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const common = @import("../common.zig"); pub const NarcOffset = struct { file: usize, offset: usize, }; pub const OverlayOffset = struct { overlay: usize, offset: usize, }; pub const Info = struct { game_title: [11:0]u8, gamecode: [4]u8, version: common.Version, starters: [3][]const NarcOffset, instant_text_patch: []const common.Patch, type_effectiveness: OverlayOffset, scripts: []const u8, pokemons: []const u8, evolutions: []const u8, level_up_moves: []const u8, moves: []const u8, trainers: []const u8, parties: []const u8, wild_pokemons: []const u8, itemdata: []const u8, hidden_hollows: ?[]const u8, map_file: []const u8, map_headers: u16, text: []const u8, pokemon_names: u16, pokedex_category_names: u16, trainer_names: u16, move_names: u16, move_descriptions: u16, ability_names: u16, item_names: u16, item_names_on_the_ground: u16, item_descriptions: u16, type_names: u16, map_names: u16, story: []const u8, starter_choice: u16, starter_choice_indexs: [3]usize, }; pub const infos = [_]Info{ black2_info, white2_info, black_info, white_info, }; const black2_info = Info{ .game_title = "POKEMON B2\x00".*, .gamecode = "IREO".*, .version = .black2, .starters = [_][]const NarcOffset{ &[_]NarcOffset{ NarcOffset{ .file = 854, .offset = 0x58B }, NarcOffset{ .file = 854, .offset = 0x590 }, NarcOffset{ .file = 854, .offset = 0x595 }, }, &[_]NarcOffset{ NarcOffset{ .file = 854, .offset = 0x5C0 }, NarcOffset{ .file = 854, .offset = 0x5C5 }, NarcOffset{ .file = 854, .offset = 0x5CA }, }, &[_]NarcOffset{ NarcOffset{ .file = 854, .offset = 0x5E2 }, NarcOffset{ .file = 854, .offset = 0x5E7 }, NarcOffset{ .file = 854, .offset = 0x5EC }, }, }, .instant_text_patch = &[_]common.Patch{ .{ .offset = 0x01e544, .replacement = "\xc0\x46\xc0\x46" }, .{ .offset = 0x01e5fc, .replacement = "\xc5\xd1" }, }, .type_effectiveness = .{ .overlay = 167, .offset = 0x3dc40 }, .scripts = "/a/0/5/6", .pokemons = "/a/0/1/6", .evolutions = "/a/0/1/9", .level_up_moves = "/a/0/1/8", .moves = "/a/0/2/1", .trainers = "/a/0/9/1", .parties = "/a/0/9/2", .wild_pokemons = "/a/1/2/7", .itemdata = "/a/0/2/4", .hidden_hollows = "/a/2/7/3", .map_file = "a/0/1/2", .map_headers = 0, .text = "a/0/0/2", .pokemon_names = 90, .pokedex_category_names = 464, .trainer_names = 382, .move_names = 403, .move_descriptions = 402, .ability_names = 374, .item_names = 64, .item_names_on_the_ground = 481, .item_descriptions = 63, .type_names = 489, .map_names = 109, .story = "/a/0/0/3", .starter_choice = 169, .starter_choice_indexs = .{ 37, 36, 35 }, }; const white2_info = Info{ .game_title = "POKEMON W2\x00".*, .gamecode = "IRDO".*, .version = .white2, .starters = black2_info.starters, .instant_text_patch = &[_]common.Patch{ .{ .offset = 0x01e570, .replacement = "\xc0\x46\xc0\x46" }, .{ .offset = 0x01e628, .replacement = "\xc5\xd1" }, }, .type_effectiveness = .{ .overlay = 167, .offset = 0x3dc40 }, .scripts = black2_info.scripts, .pokemons = black2_info.pokemons, .evolutions = black2_info.evolutions, .level_up_moves = black2_info.level_up_moves, .moves = black2_info.moves, .trainers = black2_info.trainers, .parties = black2_info.parties, .wild_pokemons = black2_info.wild_pokemons, .itemdata = black2_info.itemdata, .hidden_hollows = black2_info.hidden_hollows, .map_file = black2_info.map_file, .map_headers = black2_info.map_headers, .text = black2_info.text, .pokemon_names = black2_info.pokemon_names, .pokedex_category_names = black2_info.pokedex_category_names, .trainer_names = black2_info.trainer_names, .move_names = black2_info.move_names, .move_descriptions = black2_info.move_descriptions, .ability_names = black2_info.ability_names, .item_names = black2_info.item_names, .item_names_on_the_ground = black2_info.item_names_on_the_ground, .item_descriptions = black2_info.item_descriptions, .type_names = black2_info.type_names, .map_names = black2_info.map_names, .story = black2_info.story, .starter_choice = black2_info.starter_choice, .starter_choice_indexs = black2_info.starter_choice_indexs, }; const black_info = Info{ .game_title = "POKEMON B\x00\x00".*, .gamecode = "IRBO".*, .version = .black, .starters = [_][]const NarcOffset{ &[_]NarcOffset{ NarcOffset{ .file = 782, .offset = 0x27f }, NarcOffset{ .file = 782, .offset = 0x284 }, NarcOffset{ .file = 782, .offset = 0x361 }, NarcOffset{ .file = 782, .offset = 0x5FD }, NarcOffset{ .file = 304, .offset = 0x0F9 }, NarcOffset{ .file = 304, .offset = 0x19C }, }, &[_]NarcOffset{ NarcOffset{ .file = 782, .offset = 0x2af }, NarcOffset{ .file = 782, .offset = 0x2b4 }, NarcOffset{ .file = 782, .offset = 0x356 }, NarcOffset{ .file = 782, .offset = 0x5F2 }, NarcOffset{ .file = 304, .offset = 0x11C }, NarcOffset{ .file = 304, .offset = 0x1C4 }, }, &[_]NarcOffset{ NarcOffset{ .file = 782, .offset = 0x2cc }, NarcOffset{ .file = 782, .offset = 0x2d1 }, NarcOffset{ .file = 782, .offset = 0x338 }, NarcOffset{ .file = 782, .offset = 0x5D4 }, NarcOffset{ .file = 304, .offset = 0x12C }, NarcOffset{ .file = 304, .offset = 0x1D9 }, }, }, .instant_text_patch = &[_]common.Patch{ .{ .offset = 0x018fc0, .replacement = "\xc0\x46\xc0\x46" }, .{ .offset = 0x019078, .replacement = "\xc5\xd1" }, }, .type_effectiveness = .{ .overlay = 93, .offset = 0x3a37c }, .scripts = "/a/0/5/7", .pokemons = black2_info.pokemons, .evolutions = black2_info.evolutions, .level_up_moves = black2_info.level_up_moves, .moves = black2_info.moves, .trainers = "/a/0/9/2", .parties = "/a/0/9/3", .wild_pokemons = "/a/1/2/6", .itemdata = black2_info.itemdata, .hidden_hollows = null, .map_file = black2_info.map_file, .map_headers = black2_info.map_headers, .text = black2_info.text, .pokemon_names = 70, .pokedex_category_names = 260, .trainer_names = 190, .move_names = 203, .move_descriptions = 202, .ability_names = 182, .item_names = 54, .item_names_on_the_ground = 279, .item_descriptions = 53, .type_names = 287, .map_names = 89, .story = black2_info.story, .starter_choice = 430, .starter_choice_indexs = .