_passthrough = 1; pub const GL_NV_gpu_multicast = 1; pub const GL_PER_GPU_STORAGE_BIT_NV = 0x0800; pub const GL_MULTICAST_GPUS_NV = 0x92BA; pub const GL_RENDER_GPU_MASK_NV = 0x9558; pub const GL_PER_GPU_STORAGE_NV = 0x9548; pub const GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549; pub const GL_NV_gpu_program4 = 1; pub const GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904; pub const GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905; pub const GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906; pub const GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907; pub const GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908; pub const GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909; pub const GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5; pub const GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6; pub const GL_NV_gpu_program5 = 1; pub const GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A; pub const GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B; pub const GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C; pub const GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D; pub const GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E; pub const GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F; pub const GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44; pub const GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45; pub const GL_NV_gpu_program5_mem_extended = 1; pub const GL_NV_gpu_shader5 = 1; pub const GL_NV_half_float = 1; pub const GL_HALF_FLOAT_NV = 0x140B; pub const GL_NV_internalformat_sample_query = 1; pub const GL_MULTISAMPLES_NV = 0x9371; pub const GL_SUPERSAMPLE_SCALE_X_NV = 0x9372; pub const GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373; pub const GL_CONFORMANT_NV = 0x9374; pub const GL_NV_light_max_exponent = 1; pub const GL_MAX_SHININESS_NV = 0x8504; pub const GL_MAX_SPOT_EXPONENT_NV = 0x8505; pub const GL_NV_memory_attachment = 1; pub const GL_ATTACHED_MEMORY_OBJECT_NV = 0x95A4; pub const GL_ATTACHED_MEMORY_OFFSET_NV = 0x95A5; pub const GL_MEMORY_ATTACHABLE_ALIGNMENT_NV = 0x95A6; pub const GL_MEMORY_ATTACHABLE_SIZE_NV = 0x95A7; pub const GL_MEMORY_ATTACHABLE_NV = 0x95A8; pub const GL_DETACHED_MEMORY_INCARNATION_NV = 0x95A9; pub const GL_DETACHED_TEXTURES_NV = 0x95AA; pub const GL_DETACHED_BUFFERS_NV = 0x95AB; pub const GL_MAX_DETACHED_TEXTURES_NV = 0x95AC; pub const GL_MAX_DETACHED_BUFFERS_NV = 0x95AD; pub const GL_NV_mesh_shader = 1; pub const GL_MESH_SHADER_NV = 0x9559; pub const GL_TASK_SHADER_NV = 0x955A; pub const GL_MAX_MESH_UNIFORM_BLOCKS_NV = 0x8E60; pub const GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 0x8E61; pub const GL_MAX_MESH_IMAGE_UNIFORMS_NV = 0x8E62; pub const GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 0x8E63; pub const GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 0x8E64; pub const GL_MAX_MESH_ATOMIC_COUNTERS_NV = 0x8E65; pub const GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 0x8E66; pub const GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 0x8E67; pub const GL_MAX_TASK_UNIFORM_BLOCKS_NV = 0x8E68; pub const GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 0x8E69; pub const GL_MAX_TASK_IMAGE_UNIFORMS_NV = 0x8E6A; pub const GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 0x8E6B; pub const GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 0x8E6C; pub const GL_MAX_TASK_ATOMIC_COUNTERS_NV = 0x8E6D; pub const GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 0x8E6E; pub const GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 0x8E6F; pub const GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 0x95A2; pub const GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 0x95A3; pub const GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 0x9536; pub const GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 0x9537; pub const GL_MAX_MESH_OUTPUT_VERTICES_NV = 0x9538; pub const GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 0x9539; pub const GL_MAX_TASK_OUTPUT_COUNT_NV = 0x953A; pub const GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 0x953D; pub const GL_MAX_MESH_VIEWS_NV = 0x9557; pub const GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 0x92DF; pub const GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 0x9543; pub const GL_MAX_MESH_WORK_GROUP_SIZE_NV = 0x953B; pub const GL_MAX_TASK_WORK_GROUP_SIZE_NV = 0x953C; pub const GL_MESH_WORK_GROUP_SIZE_NV = 0x953E; pub const GL_TASK_WORK_GROUP_SIZE_NV = 0x953F; pub const GL_MESH_VERTICES_OUT_NV = 0x9579; pub const GL_MESH_PRIMITIVES_OUT_NV = 0x957A; pub const GL_MESH_OUTPUT_TYPE_NV = 0x957B; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 0x959C; pub const GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 0x959D; pub const GL_REFERENCED_BY_MESH_SHADER_NV = 0x95A0; pub const GL_REFERENCED_BY_TASK_SHADER_NV = 0x95A1; pub const GL_MESH_SHADER_BIT_NV = 0x00000040; pub const GL_TASK_SHADER_BIT_NV = 0x00000080; pub const GL_MESH_SUBROUTINE_NV = 0x957C; pub const GL_TASK_SUBROUTINE_NV = 0x957D; pub const GL_MESH_SUBROUTINE_UNIFORM_NV = 0x957E; pub const GL_TASK_SUBROUTINE_UNIFORM_NV = 0x957F; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 0x959E; pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 0x959F; pub const GL_NV_multisample_coverage = 1; pub const GL_NV_multisample_filter_hint = 1; pub const GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534; pub const GL_NV_occlusion_query = 1; pub const GL_PIXEL_COUNTER_BITS_NV = 0x8864; pub const GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865; pub const GL_PIXEL_COUNT_NV = 0x8866; pub const GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867; pub const GL_NV_packed_depth_stencil = 1; pub const GL_DEPTH_STENCIL_NV = 0x84F9; pub const GL_UNSIGNED_INT_24_8_NV = 0x84FA; pub const GL_NV_parameter_buffer_object = 1; pub const GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0; pub const GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1; pub const GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2; pub const GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3; pub const GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4; pub const GL_NV_parameter_buffer_object2 = 1; pub const GL_NV_path_rendering = 1; pub const GL_PATH_FORMAT_SVG_NV = 0x9070; pub const GL_PATH_FORMAT_PS_NV = 0x9071; pub const GL_STANDARD_FONT_NAME_NV = 0x9072; pub const GL_SYSTEM_FONT_NAME_NV = 0x9073; pub const GL_FILE_NAME_NV = 0x9074; pub const GL_PATH_STROKE_WIDTH_NV = 0x9075; pub const GL_PATH_END_CAPS_NV = 0x9076; pub const GL_PATH_INITIAL_END_CAP_NV = 0x9077; pub const GL_PATH_TERMINAL_END_CAP_NV = 0x9078; pub const GL_PATH_JOIN_STYLE_NV = 0x9079; pub const GL_PATH_MITER_LIMIT_NV = 0x907A; pub const GL_PATH_DASH_CAPS_NV = 0x907B; pub const GL_PATH_INITIAL_DASH_CAP_NV = 0x907C; pub const GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D; pub const GL_PATH_DASH_OFFSET_NV = 0x907E; pub const GL_PATH_CLIENT_LENGTH_NV = 0x907F; pub const GL_PATH_FILL_MODE_NV = 0x9080; pub const GL_PATH_FILL_MASK_NV = 0x9081; pub const GL_PATH_FILL_COVER_MODE_NV = 0x9082; pub const GL_PATH_STROKE_COVER_MODE_NV = 0x9083; pub const GL_PATH_STROKE_MASK_NV = 0x9084; pub const GL_COUNT_UP_NV = 0x9088; pub const GL_COUNT_DOWN_NV = 0x9089; pub const GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A; pub const GL_CONVEX_HULL_NV = 0x908B; pub const GL_BOUNDING_BOX_NV = 0x908D; pub const GL_TRANSLATE_X_NV = 0x908E; pub const GL_TRANSLATE_Y_NV = 0x908F; pub const GL_TRANSLATE_2D_NV = 0x9090; pub const GL_TRANSLATE_3D_NV = 0x9091; pub const GL_AFFINE_2D_NV = 0x9092; pub const GL_AFFINE_3D_NV = 0x9094; pub const GL_TRANSPOSE_AFFINE_2D_NV = 0x9096; pub const GL_TRANSPOSE_AFFINE_3D_NV = 0x9098; pub const GL_UTF8_NV = 0x909A; pub const GL_UTF16_NV = 0x909B; pub const GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C; pub const GL_PATH_COMMAND_COUNT_NV = 0x909D; pub const GL_PATH_COORD_COUNT_NV = 0x909E; pub const GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F; pub const GL_PATH_COMPUTED_LENGTH_NV = 0x90A0; pub const GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1; pub const GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2; pub const GL_SQUARE_NV = 0x90A3; pub const GL_ROUND_NV = 0x90A4; pub const GL_TRIANGULAR_NV = 0x90A5; pub const GL_BEVEL_NV = 0x90A6; pub const GL_MITER_REVERT_NV = 0x90A7; pub const GL_MITER_TRUNCATE_NV = 0x90A8; pub const GL_SKIP_MISSING_GLYPH_NV = 0x90A9; pub const GL_USE_MISSING_GLYPH_NV = 0x90AA; pub const GL_PATH_ERROR_POSITION_NV = 0x90AB; pub const GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD; pub const GL_ADJACENT_PAIRS_NV = 0x90AE; pub const GL_FIRST_TO_REST_NV = 0x90AF; pub const GL_PATH_GEN_MODE_NV = 0x90B0; pub const GL_PATH_GEN_COEFF_NV = 0x90B1; pub const GL_PATH_GEN_COMPONENTS_NV = 0x90B3; pub const GL_PATH_STENCIL_FUNC_NV = 0x90B7; pub const GL_PATH_STENCIL_REF_NV = 0x90B8; pub const GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9; pub const GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD; pub const GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE; pub const GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF; pub const GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4; pub const GL_MOVE_TO_RESETS_NV = 0x90B5; pub const GL_MOVE_TO_CONTINUES_NV = 0x90B6; pub const GL_CLOSE_PATH_NV = 0x00; pub const GL_MOVE_TO_NV = 0x02; pub const GL_RELATIVE_MOVE_TO_NV = 0x03; pub const GL_LINE_TO_NV = 0x04; pub const GL_RELATIVE_LINE_TO_NV = 0x05; pub const GL_HORIZONTAL_LINE_TO_NV = 0x06; pub const GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07; pub const GL_VERTICAL_LINE_TO_NV = 0x08; pub const GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09; pub const GL_QUADRATIC_CURVE_TO_NV = 0x0A; pub const GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B; pub const GL_CUBIC_CURVE_TO_NV = 0x0C; pub const GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D; pub const GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E; pub const GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F; pub const GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10; pub const GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11; pub const GL_SMALL_CCW_ARC_TO_NV = 0x12; pub const GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13; pub const GL_SMALL_CW_ARC_TO_NV = 0x14; pub const GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15; pub const GL_LARGE_CCW_ARC_TO_NV = 0x16; pub const GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17; pub const GL_LARGE_CW_ARC_TO_NV = 0x18; pub const GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19; pub const GL_RESTART_PATH_NV = 0xF0; pub const GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2; pub const GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4; pub const GL_RECT_NV = 0xF6; pub const GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8; pub const GL_CIRCULAR_CW_ARC_TO_NV = 0xFA; pub const GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC; pub const GL_ARC_TO_NV = 0xFE; pub const GL_RELATIVE_ARC_TO_NV = 0xFF; pub const GL_BOLD_BIT_NV = 0x01; pub const GL_ITALIC_BIT_NV = 0x02; pub const GL_GLYPH_WIDTH_BIT_NV = 0x01; pub const GL_GLYPH_HEIGHT_BIT_NV = 0x02; pub const GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04; pub const GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08; pub const GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10; pub const GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20; pub const GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40; pub const GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80; pub const GL_GLYPH_HAS_KERNING_BIT_NV = 0x100; pub const GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000; pub const GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000; pub const GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000; pub const GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000; pub const GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000; pub const GL_FONT_ASCENDER_BIT_NV = 0x00200000; pub const GL_FONT_DESCENDER_BIT_NV = 0x00400000; pub const GL_FONT_HEIGHT_BIT_NV = 0x00800000; pub const GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000; pub const GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000; pub const GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000; pub const GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000; pub const GL_FONT_HAS_KERNING_BIT_NV = 0x10000000; pub const GL_ROUNDED_RECT_NV = 0xE8; pub const GL_RELATIVE_ROUNDED_RECT_NV = 0xE9; pub const GL_ROUNDED_RECT2_NV = 0xEA; pub const GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB; pub const GL_ROUNDED_RECT4_NV = 0xEC; pub const GL_RELATIVE_ROUNDED_RECT4_NV = 0xED; pub const GL_ROUNDED_RECT8_NV = 0xEE; pub const GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF; pub const GL_RELATIVE_RECT_NV = 0xF7; pub const GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368; pub const GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369; pub const GL_FONT_UNAVAILABLE_NV = 0x936A; pub const GL_FONT_UNINTELLIGIBLE_NV = 0x936B; pub const GL_CONIC_CURVE_TO_NV = 0x1A; pub const GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B; pub const GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000; pub const GL_STANDARD_FONT_FORMAT_NV = 0x936C; pub const GL_2_BYTES_NV = 0x1407; pub const GL_3_BYTES_NV = 0x1408; pub const GL_4_BYTES_NV = 0x1409; pub const GL_EYE_LINEAR_NV = 0x2400; pub const GL_OBJECT_LINEAR_NV = 0x2401; pub const GL_CONSTANT_NV = 0x8576; pub const GL_PATH_FOG_GEN_MODE_NV = 0x90AC; pub const GL_PRIMARY_COLOR_NV = 0x852C; pub const GL_SECONDARY_COLOR_NV = 0x852D; pub const GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2; pub const GL_PATH_PROJECTION_NV = 0x1701; pub const GL_PATH_MODELVIEW_NV = 0x1700; pub const GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3; pub const GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6; pub const GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36; pub const GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3; pub const GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4; pub const GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7; pub const GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38; pub const GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4; pub const GL_FRAGMENT_INPUT_NV = 0x936D; pub const GL_NV_path_rendering_shared_edge = 1; pub const GL_SHARED_EDGE_NV = 0xC0; pub const GL_NV_pixel_data_range = 1; pub const GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878; pub const GL_READ_PIXEL_DATA_RANGE_NV = 0x8879; pub const GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A; pub const GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B; pub const GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C; pub const GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D; pub const GL_NV_point_sprite = 1; pub const GL_POINT_SPRITE_NV = 0x8861; pub const GL_COORD_REPLACE_NV = 0x8862; pub const GL_POINT_SPRITE_R_MODE_NV = 0x8863; pub const GL_NV_present_video = 1; pub const GL_FRAME_NV = 0x8E26; pub const GL_FIELDS_NV = 0x8E27; pub const GL_CURRENT_TIME_NV = 0x8E28; pub const GL_NUM_FILL_STREAMS_NV = 0x8E29; pub const GL_PRESENT_TIME_NV = 0x8E2A; pub const GL_PRESENT_DURATION_NV = 0x8E2B; pub const GL_NV_primitive_restart = 1; pub const GL_PRIMITIVE_RESTART_NV = 0x8558; pub const GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559; pub const GL_NV_query_resource = 1; pub const GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540; pub const GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542; pub const GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544; pub const GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545; pub const GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546; pub const GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547; pub const GL_NV_query_resource_tag = 1; pub const GL_NV_register_combiners = 1; pub const GL_REGISTER_COMBINERS_NV = 0x8522; pub const GL_VARIABLE_A_NV = 0x8523; pub const GL_VARIABLE_B_NV = 0x8524; pub const GL_VARIABLE_C_NV = 0x8525; pub const GL_VARIABLE_D_NV = 0x8526; pub const GL_VARIABLE_E_NV = 0x8527; pub const GL_VARIABLE_F_NV = 0x8528; pub const GL_VARIABLE_G_NV = 0x8529; pub const GL_CONSTANT_COLOR0_NV = 0x852A; pub const GL_CONSTANT_COLOR1_NV = 0x852B; pub const GL_SPARE0_NV = 0x852E; pub const GL_SPARE1_NV = 0x852F; pub const GL_DISCARD_NV = 0x8530; pub const GL_E_TIMES_F_NV = 0x8531; pub const GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; pub const GL_UNSIGNED_IDENTITY_NV = 0x8536; pub const GL_UNSIGNED_INVERT_NV = 0x8537; pub const GL_EXPAND_NORMAL_NV = 0x8538; pub const GL_EXPAND_NEGATE_NV = 0x8539; pub const GL_HALF_BIAS_NORMAL_NV = 0x853A; pub const GL_HALF_BIAS_NEGATE_NV = 0x853B; pub const GL_SIGNED_IDENTITY_NV = 0x853C; pub const GL_SIGNED_NEGATE_NV = 0x853D; pub const GL_SCALE_BY_TWO_NV = 0x853E; pub const GL_SCALE_BY_FOUR_NV = 0x853F; pub const GL_SCALE_BY_ONE_HALF_NV = 0x8540; pub const GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; pub const GL_COMBINER_INPUT_NV = 0x8542; pub const GL_COMBINER_MAPPING_NV = 0x8543; pub const GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; pub const GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; pub const GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; pub const GL_COMBINER_MUX_SUM_NV = 0x8547; pub const GL_COMBINER_SCALE_NV = 0x8548; pub const GL_COMBINER_BIAS_NV = 0x8549; pub const GL_COMBINER_AB_OUTPUT_NV = 0x854A; pub const GL_COMBINER_CD_OUTPUT_NV = 0x854B; pub const GL_COMBINER_SUM_OUTPUT_NV = 0x854C; pub const GL_MAX_GENERAL_COMBINERS_NV = 0x854D; pub const GL_NUM_GENERAL_COMBINERS_NV = 0x854E; pub const GL_COLOR_SUM_CLAMP_NV = 0x854F; pub const GL_COMBINER0_NV = 0x8550; pub const GL_COMBINER1_NV = 0x8551; pub const GL_COMBINER2_NV = 0x8552; pub const GL_COMBINER3_NV = 0x8553; pub const GL_COMBINER4_NV = 0x8554; pub const GL_COMBINER5_NV = 0x8555; pub const GL_COMBINER6_NV = 0x8556; pub const GL_COMBINER7_NV = 0x8557; pub const GL_NV_register_combiners2 = 1; pub const GL_PER_STAGE_CONSTANTS_NV = 0x8535; pub const GL_NV_representative_fragment_test = 1; pub const GL_REPRESENTATIVE_FRAGMENT_TEST_NV = 0x937F; pub const GL_NV_robustness_video_memory_purge = 1; pub const GL_PURGED_CONTEXT_RESET_NV = 0x92BB; pub const GL_NV_sample_locations = 1; pub const GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D; pub const GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E; pub const GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F; pub const GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340; pub const GL_SAMPLE_LOCATION_NV = 0x8E50; pub const GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341; pub const GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342; pub const GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343; pub const GL_NV_sample_mask_override_coverage = 1; pub const GL_NV_scissor_exclusive = 1; pub const GL_SCISSOR_TEST_EXCLUSIVE_NV = 0x9555; pub const GL_SCISSOR_BOX_EXCLUSIVE_NV = 0x9556; pub const GL_NV_shader_atomic_counters = 1; pub const GL_NV_shader_atomic_float = 1; pub const GL_NV_shader_atomic_float64 = 1; pub const GL_NV_shader_atomic_fp16_vector = 1; pub const GL_NV_shader_atomic_int64 = 1; pub const GL_NV_shader_buffer_load = 1; pub const GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D; pub const GL_GPU_ADDRESS_NV = 0x8F34; pub const GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35; pub const GL_NV_shader_buffer_store = 1; pub const GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010; pub const GL_NV_shader_storage_buffer_object = 1; pub const GL_NV_shader_subgroup_partitioned = 1; pub const GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100; pub const GL_NV_shader_texture_footprint = 1; pub const GL_NV_shader_thread_group = 1; pub const GL_WARP_SIZE_NV = 0x9339; pub const GL_WARPS_PER_SM_NV = 0x933A; pub const GL_SM_COUNT_NV = 0x933B; pub const GL_NV_shader_thread_shuffle = 1; pub const GL_NV_shading_rate_image = 1; pub const GL_SHADING_RATE_IMAGE_NV = 0x9563; pub const GL_SHADING_RATE_NO_INVOCATIONS_NV = 0x9564; pub const GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0x9565; pub const GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 0x9566; pub const GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 0x9567; pub const GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 0x9568; pub const GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 0x9569; pub const GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 0x956A; pub const GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 0x956B; pub const GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 0x956C; pub const GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 0x956D; pub const GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 0x956E; pub const GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 0x956F; pub const GL_SHADING_RATE_IMAGE_BINDING_NV = 0x955B; pub const GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV = 0x955C; pub const GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV = 0x955D; pub const GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV = 0x955E; pub const GL_MAX_COARSE_FRAGMENT_SAMPLES_NV = 0x955F; pub const GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV = 0x95AE; pub const GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV = 0x95AF; pub const GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV = 0x95B0; pub const GL_NV_stereo_view_rendering = 1; pub const GL_NV_tessellation_program5 = 1; pub const GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8; pub const GL_TESS_CONTROL_PROGRAM_NV = 0x891E; pub const GL_TESS_EVALUATION_PROGRAM_NV = 0x891F; pub const GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74; pub const GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75; pub const GL_NV_texgen_emboss = 1; pub const GL_EMBOSS_LIGHT_NV = 0x855D; pub const GL_EMBOSS_CONSTANT_NV = 0x855E; pub const GL_EMBOSS_MAP_NV = 0x855F; pub const GL_NV_texgen_reflection = 1; pub const GL_NORMAL_MAP_NV = 0x8511; pub const GL_REFLECTION_MAP_NV = 0x8512; pub const GL_NV_texture_barrier = 1; pub const GL_NV_texture_compression_vtc = 1; pub const GL_NV_texture_env_combine4 = 1; pub const GL_COMBINE4_NV = 0x8503; pub const GL_SOURCE3_RGB_NV = 0x8583; pub const GL_SOURCE3_ALPHA_NV = 0x858B; pub const GL_OPERAND3_RGB_NV = 0x8593; pub const GL_OPERAND3_ALPHA_NV = 0x859B; pub const GL_NV_texture_expand_normal = 1; pub const GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F; pub const GL_NV_texture_multisample = 1; pub const GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045; pub const GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046; pub const GL_NV_texture_rectangle = 1; pub const GL_TEXTURE_RECTANGLE_NV = 0x84F5; pub const GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6; pub const GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7; pub const GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8; pub const GL_NV_texture_rectangle_compressed = 1; pub const GL_NV_texture_shader = 1; pub const GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C; pub const GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D; pub const GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E; pub const GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9; pub const GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA; pub const GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB; pub const GL_DSDT_MAG_INTENSITY_NV = 0x86DC; pub const GL_SHADER_CONSISTENT_NV = 0x86DD; pub const GL_TEXTURE_SHADER_NV = 0x86DE; pub const GL_SHADER_OPERATION_NV = 0x86DF; pub const GL_CULL_MODES_NV = 0x86E0; pub const GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1; pub const GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2; pub const GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3; pub const GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1; pub const GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2; pub const GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3; pub const GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4; pub const GL_CONST_EYE_NV = 0x86E5; pub const GL_PASS_THROUGH_NV = 0x86E6; pub const GL_CULL_FRAGMENT_NV = 0x86E7; pub const GL_OFFSET_TEXTURE_2D_NV = 0x86E8; pub const GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9; pub const GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA; pub const GL_DOT_PRODUCT_NV = 0x86EC; pub const GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED; pub const GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE; pub const GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0; pub const GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1; pub const GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2; pub const GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3; pub const GL_HILO_NV = 0x86F4; pub const GL_DSDT_NV = 0x86F5; pub const GL_DSDT_MAG_NV = 0x86F6; pub const GL_DSDT_MAG_VIB_NV = 0x86F7; pub const GL_HILO16_NV = 0x86F8; pub const GL_SIGNED_HILO_NV = 0x86F9; pub const GL_SIGNED_HILO16_NV = 0x86FA; pub const GL_SIGNED_RGBA_NV = 0x86FB; pub const GL_SIGNED_RGBA8_NV = 0x86FC; pub const GL_SIGNED_RGB_NV = 0x86FE; pub const GL_SIGNED_RGB8_NV = 0x86FF; pub const GL_SIGNED_LUMINANCE_NV = 0x8701; pub const GL_SIGNED_LUMINANCE8_NV = 0x8702; pub const GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703; pub const GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704; pub const GL_SIGNED_ALPHA_NV = 0x8705; pub const GL_SIGNED_ALPHA8_NV = 0x8706; pub const GL_SIGNED_INTENSITY_NV = 0x8707; pub const GL_SIGNED_INTENSITY8_NV = 0x8708; pub const GL_DSDT8_NV = 0x8709; pub const GL_DSDT8_MAG8_NV = 0x870A; pub const GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B; pub const GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C; pub const GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D; pub const GL_HI_SCALE_NV = 0x870E; pub const GL_LO_SCALE_NV = 0x870F; pub const GL_DS_SCALE_NV = 0x8710; pub const GL_DT_SCALE_NV = 0x8711; pub const GL_MAGNITUDE_SCALE_NV = 0x8712; pub const GL_VIBRANCE_SCALE_NV = 0x8713; pub const GL_HI_BIAS_NV = 0x8714; pub const GL_LO_BIAS_NV = 0x8715; pub const GL_DS_BIAS_NV = 0x8716; pub const GL_DT_BIAS_NV = 0x8717; pub const GL_MAGNITUDE_BIAS_NV = 0x8718; pub const GL_VIBRANCE_BIAS_NV = 0x8719; pub const GL_TEXTURE_BORDER_VALUES_NV = 0x871A; pub const GL_TEXTURE_HI_SIZE_NV = 0x871B; pub const GL_TEXTURE_LO_SIZE_NV = 0x871C; pub const GL_TEXTURE_DS_SIZE_NV = 0x871D; pub const GL_TEXTURE_DT_SIZE_NV = 0x871E; pub const GL_TEXTURE_MAG_SIZE_NV = 0x871F; pub const GL_NV_texture_shader2 = 1; pub const GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF; pub const GL_NV_texture_shader3 = 1; pub const GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850; pub const GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851; pub const GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852; pub const GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853; pub const GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854; pub const GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855; pub const GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856; pub const GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857; pub const GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858; pub const GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859; pub const GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A; pub const GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B; pub const GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C; pub const GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D; pub const GL_HILO8_NV = 0x885E; pub const GL_SIGNED_HILO8_NV = 0x885F; pub const GL_FORCE_BLUE_TO_ONE_NV = 0x8860; pub const GL_NV_transform_feedback = 1; pub const GL_BACK_PRIMARY_COLOR_NV = 0x8C77; pub const GL_BACK_SECONDARY_COLOR_NV = 0x8C78; pub const GL_TEXTURE_COORD_NV = 0x8C79; pub const GL_CLIP_DISTANCE_NV = 0x8C7A; pub const GL_VERTEX_ID_NV = 0x8C7B; pub const GL_PRIMITIVE_ID_NV = 0x8C7C; pub const GL_GENERIC_ATTRIB_NV = 0x8C7D; pub const GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E; pub const GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F; pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80; pub const GL_ACTIVE_VARYINGS_NV = 0x8C81; pub const GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82; pub const GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83; pub const GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84; pub const GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85; pub const GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86; pub const GL_PRIMITIVES_GENERATED_NV = 0x8C87; pub const GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88; pub const GL_RASTERIZER_DISCARD_NV = 0x8C89; pub const GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A; pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B; pub const GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C; pub const GL_SEPARATE_ATTRIBS_NV = 0x8C8D; pub const GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E; pub const GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F; pub const GL_LAYER_NV = 0x8DAA; pub const GL_NEXT_BUFFER_NV = -2; pub const GL_SKIP_COMPONENTS4_NV = -3; pub const GL_SKIP_COMPONENTS3_NV = -4; pub const GL_SKIP_COMPONENTS2_NV = -5; pub const GL_SKIP_COMPONENTS1_NV = -6; pub const GL_NV_transform_feedback2 = 1; pub const GL_TRANSFORM_FEEDBACK_NV = 0x8E22; pub const GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23; pub const GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24; pub const GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25; pub const GL_NV_uniform_buffer_unified_memory = 1; pub const GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E; pub const GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F; pub const GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370; pub const GL_NV_vdpau_interop = 1; pub const GL_SURFACE_STATE_NV = 0x86EB; pub const GL_SURFACE_REGISTERED_NV = 0x86FD; pub const GL_SURFACE_MAPPED_NV = 0x8700; pub const GL_WRITE_DISCARD_NV = 0x88BE; pub const GL_NV_vdpau_interop2 = 1; pub const GL_NV_vertex_array_range = 1; pub const GL_VERTEX_ARRAY_RANGE_NV = 0x851D; pub const GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; pub const GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; pub const GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; pub const GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; pub const GL_NV_vertex_array_range2 = 1; pub const GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533; pub const GL_NV_vertex_attrib_integer_64bit = 1; pub const GL_NV_vertex_buffer_unified_memory = 1; pub const GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E; pub const GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F; pub const GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20; pub const GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21; pub const GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22; pub const GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23; pub const GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24; pub const GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25; pub const GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26; pub const GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27; pub const GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28; pub const GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29; pub const GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A; pub const GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B; pub const GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C; pub const GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D; pub const GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E; pub const GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F; pub const GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30; pub const GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31; pub const GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32; pub const GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33; pub const GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40; pub const GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41; pub const GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42; pub const GL_NV_vertex_program = 1; pub const GL_VERTEX_PROGRAM_NV = 0x8620; pub const GL_VERTEX_STATE_PROGRAM_NV = 0x8621; pub const GL_ATTRIB_ARRAY_SIZE_NV = 0x8623; pub const GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624; pub const GL_ATTRIB_ARRAY_TYPE_NV = 0x8625; pub const GL_CURRENT_ATTRIB_NV = 0x8626; pub const GL_PROGRAM_LENGTH_NV = 0x8627; pub const GL_PROGRAM_STRING_NV = 0x8628; pub const GL_MODELVIEW_PROJECTION_NV = 0x8629; pub const GL_IDENTITY_NV = 0x862A; pub const GL_INVERSE_NV = 0x862B; pub const GL_TRANSPOSE_NV = 0x862C; pub const GL_INVERSE_TRANSPOSE_NV = 0x862D; pub const GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E; pub const GL_MAX_TRACK_MATRICES_NV = 0x862F; pub const GL_MATRIX0_NV = 0x8630; pub const GL_MATRIX1_NV = 0x8631; pub const GL_MATRIX2_NV = 0x8632; pub const GL_MATRIX3_NV = 0x8633; pub const GL_MATRIX4_NV = 0x8634; pub const GL_MATRIX5_NV = 0x8635; pub const GL_MATRIX6_NV = 0x8636; pub const GL_MATRIX7_NV = 0x8637; pub const GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640; pub const GL_CURRENT_MATRIX_NV = 0x8641; pub const GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642; pub const GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; pub const GL_PROGRAM_PARAMETER_NV = 0x8644; pub const GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; pub const GL_PROGRAM_TARGET_NV = 0x8646; pub const GL_PROGRAM_RESIDENT_NV = 0x8647; pub const GL_TRACK_MATRIX_NV = 0x8648; pub const GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; pub const GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; pub const GL_PROGRAM_ERROR_POSITION_NV = 0x864B; pub const GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650; pub const GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651; pub const GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652; pub const GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653; pub const GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654; pub const GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655; pub const GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656; pub const GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657; pub const GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658; pub const GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659; pub const GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A; pub const GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B; pub const GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C; pub const GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D; pub const GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E; pub const GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; pub const GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660; pub const GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661; pub const GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662; pub const GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663; pub const GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664; pub const GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665; pub const GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666; pub const GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667; pub const GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668; pub const GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669; pub const GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A; pub const GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B; pub const GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C; pub const GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D; pub const GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E; pub const GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; pub const GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670; pub const GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671; pub const GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672; pub const GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673; pub const GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674; pub const GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675; pub const GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676; pub const GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677; pub const GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678; pub const GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679; pub const GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A; pub const GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B; pub const GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C; pub const GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D; pub const GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E; pub const GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; pub const GL_NV_vertex_program1_1 = 1; pub const GL_NV_vertex_program2 = 1; pub const GL_NV_vertex_program2_option = 1; pub const GL_NV_vertex_program3 = 1; pub const GL_NV_vertex_program4 = 1; pub const GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD; pub const GL_NV_video_capture = 1; pub const GL_VIDEO_BUFFER_NV = 0x9020; pub const GL_VIDEO_BUFFER_BINDING_NV = 0x9021; pub const GL_FIELD_UPPER_NV = 0x9022; pub const GL_FIELD_LOWER_NV = 0x9023; pub const GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024; pub const GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025; pub const GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026; pub const GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027; pub const GL_VIDEO_BUFFER_PITCH_NV = 0x9028; pub const GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029; pub const GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A; pub const GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B; pub const GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C; pub const GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D; pub const GL_PARTIAL_SUCCESS_NV = 0x902E; pub const GL_SUCCESS_NV = 0x902F; pub const GL_FAILURE_NV = 0x9030; pub const GL_YCBYCR8_422_NV = 0x9031; pub const GL_YCBAYCR8A_4224_NV = 0x9032; pub const GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033; pub const GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034; pub const GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035; pub const GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036; pub const GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037; pub const GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038; pub const GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039; pub const GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A; pub const GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B; pub const GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C; pub const GL_NV_viewport_array2 = 1; pub const GL_NV_viewport_swizzle = 1; pub const GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350; pub const GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351; pub const GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352; pub const GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353; pub const GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354; pub const GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355; pub const GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356; pub const GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357; pub const GL_VIEWPORT_SWIZZLE_X_NV = 0x9358; pub const GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359; pub const GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A; pub const GL_VIEWPORT_SWIZZLE_W_NV = 0x935B; pub const GL_OML_interlace = 1; pub const GL_INTERLACE_OML = 0x8980; pub const GL_INTERLACE_READ_OML = 0x8981; pub const GL_OML_resample = 1; pub const GL_PACK_RESAMPLE_OML = 0x8984; pub const GL_UNPACK_RESAMPLE_OML = 0x8985; pub const GL_RESAMPLE_REPLICATE_OML = 0x8986; pub const GL_RESAMPLE_ZERO_FILL_OML = 0x8987; pub const GL_RESAMPLE_AVERAGE_OML = 0x8988; pub const GL_RESAMPLE_DECIMATE_OML = 0x8989; pub const GL_OML_subsample = 1; pub const GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982; pub const GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983; pub const GL_OVR_multiview = 1; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630; pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632; pub const GL_MAX_VIEWS_OVR = 0x9631; pub const GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633; pub const GL_OVR_multiview2 = 1; pub const GL_PGI_misc_hints = 1; pub const GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8; pub const GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD; pub const GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE; pub const GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202; pub const GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203; pub const GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204; pub const GL_ALWAYS_FAST_HINT_PGI = 0x1A20C; pub const GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D; pub const GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E; pub const GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F; pub const GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210; pub const GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211; pub const GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216; pub const GL_STRICT_LIGHTING_HINT_PGI = 0x1A217; pub const GL_STRICT_SCISSOR_HINT_PGI = 0x1A218; pub const GL_FULL_STIPPLE_HINT_PGI = 0x1A219; pub const GL_CLIP_NEAR_HINT_PGI = 0x1A220; pub const GL_CLIP_FAR_HINT_PGI = 0x1A221; pub const GL_WIDE_LINE_HINT_PGI = 0x1A222; pub const GL_BACK_NORMALS_HINT_PGI = 0x1A223; pub const GL_PGI_vertex_hints = 1; pub const GL_VERTEX_DATA_HINT_PGI = 0x1A22A; pub const GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B; pub const GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C; pub const GL_MAX_VERTEX_HINT_PGI = 0x1A22D; pub const GL_COLOR3_BIT_PGI = 0x00010000; pub const GL_COLOR4_BIT_PGI = 0x00020000; pub const GL_EDGEFLAG_BIT_PGI = 0x00040000; pub const GL_INDEX_BIT_PGI = 0x00080000; pub const GL_MAT_AMBIENT_BIT_PGI = 0x00100000; pub const GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; pub const GL_MAT_DIFFUSE_BIT_PGI = 0x00400000; pub const GL_MAT_EMISSION_BIT_PGI = 0x00800000; pub const GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000; pub const GL_MAT_SHININESS_BIT_PGI = 0x02000000; pub const GL_MAT_SPECULAR_BIT_PGI = 0x04000000; pub const GL_NORMAL_BIT_PGI = 0x08000000; pub const GL_TEXCOORD1_BIT_PGI = 0x10000000; pub const GL_TEXCOORD2_BIT_PGI = 0x20000000; pub const GL_TEXCOORD3_BIT_PGI = 0x40000000; pub const GL_TEXCOORD4_BIT_PGI = 0x80000000; pub const GL_VERTEX23_BIT_PGI = 0x00000004; pub const GL_VERTEX4_BIT_PGI = 0x00000008; pub const GL_REND_screen_coordinates = 1; pub const GL_SCREEN_COORDINATES_REND = 0x8490; pub const GL_INVERTED_SCREEN_W_REND = 0x8491; pub const GL_S3_s3tc = 1; pub const GL_RGB_S3TC = 0x83A0; pub const GL_RGB4_S3TC = 0x83A1; pub const GL_RGBA_S3TC = 0x83A2; pub const GL_RGBA4_S3TC = 0x83A3; pub const GL_RGBA_DXT5_S3TC = 0x83A4; pub const GL_RGBA4_DXT5_S3TC = 0x83A5; pub const GL_SGIS_detail_texture = 1; pub const GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; pub const GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; pub const GL_LINEAR_DETAIL_SGIS = 0x8097; pub const GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; pub const GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; pub const GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; pub const GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; pub const GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C; pub const GL_SGIS_fog_function = 1; pub const GL_FOG_FUNC_SGIS = 0x812A; pub const GL_FOG_FUNC_POINTS_SGIS = 0x812B; pub const GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; pub const GL_SGIS_generate_mipmap = 1; pub const GL_GENERATE_MIPMAP_SGIS = 0x8191; pub const GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; pub const GL_SGIS_multisample = 1; pub const GL_MULTISAMPLE_SGIS = 0x809D; pub const GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; pub const GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; pub const GL_SAMPLE_MASK_SGIS = 0x80A0; pub const GL_1PASS_SGIS = 0x80A1; pub const GL_2PASS_0_SGIS = 0x80A2; pub const GL_2PASS_1_SGIS = 0x80A3; pub const GL_4PASS_0_SGIS = 0x80A4; pub const GL_4PASS_1_SGIS = 0x80A5; pub const GL_4PASS_2_SGIS = 0x80A6; pub const GL_4PASS_3_SGIS = 0x80A7; pub const GL_SAMPLE_BUFFERS_SGIS = 0x80A8; pub const GL_SAMPLES_SGIS = 0x80A9; pub const GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; pub const GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; pub const GL_SAMPLE_PATTERN_SGIS = 0x80AC; pub const GL_SGIS_pixel_texture = 1; pub const GL_PIXEL_TEXTURE_SGIS = 0x8353; pub const GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354; pub const GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355; pub const GL_PIXEL_GROUP_COLOR_SGIS = 0x8356; pub const GL_SGIS_point_line_texgen = 1; pub const GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0; pub const GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1; pub const GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2; pub const GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3; pub const GL_EYE_POINT_SGIS = 0x81F4; pub const GL_OBJECT_POINT_SGIS = 0x81F5; pub const GL_EYE_LINE_SGIS = 0x81F6; pub const GL_OBJECT_LINE_SGIS = 0x81F7; pub const GL_SGIS_point_parameters = 1; pub const GL_POINT_SIZE_MIN_SGIS = 0x8126; pub const GL_POINT_SIZE_MAX_SGIS = 0x8127; pub const GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128; pub const GL_DISTANCE_ATTENUATION_SGIS = 0x8129; pub const GL_SGIS_sharpen_texture = 1; pub const GL_LINEAR_SHARPEN_SGIS = 0x80AD; pub const GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; pub const GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; pub const GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; pub const GL_SGIS_texture4D = 1; pub const GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; pub const GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; pub const GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; pub const GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; pub const GL_TEXTURE_4D_SGIS = 0x8134; pub const GL_PROXY_TEXTURE_4D_SGIS = 0x8135; pub const GL_TEXTURE_4DSIZE_SGIS = 0x8136; pub const GL_TEXTURE_WRAP_Q_SGIS = 0x8137; pub const GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; pub const GL_TEXTURE_4D_BINDING_SGIS = 0x814F; pub const GL_SGIS_texture_border_clamp = 1; pub const GL_CLAMP_TO_BORDER_SGIS = 0x812D; pub const GL_SGIS_texture_color_mask = 1; pub const GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF; pub const GL_SGIS_texture_edge_clamp = 1; pub const GL_CLAMP_TO_EDGE_SGIS = 0x812F; pub const GL_SGIS_texture_filter4 = 1; pub const GL_FILTER4_SGIS = 0x8146; pub const GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; pub const GL_SGIS_texture_lod = 1; pub const GL_TEXTURE_MIN_LOD_SGIS = 0x813A; pub const GL_TEXTURE_MAX_LOD_SGIS = 0x813B; pub const GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; pub const GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; pub const GL_SGIS_texture_select = 1; pub const GL_DUAL_ALPHA4_SGIS = 0x8110; pub const GL_DUAL_ALPHA8_SGIS = 0x8111; pub const GL_DUAL_ALPHA12_SGIS = 0x8112; pub const GL_DUAL_ALPHA16_SGIS = 0x8113; pub const GL_DUAL_LUMINANCE4_SGIS = 0x8114; pub const GL_DUAL_LUMINANCE8_SGIS = 0x8115; pub const GL_DUAL_LUMINANCE12_SGIS = 0x8116; pub const GL_DUAL_LUMINANCE16_SGIS = 0x8117; pub const GL_DUAL_INTENSITY4_SGIS = 0x8118; pub const GL_DUAL_INTENSITY8_SGIS = 0x8119; pub const GL_DUAL_INTENSITY12_SGIS = 0x811A; pub const GL_DUAL_INTENSITY16_SGIS = 0x811B; pub const GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; pub const GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; pub const GL_QUAD_ALPHA4_SGIS = 0x811E; pub const GL_QUAD_ALPHA8_SGIS = 0x811F; pub const GL_QUAD_LUMINANCE4_SGIS = 0x8120; pub const GL_QUAD_LUMINANCE8_SGIS = 0x8121; pub const GL_QUAD_INTENSITY4_SGIS = 0x8122; pub const GL_QUAD_INTENSITY8_SGIS = 0x8123; pub const GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; pub const GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; pub const GL_SGIX_async = 1; pub const GL_ASYNC_MARKER_SGIX = 0x8329; pub const GL_SGIX_async_histogram = 1; pub const GL_ASYNC_HISTOGRAM_SGIX = 0x832C; pub const GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D; pub const GL_SGIX_async_pixel = 1; pub const GL_ASYNC_TEX_IMAGE_SGIX = 0x835C; pub const GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D; pub const GL_ASYNC_READ_PIXELS_SGIX = 0x835E; pub const GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F; pub const GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360; pub const GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361; pub const GL_SGIX_blend_alpha_minmax = 1; pub const GL_ALPHA_MIN_SGIX = 0x8320; pub const GL_ALPHA_MAX_SGIX = 0x8321; pub const GL_SGIX_calligraphic_fragment = 1; pub const GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183; pub const GL_SGIX_clipmap = 1; pub const GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; pub const GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; pub const GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; pub const GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; pub const GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; pub const GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; pub const GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; pub const GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; pub const GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; pub const GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D; pub const GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E; pub const GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F; pub const GL_SGIX_convolution_accuracy = 1; pub const GL_CONVOLUTION_HINT_SGIX = 0x8316; pub const GL_SGIX_depth_pass_instrument = 1; pub const GL_SGIX_depth_texture = 1; pub const GL_DEPTH_COMPONENT16_SGIX = 0x81A5; pub const GL_DEPTH_COMPONENT24_SGIX = 0x81A6; pub const GL_DEPTH_COMPONENT32_SGIX = 0x81A7; pub const GL_SGIX_flush_raster = 1; pub const GL_SGIX_fog_offset = 1; pub const GL_FOG_OFFSET_SGIX = 0x8198; pub const GL_FOG_OFFSET_VALUE_SGIX = 0x8199; pub const GL_SGIX_fragment_lighting = 1; pub const GL_FRAGMENT_LIGHTING_SGIX = 0x8400; pub const GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401; pub const GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402; pub const GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403; pub const GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404; pub const GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405; pub const GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406; pub const GL_LIGHT_ENV_MODE_SGIX = 0x8407; pub const GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408; pub const GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409; pub const GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A; pub const GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B; pub const GL_FRAGMENT_LIGHT0_SGIX = 0x840C; pub const GL_FRAGMENT_LIGHT1_SGIX = 0x840D; pub const GL_FRAGMENT_LIGHT2_SGIX = 0x840E; pub const GL_FRAGMENT_LIGHT3_SGIX = 0x840F; pub const GL_FRAGMENT_LIGHT4_SGIX = 0x8410; pub const GL_FRAGMENT_LIGHT5_SGIX = 0x8411; pub const GL_FRAGMENT_LIGHT6_SGIX = 0x8412; pub const GL_FRAGMENT_LIGHT7_SGIX = 0x8413; pub const GL_SGIX_framezoom = 1; pub const GL_FRAMEZOOM_SGIX = 0x818B; pub const GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; pub const GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; pub const GL_SGIX_igloo_interface = 1; pub const GL_SGIX_instruments = 1; pub const GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; pub const GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; pub const GL_SGIX_interlace = 1; pub const GL_INTERLACE_SGIX = 0x8094; pub const GL_SGIX_ir_instrument1 = 1; pub const GL_IR_INSTRUMENT1_SGIX = 0x817F; pub const GL_SGIX_list_priority = 1; pub const GL_LIST_PRIORITY_SGIX = 0x8182; pub const GL_SGIX_pixel_texture = 1; pub const GL_PIXEL_TEX_GEN_SGIX = 0x8139; pub const GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; pub const GL_SGIX_pixel_tiles = 1; pub const GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E; pub const GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F; pub const GL_PIXEL_TILE_WIDTH_SGIX = 0x8140; pub const GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141; pub const GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142; pub const GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143; pub const GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144; pub const GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145; pub const GL_SGIX_polynomial_ffd = 1; pub const GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001; pub const GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002; pub const GL_GEOMETRY_DEFORMATION_SGIX = 0x8194; pub const GL_TEXTURE_DEFORMATION_SGIX = 0x8195; pub const GL_DEFORMATIONS_MASK_SGIX = 0x8196; pub const GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197; pub const GL_SGIX_reference_plane = 1; pub const GL_REFERENCE_PLANE_SGIX = 0x817D; pub const GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; pub const GL_SGIX_resample = 1; pub const GL_PACK_RESAMPLE_SGIX = 0x842E; pub const GL_UNPACK_RESAMPLE_SGIX = 0x842F; pub const GL_RESAMPLE_REPLICATE_SGIX = 0x8433; pub const GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434; pub const GL_RESAMPLE_DECIMATE_SGIX = 0x8430; pub const GL_SGIX_scalebias_hint = 1; pub const GL_SCALEBIAS_HINT_SGIX = 0x8322; pub const GL_SGIX_shadow = 1; pub const GL_TEXTURE_COMPARE_SGIX = 0x819A; pub const GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; pub const GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; pub const GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; pub const GL_SGIX_shadow_ambient = 1; pub const GL_SHADOW_AMBIENT_SGIX = 0x80BF; pub const GL_SGIX_sprite = 1; pub const GL_SPRITE_SGIX = 0x8148; pub const GL_SPRITE_MODE_SGIX = 0x8149; pub const GL_SPRITE_AXIS_SGIX = 0x814A; pub const GL_SPRITE_TRANSLATION_SGIX = 0x814B; pub const GL_SPRITE_AXIAL_SGIX = 0x814C; pub const GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; pub const GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; pub const GL_SGIX_subsample = 1; pub const GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0; pub const GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1; pub const GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2; pub const GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3; pub const GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4; pub const GL_SGIX_tag_sample_buffer = 1; pub const GL_SGIX_texture_add_env = 1; pub const GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; pub const GL_SGIX_texture_coordinate_clamp = 1; pub const GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369; pub const GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A; pub const GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B; pub const GL_SGIX_texture_lod_bias = 1; pub const GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; pub const GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; pub const GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; pub const GL_SGIX_texture_multi_buffer = 1; pub const GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E; pub const GL_SGIX_texture_scale_bias = 1; pub const GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; pub const GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; pub const GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; pub const GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; pub const GL_SGIX_vertex_preclip = 1; pub const GL_VERTEX_PRECLIP_SGIX = 0x83EE; pub const GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF; pub const GL_SGIX_ycrcb = 1; pub const GL_YCRCB_422_SGIX = 0x81BB; pub const GL_YCRCB_444_SGIX = 0x81BC; pub const GL_SGIX_ycrcb_subsample = 1; pub const GL_SGIX_ycrcba = 1; pub const GL_YCRCB_SGIX = 0x8318; pub const GL_YCRCBA_SGIX = 0x8319; pub const GL_SGI_color_matrix = 1; pub const GL_COLOR_MATRIX_SGI = 0x80B1; pub const GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; pub const GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; pub const GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; pub const GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; pub const GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; pub const GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; pub const GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; pub const GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; pub const GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; pub const GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; pub const GL_SGI_color_table = 1; pub const GL_COLOR_TABLE_SGI = 0x80D0; pub const GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; pub const GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; pub const GL_PROXY_COLOR_TABLE_SGI = 0x80D3; pub const GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; pub const GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; pub const GL_COLOR_TABLE_SCALE_SGI = 0x80D6; pub const GL_COLOR_TABLE_BIAS_SGI = 0x80D7; pub const GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; pub const GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; pub const GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; pub const GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; pub const GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; pub const GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; pub const GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; pub const GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; pub const GL_SGI_texture_color_table = 1; pub const GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC; pub const GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; pub const GL_SUNX_constant_data = 1; pub const GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; pub const GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; pub const GL_SUN_convolution_border_modes = 1; pub const GL_WRAP_BORDER_SUN = 0x81D4; pub const GL_SUN_global_alpha = 1; pub const GL_GLOBAL_ALPHA_SUN = 0x81D9; pub const GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; pub const GL_SUN_mesh_array = 1; pub const GL_QUAD_MESH_SUN = 0x8614; pub const GL_TRIANGLE_MESH_SUN = 0x8615; pub const GL_SUN_slice_accum = 1; pub const GL_SLICE_ACCUM_SUN = 0x85CC; pub const GL_SUN_triangle_list = 1; pub const GL_RESTART_SUN = 0x0001; pub const GL_REPLACE_MIDDLE_SUN = 0x0002; pub const GL_REPLACE_OLDEST_SUN = 0x0003; pub const GL_TRIANGLE_LIST_SUN = 0x81D7; pub const GL_REPLACEMENT_CODE_SUN = 0x81D8; pub const GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0; pub const GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; pub const GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2; pub const GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; pub const GL_R1UI_V3F_SUN = 0x85C4; pub const GL_R1UI_C4UB_V3F_SUN = 0x85C5; pub const GL_R1UI_C3F_V3F_SUN = 0x85C6; pub const GL_R1UI_N3F_V3F_SUN = 0x85C7; pub const GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; pub const GL_R1UI_T2F_V3F_SUN = 0x85C9; pub const GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA; pub const GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB; pub const GL_SUN_vertex = 1; pub const GL_WIN_phong_shading = 1; pub const GL_PHONG_WIN = 0x80EA; pub const GL_PHONG_HINT_WIN = 0x80EB; pub const GL_WIN_specular_fog = 1; pub const GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; pub const GL_MESA_packed_depth_stencil = 1; pub const GL_DEPTH_STENCIL_MESA = 0x8750; pub const GL_UNSIGNED_INT_24_8_MESA = 0x8751; pub const GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752; pub const GL_UNSIGNED_SHORT_15_1_MESA = 0x8753; pub const GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754; pub const GL_ATI_blend_equation_separate = 1; pub const GL_ALPHA_BLEND_EQUATION_ATI = 0x883D; pub const GL_OES_EGL_image = 1; pub const VERSION_MAJOR = 3; pub const VERSION_MINOR = 3; pub const VERSION_REVISION = 2; pub const TRUE = 1; pub const FALSE = 0; pub const RELEASE = 0; pub const PRESS = 1; pub const REPEAT = 2; pub const HAT_CENTERED = 0; pub const HAT_UP = 1; pub const HAT_RIGHT = 2; pub const HAT_DOWN = 4; pub const HAT_LEFT = 8; pub const HAT_RIGHT_UP = HAT_RIGHT | HAT_UP; pub const HAT_RIGHT_DOWN = HAT_RIGHT | HAT_DOWN; pub const HAT_LEFT_UP = HAT_LEFT | HAT_UP; pub const HAT_LEFT_DOWN = HAT_LEFT | HAT_DOWN; pub const KEY_UNKNOWN = -1; pub const KEY_SPACE = 32; pub const KEY_APOSTROPHE = 39; pub const KEY_COMMA = 44; pub const KEY_MINUS = 45; pub const KEY_PERIOD = 46; pub const KEY_SLASH = 47; pub const KEY_0 = 48; pub const KEY_1 = 49; pub const KEY_2 = 50; pub const KEY_3 = 51; pub const KEY_4 = 52; pub const KEY_5 = 53; pub const KEY_6 = 54; pub const KEY_7 = 55; pub const KEY_8 = 56; pub const KEY_9 = 57; pub const KEY_SEMICOLON = 59; pub const KEY_EQUAL = 61; pub const KEY_A = 65; pub const KEY_B = 66; pub const KEY_C = 67; pub const KEY_D = 68; pub const KEY_E = 69; pub const KEY_F = 70; pub const KEY_G = 71; pub const KEY_H = 72; pub const KEY_I = 73; pub const KEY_J = 74; pub const KEY_K = 75; pub const KEY_L = 76; pub const KEY_M = 77; pub const KEY_N = 78; pub const KEY_O = 79; pub const KEY_P = 80; pub const KEY_Q = 81; pub const KEY_R = 82; pub const KEY_S = 83; pub const KEY_T = 84; pub const KEY_U = 85; pub const KEY_V = 86; pub const KEY_W = 87; pub const KEY_X = 88; pub const KEY_Y = 89; pub const KEY_Z = 90; pub const KEY_LEFT_BRACKET = 91; pub const KEY_BACKSLASH = 92; pub const KEY_RIGHT_BRACKET = 93; pub const KEY_GRAVE_ACCENT = 96; pub const KEY_WORLD_1 = 161; pub const KEY_WORLD_2 = 162; pub const KEY_ESCAPE = 256; pub const KEY_ENTER = 257; pub const KEY_TAB = 258; pub const KEY_BACKSPACE = 259; pub const KEY_INSERT = 260; pub const KEY_DELETE = 261; pub const KEY_RIGHT = 262; pub const KEY_LEFT = 263; pub const KEY_DOWN = 264; pub const KEY_UP = 265; pub const KEY_PAGE_UP = 266; pub const KEY_PAGE_DOWN = 267; pub const KEY_HOME = 268; pub const KEY_END = 269; pub const KEY_CAPS_LOCK = 280; pub const KEY_SCROLL_LOCK = 281; pub const KEY_NUM_LOCK = 282; pub const KEY_PRINT_SCREEN = 283; pub const KEY_PAUSE = 284; pub const KEY_F1 = 290; pub const KEY_F2 = 291; pub const KEY_F3 = 292; pub const KEY_F4 = 293; pub const KEY_F5 = 294; pub const KEY_F6 = 295; pub const KEY_F7 = 296; pub const KEY_F8 = 297; pub const KEY_F9 = 298; pub const KEY_F10 = 299; pub const KEY_F11 = 300; pub const KEY_F12 = 301; pub const KEY_F13 = 302; pub const KEY_F14 = 303; pub const KEY_F15 = 304; pub const KEY_F16 = 305; pub const KEY_F17 = 306; pub const KEY_F18 = 307; pub const KEY_F19 = 308; pub const KEY_F20 = 309; pub const KEY_F21 = 310; pub const KEY_F22 = 311; pub const KEY_F23 = 312; pub const KEY_F24 = 313; pub const KEY_F25 = 314; pub const KEY_KP_0 = 320; pub const KEY_KP_1 = 321; pub const KEY_KP_2 = 322; pub const KEY_KP_3 = 323; pub const KEY_KP_4 = 324; pub const KEY_KP_5 = 325; pub const KEY_KP_6 = 326; pub const KEY_KP_7 = 327; pub const KEY_KP_8 = 328; pub const KEY_KP_9 = 329; pub const KEY_KP_DECIMAL = 330; pub const KEY_KP_DIVIDE = 331; pub const KEY_KP_MULTIPLY = 332; pub const KEY_KP_SUBTRACT = 333; pub const KEY_KP_ADD = 334; pub const KEY_KP_ENTER = 335; pub const KEY_KP_EQUAL = 336; pub const KEY_LEFT_SHIFT = 340; pub const KEY_LEFT_CONTROL = 341; pub const KEY_LEFT_ALT = 342; pub const KEY_LEFT_SUPER = 343; pub const KEY_RIGHT_SHIFT = 344; pub const KEY_RIGHT_CONTROL = 345; pub const KEY_RIGHT_ALT = 346; pub const KEY_RIGHT_SUPER = 347; pub const KEY_MENU = 348; pub const KEY_LAST = KEY_MENU; pub const MOD_SHIFT = 0x0001; pub const MOD_CONTROL = 0x0002; pub const MOD_ALT = 0x0004; pub const MOD_SUPER = 0x0008; pub const MOD_CAPS_LOCK = 0x0010; pub const MOD_NUM_LOCK = 0x0020; pub const MOUSE_BUTTON_1 = 0; pub const MOUSE_BUTTON_2 = 1; pub const MOUSE_BUTTON_3 = 2; pub const MOUSE_BUTTON_4 = 3; pub const MOUSE_BUTTON_5 = 4; pub const MOUSE_BUTTON_6 = 5; pub const MOUSE_BUTTON_7 = 6; pub const MOUSE_BUTTON_8 = 7; pub const MOUSE_BUTTON_LAST = MOUSE_BUTTON_8; pub const MOUSE_BUTTON_LEFT = MOUSE_BUTTON_1; pub const MOUSE_BUTTON_RIGHT = MOUSE_BUTTON_2; pub const MOUSE_BUTTON_MIDDLE = MOUSE_BUTTON_3; pub const JOYSTICK_1 = 0; pub const JOYSTICK_2 = 1; pub const JOYSTICK_3 = 2; pub const JOYSTICK_4 = 3; pub const JOYSTICK_5 = 4; pub const JOYSTICK_6 = 5; pub const JOYSTICK_7 = 6; pub const JOYSTICK_8 = 7; pub const JOYSTICK_9 = 8; pub const JOYSTICK_10 = 9; pub const JOYSTICK_11 = 10; pub const JOYSTICK_12 = 11; pub const JOYSTICK_13 = 12; pub const JOYSTICK_14 = 13; pub const JOYSTICK_15 = 14; pub const JOYSTICK_16 = 15; pub const JOYSTICK_LAST = JOYSTICK_16; pub const GAMEPAD_BUTTON_A = 0; pub const GAMEPAD_BUTTON_B = 1; pub const GAMEPAD_BUTTON_X = 2; pub const GAMEPAD_BUTTON_Y = 3; pub const GAMEPAD_BUTTON_LEFT_BUMPER = 4; pub const GAMEPAD_BUTTON_RIGHT_BUMPER = 5; pub const GAMEPAD_BUTTON_BACK = 6; pub const GAMEPAD_BUTTON_START = 7; pub const GAMEPAD_BUTTON_GUIDE = 8; pub const GAMEPAD_BUTTON_LEFT_THUMB = 9; pub const GAMEPAD_BUTTON_RIGHT_THUMB = 10; pub const GAMEPAD_BUTTON_DPAD_UP = 11; pub const GAMEPAD_BUTTON_DPAD_RIGHT = 12; pub const GAMEPAD_BUTTON_DPAD_DOWN = 13; pub const GAMEPAD_BUTTON_DPAD_LEFT = 14; pub const GAMEPAD_BUTTON_LAST = GAMEPAD_BUTTON_DPAD_LEFT; pub const GAMEPAD_BUTTON_CROSS = GAMEPAD_BUTTON_A; pub const GAMEPAD_BUTTON_CIRCLE = GAMEPAD_BUTTON_B; pub const GAMEPAD_BUTTON_SQUARE = GAMEPAD_BUTTON_X; pub const GAMEPAD_BUTTON_TRIANGLE = GAMEPAD_BUTTON_Y; pub const GAMEPAD_AXIS_LEFT_X = 0; pub const GAMEPAD_AXIS_LEFT_Y = 1; pub const GAMEPAD_AXIS_RIGHT_X = 2; pub const GAMEPAD_AXIS_RIGHT_Y = 3; pub const GAMEPAD_AXIS_LEFT_TRIGGER = 4; pub const GAMEPAD_AXIS_RIGHT_TRIGGER = 5; pub const GAMEPAD_AXIS_LAST = GAMEPAD_AXIS_RIGHT_TRIGGER; pub const NO_ERROR = 0; pub const NOT_INITIALIZED = 0x00010001; pub const NO_CURRENT_CONTEXT = 0x00010002; pub const INVALID_ENUM = 0x00010003; pub const INVALID_VALUE = 0x00010004; pub const OUT_OF_MEMORY = 0x00010005; pub const API_UNAVAILABLE = 0x00010006; pub const VERSION_UNAVAILABLE = 0x00010007; pub const PLATFORM_ERROR = 0x00010008; pub const FORMAT_UNAVAILABLE = 0x00010009; pub const NO_WINDOW_CONTEXT = 0x0001000A; pub const FOCUSED = 0x00020001; pub const ICONIFIED = 0x00020002; pub const RESIZABLE = 0x00020003; pub const VISIBLE = 0x00020004; pub const DECORATED = 0x00020005; pub const AUTO_ICONIFY = 0x00020006; pub const FLOATING = 0x00020007; pub const MAXIMIZED = 0x00020008; pub const CENTER_CURSOR = 0x00020009; pub const TRANSPARENT_FRAMEBUFFER = 0x0002000A; pub const HOVERED = 0x0002000B; pub const FOCUS_ON_SHOW = 0x0002000C; pub const RED_BITS = 0x00021001; pub const GREEN_BITS = 0x00021002; pub const BLUE_BITS = 0x00021003; pub const ALPHA_BITS = 0x00021004; pub const DEPTH_BITS = 0x00021005; pub const STENCIL_BITS = 0x00021006; pub const ACCUM_RED_BITS = 0x00021007; pub const ACCUM_GREEN_BITS = 0x00021008; pub const ACCUM_BLUE_BITS = 0x00021009; pub const ACCUM_ALPHA_BITS = 0x0002100A; pub const AUX_BUFFERS = 0x0002100B; pub const STEREO = 0x0002100C; pub const SAMPLES = 0x0002100D; pub const SRGB_CAPABLE = 0x0002100E; pub const REFRESH_RATE = 0x0002100F; pub const DOUBLEBUFFER = 0x00021010; pub const CLIENT_API = 0x00022001; pub const CONTEXT_VERSION_MAJOR = 0x00022002; pub const CONTEXT_VERSION_MINOR = 0x00022003; pub const CONTEXT_REVISION = 0x00022004; pub const CONTEXT_ROBUSTNESS = 0x00022005; pub const OPENGL_FORWARD_COMPAT = 0x00022006; pub const OPENGL_DEBUG_CONTEXT = 0x00022007; pub const OPENGL_PROFILE = 0x00022008; pub const CONTEXT_RELEASE_BEHAVIOR = 0x00022009; pub const CONTEXT_NO_ERROR = 0x0002200A; pub const CONTEXT_CREATION_API = 0x0002200B; pub const SCALE_TO_MONITOR = 0x0002200C; pub const COCOA_RETINA_FRAMEBUFFER = 0x00023001; pub const COCOA_FRAME_NAME = 0x00023002; pub const COCOA_GRAPHICS_SWITCHING = 0x00023003; pub const X11_CLASS_NAME = 0x00024001; pub const X11_INSTANCE_NAME = 0x00024002; pub const NO_API = 0; pub const OPENGL_API = 0x00030001; pub const OPENGL_ES_API = 0x00030002; pub const NO_ROBUSTNESS = 0; pub const NO_RESET_NOTIFICATION = 0x00031001; pub const LOSE_CONTEXT_ON_RESET = 0x00031002; pub const OPENGL_ANY_PROFILE = 0; pub const OPENGL_CORE_PROFILE = 0x00032001; pub const OPENGL_COMPAT_PROFILE = 0x00032002; pub const CURSOR = 0x00033001; pub const STICKY_KEYS = 0x00033002; pub const STICKY_MOUSE_BUTTONS = 0x00033003; pub const LOCK_KEY_MODS = 0x00033004; pub const RAW_MOUSE_MOTION = 0x00033005; pub const CURSOR_NORMAL = 0x00034001; pub const CURSOR_HIDDEN = 0x00034002; pub const CURSOR_DISABLED = 0x00034003; pub const ANY_RELEASE_BEHAVIOR = 0; pub const RELEASE_BEHAVIOR_FLUSH = 0x00035001; pub const RELEASE_BEHAVIOR_NONE = 0x00035002; pub const NATIVE_CONTEXT_API = 0x00036001; pub const EGL_CONTEXT_API = 0x00036002; pub const OSMESA_CONTEXT_API = 0x00036003; pub const ARROW_CURSOR = 0x00036001; pub const IBEAM_CURSOR = 0x00036002; pub const CROSSHAIR_CURSOR = 0x00036003; pub const HAND_CURSOR = 0x00036004; pub const HRESIZE_CURSOR = 0x00036005; pub const VRESIZE_CURSOR = 0x00036006; pub const CONNECTED = 0x00040001; pub const DISCONNECTED = 0x00040002; pub const JOYSTICK_HAT_BUTTONS = 0x00050001; pub const COCOA_CHDIR_RESOURCES = 0x00051001; pub const COCOA_MENUBAR = 0x00051002; pub const DONT_CARE = -1; pub const __GLsync = struct___GLsync; pub const _cl_context = struct__cl_context; pub const _cl_event = struct__cl_event;
src/lib/glfw3.zig
pub usingnamespace @cImport({ @cDefine("GLFW_INCLUDE_GLEXT", ""); @cInclude("GLFW/glfw3.h"); @cInclude("fmod.h"); @cInclude("stb_image.h"); @cInclude("stb_perlin.h"); }); pub var glCreateTextures: @typeInfo(PFNGLCREATETEXTURESPROC).Optional.child = undefined; pub var glTextureStorage2D: @typeInfo(PFNGLTEXTURESTORAGE2DPROC).Optional.child = undefined; pub var glTextureStorage2DMultisample: @typeInfo(PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC).Optional.child = undefined; pub var glTextureParameteri: @typeInfo(PFNGLTEXTUREPARAMETERIPROC).Optional.child = undefined; pub var glTextureParameterf: @typeInfo(PFNGLTEXTUREPARAMETERFPROC).Optional.child = undefined; pub var glTextureParameterfv: @typeInfo(PFNGLTEXTUREPARAMETERFVPROC).Optional.child = undefined; pub var glTextureSubImage2D: @typeInfo(PFNGLTEXTURESUBIMAGE2DPROC).Optional.child = undefined; pub var glDrawTextureNV: @typeInfo(PFNGLDRAWTEXTURENVPROC).Optional.child = undefined; pub var glMatrixLoadIdentityEXT: @typeInfo(PFNGLMATRIXLOADIDENTITYEXTPROC).Optional.child = undefined; pub var glMatrixOrthoEXT: @typeInfo(PFNGLMATRIXORTHOEXTPROC).Optional.child = undefined; pub var glCreateFramebuffers: @typeInfo(PFNGLCREATEFRAMEBUFFERSPROC).Optional.child = undefined; pub var glDeleteFramebuffers: @typeInfo(PFNGLDELETEFRAMEBUFFERSPROC).Optional.child = undefined; pub var glBindFramebuffer: @typeInfo(PFNGLBINDFRAMEBUFFERPROC).Optional.child = undefined; pub var glNamedFramebufferTexture: @typeInfo(PFNGLNAMEDFRAMEBUFFERTEXTUREPROC).Optional.child = undefined; pub var glBlitNamedFramebuffer: @typeInfo(PFNGLBLITNAMEDFRAMEBUFFERPROC).Optional.child = undefined; pub var glClearNamedFramebufferfv: @typeInfo(PFNGLCLEARNAMEDFRAMEBUFFERFVPROC).Optional.child = undefined; pub var glClearNamedFramebufferfi: @typeInfo(PFNGLCLEARNAMEDFRAMEBUFFERFIPROC).Optional.child = undefined; pub var glDebugMessageCallback: @typeInfo(PFNGLDEBUGMESSAGECALLBACKPROC).Optional.child = undefined; pub var glUseProgram: @typeInfo(PFNGLUSEPROGRAMPROC).Optional.child = undefined; pub var glUseProgramStages: @typeInfo(PFNGLUSEPROGRAMSTAGESPROC).Optional.child = undefined; pub var glCreateShaderProgramv: @typeInfo(PFNGLCREATESHADERPROGRAMVPROC).Optional.child = undefined; pub var glDeleteProgram: @typeInfo(PFNGLDELETEPROGRAMPROC).Optional.child = undefined; pub var glCreateProgramPipelines: @typeInfo(PFNGLCREATEPROGRAMPIPELINESPROC).Optional.child = undefined; pub var glBindProgramPipeline: @typeInfo(PFNGLBINDPROGRAMPIPELINEPROC).Optional.child = undefined; pub var glStencilFillPathNV: @typeInfo(PFNGLSTENCILFILLPATHNVPROC).Optional.child = undefined; pub var glStencilStrokePathNV: @typeInfo(PFNGLSTENCILSTROKEPATHNVPROC).Optional.child = undefined; pub var glCoverFillPathNV: @typeInfo(PFNGLCOVERFILLPATHNVPROC).Optional.child = undefined; pub var glCoverStrokePathNV: @typeInfo(PFNGLCOVERSTROKEPATHNVPROC).Optional.child = undefined; pub var glStencilThenCoverFillPathNV: @typeInfo(PFNGLSTENCILTHENCOVERFILLPATHNVPROC).Optional.child = undefined; pub var glStencilThenCoverStrokePathNV: @typeInfo(PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC).Optional.child = undefined; pub var glPathCommandsNV: @typeInfo(PFNGLPATHCOMMANDSNVPROC).Optional.child = undefined; pub var glPathParameteriNV: @typeInfo(PFNGLPATHPARAMETERINVPROC).Optional.child = undefined; pub var glPathParameterivNV: @typeInfo(PFNGLPATHPARAMETERIVNVPROC).Optional.child = undefined; pub var glPathParameterfNV: @typeInfo(PFNGLPATHPARAMETERFNVPROC).Optional.child = undefined; pub var glPathParameterfvNV: @typeInfo(PFNGLPATHPARAMETERFVNVPROC).Optional.child = undefined; pub fn initOpenGlEntryPoints() void { glCreateTextures = @ptrCast(@TypeOf(glCreateTextures), glfwGetProcAddress("glCreateTextures").?); glTextureStorage2D = @ptrCast(@TypeOf(glTextureStorage2D), glfwGetProcAddress("glTextureStorage2D").?); glTextureStorage2DMultisample = @ptrCast( @TypeOf(glTextureStorage2DMultisample), glfwGetProcAddress("glTextureStorage2DMultisample").?, ); glTextureParameteri = @ptrCast(@TypeOf(glTextureParameteri), glfwGetProcAddress("glTextureParameteri").?); glTextureParameterf = @ptrCast(@TypeOf(glTextureParameterf), glfwGetProcAddress("glTextureParameterf").?); glTextureParameterfv = @ptrCast(@TypeOf(glTextureParameterfv), glfwGetProcAddress("glTextureParameterfv").?); glTextureSubImage2D = @ptrCast(@TypeOf(glTextureSubImage2D), glfwGetProcAddress("glTextureSubImage2D").?); glDrawTextureNV = @ptrCast(@TypeOf(glDrawTextureNV), glfwGetProcAddress("glDrawTextureNV").?); glMatrixLoadIdentityEXT = @ptrCast(@TypeOf(glMatrixLoadIdentityEXT), glfwGetProcAddress("glMatrixLoadIdentityEXT").?); glMatrixOrthoEXT = @ptrCast(@TypeOf(glMatrixOrthoEXT), glfwGetProcAddress("glMatrixOrthoEXT").?); glCreateFramebuffers = @ptrCast(@TypeOf(glCreateFramebuffers), glfwGetProcAddress("glCreateFramebuffers").?); glDeleteFramebuffers = @ptrCast(@TypeOf(glDeleteFramebuffers), glfwGetProcAddress("glDeleteFramebuffers").?); glBindFramebuffer = @ptrCast(@TypeOf(glBindFramebuffer), glfwGetProcAddress("glBindFramebuffer").?); glNamedFramebufferTexture = @ptrCast( @TypeOf(glNamedFramebufferTexture), glfwGetProcAddress("glNamedFramebufferTexture").?, ); glBlitNamedFramebuffer = @ptrCast(@TypeOf(glBlitNamedFramebuffer), glfwGetProcAddress("glBlitNamedFramebuffer").?); glClearNamedFramebufferfv = @ptrCast( @TypeOf(glClearNamedFramebufferfv), glfwGetProcAddress("glClearNamedFramebufferfv").?, ); glClearNamedFramebufferfi = @ptrCast( @TypeOf(glClearNamedFramebufferfi), glfwGetProcAddress("glClearNamedFramebufferfi").?, ); glDebugMessageCallback = @ptrCast(@TypeOf(glDebugMessageCallback), glfwGetProcAddress("glDebugMessageCallback").?); glUseProgram = @ptrCast(@TypeOf(glUseProgram), glfwGetProcAddress("glUseProgram").?); glUseProgramStages = @ptrCast(@TypeOf(glUseProgramStages), glfwGetProcAddress("glUseProgramStages").?); glCreateShaderProgramv = @ptrCast(@TypeOf(glCreateShaderProgramv), glfwGetProcAddress("glCreateShaderProgramv").?); glDeleteProgram = @ptrCast(@TypeOf(glDeleteProgram), glfwGetProcAddress("glDeleteProgram").?); glCreateProgramPipelines = @ptrCast(@TypeOf(glCreateProgramPipelines), glfwGetProcAddress("glCreateProgramPipelines").?); glBindProgramPipeline = @ptrCast(@TypeOf(glBindProgramPipeline), glfwGetProcAddress("glBindProgramPipeline").?); glStencilFillPathNV = @ptrCast(@TypeOf(glStencilFillPathNV), glfwGetProcAddress("glStencilFillPathNV").?); glStencilStrokePathNV = @ptrCast(@TypeOf(glStencilStrokePathNV), glfwGetProcAddress("glStencilStrokePathNV").?); glCoverFillPathNV = @ptrCast(@TypeOf(glCoverFillPathNV), glfwGetProcAddress("glCoverFillPathNV").?); glCoverStrokePathNV = @ptrCast(@TypeOf(glCoverStrokePathNV), glfwGetProcAddress("glCoverStrokePathNV").?); glStencilThenCoverFillPathNV = @ptrCast( @TypeOf(glStencilThenCoverFillPathNV), glfwGetProcAddress("glStencilThenCoverFillPathNV").?, ); glStencilThenCoverStrokePathNV = @ptrCast( @TypeOf(glStencilThenCoverStrokePathNV), glfwGetProcAddress("glStencilThenCoverStrokePathNV").?, ); glPathCommandsNV = @ptrCast(@TypeOf(glPathCommandsNV), glfwGetProcAddress("glPathCommandsNV").?); glPathParameteriNV = @ptrCast(@TypeOf(glPathParameteriNV), glfwGetProcAddress("glPathParameteriNV").?); glPathParameterivNV = @ptrCast(@TypeOf(glPathParameterivNV), glfwGetProcAddress("glPathParameterivNV").?); glPathParameterfNV = @ptrCast(@TypeOf(glPathParameterfNV), glfwGetProcAddress("glPathParameterfNV").?); glPathParameterfvNV = @ptrCast(@TypeOf(glPathParameterfvNV), glfwGetProcAddress("glPathParameterfvNV").?); }
src/c.zig
const std = @import("std"); const panic = std.debug.panic; const builtin = @import("builtin"); const warn = std.debug.warn; const join = std.fs.path.join; const pi = std.math.pi; const sin = std.math.sin; const cos = std.math.cos; usingnamespace @import("c.zig"); const Camera = @import("camera.zig").Camera; const Shader = @import("shader.zig").Shader; const glm = @import("glm.zig"); const Mat4 = glm.Mat4; const Vec3 = glm.Vec3; const vec3 = glm.vec3; const clamp = glm.clamp; const translation = glm.translation; const rotation = glm.rotation; const scale = glm.scale; const perspective = glm.perspective; const lookAt = glm.lookAt; // settings const SCR_WIDTH: u32 = 1920; const SCR_HEIGHT: u32 = 1080; // camera var camera = Camera.default(); var lastX: f32 = 1920.0 / 2.0; var lastY: f32 = 1080.0 / 2.0; var firstMouse = true; // timing var deltaTime: f32 = 0.0; var lastFrame: f32 = 0.0; pub fn main() !void { camera.movementSpeed = 10.0; const allocator = std.heap.page_allocator; // Shader paths const backgroundFragPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_background.frag" }); const backgroundVertPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_background.vert" }); const brdfFragPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_brdf.frag" }); const brdfVertPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_brdf.vert" }); const cubemapVertPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_cubemap.vert" }); const equirectFragPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_equirectangular_to_cubemap.frag" }); const irradianceFragPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_irradiance_convolution.frag" }); const pbrFragPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_pbr.frag" }); const pbrVertPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_pbr.vert" }); const prefilterFragPath = try join(allocator, &[_][]const u8{ "shaders", "6_2_2_prefilter.frag" }); const ok = glfwInit(); if (ok == 0) { panic("Failed to initialise GLFW\n", .{}); } defer glfwTerminate(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // glfw: initialize and configure var window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "Learn OpenGL", null, null); if (window == null) { panic("Failed to create GLFW window\n", .{}); } glfwMakeContextCurrent(window); const resizeCallback = glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); const posCallback = glfwSetCursorPosCallback(window, mouse_callback); const scrollCallback = glfwSetScrollCallback(window, scroll_callback); // tell GLFW to capture our mouse glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); // glad: load all OpenGL function pointers if (gladLoadGLLoader(@ptrCast(GLADloadproc, glfwGetProcAddress)) == 0) { panic("Failed to initialise GLAD\n", .{}); } glEnable(GL_DEPTH_TEST); // set depth function to less than AND equal for skybox depth trick. glDepthFunc(GL_LEQUAL); // enable seamless cubemap sampling for lower mip levels in the pre-filter map. glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); const cube = Cube.init(); const sphere = Sphere.init(); const quad = Quad.init(); // build and compile shaders const pbrShader = try Shader.init(allocator, pbrVertPath, pbrFragPath); const equirectangularToCubemapShader = try Shader.init(allocator, cubemapVertPath, equirectFragPath); const irradianceShader = try Shader.init(allocator, cubemapVertPath, irradianceFragPath); const prefilterShader = try Shader.init(allocator, cubemapVertPath, prefilterFragPath); const brdfShader = try Shader.init(allocator, brdfVertPath, brdfFragPath); const backgroundShader = try Shader.init(allocator, backgroundVertPath, backgroundFragPath); pbrShader.use(); pbrShader.setInt("irradianceMap", 0); pbrShader.setInt("prefilterMap", 1); pbrShader.setInt("brdfLUT", 2); pbrShader.setVec3("albedo", vec3(0.5, 0.0, 0.0)); pbrShader.setFloat("ao", 1.0); backgroundShader.use(); backgroundShader.setInt("environmentMap", 0); // lights const lightPositions = [_]Vec3{ vec3(-10.0, 10.0, 10.0), vec3(10.0, 10.0, 10.0), vec3(-10.0, -10.0, 10.0), vec3(10.0, -10.0, 10.0), }; const lightColors = [_]Vec3{ vec3(300.0, 300.0, 300.0), vec3(300.0, 300.0, 300.0), vec3(300.0, 300.0, 300.0), vec3(300.0, 300.0, 300.0), }; const nrRows = 7; const nrColumns = 7; const spacing: f32 = 2.5; // pbr: setup framebuffer var captureFBO: c_uint = undefined; var captureRBO: c_uint = undefined; glGenFramebuffers(1, &captureFBO); glGenRenderbuffers(1, &captureRBO); glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 512, 512); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, captureRBO); // pbr: load the HDR environment map var width: c_int = undefined; var height: c_int = undefined; var nrComponents: c_int = undefined; stbi_set_flip_vertically_on_load(1); const data = stbi_loadf("textures/newport_loft.hdr", &width, &height, &nrComponents, 0); if (data == null) { panic("Failed to load HDR Image\n", .{}); } var hdrTexture: c_uint = undefined; glGenTextures(1, &hdrTexture); glBindTexture(GL_TEXTURE_2D, hdrTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16F, width, height, 0, GL_RGB, GL_FLOAT, data); // note how we specify the texture's data value to be float glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // pbr: setup cubemap to render to and attach to framebuffer var envCubemap: c_uint = undefined; glGenTextures(1, &envCubemap); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); var i: c_uint = 0; while (i < 6) : (i += 1) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB16F, 512, 512, 0, GL_RGB, GL_FLOAT, null); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // enable pre-filter mipmap sampling (combatting visible dots artifact) glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // pbr: set up projection and view matrices for capturing data onto the 6 cubemap face directions const captureProjection = perspective(pi / 2.0, 1.0, 0.1, 10.0); const captureViews = [_]Mat4{ lookAt(vec3(0.0, 0.0, 0.0), vec3(1.0, 0.0, 0.0), vec3(0.0, -1.0, 0.0)), lookAt(vec3(0.0, 0.0, 0.0), vec3(-1.0, 0.0, 0.0), vec3(0.0, -1.0, 0.0)), lookAt(vec3(0.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, 0.0, 1.0)), lookAt(vec3(0.0, 0.0, 0.0), vec3(0.0, -1.0, 0.0), vec3(0.0, 0.0, -1.0)), lookAt(vec3(0.0, 0.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, -1.0, 0.0)), lookAt(vec3(0.0, 0.0, 0.0), vec3(0.0, 0.0, -1.0), vec3(0.0, -1.0, 0.0)), }; // pbr: convert HDR equirectangular environment map to cubemap equivalent equirectangularToCubemapShader.use(); equirectangularToCubemapShader.setInt("equirectangularMap", 0); equirectangularToCubemapShader.setMat4("projection", captureProjection); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, hdrTexture); glViewport(0, 0, 512, 512); // don't forget to configure the viewport to the capture dimensions. glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); i = 0; while (i < 6) : (i += 1) { equirectangularToCubemapShader.setMat4("view", captureViews[i]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, envCubemap, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); cube.render(); } glBindFramebuffer(GL_FRAMEBUFFER, 0); // then let OpenGL generate mipmaps from first mip face (combatting visible dots artifact) glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); glGenerateMipmap(GL_TEXTURE_CUBE_MAP); // pbr: create an irradiance cubemap, and re-scale capture FBO to irradiance scale. var irradianceMap: c_uint = undefined; glGenTextures(1, &irradianceMap); glBindTexture(GL_TEXTURE_CUBE_MAP, irradianceMap); i = 0; while (i < 6) : (i += 1) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB16F, 32, 32, 0, GL_RGB, GL_FLOAT, null); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 32, 32); // pbr: solve diffuse integral by convolution to create an irradiance (cube)map. irradianceShader.use(); irradianceShader.setInt("environmentMap", 0); irradianceShader.setMat4("projection", captureProjection); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); glViewport(0, 0, 32, 32); // don't forget to configure the viewport to the capture dimensions. glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); i = 0; while (i < 6) : (i += 1) { irradianceShader.setMat4("view", captureViews[i]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, irradianceMap, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); cube.render(); } glBindFramebuffer(GL_FRAMEBUFFER, 0); // pbr: create a pre-filter cubemap, and re-scale capture FBO to pre-filter scale. var prefilterMap: c_uint = undefined; glGenTextures(1, &prefilterMap); glBindTexture(GL_TEXTURE_CUBE_MAP, prefilterMap); i = 0; while (i < 6) : (i += 1) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB16F, 128, 128, 0, GL_RGB, GL_FLOAT, null); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // be sure to set minifcation filter to mip_linear glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // generate mipmaps for the cubemap so OpenGL automatically allocates the required memory. glGenerateMipmap(GL_TEXTURE_CUBE_MAP); // pbr: run a quasi monte-carlo simulation on the environment lighting to create a prefilter (cube)map. prefilterShader.use(); prefilterShader.setInt("environmentMap", 0); prefilterShader.setMat4("projection", captureProjection); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); var mip: c_uint = 0; while (mip < 5) : (mip += 1) { // reisze framebuffer according to mip-level size. const okayThen: c_uint = 128; const mipWidth: c_uint = okayThen >> @intCast(u5, mip); const mipHeight: c_uint = okayThen >> @intCast(u5, mip); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, @intCast(c_int, mipWidth), @intCast(c_int, mipHeight)); glViewport(0, 0, @intCast(c_int, mipWidth), @intCast(c_int, mipHeight)); const roughness = @intToFloat(f32, mip) / @intToFloat(f32, 5 - 1); prefilterShader.setFloat("roughness", roughness); i = 0; while (i < 6) : (i += 1) { prefilterShader.setMat4("view", captureViews[i]); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, prefilterMap, @intCast(c_int, mip)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); cube.render(); } } glBindFramebuffer(GL_FRAMEBUFFER, 0); // pbr: generate a 2D LUT from the BRDF equations used. var brdfLUTTexture: c_uint = undefined; glGenTextures(1, &brdfLUTTexture); // pre-allocate enough memory for the LUT texture. glBindTexture(GL_TEXTURE_2D, brdfLUTTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RG16F, 512, 512, 0, GL_RG, GL_FLOAT, null); // be sure to set wrapping mode to GL_CLAMP_TO_EDGE glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // then re-configure capture framebuffer object and render screen-space quad with BRDF shader. glBindFramebuffer(GL_FRAMEBUFFER, captureFBO); glBindRenderbuffer(GL_RENDERBUFFER, captureRBO); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 512, 512); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, brdfLUTTexture, 0); glViewport(0, 0, 512, 512); brdfShader.use(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); quad.render(); glBindFramebuffer(GL_FRAMEBUFFER, 0); // then before rendering, configure the viewport to the original framebuffer's screen dimensions var scrWidth: c_int = undefined; var scrHeight: c_int = undefined; glfwGetFramebufferSize(window, &scrWidth, &scrHeight); glViewport(0, 0, scrWidth, scrHeight); // render loop while (glfwWindowShouldClose(window) == 0) { // initialize static shader uniforms before rendering const projection = perspective(camera.zoom / 180.0 * pi, @intToFloat(f32, SCR_WIDTH) / @intToFloat(f32, SCR_HEIGHT), 0.1, 100.0); pbrShader.use(); pbrShader.setMat4("projection", projection); backgroundShader.use(); backgroundShader.setMat4("projection", projection); // per-frame time logic const currentFrame = @floatCast(f32, glfwGetTime()); deltaTime = currentFrame - lastFrame; lastFrame = currentFrame; // input processInput(window); // render glClearColor(0.2, 0.3, 0.3, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // render scene, supplying the convoluted irradiance map to the final shader. pbrShader.use(); const view = camera.getViewMatrix(); pbrShader.setMat4("view", view); pbrShader.setVec3("camPos", camera.position); // bind pre-computed IBL data glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, irradianceMap); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_CUBE_MAP, prefilterMap); glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, brdfLUTTexture); // render rows*column number of spheres with material properties defined by textures (they all have the same material properties) var row: i32 = 0; while (row < nrRows) : (row += 1) { pbrShader.setFloat("metallic", @intToFloat(f32, row) / @intToFloat(f32, nrRows)); var col: i32 = 0; while (col < nrColumns) : (col += 1) { // we clamp the roughness to 0.025 - 1.0 as perfectly smooth surfaces (roughness of 0.0) tend to look a bit off // on direct lighting. pbrShader.setFloat("roughness", clamp(@intToFloat(f32, col) / @intToFloat(f32, nrColumns), 0.05, 1.0)); const model = translation(vec3( @intToFloat(f32, col - (nrColumns / 2)) * spacing, @intToFloat(f32, row - (nrRows / 2)) * spacing, -2.0, )); pbrShader.setMat4("model", model); sphere.render(); } } // render light source (simply re-render sphere at light positions) // this looks a bit off as we use the same shader, but it'll make their positions obvious and // keeps the codeprint small. // I am done const posNames = [_][:0]const u8{ "lightPositions[0]", "lightPositions[1]", "lightPositions[2]", "lightPositions[3]", }; const colNames = [_][:0]const u8{ "lightColors[0]", "lightColors[1]", "lightColors[2]", "lightColors[3]", }; i = 0; while (i < lightPositions.len) : (i += 1) { const newPos = lightPositions[i].add(vec3(sin(@floatCast(f32, glfwGetTime()) * 5.0 - @intToFloat(f32, i)) * 5.0, 0.0, 0.0)); // const newPos = lightPositions[i]; pbrShader.setVec3(posNames[i], newPos); pbrShader.setVec3(colNames[i], lightColors[i]); const model = translation(newPos).matmul(scale(vec3(0.5, 0.5, 0.5))); pbrShader.setMat4("model", model); sphere.render(); } // render skybox (render as last to prevent overdraw) backgroundShader.use(); backgroundShader.setMat4("view", view); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, envCubemap); // glBindTexture(GL_TEXTURE_CUBE_MAP, irradianceMap); // display irradiance map // glBindTexture(GL_TEXTURE_CUBE_MAP, prefilterMap); // display prefilter map cube.render(); // render BRDF map to screen // brdfShader.use(); // quad.render(); // glfw: swap buffers and poll IO events (keys pressed/released, mouse moved etc.) glfwSwapBuffers(window); glfwPollEvents(); } } // process all input: query GLFW whether relevant keys are pressed/released this frame and react accordingly pub fn processInput(window: ?*GLFWwindow) callconv(.C) void { if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) glfwSetWindowShouldClose(window, 1); if (glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS) camera.processKeyboard(.Forward, deltaTime); if (glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS) camera.processKeyboard(.Backward, deltaTime); if (glfwGetKey(window, GLFW_KEY_A) == GLFW_PRESS) camera.processKeyboard(.Left, deltaTime); if (glfwGetKey(window, GLFW_KEY_D) == GLFW_PRESS) camera.processKeyboard(.Right, deltaTime); } // glfw: whenever the window size changed (by OS or user resize) this callback function executes pub fn framebuffer_size_callback(window: ?*GLFWwindow, width: c_int, height: c_int) callconv(.C) void { // make sure the viewport matches the new window dimensions; note that width and // height will be significantly larger than specified on retina displays. glViewport(0, 0, width, height); } // glfw: whenever the mouse moves, this callback is called pub fn mouse_callback(window: ?*GLFWwindow, xpos: f64, ypos: f64) callconv(.C) void { if (firstMouse) { lastX = @floatCast(f32, xpos); lastY = @floatCast(f32, ypos); firstMouse = false; } const xoffset = @floatCast(f32, xpos) - lastX; const yoffset = lastY - @floatCast(f32, ypos); // reversed since y-coordinates go from bottom to top lastX = @floatCast(f32, xpos); lastY = @floatCast(f32, ypos); camera.processMouseMovement(xoffset, yoffset); } // glfw: whenever the mouse scroll wheel scrolls, this callback is called pub fn scroll_callback(window: ?*GLFWwindow, xoffset: f64, yoffset: f64) callconv(.C) void { camera.processMouseScroll(@floatCast(f32, yoffset)); } // 64x64 segment UV Sphere const Sphere = struct { vao: c_uint, vbo: c_uint, ebo: c_uint, len: c_uint, /// Initialise the sphere on the GPU pub fn init() Sphere { var vao: c_uint = undefined; var vbo: c_uint = undefined; var ebo: c_uint = undefined; glGenVertexArrays(1, &vao); glGenBuffers(1, &vbo); glGenBuffers(1, &ebo); const X_SEGMENTS = 256; const Y_SEGMENTS = 256; const numVertices = 8 * (X_SEGMENTS + 1) * (Y_SEGMENTS + 1); const numElements = 2 * (X_SEGMENTS + 1) * Y_SEGMENTS; // Stack allocated vertex, element buffers var vertices: [numVertices]f32 = undefined; var elements: [numElements]u32 = undefined; var i: u32 = 0; var y: u32 = 0; while (y <= Y_SEGMENTS) : (y += 1) { var x: u32 = 0; while (x <= X_SEGMENTS) : (x += 1) { const xSegment = @intToFloat(f32, x) / @intToFloat(f32, X_SEGMENTS); const ySegment = @intToFloat(f32, y) / @intToFloat(f32, Y_SEGMENTS); const xPos = cos(xSegment * 2.0 * pi) * sin(ySegment * pi); const yPos = cos(ySegment * pi); const zPos = sin(xSegment * 2.0 * pi) * sin(ySegment * pi); vertices[i + 0] = xPos; vertices[i + 1] = yPos; vertices[i + 2] = zPos; vertices[i + 3] = xSegment; vertices[i + 4] = ySegment; vertices[i + 5] = xPos; vertices[i + 6] = yPos; vertices[i + 7] = zPos; i += 8; } } i = 0; y = 0; while (y < Y_SEGMENTS) : (y += 1) { if (y % 2 == 0) { var x: u32 = 0; while (x <= X_SEGMENTS) : (x += 1) { elements[i + 0] = y * (X_SEGMENTS + 1) + x; elements[i + 1] = (y + 1) * (X_SEGMENTS + 1) + x; i += 2; } } else { var x: u32 = X_SEGMENTS + 1; while (x > 0) : (x -= 1) { elements[i + 0] = (y + 1) * (X_SEGMENTS + 1) + x - 1; elements[i + 1] = y * (X_SEGMENTS + 1) + x - 1; i += 2; } } } glBindVertexArray(vao); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, numVertices * @sizeOf(f32), &vertices, GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); glBufferData(GL_ELEMENT_ARRAY_BUFFER, numElements * @sizeOf(u32), &elements, GL_STATIC_DRAW); const stride = (3 + 2 + 3) * @sizeOf(f32); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, stride, null); glEnableVertexAttribArray(0); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, @intToPtr(*c_void, 3 * @sizeOf(f32))); glEnableVertexAttribArray(1); glVertexAttribPointer(2, 3, GL_FLOAT, GL_FALSE, stride, @intToPtr(*c_void, 5 * @sizeOf(f32))); glEnableVertexAttribArray(2); return Sphere{ .vao = vao, .vbo = vbo, .ebo = ebo, .len = numElements }; } /// Render the sphere pub fn render(self: Sphere) void { glBindVertexArray(self.vao); glDrawElements(GL_TRIANGLE_STRIP, @intCast(c_int, self.len), GL_UNSIGNED_INT, null); // glBindVertexArray(0); } }; /// A Cube in three dimensions const Cube = struct { vao: c_uint, vbo: c_uint, /// Initialise the cube on the GPU pub fn init() Cube { var vao: c_uint = undefined; var vbo: c_uint = undefined; const vertices = [_]f32{ // back face -1.0, -1.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, // bottom-left 1.0, 1.0, -1.0, 0.0, 0.0, -1.0, 1.0, 1.0, // top-right 1.0, -1.0, -1.0, 0.0, 0.0, -1.0, 1.0, 0.0, // bottom-right 1.0, 1.0, -1.0, 0.0, 0.0, -1.0, 1.0, 1.0, // top-right -1.0, -1.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, // bottom-left -1.0, 1.0, -1.0, 0.0, 0.0, -1.0, 0.0, 1.0, // top-left // front face -1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, // bottom-left 1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0, // bottom-right 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0, // top-right 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0, // top-right -1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 1.0, // top-left -1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, // bottom-left // left face -1.0, 1.0, 1.0, -1.0, 0.0, 0.0, 1.0, 0.0, // top-right -1.0, 1.0, -1.0, -1.0, 0.0, 0.0, 1.0, 1.0, // top-left -1.0, -1.0, -1.0, -1.0, 0.0, 0.0, 0.0, 1.0, // bottom-left -1.0, -1.0, -1.0, -1.0, 0.0, 0.0, 0.0, 1.0, // bottom-left -1.0, -1.0, 1.0, -1.0, 0.0, 0.0, 0.0, 0.0, // bottom-right -1.0, 1.0, 1.0, -1.0, 0.0, 0.0, 1.0, 0.0, // top-right // right face 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0, // top-left 1.0, -1.0, -1.0, 1.0, 0.0, 0.0, 0.0, 1.0, // bottom-right 1.0, 1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 1.0, // top-right 1.0, -1.0, -1.0, 1.0, 0.0, 0.0, 0.0, 1.0, // bottom-right 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0, // top-left 1.0, -1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, // bottom-left // bottom face -1.0, -1.0, -1.0, 0.0, -1.0, 0.0, 0.0, 1.0, // top-right 1.0, -1.0, -1.0, 0.0, -1.0, 0.0, 1.0, 1.0, // top-left 1.0, -1.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, // bottom-left 1.0, -1.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, // bottom-left -1.0, -1.0, 1.0, 0.0, -1.0, 0.0, 0.0, 0.0, // bottom-right -1.0, -1.0, -1.0, 0.0, -1.0, 0.0, 0.0, 1.0, // top-right // top face -1.0, 1.0, -1.0, 0.0, 1.0, 0.0, 0.0, 1.0, // top-left 1.0, 1.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, // bottom-right 1.0, 1.0, -1.0, 0.0, 1.0, 0.0, 1.0, 1.0, // top-right 1.0, 1.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, // bottom-right -1.0, 1.0, -1.0, 0.0, 1.0, 0.0, 0.0, 1.0, // top-left -1.0, 1.0, 1.0, 0.0, 1.0, 0.0, 0.0, 0.0, // bottom-left }; glGenVertexArrays(1, &vao); glGenBuffers(1, &vbo); // fill buffer glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, vertices.len * @sizeOf(f32), &vertices, GL_STATIC_DRAW); // link vertex attributes glBindVertexArray(vao); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8 * @sizeOf(f32), null); glEnableVertexAttribArray(1); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8 * @sizeOf(f32), @intToPtr(*c_void, 3 * @sizeOf(f32))); glEnableVertexAttribArray(2); glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 8 * @sizeOf(f32), @intToPtr(*c_void, 6 * @sizeOf(f32))); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); return Cube{ .vao = vao, .vbo = vbo }; } /// Render the cube pub fn render(self: Cube) void { glBindVertexArray(self.vao); glDrawArrays(GL_TRIANGLES, 0, 36); glBindVertexArray(0); } }; /// A 1x1 XY quad const Quad = struct { vao: c_uint, vbo: c_uint, /// Initialise the quad on the GPU pub fn init() Quad { var vao: c_uint = undefined; var vbo: c_uint = undefined; const quadVertices = [_]f32{ // positions // texture Coords -1.0, 1.0, 0.0, 0.0, 1.0, -1.0, -1.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 1.0, -1.0, 0.0, 1.0, 0.0, }; glGenVertexArrays(1, &vao); glGenBuffers(1, &vbo); glBindVertexArray(vao); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, quadVertices.len * @sizeOf(f32), &quadVertices, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * @sizeOf(f32), null); glEnableVertexAttribArray(1); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * @sizeOf(f32), @intToPtr(*c_void, 3 * @sizeOf(f32))); return Quad{ .vao = vao, .vbo = vbo }; } /// Render the quad pub fn render(self: Quad) void { glBindVertexArray(self.vao); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindVertexArray(0); } };
src/6_2_2_ibl_specular.zig
const builtin = @import("builtin"); const std = @import("std"); const alsa = @import("zig-alsa"); pub const AlsaPlaybackInterface = @This(); stream: *alsa.snd_pcm_t, num_channels: u32, sample_rate: u32, bits_per_sample: u32, buffer_frames: alsa.snd_pcm_uframes_t, write_cursor: usize = 0, read_cursor: usize = 0, pub fn init(requested_sample_rate: u32, buffer_frames_requested: usize) !AlsaPlaybackInterface { var stream: *alsa.snd_pcm_t = undefined; _ = try alsa.checkError(alsa.snd_pcm_open( @ptrCast(*?*alsa.snd_pcm_t, &stream), "default", alsa.snd_pcm_stream_t.PLAYBACK, alsa.SND_PCM_ASYNC, )); // hardware configuration... var hw_params: *alsa.snd_pcm_hw_params_t = undefined; _ = try alsa.checkError( alsa.snd_pcm_hw_params_malloc( @ptrCast(*?*alsa.snd_pcm_hw_params_t, &hw_params), ), ); defer alsa.snd_pcm_hw_params_free(hw_params); _ = try alsa.checkError(alsa.snd_pcm_hw_params_any(stream, hw_params)); _ = try alsa.checkError(alsa.snd_pcm_hw_params_set_rate_resample( stream, hw_params, 1, )); _ = try alsa.checkError(alsa.snd_pcm_hw_params_set_access( stream, hw_params, alsa.snd_pcm_access_t.RW_INTERLEAVED, )); _ = try alsa.checkError(alsa.snd_pcm_hw_params_set_format( stream, hw_params, switch (builtin.target.cpu.arch.endian()) { .Little => alsa.snd_pcm_format_t.FLOAT_LE, .Big => alsa.snd_pcm_format_t.FLOAT_BE, }, )); const num_channels = 2; _ = try alsa.checkError(alsa.snd_pcm_hw_params_set_channels( stream, hw_params, num_channels, )); var sample_rate: c_uint = requested_sample_rate; _ = try alsa.checkError(alsa.snd_pcm_hw_params_set_rate_near( stream, hw_params, &sample_rate, null, )); var buf_frames: c_ulong = buffer_frames_requested; _ = try alsa.checkError(alsa.snd_pcm_hw_params_set_buffer_size_near( stream, hw_params, &buf_frames, )); _ = try alsa.checkError(alsa.snd_pcm_hw_params(stream, hw_params)); std.log.debug("alsa buffer size: {} frames", .{buf_frames}); // software configuration... // var sw_params: ?*alsa.snd_pcm_sw_params_t = null; // _ = try alsa.checkError(alsa.snd_pcm_sw_params_malloc(&sw_params)); // defer alsa.snd_pcm_sw_params_free(sw_params); // _ = try alsa.checkError(alsa.snd_pcm_sw_params_set_start_threshold( // stream, // sw_params, // sample_rate / num_channels / target_framerate, // )); return AlsaPlaybackInterface{ .stream = stream, .num_channels = num_channels, .sample_rate = sample_rate, .bits_per_sample = num_channels * @sizeOf(f32), .buffer_frames = buf_frames, }; } pub fn deinit(self: *AlsaPlaybackInterface) void { _ = alsa.snd_pcm_close(self.stream); } pub fn start(self: *AlsaPlaybackInterface) !void { _ = try alsa.checkError(alsa.snd_pcm_start(self.stream)); } pub fn stop(self: *AlsaPlaybackInterface) !void { _ = try alsa.checkError(alsa.snd_pcm_drain(self.stream)); } pub fn prepare(self: *AlsaPlaybackInterface) !void { _ = try alsa.checkError(alsa.snd_pcm_prepare(self.stream)); } pub fn waitBufferReady(self: AlsaPlaybackInterface) !void { const res = try alsa.checkError(alsa.snd_pcm_wait(self.stream, -1)); switch (res) { 0 => return error.TimedOut, 1 => {}, else => { std.log.warn("unexpected snd_pcm_wait return value {}", .{res}); }, } } pub fn getBufferFramesAvailable(self: *AlsaPlaybackInterface) !usize { const avail = try alsa.checkError(alsa.snd_pcm_avail_update(self.stream)); return @intCast(usize, avail); } pub fn getBufferFramesRewindable(self: *AlsaPlaybackInterface) !usize { return try alsa.checkError(alsa.snd_pcm_rewindable(self.stream)); } pub fn rewindBuffer(self: *AlsaPlaybackInterface, frames: usize) !usize { const dist = try alsa.checkError(alsa.snd_pcm_rewind( self.stream, @intCast(alsa.snd_pcm_sframes_t, frames), )); self.write_cursor -= dist; return dist; } pub fn writeSamples(self: *AlsaPlaybackInterface, samples: []f32) bool { const res = alsa.snd_pcm_writei(self.stream, samples.ptr, samples.len / self.num_channels); return (res >= 0); } pub fn getLatency(self: *AlsaPlaybackInterface) !usize { var io_latency: alsa.snd_pcm_sframes_t = undefined; _ = try alsa.checkError(alsa.snd_pcm_delay(self.stream, &io_latency)); return self.write_cursor - self.read_cursor + @intCast(usize, io_latency); }
modules/platform/src/linux/AlsaPlaybackInterface.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const List = std.ArrayList; const Map = std.AutoHashMap; const StrMap = std.StringHashMap; const BitSet = std.DynamicBitSet; const Str = []const u8; const util = @import("util.zig"); const gpa = util.gpa; const data = @embedFile("../data/day04.txt"); const int = u8; const BingoCard = struct { const Self = @This(); vals: [5][5]int, checked: [5][5]bool, score: ?u64 = null, pub fn init(lines: [5]Str) !Self { var card: Self = .{ .vals = [1][5]int{[1]int{0} ** 5} ** 5, .checked = [1][5]bool{[1]bool{false} ** 5} ** 5, }; for (lines) |line, i| { var nums = util.strtok(line, " "); var j: usize = 0; while (j < 5) : (j += 1) { var n: int = try parseInt(int, nums.next().?, 10); card.vals[i][j] = n; //print("added {d}\n", .{n}); } } return card; } pub fn mark(self: *Self, n: int) void { // find occurances of n on the board and check the off var i: u3 = 0; while (i < self.vals.len) : (i += 1) { var j: u3 = 0; while (j < self.vals.len) : (j += 1) { if (self.vals[i][j] == n) self.checked[i][j] = true; } } // check for bingo if (self.bingo()) { self.score = self.calc_score(n); //print("bingo! placing {d} score {d}\n", .{ n, self.score }); } } pub fn bingo(self: Self) bool { if (self.score != null) { // already scored return true; } var i: u3 = 0; var all: bool = true; // horizontal while (i < self.vals.len) : (i += 1) { var j: u3 = 0; all = true; while (j < self.vals.len) : (j += 1) { if (!self.checked[i][j]) { all = false; break; } } if (all) return true; } // vertical i = 0; while (i < self.vals.len) : (i += 1) { all = true; var j: u3 = 0; while (j < self.vals.len) : (j += 1) { if (!self.checked[j][i]) { all = false; break; } } if (all) return true; } // // down & right // i = 0; // all = true; // while (i < self.vals.len) : (i += 1) { // if (!self.checked[i][i]) { // all = false; // break; // } // } // if (all) return true; // // up & right // i = 0; // all = true; // while (i < self.vals.len) : (i += 1) { // if (!self.checked[i][self.vals.len - 1 - i]) { // all = false; // break; // } // } return all; } fn calc_score(self: Self, final_num: int) u64 { var s: u64 = 0; // sum of all unmarked numbers var i: u3 = 0; var unchecked: usize = 0; while (i < 5) : (i += 1) { var j: u3 = 0; while (j < 5) : (j += 1) { if (!self.checked[i][j]) { s += self.vals[i][j]; unchecked += 1; } } } // print("scoring {d} unchecked total of {d} score {d}\n", .{ unchecked, s, s * final_num }); return s * final_num; } fn show(self: Self) void { var i: u3 = 0; while (i < 5) : (i += 1) { var j: u3 = 0; while (j < 5) : (j += 1) { var sigil: u8 = if (self.checked[i][j]) '<' else ' '; print("{d:2}{c}", .{ self.vals[i][j], sigil }); } print("\n", .{}); } print("\n", .{}); } }; const BingoCardList = List(BingoCard); fn load_cards() !BingoCardList { var cards = BingoCardList.init(gpa); var blocks = split(u8, data, "\n\n"); // skip first block, which is numbers _ = blocks.next().?; // load cards while (blocks.next()) |block| { var lines = split(u8, block, "\n"); var new_card = try BingoCard.init(.{ lines.next().?, lines.next().?, lines.next().?, lines.next().?, lines.next().?, }); try cards.append(new_card); //print("Loaded: \n", .{}); //new_card.show(); } return cards; } fn load_nums() Str { var lines = split(u8, data, "\n"); return lines.next().?; } pub fn main() !void { var cards = try load_cards(); // print("Loaded {d} cards.\n", .{cards.items.len}); defer cards.deinit(); //for (cards.items) |card| { // card.show(); //} // okay, now iter over numbers var num_iter = split(u8, load_nums(), ","); var bingos: usize = 0; while (num_iter.next()) |num_text| { var n = try parseInt(int, num_text, 10); print("Placing {d}\n", .{n}); var marked = false; while (!marked) { for (cards.items) |*next_card, card_i| { var card = next_card; card.mark(n); if (card.score) |score| { bingos += 1; print("Found bingo #{d} with score {d}\n", .{ bingos, score }); card.show(); _ = cards.swapRemove(card_i); print("{d} cards still playing.\n", .{cards.items.len}); break; } } else { marked = true; } } } } // Useful stdlib functions const tokenize = std.mem.tokenize; const split = std.mem.split; const indexOf = std.mem.indexOfScalar; const indexOfAny = std.mem.indexOfAny; const indexOfStr = std.mem.indexOfPosLinear; const lastIndexOf = std.mem.lastIndexOfScalar; const lastIndexOfAny = std.mem.lastIndexOfAny; const lastIndexOfStr = std.mem.lastIndexOfLinear; const trim = std.mem.trim; const sliceMin = std.mem.min; const sliceMax = std.mem.max; const parseInt = std.fmt.parseInt; const parseFloat = std.fmt.parseFloat; const min = std.math.min; const min3 = std.math.min3; const max = std.math.max; const max3 = std.math.max3; const print = std.debug.print; const assert = std.debug.assert; const sort = std.sort.sort; const asc = std.sort.asc; const desc = std.sort.desc;
src/day04.zig
const std = @import("std"); const json = std.json; const debug = std.debug; const log = std.log; const assert = debug.assert; const mem = std.mem; const os = std.os; const io = std.io; const version = @import("version.zig"); // used for sleep, and other, it may be removed // to relax libC needs const c = @cImport({ @cInclude("stdio.h"); @cInclude("unistd.h"); @cInclude("signal.h"); @cInclude("time.h"); @cInclude("string.h"); }); const leveldb = @import("leveldb.zig"); const mqtt = @import("mqttlib.zig"); const processlib = @import("processlib.zig"); const topics = @import("topics.zig"); const toml = @import("toml"); const clap = @import("clap"); // profiling, to check performance on functions // this is mocked in the build.zig (activate this tracy library) const tracy = @import("tracy"); const stdoutFile = std.io.getStdOut(); const out = std.fs.File.writer(stdoutFile); const Verbose = false; // This structure defines the process informations // with live agent running, this permit to track the process and // relaunch it if needed // const AdditionalProcessInformation = struct { // pid is to track the process while running pid: ?i32 = undefined, // process identifier attributed by IOTMonitor, to track existing processes // processIdentifier: []const u8 = "", exec: []const u8 = "", // last time the process is restarted lastRestarted: c.time_t = null, // number of time, the process is restarted restartedCount: u64 = 0, }; const MonitoringInfo = struct { // name of the device name: []const u8 = "", watchTopics: []const u8, nextContact: c.time_t, timeoutValue: u32 = 30, stateTopics: ?[]const u8 = null, helloTopic: ?[]const u8 = null, helloTopicCount: u64 = 0, allocator: mem.Allocator, // in case of process informations, // used to relaunch or not the process, permitting to // take a process out of the monitoring, and then reintegrate it enabled: bool = true, associatedProcessInformation: ?*AdditionalProcessInformation = null, fn init(allocator: mem.Allocator) !*MonitoringInfo { const device = try allocator.create(MonitoringInfo); device.allocator = allocator; device.stateTopics = null; device.helloTopic = null; device.helloTopicCount = 0; device.timeoutValue = 30; device.associatedProcessInformation = null; device.enabled = true; return device; } fn deinit(self: *MonitoringInfo) void { self.allocator.destroy(self); } fn updateNextContact(device: *MonitoringInfo) !void { _ = c.time(&device.*.nextContact); device.*.nextContact = device.*.nextContact + @intCast(c_long, device.*.timeoutValue); } fn hasExpired(device: *MonitoringInfo) !bool { var currentTime: c.time_t = undefined; _ = c.time(&currentTime); const diff = c.difftime(currentTime, device.*.nextContact); if (diff > 0) return true; return false; } }; fn stripLastWildCard(watchValue: []const u8) ![]const u8 { assert(watchValue.len > 0); if (watchValue[watchValue.len - 1] == '#') { return watchValue[0 .. watchValue.len - 2]; } return watchValue; } test "test update time" { var d = MonitoringInfo{ .timeoutValue = 1, .watchTopics = "", .nextContact = undefined, .allocator = undefined, .helloTopic = undefined, .stateTopics = undefined, .associatedProcessInformation = undefined, }; try d.updateNextContact(); _ = c.sleep(3); debug.assert(try d.hasExpired()); d.timeoutValue = 20; try d.updateNextContact(); _ = c.sleep(3); debug.assert(!try d.hasExpired()); } pub fn secureZero(comptime T: type, s: []T) void { // NOTE: We do not use a volatile slice cast here since LLVM cannot // see that it can be replaced by a memset. const ptr = @ptrCast([*]volatile u8, s.ptr); const length = s.len * @sizeOf(T); // add 0 at the end of the alloc array @memset(ptr, 0, length); } // parse the device info, // device must have a watch topics fn parseDevice(allocator: mem.Allocator, name: []const u8, entry: *toml.Table) !*MonitoringInfo { const device = try MonitoringInfo.init(allocator); errdefer device.deinit(); const allocName = try allocator.alloc(u8, name.len + 1); secureZero(u8, allocName); std.mem.copy(u8, allocName, name); device.name = allocName; if (entry.keys.get("exec")) |exec| { const execValue = exec.String; assert(execValue.len > 0); const execCommand = try allocator.allocSentinel(u8, execValue.len, 0); mem.copy(u8, execCommand, execValue); const additionalStructure = try allocator.create(AdditionalProcessInformation); additionalStructure.exec = execCommand; additionalStructure.pid = null; additionalStructure.lastRestarted = 0; additionalStructure.restartedCount = 0; device.associatedProcessInformation = additionalStructure; } if (entry.keys.get("watchTopics")) |watch| { // there may have a wildcard at the end // strip it to compare to the received topic const watchValue = watch.String; assert(watchValue.len > 0); device.watchTopics = try stripLastWildCard(watchValue); if (Verbose) { _ = try out.print("add {} to device {} \n", .{ device.name, device.watchTopics }); } } else { return error.DEVICE_MUST_HAVE_A_WATCH_TOPIC; } if (entry.keys.get("stateTopics")) |watch| { // there may have a wildcard at the end // strip it to compare to the received topic const watchValue = watch.String; assert(watchValue.len > 0); device.stateTopics = try stripLastWildCard(watchValue); if (Verbose) { _ = try out.print("add {} to device {} \n", .{ device.name, device.stateTopics }); } } if (entry.keys.get("helloTopic")) |hello| { const helloValue = hello.String; assert(helloValue.len > 0); device.helloTopic = helloValue; if (Verbose) { _ = try out.print("hello topic for device {s}\n", .{device.helloTopic}); } } if (entry.keys.get("watchTimeOut")) |timeout| { const timeOutValue = timeout.Integer; device.timeoutValue = @intCast(u32, timeOutValue); if (Verbose) { _ = try out.print("watch timeout for topic for device {}\n", .{device.helloTopic}); } } try device.updateNextContact(); return device; } const Config = struct { clientId: []u8, mqttBroker: []u8, user: []u8, password: []u8, clientid: []u8, mqttIotmonitorBaseTopic: []u8 }; const HttpServerConfig = struct { activateHttp: bool = true, listenAddress: []const u8, port: u16 = 8079 }; var MqttConfig: *Config = undefined; var HttpConfig: *HttpServerConfig = undefined; fn parseTomlConfig(allocator: mem.Allocator, _alldevices: *AllDevices, filename: []const u8) !void { const t = tracy.trace(@src()); defer t.end(); // getting config parameters var parser: toml.Parser = undefined; defer parser.deinit(); var config = try toml.parseFile(allocator, filename, &parser); // no custom parser defer config.deinit(); var it = config.keys.iterator(); while (it.next()) |e| { // get table value switch (e.value_ptr.*) { toml.Value.Table => |table| { if (table.name.len >= 7) { const DEVICEPREFIX = "device_"; const AGENTPREFIX = "agent_"; const isDevice = mem.eql(u8, table.name.ptr[0..DEVICEPREFIX.len], DEVICEPREFIX); const isAgent = mem.eql(u8, table.name.ptr[0..AGENTPREFIX.len], AGENTPREFIX); if (isDevice or isAgent) { if (Verbose) { try out.print("device found :{}\n", .{table.name.*}); } var prefixlen = AGENTPREFIX.len; if (isDevice) prefixlen = DEVICEPREFIX.len; const dev = try parseDevice(allocator, table.name.ptr[prefixlen..table.name.len], table); if (Verbose) { try out.print("add {} to device list, with watch {} and state {} \n", .{ dev.name, dev.watchTopics, dev.stateTopics }); } _ = try _alldevices.put(dev.name, dev); } else { try out.print("bad prefix for section :{s} , only device_ or agent_ accepted, skipped \n", .{e.key_ptr}); } } }, toml.Value.None, toml.Value.String, toml.Value.Boolean, toml.Value.Integer, toml.Value.Array, toml.Value.ManyTables => continue, } } const conf = try allocator.create(Config); if (config.keys.get("mqtt")) |mqttconfig| { if (mqttconfig.Table.keys.get("serverAddress")) |configAdd| { conf.mqttBroker = try allocator.alloc(u8, configAdd.String.len); mem.copy(u8, conf.mqttBroker, configAdd.String); } else { return error.noKeyServerAddress; } if (mqttconfig.Table.keys.get("user")) |u| { conf.user = try allocator.alloc(u8, u.String.len); mem.copy(u8, conf.user, u.String); } else { return error.ConfigNoUser; } if (mqttconfig.Table.keys.get("password")) |p| { conf.password = try allocator.alloc(u8, p.String.len); mem.copy(u8, conf.password, p.String); } else { return error.ConfigNoPassword; } if (mqttconfig.Table.keys.get("clientid")) |cid| { conf.clientid = try allocator.alloc(u8, cid.String.len); mem.copy(u8, conf.clientid, cid.String); try out.print("Using {s} as clientid \n", .{conf.clientid}); } else { conf.clientid = try allocator.alloc(u8, "iotmonitor".len); mem.copy(u8, conf.clientid, "iotmonitor"); } const topicBase = if (mqttconfig.Table.keys.get("baseTopic")) |baseTopic| baseTopic.String else "home/monitoring"; conf.mqttIotmonitorBaseTopic = try allocator.alloc(u8, topicBase.len + 1); conf.mqttIotmonitorBaseTopic[topicBase.len] = 0; mem.copy(u8, conf.mqttIotmonitorBaseTopic, topicBase[0..topicBase.len]); } else { return error.ConfigNoMqttSection; } const httpconf = try allocator.create(HttpServerConfig); if (config.keys.get("http")) |httpconfig| { httpconf.*.activateHttp = true; if (httpconfig.Table.keys.get("bind")) |baddr| { httpconf.listenAddress = baddr.String; } else { httpconf.listenAddress = "127.0.0.1"; } if (httpconfig.Table.keys.get("port")) |port| { httpconf.*.port = @intCast(u16, port.Integer); } else { httpconf.*.port = 8079; } } HttpConfig = httpconf; MqttConfig = conf; } // MQTT call back to handle the error handling and not // send the error to C paho library fn _external_callback(topic: []u8, message: []u8) void { callback(topic, message) catch { @panic("error in the callback"); }; } // MQTT Callback implementation fn callback(topic: []u8, message: []u8) !void { const t = tracy.trace(@src()); defer t.end(); // MQTT callback if (Verbose) { try out.print("on topic {}\n", .{topic}); try out.print(" message arrived {}\n", .{message}); try out.writeAll(topic); try out.writeAll("\n"); } // look for all devices var iterator = alldevices.iterator(); // device loop while (iterator.next()) |e| { const deviceInfo = e.value_ptr.*; if (Verbose) { try out.print("evaluate {} with {} \n", .{ deviceInfo.stateTopics, topic }); } const watchTopic = deviceInfo.watchTopics; const storeTopic = deviceInfo.stateTopics; const helloTopic = deviceInfo.helloTopic; if (storeTopic) |store| { if (try topics.doesTopicBelongTo(topic, store)) |_| { // always store topic, even if the monitoring is not enabled // store sub topic in leveldb // trigger the refresh for timeout if (Verbose) { try out.print("sub topic to store value :{}, in {}\n", .{ message, topic }); try out.print("length {}\n", .{topic.len}); } db.put(topic, message) catch |errStorage| { log.warn("fail to store message {s} for topic {s}, on database with error {} \n", .{ message, topic, errStorage }); }; } } if (helloTopic) |hello| { if (mem.eql(u8, topic, hello)) { if (Verbose) { try out.print("device started, put all state informations \n", .{}); } // count the number of hello topic // // deviceInfo.helloTopicCount += 1; // iterate on db, on state topic const itstorage = try db.iterator(); // itstorage is an allocated pointer defer globalAllocator.destroy(itstorage); defer itstorage.deinit(); itstorage.first(); while (itstorage.isValid()) { var storedTopic = itstorage.iterKey(); if (storedTopic) |storedTopicValue| { defer globalAllocator.destroy(storedTopicValue); if (storedTopicValue.len >= topic.len) { const slice = storedTopicValue.*; if (mem.eql(u8, slice[0..topic.len], topic[0..])) { if (deviceInfo.enabled) { // send the state only if the monitoring is enabled var stateTopic = itstorage.iterValue(); if (stateTopic) |stateTopicValue| { if (Verbose) { try out.print("sending state {} to topic {}\n", .{ stateTopic.?.*, slice }); } defer globalAllocator.destroy(stateTopicValue); const topicWithSentinel = try globalAllocator.allocSentinel(u8, storedTopicValue.*.len, 0); defer globalAllocator.free(topicWithSentinel); mem.copy(u8, topicWithSentinel[0..], storedTopicValue.*); // resend state cnx.publish(topicWithSentinel, stateTopicValue.*) catch |errorMqtt| { log.warn("ERROR {} fail to publish initial state on topic {}", .{ errorMqtt, topicWithSentinel }); try out.print(".. state restoring done, listening mqtt topics\n", .{}); }; } } } } } itstorage.next(); } } } // hello if (try topics.doesTopicBelongTo(topic, watchTopic)) |_| { // trigger the timeout for the iot element try deviceInfo.updateNextContact(); } } if (Verbose) { try out.print("end of callback \n", .{}); } } // global types const AllDevices = std.StringHashMap(*MonitoringInfo); const DiskHash = leveldb.LevelDBHashArray(u8, u8); // global variables var globalAllocator = std.heap.c_allocator; var alldevices: AllDevices = undefined; var db: *DiskHash = undefined; test "read whole database" { var arena = std.heap.ArenaAllocator.init(std.heap.c_allocator); defer arena.deinit(); globalAllocator = &arena.allocator; db = try DiskHash.init(globalAllocator); const filename = "iotdb.leveldb"; _ = try db.open(filename); defer db.close(); const iterator = try db.iterator(); defer globalAllocator.destroy(iterator); defer iterator.deinit(); log.warn("Dump the iot database \n", .{}); iterator.first(); while (iterator.isValid()) { const optReadKey = iterator.iterKey(); if (optReadKey) |k| { defer globalAllocator.destroy(k); const optReadValue = iterator.iterValue(); if (optReadValue) |v| { log.warn(" key :{} value: {}\n", .{ k.*, v.* }); defer globalAllocator.destroy(v); } } iterator.next(); } } // main connection for subscription var cnx: *mqtt.MqttCnx = undefined; var cpt: u32 = 0; const MAGICPROCSSHEADER = "IOTMONITORMAGIC_"; const MAGIC_BUFFER_SIZE = 16 * 1024; const LAUNCH_COMMAND_LINE_BUFFER_SIZE = 16 * 1024; fn launchProcess(monitoringInfo: *MonitoringInfo) !void { assert(monitoringInfo.associatedProcessInformation != null); const associatedProcessInformation = monitoringInfo.*.associatedProcessInformation.?.*; const pid = try os.fork(); if (pid == 0) { // detach from parent, this permit the process to live independently from // its parent _ = c.setsid(); const bufferMagic = try globalAllocator.allocSentinel(u8, MAGIC_BUFFER_SIZE, 0); defer globalAllocator.free(bufferMagic); _ = c.sprintf(bufferMagic.ptr, "%s%s", MAGICPROCSSHEADER, monitoringInfo.name.ptr); const commandLineBuffer = try globalAllocator.allocSentinel(u8, LAUNCH_COMMAND_LINE_BUFFER_SIZE, 0); defer globalAllocator.free(commandLineBuffer); const exec = associatedProcessInformation.exec; _ = c.sprintf(commandLineBuffer.ptr, "echo %s;%s;echo END", bufferMagic.ptr, exec.ptr); // launch here a bash to have a silent process identification const argv = [_][]const u8{ "/bin/bash", "-c", commandLineBuffer[0..c.strlen(commandLineBuffer)], }; var m = std.BufMap.init(globalAllocator); // may add additional information about the process ... try m.put("IOTMONITORMAGIC", bufferMagic[0..c.strlen(bufferMagic)]); // execute the process std.process.execve(globalAllocator, &argv, &m) catch { unreachable; }; // if succeeded the process is replaced } else { try out.print("process launched, pid : {}\n", .{pid}); monitoringInfo.*.associatedProcessInformation.?.pid = pid; monitoringInfo.*.associatedProcessInformation.?.restartedCount += 1; _ = c.time(&monitoringInfo.*.associatedProcessInformation.?.lastRestarted); // launch mqtt restart information process in monitoring try publishProcessStarted(monitoringInfo); } } test "test_launch_process" { globalAllocator = std.heap.c_allocator; alldevices = AllDevices.init(globalAllocator); var processInfo = AdditionalProcessInformation{ .exec = "sleep 20", .pid = undefined, }; var d = MonitoringInfo{ .timeoutValue = 1, .name = "MYPROCESS", .watchTopics = "", .nextContact = undefined, .allocator = undefined, .helloTopic = undefined, .stateTopics = undefined, .associatedProcessInformation = &processInfo, }; // try launchProcess(&d); // const pid: i32 = d.associatedProcessInformation.?.*.pid.?; // debug.warn("pid launched : {}\n", .{pid}); try alldevices.put(d.name, &d); // var p: processlib.ProcessInformation = .{}; // const processFound = try processlib.getProcessInformations(pid, &p); // assert(processFound); try processlib.listProcesses(handleCheckAgent); } fn handleCheckAgent(processInformation: *processlib.ProcessInformation) void { // iterate over the devices, to check which device belong to this process // information var it = alldevices.iterator(); while (it.next()) |deviceInfo| { const device = deviceInfo.value_ptr.*; // not on optional if (device.associatedProcessInformation) |infos| { // check if process has the magic Key in the process list var itCmdLine = processInformation.iterator(); while (itCmdLine.next()) |a| { if (Verbose) { out.print("look in {}\n", .{a.ptr}) catch unreachable; } const bufferMagic = globalAllocator.allocSentinel(u8, MAGIC_BUFFER_SIZE, 0) catch unreachable; defer globalAllocator.free(bufferMagic); _ = c.sprintf(bufferMagic.ptr, "%s%s", MAGICPROCSSHEADER, device.name.ptr); const p = c.strstr(a.ptr, bufferMagic.ptr); if (Verbose) { out.print("found {}\n", .{p}) catch unreachable; } if (p != null) { // found in arguments, remember the pid // of the process infos.*.pid = processInformation.*.pid; if (Verbose) { out.print("process {} is monitored pid found\n", .{infos.pid}) catch unreachable; } break; } if (Verbose) { out.writeAll("next ..\n") catch unreachable; } } } else { continue; } } } fn runAllMissings() !void { // once all the process have been browsed, // run all missing processes var it = alldevices.iterator(); while (it.next()) |deviceinfo| { const device = deviceinfo.value_ptr.*; if (device.associatedProcessInformation) |processinfo| { // this is a process monitored if (device.enabled) { if (processinfo.*.pid == null) { out.print("running ...{s} \n", .{device.name}) catch unreachable; // no pid associated to the info // launchProcess(device) catch { @panic("fail to run process"); }; } } else { // monitoring not enabled on the process } } } } fn checkProcessesAndRunMissing() !void { const t = tracy.trace(@src()); defer t.end(); // RAZ pid infos var it = alldevices.iterator(); while (it.next()) |deviceInfo| { const device = deviceInfo.value_ptr.*; if (device.associatedProcessInformation) |infos| { infos.pid = null; } } // list all process for wrapping try processlib.listProcesses(handleCheckAgent); try runAllMissings(); } // this function publish a watchdog for the iotmonitor process // this permit to check if the monitoring is up fn publishWatchDog() !void { const t = tracy.trace(@src()); defer t.end(); var topicBufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(topicBufferPayload); secureZero(u8, topicBufferPayload); _ = c.sprintf(topicBufferPayload.ptr, "%s/up", MqttConfig.mqttIotmonitorBaseTopic.ptr); var bufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(bufferPayload); secureZero(u8, bufferPayload); cpt = (cpt + 1) % 1_000_000; _ = c.sprintf(bufferPayload.ptr, "%d", cpt); const payloadLength = c.strlen(bufferPayload.ptr); cnx.publish(topicBufferPayload.ptr, bufferPayload[0..payloadLength]) catch { log.warn("cannot publish watchdog message, will retryi \n", .{}); }; } fn publishProcessStarted(mi: *MonitoringInfo) !void { const t = tracy.trace(@src()); defer t.end(); var topicBufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(topicBufferPayload); secureZero(u8, topicBufferPayload); _ = c.sprintf(topicBufferPayload.ptr, "%s/startedprocess/%s", MqttConfig.mqttIotmonitorBaseTopic.ptr, mi.name.ptr); var bufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(bufferPayload); secureZero(u8, bufferPayload); _ = c.sprintf(bufferPayload.ptr, "%d", mi.*.associatedProcessInformation.?.lastRestarted); const payloadLength = c.strlen(bufferPayload.ptr); cnx.publish(topicBufferPayload.ptr, bufferPayload[0..payloadLength]) catch { log.warn("cannot publish watchdog message, will retryi \n", .{}); }; } // this publish on the mqtt broker the process informations // fn publishDeviceMonitoringInfos(device: *MonitoringInfo) !void { var topicBufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(topicBufferPayload); secureZero(u8, topicBufferPayload); _ = c.sprintf(topicBufferPayload.ptr, "%s/helloTopicCount/%s", MqttConfig.mqttIotmonitorBaseTopic.ptr, device.*.name.ptr); var bufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(bufferPayload); secureZero(u8, bufferPayload); _ = c.sprintf(bufferPayload.ptr, "%u", device.helloTopicCount); const payloadLen = c.strlen(bufferPayload.ptr); cnx.publish(topicBufferPayload.ptr, bufferPayload[0..payloadLen]) catch { log.warn("cannot publish timeout message for device {} , will retry \n", .{device.name}); }; } // this function pulish a mqtt message for a device that is not publishing // it mqtt messages fn publishDeviceTimeOut(device: *MonitoringInfo) !void { var topicBufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(topicBufferPayload); secureZero(u8, topicBufferPayload); _ = c.sprintf(topicBufferPayload.ptr, "%s/expired/%s", MqttConfig.mqttIotmonitorBaseTopic.ptr, device.*.name.ptr); var bufferPayload = try globalAllocator.alloc(u8, 512); defer globalAllocator.free(bufferPayload); secureZero(u8, bufferPayload); _ = c.sprintf(bufferPayload.ptr, "%d", device.nextContact); const payloadLen = c.strlen(bufferPayload.ptr); cnx.publish(topicBufferPayload.ptr, bufferPayload[0..payloadLen]) catch { log.warn("cannot publish timeout message for device {} , will retry \n", .{device.name}); }; } const JSONStatus = struct { name: []const u8, enabled: bool = true, expired: bool, }; fn indexHandler(req: Request, res: Response) !void { _ = req; const t = tracy.trace(@src()); defer t.end(); var iterator = alldevices.iterator(); try res.setType("application/json"); try res.body.writeAll("["); var hasone = false; while (iterator.next()) |e| { const deviceInfo = e.value_ptr.*; if (hasone) { try res.body.writeAll(","); } const j = JSONStatus{ .name = deviceInfo.name[0 .. deviceInfo.name.len - 1], .enabled = deviceInfo.enabled, .expired = try deviceInfo.hasExpired() }; // create a json response associated try json.stringify(j, json.StringifyOptions{}, res.body); hasone = true; } try res.body.writeAll("]"); // try res.write("IotMonitor version 0.2.2"); } const Address = std.net.Address; const routez = @import("routez"); const Request = routez.Request; const Response = routez.Response; const Server = routez.Server; const Thread = std.Thread; var server: Server = undefined; var addr: Address = undefined; // http server context const ServerCtx = struct {}; pub fn startServer(context: ServerCtx) void { _ = context; server.listen(addr) catch { @panic("cannot start listening http server"); }; } // main procedure pub fn main() !void { const params = comptime [_]clap.Param(clap.Help){ clap.parseParam("-h, --help Display this help") catch unreachable, clap.parseParam("-v, --version Display version") catch unreachable, clap.parseParam("<TOML CONFIG FILE>...") catch unreachable, }; var diag = clap.Diagnostic{}; var args = clap.parse(clap.Help, &params, .{ .diagnostic = &diag }) catch |err| { // Report useful error and exit diag.report(io.getStdErr().writer(), err) catch {}; return err; }; defer args.deinit(); if (args.flag("--help")) { debug.print("\n", .{}); debug.print("start the iotmonitor deamon, usage :\n", .{}); debug.print(" iotmonitor [optional config.toml filepath]\n", .{}); debug.print("\n", .{}); return; } if (args.flag("--version")) { debug.print("{s}", .{version.version}); return; } try out.writeAll("IotMonitor start, version "); try out.writeAll(version.version); try out.writeAll("\n"); // default const defaultConfigFile = "config.toml"; var configurationFile = try globalAllocator.alloc(u8, defaultConfigFile.len); mem.copy(u8, configurationFile, defaultConfigFile); var arg_index: u32 = 0; for (args.positionals()) |pos| { debug.print("{s}\n", .{pos}); debug.print("{}\n", .{pos.len}); if (arg_index == 0) { globalAllocator.free(configurationFile); configurationFile = try globalAllocator.alloc(u8, pos.len); mem.copy(u8, configurationFile, pos); } arg_index += 1; } try out.writeAll("Reading "); try out.writeAll(configurationFile); try out.writeAll(" file\n"); // Friendly error if the file does not exists var openedtestfile = std.os.open(configurationFile, 0, 0) catch { try out.writeAll("Cannot open file "); try out.writeAll(configurationFile); try out.writeAll("\n"); return; }; std.os.close(openedtestfile); alldevices = AllDevices.init(globalAllocator); try parseTomlConfig(globalAllocator, &alldevices, configurationFile); try out.writeAll("Opening database\n"); db = try DiskHash.init(&globalAllocator); const filename = "iotdb.leveldb"; _ = try db.open(filename); defer db.close(); // connecting to MQTT var serverAddress: []const u8 = MqttConfig.mqttBroker; var userName: []const u8 = MqttConfig.user; var password: []const u8 = <PASSWORD>; var clientid: []const u8 = MqttConfig.clientid; try out.writeAll("Connecting to mqtt ..\n"); try out.print(" connecting to \"{s}\" with user \"{s}\" and clientid \"{s}\"\n", .{ serverAddress, userName, clientid }); cnx = try mqtt.MqttCnx.init(&globalAllocator, serverAddress, clientid, userName, password); if (HttpConfig.activateHttp) { try out.print("Start embedded http server on port {} \n", .{HttpConfig.*.port}); server = Server.init( globalAllocator, .{}, .{routez.all("/", indexHandler)}, ); addr = try Address.parseIp(HttpConfig.*.listenAddress, HttpConfig.*.port); const threadConfig: Thread.SpawnConfig = .{}; const threadHandle = try Thread.spawn(threadConfig, startServer, .{.{}}); _ = threadHandle; try out.print("Http server thread launched\n", .{}); } try out.print("Checking running monitored processes\n", .{}); try checkProcessesAndRunMissing(); try out.print("Restoring saved states topics ... \n", .{}); // read all elements in database, then redefine the state for all const it = try db.iterator(); defer globalAllocator.destroy(it); defer it.deinit(); it.first(); while (it.isValid()) { const r = it.iterKey(); if (r) |subject| { defer globalAllocator.destroy(subject); const v = it.iterValue(); if (v) |value| { defer globalAllocator.destroy(value); try out.print("Sending initial stored state {s} to {s}\n", .{ value.*, subject.* }); const topicWithSentinel = try globalAllocator.allocSentinel(u8, subject.*.len, 0); defer globalAllocator.free(topicWithSentinel); mem.copy(u8, topicWithSentinel[0..], subject.*); // if failed, stop the process cnx.publish(topicWithSentinel, value.*) catch |e| { log.warn("ERROR {} fail to publish initial state on topic {s}", .{ e, topicWithSentinel }); try out.print(".. State restoring done, listening mqtt topics\n", .{}); }; } } it.next(); } try out.print(".. State restoring done, listening mqtt topics\n", .{}); cnx.callBack = _external_callback; // register to all, it may be huge, and probably not scaling _ = try cnx.register("#"); while (true) { // main loop _ = c.sleep(1); // every 1 seconds { // if activated trace this function const t = tracy.trace(@src()); defer t.end(); // check process that has falled down, and must be restarted try checkProcessesAndRunMissing(); // watchdog try publishWatchDog(); var iterator = alldevices.iterator(); while (iterator.next()) |e| { // publish message const deviceInfo = e.value_ptr.*; if (deviceInfo.enabled) { // if the device is enabled const hasExpired = try deviceInfo.hasExpired(); if (hasExpired) { try publishDeviceTimeOut(deviceInfo); } try publishDeviceMonitoringInfos(deviceInfo); } } } } log.warn("ended", .{}); return; }
iotmonitor.zig
const std = @import("std"); pub const Allocator = std.mem.Allocator; pub const List = std.ArrayList; pub const Map = std.AutoHashMap; pub const StrMap = std.StringHashMap; pub const BitSet = std.DynamicBitSet; pub const Str = []const u8; pub var gpa_impl = std.heap.GeneralPurposeAllocator(.{}){}; pub const gpa = &gpa_impl.allocator; // Input-handling errors. pub const Error = error{InvalidInput}; // Basic point for a 2D integral grid. pub fn Point(comptime T: type) type { return struct { const Self = @This(); x: T = 0, y: T = 0, /// Given known grid width, maps a location to a unique 1D array index that represents its location. pub fn toIndex(self: Self, width: u32) usize { return xyToIndex(self.x, self.y, width); } /// Given known grid width, maps a location to a unique 1D array index that represents its location. pub fn xyToIndex(x: T, y: T, width: u32) usize { return width * @intCast(u32, y) + @intCast(u32, x); } /// Given known grid width, and an index in a 1D array mapped via toIndex, gets the Point that /// represents its location. pub fn fromIndex(index: usize, width: u32) Self { return Self{ .x = @intCast(T, index % width), .y = @intCast(T, index / width) }; } /// Adds the two given points together and returns a new point. pub fn add(p1: Point(T), p2: Point(T)) Point(T) { return .{ .x = p1.x + p2.x, .y = p1.y + p2.y }; } pub fn subtract(p1: Point(T), p2: Point(T)) Point(T) { return .{ .x = p1.x - p2.x, .y = p1.y - p2.y }; } }; } pub const cardinalNeighbors = [_]Point(i32){ .{ .x = 0, .y = -1 }, // Up .{ .x = 1, .y = 0 }, // Right .{ .x = 0, .y = 1 }, // Down .{ .x = -1, .y = 0 }, // Left }; pub const eightWayNeighbors = [_]Point(i32){ .{ .x = 0, .y = -1 }, // Up .{ .x = 1, .y = -1 }, // UpRight .{ .x = 1, .y = 0 }, // Right .{ .x = 1, .y = 1 }, // DownRight .{ .x = 0, .y = 1 }, // Down .{ .x = -1, .y = 1 }, // DownLeft .{ .x = -1, .y = 0 }, // Left .{ .x = -1, .y = -1 }, // UpLeft }; /// Basic bearings of lines pub const LineType = enum { Horizontal, Vertical, Diagonal, }; /// 3D integer point pub fn Point3d(comptime T: type) type { return struct { x: T, y: T, z: T, }; } /// Line consisting of 2 points pub fn Line(comptime T: type) type { return struct { const Self = @This(); start: Point(T), end: Point(T), pub fn getType(self: Self) LineType { if (self.start.x == self.end.x) return .Vertical; if (self.start.y == self.end.y) return .Horizontal; return .Diagonal; } }; } /// Represents nodes in a graph of items that are of type T. pub fn GraphNode(comptime T: type) type { return struct { const Self = @This(); /// The value this node represents. value: T, /// The vertices this node is (unidirectionally) connected to. edges: List(*Self), /// Creates a node for the given value with no edges. pub fn init(value: T, allocator: *Allocator) Self { return Self{ .value = value, .edges = List(*Self).init(allocator), }; } /// Deinitializes the node. pub fn deinit(self: *Self) void { self.edges.deinit(); } }; } /// A graph structure supporting arbitrary value types for nodes. /// /// Currently, the graph depends on either std.StringHashMap or std.AutoHashMap as applicable, /// and does not allow the specification of custom contexts. This could change in the future. pub fn Graph(comptime T: type) type { return struct { const Self = @This(); /// Type for nodes in the graph pub const Node = GraphNode(T); /// Hash type used to map vertex values to their corresponding vertices pub const VertexMap = switch (T) { []const u8 => StrMap(*Node), else => Map(T, *Node), }; /// Map of values to the vertex representing that value, if any such vertex exists. vertices: VertexMap, /// Allocator used for maintaining the graph. allocator: *Allocator, /// Initializes a graph which will use the given allocator. pub fn init(allocator: *Allocator) Self { return Self{ .vertices = VertexMap.init(allocator), .allocator = allocator, }; } /// Deinitializes the graph, deallocating all of its vertices in the process. pub fn deinit(self: *Self) void { // Deinitialize vertices and free them var it = self.vertices.valueIterator(); while (it.next()) |vertexPtr| { vertexPtr.*.*.deinit(); self.allocator.destroy(vertexPtr.*); } // Free vertex map self.vertices.deinit(); } /// Gets the vertex representing the given value, if one exists. If no vertex exists, it /// creates and adds a vertex to represent the given value, and returns that one. pub fn getOrAddVertex(self: *Self, value: T) !*Node { const result = try self.vertices.getOrPut(value); if (!result.found_existing) { result.value_ptr.* = try self.allocator.create(Node); errdefer result.value_ptr.*.deinit(); result.value_ptr.*.* = Node.init(value, self.allocator); } return result.value_ptr.*; } // Adds an edge between the given vertices, creating vertices as needed. The edge will be // bidirectional is specified. pub fn addEdge(self: *Self, from_vertex: T, to_vertex: T, bidirectional: bool) !void { // Get or add vertices defined by the edge const from_node = try self.getOrAddVertex(from_vertex); const to_node = try self.getOrAddVertex(to_vertex); // Add edges as needed try from_node.edges.append(to_node); if (bidirectional) try to_node.edges.append(from_node); } }; } /// Returns the first integer larger than or equal to x, casted to an integer of the given type. pub fn ceilCast(comptime T: type, x: anytype) T { return @floatToInt(T, std.math.ceil(x)); } /// Errors returned by the find algorithm. pub const FindError = error{ /// Element that was searched for could not be found NotFound, }; // Searches slice for element, using std.meta.eql for comparison. Returns index of element if found, // or error if not found. pub fn find(comptime T: type, slice: []const T, element: T) !usize { for (slice) |elem, idx| { if (std.meta.eql(elem, element)) return idx; } return error.NotFound; } /// Searches the slice for element, using std.meta.eql for comparison. Returns true if element /// is found, false otherwise. pub fn contains(comptime T: type, slice: []const T, element: T) bool { _ = find(T, slice, element) catch { return false; }; return true; } /// Use with std.sort.sort to sort a list of slices in descending order based on their length. /// Similar to std.sort.asc. pub fn sliceLenDesc(comptime T: type) fn (void, []const T, []const T) bool { const impl = struct { fn inner(context: void, a: []const T, b: []const T) bool { _ = context; return a.len > b.len; } }; return impl.inner; } /// Utilizes a closed-form solution to find a geometric sum of all terms between 1 and n. /// /// For example, for n = 3, the function returns 1 + 2 + 3 = 6 via the standard closed-form solution /// n * (n-1) / 2. pub fn geometricSummation(n: anytype) @TypeOf(n) { return @floatToInt(@TypeOf(n), @intToFloat(f32, n) * (@intToFloat(f32, n) + 1.0) / 2.0); } // Useful stdlib functions pub const tokenize = std.mem.tokenize; pub const split = std.mem.split; pub const indexOf = std.mem.indexOfScalar; pub const indexOfAny = std.mem.indexOfAny; pub const indexOfStr = std.mem.indexOfPosLinear; pub const lastIndexOf = std.mem.lastIndexOfScalar; pub const lastIndexOfAny = std.mem.lastIndexOfAny; pub const lastIndexOfStr = std.mem.lastIndexOfLinear; pub const trim = std.mem.trim; pub const sliceMin = std.mem.min; pub const sliceMax = std.mem.max; pub const parseInt = std.fmt.parseInt; pub const parseFloat = std.fmt.parseFloat; pub const min = std.math.min; pub const min3 = std.math.min3; pub const max = std.math.max; pub const max3 = std.math.max3; pub const absInt = std.math.absInt; pub const absCast = std.math.absCast; pub const print = std.debug.print; pub const assert = std.debug.assert; pub const sort = std.sort.sort; pub const asc = std.sort.asc; pub const desc = std.sort.desc;
src/util.zig
const std = @import("std"); const ArrayList = std.ArrayList; const Allocator = std.mem.Allocator; const Arena = std.heap.ArenaAllocator; const testing = std.testing; const Lexer = @import("Lexer.zig"); const Token = @import("Token.zig"); const ast = @import("ast.zig"); const Node = ast.Node; const Tree = ast.Tree; const Errors = @import("error.zig").Errors; //! This is where the `Parser` will parse all tokens, which are //! parsed by the `Lexer`, into an AST tree. /// Precendence represent the order of importance /// The higher the value, the earlier it will be executed /// This means a function call will be executed before a prefix, /// and the product will be calculated before the sum. /// /// Note that the order of these is important to determine the precedence in binary operations const Precedence = enum(u4) { lowest, range, @"or", @"and", assign, equals, less_greater, bitwise_or, bitwise_xor, bitwise_and, shift, sum, product, prefix, call, index, /// Returns the integer value of the enum fn val(self: Precedence) u4 { return @enumToInt(self); } }; /// Determines the Precendence based on the given Token Type fn findPrecedence(token_type: Token.TokenType) Precedence { return switch (token_type) { .double_period => .range, .@"or" => .@"or", .@"and" => .@"and", .assign, .equal_add, .equal_sub, .equal_mul, .equal_div => .assign, .equal, .not_equal => .equals, .less_than, .greater_than, .less_than_equal, .greater_than_equal => .less_greater, .ampersand => .bitwise_and, .pipe => .bitwise_or, .caret => .bitwise_xor, .shift_left, .shift_right => .shift, .plus, .minus => .sum, .slash, .asterisk, .percent => .product, .left_parenthesis => .call, .left_bracket => .index, .period => .index, else => .lowest, }; } /// Parses source code into an AST tree pub fn parse(allocator: *Allocator, source: []const u8, err: *Errors) Parser.Error!Tree { var lexer = Lexer.init(source); var arena = std.heap.ArenaAllocator.init(allocator); errdefer arena.deinit(); var parser = Parser{ .current_token = lexer.next(), .peek_token = lexer.next(), .allocator = &arena.allocator, .lexer = &lexer, .source = source, .err = err, .depth = 0, }; var nodes = ArrayList(Node).init(parser.allocator); errdefer nodes.deinit(); while (!parser.currentIsType(.eof)) : (parser.next()) { try nodes.append(try parser.parseStatement()); } return Tree{ .nodes = nodes.toOwnedSlice(), .arena = arena.state, .allocator = allocator, }; } /// Parser retrieves tokens from our Lexer and turns them into /// nodes to create an AST. pub const Parser = struct { /// Current token that has been parsed current_token: Token, /// The next token that will be set as current when calling .next() or .expectPeek() peek_token: Token, allocator: *Allocator, /// Lexer that tokenized all tokens and is used to retrieve the next token lexer: *Lexer, /// Original source code. Memory is not owned by the parser. source: []const u8, /// List of errors that can be filled with Parser errors err: *Errors, /// Current scope depth. Increased and decreased by blocks depth: usize, pub const Error = error{ ParserError, OutOfMemory, Overflow, InvalidCharacter, }; /// Returns `Error.ParserError` and appends an error message to the `errors` list. fn fail(self: *Parser, comptime msg: []const u8, index: usize, args: anytype) Error { try self.err.add(msg, index, .err, args); return Error.ParserError; } /// Sets the current token to the peek token and retrieves a new /// token from the Lexer and sets its value to the peak token. fn next(self: *Parser) void { self.current_token = self.peek_token; self.peek_token = self.lexer.next(); } /// Parses the statement into a node fn parseStatement(self: *Parser) Error!Node { return switch (self.current_token.token_type) { .comment => self.parseComment(), .constant, .mutable, .@"pub" => self.parseDeclaration(), .@"return" => self.parseReturn(), .@"switch" => self.parseSwitchStatement(), .while_loop => self.parseWhile(), .for_loop => self.parseFor(), .@"break" => self.parseBreak(), .@"continue" => self.parseContinue(), else => self.parseExpressionStatement(), }; } /// Parses a declaration fn parseDeclaration(self: *Parser) Error!Node { const is_pub = if (self.currentIsType(.@"pub")) blk: { if (self.depth > 0) { return self.fail( "Public declaration not allowed outside global scope", self.current_token.start, .{}, ); } self.next(); break :blk true; } else false; const decl = try self.allocator.create(Node.Declaration); decl.* = .{ .token = self.current_token, .name = undefined, .value = undefined, .type_def = null, .mutable = self.currentIsType(.mutable), .is_pub = is_pub, }; try self.expectPeek(.identifier); decl.name = try self.parseIdentifier(); if (self.peekIsType(.colon)) { self.next(); self.next(); decl.type_def = try self.parseTypeExpression(); } try self.expectPeek(.assign); self.next(); decl.value = try self.parseExpression(.lowest); if (decl.value == .func_lit) decl.value.func_lit.name = decl.name.identifier.value; return Node{ .declaration = decl }; } /// Parses a return statement fn parseReturn(self: *Parser) Error!Node { const ret = try self.allocator.create(Node.Return); ret.* = .{ .token = self.current_token, .value = undefined }; self.next(); ret.value = try self.parseExpression(.lowest); return Node{ .@"return" = ret }; } /// Parses the current token as an Identifier fn parseIdentifier(self: *Parser) Error!Node { const identifier = try self.allocator.create(Node.Identifier); const val = try self.allocator.dupe(u8, self.source[self.current_token.start..self.current_token.end]); identifier.* = .{ .token = self.current_token, .value = val }; return Node{ .identifier = identifier }; } /// Parses an expression statement, determines which expression to parse based on the token fn parseExpressionStatement(self: *Parser) Error!Node { const statement = try self.allocator.create(Node.Expression); statement.* = .{ .token = self.current_token, .value = try self.parseExpression(.lowest) }; return Node{ .expression = statement }; } /// Determines the correct expression type based on the current token type fn parseExpression(self: *Parser, prec: Precedence) Error!Node { var left = switch (self.current_token.token_type) { .identifier => try self.parseIdentifier(), .integer => try self.parseIntegerLiteral(), .string => try self.parseStringLiteral(), .bang => try self.parsePrefixExpression(), .minus => try self.parsePrefixExpression(), .tilde => try self.parsePrefixExpression(), .import => try self.parseImportExpression(), .@"true", .@"false" => try self.parseBoolean(), .@"if" => try self.parseIfExpression(), .left_parenthesis => try self.parseGroupedExpression(), .function => try self.parseFunctionLiteral(true), .left_bracket => try self.parseDataStructure(false), .nil => try self.parseNil(), .@"enum" => try self.parseEnum(), else => return self.fail("Unexpected token: {}", self.current_token.start, .{self.current_token.token_type}), }; while (prec.val() < findPrecedence(self.peek_token.token_type).val()) { left = switch (self.peek_token.token_type) { .left_parenthesis => blk: { self.next(); break :blk try self.parseCallExpression(left); }, .left_bracket, .period => blk: { self.next(); break :blk try self.parseIndexExpression(left); }, .assign => blk: { self.next(); break :blk try self.parseAssignment(left); }, .double_period => blk: { self.next(); break :blk try self.parseRange(left); }, .plus, .minus, .slash, .asterisk, .percent, .ampersand, .pipe, .caret, .equal, .not_equal, .less_than, .greater_than, .less_than_equal, .greater_than_equal, .shift_left, .shift_right, .@"and", .@"or", .equal_add, .equal_sub, .equal_mul, .equal_div, => blk: { self.next(); break :blk try self.parseInfixExpression(left); }, else => return left, }; } return left; } /// Parses the current token into a prefix, errors if current token is not a prefix token fn parsePrefixExpression(self: *Parser) Error!Node { const expression = try self.allocator.create(Node.Prefix); expression.* = .{ .token = self.current_token, .operator = Node.Prefix.Op.fromToken(self.current_token), .right = undefined, }; self.next(); expression.right = try self.parseExpression(.prefix); return Node{ .prefix = expression }; } /// Parses the current token into an infix expression fn parseInfixExpression(self: *Parser, left: Node) Error!Node { const expression = try self.allocator.create(Node.Infix); expression.* = .{ .token = self.current_token, .operator = Node.Infix.Op.fromToken(self.current_token), .left = left, .right = undefined, }; const prec = findPrecedence(self.current_token.token_type); self.next(); expression.right = try self.parseExpression(prec); return Node{ .infix = expression }; } /// Parses the current token into an integer literal node fn parseIntegerLiteral(self: *Parser) Error!Node { const literal = try self.allocator.create(Node.IntegerLiteral); const string_number = self.source[self.current_token.start..self.current_token.end]; const value = try std.fmt.parseInt(usize, string_number, 10); literal.* = .{ .token = self.current_token, .value = value }; return Node{ .int_lit = literal }; } /// Parses the current token into a string literal fn parseStringLiteral(self: *Parser) Error!Node { const literal = try self.allocator.create(Node.StringLiteral); const token = self.current_token; literal.* = .{ .token = token, .value = try self.allocator.dupe(u8, self.source[token.start..token.end]) }; return Node{ .string_lit = literal }; } /// Parses an expression into a boolean node fn parseBoolean(self: *Parser) !Node { const boolean = try self.allocator.create(Node.Bool); boolean.* = .{ .token = self.current_token, .value = self.currentIsType(.@"true"), }; return Node{ .boolean = boolean }; } /// Parses expressions into a grouped expression fn parseGroupedExpression(self: *Parser) Error!Node { self.next(); const exp = try self.parseExpression(.lowest); try self.expectPeek(.right_parenthesis); return exp; } /// Parses the expression into an if expression, /// captures the condition and block statements. fn parseIfExpression(self: *Parser) Error!Node { const exp = try self.allocator.create(Node.IfExpression); exp.* = .{ .token = self.current_token, .condition = undefined, .true_pong = undefined, .false_pong = undefined, }; self.next(); exp.condition = try self.parseExpression(.lowest); try self.expectPeek(.left_brace); exp.true_pong = try self.parseBlockStatement(); if (self.peekIsType(.@"else")) { self.next(); if (self.peekIsType(.@"if")) { self.next(); exp.false_pong = try self.parseStatement(); return Node{ .if_expression = exp }; } try self.expectPeek(.left_brace); exp.false_pong = try self.parseBlockStatement(); } return Node{ .if_expression = exp }; } /// Parses the tokens into a `Node.BlockStatement` until a right brace is found /// Indirectly asserts a closing bracket is found /// Parse statements using this function do not have to assert for it. fn parseBlockStatement(self: *Parser) !Node { self.depth += 1; defer self.depth -= 1; const block = try self.allocator.create(Node.BlockStatement); block.* = .{ .token = self.current_token, .nodes = undefined, }; var list = ArrayList(Node).init(self.allocator); errdefer list.deinit(); self.next(); //skip '{' token while (!self.currentIsType(.right_brace) and !self.currentIsType(.eof)) { const exp = try self.parseStatement(); try list.append(exp); self.next(); } block.nodes = list.toOwnedSlice(); return Node{ .block_statement = block }; } /// Parses current tokens into a function literal. /// Returns errors if no left parenthesis or brace is found. fn parseFunctionLiteral(self: *Parser, parse_body: bool) Error!Node { const func = try self.allocator.create(Node.FunctionLiteral); func.* = .{ .token = self.current_token, .params = undefined, .body = null, .ret_type = undefined, .name = null, }; try self.expectPeek(.left_parenthesis); func.params = try self.parseFunctionParameters(); self.next(); func.ret_type = try self.parseTypeExpression(); if (parse_body) { try self.expectPeek(.left_brace); func.body = try self.parseBlockStatement(); } return Node{ .func_lit = func }; } /// Parses the tokens into a list of nodes representing the parameters /// of a function literal. fn parseFunctionParameters(self: *Parser) Error![]Node { var list = ArrayList(Node).init(self.allocator); errdefer list.deinit(); self.next(); if (self.currentIsType(.right_parenthesis)) { return list.toOwnedSlice(); } try list.append(try self.parseArgument()); while (self.peekIsType(.comma)) { self.next(); self.next(); try list.append(try self.parseArgument()); } try self.expectPeek(.right_parenthesis); return list.toOwnedSlice(); } /// Parses an argument that contains an identifier Node and its type fn parseArgument(self: *Parser) Error!Node { const node = try self.allocator.create(Node.FunctionArgument); node.* = .{ .token = self.current_token, .value = try self.allocator.dupe(u8, self.source[self.current_token.start..self.current_token.end]), .arg_type = undefined, }; try self.expectPeek(.colon); self.next(); node.arg_type = try self.parseTypeExpression(); return Node{ .func_arg = node }; } /// Parses the current token into a call expression /// Accepts a function node fn parseCallExpression(self: *Parser, func: Node) Error!Node { const call = try self.allocator.create(Node.CallExpression); call.* = .{ .token = self.current_token, .function = func, .arguments = try self.parseArguments(.right_parenthesis), }; return Node{ .call_expression = call }; } /// Parses the next set of tokens into argument nodes fn parseArguments(self: *Parser, comptime end_type: Token.TokenType) Error![]Node { var list = ArrayList(Node).init(self.allocator); errdefer list.deinit(); // no arguments if (self.peekIsType(end_type)) { self.next(); return list.toOwnedSlice(); } self.next(); try list.append(try self.parseExpression(.lowest)); while (self.peekIsType(.comma)) { self.next(); self.next(); try list.append(try self.parseExpression(.lowest)); } try self.expectPeek(end_type); return list.toOwnedSlice(); } /// Parses the token into an `ArrayLiteral` fn parseDataStructure(self: *Parser, is_type_defintion: bool) Error!Node { const ds = try self.allocator.create(Node.DataStructure); ds.* = .{ .token = self.current_token, .d_type = .array, .value = null, .type_def_key = undefined, .type_def_value = null, .len = null, }; if (!self.peekIsType(.right_bracket)) { self.next(); ds.len = try self.parseIntegerLiteral(); } try self.expectPeek(.right_bracket); self.next(); ds.type_def_key = try self.parseTypeExpression(); if (self.peekIsType(.colon)) { self.next(); self.next(); ds.type_def_value = try self.parseTypeExpression(); ds.d_type = .map; } // if this is a type declaration, i.e fn(x: []int) then don't parse arguments if (!is_type_defintion) { try self.expectPeek(.left_brace); ds.value = if (ds.d_type == .array) try self.parseArguments(.right_brace) else try self.parseMap(); if (ds.len) |len| if (ds.value.?.len != len.int_lit.value) return self.fail( "Expected size {} but found size {}", self.current_token.start, .{ ds.value.?.len, len.int_lit.value }, ); } return Node{ .data_structure = ds }; } /// Parses the map key:value pairs into a list of Nodes fn parseMap(self: *Parser) Error![]Node { var pairs = std.ArrayList(Node).init(self.allocator); while (!self.peekIsType(.right_brace)) { self.next(); const pair = try self.parsePair(); try pairs.append(pair); if (!self.peekIsType(.right_brace)) try self.expectPeek(.comma); } try self.expectPeek(.right_brace); return pairs.toOwnedSlice(); } /// Parses the next token into a Key Value `MapPair` fn parsePair(self: *Parser) Error!Node { const pair = try self.allocator.create(Node.MapPair); pair.* = .{ .token = self.current_token, .key = try self.parseExpression(.lowest), .value = undefined }; try self.expectPeek(.colon); // skip over colon self.next(); pair.value = try self.parseExpression(.lowest); return Node{ .map_pair = pair }; } /// Parses the selector to retreive a value from an Array or Map fn parseIndexExpression(self: *Parser, left: Node) Error!Node { const token = self.current_token; self.next(); const index_node = if (token.token_type == .period) blk: { if (!self.currentIsType(.identifier)) return self.fail("Expected identifier", self.current_token.start, .{}); break :blk try self.parseStringLiteral(); } else if (!self.currentIsType(.colon)) try self.parseExpression(.lowest) else null; if (token.token_type != .period) { if (self.currentIsType(.colon) or self.peekIsType(.colon)) return self.parseSliceExpression(token, left, index_node); try self.expectPeek(.right_bracket); } const index = try self.allocator.create(Node.IndexExpression); index.* = .{ .token = token, .left = left, .index = index_node.? }; return Node{ .index = index }; } /// Parses a while token into a while node fn parseWhile(self: *Parser) Error!Node { const node = try self.allocator.create(Node.WhileLoop); node.* = .{ .token = self.current_token, .condition = undefined, .block = undefined, }; self.next(); node.condition = try self.parseExpression(.lowest); try self.expectPeek(.left_brace); // parseBlockStatement already asserts for a closing bracket, so return after parsing node.block = try self.parseBlockStatement(); return Node{ .while_loop = node }; } /// Parses a for expression fn parseFor(self: *Parser) Error!Node { const node = try self.allocator.create(Node.ForLoop); node.* = .{ .token = self.current_token, .iter = undefined, .capture = undefined, .index = undefined, .block = undefined, }; self.next(); node.capture = try self.parseIdentifier(); // Check if index capture exists i.e. for x, i: range {} if (self.peekIsType(.comma)) { self.next(); // skip comma self.next(); // next identifier node.index = try self.parseIdentifier(); } try self.expectPeek(.colon); self.next(); node.iter = try self.parseExpression(.lowest); try self.expectPeek(.left_brace); node.block = try self.parseBlockStatement(); return Node{ .for_loop = node }; } /// Parses the current expression as an assignment. Compiler does checking for mutating fn parseAssignment(self: *Parser, left: Node) Error!Node { if (left != .identifier and left != .index) return self.fail("Expected identifier or index", self.current_token.start, .{}); const node = try self.allocator.create(Node.Assignment); node.* = .{ .token = self.peek_token, .left = left, .right = undefined, }; self.next(); node.right = try self.parseExpression(.lowest); return Node{ .assignment = node }; } /// Parses an expression into a `Node.Range` i.e. 0..5 fn parseRange(self: *Parser, left: Node) Error!Node { const range = try self.allocator.create(Node.Range); range.* = .{ .token = self.current_token, .left = left, .right = undefined, }; self.next(); range.right = try self.parseExpression(.lowest); return Node{ .range = range }; } /// Parses a comment token into a `Comment` node fn parseComment(self: *Parser) Error!Node { const comment = try self.allocator.create(Node.Comment); const token = self.current_token; comment.* = .{ .token = self.current_token, .value = self.source[token.start..token.end], }; return Node{ .comment = comment }; } /// Literal Nil value parsing fn parseNil(self: *Parser) Error!Node { const nil = try self.allocator.create(Node.Nil); nil.* = .{ .token = self.current_token, }; return Node{ .nil = nil }; } /// Constructs a `Break` node fn parseBreak(self: *Parser) Error!Node { const node = try self.allocator.create(Node.Break); node.* = .{ .token = self.current_token, }; return Node{ .@"break" = node }; } /// Constructs a `Continue` node fn parseContinue(self: *Parser) Error!Node { const node = try self.allocator.create(Node.Continue); node.* = .{ .token = self.current_token, }; return Node{ .@"continue" = node }; } /// Parses an enum statement fn parseEnum(self: *Parser) Error!Node { const node = try self.allocator.create(Node.EnumLiteral); var enums = std.ArrayList(Node).init(self.allocator); node.* = .{ .token = self.current_token, .nodes = undefined, }; try self.expectPeek(.left_brace); self.next(); try enums.append(try self.parseIdentifier()); while (self.peekIsType(.comma)) { self.next(); self.next(); try enums.append(try self.parseIdentifier()); } try self.expectPeek(.right_brace); node.nodes = enums.toOwnedSlice(); return Node{ .@"enum" = node }; } /// Parses the import expression i.e. const std = import("std") fn parseImportExpression(self: *Parser) Error!Node { const import = try self.allocator.create(Node.Import); import.* = .{ .token = self.current_token, .value = undefined }; try self.expectPeek(.left_parenthesis); self.next(); import.value = try self.parseExpression(.lowest); try self.expectPeek(.right_parenthesis); return Node{ .import = import }; } /// Parses a switch statement into the `Switch` `Node`. fn parseSwitchStatement(self: *Parser) Error!Node { const node = try self.allocator.create(Node.SwitchLiteral); node.* = .{ .token = self.current_token, .capture = undefined, .prongs = undefined }; try self.expectPeek(.left_parenthesis); self.next(); node.capture = try self.parseExpression(.lowest); try self.expectPeek(.right_parenthesis); try self.expectPeek(.left_brace); self.next(); var prongs = std.ArrayList(Node).init(self.allocator); try prongs.append(try self.parseSwitchProng()); while (self.peekIsType(.comma)) { self.next(); self.next(); try prongs.append(try self.parseSwitchProng()); } node.prongs = prongs.toOwnedSlice(); try self.expectPeek(.right_brace); return Node{ .switch_statement = node }; } /// Parses a switch prong i.e. x: 5 + 5 into a `Node.SwitchProng` fn parseSwitchProng(self: *Parser) Error!Node { const node = try self.allocator.create(Node.SwitchProng); node.* = .{ .token = undefined, .left = try self.parseExpression(.lowest), .right = undefined }; try self.expectPeek(.colon); node.token = self.current_token; self.next(); node.right = if (self.currentIsType(.left_brace)) try self.parseBlockStatement() else try self.parseExpressionStatement(); return Node{ .switch_prong = node }; } /// Parses a type literal into a `Node.TypeDef` `Node`. /// i.e. parses const x: bool = true where 'bool' is the type expression fn parseTypeExpression(self: *Parser) Error!Node { const node = try self.allocator.create(Node.TypeDef); node.* = .{ .token = self.current_token, .value = null }; switch (self.current_token.token_type) { .bool_type, .int_type, .string_type, .void_type => {}, .left_bracket => node.value = try self.parseDataStructure(true), .function => node.value = try self.parseFunctionLiteral(false), .query => node.value = blk: { self.next(); break :blk try self.parseTypeExpression(); }, else => return self.fail("Unexpected token, expected a type definition", self.current_token.start, .{}), } return Node{ .type_def = node }; } /// Parses a slice expression into `Node.SliceExpression` /// i.e. Parses list[0:5], [:5] or [0:] to create a new slice from an array fn parseSliceExpression(self: *Parser, token: Token, left: Node, start: ?Node) Error!Node { const node = try self.allocator.create(Node.SliceExpression); node.* = .{ .token = token, .left = left, .start = start, .end = null }; if (self.peekIsType(.colon)) self.next(); if (!self.peekIsType(.right_bracket)) { self.next(); node.end = try self.parseExpression(.lowest); } try self.expectPeek(.right_bracket); return Node{ .slice = node }; } /// Determines if the next token is the expected token or not. /// Incase the next token is the wanted token, retun true and retrieve next token. fn expectPeek(self: *Parser, comptime token_type: Token.TokenType) !void { if (self.peekIsType(token_type)) { self.next(); return; } return self.fail( "Expected token '" ++ Token.fmtString(token_type) ++ "'", self.peek_token.start, .{}, ); } /// Helper function to check if the peek token is of given type fn peekIsType(self: Parser, token_type: Token.TokenType) bool { return self.peek_token.token_type == token_type; } /// Helper function to check if the current token is of given type fn currentIsType(self: Parser, token_type: Token.TokenType) bool { return self.current_token.token_type == token_type; } }; test "Parse Declaration" { var allocator = testing.allocator; const test_cases = .{ .{ .input = "const x = 5", .id = "x", .expected = 5, .mutable = false, .is_pub = false }, .{ .input = "mut y = 50", .id = "y", .expected = 50, .mutable = true, .is_pub = false }, .{ .input = "mut x = 2 const y = 5", .id = "y", .expected = 5, .mutable = false, .is_pub = false }, .{ .input = "pub const x = 2 pub const y = 5", .id = "y", .expected = 5, .mutable = false, .is_pub = true }, }; inline for (test_cases) |case| { var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, case.input, &errors); defer tree.deinit(); const node = tree.nodes[tree.nodes.len - 1].declaration; try testing.expectEqualSlices(u8, case.id, node.name.identifier.value); try testing.expect(case.expected == node.value.int_lit.value); try testing.expect(case.mutable == node.mutable); try testing.expect(case.is_pub == node.is_pub); } } test "Parse public declaration outside global scope" { var allocator = testing.allocator; const input = "if(1<2){ pub const x = 2 }"; var errors = Errors.init(allocator); defer errors.deinit(); try testing.expectError(Parser.Error.ParserError, parse(allocator, input, &errors)); try testing.expectEqual(@as(usize, 1), errors.list.items.len); } test "Parse Return statment" { const test_cases = .{ .{ .input = "return 5", .expected = 5 }, .{ .input = "return foo", .expected = "foo" }, .{ .input = "return true", .expected = true }, }; var allocator = testing.allocator; inline for (test_cases) |case| { var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, case.input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const node = tree.nodes[0].@"return".value; switch (@typeInfo(@TypeOf(case.expected))) { .ComptimeInt => try testing.expectEqual(@intCast(usize, case.expected), node.int_lit.value), .Pointer => try testing.expectEqualSlices(u8, case.expected, node.identifier.value), .Bool => try testing.expectEqual(case.expected, node.boolean.value), else => @panic("Unexpected type"), } } } test "Parse identifier expression" { const input = "foobar"; var allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const identifier = tree.nodes[0].expression.value.identifier; try testing.expect(identifier.token.token_type == .identifier); try testing.expectEqualSlices(u8, identifier.value, input); } test "Parse integer literal" { const input = "124"; var allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const literal = tree.nodes[0].expression.value.int_lit; try testing.expect(literal.token.token_type == .integer); try testing.expect(literal.value == 124); } test "Parse prefix expressions" { const VarValue = union { int: usize, string: []const u8, boolean: bool, }; const TestCase = struct { input: []const u8, operator: Node.Prefix.Op, expected: VarValue, }; const test_cases = &[_]TestCase{ .{ .input = "-5", .operator = .minus, .expected = VarValue{ .int = 5 } }, .{ .input = "!25", .operator = .bang, .expected = VarValue{ .int = 25 } }, .{ .input = "!foobar", .operator = .bang, .expected = VarValue{ .string = "foobar" } }, .{ .input = "-foobar", .operator = .minus, .expected = VarValue{ .string = "foobar" } }, .{ .input = "!true", .operator = .bang, .expected = VarValue{ .boolean = true } }, .{ .input = "!false", .operator = .bang, .expected = VarValue{ .boolean = false } }, }; const allocator = testing.allocator; for (test_cases) |case| { var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, case.input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const prefix = tree.nodes[0].expression.value.prefix; switch (prefix.right) { .int_lit => |int| try testing.expect(case.expected.int == int.value), .identifier => |id| try testing.expectEqualSlices(u8, case.expected.string, id.value), .boolean => |boolean| try testing.expect(case.expected.boolean == boolean.value), else => @panic("Unexpected Node"), } try testing.expectEqual(case.operator, prefix.operator); } } test "Parse infix expressions - integer" { const TestCase = struct { input: []const u8, left: usize, operator: Node.Infix.Op, right: usize, }; const test_cases = &[_]TestCase{ .{ .input = "10 + 10", .left = 10, .operator = .add, .right = 10 }, .{ .input = "10 - 10", .left = 10, .operator = .sub, .right = 10 }, .{ .input = "10 * 10", .left = 10, .operator = .multiply, .right = 10 }, .{ .input = "10 / 10", .left = 10, .operator = .divide, .right = 10 }, .{ .input = "10 > 10", .left = 10, .operator = .greater_than, .right = 10 }, .{ .input = "10 < 10", .left = 10, .operator = .less_than, .right = 10 }, .{ .input = "10 == 10", .left = 10, .operator = .equal, .right = 10 }, .{ .input = "10 != 10", .left = 10, .operator = .not_equal, .right = 10 }, }; const allocator = testing.allocator; for (test_cases) |case| { var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, case.input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const node: Node = tree.nodes[0]; const infix: *Node.Infix = node.expression.value.infix; try testing.expectEqual(case.operator, infix.operator); try testing.expectEqual(case.left, infix.left.int_lit.value); try testing.expectEqual(case.right, infix.right.int_lit.value); } } test "Parse infix expressions - identifier" { const allocator = testing.allocator; const input = "foobar + foobarz"; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const node: Node = tree.nodes[0]; const infix: *Node.Infix = node.expression.value.infix; try testing.expectEqualSlices(u8, "foobar", infix.left.identifier.value); try testing.expectEqualSlices(u8, "foobarz", infix.right.identifier.value); try testing.expect(infix.operator == .add); } test "Parse infix expressions - boolean" { const allocator = testing.allocator; const input = "true == true"; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const node: Node = tree.nodes[0]; const infix: *Node.Infix = node.expression.value.infix; try testing.expectEqual(true, infix.left.boolean.value); try testing.expectEqual(true, infix.right.boolean.value); try testing.expect(infix.operator == .equal); } test "Boolean expression" { const allocator = testing.allocator; const input = "true"; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); try testing.expect(tree.nodes[0].expression.value == .boolean); } test "If expression" { const allocator = testing.allocator; const input = "if x < y { x }"; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const if_exp = tree.nodes[0].expression.value.if_expression; try testing.expect(if_exp.true_pong.block_statement.nodes[0] == .expression); try testing.expectEqualSlices( u8, if_exp.true_pong.block_statement.nodes[0].expression.value.identifier.value, "x", ); } test "If else expression" { const allocator = testing.allocator; const input = "if x < y { x } else { y }"; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const if_exp = tree.nodes[0].expression.value.if_expression; try testing.expect(if_exp.true_pong.block_statement.nodes[0] == .expression); try testing.expectEqualSlices( u8, if_exp.true_pong.block_statement.nodes[0].expression.value.identifier.value, "x", ); try testing.expect(if_exp.false_pong != null); try testing.expect(if_exp.false_pong.?.block_statement.nodes[0] == .expression); try testing.expectEqualSlices( u8, if_exp.false_pong.?.block_statement.nodes[0].expression.value.identifier.value, "y", ); } test "If else-if expression" { const allocator = testing.allocator; const input = "if x < y { x } else if x == 0 { y } else { z }"; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const if_exp = tree.nodes[0].expression.value.if_expression; try testing.expect(if_exp.true_pong.block_statement.nodes[0] == .expression); try testing.expectEqualSlices( u8, if_exp.true_pong.block_statement.nodes[0].expression.value.identifier.value, "x", ); try testing.expect(if_exp.false_pong != null); try testing.expect(if_exp.false_pong.?.expression.value.if_expression.false_pong != null); } test "Function literal" { const input = "fn(x: int, y: int) fn(x: int) int { x + y }"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = parse(allocator, input, &errors) catch |err| { try errors.write(input, std.io.getStdErr().writer()); return err; }; defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const func = tree.nodes[0].expression.value.func_lit; try testing.expect(func.params.len == 2); try testing.expectEqualSlices(u8, func.params[0].func_arg.value, "x"); try testing.expectEqualSlices(u8, func.params[1].func_arg.value, "y"); const body = func.body.?.block_statement.nodes[0]; const infix = body.expression.value.infix; try testing.expectEqual(infix.operator, .add); try testing.expectEqualSlices(u8, infix.left.identifier.value, "x"); try testing.expectEqualSlices(u8, infix.right.identifier.value, "y"); } test "Function parameters" { const test_cases = .{ .{ .input = "fn() void {}", .expected = &[_][]const u8{} }, .{ .input = "fn(x: int) void {}", .expected = &[_][]const u8{"x"} }, .{ .input = "fn(x: int, y: int, z: int) void {}", .expected = &[_][]const u8{ "x", "y", "z" } }, }; const allocator = testing.allocator; inline for (test_cases) |case| { var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, case.input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const func = tree.nodes[0].expression.value.func_lit; try testing.expect(func.params.len == case.expected.len); inline for (case.expected) |exp, i| { try testing.expectEqualSlices(u8, exp, func.params[i].func_arg.value); } } } test "Call expression" { const input = "add(1, 2 * 3, 4 + 5)"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const call = tree.nodes[0].expression.value.call_expression; try testing.expectEqualSlices(u8, call.function.identifier.value, "add"); try testing.expect(call.arguments.len == 3); try testing.expect(call.arguments[0].int_lit.value == 1); try testing.expectEqual(call.arguments[1].infix.operator, .multiply); try testing.expect(call.arguments[2].infix.right.int_lit.value == 5); } test "String expression" { const input = "\"Hello, world\""; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const string = tree.nodes[0].expression.value.string_lit; try testing.expectEqualSlices(u8, "Hello, world", string.value); } test "Member expression" { const input = "foo.bar"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const index = tree.nodes[0].expression.value.index; try testing.expectEqualSlices(u8, "bar", index.index.string_lit.value); try testing.expectEqualSlices(u8, "foo", index.left.identifier.value); try testing.expect(index.token.token_type == .period); } test "Array literal" { const input = "[]int{1, 2 * 2, 3 + 3}"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const array = tree.nodes[0].expression.value.data_structure; try testing.expect(array.value.?.len == 3); try testing.expect(array.value.?[0].int_lit.value == 1); try testing.expect(array.value.?[1].infix.operator == .multiply); } test "Array index" { const input = "array[1]"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const index = tree.nodes[0].expression.value.index; try testing.expect(index.left == .identifier); try testing.expect(index.index.int_lit.value == 1); } test "Map Literal" { const Type = @import("Value.zig").Type; const input = "[]string:int{\"foo\": 1, \"bar\": 5}"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const map = tree.nodes[0].expression.value.data_structure; try testing.expect(map.value.?.len == 2); const expected = .{ .{ .key = "foo", .value = 1 }, .{ .key = "bar", .value = 5 }, }; inline for (expected) |case, i| { const pair: *Node.MapPair = map.value.?[i].map_pair; try testing.expectEqualSlices(u8, case.key, pair.key.string_lit.value); try testing.expect(case.value == pair.value.int_lit.value); } try testing.expectEqual(Type.map, tree.nodes[0].getType().?); try testing.expectEqual(Type.string, tree.nodes[0].getInnerType().?); try testing.expectEqual(Type.integer, map.type_def_value.?.getInnerType().?); } test "While loop" { const input = "while x < y { x }"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const loop = tree.nodes[0].while_loop; try testing.expect(loop.condition.infix.operator == .less_than); try testing.expect(loop.block.block_statement.nodes.len == 1); try testing.expectEqualStrings("x", loop.block.block_statement.nodes[0].expression.value.identifier.value); } test "Assignment" { var allocator = testing.allocator; const test_cases = .{ .{ .input = "x = 5", .id = "x", .expected = 5 }, .{ .input = "y = 50", .id = "y", .expected = 50 }, .{ .input = "x = 2 y = 5", .id = "y", .expected = 5 }, }; inline for (test_cases) |case, i| { var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, case.input, &errors); defer tree.deinit(); const node = tree.nodes[tree.nodes.len - 1].expression.value.assignment; try testing.expectEqualSlices(u8, case.id, node.left.identifier.value); try testing.expect(case.expected == node.right.int_lit.value); } } test "Comment expression" { const input = "//This is a comment"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const comment = tree.nodes[0].comment; try testing.expectEqualStrings("This is a comment", comment.value); } test "For loop" { const input = "for id, i: x { id }"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const loop = tree.nodes[0].for_loop; try testing.expect(loop.index != null); try testing.expectEqualStrings("x", loop.iter.identifier.value); try testing.expectEqualStrings("id", loop.capture.identifier.value); try testing.expectEqualStrings("i", loop.index.?.identifier.value); try testing.expect(loop.block.block_statement.nodes.len == 1); try testing.expectEqualStrings("id", loop.block.block_statement.nodes[0].expression.value.identifier.value); } test "Enum" { const input = "enum{value, another_value, third_value }"; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const enum_val = tree.nodes[0].expression.value.@"enum"; try testing.expect(enum_val.nodes.len == 3); try testing.expectEqualStrings("value", enum_val.nodes[0].identifier.value); try testing.expectEqualStrings("another_value", enum_val.nodes[1].identifier.value); try testing.expectEqualStrings("third_value", enum_val.nodes[2].identifier.value); } test "Enum" { const input = \\switch(5){ \\ 1: 1 + 1, \\ 2: { \\ if (true) { \\ 1 + 2 \\ } \\ }, \\ 3: 2 + 2 \\} ; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const tree = try parse(allocator, input, &errors); defer tree.deinit(); try testing.expect(tree.nodes.len == 1); const switch_stmt = tree.nodes[0].switch_statement; try testing.expect(switch_stmt.capture == .int_lit); try testing.expect(switch_stmt.prongs.len == 3); for (switch_stmt.prongs) |p, i| { try testing.expectEqual(@as(u64, i + 1), p.switch_prong.left.int_lit.value); } try testing.expect(switch_stmt.prongs[1].switch_prong.right == .block_statement); } test "Type definitions" { const Type = @import("Value.zig").Type; const cases = [_][]const u8{ "fn(x: int, y: int)void{}", "const x: int = 10", "fn(x: []int)fn()string{}", "mut y: ?int = nil", }; const allocator = testing.allocator; var errors = Errors.init(allocator); defer errors.deinit(); const function = try parse(allocator, cases[0], &errors); defer function.deinit(); const func_type = function.nodes[0].getInnerType(); const arg_type = function.nodes[0].expression.value.func_lit.params[0].getType(); try testing.expectEqual(Type._void, func_type.?); try testing.expectEqual(Type.integer, arg_type.?); const declaration = try parse(allocator, cases[1], &errors); defer declaration.deinit(); const decl_type = declaration.nodes[0].getType(); try testing.expectEqual(Type.integer, decl_type.?); const array = try parse(allocator, cases[2], &errors); defer array.deinit(); const array_type = array.nodes[0].expression.value.func_lit.params[0].getType(); const scalar_type = array.nodes[0].expression.value.func_lit.params[0].getInnerType(); const ret_type = array.nodes[0].getInnerType(); try testing.expectEqual(Type.list, array_type.?); try testing.expectEqual(Type.integer, scalar_type.?); try testing.expectEqual(Type.string, ret_type.?); const optional = try parse(allocator, cases[3], &errors); defer optional.deinit(); const optional_type = optional.nodes[0].getType(); const optional_child_type = optional.nodes[0].getInnerType(); try testing.expectEqual(Type.optional, optional_type.?); try testing.expectEqual(Type.integer, optional_child_type.?); } test "Parse slice expression" { const cases = .{ .{ .input = "const list = []int{1,2,3} const slice = list[1:2]", .expected = .{ 1, 2 } }, .{ .input = "const list = []int{1,2,3} const slice = list[0:]", .expected = .{ 0, null } }, .{ .input = "const list = []int{1,2,3} const slice = list[:1]", .expected = .{ null, 1 } }, }; inline for (cases) |case| { var errors = Errors.init(testing.allocator); defer errors.deinit(); const parsed = try parse(testing.allocator, case.input, &errors); defer parsed.deinit(); const node = parsed.nodes[1].declaration.value.slice; try testing.expectEqual(@as(?u64, case.expected[0]), if (node.start) |n| n.int_lit.value else null); try testing.expectEqual(@as(?u64, case.expected[1]), if (node.end) |n| n.int_lit.value else null); } }
src/parser.zig
pub const WM_CAP_START = @as(u32, 1024); pub const MODM_USER = @as(u32, 16384); pub const MIDM_USER = @as(u32, 16384); pub const MODM_MAPPER = @as(u32, 8192); pub const MIDM_MAPPER = @as(u32, 8192); pub const MODM_INIT = @as(u32, 100); pub const MIDM_INIT = @as(u32, 100); pub const MODM_INIT_EX = @as(u32, 104); pub const MIDM_INIT_EX = @as(u32, 104); pub const DRV_MCI_FIRST = @as(u32, 2048); pub const ACMDM_BASE = @as(u32, 24576); pub const ICM_RESERVED = @as(u32, 20480); pub const MIXERCONTROL_CONTROLTYPE_CUSTOM = @as(u32, 0); pub const MIXERCONTROL_CONTROLTYPE_BOOLEANMETER = @as(u32, 268500992); pub const MIXERCONTROL_CONTROLTYPE_SIGNEDMETER = @as(u32, 268566528); pub const MIXERCONTROL_CONTROLTYPE_PEAKMETER = @as(u32, 268566529); pub const MIXERCONTROL_CONTROLTYPE_UNSIGNEDMETER = @as(u32, 268632064); pub const MIXERCONTROL_CONTROLTYPE_BOOLEAN = @as(u32, 536936448); pub const MIXERCONTROL_CONTROLTYPE_ONOFF = @as(u32, 536936449); pub const MIXERCONTROL_CONTROLTYPE_MUTE = @as(u32, 536936450); pub const MIXERCONTROL_CONTROLTYPE_MONO = @as(u32, 536936451); pub const MIXERCONTROL_CONTROLTYPE_LOUDNESS = @as(u32, 536936452); pub const MIXERCONTROL_CONTROLTYPE_STEREOENH = @as(u32, 536936453); pub const MIXERCONTROL_CONTROLTYPE_BASS_BOOST = @as(u32, 536945271); pub const MIXERCONTROL_CONTROLTYPE_BUTTON = @as(u32, 553713664); pub const MIXERCONTROL_CONTROLTYPE_DECIBELS = @as(u32, 805568512); pub const MIXERCONTROL_CONTROLTYPE_SIGNED = @as(u32, 805437440); pub const MIXERCONTROL_CONTROLTYPE_UNSIGNED = @as(u32, 805502976); pub const MIXERCONTROL_CONTROLTYPE_PERCENT = @as(u32, 805634048); pub const MIXERCONTROL_CONTROLTYPE_SLIDER = @as(u32, 1073872896); pub const MIXERCONTROL_CONTROLTYPE_PAN = @as(u32, 1073872897); pub const MIXERCONTROL_CONTROLTYPE_QSOUNDPAN = @as(u32, 1073872898); pub const MIXERCONTROL_CONTROLTYPE_FADER = @as(u32, 1342373888); pub const MIXERCONTROL_CONTROLTYPE_VOLUME = @as(u32, 1342373889); pub const MIXERCONTROL_CONTROLTYPE_BASS = @as(u32, 1342373890); pub const MIXERCONTROL_CONTROLTYPE_TREBLE = @as(u32, 1342373891); pub const MIXERCONTROL_CONTROLTYPE_EQUALIZER = @as(u32, 1342373892); pub const MIXERCONTROL_CONTROLTYPE_SINGLESELECT = @as(u32, 1879113728); pub const MIXERCONTROL_CONTROLTYPE_MUX = @as(u32, 1879113729); pub const MIXERCONTROL_CONTROLTYPE_MULTIPLESELECT = @as(u32, 1895890944); pub const MIXERCONTROL_CONTROLTYPE_MIXER = @as(u32, 1895890945); pub const MIXERCONTROL_CONTROLTYPE_MICROTIME = @as(u32, 1610809344); pub const MIXERCONTROL_CONTROLTYPE_MILLITIME = @as(u32, 1627586560); pub const WAVE_MAPPER = @as(u32, 4294967295); pub const MCI_TEST = @as(i32, 32); pub const MCI_CAPTURE = @as(u32, 2160); pub const MCI_MONITOR = @as(u32, 2161); pub const MCI_RESERVE = @as(u32, 2162); pub const MCI_SETAUDIO = @as(u32, 2163); pub const MCI_SIGNAL = @as(u32, 2165); pub const MCI_SETVIDEO = @as(u32, 2166); pub const MCI_QUALITY = @as(u32, 2167); pub const MCI_LIST = @as(u32, 2168); pub const MCI_UNDO = @as(u32, 2169); pub const MCI_CONFIGURE = @as(u32, 2170); pub const MCI_RESTORE = @as(u32, 2171); pub const MCI_ON = @as(u32, 1); pub const MCI_OFF = @as(u32, 0); pub const MCI_DGV_FILE_MODE_SAVING = @as(u32, 1); pub const MCI_DGV_FILE_MODE_LOADING = @as(u32, 2); pub const MCI_DGV_FILE_MODE_EDITING = @as(u32, 3); pub const MCI_DGV_FILE_MODE_IDLE = @as(u32, 4); pub const MCI_ON_S = @as(i32, 32768); pub const MCI_OFF_S = @as(i32, 32769); pub const MCI_DGV_FILE_S = @as(i32, 32770); pub const MCI_DGV_INPUT_S = @as(i32, 32771); pub const MCI_DGV_FILE_MODE_SAVING_S = @as(i32, 32772); pub const MCI_DGV_FILE_MODE_LOADING_S = @as(i32, 32773); pub const MCI_DGV_FILE_MODE_EDITING_S = @as(i32, 32774); pub const MCI_DGV_FILE_MODE_IDLE_S = @as(i32, 32775); pub const MCI_DGV_SETVIDEO_SRC_NTSC_S = @as(i32, 32784); pub const MCI_DGV_SETVIDEO_SRC_RGB_S = @as(i32, 32785); pub const MCI_DGV_SETVIDEO_SRC_SVIDEO_S = @as(i32, 32786); pub const MCI_DGV_SETVIDEO_SRC_PAL_S = @as(i32, 32787); pub const MCI_DGV_SETVIDEO_SRC_SECAM_S = @as(i32, 32788); pub const MCI_DGV_SETVIDEO_SRC_GENERIC_S = @as(i32, 32789); pub const MCI_DGV_SETAUDIO_SRC_LEFT_S = @as(i32, 32800); pub const MCI_DGV_SETAUDIO_SRC_RIGHT_S = @as(i32, 32801); pub const MCI_DGV_SETAUDIO_SRC_AVERAGE_S = @as(i32, 32802); pub const MCI_DGV_SETAUDIO_SRC_STEREO_S = @as(i32, 32803); pub const MM_MCISIGNAL = @as(u32, 971); pub const MCIERR_DGV_DEVICE_LIMIT = @as(u32, 512); pub const MCIERR_DGV_IOERR = @as(u32, 513); pub const MCIERR_DGV_WORKSPACE_EMPTY = @as(u32, 514); pub const MCIERR_DGV_DISK_FULL = @as(u32, 515); pub const MCIERR_DGV_DEVICE_MEMORY_FULL = @as(u32, 516); pub const MCIERR_DGV_BAD_CLIPBOARD_RANGE = @as(u32, 517); pub const MCI_DGV_METHOD_PRE = @as(i32, 40960); pub const MCI_DGV_METHOD_POST = @as(i32, 40961); pub const MCI_DGV_METHOD_DIRECT = @as(i32, 40962); pub const MCI_DGV_FF_AVSS = @as(i32, 16384); pub const MCI_DGV_FF_AVI = @as(i32, 16385); pub const MCI_DGV_FF_DIB = @as(i32, 16386); pub const MCI_DGV_FF_RDIB = @as(i32, 16387); pub const MCI_DGV_FF_JPEG = @as(i32, 16388); pub const MCI_DGV_FF_RJPEG = @as(i32, 16389); pub const MCI_DGV_FF_JFIF = @as(i32, 16390); pub const MCI_DGV_FF_MPEG = @as(i32, 16391); pub const MCI_DGV_GETDEVCAPS_CAN_LOCK = @as(i32, 16384); pub const MCI_DGV_GETDEVCAPS_CAN_STRETCH = @as(i32, 16385); pub const MCI_DGV_GETDEVCAPS_CAN_FREEZE = @as(i32, 16386); pub const MCI_DGV_GETDEVCAPS_MAX_WINDOWS = @as(i32, 16387); pub const MCI_DGV_GETDEVCAPS_CAN_REVERSE = @as(i32, 16388); pub const MCI_DGV_GETDEVCAPS_HAS_STILL = @as(i32, 16389); pub const MCI_DGV_GETDEVCAPS_PALETTES = @as(i32, 16390); pub const MCI_DGV_GETDEVCAPS_CAN_STR_IN = @as(i32, 16392); pub const MCI_DGV_GETDEVCAPS_CAN_TEST = @as(i32, 16393); pub const MCI_DGV_GETDEVCAPS_MAXIMUM_RATE = @as(i32, 16394); pub const MCI_DGV_GETDEVCAPS_MINIMUM_RATE = @as(i32, 16395); pub const MCI_DGV_CAPTURE_AS = @as(i32, 65536); pub const MCI_DGV_CAPTURE_AT = @as(i32, 131072); pub const MCI_DGV_COPY_AT = @as(i32, 65536); pub const MCI_DGV_COPY_AUDIO_STREAM = @as(i32, 131072); pub const MCI_DGV_COPY_VIDEO_STREAM = @as(i32, 262144); pub const MCI_DGV_CUE_INPUT = @as(i32, 65536); pub const MCI_DGV_CUE_OUTPUT = @as(i32, 131072); pub const MCI_DGV_CUE_NOSHOW = @as(i32, 262144); pub const MCI_DGV_CUT_AT = @as(i32, 65536); pub const MCI_DGV_CUT_AUDIO_STREAM = @as(i32, 131072); pub const MCI_DGV_CUT_VIDEO_STREAM = @as(i32, 262144); pub const MCI_DGV_DELETE_AT = @as(i32, 65536); pub const MCI_DGV_DELETE_AUDIO_STREAM = @as(i32, 131072); pub const MCI_DGV_DELETE_VIDEO_STREAM = @as(i32, 262144); pub const MCI_DGV_FREEZE_AT = @as(i32, 65536); pub const MCI_DGV_FREEZE_OUTSIDE = @as(i32, 131072); pub const MCI_DGV_INFO_TEXT = @as(i32, 65536); pub const MCI_DGV_INFO_ITEM = @as(i32, 131072); pub const MCI_INFO_VERSION = @as(i32, 1024); pub const MCI_DGV_INFO_USAGE = @as(i32, 16384); pub const MCI_DGV_INFO_AUDIO_QUALITY = @as(i32, 16385); pub const MCI_DGV_INFO_STILL_QUALITY = @as(i32, 16386); pub const MCI_DGV_INFO_VIDEO_QUALITY = @as(i32, 16387); pub const MCI_DGV_INFO_AUDIO_ALG = @as(i32, 16388); pub const MCI_DGV_INFO_STILL_ALG = @as(i32, 16389); pub const MCI_DGV_INFO_VIDEO_ALG = @as(i32, 16390); pub const MCI_DGV_LIST_ITEM = @as(i32, 65536); pub const MCI_DGV_LIST_COUNT = @as(i32, 131072); pub const MCI_DGV_LIST_NUMBER = @as(i32, 262144); pub const MCI_DGV_LIST_ALG = @as(i32, 524288); pub const MCI_DGV_LIST_AUDIO_ALG = @as(i32, 16384); pub const MCI_DGV_LIST_AUDIO_QUALITY = @as(i32, 16385); pub const MCI_DGV_LIST_AUDIO_STREAM = @as(i32, 16386); pub const MCI_DGV_LIST_STILL_ALG = @as(i32, 16387); pub const MCI_DGV_LIST_STILL_QUALITY = @as(i32, 16388); pub const MCI_DGV_LIST_VIDEO_ALG = @as(i32, 16389); pub const MCI_DGV_LIST_VIDEO_QUALITY = @as(i32, 16390); pub const MCI_DGV_LIST_VIDEO_STREAM = @as(i32, 16391); pub const MCI_DGV_LIST_VIDEO_SOURCE = @as(i32, 16392); pub const MCI_DGV_MONITOR_METHOD = @as(i32, 65536); pub const MCI_DGV_MONITOR_SOURCE = @as(i32, 131072); pub const MCI_DGV_MONITOR_INPUT = @as(i32, 16384); pub const MCI_DGV_MONITOR_FILE = @as(i32, 16385); pub const MCI_DGV_OPEN_WS = @as(i32, 65536); pub const MCI_DGV_OPEN_PARENT = @as(i32, 131072); pub const MCI_DGV_OPEN_NOSTATIC = @as(i32, 262144); pub const MCI_DGV_OPEN_16BIT = @as(i32, 524288); pub const MCI_DGV_OPEN_32BIT = @as(i32, 1048576); pub const MCI_DGV_PASTE_AT = @as(i32, 65536); pub const MCI_DGV_PASTE_AUDIO_STREAM = @as(i32, 131072); pub const MCI_DGV_PASTE_VIDEO_STREAM = @as(i32, 262144); pub const MCI_DGV_PASTE_INSERT = @as(i32, 524288); pub const MCI_DGV_PASTE_OVERWRITE = @as(i32, 1048576); pub const MCI_DGV_PLAY_REPEAT = @as(i32, 65536); pub const MCI_DGV_PLAY_REVERSE = @as(i32, 131072); pub const MCI_DGV_RECT = @as(i32, 65536); pub const MCI_DGV_PUT_SOURCE = @as(i32, 131072); pub const MCI_DGV_PUT_DESTINATION = @as(i32, 262144); pub const MCI_DGV_PUT_FRAME = @as(i32, 524288); pub const MCI_DGV_PUT_VIDEO = @as(i32, 1048576); pub const MCI_DGV_PUT_WINDOW = @as(i32, 2097152); pub const MCI_DGV_PUT_CLIENT = @as(i32, 4194304); pub const MCI_QUALITY_ITEM = @as(i32, 65536); pub const MCI_QUALITY_NAME = @as(i32, 131072); pub const MCI_QUALITY_ALG = @as(i32, 262144); pub const MCI_QUALITY_DIALOG = @as(i32, 524288); pub const MCI_QUALITY_HANDLE = @as(i32, 1048576); pub const MCI_QUALITY_ITEM_AUDIO = @as(i32, 16384); pub const MCI_QUALITY_ITEM_STILL = @as(i32, 16385); pub const MCI_QUALITY_ITEM_VIDEO = @as(i32, 16386); pub const MCI_DGV_REALIZE_NORM = @as(i32, 65536); pub const MCI_DGV_REALIZE_BKGD = @as(i32, 131072); pub const MCI_DGV_RECORD_HOLD = @as(i32, 131072); pub const MCI_DGV_RECORD_AUDIO_STREAM = @as(i32, 262144); pub const MCI_DGV_RECORD_VIDEO_STREAM = @as(i32, 524288); pub const MCI_DGV_RESERVE_IN = @as(i32, 65536); pub const MCI_DGV_RESERVE_SIZE = @as(i32, 131072); pub const MCI_DGV_RESTORE_FROM = @as(i32, 65536); pub const MCI_DGV_RESTORE_AT = @as(i32, 131072); pub const MCI_DGV_SAVE_ABORT = @as(i32, 131072); pub const MCI_DGV_SAVE_KEEPRESERVE = @as(i32, 262144); pub const MCI_DGV_SET_SEEK_EXACTLY = @as(i32, 65536); pub const MCI_DGV_SET_SPEED = @as(i32, 131072); pub const MCI_DGV_SET_STILL = @as(i32, 262144); pub const MCI_DGV_SET_FILEFORMAT = @as(i32, 524288); pub const MCI_DGV_SETAUDIO_OVER = @as(i32, 65536); pub const MCI_DGV_SETAUDIO_CLOCKTIME = @as(i32, 131072); pub const MCI_DGV_SETAUDIO_ALG = @as(i32, 262144); pub const MCI_DGV_SETAUDIO_QUALITY = @as(i32, 524288); pub const MCI_DGV_SETAUDIO_RECORD = @as(i32, 1048576); pub const MCI_DGV_SETAUDIO_LEFT = @as(i32, 2097152); pub const MCI_DGV_SETAUDIO_RIGHT = @as(i32, 4194304); pub const MCI_DGV_SETAUDIO_ITEM = @as(i32, 8388608); pub const MCI_DGV_SETAUDIO_VALUE = @as(i32, 16777216); pub const MCI_DGV_SETAUDIO_INPUT = @as(i32, 33554432); pub const MCI_DGV_SETAUDIO_OUTPUT = @as(i32, 67108864); pub const MCI_DGV_SETAUDIO_TREBLE = @as(i32, 16384); pub const MCI_DGV_SETAUDIO_BASS = @as(i32, 16385); pub const MCI_DGV_SETAUDIO_VOLUME = @as(i32, 16386); pub const MCI_DGV_SETAUDIO_STREAM = @as(i32, 16387); pub const MCI_DGV_SETAUDIO_SOURCE = @as(i32, 16388); pub const MCI_DGV_SETAUDIO_SAMPLESPERSEC = @as(i32, 16389); pub const MCI_DGV_SETAUDIO_AVGBYTESPERSEC = @as(i32, 16390); pub const MCI_DGV_SETAUDIO_BLOCKALIGN = @as(i32, 16391); pub const MCI_DGV_SETAUDIO_BITSPERSAMPLE = @as(i32, 16392); pub const MCI_DGV_SETAUDIO_SOURCE_STEREO = @as(i32, 0); pub const MCI_DGV_SETAUDIO_SOURCE_LEFT = @as(i32, 1); pub const MCI_DGV_SETAUDIO_SOURCE_RIGHT = @as(i32, 2); pub const MCI_DGV_SETAUDIO_SOURCE_AVERAGE = @as(i32, 16384); pub const MCI_DGV_SETVIDEO_QUALITY = @as(i32, 65536); pub const MCI_DGV_SETVIDEO_ALG = @as(i32, 131072); pub const MCI_DGV_SETVIDEO_CLOCKTIME = @as(i32, 262144); pub const MCI_DGV_SETVIDEO_SRC_NUMBER = @as(i32, 524288); pub const MCI_DGV_SETVIDEO_ITEM = @as(i32, 1048576); pub const MCI_DGV_SETVIDEO_OVER = @as(i32, 2097152); pub const MCI_DGV_SETVIDEO_RECORD = @as(i32, 4194304); pub const MCI_DGV_SETVIDEO_STILL = @as(i32, 8388608); pub const MCI_DGV_SETVIDEO_VALUE = @as(i32, 16777216); pub const MCI_DGV_SETVIDEO_INPUT = @as(i32, 33554432); pub const MCI_DGV_SETVIDEO_OUTPUT = @as(i32, 67108864); pub const MCI_DGV_SETVIDEO_SRC_NTSC = @as(i32, 16384); pub const MCI_DGV_SETVIDEO_SRC_RGB = @as(i32, 16385); pub const MCI_DGV_SETVIDEO_SRC_SVIDEO = @as(i32, 16386); pub const MCI_DGV_SETVIDEO_SRC_PAL = @as(i32, 16387); pub const MCI_DGV_SETVIDEO_SRC_SECAM = @as(i32, 16388); pub const MCI_DGV_SETVIDEO_SRC_GENERIC = @as(i32, 16389); pub const MCI_DGV_SETVIDEO_BRIGHTNESS = @as(i32, 16384); pub const MCI_DGV_SETVIDEO_COLOR = @as(i32, 16385); pub const MCI_DGV_SETVIDEO_CONTRAST = @as(i32, 16386); pub const MCI_DGV_SETVIDEO_TINT = @as(i32, 16387); pub const MCI_DGV_SETVIDEO_SHARPNESS = @as(i32, 16388); pub const MCI_DGV_SETVIDEO_GAMMA = @as(i32, 16389); pub const MCI_DGV_SETVIDEO_STREAM = @as(i32, 16390); pub const MCI_DGV_SETVIDEO_PALHANDLE = @as(i32, 16391); pub const MCI_DGV_SETVIDEO_FRAME_RATE = @as(i32, 16392); pub const MCI_DGV_SETVIDEO_SOURCE = @as(i32, 16393); pub const MCI_DGV_SETVIDEO_KEY_INDEX = @as(i32, 16394); pub const MCI_DGV_SETVIDEO_KEY_COLOR = @as(i32, 16395); pub const MCI_DGV_SETVIDEO_BITSPERPEL = @as(i32, 16396); pub const MCI_DGV_SIGNAL_AT = @as(i32, 65536); pub const MCI_DGV_SIGNAL_EVERY = @as(i32, 131072); pub const MCI_DGV_SIGNAL_USERVAL = @as(i32, 262144); pub const MCI_DGV_SIGNAL_CANCEL = @as(i32, 524288); pub const MCI_DGV_SIGNAL_POSITION = @as(i32, 1048576); pub const MCI_DGV_STATUS_NOMINAL = @as(i32, 131072); pub const MCI_DGV_STATUS_REFERENCE = @as(i32, 262144); pub const MCI_DGV_STATUS_LEFT = @as(i32, 524288); pub const MCI_DGV_STATUS_RIGHT = @as(i32, 1048576); pub const MCI_DGV_STATUS_DISKSPACE = @as(i32, 2097152); pub const MCI_DGV_STATUS_INPUT = @as(i32, 4194304); pub const MCI_DGV_STATUS_OUTPUT = @as(i32, 8388608); pub const MCI_DGV_STATUS_RECORD = @as(i32, 16777216); pub const MCI_DGV_STATUS_AUDIO_INPUT = @as(i32, 16384); pub const MCI_DGV_STATUS_HWND = @as(i32, 16385); pub const MCI_DGV_STATUS_SPEED = @as(i32, 16387); pub const MCI_DGV_STATUS_HPAL = @as(i32, 16388); pub const MCI_DGV_STATUS_BRIGHTNESS = @as(i32, 16389); pub const MCI_DGV_STATUS_COLOR = @as(i32, 16390); pub const MCI_DGV_STATUS_CONTRAST = @as(i32, 16391); pub const MCI_DGV_STATUS_FILEFORMAT = @as(i32, 16392); pub const MCI_DGV_STATUS_AUDIO_SOURCE = @as(i32, 16393); pub const MCI_DGV_STATUS_GAMMA = @as(i32, 16394); pub const MCI_DGV_STATUS_MONITOR = @as(i32, 16395); pub const MCI_DGV_STATUS_MONITOR_METHOD = @as(i32, 16396); pub const MCI_DGV_STATUS_FRAME_RATE = @as(i32, 16398); pub const MCI_DGV_STATUS_BASS = @as(i32, 16399); pub const MCI_DGV_STATUS_SIZE = @as(i32, 16400); pub const MCI_DGV_STATUS_SEEK_EXACTLY = @as(i32, 16401); pub const MCI_DGV_STATUS_SHARPNESS = @as(i32, 16402); pub const MCI_DGV_STATUS_SMPTE = @as(i32, 16403); pub const MCI_DGV_STATUS_AUDIO = @as(i32, 16404); pub const MCI_DGV_STATUS_TINT = @as(i32, 16405); pub const MCI_DGV_STATUS_TREBLE = @as(i32, 16406); pub const MCI_DGV_STATUS_UNSAVED = @as(i32, 16407); pub const MCI_DGV_STATUS_VIDEO = @as(i32, 16408); pub const MCI_DGV_STATUS_VOLUME = @as(i32, 16409); pub const MCI_DGV_STATUS_AUDIO_RECORD = @as(i32, 16410); pub const MCI_DGV_STATUS_VIDEO_SOURCE = @as(i32, 16411); pub const MCI_DGV_STATUS_VIDEO_RECORD = @as(i32, 16412); pub const MCI_DGV_STATUS_STILL_FILEFORMAT = @as(i32, 16413); pub const MCI_DGV_STATUS_VIDEO_SRC_NUM = @as(i32, 16414); pub const MCI_DGV_STATUS_FILE_MODE = @as(i32, 16415); pub const MCI_DGV_STATUS_FILE_COMPLETION = @as(i32, 16416); pub const MCI_DGV_STATUS_WINDOW_VISIBLE = @as(i32, 16417); pub const MCI_DGV_STATUS_WINDOW_MINIMIZED = @as(i32, 16418); pub const MCI_DGV_STATUS_WINDOW_MAXIMIZED = @as(i32, 16419); pub const MCI_DGV_STATUS_KEY_INDEX = @as(i32, 16420); pub const MCI_DGV_STATUS_KEY_COLOR = @as(i32, 16421); pub const MCI_DGV_STATUS_PAUSE_MODE = @as(i32, 16422); pub const MCI_DGV_STATUS_SAMPLESPERSEC = @as(i32, 16423); pub const MCI_DGV_STATUS_AVGBYTESPERSEC = @as(i32, 16424); pub const MCI_DGV_STATUS_BLOCKALIGN = @as(i32, 16425); pub const MCI_DGV_STATUS_BITSPERSAMPLE = @as(i32, 16426); pub const MCI_DGV_STATUS_BITSPERPEL = @as(i32, 16427); pub const MCI_DGV_STATUS_FORWARD = @as(i32, 16428); pub const MCI_DGV_STATUS_AUDIO_STREAM = @as(i32, 16429); pub const MCI_DGV_STATUS_VIDEO_STREAM = @as(i32, 16430); pub const MCI_DGV_STEP_REVERSE = @as(i32, 65536); pub const MCI_DGV_STEP_FRAMES = @as(i32, 131072); pub const MCI_DGV_STOP_HOLD = @as(i32, 65536); pub const MCI_DGV_UPDATE_HDC = @as(i32, 131072); pub const MCI_DGV_UPDATE_PAINT = @as(i32, 262144); pub const MCI_DGV_WHERE_SOURCE = @as(i32, 131072); pub const MCI_DGV_WHERE_DESTINATION = @as(i32, 262144); pub const MCI_DGV_WHERE_FRAME = @as(i32, 524288); pub const MCI_DGV_WHERE_VIDEO = @as(i32, 1048576); pub const MCI_DGV_WHERE_WINDOW = @as(i32, 2097152); pub const MCI_DGV_WHERE_MAX = @as(i32, 4194304); pub const MCI_DGV_WINDOW_HWND = @as(i32, 65536); pub const MCI_DGV_WINDOW_STATE = @as(i32, 262144); pub const MCI_DGV_WINDOW_TEXT = @as(i32, 524288); pub const MCI_DGV_WINDOW_DEFAULT = @as(i32, 0); pub const MM_MICROSOFT = @as(u32, 1); pub const MM_CREATIVE = @as(u32, 2); pub const MM_MEDIAVISION = @as(u32, 3); pub const MM_FUJITSU = @as(u32, 4); pub const MM_PRAGMATRAX = @as(u32, 5); pub const MM_CYRIX = @as(u32, 6); pub const MM_PHILIPS_SPEECH_PROCESSING = @as(u32, 7); pub const MM_NETXL = @as(u32, 8); pub const MM_ZYXEL = @as(u32, 9); pub const MM_BECUBED = @as(u32, 10); pub const MM_AARDVARK = @as(u32, 11); pub const MM_BINTEC = @as(u32, 12); pub const MM_HEWLETT_PACKARD = @as(u32, 13); pub const MM_ACULAB = @as(u32, 14); pub const MM_FAITH = @as(u32, 15); pub const MM_MITEL = @as(u32, 16); pub const MM_QUANTUM3D = @as(u32, 17); pub const MM_SNI = @as(u32, 18); pub const MM_EMU = @as(u32, 19); pub const MM_ARTISOFT = @as(u32, 20); pub const MM_TURTLE_BEACH = @as(u32, 21); pub const MM_IBM = @as(u32, 22); pub const MM_VOCALTEC = @as(u32, 23); pub const MM_ROLAND = @as(u32, 24); pub const MM_DSP_SOLUTIONS = @as(u32, 25); pub const MM_NEC = @as(u32, 26); pub const MM_ATI = @as(u32, 27); pub const MM_WANGLABS = @as(u32, 28); pub const MM_TANDY = @as(u32, 29); pub const MM_VOYETRA = @as(u32, 30); pub const MM_ANTEX = @as(u32, 31); pub const MM_ICL_PS = @as(u32, 32); pub const MM_INTEL = @as(u32, 33); pub const MM_GRAVIS = @as(u32, 34); pub const MM_VAL = @as(u32, 35); pub const MM_INTERACTIVE = @as(u32, 36); pub const MM_YAMAHA = @as(u32, 37); pub const MM_EVEREX = @as(u32, 38); pub const MM_ECHO = @as(u32, 39); pub const MM_SIERRA = @as(u32, 40); pub const MM_CAT = @as(u32, 41); pub const MM_APPS = @as(u32, 42); pub const MM_DSP_GROUP = @as(u32, 43); pub const MM_MELABS = @as(u32, 44); pub const MM_COMPUTER_FRIENDS = @as(u32, 45); pub const MM_ESS = @as(u32, 46); pub const MM_AUDIOFILE = @as(u32, 47); pub const MM_MOTOROLA = @as(u32, 48); pub const MM_CANOPUS = @as(u32, 49); pub const MM_EPSON = @as(u32, 50); pub const MM_TRUEVISION = @as(u32, 51); pub const MM_AZTECH = @as(u32, 52); pub const MM_VIDEOLOGIC = @as(u32, 53); pub const MM_SCALACS = @as(u32, 54); pub const MM_KORG = @as(u32, 55); pub const MM_APT = @as(u32, 56); pub const MM_ICS = @as(u32, 57); pub const MM_ITERATEDSYS = @as(u32, 58); pub const MM_METHEUS = @as(u32, 59); pub const MM_LOGITECH = @as(u32, 60); pub const MM_WINNOV = @as(u32, 61); pub const MM_NCR = @as(u32, 62); pub const MM_EXAN = @as(u32, 63); pub const MM_AST = @as(u32, 64); pub const MM_WILLOWPOND = @as(u32, 65); pub const MM_SONICFOUNDRY = @as(u32, 66); pub const MM_VITEC = @as(u32, 67); pub const MM_MOSCOM = @as(u32, 68); pub const MM_SILICONSOFT = @as(u32, 69); pub const MM_TERRATEC = @as(u32, 70); pub const MM_MEDIASONIC = @as(u32, 71); pub const MM_SANYO = @as(u32, 72); pub const MM_SUPERMAC = @as(u32, 73); pub const MM_AUDIOPT = @as(u32, 74); pub const MM_NOGATECH = @as(u32, 75); pub const MM_SPEECHCOMP = @as(u32, 76); pub const MM_AHEAD = @as(u32, 77); pub const MM_DOLBY = @as(u32, 78); pub const MM_OKI = @as(u32, 79); pub const MM_AURAVISION = @as(u32, 80); pub const MM_OLIVETTI = @as(u32, 81); pub const MM_IOMAGIC = @as(u32, 82); pub const MM_MATSUSHITA = @as(u32, 83); pub const MM_CONTROLRES = @as(u32, 84); pub const MM_XEBEC = @as(u32, 85); pub const MM_NEWMEDIA = @as(u32, 86); pub const MM_NMS = @as(u32, 87); pub const MM_LYRRUS = @as(u32, 88); pub const MM_COMPUSIC = @as(u32, 89); pub const MM_OPTI = @as(u32, 90); pub const MM_ADLACC = @as(u32, 91); pub const MM_COMPAQ = @as(u32, 92); pub const MM_DIALOGIC = @as(u32, 93); pub const MM_INSOFT = @as(u32, 94); pub const MM_MPTUS = @as(u32, 95); pub const MM_WEITEK = @as(u32, 96); pub const MM_LERNOUT_AND_HAUSPIE = @as(u32, 97); pub const MM_QCIAR = @as(u32, 98); pub const MM_APPLE = @as(u32, 99); pub const MM_DIGITAL = @as(u32, 100); pub const MM_MOTU = @as(u32, 101); pub const MM_WORKBIT = @as(u32, 102); pub const MM_OSITECH = @as(u32, 103); pub const MM_MIRO = @as(u32, 104); pub const MM_CIRRUSLOGIC = @as(u32, 105); pub const MM_ISOLUTION = @as(u32, 106); pub const MM_HORIZONS = @as(u32, 107); pub const MM_CONCEPTS = @as(u32, 108); pub const MM_VTG = @as(u32, 109); pub const MM_RADIUS = @as(u32, 110); pub const MM_ROCKWELL = @as(u32, 111); pub const MM_XYZ = @as(u32, 112); pub const MM_OPCODE = @as(u32, 113); pub const MM_VOXWARE = @as(u32, 114); pub const MM_NORTHERN_TELECOM = @as(u32, 115); pub const MM_APICOM = @as(u32, 116); pub const MM_GRANDE = @as(u32, 117); pub const MM_ADDX = @as(u32, 118); pub const MM_WILDCAT = @as(u32, 119); pub const MM_RHETOREX = @as(u32, 120); pub const MM_BROOKTREE = @as(u32, 121); pub const MM_ENSONIQ = @as(u32, 125); pub const MM_FAST = @as(u32, 126); pub const MM_NVIDIA = @as(u32, 127); pub const MM_OKSORI = @as(u32, 128); pub const MM_DIACOUSTICS = @as(u32, 129); pub const MM_GULBRANSEN = @as(u32, 130); pub const MM_KAY_ELEMETRICS = @as(u32, 131); pub const MM_CRYSTAL = @as(u32, 132); pub const MM_SPLASH_STUDIOS = @as(u32, 133); pub const MM_QUARTERDECK = @as(u32, 134); pub const MM_TDK = @as(u32, 135); pub const MM_DIGITAL_AUDIO_LABS = @as(u32, 136); pub const MM_SEERSYS = @as(u32, 137); pub const MM_PICTURETEL = @as(u32, 138); pub const MM_ATT_MICROELECTRONICS = @as(u32, 139); pub const MM_OSPREY = @as(u32, 140); pub const MM_MEDIATRIX = @as(u32, 141); pub const MM_SOUNDESIGNS = @as(u32, 142); pub const MM_ALDIGITAL = @as(u32, 143); pub const MM_SPECTRUM_SIGNAL_PROCESSING = @as(u32, 144); pub const MM_ECS = @as(u32, 145); pub const MM_AMD = @as(u32, 146); pub const MM_COREDYNAMICS = @as(u32, 147); pub const MM_CANAM = @as(u32, 148); pub const MM_SOFTSOUND = @as(u32, 149); pub const MM_NORRIS = @as(u32, 150); pub const MM_DDD = @as(u32, 151); pub const MM_EUPHONICS = @as(u32, 152); pub const MM_PRECEPT = @as(u32, 153); pub const MM_CRYSTAL_NET = @as(u32, 154); pub const MM_CHROMATIC = @as(u32, 155); pub const MM_VOICEINFO = @as(u32, 156); pub const MM_VIENNASYS = @as(u32, 157); pub const MM_CONNECTIX = @as(u32, 158); pub const MM_GADGETLABS = @as(u32, 159); pub const MM_FRONTIER = @as(u32, 160); pub const MM_VIONA = @as(u32, 161); pub const MM_CASIO = @as(u32, 162); pub const MM_DIAMONDMM = @as(u32, 163); pub const MM_S3 = @as(u32, 164); pub const MM_DVISION = @as(u32, 165); pub const MM_NETSCAPE = @as(u32, 166); pub const MM_SOUNDSPACE = @as(u32, 167); pub const MM_VANKOEVERING = @as(u32, 168); pub const MM_QTEAM = @as(u32, 169); pub const MM_ZEFIRO = @as(u32, 170); pub const MM_STUDER = @as(u32, 171); pub const MM_FRAUNHOFER_IIS = @as(u32, 172); pub const MM_QUICKNET = @as(u32, 173); pub const MM_ALARIS = @as(u32, 174); pub const MM_SICRESOURCE = @as(u32, 175); pub const MM_NEOMAGIC = @as(u32, 176); pub const MM_MERGING_TECHNOLOGIES = @as(u32, 177); pub const MM_XIRLINK = @as(u32, 178); pub const MM_COLORGRAPH = @as(u32, 179); pub const MM_OTI = @as(u32, 180); pub const MM_AUREAL = @as(u32, 181); pub const MM_VIVO = @as(u32, 182); pub const MM_SHARP = @as(u32, 183); pub const MM_LUCENT = @as(u32, 184); pub const MM_ATT = @as(u32, 185); pub const MM_SUNCOM = @as(u32, 186); pub const MM_SORVIS = @as(u32, 187); pub const MM_INVISION = @as(u32, 188); pub const MM_BERKOM = @as(u32, 189); pub const MM_MARIAN = @as(u32, 190); pub const MM_DPSINC = @as(u32, 191); pub const MM_BCB = @as(u32, 192); pub const MM_MOTIONPIXELS = @as(u32, 193); pub const MM_QDESIGN = @as(u32, 194); pub const MM_NMP = @as(u32, 195); pub const MM_DATAFUSION = @as(u32, 196); pub const MM_DUCK = @as(u32, 197); pub const MM_FTR = @as(u32, 198); pub const MM_BERCOS = @as(u32, 199); pub const MM_ONLIVE = @as(u32, 200); pub const MM_SIEMENS_SBC = @as(u32, 201); pub const MM_TERALOGIC = @as(u32, 202); pub const MM_PHONET = @as(u32, 203); pub const MM_WINBOND = @as(u32, 204); pub const MM_VIRTUALMUSIC = @as(u32, 205); pub const MM_ENET = @as(u32, 206); pub const MM_GUILLEMOT = @as(u32, 207); pub const MM_EMAGIC = @as(u32, 208); pub const MM_MWM = @as(u32, 209); pub const MM_PACIFICRESEARCH = @as(u32, 210); pub const MM_SIPROLAB = @as(u32, 211); pub const MM_LYNX = @as(u32, 212); pub const MM_SPECTRUM_PRODUCTIONS = @as(u32, 213); pub const MM_DICTAPHONE = @as(u32, 214); pub const MM_QUALCOMM = @as(u32, 215); pub const MM_RZS = @as(u32, 216); pub const MM_AUDIOSCIENCE = @as(u32, 217); pub const MM_PINNACLE = @as(u32, 218); pub const MM_EES = @as(u32, 219); pub const MM_HAFTMANN = @as(u32, 220); pub const MM_LUCID = @as(u32, 221); pub const MM_HEADSPACE = @as(u32, 222); pub const MM_UNISYS = @as(u32, 223); pub const MM_LUMINOSITI = @as(u32, 224); pub const MM_ACTIVEVOICE = @as(u32, 225); pub const MM_DTS = @as(u32, 226); pub const MM_DIGIGRAM = @as(u32, 227); pub const MM_SOFTLAB_NSK = @as(u32, 228); pub const MM_FORTEMEDIA = @as(u32, 229); pub const MM_SONORUS = @as(u32, 230); pub const MM_ARRAY = @as(u32, 231); pub const MM_DATARAN = @as(u32, 232); pub const MM_I_LINK = @as(u32, 233); pub const MM_SELSIUS_SYSTEMS = @as(u32, 234); pub const MM_ADMOS = @as(u32, 235); pub const MM_LEXICON = @as(u32, 236); pub const MM_SGI = @as(u32, 237); pub const MM_IPI = @as(u32, 238); pub const MM_ICE = @as(u32, 239); pub const MM_VQST = @as(u32, 240); pub const MM_ETEK = @as(u32, 241); pub const MM_CS = @as(u32, 242); pub const MM_ALESIS = @as(u32, 243); pub const MM_INTERNET = @as(u32, 244); pub const MM_SONY = @as(u32, 245); pub const MM_HYPERACTIVE = @as(u32, 246); pub const MM_UHER_INFORMATIC = @as(u32, 247); pub const MM_SYDEC_NV = @as(u32, 248); pub const MM_FLEXION = @as(u32, 249); pub const MM_VIA = @as(u32, 250); pub const MM_MICRONAS = @as(u32, 251); pub const MM_ANALOGDEVICES = @as(u32, 252); pub const MM_HP = @as(u32, 253); pub const MM_MATROX_DIV = @as(u32, 254); pub const MM_QUICKAUDIO = @as(u32, 255); pub const MM_YOUCOM = @as(u32, 256); pub const MM_RICHMOND = @as(u32, 257); pub const MM_IODD = @as(u32, 258); pub const MM_ICCC = @as(u32, 259); pub const MM_3COM = @as(u32, 260); pub const MM_MALDEN = @as(u32, 261); pub const MM_3DFX = @as(u32, 262); pub const MM_MINDMAKER = @as(u32, 263); pub const MM_TELEKOL = @as(u32, 264); pub const MM_ST_MICROELECTRONICS = @as(u32, 265); pub const MM_ALGOVISION = @as(u32, 266); pub const MM_UNMAPPED = @as(u32, 65535); pub const MM_MIDI_MAPPER = @as(u32, 1); pub const MM_WAVE_MAPPER = @as(u32, 2); pub const MM_SNDBLST_MIDIOUT = @as(u32, 3); pub const MM_SNDBLST_MIDIIN = @as(u32, 4); pub const MM_SNDBLST_SYNTH = @as(u32, 5); pub const MM_SNDBLST_WAVEOUT = @as(u32, 6); pub const MM_SNDBLST_WAVEIN = @as(u32, 7); pub const MM_ADLIB = @as(u32, 9); pub const MM_MPU401_MIDIOUT = @as(u32, 10); pub const MM_MPU401_MIDIIN = @as(u32, 11); pub const MM_PC_JOYSTICK = @as(u32, 12); pub const MM_PCSPEAKER_WAVEOUT = @as(u32, 13); pub const MM_MSFT_WSS_WAVEIN = @as(u32, 14); pub const MM_MSFT_WSS_WAVEOUT = @as(u32, 15); pub const MM_MSFT_WSS_FMSYNTH_STEREO = @as(u32, 16); pub const MM_MSFT_WSS_MIXER = @as(u32, 17); pub const MM_MSFT_WSS_OEM_WAVEIN = @as(u32, 18); pub const MM_MSFT_WSS_OEM_WAVEOUT = @as(u32, 19); pub const MM_MSFT_WSS_OEM_FMSYNTH_STEREO = @as(u32, 20); pub const MM_MSFT_WSS_AUX = @as(u32, 21); pub const MM_MSFT_WSS_OEM_AUX = @as(u32, 22); pub const MM_MSFT_GENERIC_WAVEIN = @as(u32, 23); pub const MM_MSFT_GENERIC_WAVEOUT = @as(u32, 24); pub const MM_MSFT_GENERIC_MIDIIN = @as(u32, 25); pub const MM_MSFT_GENERIC_MIDIOUT = @as(u32, 26); pub const MM_MSFT_GENERIC_MIDISYNTH = @as(u32, 27); pub const MM_MSFT_GENERIC_AUX_LINE = @as(u32, 28); pub const MM_MSFT_GENERIC_AUX_MIC = @as(u32, 29); pub const MM_MSFT_GENERIC_AUX_CD = @as(u32, 30); pub const MM_MSFT_WSS_OEM_MIXER = @as(u32, 31); pub const MM_MSFT_MSACM = @as(u32, 32); pub const MM_MSFT_ACM_MSADPCM = @as(u32, 33); pub const MM_MSFT_ACM_IMAADPCM = @as(u32, 34); pub const MM_MSFT_ACM_MSFILTER = @as(u32, 35); pub const MM_MSFT_ACM_GSM610 = @as(u32, 36); pub const MM_MSFT_ACM_G711 = @as(u32, 37); pub const MM_MSFT_ACM_PCM = @as(u32, 38); pub const MM_WSS_SB16_WAVEIN = @as(u32, 39); pub const MM_WSS_SB16_WAVEOUT = @as(u32, 40); pub const MM_WSS_SB16_MIDIIN = @as(u32, 41); pub const MM_WSS_SB16_MIDIOUT = @as(u32, 42); pub const MM_WSS_SB16_SYNTH = @as(u32, 43); pub const MM_WSS_SB16_AUX_LINE = @as(u32, 44); pub const MM_WSS_SB16_AUX_CD = @as(u32, 45); pub const MM_WSS_SB16_MIXER = @as(u32, 46); pub const MM_WSS_SBPRO_WAVEIN = @as(u32, 47); pub const MM_WSS_SBPRO_WAVEOUT = @as(u32, 48); pub const MM_WSS_SBPRO_MIDIIN = @as(u32, 49); pub const MM_WSS_SBPRO_MIDIOUT = @as(u32, 50); pub const MM_WSS_SBPRO_SYNTH = @as(u32, 51); pub const MM_WSS_SBPRO_AUX_LINE = @as(u32, 52); pub const MM_WSS_SBPRO_AUX_CD = @as(u32, 53); pub const MM_WSS_SBPRO_MIXER = @as(u32, 54); pub const MM_MSFT_WSS_NT_WAVEIN = @as(u32, 55); pub const MM_MSFT_WSS_NT_WAVEOUT = @as(u32, 56); pub const MM_MSFT_WSS_NT_FMSYNTH_STEREO = @as(u32, 57); pub const MM_MSFT_WSS_NT_MIXER = @as(u32, 58); pub const MM_MSFT_WSS_NT_AUX = @as(u32, 59); pub const MM_MSFT_SB16_WAVEIN = @as(u32, 60); pub const MM_MSFT_SB16_WAVEOUT = @as(u32, 61); pub const MM_MSFT_SB16_MIDIIN = @as(u32, 62); pub const MM_MSFT_SB16_MIDIOUT = @as(u32, 63); pub const MM_MSFT_SB16_SYNTH = @as(u32, 64); pub const MM_MSFT_SB16_AUX_LINE = @as(u32, 65); pub const MM_MSFT_SB16_AUX_CD = @as(u32, 66); pub const MM_MSFT_SB16_MIXER = @as(u32, 67); pub const MM_MSFT_SBPRO_WAVEIN = @as(u32, 68); pub const MM_MSFT_SBPRO_WAVEOUT = @as(u32, 69); pub const MM_MSFT_SBPRO_MIDIIN = @as(u32, 70); pub const MM_MSFT_SBPRO_MIDIOUT = @as(u32, 71); pub const MM_MSFT_SBPRO_SYNTH = @as(u32, 72); pub const MM_MSFT_SBPRO_AUX_LINE = @as(u32, 73); pub const MM_MSFT_SBPRO_AUX_CD = @as(u32, 74); pub const MM_MSFT_SBPRO_MIXER = @as(u32, 75); pub const MM_MSFT_MSOPL_SYNTH = @as(u32, 76); pub const MM_MSFT_VMDMS_LINE_WAVEIN = @as(u32, 80); pub const MM_MSFT_VMDMS_LINE_WAVEOUT = @as(u32, 81); pub const MM_MSFT_VMDMS_HANDSET_WAVEIN = @as(u32, 82); pub const MM_MSFT_VMDMS_HANDSET_WAVEOUT = @as(u32, 83); pub const MM_MSFT_VMDMW_LINE_WAVEIN = @as(u32, 84); pub const MM_MSFT_VMDMW_LINE_WAVEOUT = @as(u32, 85); pub const MM_MSFT_VMDMW_HANDSET_WAVEIN = @as(u32, 86); pub const MM_MSFT_VMDMW_HANDSET_WAVEOUT = @as(u32, 87); pub const MM_MSFT_VMDMW_MIXER = @as(u32, 88); pub const MM_MSFT_VMDM_GAME_WAVEOUT = @as(u32, 89); pub const MM_MSFT_VMDM_GAME_WAVEIN = @as(u32, 90); pub const MM_MSFT_ACM_MSNAUDIO = @as(u32, 91); pub const MM_MSFT_ACM_MSG723 = @as(u32, 92); pub const MM_MSFT_ACM_MSRT24 = @as(u32, 93); pub const MM_MSFT_WDMAUDIO_WAVEOUT = @as(u32, 100); pub const MM_MSFT_WDMAUDIO_WAVEIN = @as(u32, 101); pub const MM_MSFT_WDMAUDIO_MIDIOUT = @as(u32, 102); pub const MM_MSFT_WDMAUDIO_MIDIIN = @as(u32, 103); pub const MM_MSFT_WDMAUDIO_MIXER = @as(u32, 104); pub const MM_MSFT_WDMAUDIO_AUX = @as(u32, 105); pub const MM_CREATIVE_SB15_WAVEIN = @as(u32, 1); pub const MM_CREATIVE_SB20_WAVEIN = @as(u32, 2); pub const MM_CREATIVE_SBPRO_WAVEIN = @as(u32, 3); pub const MM_CREATIVE_SBP16_WAVEIN = @as(u32, 4); pub const MM_CREATIVE_PHNBLST_WAVEIN = @as(u32, 5); pub const MM_CREATIVE_SB15_WAVEOUT = @as(u32, 101); pub const MM_CREATIVE_SB20_WAVEOUT = @as(u32, 102); pub const MM_CREATIVE_SBPRO_WAVEOUT = @as(u32, 103); pub const MM_CREATIVE_SBP16_WAVEOUT = @as(u32, 104); pub const MM_CREATIVE_PHNBLST_WAVEOUT = @as(u32, 105); pub const MM_CREATIVE_MIDIOUT = @as(u32, 201); pub const MM_CREATIVE_MIDIIN = @as(u32, 202); pub const MM_CREATIVE_FMSYNTH_MONO = @as(u32, 301); pub const MM_CREATIVE_FMSYNTH_STEREO = @as(u32, 302); pub const MM_CREATIVE_MIDI_AWE32 = @as(u32, 303); pub const MM_CREATIVE_AUX_CD = @as(u32, 401); pub const MM_CREATIVE_AUX_LINE = @as(u32, 402); pub const MM_CREATIVE_AUX_MIC = @as(u32, 403); pub const MM_CREATIVE_AUX_MASTER = @as(u32, 404); pub const MM_CREATIVE_AUX_PCSPK = @as(u32, 405); pub const MM_CREATIVE_AUX_WAVE = @as(u32, 406); pub const MM_CREATIVE_AUX_MIDI = @as(u32, 407); pub const MM_CREATIVE_SBPRO_MIXER = @as(u32, 408); pub const MM_CREATIVE_SB16_MIXER = @as(u32, 409); pub const MM_MEDIAVISION_PROAUDIO = @as(u32, 16); pub const MM_PROAUD_MIDIOUT = @as(u32, 17); pub const MM_PROAUD_MIDIIN = @as(u32, 18); pub const MM_PROAUD_SYNTH = @as(u32, 19); pub const MM_PROAUD_WAVEOUT = @as(u32, 20); pub const MM_PROAUD_WAVEIN = @as(u32, 21); pub const MM_PROAUD_MIXER = @as(u32, 22); pub const MM_PROAUD_AUX = @as(u32, 23); pub const MM_MEDIAVISION_THUNDER = @as(u32, 32); pub const MM_THUNDER_SYNTH = @as(u32, 35); pub const MM_THUNDER_WAVEOUT = @as(u32, 36); pub const MM_THUNDER_WAVEIN = @as(u32, 37); pub const MM_THUNDER_AUX = @as(u32, 39); pub const MM_MEDIAVISION_TPORT = @as(u32, 64); pub const MM_TPORT_WAVEOUT = @as(u32, 65); pub const MM_TPORT_WAVEIN = @as(u32, 66); pub const MM_TPORT_SYNTH = @as(u32, 67); pub const MM_MEDIAVISION_PROAUDIO_PLUS = @as(u32, 80); pub const MM_PROAUD_PLUS_MIDIOUT = @as(u32, 81); pub const MM_PROAUD_PLUS_MIDIIN = @as(u32, 82); pub const MM_PROAUD_PLUS_SYNTH = @as(u32, 83); pub const MM_PROAUD_PLUS_WAVEOUT = @as(u32, 84); pub const MM_PROAUD_PLUS_WAVEIN = @as(u32, 85); pub const MM_PROAUD_PLUS_MIXER = @as(u32, 86); pub const MM_PROAUD_PLUS_AUX = @as(u32, 87); pub const MM_MEDIAVISION_PROAUDIO_16 = @as(u32, 96); pub const MM_PROAUD_16_MIDIOUT = @as(u32, 97); pub const MM_PROAUD_16_MIDIIN = @as(u32, 98); pub const MM_PROAUD_16_SYNTH = @as(u32, 99); pub const MM_PROAUD_16_WAVEOUT = @as(u32, 100); pub const MM_PROAUD_16_WAVEIN = @as(u32, 101); pub const MM_PROAUD_16_MIXER = @as(u32, 102); pub const MM_PROAUD_16_AUX = @as(u32, 103); pub const MM_MEDIAVISION_PROSTUDIO_16 = @as(u32, 96); pub const MM_STUDIO_16_MIDIOUT = @as(u32, 97); pub const MM_STUDIO_16_MIDIIN = @as(u32, 98); pub const MM_STUDIO_16_SYNTH = @as(u32, 99); pub const MM_STUDIO_16_WAVEOUT = @as(u32, 100); pub const MM_STUDIO_16_WAVEIN = @as(u32, 101); pub const MM_STUDIO_16_MIXER = @as(u32, 102); pub const MM_STUDIO_16_AUX = @as(u32, 103); pub const MM_MEDIAVISION_CDPC = @as(u32, 112); pub const MM_CDPC_MIDIOUT = @as(u32, 113); pub const MM_CDPC_MIDIIN = @as(u32, 114); pub const MM_CDPC_SYNTH = @as(u32, 115); pub const MM_CDPC_WAVEOUT = @as(u32, 116); pub const MM_CDPC_WAVEIN = @as(u32, 117); pub const MM_CDPC_MIXER = @as(u32, 118); pub const MM_CDPC_AUX = @as(u32, 119); pub const MM_MEDIAVISION_OPUS1208 = @as(u32, 128); pub const MM_OPUS401_MIDIOUT = @as(u32, 129); pub const MM_OPUS401_MIDIIN = @as(u32, 130); pub const MM_OPUS1208_SYNTH = @as(u32, 131); pub const MM_OPUS1208_WAVEOUT = @as(u32, 132); pub const MM_OPUS1208_WAVEIN = @as(u32, 133); pub const MM_OPUS1208_MIXER = @as(u32, 134); pub const MM_OPUS1208_AUX = @as(u32, 135); pub const MM_MEDIAVISION_OPUS1216 = @as(u32, 144); pub const MM_OPUS1216_MIDIOUT = @as(u32, 145); pub const MM_OPUS1216_MIDIIN = @as(u32, 146); pub const MM_OPUS1216_SYNTH = @as(u32, 147); pub const MM_OPUS1216_WAVEOUT = @as(u32, 148); pub const MM_OPUS1216_WAVEIN = @as(u32, 149); pub const MM_OPUS1216_MIXER = @as(u32, 150); pub const MM_OPUS1216_AUX = @as(u32, 151); pub const MM_CYRIX_XASYNTH = @as(u32, 1); pub const MM_CYRIX_XAMIDIIN = @as(u32, 2); pub const MM_CYRIX_XAMIDIOUT = @as(u32, 3); pub const MM_CYRIX_XAWAVEIN = @as(u32, 4); pub const MM_CYRIX_XAWAVEOUT = @as(u32, 5); pub const MM_CYRIX_XAAUX = @as(u32, 6); pub const MM_CYRIX_XAMIXER = @as(u32, 7); pub const MM_PHILIPS_ACM_LPCBB = @as(u32, 1); pub const MM_NETXL_XLVIDEO = @as(u32, 1); pub const MM_ZYXEL_ACM_ADPCM = @as(u32, 1); pub const MM_AARDVARK_STUDIO12_WAVEOUT = @as(u32, 1); pub const MM_AARDVARK_STUDIO12_WAVEIN = @as(u32, 2); pub const MM_AARDVARK_STUDIO88_WAVEOUT = @as(u32, 3); pub const MM_AARDVARK_STUDIO88_WAVEIN = @as(u32, 4); pub const MM_BINTEC_TAPI_WAVE = @as(u32, 1); pub const MM_HEWLETT_PACKARD_CU_CODEC = @as(u32, 1); pub const MM_MITEL_TALKTO_LINE_WAVEOUT = @as(u32, 100); pub const MM_MITEL_TALKTO_LINE_WAVEIN = @as(u32, 101); pub const MM_MITEL_TALKTO_HANDSET_WAVEOUT = @as(u32, 102); pub const MM_MITEL_TALKTO_HANDSET_WAVEIN = @as(u32, 103); pub const MM_MITEL_TALKTO_BRIDGED_WAVEOUT = @as(u32, 104); pub const MM_MITEL_TALKTO_BRIDGED_WAVEIN = @as(u32, 105); pub const MM_MITEL_MPA_HANDSET_WAVEOUT = @as(u32, 200); pub const MM_MITEL_MPA_HANDSET_WAVEIN = @as(u32, 201); pub const MM_MITEL_MPA_HANDSFREE_WAVEOUT = @as(u32, 202); pub const MM_MITEL_MPA_HANDSFREE_WAVEIN = @as(u32, 203); pub const MM_MITEL_MPA_LINE1_WAVEOUT = @as(u32, 204); pub const MM_MITEL_MPA_LINE1_WAVEIN = @as(u32, 205); pub const MM_MITEL_MPA_LINE2_WAVEOUT = @as(u32, 206); pub const MM_MITEL_MPA_LINE2_WAVEIN = @as(u32, 207); pub const MM_MITEL_MEDIAPATH_WAVEOUT = @as(u32, 300); pub const MM_MITEL_MEDIAPATH_WAVEIN = @as(u32, 301); pub const MM_SNI_ACM_G721 = @as(u32, 1); pub const MM_EMU_APSSYNTH = @as(u32, 1); pub const MM_EMU_APSMIDIIN = @as(u32, 2); pub const MM_EMU_APSMIDIOUT = @as(u32, 3); pub const MM_EMU_APSWAVEIN = @as(u32, 4); pub const MM_EMU_APSWAVEOUT = @as(u32, 5); pub const MM_ARTISOFT_SBWAVEIN = @as(u32, 1); pub const MM_ARTISOFT_SBWAVEOUT = @as(u32, 2); pub const MM_TBS_TROPEZ_WAVEIN = @as(u32, 37); pub const MM_TBS_TROPEZ_WAVEOUT = @as(u32, 38); pub const MM_TBS_TROPEZ_AUX1 = @as(u32, 39); pub const MM_TBS_TROPEZ_AUX2 = @as(u32, 40); pub const MM_TBS_TROPEZ_LINE = @as(u32, 41); pub const MM_MMOTION_WAVEAUX = @as(u32, 1); pub const MM_MMOTION_WAVEOUT = @as(u32, 2); pub const MM_MMOTION_WAVEIN = @as(u32, 3); pub const MM_IBM_PCMCIA_WAVEIN = @as(u32, 11); pub const MM_IBM_PCMCIA_WAVEOUT = @as(u32, 12); pub const MM_IBM_PCMCIA_SYNTH = @as(u32, 13); pub const MM_IBM_PCMCIA_MIDIIN = @as(u32, 14); pub const MM_IBM_PCMCIA_MIDIOUT = @as(u32, 15); pub const MM_IBM_PCMCIA_AUX = @as(u32, 16); pub const MM_IBM_THINKPAD200 = @as(u32, 17); pub const MM_IBM_MWAVE_WAVEIN = @as(u32, 18); pub const MM_IBM_MWAVE_WAVEOUT = @as(u32, 19); pub const MM_IBM_MWAVE_MIXER = @as(u32, 20); pub const MM_IBM_MWAVE_MIDIIN = @as(u32, 21); pub const MM_IBM_MWAVE_MIDIOUT = @as(u32, 22); pub const MM_IBM_MWAVE_AUX = @as(u32, 23); pub const MM_IBM_WC_MIDIOUT = @as(u32, 30); pub const MM_IBM_WC_WAVEOUT = @as(u32, 31); pub const MM_IBM_WC_MIXEROUT = @as(u32, 33); pub const MM_VOCALTEC_WAVEOUT = @as(u32, 1); pub const MM_VOCALTEC_WAVEIN = @as(u32, 2); pub const MM_ROLAND_RAP10_MIDIOUT = @as(u32, 10); pub const MM_ROLAND_RAP10_MIDIIN = @as(u32, 11); pub const MM_ROLAND_RAP10_SYNTH = @as(u32, 12); pub const MM_ROLAND_RAP10_WAVEOUT = @as(u32, 13); pub const MM_ROLAND_RAP10_WAVEIN = @as(u32, 14); pub const MM_ROLAND_MPU401_MIDIOUT = @as(u32, 15); pub const MM_ROLAND_MPU401_MIDIIN = @as(u32, 16); pub const MM_ROLAND_SMPU_MIDIOUTA = @as(u32, 17); pub const MM_ROLAND_SMPU_MIDIOUTB = @as(u32, 18); pub const MM_ROLAND_SMPU_MIDIINA = @as(u32, 19); pub const MM_ROLAND_SMPU_MIDIINB = @as(u32, 20); pub const MM_ROLAND_SC7_MIDIOUT = @as(u32, 21); pub const MM_ROLAND_SC7_MIDIIN = @as(u32, 22); pub const MM_ROLAND_SERIAL_MIDIOUT = @as(u32, 23); pub const MM_ROLAND_SERIAL_MIDIIN = @as(u32, 24); pub const MM_ROLAND_SCP_MIDIOUT = @as(u32, 38); pub const MM_ROLAND_SCP_MIDIIN = @as(u32, 39); pub const MM_ROLAND_SCP_WAVEOUT = @as(u32, 40); pub const MM_ROLAND_SCP_WAVEIN = @as(u32, 41); pub const MM_ROLAND_SCP_MIXER = @as(u32, 42); pub const MM_ROLAND_SCP_AUX = @as(u32, 48); pub const MM_DSP_SOLUTIONS_WAVEOUT = @as(u32, 1); pub const MM_DSP_SOLUTIONS_WAVEIN = @as(u32, 2); pub const MM_DSP_SOLUTIONS_SYNTH = @as(u32, 3); pub const MM_DSP_SOLUTIONS_AUX = @as(u32, 4); pub const MM_NEC_73_86_SYNTH = @as(u32, 5); pub const MM_NEC_73_86_WAVEOUT = @as(u32, 6); pub const MM_NEC_73_86_WAVEIN = @as(u32, 7); pub const MM_NEC_26_SYNTH = @as(u32, 9); pub const MM_NEC_MPU401_MIDIOUT = @as(u32, 10); pub const MM_NEC_MPU401_MIDIIN = @as(u32, 11); pub const MM_NEC_JOYSTICK = @as(u32, 12); pub const MM_WANGLABS_WAVEIN1 = @as(u32, 1); pub const MM_WANGLABS_WAVEOUT1 = @as(u32, 2); pub const MM_TANDY_VISWAVEIN = @as(u32, 1); pub const MM_TANDY_VISWAVEOUT = @as(u32, 2); pub const MM_TANDY_VISBIOSSYNTH = @as(u32, 3); pub const MM_TANDY_SENS_MMAWAVEIN = @as(u32, 4); pub const MM_TANDY_SENS_MMAWAVEOUT = @as(u32, 5); pub const MM_TANDY_SENS_MMAMIDIIN = @as(u32, 6); pub const MM_TANDY_SENS_MMAMIDIOUT = @as(u32, 7); pub const MM_TANDY_SENS_VISWAVEOUT = @as(u32, 8); pub const MM_TANDY_PSSJWAVEIN = @as(u32, 9); pub const MM_TANDY_PSSJWAVEOUT = @as(u32, 10); pub const MM_ANTEX_SX12_WAVEIN = @as(u32, 1); pub const MM_ANTEX_SX12_WAVEOUT = @as(u32, 2); pub const MM_ANTEX_SX15_WAVEIN = @as(u32, 3); pub const MM_ANTEX_SX15_WAVEOUT = @as(u32, 4); pub const MM_ANTEX_VP625_WAVEIN = @as(u32, 5); pub const MM_ANTEX_VP625_WAVEOUT = @as(u32, 6); pub const MM_ANTEX_AUDIOPORT22_WAVEIN = @as(u32, 7); pub const MM_ANTEX_AUDIOPORT22_WAVEOUT = @as(u32, 8); pub const MM_ANTEX_AUDIOPORT22_FEEDTHRU = @as(u32, 9); pub const MM_INTELOPD_WAVEIN = @as(u32, 1); pub const MM_INTELOPD_WAVEOUT = @as(u32, 101); pub const MM_INTELOPD_AUX = @as(u32, 401); pub const MM_INTEL_NSPMODEMLINEIN = @as(u32, 501); pub const MM_INTEL_NSPMODEMLINEOUT = @as(u32, 502); pub const MM_VAL_MICROKEY_AP_WAVEIN = @as(u32, 1); pub const MM_VAL_MICROKEY_AP_WAVEOUT = @as(u32, 2); pub const MM_INTERACTIVE_WAVEIN = @as(u32, 69); pub const MM_INTERACTIVE_WAVEOUT = @as(u32, 69); pub const MM_YAMAHA_GSS_SYNTH = @as(u32, 1); pub const MM_YAMAHA_GSS_WAVEOUT = @as(u32, 2); pub const MM_YAMAHA_GSS_WAVEIN = @as(u32, 3); pub const MM_YAMAHA_GSS_MIDIOUT = @as(u32, 4); pub const MM_YAMAHA_GSS_MIDIIN = @as(u32, 5); pub const MM_YAMAHA_GSS_AUX = @as(u32, 6); pub const MM_YAMAHA_SERIAL_MIDIOUT = @as(u32, 7); pub const MM_YAMAHA_SERIAL_MIDIIN = @as(u32, 8); pub const MM_YAMAHA_OPL3SA_WAVEOUT = @as(u32, 16); pub const MM_YAMAHA_OPL3SA_WAVEIN = @as(u32, 17); pub const MM_YAMAHA_OPL3SA_FMSYNTH = @as(u32, 18); pub const MM_YAMAHA_OPL3SA_YSYNTH = @as(u32, 19); pub const MM_YAMAHA_OPL3SA_MIDIOUT = @as(u32, 20); pub const MM_YAMAHA_OPL3SA_MIDIIN = @as(u32, 21); pub const MM_YAMAHA_OPL3SA_MIXER = @as(u32, 23); pub const MM_YAMAHA_OPL3SA_JOYSTICK = @as(u32, 24); pub const MM_YAMAHA_YMF724LEG_MIDIOUT = @as(u32, 25); pub const MM_YAMAHA_YMF724LEG_MIDIIN = @as(u32, 26); pub const MM_YAMAHA_YMF724_WAVEOUT = @as(u32, 27); pub const MM_YAMAHA_YMF724_WAVEIN = @as(u32, 28); pub const MM_YAMAHA_YMF724_MIDIOUT = @as(u32, 29); pub const MM_YAMAHA_YMF724_AUX = @as(u32, 30); pub const MM_YAMAHA_YMF724_MIXER = @as(u32, 31); pub const MM_YAMAHA_YMF724LEG_FMSYNTH = @as(u32, 32); pub const MM_YAMAHA_YMF724LEG_MIXER = @as(u32, 33); pub const MM_YAMAHA_SXG_MIDIOUT = @as(u32, 34); pub const MM_YAMAHA_SXG_WAVEOUT = @as(u32, 35); pub const MM_YAMAHA_SXG_MIXER = @as(u32, 36); pub const MM_YAMAHA_ACXG_WAVEIN = @as(u32, 37); pub const MM_YAMAHA_ACXG_WAVEOUT = @as(u32, 38); pub const MM_YAMAHA_ACXG_MIDIOUT = @as(u32, 39); pub const MM_YAMAHA_ACXG_MIXER = @as(u32, 40); pub const MM_YAMAHA_ACXG_AUX = @as(u32, 41); pub const MM_EVEREX_CARRIER = @as(u32, 1); pub const MM_ECHO_SYNTH = @as(u32, 1); pub const MM_ECHO_WAVEOUT = @as(u32, 2); pub const MM_ECHO_WAVEIN = @as(u32, 3); pub const MM_ECHO_MIDIOUT = @as(u32, 4); pub const MM_ECHO_MIDIIN = @as(u32, 5); pub const MM_ECHO_AUX = @as(u32, 6); pub const MM_SIERRA_ARIA_MIDIOUT = @as(u32, 20); pub const MM_SIERRA_ARIA_MIDIIN = @as(u32, 21); pub const MM_SIERRA_ARIA_SYNTH = @as(u32, 22); pub const MM_SIERRA_ARIA_WAVEOUT = @as(u32, 23); pub const MM_SIERRA_ARIA_WAVEIN = @as(u32, 24); pub const MM_SIERRA_ARIA_AUX = @as(u32, 25); pub const MM_SIERRA_ARIA_AUX2 = @as(u32, 32); pub const MM_SIERRA_QUARTET_WAVEIN = @as(u32, 80); pub const MM_SIERRA_QUARTET_WAVEOUT = @as(u32, 81); pub const MM_SIERRA_QUARTET_MIDIIN = @as(u32, 82); pub const MM_SIERRA_QUARTET_MIDIOUT = @as(u32, 83); pub const MM_SIERRA_QUARTET_SYNTH = @as(u32, 84); pub const MM_SIERRA_QUARTET_AUX_CD = @as(u32, 85); pub const MM_SIERRA_QUARTET_AUX_LINE = @as(u32, 86); pub const MM_SIERRA_QUARTET_AUX_MODEM = @as(u32, 87); pub const MM_SIERRA_QUARTET_MIXER = @as(u32, 88); pub const MM_CAT_WAVEOUT = @as(u32, 1); pub const MM_DSP_GROUP_TRUESPEECH = @as(u32, 1); pub const MM_MELABS_MIDI2GO = @as(u32, 1); pub const MM_ESS_AMWAVEOUT = @as(u32, 1); pub const MM_ESS_AMWAVEIN = @as(u32, 2); pub const MM_ESS_AMAUX = @as(u32, 3); pub const MM_ESS_AMSYNTH = @as(u32, 4); pub const MM_ESS_AMMIDIOUT = @as(u32, 5); pub const MM_ESS_AMMIDIIN = @as(u32, 6); pub const MM_ESS_MIXER = @as(u32, 7); pub const MM_ESS_AUX_CD = @as(u32, 8); pub const MM_ESS_MPU401_MIDIOUT = @as(u32, 9); pub const MM_ESS_MPU401_MIDIIN = @as(u32, 10); pub const MM_ESS_ES488_WAVEOUT = @as(u32, 16); pub const MM_ESS_ES488_WAVEIN = @as(u32, 17); pub const MM_ESS_ES488_MIXER = @as(u32, 18); pub const MM_ESS_ES688_WAVEOUT = @as(u32, 19); pub const MM_ESS_ES688_WAVEIN = @as(u32, 20); pub const MM_ESS_ES688_MIXER = @as(u32, 21); pub const MM_ESS_ES1488_WAVEOUT = @as(u32, 22); pub const MM_ESS_ES1488_WAVEIN = @as(u32, 23); pub const MM_ESS_ES1488_MIXER = @as(u32, 24); pub const MM_ESS_ES1688_WAVEOUT = @as(u32, 25); pub const MM_ESS_ES1688_WAVEIN = @as(u32, 26); pub const MM_ESS_ES1688_MIXER = @as(u32, 27); pub const MM_ESS_ES1788_WAVEOUT = @as(u32, 28); pub const MM_ESS_ES1788_WAVEIN = @as(u32, 29); pub const MM_ESS_ES1788_MIXER = @as(u32, 30); pub const MM_ESS_ES1888_WAVEOUT = @as(u32, 31); pub const MM_ESS_ES1888_WAVEIN = @as(u32, 32); pub const MM_ESS_ES1888_MIXER = @as(u32, 33); pub const MM_ESS_ES1868_WAVEOUT = @as(u32, 34); pub const MM_ESS_ES1868_WAVEIN = @as(u32, 35); pub const MM_ESS_ES1868_MIXER = @as(u32, 36); pub const MM_ESS_ES1878_WAVEOUT = @as(u32, 37); pub const MM_ESS_ES1878_WAVEIN = @as(u32, 38); pub const MM_ESS_ES1878_MIXER = @as(u32, 39); pub const MM_CANOPUS_ACM_DVREX = @as(u32, 1); pub const MM_EPS_FMSND = @as(u32, 1); pub const MM_TRUEVISION_WAVEIN1 = @as(u32, 1); pub const MM_TRUEVISION_WAVEOUT1 = @as(u32, 2); pub const MM_AZTECH_MIDIOUT = @as(u32, 3); pub const MM_AZTECH_MIDIIN = @as(u32, 4); pub const MM_AZTECH_WAVEIN = @as(u32, 17); pub const MM_AZTECH_WAVEOUT = @as(u32, 18); pub const MM_AZTECH_FMSYNTH = @as(u32, 20); pub const MM_AZTECH_MIXER = @as(u32, 21); pub const MM_AZTECH_PRO16_WAVEIN = @as(u32, 33); pub const MM_AZTECH_PRO16_WAVEOUT = @as(u32, 34); pub const MM_AZTECH_PRO16_FMSYNTH = @as(u32, 38); pub const MM_AZTECH_DSP16_WAVEIN = @as(u32, 65); pub const MM_AZTECH_DSP16_WAVEOUT = @as(u32, 66); pub const MM_AZTECH_DSP16_FMSYNTH = @as(u32, 68); pub const MM_AZTECH_DSP16_WAVESYNTH = @as(u32, 70); pub const MM_AZTECH_NOVA16_WAVEIN = @as(u32, 71); pub const MM_AZTECH_NOVA16_WAVEOUT = @as(u32, 72); pub const MM_AZTECH_NOVA16_MIXER = @as(u32, 73); pub const MM_AZTECH_WASH16_WAVEIN = @as(u32, 74); pub const MM_AZTECH_WASH16_WAVEOUT = @as(u32, 75); pub const MM_AZTECH_WASH16_MIXER = @as(u32, 76); pub const MM_AZTECH_AUX_CD = @as(u32, 401); pub const MM_AZTECH_AUX_LINE = @as(u32, 402); pub const MM_AZTECH_AUX_MIC = @as(u32, 403); pub const MM_AZTECH_AUX = @as(u32, 404); pub const MM_VIDEOLOGIC_MSWAVEIN = @as(u32, 1); pub const MM_VIDEOLOGIC_MSWAVEOUT = @as(u32, 2); pub const MM_KORG_PCIF_MIDIOUT = @as(u32, 1); pub const MM_KORG_PCIF_MIDIIN = @as(u32, 2); pub const MM_KORG_1212IO_MSWAVEIN = @as(u32, 3); pub const MM_KORG_1212IO_MSWAVEOUT = @as(u32, 4); pub const MM_APT_ACE100CD = @as(u32, 1); pub const MM_ICS_WAVEDECK_WAVEOUT = @as(u32, 1); pub const MM_ICS_WAVEDECK_WAVEIN = @as(u32, 2); pub const MM_ICS_WAVEDECK_MIXER = @as(u32, 3); pub const MM_ICS_WAVEDECK_AUX = @as(u32, 4); pub const MM_ICS_WAVEDECK_SYNTH = @as(u32, 5); pub const MM_ICS_WAVEDEC_SB_WAVEOUT = @as(u32, 6); pub const MM_ICS_WAVEDEC_SB_WAVEIN = @as(u32, 7); pub const MM_ICS_WAVEDEC_SB_FM_MIDIOUT = @as(u32, 8); pub const MM_ICS_WAVEDEC_SB_MPU401_MIDIOUT = @as(u32, 9); pub const MM_ICS_WAVEDEC_SB_MPU401_MIDIIN = @as(u32, 10); pub const MM_ICS_WAVEDEC_SB_MIXER = @as(u32, 11); pub const MM_ICS_WAVEDEC_SB_AUX = @as(u32, 12); pub const MM_ICS_2115_LITE_MIDIOUT = @as(u32, 13); pub const MM_ICS_2120_LITE_MIDIOUT = @as(u32, 14); pub const MM_ITERATEDSYS_FUFCODEC = @as(u32, 1); pub const MM_METHEUS_ZIPPER = @as(u32, 1); pub const MM_WINNOV_CAVIAR_WAVEIN = @as(u32, 1); pub const MM_WINNOV_CAVIAR_WAVEOUT = @as(u32, 2); pub const MM_WINNOV_CAVIAR_VIDC = @as(u32, 3); pub const MM_WINNOV_CAVIAR_CHAMPAGNE = @as(u32, 4); pub const MM_WINNOV_CAVIAR_YUV8 = @as(u32, 5); pub const MM_NCR_BA_WAVEIN = @as(u32, 1); pub const MM_NCR_BA_WAVEOUT = @as(u32, 2); pub const MM_NCR_BA_SYNTH = @as(u32, 3); pub const MM_NCR_BA_AUX = @as(u32, 4); pub const MM_NCR_BA_MIXER = @as(u32, 5); pub const MM_AST_MODEMWAVE_WAVEIN = @as(u32, 13); pub const MM_AST_MODEMWAVE_WAVEOUT = @as(u32, 14); pub const MM_WILLOWPOND_FMSYNTH_STEREO = @as(u32, 20); pub const MM_WILLOWPOND_MPU401 = @as(u32, 21); pub const MM_WILLOWPOND_SNDPORT_WAVEIN = @as(u32, 100); pub const MM_WILLOWPOND_SNDPORT_WAVEOUT = @as(u32, 101); pub const MM_WILLOWPOND_SNDPORT_MIXER = @as(u32, 102); pub const MM_WILLOWPOND_SNDPORT_AUX = @as(u32, 103); pub const MM_WILLOWPOND_PH_WAVEIN = @as(u32, 104); pub const MM_WILLOWPOND_PH_WAVEOUT = @as(u32, 105); pub const MM_WILLOWPOND_PH_MIXER = @as(u32, 106); pub const MM_WILLOWPOND_PH_AUX = @as(u32, 107); pub const MM_WILLOPOND_SNDCOMM_WAVEIN = @as(u32, 108); pub const MM_WILLOWPOND_SNDCOMM_WAVEOUT = @as(u32, 109); pub const MM_WILLOWPOND_SNDCOMM_MIXER = @as(u32, 110); pub const MM_WILLOWPOND_SNDCOMM_AUX = @as(u32, 111); pub const MM_WILLOWPOND_GENERIC_WAVEIN = @as(u32, 112); pub const MM_WILLOWPOND_GENERIC_WAVEOUT = @as(u32, 113); pub const MM_WILLOWPOND_GENERIC_MIXER = @as(u32, 114); pub const MM_WILLOWPOND_GENERIC_AUX = @as(u32, 115); pub const MM_VITEC_VMAKER = @as(u32, 1); pub const MM_VITEC_VMPRO = @as(u32, 2); pub const MM_MOSCOM_VPC2400_IN = @as(u32, 1); pub const MM_MOSCOM_VPC2400_OUT = @as(u32, 2); pub const MM_SILICONSOFT_SC1_WAVEIN = @as(u32, 1); pub const MM_SILICONSOFT_SC1_WAVEOUT = @as(u32, 2); pub const MM_SILICONSOFT_SC2_WAVEIN = @as(u32, 3); pub const MM_SILICONSOFT_SC2_WAVEOUT = @as(u32, 4); pub const MM_SILICONSOFT_SOUNDJR2_WAVEOUT = @as(u32, 5); pub const MM_SILICONSOFT_SOUNDJR2PR_WAVEIN = @as(u32, 6); pub const MM_SILICONSOFT_SOUNDJR2PR_WAVEOUT = @as(u32, 7); pub const MM_SILICONSOFT_SOUNDJR3_WAVEOUT = @as(u32, 8); pub const MM_TTEWS_WAVEIN = @as(u32, 1); pub const MM_TTEWS_WAVEOUT = @as(u32, 2); pub const MM_TTEWS_MIDIIN = @as(u32, 3); pub const MM_TTEWS_MIDIOUT = @as(u32, 4); pub const MM_TTEWS_MIDISYNTH = @as(u32, 5); pub const MM_TTEWS_MIDIMONITOR = @as(u32, 6); pub const MM_TTEWS_VMIDIIN = @as(u32, 7); pub const MM_TTEWS_VMIDIOUT = @as(u32, 8); pub const MM_TTEWS_AUX = @as(u32, 9); pub const MM_TTEWS_MIXER = @as(u32, 10); pub const MM_MEDIASONIC_ACM_G723 = @as(u32, 1); pub const MM_MEDIASONIC_ICOM = @as(u32, 2); pub const MM_ICOM_WAVEIN = @as(u32, 3); pub const MM_ICOM_WAVEOUT = @as(u32, 4); pub const MM_ICOM_MIXER = @as(u32, 5); pub const MM_ICOM_AUX = @as(u32, 6); pub const MM_ICOM_LINE = @as(u32, 7); pub const MM_SANYO_ACM_LD_ADPCM = @as(u32, 1); pub const MM_AHEAD_MULTISOUND = @as(u32, 1); pub const MM_AHEAD_SOUNDBLASTER = @as(u32, 2); pub const MM_AHEAD_PROAUDIO = @as(u32, 3); pub const MM_AHEAD_GENERIC = @as(u32, 4); pub const MM_OLIVETTI_WAVEIN = @as(u32, 1); pub const MM_OLIVETTI_WAVEOUT = @as(u32, 2); pub const MM_OLIVETTI_MIXER = @as(u32, 3); pub const MM_OLIVETTI_AUX = @as(u32, 4); pub const MM_OLIVETTI_MIDIIN = @as(u32, 5); pub const MM_OLIVETTI_MIDIOUT = @as(u32, 6); pub const MM_OLIVETTI_SYNTH = @as(u32, 7); pub const MM_OLIVETTI_JOYSTICK = @as(u32, 8); pub const MM_OLIVETTI_ACM_GSM = @as(u32, 9); pub const MM_OLIVETTI_ACM_ADPCM = @as(u32, 10); pub const MM_OLIVETTI_ACM_CELP = @as(u32, 11); pub const MM_OLIVETTI_ACM_SBC = @as(u32, 12); pub const MM_OLIVETTI_ACM_OPR = @as(u32, 13); pub const MM_IOMAGIC_TEMPO_WAVEOUT = @as(u32, 1); pub const MM_IOMAGIC_TEMPO_WAVEIN = @as(u32, 2); pub const MM_IOMAGIC_TEMPO_SYNTH = @as(u32, 3); pub const MM_IOMAGIC_TEMPO_MIDIOUT = @as(u32, 4); pub const MM_IOMAGIC_TEMPO_MXDOUT = @as(u32, 5); pub const MM_IOMAGIC_TEMPO_AUXOUT = @as(u32, 6); pub const MM_MATSUSHITA_WAVEIN = @as(u32, 1); pub const MM_MATSUSHITA_WAVEOUT = @as(u32, 2); pub const MM_MATSUSHITA_FMSYNTH_STEREO = @as(u32, 3); pub const MM_MATSUSHITA_MIXER = @as(u32, 4); pub const MM_MATSUSHITA_AUX = @as(u32, 5); pub const MM_NEWMEDIA_WAVJAMMER = @as(u32, 1); pub const MM_LYRRUS_BRIDGE_GUITAR = @as(u32, 1); pub const MM_OPTI_M16_FMSYNTH_STEREO = @as(u32, 1); pub const MM_OPTI_M16_MIDIIN = @as(u32, 2); pub const MM_OPTI_M16_MIDIOUT = @as(u32, 3); pub const MM_OPTI_M16_WAVEIN = @as(u32, 4); pub const MM_OPTI_M16_WAVEOUT = @as(u32, 5); pub const MM_OPTI_M16_MIXER = @as(u32, 6); pub const MM_OPTI_M16_AUX = @as(u32, 7); pub const MM_OPTI_P16_FMSYNTH_STEREO = @as(u32, 16); pub const MM_OPTI_P16_MIDIIN = @as(u32, 17); pub const MM_OPTI_P16_MIDIOUT = @as(u32, 18); pub const MM_OPTI_P16_WAVEIN = @as(u32, 19); pub const MM_OPTI_P16_WAVEOUT = @as(u32, 20); pub const MM_OPTI_P16_MIXER = @as(u32, 21); pub const MM_OPTI_P16_AUX = @as(u32, 22); pub const MM_OPTI_M32_WAVEIN = @as(u32, 32); pub const MM_OPTI_M32_WAVEOUT = @as(u32, 33); pub const MM_OPTI_M32_MIDIIN = @as(u32, 34); pub const MM_OPTI_M32_MIDIOUT = @as(u32, 35); pub const MM_OPTI_M32_SYNTH_STEREO = @as(u32, 36); pub const MM_OPTI_M32_MIXER = @as(u32, 37); pub const MM_OPTI_M32_AUX = @as(u32, 38); pub const MM_COMPAQ_BB_WAVEIN = @as(u32, 1); pub const MM_COMPAQ_BB_WAVEOUT = @as(u32, 2); pub const MM_COMPAQ_BB_WAVEAUX = @as(u32, 3); pub const MM_MPTUS_SPWAVEOUT = @as(u32, 1); pub const MM_LERNOUT_ANDHAUSPIE_LHCODECACM = @as(u32, 1); pub const MM_DIGITAL_AV320_WAVEIN = @as(u32, 1); pub const MM_DIGITAL_AV320_WAVEOUT = @as(u32, 2); pub const MM_DIGITAL_ACM_G723 = @as(u32, 3); pub const MM_DIGITAL_ICM_H263 = @as(u32, 4); pub const MM_DIGITAL_ICM_H261 = @as(u32, 5); pub const MM_MOTU_MTP_MIDIOUT_ALL = @as(u32, 100); pub const MM_MOTU_MTP_MIDIIN_1 = @as(u32, 101); pub const MM_MOTU_MTP_MIDIOUT_1 = @as(u32, 101); pub const MM_MOTU_MTP_MIDIIN_2 = @as(u32, 102); pub const MM_MOTU_MTP_MIDIOUT_2 = @as(u32, 102); pub const MM_MOTU_MTP_MIDIIN_3 = @as(u32, 103); pub const MM_MOTU_MTP_MIDIOUT_3 = @as(u32, 103); pub const MM_MOTU_MTP_MIDIIN_4 = @as(u32, 104); pub const MM_MOTU_MTP_MIDIOUT_4 = @as(u32, 104); pub const MM_MOTU_MTP_MIDIIN_5 = @as(u32, 105); pub const MM_MOTU_MTP_MIDIOUT_5 = @as(u32, 105); pub const MM_MOTU_MTP_MIDIIN_6 = @as(u32, 106); pub const MM_MOTU_MTP_MIDIOUT_6 = @as(u32, 106); pub const MM_MOTU_MTP_MIDIIN_7 = @as(u32, 107); pub const MM_MOTU_MTP_MIDIOUT_7 = @as(u32, 107); pub const MM_MOTU_MTP_MIDIIN_8 = @as(u32, 108); pub const MM_MOTU_MTP_MIDIOUT_8 = @as(u32, 108); pub const MM_MOTU_MTPII_MIDIOUT_ALL = @as(u32, 200); pub const MM_MOTU_MTPII_MIDIIN_SYNC = @as(u32, 200); pub const MM_MOTU_MTPII_MIDIIN_1 = @as(u32, 201); pub const MM_MOTU_MTPII_MIDIOUT_1 = @as(u32, 201); pub const MM_MOTU_MTPII_MIDIIN_2 = @as(u32, 202); pub const MM_MOTU_MTPII_MIDIOUT_2 = @as(u32, 202); pub const MM_MOTU_MTPII_MIDIIN_3 = @as(u32, 203); pub const MM_MOTU_MTPII_MIDIOUT_3 = @as(u32, 203); pub const MM_MOTU_MTPII_MIDIIN_4 = @as(u32, 204); pub const MM_MOTU_MTPII_MIDIOUT_4 = @as(u32, 204); pub const MM_MOTU_MTPII_MIDIIN_5 = @as(u32, 205); pub const MM_MOTU_MTPII_MIDIOUT_5 = @as(u32, 205); pub const MM_MOTU_MTPII_MIDIIN_6 = @as(u32, 206); pub const MM_MOTU_MTPII_MIDIOUT_6 = @as(u32, 206); pub const MM_MOTU_MTPII_MIDIIN_7 = @as(u32, 207); pub const MM_MOTU_MTPII_MIDIOUT_7 = @as(u32, 207); pub const MM_MOTU_MTPII_MIDIIN_8 = @as(u32, 208); pub const MM_MOTU_MTPII_MIDIOUT_8 = @as(u32, 208); pub const MM_MOTU_MTPII_NET_MIDIIN_1 = @as(u32, 209); pub const MM_MOTU_MTPII_NET_MIDIOUT_1 = @as(u32, 209); pub const MM_MOTU_MTPII_NET_MIDIIN_2 = @as(u32, 210); pub const MM_MOTU_MTPII_NET_MIDIOUT_2 = @as(u32, 210); pub const MM_MOTU_MTPII_NET_MIDIIN_3 = @as(u32, 211); pub const MM_MOTU_MTPII_NET_MIDIOUT_3 = @as(u32, 211); pub const MM_MOTU_MTPII_NET_MIDIIN_4 = @as(u32, 212); pub const MM_MOTU_MTPII_NET_MIDIOUT_4 = @as(u32, 212); pub const MM_MOTU_MTPII_NET_MIDIIN_5 = @as(u32, 213); pub const MM_MOTU_MTPII_NET_MIDIOUT_5 = @as(u32, 213); pub const MM_MOTU_MTPII_NET_MIDIIN_6 = @as(u32, 214); pub const MM_MOTU_MTPII_NET_MIDIOUT_6 = @as(u32, 214); pub const MM_MOTU_MTPII_NET_MIDIIN_7 = @as(u32, 215); pub const MM_MOTU_MTPII_NET_MIDIOUT_7 = @as(u32, 215); pub const MM_MOTU_MTPII_NET_MIDIIN_8 = @as(u32, 216); pub const MM_MOTU_MTPII_NET_MIDIOUT_8 = @as(u32, 216); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_ALL = @as(u32, 300); pub const MM_MOTU_MXP_MIDIIN_SYNC = @as(u32, 300); pub const MM_MOTU_MXP_MIDIIN_MIDIIN_1 = @as(u32, 301); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_1 = @as(u32, 301); pub const MM_MOTU_MXP_MIDIIN_MIDIIN_2 = @as(u32, 302); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_2 = @as(u32, 302); pub const MM_MOTU_MXP_MIDIIN_MIDIIN_3 = @as(u32, 303); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_3 = @as(u32, 303); pub const MM_MOTU_MXP_MIDIIN_MIDIIN_4 = @as(u32, 304); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_4 = @as(u32, 304); pub const MM_MOTU_MXP_MIDIIN_MIDIIN_5 = @as(u32, 305); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_5 = @as(u32, 305); pub const MM_MOTU_MXP_MIDIIN_MIDIIN_6 = @as(u32, 306); pub const MM_MOTU_MXP_MIDIIN_MIDIOUT_6 = @as(u32, 306); pub const MM_MOTU_MXPMPU_MIDIOUT_ALL = @as(u32, 400); pub const MM_MOTU_MXPMPU_MIDIIN_SYNC = @as(u32, 400); pub const MM_MOTU_MXPMPU_MIDIIN_1 = @as(u32, 401); pub const MM_MOTU_MXPMPU_MIDIOUT_1 = @as(u32, 401); pub const MM_MOTU_MXPMPU_MIDIIN_2 = @as(u32, 402); pub const MM_MOTU_MXPMPU_MIDIOUT_2 = @as(u32, 402); pub const MM_MOTU_MXPMPU_MIDIIN_3 = @as(u32, 403); pub const MM_MOTU_MXPMPU_MIDIOUT_3 = @as(u32, 403); pub const MM_MOTU_MXPMPU_MIDIIN_4 = @as(u32, 404); pub const MM_MOTU_MXPMPU_MIDIOUT_4 = @as(u32, 404); pub const MM_MOTU_MXPMPU_MIDIIN_5 = @as(u32, 405); pub const MM_MOTU_MXPMPU_MIDIOUT_5 = @as(u32, 405); pub const MM_MOTU_MXPMPU_MIDIIN_6 = @as(u32, 406); pub const MM_MOTU_MXPMPU_MIDIOUT_6 = @as(u32, 406); pub const MM_MOTU_MXN_MIDIOUT_ALL = @as(u32, 500); pub const MM_MOTU_MXN_MIDIIN_SYNC = @as(u32, 500); pub const MM_MOTU_MXN_MIDIIN_1 = @as(u32, 501); pub const MM_MOTU_MXN_MIDIOUT_1 = @as(u32, 501); pub const MM_MOTU_MXN_MIDIIN_2 = @as(u32, 502); pub const MM_MOTU_MXN_MIDIOUT_2 = @as(u32, 502); pub const MM_MOTU_MXN_MIDIIN_3 = @as(u32, 503); pub const MM_MOTU_MXN_MIDIOUT_3 = @as(u32, 503); pub const MM_MOTU_MXN_MIDIIN_4 = @as(u32, 504); pub const MM_MOTU_MXN_MIDIOUT_4 = @as(u32, 504); pub const MM_MOTU_FLYER_MIDI_IN_SYNC = @as(u32, 600); pub const MM_MOTU_FLYER_MIDI_IN_A = @as(u32, 601); pub const MM_MOTU_FLYER_MIDI_OUT_A = @as(u32, 601); pub const MM_MOTU_FLYER_MIDI_IN_B = @as(u32, 602); pub const MM_MOTU_FLYER_MIDI_OUT_B = @as(u32, 602); pub const MM_MOTU_PKX_MIDI_IN_SYNC = @as(u32, 700); pub const MM_MOTU_PKX_MIDI_IN_A = @as(u32, 701); pub const MM_MOTU_PKX_MIDI_OUT_A = @as(u32, 701); pub const MM_MOTU_PKX_MIDI_IN_B = @as(u32, 702); pub const MM_MOTU_PKX_MIDI_OUT_B = @as(u32, 702); pub const MM_MOTU_DTX_MIDI_IN_SYNC = @as(u32, 800); pub const MM_MOTU_DTX_MIDI_IN_A = @as(u32, 801); pub const MM_MOTU_DTX_MIDI_OUT_A = @as(u32, 801); pub const MM_MOTU_DTX_MIDI_IN_B = @as(u32, 802); pub const MM_MOTU_DTX_MIDI_OUT_B = @as(u32, 802); pub const MM_MOTU_MTPAV_MIDIOUT_ALL = @as(u32, 900); pub const MM_MOTU_MTPAV_MIDIIN_SYNC = @as(u32, 900); pub const MM_MOTU_MTPAV_MIDIIN_1 = @as(u32, 901); pub const MM_MOTU_MTPAV_MIDIOUT_1 = @as(u32, 901); pub const MM_MOTU_MTPAV_MIDIIN_2 = @as(u32, 902); pub const MM_MOTU_MTPAV_MIDIOUT_2 = @as(u32, 902); pub const MM_MOTU_MTPAV_MIDIIN_3 = @as(u32, 903); pub const MM_MOTU_MTPAV_MIDIOUT_3 = @as(u32, 903); pub const MM_MOTU_MTPAV_MIDIIN_4 = @as(u32, 904); pub const MM_MOTU_MTPAV_MIDIOUT_4 = @as(u32, 904); pub const MM_MOTU_MTPAV_MIDIIN_5 = @as(u32, 905); pub const MM_MOTU_MTPAV_MIDIOUT_5 = @as(u32, 905); pub const MM_MOTU_MTPAV_MIDIIN_6 = @as(u32, 906); pub const MM_MOTU_MTPAV_MIDIOUT_6 = @as(u32, 906); pub const MM_MOTU_MTPAV_MIDIIN_7 = @as(u32, 907); pub const MM_MOTU_MTPAV_MIDIOUT_7 = @as(u32, 907); pub const MM_MOTU_MTPAV_MIDIIN_8 = @as(u32, 908); pub const MM_MOTU_MTPAV_MIDIOUT_8 = @as(u32, 908); pub const MM_MOTU_MTPAV_NET_MIDIIN_1 = @as(u32, 909); pub const MM_MOTU_MTPAV_NET_MIDIOUT_1 = @as(u32, 909); pub const MM_MOTU_MTPAV_NET_MIDIIN_2 = @as(u32, 910); pub const MM_MOTU_MTPAV_NET_MIDIOUT_2 = @as(u32, 910); pub const MM_MOTU_MTPAV_NET_MIDIIN_3 = @as(u32, 911); pub const MM_MOTU_MTPAV_NET_MIDIOUT_3 = @as(u32, 911); pub const MM_MOTU_MTPAV_NET_MIDIIN_4 = @as(u32, 912); pub const MM_MOTU_MTPAV_NET_MIDIOUT_4 = @as(u32, 912); pub const MM_MOTU_MTPAV_NET_MIDIIN_5 = @as(u32, 913); pub const MM_MOTU_MTPAV_NET_MIDIOUT_5 = @as(u32, 913); pub const MM_MOTU_MTPAV_NET_MIDIIN_6 = @as(u32, 914); pub const MM_MOTU_MTPAV_NET_MIDIOUT_6 = @as(u32, 914); pub const MM_MOTU_MTPAV_NET_MIDIIN_7 = @as(u32, 915); pub const MM_MOTU_MTPAV_NET_MIDIOUT_7 = @as(u32, 915); pub const MM_MOTU_MTPAV_NET_MIDIIN_8 = @as(u32, 916); pub const MM_MOTU_MTPAV_NET_MIDIOUT_8 = @as(u32, 916); pub const MM_MOTU_MTPAV_MIDIIN_ADAT = @as(u32, 917); pub const MM_MOTU_MTPAV_MIDIOUT_ADAT = @as(u32, 917); pub const MM_MOTU_MXPXT_MIDIIN_SYNC = @as(u32, 1000); pub const MM_MOTU_MXPXT_MIDIOUT_ALL = @as(u32, 1000); pub const MM_MOTU_MXPXT_MIDIIN_1 = @as(u32, 1001); pub const MM_MOTU_MXPXT_MIDIOUT_1 = @as(u32, 1001); pub const MM_MOTU_MXPXT_MIDIOUT_2 = @as(u32, 1002); pub const MM_MOTU_MXPXT_MIDIIN_2 = @as(u32, 1002); pub const MM_MOTU_MXPXT_MIDIIN_3 = @as(u32, 1003); pub const MM_MOTU_MXPXT_MIDIOUT_3 = @as(u32, 1003); pub const MM_MOTU_MXPXT_MIDIIN_4 = @as(u32, 1004); pub const MM_MOTU_MXPXT_MIDIOUT_4 = @as(u32, 1004); pub const MM_MOTU_MXPXT_MIDIIN_5 = @as(u32, 1005); pub const MM_MOTU_MXPXT_MIDIOUT_5 = @as(u32, 1005); pub const MM_MOTU_MXPXT_MIDIOUT_6 = @as(u32, 1006); pub const MM_MOTU_MXPXT_MIDIIN_6 = @as(u32, 1006); pub const MM_MOTU_MXPXT_MIDIOUT_7 = @as(u32, 1007); pub const MM_MOTU_MXPXT_MIDIIN_7 = @as(u32, 1007); pub const MM_MOTU_MXPXT_MIDIOUT_8 = @as(u32, 1008); pub const MM_MOTU_MXPXT_MIDIIN_8 = @as(u32, 1008); pub const MM_WORKBIT_MIXER = @as(u32, 1); pub const MM_WORKBIT_WAVEOUT = @as(u32, 2); pub const MM_WORKBIT_WAVEIN = @as(u32, 3); pub const MM_WORKBIT_MIDIIN = @as(u32, 4); pub const MM_WORKBIT_MIDIOUT = @as(u32, 5); pub const MM_WORKBIT_FMSYNTH = @as(u32, 6); pub const MM_WORKBIT_AUX = @as(u32, 7); pub const MM_WORKBIT_JOYSTICK = @as(u32, 8); pub const MM_OSITECH_TRUMPCARD = @as(u32, 1); pub const MM_MIRO_MOVIEPRO = @as(u32, 1); pub const MM_MIRO_VIDEOD1 = @as(u32, 2); pub const MM_MIRO_VIDEODC1TV = @as(u32, 3); pub const MM_MIRO_VIDEOTD = @as(u32, 4); pub const MM_MIRO_DC30_WAVEOUT = @as(u32, 5); pub const MM_MIRO_DC30_WAVEIN = @as(u32, 6); pub const MM_MIRO_DC30_MIX = @as(u32, 7); pub const MM_ISOLUTION_PASCAL = @as(u32, 1); pub const MM_VOICEMIXER = @as(u32, 1); pub const ROCKWELL_WA1_WAVEIN = @as(u32, 100); pub const ROCKWELL_WA1_WAVEOUT = @as(u32, 101); pub const ROCKWELL_WA1_SYNTH = @as(u32, 102); pub const ROCKWELL_WA1_MIXER = @as(u32, 103); pub const ROCKWELL_WA1_MPU401_IN = @as(u32, 104); pub const ROCKWELL_WA1_MPU401_OUT = @as(u32, 105); pub const ROCKWELL_WA2_WAVEIN = @as(u32, 200); pub const ROCKWELL_WA2_WAVEOUT = @as(u32, 201); pub const ROCKWELL_WA2_SYNTH = @as(u32, 202); pub const ROCKWELL_WA2_MIXER = @as(u32, 203); pub const ROCKWELL_WA2_MPU401_IN = @as(u32, 204); pub const ROCKWELL_WA2_MPU401_OUT = @as(u32, 205); pub const MM_VOXWARE_CODEC = @as(u32, 1); pub const MM_NORTEL_MPXAC_WAVEIN = @as(u32, 1); pub const MM_NORTEL_MPXAC_WAVEOUT = @as(u32, 2); pub const MM_ADDX_PCTV_DIGITALMIX = @as(u32, 1); pub const MM_ADDX_PCTV_WAVEIN = @as(u32, 2); pub const MM_ADDX_PCTV_WAVEOUT = @as(u32, 3); pub const MM_ADDX_PCTV_MIXER = @as(u32, 4); pub const MM_ADDX_PCTV_AUX_CD = @as(u32, 5); pub const MM_ADDX_PCTV_AUX_LINE = @as(u32, 6); pub const MM_WILDCAT_AUTOSCOREMIDIIN = @as(u32, 1); pub const MM_RHETOREX_WAVEIN = @as(u32, 1); pub const MM_RHETOREX_WAVEOUT = @as(u32, 2); pub const MM_BTV_WAVEIN = @as(u32, 1); pub const MM_BTV_WAVEOUT = @as(u32, 2); pub const MM_BTV_MIDIIN = @as(u32, 3); pub const MM_BTV_MIDIOUT = @as(u32, 4); pub const MM_BTV_MIDISYNTH = @as(u32, 5); pub const MM_BTV_AUX_LINE = @as(u32, 6); pub const MM_BTV_AUX_MIC = @as(u32, 7); pub const MM_BTV_AUX_CD = @as(u32, 8); pub const MM_BTV_DIGITALIN = @as(u32, 9); pub const MM_BTV_DIGITALOUT = @as(u32, 10); pub const MM_BTV_MIDIWAVESTREAM = @as(u32, 11); pub const MM_BTV_MIXER = @as(u32, 12); pub const MM_ENSONIQ_SOUNDSCAPE = @as(u32, 16); pub const MM_SOUNDSCAPE_WAVEOUT = @as(u32, 17); pub const MM_SOUNDSCAPE_WAVEOUT_AUX = @as(u32, 18); pub const MM_SOUNDSCAPE_WAVEIN = @as(u32, 19); pub const MM_SOUNDSCAPE_MIDIOUT = @as(u32, 20); pub const MM_SOUNDSCAPE_MIDIIN = @as(u32, 21); pub const MM_SOUNDSCAPE_SYNTH = @as(u32, 22); pub const MM_SOUNDSCAPE_MIXER = @as(u32, 23); pub const MM_SOUNDSCAPE_AUX = @as(u32, 24); pub const MM_NVIDIA_WAVEOUT = @as(u32, 1); pub const MM_NVIDIA_WAVEIN = @as(u32, 2); pub const MM_NVIDIA_MIDIOUT = @as(u32, 3); pub const MM_NVIDIA_MIDIIN = @as(u32, 4); pub const MM_NVIDIA_GAMEPORT = @as(u32, 5); pub const MM_NVIDIA_MIXER = @as(u32, 6); pub const MM_NVIDIA_AUX = @as(u32, 7); pub const MM_OKSORI_BASE = @as(u32, 0); pub const MM_OKSORI_OSR8_WAVEOUT = @as(u32, 1); pub const MM_OKSORI_OSR8_WAVEIN = @as(u32, 2); pub const MM_OKSORI_OSR16_WAVEOUT = @as(u32, 3); pub const MM_OKSORI_OSR16_WAVEIN = @as(u32, 4); pub const MM_OKSORI_FM_OPL4 = @as(u32, 5); pub const MM_OKSORI_MIX_MASTER = @as(u32, 6); pub const MM_OKSORI_MIX_WAVE = @as(u32, 7); pub const MM_OKSORI_MIX_FM = @as(u32, 8); pub const MM_OKSORI_MIX_LINE = @as(u32, 9); pub const MM_OKSORI_MIX_CD = @as(u32, 10); pub const MM_OKSORI_MIX_MIC = @as(u32, 11); pub const MM_OKSORI_MIX_ECHO = @as(u32, 12); pub const MM_OKSORI_MIX_AUX1 = @as(u32, 13); pub const MM_OKSORI_MIX_LINE1 = @as(u32, 14); pub const MM_OKSORI_EXT_MIC1 = @as(u32, 15); pub const MM_OKSORI_EXT_MIC2 = @as(u32, 16); pub const MM_OKSORI_MIDIOUT = @as(u32, 17); pub const MM_OKSORI_MIDIIN = @as(u32, 18); pub const MM_OKSORI_MPEG_CDVISION = @as(u32, 19); pub const MM_DIACOUSTICS_DRUM_ACTION = @as(u32, 1); pub const MM_KAY_ELEMETRICS_CSL = @as(u32, 17152); pub const MM_KAY_ELEMETRICS_CSL_DAT = @as(u32, 17160); pub const MM_KAY_ELEMETRICS_CSL_4CHANNEL = @as(u32, 17161); pub const MM_CRYSTAL_CS4232_WAVEIN = @as(u32, 1); pub const MM_CRYSTAL_CS4232_WAVEOUT = @as(u32, 2); pub const MM_CRYSTAL_CS4232_WAVEMIXER = @as(u32, 3); pub const MM_CRYSTAL_CS4232_WAVEAUX_AUX1 = @as(u32, 4); pub const MM_CRYSTAL_CS4232_WAVEAUX_AUX2 = @as(u32, 5); pub const MM_CRYSTAL_CS4232_WAVEAUX_LINE = @as(u32, 6); pub const MM_CRYSTAL_CS4232_WAVEAUX_MONO = @as(u32, 7); pub const MM_CRYSTAL_CS4232_WAVEAUX_MASTER = @as(u32, 8); pub const MM_CRYSTAL_CS4232_MIDIIN = @as(u32, 9); pub const MM_CRYSTAL_CS4232_MIDIOUT = @as(u32, 10); pub const MM_CRYSTAL_CS4232_INPUTGAIN_AUX1 = @as(u32, 13); pub const MM_CRYSTAL_CS4232_INPUTGAIN_LOOP = @as(u32, 14); pub const MM_CRYSTAL_SOUND_FUSION_WAVEIN = @as(u32, 21); pub const MM_CRYSTAL_SOUND_FUSION_WAVEOUT = @as(u32, 22); pub const MM_CRYSTAL_SOUND_FUSION_MIXER = @as(u32, 23); pub const MM_CRYSTAL_SOUND_FUSION_MIDIIN = @as(u32, 24); pub const MM_CRYSTAL_SOUND_FUSION_MIDIOUT = @as(u32, 25); pub const MM_CRYSTAL_SOUND_FUSION_JOYSTICK = @as(u32, 26); pub const MM_QUARTERDECK_LHWAVEIN = @as(u32, 0); pub const MM_QUARTERDECK_LHWAVEOUT = @as(u32, 1); pub const MM_TDK_MW_MIDI_SYNTH = @as(u32, 1); pub const MM_TDK_MW_MIDI_IN = @as(u32, 2); pub const MM_TDK_MW_MIDI_OUT = @as(u32, 3); pub const MM_TDK_MW_WAVE_IN = @as(u32, 4); pub const MM_TDK_MW_WAVE_OUT = @as(u32, 5); pub const MM_TDK_MW_AUX = @as(u32, 6); pub const MM_TDK_MW_MIXER = @as(u32, 10); pub const MM_TDK_MW_AUX_MASTER = @as(u32, 100); pub const MM_TDK_MW_AUX_BASS = @as(u32, 101); pub const MM_TDK_MW_AUX_TREBLE = @as(u32, 102); pub const MM_TDK_MW_AUX_MIDI_VOL = @as(u32, 103); pub const MM_TDK_MW_AUX_WAVE_VOL = @as(u32, 104); pub const MM_TDK_MW_AUX_WAVE_RVB = @as(u32, 105); pub const MM_TDK_MW_AUX_WAVE_CHR = @as(u32, 106); pub const MM_TDK_MW_AUX_VOL = @as(u32, 107); pub const MM_TDK_MW_AUX_RVB = @as(u32, 108); pub const MM_TDK_MW_AUX_CHR = @as(u32, 109); pub const MM_DIGITAL_AUDIO_LABS_TC = @as(u32, 1); pub const MM_DIGITAL_AUDIO_LABS_DOC = @as(u32, 2); pub const MM_DIGITAL_AUDIO_LABS_V8 = @as(u32, 16); pub const MM_DIGITAL_AUDIO_LABS_CPRO = @as(u32, 17); pub const MM_DIGITAL_AUDIO_LABS_VP = @as(u32, 18); pub const MM_DIGITAL_AUDIO_LABS_CDLX = @as(u32, 19); pub const MM_DIGITAL_AUDIO_LABS_CTDIF = @as(u32, 20); pub const MM_SEERSYS_SEERSYNTH = @as(u32, 1); pub const MM_SEERSYS_SEERWAVE = @as(u32, 2); pub const MM_SEERSYS_SEERMIX = @as(u32, 3); pub const MM_SEERSYS_WAVESYNTH = @as(u32, 4); pub const MM_SEERSYS_WAVESYNTH_WG = @as(u32, 5); pub const MM_SEERSYS_REALITY = @as(u32, 6); pub const MM_OSPREY_1000WAVEIN = @as(u32, 1); pub const MM_OSPREY_1000WAVEOUT = @as(u32, 2); pub const MM_SOUNDESIGNS_WAVEIN = @as(u32, 1); pub const MM_SOUNDESIGNS_WAVEOUT = @as(u32, 2); pub const MM_SSP_SNDFESWAVEIN = @as(u32, 1); pub const MM_SSP_SNDFESWAVEOUT = @as(u32, 2); pub const MM_SSP_SNDFESMIDIIN = @as(u32, 3); pub const MM_SSP_SNDFESMIDIOUT = @as(u32, 4); pub const MM_SSP_SNDFESSYNTH = @as(u32, 5); pub const MM_SSP_SNDFESMIX = @as(u32, 6); pub const MM_SSP_SNDFESAUX = @as(u32, 7); pub const MM_ECS_AADF_MIDI_IN = @as(u32, 10); pub const MM_ECS_AADF_MIDI_OUT = @as(u32, 11); pub const MM_ECS_AADF_WAVE2MIDI_IN = @as(u32, 12); pub const MM_AMD_INTERWAVE_WAVEIN = @as(u32, 1); pub const MM_AMD_INTERWAVE_WAVEOUT = @as(u32, 2); pub const MM_AMD_INTERWAVE_SYNTH = @as(u32, 3); pub const MM_AMD_INTERWAVE_MIXER1 = @as(u32, 4); pub const MM_AMD_INTERWAVE_MIXER2 = @as(u32, 5); pub const MM_AMD_INTERWAVE_JOYSTICK = @as(u32, 6); pub const MM_AMD_INTERWAVE_EX_CD = @as(u32, 7); pub const MM_AMD_INTERWAVE_MIDIIN = @as(u32, 8); pub const MM_AMD_INTERWAVE_MIDIOUT = @as(u32, 9); pub const MM_AMD_INTERWAVE_AUX1 = @as(u32, 10); pub const MM_AMD_INTERWAVE_AUX2 = @as(u32, 11); pub const MM_AMD_INTERWAVE_AUX_MIC = @as(u32, 12); pub const MM_AMD_INTERWAVE_AUX_CD = @as(u32, 13); pub const MM_AMD_INTERWAVE_MONO_IN = @as(u32, 14); pub const MM_AMD_INTERWAVE_MONO_OUT = @as(u32, 15); pub const MM_AMD_INTERWAVE_EX_TELEPHONY = @as(u32, 16); pub const MM_AMD_INTERWAVE_WAVEOUT_BASE = @as(u32, 17); pub const MM_AMD_INTERWAVE_WAVEOUT_TREBLE = @as(u32, 18); pub const MM_AMD_INTERWAVE_STEREO_ENHANCED = @as(u32, 19); pub const MM_COREDYNAMICS_DYNAMIXHR = @as(u32, 1); pub const MM_COREDYNAMICS_DYNASONIX_SYNTH = @as(u32, 2); pub const MM_COREDYNAMICS_DYNASONIX_MIDI_IN = @as(u32, 3); pub const MM_COREDYNAMICS_DYNASONIX_MIDI_OUT = @as(u32, 4); pub const MM_COREDYNAMICS_DYNASONIX_WAVE_IN = @as(u32, 5); pub const MM_COREDYNAMICS_DYNASONIX_WAVE_OUT = @as(u32, 6); pub const MM_COREDYNAMICS_DYNASONIX_AUDIO_IN = @as(u32, 7); pub const MM_COREDYNAMICS_DYNASONIX_AUDIO_OUT = @as(u32, 8); pub const MM_COREDYNAMICS_DYNAGRAFX_VGA = @as(u32, 9); pub const MM_COREDYNAMICS_DYNAGRAFX_WAVE_IN = @as(u32, 10); pub const MM_COREDYNAMICS_DYNAGRAFX_WAVE_OUT = @as(u32, 11); pub const MM_CANAM_CBXWAVEOUT = @as(u32, 1); pub const MM_CANAM_CBXWAVEIN = @as(u32, 2); pub const MM_SOFTSOUND_CODEC = @as(u32, 1); pub const MM_NORRIS_VOICELINK = @as(u32, 1); pub const MM_DDD_MIDILINK_MIDIIN = @as(u32, 1); pub const MM_DDD_MIDILINK_MIDIOUT = @as(u32, 2); pub const MM_EUPHONICS_AUX_CD = @as(u32, 1); pub const MM_EUPHONICS_AUX_LINE = @as(u32, 2); pub const MM_EUPHONICS_AUX_MASTER = @as(u32, 3); pub const MM_EUPHONICS_AUX_MIC = @as(u32, 4); pub const MM_EUPHONICS_AUX_MIDI = @as(u32, 5); pub const MM_EUPHONICS_AUX_WAVE = @as(u32, 6); pub const MM_EUPHONICS_FMSYNTH_MONO = @as(u32, 7); pub const MM_EUPHONICS_FMSYNTH_STEREO = @as(u32, 8); pub const MM_EUPHONICS_MIDIIN = @as(u32, 9); pub const MM_EUPHONICS_MIDIOUT = @as(u32, 10); pub const MM_EUPHONICS_MIXER = @as(u32, 11); pub const MM_EUPHONICS_WAVEIN = @as(u32, 12); pub const MM_EUPHONICS_WAVEOUT = @as(u32, 13); pub const MM_EUPHONICS_EUSYNTH = @as(u32, 14); pub const CRYSTAL_NET_SFM_CODEC = @as(u32, 1); pub const MM_CHROMATIC_M1 = @as(u32, 1); pub const MM_CHROMATIC_M1_WAVEIN = @as(u32, 2); pub const MM_CHROMATIC_M1_WAVEOUT = @as(u32, 3); pub const MM_CHROMATIC_M1_FMSYNTH = @as(u32, 4); pub const MM_CHROMATIC_M1_MIXER = @as(u32, 5); pub const MM_CHROMATIC_M1_AUX = @as(u32, 6); pub const MM_CHROMATIC_M1_AUX_CD = @as(u32, 7); pub const MM_CHROMATIC_M1_MIDIIN = @as(u32, 8); pub const MM_CHROMATIC_M1_MIDIOUT = @as(u32, 9); pub const MM_CHROMATIC_M1_WTSYNTH = @as(u32, 16); pub const MM_CHROMATIC_M1_MPEGWAVEIN = @as(u32, 17); pub const MM_CHROMATIC_M1_MPEGWAVEOUT = @as(u32, 18); pub const MM_CHROMATIC_M2 = @as(u32, 19); pub const MM_CHROMATIC_M2_WAVEIN = @as(u32, 20); pub const MM_CHROMATIC_M2_WAVEOUT = @as(u32, 21); pub const MM_CHROMATIC_M2_FMSYNTH = @as(u32, 22); pub const MM_CHROMATIC_M2_MIXER = @as(u32, 23); pub const MM_CHROMATIC_M2_AUX = @as(u32, 24); pub const MM_CHROMATIC_M2_AUX_CD = @as(u32, 25); pub const MM_CHROMATIC_M2_MIDIIN = @as(u32, 32); pub const MM_CHROMATIC_M2_MIDIOUT = @as(u32, 33); pub const MM_CHROMATIC_M2_WTSYNTH = @as(u32, 34); pub const MM_CHROMATIC_M2_MPEGWAVEIN = @as(u32, 35); pub const MM_CHROMATIC_M2_MPEGWAVEOUT = @as(u32, 36); pub const MM_VIENNASYS_TSP_WAVE_DRIVER = @as(u32, 1); pub const MM_CONNECTIX_VIDEC_CODEC = @as(u32, 1); pub const MM_GADGETLABS_WAVE44_WAVEIN = @as(u32, 1); pub const MM_GADGETLABS_WAVE44_WAVEOUT = @as(u32, 2); pub const MM_GADGETLABS_WAVE42_WAVEIN = @as(u32, 3); pub const MM_GADGETLABS_WAVE42_WAVEOUT = @as(u32, 4); pub const MM_GADGETLABS_WAVE4_MIDIIN = @as(u32, 5); pub const MM_GADGETLABS_WAVE4_MIDIOUT = @as(u32, 6); pub const MM_FRONTIER_WAVECENTER_MIDIIN = @as(u32, 1); pub const MM_FRONTIER_WAVECENTER_MIDIOUT = @as(u32, 2); pub const MM_FRONTIER_WAVECENTER_WAVEIN = @as(u32, 3); pub const MM_FRONTIER_WAVECENTER_WAVEOUT = @as(u32, 4); pub const MM_VIONA_QVINPCI_MIXER = @as(u32, 1); pub const MM_VIONA_QVINPCI_WAVEIN = @as(u32, 2); pub const MM_VIONAQVINPCI_WAVEOUT = @as(u32, 3); pub const MM_VIONA_BUSTER_MIXER = @as(u32, 4); pub const MM_VIONA_CINEMASTER_MIXER = @as(u32, 5); pub const MM_VIONA_CONCERTO_MIXER = @as(u32, 6); pub const MM_CASIO_WP150_MIDIOUT = @as(u32, 1); pub const MM_CASIO_WP150_MIDIIN = @as(u32, 2); pub const MM_CASIO_LSG_MIDIOUT = @as(u32, 3); pub const MM_DIMD_PLATFORM = @as(u32, 0); pub const MM_DIMD_DIRSOUND = @as(u32, 1); pub const MM_DIMD_VIRTMPU = @as(u32, 2); pub const MM_DIMD_VIRTSB = @as(u32, 3); pub const MM_DIMD_VIRTJOY = @as(u32, 4); pub const MM_DIMD_WAVEIN = @as(u32, 5); pub const MM_DIMD_WAVEOUT = @as(u32, 6); pub const MM_DIMD_MIDIIN = @as(u32, 7); pub const MM_DIMD_MIDIOUT = @as(u32, 8); pub const MM_DIMD_AUX_LINE = @as(u32, 9); pub const MM_DIMD_MIXER = @as(u32, 10); pub const MM_DIMD_WSS_WAVEIN = @as(u32, 14); pub const MM_DIMD_WSS_WAVEOUT = @as(u32, 15); pub const MM_DIMD_WSS_MIXER = @as(u32, 17); pub const MM_DIMD_WSS_AUX = @as(u32, 21); pub const MM_DIMD_WSS_SYNTH = @as(u32, 76); pub const MM_S3_WAVEOUT = @as(u32, 1); pub const MM_S3_WAVEIN = @as(u32, 2); pub const MM_S3_MIDIOUT = @as(u32, 3); pub const MM_S3_MIDIIN = @as(u32, 4); pub const MM_S3_FMSYNTH = @as(u32, 5); pub const MM_S3_MIXER = @as(u32, 6); pub const MM_S3_AUX = @as(u32, 7); pub const MM_VKC_MPU401_MIDIIN = @as(u32, 256); pub const MM_VKC_SERIAL_MIDIIN = @as(u32, 257); pub const MM_VKC_MPU401_MIDIOUT = @as(u32, 512); pub const MM_VKC_SERIAL_MIDIOUT = @as(u32, 513); pub const MM_ZEFIRO_ZA2 = @as(u32, 2); pub const MM_FHGIIS_MPEGLAYER3_DECODE = @as(u32, 9); pub const MM_FHGIIS_MPEGLAYER3 = @as(u32, 10); pub const MM_FHGIIS_MPEGLAYER3_LITE = @as(u32, 10); pub const MM_FHGIIS_MPEGLAYER3_BASIC = @as(u32, 11); pub const MM_FHGIIS_MPEGLAYER3_ADVANCED = @as(u32, 12); pub const MM_FHGIIS_MPEGLAYER3_PROFESSIONAL = @as(u32, 13); pub const MM_FHGIIS_MPEGLAYER3_ADVANCEDPLUS = @as(u32, 14); pub const MM_QUICKNET_PJWAVEIN = @as(u32, 1); pub const MM_QUICKNET_PJWAVEOUT = @as(u32, 2); pub const MM_SICRESOURCE_SSO3D = @as(u32, 2); pub const MM_SICRESOURCE_SSOW3DI = @as(u32, 3); pub const MM_NEOMAGIC_SYNTH = @as(u32, 1); pub const MM_NEOMAGIC_WAVEOUT = @as(u32, 2); pub const MM_NEOMAGIC_WAVEIN = @as(u32, 3); pub const MM_NEOMAGIC_MIDIOUT = @as(u32, 4); pub const MM_NEOMAGIC_MIDIIN = @as(u32, 5); pub const MM_NEOMAGIC_AUX = @as(u32, 6); pub const MM_NEOMAGIC_MW3DX_WAVEOUT = @as(u32, 10); pub const MM_NEOMAGIC_MW3DX_WAVEIN = @as(u32, 11); pub const MM_NEOMAGIC_MW3DX_MIDIOUT = @as(u32, 12); pub const MM_NEOMAGIC_MW3DX_MIDIIN = @as(u32, 13); pub const MM_NEOMAGIC_MW3DX_FMSYNTH = @as(u32, 14); pub const MM_NEOMAGIC_MW3DX_GMSYNTH = @as(u32, 15); pub const MM_NEOMAGIC_MW3DX_MIXER = @as(u32, 16); pub const MM_NEOMAGIC_MW3DX_AUX = @as(u32, 17); pub const MM_NEOMAGIC_MWAVE_WAVEOUT = @as(u32, 20); pub const MM_NEOMAGIC_MWAVE_WAVEIN = @as(u32, 21); pub const MM_NEOMAGIC_MWAVE_MIDIOUT = @as(u32, 22); pub const MM_NEOMAGIC_MWAVE_MIDIIN = @as(u32, 23); pub const MM_NEOMAGIC_MWAVE_MIXER = @as(u32, 24); pub const MM_NEOMAGIC_MWAVE_AUX = @as(u32, 25); pub const MM_MERGING_MPEGL3 = @as(u32, 1); pub const MM_XIRLINK_VISIONLINK = @as(u32, 1); pub const MM_OTI_611WAVEIN = @as(u32, 5); pub const MM_OTI_611WAVEOUT = @as(u32, 6); pub const MM_OTI_611MIXER = @as(u32, 7); pub const MM_OTI_611MIDIN = @as(u32, 18); pub const MM_OTI_611MIDIOUT = @as(u32, 19); pub const MM_AUREAL_AU8820 = @as(u32, 16); pub const MM_AU8820_SYNTH = @as(u32, 17); pub const MM_AU8820_WAVEOUT = @as(u32, 18); pub const MM_AU8820_WAVEIN = @as(u32, 19); pub const MM_AU8820_MIXER = @as(u32, 20); pub const MM_AU8820_AUX = @as(u32, 21); pub const MM_AU8820_MIDIOUT = @as(u32, 22); pub const MM_AU8820_MIDIIN = @as(u32, 23); pub const MM_AUREAL_AU8830 = @as(u32, 32); pub const MM_AU8830_SYNTH = @as(u32, 33); pub const MM_AU8830_WAVEOUT = @as(u32, 34); pub const MM_AU8830_WAVEIN = @as(u32, 35); pub const MM_AU8830_MIXER = @as(u32, 36); pub const MM_AU8830_AUX = @as(u32, 37); pub const MM_AU8830_MIDIOUT = @as(u32, 38); pub const MM_AU8830_MIDIIN = @as(u32, 39); pub const MM_VIVO_AUDIO_CODEC = @as(u32, 1); pub const MM_SHARP_MDC_MIDI_SYNTH = @as(u32, 1); pub const MM_SHARP_MDC_MIDI_IN = @as(u32, 2); pub const MM_SHARP_MDC_MIDI_OUT = @as(u32, 3); pub const MM_SHARP_MDC_WAVE_IN = @as(u32, 4); pub const MM_SHARP_MDC_WAVE_OUT = @as(u32, 5); pub const MM_SHARP_MDC_AUX = @as(u32, 6); pub const MM_SHARP_MDC_MIXER = @as(u32, 10); pub const MM_SHARP_MDC_AUX_MASTER = @as(u32, 100); pub const MM_SHARP_MDC_AUX_BASS = @as(u32, 101); pub const MM_SHARP_MDC_AUX_TREBLE = @as(u32, 102); pub const MM_SHARP_MDC_AUX_MIDI_VOL = @as(u32, 103); pub const MM_SHARP_MDC_AUX_WAVE_VOL = @as(u32, 104); pub const MM_SHARP_MDC_AUX_WAVE_RVB = @as(u32, 105); pub const MM_SHARP_MDC_AUX_WAVE_CHR = @as(u32, 106); pub const MM_SHARP_MDC_AUX_VOL = @as(u32, 107); pub const MM_SHARP_MDC_AUX_RVB = @as(u32, 108); pub const MM_SHARP_MDC_AUX_CHR = @as(u32, 109); pub const MM_LUCENT_ACM_G723 = @as(u32, 0); pub const MM_ATT_G729A = @as(u32, 1); pub const MM_MARIAN_ARC44WAVEIN = @as(u32, 1); pub const MM_MARIAN_ARC44WAVEOUT = @as(u32, 2); pub const MM_MARIAN_PRODIF24WAVEIN = @as(u32, 3); pub const MM_MARIAN_PRODIF24WAVEOUT = @as(u32, 4); pub const MM_MARIAN_ARC88WAVEIN = @as(u32, 5); pub const MM_MARIAN_ARC88WAVEOUT = @as(u32, 6); pub const MM_BCB_NETBOARD_10 = @as(u32, 1); pub const MM_BCB_TT75_10 = @as(u32, 2); pub const MM_MOTIONPIXELS_MVI2 = @as(u32, 1); pub const MM_QDESIGN_ACM_MPEG = @as(u32, 1); pub const MM_QDESIGN_ACM_QDESIGN_MUSIC = @as(u32, 2); pub const MM_NMP_CCP_WAVEIN = @as(u32, 1); pub const MM_NMP_CCP_WAVEOUT = @as(u32, 2); pub const MM_NMP_ACM_AMR = @as(u32, 10); pub const MM_DF_ACM_G726 = @as(u32, 1); pub const MM_DF_ACM_GSM610 = @as(u32, 2); pub const MM_BERCOS_WAVEIN = @as(u32, 1); pub const MM_BERCOS_MIXER = @as(u32, 2); pub const MM_BERCOS_WAVEOUT = @as(u32, 3); pub const MM_ONLIVE_MPCODEC = @as(u32, 1); pub const MM_PHONET_PP_WAVEOUT = @as(u32, 1); pub const MM_PHONET_PP_WAVEIN = @as(u32, 2); pub const MM_PHONET_PP_MIXER = @as(u32, 3); pub const MM_FTR_ENCODER_WAVEIN = @as(u32, 1); pub const MM_FTR_ACM = @as(u32, 2); pub const MM_ENET_T2000_LINEIN = @as(u32, 1); pub const MM_ENET_T2000_LINEOUT = @as(u32, 2); pub const MM_ENET_T2000_HANDSETIN = @as(u32, 3); pub const MM_ENET_T2000_HANDSETOUT = @as(u32, 4); pub const MM_EMAGIC_UNITOR8 = @as(u32, 1); pub const MM_SIPROLAB_ACELPNET = @as(u32, 1); pub const MM_DICTAPHONE_G726 = @as(u32, 1); pub const MM_RZS_ACM_TUBGSM = @as(u32, 1); pub const MM_EES_PCMIDI14 = @as(u32, 1); pub const MM_EES_PCMIDI14_IN = @as(u32, 2); pub const MM_EES_PCMIDI14_OUT1 = @as(u32, 3); pub const MM_EES_PCMIDI14_OUT2 = @as(u32, 4); pub const MM_EES_PCMIDI14_OUT3 = @as(u32, 5); pub const MM_EES_PCMIDI14_OUT4 = @as(u32, 6); pub const MM_HAFTMANN_LPTDAC2 = @as(u32, 1); pub const MM_LUCID_PCI24WAVEIN = @as(u32, 1); pub const MM_LUCID_PCI24WAVEOUT = @as(u32, 2); pub const MM_HEADSPACE_HAESYNTH = @as(u32, 1); pub const MM_HEADSPACE_HAEWAVEOUT = @as(u32, 2); pub const MM_HEADSPACE_HAEWAVEIN = @as(u32, 3); pub const MM_HEADSPACE_HAEMIXER = @as(u32, 4); pub const MM_UNISYS_ACM_NAP = @as(u32, 1); pub const MM_LUMINOSITI_SCWAVEIN = @as(u32, 1); pub const MM_LUMINOSITI_SCWAVEOUT = @as(u32, 2); pub const MM_LUMINOSITI_SCWAVEMIX = @as(u32, 3); pub const MM_ACTIVEVOICE_ACM_VOXADPCM = @as(u32, 1); pub const MM_DTS_DS = @as(u32, 1); pub const MM_SOFTLAB_NSK_FRW_WAVEIN = @as(u32, 1); pub const MM_SOFTLAB_NSK_FRW_WAVEOUT = @as(u32, 2); pub const MM_SOFTLAB_NSK_FRW_MIXER = @as(u32, 3); pub const MM_SOFTLAB_NSK_FRW_AUX = @as(u32, 4); pub const MM_FORTEMEDIA_WAVEIN = @as(u32, 1); pub const MM_FORTEMEDIA_WAVEOUT = @as(u32, 2); pub const MM_FORTEMEDIA_FMSYNC = @as(u32, 3); pub const MM_FORTEMEDIA_MIXER = @as(u32, 4); pub const MM_FORTEMEDIA_AUX = @as(u32, 5); pub const MM_SONORUS_STUDIO = @as(u32, 1); pub const MM_I_LINK_VOICE_CODER = @as(u32, 1); pub const MM_SELSIUS_SYSTEMS_RTPWAVEOUT = @as(u32, 1); pub const MM_SELSIUS_SYSTEMS_RTPWAVEIN = @as(u32, 2); pub const MM_ADMOS_FM_SYNTH = @as(u32, 1); pub const MM_ADMOS_QS3AMIDIOUT = @as(u32, 2); pub const MM_ADMOS_QS3AMIDIIN = @as(u32, 3); pub const MM_ADMOS_QS3AWAVEOUT = @as(u32, 4); pub const MM_ADMOS_QS3AWAVEIN = @as(u32, 5); pub const MM_LEXICON_STUDIO_WAVE_OUT = @as(u32, 1); pub const MM_LEXICON_STUDIO_WAVE_IN = @as(u32, 2); pub const MM_SGI_320_WAVEIN = @as(u32, 1); pub const MM_SGI_320_WAVEOUT = @as(u32, 2); pub const MM_SGI_320_MIXER = @as(u32, 3); pub const MM_SGI_540_WAVEIN = @as(u32, 4); pub const MM_SGI_540_WAVEOUT = @as(u32, 5); pub const MM_SGI_540_MIXER = @as(u32, 6); pub const MM_SGI_RAD_ADATMONO1_WAVEIN = @as(u32, 7); pub const MM_SGI_RAD_ADATMONO2_WAVEIN = @as(u32, 8); pub const MM_SGI_RAD_ADATMONO3_WAVEIN = @as(u32, 9); pub const MM_SGI_RAD_ADATMONO4_WAVEIN = @as(u32, 10); pub const MM_SGI_RAD_ADATMONO5_WAVEIN = @as(u32, 11); pub const MM_SGI_RAD_ADATMONO6_WAVEIN = @as(u32, 12); pub const MM_SGI_RAD_ADATMONO7_WAVEIN = @as(u32, 13); pub const MM_SGI_RAD_ADATMONO8_WAVEIN = @as(u32, 14); pub const MM_SGI_RAD_ADATSTEREO12_WAVEIN = @as(u32, 15); pub const MM_SGI_RAD_ADATSTEREO34_WAVEIN = @as(u32, 16); pub const MM_SGI_RAD_ADATSTEREO56_WAVEIN = @as(u32, 17); pub const MM_SGI_RAD_ADATSTEREO78_WAVEIN = @as(u32, 18); pub const MM_SGI_RAD_ADAT8CHAN_WAVEIN = @as(u32, 19); pub const MM_SGI_RAD_ADATMONO1_WAVEOUT = @as(u32, 20); pub const MM_SGI_RAD_ADATMONO2_WAVEOUT = @as(u32, 21); pub const MM_SGI_RAD_ADATMONO3_WAVEOUT = @as(u32, 22); pub const MM_SGI_RAD_ADATMONO4_WAVEOUT = @as(u32, 23); pub const MM_SGI_RAD_ADATMONO5_WAVEOUT = @as(u32, 24); pub const MM_SGI_RAD_ADATMONO6_WAVEOUT = @as(u32, 25); pub const MM_SGI_RAD_ADATMONO7_WAVEOUT = @as(u32, 26); pub const MM_SGI_RAD_ADATMONO8_WAVEOUT = @as(u32, 27); pub const MM_SGI_RAD_ADATSTEREO12_WAVEOUT = @as(u32, 28); pub const MM_SGI_RAD_ADATSTEREO32_WAVEOUT = @as(u32, 29); pub const MM_SGI_RAD_ADATSTEREO56_WAVEOUT = @as(u32, 30); pub const MM_SGI_RAD_ADATSTEREO78_WAVEOUT = @as(u32, 31); pub const MM_SGI_RAD_ADAT8CHAN_WAVEOUT = @as(u32, 32); pub const MM_SGI_RAD_AESMONO1_WAVEIN = @as(u32, 33); pub const MM_SGI_RAD_AESMONO2_WAVEIN = @as(u32, 34); pub const MM_SGI_RAD_AESSTEREO_WAVEIN = @as(u32, 35); pub const MM_SGI_RAD_AESMONO1_WAVEOUT = @as(u32, 36); pub const MM_SGI_RAD_AESMONO2_WAVEOUT = @as(u32, 37); pub const MM_SGI_RAD_AESSTEREO_WAVEOUT = @as(u32, 38); pub const MM_IPI_ACM_HSX = @as(u32, 1); pub const MM_IPI_ACM_RPELP = @as(u32, 2); pub const MM_IPI_WF_ASSS = @as(u32, 3); pub const MM_IPI_AT_WAVEOUT = @as(u32, 4); pub const MM_IPI_AT_WAVEIN = @as(u32, 5); pub const MM_IPI_AT_MIXER = @as(u32, 6); pub const MM_ICE_WAVEOUT = @as(u32, 1); pub const MM_ICE_WAVEIN = @as(u32, 2); pub const MM_ICE_MTWAVEOUT = @as(u32, 3); pub const MM_ICE_MTWAVEIN = @as(u32, 4); pub const MM_ICE_MIDIOUT1 = @as(u32, 5); pub const MM_ICE_MIDIIN1 = @as(u32, 6); pub const MM_ICE_MIDIOUT2 = @as(u32, 7); pub const MM_ICE_MIDIIN2 = @as(u32, 8); pub const MM_ICE_SYNTH = @as(u32, 9); pub const MM_ICE_MIXER = @as(u32, 10); pub const MM_ICE_AUX = @as(u32, 11); pub const MM_VQST_VQC1 = @as(u32, 1); pub const MM_VQST_VQC2 = @as(u32, 2); pub const MM_ETEK_KWIKMIDI_MIDIIN = @as(u32, 1); pub const MM_ETEK_KWIKMIDI_MIDIOUT = @as(u32, 2); pub const MM_INTERNET_SSW_MIDIOUT = @as(u32, 10); pub const MM_INTERNET_SSW_MIDIIN = @as(u32, 11); pub const MM_INTERNET_SSW_WAVEOUT = @as(u32, 12); pub const MM_INTERNET_SSW_WAVEIN = @as(u32, 13); pub const MM_SONY_ACM_SCX = @as(u32, 1); pub const MM_UH_ACM_ADPCM = @as(u32, 1); pub const MM_SYDEC_NV_WAVEIN = @as(u32, 1); pub const MM_SYDEC_NV_WAVEOUT = @as(u32, 2); pub const MM_FLEXION_X300_WAVEIN = @as(u32, 1); pub const MM_FLEXION_X300_WAVEOUT = @as(u32, 2); pub const MM_VIA_WAVEOUT = @as(u32, 1); pub const MM_VIA_WAVEIN = @as(u32, 2); pub const MM_VIA_MIXER = @as(u32, 3); pub const MM_VIA_AUX = @as(u32, 4); pub const MM_VIA_MPU401_MIDIOUT = @as(u32, 5); pub const MM_VIA_MPU401_MIDIIN = @as(u32, 6); pub const MM_VIA_SWFM_SYNTH = @as(u32, 7); pub const MM_VIA_WDM_WAVEOUT = @as(u32, 8); pub const MM_VIA_WDM_WAVEIN = @as(u32, 9); pub const MM_VIA_WDM_MIXER = @as(u32, 10); pub const MM_VIA_WDM_MPU401_MIDIOUT = @as(u32, 11); pub const MM_VIA_WDM_MPU401_MIDIIN = @as(u32, 12); pub const MM_MICRONAS_SC4 = @as(u32, 1); pub const MM_MICRONAS_CLP833 = @as(u32, 2); pub const MM_HP_WAVEOUT = @as(u32, 1); pub const MM_HP_WAVEIN = @as(u32, 2); pub const MM_QUICKAUDIO_MINIMIDI = @as(u32, 1); pub const MM_QUICKAUDIO_MAXIMIDI = @as(u32, 2); pub const MM_ICCC_UNA3_WAVEIN = @as(u32, 1); pub const MM_ICCC_UNA3_WAVEOUT = @as(u32, 2); pub const MM_ICCC_UNA3_AUX = @as(u32, 3); pub const MM_ICCC_UNA3_MIXER = @as(u32, 4); pub const MM_3COM_CB_MIXER = @as(u32, 1); pub const MM_3COM_CB_WAVEIN = @as(u32, 2); pub const MM_3COM_CB_WAVEOUT = @as(u32, 3); pub const MM_MINDMAKER_GC_WAVEIN = @as(u32, 1); pub const MM_MINDMAKER_GC_WAVEOUT = @as(u32, 2); pub const MM_MINDMAKER_GC_MIXER = @as(u32, 3); pub const MM_TELEKOL_WAVEOUT = @as(u32, 1); pub const MM_TELEKOL_WAVEIN = @as(u32, 2); pub const MM_ALGOVISION_VB80WAVEOUT = @as(u32, 1); pub const MM_ALGOVISION_VB80WAVEIN = @as(u32, 2); pub const MM_ALGOVISION_VB80MIXER = @as(u32, 3); pub const MM_ALGOVISION_VB80AUX = @as(u32, 4); pub const MM_ALGOVISION_VB80AUX2 = @as(u32, 5); pub const WAVE_FORMAT_UNKNOWN = @as(u32, 0); pub const WAVE_FORMAT_ADPCM = @as(u32, 2); pub const WAVE_FORMAT_IEEE_FLOAT = @as(u32, 3); pub const WAVE_FORMAT_VSELP = @as(u32, 4); pub const WAVE_FORMAT_IBM_CVSD = @as(u32, 5); pub const WAVE_FORMAT_ALAW = @as(u32, 6); pub const WAVE_FORMAT_MULAW = @as(u32, 7); pub const WAVE_FORMAT_DTS = @as(u32, 8); pub const WAVE_FORMAT_DRM = @as(u32, 9); pub const WAVE_FORMAT_WMAVOICE9 = @as(u32, 10); pub const WAVE_FORMAT_WMAVOICE10 = @as(u32, 11); pub const WAVE_FORMAT_OKI_ADPCM = @as(u32, 16); pub const WAVE_FORMAT_DVI_ADPCM = @as(u32, 17); pub const WAVE_FORMAT_MEDIASPACE_ADPCM = @as(u32, 18); pub const WAVE_FORMAT_SIERRA_ADPCM = @as(u32, 19); pub const WAVE_FORMAT_G723_ADPCM = @as(u32, 20); pub const WAVE_FORMAT_DIGISTD = @as(u32, 21); pub const WAVE_FORMAT_DIGIFIX = @as(u32, 22); pub const WAVE_FORMAT_DIALOGIC_OKI_ADPCM = @as(u32, 23); pub const WAVE_FORMAT_MEDIAVISION_ADPCM = @as(u32, 24); pub const WAVE_FORMAT_CU_CODEC = @as(u32, 25); pub const WAVE_FORMAT_HP_DYN_VOICE = @as(u32, 26); pub const WAVE_FORMAT_YAMAHA_ADPCM = @as(u32, 32); pub const WAVE_FORMAT_SONARC = @as(u32, 33); pub const WAVE_FORMAT_DSPGROUP_TRUESPEECH = @as(u32, 34); pub const WAVE_FORMAT_ECHOSC1 = @as(u32, 35); pub const WAVE_FORMAT_AUDIOFILE_AF36 = @as(u32, 36); pub const WAVE_FORMAT_APTX = @as(u32, 37); pub const WAVE_FORMAT_AUDIOFILE_AF10 = @as(u32, 38); pub const WAVE_FORMAT_PROSODY_1612 = @as(u32, 39); pub const WAVE_FORMAT_LRC = @as(u32, 40); pub const WAVE_FORMAT_DOLBY_AC2 = @as(u32, 48); pub const WAVE_FORMAT_GSM610 = @as(u32, 49); pub const WAVE_FORMAT_MSNAUDIO = @as(u32, 50); pub const WAVE_FORMAT_ANTEX_ADPCME = @as(u32, 51); pub const WAVE_FORMAT_CONTROL_RES_VQLPC = @as(u32, 52); pub const WAVE_FORMAT_DIGIREAL = @as(u32, 53); pub const WAVE_FORMAT_DIGIADPCM = @as(u32, 54); pub const WAVE_FORMAT_CONTROL_RES_CR10 = @as(u32, 55); pub const WAVE_FORMAT_NMS_VBXADPCM = @as(u32, 56); pub const WAVE_FORMAT_CS_IMAADPCM = @as(u32, 57); pub const WAVE_FORMAT_ECHOSC3 = @as(u32, 58); pub const WAVE_FORMAT_ROCKWELL_ADPCM = @as(u32, 59); pub const WAVE_FORMAT_ROCKWELL_DIGITALK = @as(u32, 60); pub const WAVE_FORMAT_XEBEC = @as(u32, 61); pub const WAVE_FORMAT_G721_ADPCM = @as(u32, 64); pub const WAVE_FORMAT_G728_CELP = @as(u32, 65); pub const WAVE_FORMAT_MSG723 = @as(u32, 66); pub const WAVE_FORMAT_INTEL_G723_1 = @as(u32, 67); pub const WAVE_FORMAT_INTEL_G729 = @as(u32, 68); pub const WAVE_FORMAT_SHARP_G726 = @as(u32, 69); pub const WAVE_FORMAT_MPEG = @as(u32, 80); pub const WAVE_FORMAT_RT24 = @as(u32, 82); pub const WAVE_FORMAT_PAC = @as(u32, 83); pub const WAVE_FORMAT_MPEGLAYER3 = @as(u32, 85); pub const WAVE_FORMAT_LUCENT_G723 = @as(u32, 89); pub const WAVE_FORMAT_CIRRUS = @as(u32, 96); pub const WAVE_FORMAT_ESPCM = @as(u32, 97); pub const WAVE_FORMAT_VOXWARE = @as(u32, 98); pub const WAVE_FORMAT_CANOPUS_ATRAC = @as(u32, 99); pub const WAVE_FORMAT_G726_ADPCM = @as(u32, 100); pub const WAVE_FORMAT_G722_ADPCM = @as(u32, 101); pub const WAVE_FORMAT_DSAT = @as(u32, 102); pub const WAVE_FORMAT_DSAT_DISPLAY = @as(u32, 103); pub const WAVE_FORMAT_VOXWARE_BYTE_ALIGNED = @as(u32, 105); pub const WAVE_FORMAT_VOXWARE_AC8 = @as(u32, 112); pub const WAVE_FORMAT_VOXWARE_AC10 = @as(u32, 113); pub const WAVE_FORMAT_VOXWARE_AC16 = @as(u32, 114); pub const WAVE_FORMAT_VOXWARE_AC20 = @as(u32, 115); pub const WAVE_FORMAT_VOXWARE_RT24 = @as(u32, 116); pub const WAVE_FORMAT_VOXWARE_RT29 = @as(u32, 117); pub const WAVE_FORMAT_VOXWARE_RT29HW = @as(u32, 118); pub const WAVE_FORMAT_VOXWARE_VR12 = @as(u32, 119); pub const WAVE_FORMAT_VOXWARE_VR18 = @as(u32, 120); pub const WAVE_FORMAT_VOXWARE_TQ40 = @as(u32, 121); pub const WAVE_FORMAT_VOXWARE_SC3 = @as(u32, 122); pub const WAVE_FORMAT_VOXWARE_SC3_1 = @as(u32, 123); pub const WAVE_FORMAT_SOFTSOUND = @as(u32, 128); pub const WAVE_FORMAT_VOXWARE_TQ60 = @as(u32, 129); pub const WAVE_FORMAT_MSRT24 = @as(u32, 130); pub const WAVE_FORMAT_G729A = @as(u32, 131); pub const WAVE_FORMAT_MVI_MVI2 = @as(u32, 132); pub const WAVE_FORMAT_DF_G726 = @as(u32, 133); pub const WAVE_FORMAT_DF_GSM610 = @as(u32, 134); pub const WAVE_FORMAT_ISIAUDIO = @as(u32, 136); pub const WAVE_FORMAT_ONLIVE = @as(u32, 137); pub const WAVE_FORMAT_MULTITUDE_FT_SX20 = @as(u32, 138); pub const WAVE_FORMAT_INFOCOM_ITS_G721_ADPCM = @as(u32, 139); pub const WAVE_FORMAT_CONVEDIA_G729 = @as(u32, 140); pub const WAVE_FORMAT_CONGRUENCY = @as(u32, 141); pub const WAVE_FORMAT_SBC24 = @as(u32, 145); pub const WAVE_FORMAT_DOLBY_AC3_SPDIF = @as(u32, 146); pub const WAVE_FORMAT_MEDIASONIC_G723 = @as(u32, 147); pub const WAVE_FORMAT_PROSODY_8KBPS = @as(u32, 148); pub const WAVE_FORMAT_ZYXEL_ADPCM = @as(u32, 151); pub const WAVE_FORMAT_PHILIPS_LPCBB = @as(u32, 152); pub const WAVE_FORMAT_PACKED = @as(u32, 153); pub const WAVE_FORMAT_MALDEN_PHONYTALK = @as(u32, 160); pub const WAVE_FORMAT_RACAL_RECORDER_GSM = @as(u32, 161); pub const WAVE_FORMAT_RACAL_RECORDER_G720_A = @as(u32, 162); pub const WAVE_FORMAT_RACAL_RECORDER_G723_1 = @as(u32, 163); pub const WAVE_FORMAT_RACAL_RECORDER_TETRA_ACELP = @as(u32, 164); pub const WAVE_FORMAT_NEC_AAC = @as(u32, 176); pub const WAVE_FORMAT_RAW_AAC1 = @as(u32, 255); pub const WAVE_FORMAT_RHETOREX_ADPCM = @as(u32, 256); pub const WAVE_FORMAT_IRAT = @as(u32, 257); pub const WAVE_FORMAT_VIVO_G723 = @as(u32, 273); pub const WAVE_FORMAT_VIVO_SIREN = @as(u32, 274); pub const WAVE_FORMAT_PHILIPS_CELP = @as(u32, 288); pub const WAVE_FORMAT_PHILIPS_GRUNDIG = @as(u32, 289); pub const WAVE_FORMAT_DIGITAL_G723 = @as(u32, 291); pub const WAVE_FORMAT_SANYO_LD_ADPCM = @as(u32, 293); pub const WAVE_FORMAT_SIPROLAB_ACEPLNET = @as(u32, 304); pub const WAVE_FORMAT_SIPROLAB_ACELP4800 = @as(u32, 305); pub const WAVE_FORMAT_SIPROLAB_ACELP8V3 = @as(u32, 306); pub const WAVE_FORMAT_SIPROLAB_G729 = @as(u32, 307); pub const WAVE_FORMAT_SIPROLAB_G729A = @as(u32, 308); pub const WAVE_FORMAT_SIPROLAB_KELVIN = @as(u32, 309); pub const WAVE_FORMAT_VOICEAGE_AMR = @as(u32, 310); pub const WAVE_FORMAT_G726ADPCM = @as(u32, 320); pub const WAVE_FORMAT_DICTAPHONE_CELP68 = @as(u32, 321); pub const WAVE_FORMAT_DICTAPHONE_CELP54 = @as(u32, 322); pub const WAVE_FORMAT_QUALCOMM_PUREVOICE = @as(u32, 336); pub const WAVE_FORMAT_QUALCOMM_HALFRATE = @as(u32, 337); pub const WAVE_FORMAT_TUBGSM = @as(u32, 341); pub const WAVE_FORMAT_MSAUDIO1 = @as(u32, 352); pub const WAVE_FORMAT_WMAUDIO2 = @as(u32, 353); pub const WAVE_FORMAT_WMAUDIO3 = @as(u32, 354); pub const WAVE_FORMAT_WMAUDIO_LOSSLESS = @as(u32, 355); pub const WAVE_FORMAT_WMASPDIF = @as(u32, 356); pub const WAVE_FORMAT_UNISYS_NAP_ADPCM = @as(u32, 368); pub const WAVE_FORMAT_UNISYS_NAP_ULAW = @as(u32, 369); pub const WAVE_FORMAT_UNISYS_NAP_ALAW = @as(u32, 370); pub const WAVE_FORMAT_UNISYS_NAP_16K = @as(u32, 371); pub const WAVE_FORMAT_SYCOM_ACM_SYC008 = @as(u32, 372); pub const WAVE_FORMAT_SYCOM_ACM_SYC701_G726L = @as(u32, 373); pub const WAVE_FORMAT_SYCOM_ACM_SYC701_CELP54 = @as(u32, 374); pub const WAVE_FORMAT_SYCOM_ACM_SYC701_CELP68 = @as(u32, 375); pub const WAVE_FORMAT_KNOWLEDGE_ADVENTURE_ADPCM = @as(u32, 376); pub const WAVE_FORMAT_FRAUNHOFER_IIS_MPEG2_AAC = @as(u32, 384); pub const WAVE_FORMAT_DTS_DS = @as(u32, 400); pub const WAVE_FORMAT_CREATIVE_ADPCM = @as(u32, 512); pub const WAVE_FORMAT_CREATIVE_FASTSPEECH8 = @as(u32, 514); pub const WAVE_FORMAT_CREATIVE_FASTSPEECH10 = @as(u32, 515); pub const WAVE_FORMAT_UHER_ADPCM = @as(u32, 528); pub const WAVE_FORMAT_ULEAD_DV_AUDIO = @as(u32, 533); pub const WAVE_FORMAT_ULEAD_DV_AUDIO_1 = @as(u32, 534); pub const WAVE_FORMAT_QUARTERDECK = @as(u32, 544); pub const WAVE_FORMAT_ILINK_VC = @as(u32, 560); pub const WAVE_FORMAT_RAW_SPORT = @as(u32, 576); pub const WAVE_FORMAT_ESST_AC3 = @as(u32, 577); pub const WAVE_FORMAT_GENERIC_PASSTHRU = @as(u32, 585); pub const WAVE_FORMAT_IPI_HSX = @as(u32, 592); pub const WAVE_FORMAT_IPI_RPELP = @as(u32, 593); pub const WAVE_FORMAT_CS2 = @as(u32, 608); pub const WAVE_FORMAT_SONY_SCX = @as(u32, 624); pub const WAVE_FORMAT_SONY_SCY = @as(u32, 625); pub const WAVE_FORMAT_SONY_ATRAC3 = @as(u32, 626); pub const WAVE_FORMAT_SONY_SPC = @as(u32, 627); pub const WAVE_FORMAT_TELUM_AUDIO = @as(u32, 640); pub const WAVE_FORMAT_TELUM_IA_AUDIO = @as(u32, 641); pub const WAVE_FORMAT_NORCOM_VOICE_SYSTEMS_ADPCM = @as(u32, 645); pub const WAVE_FORMAT_FM_TOWNS_SND = @as(u32, 768); pub const WAVE_FORMAT_MICRONAS = @as(u32, 848); pub const WAVE_FORMAT_MICRONAS_CELP833 = @as(u32, 849); pub const WAVE_FORMAT_BTV_DIGITAL = @as(u32, 1024); pub const WAVE_FORMAT_INTEL_MUSIC_CODER = @as(u32, 1025); pub const WAVE_FORMAT_INDEO_AUDIO = @as(u32, 1026); pub const WAVE_FORMAT_QDESIGN_MUSIC = @as(u32, 1104); pub const WAVE_FORMAT_ON2_VP7_AUDIO = @as(u32, 1280); pub const WAVE_FORMAT_ON2_VP6_AUDIO = @as(u32, 1281); pub const WAVE_FORMAT_VME_VMPCM = @as(u32, 1664); pub const WAVE_FORMAT_TPC = @as(u32, 1665); pub const WAVE_FORMAT_LIGHTWAVE_LOSSLESS = @as(u32, 2222); pub const WAVE_FORMAT_OLIGSM = @as(u32, 4096); pub const WAVE_FORMAT_OLIADPCM = @as(u32, 4097); pub const WAVE_FORMAT_OLICELP = @as(u32, 4098); pub const WAVE_FORMAT_OLISBC = @as(u32, 4099); pub const WAVE_FORMAT_OLIOPR = @as(u32, 4100); pub const WAVE_FORMAT_LH_CODEC = @as(u32, 4352); pub const WAVE_FORMAT_LH_CODEC_CELP = @as(u32, 4353); pub const WAVE_FORMAT_LH_CODEC_SBC8 = @as(u32, 4354); pub const WAVE_FORMAT_LH_CODEC_SBC12 = @as(u32, 4355); pub const WAVE_FORMAT_LH_CODEC_SBC16 = @as(u32, 4356); pub const WAVE_FORMAT_NORRIS = @as(u32, 5120); pub const WAVE_FORMAT_ISIAUDIO_2 = @as(u32, 5121); pub const WAVE_FORMAT_SOUNDSPACE_MUSICOMPRESS = @as(u32, 5376); pub const WAVE_FORMAT_MPEG_ADTS_AAC = @as(u32, 5632); pub const WAVE_FORMAT_MPEG_RAW_AAC = @as(u32, 5633); pub const WAVE_FORMAT_MPEG_LOAS = @as(u32, 5634); pub const WAVE_FORMAT_NOKIA_MPEG_ADTS_AAC = @as(u32, 5640); pub const WAVE_FORMAT_NOKIA_MPEG_RAW_AAC = @as(u32, 5641); pub const WAVE_FORMAT_VODAFONE_MPEG_ADTS_AAC = @as(u32, 5642); pub const WAVE_FORMAT_VODAFONE_MPEG_RAW_AAC = @as(u32, 5643); pub const WAVE_FORMAT_MPEG_HEAAC = @as(u32, 5648); pub const WAVE_FORMAT_VOXWARE_RT24_SPEECH = @as(u32, 6172); pub const WAVE_FORMAT_SONICFOUNDRY_LOSSLESS = @as(u32, 6513); pub const WAVE_FORMAT_INNINGS_TELECOM_ADPCM = @as(u32, 6521); pub const WAVE_FORMAT_LUCENT_SX8300P = @as(u32, 7175); pub const WAVE_FORMAT_LUCENT_SX5363S = @as(u32, 7180); pub const WAVE_FORMAT_CUSEEME = @as(u32, 7939); pub const WAVE_FORMAT_NTCSOFT_ALF2CM_ACM = @as(u32, 8132); pub const WAVE_FORMAT_DVM = @as(u32, 8192); pub const WAVE_FORMAT_DTS2 = @as(u32, 8193); pub const WAVE_FORMAT_MAKEAVIS = @as(u32, 13075); pub const WAVE_FORMAT_DIVIO_MPEG4_AAC = @as(u32, 16707); pub const WAVE_FORMAT_NOKIA_ADAPTIVE_MULTIRATE = @as(u32, 16897); pub const WAVE_FORMAT_DIVIO_G726 = @as(u32, 16963); pub const WAVE_FORMAT_LEAD_SPEECH = @as(u32, 17228); pub const WAVE_FORMAT_LEAD_VORBIS = @as(u32, 22092); pub const WAVE_FORMAT_WAVPACK_AUDIO = @as(u32, 22358); pub const WAVE_FORMAT_ALAC = @as(u32, 27745); pub const WAVE_FORMAT_OGG_VORBIS_MODE_1 = @as(u32, 26447); pub const WAVE_FORMAT_OGG_VORBIS_MODE_2 = @as(u32, 26448); pub const WAVE_FORMAT_OGG_VORBIS_MODE_3 = @as(u32, 26449); pub const WAVE_FORMAT_OGG_VORBIS_MODE_1_PLUS = @as(u32, 26479); pub const WAVE_FORMAT_OGG_VORBIS_MODE_2_PLUS = @as(u32, 26480); pub const WAVE_FORMAT_OGG_VORBIS_MODE_3_PLUS = @as(u32, 26481); pub const WAVE_FORMAT_3COM_NBX = @as(u32, 28672); pub const WAVE_FORMAT_OPUS = @as(u32, 28751); pub const WAVE_FORMAT_FAAD_AAC = @as(u32, 28781); pub const WAVE_FORMAT_AMR_NB = @as(u32, 29537); pub const WAVE_FORMAT_AMR_WB = @as(u32, 29538); pub const WAVE_FORMAT_AMR_WP = @as(u32, 29539); pub const WAVE_FORMAT_GSM_AMR_CBR = @as(u32, 31265); pub const WAVE_FORMAT_GSM_AMR_VBR_SID = @as(u32, 31266); pub const WAVE_FORMAT_COMVERSE_INFOSYS_G723_1 = @as(u32, 41216); pub const WAVE_FORMAT_COMVERSE_INFOSYS_AVQSBC = @as(u32, 41217); pub const WAVE_FORMAT_COMVERSE_INFOSYS_SBC = @as(u32, 41218); pub const WAVE_FORMAT_SYMBOL_G729_A = @as(u32, 41219); pub const WAVE_FORMAT_VOICEAGE_AMR_WB = @as(u32, 41220); pub const WAVE_FORMAT_INGENIENT_G726 = @as(u32, 41221); pub const WAVE_FORMAT_MPEG4_AAC = @as(u32, 41222); pub const WAVE_FORMAT_ENCORE_G726 = @as(u32, 41223); pub const WAVE_FORMAT_ZOLL_ASAO = @as(u32, 41224); pub const WAVE_FORMAT_SPEEX_VOICE = @as(u32, 41225); pub const WAVE_FORMAT_VIANIX_MASC = @as(u32, 41226); pub const WAVE_FORMAT_WM9_SPECTRUM_ANALYZER = @as(u32, 41227); pub const WAVE_FORMAT_WMF_SPECTRUM_ANAYZER = @as(u32, 41228); pub const WAVE_FORMAT_GSM_610 = @as(u32, 41229); pub const WAVE_FORMAT_GSM_620 = @as(u32, 41230); pub const WAVE_FORMAT_GSM_660 = @as(u32, 41231); pub const WAVE_FORMAT_GSM_690 = @as(u32, 41232); pub const WAVE_FORMAT_GSM_ADAPTIVE_MULTIRATE_WB = @as(u32, 41233); pub const WAVE_FORMAT_POLYCOM_G722 = @as(u32, 41234); pub const WAVE_FORMAT_POLYCOM_G728 = @as(u32, 41235); pub const WAVE_FORMAT_POLYCOM_G729_A = @as(u32, 41236); pub const WAVE_FORMAT_POLYCOM_SIREN = @as(u32, 41237); pub const WAVE_FORMAT_GLOBAL_IP_ILBC = @as(u32, 41238); pub const WAVE_FORMAT_RADIOTIME_TIME_SHIFT_RADIO = @as(u32, 41239); pub const WAVE_FORMAT_NICE_ACA = @as(u32, 41240); pub const WAVE_FORMAT_NICE_ADPCM = @as(u32, 41241); pub const WAVE_FORMAT_VOCORD_G721 = @as(u32, 41242); pub const WAVE_FORMAT_VOCORD_G726 = @as(u32, 41243); pub const WAVE_FORMAT_VOCORD_G722_1 = @as(u32, 41244); pub const WAVE_FORMAT_VOCORD_G728 = @as(u32, 41245); pub const WAVE_FORMAT_VOCORD_G729 = @as(u32, 41246); pub const WAVE_FORMAT_VOCORD_G729_A = @as(u32, 41247); pub const WAVE_FORMAT_VOCORD_G723_1 = @as(u32, 41248); pub const WAVE_FORMAT_VOCORD_LBC = @as(u32, 41249); pub const WAVE_FORMAT_NICE_G728 = @as(u32, 41250); pub const WAVE_FORMAT_FRACE_TELECOM_G729 = @as(u32, 41251); pub const WAVE_FORMAT_CODIAN = @as(u32, 41252); pub const WAVE_FORMAT_FLAC = @as(u32, 61868); pub const WAVE_FORMAT_DEVELOPMENT = @as(u32, 65535); pub const WAVE_FORMAT_PCM = @as(u32, 1); pub const ACM_MPEG_LAYER1 = @as(u32, 1); pub const ACM_MPEG_LAYER2 = @as(u32, 2); pub const ACM_MPEG_LAYER3 = @as(u32, 4); pub const ACM_MPEG_STEREO = @as(u32, 1); pub const ACM_MPEG_JOINTSTEREO = @as(u32, 2); pub const ACM_MPEG_DUALCHANNEL = @as(u32, 4); pub const ACM_MPEG_SINGLECHANNEL = @as(u32, 8); pub const ACM_MPEG_PRIVATEBIT = @as(u32, 1); pub const ACM_MPEG_COPYRIGHT = @as(u32, 2); pub const ACM_MPEG_ORIGINALHOME = @as(u32, 4); pub const ACM_MPEG_PROTECTIONBIT = @as(u32, 8); pub const ACM_MPEG_ID_MPEG1 = @as(u32, 16); pub const MPEGLAYER3_WFX_EXTRA_BYTES = @as(u32, 12); pub const MPEGLAYER3_ID_UNKNOWN = @as(u32, 0); pub const MPEGLAYER3_ID_MPEG = @as(u32, 1); pub const MPEGLAYER3_ID_CONSTANTFRAMESIZE = @as(u32, 2); pub const MM_MSFT_ACM_WMAUDIO = @as(u32, 39); pub const WMAUDIO_BITS_PER_SAMPLE = @as(u32, 16); pub const WMAUDIO_MAX_CHANNELS = @as(u32, 2); pub const MM_MSFT_ACM_MSAUDIO1 = @as(u32, 39); pub const MM_MSFT_ACM_WMAUDIO2 = @as(u32, 101); pub const WAVE_FILTER_UNKNOWN = @as(u32, 0); pub const WAVE_FILTER_DEVELOPMENT = @as(u32, 65535); pub const WAVE_FILTER_VOLUME = @as(u32, 1); pub const WAVE_FILTER_ECHO = @as(u32, 2); pub const JPEG_PROCESS_BASELINE = @as(u32, 0); pub const AVIIF_CONTROLFRAME = @as(i32, 512); pub const JIFMK_SOF0 = @as(u32, 65472); pub const JIFMK_SOF1 = @as(u32, 65473); pub const JIFMK_SOF2 = @as(u32, 65474); pub const JIFMK_SOF3 = @as(u32, 65475); pub const JIFMK_SOF5 = @as(u32, 65477); pub const JIFMK_SOF6 = @as(u32, 65478); pub const JIFMK_SOF7 = @as(u32, 65479); pub const JIFMK_JPG = @as(u32, 65480); pub const JIFMK_SOF9 = @as(u32, 65481); pub const JIFMK_SOF10 = @as(u32, 65482); pub const JIFMK_SOF11 = @as(u32, 65483); pub const JIFMK_SOF13 = @as(u32, 65485); pub const JIFMK_SOF14 = @as(u32, 65486); pub const JIFMK_SOF15 = @as(u32, 65487); pub const JIFMK_DHT = @as(u32, 65476); pub const JIFMK_DAC = @as(u32, 65484); pub const JIFMK_RST0 = @as(u32, 65488); pub const JIFMK_RST1 = @as(u32, 65489); pub const JIFMK_RST2 = @as(u32, 65490); pub const JIFMK_RST3 = @as(u32, 65491); pub const JIFMK_RST4 = @as(u32, 65492); pub const JIFMK_RST5 = @as(u32, 65493); pub const JIFMK_RST6 = @as(u32, 65494); pub const JIFMK_RST7 = @as(u32, 65495); pub const JIFMK_SOI = @as(u32, 65496); pub const JIFMK_EOI = @as(u32, 65497); pub const JIFMK_SOS = @as(u32, 65498); pub const JIFMK_DQT = @as(u32, 65499); pub const JIFMK_DNL = @as(u32, 65500); pub const JIFMK_DRI = @as(u32, 65501); pub const JIFMK_DHP = @as(u32, 65502); pub const JIFMK_EXP = @as(u32, 65503); pub const JIFMK_APP0 = @as(u32, 65504); pub const JIFMK_APP1 = @as(u32, 65505); pub const JIFMK_APP2 = @as(u32, 65506); pub const JIFMK_APP3 = @as(u32, 65507); pub const JIFMK_APP4 = @as(u32, 65508); pub const JIFMK_APP5 = @as(u32, 65509); pub const JIFMK_APP6 = @as(u32, 65510); pub const JIFMK_APP7 = @as(u32, 65511); pub const JIFMK_JPG0 = @as(u32, 65520); pub const JIFMK_JPG1 = @as(u32, 65521); pub const JIFMK_JPG2 = @as(u32, 65522); pub const JIFMK_JPG3 = @as(u32, 65523); pub const JIFMK_JPG4 = @as(u32, 65524); pub const JIFMK_JPG5 = @as(u32, 65525); pub const JIFMK_JPG6 = @as(u32, 65526); pub const JIFMK_JPG7 = @as(u32, 65527); pub const JIFMK_JPG8 = @as(u32, 65528); pub const JIFMK_JPG9 = @as(u32, 65529); pub const JIFMK_JPG10 = @as(u32, 65530); pub const JIFMK_JPG11 = @as(u32, 65531); pub const JIFMK_JPG12 = @as(u32, 65532); pub const JIFMK_JPG13 = @as(u32, 65533); pub const JIFMK_COM = @as(u32, 65534); pub const JIFMK_TEM = @as(u32, 65281); pub const JIFMK_RES = @as(u32, 65282); pub const JIFMK_00 = @as(u32, 65280); pub const JIFMK_FF = @as(u32, 65535); pub const JPEG_Y = @as(u32, 1); pub const JPEG_YCbCr = @as(u32, 2); pub const JPEG_RGB = @as(u32, 3); pub const MIXERCONTROL_CONTROLTYPE_SRS_MTS = @as(u32, 536936454); pub const MIXERCONTROL_CONTROLTYPE_SRS_ONOFF = @as(u32, 536936455); pub const MIXERCONTROL_CONTROLTYPE_SRS_SYNTHSELECT = @as(u32, 536936456); pub const SND_SYNC = @as(u32, 0); pub const SND_ASYNC = @as(u32, 1); pub const SND_NODEFAULT = @as(u32, 2); pub const SND_MEMORY = @as(u32, 4); pub const SND_LOOP = @as(u32, 8); pub const SND_NOSTOP = @as(u32, 16); pub const SND_NOWAIT = @as(i32, 8192); pub const SND_ALIAS = @as(i32, 65536); pub const SND_ALIAS_ID = @as(i32, 1114112); pub const SND_FILENAME = @as(i32, 131072); pub const SND_RESOURCE = @as(i32, 262148); pub const SND_PURGE = @as(u32, 64); pub const SND_APPLICATION = @as(u32, 128); pub const SND_SENTRY = @as(i32, 524288); pub const SND_RING = @as(i32, 1048576); pub const SND_SYSTEM = @as(i32, 2097152); pub const SND_ALIAS_START = @as(u32, 0); pub const MAXPNAMELEN = @as(u32, 32); pub const MAXERRORLENGTH = @as(u32, 256); pub const TIME_MS = @as(u32, 1); pub const TIME_SAMPLES = @as(u32, 2); pub const TIME_BYTES = @as(u32, 4); pub const TIME_SMPTE = @as(u32, 8); pub const TIME_MIDI = @as(u32, 16); pub const TIME_TICKS = @as(u32, 32); pub const MM_JOY1MOVE = @as(u32, 928); pub const MM_JOY2MOVE = @as(u32, 929); pub const MM_JOY1ZMOVE = @as(u32, 930); pub const MM_JOY2ZMOVE = @as(u32, 931); pub const MM_JOY1BUTTONDOWN = @as(u32, 949); pub const MM_JOY2BUTTONDOWN = @as(u32, 950); pub const MM_JOY1BUTTONUP = @as(u32, 951); pub const MM_JOY2BUTTONUP = @as(u32, 952); pub const MM_MCINOTIFY = @as(u32, 953); pub const MM_WOM_OPEN = @as(u32, 955); pub const MM_WOM_CLOSE = @as(u32, 956); pub const MM_WOM_DONE = @as(u32, 957); pub const MM_WIM_OPEN = @as(u32, 958); pub const MM_WIM_CLOSE = @as(u32, 959); pub const MM_WIM_DATA = @as(u32, 960); pub const MM_MIM_OPEN = @as(u32, 961); pub const MM_MIM_CLOSE = @as(u32, 962); pub const MM_MIM_DATA = @as(u32, 963); pub const MM_MIM_LONGDATA = @as(u32, 964); pub const MM_MIM_ERROR = @as(u32, 965); pub const MM_MIM_LONGERROR = @as(u32, 966); pub const MM_MOM_OPEN = @as(u32, 967); pub const MM_MOM_CLOSE = @as(u32, 968); pub const MM_MOM_DONE = @as(u32, 969); pub const MM_STREAM_OPEN = @as(u32, 980); pub const MM_STREAM_CLOSE = @as(u32, 981); pub const MM_STREAM_DONE = @as(u32, 982); pub const MM_STREAM_ERROR = @as(u32, 983); pub const MM_MOM_POSITIONCB = @as(u32, 970); pub const MM_MIM_MOREDATA = @as(u32, 972); pub const MM_MIXM_LINE_CHANGE = @as(u32, 976); pub const MM_MIXM_CONTROL_CHANGE = @as(u32, 977); pub const MMSYSERR_BASE = @as(u32, 0); pub const WAVERR_BASE = @as(u32, 32); pub const MIDIERR_BASE = @as(u32, 64); pub const TIMERR_BASE = @as(u32, 96); pub const JOYERR_BASE = @as(u32, 160); pub const MCIERR_BASE = @as(u32, 256); pub const MIXERR_BASE = @as(u32, 1024); pub const MCI_STRING_OFFSET = @as(u32, 512); pub const MCI_VD_OFFSET = @as(u32, 1024); pub const MCI_CD_OFFSET = @as(u32, 1088); pub const MCI_WAVE_OFFSET = @as(u32, 1152); pub const MCI_SEQ_OFFSET = @as(u32, 1216); pub const MMSYSERR_NOERROR = @as(u32, 0); pub const MMSYSERR_ERROR = @as(u32, 1); pub const MMSYSERR_BADDEVICEID = @as(u32, 2); pub const MMSYSERR_NOTENABLED = @as(u32, 3); pub const MMSYSERR_ALLOCATED = @as(u32, 4); pub const MMSYSERR_INVALHANDLE = @as(u32, 5); pub const MMSYSERR_NODRIVER = @as(u32, 6); pub const MMSYSERR_NOMEM = @as(u32, 7); pub const MMSYSERR_NOTSUPPORTED = @as(u32, 8); pub const MMSYSERR_BADERRNUM = @as(u32, 9); pub const MMSYSERR_INVALFLAG = @as(u32, 10); pub const MMSYSERR_INVALPARAM = @as(u32, 11); pub const MMSYSERR_HANDLEBUSY = @as(u32, 12); pub const MMSYSERR_INVALIDALIAS = @as(u32, 13); pub const MMSYSERR_BADDB = @as(u32, 14); pub const MMSYSERR_KEYNOTFOUND = @as(u32, 15); pub const MMSYSERR_READERROR = @as(u32, 16); pub const MMSYSERR_WRITEERROR = @as(u32, 17); pub const MMSYSERR_DELETEERROR = @as(u32, 18); pub const MMSYSERR_VALNOTFOUND = @as(u32, 19); pub const MMSYSERR_NODRIVERCB = @as(u32, 20); pub const MMSYSERR_MOREDATA = @as(u32, 21); pub const MMSYSERR_LASTERROR = @as(u32, 21); pub const VP_COMMAND_GET = @as(u32, 1); pub const VP_COMMAND_SET = @as(u32, 2); pub const VP_FLAGS_TV_MODE = @as(u32, 1); pub const VP_FLAGS_TV_STANDARD = @as(u32, 2); pub const VP_FLAGS_FLICKER = @as(u32, 4); pub const VP_FLAGS_OVERSCAN = @as(u32, 8); pub const VP_FLAGS_MAX_UNSCALED = @as(u32, 16); pub const VP_FLAGS_POSITION = @as(u32, 32); pub const VP_FLAGS_BRIGHTNESS = @as(u32, 64); pub const VP_FLAGS_CONTRAST = @as(u32, 128); pub const VP_FLAGS_COPYPROTECT = @as(u32, 256); pub const VP_MODE_WIN_GRAPHICS = @as(u32, 1); pub const VP_MODE_TV_PLAYBACK = @as(u32, 2); pub const VP_TV_STANDARD_NTSC_M = @as(u32, 1); pub const VP_TV_STANDARD_NTSC_M_J = @as(u32, 2); pub const VP_TV_STANDARD_PAL_B = @as(u32, 4); pub const VP_TV_STANDARD_PAL_D = @as(u32, 8); pub const VP_TV_STANDARD_PAL_H = @as(u32, 16); pub const VP_TV_STANDARD_PAL_I = @as(u32, 32); pub const VP_TV_STANDARD_PAL_M = @as(u32, 64); pub const VP_TV_STANDARD_PAL_N = @as(u32, 128); pub const VP_TV_STANDARD_SECAM_B = @as(u32, 256); pub const VP_TV_STANDARD_SECAM_D = @as(u32, 512); pub const VP_TV_STANDARD_SECAM_G = @as(u32, 1024); pub const VP_TV_STANDARD_SECAM_H = @as(u32, 2048); pub const VP_TV_STANDARD_SECAM_K = @as(u32, 4096); pub const VP_TV_STANDARD_SECAM_K1 = @as(u32, 8192); pub const VP_TV_STANDARD_SECAM_L = @as(u32, 16384); pub const VP_TV_STANDARD_WIN_VGA = @as(u32, 32768); pub const VP_TV_STANDARD_NTSC_433 = @as(u32, 65536); pub const VP_TV_STANDARD_PAL_G = @as(u32, 131072); pub const VP_TV_STANDARD_PAL_60 = @as(u32, 262144); pub const VP_TV_STANDARD_SECAM_L1 = @as(u32, 524288); pub const VP_CP_TYPE_APS_TRIGGER = @as(u32, 1); pub const VP_CP_TYPE_MACROVISION = @as(u32, 2); pub const VP_CP_CMD_ACTIVATE = @as(u32, 1); pub const VP_CP_CMD_DEACTIVATE = @as(u32, 2); pub const VP_CP_CMD_CHANGE = @as(u32, 4); pub const DRV_MAPPER_PREFERRED_INPUT_GET = @as(u32, 16384); pub const DRV_MAPPER_PREFERRED_OUTPUT_GET = @as(u32, 16386); pub const DRVM_MAPPER = @as(u32, 8192); pub const DRVM_MAPPER_STATUS = @as(u32, 8192); pub const WIDM_MAPPER_STATUS = @as(u32, 8192); pub const WAVEIN_MAPPER_STATUS_DEVICE = @as(u32, 0); pub const WAVEIN_MAPPER_STATUS_MAPPED = @as(u32, 1); pub const WAVEIN_MAPPER_STATUS_FORMAT = @as(u32, 2); pub const WODM_MAPPER_STATUS = @as(u32, 8192); pub const WAVEOUT_MAPPER_STATUS_DEVICE = @as(u32, 0); pub const WAVEOUT_MAPPER_STATUS_MAPPED = @as(u32, 1); pub const WAVEOUT_MAPPER_STATUS_FORMAT = @as(u32, 2); pub const ACMERR_BASE = @as(u32, 512); pub const ACMERR_NOTPOSSIBLE = @as(u32, 512); pub const ACMERR_BUSY = @as(u32, 513); pub const ACMERR_UNPREPARED = @as(u32, 514); pub const ACMERR_CANCELED = @as(u32, 515); pub const ACM_METRIC_COUNT_DRIVERS = @as(u32, 1); pub const ACM_METRIC_COUNT_CODECS = @as(u32, 2); pub const ACM_METRIC_COUNT_CONVERTERS = @as(u32, 3); pub const ACM_METRIC_COUNT_FILTERS = @as(u32, 4); pub const ACM_METRIC_COUNT_DISABLED = @as(u32, 5); pub const ACM_METRIC_COUNT_HARDWARE = @as(u32, 6); pub const ACM_METRIC_COUNT_LOCAL_DRIVERS = @as(u32, 20); pub const ACM_METRIC_COUNT_LOCAL_CODECS = @as(u32, 21); pub const ACM_METRIC_COUNT_LOCAL_CONVERTERS = @as(u32, 22); pub const ACM_METRIC_COUNT_LOCAL_FILTERS = @as(u32, 23); pub const ACM_METRIC_COUNT_LOCAL_DISABLED = @as(u32, 24); pub const ACM_METRIC_HARDWARE_WAVE_INPUT = @as(u32, 30); pub const ACM_METRIC_HARDWARE_WAVE_OUTPUT = @as(u32, 31); pub const ACM_METRIC_MAX_SIZE_FORMAT = @as(u32, 50); pub const ACM_METRIC_MAX_SIZE_FILTER = @as(u32, 51); pub const ACM_METRIC_DRIVER_SUPPORT = @as(u32, 100); pub const ACM_METRIC_DRIVER_PRIORITY = @as(u32, 101); pub const ACM_DRIVERENUMF_NOLOCAL = @as(i32, 1073741824); pub const ACM_DRIVERENUMF_DISABLED = @as(i32, -2147483648); pub const ACM_DRIVERADDF_NAME = @as(i32, 1); pub const ACM_DRIVERADDF_FUNCTION = @as(i32, 3); pub const ACM_DRIVERADDF_NOTIFYHWND = @as(i32, 4); pub const ACM_DRIVERADDF_TYPEMASK = @as(i32, 7); pub const ACM_DRIVERADDF_LOCAL = @as(i32, 0); pub const ACM_DRIVERADDF_GLOBAL = @as(i32, 8); pub const ACMDM_USER = @as(u32, 16384); pub const ACMDM_RESERVED_LOW = @as(u32, 24576); pub const ACMDM_RESERVED_HIGH = @as(u32, 28671); pub const ACMDM_DRIVER_ABOUT = @as(u32, 24587); pub const ACM_DRIVERPRIORITYF_ENABLE = @as(i32, 1); pub const ACM_DRIVERPRIORITYF_DISABLE = @as(i32, 2); pub const ACM_DRIVERPRIORITYF_ABLEMASK = @as(i32, 3); pub const ACM_DRIVERPRIORITYF_BEGIN = @as(i32, 65536); pub const ACM_DRIVERPRIORITYF_END = @as(i32, 131072); pub const ACM_DRIVERPRIORITYF_DEFERMASK = @as(i32, 196608); pub const ACMDRIVERDETAILS_SHORTNAME_CHARS = @as(u32, 32); pub const ACMDRIVERDETAILS_LONGNAME_CHARS = @as(u32, 128); pub const ACMDRIVERDETAILS_COPYRIGHT_CHARS = @as(u32, 80); pub const ACMDRIVERDETAILS_LICENSING_CHARS = @as(u32, 128); pub const ACMDRIVERDETAILS_FEATURES_CHARS = @as(u32, 512); pub const ACMDRIVERDETAILS_SUPPORTF_CODEC = @as(i32, 1); pub const ACMDRIVERDETAILS_SUPPORTF_CONVERTER = @as(i32, 2); pub const ACMDRIVERDETAILS_SUPPORTF_FILTER = @as(i32, 4); pub const ACMDRIVERDETAILS_SUPPORTF_HARDWARE = @as(i32, 8); pub const ACMDRIVERDETAILS_SUPPORTF_ASYNC = @as(i32, 16); pub const ACMDRIVERDETAILS_SUPPORTF_LOCAL = @as(i32, 1073741824); pub const ACMDRIVERDETAILS_SUPPORTF_DISABLED = @as(i32, -2147483648); pub const ACMFORMATTAGDETAILS_FORMATTAG_CHARS = @as(u32, 48); pub const ACM_FORMATTAGDETAILSF_INDEX = @as(i32, 0); pub const ACM_FORMATTAGDETAILSF_FORMATTAG = @as(i32, 1); pub const ACM_FORMATTAGDETAILSF_LARGESTSIZE = @as(i32, 2); pub const ACM_FORMATTAGDETAILSF_QUERYMASK = @as(i32, 15); pub const ACMFORMATDETAILS_FORMAT_CHARS = @as(u32, 128); pub const ACM_FORMATDETAILSF_INDEX = @as(i32, 0); pub const ACM_FORMATDETAILSF_FORMAT = @as(i32, 1); pub const ACM_FORMATDETAILSF_QUERYMASK = @as(i32, 15); pub const ACM_FORMATENUMF_WFORMATTAG = @as(i32, 65536); pub const ACM_FORMATENUMF_NCHANNELS = @as(i32, 131072); pub const ACM_FORMATENUMF_NSAMPLESPERSEC = @as(i32, 262144); pub const ACM_FORMATENUMF_WBITSPERSAMPLE = @as(i32, 524288); pub const ACM_FORMATENUMF_CONVERT = @as(i32, 1048576); pub const ACM_FORMATENUMF_SUGGEST = @as(i32, 2097152); pub const ACM_FORMATENUMF_HARDWARE = @as(i32, 4194304); pub const ACM_FORMATENUMF_INPUT = @as(i32, 8388608); pub const ACM_FORMATENUMF_OUTPUT = @as(i32, 16777216); pub const ACM_FORMATSUGGESTF_WFORMATTAG = @as(i32, 65536); pub const ACM_FORMATSUGGESTF_NCHANNELS = @as(i32, 131072); pub const ACM_FORMATSUGGESTF_NSAMPLESPERSEC = @as(i32, 262144); pub const ACM_FORMATSUGGESTF_WBITSPERSAMPLE = @as(i32, 524288); pub const ACM_FORMATSUGGESTF_TYPEMASK = @as(i32, 16711680); pub const MM_ACM_FORMATCHOOSE = @as(u32, 32768); pub const FORMATCHOOSE_MESSAGE = @as(u32, 0); pub const FORMATCHOOSE_FORMATTAG_VERIFY = @as(u32, 0); pub const FORMATCHOOSE_FORMAT_VERIFY = @as(u32, 1); pub const FORMATCHOOSE_CUSTOM_VERIFY = @as(u32, 2); pub const ACMFORMATCHOOSE_STYLEF_SHOWHELP = @as(i32, 4); pub const ACMFORMATCHOOSE_STYLEF_ENABLEHOOK = @as(i32, 8); pub const ACMFORMATCHOOSE_STYLEF_ENABLETEMPLATE = @as(i32, 16); pub const ACMFORMATCHOOSE_STYLEF_ENABLETEMPLATEHANDLE = @as(i32, 32); pub const ACMFORMATCHOOSE_STYLEF_INITTOWFXSTRUCT = @as(i32, 64); pub const ACMFORMATCHOOSE_STYLEF_CONTEXTHELP = @as(i32, 128); pub const ACMFILTERTAGDETAILS_FILTERTAG_CHARS = @as(u32, 48); pub const ACM_FILTERTAGDETAILSF_INDEX = @as(i32, 0); pub const ACM_FILTERTAGDETAILSF_FILTERTAG = @as(i32, 1); pub const ACM_FILTERTAGDETAILSF_LARGESTSIZE = @as(i32, 2); pub const ACM_FILTERTAGDETAILSF_QUERYMASK = @as(i32, 15); pub const ACMFILTERDETAILS_FILTER_CHARS = @as(u32, 128); pub const ACM_FILTERDETAILSF_INDEX = @as(i32, 0); pub const ACM_FILTERDETAILSF_FILTER = @as(i32, 1); pub const ACM_FILTERDETAILSF_QUERYMASK = @as(i32, 15); pub const ACM_FILTERENUMF_DWFILTERTAG = @as(i32, 65536); pub const MM_ACM_FILTERCHOOSE = @as(u32, 32768); pub const FILTERCHOOSE_MESSAGE = @as(u32, 0); pub const FILTERCHOOSE_FILTERTAG_VERIFY = @as(u32, 0); pub const FILTERCHOOSE_FILTER_VERIFY = @as(u32, 1); pub const FILTERCHOOSE_CUSTOM_VERIFY = @as(u32, 2); pub const ACMFILTERCHOOSE_STYLEF_SHOWHELP = @as(i32, 4); pub const ACMFILTERCHOOSE_STYLEF_ENABLEHOOK = @as(i32, 8); pub const ACMFILTERCHOOSE_STYLEF_ENABLETEMPLATE = @as(i32, 16); pub const ACMFILTERCHOOSE_STYLEF_ENABLETEMPLATEHANDLE = @as(i32, 32); pub const ACMFILTERCHOOSE_STYLEF_INITTOFILTERSTRUCT = @as(i32, 64); pub const ACMFILTERCHOOSE_STYLEF_CONTEXTHELP = @as(i32, 128); pub const ACMSTREAMHEADER_STATUSF_DONE = @as(i32, 65536); pub const ACMSTREAMHEADER_STATUSF_PREPARED = @as(i32, 131072); pub const ACMSTREAMHEADER_STATUSF_INQUEUE = @as(i32, 1048576); pub const ACM_STREAMOPENF_QUERY = @as(u32, 1); pub const ACM_STREAMOPENF_ASYNC = @as(u32, 2); pub const ACM_STREAMOPENF_NONREALTIME = @as(u32, 4); pub const ACM_STREAMSIZEF_SOURCE = @as(i32, 0); pub const ACM_STREAMSIZEF_DESTINATION = @as(i32, 1); pub const ACM_STREAMSIZEF_QUERYMASK = @as(i32, 15); pub const ACM_STREAMCONVERTF_BLOCKALIGN = @as(u32, 4); pub const ACM_STREAMCONVERTF_START = @as(u32, 16); pub const ACM_STREAMCONVERTF_END = @as(u32, 32); pub const WAVERR_BADFORMAT = @as(u32, 32); pub const WAVERR_STILLPLAYING = @as(u32, 33); pub const WAVERR_UNPREPARED = @as(u32, 34); pub const WAVERR_SYNC = @as(u32, 35); pub const WAVERR_LASTERROR = @as(u32, 35); pub const WHDR_DONE = @as(u32, 1); pub const WHDR_PREPARED = @as(u32, 2); pub const WHDR_BEGINLOOP = @as(u32, 4); pub const WHDR_ENDLOOP = @as(u32, 8); pub const WHDR_INQUEUE = @as(u32, 16); pub const WAVECAPS_PITCH = @as(u32, 1); pub const WAVECAPS_PLAYBACKRATE = @as(u32, 2); pub const WAVECAPS_VOLUME = @as(u32, 4); pub const WAVECAPS_LRVOLUME = @as(u32, 8); pub const WAVECAPS_SYNC = @as(u32, 16); pub const WAVECAPS_SAMPLEACCURATE = @as(u32, 32); pub const WAVE_INVALIDFORMAT = @as(u32, 0); pub const WAVE_FORMAT_1M08 = @as(u32, 1); pub const WAVE_FORMAT_1S08 = @as(u32, 2); pub const WAVE_FORMAT_1M16 = @as(u32, 4); pub const WAVE_FORMAT_1S16 = @as(u32, 8); pub const WAVE_FORMAT_2M08 = @as(u32, 16); pub const WAVE_FORMAT_2S08 = @as(u32, 32); pub const WAVE_FORMAT_2M16 = @as(u32, 64); pub const WAVE_FORMAT_2S16 = @as(u32, 128); pub const WAVE_FORMAT_4M08 = @as(u32, 256); pub const WAVE_FORMAT_4S08 = @as(u32, 512); pub const WAVE_FORMAT_4M16 = @as(u32, 1024); pub const WAVE_FORMAT_4S16 = @as(u32, 2048); pub const WAVE_FORMAT_44M08 = @as(u32, 256); pub const WAVE_FORMAT_44S08 = @as(u32, 512); pub const WAVE_FORMAT_44M16 = @as(u32, 1024); pub const WAVE_FORMAT_44S16 = @as(u32, 2048); pub const WAVE_FORMAT_48M08 = @as(u32, 4096); pub const WAVE_FORMAT_48S08 = @as(u32, 8192); pub const WAVE_FORMAT_48M16 = @as(u32, 16384); pub const WAVE_FORMAT_48S16 = @as(u32, 32768); pub const WAVE_FORMAT_96M08 = @as(u32, 65536); pub const WAVE_FORMAT_96S08 = @as(u32, 131072); pub const WAVE_FORMAT_96M16 = @as(u32, 262144); pub const WAVE_FORMAT_96S16 = @as(u32, 524288); pub const MIDIERR_UNPREPARED = @as(u32, 64); pub const MIDIERR_STILLPLAYING = @as(u32, 65); pub const MIDIERR_NOMAP = @as(u32, 66); pub const MIDIERR_NOTREADY = @as(u32, 67); pub const MIDIERR_NODEVICE = @as(u32, 68); pub const MIDIERR_INVALIDSETUP = @as(u32, 69); pub const MIDIERR_BADOPENMODE = @as(u32, 70); pub const MIDIERR_DONT_CONTINUE = @as(u32, 71); pub const MIDIERR_LASTERROR = @as(u32, 71); pub const MIDIPATCHSIZE = @as(u32, 128); pub const MIDI_CACHE_ALL = @as(u32, 1); pub const MIDI_CACHE_BESTFIT = @as(u32, 2); pub const MIDI_CACHE_QUERY = @as(u32, 3); pub const MIDI_UNCACHE = @as(u32, 4); pub const MOD_MIDIPORT = @as(u32, 1); pub const MOD_SYNTH = @as(u32, 2); pub const MOD_SQSYNTH = @as(u32, 3); pub const MOD_FMSYNTH = @as(u32, 4); pub const MOD_MAPPER = @as(u32, 5); pub const MOD_WAVETABLE = @as(u32, 6); pub const MOD_SWSYNTH = @as(u32, 7); pub const MIDICAPS_VOLUME = @as(u32, 1); pub const MIDICAPS_LRVOLUME = @as(u32, 2); pub const MIDICAPS_CACHE = @as(u32, 4); pub const MIDICAPS_STREAM = @as(u32, 8); pub const MHDR_DONE = @as(u32, 1); pub const MHDR_PREPARED = @as(u32, 2); pub const MHDR_INQUEUE = @as(u32, 4); pub const MHDR_ISSTRM = @as(u32, 8); pub const MEVT_F_SHORT = @as(i32, 0); pub const MEVT_F_LONG = @as(i32, -2147483648); pub const MEVT_F_CALLBACK = @as(i32, 1073741824); pub const MIDISTRM_ERROR = @as(i32, -2); pub const MIDIPROP_SET = @as(i32, -2147483648); pub const MIDIPROP_GET = @as(i32, 1073741824); pub const MIDIPROP_TIMEDIV = @as(i32, 1); pub const MIDIPROP_TEMPO = @as(i32, 2); pub const AUXCAPS_CDAUDIO = @as(u32, 1); pub const AUXCAPS_AUXIN = @as(u32, 2); pub const AUXCAPS_VOLUME = @as(u32, 1); pub const AUXCAPS_LRVOLUME = @as(u32, 2); pub const MIXER_SHORT_NAME_CHARS = @as(u32, 16); pub const MIXER_LONG_NAME_CHARS = @as(u32, 64); pub const MIXERR_INVALLINE = @as(u32, 1024); pub const MIXERR_INVALCONTROL = @as(u32, 1025); pub const MIXERR_INVALVALUE = @as(u32, 1026); pub const MIXERR_LASTERROR = @as(u32, 1026); pub const MIXER_OBJECTF_HANDLE = @as(i32, -2147483648); pub const MIXER_OBJECTF_MIXER = @as(i32, 0); pub const MIXER_OBJECTF_WAVEOUT = @as(i32, 268435456); pub const MIXER_OBJECTF_WAVEIN = @as(i32, 536870912); pub const MIXER_OBJECTF_MIDIOUT = @as(i32, 805306368); pub const MIXER_OBJECTF_MIDIIN = @as(i32, 1073741824); pub const MIXER_OBJECTF_AUX = @as(i32, 1342177280); pub const MIXERLINE_LINEF_ACTIVE = @as(i32, 1); pub const MIXERLINE_LINEF_DISCONNECTED = @as(i32, 32768); pub const MIXERLINE_LINEF_SOURCE = @as(i32, -2147483648); pub const MIXERLINE_COMPONENTTYPE_DST_FIRST = @as(i32, 0); pub const MIXERLINE_COMPONENTTYPE_DST_LAST = @as(u32, 8); pub const MIXERLINE_COMPONENTTYPE_SRC_FIRST = @as(i32, 4096); pub const MIXERLINE_COMPONENTTYPE_SRC_LAST = @as(u32, 4106); pub const MIXERLINE_TARGETTYPE_UNDEFINED = @as(u32, 0); pub const MIXERLINE_TARGETTYPE_WAVEOUT = @as(u32, 1); pub const MIXERLINE_TARGETTYPE_WAVEIN = @as(u32, 2); pub const MIXERLINE_TARGETTYPE_MIDIOUT = @as(u32, 3); pub const MIXERLINE_TARGETTYPE_MIDIIN = @as(u32, 4); pub const MIXERLINE_TARGETTYPE_AUX = @as(u32, 5); pub const MIXER_GETLINEINFOF_DESTINATION = @as(i32, 0); pub const MIXER_GETLINEINFOF_SOURCE = @as(i32, 1); pub const MIXER_GETLINEINFOF_LINEID = @as(i32, 2); pub const MIXER_GETLINEINFOF_COMPONENTTYPE = @as(i32, 3); pub const MIXER_GETLINEINFOF_TARGETTYPE = @as(i32, 4); pub const MIXER_GETLINEINFOF_QUERYMASK = @as(i32, 15); pub const MIXERCONTROL_CONTROLF_UNIFORM = @as(i32, 1); pub const MIXERCONTROL_CONTROLF_MULTIPLE = @as(i32, 2); pub const MIXERCONTROL_CONTROLF_DISABLED = @as(i32, -2147483648); pub const MIXERCONTROL_CT_CLASS_MASK = @as(i32, -268435456); pub const MIXERCONTROL_CT_CLASS_CUSTOM = @as(i32, 0); pub const MIXERCONTROL_CT_CLASS_METER = @as(i32, 268435456); pub const MIXERCONTROL_CT_CLASS_SWITCH = @as(i32, 536870912); pub const MIXERCONTROL_CT_CLASS_NUMBER = @as(i32, 805306368); pub const MIXERCONTROL_CT_CLASS_SLIDER = @as(i32, 1073741824); pub const MIXERCONTROL_CT_CLASS_FADER = @as(i32, 1342177280); pub const MIXERCONTROL_CT_CLASS_TIME = @as(i32, 1610612736); pub const MIXERCONTROL_CT_CLASS_LIST = @as(i32, 1879048192); pub const MIXERCONTROL_CT_SUBCLASS_MASK = @as(i32, 251658240); pub const MIXERCONTROL_CT_SC_SWITCH_BOOLEAN = @as(i32, 0); pub const MIXERCONTROL_CT_SC_SWITCH_BUTTON = @as(i32, 16777216); pub const MIXERCONTROL_CT_SC_METER_POLLED = @as(i32, 0); pub const MIXERCONTROL_CT_SC_TIME_MICROSECS = @as(i32, 0); pub const MIXERCONTROL_CT_SC_TIME_MILLISECS = @as(i32, 16777216); pub const MIXERCONTROL_CT_SC_LIST_SINGLE = @as(i32, 0); pub const MIXERCONTROL_CT_SC_LIST_MULTIPLE = @as(i32, 16777216); pub const MIXERCONTROL_CT_UNITS_MASK = @as(i32, 16711680); pub const MIXERCONTROL_CT_UNITS_CUSTOM = @as(i32, 0); pub const MIXERCONTROL_CT_UNITS_BOOLEAN = @as(i32, 65536); pub const MIXERCONTROL_CT_UNITS_SIGNED = @as(i32, 131072); pub const MIXERCONTROL_CT_UNITS_UNSIGNED = @as(i32, 196608); pub const MIXERCONTROL_CT_UNITS_DECIBELS = @as(i32, 262144); pub const MIXERCONTROL_CT_UNITS_PERCENT = @as(i32, 327680); pub const MIXER_GETLINECONTROLSF_ALL = @as(i32, 0); pub const MIXER_GETLINECONTROLSF_ONEBYID = @as(i32, 1); pub const MIXER_GETLINECONTROLSF_ONEBYTYPE = @as(i32, 2); pub const MIXER_GETLINECONTROLSF_QUERYMASK = @as(i32, 15); pub const MIXER_GETCONTROLDETAILSF_VALUE = @as(i32, 0); pub const MIXER_GETCONTROLDETAILSF_LISTTEXT = @as(i32, 1); pub const MIXER_GETCONTROLDETAILSF_QUERYMASK = @as(i32, 15); pub const MIXER_SETCONTROLDETAILSF_VALUE = @as(i32, 0); pub const MIXER_SETCONTROLDETAILSF_CUSTOM = @as(i32, 1); pub const MIXER_SETCONTROLDETAILSF_QUERYMASK = @as(i32, 15); pub const ICVERSION = @as(u32, 260); pub const BI_1632 = @as(u32, 842217009); pub const ICERR_OK = @as(i32, 0); pub const ICERR_DONTDRAW = @as(i32, 1); pub const ICERR_NEWPALETTE = @as(i32, 2); pub const ICERR_GOTOKEYFRAME = @as(i32, 3); pub const ICERR_STOPDRAWING = @as(i32, 4); pub const ICERR_UNSUPPORTED = @as(i32, -1); pub const ICERR_BADFORMAT = @as(i32, -2); pub const ICERR_MEMORY = @as(i32, -3); pub const ICERR_INTERNAL = @as(i32, -4); pub const ICERR_BADFLAGS = @as(i32, -5); pub const ICERR_BADPARAM = @as(i32, -6); pub const ICERR_BADSIZE = @as(i32, -7); pub const ICERR_BADHANDLE = @as(i32, -8); pub const ICERR_CANTUPDATE = @as(i32, -9); pub const ICERR_ABORT = @as(i32, -10); pub const ICERR_ERROR = @as(i32, -100); pub const ICERR_BADBITDEPTH = @as(i32, -200); pub const ICERR_BADIMAGESIZE = @as(i32, -201); pub const ICERR_CUSTOM = @as(i32, -400); pub const ICMODE_COMPRESS = @as(u32, 1); pub const ICMODE_DECOMPRESS = @as(u32, 2); pub const ICMODE_FASTDECOMPRESS = @as(u32, 3); pub const ICMODE_QUERY = @as(u32, 4); pub const ICMODE_FASTCOMPRESS = @as(u32, 5); pub const ICMODE_DRAW = @as(u32, 8); pub const ICMODE_INTERNALF_FUNCTION32 = @as(u32, 32768); pub const ICMODE_INTERNALF_MASK = @as(u32, 32768); pub const AVIIF_TWOCC = @as(i32, 2); pub const ICQUALITY_LOW = @as(u32, 0); pub const ICQUALITY_HIGH = @as(u32, 10000); pub const ICQUALITY_DEFAULT = @as(i32, -1); pub const ICM_USER = @as(u32, 16384); pub const ICM_RESERVED_LOW = @as(u32, 20480); pub const ICM_RESERVED_HIGH = @as(u32, 24576); pub const ICM_GETSTATE = @as(u32, 20480); pub const ICM_SETSTATE = @as(u32, 20481); pub const ICM_GETINFO = @as(u32, 20482); pub const ICM_CONFIGURE = @as(u32, 20490); pub const ICM_ABOUT = @as(u32, 20491); pub const ICM_GETERRORTEXT = @as(u32, 20492); pub const ICM_GETFORMATNAME = @as(u32, 20500); pub const ICM_ENUMFORMATS = @as(u32, 20501); pub const ICM_GETDEFAULTQUALITY = @as(u32, 20510); pub const ICM_GETQUALITY = @as(u32, 20511); pub const ICM_SETQUALITY = @as(u32, 20512); pub const ICM_SET = @as(u32, 20520); pub const ICM_GET = @as(u32, 20521); pub const ICM_COMPRESS_GET_FORMAT = @as(u32, 16388); pub const ICM_COMPRESS_GET_SIZE = @as(u32, 16389); pub const ICM_COMPRESS_QUERY = @as(u32, 16390); pub const ICM_COMPRESS_BEGIN = @as(u32, 16391); pub const ICM_COMPRESS = @as(u32, 16392); pub const ICM_COMPRESS_END = @as(u32, 16393); pub const ICM_DECOMPRESS_GET_FORMAT = @as(u32, 16394); pub const ICM_DECOMPRESS_QUERY = @as(u32, 16395); pub const ICM_DECOMPRESS_BEGIN = @as(u32, 16396); pub const ICM_DECOMPRESS = @as(u32, 16397); pub const ICM_DECOMPRESS_END = @as(u32, 16398); pub const ICM_DECOMPRESS_SET_PALETTE = @as(u32, 16413); pub const ICM_DECOMPRESS_GET_PALETTE = @as(u32, 16414); pub const ICM_DRAW_QUERY = @as(u32, 16415); pub const ICM_DRAW_BEGIN = @as(u32, 16399); pub const ICM_DRAW_GET_PALETTE = @as(u32, 16400); pub const ICM_DRAW_UPDATE = @as(u32, 16401); pub const ICM_DRAW_START = @as(u32, 16402); pub const ICM_DRAW_STOP = @as(u32, 16403); pub const ICM_DRAW_BITS = @as(u32, 16404); pub const ICM_DRAW_END = @as(u32, 16405); pub const ICM_DRAW_GETTIME = @as(u32, 16416); pub const ICM_DRAW = @as(u32, 16417); pub const ICM_DRAW_WINDOW = @as(u32, 16418); pub const ICM_DRAW_SETTIME = @as(u32, 16419); pub const ICM_DRAW_REALIZE = @as(u32, 16420); pub const ICM_DRAW_FLUSH = @as(u32, 16421); pub const ICM_DRAW_RENDERBUFFER = @as(u32, 16422); pub const ICM_DRAW_START_PLAY = @as(u32, 16423); pub const ICM_DRAW_STOP_PLAY = @as(u32, 16424); pub const ICM_DRAW_SUGGESTFORMAT = @as(u32, 16434); pub const ICM_DRAW_CHANGEPALETTE = @as(u32, 16435); pub const ICM_DRAW_IDLE = @as(u32, 16436); pub const ICM_GETBUFFERSWANTED = @as(u32, 16425); pub const ICM_GETDEFAULTKEYFRAMERATE = @as(u32, 16426); pub const ICM_DECOMPRESSEX_BEGIN = @as(u32, 16444); pub const ICM_DECOMPRESSEX_QUERY = @as(u32, 16445); pub const ICM_DECOMPRESSEX = @as(u32, 16446); pub const ICM_DECOMPRESSEX_END = @as(u32, 16447); pub const ICM_COMPRESS_FRAMES_INFO = @as(u32, 16454); pub const ICM_COMPRESS_FRAMES = @as(u32, 16455); pub const ICM_SET_STATUS_PROC = @as(u32, 16456); pub const VIDCF_QUALITY = @as(u32, 1); pub const VIDCF_CRUNCH = @as(u32, 2); pub const VIDCF_TEMPORAL = @as(u32, 4); pub const VIDCF_COMPRESSFRAMES = @as(u32, 8); pub const VIDCF_DRAW = @as(u32, 16); pub const VIDCF_FASTTEMPORALC = @as(u32, 32); pub const VIDCF_FASTTEMPORALD = @as(u32, 128); pub const ICCOMPRESS_KEYFRAME = @as(i32, 1); pub const ICCOMPRESSFRAMES_PADDING = @as(u32, 1); pub const ICDECOMPRESS_HURRYUP = @as(i32, -2147483648); pub const ICDECOMPRESS_UPDATE = @as(i32, 1073741824); pub const ICDECOMPRESS_PREROLL = @as(i32, 536870912); pub const ICDECOMPRESS_NULLFRAME = @as(i32, 268435456); pub const ICDECOMPRESS_NOTKEYFRAME = @as(i32, 134217728); pub const ICDRAW_QUERY = @as(i32, 1); pub const ICDRAW_FULLSCREEN = @as(i32, 2); pub const ICDRAW_HDC = @as(i32, 4); pub const ICDRAW_ANIMATE = @as(i32, 8); pub const ICDRAW_CONTINUE = @as(i32, 16); pub const ICDRAW_MEMORYDC = @as(i32, 32); pub const ICDRAW_UPDATING = @as(i32, 64); pub const ICDRAW_RENDER = @as(i32, 128); pub const ICDRAW_BUFFER = @as(i32, 256); pub const ICDRAW_HURRYUP = @as(i32, -2147483648); pub const ICDRAW_UPDATE = @as(i32, 1073741824); pub const ICDRAW_PREROLL = @as(i32, 536870912); pub const ICDRAW_NULLFRAME = @as(i32, 268435456); pub const ICDRAW_NOTKEYFRAME = @as(i32, 134217728); pub const ICINSTALL_UNICODE = @as(u32, 32768); pub const ICINSTALL_FUNCTION = @as(u32, 1); pub const ICINSTALL_DRIVER = @as(u32, 2); pub const ICINSTALL_HDRV = @as(u32, 4); pub const ICINSTALL_DRIVERW = @as(u32, 32770); pub const ICMF_CONFIGURE_QUERY = @as(u32, 1); pub const ICMF_ABOUT_QUERY = @as(u32, 1); pub const ICMF_COMPVARS_VALID = @as(u32, 1); pub const ICMF_CHOOSE_KEYFRAME = @as(u32, 1); pub const ICMF_CHOOSE_DATARATE = @as(u32, 2); pub const ICMF_CHOOSE_PREVIEW = @as(u32, 4); pub const ICMF_CHOOSE_ALLCOMPRESSORS = @as(u32, 8); pub const DDF_0001 = @as(u32, 1); pub const DDF_UPDATE = @as(u32, 2); pub const DDF_SAME_HDC = @as(u32, 4); pub const DDF_SAME_DRAW = @as(u32, 8); pub const