{ 18, 17, 16 }, }; const white_info = Info{ .game_title = "POKEMON W\x00\x00".*, .gamecode = "IRAO".*, .version = .white, .starters = black_info.starters, .instant_text_patch = &[_]common.Patch{ .{ .offset = 0x018fdc, .replacement = "\xc0\x46\xc0\x46" }, .{ .offset = 0x019094, .replacement = "\xc5\xd1" }, }, .type_effectiveness = .{ .overlay = 93, .offset = 0x3a37c }, .scripts = black_info.scripts, .pokemons = black_info.pokemons, .evolutions = black_info.evolutions, .level_up_moves = black_info.level_up_moves, .moves = black_info.moves, .trainers = black_info.trainers, .parties = black_info.parties, .wild_pokemons = black_info.wild_pokemons, .itemdata = black_info.itemdata, .hidden_hollows = black_info.hidden_hollows, .map_file = black_info.map_file, .map_headers = black_info.map_headers, .text = black_info.text, .pokemon_names = black_info.pokemon_names, .pokedex_category_names = black_info.pokedex_category_names, .trainer_names = black_info.trainer_names, .move_names = black_info.move_names, .move_descriptions = black_info.move_descriptions, .ability_names = black_info.ability_names, .item_names = black_info.item_names, .item_names_on_the_ground = black_info.item_names_on_the_ground, .item_descriptions = black_info.item_descriptions, .type_names = black_info.type_names, .map_names = black_info.map_names, .story = black_info.story, .starter_choice = black_info.starter_choice, .starter_choice_indexs = black_info.starter_choice_indexs, }; pub const hm_count = 6; pub const hm_tm_prefix = "\x87\x03\x88\x03"; pub const tm_count = 95;
src/core/gen5/offsets.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const trait = std.meta.trait; const vk = @import("../include/vk.zig"); const Render = @import("../lib.zig").Render; const Context = @import("../backend/context.zig").Context; const Pipeline = @import("../backend/pipeline.zig").Pipeline; const RenderPass = @import("../backend/renderpass.zig").RenderPass; const Framebuffer = @import("../backend/framebuffer.zig").Framebuffer; const DescriptorSetLayout = @import("descriptor.zig").SetLayout; const renderpass = @import("renderpass.zig"); pub const IObject = struct { executeFn: fn (self: *const IObject, cb: vk.CommandBuffer, fb: Framebuffer) anyerror!void, pub fn execute(self: *const IObject, cb: vk.CommandBuffer, fb: Framebuffer) !void { try self.executeFn(self, cb, fb); } }; pub const State = struct { kind: vk.PipelineBindPoint, render_pass: type, layout: Layout, shader_stages: []const ShaderStage, vertex_input_state: VertexInputState, input_assembly_state: InputAssemblyState, rasterizer_state: RasterizerState, multisample_state: ?MultisampleState, depth_stencil_state: ?DepthStencilState, color_blend_state: ColorBlendState, /// Creates a new state with the specified overrides pub fn override(comptime self: *const State, comptime Override: anytype) State { comptime var new = State{ .kind = self.kind, .render_pass = self.render_pass, .layout = self.layout, .shader_stages = self.shader_stages, .vertex_input_state = self.vertex_input_state, .input_assembly_state = self.input_assembly_state, .rasterizer_state = self.rasterizer_state, .multisample_state = self.multisample_state, .depth_stencil_state = self.depth_stencil_state, .color_blend_state = self.color_blend_state, }; comptime for (@typeInfo(@TypeOf(Override)).Struct.fields) |field, i| { if (@hasField(State, field.name)) { if (std.mem.startsWith(u8, @typeName(field.field_type), "struct")) { for (@typeInfo(field.field_type).Struct.fields) |inner_field, j| { if (@hasField(@TypeOf(@field(new, field.name)), inner_field.name)) { @field(@field(new, field.name), inner_field.name) = @field(@field(Override, field.name), inner_field.name); } } } else { @field(new, field.name) = @field(Override, field.name); } } }; return new; } }; pub fn Object(comptime state: State) type { return struct { const Self = @This(); base: IObject = .{ .executeFn = execute, }, context: *const Context, render_pass: *const state.render_pass, descriptor_set_layouts: [state.layout.set_layouts.len]vk.DescriptorSetLayout, shader_modules: [state.shader_stages.len]vk.ShaderModule, layout: vk.PipelineLayout, pipeline: vk.Pipeline, /// Build a pipeline object for use in a program pub fn build(render: *Render, render_pass: *const state.render_pass) !Self { const context = &render.backend.context; // create VertexInput info comptime var vertex_input_bindings: [state.vertex_input_state.bindings.len]vk.VertexInputBindingDescription = undefined; comptime const vertex_input_attributes_len = blk: { var len = 0; for (state.vertex_input_state.bindings) |T| { len += @typeInfo(T).Struct.fields.len; } break :blk len; }; comptime var vertex_input_attributes: [vertex_input_attributes_len]vk.VertexInputAttributeDescription = undefined; comptime for (state.vertex_input_state.bindings) |T, i| { if (!trait.is(.Struct)(T) or !(trait.isPacked(T) or trait.isExtern(T))) { @compileError("Vertex Type must be a packed/extern struct"); } var attribute_pos: usize = 0; for (@typeInfo(T).Struct.fields) |field, j| { const format: vk.Format = switch (@typeInfo(field.field_type).Struct.fields[0].field_type) { f32 => switch (@typeInfo(field.field_type).Struct.fields.len) { 1 => .r32_sfloat, 2 => .r32g32_sfloat, 3 => .r32g32b32_sfloat, 4 => .r32g32b32a32_sfloat, else => @compileError("Invalid Type for Vertex Input"), }, i32 => switch (@typeInfo(field.field_type).Struct.fields.len) { 1 => .r32_sint, 2 => .r32g32_sint, 3 => .r32g32b32_sint, 4 => .r32g32b32a32_sint, else => @compileError("Invalid Type for Vertex Input"), }, else => @compileError("Invalid Type for Vertex Input"), }; vertex_input_attributes[attribute_pos] = vk.VertexInputAttributeDescription{ .location = @intCast(u32, j), .binding = i, .format = format, .offset = @intCast(u32, @byteOffsetOf(T, field.name)), }; attribute_pos += 1; } vertex_input_bindings[i] = vk.VertexInputBindingDescription{ .binding = i, .stride = @sizeOf(T), .input_rate = state.vertex_input_state.input_rate, }; }; const vertex_input_info = vk.PipelineVertexInputStateCreateInfo{ .vertex_binding_description_count = @intCast(u32, state.vertex_input_state.bindings.len), .p_vertex_binding_descriptions = &vertex_input_bindings, .vertex_attribute_description_count = @intCast(u32, vertex_input_attributes_len), .p_vertex_attribute_descriptions = &vertex_input_attributes, .flags = .{}, }; // create InputAssembly info const input_assembly_info = vk.PipelineInputAssemblyStateCreateInfo{ .topology = state.input_assembly_state.topology, .primitive_restart_enable = if (state.input_assembly_state.primitive_restart) vk.TRUE else vk.FALSE, .flags = .{}, }; // create Rasterizer info const rasterizer_info = vk.PipelineRasterizationStateCreateInfo{ .depth_clamp_enable = vk.FALSE, .rasterizer_discard_enable = vk.FALSE, .polygon_mode = state.rasterizer_state.polygon_mode, .line_width = 1.0, .cull_mode = state.rasterizer_state.cull_mode, .front_face = state.rasterizer_state.front_face, .depth_bias_enable = vk.FALSE, .depth_bias_constant_factor = 0, .depth_bias_clamp = 0, .depth_bias_slope_factor = 0, .flags = .{}, }; // create Multisampling info const multisample_info = if (state.multisample_state) |multisample| vk.PipelineMultisampleStateCreateInfo{ .sample_shading_enable = vk.FALSE, .rasterization_samples = .{ .@"1_bit" = true }, .min_sample_shading = 0, .p_sample_mask = null, .alpha_to_coverage_enable = 0, .alpha_to_one_enable = 0, .flags = .{}, } else vk.PipelineMultisampleStateCreateInfo{ .sample_shading_enable = vk.FALSE, .rasterization_samples = .{ .@"1_bit" = true }, .min_sample_shading = 0, .p_sample_mask = null, .alpha_to_coverage_enable = 0, .alpha_to_one_enable = 0, .flags = .{}, }; // create DepthStencil info const depth_stencil_info: ?vk.PipelineDepthStencilStateCreateInfo = if (state.depth_stencil_state) |depth_stencil| undefined else null; // create ColorBlend info comptime var color_blend_attachments: [state.color_blend_state.attachments.len]vk.PipelineColorBlendAttachmentState = undefined; comptime for (state.color_blend_state.attachments) |attachment, i| { color_blend_attachments[i] = vk.PipelineColorBlendAttachmentState{ .blend_enable = if (attachment.enable_blending) vk.TRUE else vk.FALSE, .src_color_blend_factor = attachment.color_blend_src, .dst_color_blend_factor = attachment.color_blend_dst, .color_blend_op = attachment.color_blend_op, .src_alpha_blend_factor = attachment.alpha_blend_src, .dst_alpha_blend_factor = attachment.alpha_blend_dst, .alpha_blend_op = attachment.alpha_blend_op, .color_write_mask = attachment.color_write_mask, }; }; const color_blend_info = vk.PipelineColorBlendStateCreateInfo{ .logic_op_enable = vk.FALSE, .logic_op = .copy, .attachment_count = color_blend_attachments.len, .p_attachments = &color_blend_attachments, .blend_constants = [_]f32{ 0, 0, 0, 0 }, .flags = .{}, }; // create PipelineLayout var descriptor_set_layouts: [state.layout.set_layouts.len]vk.DescriptorSetLayout = undefined; inline for (state.layout.set_layouts) |set, i| { var set_bindings: [set.bindings.len]vk.DescriptorSetLayoutBinding = undefined; for (set.bindings) |binding, j| { set_bindings[j] = vk.DescriptorSetLayoutBinding{ .binding = @intCast(u32, j), .descriptor_type = binding.kind, .descriptor_count = binding.count, .stage_flags = binding.stages, .p_immutable_samplers = null, }; } const set_info = vk.DescriptorSetLayoutCreateInfo{ .binding_count = set.bindings.len, .p_bindings = &set_bindings, .flags = .{}, }; descriptor_set_layouts[i] = try context.vkd.createDescriptorSetLayout(context.device, set_info, null); } const layout_info = vk.PipelineLayoutCreateInfo{ .set_layout_count = state.layout.set_layouts.len, .p_set_layouts = if (state.layout.set_layouts.len == 0) undefined else &descriptor_set_layouts, .push_constant_range_count = 0, .p_push_constant_ranges = undefined, .flags = .{}, }; const layout = try context.vkd.createPipelineLayout(context.device, layout_info, null); // create Shader Modules var shader_modules: [state.shader_stages.len]vk.ShaderModule = undefined; var shader_infos: [state.shader_stages.len]vk.PipelineShaderStageCreateInfo = undefined; inline for (state.shader_stages) |stage, i| { const bytes = if (stage.shader == .bytes) stage.shader.bytes else try std.fs.cwd().readFileAllocOptions(&context.arena.allocator, stage.shader.path, std.math.maxInt(u32), @alignOf(u32), 0); const create_info = vk.ShaderModuleCreateInfo{ .code_size = bytes.len, .p_code = @ptrCast([*]const u32, bytes), .flags = .{}, }; shader_modules[i] = try context.vkd.createShaderModule(context.device, create_info, null); shader_infos[i] = vk.PipelineShaderStageCreateInfo{ .stage = stage.stage, .module = shader_modules[i], .p_name = stage.entrypoint[0..:0], .flags = .{}, .p_specialization_info = null, }; } // create fake Viewport info const viewport_info = vk.PipelineViewportStateCreateInfo{ .viewport_count = 1, .p_viewports = null, .scissor_count = 1, .p_scissors = null, .flags = .{}, }; // create Dynamic info const dynamic_states = [_]vk.DynamicState{ .viewport, .scissor, }; const dynamic_info = vk.PipelineDynamicStateCreateInfo{ .dynamic_state_count = dynamic_states.len, .p_dynamic_states = &dynamic_states, .flags = .{}, }; // create Pipeline const pipeline_info = [_]vk.GraphicsPipelineCreateInfo{vk.GraphicsPipelineCreateInfo{ .stage_count = @intCast(u32, state.shader_stages.len), .p_stages = @ptrCast([*]const vk.PipelineShaderStageCreateInfo, &shader_infos), .p_tessellation_state = null, .p_vertex_input_state = &vertex_input_info, .p_input_assembly_state = &input_assembly_info, .p_viewport_state = &viewport_info, .p_rasterization_state = &rasterizer_info, .p_multisample_state = &multisample_info, .p_depth_stencil_state = null, .p_color_blend_state = &color_blend_info, .p_dynamic_state = &dynamic_info, .layout = layout, .render_pass = render_pass.render_pass, .subpass = 0, .base_pipeline_handle = .null_handle, .base_pipeline_index = 0, .flags = .