DDF_DONTDRAW = @as(u32, 16); pub const DDF_ANIMATE = @as(u32, 32); pub const DDF_BUFFER = @as(u32, 64); pub const DDF_JUSTDRAWIT = @as(u32, 128); pub const DDF_FULLSCREEN = @as(u32, 256); pub const DDF_BACKGROUNDPAL = @as(u32, 512); pub const DDF_NOTKEYFRAME = @as(u32, 1024); pub const DDF_HURRYUP = @as(u32, 2048); pub const DDF_HALFTONE = @as(u32, 4096); pub const DDF_2000 = @as(u32, 8192); pub const PD_CAN_DRAW_DIB = @as(u32, 1); pub const PD_CAN_STRETCHDIB = @as(u32, 2); pub const PD_STRETCHDIB_1_1_OK = @as(u32, 4); pub const PD_STRETCHDIB_1_2_OK = @as(u32, 8); pub const PD_STRETCHDIB_1_N_OK = @as(u32, 16); pub const AVIGETFRAMEF_BESTDISPLAYFMT = @as(u32, 1); pub const AVISTREAMINFO_DISABLED = @as(u32, 1); pub const AVISTREAMINFO_FORMATCHANGES = @as(u32, 65536); pub const AVIFILEINFO_HASINDEX = @as(u32, 16); pub const AVIFILEINFO_MUSTUSEINDEX = @as(u32, 32); pub const AVIFILEINFO_ISINTERLEAVED = @as(u32, 256); pub const AVIFILEINFO_WASCAPTUREFILE = @as(u32, 65536); pub const AVIFILEINFO_COPYRIGHTED = @as(u32, 131072); pub const AVIFILECAPS_CANREAD = @as(u32, 1); pub const AVIFILECAPS_CANWRITE = @as(u32, 2); pub const AVIFILECAPS_ALLKEYFRAMES = @as(u32, 16); pub const AVIFILECAPS_NOCOMPRESSION = @as(u32, 32); pub const AVICOMPRESSF_INTERLEAVE = @as(u32, 1); pub const AVICOMPRESSF_DATARATE = @as(u32, 2); pub const AVICOMPRESSF_KEYFRAMES = @as(u32, 4); pub const AVICOMPRESSF_VALID = @as(u32, 8); pub const CLSID_AVISimpleUnMarshal = Guid.initString("00020009-0000-0000-c000-000000000046"); pub const CLSID_AVIFile = Guid.initString("00020000-0000-0000-c000-000000000046"); pub const AVIFILEHANDLER_CANREAD = @as(u32, 1); pub const AVIFILEHANDLER_CANWRITE = @as(u32, 2); pub const AVIFILEHANDLER_CANACCEPTNONRGB = @as(u32, 4); pub const AVISTREAMREAD_CONVENIENT = @as(i32, -1); pub const FIND_DIR = @as(i32, 15); pub const FIND_NEXT = @as(i32, 1); pub const FIND_PREV = @as(i32, 4); pub const FIND_FROM_START = @as(i32, 8); pub const FIND_TYPE = @as(i32, 240); pub const FIND_KEY = @as(i32, 16); pub const FIND_ANY = @as(i32, 32); pub const FIND_FORMAT = @as(i32, 64); pub const FIND_RET = @as(i32, 61440); pub const FIND_POS = @as(i32, 0); pub const FIND_LENGTH = @as(i32, 4096); pub const FIND_OFFSET = @as(i32, 8192); pub const FIND_SIZE = @as(i32, 12288); pub const FIND_INDEX = @as(i32, 16384); pub const AVIERR_OK = @as(i32, 0); pub const MCIWNDOPENF_NEW = @as(u32, 1); pub const MCIWNDF_NOAUTOSIZEWINDOW = @as(u32, 1); pub const MCIWNDF_NOPLAYBAR = @as(u32, 2); pub const MCIWNDF_NOAUTOSIZEMOVIE = @as(u32, 4); pub const MCIWNDF_NOMENU = @as(u32, 8); pub const MCIWNDF_SHOWNAME = @as(u32, 16); pub const MCIWNDF_SHOWPOS = @as(u32, 32); pub const MCIWNDF_SHOWMODE = @as(u32, 64); pub const MCIWNDF_SHOWALL = @as(u32, 112); pub const MCIWNDF_NOTIFYMODE = @as(u32, 256); pub const MCIWNDF_NOTIFYPOS = @as(u32, 512); pub const MCIWNDF_NOTIFYSIZE = @as(u32, 1024); pub const MCIWNDF_NOTIFYERROR = @as(u32, 4096); pub const MCIWNDF_NOTIFYALL = @as(u32, 7936); pub const MCIWNDF_NOTIFYANSI = @as(u32, 128); pub const MCIWNDF_NOTIFYMEDIAA = @as(u32, 2176); pub const MCIWNDF_NOTIFYMEDIAW = @as(u32, 2048); pub const MCIWNDF_RECORD = @as(u32, 8192); pub const MCIWNDF_NOERRORDLG = @as(u32, 16384); pub const MCIWNDF_NOOPEN = @as(u32, 32768); pub const MCIWNDM_GETDEVICEID = @as(u32, 1124); pub const MCIWNDM_GETSTART = @as(u32, 1127); pub const MCIWNDM_GETLENGTH = @as(u32, 1128); pub const MCIWNDM_GETEND = @as(u32, 1129); pub const MCIWNDM_EJECT = @as(u32, 1131); pub const MCIWNDM_SETZOOM = @as(u32, 1132); pub const MCIWNDM_GETZOOM = @as(u32, 1133); pub const MCIWNDM_SETVOLUME = @as(u32, 1134); pub const MCIWNDM_GETVOLUME = @as(u32, 1135); pub const MCIWNDM_SETSPEED = @as(u32, 1136); pub const MCIWNDM_GETSPEED = @as(u32, 1137); pub const MCIWNDM_SETREPEAT = @as(u32, 1138); pub const MCIWNDM_GETREPEAT = @as(u32, 1139); pub const MCIWNDM_REALIZE = @as(u32, 1142); pub const MCIWNDM_VALIDATEMEDIA = @as(u32, 1145); pub const MCIWNDM_PLAYFROM = @as(u32, 1146); pub const MCIWNDM_PLAYTO = @as(u32, 1147); pub const MCIWNDM_GETPALETTE = @as(u32, 1150); pub const MCIWNDM_SETPALETTE = @as(u32, 1151); pub const MCIWNDM_SETTIMERS = @as(u32, 1153); pub const MCIWNDM_SETACTIVETIMER = @as(u32, 1154); pub const MCIWNDM_SETINACTIVETIMER = @as(u32, 1155); pub const MCIWNDM_GETACTIVETIMER = @as(u32, 1156); pub const MCIWNDM_GETINACTIVETIMER = @as(u32, 1157); pub const MCIWNDM_CHANGESTYLES = @as(u32, 1159); pub const MCIWNDM_GETSTYLES = @as(u32, 1160); pub const MCIWNDM_GETALIAS = @as(u32, 1161); pub const MCIWNDM_PLAYREVERSE = @as(u32, 1163); pub const MCIWNDM_GET_SOURCE = @as(u32, 1164); pub const MCIWNDM_PUT_SOURCE = @as(u32, 1165); pub const MCIWNDM_GET_DEST = @as(u32, 1166); pub const MCIWNDM_PUT_DEST = @as(u32, 1167); pub const MCIWNDM_CAN_PLAY = @as(u32, 1168); pub const MCIWNDM_CAN_WINDOW = @as(u32, 1169); pub const MCIWNDM_CAN_RECORD = @as(u32, 1170); pub const MCIWNDM_CAN_SAVE = @as(u32, 1171); pub const MCIWNDM_CAN_EJECT = @as(u32, 1172); pub const MCIWNDM_CAN_CONFIG = @as(u32, 1173); pub const MCIWNDM_PALETTEKICK = @as(u32, 1174); pub const MCIWNDM_OPENINTERFACE = @as(u32, 1175); pub const MCIWNDM_SETOWNER = @as(u32, 1176); pub const MCIWNDM_SENDSTRINGA = @as(u32, 1125); pub const MCIWNDM_GETPOSITIONA = @as(u32, 1126); pub const MCIWNDM_GETMODEA = @as(u32, 1130); pub const MCIWNDM_SETTIMEFORMATA = @as(u32, 1143); pub const MCIWNDM_GETTIMEFORMATA = @as(u32, 1144); pub const MCIWNDM_GETFILENAMEA = @as(u32, 1148); pub const MCIWNDM_GETDEVICEA = @as(u32, 1149); pub const MCIWNDM_GETERRORA = @as(u32, 1152); pub const MCIWNDM_NEWA = @as(u32, 1158); pub const MCIWNDM_RETURNSTRINGA = @as(u32, 1162); pub const MCIWNDM_OPENA = @as(u32, 1177); pub const MCIWNDM_SENDSTRINGW = @as(u32, 1225); pub const MCIWNDM_GETPOSITIONW = @as(u32, 1226); pub const MCIWNDM_GETMODEW = @as(u32, 1230); pub const MCIWNDM_SETTIMEFORMATW = @as(u32, 1243); pub const MCIWNDM_GETTIMEFORMATW = @as(u32, 1244); pub const MCIWNDM_GETFILENAMEW = @as(u32, 1248); pub const MCIWNDM_GETDEVICEW = @as(u32, 1249); pub const MCIWNDM_GETERRORW = @as(u32, 1252); pub const MCIWNDM_NEWW = @as(u32, 1258); pub const MCIWNDM_RETURNSTRINGW = @as(u32, 1262); pub const MCIWNDM_OPENW = @as(u32, 1276); pub const MCIWNDM_NOTIFYMODE = @as(u32, 1224); pub const MCIWNDM_NOTIFYPOS = @as(u32, 1225); pub const MCIWNDM_NOTIFYSIZE = @as(u32, 1226); pub const MCIWNDM_NOTIFYMEDIA = @as(u32, 1227); pub const MCIWNDM_NOTIFYERROR = @as(u32, 1229); pub const MCIWND_START = @as(i32, -1); pub const MCIWND_END = @as(i32, -2); pub const DV_ERR_OK = @as(u32, 0); pub const DV_ERR_BASE = @as(u32, 1); pub const DV_ERR_BADFORMAT = @as(u32, 2); pub const DV_ERR_STILLPLAYING = @as(u32, 3); pub const DV_ERR_UNPREPARED = @as(u32, 4); pub const DV_ERR_SYNC = @as(u32, 5); pub const DV_ERR_TOOMANYCHANNELS = @as(u32, 6); pub const DV_ERR_NOTDETECTED = @as(u32, 7); pub const DV_ERR_BADINSTALL = @as(u32, 8); pub const DV_ERR_CREATEPALETTE = @as(u32, 9); pub const DV_ERR_SIZEFIELD = @as(u32, 10); pub const DV_ERR_PARAM1 = @as(u32, 11); pub const DV_ERR_PARAM2 = @as(u32, 12); pub const DV_ERR_CONFIG1 = @as(u32, 13); pub const DV_ERR_CONFIG2 = @as(u32, 14); pub const DV_ERR_FLAGS = @as(u32, 15); pub const DV_ERR_13 = @as(u32, 16); pub const DV_ERR_NOTSUPPORTED = @as(u32, 17); pub const DV_ERR_NOMEM = @as(u32, 18); pub const DV_ERR_ALLOCATED = @as(u32, 19); pub const DV_ERR_BADDEVICEID = @as(u32, 20); pub const DV_ERR_INVALHANDLE = @as(u32, 21); pub const DV_ERR_BADERRNUM = @as(u32, 22); pub const DV_ERR_NO_BUFFERS = @as(u32, 23); pub const DV_ERR_MEM_CONFLICT = @as(u32, 24); pub const DV_ERR_IO_CONFLICT = @as(u32, 25); pub const DV_ERR_DMA_CONFLICT = @as(u32, 26); pub const DV_ERR_INT_CONFLICT = @as(u32, 27); pub const DV_ERR_PROTECT_ONLY = @as(u32, 28); pub const DV_ERR_LASTERROR = @as(u32, 28); pub const DV_ERR_USER_MSG = @as(u32, 1001); pub const MM_DRVM_OPEN = @as(u32, 976); pub const MM_DRVM_CLOSE = @as(u32, 977); pub const MM_DRVM_DATA = @as(u32, 978); pub const MM_DRVM_ERROR = @as(u32, 979); pub const VHDR_DONE = @as(u32, 1); pub const VHDR_PREPARED = @as(u32, 2); pub const VHDR_INQUEUE = @as(u32, 4); pub const VHDR_KEYFRAME = @as(u32, 8); pub const VHDR_VALID = @as(u32, 15); pub const VCAPS_OVERLAY = @as(u32, 1); pub const VCAPS_SRC_CAN_CLIP = @as(u32, 2); pub const VCAPS_DST_CAN_CLIP = @as(u32, 4); pub const VCAPS_CAN_SCALE = @as(u32, 8); pub const VIDEO_EXTERNALIN = @as(u32, 1); pub const VIDEO_EXTERNALOUT = @as(u32, 2); pub const VIDEO_IN = @as(u32, 4); pub const VIDEO_OUT = @as(u32, 8); pub const VIDEO_DLG_QUERY = @as(u32, 16); pub const VIDEO_CONFIGURE_QUERY = @as(u32, 32768); pub const VIDEO_CONFIGURE_SET = @as(u32, 4096); pub const VIDEO_CONFIGURE_GET = @as(u32, 8192); pub const VIDEO_CONFIGURE_QUERYSIZE = @as(u32, 1); pub const VIDEO_CONFIGURE_CURRENT = @as(u32, 16); pub const VIDEO_CONFIGURE_NOMINAL = @as(u32, 32); pub const VIDEO_CONFIGURE_MIN = @as(u32, 64); pub const VIDEO_CONFIGURE_MAX = @as(u32, 128); pub const DVM_USER = @as(u32, 16384); pub const DVM_CONFIGURE_START = @as(u32, 4096); pub const DVM_CONFIGURE_END = @as(u32, 8191); pub const DVM_PALETTE = @as(u32, 4097); pub const DVM_FORMAT = @as(u32, 4098); pub const DVM_PALETTERGB555 = @as(u32, 4099); pub const DVM_SRC_RECT = @as(u32, 4100); pub const DVM_DST_RECT = @as(u32, 4101); pub const WM_CAP_UNICODE_START = @as(u32, 1124); pub const WM_CAP_GET_CAPSTREAMPTR = @as(u32, 1025); pub const WM_CAP_SET_CALLBACK_ERRORW = @as(u32, 1126); pub const WM_CAP_SET_CALLBACK_STATUSW = @as(u32, 1127); pub const WM_CAP_SET_CALLBACK_ERRORA = @as(u32, 1026); pub const WM_CAP_SET_CALLBACK_STATUSA = @as(u32, 1027); pub const WM_CAP_SET_CALLBACK_YIELD = @as(u32, 1028); pub const WM_CAP_SET_CALLBACK_FRAME = @as(u32, 1029); pub const WM_CAP_SET_CALLBACK_VIDEOSTREAM = @as(u32, 1030); pub const WM_CAP_SET_CALLBACK_WAVESTREAM = @as(u32, 1031); pub const WM_CAP_GET_USER_DATA = @as(u32, 1032); pub const WM_CAP_SET_USER_DATA = @as(u32, 1033); pub const WM_CAP_DRIVER_CONNECT = @as(u32, 1034); pub const WM_CAP_DRIVER_DISCONNECT = @as(u32, 1035); pub const WM_CAP_DRIVER_GET_NAMEA = @as(u32, 1036); pub const WM_CAP_DRIVER_GET_VERSIONA = @as(u32, 1037); pub const WM_CAP_DRIVER_GET_NAMEW = @as(u32, 1136); pub const WM_CAP_DRIVER_GET_VERSIONW = @as(u32, 1137); pub const WM_CAP_DRIVER_GET_CAPS = @as(u32, 1038); pub const WM_CAP_FILE_SET_CAPTURE_FILEA = @as(u32, 1044); pub const WM_CAP_FILE_GET_CAPTURE_FILEA = @as(u32, 1045); pub const WM_CAP_FILE_SAVEASA = @as(u32, 1047); pub const WM_CAP_FILE_SAVEDIBA = @as(u32, 1049); pub const WM_CAP_FILE_SET_CAPTURE_FILEW = @as(u32, 1144); pub const WM_CAP_FILE_GET_CAPTURE_FILEW = @as(u32, 1145); pub const WM_CAP_FILE_SAVEASW = @as(u32, 1147); pub const WM_CAP_FILE_SAVEDIBW = @as(u32, 1149); pub const WM_CAP_FILE_ALLOCATE = @as(u32, 1046); pub const WM_CAP_FILE_SET_INFOCHUNK = @as(u32, 1048); pub const WM_CAP_EDIT_COPY = @as(u32, 1054); pub const WM_CAP_SET_AUDIOFORMAT = @as(u32, 1059); pub const WM_CAP_GET_AUDIOFORMAT = @as(u32, 1060); pub const WM_CAP_DLG_VIDEOFORMAT = @as(u32, 1065); pub const WM_CAP_DLG_VIDEOSOURCE = @as(u32, 1066); pub const WM_CAP_DLG_VIDEODISPLAY = @as(u32, 1067); pub const WM_CAP_GET_VIDEOFORMAT = @as(u32, 1068); pub const WM_CAP_SET_VIDEOFORMAT = @as(u32, 1069); pub const WM_CAP_DLG_VIDEOCOMPRESSION = @as(u32, 1070); pub const WM_CAP_SET_PREVIEW = @as(u32, 1074); pub const WM_CAP_SET_OVERLAY = @as(u32, 1075); pub const WM_CAP_SET_PREVIEWRATE = @as(u32, 1076); pub const WM_CAP_SET_SCALE = @as(u32, 1077); pub const WM_CAP_GET_STATUS = @as(u32, 1078); pub const WM_CAP_SET_SCROLL = @as(u32, 1079); pub const WM_CAP_GRAB_FRAME = @as(u32, 1084); pub const WM_CAP_GRAB_FRAME_NOSTOP = @as(u32, 1085); pub const WM_CAP_SEQUENCE = @as(u32, 1086); pub const WM_CAP_SEQUENCE_NOFILE = @as(u32, 1087); pub const WM_CAP_SET_SEQUENCE_SETUP = @as(u32, 1088); pub const WM_CAP_GET_SEQUENCE_SETUP = @as(u32, 1089); pub const WM_CAP_SET_MCI_DEVICEA = @as(u32, 1090); pub const WM_CAP_GET_MCI_DEVICEA = @as(u32, 1091); pub const WM_CAP_SET_MCI_DEVICEW = @as(u32, 1190); pub const WM_CAP_GET_MCI_DEVICEW = @as(u32, 1191); pub const WM_CAP_STOP = @as(u32, 1092); pub const WM_CAP_ABORT = @as(u32, 1093); pub const WM_CAP_SINGLE_FRAME_OPEN = @as(u32, 1094); pub const WM_CAP_SINGLE_FRAME_CLOSE = @as(u32, 1095); pub const WM_CAP_SINGLE_FRAME = @as(u32, 1096); pub const WM_CAP_PAL_OPENA = @as(u32, 1104); pub const WM_CAP_PAL_SAVEA = @as(u32, 1105); pub const WM_CAP_PAL_OPENW = @as(u32, 1204); pub const WM_CAP_PAL_SAVEW = @as(u32, 1205); pub const WM_CAP_PAL_PASTE = @as(u32, 1106); pub const WM_CAP_PAL_AUTOCREATE = @as(u32, 1107); pub const WM_CAP_PAL_MANUALCREATE = @as(u32, 1108); pub const WM_CAP_SET_CALLBACK_CAPCONTROL = @as(u32, 1109); pub const AVSTREAMMASTER_AUDIO = @as(u32, 0); pub const AVSTREAMMASTER_NONE = @as(u32, 1); pub const CONTROLCALLBACK_PREROLL = @as(u32, 1); pub const CONTROLCALLBACK_CAPTURING = @as(u32, 2); pub const IDS_CAP_BEGIN = @as(u32, 300); pub const IDS_CAP_END = @as(u32, 301); pub const IDS_CAP_INFO = @as(u32, 401); pub const IDS_CAP_OUTOFMEM = @as(u32, 402); pub const IDS_CAP_FILEEXISTS = @as(u32, 403); pub const IDS_CAP_ERRORPALOPEN = @as(u32, 404); pub const IDS_CAP_ERRORPALSAVE = @as(u32, 405); pub const IDS_CAP_ERRORDIBSAVE = @as(u32, 406); pub const IDS_CAP_DEFAVIEXT = @as(u32, 407); pub const IDS_CAP_DEFPALEXT = @as(u32, 408); pub const IDS_CAP_CANTOPEN = @as(u32, 409); pub const IDS_CAP_SEQ_MSGSTART = @as(u32, 410); pub const IDS_CAP_SEQ_MSGSTOP = @as(u32, 411); pub const IDS_CAP_VIDEDITERR = @as(u32, 412); pub const IDS_CAP_READONLYFILE = @as(u32, 413); pub const IDS_CAP_WRITEERROR = @as(u32, 414); pub const IDS_CAP_NODISKSPACE = @as(u32, 415); pub const IDS_CAP_SETFILESIZE = @as(u32, 416); pub const IDS_CAP_SAVEASPERCENT = @as(u32, 417); pub const IDS_CAP_DRIVER_ERROR = @as(u32, 418); pub const IDS_CAP_WAVE_OPEN_ERROR = @as(u32, 419); pub const IDS_CAP_WAVE_ALLOC_ERROR = @as(u32, 420); pub const IDS_CAP_WAVE_PREPARE_ERROR = @as(u32, 421); pub const IDS_CAP_WAVE_ADD_ERROR = @as(u32, 422); pub const IDS_CAP_WAVE_SIZE_ERROR = @as(u32, 423); pub const IDS_CAP_VIDEO_OPEN_ERROR = @as(u32, 424); pub const IDS_CAP_VIDEO_ALLOC_ERROR = @as(u32, 425); pub const IDS_CAP_VIDEO_PREPARE_ERROR = @as(u32, 426); pub const IDS_CAP_VIDEO_ADD_ERROR = @as(u32, 427); pub const IDS_CAP_VIDEO_SIZE_ERROR = @as(u32, 428); pub const IDS_CAP_FILE_OPEN_ERROR = @as(u32, 429); pub const IDS_CAP_FILE_WRITE_ERROR = @as(u32, 430); pub const IDS_CAP_RECORDING_ERROR = @as(u32, 431); pub const IDS_CAP_RECORDING_ERROR2 = @as(u32, 432); pub const IDS_CAP_AVI_INIT_ERROR = @as(u32, 433); pub const IDS_CAP_NO_FRAME_CAP_ERROR = @as(u32, 434); pub const IDS_CAP_NO_PALETTE_WARN = @as(u32, 435); pub const IDS_CAP_MCI_CONTROL_ERROR = @as(u32, 436); pub const IDS_CAP_MCI_CANT_STEP_ERROR = @as(u32, 437); pub const IDS_CAP_NO_AUDIO_CAP_ERROR = @as(u32, 438); pub const IDS_CAP_AVI_DRAWDIB_ERROR = @as(u32, 439); pub const IDS_CAP_COMPRESSOR_ERROR = @as(u32, 440); pub const IDS_CAP_AUDIO_DROP_ERROR = @as(u32, 441); pub const IDS_CAP_AUDIO_DROP_COMPERROR = @as(u32, 442); pub const IDS_CAP_STAT_LIVE_MODE = @as(u32, 500); pub const IDS_CAP_STAT_OVERLAY_MODE = @as(u32, 501); pub const IDS_CAP_STAT_CAP_INIT = @as(u32, 502); pub const IDS_CAP_STAT_CAP_FINI = @as(u32, 503); pub const IDS_CAP_STAT_PALETTE_BUILD = @as(u32, 504); pub const IDS_CAP_STAT_OPTPAL_BUILD = @as(u32, 505); pub const IDS_CAP_STAT_I_FRAMES = @as(u32, 506); pub const IDS_CAP_STAT_L_FRAMES = @as(u32, 507); pub const IDS_CAP_STAT_CAP_L_FRAMES = @as(u32, 508); pub const IDS_CAP_STAT_CAP_AUDIO = @as(u32, 509); pub const IDS_CAP_STAT_VIDEOCURRENT = @as(u32, 510); pub const IDS_CAP_STAT_VIDEOAUDIO = @as(u32, 511); pub const IDS_CAP_STAT_VIDEOONLY = @as(u32, 512); pub const IDS_CAP_STAT_FRAMESDROPPED = @as(u32, 513); pub const JOYERR_NOERROR = @as(u32, 0); pub const JOYERR_PARMS = @as(u32, 165); pub const JOYERR_NOCANDO = @as(u32, 166); pub const JOYERR_UNPLUGGED = @as(u32, 167); pub const JOY_BUTTON1 = @as(u32, 1); pub const JOY_BUTTON2 = @as(u32, 2); pub const JOY_BUTTON3 = @as(u32, 4); pub const JOY_BUTTON4 = @as(u32, 8); pub const JOY_BUTTON1CHG = @as(u32, 256); pub const JOY_BUTTON2CHG = @as(u32, 512); pub const JOY_BUTTON3CHG = @as(u32, 1024); pub const JOY_BUTTON4CHG = @as(u32, 2048); pub const JOY_BUTTON5 = @as(i32, 16); pub const JOY_BUTTON6 = @as(i32, 32); pub const JOY_BUTTON7 = @as(i32, 64); pub const JOY_BUTTON8 = @as(i32, 128); pub const JOY_BUTTON9 = @as(i32, 256); pub const JOY_BUTTON10 = @as(i32, 512); pub const JOY_BUTTON11 = @as(i32, 1024); pub const JOY_BUTTON12 = @as(i32, 2048); pub const JOY_BUTTON13 = @as(i32, 4096); pub const JOY_BUTTON14 = @as(i32, 8192); pub const JOY_BUTTON15 = @as(i32, 16384); pub const JOY_BUTTON16 = @as(i32, 32768); pub const JOY_BUTTON17 = @as(i32, 65536); pub const JOY_BUTTON18 = @as(i32, 131072); pub const JOY_BUTTON19 = @as(i32, 262144); pub const JOY_BUTTON20 = @as(i32, 524288); pub const JOY_BUTTON21 = @as(i32, 1048576); pub const JOY_BUTTON22 = @as(i32, 2097152); pub const JOY_BUTTON23 = @as(i32, 4194304); pub const JOY_BUTTON24 = @as(i32, 8388608); pub const JOY_BUTTON25 = @as(i32, 16777216); pub const JOY_BUTTON26 = @as(i32, 33554432); pub const JOY_BUTTON27 = @as(i32, 67108864); pub const JOY_BUTTON28 = @as(i32, 134217728); pub const JOY_BUTTON29 = @as(i32, 268435456); pub const JOY_BUTTON30 = @as(i32, 536870912); pub const JOY_BUTTON31 = @as(i32, 1073741824); pub const JOY_BUTTON32 = @as(i32, -2147483648); pub const JOY_POVFORWARD = @as(u32, 0); pub const JOY_POVRIGHT = @as(u32, 9000); pub const JOY_POVBACKWARD = @as(u32, 18000); pub const JOY_POVLEFT = @as(u32, 27000); pub const JOY_RETURNX = @as(i32, 1); pub const JOY_RETURNY = @as(i32, 2); pub const JOY_RETURNZ = @as(i32, 4); pub const JOY_RETURNR = @as(i32, 8); pub const JOY_RETURNU = @as(i32, 16); pub const JOY_RETURNV = @as(i32, 32); pub const JOY_RETURNPOV = @as(i32, 64); pub const JOY_RETURNBUTTONS = @as(i32, 128); pub const JOY_RETURNRAWDATA = @as(i32, 256); pub const JOY_RETURNPOVCTS = @as(i32, 512); pub const JOY_RETURNCENTERED = @as(i32, 1024); pub const JOY_USEDEADZONE = @as(i32, 2048); pub const JOY_CAL_READALWAYS = @as(i32, 65536); pub const JOY_CAL_READXYONLY = @as(i32, 131072); pub const JOY_CAL_READ3 = @as(i32, 262144); pub const JOY_CAL_READ4 = @as(i32, 524288); pub const JOY_CAL_READXONLY = @as(i32, 1048576); pub const JOY_CAL_READYONLY = @as(i32, 2097152); pub const JOY_CAL_READ5 = @as(i32, 4194304); pub const JOY_CAL_READ6 = @as(i32, 8388608); pub const JOY_CAL_READZONLY = @as(i32, 16777216); pub const JOY_CAL_READRONLY = @as(i32, 33554432); pub const JOY_CAL_READUONLY = @as(i32, 67108864); pub const JOY_CAL_READVONLY = @as(i32, 134217728); pub const JOYSTICKID1 = @as(u32, 0); pub const JOYSTICKID2 = @as(u32, 1); pub const JOYCAPS_HASZ = @as(u32, 1); pub const JOYCAPS_HASR = @as(u32, 2); pub const JOYCAPS_HASU = @as(u32, 4); pub const JOYCAPS_HASV = @as(u32, 8); pub const JOYCAPS_HASPOV = @as(u32, 16); pub const JOYCAPS_POV4DIR = @as(u32, 32); pub const JOYCAPS_POVCTS = @as(u32, 64); pub const DRV_LOAD = @as(u32, 1); pub const DRV_ENABLE = @as(u32, 2); pub const DRV_OPEN = @as(u32, 3); pub const DRV_CLOSE = @as(u32, 4); pub const DRV_DISABLE = @as(u32, 5); pub const DRV_FREE = @as(u32, 6); pub const DRV_CONFIGURE = @as(u32, 7); pub const DRV_QUERYCONFIGURE = @as(u32, 8); pub const DRV_INSTALL = @as(u32, 9); pub const DRV_REMOVE = @as(u32, 10); pub const DRV_RESERVED = @as(u32, 2048); pub const DRV_USER = @as(u32, 16384); pub const DCB_NOSWITCH = @as(u32, 8); pub const DCB_TYPEMASK = @as(u32, 7); pub const DCB_NULL = @as(u32, 0); pub const DCB_WINDOW = @as(u32, 1); pub const DCB_TASK = @as(u32, 2); pub const DCB_FUNCTION = @as(u32, 3); pub const DCB_EVENT = @as(u32, 5); pub const DRVM_INIT = @as(u32, 100); pub const DRVM_EXIT = @as(u32, 101); pub const DRVM_DISABLE = @as(u32, 102); pub const DRVM_ENABLE = @as(u32, 103); pub const DRVM_INIT_EX = @as(u32, 104); pub const DRVM_USER = @as(u32, 16384); pub const DRVM_MAPPER_RECONFIGURE = @as(u32, 8193); pub const DRVM_MAPPER_PREFERRED_GET = @as(u32, 8213); pub const DRVM_MAPPER_CONSOLEVOICECOM_GET = @as(u32, 8215); pub const DRV_QUERYDEVNODE = @as(u32, 2050); pub const DRV_QUERYMAPPABLE = @as(u32, 2053); pub const DRV_QUERYMODULE = @as(u32, 2057); pub const DRV_PNPINSTALL = @as(u32, 2059); pub const DRV_QUERYDEVICEINTERFACE = @as(u32, 2060); pub const DRV_QUERYDEVICEINTERFACESIZE = @as(u32, 2061); pub const DRV_QUERYSTRINGID = @as(u32, 2062); pub const DRV_QUERYSTRINGIDSIZE = @as(u32, 2063); pub const DRV_QUERYIDFROMSTRINGID = @as(u32, 2064); pub const DRV_QUERYFUNCTIONINSTANCEID = @as(u32, 2065); pub const DRV_QUERYFUNCTIONINSTANCEIDSIZE = @as(u32, 2066); pub const DRVM_MAPPER_PREFERRED_FLAGS_PREFERREDONLY = @as(u32, 1); pub const DRVM_IOCTL = @as(u32, 256); pub const DRVM_ADD_THRU = @as(u32, 257); pub const DRVM_REMOVE_THRU = @as(u32, 258); pub const DRVM_IOCTL_LAST = @as(u32, 261); pub const DRVM_IOCTL_CMD_USER = @as(i32, 0); pub const DRVM_IOCTL_CMD_SYSTEM = @as(i32, -2147483648); pub const VADMAD_Device_ID = @as(u32, 1092); pub const WODM_GETNUMDEVS = @as(u32, 3); pub const WODM_GETDEVCAPS = @as(u32, 4); pub const WODM_OPEN = @as(u32, 5); pub const WODM_CLOSE = @as(u32, 6); pub const WODM_PREPARE = @as(u32, 7); pub const WODM_UNPREPARE = @as(u32, 8); pub const WODM_WRITE = @as(u32, 9); pub const WODM_PAUSE = @as(u32, 10); pub const WODM_RESTART = @as(u32, 11); pub const WODM_RESET = @as(u32, 12); pub const WODM_GETPOS = @as(u32, 13); pub const WODM_GETPITCH = @as(u32, 14); pub const WODM_SETPITCH = @as(u32, 15); pub const WODM_GETVOLUME = @as(u32, 16); pub const WODM_SETVOLUME = @as(u32, 17); pub const WODM_GETPLAYBACKRATE = @as(u32, 18); pub const WODM_SETPLAYBACKRATE = @as(u32, 19); pub const WODM_BREAKLOOP = @as(u32, 20); pub const WODM_PREFERRED = @as(u32, 21); pub const WODM_BUSY = @as(u32, 21); pub const WIDM_GETNUMDEVS = @as(u32, 50); pub const WIDM_GETDEVCAPS = @as(u32, 51); pub const WIDM_OPEN = @as(u32, 52); pub const WIDM_CLOSE = @as(u32, 53); pub const WIDM_PREPARE = @as(u32, 54); pub const WIDM_UNPREPARE = @as(u32, 55); pub const WIDM_ADDBUFFER = @as(u32, 56); pub const WIDM_START = @as(u32, 57); pub const WIDM_STOP = @as(u32, 58); pub const WIDM_RESET = @as(u32, 59); pub const WIDM_GETPOS = @as(u32, 60); pub const WIDM_PREFERRED = @as(u32, 61); pub const MIDI_IO_PACKED = @as(i32, 0); pub const MIDI_IO_COOKED = @as(i32, 2); pub const MODM_GETNUMDEVS = @as(u32, 1); pub const MODM_GETDEVCAPS = @as(u32, 2); pub const MODM_OPEN = @as(u32, 3); pub const MODM_CLOSE = @as(u32, 4); pub const MODM_PREPARE = @as(u32, 5); pub const MODM_UNPREPARE = @as(u32, 6); pub const MODM_DATA = @as(u32, 7); pub const MODM_LONGDATA = @as(u32, 8); pub const MODM_RESET = @as(u32, 9); pub const MODM_GETVOLUME = @as(u32, 10); pub const MODM_SETVOLUME = @as(u32, 11); pub const MODM_CACHEPATCHES = @as(u32, 12); pub const MODM_CACHEDRUMPATCHES = @as(u32, 13); pub const MODM_STRMDATA = @as(u32, 14); pub const MODM_GETPOS = @as(u32, 17); pub const MODM_PAUSE = @as(u32, 18); pub const MODM_RESTART = @as(u32, 19); pub const MODM_STOP = @as(u32, 20); pub const MODM_PROPERTIES = @as(u32, 21); pub const MODM_PREFERRED = @as(u32, 22); pub const MODM_RECONFIGURE = @as(u32, 18280); pub const MIDM_GETNUMDEVS = @as(u32, 53); pub const MIDM_GETDEVCAPS = @as(u32, 54); pub const MIDM_OPEN = @as(u32, 55); pub const MIDM_CLOSE = @as(u32, 56); pub const MIDM_PREPARE = @as(u32, 57); pub const MIDM_UNPREPARE = @as(u32, 58); pub const MIDM_ADDBUFFER = @as(u32, 59); pub const MIDM_START = @as(u32, 60); pub const MIDM_STOP = @as(u32, 61); pub const MIDM_RESET = @as(u32, 62); pub const AUXDM_GETNUMDEVS = @as(u32, 3); pub const AUXDM_GETDEVCAPS = @as(u32, 4); pub const AUXDM_GETVOLUME = @as(u32, 5); pub const AUXDM_SETVOLUME = @as(u32, 6); pub const MXDM_BASE = @as(u32, 1); pub const MXDM_GETNUMDEVS = @as(u32, 1); pub const MXDM_GETDEVCAPS = @as(u32, 2); pub const MXDM_OPEN = @as(u32, 3); pub const MXDM_CLOSE = @as(u32, 4); pub const MXDM_GETLINEINFO = @as(u32, 5); pub const MXDM_GETLINECONTROLS = @as(u32, 6); pub const MXDM_GETCONTROLDETAILS = @as(u32, 7); pub const MXDM_SETCONTROLDETAILS = @as(u32, 8); pub const TDD_KILLTIMEREVENT = @as(u32, 2048); pub const TDD_SETTIMEREVENT = @as(u32, 2052); pub const TDD_GETSYSTEMTIME = @as(u32, 2056); pub const TDD_GETDEVCAPS = @as(u32, 2060); pub const TDD_BEGINMINPERIOD = @as(u32, 2064); pub const TDD_ENDMINPERIOD = @as(u32, 2068); pub const JDD_GETNUMDEVS = @as(u32, 2049); pub const JDD_GETDEVCAPS = @as(u32, 2050); pub const JDD_GETPOS = @as(u32, 2305); pub const JDD_SETCALIBRATION = @as(u32, 2306); pub const JDD_CONFIGCHANGED = @as(u32, 2307); pub const JDD_GETPOSEX = @as(u32, 2308); pub const MCI_OPEN_DRIVER = @as(u32, 2049); pub const MCI_CLOSE_DRIVER = @as(u32, 2050); pub const MCI_FALSE = @as(u32, 531); pub const MCI_TRUE = @as(u32, 532); pub const MCI_FORMAT_MILLISECONDS_S = @as(u32, 533); pub const MCI_FORMAT_HMS_S = @as(u32, 534); pub const MCI_FORMAT_MSF_S = @as(u32, 535); pub const MCI_FORMAT_FRAMES_S = @as(u32, 536); pub const MCI_FORMAT_SMPTE_24_S = @as(u32, 537); pub const MCI_FORMAT_SMPTE_25_S = @as(u32, 538); pub const MCI_FORMAT_SMPTE_30_S = @as(u32, 539); pub const MCI_FORMAT_SMPTE_30DROP_S = @as(u32, 540); pub const MCI_FORMAT_BYTES_S = @as(u32, 541); pub const MCI_FORMAT_SAMPLES_S = @as(u32, 542); pub const MCI_FORMAT_TMSF_S = @as(u32, 543); pub const MCI_VD_FORMAT_TRACK_S = @as(u32, 1029); pub const WAVE_FORMAT_PCM_S = @as(u32, 1152); pub const WAVE_MAPPER_S = @as(u32, 1153); pub const MCI_SEQ_MAPPER_S = @as(u32, 1221); pub const MCI_SEQ_FILE_S = @as(u32, 1222); pub const MCI_SEQ_MIDI_S = @as(u32, 1223); pub const MCI_SEQ_SMPTE_S = @as(u32, 1224); pub const MCI_SEQ_FORMAT_SONGPTR_S = @as(u32, 1225); pub const MCI_SEQ_NONE_S = @as(u32, 1226); pub const MIDIMAPPER_S = @as(u32, 1227); pub const MCI_MAX_DEVICE_TYPE_LENGTH = @as(u32, 80); pub const MCI_RESOURCE_RETURNED = @as(u32, 65536); pub const MCI_COLONIZED3_RETURN = @as(u32, 131072); pub const MCI_COLONIZED4_RETURN = @as(u32, 262144); pub const MCI_INTEGER_RETURNED = @as(u32, 524288); pub const MCI_RESOURCE_DRIVER = @as(u32, 1048576); pub const MCI_COMMAND_HEAD = @as(u32, 0); pub const MCI_STRING = @as(u32, 1); pub const MCI_INTEGER = @as(u32, 2); pub const MCI_END_COMMAND = @as(u32, 3); pub const MCI_RETURN = @as(u32, 4); pub const MCI_FLAG = @as(u32, 5); pub const MCI_END_COMMAND_LIST = @as(u32, 6); pub const MCI_RECT = @as(u32, 7); pub const MCI_CONSTANT = @as(u32, 8); pub const MCI_END_CONSTANT = @as(u32, 9); pub const MCI_HWND = @as(u32, 10); pub const MCI_HPAL = @as(u32, 11); pub const MCI_HDC = @as(u32, 12); pub const MCI_INTEGER64 = @as(u32, 13); pub const TASKERR_NOTASKSUPPORT = @as(u32, 1); pub const TASKERR_OUTOFMEMORY = @as(u32, 2); pub const DRV_EXITSESSION = @as(u32, 11); pub const DRV_POWER = @as(u32, 15); pub const DRVCNF_CANCEL = @as(u32, 0); pub const DRVCNF_OK = @as(u32, 1); pub const DRVCNF_RESTART = @as(u32, 2); pub const DRV_MCI_LAST = @as(u32, 6143); pub const MMIOERR_BASE = @as(u32, 256); pub const MMIOERR_FILENOTFOUND = @as(u32, 257); pub const MMIOERR_OUTOFMEMORY = @as(u32, 258); pub const MMIOERR_CANNOTOPEN = @as(u32, 259); pub const MMIOERR_CANNOTCLOSE = @as(u32, 260); pub const MMIOERR_CANNOTREAD = @as(u32, 261); pub const MMIOERR_CANNOTWRITE = @as(u32, 262); pub const MMIOERR_CANNOTSEEK = @as(u32, 263); pub const MMIOERR_CANNOTEXPAND = @as(u32, 264); pub const MMIOERR_CHUNKNOTFOUND = @as(u32, 265); pub const MMIOERR_UNBUFFERED = @as(u32, 266); pub const MMIOERR_PATHNOTFOUND = @as(u32, 267); pub const MMIOERR_ACCESSDENIED = @as(u32, 268); pub const MMIOERR_SHARINGVIOLATION = @as(u32, 269); pub const MMIOERR_NETWORKERROR = @as(u32, 270); pub const MMIOERR_TOOMANYOPENFILES = @as(u32, 271); pub const MMIOERR_INVALIDFILE = @as(u32, 272); pub const MMIO_RWMODE = @as(u32, 3); pub const MMIO_SHAREMODE = @as(u32, 112); pub const MMIO_CREATE = @as(u32, 4096); pub const MMIO_PARSE = @as(u32, 256); pub const MMIO_DELETE = @as(u32, 512); pub const MMIO_EXIST = @as(u32, 16384); pub const MMIO_ALLOCBUF = @as(u32, 65536); pub const MMIO_GETTEMP = @as(u32, 131072); pub const MMIO_DIRTY = @as(u32, 268435456); pub const MMIO_READ = @as(u32, 0); pub const MMIO_WRITE = @as(u32, 1); pub const MMIO_READWRITE = @as(u32, 2); pub const MMIO_COMPAT = @as(u32, 0); pub const MMIO_EXCLUSIVE = @as(u32, 16); pub const MMIO_DENYWRITE = @as(u32, 32); pub const MMIO_DENYREAD = @as(u32, 48); pub const MMIO_DENYNONE = @as(u32, 64); pub const MMIO_FHOPEN = @as(u32, 16); pub const MMIO_EMPTYBUF = @as(u32, 16); pub const MMIO_TOUPPER = @as(u32, 16); pub const MMIO_INSTALLPROC = @as(u32, 65536); pub const MMIO_GLOBALPROC = @as(u32, 268435456); pub const MMIO_REMOVEPROC = @as(u32, 131072); pub const MMIO_UNICODEPROC = @as(u32, 16777216); pub const MMIO_FINDPROC = @as(u32, 262144); pub const MMIO_FINDCHUNK = @as(u32, 16); pub const MMIO_FINDRIFF = @as(u32, 32); pub const MMIO_FINDLIST = @as(u32, 64); pub const MMIO_CREATERIFF = @as(u32, 32); pub const MMIO_CREATELIST = @as(u32, 64); pub const MMIOM_SEEK = @as(u32, 2); pub const MMIOM_OPEN = @as(u32, 3); pub const MMIOM_CLOSE = @as(u32, 4); pub const MMIOM_WRITEFLUSH = @as(u32, 5); pub const MMIOM_RENAME = @as(u32, 6); pub const MMIOM_USER = @as(u32, 32768); pub const SEEK_SET = @as(u32, 0); pub const SEEK_CUR = @as(u32, 1); pub const SEEK_END = @as(u32, 2); pub const MMIO_DEFAULTBUFFER = @as(u32, 8192); pub const TIMERR_NOERROR = @as(u32, 0); pub const TIMERR_NOCANDO = @as(u32, 97); pub const TIMERR_STRUCT = @as(u32, 129); //-------------------------------------------------------------------------------- // Section: Types (251) //-------------------------------------------------------------------------------- pub const MIDI_WAVE_OPEN_TYPE = enum(u32) { CALLBACK_TYPEMASK = 458752, CALLBACK_NULL = 0, CALLBACK_WINDOW = 65536, CALLBACK_TASK = 131072, CALLBACK_FUNCTION = 196608, // CALLBACK_THREAD = 131072, this enum value conflicts with CALLBACK_TASK CALLBACK_EVENT = 327680, WAVE_FORMAT_QUERY = 1, WAVE_ALLOWSYNC = 2, WAVE_MAPPED = 4, WAVE_FORMAT_DIRECT = 8, WAVE_FORMAT_DIRECT_QUERY = 9, WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE = 16, MIDI_IO_STATUS = 32, _, pub fn initFlags(o: struct { CALLBACK_TYPEMASK: u1 = 0, CALLBACK_NULL: u1 = 0, CALLBACK_WINDOW: u1 = 0, CALLBACK_TASK: u1 = 0, CALLBACK_FUNCTION: u1 = 0, CALLBACK_EVENT: u1 = 0, WAVE_FORMAT_QUERY: u1 = 0, WAVE_ALLOWSYNC: u1 = 0, WAVE_MAPPED: u1 = 0, WAVE_FORMAT_DIRECT: u1 = 0, WAVE_FORMAT_DIRECT_QUERY: u1 = 0, WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE: u1 = 0, MIDI_IO_STATUS: u1 = 0, }) MIDI_WAVE_OPEN_TYPE { return @intToEnum(MIDI_WAVE_OPEN_TYPE, (if (o.CALLBACK_TYPEMASK == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_TYPEMASK) else 0) | (if (o.CALLBACK_NULL == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_NULL) else 0) | (if (o.CALLBACK_WINDOW == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_WINDOW) else 0) | (if (o.CALLBACK_TASK == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_TASK) else 0) | (if (o.CALLBACK_FUNCTION == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_FUNCTION) else 0) | (if (o.CALLBACK_EVENT == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_EVENT) else 0) | (if (o.WAVE_FORMAT_QUERY == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_QUERY) else 0) | (if (o.WAVE_ALLOWSYNC == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_ALLOWSYNC) else 0) | (if (o.WAVE_MAPPED == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED) else 0) | (if (o.WAVE_FORMAT_DIRECT == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT) else 0) | (if (o.WAVE_FORMAT_DIRECT_QUERY == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT_QUERY) else 0) | (if (o.WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE) else 0) | (if (o.MIDI_IO_STATUS == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.MIDI_IO_STATUS) else 0) ); } }; pub const CALLBACK_TYPEMASK = MIDI_WAVE_OPEN_TYPE.CALLBACK_TYPEMASK; pub const CALLBACK_NULL = MIDI_WAVE_OPEN_TYPE.CALLBACK_NULL; pub const CALLBACK_WINDOW = MIDI_WAVE_OPEN_TYPE.CALLBACK_WINDOW; pub const CALLBACK_TASK = MIDI_WAVE_OPEN_TYPE.CALLBACK_TASK; pub const CALLBACK_FUNCTION = MIDI_WAVE_OPEN_TYPE.CALLBACK_FUNCTION; pub const CALLBACK_THREAD = MIDI_WAVE_OPEN_TYPE.CALLBACK_TASK; pub const CALLBACK_EVENT = MIDI_WAVE_OPEN_TYPE.CALLBACK_EVENT; pub const WAVE_FORMAT_QUERY = MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_QUERY; pub const WAVE_ALLOWSYNC = MIDI_WAVE_OPEN_TYPE.WAVE_ALLOWSYNC; pub const WAVE_MAPPED = MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED; pub const WAVE_FORMAT_DIRECT = MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT; pub const WAVE_FORMAT_DIRECT_QUERY = MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT_QUERY; pub const WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE = MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE; pub const MIDI_IO_STATUS = MIDI_WAVE_OPEN_TYPE.MIDI_IO_STATUS; pub const MIXERLINE_COMPONENTTYPE = enum(u32) { DST_DIGITAL = 1, DST_HEADPHONES = 5, DST_LINE = 2, DST_MONITOR = 3, DST_SPEAKERS = 4, DST_TELEPHONE = 6, DST_UNDEFINED = 0, DST_VOICEIN = 8, DST_WAVEIN = 7, SRC_ANALOG = 4106, SRC_AUXILIARY = 4105, SRC_COMPACTDISC = 4101, SRC_DIGITAL = 4097, SRC_LINE = 4098, SRC_MICROPHONE = 4099, SRC_PCSPEAKER = 4103, SRC_SYNTHESIZER = 4100, SRC_TELEPHONE = 4102, SRC_UNDEFINED = 4096, SRC_WAVEOUT = 4104, }; pub const MIXERLINE_COMPONENTTYPE_DST_DIGITAL = MIXERLINE_COMPONENTTYPE.DST_DIGITAL; pub const MIXERLINE_COMPONENTTYPE_DST_HEADPHONES = MIXERLINE_COMPONENTTYPE.DST_HEADPHONES; pub const MIXERLINE_COMPONENTTYPE_DST_LINE = MIXERLINE_COMPONENTTYPE.DST_LINE; pub const MIXERLINE_COMPONENTTYPE_DST_MONITOR = MIXERLINE_COMPONENTTYPE.DST_MONITOR; pub const MIXERLINE_COMPONENTTYPE_DST_SPEAKERS = MIXERLINE_COMPONENTTYPE.DST_SPEAKERS; pub const MIXERLINE_COMPONENTTYPE_DST_TELEPHONE = MIXERLINE_COMPONENTTYPE.DST_TELEPHONE; pub const MIXERLINE_COMPONENTTYPE_DST_UNDEFINED = MIXERLINE_COMPONENTTYPE.DST_UNDEFINED; pub const MIXERLINE_COMPONENTTYPE_DST_VOICEIN = MIXERLINE_COMPONENTTYPE.DST_VOICEIN; pub const MIXERLINE_COMPONENTTYPE_DST_WAVEIN = MIXERLINE_COMPONENTTYPE.DST_WAVEIN; pub const MIXERLINE_COMPONENTTYPE_SRC_ANALOG = MIXERLINE_COMPONENTTYPE.SRC_ANALOG; pub const MIXERLINE_COMPONENTTYPE_SRC_AUXILIARY = MIXERLINE_COMPONENTTYPE.SRC_AUXILIARY; pub const MIXERLINE_COMPONENTTYPE_SRC_COMPACTDISC = MIXERLINE_COMPONENTTYPE.SRC_COMPACTDISC; pub const MIXERLINE_COMPONENTTYPE_SRC_DIGITAL = MIXERLINE_COMPONENTTYPE.SRC_DIGITAL; pub const MIXERLINE_COMPONENTTYPE_SRC_LINE = MIXERLINE_COMPONENTTYPE.SRC_LINE; pub const MIXERLINE_COMPONENTTYPE_SRC_MICROPHONE = MIXERLINE_COMPONENTTYPE.SRC_MICROPHONE; pub const MIXERLINE_COMPONENTTYPE_SRC_PCSPEAKER = MIXERLINE_COMPONENTTYPE.SRC_PCSPEAKER; pub const MIXERLINE_COMPONENTTYPE_SRC_SYNTHESIZER = MIXERLINE_COMPONENTTYPE.SRC_SYNTHESIZER; pub const MIXERLINE_COMPONENTTYPE_SRC_TELEPHONE = MIXERLINE_COMPONENTTYPE.SRC_TELEPHONE; pub const MIXERLINE_COMPONENTTYPE_SRC_UNDEFINED = MIXERLINE_COMPONENTTYPE.SRC_UNDEFINED; pub const MIXERLINE_COMPONENTTYPE_SRC_WAVEOUT = MIXERLINE_COMPONENTTYPE.SRC_WAVEOUT; pub const LPWAVECALLBACK = fn( hdrvr: ?HDRVR, uMsg: u32, dwUser: usize, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const LPMIDICALLBACK = fn( hdrvr: ?HDRVR, uMsg: u32, dwUser: usize, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const HMIDI = *opaque{}; pub const HMIDIIN = *opaque{}; pub const HMIDIOUT = *opaque{}; pub const HMIDISTRM = *opaque{}; pub const HMIXER = *opaque{}; pub const HMIXEROBJ = *opaque{}; pub const HWAVE = *opaque{}; pub const HWAVEOUT = *opaque{}; pub const HWAVEIN = *opaque{}; pub const HMMIO = *opaque{}; pub const HDRVR = *opaque{}; pub const HACMDRIVERID = *opaque{}; pub const HACMDRIVER = *opaque{}; pub const HACMSTREAM = *opaque{}; pub const HACMOBJ = *opaque{}; pub const HIC = *opaque{}; pub const HVIDEO = *opaque{}; pub const WAVEFORMAT = packed struct { wFormatTag: u16, nChannels: u16, nSamplesPerSec: u32, nAvgBytesPerSec: u32, nBlockAlign: u16, }; pub const PCMWAVEFORMAT = packed struct { wf: WAVEFORMAT, wBitsPerSample: u16, }; pub const WAVEFORMATEX = packed struct { wFormatTag: u16, nChannels: u16, nSamplesPerSec: u32, nAvgBytesPerSec: u32, nBlockAlign: u16, wBitsPerSample: u16, cbSize: u16, }; const CLSID_KSDATAFORMAT_SUBTYPE_PCM_Value = @import("../zig.zig").Guid.initString("00000001-0000-0010-8000-00aa00389b71"); pub const CLSID_KSDATAFORMAT_SUBTYPE_PCM = &CLSID_KSDATAFORMAT_SUBTYPE_PCM_Value; const CLSID_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_Value = @import("../zig.zig").Guid.initString("00000003-0000-0010-8000-00aa00389b71"); pub const CLSID_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = &CLSID_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_Value; const CLSID_KSDATAFORMAT_SUBTYPE_WAVEFORMATEX_Value = @import("../zig.zig").Guid.initString("00000000-0000-0010-8000-00aa00389b71"); pub const CLSID_KSDATAFORMAT_SUBTYPE_WAVEFORMATEX = &CLSID_KSDATAFORMAT_SUBTYPE_WAVEFORMATEX_Value; pub const WAVEFORMATEXTENSIBLE = packed struct { Format: WAVEFORMATEX, Samples: packed union { wValidBitsPerSample: u16, wSamplesPerBlock: u16, wReserved: u16, }, dwChannelMask: u32, SubFormat: Guid, }; pub const ADPCMCOEFSET = packed struct { iCoef1: i16, iCoef2: i16, }; pub const ADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, wNumCoef: u16, aCoef: [1]ADPCMCOEFSET, }; pub const DRMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wReserved: u16, ulContentId: u32, wfxSecure: WAVEFORMATEX, }; pub const DVIADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const IMAADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const MEDIASPACEADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, }; pub const SIERRAADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, }; pub const G723_ADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, cbExtraSize: u16, nAuxBlockSize: u16, }; pub const DIGISTDWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const DIGIFIXWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const DIALOGICOKIADPCMWAVEFORMAT = extern struct { ewf: WAVEFORMATEX, }; pub const YAMAHA_ADPCMWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const SONARCWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wCompType: u16, }; pub const TRUESPEECHWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, nSamplesPerBlock: u16, abReserved: [28]u8, }; pub const ECHOSC1WAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const AUDIOFILE_AF36WAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const APTXWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const AUDIOFILE_AF10WAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const DOLBYAC2WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, nAuxBitsCode: u16, }; pub const GSM610WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const ADPCMEWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const CONTRESVQLPCWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const DIGIREALWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const DIGIADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const CONTRESCR10WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const NMS_VBXADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, }; pub const G721_ADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, nAuxBlockSize: u16, }; pub const MSAUDIO1WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wSamplesPerBlock: u16, wEncodeOptions: u16, }; pub const WMAUDIO2WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, dwSamplesPerBlock: u32, wEncodeOptions: u16, dwSuperBlockAlign: u32, }; pub const WMAUDIO3WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wValidBitsPerSample: u16, dwChannelMask: u32, dwReserved1: u32, dwReserved2: u32, wEncodeOptions: u16, wReserved3: u16, }; pub const CREATIVEADPCMWAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, }; pub const CREATIVEFASTSPEECH8WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, }; pub const CREATIVEFASTSPEECH10WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, }; pub const FMTOWNS_SND_WAVEFORMAT = packed struct { wfx: WAVEFORMATEX, wRevision: u16, }; pub const OLIGSMWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const OLIADPCMWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const OLICELPWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const OLISBCWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const OLIOPRWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const CSIMAADPCMWAVEFORMAT = extern struct { wfx: WAVEFORMATEX, }; pub const WAVEFILTER = packed struct { cbStruct: u32, dwFilterTag: u32, fdwFilter: u32, dwReserved: [5]u32, }; pub const VOLUMEWAVEFILTER = packed struct { wfltr: WAVEFILTER, dwVolume: u32, }; pub const ECHOWAVEFILTER = packed struct { wfltr: WAVEFILTER, dwVolume: u32, dwDelay: u32, }; pub const s_RIFFWAVE_inst = extern struct { bUnshiftedNote: u8, chFineTune: CHAR, chGain: CHAR, bLowNote: u8, bHighNote: u8, bLowVelocity: u8, bHighVelocity: u8, }; pub const EXBMINFOHEADER = packed struct { bmi: BITMAPINFOHEADER, biExtDataOffset: u32, }; pub const JPEGINFOHEADER = packed struct { JPEGSize: u32, JPEGProcess: u32, JPEGColorSpaceID: u32, JPEGBitsPerSample: u32, JPEGHSubSampling: u32, JPEGVSubSampling: u32, }; pub const MMTIME = packed struct { wType: u32, u: packed union { ms: u32, sample: u32, cb: u32, ticks: u32, smpte: extern struct { hour: u8, min: u8, sec: u8, frame: u8, fps: u8, dummy: u8, pad: [2]u8, }, midi: packed struct { songptrpos: u32, }, }, }; pub const LPDRVCALLBACK = fn( hdrvr: ?HDRVR, uMsg: u32, dwUser: usize, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const DRVCONFIGINFOEX = packed struct { dwDCISize: u32, lpszDCISectionName: ?[*:0]const u16, lpszDCIAliasName: ?[*:0]const u16, dnDevNode: u32, }; pub const DRVCONFIGINFO = packed struct { dwDCISize: u32, lpszDCISectionName: ?[*:0]const u16, lpszDCIAliasName: ?[*:0]const u16, }; pub const DRIVERPROC = fn( param0: usize, param1: ?HDRVR, param2: u32, param3: LPARAM, param4: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const DRIVERMSGPROC = fn( param0: u32, param1: u32, param2: usize, param3: usize, param4: usize, ) callconv(@import("std").os.windows.WINAPI) u32; pub const LPMMIOPROC = fn( lpmmioinfo: ?PSTR, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const MMIOINFO = packed struct { dwFlags: u32, fccIOProc: u32, pIOProc: ?LPMMIOPROC, wErrorRet: u32, htask: ?HTASK, cchBuffer: i32, pchBuffer: ?*i8, pchNext: ?*i8, pchEndRead: ?*i8, pchEndWrite: ?*i8, lBufOffset: i32, lDiskOffset: i32, adwInfo: [3]u32, dwReserved1: u32, dwReserved2: u32, hmmio: ?HMMIO, }; pub const MMCKINFO = packed struct { ckid: u32, cksize: u32, fccType: u32, dwDataOffset: u32, dwFlags: u32, }; pub const WAVEHDR = packed struct { lpData: ?PSTR, dwBufferLength: u32, dwBytesRecorded: u32, dwUser: usize, dwFlags: u32, dwLoops: u32, lpNext: ?*WAVEHDR, reserved: usize, }; pub const WAVEOUTCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, }; pub const WAVEOUTCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, }; pub const WAVEOUTCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEOUTCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEINCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, }; pub const WAVEINCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, }; pub const WAVEINCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEINCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIOUTCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, }; pub const MIDIOUTCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, }; pub const MIDIOUTCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIOUTCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIINCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwSupport: u32, }; pub const MIDIINCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwSupport: u32, }; pub const MIDIINCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIINCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIHDR = packed struct { lpData: ?PSTR, dwBufferLength: u32, dwBytesRecorded: u32, dwUser: usize, dwFlags: u32, lpNext: ?*MIDIHDR, reserved: usize, dwOffset: u32, dwReserved: [8]usize, }; pub const MIDIEVENT = packed struct { dwDeltaTime: u32, dwStreamID: u32, dwEvent: u32, dwParms: [1]u32, }; pub const MIDISTRMBUFFVER = packed struct { dwVersion: u32, dwMid: u32, dwOEMVersion: u32, }; pub const MIDIPROPTIMEDIV = packed struct { cbStruct: u32, dwTimeDiv: u32, }; pub const MIDIPROPTEMPO = packed struct { cbStruct: u32, dwTempo: u32, }; pub const AUXCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wReserved1: u16, dwSupport: u32, }; pub const AUXCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wReserved1: u16, dwSupport: u32, }; pub const AUXCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const AUXCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIXERCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, fdwSupport: u32, cDestinations: u32, }; pub const MIXERCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, fdwSupport: u32, cDestinations: u32, }; pub const MIXERCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, fdwSupport: u32, cDestinations: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIXERCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, fdwSupport: u32, cDestinations: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIXERLINEA = packed struct { cbStruct: u32, dwDestination: u32, dwSource: u32, dwLineID: u32, fdwLine: u32, dwUser: usize, dwComponentType: MIXERLINE_COMPONENTTYPE, cChannels: u32, cConnections: u32, cControls: u32, szShortName: [16]CHAR, szName: [64]CHAR, Target: packed struct { dwType: u32, dwDeviceID: u32, wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, }, }; pub const MIXERLINEW = packed struct { cbStruct: u32, dwDestination: u32, dwSource: u32, dwLineID: u32, fdwLine: u32, dwUser: usize, dwComponentType: MIXERLINE_COMPONENTTYPE, cChannels: u32, cConnections: u32, cControls: u32, szShortName: [16]u16, szName: [64]u16, Target: packed struct { dwType: u32, dwDeviceID: u32, wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, }, }; pub const MIXERCONTROLA = packed struct { cbStruct: u32, dwControlID: u32, dwControlType: u32, fdwControl: u32, cMultipleItems: u32, szShortName: [16]CHAR, szName: [64]CHAR, Bounds: packed union { Anonymous1: packed struct { lMinimum: i32, lMaximum: i32, }, Anonymous2: packed struct { dwMinimum: u32, dwMaximum: u32, }, dwReserved: [6]u32, }, Metrics: packed union { cSteps: u32, cbCustomData: u32, dwReserved: [6]u32, }, }; pub const MIXERCONTROLW = packed struct { cbStruct: u32, dwControlID: u32, dwControlType: u32, fdwControl: u32, cMultipleItems: u32, szShortName: [16]u16, szName: [64]u16, Bounds: packed union { Anonymous1: packed struct { lMinimum: i32, lMaximum: i32, }, Anonymous2: packed struct { dwMinimum: u32, dwMaximum: u32, }, dwReserved: [6]u32, }, Metrics: packed union { cSteps: u32, cbCustomData: u32, dwReserved: [6]u32, }, }; pub const MIXERLINECONTROLSA = packed struct { cbStruct: u32, dwLineID: u32, Anonymous: packed union { dwControlID: u32, dwControlType: u32, }, cControls: u32, cbmxctrl: u32, pamxctrl: ?*MIXERCONTROLA, }; pub const MIXERLINECONTROLSW = packed struct { cbStruct: u32, dwLineID: u32, Anonymous: packed union { dwControlID: u32, dwControlType: u32, }, cControls: u32, cbmxctrl: u32, pamxctrl: ?*MIXERCONTROLW, }; pub const MIXERCONTROLDETAILS = packed struct { cbStruct: u32, dwControlID: u32, cChannels: u32, Anonymous: packed union { hwndOwner: ?HWND, cMultipleItems: u32, }, cbDetails: u32, paDetails: ?*c_void, }; pub const MIXERCONTROLDETAILS_LISTTEXTA = packed struct { dwParam1: u32, dwParam2: u32, szName: [64]CHAR, }; pub const MIXERCONTROLDETAILS_LISTTEXTW = packed struct { dwParam1: u32, dwParam2: u32, szName: [64]u16, }; pub const MIXERCONTROLDETAILS_BOOLEAN = packed struct { fValue: i32, }; pub const MIXERCONTROLDETAILS_SIGNED = packed struct { lValue: i32, }; pub const MIXERCONTROLDETAILS_UNSIGNED = packed struct { dwValue: u32, }; pub const TIMECAPS = packed struct { wPeriodMin: u32, wPeriodMax: u32, }; pub const JOYCAPSA = packed struct { wMid: u16, wPid: u16, szPname: [32]CHAR, wXmin: u32, wXmax: u32, wYmin: u32, wYmax: u32, wZmin: u32, wZmax: u32, wNumButtons: u32, wPeriodMin: u32, wPeriodMax: u32, wRmin: u32, wRmax: u32, wUmin: u32, wUmax: u32, wVmin: u32, wVmax: u32, wCaps: u32, wMaxAxes: u32, wNumAxes: u32, wMaxButtons: u32, szRegKey: [32]CHAR, szOEMVxD: [260]CHAR, }; pub const JOYCAPSW = packed struct { wMid: u16, wPid: u16, szPname: [32]u16, wXmin: u32, wXmax: u32, wYmin: u32, wYmax: u32, wZmin: u32, wZmax: u32, wNumButtons: u32, wPeriodMin: u32, wPeriodMax: u32, wRmin: u32, wRmax: u32, wUmin: u32, wUmax: u32, wVmin: u32, wVmax: u32, wCaps: u32, wMaxAxes: u32, wNumAxes: u32, wMaxButtons: u32, szRegKey: [32]u16, szOEMVxD: [260]u16, }; pub const JOYCAPS2A = packed struct { wMid: u16, wPid: u16, szPname: [32]CHAR, wXmin: u32, wXmax: u32, wYmin: u32, wYmax: u32, wZmin: u32, wZmax: u32, wNumButtons: u32, wPeriodMin: u32, wPeriodMax: u32, wRmin: u32, wRmax: u32, wUmin: u32, wUmax: u32, wVmin: u32, wVmax: u32, wCaps: u32, wMaxAxes: u32, wNumAxes: u32, wMaxButtons: u32, szRegKey: [32]CHAR, szOEMVxD: [260]CHAR, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const JOYCAPS2W = packed struct { wMid: u16, wPid: u16, szPname: [32]u16, wXmin: u32, wXmax: u32, wYmin: u32, wYmax: u32, wZmin: u32, wZmax: u32, wNumButtons: u32, wPeriodMin: u32, wPeriodMax: u32, wRmin: u32, wRmax: u32, wUmin: u32, wUmax: u32, wVmin: u32, wVmax: u32, wCaps: u32, wMaxAxes: u32, wNumAxes: u32, wMaxButtons: u32, szRegKey: [32]u16, szOEMVxD: [260]u16, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const JOYINFO = packed struct { wXpos: u32, wYpos: u32, wZpos: u32, wButtons: u32, }; pub const JOYINFOEX = packed struct { dwSize: u32, dwFlags: u32, dwXpos: u32, dwYpos: u32, dwZpos: u32, dwRpos: u32, dwUpos: u32, dwVpos: u32, dwButtons: u32, dwButtonNumber: u32, dwPOV: u32, dwReserved1: u32, dwReserved2: u32, }; pub const MCI_DGV_RECT_PARMS = packed struct { dwCallback: usize, rc: RECT, }; pub const MCI_DGV_CAPTURE_PARMSA = packed struct { dwCallback: usize, lpstrFileName: ?PSTR, rc: RECT, }; pub const MCI_DGV_CAPTURE_PARMSW = packed struct { dwCallback: usize, lpstrFileName: ?PWSTR, rc: RECT, }; pub const MCI_DGV_COPY_PARMS = packed struct { dwCallback: usize, dwFrom: u32, dwTo: u32, rc: RECT, dwAudioStream: u32, dwVideoStream: u32, }; pub const MCI_DGV_CUE_PARMS = packed struct { dwCallback: usize, dwTo: u32, }; pub const MCI_DGV_CUT_PARMS = packed struct { dwCallback: usize, dwFrom: u32, dwTo: u32, rc: RECT, dwAudioStream: u32, dwVideoStream: u32, }; pub const MCI_DGV_DELETE_PARMS = packed struct { dwCallback: usize, dwFrom: u32, dwTo: u32, rc: RECT, dwAudioStream: u32, dwVideoStream: u32, }; pub const MCI_DGV_INFO_PARMSA = packed struct { dwCallback: usize, lpstrReturn: ?PSTR, dwRetSize: u32, dwItem: u32, }; pub const MCI_DGV_INFO_PARMSW = packed struct { dwCallback: usize, lpstrReturn: ?PWSTR, dwRetSize: u32, dwItem: u32, }; pub const MCI_DGV_LIST_PARMSA = packed struct { dwCallback: usize, lpstrReturn: ?PSTR, dwLength: u32, dwNumber: u32, dwItem: u32, lpstrAlgorithm: ?PSTR, }; pub const MCI_DGV_LIST_PARMSW = packed struct { dwCallback: usize, lpstrReturn: ?PWSTR, dwLength: u32, dwNumber: u32, dwItem: u32, lpstrAlgorithm: ?PWSTR, }; pub const MCI_DGV_MONITOR_PARMS = packed struct { dwCallback: usize, dwSource: u32, dwMethod: u32, }; pub const MCI_DGV_OPEN_PARMSA = packed struct { dwCallback: usize, wDeviceID: u32, lpstrDeviceType: ?PSTR, lpstrElementName: ?PSTR, lpstrAlias: ?PSTR, dwStyle: u32, hWndParent: ?HWND, }; pub const MCI_DGV_OPEN_PARMSW = packed struct { dwCallback: usize, wDeviceID: u32, lpstrDeviceType: ?PWSTR, lpstrElementName: ?PWSTR, lpstrAlias: ?PWSTR, dwStyle: u32, hWndParent: ?HWND, }; pub const MCI_DGV_PASTE_PARMS = packed struct { dwCallback: usize, dwTo: u32, rc: RECT, dwAudioStream: u32, dwVideoStream: u32, }; pub const MCI_DGV_QUALITY_PARMSA = packed struct { dwCallback: usize, dwItem: u32, lpstrName: ?PSTR, lpstrAlgorithm: u32, dwHandle: u32, }; pub const MCI_DGV_QUALITY_PARMSW = packed struct { dwCallback: usize, dwItem: u32, lpstrName: ?PWSTR, lpstrAlgorithm: u32, dwHandle: u32, }; pub const MCI_DGV_RECORD_PARMS = packed struct { dwCallback: usize, dwFrom: u32, dwTo: u32, rc: RECT, dwAudioStream: u32, dwVideoStream: u32, }; pub const MCI_DGV_RESERVE_PARMSA = packed struct { dwCallback: usize, lpstrPath: ?PSTR, dwSize: u32, }; pub const MCI_DGV_RESERVE_PARMSW = packed struct { dwCallback: usize, lpstrPath: ?PWSTR, dwSize: u32, }; pub const MCI_DGV_RESTORE_PARMSA = packed struct { dwCallback: usize, lpstrFileName: ?PSTR, rc: RECT, }; pub const MCI_DGV_RESTORE_PARMSW = packed struct { dwCallback: usize, lpstrFileName: ?PWSTR, rc: RECT, }; pub const MCI_DGV_SAVE_PARMSA = packed struct { dwCallback: usize, lpstrFileName: ?PSTR, rc: RECT, }; pub const MCI_DGV_SAVE_PARMSW = packed struct { dwCallback: usize, lpstrFileName: ?PWSTR, rc: RECT, }; pub const MCI_DGV_SET_PARMS = packed struct { dwCallback: usize, dwTimeFormat: u32, dwAudio: u32, dwFileFormat: u32, dwSpeed: u32, }; pub const MCI_DGV_SETAUDIO_PARMSA = packed struct { dwCallback: usize, dwItem: u32, dwValue: u32, dwOver: u32, lpstrAlgorithm: ?PSTR, lpstrQuality: ?PSTR, }; pub const MCI_DGV_SETAUDIO_PARMSW = packed struct { dwCallback: usize, dwItem: u32, dwValue: u32, dwOver: u32, lpstrAlgorithm: ?PWSTR, lpstrQuality: ?PWSTR, }; pub const MCI_DGV_SIGNAL_PARMS = packed struct { dwCallback: usize, dwPosition: u32, dwPeriod: u32, dwUserParm: u32, }; pub const MCI_DGV_SETVIDEO_PARMSA = packed struct { dwCallback: usize, dwItem: u32, dwValue: u32, dwOver: u32, lpstrAlgorithm: ?PSTR, lpstrQuality: ?PSTR, dwSourceNumber: u32, }; pub const MCI_DGV_SETVIDEO_PARMSW = packed struct { dwCallback: usize, dwItem: u32, dwValue: u32, dwOver: u32, lpstrAlgorithm: ?PWSTR, lpstrQuality: ?PWSTR, dwSourceNumber: u32, }; pub const MCI_DGV_STATUS_PARMSA = packed struct { dwCallback: usize, dwReturn: usize, dwItem: u32, dwTrack: u32, lpstrDrive: ?PSTR, dwReference: u32, }; pub const MCI_DGV_STATUS_PARMSW = packed struct { dwCallback: usize, dwReturn: usize, dwItem: u32, dwTrack: u32, lpstrDrive: ?PWSTR, dwReference: u32, }; pub const MCI_DGV_STEP_PARMS = packed struct { dwCallback: usize, dwFrames: u32, }; pub const MCI_DGV_UPDATE_PARMS = packed struct { dwCallback: usize, rc: RECT, hDC: ?HDC, }; pub const MCI_DGV_WINDOW_PARMSA = packed struct { dwCallback: usize, hWnd: ?HWND, nCmdShow: u32, lpstrText: ?PSTR, }; pub const MCI_DGV_WINDOW_PARMSW = packed struct { dwCallback: usize, hWnd: ?HWND, nCmdShow: u32, lpstrText: ?PWSTR, }; pub const ACMDRIVERENUMCB = fn( hadid: ?HACMDRIVERID, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const LPACMDRIVERPROC = fn( param0: usize, param1: ?HACMDRIVERID, param2: u32, param3: LPARAM, param4: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const ACMDRIVERDETAILSA = packed struct { cbStruct: u32, fccType: u32, fccComp: u32, wMid: u16, wPid: u16, vdwACM: u32, vdwDriver: u32, fdwSupport: u32, cFormatTags: u32, cFilterTags: u32, hicon: ?HICON, szShortName: [32]CHAR, szLongName: [128]CHAR, szCopyright: [80]CHAR, szLicensing: [128]CHAR, szFeatures: [512]CHAR, }; pub const ACMDRIVERDETAILSW = packed struct { cbStruct: u32, fccType: u32, fccComp: u32, wMid: u16, wPid: u16, vdwACM: u32, vdwDriver: u32, fdwSupport: u32, cFormatTags: u32, cFilterTags: u32, hicon: ?HICON, szShortName: [32]u16, szLongName: [128]u16, szCopyright: [80]u16, szLicensing: [128]u16, szFeatures: [512]u16, }; pub const ACMFORMATTAGDETAILSA = packed struct { cbStruct: u32, dwFormatTagIndex: u32, dwFormatTag: u32, cbFormatSize: u32, fdwSupport: u32, cStandardFormats: u32, szFormatTag: [48]CHAR, }; pub const ACMFORMATTAGDETAILSW = packed struct { cbStruct: u32, dwFormatTagIndex: u32, dwFormatTag: u32, cbFormatSize: u32, fdwSupport: u32, cStandardFormats: u32, szFormatTag: [48]u16, }; pub const ACMFORMATTAGENUMCBA = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFORMATTAGDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATTAGENUMCBW = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFORMATTAGDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATDETAILSA = packed struct { cbStruct: u32, dwFormatIndex: u32, dwFormatTag: u32, fdwSupport: u32, pwfx: ?*WAVEFORMATEX, cbwfx: u32, szFormat: [128]CHAR, }; pub const tACMFORMATDETAILSW = packed struct { cbStruct: u32, dwFormatIndex: u32, dwFormatTag: u32, fdwSupport: u32, pwfx: ?*WAVEFORMATEX, cbwfx: u32, szFormat: [128]u16, }; pub const ACMFORMATENUMCBA = fn( hadid: ?HACMDRIVERID, pafd: ?*ACMFORMATDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATENUMCBW = fn( hadid: ?HACMDRIVERID, pafd: ?*tACMFORMATDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATCHOOSEHOOKPROCA = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFORMATCHOOSEHOOKPROCW = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFORMATCHOOSEA = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfx: ?*WAVEFORMATEX, cbwfx: u32, pszTitle: ?[*:0]const u8, szFormatTag: [48]CHAR, szFormat: [128]CHAR, pszName: ?PSTR, cchName: u32, fdwEnum: u32, pwfxEnum: ?*WAVEFORMATEX, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u8, lCustData: LPARAM, pfnHook: ?ACMFORMATCHOOSEHOOKPROCA, }; pub const ACMFORMATCHOOSEW = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfx: ?*WAVEFORMATEX, cbwfx: u32, pszTitle: ?[*:0]const u16, szFormatTag: [48]u16, szFormat: [128]u16, pszName: ?PWSTR, cchName: u32, fdwEnum: u32, pwfxEnum: ?*WAVEFORMATEX, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u16, lCustData: LPARAM, pfnHook: ?ACMFORMATCHOOSEHOOKPROCW, }; pub const ACMFILTERTAGDETAILSA = packed struct { cbStruct: u32, dwFilterTagIndex: u32, dwFilterTag: u32, cbFilterSize: u32, fdwSupport: u32, cStandardFilters: u32, szFilterTag: [48]CHAR, }; pub const ACMFILTERTAGDETAILSW = packed struct { cbStruct: u32, dwFilterTagIndex: u32, dwFilterTag: u32, cbFilterSize: u32, fdwSupport: u32, cStandardFilters: u32, szFilterTag: [48]u16, }; pub const ACMFILTERTAGENUMCBA = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFILTERTAGDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERTAGENUMCBW = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFILTERTAGDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERDETAILSA = packed struct { cbStruct: u32, dwFilterIndex: u32, dwFilterTag: u32, fdwSupport: u32, pwfltr: ?*WAVEFILTER, cbwfltr: u32, szFilter: [128]CHAR, }; pub const ACMFILTERDETAILSW = packed struct { cbStruct: u32, dwFilterIndex: u32, dwFilterTag: u32, fdwSupport: u32, pwfltr: ?*WAVEFILTER, cbwfltr: u32, szFilter: [128]u16, }; pub const ACMFILTERENUMCBA = fn( hadid: ?HACMDRIVERID, pafd: ?*ACMFILTERDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERENUMCBW = fn( hadid: ?HACMDRIVERID, pafd: ?*ACMFILTERDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERCHOOSEHOOKPROCA = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFILTERCHOOSEHOOKPROCW = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFILTERCHOOSEA = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfltr: ?*WAVEFILTER, cbwfltr: u32, pszTitle: ?[*:0]const u8, szFilterTag: [48]CHAR, szFilter: [128]CHAR, pszName: ?PSTR, cchName: u32, fdwEnum: u32, pwfltrEnum: ?*WAVEFILTER, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u8, lCustData: LPARAM, pfnHook: ?ACMFILTERCHOOSEHOOKPROCA, }; pub const ACMFILTERCHOOSEW = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfltr: ?*WAVEFILTER, cbwfltr: u32, pszTitle: ?[*:0]const u16, szFilterTag: [48]u16, szFilter: [128]u16, pszName: ?PWSTR, cchName: u32, fdwEnum: u32, pwfltrEnum: ?*WAVEFILTER, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u16, lCustData: LPARAM, pfnHook: ?ACMFILTERCHOOSEHOOKPROCW, }; pub const ICOPEN = extern struct { dwSize: u32, fccType: u32, fccHandler: u32, dwVersion: u32, dwFlags: u32, dwError: LRESULT, pV1Reserved: ?*c_void, pV2Reserved: ?*c_void, dnDevNode: u32, }; pub const ICINFO = extern struct { dwSize: u32, fccType: u32, fccHandler: u32, dwFlags: u32, dwVersion: u32, dwVersionICM: u32, szName: [16]u16, szDescription: [128]u16, szDriver: [128]u16, }; pub const ICCOMPRESS = extern struct { dwFlags: u32, lpbiOutput: ?*BITMAPINFOHEADER, lpOutput: ?*c_void, lpbiInput: ?*BITMAPINFOHEADER, lpInput: ?*c_void, lpckid: ?*u32, lpdwFlags: ?*u32, lFrameNum: i32, dwFrameSize: u32, dwQuality: u32, lpbiPrev: ?*BITMAPINFOHEADER, lpPrev: ?*c_void, }; pub const ICCOMPRESSFRAMES = extern struct { dwFlags: u32, lpbiOutput: ?*BITMAPINFOHEADER, lOutput: LPARAM, lpbiInput: ?*BITMAPINFOHEADER, lInput: LPARAM, lStartFrame: i32, lFrameCount: i32, lQuality: i32, lDataRate: i32, lKeyRate: i32, dwRate: u32, dwScale: u32, dwOverheadPerFrame: u32, dwReserved2: u32, GetData: isize, PutData: isize, }; pub const ICSETSTATUSPROC = extern struct { dwFlags: u32, lParam: LPARAM, Status: isize, }; pub const ICDECOMPRESS = extern struct { dwFlags: u32, lpbiInput: ?*BITMAPINFOHEADER, lpInput: ?*c_void, lpbiOutput: ?*BITMAPINFOHEADER, lpOutput: ?*c_void, ckid: u32, }; pub const ICDECOMPRESSEX = extern struct { dwFlags: u32, lpbiSrc: ?*BITMAPINFOHEADER, lpSrc: ?*c_void, lpbiDst: ?*BITMAPINFOHEADER, lpDst: ?*c_void, xDst: i32, yDst: i32, dxDst: i32, dyDst: i32, xSrc: i32, ySrc: i32, dxSrc: i32, dySrc: i32, }; pub const ICDRAWBEGIN = extern struct { dwFlags: u32, hpal: ?HPALETTE, hwnd: ?HWND, hdc: ?HDC, xDst: i32, yDst: i32, dxDst: i32, dyDst: i32, lpbi: ?*BITMAPINFOHEADER, xSrc: i32, ySrc: i32, dxSrc: i32, dySrc: i32, dwRate: u32, dwScale: u32, }; pub const ICDRAW = extern struct { dwFlags: u32, lpFormat: ?*c_void, lpData: ?*c_void, cbData: u32, lTime: i32, }; pub const ICDRAWSUGGEST = extern struct { lpbiIn: ?*BITMAPINFOHEADER, lpbiSuggest: ?*BITMAPINFOHEADER, dxSrc: i32, dySrc: i32, dxDst: i32, dyDst: i32, hicDecompressor: ?HIC, }; pub const ICPALETTE = extern struct { dwFlags: u32, iStart: i32, iLen: i32, lppe: ?*PALETTEENTRY, }; pub const COMPVARS = extern struct { cbSize: i32, dwFlags: u32, hic: ?HIC, fccType: u32, fccHandler: u32, lpbiIn: ?*BITMAPINFO, lpbiOut: ?*BITMAPINFO, lpBitsOut: ?*c_void, lpBitsPrev: ?*c_void, lFrame: i32, lKey: i32, lDataRate: i32, lQ: i32, lKeyCount: i32, lpState: ?*c_void, cbState: i32, }; pub const DRAWDIBTIME = extern struct { timeCount: i32, timeDraw: i32, timeDecompress: i32, timeDither: i32, timeStretch: i32, timeBlt: i32, timeSetDIBits: i32, }; pub const AVISTREAMINFOW = extern struct { fccType: u32, fccHandler: u32, dwFlags: u32, dwCaps: u32, wPriority: u16, wLanguage: u16, dwScale: u32, dwRate: u32, dwStart: u32, dwLength: u32, dwInitialFrames: u32, dwSuggestedBufferSize: u32, dwQuality: u32, dwSampleSize: u32, rcFrame: RECT, dwEditCount: u32, dwFormatChangeCount: u32, szName: [64]u16, }; pub const AVISTREAMINFOA = extern struct { fccType: u32, fccHandler: u32, dwFlags: u32, dwCaps: u32, wPriority: u16, wLanguage: u16, dwScale: u32, dwRate: u32, dwStart: u32, dwLength: u32, dwInitialFrames: u32, dwSuggestedBufferSize: u32, dwQuality: u32, dwSampleSize: u32, rcFrame: RECT, dwEditCount: u32, dwFormatChangeCount: u32, szName: [64]CHAR, }; pub const AVIFILEINFOW = extern struct { dwMaxBytesPerSec: u32, dwFlags: u32, dwCaps: u32, dwStreams: u32, dwSuggestedBufferSize: u32, dwWidth: u32, dwHeight: u32, dwScale: u32, dwRate: u32, dwLength: u32, dwEditCount: u32, szFileType: [64]u16, }; pub const AVIFILEINFOA = extern struct { dwMaxBytesPerSec: u32, dwFlags: u32, dwCaps: u32, dwStreams: u32, dwSuggestedBufferSize: u32, dwWidth: u32, dwHeight: u32, dwScale: u32, dwRate: u32, dwLength: u32, dwEditCount: u32, szFileType: [64]CHAR, }; pub const AVISAVECALLBACK = fn( param0: i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const AVICOMPRESSOPTIONS = extern struct { fccType: u32, fccHandler: u32, dwKeyFrameEvery: u32, dwQuality: u32, dwBytesPerSecond: u32, dwFlags: u32, lpFormat: ?*c_void, cbFormat: u32, lpParms: ?*c_void, cbParms: u32, dwInterleaveEvery: u32, }; // TODO: this type is limited to platform 'windows5.0' const IID_IAVIStream_Value = @import("../zig.zig").Guid.initString("00020021-0000-0000-c000-000000000046"); pub const IID_IAVIStream = &IID_IAVIStream_Value; pub const IAVIStream = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Create: fn( self: *const IAVIStream, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Info: fn( self: *const IAVIStream, // TODO: what to do with BytesParamIndex 1? psi: ?*AVISTREAMINFOW, lSize: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindSample: fn( self: *const IAVIStream, lPos: i32, lFlags: i32, ) callconv(@import("std").os.windows.WINAPI) i32, ReadFormat: fn( self: *const IAVIStream, lPos: i32, // TODO: what to do with BytesParamIndex 2? lpFormat: ?*c_void, lpcbFormat: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetFormat: fn( self: *const IAVIStream, lPos: i32, // TODO: what to do with BytesParamIndex 2? lpFormat: ?*c_void, cbFormat: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Read: fn( self: *const IAVIStream, lStart: i32, lSamples: i32, // TODO: what to do with BytesParamIndex 3? lpBuffer: ?*c_void, cbBuffer: i32, plBytes: ?*i32, plSamples: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Write: fn( self: *const IAVIStream, lStart: i32, lSamples: i32, // TODO: what to do with BytesParamIndex 3? lpBuffer: ?*c_void, cbBuffer: i32, dwFlags: u32, plSampWritten: ?*i32, plBytesWritten: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Delete: fn( self: *const IAVIStream, lStart: i32, lSamples: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReadData: fn( self: *const IAVIStream, fcc: u32, // TODO: what to do with BytesParamIndex 2? lp: ?*c_void, lpcb: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, WriteData: fn( self: *const IAVIStream, fcc: u32, // TODO: what to do with BytesParamIndex 2? lp: ?*c_void, cb: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetInfo: fn( self: *const IAVIStream, // TODO: what to do with BytesParamIndex 1? lpInfo: ?*AVISTREAMINFOW, cbInfo: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_Create(self: *const T, lParam1: LPARAM, lParam2: LPARAM) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).Create(@ptrCast(*const IAVIStream, self), lParam1, lParam2); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_Info(self: *const T, psi: ?*AVISTREAMINFOW, lSize: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).Info(@ptrCast(*const IAVIStream, self), psi, lSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_FindSample(self: *const T, lPos: i32, lFlags: i32) callconv(.Inline) i32 { return @ptrCast(*const IAVIStream.VTable, self.vtable).FindSample(@ptrCast(*const IAVIStream, self), lPos, lFlags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_ReadFormat(self: *const T, lPos: i32, lpFormat: ?*c_void, lpcbFormat: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).ReadFormat(@ptrCast(*const IAVIStream, self), lPos, lpFormat, lpcbFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_SetFormat(self: *const T, lPos: i32, lpFormat: ?*c_void, cbFormat: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).SetFormat(@ptrCast(*const IAVIStream, self), lPos, lpFormat, cbFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_Read(self: *const T, lStart: i32, lSamples: i32, lpBuffer: ?*c_void, cbBuffer: i32, plBytes: ?*i32, plSamples: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).Read(@ptrCast(*const IAVIStream, self), lStart, lSamples, lpBuffer, cbBuffer, plBytes, plSamples); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_Write(self: *const T, lStart: i32, lSamples: i32, lpBuffer: ?*c_void, cbBuffer: i32, dwFlags: u32, plSampWritten: ?*i32, plBytesWritten: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).Write(@ptrCast(*const IAVIStream, self), lStart, lSamples, lpBuffer, cbBuffer, dwFlags, plSampWritten, plBytesWritten); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_Delete(self: *const T, lStart: i32, lSamples: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).Delete(@ptrCast(*const IAVIStream, self), lStart, lSamples); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_ReadData(self: *const T, fcc: u32, lp: ?*c_void, lpcb: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).ReadData(@ptrCast(*const IAVIStream, self), fcc, lp, lpcb); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_WriteData(self: *const T, fcc: u32, lp: ?*c_void, cb: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).WriteData(@ptrCast(*const IAVIStream, self), fcc, lp, cb); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStream_SetInfo(self: *const T, lpInfo: ?*AVISTREAMINFOW, cbInfo: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStream.VTable, self.vtable).SetInfo(@ptrCast(*const IAVIStream, self), lpInfo, cbInfo); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows5.0' const IID_IAVIStreaming_Value = @import("../zig.zig").Guid.initString("00020022-0000-0000-c000-000000000046"); pub const IID_IAVIStreaming = &IID_IAVIStreaming_Value; pub const IAVIStreaming = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Begin: fn( self: *const IAVIStreaming, lStart: i32, lEnd: i32, lRate: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, End: fn( self: *const IAVIStreaming, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStreaming_Begin(self: *const T, lStart: i32, lEnd: i32, lRate: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStreaming.VTable, self.vtable).Begin(@ptrCast(*const IAVIStreaming, self), lStart, lEnd, lRate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIStreaming_End(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIStreaming.VTable, self.vtable).End(@ptrCast(*const IAVIStreaming, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows5.0' const IID_IAVIEditStream_Value = @import("../zig.zig").Guid.initString("00020024-0000-0000-c000-000000000046"); pub const IID_IAVIEditStream = &IID_IAVIEditStream_Value; pub const IAVIEditStream = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Cut: fn( self: *const IAVIEditStream, plStart: ?*i32, plLength: ?*i32, ppResult: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Copy: fn( self: *const IAVIEditStream, plStart: ?*i32, plLength: ?*i32, ppResult: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Paste: fn( self: *const IAVIEditStream, plPos: ?*i32, plLength: ?*i32, pstream: ?*IAVIStream, lStart: i32, lEnd: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Clone: fn( self: *const IAVIEditStream, ppResult: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetInfo: fn( self: *const IAVIEditStream, // TODO: what to do with BytesParamIndex 1? lpInfo: ?*AVISTREAMINFOW, cbInfo: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIEditStream_Cut(self: *const T, plStart: ?*i32, plLength: ?*i32, ppResult: ?*?*IAVIStream) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIEditStream.VTable, self.vtable).Cut(@ptrCast(*const IAVIEditStream, self), plStart, plLength, ppResult); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIEditStream_Copy(self: *const T, plStart: ?*i32, plLength: ?*i32, ppResult: ?*?*IAVIStream) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIEditStream.VTable, self.vtable).Copy(@ptrCast(*const IAVIEditStream, self), plStart, plLength, ppResult); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIEditStream_Paste(self: *const T, plPos: ?*i32, plLength: ?*i32, pstream: ?*IAVIStream, lStart: i32, lEnd: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIEditStream.VTable, self.vtable).Paste(@ptrCast(*const IAVIEditStream, self), plPos, plLength, pstream, lStart, lEnd); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIEditStream_Clone(self: *const T, ppResult: ?*?*IAVIStream) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIEditStream.VTable, self.vtable).Clone(@ptrCast(*const IAVIEditStream, self), ppResult); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIEditStream_SetInfo(self: *const T, lpInfo: ?*AVISTREAMINFOW, cbInfo: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIEditStream.VTable, self.vtable).SetInfo(@ptrCast(*const IAVIEditStream, self), lpInfo, cbInfo); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IAVIPersistFile_Value = @import("../zig.zig").Guid.initString("00020025-0000-0000-c000-000000000046"); pub const IID_IAVIPersistFile = &IID_IAVIPersistFile_Value; pub const IAVIPersistFile = extern struct { pub const VTable = extern struct { base: IPersistFile.VTable, Reserved1: fn( self: *const IAVIPersistFile, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IPersistFile.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIPersistFile_Reserved1(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIPersistFile.VTable, self.vtable).Reserved1(@ptrCast(*const IAVIPersistFile, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows5.0' const IID_IAVIFile_Value = @import("../zig.zig").Guid.initString("00020020-0000-0000-c000-000000000046"); pub const IID_IAVIFile = &IID_IAVIFile_Value; pub const IAVIFile = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Info: fn( self: *const IAVIFile, // TODO: what to do with BytesParamIndex 1? pfi: ?*AVIFILEINFOW, lSize: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStream: fn( self: *const IAVIFile, ppStream: ?*?*IAVIStream, fccType: u32, lParam: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateStream: fn( self: *const IAVIFile, ppStream: ?*?*IAVIStream, psi: ?*AVISTREAMINFOW, ) callconv(@import("std").os.windows.WINAPI) HRESULT, WriteData: fn( self: *const IAVIFile, ckid: u32, // TODO: what to do with BytesParamIndex 2? lpData: ?*c_void, cbData: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReadData: fn( self: *const IAVIFile, ckid: u32, // TODO: what to do with BytesParamIndex 2? lpData: ?*c_void, lpcbData: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EndRecord: fn( self: *const IAVIFile, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DeleteStream: fn( self: *const IAVIFile, fccType: u32, lParam: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_Info(self: *const T, pfi: ?*AVIFILEINFOW, lSize: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).Info(@ptrCast(*const IAVIFile, self), pfi, lSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_GetStream(self: *const T, ppStream: ?*?*IAVIStream, fccType: u32, lParam: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).GetStream(@ptrCast(*const IAVIFile, self), ppStream, fccType, lParam); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_CreateStream(self: *const T, ppStream: ?*?*IAVIStream, psi: ?*AVISTREAMINFOW) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).CreateStream(@ptrCast(*const IAVIFile, self), ppStream, psi); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_WriteData(self: *const T, ckid: u32, lpData: ?*c_void, cbData: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).WriteData(@ptrCast(*const IAVIFile, self), ckid, lpData, cbData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_ReadData(self: *const T, ckid: u32, lpData: ?*c_void, lpcbData: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).ReadData(@ptrCast(*const IAVIFile, self), ckid, lpData, lpcbData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_EndRecord(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).EndRecord(@ptrCast(*const IAVIFile, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAVIFile_DeleteStream(self: *const T, fccType: u32, lParam: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAVIFile.VTable, self.vtable).DeleteStream(@ptrCast(*const IAVIFile, self), fccType, lParam); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows5.0' const IID_IGetFrame_Value = @import("../zig.zig").Guid.initString("00020023-0000-0000-c000-000000000046"); pub const IID_IGetFrame = &IID_IGetFrame_Value; pub const IGetFrame = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetFrame: fn( self: *const IGetFrame, lPos: i32, ) callconv(@import("std").os.windows.WINAPI) ?*c_void, Begin: fn( self: *const IGetFrame, lStart: i32, lEnd: i32, lRate: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, End: fn( self: *const IGetFrame, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetFormat: fn( self: *const IGetFrame, lpbi: ?*BITMAPINFOHEADER, lpBits: ?*c_void, x: i32, y: i32, dx: i32, dy: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IGetFrame_GetFrame(self: *const T, lPos: i32) callconv(.Inline) ?*c_void { return @ptrCast(*const IGetFrame.VTable, self.vtable).GetFrame(@ptrCast(*const IGetFrame, self), lPos); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IGetFrame_Begin(self: *const T, lStart: i32, lEnd: i32, lRate: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IGetFrame.VTable, self.vtable).Begin(@ptrCast(*const IGetFrame, self), lStart, lEnd, lRate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IGetFrame_End(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IGetFrame.VTable, self.vtable).End(@ptrCast(*const IGetFrame, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IGetFrame_SetFormat(self: *const T, lpbi: ?*BITMAPINFOHEADER, lpBits: ?*c_void, x: i32, y: i32, dx: i32, dy: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IGetFrame.VTable, self.vtable).SetFormat(@ptrCast(*const IGetFrame, self), lpbi, lpBits, x, y, dx, dy); } };} pub usingnamespace MethodMixin(@This()); }; pub const VIDEOHDR = extern struct { lpData: ?*u8, dwBufferLength: u32, dwBytesUsed: u32, dwTimeCaptured: u32, dwUser: usize, dwFlags: u32, dwReserved: [4]usize, }; pub const CHANNEL_CAPS = extern struct { dwFlags: u32, dwSrcRectXMod: u32, dwSrcRectYMod: u32, dwSrcRectWidthMod: u32, dwSrcRectHeightMod: u32, dwDstRectXMod: u32, dwDstRectYMod: u32, dwDstRectWidthMod: u32, dwDstRectHeightMod: u32, }; pub const CAPDRIVERCAPS = extern struct { wDeviceIndex: u32, fHasOverlay: BOOL, fHasDlgVideoSource: BOOL, fHasDlgVideoFormat: BOOL, fHasDlgVideoDisplay: BOOL, fCaptureInitialized: BOOL, fDriverSuppliesPalettes: BOOL, hVideoIn: ?HANDLE, hVideoOut: ?HANDLE, hVideoExtIn: ?HANDLE, hVideoExtOut: ?HANDLE, }; pub const CAPSTATUS = extern struct { uiImageWidth: u32, uiImageHeight: u32, fLiveWindow: BOOL, fOverlayWindow: BOOL, fScale: BOOL, ptScroll: POINT, fUsingDefaultPalette: BOOL, fAudioHardware: BOOL, fCapFileExists: BOOL, dwCurrentVideoFrame: u32, dwCurrentVideoFramesDropped: u32, dwCurrentWaveSamples: u32, dwCurrentTimeElapsedMS: u32, hPalCurrent: ?HPALETTE, fCapturingNow: BOOL, dwReturn: u32, wNumVideoAllocated: u32, wNumAudioAllocated: u32, }; pub const CAPTUREPARMS = extern struct { dwRequestMicroSecPerFrame: u32, fMakeUserHitOKToCapture: BOOL, wPercentDropForError: u32, fYield: BOOL, dwIndexSize: u32, wChunkGranularity: u32, fUsingDOSMemory: BOOL, wNumVideoRequested: u32, fCaptureAudio: BOOL, wNumAudioRequested: u32, vKeyAbort: u32, fAbortLeftMouse: BOOL, fAbortRightMouse: BOOL, fLimitEnabled: BOOL, wTimeLimit: u32, fMCIControl: BOOL, fStepMCIDevice: BOOL, dwMCIStartTime: u32, dwMCIStopTime: u32, fStepCaptureAt2x: BOOL, wStepCaptureAverageFrames: u32, dwAudioBufferSize: u32, fDisableWriteCache: BOOL, AVStreamMaster: u32, }; pub const CAPINFOCHUNK = extern struct { fccInfoID: u32, lpData: ?*c_void, cbData: i32, }; pub const CAPYIELDCALLBACK = fn( hWnd: ?HWND, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPSTATUSCALLBACKW = fn( hWnd: ?HWND, nID: i32, lpsz: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPERRORCALLBACKW = fn( hWnd: ?HWND, nID: i32, lpsz: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPSTATUSCALLBACKA = fn( hWnd: ?HWND, nID: i32, lpsz: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPERRORCALLBACKA = fn( hWnd: ?HWND, nID: i32, lpsz: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPVIDEOCALLBACK = fn( hWnd: ?HWND, lpVHdr: ?*VIDEOHDR, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPWAVECALLBACK = fn( hWnd: ?HWND, lpWHdr: ?*WAVEHDR, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const CAPCONTROLCALLBACK = fn( hWnd: ?HWND, nState: i32, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const DRVM_IOCTL_DATA = packed struct { dwSize: u32, dwCmd: u32, }; pub const WAVEOPENDESC = packed struct { hWave: ?HWAVE, lpFormat: ?*WAVEFORMAT, dwCallback: usize, dwInstance: usize, uMappedDeviceID: u32, dnDevNode: usize, }; pub const MIDIOPENSTRMID = packed struct { dwStreamID: u32, uDeviceID: u32, }; pub const MIXEROPENDESC = packed struct { hmx: ?HMIXER, pReserved0: ?*c_void, dwCallback: usize, dwInstance: usize, dnDevNode: usize, }; pub const TIMEREVENT = packed struct { wDelay: u16, wResolution: u16, lpFunction: ?LPTIMECALLBACK, dwUser: u32, wFlags: u16, wReserved1: u16, }; pub const JOYPOS = packed struct { dwX: u32, dwY: u32, dwZ: u32, dwR: u32, dwU: u32, dwV: u32, }; pub const JOYRANGE = extern struct { jpMin: JOYPOS, jpMax: JOYPOS, jpCenter: JOYPOS, }; pub const JOYREGUSERVALUES = packed struct { dwTimeOut: u32, jrvRanges: JOYRANGE, jpDeadZone: JOYPOS, }; pub const JOYREGHWSETTINGS = packed struct { dwFlags: u32, dwNumButtons: u32, }; pub const JOYREGHWCONFIG = packed struct { hws: JOYREGHWSETTINGS, dwUsageSettings: u32, hwv: JOYREGHWVALUES, dwType: u32, dwReserved: u32, }; pub const JOYCALIBRATE = packed struct { wXbase: u16, wXdelta: u16, wYbase: u16, wYdelta: u16, wZbase: u16, wZdelta: u16, }; pub const LPJOYDEVMSGPROC = fn( param0: u32, param1: u32, param2: i32, param3: i32, ) callconv(@import("std").os.windows.WINAPI) u32; pub const MCI_OPEN_DRIVER_PARMS = packed struct { wDeviceID: u32, lpstrParams: ?[*:0]const u16, wCustomCommandTable: u32, wType: u32, }; pub const LPTASKCALLBACK = fn( dwInst: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const ACMSTREAMHEADER = switch(@import("../zig.zig").arch) { .X64, .Arm64 => packed struct { cbStruct: u32, fdwStatus: u32, dwUser: usize, pbSrc: ?*u8, cbSrcLength: u32, cbSrcLengthUsed: u32, dwSrcUser: usize, pbDst: ?*u8, cbDstLength: u32, cbDstLengthUsed: u32, dwDstUser: usize, dwReservedDriver: [15]u32, }, .X86 => packed struct { cbStruct: u32, fdwStatus: u32, dwUser: usize, pbSrc: ?*u8, cbSrcLength: u32, cbSrcLengthUsed: u32, dwSrcUser: usize, pbDst: ?*u8, cbDstLength: u32, cbDstLengthUsed: u32, dwDstUser: usize, dwReservedDriver: [10]u32, }, }; //-------------------------------------------------------------------------------- // Section: Functions (304) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn CloseDriver( hDriver: ?HDRVR, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn OpenDriver( szDriverName: ?[*:0]const u16, szSectionName: ?[*:0]const u16, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) ?HDRVR; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn SendDriverMessage( hDriver: ?HDRVR, message: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn DrvGetModuleHandle( hDriver: ?HDRVR, ) callconv(@import("std").os.windows.WINAPI) ?HINSTANCE; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn GetDriverModuleHandle( hDriver: ?HDRVR, ) callconv(@import("std").os.windows.WINAPI) ?HINSTANCE; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn DefDriverProc( dwDriverIdentifier: usize, hdrvr: ?HDRVR, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn DriverCallback( dwCallback: usize, dwFlags: u32, hDevice: ?HDRVR, dwMsg: u32, dwUser: usize, dwParam1: usize, dwParam2: usize, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "api-ms-win-mm-misc-l1-1-1" fn sndOpenSound( EventName: ?[*:0]const u16, AppName: ?[*:0]const u16, Flags: i32, FileHandle: ?*?HANDLE, ) callconv(@import("std").os.windows.WINAPI) i32; pub extern "WINMM" fn mmDrvInstall( hDriver: ?HDRVR, wszDrvEntry: ?[*:0]const u16, drvMessage: ?DRIVERMSGPROC, wFlags: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioStringToFOURCCA( sz: ?[*:0]const u8, uFlags: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioStringToFOURCCW( sz: ?[*:0]const u16, uFlags: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioInstallIOProcA( fccIOProc: u32, pIOProc: ?LPMMIOPROC, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) ?LPMMIOPROC; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioInstallIOProcW( fccIOProc: u32, pIOProc: ?LPMMIOPROC, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) ?LPMMIOPROC; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioOpenA( pszFileName: ?*[128]u8, pmmioinfo: ?*MMIOINFO, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) ?HMMIO; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioOpenW( pszFileName: ?*[128]u16, pmmioinfo: ?*MMIOINFO, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) ?HMMIO; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioRenameA( pszFileName: ?[*:0]const u8, pszNewFileName: ?[*:0]const u8, pmmioinfo: ?*MMIOINFO, fdwRename: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioRenameW( pszFileName: ?[*:0]const u16, pszNewFileName: ?[*:0]const u16, pmmioinfo: ?*MMIOINFO, fdwRename: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioClose( hmmio: ?HMMIO, fuClose: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioRead( hmmio: ?HMMIO, // TODO: what to do with BytesParamIndex 2? pch: ?*i8, cch: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioWrite( hmmio: ?HMMIO, // TODO: what to do with BytesParamIndex 2? pch: ?[*:0]const u8, cch: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioSeek( hmmio: ?HMMIO, lOffset: i32, iOrigin: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioGetInfo( hmmio: ?HMMIO, pmmioinfo: ?*MMIOINFO, fuInfo: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioSetInfo( hmmio: ?HMMIO, pmmioinfo: ?*MMIOINFO, fuInfo: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioSetBuffer( hmmio: ?HMMIO, pchBuffer: ?[*:0]u8, cchBuffer: i32, fuBuffer: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioFlush( hmmio: ?HMMIO, fuFlush: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioAdvance( hmmio: ?HMMIO, pmmioinfo: ?*MMIOINFO, fuAdvance: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioSendMessage( hmmio: ?HMMIO, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioDescend( hmmio: ?HMMIO, pmmcki: ?*MMCKINFO, pmmckiParent: ?*const MMCKINFO, fuDescend: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioAscend( hmmio: ?HMMIO, pmmcki: ?*MMCKINFO, fuAscend: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mmioCreateChunk( hmmio: ?HMMIO, pmmcki: ?*MMCKINFO, fuCreate: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn sndPlaySoundA( pszSound: ?[*:0]const u8, fuSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn sndPlaySoundW( pszSound: ?[*:0]const u16, fuSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn PlaySoundA( pszSound: ?[*:0]const u8, hmod: ?HINSTANCE, fdwSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn PlaySoundW( pszSound: ?[*:0]const u16, hmod: ?HINSTANCE, fdwSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetDevCapsA( uDeviceID: usize, pwoc: ?*WAVEOUTCAPSA, cbwoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetDevCapsW( uDeviceID: usize, pwoc: ?*WAVEOUTCAPSW, cbwoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetVolume( hwo: ?HWAVEOUT, pdwVolume: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutSetVolume( hwo: ?HWAVEOUT, dwVolume: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutOpen( phwo: ?*?HWAVEOUT, uDeviceID: u32, pwfx: ?*WAVEFORMATEX, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutClose( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutPrepareHeader( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutUnprepareHeader( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutWrite( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutPause( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutRestart( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutReset( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutBreakLoop( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetPosition( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetPitch( hwo: ?HWAVEOUT, pdwPitch: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutSetPitch( hwo: ?HWAVEOUT, dwPitch: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetPlaybackRate( hwo: ?HWAVEOUT, pdwRate: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutSetPlaybackRate( hwo: ?HWAVEOUT, dwRate: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetID( hwo: ?HWAVEOUT, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutMessage( hwo: ?HWAVEOUT, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pwic: ?*WAVEINCAPSA, cbwic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pwic: ?*WAVEINCAPSW, cbwic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInOpen( phwi: ?*?HWAVEIN, uDeviceID: u32, pwfx: ?*WAVEFORMATEX, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInClose( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInPrepareHeader( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInUnprepareHeader( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInAddBuffer( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInStart( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInStop( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInReset( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInGetPosition( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInGetID( hwi: ?HWAVEIN, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInMessage( hwi: ?HWAVEIN, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamOpen( phms: ?*?HMIDISTRM, puDeviceID: [*]u32, cMidi: u32, dwCallback: usize, dwInstance: usize, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamClose( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamProperty( hms: ?HMIDISTRM, lppropdata: ?*u8, dwProperty: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamPosition( hms: ?HMIDISTRM, // TODO: what to do with BytesParamIndex 2? lpmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamOut( hms: ?HMIDISTRM, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamPause( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamRestart( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamStop( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiConnect( hmi: ?HMIDI, hmo: ?HMIDIOUT, pReserved: ?*c_void, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiDisconnect( hmi: ?HMIDI, hmo: ?HMIDIOUT, pReserved: ?*c_void, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmoc: ?*MIDIOUTCAPSA, cbmoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmoc: ?*MIDIOUTCAPSW, cbmoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetVolume( hmo: ?HMIDIOUT, pdwVolume: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutSetVolume( hmo: ?HMIDIOUT, dwVolume: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutOpen( phmo: ?*?HMIDIOUT, uDeviceID: u32, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutClose( hmo: ?HMIDIOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutPrepareHeader( hmo: ?HMIDIOUT, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutUnprepareHeader( hmo: ?HMIDIOUT, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutShortMsg( hmo: ?HMIDIOUT, dwMsg: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutLongMsg( hmo: ?HMIDIOUT, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutReset( hmo: ?HMIDIOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutCachePatches( hmo: ?HMIDIOUT, uBank: u32, pwpa: *[128]u16, fuCache: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutCacheDrumPatches( hmo: ?HMIDIOUT, uPatch: u32, pwkya: *[128]u16, fuCache: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetID( hmo: ?HMIDIOUT, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutMessage( hmo: ?HMIDIOUT, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmic: ?*MIDIINCAPSA, cbmic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmic: ?*MIDIINCAPSW, cbmic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInOpen( phmi: ?*?HMIDIIN, uDeviceID: u32, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInClose( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInPrepareHeader( hmi: ?HMIDIIN, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInUnprepareHeader( hmi: ?HMIDIIN, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInAddBuffer( hmi: ?HMIDIIN, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInStart( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInStop( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInReset( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetID( hmi: ?HMIDIIN, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInMessage( hmi: ?HMIDIIN, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pac: ?*AUXCAPSA, cbac: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pac: ?*AUXCAPSW, cbac: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxSetVolume( uDeviceID: u32, dwVolume: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetVolume( uDeviceID: u32, pdwVolume: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxOutMessage( uDeviceID: u32, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetDevCapsA( uMxId: usize, // TODO: what to do with BytesParamIndex 2? pmxcaps: ?*MIXERCAPSA, cbmxcaps: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetDevCapsW( uMxId: usize, // TODO: what to do with BytesParamIndex 2? pmxcaps: ?*MIXERCAPSW, cbmxcaps: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerOpen( phmx: ?*isize, uMxId: u32, dwCallback: usize, dwInstance: usize, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerClose( hmx: ?HMIXER, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerMessage( hmx: ?HMIXER, uMsg: u32, dwParam1: usize, dwParam2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineInfoA( hmxobj: ?HMIXEROBJ, pmxl: ?*MIXERLINEA, fdwInfo: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineInfoW( hmxobj: ?HMIXEROBJ, pmxl: ?*MIXERLINEW, fdwInfo: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetID( hmxobj: ?HMIXEROBJ, puMxId: ?*u32, fdwId: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineControlsA( hmxobj: ?HMIXEROBJ, pmxlc: ?*MIXERLINECONTROLSA, fdwControls: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineControlsW( hmxobj: ?HMIXEROBJ, pmxlc: ?*MIXERLINECONTROLSW, fdwControls: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetControlDetailsA( hmxobj: ?HMIXEROBJ, pmxcd: ?*MIXERCONTROLDETAILS, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetControlDetailsW( hmxobj: ?HMIXEROBJ, pmxcd: ?*MIXERCONTROLDETAILS, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerSetControlDetails( hmxobj: ?HMIXEROBJ, pmxcd: ?*MIXERCONTROLDETAILS, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn timeGetSystemTime( // TODO: what to do with BytesParamIndex 1? pmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn timeGetTime( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn timeGetDevCaps( // TODO: what to do with BytesParamIndex 1? ptc: ?*TIMECAPS, cbtc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn timeBeginPeriod( uPeriod: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn timeEndPeriod( uPeriod: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joyGetPosEx( uJoyID: u32, pji: ?*JOYINFOEX, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joyGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn joyGetDevCapsA( uJoyID: usize, // TODO: what to do with BytesParamIndex 2? pjc: ?*JOYCAPSA, cbjc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joyGetDevCapsW( uJoyID: usize, // TODO: what to do with BytesParamIndex 2? pjc: ?*JOYCAPSW, cbjc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joyGetPos( uJoyID: u32, pji: ?*JOYINFO, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joyGetThreshold( uJoyID: u32, puThreshold: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joyReleaseCapture( uJoyID: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joySetCapture( hwnd: ?HWND, uJoyID: u32, uPeriod: u32, fChanged: BOOL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn joySetThreshold( uJoyID: u32, uThreshold: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmGetVersion( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmMetrics( hao: ?HACMOBJ, uMetric: u32, pMetric: ?*c_void, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverEnum( fnCallback: ?ACMDRIVERENUMCB, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverID( hao: ?HACMOBJ, phadid: ?*isize, fdwDriverID: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverAddA( phadid: ?*isize, hinstModule: ?HINSTANCE, lParam: LPARAM, dwPriority: u32, fdwAdd: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverAddW( phadid: ?*isize, hinstModule: ?HINSTANCE, lParam: LPARAM, dwPriority: u32, fdwAdd: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverRemove( hadid: ?HACMDRIVERID, fdwRemove: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverOpen( phad: ?*isize, hadid: ?HACMDRIVERID, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverClose( had: ?HACMDRIVER, fdwClose: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverMessage( had: ?HACMDRIVER, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverPriority( hadid: ?HACMDRIVERID, dwPriority: u32, fdwPriority: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverDetailsA( hadid: ?HACMDRIVERID, padd: ?*ACMDRIVERDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverDetailsW( hadid: ?HACMDRIVERID, padd: ?*ACMDRIVERDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagDetailsA( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagDetailsW( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagEnumA( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSA, fnCallback: ?ACMFORMATTAGENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagEnumW( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSW, fnCallback: ?ACMFORMATTAGENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatDetailsA( had: ?HACMDRIVER, pafd: ?*ACMFORMATDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatDetailsW( had: ?HACMDRIVER, pafd: ?*tACMFORMATDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatEnumA( had: ?HACMDRIVER, pafd: ?*ACMFORMATDETAILSA, fnCallback: ?ACMFORMATENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatEnumW( had: ?HACMDRIVER, pafd: ?*tACMFORMATDETAILSW, fnCallback: ?ACMFORMATENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatSuggest( had: ?HACMDRIVER, pwfxSrc: ?*WAVEFORMATEX, pwfxDst: ?*WAVEFORMATEX, cbwfxDst: u32, fdwSuggest: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatChooseA( pafmtc: ?*ACMFORMATCHOOSEA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatChooseW( pafmtc: ?*ACMFORMATCHOOSEW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagDetailsA( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagDetailsW( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagEnumA( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSA, fnCallback: ?ACMFILTERTAGENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagEnumW( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSW, fnCallback: ?ACMFILTERTAGENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterDetailsA( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterDetailsW( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterEnumA( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSA, fnCallback: ?ACMFILTERENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterEnumW( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSW, fnCallback: ?ACMFILTERENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterChooseA( pafltrc: ?*ACMFILTERCHOOSEA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterChooseW( pafltrc: ?*ACMFILTERCHOOSEW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamOpen( phas: ?*isize, had: ?HACMDRIVER, pwfxSrc: ?*WAVEFORMATEX, pwfxDst: ?*WAVEFORMATEX, pwfltr: ?*WAVEFILTER, dwCallback: usize, dwInstance: usize, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamClose( has: ?HACMSTREAM, fdwClose: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamSize( has: ?HACMSTREAM, cbInput: u32, pdwOutputBytes: ?*u32, fdwSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamReset( has: ?HACMSTREAM, fdwReset: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamMessage( has: ?HACMSTREAM, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamConvert( has: ?HACMSTREAM, pash: ?*ACMSTREAMHEADER, fdwConvert: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamPrepareHeader( has: ?HACMSTREAM, pash: ?*ACMSTREAMHEADER, fdwPrepare: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamUnprepareHeader( has: ?HACMSTREAM, pash: ?*ACMSTREAMHEADER, fdwUnprepare: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "MSVFW32" fn VideoForWindowsVersion( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICInfo( fccType: u32, fccHandler: u32, lpicinfo: ?*ICINFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICInstall( fccType: u32, fccHandler: u32, lParam: LPARAM, szDesc: ?PSTR, wFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICRemove( fccType: u32, fccHandler: u32, wFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICGetInfo( hic: ?HIC, // TODO: what to do with BytesParamIndex 2? picinfo: ?*ICINFO, cb: u32, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICOpen( fccType: u32, fccHandler: u32, wMode: u32, ) callconv(@import("std").os.windows.WINAPI) ?HIC; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICOpenFunction( fccType: u32, fccHandler: u32, wMode: u32, lpfnHandler: ?FARPROC, ) callconv(@import("std").os.windows.WINAPI) ?HIC; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICClose( hic: ?HIC, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICSendMessage( hic: ?HIC, msg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICCompress( hic: ?HIC, dwFlags: u32, lpbiOutput: ?*BITMAPINFOHEADER, lpData: ?*c_void, lpbiInput: ?*BITMAPINFOHEADER, lpBits: ?*c_void, lpckid: ?*u32, lpdwFlags: ?*u32, lFrameNum: i32, dwFrameSize: u32, dwQuality: u32, lpbiPrev: ?*BITMAPINFOHEADER, lpPrev: ?*c_void, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICDecompress( hic: ?HIC, dwFlags: u32, lpbiFormat: ?*BITMAPINFOHEADER, lpData: ?*c_void, lpbi: ?*BITMAPINFOHEADER, lpBits: ?*c_void, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICDrawBegin( hic: ?HIC, dwFlags: u32, hpal: ?HPALETTE, hwnd: ?HWND, hdc: ?HDC, xDst: i32, yDst: i32, dxDst: i32, dyDst: i32, lpbi: ?*BITMAPINFOHEADER, xSrc: i32, ySrc: i32, dxSrc: i32, dySrc: i32, dwRate: u32, dwScale: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICDraw( hic: ?HIC, dwFlags: u32, lpFormat: ?*c_void, // TODO: what to do with BytesParamIndex 4? lpData: ?*c_void, cbData: u32, lTime: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICLocate( fccType: u32, fccHandler: u32, lpbiIn: ?*BITMAPINFOHEADER, lpbiOut: ?*BITMAPINFOHEADER, wFlags: u16, ) callconv(@import("std").os.windows.WINAPI) ?HIC; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICGetDisplayFormat( hic: ?HIC, lpbiIn: ?*BITMAPINFOHEADER, lpbiOut: ?*BITMAPINFOHEADER, BitDepth: i32, dx: i32, dy: i32, ) callconv(@import("std").os.windows.WINAPI) ?HIC; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICImageCompress( hic: ?HIC, uiFlags: u32, lpbiIn: ?*BITMAPINFO, lpBits: ?*c_void, lpbiOut: ?*BITMAPINFO, lQuality: i32, plSize: ?*i32, ) callconv(@import("std").os.windows.WINAPI) ?HANDLE; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICImageDecompress( hic: ?HIC, uiFlags: u32, lpbiIn: ?*BITMAPINFO, lpBits: ?*c_void, lpbiOut: ?*BITMAPINFO, ) callconv(@import("std").os.windows.WINAPI) ?HANDLE; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICCompressorChoose( hwnd: ?HWND, uiFlags: u32, pvIn: ?*c_void, lpData: ?*c_void, pc: ?*COMPVARS, lpszTitle: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICSeqCompressFrameStart( pc: ?*COMPVARS, lpbiIn: ?*BITMAPINFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICSeqCompressFrameEnd( pc: ?*COMPVARS, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICSeqCompressFrame( pc: ?*COMPVARS, uiFlags: u32, lpBits: ?*c_void, pfKey: ?*BOOL, plSize: ?*i32, ) callconv(@import("std").os.windows.WINAPI) ?*c_void; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn ICCompressorFree( pc: ?*COMPVARS, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibOpen( ) callconv(@import("std").os.windows.WINAPI) isize; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibClose( hdd: isize, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibGetBuffer( hdd: isize, lpbi: ?*BITMAPINFOHEADER, dwSize: u32, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*c_void; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibGetPalette( hdd: isize, ) callconv(@import("std").os.windows.WINAPI) ?HPALETTE; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibSetPalette( hdd: isize, hpal: ?HPALETTE, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibChangePalette( hdd: isize, iStart: i32, iLen: i32, lppe: [*]PALETTEENTRY, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibRealize( hdd: isize, hdc: ?HDC, fBackground: BOOL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibStart( hdd: isize, rate: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibStop( hdd: isize, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibBegin( hdd: isize, hdc: ?HDC, dxDst: i32, dyDst: i32, lpbi: ?*BITMAPINFOHEADER, dxSrc: i32, dySrc: i32, wFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibDraw( hdd: isize, hdc: ?HDC, xDst: i32, yDst: i32, dxDst: i32, dyDst: i32, lpbi: ?*BITMAPINFOHEADER, lpBits: ?*c_void, xSrc: i32, ySrc: i32, dxSrc: i32, dySrc: i32, wFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibEnd( hdd: isize, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibTime( hdd: isize, lpddtime: ?*DRAWDIBTIME, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn DrawDibProfileDisplay( lpbi: ?*BITMAPINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileInit( ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileExit( ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileAddRef( pfile: ?*IAVIFile, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileRelease( pfile: ?*IAVIFile, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileOpenA( ppfile: ?*?*IAVIFile, szFile: ?[*:0]const u8, uMode: u32, lpHandler: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileOpenW( ppfile: ?*?*IAVIFile, szFile: ?[*:0]const u16, uMode: u32, lpHandler: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileInfoW( pfile: ?*IAVIFile, // TODO: what to do with BytesParamIndex 2? pfi: ?*AVIFILEINFOW, lSize: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileInfoA( pfile: ?*IAVIFile, // TODO: what to do with BytesParamIndex 2? pfi: ?*AVIFILEINFOA, lSize: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileGetStream( pfile: ?*IAVIFile, ppavi: ?*?*IAVIStream, fccType: u32, lParam: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileCreateStreamW( pfile: ?*IAVIFile, ppavi: ?*?*IAVIStream, psi: ?*AVISTREAMINFOW, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileCreateStreamA( pfile: ?*IAVIFile, ppavi: ?*?*IAVIStream, psi: ?*AVISTREAMINFOA, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileWriteData( pfile: ?*IAVIFile, ckid: u32, // TODO: what to do with BytesParamIndex 3? lpData: ?*c_void, cbData: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileReadData( pfile: ?*IAVIFile, ckid: u32, // TODO: what to do with BytesParamIndex 3? lpData: ?*c_void, lpcbData: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIFileEndRecord( pfile: ?*IAVIFile, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamAddRef( pavi: ?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamRelease( pavi: ?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamInfoW( pavi: ?*IAVIStream, // TODO: what to do with BytesParamIndex 2? psi: ?*AVISTREAMINFOW, lSize: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamInfoA( pavi: ?*IAVIStream, // TODO: what to do with BytesParamIndex 2? psi: ?*AVISTREAMINFOA, lSize: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamFindSample( pavi: ?*IAVIStream, lPos: i32, lFlags: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamReadFormat( pavi: ?*IAVIStream, lPos: i32, // TODO: what to do with BytesParamIndex 3? lpFormat: ?*c_void, lpcbFormat: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamSetFormat( pavi: ?*IAVIStream, lPos: i32, // TODO: what to do with BytesParamIndex 3? lpFormat: ?*c_void, cbFormat: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamReadData( pavi: ?*IAVIStream, fcc: u32, // TODO: what to do with BytesParamIndex 3? lp: ?*c_void, lpcb: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamWriteData( pavi: ?*IAVIStream, fcc: u32, // TODO: what to do with BytesParamIndex 3? lp: ?*c_void, cb: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamRead( pavi: ?*IAVIStream, lStart: i32, lSamples: i32, // TODO: what to do with BytesParamIndex 4? lpBuffer: ?*c_void, cbBuffer: i32, plBytes: ?*i32, plSamples: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamWrite( pavi: ?*IAVIStream, lStart: i32, lSamples: i32, // TODO: what to do with BytesParamIndex 4? lpBuffer: ?*c_void, cbBuffer: i32, dwFlags: u32, plSampWritten: ?*i32, plBytesWritten: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamStart( pavi: ?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamLength( pavi: ?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamTimeToSample( pavi: ?*IAVIStream, lTime: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamSampleToTime( pavi: ?*IAVIStream, lSample: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamBeginStreaming( pavi: ?*IAVIStream, lStart: i32, lEnd: i32, lRate: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamEndStreaming( pavi: ?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamGetFrameOpen( pavi: ?*IAVIStream, lpbiWanted: ?*BITMAPINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) ?*IGetFrame; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamGetFrame( pg: ?*IGetFrame, lPos: i32, ) callconv(@import("std").os.windows.WINAPI) ?*c_void; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamGetFrameClose( pg: ?*IGetFrame, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamOpenFromFileA( ppavi: ?*?*IAVIStream, szFile: ?[*:0]const u8, fccType: u32, lParam: i32, mode: u32, pclsidHandler: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamOpenFromFileW( ppavi: ?*?*IAVIStream, szFile: ?[*:0]const u16, fccType: u32, lParam: i32, mode: u32, pclsidHandler: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIStreamCreate( ppavi: ?*?*IAVIStream, lParam1: i32, lParam2: i32, pclsidHandler: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIMakeCompressedStream( ppsCompressed: ?*?*IAVIStream, ppsSource: ?*IAVIStream, lpOptions: ?*AVICOMPRESSOPTIONS, pclsidHandler: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVISaveA( szFile: ?[*:0]const u8, pclsidHandler: ?*Guid, lpfnCallback: ?AVISAVECALLBACK, nStreams: i32, pfile: ?*IAVIStream, lpOptions: ?*AVICOMPRESSOPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVISaveVA( szFile: ?[*:0]const u8, pclsidHandler: ?*Guid, lpfnCallback: ?AVISAVECALLBACK, nStreams: i32, ppavi: [*]?*IAVIStream, plpOptions: [*]?*AVICOMPRESSOPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVISaveW( szFile: ?[*:0]const u16, pclsidHandler: ?*Guid, lpfnCallback: ?AVISAVECALLBACK, nStreams: i32, pfile: ?*IAVIStream, lpOptions: ?*AVICOMPRESSOPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVISaveVW( szFile: ?[*:0]const u16, pclsidHandler: ?*Guid, lpfnCallback: ?AVISAVECALLBACK, nStreams: i32, ppavi: [*]?*IAVIStream, plpOptions: [*]?*AVICOMPRESSOPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVISaveOptions( hwnd: ?HWND, uiFlags: u32, nStreams: i32, ppavi: [*]?*IAVIStream, plpOptions: [*]?*AVICOMPRESSOPTIONS, ) callconv(@import("std").os.windows.WINAPI) isize; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVISaveOptionsFree( nStreams: i32, plpOptions: [*]?*AVICOMPRESSOPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIBuildFilterW( lpszFilter: [*:0]u16, cbFilter: i32, fSaving: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIBuildFilterA( lpszFilter: [*:0]u8, cbFilter: i32, fSaving: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIMakeFileFromStreams( ppfile: ?*?*IAVIFile, nStreams: i32, papStreams: [*]?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIMakeStreamFromClipboard( cfFormat: u32, hGlobal: ?HANDLE, ppstream: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIPutFileOnClipboard( pf: ?*IAVIFile, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIGetFromClipboard( lppf: ?*?*IAVIFile, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn AVIClearClipboard( ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn CreateEditableStream( ppsEditable: ?*?*IAVIStream, psSource: ?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamCut( pavi: ?*IAVIStream, plStart: ?*i32, plLength: ?*i32, ppResult: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamCopy( pavi: ?*IAVIStream, plStart: ?*i32, plLength: ?*i32, ppResult: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamPaste( pavi: ?*IAVIStream, plPos: ?*i32, plLength: ?*i32, pstream: ?*IAVIStream, lStart: i32, lEnd: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamClone( pavi: ?*IAVIStream, ppResult: ?*?*IAVIStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamSetNameA( pavi: ?*IAVIStream, lpszName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamSetNameW( pavi: ?*IAVIStream, lpszName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamSetInfoW( pavi: ?*IAVIStream, // TODO: what to do with BytesParamIndex 2? lpInfo: ?*AVISTREAMINFOW, cbInfo: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "AVIFIL32" fn EditStreamSetInfoA( pavi: ?*IAVIStream, // TODO: what to do with BytesParamIndex 2? lpInfo: ?*AVISTREAMINFOA, cbInfo: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn MCIWndCreateA( hwndParent: ?HWND, hInstance: ?HINSTANCE, dwStyle: u32, szFile: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn MCIWndCreateW( hwndParent: ?HWND, hInstance: ?HINSTANCE, dwStyle: u32, szFile: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn MCIWndRegisterClass( ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "AVICAP32" fn capCreateCaptureWindowA( lpszWindowName: ?[*:0]const u8, dwStyle: u32, x: i32, y: i32, nWidth: i32, nHeight: i32, hwndParent: ?HWND, nID: i32, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "AVICAP32" fn capGetDriverDescriptionA( wDriverIndex: u32, lpszName: [*:0]u8, cbName: i32, lpszVer: [*:0]u8, cbVer: i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "AVICAP32" fn capCreateCaptureWindowW( lpszWindowName: ?[*:0]const u16, dwStyle: u32, x: i32, y: i32, nWidth: i32, nHeight: i32, hwndParent: ?HWND, nID: i32, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "AVICAP32" fn capGetDriverDescriptionW( wDriverIndex: u32, lpszName: [*:0]u16, cbName: i32, lpszVer: [*:0]u16, cbVer: i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn GetOpenFileNamePreviewA( lpofn: ?*OPENFILENAMEA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn GetSaveFileNamePreviewA( lpofn: ?*OPENFILENAMEA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn GetOpenFileNamePreviewW( lpofn: ?*OPENFILENAMEW, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "MSVFW32" fn GetSaveFileNamePreviewW( lpofn: ?*OPENFILENAMEW, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn mmTaskCreate( lpfn: ?LPTASKCALLBACK, lph: ?*?HANDLE, dwInst: usize, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn mmTaskBlock( h: u32, ) callconv(@import("std").os.windows.WINAPI) void; pub extern "WINMM" fn mmTaskSignal( h: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn mmTaskYield( ) callconv(@import("std").os.windows.WINAPI) void; pub extern "WINMM" fn mmGetCurrentTask( ) callconv(@import("std").os.windows.WINAPI) u32; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (93) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { pub const WAVEOUTCAPS = thismodule.WAVEOUTCAPSA; pub const WAVEOUTCAPS2 = thismodule.WAVEOUTCAPS2A; pub const WAVEINCAPS = thismodule.WAVEINCAPSA; pub const WAVEINCAPS2 = thismodule.WAVEINCAPS2A; pub const MIDIOUTCAPS = thismodule.MIDIOUTCAPSA; pub const MIDIOUTCAPS2 = thismodule.MIDIOUTCAPS2A; pub const MIDIINCAPS = thismodule.MIDIINCAPSA; pub const MIDIINCAPS2 = thismodule.MIDIINCAPS2A; pub const AUXCAPS = thismodule.AUXCAPSA; pub const AUXCAPS2 = thismodule.AUXCAPS2A; pub const MIXERCAPS = thismodule.MIXERCAPSA; pub const MIXERCAPS2 = thismodule.MIXERCAPS2A; pub const MIXERLINE = thismodule.MIXERLINEA; pub const MIXERCONTROL = thismodule.MIXERCONTROLA; pub const MIXERLINECONTROLS = thismodule.MIXERLINECONTROLSA; pub const MIXERCONTROLDETAILS_LISTTEXT = thismodule.MIXERCONTROLDETAILS_LISTTEXTA; pub const JOYCAPS = thismodule.JOYCAPSA; pub const JOYCAPS2 = thismodule.JOYCAPS2A; pub const MCI_DGV_CAPTURE_PARMS = thismodule.MCI_DGV_CAPTURE_PARMSA; pub const MCI_DGV_INFO_PARMS = thismodule.MCI_DGV_INFO_PARMSA; pub const MCI_DGV_LIST_PARMS = thismodule.MCI_DGV_LIST_PARMSA; pub const MCI_DGV_OPEN_PARMS = thismodule.MCI_DGV_OPEN_PARMSA; pub const MCI_DGV_QUALITY_PARMS = thismodule.MCI_DGV_QUALITY_PARMSA; pub const MCI_DGV_RESERVE_PARMS = thismodule.MCI_DGV_RESERVE_PARMSA; pub const MCI_DGV_RESTORE_PARMS = thismodule.MCI_DGV_RESTORE_PARMSA; pub const MCI_DGV_SAVE_PARMS = thismodule.MCI_DGV_SAVE_PARMSA; pub const MCI_DGV_SETAUDIO_PARMS = thismodule.MCI_DGV_SETAUDIO_PARMSA; pub const MCI_DGV_SETVIDEO_PARMS = thismodule.MCI_DGV_SETVIDEO_PARMSA; pub const MCI_DGV_STATUS_PARMS = thismodule.MCI_DGV_STATUS_PARMSA; pub const MCI_DGV_WINDOW_PARMS = thismodule.MCI_DGV_WINDOW_PARMSA; pub const ACMDRIVERDETAILS = thismodule.ACMDRIVERDETAILSA; pub const ACMFORMATTAGDETAILS = thismodule.ACMFORMATTAGDETAILSA; pub const ACMFORMATTAGENUMCB = thismodule.ACMFORMATTAGENUMCBA; pub const ACMFORMATENUMCB = thismodule.ACMFORMATENUMCBA; pub const ACMFORMATCHOOSEHOOKPROC = thismodule.ACMFORMATCHOOSEHOOKPROCA; pub const ACMFORMATCHOOSE = thismodule.ACMFORMATCHOOSEA; pub const ACMFILTERTAGDETAILS = thismodule.ACMFILTERTAGDETAILSA; pub const ACMFILTERTAGENUMCB = thismodule.ACMFILTERTAGENUMCBA; pub const ACMFILTERDETAILS = thismodule.ACMFILTERDETAILSA; pub const ACMFILTERENUMCB = thismodule.ACMFILTERENUMCBA; pub const ACMFILTERCHOOSEHOOKPROC = thismodule.ACMFILTERCHOOSEHOOKPROCA; pub const ACMFILTERCHOOSE = thismodule.ACMFILTERCHOOSEA; pub const AVISTREAMINFO = thismodule.AVISTREAMINFOA; pub const AVIFILEINFO = thismodule.AVIFILEINFOA; pub const CAPSTATUSCALLBACK = thismodule.CAPSTATUSCALLBACKA; pub const CAPERRORCALLBACK = thismodule.CAPERRORCALLBACKA; pub const mmioStringToFOURCC = thismodule.mmioStringToFOURCCA; pub const mmioInstallIOProc = thismodule.mmioInstallIOProcA; pub const mmioOpen = thismodule.mmioOpenA; pub const mmioRename = thismodule.mmioRenameA; pub const sndPlaySound = thismodule.sndPlaySoundA; pub const PlaySound = thismodule.PlaySoundA; pub const waveOutGetDevCaps = thismodule.waveOutGetDevCapsA; pub const waveOutGetErrorText = thismodule.waveOutGetErrorTextA; pub const waveInGetDevCaps = thismodule.waveInGetDevCapsA; pub const waveInGetErrorText = thismodule.waveInGetErrorTextA; pub const midiOutGetDevCaps = thismodule.midiOutGetDevCapsA; pub const midiOutGetErrorText = thismodule.midiOutGetErrorTextA; pub const midiInGetDevCaps = thismodule.midiInGetDevCapsA; pub const midiInGetErrorText = thismodule.midiInGetErrorTextA; pub const auxGetDevCaps = thismodule.auxGetDevCapsA; pub const mixerGetDevCaps = thismodule.mixerGetDevCapsA; pub const mixerGetLineInfo = thismodule.mixerGetLineInfoA; pub const mixerGetLineControls = thismodule.mixerGetLineControlsA; pub const mixerGetControlDetails = thismodule.mixerGetControlDetailsA; pub const joyGetDevCaps = thismodule.joyGetDevCapsA; pub const acmDriverAdd = thismodule.acmDriverAddA; pub const acmDriverDetails = thismodule.acmDriverDetailsA; pub const acmFormatTagDetails = thismodule.acmFormatTagDetailsA; pub const acmFormatTagEnum = thismodule.acmFormatTagEnumA; pub const acmFormatDetails = thismodule.acmFormatDetailsA; pub const acmFormatEnum = thismodule.acmFormatEnumA; pub const acmFormatChoose = thismodule.acmFormatChooseA; pub const acmFilterTagDetails = thismodule.acmFilterTagDetailsA; pub const acmFilterTagEnum = thismodule.acmFilterTagEnumA; pub const acmFilterDetails = thismodule.acmFilterDetailsA; pub const acmFilterEnum = thismodule.acmFilterEnumA; pub const acmFilterChoose = thismodule.acmFilterChooseA; pub const AVIFileOpen = thismodule.AVIFileOpenA; pub const AVIFileInfo = thismodule.AVIFileInfoA; pub const AVIFileCreateStream = thismodule.AVIFileCreateStreamA; pub const AVIStreamInfo = thismodule.AVIStreamInfoA; pub const AVIStreamOpenFromFile = thismodule.AVIStreamOpenFromFileA; pub const AVISave = thismodule.AVISaveA; pub const AVISaveV = thismodule.AVISaveVA; pub const AVIBuildFilter = thismodule.AVIBuildFilterA; pub const EditStreamSetName = thismodule.EditStreamSetNameA; pub const EditStreamSetInfo = thismodule.EditStreamSetInfoA; pub const MCIWndCreate = thismodule.MCIWndCreateA; pub const capCreateCaptureWindow = thismodule.capCreateCaptureWindowA; pub const capGetDriverDescription = thismodule.capGetDriverDescriptionA; pub const GetOpenFileNamePreview = thismodule.GetOpenFileNamePreviewA; pub const GetSaveFileNamePreview = thismodule.GetSaveFileNamePreviewA; }, .wide => struct { pub const WAVEOUTCAPS = thismodule.WAVEOUTCAPSW; pub const WAVEOUTCAPS2 = thismodule.WAVEOUTCAPS2W; pub const WAVEINCAPS = thismodule.WAVEINCAPSW; pub const WAVEINCAPS2 = thismodule.WAVEINCAPS2W; pub const MIDIOUTCAPS = thismodule.MIDIOUTCAPSW; pub const MIDIOUTCAPS2 = thismodule.MIDIOUTCAPS2W; pub const MIDIINCAPS = thismodule.MIDIINCAPSW; pub const MIDIINCAPS2 = thismodule.MIDIINCAPS2W; pub const AUXCAPS = thismodule.AUXCAPSW; pub const AUXCAPS2 = thismodule.AUXCAPS2W; pub const MIXERCAPS = thismodule.MIXERCAPSW; pub const MIXERCAPS2 = thismodule.MIXERCAPS2W; pub const MIXERLINE = thismodule.MIXERLINEW; pub const MIXERCONTROL = thismodule.MIXERCONTROLW; pub const MIXERLINECONTROLS = thismodule.MIXERLINECONTROLSW; pub const MIXERCONTROLDETAILS_LISTTEXT = thismodule.MIXERCONTROLDETAILS_LISTTEXTW; pub const JOYCAPS = thismodule.JOYCAPSW; pub const JOYCAPS2 = thismodule.JOYCAPS2W; pub const MCI_DGV_CAPTURE_PARMS = thismodule.MCI_DGV_CAPTURE_PARMSW; pub const MCI_DGV_INFO_PARMS = thismodule.MCI_DGV_INFO_PARMSW; pub const MCI_DGV_LIST_PARMS = thismodule.MCI_DGV_LIST_PARMSW; pub const MCI_DGV_OPEN_PARMS = thismodule.MCI_DGV_OPEN_PARMSW; pub const MCI_DGV_QUALITY_PARMS = thismodule.MCI_DGV_QUALITY_PARMSW; pub const MCI_DGV_RESERVE_PARMS = thismodule.MCI_DGV_RESERVE_PARMSW; pub const MCI_DGV_RESTORE_PARMS = thismodule.MCI_DGV_RESTORE_PARMSW; pub const MCI_DGV_SAVE_PARMS = thismodule.MCI_DGV_SAVE_PARMSW; pub const MCI_DGV_SETAUDIO_PARMS = thismodule.MCI_DGV_SETAUDIO_PARMSW; pub const MCI_DGV_SETVIDEO_PARMS = thismodule.MCI_DGV_SETVIDEO_PARMSW; pub const MCI_DGV_STATUS_PARMS = thismodule.MCI_DGV_STATUS_PARMSW; pub const MCI_DGV_WINDOW_PARMS = thismodule.MCI_DGV_WINDOW_PARMSW; pub const ACMDRIVERDETAILS = thismodule.ACMDRIVERDETAILSW; pub const ACMFORMATTAGDETAILS = thismodule.ACMFORMATTAGDETAILSW; pub const ACMFORMATTAGENUMCB = thismodule.ACMFORMATTAGENUMCBW; pub const ACMFORMATENUMCB = thismodule.ACMFORMATENUMCBW; pub const ACMFORMATCHOOSEHOOKPROC = thismodule.ACMFORMATCHOOSEHOOKPROCW; pub const ACMFORMATCHOOSE = thismodule.ACMFORMATCHOOSEW; pub const ACMFILTERTAGDETAILS = thismodule.ACMFILTERTAGDETAILSW; pub const ACMFILTERTAGENUMCB = thismodule.ACMFILTERTAGENUMCBW; pub const ACMFILTERDETAILS = thismodule.ACMFILTERDETAILSW; pub const ACMFILTERENUMCB = thismodule.ACMFILTERENUMCBW; pub const ACMFILTERCHOOSEHOOKPROC = thismodule.ACMFILTERCHOOSEHOOKPROCW; pub const ACMFILTERCHOOSE = thismodule.ACMFILTERCHOOSEW; pub const AVISTREAMINFO = thismodule.AVISTREAMINFOW; pub const AVIFILEINFO = thismodule.AVIFILEINFOW; pub const CAPSTATUSCALLBACK = thismodule.CAPSTATUSCALLBACKW; pub const CAPERRORCALLBACK = thismodule.CAPERRORCALLBACKW; pub const mmioStringToFOURCC = thismodule.mmioStringToFOURCCW; pub const mmioInstallIOProc = thismodule.mmioInstallIOProcW; pub const mmioOpen = thismodule.mmioOpenW; pub const mmioRename = thismodule.mmioRenameW; pub const sndPlaySound = thismodule.sndPlaySoundW; pub const PlaySound = thismodule.PlaySoundW; pub const waveOutGetDevCaps = thismodule.waveOutGetDevCapsW; pub const waveOutGetErrorText = thismodule.waveOutGetErrorTextW; pub const waveInGetDevCaps = thismodule.waveInGetDevCapsW; pub const waveInGetErrorText = thismodule.waveInGetErrorTextW; pub const midiOutGetDevCaps = thismodule.midiOutGetDevCapsW; pub const midiOutGetErrorText = thismodule.midiOutGetErrorTextW; pub const midiInGetDevCaps = thismodule.midiInGetDevCapsW; pub const midiInGetErrorText = thismodule.midiInGetErrorTextW; pub const auxGetDevCaps = thismodule.auxGetDevCapsW; pub const mixerGetDevCaps = thismodule.mixerGetDevCapsW; pub const mixerGetLineInfo = thismodule.mixerGetLineInfoW; pub const mixerGetLineControls = thismodule.mixerGetLineControlsW; pub const mixerGetControlDetails = thismodule.mixerGetControlDetailsW; pub const joyGetDevCaps = thismodule.joyGetDevCapsW; pub const acmDriverAdd = thismodule.acmDriverAddW; pub const acmDriverDetails = thismodule.acmDriverDetailsW; pub const acmFormatTagDetails = thismodule.acmFormatTagDetailsW; pub const acmFormatTagEnum = thismodule.acmFormatTagEnumW; pub const acmFormatDetails = thismodule.acmFormatDetailsW; pub const acmFormatEnum = thismodule.acmFormatEnumW; pub const acmFormatChoose = thismodule.acmFormatChooseW; pub const acmFilterTagDetails = thismodule.acmFilterTagDetailsW; pub const acmFilterTagEnum = thismodule.acmFilterTagEnumW; pub const acmFilterDetails = thismodule.acmFilterDetailsW; pub const acmFilterEnum = thismodule.acmFilterEnumW; pub const acmFilterChoose = thismodule.acmFilterChooseW; pub const AVIFileOpen = thismodule.AVIFileOpenW; pub const AVIFileInfo = thismodule.AVIFileInfoW; pub const AVIFileCreateStream = thismodule.AVIFileCreateStreamW; pub const AVIStreamInfo = thismodule.AVIStreamInfoW; pub const AVIStreamOpenFromFile = thismodule.AVIStreamOpenFromFileW; pub const AVISave = thismodule.AVISaveW; pub const AVISaveV = thismodule.AVISaveVW; pub const AVIBuildFilter = thismodule.AVIBuildFilterW; pub const EditStreamSetName = thismodule.EditStreamSetNameW; pub const EditStreamSetInfo = thismodule.EditStreamSetInfoW; pub const MCIWndCreate = thismodule.MCIWndCreateW; pub const capCreateCaptureWindow = thismodule.capCreateCaptureWindowW; pub const capGetDriverDescription = thismodule.capGetDriverDescriptionW; pub const GetOpenFileNamePreview = thismodule.GetOpenFileNamePreviewW; pub const GetSaveFileNamePreview = thismodule.GetSaveFileNamePreviewW; }, .unspecified => if (@import("builtin").is_test) struct { pub const WAVEOUTCAPS = *opaque{}; pub const WAVEOUTCAPS2 = *opaque{}; pub const WAVEINCAPS = *opaque{}; pub const WAVEINCAPS2 = *opaque{}; pub const MIDIOUTCAPS = *opaque{}; pub const MIDIOUTCAPS2 = *opaque{}; pub const MIDIINCAPS = *opaque{}; pub const MIDIINCAPS2 = *opaque{}; pub const AUXCAPS = *opaque{}; pub const AUXCAPS2 = *opaque{}; pub const MIXERCAPS = *opaque{}; pub const MIXERCAPS2 = *opaque{}; pub const MIXERLINE = *opaque{}; pub const MIXERCONTROL = *opaque{}; pub const MIXERLINECONTROLS = *opaque{}; pub const MIXERCONTROLDETAILS_LISTTEXT = *opaque{}; pub const JOYCAPS = *opaque{}; pub const JOYCAPS2 = *opaque{}; pub const MCI_DGV_CAPTURE_PARMS = *opaque{}; pub const MCI_DGV_INFO_PARMS = *opaque{}; pub const MCI_DGV_LIST_PARMS = *opaque{}; pub const MCI_DGV_OPEN_PARMS = *opaque{}; pub const MCI_DGV_QUALITY_PARMS = *opaque{}; pub const MCI_DGV_RESERVE_PARMS = *opaque{}; pub const MCI_DGV_RESTORE_PARMS = *opaque{}; pub const MCI_DGV_SAVE_PARMS = *opaque{}; pub const MCI_DGV_SETAUDIO_PARMS = *opaque{}; pub const MCI_DGV_SETVIDEO_PARMS = *opaque{}; pub const MCI_DGV_STATUS_PARMS = *opaque{}; pub const MCI_DGV_WINDOW_PARMS = *opaque{}; pub const ACMDRIVERDETAILS = *opaque{}; pub const ACMFORMATTAGDETAILS = *opaque{}; pub const ACMFORMATTAGENUMCB = *opaque{}; pub const ACMFORMATENUMCB = *opaque{}; pub const ACMFORMATCHOOSEHOOKPROC = *opaque{}; pub const ACMFORMATCHOOSE = *opaque{}; pub const ACMFILTERTAGDETAILS = *opaque{}; pub const ACMFILTERTAGENUMCB = *opaque{}; pub const ACMFILTERDETAILS = *opaque{}; pub const ACMFILTERENUMCB = *opaque{}; pub const ACMFILTERCHOOSEHOOKPROC = *opaque{}; pub const ACMFILTERCHOOSE = *opaque{}; pub const AVISTREAMINFO = *opaque{}; pub const AVIFILEINFO = *opaque{}; pub const CAPSTATUSCALLBACK = *opaque{}; pub const CAPERRORCALLBACK = *opaque{}; pub const mmioStringToFOURCC = *opaque{}; pub const mmioInstallIOProc = *opaque{}; pub const mmioOpen = *opaque{}; pub const mmioRename = *opaque{}; pub const sndPlaySound = *opaque{}; pub const PlaySound = *opaque{}; pub const waveOutGetDevCaps = *opaque{}; pub const waveOutGetErrorText = *opaque{}; pub const waveInGetDevCaps = *opaque{}; pub const waveInGetErrorText = *opaque{}; pub const midiOutGetDevCaps = *opaque{}; pub const midiOutGetErrorText = *opaque{}; pub const midiInGetDevCaps = *opaque{}; pub const midiInGetErrorText = *opaque{}; pub const auxGetDevCaps = *opaque{}; pub const mixerGetDevCaps = *opaque{}; pub const mixerGetLineInfo = *opaque{}; pub const mixerGetLineControls = *opaque{}; pub const mixerGetControlDetails = *opaque{}; pub const joyGetDevCaps = *opaque{}; pub const acmDriverAdd = *opaque{}; pub const acmDriverDetails = *opaque{}; pub const acmFormatTagDetails = *opaque{}; pub const acmFormatTagEnum = *opaque{}; pub const acmFormatDetails = *opaque{}; pub const acmFormatEnum = *opaque{}; pub const acmFormatChoose = *opaque{}; pub const acmFilterTagDetails = *opaque{}; pub const acmFilterTagEnum = *opaque{}; pub const acmFilterDetails = *opaque{}; pub const acmFilterEnum = *opaque{}; pub const acmFilterChoose = *opaque{}; pub const AVIFileOpen = *opaque{}; pub const AVIFileInfo = *opaque{}; pub const AVIFileCreateStream = *opaque{}; pub const AVIStreamInfo = *opaque{}; pub const AVIStreamOpenFromFile = *opaque{}; pub const AVISave = *opaque{}; pub const AVISaveV = *opaque{}; pub const AVIBuildFilter = *opaque{}; pub const EditStreamSetName = *opaque{}; pub const EditStreamSetInfo = *opaque{}; pub const MCIWndCreate = *opaque{}; pub const capCreateCaptureWindow = *opaque{}; pub const capGetDriverDescription = *opaque{}; pub const GetOpenFileNamePreview = *opaque{}; pub const GetSaveFileNamePreview = *opaque{}; } else struct { pub const WAVEOUTCAPS = @compileError("'WAVEOUTCAPS' requires that UNICODE be set to true or false in the root module"); pub const WAVEOUTCAPS2 = @compileError("'WAVEOUTCAPS2' requires that UNICODE be set to true or false in the root module"); pub const WAVEINCAPS = @compileError("'WAVEINCAPS' requires that UNICODE be set to true or false in the root module"); pub const WAVEINCAPS2 = @compileError("'WAVEINCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIDIOUTCAPS = @compileError("'MIDIOUTCAPS' requires that UNICODE be set to true or false in the root module"); pub const MIDIOUTCAPS2 = @compileError("'MIDIOUTCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIDIINCAPS = @compileError("'MIDIINCAPS' requires that UNICODE be set to true or false in the root module"); pub const MIDIINCAPS2 = @compileError("'MIDIINCAPS2' requires that UNICODE be set to true or false in the root module"); pub const AUXCAPS = @compileError("'AUXCAPS' requires that UNICODE be set to true or false in the root module"); pub const AUXCAPS2 = @compileError("'AUXCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIXERCAPS = @compileError("'MIXERCAPS' requires that UNICODE be set to true or false in the root module"); pub const MIXERCAPS2 = @compileError("'MIXERCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIXERLINE = @compileError("'MIXERLINE' requires that UNICODE be set to true or false in the root module"); pub const MIXERCONTROL = @compileError("'MIXERCONTROL' requires that UNICODE be set to true or false in the root module"); pub const MIXERLINECONTROLS = @compileError("'MIXERLINECONTROLS' requires that UNICODE be set to true or false in the root module"); pub const MIXERCONTROLDETAILS_LISTTEXT = @compileError("'MIXERCONTROLDETAILS_LISTTEXT' requires that UNICODE be set to true or false in the root module"); pub const JOYCAPS = @compileError("'JOYCAPS' requires that UNICODE be set to true or false in the root module"); pub const JOYCAPS2 = @compileError("'JOYCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_CAPTURE_PARMS = @compileError("'MCI_DGV_CAPTURE_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_INFO_PARMS = @compileError("'MCI_DGV_INFO_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_LIST_PARMS = @compileError("'MCI_DGV_LIST_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_OPEN_PARMS = @compileError("'MCI_DGV_OPEN_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_QUALITY_PARMS = @compileError("'MCI_DGV_QUALITY_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_RESERVE_PARMS = @compileError("'MCI_DGV_RESERVE_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_RESTORE_PARMS = @compileError("'MCI_DGV_RESTORE_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_SAVE_PARMS = @compileError("'MCI_DGV_SAVE_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_SETAUDIO_PARMS = @compileError("'MCI_DGV_SETAUDIO_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_SETVIDEO_PARMS = @compileError("'MCI_DGV_SETVIDEO_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_STATUS_PARMS = @compileError("'MCI_DGV_STATUS_PARMS' requires that UNICODE be set to true or false in the root module"); pub const MCI_DGV_WINDOW_PARMS = @compileError("'MCI_DGV_WINDOW_PARMS' requires that UNICODE be set to true or false in the root module"); pub const ACMDRIVERDETAILS = @compileError("'ACMDRIVERDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATTAGDETAILS = @compileError("'ACMFORMATTAGDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATTAGENUMCB = @compileError("'ACMFORMATTAGENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATENUMCB = @compileError("'ACMFORMATENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATCHOOSEHOOKPROC = @compileError("'ACMFORMATCHOOSEHOOKPROC' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATCHOOSE = @compileError("'ACMFORMATCHOOSE' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERTAGDETAILS = @compileError("'ACMFILTERTAGDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERTAGENUMCB = @compileError("'ACMFILTERTAGENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERDETAILS = @compileError("'ACMFILTERDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERENUMCB = @compileError("'ACMFILTERENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERCHOOSEHOOKPROC = @compileError("'ACMFILTERCHOOSEHOOKPROC' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERCHOOSE = @compileError("'ACMFILTERCHOOSE' requires that UNICODE be set to true or false in the root module"); pub const AVISTREAMINFO = @compileError("'AVISTREAMINFO' requires that UNICODE be set to true or false in the root module"); pub const AVIFILEINFO = @compileError("'AVIFILEINFO' requires that UNICODE be set to true or false in the root module"); pub const CAPSTATUSCALLBACK = @compileError("'CAPSTATUSCALLBACK' requires that UNICODE be set to true or false in the root module"); pub const CAPERRORCALLBACK = @compileError("'CAPERRORCALLBACK' requires that UNICODE be set to true or false in the root module"); pub const mmioStringToFOURCC = @compileError("'mmioStringToFOURCC' requires that UNICODE be set to true or false in the root module"); pub const mmioInstallIOProc = @compileError("'mmioInstallIOProc' requires that UNICODE be set to true or false in the root module"); pub const mmioOpen = @compileError("'mmioOpen' requires that UNICODE be set to true or false in the root module"); pub const mmioRename = @compileError("'mmioRename' requires that UNICODE be set to true or false in the root module"); pub const sndPlaySound = @compileError("'sndPlaySound' requires that UNICODE be set to true or false in the root module"); pub const PlaySound = @compileError("'PlaySound' requires that UNICODE be set to true or false in the root module"); pub const waveOutGetDevCaps = @compileError("'waveOutGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const waveOutGetErrorText = @compileError("'waveOutGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const waveInGetDevCaps = @compileError("'waveInGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const waveInGetErrorText = @compileError("'waveInGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const midiOutGetDevCaps = @compileError("'midiOutGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const midiOutGetErrorText = @compileError("'midiOutGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const midiInGetDevCaps = @compileError("'midiInGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const midiInGetErrorText = @compileError("'midiInGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const auxGetDevCaps = @compileError("'auxGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const mixerGetDevCaps = @compileError("'mixerGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const mixerGetLineInfo = @compileError("'mixerGetLineInfo' requires that UNICODE be set to true or false in the root module"); pub const mixerGetLineControls = @compileError("'mixerGetLineControls' requires that UNICODE be set to true or false in the root module"); pub const mixerGetControlDetails = @compileError("'mixerGetControlDetails' requires that UNICODE be set to true or false in the root module"); pub const joyGetDevCaps = @compileError("'joyGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const acmDriverAdd = @compileError("'acmDriverAdd' requires that UNICODE be set to true or false in the root module"); pub const acmDriverDetails = @compileError("'acmDriverDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFormatTagDetails = @compileError("'acmFormatTagDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFormatTagEnum = @compileError("'acmFormatTagEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFormatDetails = @compileError("'acmFormatDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFormatEnum = @compileError("'acmFormatEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFormatChoose = @compileError("'acmFormatChoose' requires that UNICODE be set to true or false in the root module"); pub const acmFilterTagDetails = @compileError("'acmFilterTagDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFilterTagEnum = @compileError("'acmFilterTagEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFilterDetails = @compileError("'acmFilterDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFilterEnum = @compileError("'acmFilterEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFilterChoose = @compileError("'acmFilterChoose' requires that UNICODE be set to true or false in the root module"); pub const AVIFileOpen = @compileError("'AVIFileOpen' requires that UNICODE be set to true or false in the root module"); pub const AVIFileInfo = @compileError("'AVIFileInfo' requires that UNICODE be set to true or false in the root module"); pub const AVIFileCreateStream = @compileError("'AVIFileCreateStream' requires that UNICODE be set to true or false in the root module"); pub const AVIStreamInfo = @compileError("'AVIStreamInfo' requires that UNICODE be set to true or false in the root module"); pub const AVIStreamOpenFromFile = @compileError("'AVIStreamOpenFromFile' requires that UNICODE be set to true or false in the root module"); pub const AVISave = @compileError("'AVISave' requires that UNICODE be set to true or false in the root module"); pub const AVISaveV = @compileError("'AVISaveV' requires that UNICODE be set to true or false in the root module"); pub const AVIBuildFilter = @compileError("'AVIBuildFilter' requires that UNICODE be set to true or false in the root module"); pub const EditStreamSetName = @compileError("'EditStreamSetName' requires that UNICODE be set to true or false in the root module"); pub const EditStreamSetInfo = @compileError("'EditStreamSetInfo' requires that UNICODE be set to true or false in the root module"); pub const MCIWndCreate = @compileError("'MCIWndCreate' requires that UNICODE be set to true or false in the root module"); pub const capCreateCaptureWindow = @compileError("'capCreateCaptureWindow' requires that UNICODE be set to true or false in the root module"); pub const capGetDriverDescription = @compileError("'capGetDriverDescription' requires that UNICODE be set to true or false in the root module"); pub const GetOpenFileNamePreview = @compileError("'GetOpenFileNamePreview' requires that UNICODE be set to true or false in the root module"); pub const GetSaveFileNamePreview = @compileError("'GetSaveFileNamePreview' requires that UNICODE be set to true or false in the root module"); }, }; //-------------------------------------------------------------------------------- // Section: Imports (28) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BITMAPINFO = @import("../graphics/gdi.zig").BITMAPINFO; const BITMAPINFOHEADER = @import("../graphics/gdi.zig").BITMAPINFOHEADER; const BOOL = @import("../foundation.zig").BOOL; const CHAR = @import("../system/system_services.zig").CHAR; const FARPROC = @import("../foundation.zig").FARPROC; const HANDLE = @import("../foundation.zig").HANDLE; const HDC = @import("../graphics/gdi.zig").HDC; const HICON = @import("../ui/windows_and_messaging.zig").HICON; const HINSTANCE = @import("../foundation.zig").HINSTANCE; const HPALETTE = @import("../graphics/gdi.zig").HPALETTE; const HRESULT = @import("../foundation.zig").HRESULT; const HTASK = @import("../media/audio/core_audio.zig").HTASK; const HWND = @import("../foundation.zig").HWND; const IPersistFile = @import("../system/com.zig").IPersistFile; const IUnknown = @import("../system/com.zig").IUnknown; const JOYREGHWVALUES = @import("../devices/human_interface_device.zig").JOYREGHWVALUES; const LPARAM = @import("../foundation.zig").LPARAM; const LPTIMECALLBACK = @import("../system/system_services.zig").LPTIMECALLBACK; const LRESULT = @import("../foundation.zig").LRESULT; const OPENFILENAMEA = @import("../ui/windows_and_messaging.zig").OPENFILENAMEA; const OPENFILENAMEW = @import("../ui/windows_and_messaging.zig").OPENFILENAMEW; const PALETTEENTRY = @import("../graphics/gdi.zig").PALETTEENTRY; const POINT = @import("../foundation.zig").POINT; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; const RECT = @import("../foundation.zig").RECT; const WPARAM = @import("../foundation.zig").WPARAM; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "LPWAVECALLBACK")) { _ = LPWAVECALLBACK; } if (@hasDecl(@This(), "LPMIDICALLBACK")) { _ = LPMIDICALLBACK; } if (@hasDecl(@This(), "LPDRVCALLBACK")) { _ = LPDRVCALLBACK; } if (@hasDecl(@This(), "DRIVERPROC")) { _ = DRIVERPROC; } if (@hasDecl(@This(), "DRIVERMSGPROC")) { _ = DRIVERMSGPROC; } if (@hasDecl(@This(), "LPMMIOPROC")) { _ = LPMMIOPROC; } if (@hasDecl(@This(), "ACMDRIVERENUMCB")) { _ = ACMDRIVERENUMCB; } if (@hasDecl(@This(), "LPACMDRIVERPROC")) { _ = LPACMDRIVERPROC; } if (@hasDecl(@This(), "ACMFORMATTAGENUMCBA")) { _ = ACMFORMATTAGENUMCBA; } if (@hasDecl(@This(), "ACMFORMATTAGENUMCBW")) { _ = ACMFORMATTAGENUMCBW; } if (@hasDecl(@This(), "ACMFORMATENUMCBA")) { _ = ACMFORMATENUMCBA; } if (@hasDecl(@This(), "ACMFORMATENUMCBW")) { _ = ACMFORMATENUMCBW; } if (@hasDecl(@This(), "ACMFORMATCHOOSEHOOKPROCA")) { _ = ACMFORMATCHOOSEHOOKPROCA; } if (@hasDecl(@This(), "ACMFORMATCHOOSEHOOKPROCW")) { _ = ACMFORMATCHOOSEHOOKPROCW; } if (@hasDecl(@This(), "ACMFILTERTAGENUMCBA")) { _ = ACMFILTERTAGENUMCBA; } if (@hasDecl(@This(), "ACMFILTERTAGENUMCBW")) { _ = ACMFILTERTAGENUMCBW; } if (@hasDecl(@This(), "ACMFILTERENUMCBA")) { _ = ACMFILTERENUMCBA; } if (@hasDecl(@This(), "ACMFILTERENUMCBW")) { _ = ACMFILTERENUMCBW; } if (@hasDecl(@This(), "ACMFILTERCHOOSEHOOKPROCA")) { _ = ACMFILTERCHOOSEHOOKPROCA; } if (@hasDecl(@This(), "ACMFILTERCHOOSEHOOKPROCW")) { _ = ACMFILTERCHOOSEHOOKPROCW; } if (@hasDecl(@This(), "AVISAVECALLBACK")) { _ = AVISAVECALLBACK; } if (@hasDecl(@This(), "CAPYIELDCALLBACK")) { _ = CAPYIELDCALLBACK; } if (@hasDecl(@This(), "CAPSTATUSCALLBACKW")) { _ = CAPSTATUSCALLBACKW; } if (@hasDecl(@This(), "CAPERRORCALLBACKW")) { _ = CAPERRORCALLBACKW; } if (@hasDecl(@This(), "CAPSTATUSCALLBACKA")) { _ = CAPSTATUSCALLBACKA; } if (@hasDecl(@This(), "CAPERRORCALLBACKA")) { _ = CAPERRORCALLBACKA; } if (@hasDecl(@This(), "CAPVIDEOCALLBACK")) { _ = CAPVIDEOCALLBACK; } if (@hasDecl(@This(), "CAPWAVECALLBACK")) { _ = CAPWAVECALLBACK; } if (@hasDecl(@This(), "CAPCONTROLCALLBACK")) { _ = CAPCONTROLCALLBACK; } if (@hasDecl(@This(), "LPJOYDEVMSGPROC")) { _ = LPJOYDEVMSGPROC; } if (@hasDecl(@This(), "LPTASKCALLBACK")) { _ = LPTASKCALLBACK; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
deps/zigwin32/win32/media/multimedia.zig
const std = @import("std"); const alka = @import("alka"); const m = alka.math; usingnamespace alka.log; pub const mlog = std.log.scoped(.app); pub const log_level: std.log.Level = .info; fn draw() !void { const r = m.Rectangle{ .position = m.Vec2f{ .x = 100.0, .y = 200.0 }, .size = m.Vec2f{ .x = 50.0, .y = 50.0 } }; const col = alka.Colour{ .r = 1, .g = 1, .b = 1, .a = 1 }; //try alka.drawRectangleAdv(r, m.Vec2f{ .x = 25, .y = 25 }, m.deg2radf(45), col); try alka.drawRectangleLinesAdv(r, m.Vec2f{ .x = 25, .y = 25 }, m.deg2radf(45), col); const r2 = m.Rectangle{ .position = m.Vec2f{ .x = 200.0, .y = 200.0 }, .size = m.Vec2f{ .x = 30.0, .y = 30.0 } }; const col2 = alka.Colour.rgba(30, 80, 200, 255); //try alka.drawRectangle(r2, col2); try alka.drawRectangleLines(r2, col2); // position, radius, colour // segment count is 16 by default //try alka.drawCircleLines(m.Vec2f{ .x = 350, .y = 260 }, 24, col); //try alka.drawCircle(m.Vec2f{ .x = 450, .y = 260 }, 24, col); // position, radius, segment count, startangle, endangle, colour try alka.drawCircleLinesAdv(m.Vec2f{ .x = 350, .y = 260 }, 24, 8, 0, 360, col); try alka.drawCircleLinesAdv(m.Vec2f{ .x = 350, .y = 360 }, 24, 32, 0, 360, col); try alka.drawCircleAdv(m.Vec2f{ .x = 450, .y = 260 }, 24, 32, 0, 360, col); try alka.drawCircleAdv(m.Vec2f{ .x = 450, .y = 360 }, 24, 8, 0, 360, col); // start, end, thickness, colour try alka.drawLine(m.Vec2f{ .x = 300, .y = 300 }, m.Vec2f{ .x = 400, .y = 350 }, 1, col); var i: f32 = 0; while (i < 10) : (i += 2) { try alka.drawPixel(m.Vec2f{ .x = 300 + i, .y = 400 }, col); } } pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const callbacks = alka.Callbacks{ .update = null, .fixed = null, .draw = draw, .resize = null, .close = null, }; try alka.init(&gpa.allocator, callbacks, 1024, 768, "Shape Drawing", 0, false); try alka.open(); try alka.update(); try alka.close(); try alka.deinit(); const leaked = gpa.deinit(); if (leaked) return error.Leak; }
examples/shape_drawing.zig
const std = @import("std"); const glfw = @import("libs/mach-glfw/build.zig"); const gpu_dawn = @import("libs/mach-gpu-dawn/build.zig"); pub const BuildOptions = struct { use_imgui: bool = true, use_stb_image: bool = true, glfw: glfw.Options = .{}, dawn: gpu_dawn.Options = .{}, }; pub const BuildOptionsStep = struct { options: BuildOptions, step: *std.build.OptionsStep, pub fn init(b: *std.build.Builder, options: BuildOptions) BuildOptionsStep { const bos = .{ .options = options, .step = b.addOptions(), }; return bos; } pub fn getPkg(bos: BuildOptionsStep) std.build.Pkg { return bos.step.getPackage("zgpu_options"); } fn addTo(bos: BuildOptionsStep, target_step: *std.build.LibExeObjStep) void { target_step.addOptions("zgpu_options", bos.step); } }; pub fn link(exe: *std.build.LibExeObjStep, bos: BuildOptionsStep) void { bos.addTo(exe); // When user links with `zgpu` we automatically inject dependencies to `gpu` and `glfw`. exe.addPackage(glfw.pkg); exe.addPackage(gpu_pkg); glfw.link(exe.builder, exe, bos.options.glfw); gpu_dawn.link(exe.builder, exe, bos.options.dawn); if (bos.options.use_imgui) { exe.addIncludeDir(thisDir() ++ "/libs"); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_widgets.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_tables.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_draw.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_demo.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/cimgui.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_impl_glfw.cpp", &.{""}); exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_impl_wgpu.cpp", &.{""}); } if (bos.options.use_stb_image) { exe.addCSourceFile(thisDir() ++ "/libs/stb/stb_image.c", &.{"-std=c99"}); } } const gpu_pkg = std.build.Pkg{ .name = "gpu", .source = .{ .path = thisDir() ++ "/libs/mach-gpu/main.zig" }, }; pub fn getPkg(dependencies: []const std.build.Pkg) std.build.Pkg { const static = struct { var deps: [8]std.build.Pkg = undefined; }; std.debug.assert(dependencies.len < static.deps.len - 1); // Copy `dependencies` to a static memory. for (dependencies) |dep, i| { static.deps[i] = dep; } // When user links with `zgpu` we automatically inject dependencies to `gpu` and `glfw`. static.deps[dependencies.len] = gpu_pkg; static.deps[dependencies.len + 1] = glfw.pkg; return .{ .name = "zgpu", .source = .{ .path = thisDir() ++ "/src/zgpu.zig" }, .dependencies = static.deps[0 .. dependencies.len + 2], }; } fn thisDir() []const u8 { comptime { return std.fs.path.dirname(@src().file) orelse "."; } }
libs/zgpu/build.zig
const std = @import("std"); const backend = @import("backend.zig"); const dataStructures = @import("data.zig"); const Size = dataStructures.Size; const StringDataWrapper = dataStructures.StringDataWrapper; pub const TextArea_Impl = struct { pub usingnamespace @import("internal.zig").All(TextArea_Impl); peer: ?backend.TextArea = null, handlers: TextArea_Impl.Handlers = undefined, dataWrappers: TextArea_Impl.DataWrappers = .{}, _text: []const u8, pub fn init(text: []const u8) TextArea_Impl { return TextArea_Impl.init_events(TextArea_Impl{ ._text = text }); } pub fn show(self: *TextArea_Impl) !void { if (self.peer == null) { var peer = try backend.TextArea.create(); peer.setText(self._text); self.peer = peer; } } pub fn getPreferredSize(self: *TextArea_Impl, available: Size) Size { _ = self; _ = available; // TODO getting hint from native peer return Size{ .width = 100.0, .height = 100.0 }; } pub fn setText(self: *TextArea_Impl, text: []const u8) void { if (self.peer) |*peer| { peer.setText(text); } else { self._text = text; } } pub fn getText(self: *TextArea_Impl) []const u8 { if (self.peer) |*peer| { return peer.getText(); } else { return self._text; } } }; pub const TextField_Impl = struct { pub usingnamespace @import("internal.zig").All(TextField_Impl); //pub usingnamespace @import("internal.zig").Property(TextField_Impl, "text"); peer: ?backend.TextField = null, handlers: TextField_Impl.Handlers = undefined, dataWrappers: TextField_Impl.DataWrappers = .{}, text: StringDataWrapper, pub fn init(text: []const u8) TextField_Impl { return TextField_Impl.init_events(TextField_Impl{ .text = StringDataWrapper.of(text) }); } /// Internal function used at initialization. /// It is used to move some pointers so things do not break. pub fn _pointerMoved(self: *TextField_Impl) void { self.text.updateBinders(); } /// When the text is changed in the StringDataWrapper fn wrapperTextChanged(newValue: []const u8, userdata: usize) void { const peer = @intToPtr(*?backend.TextField, userdata); peer.*.?.setText(newValue); } fn textChanged(userdata: usize) void { const self = @intToPtr(*TextField_Impl, userdata); const text = self.peer.?.getText(); self.text.setNoListen(text); } pub fn show(self: *TextField_Impl) !void { if (self.peer == null) { var peer = try backend.TextField.create(); peer.setText(self.text.get()); self.peer = peer; try self.show_events(); try peer.setCallback(.TextChanged, textChanged); _ = try self.text.addChangeListener(.{ .function = wrapperTextChanged, .userdata = @ptrToInt(&self.peer) }); } } pub fn getPreferredSize(self: *TextField_Impl, available: Size) Size { _ = self; _ = available; return Size{ .width = 100.0, .height = 40.0 }; } pub fn setText(self: *TextField_Impl, text: []const u8) void { self.text.set(text); } pub fn getText(self: *TextField_Impl) []const u8 { return self.text.get(); } /// Bind the 'text' property to argument. pub fn bindText(self: *TextField_Impl, other: *StringDataWrapper) TextField_Impl { self.text.bind(other); self.text.set(other.get()); return self.*; } }; pub fn TextArea(config: struct { text: []const u8 = "" }) TextArea_Impl { return TextArea_Impl.init(config.text); } pub fn TextField(config: struct { text: []const u8 = "" }) TextField_Impl { return TextField_Impl.init(config.text); }
src/text.zig
const builtin = @import("builtin"); const is_test = builtin.is_test; comptime { const linkage = if (is_test) builtin.GlobalLinkage.Internal else builtin.GlobalLinkage.Weak; const strong_linkage = if (is_test) builtin.GlobalLinkage.Internal else builtin.GlobalLinkage.Strong; @export("__letf2", @import("comparetf2.zig").__letf2, linkage); @export("__getf2", @import("comparetf2.zig").__getf2, linkage); if (!is_test) { // only create these aliases when not testing @export("__cmptf2", @import("comparetf2.zig").__letf2, linkage); @export("__eqtf2", @import("comparetf2.zig").__letf2, linkage); @export("__lttf2", @import("comparetf2.zig").__letf2, linkage); @export("__netf2", @import("comparetf2.zig").__letf2, linkage); @export("__gttf2", @import("comparetf2.zig").__getf2, linkage); @export("__gnu_h2f_ieee", @import("extendXfYf2.zig").__extendhfsf2, linkage); @export("__gnu_f2h_ieee", @import("truncXfYf2.zig").__truncsfhf2, linkage); } @export("__unordtf2", @import("comparetf2.zig").__unordtf2, linkage); @export("__floattitf", @import("floattitf.zig").__floattitf, linkage); @export("__floattidf", @import("floattidf.zig").__floattidf, linkage); @export("__floattisf", @import("floattisf.zig").__floattisf, linkage); @export("__floatunditf", @import("floatunditf.zig").__floatunditf, linkage); @export("__floatunsitf", @import("floatunsitf.zig").__floatunsitf, linkage); @export("__floatuntitf", @import("floatuntitf.zig").__floatuntitf, linkage); @export("__floatuntidf", @import("floatuntidf.zig").__floatuntidf, linkage); @export("__floatuntisf", @import("floatuntisf.zig").__floatuntisf, linkage); @export("__extenddftf2", @import("extendXfYf2.zig").__extenddftf2, linkage); @export("__extendsftf2", @import("extendXfYf2.zig").__extendsftf2, linkage); @export("__extendhfsf2", @import("extendXfYf2.zig").__extendhfsf2, linkage); @export("__truncsfhf2", @import("truncXfYf2.zig").__truncsfhf2, linkage); @export("__trunctfdf2", @import("truncXfYf2.zig").__trunctfdf2, linkage); @export("__trunctfsf2", @import("truncXfYf2.zig").__trunctfsf2, linkage); @export("__fixunssfsi", @import("fixunssfsi.zig").__fixunssfsi, linkage); @export("__fixunssfdi", @import("fixunssfdi.zig").__fixunssfdi, linkage); @export("__fixunssfti", @import("fixunssfti.zig").__fixunssfti, linkage); @export("__fixunsdfsi", @import("fixunsdfsi.zig").__fixunsdfsi, linkage); @export("__fixunsdfdi", @import("fixunsdfdi.zig").__fixunsdfdi, linkage); @export("__fixunsdfti", @import("fixunsdfti.zig").__fixunsdfti, linkage); @export("__fixunstfsi", @import("fixunstfsi.zig").__fixunstfsi, linkage); @export("__fixunstfdi", @import("fixunstfdi.zig").__fixunstfdi, linkage); @export("__fixunstfti", @import("fixunstfti.zig").__fixunstfti, linkage); @export("__fixdfdi", @import("fixdfdi.zig").__fixdfdi, linkage); @export("__fixdfsi", @import("fixdfsi.zig").__fixdfsi, linkage); @export("__fixdfti", @import("fixdfti.zig").__fixdfti, linkage); @export("__fixsfdi", @import("fixsfdi.zig").__fixsfdi, linkage); @export("__fixsfsi", @import("fixsfsi.zig").__fixsfsi, linkage); @export("__fixsfti", @import("fixsfti.zig").__fixsfti, linkage); @export("__fixtfdi", @import("fixtfdi.zig").__fixtfdi, linkage); @export("__fixtfsi", @import("fixtfsi.zig").__fixtfsi, linkage); @export("__fixtfti", @import("fixtfti.zig").__fixtfti, linkage); @export("__udivmoddi4", @import("udivmoddi4.zig").__udivmoddi4, linkage); @export("__udivsi3", __udivsi3, linkage); @export("__udivdi3", __udivdi3, linkage); @export("__umoddi3", __umoddi3, linkage); @export("__udivmodsi4", __udivmodsi4, linkage); if (is_arm_arch and !is_arm_64) { @export("__aeabi_uldivmod", __aeabi_uldivmod, linkage); @export("__aeabi_uidivmod", __aeabi_uidivmod, linkage); @export("__aeabi_uidiv", __udivsi3, linkage); } if (builtin.os == builtin.Os.windows) { switch (builtin.arch) { builtin.Arch.i386 => { if (!builtin.link_libc) { @export("_chkstk", _chkstk, strong_linkage); @export("__chkstk_ms", __chkstk_ms, linkage); } @export("_aulldiv", @import("aulldiv.zig")._aulldiv, strong_linkage); @export("_aullrem", @import("aullrem.zig")._aullrem, strong_linkage); }, builtin.Arch.x86_64 => { if (!builtin.link_libc) { @export("__chkstk", __chkstk, strong_linkage); @export("___chkstk_ms", ___chkstk_ms, linkage); } @export("__divti3", @import("divti3.zig").__divti3_windows_x86_64, linkage); @export("__multi3", @import("multi3.zig").__multi3_windows_x86_64, linkage); @export("__muloti4", @import("muloti4.zig").__muloti4_windows_x86_64, linkage); @export("__udivti3", @import("udivti3.zig").__udivti3_windows_x86_64, linkage); @export("__udivmodti4", @import("udivmodti4.zig").__udivmodti4_windows_x86_64, linkage); @export("__umodti3", @import("umodti3.zig").__umodti3_windows_x86_64, linkage); }, else => {}, } } else { @export("__divti3", @import("divti3.zig").__divti3, linkage); @export("__multi3", @import("multi3.zig").__multi3, linkage); @export("__muloti4", @import("muloti4.zig").__muloti4, linkage); @export("__udivti3", @import("udivti3.zig").__udivti3, linkage); @export("__udivmodti4", @import("udivmodti4.zig").__udivmodti4, linkage); @export("__umodti3", @import("umodti3.zig").__umodti3, linkage); } } const std = @import("std"); const assert = std.debug.assert; const __udivmoddi4 = @import("udivmoddi4.zig").__udivmoddi4; // Avoid dragging in the runtime safety mechanisms into this .o file, // unless we're trying to test this file. pub fn panic(msg: []const u8, error_return_trace: ?*builtin.StackTrace) noreturn { @setCold(true); if (is_test) { std.debug.panic("{}", msg); } else { unreachable; } } pub fn setXmm0(comptime T: type, value: T) void { comptime assert(builtin.arch == builtin.Arch.x86_64); const aligned_value: T align(16) = value; asm volatile ( \\movaps (%[ptr]), %%xmm0 : : [ptr] "r" (&aligned_value) : "xmm0" ); } extern fn __udivdi3(a: u64, b: u64) u64 { @setRuntimeSafety(is_test); return __udivmoddi4(a, b, null); } extern fn __umoddi3(a: u64, b: u64) u64 { @setRuntimeSafety(is_test); var r: u64 = undefined; _ = __udivmoddi4(a, b, &r); return r; } const AeabiUlDivModResult = extern struct { quot: u64, rem: u64, }; extern fn __aeabi_uldivmod(numerator: u64, denominator: u64) AeabiUlDivModResult { @setRuntimeSafety(is_test); var result: AeabiUlDivModResult = undefined; result.quot = __udivmoddi4(numerator, denominator, &result.rem); return result; } const is_arm_64 = switch (builtin.arch) { builtin.Arch.aarch64v8_3a, builtin.Arch.aarch64v8_2a, builtin.Arch.aarch64v8_1a, builtin.Arch.aarch64v8, builtin.Arch.aarch64v8r, builtin.Arch.aarch64v8m_baseline, builtin.Arch.aarch64v8m_mainline, builtin.Arch.aarch64_bev8_3a, builtin.Arch.aarch64_bev8_2a, builtin.Arch.aarch64_bev8_1a, builtin.Arch.aarch64_bev8, builtin.Arch.aarch64_bev8r, builtin.Arch.aarch64_bev8m_baseline, builtin.Arch.aarch64_bev8m_mainline, => true, else => false, }; const is_arm_arch = switch (builtin.arch) { builtin.Arch.armv8_3a, builtin.Arch.armv8_2a, builtin.Arch.armv8_1a, builtin.Arch.armv8, builtin.Arch.armv8r, builtin.Arch.armv8m_baseline, builtin.Arch.armv8m_mainline, builtin.Arch.armv7, builtin.Arch.armv7em, builtin.Arch.armv7m, builtin.Arch.armv7s, builtin.Arch.armv7k, builtin.Arch.armv7ve, builtin.Arch.armv6, builtin.Arch.armv6m, builtin.Arch.armv6k, builtin.Arch.armv6t2, builtin.Arch.armv5, builtin.Arch.armv5te, builtin.Arch.armv4t, builtin.Arch.armebv8_3a, builtin.Arch.armebv8_2a, builtin.Arch.armebv8_1a, builtin.Arch.armebv8, builtin.Arch.armebv8r, builtin.Arch.armebv8m_baseline, builtin.Arch.armebv8m_mainline, builtin.Arch.armebv7, builtin.Arch.armebv7em, builtin.Arch.armebv7m, builtin.Arch.armebv7s, builtin.Arch.armebv7k, builtin.Arch.armebv7ve, builtin.Arch.armebv6, builtin.Arch.armebv6m, builtin.Arch.armebv6k, builtin.Arch.armebv6t2, builtin.Arch.armebv5, builtin.Arch.armebv5te, builtin.Arch.armebv4t, builtin.Arch.aarch64v8_3a, builtin.Arch.aarch64v8_2a, builtin.Arch.aarch64v8_1a, builtin.Arch.aarch64v8, builtin.Arch.aarch64v8r, builtin.Arch.aarch64v8m_baseline, builtin.Arch.aarch64v8m_mainline, builtin.Arch.aarch64_bev8_3a, builtin.Arch.aarch64_bev8_2a, builtin.Arch.aarch64_bev8_1a, builtin.Arch.aarch64_bev8, builtin.Arch.aarch64_bev8r, builtin.Arch.aarch64_bev8m_baseline, builtin.Arch.aarch64_bev8m_mainline, builtin.Arch.thumb, builtin.Arch.thumbeb, => true, else => false, }; nakedcc fn __aeabi_uidivmod() void { @setRuntimeSafety(false); asm volatile ( \\ push { lr } \\ sub sp, sp, #4 \\ mov r2, sp \\ bl __udivmodsi4 \\ ldr r1, [sp] \\ add sp, sp, #4 \\ pop { pc } : : : "r2", "r1" ); } // _chkstk (_alloca) routine - probe stack between %esp and (%esp-%eax) in 4k increments, // then decrement %esp by %eax. Preserves all registers except %esp and flags. // This routine is windows specific // http://msdn.microsoft.com/en-us/library/ms648426.aspx nakedcc fn _chkstk() align(4) void { @setRuntimeSafety(false); asm volatile ( \\ push %%ecx \\ push %%eax \\ cmp $0x1000,%%eax \\ lea 12(%%esp),%%ecx \\ jb 1f \\ 2: \\ sub $0x1000,%%ecx \\ test %%ecx,(%%ecx) \\ sub $0x1000,%%eax \\ cmp $0x1000,%%eax \\ ja 2b \\ 1: \\ sub %%eax,%%ecx \\ test %%ecx,(%%ecx) \\ pop %%eax \\ pop %%ecx \\ ret ); } nakedcc fn __chkstk() align(4) void { @setRuntimeSafety(false); asm volatile ( \\ push %%rcx \\ push %%rax \\ cmp $0x1000,%%rax \\ lea 24(%%rsp),%%rcx \\ jb 1f \\2: \\ sub $0x1000,%%rcx \\ test %%rcx,(%%rcx) \\ sub $0x1000,%%rax \\ cmp $0x1000,%%rax \\ ja 2b \\1: \\ sub %%rax,%%rcx \\ test %%rcx,(%%rcx) \\ pop %%rax \\ pop %%rcx \\ ret ); } // _chkstk routine // This routine is windows specific // http://msdn.microsoft.com/en-us/library/ms648426.aspx nakedcc fn __chkstk_ms() align(4) void { @setRuntimeSafety(false); asm volatile ( \\ push %%ecx \\ push %%eax \\ cmp $0x1000,%%eax \\ lea 12(%%esp),%%ecx \\ jb 1f \\ 2: \\ sub $0x1000,%%ecx \\ test %%ecx,(%%ecx) \\ sub $0x1000,%%eax \\ cmp $0x1000,%%eax \\ ja 2b \\ 1: \\ sub %%eax,%%ecx \\ test %%ecx,(%%ecx) \\ pop %%eax \\ pop %%ecx \\ ret ); } nakedcc fn ___chkstk_ms() align(4) void { @setRuntimeSafety(false); asm volatile ( \\ push %%rcx \\ push %%rax \\ cmp $0x1000,%%rax \\ lea 24(%%rsp),%%rcx \\ jb 1f \\2: \\ sub $0x1000,%%rcx \\ test %%rcx,(%%rcx) \\ sub $0x1000,%%rax \\ cmp $0x1000,%%rax \\ ja 2b \\1: \\ sub %%rax,%%rcx \\ test %%rcx,(%%rcx) \\ pop %%rax \\ pop %%rcx \\ ret ); } extern fn __udivmodsi4(a: u32, b: u32, rem: *u32) u32 { @setRuntimeSafety(is_test); const d = __udivsi3(a, b); rem.* = @bitCast(u32, @bitCast(i32, a) -% (@bitCast(i32, d) * @bitCast(i32, b))); return d; } extern fn __udivsi3(n: u32, d: u32) u32 { @setRuntimeSafety(is_test); const n_uword_bits: c_uint = u32.bit_count; // special cases if (d == 0) return 0; // ?! if (n == 0) return 0; var sr = @bitCast(c_uint, c_int(@clz(d)) - c_int(@clz(n))); // 0 <= sr <= n_uword_bits - 1 or sr large if (sr > n_uword_bits - 1) { // d > r return 0; } if (sr == n_uword_bits - 1) { // d == 1 return n; } sr += 1; // 1 <= sr <= n_uword_bits - 1 // Not a special case var q: u32 = n << @intCast(u5, n_uword_bits - sr); var r: u32 = n >> @intCast(u5, sr); var carry: u32 = 0; while (sr > 0) : (sr -= 1) { // r:q = ((r:q) << 1) | carry r = (r << 1) | (q >> @intCast(u5, n_uword_bits - 1)); q = (q << 1) | carry; // carry = 0; // if (r.all >= d.all) // { // r.all -= d.all; // carry = 1; // } const s = @intCast(i32, d -% r -% 1) >> @intCast(u5, n_uword_bits - 1); carry = @intCast(u32, s & 1); r -= d & @bitCast(u32, s); } q = (q << 1) | carry; return q; } test "test_umoddi3" { test_one_umoddi3(0, 1, 0); test_one_umoddi3(2, 1, 0); test_one_umoddi3(0x8000000000000000, 1, 0x0); test_one_umoddi3(0x8000000000000000, 2, 0x0); test_one_umoddi3(0xFFFFFFFFFFFFFFFF, 2, 0x1); } fn test_one_umoddi3(a: u64, b: u64, expected_r: u64) void { const r = __umoddi3(a, b); assert(r == expected_r); } test "test_udivsi3" { const cases = [][3]u32{ []u32{ 0x00000000, 0x00000001, 0x00000000, }, []u32{ 0x00000000, 0x00000002, 0x00000000, }, []u32{ 0x00000000, 0x00000003, 0x00000000, }, []u32{ 0x00000000, 0x00000010, 0x00000000, }, []u32{ 0x00000000, 0x078644FA, 0x00000000, }, []u32{ 0x00000000, 0x0747AE14, 0x00000000, }, []u32{ 0x00000000, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x00000000, 0x80000000, 0x00000000, }, []u32{ 0x00000000, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x00000000, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x00000000, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x00000001, 0x00000001, 0x00000001, }, []u32{ 0x00000001, 0x00000002, 0x00000000, }, []u32{ 0x00000001, 0x00000003, 0x00000000, }, []u32{ 0x00000001, 0x00000010, 0x00000000, }, []u32{ 0x00000001, 0x078644FA, 0x00000000, }, []u32{ 0x00000001, 0x0747AE14, 0x00000000, }, []u32{ 0x00000001, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x00000001, 0x80000000, 0x00000000, }, []u32{ 0x00000001, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x00000001, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x00000001, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x00000002, 0x00000001, 0x00000002, }, []u32{ 0x00000002, 0x00000002, 0x00000001, }, []u32{ 0x00000002, 0x00000003, 0x00000000, }, []u32{ 0x00000002, 0x00000010, 0x00000000, }, []u32{ 0x00000002, 0x078644FA, 0x00000000, }, []u32{ 0x00000002, 0x0747AE14, 0x00000000, }, []u32{ 0x00000002, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x00000002, 0x80000000, 0x00000000, }, []u32{ 0x00000002, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x00000002, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x00000002, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x00000003, 0x00000001, 0x00000003, }, []u32{ 0x00000003, 0x00000002, 0x00000001, }, []u32{ 0x00000003, 0x00000003, 0x00000001, }, []u32{ 0x00000003, 0x00000010, 0x00000000, }, []u32{ 0x00000003, 0x078644FA, 0x00000000, }, []u32{ 0x00000003, 0x0747AE14, 0x00000000, }, []u32{ 0x00000003, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x00000003, 0x80000000, 0x00000000, }, []u32{ 0x00000003, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x00000003, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x00000003, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x00000010, 0x00000001, 0x00000010, }, []u32{ 0x00000010, 0x00000002, 0x00000008, }, []u32{ 0x00000010, 0x00000003, 0x00000005, }, []u32{ 0x00000010, 0x00000010, 0x00000001, }, []u32{ 0x00000010, 0x078644FA, 0x00000000, }, []u32{ 0x00000010, 0x0747AE14, 0x00000000, }, []u32{ 0x00000010, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x00000010, 0x80000000, 0x00000000, }, []u32{ 0x00000010, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x00000010, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x00000010, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x078644FA, 0x00000001, 0x078644FA, }, []u32{ 0x078644FA, 0x00000002, 0x03C3227D, }, []u32{ 0x078644FA, 0x00000003, 0x028216FE, }, []u32{ 0x078644FA, 0x00000010, 0x0078644F, }, []u32{ 0x078644FA, 0x078644FA, 0x00000001, }, []u32{ 0x078644FA, 0x0747AE14, 0x00000001, }, []u32{ 0x078644FA, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x078644FA, 0x80000000, 0x00000000, }, []u32{ 0x078644FA, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x078644FA, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x078644FA, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x0747AE14, 0x00000001, 0x0747AE14, }, []u32{ 0x0747AE14, 0x00000002, 0x03A3D70A, }, []u32{ 0x0747AE14, 0x00000003, 0x026D3A06, }, []u32{ 0x0747AE14, 0x00000010, 0x00747AE1, }, []u32{ 0x0747AE14, 0x078644FA, 0x00000000, }, []u32{ 0x0747AE14, 0x0747AE14, 0x00000001, }, []u32{ 0x0747AE14, 0x7FFFFFFF, 0x00000000, }, []u32{ 0x0747AE14, 0x80000000, 0x00000000, }, []u32{ 0x0747AE14, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x0747AE14, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x0747AE14, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x7FFFFFFF, 0x00000001, 0x7FFFFFFF, }, []u32{ 0x7FFFFFFF, 0x00000002, 0x3FFFFFFF, }, []u32{ 0x7FFFFFFF, 0x00000003, 0x2AAAAAAA, }, []u32{ 0x7FFFFFFF, 0x00000010, 0x07FFFFFF, }, []u32{ 0x7FFFFFFF, 0x078644FA, 0x00000011, }, []u32{ 0x7FFFFFFF, 0x0747AE14, 0x00000011, }, []u32{ 0x7FFFFFFF, 0x7FFFFFFF, 0x00000001, }, []u32{ 0x7FFFFFFF, 0x80000000, 0x00000000, }, []u32{ 0x7FFFFFFF, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x7FFFFFFF, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x7FFFFFFF, 0xFFFFFFFF, 0x00000000, }, []u32{ 0x80000000, 0x00000001, 0x80000000, }, []u32{ 0x80000000, 0x00000002, 0x40000000, }, []u32{ 0x80000000, 0x00000003, 0x2AAAAAAA, }, []u32{ 0x80000000, 0x00000010, 0x08000000, }, []u32{ 0x80000000, 0x078644FA, 0x00000011, }, []u32{ 0x80000000, 0x0747AE14, 0x00000011, }, []u32{ 0x80000000, 0x7FFFFFFF, 0x00000001, }, []u32{ 0x80000000, 0x80000000, 0x00000001, }, []u32{ 0x80000000, 0xFFFFFFFD, 0x00000000, }, []u32{ 0x80000000, 0xFFFFFFFE, 0x00000000, }, []u32{ 0x80000000, 0xFFFFFFFF, 0x00000000, }, []u32{ 0xFFFFFFFD, 0x00000001, 0xFFFFFFFD, }, []u32{ 0xFFFFFFFD, 0x00000002, 0x7FFFFFFE, }, []u32{ 0xFFFFFFFD, 0x00000003, 0x55555554, }, []u32{ 0xFFFFFFFD, 0x00000010, 0x0FFFFFFF, }, []u32{ 0xFFFFFFFD, 0x078644FA, 0x00000022, }, []u32{ 0xFFFFFFFD, 0x0747AE14, 0x00000023, }, []u32{ 0xFFFFFFFD, 0x7FFFFFFF, 0x00000001, }, []u32{ 0xFFFFFFFD, 0x80000000, 0x00000001, }, []u32{ 0xFFFFFFFD, 0xFFFFFFFD, 0x00000001, }, []u32{ 0xFFFFFFFD, 0xFFFFFFFE, 0x00000000, }, []u32{ 0xFFFFFFFD, 0xFFFFFFFF, 0x00000000, }, []u32{ 0xFFFFFFFE, 0x00000001, 0xFFFFFFFE, }, []u32{ 0xFFFFFFFE, 0x00000002, 0x7FFFFFFF, }, []u32{ 0xFFFFFFFE, 0x00000003, 0x55555554, }, []u32{ 0xFFFFFFFE, 0x00000010, 0x0FFFFFFF, }, []u32{ 0xFFFFFFFE, 0x078644FA, 0x00000022, }, []u32{ 0xFFFFFFFE, 0x0747AE14, 0x00000023, }, []u32{ 0xFFFFFFFE, 0x7FFFFFFF, 0x00000002, }, []u32{ 0xFFFFFFFE, 0x80000000, 0x00000001, }, []u32{ 0xFFFFFFFE, 0xFFFFFFFD, 0x00000001, }, []u32{ 0xFFFFFFFE, 0xFFFFFFFE, 0x00000001, }, []u32{ 0xFFFFFFFE, 0xFFFFFFFF, 0x00000000, }, []u32{ 0xFFFFFFFF, 0x00000001, 0xFFFFFFFF, }, []u32{ 0xFFFFFFFF, 0x00000002, 0x7FFFFFFF, }, []u32{ 0xFFFFFFFF, 0x00000003, 0x55555555, }, []u32{ 0xFFFFFFFF, 0x00000010, 0x0FFFFFFF, }, []u32{ 0xFFFFFFFF, 0x078644FA, 0x00000022, }, []u32{ 0xFFFFFFFF, 0x0747AE14, 0x00000023, }, []u32{ 0xFFFFFFFF, 0x7FFFFFFF, 0x00000002, }, []u32{ 0xFFFFFFFF, 0x80000000, 0x00000001, }, []u32{ 0xFFFFFFFF, 0xFFFFFFFD, 0x00000001, }, []u32{ 0xFFFFFFFF, 0xFFFFFFFE, 0x00000001, }, []u32{ 0xFFFFFFFF, 0xFFFFFFFF, 0x00000001, }, }; for (cases) |case| { test_one_udivsi3(case[0], case[1], case[2]); } } fn test_one_udivsi3(a: u32, b: u32, expected_q: u32) void { const q: u32 = __udivsi3(a, b); assert(q == expected_q); }
std/special/compiler_rt/index.zig
const std = @import("std"); const Allocator = std.mem.Allocator; pub const Problem = struct { allocator: Allocator, input: [:0]const u8 = undefined, tokenizer: ?std.mem.TokenIterator(u8) = null, splitter: ?std.mem.SplitIterator(u8) = null, pub fn init(year: u16, day: u16, allocator: Allocator) !Problem { var problem = Problem { .allocator = allocator }; var buf: [32]u8 = undefined; const filename = try std.fmt.bufPrint(&buf, "input/{}/day{:0>2}.txt", .{year, day}); const file = try std.fs.cwd().openFile(filename, .{}); defer file.close(); problem.input = try file.readToEndAllocOptions(allocator, 262144, null, @alignOf(u8), 0); return problem; } pub fn deinit(self: *Problem) void { self.allocator.free(self.input); } pub fn line(self: *Problem) ?[]const u8 { if (self.tokenizer == null) { self.tokenizer = std.mem.tokenize(u8, self.input, "\n"); } return self.tokenizer.?.next(); } pub fn group(self: *Problem) ?[]const u8 { if (self.splitter == null) { self.splitter = std.mem.split(u8, self.input, "\n\n"); } return self.splitter.?.next(); } pub fn solution(self: *Problem, s1: anytype, s2: anytype) Solution { const fmt1 = comptime if (std.meta.trait.isZigString(@TypeOf(s1))) "{s}" else "{}"; const fmt2 = comptime if (std.meta.trait.isZigString(@TypeOf(s2))) "{s}" else "{}"; return .{ .s1 = std.fmt.allocPrint(self.allocator, fmt1, .{s1}) catch unreachable, .s2 = std.fmt.allocPrint(self.allocator, fmt2, .{s2}) catch unreachable, }; } }; pub const Solution = struct { s1: []const u8, s2: []const u8, pub fn deinit(self: *Solution, allocator: Allocator) void { allocator.free(self.s1); allocator.free(self.s2); } }; usingnamespace @import("lib/conway.zig"); usingnamespace @import("lib/coord.zig"); usingnamespace @import("lib/matrix.zig"); usingnamespace @import("lib/multimap.zig"); usingnamespace @import("lib/permutator.zig"); usingnamespace @import("lib/regex.zig"); usingnamespace @import("lib/table.zig");
src/main/zig/aoc.zig
const std = @import("std"); const mem = std.mem; pub const list = @import("clang_options_data.zig").data; pub const CliArg = struct { name: []const u8, syntax: Syntax, /// TODO we're going to want to change this when we start shipping self-hosted because this causes /// all the functions in stage2.zig to get exported. zig_equivalent: @import("stage2.zig").ClangArgIterator.ZigEquivalent, /// Prefixed by "-" pd1: bool = false, /// Prefixed by "--" pd2: bool = false, /// Prefixed by "/" psl: bool = false, pub const Syntax = union(enum) { /// A flag with no values. flag, /// An option which prefixes its (single) value. joined, /// An option which is followed by its value. separate, /// An option which is either joined to its (non-empty) value, or followed by its value. joined_or_separate, /// An option which is both joined to its (first) value, and followed by its (second) value. joined_and_separate, /// An option followed by its values, which are separated by commas. comma_joined, /// An option which consumes an optional joined argument and any other remaining arguments. remaining_args_joined, /// An option which is which takes multiple (separate) arguments. multi_arg: u8, }; pub fn matchEql(self: CliArg, arg: []const u8) u2 { if (self.pd1 and arg.len >= self.name.len + 1 and mem.startsWith(u8, arg, "-") and mem.eql(u8, arg[1..], self.name)) { return 1; } if (self.pd2 and arg.len >= self.name.len + 2 and mem.startsWith(u8, arg, "--") and mem.eql(u8, arg[2..], self.name)) { return 2; } if (self.psl and arg.len >= self.name.len + 1 and mem.startsWith(u8, arg, "/") and mem.eql(u8, arg[1..], self.name)) { return 1; } return 0; } pub fn matchStartsWith(self: CliArg, arg: []const u8) usize { if (self.pd1 and arg.len >= self.name.len + 1 and mem.startsWith(u8, arg, "-") and mem.startsWith(u8, arg[1..], self.name)) { return self.name.len + 1; } if (self.pd2 and arg.len >= self.name.len + 2 and mem.startsWith(u8, arg, "--") and mem.startsWith(u8, arg[2..], self.name)) { return self.name.len + 2; } if (self.psl and arg.len >= self.name.len + 1 and mem.startsWith(u8, arg, "/") and mem.startsWith(u8, arg[1..], self.name)) { return self.name.len + 1; } return 0; } }; /// Shortcut function for initializing a `CliArg` pub fn flagpd1(name: []const u8) CliArg { return .{ .name = name, .syntax = .flag, .zig_equivalent = .other, .pd1 = true, }; } /// Shortcut function for initializing a `CliArg` pub fn joinpd1(name: []const u8) CliArg { return .{ .name = name, .syntax = .joined, .zig_equivalent = .other, .pd1 = true, }; } /// Shortcut function for initializing a `CliArg` pub fn jspd1(name: []const u8) CliArg { return .{ .name = name, .syntax = .joined_or_separate, .zig_equivalent = .other, .pd1 = true, }; } /// Shortcut function for initializing a `CliArg` pub fn sepd1(name: []const u8) CliArg { return .{ .name = name, .syntax = .separate, .zig_equivalent = .other, .pd1 = true, }; }
src-self-hosted/clang_options.zig
const std = @import("../../std.zig"); const maxInt = std.math.maxInt; const linux = std.os.linux; const SYS = linux.SYS; const socklen_t = linux.socklen_t; const iovec = std.os.iovec; const iovec_const = std.os.iovec_const; const uid_t = linux.uid_t; const gid_t = linux.gid_t; const pid_t = linux.pid_t; const stack_t = linux.stack_t; const sigset_t = linux.sigset_t; const sockaddr = linux.sockaddr; const timespec = linux.timespec; pub fn syscall0(number: SYS) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub fn syscall1(number: SYS, arg1: usize) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), [arg1] "{r3}" (arg1), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub fn syscall2(number: SYS, arg1: usize, arg2: usize) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), [arg1] "{r3}" (arg1), [arg2] "{r4}" (arg2), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub fn syscall3(number: SYS, arg1: usize, arg2: usize, arg3: usize) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), [arg1] "{r3}" (arg1), [arg2] "{r4}" (arg2), [arg3] "{r5}" (arg3), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub fn syscall4(number: SYS, arg1: usize, arg2: usize, arg3: usize, arg4: usize) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), [arg1] "{r3}" (arg1), [arg2] "{r4}" (arg2), [arg3] "{r5}" (arg3), [arg4] "{r6}" (arg4), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub fn syscall5(number: SYS, arg1: usize, arg2: usize, arg3: usize, arg4: usize, arg5: usize) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), [arg1] "{r3}" (arg1), [arg2] "{r4}" (arg2), [arg3] "{r5}" (arg3), [arg4] "{r6}" (arg4), [arg5] "{r7}" (arg5), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub fn syscall6( number: SYS, arg1: usize, arg2: usize, arg3: usize, arg4: usize, arg5: usize, arg6: usize, ) usize { return asm volatile ( \\ sc \\ bns+ 1f \\ neg 3, 3 \\ 1: : [ret] "={r3}" (-> usize), : [number] "{r0}" (@enumToInt(number)), [arg1] "{r3}" (arg1), [arg2] "{r4}" (arg2), [arg3] "{r5}" (arg3), [arg4] "{r6}" (arg4), [arg5] "{r7}" (arg5), [arg6] "{r8}" (arg6), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } /// This matches the libc clone function. pub extern fn clone(func: fn (arg: usize) callconv(.C) u8, stack: usize, flags: usize, arg: usize, ptid: *i32, tls: usize, ctid: *i32) usize; pub const restore = restore_rt; pub fn restore_rt() callconv(.Naked) void { return asm volatile ("sc" : : [number] "{r0}" (@enumToInt(SYS.rt_sigreturn)), : "memory", "cr0", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12" ); } pub const O = struct { pub const CREAT = 0o100; pub const EXCL = 0o200; pub const NOCTTY = 0o400; pub const TRUNC = 0o1000; pub const APPEND = 0o2000; pub const NONBLOCK = 0o4000; pub const DSYNC = 0o10000; pub const SYNC = 0o4010000; pub const RSYNC = 0o4010000; pub const DIRECTORY = 0o40000; pub const NOFOLLOW = 0o100000; pub const CLOEXEC = 0o2000000; pub const ASYNC = 0o20000; pub const DIRECT = 0o400000; pub const LARGEFILE = 0o200000; pub const NOATIME = 0o1000000; pub const PATH = 0o10000000; pub const TMPFILE = 0o20200000; pub const NDELAY = NONBLOCK; }; pub const F = struct { pub const DUPFD = 0; pub const GETFD = 1; pub const SETFD = 2; pub const GETFL = 3; pub const SETFL = 4; pub const SETOWN = 8; pub const GETOWN = 9; pub const SETSIG = 10; pub const GETSIG = 11; pub const GETLK = 5; pub const SETLK = 6; pub const SETLKW = 7; pub const RDLCK = 0; pub const WRLCK = 1; pub const UNLCK = 2; pub const SETOWN_EX = 15; pub const GETOWN_EX = 16; pub const GETOWNER_UIDS = 17; }; pub const LOCK = struct { pub const SH = 1; pub const EX = 2; pub const UN = 8; pub const NB = 4; }; pub const MAP = struct { /// stack-like segment pub const GROWSDOWN = 0x0100; /// ETXTBSY pub const DENYWRITE = 0x0800; /// mark it as an executable pub const EXECUTABLE = 0x1000; /// pages are locked pub const LOCKED = 0x0080; /// don't check for reservations pub const NORESERVE = 0x0040; }; pub const VDSO = struct { pub const CGT_SYM = "__kernel_clock_gettime"; pub const CGT_VER = "LINUX_2.6.15"; }; pub const Flock = extern struct { type: i16, whence: i16, start: off_t, len: off_t, pid: pid_t, __unused: [4]u8, }; pub const msghdr = extern struct { name: ?*sockaddr, namelen: socklen_t, iov: [*]iovec, iovlen: usize, control: ?*anyopaque, controllen: usize, flags: i32, }; pub const msghdr_const = extern struct { name: ?*const sockaddr, namelen: socklen_t, iov: [*]const iovec_const, iovlen: usize, control: ?*const anyopaque, controllen: usize, flags: i32, }; pub const blksize_t = i64; pub const nlink_t = u64; pub const time_t = i64; pub const mode_t = u32; pub const off_t = i64; pub const ino_t = u64; pub const dev_t = u64; pub const blkcnt_t = i64; // The `stat` definition used by the Linux kernel. pub const Stat = extern struct { dev: dev_t, ino: ino_t, nlink: nlink_t, mode: mode_t, uid: uid_t, gid: gid_t, rdev: dev_t, size: off_t, blksize: blksize_t, blocks: blkcnt_t, atim: timespec, mtim: timespec, ctim: timespec, __unused: [3]u64, pub fn atime(self: @This()) timespec { return self.atim; } pub fn mtime(self: @This()) timespec { return self.mtim; } pub fn ctime(self: @This()) timespec { return self.ctim; } }; pub const timeval = extern struct { tv_sec: isize, tv_usec: isize, }; pub const timezone = extern struct { tz_minuteswest: i32, tz_dsttime: i32, }; pub const greg_t = u64; pub const gregset_t = [48]greg_t; pub const fpregset_t = [33]f64; /// The position of the vscr register depends on endianness. /// On C, macros are used to change vscr_word's offset to /// account for this. Here we'll just define vscr_word_le /// and vscr_word_be. Code must take care to use the correct one. pub const vrregset = extern struct { vrregs: [32][4]u32 align(16), vscr_word_le: u32, _pad1: [2]u32, vscr_word_be: u32, vrsave: u32, _pad2: [3]u32, }; pub const vrregset_t = vrregset; pub const mcontext_t = extern struct { __unused: [4]u64, signal: i32, _pad0: i32, handler: u64, oldmask: u64, regs: ?*anyopaque, gp_regs: gregset_t, fp_regs: fpregset_t, v_regs: *vrregset_t, vmx_reserve: [34 + 34 + 32 + 1]i64, }; pub const ucontext_t = extern struct { flags: u32, link: ?*ucontext_t, stack: stack_t, sigmask: sigset_t, mcontext: mcontext_t, }; pub const Elf_Symndx = u32;
lib/std/os/linux/powerpc64.zig
const util = @import("../sdf_util.zig"); pub const info: util.SdfInfo = .{ .name = "Triangle", .data_size = @sizeOf(Data), .function_definition = function_definition, .enter_command_fn = util.surfaceEnterCommand(Data), .exit_command_fn = util.surfaceExitCommand(Data, exitCommand), .append_mat_check_fn = util.surfaceMatCheckCommand(Data), .sphere_bound_fn = sphereBound, }; pub const Data = struct { point_a: util.math.vec3, point_b: util.math.vec3, point_c: util.math.vec3, mat: usize, }; const function_definition: []const u8 = \\float sdTriangle(vec3 p, vec3 a, vec3 b, vec3 c){ \\ vec3 ba = b - a; vec3 pa = p - a; \\ vec3 cb = c - b; vec3 pb = p - b; \\ vec3 ac = a - c; vec3 pc = p - c; \\ vec3 nor = cross(ba, ac); \\ \\ return sqrt( \\ (sign(dot(cross(ba,nor),pa)) + \\ sign(dot(cross(cb,nor),pb)) + \\ sign(dot(cross(ac,nor),pc))<2.) \\ ? \\ min(min( \\ dot2(ba*clamp(dot(ba,pa)/dot2(ba),0.,1.)-pa), \\ dot2(cb*clamp(dot(cb,pb)/dot2(cb),0.,1.)-pb)), \\ dot2(ac*clamp(dot(ac,pc)/dot2(ac),0.,1.)-pc)) \\ : \\ dot(nor,pa)*dot(nor,pa)/dot2(nor)); \\} \\ ; fn exitCommand(data: *Data, enter_index: usize, cur_point_name: []const u8, allocator: util.std.mem.Allocator) []const u8 { const format: []const u8 = "float d{d} = sdTriangle({s},vec3({d:.5},{d:.5},{d:.5}),vec3({d:.5},{d:.5},{d:.5}),vec3({d:.5},{d:.5},{d:.5}));"; return util.std.fmt.allocPrint(allocator, format, .{ enter_index, cur_point_name, data.point_a[0], data.point_a[1], data.point_a[2], data.point_b[0], data.point_b[1], data.point_b[2], data.point_c[0], data.point_c[1], data.point_c[2], }) catch unreachable; } fn sphereBound(buffer: *[]u8, bound: *util.math.sphereBound, children: []util.math.sphereBound) void { _ = children; const data: *Data = @ptrCast(*Data, @alignCast(@alignOf(Data), buffer.ptr)); bound.* = util.math.SphereBound.from3Points(data.point_a, data.point_b, data.point_c); }
src/sdf/surfaces/triangle.zig
pub const OFN_SHAREFALLTHROUGH = @as(u32, 2); pub const OFN_SHARENOWARN = @as(u32, 1); pub const OFN_SHAREWARN = @as(u32, 0); pub const CDM_FIRST = @as(u32, 1124); pub const CDM_LAST = @as(u32, 1224); pub const CDM_GETSPEC = @as(u32, 1124); pub const CDM_GETFILEPATH = @as(u32, 1125); pub const CDM_GETFOLDERPATH = @as(u32, 1126); pub const CDM_GETFOLDERIDLIST = @as(u32, 1127); pub const CDM_SETCONTROLTEXT = @as(u32, 1128); pub const CDM_HIDECONTROL = @as(u32, 1129); pub const CDM_SETDEFEXT = @as(u32, 1130); pub const FR_RAW = @as(u32, 131072); pub const FR_SHOWWRAPAROUND = @as(u32, 262144); pub const FR_NOWRAPAROUND = @as(u32, 524288); pub const FR_WRAPAROUND = @as(u32, 1048576); pub const FRM_FIRST = @as(u32, 1124); pub const FRM_LAST = @as(u32, 1224); pub const FRM_SETOPERATIONRESULT = @as(u32, 1124); pub const FRM_SETOPERATIONRESULTTEXT = @as(u32, 1125); pub const PS_OPENTYPE_FONTTYPE = @as(u32, 65536); pub const TT_OPENTYPE_FONTTYPE = @as(u32, 131072); pub const TYPE1_FONTTYPE = @as(u32, 262144); pub const SYMBOL_FONTTYPE = @as(u32, 524288); pub const WM_CHOOSEFONT_GETLOGFONT = @as(u32, 1025); pub const WM_CHOOSEFONT_SETLOGFONT = @as(u32, 1125); pub const WM_CHOOSEFONT_SETFLAGS = @as(u32, 1126); pub const CD_LBSELNOITEMS = @as(i32, -1); pub const CD_LBSELCHANGE = @as(u32, 0); pub const CD_LBSELSUB = @as(u32, 1); pub const CD_LBSELADD = @as(u32, 2); pub const START_PAGE_GENERAL = @as(u32, 4294967295); pub const PD_RESULT_CANCEL = @as(u32, 0); pub const PD_RESULT_PRINT = @as(u32, 1); pub const PD_RESULT_APPLY = @as(u32, 2); pub const DN_DEFAULTPRN = @as(u32, 1); pub const WM_PSD_FULLPAGERECT = @as(u32, 1025); pub const WM_PSD_MINMARGINRECT = @as(u32, 1026); pub const WM_PSD_MARGINRECT = @as(u32, 1027); pub const WM_PSD_GREEKTEXTRECT = @as(u32, 1028); pub const WM_PSD_ENVSTAMPRECT = @as(u32, 1029); pub const WM_PSD_YAFULLPAGERECT = @as(u32, 1030); pub const DLG_COLOR = @as(u32, 10); pub const COLOR_HUESCROLL = @as(u32, 700); pub const COLOR_SATSCROLL = @as(u32, 701); pub const COLOR_LUMSCROLL = @as(u32, 702); pub const COLOR_HUE = @as(u32, 703); pub const COLOR_SAT = @as(u32, 704); pub const COLOR_LUM = @as(u32, 705); pub const COLOR_RED = @as(u32, 706); pub const COLOR_GREEN = @as(u32, 707); pub const COLOR_BLUE = @as(u32, 708); pub const COLOR_CURRENT = @as(u32, 709); pub const COLOR_RAINBOW = @as(u32, 710); pub const COLOR_SAVE = @as(u32, 711); pub const COLOR_ADD = @as(u32, 712); pub const COLOR_SOLID = @as(u32, 713); pub const COLOR_TUNE = @as(u32, 714); pub const COLOR_SCHEMES = @as(u32, 715); pub const COLOR_ELEMENT = @as(u32, 716); pub const COLOR_SAMPLES = @as(u32, 717); pub const COLOR_PALETTE = @as(u32, 718); pub const COLOR_MIX = @as(u32, 719); pub const COLOR_BOX1 = @as(u32, 720); pub const COLOR_CUSTOM1 = @as(u32, 721); pub const COLOR_HUEACCEL = @as(u32, 723); pub const COLOR_SATACCEL = @as(u32, 724); pub const COLOR_LUMACCEL = @as(u32, 725); pub const COLOR_REDACCEL = @as(u32, 726); pub const COLOR_GREENACCEL = @as(u32, 727); pub const COLOR_BLUEACCEL = @as(u32, 728); pub const COLOR_SOLID_LEFT = @as(u32, 730); pub const COLOR_SOLID_RIGHT = @as(u32, 731); pub const NUM_BASIC_COLORS = @as(u32, 48); pub const NUM_CUSTOM_COLORS = @as(u32, 16); //-------------------------------------------------------------------------------- // Section: Types (62) //-------------------------------------------------------------------------------- pub const COMMON_DLG_ERRORS = enum(u32) { CDERR_DIALOGFAILURE = 65535, CDERR_GENERALCODES = 0, CDERR_STRUCTSIZE = 1, CDERR_INITIALIZATION = 2, CDERR_NOTEMPLATE = 3, CDERR_NOHINSTANCE = 4, CDERR_LOADSTRFAILURE = 5, CDERR_FINDRESFAILURE = 6, CDERR_LOADRESFAILURE = 7, CDERR_LOCKRESFAILURE = 8, CDERR_MEMALLOCFAILURE = 9, CDERR_MEMLOCKFAILURE = 10, CDERR_NOHOOK = 11, CDERR_REGISTERMSGFAIL = 12, PDERR_PRINTERCODES = 4096, PDERR_SETUPFAILURE = 4097, PDERR_PARSEFAILURE = 4098, PDERR_RETDEFFAILURE = 4099, PDERR_LOADDRVFAILURE = 4100, PDERR_GETDEVMODEFAIL = 4101, PDERR_INITFAILURE = 4102, PDERR_NODEVICES = 4103, PDERR_NODEFAULTPRN = 4104, PDERR_DNDMMISMATCH = 4105, PDERR_CREATEICFAILURE = 4106, PDERR_PRINTERNOTFOUND = 4107, PDERR_DEFAULTDIFFERENT = 4108, CFERR_CHOOSEFONTCODES = 8192, CFERR_NOFONTS = 8193, CFERR_MAXLESSTHANMIN = 8194, FNERR_FILENAMECODES = 12288, FNERR_SUBCLASSFAILURE = 12289, FNERR_INVALIDFILENAME = 12290, FNERR_BUFFERTOOSMALL = 12291, FRERR_FINDREPLACECODES = 16384, FRERR_BUFFERLENGTHZERO = 16385, CCERR_CHOOSECOLORCODES = 20480, }; pub const CDERR_DIALOGFAILURE = COMMON_DLG_ERRORS.CDERR_DIALOGFAILURE; pub const CDERR_GENERALCODES = COMMON_DLG_ERRORS.CDERR_GENERALCODES; pub const CDERR_STRUCTSIZE = COMMON_DLG_ERRORS.CDERR_STRUCTSIZE; pub const CDERR_INITIALIZATION = COMMON_DLG_ERRORS.CDERR_INITIALIZATION; pub const CDERR_NOTEMPLATE = COMMON_DLG_ERRORS.CDERR_NOTEMPLATE; pub const CDERR_NOHINSTANCE = COMMON_DLG_ERRORS.CDERR_NOHINSTANCE; pub const CDERR_LOADSTRFAILURE = COMMON_DLG_ERRORS.CDERR_LOADSTRFAILURE; pub const CDERR_FINDRESFAILURE = COMMON_DLG_ERRORS.CDERR_FINDRESFAILURE; pub const CDERR_LOADRESFAILURE = COMMON_DLG_ERRORS.CDERR_LOADRESFAILURE; pub const CDERR_LOCKRESFAILURE = COMMON_DLG_ERRORS.CDERR_LOCKRESFAILURE; pub const CDERR_MEMALLOCFAILURE = COMMON_DLG_ERRORS.CDERR_MEMALLOCFAILURE; pub const CDERR_MEMLOCKFAILURE = COMMON_DLG_ERRORS.CDERR_MEMLOCKFAILURE; pub const CDERR_NOHOOK = COMMON_DLG_ERRORS.CDERR_NOHOOK; pub const CDERR_REGISTERMSGFAIL = COMMON_DLG_ERRORS.CDERR_REGISTERMSGFAIL; pub const PDERR_PRINTERCODES = COMMON_DLG_ERRORS.PDERR_PRINTERCODES; pub const PDERR_SETUPFAILURE = COMMON_DLG_ERRORS.PDERR_SETUPFAILURE; pub const PDERR_PARSEFAILURE = COMMON_DLG_ERRORS.PDERR_PARSEFAILURE; pub const PDERR_RETDEFFAILURE = COMMON_DLG_ERRORS.PDERR_RETDEFFAILURE; pub const PDERR_LOADDRVFAILURE = COMMON_DLG_ERRORS.PDERR_LOADDRVFAILURE; pub const PDERR_GETDEVMODEFAIL = COMMON_DLG_ERRORS.PDERR_GETDEVMODEFAIL; pub const PDERR_INITFAILURE = COMMON_DLG_ERRORS.PDERR_INITFAILURE; pub const PDERR_NODEVICES = COMMON_DLG_ERRORS.PDERR_NODEVICES; pub const PDERR_NODEFAULTPRN = COMMON_DLG_ERRORS.PDERR_NODEFAULTPRN; pub const PDERR_DNDMMISMATCH = COMMON_DLG_ERRORS.PDERR_DNDMMISMATCH; pub const PDERR_CREATEICFAILURE = COMMON_DLG_ERRORS.PDERR_CREATEICFAILURE; pub const PDERR_PRINTERNOTFOUND = COMMON_DLG_ERRORS.PDERR_PRINTERNOTFOUND; pub const PDERR_DEFAULTDIFFERENT = COMMON_DLG_ERRORS.PDERR_DEFAULTDIFFERENT; pub const CFERR_CHOOSEFONTCODES = COMMON_DLG_ERRORS.CFERR_CHOOSEFONTCODES; pub const CFERR_NOFONTS = COMMON_DLG_ERRORS.CFERR_NOFONTS; pub const CFERR_MAXLESSTHANMIN = COMMON_DLG_ERRORS.CFERR_MAXLESSTHANMIN; pub const FNERR_FILENAMECODES = COMMON_DLG_ERRORS.FNERR_FILENAMECODES; pub const FNERR_SUBCLASSFAILURE = COMMON_DLG_ERRORS.FNERR_SUBCLASSFAILURE; pub const FNERR_INVALIDFILENAME = COMMON_DLG_ERRORS.FNERR_INVALIDFILENAME; pub const FNERR_BUFFERTOOSMALL = COMMON_DLG_ERRORS.FNERR_BUFFERTOOSMALL; pub const FRERR_FINDREPLACECODES = COMMON_DLG_ERRORS.FRERR_FINDREPLACECODES; pub const FRERR_BUFFERLENGTHZERO = COMMON_DLG_ERRORS.FRERR_BUFFERLENGTHZERO; pub const CCERR_CHOOSECOLORCODES = COMMON_DLG_ERRORS.CCERR_CHOOSECOLORCODES; pub const OPEN_FILENAME_FLAGS = enum(u32) { READONLY = 1, OVERWRITEPROMPT = 2, HIDEREADONLY = 4, NOCHANGEDIR = 8, SHOWHELP = 16, ENABLEHOOK = 32, ENABLETEMPLATE = 64, ENABLETEMPLATEHANDLE = 128, NOVALIDATE = 256, ALLOWMULTISELECT = 512, EXTENSIONDIFFERENT = 1024, PATHMUSTEXIST = 2048, FILEMUSTEXIST = 4096, CREATEPROMPT = 8192, SHAREAWARE = 16384, NOREADONLYRETURN = 32768, NOTESTFILECREATE = 65536, NONETWORKBUTTON = 131072, NOLONGNAMES = 262144, EXPLORER = 524288, NODEREFERENCELINKS = 1048576, LONGNAMES = 2097152, ENABLEINCLUDENOTIFY = 4194304, ENABLESIZING = 8388608, DONTADDTORECENT = 33554432, FORCESHOWHIDDEN = 268435456, _, pub fn initFlags(o: struct { READONLY: u1 = 0, OVERWRITEPROMPT: u1 = 0, HIDEREADONLY: u1 = 0, NOCHANGEDIR: u1 = 0, SHOWHELP: u1 = 0, ENABLEHOOK: u1 = 0, ENABLETEMPLATE: u1 = 0, ENABLETEMPLATEHANDLE: u1 = 0, NOVALIDATE: u1 = 0, ALLOWMULTISELECT: u1 = 0, EXTENSIONDIFFERENT: u1 = 0, PATHMUSTEXIST: u1 = 0, FILEMUSTEXIST: u1 = 0, CREATEPROMPT: u1 = 0, SHAREAWARE: u1 = 0, NOREADONLYRETURN: u1 = 0, NOTESTFILECREATE: u1 = 0, NONETWORKBUTTON: u1 = 0, NOLONGNAMES: u1 = 0, EXPLORER: u1 = 0, NODEREFERENCELINKS: u1 = 0, LONGNAMES: u1 = 0, ENABLEINCLUDENOTIFY: u1 = 0, ENABLESIZING: u1 = 0, DONTADDTORECENT: u1 = 0, FORCESHOWHIDDEN: u1 = 0, }) OPEN_FILENAME_FLAGS { return @intToEnum(OPEN_FILENAME_FLAGS, (if (o.READONLY == 1) @enumToInt(OPEN_FILENAME_FLAGS.READONLY) else 0) | (if (o.OVERWRITEPROMPT == 1) @enumToInt(OPEN_FILENAME_FLAGS.OVERWRITEPROMPT) else 0) | (if (o.HIDEREADONLY == 1) @enumToInt(OPEN_FILENAME_FLAGS.HIDEREADONLY) else 0) | (if (o.NOCHANGEDIR == 1) @enumToInt(OPEN_FILENAME_FLAGS.NOCHANGEDIR) else 0) | (if (o.SHOWHELP == 1) @enumToInt(OPEN_FILENAME_FLAGS.SHOWHELP) else 0) | (if (o.ENABLEHOOK == 1) @enumToInt(OPEN_FILENAME_FLAGS.ENABLEHOOK) else 0) | (if (o.ENABLETEMPLATE == 1) @enumToInt(OPEN_FILENAME_FLAGS.ENABLETEMPLATE) else 0) | (if (o.ENABLETEMPLATEHANDLE == 1) @enumToInt(OPEN_FILENAME_FLAGS.ENABLETEMPLATEHANDLE) else 0) | (if (o.NOVALIDATE == 1) @enumToInt(OPEN_FILENAME_FLAGS.NOVALIDATE) else 0) | (if (o.ALLOWMULTISELECT == 1) @enumToInt(OPEN_FILENAME_FLAGS.ALLOWMULTISELECT) else 0) | (if (o.EXTENSIONDIFFERENT == 1) @enumToInt(OPEN_FILENAME_FLAGS.EXTENSIONDIFFERENT) else 0) | (if (o.PATHMUSTEXIST == 1) @enumToInt(OPEN_FILENAME_FLAGS.PATHMUSTEXIST) else 0) | (if (o.FILEMUSTEXIST == 1) @enumToInt(OPEN_FILENAME_FLAGS.FILEMUSTEXIST) else 0) | (if (o.CREATEPROMPT == 1) @enumToInt(OPEN_FILENAME_FLAGS.CREATEPROMPT) else 0) | (if (o.SHAREAWARE == 1) @enumToInt(OPEN_FILENAME_FLAGS.SHAREAWARE) else 0) | (if (o.NOREADONLYRETURN == 1) @enumToInt(OPEN_FILENAME_FLAGS.NOREADONLYRETURN) else 0) | (if (o.NOTESTFILECREATE == 1) @enumToInt(OPEN_FILENAME_FLAGS.NOTESTFILECREATE) else 0) | (if (o.NONETWORKBUTTON == 1) @enumToInt(OPEN_FILENAME_FLAGS.NONETWORKBUTTON) else 0) | (if (o.NOLONGNAMES == 1) @enumToInt(OPEN_FILENAME_FLAGS.NOLONGNAMES) else 0) | (if (o.EXPLORER == 1) @enumToInt(OPEN_FILENAME_FLAGS.EXPLORER) else 0) | (if (o.NODEREFERENCELINKS == 1) @enumToInt(OPEN_FILENAME_FLAGS.NODEREFERENCELINKS) else 0) | (if (o.LONGNAMES == 1) @enumToInt(OPEN_FILENAME_FLAGS.LONGNAMES) else 0) | (if (o.ENABLEINCLUDENOTIFY == 1) @enumToInt(OPEN_FILENAME_FLAGS.ENABLEINCLUDENOTIFY) else 0) | (if (o.ENABLESIZING == 1) @enumToInt(OPEN_FILENAME_FLAGS.ENABLESIZING) else 0) | (if (o.DONTADDTORECENT == 1) @enumToInt(OPEN_FILENAME_FLAGS.DONTADDTORECENT) else 0) | (if (o.FORCESHOWHIDDEN == 1) @enumToInt(OPEN_FILENAME_FLAGS.FORCESHOWHIDDEN) else 0) ); } }; pub const OFN_READONLY = OPEN_FILENAME_FLAGS.READONLY; pub const OFN_OVERWRITEPROMPT = OPEN_FILENAME_FLAGS.OVERWRITEPROMPT; pub const OFN_HIDEREADONLY = OPEN_FILENAME_FLAGS.HIDEREADONLY; pub const OFN_NOCHANGEDIR = OPEN_FILENAME_FLAGS.NOCHANGEDIR; pub const OFN_SHOWHELP = OPEN_FILENAME_FLAGS.SHOWHELP; pub const OFN_ENABLEHOOK = OPEN_FILENAME_FLAGS.ENABLEHOOK; pub const OFN_ENABLETEMPLATE = OPEN_FILENAME_FLAGS.ENABLETEMPLATE; pub const OFN_ENABLETEMPLATEHANDLE = OPEN_FILENAME_FLAGS.ENABLETEMPLATEHANDLE; pub const OFN_NOVALIDATE = OPEN_FILENAME_FLAGS.NOVALIDATE; pub const OFN_ALLOWMULTISELECT = OPEN_FILENAME_FLAGS.ALLOWMULTISELECT; pub const OFN_EXTENSIONDIFFERENT = OPEN_FILENAME_FLAGS.EXTENSIONDIFFERENT; pub const OFN_PATHMUSTEXIST = OPEN_FILENAME_FLAGS.PATHMUSTEXIST; pub const OFN_FILEMUSTEXIST = OPEN_FILENAME_FLAGS.FILEMUSTEXIST; pub const OFN_CREATEPROMPT = OPEN_FILENAME_FLAGS.CREATEPROMPT; pub const OFN_SHAREAWARE = OPEN_FILENAME_FLAGS.SHAREAWARE; pub const OFN_NOREADONLYRETURN = OPEN_FILENAME_FLAGS.NOREADONLYRETURN; pub const OFN_NOTESTFILECREATE = OPEN_FILENAME_FLAGS.NOTESTFILECREATE; pub const OFN_NONETWORKBUTTON = OPEN_FILENAME_FLAGS.NONETWORKBUTTON; pub const OFN_NOLONGNAMES = OPEN_FILENAME_FLAGS.NOLONGNAMES; pub const OFN_EXPLORER = OPEN_FILENAME_FLAGS.EXPLORER; pub const OFN_NODEREFERENCELINKS = OPEN_FILENAME_FLAGS.NODEREFERENCELINKS; pub const OFN_LONGNAMES = OPEN_FILENAME_FLAGS.LONGNAMES; pub const OFN_ENABLEINCLUDENOTIFY = OPEN_FILENAME_FLAGS.ENABLEINCLUDENOTIFY; pub const OFN_ENABLESIZING = OPEN_FILENAME_FLAGS.ENABLESIZING; pub const OFN_DONTADDTORECENT = OPEN_FILENAME_FLAGS.DONTADDTORECENT; pub const OFN_FORCESHOWHIDDEN = OPEN_FILENAME_FLAGS.FORCESHOWHIDDEN; pub const OPEN_FILENAME_FLAGS_EX = enum(u32) { NE = 0, PLACESBAR = 1, _, pub fn initFlags(o: struct { NE: u1 = 0, PLACESBAR: u1 = 0, }) OPEN_FILENAME_FLAGS_EX { return @intToEnum(OPEN_FILENAME_FLAGS_EX, (if (o.NE == 1) @enumToInt(OPEN_FILENAME_FLAGS_EX.NE) else 0) | (if (o.PLACESBAR == 1) @enumToInt(OPEN_FILENAME_FLAGS_EX.PLACESBAR) else 0) ); } }; pub const OFN_EX_NONE = OPEN_FILENAME_FLAGS_EX.NE; pub const OFN_EX_NOPLACESBAR = OPEN_FILENAME_FLAGS_EX.PLACESBAR; pub const PAGESETUPDLG_FLAGS = enum(u32) { DEFAULTMINMARGINS = 0, DISABLEMARGINS = 16, DISABLEORIENTATION = 256, DISABLEPAGEPAINTING = 524288, DISABLEPAPER = 512, DISABLEPRINTER = 32, ENABLEPAGEPAINTHOOK = 262144, ENABLEPAGESETUPHOOK = 8192, ENABLEPAGESETUPTEMPLATE = 32768, ENABLEPAGESETUPTEMPLATEHANDLE = 131072, INHUNDREDTHSOFMILLIMETERS = 8, INTHOUSANDTHSOFINCHES = 4, // INWININIINTLMEASURE = 0, this enum value conflicts with DEFAULTMINMARGINS MARGINS = 2, MINMARGINS = 1, NONETWORKBUTTON = 2097152, NOWARNING = 128, RETURNDEFAULT = 1024, SHOWHELP = 2048, _, pub fn initFlags(o: struct { DEFAULTMINMARGINS: u1 = 0, DISABLEMARGINS: u1 = 0, DISABLEORIENTATION: u1 = 0, DISABLEPAGEPAINTING: u1 = 0, DISABLEPAPER: u1 = 0, DISABLEPRINTER: u1 = 0, ENABLEPAGEPAINTHOOK: u1 = 0, ENABLEPAGESETUPHOOK: u1 = 0, ENABLEPAGESETUPTEMPLATE: u1 = 0, ENABLEPAGESETUPTEMPLATEHANDLE: u1 = 0, INHUNDREDTHSOFMILLIMETERS: u1 = 0, INTHOUSANDTHSOFINCHES: u1 = 0, MARGINS: u1 = 0, MINMARGINS: u1 = 0, NONETWORKBUTTON: u1 = 0, NOWARNING: u1 = 0, RETURNDEFAULT: u1 = 0, SHOWHELP: u1 = 0, }) PAGESETUPDLG_FLAGS { return @intToEnum(PAGESETUPDLG_FLAGS, (if (o.DEFAULTMINMARGINS == 1) @enumToInt(PAGESETUPDLG_FLAGS.DEFAULTMINMARGINS) else 0) | (if (o.DISABLEMARGINS == 1) @enumToInt(PAGESETUPDLG_FLAGS.DISABLEMARGINS) else 0) | (if (o.DISABLEORIENTATION == 1) @enumToInt(PAGESETUPDLG_FLAGS.DISABLEORIENTATION) else 0) | (if (o.DISABLEPAGEPAINTING == 1) @enumToInt(PAGESETUPDLG_FLAGS.DISABLEPAGEPAINTING) else 0) | (if (o.DISABLEPAPER == 1) @enumToInt(PAGESETUPDLG_FLAGS.DISABLEPAPER) else 0) | (if (o.DISABLEPRINTER == 1) @enumToInt(PAGESETUPDLG_FLAGS.DISABLEPRINTER) else 0) | (if (o.ENABLEPAGEPAINTHOOK == 1) @enumToInt(PAGESETUPDLG_FLAGS.ENABLEPAGEPAINTHOOK) else 0) | (if (o.ENABLEPAGESETUPHOOK == 1) @enumToInt(PAGESETUPDLG_FLAGS.ENABLEPAGESETUPHOOK) else 0) | (if (o.ENABLEPAGESETUPTEMPLATE == 1) @enumToInt(PAGESETUPDLG_FLAGS.ENABLEPAGESETUPTEMPLATE) else 0) | (if (o.ENABLEPAGESETUPTEMPLATEHANDLE == 1) @enumToInt(PAGESETUPDLG_FLAGS.ENABLEPAGESETUPTEMPLATEHANDLE) else 0) | (if (o.INHUNDREDTHSOFMILLIMETERS == 1) @enumToInt(PAGESETUPDLG_FLAGS.INHUNDREDTHSOFMILLIMETERS) else 0) | (if (o.INTHOUSANDTHSOFINCHES == 1) @enumToInt(PAGESETUPDLG_FLAGS.INTHOUSANDTHSOFINCHES) else 0) | (if (o.MARGINS == 1) @enumToInt(PAGESETUPDLG_FLAGS.MARGINS) else 0) | (if (o.MINMARGINS == 1) @enumToInt(PAGESETUPDLG_FLAGS.MINMARGINS) else 0) | (if (o.NONETWORKBUTTON == 1) @enumToInt(PAGESETUPDLG_FLAGS.NONETWORKBUTTON) else 0) | (if (o.NOWARNING == 1) @enumToInt(PAGESETUPDLG_FLAGS.NOWARNING) else 0) | (if (o.RETURNDEFAULT == 1) @enumToInt(PAGESETUPDLG_FLAGS.RETURNDEFAULT) else 0) | (if (o.SHOWHELP == 1) @enumToInt(PAGESETUPDLG_FLAGS.SHOWHELP) else 0) ); } }; pub const PSD_DEFAULTMINMARGINS = PAGESETUPDLG_FLAGS.DEFAULTMINMARGINS; pub const PSD_DISABLEMARGINS = PAGESETUPDLG_FLAGS.DISABLEMARGINS; pub const PSD_DISABLEORIENTATION = PAGESETUPDLG_FLAGS.DISABLEORIENTATION; pub const PSD_DISABLEPAGEPAINTING = PAGESETUPDLG_FLAGS.DISABLEPAGEPAINTING; pub const PSD_DISABLEPAPER = PAGESETUPDLG_FLAGS.DISABLEPAPER; pub const PSD_DISABLEPRINTER = PAGESETUPDLG_FLAGS.DISABLEPRINTER; pub const PSD_ENABLEPAGEPAINTHOOK = PAGESETUPDLG_FLAGS.ENABLEPAGEPAINTHOOK; pub const PSD_ENABLEPAGESETUPHOOK = PAGESETUPDLG_FLAGS.ENABLEPAGESETUPHOOK; pub const PSD_ENABLEPAGESETUPTEMPLATE = PAGESETUPDLG_FLAGS.ENABLEPAGESETUPTEMPLATE; pub const PSD_ENABLEPAGESETUPTEMPLATEHANDLE = PAGESETUPDLG_FLAGS.ENABLEPAGESETUPTEMPLATEHANDLE; pub const PSD_INHUNDREDTHSOFMILLIMETERS = PAGESETUPDLG_FLAGS.INHUNDREDTHSOFMILLIMETERS; pub const PSD_INTHOUSANDTHSOFINCHES = PAGESETUPDLG_FLAGS.INTHOUSANDTHSOFINCHES; pub const PSD_INWININIINTLMEASURE = PAGESETUPDLG_FLAGS.DEFAULTMINMARGINS; pub const PSD_MARGINS = PAGESETUPDLG_FLAGS.MARGINS; pub const PSD_MINMARGINS = PAGESETUPDLG_FLAGS.MINMARGINS; pub const PSD_NONETWORKBUTTON = PAGESETUPDLG_FLAGS.NONETWORKBUTTON; pub const PSD_NOWARNING = PAGESETUPDLG_FLAGS.NOWARNING; pub const PSD_RETURNDEFAULT = PAGESETUPDLG_FLAGS.RETURNDEFAULT; pub const PSD_SHOWHELP = PAGESETUPDLG_FLAGS.SHOWHELP; pub const CHOOSEFONT_FLAGS = enum(u32) { APPLY = 512, ANSIONLY = 1024, BOTH = 3, EFFECTS = 256, ENABLEHOOK = 8, ENABLETEMPLATE = 16, ENABLETEMPLATEHANDLE = 32, FIXEDPITCHONLY = 16384, FORCEFONTEXIST = 65536, INACTIVEFONTS = 33554432, INITTOLOGFONTSTRUCT = 64, LIMITSIZE = 8192, NOOEMFONTS = 2048, NOFACESEL = 524288, NOSCRIPTSEL = 8388608, NOSIMULATIONS = 4096, NOSIZESEL = 2097152, NOSTYLESEL = 1048576, // NOVECTORFONTS = 2048, this enum value conflicts with NOOEMFONTS NOVERTFONTS = 16777216, PRINTERFONTS = 2, SCALABLEONLY = 131072, SCREENFONTS = 1, // SCRIPTSONLY = 1024, this enum value conflicts with ANSIONLY SELECTSCRIPT = 4194304, SHOWHELP = 4, TTONLY = 262144, USESTYLE = 128, WYSIWYG = 32768, _, pub fn initFlags(o: struct { APPLY: u1 = 0, ANSIONLY: u1 = 0, BOTH: u1 = 0, EFFECTS: u1 = 0, ENABLEHOOK: u1 = 0, ENABLETEMPLATE: u1 = 0, ENABLETEMPLATEHANDLE: u1 = 0, FIXEDPITCHONLY: u1 = 0, FORCEFONTEXIST: u1 = 0, INACTIVEFONTS: u1 = 0, INITTOLOGFONTSTRUCT: u1 = 0, LIMITSIZE: u1 = 0, NOOEMFONTS: u1 = 0, NOFACESEL: u1 = 0, NOSCRIPTSEL: u1 = 0, NOSIMULATIONS: u1 = 0, NOSIZESEL: u1 = 0, NOSTYLESEL: u1 = 0, NOVERTFONTS: u1 = 0, PRINTERFONTS: u1 = 0, SCALABLEONLY: u1 = 0, SCREENFONTS: u1 = 0, SELECTSCRIPT: u1 = 0, SHOWHELP: u1 = 0, TTONLY: u1 = 0, USESTYLE: u1 = 0, WYSIWYG: u1 = 0, }) CHOOSEFONT_FLAGS { return @intToEnum(CHOOSEFONT_FLAGS, (if (o.APPLY == 1) @enumToInt(CHOOSEFONT_FLAGS.APPLY) else 0) | (if (o.ANSIONLY == 1) @enumToInt(CHOOSEFONT_FLAGS.ANSIONLY) else 0) | (if (o.BOTH == 1) @enumToInt(CHOOSEFONT_FLAGS.BOTH) else 0) | (if (o.EFFECTS == 1) @enumToInt(CHOOSEFONT_FLAGS.EFFECTS) else 0) | (if (o.ENABLEHOOK == 1) @enumToInt(CHOOSEFONT_FLAGS.ENABLEHOOK) else 0) | (if (o.ENABLETEMPLATE == 1) @enumToInt(CHOOSEFONT_FLAGS.ENABLETEMPLATE) else 0) | (if (o.ENABLETEMPLATEHANDLE == 1) @enumToInt(CHOOSEFONT_FLAGS.ENABLETEMPLATEHANDLE) else 0) | (if (o.FIXEDPITCHONLY == 1) @enumToInt(CHOOSEFONT_FLAGS.FIXEDPITCHONLY) else 0) | (if (o.FORCEFONTEXIST == 1) @enumToInt(CHOOSEFONT_FLAGS.FORCEFONTEXIST) else 0) | (if (o.INACTIVEFONTS == 1) @enumToInt(CHOOSEFONT_FLAGS.INACTIVEFONTS) else 0) | (if (o.INITTOLOGFONTSTRUCT == 1) @enumToInt(CHOOSEFONT_FLAGS.INITTOLOGFONTSTRUCT) else 0) | (if (o.LIMITSIZE == 1) @enumToInt(CHOOSEFONT_FLAGS.LIMITSIZE) else 0) | (if (o.NOOEMFONTS == 1) @enumToInt(CHOOSEFONT_FLAGS.NOOEMFONTS) else 0) | (if (o.NOFACESEL == 1) @enumToInt(CHOOSEFONT_FLAGS.NOFACESEL) else 0) | (if (o.NOSCRIPTSEL == 1) @enumToInt(CHOOSEFONT_FLAGS.NOSCRIPTSEL) else 0) | (if (o.NOSIMULATIONS == 1) @enumToInt(CHOOSEFONT_FLAGS.NOSIMULATIONS) else 0) | (if (o.NOSIZESEL == 1) @enumToInt(CHOOSEFONT_FLAGS.NOSIZESEL) else 0) | (if (o.NOSTYLESEL == 1) @enumToInt(CHOOSEFONT_FLAGS.NOSTYLESEL) else 0) | (if (o.NOVERTFONTS == 1) @enumToInt(CHOOSEFONT_FLAGS.NOVERTFONTS) else 0) | (if (o.PRINTERFONTS == 1) @enumToInt(CHOOSEFONT_FLAGS.PRINTERFONTS) else 0) | (if (o.SCALABLEONLY == 1) @enumToInt(CHOOSEFONT_FLAGS.SCALABLEONLY) else 0) | (if (o.SCREENFONTS == 1) @enumToInt(CHOOSEFONT_FLAGS.SCREENFONTS) else 0) | (if (o.SELECTSCRIPT == 1) @enumToInt(CHOOSEFONT_FLAGS.SELECTSCRIPT) else 0) | (if (o.SHOWHELP == 1) @enumToInt(CHOOSEFONT_FLAGS.SHOWHELP) else 0) | (if (o.TTONLY == 1) @enumToInt(CHOOSEFONT_FLAGS.TTONLY) else 0) | (if (o.USESTYLE == 1) @enumToInt(CHOOSEFONT_FLAGS.USESTYLE) else 0) | (if (o.WYSIWYG == 1) @enumToInt(CHOOSEFONT_FLAGS.WYSIWYG) else 0) ); } }; pub const CF_APPLY = CHOOSEFONT_FLAGS.APPLY; pub const CF_ANSIONLY = CHOOSEFONT_FLAGS.ANSIONLY; pub const CF_BOTH = CHOOSEFONT_FLAGS.BOTH; pub const CF_EFFECTS = CHOOSEFONT_FLAGS.EFFECTS; pub const CF_ENABLEHOOK = CHOOSEFONT_FLAGS.ENABLEHOOK; pub const CF_ENABLETEMPLATE = CHOOSEFONT_FLAGS.ENABLETEMPLATE; pub const CF_ENABLETEMPLATEHANDLE = CHOOSEFONT_FLAGS.ENABLETEMPLATEHANDLE; pub const CF_FIXEDPITCHONLY = CHOOSEFONT_FLAGS.FIXEDPITCHONLY; pub const CF_FORCEFONTEXIST = CHOOSEFONT_FLAGS.FORCEFONTEXIST; pub const CF_INACTIVEFONTS = CHOOSEFONT_FLAGS.INACTIVEFONTS; pub const CF_INITTOLOGFONTSTRUCT = CHOOSEFONT_FLAGS.INITTOLOGFONTSTRUCT; pub const CF_LIMITSIZE = CHOOSEFONT_FLAGS.LIMITSIZE; pub const CF_NOOEMFONTS = CHOOSEFONT_FLAGS.NOOEMFONTS; pub const CF_NOFACESEL = CHOOSEFONT_FLAGS.NOFACESEL; pub const CF_NOSCRIPTSEL = CHOOSEFONT_FLAGS.NOSCRIPTSEL; pub const CF_NOSIMULATIONS = CHOOSEFONT_FLAGS.NOSIMULATIONS; pub const CF_NOSIZESEL = CHOOSEFONT_FLAGS.NOSIZESEL; pub const CF_NOSTYLESEL = CHOOSEFONT_FLAGS.NOSTYLESEL; pub const CF_NOVECTORFONTS = CHOOSEFONT_FLAGS.NOOEMFONTS; pub const CF_NOVERTFONTS = CHOOSEFONT_FLAGS.NOVERTFONTS; pub const CF_PRINTERFONTS = CHOOSEFONT_FLAGS.PRINTERFONTS; pub const CF_SCALABLEONLY = CHOOSEFONT_FLAGS.SCALABLEONLY; pub const CF_SCREENFONTS = CHOOSEFONT_FLAGS.SCREENFONTS; pub const CF_SCRIPTSONLY = CHOOSEFONT_FLAGS.ANSIONLY; pub const CF_SELECTSCRIPT = CHOOSEFONT_FLAGS.SELECTSCRIPT; pub const CF_SHOWHELP = CHOOSEFONT_FLAGS.SHOWHELP; pub const CF_TTONLY = CHOOSEFONT_FLAGS.TTONLY; pub const CF_USESTYLE = CHOOSEFONT_FLAGS.USESTYLE; pub const CF_WYSIWYG = CHOOSEFONT_FLAGS.WYSIWYG; pub const FINDREPLACE_FLAGS = enum(u32) { DIALOGTERM = 64, DOWN = 1, ENABLEHOOK = 256, ENABLETEMPLATE = 512, ENABLETEMPLATEHANDLE = 8192, FINDNEXT = 8, HIDEUPDOWN = 16384, HIDEMATCHCASE = 32768, HIDEWHOLEWORD = 65536, MATCHCASE = 4, NOMATCHCASE = 2048, NOUPDOWN = 1024, NOWHOLEWORD = 4096, REPLACE = 16, REPLACEALL = 32, SHOWHELP = 128, WHOLEWORD = 2, _, pub fn initFlags(o: struct { DIALOGTERM: u1 = 0, DOWN: u1 = 0, ENABLEHOOK: u1 = 0, ENABLETEMPLATE: u1 = 0, ENABLETEMPLATEHANDLE: u1 = 0, FINDNEXT: u1 = 0, HIDEUPDOWN: u1 = 0, HIDEMATCHCASE: u1 = 0, HIDEWHOLEWORD: u1 = 0, MATCHCASE: u1 = 0, NOMATCHCASE: u1 = 0, NOUPDOWN: u1 = 0, NOWHOLEWORD: u1 = 0, REPLACE: u1 = 0, REPLACEALL: u1 = 0, SHOWHELP: u1 = 0, WHOLEWORD: u1 = 0, }) FINDREPLACE_FLAGS { return @intToEnum(FINDREPLACE_FLAGS, (if (o.DIALOGTERM == 1) @enumToInt(FINDREPLACE_FLAGS.DIALOGTERM) else 0) | (if (o.DOWN == 1) @enumToInt(FINDREPLACE_FLAGS.DOWN) else 0) | (if (o.ENABLEHOOK == 1) @enumToInt(FINDREPLACE_FLAGS.ENABLEHOOK) else 0) | (if (o.ENABLETEMPLATE == 1) @enumToInt(FINDREPLACE_FLAGS.ENABLETEMPLATE) else 0) | (if (o.ENABLETEMPLATEHANDLE == 1) @enumToInt(FINDREPLACE_FLAGS.ENABLETEMPLATEHANDLE) else 0) | (if (o.FINDNEXT == 1) @enumToInt(FINDREPLACE_FLAGS.FINDNEXT) else 0) | (if (o.HIDEUPDOWN == 1) @enumToInt(FINDREPLACE_FLAGS.HIDEUPDOWN) else 0) | (if (o.HIDEMATCHCASE == 1) @enumToInt(FINDREPLACE_FLAGS.HIDEMATCHCASE) else 0) | (if (o.HIDEWHOLEWORD == 1) @enumToInt(FINDREPLACE_FLAGS.HIDEWHOLEWORD) else 0) | (if (o.MATCHCASE == 1) @enumToInt(FINDREPLACE_FLAGS.MATCHCASE) else 0) | (if (o.NOMATCHCASE == 1) @enumToInt(FINDREPLACE_FLAGS.NOMATCHCASE) else 0) | (if (o.NOUPDOWN == 1) @enumToInt(FINDREPLACE_FLAGS.NOUPDOWN) else 0) | (if (o.NOWHOLEWORD == 1) @enumToInt(FINDREPLACE_FLAGS.NOWHOLEWORD) else 0) | (if (o.REPLACE == 1) @enumToInt(FINDREPLACE_FLAGS.REPLACE) else 0) | (if (o.REPLACEALL == 1) @enumToInt(FINDREPLACE_FLAGS.REPLACEALL) else 0) | (if (o.SHOWHELP == 1) @enumToInt(FINDREPLACE_FLAGS.SHOWHELP) else 0) | (if (o.WHOLEWORD == 1) @enumToInt(FINDREPLACE_FLAGS.WHOLEWORD) else 0) ); } }; pub const FR_DIALOGTERM = FINDREPLACE_FLAGS.DIALOGTERM; pub const FR_DOWN = FINDREPLACE_FLAGS.DOWN; pub const FR_ENABLEHOOK = FINDREPLACE_FLAGS.ENABLEHOOK; pub const FR_ENABLETEMPLATE = FINDREPLACE_FLAGS.ENABLETEMPLATE; pub const FR_ENABLETEMPLATEHANDLE = FINDREPLACE_FLAGS.ENABLETEMPLATEHANDLE; pub const FR_FINDNEXT = FINDREPLACE_FLAGS.FINDNEXT; pub const FR_HIDEUPDOWN = FINDREPLACE_FLAGS.HIDEUPDOWN; pub const FR_HIDEMATCHCASE = FINDREPLACE_FLAGS.HIDEMATCHCASE; pub const FR_HIDEWHOLEWORD = FINDREPLACE_FLAGS.HIDEWHOLEWORD; pub const FR_MATCHCASE = FINDREPLACE_FLAGS.MATCHCASE; pub const FR_NOMATCHCASE = FINDREPLACE_FLAGS.NOMATCHCASE; pub const FR_NOUPDOWN = FINDREPLACE_FLAGS.NOUPDOWN; pub const FR_NOWHOLEWORD = FINDREPLACE_FLAGS.NOWHOLEWORD; pub const FR_REPLACE = FINDREPLACE_FLAGS.REPLACE; pub const FR_REPLACEALL = FINDREPLACE_FLAGS.REPLACEALL; pub const FR_SHOWHELP = FINDREPLACE_FLAGS.SHOWHELP; pub const FR_WHOLEWORD = FINDREPLACE_FLAGS.WHOLEWORD; pub const PRINTDLGEX_FLAGS = enum(u32) { ALLPAGES = 0, COLLATE = 16, CURRENTPAGE = 4194304, DISABLEPRINTTOFILE = 524288, ENABLEPRINTTEMPLATE = 16384, ENABLEPRINTTEMPLATEHANDLE = 65536, EXCLUSIONFLAGS = 16777216, HIDEPRINTTOFILE = 1048576, NOCURRENTPAGE = 8388608, NOPAGENUMS = 8, NOSELECTION = 4, NOWARNING = 128, PAGENUMS = 2, PRINTTOFILE = 32, RETURNDC = 256, RETURNDEFAULT = 1024, RETURNIC = 512, SELECTION = 1, USEDEVMODECOPIES = 262144, // USEDEVMODECOPIESANDCOLLATE = 262144, this enum value conflicts with USEDEVMODECOPIES USELARGETEMPLATE = 268435456, ENABLEPRINTHOOK = 4096, ENABLESETUPHOOK = 8192, ENABLESETUPTEMPLATE = 32768, ENABLESETUPTEMPLATEHANDLE = 131072, NONETWORKBUTTON = 2097152, PRINTSETUP = 64, SHOWHELP = 2048, _, pub fn initFlags(o: struct { ALLPAGES: u1 = 0, COLLATE: u1 = 0, CURRENTPAGE: u1 = 0, DISABLEPRINTTOFILE: u1 = 0, ENABLEPRINTTEMPLATE: u1 = 0, ENABLEPRINTTEMPLATEHANDLE: u1 = 0, EXCLUSIONFLAGS: u1 = 0, HIDEPRINTTOFILE: u1 = 0, NOCURRENTPAGE: u1 = 0, NOPAGENUMS: u1 = 0, NOSELECTION: u1 = 0, NOWARNING: u1 = 0, PAGENUMS: u1 = 0, PRINTTOFILE: u1 = 0, RETURNDC: u1 = 0, RETURNDEFAULT: u1 = 0, RETURNIC: u1 = 0, SELECTION: u1 = 0, USEDEVMODECOPIES: u1 = 0, USELARGETEMPLATE: u1 = 0, ENABLEPRINTHOOK: u1 = 0, ENABLESETUPHOOK: u1 = 0, ENABLESETUPTEMPLATE: u1 = 0, ENABLESETUPTEMPLATEHANDLE: u1 = 0, NONETWORKBUTTON: u1 = 0, PRINTSETUP: u1 = 0, SHOWHELP: u1 = 0, }) PRINTDLGEX_FLAGS { return @intToEnum(PRINTDLGEX_FLAGS, (if (o.ALLPAGES == 1) @enumToInt(PRINTDLGEX_FLAGS.ALLPAGES) else 0) | (if (o.COLLATE == 1) @enumToInt(PRINTDLGEX_FLAGS.COLLATE) else 0) | (if (o.CURRENTPAGE == 1) @enumToInt(PRINTDLGEX_FLAGS.CURRENTPAGE) else 0) | (if (o.DISABLEPRINTTOFILE == 1) @enumToInt(PRINTDLGEX_FLAGS.DISABLEPRINTTOFILE) else 0) | (if (o.ENABLEPRINTTEMPLATE == 1) @enumToInt(PRINTDLGEX_FLAGS.ENABLEPRINTTEMPLATE) else 0) | (if (o.ENABLEPRINTTEMPLATEHANDLE == 1) @enumToInt(PRINTDLGEX_FLAGS.ENABLEPRINTTEMPLATEHANDLE) else 0) | (if (o.EXCLUSIONFLAGS == 1) @enumToInt(PRINTDLGEX_FLAGS.EXCLUSIONFLAGS) else 0) | (if (o.HIDEPRINTTOFILE == 1) @enumToInt(PRINTDLGEX_FLAGS.HIDEPRINTTOFILE) else 0) | (if (o.NOCURRENTPAGE == 1) @enumToInt(PRINTDLGEX_FLAGS.NOCURRENTPAGE) else 0) | (if (o.NOPAGENUMS == 1) @enumToInt(PRINTDLGEX_FLAGS.NOPAGENUMS) else 0) | (if (o.NOSELECTION == 1) @enumToInt(PRINTDLGEX_FLAGS.NOSELECTION) else 0) | (if (o.NOWARNING == 1) @enumToInt(PRINTDLGEX_FLAGS.NOWARNING) else 0) | (if (o.PAGENUMS == 1) @enumToInt(PRINTDLGEX_FLAGS.PAGENUMS) else 0) | (if (o.PRINTTOFILE == 1) @enumToInt(PRINTDLGEX_FLAGS.PRINTTOFILE) else 0) | (if (o.RETURNDC == 1) @enumToInt(PRINTDLGEX_FLAGS.RETURNDC) else 0) | (if (o.RETURNDEFAULT == 1) @enumToInt(PRINTDLGEX_FLAGS.RETURNDEFAULT) else 0) | (if (o.RETURNIC == 1) @enumToInt(PRINTDLGEX_FLAGS.RETURNIC) else 0) | (if (o.SELECTION == 1) @enumToInt(PRINTDLGEX_FLAGS.SELECTION) else 0) | (if (o.USEDEVMODECOPIES == 1) @enumToInt(PRINTDLGEX_FLAGS.USEDEVMODECOPIES) else 0) | (if (o.USELARGETEMPLATE == 1) @enumToInt(PRINTDLGEX_FLAGS.USELARGETEMPLATE) else 0) | (if (o.ENABLEPRINTHOOK == 1) @enumToInt(PRINTDLGEX_FLAGS.ENABLEPRINTHOOK) else 0) | (if (o.ENABLESETUPHOOK == 1) @enumToInt(PRINTDLGEX_FLAGS.ENABLESETUPHOOK) else 0) | (if (o.ENABLESETUPTEMPLATE == 1) @enumToInt(PRINTDLGEX_FLAGS.ENABLESETUPTEMPLATE) else 0) | (if (o.ENABLESETUPTEMPLATEHANDLE == 1) @enumToInt(PRINTDLGEX_FLAGS.ENABLESETUPTEMPLATEHANDLE) else 0) | (if (o.NONETWORKBUTTON == 1) @enumToInt(PRINTDLGEX_FLAGS.NONETWORKBUTTON) else 0) | (if (o.PRINTSETUP == 1) @enumToInt(PRINTDLGEX_FLAGS.PRINTSETUP) else 0) | (if (o.SHOWHELP == 1) @enumToInt(PRINTDLGEX_FLAGS.SHOWHELP) else 0) ); } }; pub const PD_ALLPAGES = PRINTDLGEX_FLAGS.ALLPAGES; pub const PD_COLLATE = PRINTDLGEX_FLAGS.COLLATE; pub const PD_CURRENTPAGE = PRINTDLGEX_FLAGS.CURRENTPAGE; pub const PD_DISABLEPRINTTOFILE = PRINTDLGEX_FLAGS.DISABLEPRINTTOFILE; pub const PD_ENABLEPRINTTEMPLATE = PRINTDLGEX_FLAGS.ENABLEPRINTTEMPLATE; pub const PD_ENABLEPRINTTEMPLATEHANDLE = PRINTDLGEX_FLAGS.ENABLEPRINTTEMPLATEHANDLE; pub const PD_EXCLUSIONFLAGS = PRINTDLGEX_FLAGS.EXCLUSIONFLAGS; pub const PD_HIDEPRINTTOFILE = PRINTDLGEX_FLAGS.HIDEPRINTTOFILE; pub const PD_NOCURRENTPAGE = PRINTDLGEX_FLAGS.NOCURRENTPAGE; pub const PD_NOPAGENUMS = PRINTDLGEX_FLAGS.NOPAGENUMS; pub const PD_NOSELECTION = PRINTDLGEX_FLAGS.NOSELECTION; pub const PD_NOWARNING = PRINTDLGEX_FLAGS.NOWARNING; pub const PD_PAGENUMS = PRINTDLGEX_FLAGS.PAGENUMS; pub const PD_PRINTTOFILE = PRINTDLGEX_FLAGS.PRINTTOFILE; pub const PD_RETURNDC = PRINTDLGEX_FLAGS.RETURNDC; pub const PD_RETURNDEFAULT = PRINTDLGEX_FLAGS.RETURNDEFAULT; pub const PD_RETURNIC = PRINTDLGEX_FLAGS.RETURNIC; pub const PD_SELECTION = PRINTDLGEX_FLAGS.SELECTION; pub const PD_USEDEVMODECOPIES = PRINTDLGEX_FLAGS.USEDEVMODECOPIES; pub const PD_USEDEVMODECOPIESANDCOLLATE = PRINTDLGEX_FLAGS.USEDEVMODECOPIES; pub const PD_USELARGETEMPLATE = PRINTDLGEX_FLAGS.USELARGETEMPLATE; pub const PD_ENABLEPRINTHOOK = PRINTDLGEX_FLAGS.ENABLEPRINTHOOK; pub const PD_ENABLESETUPHOOK = PRINTDLGEX_FLAGS.ENABLESETUPHOOK; pub const PD_ENABLESETUPTEMPLATE = PRINTDLGEX_FLAGS.ENABLESETUPTEMPLATE; pub const PD_ENABLESETUPTEMPLATEHANDLE = PRINTDLGEX_FLAGS.ENABLESETUPTEMPLATEHANDLE; pub const PD_NONETWORKBUTTON = PRINTDLGEX_FLAGS.NONETWORKBUTTON; pub const PD_PRINTSETUP = PRINTDLGEX_FLAGS.PRINTSETUP; pub const PD_SHOWHELP = PRINTDLGEX_FLAGS.SHOWHELP; pub const CHOOSEFONT_FONT_TYPE = enum(u16) { BOLD_FONTTYPE = 256, ITALIC_FONTTYPE = 512, PRINTER_FONTTYPE = 16384, REGULAR_FONTTYPE = 1024, SCREEN_FONTTYPE = 8192, SIMULATED_FONTTYPE = 32768, _, pub fn initFlags(o: struct { BOLD_FONTTYPE: u1 = 0, ITALIC_FONTTYPE: u1 = 0, PRINTER_FONTTYPE: u1 = 0, REGULAR_FONTTYPE: u1 = 0, SCREEN_FONTTYPE: u1 = 0, SIMULATED_FONTTYPE: u1 = 0, }) CHOOSEFONT_FONT_TYPE { return @intToEnum(CHOOSEFONT_FONT_TYPE, (if (o.BOLD_FONTTYPE == 1) @enumToInt(CHOOSEFONT_FONT_TYPE.BOLD_FONTTYPE) else 0) | (if (o.ITALIC_FONTTYPE == 1) @enumToInt(CHOOSEFONT_FONT_TYPE.ITALIC_FONTTYPE) else 0) | (if (o.PRINTER_FONTTYPE == 1) @enumToInt(CHOOSEFONT_FONT_TYPE.PRINTER_FONTTYPE) else 0) | (if (o.REGULAR_FONTTYPE == 1) @enumToInt(CHOOSEFONT_FONT_TYPE.REGULAR_FONTTYPE) else 0) | (if (o.SCREEN_FONTTYPE == 1) @enumToInt(CHOOSEFONT_FONT_TYPE.SCREEN_FONTTYPE) else 0) | (if (o.SIMULATED_FONTTYPE == 1) @enumToInt(CHOOSEFONT_FONT_TYPE.SIMULATED_FONTTYPE) else 0) ); } }; pub const BOLD_FONTTYPE = CHOOSEFONT_FONT_TYPE.BOLD_FONTTYPE; pub const ITALIC_FONTTYPE = CHOOSEFONT_FONT_TYPE.ITALIC_FONTTYPE; pub const PRINTER_FONTTYPE = CHOOSEFONT_FONT_TYPE.PRINTER_FONTTYPE; pub const REGULAR_FONTTYPE = CHOOSEFONT_FONT_TYPE.REGULAR_FONTTYPE; pub const SCREEN_FONTTYPE = CHOOSEFONT_FONT_TYPE.SCREEN_FONTTYPE; pub const SIMULATED_FONTTYPE = CHOOSEFONT_FONT_TYPE.SIMULATED_FONTTYPE; pub const LPOFNHOOKPROC = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const LPCCHOOKPROC = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const LPFRHOOKPROC = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const LPCFHOOKPROC = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const LPPRINTHOOKPROC = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const LPSETUPHOOKPROC = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; // TODO: this type is limited to platform 'windows5.0' const IID_IPrintDialogCallback_Value = Guid.initString("5852a2c3-6530-11d1-b6a3-0000f8757bf9"); pub const IID_IPrintDialogCallback = &IID_IPrintDialogCallback_Value; pub const IPrintDialogCallback = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, InitDone: fn( self: *const IPrintDialogCallback, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SelectionChange: fn( self: *const IPrintDialogCallback, ) callconv(@import("std").os.windows.WINAPI) HRESULT, HandleMessage: fn( self: *const IPrintDialogCallback, hDlg: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, pResult: ?*LRESULT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPrintDialogCallback_InitDone(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IPrintDialogCallback.VTable, self.vtable).InitDone(@ptrCast(*const IPrintDialogCallback, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPrintDialogCallback_SelectionChange(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IPrintDialogCallback.VTable, self.vtable).SelectionChange(@ptrCast(*const IPrintDialogCallback, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPrintDialogCallback_HandleMessage(self: *const T, hDlg: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, pResult: ?*LRESULT) callconv(.Inline) HRESULT { return @ptrCast(*const IPrintDialogCallback.VTable, self.vtable).HandleMessage(@ptrCast(*const IPrintDialogCallback, self), hDlg, uMsg, wParam, lParam, pResult); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows5.0' const IID_IPrintDialogServices_Value = Guid.initString("509aaeda-5639-11d1-b6a1-0000f8757bf9"); pub const IID_IPrintDialogServices = &IID_IPrintDialogServices_Value; pub const IPrintDialogServices = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCurrentDevMode: fn( self: *const IPrintDialogServices, pDevMode: ?*DEVMODEA, pcbSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCurrentPrinterName: fn( self: *const IPrintDialogServices, pPrinterName: ?[*:0]u16, pcchSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCurrentPortName: fn( self: *const IPrintDialogServices, pPortName: ?[*:0]u16, pcchSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPrintDialogServices_GetCurrentDevMode(self: *const T, pDevMode: ?*DEVMODEA, pcbSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPrintDialogServices.VTable, self.vtable).GetCurrentDevMode(@ptrCast(*const IPrintDialogServices, self), pDevMode, pcbSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPrintDialogServices_GetCurrentPrinterName(self: *const T, pPrinterName: ?[*:0]u16, pcchSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPrintDialogServices.VTable, self.vtable).GetCurrentPrinterName(@ptrCast(*const IPrintDialogServices, self), pPrinterName, pcchSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPrintDialogServices_GetCurrentPortName(self: *const T, pPortName: ?[*:0]u16, pcchSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPrintDialogServices.VTable, self.vtable).GetCurrentPortName(@ptrCast(*const IPrintDialogServices, self), pPortName, pcchSize); } };} pub usingnamespace MethodMixin(@This()); }; pub const LPPAGEPAINTHOOK = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const LPPAGESETUPHOOK = fn( param0: ?HWND, param1: u32, param2: WPARAM, param3: LPARAM, ) callconv(@import("std").os.windows.WINAPI) usize; pub const OPENFILENAME_NT4A = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u8, lpstrCustomFilter: ?PSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PSTR, nMaxFile: u32, lpstrFileTitle: ?PSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u8, lpstrTitle: ?[*:0]const u8, Flags: u32, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u8, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u8, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u8, lpstrCustomFilter: ?PSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PSTR, nMaxFile: u32, lpstrFileTitle: ?PSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u8, lpstrTitle: ?[*:0]const u8, Flags: u32, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u8, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u8, }, }; pub const OPENFILENAME_NT4W = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u16, lpstrCustomFilter: ?PWSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PWSTR, nMaxFile: u32, lpstrFileTitle: ?PWSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u16, lpstrTitle: ?[*:0]const u16, Flags: u32, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u16, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u16, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u16, lpstrCustomFilter: ?PWSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PWSTR, nMaxFile: u32, lpstrFileTitle: ?PWSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u16, lpstrTitle: ?[*:0]const u16, Flags: u32, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u16, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u16, }, }; pub const OPENFILENAMEA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u8, lpstrCustomFilter: ?PSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PSTR, nMaxFile: u32, lpstrFileTitle: ?PSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u8, lpstrTitle: ?[*:0]const u8, Flags: OPEN_FILENAME_FLAGS, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u8, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u8, pvReserved: ?*anyopaque, dwReserved: u32, FlagsEx: OPEN_FILENAME_FLAGS_EX, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u8, lpstrCustomFilter: ?PSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PSTR, nMaxFile: u32, lpstrFileTitle: ?PSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u8, lpstrTitle: ?[*:0]const u8, Flags: OPEN_FILENAME_FLAGS, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u8, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u8, pvReserved: ?*anyopaque, dwReserved: u32, FlagsEx: OPEN_FILENAME_FLAGS_EX, }, }; pub const OPENFILENAMEW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u16, lpstrCustomFilter: ?PWSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PWSTR, nMaxFile: u32, lpstrFileTitle: ?PWSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u16, lpstrTitle: ?[*:0]const u16, Flags: OPEN_FILENAME_FLAGS, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u16, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u16, pvReserved: ?*anyopaque, dwReserved: u32, FlagsEx: OPEN_FILENAME_FLAGS_EX, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, lpstrFilter: ?[*:0]const u16, lpstrCustomFilter: ?PWSTR, nMaxCustFilter: u32, nFilterIndex: u32, lpstrFile: ?PWSTR, nMaxFile: u32, lpstrFileTitle: ?PWSTR, nMaxFileTitle: u32, lpstrInitialDir: ?[*:0]const u16, lpstrTitle: ?[*:0]const u16, Flags: OPEN_FILENAME_FLAGS, nFileOffset: u16, nFileExtension: u16, lpstrDefExt: ?[*:0]const u16, lCustData: LPARAM, lpfnHook: ?LPOFNHOOKPROC, lpTemplateName: ?[*:0]const u16, pvReserved: ?*anyopaque, dwReserved: u32, FlagsEx: OPEN_FILENAME_FLAGS_EX, }, }; pub const OFNOTIFYA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEA, pszFile: ?PSTR, }, .X86 => packed struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEA, pszFile: ?PSTR, }, }; pub const OFNOTIFYW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEW, pszFile: ?PWSTR, }, .X86 => packed struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEW, pszFile: ?PWSTR, }, }; pub const OFNOTIFYEXA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEA, psf: ?*anyopaque, pidl: ?*anyopaque, }, .X86 => packed struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEA, psf: ?*anyopaque, pidl: ?*anyopaque, }, }; pub const OFNOTIFYEXW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEW, psf: ?*anyopaque, pidl: ?*anyopaque, }, .X86 => packed struct { hdr: NMHDR, lpOFN: ?*OPENFILENAMEW, psf: ?*anyopaque, pidl: ?*anyopaque, }, }; pub const CHOOSECOLORA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HWND, rgbResult: u32, lpCustColors: ?*u32, Flags: u32, lCustData: LPARAM, lpfnHook: ?LPCCHOOKPROC, lpTemplateName: ?[*:0]const u8, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HWND, rgbResult: u32, lpCustColors: ?*u32, Flags: u32, lCustData: LPARAM, lpfnHook: ?LPCCHOOKPROC, lpTemplateName: ?[*:0]const u8, }, }; pub const CHOOSECOLORW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HWND, rgbResult: u32, lpCustColors: ?*u32, Flags: u32, lCustData: LPARAM, lpfnHook: ?LPCCHOOKPROC, lpTemplateName: ?[*:0]const u16, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HWND, rgbResult: u32, lpCustColors: ?*u32, Flags: u32, lCustData: LPARAM, lpfnHook: ?LPCCHOOKPROC, lpTemplateName: ?[*:0]const u16, }, }; pub const FINDREPLACEA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, Flags: FINDREPLACE_FLAGS, lpstrFindWhat: ?PSTR, lpstrReplaceWith: ?PSTR, wFindWhatLen: u16, wReplaceWithLen: u16, lCustData: LPARAM, lpfnHook: ?LPFRHOOKPROC, lpTemplateName: ?[*:0]const u8, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, Flags: FINDREPLACE_FLAGS, lpstrFindWhat: ?PSTR, lpstrReplaceWith: ?PSTR, wFindWhatLen: u16, wReplaceWithLen: u16, lCustData: LPARAM, lpfnHook: ?LPFRHOOKPROC, lpTemplateName: ?[*:0]const u8, }, }; pub const FINDREPLACEW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, Flags: FINDREPLACE_FLAGS, lpstrFindWhat: ?PWSTR, lpstrReplaceWith: ?PWSTR, wFindWhatLen: u16, wReplaceWithLen: u16, lCustData: LPARAM, lpfnHook: ?LPFRHOOKPROC, lpTemplateName: ?[*:0]const u16, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hInstance: ?HINSTANCE, Flags: FINDREPLACE_FLAGS, lpstrFindWhat: ?PWSTR, lpstrReplaceWith: ?PWSTR, wFindWhatLen: u16, wReplaceWithLen: u16, lCustData: LPARAM, lpfnHook: ?LPFRHOOKPROC, lpTemplateName: ?[*:0]const u16, }, }; pub const CHOOSEFONTA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDC: ?HDC, lpLogFont: ?*LOGFONTA, iPointSize: i32, Flags: CHOOSEFONT_FLAGS, rgbColors: u32, lCustData: LPARAM, lpfnHook: ?LPCFHOOKPROC, lpTemplateName: ?[*:0]const u8, hInstance: ?HINSTANCE, lpszStyle: ?PSTR, nFontType: CHOOSEFONT_FONT_TYPE, ___MISSING_ALIGNMENT__: u16, nSizeMin: i32, nSizeMax: i32, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDC: ?HDC, lpLogFont: ?*LOGFONTA, iPointSize: i32, Flags: CHOOSEFONT_FLAGS, rgbColors: u32, lCustData: LPARAM, lpfnHook: ?LPCFHOOKPROC, lpTemplateName: ?[*:0]const u8, hInstance: ?HINSTANCE, lpszStyle: ?PSTR, nFontType: CHOOSEFONT_FONT_TYPE, ___MISSING_ALIGNMENT__: u16, nSizeMin: i32, nSizeMax: i32, }, }; pub const CHOOSEFONTW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDC: ?HDC, lpLogFont: ?*LOGFONTW, iPointSize: i32, Flags: CHOOSEFONT_FLAGS, rgbColors: u32, lCustData: LPARAM, lpfnHook: ?LPCFHOOKPROC, lpTemplateName: ?[*:0]const u16, hInstance: ?HINSTANCE, lpszStyle: ?PWSTR, nFontType: CHOOSEFONT_FONT_TYPE, ___MISSING_ALIGNMENT__: u16, nSizeMin: i32, nSizeMax: i32, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDC: ?HDC, lpLogFont: ?*LOGFONTW, iPointSize: i32, Flags: CHOOSEFONT_FLAGS, rgbColors: u32, lCustData: LPARAM, lpfnHook: ?LPCFHOOKPROC, lpTemplateName: ?[*:0]const u16, hInstance: ?HINSTANCE, lpszStyle: ?PWSTR, nFontType: CHOOSEFONT_FONT_TYPE, ___MISSING_ALIGNMENT__: u16, nSizeMin: i32, nSizeMax: i32, }, }; pub const PRINTDLGA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, nFromPage: u16, nToPage: u16, nMinPage: u16, nMaxPage: u16, nCopies: u16, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPrintHook: ?LPPRINTHOOKPROC, lpfnSetupHook: ?LPSETUPHOOKPROC, lpPrintTemplateName: ?[*:0]const u8, lpSetupTemplateName: ?[*:0]const u8, hPrintTemplate: isize, hSetupTemplate: isize, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, nFromPage: u16, nToPage: u16, nMinPage: u16, nMaxPage: u16, nCopies: u16, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPrintHook: ?LPPRINTHOOKPROC, lpfnSetupHook: ?LPSETUPHOOKPROC, lpPrintTemplateName: ?[*:0]const u8, lpSetupTemplateName: ?[*:0]const u8, hPrintTemplate: isize, hSetupTemplate: isize, }, }; pub const PRINTDLGW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, nFromPage: u16, nToPage: u16, nMinPage: u16, nMaxPage: u16, nCopies: u16, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPrintHook: ?LPPRINTHOOKPROC, lpfnSetupHook: ?LPSETUPHOOKPROC, lpPrintTemplateName: ?[*:0]const u16, lpSetupTemplateName: ?[*:0]const u16, hPrintTemplate: isize, hSetupTemplate: isize, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, nFromPage: u16, nToPage: u16, nMinPage: u16, nMaxPage: u16, nCopies: u16, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPrintHook: ?LPPRINTHOOKPROC, lpfnSetupHook: ?LPSETUPHOOKPROC, lpPrintTemplateName: ?[*:0]const u16, lpSetupTemplateName: ?[*:0]const u16, hPrintTemplate: isize, hSetupTemplate: isize, }, }; pub const PRINTPAGERANGE = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { nFromPage: u32, nToPage: u32, }, .X86 => packed struct { nFromPage: u32, nToPage: u32, }, }; pub const PRINTDLGEXA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, Flags2: u32, ExclusionFlags: u32, nPageRanges: u32, nMaxPageRanges: u32, lpPageRanges: ?*PRINTPAGERANGE, nMinPage: u32, nMaxPage: u32, nCopies: u32, hInstance: ?HINSTANCE, lpPrintTemplateName: ?[*:0]const u8, lpCallback: ?*IUnknown, nPropertyPages: u32, lphPropertyPages: ?*?HPROPSHEETPAGE, nStartPage: u32, dwResultAction: u32, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, Flags2: u32, ExclusionFlags: u32, nPageRanges: u32, nMaxPageRanges: u32, lpPageRanges: ?*PRINTPAGERANGE, nMinPage: u32, nMaxPage: u32, nCopies: u32, hInstance: ?HINSTANCE, lpPrintTemplateName: ?[*:0]const u8, lpCallback: ?*IUnknown, nPropertyPages: u32, lphPropertyPages: ?*?HPROPSHEETPAGE, nStartPage: u32, dwResultAction: u32, }, }; pub const PRINTDLGEXW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, Flags2: u32, ExclusionFlags: u32, nPageRanges: u32, nMaxPageRanges: u32, lpPageRanges: ?*PRINTPAGERANGE, nMinPage: u32, nMaxPage: u32, nCopies: u32, hInstance: ?HINSTANCE, lpPrintTemplateName: ?[*:0]const u16, lpCallback: ?*IUnknown, nPropertyPages: u32, lphPropertyPages: ?*?HPROPSHEETPAGE, nStartPage: u32, dwResultAction: u32, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, hDC: ?HDC, Flags: PRINTDLGEX_FLAGS, Flags2: u32, ExclusionFlags: u32, nPageRanges: u32, nMaxPageRanges: u32, lpPageRanges: ?*PRINTPAGERANGE, nMinPage: u32, nMaxPage: u32, nCopies: u32, hInstance: ?HINSTANCE, lpPrintTemplateName: ?[*:0]const u16, lpCallback: ?*IUnknown, nPropertyPages: u32, lphPropertyPages: ?*?HPROPSHEETPAGE, nStartPage: u32, dwResultAction: u32, }, }; pub const DEVNAMES = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { wDriverOffset: u16, wDeviceOffset: u16, wOutputOffset: u16, wDefault: u16, }, .X86 => packed struct { wDriverOffset: u16, wDeviceOffset: u16, wOutputOffset: u16, wDefault: u16, }, }; pub const PAGESETUPDLGA = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, Flags: PAGESETUPDLG_FLAGS, ptPaperSize: POINT, rtMinMargin: RECT, rtMargin: RECT, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPageSetupHook: ?LPPAGESETUPHOOK, lpfnPagePaintHook: ?LPPAGEPAINTHOOK, lpPageSetupTemplateName: ?[*:0]const u8, hPageSetupTemplate: isize, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, Flags: PAGESETUPDLG_FLAGS, ptPaperSize: POINT, rtMinMargin: RECT, rtMargin: RECT, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPageSetupHook: ?LPPAGESETUPHOOK, lpfnPagePaintHook: ?LPPAGEPAINTHOOK, lpPageSetupTemplateName: ?[*:0]const u8, hPageSetupTemplate: isize, }, }; pub const PAGESETUPDLGW = switch(@import("../../zig.zig").arch) { .X64, .Arm64 => extern struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, Flags: PAGESETUPDLG_FLAGS, ptPaperSize: POINT, rtMinMargin: RECT, rtMargin: RECT, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPageSetupHook: ?LPPAGESETUPHOOK, lpfnPagePaintHook: ?LPPAGEPAINTHOOK, lpPageSetupTemplateName: ?[*:0]const u16, hPageSetupTemplate: isize, }, .X86 => packed struct { lStructSize: u32, hwndOwner: ?HWND, hDevMode: isize, hDevNames: isize, Flags: PAGESETUPDLG_FLAGS, ptPaperSize: POINT, rtMinMargin: RECT, rtMargin: RECT, hInstance: ?HINSTANCE, lCustData: LPARAM, lpfnPageSetupHook: ?LPPAGESETUPHOOK, lpfnPagePaintHook: ?LPPAGEPAINTHOOK, lpPageSetupTemplateName: ?[*:0]const u16, hPageSetupTemplate: isize, }, }; //-------------------------------------------------------------------------------- // Section: Functions (21) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn GetOpenFileNameA( param0: ?*OPENFILENAMEA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn GetOpenFileNameW( param0: ?*OPENFILENAMEW, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn GetSaveFileNameA( param0: ?*OPENFILENAMEA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn GetSaveFileNameW( param0: ?*OPENFILENAMEW, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn GetFileTitleA( param0: ?[*:0]const u8, Buf: [*:0]u8, cchSize: u16, ) callconv(@import("std").os.windows.WINAPI) i16; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn GetFileTitleW( param0: ?[*:0]const u16, Buf: [*:0]u16, cchSize: u16, ) callconv(@import("std").os.windows.WINAPI) i16; pub extern "COMDLG32" fn ChooseColorA( param0: ?*CHOOSECOLORA, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "COMDLG32" fn ChooseColorW( param0: ?*CHOOSECOLORW, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn FindTextA( param0: ?*FINDREPLACEA, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn FindTextW( param0: ?*FINDREPLACEW, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn ReplaceTextA( param0: ?*FINDREPLACEA, ) callconv(@import("std").os.windows.WINAPI) ?HWND; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn ReplaceTextW( param0: ?*FINDREPLACEW, ) callconv(@import("std").os.windows.WINAPI) ?HWND; pub extern "COMDLG32" fn ChooseFontA( param0: ?*CHOOSEFONTA, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "COMDLG32" fn ChooseFontW( param0: ?*CHOOSEFONTW, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "COMDLG32" fn PrintDlgA( pPD: ?*PRINTDLGA, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "COMDLG32" fn PrintDlgW( pPD: ?*PRINTDLGW, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "COMDLG32" fn PrintDlgExA( pPD: ?*PRINTDLGEXA, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "COMDLG32" fn PrintDlgExW( pPD: ?*PRINTDLGEXW, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "COMDLG32" fn CommDlgExtendedError( ) callconv(@import("std").os.windows.WINAPI) COMMON_DLG_ERRORS; pub extern "COMDLG32" fn PageSetupDlgA( param0: ?*PAGESETUPDLGA, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "COMDLG32" fn PageSetupDlgW( param0: ?*PAGESETUPDLGW, ) callconv(@import("std").os.windows.WINAPI) BOOL; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (20) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../../zig.zig").unicode_mode) { .ansi => struct { pub const OPENFILENAME_NT4 = thismodule.OPENFILENAME_NT4A; pub const OPENFILENAME = thismodule.OPENFILENAMEA; pub const OFNOTIFY = thismodule.OFNOTIFYA; pub const OFNOTIFYEX = thismodule.OFNOTIFYEXA; pub const CHOOSECOLOR = thismodule.CHOOSECOLORA; pub const FINDREPLACE = thismodule.FINDREPLACEA; pub const CHOOSEFONT = thismodule.CHOOSEFONTA; pub const PRINTDLG = thismodule.PRINTDLGA; pub const PRINTDLGEX = thismodule.PRINTDLGEXA; pub const PAGESETUPDLG = thismodule.PAGESETUPDLGA; pub const GetOpenFileName = thismodule.GetOpenFileNameA; pub const GetSaveFileName = thismodule.GetSaveFileNameA; pub const GetFileTitle = thismodule.GetFileTitleA; pub const ChooseColor = thismodule.ChooseColorA; pub const FindText = thismodule.FindTextA; pub const ReplaceText = thismodule.ReplaceTextA; pub const ChooseFont = thismodule.ChooseFontA; pub const PrintDlg = thismodule.PrintDlgA; pub const PrintDlgEx = thismodule.PrintDlgExA; pub const PageSetupDlg = thismodule.PageSetupDlgA; }, .wide => struct { pub const OPENFILENAME_NT4 = thismodule.OPENFILENAME_NT4W; pub const OPENFILENAME = thismodule.OPENFILENAMEW; pub const OFNOTIFY = thismodule.OFNOTIFYW; pub const OFNOTIFYEX = thismodule.OFNOTIFYEXW; pub const CHOOSECOLOR = thismodule.CHOOSECOLORW; pub const FINDREPLACE = thismodule.FINDREPLACEW; pub const CHOOSEFONT = thismodule.CHOOSEFONTW; pub const PRINTDLG = thismodule.PRINTDLGW; pub const PRINTDLGEX = thismodule.PRINTDLGEXW; pub const PAGESETUPDLG = thismodule.PAGESETUPDLGW; pub const GetOpenFileName = thismodule.GetOpenFileNameW; pub const GetSaveFileName = thismodule.GetSaveFileNameW; pub const GetFileTitle = thismodule.GetFileTitleW; pub const ChooseColor = thismodule.ChooseColorW; pub const FindText = thismodule.FindTextW; pub const ReplaceText = thismodule.ReplaceTextW; pub const ChooseFont = thismodule.ChooseFontW; pub const PrintDlg = thismodule.PrintDlgW; pub const PrintDlgEx = thismodule.PrintDlgExW; pub const PageSetupDlg = thismodule.PageSetupDlgW; }, .unspecified => if (@import("builtin").is_test) struct { pub const OPENFILENAME_NT4 = *opaque{}; pub const OPENFILENAME = *opaque{}; pub const OFNOTIFY = *opaque{}; pub const OFNOTIFYEX = *opaque{}; pub const CHOOSECOLOR = *opaque{}; pub const FINDREPLACE = *opaque{}; pub const CHOOSEFONT = *opaque{}; pub const PRINTDLG = *opaque{}; pub const PRINTDLGEX = *opaque{}; pub const PAGESETUPDLG = *opaque{}; pub const GetOpenFileName = *opaque{}; pub const GetSaveFileName = *opaque{}; pub const GetFileTitle = *opaque{}; pub const ChooseColor = *opaque{}; pub const FindText = *opaque{}; pub const ReplaceText = *opaque{}; pub const ChooseFont = *opaque{}; pub const PrintDlg = *opaque{}; pub const PrintDlgEx = *opaque{}; pub const PageSetupDlg = *opaque{}; } else struct { pub const OPENFILENAME_NT4 = @compileError("'OPENFILENAME_NT4' requires that UNICODE be set to true or false in the root module"); pub const OPENFILENAME = @compileError("'OPENFILENAME' requires that UNICODE be set to true or false in the root module"); pub const OFNOTIFY = @compileError("'OFNOTIFY' requires that UNICODE be set to true or false in the root module"); pub const OFNOTIFYEX = @compileError("'OFNOTIFYEX' requires that UNICODE be set to true or false in the root module"); pub const CHOOSECOLOR = @compileError("'CHOOSECOLOR' requires that UNICODE be set to true or false in the root module"); pub const FINDREPLACE = @compileError("'FINDREPLACE' requires that UNICODE be set to true or false in the root module"); pub const CHOOSEFONT = @compileError("'CHOOSEFONT' requires that UNICODE be set to true or false in the root module"); pub const PRINTDLG = @compileError("'PRINTDLG' requires that UNICODE be set to true or false in the root module"); pub const PRINTDLGEX = @compileError("'PRINTDLGEX' requires that UNICODE be set to true or false in the root module"); pub const PAGESETUPDLG = @compileError("'PAGESETUPDLG' requires that UNICODE be set to true or false in the root module"); pub const GetOpenFileName = @compileError("'GetOpenFileName' requires that UNICODE be set to true or false in the root module"); pub const GetSaveFileName = @compileError("'GetSaveFileName' requires that UNICODE be set to true or false in the root module"); pub const GetFileTitle = @compileError("'GetFileTitle' requires that UNICODE be set to true or false in the root module"); pub const ChooseColor = @compileError("'ChooseColor' requires that UNICODE be set to true or false in the root module"); pub const FindText = @compileError("'FindText' requires that UNICODE be set to true or false in the root module"); pub const ReplaceText = @compileError("'ReplaceText' requires that UNICODE be set to true or false in the root module"); pub const ChooseFont = @compileError("'ChooseFont' requires that UNICODE be set to true or false in the root module"); pub const PrintDlg = @compileError("'PrintDlg' requires that UNICODE be set to true or false in the root module"); pub const PrintDlgEx = @compileError("'PrintDlgEx' requires that UNICODE be set to true or false in the root module"); pub const PageSetupDlg = @compileError("'PageSetupDlg' requires that UNICODE be set to true or false in the root module"); }, }; //-------------------------------------------------------------------------------- // Section: Imports (19) //-------------------------------------------------------------------------------- const Guid = @import("../../zig.zig").Guid; const BOOL = @import("../../foundation.zig").BOOL; const DEVMODEA = @import("../../graphics/gdi.zig").DEVMODEA; const HDC = @import("../../graphics/gdi.zig").HDC; const HINSTANCE = @import("../../foundation.zig").HINSTANCE; const HPROPSHEETPAGE = @import("../../ui/controls.zig").HPROPSHEETPAGE; const HRESULT = @import("../../foundation.zig").HRESULT; const HWND = @import("../../foundation.zig").HWND; const IUnknown = @import("../../system/com.zig").IUnknown; const LOGFONTA = @import("../../graphics/gdi.zig").LOGFONTA; const LOGFONTW = @import("../../graphics/gdi.zig").LOGFONTW; const LPARAM = @import("../../foundation.zig").LPARAM; const LRESULT = @import("../../foundation.zig").LRESULT; const NMHDR = @import("../../ui/controls.zig").NMHDR; const POINT = @import("../../foundation.zig").POINT; const PSTR = @import("../../foundation.zig").PSTR; const PWSTR = @import("../../foundation.zig").PWSTR; const RECT = @import("../../foundation.zig").RECT; const WPARAM = @import("../../foundation.zig").WPARAM; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "LPOFNHOOKPROC")) { _ = LPOFNHOOKPROC; } if (@hasDecl(@This(), "LPCCHOOKPROC")) { _ = LPCCHOOKPROC; } if (@hasDecl(@This(), "LPFRHOOKPROC")) { _ = LPFRHOOKPROC; } if (@hasDecl(@This(), "LPCFHOOKPROC")) { _ = LPCFHOOKPROC; } if (@hasDecl(@This(), "LPPRINTHOOKPROC")) { _ = LPPRINTHOOKPROC; } if (@hasDecl(@This(), "LPSETUPHOOKPROC")) { _ = LPSETUPHOOKPROC; } if (@hasDecl(@This(), "LPPAGEPAINTHOOK")) { _ = LPPAGEPAINTHOOK; } if (@hasDecl(@This(), "LPPAGESETUPHOOK")) { _ = LPPAGESETUPHOOK; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/ui/controls/dialogs.zig
const std = @import("std"); const fs = std.fs; const Answer = struct { depth: u32, length: u32, }; fn get_answer_from_file(filename: []const u8, aimed: bool) !Answer { var file = try fs.cwd().openFile(filename, .{ .read = true }); defer file.close(); var reader = std.io.bufferedReader(file.reader()); var in_stream = reader.reader(); var depth: u32 = 0; var length: u32 = 0; var aim: u32 = 0; var buffer: [128]u8 = undefined; while (try in_stream.readUntilDelimiterOrEof(&buffer, '\n')) |line| { var it = std.mem.split(u8, line, " "); var direction = it.next().?; var amount = try std.fmt.parseInt(u32, it.next().?, 10); if (std.mem.eql(u8, direction, "down")) { if (aimed) { aim += amount; } else { depth += amount; } } else if (std.mem.eql(u8, direction, "up")) { if (amount > depth) { std.debug.print("Oh noes! Depth is about to become negative!\n", .{}); break; } if (aimed) { aim -= amount; } else { depth -= amount; } } else if (std.mem.eql(u8, direction, "forward")) { length += amount; if (aimed) { depth += (aim * amount); } } else { std.debug.print("Oh noes! Found unknown command '{s}'!\n", .{direction}); break; } } return Answer{ .depth = depth, .length = length }; } pub fn main() void { var aimed = false; var example_answer: u32 = undefined; var puzzle_answer: u32 = undefined; if (!aimed) { // part 1 example_answer = 150; puzzle_answer = 1698735; } else { // part 2 example_answer = 900; puzzle_answer = 1594785890; } var example = get_answer_from_file("example.txt", aimed) catch { std.debug.print("Couldn't read file.", .{}); return; }; std.debug.print("Depth {d} Length {d}\n", .{ example.depth, example.length }); std.debug.print("Your example answer was {d} ({d}).\n", .{example.depth * example.length, example_answer}); var answer = get_answer_from_file("input.txt", aimed) catch { std.debug.print("Couldn't read file.", .{}); return; }; std.debug.print("Depth {d} Length {d}\n", .{ answer.depth, answer.length }); std.debug.print("Your puzzle answer was {d} ({d}).\n", .{answer.depth * answer.length, puzzle_answer}); }
day2/main.zig
const std = @import("std"); const ArrayList = std.ArrayList; const Allocator = std.mem.Allocator; // Public // TODO: Parse a series of price entries! // TODO: Refactoring / simplifying! // TODO: Set up some unit tests for good and bad Price strings! // TODO: Need a return type! pub fn scanTokens(allocator: *Allocator, source: []const u8) !void { var priceScanner = Scanner{ .source = source, .tokens = ArrayList(Token).init(allocator), }; try priceScanner.scanTokens(); } // Private const PriceSentinelCharacter = 'P'; const TokenType = enum { PriceSentinel, DateYear, DateMonth, DateDay, Symbol, Quantity, LineBreak, EndOfFile, }; const Token = struct { token_type: TokenType, text: ?[]const u8, line: usize, fn printDebug(self: *const Token) void { // TODO: can I use std.fmt.format to produce a string instead? if (self.text == null) { std.log.debug("Token: (Line {}) {}", .{self.line, self.token_type}); } else { std.log.debug("Token: (Line {}) {} '{s}'", .{self.line, self.token_type, self.text}); } } }; const Scanner = struct { source: []const u8, tokens: ArrayList(Token), current: u8 = undefined, token_start: usize = 0, index: usize = 0, line: usize = 1, fn scanTokens(self: *Scanner) !void { // TODO: Need better error handling std.log.debug("Parsing text (length {}): {s}", .{self.source.len, self.source}); while (self.index < self.source.len) { // Start of new token self.token_start = self.index; // TODO: wrap this in a scanToken() ?? self.advance(); if (self.current == PriceSentinelCharacter) { try self.price(); } else { std.log.err("(Line {}) Expecting '{c}' but found: {}", .{self.line, PriceSentinelCharacter, self.current}); } // Jump to the end to short-circuit parsing the rest! self.index = self.source.len; } // TODO: Do I even need an EOF token? try self.tokens.append(Token{ .token_type = TokenType.EndOfFile, .text = null, .line = self.line, }); for (self.tokens.items) |token| { token.printDebug(); } } fn advance(self: *Scanner) void { if (self.index >= self.source.len) { self.current = 0; self.index = self.source.len + 1; } else { self.current = self.source[self.index]; self.index += 1; } } fn expect(self: *Scanner, character: u8) void { if (self.current == character) { self.advance(); } else { std.log.err("(Line {}) Expecting '{c}' but found: {c}", .{self.line, character, self.current}); } } fn price(self: *Scanner) !void { try self.tokens.append(Token{ .token_type = TokenType.PriceSentinel, .text = self.source[self.token_start..self.index], .line = self.line, }); self.advance(); self.expect(' '); try self.date(); self.expect(' '); try self.symbol(); self.expect(' '); try self.amount(); } fn date(self: *Scanner) !void { // yyyy-MM-dd self.token_start = self.index - 1; comptime var i = 0; inline while (i < 4) : (i += 1) { self.number(); } try self.tokens.append(Token{ .token_type = TokenType.DateYear, .text = self.source[self.token_start..self.index-1], .line = self.line, }); self.expect('-'); self.token_start = self.index - 1; i = 0; inline while (i < 2) : (i += 1) { self.number(); } try self.tokens.append(Token{ .token_type = TokenType.DateMonth, .text = self.source[self.token_start..self.index-1], .line = self.line, }); self.expect('-'); self.token_start = self.index - 1; i = 0; inline while (i < 2) : (i += 1) { self.number(); } try self.tokens.append(Token{ .token_type = TokenType.DateDay, .text = self.source[self.token_start..self.index-1], .line = self.line, }); } fn number(self: *Scanner) void { if (self.current >= '0' and self.current <= '9') { self.advance(); } else { std.log.err("(Line {}) Expecting number but found: {c}", .{self.line, self.current}); } } fn symbol(self: *Scanner) !void { self.token_start = self.index - 1; if (self.current == '\"') { self.advance(); while (!oneOf(self.current, "\r\n\"")) { self.advance(); } self.expect('\"'); } else { while (!oneOf(self.current, "-0123456789., @;\r\n\"")) { self.advance(); } } try self.tokens.append(Token{ .token_type = TokenType.Symbol, .text = self.source[self.token_start..self.index-1], .line = self.line, }); } fn amount(self: *Scanner) !void { if (self.current == '-' or self.current >= '0' and self.current <= '9') { // quantity, then symbol try self.quantity(); while (self.current == ' ' or self.current == '\t') { self.advance(); } try self.symbol(); } else { // symbol, then quantity try self.symbol(); while (self.current == ' ' or self.current == '\t') { self.advance(); } try self.quantity(); } } fn quantity(self: *Scanner) !void { self.token_start = self.index - 1; if (self.current == '-') self.advance(); while (oneOf(self.current, "0123456789,")) { self.advance(); } if (self.current == '.') { self.advance(); while (oneOf(self.current, "0123456789")) { self.advance(); } } try self.tokens.append(Token{ .token_type = TokenType.Symbol, .text = self.source[self.token_start..self.index-1], .line = self.line, }); } }; // TODO: Why can't I make this a comptime "inline for"? // Gives me error: unable to evaluate constant expression fn oneOf(input: u8, chars: []const u8) bool { return for (chars) |char| { if (input == char) break true; } else false; }
src/scanner.zig
const std = @import("std"); const sdl_libraries = @import("sdl"); const sdl = sdl_libraries.sdl; const sdl_img = sdl_libraries.sdl_img; const Allocator = std.mem.Allocator; const grey_boarder = sdl.Color{ .r = 66, .g = 65, .b = 65, .a = 210, }; const selected_color = sdl.Color{ .r = 233, .g = 212, .b = 18, .a = 255, }; pub fn main() !void { try initAll(); defer deinitAll(); // the only thing that allocates (other than SDL in libc) is an ArrayList // which won't get above 81 elements var memory = [_]u8{undefined} ** (1024); var fb_alloc = std.heap.FixedBufferAllocator.init(memory[0..]); const alloc = &fb_alloc.allocator; var world = try WorldData.init(alloc); defer world.deinit(); var keyboardActions = makeKeyMap(); var e: sdl.Event = undefined; while (true) { if (sdl.waitEvent(&e) != 0) { switch (e.@"type") { sdl.QUIT => { break; }, sdl.KEYDOWN => { const idx = @intCast(usize, @enumToInt(e.key.keysym.scancode)); keyboardActions[idx].call(&world); }, else => {}, } try world.render(); } } } fn initAll() !void { if (sdl.init(sdl.INIT_VIDEO) < 0) { return error.SDL_INIT_ERROR; } if (sdl_img.init(sdl_img.INIT_PNG) & sdl_img.INIT_PNG == 0) { return error.IMG_INIT_ERROR; } } fn deinitAll() void { _ = sdl_img.quit(); _ = sdl.quit(); } fn load(renderer: *sdl.Renderer, file_name: []const u8) !*sdl.Texture { const surface_opt = sdl_img.load(file_name.ptr); if (surface_opt == null) { sdl_img.handleError("Error loading asset as surface"); return error.SurfaceLoadError; } defer sdl.freeSurface(surface_opt.?); const texture_opt = sdl.createTextureFromSurface(renderer, surface_opt.?); if (texture_opt == null) { sdl_img.handleError("Error converting surface to texture"); return error.TextureCreationError; } return texture_opt.?; } fn generateGrid() Grid { var grid = Grid{ .grid = [_]Cell{undefined} ** 81 }; var i: usize = 0; while (i < 9) : (i += 1) { var j: usize = 0; while (j < 9) : (j += 1) { grid.grid[i * 9 + j] = .{ .draw_position = sdl.Rect{ .x = drawLocation(Point{ .x = @intCast(i32, j), .y = @intCast(i32, i) }).x, .y = drawLocation(Point{ .x = @intCast(i32, j), .y = @intCast(i32, i) }).y, .w = 42, .h = 42, }, .current_value = null, .corners = undefined, .center = undefined, }; } } return grid; } fn SingleArgWrapper(comptime T: type) type { return struct { value: T, func: fn (*WorldData, T) void, pub fn call(self: @This(), world: *WorldData) void { self.func(world, self.value); } }; } const VoidWrapper = struct { func: fn (*WorldData) void, pub fn call(self: @This(), world: *WorldData) void { self.func(world); } }; const FuncWrapper = union(enum) { Number: SingleArgWrapper(u8), Position: SingleArgWrapper(Point), Void: VoidWrapper, pub fn call(self: @This(), world: *WorldData) void { // there's gotta be a way to do a generic "whatever the active one is do the thing" return switch (self) { .Number => |v| v.call(world), .Position => |v| v.call(world), .Void => |v| v.call(world), }; } }; fn makeKeyMap() [1000]FuncWrapper { const noopFuncWrapper = FuncWrapper{ .Void = .{ .func = noop } }; var keyboardActions = [_]FuncWrapper{noopFuncWrapper} ** 1000; keyboardActions[sdl.SCANCODE_UP] = .{ .Position = .{ .value = Point{ .x = 0, .y = -1 }, .func = WorldData.updateSingleSelection } }; keyboardActions[sdl.SCANCODE_DOWN] = .{ .Position = .{ .value = Point{ .x = 0, .y = 1 }, .func = WorldData.updateSingleSelection } }; keyboardActions[sdl.SCANCODE_LEFT] = .{ .Position = .{ .value = Point{ .x = -1, .y = 0 }, .func = WorldData.updateSingleSelection } }; keyboardActions[sdl.SCANCODE_RIGHT] = .{ .Position = .{ .value = Point{ .x = 1, .y = 0 }, .func = WorldData.updateSingleSelection } }; keyboardActions[sdl.SCANCODE_C] = .{ .Void = .{ .func = checkSolution } }; keyboardActions[sdl.SCANCODE_R] = .{ .Void = .{ .func = resetGrid } }; keyboardActions[sdl.SCANCODE_1] = .{ .Number = .{ .value = 1, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_2] = .{ .Number = .{ .value = 2, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_3] = .{ .Number = .{ .value = 3, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_4] = .{ .Number = .{ .value = 4, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_5] = .{ .Number = .{ .value = 5, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_6] = .{ .Number = .{ .value = 6, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_7] = .{ .Number = .{ .value = 7, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_8] = .{ .Number = .{ .value = 8, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_9] = .{ .Number = .{ .value = 9, .func = WorldData.updateNumber } }; keyboardActions[sdl.SCANCODE_BACKSPACE] = .{ .Void = .{ .func = WorldData.deleteSelection } }; keyboardActions[sdl.SCANCODE_Z] = .{ .Void = .{ .func = WorldData.big } }; keyboardActions[sdl.SCANCODE_X] = .{ .Void = .{ .func = WorldData.centers } }; return keyboardActions; } fn noop(w: *WorldData) void {} // Vanity, does an offset that makes a grid I happen to like fn drawLocation(point: Point) Point { return Point{ .x = @intCast(i32, point.x * 43 + 4 * (@divTrunc(point.x, 3) + 1) - 1), .y = @intCast(i32, point.y * 43 + 4 * (@divTrunc(point.y, 3) + 1) - 1), }; } /// Initialize Once in practice const WorldData = struct { window: *sdl.Window, renderer: *sdl.Renderer, grid: Grid, selected_cells: std.ArrayList(Point), enter_state: State, allocator: *Allocator, // unused right now but might as well keep it around numbers: *sdl.Texture, incorrect: bool = false, victory: bool = false, const Self = @This(); const State = enum { Big, Center, }; pub fn init(alloc: *Allocator) !Self { const window = try sdl.createWindow( "Sudoku", sdl.WINDOWPOS_CENTERED, sdl.WINDOWPOS_CENTERED, 1280, 720, .{sdl.WINDOW_SHOWN}, ); const renderer = try sdl.createRenderer(window, -1, .{}); _ = sdl.renderSetLogicalSize(renderer, 640, 480); const big_numbers_texture = try load(renderer, "assets/big_numbers.png"); var grid = generateGrid(); var selected = try std.ArrayList(Point).initCapacity(alloc, grid.grid.len); try selected.append(Point{ .x = 0, .y = 0 }); return WorldData{ .window = window, .renderer = renderer, .grid = grid, .selected_cells = selected, .enter_state = State.Big, .allocator = alloc, .numbers = big_numbers_texture, }; } pub fn deinit(self: *Self) void { self.selected_cells.deinit(); sdl.destroyTexture(self.numbers); _ = sdl.destroyRenderer(self.renderer); _ = sdl.destroyWindow(self.window); } // ugly af but it does what I want pub fn render(self: *Self) !void { try sdl.setRenderDrawColor(self.renderer, sdl.WHITE); try sdl.renderClear(self.renderer); try sdl.setRenderDrawColor(self.renderer, sdl.BLACK); if (self.incorrect) { try sdl.setRenderDrawColor(self.renderer, sdl.RED); } else if (self.victory) { try sdl.setRenderDrawColor(self.renderer, sdl.GREEN); } const mode_rect = sdl.Rect{ .x = 475, .y = 50, .w = 150, .h = 100, }; try sdl.renderFillRect(self.renderer, &mode_rect); try sdl.setRenderDrawColor(self.renderer, grey_boarder); for (self.grid.grid) |cell| { try sdl.renderDrawRect(self.renderer, &cell.draw_position); // Draw the big number if it's been placed if (cell.current_value) |value| { const cv_expand: i32 = value; const number_src = sdl.Rect{ .x = (cv_expand - 1) * 42, .y = 0, .w = 42, .h = 42 }; //const number_src = sdl.Rect{ .x = 0, .y = 0, .w = 42, .h = 42 }; const number_draw_pos = sdl.Rect{ .x = cell.draw_position.x + 2, .y = cell.draw_position.y + 2, .w = 38, .h = 38, }; try sdl.renderCopy( self.renderer, self.numbers, &number_src, &number_draw_pos, ); } else { // draw any of the little numbers we've annotated var printed_values: i32 = 0; var start_y: i32 = 7; const start_x: i32 = 3; for (cell.center) |b, idx| { if (b) { const number_src = sdl.Rect{ .x = @intCast(i32, idx) * 42, .y = 0, .w = 42, .h = 42 }; const small_number_draw = sdl.Rect{ .x = cell.draw_position.x + start_x + 7 * printed_values, .y = cell.draw_position.y + start_y, .w = 7, .h = 10, }; try sdl.renderCopy( self.renderer, self.numbers, &number_src, &small_number_draw, ); printed_values += 1; if (printed_values == 5) { start_y = 22; printed_values = 0; } } } } } try sdl.setRenderDrawColor(self.renderer, selected_color); for (self.selected_cells.items) |pos| { const cell = self.grid.at(pos); try sdl.renderDrawRect(self.renderer, &cell.draw_position); } sdl.renderPresent(self.renderer); } pub fn updateSingleSelection(world: *Self, transform: Point) void { std.debug.assert(world.selected_cells.items.len > 0); const old_point = world.selected_cells.items[0]; const new_selection: Point = .{ .x = wrap(old_point.x + transform.x, 0, 9), .y = wrap(old_point.y + transform.y, 0, 9), }; world.selected_cells.items[0] = new_selection; world.selected_cells.resize(1) catch unreachable; // always resizing less than capacity // note because it's sudoku we list it as row, column rather than x, y std.debug.warn( "Updating selection from r{}c{} to r{}c{}\n", .{ old_point.y + 1, old_point.x + 1, new_selection.y + 1, new_selection.x + 1 }, ); } pub fn updateNumber(self: *Self, value: u8) void { if (self.enter_state == State.Big) { for (self.selected_cells.items) |pos| { var cell = self.grid.at(pos); cell.current_value = value; // TODO: world stat e.g. corner/center std.debug.warn("Updating selection r{}c{} to value {}\n", .{ pos.y + 1, pos.x + 1, value }); } } else { for (self.selected_cells.items) |pos| { var cell = self.grid.at(pos); if (cell.current_value == null) { cell.center[value - 1] = true; // TODO: world stat e.g. corner/center std.debug.warn("Adding center value {} to selection r{}c{}\n", .{ value, pos.y + 1, pos.x + 1 }); } } } } pub fn deleteSelection(self: *Self) void { for (self.selected_cells.items) |pos| { // If we have a current "Big" number just delete the big number // otherwise clear the cell var cell = self.grid.at(pos); if (cell.current_value != null) { cell.current_value = null; } else { for (cell.center) |*b| { b.* = false; } } } } pub fn centers(self: *Self) void { self.enter_state = State.Center; } pub fn big(self: *Self) void { self.enter_state = State.Big; } }; /// Inclusive of lower_bound but exclusive of upper_bound fn wrap(value: i32, lower_bound: i32, upper_bound: i32) i32 { std.debug.assert((value >= lower_bound and value < upper_bound) or (value == lower_bound - 1) or (value == upper_bound)); if (value < lower_bound) { return upper_bound - 1; } else if (value >= upper_bound) { return lower_bound; } else { return value; } } const Point = struct { x: i32, y: i32, }; const Cell = struct { current_value: ?u8, corners: [9]bool, center: [9]bool, draw_position: sdl.Rect, }; const Grid = struct { grid: [81]Cell, const Self = @This(); pub fn at(self: *Self, point: Point) *Cell { std.debug.assert(point.x >= 0 and point.y >= 0); return &self.grid[@intCast(usize, point.y * 9 + point.x)]; } }; // real bad impl fn checkSolution(world: *WorldData) void { // check rows var grid = &world.grid; var row: usize = 0; while (row < 9) : (row += 1) { var col: usize = 0; var row_buffer = [1]u8{0} ** 9; while (col < 9) : (col += 1) { if (grid.at(Point{ .x = @intCast(i32, col), .y = @intCast(i32, row) }).current_value) |value| { std.debug.assert(value > 0); row_buffer[value - 1] += 1; } } for (row_buffer) |value| { if (value != 1) { std.debug.warn("Solution is incorrect\n", .{}); world.incorrect = true; return; } } } // row is now columns row = 0; while (row < 9) : (row += 1) { var col: usize = 0; // col is actually rows var col_buffer = [1]u8{0} ** 9; while (col < 9) : (col += 1) { if (grid.at(Point{ .x = @intCast(i32, col), .y = @intCast(i32, row) }).current_value) |value| { std.debug.assert(value > 0); col_buffer[value - 1] += 1; } } for (col_buffer) |value| { if (value != 1) { std.debug.warn("Solution is incorrect\n", .{}); world.incorrect = true; return; } } } // solution is correct std.debug.warn("THE SOLUTION IS CORRECT!\n", .{}); for (grid.grid) |cell| { std.debug.warn("{}, ", .{cell.current_value.?}); } world.victory = true; world.incorrect = false; } fn resetGrid(world: *WorldData) void { const grid = &world.grid; std.debug.warn("Resetting Grid\n", .{}); for (grid.grid) |*cell| { cell.current_value = null; for (cell.center) |*b| { b.* = false; } } world.victory = false; world.incorrect = false; }
src/main.zig
usingnamespace @import("root").preamble; const log = lib.output.log.scoped(.{ .prefix = "VMWARE", .filter = .info, }).write; const ps2 = @import("ps2.zig"); const ports = @import("ports.zig"); const eoi = @import("apic.zig").eoi; fn do_op(self: *const Command, port: u16, comptime str: []const u8) CommandResult { var rax: u64 = undefined; var rbx: u64 = undefined; var rcx: u64 = undefined; var rdx: u64 = undefined; var rsi: u64 = undefined; var rdi: u64 = undefined; // zig fmt: off asm volatile (str : [_] "={rax}" (rax) , [_] "={rbx}" (rbx) , [_] "={rcx}" (rcx) , [_] "={rdx}" (rdx) , [_] "={rsi}" (rsi) , [_] "={rdi}" (rdi) // https://github.com/ziglang/zig/issues/8107 : [_] "{rax}" (@as(u64, VMWARE_MAGIC)) , [_] "{rbx}" (@as(u64, self.size)) , [_] "{rcx}" (@as(u64, self.command)) , [_] "{rdx}" (@as(u64, port)) , [_] "{rsi}" (@as(u64, self.source)) , [_] "{rdi}" (@as(u64, self.destination)) ); // zig fmt: on return .{ .rax = rax, .rbx = rbx, .rcx = rcx, .rdx = rdx, .rsi = rsi, .rdi = rdi, }; } fn send(cmd: Command) CommandResult { return do_op(&cmd, VMWARE_PORT, \\inl %%dx, %%eax \\ ); } fn send_hb(cmd: Command) CommandResult { return do_op(&cmd, VMWARE_PORTHB, \\rep outsb \\ ); } fn get_hb(cmd: Command) CommandResult { return do_op(&cmd, VMWARE_PORTHB, \\rep insb \\ ); } const Command = struct { command: u16 = undefined, size: usize = undefined, source: usize = undefined, destination: usize = undefined, }; const CommandResult = struct { rax: u64, rbx: u64, rcx: u64, rdx: u64, rsi: u64, rdi: u64, }; const VMWARE_MAGIC: u32 = 0x564D5868; const VMWARE_PORT: u16 = 0x5658; const VMWARE_PORTHB: u16 = 0x5659; const CMD_GETVERSION: u16 = 10; const CMD_ABSPOINTER_DATA: u16 = 39; const CMD_ABSPOINTER_STATUS: u16 = 40; const CMD_ABSPOINTER_COMMAND: u16 = 41; const ABSPOINTER_ENABLE: u32 = 0x45414552; const ABSPOINTER_RELATIVE: u32 = 0xF5; const ABSPOINTER_ABSOLUTE: u32 = 0x53424152; fn detect() bool { const reply = send(.{ .command = CMD_GETVERSION, }); if (@truncate(u32, reply.rbx) != VMWARE_MAGIC) return false; if (@truncate(u32, reply.rax) == 0xFFFFFFFF) return false; return true; } var counter: usize = 0; fn abscurorInterruptHandler(frame: *os.platform.InterruptFrame) void { // Drop byte from ps2 buffer counter += 1; _ = ports.inb(0x60); if (counter == 3) { counter = 0; const status = send(.{ .command = CMD_ABSPOINTER_STATUS, .size = 0, }); if (@truncate(u32, status.rax) == 0xFFFF0000) { unreachable; // Mouse problem } const num_packets = @divTrunc(@truncate(u16, status.rax), 4); var i: u16 = 0; while (i < num_packets) : (i += 1) { const mouse_pkt = send(.{ .command = CMD_ABSPOINTER_DATA, .size = 4, }); const buttons = @truncate(u16, mouse_pkt.rax); const rmb = (buttons & 0x10) != 0; const lmb = (buttons & 0x20) != 0; const mmb = (buttons & 0x08) != 0; const scaled_x = @truncate(u16, mouse_pkt.rbx); const scaled_y = @truncate(u16, mouse_pkt.rcx); const scroll = @bitCast(i2, @truncate(u2, mouse_pkt.rdx)); } } eoi(); } pub fn init() void { if (comptime (!config.kernel.x86_64.vmware.enable)) return; if (!detect()) { log(.info, "Not detected", .{}); return; } log(.info, "Detected", .{}); var cmd = Command{}; if (comptime config.kernel.x86_64.vmware.abscursor) { if (comptime (!config.kernel.x86_64.ps2.mouse.enable)) @compileError("PS/2 mouse has to be enabled for vmware cursor support"); log(.info, "Enabling abscursor...", .{}); const state = os.platform.get_and_disable_interrupts(); defer os.platform.set_interrupts(state); _ = send(.{ .command = CMD_ABSPOINTER_COMMAND, .size = ABSPOINTER_ENABLE, }); _ = send(.{ .command = CMD_ABSPOINTER_STATUS, .size = 0, }); _ = send(.{ .command = CMD_ABSPOINTER_DATA, .size = 1, }); _ = send(.{ .command = CMD_ABSPOINTER_COMMAND, .size = ABSPOINTER_ABSOLUTE, }); @import("interrupts.zig").add_handler(ps2.mouse_interrupt_vector, abscurorInterruptHandler, true, 0, 1); } }
subprojects/flork/src/platform/x86_64/vmware.zig
const std = @import("std"); const kernel = @import("root"); const mm = kernel.mm; const x86 = kernel.arch.x86; const lib = kernel.lib; const PhysicalAddress = mm.PhysicalAddress; const VirtualAddress = mm.VirtualAddress; const paging = @import("paging.zig"); const PML4 = paging.PML4; const PDPT = paging.PDPT; const PD = paging.PD; const PT = paging.PT; const PageKind = paging.PageKind; pub const VirtAddrType = u64; pub const PhysAddrType = u64; const BIT = kernel.lib.BIT; const bit_set = kernel.lib.bit_set; pub var logger = @TypeOf(x86.logger).childOf(@typeName(@This())){}; const KERNEL_MEMORY_MAP = [_]mm.VirtualMemoryRange{ DIRECT_MAPPING, DYNAMIC_MAPPING, KERNEL_IMAGE, }; const DIRECT_MAPPING = mm.VirtualMemoryRange.sized( VirtualAddress.new(0xffff800000000000), lib.GiB(64), ); const DYNAMIC_MAPPING = mm.VirtualMemoryRange.sized( VirtualAddress.new(0xffff900000000000), lib.TiB(1), ); const KERNEL_IMAGE = mm.VirtualMemoryRange.sized( VirtualAddress.new(0xffffffff80000000), lib.GiB(1), ); pub extern var kernel_end: [*]u8; pub fn get_kernel_end() mm.VirtualAddress { return mm.VirtualAddress.new(@ptrToInt(&kernel_end)); } var direct_mapping: mm.DirectMapping = undefined; pub fn directMapping() *mm.DirectMapping { return &direct_mapping; } var main_allocator: mm.FrameAllocator = undefined; pub fn frameAllocator() *mm.FrameAllocator { return &main_allocator; } var kernel_vm: mm.VirtualMemory = undefined; pub fn detect_memory() ?mm.PhysicalMemoryRange { return x86.multiboot.get_multiboot_memory(); } pub const VirtualMemoryImpl = struct { allocator: *mm.FrameAllocator, pml4: PML4, dynamic_next: VirtualAddress, dynamic_end: VirtualAddress, const Self = @This(); const MapOptions = struct { writable: bool, user: bool, write_through: bool, cache_disable: bool, no_execute: bool, }; const Error = error{ InvalidSize, UnalignedAddress, MappingExists, MappingNotExists, }; pub fn init(frame_allocator: *mm.FrameAllocator) !VirtualMemoryImpl { const frame = try frame_allocator.alloc_zero_frame(); return VirtualMemoryImpl{ .allocator = frame_allocator, .pml4 = PML4.init(frame, null), .dynamic_next = DYNAMIC_MAPPING.base, .dynamic_end = DYNAMIC_MAPPING.get_end(), }; } pub fn switch_to(self: Self) void { x86.CR3.write(self.pml4.root.value); } pub fn walk(self: Self, comptime T: type, context: *T) void { self.pml4.walk(T, context); } fn map_page_4kb( self: Self, where: VirtualAddress, what: PhysicalAddress, options: *const MapOptions, ) !void { if (!where.isAligned(lib.KiB(4)) or !what.isAligned(lib.KiB(4))) { return Error.UnalignedAddress; } const pml4_index = PML4.get_slot(where); const pdpt_index = PDPT.get_slot(where); const pd_index = PD.get_slot(where); const pt_index = PT.get_slot(where); const pdpt = try self.pml4.get_pdpt_alloc(self.allocator, pml4_index); const pd = try pdpt.get_pd_alloc(self.allocator, pdpt_index); const pt = try pd.get_pt_alloc(self.allocator, pd_index); if (pt.get_entry_kind(pt_index) != PT.EntryKind.Missing) { return Error.MappingExists; } var flags: u64 = 0; if (options.writable) { flags |= PT.WRITABLE.v(); } if (options.user) { flags |= PT.USER.v(); } if (options.write_through) { flags |= PT.WRITE_THROUGH.v(); } if (options.cache_disable) { flags |= PT.CACHE_DISABLE.v(); } flags |= PD.PRESENT.v(); pt.set_entry(pt_index, what.value | flags); } fn unmap_page_4kb(self: Self, where: VirtualAddress) !PhysicalAddress { if (!where.isAligned(lib.KiB(4))) { return Error.UnalignedAddress; } const pml4_index = PML4.get_slot(where); const pdpt_index = PDPT.get_slot(where); const pd_index = PD.get_slot(where); const pt_index = PT.get_slot(where); const pdpt = self.pml4.get_pdpt(pml4_index) orelse return Error.MappingNotExists; const pd = pdpt.get_pd(pdpt_index) orelse return Error.MappingNotExists; const pt = pd.get_pt(pd_index) orelse return Error.MappingNotExists; if (pt.get_page(pt_index)) |page| { pt.set_entry(pt_index, 0); return page; } return Error.MappingNotExists; } fn map_page_2mb( self: Self, where: VirtualAddress, what: PhysicalAddress, options: *const MapOptions, ) !void { if (!where.isAligned(lib.MiB(2)) or !what.isAligned(lib.MiB(2))) { return Error.UnalignedAddress; } const pml4_index = PML4.get_slot(where); const pdpt_index = PDPT.get_slot(where); const pd_index = PD.get_slot(where); const pdpt = try self.pml4.get_pdpt_alloc(self.allocator, pml4_index); const pd = try pdpt.get_pd_alloc(self.allocator, pdpt_index); if (pd.get_entry_kind(pd_index) != PD.EntryKind.Missing) { return Error.MappingExists; } var flags: u64 = 0; if (options.writable) { flags |= PD.WRITABLE.v(); } if (options.user) { flags |= PD.USER.v(); } if (options.write_through) { flags |= PD.WRITE_THROUGH.v(); } if (options.cache_disable) { flags |= PD.CACHE_DISABLE.v(); } flags |= PD.PRESENT.v() | PD.PAGE_2M.v(); pd.set_entry(pd_index, what.value | flags); } fn unmap_page_2mb(self: *Self, where: VirtualAddress) !PhysicalAddress { if (!where.isAligned(lib.MiB(2))) { return Error.UnalignedAddress; } const pml4_index = PML4.get_slot(where); const pdpt_index = PDPT.get_slot(where); const pd_index = PD.get_slot(where); const pdpt = self.pml4.get_pdpt(pml4_index) orelse return Error.MappingNotExists; const pd = pdpt.get_pd(pdpt_index) orelse return Error.MappingNotExists; if (pd.get_page_2m(pd_index)) |phys| { pd.set_entry(pd_index, 0); return phys; } return Error.MappingNotExists; } pub fn map_addr( self: Self, where: VirtualAddress, what: PhysicalAddress, length: usize, options: *const MapOptions, ) !void { switch (length) { lib.KiB(4) => return self.map_page_4kb(where, what, options), lib.MiB(2) => return self.map_page_2mb(where, what, options), lib.GiB(1) => @panic("Unimplemented"), else => return Error.InvalidSize, } } pub fn map_range( self: Self, where: VirtualAddress, what: PhysicalAddress, size: usize, options: *const MapOptions, ) !mm.VirtualMemoryRange { // Align to smallest page var left = std.mem.alignForward(size, PageKind.Page4K.size()); var done: usize = 0; var unit: PageKind = undefined; while (left != 0) : ({ left -= unit.size(); done += unit.size(); }) { const where_addr = where.add(done); const what_addr = what.add(done); const use_2mb = init: { if (!where_addr.isAligned(lib.MiB(2))) { break :init false; } if (!what_addr.isAligned(lib.MiB(2))) { break :init false; } if (left < lib.MiB(2)) { break :init false; } break :init true; }; if (use_2mb) { unit = PageKind.Page2M; } else { unit = PageKind.Page4K; } logger.debug("Mapping {} to {} ({x})\n", .{ what_addr, where_addr, unit }); self.map_addr(where_addr, what_addr, unit.size(), options) catch |err| { logger.log("{}\n", .{err}); @panic("Failed to setup direct mapping"); }; } return mm.VirtualMemoryRange{ .base = where, .size = done }; } pub fn map_memory( self: Self, where: VirtualAddress, what: PhysicalAddress, size: usize, protection: kernel.mm.VirtualMemory.Protection, ) !mm.VirtualMemoryRange { const options = MapOptions{ .writable = protection.write, .user = protection.user, .write_through = false, .cache_disable = true, .no_execute = !protection.execute, }; return self.map_range(where, what, size, &options); } pub fn map_io(self: *Self, what: PhysicalAddress, size: usize) !mm.VirtualMemoryRange { const options = MapOptions{ .writable = true, .user = false, .write_through = false, .cache_disable = true, .no_execute = false, }; const range = try self.map_range(self.dynamic_next, what, size, &options); self.dynamic_next = self.dynamic_next.add(range.size); return range; } fn get_page_kind(self: *const Self, where: VirtualAddress) ?PageKind { const pml4_index = PML4.get_slot(where); const pdpt_index = PDPT.get_slot(where); const pd_index = PD.get_slot(where); const pt_index = PT.get_slot(where); const pdpt = self.pml4.get_pdpt(pml4_index) orelse return null; switch (pdpt.get_entry_kind(pdpt_index)) { .Missing => return null, .Page1G => return .Page1G, .PD => { const pd = pdpt.get_pd(pdpt_index) orelse return null; switch (pd.get_entry_kind(pd_index)) { .Missing => return null, .Page2M => return .Page2M, .PageTable => { const pt = pd.get_pt(pd_index) orelse return null; switch (pt.get_entry_kind(pt_index)) { .Page4K => return .Page4K, .Missing => return null, } }, } }, } return null; } pub fn unmap(self: *Self, range: mm.VirtualMemoryRange) !void { logger.setLevel(.Debug); defer logger.setLevel(.Info); var left = range; while (left.size > lib.KiB(4)) { const kind = self.get_page_kind(left.base) orelse { logger.err("Tried to unmap page at {}, but there's none\n", left.base); return Error.MappingNotExists; }; switch (kind) { .Page4K => { if (!left.base.isAligned(lib.KiB(4))) { left.base.value = std.mem.alignBackward(left.base.value, lib.KiB(4)); } _ = self.unmap_page_4kb(left.base) catch |err| { logger.err("Failed to unmap 4KiB page at {}\n", left.base); return err; }; left.base = left.base.add(lib.KiB(4)); }, .Page2M => { if (!left.base.isAligned(lib.MiB(2))) { left.base.value = std.mem.alignBackward(left.base.value, lib.MiB(2)); } _ = self.unmap_page_2mb(left.base) catch |err| { logger.err("Failed to unmap 2MiB page at {}\n", left.base); return err; }; left.base = left.base.add(lib.MiB(2)); }, .Page1G => @panic("Unimplemented"), } } paging.flushTlb(); } }; pub var kernel_vm_impl: VirtualMemoryImpl = undefined; fn setup_kernel_vm() !void { // Initialize generic kernel VM mm.kernel_vm = mm.VirtualMemory.init(&kernel_vm_impl); // Initial 1GiB mapping logger.debug("Identity mapping 1GiB from 0 phys\n", .{}); const initial_mapping_size = lib.GiB(1); _ = try mm.kernel_vm.map_memory( DIRECT_MAPPING.base, PhysicalAddress.new(0x0), initial_mapping_size, mm.VirtualMemory.Protection.RWX, ); // Map kernel image logger.debug("Mapping kernel image\n", .{}); const kern_end = VirtualAddress.new(@ptrToInt(&kernel_end)); const kernel_size = VirtualAddress.span(KERNEL_IMAGE.base, kern_end); _ = mm.kernel_vm.map_memory( KERNEL_IMAGE.base, PhysicalAddress.new(0), std.mem.alignForward(kernel_size, lib.MiB(2)), mm.VirtualMemory.Protection.RWX, ) catch |err| { logger.log("{}\n", .{err}); @panic("Failed to remap kernel"); }; logger.debug("Switching to new virtual memory\n", .{}); mm.kernel_vm.switch_to(); logger.debug("Survived switching to kernel VM\n", .{}); // switch to new virtual memory directMapping().virt_start = DIRECT_MAPPING.base; directMapping().size = initial_mapping_size; kernel.mm.dump_vm_mappings(&mm.kernel_vm); logger.debug("Mapping rest of direct memory\n", .{}); _ = try mm.kernel_vm.map_memory( DIRECT_MAPPING.base.add(initial_mapping_size), PhysicalAddress.new(0 + initial_mapping_size), lib.GiB(63), mm.VirtualMemory.Protection.RWX, ); directMapping().virt_start = DIRECT_MAPPING.base; directMapping().size = lib.GiB(64); logger.debug("VM setup done\n", .{}); } pub fn init() void { const mem = x86.mm.detect_memory(); if (mem == null) { @panic("Unable to find any free memory!"); } var free_memory = mem.?; // Ensure we don't overwrite kernel const kend = x86.mm.directMapping().to_phys(x86.mm.get_kernel_end()); // Move beginning to after kernel const begin = kend.max(free_memory.base); const adjusted_memory = mm.PhysicalMemoryRange.from_range(begin, free_memory.get_end()); logger.log("Detected {}MiB of free memory\n", .{adjusted_memory.size / 1024 / 1024}); // Initialize physical memory allocator main_allocator = mm.FrameAllocator.new(adjusted_memory); // Initialize x86 VM implementation kernel_vm_impl = VirtualMemoryImpl.init(&main_allocator) catch { @panic("Failed to initialize VM implementation"); }; setup_kernel_vm() catch { @panic("Failed to initialize kernel VM implementation"); }; logger.log("Memory subsystem initialized\n", .{}); }
kernel/arch/x86/mm.zig
const std = @import("std"); const opt = @import("opt.zig"); const comparator = @import("ls.zig").compare_words; const warn = std.debug.warn; const Allocator = std.mem.Allocator; const stdout = &std.io.getStdOut().outStream(); /// memory belongs to caller pub fn sort(allocator: *Allocator, file: std.fs.File, options: PrintOptions) !std.ArrayList([]u8) { var lines = std.ArrayList([]u8).init(allocator); while (true) { var line: []u8 = get_line(allocator, file) catch |err| { if (err == error.EndOfStream) break; return err; }; try lines.append(line); } std.sort.sort([]const u8, lines.items[0..], {}, comparator); if (options == PrintOptions.Reverse) { var i: u32 = 0; while (i < lines.items.len / 2) : (i += 1) { var temp = lines.items[i]; lines.items[i] = lines.items[lines.items.len - i - 1]; lines.items[lines.items.len - i - 1] = temp; } } return lines; } /// Get a single line of file -- needs to be freed bor pub fn get_line(allocator: *Allocator, file: std.fs.File) ![]u8 { var char: u8 = undefined; var stream = std.fs.File.inStream(file); var i: u64 = 0; char = try stream.readByte(); // err if no stream var buffer: []u8 = try allocator.alloc(u8, 0); while (char != -1) : (char = stream.readByte() catch { return buffer; }) { if (char == '\n') break; buffer = try allocator.realloc(buffer, i + 1); buffer[i] = char; i += 1; } return buffer; } const SortFlags = enum { Help, Version, Reverse, }; var flags = [_]opt.Flag(SortFlags){ .{ .name = SortFlags.Help, .long = "help", }, .{ .name = SortFlags.Version, .long = "version", }, .{ .name = SortFlags.Reverse, .short = 'r', }, }; const PrintOptions = enum { Reverse, Default, }; pub fn main(args: [][]u8) anyerror!u8 { var options: PrintOptions = PrintOptions.Default; var it = opt.FlagIterator(SortFlags).init(flags[0..], args); while (it.next_flag() catch { return 1; }) |flag| { switch (flag.name) { SortFlags.Help => { warn("{} [-r] [FILE_NAME]\n", .{args[0]}); return 0; }, SortFlags.Version => { warn("TODO", .{}); return 0; }, SortFlags.Reverse => { options = PrintOptions.Reverse; }, } } var input = it.next_arg(); var lines: std.ArrayList([]u8) = undefined; if (input) |name| { const file = std.fs.cwd().openFile(name[0..], std.fs.File.OpenFlags{ .read = true, .write = false }) catch |err| { try stdout.print("Error: cannot open file {}\n", .{name}); return 1; }; lines = try sort(std.heap.page_allocator, file, options); file.close(); } else { // stdin lines = try sort(std.heap.page_allocator, std.io.getStdIn(), options); } for (lines.items) |line| { warn("{}\n", .{line}); std.heap.page_allocator.free(line); } lines.deinit(); return 0; } test "basic sort test" { const file = try std.fs.cwd().createFile("/tmp/testshuff", std.fs.File.CreateFlags{ .read = true }); _ = try file.write( \\2 \\1 \\3 \\4 \\5 ); const expected = [5][1]u8{ [_]u8{'1'}, [_]u8{'2'}, [_]u8{'3'}, [_]u8{'4'}, [_]u8{'5'} }; // seek back to start try file.seekTo(0); var result = try sort(std.heap.page_allocator, file, PrintOptions.Default); file.close(); var i: u8 = 0; while (i < result.items.len) : (i += 1) { std.debug.assert(std.mem.eql(u8, result.items[i], expected[i][0..])); std.heap.page_allocator.free(result.items[i]); } result.deinit(); }
src/sort.zig
const std = @import("std"); const build_options = @import("build_options"); const fb = @import("console/fb.zig"); const printf = fb.printf; const arch = @import("arch.zig"); const hw = @import("hw.zig"); pub const Shell = struct { pub fn run() void { var sh = Shell{}; sh.exec(); } fn exec(self: *Shell) void { printf("> ", .{}); var last_buf: [256]u8 = undefined; var last_len: u8 = 0; var buf: [256]u8 = undefined; var len: u8 = 0; var uart_buf: [16]u8 = [_]u8{undefined} ** 16; var state: enum { normal, escape, escape_lbr } = .normal; while (true) { fb.placechar('\xdb'); var recv = hw.uart.readBlock(&uart_buf) catch return; fb.placechar(' '); for (uart_buf[0..recv]) |c| { switch (state) { .normal => switch (c) { 8, 127 => { if (len > 0) { printf("\x08 \x08", .{}); len -= 1; } }, 21 => { while (len > 0) : (len -= 1) { printf("\x08 \x08", .{}); } }, 23 => { // ^W }, 27 => state = .escape, '\t' => { const maybe_rest = self.autocomplete(buf[0..len]) catch |err| switch (err) { error.PromptNeedsRedraw => { printf("> {s}", .{buf[0..len]}); continue; }, }; if (maybe_rest) |rest| { std.mem.copy(u8, buf[len..], rest); printf("{s}", .{rest}); len += @truncate(u8, rest.len); } }, '\r' => { printf("\n", .{}); std.mem.copy(u8, &last_buf, buf[0..len]); last_len = len; self.process(buf[0..len]); printf("> ", .{}); len = 0; }, 'a'...'z', 'A'...'Z', '0'...'9', '=', '\\', '^', '+', ':', '%', '@', '&', '!', '(', '[', '{', '<', ' ', '#', '$', '"', '\'', ',', '.', '_', '~', '`', '-', '/', '*', '>', '}', ']', ')', '?' => { buf[len] = c; len += 1; printf("{c}", .{c}); }, else => { printf("?{}?", .{c}); }, }, .escape => switch (c) { '[' => state = .escape_lbr, else => state = .normal, }, .escape_lbr => switch (c) { 'A', 'B' => { var i: u8 = len; while (i > 0) : (i -= 1) { printf("\x08 \x08", .{}); } std.mem.swap([256]u8, &last_buf, &buf); std.mem.swap(u8, &last_len, &len); printf("{s}", .{buf[0..len]}); state = .normal; }, else => state = .normal, }, } } } } const AUTOCOMPLETES: []const []const u8 = &.{ "echo ", "help ", "paging ", "paging dump ", "poweroff ", "reset ", }; const AutocompleteError = error{PromptNeedsRedraw}; fn autocomplete(self: *Shell, buf: []const u8) AutocompleteError!?[]const u8 { var maybe_match: ?[]const u8 = null; var ambiguous = false; for (AUTOCOMPLETES) |candidate| { if (std.mem.startsWith(u8, candidate, buf)) { if (ambiguous) { printf("{s}", .{candidate}); continue; } if (maybe_match) |match| { // Multiple matches. If the existing match is a strict prefix, ignore this // to allow prefix completion. // Otherwise we can't continue due to multiple possible matches; start dumping // all potential matches. if (std.mem.startsWith(u8, candidate, match)) { continue; } printf("\n{s}{s}", .{ match, candidate }); ambiguous = true; continue; } maybe_match = candidate; } } if (ambiguous) { printf("\n", .{}); return error.PromptNeedsRedraw; } if (maybe_match) |match| { return match[buf.len..]; } return null; } fn process(self: *Shell, cmd: []const u8) void { const trimmed = std.mem.trim(u8, cmd, " \t"); if (std.mem.eql(u8, trimmed, "reset")) { arch.reset(); } else if (std.mem.eql(u8, trimmed, "poweroff")) { arch.poweroff(); } else if (std.mem.eql(u8, trimmed, "echo")) { printf("\n", .{}); } else if (std.mem.startsWith(u8, trimmed, "echo ")) { printf("{s}\n", .{trimmed["echo ".len..]}); } else if (std.mem.eql(u8, trimmed, "help")) { self.help(); } else if (std.mem.eql(u8, trimmed, "paging")) { self.paging(""); } else if (std.mem.eql(u8, trimmed, "paging ")) { self.paging(std.mem.trim(u8, trimmed["paging ".len..], " \t")); } else if (trimmed.len == 0) { // nop } else { printf("unknown command: {s}\n", .{trimmed}); } } fn help(self: *Shell) void { printf( \\daintree kernel shell ({s} on {s}) \\ \\echo Print a blank line. \\echo STRING Print a given string. \\help Show this help. \\paging Paging commands. \\poweroff Power the board off. \\reset Reset the system. \\ , .{ build_options.version, build_options.board }, ); } fn paging(self: *Shell, cmd: []const u8) void { if (cmd.len == 0) { printf( \\Paging commands. \\ \\paging Show this help. \\paging dump Dump the page table trees. \\ , .{}, ); } else if (std.mem.eql(u8, cmd, "dump")) { // TODO -- need to unify arm/riscv entry files first. } else { printf("unknown paging command: {s}\n", .{cmd}); } } };
dainkrnl/src/shell.zig
const std = @import("std"); usingnamespace @import("wren.zig"); const data = @import("data.zig"); /// Should be bound to config.bindForeignMethodFn pub fn foreignMethodFn( vm:?*VM, module:CString, className:CString, isStatic:bool, signature:CString ) callconv(.C) ForeignMethodFnC { if(util.matches(module,"meta")) { return metaBindForeignMethod(vm,className,isStatic,signature); } if(util.matches(module,"random")) { return randomBindForeignMethod(vm,className,isStatic,signature); } return foreign.findMethod( vm, std.mem.span(module), std.mem.span(className), std.mem.span(signature), isStatic ) catch unreachable; } /// Should be bound to config.bindForeignMethodFn pub fn bindForeignClassFn ( vm:?*VM, module:CString, className:CString ) callconv(.C) ForeignClassMethods { if(util.matches(module,"random")) { return randomBindForeignClass(vm,module,className); } return foreign.findClass(vm,std.mem.span(module),std.mem.span(className)) catch { return .{ .allocate = null, .finalize = null }; }; } /// Should be bound to config.loadModuleFn pub fn loadModuleFn(vm:?*VM,name:CString) callconv(.C) LoadModuleResult { _=vm; if(util.matches(name,"meta")) { return .{.source = metaSource(), .onComplete = null, .userData = null}; } if(util.matches(name,"random")) { return .{.source = randomSource(), .onComplete = null, .userData = null}; } var src = util.loadWrenSourceFile(data.allocator,std.mem.span(name)) catch unreachable; return .{ .source = src, .onComplete = loadModuleCompleteFn, // ?fn, called on done running to free mem .userData = null, // ?*c_void }; } /// Should be bound to the callback of the loadModuleFn definition pub fn loadModuleCompleteFn (vm:?*VM,module:CString,result:LoadModuleResult) callconv(.C) void { _=vm; _=module; if(result.source != null) { var slice_len = std.mem.sliceTo(result.source,0).len; data.allocator.free(result.source[0..slice_len]); } } /// Should be bound to config.writeFn pub fn writeFn(vm:?*VM, text:CString) callconv(.C) void { _=vm; std.debug.print("{s}",.{text}); } /// Should be bound to config.errorFn pub fn errorFn(vm:?*VM, err_type:ErrorType, module:CString, line:c_int, msg:CString) callconv(.C) void { _=vm; var err_desc = switch(@intToEnum(ErrType,err_type)) { .compile => "Compile Error", .runtime => "Runtime Error", .stack_trace => "Stack Trace", }; std.debug.print("{s} @ ",.{err_desc}); if(module) |mod| { std.debug.print("{s}:{}\n",.{mod,line}); } else std.debug.print("{s}:{}\n",.{"[null]",line}); if(msg) |mg| { std.debug.print(">> {s}\n",.{mg}); } else std.debug.print(">> {s}\n",.{"[null]"}); }
src/bindings.zig
usingnamespace @import("psptypes.zig"); pub const struct_SceKernelSysClock = extern struct { low: SceUInt32, hi: SceUInt32, }; pub const SceKernelSysClock = struct_SceKernelSysClock; pub const enum_PspThreadAttributes = extern enum(u32) { PSP_THREAD_ATTR_VFPU = 16384, PSP_THREAD_ATTR_USER = 2147483648, PSP_THREAD_ATTR_USBWLAN = 2684354560, PSP_THREAD_ATTR_VSH = 3221225472, PSP_THREAD_ATTR_SCRATCH_SRAM = 32768, PSP_THREAD_ATTR_NO_FILLSTACK = 1048576, PSP_THREAD_ATTR_CLEAR_STACK = 2097152, _, }; pub const SceKernelThreadEntry = ?fn (SceSize, ?*c_void) callconv(.C) c_int; pub const struct_SceKernelThreadOptParam = extern struct { size: SceSize, stackMpid: SceUID, }; pub const SceKernelThreadOptParam = struct_SceKernelThreadOptParam; pub const struct_SceKernelThreadInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, status: c_int, entry: SceKernelThreadEntry, stack: ?*c_void, stackSize: c_int, gpReg: ?*c_void, initPriority: c_int, currentPriority: c_int, waitType: c_int, waitId: SceUID, wakeupCount: c_int, exitStatus: c_int, runClocks: SceKernelSysClock, intrPreemptCount: SceUInt, threadPreemptCount: SceUInt, releaseCount: SceUInt, }; pub const SceKernelThreadInfo = struct_SceKernelThreadInfo; pub const struct_SceKernelThreadRunStatus = extern struct { size: SceSize, status: c_int, currentPriority: c_int, waitType: c_int, waitId: c_int, wakeupCount: c_int, runClocks: SceKernelSysClock, intrPreemptCount: SceUInt, threadPreemptCount: SceUInt, releaseCount: SceUInt, }; pub const SceKernelThreadRunStatus = struct_SceKernelThreadRunStatus; pub const enum_PspThreadStatus = extern enum(c_int) { PSP_THREAD_RUNNING = 1, PSP_THREAD_READY = 2, PSP_THREAD_WAITING = 4, PSP_THREAD_SUSPEND = 8, PSP_THREAD_STOPPED = 16, PSP_THREAD_KILLED = 32, _, }; pub extern fn sceKernelDeleteThread(thid: SceUID) c_int; pub extern fn sceKernelStartThread(thid: SceUID, arglen: SceSize, argp: ?*c_void) c_int; pub extern fn sceKernelExitThread(status: c_int) c_int; pub extern fn sceKernelExitDeleteThread(status: c_int) c_int; pub extern fn sceKernelTerminateThread(thid: SceUID) c_int; pub extern fn sceKernelTerminateDeleteThread(thid: SceUID) c_int; pub extern fn sceKernelSuspendDispatchThread() c_int; pub extern fn sceKernelResumeDispatchThread(state: c_int) c_int; pub extern fn sceKernelSleepThread() c_int; pub extern fn sceKernelSleepThreadCB() c_int; pub extern fn sceKernelWakeupThread(thid: SceUID) c_int; pub extern fn sceKernelCancelWakeupThread(thid: SceUID) c_int; pub extern fn sceKernelSuspendThread(thid: SceUID) c_int; pub extern fn sceKernelResumeThread(thid: SceUID) c_int; pub extern fn sceKernelWaitThreadEnd(thid: SceUID, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelWaitThreadEndCB(thid: SceUID, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelDelayThread(delay: u32) c_int; pub extern fn sceKernelDelayThreadCB(delay: SceUInt) c_int; pub extern fn sceKernelDelaySysClockThread(delay: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelDelaySysClockThreadCB(delay: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelChangeCurrentThreadAttr(unknown: c_int, attr: SceUInt) c_int; pub extern fn sceKernelChangeThreadPriority(thid: SceUID, priority: c_int) c_int; pub extern fn sceKernelRotateThreadReadyQueue(priority: c_int) c_int; pub extern fn sceKernelReleaseWaitThread(thid: SceUID) c_int; pub extern fn sceKernelGetThreadId() c_int; pub extern fn sceKernelGetThreadCurrentPriority() c_int; pub extern fn sceKernelGetThreadExitStatus(thid: SceUID) c_int; pub extern fn sceKernelCheckThreadStack() c_int; pub extern fn sceKernelGetThreadStackFreeSize(thid: SceUID) c_int; pub extern fn sceKernelReferThreadStatus(thid: SceUID, info: [*c]SceKernelThreadInfo) c_int; pub extern fn sceKernelReferThreadRunStatus(thid: SceUID, status: [*c]SceKernelThreadRunStatus) c_int; pub const struct_SceKernelSemaOptParam = extern struct { size: SceSize, }; pub const SceKernelSemaOptParam = struct_SceKernelSemaOptParam; pub const struct_SceKernelSemaInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, initCount: c_int, currentCount: c_int, maxCount: c_int, numWaitThreads: c_int, }; pub const SceKernelSemaInfo = struct_SceKernelSemaInfo; pub extern fn sceKernelCreateSema(name: [*c]const u8, attr: SceUInt, initVal: c_int, maxVal: c_int, option: [*c]SceKernelSemaOptParam) SceUID; pub extern fn sceKernelDeleteSema(semaid: SceUID) c_int; pub extern fn sceKernelSignalSema(semaid: SceUID, signal: c_int) c_int; pub extern fn sceKernelWaitSema(semaid: SceUID, signal: c_int, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelWaitSemaCB(semaid: SceUID, signal: c_int, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelPollSema(semaid: SceUID, signal: c_int) c_int; pub extern fn sceKernelReferSemaStatus(semaid: SceUID, info: [*c]SceKernelSemaInfo) c_int; pub const struct_SceKernelEventFlagInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, initPattern: SceUInt, currentPattern: SceUInt, numWaitThreads: c_int, }; pub const SceKernelEventFlagInfo = struct_SceKernelEventFlagInfo; pub const struct_SceKernelEventFlagOptParam = extern struct { size: SceSize, }; pub const SceKernelEventFlagOptParam = struct_SceKernelEventFlagOptParam; pub const enum_PspEventFlagAttributes = extern enum(c_int) { PSP_EVENT_WAITMULTIPLE = 512, _, }; pub const enum_PspEventFlagWaitTypes = extern enum(c_int) { PSP_EVENT_WAITAND = 0, PSP_EVENT_WAITOR = 1, PSP_EVENT_WAITCLEAR = 32, _, }; pub extern fn sceKernelCreateEventFlag(name: [*c]const u8, attr: c_int, bits: c_int, opt: [*c]SceKernelEventFlagOptParam) SceUID; pub extern fn sceKernelSetEventFlag(evid: SceUID, bits: u32) c_int; pub extern fn sceKernelClearEventFlag(evid: SceUID, bits: u32) c_int; pub extern fn sceKernelPollEventFlag(evid: c_int, bits: u32, wait: u32, outBits: [*c]u32) c_int; pub extern fn sceKernelWaitEventFlag(evid: c_int, bits: u32, wait: u32, outBits: [*c]u32, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelWaitEventFlagCB(evid: c_int, bits: u32, wait: u32, outBits: [*c]u32, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelDeleteEventFlag(evid: c_int) c_int; pub extern fn sceKernelReferEventFlagStatus(event: SceUID, status: [*c]SceKernelEventFlagInfo) c_int; pub const struct_SceKernelMbxOptParam = extern struct { size: SceSize, }; pub const SceKernelMbxOptParam = struct_SceKernelMbxOptParam; pub const struct_SceKernelMbxInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, numWaitThreads: c_int, numMessages: c_int, firstMessage: ?*c_void, }; pub const SceKernelMbxInfo = struct_SceKernelMbxInfo; pub const struct_SceKernelMsgPacket = extern struct { next: [*c]struct_SceKernelMsgPacket, msgPriority: SceUChar, dummy: [3]SceUChar, }; pub const SceKernelMsgPacket = struct_SceKernelMsgPacket; pub extern fn sceKernelCreateMbx(name: [*c]const u8, attr: SceUInt, option: [*c]SceKernelMbxOptParam) SceUID; pub extern fn sceKernelDeleteMbx(mbxid: SceUID) c_int; pub extern fn sceKernelSendMbx(mbxid: SceUID, message: ?*c_void) c_int; pub extern fn sceKernelReceiveMbx(mbxid: SceUID, pmessage: [*c]?*c_void, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelReceiveMbxCB(mbxid: SceUID, pmessage: [*c]?*c_void, timeout: [*c]SceUInt) c_int; pub extern fn sceKernelPollMbx(mbxid: SceUID, pmessage: [*c]?*c_void) c_int; pub extern fn sceKernelCancelReceiveMbx(mbxid: SceUID, pnum: [*c]c_int) c_int; pub extern fn sceKernelReferMbxStatus(mbxid: SceUID, info: [*c]SceKernelMbxInfo) c_int; pub const SceKernelAlarmHandler = ?fn (?*c_void) callconv(.C) SceUInt; pub const struct_SceKernelAlarmInfo = extern struct { size: SceSize, schedule: SceKernelSysClock, handler: SceKernelAlarmHandler, common: ?*c_void, }; pub const SceKernelAlarmInfo = struct_SceKernelAlarmInfo; pub extern fn sceKernelSetAlarm(clock: SceUInt, handler: SceKernelAlarmHandler, common: ?*c_void) SceUID; pub extern fn sceKernelSetSysClockAlarm(clock: [*c]SceKernelSysClock, handler: SceKernelAlarmHandler, common: ?*c_void) SceUID; pub extern fn sceKernelCancelAlarm(alarmid: SceUID) c_int; pub extern fn sceKernelReferAlarmStatus(alarmid: SceUID, info: [*c]SceKernelAlarmInfo) c_int; pub const SceKernelCallbackFunction = ?fn (c_int, c_int, ?*c_void) callconv(.C) c_int; pub const struct_SceKernelCallbackInfo = extern struct { size: SceSize, name: [32]u8, threadId: SceUID, callback: SceKernelCallbackFunction, common: ?*c_void, notifyCount: c_int, notifyArg: c_int, }; pub const SceKernelCallbackInfo = struct_SceKernelCallbackInfo; pub extern fn sceKernelCreateCallback(name: [*c]const u8, func: SceKernelCallbackFunction, arg: ?*c_void) c_int; pub extern fn sceKernelReferCallbackStatus(cb: SceUID, status: [*c]SceKernelCallbackInfo) c_int; pub extern fn sceKernelDeleteCallback(cb: SceUID) c_int; pub extern fn sceKernelNotifyCallback(cb: SceUID, arg2: c_int) c_int; pub extern fn sceKernelCancelCallback(cb: SceUID) c_int; pub extern fn sceKernelGetCallbackCount(cb: SceUID) c_int; pub extern fn sceKernelCheckCallback() c_int; pub const enum_SceKernelIdListType = extern enum(c_int) { SCE_KERNEL_TMID_Thread = 1, SCE_KERNEL_TMID_Semaphore = 2, SCE_KERNEL_TMID_EventFlag = 3, SCE_KERNEL_TMID_Mbox = 4, SCE_KERNEL_TMID_Vpl = 5, SCE_KERNEL_TMID_Fpl = 6, SCE_KERNEL_TMID_Mpipe = 7, SCE_KERNEL_TMID_Callback = 8, SCE_KERNEL_TMID_ThreadEventHandler = 9, SCE_KERNEL_TMID_Alarm = 10, SCE_KERNEL_TMID_VTimer = 11, SCE_KERNEL_TMID_SleepThread = 64, SCE_KERNEL_TMID_DelayThread = 65, SCE_KERNEL_TMID_SuspendThread = 66, SCE_KERNEL_TMID_DormantThread = 67, _, }; pub extern fn sceKernelGetThreadmanIdList(typec: enum_SceKernelIdListType, readbuf: [*c]SceUID, readbufsize: c_int, idcount: [*c]c_int) c_int; pub const struct_SceKernelSystemStatus = extern struct { size: SceSize, status: SceUInt, idleClocks: SceKernelSysClock, comesOutOfIdleCount: SceUInt, threadSwitchCount: SceUInt, vfpuSwitchCount: SceUInt, }; pub const SceKernelSystemStatus = struct_SceKernelSystemStatus; pub extern fn sceKernelReferSystemStatus(status: [*c]SceKernelSystemStatus) c_int; pub extern fn sceKernelCreateMsgPipe(name: [*c]const u8, part: c_int, attr: c_int, unk1: ?*c_void, opt: ?*c_void) SceUID; pub extern fn sceKernelDeleteMsgPipe(uid: SceUID) c_int; pub extern fn sceKernelSendMsgPipe(uid: SceUID, message: ?*c_void, size: c_uint, unk1: c_int, unk2: ?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelSendMsgPipeCB(uid: SceUID, message: ?*c_void, size: c_uint, unk1: c_int, unk2: ?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelTrySendMsgPipe(uid: SceUID, message: ?*c_void, size: c_uint, unk1: c_int, unk2: ?*c_void) c_int; pub extern fn sceKernelReceiveMsgPipe(uid: SceUID, message: ?*c_void, size: c_uint, unk1: c_int, unk2: ?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelReceiveMsgPipeCB(uid: SceUID, message: ?*c_void, size: c_uint, unk1: c_int, unk2: ?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelTryReceiveMsgPipe(uid: SceUID, message: ?*c_void, size: c_uint, unk1: c_int, unk2: ?*c_void) c_int; pub extern fn sceKernelCancelMsgPipe(uid: SceUID, psend: [*c]c_int, precv: [*c]c_int) c_int; pub const struct_SceKernelMppInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, bufSize: c_int, freeSize: c_int, numSendWaitThreads: c_int, numReceiveWaitThreads: c_int, }; pub const SceKernelMppInfo = struct_SceKernelMppInfo; pub extern fn sceKernelReferMsgPipeStatus(uid: SceUID, info: [*c]SceKernelMppInfo) c_int; pub const struct_SceKernelVplOptParam = extern struct { size: SceSize, }; pub extern fn sceKernelCreateVpl(name: [*c]const u8, part: c_int, attr: c_int, size: c_uint, opt: [*c]struct_SceKernelVplOptParam) SceUID; pub extern fn sceKernelDeleteVpl(uid: SceUID) c_int; pub extern fn sceKernelAllocateVpl(uid: SceUID, size: c_uint, data: [*c]?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelAllocateVplCB(uid: SceUID, size: c_uint, data: [*c]?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelTryAllocateVpl(uid: SceUID, size: c_uint, data: [*c]?*c_void) c_int; pub extern fn sceKernelFreeVpl(uid: SceUID, data: ?*c_void) c_int; pub extern fn sceKernelCancelVpl(uid: SceUID, pnum: [*c]c_int) c_int; pub const struct_SceKernelVplInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, poolSize: c_int, freeSize: c_int, numWaitThreads: c_int, }; pub const SceKernelVplInfo = struct_SceKernelVplInfo; pub extern fn sceKernelReferVplStatus(uid: SceUID, info: [*c]SceKernelVplInfo) c_int; pub const struct_SceKernelFplOptParam = extern struct { size: SceSize, }; pub extern fn sceKernelCreateFpl(name: [*c]const u8, part: c_int, attr: c_int, size: c_uint, blocks: c_uint, opt: [*c]struct_SceKernelFplOptParam) c_int; pub extern fn sceKernelDeleteFpl(uid: SceUID) c_int; pub extern fn sceKernelAllocateFpl(uid: SceUID, data: [*c]?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelAllocateFplCB(uid: SceUID, data: [*c]?*c_void, timeout: [*c]c_uint) c_int; pub extern fn sceKernelTryAllocateFpl(uid: SceUID, data: [*c]?*c_void) c_int; pub extern fn sceKernelFreeFpl(uid: SceUID, data: ?*c_void) c_int; pub extern fn sceKernelCancelFpl(uid: SceUID, pnum: [*c]c_int) c_int; pub const struct_SceKernelFplInfo = extern struct { size: SceSize, name: [32]u8, attr: SceUInt, blockSize: c_int, numBlocks: c_int, freeBlocks: c_int, numWaitThreads: c_int, }; pub const SceKernelFplInfo = struct_SceKernelFplInfo; pub extern fn sceKernelReferFplStatus(uid: SceUID, info: [*c]SceKernelFplInfo) c_int; pub extern fn _sceKernelReturnFromTimerHandler() void; pub extern fn _sceKernelReturnFromCallback() void; pub extern fn sceKernelUSec2SysClock(usec: c_uint, clock: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelUSec2SysClockWide(usec: c_uint) SceInt64; pub extern fn sceKernelSysClock2USec(clock: [*c]SceKernelSysClock, low: [*c]c_uint, high: [*c]c_uint) c_int; pub extern fn sceKernelSysClock2USecWide(clock: SceInt64, low: [*c]c_uint, high: [*c]c_uint) c_int; pub extern fn sceKernelGetSystemTime(time: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelGetSystemTimeWide() SceInt64; pub extern fn sceKernelGetSystemTimeLow() c_uint; pub const struct_SceKernelVTimerOptParam = extern struct { size: SceSize, }; pub extern fn sceKernelCreateVTimer(name: [*c]const u8, opt: [*c]struct_SceKernelVTimerOptParam) SceUID; pub extern fn sceKernelDeleteVTimer(uid: SceUID) c_int; pub extern fn sceKernelGetVTimerBase(uid: SceUID, base: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelGetVTimerBaseWide(uid: SceUID) SceInt64; pub extern fn sceKernelGetVTimerTime(uid: SceUID, time: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelGetVTimerTimeWide(uid: SceUID) SceInt64; pub extern fn sceKernelSetVTimerTime(uid: SceUID, time: [*c]SceKernelSysClock) c_int; pub extern fn sceKernelSetVTimerTimeWide(uid: SceUID, time: SceInt64) SceInt64; pub extern fn sceKernelStartVTimer(uid: SceUID) c_int; pub extern fn sceKernelStopVTimer(uid: SceUID) c_int; pub const SceKernelVTimerHandler = ?fn (SceUID, [*c]SceKernelSysClock, [*c]SceKernelSysClock, ?*c_void) callconv(.C) SceUInt; pub const SceKernelVTimerHandlerWide = ?fn (SceUID, SceInt64, SceInt64, ?*c_void) callconv(.C) SceUInt; pub extern fn sceKernelSetVTimerHandler(uid: SceUID, time: [*c]SceKernelSysClock, handler: SceKernelVTimerHandler, common: ?*c_void) c_int; pub extern fn sceKernelSetVTimerHandlerWide(uid: SceUID, time: SceInt64, handler: SceKernelVTimerHandlerWide, common: ?*c_void) c_int; pub extern fn sceKernelCancelVTimerHandler(uid: SceUID) c_int; pub const struct_SceKernelVTimerInfo = extern struct { size: SceSize, name: [32]u8, active: c_int, base: SceKernelSysClock, current: SceKernelSysClock, schedule: SceKernelSysClock, handler: SceKernelVTimerHandler, common: ?*c_void, }; pub const SceKernelVTimerInfo = struct_SceKernelVTimerInfo; pub extern fn sceKernelReferVTimerStatus(uid: SceUID, info: [*c]SceKernelVTimerInfo) c_int; pub extern fn _sceKernelExitThread() void; pub extern fn sceKernelGetThreadmanIdType(uid: SceUID) enum_SceKernelIdListType; pub const SceKernelThreadEventHandler = ?fn (c_int, SceUID, ?*c_void) callconv(.C) c_int; pub const struct_SceKernelThreadEventHandlerInfo = extern struct { size: SceSize, name: [32]u8, threadId: SceUID, mask: c_int, handler: SceKernelThreadEventHandler, common: ?*c_void, }; pub const SceKernelThreadEventHandlerInfo = struct_SceKernelThreadEventHandlerInfo; pub const enum_ThreadEventIds = extern enum(c_int) { THREADEVENT_ALL = 4294967295, THREADEVENT_KERN = 4294967288, THREADEVENT_USER = 4294967280, THREADEVENT_CURRENT = 0, _, }; pub const enum_ThreadEvents = extern enum(c_int) { THREAD_CREATE = 1, THREAD_START = 2, THREAD_EXIT = 4, THREAD_DELETE = 8, _, }; pub extern fn sceKernelRegisterThreadEventHandler(name: [*c]const u8, threadID: SceUID, mask: c_int, handler: SceKernelThreadEventHandler, common: ?*c_void) SceUID; pub extern fn sceKernelReleaseThreadEventHandler(uid: SceUID) c_int; pub extern fn sceKernelReferThreadEventHandlerStatus(uid: SceUID, info: [*c]struct_SceKernelThreadEventHandlerInfo) c_int; pub extern fn sceKernelReferThreadProfiler() [*c]PspDebugProfilerRegs; pub extern fn sceKernelReferGlobalProfiler() [*c]PspDebugProfilerRegs; pub extern fn sceKernelCreateThread(name: [*c]const u8, entry: SceKernelThreadEntry, initPriority: c_int, stackSize: c_int, attr: SceUInt, option: [*c]SceKernelThreadOptParam) SceUID; pub const PspModuleInfoAttr = enum_PspModuleInfoAttr; pub const PspThreadAttributes = enum_PspThreadAttributes; pub const PspThreadStatus = enum_PspThreadStatus; pub const PspEventFlagAttributes = enum_PspEventFlagAttributes; pub const PspEventFlagWaitTypes = enum_PspEventFlagWaitTypes; pub const SceKernelIdListType = enum_SceKernelIdListType; pub const SceKernelVplOptParam = struct_SceKernelVplOptParam; pub const SceKernelFplOptParam = struct_SceKernelFplOptParam; pub const SceKernelVTimerOptParam = struct_SceKernelVTimerOptParam; pub const ThreadEventIds = enum_ThreadEventIds; pub const ThreadEvents = enum_ThreadEvents;
src/psp/sdk/pspthreadman.zig
const std = @import("std"); const stdx = @import("stdx"); const fatal = stdx.fatal; const vk = @import("vk"); pub fn updateDescriptorSet(device: vk.VkDevice, desc_set: vk.VkDescriptorSet, image_infos: []vk.VkDescriptorImageInfo) void { const write = vk.VkWriteDescriptorSet{ .sType = vk.VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .dstSet = desc_set, .dstBinding = 0, .dstArrayElement = 0, .descriptorType = vk.VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, .descriptorCount = @intCast(u32, image_infos.len), .pImageInfo = image_infos.ptr, .pNext = null, .pBufferInfo = null, .pTexelBufferView = null, }; vk.updateDescriptorSets(device, 1, &write, 0, null); } pub fn createDescriptorSets(alloc: std.mem.Allocator, device: vk.VkDevice, pool: vk.VkDescriptorPool, n: u32, layout: vk.VkDescriptorSetLayout) []vk.VkDescriptorSet { const layouts = alloc.alloc(vk.VkDescriptorSetLayout, n) catch fatal(); defer alloc.free(layouts); for (layouts) |_, i| { layouts[i] = layout; } var sets = alloc.alloc(vk.VkDescriptorSet, n) catch fatal(); const alloc_info = vk.VkDescriptorSetAllocateInfo{ .sType = vk.VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, .descriptorPool = pool, .descriptorSetCount = n, .pSetLayouts = layouts.ptr, .pNext = null, }; const res = vk.allocateDescriptorSets(device, &alloc_info, sets.ptr); vk.assertSuccess(res); return sets; } pub fn createDescriptorSet(device: vk.VkDevice, pool: vk.VkDescriptorPool, layout: vk.VkDescriptorSetLayout) vk.VkDescriptorSet { var ret: vk.VkDescriptorSet = undefined; const alloc_info = vk.VkDescriptorSetAllocateInfo{ .sType = vk.VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, .descriptorPool = pool, .descriptorSetCount = 1, .pSetLayouts = &layout, .pNext = null, }; const res = vk.allocateDescriptorSets(device, &alloc_info, &ret); vk.assertSuccess(res); return ret; }
graphics/src/backend/vk/descriptor.zig
const std = @import("std"); const c = @import("c.zig"); const BitmapGlyph = @import("BitmapGlyph.zig"); const Stroker = @import("Stroker.zig"); const types = @import("types.zig"); const Error = @import("error.zig").Error; const intToError = @import("error.zig").intToError; const Glyph = @This(); pub const BBoxMode = enum(u2) { // https://freetype.org/freetype2/docs/reference/ft2-glyph_management.html#ft_glyph_bbox_mode // both `unscaled` and `subpixel` constants are set to 0 unscaled_or_subpixels = c.FT_GLYPH_BBOX_UNSCALED, gridfit = c.FT_GLYPH_BBOX_GRIDFIT, truncate = c.FT_GLYPH_BBOX_TRUNCATE, pixels = c.FT_GLYPH_BBOX_PIXELS, }; pub const GlyphMetrics = c.FT_Glyph_Metrics; pub const GlyphFormat = enum(u32) { none = c.FT_GLYPH_FORMAT_NONE, composite = c.FT_GLYPH_FORMAT_COMPOSITE, bitmap = c.FT_GLYPH_FORMAT_BITMAP, outline = c.FT_GLYPH_FORMAT_OUTLINE, plotter = c.FT_GLYPH_FORMAT_PLOTTER, svg = c.FT_GLYPH_FORMAT_SVG, }; handle: c.FT_Glyph, pub fn init(handle: c.FT_Glyph) Glyph { return Glyph{ .handle = handle }; } pub fn deinit(self: Glyph) void { c.FT_Done_Glyph(self.handle); } pub fn clone(self: Glyph) Error!Glyph { var res = std.mem.zeroes(c.FT_Glyph); try intToError(c.FT_Glyph_Copy(self.handle, &res)); return Glyph.init(res); } pub fn transform(self: Glyph, matrix: ?types.Matrix, delta: ?types.Vector) Error!void { var m = matrix orelse std.mem.zeroes(types.Matrix); var d = delta orelse std.mem.zeroes(types.Vector); try intToError(c.FT_Glyph_Transform(self.handle, @ptrCast(*c.FT_Matrix, &m), @ptrCast(*c.FT_Vector, &d))); } pub fn getCBox(self: Glyph, bbox_mode: BBoxMode) types.BBox { var res = std.mem.zeroes(types.BBox); c.FT_Glyph_Get_CBox(self.handle, @enumToInt(bbox_mode), @ptrCast(*c.FT_BBox, &res)); return res; } pub fn toBitmap(self: Glyph, render_mode: types.RenderMode, origin: ?types.Vector) Error!BitmapGlyph { var res = self.handle; var o = origin orelse std.mem.zeroes(types.Vector); try intToError(c.FT_Glyph_To_Bitmap(&res, @enumToInt(render_mode), @ptrCast(*c.FT_Vector, &o), 0)); return BitmapGlyph.init(@ptrCast(c.FT_BitmapGlyph, self.handle)); } pub fn stroke(self: Glyph, stroker: Stroker) Error!Glyph { var res = self.handle; try intToError(c.FT_Glyph_Stroke(&res, stroker.handle, 0)); return Glyph.init(res); } pub fn strokeBorder(self: Glyph, stroker: Stroker, inside: bool) Error!Glyph { var res = self.handle; try intToError(c.FT_Glyph_StrokeBorder(&res, stroker.handle, if (inside) 1 else 0, 0)); return Glyph.init(res); } pub fn format(self: Glyph) GlyphFormat { return @intToEnum(GlyphFormat, self.handle.*.format); } pub fn advanceX(self: Glyph) isize { return self.handle.*.advance.x; } pub fn advanceY(self: Glyph) isize { return self.handle.*.advance.y; }
freetype/src/Glyph.zig
allocator: Allocator, tokens: []const TokenKind, src: []const u8, panicking: bool = false, cursor: usize = 0, errors: std.ArrayListUnmanaged(ParseError) = .{}, const std = @import("std"); const Allocator = std.mem.Allocator; const Tokens = std.MultiArrayList(Token).Slice; const super = @import("!mod.zig"); const Token = super.Token; const TokenKind = super.TokenKind; const Cst = super.Cst; const NodeBuilder = Cst.NodeBuilder; const Self = @This(); pub fn parse(allocator: Allocator, tokens: []const TokenKind, src: []const u8) ParseResult { var parser = Self{ .allocator = allocator, .tokens = tokens, .src = src, }; var root = parser.parseToplevel(); defer root.deinit(allocator); return .{ // .cst = .{ .nodes = parser.nodes }, .cst = Cst.buildCst(allocator, root) catch unreachable, .errors = parser.errors, }; } pub const ParseResult = struct { cst: Cst, errors: std.ArrayListUnmanaged(ParseError), pub fn deinit(self: *@This(), allocator: Allocator) void { self.cst.deinit(allocator); self.errors.deinit(allocator); } }; pub const ParseError = union(enum) { expected: Expected, pub const Expected = struct { what: What, found: usize, in: Context, pub const What = union(enum) { item: Item, token: TokenKind, one_of: []const What, pub const Item = enum { decl, expr, }; }; pub const Context = enum { top_level, decl_function, stmt, stmt_let, expr_start, expr_paren, expr_block, expr_call, string, path, }; }; }; // // Token ops // fn atEnd(self: Self) bool { return self.at(.EOF); } fn advance(self: *Self) void { if (self.atEnd()) return; self.cursor += 1; } fn peek(self: Self) TokenKind { return self.tokens[self.cursor]; } fn at(self: Self, kind: TokenKind) bool { return self.peek() == kind; } fn atOneOf(self: Self, set: []const TokenKind) bool { for (set) |kind| { if (self.at(kind)) return true; } return false; } fn match(self: *Self, kind: TokenKind, parent: *NodeBuilder) bool { if (self.at(kind)) { self.bump(parent); return true; } return false; } // // Error ops // fn report(self: *Self, parent: *NodeBuilder, err: ParseError) void { if (!self.panicking) { self.panicking = true; self.errors.append(self.allocator, err) catch unreachable; return; } if (self.atOneOf(&[_]TokenKind{ .brkt_brace_close, .kw_fn, .EOF, })) { self.bump(parent); self.panicking = false; } else { var node = NodeBuilder{ .kind = .skipped }; self.bump(&node); self.appendNodeTo(parent, node); } } fn expect( self: *Self, kind: TokenKind, in: ParseError.Expected.Context, parent: *NodeBuilder, ) void { if (!self.match(kind, parent)) { self.report(parent, .{ .expected = .{ .what = .{ .token = kind }, .found = self.cursor - 1, .in = in, }, }); } } // // Node ops // fn bump(self: *Self, parent: *NodeBuilder) void { self.appendTokenTo(parent); self.advance(); } fn appendNodeTo(self: *Self, to: *NodeBuilder, node: NodeBuilder) void { to.appendNode(self.allocator, node) catch unreachable; } fn appendTokenTo(self: *Self, to: *NodeBuilder) void { to.appendToken(self.allocator) catch unreachable; } // // Parse // fn parseToplevel(self: *Self) NodeBuilder { var root = NodeBuilder{ .kind = .root }; while (!self.atEnd()) { self.parseDecl(.top_level, &root); } if (self.tokens[self.cursor] == .EOF) {} else {} while (self.tokens[self.cursor] != .EOF) { self.appendTokenTo(&root); self.cursor += 1; } self.appendTokenTo(&root); return root; } fn parsePath(self: *Self) NodeBuilder { std.debug.assert(self.atOneOf(&.{ .ident, .punct_dblColon })); var path = NodeBuilder{ .kind = .path }; if (self.match(.punct_dblColon, &path)) { self.expect(.ident, .path, &path); } _ = self.match(.ident, &path); while (true) { if (self.at(.punct_dblColon)) self.bump(&path) else break; if (!self.match(.ident, &path)) break; } return path; } fn parseString(self: *Self) NodeBuilder { std.debug.assert(self.at(.string_open)); var str = NodeBuilder{ .kind = .string }; self.bump(&str); while (self.atOneOf(&.{ .string_literal, .esc_quote_single, .esc_quote_double, .esc_ascii_newline, .esc_ascii_carriageReturn, .esc_ascii_tab, .esc_ascii_backslash, .esc_ascii_null, .esc_ascii_escape, // .esc_ascii_characterCode, // .esc_unicode, })) { self.bump(&str); } self.expect(.string_close, .string, &str); return str; } fn parseLiteralInt(self: *Self) NodeBuilder { std.debug.assert(self.atOneOf(&.{ .int_dec, .int_hex, .int_bin, .int_oct })); var lit = NodeBuilder{ .kind = .literal_int }; self.bump(&lit); return lit; } fn parseLiteralFloat(self: *Self) NodeBuilder { std.debug.assert(self.at(.float)); var lit = NodeBuilder{ .kind = .literal_float }; self.bump(&lit); return lit; } // // Parse Decl // fn parseDecl(self: *Self, in: ParseError.Expected.Context, parent: *NodeBuilder) void { switch (self.peek()) { .kw_fn => self.parseDeclFunction(parent), .kw_use => self.parseDeclUse(parent), else => { self.report(parent, .{ .expected = .{ .what = .{ .item = .decl }, .found = self.cursor, .in = in, }, }); }, } } fn parseDeclFunction(self: *Self, parent: *NodeBuilder) void { std.debug.assert(self.at(.kw_fn)); var func = NodeBuilder{ .kind = .decl_function }; defer self.appendNodeTo(parent, func); self.bump(&func); self.expect(.ident, .decl_function, &func); if (!self.at(.punct_semiColon)) { self.parseStmtExpr(&func); } else { self.bump(&func); } } fn parseDeclUse(self: *Self, parent: *NodeBuilder) void { std.debug.assert(self.at(.kw_use)); // var use = NodeBuilder{ .kind = .decl_use }; // defer self.appendNodeTo(parent, use); // self.bump(&use); _ = parent; @panic("todo"); } // // Parse stmt // fn parseStmt(self: *Self, parent: *NodeBuilder) void { switch (self.peek()) { .kw_let => self.parseStmtLet(parent), else => self.parseStmtExpr(parent), } } fn parseStmtExpr(self: *Self, parent: *NodeBuilder) void { self.parseExpr(parent); if (self.tokens[self.cursor - 1] != .brkt_brace_close) { self.expect(.punct_semiColon, .stmt, parent); } } fn parseStmtLet(self: *Self, parent: *NodeBuilder) void { std.debug.assert(self.at(.kw_let)); var let = NodeBuilder{ .kind = .stmt_let }; defer self.appendNodeTo(parent, let); self.bump(&let); // kw self.expect(.ident, .stmt_let, &let); self.expect(.punct_eq, .stmt_let, &let); self.parseExpr(&let); self.expect(.punct_semiColon, .stmt_let, &let); } // // Parse expr // fn parseExpr(self: *Self, parent: *NodeBuilder) void { self.parseExprPrecedence(.none, parent); } const Precedence = enum(u8) { none = 0, // assignment, // logical_or, // logical_and, sum, product, // prefix, call, pub fn get(kind: TokenKind) Precedence { return switch (kind) { // .Punct_Eq => .assignment, // .Kw_or => .logical_or, // .Kw_and => .logical_and, .punct_plus, .punct_minus => .sum, .punct_star, .punct_slash => .product, // .Punct_Exclamation, .Kw_not => .prefix, .brkt_paren_open => .call, else => .none, }; } }; fn parseExprPrecedence(self: *Self, precedence: Precedence, parent: *NodeBuilder) void { var lhs = if (self.parseExprStart()) |n| n else { self.report(parent, .{ .expected = .{ .what = .{ .item = .expr }, .found = self.cursor, .in = .expr_start, }, }); return; }; const initial_prec = @enumToInt(precedence); var p = self.peek(); var infix_prec = @enumToInt(Precedence.get(self.peek())); while (initial_prec < infix_prec) { if (self.parseExprInfix(p, lhs, infix_prec)) |node| lhs = node else { // @FIXME: Is this an error condition? self.appendNodeTo(parent, lhs); return; } p = self.peek(); infix_prec = @enumToInt(Precedence.get(p)); } self.appendNodeTo(parent, lhs); } fn parseExprStart(self: *Self) ?NodeBuilder { return switch (self.peek()) { .ident, .punct_dblColon => self.parsePath(), .string_open => self.parseString(), .int_dec, .int_hex, .int_bin, .int_oct => self.parseLiteralInt(), .float => self.parseLiteralFloat(), .brkt_paren_open => blk: { var expr = NodeBuilder{ .kind = undefined }; self.bump(&expr); // '(' // unit if (self.match(.brkt_paren_close, &expr)) { // ')' expr.kind = .expr_unit; break :blk expr; } self.parseExpr(&expr); // grouping if (self.match(.brkt_paren_close, &expr)) { // ')' expr.kind = .expr_grouping; break :blk expr; } // tuple expr.kind = .expr_tuple; while (self.match(.punct_comma, &expr)) { if (self.at(.brkt_paren_close)) break; self.parseExpr(&expr); } self.expect(.brkt_paren_close, .expr_paren, &expr); // ')' break :blk expr; }, .brkt_brace_open => blk: { var block = NodeBuilder{ .kind = .expr_block }; self.bump(&block); // '{' while (!self.atOneOf(&.{ .brkt_brace_close, .EOF })) { self.parseStmt(&block); } self.expect(.brkt_brace_close, .expr_block, &block); // '}' break :blk block; }, else => return null, }; } fn parseExprInfix(self: *Self, p: TokenKind, lhs: NodeBuilder, prec: u8) ?NodeBuilder { return switch (p) { .punct_plus, .punct_minus, .punct_star, .punct_slash, => blk: { var infix = NodeBuilder{ .kind = .expr_infix }; self.appendNodeTo(&infix, lhs); // lhs self.bump(&infix); // operator self.parseExprPrecedence(@intToEnum(Precedence, prec), &infix); // rhs break :blk infix; }, .brkt_paren_open => blk: { var call = NodeBuilder{ .kind = .expr_call }; self.appendNodeTo(&call, lhs); self.bump(&call); // '(' if (self.match(.brkt_paren_close, &call)) // ')' break :blk call; self.parseExpr(&call); while (self.match(.punct_comma, &call)) { if (self.at(.brkt_paren_close)) break; self.parseExpr(&call); } self.expect(.brkt_paren_close, .expr_call, &call); // ')' break :blk call; }, else => return null, }; }