{}, }}; var pipeline: vk.Pipeline = undefined; _ = try context.vkd.createGraphicsPipelines(context.device, .null_handle, pipeline_info.len, &pipeline_info, null, @ptrCast(*[1]vk.Pipeline, &pipeline)); return Self{ .context = context, .render_pass = render_pass, .descriptor_set_layouts = descriptor_set_layouts, .shader_modules = shader_modules, .layout = layout, .pipeline = pipeline, }; } pub fn deinit(self: Self) void { self.context.vkd.destroyPipeline(self.context.device, self.pipeline, null); self.context.vkd.destroyPipelineLayout(self.context.device, self.layout, null); for (self.shader_modules) |module| self.context.vkd.destroyShaderModule(self.context.device, module, null); for (self.descriptor_set_layouts) |layout| self.context.vkd.destroyDescriptorSetLayout(self.context.device, layout, null); } pub fn execute(base: *const IObject, cb: vk.CommandBuffer, fb: Framebuffer) !void { const self = @fieldParentPtr(Self, "base", base); self.context.vkd.cmdBindPipeline(cb, state.kind, self.pipeline); } }; } pub const Layout = struct { set_layouts: []const DescriptorSetLayout, }; pub const ShaderStage = struct { stage: vk.ShaderStageFlags, shader: union(enum) { path: []const u8, bytes: [:0]align(@alignOf(u32)) const u8, }, entrypoint: []const u8, }; pub const VertexInputState = struct { input_rate: vk.VertexInputRate, bindings: []const type, }; pub const InputAssemblyState = struct { topology: vk.PrimitiveTopology, primitive_restart: bool, }; pub const RasterizerState = struct { cull_mode: vk.CullModeFlags, front_face: vk.FrontFace, polygon_mode: vk.PolygonMode, }; pub const MultisampleState = struct {}; pub const DepthStencilState = struct {}; pub const ColorBlendState = struct { pub const Attachment = struct { enable_blending: bool, color_blend_src: vk.BlendFactor, color_blend_dst: vk.BlendFactor, color_blend_op: vk.BlendOp, alpha_blend_src: vk.BlendFactor, alpha_blend_dst: vk.BlendFactor, alpha_blend_op: vk.BlendOp, color_write_mask: vk.ColorComponentFlags, }; attachments: []const Attachment, };
render/src/program/pipeline.zig
const std = @import("std"); const math = @import("utils/math.zig"); const Component = @import("Component.zig"); const StateMachine = @import("ActionStates/StateMachine.zig"); const CommonStates = @import("ActionStates/CommonStates.zig"); const Input = @import("Input.zig"); const CharacterData = @import("CharacterData.zig"); const CollisionSystem = @import("CollisionSystem.zig"); const InputComponent = struct { inputCommand: Input.InputCommand = .{} }; const StateMachineComponent = struct { context: StateMachine.CombatStateContext = .{}, stateMachine: StateMachine.CombatStateMachineProcessor = .{} }; // For now our only test state is a global constant. Need to move this to somewhere where character // specific data is stored. var StandingCallbacks = StateMachine.CombatStateCallbacks{ .OnUpdate = CommonStates.Standing.OnUpdate, .OnStart = CommonStates.Standing.OnStart, .OnEnd = CommonStates.Standing.OnEnd }; var WalkingForwardCallbacks = StateMachine.CombatStateCallbacks{ .OnUpdate = CommonStates.WalkingForward.OnUpdate, .OnStart = CommonStates.WalkingForward.OnStart, .OnEnd = CommonStates.WalkingForward.OnEnd }; pub const GameData = struct { HitboxGroup: CharacterData.HitboxGroup, // TODO: Temp data, remove. Characters: std.ArrayList(CharacterData.CharacterProperties), //CharacterProperties: [10]CharacterData.CharacterProperties }; pub fn InitializeGameData(allocator: std.mem.Allocator) GameData { var gameData = GameData{ .HitboxGroup = .{ .Hitboxes = std.ArrayList(CharacterData.Hitbox).init(allocator) }, .Characters = std.ArrayList(CharacterData.CharacterProperties).init(allocator) }; //gameData.HitboxGroup.Hitboxes.append(CharacterData.Hitbox{ .top = 200, .left = 300, .bottom = 0, .right = 600 }) catch unreachable; return gameData; } pub const GameState = struct { frameCount: i32 = 0, entityCount: i32 = 1, physicsComponents: [10]Component.PhysicsComponent = [_]Component.PhysicsComponent{.{}} ** 10, stateMachineComponents: [10]StateMachineComponent = [_]StateMachineComponent{.{}} ** 10, inputComponents: [2]InputComponent = [_]InputComponent{.{}} ** 2, allocator: std.mem.Allocator, gameData: ?GameData = null, pub fn Init(self: *GameState) void { // Game data initialization self.gameData = InitializeGameData(self.allocator); self.stateMachineComponents[0].context.PhysicsComponent = &self.physicsComponents[0]; // testing initializing a single entity self.stateMachineComponents[0].stateMachine.Context = &self.stateMachineComponents[0].context; self.stateMachineComponents[0].stateMachine.Registery.RegisterCommonState(StateMachine.CombatStateID.Standing, &StandingCallbacks); self.stateMachineComponents[0].stateMachine.Registery.RegisterCommonState(StateMachine.CombatStateID.WalkingForward, &WalkingForwardCallbacks); } }; // Handles moving all entities which have a physics component fn PhysicsSystem(gameState: *GameState) void { var entityIndex: usize = 0; while (entityIndex < gameState.entityCount) { const component = &gameState.physicsComponents[entityIndex]; // move position based on the current velocity. component.position = component.position.Add(component.velocity); component.velocity = component.velocity.Add(component.acceleration); entityIndex += 1; } } fn ActionSystem(gameState: *GameState) void { var entityIndex: usize = 0; while (entityIndex < gameState.entityCount) { const component = &gameState.stateMachineComponents[entityIndex]; component.stateMachine.UpdateStateMachine(); entityIndex += 1; } } fn InputCommandSystem(gameState: *GameState) void { gameState.stateMachineComponents[0].context.InputCommand = gameState.inputComponents[0].inputCommand; } test "Testing setting up game data" { var ArenaAllocator = std.heap.ArenaAllocator.init(std.heap.page_allocator); var Allocator = ArenaAllocator.allocator(); var gameData = GameData{ .HitboxGroup = .{ .Hitboxes = std.ArrayList(CharacterData.Hitbox).init(Allocator) }, .Characters = std.ArrayList(CharacterData.CharacterProperties).init(Allocator) }; try gameData.HitboxGroup.Hitboxes.append(CharacterData.Hitbox{ .top = 200, .left = -300, .bottom = 0, .right = 300 }); try std.testing.expect(gameData.HitboxGroup.Hitboxes.items[0].right == 300); } pub fn UpdateGame(gameState: *GameState) void { InputCommandSystem(gameState); ActionSystem(gameState); PhysicsSystem(gameState); gameState.frameCount += 1; }