fexc/src/parse/Parser.zig
const std = @import("../index.zig"); const math = std.math; const debug = std.debug; const assert = debug.assert; const mem = std.mem; const builtin = @import("builtin"); const errol3 = @import("errol/index.zig").errol3; const max_int_digits = 65; /// Renders fmt string with args, calling output with slices of bytes. /// If `output` returns an error, the error is returned from `format` and /// `output` is not called again. pub fn format(context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8) Errors!void, comptime fmt: []const u8, args: ...) Errors!void { const State = enum { Start, OpenBrace, CloseBrace, Integer, IntegerWidth, Float, FloatWidth, Character, Buf, BufWidth, }; comptime var start_index = 0; comptime var state = State.Start; comptime var next_arg = 0; comptime var radix = 0; comptime var uppercase = false; comptime var width = 0; comptime var width_start = 0; inline for (fmt) |c, i| { switch (state) { State.Start => switch (c) { '{' => { if (start_index < i) { try output(context, fmt[start_index..i]); } state = State.OpenBrace; }, '}' => { if (start_index < i) { try output(context, fmt[start_index..i]); } state = State.CloseBrace; }, else => {}, }, State.OpenBrace => switch (c) { '{' => { state = State.Start; start_index = i; }, '}' => { try formatValue(args[next_arg], context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, 'd' => { radix = 10; uppercase = false; width = 0; state = State.Integer; }, 'x' => { radix = 16; uppercase = false; width = 0; state = State.Integer; }, 'X' => { radix = 16; uppercase = true; width = 0; state = State.Integer; }, 'c' => { state = State.Character; }, 's' => { state = State.Buf; }, '.' => { state = State.Float; }, else => @compileError("Unknown format character: " ++ []u8{c}), }, State.Buf => switch (c) { '}' => { return output(context, args[next_arg]); }, '0' ... '9' => { width_start = i; state = State.BufWidth; }, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, State.CloseBrace => switch (c) { '}' => { state = State.Start; start_index = i; }, else => @compileError("Single '}' encountered in format string"), }, State.Integer => switch (c) { '}' => { try formatInt(args[next_arg], radix, uppercase, width, context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, '0' ... '9' => { width_start = i; state = State.IntegerWidth; }, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, State.IntegerWidth => switch (c) { '}' => { width = comptime (parseUnsigned(usize, fmt[width_start..i], 10) catch unreachable); try formatInt(args[next_arg], radix, uppercase, width, context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, '0' ... '9' => {}, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, State.Float => switch (c) { '}' => { try formatFloatDecimal(args[next_arg], 0, context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, '0' ... '9' => { width_start = i; state = State.FloatWidth; }, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, State.FloatWidth => switch (c) { '}' => { width = comptime (parseUnsigned(usize, fmt[width_start..i], 10) catch unreachable); try formatFloatDecimal(args[next_arg], width, context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, '0' ... '9' => {}, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, State.BufWidth => switch (c) { '}' => { width = comptime (parseUnsigned(usize, fmt[width_start..i], 10) catch unreachable); try formatBuf(args[next_arg], width, context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, '0' ... '9' => {}, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, State.Character => switch (c) { '}' => { try formatAsciiChar(args[next_arg], context, Errors, output); next_arg += 1; state = State.Start; start_index = i + 1; }, else => @compileError("Unexpected character in format string: " ++ []u8{c}), }, } } comptime { if (args.len != next_arg) { @compileError("Unused arguments"); } if (state != State.Start) { @compileError("Incomplete format string: " ++ fmt); } } if (start_index < fmt.len) { try output(context, fmt[start_index..]); } } pub fn formatValue(value: var, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { const T = @typeOf(value); switch (@typeId(T)) { builtin.TypeId.Int => { return formatInt(value, 10, false, 0, context, Errors, output); }, builtin.TypeId.Float => { return formatFloat(value, context, Errors, output); }, builtin.TypeId.Void => { return output(context, "void"); }, builtin.TypeId.Bool => { return output(context, if (value) "true" else "false"); }, builtin.TypeId.Nullable => { if (value) |payload| { return formatValue(payload, context, Errors, output); } else { return output(context, "null"); } }, builtin.TypeId.ErrorUnion => { if (value) |payload| { return formatValue(payload, context, Errors, output); } else |err| { return formatValue(err, context, Errors, output); } }, builtin.TypeId.ErrorSet => { try output(context, "error."); return output(context, @errorName(value)); }, builtin.TypeId.Pointer => { if (@typeId(T.Child) == builtin.TypeId.Array and T.Child.Child == u8) { return output(context, (*value)[0..]); } else { return format(context, Errors, output, "{}@{x}", @typeName(T.Child), @ptrToInt(value)); } }, else => if (@canImplicitCast([]const u8, value)) { const casted_value = ([]const u8)(value); return output(context, casted_value); } else { @compileError("Unable to format type '" ++ @typeName(T) ++ "'"); }, } } pub fn formatAsciiChar(c: u8, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { return output(context, (&c)[0..1]); } pub fn formatBuf(buf: []const u8, width: usize, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { try output(context, buf); var leftover_padding = if (width > buf.len) (width - buf.len) else return; const pad_byte: u8 = ' '; while (leftover_padding > 0) : (leftover_padding -= 1) { try output(context, (&pad_byte)[0..1]); } } pub fn formatFloat(value: var, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { var x = f64(value); // Errol doesn't handle these special cases. if (math.isNan(x)) { return output(context, "NaN"); } if (math.signbit(x)) { try output(context, "-"); x = -x; } if (math.isPositiveInf(x)) { return output(context, "Infinity"); } if (x == 0.0) { return output(context, "0.0"); } var buffer: [32]u8 = undefined; const float_decimal = errol3(x, buffer[0..]); try output(context, float_decimal.digits[0..1]); try output(context, "."); if (float_decimal.digits.len > 1) { const num_digits = if (@typeOf(value) == f32) math.min(usize(9), float_decimal.digits.len) else float_decimal.digits.len; try output(context, float_decimal.digits[1 .. num_digits]); } else { try output(context, "0"); } if (float_decimal.exp != 1) { try output(context, "e"); try formatInt(float_decimal.exp - 1, 10, false, 0, context, Errors, output); } } pub fn formatFloatDecimal(value: var, precision: usize, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { var x = f64(value); // Errol doesn't handle these special cases. if (math.isNan(x)) { return output(context, "NaN"); } if (math.signbit(x)) { try output(context, "-"); x = -x; } if (math.isPositiveInf(x)) { return output(context, "Infinity"); } if (x == 0.0) { return output(context, "0.0"); } var buffer: [32]u8 = undefined; const float_decimal = errol3(x, buffer[0..]); const num_left_digits = if (float_decimal.exp > 0) usize(float_decimal.exp) else 1; try output(context, float_decimal.digits[0 .. num_left_digits]); try output(context, "."); if (float_decimal.digits.len > 1) { const num_valid_digtis = if (@typeOf(value) == f32) math.min(usize(7), float_decimal.digits.len) else float_decimal.digits.len; const num_right_digits = if (precision != 0) math.min(precision, (num_valid_digtis-num_left_digits)) else num_valid_digtis - num_left_digits; try output(context, float_decimal.digits[num_left_digits .. (num_left_digits + num_right_digits)]); } else { try output(context, "0"); } } pub fn formatInt(value: var, base: u8, uppercase: bool, width: usize, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { if (@typeOf(value).is_signed) { return formatIntSigned(value, base, uppercase, width, context, Errors, output); } else { return formatIntUnsigned(value, base, uppercase, width, context, Errors, output); } } fn formatIntSigned(value: var, base: u8, uppercase: bool, width: usize, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { const uint = @IntType(false, @typeOf(value).bit_count); if (value < 0) { const minus_sign: u8 = '-'; try output(context, (&minus_sign)[0..1]); const new_value = uint(-(value + 1)) + 1; const new_width = if (width == 0) 0 else (width - 1); return formatIntUnsigned(new_value, base, uppercase, new_width, context, Errors, output); } else if (width == 0) { return formatIntUnsigned(uint(value), base, uppercase, width, context, Errors, output); } else { const plus_sign: u8 = '+'; try output(context, (&plus_sign)[0..1]); const new_value = uint(value); const new_width = if (width == 0) 0 else (width - 1); return formatIntUnsigned(new_value, base, uppercase, new_width, context, Errors, output); } } fn formatIntUnsigned(value: var, base: u8, uppercase: bool, width: usize, context: var, comptime Errors: type, output: fn(@typeOf(context), []const u8)Errors!void) Errors!void { // max_int_digits accounts for the minus sign. when printing an unsigned // number we don't need to do that. var buf: [max_int_digits - 1]u8 = undefined; var a = if (@sizeOf(@typeOf(value)) == 1) u8(value) else value; var index: usize = buf.len; while (true) { const digit = a % base; index -= 1; buf[index] = digitToChar(u8(digit), uppercase); a /= base; if (a == 0) break; } const digits_buf = buf[index..]; const padding = if (width > digits_buf.len) (width - digits_buf.len) else 0; if (padding > index) { const zero_byte: u8 = '0'; var leftover_padding = padding - index; while (true) { try output(context, (&zero_byte)[0..1]); leftover_padding -= 1; if (leftover_padding == 0) break; } mem.set(u8, buf[0..index], '0'); return output(context, buf); } else { const padded_buf = buf[index - padding..]; mem.set(u8, padded_buf[0..padding], '0'); return output(context, padded_buf); } } pub fn formatIntBuf(out_buf: []u8, value: var, base: u8, uppercase: bool, width: usize) usize { var context = FormatIntBuf { .out_buf = out_buf, .index = 0, }; formatInt(value, base, uppercase, width, &context, error{}, formatIntCallback) catch unreachable; return context.index; } const FormatIntBuf = struct { out_buf: []u8, index: usize, }; fn formatIntCallback(context: &FormatIntBuf, bytes: []const u8) (error{}!void) { mem.copy(u8, context.out_buf[context.index..], bytes); context.index += bytes.len; } pub fn parseInt(comptime T: type, buf: []const u8, radix: u8) !T { if (!T.is_signed) return parseUnsigned(T, buf, radix); if (buf.len == 0) return T(0); if (buf[0] == '-') { return math.negate(try parseUnsigned(T, buf[1..], radix)); } else if (buf[0] == '+') { return parseUnsigned(T, buf[1..], radix); } else { return parseUnsigned(T, buf, radix); } } test "fmt.parseInt" { assert((parseInt(i32, "-10", 10) catch unreachable) == -10); assert((parseInt(i32, "+10", 10) catch unreachable) == 10); assert(if (parseInt(i32, " 10", 10)) |_| false else |err| err == error.InvalidCharacter); assert(if (parseInt(i32, "10 ", 10)) |_| false else |err| err == error.InvalidCharacter); assert(if (parseInt(u32, "-10", 10)) |_| false else |err| err == error.InvalidCharacter); assert((parseInt(u8, "255", 10) catch unreachable) == 255); assert(if (parseInt(u8, "256", 10)) |_| false else |err| err == error.Overflow); } const ParseUnsignedError = error { /// The result cannot fit in the type specified Overflow, /// The input had a byte that was not a digit InvalidCharacter, }; pub fn parseUnsigned(comptime T: type, buf: []const u8, radix: u8) ParseUnsignedError!T { var x: T = 0; for (buf) |c| { const digit = try charToDigit(c, radix); x = try math.mul(T, x, radix); x = try math.add(T, x, digit); } return x; } pub fn charToDigit(c: u8, radix: u8) (error{InvalidCharacter}!u8) { const value = switch (c) { '0' ... '9' => c - '0', 'A' ... 'Z' => c - 'A' + 10, 'a' ... 'z' => c - 'a' + 10, else => return error.InvalidCharacter, }; if (value >= radix) return error.InvalidCharacter; return value; } fn digitToChar(digit: u8, uppercase: bool) u8 { return switch (digit) { 0 ... 9 => digit + '0', 10 ... 35 => digit + ((if (uppercase) u8('A') else u8('a')) - 10), else => unreachable, }; } const BufPrintContext = struct { remaining: []u8, }; fn bufPrintWrite(context: &BufPrintContext, bytes: []const u8) !void { if (context.remaining.len < bytes.len) return error.BufferTooSmall; mem.copy(u8, context.remaining, bytes); context.remaining = context.remaining[bytes.len..]; } pub fn bufPrint(buf: []u8, comptime fmt: []const u8, args: ...) ![]u8 { var context = BufPrintContext { .remaining = buf, }; try format(&context, error{BufferTooSmall}, bufPrintWrite, fmt, args); return buf[0..buf.len - context.remaining.len]; } pub fn allocPrint(allocator: &mem.Allocator, comptime fmt: []const u8, args: ...) ![]u8 { var size: usize = 0; format(&size, error{}, countSize, fmt, args) catch |err| switch (err) {}; const buf = try allocator.alloc(u8, size); return bufPrint(buf, fmt, args); } fn countSize(size: &usize, bytes: []const u8) (error{}!void) { *size += bytes.len; } test "buf print int" { var buffer: [max_int_digits]u8 = undefined; const buf = buffer[0..]; assert(mem.eql(u8, bufPrintIntToSlice(buf, i32(-12345678), 2, false, 0), "-101111000110000101001110")); assert(mem.eql(u8, bufPrintIntToSlice(buf, i32(-12345678), 10, false, 0), "-12345678")); assert(mem.eql(u8, bufPrintIntToSlice(buf, i32(-12345678), 16, false, 0), "-bc614e")); assert(mem.eql(u8, bufPrintIntToSlice(buf, i32(-12345678), 16, true, 0), "-BC614E")); assert(mem.eql(u8, bufPrintIntToSlice(buf, u32(12345678), 10, true, 0), "12345678")); assert(mem.eql(u8, bufPrintIntToSlice(buf, u32(666), 10, false, 6), "000666")); assert(mem.eql(u8, bufPrintIntToSlice(buf, u32(0x1234), 16, false, 6), "001234")); assert(mem.eql(u8, bufPrintIntToSlice(buf, u32(0x1234), 16, false, 1), "1234")); assert(mem.eql(u8, bufPrintIntToSlice(buf, i32(42), 10, false, 3), "+42")); assert(mem.eql(u8, bufPrintIntToSlice(buf, i32(-42), 10, false, 3), "-42")); } fn bufPrintIntToSlice(buf: []u8, value: var, base: u8, uppercase: bool, width: usize) []u8 { return buf[0..formatIntBuf(buf, value, base, uppercase, width)]; } test "parse u64 digit too big" { _ = parseUnsigned(u64, "123a", 10) catch |err| { if (err == error.InvalidCharacter) return; unreachable; }; unreachable; } test "parse unsigned comptime" { comptime { assert((try parseUnsigned(usize, "2", 10)) == 2); } } test "fmt.format" { { var buf1: [32]u8 = undefined; const value: ?i32 = 1234; const result = try bufPrint(buf1[0..], "nullable: {}\n", value); assert(mem.eql(u8, result, "nullable: 1234\n")); } { var buf1: [32]u8 = undefined; const value: ?i32 = null; const result = try bufPrint(buf1[0..], "nullable: {}\n", value); assert(mem.eql(u8, result, "nullable: null\n")); } { var buf1: [32]u8 = undefined; const value: error!i32 = 1234; const result = try bufPrint(buf1[0..], "error union: {}\n", value); assert(mem.eql(u8, result, "error union: 1234\n")); } { var buf1: [32]u8 = undefined; const value: error!i32 = error.InvalidChar; const result = try bufPrint(buf1[0..], "error union: {}\n", value); assert(mem.eql(u8, result, "error union: error.InvalidChar\n")); } { var buf1: [32]u8 = undefined; const value: u3 = 0b101; const result = try bufPrint(buf1[0..], "u3: {}\n", value); assert(mem.eql(u8, result, "u3: 5\n")); } { // Dummy field because of https://github.com/zig-lang/zig/issues/557. const Struct = struct { unused: u8, }; var buf1: [32]u8 = undefined; const value = Struct { .unused = 42, }; const result = try bufPrint(buf1[0..], "pointer: {}\n", &value); assert(mem.startsWith(u8, result, "pointer: Struct@")); } // TODO get these tests passing in release modes // https://github.com/zig-lang/zig/issues/564 if (builtin.mode == builtin.Mode.Debug) { { var buf1: [32]u8 = undefined; const value: f32 = 12.34; const result = try bufPrint(buf1[0..], "f32: {}\n", value); assert(mem.eql(u8, result, "f32: 1.23400001e1\n")); } { var buf1: [32]u8 = undefined; const value: f64 = -12.34e10; const result = try bufPrint(buf1[0..], "f64: {}\n", value); assert(mem.eql(u8, result, "f64: -1.234e11\n")); } { var buf1: [32]u8 = undefined; const result = try bufPrint(buf1[0..], "f64: {}\n", math.nan_f64); assert(mem.eql(u8, result, "f64: NaN\n")); } { var buf1: [32]u8 = undefined; const result = try bufPrint(buf1[0..], "f64: {}\n", math.inf_f64); assert(mem.eql(u8, result, "f64: Infinity\n")); } { var buf1: [32]u8 = undefined; const result = try bufPrint(buf1[0..], "f64: {}\n", -math.inf_f64); assert(mem.eql(u8, result, "f64: -Infinity\n")); } { var buf1: [32]u8 = undefined; const value: f32 = 1.1234; const result = try bufPrint(buf1[0..], "f32: {.1}\n", value); assert(mem.eql(u8, result, "f32: 1.1\n")); } { var buf1: [32]u8 = undefined; const value: f32 = 1234.567; const result = try bufPrint(buf1[0..], "f32: {.2}\n", value); assert(mem.eql(u8, result, "f32: 1234.56\n")); } { var buf1: [32]u8 = undefined; const value: f32 = -11.1234; const result = try bufPrint(buf1[0..], "f32: {.4}\n", value); // -11.1234 is converted to f64 -11.12339... internally (errol3() function takes f64). // -11.12339... is truncated to -11.1233 assert(mem.eql(u8, result, "f32: -11.1233\n")); } { var buf1: [32]u8 = undefined; const value: f32 = 91.12345; const result = try bufPrint(buf1[0..], "f32: {.}\n", value); assert(mem.eql(u8, result, "f32: 91.12345\n")); } { var buf1: [32]u8 = undefined; const value: f64 = 91.12345678901235; const result = try bufPrint(buf1[0..], "f64: {.10}\n", value); assert(mem.eql(u8, result, "f64: 91.1234567890\n")); } } } pub fn trim(buf: []const u8) []const u8 { var start: usize = 0; while (start < buf.len and isWhiteSpace(buf[start])) : (start += 1) { } var end: usize = buf.len; while (true) { if (end > start) { const new_end = end - 1; if (isWhiteSpace(buf[new_end])) { end = new_end; continue; } } break; } return buf[start..end]; } test "fmt.trim" { assert(mem.eql(u8, "abc", trim("\n abc \t"))); assert(mem.eql(u8, "", trim(" "))); assert(mem.eql(u8, "", trim(""))); assert(mem.eql(u8, "abc", trim(" abc"))); assert(mem.eql(u8, "abc", trim("abc "))); } pub fn isWhiteSpace(byte: u8) bool { return switch (byte) { ' ', '\t', '\n', '\r' => true, else => false, }; }
std/fmt/index.zig
const regs = @import("registers.zig"); const gpio = @import("gpio.zig"); pub fn main() void { systemInit(); // Enable GPIOD port regs.RCC.AHB1ENR.modify(.{ .GPIODEN = 1 }); // Set PD12/13/14/15 mode to general purpose output gpio.port.d.set_mode(12, .{ .output = .{} }); gpio.port.d.set_mode(13, .{ .output = .{} }); gpio.port.d.set_mode(14, .{ .output = .{} }); gpio.port.d.set_mode(15, .{ .output = .{} }); // Set PC13 mode to general purpose input gpio.port.c.set_mode(13, .{ .input = .{ .mode = .pull_up } }); // Set pin 12 and 14 regs.GPIOD.BSRR.modify(.{ .BS12 = 1, .BS14 = 1 }); while (true) { // Read the LED state var leds_state = regs.GPIOD.ODR.read(); var a = gpio.port.d.read_output(14); // Set the LED output to the negation of the currrent output regs.GPIOD.ODR.modify(.{ .ODR12 = ~leds_state.ODR12, .ODR13 = ~leds_state.ODR13, .ODR14 = ~a, .ODR15 = ~leds_state.ODR15, }); // Sleep for some time var i: u32 = 0; while (i < 600000) { asm volatile ("nop"); i += 1; } } } fn systemInit() void { // This init does these things: // - Enables the FPU coprocessor // - Sets the external oscillator to achieve a clock frequency of 168MHz // - Sets the correct PLL prescalers for that clock frequency // - Enables the flash data and instruction cache and sets the correct latency for 168MHz // Enable FPU coprocessor // WARN: currently not supported in qemu, comment if testing it there // regs.FPU_CPACR.CPACR.modify(.{ .CP = 0b11 }); // Enable HSI regs.RCC.CR.modify(.{ .HSION = 1 }); // Wait for HSI ready while (regs.RCC.CR.read().HSIRDY != 1) {} // Select HSI as clock source regs.RCC.CFGR.modify(.{ .SW0 = 0, .SW1 = 0 }); // Enable external high-speed oscillator (HSE) regs.RCC.CR.modify(.{ .HSEON = 1 }); // Wait for HSE ready while (regs.RCC.CR.read().HSERDY != 1) {} // Set prescalers for 168 MHz: HPRE = 0, PPRE1 = DIV_2, PPRE2 = DIV_4 regs.RCC.CFGR.modify(.{ .HPRE = 0, .PPRE1 = 0b101, .PPRE2 = 0b100 }); // Disable PLL before changing its configuration regs.RCC.CR.modify(.{ .PLLON = 0 }); // Set PLL prescalers and HSE clock source // TODO: change the svd to expose prescalers as packed numbers instead of single bits regs.RCC.PLLCFGR.modify(.{ .PLLSRC = 1, // PLLM = 8 = 0b001000 .PLLM0 = 0, .PLLM1 = 0, .PLLM2 = 0, .PLLM3 = 1, .PLLM4 = 0, .PLLM5 = 0, // PLLN = 336 = 0b101010000 .PLLN0 = 0, .PLLN1 = 0, .PLLN2 = 0, .PLLN3 = 0, .PLLN4 = 1, .PLLN5 = 0, .PLLN6 = 1, .PLLN7 = 0, .PLLN8 = 1, // PLLP = 2 = 0b10 .PLLP0 = 0, .PLLP1 = 1, // PLLQ = 7 = 0b111 .PLLQ0 = 1, .PLLQ1 = 1, .PLLQ2 = 1, }); // Enable PLL regs.RCC.CR.modify(.{ .PLLON = 1 }); // Wait for PLL ready while (regs.RCC.CR.read().PLLRDY != 1) {} // Enable flash data and instruction cache and set flash latency to 5 wait states regs.FLASH.ACR.modify(.{ .DCEN = 1, .ICEN = 1, .LATENCY = 5 }); // Select PLL as clock source regs.RCC.CFGR.modify(.{ .SW1 = 1, .SW0 = 0 }); // Wait for PLL selected as clock source var cfgr = regs.RCC.CFGR.read(); while (cfgr.SWS1 != 1 and cfgr.SWS0 != 0) : (cfgr = regs.RCC.CFGR.read()) {} // Disable HSI regs.RCC.CR.modify(.{ .HSION = 0 }); }
src/main.zig
const std = @import("std"); const Builder = @import("std").build.Builder; fn addWebviewDeps(exe: *std.build.LibExeObjStep, webviewObjStep: *std.build.Step) void { exe.step.dependOn(webviewObjStep); exe.addIncludeDir("src/webview"); exe.addLibPath("/usr/lib"); exe.addObjectFile("src/webview/webview.o"); exe.linkSystemLibrary("c++"); exe.linkSystemLibrary("gtk+-3.0"); exe.linkSystemLibrary("webkit2gtk-4.0"); } pub fn build(b: *Builder) void { { // b.verbose_cc = true; const mode = b.standardReleaseOptions(); const mdView = b.addExecutable("mdv", "src/main.zig"); mdView.setBuildMode(mode); mdView.addPackagePath("zig-log", "lib/log.zig/src/index.zig"); mdView.addPackagePath("mylog", "src/log/log.zig"); mdView.addPackagePath("zig-time", "lib/zig-time/src/time.zig"); mdView.c_std = Builder.CStd.C11; const webviewObjStep = WebviewLibraryStep.create(b); addWebviewDeps(mdView, &webviewObjStep.step); mdView.install(); const run_cmd = mdView.run(); run_cmd.step.dependOn(b.getInstallStep()); const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); } { const mdTest = b.addTest("test.zig"); mdTest.addPackagePath("zig-time", "lib/zig-time/src/time.zig"); mdTest.addPackagePath("zig-log", "lib/log.zig/src/index.zig"); b.step("test", "Run all tests").dependOn(&mdTest.step); } } const WebviewLibraryStep = struct { builder: *std.build.Builder, step: std.build.Step, fn create(builder: *std.build.Builder) *WebviewLibraryStep { const self = builder.allocator.create(WebviewLibraryStep) catch unreachable; self.* = init(builder); return self; } fn init(builder: *std.build.Builder) WebviewLibraryStep { return WebviewLibraryStep{ .builder = builder, .step = std.build.Step.init(std.build.Step.Id.LibExeObj, "Webview Library Compile", builder.allocator, make), }; } fn make(step: *std.build.Step) !void { const self = @fieldParentPtr(WebviewLibraryStep, "step", step); const libs = std.mem.trim(u8, try self.builder.exec( &[_][]const u8{ "pkg-config", "--cflags", "--libs", "gtk+-3.0", "webkit2gtk-4.0" }, ), &std.ascii.spaces); var cmd = std.ArrayList([]const u8).init(self.builder.allocator); defer cmd.deinit(); try cmd.append("zig"); try cmd.append("c++"); // try cmd.append("--version"); // try cmd.append("-print-search-dirs"); try cmd.append("-v"); try cmd.append("-c"); try cmd.append("src/webview/webview.cc"); try cmd.append("-DWEBVIEW_GTK"); try cmd.append("-std=c++11"); var line_it = std.mem.tokenize(libs, " "); while (line_it.next()) |item| { try cmd.append(item); } try cmd.append("-o"); try cmd.append("src/webview/webview.o"); _ = std.mem.trim(u8, try self.builder.exec(cmd.items), &std.ascii.spaces); } };
build.zig
const std = @import("std"); pub const Action = enum { Allow, Deny, }; pub const Flow = enum { In, Out, Any, }; pub const Protocol = enum { TCP, UDP, Any, }; pub const Port = union(enum) { All: void, Numeric: u16, Range: struct { from: u16, to: u16 }, }; // TODO CIDR? pub const Target = union(enum) { Address: std.net.Address, Any: void, Local: void, }; pub const Rule = struct { interface: ?[]const u8, action: Action, flow: Flow, protocol: Protocol, port: Port, from: Target, to: Target, fn printTarget(writer: anytype, comptime fmt: []const u8, target: Target) !void { switch (target) { .Any => {}, .Local => { // TODO iface goes here try writer.print(fmt, .{"inet4(wm0)"}); }, .Address => |addr| { try writer.print(fmt, .{addr}); }, } } /// Print this rule as an NPF rule. /// Caller owns the memory. pub fn emitNpf(self: @This(), allocator: *std.mem.Allocator) ![]const u8 { var list = std.ArrayList(u8).init(allocator); defer list.deinit(); var writer = list.writer(); _ = switch (self.action) { .Allow => try writer.write("pass"), .Deny => try writer.write("block"), }; if (self.protocol == .TCP) { try writer.print(" stateful", .{}); } switch (self.flow) { .In => { try writer.print(" in", .{}); }, .Out => { try writer.print(" out", .{}); }, .Any => {}, } if (self.interface) |interface| { try writer.print(" on {}", .{self.interface}); } _ = switch (self.protocol) { .TCP => try writer.write(" proto tcp"), .UDP => try writer.write(" proto udp"), .Any => 0, }; if (self.protocol == .TCP) { try writer.print(" flags S/SA", .{}); } try @This().printTarget(writer, " from {}", self.from); try @This().printTarget(writer, " to {}", self.to); switch (self.port) { .All => try writer.print(" all", .{}), .Numeric => |port_num| { try writer.print(" port {}", .{port_num}); }, .Range => |range| { try writer.print(" port {}-{}", .{ range.from, range.to }); }, } return list.toOwnedSlice(); } }; test "ensure rules print out to good npf rules" { const iface = "wm0"; const lo_iface = "lo0"; const rules = [_]Rule{ .{ .interface = null, .action = .Deny, .flow = .Any, .protocol = .Any, .port = Port{ .All = {} }, .from = Target{ .Any = {} }, .to = Target{ .Any = {} }, }, .{ .interface = iface, .action = .Allow, .flow = .In, .protocol = .TCP, .port = Port{ .Numeric = 80 }, .from = Target{ .Any = {} }, .to = Target{ .Any = {} }, }, .{ .interface = iface, .action = .Allow, .flow = .In, .protocol = .UDP, .port = Port{ .Range = .{ .from = 60001, .to = 60999 } }, .from = Target{ .Any = {} }, .to = Target{ .Any = {} }, }, .{ .interface = iface, .action = .Allow, .flow = .Out, .protocol = .UDP, .port = Port{ .All = .{} }, .from = Target{ .Any = {} }, .to = Target{ .Any = {} }, }, .{ .interface = lo_iface, .action = .Allow, .flow = .Any, .protocol = .Any, .port = Port{ .All = .{} }, .from = Target{ .Any = {} }, .to = Target{ .Any = {} }, }, // .{ // .interface = iface, // .action = .Allow, // .flow = .Out, // .protocol = .TCP, // .port = Port{ .All = .{} }, // .from = Target{ .Any = {} }, // .to = Target{ .Any = {} }, // }, }; const npf_rules = [_][]const u8{ "block all", "pass stateful in on " ++ iface ++ " proto tcp flags S/SA port 80", "pass in on " ++ iface ++ " proto udp port 60001-60999", "pass out on " ++ iface ++ " proto udp all", "pass on " ++ lo_iface ++ " all", //"pass stateful out on " ++ iface ++ " proto tcp all", }; for (rules) |rule, idx| { const npf_rule = try rule.emitNpf(std.testing.allocator); defer std.testing.allocator.free(npf_rule); const wanted_npf_rule = npf_rules[idx]; std.testing.expectEqualStrings(wanted_npf_rule, npf_rule); } }
src/rules.zig
const fmt = @import("std").fmt; const uefiConsole = @import("../uefi/console.zig"); const serial = @import("../debug/serial.zig"); const PSF_FONT_MAGIC: u32 = 0x864ab572; const Font = packed struct { magic: u32, version: u32, // Zero headerSize: u32, // Offset of bitmaps in file, 32 flags: u32, // 0 if no unicode table numGlyphs: u32, // Number of glyphs bytesPerGlyph: u32, // Size of each glyph height: u32, // Height in pixels width: u32, // Width in pixels fn data(self: *const Font) [*]const u8 { return @ptrCast([*]const u8, self) + self.headerSize; } }; const rawFontBuffer = @embedFile("Lat2-Terminus16.psfu"); pub const defaultFont = @ptrCast([*]const u8, rawFontBuffer); pub fn asFont(buffer: [*]const u8) *const Font { return @ptrCast(*const Font, buffer); } fn hexdump(buffer: []const u8, length: u32) [512]u8 { var i: u64 = 0; var j: u32 = 0; var outBuffer: [512]u8 = undefined; while (j < length and i < 512) : (j += 1) { _ = fmt.bufPrint(outBuffer[i..], "{}", .{0xFF & buffer[j]}) catch unreachable; i += fmt.count("{}", .{0xFF & buffer[i]}); } return outBuffer; } pub fn debugGlyph(font: *const Font, glyph_index: u32) void { if (glyph_index < 0 or glyph_index >= font.numGlyphs) { return serial.writeText("out of range glyph\r\n"); } const start = glyph_index * font.bytesPerGlyph; const glyph = font.data()[start .. start + 16]; serial.printf("{} out of {}, offset {}, glyp at {*}\n", .{ glyph_index, font.numGlyphs, font.headerSize, font.data() + start }); for (glyph) |l| { serial.printf("{b:0>8}\n", .{l}); } } pub fn renderChar(font: *const Font, dest: [*]u32, char: u8, cx: i32, cy: i32, fg: u32, bg: u32, scanLine: u32) void { const bytesPerLine: u32 = (font.width + 7) / 8; var glyph = font.data() + (if (char > 0 and char < font.numGlyphs) char else 0) * font.bytesPerGlyph; var linePtr = dest + @bitCast(u32, (cy * @bitCast(i32, scanLine)) + cx); var y: u32 = 0; while (y < font.height) : (y += 1) { var mask: u32 = @as(u32, 1) << @truncate(u5, (font.width - 1)); var lineByte: u32 = 0; while (lineByte < bytesPerLine) : (lineByte += 1) { const castedGlyph = @as(u32, glyph[0]) << @truncate(u5, (bytesPerLine - lineByte - 1)); var byteRowPtr = linePtr + lineByte * 8; var x: u32 = 0; while (x < font.width) : (x += 1) { var target = byteRowPtr + x; target.* = (if (castedGlyph & mask > 0) fg else bg); mask >>= 1; } glyph += 1; } linePtr += scanLine; } }
src/kernel/fonts/psf2.zig
const std = @import("std"); const time = std.time; const math = @import("./math.zig"); const vec3 = math.vec3; const Ray = struct { normalized_direction: vec3, position: vec3, }; const Sphere = struct { position: vec3, radius: f32, }; const Plane = struct { normalized_direction: vec3, distance: f32, }; const SphereIntersection = struct { distance1: f32 = -std.math.inf(f32), distance2: f32 = -std.math.inf(f32), }; fn intersect_sphere(ray: Ray, sphere: Sphere) SphereIntersection { var ray_sphere_vector = math.sub_vec3(sphere.position, ray.position); var ray_sphere_distance = math.dot_vec3(ray_sphere_vector, ray.normalized_direction); if (ray_sphere_distance < 0) return .{}; var leg_squared = math.sq_vec3(ray_sphere_vector) - ray_sphere_distance * ray_sphere_distance; var sphere_radius_squared = sphere.radius * sphere.radius; if (leg_squared > sphere_radius_squared) return .{}; var chord_half = math.f_sqrt(sphere_radius_squared - leg_squared); return .{ .distance1 = ray_sphere_distance - chord_half, .distance2 = ray_sphere_distance + chord_half, }; } const PlaneIntersection = struct { distance: f32 = -std.math.inf(f32), }; fn intersect_plane(ray: Ray, plane: Plane) PlaneInterSection { var denom = math.mul_vec3(ray.normalized_direction, plane.normalized_direction); if (denom == 0) return .{}; return .{(plane.distance - math.mul_vec3(ray.position, plane.normalized_direction)) / denom}; } pub const RGBA = struct { R: u8, G: u8, B: u8, A: u8 = 255, }; pub fn raytrace(buffer: *[]RGBA, width: u32) !void { const height = @divExact(buffer.len, width); var sphere = Sphere{ .position = .{ 50, 0, 0 }, .radius = 20 }; const max_int: f32 = 255.0; const x_fov = 90 * math.deg_to_rad; const y_fov = x_fov * @intToFloat(f32, height) / @intToFloat(f32, width); var y: usize = 0; while (y < height) : (y += 1) { var x: usize = 0; while (x < width) : (x += 1) { var a = (@intToFloat(f32, x) / @intToFloat(f32, width - 1) - 0.5) * x_fov; var b = (@intToFloat(f32, y) / @intToFloat(f32, height - 1) - 0.5) * y_fov; var ray = Ray{ .position = .{ 0, 0, 0 }, .normalized_direction = .{ math.cos(a) * math.cos(b), math.sin(a), math.cos(a) * math.sin(b), }, }; // @TODO: implement camera transform var intersection = intersect_sphere(ray, sphere); var ray_sphere1 = math.mul_vec3(ray.normalized_direction, intersection.distance1); var sphere_sphere1_vector = math.sub_vec3(ray_sphere1, sphere.position); var cos = if (intersection.distance1 > 0) -math.cos_vec3(ray_sphere1, sphere_sphere1_vector) else 0; buffer.*[y * width + x] = .{ .R = @floatToInt(u8, std.math.min(cos * max_int, max_int)), .G = @floatToInt(u8, std.math.min(cos * max_int, max_int)), .B = @floatToInt(u8, std.math.min(cos * max_int, max_int)), }; } } }
src/raytrace.zig
const std = @import("std"); const print = std.debug.print; const testing = std.testing; const ArrayList = std.ArrayList; const AutoArrayHashMap = std.AutoArrayHashMap; const mem = std.mem; const alloc = std.testing.allocator; pub const GraphError = error{ NodeAlreadyExists, EdgeAlreadyExists, NodesDoNotExist, EdgesDoNotExist }; pub fn Graph(comptime index_type: type, dir: bool) type { return struct { const Self = @This(); directed: bool = dir, graph: AutoArrayHashMap(index_type, AutoArrayHashMap(index_type, index_type)), edge_list: AutoArrayHashMap(index_type, [2]index_type), allocator: *mem.Allocator, pub fn init(alloc_in: *mem.Allocator) Self { return Self{ .graph = AutoArrayHashMap(index_type, AutoArrayHashMap(index_type, index_type)).init(alloc_in), .edge_list = AutoArrayHashMap(index_type, [2]index_type).init(alloc_in), .allocator = alloc_in }; } pub fn deinit(self: *Self) !void { var itr = self.graph.iterator(); while (itr.next()) |entry| { entry.value_ptr.deinit(); } self.graph.deinit(); self.edge_list.deinit(); } //Adding a node to the graph via index of node pub fn addNode(self: *Self, id: index_type) !void { if (!self.graph.contains(id)) { try self.graph.put(id, AutoArrayHashMap(index_type, index_type).init(self.allocator)); } else { return GraphError.NodeAlreadyExists; } } //Adding an edge to a graph between nodes n1_id, and n2_id (note that order matters for a directed graph) pub fn addEdge(self: *Self, id: index_type, n1_id: index_type, n2_id: index_type) !void { if (self.edge_list.contains(id)) { return GraphError.EdgeAlreadyExists; } if (!self.graph.contains(n1_id) or !self.graph.contains(n2_id)) { return GraphError.NodesDoNotExist; } var node1_map = self.graph.get(n1_id); try node1_map.?.put(id, n2_id); try self.graph.put(n1_id, node1_map.?); if (!self.directed) { var node2_map = self.graph.get(n2_id); try node2_map.?.put(id, n1_id); try self.graph.put(n2_id, node2_map.?); } try self.edge_list.put(id, [2]index_type{ n1_id, n2_id }); } //Remove just the node from the graph hashmap, the edges pointing to it will still be there, //graph is thust invalid pub fn removeNodeWithoutEdges(self: *Self, id: index_type) !void { _ = try self.graph.swapRemove(id); } //Removes node with all edges going to/fro it pub fn removeNodeWithEdges(self: *Self, id: index_type) !ArrayList(index_type) { if (!self.graph.contains(id)) { return GraphError.NodesDoNotExist; } if (self.directed) { return self.removeNodeWithEdgesDirected(id); } else { return self.removeNodeWithEdgesUndirected(id); } } //Removes node with all edges for an undirected graph (is faster than removeNodeWithEdgesDirected) //Use removeNode, do not call this directly fn removeNodeWithEdgesUndirected(self: *Self, id: index_type) !ArrayList(index_type) { var n1_remove = self.graph.get(id); var iterator_n1 = n1_remove.?.iterator(); var edges_removed = ArrayList(index_type).init(self.allocator); while (iterator_n1.next()) |entry| { var edge = entry.key_ptr.*; try edges_removed.append(edge); } for (edges_removed.items) |index| { try self.removeEdgeByID(index); } n1_remove.?.deinit(); //swap remove chosen because its faster than orderedRemove _ = self.graph.swapRemove(id); return edges_removed; } //Removes node with all edges for a directed graph //Use removeNode, do not call this directly fn removeNodeWithEdgesDirected(self: *Self, id: index_type) !ArrayList(index_type) { var iterator = self.graph.iterator(); var edges_removed = ArrayList(index_type).init(self.allocator); //removal of all edges going to the given node while (iterator.next()) |entry| { var node = entry.key_ptr.*; var removal = try self.removeEdgesBetween(node, id); try edges_removed.appendSlice(removal.items); removal.deinit(); } //removal of all edges going from the given node var node_list = self.graph.get(id); var node_iterator = node_list.?.iterator(); while (node_iterator.next()) |entry| { var edge = entry.key_ptr.*; try self.removeEdgeByID(edge); try edges_removed.append(edge); } node_list.?.deinit(); _ = self.graph.swapRemove(id); return edges_removed; } //Remove the edges between n1 and n2 (order matters for a directed graph) pub fn removeEdgesBetween(self: *Self, n1_id: index_type, n2_id: index_type) !ArrayList(index_type) { if (!self.graph.contains(n1_id) or !self.graph.contains(n2_id)) { return GraphError.NodesDoNotExist; } var edges_removed = ArrayList(index_type).init(self.allocator); var iterator_n1 = self.graph.get(n1_id).?.iterator(); while (iterator_n1.next()) |entry| { var node = entry.value_ptr.*; var edge = entry.key_ptr.*; if (node == n2_id) { try edges_removed.append(edge); } } for (edges_removed.items) |index| { try self.removeEdgeByID(index); } return edges_removed; } //Remove the edge with the given ID pub fn removeEdgeByID(self: *Self, id: index_type) !void { if (!self.edge_list.contains(id)) { return GraphError.EdgesDoNotExist; } var node_data = self.edge_list.get(id); var node1_list = self.graph.get(node_data.?[0]); _ = node1_list.?.swapRemove(id); try self.graph.put(node_data.?[0], node1_list.?); if (!self.directed) { var node2_list = self.graph.get(node_data.?[1]); _ = node2_list.?.swapRemove(id); try self.graph.put(node_data.?[1], node2_list.?); } _ = self.edge_list.swapRemove(id); } //Print the graph pub fn print(self: *Self) !void { var iterator = self.graph.iterator(); while (iterator.next()) |entry| { std.debug.print("Node: {}\n", .{entry.key_ptr.*}); var node_itr = entry.value_ptr.iterator(); while (node_itr.next()) |value| { std.debug.print("\t->Edge To: {}", .{value.value_ptr.*}); std.debug.print(" With ID: {}", .{value.key_ptr.*}); } } } //Get the neighbors of a given node (returns the hashmap in graph hashmap) pub fn GetNeighbors(self: *Self, id: index_type) !AutoArrayHashMap(index_type, index_type) { if (!self.graph.contains(id)) { return GraphError.NodesDoNotExist; } return self.graph.get(id).?; } //Returns 1 as default edge weight pub fn getEdgeWeight(self: *Self, id: index_type) !u32 { if (!self.edge_list.contains(id)) { return GraphError.EdgesDoNotExist; } return 1; } }; } test "nominal-addNode" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try testing.expect(graph.graph.count() == 1); try testing.expect(graph.graph.contains(2)); try graph.deinit(); } test "offnominal-addNode" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try testing.expect(if (graph.addNode(2)) |_| unreachable else |err| err == GraphError.NodeAlreadyExists); try graph.deinit(); } test "nominal-addEdgeDirected" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); try testing.expect(graph.edge_list.count() == 2); var edge_list = graph.graph.get(2).?; try testing.expect(edge_list.count() == 1); edge_list = graph.graph.get(3).?; try testing.expect(edge_list.count() == 1); try testing.expect(graph.edge_list.count() == 2); try graph.deinit(); } test "offnominal-addEdge" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try testing.expect(if (graph.addEdge(1, 2, 3)) |_| unreachable else |err| err == GraphError.EdgeAlreadyExists); try graph.deinit(); } test "nominal-addEdgeUndirected" { var graph = Graph(u32, false).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); try testing.expect(graph.edge_list.count() == 2); var edge_list = graph.graph.get(2).?; try testing.expect(edge_list.count() == 2); edge_list = graph.graph.get(3).?; try testing.expect(edge_list.count() == 2); try graph.deinit(); } test "nominal-removeNodeWithEdgesDirected" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); var edge_list = try graph.removeNodeWithEdges(2); edge_list.deinit(); try testing.expect(graph.edge_list.count() == 0); try testing.expect(graph.graph.count() == 1); try testing.expect(graph.graph.get(3).?.count() == 0); try testing.expect(graph.edge_list.count() == 0); try graph.deinit(); } test "nominal-removeNodeWithEdgesUndirected" { var graph = Graph(u32, false).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); var edges = try graph.removeNodeWithEdges(2); try testing.expect(edges.items.len == 2); try testing.expect(graph.edge_list.count() == 0); try testing.expect(graph.graph.count() == 1); try testing.expect(graph.graph.get(3).?.count() == 0); try testing.expect(graph.edge_list.count() == 0); try graph.deinit(); edges.deinit(); } test "offnominal-removeNodeWithEdges" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try testing.expect(if (graph.removeNodeWithEdges(5)) |_| unreachable else |err| err == GraphError.NodesDoNotExist); try graph.deinit(); } test "nominal-removeEdgeByIDDirected" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); try graph.removeEdgeByID(2); try testing.expect(graph.edge_list.count() == 1); var edge_list = graph.graph.get(2).?; try testing.expect(edge_list.count() == 1); edge_list = graph.graph.get(3).?; try testing.expect(edge_list.count() == 0); try testing.expect(graph.edge_list.count() == 1); try graph.deinit(); } test "nominal-removeEdgeByIDUndirected" { var graph = Graph(u32, false).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); try graph.removeEdgeByID(2); try graph.removeEdgeByID(1); try testing.expect(graph.edge_list.count() == 0); var edge_list = graph.graph.get(2).?; try testing.expect(edge_list.count() == 0); edge_list = graph.graph.get(3).?; try testing.expect(edge_list.count() == 0); try testing.expect(graph.edge_list.count() == 0); try graph.deinit(); } test "offnominal-removeEdgeByID" { var graph = Graph(u32, false).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); try testing.expect(if (graph.removeEdgeByID(5)) |_| unreachable else |err| err == GraphError.EdgesDoNotExist); try graph.deinit(); } test "nominal-removeEdgesBetween" { var graph = Graph(u32, false).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); var edges = try graph.removeEdgesBetween(2, 3); edges.deinit(); var edge_list = graph.graph.get(2).?; edge_list = graph.graph.get(3).?; try testing.expect(graph.edge_list.count() == 0); try graph.deinit(); } test "offnominal-removeEdgesBetween" { var graph = Graph(u32, false).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 3, 2); try testing.expect(if (graph.removeEdgesBetween(5, 4)) |_| unreachable else |err| err == GraphError.NodesDoNotExist); try graph.deinit(); } test "nominal-GetNeighbors" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addNode(4); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 2, 4); var neighbors = try graph.GetNeighbors(2); try testing.expect(neighbors.get(1).? == 3); try testing.expect(neighbors.get(2).? == 4); try graph.deinit(); } test "offnominal-GetNeighbors" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addNode(4); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 2, 4); try testing.expect(if (graph.GetNeighbors(6)) |_| unreachable else |err| err == GraphError.NodesDoNotExist); try graph.deinit(); } test "nominal-getEdgeWeight" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addNode(4); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 2, 4); var weight = try graph.getEdgeWeight(2); try testing.expect(weight == 1); try graph.deinit(); } test "offnominal-getEdgeWeight" { var graph = Graph(u32, true).init(alloc); try graph.addNode(2); try graph.addNode(3); try graph.addNode(4); try graph.addEdge(1, 2, 3); try graph.addEdge(2, 2, 4); try testing.expect(if (graph.getEdgeWeight(4)) |_| unreachable else |err| err == GraphError.EdgesDoNotExist); try graph.deinit(); }
src/graph.zig
const std = @import("std"); const fmt = std.fmt; const mem = std.mem; const unicode = std.unicode; /// Improved Utf8View which also keeps track of the length in codepoints pub const Utf8View = struct { bytes: []const u8, len: usize, pub fn init(str: []const u8) !Utf8View { return Utf8View{ .bytes = str, .len = try utf8Len(str), }; } pub fn slice(view: Utf8View, start: usize, end: usize) Utf8View { var len: usize = 0; var i: usize = 0; var it = view.iterator(); while (i < start) : (i += 1) len += @boolToInt(it.nextCodepointSlice() != null); const start_i = it.i; while (i < end) : (i += 1) len += @boolToInt(it.nextCodepointSlice() != null); return .{ .bytes = view.bytes[start_i..it.i], .len = len, }; } pub fn iterator(view: Utf8View) unicode.Utf8Iterator { return unicode.Utf8View.initUnchecked(view.bytes).iterator(); } pub fn format( self: @This(), comptime fmt_str: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) @TypeOf(writer).Error!void { try fmt.formatType( self.bytes, fmt_str, options, writer, fmt.default_max_depth, ); } }; /// Given a string of words, this function will split the string into lines where /// a maximum of `max_line_len` characters can occure on each line. pub fn splitIntoLines(allocator: mem.Allocator, max_line_len: usize, string: Utf8View) !Utf8View { var res = std.ArrayList(u8).init(allocator); errdefer res.deinit(); var curr_line_len: usize = 0; var it = mem.tokenize(u8, string.bytes, " \n"); while (it.next()) |word_bytes| { const word = Utf8View.init(word_bytes) catch unreachable; const next_line_len = word.len + curr_line_len + (1 * @boolToInt(curr_line_len != 0)); if (next_line_len > max_line_len) { try res.appendSlice("\n"); try res.appendSlice(word_bytes); curr_line_len = word.len; } else { if (curr_line_len != 0) try res.appendSlice(" "); try res.appendSlice(word_bytes); curr_line_len = next_line_len; } } return Utf8View.init(res.toOwnedSlice()) catch unreachable; } fn utf8Len(s: []const u8) !usize { var res: usize = 0; var i: usize = 0; while (i < s.len) : (res += 1) { const cp_len = try unicode.utf8ByteSequenceLength(s[i]); if (i + cp_len > s.len) { return error.InvalidUtf8; } if (unicode.utf8Decode(s[i .. i + cp_len])) |_| {} else |_| { return error.InvalidUtf8; } i += cp_len; } return res; }
src/common/unicode.zig
const std = @import("std"); const common = @import("../common/data.zig"); const options = @import("../common/options.zig"); const protocol = @import("../common/protocol.zig"); const rng = @import("../common/rng.zig"); const data = @import("data.zig"); const assert = std.debug.assert; const expectEqual = std.testing.expectEqual; const Choice = common.Choice; const showdown = options.showdown; const PSRNG = rng.PSRNG; const DVs = data.DVs; const Move = data.Move; const MoveSlot = data.MoveSlot; const Species = data.Species; const Stats = data.Stats; const Status = data.Status; const ArgType = protocol.ArgType; const Log = protocol.Log(std.io.FixedBufferStream([]u8).Writer); pub const Battle = struct { pub fn init( seed: u64, p1: []const Pokemon, p2: []const Pokemon, ) data.Battle(data.PRNG) { return .{ .rng = prng(&PSRNG.init(seed), true), .sides = .{ Side.init(p1), Side.init(p2) }, }; } pub fn fixed( comptime rolls: anytype, p1: []const Pokemon, p2: []const Pokemon, ) data.Battle(rng.FixedRNG(1, rolls.len)) { return .{ .rng = .{ .rolls = rolls }, .sides = .{ Side.init(p1), Side.init(p2) }, }; } pub fn random(rand: *PSRNG, initial: bool) data.Battle(data.PRNG) { var p1: u4 = 0; var p2: u4 = 0; var battle: data.Battle(data.PRNG) = .{ .rng = prng(rand, initial), .turn = if (initial) 0 else rand.range(u16, 1, 1000 + 1), .last_damage = if (initial) 0 else rand.range(u16, 1, 704 + 1), .sides = .{ Side.random(rand, &p1, initial), Side.random(rand, &p2, initial) }, }; battle.last_selected_indexes.p1 = p1; battle.last_selected_indexes.p2 = p2; return battle; } }; fn prng(rand: *PSRNG, initial: bool) data.PRNG { // GLITCH: initial bytes in seed can only range from 0-252, not 0-255 const max: u9 = if (initial) 253 else 256; return .{ .src = .{ .seed = if (showdown) rand.newSeed() else .{ rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), rand.range(u8, 0, max), }, }, }; } pub const Side = struct { pub fn init(ps: []const Pokemon) data.Side { assert(ps.len > 0 and ps.len <= 6); var side = data.Side{}; var i: u4 = 0; while (i < ps.len) : (i += 1) { side.pokemon[i] = Pokemon.init(ps[i]); side.order[i] = i + 1; } return side; } pub fn random(rand: *PSRNG, index: *u4, initial: bool) data.Side { const n = if (rand.chance(u8, 1, 100)) rand.range(u4, 1, 5 + 1) else 6; var side = data.Side{}; var i: u4 = 0; while (i < n) : (i += 1) { side.pokemon[i] = Pokemon.random(rand, initial); side.order[i] = i + 1; var pokemon = &side.pokemon[i]; if (initial) continue; var j: u4 = 0; while (j < 4) : (j += 1) { if (rand.chance(u8, 1, 5 + (@as(u8, i) * 2))) { side.last_selected_move = pokemon.moves[j].id; index.* = j; } if (rand.chance(u8, 1, 5 + (@as(u8, i) * 2))) { side.last_used_move = pokemon.moves[j].id; } } if (i == 0) { var active = &side.active; active.stats = pokemon.stats; inline for (std.meta.fields(@TypeOf(active.boosts))) |field| { if (field.field_type != u4) continue; if (rand.chance(u8, 1, 10)) { @field(active.boosts, field.name) = @truncate(i4, @as(i5, rand.range(u4, 0, 12 + 1)) - 6); } } active.species = pokemon.species; for (pokemon.moves) |m, k| { active.moves[k] = m; } active.types = pokemon.types; var volatiles = &active.volatiles; inline for (std.meta.fields(@TypeOf(active.volatiles))) |field| { if (field.field_type != bool) continue; if (comptime std.mem.eql(u8, field.name, "Transform")) continue; if (rand.chance(u8, 1, 18)) { @field(volatiles, field.name) = true; if (std.mem.eql(u8, field.name, "Bide")) { volatiles.state = rand.range(u16, 1, active.stats.hp); } else if (std.mem.eql(u8, field.name, "Trapping")) { volatiles.attacks = rand.range(u3, 0, 4 + 1); } else if (std.mem.eql(u8, field.name, "Thrashing")) { volatiles.attacks = rand.range(u3, 0, 4 + 1); volatiles.state = if (rand.chance(u8, 1, 10)) rand.range(u8, 1, 255 + 1) else 0; } else if (std.mem.eql(u8, field.name, "Rage")) { volatiles.state = if (rand.chance(u8, 1, 10)) rand.range(u8, 1, 255 + 1) else 0; } else if (std.mem.eql(u8, field.name, "Confusion")) { volatiles.confusion = rand.range(u3, 1, 5 + 1); } else if (std.mem.eql(u8, field.name, "Toxic")) { pokemon.status = Status.init(Status.PSN); volatiles.toxic = rand.range(u4, 1, 15 + 1); } else if (std.mem.eql(u8, field.name, "Substitute")) { volatiles.substitute = rand.range(u8, 1, @truncate(u8, active.stats.hp / 4) + 1); } } } if (rand.chance(u8, 1, 20)) { const m = rand.range(u4, 0, 4); if (active.moves[m].id != .None) { volatiles.disabled = .{ .move = m, .duration = rand.range(u4, 1, 5 + 1), }; } } } } return side; } }; pub const EXP = 0xFFFF; pub const Pokemon = struct { species: Species, moves: []const Move, hp: ?u16 = null, status: u8 = 0, level: u8 = 100, stats: Stats(u16) = .{ .hp = EXP, .atk = EXP, .def = EXP, .spe = EXP, .spc = EXP }, pub fn init(p: Pokemon) data.Pokemon { var pokemon = data.Pokemon{}; pokemon.species = p.species; const species = Species.get(p.species); inline for (std.meta.fields(@TypeOf(pokemon.stats))) |field| { @field(pokemon.stats, field.name) = Stats(u16).calc( field.name, @field(species.stats, field.name), 0xF, @field(p.stats, field.name), p.level, ); } assert(p.moves.len > 0 and p.moves.len <= 4); for (p.moves) |m, j| { pokemon.moves[j].id = m; // NB: PP can be at most 61 legally (though can overflow to 63) pokemon.moves[j].pp = @truncate(u8, @minimum(Move.pp(m) / 5 * 8, 61)); } if (p.hp) |hp| { pokemon.hp = hp; } else { pokemon.hp = pokemon.stats.hp; } pokemon.status = p.status; pokemon.types = species.types; pokemon.level = p.level; return pokemon; } pub fn random(rand: *PSRNG, initial: bool) data.Pokemon { const s = @intToEnum(Species, rand.range(u8, 1, 151 + 1)); const species = Species.get(s); const lvl = if (rand.chance(u8, 1, 20)) rand.range(u8, 1, 99 + 1) else 100; var stats: Stats(u16) = .{}; const dvs = DVs.random(rand); inline for (std.meta.fields(@TypeOf(stats))) |field| { @field(stats, field.name) = Stats(u16).calc( field.name, @field(species.stats, field.name), if (field.field_type != u4) dvs.hp() else @field(dvs, field.name), if (rand.chance(u8, 1, 20)) rand.range(u8, 0, 255 + 1) else 255, lvl, ); } var ms = [_]MoveSlot{.{}} ** 4; var i: u4 = 0; const n = if (rand.chance(u8, 1, 100)) rand.range(u4, 1, 3 + 1) else 4; while (i < n) : (i += 1) { var m: Move = .None; sample: while (true) { m = @intToEnum(Move, rand.range(u8, 1, 165 + 1)); var j: u4 = 0; while (j < i) : (j += 1) { if (ms[j].id == m) continue :sample; if (showdown and blocked(m)) continue :sample; } break; } const pp_ups = if (!initial and rand.chance(u8, 1, 10)) rand.range(u2, 0, 2 + 1) else 3; // NB: PP can be at most 61 legally (though can overflow to 63) const max_pp = @truncate(u8, @minimum(Move.pp(m) / 5 * (5 + @as(u8, pp_ups)), 61)); ms[i] = .{ .id = m, .pp = if (initial) max_pp else rand.range(u8, 0, max_pp + 1), }; } return .{ .species = s, .types = species.types, .level = lvl, .stats = stats, .hp = if (initial) stats.hp else rand.range(u16, 0, stats.hp + 1), // TODO: SLF .status = if (!initial and rand.chance(u8, 1, 6 + 1)) 0 | (@as(u8, 1) << rand.range(u3, 1, 6 + 1)) else 0, .moves = ms, }; } }; // cat src/test/blocklist.json | jq '."1".moves' fn blocked(m: Move) bool { if (Move.get(m).effect == .Trapping) return true; return switch (m) { .Bind, .Counter, .Mimic, .Haze, .Bide, .Metronome, .MirrorMove, .Transform => true, else => false, }; } pub fn move(slot: u4) Choice { return .{ .type = .Move, .data = slot }; } pub fn swtch(slot: u4) Choice { return .{ .type = .Switch, .data = slot }; }
src/lib/gen1/helpers.zig
const std = @import("std"); const reg = @import("registry.zig"); const util = @import("util.zig"); const cparse = @import("c-parse.zig"); const mem = std.mem; const Allocator = mem.Allocator; const preamble = \\ \\// This file is generated from the Khronos Vulkan XML API Registry \\ \\const std = @import("std"); \\const builtin = @import("builtin"); \\const root = @import("root"); \\pub const vulkan_call_conv: builtin.CallingConvention = if (builtin.os.tag == .windows) \\ .Stdcall \\ else if (builtin.abi == .android and (builtin.cpu.arch.isARM() or builtin.cpu.arch.isThumb()) and builtin.Target.arm.featureSetHas(builtin.cpu.features, .has_v7) and builtin.cpu.arch.ptrBitWidth() == 32) \\ // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" \\ // calling convention, i.e. float parameters are passed in registers. This \\ // is true even if the rest of the application passes floats on the stack, \\ // as it does by default when compiling for the armeabi-v7a NDK ABI. \\ .AAPCSVFP \\ else \\ .C; \\pub fn FlagsMixin(comptime FlagsType: type) type { \\ return struct { \\ pub const IntType = Flags; \\ pub fn toInt(self: FlagsType) IntType { \\ return @bitCast(IntType, self); \\ } \\ pub fn fromInt(flags: IntType) FlagsType { \\ return @bitCast(FlagsType, flags); \\ } \\ pub fn merge(lhs: FlagsType, rhs: FlagsType) FlagsType { \\ return fromInt(toInt(lhs) | toInt(rhs)); \\ } \\ pub fn intersect(lhs: FlagsType, rhs: FlagsType) FlagsType { \\ return fromInt(toInt(lhs) & toInt(rhs)); \\ } \\ pub fn complement(self: FlagsType) FlagsType { \\ return fromInt(~toInt(lhs)); \\ } \\ pub fn subtract(lhs: FlagsType, rhs: FlagsType) FlagsType { \\ return fromInt(toInt(lhs) & toInt(rhs.complement())); \\ } \\ pub fn contains(lhs: FlagsType, rhs: FlagsType) bool { \\ return toInt(intersect(lhs, rhs)) == toInt(rhs); \\ } \\ }; \\} \\pub fn makeVersion(major: u10, minor: u10, patch: u12) u32 { \\ return (@as(u32, major) << 22) | (@as(u32, minor) << 12) | patch; \\} \\pub fn versionMajor(version: u32) u10 { \\ return @truncate(u10, version >> 22); \\} \\pub fn versionMinor(version: u32) u10 { \\ return @truncate(u10, version >> 12); \\} \\pub fn versionPatch(version: u32) u12 { \\ return @truncate(u12, version); \\} \\ ; const builtin_types = std.ComptimeStringMap([]const u8, .{ .{"void", @typeName(void)}, .{"char", @typeName(u8)}, .{"float", @typeName(f32)}, .{"double", @typeName(f64)}, .{"uint8_t", @typeName(u8)}, .{"uint16_t", @typeName(u16)}, .{"uint32_t", @typeName(u32)}, .{"uint64_t", @typeName(u64)}, .{"int32_t", @typeName(i32)}, .{"int64_t", @typeName(i64)}, .{"size_t", @typeName(usize)}, .{"int", @typeName(c_int)}, }); const foreign_types = std.ComptimeStringMap([]const u8, .{ .{"Display", "@Type(.Opaque)"}, .{"VisualID", @typeName(c_uint)}, .{"Window", @typeName(c_ulong)}, .{"RROutput", @typeName(c_ulong)}, .{"wl_display", "@Type(.Opaque)"}, .{"wl_surface", "@Type(.Opaque)"}, .{"HINSTANCE", "std.os.HINSTANCE"}, .{"HWND", "*@Type(.Opaque)"}, .{"HMONITOR", "*@Type(.Opaque)"}, .{"HANDLE", "std.os.HANDLE"}, .{"SECURITY_ATTRIBUTES", "std.os.SECURITY_ATTRIBUTES"}, .{"DWORD", "std.os.DWORD"}, .{"LPCWSTR", "std.os.LPCWSTR"}, .{"xcb_connection_t", "@Type(.Opaque)"}, .{"xcb_visualid_t", @typeName(u32)}, .{"xcb_window_t", @typeName(u32)}, .{"zx_handle_t", @typeName(u32)}, }); fn eqlIgnoreCase(lhs: []const u8, rhs: []const u8) bool { if (lhs.len != rhs.len) { return false; } for (lhs) |c, i| { if (std.ascii.toLower(c) != std.ascii.toLower(rhs[i])) { return false; } } return true; } fn Renderer(comptime WriterType: type) type { return struct { const Self = @This(); const WriteError = WriterType.Error; const RenderTypeInfoError = WriteError || error { OutOfMemory, }; const BitflagName = struct { /// Name without FlagBits, so VkSurfaceTransformFlagBitsKHR /// becomes VkSurfaceTransform base_name: []const u8, /// Optional tag of the flag tag: ?[]const u8, }; const ParamType = enum { in_pointer, out_pointer, bitflags, mut_buffer_len, buffer_len, other, }; const ReturnValue = struct { name: []const u8, return_value_type: reg.TypeInfo, origin: enum { parameter, inner_return_value, }, }; const CommandDispatchType = enum { base, instance, device, }; writer: WriterType, allocator: *Allocator, registry: *const reg.Registry, id_renderer: util.IdRenderer, fn init(writer: WriterType, allocator: *Allocator, registry: *const reg.Registry) Self { return .{ .writer = writer, .allocator = allocator, .registry = registry, .id_renderer = util.IdRenderer.init(allocator, registry.tags), }; } fn deinit(self: Self) void { self.id_renderer.deinit(); } fn writeIdentifier(self: Self, id: []const u8) !void { try self.id_renderer.render(self.writer, id); } fn writeIdentifierWithCase(self: *Self, case: util.CaseStyle, id: []const u8) !void { try self.id_renderer.renderWithCase(self.writer, case, id); } fn writeIdentifierFmt(self: *Self, comptime fmt: []const u8, args: anytype) !void { try self.id_renderer.renderFmt(self.writer, fmt, args); } fn extractEnumFieldName(self: Self, enum_name: []const u8, field_name: []const u8) ![]const u8 { const adjusted_enum_name = util.stripAuthorTag(enum_name, self.registry.tags); var enum_it = util.SegmentIterator.init(adjusted_enum_name); var field_it = util.SegmentIterator.init(field_name); while (true) { const rest = field_it.rest(); const enum_segment = enum_it.next() orelse return rest; const field_segment = field_it.next() orelse return error.FieldNameEqualsEnumName; if (!eqlIgnoreCase(enum_segment, field_segment)) { return rest; } } } fn extractBitflagName(self: Self, name: []const u8) ?BitflagName { const tag = util.getAuthorTag(name, self.registry.tags); const base_name = if (tag) |tag_name| name[0 .. name.len - tag_name.len] else name; if (!mem.endsWith(u8, base_name, "FlagBits")) { return null; } return BitflagName{ .base_name = base_name[0 .. base_name.len - "FlagBits".len], .tag = tag, }; } fn isFlags(self: Self, name: []const u8) bool { const tag = util.getAuthorTag(name, self.registry.tags); const base_name = if (tag) |tag_name| name[0 .. name.len - tag_name.len] else name; return mem.endsWith(u8, base_name, "Flags"); } fn classifyParam(self: Self, param: reg.Command.Param) !ParamType { switch (param.param_type) { .pointer => |ptr| { if (param.is_buffer_len) { if (ptr.is_const or ptr.is_optional) { return error.InvalidRegistry; } return .mut_buffer_len; } if (ptr.child.* == .name) { const child_name = ptr.child.name; if (mem.eql(u8, child_name, "void")) { return .other; } else if (builtin_types.get(child_name) == null and util.trimVkNamespace(child_name).ptr == child_name.ptr) { return .other; // External type } } if (ptr.size == .one and !ptr.is_optional) { if (ptr.is_const) { return .in_pointer; } else { return .out_pointer; } } }, .name => |name| { if (self.extractBitflagName(param.param_type.name) != null or self.isFlags(param.param_type.name)) { return .bitflags; } }, else => {}, } if (param.is_buffer_len) { return .buffer_len; } return .other; } fn classifyCommandDispatch(self: Self, name: []const u8, command: reg.Command) CommandDispatchType { const device_handles = std.ComptimeStringMap(void, .{ .{"VkDevice", {}}, .{"VkCommandBuffer", {}}, .{"VkQueue", {}}, }); const override_functions = std.ComptimeStringMap(CommandDispatchType, .{ .{"vkGetInstanceProcAddr", .base}, .{"vkCreateInstance", .base}, .{"vkEnumerateInstanceLayerProperties", .base}, .{"vkEnumerateInstanceExtensionProperties", .base}, .{"vkEnumerateInstanceVersion", .base}, .{"vkGetDeviceProcAddr", .instance}, }); if (override_functions.get(name)) |dispatch_type| { return dispatch_type; } switch (command.params[0].param_type) { .name => |first_param_type_name| { if (device_handles.get(first_param_type_name)) |_| { return .device; } }, else => {}, } return .instance; } fn render(self: *Self) !void { try self.renderCopyright(); try self.writer.writeAll(preamble); for (self.registry.api_constants) |api_constant| { try self.renderApiConstant(api_constant); } for (self.registry.decls) |decl| { try self.renderDecl(decl); } try self.renderCommandPtrs(); try self.renderExtensionInfo(); try self.renderWrappers(); } fn renderCopyright(self: *Self) !void { var it = mem.split(self.registry.copyright, "\n"); while (it.next()) |line| { try self.writer.print("// {}\n", .{line}); } } fn renderApiConstant(self: *Self, api_constant: reg.ApiConstant) !void { try self.writer.writeAll("pub const "); try self.renderName(api_constant.name); try self.writer.writeAll(" = "); switch (api_constant.value) { .expr => |expr| try self.renderApiConstantExpr(expr), .version => |version| { try self.writer.writeAll("makeVersion("); for (version) |part, i| { if (i != 0) { try self.writer.writeAll(", "); } try self.renderApiConstantExpr(part); } try self.writer.writeAll(")"); }, } try self.writer.writeAll(";\n"); } fn renderApiConstantExpr(self: *Self, expr: []const u8) !void { const adjusted_expr = if (expr.len > 2 and expr[0] == '(' and expr[expr.len - 1] == ')') expr[1 .. expr.len - 1] else expr; var tokenizer = cparse.CTokenizer{.source = adjusted_expr}; var peeked: ?cparse.Token = null; while (true) { const tok = peeked orelse (try tokenizer.next()) orelse break; peeked = null; switch (tok.kind) { .lparen, .rparen, .tilde, .minus => { try self.writer.writeAll(tok.text); continue; }, .id => { try self.renderName(tok.text); continue; }, .int => {}, else => return error.InvalidApiConstant, } const suffix = (try tokenizer.next()) orelse { try self.writer.writeAll(tok.text); break; }; switch (suffix.kind) { .id => { if (mem.eql(u8, suffix.text, "ULL")) { try self.writer.print("@as(u64, {})", .{tok.text}); } else if (mem.eql(u8, suffix.text, "U")) { try self.writer.print("@as(u32, {})", .{tok.text}); } else { return error.InvalidApiConstant; } }, .dot => { const decimal = (try tokenizer.next()) orelse return error.InvalidConstantExpr; try self.writer.print("@as(f32, {}.{})", .{tok.text, decimal.text}); const f = (try tokenizer.next()) orelse return error.InvalidConstantExpr; if (f.kind != .id or !mem.eql(u8, f.text, "f")) { return error.InvalidApiConstant; } }, else => { try self.writer.writeAll(tok.text); peeked = suffix; }, } } } fn renderTypeInfo(self: *Self, type_info: reg.TypeInfo) RenderTypeInfoError!void { switch (type_info) { .name => |name| try self.renderName(name), .command_ptr => |command_ptr| try self.renderCommandPtr(command_ptr, true), .pointer => |pointer| try self.renderPointer(pointer), .array => |array| try self.renderArray(array), } } fn renderName(self: *Self, name: []const u8) !void { if (builtin_types.get(name)) |zig_name| { try self.writer.writeAll(zig_name); return; } else if (self.extractBitflagName(name)) |bitflag_name| { try self.writeIdentifierFmt("{}Flags{}", .{ util.trimVkNamespace(bitflag_name.base_name), @as([]const u8, if (bitflag_name.tag) |tag| tag else "") }); return; } else if (mem.startsWith(u8, name, "vk")) { // Function type, always render with the exact same text for linking purposes. try self.writeIdentifier(name); return; } else if (mem.startsWith(u8, name, "Vk")) { // Type, strip namespace and write, as they are alreay in title case. try self.writeIdentifier(name[2..]); return; } else if (mem.startsWith(u8, name, "PFN_vk")) { // Function pointer type, strip off the PFN_vk part and replace it with Pfn. Note that // this function is only called to render the typedeffed function pointers like vkVoidFunction try self.writeIdentifierFmt("Pfn{}", .{name[6..]}); return; } else if (mem.startsWith(u8, name, "VK_")) { // Constants try self.writeIdentifier(name[3..]); return; } try self.writeIdentifier(name); } fn renderCommandPtr(self: *Self, command_ptr: reg.Command, optional: bool) !void { if (optional) { try self.writer.writeByte('?'); } try self.writer.writeAll("fn("); for (command_ptr.params) |param| { try self.writeIdentifierWithCase(.snake, param.name); try self.writer.writeAll(": "); blk: { if (param.param_type == .name) { if (self.extractBitflagName(param.param_type.name)) |bitflag_name| { try self.writeIdentifierFmt("{}Flags{}", .{ util.trimVkNamespace(bitflag_name.base_name), @as([]const u8, if (bitflag_name.tag) |tag| tag else "") }); try self.writer.writeAll(".IntType"); break :blk; } else if (self.isFlags(param.param_type.name)) { try self.renderTypeInfo(param.param_type); try self.writer.writeAll(".IntType"); break :blk; } } try self.renderTypeInfo(param.param_type); } try self.writer.writeAll(", "); } try self.writer.writeAll(") callconv(vulkan_call_conv)"); try self.renderTypeInfo(command_ptr.return_type.*); } fn renderPointer(self: *Self, pointer: reg.Pointer) !void { const child_is_void = pointer.child.* == .name and mem.eql(u8, pointer.child.name, "void"); if (pointer.is_optional) { try self.writer.writeByte('?'); } const size = if (child_is_void) .one else pointer.size; switch (size) { .one => try self.writer.writeByte('*'), .many, .other_field => try self.writer.writeAll("[*]"), .zero_terminated => try self.writer.writeAll("[*:0]"), } if (pointer.is_const) { try self.writer.writeAll("const "); } if (child_is_void) { try self.writer.writeAll("c_void"); } else { try self.renderTypeInfo(pointer.child.*); } } fn renderArray(self: *Self, array: reg.Array) !void { try self.writer.writeByte('['); switch (array.size) { .int => |size| try self.writer.print("{}", .{size}), .alias => |alias| try self.renderName(alias), } try self.writer.writeByte(']'); try self.renderTypeInfo(array.child.*); } fn renderDecl(self: *Self, decl: reg.Declaration) !void { switch (decl.decl_type) { .container => |container| try self.renderContainer(decl.name, container), .enumeration => |enumeration| try self.renderEnumeration(decl.name, enumeration), .bitmask => |bitmask| try self.renderBitmask(decl.name, bitmask), .handle => |handle| try self.renderHandle(decl.name, handle), .command => {}, .alias => |alias| try self.renderAlias(decl.name, alias), .foreign => |foreign| try self.renderForeign(decl.name, foreign), .typedef => |type_info| try self.renderTypedef(decl.name, type_info), .opaque => try self.renderOpaque(decl.name), } } fn renderContainer(self: *Self, name: []const u8, container: reg.Container) !void { try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll(" = "); for (container.fields) |field| { if (field.bits != null) { try self.writer.writeAll("packed "); break; } } else { try self.writer.writeAll("extern "); } if (container.is_union) { try self.writer.writeAll("union {"); } else { try self.writer.writeAll("struct {"); } for (container.fields) |field| { try self.writeIdentifierWithCase(.snake, field.name); try self.writer.writeAll(": "); if (field.bits) |bits| { try self.writer.print(" u{},", .{bits}); if (field.field_type != .name or builtin_types.get(field.field_type.name) == null) { try self.writer.writeAll("// "); try self.renderTypeInfo(field.field_type); try self.writer.writeByte('\n'); } } else { try self.renderTypeInfo(field.field_type); try self.renderContainerDefaultField(name, field); try self.writer.writeAll(", "); } } try self.writer.writeAll("};\n"); } fn renderContainerDefaultField(self: *Self, name: []const u8, field: reg.Container.Field) !void { if (mem.eql(u8, field.name, "pNext")) { try self.writer.writeAll(" = null"); } else if (mem.eql(u8, field.name, "sType")) { try self.writer.writeAll(" = ."); try self.writeIdentifierWithCase(.snake, util.trimVkNamespace(name)); } } fn renderEnumFieldName(self: *Self, name: []const u8, field_name: []const u8) !void { try self.writeIdentifierWithCase(.snake, try self.extractEnumFieldName(name, field_name)); } fn renderEnumeration(self: *Self, name: []const u8, enumeration: reg.Enum) !void { if (enumeration.is_bitmask) { try self.renderBitmaskBits(name, enumeration); return; } try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll(" = extern enum {"); for (enumeration.fields) |field| { if (field.value == .alias) { continue; } try self.renderEnumFieldName(name, field.name); switch (field.value) { .int => |int| try self.writer.print(" = {}, ", .{int}), .bitpos => |pos| try self.writer.print(" = 1 << {}, ", .{pos}), .bit_vector => |value| try self.writer.print(" = 0x{X}, ", .{value}), .alias => unreachable, } } for (enumeration.fields) |field| { if (field.value != .alias or field.value.alias.is_compat_alias) { continue; } try self.writer.writeAll("pub const "); try self.renderEnumFieldName(name, field.name); try self.writer.writeAll(" = ."); try self.renderEnumFieldName(name, field.value.alias.name); try self.writer.writeAll(";"); } try self.writer.writeAll("};\n"); } fn renderBitmaskBits(self: *Self, name: []const u8, bits: reg.Enum) !void { try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll(" = packed struct {"); if (bits.fields.len == 0) { try self.writer.writeAll("_reserved_bits: Flags = 0,"); } else { var flags_by_bitpos = [_]?[]const u8{null} ** 32; for (bits.fields) |field| { if (field.value == .bitpos) { flags_by_bitpos[field.value.bitpos] = field.name; } } for (flags_by_bitpos) |opt_flag_name, bitpos| { if (opt_flag_name) |flag_name| { try self.renderEnumFieldName(name, flag_name); } else { try self.writer.print("_reserved_bit_{}", .{bitpos}); } try self.writer.writeAll(": bool "); if (bitpos == 0) { // Force alignment to integer boundaries try self.writer.writeAll("align(@alignOf(Flags)) "); } try self.writer.writeAll("= false, "); } } try self.writer.writeAll("pub usingnamespace FlagsMixin("); try self.renderName(name); try self.writer.writeAll(");\n};\n"); } fn renderBitmask(self: *Self, name: []const u8, bitmask: reg.Bitmask) !void { if (bitmask.bits_enum == null) { // The bits structure is generated by renderBitmaskBits, but that wont // output flags with no associated bits type. try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll( \\ = packed struct { \\_reserved_bits: Flags = 0, \\pub usingnamespace FlagsMixin( ); try self.renderName(name); try self.writer.writeAll( \\); \\}; \\ ); } } fn renderHandle(self: *Self, name: []const u8, handle: reg.Handle) !void { const backing_type: []const u8 = if (handle.is_dispatchable) "usize" else "u64"; try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.print(" = extern enum({}) {{null_handle = 0, _}};\n", .{backing_type}); } fn renderAlias(self: *Self, name: []const u8, alias: reg.Alias) !void { if (alias.target == .other_command) { return; } else if (self.extractBitflagName(name) != null) { // Don't make aliases of the bitflag names, as those are replaced by just the flags type return; } try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll(" = "); try self.renderName(alias.name); try self.writer.writeAll(";\n"); } fn renderOpaque(self: *Self, name: []const u8) !void { try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll(" = @Type(.Opaque);\n"); } fn renderForeign(self: *Self, name: []const u8, foreign: reg.Foreign) !void { if (mem.eql(u8, foreign.depends, "vk_platform")) { return; // Skip built-in types, they are handled differently } try self.writer.writeAll("pub const "); try self.writeIdentifier(name); try self.writer.print(" = if (@hasDecl(root, \"{}\")) root.", .{name}); try self.writeIdentifier(name); try self.writer.writeAll(" else "); if (foreign_types.get(name)) |default| { try self.writer.writeAll(default); try self.writer.writeAll(";\n"); } else { try self.writer.print("@compileError(\"Missing type definition of '{}'\");\n", .{name}); } } fn renderTypedef(self: *Self, name: []const u8, type_info: reg.TypeInfo) !void { try self.writer.writeAll("pub const "); try self.renderName(name); try self.writer.writeAll(" = "); try self.renderTypeInfo(type_info); try self.writer.writeAll(";\n"); } fn renderCommandPtrName(self: *Self, name: []const u8) !void { try self.writeIdentifierFmt("Pfn{}", .{util.trimVkNamespace(name)}); } fn renderCommandPtrs(self: *Self) !void { for (self.registry.decls) |decl| { if (decl.decl_type != .command) { continue; } try self.writer.writeAll("pub const "); try self.renderCommandPtrName(decl.name); try self.writer.writeAll(" = "); try self.renderCommandPtr(decl.decl_type.command, false); try self.writer.writeAll(";\n"); } } fn renderExtensionInfo(self: *Self) !void { try self.writer.writeAll( \\pub const extension_info = struct { \\ const Info = struct { \\ name: [:0]const u8, \\ version: u32, \\ }; ); for (self.registry.extensions) |ext| { try self.writer.writeAll("pub const "); try self.writeIdentifierWithCase(.snake, util.trimVkNamespace(ext.name)); try self.writer.writeAll("= Info {\n"); try self.writer.print(".name = \"{}\", .version = {},", .{ext.name, ext.version}); try self.writer.writeAll("};\n"); } try self.writer.writeAll("};\n"); } fn renderWrappers(self: *Self) !void { try self.renderWrappersOfDispatchType("BaseWrapper", .base); try self.renderWrappersOfDispatchType("InstanceWrapper", .instance); try self.renderWrappersOfDispatchType("DeviceWrapper", .device); } fn renderWrappersOfDispatchType(self: *Self, name: []const u8, dispatch_type: CommandDispatchType) !void { try self.writer.print( \\pub fn {}(comptime Self: type) type {{ \\ return struct {{ \\ , .{name} ); try self.renderWrapperLoader(dispatch_type); for (self.registry.decls) |decl| { if (decl.decl_type == .command) { const command = decl.decl_type.command; if (self.classifyCommandDispatch(decl.name, command) == dispatch_type) { try self.renderWrapper(decl.name, decl.decl_type.command); } } } try self.writer.writeAll("};}\n"); } fn renderWrapperLoader(self: *Self, dispatch_type: CommandDispatchType) !void { const params = switch (dispatch_type) { .base => "loader: PfnGetInstanceProcAddr", .instance => "instance: Instance, loader: PfnGetInstanceProcAddr", .device => "device: Device, loader: PfnGetDeviceProcAddr", }; const loader_first_param = switch (dispatch_type) { .base => ".null_handle, ", .instance => "instance, ", .device => "device, ", }; @setEvalBranchQuota(2000); try self.writer.print( \\pub fn load({}) !Self {{ \\ var self: Self = undefined; \\ inline for (std.meta.fields(Self)) |field| {{ \\ const name = @ptrCast([*:0]const u8, field.name ++ "\x00"); \\ const cmd_ptr = loader({}name) orelse return error.InvalidCommand; \\ @field(self, field.name) = @ptrCast(field.field_type, cmd_ptr); \\ }} \\ return self; \\}} \\ , .{params, loader_first_param} ); } fn derefName(name: []const u8) []const u8 { var it = util.SegmentIterator.init(name); return if (mem.eql(u8, it.next().?, "p")) name[1..] else name; } fn renderWrapperPrototype(self: *Self, name: []const u8, command: reg.Command, returns: []const ReturnValue) !void { try self.writer.writeAll("pub fn "); try self.writeIdentifierWithCase(.camel, util.trimVkNamespace(name)); try self.writer.writeAll("(self: Self, "); for (command.params) |param| { switch (try self.classifyParam(param)) { .in_pointer => { // Remove one pointer level try self.writeIdentifierWithCase(.snake, derefName(param.name)); try self.writer.writeAll(": "); try self.renderTypeInfo(param.param_type.pointer.child.*); }, .out_pointer => continue, // Return value .bitflags, // Special stuff handled in renderWrapperCall .buffer_len, .mut_buffer_len, .other => { try self.writeIdentifierWithCase(.snake, param.name); try self.writer.writeAll(": "); try self.renderTypeInfo(param.param_type); }, } try self.writer.writeAll(", "); } try self.writer.writeAll(") "); if (command.return_type.* == .name and mem.eql(u8, command.return_type.name, "VkResult")) { try self.renderErrorSet(command.error_codes); try self.writer.writeByte('!'); } if (returns.len == 1) { try self.renderTypeInfo(returns[0].return_value_type); } else if (returns.len > 1) { try self.renderReturnStructName(name); } else { try self.writer.writeAll("void"); } } fn renderWrapperCall(self: *Self, name: []const u8, command: reg.Command, returns: []const ReturnValue) !void { try self.writer.writeAll("self."); try self.writeIdentifier(name); try self.writer.writeAll("("); for (command.params) |param| { switch (try self.classifyParam(param)) { .in_pointer => { try self.writer.writeByte('&'); try self.writeIdentifierWithCase(.snake, derefName(param.name)); }, .out_pointer => { try self.writer.writeByte('&'); if (returns.len > 1) { try self.writer.writeAll("return_values."); } try self.writeIdentifierWithCase(.snake, derefName(param.name)); }, .bitflags => { try self.writeIdentifierWithCase(.snake, param.name); try self.writer.writeAll(".toInt()"); }, .buffer_len, .mut_buffer_len, .other => { try self.writeIdentifierWithCase(.snake, param.name); }, } try self.writer.writeAll(", "); } try self.writer.writeAll(")"); } fn extractReturns(self: *Self, command: reg.Command) ![]const ReturnValue { var returns = std.ArrayList(ReturnValue).init(self.allocator); if (command.return_type.* == .name) { const return_name = command.return_type.name; if (!mem.eql(u8, return_name, "void") and !mem.eql(u8, return_name, "VkResult")) { try returns.append(.{ .name = "return_value", .return_value_type = command.return_type.*, .origin = .inner_return_value, }); } } if (command.success_codes.len > 1) { if (command.return_type.* != .name or !mem.eql(u8, command.return_type.name, "VkResult")) { return error.InvalidRegistry; } try returns.append(.{ .name = "result", .return_value_type = command.return_type.*, .origin = .inner_return_value, }); } else if (command.success_codes.len == 1 and !mem.eql(u8, command.success_codes[0], "VK_SUCCESS")) { return error.InvalidRegistry; } for (command.params) |param| { if ((try self.classifyParam(param)) == .out_pointer) { try returns.append(.{ .name = derefName(param.name), .return_value_type = param.param_type.pointer.child.*, .origin = .parameter, }); } } return returns.toOwnedSlice(); } fn renderReturnStructName(self: *Self, command_name: []const u8) !void { try self.writeIdentifierFmt("{}Result", .{util.trimVkNamespace(command_name)}); } fn renderReturnStruct(self: *Self, command_name: []const u8, returns: []const ReturnValue) !void { try self.writer.writeAll("pub const "); try self.renderReturnStructName(command_name); try self.writer.writeAll(" = struct {\n"); for (returns) |ret| { try self.writeIdentifierWithCase(.snake, ret.name); try self.writer.writeAll(": "); try self.renderTypeInfo(ret.return_value_type); try self.writer.writeAll(", "); } try self.writer.writeAll("};\n"); } fn renderWrapper(self: *Self, name: []const u8, command: reg.Command) !void { const returns_vk_result = command.return_type.* == .name and mem.eql(u8, command.return_type.name, "VkResult"); const returns_void = command.return_type.* == .name and mem.eql(u8, command.return_type.name, "void"); const returns = try self.extractReturns(command); if (returns.len > 1) { try self.renderReturnStruct(name, returns); } try self.renderWrapperPrototype(name, command, returns); if (returns.len == 1 and returns[0].origin == .inner_return_value) { try self.writer.writeAll("{\n\n"); if (returns_vk_result) { try self.writer.writeAll("const result = "); try self.renderWrapperCall(name, command, returns); try self.writer.writeAll(";\n"); try self.renderErrorSwitch("result", command); try self.writer.writeAll("return result;\n"); } else { try self.writer.writeAll("return "); try self.renderWrapperCall(name, command, returns); try self.writer.writeAll(";\n"); } try self.writer.writeAll("\n}\n"); return; } try self.writer.writeAll("{\n"); if (returns.len == 1) { try self.writer.writeAll("var "); try self.writeIdentifierWithCase(.snake, returns[0].name); try self.writer.writeAll(": "); try self.renderTypeInfo(returns[0].return_value_type); try self.writer.writeAll(" = undefined;\n"); } else if (returns.len > 1) { try self.writer.writeAll("var return_values: "); try self.renderReturnStructName(name); try self.writer.writeAll(" = undefined;\n"); } if (returns_vk_result) { try self.writer.writeAll("const result = "); try self.renderWrapperCall(name, command, returns); try self.writer.writeAll(";\n"); try self.renderErrorSwitch("result", command); if (command.success_codes.len > 1) { try self.writer.writeAll("return_values.result = result;\n"); } } else { if (!returns_void) { try self.writer.writeAll("return_values.return_value = "); } try self.renderWrapperCall(name, command, returns); try self.writer.writeAll(";\n"); } if (returns.len == 1) { try self.writer.writeAll("return "); try self.writeIdentifierWithCase(.snake, returns[0].name); try self.writer.writeAll(";\n"); } else if (returns.len > 1) { try self.writer.writeAll("return return_values;\n"); } try self.writer.writeAll("}\n"); } fn renderErrorSwitch(self: *Self, result_var: []const u8, command: reg.Command) !void { try self.writer.writeAll("switch ("); try self.writeIdentifier(result_var); try self.writer.writeAll(") {\n"); for (command.success_codes) |success| { try self.writer.writeByte('.'); try self.renderEnumFieldName("VkResult", success); try self.writer.writeAll(" => {},"); } for (command.error_codes) |err| { try self.writer.writeByte('.'); try self.renderEnumFieldName("VkResult", err); try self.writer.writeAll(" => return error."); try self.renderResultAsErrorName(err); try self.writer.writeAll(", "); } try self.writer.writeAll("else => return error.Unknown,}\n"); } fn renderErrorSet(self: *Self, errors: []const []const u8) !void { try self.writer.writeAll("error{"); for (errors) |name| { try self.renderResultAsErrorName(name); try self.writer.writeAll(", "); } try self.writer.writeAll("Unknown, }"); } fn renderResultAsErrorName(self: *Self, name: []const u8) !void { const error_prefix = "VK_ERROR_"; if (mem.startsWith(u8, name, error_prefix)) { try self.writeIdentifierWithCase(.title, name[error_prefix.len ..]); } else { // Apparently some commands (VkAcquireProfilingLockInfoKHR) return // success codes as error... try self.writeIdentifierWithCase(.title, util.trimVkNamespace(name)); } } }; } pub fn render(writer: anytype, allocator: *Allocator, registry: *const reg.Registry) !void { var renderer = Renderer(@TypeOf(writer)).init(writer, allocator, registry); defer renderer.deinit(); try renderer.render(); }
generator/vulkan/render.zig
pub const Keys = enum(c_int) { unknown = 0, a = 4, b = 5, c = 6, d = 7, e = 8, f = 9, g = 10, h = 11, i = 12, j = 13, k = 14, l = 15, m = 16, n = 17, o = 18, p = 19, q = 20, r = 21, s = 22, t = 23, u = 24, v = 25, w = 26, x = 27, y = 28, z = 29, num_1 = 30, num_2 = 31, num_3 = 32, num_4 = 33, num_5 = 34, num_6 = 35, num_7 = 36, num_8 = 37, num_9 = 38, num_0 = 39, key_return = 40, escape = 41, backspace = 42, tab = 43, space = 44, minus = 45, equals = 46, leftbracket = 47, rightbracket = 48, backslash = 49, nonushash = 50, semicolon = 51, apostrophe = 52, grave = 53, comma = 54, period = 55, slash = 56, capslock = 57, f1 = 58, f2 = 59, f3 = 60, f4 = 61, f5 = 62, f6 = 63, f7 = 64, f8 = 65, f9 = 66, f10 = 67, f11 = 68, f12 = 69, printscreen = 70, scrolllock = 71, pause = 72, insert = 73, home = 74, pageup = 75, delete = 76, end = 77, pagedown = 78, right = 79, left = 80, down = 81, up = 82, numlockclear = 83, kp_divide = 84, kp_multiply = 85, kp_minus = 86, kp_plus = 87, kp_enter = 88, kp_1 = 89, kp_2 = 90, kp_3 = 91, kp_4 = 92, kp_5 = 93, kp_6 = 94, kp_7 = 95, kp_8 = 96, kp_9 = 97, kp_0 = 98, kp_period = 99, nonusbackslash = 100, application = 101, power = 102, kp_equals = 103, f13 = 104, f14 = 105, f15 = 106, f16 = 107, f17 = 108, f18 = 109, f19 = 110, f20 = 111, f21 = 112, f22 = 113, f23 = 114, f24 = 115, execute = 116, help = 117, menu = 118, select = 119, stop = 120, again = 121, undo = 122, cut = 123, copy = 124, paste = 125, find = 126, mute = 127, volumeup = 128, volumedown = 129, kp_comma = 133, kp_equalsas400 = 134, international1 = 135, international2 = 136, international3 = 137, international4 = 138, international5 = 139, international6 = 140, international7 = 141, international8 = 142, international9 = 143, lang1 = 144, lang2 = 145, lang3 = 146, lang4 = 147, lang5 = 148, lang6 = 149, lang7 = 150, lang8 = 151, lang9 = 152, alterase = 153, sysreq = 154, cancel = 155, clear = 156, prior = 157, return2 = 158, separator = 159, out = 160, oper = 161, clearagain = 162, crsel = 163, exsel = 164, kp_00 = 176, kp_000 = 177, thousandsseparator = 178, decimalseparator = 179, currencyunit = 180, currencysubunit = 181, kp_leftparen = 182, kp_rightparen = 183, kp_leftbrace = 184, kp_rightbrace = 185, kp_tab = 186, kp_backspace = 187, kp_a = 188, kp_b = 189, kp_c = 190, kp_d = 191, kp_e = 192, kp_f = 193, kp_xor = 194, kp_power = 195, kp_percent = 196, kp_less = 197, kp_greater = 198, kp_ampersand = 199, kp_dblampersand = 200, kp_verticalbar = 201, kp_dblverticalbar = 202, kp_colon = 203, kp_hash = 204, kp_space = 205, kp_at = 206, kp_exclam = 207, kp_memstore = 208, kp_memrecall = 209, kp_memclear = 210, kp_memadd = 211, kp_memsubtract = 212, kp_memmultiply = 213, kp_memdivide = 214, kp_plusminus = 215, kp_clear = 216, kp_clearentry = 217, kp_binary = 218, kp_octal = 219, kp_decimal = 220, kp_hexadecimal = 221, lctrl = 224, lshift = 225, lalt = 226, lgui = 227, rctrl = 228, rshift = 229, ralt = 230, rgui = 231, mode = 257, audionext = 258, audioprev = 259, audiostop = 260, audioplay = 261, audiomute = 262, mediaselect = 263, www = 264, mail = 265, calculator = 266, computer = 267, ac_search = 268, ac_home = 269, ac_back = 270, ac_forward = 271, ac_stop = 272, ac_refresh = 273, ac_bookmarks = 274, brightnessdown = 275, brightnessup = 276, displayswitch = 277, kbdillumtoggle = 278, kbdillumdown = 279, kbdillumup = 280, eject = 281, sleep = 282, app1 = 283, app2 = 284, audiorewind = 285, audiofastforward = 286, num_keys = 287, };
gamekit/input_types.zig
const std = @import("std"); const stdx = @import("stdx"); const ds = stdx.ds; const platform = @import("platform"); const cgltf = @import("cgltf"); const stbi = @import("stbi"); const math = stdx.math; const Vec2 = math.Vec2; const vec2 = math.Vec2.init; const Mat4 = math.Mat4; const geom = math.geom; const gl = @import("gl"); const vk = @import("vk"); const builtin = @import("builtin"); const lyon = @import("lyon"); const tess2 = @import("tess2"); const pt = lyon.initPt; const t = stdx.testing; const trace = stdx.debug.tracy.trace; const build_options = @import("build_options"); const Backend = build_options.GraphicsBackend; const graphics = @import("../../graphics.zig"); const QuadBez = graphics.curve.QuadBez; const SubQuadBez = graphics.curve.SubQuadBez; const CubicBez = graphics.curve.CubicBez; const Color = graphics.Color; const BlendMode = graphics.BlendMode; const Transform = graphics.transform.Transform; const VMetrics = graphics.font.VMetrics; const TextMetrics = graphics.TextMetrics; const Font = graphics.font.Font; pub const font_cache = @import("font_cache.zig"); pub const FontCache = font_cache.FontCache; const ImageId = graphics.ImageId; const TextAlign = graphics.TextAlign; const TextBaseline = graphics.TextBaseline; const FontId = graphics.FontId; const FontGroupId = graphics.FontGroupId; const log = stdx.log.scoped(.graphics_gl); const mesh = @import("mesh.zig"); const VertexData = mesh.VertexData; pub const TexShaderVertex = mesh.TexShaderVertex; const Batcher = @import("batcher.zig").Batcher; const text_renderer = @import("text_renderer.zig"); pub const TextGlyphIterator = text_renderer.TextGlyphIterator; const RenderTextIterator = text_renderer.RenderTextIterator; const svg = graphics.svg; const stroke = @import("stroke.zig"); const tessellator = @import("../../tessellator.zig"); const Tessellator = tessellator.Tessellator; pub const RenderFont = @import("render_font.zig").RenderFont; pub const Glyph = @import("glyph.zig").Glyph; const gvk = graphics.vk; const VkContext = gvk.VkContext; const image = @import("image.zig"); pub const ImageStore = image.ImageStore; pub const Image = image.Image; pub const ImageTex = image.ImageTex; const vera_ttf = @embedFile("../../../../assets/vera.ttf"); const IsWasm = builtin.target.isWasm(); /// Having 2 frames "in flight" to draw on allows the cpu and gpu to work in parallel. More than 2 is not recommended right now. /// This doesn't have to match the number of swap chain images/framebuffers. This indicates the max number of frames that can be active at any moment. /// Once this limit is reached, the cpu will block until the gpu is done with the oldest frame. /// Currently used explicitly by the Vulkan implementation. pub const MaxActiveFrames = 2; /// Should be agnostic to viewport dimensions so it can be reused to draw on different viewports. pub const Graphics = struct { alloc: std.mem.Allocator, white_tex: image.ImageTex, inner: switch (Backend) { .OpenGL => struct { pipelines: graphics.gl.Pipelines, }, .Vulkan => struct { ctx: VkContext, pipelines: gvk.Pipelines, tex_desc_pool: vk.VkDescriptorPool, tex_desc_set_layout: vk.VkDescriptorSetLayout, cur_cmd_buf: vk.VkCommandBuffer, }, else => @compileError("unsupported"), }, batcher: Batcher, font_cache: FontCache, cur_proj_transform: Transform, view_transform: Transform, cur_buf_width: u32, cur_buf_height: u32, default_font_id: FontId, default_font_gid: FontGroupId, cur_font_gid: FontGroupId, cur_font_size: f32, cur_text_align: TextAlign, cur_text_baseline: TextBaseline, cur_fill_color: Color, cur_stroke_color: Color, cur_line_width: f32, cur_line_width_half: f32, clear_color: Color, // Depth pixel ratio: // This is used to fetch a higher res font bitmap for high dpi displays. // eg. 18px user font size would normally use a 32px backed font bitmap but with dpr=2, // it would use a 64px bitmap font instead. cur_dpr: u8, image_store: image.ImageStore, // Draw state stack. state_stack: std.ArrayList(DrawState), cur_clip_rect: geom.Rect, cur_scissors: bool, cur_blend_mode: BlendMode, vec2_helper_buf: std.ArrayList(Vec2), vec2_slice_helper_buf: std.ArrayList([]const Vec2), qbez_helper_buf: std.ArrayList(SubQuadBez), tessellator: Tessellator, /// Temporary buffer used to rasterize a glyph by a backend (eg. stbtt). raster_glyph_buffer: std.ArrayList(u8), const Self = @This(); pub fn initGL(self: *Self, alloc: std.mem.Allocator, dpr: u8) void { self.initDefault(alloc, dpr); self.initCommon(alloc); const max_total_textures = gl.getMaxTotalTextures(); const max_fragment_textures = gl.getMaxFragmentTextures(); log.debug("max frag textures: {}, max total textures: {}", .{ max_fragment_textures, max_total_textures }); // Builtin shaders use the same vert buffer. var vert_buf_id: gl.GLuint = undefined; gl.genBuffers(1, &vert_buf_id); // Initialize pipelines. self.inner.pipelines.tex = graphics.gl.TexShader.init(vert_buf_id); self.inner.pipelines.gradient = graphics.gl.GradientShader.init(vert_buf_id); self.batcher = Batcher.initGL(alloc, vert_buf_id, self.inner.pipelines, &self.image_store); // 2D graphics for now. Turn off 3d options. gl.disable(gl.GL_DEPTH_TEST); gl.disable(gl.GL_CULL_FACE); // Enable blending by default. gl.enable(gl.GL_BLEND); } pub fn initVK(self: *Self, alloc: std.mem.Allocator, dpr: u8, vk_ctx: VkContext) void { self.initDefault(alloc, dpr); self.inner.ctx = vk_ctx; self.inner.tex_desc_set_layout = gvk.createTexDescriptorSetLayout(vk_ctx.device); self.inner.tex_desc_pool = gvk.createTexDescriptorPool(vk_ctx.device); self.initCommon(alloc); var vert_buf: vk.VkBuffer = undefined; var vert_buf_mem: vk.VkDeviceMemory = undefined; gvk.buffer.createVertexBuffer(vk_ctx.physical, vk_ctx.device, 40 * 20000, &vert_buf, &vert_buf_mem); var index_buf: vk.VkBuffer = undefined; var index_buf_mem: vk.VkDeviceMemory = undefined; gvk.buffer.createIndexBuffer(vk_ctx.physical, vk_ctx.device, 2 * 20000 * 3, &index_buf, &index_buf_mem); self.inner.pipelines.tex_pipeline = gvk.createTexPipeline(vk_ctx.device, vk_ctx.pass, vk_ctx.framebuffer_size, self.inner.tex_desc_set_layout, true, false); self.inner.pipelines.tex_pipeline_2d = gvk.createTexPipeline(vk_ctx.device, vk_ctx.pass, vk_ctx.framebuffer_size, self.inner.tex_desc_set_layout, false, false); self.inner.pipelines.wireframe_pipeline = gvk.createTexPipeline(vk_ctx.device, vk_ctx.pass, vk_ctx.framebuffer_size, self.inner.tex_desc_set_layout, true, true); self.inner.pipelines.gradient_pipeline_2d = gvk.createGradientPipeline(vk_ctx.device, vk_ctx.pass, vk_ctx.framebuffer_size); self.inner.pipelines.plane_pipeline = gvk.createPlanePipeline(vk_ctx.device, vk_ctx.pass, vk_ctx.framebuffer_size); self.batcher = Batcher.initVK(alloc, vert_buf, vert_buf_mem, index_buf, index_buf_mem, vk_ctx, self.inner.pipelines, &self.image_store); } fn initDefault(self: *Self, alloc: std.mem.Allocator, dpr: u8) void { self.* = .{ .alloc = alloc, .white_tex = undefined, .inner = undefined, .batcher = undefined, .font_cache = undefined, .default_font_id = undefined, .default_font_gid = undefined, .cur_buf_width = 0, .cur_buf_height = 0, .cur_font_gid = undefined, .cur_font_size = undefined, .cur_fill_color = Color.Black, .cur_stroke_color = Color.Black, .cur_blend_mode = ._undefined, .cur_line_width = undefined, .cur_line_width_half = undefined, .cur_proj_transform = undefined, .view_transform = undefined, .image_store = image.ImageStore.init(alloc, self), .state_stack = std.ArrayList(DrawState).init(alloc), .cur_clip_rect = undefined, .cur_scissors = undefined, .cur_text_align = .Left, .cur_text_baseline = .Top, .cur_dpr = dpr, .vec2_helper_buf = std.ArrayList(Vec2).init(alloc), .vec2_slice_helper_buf = std.ArrayList([]const Vec2).init(alloc), .qbez_helper_buf = std.ArrayList(SubQuadBez).init(alloc), .tessellator = undefined, .raster_glyph_buffer = std.ArrayList(u8).init(alloc), .clear_color = undefined, }; } fn initCommon(self: *Self, alloc: std.mem.Allocator) void { self.tessellator.init(alloc); // Generate basic solid color texture. var buf: [16]u32 = undefined; std.mem.set(u32, &buf, 0xFFFFFFFF); self.white_tex = self.image_store.createImageFromBitmap(4, 4, std.mem.sliceAsBytes(buf[0..]), false); self.font_cache.init(alloc, self); // TODO: Embed a default bitmap font. // TODO: Embed a default ttf monospace font. self.default_font_id = self.addFontTTF(vera_ttf); self.default_font_gid = self.font_cache.getOrLoadFontGroup(&.{self.default_font_id}); self.setFont(self.default_font_id); // Set default font size. self.setFontSize(20); // View transform can be changed by user transforms. self.view_transform = Transform.initIdentity(); self.setLineWidth(1); if (build_options.has_lyon) { lyon.init(); } // Clear color. Default to white. self.setClearColor(Color.White); // gl.clearColor(0.1, 0.2, 0.3, 1.0); // gl.clearColor(0, 0, 0, 1.0); } pub fn deinit(self: *Self) void { switch (Backend) { .OpenGL => { self.inner.pipelines.deinit(); }, .Vulkan => { const device = self.inner.ctx.device; self.inner.pipelines.deinit(device); vk.destroyDescriptorSetLayout(device, self.inner.tex_desc_set_layout, null); vk.destroyDescriptorPool(device, self.inner.tex_desc_pool, null); }, else => {}, } self.batcher.deinit(); self.font_cache.deinit(); self.state_stack.deinit(); if (build_options.has_lyon) { lyon.deinit(); } self.image_store.deinit(); self.vec2_helper_buf.deinit(); self.vec2_slice_helper_buf.deinit(); self.qbez_helper_buf.deinit(); self.tessellator.deinit(); self.raster_glyph_buffer.deinit(); } pub fn addFontOTB(self: *Self, data: []const graphics.BitmapFontData) FontId { return self.font_cache.addFontOTB(data); } pub fn addFontTTF(self: *Self, data: []const u8) FontId { return self.font_cache.addFontTTF(data); } pub fn addFallbackFont(self: *Self, font_id: FontId) void { self.font_cache.addSystemFont(font_id) catch unreachable; } pub fn clipRect(self: *Self, x: f32, y: f32, width: f32, height: f32) void { // log.debug("clipRect {} {} {} {}", .{x, y, width, height}); switch (Backend) { .OpenGL => { self.cur_clip_rect = .{ .x = x, // clip-y starts at bottom. .y = @intToFloat(f32, self.cur_buf_height) - (y + height), .width = width, .height = height, }; }, .Vulkan => { self.cur_clip_rect = .{ .x = x, .y = y, .width = width, .height = height, }; }, else => {}, } self.cur_scissors = true; // Execute current draw calls before we alter state. self.endCmd(); self.clipRectCmd(self.cur_clip_rect); } fn clipRectCmd(self: Self, rect: geom.Rect) void { switch (Backend) { .OpenGL => { gl.scissor(@floatToInt(c_int, rect.x), @floatToInt(c_int, rect.y), @floatToInt(c_int, rect.width), @floatToInt(c_int, rect.height)); gl.enable(gl.GL_SCISSOR_TEST); }, .Vulkan => { const vk_rect = vk.VkRect2D{ .offset = .{ .x = @floatToInt(i32, rect.x), .y = @floatToInt(i32, rect.y), }, .extent = .{ .width = @floatToInt(u32, rect.width), .height = @floatToInt(u32, rect.height), }, }; vk.cmdSetScissor(self.inner.cur_cmd_buf, 0, 1, &vk_rect); }, else => {}, } } pub fn resetTransform(self: *Self) void { self.view_transform.reset(); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } pub fn pushState(self: *Self) void { self.state_stack.append(.{ .clip_rect = self.cur_clip_rect, .use_scissors = self.cur_scissors, .blend_mode = self.cur_blend_mode, .view_transform = self.view_transform, }) catch unreachable; } pub fn popState(self: *Self) void { // log.debug("popState", .{}); // Execute current draw calls before altering state. self.endCmd(); const state = self.state_stack.pop(); if (state.use_scissors) { const r = state.clip_rect; self.clipRect(r.x, r.y, r.width, r.height); } else { self.cur_scissors = false; switch (Backend) { .OpenGL => { gl.disable(gl.GL_SCISSOR_TEST); }, .Vulkan => { const r = state.clip_rect; self.clipRect(r.x, r.y, r.width, r.height); }, else => {}, } } if (state.blend_mode != self.cur_blend_mode) { self.setBlendMode(state.blend_mode); } if (!std.meta.eql(self.view_transform.mat, state.view_transform.mat)) { self.view_transform = state.view_transform; const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.mvp = mvp; } } pub fn getViewTransform(self: Self) Transform { return self.view_transform; } pub fn getLineWidth(self: Self) f32 { return self.cur_line_width; } pub fn setLineWidth(self: *Self, width: f32) void { self.cur_line_width = width; self.cur_line_width_half = width * 0.5; } pub fn setFont(self: *Self, font_id: FontId) void { // Lookup font group single font. const font_gid = self.font_cache.getOrLoadFontGroup(&.{font_id}); self.setFontGroup(font_gid); } pub fn setFontGroup(self: *Self, font_gid: FontGroupId) void { if (font_gid != self.cur_font_gid) { self.cur_font_gid = font_gid; } } pub inline fn clear(self: Self) void { _ = self; gl.clear(gl.GL_COLOR_BUFFER_BIT); } pub fn setClearColor(self: *Self, color: Color) void { self.clear_color = color; if (Backend == .OpenGL) { const f = color.toFloatArray(); gl.clearColor(f[0], f[1], f[2], f[3]); } } pub fn getFillColor(self: Self) Color { return self.cur_fill_color; } pub fn setFillColor(self: *Self, color: Color) void { self.batcher.beginTex(self.white_tex); self.cur_fill_color = color; } pub fn setFillGradient(self: *Self, start_x: f32, start_y: f32, start_color: Color, end_x: f32, end_y: f32, end_color: Color) void { // Convert to screen coords on cpu. const start_screen_pos = self.view_transform.interpolatePt(vec2(start_x, start_y)); const end_screen_pos = self.view_transform.interpolatePt(vec2(end_x, end_y)); self.batcher.beginGradient(start_screen_pos, start_color, end_screen_pos, end_color); } pub fn getStrokeColor(self: Self) Color { return self.cur_stroke_color; } pub fn setStrokeColor(self: *Self, color: Color) void { self.cur_stroke_color = color; } pub fn getFontSize(self: Self) f32 { return self.cur_font_size; } pub fn getOrLoadFontGroupByFamily(self: *Self, family: graphics.FontFamily) FontGroupId { switch (family) { .Name => { return self.font_cache.getOrLoadFontGroupByNameSeq(&.{family.Name}).?; }, .FontGroup => return family.FontGroup, .Font => return self.font_cache.getOrLoadFontGroup(&.{ family.Font }), .Default => return self.default_font_gid, } } pub fn setFontSize(self: *Self, size: f32) void { if (self.cur_font_size != size) { self.cur_font_size = size; } } pub fn setTextAlign(self: *Self, align_: TextAlign) void { self.cur_text_align = align_; } pub fn setTextBaseline(self: *Self, baseline: TextBaseline) void { self.cur_text_baseline = baseline; } pub fn measureText(self: *Self, str: []const u8, res: *TextMetrics) void { text_renderer.measureText(self, self.cur_font_gid, self.cur_font_size, self.cur_dpr, str, res, true); } pub fn measureFontText(self: *Self, group_id: FontGroupId, size: f32, str: []const u8, res: *TextMetrics) void { text_renderer.measureText(self, group_id, size, self.cur_dpr, str, res, true); } pub inline fn textGlyphIter(self: *Self, font_gid: FontGroupId, size: f32, str: []const u8) graphics.TextGlyphIterator { return text_renderer.textGlyphIter(self, font_gid, size, self.cur_dpr, str); } pub fn fillText(self: *Self, x: f32, y: f32, str: []const u8) void { // log.info("draw text '{s}'", .{str}); var vert: TexShaderVertex = undefined; var vdata: VertexData(4, 6) = undefined; var start_x = x; var start_y = y; if (self.cur_text_align != .Left) { var metrics: TextMetrics = undefined; self.measureText(str, &metrics); switch (self.cur_text_align) { .Left => {}, .Right => start_x = x-metrics.width, .Center => start_x = x-metrics.width/2, } } if (self.cur_text_baseline != .Top) { const vmetrics = self.font_cache.getPrimaryFontVMetrics(self.cur_font_gid, self.cur_font_size); switch (self.cur_text_baseline) { .Top => {}, .Middle => start_y = y - vmetrics.height / 2, .Alphabetic => start_y = y - vmetrics.ascender, .Bottom => start_y = y - vmetrics.height, } } var iter = text_renderer.RenderTextIterator.init(self, self.cur_font_gid, self.cur_font_size, self.cur_dpr, start_x, start_y, str); while (iter.nextCodepointQuad(true)) { self.setCurrentTexture(iter.quad.image); if (iter.quad.is_color_bitmap) { vert.setColor(Color.White); } else { vert.setColor(self.cur_fill_color); } // top left vert.setXY(iter.quad.x0, iter.quad.y0); vert.setUV(iter.quad.u0, iter.quad.v0); vdata.verts[0] = vert; // top right vert.setXY(iter.quad.x1, iter.quad.y0); vert.setUV(iter.quad.u1, iter.quad.v0); vdata.verts[1] = vert; // bottom right vert.setXY(iter.quad.x1, iter.quad.y1); vert.setUV(iter.quad.u1, iter.quad.v1); vdata.verts[2] = vert; // bottom left vert.setXY(iter.quad.x0, iter.quad.y1); vert.setUV(iter.quad.u0, iter.quad.v1); vdata.verts[3] = vert; // indexes vdata.setRect(0, 0, 1, 2, 3); self.pushVertexData(4, 6, &vdata); } } pub inline fn setCurrentTexture(self: *Self, image_tex: image.ImageTex) void { self.batcher.beginTexture(image_tex); } fn ensureUnusedBatchCapacity(self: *Self, vert_inc: usize, index_inc: usize) void { if (!self.batcher.ensureUnusedBuffer(vert_inc, index_inc)) { self.endCmd(); } } fn pushLyonVertexData(self: *Self, data: *lyon.VertexData, color: Color) void { self.ensureUnusedBatchCapacity(data.vertex_len, data.index_len); self.batcher.pushLyonVertexData(data, color); } fn pushVertexData(self: *Self, comptime num_verts: usize, comptime num_indices: usize, data: *VertexData(num_verts, num_indices)) void { self.ensureUnusedBatchCapacity(num_verts, num_indices); self.batcher.pushVertexData(num_verts, num_indices, data); } pub fn drawRectVec(self: *Self, pos: Vec2, width: f32, height: f32) void { self.drawRect(pos.x, pos.y, width, height); } pub fn drawRect(self: *Self, x: f32, y: f32, width: f32, height: f32) void { self.batcher.beginTex(self.white_tex); // Top border. self.fillRectColor(x - self.cur_line_width_half, y - self.cur_line_width_half, width + self.cur_line_width, self.cur_line_width, self.cur_stroke_color); // Right border. self.fillRectColor(x + width - self.cur_line_width_half, y + self.cur_line_width_half, self.cur_line_width, height - self.cur_line_width, self.cur_stroke_color); // Bottom border. self.fillRectColor(x - self.cur_line_width_half, y + height - self.cur_line_width_half, width + self.cur_line_width, self.cur_line_width, self.cur_stroke_color); // Left border. self.fillRectColor(x - self.cur_line_width_half, y + self.cur_line_width_half, self.cur_line_width, height - self.cur_line_width, self.cur_stroke_color); } // Uses path rendering. pub fn strokeRectLyon(self: *Self, x: f32, y: f32, width: f32, height: f32) void { self.batcher.beginTex(self.white_tex); // log.debug("strokeRect {d:.2} {d:.2} {d:.2} {d:.2}", .{pos.x, pos.y, width, height}); const b = lyon.initBuilder(); lyon.addRectangle(b, &.{ .x = x, .y = y, .width = width, .height = height }); var data = lyon.buildStroke(b, self.cur_line_width); self.setCurrentTexture(self.white_tex); self.pushLyonVertexData(&data, self.cur_stroke_color); } pub fn fillRoundRect(self: *Self, x: f32, y: f32, width: f32, height: f32, radius: f32) void { // Top left corner. self.fillCircleSectorN(x + radius, y + radius, radius, math.pi, math.pi_half, 90); // Left side. self.fillRect(x, y + radius, radius, height - radius * 2); // Bottom left corner. self.fillCircleSectorN(x + radius, y + height - radius, radius, math.pi_half, math.pi_half, 90); // Middle. self.fillRect(x + radius, y, width - radius * 2, height); // Top right corner. self.fillCircleSectorN(x + width - radius, y + radius, radius, -math.pi_half, math.pi_half, 90); // Right side. self.fillRect(x + width - radius, y + radius, radius, height - radius * 2); // Bottom right corner. self.fillCircleSectorN(x + width - radius, y + height - radius, radius, 0, math.pi_half, 90); } pub fn drawRoundRect(self: *Self, x: f32, y: f32, width: f32, height: f32, radius: f32) void { self.batcher.beginTex(self.white_tex); // Top left corner. self.drawCircleArcN(x + radius, y + radius, radius, math.pi, math.pi_half, 90); // Left side. self.fillRectColor(x - self.cur_line_width_half, y + radius, self.cur_line_width, height - radius * 2, self.cur_stroke_color); // Bottom left corner. self.drawCircleArcN(x + radius, y + height - radius, radius, math.pi_half, math.pi_half, 90); // Top. self.fillRectColor(x + radius, y - self.cur_line_width_half, width - radius * 2, self.cur_line_width, self.cur_stroke_color); // Bottom. self.fillRectColor(x + radius, y + height - self.cur_line_width_half, width - radius * 2, self.cur_line_width, self.cur_stroke_color); // Top right corner. self.drawCircleArcN(x + width - radius, y + radius, radius, -math.pi_half, math.pi_half, 90); // Right side. self.fillRectColor(x + width - self.cur_line_width_half, y + radius, self.cur_line_width, height - radius * 2, self.cur_stroke_color); // Bottom right corner. self.drawCircleArcN(x + width - radius, y + height - radius, radius, 0, math.pi_half, 90); } pub fn drawPlane(self: *Self) void { self.batcher.endCmd(); self.batcher.cur_shader_type = .Plane; self.batcher.mesh.addIndex(0); self.batcher.mesh.addIndex(1); self.batcher.mesh.addIndex(2); self.batcher.mesh.addIndex(3); self.batcher.mesh.addIndex(4); self.batcher.mesh.addIndex(5); self.batcher.endCmdForce(); } pub fn fillRect(self: *Self, x: f32, y: f32, width: f32, height: f32) void { self.fillRectColor(x, y, width, height, self.cur_fill_color); } // Sometimes we want to override the color (eg. rendering part of a stroke.) fn fillRectColor(self: *Self, x: f32, y: f32, width: f32, height: f32, color: Color) void { self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(4, 6); var vert: TexShaderVertex = undefined; vert.setColor(color); const start_idx = self.batcher.mesh.getNextIndexId(); // top left vert.setXY(x, y); vert.setUV(0, 0); self.batcher.mesh.addVertex(&vert); // top right vert.setXY(x + width, y); vert.setUV(1, 0); self.batcher.mesh.addVertex(&vert); // bottom right vert.setXY(x + width, y + height); vert.setUV(1, 1); self.batcher.mesh.addVertex(&vert); // bottom left vert.setXY(x, y + height); vert.setUV(0, 1); self.batcher.mesh.addVertex(&vert); // add rect self.batcher.mesh.addQuad(start_idx, start_idx + 1, start_idx + 2, start_idx + 3); } pub fn drawCircleArc(self: *Self, x: f32, y: f32, radius: f32, start_rad: f32, sweep_rad: f32) void { self.batcher.beginTex(self.white_tex); if (builtin.mode == .Debug) { stdx.debug.assertInRange(start_rad, -math.pi_2, math.pi_2); stdx.debug.assertInRange(sweep_rad, -math.pi_2, math.pi_2); } // Approx 1 arc sector per degree. var n = @floatToInt(u32, @ceil(@fabs(sweep_rad) / math.pi_2 * 360)); self.drawCircleArcN(x, y, radius, start_rad, sweep_rad, n); } // n is the number of sections in the arc we will draw. pub fn drawCircleArcN(self: *Self, x: f32, y: f32, radius: f32, start_rad: f32, sweep_rad: f32, n: u32) void { self.batcher.beginTex(self.white_tex); self.ensureUnusedBatchCapacity(2 + n * 2, n * 3 * 2); const inner_rad = radius - self.cur_line_width_half; const outer_rad = radius + self.cur_line_width_half; var vert: TexShaderVertex = undefined; vert.setColor(self.cur_stroke_color); vert.setUV(0, 0); // Currently we don't do uv mapping for strokes. // Add first two vertices. var cos = @cos(start_rad); var sin = @sin(start_rad); vert.setXY(x + cos * inner_rad, y + sin * inner_rad); self.batcher.mesh.addVertex(&vert); vert.setXY(x + cos * outer_rad, y + sin * outer_rad); self.batcher.mesh.addVertex(&vert); const rad_per_n = sweep_rad / @intToFloat(f32, n); var cur_vert_idx = self.batcher.mesh.getNextIndexId(); var i: u32 = 1; while (i <= n) : (i += 1) { const rad = start_rad + rad_per_n * @intToFloat(f32, i); // Add inner/outer vertex. cos = @cos(rad); sin = @sin(rad); vert.setXY(x + cos * inner_rad, y + sin * inner_rad); self.batcher.mesh.addVertex(&vert); vert.setXY(x + cos * outer_rad, y + sin * outer_rad); self.batcher.mesh.addVertex(&vert); // Add arc sector. self.batcher.mesh.addQuad(cur_vert_idx - 1, cur_vert_idx + 1, cur_vert_idx, cur_vert_idx - 2); cur_vert_idx += 2; } } pub fn fillCircleSectorN(self: *Self, x: f32, y: f32, radius: f32, start_rad: f32, sweep_rad: f32, num_tri: u32) void { self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(num_tri + 2, num_tri * 3); var vert: TexShaderVertex = undefined; vert.setColor(self.cur_fill_color); // Add center. const center = self.batcher.mesh.getNextIndexId(); vert.setUV(0.5, 0.5); vert.setXY(x, y); self.batcher.mesh.addVertex(&vert); // Add first circle vertex. var cos = @cos(start_rad); var sin = @sin(start_rad); vert.setUV(0.5 + cos, 0.5 + sin); vert.setXY(x + cos * radius, y + sin * radius); self.batcher.mesh.addVertex(&vert); const rad_per_tri = sweep_rad / @intToFloat(f32, num_tri); var last_vert_idx = center + 1; var i: u32 = 1; while (i <= num_tri) : (i += 1) { const rad = start_rad + rad_per_tri * @intToFloat(f32, i); // Add next circle vertex. cos = @cos(rad); sin = @sin(rad); vert.setUV(0.5 + cos, 0.5 + sin); vert.setXY(x + cos * radius, y + sin * radius); self.batcher.mesh.addVertex(&vert); // Add triangle. const next_idx = last_vert_idx + 1; self.batcher.mesh.addTriangle(center, last_vert_idx, next_idx); last_vert_idx = next_idx; } } pub fn fillCircleSector(self: *Self, x: f32, y: f32, radius: f32, start_rad: f32, sweep_rad: f32) void { if (builtin.mode == .Debug) { stdx.debug.assertInRange(start_rad, -math.pi_2, math.pi_2); stdx.debug.assertInRange(sweep_rad, -math.pi_2, math.pi_2); } // Approx 1 triangle per degree. var num_tri = @floatToInt(u32, @ceil(@fabs(sweep_rad) / math.pi_2 * 360)); self.fillCircleSectorN(x, y, radius, start_rad, sweep_rad, num_tri); } // Same implementation as fillEllipse when h_radius = v_radius. pub fn fillCircle(self: *Self, x: f32, y: f32, radius: f32) void { self.fillCircleSectorN(x, y, radius, 0, math.pi_2, 360); } // Same implementation as drawEllipse when h_radius = v_radius. Might be slightly faster since we use fewer vars. pub fn drawCircle(self: *Self, x: f32, y: f32, radius: f32) void { self.drawCircleArcN(x, y, radius, 0, math.pi_2, 360); } pub fn fillEllipseSectorN(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, sweep_rad: f32, n: u32) void { self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(n + 2, n * 3); var vert: TexShaderVertex = undefined; vert.setColor(self.cur_fill_color); // Add center. const center = self.batcher.mesh.getNextIndexId(); vert.setUV(0.5, 0.5); vert.setXY(x, y); self.batcher.mesh.addVertex(&vert); // Add first circle vertex. var cos = @cos(start_rad); var sin = @sin(start_rad); vert.setUV(0.5 + cos, 0.5 + sin); vert.setXY(x + cos * h_radius, y + sin * v_radius); self.batcher.mesh.addVertex(&vert); const rad_per_tri = sweep_rad / @intToFloat(f32, n); var last_vert_idx = center + 1; var i: u32 = 1; while (i <= n) : (i += 1) { const rad = start_rad + rad_per_tri * @intToFloat(f32, i); // Add next circle vertex. cos = @cos(rad); sin = @sin(rad); vert.setUV(0.5 + cos, 0.5 + sin); vert.setXY(x + cos * h_radius, y + sin * v_radius); self.batcher.mesh.addVertex(&vert); // Add triangle. const next_idx = last_vert_idx + 1; self.batcher.mesh.addTriangle(center, last_vert_idx, next_idx); last_vert_idx = next_idx; } } pub fn fillEllipseSector(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, sweep_rad: f32) void { if (builtin.mode == .Debug) { stdx.debug.assertInRange(start_rad, -math.pi_2, math.pi_2); stdx.debug.assertInRange(sweep_rad, -math.pi_2, math.pi_2); } // Approx 1 arc section per degree. var n = @floatToInt(u32, @ceil(@fabs(sweep_rad) / math.pi_2 * 360)); self.fillEllipseSectorN(x, y, h_radius, v_radius, start_rad, sweep_rad, n); } pub fn fillEllipse(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32) void { self.fillEllipseSectorN(x, y, h_radius, v_radius, 0, math.pi_2, 360); } pub fn drawEllipseArc(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, sweep_rad: f32) void { if (builtin.mode == .Debug) { stdx.debug.assertInRange(start_rad, -math.pi_2, math.pi_2); stdx.debug.assertInRange(sweep_rad, -math.pi_2, math.pi_2); } // Approx 1 arc sector per degree. var n = @floatToInt(u32, @ceil(@fabs(sweep_rad) / math.pi_2 * 360)); self.drawEllipseArcN(x, y, h_radius, v_radius, start_rad, sweep_rad, n); } // n is the number of sections in the arc we will draw. pub fn drawEllipseArcN(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, sweep_rad: f32, n: u32) void { self.batcher.beginTex(self.white_tex); self.ensureUnusedBatchCapacity(2 + n * 2, n * 3 * 2); const inner_h_rad = h_radius - self.cur_line_width_half; const inner_v_rad = v_radius - self.cur_line_width_half; const outer_h_rad = h_radius + self.cur_line_width_half; const outer_v_rad = v_radius + self.cur_line_width_half; var vert: TexShaderVertex = undefined; vert.setColor(self.cur_stroke_color); vert.setUV(0, 0); // Currently we don't do uv mapping for strokes. // Add first two vertices. var cos = @cos(start_rad); var sin = @sin(start_rad); vert.setXY(x + cos * inner_h_rad, y + sin * inner_v_rad); self.batcher.mesh.addVertex(&vert); vert.setXY(x + cos * outer_h_rad, y + sin * outer_v_rad); self.batcher.mesh.addVertex(&vert); const rad_per_n = sweep_rad / @intToFloat(f32, n); var cur_vert_idx = self.batcher.mesh.getNextIndexId(); var i: u32 = 1; while (i <= n) : (i += 1) { const rad = start_rad + rad_per_n * @intToFloat(f32, i); // Add inner/outer vertex. cos = @cos(rad); sin = @sin(rad); vert.setXY(x + cos * inner_h_rad, y + sin * inner_v_rad); self.batcher.mesh.addVertex(&vert); vert.setXY(x + cos * outer_h_rad, y + sin * outer_v_rad); self.batcher.mesh.addVertex(&vert); // Add arc sector. self.batcher.mesh.addQuad(cur_vert_idx + 1, cur_vert_idx - 1, cur_vert_idx - 2, cur_vert_idx); cur_vert_idx += 2; } } pub fn drawEllipse(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32) void { self.drawEllipseArcN(x, y, h_radius, v_radius, 0, math.pi_2, 360); } pub fn drawPoint(self: *Self, x: f32, y: f32) void { self.batcher.beginTex(self.white_tex); self.fillRectColor(x - self.cur_line_width_half, y - self.cur_line_width_half, self.cur_line_width, self.cur_line_width, self.cur_stroke_color); } pub fn drawLine(self: *Self, x1: f32, y1: f32, x2: f32, y2: f32) void { self.batcher.beginTex(self.white_tex); if (x1 == x2) { self.fillRectColor(x1 - self.cur_line_width_half, y1, self.cur_line_width, y2 - y1, self.cur_stroke_color); } else { const normal = vec2(y2 - y1, x2 - x1).toLength(self.cur_line_width_half); self.fillQuad( x1 - normal.x, y1 + normal.y, x1 + normal.x, y1 - normal.y, x2 + normal.x, y2 - normal.y, x2 - normal.x, y2 + normal.y, self.cur_stroke_color, ); } } pub fn drawQuadraticBezierCurve(self: *Self, x0: f32, y0: f32, cx: f32, cy: f32, x1: f32, y1: f32) void { self.batcher.beginTex(self.white_tex); const q_bez = QuadBez{ .x0 = x0, .y0 = y0, .cx = cx, .cy = cy, .x1 = x1, .y1 = y1, }; self.vec2_helper_buf.clearRetainingCapacity(); stroke.strokeQuadBez(&self.batcher.mesh, &self.vec2_helper_buf, q_bez, self.cur_line_width_half, self.cur_stroke_color); } pub fn drawQuadraticBezierCurveLyon(self: *Self, x0: f32, y0: f32, cx: f32, cy: f32, x1: f32, y1: f32) void { self.batcher.beginTex(self.white_tex); const b = lyon.initBuilder(); lyon.begin(b, &pt(x0, y0)); lyon.quadraticBezierTo(b, &pt(cx, cy), &pt(x1, y1)); lyon.end(b, false); var data = lyon.buildStroke(b, self.cur_line_width); self.setCurrentTexture(self.white_tex); self.pushLyonVertexData(&data, self.cur_stroke_color); } pub fn drawCubicBezierCurve(self: *Self, x0: f32, y0: f32, cx0: f32, cy0: f32, cx1: f32, cy1: f32, x1: f32, y1: f32) void { self.batcher.beginTex(self.white_tex); const c_bez = CubicBez{ .x0 = x0, .y0 = y0, .cx0 = cx0, .cy0 = cy0, .cx1 = cx1, .cy1 = cy1, .x1 = x1, .y1 = y1, }; self.qbez_helper_buf.clearRetainingCapacity(); self.vec2_helper_buf.clearRetainingCapacity(); stroke.strokeCubicBez(&self.batcher.mesh, &self.vec2_helper_buf, &self.qbez_helper_buf, c_bez, self.cur_line_width_half, self.cur_stroke_color); } pub fn drawCubicBezierCurveLyon(self: *Self, x0: f32, y0: f32, cx0: f32, cy0: f32, cx1: f32, cy1: f32, x1: f32, y1: f32) void { self.batcher.beginTex(self.white_tex); const b = lyon.initBuilder(); lyon.begin(b, &pt(x0, y0)); lyon.cubicBezierTo(b, &pt(cx0, cy0), &pt(cx1, cy1), &pt(x1, y1)); lyon.end(b, false); var data = lyon.buildStroke(b, self.cur_line_width); self.setCurrentTexture(self.white_tex); self.pushLyonVertexData(&data, self.cur_stroke_color); } // Points are given in ccw order. Currently doesn't map uvs. pub fn fillQuad(self: *Self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32, x4: f32, y4: f32, color: Color) void { self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(4, 6); var vert: TexShaderVertex = undefined; vert.setColor(color); vert.setUV(0, 0); // Don't map uvs for now. const start_idx = self.batcher.mesh.getNextIndexId(); vert.setXY(x1, y1); self.batcher.mesh.addVertex(&vert); vert.setXY(x2, y2); self.batcher.mesh.addVertex(&vert); vert.setXY(x3, y3); self.batcher.mesh.addVertex(&vert); vert.setXY(x4, y4); self.batcher.mesh.addVertex(&vert); self.batcher.mesh.addQuad(start_idx, start_idx + 1, start_idx + 2, start_idx + 3); } pub fn fillSvgPath(self: *Self, x: f32, y: f32, path: *const svg.SvgPath) void { const t_ = trace(@src()); defer t_.end(); self.drawSvgPath(x, y, path, true); } pub fn fillSvgPathLyon(self: *Self, x: f32, y: f32, path: *const svg.SvgPath) void { const t_ = trace(@src()); defer t_.end(); self.drawSvgPathLyon(x, y, path, true); } pub fn fillSvgPathTess2(self: *Self, x: f32, y: f32, path: *const svg.SvgPath) void { const t_ = trace(@src()); defer t_.end(); _ = x; _ = y; // Accumulate polygons. self.vec2_helper_buf.clearRetainingCapacity(); self.vec2_slice_helper_buf.clearRetainingCapacity(); self.qbez_helper_buf.clearRetainingCapacity(); var last_cmd_was_curveto = false; var last_control_pt = vec2(0, 0); var cur_data_idx: u32 = 0; var cur_pt = vec2(0, 0); var cur_poly_start: u32 = 0; for (path.cmds) |cmd| { var cmd_is_curveto = false; switch (cmd) { .MoveTo => { if (self.vec2_helper_buf.items.len > cur_poly_start + 1) { self.vec2_slice_helper_buf.append(self.vec2_helper_buf.items[cur_poly_start..]) catch unreachable; } else if (self.vec2_helper_buf.items.len == cur_poly_start + 1) { // Only one unused point. Remove it. _ = self.vec2_helper_buf.pop(); } const data = path.getData(.MoveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveTo)) / 4; cur_pt = .{ .x = data.x, .y = data.y, }; cur_poly_start = @intCast(u32, self.vec2_helper_buf.items.len); self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .MoveToRel => { if (self.vec2_helper_buf.items.len > cur_poly_start + 1) { self.vec2_slice_helper_buf.append(self.vec2_helper_buf.items[cur_poly_start..]) catch unreachable; } else if (self.vec2_helper_buf.items.len == cur_poly_start + 1) { // Only one unused point. Remove it. _ = self.vec2_helper_buf.pop(); } const data = path.getData(.MoveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveToRel)) / 4; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; cur_poly_start = @intCast(u32, self.vec2_helper_buf.items.len); self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .CurveToRel => { const data = path.getData(.CurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.CurveToRel)) / 4; last_control_pt = .{ .x = cur_pt.x + data.cb_x, .y = cur_pt.y + data.cb_y, }; const prev_pt = cur_pt; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; const c_bez = CubicBez{ .x0 = prev_pt.x, .y0 = prev_pt.y, .cx0 = prev_pt.x + data.ca_x, .cy0 = prev_pt.y + data.ca_y, .cx1 = last_control_pt.x, .cy1 = last_control_pt.y, .x1 = cur_pt.x, .y1 = cur_pt.y, }; c_bez.flatten(0.5, &self.vec2_helper_buf, &self.qbez_helper_buf); cmd_is_curveto = true; }, .LineTo => { const data = path.getData(.LineTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineTo)) / 4; cur_pt = .{ .x = data.x, .y = data.y, }; self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .LineToRel => { const data = path.getData(.LineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineToRel)) / 4; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .SmoothCurveToRel => { const data = path.getData(.SmoothCurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveToRel)) / 4; var cx0: f32 = undefined; var cy0: f32 = undefined; if (last_cmd_was_curveto) { // Reflection of last control point over current pos. cx0 = cur_pt.x + (cur_pt.x - last_control_pt.x); cy0 = cur_pt.y + (cur_pt.y - last_control_pt.y); } else { cx0 = cur_pt.x; cy0 = cur_pt.y; } last_control_pt = .{ .x = cur_pt.x + data.c2_x, .y = cur_pt.y + data.c2_y, }; const prev_pt = cur_pt; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; const c_bez = CubicBez{ .x0 = prev_pt.x, .y0 = prev_pt.y, .cx0 = cx0, .cy0 = cy0, .cx1 = last_control_pt.x, .cy1 = last_control_pt.y, .x1 = cur_pt.x, .y1 = cur_pt.y, }; c_bez.flatten(0.5, &self.vec2_helper_buf, &self.qbez_helper_buf); cmd_is_curveto = true; }, .VertLineToRel => { const data = path.getData(.VertLineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineToRel)) / 4; cur_pt.y += data.y; self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .ClosePath => { // if (fill) { // // For fills, this is a no-op. // } else { // // For strokes, this would form a seamless connection to the first point. // } }, else => { stdx.panicFmt("unsupported: {}", .{cmd}); }, } last_cmd_was_curveto = cmd_is_curveto; } if (self.vec2_helper_buf.items.len > cur_poly_start + 1) { // Push the current polygon. self.vec2_slice_helper_buf.append(self.vec2_helper_buf.items[cur_poly_start..]) catch unreachable; } if (self.vec2_slice_helper_buf.items.len == 0) { return; } for (self.vec2_slice_helper_buf.items) |polygon| { var tess = getTess2Handle(); tess2.tessAddContour(tess, 2, &polygon[0], 8, @intCast(c_int, polygon.len)); const res = tess2.tessTesselate(tess, tess2.TESS_WINDING_ODD, tess2.TESS_POLYGONS, 3, 2, null); if (res == 0) { unreachable; } var gpu_vert: TexShaderVertex = undefined; gpu_vert.setColor(self.cur_fill_color); const vert_offset_id = self.batcher.mesh.getNextIndexId(); var nverts = tess2.tessGetVertexCount(tess); var verts = tess2.tessGetVertices(tess); const nelems = tess2.tessGetElementCount(tess); // log.debug("poly: {}, {}, {}", .{polygon.len, nverts, nelems}); self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(@intCast(u32, nverts), @intCast(usize, nelems * 3)); var i: u32 = 0; while (i < nverts) : (i += 1) { gpu_vert.setXY(verts[i*2], verts[i*2+1]); // log.debug("{},{}", .{gpu_vert.pos_x, gpu_vert.pos_y}); gpu_vert.setUV(0, 0); _ = self.batcher.mesh.addVertex(&gpu_vert); } const elems = tess2.tessGetElements(tess); i = 0; while (i < nelems) : (i += 1) { self.batcher.mesh.addIndex(@intCast(u16, vert_offset_id + elems[i*3+2])); self.batcher.mesh.addIndex(@intCast(u16, vert_offset_id + elems[i*3+1])); self.batcher.mesh.addIndex(@intCast(u16, vert_offset_id + elems[i*3])); // log.debug("idx {}", .{elems[i]}); } } } pub fn strokeSvgPath(self: *Self, x: f32, y: f32, path: *const svg.SvgPath) void { self.drawSvgPath(x, y, path, false); } fn drawSvgPath(self: *Self, x: f32, y: f32, path: *const svg.SvgPath, fill: bool) void { // log.debug("drawSvgPath {} {}", .{path.cmds.len, fill}); _ = x; _ = y; // Accumulate polygons. self.vec2_helper_buf.clearRetainingCapacity(); self.vec2_slice_helper_buf.clearRetainingCapacity(); self.qbez_helper_buf.clearRetainingCapacity(); var last_cmd_was_curveto = false; var last_control_pt = vec2(0, 0); var cur_data_idx: u32 = 0; var cur_pt = vec2(0, 0); var cur_poly_start: u32 = 0; for (path.cmds) |cmd| { var cmd_is_curveto = false; switch (cmd) { .MoveTo => { if (self.vec2_helper_buf.items.len > cur_poly_start + 1) { self.vec2_slice_helper_buf.append(self.vec2_helper_buf.items[cur_poly_start..]) catch unreachable; } else if (self.vec2_helper_buf.items.len == cur_poly_start + 1) { // Only one unused point. Remove it. _ = self.vec2_helper_buf.pop(); } const data = path.getData(.MoveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveTo)) / 4; cur_pt = .{ .x = data.x, .y = data.y, }; cur_poly_start = @intCast(u32, self.vec2_helper_buf.items.len); self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .MoveToRel => { if (self.vec2_helper_buf.items.len > cur_poly_start + 1) { self.vec2_slice_helper_buf.append(self.vec2_helper_buf.items[cur_poly_start..]) catch unreachable; } else if (self.vec2_helper_buf.items.len == cur_poly_start + 1) { // Only one unused point. Remove it. _ = self.vec2_helper_buf.pop(); } const data = path.getData(.MoveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveToRel)) / 4; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; cur_poly_start = @intCast(u32, self.vec2_helper_buf.items.len); self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .CurveToRel => { const data = path.getData(.CurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.CurveToRel)) / 4; last_control_pt = .{ .x = cur_pt.x + data.cb_x, .y = cur_pt.y + data.cb_y, }; const prev_pt = cur_pt; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; const c_bez = CubicBez{ .x0 = prev_pt.x, .y0 = prev_pt.y, .cx0 = prev_pt.x + data.ca_x, .cy0 = prev_pt.y + data.ca_y, .cx1 = last_control_pt.x, .cy1 = last_control_pt.y, .x1 = cur_pt.x, .y1 = cur_pt.y, }; c_bez.flatten(0.5, &self.vec2_helper_buf, &self.qbez_helper_buf); cmd_is_curveto = true; }, .LineTo => { const data = path.getData(.LineTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineTo)) / 4; cur_pt = .{ .x = data.x, .y = data.y, }; self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .LineToRel => { const data = path.getData(.LineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineToRel)) / 4; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .SmoothCurveToRel => { const data = path.getData(.SmoothCurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveToRel)) / 4; var cx0: f32 = undefined; var cy0: f32 = undefined; if (last_cmd_was_curveto) { // Reflection of last control point over current pos. cx0 = cur_pt.x + (cur_pt.x - last_control_pt.x); cy0 = cur_pt.y + (cur_pt.y - last_control_pt.y); } else { cx0 = cur_pt.x; cy0 = cur_pt.y; } last_control_pt = .{ .x = cur_pt.x + data.c2_x, .y = cur_pt.y + data.c2_y, }; const prev_pt = cur_pt; cur_pt = .{ .x = cur_pt.x + data.x, .y = cur_pt.y + data.y, }; const c_bez = CubicBez{ .x0 = prev_pt.x, .y0 = prev_pt.y, .cx0 = cx0, .cy0 = cy0, .cx1 = last_control_pt.x, .cy1 = last_control_pt.y, .x1 = cur_pt.x, .y1 = cur_pt.y, }; c_bez.flatten(0.5, &self.vec2_helper_buf, &self.qbez_helper_buf); cmd_is_curveto = true; }, .VertLineToRel => { const data = path.getData(.VertLineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineToRel)) / 4; cur_pt.y += data.y; self.vec2_helper_buf.append(cur_pt) catch unreachable; }, .ClosePath => { if (fill) { // For fills, this is a no-op. } else { // For strokes, this would form a seamless connection to the first point. } }, else => { stdx.panicFmt("unsupported: {}", .{cmd}); }, } // .VertLineTo => { // const data = path.getData(.VertLineTo, cur_data_idx); // cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineTo)) / 4; // cur_pos.y = data.y; // lyon.lineTo(b, &cur_pos); // }, // .CurveTo => { // const data = path.getData(.CurveTo, cur_data_idx); // cur_data_idx += @sizeOf(svg.PathCommandData(.CurveTo)) / 4; // cur_pos.x = data.x; // cur_pos.y = data.y; // last_control_pos.x = data.cb_x; // last_control_pos.y = data.cb_y; // cmd_is_curveto = true; // lyon.cubicBezierTo(b, &pt(data.ca_x, data.ca_y), &last_control_pos, &cur_pos); // }, // .SmoothCurveTo => { // const data = path.getData(.SmoothCurveTo, cur_data_idx); // cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveTo)) / 4; // // Reflection of last control point over current pos. // var c1_x: f32 = undefined; // var c1_y: f32 = undefined; // if (last_cmd_was_curveto) { // c1_x = cur_pos.x + (cur_pos.x - last_control_pos.x); // c1_y = cur_pos.y + (cur_pos.y - last_control_pos.y); // } else { // c1_x = cur_pos.x; // c1_y = cur_pos.y; // } // cur_pos.x = data.x; // cur_pos.y = data.y; // last_control_pos.x = data.c2_x; // last_control_pos.y = data.c2_y; // cmd_is_curveto = true; // lyon.cubicBezierTo(b, &pt(c1_x, c1_y), &last_control_pos, &cur_pos); // }, // } last_cmd_was_curveto = cmd_is_curveto; } if (self.vec2_helper_buf.items.len > cur_poly_start + 1) { // Push the current polygon. self.vec2_slice_helper_buf.append(self.vec2_helper_buf.items[cur_poly_start..]) catch unreachable; } if (self.vec2_slice_helper_buf.items.len == 0) { return; } if (fill) { // dumpPolygons(self.alloc, self.vec2_slice_helper_buf.items); self.tessellator.clearBuffers(); self.tessellator.triangulatePolygons(self.vec2_slice_helper_buf.items); self.setCurrentTexture(self.white_tex); const out_verts = self.tessellator.out_verts.items; const out_idxes = self.tessellator.out_idxes.items; self.ensureUnusedBatchCapacity(out_verts.len, out_idxes.len); self.batcher.pushVertIdxBatch(out_verts, out_idxes, self.cur_fill_color); } else { unreachable; // var data = lyon.buildStroke(b, self.cur_line_width); // self.setCurrentTexture(self.white_tex); // self.pushLyonVertexData(&data, self.cur_stroke_color); } } fn drawSvgPathLyon(self: *Self, x: f32, y: f32, path: *const svg.SvgPath, fill: bool) void { // log.debug("drawSvgPath {}", .{path.cmds.len}); _ = x; _ = y; const b = lyon.initBuilder(); var cur_pos = pt(0, 0); var cur_data_idx: u32 = 0; var last_control_pos = pt(0, 0); var cur_path_ended = true; var last_cmd_was_curveto = false; for (path.cmds) |it| { var cmd_is_curveto = false; switch (it) { .MoveTo => { if (!cur_path_ended) { // End previous subpath. lyon.end(b, false); } // log.debug("lyon begin", .{}); const data = path.getData(.MoveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveTo)) / 4; cur_pos.x = data.x; cur_pos.y = data.y; lyon.begin(b, &cur_pos); cur_path_ended = false; }, .MoveToRel => { if (!cur_path_ended) { // End previous subpath. lyon.end(b, false); } const data = path.getData(.MoveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveToRel)) / 4; cur_pos.x += data.x; cur_pos.y += data.y; lyon.begin(b, &cur_pos); cur_path_ended = false; }, .VertLineTo => { const data = path.getData(.VertLineTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineTo)) / 4; cur_pos.y = data.y; lyon.lineTo(b, &cur_pos); }, .VertLineToRel => { const data = path.getData(.VertLineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineToRel)) / 4; cur_pos.y += data.y; lyon.lineTo(b, &cur_pos); }, .LineTo => { const data = path.getData(.LineTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineTo)) / 4; cur_pos.x = data.x; cur_pos.y = data.y; lyon.lineTo(b, &cur_pos); }, .LineToRel => { const data = path.getData(.LineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineToRel)) / 4; cur_pos.x += data.x; cur_pos.y += data.y; lyon.lineTo(b, &cur_pos); }, .CurveTo => { const data = path.getData(.CurveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.CurveTo)) / 4; cur_pos.x = data.x; cur_pos.y = data.y; last_control_pos.x = data.cb_x; last_control_pos.y = data.cb_y; cmd_is_curveto = true; lyon.cubicBezierTo(b, &pt(data.ca_x, data.ca_y), &last_control_pos, &cur_pos); }, .CurveToRel => { const data = path.getData(.CurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.CurveToRel)) / 4; const prev_x = cur_pos.x; const prev_y = cur_pos.y; cur_pos.x += data.x; cur_pos.y += data.y; last_control_pos.x = prev_x + data.cb_x; last_control_pos.y = prev_y + data.cb_y; cmd_is_curveto = true; lyon.cubicBezierTo(b, &pt(prev_x + data.ca_x, prev_y + data.ca_y), &last_control_pos, &cur_pos); }, .SmoothCurveTo => { const data = path.getData(.SmoothCurveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveTo)) / 4; // Reflection of last control point over current pos. var c1_x: f32 = undefined; var c1_y: f32 = undefined; if (last_cmd_was_curveto) { c1_x = cur_pos.x + (cur_pos.x - last_control_pos.x); c1_y = cur_pos.y + (cur_pos.y - last_control_pos.y); } else { c1_x = cur_pos.x; c1_y = cur_pos.y; } cur_pos.x = data.x; cur_pos.y = data.y; last_control_pos.x = data.c2_x; last_control_pos.y = data.c2_y; cmd_is_curveto = true; lyon.cubicBezierTo(b, &pt(c1_x, c1_y), &last_control_pos, &cur_pos); }, .SmoothCurveToRel => { const data = path.getData(.SmoothCurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveToRel)) / 4; const prev_x = cur_pos.x; const prev_y = cur_pos.y; var c1_x: f32 = undefined; var c1_y: f32 = undefined; if (last_cmd_was_curveto) { // Reflection of last control point over current pos. c1_x = cur_pos.x + (cur_pos.x - last_control_pos.x); c1_y = cur_pos.y + (cur_pos.y - last_control_pos.y); } else { c1_x = cur_pos.x; c1_y = cur_pos.y; } cur_pos.x += data.x; cur_pos.y += data.y; last_control_pos.x = prev_x + data.c2_x; last_control_pos.y = prev_y + data.c2_y; cmd_is_curveto = true; lyon.cubicBezierTo(b, &pt(c1_x, c1_y), &last_control_pos, &cur_pos); }, .ClosePath => { lyon.close(b); cur_path_ended = true; }, } last_cmd_was_curveto = cmd_is_curveto; } if (fill) { var data = lyon.buildFill(b); self.setCurrentTexture(self.white_tex); self.pushLyonVertexData(&data, self.cur_fill_color); } else { var data = lyon.buildStroke(b, self.cur_line_width); self.setCurrentTexture(self.white_tex); self.pushLyonVertexData(&data, self.cur_stroke_color); } } /// Points of front face is in ccw order. pub fn fillTriangle3D(self: *Self, x1: f32, y1: f32, z1: f32, x2: f32, y2: f32, z2: f32, x3: f32, y3: f32, z3: f32) void { self.batcher.beginTex3D(self.white_tex); self.ensureUnusedBatchCapacity(3, 3); var vert: TexShaderVertex = undefined; vert.setColor(self.cur_fill_color); vert.setUV(0, 0); // Don't map uvs for now. const start_idx = self.batcher.mesh.getNextIndexId(); vert.setXYZ(x1, y1, z1); self.batcher.mesh.addVertex(&vert); vert.setXYZ(x2, y2, z2); self.batcher.mesh.addVertex(&vert); vert.setXYZ(x3, y3, z3); self.batcher.mesh.addVertex(&vert); self.batcher.mesh.addTriangle(start_idx, start_idx + 1, start_idx + 2); } pub fn fillTriangle(self: *Self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32) void { self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(3, 3); var vert: TexShaderVertex = undefined; vert.setColor(self.cur_fill_color); vert.setUV(0, 0); // Don't map uvs for now. const start_idx = self.batcher.mesh.getNextIndexId(); vert.setXY(x1, y1); self.batcher.mesh.addVertex(&vert); vert.setXY(x2, y2); self.batcher.mesh.addVertex(&vert); vert.setXY(x3, y3); self.batcher.mesh.addVertex(&vert); self.batcher.mesh.addTriangle(start_idx, start_idx + 1, start_idx + 2); } /// Assumes pts are in ccw order. pub fn fillConvexPolygon(self: *Self, pts: []const Vec2) void { self.setCurrentTexture(self.white_tex); self.ensureUnusedBatchCapacity(pts.len, (pts.len - 2) * 3); var vert: TexShaderVertex = undefined; vert.setColor(self.cur_fill_color); vert.setUV(0, 0); // Don't map uvs for now. const start_idx = self.batcher.mesh.getNextIndexId(); // Add first two vertices. vert.setXY(pts[0].x, pts[0].y); self.batcher.mesh.addVertex(&vert); vert.setXY(pts[1].x, pts[1].y); self.batcher.mesh.addVertex(&vert); var i: u16 = 2; while (i < pts.len) : (i += 1) { vert.setXY(pts[i].x, pts[i].y); self.batcher.mesh.addVertex(&vert); self.batcher.mesh.addTriangle(start_idx, start_idx + i - 1, start_idx + i); } } pub fn fillPolygon(self: *Self, pts: []const Vec2) void { self.tessellator.clearBuffers(); self.tessellator.triangulatePolygon(pts); self.setCurrentTexture(self.white_tex); const out_verts = self.tessellator.out_verts.items; const out_idxes = self.tessellator.out_idxes.items; self.ensureUnusedBatchCapacity(out_verts.len, out_idxes.len); self.batcher.pushVertIdxBatch(out_verts, out_idxes, self.cur_fill_color); } pub fn fillPolygonLyon(self: *Self, pts: []const Vec2) void { const b = lyon.initBuilder(); lyon.addPolygon(b, pts, true); var data = lyon.buildFill(b); self.setCurrentTexture(self.white_tex); self.pushLyonVertexData(&data, self.cur_fill_color); } pub fn fillPolygonTess2(self: *Self, pts: []const Vec2) void { var tess = getTess2Handle(); tess2.tessAddContour(tess, 2, &pts[0], 0, @intCast(c_int, pts.len)); const res = tess2.tessTesselate(tess, tess2.TESS_WINDING_ODD, tess2.TESS_POLYGONS, 3, 2, null); if (res == 0) { unreachable; } var gpu_vert: TexShaderVertex = undefined; gpu_vert.setColor(self.cur_fill_color); const vert_offset_id = self.batcher.mesh.getNextIndexId(); var nverts = tess2.tessGetVertexCount(tess); var verts = tess2.tessGetVertices(tess); const nelems = tess2.tessGetElementCount(tess); self.ensureUnusedBatchCapacity(@intCast(u32, nverts), @intCast(usize, nelems * 3)); var i: u32 = 0; while (i < nverts) : (i += 1) { gpu_vert.setXY(verts[i*2], verts[i*2+1]); gpu_vert.setUV(0, 0); _ = self.batcher.mesh.addVertex(&gpu_vert); } const elems = tess2.tessGetElements(tess); i = 0; while (i < nelems) : (i += 1) { self.batcher.mesh.addIndex(@intCast(u16, vert_offset_id + elems[i*3+2])); self.batcher.mesh.addIndex(@intCast(u16, vert_offset_id + elems[i*3+1])); self.batcher.mesh.addIndex(@intCast(u16, vert_offset_id + elems[i*3])); } } pub fn drawMesh3D(self: *Self, xform: Transform, verts: []const TexShaderVertex, indexes: []const u16) void { self.batcher.beginTex3D(self.white_tex); const cur_mvp = self.batcher.mvp; // Create temp mvp. const vp = self.view_transform.getAppliedTransform(self.cur_proj_transform); const mvp = xform.getAppliedTransform(vp); self.batcher.beginMvp(mvp); self.batcher.pushMeshData(verts, indexes); self.batcher.beginMvp(cur_mvp); } pub fn fillMesh3D(self: *Self, xform: Transform, verts: []const TexShaderVertex, indexes: []const u16) void { self.batcher.beginTex3D(self.white_tex); const cur_mvp = self.batcher.mvp; // Create temp mvp. const vp = self.view_transform.getAppliedTransform(self.cur_proj_transform); const mvp = xform.getAppliedTransform(vp); self.batcher.beginMvp(mvp); if (!self.batcher.ensureUnusedBuffer(verts.len, indexes.len)) { self.batcher.endCmd(); } const vert_start = self.batcher.mesh.getNextIndexId(); for (verts) |vert| { var new_vert = vert; new_vert.setColor(self.cur_fill_color); self.batcher.mesh.addVertex(&new_vert); } self.batcher.mesh.addDeltaIndices(vert_start, indexes); self.batcher.beginMvp(cur_mvp); } pub fn strokeMesh3D(self: *Self, xform: Transform, verts: []const TexShaderVertex, indexes: []const u16) void { self.batcher.beginWireframe(); const cur_mvp = self.batcher.mvp; // Create temp mvp. const vp = self.view_transform.getAppliedTransform(self.cur_proj_transform); const mvp = xform.getAppliedTransform(vp); self.batcher.beginMvp(mvp); // TODO: stroke color should pushed as a constant. if (!self.batcher.ensureUnusedBuffer(verts.len, indexes.len)) { self.batcher.endCmd(); } const vert_start = self.batcher.mesh.getNextIndexId(); for (verts) |vert| { var new_vert = vert; new_vert.setColor(self.cur_stroke_color); self.batcher.mesh.addVertex(&new_vert); } self.batcher.mesh.addDeltaIndices(vert_start, indexes); self.batcher.beginMvp(cur_mvp); } pub fn drawPolygon(self: *Self, pts: []const Vec2) void { _ = self; _ = pts; self.batcher.beginTex(self.white_tex); // TODO: Implement this. } pub fn drawPolygonLyon(self: *Self, pts: []const Vec2) void { self.batcher.beginTex(self.white_tex); const b = lyon.initBuilder(); lyon.addPolygon(b, pts, true); var data = lyon.buildStroke(b, self.cur_line_width); self.pushLyonVertexData(&data, self.cur_stroke_color); } pub fn drawSubImage(self: *Self, src_x: f32, src_y: f32, src_width: f32, src_height: f32, x: f32, y: f32, width: f32, height: f32, image_id: ImageId) void { const img = self.image_store.images.get(image_id); self.batcher.beginTex(image.ImageDesc{ .image_id = image_id, .tex_id = img.tex_id }); self.ensureUnusedBatchCapacity(4, 6); var vert: TexShaderVertex = undefined; vert.setColor(Color.White); const start_idx = self.batcher.mesh.getNextIndexId(); const u_start = src_x / width; const u_end = (src_x + src_width) / width; const v_start = src_y / height; const v_end = (src_y + src_height) / height; // top left vert.setXY(x, y); vert.setUV(u_start, v_start); self.batcher.mesh.addVertex(&vert); // top right vert.setXY(x + width, y); vert.setUV(u_end, v_start); self.batcher.mesh.addVertex(&vert); // bottom right vert.setXY(x + width, y + height); vert.setUV(u_end, v_end); self.batcher.mesh.addVertex(&vert); // bottom left vert.setXY(x, y + height); vert.setUV(u_start, v_end); self.batcher.mesh.addVertex(&vert); // add rect self.batcher.mesh.addQuad(start_idx, start_idx + 1, start_idx + 2, start_idx + 3); } pub fn drawImageSized(self: *Self, x: f32, y: f32, width: f32, height: f32, image_id: ImageId) void { const img = self.image_store.images.getNoCheck(image_id); self.batcher.beginTex(image.ImageTex{ .image_id = image_id, .tex_id = img.tex_id }); self.ensureUnusedBatchCapacity(4, 6); var vert: TexShaderVertex = undefined; vert.setColor(Color.White); const start_idx = self.batcher.mesh.getNextIndexId(); // top left vert.setXY(x, y); vert.setUV(0, 0); self.batcher.mesh.addVertex(&vert); // top right vert.setXY(x + width, y); vert.setUV(1, 0); self.batcher.mesh.addVertex(&vert); // bottom right vert.setXY(x + width, y + height); vert.setUV(1, 1); self.batcher.mesh.addVertex(&vert); // bottom left vert.setXY(x, y + height); vert.setUV(0, 1); self.batcher.mesh.addVertex(&vert); // add rect self.batcher.mesh.addQuad(start_idx, start_idx + 1, start_idx + 2, start_idx + 3); } pub fn drawImage(self: *Self, x: f32, y: f32, image_id: ImageId) void { const img = self.image_store.images.getNoCheck(image_id); self.batcher.beginTex(image.ImageTex{ .image_id = image_id, .tex_id = img.tex_id }); self.ensureUnusedBatchCapacity(4, 6); var vert: TexShaderVertex = undefined; vert.setColor(Color.White); const start_idx = self.batcher.mesh.getNextIndexId(); // top left vert.setXY(x, y); vert.setUV(0, 0); self.batcher.mesh.addVertex(&vert); // top right vert.setXY(x + @intToFloat(f32, img.width), y); vert.setUV(1, 0); self.batcher.mesh.addVertex(&vert); // bottom right vert.setXY(x + @intToFloat(f32, img.width), y + @intToFloat(f32, img.height)); vert.setUV(1, 1); self.batcher.mesh.addVertex(&vert); // bottom left vert.setXY(x, y + @intToFloat(f32, img.height)); vert.setUV(0, 1); self.batcher.mesh.addVertex(&vert); // add rect self.batcher.mesh.addQuad(start_idx, start_idx + 1, start_idx + 2, start_idx + 3); } /// Binds an image to the write buffer. pub fn bindImageBuffer(self: *Self, image_id: ImageId) void { var img = self.image_store.images.getPtrNoCheck(image_id); if (img.fbo_id == null) { img.fbo_id = self.createTextureFramebuffer(img.tex_id); } gl.bindFramebuffer(gl.GL_FRAMEBUFFER, img.fbo_id.?); gl.viewport(0, 0, @intCast(c_int, img.width), @intCast(c_int, img.height)); self.cur_proj_transform = graphics.initTextureProjection(@intToFloat(f32, img.width), @intToFloat(f32, img.height)); self.view_transform = Transform.initIdentity(); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } fn createTextureFramebuffer(self: Self, tex_id: gl.GLuint) gl.GLuint { _ = self; var fbo_id: gl.GLuint = 0; gl.genFramebuffers(1, &fbo_id); gl.bindFramebuffer(gl.GL_FRAMEBUFFER, fbo_id); gl.bindTexture(gl.GL_TEXTURE_2D, tex_id); gl.framebufferTexture2D(gl.GL_FRAMEBUFFER, gl.GL_COLOR_ATTACHMENT0, gl.GL_TEXTURE_2D, tex_id, 0); const status = gl.checkFramebufferStatus(gl.GL_FRAMEBUFFER); if (status != gl.GL_FRAMEBUFFER_COMPLETE) { log.debug("unexpected status: {}", .{status}); unreachable; } return fbo_id; } pub fn beginFrameVK(self: *Self, buf_width: u32, buf_height: u32, image_idx: u32, frame_idx: u32) void { self.cur_buf_width = buf_width; self.cur_buf_height = buf_height; self.inner.cur_cmd_buf = self.inner.ctx.cmd_bufs[image_idx]; self.batcher.resetStateVK(self.white_tex, image_idx, frame_idx, self.clear_color); self.cur_clip_rect = .{ .x = 0, .y = 0, .width = @intToFloat(f32, buf_width), .height = @intToFloat(f32, buf_height), }; self.cur_scissors = false; self.clipRectCmd(self.cur_clip_rect); } /// Begin frame sets up the context before any other draw call. /// This should be agnostic to the view port dimensions so this context can be reused by different windows. pub fn beginFrame(self: *Self, buf_width: u32, buf_height: u32, custom_fbo: gl.GLuint) void { // log.debug("beginFrame", .{}); self.cur_buf_width = buf_width; self.cur_buf_height = buf_height; // TODO: Viewport only needs to be set on window resize or multiple windows are active. gl.viewport(0, 0, @intCast(c_int, buf_width), @intCast(c_int, buf_height)); self.batcher.resetState(self.white_tex); // Scissor affects glClear so reset it first. self.cur_clip_rect = .{ .x = 0, .y = 0, .width = @intToFloat(f32, buf_width), .height = @intToFloat(f32, buf_height), }; self.cur_scissors = false; gl.disable(gl.GL_SCISSOR_TEST); if (custom_fbo == 0) { // This clears the main framebuffer that is swapped to window. gl.bindFramebuffer(gl.GL_DRAW_FRAMEBUFFER, 0); gl.clear(gl.GL_COLOR_BUFFER_BIT); } else { // Set the frame buffer we are drawing to. gl.bindFramebuffer(gl.GL_DRAW_FRAMEBUFFER, custom_fbo); // Clears the custom frame buffer. gl.clear(gl.GL_COLOR_BUFFER_BIT); } // Straight alpha by default. self.setBlendMode(.StraightAlpha); } pub fn endFrameVK(self: *Self) void { self.endCmd(); self.batcher.endFrameVK(); self.image_store.processRemovals(); } pub fn endFrame(self: *Self, buf_width: u32, buf_height: u32, custom_fbo: gl.GLuint) void { // log.debug("endFrame", .{}); self.endCmd(); if (custom_fbo != 0) { // If we were drawing to custom framebuffer such as msaa buffer, then blit the custom buffer into the default ogl buffer. gl.bindFramebuffer(gl.GL_READ_FRAMEBUFFER, custom_fbo); gl.bindFramebuffer(gl.GL_DRAW_FRAMEBUFFER, 0); // blit's filter is only used when the sizes between src and dst buffers are different. gl.blitFramebuffer(0, 0, @intCast(c_int, buf_width), @intCast(c_int, buf_height), 0, 0, @intCast(c_int, buf_width), @intCast(c_int, buf_height), gl.GL_COLOR_BUFFER_BIT, gl.GL_NEAREST); } } pub fn setCamera(self: *Self, cam: graphics.Camera) void { self.endCmd(); self.cur_proj_transform = cam.proj_transform; self.view_transform = cam.view_transform; self.batcher.mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); } pub fn translate(self: *Self, x: f32, y: f32) void { self.view_transform.translate(x, y); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } pub fn translate3D(self: *Self, x: f32, y: f32, z: f32) void { self.view_transform.translate3D(x, y, z); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } pub fn scale(self: *Self, x: f32, y: f32) void { self.view_transform.scale(x, y); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } pub fn rotateZ(self: *Self, rad: f32) void { self.view_transform.rotateZ(rad); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } pub fn rotateX(self: *Self, rad: f32) void { self.view_transform.rotateX(rad); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } pub fn rotateY(self: *Self, rad: f32) void { self.view_transform.rotateY(rad); const mvp = self.view_transform.getAppliedTransform(self.cur_proj_transform); self.batcher.beginMvp(mvp); } // GL Only. pub fn setBlendModeCustom(self: *Self, src: gl.GLenum, dst: gl.GLenum, eq: gl.GLenum) void { _ = self; gl.blendFunc(src, dst); gl.blendEquation(eq); } // TODO: Implement this in Vulkan. pub fn setBlendMode(self: *Self, mode: BlendMode) void { if (self.cur_blend_mode != mode) { self.endCmd(); switch (mode) { .StraightAlpha => gl.blendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA), .Add, .Glow => { gl.blendFunc(gl.GL_ONE, gl.GL_ONE); gl.blendEquation(gl.GL_FUNC_ADD); }, .Subtract => { gl.blendFunc(gl.GL_ONE, gl.GL_ONE); gl.blendEquation(gl.GL_FUNC_SUBTRACT); }, .Multiplied => { gl.blendFunc(gl.GL_DST_COLOR, gl.GL_ONE_MINUS_SRC_ALPHA); gl.blendEquation(gl.GL_FUNC_ADD); }, .Opaque => { gl.blendFunc(gl.GL_ONE, gl.GL_ZERO); gl.blendEquation(gl.GL_FUNC_ADD); }, .Additive => { gl.blendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE); gl.blendEquation(gl.GL_FUNC_ADD); }, .PremultipliedAlpha => { gl.blendFunc(gl.GL_ONE, gl.GL_ONE_MINUS_SRC_ALPHA); gl.blendEquation(gl.GL_FUNC_ADD); }, else => @panic("unsupported"), } self.cur_blend_mode = mode; } } pub fn endCmd(self: *Self) void { self.batcher.endCmd(); } pub fn updateTextureData(self: *const Self, img: image.Image, buf: []const u8) void { switch (Backend) { .OpenGL => { gl.activeTexture(gl.GL_TEXTURE0 + 0); const gl_tex_id = self.image_store.getTexture(img.tex_id).inner.tex_id; gl.bindTexture(gl.GL_TEXTURE_2D, gl_tex_id); gl.texSubImage2D(gl.GL_TEXTURE_2D, 0, 0, 0, @intCast(c_int, img.width), @intCast(c_int, img.height), gl.GL_RGBA, gl.GL_UNSIGNED_BYTE, buf.ptr); gl.bindTexture(gl.GL_TEXTURE_2D, 0); }, .Vulkan => { const ctx = self.inner.ctx; var staging_buf: vk.VkBuffer = undefined; var staging_buf_mem: vk.VkDeviceMemory = undefined; const size = @intCast(u32, buf.len); gvk.buffer.createBuffer(ctx.physical, ctx.device, size, vk.VK_BUFFER_USAGE_TRANSFER_SRC_BIT, vk.VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | vk.VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &staging_buf, &staging_buf_mem); // Copy to gpu. var gpu_data: ?*anyopaque = null; var res = vk.mapMemory(ctx.device, staging_buf_mem, 0, size, 0, &gpu_data); vk.assertSuccess(res); std.mem.copy(u8, @ptrCast([*]u8, gpu_data)[0..size], buf); vk.unmapMemory(ctx.device, staging_buf_mem); // Transition to transfer dst layout. ctx.transitionImageLayout(img.inner.image, vk.VK_FORMAT_R8G8B8A8_SRGB, vk.VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, vk.VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); ctx.copyBufferToImage(staging_buf, img.inner.image, img.width, img.height); // Transition to shader access layout. ctx.transitionImageLayout(img.inner.image, vk.VK_FORMAT_R8G8B8A8_SRGB, vk.VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk.VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); // Cleanup. vk.destroyBuffer(ctx.device, staging_buf, null); vk.freeMemory(ctx.device, staging_buf_mem, null); }, else => {}, } } }; const DrawState = struct { clip_rect: geom.Rect, use_scissors: bool, blend_mode: BlendMode, view_transform: Transform, }; fn dumpPolygons(alloc: std.mem.Allocator, polys: []const []const Vec2) void { var buf = std.ArrayList(u8).init(alloc); defer buf.deinit(); const writer = buf.writer(); for (polys) |poly, i| { std.fmt.format(writer, "polygon {} ", .{i}) catch unreachable; for (poly) |pt_| { std.fmt.format(writer, "{d:.2}, {d:.2},", .{pt_.x, pt_.y}) catch unreachable; } std.fmt.format(writer, "\n", .{}) catch unreachable; } log.debug("{s}", .{buf.items}); } var tess_: ?*tess2.TESStesselator = null; fn getTess2Handle() *tess2.TESStesselator { if (tess_ == null) { tess_ = tess2.tessNewTess(null); } return tess_.?; }
graphics/src/backend/gpu/graphics.zig
const std = @import("std"); const build_options = @import("build_options"); const Backend = build_options.GraphicsBackend; const stdx = @import("stdx"); const Vec2 = stdx.math.Vec2; const Vec3 = stdx.math.Vec3; const Vec4 = stdx.math.Vec4; const t = stdx.testing; const platform = @import("platform"); const graphics = @import("graphics.zig"); const Transform = graphics.transform.Transform; const log = stdx.log.scoped(.camera); const eqApproxVec2 = stdx.math.eqApproxVec2; const eqApproxVec3 = stdx.math.eqApproxVec3; const eqApproxVec4 = stdx.math.eqApproxVec4; // Vulkan clip-space: [-1,1][-1,1][0,1] // OpenGL clip-space: [-1,1][-1,1][-1,1] pub const Camera = struct { proj_transform: Transform, view_transform: Transform, world_pos: Vec3, /// Used to do movement along axis. up_nvec: Vec3, right_nvec: Vec3, forward_nvec: Vec3, // TODO: Implement with geometric algebra. /// It's easier to deal with changing rotations by keeping the axis rotation values. rotate_x: f32, rotate_y: f32, /// Logical width and height. pub fn init2D(self: *Camera, width: u32, height: u32) void { self.proj_transform = initDisplayProjection(@intToFloat(f32, width), @intToFloat(f32, height)); self.view_transform = Transform.initIdentity(); } pub fn initPerspective3D(self: *Camera, vert_fov_deg: f32, aspect_ratio: f32, near: f32, far: f32) void { self.proj_transform = initPerspectiveProjection(vert_fov_deg, aspect_ratio, near, far); self.world_pos = stdx.math.Vec3.init(0, 0, 0); self.setRotation(0, -std.math.pi); } pub fn moveForward(self: *Camera, delta: f32) void { self.world_pos.x += self.forward_nvec.x * delta; self.world_pos.y += self.forward_nvec.y * delta; self.world_pos.z += self.forward_nvec.z * delta; self.computeViewTransform(); } pub fn moveUp(self: *Camera, delta: f32) void { self.world_pos.x += self.up_nvec.x * delta; self.world_pos.y += self.up_nvec.y * delta; self.world_pos.z += self.up_nvec.z * delta; self.computeViewTransform(); } pub fn moveRight(self: *Camera, delta: f32) void { self.world_pos.x += self.right_nvec.x * delta; self.world_pos.y += self.right_nvec.y * delta; self.world_pos.z += self.right_nvec.z * delta; self.computeViewTransform(); } pub fn setPos(self: *Camera, x: f32, y: f32, z: f32) void { self.world_pos.x = x; self.world_pos.y = y; self.world_pos.z = z; self.computeViewTransform(); } pub fn setRotation(self: *Camera, rotate_x: f32, rotate_y: f32) void { self.rotate_x = rotate_x; self.rotate_y = rotate_y; self.computeViewTransform(); } // TODO: Convert to rotate_x, rotate_y. // pub fn setForward(self: *Camera, forward: Vec3) void { // self.forward_nvec = forward.normalize(); // self.right_nvec = self.forward_nvec.cross(Vec3.init(0, 1, 0)).normalize(); // if (std.math.isNan(self.right_nvec.x)) { // self.right_nvec = self.forward_nvec.cross(Vec3.init(0, 0, 1)).normalize(); // } // self.up_nvec = self.right_nvec.cross(self.forward_nvec).normalize(); // self.computeViewTransform(); // } fn computeViewTransform(self: *Camera) void { self.view_transform = Transform.initIdentity(); self.view_transform.translate3D(-self.world_pos.x, -self.world_pos.y, -self.world_pos.z); var rotate_xform = Transform.initIdentity(); rotate_xform.rotateY(self.rotate_y + std.math.pi); rotate_xform.rotateX(self.rotate_x); // Set forward, up, right vecs from rotation matrix. // Use opposite forward vector since eye defaults to looking behind. self.forward_nvec = Vec3.init(-rotate_xform.mat[8], -rotate_xform.mat[9], -rotate_xform.mat[10]); self.right_nvec = Vec3.init(rotate_xform.mat[0], rotate_xform.mat[1], rotate_xform.mat[2]); self.up_nvec = Vec3.init(rotate_xform.mat[4], rotate_xform.mat[5], rotate_xform.mat[6]); self.view_transform.applyTransform(rotate_xform); } }; pub fn initDisplayProjection(width: f32, height: f32) Transform { return initDisplayProjection2(width, height, Backend); } /// Expose for testing. inline fn initDisplayProjection2(width: f32, height: f32, comptime backend: @TypeOf(Backend)) Transform { var res = Transform.initIdentity(); // first reduce to [0,1] values res.scale(1.0 / width, 1.0 / height); // to [0,2] values res.scale(2.0, 2.0); // to clip space [-1,1] res.translate(-1.0, -1.0); if (backend == .OpenGL) { // flip y since clip space is based on cartesian res.scale(1.0, -1.0); } return res; } test "initDisplayProjection" { var transform = initDisplayProjection2(800, 600, .OpenGL); try t.eq(transform.interpolatePt(Vec2.init(0, 0)), Vec2.init(-1, 1)); try t.eq(transform.interpolatePt(Vec2.init(800, 0)), Vec2.init(1, 1)); try t.eq(transform.interpolatePt(Vec2.init(800, 600)), Vec2.init(1, -1)); try t.eq(transform.interpolatePt(Vec2.init(0, 600)), Vec2.init(-1, -1)); } /// For drawing to textures. Similar to display projection but y isn't flipped. pub fn initTextureProjection(width: f32, height: f32) Transform { var res = Transform.initIdentity(); // first reduce to [0,1] values res.scale(1.0 / width, 1.0 / height); // to [0,2] values res.scale(2.0, 2.0); // to clip space [-1,1] res.translate(-1.0, -1.0); return res; } /// https://vincent-p.github.io/posts/vulkan_perspective_matrix/ pub fn initPerspectiveProjection(vert_fov_deg: f32, aspect_ratio: f32, near: f32, far: f32) Transform { const fov_rad = vert_fov_deg * 2 * std.math.pi / 360; const focal_length = 1 / std.math.tan(fov_rad / 2); const x = focal_length / aspect_ratio; const y = -focal_length; const a = near / (far - near); const b = far * a; return Transform.initRowMajor(.{ x, 0, 0, 0, 0, y, 0, 0, 0, 0, a, b, 0, 0, -1, 0, }); } test "Perspective camera." { const pif = @as(f32, std.math.pi); var cam: Camera = undefined; cam.initPerspective3D(60, 2, 0.1, 100); try eqApproxVec3(cam.forward_nvec, Vec3.init(0, 0, -1)); try eqApproxVec3(cam.right_nvec, Vec3.init(1, 0, 0)); try eqApproxVec3(cam.up_nvec, Vec3.init(0, 1, 0)); try eqApproxVec4(cam.view_transform.interpolate4(0, 0, -10, 1), Vec4.init(0, 0, -10, 1)); // Look tilted downward. cam.setRotation(-pif * 0.25, -pif); try eqApproxVec3(cam.forward_nvec, Vec3.init(0, -1, -1).normalize()); try eqApproxVec3(cam.right_nvec, Vec3.init(1, 0, 0)); try eqApproxVec3(cam.up_nvec, Vec3.init(0, 1, -1).normalize()); try eqApproxVec4(cam.view_transform.interpolate4(0, 0, -10, 1), Vec4.init(0, std.math.sqrt(50.0), -std.math.sqrt(50.0), 1)); // Look tilted upward. cam.setRotation(pif * 0.25, -pif); try eqApproxVec3(cam.forward_nvec, Vec3.init(0, 1, -1).normalize()); try eqApproxVec3(cam.right_nvec, Vec3.init(1, 0, 0)); try eqApproxVec3(cam.up_nvec, Vec3.init(0, 1, 1).normalize()); try eqApproxVec4(cam.view_transform.interpolate4(0, 0, -10, 1), Vec4.init(0, -std.math.sqrt(50.0), -std.math.sqrt(50.0), 1)); // Look tilted to the left. cam.setRotation(0, -pif * 0.75); try eqApproxVec3(cam.forward_nvec, Vec3.init(-1, 0, -1).normalize()); try eqApproxVec3(cam.right_nvec, Vec3.init(1, 0, -1).normalize()); try eqApproxVec3(cam.up_nvec, Vec3.init(0, 1, 0)); try eqApproxVec4(cam.view_transform.interpolate4(0, 0, -10, 1), Vec4.init(std.math.sqrt(50.0), 0, -std.math.sqrt(50.0), 1)); // Look tilted to the right. cam.setRotation(0, pif * 0.75); try eqApproxVec3(cam.forward_nvec, Vec3.init(1, 0, -1).normalize()); try eqApproxVec3(cam.right_nvec, Vec3.init(1, 0, 1).normalize()); try eqApproxVec3(cam.up_nvec, Vec3.init(0, 1, 0)); try eqApproxVec4(cam.view_transform.interpolate4(0, 0, -10, 1), Vec4.init(-std.math.sqrt(50.0), 0, -std.math.sqrt(50.0), 1)); // Look downwards. cam.setRotation(pif, 0); try eqApproxVec3(cam.forward_nvec, Vec3.init(0, 0, -1)); try eqApproxVec3(cam.right_nvec, Vec3.init(-1, 0, 0)); try eqApproxVec3(cam.up_nvec, Vec3.init(0, -1, 0)); } /// near and far are towards -z. pub fn initFrustumProjection(near: f32, far: f32, left: f32, right: f32, top: f32, bottom: f32) Transform { const width = right - left; const height = top - bottom; return Transform.initRowMajor(.{ 2 * near / width, 0, (right + left) / width, 0, 0, -2 * near / height, -(top + bottom) / height, 0, 0, 0, near / (far - near), far * near / (far - near), 0, 0, -1, 0, }); } /// Binds to the event dispatcher and allows camera movement with mouse and keyboard events. pub const CameraModule = struct { cam: *Camera, move_forward: bool, move_backward: bool, move_left: bool, move_right: bool, dragging: bool, drag_start_rotate_x: f32, drag_start_rotate_y: f32, drag_start_x: f32, drag_start_y: f32, const Self = @This(); pub fn init(self_: *Self, cam: *Camera, dispatcher: *platform.EventDispatcher) void { const S = struct { fn onKeyDown(ptr: ?*anyopaque, ke: platform.KeyDownEvent) void { const self = stdx.mem.ptrCastAlign(*Self, ptr); switch (ke.code) { .W => self.move_forward = true, .S => self.move_backward = true, .A => self.move_left = true, .D => self.move_right = true, else => {}, } } fn onKeyUp(ptr: ?*anyopaque, ke: platform.KeyUpEvent) void { const self = stdx.mem.ptrCastAlign(*Self, ptr); switch (ke.code) { .W => self.move_forward = false, .S => self.move_backward = false, .A => self.move_left = false, .D => self.move_right = false, else => {}, } } fn onMouseDown(ptr: ?*anyopaque, me: platform.MouseDownEvent) platform.EventResult { const self = stdx.mem.ptrCastAlign(*Self, ptr); if (me.button == .Left) { self.dragging = true; self.drag_start_x = @intToFloat(f32, me.x); self.drag_start_y = @intToFloat(f32, me.y); self.drag_start_rotate_x = self.cam.rotate_x; self.drag_start_rotate_y = self.cam.rotate_y; } return .Continue; } fn onMouseUp(ptr: ?*anyopaque, me: platform.MouseUpEvent) void { const self = stdx.mem.ptrCastAlign(*Self, ptr); if (me.button == .Left) { self.dragging = false; } } fn onMouseMove(ptr: ?*anyopaque, me: platform.MouseMoveEvent) void { const self = stdx.mem.ptrCastAlign(*Self, ptr); if (self.dragging) { const delta_x = @intToFloat(f32, me.x) - self.drag_start_x; const delta_y = -(@intToFloat(f32, me.y) - self.drag_start_y); const delta_pitch = delta_y * 0.01; const delta_yaw = delta_x * 0.01; self.cam.setRotation(self.drag_start_rotate_x + delta_pitch, self.drag_start_rotate_y - delta_yaw); } } }; dispatcher.addOnKeyDown(self_, S.onKeyDown); dispatcher.addOnKeyUp(self_, S.onKeyUp); dispatcher.addOnMouseDown(self_, S.onMouseDown); dispatcher.addOnMouseUp(self_, S.onMouseUp); dispatcher.addOnMouseMove(self_, S.onMouseMove); self_.* = .{ .cam = cam, .move_forward = false, .move_backward = false, .move_left = false, .move_right = false, .dragging = false, .drag_start_rotate_x = undefined, .drag_start_rotate_y = undefined, .drag_start_x = undefined, .drag_start_y = undefined, }; } pub fn update(self: *Self, delta_ms: f32) void { if (self.move_backward) { self.cam.moveForward(-0.05 * delta_ms); } if (self.move_forward) { self.cam.moveForward(0.05 * delta_ms); } if (self.move_left) { self.cam.moveRight(-0.05 * delta_ms); } if (self.move_right) { self.cam.moveRight(0.05 * delta_ms); } } };