src/GameSimulation.zig
const AyArgparse = @This(); const std = @import("std"); const mem = std.mem; const Allocator = mem.Allocator; args: [][]u8 = undefined, arguments: std.StringHashMapUnmanaged([]const u8) = .{}, positionals: std.ArrayListUnmanaged([]const u8) = .{}, allocator: Allocator, params: []const ParamDesc, pub const ParamDesc = struct { long: []const u8, short: ?[]const u8 = null, need_value: bool = false, }; pub fn init(allocator: Allocator, params: []const ParamDesc) AyArgparse { return .{ .allocator = allocator, .params = params, }; } pub fn deinit(self: *AyArgparse) void { self.arguments.deinit(self.allocator); self.positionals.deinit(self.allocator); } fn next(self: *AyArgparse, index: *usize) ?[]const u8 { if (index.* < self.args.len) { index.* += 1; return self.args[index.* - 1]; } return null; } fn getDescFromLong(self: *AyArgparse, long: []const u8) !ParamDesc { for (self.params) |param| { if (mem.eql(u8, param.long, long)) { return param; } } std.debug.print("invalid argument '--{s}'\n", .{long}); return error.ArgparseError; } fn getDescFromShort(self: *AyArgparse, short: []const u8) !ParamDesc { for (self.params) |param| if (param.short) |p_short| { if (mem.eql(u8, p_short, short)) { return param; } }; std.debug.print("invalid argument '-{s}'\n", .{short}); return error.ArgparseError; } inline fn makeValue(self: *AyArgparse, key: []const u8, value: ?[]const u8, i: *usize, desc: ParamDesc) ![]const u8 { return blk: { if (desc.need_value) { break :blk value orelse self.next(i) orelse { std.debug.print("expected value for key '{s}'\n", .{key}); return error.ArgparseError; }; } else if (value != null) { std.debug.print("key '{s}' does not take value\n", .{key}); return error.ArgparseError; } else break :blk "true"; }; } pub fn parse(self: *AyArgparse, args: [][]u8) !void { self.args = args; var i: usize = 0; while (i < args.len) { var key = self.next(&i).?; var value: ?[]const u8 = null; if (mem.startsWith(u8, key, "--")) { if (mem.eql(u8, key, "--")) { while (self.next(&i)) |pos| try self.positionals.append(self.allocator, pos); return; } if (mem.indexOf(u8, key, "=")) |pos| { value = key[(pos + 1)..]; key = key[0..pos]; } const key_name = key[2..]; const desc = try self.getDescFromLong(key_name); const val = try self.makeValue(key, value, &i, desc); try self.arguments.put(self.allocator, key_name, val); } else if (mem.startsWith(u8, key, "-")) { if (mem.indexOf(u8, key, "=")) |pos| { value = key[(pos + 1)..]; } var id: usize = 1; while (id < key.len) : (id += 1) { const key_name = key[id .. id + 1]; const desc = try self.getDescFromShort(key_name); const has_value = id + 1 < key.len and key[id + 1] == '='; const val = blk: { if (desc.need_value) { if (!has_value and id + 1 < key.len) { value = key[id + 1 ..]; id += value.?.len; } break :blk value; } else { break :blk if (has_value) value else null; } }; const val_final = try self.makeValue(key, val, &i, desc); try self.arguments.put(self.allocator, key_name, val_final); if (has_value) break; } } else { try self.positionals.append(self.allocator, key); } } }
AyArgparse.zig
const std = @import("std"); const IOPort = @import("../IOPort.zig"); const TextConsole = @This(); pub const ForegroundColor = enum(u4) { black = 0, blue = 1, green = 2, cyan = 3, red = 4, purple = 5, dark_orange = 6, light_gray = 7, gray = 8, light_blue = 9, light_green = 10, light_cyan = 11, light_red = 12, light_purple = 13, yellow = 14, white = 15, }; pub const BackgroundColor = enum(u3) { black = 0, blue = 1, green = 2, cyan = 3, red = 4, purple = 5, dark_orange = 6, gray = 7, }; const CharacterData = packed struct { character: u8, // Bit 7:0 - Character foreground_color: ForegroundColor, // Bit 11:8 - Foreground color background_color: BackgroundColor, // Bit 14:12 - Background color unused_flag: bool = false, // Bit 15 - Behavior depends on the BIOS. Not using it. }; video_memory: [*]CharacterData, width: usize, height: usize, register_port: IOPort, data_port: IOPort, cursor_x_position: usize = 0, cursor_y_position: usize = 0, fn character_index(self: *const TextConsole, x_position: usize, y_position: usize) ?usize { if (x_position >= self.width) { return null; } if (y_position == self.height) { return null; } return y_position * self.width + x_position; } fn current_character_index(self: *const TextConsole) ?usize { return self.character_index(self.cursor_x_position, self.cursor_y_position); } fn scroll(self: *TextConsole, foreground_color: ForegroundColor, background_color: BackgroundColor) void { var line: usize = 0; while (line < (self.height - 1)) : (line += 1) { const source = self.video_memory[(self.character_index(0, line + 1).?)..(self.character_index(self.width - 1, line + 1).? + 1)]; var destnation = self.video_memory[(self.character_index(0, line).?)..(self.character_index(self.width - 1, line).? + 1)]; std.mem.copy(CharacterData, destnation, source); } std.mem.set( CharacterData, self.video_memory[(self.character_index(0, line).?)..(self.character_index(self.width - 1, line).? + 1)], .{ .character = 0, .foreground_color = foreground_color, .background_color = background_color }, ); } fn write_character(self: *TextConsole, character: u8, foreground_color: ForegroundColor, background_color: BackgroundColor) void { if (character == '\n') { self.cursor_y_position += 1; self.cursor_x_position = 0; while (self.cursor_y_position >= self.height) { self.scroll(foreground_color, background_color); self.cursor_y_position = self.height - 1; } return; } if (self.cursor_x_position >= self.width) { // TODO return; } while (self.cursor_y_position >= self.height) { self.scroll(foreground_color, background_color); self.cursor_y_position = self.height - 1; } var character_data = &self.video_memory[self.current_character_index().?]; character_data.character = character; character_data.foreground_color = foreground_color; character_data.background_color = background_color; self.cursor_x_position += 1; } fn update_cursor(self: *TextConsole) void { const maybe_index = self.current_character_index(); if (maybe_index == null) { return; } const index = maybe_index.?; self.register_port.write_byte(0x0f); self.data_port.write_byte(@intCast(u8, index & 0xFF)); self.register_port.write_byte(0x0e); self.data_port.write_byte(@intCast(u8, index >> 8)); } pub fn clear_and_reset_cursor(self: *TextConsole, foreground_color: ForegroundColor, background_color: BackgroundColor) void { self.cursor_y_position = 0; while (self.cursor_y_position < self.height) : (self.cursor_y_position += 1) { self.cursor_x_position = 0; while (self.cursor_x_position < self.width) { // write_character will advance self.cursor_x_position. self.write_character(' ', foreground_color, background_color); } } self.cursor_y_position = 0; self.cursor_x_position = 0; } pub fn write_string(self: *TextConsole, string: []const u8, foreground_color: ForegroundColor, background_color: BackgroundColor) void { for (string) |character| { self.write_character(character, foreground_color, background_color); } self.update_cursor(); } pub fn standard_text_console() TextConsole { return .{ .video_memory = @intToPtr([*]CharacterData, 0xb8000), .width = 80, .height = 25, .register_port = .{ .port_number = 0x3d4 }, .data_port = .{ .port_number = 0x3d5 } }; }
kernel/console/TextConsole.zig
const std = @import("std"); const PortIO = @import("port.zig"); /// ATA Bus: /// Primary: BAR0: 0x1F0, BAR1: 0x3F4 /// Secondary: BAR0: 0x170, BAR1: 0x374 pub const Bus = enum { Primary, Secondary }; pub const Drive = enum { Master, Slave }; pub fn PIODevice(comptime bus: Bus, comptime drv: Drive) type { return struct { const BAR0 = switch (bus) { .Primary => 0x1F0, .Secondary => 0x170, }; const BAR1 = switch (bus) { .Primary => 0x3F4, .Secondary => 0x374, }; const PIO_DATA = BAR0 + 0; const PIO_ERROR = BAR0 + 1; const PIO_SECTOR_COUNT = BAR0 + 2; const PIO_LBA0 = BAR0 + 3; const PIO_LBA1 = BAR0 + 4; const PIO_LBA2 = BAR0 + 5; const PIO_SELECT = BAR0 + 6; const PIO_COMMAND = BAR0 + 7; const PIO_STATUS = BAR0 + 7; const PIO_CONTROL = BAR1 + 2; const PIO_ALTSTATUS = BAR1 + 2; const ATAError = error { NotExist, NotATA, TransferError, }; const Self = @This(); block_count: u64, pub fn init() ATAError!Self { var self: Self = undefined; irqDisable(); if (altStatus() == 0) return ATAError.NotExist; var ident: [256]u16 = undefined; try self.identify(@ptrCast(*[512]u8, &ident)); const lba = LBAInfo.parse(&ident); if (!lba.lba48) return ATAError.NotATA; self.block_count = lba.block_count; return self; } fn irqDisable() void { PortIO.out(u8, PIO_CONTROL, 0x02); } // Alternate Status fn altStatus() u8 { return PortIO.in(u8, PIO_ALTSTATUS); } pub fn identify(self: *Self, buf: []u8) ATAError!void { const ATA_IDENTIFY = 0xEC; PortIO.out(u8, PIO_SELECT, switch (drv) { .Master => 0xA0, .Slave => 0xB0, }); PortIO.out(u8, PIO_SECTOR_COUNT, 0); PortIO.out(u8, PIO_LBA0, 0); PortIO.out(u8, PIO_LBA1, 0); PortIO.out(u8, PIO_LBA2, 0); PortIO.out(u8, PIO_COMMAND, ATA_IDENTIFY); var status = PortIO.in(u8, PIO_STATUS); if (status == 0) return ATAError.NotExist; // wait while BSY while (true) { status = PortIO.in(u8, PIO_STATUS); if (status & 0x80 == 0) break; const midLBA = PortIO.in(u8, PIO_LBA1); const hiLBA = PortIO.in(u8, PIO_LBA2); if (midLBA != 0 or hiLBA != 0) return ATAError.NotATA; } // wait while DRQ or ERR while (true) { status = PortIO.in(u8, PIO_STATUS); if (status & 0x08 != 0) break; if (status & 0x01 != 0) return ATAError.TransferError; } var tmp: [256]u16 = undefined; for (tmp) |*data| { data.* = PortIO.in(u16, PIO_DATA); } std.mem.copy(u8, buf, @ptrCast(*const [512]u8, &tmp)); } pub fn read(self: *Self, block: u64, buf: []u8) ATAError!void { const ATA_READ_EXT = 0x24; PortIO.out(u8, PIO_SELECT, switch (drv) { .Master => 0x40, .Slave => 0x50, }); // sectorcount high byte PortIO.out(u8, PIO_SECTOR_COUNT, 0); // LBA 6:4 PortIO.out(u8, PIO_LBA0, @truncate(u8, block >> 24)); PortIO.out(u8, PIO_LBA1, @truncate(u8, block >> 32)); PortIO.out(u8, PIO_LBA2, @truncate(u8, block >> 40)); // sectorcount low byte PortIO.out(u8, PIO_SECTOR_COUNT, 1); // LBA 3:1 PortIO.out(u8, PIO_LBA0, @truncate(u8, block)); PortIO.out(u8, PIO_LBA1, @truncate(u8, block >> 8)); PortIO.out(u8, PIO_LBA2, @truncate(u8, block >> 16)); PortIO.out(u8, PIO_COMMAND, ATA_READ_EXT); var status = PortIO.in(u8, PIO_STATUS); if (status == 0) return ATAError.NotExist; // wait while BSY while (true) { status = PortIO.in(u8, PIO_STATUS); if (status & 0x80 == 0) break; } // wait while DRQ var trys: usize = 1000; while (true) { status = PortIO.in(u8, PIO_STATUS); if (status & 0x08 != 0) break; if (trys == 0) return ATAError.TransferError; trys -= 1; } var tmp: [256]u16 = undefined; for (tmp) |*data| { data.* = PortIO.in(u16, PIO_DATA); } std.mem.copy(u8, buf, @ptrCast(*const [512]u8, &tmp)); } }; } const LBAInfo = struct { lba48: bool, block_count: u64, const Self = @This(); pub fn parse(ident: *const [256]u16) Self { var info = Self { .lba48 = false, .block_count = 0, }; const lba48_capable = ident[83] & 0x400 != 0; if (lba48_capable) { info.lba48 = true; info.block_count = @as(u64, ident[103]) << 48 | @as(u64, ident[102]) << 32 | @as(u32, ident[101]) << 16 | ident[100]; } else { info.block_count = @as(u32, ident[61]) << 16 | ident[60]; } return info; } };