graphics/src/camera.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const Options = @import("Options.zig"); const term = @import("term.zig"); const util = @import("util.zig"); const debug = @import("debug.zig"); const CodeLens = @import("CodeLens.zig"); const parse = @import("parse/!mod.zig"); pub fn main() anyerror!void { var gpa = std.heap.GeneralPurposeAllocator(.{ // // uncomment to print more useful information when debugging allocation related bugs, // // such as double-frees and segfaults. // // Be warned: will use *a lot* more memory and be *much* slower. // .never_unmap = true, // .retain_metadata = true, // .stack_trace_frames = 16, }){}; defer _ = gpa.deinit(); const allocator = gpa.allocator(); term.init(); defer term.deinit(); const opts = try Options.get(allocator); defer opts.deinit(allocator); var path = opts.files[0]; var src = try util.readFile(path, allocator); defer allocator.free(src); var lex_res = parse.Lexer.lex(allocator, src); defer lex_res.deinit(allocator); const spans = lex_res.spans; if (opts.verbose.tokens) { try debug.printTokens(allocator, lex_res.tokens, spans, src); term.println("", .{}); } const token_kinds = lex_res.tokens.items(.kind); var parse_res = parse.Parser.parse(allocator, token_kinds, src); defer parse_res.deinit(allocator); if (parse_res.errors.items.len != 0) { term.eprintln("", .{}); for (parse_res.errors.items) |err| { const loc: parse.LocationSpan = switch (err) { .expected => |data| blk: { const found = token_kinds[data.found]; term.eprintln("error: Expected '{?}' in '{?}', but found '{?}'", .{ data.what, data.in, found }); const loc = parse.Location.get(src, spans[data.found].start); break :blk .{ .start = loc, .end = loc }; }, }; const lens = CodeLens{ .allocator = allocator, .source = src, .filename = path }; try lens.printLens(loc); term.eprintln("", .{}); } } if (opts.verbose.cst) { try debug.printCst(allocator, parse_res.cst, token_kinds, spans, src); } }
fexc/src/main.zig
const c = @cImport({ @cInclude("X11/Xlib.h"); @cDefine("XUTIL_DEFINE_FUNCTIONS", ""); // replace macros with functions @cInclude("X11/Xutil.h"); // @cInclude("X11/Xatom.h"); }); const std = @import("std"); const draw = @import("pixel_draw.zig"); var main_allocator: *std.mem.Allocator = undefined; // ===== Input ===== pub var mouse_pos_x: i32 = 0; pub var mouse_pos_y: i32 = 0; pub var is_mouse_on_window: bool = false; pub var mouse_buttons_down = [_]bool{false} ** 8; pub var mouse_buttons_up = [_]bool{false} ** 8; pub var mouse_buttons_pressed = [_]bool{false} ** 8; const keymap = [_]u32{ c.XK_q, c.XK_w, c.XK_e, c.XK_r, c.XK_a, c.XK_s, c.XK_d, c.XK_1, c.XK_2, c.XK_3, c.XK_4, c.XK_5, c.XK_6, c.XK_7, c.XK_8, c.XK_9, c.XK_0, c.XK_Up, c.XK_Down, c.XK_Left, c.XK_Right, }; pub var keys_down = [_]bool{false} ** keymap.len; pub var keys_up = [_]bool{false} ** keymap.len; pub var keys_pressed = [_]bool{false} ** keymap.len; pub var char_input_buffer: [4096]u8 = undefined; pub var char_input_len: usize = 0; // ================= pub fn plataformInit( al: *std.mem.Allocator, w_width: u32, w_height: u32, start_fn: fn () void, update_fn: fn (f32) void, ) !void { main_allocator = al; draw.gb.width = w_width; draw.gb.height = w_height; const display = blk: { if (c.XOpenDisplay(0)) |d| { break :blk d; } else { return error.NoDisplayAvailable; } }; const root_window = c.XDefaultRootWindow(display); const default_screen = c.XDefaultScreen(display); const screen_bit_depth = 24; var visual_info: c.XVisualInfo = undefined; if (c.XMatchVisualInfo(display, default_screen, screen_bit_depth, c.TrueColor, &visual_info) == 0) { return error.NoMatchingVisualInfo; } var window_attr: c.XSetWindowAttributes = undefined; window_attr.bit_gravity = c.StaticGravity; window_attr.background_pixel = 0; window_attr.colormap = c.XCreateColormap(display, root_window, visual_info.visual, c.AllocNone); window_attr.event_mask = c.StructureNotifyMask | c.KeyPressMask | c.KeyReleaseMask | c.ButtonPressMask | c.ButtonReleaseMask; const atrribute_mask: u64 = c.CWBitGravity | c.CWBackPixel | c.CWColormap | c.CWEventMask; const window = c.XCreateWindow(display, root_window, 0, 0, draw.gb.width, draw.gb.height, 0, visual_info.depth, c.InputOutput, visual_info.visual, atrribute_mask, &window_attr); if (window == 0) return error.UnableToCreateWindow; if (c.XStoreName(display, window, "Hello") == 0) return error.ErrorInRenamingWindow; // Init X input if (false) { const x_input_method = c.XOpenIM(display, null, 0, 0); if (x_input_method == null) { return error.InputMethodCouldNotBeOpened; } var styles: ?*c.XIMStyles = null; if (c.XGetIMValues(x_input_method, c.XNQueryInputStyle, &styles) == 0 or styles == null) { return error.InputStylesCouldNotBeRetrived; } var best_match_style: c.XIMStyle = 0; var i: usize = 0; while (i < styles.?.count_styles) : (i += 1) { const this_style = styles.?.supported_styles[i]; if (this_style == (c.XIMPreeditNothing | c.XIMStatusNothing)) { best_match_style = this_style; break; } } _ = c.XFree(styles); } if (c.XMapWindow(display, window) == 0) return error.ErrorMappingTheWindow; if (c.XFlush(display) == 0) return error.ErrorFlushinTheDisplay; var wm_delete_window = c.XInternAtom(display, "WM_DELETE_WINDOW", c.False); if (c.XSetWMProtocols(display, window, &wm_delete_window, 1) == 0) return error.CouldNotRegisterWmDeleteWindowProperty; // Setup window buffer const pixel_bits = 32; const pixel_bytes = pixel_bits / 8; try draw.gb.allocate(main_allocator, draw.gb.width, draw.gb.height); var x_window_buffer = c.XCreateImage(display, visual_info.visual, @intCast(c_uint, visual_info.depth), c.ZPixmap, 0, draw.gb.screen.ptr, draw.gb.width, draw.gb.height, pixel_bits, 0); var default_graphics_context = c.XDefaultGC(display, default_screen); start_fn(); // var anim_offset: u32 = 0; var delta: f32 = 0.0; var initTime: i128 = 0; // main looping var size_has_changed = false; var should_close = false; while (!should_close) { initTime = std.time.nanoTimestamp() - initTime; delta = @floatCast(f32, @intToFloat(f64, initTime) / 1000000000); initTime = std.time.nanoTimestamp(); // std.debug.print("{d:0.4} {d:0.4}\n", .{ 1.0 / delta, delta }); for (draw.gb.depth) |*it| it.* = std.math.inf_f32; var event: c.XEvent = undefined; // Reset inputs for (mouse_buttons_down) |*it| it.* = false; for (mouse_buttons_up) |*it| it.* = false; for (keys_down) |*it| it.* = false; for (keys_up) |*it| it.* = false; { // query pointer var root_x: i32 = 0; var root_y: i32 = 0; var win_x: i32 = 0; var win_y: i32 = 0; var button_mask: u32 = 0; var root_return: c.Window = undefined; var win_return: c.Window = undefined; _ = c.XQueryPointer(display, window, &root_return, &win_return, &root_x, &root_y, &win_x, &win_y, &button_mask); // if (win_return == window) { mouse_pos_x = @intCast(i32, win_x); mouse_pos_y = @intCast(i32, win_y); // } } // Event loop while (c.XPending(display) > 0) { _ = c.XNextEvent(display, &event); switch (event.@"type") { c.DestroyNotify => { const e = @ptrCast(*c.XDestroyWindowEvent, &event); if (e.window == window) should_close = true; }, c.ClientMessage => { const e = @ptrCast(*c.XClientMessageEvent, &event); if (e.data.l[0] == wm_delete_window) { // This is to avoid a anoing error message when closing the application _ = c.XDestroyWindow(display, window); should_close = true; } }, c.ConfigureNotify => { const e = @ptrCast(*c.XConfigureEvent, &event); const nwidth = @intCast(u32, e.width); const nheight = @intCast(u32, e.height); size_has_changed = true; draw.gb.width = nwidth; draw.gb.height = nheight; }, c.KeyPress => { const e = @ptrCast(*c.XKeyPressedEvent, &event); const key = c.XKeycodeToKeysym(display, @intCast(u8, e.keycode), 0); var char_buffer: [128]u8 = undefined; var status: c.XComposeStatus = undefined; char_buffer[0] = 0; const char_buffer_len = @intCast(usize, c.XLookupString(e, char_buffer[0..], char_buffer.len, null, &status)); for (char_buffer[0..char_buffer_len]) |cr| { if (char_input_len >= char_input_buffer.len) break; char_input_buffer[char_input_len] = cr; char_input_len += 1; } for (keys_down) |*it, i| { if (keymap[i] == key) { it.* = true; keys_pressed[i] = true; } } }, c.KeyRelease => { const e = @ptrCast(*c.XKeyPressedEvent, &event); const key = c.XKeycodeToKeysym(display, @intCast(u8, e.keycode), 0); for (keys_up) |*it, i| { if (keymap[i] == key) { it.* = true; keys_pressed[i] = false; } } }, c.ButtonPress => { const e = @ptrCast(*c.XButtonPressedEvent, &event); if (e.button <= 7) { mouse_buttons_down[@intCast(usize, e.button)] = true; mouse_buttons_pressed[@intCast(usize, e.button)] = true; } }, c.ButtonRelease => { const e = @ptrCast(*c.XButtonPressedEvent, &event); if (e.button <= 7) { mouse_buttons_up[@intCast(usize, e.button)] = true; mouse_buttons_pressed[@intCast(usize, e.button)] = false; } }, else => {}, } } // Handle resizes if (size_has_changed) { size_has_changed = false; // Free memory try draw.gb.resize(main_allocator, draw.gb.width, draw.gb.height); x_window_buffer = c.XCreateImage( display, visual_info.visual, @intCast(c_uint, visual_info.depth), c.ZPixmap, 0, draw.gb.screen.ptr, draw.gb.width, draw.gb.height, pixel_bits, 0, ); } update_fn(delta); _ = c.XPutImage(display, window, default_graphics_context, x_window_buffer, 0, 0, 0, 0, draw.gb.width, draw.gb.height); } draw.gb.free(main_allocator); }
src/xlib_plataform.zig
//-------------------------------------------------------------------------------- // Section: Types (1) //-------------------------------------------------------------------------------- pub const LicenseProtectionStatus = enum(i32) { Success = 0, LicenseKeyNotFound = 1, LicenseKeyUnprotected = 2, LicenseKeyCorrupted = 3, LicenseKeyAlreadyExists = 4, }; pub const Success = LicenseProtectionStatus.Success; pub const LicenseKeyNotFound = LicenseProtectionStatus.LicenseKeyNotFound; pub const LicenseKeyUnprotected = LicenseProtectionStatus.LicenseKeyUnprotected; pub const LicenseKeyCorrupted = LicenseProtectionStatus.LicenseKeyCorrupted; pub const LicenseKeyAlreadyExists = LicenseProtectionStatus.LicenseKeyAlreadyExists; //-------------------------------------------------------------------------------- // Section: Functions (2) //-------------------------------------------------------------------------------- pub extern "licenseprotection" fn RegisterLicenseKeyWithExpiration( licenseKey: ?[*:0]const u16, validityInDays: u32, status: ?*LicenseProtectionStatus, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "licenseprotection" fn ValidateLicenseKeyProtection( licenseKey: ?[*:0]const u16, notValidBefore: ?*FILETIME, notValidAfter: ?*FILETIME, status: ?*LicenseProtectionStatus, ) callconv(@import("std").os.windows.WINAPI) HRESULT; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (3) //-------------------------------------------------------------------------------- const FILETIME = @import("../foundation.zig").FILETIME; const HRESULT = @import("../foundation.zig").HRESULT; const PWSTR = @import("../foundation.zig").PWSTR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/security/license_protection.zig
const std = @import("std"); const testing = std.testing; const allocator = std.testing.allocator; pub const Computer = struct { const Op = enum(u8) { ADD = 0, MUL = 1, MIN = 2, MAX = 3, LIT = 4, CGT = 5, CLT = 6, CEQ = 7, }; bits: std.ArrayList(u1), pos: usize, sum_versions: usize, result: usize, pub fn init() Computer { var self = Computer{ .bits = std.ArrayList(u1).init(allocator), .pos = 0, .sum_versions = 0, .result = 0, }; return self; } pub fn deinit(self: *Computer) void { self.bits.deinit(); } fn hex2int(c: u8) u8 { if (c >= 'A' and c <= 'F') return c - 'A' + 10; if (c >= 'a' and c <= 'f') return c - 'a' + 10; if (c >= '0' and c <= '9') return c - '0'; unreachable; } pub fn process_line(self: *Computer, data: []const u8) !void { for (data) |c| { const n = hex2int(c); try self.bits.append(if ((n & 8) > 0) 1 else 0); try self.bits.append(if ((n & 4) > 0) 1 else 0); try self.bits.append(if ((n & 2) > 0) 1 else 0); try self.bits.append(if ((n & 1) > 0) 1 else 0); } self.result = self.decode_packet(); } pub fn get_sum_of_versions(self: *Computer) !usize { return self.sum_versions; } pub fn get_result(self: *Computer) !usize { return self.result; } fn decode_packet(self: *Computer) usize { const version = self.decode_bits(3); const type_id = @intToEnum(Op, self.decode_bits(3)); // std.debug.warn("VERSION {}, TYPE_ID {}\n", .{ version, type_id }); self.sum_versions += version; return self.decode_operator(type_id); } fn decode_operator(self: *Computer, op: Op) usize { if (op == Op.LIT) { return self.run_operator(0, op, 0); } const length_type_id = self.decode_bits(1); if (length_type_id == 0) { return self.decode_operator_bits(op, self.decode_bits(15)); } else { return self.decode_operator_packets(op, self.decode_bits(11)); } } fn decode_operator_bits(self: *Computer, op: Op, length_in_bits: usize) usize { var result: usize = std.math.maxInt(usize); const target = self.pos + length_in_bits; while (self.pos < target) { result = self.run_operator(result, op, self.decode_packet()); } return result; } fn decode_operator_packets(self: *Computer, op: Op, number_of_packets: usize) usize { var result: usize = std.math.maxInt(usize); var p: usize = 0; while (p < number_of_packets) : (p += 1) { result = self.run_operator(result, op, self.decode_packet()); } return result; } fn run_operator(self: *Computer, before: usize, op: Op, value: usize) usize { if (before == std.math.maxInt(usize)) { return value; } return switch (op) { Op.ADD => before + value, Op.MUL => before * value, Op.MIN => if (before < value) before else value, Op.MAX => if (before > value) before else value, Op.LIT => self.decode_literal(), Op.CGT => if (before > value) @as(usize, 1) else @as(usize, 0), Op.CLT => if (before < value) @as(usize, 1) else @as(usize, 0), Op.CEQ => if (before == value) @as(usize, 1) else @as(usize, 0), }; } fn decode_literal(self: *Computer) usize { var value: usize = 0; while (true) { const more = self.decode_bits(1); const nibble = self.decode_bits(4); value *= 16; value += nibble; // std.debug.warn("NIBBLE pos {} more {} value {} TOTAL {}\n", .{ self.pos, more, nibble, value }); if (more == 0) break; } return value; } fn decode_bits(self: *Computer, count: usize) usize { var value: usize = 0; var p: usize = 0; while (p < count) : (p += 1) { value *= 2; value += self.bits.items[self.pos + p]; } // std.debug.warn("BITS at {} len {} = {}\n", .{ self.pos, count, value }); self.pos += count; return value; } }; test "sample part a small" { const data: []const u8 = \\D2FE28 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 6); } test "sample part a bits" { const data: []const u8 = \\38006F45291200 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 9); } test "sample part a packets" { const data: []const u8 = \\EE00D40C823060 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 14); } test "sample part a 1" { const data: []const u8 = \\8A004A801A8002F478 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 16); } test "sample part a 2" { const data: []const u8 = \\620080001611562C8802118E34 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 12); } test "sample part a 3" { const data: []const u8 = \\C0015000016115A2E0802F182340 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 23); } test "sample part a 4" { const data: []const u8 = \\A0016C880162017C3686B18A3D4780 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const sum = try computer.get_sum_of_versions(); try testing.expect(sum == 31); } test "sample part b 1" { const data: []const u8 = \\C200B40A82 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 3); } test "sample part b 2" { const data: []const u8 = \\04005AC33890 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 54); } test "sample part b 3" { const data: []const u8 = \\880086C3E88112 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 7); } test "sample part b 4" { const data: []const u8 = \\CE00C43D881120 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 9); } test "sample part b 5" { const data: []const u8 = \\D8005AC2A8F0 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 1); } test "sample part b 6" { const data: []const u8 = \\F600BC2D8F ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 0); } test "sample part b 7" { const data: []const u8 = \\9C005AC2F8F0 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 0); } test "sample part b 8" { const data: []const u8 = \\9C0141080250320F1802104A08 ; var computer = Computer.init(); defer computer.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { try computer.process_line(line); } const result = try computer.get_result(); try testing.expect(result == 1); }
2021/p16/computer.zig
const memory = @import("memory.zig"); const Allocator = memory.Allocator; const MemoryError = memory.MemoryError; const AllocError = memory.AllocError; const FreeError = memory.FreeError; const util = @import("utils"); const print = @import("print.zig"); const BlockStatus = enum(u2) { Invalid = 0, Split, Free, Used, }; const Error = error { WrongBlockStatus, InternalError, RequestedSizeTooSmall, RequestedSizeTooLarge, } || util.Error; const FreeBlock = struct { const ConstPtr = *allowzero const FreeBlock; const Ptr = *allowzero FreeBlock; prev: ?Ptr, next: ?Ptr, }; const min_size: usize = @sizeOf(FreeBlock); pub fn BuddyAllocator(max_size_arg: usize) type { return struct { const Self = @This(); pub const max_size: usize = max_size_arg; const max_level_block_count = max_size / min_size; const level_count: usize = util.int_log2(usize, max_level_block_count) + 1; const unique_block_count: usize = level_block_count(level_count); const FreeBlocks = struct { lists: [level_count]?FreeBlock.Ptr = undefined, pub fn init(self: *FreeBlocks, start: usize) void { for (self.lists) |*ptr| { ptr.* = null; } self.push(0, @intToPtr(FreeBlock.Ptr, start)) catch unreachable; } pub fn get(self: *FreeBlocks, level: usize) Error!?FreeBlock.Ptr { if (level >= level_count) { return Error.OutOfBounds; } return self.lists[level]; } pub fn push(self: *FreeBlocks, level: usize, block: FreeBlock.Ptr) Error!void { if (level >= level_count) { return Error.OutOfBounds; } const current_maybe = self.lists[level]; if (current_maybe) |current| { current.prev = block; } block.next = current_maybe; block.prev = null; self.lists[level] = block; } // TODO: Unused, is it even needed? pub fn pop(self: *FreeBlocks, level: usize) Error!?FreeBlock.Ptr { if (level >= level_count) { return Error.OutOfBounds; } const current_maybe = self.lists[level]; if (current_maybe) |current| { self.lists[level] = current.next; if (current.next) |next| { next.prev = null; } } return current_maybe; } pub fn remove_block(self: *FreeBlocks, level: usize, block: FreeBlock.ConstPtr) void { if (block.prev) |prev| { prev.next = block.next; } else { self.lists[level] = block.next; } if (block.next) |next| { next.prev = block.prev; } } }; allocator: Allocator = undefined, start: usize = undefined, free_blocks: FreeBlocks = undefined, block_statuses: util.PackedArray( BlockStatus, unique_block_count) = undefined, pub fn init(self: *Self, area: []u8) Error!void { self.allocator = Allocator{ .alloc_impl = alloc, .free_impl = free, }; if (area.len < max_size) { return Error.NotEnoughDestination; } self.start = @ptrToInt(area.ptr); self.free_blocks.init(self.start); self.block_statuses.reset(); self.block_statuses.set(0, .Free) catch unreachable; } fn level_block_count(level: usize) usize { return (@as(usize, 1) << @truncate(util.UsizeLog2Type, level)) - 1; } fn level_to_block_size(level: usize) usize { return max_size >> @truncate(util.UsizeLog2Type, level); } fn size_to_level(size: usize) usize { const target_size = util.max(usize, min_size, util.pow2_round_up(usize, size)); return level_count - util.int_log2(usize, target_size / min_size) - 1; } fn unique_id(level: usize, index: usize) usize { return level_block_count(level) + index; } fn get_index(self: *const Self, level: usize, address: FreeBlock.ConstPtr) usize { return (@ptrToInt(address) - self.start) / level_to_block_size(level); } fn get_pointer(self: *const Self, level: usize, index: usize) FreeBlock.Ptr { return @intToPtr(FreeBlock.Ptr, self.start + index * level_to_block_size(level)); } fn get_buddy_index(index: usize) usize { return if ((index % 2) == 1) (index - 1) else (index + 1); } fn assert_unique_id(self: *Self, level: usize, index: usize, expected_status: BlockStatus) Error!usize { const id = unique_id(level, index); const status = try self.block_statuses.get(id); if (status != expected_status) { return Error.WrongBlockStatus; } return id; } fn split(self: *Self, level: usize, index: usize) Error!void { const this_unique_id = try self.assert_unique_id( level, index, .Free); const this_ptr = self.get_pointer(level, index); const new_level: usize = level + 1; const new_index = index << 1; const buddy_index = new_index + 1; const buddy_ptr = self.get_pointer(new_level, buddy_index); // Update Free Blocks self.free_blocks.remove_block(level, this_ptr); try self.free_blocks.push(new_level, buddy_ptr); try self.free_blocks.push(new_level, this_ptr); // Update Statuses try self.block_statuses.set(this_unique_id, BlockStatus.Split); try self.block_statuses.set( unique_id(new_level, new_index), BlockStatus.Free); try self.block_statuses.set( unique_id(new_level, buddy_index), BlockStatus.Free); } pub fn alloc(allocator: *Allocator, size: usize, align_to: usize) AllocError![]u8 { _ = align_to; const self = @fieldParentPtr(Self, "allocator", allocator); // TODO: Do we have to do something with align_to? if (size > max_size) { return AllocError.OutOfMemory; } const target_level = size_to_level(size); // Figure out how many (if any) levels we need to split a block in // to get a free block in our target level. var address_maybe: ?FreeBlock.Ptr = null; var level = target_level; while (true) { address_maybe = self.free_blocks.get(level) catch unreachable; if (address_maybe != null) { break; } if (level == 0) { return AllocError.OutOfMemory; } level -= 1; } // If we need to split blocks, do that var split_level = level; while (split_level != target_level) { self.split(split_level, self.get_index(split_level, address_maybe.?)) catch unreachable; split_level += 1; address_maybe = self.free_blocks.get(split_level) catch unreachable; if (address_maybe == null) { unreachable; } } // Reserve it const address = address_maybe.?; self.free_blocks.remove_block(target_level, address); const index = self.get_index(target_level, address); const id = unique_id(target_level, index); self.block_statuses.set(id, .Used) catch unreachable; return @ptrCast([*]u8, address)[0..size]; } fn merge(self: *Self, level: usize, index: usize) Error!void { if (level == 0) { return Error.OutOfBounds; } const buddy_index = get_buddy_index(index); const new_level = level - 1; const new_index = index >> 1; // Assert existing blocks are free and new/parent block is split const this_unique_id = try self.assert_unique_id(level, index, .Free); const buddy_unique_id = try self.assert_unique_id(level, buddy_index, .Free); const new_unique_id = try self.assert_unique_id(new_level, new_index, .Split); // Remove pointers to the old blocks const this_ptr = self.get_pointer(level, index); const buddy_ptr = self.get_pointer(level, buddy_index); self.free_blocks.remove_block(level, this_ptr); self.free_blocks.remove_block(level, buddy_ptr); // Push New Block into List try self.free_blocks.push(new_level, self.get_pointer(new_level, new_index)); // Set New Statuses try self.block_statuses.set(this_unique_id, .Invalid); try self.block_statuses.set(buddy_unique_id, .Invalid); try self.block_statuses.set(new_unique_id, .Free); } fn free(allocator: *Allocator, value: []const u8, aligned_to: usize) FreeError!void { _ = aligned_to; const self = @fieldParentPtr(Self, "allocator", allocator); // TODO: Check aligned_to makes sense? if (value.len > max_size) return FreeError.InvalidFree; const address = @ptrToInt(value.ptr); const block = @intToPtr(FreeBlock.Ptr, address); if (value.len > 0) { const level = size_to_level(value.len); const index = self.get_index(level, block); const id = unique_id(level, index); const status = self.block_statuses.get(id) catch unreachable; if (status != .Used) { print.format( "Error: BuddyAllocator.free will return InvalidFree for {:a} " ++ "size {} because its block at level {} index {} has status {}\n", .{address, value.len, level, index, status}); } } // else if it's zero-sized then it probably came from something like C // free where we don't get the size. // Find the level var level = level_count - 1; var id_maybe: ?usize = null; var index: usize = undefined; while (id_maybe == null) { index = self.get_index(level, block); if (self.assert_unique_id(level, index, .Used)) |i| { id_maybe = i; } else |e| switch (e) { Error.WrongBlockStatus => { if (level == 0) { break; } level -= 1; }, else => unreachable, } } if (id_maybe == null) { return FreeError.InvalidFree; } const id = id_maybe.?; // Insert Block into List and Mark as Free self.free_blocks.push(level, block) catch unreachable; self.block_statuses.set(id, .Free) catch unreachable; // Merge Until Buddy isn't Free or Level Is 0 while (level > 0) { const buddy_index = get_buddy_index(index); const buddy_unique_id = unique_id(level, buddy_index); const buddy_status = self.block_statuses.get(buddy_unique_id) catch unreachable; if (buddy_status == .Free) { self.merge(level, index) catch unreachable; index >>= 1; } else { break; } level -= 1; } } }; } const List = @import("list.zig").List; const AllocList = List([]u8); fn test_helper( a: *Allocator, al: *AllocList, size: usize, fill: u8) MemoryError!void { const s = try a.alloc_array(u8, size); for (s) |*e| e.* = fill; try al.push_front(s); } test "BuddyAllocator" { const std = @import("std"); const ptr_size = util.int_bit_size(usize); const free_pointer_size: usize = switch (ptr_size) { 32 => @as(usize, 8), 64 => @as(usize, 16), else => unreachable, }; try std.testing.expectEqual(free_pointer_size, @sizeOf(?FreeBlock.Ptr)); try std.testing.expectEqual(free_pointer_size * 2, min_size); const size: usize = 128; const ABuddyAllocator = BuddyAllocator(size); const expected_level_count: usize = switch (ptr_size) { 32 => @as(usize, 4), 64 => @as(usize, 3), else => unreachable, }; try std.testing.expectEqual( expected_level_count, ABuddyAllocator.level_count); var b = ABuddyAllocator{}; var m: [size]u8 = undefined; try b.init(m[0..]); const a = &b.allocator; var al_alloc = memory.UnitTestAllocator{}; al_alloc.init(); defer al_alloc.done(); var al = AllocList{.alloc = &al_alloc.allocator}; try test_helper(a, &al, @as(usize, 32), @as(u8, 0x01)); try test_helper(a, &al, @as(usize, 32), @as(u8, 0x04)); try test_helper(a, &al, @as(usize, 64), @as(u8, 0xff)); try std.testing.expectEqualSlices(u8, "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01" ++ "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01" ++ "\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04" ++ "\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04" ++ "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" ++ "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" ++ "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" ++ "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff", m[0..]); try a.free_array((try al.pop_front()).?); const byte: u8 = 0xaa; try test_helper(a, &al, @as(usize, 1), byte); try std.testing.expectEqual(byte, m[32 * 2]); try a.free_array((try al.pop_front()).?); try test_helper(a, &al, @as(usize, 32), @as(u8, 0x88)); try test_helper(a, &al, @as(usize, 32), @as(u8, 0x77)); try std.testing.expectEqualSlices(u8, "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01" ++ "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01" ++ "\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04" ++ "\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04\x04" ++ "\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88" ++ "\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88\x88" ++ "\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77" ++ "\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77\x77", m[0..]); while (try al.pop_front()) |slice| { try a.free_array(slice); } }
kernel/buddy_allocator.zig
const std = @import("std"); const Url = @import("url.zig").Url; const net = std.net; const Allocator = std.mem.Allocator; /// Sends a GET request to the given url. /// Returns a `Response` that contains the statuscode, headers and body. pub fn get(gpa: *Allocator, url: []const u8) !Response { const endpoint = try Url.init(url); // build our request header var buf: [4096]u8 = undefined; const get_string = try std.fmt.bufPrint(&buf, "GET {s} HTTP/1.1\r\nHOST: {s}\r\nConnection: close\r\n\r\n", .{ endpoint.path, endpoint.host, }); const socket = try net.tcpConnectToHost(gpa, endpoint.host, endpoint.port); defer socket.close(); _ = try socket.write(get_string); var parser = HttpParser.init(gpa); return parser.parse(socket.reader()); } pub const ParseError = error{NoStatusCode}; /// Http header with a `name` and `value` pub const Header = struct { name: []const u8, value: []const u8, }; /// Http Response that contains the statuscode, headers and body of a Http request. /// deinit must be called to free its memory pub const Response = struct { status_code: []const u8, headers: []Header, body: []const u8, gpa: *Allocator, fn deinit(self: @This()) void { self.gpa.free(self.status_code); self.gpa.free(self.headers); self.gpa.free(self.body); } }; /// HttpParser can parse Http responses into a `Response` object. /// It takes in an `io.InStream` and parses each line seperately. /// Note that deinit has to be called on the response provided by `parse` to free the memory. /// Currently the implementation is fairly basic and it parses most values as 'strings' such as the status code. pub const HttpParser = struct { const Self = @This(); state: State, gpa: *Allocator, /// State of the `HttpParser` const State = enum { status_code, header, body, }; fn init(gpa: *Allocator) Self { return Self{ .gpa = gpa, .state = .status_code }; } /// parse accepts an `io.Reader`, it will read all data it contains /// and tries to parse it into a `Response`. Can return `ParseError` if data is corrupt fn parse(self: *Self, reader: anytype) !Response { var response: Response = undefined; response.gpa = self.gpa; // per line we accept 4Kb, this should be enough var buffer: [4096]u8 = undefined; var headers = std.ArrayList(Header).init(self.gpa); errdefer headers.deinit(); // only deinit on errors as it is done automatically by toOwnedSlice() var body = std.ArrayList([]const u8).init(self.gpa); errdefer body.deinit(); // read stream until end of file, parse each line while (try reader.readUntilDelimiterOrEof(&buffer, '\n')) |bytes| { switch (self.state) { .status_code => { response.status_code = parseStatusCode(self.gpa, bytes) catch |err| return err; self.state = .header; }, .header => { // read until all headers are parsed, if null is returned, assume data has started // and set the current state to .Data if (try parseHeader(self.gpa, bytes)) |header| { try headers.append(header); } else { self.state = .body; } }, .body => { const data = try parseData(self.gpa, bytes); try body.append(data); }, } } response.headers = headers.toOwnedSlice(); response.body = try std.mem.join(self.gpa, "\n", body.toOwnedSlice()); return response; } /// Attempts to retrieve the statuscode from given bytes, returns an error if no statuscode is found fn parseStatusCode(gpa: *Allocator, bytes: []u8) ![]const u8 { var parts = std.mem.split(bytes, " "); // skip first part if (parts.next() == null) return ParseError.NoStatusCode; // copy code part into buffer if (parts.next()) |code| { const buf = try gpa.alloc(u8, code.len); std.mem.copy(u8, buf, code); return buf; } else { return error.NoStatusCode; } } /// Attempts to parse a line into a header, returns `null` if no header is found fn parseHeader(allocator: *Allocator, bytes: []u8) !?Header { if (bytes.len == 0 or bytes[0] == 13) return null; var header: Header = undefined; // each header is defined by "name: value" var parts = std.mem.split(bytes, ": "); if (parts.next()) |name| { var buf = try allocator.alloc(u8, name.len); std.mem.copy(u8, buf, name); header.name = buf; } else { // no name found, free memory and return null so we can parse data // allocator.free(header); return null; } if (parts.next()) |val| { var buf = try allocator.alloc(u8, val.len); std.mem.copy(u8, buf, val); header.value = buf; } return header; } /// Simply copies the data in an allocated buffer so we can keep a reference to it fn parseData(allocator: *Allocator, bytes: []u8) ![]const u8 { var buf = try allocator.alloc(u8, bytes.len); std.mem.copy(u8, buf, bytes); return buf; } };
src/net/http.zig
const std = @import("std"); const redis = @import("okredis"); const version = @import("version"); const zzz = @import("zzz"); const tar = @import("tar"); usingnamespace @import("common.zig"); const GET = redis.commands.strings.GET; const SET = redis.commands.strings.SET; const FV = redis.commands.hashes.utils.FV; const SADD = redis.commands.sets.SADD; const SISMEMBER = redis.commands.sets.SISMEMBER; const OrErr = redis.types.OrErr; const FixBuf = redis.types.FixBuf; const HSET = redis.commands.hashes.HSET; const optional_fields = [_][]const u8{ "description", "homepage_url", "source_url", "license", }; pub fn serializeDepsToJson( arena: *std.heap.ArenaAllocator, root: *zzz.ZNode, tag: []const u8, ) !std.ArrayList([]const u8) { var ret = std.ArrayList([]const u8).init(&arena.allocator); if (zFindChild(root, tag)) |deps_node| { var it = ZChildIterator.init(deps_node); const stdout = std.io.getStdOut().writer(); while (it.next()) |child_node| { const src_node = zFindChild(child_node, "src") orelse return error.NoSrcTag; const type_node = src_node.*.child orelse return error.NoSrcType; const type_str = try zGetString(type_node); var fifo = std.fifo.LinearFifo(u8, .{ .Dynamic = {} }).init(&arena.allocator); var json = std.json.writeStream(fifo.writer(), 4); json.whitespace = .{ .indent = .{ .Space = 0 }, .separator = false, }; try json.beginObject(); try json.objectField(type_str); if (std.mem.eql(u8, "pkg", type_str)) { try json.beginObject(); try json.objectField("repository"); try json.emitString((try zFindString(type_node, "repository")) orelse return error.NoRepository); try json.objectField("user"); try json.emitString((try zFindString(type_node, "user")) orelse return error.NoUser); try json.objectField("name"); try json.emitString((try zFindString(type_node, "name")) orelse return error.NoName); try json.objectField("version"); try json.emitString((try zFindString(type_node, "version")) orelse return error.NoVersion); try json.endObject(); } else if (std.mem.eql(u8, "github", type_str)) { try json.beginObject(); try json.objectField("repo"); try json.emitString((try zFindString(type_node, "repo")) orelse return error.NoRepo); try json.objectField("user"); try json.emitString((try zFindString(type_node, "user")) orelse return error.NoUser); try json.objectField("ref"); try json.emitString((try zFindString(type_node, "ref")) orelse return error.NoRef); try json.endObject(); } else if (std.mem.eql(u8, "url", type_str)) { try json.emitString(try zGetString(type_node.*.child orelse return error.NoUrl)); } else return error.InvalidTag; try json.endObject(); // have to do replacement because the stream writer doesn't minify correctly try ret.append(try std.mem.replaceOwned(u8, &arena.allocator, fifo.readableSlice(0), "\n", "")); } } return ret; } pub fn main() !void { var args = std.process.args(); var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = &arena.allocator; _ = args.nextPosix(); const username = args.nextPosix() orelse return error.NoUsername; const path = args.nextPosix() orelse return error.NoPath; var client: redis.Client = undefined; try client.init(try std.net.connectUnixSocket("/var/run/redis/redis.sock")); defer client.close(); const file = try std.fs.cwd().openFile(path, .{}); defer file.close(); var gzip = try std.compress.gzip.gzipStream(allocator, file.reader()); defer gzip.deinit(); var extractor = tar.fileExtractor("manifest.zzz", gzip.reader()); const text = try extractor.reader().readAllAlloc(allocator, std.math.maxInt(usize)); var tree = zzz.ZTree(1, 1000){}; var root = try tree.appendText(text); const deps = try serializeDepsToJson(&arena, root, "deps"); const build_deps = try serializeDepsToJson(&arena, root, "build_deps"); var tags = std.ArrayList([]const u8).init(allocator); if (zFindChild(root, "tags")) |tags_node| { var it = ZChildIterator.init(tags_node); while (it.next()) |tag_node| try tags.append(try zGetString(tag_node)); } // required fields const name = (try zFindString(root, "name")) orelse return error.NoName; const semver_str = (try zFindString(root, "version")) orelse return error.NoVersion; const semver = try version.Semver.parse(semver_str); // check if it exists const versions_key = try std.fmt.allocPrint(allocator, "user:{s}:pkg:{s}", .{ username, name, }); if ((try client.send(usize, SISMEMBER.init(versions_key, semver_str))) > 0) { std.log.err("'{s}/{s}' {} is already published", .{ username, name, semver }); return error.AlreadyPublished; } // is it the latest? const latest_key = try std.fmt.allocPrint(allocator, "{s}:latest", .{versions_key}); const latest_str: ?FixBuf(5) = switch (try client.send(OrErr(FixBuf(5)), GET.init(latest_key))) { .Ok => |val| val, .Nil => null, .Err => return error.Redis, }; const publishing_latest = if (latest_str) |str| switch (semver.cmp(try version.Semver.parse(str.toSlice()))) { .lt => false, .gt => true, .eq => { std.log.err("'{s}/{s}' {} is already published", .{ username, name, semver }); return error.AlreadyPublished; }, } else true; var fields = std.ArrayList(FV).init(allocator); inline for (optional_fields) |field| { if (try zFindString(root, field)) |value| try fields.append(.{ .field = field, .value = value }); } try fields.append(.{ .field = "downloads", .value = "0" }); const current_key = try std.fmt.allocPrint(allocator, "{s}:{}", .{ versions_key, semver, }); const keys = .{ .pkg = current_key, .versions = versions_key, .tags = try std.fmt.allocPrint(allocator, "{s}:tags", .{current_key}), .deps = try std.fmt.allocPrint(allocator, "{s}:deps", .{current_key}), .build_deps = try std.fmt.allocPrint(allocator, "{s}:build_deps", .{ current_key, }), }; // TODO: do proper cleanup on error const reply = try client.trans(struct { pkg: OrErr(void), versions: OrErr(void), }, .{ HSET.init(keys.pkg, fields.items), SADD.init(keys.versions, &[_][]const u8{semver_str}), }); errdefer { inline for (std.meta.fields(@TypeOf(reply))) |field| { if (@field(reply, field.name) == .Ok) { std.log.debug("removing {s}", .{field.name}); client.send(void, .{ "DEL", @field(keys, field.name) }) catch {}; } } } inline for (std.meta.fields(@TypeOf(reply))) |field| { if (@field(reply, field.name) != .Ok) { std.log.err("issue with {s}", .{field.name}); return error.Redis; } } if (tags.items.len > 0) try client.send(void, SADD.init(keys.tags, tags.items)); errdefer client.send(void, .{ "DEL", keys.tags }) catch {}; if (deps.items.len > 0) try client.send(void, SADD.init(keys.deps, deps.items)); errdefer client.send(void, .{ "DEL", keys.deps }) catch {}; if (build_deps.items.len > 0) try client.send(void, SADD.init(keys.build_deps, build_deps.items)); errdefer client.send(void, .{ "DEL", keys.build_deps }) catch {}; var old_version: ?FixBuf(5) = if (publishing_latest) blk: { const ret: ?FixBuf(5) = switch (try client.send(OrErr(FixBuf(5)), GET.init(latest_key))) { .Ok => |val| val, .Nil => null, .Err => return error.OldLatest, }; try client.send(void, SET.init(latest_key, semver_str, .NoExpire, .NoConditions)); break :blk ret; } else null; errdefer if (publishing_latest) { if (old_version) |ver| client.send(void, SET.init(latest_key, ver.toSlice(), .NoExpire, .NoConditions)) catch {} else client.send(void, .{ "DEL", latest_key }) catch {}; }; const package_id = try std.fmt.allocPrint(allocator, "{s}/{s}", .{ username, name }); for (tags.items) |tag| { const tag_key = try std.fmt.allocPrint(allocator, "tag:{s}", .{tag}); try client.send(void, SADD.init(tag_key, &[_][]const u8{package_id})); } // TODO: rollback try client.send(void, SADD.init("pkgs", &[_][]const u8{package_id})); const user_pkgs_key = try std.fmt.allocPrint(allocator, "user:{s}:pkgs", .{username}); try client.send(void, SADD.init(user_pkgs_key, &[_][]const u8{name})); // move file const user_path = try std.fs.path.join(allocator, &[_][]const u8{ "/var/www/archive", username }); var user_dir = try std.fs.openDirAbsolute(user_path, .{}); defer user_dir.close(); var dst_dir = try user_dir.makeOpenPath(try std.fs.path.join(allocator, &[_][]const u8{ user_path, name }), .{}); defer dst_dir.close(); try std.fs.cwd().copyFile(path, dst_dir, semver_str, .{}); std.log.info("published {s} {}", .{ package_id, semver }); }
src/publish.zig
const builtin = @import("builtin"); const std = @import("std"); const assert = std.debug.assert; const os = @import("windows/windows.zig"); const dxgi = @import("windows/dxgi.zig"); const dcommon = @import("windows/dcommon.zig"); const d3d12 = @import("windows/d3d12.zig"); const d3d11 = @import("windows/d3d11.zig"); const d2d1 = @import("windows/d2d1.zig"); const dwrite = @import("windows/dwrite.zig"); const wincodec = @import("windows/wincodec.zig"); const vhr = os.vhr; const releaseCom = os.releaseCom; const num_frames = 3; const num_swapbuffers = 3; const num_rtv_descriptors = 128; const num_dsv_descriptors = 128; const num_cbv_srv_uav_cpu_descriptors = 16 * 1024; const num_cbv_srv_uav_gpu_descriptors = 4 * 1024; const max_num_resources = 256; const max_num_pipelines = 128; const upload_heaps_capacity = 8 * 1024 * 1024; pub const DxContext = struct { wic_factory: *wincodec.IImagingFactory, device: *d3d12.IDevice, cmdlist: *d3d12.IGraphicsCommandList, cmdqueue: *d3d12.ICommandQueue, cmdallocs: [num_frames]*d3d12.ICommandAllocator, swapchain: *dxgi.ISwapChain3, swapbuffers: [num_swapbuffers]ResourceHandle, rtv_heap: DescriptorHeap, dsv_heap: DescriptorHeap, cbv_srv_uav_cpu_heap: DescriptorHeap, cbv_srv_uav_gpu_heaps: [num_frames]DescriptorHeap, upload_memory_heaps: [num_frames]GpuMemoryHeap, frame_fence: *d3d12.IFence, frame_fence_event: os.HANDLE, frame_fence_counter: u64 = 0, frame_index: u32 = 0, back_buffer_index: u32 = 0, resource_pool: ResourcePool, pipeline: struct { pool: PipelinePool, map: std.AutoHashMap(u32, PipelineHandle), current: PipelineHandle, }, num_resource_barriers: u32 = 0, buffered_resource_barriers: []d3d12.RESOURCE_BARRIER, viewport_width: u32, viewport_height: u32, window: os.HWND, d2d: struct { factory: *d2d1.IFactory7, device: *d2d1.IDevice6, context: *d2d1.IDeviceContext6, device11on12: *d3d11.I11On12Device, device11: *d3d11.IDevice, context11: *d3d11.IDeviceContext, wrapped_swapbuffers: [num_swapbuffers]*d3d11.IResource, targets: [num_swapbuffers]*d2d1.IBitmap1, dwrite_factory: *dwrite.IFactory, }, allocator: *std.mem.Allocator, pub fn init(allocator: *std.mem.Allocator, window: os.HWND) DxContext { dxgi.init(); d3d11.init(); d3d12.init(); d2d1.init(); dwrite.init(); os.vhr(os.CoInitialize(null)); var wic_factory: *wincodec.IImagingFactory = undefined; os.vhr(os.CoCreateInstance( &wincodec.CLSID_ImagingFactory, null, os.CLSCTX_INPROC_SERVER, &wincodec.IID_IImagingFactory, @ptrCast(**c_void, &wic_factory), )); var rect: os.RECT = undefined; _ = os.GetClientRect(window, &rect); const viewport_width = @intCast(u32, rect.right - rect.left); const viewport_height = @intCast(u32, rect.bottom - rect.top); var factory: *dxgi.IFactory4 = undefined; vhr(dxgi.CreateFactory2( if (comptime builtin.mode == .Debug) dxgi.CREATE_FACTORY_DEBUG else 0, &dxgi.IID_IFactory4, @ptrCast(**c_void, &factory), )); if (comptime builtin.mode == .Debug) { var debug: *d3d12.IDebug1 = undefined; if (d3d12.GetDebugInterface(&d3d12.IID_IDebug1, @ptrCast(**c_void, &debug)) == 0) { debug.EnableDebugLayer(); debug.SetEnableGPUBasedValidation(os.TRUE); releaseCom(&debug); } } var device: *d3d12.IDevice = undefined; vhr(d3d12.CreateDevice( null, dcommon.FEATURE_LEVEL._11_1, &d3d12.IID_IDevice, @ptrCast(**c_void, &device), )); if (comptime builtin.mode == .Debug) { // Hide some D3D12 Debug Layer warnings. var info_queue: *d3d12.IInfoQueue = undefined; if (device.QueryInterface(&d3d12.IID_IInfoQueue, @ptrCast(**c_void, &info_queue)) == 0) { defer releaseCom(&info_queue); var hide = [_]d3d12.MESSAGE_ID{ .CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE, }; vhr(info_queue.AddStorageFilterEntries(&d3d12.INFO_QUEUE_FILTER{ .AllowList = .{ .NumCategories = 0, .pCategoryList = null, .NumSeverities = 0, .pSeverityList = null, .NumIDs = 0, .pIDList = null, }, .DenyList = .{ .NumCategories = 0, .pCategoryList = null, .NumSeverities = 0, .pSeverityList = null, .NumIDs = hide.len, .pIDList = &hide, }, })); } } var cmdqueue: *d3d12.ICommandQueue = undefined; vhr(device.CreateCommandQueue( &d3d12.COMMAND_QUEUE_DESC{ .Type = .DIRECT, .Priority = @enumToInt(d3d12.COMMAND_QUEUE_PRIORITY.NORMAL), .Flags = .NONE, .NodeMask = 0, }, &d3d12.IID_ICommandQueue, @ptrCast(**c_void, &cmdqueue), )); var temp_swapchain: *os.IUnknown = undefined; vhr(factory.CreateSwapChain( @ptrCast(*os.IUnknown, cmdqueue), &dxgi.SWAP_CHAIN_DESC{ .BufferDesc = dxgi.MODE_DESC{ .Width = viewport_width, .Height = viewport_height, .RefreshRate = dxgi.RATIONAL{ .Numerator = 0, .Denominator = 0, }, .Format = .R8G8B8A8_UNORM, .ScanlineOrdering = .UNSPECIFIED, .Scaling = .UNSPECIFIED, }, .SampleDesc = dxgi.SAMPLE_DESC{ .Count = 1, .Quality = 0, }, .BufferUsage = dxgi.USAGE_RENDER_TARGET_OUTPUT, .BufferCount = num_swapbuffers, .OutputWindow = window, .Windowed = os.TRUE, .SwapEffect = .FLIP_DISCARD, .Flags = 0, }, &temp_swapchain, )); var swapchain: *dxgi.ISwapChain3 = undefined; vhr(temp_swapchain.QueryInterface(&dxgi.IID_ISwapChain3, @ptrCast(**c_void, &swapchain))); releaseCom(&temp_swapchain); releaseCom(&factory); var device11: *d3d11.IDevice = undefined; var device_context11: *d3d11.IDeviceContext = undefined; vhr(d3d11.Create11On12Device( @ptrCast(*os.IUnknown, device), if (comptime builtin.mode == .Debug) .{ .DEBUG = true, .BGRA_SUPPORT = true } else .{ .BGRA_SUPPORT = true }, null, 0, &[_]*os.IUnknown{@ptrCast(*os.IUnknown, cmdqueue)}, 1, 0, &device11, &device_context11, null, )); var device11on12: *d3d11.I11On12Device = undefined; vhr(device11.QueryInterface(&d3d11.IID_I11On12Device, @ptrCast(**c_void, &device11on12))); var dxgi_device: *dxgi.IDevice = undefined; vhr(device11on12.QueryInterface(&dxgi.IID_IDevice, @ptrCast(**c_void, &dxgi_device))); defer releaseCom(&dxgi_device); var d2d_factory: *d2d1.IFactory7 = undefined; vhr(d2d1.CreateFactory( .SINGLE_THREADED, &d2d1.IID_IFactory7, if (comptime builtin.mode == .Debug) &d2d1.FACTORY_OPTIONS{ .debugLevel = .INFORMATION } else &d2d1.FACTORY_OPTIONS{ .debugLevel = .NONE }, @ptrCast(**c_void, &d2d_factory), )); var d2d_device: *d2d1.IDevice6 = undefined; vhr(d2d_factory.CreateDevice6(dxgi_device, &d2d_device)); var d2d_device_context: *d2d1.IDeviceContext6 = undefined; vhr(d2d_device.CreateDeviceContext6(.{}, &d2d_device_context)); var dwrite_factory: *dwrite.IFactory = undefined; vhr(dwrite.CreateFactory(.SHARED, &dwrite.IID_IFactory, @ptrCast(**c_void, &dwrite_factory))); var frame_fence: *d3d12.IFence = undefined; vhr(device.CreateFence(0, .NONE, &d3d12.IID_IFence, @ptrCast(**c_void, &frame_fence))); const frame_fence_event = os.CreateEventEx( null, "frame_fence_event", 0, os.EVENT_ALL_ACCESS, ) catch unreachable; var cmdallocs: [num_frames]*d3d12.ICommandAllocator = undefined; for (cmdallocs) |*cmdalloc| { vhr(device.CreateCommandAllocator( .DIRECT, &d3d12.IID_ICommandAllocator, @ptrCast(**c_void, &cmdalloc.*), )); } var rtv_heap = DescriptorHeap.init(device, num_rtv_descriptors, .RTV, .NONE); var dsv_heap = DescriptorHeap.init(device, num_dsv_descriptors, .DSV, .NONE); var cbv_srv_uav_cpu_heap = DescriptorHeap.init( device, num_cbv_srv_uav_cpu_descriptors, .CBV_SRV_UAV, .NONE, ); var cbv_srv_uav_gpu_heaps: [num_frames]DescriptorHeap = undefined; for (cbv_srv_uav_gpu_heaps) |*heap| { heap.* = DescriptorHeap.init( device, num_cbv_srv_uav_gpu_descriptors, .CBV_SRV_UAV, .SHADER_VISIBLE, ); } var upload_memory_heaps: [num_frames]GpuMemoryHeap = undefined; for (upload_memory_heaps) |*heap| { heap.* = GpuMemoryHeap.init(device, upload_heaps_capacity, .UPLOAD); } var resource_pool = ResourcePool.init(); var pipeline_pool = PipelinePool.init(); // First 'num_swapbuffers' slots in 'rtv_heap' contain swapbuffer descriptors. var swapbuffers: [num_swapbuffers]ResourceHandle = undefined; var wrapped_swapbuffers: [num_swapbuffers]*d3d11.IResource = undefined; var d2d_targets: [num_swapbuffers]*d2d1.IBitmap1 = undefined; { var handle = rtv_heap.allocateDescriptors(num_swapbuffers).cpu_handle; for (swapbuffers) |*swapbuffer, buffer_idx| { var buffer: *d3d12.IResource = undefined; vhr(swapchain.GetBuffer( @intCast(u32, buffer_idx), &d3d12.IID_IResource, @ptrCast(**c_void, &buffer), )); swapbuffer.* = resource_pool.addResource(buffer, .{}, .R8G8B8A8_UNORM); device.CreateRenderTargetView(buffer, null, handle); handle.ptr += rtv_heap.descriptor_size; vhr(device11on12.CreateWrappedResource( @ptrCast(*os.IUnknown, buffer), &d3d11.RESOURCE_FLAGS_11ON12{}, .{ .RENDER_TARGET = true }, .{}, // We want out state to be .PRESENT &d3d11.IID_IResource, @ptrCast(**c_void, &wrapped_swapbuffers[buffer_idx]), )); var surface: *dxgi.ISurface = undefined; vhr(wrapped_swapbuffers[buffer_idx].QueryInterface( &dxgi.IID_ISurface, @ptrCast(**c_void, &surface), )); defer releaseCom(&surface); vhr(d2d_device_context.CreateBitmapFromDxgiSurface( surface, &d2d1.BITMAP_PROPERTIES1{ .pixelFormat = .{ .format = .R8G8B8A8_UNORM, .alphaMode = .PREMULTIPLIED }, .dpiX = 96.0, .dpiY = 96.0, .bitmapOptions = .{ .TARGET = true, .CANNOT_DRAW = true }, }, &d2d_targets[buffer_idx], )); } } var cmdlist: *d3d12.IGraphicsCommandList = undefined; vhr(device.CreateCommandList( 0, .DIRECT, cmdallocs[0], null, &d3d12.IID_IGraphicsCommandList, @ptrCast(**c_void, &cmdlist), )); vhr(cmdlist.Close()); return DxContext{ .wic_factory = wic_factory, .device = device, .cmdlist = cmdlist, .cmdqueue = cmdqueue, .cmdallocs = cmdallocs, .swapchain = swapchain, .swapbuffers = swapbuffers, .rtv_heap = rtv_heap, .dsv_heap = dsv_heap, .cbv_srv_uav_cpu_heap = cbv_srv_uav_cpu_heap, .cbv_srv_uav_gpu_heaps = cbv_srv_uav_gpu_heaps, .upload_memory_heaps = upload_memory_heaps, .frame_fence = frame_fence, .frame_fence_event = frame_fence_event, .resource_pool = resource_pool, .pipeline = .{ .pool = pipeline_pool, .map = std.AutoHashMap(u32, PipelineHandle).init(allocator), .current = PipelineHandle{ .index = 0, .generation = 0 }, }, .buffered_resource_barriers = allocator.alloc( d3d12.RESOURCE_BARRIER, 32, ) catch unreachable, .viewport_width = viewport_width, .viewport_height = viewport_height, .window = window, .d2d = .{ .factory = d2d_factory, .device = d2d_device, .context = d2d_device_context, .device11on12 = device11on12, .device11 = device11, .context11 = device_context11, .wrapped_swapbuffers = wrapped_swapbuffers, .targets = d2d_targets, .dwrite_factory = dwrite_factory, }, .allocator = allocator, }; } pub fn deinit(dx: *DxContext) void { waitForGpu(dx); dx.allocator.free(dx.buffered_resource_barriers); for (dx.d2d.wrapped_swapbuffers) |*buffer| { releaseCom(&buffer.*); } for (dx.d2d.targets) |*target| { releaseCom(&target.*); } releaseCom(&dx.wic_factory); releaseCom(&dx.d2d.dwrite_factory); releaseCom(&dx.d2d.context); releaseCom(&dx.d2d.device); releaseCom(&dx.d2d.factory); releaseCom(&dx.d2d.device11on12); releaseCom(&dx.d2d.context11); releaseCom(&dx.d2d.device11); dx.resource_pool.deinit(); dx.pipeline.pool.deinit(); assert(dx.pipeline.map.count() == 0); dx.pipeline.map.deinit(); releaseCom(&dx.rtv_heap.heap); releaseCom(&dx.dsv_heap.heap); releaseCom(&dx.cbv_srv_uav_cpu_heap.heap); for (dx.cbv_srv_uav_gpu_heaps) |*heap| { releaseCom(&heap.*.heap); } for (dx.upload_memory_heaps) |*heap| { releaseCom(&heap.*.heap); } for (dx.cmdallocs) |*cmdalloc| { releaseCom(&cmdalloc.*); } os.CloseHandle(dx.frame_fence_event); releaseCom(&dx.cmdqueue); releaseCom(&dx.cmdlist); releaseCom(&dx.frame_fence); releaseCom(&dx.swapchain); releaseCom(&dx.device); dx.* = undefined; } pub fn beginFrame(dx: *DxContext) void { const cmdalloc = dx.cmdallocs[dx.frame_index]; vhr(cmdalloc.Reset()); vhr(dx.cmdlist.Reset(cmdalloc, null)); dx.cmdlist.SetDescriptorHeaps( 1, &[_]*d3d12.IDescriptorHeap{dx.cbv_srv_uav_gpu_heaps[dx.frame_index].heap}, ); dx.cmdlist.RSSetViewports(1, &[_]d3d12.VIEWPORT{.{ .TopLeftX = 0.0, .TopLeftY = 0.0, .Width = @intToFloat(f32, dx.viewport_width), .Height = @intToFloat(f32, dx.viewport_height), .MinDepth = 0.0, .MaxDepth = 1.0, }}); dx.cmdlist.RSSetScissorRects(1, &[_]d3d12.RECT{.{ .left = 0, .top = 0, .right = @intCast(c_long, dx.viewport_width), .bottom = @intCast(c_long, dx.viewport_height), }}); dx.pipeline.current = .{ .index = 0, .generation = 0 }; } pub fn endFrame(dx: *DxContext) void { dx.frame_fence_counter += 1; vhr(dx.swapchain.Present(0, 0)); vhr(dx.cmdqueue.Signal(dx.frame_fence, dx.frame_fence_counter)); const gpu_frame_counter = dx.frame_fence.GetCompletedValue(); if ((dx.frame_fence_counter - gpu_frame_counter) >= num_frames) { vhr(dx.frame_fence.SetEventOnCompletion(gpu_frame_counter + 1, dx.frame_fence_event)); os.WaitForSingleObject(dx.frame_fence_event, os.INFINITE) catch unreachable; } dx.frame_index = (dx.frame_index + 1) % num_frames; dx.back_buffer_index = dx.swapchain.GetCurrentBackBufferIndex(); dx.cbv_srv_uav_gpu_heaps[dx.frame_index].size = 0; dx.upload_memory_heaps[dx.frame_index].size = 0; } pub fn waitForGpu(dx: *DxContext) void { dx.frame_fence_counter += 1; vhr(dx.cmdqueue.Signal(dx.frame_fence, dx.frame_fence_counter)); vhr(dx.frame_fence.SetEventOnCompletion(dx.frame_fence_counter, dx.frame_fence_event)); os.WaitForSingleObject(dx.frame_fence_event, os.INFINITE) catch unreachable; dx.cbv_srv_uav_gpu_heaps[dx.frame_index].size = 0; dx.upload_memory_heaps[dx.frame_index].size = 0; } pub fn beginDraw2d(dx: DxContext) void { dx.d2d.device11on12.AcquireWrappedResources( &[_]*d3d11.IResource{dx.d2d.wrapped_swapbuffers[dx.back_buffer_index]}, 1, ); dx.d2d.context.SetTarget(@ptrCast(*d2d1.IImage, dx.d2d.targets[dx.back_buffer_index])); dx.d2d.context.BeginDraw(); } pub fn endDraw2d(dx: DxContext) void { vhr(dx.d2d.context.EndDraw(null, null)); dx.d2d.device11on12.ReleaseWrappedResources( &[_]*d3d11.IResource{dx.d2d.wrapped_swapbuffers[dx.back_buffer_index]}, 1, ); dx.d2d.context11.Flush(); // Above calls will set back buffer state to PRESENT. We need to reflect this change // in 'resource_pool' by manually setting state. dx.resource_pool.getResource(dx.swapbuffers[dx.back_buffer_index]).*.state = .{}; } pub fn allocateCpuDescriptors( dx: *DxContext, heap_type: d3d12.DESCRIPTOR_HEAP_TYPE, num_descriptors: u32, ) d3d12.CPU_DESCRIPTOR_HANDLE { return switch (heap_type) { .CBV_SRV_UAV => dx.cbv_srv_uav_cpu_heap.allocateDescriptors(num_descriptors).cpu_handle, .SAMPLER => unreachable, .RTV => dx.rtv_heap.allocateDescriptors(num_descriptors).cpu_handle, .DSV => dx.dsv_heap.allocateDescriptors(num_descriptors).cpu_handle, }; } pub fn allocateGpuDescriptors(dx: *DxContext, num_descriptors: u32) Descriptor { return dx.cbv_srv_uav_gpu_heaps[dx.frame_index].allocateDescriptors(num_descriptors); } pub fn getResource(dx: DxContext, handle: ResourceHandle) *d3d12.IResource { return dx.resource_pool.getResource(handle).*.raw.?; } pub fn getBackBuffer(dx: DxContext) struct { resource_handle: ResourceHandle, cpu_handle: d3d12.CPU_DESCRIPTOR_HANDLE, } { return .{ .resource_handle = dx.swapbuffers[dx.back_buffer_index], .cpu_handle = d3d12.CPU_DESCRIPTOR_HANDLE{ .ptr = dx.rtv_heap.cpu_start.ptr + dx.back_buffer_index * dx.rtv_heap.descriptor_size, }, }; } pub fn addTransitionBarrier( dx: *DxContext, handle: ResourceHandle, state_after: d3d12.RESOURCE_STATES, ) void { var resource = dx.resource_pool.getResource(handle); if (@bitCast(u32, state_after) != @bitCast(u32, resource.state)) { if (dx.num_resource_barriers >= dx.buffered_resource_barriers.len) { flushResourceBarriers(dx); } dx.buffered_resource_barriers[dx.num_resource_barriers] = d3d12.RESOURCE_BARRIER{ .Type = .TRANSITION, .Flags = .NONE, .u = .{ .Transition = d3d12.RESOURCE_TRANSITION_BARRIER{ .pResource = resource.raw.?, .Subresource = d3d12.RESOURCE_BARRIER_ALL_SUBRESOURCES, .StateBefore = resource.state, .StateAfter = state_after, }, }, }; dx.num_resource_barriers += 1; resource.state = state_after; } } pub fn flushResourceBarriers(dx: *DxContext) void { if (dx.num_resource_barriers > 0) { dx.cmdlist.ResourceBarrier(dx.num_resource_barriers, dx.buffered_resource_barriers.ptr); dx.num_resource_barriers = 0; } } pub fn setPipelineState(dx: *DxContext, pipeline_handle: PipelineHandle) void { // TODO: Do we need to unset pipeline state (null, null)? const pipeline = dx.pipeline.pool.getPipeline(pipeline_handle); if (pipeline_handle.index == dx.pipeline.current.index and pipeline_handle.generation == dx.pipeline.current.generation) { return; } dx.cmdlist.SetPipelineState(pipeline.pso.?); switch (pipeline.ptype.?) { .Graphics => dx.cmdlist.SetGraphicsRootSignature(pipeline.root_signature.?), .Compute => dx.cmdlist.SetComputeRootSignature(pipeline.root_signature.?), } dx.pipeline.current = pipeline_handle; } pub fn createCommittedResource( dx: *DxContext, heap_type: d3d12.HEAP_TYPE, heap_flags: d3d12.HEAP_FLAGS, desc: *const d3d12.RESOURCE_DESC, initial_state: d3d12.RESOURCE_STATES, clear_value: ?*const d3d12.CLEAR_VALUE, ) ResourceHandle { var raw: *d3d12.IResource = undefined; vhr(dx.device.CreateCommittedResource( &d3d12.HEAP_PROPERTIES{ .Type = heap_type }, heap_flags, desc, initial_state, clear_value, &d3d12.IID_IResource, @ptrCast(**c_void, &raw), )); return dx.resource_pool.addResource(raw, initial_state, desc.Format); } pub fn createTextureFromFile( dx: *DxContext, filename: []const u8, num_mip_levels: u32, texture: *ResourceHandle, texture_srv: *d3d12.CPU_DESCRIPTOR_HANDLE, ) void { // TODO: Hardcoded max path length. var path: [256:0]u16 = undefined; { assert(filename.len < 64); var buf: [256]u8 = undefined; const string = std.fmt.bufPrint( buf[0..], "{}/{}", .{ std.fs.selfExeDirPath(buf[0..]), filename }, ) catch unreachable; const len = std.unicode.utf8ToUtf16Le(path[0..], string) catch unreachable; path[len] = 0; } var bitmap_decoder: *wincodec.IBitmapDecoder = undefined; os.vhr(dx.wic_factory.CreateDecoderFromFilename( &path, null, os.GENERIC_READ, .MetadataCacheOnDemand, &bitmap_decoder, )); defer os.releaseCom(&bitmap_decoder); var bitmap_frame: *wincodec.IBitmapFrameDecode = undefined; os.vhr(bitmap_decoder.GetFrame(0, &bitmap_frame)); defer os.releaseCom(&bitmap_frame); var pixel_format: os.GUID = undefined; os.vhr(bitmap_frame.GetPixelFormat(&pixel_format)); const eql = std.mem.eql; const asBytes = std.mem.asBytes; const num_components: u32 = blk: { if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat24bppRGB))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat32bppRGB))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat32bppRGBA))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat32bppPRGBA))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat24bppBGR))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat32bppBGR))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat32bppBGRA))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat32bppPBGRA))) break :blk 4; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat8bppGray))) break :blk 1; if (eql(u8, asBytes(&pixel_format), asBytes(&wincodec.GUID_PixelFormat8bppAlpha))) break :blk 1; break :blk 0; }; assert(num_components != 0); const wic_format = if (num_components == 1) &wincodec.GUID_PixelFormat8bppGray else &wincodec.GUID_PixelFormat32bppRGBA; const dxgi_format = if (num_components == 1) dxgi.FORMAT.R8_UNORM else dxgi.FORMAT.R8G8B8A8_UNORM; var image: *wincodec.IFormatConverter = undefined; os.vhr(dx.wic_factory.CreateFormatConverter(&image)); defer os.releaseCom(&image); os.vhr(image.Initialize( @ptrCast(*wincodec.IBitmapSource, bitmap_frame), wic_format, .None, null, 0.0, .Custom, )); var image_width: u32 = undefined; var image_height: u32 = undefined; os.vhr(image.GetSize(&image_width, &image_height)); // TODO: Remove this limitation. assert(num_mip_levels == 1); texture.* = dx.createCommittedResource( .DEFAULT, .{}, &blk: { var desc = d3d12.RESOURCE_DESC.tex2d(dxgi_format, image_width, image_height); desc.MipLevels = @intCast(u16, num_mip_levels); break :blk desc; }, .{ .COPY_DEST = true }, null, ); texture_srv.* = dx.allocateCpuDescriptors(.CBV_SRV_UAV, 1); dx.device.CreateShaderResourceView(dx.getResource(texture.*), null, texture_srv.*); const desc = dx.getResource(texture.*).GetDesc(); var layout: d3d12.PLACED_SUBRESOURCE_FOOTPRINT = undefined; var required_size: u64 = undefined; dx.device.GetCopyableFootprints(&desc, 0, 1, 0, &layout, null, null, &required_size); const upload = dx.allocateUploadBufferRegion(u8, @intCast(u32, required_size)); layout.Offset = upload.buffer_offset; os.vhr(image.CopyPixels( null, layout.Footprint.RowPitch, layout.Footprint.RowPitch * layout.Footprint.Height, upload.cpu_slice.ptr, )); const dst = d3d12.TEXTURE_COPY_LOCATION{ .pResource = dx.getResource(texture.*), .Type = .SUBRESOURCE_INDEX, .u = .{ .SubresourceIndex = 0 }, }; const src = d3d12.TEXTURE_COPY_LOCATION{ .pResource = upload.buffer, .Type = .PLACED_FOOTPRINT, .u = .{ .PlacedFootprint = layout }, }; dx.cmdlist.CopyTextureRegion(&dst, 0, 0, 0, &src, null); } pub fn addResourceRef(dx: DxContext, handle: ResourceHandle) u32 { const resource = dx.resource_pool.getResource(handle); return resource.raw.?.AddRef(); } pub fn releaseResource(dx: DxContext, handle: ResourceHandle) u32 { var resource = dx.resource_pool.getResource(handle); const refcount = resource.raw.?.Release(); if (refcount == 0) { resource.* = Resource{ .raw = null, .state = .{}, .format = .UNKNOWN }; } return refcount; } pub fn createGraphicsPipeline( dx: *DxContext, pso_desc: d3d12.GRAPHICS_PIPELINE_STATE_DESC, ) PipelineHandle { const hash = compute_hash: { var hasher = std.hash.Adler32.init(); hasher.update( @ptrCast([*]const u8, pso_desc.VS.pShaderBytecode.?)[0..pso_desc.VS.BytecodeLength], ); hasher.update( @ptrCast([*]const u8, pso_desc.PS.pShaderBytecode.?)[0..pso_desc.PS.BytecodeLength], ); hasher.update(std.mem.asBytes(&pso_desc.BlendState)); hasher.update(std.mem.asBytes(&pso_desc.SampleMask)); hasher.update(std.mem.asBytes(&pso_desc.RasterizerState)); hasher.update(std.mem.asBytes(&pso_desc.DepthStencilState)); hasher.update(std.mem.asBytes(&pso_desc.IBStripCutValue)); hasher.update(std.mem.asBytes(&pso_desc.PrimitiveTopologyType)); hasher.update(std.mem.asBytes(&pso_desc.NumRenderTargets)); hasher.update(std.mem.asBytes(&pso_desc.RTVFormats)); hasher.update(std.mem.asBytes(&pso_desc.DSVFormat)); hasher.update(std.mem.asBytes(&pso_desc.SampleDesc)); // We don't support fixed vertex fetch. assert(pso_desc.InputLayout.pInputElementDescs == null); assert(pso_desc.InputLayout.NumElements == 0); break :compute_hash hasher.final(); }; if (dx.pipeline.map.contains(hash)) { std.log.info("[graphics] Graphics pipeline hit detected.", .{}); const handle = dx.pipeline.map.getEntry(hash).?.value; _ = dx.addPipelineRef(handle); return handle; } var root_signature: *d3d12.IRootSignature = undefined; vhr(dx.device.CreateRootSignature( 0, pso_desc.VS.pShaderBytecode.?, pso_desc.VS.BytecodeLength, &d3d12.IID_IRootSignature, @ptrCast(**c_void, &root_signature), )); var pso: *d3d12.IPipelineState = undefined; vhr(dx.device.CreateGraphicsPipelineState( &pso_desc, &d3d12.IID_IPipelineState, @ptrCast(**c_void, &pso), )); const handle = dx.pipeline.pool.addPipeline(pso, root_signature, .Graphics); dx.pipeline.map.put(hash, handle) catch unreachable; return handle; } pub fn createComputePipeline( dx: *DxContext, pso_desc: d3d12.COMPUTE_PIPELINE_STATE_DESC, ) PipelineHandle { const hash = compute_hash: { var hasher = std.hash.Adler32.init(); hasher.update( @ptrCast([*]const u8, pso_desc.CS.pShaderBytecode.?)[0..pso_desc.CS.BytecodeLength], ); break :compute_hash hasher.final(); }; if (dx.pipeline.map.contains(hash)) { std.log.info("[graphics] Compute pipeline hit detected.", .{}); const handle = dx.pipeline.map.getEntry(hash).?.value; _ = addPipelineRef(handle); return handle; } var root_signature: *d3d12.IRootSignature = undefined; vhr(dx.device.CreateRootSignature( 0, pso_desc.CS.pShaderBytecode.?, pso_desc.CS.BytecodeLength, &d3d12.IID_IRootSignature, @ptrCast(**c_void, &root_signature), )); var pso: *d3d12.IPipelineState = undefined; vhr(dx.device.CreateComputePipelineState( &pso_desc, &d3d12.IID_IPipelineState, @ptrCast(**c_void, &pso), )); const handle = dx.pipeline.pool.addPipeline(pso, root_signature, .Compute); dx.pipeline.map.put(hash, handle) catch unreachable; return handle; } pub fn addPipelineRef(dx: DxContext, handle: PipelineHandle) u32 { const pipeline = dx.pipeline.pool.getPipeline(handle); const refcount = pipeline.pso.?.AddRef(); if (pipeline.root_signature.?.AddRef() != refcount) { assert(false); } return refcount; } pub fn releasePipeline(dx: *DxContext, handle: PipelineHandle) u32 { var pipeline = dx.pipeline.pool.getPipeline(handle); const refcount = pipeline.pso.?.Release(); if (pipeline.root_signature.?.Release() != refcount) { assert(false); } if (refcount == 0) { const hash_to_delete = blk: { var it = dx.pipeline.map.iterator(); while (it.next()) |kv| { if (kv.value.index == handle.index and kv.value.generation == handle.generation) { break :blk kv.key; } } unreachable; }; _ = dx.pipeline.map.remove(hash_to_delete); pipeline.* = Pipeline{ .pso = null, .root_signature = null, .ptype = null }; } return refcount; } fn allocateUploadMemory( dx: *DxContext, size: u32, ) struct { cpu_slice: []u8, gpu_addr: d3d12.GPU_VIRTUAL_ADDRESS } { var memory = dx.upload_memory_heaps[dx.frame_index].allocate(size); if (memory.cpu_slice == null and memory.gpu_addr == null) { std.log.info("[graphics] Upload memory exhausted - waiting for a GPU...", .{}); dx.closeAndExecuteCommandList(); dx.waitForGpu(); dx.beginFrame(); memory = dx.upload_memory_heaps[dx.frame_index].allocate(size); } return .{ .cpu_slice = memory.cpu_slice.?, .gpu_addr = memory.gpu_addr.? }; } pub fn allocateUploadBufferRegion( dx: *DxContext, comptime T: type, num_elements: u32, ) struct { cpu_slice: []T, buffer: *d3d12.IResource, buffer_offset: u64 } { const size = num_elements * @sizeOf(T); const memory = dx.allocateUploadMemory(size); const aligned_size = (size + 511) & 0xffff_fe00; return .{ .cpu_slice = std.mem.bytesAsSlice(T, @alignCast(@alignOf(T), memory.cpu_slice)), .buffer = dx.upload_memory_heaps[dx.frame_index].heap, .buffer_offset = dx.upload_memory_heaps[dx.frame_index].size - aligned_size, }; } pub fn closeAndExecuteCommandList(dx: *DxContext) void { vhr(dx.cmdlist.Close()); dx.cmdqueue.ExecuteCommandLists( 1, &[_]*d3d12.ICommandList{@ptrCast(*d3d12.ICommandList, dx.cmdlist)}, ); } pub fn copyDescriptorsToGpuHeap( dx: *DxContext, num: u32, src_base_handle: d3d12.CPU_DESCRIPTOR_HANDLE, ) d3d12.GPU_DESCRIPTOR_HANDLE { const base = dx.allocateGpuDescriptors(num); dx.device.CopyDescriptorsSimple(num, base.cpu_handle, src_base_handle, .CBV_SRV_UAV); return base.gpu_handle; } }; const DescriptorHeap = struct { heap: *d3d12.IDescriptorHeap, cpu_start: d3d12.CPU_DESCRIPTOR_HANDLE, gpu_start: d3d12.GPU_DESCRIPTOR_HANDLE, size: u32, capacity: u32, descriptor_size: u32, fn init( device: *d3d12.IDevice, capacity: u32, heap_type: d3d12.DESCRIPTOR_HEAP_TYPE, flags: d3d12.DESCRIPTOR_HEAP_FLAGS, ) DescriptorHeap { assert(capacity > 0); var heap: *d3d12.IDescriptorHeap = undefined; vhr(device.CreateDescriptorHeap( &d3d12.DESCRIPTOR_HEAP_DESC{ .Type = heap_type, .NumDescriptors = capacity, .Flags = flags, .NodeMask = 0, }, &d3d12.IID_IDescriptorHeap, @ptrCast(**c_void, &heap), )); return DescriptorHeap{ .heap = heap, .cpu_start = heap.GetCPUDescriptorHandleForHeapStart(), .gpu_start = blk: { if (flags == .SHADER_VISIBLE) break :blk heap.GetGPUDescriptorHandleForHeapStart(); break :blk d3d12.GPU_DESCRIPTOR_HANDLE{ .ptr = 0 }; }, .size = 0, .capacity = capacity, .descriptor_size = device.GetDescriptorHandleIncrementSize(heap_type), }; } fn allocateDescriptors(self: *DescriptorHeap, num_descriptors: u32) Descriptor { assert((self.size + num_descriptors) < self.capacity); const cpu_handle = d3d12.CPU_DESCRIPTOR_HANDLE{ .ptr = self.cpu_start.ptr + self.size * self.descriptor_size, }; const gpu_handle = d3d12.GPU_DESCRIPTOR_HANDLE{ .ptr = blk: { if (self.gpu_start.ptr != 0) break :blk self.gpu_start.ptr + self.size * self.descriptor_size; break :blk 0; }, }; self.size += num_descriptors; return Descriptor{ .cpu_handle = cpu_handle, .gpu_handle = gpu_handle }; } }; const Descriptor = struct { cpu_handle: d3d12.CPU_DESCRIPTOR_HANDLE, gpu_handle: d3d12.GPU_DESCRIPTOR_HANDLE, }; pub const PipelineHandle = struct { index: u16, generation: u16, }; const PipelineType = enum { Graphics, Compute, }; const Pipeline = struct { pso: ?*d3d12.IPipelineState, root_signature: ?*d3d12.IRootSignature, ptype: ?PipelineType, }; const PipelinePool = struct { pipelines: []Pipeline, generations: []u16, fn init() PipelinePool { return PipelinePool{ .pipelines = blk: { var pipelines = std.heap.page_allocator.alloc( Pipeline, max_num_pipelines + 1, ) catch unreachable; for (pipelines) |*pipeline| { pipeline.* = Pipeline{ .pso = null, .root_signature = null, .ptype = null }; } break :blk pipelines; }, .generations = blk: { var generations = std.heap.page_allocator.alloc( u16, max_num_pipelines + 1, ) catch unreachable; for (generations) |*generation| { generation.* = 0; } break :blk generations; }, }; } fn deinit(self: *PipelinePool) void { for (self.pipelines) |pipeline| { // Verify that all pipelines has been released by a user. assert(pipeline.pso == null); assert(pipeline.root_signature == null); } std.heap.page_allocator.free(self.pipelines); std.heap.page_allocator.free(self.generations); self.* = undefined; } fn addPipeline( self: *PipelinePool, pso: *d3d12.IPipelineState, root_signature: *d3d12.IRootSignature, ptype: PipelineType, ) PipelineHandle { var slot_idx: u32 = 1; while (slot_idx <= max_num_pipelines) : (slot_idx += 1) { if (self.pipelines[slot_idx].pso == null) break; } assert(slot_idx <= max_num_pipelines); self.pipelines[slot_idx] = Pipeline{ .pso = pso, .root_signature = root_signature, .ptype = ptype, }; return PipelineHandle{ .index = @intCast(u16, slot_idx), .generation = blk: { self.generations[slot_idx] += 1; break :blk self.generations[slot_idx]; }, }; } fn getPipeline(self: PipelinePool, handle: PipelineHandle) *Pipeline { assert(handle.index > 0 and handle.index <= max_num_pipelines); assert(handle.generation > 0); assert(handle.generation == self.generations[handle.index]); return &self.pipelines[handle.index]; } }; pub const ResourceHandle = struct { index: u16, generation: u16, }; const Resource = struct { raw: ?*d3d12.IResource, state: d3d12.RESOURCE_STATES, format: dxgi.FORMAT, }; const ResourcePool = struct { resources: []Resource, generations: []u16, fn init() ResourcePool { return ResourcePool{ .resources = blk: { var resources = std.heap.page_allocator.alloc( Resource, max_num_resources + 1, ) catch unreachable; for (resources) |*res| { res.* = Resource{ .raw = null, .state = .{}, .format = .UNKNOWN }; } break :blk resources; }, .generations = blk: { var generations = std.heap.page_allocator.alloc( u16, max_num_resources + 1, ) catch unreachable; for (generations) |*gen| { gen.* = 0; } break :blk generations; }, }; } fn deinit(self: *ResourcePool) void { for (self.resources) |resource, i| { if (i > 0 and i <= num_swapbuffers) { // Release internally created swapbuffers. _ = resource.raw.?.Release(); } else if (i > num_swapbuffers) { // Verify that all resources has been released by a user. assert(resource.raw == null); } } std.heap.page_allocator.free(self.resources); std.heap.page_allocator.free(self.generations); self.* = undefined; } fn addResource( self: *ResourcePool, raw: *d3d12.IResource, state: d3d12.RESOURCE_STATES, format: dxgi.FORMAT, ) ResourceHandle { var slot_idx: u32 = 1; while (slot_idx <= max_num_resources) : (slot_idx += 1) { if (self.resources[slot_idx].raw == null) break; } assert(slot_idx <= max_num_resources); self.resources[slot_idx] = Resource{ .raw = raw, .state = state, .format = format }; return ResourceHandle{ .index = @intCast(u16, slot_idx), .generation = blk: { self.generations[slot_idx] += 1; break :blk self.generations[slot_idx]; }, }; } fn getResource(self: ResourcePool, handle: ResourceHandle) *Resource { assert(handle.index > 0 and handle.index <= max_num_resources); assert(handle.generation > 0); assert(handle.generation == self.generations[handle.index]); return &self.resources[handle.index]; } }; const GpuMemoryHeap = struct { heap: *d3d12.IResource, cpu_slice: []u8, gpu_start: d3d12.GPU_VIRTUAL_ADDRESS, size: u32, capacity: u32, fn init(device: *d3d12.IDevice, capacity: u32, heap_type: d3d12.HEAP_TYPE) GpuMemoryHeap { var heap: *d3d12.IResource = undefined; vhr(device.CreateCommittedResource( &d3d12.HEAP_PROPERTIES{ .Type = heap_type }, .{}, &d3d12.RESOURCE_DESC.buffer(capacity), d3d12.RESOURCE_STATES.genericRead(), null, &d3d12.IID_IResource, @ptrCast(**c_void, &heap), )); var cpu_start: [*]u8 = undefined; vhr(heap.Map(0, &d3d12.RANGE{ .Begin = 0, .End = 0 }, @ptrCast(**c_void, &cpu_start))); return GpuMemoryHeap{ .heap = heap, .cpu_slice = cpu_start[0..capacity], .gpu_start = heap.GetGPUVirtualAddress(), .size = 0, .capacity = capacity, }; } fn deinit(self: *GpuMemoryHeap) void { releaseCom(&self.heap); self.* = undefined; } fn allocate( self: *GpuMemoryHeap, size: u32, ) struct { cpu_slice: ?[]u8, gpu_addr: ?d3d12.GPU_VIRTUAL_ADDRESS } { assert(size > 0); const aligned_size = (size + 511) & 0xffff_fe00; if ((self.size + aligned_size) >= self.capacity) { return .{ .cpu_slice = null, .gpu_addr = null }; } const cpu_slice = (self.cpu_slice.ptr + self.size)[0..size]; const gpu_addr = self.gpu_start + self.size; self.size += aligned_size; return .{ .cpu_slice = cpu_slice, .gpu_addr = gpu_addr }; } };
src/graphics.zig
const std = @import("std"); const Pkg = std.build.Pkg; const Builder = std.build.Builder; pub const pkgs = struct { pub const zap = Pkg{ .name = "zap", .path = "zap/src/zap.zig", }; pub const clap = Pkg{ .name = "clap", .path = "clap/clap.zig", }; pub const hyperia = Pkg{ .name = "hyperia", .path = "hyperia.zig", .dependencies = &[_]Pkg{ zap, }, }; }; pub fn register(step: *std.build.LibExeObjStep) void { step.linkLibC(); step.addPackage(pkgs.zap); step.addPackage(pkgs.clap); step.addPackage(pkgs.hyperia); @import("picohttp/picohttp.zig").addTo(step, "picohttp"); @import("blake3/blake3.zig").addTo(step, "blake3"); } pub fn build(b: *Builder) void { const target = b.standardTargetOptions(.{}); const mode = b.standardReleaseOptions(); const test_step = b.step("test", "Run library tests."); const test_filter = b.option([]const u8, "test-filter", "Test filter"); const sanitize_thread = b.option(bool, "sanitize-thread", "Enable ThreadSanitizer") orelse false; const file = b.addTest("hyperia.zig"); file.sanitize_thread = sanitize_thread; file.setTarget(target); file.setBuildMode(mode); register(file); if (test_filter != null) { file.setFilter(test_filter.?); } test_step.dependOn(&file.step); inline for (.{ "example_tcp_client", "example_tcp_server", "example_http_client", "example_http_server", }) |example_name| { const example_step = b.step(example_name, "Example " ++ example_name ++ ".zig"); const exe = b.addExecutable(example_name, example_name ++ ".zig"); exe.sanitize_thread = sanitize_thread; exe.setTarget(target); exe.setBuildMode(mode); register(exe); exe.install(); const exe_run = exe.run(); if (b.args) |args| exe_run.addArgs(args); example_step.dependOn(&exe_run.step); } }
build.zig
const std = @import("std"); const fmt = std.fmt; const utils = @import("main.zig").utils; /// 256 colors pub const Color = enum(u8) { black = 0, red, green, yellow, blue, magenta, cyan, white, default, }; pub const print = struct { /// Returns a string to change text foreground using 256 colors pub inline fn fg(comptime color: Color) []const u8 { return utils.comptimeCsi("38;5;{d}m", .{@enumToInt(color)}); } /// Returns a string to change text background using 256 colors pub inline fn bg(comptime color: Color) []const u8 { return utils.comptimeCsi("48;5;{d}m", .{@enumToInt(color)}); } /// Returns a string to change text foreground using rgb colors /// Uses a buffer. pub inline fn fgRGB(r: u8, g: u8, b: u8) []const u8 { var buf: [22]u8 = undefined; return fmt.bufPrint(&buf, "\x1b[38;2;{d};{d};{d}m", .{ r, g, b }) catch unreachable; } /// Returns a string to change text background using rgb colors /// Uses a buffer. pub inline fn bgRGB(r: u8, g: u8, b: u8) []const u8 { var buf: [22]u8 = undefined; return fmt.bufPrint(&buf, "\x1b[48;2;{d};{d};{d}m", .{ r, g, b }) catch unreachable; } pub const reset = utils.comptimeCsi("0m", .{}); }; /// Writes the escape sequence code to change foreground to `color` (using 256 colors) pub fn fg256(writer: anytype, color: Color) !void { return std.fmt.format(writer, utils.csi ++ utils.fg_256 ++ "{d}m", .{@enumToInt(color)}); } /// Writes the escape sequence code to change background to `color` (using 256 colors) pub fn bg256(writer: anytype, color: Color) !void { return std.fmt.format(writer, utils.csi ++ utils.bg_256 ++ "{d}m", .{@enumToInt(color)}); } /// Writes the escape sequence code to change foreground to rgb color pub fn fgRGB(writer: anytype, r: u8, g: u8, b: u8) !void { return std.fmt.format(writer, utils.csi ++ utils.fg_rgb ++ "{d};{d};{d}m", .{ r, g, b }); } /// Writes the escape sequence code to change background to rgb color pub fn bgRGB(writer: anytype, r: u8, g: u8, b: u8) !void { return std.fmt.format(writer, utils.csi ++ utils.bg_rgb ++ "{d};{d};{d}m", .{ r, g, b }); } /// Writes the escape code to reset style and color pub fn resetAll(writer: anytype) !void { return std.fmt.format(writer, utils.csi ++ utils.reset_all, .{}); }
src/color.zig
const std = @import("std"); const common = @import("common.zig"); const VertexBufferHandle = common.VertexBufferHandle; pub fn withBackend(comptime backend: anytype) type { return struct { pub fn VertexBuffer(comptime vertex_type: type) type { return struct { pub const VertexType: type = vertex_type; handle: VertexBufferHandle, capacity: u32, write_cursor: u32, mapped: ?[]VertexType, pub fn init(capacity: u32) !@This() { const size = capacity * @sizeOf(VertexType); const handle = try backend.createVertexBuffer(size); return @This(){ .handle = handle, .capacity = capacity, .write_cursor = 0, .mapped = null, }; } pub fn deinit(self: @This()) void { if (self.mapped != null) self.unmap(); backend.destroyVertexBuffer(self.handle); } pub fn map(self: *@This()) !void { std.debug.assert(self.mapped == null); const size = self.capacity * @sizeOf(VertexType); const bytes = try backend.mapBuffer( self.handle, 0, size, @alignOf(VertexType), ); self.mapped = std.mem.bytesAsSlice(VertexType, bytes); } pub fn unmap(self: *@This()) void { std.debug.assert(self.mapped != null); backend.unmapBuffer(self.handle); self.mapped = null; } /// Writes vertices at the write cursor and moves the cursor forward /// Returns the offset in the buffer of the first vertex that was written pub fn append(self: *@This(), vertices: []const VertexType) u32 { self.overwrite(self.write_cursor, vertices); const position = self.write_cursor; self.write_cursor += @intCast(u32, vertices.len); return position; } pub fn overwrite(self: *@This(), offset: u32, vertices: []const VertexType) void { std.debug.assert(self.mapped != null); if (self.mapped) |buffer| { const elems = vertices[0..]; std.mem.copy( VertexType, buffer[offset..(offset + elems.len)], elems, ); } else { std.debug.panic("Unimplemented", .{}); } } pub fn clear(self: *@This(), write_zeros: bool) void { if (write_zeros) { std.debug.assert(self.mapped != null); if (self.mapped) |buffer| { for (buffer) |*v| v.* = std.mem.zeroes(VertexType); } else { std.debug.panic("Unimplemented", .{}); } } self.write_cursor = 0; } }; } }; }
modules/graphics/src/buffers.zig
const std = @import("index.zig"); const builtin = @import("builtin"); const assert = std.debug.assert; const event = this; const mem = std.mem; const posix = std.os.posix; pub const TcpServer = struct { handleRequestFn: async<*mem.Allocator> fn (*TcpServer, *const std.net.Address, *const std.os.File) void, loop: *Loop, sockfd: i32, accept_coro: ?promise, listen_address: std.net.Address, waiting_for_emfile_node: PromiseNode, const PromiseNode = std.LinkedList(promise).Node; pub fn init(loop: *Loop) !TcpServer { const sockfd = try std.os.posixSocket(posix.AF_INET, posix.SOCK_STREAM | posix.SOCK_CLOEXEC | posix.SOCK_NONBLOCK, posix.PROTO_tcp); errdefer std.os.close(sockfd); // TODO can't initialize handler coroutine here because we need well defined copy elision return TcpServer{ .loop = loop, .sockfd = sockfd, .accept_coro = null, .handleRequestFn = undefined, .waiting_for_emfile_node = undefined, .listen_address = undefined, }; } pub fn listen(self: *TcpServer, address: *const std.net.Address, handleRequestFn: async<*mem.Allocator> fn (*TcpServer, *const std.net.Address, *const std.os.File) void) !void { self.handleRequestFn = handleRequestFn; try std.os.posixBind(self.sockfd, &address.os_addr); try std.os.posixListen(self.sockfd, posix.SOMAXCONN); self.listen_address = std.net.Address.initPosix(try std.os.posixGetSockName(self.sockfd)); self.accept_coro = try async<self.loop.allocator> TcpServer.handler(self); errdefer cancel self.accept_coro.?; try self.loop.addFd(self.sockfd, self.accept_coro.?); errdefer self.loop.removeFd(self.sockfd); } pub fn deinit(self: *TcpServer) void { self.loop.removeFd(self.sockfd); if (self.accept_coro) |accept_coro| cancel accept_coro; std.os.close(self.sockfd); } pub async fn handler(self: *TcpServer) void { while (true) { var accepted_addr: std.net.Address = undefined; if (std.os.posixAccept(self.sockfd, &accepted_addr.os_addr, posix.SOCK_NONBLOCK | posix.SOCK_CLOEXEC)) |accepted_fd| { var socket = std.os.File.openHandle(accepted_fd); _ = async<self.loop.allocator> self.handleRequestFn(self, accepted_addr, socket) catch |err| switch (err) { error.OutOfMemory => { socket.close(); continue; }, }; } else |err| switch (err) { error.WouldBlock => { suspend; // we will get resumed by epoll_wait in the event loop continue; }, error.ProcessFdQuotaExceeded => { errdefer std.os.emfile_promise_queue.remove(&self.waiting_for_emfile_node); suspend |p| { self.waiting_for_emfile_node = PromiseNode.init(p); std.os.emfile_promise_queue.append(&self.waiting_for_emfile_node); } continue; }, error.ConnectionAborted, error.FileDescriptorClosed => continue, error.PageFault => unreachable, error.InvalidSyscall => unreachable, error.FileDescriptorNotASocket => unreachable, error.OperationNotSupported => unreachable, error.SystemFdQuotaExceeded, error.SystemResources, error.ProtocolFailure, error.BlockedByFirewall, error.Unexpected => { @panic("TODO handle this error"); }, } } } }; pub const Loop = struct { allocator: *mem.Allocator, epollfd: i32, keep_running: bool, fn init(allocator: *mem.Allocator) !Loop { const epollfd = try std.os.linuxEpollCreate(std.os.linux.EPOLL_CLOEXEC); return Loop{ .keep_running = true, .allocator = allocator, .epollfd = epollfd, }; } pub fn addFd(self: *Loop, fd: i32, prom: promise) !void { var ev = std.os.linux.epoll_event{ .events = std.os.linux.EPOLLIN | std.os.linux.EPOLLOUT | std.os.linux.EPOLLET, .data = std.os.linux.epoll_data{ .ptr = @ptrToInt(prom) }, }; try std.os.linuxEpollCtl(self.epollfd, std.os.linux.EPOLL_CTL_ADD, fd, &ev); } pub fn removeFd(self: *Loop, fd: i32) void { std.os.linuxEpollCtl(self.epollfd, std.os.linux.EPOLL_CTL_DEL, fd, undefined) catch {}; } async fn waitFd(self: *Loop, fd: i32) !void { defer self.removeFd(fd); suspend |p| { try self.addFd(fd, p); } } pub fn stop(self: *Loop) void { // TODO make atomic self.keep_running = false; // TODO activate an fd in the epoll set } pub fn run(self: *Loop) void { while (self.keep_running) { var events: [16]std.os.linux.epoll_event = undefined; const count = std.os.linuxEpollWait(self.epollfd, events[0..], -1); for (events[0..count]) |ev| { const p = @intToPtr(promise, ev.data.ptr); resume p; } } } }; pub async fn connect(loop: *Loop, _address: *const std.net.Address) !std.os.File { var address = _address.*; // TODO https://github.com/ziglang/zig/issues/733 const sockfd = try std.os.posixSocket(posix.AF_INET, posix.SOCK_STREAM | posix.SOCK_CLOEXEC | posix.SOCK_NONBLOCK, posix.PROTO_tcp); errdefer std.os.close(sockfd); try std.os.posixConnectAsync(sockfd, &address.os_addr); try await try async loop.waitFd(sockfd); try std.os.posixGetSockOptConnectError(sockfd); return std.os.File.openHandle(sockfd); } test "listen on a port, send bytes, receive bytes" { if (builtin.os != builtin.Os.linux) { // TODO build abstractions for other operating systems return; } const MyServer = struct { tcp_server: TcpServer, const Self = this; async<*mem.Allocator> fn handler(tcp_server: *TcpServer, _addr: *const std.net.Address, _socket: *const std.os.File) void { const self = @fieldParentPtr(Self, "tcp_server", tcp_server); var socket = _socket.*; // TODO https://github.com/ziglang/zig/issues/733 defer socket.close(); const next_handler = async errorableHandler(self, _addr, socket) catch |err| switch (err) { error.OutOfMemory => @panic("unable to handle connection: out of memory"), }; (await next_handler) catch |err| { std.debug.panic("unable to handle connection: {}\n", err); }; suspend |p| { cancel p; } } async fn errorableHandler(self: *Self, _addr: *const std.net.Address, _socket: *const std.os.File) !void { const addr = _addr.*; // TODO https://github.com/ziglang/zig/issues/733 var socket = _socket.*; // TODO https://github.com/ziglang/zig/issues/733 var adapter = std.io.FileOutStream.init(&socket); var stream = &adapter.stream; try stream.print("hello from server\n"); } }; const ip4addr = std.net.parseIp4("127.0.0.1") catch unreachable; const addr = std.net.Address.initIp4(ip4addr, 0); var loop = try Loop.init(std.debug.global_allocator); var server = MyServer{ .tcp_server = try TcpServer.init(&loop) }; defer server.tcp_server.deinit(); try server.tcp_server.listen(addr, MyServer.handler); const p = try async<std.debug.global_allocator> doAsyncTest(&loop, server.tcp_server.listen_address); defer cancel p; loop.run(); } async fn doAsyncTest(loop: *Loop, address: *const std.net.Address) void { errdefer @panic("test failure"); var socket_file = try await try async event.connect(loop, address); defer socket_file.close(); var buf: [512]u8 = undefined; const amt_read = try socket_file.read(buf[0..]); const msg = buf[0..amt_read]; assert(mem.eql(u8, msg, "hello from server\n")); loop.stop(); }
std/event.zig
const std = @import("std"); const builtin = @import("builtin"); const testing = std.testing; const expect = testing.expect; const expectEqual = testing.expectEqual; test "params" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try expect(testParamsAdd(22, 11) == 33); } fn testParamsAdd(a: i32, b: i32) i32 { return a + b; } test "local variables" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; testLocVars(2); } fn testLocVars(b: i32) void { const a: i32 = 1; if (a + b != 3) unreachable; } test "mutable local variables" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; var zero: i32 = 0; try expect(zero == 0); var i = @as(i32, 0); while (i != 3) { i += 1; } try expect(i == 3); } test "separate block scopes" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; { const no_conflict: i32 = 5; try expect(no_conflict == 5); } const c = x: { const no_conflict = @as(i32, 10); break :x no_conflict; }; try expect(c == 10); } fn @"weird function name"() i32 { return 1234; } test "weird function name" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try expect(@"weird function name"() == 1234); } test "assign inline fn to const variable" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const a = inlineFn; a(); } inline fn inlineFn() void {} fn outer(y: u32) *const fn (u32) u32 { const Y = @TypeOf(y); const st = struct { fn get(z: u32) u32 { return z + @sizeOf(Y); } }; return st.get; } test "return inner function which references comptime variable of outer function" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; if (builtin.zig_backend == .stage1) return error.SkipZigTest; var func = outer(10); try expect(func(3) == 7); } test "discard the result of a function that returns a struct" { if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = struct { fn entry() void { _ = func(); } fn func() Foo { return undefined; } const Foo = struct { a: u64, b: u64, }; }; S.entry(); comptime S.entry(); } test "inline function call that calls optional function pointer, return pointer at callsite interacts correctly with callsite return type" { if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = struct { field: u32, fn doTheTest() !void { bar2 = actualFn; const result = try foo(); try expect(result.field == 1234); } const Foo = struct { field: u32 }; fn foo() !Foo { var res: Foo = undefined; res.field = bar(); return res; } inline fn bar() u32 { return bar2.?(); } var bar2: ?*const fn () u32 = null; fn actualFn() u32 { return 1234; } }; try S.doTheTest(); } test "implicit cast function unreachable return" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; wantsFnWithVoid(fnWithUnreachable); } fn wantsFnWithVoid(f: fn () void) void { _ = f; } fn fnWithUnreachable() noreturn { unreachable; } test "extern struct with stdcallcc fn pointer" { if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = extern struct { ptr: *const fn () callconv(if (builtin.target.cpu.arch == .i386) .Stdcall else .C) i32, fn foo() callconv(if (builtin.target.cpu.arch == .i386) .Stdcall else .C) i32 { return 1234; } }; var s: S = undefined; s.ptr = S.foo; try expect(s.ptr() == 1234); } const nComplexCallconv = 100; fn fComplexCallconvRet(x: u32) callconv(blk: { const s: struct { n: u32 } = .{ .n = nComplexCallconv }; break :blk switch (s.n) { 0 => .C, 1 => .Inline, else => .Unspecified, }; }) struct { x: u32 } { return .{ .x = x * x }; } test "function with complex callconv and return type expressions" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try expect(fComplexCallconvRet(3).x == 9); } test "pass by non-copying value" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try expect(addPointCoords(Point{ .x = 1, .y = 2 }) == 3); } const Point = struct { x: i32, y: i32, }; fn addPointCoords(pt: Point) i32 { return pt.x + pt.y; } test "pass by non-copying value through var arg" { if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try expect((try addPointCoordsVar(Point{ .x = 1, .y = 2 })) == 3); } fn addPointCoordsVar(pt: anytype) !i32 { comptime try expect(@TypeOf(pt) == Point); return pt.x + pt.y; } test "pass by non-copying value as method" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; var pt = Point2{ .x = 1, .y = 2 }; try expect(pt.addPointCoords() == 3); } const Point2 = struct { x: i32, y: i32, fn addPointCoords(self: Point2) i32 { return self.x + self.y; } }; test "pass by non-copying value as method, which is generic" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; var pt = Point3{ .x = 1, .y = 2 }; try expect(pt.addPointCoords(i32) == 3); } const Point3 = struct { x: i32, y: i32, fn addPointCoords(self: Point3, comptime T: type) i32 { _ = T; return self.x + self.y; } }; test "pass by non-copying value as method, at comptime" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; comptime { var pt = Point2{ .x = 1, .y = 2 }; try expect(pt.addPointCoords() == 3); } } test "implicit cast fn call result to optional in field result" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = struct { fn entry() !void { var x = Foo{ .field = optionalPtr(), }; try expect(x.field.?.* == 999); } const glob: i32 = 999; fn optionalPtr() *const i32 { return &glob; } const Foo = struct { field: ?*const i32, }; }; try S.entry(); comptime try S.entry(); } test "void parameters" { if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO try voidFun(1, void{}, 2, {}); } fn voidFun(a: i32, b: void, c: i32, d: void) !void { _ = d; const v = b; const vv: void = if (a == 1) v else {}; try expect(a + c == 3); return vv; } test "call function with empty string" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; acceptsString(""); } fn acceptsString(foo: []u8) void { _ = foo; } test "function pointers" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO const fns = [_]@TypeOf(fn1){ fn1, fn2, fn3, fn4, }; for (fns) |f, i| { try expect(f() == @intCast(u32, i) + 5); } } fn fn1() u32 { return 5; } fn fn2() u32 { return 6; } fn fn3() u32 { return 7; } fn fn4() u32 { return 8; } test "number literal as an argument" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try numberLiteralArg(3); comptime try numberLiteralArg(3); } fn numberLiteralArg(a: anytype) !void { try expect(a == 3); } test "function call with anon list literal" { if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = struct { fn doTheTest() !void { try consumeVec(.{ 9, 8, 7 }); } fn consumeVec(vec: [3]f32) !void { try expect(vec[0] == 9); try expect(vec[1] == 8); try expect(vec[2] == 7); } }; try S.doTheTest(); comptime try S.doTheTest(); } test "ability to give comptime types and non comptime types to same parameter" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = struct { fn doTheTest() !void { var x: i32 = 1; try expect(foo(x) == 10); try expect(foo(i32) == 20); } fn foo(arg: anytype) i32 { if (@typeInfo(@TypeOf(arg)) == .Type and arg == i32) return 20; return 9 + arg; } }; try S.doTheTest(); comptime try S.doTheTest(); } test "function with inferred error set but returning no error" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO const S = struct { fn foo() !void {} }; const return_ty = @typeInfo(@TypeOf(S.foo)).Fn.return_type.?; try expectEqual(0, @typeInfo(@typeInfo(return_ty).ErrorUnion.error_set).ErrorSet.?.len); }
test/behavior/fn.zig
const std = @import("std.zig"); const builtin = @import("builtin"); const Os = builtin.Os; const c = std.c; const math = std.math; const debug = std.debug; const assert = debug.assert; const os = std.os; const mem = std.mem; const meta = std.meta; const trait = meta.trait; const Buffer = std.Buffer; const fmt = std.fmt; const File = std.os.File; const testing = std.testing; const is_posix = builtin.os != builtin.Os.windows; const is_windows = builtin.os == builtin.Os.windows; const GetStdIoErrs = os.WindowsGetStdHandleErrs; pub fn getStdErr() GetStdIoErrs!File { const handle = if (is_windows) try os.windowsGetStdHandle(os.windows.STD_ERROR_HANDLE) else if (is_posix) os.posix.STDERR_FILENO else unreachable; return File.openHandle(handle); } pub fn getStdOut() GetStdIoErrs!File { const handle = if (is_windows) try os.windowsGetStdHandle(os.windows.STD_OUTPUT_HANDLE) else if (is_posix) os.posix.STDOUT_FILENO else unreachable; return File.openHandle(handle); } pub fn getStdIn() GetStdIoErrs!File { const handle = if (is_windows) try os.windowsGetStdHandle(os.windows.STD_INPUT_HANDLE) else if (is_posix) os.posix.STDIN_FILENO else unreachable; return File.openHandle(handle); } pub const SeekableStream = @import("io/seekable_stream.zig").SeekableStream; pub fn InStream(comptime ReadError: type) type { return struct { const Self = @This(); pub const Error = ReadError; /// Return the number of bytes read. If the number read is smaller than buf.len, it /// means the stream reached the end. Reaching the end of a stream is not an error /// condition. readFn: fn (self: *Self, buffer: []u8) Error!usize, /// Replaces `buffer` contents by reading from the stream until it is finished. /// If `buffer.len()` would exceed `max_size`, `error.StreamTooLong` is returned and /// the contents read from the stream are lost. pub fn readAllBuffer(self: *Self, buffer: *Buffer, max_size: usize) !void { try buffer.resize(0); var actual_buf_len: usize = 0; while (true) { const dest_slice = buffer.toSlice()[actual_buf_len..]; const bytes_read = try self.readFull(dest_slice); actual_buf_len += bytes_read; if (bytes_read != dest_slice.len) { buffer.shrink(actual_buf_len); return; } const new_buf_size = math.min(max_size, actual_buf_len + os.page_size); if (new_buf_size == actual_buf_len) return error.StreamTooLong; try buffer.resize(new_buf_size); } } /// Allocates enough memory to hold all the contents of the stream. If the allocated /// memory would be greater than `max_size`, returns `error.StreamTooLong`. /// Caller owns returned memory. /// If this function returns an error, the contents from the stream read so far are lost. pub fn readAllAlloc(self: *Self, allocator: *mem.Allocator, max_size: usize) ![]u8 { var buf = Buffer.initNull(allocator); defer buf.deinit(); try self.readAllBuffer(&buf, max_size); return buf.toOwnedSlice(); } /// Replaces `buffer` contents by reading from the stream until `delimiter` is found. /// Does not include the delimiter in the result. /// If `buffer.len()` would exceed `max_size`, `error.StreamTooLong` is returned and the contents /// read from the stream so far are lost. pub fn readUntilDelimiterBuffer(self: *Self, buffer: *Buffer, delimiter: u8, max_size: usize) !void { try buffer.resize(0); while (true) { var byte: u8 = try self.readByte(); if (byte == delimiter) { return; } if (buffer.len() == max_size) { return error.StreamTooLong; } try buffer.appendByte(byte); } } /// Allocates enough memory to read until `delimiter`. If the allocated /// memory would be greater than `max_size`, returns `error.StreamTooLong`. /// Caller owns returned memory. /// If this function returns an error, the contents from the stream read so far are lost. pub fn readUntilDelimiterAlloc(self: *Self, allocator: *mem.Allocator, delimiter: u8, max_size: usize) ![]u8 { var buf = Buffer.initNull(allocator); defer buf.deinit(); try self.readUntilDelimiterBuffer(&buf, delimiter, max_size); return buf.toOwnedSlice(); } /// Returns the number of bytes read. It may be less than buffer.len. /// If the number of bytes read is 0, it means end of stream. /// End of stream is not an error condition. pub fn read(self: *Self, buffer: []u8) Error!usize { return self.readFn(self, buffer); } /// Returns the number of bytes read. If the number read is smaller than buf.len, it /// means the stream reached the end. Reaching the end of a stream is not an error /// condition. pub fn readFull(self: *Self, buffer: []u8) Error!usize { var index: usize = 0; while (index != buffer.len) { const amt = try self.read(buffer[index..]); if (amt == 0) return index; index += amt; } return index; } /// Same as `readFull` but end of stream returns `error.EndOfStream`. pub fn readNoEof(self: *Self, buf: []u8) !void { const amt_read = try self.read(buf); if (amt_read < buf.len) return error.EndOfStream; } /// Reads 1 byte from the stream or returns `error.EndOfStream`. pub fn readByte(self: *Self) !u8 { var result: [1]u8 = undefined; try self.readNoEof(result[0..]); return result[0]; } /// Same as `readByte` except the returned byte is signed. pub fn readByteSigned(self: *Self) !i8 { return @bitCast(i8, try self.readByte()); } /// Reads a native-endian integer pub fn readIntNative(self: *Self, comptime T: type) !T { var bytes: [@sizeOf(T)]u8 = undefined; try self.readNoEof(bytes[0..]); return mem.readIntNative(T, &bytes); } /// Reads a foreign-endian integer pub fn readIntForeign(self: *Self, comptime T: type) !T { var bytes: [@sizeOf(T)]u8 = undefined; try self.readNoEof(bytes[0..]); return mem.readIntForeign(T, &bytes); } pub fn readIntLittle(self: *Self, comptime T: type) !T { var bytes: [@sizeOf(T)]u8 = undefined; try self.readNoEof(bytes[0..]); return mem.readIntLittle(T, &bytes); } pub fn readIntBig(self: *Self, comptime T: type) !T { var bytes: [@sizeOf(T)]u8 = undefined; try self.readNoEof(bytes[0..]); return mem.readIntBig(T, &bytes); } pub fn readInt(self: *Self, comptime T: type, endian: builtin.Endian) !T { var bytes: [@sizeOf(T)]u8 = undefined; try self.readNoEof(bytes[0..]); return mem.readInt(T, &bytes, endian); } pub fn readVarInt(self: *Self, comptime ReturnType: type, endian: builtin.Endian, size: usize) !ReturnType { assert(size <= @sizeOf(ReturnType)); var bytes_buf: [@sizeOf(ReturnType)]u8 = undefined; const bytes = bytes_buf[0..size]; try self.readNoEof(bytes); return mem.readVarInt(ReturnType, bytes, endian); } pub fn skipBytes(self: *Self, num_bytes: usize) !void { var i: usize = 0; while (i < num_bytes) : (i += 1) { _ = try self.readByte(); } } pub fn readStruct(self: *Self, comptime T: type) !T { // Only extern and packed structs have defined in-memory layout. comptime assert(@typeInfo(T).Struct.layout != builtin.TypeInfo.ContainerLayout.Auto); var res: [1]T = undefined; try self.readNoEof(@sliceToBytes(res[0..])); return res[0]; } }; } pub fn OutStream(comptime WriteError: type) type { return struct { const Self = @This(); pub const Error = WriteError; writeFn: fn (self: *Self, bytes: []const u8) Error!void, pub fn print(self: *Self, comptime format: []const u8, args: ...) Error!void { return std.fmt.format(self, Error, self.writeFn, format, args); } pub fn write(self: *Self, bytes: []const u8) Error!void { return self.writeFn(self, bytes); } pub fn writeByte(self: *Self, byte: u8) Error!void { const slice = (*const [1]u8)(&byte)[0..]; return self.writeFn(self, slice); } pub fn writeByteNTimes(self: *Self, byte: u8, n: usize) Error!void { const slice = (*const [1]u8)(&byte)[0..]; var i: usize = 0; while (i < n) : (i += 1) { try self.writeFn(self, slice); } } /// Write a native-endian integer. pub fn writeIntNative(self: *Self, comptime T: type, value: T) Error!void { var bytes: [@sizeOf(T)]u8 = undefined; mem.writeIntNative(T, &bytes, value); return self.writeFn(self, bytes); } /// Write a foreign-endian integer. pub fn writeIntForeign(self: *Self, comptime T: type, value: T) Error!void { var bytes: [@sizeOf(T)]u8 = undefined; mem.writeIntForeign(T, &bytes, value); return self.writeFn(self, bytes); } pub fn writeIntLittle(self: *Self, comptime T: type, value: T) Error!void { var bytes: [@sizeOf(T)]u8 = undefined; mem.writeIntLittle(T, &bytes, value); return self.writeFn(self, bytes); } pub fn writeIntBig(self: *Self, comptime T: type, value: T) Error!void { var bytes: [@sizeOf(T)]u8 = undefined; mem.writeIntBig(T, &bytes, value); return self.writeFn(self, bytes); } pub fn writeInt(self: *Self, comptime T: type, value: T, endian: builtin.Endian) Error!void { var bytes: [@sizeOf(T)]u8 = undefined; mem.writeInt(T, &bytes, value, endian); return self.writeFn(self, bytes); } }; } pub fn writeFile(path: []const u8, data: []const u8) !void { var file = try File.openWrite(path); defer file.close(); try file.write(data); } /// On success, caller owns returned buffer. pub fn readFileAlloc(allocator: *mem.Allocator, path: []const u8) ![]u8 { return readFileAllocAligned(allocator, path, @alignOf(u8)); } /// On success, caller owns returned buffer. pub fn readFileAllocAligned(allocator: *mem.Allocator, path: []const u8, comptime A: u29) ![]align(A) u8 { var file = try File.openRead(path); defer file.close(); const size = try file.getEndPos(); const buf = try allocator.alignedAlloc(u8, A, size); errdefer allocator.free(buf); var adapter = file.inStream(); try adapter.stream.readNoEof(buf[0..size]); return buf; } pub fn BufferedInStream(comptime Error: type) type { return BufferedInStreamCustom(os.page_size, Error); } pub fn BufferedInStreamCustom(comptime buffer_size: usize, comptime Error: type) type { return struct { const Self = @This(); const Stream = InStream(Error); pub stream: Stream, unbuffered_in_stream: *Stream, buffer: [buffer_size]u8, start_index: usize, end_index: usize, pub fn init(unbuffered_in_stream: *Stream) Self { return Self{ .unbuffered_in_stream = unbuffered_in_stream, .buffer = undefined, // Initialize these two fields to buffer_size so that // in `readFn` we treat the state as being able to read // more from the unbuffered stream. If we set them to 0 // and 0, the code would think we already hit EOF. .start_index = buffer_size, .end_index = buffer_size, .stream = Stream{ .readFn = readFn }, }; } fn readFn(in_stream: *Stream, dest: []u8) !usize { const self = @fieldParentPtr(Self, "stream", in_stream); var dest_index: usize = 0; while (true) { const dest_space = dest.len - dest_index; if (dest_space == 0) { return dest_index; } const amt_buffered = self.end_index - self.start_index; if (amt_buffered == 0) { assert(self.end_index <= buffer_size); // Make sure the last read actually gave us some data if (self.end_index == 0) { // reading from the unbuffered stream returned nothing // so we have nothing left to read. return dest_index; } // we can read more data from the unbuffered stream if (dest_space < buffer_size) { self.start_index = 0; self.end_index = try self.unbuffered_in_stream.read(self.buffer[0..]); } else { // asking for so much data that buffering is actually less efficient. // forward the request directly to the unbuffered stream const amt_read = try self.unbuffered_in_stream.read(dest[dest_index..]); return dest_index + amt_read; } } const copy_amount = math.min(dest_space, amt_buffered); const copy_end_index = self.start_index + copy_amount; mem.copy(u8, dest[dest_index..], self.buffer[self.start_index..copy_end_index]); self.start_index = copy_end_index; dest_index += copy_amount; } } }; } test "io.BufferedInStream" { const OneByteReadInStream = struct { const Error = error{NoError}; const Stream = InStream(Error); stream: Stream, str: []const u8, curr: usize, fn init(str: []const u8) @This() { return @This(){ .stream = Stream{ .readFn = readFn }, .str = str, .curr = 0, }; } fn readFn(in_stream: *Stream, dest: []u8) Error!usize { const self = @fieldParentPtr(@This(), "stream", in_stream); if (self.str.len <= self.curr or dest.len == 0) return 0; dest[0] = self.str[self.curr]; self.curr += 1; return 1; } }; var buf: [100]u8 = undefined; const allocator = &std.heap.FixedBufferAllocator.init(buf[0..]).allocator; const str = "This is a test"; var one_byte_stream = OneByteReadInStream.init(str); var buf_in_stream = BufferedInStream(OneByteReadInStream.Error).init(&one_byte_stream.stream); const stream = &buf_in_stream.stream; const res = try stream.readAllAlloc(allocator, str.len + 1); testing.expectEqualSlices(u8, str, res); } /// Creates a stream which supports 'un-reading' data, so that it can be read again. /// This makes look-ahead style parsing much easier. pub fn PeekStream(comptime buffer_size: usize, comptime InStreamError: type) type { return struct { const Self = @This(); pub const Error = InStreamError; pub const Stream = InStream(Error); pub stream: Stream, base: *Stream, // Right now the look-ahead space is statically allocated, but a version with dynamic allocation // is not too difficult to derive from this. buffer: [buffer_size]u8, index: usize, at_end: bool, pub fn init(base: *Stream) Self { return Self{ .base = base, .buffer = undefined, .index = 0, .at_end = false, .stream = Stream{ .readFn = readFn }, }; } pub fn putBackByte(self: *Self, byte: u8) void { self.buffer[self.index] = byte; self.index += 1; } pub fn putBack(self: *Self, bytes: []const u8) void { var pos = bytes.len; while (pos != 0) { pos -= 1; self.putBackByte(bytes[pos]); } } fn readFn(in_stream: *Stream, dest: []u8) Error!usize { const self = @fieldParentPtr(Self, "stream", in_stream); // copy over anything putBack()'d var pos: usize = 0; while (pos < dest.len and self.index != 0) { dest[pos] = self.buffer[self.index - 1]; self.index -= 1; pos += 1; } if (pos == dest.len or self.at_end) { return pos; } // ask the backing stream for more const left = dest.len - pos; const read = try self.base.read(dest[pos..]); assert(read <= left); self.at_end = (read < left); return pos + read; } }; } pub const SliceInStream = struct { const Self = @This(); pub const Error = error{}; pub const Stream = InStream(Error); pub stream: Stream, pos: usize, slice: []const u8, pub fn init(slice: []const u8) Self { return Self{ .slice = slice, .pos = 0, .stream = Stream{ .readFn = readFn }, }; } fn readFn(in_stream: *Stream, dest: []u8) Error!usize { const self = @fieldParentPtr(Self, "stream", in_stream); const size = math.min(dest.len, self.slice.len - self.pos); const end = self.pos + size; mem.copy(u8, dest[0..size], self.slice[self.pos..end]); self.pos = end; return size; } }; /// Creates a stream which allows for reading bit fields from another stream pub fn BitInStream(endian: builtin.Endian, comptime Error: type) type { return struct { const Self = @This(); in_stream: *Stream, bit_buffer: u7, bit_count: u3, stream: Stream, pub const Stream = InStream(Error); const u8_bit_count = comptime meta.bitCount(u8); const u7_bit_count = comptime meta.bitCount(u7); const u4_bit_count = comptime meta.bitCount(u4); pub fn init(in_stream: *Stream) Self { return Self{ .in_stream = in_stream, .bit_buffer = 0, .bit_count = 0, .stream = Stream{ .readFn = read }, }; } /// Reads `bits` bits from the stream and returns a specified unsigned int type /// containing them in the least significant end, returning an error if the /// specified number of bits could not be read. pub fn readBitsNoEof(self: *Self, comptime U: type, bits: usize) !U { var n: usize = undefined; const result = try self.readBits(U, bits, &n); if (n < bits) return error.EndOfStream; return result; } /// Reads `bits` bits from the stream and returns a specified unsigned int type /// containing them in the least significant end. The number of bits successfully /// read is placed in `out_bits`, as reaching the end of the stream is not an error. pub fn readBits(self: *Self, comptime U: type, bits: usize, out_bits: *usize) Error!U { comptime assert(trait.isUnsignedInt(U)); //by extending the buffer to a minimum of u8 we can cover a number of edge cases // related to shifting and casting. const u_bit_count = comptime meta.bitCount(U); const buf_bit_count = bc: { assert(u_bit_count >= bits); break :bc if (u_bit_count <= u8_bit_count) u8_bit_count else u_bit_count; }; const Buf = @IntType(false, buf_bit_count); const BufShift = math.Log2Int(Buf); out_bits.* = usize(0); if (U == u0 or bits == 0) return 0; var out_buffer = Buf(0); if (self.bit_count > 0) { const n = if (self.bit_count >= bits) @intCast(u3, bits) else self.bit_count; const shift = u7_bit_count - n; switch (endian) { builtin.Endian.Big => { out_buffer = Buf(self.bit_buffer >> shift); self.bit_buffer <<= n; }, builtin.Endian.Little => { const value = (self.bit_buffer << shift) >> shift; out_buffer = Buf(value); self.bit_buffer >>= n; }, } self.bit_count -= n; out_bits.* = n; } //at this point we know bit_buffer is empty //copy bytes until we have enough bits, then leave the rest in bit_buffer while (out_bits.* < bits) { const n = bits - out_bits.*; const next_byte = self.in_stream.readByte() catch |err| { if (err == error.EndOfStream) { return @intCast(U, out_buffer); } //@BUG: See #1810. Not sure if the bug is that I have to do this for some // streams, or that I don't for streams with emtpy errorsets. return @errSetCast(Error, err); }; switch (endian) { builtin.Endian.Big => { if (n >= u8_bit_count) { out_buffer <<= @intCast(u3, u8_bit_count - 1); out_buffer <<= 1; out_buffer |= Buf(next_byte); out_bits.* += u8_bit_count; continue; } const shift = @intCast(u3, u8_bit_count - n); out_buffer <<= @intCast(BufShift, n); out_buffer |= Buf(next_byte >> shift); out_bits.* += n; self.bit_buffer = @truncate(u7, next_byte << @intCast(u3, n - 1)); self.bit_count = shift; }, builtin.Endian.Little => { if (n >= u8_bit_count) { out_buffer |= Buf(next_byte) << @intCast(BufShift, out_bits.*); out_bits.* += u8_bit_count; continue; } const shift = @intCast(u3, u8_bit_count - n); const value = (next_byte << shift) >> shift; out_buffer |= Buf(value) << @intCast(BufShift, out_bits.*); out_bits.* += n; self.bit_buffer = @truncate(u7, next_byte >> @intCast(u3, n)); self.bit_count = shift; }, } } return @intCast(U, out_buffer); } pub fn alignToByte(self: *Self) void { self.bit_buffer = 0; self.bit_count = 0; } pub fn read(self_stream: *Stream, buffer: []u8) Error!usize { var self = @fieldParentPtr(Self, "stream", self_stream); var out_bits: usize = undefined; var out_bits_total = usize(0); //@NOTE: I'm not sure this is a good idea, maybe alignToByte should be forced if (self.bit_count > 0) { for (buffer) |*b, i| { b.* = try self.readBits(u8, u8_bit_count, &out_bits); out_bits_total += out_bits; } const incomplete_byte = @boolToInt(out_bits_total % u8_bit_count > 0); return (out_bits_total / u8_bit_count) + incomplete_byte; } return self.in_stream.read(buffer); } }; } /// This is a simple OutStream that writes to a slice, and returns an error /// when it runs out of space. pub const SliceOutStream = struct { pub const Error = error{OutOfSpace}; pub const Stream = OutStream(Error); pub stream: Stream, pub pos: usize, slice: []u8, pub fn init(slice: []u8) SliceOutStream { return SliceOutStream{ .slice = slice, .pos = 0, .stream = Stream{ .writeFn = writeFn }, }; } pub fn getWritten(self: *const SliceOutStream) []const u8 { return self.slice[0..self.pos]; } pub fn reset(self: *SliceOutStream) void { self.pos = 0; } fn writeFn(out_stream: *Stream, bytes: []const u8) Error!void { const self = @fieldParentPtr(SliceOutStream, "stream", out_stream); assert(self.pos <= self.slice.len); const n = if (self.pos + bytes.len <= self.slice.len) bytes.len else self.slice.len - self.pos; std.mem.copy(u8, self.slice[self.pos .. self.pos + n], bytes[0..n]); self.pos += n; if (n < bytes.len) { return Error.OutOfSpace; } } }; test "io.SliceOutStream" { var buf: [255]u8 = undefined; var slice_stream = SliceOutStream.init(buf[0..]); const stream = &slice_stream.stream; try stream.print("{}{}!", "Hello", "World"); testing.expectEqualSlices(u8, "HelloWorld!", slice_stream.getWritten()); } var null_out_stream_state = NullOutStream.init(); pub const null_out_stream = &null_out_stream_state.stream; /// An OutStream that doesn't write to anything. pub const NullOutStream = struct { pub const Error = error{}; pub const Stream = OutStream(Error); pub stream: Stream, pub fn init() NullOutStream { return NullOutStream{ .stream = Stream{ .writeFn = writeFn }, }; } fn writeFn(out_stream: *Stream, bytes: []const u8) Error!void {} }; test "io.NullOutStream" { var null_stream = NullOutStream.init(); const stream = &null_stream.stream; stream.write("yay" ** 10000) catch unreachable; } /// An OutStream that counts how many bytes has been written to it. pub fn CountingOutStream(comptime OutStreamError: type) type { return struct { const Self = @This(); pub const Stream = OutStream(Error); pub const Error = OutStreamError; pub stream: Stream, pub bytes_written: usize, child_stream: *Stream, pub fn init(child_stream: *Stream) Self { return Self{ .stream = Stream{ .writeFn = writeFn }, .bytes_written = 0, .child_stream = child_stream, }; } fn writeFn(out_stream: *Stream, bytes: []const u8) OutStreamError!void { const self = @fieldParentPtr(Self, "stream", out_stream); try self.child_stream.write(bytes); self.bytes_written += bytes.len; } }; } test "io.CountingOutStream" { var null_stream = NullOutStream.init(); var counting_stream = CountingOutStream(NullOutStream.Error).init(&null_stream.stream); const stream = &counting_stream.stream; const bytes = "yay" ** 10000; stream.write(bytes) catch unreachable; testing.expect(counting_stream.bytes_written == bytes.len); } pub fn BufferedOutStream(comptime Error: type) type { return BufferedOutStreamCustom(os.page_size, Error); } pub fn BufferedOutStreamCustom(comptime buffer_size: usize, comptime OutStreamError: type) type { return struct { const Self = @This(); pub const Stream = OutStream(Error); pub const Error = OutStreamError; pub stream: Stream, unbuffered_out_stream: *Stream, buffer: [buffer_size]u8, index: usize, pub fn init(unbuffered_out_stream: *Stream) Self { return Self{ .unbuffered_out_stream = unbuffered_out_stream, .buffer = undefined, .index = 0, .stream = Stream{ .writeFn = writeFn }, }; } pub fn flush(self: *Self) !void { try self.unbuffered_out_stream.write(self.buffer[0..self.index]); self.index = 0; } fn writeFn(out_stream: *Stream, bytes: []const u8) !void { const self = @fieldParentPtr(Self, "stream", out_stream); if (bytes.len >= self.buffer.len) { try self.flush(); return self.unbuffered_out_stream.write(bytes); } var src_index: usize = 0; while (src_index < bytes.len) { const dest_space_left = self.buffer.len - self.index; const copy_amt = math.min(dest_space_left, bytes.len - src_index); mem.copy(u8, self.buffer[self.index..], bytes[src_index .. src_index + copy_amt]); self.index += copy_amt; assert(self.index <= self.buffer.len); if (self.index == self.buffer.len) { try self.flush(); } src_index += copy_amt; } } }; } /// Implementation of OutStream trait for Buffer pub const BufferOutStream = struct { buffer: *Buffer, stream: Stream, pub const Error = error{OutOfMemory}; pub const Stream = OutStream(Error); pub fn init(buffer: *Buffer) BufferOutStream { return BufferOutStream{ .buffer = buffer, .stream = Stream{ .writeFn = writeFn }, }; } fn writeFn(out_stream: *Stream, bytes: []const u8) !void { const self = @fieldParentPtr(BufferOutStream, "stream", out_stream); return self.buffer.append(bytes); } }; /// Creates a stream which allows for writing bit fields to another stream pub fn BitOutStream(endian: builtin.Endian, comptime Error: type) type { return struct { const Self = @This(); out_stream: *Stream, bit_buffer: u8, bit_count: u4, stream: Stream, pub const Stream = OutStream(Error); const u8_bit_count = comptime meta.bitCount(u8); const u4_bit_count = comptime meta.bitCount(u4); pub fn init(out_stream: *Stream) Self { return Self{ .out_stream = out_stream, .bit_buffer = 0, .bit_count = 0, .stream = Stream{ .writeFn = write }, }; } /// Write the specified number of bits to the stream from the least significant bits of /// the specified unsigned int value. Bits will only be written to the stream when there /// are enough to fill a byte. pub fn writeBits(self: *Self, value: var, bits: usize) Error!void { if (bits == 0) return; const U = @typeOf(value); comptime assert(trait.isUnsignedInt(U)); //by extending the buffer to a minimum of u8 we can cover a number of edge cases // related to shifting and casting. const u_bit_count = comptime meta.bitCount(U); const buf_bit_count = bc: { assert(u_bit_count >= bits); break :bc if (u_bit_count <= u8_bit_count) u8_bit_count else u_bit_count; }; const Buf = @IntType(false, buf_bit_count); const BufShift = math.Log2Int(Buf); const buf_value = @intCast(Buf, value); const high_byte_shift = @intCast(BufShift, buf_bit_count - u8_bit_count); var in_buffer = switch (endian) { builtin.Endian.Big => buf_value << @intCast(BufShift, buf_bit_count - bits), builtin.Endian.Little => buf_value, }; var in_bits = bits; if (self.bit_count > 0) { const bits_remaining = u8_bit_count - self.bit_count; const n = @intCast(u3, if (bits_remaining > bits) bits else bits_remaining); switch (endian) { builtin.Endian.Big => { const shift = @intCast(BufShift, high_byte_shift + self.bit_count); const v = @intCast(u8, in_buffer >> shift); self.bit_buffer |= v; in_buffer <<= n; }, builtin.Endian.Little => { const v = @truncate(u8, in_buffer) << @intCast(u3, self.bit_count); self.bit_buffer |= v; in_buffer >>= n; }, } self.bit_count += n; in_bits -= n; //if we didn't fill the buffer, it's because bits < bits_remaining; if (self.bit_count != u8_bit_count) return; try self.out_stream.writeByte(self.bit_buffer); self.bit_buffer = 0; self.bit_count = 0; } //at this point we know bit_buffer is empty //copy bytes until we can't fill one anymore, then leave the rest in bit_buffer while (in_bits >= u8_bit_count) { switch (endian) { builtin.Endian.Big => { const v = @intCast(u8, in_buffer >> high_byte_shift); try self.out_stream.writeByte(v); in_buffer <<= @intCast(u3, u8_bit_count - 1); in_buffer <<= 1; }, builtin.Endian.Little => { const v = @truncate(u8, in_buffer); try self.out_stream.writeByte(v); in_buffer >>= @intCast(u3, u8_bit_count - 1); in_buffer >>= 1; }, } in_bits -= u8_bit_count; } if (in_bits > 0) { self.bit_count = @intCast(u4, in_bits); self.bit_buffer = switch (endian) { builtin.Endian.Big => @truncate(u8, in_buffer >> high_byte_shift), builtin.Endian.Little => @truncate(u8, in_buffer), }; } } /// Flush any remaining bits to the stream. pub fn flushBits(self: *Self) Error!void { if (self.bit_count == 0) return; try self.out_stream.writeByte(self.bit_buffer); self.bit_buffer = 0; self.bit_count = 0; } pub fn write(self_stream: *Stream, buffer: []const u8) Error!void { var self = @fieldParentPtr(Self, "stream", self_stream); //@NOTE: I'm not sure this is a good idea, maybe flushBits should be forced if (self.bit_count > 0) { for (buffer) |b, i| try self.writeBits(b, u8_bit_count); return; } return self.out_stream.write(buffer); } }; } pub const BufferedAtomicFile = struct { atomic_file: os.AtomicFile, file_stream: os.File.OutStream, buffered_stream: BufferedOutStream(os.File.WriteError), allocator: *mem.Allocator, pub fn create(allocator: *mem.Allocator, dest_path: []const u8) !*BufferedAtomicFile { // TODO with well defined copy elision we don't need this allocation var self = try allocator.create(BufferedAtomicFile); self.* = BufferedAtomicFile{ .atomic_file = undefined, .file_stream = undefined, .buffered_stream = undefined, .allocator = allocator, }; errdefer allocator.destroy(self); self.atomic_file = try os.AtomicFile.init(dest_path, os.File.default_mode); errdefer self.atomic_file.deinit(); self.file_stream = self.atomic_file.file.outStream(); self.buffered_stream = BufferedOutStream(os.File.WriteError).init(&self.file_stream.stream); return self; } /// always call destroy, even after successful finish() pub fn destroy(self: *BufferedAtomicFile) void { self.atomic_file.deinit(); self.allocator.destroy(self); } pub fn finish(self: *BufferedAtomicFile) !void { try self.buffered_stream.flush(); try self.atomic_file.finish(); } pub fn stream(self: *BufferedAtomicFile) *OutStream(os.File.WriteError) { return &self.buffered_stream.stream; } }; pub fn readLine(buf: *std.Buffer) ![]u8 { var stdin = try getStdIn(); var stdin_stream = stdin.inStream(); return readLineFrom(&stdin_stream.stream, buf); } /// Reads all characters until the next newline into buf, and returns /// a slice of the characters read (excluding the newline character(s)). pub fn readLineFrom(stream: var, buf: *std.Buffer) ![]u8 { const start = buf.len(); while (true) { const byte = try stream.readByte(); switch (byte) { '\r' => { // trash the following \n _ = try stream.readByte(); return buf.toSlice()[start..]; }, '\n' => return buf.toSlice()[start..], else => try buf.appendByte(byte), } } } test "io.readLineFrom" { var bytes: [128]u8 = undefined; const allocator = &std.heap.FixedBufferAllocator.init(bytes[0..]).allocator; var buf = try std.Buffer.initSize(allocator, 0); var mem_stream = SliceInStream.init( \\Line 1 \\Line 22 \\Line 333 ); const stream = &mem_stream.stream; testing.expectEqualSlices(u8, "Line 1", try readLineFrom(stream, &buf)); testing.expectEqualSlices(u8, "Line 22", try readLineFrom(stream, &buf)); testing.expectError(error.EndOfStream, readLineFrom(stream, &buf)); testing.expectEqualSlices(u8, "Line 1Line 22Line 333", buf.toSlice()); } pub fn readLineSlice(slice: []u8) ![]u8 { var stdin = try getStdIn(); var stdin_stream = stdin.inStream(); return readLineSliceFrom(&stdin_stream.stream, slice); } /// Reads all characters until the next newline into slice, and returns /// a slice of the characters read (excluding the newline character(s)). pub fn readLineSliceFrom(stream: var, slice: []u8) ![]u8 { // We cannot use Buffer.fromOwnedSlice, as it wants to append a null byte // after taking ownership, which would always require an allocation. var buf = std.Buffer{ .list = std.ArrayList(u8).fromOwnedSlice(debug.failing_allocator, slice) }; try buf.resize(0); return try readLineFrom(stream, &buf); } test "io.readLineSliceFrom" { var buf: [7]u8 = undefined; var mem_stream = SliceInStream.init( \\Line 1 \\Line 22 \\Line 333 ); const stream = &mem_stream.stream; testing.expectEqualSlices(u8, "Line 1", try readLineSliceFrom(stream, buf[0..])); testing.expectError(error.OutOfMemory, readLineSliceFrom(stream, buf[0..])); } pub const Packing = enum { Byte, /// Pack data to byte alignment Bit, /// Pack data to bit alignment }; /// Creates a deserializer that deserializes types from any stream. /// If `is_packed` is true, the data stream is treated as bit-packed, /// otherwise data is expected to be packed to the smallest byte. /// Types may implement a custom deserialization routine with a /// function named `deserialize` in the form of: /// pub fn deserialize(self: *Self, deserializer: var) !void /// which will be called when the deserializer is used to deserialize /// that type. It will pass a pointer to the type instance to deserialize /// into and a pointer to the deserializer struct. pub fn Deserializer(comptime endian: builtin.Endian, comptime packing: Packing, comptime Error: type) type { return struct { const Self = @This(); in_stream: if (packing == .Bit) BitInStream(endian, Stream.Error) else *Stream, pub const Stream = InStream(Error); pub fn init(in_stream: *Stream) Self { return Self{ .in_stream = switch (packing) { .Bit => BitInStream(endian, Stream.Error).init(in_stream), .Byte => in_stream, } }; } pub fn alignToByte(self: *Self) void { if (!is_packed) return; self.in_stream.alignToByte(); } //@BUG: inferred error issue. See: #1386 fn deserializeInt(self: *Self, comptime T: type) (Error || error{EndOfStream})!T { comptime assert(trait.is(builtin.TypeId.Int)(T) or trait.is(builtin.TypeId.Float)(T)); const u8_bit_count = 8; const t_bit_count = comptime meta.bitCount(T); const U = @IntType(false, t_bit_count); const Log2U = math.Log2Int(U); const int_size = (U.bit_count + 7) / 8; if (packing == .Bit) { const result = try self.in_stream.readBitsNoEof(U, t_bit_count); return @bitCast(T, result); } var buffer: [int_size]u8 = undefined; const read_size = try self.in_stream.read(buffer[0..]); if (read_size < int_size) return error.EndOfStream; if (int_size == 1) { if (t_bit_count == 8) return @bitCast(T, buffer[0]); const PossiblySignedByte = @IntType(T.is_signed, 8); return @truncate(T, @bitCast(PossiblySignedByte, buffer[0])); } var result = U(0); for (buffer) |byte, i| { switch (endian) { builtin.Endian.Big => { result = (result << u8_bit_count) | byte; }, builtin.Endian.Little => { result |= U(byte) << @intCast(Log2U, u8_bit_count * i); }, } } return @bitCast(T, result); } //@TODO: Replace this with @unionInit or whatever when it is added // see: #1315 fn setTag(ptr: var, tag: var) void { const T = @typeOf(ptr); comptime assert(trait.isPtrTo(builtin.TypeId.Union)(T)); const U = meta.Child(T); const info = @typeInfo(U).Union; if (info.tag_type) |TagType| { comptime assert(TagType == @typeOf(tag)); var ptr_tag = ptr: { if (@alignOf(TagType) >= @alignOf(U)) break :ptr @ptrCast(*TagType, ptr); const offset = comptime max: { var max_field_size: comptime_int = 0; for (info.fields) |field_info| { const field_size = @sizeOf(field_info.field_type); max_field_size = math.max(max_field_size, field_size); } break :max math.max(max_field_size, @alignOf(U)); }; break :ptr @intToPtr(*TagType, @ptrToInt(ptr) + offset); }; ptr_tag.* = tag; } } /// Deserializes and returns data of the specified type from the stream pub fn deserialize(self: *Self, comptime T: type) !T { var value: T = undefined; try self.deserializeInto(&value); return value; } /// Deserializes data into the type pointed to by `ptr` pub fn deserializeInto(self: *Self, ptr: var) !void { const T = @typeOf(ptr); comptime assert(trait.is(builtin.TypeId.Pointer)(T)); if (comptime trait.isSlice(T) or comptime trait.isPtrTo(builtin.TypeId.Array)(T)) { for (ptr) |*v| try self.deserializeInto(v); return; } comptime assert(trait.isSingleItemPtr(T)); const C = comptime meta.Child(T); const child_type_id = @typeId(C); //custom deserializer: fn(self: *Self, deserializer: var) !void if (comptime trait.hasFn("deserialize")(C)) return C.deserialize(ptr, self); if (comptime trait.isPacked(C) and packing != .Bit) { var packed_deserializer = Deserializer(endian, .Bit, Error).init(self.in_stream); return packed_deserializer.deserializeInto(ptr); } switch (child_type_id) { builtin.TypeId.Void => return, builtin.TypeId.Bool => ptr.* = (try self.deserializeInt(u1)) > 0, builtin.TypeId.Float, builtin.TypeId.Int => ptr.* = try self.deserializeInt(C), builtin.TypeId.Struct => { const info = @typeInfo(C).Struct; inline for (info.fields) |*field_info| { const name = field_info.name; const FieldType = field_info.field_type; if (FieldType == void or FieldType == u0) continue; //it doesn't make any sense to read pointers if (comptime trait.is(builtin.TypeId.Pointer)(FieldType)) { @compileError("Will not " ++ "read field " ++ name ++ " of struct " ++ @typeName(C) ++ " because it " ++ "is of pointer-type " ++ @typeName(FieldType) ++ "."); } try self.deserializeInto(&@field(ptr, name)); } }, builtin.TypeId.Union => { const info = @typeInfo(C).Union; if (info.tag_type) |TagType| { //we avoid duplicate iteration over the enum tags // by getting the int directly and casting it without // safety. If it is bad, it will be caught anyway. const TagInt = @TagType(TagType); const tag = try self.deserializeInt(TagInt); { @setRuntimeSafety(false); //See: #1315 setTag(ptr, @intToEnum(TagType, tag)); } inline for (info.fields) |field_info| { if (field_info.enum_field.?.value == tag) { const name = field_info.name; const FieldType = field_info.field_type; @field(ptr, name) = FieldType(undefined); try self.deserializeInto(&@field(ptr, name)); return; } } //This is reachable if the enum data is bad return error.InvalidEnumTag; } @compileError("Cannot meaningfully deserialize " ++ @typeName(C) ++ " because it is an untagged union. Use a custom deserialize()."); }, builtin.TypeId.Optional => { const OC = comptime meta.Child(C); const exists = (try self.deserializeInt(u1)) > 0; if (!exists) { ptr.* = null; return; } ptr.* = OC(undefined); //make it non-null so the following .? is guaranteed safe const val_ptr = &ptr.*.?; try self.deserializeInto(val_ptr); }, builtin.TypeId.Enum => { var value = try self.deserializeInt(@TagType(C)); ptr.* = try meta.intToEnum(C, value); }, else => { @compileError("Cannot deserialize " ++ @tagName(child_type_id) ++ " types (unimplemented)."); }, } } }; } /// Creates a serializer that serializes types to any stream. /// If `is_packed` is true, the data will be bit-packed into the stream. /// Note that the you must call `serializer.flush()` when you are done /// writing bit-packed data in order ensure any unwritten bits are committed. /// If `is_packed` is false, data is packed to the smallest byte. In the case /// of packed structs, the struct will written bit-packed and with the specified /// endianess, after which data will resume being written at the next byte boundary. /// Types may implement a custom serialization routine with a /// function named `serialize` in the form of: /// pub fn serialize(self: Self, serializer: var) !void /// which will be called when the serializer is used to serialize that type. It will /// pass a const pointer to the type instance to be serialized and a pointer /// to the serializer struct. pub fn Serializer(comptime endian: builtin.Endian, comptime packing: Packing, comptime Error: type) type { return struct { const Self = @This(); out_stream: if (packing == .Bit) BitOutStream(endian, Stream.Error) else *Stream, pub const Stream = OutStream(Error); pub fn init(out_stream: *Stream) Self { return Self{ .out_stream = switch (packing) { .Bit => BitOutStream(endian, Stream.Error).init(out_stream), .Byte => out_stream, } }; } /// Flushes any unwritten bits to the stream pub fn flush(self: *Self) Error!void { if (packing == .Bit) return self.out_stream.flushBits(); } fn serializeInt(self: *Self, value: var) Error!void { const T = @typeOf(value); comptime assert(trait.is(builtin.TypeId.Int)(T) or trait.is(builtin.TypeId.Float)(T)); const t_bit_count = comptime meta.bitCount(T); const u8_bit_count = comptime meta.bitCount(u8); const U = @IntType(false, t_bit_count); const Log2U = math.Log2Int(U); const int_size = (U.bit_count + 7) / 8; const u_value = @bitCast(U, value); if (packing == .Bit) return self.out_stream.writeBits(u_value, t_bit_count); var buffer: [int_size]u8 = undefined; if (int_size == 1) buffer[0] = u_value; for (buffer) |*byte, i| { const idx = switch (endian) { .Big => int_size - i - 1, .Little => i, }; const shift = @intCast(Log2U, idx * u8_bit_count); const v = u_value >> shift; byte.* = if (t_bit_count < u8_bit_count) v else @truncate(u8, v); } try self.out_stream.write(buffer); } /// Serializes the passed value into the stream pub fn serialize(self: *Self, value: var) Error!void { const T = comptime @typeOf(value); if (comptime trait.isIndexable(T)) { for (value) |v| try self.serialize(v); return; } //custom serializer: fn(self: Self, serializer: var) !void if (comptime trait.hasFn("serialize")(T)) return T.serialize(value, self); if (comptime trait.isPacked(T) and packing != .Bit) { var packed_serializer = Serializer(endian, .Bit, Error).init(self.out_stream); try packed_serializer.serialize(value); try packed_serializer.flush(); return; } switch (@typeId(T)) { builtin.TypeId.Void => return, builtin.TypeId.Bool => try self.serializeInt(u1(@boolToInt(value))), builtin.TypeId.Float, builtin.TypeId.Int => try self.serializeInt(value), builtin.TypeId.Struct => { const info = @typeInfo(T); inline for (info.Struct.fields) |*field_info| { const name = field_info.name; const FieldType = field_info.field_type; if (FieldType == void or FieldType == u0) continue; //It doesn't make sense to write pointers if (comptime trait.is(builtin.TypeId.Pointer)(FieldType)) { @compileError("Will not " ++ "serialize field " ++ name ++ " of struct " ++ @typeName(T) ++ " because it " ++ "is of pointer-type " ++ @typeName(FieldType) ++ "."); } try self.serialize(@field(value, name)); } }, builtin.TypeId.Union => { const info = @typeInfo(T).Union; if (info.tag_type) |TagType| { const active_tag = meta.activeTag(value); try self.serialize(active_tag); //This inline loop is necessary because active_tag is a runtime // value, but @field requires a comptime value. Our alternative // is to check each field for a match inline for (info.fields) |field_info| { if (field_info.enum_field.?.value == @enumToInt(active_tag)) { const name = field_info.name; const FieldType = field_info.field_type; try self.serialize(@field(value, name)); return; } } unreachable; } @compileError("Cannot meaningfully serialize " ++ @typeName(T) ++ " because it is an untagged union. Use a custom serialize()."); }, builtin.TypeId.Optional => { if (value == null) { try self.serializeInt(u1(@boolToInt(false))); return; } try self.serializeInt(u1(@boolToInt(true))); const OC = comptime meta.Child(T); const val_ptr = &value.?; try self.serialize(val_ptr.*); }, builtin.TypeId.Enum => { try self.serializeInt(@enumToInt(value)); }, else => @compileError("Cannot serialize " ++ @tagName(@typeId(T)) ++ " types (unimplemented)."), } } }; } test "import io tests" { comptime { _ = @import("io_test.zig"); } }
std/io.zig
const std = @import("../std.zig"); const builtin = std.builtin; const build = std.build; const Step = build.Step; const Builder = build.Builder; const LibExeObjStep = build.LibExeObjStep; const WriteFileStep = build.WriteFileStep; const fs = std.fs; const mem = std.mem; const process = std.process; const ArrayList = std.ArrayList; const BufMap = std.BufMap; const warn = std.debug.warn; const max_stdout_size = 1 * 1024 * 1024; // 1 MiB pub const RunStep = struct { step: Step, builder: *Builder, /// See also addArg and addArgs to modifying this directly argv: ArrayList(Arg), /// Set this to modify the current working directory cwd: ?[]const u8, /// Override this field to modify the environment, or use setEnvironmentVariable env_map: ?*BufMap, stdout_action: StdIoAction = .inherit, stderr_action: StdIoAction = .inherit, stdin_behavior: std.ChildProcess.StdIo = .Inherit, expected_exit_code: u8 = 0, pub const StdIoAction = union(enum) { inherit, ignore, expect_exact: []const u8, expect_matches: []const []const u8, }; pub const Arg = union(enum) { Artifact: *LibExeObjStep, WriteFile: struct { step: *WriteFileStep, file_name: []const u8, }, Bytes: []u8, }; pub fn create(builder: *Builder, name: []const u8) *RunStep { const self = builder.allocator.create(RunStep) catch unreachable; self.* = RunStep{ .builder = builder, .step = Step.init(.Run, name, builder.allocator, make), .argv = ArrayList(Arg).init(builder.allocator), .cwd = null, .env_map = null, }; return self; } pub fn addArtifactArg(self: *RunStep, artifact: *LibExeObjStep) void { self.argv.append(Arg{ .Artifact = artifact }) catch unreachable; self.step.dependOn(&artifact.step); } pub fn addWriteFileArg(self: *RunStep, write_file: *WriteFileStep, file_name: []const u8) void { self.argv.append(Arg{ .WriteFile = .{ .step = write_file, .file_name = file_name, }, }) catch unreachable; self.step.dependOn(&write_file.step); } pub fn addArg(self: *RunStep, arg: []const u8) void { self.argv.append(Arg{ .Bytes = self.builder.dupe(arg) }) catch unreachable; } pub fn addArgs(self: *RunStep, args: []const []const u8) void { for (args) |arg| { self.addArg(arg); } } pub fn clearEnvironment(self: *RunStep) void { const new_env_map = self.builder.allocator.create(BufMap) catch unreachable; new_env_map.* = BufMap.init(self.builder.allocator); self.env_map = new_env_map; } pub fn addPathDir(self: *RunStep, search_path: []const u8) void { const env_map = self.getEnvMap(); var key: []const u8 = undefined; var prev_path: ?[]const u8 = undefined; if (builtin.os.tag == .windows) { key = "Path"; prev_path = env_map.get(key); if (prev_path == null) { key = "PATH"; prev_path = env_map.get(key); } } else { key = "PATH"; prev_path = env_map.get(key); } if (prev_path) |pp| { const new_path = self.builder.fmt("{}" ++ [1]u8{fs.path.delimiter} ++ "{}", .{ pp, search_path }); env_map.set(key, new_path) catch unreachable; } else { env_map.set(key, search_path) catch unreachable; } } pub fn getEnvMap(self: *RunStep) *BufMap { return self.env_map orelse { const env_map = self.builder.allocator.create(BufMap) catch unreachable; env_map.* = process.getEnvMap(self.builder.allocator) catch unreachable; self.env_map = env_map; return env_map; }; } pub fn setEnvironmentVariable(self: *RunStep, key: []const u8, value: []const u8) void { const env_map = self.getEnvMap(); env_map.set(key, value) catch unreachable; } pub fn expectStdErrEqual(self: *RunStep, bytes: []const u8) void { self.stderr_action = .{ .expect_exact = bytes }; } pub fn expectStdOutEqual(self: *RunStep, bytes: []const u8) void { self.stdout_action = .{ .expect_exact = bytes }; } fn stdIoActionToBehavior(action: StdIoAction) std.ChildProcess.StdIo { return switch (action) { .ignore => .Ignore, .inherit => .Inherit, .expect_exact, .expect_matches => .Pipe, }; } fn make(step: *Step) !void { const self = @fieldParentPtr(RunStep, "step", step); const cwd = if (self.cwd) |cwd| self.builder.pathFromRoot(cwd) else self.builder.build_root; var argv_list = ArrayList([]const u8).init(self.builder.allocator); for (self.argv.items) |arg| { switch (arg) { Arg.Bytes => |bytes| try argv_list.append(bytes), Arg.WriteFile => |file| { try argv_list.append(file.step.getOutputPath(file.file_name)); }, Arg.Artifact => |artifact| { if (artifact.target.isWindows()) { // On Windows we don't have rpaths so we have to add .dll search paths to PATH self.addPathForDynLibs(artifact); } const executable_path = artifact.installed_path orelse artifact.getOutputPath(); try argv_list.append(executable_path); }, } } const argv = argv_list.items; const child = std.ChildProcess.init(argv, self.builder.allocator) catch unreachable; defer child.deinit(); child.cwd = cwd; child.env_map = self.env_map orelse self.builder.env_map; child.stdin_behavior = self.stdin_behavior; child.stdout_behavior = stdIoActionToBehavior(self.stdout_action); child.stderr_behavior = stdIoActionToBehavior(self.stderr_action); child.spawn() catch |err| { warn("Unable to spawn {}: {}\n", .{ argv[0], @errorName(err) }); return err; }; // TODO need to poll to read these streams to prevent a deadlock (or rely on evented I/O). var stdout: ?[]const u8 = null; defer if (stdout) |s| self.builder.allocator.free(s); switch (self.stdout_action) { .expect_exact, .expect_matches => { stdout = child.stdout.?.inStream().readAllAlloc(self.builder.allocator, max_stdout_size) catch unreachable; }, .inherit, .ignore => {}, } var stderr: ?[]const u8 = null; defer if (stderr) |s| self.builder.allocator.free(s); switch (self.stderr_action) { .expect_exact, .expect_matches => { stderr = child.stderr.?.inStream().readAllAlloc(self.builder.allocator, max_stdout_size) catch unreachable; }, .inherit, .ignore => {}, } const term = child.wait() catch |err| { warn("Unable to spawn {}: {}\n", .{ argv[0], @errorName(err) }); return err; }; switch (term) { .Exited => |code| { if (code != self.expected_exit_code) { warn("The following command exited with error code {} (expected {}):\n", .{ code, self.expected_exit_code, }); printCmd(cwd, argv); return error.UncleanExit; } }, else => { warn("The following command terminated unexpectedly:\n", .{}); printCmd(cwd, argv); return error.UncleanExit; }, } switch (self.stderr_action) { .inherit, .ignore => {}, .expect_exact => |expected_bytes| { if (!mem.eql(u8, expected_bytes, stderr.?)) { warn( \\ \\========= Expected this stderr: ========= \\{} \\========= But found: ==================== \\{} \\ , .{ expected_bytes, stderr.? }); printCmd(cwd, argv); return error.TestFailed; } }, .expect_matches => |matches| for (matches) |match| { if (mem.indexOf(u8, stderr.?, match) == null) { warn( \\ \\========= Expected to find in stderr: ========= \\{} \\========= But stderr does not contain it: ===== \\{} \\ , .{ match, stderr.? }); printCmd(cwd, argv); return error.TestFailed; } }, } switch (self.stdout_action) { .inherit, .ignore => {}, .expect_exact => |expected_bytes| { if (!mem.eql(u8, expected_bytes, stdout.?)) { warn( \\ \\========= Expected this stdout: ========= \\{} \\========= But found: ==================== \\{} \\ , .{ expected_bytes, stdout.? }); printCmd(cwd, argv); return error.TestFailed; } }, .expect_matches => |matches| for (matches) |match| { if (mem.indexOf(u8, stdout.?, match) == null) { warn( \\ \\========= Expected to find in stdout: ========= \\{} \\========= But stdout does not contain it: ===== \\{} \\ , .{ match, stdout.? }); printCmd(cwd, argv); return error.TestFailed; } }, } } fn printCmd(cwd: ?[]const u8, argv: []const []const u8) void { if (cwd) |yes_cwd| warn("cd {} && ", .{yes_cwd}); for (argv) |arg| { warn("{} ", .{arg}); } warn("\n", .{}); } fn addPathForDynLibs(self: *RunStep, artifact: *LibExeObjStep) void { for (artifact.link_objects.items) |link_object| { switch (link_object) { .OtherStep => |other| { if (other.target.isWindows() and other.isDynamicLibrary()) { self.addPathDir(fs.path.dirname(other.getOutputPath()).?); self.addPathForDynLibs(other); } }, else => {}, } } } };
lib/std/build/run.zig
const std = @import("std"); const ArrayList = std.ArrayList; const testing = std.testing; /// Candidates are the strings read from stdin /// if the filepath matching algorithm is used, then name will be /// used to store the filename of the path in str. pub const Candidate = struct { str: []const u8, name: ?[]const u8 = null, rank: f64 = 0, ranges: ?[]Range = null, }; pub const Range = struct { start: usize = 0, end: usize = 0, }; /// read the candidates from the buffer pub fn collectCandidates(allocator: std.mem.Allocator, buf: []const u8, delimiter: u8, plain: bool) ![]Candidate { var candidates = ArrayList(Candidate).init(allocator); // find delimiters var start: usize = 0; for (buf) |char, index| { if (char == delimiter) { // add to arraylist only if slice is not all delimiters if (index - start != 0) { try candidates.append(.{ .str = buf[start..index] }); } start = index + 1; } } // catch the end if stdio didn't end in a delimiter if (start < buf.len) { try candidates.append(.{ .str = buf[start..] }); } // extract filepaths if (!plain) { for (candidates.items) |*candidate| { candidate.name = std.fs.path.basename(candidate.str); } } return candidates.toOwnedSlice(); } test "collectCandidates whitespace" { var candidates = try collectCandidates(testing.allocator, "first second third fourth", ' ', false); defer testing.allocator.free(candidates); try testing.expectEqual(@as(usize, 4), candidates.len); try testing.expectEqualStrings("first", candidates[0].str); try testing.expectEqualStrings("second", candidates[1].str); try testing.expectEqualStrings("third", candidates[2].str); try testing.expectEqualStrings("fourth", candidates[3].str); } test "collectCandidates newline" { var candidates = try collectCandidates(testing.allocator, "first\nsecond\nthird\nfourth", '\n', false); defer testing.allocator.free(candidates); try testing.expectEqual(@as(usize, 4), candidates.len); try testing.expectEqualStrings("first", candidates[0].str); try testing.expectEqualStrings("second", candidates[1].str); try testing.expectEqualStrings("third", candidates[2].str); try testing.expectEqualStrings("fourth", candidates[3].str); } test "collectCandidates excess whitespace" { var candidates = try collectCandidates(testing.allocator, " first second third fourth ", ' ', false); defer testing.allocator.free(candidates); try testing.expectEqual(@as(usize, 4), candidates.len); try testing.expectEqualStrings("first", candidates[0].str); try testing.expectEqualStrings("second", candidates[1].str); try testing.expectEqualStrings("third", candidates[2].str); try testing.expectEqualStrings("fourth", candidates[3].str); } fn hasUpper(query: []const u8) bool { for (query) |*c| { if (std.ascii.isUpper(c.*)) return true; } return false; } /// rank each candidate against the query /// /// returns a sorted slice of Candidates that match the query ready for display /// in a tui or output to stdout pub fn rankCandidates( allocator: std.mem.Allocator, candidates: []Candidate, query: []const u8, keep_order: bool, ) ![]Candidate { var ranked = ArrayList(Candidate).init(allocator); const smart_case = !hasUpper(query); if (query.len == 0) { for (candidates) |candidate| { try ranked.append(candidate); } return ranked.toOwnedSlice(); } var query_tokens = try splitQuery(allocator, query); defer allocator.free(query_tokens); for (candidates) |candidate| { var c = candidate; c.ranges = try allocator.alloc(Range, query_tokens.len); if (rankCandidate(&c, query_tokens, smart_case)) { try ranked.append(c); } } if (!keep_order) { std.sort.sort(Candidate, ranked.items, {}, sort); } return ranked.toOwnedSlice(); } /// split the query on spaces and return a slice of query tokens fn splitQuery(allocator: std.mem.Allocator, query: []const u8) ![][]const u8 { var tokens = ArrayList([]const u8).init(allocator); var it = std.mem.tokenize(u8, query, " "); while (it.next()) |token| { try tokens.append(token); } return tokens.toOwnedSlice(); } const indexOfCaseSensitive = std.mem.indexOfScalarPos; fn indexOf(comptime T: type, slice: []const T, start_index: usize, value: T) ?usize { var i: usize = start_index; while (i < slice.len) : (i += 1) { if (std.ascii.toLower(slice[i]) == value) return i; } return null; } const IndexIterator = struct { str: []const u8, char: u8, index: usize = 0, smart_case: bool, pub fn init(str: []const u8, char: u8, smart_case: bool) @This() { return .{ .str = str, .char = char, .smart_case = smart_case }; } pub fn next(self: *@This()) ?usize { const index = if (self.smart_case) indexOf(u8, self.str, self.index, self.char) else indexOfCaseSensitive(u8, self.str, self.index, self.char); if (index) |i| self.index = i + 1; return index; } }; /// rank a candidate against the given query tokens /// /// algorithm inspired by https://github.com/garybernhardt/selecta fn rankCandidate(candidate: *Candidate, query_tokens: [][]const u8, smart_case: bool) bool { candidate.rank = 0; // the candidate must contain all of the characters (in order) in each token. // each tokens rank is summed. if any token does not match the candidate is ignored for (query_tokens) |token, i| { if (rankToken(candidate.str, candidate.name, &candidate.ranges.?[i], token, smart_case)) |r| { candidate.rank += r; } else return false; } // all tokens matched and the best ranks for each tokens are summed return true; } pub fn rankToken( str: []const u8, name: ?[]const u8, range: *Range, token: []const u8, smart_case: bool, ) ?f64 { // iterate over the indexes where the first char of the token matches var best_rank: ?f64 = null; var it = IndexIterator.init(name.?, token[0], smart_case); const offs = str.len - name.?.len; while (it.next()) |start_index| { if (scanToEnd(name.?, token[1..], start_index, smart_case)) |match| { if (best_rank == null or match.rank < best_rank.?) { best_rank = match.rank; range.* = .{ .start = match.start + offs, .end = match.end + offs }; } } else break; } if (best_rank != null) { // was a filename match, give priority best_rank.? /= 2.0; // how much of the token matched the filename? if (token.len == name.?.len) { best_rank.? /= 2.0; } else { const coverage = 1.0 - (@intToFloat(f64, token.len) / @intToFloat(f64, name.?.len)); best_rank.? *= coverage; } } else { // retry on the full string it = IndexIterator.init(str, token[0], smart_case); while (it.next()) |start_index| { if (scanToEnd(str, token[1..], start_index, smart_case)) |match| { if (best_rank == null or match.rank < best_rank.?) { best_rank = match.rank; range.* = .{ .start = match.start, .end = match.end }; } } else break; } } return best_rank; } const Match = struct { rank: f64, start: usize, end: usize, }; inline fn isStartOfWord(byte: u8) bool { return switch (byte) { std.fs.path.sep, '_', '-', '.', ' ' => true, else => false, }; } /// this is the core of the ranking algorithm. special precedence is given to /// filenames. if a match is found on a filename the candidate is ranked higher fn scanToEnd(str: []const u8, token: []const u8, start_index: usize, smart_case: bool) ?Match { var match: Match = .{ .rank = 1, .start = start_index, .end = 0 }; var last_index = start_index; var last_sequential = false; // penalty for not starting on a word boundary if (start_index > 0 and !isStartOfWord(str[start_index - 1])) { match.rank += 2.0; } for (token) |c| { const index = if (smart_case) indexOf(u8, str, last_index + 1, c) else indexOfCaseSensitive(u8, str, last_index + 1, c); if (index == null) return null; if (index.? == last_index + 1) { // sequential matches only count the first character if (!last_sequential) { last_sequential = true; match.rank += 1.0; } } else { // penalty for not starting on a word boundary if (!isStartOfWord(str[index.? - 1])) { match.rank += 2.0; } // normal match last_sequential = false; match.rank += @intToFloat(f64, index.? - last_index); } last_index = index.?; } match.end = last_index; return match; } fn sort(_: void, a: Candidate, b: Candidate) bool { // first by rank if (a.rank < b.rank) return true; if (a.rank > b.rank) return false; // then by length if (a.str.len < b.str.len) return true; if (a.str.len > b.str.len) return false; // then alphabetically for (a.str) |c, i| { if (c < b.str[i]) return true; if (c > b.str[i]) return false; } return false; }
src/filter.zig
const std = @import("std"); const fs = std.fs; const io = std.io; const info = std.log.info; const print = std.debug.print; const fmt = std.fmt; const ArrayList = std.ArrayList; const utils = @import("utils.zig"); var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const State = enum { active, inactive, }; const Coord = ArrayList(isize); fn hashFn(a: Coord) u32 { var hash: u32 = 1; for (a.items) |val, i| { hash += @intCast(u32, val) * ((@intCast(u32, i) * 0xff) + 1); } return hash; } fn eqlFn(a: Coord, b: Coord) bool { return std.mem.eql(isize, a.items, b.items); } const CoordHashMap = std.ArrayHashMap(Coord, Cube, hashFn, eqlFn, true); fn getCoordNeighbors(allo: *std.mem.Allocator, coord: Coord) !ArrayList(Coord) { var res = ArrayList(Coord).init(allo); // 3 because we want -1,0,1 of coord const range = 3; const offset = -1; const dims = coord.items.len; const elems = std.math.pow(usize, range, dims); var i: usize = 0; while (i < elems) : (i += 1) { var new_coord = ArrayList(isize).init(allo); for (coord.items) |pnt, j| { const val: usize = @divTrunc(i, std.math.pow(usize, range, j)) % range; const modded_val = pnt + @intCast(isize, val) + offset; try new_coord.append(modded_val); } if (!std.mem.eql(isize, new_coord.items, coord.items)) { try res.append(new_coord); } else { new_coord.deinit(); } } return res; } fn countActiveCubes(cubes: CoordHashMap) usize { var res: usize = 0; var cubes_iter = cubes.iterator(); while (cubes_iter.next()) |cube| { if (cube.value.state == .active) { res += 1; } } return res; } const Cube = struct { allo: *std.mem.Allocator, coord: Coord, state: State, next_state: ?State = null, near_coords: ArrayList(Coord), pub fn init(allo: *std.mem.Allocator, coord: Coord, state: State) Cube { return Cube{ .allo = allo, .coord = coord, .state = state, .near_coords = getCoordNeighbors(allo, coord) catch unreachable, }; } pub fn deinit(self: *Cube) void { self.coord.deinit(); for (self.near_coords.items) |item| { item.deinit(); } self.near_coords.deinit(); } pub fn getNearCoords(self: *Cube) ArrayList(Coord) { return self.near_coords; } pub fn calcNextState(self: *Cube, neighbors: *CoordHashMap) void { const neighbor_coords = self.getNearCoords(); var actives: usize = 0; for (neighbor_coords.items) |nc, i| { // active block must have all neighboring blocks const neighbor = neighbors.get(nc) orelse { if (self.state == .inactive) { continue; } else { unreachable; } }; if (neighbor.state == .active) { actives += 1; } } if (self.state == .active) { if (actives == 2 or actives == 3) { // remain active } else { self.next_state = .inactive; } } else { if (actives == 3) { self.next_state = .active; } } } pub fn commit(self: *Cube) void { if (self.next_state) |ns| { self.state = ns; self.next_state = null; } } }; fn doTask(allo: *std.mem.Allocator, cubes: *CoordHashMap) void { var cycle: usize = 0; while (cycle < 6) : (cycle += 1) { // add all inactive neighoring cubes print("cycle: {} cubes: {}\n", .{ cycle, countActiveCubes(cubes.*) }); var new_cubes = CoordHashMap.init(allo); defer new_cubes.deinit(); var iter_cubes = cubes.iterator(); while (iter_cubes.next()) |cube| { if (cube.value.state == .inactive) { continue; } const near_coords = cube.value.getNearCoords(); for (near_coords.items) |near_coord| { if (cubes.get(near_coord)) |existing_cube| { continue; } // do not add already seen new if (new_cubes.get(near_coord)) |existing| { continue; } // make a copy of the coords var cube_coord = ArrayList(isize).init(allo); cube_coord.appendSlice(near_coord.items) catch unreachable; // init all non-existant cubes as inactive const new_cube = Cube.init(allo, cube_coord, .inactive); new_cubes.put(new_cube.coord, new_cube) catch unreachable; } } var new_cubes_iter = new_cubes.iterator(); while (new_cubes_iter.next()) |new_cube_kv| { const new_coord = new_cube_kv.key; const new_cube = new_cube_kv.value; cubes.put(new_coord, new_cube) catch unreachable; } iter_cubes = cubes.iterator(); while (iter_cubes.next()) |cube_kv| { cube_kv.value.calcNextState(cubes); } iter_cubes = cubes.iterator(); while (iter_cubes.next()) |cube| { cube.value.commit(); } } } pub fn main() !void { const begin = @divTrunc(std.time.nanoTimestamp(), 1000); // setup // defer _ = gpa.deinit(); var allo = &gpa.allocator; var lines: std.mem.TokenIterator = try utils.readInputLines(allo, "./input1"); defer allo.free(lines.buffer); var p1_cubes = CoordHashMap.init(allo); var p2_cubes = CoordHashMap.init(allo); // load initial cubes var y: isize = 0; while (lines.next()) |line| : (y += 1) { for (line) |char, _x| { const x = @intCast(isize, _x); if (char == '.') { continue; } // p1 var p1_coord_slic = [_]isize{ x, y, 0 }; var p1_coord = ArrayList(isize).init(allo); p1_coord.appendSlice(p1_coord_slic[0..]) catch unreachable; const p1_cube = Cube.init(allo, p1_coord, .active); p1_cubes.put(p1_cube.coord, p1_cube) catch unreachable; // p2 var p2_coord_slic = [_]isize{ x, y, 0, 0 }; var p2_coord = ArrayList(isize).init(allo); p2_coord.appendSlice(p2_coord_slic[0..]) catch unreachable; const p2_cube = Cube.init(allo, p2_coord, .active); p2_cubes.put(p2_cube.coord, p2_cube) catch unreachable; } } // task p1 print("doin task p1\n", .{}); doTask(allo, &p1_cubes); print("p1: {}\n", .{countActiveCubes(p1_cubes)}); defer { var p1_iter = p1_cubes.iterator(); while (p1_iter.next()) |kv| { kv.value.deinit(); } p1_cubes.deinit(); } // task p2 print("doin task p2\n", .{}); doTask(allo, &p2_cubes); print("p2: {}\n", .{countActiveCubes(p2_cubes)}); defer { var p2_iter = p2_cubes.iterator(); while (p2_iter.next()) |kv| { kv.value.deinit(); } p2_cubes.deinit(); } // end const delta = @divTrunc(std.time.nanoTimestamp(), 1000) - begin; print("all done in {} microseconds\n", .{delta}); }
day_17/src/main.zig
const std = @import("std"); const ansi = @import("ansi_esc.zig"); const Self = @This(); pub const buff_size = 512; pub const log_level: std.log.Level = switch (std.builtin.mode) { .Debug => .debug, .ReleaseSafe => .info, .ReleaseFast => .info, .ReleaseSmall => .info, }; pub var log_ctx: Self = undefined; // TODO: init checks out_mut: std.Thread.Mutex = .{}, out: std.io.BufferedWriter(buff_size, std.fs.File.Writer), err: std.io.BufferedWriter(buff_size, std.fs.File.Writer), pub fn init() void { log_ctx = .{ .out = .{ .unbuffered_writer = std.io.getStdOut().writer() }, .err = .{ .unbuffered_writer = std.io.getStdErr().writer() }, }; configure_console(); } pub fn deinit() !void { try log_ctx.out.flush(); try log_ctx.err.flush(); } pub fn getCtx() *Self { return &log_ctx; } pub const scoped = std.log.scoped; pub fn log( comptime level: std.log.Level, comptime scope: @TypeOf(.EnumLiteral), comptime format: []const u8, args: anytype, ) void { if (@enumToInt(level) > @enumToInt(log_level)) return; const use_err = @enumToInt(level) <= @enumToInt(std.log.Level.warn); const flush = if (use_err) log_ctx.err.flush else log_ctx.out.flush; var out = if (use_err) log_ctx.err.writer() else log_ctx.out.writer(); const outm = if (use_err) std.debug.getStderrMutex() else &log_ctx.out_mut; if (scope == .raw) { const lock = outm.acquire(); out.print(format, args) catch @panic("Can't write log!"); lock.release(); return; } const color = switch (level) { .emerg => ansi.style.bold ++ ansi.style.underline ++ ansi.style.fg.col256(214) ++ ansi.style.bg.col256(52), .alert => ansi.style.bold ++ ansi.style.underline ++ ansi.style.fg.red, .crit => ansi.style.bold ++ ansi.style.fg.red, .err => ansi.style.fg.red, .warn => "" ++ ansi.style.fg.col256(214), .notice => ansi.style.bold, .info => "", .debug => comptime ansi.style.fg.col256(245) ++ ansi.style.italic, }; //const scope_prefix = "(" ++ @tagName(scope) ++ "):\t"; //const prefix = "[" ++ @tagName(level) ++ "] " ++ scope_prefix; const prefix = ""; const lock = outm.acquire(); const postfix = if (format.len > 1 and format[format.len - 1] < ' ') "" else "\n"; out.print(color ++ prefix ++ format ++ ansi.style.reset ++ postfix, args) catch @panic("Can't write log!"); if (@enumToInt(level) <= @enumToInt(std.log.Level.notice)) flush() catch @panic("Can't flush log!"); lock.release(); } fn configure_console() void { if (std.builtin.os.tag == .windows) { // configure windows console - use utf8 and ascii VT100 escape sequences const win_con = struct { const CP_UTF8: u32 = 65001; const ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004; const ENABLE_VIRTUAL_TERMINAL_INPUT = 0x0200; const BOOL = std.os.windows.BOOL; const HANDLE = std.os.windows.HANDLE; const DWORD = std.os.windows.DWORD; const GetStdHandle = std.os.windows.GetStdHandle; const STD_OUTPUT_HANDLE = std.os.windows.STD_OUTPUT_HANDLE; const STD_ERROR_HANDLE = std.os.windows.STD_ERROR_HANDLE; const kernel32 = std.os.windows.kernel32; //const STD_INPUT_HANDLE: (DWORD) = -10; //const STD_OUTPUT_HANDLE: (DWORD) = -11; //const STD_ERROR_HANDLE: (DWORD) = -12; pub extern "kernel32" fn SetConsoleOutputCP(wCodePageID: std.os.windows.UINT) BOOL; pub extern "kernel32" fn SetConsoleMode(hConsoleHandle: HANDLE, dwMode: DWORD) BOOL; //pub const GetStdHandle = kernel32.GetStdHandle; pub fn configure() void { if (SetConsoleOutputCP(CP_UTF8) == 0) { scoped(.console).err("Can't configure windows console to UTF8!", .{}); } var stdout_handle: HANDLE = GetStdHandle(STD_OUTPUT_HANDLE) catch |err| { scoped(.console).err("Windows: Can't get stdout handle! err: {}", .{err}); return; }; // var stdin_handle: HANDLE = GetStdHandle(STD_INPUT_HANDLE) catch |err| { // scoped(.console).err("Windows: Can't get stdin handle! err: {}", .{err}); // return; // }; var stderr_handle: HANDLE = GetStdHandle(STD_ERROR_HANDLE) catch |err| { scoped(.console).err("Windows: Can't get stderr handle! err: {}", .{err}); return; }; // Get console mode var stdout_mode: DWORD = 0; //var stdin_mode: DWORD = 0; var stderr_mode: DWORD = 0; if (kernel32.GetConsoleMode(stdout_handle, &stdout_mode) == 0) { scoped(.console).err("Windows can't get stdout console mode! {}", .{kernel32.GetLastError()}); } // if (kernel32.GetConsoleMode(stdin_handle, &stdout_mode) == 0) { // scoped(.console).err("Windows can't get stdin_mode console mode! {}", .{kernel32.GetLastError()}); // } if (kernel32.GetConsoleMode(stderr_handle, &stderr_mode) == 0) { scoped(.console).err("Windows can't get stderr console mode! {}", .{kernel32.GetLastError()}); } // set ENABLE_VIRTUAL_TERMINAL_PROCESSING if (SetConsoleMode(stdout_handle, stdout_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING) == 0) { scoped(.console).err("Windows can't set stdout console mode! {}", .{kernel32.GetLastError()}); } // if (SetConsoleMode(stdin_handle, stdin_mode | ENABLE_VIRTUAL_TERMINAL_INPUT) == 0) { // scoped(.console).err("Windows can't set stdin_mode console mode! {}", .{kernel32.GetLastError()}); // } if (SetConsoleMode(stderr_handle, stderr_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING) == 0) { scoped(.console).err("Windows can't set stderr console mode! {}", .{kernel32.GetLastError()}); } } }; _ = win_con; win_con.configure(); } } pub fn testOut() void { scoped(.testOut).emerg("emerg", .{}); scoped(.testOut).alert("alert", .{}); scoped(.testOut).crit("crit", .{}); scoped(.testOut).err("err", .{}); scoped(.testOut).warn("warn", .{}); scoped(.testOut).notice("notice", .{}); scoped(.testOut).info("info", .{}); scoped(.testOut).debug("debug", .{}); }
src/log.zig
const std = @import("std"); const input = @import("input.zig"); pub fn run(allocator: std.mem.Allocator, stdout: anytype) anyerror!void { var input_ = try input.readFile("inputs/day4"); defer input_.deinit(); var input_parsed = try Input.init(allocator, &input_); defer input_parsed.deinit(); { const result = try part1(&input_parsed); try stdout.print("4a: {}\n", .{ result }); std.debug.assert(result == 11774); } for (input_parsed.boards.items) |*board| { board.resetMarked(); } { const result = try part2(&input_parsed); try stdout.print("4b: {}\n", .{ result }); std.debug.assert(result == 4495); } } const Input = struct { nums: std.ArrayList(BoardSpot.Type), boards: std.ArrayList(Board), fn init(allocator: std.mem.Allocator, input_: anytype) !@This() { var nums = std.ArrayList(BoardSpot.Type).init(allocator); errdefer nums.deinit(); { const line = (try input_.next()) orelse return error.InvalidInput; var nums_iterator = std.mem.split(u8, line, ","); while (nums_iterator.next()) |num| { try nums.append(try std.fmt.parseInt(BoardSpot.Type, num, 10)); } } var boards = std.ArrayList(Board).init(allocator); errdefer boards.deinit(); while (try Board.init(input_)) |board| { try boards.append(board); } return Input { .nums = nums, .boards = boards, }; } fn deinit(self: @This()) void { self.nums.deinit(); self.boards.deinit(); } }; const Board = struct { const rows = 5; const cols = 5; const Sum = std.math.IntFittingRange(0, BoardSpot.max * cols * rows); const Score = std.math.IntFittingRange(0, BoardSpot.max * cols * rows * BoardSpot.max); spots: [rows][cols]BoardSpot = [_][cols]BoardSpot { [_]BoardSpot { .{ .num = 0, .marked = false } } ** cols } ** rows, unmarked_sum: Sum = 0, fn init(input_: anytype) !?@This() { var nums = std.BoundedArray(BoardSpot.Type, cols * rows).init(0) catch unreachable; while (try input_.next()) |line| { var nums_iterator = std.mem.tokenize(u8, line, " "); while (nums_iterator.next()) |num_s| { const num = try std.fmt.parseInt(BoardSpot.Type, num_s, 10); try nums.append(num); } if (nums.len == cols * rows) { var result = Board {}; for (nums.constSlice()) |num, i| { result.spots[i / cols][i % cols].num = num; result.unmarked_sum += num; } return result; } } if (nums.len > 0) { return error.InvalidInput; } return null; } fn resetMarked(self: *@This()) void { for (self.spots) |*row| { for (row) |*spot| { if (spot.marked) { spot.marked = false; self.unmarked_sum += spot.num; } } } } fn mark(self: *@This(), num: BoardSpot.Type) ?Score { const marked_spot = marked_spot: for (self.spots) |*row, row_num| { for (row) |*spot, col_num| { if (spot.num == num) { spot.marked = true; self.unmarked_sum -= num; break :marked_spot .{ .row_num = row_num, .col_num = col_num }; } } } else return null; const row_num = marked_spot.row_num; const col_num = marked_spot.col_num; const has_won = has_won: { var allRowMarked = true; for (self.spots[row_num]) |*spot| { if (!spot.marked) { allRowMarked = false; break; } } if (allRowMarked) { break :has_won true; } var allColMarked = true; for (self.spots) |*row| { if (!row[col_num].marked) { allColMarked = false; break; } } if (allColMarked) { break :has_won true; } break :has_won false; }; return if (has_won) @as(Score, self.unmarked_sum) * @as(Score, num) else null; } }; const BoardSpot = struct { const max = 99; const Type = std.math.IntFittingRange(0, max); num: Type, marked: bool, }; fn part1(input_: *Input) !Board.Score { for (input_.nums.items) |num| { for (input_.boards.items) |*board| { return board.mark(num) orelse continue; } } return error.NoBoardsWon; } fn part2(input_: *Input) !Board.Score { for (input_.nums.items) |num| { var board_i: usize = 0; while (board_i < input_.boards.items.len) { const board = &input_.boards.items[board_i]; if (board.mark(num)) |score| { if (input_.boards.items.len == 1) { return score; } _ = input_.boards.swapRemove(board_i); } else { board_i += 1; } } } return error.NotAllBoardsWon; } test "day 4 example 1" { const input_ = \\7,4,9,5,11,17,23,2,0,14,21,24,10,16,13,6,15,25,12,22,18,20,8,19,3,26,1 \\ \\22 13 17 11 0 \\ 8 2 23 4 24 \\21 9 14 16 7 \\ 6 10 3 18 5 \\ 1 12 20 15 19 \\ \\ 3 15 0 2 22 \\ 9 18 13 17 5 \\19 8 7 25 23 \\20 11 10 24 4 \\14 21 16 12 6 \\ \\14 21 17 24 4 \\10 16 15 9 19 \\18 8 23 26 20 \\22 11 13 6 5 \\ 2 0 12 3 7 ; var input__ = input.readString(input_); var input_parsed = try Input.init(std.testing.allocator, &input__); defer input_parsed.deinit(); try std.testing.expectEqual(@as(Board.Score, 188 * 24), try part1(&input_parsed)); for (input_parsed.boards.items) |*board| { board.resetMarked(); } try std.testing.expectEqual(@as(Board.Score, 148 * 13), try part2(&input_parsed)); }
src/day4.zig
pub const RTL_CORRELATION_VECTOR_STRING_LENGTH = @as(u32, 129); pub const RTL_CORRELATION_VECTOR_V1_PREFIX_LENGTH = @as(u32, 16); pub const RTL_CORRELATION_VECTOR_V1_LENGTH = @as(u32, 64); pub const RTL_CORRELATION_VECTOR_V2_PREFIX_LENGTH = @as(u32, 22); pub const RTL_CORRELATION_VECTOR_V2_LENGTH = @as(u32, 128); //-------------------------------------------------------------------------------- // Section: Types (1) //-------------------------------------------------------------------------------- pub const CORRELATION_VECTOR = extern struct { Version: CHAR, Vector: [129]CHAR, }; //-------------------------------------------------------------------------------- // Section: Functions (4) //-------------------------------------------------------------------------------- pub extern "ntdll" fn RtlInitializeCorrelationVector( CorrelationVector: ?*CORRELATION_VECTOR, Version: i32, Guid: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "ntdll" fn RtlIncrementCorrelationVector( CorrelationVector: ?*CORRELATION_VECTOR, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "ntdll" fn RtlExtendCorrelationVector( CorrelationVector: ?*CORRELATION_VECTOR, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "ntdll" fn RtlValidateCorrelationVector( Vector: ?*CORRELATION_VECTOR, ) callconv(@import("std").os.windows.WINAPI) u32; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (2) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const CHAR = @import("../foundation.zig").CHAR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/system/correlation_vector.zig
const std = @import("std"); const debug = @import("debug.zig"); const utility = @import("utility.zig"); const enums = @import("enums.zig"); const structs = @import("structs.zig"); const ws = std.os.windows.ws2_32; const bigInt = std.math.big.int.Managed; const rand = std.crypto.random; /// Will be returning proper TLS session interface in future /// Inits a handshake on port 433, Windows only pub fn initTLS(hostname: [*:0]const u8, alloc: *std.mem.Allocator) anyerror!usize { const port = "443"; var hints: ws.addrinfo = .{ .flags = 0, .family = ws.AF.UNSPEC, .socktype = ws.SOCK.STREAM, .protocol = ws.IPPROTO.TCP, .addrlen = 0, .canonname = null, .addr = null, .next = null, }; var res: *ws.addrinfo = undefined; _ = ws.getaddrinfo(hostname, port, &hints, &res); var sock: ws.SOCKET = ws.socket(res.*.family, res.*.socktype, res.*.protocol); defer _ = ws.closesocket(sock); if (sock == ws.INVALID_SOCKET) { std.log.err("socket creation failed", .{}); return error.socketCreationFailed; } else { std.log.debug("created socket", .{}); } if (ws.connect(sock, @ptrCast(*const ws.sockaddr, res.*.addr), @intCast(i32, res.*.addrlen)) != 0) { std.log.err("connection to {s} on port {s} failed!", .{ hostname, port }); return error.connectFailed; } else { std.log.debug("connected to {s} on port {s}", .{ hostname, port }); } // allocate storage for keys var server_random = try alloc.alloc(u8, 32); defer alloc.free(server_random); var client_random = try alloc.alloc(u8, 32); defer alloc.free(client_random); var server_public_key_x = try alloc.alloc(u8, 32); defer alloc.free(server_public_key_x); var server_public_key_y = try alloc.alloc(u8, 32); defer alloc.free(server_public_key_y); var client_private_key = try alloc.alloc(u8, 32); defer alloc.free(client_private_key); // start handshake var client_hello = try createClientHello(alloc); defer alloc.free(client_hello.data); try debug.printRecord(client_hello, "sent to server"); try sendRecord(alloc, sock, client_hello); std.mem.copy(u8, client_random, client_hello.data[6 .. 6 + 32]); // recieve server answer records while (true) { var answer = try recieveRecord(sock, alloc); defer alloc.free(answer.data); try debug.printRecord(answer, "recieved from server"); if (answer.type != enums.ContentType.handshake) return error.non_handshake_packet_during_handshake; var handshake_type = @intToEnum(enums.HandshakeType, answer.data[0]); switch (handshake_type) { .server_hello => { std.mem.copy(u8, server_random, answer.data[6 .. 6 + 32]); }, .certificate => {}, .server_key_exchange => { std.mem.copy(u8, server_public_key_x, answer.data[9 .. 9 + 32]); std.mem.copy(u8, server_public_key_y, answer.data[9 + 32 .. 9 + 64]); }, .server_hello_done => {}, .finished => {}, .certificate_status => {}, else => return error.unexpected_message, } if (handshake_type == enums.HandshakeType.server_hello_done) break; } // Public key generation with secp256r1 curve // curve parameters initialization var p = try bigInt.init(alloc.*); var a = try bigInt.init(alloc.*); var b = try bigInt.init(alloc.*); var gx = try bigInt.init(alloc.*); var gy = try bigInt.init(alloc.*); var n = try bigInt.init(alloc.*); defer p.deinit(); defer a.deinit(); defer b.deinit(); defer gx.deinit(); defer gy.deinit(); defer n.deinit(); try a.setString(16, "ffffffff00000001000000000000000000000000fffffffffffffffffffffffc"); try p.setString(16, "ffffffff00000001000000000000000000000000ffffffffffffffffffffffff"); try b.setString(16, "5ac635d8aa3a93e7b3ebbd55769886bc651d06b0cc53b0f63bce3c3e27d2604b"); try gx.setString(16, "6b17d1f2e12c4247f8bce6e563a440f277037d812deb33a0f4a13945d898c296"); try gy.setString(16, "4fe342e2fe1a7f9b8ee7eb4a7c0f9e162bce33576b315ececbb6406837bf51f5"); try n.setString(16, "ffffffff00000000ffffffffffffffffbce6faada7179e84f3b9cac2fc632551"); var x = try bigInt.init(alloc.*); var y = try bigInt.init(alloc.*); var y_pow_2 = try bigInt.init(alloc.*); var x_pow_3 = try bigInt.init(alloc.*); var ax = try bigInt.init(alloc.*); var result = try bigInt.init(alloc.*); var garbage = try bigInt.init(alloc.*); defer garbage.deinit(); defer result.deinit(); defer x.deinit(); defer y.deinit(); defer y_pow_2.deinit(); defer x_pow_3.deinit(); defer ax.deinit(); // generate random 32byte (not 32bit) number var randomdata: []u8 = try alloc.alloc(u8, 32); for (randomdata) |*pointer| pointer.* = rand.int(u8); var randomdata_string: []u8 = try utility.sliceToHexString(alloc, randomdata); var random: bigInt = try bigInt.init(alloc.*); defer random.deinit(); try random.setString(16, "DF975846F2E9BEFE12F787E60C4623BA28CED8BEE184B0B7EFBC477EBD5095BD"); alloc.free(randomdata_string); std.mem.copy(u8, client_private_key, randomdata); alloc.free(randomdata); try bigInt.mul(&x, random.toConst(), gx.toConst()); try bigInt.divFloor(&garbage, &x, x.toConst(), p.toConst()); try bigInt.mul(&y, random.toConst(), gy.toConst()); try bigInt.divFloor(&garbage, &y, y.toConst(), p.toConst()); std.log.debug("random: {any}", .{random}); std.log.debug("x: {any}", .{x}); std.log.debug("y: {any}", .{y}); // a 115792089210356248762697446949407573530086143415290314195533631308867097853948 // p 115792089210356248762697446949407573530086143415290314195533631308867097853951 // gx 48439561293906451759052585252797914202762949526041747995844080717082404635286 // gy 36134250956749795798585127919587881956611106672985015071877198253568414405109 // rand 33436815818058981058483358951621600002596237373747952831627919882242365437947 // b 41058363725152142129326129780047268409114441015993725554835256314039467401291 //temp 2105500643802459836055704388002888456559614687578220162827952000662987686779641784803603123876009687215868686860631762198717048959341230802808117077778102179775361872614879439381530766076052247780506220908335727503498464448325387 // // y^2 = x^3 + ax + b // // Point belong to curve if (X^3 + AX + B - Y**2) % P == 0 // // x^3 & ax // try bigInt.pow(&x_pow_3, x.toConst(), 3); // std.log.debug("run1 {}", .{x_pow_3}); // try bigInt.mul(&ax, a.toConst(), x.toConst()); // std.log.debug("run2 {}", .{ax}); // // x^3 + ax // try bigInt.add(&result, x_pow_3.toConst(), ax.toConst()); // std.log.debug("run3 {}", .{result}); // // (x^3 + ax) + b // try bigInt.add(&result, result.toConst(), b.toConst()); // // (x^3 + ax + b) - y^2 // try bigInt.pow(&y_pow_2, y.toConst(), 2); // try bigInt.sub(&result, result.toConst(), y_pow_2.toConst()); // try bigInt.divFloor(&garbage, &result, y_pow_2.toConst(), p.toConst()); // std.log.debug("res: {any}", .{result}); // // (x^3 + ax + b) % p // const temp_const_3 = temp_val_3.toConst(); // var ignore: bigInt = try bigInt.init(alloc); // defer ignore.deinit(); // try bigInt.divFloor(&ignore, &res_val, temp_const_3, p); // var test_record: structs.Record = .{ // .type = .handshake, // .version = .TLS_1_2, // .data = try utility.hexStringToSlice(alloc, "0E000000"), // }; // defer alloc.free(test_record.data); // try debug.printRecord(test_record, "sent unexpected message"); // try sendRecord(alloc, sock, test_record); // var answer2 = try recieveRecord(sock, alloc); // defer alloc.free(answer2.data); // try debug.printRecord(answer2, "recieved this"); // debug.showMem(client_random, "Client Random"); // debug.showMem(server_random, "Server Random"); // debug.showMem(server_public_key_x, "Server Public Key X"); // debug.showMem(server_public_key_y, "Server Public Key Y"); // debug.showMem(client_private_key, "Client Private key"); // debug.showMem(client_public_key_x, "Client Public Key X"); // debug.showMem(client_public_key_y, "Client Public Key Y"); var G: Point = .{ .x = &gx, .y = &gy, }; G = try ECCPointDouble(alloc, G); std.debug.print("G: {any}\n", .{G}); return 0; } const Point = struct { x: *bigInt, y: *bigInt, }; /// Point doubling /// lambda = (3X^2 + a)/(2y) /// xr = lambda^2 - x1 - x2 /// yr = lambda(x1 - x2)-y1 pub fn ECCPointDouble(alloc: *std.mem.Allocator, P: Point) anyerror!Point { var divident = try bigInt.init(alloc.*); defer divident.deinit(); var divider = try bigInt.init(alloc.*); defer divider.deinit(); var lambda = try bigInt.init(alloc.*); defer lambda.deinit(); var temp = try bigInt.initSet(alloc.*, 3); defer temp.deinit(); var result_x = try bigInt.init(alloc.*); errdefer result_x.deinit(); var result_y = try bigInt.init(alloc.*); errdefer result_y.deinit(); var result: Point = .{ .x = &result_x, .y = &result_y, }; try bigInt.pow(&divident, P.x.toConst(), 2); try bigInt.mul(&divident, divident.toConst(), temp.toConst()); // FIXME add proper eliptic curve parameter try temp.setString(16, "ffffffff00000001000000000000000000000000fffffffffffffffffffffffc"); try bigInt.add(&divident, divident.toConst(), temp.toConst()); try temp.set(2); try bigInt.mul(&divider, P.y.toConst(), temp.toConst()); try bigInt.divFloor(&temp, &lambda, divident.toConst(), divider.toConst()); try bigInt.pow(result.x, lambda.toConst(), 2); try bigInt.sub(result.x, result.x.toConst(), P.x.toConst()); try bigInt.sub(result.x, result.x.toConst(), P.x.toConst()); try temp.setString(16, "ffffffff00000001000000000000000000000000fffffffffffffffffffffffc"); try bigInt.divFloor(&temp, result.x, result.x.toConst(), temp.toConst()); try bigInt.sub(result.y, P.x.toConst(), result.x.toConst()); std.log.debug("hmm?{any}", .{result.y.*}); // FIXME BUG IS HERE result_y.setSign(true); try bigInt.mul(result.y, result.y.toConst(), lambda.toConst()); try bigInt.sub(result.y, result.y.toConst(), P.y.toConst()); try temp.setString(16, "ffffffff00000001000000000000000000000000fffffffffffffffffffffffc"); try bigInt.divFloor(&temp, result.y, result.y.toConst(), temp.toConst()); return result; } // TODO implement proper filling from function parameters /// Creates basic client hello pub fn createClientHello(alloc: *std.mem.Allocator) anyerror!structs.Record { // Lengths const essentials_len: usize = 38; var session_id_len: usize = 1; var ciphersuites_len: usize = 0; var compressions_len: usize = 0; var extensions_len: usize = 0; var filled: usize = 0; var result: structs.Record = .{ .type = .handshake, .version = .TLS_1_0, .data = try alloc.alloc(u8, essentials_len), }; errdefer alloc.free(result.data); // Handshake Header // Header type result.data[filled] = @enumToInt(enums.HandshakeType.client_hello); filled += 1; // allocate space for following bytes count filled += 3; // Client Version std.mem.writeIntSliceBig(u16, result.data[filled .. filled + 2], @enumToInt(enums.Version.TLS_1_2)); filled += 2; // Client Random for (result.data[filled .. filled + 32]) |*pointer| pointer.* = rand.int(u8); filled += 32; result.data = try alloc.realloc(result.data, filled + session_id_len); // Session ID result.data[filled] = 0x00; filled += 1; // Cipher Suites const cipher_suites = [_]enums.CipherSuite{ .TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256, // .TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384, // .TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256, }; ciphersuites_len = 2 + cipher_suites.len * 2; result.data = try alloc.realloc(result.data, filled + ciphersuites_len); std.mem.writeIntSliceBig(u16, result.data[filled .. filled + 2], cipher_suites.len * 2); filled += 2; for (cipher_suites) |suite| { std.mem.writeIntSliceBig(u16, result.data[filled .. filled + 2], @enumToInt(suite)); filled += 2; } // Compression Methods compressions_len += 2; result.data = try alloc.realloc(result.data, filled + compressions_len); result.data[filled] = 0x01; filled += 1; result.data[filled] = 0x00; filled += 1; // Extensions // allocate space for extensions size result.data = try alloc.realloc(result.data, filled + 2); filled += 2; var extension_server_name: []u8 = (try utility.hexStringToSlice(alloc, "0000000F000D00000A676f6f676c652e636f6d")); result.data = try alloc.realloc(result.data, filled + extension_server_name.len); std.mem.copy(u8, result.data[filled .. filled + extension_server_name.len], extension_server_name); filled += extension_server_name.len; alloc.free(extension_server_name); extensions_len += extension_server_name.len; var extension_status_request: []u8 = (try utility.hexStringToSlice(alloc, "000500050100000000")); result.data = try alloc.realloc(result.data, filled + extension_status_request.len); std.mem.copy(u8, result.data[filled .. filled + extension_status_request.len], extension_status_request); filled += extension_status_request.len; alloc.free(extension_status_request); extensions_len += extension_status_request.len; var extension_supported_groups: []u8 = (try utility.hexStringToSlice(alloc, "000a000400020017")); result.data = try alloc.realloc(result.data, filled + extension_supported_groups.len); std.mem.copy(u8, result.data[filled .. filled + extension_supported_groups.len], extension_supported_groups); filled += extension_supported_groups.len; alloc.free(extension_supported_groups); extensions_len += extension_supported_groups.len; var extension_supported_formats: []u8 = (try utility.hexStringToSlice(alloc, "000B00020100")); result.data = try alloc.realloc(result.data, filled + extension_supported_formats.len); std.mem.copy(u8, result.data[filled .. filled + extension_supported_formats.len], extension_supported_formats); filled += extension_supported_formats.len; alloc.free(extension_supported_formats); extensions_len += extension_supported_formats.len; // Set size for handshake header result.data[1] = 0; std.mem.writeIntSliceBig(u16, result.data[2..4], @intCast(u16, result.data.len - 4)); // Set size for extensions header const offset = essentials_len + ciphersuites_len + compressions_len + session_id_len; std.mem.writeIntSliceBig(u16, result.data[offset .. offset + 2], @intCast(u16, extensions_len)); return result; } /// Recieves TLS record from socket /// Result.data must be freed manualy pub fn recieveRecord(sock: ws.SOCKET, alloc: *std.mem.Allocator) anyerror!structs.Record { const recv_bufsize = 1024; var recv_buffer: []u8 = try alloc.alloc(u8, recv_bufsize); defer alloc.free(recv_buffer); var recv: i32 = ws.recv(sock, recv_buffer.ptr, @intCast(i32, recv_bufsize), ws.MSG.PEEK); if (recv == -1) return error.RecvFailed; if (recv == 0) return error.ConnectionClosed; var packet_size = (@intCast(u16, recv_buffer[4]) | @intCast(u16, recv_buffer[3]) << 8); var result: structs.Record = .{ .type = @intToEnum(enums.ContentType, recv_buffer[0]), .version = @intToEnum(enums.Version, (@intCast(u16, recv_buffer[2]) | @intCast(u16, recv_buffer[1]) << 8)), .data = try alloc.alloc(u8, packet_size), }; errdefer alloc.free(result.data); // flush 5 bytes of record header to recieve record data in loop recv = ws.recv(sock, @ptrCast([*]u8, &result.data[0]), 5, 0); if (recv == -1) return error.RecvFailed; if (recv == 0) return error.ConnectionClosed; var recieved: usize = 0; while (true) { // Set smaller buffer if need to recieve less than default buffersize var to_recieve: usize = if (packet_size - recieved < recv_bufsize) (packet_size - recieved) else recv_bufsize; recv = ws.recv(sock, @ptrCast([*]u8, &result.data[recieved]), @intCast(i32, to_recieve), 0); if (recv == -1) return error.RecvFailed; if (recv == 0) return error.ConnectionClosed; recieved += @intCast(usize, recv); if (recieved == packet_size) break; } return result; } /// Sends TLS record from socket /// Result.data must be freed manualy pub fn sendRecord(alloc: *std.mem.Allocator, sock: ws.SOCKET, record: structs.Record) anyerror!void { var send_buffer = try alloc.alloc(u8, 5); defer alloc.free(send_buffer); send_buffer[0] = @enumToInt(record.type); std.mem.writeIntSliceBig(u16, send_buffer[1..3], @enumToInt(record.version)); std.mem.writeIntSliceBig(u16, send_buffer[3..5], @intCast(u16, record.data.len)); var res: i32 = ws.send(sock, send_buffer.ptr, 5, 0); if (res == -1) return error.SendFailed; if (res == 0) return error.ConnectionClosed; res = ws.send(sock, record.data.ptr, @intCast(i32, record.data.len), 0); if (res == -1) return error.SendFailed; if (res == 0) return error.ConnectionClosed; }
src/tls.zig
const std = @import("std"); const bytesToValue = std.mem.bytesToValue; const toBytes = std.mem.toBytes; const TagType = std.meta.TagType; const odbc = @import("c.zig"); const util = @import("util.zig"); const Bitmask = util.Bitmask; const unionInitEnum = util.unionInitEnum; const sliceToValue = util.sliceToValue; /// Return codes that might be returned from ODBC functions. pub const SqlReturn = enum(odbc.SQLRETURN) { Success = odbc.SQL_SUCCESS, SuccessWithInfo = odbc.SQL_SUCCESS_WITH_INFO, NeedsData = odbc.SQL_NEED_DATA, StillExecuting = odbc.SQL_STILL_EXECUTING, Error = odbc.SQL_ERROR, InvalidHandle = odbc.SQL_INVALID_HANDLE, NoData = odbc.SQL_NO_DATA, ParamDataAvailable = odbc.SQL_PARAM_DATA_AVAILABLE }; pub const HandleType = enum(odbc.SQLSMALLINT) { Environment = odbc.SQL_HANDLE_ENV, Connection = odbc.SQL_HANDLE_DBC, Statement = odbc.SQL_HANDLE_STMT, Descriptor = odbc.SQL_HANDLE_DESC }; pub const Driver = struct { description: []const u8, attributes: []const u8, pub fn deinit(self: *Driver, allocator: *std.mem.Allocator) void { allocator.free(self.description); allocator.free(self.attributes); } }; pub const DataSource = struct { server_name: []const u8, description: []const u8 }; pub const DriverCompletion = enum(c_ushort) { /// If the user does not provide enough information in the connection string to establish a connection, /// return an error. NoPrompt = odbc.SQL_DRIVER_NOPROMPT, /// If the user does not provide enough information in the connection string to establish a connection, /// display a window prompt that will allow them to fill out any other information. Complete = odbc.SQL_DRIVER_COMPLETE, /// Always prompt the user for connection information, using the values provided in the connection string /// as default values. Prompt = odbc.SQL_DRIVER_PROMPT, /// If the user does not provide enough information in the connection string to establish a connection, /// display a window prompt that will allow them to fill out only fields that are required in order to connection. CompleteRequired = odbc.SQL_DRIVER_COMPLETE_REQUIRED }; pub const Direction = enum(c_ushort) { /// Fetch the next record in the list. If this is used for the first fetch call, then the first record /// will be returned. If `FetchFirstUser` was used before this, then this will get the next user record. /// The same is true for `FetchFirstSystem`. FetchNext = odbc.SQL_FETCH_NEXT, /// Fetch the first record in the list. FetchFirst = odbc.SQL_FETCH_FIRST, /// Fetch the first user record. FetchFirstUser = odbc.SQL_FETCH_FIRST_USER, /// Fetch the first system record. FetchFirstSystem = odbc.SQL_FETCH_FIRST_SYSTEM }; pub const DiagnosticIdentifier = enum(odbc.SQLSMALLINT) { CursorRowCount = odbc.SQL_DIAG_CURSOR_ROW_COUNT, DynamicFunction = odbc.SQL_DIAG_DYNAMIC_FUNCTION, DynamicFunctionCode = odbc.SQL_DIAG_DYNAMIC_FUNCTION_CODE, Number = odbc.SQL_DIAG_NUMBER, ReturnCode = odbc.SQL_DIAG_RETURNCODE, RowCount = odbc.SQL_DIAG_ROW_COUNT }; pub const Nullable = enum(i32) { Nullable = odbc.SQL_NULLABLE, NonNullable = odbc.SQL_NO_NULLS, Unknown = odbc.SQL_NULLABLE_UNKNOWN, }; pub const CompletionType = enum(odbc.SQLSMALLINT) { commit = odbc.SQL_COMMIT, rollback = odbc.SQL_ROLLBACK, }; /// The attributes that can be set or read for an Environment. pub const EnvironmentAttribute = enum(i32) { OdbcVersion = odbc.SQL_ATTR_ODBC_VERSION, ConnectionPool = odbc.SQL_ATTR_CONNECTION_POOLING, ConnectionPoolMatch = odbc.SQL_ATTR_CP_MATCH, OutputNts = odbc.SQL_ATTR_OUTPUT_NTS, /// Convert an integer attribute value into a structured AttributeValue. Uses the current active /// Attribute to pick the correct union tag, since different attributes use the same underlying values /// (i.e. `ConnectionPool.Off == ConnectionPoolMath.Strict`). pub fn getAttributeValue(self: EnvironmentAttribute, value: i32) EnvironmentAttributeValue { return switch (self) { .OdbcVersion => .{ .OdbcVersion = @intToEnum(EnvironmentAttributeValue.OdbcVersion, value) }, .ConnectionPool => .{ .ConnectionPool = @intToEnum(EnvironmentAttributeValue.ConnectionPool, @intCast(u32, value)) }, .ConnectionPoolMatch => .{ .ConnectionPoolMatch = @intToEnum(EnvironmentAttributeValue.ConnectionPoolMatch, @intCast(u32, value)) }, .OutputNts => .{ .OutputNts = value != 0 }, }; } }; /// The set of possible values for different environment attributes. pub const EnvironmentAttributeValue = union(EnvironmentAttribute) { ConnectionPool: ConnectionPool, ConnectionPoolMatch: ConnectionPoolMatch, OdbcVersion: OdbcVersion, OutputNts: bool, pub const ConnectionPool = enum(u32) { Off = odbc.SQL_CP_OFF, OnePerDriver = odbc.SQL_CP_ONE_PER_DRIVER, OnePerEnvironment = odbc.SQL_CP_DRIVER_AWARE, }; pub const ConnectionPoolMatch = enum(u32) { Strict = odbc.SQL_CP_STRICT_MATCH, Relaxed = odbc.SQL_CP_RELAXED_MATCH }; pub const OdbcVersion = enum(i32) { Odbc2 = odbc.SQL_OV_ODBC2, Odbc3 = odbc.SQL_OV_ODBC3, Odbc380 = odbc.SQL_OV_ODBC3_80, }; /// Get the underlying integer value that the current attribute value represents. pub fn getValue(self: EnvironmentAttributeValue) u32 { const val = switch (self) { .ConnectionPool => |v| @enumToInt(v), .ConnectionPoolMatch => |v| @enumToInt(v), .OdbcVersion => |v| @intCast(u32, @enumToInt(v)), .OutputNts => |nts| if (nts) @as(u32, 1) else @as(u32, 0) }; return @intCast(u32, val); } }; pub const ConnectionAttribute = enum(i32) { AccessMode = odbc.SQL_ATTR_ACCESS_MODE, EnableAsync = odbc.SQL_ATTR_ASYNC_ENABLE, AutoIpd = odbc.SQL_ATTR_AUTO_IPD, Autocommit = odbc.SQL_ATTR_AUTOCOMMIT, ConnectionDead = odbc.SQL_ATTR_CONNECTION_DEAD, ConnectionTimeout = odbc.SQL_ATTR_CONNECTION_TIMEOUT, CurrentCatalog = odbc.SQL_ATTR_CURRENT_CATALOG, EnlistInDtc = odbc.SQL_ATTR_ENLIST_IN_DTC, LoginTimeout = odbc.SQL_ATTR_LOGIN_TIMEOUT, MetadataId = odbc.SQL_ATTR_METADATA_ID, OdbcCursors = odbc.SQL_ATTR_ODBC_CURSORS, PacketSize = odbc.SQL_ATTR_PACKET_SIZE, QuietMode = odbc.SQL_ATTR_QUIET_MODE, Trace = odbc.SQL_ATTR_TRACE, Tracefile = odbc.SQL_ATTR_TRACEFILE, TranslateLib = odbc.SQL_ATTR_TRANSLATE_LIB, TranslateOption = odbc.SQL_ATTR_TRANSLATE_OPTION, TransactionIsolation = odbc.SQL_ATTR_TXN_ISOLATION, pub fn getAttributeValue(comptime self: ConnectionAttribute, bytes: []u8) ConnectionAttributeValue { return unionInitEnum(ConnectionAttributeValue, self, switch (self) { .AccessMode => @intToEnum(ConnectionAttributeValue.AccessMode, sliceToValue(u32, bytes)), .AsyncConnectEvent => sliceToValue(odbc.SQLPOINTER, bytes), .EnableAsyncConnectFunctions => sliceToValue(u32, bytes) == odbc.SQL_ASYNC_DBC_ENABLE_ON, .EnableAsync => sliceToValue(usize, bytes) == odbc.SQL_ASYNC_ENABLE_ON, .AutoIpd => sliceToValue(u32, bytes) == odbc.SQL_TRUE, .Autocommit => sliceToValue(u32, bytes) == odbc.SQL_AUTOCOMMIT_ON, .ConnectionDead => sliceToValue(u32, bytes) == odbc.SQL_CD_TRUE, .ConnectionTimeout => sliceToValue(u32, bytes), .CurrentCatalog => bytes, .EnlistInDtc => sliceToValue(odbc.SQLPOINTER, bytes), .LoginTimeout => sliceToValue(u32, bytes), .MetadataId => sliceToValue(u32, bytes) == odbc.SQL_TRUE, .OdbcCursors => @intToEnum(ConnectionAttributeValue.OdbcCursors, sliceToValue(usize, bytes)), .PacketSize => sliceToValue(u32, bytes), .QuietMode => sliceToValue(odbc.HWND, bytes), .Trace => sliceToValue(u32, bytes) == odbc.SQL_OPT_TRACE_ON, .Tracefile => bytes[0..:0], .TranslateLib => bytes[0..:0], .TranslateOption => sliceToValue(u32, bytes), .TransactionIsolation => sliceToValue(u32, bytes), }); } }; pub const ConnectionAttributeValue = union(ConnectionAttribute) { AccessMode: AccessMode, EnableAsync: bool, AutoIpd: bool, Autocommit: bool, ConnectionDead: bool, ConnectionTimeout: u32, CurrentCatalog: []u8, EnlistInDtc: odbc.SQLPOINTER, LoginTimeout: u32, MetadataId: bool, OdbcCursors: OdbcCursors, PacketSize: u32, QuietMode: odbc.HWND, Trace: bool, Tracefile: [:0] u8, TranslateLib: [:0]u8, TranslateOption: u32, TransactionIsolation: u32, pub const AccessMode = enum(u32) { ReadOnly = odbc.SQL_MODE_READ_ONLY, ReadWrite = odbc.SQL_MODE_READ_WRITE }; pub const OdbcCursors = enum(usize) { UseOdbc = odbc.SQL_CUR_USE_ODBC, UseIfNeeded = odbc.SQL_CUR_USE_IF_NEEDED, UseDriver = odbc.SQL_CUR_USE_DRIVER }; pub fn getValue(self: ConnectionAttributeValue, allocator: *std.mem.Allocator) ![]u8 { const value_buffer: []u8 = switch (self) { .AccessMode => |v| toBytes(@enumToInt(v))[0..], .EnableAsync => |v| if (v) toBytes(@as(usize, odbc.SQL_ASYNC_ENABLE_ON))[0..] else toBytes(@as(usize, odbc.SQL_ASYNC_ENABLE_OFF))[0..], .AutoIpd => |v| if (v) toBytes(@as(u32, odbc.SQL_TRUE))[0..] else toBytes(@as(u32, odbc.SQL_FALSE))[0..], .Autocommit => |v| blk: { const sql_val: u32 = if (v) odbc.SQL_AUTOCOMMIT_ON else odbc.SQL_AUTOCOMMIT_OFF; break :blk toBytes(sql_val)[0..]; }, .ConnectionDead => |v| if (v) toBytes(@as(u32, odbc.SQL_CD_TRUE))[0..] else toBytes(@as(u32, odbc.SQL_CD_FALSE))[0..], .ConnectionTimeout => |v| toBytes(v)[0..], .CurrentCatalog => |v| v, .EnlistInDtc => |v| toBytes(@ptrToInt(v))[0..], .LoginTimeout => |v| toBytes(v)[0..], .MetadataId => |v| if (v) toBytes(@as(u32, odbc.SQL_TRUE))[0..] else toBytes(@as(u32, odbc.SQL_FALSE))[0..], .OdbcCursors => |v| toBytes(@enumToInt(v))[0..], .PacketSize => |v| toBytes(v)[0..], .QuietMode => |v| toBytes(@ptrToInt(v))[0..], .Trace => |v| if (v) toBytes(@as(u32, odbc.SQL_OPT_TRACE_ON))[0..] else toBytes(@as(u32, odbc.SQL_OPT_TRACE_OFF))[0..], .Tracefile => |v| v, .TranslateLib => |v| v, .TranslateOption => |v| toBytes(v)[0..], .TransactionIsolation => |v| toBytes(v)[0..] }; const result_buffer = try allocator.alloc(u8, value_buffer.len); std.mem.copy(u8, result_buffer, value_buffer); return result_buffer; } }; pub const FunctionId = enum(c_ushort) { // ISO 92 standards-compliance level SQLAllocHandle = odbc.SQL_API_SQLALLOCHANDLE, SQLBindCol = odbc.SQL_API_SQLBINDCOL, SQLCancel = odbc.SQL_API_SQLCANCEL, SQLCloseCursor = odbc.SQL_API_SQLCLOSECURSOR, SQLColAttribue = odbc.SQL_API_SQLCOLATTRIBUTE, SQLConnect = odbc.SQL_API_SQLCONNECT, SQLCopyDesc = odbc.SQL_API_SQLCOPYDESC, SQLDataSources = odbc.SQL_API_SQLDATASOURCES, SQLDescribeCol = odbc.SQL_API_SQLDESCRIBECOL, SQLDisconnect = odbc.SQL_API_SQLDISCONNECT, SQLDrivers = odbc.SQL_API_SQLDRIVERS, SQLEndTran = odbc.SQL_API_SQLENDTRAN, SQLExecDirect = odbc.SQL_API_SQLEXECDIRECT, SQLExecute = odbc.SQL_API_SQLEXECUTE, SQLFetch = odbc.SQL_API_SQLFETCH, SQLFetchScroll = odbc.SQL_API_SQLFETCHSCROLL, SQLFreeHandle = odbc.SQL_API_SQLFREEHANDLE, SQLFreeStmt = odbc.SQL_API_SQLFREESTMT, SQLGetConnectAttr = odbc.SQL_API_SQLGETCONNECTATTR, SQLGetCursorName = odbc.SQL_API_SQLGETCURSORNAME, SQLGetData = odbc.SQL_API_SQLGETDATA, SQLGetDescField = odbc.SQL_API_SQLGETDESCFIELD, SQLGetDescRec = odbc.SQL_API_SQLGETDESCREC, SQLGetDiagField = odbc.SQL_API_SQLGETDIAGFIELD, SQLGetDiagRec = odbc.SQL_API_SQLGETDIAGREC, SQLGetEnvAttr = odbc.SQL_API_SQLGETENVATTR, SQLGetFunctions = odbc.SQL_API_SQLGETFUNCTIONS, SQLGetInfo = odbc.SQL_API_SQLGETINFO, SQLGetStmtAttr = odbc.SQL_API_SQLGETSTMTATTR, SQLGetTypeInfo = odbc.SQL_API_SQLGETTYPEINFO, SQLNumResultCols = odbc.SQL_API_SQLNUMRESULTCOLS, SQLParamData = odbc.SQL_API_SQLPARAMDATA, SQLPrepare = odbc.SQL_API_SQLPREPARE, SQLPutData = odbc.SQL_API_SQLPUTDATA, SQLRowCount = odbc.SQL_API_SQLROWCOUNT, SQLSetConnectAttr = odbc.SQL_API_SQLSETCONNECTATTR, SQLSetCursorName = odbc.SQL_API_SQLSETCURSORNAME, SQLSetDescField = odbc.SQL_API_SQLSETDESCFIELD, SQLSetDescRec = odbc.SQL_API_SQLSETDESCREC, SQLSetEnvAttr = odbc.SQL_API_SQLSETENVATTR, SQLSetStmtAttr = odbc.SQL_API_SQLSETSTMTATTR, // Open Groups standards-compliance level SQLColumns = odbc.SQL_API_SQLCOLUMNS, SQLSpecialColumns = odbc.SQL_API_SQLSPECIALCOLUMNS, SQLStatistics = odbc.SQL_API_SQLSTATISTICS, SQLTables = odbc.SQL_API_SQLTABLES, // ODBC standards-compliance level SQLBindParameter = odbc.SQL_API_SQLBINDPARAMETER, SQLBrowseConnect = odbc.SQL_API_SQLBROWSECONNECT, SQLBulkOperations = odbc.SQL_API_SQLBULKOPERATIONS, SQLColumnPrivileges = odbc.SQL_API_SQLCOLUMNPRIVILEGES, SQLDescribeParam = odbc.SQL_API_SQLDESCRIBEPARAM, SQLDriverConnect = odbc.SQL_API_SQLDRIVERCONNECT, SQLForeignKeys = odbc.SQL_API_SQLFOREIGNKEYS, SQLMoreResults = odbc.SQL_API_SQLMORERESULTS, SQLNativeSql = odbc.SQL_API_SQLNATIVESQL, SQLNumParams = odbc.SQL_API_SQLNUMPARAMS, SQLPrimaryKeys = odbc.SQL_API_SQLPRIMARYKEYS, SQLProcedureColumns = odbc.SQL_API_SQLPROCEDURECOLUMNS, SQLProcedures = odbc.SQL_API_SQLPROCEDURES, SQLSetPos = odbc.SQL_API_SQLSETPOS, SQLTablePrivileges = odbc.SQL_API_SQLTABLEPRIVILEGES, }; /// Information types that are used with Connection.getInfo pub const InformationType = enum(c_ushort) { ActiveEnvironments = odbc.SQL_ACTIVE_ENVIRONMENTS, AsyncConnectFunctions = odbc.SQL_ASYNC_DBC_FUNCTIONS, AsyncMode = odbc.SQL_ASYNC_MODE, AsyncNotification = odbc.SQL_ASYNC_NOTIFICATION, BatchRowCount = odbc.SQL_BATCH_ROW_COUNT, BatchSupport = odbc.SQL_BATCH_SUPPORT, DataSourceName = odbc.SQL_DATA_SOURCE_NAME, DriverAwarePoolingSupported = odbc.SQL_DRIVER_AWARE_POOLING_SUPPORTED, DriverConnectionHandle = odbc.SQL_DRIVER_HDBC, DriverDescriptorHandle = odbc.SQL_DRIVER_HDESC, DriverEnvironmentHandle = odbc.SQL_DRIVER_HENV, DriverLibraryHandle = odbc.SQL_DRIVER_HLIB, DriverStatementHandle = odbc.SQL_DRIVER_HSTMT, DriverName = odbc.SQL_DRIVER_NAME, DriverOdbcVersion = odbc.SQL_DRIVER_ODBC_VER, DriverVersion = odbc.SQL_DRIVER_VER, DynamicCursorAttributes1 = odbc.SQL_DYNAMIC_CURSOR_ATTRIBUTES1, DynamicCursorAttributes2 = odbc.SQL_DYNAMIC_CURSOR_ATTRIBUTES2, ForwardOnlyCursorAttributes1 = odbc.SQL_FORWARD_ONLY_CURSOR_ATTRIBUTES1, ForwardOnlyCursorAttributes2 = odbc.SQL_FORWARD_ONLY_CURSOR_ATTRIBUTES2, FileUsage = odbc.SQL_FILE_USAGE, GetDataExtensions = odbc.SQL_GETDATA_EXTENSIONS, InfoSchemaViews = odbc.SQL_INFO_SCHEMA_VIEWS, KeysetCursorAttributes1 = odbc.SQL_KEYSET_CURSOR_ATTRIBUTES1, KeysetCursorAttributes2 = odbc.SQL_KEYSET_CURSOR_ATTRIBUTES2, MaxAsyncConcurrentStatements = odbc.SQL_MAX_ASYNC_CONCURRENT_STATEMENTS, MaxConcurrentActivities = odbc.SQL_MAX_CONCURRENT_ACTIVITIES, MaxDriverConnections = odbc.SQL_MAX_DRIVER_CONNECTIONS, OdbcInterfaceConformance = odbc.SQL_ODBC_INTERFACE_CONFORMANCE, OdbcVersion = odbc.SQL_ODBC_VER, ParamArrayRowCounts = odbc.SQL_PARAM_ARRAY_ROW_COUNTS, ParamArraySelects = odbc.SQL_PARAM_ARRAY_SELECTS, RowUpdates = odbc.SQL_ROW_UPDATES, SearchPatternEscape = odbc.SQL_SEARCH_PATTERN_ESCAPE, ServerName = odbc.SQL_SERVER_NAME, StaticCursorAttributes1 = odbc.SQL_STATIC_CURSOR_ATTRIBUTES1, StaticCursorAttributes2 = odbc.SQL_STATIC_CURSOR_ATTRIBUTES2, // DBMS Product Information DatabaseName = odbc.SQL_DATABASE_NAME, DBMSName = odbc.SQL_DBMS_NAME, DBMSVersion = odbc.SQL_DBMS_VER, // Data Source Information AccessibleProcedures = odbc.SQL_ACCESSIBLE_PROCEDURES, AccessibleTables = odbc.SQL_ACCESSIBLE_TABLES, BookmarkPersistence = odbc.SQL_BOOKMARK_PERSISTENCE, CatalogTerm = odbc.SQL_CATALOG_TERM, CollationSeq = odbc.SQL_COLLATION_SEQ, ConcatNullBehavior = odbc.SQL_CONCAT_NULL_BEHAVIOR, CursorCommitBehavior = odbc.SQL_CURSOR_COMMIT_BEHAVIOR, CursorRollbackBehavior = odbc.SQL_CURSOR_ROLLBACK_BEHAVIOR, CursorSensitivity = odbc.SQL_CURSOR_SENSITIVITY, DataSourceReadOnly = odbc.SQL_DATA_SOURCE_READ_ONLY, DefaultTransactionIsolation = odbc.SQL_DEFAULT_TXN_ISOLATION, DescribeParameter = odbc.SQL_DESCRIBE_PARAMETER, MultipleResultSets = odbc.SQL_MULT_RESULT_SETS, MultipleActiveTransactions = odbc.SQL_MULTIPLE_ACTIVE_TXN, NeedLongDataLength = odbc.SQL_NEED_LONG_DATA_LEN, NullCollation = odbc.SQL_NULL_COLLATION, ProcedureTerm = odbc.SQL_PROCEDURE_TERM, SchemaTerm = odbc.SQL_SCHEMA_TERM, ScrollOptions = odbc.SQL_SCROLL_OPTIONS, TableTerm = odbc.SQL_TABLE_TERM, TransactionCapable = odbc.SQL_TXN_CAPABLE, TransactionIsolationOption = odbc.SQL_TXN_ISOLATION_OPTION, Username = odbc.SQL_USER_NAME, // Supported SQL AggregateFunctions = odbc.SQL_AGGREGATE_FUNCTIONS, AlterDomain = odbc.SQL_ALTER_DOMAIN, AlterTable = odbc.SQL_ALTER_TABLE, DatetimeLiterals = odbc.SQL_DATETIME_LITERALS, CatalogLocation = odbc.SQL_CATALOG_LOCATION, CatalogName = odbc.SQL_CATALOG_NAME, CatalogNameSeparator = odbc.SQL_CATALOG_NAME_SEPARATOR, CatalogUsage = odbc.SQL_CATALOG_USAGE, ColumnAlias = odbc.SQL_COLUMN_ALIAS, CorrelationName = odbc.SQL_CORRELATION_NAME, CreateAssertion = odbc.SQL_CREATE_ASSERTION, CreateCharacterSet = odbc.SQL_CREATE_CHARACTER_SET, CreateCollation = odbc.SQL_CREATE_COLLATION, CreateDomain = odbc.SQL_CREATE_DOMAIN, CreateSchema = odbc.SQL_CREATE_SCHEMA, CreateTable = odbc.SQL_CREATE_TABLE, CreateTranslation = odbc.SQL_CREATE_TRANSLATION, CreateView = odbc.SQL_CREATE_VIEW, DDLIndex = odbc.SQL_DDL_INDEX, DropAssertion = odbc.SQL_DROP_ASSERTION, DropCharacterSet = odbc.SQL_DROP_CHARACTER_SET, DropCollation = odbc.SQL_DROP_COLLATION, DropDomain = odbc.SQL_DROP_DOMAIN, DropSchema = odbc.SQL_DROP_SCHEMA, DropTable = odbc.SQL_DROP_TABLE, DropTranslation = odbc.SQL_DROP_TRANSLATION, DropView = odbc.SQL_DROP_VIEW, ExpressionsInOrderBy = odbc.SQL_EXPRESSIONS_IN_ORDERBY, GroupBy = odbc.SQL_GROUP_BY, IdentifierCase = odbc.SQL_IDENTIFIER_CASE, IdentifierQuoteChar = odbc.SQL_IDENTIFIER_QUOTE_CHAR, IndexKeywords = odbc.SQL_INDEX_KEYWORDS, InsertStatement = odbc.SQL_INSERT_STATEMENT, Integrity = odbc.SQL_INTEGRITY, Keywords = odbc.SQL_KEYWORDS, LikeEscapeClause = odbc.SQL_LIKE_ESCAPE_CLAUSE, NonNullableColumns = odbc.SQL_NON_NULLABLE_COLUMNS, OJCapabilities = odbc.SQL_OJ_CAPABILITIES, OrderByColumnsInSelect = odbc.SQL_ORDER_BY_COLUMNS_IN_SELECT, Procedures = odbc.SQL_PROCEDURES, QuotedIdentifierCase = odbc.SQL_QUOTED_IDENTIFIER_CASE, SchemaUsage = odbc.SQL_SCHEMA_USAGE, SpecialCharacters = odbc.SQL_SPECIAL_CHARACTERS, SQLConformance = odbc.SQL_SQL_CONFORMANCE, SQLSubqueries = odbc.SQL_SUBQUERIES, Union = odbc.SQL_UNION, // SQL Limits MaxBinaryLiteralLength = odbc.SQL_MAX_BINARY_LITERAL_LEN, MaxCatalogNameLength = odbc.SQL_MAX_CATALOG_NAME_LEN, MaxCharLiteralLength = odbc.SQL_MAX_CHAR_LITERAL_LEN, MaxColumnNameLength = odbc.SQL_MAX_COLUMN_NAME_LEN, MaxColumnsInGroupBy = odbc.SQL_MAX_COLUMNS_IN_GROUP_BY, MaxColumnsInIndex = odbc.SQL_MAX_COLUMNS_IN_INDEX, MaxColumnsInOrderBy = odbc.SQL_MAX_COLUMNS_IN_ORDER_BY, MaxColumnsInSelect = odbc.SQL_MAX_COLUMNS_IN_SELECT, MaxColumnsInTable = odbc.SQL_MAX_COLUMNS_IN_TABLE, MaxCursorNameLength = odbc.SQL_MAX_CURSOR_NAME_LEN, MaxIdentifierLength = odbc.SQL_MAX_IDENTIFIER_LEN, MaxIndexSize = odbc.SQL_MAX_INDEX_SIZE, MaxProcedureNameLength = odbc.SQL_MAX_PROCEDURE_NAME_LEN, MaxRowSize = odbc.SQL_MAX_ROW_SIZE, MaxRowSizeIncludesLong = odbc.SQL_MAX_ROW_SIZE_INCLUDES_LONG, MaxSchemaNameLength = odbc.SQL_MAX_SCHEMA_NAME_LEN, MaxStatementLength = odbc.SQL_MAX_STATEMENT_LEN, MaxTableNameLength = odbc.SQL_MAX_TABLE_NAME_LEN, MaxTablesInSelect = odbc.SQL_MAX_TABLES_IN_SELECT, MaxUserNameLength = odbc.SQL_MAX_USER_NAME_LEN, // Scalar Function Information ConvertFunctions = odbc.SQL_CONVERT_FUNCTIONS, NumericFunctions = odbc.SQL_NUMERIC_FUNCTIONS, StringFunctions = odbc.SQL_STRING_FUNCTIONS, SystemFunctions = odbc.SQL_SYSTEM_FUNCTIONS, TimeDateAddIntervals = odbc.SQL_TIMEDATE_ADD_INTERVALS, TimeDateDiffIntervals = odbc.SQL_TIMEDATE_DIFF_INTERVALS, TimeDateFunctions = odbc.SQL_TIMEDATE_FUNCTIONS, // Conversion Information ConvertBigint = odbc.SQL_CONVERT_BIGINT, ConvertBinary = odbc.SQL_CONVERT_BINARY, ConvertBit = odbc.SQL_CONVERT_BIT, ConvertChar = odbc.SQL_CONVERT_CHAR, ConvertDate = odbc.SQL_CONVERT_DATE, ConvertDecimal = odbc.SQL_CONVERT_DECIMAL, ConvertDouble = odbc.SQL_CONVERT_DOUBLE, ConvertFloat = odbc.SQL_CONVERT_FLOAT, ConvertInteger = odbc.SQL_CONVERT_INTEGER, ConvertIntervalDayTime = odbc.SQL_CONVERT_INTERVAL_DAY_TIME, ConvertIntervalYearMonth = odbc.SQL_CONVERT_INTERVAL_YEAR_MONTH, ConvertLongVarBinary = odbc.SQL_CONVERT_LONGVARBINARY, ConvertLongVarChar = odbc.SQL_CONVERT_LONGVARCHAR, ConvertNumeric = odbc.SQL_CONVERT_NUMERIC, ConvertReal = odbc.SQL_CONVERT_REAL, ConvertSmallInt = odbc.SQL_CONVERT_SMALLINT, ConvertTime = odbc.SQL_CONVERT_TIME, ConvertTimestamp = odbc.SQL_CONVERT_TIMESTAMP, ConvertTinyInt = odbc.SQL_CONVERT_TINYINT, ConvertVarBinary = odbc.SQL_CONVERT_VARBINARY, ConvertVarChar = odbc.SQL_CONVERT_VARCHAR, // Information types added for odbc 3.x DMVersion = odbc.SQL_DM_VER, XOpenCliYear = odbc.SQL_XOPEN_CLI_YEAR, // Information types deprecated in odbc 3.x, but must still be supported PosOperations = odbc.SQL_POS_OPERATIONS, pub fn getValue(comptime self: InformationType, bytes: []u8, string_len: usize) InformationTypeValue { return unionInitEnum(InformationTypeValue, self, switch (self) { // Assorted bitmask attributes .BatchRowCount => InformationTypeValue.BatchRowCount.applyBitmask(sliceToValue(u32, bytes)), .BatchSupport => InformationTypeValue.BatchSupport.applyBitmask(sliceToValue(u32, bytes)), .GetDataExtensions => InformationTypeValue.GetDataExtensions.applyBitmask(sliceToValue(u32, bytes)), .InfoSchemaViews => InformationTypeValue.InfoSchemaViews.applyBitmask(sliceToValue(u32, bytes)), .ParamArraySelects => InformationTypeValue.ParamArraySelects.applyBitmask(sliceToValue(u32, bytes)), .BookmarkPersistence => InformationTypeValue.BookmarkPersistence.applyBitmask(sliceToValue(u32, bytes)), .DefaultTransactionIsolation => InformationTypeValue.DefaultTransactionIsolation.applyBitmask(sliceToValue(u32, bytes)), .ScrollOptions => InformationTypeValue.ScrollOptions.applyBitmask(sliceToValue(u32, bytes)), .TransactionCapable => InformationTypeValue.TransactionCapable.applyBitmask(sliceToValue(u32, bytes)), .TransactionIsolationOption => InformationTypeValue.TransactionIsolationOptions.applyBitmask(sliceToValue(u32, bytes)), .AggregateFunctions => InformationTypeValue.AggregateFunctions.applyBitmask(sliceToValue(u32, bytes)), .AlterDomain => InformationTypeValue.AlterDomain.applyBitmask(sliceToValue(u32, bytes)), .AlterTable => InformationTypeValue.AlterTable.applyBitmask(sliceToValue(u32, bytes)), .DatetimeLiterals => InformationTypeValue.DatetimeLiterals.applyBitmask(sliceToValue(u32, bytes)), .CatalogUsage => InformationTypeValue.CatalogUsage.applyBitmask(sliceToValue(u32, bytes)), .CreateAssertion => InformationTypeValue.CreateAssertion.applyBitmask(sliceToValue(u32, bytes)), .CreateCharacterSet => InformationTypeValue.CreateCharacterSet.applyBitmask(sliceToValue(u32, bytes)), .CreateCollation => InformationTypeValue.CreateCollation.applyBitmask(sliceToValue(u32, bytes)), .CreateDomain => InformationTypeValue.CreateDomain.applyBitmask(sliceToValue(u32, bytes)), .CreateSchema => InformationTypeValue.CreateSchema.applyBitmask(sliceToValue(u32, bytes)), .CreateTable => InformationTypeValue.CreateTable.applyBitmask(sliceToValue(u32, bytes)), .CreateTranslation => InformationTypeValue.CreateTranslation.applyBitmask(sliceToValue(u32, bytes)), .CreateView => InformationTypeValue.CreateView.applyBitmask(sliceToValue(u32, bytes)), .DDLIndex => InformationTypeValue.DDLIndex.applyBitmask(sliceToValue(u32, bytes)), .DropAssertion => InformationTypeValue.DropAssertion.applyBitmask(sliceToValue(u32, bytes)), .DropCharacterSet => InformationTypeValue.DropCharacterSet.applyBitmask(sliceToValue(u32, bytes)), .DropCollation => InformationTypeValue.DropCollation.applyBitmask(sliceToValue(u32, bytes)), .DropDomain => InformationTypeValue.DropDomain.applyBitmask(sliceToValue(u32, bytes)), .DropSchema => InformationTypeValue.DropSchema.applyBitmask(sliceToValue(u32, bytes)), .DropTable => InformationTypeValue.DropTable.applyBitmask(sliceToValue(u32, bytes)), .DropTranslation => InformationTypeValue.DropTranslation.applyBitmask(sliceToValue(u32, bytes)), .DropView => InformationTypeValue.DropView.applyBitmask(sliceToValue(u32, bytes)), .IndexKeywords => InformationTypeValue.IndexKeywords.applyBitmask(sliceToValue(u32, bytes)), .InsertStatement => InformationTypeValue.InsertStatement.applyBitmask(sliceToValue(u32, bytes)), .OJCapabilities => InformationTypeValue.OJCapabilities.applyBitmask(sliceToValue(u32, bytes)), .SchemaUsage => InformationTypeValue.SchemaUsage.applyBitmask(sliceToValue(u32, bytes)), .SQLSubqueries => InformationTypeValue.Subqueries.applyBitmask(sliceToValue(u32, bytes)), .Union => InformationTypeValue.Union.applyBitmask(sliceToValue(u32, bytes)), .ConvertFunctions => InformationTypeValue.ConvertFunctions.applyBitmask(sliceToValue(u32, bytes)), .NumericFunctions => InformationTypeValue.NumericFunctions.applyBitmask(sliceToValue(u32, bytes)), .StringFunctions => InformationTypeValue.StringFunctions.applyBitmask(sliceToValue(u32, bytes)), .SystemFunctions => InformationTypeValue.SystemFunctions.applyBitmask(sliceToValue(u32, bytes)), .PosOperations => InformationTypeValue.PositionOperations.applyBitmask(sliceToValue(c_ushort, bytes)), .TimeDateFunctions => InformationTypeValue.TimedateFunctions.applyBitmask(sliceToValue(u32, bytes)), // Cursor Attributes bitmask attributes .DynamicCursorAttributes1, .ForwardOnlyCursorAttributes1, .KeysetCursorAttributes1, .StaticCursorAttributes1 => InformationTypeValue.CursorAttributes1.applyBitmask(sliceToValue(u32, bytes)), .DynamicCursorAttributes2, .ForwardOnlyCursorAttributes2, .KeysetCursorAttributes2, .StaticCursorAttributes2 => InformationTypeValue.CursorAttributes2.applyBitmask(sliceToValue(u32, bytes)), // TimeDate interval bitmask attributes. .TimeDateAddIntervals, .TimeDateDiffIntervals => InformationTypeValue.TimedateIntervals.applyBitmask(sliceToValue(u32, bytes)), // Supported conversions bitmask attributes .ConvertBigint, .ConvertBinary, .ConvertBit, .ConvertChar, .ConvertDate, .ConvertDecimal, .ConvertDouble, .ConvertFloat, .ConvertInteger, .ConvertIntervalDayTime, .ConvertIntervalYearMonth, .ConvertLongVarBinary, .ConvertLongVarChar, .ConvertNumeric, .ConvertReal, .ConvertSmallInt, .ConvertTime, .ConvertTimestamp, .ConvertTinyInt, .ConvertVarBinary, .ConvertVarChar => InformationTypeValue.SupportedConversion.applyBitmask(sliceToValue(u32, bytes)), // Assorted enum attributes .AsyncMode => @intToEnum(InformationTypeValue.AsyncMode, sliceToValue(u32, bytes)), .FileUsage => @intToEnum(InformationTypeValue.FileUsage, sliceToValue(c_ushort, bytes)), .OdbcInterfaceConformance => @intToEnum(InformationTypeValue.InterfaceConformance, sliceToValue(c_ushort, bytes)), .ConcatNullBehavior => @intToEnum(InformationTypeValue.ConcatNullBehavior, sliceToValue(c_ushort, bytes)), .CursorCommitBehavior => @intToEnum(InformationTypeValue.CursorCommitBehavior, sliceToValue(c_ushort, bytes)), .CursorRollbackBehavior => @intToEnum(InformationTypeValue.CursorRollbackBehavior, sliceToValue(c_ushort, bytes)), .CursorSensitivity => @intToEnum(InformationTypeValue.CursorSensitivity, sliceToValue(c_ushort, bytes)), .NullCollation => @intToEnum(InformationTypeValue.NullCollation, sliceToValue(c_ushort, bytes)), .CatalogLocation => @intToEnum(InformationTypeValue.CatalogLocation, sliceToValue(c_ushort, bytes)), .CorrelationName => @intToEnum(InformationTypeValue.CorrelationName, sliceToValue(c_ushort, bytes)), .GroupBy => @intToEnum(InformationTypeValue.GroupBy, sliceToValue(c_ushort, bytes)), .IdentifierCase => @intToEnum(InformationTypeValue.IdentifierCase, sliceToValue(c_ushort, bytes)), .QuotedIdentifierCase => @intToEnum(InformationTypeValue.QuotedIdentifierCase, sliceToValue(c_ushort, bytes)), .SQLConformance => @intToEnum(InformationTypeValue.SQLConformance, sliceToValue(c_ushort, bytes)), // String attributes .DataSourceName, .DriverName, .DriverOdbcVersion, .DriverVersion, .OdbcVersion, .SearchPatternEscape, .ServerName, .DatabaseName, .DBMSName, .DBMSVersion, .CatalogTerm, .CollationSeq, .ProcedureTerm, .SchemaTerm, .TableTerm, .Username, .CatalogNameSeparator, .IdentifierQuoteChar, .Keywords, .DMVersion, .XOpenCliYear, .SpecialCharacters => bytes[0..string_len:0], // Boolean attributes .AccessibleProcedures, .AccessibleTables, .AsyncConnectFunctions, .AsyncNotification, .DriverAwarePoolingSupported, .ParamArrayRowCounts, .RowUpdates, .DataSourceReadOnly, .DescribeParameter, .MultipleResultSets, .MultipleActiveTransactions, .NeedLongDataLength, .CatalogName, .ColumnAlias, .ExpressionsInOrderBy, .Integrity, .LikeEscapeClause, .NonNullableColumns, .OrderByColumnsInSelect, .Procedures, .MaxRowSizeIncludesLong => bytes[0] == 'Y', // usize attributes .DriverConnectionHandle, .DriverDescriptorHandle, .DriverEnvironmentHandle, .DriverLibraryHandle, .DriverStatementHandle => sliceToValue(usize, bytes), // u32 attributes .MaxAsyncConcurrentStatements, .MaxBinaryLiteralLength, .MaxCharLiteralLength => sliceToValue(u32, bytes), // c_ushort attributes .ActiveEnvironments, .MaxConcurrentActivities, .MaxDriverConnections, .MaxCatalogNameLength, .MaxColumnNameLength, .MaxColumnsInGroupBy, .MaxColumnsInIndex, .MaxColumnsInOrderBy, .MaxColumnsInSelect, .MaxColumnsInTable, .MaxCursorNameLength, .MaxIdentifierLength, .MaxIndexSize, .MaxProcedureNameLength, .MaxRowSize, .MaxSchemaNameLength, .MaxStatementLength, .MaxTableNameLength, .MaxTablesInSelect, .MaxUserNameLength => sliceToValue(c_ushort, bytes), }); } }; pub const InformationTypeValue = union(InformationType) { AccessibleProcedures: bool, AccessibleTables: bool, ActiveEnvironments: c_ushort, AggregateFunctions: AggregateFunctions.Result, AlterDomain: AlterDomain.Result, AlterTable: AlterTable.Result, AsyncConnectFunctions: bool, AsyncMode: AsyncMode, AsyncNotification: bool, BatchRowCount: BatchRowCount.Result, BatchSupport: BatchSupport.Result, BookmarkPersistence: BookmarkPersistence.Result, CatalogLocation: CatalogLocation, CatalogName: bool, CatalogNameSeparator: [:0]const u8, CatalogTerm: [:0]const u8, CatalogUsage: CatalogUsage.Result, CollationSeq: [:0]const u8, ColumnAlias: bool, ConcatNullBehavior: ConcatNullBehavior, ConvertBigint: SupportedConversion.Result, ConvertBinary: SupportedConversion.Result, ConvertBit: SupportedConversion.Result, ConvertChar: SupportedConversion.Result, ConvertDate: SupportedConversion.Result, ConvertDecimal: SupportedConversion.Result, ConvertDouble: SupportedConversion.Result, ConvertFloat: SupportedConversion.Result, ConvertInteger: SupportedConversion.Result, ConvertIntervalDayTime: SupportedConversion.Result, ConvertIntervalYearMonth: SupportedConversion.Result, ConvertLongVarBinary: SupportedConversion.Result, ConvertLongVarChar: SupportedConversion.Result, ConvertNumeric: SupportedConversion.Result, ConvertReal: SupportedConversion.Result, ConvertSmallInt: SupportedConversion.Result, ConvertTime: SupportedConversion.Result, ConvertTimestamp: SupportedConversion.Result, ConvertTinyInt: SupportedConversion.Result, ConvertVarBinary: SupportedConversion.Result, ConvertVarChar: SupportedConversion.Result, ConvertFunctions: ConvertFunctions.Result, CorrelationName: CorrelationName, CreateAssertion: CreateAssertion.Result, CreateCharacterSet: CreateCharacterSet.Result, CreateCollation: CreateCollation.Result, CreateDomain: CreateDomain.Result, CreateSchema: CreateSchema.Result, CreateTable: CreateTable.Result, CreateTranslation: CreateTranslation.Result, CreateView: CreateView.Result, CursorCommitBehavior: CursorCommitBehavior, CursorRollbackBehavior: CursorRollbackBehavior, CursorSensitivity: CursorSensitivity, DataSourceName: [:0]const u8, DataSourceReadOnly: bool, DatabaseName: [:0]const u8, DatetimeLiterals: DatetimeLiterals.Result, DBMSName: [:0]const u8, DBMSVersion: [:0]const u8, DDLIndex: DDLIndex.Result, DefaultTransactionIsolation: DefaultTransactionIsolation.Result, DescribeParameter: bool, DMVersion: [:0]const u8, DriverAwarePoolingSupported: bool, DriverConnectionHandle: usize, DriverDescriptorHandle: usize, DriverEnvironmentHandle: usize, DriverLibraryHandle: usize, DriverStatementHandle: usize, DriverName: [:0]const u8, DriverOdbcVersion: [:0]const u8, DriverVersion: [:0]const u8, DropAssertion: DropAssertion.Result, DropCharacterSet: DropCharacterSet.Result, DropCollation: DropCollation.Result, DropDomain: DropDomain.Result, DropSchema: DropSchema.Result, DropTable: DropTable.Result, DropTranslation: DropTranslation.Result, DropView: DropView.Result, DynamicCursorAttributes1: CursorAttributes1.Result, DynamicCursorAttributes2: CursorAttributes2.Result, ExpressionsInOrderBy: bool, FileUsage: FileUsage, ForwardOnlyCursorAttributes1: CursorAttributes1.Result, ForwardOnlyCursorAttributes2: CursorAttributes2.Result, GetDataExtensions: GetDataExtensions.Result, GroupBy: GroupBy, IdentifierCase: IdentifierCase, IdentifierQuoteChar: [:0]const u8, IndexKeywords: IndexKeywords.Result, InfoSchemaViews: InfoSchemaViews.Result, InsertStatement: InsertStatement.Result, Integrity: bool, KeysetCursorAttributes1: CursorAttributes1.Result, KeysetCursorAttributes2: CursorAttributes2.Result, Keywords: [:0]const u8, LikeEscapeClause: bool, MaxAsyncConcurrentStatements: u32, MaxBinaryLiteralLength: u32, MaxCatalogNameLength: c_ushort, MaxCharLiteralLength: u32, MaxColumnNameLength: c_ushort, MaxColumnsInGroupBy: c_ushort, MaxColumnsInIndex: c_ushort, MaxColumnsInOrderBy: c_ushort, MaxColumnsInSelect: c_ushort, MaxColumnsInTable: c_ushort, MaxConcurrentActivities: c_ushort, MaxCursorNameLength: c_ushort, MaxDriverConnections: c_ushort, MaxIdentifierLength: c_ushort, MaxIndexSize: u32, MaxProcedureNameLength: c_ushort, MaxRowSize: u32, MaxRowSizeIncludesLong: bool, MaxSchemaNameLength: c_ushort, MaxStatementLength: u32, MaxTableNameLength: c_ushort, MaxTablesInSelect: c_ushort, MaxUserNameLength: c_ushort, MultipleResultSets: bool, MultipleActiveTransactions: bool, NeedLongDataLength: bool, NonNullableColumns: bool, NullCollation: NullCollation, NumericFunctions: NumericFunctions.Result, OdbcInterfaceConformance: InterfaceConformance, OdbcVersion: [:0]const u8, OJCapabilities: OJCapabilities.Result, OrderByColumnsInSelect: bool, ParamArrayRowCounts: bool, ParamArraySelects: ParamArraySelects.Result, PosOperations: PositionOperations.Result, ProcedureTerm: [:0]const u8, Procedures: bool, QuotedIdentifierCase: QuotedIdentifierCase, RowUpdates: bool, SchemaTerm: [:0]const u8, SchemaUsage: SchemaUsage.Result, ScrollOptions: ScrollOptions.Result, SearchPatternEscape: [:0]const u8, ServerName: [:0]const u8, SpecialCharacters: [:0]const u8, SQLConformance: SQLConformance, // OdbcStandardCliConformance: OdbcStandardCliConformance.Result, StaticCursorAttributes1: CursorAttributes1.Result, StaticCursorAttributes2: CursorAttributes2.Result, StringFunctions: StringFunctions.Result, SQLSubqueries: Subqueries.Result, SystemFunctions: SystemFunctions.Result, TableTerm: [:0]const u8, TimeDateAddIntervals: TimedateIntervals.Result, TimeDateDiffIntervals: TimedateIntervals.Result, TimeDateFunctions: TimedateFunctions.Result, TransactionCapable: TransactionCapable.Result, TransactionIsolationOption: TransactionIsolationOptions.Result, Union: Union.Result, Username: [:0]const u8, XOpenCliYear: [:0]const u8, /// Return `true` if the payload type of the active union member is a zig string (slice of u8), `false` otherwise. pub fn isStringType(info_value: InformationTypeValue) bool { const active_tag = std.meta.activeTag(info_value); const itv_info = @typeInfo(InformationTypeValue); inline for (itv_info.Union.fields) |field| { if (std.mem.eql(u8, field.name, @tagName(active_tag))) { if (comptime std.meta.trait.isSlice(field.field_type)) { return @typeInfo(field.field_type).Pointer.child == u8; } return false; } } unreachable; } pub const AggregateFunctions = Bitmask(u32, .{ .{ "all", odbc.SQL_AF_ALL }, .{ "avg", odbc.SQL_AF_AVG }, .{ "count", odbc.SQL_AF_COUNT }, .{ "distinct", odbc.SQL_AF_DISTINCT }, .{ "max", odbc.SQL_AF_MAX }, .{ "min", odbc.SQL_AF_MIN }, .{ "sum", odbc.SQL_AF_SUM }, }); pub const AlterDomain = Bitmask(u32, .{ .{ "add_domain_constraint", odbc.SQL_AD_ADD_DOMAIN_CONSTRAINT }, .{ "add_domain_default", odbc.SQL_AD_ADD_DOMAIN_DEFAULT }, .{ "constraint_name_definition", odbc.SQL_AD_CONSTRAINT_NAME_DEFINITION }, .{ "drop_domain_constraint", odbc.SQL_AD_DROP_DOMAIN_CONSTRAINT }, .{ "add_constraint_deferrable", odbc.SQL_AD_ADD_CONSTRAINT_DEFERRABLE }, .{ "add_constraint_non_deferrable", odbc.SQL_AD_ADD_CONSTRAINT_NON_DEFERRABLE }, .{ "add_constraint_initially_deferred", odbc.SQL_AD_ADD_CONSTRAINT_INITIALLY_DEFERRED }, .{ "add_constraint_initially_immediate", odbc.SQL_AD_ADD_CONSTRAINT_INITIALLY_IMMEDIATE } }); pub const AlterTable = Bitmask(u32, .{ .{ "add_column_collation", odbc.SQL_AT_ADD_COLUMN_COLLATION }, .{ "add_column_default", odbc.SQL_AT_ADD_COLUMN_DEFAULT }, .{ "add_column_single", odbc.SQL_AT_ADD_COLUMN_SINGLE }, .{ "add_constraint", odbc.SQL_AT_ADD_CONSTRAINT }, .{ "add_table_constraint", odbc.SQL_AT_ADD_TABLE_CONSTRAINT }, .{ "constraint_name_definition", odbc.SQL_AT_CONSTRAINT_NAME_DEFINITION }, .{ "drop_column_cascade", odbc.SQL_AT_DROP_COLUMN_CASCADE }, .{ "drop_column_default", odbc.SQL_AT_DROP_COLUMN_DEFAULT }, .{ "drop_column_restrict", odbc.SQL_AT_DROP_COLUMN_RESTRICT }, .{ "drop_table_constraint_cascade", odbc.SQL_AT_DROP_TABLE_CONSTRAINT_CASCADE }, .{ "drop_table_constraint_restrict", odbc.SQL_AT_DROP_TABLE_CONSTRAINT_RESTRICT }, .{ "set_column_default", odbc.SQL_AT_SET_COLUMN_DEFAULT }, }); pub const AsyncMode = enum(u32) { Connection = odbc.SQL_AM_CONNECTION, Statement = odbc.SQL_AM_STATEMENT, None = odbc.SQL_AM_NONE }; pub const BatchRowCount = Bitmask(u32, .{ .{ "rolled_up", odbc.SQL_BRC_ROLLED_UP }, .{ "procedures", odbc.SQL_BRC_PROCEDURES }, .{ "explicit", odbc.SQL_BRC_EXPLICIT } }); pub const BatchSupport = Bitmask(u32, .{ .{ "select_explicit", odbc.SQL_BS_SELECT_EXPLICIT }, .{ "row_count_explicit", odbc.SQL_BS_ROW_COUNT_EXPLICIT }, .{ "select_proc", odbc.SQL_BS_SELECT_PROC }, .{ "row_count_proc", odbc.SQL_BS_ROW_COUNT_PROC }, }); pub const BookmarkPersistence = Bitmask(u32, .{ .{ "close", odbc.SQL_BP_CLOSE }, .{ "delete", odbc.SQL_BP_DELETE }, .{ "drop", odbc.SQL_BP_DROP }, .{ "transaction", odbc.SQL_BP_TRANSACTION }, .{ "update", odbc.SQL_BP_UPDATE }, .{ "other_statement", odbc.SQL_BP_OTHER_HSTMT } }); pub const CatalogLocation = enum(c_ushort) { Start = odbc.SQL_CL_START, End = odbc.SQL_CL_END }; pub const CatalogUsage = Bitmask(u32, .{ .{ "dml_statements", odbc.SQL_CU_DML_STATEMENTS }, .{ "table_definition", odbc.SQL_CU_TABLE_DEFINITION }, .{ "index_definition", odbc.SQL_CU_INDEX_DEFINITION }, .{ "privilege_definition", odbc.SQL_CU_PRIVILEGE_DEFINITION } }); pub const ConcatNullBehavior = enum(c_ushort) { Null = odbc.SQL_CB_NULL, NonNull = odbc.SQL_CB_NON_NULL }; pub const SupportedConversion = Bitmask(u32, .{ .{ "bigint", odbc.SQL_CVT_BIGINT }, .{ "binary", odbc.SQL_CVT_BINARY }, .{ "bit", odbc.SQL_CVT_BIT }, .{ "guid", odbc.SQL_CVT_BIT }, .{ "char", odbc.SQL_CVT_CHAR }, .{ "date", odbc.SQL_CVT_CHAR }, .{ "decimal", odbc.SQL_CVT_DECIMAL }, .{ "double", odbc.SQL_CVT_DOUBLE }, .{ "float", odbc.SQL_CVT_FLOAT }, .{ "integer", odbc.SQL_CVT_INTEGER }, .{ "interval_year_month", odbc.SQL_CVT_INTERVAL_YEAR_MONTH }, .{ "interval_day_time", odbc.SQL_CVT_INTERVAL_DAY_TIME }, .{ "long_var_binary", odbc.SQL_CVT_LONGVARBINARY }, .{ "long_var_char", odbc.SQL_CVT_LONGVARCHAR }, .{ "numeric", odbc.SQL_CVT_NUMERIC }, .{ "real", odbc.SQL_CVT_REAL }, .{ "small_int", odbc.SQL_CVT_SMALLINT }, .{ "time", odbc.SQL_CVT_TIME }, .{ "timestamp", odbc.SQL_CVT_TIMESTAMP }, .{ "tiny_int", odbc.SQL_CVT_TINYINT }, .{ "var_binary", odbc.SQL_CVT_VARBINARY }, .{ "var_char", odbc.SQL_CVT_VARCHAR } }); pub const ConvertFunctions = Bitmask(u32, .{ .{ "cast", odbc.SQL_FN_CVT_CAST }, .{ "convert", odbc.SQL_FN_CVT_CONVERT } }); pub const CorrelationName = enum(c_ushort) { None = odbc.SQL_CN_NONE, Different = odbc.SQL_CN_DIFFERENT, Any = odbc.SQL_CN_ANY }; pub const CreateAssertion = Bitmask(u32, .{ .{ "supported", odbc.SQL_CA_CREATE_ASSERTION }, .{ "constraint_initially_deferred", odbc.SQL_CA_CONSTRAINT_INITIALLY_DEFERRED }, .{ "constraint_initially_immediate", odbc.SQL_CA_CONSTRAINT_INITIALLY_IMMEDIATE }, .{ "constraint_deferrable", odbc.SQL_CA_CONSTRAINT_DEFERRABLE }, .{ "constraint_non_deferrable", odbc.SQL_CA_CONSTRAINT_NON_DEFERRABLE } }); pub const CreateCharacterSet = Bitmask(u32, .{ .{ "supported", odbc.SQL_CCS_CREATE_CHARACTER_SET }, .{ "collate_clause", odbc.SQL_CCS_COLLATE_CLAUSE }, .{ "limited_collation", odbc.SQL_CCS_LIMITED_COLLATION } }); pub const CreateCollation = Bitmask(u32, .{ .{ "supported", odbc.SQL_CCOL_CREATE_COLLATION }}); pub const CreateDomain = Bitmask(u32, .{ .{ "supported", odbc.SQL_CDO_CREATE_DOMAIN }, .{ "supports_defaults", odbc.SQL_CDO_DEFAULT }, .{ "supports_constraints", odbc.SQL_CDO_CONSTRAINT }, .{ "supports_collation", odbc.SQL_CDO_COLLATION }, .{ "constraint_initially_deferred", odbc.SQL_CDO_CONSTRAINT_INITIALLY_DEFERRED }, .{ "constraint_initially_immediate", odbc.SQL_CDO_CONSTRAINT_INITIALLY_IMMEDIATE }, .{ "constraint_deferrable", odbc.SQL_CDO_CONSTRAINT_DEFERRABLE }, .{ "constraint_non_deferrable", odbc.SQL_CDO_CONSTRAINT_NON_DEFERRABLE } }); pub const CreateSchema = Bitmask(u32, .{ .{ "supported", odbc.SQL_CS_CREATE_SCHEMA }, .{ "authorization", odbc.SQL_CS_AUTHORIZATION }, .{ "default_character_set", odbc.SQL_CS_DEFAULT_CHARACTER_SET } }); pub const CreateTable = Bitmask(u32, .{ .{ "supported", odbc.SQL_CT_CREATE_TABLE }, .{ "table_constraints", odbc.SQL_CT_TABLE_CONSTRAINT }, .{ "constraint_name_definition", odbc.SQL_CT_CONSTRAINT_NAME_DEFINITION }, .{ "commit_preserve", odbc.SQL_CT_COMMIT_PRESERVE }, .{ "commit_delete", odbc.SQL_CT_COMMIT_DELETE }, .{ "global_temporary", odbc.SQL_CT_GLOBAL_TEMPORARY }, .{ "local_temporary", odbc.SQL_CT_LOCAL_TEMPORARY }, .{ "column_constraint_supported", odbc.SQL_CT_COLUMN_CONSTRAINT }, .{ "column_default", odbc.SQL_CT_COLUMN_DEFAULT }, .{ "column_collation", odbc.SQL_CT_COLUMN_COLLATION }, .{ "constraint_initially_deferred", odbc.SQL_CT_CONSTRAINT_INITIALLY_DEFERRED }, .{ "constraint_initially_immediate", odbc.SQL_CT_CONSTRAINT_INITIALLY_IMMEDIATE }, .{ "constraint_deferrable", odbc.SQL_CT_CONSTRAINT_DEFERRABLE }, .{ "constraint_non_deferrable", odbc.SQL_CT_CONSTRAINT_NON_DEFERRABLE } }); pub const CreateTranslation = Bitmask(u32, .{ .{ "supported", odbc.SQL_CTR_CREATE_TRANSLATION }}); pub const CreateView = Bitmask(u32, .{ .{ "supported", odbc.SQL_CV_CREATE_VIEW }, .{ "check_option", odbc.SQL_CV_CHECK_OPTION }, .{ "cascaded", odbc.SQL_CV_CASCADED }, .{ "local", odbc.SQL_CV_LOCAL } }); pub const CursorCommitBehavior = enum(c_ushort) { Delete = odbc.SQL_CB_DELETE, Close = odbc.SQL_CB_CLOSE, Preserve = odbc.SQL_CB_PRESERVE }; pub const CursorRollbackBehavior = enum(c_ushort) { Delete = odbc.SQL_CB_DELETE, Close = odbc.SQL_CB_CLOSE, Preserve = odbc.SQL_CB_PRESERVE }; pub const CursorSensitivity = enum(u32) { Insensitive = odbc.SQL_INSENSITIVE, Unspecified = odbc.SQL_UNSPECIFIED, Sensitive = odbc.SQL_SENSITIVE }; pub const DatetimeLiterals = Bitmask(u32, .{ .{ "date", odbc.SQL_DL_SQL92_DATE }, .{ "time", odbc.SQL_DL_SQL92_TIME }, .{ "timestamp", odbc.SQL_DL_SQL92_TIMESTAMP }, .{ "interval_year", odbc.SQL_DL_SQL92_INTERVAL_YEAR }, .{ "interval_month", odbc.SQL_DL_SQL92_INTERVAL_MONTH }, .{ "interval_day", odbc.SQL_DL_SQL92_INTERVAL_DAY }, .{ "interval_hour", odbc.SQL_DL_SQL92_INTERVAL_HOUR }, .{ "interval_minute", odbc.SQL_DL_SQL92_INTERVAL_MINUTE }, .{ "interval_second", odbc.SQL_DL_SQL92_INTERVAL_SECOND }, .{ "interval_year_to_month", odbc.SQL_DL_SQL92_INTERVAL_YEAR_TO_MONTH }, .{ "interval_day_to_hour", odbc.SQL_DL_SQL92_INTERVAL_DAY_TO_HOUR }, .{ "interval_day_to_minute", odbc.SQL_DL_SQL92_INTERVAL_DAY_TO_MINUTE }, .{ "interval_day_to_second", odbc.SQL_DL_SQL92_INTERVAL_DAY_TO_SECOND }, .{ "interval_hour_to_minute", odbc.SQL_DL_SQL92_INTERVAL_HOUR_TO_MINUTE }, .{ "interval_hour_to_second", odbc.SQL_DL_SQL92_INTERVAL_HOUR_TO_SECOND }, .{ "interval_minute_to_second", odbc.SQL_DL_SQL92_INTERVAL_MINUTE_TO_SECOND }, }); pub const DDLIndex = Bitmask(u32, .{ .{ "create_index", odbc.SQL_DI_CREATE_INDEX }, .{ "drop_index", odbc.SQL_DI_DROP_INDEX } }); pub const DefaultTransactionIsolation = Bitmask(u32, .{ .{ "read_uncommitted", odbc.SQL_TXN_READ_UNCOMMITTED }, .{ "read_committed", odbc.SQL_TXN_READ_COMMITTED }, .{ "repeatable_read", odbc.SQL_TXN_REPEATABLE_READ }, .{ "serializable", odbc.SQL_TXN_SERIALIZABLE } }); pub const DropAssertion = Bitmask(u32, .{ .{ "supported", odbc.SQL_DA_DROP_ASSERTION }}); pub const DropCharacterSet = Bitmask(u32, .{ .{ "supported", odbc.SQL_DCS_DROP_CHARACTER_SET }}); pub const DropCollation = Bitmask(u32, .{ .{ "supported", odbc.SQL_DC_DROP_COLLATION }}); pub const DropDomain = Bitmask(u32, .{ .{ "supported", odbc.SQL_DD_DROP_DOMAIN }, .{ "cascade", odbc.SQL_DD_CASCADE }, .{ "restrict", odbc.SQL_DD_RESTRICT } }); pub const DropSchema = Bitmask(u32, .{ .{ "supported", odbc.SQL_DS_DROP_SCHEMA }, .{ "cascade", odbc.SQL_DS_CASCADE }, .{ "restrict", odbc.SQL_DS_RESTRICT } }); pub const DropTable = Bitmask(u32, .{ .{ "supported", odbc.SQL_DT_DROP_TABLE }, .{ "cascade", odbc.SQL_DT_CASCADE }, .{ "restrict", odbc.SQL_DT_RESTRICT } }); pub const DropTranslation = Bitmask(u32, .{ .{ "supported", odbc.SQL_DTR_DROP_TRANSLATION }}); pub const DropView = Bitmask(u32, .{ .{ "supported", odbc.SQL_DV_DROP_VIEW }, .{ "cascade", odbc.SQL_DV_CASCADE }, .{ "restrict", odbc.SQL_DV_RESTRICT } }); pub const CursorAttributes1 = Bitmask(u32, .{ .{ "next", odbc.SQL_CA1_NEXT }, .{ "absolute", odbc.SQL_CA1_ABSOLUTE }, .{ "relative", odbc.SQL_CA1_RELATIVE }, .{ "bookmark", odbc.SQL_CA1_BOOKMARK }, .{ "lock_exclusive", odbc.SQL_CA1_LOCK_EXCLUSIVE }, .{ "lock_no_change", odbc.SQL_CA1_LOCK_NO_CHANGE }, .{ "lock_unlock", odbc.SQL_CA1_LOCK_UNLOCK }, .{ "position", odbc.SQL_CA1_POS_POSITION }, .{ "position_update", odbc.SQL_CA1_POS_UPDATE }, .{ "position_delete", odbc.SQL_CA1_POS_DELETE }, .{ "position_refresh", odbc.SQL_CA1_POS_REFRESH }, .{ "positioned_update", odbc.SQL_CA1_POSITIONED_UPDATE }, .{ "positioned_delete", odbc.SQL_CA1_POSITIONED_DELETE }, .{ "select_for_update", odbc.SQL_CA1_SELECT_FOR_UPDATE }, .{ "bulk_add", odbc.SQL_CA1_BULK_ADD }, .{ "bulk_update_by_bookmark", odbc.SQL_CA1_BULK_UPDATE_BY_BOOKMARK }, .{ "bulk_delete_by_bookmark", odbc.SQL_CA1_BULK_DELETE_BY_BOOKMARK }, .{ "bulk_fetch_by_bookmark", odbc.SQL_CA1_BULK_FETCH_BY_BOOKMARK }, }); pub const CursorAttributes2 = Bitmask(u32, .{ .{ "read_only_concurrency", odbc.SQL_CA2_READ_ONLY_CONCURRENCY }, .{ "lock_concurrency", odbc.SQL_CA2_LOCK_CONCURRENCY }, .{ "optimistic_row_version_concurrency", odbc.SQL_CA2_OPT_ROWVER_CONCURRENCY }, .{ "optimistic_values_concurrency", odbc.SQL_CA2_OPT_VALUES_CONCURRENCY }, .{ "sensitivity_additions", odbc.SQL_CA2_SENSITIVITY_ADDITIONS }, .{ "sensitivity_deletions", odbc.SQL_CA2_SENSITIVITY_DELETIONS }, .{ "sensitivity_updates", odbc.SQL_CA2_SENSITIVITY_UPDATES }, .{ "max_rows_select", odbc.SQL_CA2_MAX_ROWS_SELECT }, .{ "max_rows_insert", odbc.SQL_CA2_MAX_ROWS_INSERT }, .{ "max_rows_delete", odbc.SQL_CA2_MAX_ROWS_DELETE }, .{ "max_rows_update", odbc.SQL_CA2_MAX_ROWS_UPDATE }, .{ "max_rows_catalog", odbc.SQL_CA2_MAX_ROWS_CATALOG }, .{ "max_rows_affects_all", odbc.SQL_CA2_MAX_ROWS_AFFECTS_ALL }, .{ "exact_cursor_row_count", odbc.SQL_CA2_CRC_EXACT }, .{ "approximate_cursor_row_count", odbc.SQL_CA2_CRC_APPROXIMATE }, .{ "simulate_non_unique", odbc.SQL_CA2_SIMULATE_NON_UNIQUE }, .{ "simulate_try_unique", odbc.SQL_CA2_SIMULATE_TRY_UNIQUE }, .{ "simulate_unique", odbc.SQL_CA2_SIMULATE_UNIQUE }, }); pub const FileUsage = enum(c_ushort) { NotSupported = odbc.SQL_FILE_NOT_SUPPORTED, Table = odbc.SQL_FILE_TABLE, Catalog = odbc.SQL_FILE_CATALOG }; pub const GetDataExtensions = Bitmask(u32, .{ .{ "any_column", odbc.SQL_GD_ANY_COLUMN }, .{ "any_order", odbc.SQL_GD_ANY_ORDER }, .{ "block", odbc.SQL_GD_BLOCK }, .{ "bound", odbc.SQL_GD_BOUND }, .{ "output_params", odbc.SQL_GD_OUTPUT_PARAMS } }); pub const GroupBy = enum(c_ushort) { Collate = odbc.SQL_GB_COLLATE, NotSupported = odbc.SQL_GB_NOT_SUPPORTED, GroupByEqualsSelect = odbc.SQL_GB_GROUP_BY_EQUALS_SELECT, NoRelation = odbc.SQL_GB_NO_RELATION }; pub const IdentifierCase = enum(c_ushort) { Upper = odbc.SQL_IC_UPPER, Lower = odbc.SQL_IC_LOWER, Sensitive = odbc.SQL_IC_SENSITIVE, Mixed = odbc.SQL_IC_MIXED }; pub const IndexKeywords = Bitmask(u32, .{ .{ "none", odbc.SQL_IK_NONE }, .{ "asc", odbc.SQL_IK_ASC }, .{ "desc", odbc.SQL_IK_DESC }, .{ "all", odbc.SQL_IK_ALL } }); pub const InfoSchemaViews = Bitmask(u32, .{ .{ "assertions", odbc.SQL_ISV_ASSERTIONS }, .{ "character_sets", odbc.SQL_ISV_CHARACTER_SETS }, .{ "check_constraints", odbc.SQL_ISV_CHECK_CONSTRAINTS }, .{ "collations", odbc.SQL_ISV_COLLATIONS }, .{ "column_domain_usage", odbc.SQL_ISV_COLUMN_DOMAIN_USAGE }, .{ "column_privileges", odbc.SQL_ISV_COLUMN_PRIVILEGES }, .{ "columns", odbc.SQL_ISV_COLUMNS }, .{ "constraint_column_usage", odbc.SQL_ISV_CONSTRAINT_COLUMN_USAGE }, .{ "constraint_table_usage", odbc.SQL_ISV_CONSTRAINT_TABLE_USAGE }, .{ "domain_constraints", odbc.SQL_ISV_DOMAIN_CONSTRAINTS }, .{ "domains", odbc.SQL_ISV_DOMAINS }, .{ "key_column_usage", odbc.SQL_ISV_KEY_COLUMN_USAGE }, .{ "referential_constraints", odbc.SQL_ISV_REFERENTIAL_CONSTRAINTS }, .{ "schemata", odbc.SQL_ISV_SCHEMATA }, .{ "sql_languages", odbc.SQL_ISV_SQL_LANGUAGES }, .{ "table_constraints", odbc.SQL_ISV_TABLE_CONSTRAINTS }, .{ "table_privileges", odbc.SQL_ISV_TABLE_PRIVILEGES }, .{ "tables", odbc.SQL_ISV_TABLES }, .{ "translations", odbc.SQL_ISV_TRANSLATIONS }, .{ "usage_privileges", odbc.SQL_ISV_USAGE_PRIVILEGES }, .{ "view_column_usage", odbc.SQL_ISV_VIEW_COLUMN_USAGE }, .{ "view_table_usage", odbc.SQL_ISV_VIEW_TABLE_USAGE }, .{ "views", odbc.SQL_ISV_VIEWS } }); pub const InsertStatement = Bitmask(u32, .{ .{ "insert_literals", odbc.SQL_IS_INSERT_LITERALS }, .{ "insert_searched", odbc.SQL_IS_INSERT_SEARCHED }, .{ "select_into", odbc.SQL_IS_SELECT_INTO }, }); pub const NullCollation = enum(c_ushort) { End = odbc.SQL_NC_END, High = odbc.SQL_NC_HIGH, Low = odbc.SQL_NC_LOW, Start = odbc.SQL_NC_START }; pub const NumericFunctions = Bitmask(u32, .{ .{ "abs", odbc.SQL_FN_NUM_ABS }, .{ "acos", odbc.SQL_FN_NUM_ACOS }, .{ "asin", odbc.SQL_FN_NUM_ASIN }, .{ "atan", odbc.SQL_FN_NUM_ATAN }, .{ "atan2", odbc.SQL_FN_NUM_ATAN2 }, .{ "ceiling", odbc.SQL_FN_NUM_CEILING }, .{ "cos", odbc.SQL_FN_NUM_COS }, .{ "cot", odbc.SQL_FN_NUM_COT }, .{ "degrees", odbc.SQL_FN_NUM_DEGREES }, .{ "exp", odbc.SQL_FN_NUM_EXP }, .{ "floor", odbc.SQL_FN_NUM_FLOOR }, .{ "log", odbc.SQL_FN_NUM_LOG }, .{ "log10", odbc.SQL_FN_NUM_LOG10 }, .{ "mod", odbc.SQL_FN_NUM_MOD }, .{ "pi", odbc.SQL_FN_NUM_PI }, .{ "power", odbc.SQL_FN_NUM_POWER }, .{ "radians", odbc.SQL_FN_NUM_RADIANS }, .{ "rand", odbc.SQL_FN_NUM_RAND }, .{ "round", odbc.SQL_FN_NUM_ROUND }, .{ "sign", odbc.SQL_FN_NUM_SIGN }, .{ "sin", odbc.SQL_FN_NUM_SIN }, .{ "sqrt", odbc.SQL_FN_NUM_SQRT }, .{ "tan", odbc.SQL_FN_NUM_TAN }, .{ "truncate", odbc.SQL_FN_NUM_TRUNCATE }, }); pub const InterfaceConformance = enum(u32) { Core = odbc.SQL_OIC_CORE, Level1 = odbc.SQL_OIC_LEVEL1, Level2 = odbc.SQL_OIC_LEVEL2 }; pub const OJCapabilities = Bitmask(u32, .{ .{ "left", odbc.SQL_OJ_LEFT }, .{ "right", odbc.SQL_OJ_RIGHT }, .{ "full", odbc.SQL_OJ_FULL }, .{ "nested", odbc.SQL_OJ_NESTED }, .{ "not_ordered", odbc.SQL_OJ_NOT_ORDERED }, .{ "inner", odbc.SQL_OJ_INNER }, .{ "all_comparison_op", odbc.SQL_OJ_ALL_COMPARISON_OPS }, }); pub const ParamArraySelects = Bitmask(u32, .{ .{ "batch", odbc.SQL_PAS_BATCH }, .{ "no_batch", odbc.SQL_PAS_NO_BATCH }, .{ "no_select", odbc.SQL_PAS_NO_SELECT }, }); pub const PositionOperations = Bitmask(u32, .{ .{ "supported", odbc.SQL_POS_POSITION }, .{ "refresh", odbc.SQL_POS_REFRESH }, .{ "update", odbc.SQL_POS_UPDATE }, .{ "delete", odbc.SQL_POS_DELETE }, .{ "add", odbc.SQL_POS_ADD }, }); pub const QuotedIdentifierCase = enum(c_ushort) { Upper = odbc.SQL_IC_UPPER, Lower = odbc.SQL_IC_LOWER, Sensitive = odbc.SQL_IC_SENSITIVE, Mixed = odbc.SQL_IC_MIXED }; pub const SchemaUsage = Bitmask(u32, .{ .{ "dml_statements", odbc.SQL_SU_DML_STATEMENTS }, .{ "procedure_invocation", odbc.SQL_SU_PROCEDURE_INVOCATION }, .{ "table_definition", odbc.SQL_SU_TABLE_DEFINITION }, .{ "index_definition", odbc.SQL_SU_INDEX_DEFINITION }, .{ "privilege_definition", odbc.SQL_SU_PRIVILEGE_DEFINITION }, }); pub const ScrollOptions = Bitmask(u32, .{ .{ "forward_only", odbc.SQL_SO_FORWARD_ONLY }, .{ "static", odbc.SQL_SO_STATIC }, .{ "keyset_driven", odbc.SQL_SO_KEYSET_DRIVEN }, .{ "dynamic", odbc.SQL_SO_DYNAMIC }, .{ "mixed", odbc.SQL_SO_MIXED }, }); pub const SQLConformance = enum(u32) { SQL92Entry = odbc.SQL_SC_SQL92_ENTRY, FIPS127_2 = odbc.SQL_SC_FIPS127_2_TRANSITIONAL, SQL92Full = odbc.SQL_SC_SQL92_FULL, SQL92Intermediate = odbc.SQL_SC_SQL92_INTERMEDIATE, }; pub const DatetimeFunctions = Bitmask(u32, .{ .{ "current_date", odbc.SQL_SDF_CURRENT_DATE }, .{ "current_time", odbc.SQL_SDF_CURRENT_TIME }, .{ "current_timestamp", odbc.SQL_SDF_CURRENT_TIMESTAMP }, }); pub const OdbcStandardCliConformance = Bitmask(u32, .{ .{ "xopen_cli_version1", odbc.SQL_SCC_XOPEN_CLI_VERSION1 }, .{ "iso92_cli", odbc.SQL_SCC_ISO92_CLI }, }); pub const StringFunctions = Bitmask(u32, .{ .{ "ascii", odbc.SQL_FN_STR_ASCII }, .{ "bit_length", odbc.SQL_FN_STR_BIT_LENGTH }, .{ "char", odbc.SQL_FN_STR_CHAR }, .{ "char_length", odbc.SQL_FN_STR_CHAR_LENGTH }, .{ "character_length", odbc.SQL_FN_STR_CHARACTER_LENGTH }, .{ "concat", odbc.SQL_FN_STR_CONCAT }, .{ "difference", odbc.SQL_FN_STR_DIFFERENCE }, .{ "insert", odbc.SQL_FN_STR_INSERT }, .{ "lcase", odbc.SQL_FN_STR_LCASE }, .{ "left", odbc.SQL_FN_STR_LEFT }, .{ "length", odbc.SQL_FN_STR_LENGTH }, .{ "locate", odbc.SQL_FN_STR_LOCATE }, .{ "ltrim", odbc.SQL_FN_STR_LTRIM }, .{ "octet_length", odbc.SQL_FN_STR_OCTET_LENGTH }, .{ "position", odbc.SQL_FN_STR_POSITION }, .{ "repeat", odbc.SQL_FN_STR_REPEAT }, .{ "replace", odbc.SQL_FN_STR_REPLACE }, .{ "right", odbc.SQL_FN_STR_RIGHT }, .{ "rtrim", odbc.SQL_FN_STR_RTRIM }, .{ "soundex", odbc.SQL_FN_STR_SOUNDEX }, .{ "space", odbc.SQL_FN_STR_SPACE }, .{ "substring", odbc.SQL_FN_STR_SUBSTRING }, .{ "ucase", odbc.SQL_FN_STR_UCASE }, }); pub const Subqueries = Bitmask(u32, .{ .{ "correlated_subqueries", odbc.SQL_SQ_CORRELATED_SUBQUERIES }, .{ "comparison", odbc.SQL_SQ_COMPARISON }, .{ "exists", odbc.SQL_SQ_EXISTS }, }); pub const SystemFunctions = Bitmask(u32, .{ .{ "db_name", odbc.SQL_FN_SYS_DBNAME }, .{ "if_null", odbc.SQL_FN_SYS_IFNULL }, .{ "username", odbc.SQL_FN_SYS_USERNAME }, }); pub const TimedateIntervals = Bitmask(u32, .{ .{ "frac_second", odbc.SQL_FN_TSI_FRAC_SECOND }, .{ "second", odbc.SQL_FN_TSI_SECOND }, .{ "minute", odbc.SQL_FN_TSI_MINUTE }, .{ "hour", odbc.SQL_FN_TSI_HOUR }, .{ "day", odbc.SQL_FN_TSI_DAY }, .{ "week", odbc.SQL_FN_TSI_WEEK }, .{ "month", odbc.SQL_FN_TSI_MONTH }, .{ "quarter", odbc.SQL_FN_TSI_QUARTER }, .{ "year", odbc.SQL_FN_TSI_YEAR }, }); pub const TimedateFunctions = Bitmask(u32, .{ .{ "current_date", odbc.SQL_FN_TD_CURRENT_DATE }, .{ "current_time", odbc.SQL_FN_TD_CURRENT_TIME }, .{ "current_timestamp", odbc.SQL_FN_TD_CURRENT_TIMESTAMP }, .{ "curdate", odbc.SQL_FN_TD_CURDATE }, .{ "curtime", odbc.SQL_FN_TD_CURTIME }, .{ "day_name", odbc.SQL_FN_TD_DAYNAME }, .{ "day_of_month", odbc.SQL_FN_TD_DAYOFMONTH }, .{ "day_of_week", odbc.SQL_FN_TD_DAYOFWEEK }, .{ "day_of_year", odbc.SQL_FN_TD_DAYOFYEAR }, .{ "extract", odbc.SQL_FN_TD_EXTRACT }, .{ "hour", odbc.SQL_FN_TD_HOUR }, .{ "minute", odbc.SQL_FN_TD_MINUTE }, .{ "month", odbc.SQL_FN_TD_MONTH }, .{ "month_name", odbc.SQL_FN_TD_MONTHNAME }, .{ "now", odbc.SQL_FN_TD_NOW }, .{ "quarter", odbc.SQL_FN_TD_QUARTER }, .{ "second", odbc.SQL_FN_TD_SECOND }, .{ "timestamp_add", odbc.SQL_FN_TD_TIMESTAMPADD }, .{ "timestamp_diff", odbc.SQL_FN_TD_TIMESTAMPDIFF }, .{ "week", odbc.SQL_FN_TD_WEEK }, .{ "year", odbc.SQL_FN_TD_YEAR }, }); pub const TransactionCapable = Bitmask(u32, .{ .{ "none", odbc.SQL_TC_NONE }, .{ "dml", odbc.SQL_TC_DML }, .{ "ddl_commit", odbc.SQL_TC_DDL_COMMIT }, .{ "ddl_ignore", odbc.SQL_TC_DDL_IGNORE }, .{ "all", odbc.SQL_TC_ALL }, }); pub const TransactionIsolationOptions = Bitmask(u32, .{ .{ "read_uncommitted", odbc.SQL_TXN_READ_UNCOMMITTED }, .{ "read_committed", odbc.SQL_TXN_READ_COMMITTED }, .{ "repeatable_read", odbc.SQL_TXN_REPEATABLE_READ }, .{ "serializable", odbc.SQL_TXN_SERIALIZABLE }, }); pub const Union = Bitmask(u32, .{ .{ "union", odbc.SQL_U_UNION }, .{ "union_all", odbc.SQL_U_UNION_ALL }, }); }; pub const CType = enum(odbc.SQLSMALLINT) { Char = odbc.SQL_C_CHAR, WChar = odbc.SQL_C_WCHAR, SShort = odbc.SQL_C_SSHORT, UShort = odbc.SQL_C_USHORT, SLong = odbc.SQL_C_SLONG, ULong = odbc.SQL_C_ULONG, Float = odbc.SQL_C_FLOAT, Double = odbc.SQL_C_DOUBLE, Bit = odbc.SQL_C_BIT, STinyInt = odbc.SQL_C_STINYINT, UTinyInt = odbc.SQL_C_UTINYINT, SBigInt = odbc.SQL_C_SBIGINT, UBigInt = odbc.SQL_C_UBIGINT, // @note: Use this for Bookmark values Binary = odbc.SQL_C_BINARY, // @note: Use this for VarBookmark values IntervalMonth = odbc.SQL_INTERVAL_MONTH, IntervalYear = odbc.SQL_INTERVAL_YEAR, IntervalYearToMonth = odbc.SQL_INTERVAL_YEAR_TO_MONTH, IntervalDay = odbc.SQL_INTERVAL_DAY, IntervalHour = odbc.SQL_INTERVAL_HOUR, IntervalMinute = odbc.SQL_INTERVAL_MINUTE, IntervalSecond = odbc.SQL_INTERVAL_SECOND, IntervalDayToHour = odbc.SQL_INTERVAL_DAY_TO_HOUR, IntervalDayToMinute = odbc.SQL_INTERVAL_DAY_TO_MINUTE, IntervalDayToSecond = odbc.SQL_INTERVAL_DAY_TO_SECOND, IntervalHourToMinute = odbc.SQL_INTERVAL_HOUR_TO_MINUTE, IntervalHourToSecond = odbc.SQL_INTERVAL_HOUR_TO_SECOND, IntervalMinuteToSecond = odbc.SQL_INTERVAL_MINUTE_TO_SECOND, Date = odbc.SQL_C_TYPE_DATE, Time = odbc.SQL_C_TYPE_TIME, Timestamp = odbc.SQL_C_TYPE_TIMESTAMP, Numeric = odbc.SQL_C_NUMERIC, Guid = odbc.SQL_C_GUID, pub const Interval = struct { pub const IntervalType = enum(odbc.SQLSMALLINT) { Year = 1, Month = 2, Day = 3, Hour = 4, Minute = 5, Seconds = 6, YearToMonth = 7, DayToHour = 8, DayToMinute = 9, DayToSecond = 10, HourToMinute = 11, HourToSecond = 12, MinuteToSecond = 13 }; pub const YearMonth = packed struct { year: u32, month: u32 }; pub const DaySecond = packed struct { day: u32, hour: u32, minute: u32, second: u32, fraction: u32 }; interval_type: IntervalType, // interval_sign: IntervalSign, int_val: union(enum) { year_month: YearMonth, day_second: DaySecond }, }; pub const SqlDate = packed struct { year: odbc.SQLSMALLINT, month: c_ushort, day: c_ushort, }; pub const SqlTime = packed struct { hour: c_ushort, minute: c_ushort, second: c_ushort, }; pub const SqlTimestamp = packed struct { year: odbc.SQLSMALLINT, month: c_ushort, day: c_ushort, hour: c_ushort, minute: c_ushort, second: c_ushort, fraction: c_ushort, }; pub const SqlNumeric = packed struct { precision: odbc.SQLCHAR, scale: odbc.SQLSCHAR, sign: odbc.SQLCHAR, val: [odbc.SQL_MAX_NUMERIC_LEN]odbc.SQLCHAR, }; pub const SqlGuid = packed struct { data_1: u32, data_2: u16, data_3: u16, data_4: u8 }; pub fn toType(comptime odbc_type: CType) type { return switch (odbc_type) { .Char => u8, .WChar => u16, .SShort => c_short, .UShort => c_ushort, .SLong => c_long, .ULong => c_ulong, .Float => f32, .Double => f64, .Bit => u8, .STinyInt => i8, .UTinyInt => u8, .SBigInt => i64, .UBigInt => u64, .Binary => u8, .IntervalMonth, .IntervalYear, .IntervalYearToMonth, .IntervalDay, .IntervalHour, .IntervalMinute, .IntervalSecond, .IntervalDayToHour, .IntervalDayToMinute, .IntervalDayToSecond, .IntervalHourToMinute, .IntervalHourToSecond, .IntervalMinuteToSecond => Interval, .Date => SqlDate, .Time => SqlTime, .Timestamp => SqlTimestamp, .Numeric => SqlNumeric, .Guid => SqlGuid, }; } pub fn fromType(comptime T: type) ?CType { if (std.meta.trait.isZigString(T)) return .Char; switch (@typeInfo(T)) { .Array => { if (@typeInfo(T).Array.child == u8) return .Char; if (@typeInfo(T).Array.child == u16) return .WChar; }, else => {} } return switch (T) { SqlDate => .Date, SqlTime => .Time, SqlTimestamp => .Timestamp, SqlNumeric => .Numeric, SqlGuid => .Guid, c_short, i16 => .SShort, c_ushort, u16 => .UShort, c_long, i32 => .SLong, c_ulong, u32 => .ULong, f32 => .Float, f64 => .Double, i8 => .STinyInt, u8 => .UTinyInt, i64, c_longlong => .SBigInt, u64, c_ulonglong => .UBigInt, else => null }; } pub fn isSlice(c_type: CType) bool { return switch (c_type) { .Char, .WChar, .Binary, => true, else => false }; } pub fn defaultSqlType(comptime c_type: CType) ?SqlType { const zig_type = c_type.toType(); return SqlType.fromType(zig_type); } }; pub const SqlType = enum(odbc.SQLSMALLINT) { Char = odbc.SQL_CHAR, Varchar = odbc.SQL_VARCHAR, LongVarchar = odbc.SQL_LONGVARCHAR, WChar = odbc.SQL_WCHAR, WVarchar = odbc.SQL_WVARCHAR, WLongVarchar = odbc.SQL_WLONGVARCHAR, Decimal = odbc.SQL_DECIMAL, Numeric = odbc.SQL_NUMERIC, SmallInt = odbc.SQL_SMALLINT, Integer = odbc.SQL_INTEGER, Real = odbc.SQL_REAL, Float = odbc.SQL_FLOAT, Double = odbc.SQL_DOUBLE, Bit = odbc.SQL_BIT, TinyInt = odbc.SQL_TINYINT, BigInt = odbc.SQL_BIGINT, Binary = odbc.SQL_BINARY, VarBinary = odbc.SQL_VARBINARY, LongVarBinary = odbc.SQL_LONGVARBINARY, Date = odbc.SQL_TYPE_DATE, Time = odbc.SQL_TYPE_TIME, Timestamp = odbc.SQL_TYPE_TIMESTAMP, // Snowflake - specific TimestampLtz = 9, IntervalMonth = odbc.SQL_INTERVAL_MONTH, IntervalYear = odbc.SQL_INTERVAL_YEAR, IntervalYearToMonth = odbc.SQL_INTERVAL_YEAR_TO_MONTH, IntervalDay = odbc.SQL_INTERVAL_DAY, IntervalHour = odbc.SQL_INTERVAL_HOUR, IntervalMinute = odbc.SQL_INTERVAL_MINUTE, IntervalSecond = odbc.SQL_INTERVAL_SECOND, IntervalDayToHour = odbc.SQL_INTERVAL_DAY_TO_HOUR, IntervalDayToMinute = odbc.SQL_INTERVAL_DAY_TO_MINUTE, IntervalDayToSecond = odbc.SQL_INTERVAL_DAY_TO_SECOND, IntervalHourToMinute = odbc.SQL_INTERVAL_HOUR_TO_MINUTE, IntervalHourToSecond = odbc.SQL_INTERVAL_HOUR_TO_SECOND, IntervalMinuteToSecond = odbc.SQL_INTERVAL_MINUTE_TO_SECOND, Guid = odbc.SQL_GUID, pub fn fromType(comptime T: type) ?SqlType { if (std.meta.trait.isZigString(T)) return .Varchar; return switch (T) { u8 => .Char, []u8 => .Varchar, u16 => .WChar, []u16 => .WVarchar, i8 => .TinyInt, i16 => .SmallInt, i32, u32 => .Integer, i64, u64 => .BigInt, f32 => .Float, f64 => .Double, CType.SqlDate => .Date, CType.SqlTime => .Time, CType.SqlTimestamp => .Timestamp, CType.SqlNumeric => .Numeric, CType.SqlGuid => .Guid, else => null }; } pub fn defaultCType(sql_type: SqlType) CType { return switch (sql_type) { .Char => .Char, .Varchar => .Char, .LongVarchar => .Char, .WChar => .WChar, .WVarchar => .WChar, .WLongVarchar => .WChar, .Decimal => .Float, .Numeric => .Float, .SmallInt => .STinyInt, .Integer => .SLong, .Real => .Double, .Float => .Float, .Double => .Double, .Bit => .Bit, .TinyInt => .STinyInt, .BigInt => .SLong, .Binary => .Bit, .VarBinary => .Bit, .LongVarBinary => .Bit, .Date => .Date, .Time => .Time, .Timestamp, .TimestampLtz => .Timestamp, .IntervalMonth => .IntervalMonth, .IntervalYear => .IntervalYear, .IntervalYearToMonth => .IntervalYearToMonth, .IntervalDay => .IntervalDay, .IntervalHour => .IntervalHour, .IntervalMinute => .IntervalMinute, .IntervalSecond => .IntervalSecond, .IntervalDayToHour => .IntervalDayToHour, .IntervalDayToMinute => .IntervalDayToMinute, .IntervalDayToSecond => .IntervalDayToSecond, .IntervalHourToMinute => .IntervalHourToMinute, .IntervalHourToSecond => .IntervalHourToSecond, .IntervalMinuteToSecond => .IntervalMinuteToSecond, .Guid => .Guid, }; } }; pub const StatementAttribute = enum(i32) { AppParamDescription = odbc.SQL_ATTR_APP_PARAM_DESC, AppRowDescription = odbc.SQL_ATTR_APP_ROW_DESC, EnableAsync = odbc.SQL_ATTR_ASYNC_ENABLE, Concurrency = odbc.SQL_ATTR_CONCURRENCY, CursorScrollable = odbc.SQL_ATTR_CURSOR_SCROLLABLE, CursorSensitivity = odbc.SQL_ATTR_CURSOR_SENSITIVITY, CursorType = odbc.SQL_ATTR_CURSOR_TYPE, EnableAutoIpd = odbc.SQL_ATTR_ENABLE_AUTO_IPD, FetchBookmarkPointer = odbc.SQL_ATTR_FETCH_BOOKMARK_PTR, ImpParamDescription = odbc.SQL_ATTR_IMP_PARAM_DESC, ImpRowDescription = odbc.SQL_ATTR_IMP_ROW_DESC, KeysetSize = odbc.SQL_ATTR_KEYSET_SIZE, MaxLength = odbc.SQL_ATTR_MAX_LENGTH, MaxRows = odbc.SQL_ATTR_MAX_ROWS, MetadataId = odbc.SQL_ATTR_METADATA_ID, NoScan = odbc.SQL_ATTR_NOSCAN, ParamBindOffsetPointer = odbc.SQL_ATTR_PARAM_BIND_OFFSET_PTR, ParamBindType = odbc.SQL_ATTR_PARAM_BIND_TYPE, ParamOperationPointer = odbc.SQL_ATTR_PARAM_OPERATION_PTR, ParamStatusPointer = odbc.SQL_ATTR_PARAM_STATUS_PTR, ParamsProcessedPointer = odbc.SQL_ATTR_PARAMS_PROCESSED_PTR, ParamsetSize = odbc.SQL_ATTR_PARAMSET_SIZE, QueryTimeout = odbc.SQL_ATTR_QUERY_TIMEOUT, RetrieveData = odbc.SQL_ATTR_RETRIEVE_DATA, RowArraySize = odbc.SQL_ATTR_ROW_ARRAY_SIZE, RowBindOffsetPointer = odbc.SQL_ATTR_ROW_BIND_OFFSET_PTR, RowBindType = odbc.SQL_ATTR_ROW_BIND_TYPE, RowNumber = odbc.SQL_ATTR_ROW_NUMBER, RowOperationPointer = odbc.SQL_ATTR_ROW_OPERATION_PTR, RowStatusPointer = odbc.SQL_ATTR_ROW_STATUS_PTR, RowsFetchedPointer = odbc.SQL_ATTR_ROWS_FETCHED_PTR, SimulateCursor = odbc.SQL_ATTR_SIMULATE_CURSOR, UseBookmarks = odbc.SQL_ATTR_USE_BOOKMARKS, pub fn getValue(self: StatementAttribute, bytes: []u8) StatementAttributeValue { const value = bytesToValue(usize, bytes[0..@sizeOf(usize)]); return switch (self) { .AppParamDescription => .{ .AppParamDescription = @intToPtr(*c_void, value) }, .AppRowDescription => .{ .AppRowDescription = @intToPtr(*c_void, value) }, .EnableAsync => .{ .EnableAsync = value == odbc.SQL_ASYNC_ENABLE_ON }, .Concurrency => .{ .Concurrency = @intToEnum(StatementAttributeValue.Concurrency, value) }, .CursorScrollable => .{ .CursorScrollable = value == odbc.SQL_SCROLLABLE }, .CursorSensitivity => .{ .CursorSensitivity = @intToEnum(StatementAttributeValue.CursorSensitivity, value) }, .CursorType => .{ .CursorType = @intToEnum(StatementAttributeValue.CursorType, value) }, .EnableAutoIpd => .{ .EnableAutoIpd = value == odbc.SQL_TRUE }, .FetchBookmarkPointer => .{ .FetchBookmarkPointer = @intToPtr(*isize, value) }, .ImpParamDescription => .{ .ImpParamDescription = @intToPtr(*c_void, value) }, .ImpRowDescription => .{ .ImpRowDescription = @intToPtr(*c_void, value) }, .KeysetSize => .{ .KeysetSize = value }, .MaxLength => .{ .MaxLength = value }, .MaxRows => .{ .MaxRows = value }, .MetadataId => .{ .MetadataId = value == odbc.SQL_TRUE }, .NoScan => .{ .NoScan = value == odbc.SQL_NOSCAN_ON }, .ParamBindOffsetPointer => .{ .ParamBindOffsetPointer = @intToPtr(?*c_void, value) }, .ParamBindType => .{ .ParamBindType = value }, .ParamOperationPointer => .{ .ParamOperationPointer = @alignCast(@alignOf(usize), std.mem.bytesAsSlice(StatementAttributeValue.ParamOperation, bytes)) }, .ParamStatusPointer => .{ .ParamStatusPointer = @alignCast(@alignOf(usize), std.mem.bytesAsSlice(StatementAttributeValue.ParamStatus, bytes)) }, .ParamsProcessedPointer => .{ .ParamsProcessedPointer = @intToPtr(*usize, value) }, .ParamsetSize => .{ .ParamsetSize = value }, .QueryTimeout => .{ .QueryTimeout = value }, .RetrieveData => .{ .RetrieveData = value == odbc.SQL_RD_ON }, .RowArraySize => .{ .RowArraySize = value }, .RowBindOffsetPointer => .{ .RowBindOffsetPointer = @intToPtr(*usize, value) }, .RowBindType => .{ .RowBindType = value }, .RowNumber => .{ .RowNumber = value }, .RowOperationPointer => .{ .RowOperationPointer = @alignCast(@alignOf(usize), std.mem.bytesAsSlice(StatementAttributeValue.RowOperation, bytes)) }, .RowStatusPointer => .{ .RowStatusPointer = @alignCast(@alignOf(usize), std.mem.bytesAsSlice(StatementAttributeValue.RowStatus, bytes)) }, .RowsFetchedPointer => .{ .RowsFetchedPointer = @intToPtr(*usize, value) }, .SimulateCursor => .{ .SimulateCursor = @intToEnum(StatementAttributeValue.SimulateCursor, value) }, .UseBookmarks => .{ .UseBookmarks = value == odbc.SQL_UB_VARIABLE }, }; } }; pub const StatementAttributeValue = union(StatementAttribute) { AppParamDescription: *c_void, AppRowDescription: *c_void, EnableAsync: bool, Concurrency: Concurrency, CursorScrollable: bool, CursorSensitivity: CursorSensitivity, CursorType: CursorType, EnableAutoIpd: bool, FetchBookmarkPointer: *isize, ImpParamDescription: *c_void, ImpRowDescription: *c_void, KeysetSize: usize, MaxLength: usize, MaxRows: usize, MetadataId: bool, NoScan: bool, ParamBindOffsetPointer: ?*c_void, ParamBindType: usize, ParamOperationPointer: []ParamOperation, ParamStatusPointer: []ParamStatus, ParamsProcessedPointer: *usize, ParamsetSize: usize, QueryTimeout: usize, RetrieveData: bool, RowArraySize: usize, RowBindOffsetPointer: *usize, RowBindType: usize, RowNumber: usize, RowOperationPointer: []RowOperation, RowStatusPointer: []RowStatus, RowsFetchedPointer: *usize, SimulateCursor: SimulateCursor, UseBookmarks: bool, pub const Concurrency = enum(usize) { ReadOnly = odbc.SQL_CONCUR_READ_ONLY, Lock = odbc.SQL_CONCUR_LOCK, RowVersion = odbc.SQL_CONCUR_ROWVER, Values = odbc.SQL_CONCUR_VALUES, }; pub const CursorSensitivity = enum(usize) { Unspecified = odbc.SQL_UNSPECIFIED, Insensitive = odbc.SQL_INSENSITIVE, Sensitive = odbc.SQL_SENSITIVE, }; pub const CursorType = enum(usize) { ForwardOnly = odbc.SQL_CURSOR_FORWARD_ONLY, Static = odbc.SQL_CURSOR_STATIC, KeysetDriven = odbc.SQL_CURSOR_KEYSET_DRIVEN, Dynamic = odbc.SQL_CURSOR_DYNAMIC, }; pub const ParamOperation = enum(c_ushort) { Proceed = odbc.SQL_PARAM_PROCEED, Ignore = odbc.SQL_PARAM_IGNORE }; pub const ParamStatus = enum(c_ushort) { Success = odbc.SQL_PARAM_SUCCESS, SuccessWithInfo = odbc.SQL_PARAM_SUCCESS_WITH_INFO, Error = odbc.SQL_PARAM_ERROR, Unused = odbc.SQL_PARAM_UNUSED, DiagnosticUnavailable = odbc.SQL_PARAM_DIAG_UNAVAILABLE, }; pub const RowOperation = enum(c_ushort) { Proceed = odbc.SQL_ROW_PROCEED, Ignore = odbc.SQL_ROW_IGNORE, }; pub const RowStatus = enum(c_ushort) { Success = odbc.SQL_ROW_SUCCESS, SuccessWithInfo = odbc.SQL_ROW_SUCCESS_WITH_INFO, Error = odbc.SQL_ROW_ERROR, Updated = odbc.SQL_ROW_UPDATED, Deleted = odbc.SQL_ROW_DELETED, Added = odbc.SQL_ROW_ADDED, NoRow = odbc.SQL_ROW_NOROW, }; pub const SimulateCursor = enum(usize) { NonUnique = odbc.SQL_SC_NON_UNIQUE, TryUnique = odbc.SQL_SC_TRY_UNIQUE, Unique = odbc.SQL_SC_UNIQUE, }; pub fn valueAsBytes(attr_value: StatementAttributeValue, allocator: *std.mem.Allocator) ![]const u8 { const bytes: []u8 = switch (attr_value) { .AppParamDescription => |v| toBytes(@ptrToInt(v))[0..], .AppRowDescription => |v| toBytes(@ptrToInt(v))[0..], .EnableAsync => |v| blk: { const value: usize = if (v) odbc.SQL_ASYNC_ENABLE_ON else odbc.SQL_ASYNC_ENABLE_OFF; break :blk toBytes(value)[0..]; }, .Concurrency => |v| toBytes(@enumToInt(v))[0..], .CursorScrollable => |v| blk: { const value: usize = if (v) odbc.SQL_SCROLLABLE else odbc.SQL_NONSCROLLABLE; break :blk toBytes(value)[0..]; }, .CursorSensitivity => |v| toBytes(@enumToInt(v))[0..], .CursorType => |v| toBytes(@enumToInt(v))[0..], .EnableAutoIpd => |v| blk: { const value: usize = if (v) odbc.SQL_TRUE else odbc.SQL_FALSE; break :blk toBytes(value)[0..]; }, .FetchBookmarkPointer => |v| toBytes(@ptrToInt(v))[0..], .ImpParamDescription => |v| toBytes(@ptrToInt(v))[0..], .ImpRowDescription => |v| toBytes(@ptrToInt(v))[0..], .KeysetSize => |v| toBytes(v)[0..], .MaxLength => |v| toBytes(v)[0..], .MaxRows => |v| toBytes(v)[0..], .MetadataId => |v| blk: { const value: usize = if (v) odbc.SQL_TRUE else odbc.SQL_FALSE; break :blk toBytes(value)[0..]; }, .NoScan => |v| blk: { const value: usize = if (v) odbc.SQL_NOSCAN_ON else odbc.SQL_NOSCAN_OFF; break :blk toBytes(value)[0..]; }, .ParamBindOffsetPointer => |v| toBytes(@ptrToInt(v))[0..], .ParamBindType => |v| toBytes(v)[0..], .ParamsProcessedPointer => |v| toBytes(@ptrToInt(v))[0..], .ParamsetSize => |v| toBytes(v)[0..], .QueryTimeout => |v| toBytes(v)[0..], .RetrieveData => |v| blk: { const value: usize = if (v) odbc.SQL_RD_ON else odbc.SQL_RD_OFF; break :blk toBytes(value)[0..]; }, .RowArraySize => |v| toBytes(v)[0..], .RowBindOffsetPointer => |v| toBytes(@ptrToInt(v))[0..], .RowBindType => |v| toBytes(v)[0..], .RowNumber => |v| toBytes(v)[0..], .RowsFetchedPointer => |v| toBytes(@ptrToInt(v))[0..], .SimulateCursor => |v| toBytes(@enumToInt(v))[0..], .UseBookmarks => |v| blk: { const value: usize = if (v) odbc.SQL_UB_VARIABLE else odbc.SQL_UB_OFF; break :blk toBytes(value)[0..]; }, .ParamOperationPointer => |v| std.mem.sliceAsBytes(v)[0..], .ParamStatusPointer => |v| std.mem.sliceAsBytes(v)[0..], .RowOperationPointer => |v| std.mem.sliceAsBytes(v)[0..], .RowStatusPointer => |v| std.mem.sliceAsBytes(v)[0..], }; var result_buffer = try allocator.alloc(u8, bytes.len); std.mem.copy(u8, result_buffer, bytes); return result_buffer; } }; pub const InputOutputType = enum(odbc.SQLSMALLINT) { Input = odbc.SQL_PARAM_INPUT, InputOutput = odbc.SQL_PARAM_INPUT_OUTPUT, Output = odbc.SQL_PARAM_OUTPUT, }; pub const BulkOperation = enum(odbc.SQLUSMALLINT) { Add = odbc.SQL_ADD, UpdateByBookmark = odbc.SQL_UPDATE_BY_BOOKMARK, DeleteByBookmark = odbc.SQL_DELETE_BY_BOOKMARK, FetchByBookmark = odbc.SQL_FETCH_BY_BOOKMARK, }; pub const ColumnAttribute = enum(odbc.SQLUSMALLINT) { AutoUniqueValue = odbc.SQL_DESC_AUTO_UNIQUE_VALUE, BaseColumnName = odbc.SQL_DESC_BASE_COLUMN_NAME, BaseTableName = odbc.SQL_DESC_BASE_TABLE_NAME, CaseSensitive = odbc.SQL_DESC_CASE_SENSITIVE, CatalogName = odbc.SQL_DESC_CATALOG_NAME, ConciseType = odbc.SQL_DESC_CONCISE_TYPE, Count = odbc.SQL_DESC_COUNT, DisplaySize = odbc.SQL_DESC_DISPLAY_SIZE, FixedPrecisionScale = odbc.SQL_DESC_FIXED_PREC_SCALE, Label = odbc.SQL_DESC_LABEL, Length = odbc.SQL_DESC_LENGTH, LiteralPrefix = odbc.SQL_DESC_LITERAL_PREFIX, LiteralSuffix = odbc.SQL_DESC_LITERAL_SUFFIX, LocalTypeName = odbc.SQL_DESC_LOCAL_TYPE_NAME, Name = odbc.SQL_DESC_NAME, Nullable = odbc.SQL_DESC_NULLABLE, NumericPrecisionRadix = odbc.SQL_DESC_NUM_PREC_RADIX, OctetLength = odbc.SQL_DESC_OCTET_LENGTH, Precision = odbc.SQL_DESC_PRECISION, Scale = odbc.SQL_DESC_SCALE, SchemaName = odbc.SQL_DESC_SCHEMA_NAME, Searchable = odbc.SQL_DESC_SEARCHABLE, TableName = odbc.SQL_DESC_TABLE_NAME, Type = odbc.SQL_DESC_TYPE, TypeName = odbc.SQL_DESC_TYPE_NAME, Unnamed = odbc.SQL_DESC_UNNAMED, Unsigned = odbc.SQL_DESC_UNSIGNED, Updatable = odbc.SQL_DESC_UPDATABLE, }; pub const ColumnAttributeValue = union(ColumnAttribute) { AutoUniqueValue: bool, BaseColumnName: []const u8, BaseTableName: []const u8, CaseSensitive: bool, CatalogName: []const u8, ConciseType: SqlType, Count: odbc.SQLLEN, DisplaySize: odbc.SQLLEN, FixedPrecisionScale: bool, Label: []const u8, Length: odbc.SQLLEN, LiteralPrefix: []const u8, LiteralSuffix: []const u8, LocalTypeName: []const u8, Name: []const u8, Nullable: Nullable, NumericPrecisionRadix: odbc.SQLLEN, OctetLength: odbc.SQLLEN, Precision: odbc.SQLLEN, Scale: odbc.SQLLEN, SchemaName: []const u8, Searchable: Searchable, TableName: []const u8, Type: SqlType, TypeName: []const u8, Unnamed: bool, Unsigned: bool, Updatable: Updatable, pub const Searchable = enum(odbc.SQLLEN) { None = odbc.SQL_PRED_NONE, Char = odbc.SQL_PRED_CHAR, Basic = odbc.SQL_PRED_BASIC, Searchable = odbc.SQL_PRED_SEARCHABLE, }; pub const Updatable = enum(odbc.SQLLEN) { ReadOnly = odbc.SQL_ATTR_READONLY, Write = odbc.SQL_ATTR_WRITE, Unknown = odbc.SQL_ATTR_READWRITE_UNKNOWN, }; }; pub const ColumnDescriptor = struct { name: [:0]const u8, data_type: SqlType, size: c_short, decimal_digits: c_short, nullable: Nullable, }; pub const ParameterDescriptor = struct { data_type: SqlType, size: c_short, decimal_digits: c_short, nullable: Nullable, }; pub const FetchOrientation = enum(odbc.SQLSMALLINT) { Next = odbc.SQL_FETCH_NEXT, Prior = odbc.SQL_FETCH_PRIOR, First = odbc.SQL_FETCH_FIRST, Last = odbc.SQL_FETCH_LAST, Absolute = odbc.SQL_FETCH_ABSOLUTE, Relative = odbc.SQL_FETCH_RELATIVE, Bookmark = odbc.SQL_FETCH_BOOKMARK, }; pub const CursorOperation = enum(odbc.SQLUSMALLINT) { Position = odbc.SQL_POSITION, Refresh = odbc.SQL_REFRESH, Update = odbc.SQL_UPDATE, Delete = odbc.SQL_DELETE, }; pub const LockType = enum(odbc.SQLUSMALLINT) { NoChange = odbc.SQL_LOCK_NO_CHANGE, Exclusive = odbc.SQL_LOCK_EXCLUSIVE, Unlock = odbc.SQL_LOCK_UNLOCK, }; pub const ColumnIdentifierType = enum(odbc.SQLSMALLINT) { BestRowID = odbc.SQL_BEST_ROWID, RowVer = odbc.SQL_ROWVER, }; pub const RowIdScope = enum(odbc.SQLSMALLINT) { CurrentRow = odbc.SQL_SCOPE_CURROW, Transaction = odbc.SQL_SCOPE_TRANSACTION, Session = odbc.SQL_SCOPE_SESSION, }; pub const Reserved = enum(odbc.SQLUSMALLINT) { Ensure = odbc.SQL_ENSURE, Quick = odbc.SQL_QUICK, }; test "CType" { const conforms = struct { fn conforms(comptime base_type: type, comptime test_type: type) bool { const BaseInfo = @typeInfo(base_type); if (std.meta.activeTag(@typeInfo(test_type)) != .Struct) return false; inline for (BaseInfo.Struct.fields) |field| { if (!@hasField(test_type, field.name)) return false; } inline for (BaseInfo.Struct.decls) |decl| { if (!@hasDecl(test_type, decl.name)) return false; } return true; } }.conforms; std.testing.refAllDecls(CType); const IntervalType = CType.toType(.IntervalHourToMinute); try std.testing.expect(conforms(CType.Interval, IntervalType)); } test "SqlType" { std.testing.refAllDecls(SqlType); } test "SqlType to CType" { const c_type = SqlType.Integer.defaultCType(); try std.testing.expect(c_type == CType.SLong); const timestamp_type = SqlType.Timestamp.defaultCType(); try std.testing.expect(timestamp_type == CType.Timestamp); }
src/types.zig
const std = @import("std"); const Header = @import("Header.zig"); const Iterator = @import("iterator.zig").Iterator; const DirectoryEntryMetadata = @import("DirectoryEntryMetadata.zig"); const PathComponents = @import("PathComponents.zig"); const File = @This(); path: []const u8, file: std.fs.File, header: Header, pub fn open(path: []const u8) !File { const file = try std.fs.cwd().openFile(path, .{}); const header = try Header.read(file.reader()); return File{ .path = path, .file = file, .header = header, }; } pub fn deinit(self: *File) void { self.file.close(); } pub const FileIterator = Iterator(std.fs.File.Reader); pub fn iterate(self: *File) !FileIterator { try self.file.seekTo(self.header.size()); return FileIterator.init(self.file.reader()); } pub fn extractAll(self: *File, output: std.fs.Dir) !void { var iterator = try self.iterate(); iterator.skip_preload_data = false; // Directory entries are grouped by extension and then by // path. This means that files with the same extension and path // are in the directory tree in a linear sequence. We want to // avoid opening and closing the output path for every file here, // so we memorize it in case the next file is in the same output // path. If not, close this directory and open a new one var current_dir = output; var current_path: ?[]const u8 = null; defer if (current_path) |_| current_dir.close(); // The same goes for the external archives: Often, successive // directory entries will be in the same external file var current_archive_index: u16 = 0x7fff; var current_external_archive_path: [1024]u8 = undefined; var current_external_archive: std.fs.File = undefined; defer if (current_archive_index != 0x7fff) current_external_archive.close(); while (try iterator.next()) |entry| { const metadata = entry.metadata; const path_components = entry.path_components; // Open output path var dir: std.fs.Dir = undefined; if (path_components.path) |entry_path| { if (current_path) |open_path| { if (std.mem.eql(u8, entry_path, open_path)) { // The same directory is already open dir = current_dir; } else { // Another path is open, close that one and open // the new path current_dir.close(); dir = try output.makeOpenPath(entry_path, .{}); current_dir = dir; } } else { // No path is currently open dir = try output.makeOpenPath(entry_path, .{}); current_dir = dir; } current_path = entry_path; } else { dir = output; } // Open output file var filename_buf: [1024]u8 = undefined; var filename_buf_writer = std.io.fixedBufferStream(&filename_buf); try path_components.joinIntoFilename(filename_buf_writer.writer()); const file = try dir.createFile(filename_buf_writer.getWritten(), .{}); defer file.close(); // Write file data const buf_size = 4096; var buf: [buf_size]u8 = undefined; if (metadata.preload_bytes > 0) { @panic("TODO write preload bytes"); } if (metadata.archive_index == 0x7fff) { // File contents are internally in this VPK file const pos = try self.file.getPos(); try self.file.seekTo(self.header.size() + self.header.tree_size + metadata.offset); var remaining = metadata.length; while (remaining > 0) { const amt = std.math.min(remaining, buf_size); try self.file.reader().readNoEof(buf[0..amt]); try file.writer().writeAll(buf[0..amt]); remaining -= amt; } try self.file.seekTo(pos); } else { // File contents are externally in another VPK file if (current_archive_index != metadata.archive_index) { var external_path_writer = std.io.fixedBufferStream(&current_external_archive_path); try external_path_writer.writer().print("{s}{:0>3}.vpk", .{ self.path[0 .. self.path.len - "dir.vpk".len], metadata.archive_index, }); if (current_archive_index != 0x7fff) current_external_archive.close(); current_external_archive = try std.fs.cwd().openFile(external_path_writer.getWritten(), .{}); current_archive_index = metadata.archive_index; } try current_external_archive.seekTo(metadata.offset); var remaining = metadata.length; while (remaining > 0) { const amt = std.math.min(remaining, buf_size); try current_external_archive.reader().readNoEof(buf[0..amt]); try file.writer().writeAll(buf[0..amt]); remaining -= amt; } } } }
src/vpk/File.zig
pub const VK_LBUTTON = 0x01; pub const VK_RBUTTON = 0x02; pub const VK_CANCEL = 0x03; pub const VK_MBUTTON = 0x04; pub const VK_XBUTTON1 = 0x05; pub const VK_XBUTTON2 = 0x06; pub const VK_BACK = 0x08; pub const VK_TAB = 0x09; pub const VK_CLEAR = 0x0C; pub const VK_RETURN = 0x0D; pub const VK_SHIFT = 0x10; pub const VK_CONTROL = 0x11; pub const VK_MENU = 0x12; pub const VK_PAUSE = 0x13; pub const VK_CAPITAL = 0x14; pub const VK_KANA = 0x15; pub const VK_HANGEUL = 0x15; pub const VK_HANGUL = 0x15; pub const VK_JUNJA = 0x17; pub const VK_FINAL = 0x18; pub const VK_HANJA = 0x19; pub const VK_KANJI = 0x19; pub const VK_ESCAPE = 0x1B; pub const VK_CONVERT = 0x1C; pub const VK_NONCONVERT = 0x1D; pub const VK_ACCEPT = 0x1E; pub const VK_MODECHANGE = 0x1F; pub const VK_SPACE = 0x20; pub const VK_PRIOR = 0x21; pub const VK_NEXT = 0x22; pub const VK_END = 0x23; pub const VK_HOME = 0x24; pub const VK_LEFT = 0x25; pub const VK_UP = 0x26; pub const VK_RIGHT = 0x27; pub const VK_DOWN = 0x28; pub const VK_SELECT = 0x29; pub const VK_PRINT = 0x2A; pub const VK_EXECUTE = 0x2B; pub const VK_SNAPSHOT = 0x2C; pub const VK_INSERT = 0x2D; pub const VK_DELETE = 0x2E; pub const VK_HELP = 0x2F; pub const VK_LWIN = 0x5B; pub const VK_RWIN = 0x5C; pub const VK_APPS = 0x5D; pub const VK_SLEEP = 0x5F; pub const VK_NUMPAD0 = 0x60; pub const VK_NUMPAD1 = 0x61; pub const VK_NUMPAD2 = 0x62; pub const VK_NUMPAD3 = 0x63; pub const VK_NUMPAD4 = 0x64; pub const VK_NUMPAD5 = 0x65; pub const VK_NUMPAD6 = 0x66; pub const VK_NUMPAD7 = 0x67; pub const VK_NUMPAD8 = 0x68; pub const VK_NUMPAD9 = 0x69; pub const VK_MULTIPLY = 0x6A; pub const VK_ADD = 0x6B; pub const VK_SEPARATOR = 0x6C; pub const VK_SUBTRACT = 0x6D; pub const VK_DECIMAL = 0x6E; pub const VK_DIVIDE = 0x6F; pub const VK_F1 = 0x70; pub const VK_F2 = 0x71; pub const VK_F3 = 0x72; pub const VK_F4 = 0x73; pub const VK_F5 = 0x74; pub const VK_F6 = 0x75; pub const VK_F7 = 0x76; pub const VK_F8 = 0x77; pub const VK_F9 = 0x78; pub const VK_F10 = 0x79; pub const VK_F11 = 0x7A; pub const VK_F12 = 0x7B; pub const VK_F13 = 0x7C; pub const VK_F14 = 0x7D; pub const VK_F15 = 0x7E; pub const VK_F16 = 0x7F; pub const VK_F17 = 0x80; pub const VK_F18 = 0x81; pub const VK_F19 = 0x82; pub const VK_F20 = 0x83; pub const VK_F21 = 0x84; pub const VK_F22 = 0x85; pub const VK_F23 = 0x86; pub const VK_F24 = 0x87; pub const VK_NUMLOCK = 0x90; pub const VK_SCROLL = 0x91; pub const VK_OEM_NEC_EQUAL = 0x92; pub const VK_OEM_FJ_JISHO = 0x92; pub const VK_OEM_FJ_MASSHOU = 0x93; pub const VK_OEM_FJ_TOUROKU = 0x94; pub const VK_OEM_FJ_LOYA = 0x95; pub const VK_OEM_FJ_ROYA = 0x96; pub const VK_LSHIFT = 0xA0; pub const VK_RSHIFT = 0xA1; pub const VK_LCONTROL = 0xA2; pub const VK_RCONTROL = 0xA3; pub const VK_LMENU = 0xA4; pub const VK_RMENU = 0xA5; pub const VK_BROWSER_BACK = 0xA6; pub const VK_BROWSER_FORWARD = 0xA7; pub const VK_BROWSER_REFRESH = 0xA8; pub const VK_BROWSER_STOP = 0xA9; pub const VK_BROWSER_SEARCH = 0xAA; pub const VK_BROWSER_FAVORITES = 0xAB; pub const VK_BROWSER_HOME = 0xAC; pub const VK_VOLUME_MUTE = 0xAD; pub const VK_VOLUME_DOWN = 0xAE; pub const VK_VOLUME_UP = 0xAF; pub const VK_MEDIA_NEXT_TRACK = 0xB0; pub const VK_MEDIA_PREV_TRACK = 0xB1; pub const VK_MEDIA_STOP = 0xB2; pub const VK_MEDIA_PLAY_PAUSE = 0xB3; pub const VK_LAUNCH_MAIL = 0xB4; pub const VK_LAUNCH_MEDIA_SELECT = 0xB5; pub const VK_LAUNCH_APP1 = 0xB6; pub const VK_LAUNCH_APP2 = 0xB7; pub const VK_OEM_1 = 0xBA; pub const VK_OEM_PLUS = 0xBB; pub const VK_OEM_COMMA = 0xBC; pub const VK_OEM_MINUS = 0xBD; pub const VK_OEM_PERIOD = 0xBE; pub const VK_OEM_2 = 0xBF; pub const VK_OEM_3 = 0xC0; pub const VK_OEM_4 = 0xDB; pub const VK_OEM_5 = 0xDC; pub const VK_OEM_6 = 0xDD; pub const VK_OEM_7 = 0xDE; pub const VK_OEM_8 = 0xDF; pub const VK_OEM_AX = 0xE1; pub const VK_OEM_102 = 0xE2; pub const VK_ICO_HELP = 0xE3; pub const VK_ICO_00 = 0xE4; pub const VK_PROCESSKEY = 0xE5; pub const VK_ICO_CLEAR = 0xE6; pub const VK_PACKET = 0xE7; pub const VK_OEM_RESET = 0xE9; pub const VK_OEM_JUMP = 0xEA; pub const VK_OEM_PA1 = 0xEB; pub const VK_OEM_PA2 = 0xEC; pub const VK_OEM_PA3 = 0xED; pub const VK_OEM_WSCTRL = 0xEE; pub const VK_OEM_CUSEL = 0xEF; pub const VK_OEM_ATTN = 0xF0; pub const VK_OEM_FINISH = 0xF1; pub const VK_OEM_COPY = 0xF2; pub const VK_OEM_AUTO = 0xF3; pub const VK_OEM_ENLW = 0xF4; pub const VK_OEM_BACKTAB = 0xF5; pub const VK_ATTN = 0xF6; pub const VK_CRSEL = 0xF7; pub const VK_EXSEL = 0xF8; pub const VK_EREOF = 0xF9; pub const VK_PLAY = 0xFA; pub const VK_ZOOM = 0xFB; pub const VK_NONAME = 0xFC; pub const VK_PA1 = 0xFD; pub const VK_OEM_CLEAR = 0xFE;
src/vk_codes.zig
//-------------------------------------------------------------------------------- // Section: Types (7) //-------------------------------------------------------------------------------- const CLSID_WindowsMediaLibrarySharingServices_Value = @import("../zig.zig").Guid.initString("ad581b00-7b64-4e59-a38d-d2c5bf51ddb3"); pub const CLSID_WindowsMediaLibrarySharingServices = &CLSID_WindowsMediaLibrarySharingServices_Value; pub const WindowsMediaLibrarySharingDeviceAuthorizationStatus = enum(i32) { UNKNOWN = 0, ALLOWED = 1, DENIED = 2, }; pub const DEVICE_AUTHORIZATION_UNKNOWN = WindowsMediaLibrarySharingDeviceAuthorizationStatus.UNKNOWN; pub const DEVICE_AUTHORIZATION_ALLOWED = WindowsMediaLibrarySharingDeviceAuthorizationStatus.ALLOWED; pub const DEVICE_AUTHORIZATION_DENIED = WindowsMediaLibrarySharingDeviceAuthorizationStatus.DENIED; // TODO: this type is limited to platform 'windows6.1' const IID_IWindowsMediaLibrarySharingDeviceProperty_Value = @import("../zig.zig").Guid.initString("81e26927-7a7d-40a7-81d4-bddc02960e3e"); pub const IID_IWindowsMediaLibrarySharingDeviceProperty = &IID_IWindowsMediaLibrarySharingDeviceProperty_Value; pub const IWindowsMediaLibrarySharingDeviceProperty = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Name: fn( self: *const IWindowsMediaLibrarySharingDeviceProperty, name: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Value: fn( self: *const IWindowsMediaLibrarySharingDeviceProperty, value: ?*VARIANT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDeviceProperty_get_Name(self: *const T, name: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDeviceProperty.VTable, self.vtable).get_Name(@ptrCast(*const IWindowsMediaLibrarySharingDeviceProperty, self), name); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDeviceProperty_get_Value(self: *const T, value: ?*VARIANT) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDeviceProperty.VTable, self.vtable).get_Value(@ptrCast(*const IWindowsMediaLibrarySharingDeviceProperty, self), value); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IWindowsMediaLibrarySharingDeviceProperties_Value = @import("../zig.zig").Guid.initString("c4623214-6b06-40c5-a623-b2ff4c076bfd"); pub const IID_IWindowsMediaLibrarySharingDeviceProperties = &IID_IWindowsMediaLibrarySharingDeviceProperties_Value; pub const IWindowsMediaLibrarySharingDeviceProperties = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Item: fn( self: *const IWindowsMediaLibrarySharingDeviceProperties, index: i32, property: ?*?*IWindowsMediaLibrarySharingDeviceProperty, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IWindowsMediaLibrarySharingDeviceProperties, count: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetProperty: fn( self: *const IWindowsMediaLibrarySharingDeviceProperties, name: ?BSTR, property: ?*?*IWindowsMediaLibrarySharingDeviceProperty, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDeviceProperties_get_Item(self: *const T, index: i32, property: ?*?*IWindowsMediaLibrarySharingDeviceProperty) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDeviceProperties.VTable, self.vtable).get_Item(@ptrCast(*const IWindowsMediaLibrarySharingDeviceProperties, self), index, property); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDeviceProperties_get_Count(self: *const T, count: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDeviceProperties.VTable, self.vtable).get_Count(@ptrCast(*const IWindowsMediaLibrarySharingDeviceProperties, self), count); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDeviceProperties_GetProperty(self: *const T, name: ?BSTR, property: ?*?*IWindowsMediaLibrarySharingDeviceProperty) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDeviceProperties.VTable, self.vtable).GetProperty(@ptrCast(*const IWindowsMediaLibrarySharingDeviceProperties, self), name, property); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IWindowsMediaLibrarySharingDevice_Value = @import("../zig.zig").Guid.initString("3dccc293-4fd9-4191-a25b-8e57c5d27bd4"); pub const IID_IWindowsMediaLibrarySharingDevice = &IID_IWindowsMediaLibrarySharingDevice_Value; pub const IWindowsMediaLibrarySharingDevice = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_DeviceID: fn( self: *const IWindowsMediaLibrarySharingDevice, deviceID: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Authorization: fn( self: *const IWindowsMediaLibrarySharingDevice, authorization: ?*WindowsMediaLibrarySharingDeviceAuthorizationStatus, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_Authorization: fn( self: *const IWindowsMediaLibrarySharingDevice, authorization: WindowsMediaLibrarySharingDeviceAuthorizationStatus, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Properties: fn( self: *const IWindowsMediaLibrarySharingDevice, deviceProperties: ?*?*IWindowsMediaLibrarySharingDeviceProperties, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevice_get_DeviceID(self: *const T, deviceID: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevice.VTable, self.vtable).get_DeviceID(@ptrCast(*const IWindowsMediaLibrarySharingDevice, self), deviceID); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevice_get_Authorization(self: *const T, authorization: ?*WindowsMediaLibrarySharingDeviceAuthorizationStatus) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevice.VTable, self.vtable).get_Authorization(@ptrCast(*const IWindowsMediaLibrarySharingDevice, self), authorization); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevice_put_Authorization(self: *const T, authorization: WindowsMediaLibrarySharingDeviceAuthorizationStatus) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevice.VTable, self.vtable).put_Authorization(@ptrCast(*const IWindowsMediaLibrarySharingDevice, self), authorization); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevice_get_Properties(self: *const T, deviceProperties: ?*?*IWindowsMediaLibrarySharingDeviceProperties) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevice.VTable, self.vtable).get_Properties(@ptrCast(*const IWindowsMediaLibrarySharingDevice, self), deviceProperties); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IWindowsMediaLibrarySharingDevices_Value = @import("../zig.zig").Guid.initString("1803f9d6-fe6d-4546-bf5b-992fe8ec12d1"); pub const IID_IWindowsMediaLibrarySharingDevices = &IID_IWindowsMediaLibrarySharingDevices_Value; pub const IWindowsMediaLibrarySharingDevices = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Item: fn( self: *const IWindowsMediaLibrarySharingDevices, index: i32, device: ?*?*IWindowsMediaLibrarySharingDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IWindowsMediaLibrarySharingDevices, count: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDevice: fn( self: *const IWindowsMediaLibrarySharingDevices, deviceID: ?BSTR, device: ?*?*IWindowsMediaLibrarySharingDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevices_get_Item(self: *const T, index: i32, device: ?*?*IWindowsMediaLibrarySharingDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevices.VTable, self.vtable).get_Item(@ptrCast(*const IWindowsMediaLibrarySharingDevices, self), index, device); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevices_get_Count(self: *const T, count: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevices.VTable, self.vtable).get_Count(@ptrCast(*const IWindowsMediaLibrarySharingDevices, self), count); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingDevices_GetDevice(self: *const T, deviceID: ?BSTR, device: ?*?*IWindowsMediaLibrarySharingDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingDevices.VTable, self.vtable).GetDevice(@ptrCast(*const IWindowsMediaLibrarySharingDevices, self), deviceID, device); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IWindowsMediaLibrarySharingServices_Value = @import("../zig.zig").Guid.initString("01f5f85e-0a81-40da-a7c8-21ef3af8440c"); pub const IID_IWindowsMediaLibrarySharingServices = &IID_IWindowsMediaLibrarySharingServices_Value; pub const IWindowsMediaLibrarySharingServices = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, showShareMediaCPL: fn( self: *const IWindowsMediaLibrarySharingServices, device: ?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_userHomeMediaSharingState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingEnabled: ?*i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_userHomeMediaSharingState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingEnabled: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_userHomeMediaSharingLibraryName: fn( self: *const IWindowsMediaLibrarySharingServices, libraryName: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_userHomeMediaSharingLibraryName: fn( self: *const IWindowsMediaLibrarySharingServices, libraryName: ?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_computerHomeMediaSharingAllowedState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingAllowed: ?*i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_computerHomeMediaSharingAllowedState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingAllowed: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_userInternetMediaSharingState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingEnabled: ?*i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_userInternetMediaSharingState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingEnabled: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_computerInternetMediaSharingAllowedState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingAllowed: ?*i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_computerInternetMediaSharingAllowedState: fn( self: *const IWindowsMediaLibrarySharingServices, sharingAllowed: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_internetMediaSharingSecurityGroup: fn( self: *const IWindowsMediaLibrarySharingServices, securityGroup: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_internetMediaSharingSecurityGroup: fn( self: *const IWindowsMediaLibrarySharingServices, securityGroup: ?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_allowSharingToAllDevices: fn( self: *const IWindowsMediaLibrarySharingServices, sharingEnabled: ?*i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_allowSharingToAllDevices: fn( self: *const IWindowsMediaLibrarySharingServices, sharingEnabled: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, setDefaultAuthorization: fn( self: *const IWindowsMediaLibrarySharingServices, MACAddresses: ?BSTR, friendlyName: ?BSTR, authorization: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, setAuthorizationState: fn( self: *const IWindowsMediaLibrarySharingServices, MACAddress: ?BSTR, authorizationState: i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, getAllDevices: fn( self: *const IWindowsMediaLibrarySharingServices, devices: ?*?*IWindowsMediaLibrarySharingDevices, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_customSettingsApplied: fn( self: *const IWindowsMediaLibrarySharingServices, customSettingsApplied: ?*i16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_showShareMediaCPL(self: *const T, device: ?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).showShareMediaCPL(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), device); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_userHomeMediaSharingState(self: *const T, sharingEnabled: ?*i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_userHomeMediaSharingState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_userHomeMediaSharingState(self: *const T, sharingEnabled: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_userHomeMediaSharingState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_userHomeMediaSharingLibraryName(self: *const T, libraryName: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_userHomeMediaSharingLibraryName(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), libraryName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_userHomeMediaSharingLibraryName(self: *const T, libraryName: ?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_userHomeMediaSharingLibraryName(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), libraryName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_computerHomeMediaSharingAllowedState(self: *const T, sharingAllowed: ?*i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_computerHomeMediaSharingAllowedState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingAllowed); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_computerHomeMediaSharingAllowedState(self: *const T, sharingAllowed: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_computerHomeMediaSharingAllowedState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingAllowed); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_userInternetMediaSharingState(self: *const T, sharingEnabled: ?*i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_userInternetMediaSharingState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_userInternetMediaSharingState(self: *const T, sharingEnabled: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_userInternetMediaSharingState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_computerInternetMediaSharingAllowedState(self: *const T, sharingAllowed: ?*i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_computerInternetMediaSharingAllowedState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingAllowed); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_computerInternetMediaSharingAllowedState(self: *const T, sharingAllowed: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_computerInternetMediaSharingAllowedState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingAllowed); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_internetMediaSharingSecurityGroup(self: *const T, securityGroup: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_internetMediaSharingSecurityGroup(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), securityGroup); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_internetMediaSharingSecurityGroup(self: *const T, securityGroup: ?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_internetMediaSharingSecurityGroup(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), securityGroup); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_allowSharingToAllDevices(self: *const T, sharingEnabled: ?*i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_allowSharingToAllDevices(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_put_allowSharingToAllDevices(self: *const T, sharingEnabled: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).put_allowSharingToAllDevices(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), sharingEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_setDefaultAuthorization(self: *const T, MACAddresses: ?BSTR, friendlyName: ?BSTR, authorization: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).setDefaultAuthorization(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), MACAddresses, friendlyName, authorization); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_setAuthorizationState(self: *const T, MACAddress: ?BSTR, authorizationState: i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).setAuthorizationState(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), MACAddress, authorizationState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_getAllDevices(self: *const T, devices: ?*?*IWindowsMediaLibrarySharingDevices) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).getAllDevices(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), devices); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWindowsMediaLibrarySharingServices_get_customSettingsApplied(self: *const T, customSettingsApplied: ?*i16) callconv(.Inline) HRESULT { return @ptrCast(*const IWindowsMediaLibrarySharingServices.VTable, self.vtable).get_customSettingsApplied(@ptrCast(*const IWindowsMediaLibrarySharingServices, self), customSettingsApplied); } };} pub usingnamespace MethodMixin(@This()); }; //-------------------------------------------------------------------------------- // Section: Functions (0) //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (4) //-------------------------------------------------------------------------------- const BSTR = @import("../foundation.zig").BSTR; const HRESULT = @import("../foundation.zig").HRESULT; const IDispatch = @import("../system/com.zig").IDispatch; const VARIANT = @import("../system/com.zig").VARIANT; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/media/library_sharing_services.zig
const std = @import("std"); const mem = std.mem; const log = @import("log.zig"); const State = @import("ast.zig").State; const Parser = @import("parse.zig").Parser; const Node = @import("parse.zig").Node; const Lexer = @import("lexer.zig").Lexer; const TokenId = @import("token.zig").TokenId; pub fn stateCodeBlock(p: *Parser) !void { if (try p.lex.peekNext()) |tok| { var openTok = p.lex.lastToken(); // log.Debugf("parse block code before openTok: '{}' id: {} len: {}, tok: '{}' id: {} len: {}\n", .{ // openTok.string, openTok.ID, openTok.string.len, // tok.string, tok.ID, tok.string.len, // }); var hazCodeBlockWhitespace: bool = false; // var hazCodeBlockWhitespaceNextToken: bool = false; if (openTok.ID == TokenId.Whitespace and openTok.string.len >= 1) { if (mem.indexOf(u8, openTok.string, "\t") != null or openTok.string.len >= 4) { hazCodeBlockWhitespace = true; // } else if (try p.lex.peekNext()) |peekTok| { // if (peekTok.ID == TokenId.Whitespace and peekTok.string.len >= 1) { // if (mem.indexOf(u8, peekTok.string, "\t") != null or peekTok.string.len >= 4) { // hazCodeBlockWhitespaceNextToken = true; // } // } } } if (hazCodeBlockWhitespace and tok.ID == TokenId.Text) { log.Debug("Found a code block!"); try p.lex.debugPrintToken("stateCodeBlock openTok", &openTok); try p.lex.debugPrintToken("stateCodeBlock tok", &tok); p.state = Parser.State.CodeBlock; var newChild = Node{ .ID = Node.ID.CodeBlock, .Value = openTok.string, .PositionStart = Node.Position{ .Line = openTok.lineNumber, .Column = openTok.column, .Offset = openTok.startOffset, }, .PositionEnd = undefined, .Children = std.ArrayList(Node).init(p.allocator), .Level = 0, }; var buf = try std.ArrayListSentineled(u8, 0).init(p.allocator, tok.string); defer buf.deinit(); // skip the whitespace after the codeblock opening try p.lex.skipNext(); var startPos = Node.Position{ .Line = tok.lineNumber, .Column = tok.column, .Offset = tok.startOffset, }; while (try p.lex.next()) |ntok| { // if (ntok.ID == TokenId.Whitespace and mem.eql(u8, ntok.string, "\n")) { if (ntok.ID == TokenId.Whitespace and ntok.column == 1) { continue; } if (ntok.ID == TokenId.EOF) { // FIXME: loop until de-indent // FIXME: blanklines or eof should cause the state to exit try p.lex.debugPrintToken("stateCodeBlock ntok", &ntok); log.Debug("Found a newline, exiting state"); try buf.appendSlice(ntok.string); try newChild.Children.append(Node{ .ID = Node.ID.Text, .Value = buf.toOwnedSlice(), .PositionStart = startPos, .PositionEnd = Node.Position{ .Line = ntok.lineNumber, .Column = ntok.column, .Offset = ntok.endOffset - 1, }, .Children = std.ArrayList(Node).init(p.allocator), .Level = 0, }); break; } try buf.appendSlice(ntok.string); } newChild.PositionEnd = newChild.Children.items[newChild.Children.items.len - 1].PositionEnd; // p.lex.index = newChild.PositionEnd.Offset; try p.root.append(newChild); p.state = Parser.State.Start; } } }
src/md/parse_codeblock.zig
const std = @import("std"); const Sdk = @import("Sdk.zig"); pub fn build(b: *std.build.Builder) !void { // Default-initialize SDK const sdk = Sdk.init(b, null, .{}); const mode = b.standardReleaseOptions(); // Provide some KeyStore structure so we can sign our app. // Recommendation: Don't hardcore your password here, everyone can read it. // At least not for your production keystore ;) const key_store = Sdk.KeyStore{ .file = "zig-cache/debug.keystore", .alias = "default", .password = "<PASSWORD>", }; // This is a configuration for your application. // Android requires several configurations to be done, this is a typical config const config = Sdk.AppConfig{ // This is displayed to the user .display_name = "Zig Android App Template", // This is used internally for ... things? .app_name = "zig-app-template", // This is required for the APK name. This identifies your app, android will associate // your signing key with this identifier and will prevent updates if the key changes. .package_name = "net.random_projects.zig_android_template", // This is a set of resources. It should at least contain a "mipmap/icon.png" resource that // will provide the application icon. .resources = &[_]Sdk.Resource{ .{ .path = "mipmap/icon.png", .content = .{ .path = "example/icon.png" } }, }, // This is a list of android permissions. Check out the documentation to figure out which you need. .permissions = &[_][]const u8{ "android.permission.SET_RELEASE_APP", //"android.permission.RECORD_AUDIO", }, }; const app = sdk.createApp( "app-template.apk", "example/main.zig", config, mode, .{ .aarch64 = b.option(bool, "aarch64", "Enable the aarch64 build") orelse true, .arm = b.option(bool, "arm", "Enable the arm build") orelse false, .x86_64 = b.option(bool, "x86_64", "Enable the x86_64 build") orelse true, .x86 = b.option(bool, "x86", "Enable the x86 build") orelse false, }, // default targets key_store, ); for (app.libraries) |exe| { // Provide the "android" package in each executable we build exe.addPackage(app.getAndroidPackage("android")); } // Make the app build when we invoke "zig build" or "zig build install" b.getInstallStep().dependOn(app.final_step); const keystore_step = b.step("keystore", "Initialize a fresh debug keystore"); const push_step = b.step("push", "Push the app to a connected android device"); const run_step = b.step("run", "Run the app on a connected android device"); keystore_step.dependOn(sdk.initKeystore(key_store, .{})); push_step.dependOn(app.install()); run_step.dependOn(app.run()); }
build.zig
const xcb = @import("../xcb.zig"); pub const id = xcb.Extension{ .name = "XFree86-DRI", .global_id = 0 }; /// @brief DrmClipRect pub const DrmClipRect = struct { @"x1": i16, @"y1": i16, @"x2": i16, @"x3": i16, }; /// @brief QueryVersioncookie pub const QueryVersioncookie = struct { sequence: c_uint, }; /// @brief QueryVersionRequest pub const QueryVersionRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 0, @"length": u16, }; /// @brief QueryVersionReply pub const QueryVersionReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"dri_major_version": u16, @"dri_minor_version": u16, @"dri_minor_patch": u32, }; /// @brief QueryDirectRenderingCapablecookie pub const QueryDirectRenderingCapablecookie = struct { sequence: c_uint, }; /// @brief QueryDirectRenderingCapableRequest pub const QueryDirectRenderingCapableRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 1, @"length": u16, @"screen": u32, }; /// @brief QueryDirectRenderingCapableReply pub const QueryDirectRenderingCapableReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"is_capable": u8, }; /// @brief OpenConnectioncookie pub const OpenConnectioncookie = struct { sequence: c_uint, }; /// @brief OpenConnectionRequest pub const OpenConnectionRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 2, @"length": u16, @"screen": u32, }; /// @brief OpenConnectionReply pub const OpenConnectionReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"sarea_handle_low": u32, @"sarea_handle_high": u32, @"bus_id_len": u32, @"pad1": [12]u8, @"bus_id": []u8, }; /// @brief CloseConnectionRequest pub const CloseConnectionRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 3, @"length": u16, @"screen": u32, }; /// @brief GetClientDriverNamecookie pub const GetClientDriverNamecookie = struct { sequence: c_uint, }; /// @brief GetClientDriverNameRequest pub const GetClientDriverNameRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 4, @"length": u16, @"screen": u32, }; /// @brief GetClientDriverNameReply pub const GetClientDriverNameReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"client_driver_major_version": u32, @"client_driver_minor_version": u32, @"client_driver_patch_version": u32, @"client_driver_name_len": u32, @"pad1": [8]u8, @"client_driver_name": []u8, }; /// @brief CreateContextcookie pub const CreateContextcookie = struct { sequence: c_uint, }; /// @brief CreateContextRequest pub const CreateContextRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 5, @"length": u16, @"screen": u32, @"visual": u32, @"context": u32, }; /// @brief CreateContextReply pub const CreateContextReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"hw_context": u32, }; /// @brief DestroyContextRequest pub const DestroyContextRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 6, @"length": u16, @"screen": u32, @"context": u32, }; /// @brief CreateDrawablecookie pub const CreateDrawablecookie = struct { sequence: c_uint, }; /// @brief CreateDrawableRequest pub const CreateDrawableRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 7, @"length": u16, @"screen": u32, @"drawable": u32, }; /// @brief CreateDrawableReply pub const CreateDrawableReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"hw_drawable_handle": u32, }; /// @brief DestroyDrawableRequest pub const DestroyDrawableRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 8, @"length": u16, @"screen": u32, @"drawable": u32, }; /// @brief GetDrawableInfocookie pub const GetDrawableInfocookie = struct { sequence: c_uint, }; /// @brief GetDrawableInfoRequest pub const GetDrawableInfoRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 9, @"length": u16, @"screen": u32, @"drawable": u32, }; /// @brief GetDrawableInfoReply pub const GetDrawableInfoReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"drawable_table_index": u32, @"drawable_table_stamp": u32, @"drawable_origin_X": i16, @"drawable_origin_Y": i16, @"drawable_size_W": i16, @"drawable_size_H": i16, @"num_clip_rects": u32, @"back_x": i16, @"back_y": i16, @"num_back_clip_rects": u32, @"clip_rects": []xcb.xf86dri.DrmClipRect, @"back_clip_rects": []xcb.xf86dri.DrmClipRect, }; /// @brief GetDeviceInfocookie pub const GetDeviceInfocookie = struct { sequence: c_uint, }; /// @brief GetDeviceInfoRequest pub const GetDeviceInfoRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 10, @"length": u16, @"screen": u32, }; /// @brief GetDeviceInfoReply pub const GetDeviceInfoReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"framebuffer_handle_low": u32, @"framebuffer_handle_high": u32, @"framebuffer_origin_offset": u32, @"framebuffer_size": u32, @"framebuffer_stride": u32, @"device_private_size": u32, @"device_private": []u32, }; /// @brief AuthConnectioncookie pub const AuthConnectioncookie = struct { sequence: c_uint, }; /// @brief AuthConnectionRequest pub const AuthConnectionRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 11, @"length": u16, @"screen": u32, @"magic": u32, }; /// @brief AuthConnectionReply pub const AuthConnectionReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"authenticated": u32, }; test "" { @import("std").testing.refAllDecls(@This()); }
src/auto/xf86dri.zig
const std = @import("std"); usingnamespace @import("ast.zig"); usingnamespace @import("common.zig"); usingnamespace @import("compiler.zig"); usingnamespace @import("job.zig"); usingnamespace @import("location.zig"); usingnamespace @import("native_function.zig"); usingnamespace @import("types.zig"); pub const SymbolKind = union(enum) { NotSet, Argument: struct { decl: *const Ast, typ: *const Type, offset: usize, }, Constant: struct { decl: ?*const Ast = null, typ: *const Type, value: ?[]u8, // Null if not set yet. }, GlobalVariable: struct { decl: *const Ast, typ: *const Type, value: ?[]u8 = null, }, NativeFunction: struct { typ: *const Type, wrapper: *NativeFunctionWrapper, }, Type: struct { typ: *const Type, }, }; pub const Symbol = struct { name: String, kind: SymbolKind, const Self = @This(); pub fn is(self: *const Self, tag: std.meta.Tag(SymbolKind)) bool { return @as(std.meta.Tag(SymbolKind), self.kind) == tag; } }; pub const SymbolTable = struct { allocator: *std.mem.Allocator, parent: ?*SymbolTable, symbols: std.StringHashMap(*Symbol), const Self = @This(); pub fn init(parent: ?*Self, symbolAllocator: *std.mem.Allocator, mapAllocator: *std.mem.Allocator) Self { return Self{ .allocator = symbolAllocator, .parent = parent, .symbols = std.StringHashMap(*Symbol).init(mapAllocator), }; } pub fn deinit(self: *Self) void { self.symbols.deinit(); } pub fn define(self: *Self, name: String) !?*Symbol { if (self.symbols.contains(name)) { return null; } var symbol = try self.allocator.create(Symbol); symbol.* = Symbol{ .name = name, .kind = .NotSet, }; try self.symbols.put(name, symbol); return symbol; } pub fn get(self: *Self, name: String, location: *Location) !?*Symbol { if (self.parent == null) { // Top level symbol table. while (true) { if (self.symbols.get(name)) |symbol| { return symbol; } var condition = struct { condition: FiberWaitCondition = .{ .evalFn = eval, .reportErrorFn = reportError, }, scope: *SymbolTable, name: String, location: *Location, pub fn eval(condition: *FiberWaitCondition) bool { const s = @fieldParentPtr(@This(), "condition", condition); return s.scope.symbols.contains(s.name); } pub fn reportError(condition: *FiberWaitCondition, compiler: *Compiler) void { const s = @fieldParentPtr(@This(), "condition", condition); compiler.reportError(s.location, "Symbol not found: {s}", .{s.name}); } }{ .scope = self, .name = name, .location = location, }; var ctx = Coroutine.current().getUserData() orelse unreachable; try ctx.waitUntil(&condition.condition); } } if (self.symbols.get(name)) |symbol| { return symbol; } if (self.parent) |p| { return p.get(name, location); } return null; } pub fn format( self: *const Self, fmt: String, options: std.fmt.FormatOptions, writer: anytype, ) !void { try std.fmt.format(writer, "scope", .{}); var it = self.symbols.iterator(); while (it.next()) |sym| { try std.fmt.format(writer, "\n {s} -> {any}", .{ sym.key, sym.value }); } } };
src/symbol.zig
const std = @import("std"); const TokenType = @import("token.zig").TokenType; const testing = std.testing; const util = @import("util.zig"); const StackWidth = u128; const StackElemWidth = u4; // TODO: we have an extra bit here so it's easier to debug - change this to u3 later? const STACK_SHIFT = @bitSizeOf(StackElemWidth); pub const MAX_STACK_SIZE = @bitSizeOf(StackWidth) / STACK_SHIFT; // add more stacks if we need more? pub const State = enum { ObjectBegin, // 0 ArrayBegin, // 1 MacroExprKey, // 2 MacroExprArgsBegin, // 3 MacroDeclParam, // 4 MacroExprBatchListBegin, // 5 MacroExprBatchArgsBegin, // 6 Value, // 7 Decl, Key, Equals, ValueEnter, ValueConcat, ConsumeObjectEntry, ObjectEnd, ConsumeArrayItem, ArrayEnd, MacroDeclKey, MacroDeclOptionalParams, MacroDeclParamOptionalDefaultValue, ConsumeMacroDeclParam, ConsumeMacroDeclDefaultParam, MacroDeclParamsEnd, MacroExprOptionalArgsOrAccessors, ConsumeMacroExprArgsOrBatchList, MacroExprOptionalAccessors, MacroExprAccessors, MacroExprOptionalBatch, ConsumeMacroExprBatchArgsList, ConsumeMacroExprArg, MacroExprArgsEnd, ConsumeMacroExprBatchArgs, MacroExprBatchListEnd, }; pub const StateMachine = struct { const Self = @This(); state: State = .Decl, // NOTE: the following bit-stack setup is based on zig/lib/std/json.zig stack: StackWidth = 0, stack_size: u8 = 0, pub fn push(self: *Self, state_: State) !void { if (self.stack_size > MAX_STACK_SIZE) { return error.TooManyStateStackPushes; } switch (state_) { .ObjectBegin, .ArrayBegin, .MacroExprKey, .MacroExprArgsBegin, .MacroDeclParam, .MacroExprBatchListBegin, .MacroExprBatchArgsBegin, .Value, => {}, else => return error.BadStatePush, } // update stack self.stack <<= STACK_SHIFT; self.stack |= @enumToInt(state_); self.stack_size += 1; // update state self.state = @intToEnum(State, @enumToInt(state_)); } pub fn pop(self: *Self) !void { if (self.stack_size > 0) { // update stack self.stack >>= STACK_SHIFT; self.stack_size -= 1; // update state if (self.top()) |state| { // we always pop back to the corresponding consumption state self.state = switch (state) { .ObjectBegin => .ConsumeObjectEntry, .ArrayBegin => .ConsumeArrayItem, .MacroExprKey => .ConsumeMacroExprArgsOrBatchList, .MacroExprArgsBegin => .ConsumeMacroExprArg, .MacroDeclParam => .ConsumeMacroDeclDefaultParam, .MacroExprBatchListBegin => .ConsumeMacroExprBatchArgsList, .MacroExprBatchArgsBegin => .ConsumeMacroExprBatchArgs, .Value => .ValueConcat, else => return error.UnexpectedStateOnStack, }; } else { self.state = .Decl; } } else { return error.TooManyStateStackPops; } } pub fn top(self: Self) ?State { if (self.stack_size == 0) { return null; } return @intToEnum(State, self.stack & 0b1111); } pub fn log(self: Self, writer_: anytype) std.os.WriteError!void { try writer_.print( \\----[State Machine]---- \\State = {} \\Stack = 0x{X:0>32} \\Size = {} \\ , .{ self.state, self.stack, self.stack_size } ); } /// Transition the state machine to the next state. This will catch all the /// expected token type errors. pub fn transition(self: *Self, token_: TokenType) !void { if (util.DEBUG) { std.debug.print("{} --({})--> ", .{self.state, token_}); } // we can still transition even if the token type is .None switch (self.state) { .Decl => self.state = switch (token_) { .MacroKey => .MacroDeclKey, .String => .Key, else => return error.UnexpectedDeclToken, }, .Equals => switch (token_) { .Equals => self.state = .ValueEnter, else => return error.UnexpectedEqualsToken, }, .ValueEnter => switch (token_) { .CloseSquare => self.state = .ArrayEnd, else => try self.push(.Value), }, .Value => switch (token_) { .String, .RawString, .MacroParamKey => self.state = .ValueConcat, .MacroKey => try self.push(.MacroExprKey), .OpenCurly => try self.push(.ObjectBegin), .OpenSquare => try self.push(.ArrayBegin), .Question => try self.pop(), // we forbid placeholder concatenation....TODO: do we really need to? else => return error.UnexpectedValueToken, }, .ValueConcat => switch (token_) { .Plus, .RawString => self.state = .Value, else => try self.pop(), }, // Object .ObjectBegin => self.state = switch (token_) { .OpenCurly => .Key, else => return error.UnexpectedObjectBeginToken, }, .Key => self.state = switch (token_) { .String => .Equals, .CloseCurly => .ObjectEnd, else => return error.UnexpectedKeyToken, }, .ConsumeObjectEntry => self.state = .ObjectEnd, .ObjectEnd => switch (token_) { .String => self.state = .Key, .CloseCurly => try self.pop(), else => return error.UnexpectedObjectEndToken, }, // Array .ArrayBegin => switch (token_) { .OpenSquare => self.state = .ValueEnter, else => return error.UnexpectedArrayBeginToken, }, .ConsumeArrayItem => self.state = .ArrayEnd, .ArrayEnd => switch (token_) { .CloseSquare => try self.pop(), else => self.state = .ValueEnter, }, // Macro Decl .MacroDeclKey => self.state = switch (token_) { .MacroKey => .MacroDeclOptionalParams, else => return error.UnexpectedMacroDeclKeyToken, }, .MacroDeclOptionalParams => switch (token_) { .OpenParen => self.state = .MacroDeclParam, .Equals => self.state = .ValueEnter, else => return error.UnexpectedMacroDeclOptionalParamsToken, }, .MacroDeclParam => switch (token_) { .String => self.state = .MacroDeclParamOptionalDefaultValue, .CloseParen => self.state = .MacroDeclParamsEnd, else => return error.UnexpectedMacroDeclParamToken, }, .MacroDeclParamOptionalDefaultValue => switch (token_) { .Equals => { try self.push(.MacroDeclParam); self.state = .ValueEnter; }, .String, .CloseParen => self.state = .ConsumeMacroDeclParam, else => return error.UnexpectedMacroDeclParamOptionalDefaultValueToken, }, .ConsumeMacroDeclParam => self.state = switch (token_) { .String => .MacroDeclParam, .CloseParen => .MacroDeclParamsEnd, else => return error.UnexpectedConsumeMacroDeclParamToken, }, .ConsumeMacroDeclDefaultParam => { try self.pop(); self.state = switch (token_) { .String => .MacroDeclParam, .CloseParen => .MacroDeclParamsEnd, else => return error.UnexpectedConsumeMacroDeclDefaultParamToken, }; }, .MacroDeclParamsEnd => self.state = switch (token_) { .CloseParen => .Equals, else => return error.UnexpectedMacroDeclParamsEndToken, }, // Macro Expr .MacroExprKey => self.state = switch (token_) { .MacroKey => .MacroExprOptionalArgsOrAccessors, else => return error.UnexpectedMacroExprKeyToken, }, .MacroExprOptionalArgsOrAccessors => switch (token_) { .MacroAccessor => self.state = .MacroExprOptionalAccessors, .OpenParen => try self.push(.MacroExprArgsBegin), else => self.state = .MacroExprOptionalBatch, }, .ConsumeMacroExprArgsOrBatchList => self.state = .MacroExprOptionalAccessors, .MacroExprOptionalAccessors => self.state = switch (token_) { .MacroAccessor => .MacroExprAccessors, else => .MacroExprOptionalBatch, }, .MacroExprAccessors => switch (token_) { .MacroAccessor => {}, // stay here else => self.state = .MacroExprOptionalBatch, }, .MacroExprOptionalBatch => switch (token_) { .Percent => try self.push(.MacroExprBatchListBegin), else => try self.pop(), }, .ConsumeMacroExprBatchArgsList => try self.pop(), // Macro Expr Args .MacroExprArgsBegin => switch (token_) { .OpenParen => self.state = .ValueEnter, else => return error.UnexpectedMacroExprArgsBeginToken, }, .ConsumeMacroExprArg => self.state = .MacroExprArgsEnd, .MacroExprArgsEnd => switch (token_) { .CloseParen => try self.pop(), else => self.state = .ValueEnter, }, // Macro Expr Batch List (outter array) .MacroExprBatchListBegin => switch (token_) { .OpenSquare => try self.push(.MacroExprBatchArgsBegin), else => return error.UnexpectedMacroExprBatchListBeginToken, }, // Macro Expr Batch Args (inner arrays) .MacroExprBatchArgsBegin => switch (token_) { .OpenSquare => try self.push(.ArrayBegin), else => return error.UnexpectedMacroExprBatchArgsBegin, }, .ConsumeMacroExprBatchArgs => { try self.pop(); self.state = .MacroExprBatchListEnd; }, .MacroExprBatchListEnd => switch (token_) { .CloseSquare => try self.pop(), else => try self.push(.MacroExprBatchArgsBegin), }, } if (util.DEBUG) { std.debug.print("{}\n", .{self.state}); } } }; test "general stack logic" { var stack: u128 = 0; var stack_size: u8 = 0; const stack_size_limit: u8 = 64; const shift = 2; try testing.expectEqual(@as(u128, 0x0000_0000_0000_0000_0000_0000_0000_0000), stack); // This loop should push 0, 1, 2, and 3 in sequence until the max stack size // has been reached. var t: u8 = 0; while (stack_size < stack_size_limit) { stack <<= shift; stack |= t; stack_size += 1; t = (t + 1) % 4; if (stack_size != stack_size_limit) { try testing.expect(@as(u128, 0x1B1B_1B1B_1B1B_1B1B_1B1B_1B1B_1B1B_1B1B) != stack); } } try testing.expectEqual(@as(u128, 0x1B1B_1B1B_1B1B_1B1B_1B1B_1B1B_1B1B_1B1B), stack); while (stack_size > 0) { t = if (t == 0) 3 else (t - 1); try testing.expectEqual(@as(u128, t), (stack & 0b11)); stack >>= shift; stack_size -= 1; } try testing.expectEqual(@as(u128, 0x0000_0000_0000_0000_0000_0000_0000_0000), stack); }
src/state_machine.zig
const std = @import("std"); const print = std.debug.print; const Cell = struct { value: i32, marked: bool, pub fn mark(self: *Cell) void { self.marked = true; } }; const Winner = struct { number: i32, board: *Board }; pub const Board = struct { // Board is guaranteed to be 25 cells board: [25]Cell, pub fn setCell(self: *Board, x: usize, y: usize, value: i32) void { self.board[y * 5 + x].value = value; } pub fn mark(self: *Board, value: i32) void { for (self.board) |cell, i| { if (cell.value == value) { self.board[i].mark(); return; } } } pub fn getCell(self: *Board, x: usize, y: usize) *Cell { return &self.board[y * 5 + x]; } pub fn display(self: *Board) void { var y: usize = 0; while (y < 5) : (y += 1) { var x: usize = 0; while (x < 5): (x += 1) { const cell = self.getCell(x, y); if (cell.marked) { print("\x1b[31m", .{}); } if (cell.value < 10) { print(" {d} ", .{cell.value}); } else { print("{d} ", .{cell.value}); } print("\x1b[0m", .{}); } print("\n", .{}); } } pub fn fromReader(allocator: *std.mem.Allocator, reader: std.fs.File.Reader) !*Board { var board = try allocator.create(Board); var y: usize = 0; while (y < 5) : (y += 1) { // Lines are always 14 characters long var buf: [15]u8 = undefined; var line = try reader.readUntilDelimiter(&buf, '\n'); var x: usize = 0; while (x < 5) : (x += 1) { const offset = if (x == 0) 0 else x * 3; const value = if (line[offset] == ' ') line[offset + 1..offset + 2] else line[offset..offset + 2]; var number = try std.fmt.parseInt(i32, value, 10); board.setCell(x, y, number); } } return board; } pub fn checkWin(self: *Board) bool { // Check rows var y: usize = 0; while (y < 5) : (y += 1) { // This was originally a loop but for some reason, that only God or Hades may know, it didn't work. I assume it was out of some form of torment. if (self.getCell(0, y).marked and self.getCell(1, y).marked and self.getCell(2, y).marked and self.getCell(3, y).marked and self.getCell(4, y).marked) { return true; } } // Check columns var x: usize = 0; while (x < 5) : (x += 1) { if (self.getCell(x, 0).marked and self.getCell(x, 1).marked and self.getCell(x, 2).marked and self.getCell(x, 3).marked and self.getCell(x, 4).marked) { return true; } } return false; } pub fn score(self: *Board, number: i32) i32 { var sum: i32 = 0; for (self.board) |cell| { // This language is apparently broken somehow because doing if (!cell.marked) or if (cell.marked == false) straight up didn't work if (cell.marked) { continue; } sum += cell.value; } return sum * number; } }; pub fn run(boards: []*Board, numbers: []const i32) Winner { for (numbers) |number| { for (boards) |board| { board.mark(number); if (board.checkWin()) { return Winner { .number = number, .board = board, }; } } } unreachable; } pub fn findLastBoard(allocator: *std.mem.Allocator, boards: []*Board, numbers: []const i32) !Winner { var board_list = std.ArrayList(*Board).fromOwnedSlice(allocator, boards); var round_winners = std.ArrayList(usize).init(allocator); defer round_winners.deinit(); for (numbers) |number| { for (board_list.items) |board, i| { board.mark(number); if (board.checkWin()) { if (board_list.items.len == 1) { return Winner { .number = number, .board = board, }; } try round_winners.append(i); } } var i: usize = 0; const winners = round_winners.items.len; while (i < winners) : (i += 1) { _ = board_list.orderedRemove(round_winners.pop()); } } unreachable; }