src/io/ata.zig
const std = @import("std"); const NativeVector = @import("native_vector.zig").NativeVector; const assert = std.debug.assert; pub fn indexOfScalar(comptime T: type, items: []const T, value: T) ?usize { var i: usize = 0; if (comptime NativeVector.supportsType(T)) { const vec = NativeVector.init(T); const splat_value = vec.splat(value); while (i < vec.maxIndex(items.len)) : (i += vec.len) { const v = vec.load(items[i..]); const cmpEqual = v == splat_value; if (vec.anyTrue(cmpEqual)) { return i + vec.leadingFalseCount(cmpEqual); } } } while (i < items.len) : (i += 1) { if (items[i] == value) { return i; } } return null; } pub fn lastIndexOfScalar(comptime T: type, items: []const T, value: T) ?usize { var i: usize = items.len; if (comptime NativeVector.supportsType(T)) { const vec = NativeVector.init(T); const splat_value = vec.splat(value); while (i > vec.minIndex(items.len)) { i -= vec.len; const v = vec.load(items[i..]); const cmpEqual = v == splat_value; if (vec.anyTrue(cmpEqual)) { return i + vec.len - 1 - vec.trailingFalseCount(cmpEqual); } } } while (i > 0) { i -= 1; if (items[i] == value) { return i; } } return null; } pub fn min(comptime T: type, items: []const T) T { assert(items.len > 0); var min_value: T = items[0]; var i: usize = 0; if (comptime NativeVector.supportsType(T)) { const vec = NativeVector.init(T); if (items.len >= vec.len) { var vmin = vec.load(items[0..]); i += vec.len; while (i < vec.maxIndex(items.len)) : (i += vec.len) { const v = vec.load(items[i..]); vmin = @select(T, v < vmin, v, vmin); } min_value = @reduce(.Min, vmin); } } for (items[i..]) |value| { min_value = std.math.min(min_value, value); } return min_value; } pub fn max(comptime T: type, items: []const T) T { assert(items.len > 0); var max_value: T = items[0]; var i: usize = 0; if (comptime NativeVector.supportsType(T)) { const vec = NativeVector.init(T); if (items.len >= vec.len) { var vmax = vec.load(items[0..]); i += vec.len; while (i < vec.maxIndex(items.len)) : (i += vec.len) { const v = vec.load(items[i..]); vmax = @select(T, v > vmax, v, vmax); } max_value = @reduce(.Max, vmax); } } for (items[i..]) |value| { max_value = std.math.max(max_value, value); } return max_value; } pub fn eql(comptime T: type, a: []const T, b: []const T) bool { if (a.len != b.len) return false; if (a.ptr == b.ptr) return true; var i: usize = 0; if (comptime NativeVector.supportsType(T)) { const vec = NativeVector.init(T); while (i < vec.maxIndex(a.len)) : (i += vec.len) { if (vec.anyTrue(vec.load(a[i..]) != vec.load(b[i..]))) { return false; } } } while (i < a.len) : (i += 1) { if (a[i] != b[i]) { return false; } } return true; }
src/algorithms.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const e = @import("engine.zig"); const Engine = e.Engine; const ByteCodeError = e.ByteCodeError; const DatabaseError = e.DatabaseError; const c = @import("card.zig"); const Card = c.Card; test "initialize engine" { const state = try initEngine(std.testing.allocator, "./database.db"); defer state.deinit(); try std.testing.expect(std.mem.eql(u8, state.database_path, "./database.db")); } fn initEngine(allocator: Allocator, path: anytype) !Engine { const state = Engine.init(allocator, path) catch |err| { std.log.err("[{s}] Could not initialize engine.", .{@errorName(err)}); return err; }; return state; } test "load card" { const state = try initEngine(std.testing.allocator, "./database.db"); defer state.deinit(); var card = try loadCard(&state); defer card.deinit(); try std.testing.expect(std.mem.eql(u8, card.id, "eeba7932-5b7f-4dc4-9470-e7d2bda8beb4")); } fn loadCard(state: *const Engine) !Card { var card = state.loadCard("eeba7932-5b7f-4dc4-9470-e7d2bda8beb4") catch |err| { std.log.err("[{s}] Could not load card.", .{@errorName(err)}); return err; }; return card; } test "load byte code" { const state = try initEngine(std.testing.allocator, "./database.db"); defer state.deinit(); var card = try loadCard(&state); defer card.deinit(); try loadByteCode(&state, &card); try std.testing.expect(std.mem.eql(u8, card.hash.?, "9ABA6818E5925233B1A111DFB88BFF6397B3BEF3AF97F9D74ADF535BE30CE142")); } fn loadByteCode(state: *const Engine, card: *Card) !void { state.loadByteCode(card) catch |err| { switch (err) { ByteCodeError.Load, ByteCodeError.Execute, ByteCodeError.InvalidReturn => { const s = try state.getByteCodeError(err); defer state.freeByteCodeError(s); std.log.err("[{s}] Failed to load bytecode: {s}", .{ @errorName(err), s }); }, DatabaseError.Open, DatabaseError.Prepare, DatabaseError.Bind, DatabaseError.Query, DatabaseError.HashCheck => { std.log.err("[{s}] Failed to load bytecode due to a database error", .{@errorName(err)}); }, else => { std.log.err("[{s}] Failed to allocate memory", .{@errorName(err)}); }, } return err; }; } test "exec byte code" { const state = try initEngine(std.testing.allocator, "./database.db"); defer state.deinit(); var card = try loadCard(&state); defer card.deinit(); try loadByteCode(&state, &card); try execByteCode(&state, &card); try std.testing.expect(std.mem.eql(u8, card.primary_title.?, "cone")); try std.testing.expect(std.mem.eql(u8, card.sub_title.?, "@pressy4pie")); try std.testing.expect(card.version_major == 0); try std.testing.expect(card.version_minor == 1); } fn execByteCode(state: *const Engine, card: *Card) !void { state.executeByteCode(card) catch |err| { switch (err) { ByteCodeError.Load, ByteCodeError.Execute, ByteCodeError.InvalidReturn => { const s = try state.getByteCodeError(err); defer state.freeByteCodeError(s); std.log.err("[{s}] Failed to execute bytecode: {s}", .