Day4/src/game.zig
const builtin = @import("builtin"); const std = @import("std"); const fs = std.fs; const log = std.log; const mem = std.mem; const os = std.os; const gzip = std.compress.gzip; const MAGIC = "FOILZ"; const MAX_READ_SIZE = 1000000000; pub fn pack_directory(path: []const u8, archive_path: []const u8) anyerror!void { const stdout = std.io.getStdOut().writer(); var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); const a = &arena.allocator; // Open a file for the archive _ = try fs.cwd().createFile(archive_path, .{ .truncate = true }); const arch_file = try fs.cwd().openFile(archive_path, .{ .write = true }); const foilz_writer = fs.File.writer(arch_file); var dir = try fs.openDirAbsolute(path, .{ .iterate = true }); var walker = try dir.walk(a); var count: u32 = 0; try write_magic_number(&foilz_writer); while (try walker.next()) |entry| { if (entry.kind == .File) { // Replace some path string data for the tar index name // specifically replace: '../_build/prod/rel/' --> '' // This just makes it easier to write the files out later on the destination machine const needle = path; const replacement = ""; const replacement_size = mem.replacementSize(u8, entry.path, needle, replacement); var dest_buff: [fs.MAX_PATH_BYTES]u8 = undefined; const index = dest_buff[0..replacement_size]; _ = mem.replace(u8, entry.path, needle, replacement, index); // Read the entire contents of the file into a buffer const file = try entry.dir.openFile(entry.basename, .{}); defer file.close(); // Allocate memory for the file var file_arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer file_arena.deinit(); var allocator = &file_arena.allocator; // Read the file const file_buffer = try file.readToEndAlloc(allocator, MAX_READ_SIZE); const stat = try file.stat(); // Write file record to archive try write_file_record(&foilz_writer, index, file_buffer, stat.mode); count = count + 1; try stdout.print("\rinfo: 🔍 Files Packed: {}", .{count}); } } // Log success try stdout.print("\nArchived {} files into payload! 📥", .{count}); // Clean up memory walker.deinit(); arena.deinit(); // Close the archive file try write_magic_number(&foilz_writer); arch_file.close(); } pub fn write_magic_number(foilz_writer: *const fs.File.Writer) !void { _ = try foilz_writer.write(MAGIC); } pub fn write_file_record(foilz_writer: *const fs.File.Writer, name: []const u8, data: []const u8, mode: u64) !void { _ = try foilz_writer.writeInt(u64, name.len, .Little); _ = try foilz_writer.write(name); _ = try foilz_writer.writeInt(u64, data.len, .Little); _ = try foilz_writer.write(data); _ = try foilz_writer.writeInt(u64, mode, .Little); } pub fn validate_magic(first_bytes: []const u8) bool { return mem.eql(u8, first_bytes, MAGIC); } pub fn unpack_files(data: []const u8, dest_path: []const u8) !void { // Decompress the data in the payload var decompress_arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer decompress_arena.deinit(); var allocator = &decompress_arena.allocator; var stream = std.io.fixedBufferStream(data); var gzip_stream = try gzip.gzipStream(allocator, stream.reader()); defer gzip_stream.deinit(); // Raw payload data const decompressed = try gzip_stream.reader().readAllAlloc(allocator, MAX_READ_SIZE); // Validate the header of the payload if (!validate_magic(decompressed[0..5])) { return error.BadHeader; } // We start at position 5 to skip the header var cursor: u64 = 5; var file_count: u64 = 0; ////// // Read until we reach the end of the trailer // Look ahead 5 bytes and see while (cursor < decompressed.len - 5) { ////// // Read the file name var string_len = std.mem.readIntSliceLittle(u64, decompressed[cursor .. cursor + @sizeOf(u64)]); cursor = cursor + @sizeOf(u64); var file_name = decompressed[cursor .. cursor + string_len]; cursor = cursor + string_len; ////// // Read the file data from the payload var file_len = std.mem.readIntSliceLittle(u64, decompressed[cursor .. cursor + @sizeOf(u64)]); cursor = cursor + @sizeOf(u64); var file_data = decompressed[cursor .. cursor + file_len]; cursor = cursor + file_len; ////// // Read the mode for this file var file_mode = std.mem.readIntSliceLittle(u64, decompressed[cursor .. cursor + @sizeOf(u64)]); cursor = cursor + @sizeOf(u64); ////// // Write the file const full_file_path = try fs.path.join(allocator, &[_][]const u8{ dest_path[0..], file_name }); ////// // Create any directories needed const dir_name = fs.path.dirname(file_name); try create_dirs(dest_path[0..], dir_name.?, allocator); log.debug("Unpacked File: {s}", .{full_file_path}); ////// // Write the file to disk! // If we're on windows don't try and use file_mode because NTFS doesn't have that! if (builtin.os.tag == .windows) { const file = try fs.createFileAbsolute(full_file_path, .{ .truncate = true }); try file.writeAll(file_data); file.close(); } else { const file = try fs.createFileAbsolute(full_file_path, .{ .truncate = true, .mode = @intCast(os.mode_t, file_mode) }); try file.writeAll(file_data); file.close(); } file_count = file_count + 1; } log.debug("Unpacked {} files", .{file_count}); } fn create_dirs(dest_path: []const u8, sub_dir_names: []const u8, allocator: *std.mem.Allocator) !void { var iterator = mem.split(u8, sub_dir_names, "/"); var full_dir_path = try fs.path.join(allocator, &[_][]const u8{ dest_path, "" }); while (iterator.next()) |sub_dir| { full_dir_path = try fs.path.join(allocator, &[_][]const u8{ full_dir_path, sub_dir }); os.mkdir(full_dir_path, 0o755) catch {}; } }
src/archiver.zig
const std = @import("std"); const builtin = @import("builtin"); const layers = @import("layers.zig"); const indented = @import("util.zig").rightAlign; const getlogo = @import("logos.zig").getlogo; const res = @import("resources.zig"); const mem = std.mem; const fs = std.fs; const os = std.os; const stdout = std.io.getStdOut().writer(); const print = stdout.print; const List = std.ArrayList; const Args = res.Args; const OsEnum = res.OsEnum; fn parseArgs(allocator: *mem.Allocator) !Args { const args = try std.process.argsAlloc(allocator); defer std.process.argsFree(allocator, args); var parsed = Args{ .colors = true, .help = false, .layer_names = true, .logo = null, }; for (args) |arg, i| { const arg_word = std.mem.trim(u8, arg, "-"); //* Boolean options // monochrome mode if (mem.eql(u8, arg_word, "mono") or mem.eql(u8, arg_word, "m")) { parsed.colors = false; } // display help message if (mem.eql(u8, arg_word, "help") or mem.eql(u8, arg_word, "h")) { parsed.help = true; } // disable layer names if (mem.eql(u8, arg_word, "no-names") or mem.eql(u8, arg_word, "nn")) { parsed.layer_names = false; } //* 1-arity options // choose between OS logos if (mem.eql(u8, arg_word, "logo") or mem.eql(u8, arg_word, "l")) { if (args.len > i + 1) { const os_id = try std.ascii.allocLowerString(allocator, args[i + 1]); defer allocator.free(os_id); parsed.logo = std.meta.stringToEnum(OsEnum, os_id) orelse OsEnum.generic; } } } return parsed; } fn help(colorset: res.Colors) !void { const ansi = colorset; try print( \\{s}tuatara is a CLI system information tool written in Zig{s} \\ \\{s}syntax:{s} \\ tuatara {s}[options]{s} \\{s}options:{s} \\ {s}-h, --help{s} {s}prints this message{s} \\ {s}-l, --logo{s} {s}sets distro logo to print{s} \\ {s}-m, --mono{s} {s}enables monochrome mode{s} \\ {s}-nn, --no-names{s} {s}disables layer names{s} \\ , .{ ansi.yy, ansi.x, ansi.z, ansi.x, ansi.gg, ansi.x, ansi.z, ansi.x, ansi.gg, ansi.x, ansi.yy, ansi.x, ansi.gg, ansi.x, ansi.yy, ansi.x, ansi.gg, ansi.x, ansi.yy, ansi.x, ansi.gg, ansi.x, ansi.yy, ansi.x, }, ); } pub fn main() !void { var GPA = std.heap.GeneralPurposeAllocator(.{}){}; const gpa = &GPA.allocator; defer { _ = GPA.deinit(); } var ansi: res.Colors = res.ansi; // argv const args = try parseArgs(gpa); if (!args.colors) { ansi = res.mono; } if (args.help) { try help(ansi); return; } // layers list var info = List([]const []const u8).init(gpa); defer { for (info.items) |item| { for (item) |v| { gpa.free(v); } } info.deinit(); } const layer_names = if (args.layer_names) [7][]const u8{ " | [os]", " | [kernel]", " | [arch]", " | [uptime]", " | [shell]", " | [editor]", " | [browser]", } else [7][]const u8{ " |", " |", " |", " |", " |", " |", " |", }; // user@host layer var home = mem.tokenize(u8, os.getenv("HOME").?, fs.path.sep_str); var username: []const u8 = undefined; while (true) { username = home.next() orelse break; } var buf: [os.HOST_NAME_MAX]u8 = undefined; const hostname = try os.gethostname(&buf); // OS layer const os_struct = layers.osname(gpa); var logo: [8][]const u8 = undefined; var motif: []const u8 = undefined; defer for (logo) |line| { gpa.free(line); }; if (os_struct) |os_name| { defer gpa.free(os_name.id); defer gpa.free(os_name.name); const os_name_upper = try std.ascii.allocUpperString(gpa, os_name.name); try info.append(&[_][]const u8{ os_name_upper, try gpa.dupe(u8, layer_names[0]), }); var logo_struct: res.Logo = undefined; if (args.logo == null) { const os_id = try std.ascii.allocLowerString(gpa, os_name.id); defer gpa.free(os_id); logo_struct = try getlogo(gpa, os_id, ansi); } else { logo_struct = try getlogo(gpa, args.logo, ansi); } logo = logo_struct.logo; motif = logo_struct.motif; } else |_| {} // kernel layer if (layers.kernel(gpa)) |kernel_ver| { defer gpa.free(kernel_ver); const kernel_ver_upper = try std.ascii.allocUpperString(gpa, kernel_ver); try info.append(&[_][]const u8{ kernel_ver_upper, try gpa.dupe(u8, layer_names[1]), }); } else |_| {} // arch layer const arch = std.meta.tagName(builtin.cpu.arch); const arch_upper = try std.ascii.allocUpperString(gpa, arch); try info.append(&[_][]const u8{ arch_upper, try gpa.dupe(u8, layer_names[2]), }); // uptime layer if (layers.uptime(gpa)) |uptime| { defer gpa.free(uptime); const uptime_upper = try std.ascii.allocUpperString(gpa, uptime); try info.append(&[_][]const u8{ uptime_upper, try gpa.dupe(u8, layer_names[3]), }); } else |_| {} // shell layer const shell_env = os.getenv("SHELL"); if (shell_env) |shell_exists| { var shell = mem.tokenize(u8, shell_exists, fs.path.sep_str); var shell_bin: []const u8 = undefined; while (true) { shell_bin = shell.next() orelse break; } const shell_upper = try std.ascii.allocUpperString(gpa, shell_bin); try info.append(&[_][]const u8{ shell_upper, try gpa.dupe(u8, layer_names[4]), }); } // editor layer const editor_env = os.getenv("EDITOR"); if (editor_env) |editor_exists| { var editor = mem.tokenize(u8, editor_exists, fs.path.sep_str); var editor_bin: []const u8 = undefined; while (true) { editor_bin = editor.next() orelse break; } const editor_upper = try std.ascii.allocUpperString(gpa, editor_bin); try info.append(&[_][]const u8{ editor_upper, try gpa.dupe(u8, layer_names[5]), }); } // browser layer const browser_env = os.getenv("BROWSER"); if (browser_env) |browser_exists| { var browser = mem.tokenize(u8, browser_exists, fs.path.sep_str); var browser_bin: []const u8 = undefined; while (true) { browser_bin = browser.next() orelse break; } const browser_upper = try std.ascii.allocUpperString(gpa, browser_bin); try info.append(&[_][]const u8{ browser_upper, try gpa.dupe(u8, layer_names[6]), }); } // getting length of the longest layer var max_length: usize = 0; for (info.items) |layer| { var current_len = layer[0].len; if (current_len > max_length) { max_length = layer[0].len; } } // try print out user@host const user_indent = try indented(gpa, max_length - username.len + 1); defer gpa.free(user_indent); try print(" {s}", .{ logo[0], }); try print("{s}{s}{s}{s}{s} @ {s}{s}{s}{s}\n", .{ user_indent, motif, ansi.z, username, ansi.x, motif, ansi.z, hostname, ansi.x, }); // try print layers for (logo[1..]) |logo_line, index| { try print(" {s}", .{ logo_line, }); if (index < (info.items.len)) { const info_layer = info.items[index][0]; const layer_name = info.items[index][1]; const layer_indent = try indented(gpa, max_length - info_layer.len + 1); defer gpa.free(layer_indent); try print("{s}{s}", .{ layer_indent, info_layer, }); try print("{s}{s}{s}{s}\n", .{ motif, ansi.z, layer_name, ansi.x, }); } else { try print("\n", .{}); } } }
src/main.zig
const std = @import("std"); const c = @import("internal/c.zig"); const internal = @import("internal/internal.zig"); const log = std.log.scoped(.git); const git = @import("git.zig"); pub const Repository = opaque { pub fn deinit(self: *Repository) void { log.debug("Repository.deinit called", .{}); c.git_repository_free(@ptrCast(*c.git_repository, self)); log.debug("repository closed successfully", .{}); } pub fn state(self: *Repository) RepositoryState { log.debug("Repository.state called", .{}); const ret = @intToEnum(RepositoryState, c.git_repository_state(@ptrCast(*c.git_repository, self))); log.debug("repository state: {s}", .{@tagName(ret)}); return ret; } pub const RepositoryState = enum(c_int) { none, merge, revert, revert_sequence, cherrypick, cherrypick_sequence, bisect, rebase, rebase_interactive, rebase_merge, apply_mailbox, apply_mailbox_or_rebase, }; /// Describe a commit /// /// Perform the describe operation on the current commit and the worktree. pub fn describe(self: *Repository, options: git.DescribeOptions) !*git.DescribeResult { log.debug("Repository.describe called, options: {}", .{options}); var result: *git.DescribeResult = undefined; var c_options = internal.make_c_option.describeOptions(options); try internal.wrapCall("git_describe_workdir", .{ @ptrCast(*?*c.git_describe_result, &result), @ptrCast(*c.git_repository, self), &c_options, }); log.debug("successfully described commitish object", .{}); return result; } /// Retrieve the configured identity to use for reflogs pub fn identityGet(self: *const Repository) !Identity { log.debug("Repository.identityGet called", .{}); var c_name: ?[*:0]u8 = undefined; var c_email: ?[*:0]u8 = undefined; try internal.wrapCall("git_repository_ident", .{ &c_name, &c_email, @ptrCast(*const c.git_repository, self) }); const name: ?[:0]const u8 = if (c_name) |ptr| std.mem.sliceTo(ptr, 0) else null; const email: ?[:0]const u8 = if (c_email) |ptr| std.mem.sliceTo(ptr, 0) else null; log.debug("identity acquired: name: {s}, email: {s}", .{ name, email }); return Identity{ .name = name, .email = email }; } /// Set the identity to be used for writing reflogs /// /// If both are set, this name and email will be used to write to the reflog. /// Set to `null` to unset; When unset, the identity will be taken from the repository's configuration. pub fn identitySet(self: *Repository, identity: Identity) !void { log.debug("Repository.identitySet called, identity.name: {s}, identity.email: {s}", .{ identity.name, identity.email }); const name_temp = if (identity.name) |slice| slice.ptr else null; const email_temp = if (identity.email) |slice| slice.ptr else null; try internal.wrapCall("git_repository_set_ident", .{ @ptrCast(*c.git_repository, self), name_temp, email_temp }); log.debug("successfully set identity", .{}); } pub const Identity = struct { name: ?[:0]const u8, email: ?[:0]const u8, }; pub fn namespaceGet(self: *Repository) !?[:0]const u8 { log.debug("Repository.namespaceGet called", .{}); const ret = c.git_repository_get_namespace(@ptrCast(*c.git_repository, self)); if (ret) |ptr| { const slice = std.mem.sliceTo(ptr, 0); log.debug("namespace: {s}", .{slice}); return slice; } log.debug("no namespace", .{}); return null; } /// Sets the active namespace for this Git Repository /// /// This namespace affects all reference operations for the repo. See `man gitnamespaces` /// /// ## Parameters /// * `namespace` - The namespace. This should not include the refs folder, e.g. to namespace all references under /// "refs/namespaces/foo/", use "foo" as the namespace. pub fn namespaceSet(self: *Repository, namespace: [:0]const u8) !void { log.debug("Repository.namespaceSet called, namespace: {s}", .{namespace}); try internal.wrapCall("git_repository_set_namespace", .{ @ptrCast(*c.git_repository, self), namespace.ptr }); log.debug("successfully set namespace", .{}); } pub fn isHeadDetached(self: *Repository) !bool { log.debug("Repository.isHeadDetached called", .{}); const ret = (try internal.wrapCallWithReturn("git_repository_head_detached", .{ @ptrCast(*c.git_repository, self), })) == 1; log.debug("is head detached: {}", .{ret}); return ret; } pub fn head(self: *Repository) !*git.Reference { log.debug("Repository.head called", .{}); var ref: *git.Reference = undefined; try internal.wrapCall("git_repository_head", .{ @ptrCast(*?*c.git_reference, &ref), @ptrCast(*c.git_repository, self), }); log.debug("reference opened successfully", .{}); return ref; } /// Make the repository HEAD point to the specified reference. /// /// If the provided reference points to a Tree or a Blob, the HEAD is unaltered and an error is returned. /// /// If the provided reference points to a branch, the HEAD will point to that branch, staying attached, or become attached if /// it isn't yet. If the branch doesn't exist yet, the HEAD will be attached to an unborn branch. /// /// Otherwise, the HEAD will be detached and will directly point to the commit. /// /// ## Parameters /// * `ref_name` - Canonical name of the reference the HEAD should point at pub fn headSet(self: *Repository, ref_name: [:0]const u8) !void { log.debug("Repository.headSet called, workdir: {s}", .{ref_name}); try internal.wrapCall("git_repository_set_head", .{ @ptrCast(*c.git_repository, self), ref_name.ptr }); log.debug("successfully set head", .{}); } /// Make the repository HEAD directly point to a commit. /// /// If the provided commit cannot be found in the repository `GitError.NotFound` is returned. /// If the provided commit cannot be peeled into a commit, the HEAD is unaltered and an error is returned. /// Otherwise, the HEAD will eventually be detached and will directly point to the peeled commit. /// /// ## Parameters /// * `commit` - Object id of the commit the HEAD should point to pub fn headDetachedSet(self: *Repository, commit: git.Oid) !void { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try commit.formatHex(&buf); log.debug("Repository.headDetachedSet called, commit: {s}", .{slice}); } try internal.wrapCall("git_repository_set_head_detached", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, &commit), }); log.debug("successfully set head", .{}); } /// Make the repository HEAD directly point to the commit. /// /// This behaves like `Repository.setHeadDetached` but takes an annotated commit, which lets you specify which /// extended sha syntax string was specified by a user, allowing for more exact reflog messages. /// /// See the documentation for `Repository.setHeadDetached`. pub fn setHeadDetachedFromAnnotated(self: *Repository, commitish: *git.AnnotatedCommit) !void { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const oid = try commitish.commitId(); const slice = try oid.formatHex(&buf); log.debug("Repository.setHeadDetachedFromAnnotated called, commitish: {s}", .{slice}); } try internal.wrapCall("git_repository_set_head_detached_from_annotated", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_annotated_commit, commitish), }); log.debug("successfully set head", .{}); } /// Detach the HEAD. /// /// If the HEAD is already detached and points to a Tag, the HEAD is updated into making it point to the peeled commit. /// If the HEAD is already detached and points to a non commitish, the HEAD is unaltered, and an error is returned. /// /// Otherwise, the HEAD will be detached and point to the peeled commit. pub fn detachHead(self: *Repository) !void { log.debug("Repository.detachHead called", .{}); try internal.wrapCall("git_repository_detach_head", .{@ptrCast(*c.git_repository, self)}); log.debug("successfully detached the head", .{}); } pub fn isHeadForWorktreeDetached(self: *Repository, name: [:0]const u8) !bool { log.debug("Repository.isHeadForWorktreeDetached called, name: {s}", .{name}); const ret = (try internal.wrapCallWithReturn( "git_repository_head_detached_for_worktree", .{ @ptrCast(*c.git_repository, self), name.ptr }, )) == 1; log.debug("head for worktree {s} is detached: {}", .{ name, ret }); return ret; } pub fn headForWorktree(self: *Repository, name: [:0]const u8) !*git.Reference { log.debug("Repository.headForWorktree called, name: {s}", .{name}); var ref: *git.Reference = undefined; try internal.wrapCall("git_repository_head_for_worktree", .{ @ptrCast(*?*c.git_reference, &ref), @ptrCast(*c.git_repository, self), name.ptr, }); log.debug("reference opened successfully", .{}); return ref; } pub fn isHeadUnborn(self: *Repository) !bool { log.debug("Repository.isHeadUnborn called", .{}); const ret = (try internal.wrapCallWithReturn("git_repository_head_unborn", .{@ptrCast(*c.git_repository, self)})) == 1; log.debug("is head unborn: {}", .{ret}); return ret; } pub fn isShallow(self: *Repository) bool { log.debug("Repository.isShallow called", .{}); const ret = c.git_repository_is_shallow(@ptrCast(*c.git_repository, self)) == 1; log.debug("is repository a shallow clone: {}", .{ret}); return ret; } pub fn isEmpty(self: *Repository) !bool { log.debug("Repository.isEmpty called", .{}); const ret = (try internal.wrapCallWithReturn("git_repository_is_empty", .{@ptrCast(*c.git_repository, self)})) == 1; log.debug("is repository empty: {}", .{ret}); return ret; } pub fn isBare(self: *const Repository) bool { log.debug("Repository.isBare called", .{}); const ret = c.git_repository_is_bare(@ptrCast(*const c.git_repository, self)) == 1; log.debug("is repository bare: {}", .{ret}); return ret; } pub fn isWorktree(self: *const Repository) bool { log.debug("Repository.isWorktree called", .{}); const ret = c.git_repository_is_worktree(@ptrCast(*const c.git_repository, self)) == 1; log.debug("is repository worktree: {}", .{ret}); return ret; } /// Get the location of a specific repository file or directory pub fn itemPath(self: *const Repository, item: RepositoryItem) !git.Buf { log.debug("Repository.itemPath called, item: {s}", .{item}); var buf: git.Buf = .{}; try internal.wrapCall("git_repository_item_path", .{ @ptrCast(*c.git_buf, &buf), @ptrCast(*const c.git_repository, self), @enumToInt(item), }); log.debug("item path: {s}", .{buf.toSlice()}); return buf; } pub const RepositoryItem = enum(c_uint) { gitdir, workdir, commondir, index, objects, refs, packed_refs, remotes, config, info, hooks, logs, modules, worktrees, }; pub fn pathGet(self: *const Repository) [:0]const u8 { log.debug("Repository.pathGet called", .{}); const slice = std.mem.sliceTo(c.git_repository_path(@ptrCast(*const c.git_repository, self)), 0); log.debug("path: {s}", .{slice}); return slice; } pub fn workdirGet(self: *const Repository) ?[:0]const u8 { log.debug("Repository.workdirGet called", .{}); if (c.git_repository_workdir(@ptrCast(*const c.git_repository, self))) |ret| { const slice = std.mem.sliceTo(ret, 0); log.debug("workdir: {s}", .{slice}); return slice; } log.debug("no workdir", .{}); return null; } pub fn workdirSet(self: *Repository, workdir: [:0]const u8, update_gitlink: bool) !void { log.debug("Repository.workdirSet called, workdir: {s}, update_gitlink: {}", .{ workdir, update_gitlink }); try internal.wrapCall("git_repository_set_workdir", .{ @ptrCast(*c.git_repository, self), workdir.ptr, @boolToInt(update_gitlink), }); log.debug("successfully set workdir", .{}); } pub fn commondir(self: *const Repository) ?[:0]const u8 { log.debug("Repository.commondir called", .{}); if (c.git_repository_commondir(@ptrCast(*const c.git_repository, self))) |ret| { const slice = std.mem.sliceTo(ret, 0); log.debug("commondir: {s}", .{slice}); return slice; } log.debug("no commondir", .{}); return null; } /// Get the configuration file for this repository. /// /// If a configuration file has not been set, the default config set for the repository will be returned, including any global /// and system configurations. pub fn configGet(self: *Repository) !*git.Config { log.debug("Repository.configGet called", .{}); var config: *git.Config = undefined; try internal.wrapCall("git_repository_config", .{ @ptrCast(*?*c.git_config, &config), @ptrCast(*c.git_repository, self), }); log.debug("repository config acquired successfully", .{}); return config; } /// Get a snapshot of the repository's configuration /// /// The contents of this snapshot will not change, even if the underlying config files are modified. pub fn configSnapshot(self: *Repository) !*git.Config { log.debug("Repository.configSnapshot called", .{}); var config: *git.Config = undefined; try internal.wrapCall("git_repository_config_snapshot", .{ @ptrCast(*?*c.git_config, &config), @ptrCast(*c.git_repository, self), }); log.debug("repository config acquired successfully", .{}); return config; } pub fn odbGet(self: *Repository) !*git.Odb { log.debug("Repository.odbGet called", .{}); var odb: *git.Odb = undefined; try internal.wrapCall("git_repository_odb", .{ @ptrCast(*?*c.git_odb, &odb), @ptrCast(*c.git_repository, self), }); log.debug("repository odb acquired successfully", .{}); return odb; } pub fn refDb(self: *Repository) !*git.Refdb { log.debug("Repository.refDb called", .{}); var ref_db: *git.Refdb = undefined; try internal.wrapCall("git_repository_refdb", .{ @ptrCast(*?*c.git_refdb, &ref_db), @ptrCast(*c.git_repository, self), }); log.debug("repository refdb acquired successfully", .{}); return ref_db; } pub fn indexGet(self: *Repository) !*git.Index { log.debug("Repository.indexGet called", .{}); var index: *git.Index = undefined; try internal.wrapCall("git_repository_index", .{ @ptrCast(*?*c.git_index, &index), @ptrCast(*c.git_repository, self), }); log.debug("repository index acquired successfully", .{}); return index; } /// Retrieve git's prepared message /// /// Operations such as git revert/cherry-pick/merge with the -n option stop just short of creating a commit with the changes /// and save their prepared message in .git/MERGE_MSG so the next git-commit execution can present it to the user for them to /// amend if they wish. /// /// Use this function to get the contents of this file. Don't forget to remove the file after you create the commit. pub fn preparedMessage(self: *Repository) !git.Buf { log.debug("Repository.preparedMessage called", .{}); var buf: git.Buf = .{}; try internal.wrapCall("git_repository_message", .{ @ptrCast(*c.git_buf, &buf), @ptrCast(*c.git_repository, self), }); log.debug("prepared message: {s}", .{buf.toSlice()}); return buf; } /// Remove git's prepared message file. pub fn preparedMessageRemove(self: *Repository) !void { log.debug("Repository.preparedMessageRemove called", .{}); try internal.wrapCall("git_repository_message_remove", .{@ptrCast(*c.git_repository, self)}); log.debug("successfully removed prepared message", .{}); } /// Remove all the metadata associated with an ongoing command like merge, revert, cherry-pick, etc. /// For example: MERGE_HEAD, MERGE_MSG, etc. pub fn stateCleanup(self: *Repository) !void { log.debug("Repository.stateCleanup called", .{}); try internal.wrapCall("git_repository_state_cleanup", .{@ptrCast(*c.git_repository, self)}); log.debug("successfully cleaned state", .{}); } /// Invoke `callback_fn` for each entry in the given FETCH_HEAD file. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `ref_name` - The reference name /// * `remote_url` - The remote URL /// * `oid` - The reference OID /// * `is_merge` - Was the reference the result of a merge pub fn fetchHeadForeach( self: *Repository, comptime callback_fn: fn ( ref_name: [:0]const u8, remote_url: [:0]const u8, oid: *const git.Oid, is_merge: bool, ) c_int, ) !c_int { const cb = struct { pub fn cb( ref_name: [:0]const u8, remote_url: [:0]const u8, oid: *const git.Oid, is_merge: bool, _: *u8, ) c_int { return callback_fn(ref_name, remote_url, oid, is_merge); } }.cb; var dummy_data: u8 = undefined; return self.fetchHeadForeachWithUserData(&dummy_data, cb); } /// Invoke `callback_fn` for each entry in the given FETCH_HEAD file. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `user_data` - Pointer to user data to be passed to the callback /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `ref_name` - The reference name /// * `remote_url` - The remote URL /// * `oid` - The reference OID /// * `is_merge` - Was the reference the result of a merge /// * `user_data_ptr` - Pointer to user data pub fn fetchHeadForeachWithUserData( self: *Repository, user_data: anytype, comptime callback_fn: fn ( ref_name: [:0]const u8, remote_url: [:0]const u8, oid: *const git.Oid, is_merge: bool, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const cb = struct { pub fn cb( c_ref_name: ?[*:0]const u8, c_remote_url: ?[*:0]const u8, c_oid: ?*const c.git_oid, c_is_merge: c_uint, payload: ?*anyopaque, ) callconv(.C) c_int { return callback_fn( std.mem.sliceTo(c_ref_name.?, 0), std.mem.sliceTo(c_remote_url.?, 0), @ptrCast(*const git.Oid, c_oid), c_is_merge == 1, @ptrCast(UserDataType, payload), ); } }.cb; log.debug("Repository.fetchHeadForeachWithUserData called", .{}); const ret = try internal.wrapCallWithReturn("git_repository_fetchhead_foreach", .{ @ptrCast(*c.git_repository, self), cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } /// If a merge is in progress, invoke 'callback' for each commit ID in the MERGE_HEAD file. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `oid` - The merge OID pub fn mergeHeadForeach( self: *Repository, comptime callback_fn: fn (oid: *const git.Oid) c_int, ) !c_int { const cb = struct { pub fn cb(oid: *const git.Oid, _: *u8) c_int { return callback_fn(oid); } }.cb; var dummy_data: u8 = undefined; return self.mergeHeadForeachWithUserData(&dummy_data, cb); } /// If a merge is in progress, invoke 'callback' for each commit ID in the MERGE_HEAD file. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `user_data` - Pointer to user data to be passed to the callback /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `oid` - The merge OID /// * `user_data_ptr` - Pointer to user data pub fn mergeHeadForeachWithUserData( self: *Repository, user_data: anytype, comptime callback_fn: fn ( oid: *const git.Oid, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const cb = struct { pub fn cb(c_oid: ?*const c.git_oid, payload: ?*anyopaque) callconv(.C) c_int { return callback_fn(@ptrCast(*const git.Oid, c_oid), @ptrCast(UserDataType, payload)); } }.cb; log.debug("Repository.mergeHeadForeachWithUserData called", .{}); const ret = try internal.wrapCallWithReturn("git_repository_mergehead_foreach", .{ @ptrCast(*c.git_repository, self), cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Calculate hash of file using repository filtering rules. /// /// If you simply want to calculate the hash of a file on disk with no filters, you can just use `git.Odb.hashFile`. /// However, if you want to hash a file in the repository and you want to apply filtering rules (e.g. crlf filters) before /// generating the SHA, then use this function. /// /// Note: if the repository has `core.safecrlf` set to fail and the filtering triggers that failure, then this function will /// return an error and not calculate the hash of the file. /// /// ## Parameters /// * `path` - Path to file on disk whose contents should be hashed. This can be a relative path. /// * `object_type` - The object type to hash as (e.g. `ObjectType.blob`) /// * `as_path` - The path to use to look up filtering rules. If this is `null`, then the `path` parameter will be used /// instead. If this is passed as the empty string, then no filters will be applied when calculating the hash. pub fn hashFile( self: *Repository, path: [:0]const u8, object_type: git.ObjectType, as_path: ?[:0]const u8, ) !git.Oid { log.debug("Repository.hashFile called, path: {s}, object_type: {}, as_path: {s}", .{ path, object_type, as_path }); var oid: git.Oid = undefined; const as_path_temp = if (as_path) |slice| slice.ptr else null; try internal.wrapCall("git_repository_hashfile", .{ @ptrCast(*c.git_oid, &oid), @ptrCast(*c.git_repository, self), path.ptr, @enumToInt(object_type), as_path_temp, }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("file hash acquired successfully, hash: {s}", .{slice}); } return oid; } /// Get file status for a single file. /// /// This tries to get status for the filename that you give. If no files match that name (in either the HEAD, index, or /// working directory), this returns `GitError.NotFound`. /// /// If the name matches multiple files (for example, if the `path` names a directory or if running on a case- insensitive /// filesystem and yet the HEAD has two entries that both match the path), then this returns `GitError.Ambiguous`. /// /// This does not do any sort of rename detection. pub fn fileStatus(self: *Repository, path: [:0]const u8) !git.FileStatus { log.debug("Repository.fileStatus called, path: {s}", .{path}); var flags: c_uint = undefined; try internal.wrapCall("git_status_file", .{ &flags, @ptrCast(*c.git_repository, self), path.ptr }); const ret = @bitCast(git.FileStatus, flags); log.debug("file status: {}", .{ret}); return ret; } /// Gather file statuses and run a callback for each one. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `path` - The file path /// * `status` - The status of the file pub fn fileStatusForeach( self: *Repository, comptime callback_fn: fn (path: [:0]const u8, status: git.FileStatus) c_int, ) !c_int { const cb = struct { pub fn cb(path: [:0]const u8, status: git.FileStatus, _: *u8) c_int { return callback_fn(path, status); } }.cb; var dummy_data: u8 = undefined; return self.foreachFileStatusWithUserData(&dummy_data, cb); } /// Gather file statuses and run a callback for each one. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `user_data` - Pointer to user data to be passed to the callback /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `path` - The file path /// * `status` - The status of the file /// * `user_data_ptr` - Pointer to user data pub fn fileStatusForeachWithUserData( self: *Repository, user_data: anytype, comptime callback_fn: fn ( path: [:0]const u8, status: git.FileStatus, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const ptr_info = @typeInfo(UserDataType); comptime std.debug.assert(ptr_info == .Pointer); // Must be a pointer const alignment = ptr_info.Pointer.alignment; const cb = struct { pub fn cb(path: ?[*:0]const u8, status: c_uint, payload: ?*anyopaque) callconv(.C) c_int { return callback_fn( std.mem.sliceTo(path.?, 0), @bitCast(git.FileStatus, status), @ptrCast(UserDataType, @alignCast(alignment, payload)), ); } }.cb; log.debug("Repository.fileStatusForeachWithUserData called", .{}); const ret = try internal.wrapCallWithReturn("git_status_foreach", .{ @ptrCast(*c.git_repository, self), cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Gather file status information and run callbacks as requested. /// /// This is an extended version of the `foreachFileStatus` function that allows for more granular control over which paths /// will be processed. See `FileStatusOptions` for details about the additional options that this makes available. /// /// Note that if a `pathspec` is given in the `FileStatusOptions` to filter the status, then the results from rename /// detection (if you enable it) may not be accurate. To do rename detection properly, this must be called with no `pathspec` /// so that all files can be considered. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `options` - Callback options /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `path` - The file path /// * `status` - The status of the file pub fn fileStatusForeachExtended( self: *Repository, options: FileStatusOptions, comptime callback_fn: fn (path: [:0]const u8, status: git.FileStatus) c_int, ) !c_int { const cb = struct { pub fn cb(path: [:0]const u8, status: git.FileStatus, _: *u8) c_int { return callback_fn(path, status); } }.cb; var dummy_data: u8 = undefined; return self.foreachFileStatusExtendedWithUserData(options, &dummy_data, cb); } /// Gather file status information and run callbacks as requested. /// /// This is an extended version of the `foreachFileStatus` function that allows for more granular control over which paths /// will be processed. See `FileStatusOptions` for details about the additional options that this makes available. /// /// Note that if a `pathspec` is given in the `FileStatusOptions` to filter the status, then the results from rename /// detection (if you enable it) may not be accurate. To do rename detection properly, this must be called with no `pathspec` /// so that all files can be considered. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `options` - Callback options /// * `user_data` - Pointer to user data to be passed to the callback /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `path` - The file path /// * `status` - The status of the file /// * `user_data_ptr` - Pointer to user data pub fn fileStatusForeachExtendedWithUserData( self: *Repository, options: FileStatusOptions, user_data: anytype, comptime callback_fn: fn ( path: [:0]const u8, status: git.FileStatus, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const ptr_info = @typeInfo(UserDataType); comptime std.debug.assert(ptr_info == .Pointer); // Must be a pointer const alignment = ptr_info.Pointer.alignment; const cb = struct { pub fn cb(path: ?[*:0]const u8, status: c_uint, payload: ?*anyopaque) callconv(.C) c_int { return callback_fn( std.mem.sliceTo(path.?, 0), @bitCast(git.FileStatus, status), @ptrCast(UserDataType, @alignCast(alignment, payload)), ); } }.cb; log.debug("Repository.fileStatusForeachExtendedWithUserData called, options: {}", .{options}); const c_options = internal.make_c_option.fileStatusOptions(options); const ret = try internal.wrapCallWithReturn("git_status_foreach_ext", .{ @ptrCast(*c.git_repository, self), &c_options, cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Gather file status information and populate a `git.StatusList`. /// /// Note that if a `pathspec` is given in the `FileStatusOptions` to filter the status, then the results from rename detection /// (if you enable it) may not be accurate. To do rename detection properly, this must be called with no `pathspec` so that /// all files can be considered. /// /// ## Parameters /// * `options` - Options regarding which files to get the status of pub fn statusList(self: *Repository, options: FileStatusOptions) !*git.StatusList { log.debug("Repository.statusList called, options: {}", .{options}); var status_list: *git.StatusList = undefined; const c_options = internal.make_c_option.fileStatusOptions(options); try internal.wrapCall("git_status_list_new", .{ @ptrCast(*?*c.git_status_list, &status_list), @ptrCast(*c.git_repository, self), &c_options, }); log.debug("successfully fetched status list", .{}); return status_list; } /// Test if the ignore rules apply to a given file. /// /// ## Parameters /// * `path` - The file to check ignores for, rooted at the repo's workdir. pub fn statusShouldIgnore(self: *Repository, path: [:0]const u8) !bool { log.debug("Repository.statusShouldIgnore called, path: {s}", .{path}); var result: c_int = undefined; try internal.wrapCall("git_status_should_ignore", .{ &result, @ptrCast(*c.git_repository, self), path.ptr }); const ret = result == 1; log.debug("status should ignore: {}", .{ret}); return ret; } pub fn annotatedCommitCreateFromFetchHead( self: *git.Repository, branch_name: [:0]const u8, remote_url: [:0]const u8, id: git.Oid, ) !*git.AnnotatedCommit { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHex(&buf); log.debug( "Repository.annotatedCommitCreateFromFetchHead called, branch_name: {s}, remote_url: {s}, id: {s}", .{ branch_name, remote_url, slice, }, ); } var result: *git.AnnotatedCommit = undefined; try internal.wrapCall("git_annotated_commit_from_fetchhead", .{ @ptrCast(*?*c.git_annotated_commit, &result), @ptrCast(*c.git_repository, self), branch_name.ptr, remote_url.ptr, @ptrCast(*const c.git_oid, &id), }); log.debug("successfully created annotated commit", .{}); return result; } pub fn annotatedCommitCreateFromLookup(self: *Repository, id: git.Oid) !*git.AnnotatedCommit { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHex(&buf); log.debug("Repository.annotatedCommitCreateFromLookup called, id: {s}", .{slice}); } var result: *git.AnnotatedCommit = undefined; try internal.wrapCall("git_annotated_commit_lookup", .{ @ptrCast(*?*c.git_annotated_commit, &result), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, &id), }); log.debug("successfully created annotated commit", .{}); return result; } pub fn annotatedCommitCreateFromRevisionString(self: *Repository, revspec: [:0]const u8) !*git.AnnotatedCommit { log.debug("Repository.annotatedCommitCreateFromRevisionString called, revspec: {s}", .{revspec}); var result: *git.AnnotatedCommit = undefined; try internal.wrapCall("git_annotated_commit_from_revspec", .{ @ptrCast(*?*c.git_annotated_commit, &result), @ptrCast(*c.git_repository, self), revspec.ptr, }); log.debug("successfully created annotated commit", .{}); return result; } /// Apply a `Diff` to the given repository, making changes directly in the working directory, the index, or both. /// /// ## Parameters /// * `diff` - The diff to apply /// * `location` - The location to apply (workdir, index or both) /// * `options` - The options for the apply (or null for defaults) pub fn applyDiff( self: *Repository, diff: *git.Diff, location: git.ApplyLocation, options: git.ApplyOptions, ) !void { log.debug("Repository.applyDiff called, diff: {*}, location: {}, options: {}", .{ diff, location, options }); const c_options = internal.make_c_option.applyOptions(options); try internal.wrapCall("git_apply", .{ @ptrCast(*c.git_repository, self), @ptrCast(*c.git_diff, diff), @enumToInt(location), &c_options, }); log.debug("apply completed", .{}); } /// Apply a `Diff` to the given repository, making changes directly in the working directory, the index, or both. /// /// ## Parameters /// * `diff` - The diff to apply /// * `location` - The location to apply (workdir, index or both) /// * `user_data` - User data to be passed to callbacks /// * `options` - The options for the apply (or null for defaults) pub fn applyDiffWithUserData( comptime T: type, self: *Repository, diff: *git.Diff, location: git.ApplyLocation, options: git.ApplyOptionsWithUserData(T), ) !void { log.debug("Repository.applyDiffWithUserData(" ++ @typeName(T) ++ ") called, diff: {*}, location: {}, options: {}", .{ diff, location, options }); const c_options = internal.make_c_option.applyOptionsWithUserData(T, options); try internal.wrapCall("git_apply", .{ @ptrCast(*c.git_repository, self), @ptrCast(*c.git_diff, self), @bitCast(c_int, location), &c_options, }); log.debug("apply completed", .{}); } /// Apply a `Diff` to a `Tree`, and return the resulting image as an index. /// /// ## Parameters /// * `diff` - The diff to apply` /// * `preimage` - The tree to apply the diff to /// * `options` - The options for the apply (or null for defaults) pub fn applyDiffToTree( self: *Repository, diff: *git.Diff, preimage: *git.Tree, options: git.ApplyOptions, ) !*git.Index { log.debug( "Repository.applyDiffToTree called, diff: {*}, preimage: {*}, options: {}", .{ diff, preimage, options }, ); var ret: *git.Index = undefined; const c_options = internal.make_c_option.applyOptions(options); try internal.wrapCall("git_apply_to_tree", .{ @ptrCast(*?*c.git_index, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_tree, preimage), @ptrCast(*c.git_diff, diff), &c_options, }); log.debug("apply completed, index: {*}", .{ret}); return ret; } /// Apply a `Diff` to a `Tree`, and return the resulting image as an index. /// /// ## Parameters /// * `diff` - The diff to apply` /// * `preimage` - The tree to apply the diff to /// * `options` - The options for the apply (or null for defaults) pub fn applyDiffToTreeWithUserData( comptime T: type, self: *Repository, diff: *git.Diff, preimage: *git.Tree, options: git.ApplyOptionsWithUserData(T), ) !*git.Index { log.debug( "Repository.applyDiffToTreeWithUserData(" ++ @typeName(T) ++ ") called, diff: {*}, preimage: {*}, options: {}", .{ diff, preimage, options }, ); var ret: *git.Index = undefined; const c_options = internal.make_c_option.applyOptionsWithUserData(T, options); try internal.wrapCall("git_apply_to_tree", .{ @ptrCast(*?*c.git_index, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_tree, preimage), @ptrCast(*c.git_diff, diff), &c_options, }); log.debug("apply completed, index: {*}", .{ret}); return ret; } /// Look up the value of one git attribute for path. /// /// ## Parameters /// * `flags` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `name` - The name of the attribute to look up. pub fn attribute(self: *Repository, flags: git.AttributeFlags, path: [:0]const u8, name: [:0]const u8) !git.Attribute { log.debug("Repository.attribute called, flags: {}, path: {s}, name: {s}", .{ flags, path, name }); var result: ?[*:0]const u8 = undefined; try internal.wrapCall("git_attr_get", .{ &result, @ptrCast(*c.git_repository, self), internal.make_c_option.attributeFlags(flags), path.ptr, name.ptr, }); log.debug("fetched attribute", .{}); return git.Attribute{ .z_attr = result, }; } /// Look up a list of git attributes for path. /// /// Use this if you have a known list of attributes that you want to look up in a single call. This is somewhat more efficient /// than calling `attributeGet` multiple times. /// /// ## Parameters /// * `output_buffer` - Output buffer, *must* be atleast as long as `names` /// * `flags` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `names` - He names of the attributes to look up. pub fn attributeMany( self: *Repository, output_buffer: [][*:0]const u8, flags: git.AttributeFlags, path: [:0]const u8, names: [][*:0]const u8, ) ![]const [*:0]const u8 { if (output_buffer.len < names.len) return error.BufferTooShort; log.debug("Repository.attributeMany called, flags: {}, path: {s}", .{ flags, path }); try internal.wrapCall("git_attr_get_many", .{ @ptrCast([*]?[*:0]const u8, output_buffer.ptr), @ptrCast(*c.git_repository, self), internal.make_c_option.attributeFlags(flags), path.ptr, names.len, @ptrCast([*]?[*:0]const u8, names.ptr), }); log.debug("fetched attributes", .{}); return output_buffer[0..names.len]; } /// Invoke `callback_fn` for all the git attributes for a path. /// /// /// ## Parameters /// * `flags` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `name` - The attribute name /// * `value` - The attribute value. May be `null` if the attribute is explicitly set to unspecified using the '!' sign. pub fn attributeForeach( self: *const Repository, flags: git.AttributeFlags, path: [:0]const u8, comptime callback_fn: fn ( name: [:0]const u8, value: ?[:0]const u8, ) c_int, ) !c_int { const cb = struct { pub fn cb( name: ?[*:0]const u8, value: ?[*:0]const u8, payload: ?*anyopaque, ) callconv(.C) c_int { _ = payload; return callback_fn( std.mem.sliceTo(name.?, 0), if (value) |ptr| std.mem.sliceTo(ptr, 0) else null, ); } }.cb; log.debug("Repository.attributeForeach called, flags: {}, path: {s}", .{ flags, path }); const ret = try internal.wrapCallWithReturn("git_attr_foreach", .{ @ptrCast(*const c.git_repository, self), internal.make_c_option.attributeFlags(flags), path.ptr, cb, null, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Invoke `callback_fn` for all the git attributes for a path. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `flags` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `name` - The attribute name /// * `value` - The attribute value. May be `null` if the attribute is explicitly set to unspecified using the '!' sign. /// * `user_data_ptr` - Pointer to user data pub fn attributeForeachWithUserData( self: *const Repository, flags: git.AttributeFlags, path: [:0]const u8, user_data: anytype, comptime callback_fn: fn ( name: [:0]const u8, value: ?[:0]const u8, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const cb = struct { pub fn cb( name: ?[*:0]const u8, value: ?[*:0]const u8, payload: ?*anyopaque, ) callconv(.C) c_int { return callback_fn( std.mem.sliceTo(name.?, 0), if (value) |ptr| std.mem.sliceTo(ptr, 0) else null, @ptrCast(UserDataType, payload), ); } }.cb; log.debug("Repository.attributeForeachWithUserData called, flags: {}, path: {s}", .{ flags, path }); const ret = try internal.wrapCallWithReturn("git_attr_foreach", .{ @ptrCast(*const c.git_repository, self), internal.make_c_option.attributeFlags(flags), path.ptr, cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } pub fn attributeCacheFlush(self: *Repository) !void { log.debug("Repository.attributeCacheFlush called", .{}); try internal.wrapCall("git_attr_cache_flush", .{@ptrCast(*c.git_repository, self)}); log.debug("successfully flushed attribute cache", .{}); } pub fn attributeAddMacro(self: *Repository, name: [:0]const u8, values: [:0]const u8) !void { log.debug("Repository.attributeCacheFlush called, name: {s}, values: {s}", .{ name, values }); try internal.wrapCall("git_attr_add_macro", .{ @ptrCast(*c.git_repository, self), name.ptr, values.ptr }); log.debug("successfully added macro", .{}); } pub fn blameFile(self: *Repository, path: [:0]const u8, options: git.BlameOptions) !*git.Blame { log.debug("Repository.blameFile called, path: {s}, options: {}", .{ path, options }); var blame: *git.Blame = undefined; var c_options = internal.make_c_option.blameOptions(options); try internal.wrapCall("git_blame_file", .{ @ptrCast(*?*c.git_blame, &blame), @ptrCast(*c.git_repository, self), path.ptr, &c_options, }); log.debug("successfully fetched file blame", .{}); return blame; } pub fn blobLookup(self: *Repository, id: *const git.Oid) !*git.Blob { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHex(&buf); log.debug("Repository.blobLookup called, id: {s}", .{slice}); } var blob: *git.Blob = undefined; try internal.wrapCall("git_blob_lookup", .{ @ptrCast(*?*c.git_blob, &blob), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, id), }); log.debug("successfully fetched blob {*}", .{blob}); return blob; } /// Lookup a blob object from a repository, given a prefix of its identifier (short id). pub fn blobLookupPrefix(self: *Repository, id: *const git.Oid, len: usize) !*git.Blob { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHex(&buf); log.debug("Repository.blobLookup called, id: {s}, len: {}", .{ slice, len }); } var blob: *git.Blob = undefined; try internal.wrapCall("git_blob_lookup_prefix", .{ @ptrCast(*?*c.git_blob, &blob), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, id), len, }); log.debug("successfully fetched blob {*}", .{blob}); return blob; } /// Create a new branch pointing at a target commit /// /// A new direct reference will be created pointing to this target commit. If `force` is true and a reference already exists /// with the given name, it'll be replaced. /// /// The returned reference must be freed by the user. /// /// The branch name will be checked for validity. /// /// ## Parameters /// * `branch_name` - Name for the branch; this name is validated for consistency. It should also not conflict with an already /// existing branch name. /// * `target` - Commit to which this branch should point. This object must belong to the given `repo`. /// * `force` - Overwrite existing branch. pub fn branchCreate(self: *Repository, branch_name: [:0]const u8, target: *const git.Commit, force: bool) !*git.Reference { log.debug("Repository.branchCreate called, branch_name: {s}, target: {*}, force: {}", .{ branch_name, target, force }); var reference: *git.Reference = undefined; try internal.wrapCall("git_branch_create", .{ @ptrCast(*?*c.git_reference, &reference), @ptrCast(*c.git_repository, self), branch_name.ptr, @ptrCast(*const c.git_commit, target), @boolToInt(force), }); log.debug("successfully created branch", .{}); return reference; } /// Create a new branch pointing at a target commit /// /// This behaves like `branchCreate` but takes an annotated commit, which lets you specify which extended sha syntax string /// was specified by a user, allowing for more exact reflog messages. /// /// ## Parameters /// * `branch_name` - Name for the branch; this name is validated for consistency. It should also not conflict with an already /// existing branch name. /// * `target` - Commit to which this branch should point. This object must belong to the given `repo`. /// * `force` - Overwrite existing branch. pub fn branchCreateFromAnnotated( self: *Repository, branch_name: [:0]const u8, target: *const git.AnnotatedCommit, force: bool, ) !*git.Reference { log.debug("Repository.branchCreateFromAnnotated called, branch_name: {s}, target: {*}, force: {}", .{ branch_name, target, force }); var reference: *git.Reference = undefined; try internal.wrapCall("git_branch_create_from_annotated", .{ @ptrCast(*?*c.git_reference, &reference), @ptrCast(*c.git_repository, self), branch_name.ptr, @ptrCast(*const c.git_annotated_commit, target), @boolToInt(force), }); log.debug("successfully created branch", .{}); return reference; } pub fn iterateBranches(self: *Repository, branch_type: BranchType) !*BranchIterator { log.debug("Repository.iterateBranches called", .{}); var iterator: *BranchIterator = undefined; try internal.wrapCall("git_branch_iterator_new", .{ @ptrCast(*?*c.git_branch_iterator, &iterator), @ptrCast(*c.git_repository, self), @enumToInt(branch_type), }); log.debug("branch iterator created successfully", .{}); return iterator; } pub const BranchType = enum(c_uint) { local = 1, remote = 2, all = 3, }; pub const BranchIterator = opaque { pub fn next(self: *BranchIterator) !?Item { log.debug("BranchIterator.next called", .{}); var reference: *git.Reference = undefined; var branch_type: c.git_branch_t = undefined; internal.wrapCall("git_branch_next", .{ @ptrCast(*?*c.git_reference, &reference), &branch_type, @ptrCast(*c.git_branch_iterator, self), }) catch |err| switch (err) { git.GitError.IterOver => { log.debug("end of iteration reached", .{}); return null; }, else => return err, }; const ret = Item{ .reference = reference, .branch_type = @intToEnum(BranchType, branch_type), }; log.debug("successfully fetched branch: {}", .{ret}); return ret; } pub const Item = struct { reference: *git.Reference, branch_type: BranchType, }; pub fn deinit(self: *BranchIterator) void { log.debug("BranchIterator.deinit called", .{}); c.git_branch_iterator_free(@ptrCast(*c.git_branch_iterator, self)); log.debug("branch iterator freed successfully", .{}); } comptime { std.testing.refAllDecls(@This()); } }; /// Lookup a branch by its name in a repository. /// /// The generated reference must be freed by the user. /// The branch name will be checked for validity. pub fn branchLookup(self: *Repository, branch_name: [:0]const u8, branch_type: BranchType) !*git.Reference { log.debug("Repository.branchLookup called, branch_name: {s}, branch_type: {}", .{ branch_name, branch_type }); var ref: *git.Reference = undefined; try internal.wrapCall("git_branch_lookup", .{ @ptrCast(*?*c.git_reference, &ref), @ptrCast(*c.git_repository, self), branch_name.ptr, @enumToInt(branch_type), }); log.debug("successfully fetched branch: {*}", .{ref}); return ref; } /// Find the remote name of a remote-tracking branch /// /// This will return the name of the remote whose fetch refspec is matching the given branch. E.g. given a branch /// "refs/remotes/test/master", it will extract the "test" part. If refspecs from multiple remotes match, the function will /// return `GitError.Ambiguous`. pub fn remoteGetName(self: *Repository, refname: [:0]const u8) !git.Buf { log.debug("Repository.remoteGetName called, refname: {s}", .{refname}); var buf: git.Buf = .{}; try internal.wrapCall("git_branch_remote_name", .{ @ptrCast(*c.git_buf, &buf), @ptrCast(*c.git_repository, self), refname.ptr, }); log.debug("remote name acquired successfully, name: {s}", .{buf.toSlice()}); return buf; } /// Retrieve the upstream remote of a local branch /// /// This will return the currently configured "branch.*.remote" for a given branch. This branch must be local. pub fn remoteUpstreamRemote(self: *Repository, refname: [:0]const u8) !git.Buf { log.debug("Repository.remoteUpstreamRemote called, refname: {s}", .{refname}); var buf: git.Buf = .{}; try internal.wrapCall("git_branch_upstream_remote", .{ @ptrCast(*c.git_buf, &buf), @ptrCast(*c.git_repository, self), refname.ptr, }); log.debug("upstream remote name acquired successfully, name: {s}", .{buf.toSlice()}); return buf; } /// Get the upstream name of a branch /// /// Given a local branch, this will return its remote-tracking branch information, as a full reference name, ie. /// "feature/nice" would become "refs/remote/origin/feature/nice", depending on that branch's configuration. pub fn upstreamGetName(self: *Repository, refname: [:0]const u8) !git.Buf { log.debug("Repository.upstreamGetName called, refname: {s}", .{refname}); var buf: git.Buf = .{}; try internal.wrapCall("git_branch_upstream_name", .{ @ptrCast(*c.git_buf, &buf), @ptrCast(*c.git_repository, self), refname.ptr, }); log.debug("upstream name acquired successfully, name: {s}", .{buf.toSlice()}); return buf; } /// Updates files in the index and the working tree to match the content of the commit pointed at by HEAD. /// /// Note that this is _not_ the correct mechanism used to switch branches; do not change your `HEAD` and then call this /// method, that would leave you with checkout conflicts since your working directory would then appear to be dirty. /// Instead, checkout the target of the branch and then update `HEAD` using `git_repository_set_head` to point to the branch /// you checked out. /// /// Returns a non-zero value is the `notify_cb` callback returns non-zero. pub fn checkoutHead(self: *Repository, options: CheckoutOptions) !c_uint { log.debug("Repository.checkoutHead called, options: {}", .{options}); const c_options = internal.make_c_option.checkoutOptions(options); const ret = try internal.wrapCallWithReturn("git_checkout_head", .{ @ptrCast(*c.git_repository, self), &c_options, }); log.debug("successfully checked out HEAD", .{}); return @intCast(c_uint, ret); } /// Updates files in the working tree to match the content of the index. /// /// Returns a non-zero value is the `notify_cb` callback returns non-zero. pub fn checkoutIndex(self: *Repository, index: *git.Index, options: CheckoutOptions) !c_uint { log.debug("Repository.checkoutHead called, options: {}", .{options}); const c_options = internal.make_c_option.checkoutOptions(options); const ret = try internal.wrapCallWithReturn("git_checkout_index", .{ @ptrCast(*c.git_repository, self), @ptrCast(*c.git_index, index), &c_options, }); log.debug("successfully checked out index", .{}); return @intCast(c_uint, ret); } /// Updates files in the working tree to match the content of the index. /// /// Returns a non-zero value is the `notify_cb` callback returns non-zero. pub fn checkoutTree(self: *Repository, treeish: *const git.Object, options: CheckoutOptions) !c_uint { log.debug("Repository.checkoutHead called, options: {}", .{options}); const c_option = internal.make_c_option.checkoutOptions(options); const ret = try internal.wrapCallWithReturn("git_checkout_tree", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_object, treeish), &c_option, }); log.debug("successfully checked out tree", .{}); return @intCast(c_uint, ret); } pub fn cherrypickCommit( self: *Repository, cherrypick_commit: *git.Commit, our_commit: *git.Commit, mainline: bool, options: git.MergeOptions, ) !*git.Index { log.debug( "Repository.cherrypickCommit called, cherrypick_commit: {*}, our_commit: {*}, mainline: {}, options: {}", .{ cherrypick_commit, our_commit, mainline, options }, ); var index: *git.Index = undefined; const c_options = internal.make_c_option.mergeOptions(options); try internal.wrapCall("git_cherrypick_commit", .{ @ptrCast(*?*c.git_index, &index), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, cherrypick_commit), @ptrCast(*c.git_commit, our_commit), @boolToInt(mainline), &c_options, }); log.debug("successfully cherrypicked, index: {*}", .{index}); return index; } pub fn cherrypick( self: *Repository, commit: *git.Commit, options: CherrypickOptions, ) !void { log.debug( "Repository.cherrypick called, commit: {*}, options: {}", .{ commit, options }, ); const c_options = internal.make_c_option.cherrypickOptions(options); try internal.wrapCall("git_cherrypick", .{ @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, commit), &c_options, }); log.debug("successfully cherrypicked", .{}); } /// Lookup a commit object from a repository. pub fn commitLookup(self: *Repository, oid: *const git.Oid) !*git.Commit { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.commitLookup called, oid: {s}", .{slice}); } var commit: *git.Commit = undefined; try internal.wrapCall("git_commit_lookup", .{ @ptrCast(*?*c.git_commit, &commit), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, oid), }); log.debug("successfully looked up commit, commit: {*}", .{commit}); return commit; } /// Lookup a commit object from a repository, given a prefix of its identifier (short id). pub fn commitLookupPrefix(self: *Repository, oid: *const git.Oid, size: usize) !*git.Commit { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.commitLookupPrefix called, oid: {s}, size: {}", .{ slice, size }); } var commit: *git.Commit = undefined; try internal.wrapCall("git_commit_lookup_prefix", .{ @ptrCast(*?*c.git_commit, &commit), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, oid), size, }); log.debug("successfully looked up commit, commit: {*}", .{commit}); return commit; } pub fn commitExtractSignature(self: *Repository, commit: *git.Oid, field: ?[:0]const u8) !ExtractSignatureResult { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try commit.formatHex(&buf); log.debug("Repository.commitExtractSignature called, commit: {s}, field: {s}", .{ slice, field }); } var result: ExtractSignatureResult = .{}; const field_temp = if (field) |slice| slice.ptr else null; try internal.wrapCall("git_commit_extract_signature", .{ @ptrCast(*c.git_buf, &result.signature), @ptrCast(*c.git_buf, &result.signed_data), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_oid, commit), field_temp, }); return result; } pub const ExtractSignatureResult = struct { signature: git.Buf = .{}, signed_data: git.Buf = .{}, }; pub fn commitCreate( self: *Repository, update_ref: ?[:0]const u8, author: *const git.Signature, committer: *const git.Signature, message_encoding: ?[:0]const u8, message: [:0]const u8, tree: *const git.Tree, parents: []*const git.Commit, ) !git.Oid { log.debug("Repository.commitCreate called, update_ref: {s}, author: {*}, committer: {*}, message_encoding: {s}, message: {s}, tree: {*}", .{ update_ref, author, committer, message_encoding, message, tree, }); var ret: git.Oid = undefined; const update_ref_temp = if (update_ref) |slice| slice.ptr else null; const encoding_temp = if (message_encoding) |slice| slice.ptr else null; try internal.wrapCall("git_commit_create", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), update_ref_temp, @ptrCast(*const c.git_signature, author), @ptrCast(*const c.git_signature, committer), encoding_temp, message.ptr, @ptrCast(*const c.git_tree, tree), parents.len, @ptrCast([*]?*const c.git_commit, parents.ptr), }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try ret.formatHex(&buf); log.debug("successfully created commit: {s}", .{slice}); } return ret; } pub fn commitCreateBuffer( self: *Repository, author: *const git.Signature, committer: *const git.Signature, message_encoding: ?[:0]const u8, message: [:0]const u8, tree: *const git.Tree, parents: []*const git.Commit, ) !git.Buf { log.debug("Repository.commitCreateBuffer called, author: {*}, committer: {*}, message_encoding: {s}, message: {s}, tree: {*}", .{ author, committer, message_encoding, message, tree, }); var ret: git.Buf = .{}; const encoding_temp = if (message_encoding) |slice| slice.ptr else null; try internal.wrapCall("git_commit_create_buffer", .{ @ptrCast(*c.git_buf, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_signature, author), @ptrCast(*const c.git_signature, committer), encoding_temp, message.ptr, @ptrCast(*const c.git_tree, tree), parents.len, @ptrCast([*]?*const c.git_commit, parents.ptr), }); log.debug("successfully created commit: {s}", .{ret.toSlice()}); return ret; } pub fn commitCreateWithSignature( self: *Repository, commit_content: [:0]const u8, signature: ?[:0]const u8, signature_field: ?[:0]const u8, ) !git.Oid { log.debug("Repository.commitCreateWithSignature called, commit_content: {s}, signature: {s}, signature_field: {s}", .{ commit_content, signature, signature_field, }); var ret: git.Oid = undefined; const signature_temp = if (signature) |slice| slice.ptr else null; const signature_field_temp = if (signature_field) |slice| slice.ptr else null; try internal.wrapCall("git_commit_create_with_signature", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), commit_content.ptr, signature_temp, signature_field_temp, }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try ret.formatHex(&buf); log.debug("successfully created commit: {s}", .{slice}); } return ret; } /// Create a new mailmap instance from a repository, loading mailmap files based on the repository's configuration. /// /// Mailmaps are loaded in the following order: /// 1. '.mailmap' in the root of the repository's working directory, if present. /// 2. The blob object identified by the 'mailmap.blob' config entry, if set. /// [NOTE: 'mailmap.blob' defaults to 'HEAD:.mailmap' in bare repositories] /// 3. The path in the 'mailmap.file' config entry, if set. pub fn mailmapFromRepo(self: *Repository) !*git.Mailmap { log.debug("Repository.mailmapFromRepo called", .{}); var mailmap: *git.Mailmap = undefined; try internal.wrapCall("git_mailmap_from_repository", .{ @ptrCast(*?*c.git_mailmap, &mailmap), @ptrCast(*c.git_repository, self), }); log.debug("successfully loaded mailmap from repo: {*}", .{mailmap}); return mailmap; } /// Load the filter list for a given path. /// /// This will return null if no filters are requested for the given file. /// /// ## Parameters /// * `blob` - The blob to which the filter will be applied (if known) /// * `path` - Relative path of the file to be filtered /// * `mode` - Filtering direction (WT->ODB or ODB->WT) /// * `flags` - Filter flags pub fn filterListLoad( self: *Repository, blob: ?*git.Blob, path: [:0]const u8, mode: git.FilterMode, flags: git.FilterFlags, ) !?*git.FilterList { log.debug( "Repository.filterListLoad called, blob: {*}, path: {s}, mode: {}, flags: {}", .{ blob, path, mode, flags }, ); var opt: ?*git.FilterList = undefined; try internal.wrapCall("git_filter_list_load", .{ @ptrCast(*?*c.git_filter_list, &opt), @ptrCast(*c.git_repository, self), @ptrCast(?*c.git_blob, blob), path.ptr, @enumToInt(mode), @bitCast(c_uint, flags), }); if (opt) |ret| { log.debug("successfully acquired filters for the given path: {*}", .{ret}); return ret; } log.debug("no filters for the given path", .{}); return null; } /// Count the number of unique commits between two commit objects /// /// There is no need for branches containing the commits to have any upstream relationship, but it helps to think of one as a // branch and the other as its upstream, the `ahead` and `behind` values will be what git would report for the branches. /// /// ## Parameters /// * `local` - The commit for local /// * `upstream` - The commit for upstream pub fn graphAheadBehind( self: *Repository, local: *const git.Oid, upstream: *const git.Oid, ) !GraphAheadBehindResult { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf1: [git.Oid.hex_buffer_size]u8 = undefined; var buf2: [git.Oid.hex_buffer_size]u8 = undefined; const slice1 = try local.formatHex(&buf1); const slice2 = try upstream.formatHex(&buf2); log.debug("Repository.graphAheadBehind called, local: {s}, upstream: {s}", .{ slice1, slice2 }); } var ret: GraphAheadBehindResult = undefined; try internal.wrapCall("git_graph_ahead_behind", .{ &ret.ahead, &ret.behind, @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, local), @ptrCast(*const c.git_oid, upstream), }); log.debug("successfully got unique commits: {}", .{ret}); return ret; } pub const GraphAheadBehindResult = struct { ahead: usize, behind: usize }; /// Determine if a commit is the descendant of another commit. /// /// Note that a commit is not considered a descendant of itself, in contrast to `git merge-base --is-ancestor`. /// /// ## Parameters /// * `commit` - A previously loaded commit /// * `ancestor` - A potential ancestor commit pub fn graphDecendantOf(self: *Repository, commit: *const git.Oid, ancestor: *const git.Oid) !bool { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf1: [git.Oid.hex_buffer_size]u8 = undefined; var buf2: [git.Oid.hex_buffer_size]u8 = undefined; const slice1 = try commit.formatHex(&buf1); const slice2 = try ancestor.formatHex(&buf2); log.debug("Repository.graphDecendantOf called, commit: {s}, ancestor: {s}", .{ slice1, slice2 }); } const ret = (try internal.wrapCallWithReturn("git_graph_descendant_of", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, commit), @ptrCast(*const c.git_oid, ancestor), })) != 0; log.debug("commit is an ancestor: {}", .{ret}); return ret; } /// Add ignore rules for a repository. /// /// Excludesfile rules (i.e. .gitignore rules) are generally read from .gitignore files in the repository tree or from a /// shared system file only if a "core.excludesfile" config value is set. The library also keeps a set of per-repository /// internal ignores that can be configured in-memory and will not persist. This function allows you to add to that internal /// rules list. /// /// Example usage: /// ```zig /// try repo.ignoreAddRule("*.c\ndir/\nFile with space\n"); /// ``` /// /// This would add three rules to the ignores. /// /// ## Parameters /// * `rules` - Text of rules, a la the contents of a .gitignore file. It is okay to have multiple rules in the text; if so, /// each rule should be terminated with a newline. pub fn ignoreAddRule(self: *Repository, rules: [:0]const u8) !void { log.debug("Repository.ignoreAddRule called, rules: {s}", .{rules}); try internal.wrapCall("git_ignore_add_rule", .{ @ptrCast(*c.git_repository, self), rules.ptr }); log.debug("successfully added ignore rules", .{}); } /// Clear ignore rules that were explicitly added. /// /// Resets to the default internal ignore rules. This will not turn off /// rules in .gitignore files that actually exist in the filesystem. /// /// The default internal ignores ignore ".", ".." and ".git" entries. pub fn ignoreClearRules(self: *Repository) !void { log.debug("Repository.git_ignore_clear_internal_rules called", .{}); try internal.wrapCall("git_ignore_clear_internal_rules", .{@ptrCast(*c.git_repository, self)}); log.debug("successfully cleared ignore rules", .{}); } /// Test if the ignore rules apply to a given path. /// /// This function checks the ignore rules to see if they would apply to the given file. This indicates if the file would be /// ignored regardless of whether the file is already in the index or committed to the repository. /// /// One way to think of this is if you were to do "git check-ignore --no-index" on the given file, would it be shown or not? /// /// ## Parameters /// * `path` - The file to check ignores for, relative to the repo's workdir. pub fn ignorePathIsIgnored(self: *Repository, path: [:0]const u8) !bool { log.debug("Repository.ignorePathIsIgnored called, path: {s}", .{path}); var ignored: c_int = undefined; try internal.wrapCall("git_ignore_path_is_ignored", .{ &ignored, @ptrCast(*c.git_repository, self), path.ptr, }); const ret = ignored != 0; log.debug("ignore path is ignored: {}", .{ret}); return ret; } /// Load the filter list for a given path. /// /// This will return null if no filters are requested for the given file. /// /// ## Parameters /// * `blob` - The blob to which the filter will be applied (if known) /// * `path` - Relative path of the file to be filtered /// * `mode` - Filtering direction (WT->ODB or ODB->WT) /// * `options` - Filter options pub fn filterListLoadExtended( self: *Repository, blob: ?*git.Blob, path: [:0]const u8, mode: git.FilterMode, options: git.FilterOptions, ) !?*git.FilterList { log.debug( "Repository.filterListLoad called, blob: {*}, path: {s}, mode: {}, options: {}", .{ blob, path, mode, options }, ); var opt: ?*git.FilterList = undefined; var c_options = internal.make_c_option.filterOptions(options); try internal.wrapCall("git_filter_list_load_ext", .{ @ptrCast(*?*c.git_filter_list, &opt), @ptrCast(*c.git_repository, self), @ptrCast(?*c.git_blob, blob), path.ptr, @enumToInt(mode), &c_options, }); if (opt) |ret| { log.debug("successfully acquired filters for the given path: {*}", .{ret}); return ret; } log.debug("no filters for the given path", .{}); return null; } /// Determine if a commit is reachable from any of a list of commits by following parent edges. /// /// ## Parameters /// * `commit` - A previously loaded commit /// * `decendants` - Oids of the commits pub fn graphReachableFromAny( self: *Repository, commit: *const git.Oid, decendants: []const git.Oid, ) !bool { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try commit.formatHex(&buf); log.debug("Repository.graphReachableFromAny called, commit: {s}, number of decendants: {}", .{ slice, decendants.len }); } const ret = (try internal.wrapCallWithReturn("git_graph_reachable_from_any", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, commit), @ptrCast([*]const c.git_oid, decendants.ptr), decendants.len, })) != 0; log.debug("commit is an ancestor: {}", .{ret}); return ret; } /// Retrieve the upstream merge of a local branch /// /// This will return the currently configured "branch.*.remote" for a given branch. This branch must be local. pub fn remoteUpstreamMerge(self: *Repository, refname: [:0]const u8) !git.Buf { log.debug("Repository.remoteUpstreamMerge called, refname: {s}", .{refname}); var buf: git.Buf = .{}; try internal.wrapCall("git_branch_upstream_merge", .{ @ptrCast(*c.git_buf, &buf), @ptrCast(*c.git_repository, self), refname.ptr, }); log.debug("upstream remote name acquired successfully, name: {s}", .{buf.toSlice()}); return buf; } /// Look up the value of one git attribute for path with extended options. /// /// ## Parameters /// * `options` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `name` - The name of the attribute to look up. pub fn attributeExtended( self: *Repository, options: git.AttributeOptions, path: [:0]const u8, name: [:0]const u8, ) !git.Attribute { log.debug("Repository.attributeExtended called, options: {}, path: {s}, name: {s}", .{ options, path, name }); var c_options = internal.make_c_option.attributeOptions(options); var result: ?[*:0]const u8 = undefined; try internal.wrapCall("git_attr_get_ext", .{ &result, @ptrCast(*c.git_repository, self), &c_options, path.ptr, name.ptr, }); log.debug("fetched attribute", .{}); return git.Attribute{ .z_attr = result, }; } /// Look up a list of git attributes for path with extended options. /// /// Use this if you have a known list of attributes that you want to look up in a single call. This is somewhat more efficient /// than calling `attributeGet` multiple times. /// /// ## Parameters /// * `output_buffer` - Output buffer, *must* be atleast as long as `names` /// * `options` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `names` - The names of the attributes to look up. pub fn attributeManyExtended( self: *Repository, output_buffer: [][*:0]const u8, options: git.AttributeOptions, path: [:0]const u8, names: [][*:0]const u8, ) ![]const [*:0]const u8 { if (output_buffer.len < names.len) return error.BufferTooShort; log.debug("Repository.attributeManyExtended called, options: {}, path: {s}", .{ options, path }); var c_options = internal.make_c_option.attributeOptions(options); try internal.wrapCall("git_attr_get_many_ext", .{ @ptrCast([*]?[*:0]const u8, output_buffer.ptr), @ptrCast(*c.git_repository, self), &c_options, path.ptr, names.len, @ptrCast([*]?[*:0]const u8, names.ptr), }); log.debug("fetched attributes", .{}); return output_buffer[0..names.len]; } /// Invoke `callback_fn` for all the git attributes for a path with extended options. /// /// /// ## Parameters /// * `options` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `name` - The attribute name /// * `value` - The attribute value. May be `null` if the attribute is explicitly set to unspecified using the '!' sign. pub fn attributeForeachExtended( self: *const Repository, options: git.AttributeOptions, path: [:0]const u8, comptime callback_fn: fn ( name: [:0]const u8, value: ?[:0]const u8, ) c_int, ) !c_int { const cb = struct { pub fn cb( name: ?[*:0]const u8, value: ?[*:0]const u8, payload: ?*anyopaque, ) callconv(.C) c_int { _ = payload; return callback_fn( std.mem.sliceTo(name.?, 0), if (value) |ptr| std.mem.sliceTo(ptr, 0) else null, ); } }.cb; log.debug("Repository.attributeForeach called, options: {}, path: {s}", .{ options, path }); const c_options = internal.make_c_option.attributeOptions(options); const ret = try internal.wrapCallWithReturn("git_attr_foreach_ext", .{ @ptrCast(*const c.git_repository, self), &c_options, path.ptr, cb, null, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Invoke `callback_fn` for all the git attributes for a path with extended options. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `options` - Options for fetching attributes /// * `path` - The path to check for attributes. Relative paths are interpreted relative to the repo root. The file does not /// have to exist, but if it does not, then it will be treated as a plain file (not a directory). /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `name` - The attribute name /// * `value` - The attribute value. May be `null` if the attribute is explicitly set to unspecified using the '!' sign. /// * `user_data_ptr` - Pointer to user data pub fn attributeForeachWithUserDataExtended( self: *const Repository, options: git.AttributeOptions, path: [:0]const u8, user_data: anytype, comptime callback_fn: fn ( name: [:0]const u8, value: ?[:0]const u8, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const cb = struct { pub fn cb( name: ?[*:0]const u8, value: ?[*:0]const u8, payload: ?*anyopaque, ) callconv(.C) c_int { return callback_fn( std.mem.sliceTo(name.?, 0), if (value) |ptr| std.mem.sliceTo(ptr, 0) else null, @ptrCast(UserDataType, payload), ); } }.cb; log.debug("Repository.attributeForeachWithUserData called, options: {}, path: {s}", .{ options, path }); const c_options = internal.make_c_option.attributeOptions(options); const ret = try internal.wrapCallWithReturn("git_attr_foreach_ext", .{ @ptrCast(*const c.git_repository, self), &c_options, path.ptr, cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Read a file from the filesystem and write its content to the Object Database as a loose blob pub fn blobFromBuffer(self: *Repository, buffer: []const u8) !git.Oid { log.debug("Repository.blobFromBuffer called, buffer: {s}", .{buffer}); var ret: git.Oid = undefined; try internal.wrapCall("git_blob_create_from_buffer", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), buffer.ptr, buffer.len, }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try ret.formatHex(&buf); log.debug("successfully read blob: {s}", .{slice}); } return ret; } /// Create a stream to write a new blob into the object db /// /// This function may need to buffer the data on disk and will in general not be the right choice if you know the size of the /// data to write. If you have data in memory, use `blobFromBuffer()`. If you do not, but know the size of the contents /// (and don't want/need to perform filtering), use `Odb.openWriteStream()`. /// /// Don't close this stream yourself but pass it to `WriteStream.commit()` to commit the write to the object db and get the /// object id. /// /// If the `hintpath` parameter is filled, it will be used to determine what git filters should be applied to the object /// before it is written to the object database. pub fn blobFromStream(self: *Repository, hint_path: ?[:0]const u8) !*git.WriteStream { log.debug("Repository.blobFromDisk called, hint_path: {s}", .{hint_path}); var write_stream: *git.WriteStream = undefined; const hint_path_c = if (hint_path) |ptr| ptr.ptr else null; try internal.wrapCall("git_blob_create_from_stream", .{ @ptrCast(*?*c.git_writestream, &write_stream), @ptrCast(*c.git_repository, self), hint_path_c, }); log.debug("successfully created writestream {*}", .{write_stream}); return write_stream; } /// Read a file from the filesystem and write its content to the Object Database as a loose blob pub fn blobFromDisk(self: *Repository, path: [:0]const u8) !git.Oid { log.debug("Repository.blobFromDisk called, path: {s}", .{path}); var ret: git.Oid = undefined; try internal.wrapCall("git_blob_create_from_disk", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), path.ptr, }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try ret.formatHex(&buf); log.debug("successfully read blob: {s}", .{slice}); } return ret; } /// Read a file from the working folder of a repository and write it to the Object Database as a loose blob pub fn blobFromWorkdir(self: *Repository, relative_path: [:0]const u8) !git.Oid { log.debug("Repository.blobFromWorkdir called, relative_path: {s}", .{relative_path}); var ret: git.Oid = undefined; try internal.wrapCall("git_blob_create_from_workdir", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), relative_path.ptr, }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try ret.formatHex(&buf); log.debug("successfully read blob: {s}", .{slice}); } return ret; } /// List names of linked working trees /// /// The returned list needs to be `deinit`-ed pub fn worktreeList(self: *Repository) !git.StrArray { log.debug("Repository.worktreeList called", .{}); var ret: git.StrArray = .{}; try internal.wrapCall("git_worktree_list", .{ @ptrCast(*c.git_strarray, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully fetched worktree list of {} items", .{ret.count}); return ret; } /// Lookup a working tree by its name for a given repository pub fn worktreeByName(self: *Repository, name: [:0]const u8) !*git.Worktree { log.debug("Repository.worktreeByName called, name: {s}", .{name}); var ret: *git.Worktree = undefined; try internal.wrapCall("git_worktree_lookup", .{ @ptrCast(*?*c.git_worktree, &ret), @ptrCast(*c.git_repository, self), name.ptr, }); log.debug("successfully fetched worktree {*}", .{ret}); return ret; } /// Open a worktree of a given repository /// /// If a repository is not the main tree but a worktree, this function will look up the worktree inside the parent /// repository and create a new `git.Worktree` structure. pub fn worktreeOpenFromRepository(self: *Repository) !*git.Worktree { log.debug("Repository.worktreeOpenFromRepository called", .{}); var ret: *git.Worktree = undefined; try internal.wrapCall("git_worktree_open_from_repository", .{ @ptrCast(*?*c.git_worktree, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully fetched worktree {*}", .{ret}); return ret; } /// Add a new working tree /// /// Add a new working tree for the repository, that is create the required data structures inside the repository and /// check out the current HEAD at `path` /// /// ## Parameters /// * `name` - Name of the working tree /// * `path` - Path to create working tree at /// * `options` - Options to modify default behavior. pub fn worktreeAdd(self: *Repository, name: [:0]const u8, path: [:0]const u8, options: git.WorktreeAddOptions) !*git.Worktree { log.debug("Repository.worktreeAdd called, name: {s}, path: {s}, options: {}", .{ name, path, options }); var ret: *git.Worktree = undefined; const c_options = internal.make_c_option.worktreeAddOptions(options); try internal.wrapCall("git_worktree_add", .{ @ptrCast(*?*c.git_worktree, &ret), @ptrCast(*c.git_repository, self), name.ptr, path.ptr, &c_options, }); log.debug("successfully created worktree {*}", .{ret}); return ret; } /// Lookup a tree object from the repository. /// /// ## Parameters /// * `id` - Identity of the tree to locate. pub fn treeLookup(self: *Repository, id: *const git.Oid) !*git.Tree { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHex(&buf); log.debug("Repository.treeLookup called, id: {s}", .{slice}); } var ret: *git.Tree = undefined; try internal.wrapCall("git_tree_lookup", .{ @ptrCast(*?*c.git_tree, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, id), }); log.debug("successfully located tree: {*}", .{ret}); return ret; } /// Lookup a tree object from the repository, given a prefix of its identifier (short id). /// /// ## Parameters /// * `id` - Identity of the tree to locate. /// * `len` - The length of the short identifier pub fn treeLookupPrefix(self: *Repository, id: *const git.Oid, len: usize) !*git.Tree { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHexCount(&buf, len); log.debug("Repository.treeLookupPrefix, id: {s}, len: {}", .{ slice, len }); } var ret: *git.Tree = undefined; try internal.wrapCall("git_tree_lookup_prefix", .{ @ptrCast(*?*c.git_tree, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, id), len, }); log.debug("successfully located tree: {*}", .{ret}); return ret; } /// Convert a tree entry to the git_object it points to. /// /// You must call `git.Object.deint` on the object when you are done with it. pub fn treeEntrytoObject(self: *Repository, entry: *const git.TreeEntry) !*git.Object { log.debug("Repository.treeEntrytoObject called, entry: {*}", .{entry}); var ret: *git.Object = undefined; try internal.wrapCall("git_tree_entry_to_object", .{ @ptrCast(*?*c.git_object, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_tree_entry, entry), }); log.debug("successfully fetched object: {*}", .{ret}); return ret; } /// Create a new tree builder. /// /// The tree builder can be used to create or modify trees in memory and write them as tree objects to the database. /// /// If the `source` parameter is not `null`, the tree builder will be initialized with the entries of the given tree. /// /// If the `source` parameter is `null`, the tree builder will start with no entries and will have to be filled manually. pub fn treebuilderNew(self: *Repository, source: ?*const git.Tree) !*git.TreeBuilder { log.debug("Repository.treebuilderNew called, source: {*}", .{source}); var ret: *git.TreeBuilder = undefined; try internal.wrapCall("git_treebuilder_new", .{ @ptrCast(*?*c.git_treebuilder, &ret), @ptrCast(*c.git_repository, self), @ptrCast(?*const c.git_tree, source), }); log.debug("successfully created treebuilder: {*}", .{ret}); return ret; } pub const TreeUpdateAction = extern struct { /// Update action. If it's an removal, only the path is looked at action: Action, /// The entry's id id: git.Oid, /// The filemode/kind of object filemode: git.FileMode, // The full path from the root tree path: [*:0]const u8, pub const Action = enum(c_uint) { /// Update or insert an entry at the specified path upsert = 0, /// Remove an entry from the specified path remove = 1, }; test { try std.testing.expectEqual(@sizeOf(c.git_tree_update), @sizeOf(TreeUpdateAction)); try std.testing.expectEqual(@bitSizeOf(c.git_tree_update), @bitSizeOf(TreeUpdateAction)); } comptime { std.testing.refAllDecls(@This()); } }; /// Create a tree based on another one with the specified modifications /// /// Given the `baseline` perform the changes described in the list of `updates` and create a new tree. /// /// This function is optimized for common file/directory addition, removal and replacement in trees. /// It is much more efficient than reading the tree into a `git.Index` and modifying that, but in exchange it is not as /// flexible. /// /// Deleting and adding the same entry is undefined behaviour, changing a tree to a blob or viceversa is not supported. /// /// ## Parameters /// * `baseline` - The tree to base these changes on, must be the repository `baseline` is in /// * `updates` - The updates to perform pub fn createUpdatedTree(self: *Repository, baseline: *git.Tree, updates: []const TreeUpdateAction) !git.Oid { log.debug("Repository.createUpdatedTree called, baseline: {*}, number of updates: {}", .{ baseline, updates.len }); var ret: git.Oid = undefined; try internal.wrapCall("git_tree_create_updated", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_tree, baseline), updates.len, @ptrCast([*]const c.git_tree_update, updates.ptr), }); // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try ret.formatHex(&buf); log.debug("successfully created new tree: {s}", .{slice}); } return ret; } /// Creates a new iterator for notes /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" pub fn noteIterator(self: *Repository, notes_ref: ?[:0]const u8) !*git.NoteIterator { log.debug("Repository.noteIterator called, notes_ref: {s}", .{notes_ref}); var ret: *git.NoteIterator = undefined; const c_notes = if (notes_ref) |p| p.ptr else null; try internal.wrapCall("git_note_iterator_new", .{ @ptrCast(*?*c.git_note_iterator, &ret), @ptrCast(*c.git_repository, self), c_notes, }); return ret; } /// Read the note for an object /// /// ## Parameters /// * `oid` - OID of the git object to read the note from /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" pub fn noteRead(self: *Repository, oid: *const git.Oid, notes_ref: ?[:0]const u8) !*git.Note { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.noteRead called, oid: {s}, notes_ref: {s}", .{ slice, notes_ref }); } var ret: *git.Note = undefined; const c_notes = if (notes_ref) |p| p.ptr else null; try internal.wrapCall("git_note_read", .{ @ptrCast(*?*c.git_note, &ret), @ptrCast(*c.git_repository, self), c_notes, @ptrCast(*const c.git_oid, oid), }); log.debug("successfully read note: {*}", .{ret}); return ret; } /// Read the note for an object /// /// ## Parameters /// * `oid` - OID of the git object to read the note from /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" pub fn noteReadFromNoteCommit(self: *Repository, oid: *const git.Oid, note_commit: *git.Commit) !*git.Note { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.noteReadFromNoteCommit called, oid: {s}, note_commit: {*}", .{ slice, note_commit }); } var ret: *git.Note = undefined; try internal.wrapCall("git_note_commit_read", .{ @ptrCast(*?*c.git_note, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, note_commit), @ptrCast(*const c.git_oid, oid), }); log.debug("successfully read note: {*}", .{ret}); return ret; } /// Add a note for an object /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" /// * `author` - Signature of the notes commit author /// * `commiter` - Signature of the notes commit committer /// * `oid` - OID of the git object to decorate /// * `note` - Content of the note to add for object oid /// * `force` - Overwrite existing note pub fn noteCreate( self: *Repository, notes_ref: ?[:0]const u8, author: *const git.Signature, commiter: *const git.Signature, oid: *const git.Oid, note: [:0]const u8, force: bool, ) !git.Oid { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.noteCreate called, notes_ref: {s}, author: {s}, commiter: {s}, oid: {s}, note: {s}, force: {}", .{ notes_ref, author.name(), commiter.name(), slice, note, force, }); } var ret: git.Oid = undefined; const c_notes = if (notes_ref) |p| p.ptr else null; try internal.wrapCall("git_note_create", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), c_notes, @ptrCast(*const c.git_signature, author), @ptrCast(*const c.git_signature, commiter), @ptrCast(*const c.git_oid, oid), note.ptr, @boolToInt(force), }); log.debug("successfully created note", .{}); return ret; } pub const NoteCommitResult = struct { note_commit: git.Oid, note_blob: git.Oid, }; /// Add a note for an object from a commit /// /// This function will create a notes commit for a given object, the commit is a dangling commit, no reference is created. /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" /// * `author` - Signature of the notes commit author /// * `commiter` - Signature of the notes commit committer /// * `oid` - OID of the git object to decorate /// * `note` - Content of the note to add for object oid /// * `allow_note_overwrite` - Overwrite existing note pub fn noteCommitCreate( self: *Repository, parent: *git.Commit, author: *const git.Signature, commiter: *const git.Signature, oid: *const git.Oid, note: [:0]const u8, allow_note_overwrite: bool, ) !NoteCommitResult { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.noteCommitCreate called, parent: {*}, author: {s}, commiter: {s}, oid: {s}, note: {s}, allow_note_overwrite: {}", .{ parent, author.name(), commiter.name(), slice, note, allow_note_overwrite, }); } var ret: NoteCommitResult = undefined; try internal.wrapCall("git_note_commit_create", .{ @ptrCast(*c.git_oid, &ret.note_commit), @ptrCast(*c.git_oid, &ret.note_blob), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, parent), @ptrCast(*const c.git_signature, author), @ptrCast(*const c.git_signature, commiter), @ptrCast(*const c.git_oid, oid), note.ptr, @boolToInt(allow_note_overwrite), }); log.debug("successfully created note commit", .{}); return ret; } /// Remove the note for an object /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" /// * `author` - Signature of the notes commit author /// * `commiter` - Signature of the notes commit committer /// * `oid` - OID of the git object to remove the note from pub fn noteRemove( self: *Repository, notes_ref: ?[:0]const u8, author: *const git.Signature, commiter: *const git.Signature, oid: *const git.Oid, ) !void { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.noteRemove called, notes_ref: {s}, author: {s}, commiter: {s}, oid: {s}", .{ notes_ref, author.name(), commiter.name(), slice, }); } const c_notes = if (notes_ref) |p| p.ptr else null; try internal.wrapCall("git_note_remove", .{ @ptrCast(*c.git_repository, self), c_notes, @ptrCast(*const c.git_signature, author), @ptrCast(*const c.git_signature, commiter), @ptrCast(*const c.git_oid, oid), }); log.debug("successfully removed note", .{}); } /// Remove the note for an object /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" /// * `author` - Signature of the notes commit author /// * `commiter` - Signature of the notes commit committer /// * `oid` - OID of the git object to remove the note from pub fn noteCommitRemove( self: *Repository, note_commit: *git.Commit, author: *const git.Signature, commiter: *const git.Signature, oid: *const git.Oid, ) !git.Oid { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try oid.formatHex(&buf); log.debug("Repository.noteCommitRemove called, note_commit: {*}, author: {s}, commiter: {s}, oid: {s}", .{ note_commit, author.name(), commiter.name(), slice, }); } var ret: git.Oid = undefined; try internal.wrapCall("git_note_commit_remove", .{ @ptrCast(*c.git_oid, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, note_commit), @ptrCast(*const c.git_signature, author), @ptrCast(*const c.git_signature, commiter), @ptrCast(*const c.git_oid, oid), }); log.debug("successfully removed note commit", .{}); return ret; } /// Get the default notes reference for a repository pub fn noteDefaultRef(self: *Repository) !git.Buf { log.debug("Repository.noteDefaultRef called", .{}); var ret: git.Buf = .{}; try internal.wrapCall("git_note_default_ref", .{ @ptrCast(*c.git_buf, &ret), @ptrCast(*c.git_repository, self), }); log.debug("default ref: {s}", .{ret.toSlice()}); return ret; } /// Loop over all the notes within a specified namespace and issue a callback for each one. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `blob_id` - Oid of the blob containing the message /// * `annotated_object_id` - Oid of the git object being annotated pub fn noteForeach( self: *Repository, notes_ref: ?[:0]const u8, comptime callback_fn: fn ( blob_id: *const git.Oid, annotated_object_id: *const git.Oid, ) c_int, ) !c_int { const cb = struct { pub fn cb( blob_id: *const git.Oid, annotated_object_id: *const git.Oid, _: *u8, ) c_int { return callback_fn(blob_id, annotated_object_id); } }.cb; var dummy_data: u8 = undefined; return self.noteForeachWithUserData(&dummy_data, notes_ref, cb); } /// Loop over all the notes within a specified namespace and issue a callback for each one. /// /// Return a non-zero value from the callback to stop the loop. This non-zero value is returned by the function. /// /// ## Parameters /// * `notes_ref` - Canonical name of the reference to use; if `null` defaults to "refs/notes/commits" /// * `user_data` - Pointer to user data to be passed to the callback /// * `callback_fn` - The callback function /// /// ## Callback Parameters /// * `blob_id` - Oid of the blob containing the message /// * `annotated_object_id` - Oid of the git object being annotated /// * `user_data_ptr` - Pointer to user data pub fn noteForeachWithUserData( self: *Repository, notes_ref: ?[:0]const u8, user_data: anytype, comptime callback_fn: fn ( blob_id: *const git.Oid, annotated_object_id: *const git.Oid, user_data_ptr: @TypeOf(user_data), ) c_int, ) !c_int { const UserDataType = @TypeOf(user_data); const cb = struct { pub fn cb( blob_id: *const c.git_oid, annotated_object_id: *const c.git_oid, payload: ?*anyopaque, ) callconv(.C) c_int { return callback_fn( @ptrCast(*const git.Oid, blob_id), @ptrCast(*const git.Oid, annotated_object_id), @ptrCast(UserDataType, payload), ); } }.cb; log.debug("Repository.noteForeachWithUserData called, notes_ref: {s}", .{notes_ref}); const c_notes = if (notes_ref) |p| p.ptr else null; const ret = try internal.wrapCallWithReturn("git_note_foreach", .{ @ptrCast(*c.git_repository, self), c_notes, cb, user_data, }); log.debug("callback returned: {}", .{ret}); return ret; } /// Lookup a reference to one of the objects in a repository. /// /// The generated reference is owned by the repository and should be closed with `git.Object.deinit`. /// /// The 'object_type' parameter must match the type of the object in the odb; the method will fail otherwise. /// The special value 'git.ObjectType.any' may be passed to let the method guess the object's type. /// /// ## Parameters /// * `id` - The unique identifier for the object /// * `object_type` - The type of the object pub fn objectLookup(self: *Repository, id: *const git.Oid, object_type: git.ObjectType) !*git.Object { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHex(&buf); log.debug("Repository.objectLookup called, id: {s}, object_type: {}", .{ slice, object_type, }); } var ret: *git.Object = undefined; try internal.wrapCall("git_object_lookup", .{ @ptrCast(*?*c.git_object, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, id), @enumToInt(object_type), }); log.debug("successfully located object: {*}", .{ret}); return ret; } /// Lookup a reference to one of the objects in a repository, given a prefix of its identifier (short id). /// /// The object obtained will be so that its identifier matches the first 'len' hexadecimal characters (packets of 4 bits) of /// the given 'id'. /// 'len' must be at least `git.Oid.min_prefix_len`, and long enough to identify a unique object matching/ the prefix; /// otherwise the method will fail. /// /// The generated reference is owned by the repository and should be closed with `git.Object.deinit`. /// /// The 'object_type' parameter must match the type of the object in the odb; the method will fail otherwise. /// The special value 'git.ObjectType.any' may be passed to let the method guess the object's type. /// /// ## Parameters /// * `id` - A short identifier for the object /// * `len` - The length of the short identifier /// * `object_type` - The type of the object pub fn objectLookupPrefix(self: *Repository, id: *const git.Oid, len: usize, object_type: git.ObjectType) !*git.Object { // This check is to prevent formating the oid when we are not going to print anything if (@enumToInt(std.log.Level.debug) <= @enumToInt(std.log.level)) { var buf: [git.Oid.hex_buffer_size]u8 = undefined; const slice = try id.formatHexCount(&buf, len); log.debug("Repository.objectLookupPrefix called, id: {s}, object_type: {}", .{ slice, object_type, }); } var ret: *git.Object = undefined; try internal.wrapCall("git_object_lookup_prefix", .{ @ptrCast(*?*c.git_object, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_oid, id), len, @enumToInt(object_type), }); log.debug("successfully located object: {*}", .{ret}); return ret; } /// Initialize a new packbuilder pub fn packbuilderNew(self: *Repository) !*git.PackBuilder { log.debug("Repository.packbuilderNew called", .{}); var ret: *git.PackBuilder = undefined; try internal.wrapCall("git_packbuilder_new", .{ @ptrCast(*?*c.git_packbuilder, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully created a new packbuilder: {*}", .{ret}); return ret; } /// Add a remote with the default fetch refspec to the repository's configuration. /// /// ## Parameters /// * `name` - The remote's name. /// * `url` - The remote's url. pub fn remoteCreate(self: *Repository, name: [:0]const u8, url: [:0]const u8) !*git.Remote { log.debug("Repository.remoteCreate called, name: {s}, url: {s}", .{ name, url }); var remote: *git.Remote = undefined; try internal.wrapCall("git_remote_create", .{ @ptrCast(*?*c.git_remote, &remote), @ptrCast(*c.git_repository, self), name.ptr, url.ptr, }); log.debug("successfully created remote", .{}); return remote; } /// Add a remote with the provided refspec (or default if `null`) to the repository's configuration. /// /// ## Parameters /// * `name` - The remote's name. /// * `url` - The remote's url. /// * `fetch` - The remote fetch value. pub fn remoteCreateWithFetchspec( repository: *Repository, name: [:0]const u8, url: [:0]const u8, fetch: ?[:0]const u8, ) !*git.Remote { log.debug("Repository.remoteCreateWithFetchspec called, name: {s}, url: {s}, fetch: {s}", .{ name, url, fetch }); var remote: *git.Remote = undefined; const c_fetch = if (fetch) |s| s.ptr else null; try internal.wrapCall("git_remote_create_with_fetchspec", .{ @ptrCast(*?*c.git_remote, &remote), @ptrCast(*c.git_repository, repository), name.ptr, url.ptr, c_fetch, }); log.debug("successfully created remote: {*}", .{remote}); return remote; } /// Create a remote with the given url in-memory. You can use this when you have a url instead of a remote's name. /// /// ## Parameters /// * `name` - The remote's name. /// * `url` - The remote's url. pub fn remoteCreateAnonymous(repository: *Repository, url: [:0]const u8) !*git.Remote { log.debug("Repository.remoteCreateAnonymous called, url: {s}", .{url}); var remote: *git.Remote = undefined; try internal.wrapCall("git_remote_create_anonymous", .{ @ptrCast(*?*c.git_remote, &remote), @ptrCast(*c.git_repository, repository), url.ptr, }); log.debug("successfully created remote: {*}", .{remote}); return remote; } /// Get the information for a particular remote. /// /// ## Parameters /// * `name` - The remote's name pub fn remoteLookup(repository: *Repository, name: [:0]const u8) !*git.Remote { log.debug("Repository.remoteLookup called, name=\"{s}\"", .{name}); var remote: *git.Remote = undefined; try internal.wrapCall("git_remote_lookup", .{ @ptrCast(*?*c.git_remote, &remote), @ptrCast(*c.git_repository, repository), name.ptr, }); log.debug("successfully found remote: {*}", .{remote}); return remote; } /// Set the remote's url in the configuration /// /// Remote objects already in memory will not be affected. This assumes the common case of a single-url remote and will /// otherwise return an error. /// /// ## Parameters /// * `remote` - The remote's name. /// * `url` - The url to set. pub fn remoteSetUrl(repository: *Repository, remote: [:0]const u8, url: [:0]const u8) !void { log.debug("Repository.remoteSetUrl called, remote: {s}, url: {s}", .{ remote, url }); try internal.wrapCall("git_remote_set_url", .{ @ptrCast(*c.git_repository, repository), remote.ptr, url.ptr, }); log.debug("successfully set url", .{}); } /// Set the remote's url for pushing in the configuration. /// /// Remote objects already in memory will not be affected. This assumes the common case of a single-url remote and will /// otherwise return an error. /// /// ## Parameters /// * `remote` - The remote's name. /// * `url` - The url to set. pub fn remoteSetPushurl(repository: *Repository, remote: [:0]const u8, url: [:0]const u8) !void { log.debug("Repository.remoteSetPushurl called, remote: {s}, url: {s}", .{ remote, url }); try internal.wrapCall("git_remote_set_pushurl", .{ @ptrCast(*c.git_repository, repository), remote.ptr, url.ptr, }); log.debug("successfully set pushurl", .{}); } /// Add a fetch refspec to the remote's configuration. /// /// Add the given refspec to the fetch list in the configuration. No loaded remote instances will be affected. /// /// ## Parameters /// * `remote` - Name of the remote to change. /// * `refspec` - The new fetch refspec. pub fn remoteAddFetch(repository: *Repository, remote: [:0]const u8, refspec: [:0]const u8) !void { log.debug("Repository.remoteAddFetch called, remote: {s}, refspec: {s}", .{ remote, refspec }); try internal.wrapCall("git_remote_add_fetch", .{ @ptrCast(*c.git_repository, repository), remote.ptr, refspec.ptr, }); log.debug("successfully added fetch", .{}); } /// Add a pull refspec to the remote's configuration. /// /// Add the given refspec to the push list in the configuration. No loaded remote instances will be affected. /// /// ## Parameters /// * `remote` - Name of the remote to change. /// * `refspec` - The new push refspec. pub fn remoteAddPush(repository: *Repository, remote: [:0]const u8, refspec: [:0]const u8) !void { log.debug("Repository.remoteAddPush called, remote: {s}, refspecs: {s}", .{ remote, refspec }); try internal.wrapCall("git_remote_add_push", .{ @ptrCast(*c.git_repository, repository), remote.ptr, refspec.ptr, }); log.debug("successfully added push", .{}); } /// Get a list of the configured remotes for a repo /// /// The returned array must be deinit by user. pub fn remoteList(self: *Repository) !git.StrArray { log.debug("Repository.remoteList called", .{}); var str: git.StrArray = .{}; try internal.wrapCall("git_remote_list", .{ @ptrCast(*c.git_strarray, &str), @ptrCast(*c.git_repository, self), }); log.debug("successfully got remotes list", .{}); return str; } /// Set the remote's tag following setting. /// /// The change will be made in the configuration. No loaded remotes will be affected. /// /// ## Parameters /// * `remote` - The name of the remote. /// * `value` - The new value to take. pub fn remoteSetAutotag(self: *Repository, remote: [:0]const u8, value: git.RemoteAutoTagOption) !void { log.debug("Remote.setAutotag called, remote: {s}, value: {}", .{ remote, value }); try internal.wrapCall("git_remote_set_autotag", .{ @ptrCast(*c.git_repository, self), remote.ptr, @enumToInt(value), }); log.debug("successfully set autotag", .{}); } /// Give the remote a new name /// /// All remote-tracking branches and configuration settings for the remote are updated. /// /// TODO: Fix `git_tag_create()` once tag.h has been done /// The new name will be checked for validity. See git_tag_create() for rules about valid names. /// /// No loaded instances of a the remote with the old name will change their name or their list of refspecs. /// /// Non-default refspecs cannot be renamed and will be returned for further processing by the caller. /// Always free the returned `git.StrArray`. /// /// ## Problems /// * `name` - The current name of the remote /// * `new_name` - The new name the remote should bear pub fn remoteRename(self: *Repository, name: [:0]const u8, new_name: [:0]const u8) !git.StrArray { log.debug("Repository.remoteRename called, name: {s}, new_name: {s}", .{ name, new_name }); var problems: git.StrArray = .{}; try internal.wrapCall("git_remote_rename", .{ @ptrCast(*c.git_strarray, &problems), @ptrCast(*c.git_repository, self), name.ptr, new_name.ptr, }); log.debug("successfully renamed remote", .{}); return problems; } /// Delete an existing persisted remote. /// /// All remote-tracking branches and configuration settings for the remote will be removed. /// /// ## Parameters /// * `name` - The remote to delete pub fn remoteDelete(self: *Repository, name: [:0]const u8) !void { log.debug("Repository.remoteDelete called, name: {s}", .{name}); try internal.wrapCall("git_remote_delete", .{ @ptrCast(*c.git_repository, self), name.ptr, }); log.debug("successfully deleted remote", .{}); } /// Match a pathspec against the working directory of a repository. /// /// This matches the pathspec against the current files in the working directory of the repository. It is an error to invoke /// this on a bare repo. This handles git ignores (i.e. ignored files will not be considered to match the `pathspec` unless /// the file is tracked in the index). /// /// If `match_list` is not `null`, this returns a `git.PathspecMatchList`. That contains the list of all matched filenames /// (unless you pass the `MatchOptions.failures_only` options) and may also contain the list of pathspecs with no match (if /// you used the `MatchOptions.find_failures` option). /// You must call `PathspecMatchList.deinit()` on this object. /// /// ## Parameters /// * `pathspec` - Pathspec to be matched /// * `options` - Options to control match /// * `match_list` - Output list of matches; pass `null` to just get return value pub fn pathspecMatchWorkdir( self: *Repository, pathspec: *git.Pathspec, options: git.PathspecMatchOptions, match_list: ?**git.PathspecMatchList, ) !bool { log.debug("Repository.pathspecMatchWorkdir called, options: {}, pathspec: {*}", .{ options, pathspec }); const ret = (try internal.wrapCallWithReturn("git_pathspec_match_workdir", .{ @ptrCast(?*?*c.git_pathspec_match_list, match_list), @ptrCast(*c.git_repository, self), @bitCast(c.git_pathspec_flag_t, options), @ptrCast(*c.git_pathspec, pathspec), })) != 0; log.debug("match: {}", .{ret}); return ret; } /// Find a single object, as specified by a revision string. /// /// See `man gitrevisions`, or http://git-scm.com/docs/git-rev-parse.html#_specifying_revisions for information on the syntax /// accepted. /// /// The returned object should be released with `Object.deinit()` when no longer needed. /// /// ## Parameters /// * `spec` - The textual specification for an object pub fn revisionParseSingle(self: *Repository, spec: [:0]const u8) !*git.Object { log.debug("Repository.revisionParseSingle called, spec: {s}", .{spec}); var ret: *git.Object = undefined; try internal.wrapCall("git_revparse_single", .{ @ptrCast(*?*c.git_object, &ret), @ptrCast(*c.git_repository, self), spec.ptr, }); log.debug("successfully found object: {*}", .{ret}); return ret; } /// Find a single object and intermediate reference by a revision string. /// /// See `man gitrevisions`, or http://git-scm.com/docs/git-rev-parse.html#_specifying_revisions for information on the syntax /// accepted. /// /// In some cases (`@{<-n>}` or `<branchname>@{upstream}`), the expression may point to an intermediate reference. When such //// expressions are being passed in, `reference` will be valued as well. /// /// The returned object should be released with `Object.deinit()` when no longer needed. /// /// ## Parameters /// * `reference` - Pointer to output reference or `null` /// * `spec` - The textual specification for an object pub fn revisionParseExtended( self: *Repository, reference: ?**git.Reference, spec: [:0]const u8, ) !*git.Object { log.debug("Repository.revisionParseExtended called, reference: {*}, spec: {s}", .{ reference, spec }); var ret: *git.Object = undefined; try internal.wrapCall("git_revparse_ext", .{ @ptrCast(*?*c.git_object, &ret), @ptrCast(?*?*c.git_reference, reference), @ptrCast(*c.git_repository, self), spec.ptr, }); log.debug("successfully found object: {*}", .{ret}); return ret; } /// Parse a revision string for `from`, `to`, and intent. /// /// See `man gitrevisions`, or http://git-scm.com/docs/git-rev-parse.html#_specifying_revisions for information on the syntax /// accepted. /// /// The returned `RevSpec` contains two `git.Object`'s that should be freed by the user. /// /// ## Parameters /// * `spec` - The rev-parse spec to parse pub fn revisionParse(self: *Repository, spec: [:0]const u8) !RevSpec { log.debug("Repository.revisionParse called, spec: {s}", .{spec}); var ret: RevSpec = undefined; try internal.wrapCall("git_revparse", .{ @ptrCast(*c.git_revspec, &ret), @ptrCast(*c.git_repository, self), spec.ptr, }); log.debug("successfully parsed revision string", .{}); return ret; } /// Read the reflog for the given reference /// /// If there is no reflog file for the given reference yet, an empty reflog object will be returned. /// /// ## Parameters /// * `name` - Reference to look up pub fn reflogRead(self: *Repository, name: [:0]const u8) !*git.Reflog { log.debug("Repository.reflogRead called, name: {s}", .{name}); var ret: *git.Reflog = undefined; try internal.wrapCall("git_reflog_read", .{ @ptrCast(*?*c.git_reflog, &ret), @ptrCast(*c.git_repository, self), name.ptr, }); log.debug("successfully read reflog: {*}", .{ret}); return ret; } /// Rename a reflog /// /// The reflog to be renamed is expected to already exist /// /// The new name will be checked for validity. `Repository.referenceSymbolicCreate()` for rules about valid names. /// /// ## Parameters /// * `old_name` - The old name of the reference /// * `name` - The new name of the reference pub fn reflogRename(self: *Repository, old_name: [:0]const u8, name: [:0]const u8) !void { log.debug("Repository.reflogRename called, old_name: {s}, name: {s}", .{ old_name, name }); try internal.wrapCall("git_reflog_rename", .{ @ptrCast(*c.git_repository, self), old_name.ptr, name.ptr, }); log.debug("successfully renamed reflog", .{}); } /// Delete the reflog for the given reference /// /// ## Parameters /// * `name` - The reflog to delete pub fn reflogDelete(self: *Repository, name: [:0]const u8) !void { log.debug("Repository.reflogDelete called, name: {s}", .{name}); try internal.wrapCall("git_reflog_delete", .{ @ptrCast(*c.git_repository, self), name.ptr, }); log.debug("successfully deleted reflog", .{}); } /// Create a new reference database with no backends. /// /// Before the Ref DB can be used for read/writing, a custom database backend must be manually set using `Refdb.setBackend()` pub fn refdbNew(self: *Repository) !*git.Refdb { log.debug("Repository.refdbNew called", .{}); var ret: *git.Refdb = undefined; try internal.wrapCall("git_refdb_new", .{ @ptrCast(*?*c.git_refdb, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully created refdb: {*}", .{ret}); return ret; } /// Create a new reference database and automatically add the default backends: /// /// * git_refdb_dir: read and write loose and packed refs from disk, assuming the repository dir as the folder pub fn refdbOpen(self: *Repository) !*git.Refdb { log.debug("Repository.refdbOpen called", .{}); var ret: *git.Refdb = undefined; try internal.wrapCall("git_refdb_open", .{ @ptrCast(*?*c.git_refdb, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully opened refdb: {*}", .{ret}); return ret; } /// Reverts the given commit against the given "our" commit, producing an index that reflects the result of the revert. /// /// ## Parameters /// * `revert_commit` - The commit to revert /// * `our_commit` - The commit to revert against (eg, HEAD) /// * `mainline` - The parent of the revert commit, if it is a merge /// * `merge_options` - The merge options pub fn revertCommit( self: *Repository, revert_commit: *git.Commit, our_commit: *git.Commit, mainline: bool, merge_options: git.MergeOptions, ) !*git.Index { log.debug("Repository.revertCommit called, revert_commit: {*}, our_commit: {*}, mainline: {}, merge_options: {}", .{ revert_commit, our_commit, mainline, merge_options, }); const c_options = internal.make_c_option.mergeOptions(merge_options); var ret: *git.Index = undefined; try internal.wrapCall("git_revert_commit", .{ @ptrCast(*?*c.git_index, &ret), @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, revert_commit), @ptrCast(*c.git_commit, our_commit), @boolToInt(mainline), &c_options, }); log.debug("successfully reverted commit", .{}); return ret; } /// Reverts the given commit, producing changes in the index and working directory. /// /// ## Parameters /// * `commit` - The commit to revert /// * `options` - The revert options pub fn revert(self: *Repository, commit: *git.Commit, options: git.RevertOptions) !void { log.debug("Repository.revert called, commit: {*}, options: {}", .{ commit, options, }); const c_options = internal.make_c_option.revertOptions(options); try internal.wrapCall("git_revert", .{ @ptrCast(*c.git_repository, self), @ptrCast(*c.git_commit, commit), &c_options, }); log.debug("successfully reverted commit", .{}); } /// Create a new action signature with default user and now timestamp. /// /// This looks up the user.name and user.email from the configuration and uses the current time as the timestamp, and creates /// a new signature based on that information. /// It will return `GitError.NotFound` if either the user.name or user.email are not set. /// /// ## Parameters /// * `name` - Name of the person /// * `email` - Email of the person pub fn signatureInitDefault(self: *git.Repository) !*git.Signature { log.debug("Repository.signatureInitDefault called", .{}); var ret: *git.Signature = undefined; try internal.wrapCall("git_signature_default", .{ @ptrCast(*?*c.git_signature, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully initalized signature: {*}", .{ret}); return ret; } /// Sets the current head to the specified commit oid and optionally resets the index and working tree to match. /// /// `ResetType.soft` reset means the Head will be moved to the commit. /// /// `ResetType.mixed` reset will trigger a SOFT reset, plus the index will be replaced with the content of the commit tree. /// /// `ResetType.hard` reset will trigger a MIXED reset and the working directory will be replaced with the content of the index. /// (Untracked and ignored files will be left alone, however.) /// /// ## Parameters /// * `target` - Committish to which the Head should be moved to. This object must belong to the given `repo` and can either /// be a commit or a tag. When a tag is being passed, it should be dereferencable to a commit which oid will be /// used as the target of the branch. /// * `reset_type` - Kind of reset operation to perform. /// * `checkout_options` - Checkout options to be used for a HARD reset. The checkout_strategy field will be overridden /// (based on reset_type). This parameter can be used to propagate notify and progress callbacks. pub fn reset(self: *Repository, target: *const git.Object, reset_type: ResetType, checkout_options: CheckoutOptions) !void { log.debug("Repository.reset called, target={*}, reset_type={}, checkout_options={}", .{ target, reset_type, checkout_options, }); const c_options = internal.make_c_option.checkoutOptions(checkout_options); try internal.wrapCall("git_reset", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_object, self), @enumToInt(reset_type), &c_options, }); log.debug("successfully reset", .{}); } /// Sets the current head to the specified commit oid and optionally resets the index and working tree to match. /// /// This behaves like `Repository.reset` but takes an annotated commit, which lets you specify which extended sha syntax /// string was specified by a user, allowing for more exact reflog messages. /// /// ## Parameters /// * `commit` - Target annotated commit /// * `reset_type` - Kind of reset operation to perform. /// * `checkout_options` - Checkout options to be used for a HARD reset. The checkout_strategy field will be overridden /// (based on reset_type). This parameter can be used to propagate notify and progress callbacks. pub fn resetFromAnnotated( self: *Repository, commit: *const git.AnnotatedCommit, reset_type: ResetType, checkout_options: CheckoutOptions, ) !void { log.debug("Repository.resetFromAnnotated called, commit={*}, reset_type={}, checkout_options={}", .{ commit, reset_type, checkout_options, }); const c_options = internal.make_c_option.checkoutOptions(checkout_options); try internal.wrapCall("git_reset_from_annotated", .{ @ptrCast(*c.git_repository, self), @ptrCast(*const c.git_annotated_commit, self), @enumToInt(reset_type), &c_options, }); log.debug("successfully reset", .{}); } /// Updates some entries in the index from the target commit tree. /// /// The scope of the updated entries is determined by the paths being passed in the `pathspec` parameters. /// /// Passing a `null` `target` will result in removing entries in the index matching the provided pathspecs. /// /// ## Parameters /// * `target` - The committish which content will be used to reset the content of the index. /// * `pathspecs` - List of pathspecs to operate on. pub fn resetDefault(self: *Repository, target: ?*const git.Object, pathspecs: git.StrArray) !void { log.debug("Repository.resetDefault called, target={*}", .{target}); try internal.wrapCall("git_reset_default", .{ @ptrCast(*c.git_repository, self), @ptrCast(?*const c.git_object, self), @ptrCast(*const c.git_strarray, &pathspecs), }); log.debug("successfully reset", .{}); } /// Create a new transaction object /// /// This does not lock anything, but sets up the transaction object to know from which repository to lock. pub fn transactionInit(self: *Repository) !*git.Transaction { log.debug("Repository.transactionInit called", .{}); var ret: *git.Transaction = undefined; try internal.wrapCall("git_transaction_new", .{ @ptrCast(*?*c.git_transaction, &ret), @ptrCast(*c.git_repository, self), }); log.debug("successfully initalized transaction: {*}", .{ret}); return ret; } comptime { std.testing.refAllDecls(@This()); } }; /// Kinds of reset operation pub const ResetType = enum(c_uint) { /// Move the head to the given commit soft = 1, /// `soft` plus reset index to the commit mixed = 2, /// `mixed` plus changes in working tree discarded hard = 3, }; pub const RepositoryInitOptions = struct { flags: RepositoryInitExtendedFlags = .{}, mode: InitMode = .shared_umask, /// The path to the working dir or `null` for default (i.e. repo_path parent on non-bare repos). /// *NOTE*: if this is a relative path, it must be relative to the repository path. /// If this is not the "natural" working directory, a .git gitlink file will be created linking to the repository path. workdir_path: ?[:0]const u8 = null, /// A "description" file to be used in the repository, instead of using the template content. description: ?[:0]const u8 = null, /// When `RepositoryInitExtendedFlags.external_template` is set, this must contain the path to use for the template /// directory. If this is `null`, the config or default directory options will be used instead. template_path: ?[:0]const u8 = null, /// The name of the head to point HEAD at. If `null`, then this will be treated as "master" and the HEAD ref will be set /// to "refs/heads/master". /// If this begins with "refs/" it will be used verbatim; otherwise "refs/heads/" will be prefixed. initial_head: ?[:0]const u8 = null, /// If this is non-`null`, then after the rest of the repository initialization is completed, an "origin" remote will be /// added pointing to this URL. origin_url: ?[:0]const u8 = null, pub const RepositoryInitExtendedFlags = packed struct { /// Create a bare repository with no working directory. bare: bool = false, /// Return an `GitError.EXISTS` error if the path appears to already be an git repository. no_reinit: bool = false, /// Normally a "/.git/" will be appended to the repo path for non-bare repos (if it is not already there), but passing /// this flag prevents that behavior. no_dotgit_dir: bool = false, /// Make the repo_path (and workdir_path) as needed. Init is always willing to create the ".git" directory even /// without this flag. This flag tells init to create the trailing component of the repo and workdir paths as needed. mkdir: bool = false, /// Recursively make all components of the repo and workdir paths as necessary. mkpath: bool = false, /// libgit2 normally uses internal templates to initialize a new repo. /// This flag enables external templates, looking at the "template_path" from the options if set, or the /// `init.templatedir` global config if not, or falling back on "/usr/share/git-core/templates" if it exists. external_template: bool = false, /// If an alternate workdir is specified, use relative paths for the gitdir and core.worktree. relative_gitlink: bool = false, z_padding: std.meta.Int(.unsigned, @bitSizeOf(c_uint) - 7) = 0, pub fn toInt(self: RepositoryInitExtendedFlags) c_uint { return @bitCast(c_uint, self); } pub fn format( value: RepositoryInitExtendedFlags, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{"z_padding"}, ); } test { try std.testing.expectEqual(@sizeOf(c_uint), @sizeOf(RepositoryInitExtendedFlags)); try std.testing.expectEqual(@bitSizeOf(c_uint), @bitSizeOf(RepositoryInitExtendedFlags)); } comptime { std.testing.refAllDecls(@This()); } }; pub const InitMode = union(enum) { /// Use permissions configured by umask - the default. shared_umask: void, /// Use "--shared=group" behavior, chmod'ing the new repo to be group writable and "g+sx" for sticky group assignment. shared_group: void, /// Use "--shared=all" behavior, adding world readability. shared_all: void, custom: c_uint, pub fn toInt(self: InitMode) c_uint { return switch (self) { .shared_umask => 0, .shared_group => 0o2775, .shared_all => 0o2777, .custom => |custom| custom, }; } }; comptime { std.testing.refAllDecls(@This()); } }; pub const FileStatusOptions = struct { /// which files to scan show: Show = .index_and_workdir, /// Flags to control status callbacks flags: Flags = .{}, /// The `pathspec` is an array of path patterns to match (using fnmatch-style matching), or just an array of paths to /// match exactly if `Flags.disable_pathspec_match` is specified in the flags. pathspec: git.StrArray = .{}, /// The `baseline` is the tree to be used for comparison to the working directory and index; defaults to HEAD. baseline: ?*git.Tree = null, /// Select the files on which to report status. pub const Show = enum(c_uint) { /// The default. This roughly matches `git status --porcelain` regarding which files are included and in what order. index_and_workdir, /// Only gives status based on HEAD to index comparison, not looking at working directory changes. index_only, /// Only gives status based on index to working directory comparison, not comparing the index to the HEAD. workdir_only, }; /// Flags to control status callbacks /// /// Calling `Repository.forEachFileStatus` is like calling the extended version with: `include_ignored`, /// `include_untracked`, and `recurse_untracked_dirs`. Those options are provided as `Options.Defaults`. pub const Flags = packed struct { /// Says that callbacks should be made on untracked files. /// These will only be made if the workdir files are included in the status /// "show" option. include_untracked: bool = true, /// Says that ignored files get callbacks. /// Again, these callbacks will only be made if the workdir files are /// included in the status "show" option. include_ignored: bool = true, /// Indicates that callback should be made even on unmodified files. include_unmodified: bool = false, /// Indicates that submodules should be skipped. /// This only applies if there are no pending typechanges to the submodule /// (either from or to another type). exclude_submodules: bool = false, /// Indicates that all files in untracked directories should be included. /// Normally if an entire directory is new, then just the top-level /// directory is included (with a trailing slash on the entry name). /// This flag says to include all of the individual files in the directory /// instead. recurse_untracked_dirs: bool = true, /// Indicates that the given path should be treated as a literal path, /// and not as a pathspec pattern. disable_pathspec_match: bool = false, /// Indicates that the contents of ignored directories should be included /// in the status. This is like doing `git ls-files -o -i --exclude-standard` /// with core git. recurse_ignored_dirs: bool = false, /// Indicates that rename detection should be processed between the head and /// the index and enables the GIT_STATUS_INDEX_RENAMED as a possible status /// flag. renames_head_to_index: bool = false, /// Indicates that rename detection should be run between the index and the /// working directory and enabled GIT_STATUS_WT_RENAMED as a possible status /// flag. renames_index_to_workdir: bool = false, /// Overrides the native case sensitivity for the file system and forces /// the output to be in case-sensitive order. sort_case_sensitively: bool = false, /// Overrides the native case sensitivity for the file system and forces /// the output to be in case-insensitive order. sort_case_insensitively: bool = false, /// Iindicates that rename detection should include rewritten files. renames_from_rewrites: bool = false, /// Bypasses the default status behavior of doing a "soft" index reload /// (i.e. reloading the index data if the file on disk has been modified /// outside libgit2). no_refresh: bool = false, /// Tells libgit2 to refresh the stat cache in the index for files that are /// unchanged but have out of date stat einformation in the index. /// It will result in less work being done on subsequent calls to get status. /// This is mutually exclusive with the no_refresh option. update_index: bool = false, /// Normally files that cannot be opened or read are ignored as /// these are often transient files; this option will return /// unreadable files as `GIT_STATUS_WT_UNREADABLE`. include_unreadable: bool = false, /// Unreadable files will be detected and given the status /// untracked instead of unreadable. include_unreadable_as_untracked: bool = false, z_padding: u16 = 0, pub fn format( value: Flags, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{"z_padding"}, ); } test { try std.testing.expectEqual(@sizeOf(c_uint), @sizeOf(Flags)); try std.testing.expectEqual(@bitSizeOf(c_uint), @bitSizeOf(Flags)); } comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); } }; pub const RepositoryOpenOptions = packed struct { /// Only open the repository if it can be immediately found in the path. Do not walk up the directory tree to look for it. no_search: bool = false, /// Unless this flag is set, open will not search across filesystem boundaries. cross_fs: bool = false, /// Open repository as a bare repo regardless of core.bare config. bare: bool = false, /// Do not check for a repository by appending /.git to the path; only open the repository if path itself points to the /// git directory. no_dotgit: bool = false, /// Find and open a git repository, respecting the environment variables used by the git command-line tools. If set, /// `Handle.repositoryOpenExtended` will ignore the other flags and the `ceiling_dirs` argument, and will allow a `null` /// `path` to use `GIT_DIR` or search from the current directory. open_from_env: bool = false, z_padding: std.meta.Int(.unsigned, @bitSizeOf(c_uint) - 5) = 0, pub fn toInt(self: RepositoryOpenOptions) c_uint { return @bitCast(c_uint, self); } pub fn format( value: RepositoryOpenOptions, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{"z_padding"}, ); } test { try std.testing.expectEqual(@sizeOf(c_uint), @sizeOf(RepositoryOpenOptions)); try std.testing.expectEqual(@bitSizeOf(c_uint), @bitSizeOf(RepositoryOpenOptions)); } comptime { std.testing.refAllDecls(@This()); } }; /// Valid modes for index and tree entries. pub const FileMode = enum(u16) { unreadable = 0o000000, tree = 0o040000, blob = 0o100644, blob_executable = 0o100755, link = 0o120000, commit = 0o160000, }; pub const FileStatus = packed struct { current: bool = false, index_new: bool = false, index_modified: bool = false, index_deleted: bool = false, index_renamed: bool = false, index_typechange: bool = false, wt_new: bool = false, wt_modified: bool = false, wt_deleted: bool = false, wt_typechange: bool = false, wt_renamed: bool = false, wt_unreadable: bool = false, ignored: bool = false, conflicted: bool = false, z_padding1: u2 = 0, z_padding2: u16 = 0, pub fn format( value: FileStatus, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{ "z_padding1", "z_padding2" }, ); } test { try std.testing.expectEqual(@sizeOf(c_uint), @sizeOf(FileStatus)); try std.testing.expectEqual(@bitSizeOf(c_uint), @bitSizeOf(FileStatus)); } comptime { std.testing.refAllDecls(@This()); } }; pub const RevSpec = extern struct { /// The left element of the revspec; must be freed by the user from: ?*git.Object, /// The right element of the revspec; must be freed by the user to: ?*git.Object, /// The intent of the revspec flags: RevSpecFlags, pub const RevSpecFlags = packed struct { /// The spec targeted a single object. single: bool = false, /// The spec targeted a range of commits. range: bool = false, /// The spec used the '...' operator, which invokes special semantics. merge_base: bool = false, z_padding: u29 = 0, pub fn format( value: RevSpecFlags, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{"z_padding"}, ); } test { try std.testing.expectEqual(@sizeOf(c.git_revspec_t), @sizeOf(RevSpecFlags)); try std.testing.expectEqual(@bitSizeOf(c.git_revspec_t), @bitSizeOf(RevSpecFlags)); } comptime { std.testing.refAllDecls(@This()); } }; test { try std.testing.expectEqual(@sizeOf(c.git_revspec), @sizeOf(RevSpec)); try std.testing.expectEqual(@bitSizeOf(c.git_revspec), @bitSizeOf(RevSpec)); } comptime { std.testing.refAllDecls(@This()); } }; pub const CheckoutOptions = struct { /// default will be a safe checkout checkout_strategy: Strategy = .{ .safe = true, }, /// don't apply filters like CRLF conversion disable_filters: bool = false, /// default is 0o755 dir_mode: c_uint = 0, /// default is 0o644 or 0o755 as dictated by blob file_mode: c_uint = 0, /// default is O_CREAT | O_TRUNC | O_WRONLY file_open_flags: c_int = 0, /// Optional callback to get notifications on specific file states. notify_flags: Notification = .{}, /// Optional callback to get notifications on specific file states. notify_cb: ?fn ( why: Notification, path: [*:0]const u8, baseline: *git.DiffFile, target: *git.DiffFile, workdir: *git.DiffFile, payload: ?*anyopaque, ) callconv(.C) c_int = null, /// Payload passed to notify_cb notify_payload: ?*anyopaque = null, /// Optional callback to notify the consumer of checkout progress progress_cb: ?fn ( path: [*:0]const u8, completed_steps: usize, total_steps: usize, payload: ?*anyopaque, ) callconv(.C) void = null, /// Payload passed to progress_cb progress_payload: ?*anyopaque = null, /// A list of wildmatch patterns or paths. /// /// By default, all paths are processed. If you pass an array of wildmatch patterns, those will be used to filter which /// paths should be taken into account. /// /// Use GIT_CHECKOUT_DISABLE_PATHSPEC_MATCH to treat as a simple list. paths: git.StrArray = .{}, /// The expected content of the working directory; defaults to HEAD. /// /// If the working directory does not match this baseline information, that will produce a checkout conflict. baseline: ?*git.Tree = null, /// Like `baseline` above, though expressed as an index. This option overrides `baseline`. baseline_index: ?*git.Index = null, /// alternative checkout path to workdir target_directory: ?[:0]const u8 = null, /// the name of the common ancestor side of conflicts ancestor_label: ?[:0]const u8 = null, /// the name of the "our" side of conflicts our_label: ?[:0]const u8 = null, /// the name of the "their" side of conflicts their_label: ?[:0]const u8 = null, /// Optional callback to notify the consumer of performance data. perfdata_cb: ?fn (perfdata: *const PerfData, payload: *anyopaque) callconv(.C) void = null, /// Payload passed to perfdata_cb perfdata_payload: ?*anyopaque = null, pub const PerfData = extern struct { mkdir_calls: usize, stat_calls: usize, chmod_calls: usize, test { try std.testing.expectEqual(@sizeOf(c.git_checkout_perfdata), @sizeOf(PerfData)); try std.testing.expectEqual(@bitSizeOf(c.git_checkout_perfdata), @bitSizeOf(PerfData)); } comptime { std.testing.refAllDecls(@This()); } }; pub const Strategy = packed struct { /// Allow safe updates that cannot overwrite uncommitted data. /// If the uncommitted changes don't conflict with the checked out files, /// the checkout will still proceed, leaving the changes intact. /// /// Mutually exclusive with force. /// force takes precedence over safe. safe: bool = false, /// Allow all updates to force working directory to look like index. /// /// Mutually exclusive with safe. /// force takes precedence over safe. force: bool = false, /// Allow checkout to recreate missing files recreate_missing: bool = false, z_padding: bool = false, /// Allow checkout to make safe updates even if conflicts are found allow_conflicts: bool = false, /// Remove untracked files not in index (that are not ignored) remove_untracked: bool = false, /// Remove ignored files not in index remove_ignored: bool = false, /// Only update existing files, don't create new ones update_only: bool = false, /// Normally checkout updates index entries as it goes; this stops that. /// Implies `dont_write_index`. dont_update_index: bool = false, /// Don't refresh index/config/etc before doing checkout no_refresh: bool = false, /// Allow checkout to skip unmerged files skip_unmerged: bool = false, /// For unmerged files, checkout stage 2 from index use_ours: bool = false, /// For unmerged files, checkout stage 3 from index use_theirs: bool = false, /// Treat pathspec as simple list of exact match file paths disable_pathspec_match: bool = false, z_padding2: u2 = 0, /// Recursively checkout submodules with same options (NOT IMPLEMENTED) update_submodules: bool = false, /// Recursively checkout submodules if HEAD moved in super repo (NOT IMPLEMENTED) update_submodules_if_changed: bool = false, /// Ignore directories in use, they will be left empty skip_locked_directories: bool = false, /// Don't overwrite ignored files that exist in the checkout target dont_overwrite_ignored: bool = false, /// Write normal merge files for conflicts conflict_style_merge: bool = false, /// Include common ancestor data in diff3 format files for conflicts conflict_style_diff3: bool = false, /// Don't overwrite existing files or folders dont_remove_existing: bool = false, /// Normally checkout writes the index upon completion; this prevents that. dont_write_index: bool = false, z_padding3: u8 = 0, pub fn format( value: Strategy, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{ "z_padding", "z_padding2", "z_padding3" }, ); } test { try std.testing.expectEqual(@sizeOf(c_uint), @sizeOf(Strategy)); try std.testing.expectEqual(@bitSizeOf(c_uint), @bitSizeOf(Strategy)); } comptime { std.testing.refAllDecls(@This()); } }; pub const Notification = packed struct { /// Invokes checkout on conflicting paths. conflict: bool = false, /// Notifies about "dirty" files, i.e. those that do not need an update /// but no longer match the baseline. Core git displays these files when /// checkout runs, but won't stop the checkout. dirty: bool = false, /// Sends notification for any file changed. updated: bool = false, /// Notifies about untracked files. untracked: bool = false, /// Notifies about ignored files. ignored: bool = false, z_padding: u11 = 0, z_padding2: u16 = 0, pub const all = @bitCast(Notification, @as(c_uint, 0xFFFF)); test { try std.testing.expectEqual(@sizeOf(c_uint), @sizeOf(Notification)); try std.testing.expectEqual(@bitSizeOf(c_uint), @bitSizeOf(Notification)); } comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); } }; pub const CherrypickOptions = struct { mainline: bool = false, merge_options: git.MergeOptions = .{}, checkout_options: git.CheckoutOptions = .{}, comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); }
src/repository.zig
const gpio = @import("gpio.zig"); const Self = @This(); //Brightness levels const brightness_levels = [8]u8{ 0x11, 0x21, 0x31, 0x41, 0x51, 0x61, 0x71, 0x01 }; const hex_digits = [16]u8{ 0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07, 0x7F, 0x6F, 0x77, 0x7C, 0x39, 0x5E, 0x79, 0x71 }; const letters = [26]u8{ 0x77, 0x7c, 0x58, 0x5e, 0x79, 0x71, 0x3d, 0x74, 0x30, 0x0e, 0, 0x38, 0, 0x54, 0x5c, 0x73, 0x67, 0x50, 0x78, 0x3e, 0, 0, 0, 0x72, 0x5b }; //Digital tube selection const led_byte = [4]u8{ 0x68, 0x6A, 0x6C, 0x6E }; //Both in port C const SDA_pin = 18; const SCL_pin = 19; pub const Tube = packed struct { top: u1 = 0, top_right: u1 = 0, bottom_right: u1 = 0, bottom: u1 = 0, bottom_left: u1 = 0, top_left: u1 = 0, middle: u1 = 0, dot: u1 = 0, pub fn getByte(self: Tube) u8 { return @bitCast(u8, self); } pub fn fromByte(byte: u8) Tube { return @bitCast(Tube, byte); } pub fn fromHexDigit(digit: u4) Tube { return fromByte(hex_digits[digit]); } }; pub fn init() void { gpio.pinMode(SDA_pin, .output); gpio.pinMode(SCL_pin, .output); } pub fn setBrightness(brightness: u3) void { Tm1650.send(0x48, brightness_levels[brightness]); } pub fn setTube(which_tube: u2, tube: Tube) void { Tm1650.send(led_byte[which_tube], tube.getByte()); } pub fn writeHexDigit(which_tube: u2, digit: u4) void { Tm1650.send(led_byte[which_tube], hex_digits[digit]); } pub fn writeU16Hex(short: u16) void { inline for (led_byte) |tube, i| { Tm1650.send(tube, hex_digits[@truncate(u4, ((short << (i * 4)) & 0xf000) >> 12)]); } } pub fn writeInt(int: i16) !void { if (int < -999 or int > 9999) return error.TooBig; if (int < 0) setTube(0, Tube{ .middle = 1 }); var i: u16 = @intCast(u16, if (int < 0) -int else int); var tube: u2 = 3; while (tube > 0) : (tube -= 1) { writeHexDigit(tube, @intCast(u4, @mod(i, 10))); i /= 10; } else if (int >= 1000) writeHexDigit(tube, @intCast(u4, i)); } pub fn writeErr() void { init(); setBrightness(0b111); const tubes = comptime blk: { var ret: [4]u8 = undefined; ret[0] = hex_digits[0xE]; ret[1] = (Tube{ .bottom_left = 1, .middle = 1 }).getByte(); ret[2] = ret[1]; ret[3] = (Tube{ .top_right = 1, .dot = 1 }).getByte(); break :blk ret; }; inline for (led_byte) |tube, i| { Tm1650.send(tube, tubes[i]); } } pub fn displayZig() void { Tm1650.send(led_byte[0], 0x5B); Tm1650.send(led_byte[1], 0x06); Tm1650.send(led_byte[2], 0x3D); Tm1650.send(led_byte[3], 0x82); } pub fn clear() void { inline for (led_byte) |tube| { Tm1650.send(tube, 0); } } fn letterTransform(letter: u7) u8 { if (letter < 10) { return letter; } else if (letter <= 45) { return 16; } else if (letter < 58) { return (letter - 48); } else if (letter < 91) { return (letter - 55); } else if (letter < 123) { return (letter - 87); } } const Tm1650 = struct { fn begin() void { gpio.digitalWrite(SCL_pin, .high); gpio.digitalWrite(SDA_pin, .high); delayMicroseconds(2); gpio.digitalWrite(SDA_pin, .low); delayMicroseconds(2); gpio.digitalWrite(SCL_pin, .low); } fn stop() void { gpio.digitalWrite(SCL_pin, .high); gpio.digitalWrite(SDA_pin, .low); delayMicroseconds(2); gpio.digitalWrite(SDA_pin, .high); delayMicroseconds(2); } fn write(byte: u8) void { var b = byte; var i: u4 = 0; while (i < 8) : (i += 1) { if ((b & 0x80) != 0) { gpio.digitalWrite(SDA_pin, .high); } else gpio.digitalWrite(SDA_pin, .low); delayMicroseconds(2); gpio.digitalWrite(SCL_pin, .high); b <<= 1; delayMicroseconds(2); gpio.digitalWrite(SCL_pin, .low); } gpio.digitalWrite(SDA_pin, .high); delayMicroseconds(2); gpio.digitalWrite(SCL_pin, .high); delayMicroseconds(2); gpio.digitalWrite(SCL_pin, .low); } fn send(address: u8, byte: u8) void { begin(); write(address); write(byte); stop(); } fn delayMicroseconds(comptime microseconds: comptime_int) void { var count: u32 = 0; while (count < microseconds * 2) : (count += 1) { asm volatile ("nop"); } } };
src/led_keypad.zig
const std = @import("std"); const Arena = std.heap.ArenaAllocator; const assert = std.debug.assert; const panic = std.debug.panic; const initCodebase = @import("init_codebase.zig").initCodebase; const ecs = @import("ecs.zig"); const Entity = ecs.Entity; const ECS = ecs.ECS; const List = @import("list.zig").List; const Strings = @import("strings.zig").Strings; const literalOf = @import("query.zig").literalOf; const components = @import("components.zig"); const Source = struct { code: []const u8, position: components.Position, fn init(code: []const u8) Source { return Source{ .code = code, .position = .{ .column = 0, .row = 0, }, }; } fn advance(self: *Source, columns: u64) []const u8 { const result = self.code[0..columns]; self.code = self.code[columns..]; self.position.column += columns; return result; } fn trimWhitespace(self: *Source) void { var i: u64 = 0; while (i < self.code.len) : (i += 1) { switch (self.code[i]) { '\r' => continue, ' ' => self.position.column += 1, else => break, } } self.code = self.code[i..]; } }; pub const Tokens = struct { entities: []const Entity, pub fn init(entities: []const Entity) Tokens { return Tokens{ .entities = entities }; } pub fn next(self: *Tokens) ?Entity { if (self.entities.len == 0) return null; const entity = self.entities[0]; self.entities = self.entities[1..]; return entity; } pub fn peek(self: Tokens) ?Entity { if (self.entities.len == 0) return null; return self.entities[0]; } pub fn consume(self: *Tokens, kind: components.TokenKind) Entity { const token = self.next().?; assert(token.get(components.TokenKind) == kind); return token; } }; fn tokenizeNewLine(module: Entity, source: *Source) !Entity { const begin = source.position; source.position.column = 0; source.position.row += 1; source.code = source.code[1..]; const end = source.position; const span = components.Span.init(begin, end); return try module.ecs.createEntity(.{ components.TokenKind.new_line, span, }); } pub fn tokenize(module: Entity, code: []const u8) !Tokens { var entities = List(Entity, .{ .initial_capacity = 1024 }).init(module.ecs.arena.allocator()); var source = Source.init(code); while (true) { source.trimWhitespace(); if (source.code.len == 0) return Tokens.init(entities.slice()); const token = switch (source.code[0]) { '0'...'9', '-' => try tokenizeNumber(module, &source, false), '.' => try tokenizeNumber(module, &source, true), '"' => try tokenizeString(module, &source), '\'' => try tokenizeChar(module, &source), '(' => try tokenizeOne(module, &source, .left_paren), ')' => try tokenizeOne(module, &source, .right_paren), '[' => try tokenizeOne(module, &source, .left_bracket), ']' => try tokenizeOne(module, &source, .right_bracket), '{' => try tokenizeOne(module, &source, .left_brace), '}' => try tokenizeOne(module, &source, .right_brace), '/' => try tokenizeOne(module, &source, .slash), '%' => try tokenizeOne(module, &source, .percent), '&' => try tokenizeOne(module, &source, .ampersand), '^' => try tokenizeOne(module, &source, .caret), ',' => try tokenizeOne(module, &source, .comma), ':' => try tokenizeOne(module, &source, .colon), '|' => try tokenizeOne(module, &source, .bar), '+' => try tokenizeOneOrTwo(module, &source, .plus, &.{'='}, &.{.plus_equal}), '*' => try tokenizeOneOrTwo(module, &source, .times, &.{'='}, &.{.times_equal}), '=' => try tokenizeOneOrTwo(module, &source, .equal, &.{'='}, &.{.equal_equal}), '>' => try tokenizeOneOrTwo(module, &source, .greater_than, &.{ '=', '>' }, &.{ .greater_equal, .greater_greater }), '<' => try tokenizeOneOrTwo(module, &source, .less_than, &.{ '=', '<' }, &.{ .less_equal, .less_less }), '!' => try tokenizeTwo(module, &source, '=', .bang_equal), '@' => try tokenizeAttribute(module, &source), '\n' => try tokenizeNewLine(module, &source), else => try tokenizeSymbol(module, &source), }; try entities.append(token); } } fn validSymbol(char: u8) bool { return switch (char) { '(', ')', '[', ']', '{', '}', ' ', ':', '+', '-', '*', '/', '&', '|', '<', '>', ',', '\n', '\r', '.', '=' => false, else => true, }; } fn tokenizeSymbol(module: Entity, source: *Source) !Entity { const begin = source.position; var i: u64 = 1; while (i < source.code.len) : (i += 1) { if (!validSymbol(source.code[i])) { break; } } const string = source.advance(i); const span = components.Span{ .begin = begin, .end = source.position }; const symbols = [_][]const u8{ "import", "fn", "if", "else", "while", "for", "in", "struct", "_", }; const tokens = [_]components.TokenKind{ .import, .fn_, .if_, .else_, .while_, .for_, .in, .struct_, .underscore, }; for (symbols) |symbol, j| { if (std.mem.eql(u8, string, symbol)) { return try module.ecs.createEntity(.{ tokens[j], span }); } } const interned = try module.ecs.getPtr(Strings).intern(string); return try module.ecs.createEntity(.{ components.Literal.init(interned), components.TokenKind.symbol, span, }); } fn tokenizeAttribute(module: Entity, source: *Source) !Entity { const begin = source.position; var i: u64 = 1; while (i < source.code.len) : (i += 1) { if (!validSymbol(source.code[i])) { break; } } const string = source.advance(i)[1..]; const span = components.Span{ .begin = begin, .end = source.position }; const symbols = [_][]const u8{ "export", "import" }; const tokens = [_]components.TokenKind{ .attribute_export, .attribute_import }; for (symbols) |symbol, j| { if (std.mem.eql(u8, string, symbol)) { return try module.ecs.createEntity(.{ tokens[j], span }); } } panic("\ninvalid attribute {s}\n", .{string}); } fn tokenizeNumber(module: Entity, source: *Source, starts_with_decimal: bool) !Entity { var decimals_seen: u64 = if (starts_with_decimal) 1 else 0; const begin = source.position; var i: u64 = 1; while (i < source.code.len) : (i += 1) { const c = source.code[i]; switch (c) { '0'...'9' => continue, '.' => decimals_seen += 1, else => { if (validSymbol(c) and i > 1 and source.code[i - 1] == '.') { decimals_seen -= 1; i -= 1; } break; }, } } const string = source.advance(i); const span = components.Span{ .begin = begin, .end = source.position }; if (i == 1) { if (starts_with_decimal) return try module.ecs.createEntity(.{ components.TokenKind.dot, span }); if (string[0] == '-') return try module.ecs.createEntity(.{ components.TokenKind.minus, span }); } const interned = try module.ecs.getPtr(Strings).intern(string); const kind: components.TokenKind = if (decimals_seen == 0) .int else .float; const entity = try module.ecs.createEntity(.{ components.Literal.init(interned), kind, span, }); if (decimals_seen > 1) { const error_component = components.Error{ .header = "TOKENIZER ERROR", .body = "Number should not have more than 1 decimal.", .span = span, .hint = "Remove the additional decimals.", .module = module, }; _ = try entity.set(.{error_component}); } return entity; } fn tokenizeString(module: Entity, source: *Source) !Entity { const begin = source.position; var i: u64 = 1; while (i < source.code.len) { switch (source.code[i]) { '"' => { i += 1; source.position.column += 1; break; }, '\n' => { i += 1; source.position.row += 1; source.position.column = 0; }, else => { i += 1; source.position.column += 1; }, } } const string = source.code[0..i]; source.code = source.code[i..]; const span = components.Span{ .begin = begin, .end = source.position }; source.position.column += 1; const interned = try module.ecs.getPtr(Strings).intern(string[1 .. i - 1]); const length = components.Length{ .value = @intCast(i32, string.len - 2) }; return try module.ecs.createEntity(.{ components.Literal.init(interned), components.TokenKind.string, length, span, }); } fn tokenizeChar(module: Entity, source: *Source) !Entity { const begin = source.position; var i: u64 = 1; while (i < source.code.len) : (i += 1) { switch (source.code[i]) { '\'' => { i += 1; break; }, else => continue, } } const string = source.advance(i); const span = components.Span{ .begin = begin, .end = source.position }; const interned = try module.ecs.getPtr(Strings).intern(string[1 .. i - 1]); assert(string.len == 3); return try module.ecs.createEntity(.{ components.Literal.init(interned), components.TokenKind.char, span, }); } fn tokenizeOne(module: Entity, source: *Source, kind: components.TokenKind) !Entity { const begin = source.position; _ = source.advance(1); const span = components.Span{ .begin = begin, .end = source.position }; return try module.ecs.createEntity(.{ kind, span }); } fn tokenizeOneOrTwo(module: Entity, source: *Source, first: components.TokenKind, chars: []const u8, second: []const components.TokenKind) !Entity { const begin = source.position; if (source.code.len > 1) { const actual = source.code[1]; for (chars) |expected, i| { if (actual == expected) { _ = source.advance(2); const span = components.Span{ .begin = begin, .end = source.position }; return try module.ecs.createEntity(.{ second[i], span }); } } } _ = source.advance(1); const span = components.Span{ .begin = begin, .end = source.position }; return try module.ecs.createEntity(.{ first, span }); } fn tokenizeTwo(module: Entity, source: *Source, char: u8, kind: components.TokenKind) !Entity { const begin = source.position; assert(source.code.len > 1 and source.code[1] == char); _ = source.advance(2); const span = components.Span{ .begin = begin, .end = source.position }; return try module.ecs.createEntity(.{ kind, span }); }
src/tokenizer.zig
const Allocator = std.mem.Allocator; const Headers = @import("http").Headers; const parseHeaders = @import("headers.zig").parse; const Method = @import("http").Method; const ParsingError = @import("errors.zig").ParsingError; const readUri = @import("utils.zig").readUri; const std = @import("std"); const Version = @import("http").Version; pub const Request = struct { method: Method, target: []const u8, version: Version, headers: Headers, pub const Error = error{ MissingHost, TooManyHost, }; pub fn init(method: Method, target: []const u8, version: Version, headers: Headers) Error!Request { // A single 'Host' header is mandatory for HTTP/1.1 // Cf: https://tools.ietf.org/html/rfc7230#section-5.4 var hostCount: u32 = 0; for (headers.items()) |header| { if (header.name.type == .Host) { hostCount += 1; } } if (hostCount == 0 and version == .Http11) { return error.MissingHost; } if (hostCount > 1) { return error.TooManyHost; } return Request{ .method = method, .target = target, .version = version, .headers = headers, }; } pub fn default(allocator: *Allocator) Request { return Request{ .method = .Get, .target = "/", .version = .Http11, .headers = Headers.init(allocator), }; } pub fn deinit(self: *Request) void { self.headers.deinit(); } pub fn parse(allocator: *Allocator, buffer: []const u8) ParsingError!Request { var line_end = std.mem.indexOfPosLinear(u8, buffer, 0, "\r\n") orelse return error.Incomplete; var requestLine = buffer[0..line_end]; var cursor: usize = 0; var method = for (requestLine) |char, i| { if (char == ' ') { cursor += i + 1; var value = try Method.from_bytes(requestLine[0..i]); break value; } } else { return error.Invalid; }; const target = try readUri(requestLine[cursor..]); cursor += target.len + 1; const version = Version.from_bytes(requestLine[cursor..]) orelse return error.Invalid; if (version != .Http11) { return error.Invalid; } var _headers = try parseHeaders(allocator, buffer[requestLine.len + 2 ..], 128); return Request{ .headers = _headers, .version = version, .method = method, .target = target, }; } pub fn serialize(self: Request, allocator: *Allocator) ![]const u8 { var buffer = std.ArrayList(u8).init(allocator); // Serialize the request line try buffer.appendSlice(self.method.to_bytes()); try buffer.append(' '); try buffer.appendSlice(self.target); try buffer.append(' '); try buffer.appendSlice(self.version.to_bytes()); try buffer.appendSlice("\r\n"); // Serialize the headers for (self.headers.items()) |header| { try buffer.appendSlice(header.name.raw()); try buffer.appendSlice(": "); try buffer.appendSlice(header.value); try buffer.appendSlice("\r\n"); } try buffer.appendSlice("\r\n"); return buffer.toOwnedSlice(); } }; const expect = std.testing.expect; const expectEqualStrings = std.testing.expectEqualStrings; const expectError = std.testing.expectError; test "Init - An HTTP/1.1 request must contain a 'Host' header" { var headers = Headers.init(std.testing.allocator); defer headers.deinit(); var request = Request.init(Method.Get, "/news/", Version.Http11, headers); try expectError(error.MissingHost, request); } test "Init - An HTTP/1.0 request may not contain a 'Host' header" { var headers = Headers.init(std.testing.allocator); defer headers.deinit(); _ = try Request.init(Method.Get, "/news/", Version.Http10, headers); } test "Init - A request must not contain multiple 'Host' header" { var headers = Headers.init(std.testing.allocator); _ = try headers.append("Host", "ziglang.org"); _ = try headers.append("Host", "ziglang.org"); defer headers.deinit(); var request = Request.init(Method.Get, "/news/", Version.Http11, headers); try expectError(error.TooManyHost, request); } test "Serialize" { var headers = Headers.init(std.testing.allocator); defer headers.deinit(); _ = try headers.append("Host", "ziglang.org"); _ = try headers.append("GOTTA-GO", "FAST!!"); var request = try Request.init(Method.Get, "/news/", Version.Http11, headers); var result = try request.serialize(std.testing.allocator); defer std.testing.allocator.free(result); try expectEqualStrings(result, "GET /news/ HTTP/1.1\r\nHost: ziglang.org\r\nGOTTA-GO: FAST!!\r\n\r\n"); } test "Parse - Success" { const content = "GET http://www.example.org/where?q=now HTTP/1.1\r\nUser-Agent: h11\r\nAccept-Language: en\r\n\r\n"; var request = try Request.parse(std.testing.allocator, content); defer request.deinit(); try expect(request.method == .Get); try expectEqualStrings(request.target, "http://www.example.org/where?q=now"); try expect(request.version == .Http11); try expect(request.headers.len() == 2); } test "Parse - When the request line does not ends with a CRLF - Returns Incomplete" { const content = "GET http://www.example.org/where?q=now HTTP/1.1"; const failure = Request.parse(std.testing.allocator, content); try expectError(error.Incomplete, failure); } test "Parse - When the method contains an invalid character - Returns Invalid" { const content = "G\tET http://www.example.org/where?q=now HTTP/1.1\r\n\r\n\r\n"; const failure = Request.parse(std.testing.allocator, content); try expectError(error.Invalid, failure); } test "Parse - When the method and the target are not separated by a whitespace - Returns Invalid" { const content = "GEThttp://www.example.org/where?q=now HTTP/1.1\r\n\r\n\r\n"; const failure = Request.parse(std.testing.allocator, content); try expectError(error.Invalid, failure); } test "Parse - When the target contains an invalid character - Returns Invalid" { const content = "GET http://www.\texample.org/where?q=now HTTP/1.1\r\n\r\n\r\n"; const failure = Request.parse(std.testing.allocator, content); try expectError(error.Invalid, failure); } test "Parse - When the target and the http version are not separated by a whitespace - Returns Invalid" { const content = "GET http://www.example.org/where?q=nowHTTP/1.1\r\n\r\n\r\n"; const failure = Request.parse(std.testing.allocator, content); try expectError(error.Invalid, failure); } test "Parse - When the http version is not HTTP 1.1 - Returns Invalid" { const content = "GET http://www.example.org/where?q=now HTTP/4.2\r\n\r\n\r\n"; const failure = Request.parse(std.testing.allocator, content); try expectError(error.Invalid, failure); }
src/events/request.zig