{ @errorName(err), s }); }, DatabaseError.Open, DatabaseError.Prepare, DatabaseError.Bind, DatabaseError.Query, DatabaseError.HashCheck => { std.log.err("[{s}] Failed to execute bytecode due to a database error", .{@errorName(err)}); }, else => { std.log.err("[{s}] Failed to allocate memory", .{@errorName(err)}); }, } return err; }; } test "render card" { const state = try initEngine(std.testing.allocator, "./database.db"); defer state.deinit(); var card = try loadCard(&state); defer card.deinit(); try loadByteCode(&state, &card); try execByteCode(&state, &card); try render(&state, &card); } fn render(state: *const Engine, card: *Card) !void { state.render(card) catch |err| { switch (err) { ByteCodeError.Load, ByteCodeError.Execute, ByteCodeError.InvalidReturn => { const s = try state.getByteCodeError(err); defer state.freeByteCodeError(s); std.log.err("[{s}] Bytecode error: {s}", .{ @errorName(err), s }); }, DatabaseError.Open, DatabaseError.Prepare, DatabaseError.Bind, DatabaseError.Query, DatabaseError.HashCheck => { std.log.err("[{s}] Database error", .{@errorName(err)}); }, else => { std.log.err("[{s}] Failed to allocate memory", .{@errorName(err)}); }, } return err; }; } pub fn main() anyerror!u8 { const allocator = std.heap.page_allocator; const state = initEngine(allocator, "./database.db") catch return 1; defer state.deinit(); std.log.info("initialized engine v{d}.{d}", .{ e.EngineMajor, e.EngineMinor }); var card = loadCard(&state) catch return 1; defer card.deinit(); std.log.info("loaded card {s}", .{card.id}); loadByteCode(&state, &card) catch return 1; std.log.info("loaded bytecode {s}", .{card.hash}); execByteCode(&state, &card) catch return 1; std.log.info("executed bytecode", .{}); render(&state, &card) catch return 1; std.log.info("rendered {s}", .{"output.png"}); return 0; }
engine/src/main.zig
const std = @import("std"); const ArrayList = std.ArrayList; const Grid = ArrayList(ArrayList(u8)); const Coord = struct { i: i32, j: i32 }; const neighbor_relative_coords = [_]Coord{ Coord{ .i = -1, .j = -1 }, Coord{ .i = 0, .j = -1 }, Coord{ .i = 1, .j = -1 }, Coord{ .i = -1, .j = 0 }, Coord{ .i = 1, .j = 0 }, Coord{ .i = -1, .j = 1 }, Coord{ .i = 0, .j = 1 }, Coord{ .i = 1, .j = 1 }, }; // Fill next_grid with the next state of grid fn step(grid: ArrayList(ArrayList(u8)), next_grid: ArrayList(ArrayList(u8))) void { const grid_width = grid.items[0].items.len; const grid_height = grid.items.len; var i: usize = 0; while (i < grid_height) : (i += 1) { var j: usize = 0; while (j < grid_width) : (j += 1) { var num_neighbors_on: u32 = 0; for (neighbor_relative_coords) |coord| { const ii: i32 = @intCast(i32, i) + coord.i; const jj: i32 = @intCast(i32, j) + coord.j; if (ii >= 0 and ii < grid_height and jj >= 0 and jj < grid_width) { if (grid.items[@intCast(usize, ii)].items[@intCast(usize, jj)] == '#') { num_neighbors_on += 1; } } } if (grid.items[i].items[j] == '#') { if (num_neighbors_on == 2 or num_neighbors_on == 3) { next_grid.items[i].items[j] = '#'; } else { next_grid.items[i].items[j] = '.'; } } else { if (num_neighbors_on == 3) { next_grid.items[i].items[j] = '#'; } else { next_grid.items[i].items[j] = '.'; } } } } } fn count_lights(grid: ArrayList(ArrayList(u8))) u32 { var num_lights: u32 = 0; for (grid.items) |row| { for (row.items) |c| { if (c == '#') { num_lights += 1; } } } return num_lights; } fn clone_grid(orig_grid: ArrayList(ArrayList(u8)), arena_allocator: *std.mem.Allocator) !ArrayList(ArrayList(u8)) { var grid = ArrayList(ArrayList(u8)).init(arena_allocator); for (orig_grid.items) |orig_row| { var row = ArrayList(u8).init(arena_allocator); for (orig_row.items) |c| { try row.append(c); } try grid.append(row); } return grid; } fn fix_corners(grid: ArrayList(ArrayList(u8))) void { const grid_width = grid.items[0].items.len; const grid_height = grid.items.len; grid.items[0].items[0] = '#'; grid.items[0].items[grid_width - 1] = '#'; grid.items[grid_height - 1].items[0] = '#'; grid.items[grid_height - 1].items[grid_width - 1] = '#'; } pub fn main() !void { const file = try std.fs.cwd().openFile("inputs/day18.txt", .{ .read = true }); defer file.close(); var reader = std.io.bufferedReader(file.reader()).reader(); var buffer: [1024]u8 = undefined; var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); var arena = std.heap.ArenaAllocator.init(&gpa.allocator); defer arena.deinit(); var orig_grid = ArrayList(ArrayList(u8)).init(&arena.allocator); while (try reader.readUntilDelimiterOrEof(&buffer, '\n')) |line| { var row = ArrayList(u8).init(&arena.allocator); for (line) |c| { try row.append(c); } try orig_grid.append(row); } var grid = try clone_grid(orig_grid, &arena.allocator); var next_grid = try clone_grid(orig_grid, &arena.allocator); { var i: usize = 0; while (i < 100) : (i += 1) { step(grid, next_grid); var tmp_grid = grid; grid = next_grid; next_grid = tmp_grid; } } std.debug.print("{d}\n", .{count_lights(grid)}); grid = try clone_grid(orig_grid, &arena.allocator); fix_corners(grid); { var i: usize = 0; while (i < 100) : (i += 1) { step(grid, next_grid); fix_corners(next_grid); var tmp_grid = grid; grid = next_grid; next_grid = tmp_grid; } } std.debug.print("{d}\n", .{count_lights(grid)}); }
src/day18.zig
const std = @import("std"); const builtin = @import("builtin"); const os = std.os; const io = std.io; const mem = std.mem; const Allocator = mem.Allocator; const ArrayList = std.ArrayList; const Buffer = std.Buffer; const arg = @import("arg.zig"); const introspect = @import("introspect.zig"); const Args = arg.Args; const Flag = arg.Flag; var stderr: &io.OutStream(io.FileOutStream.Error) = undefined; var stdout: &io.OutStream(io.FileOutStream.Error) = undefined; // TODO: might want these in std fn fileExists(allocator: &Allocator, path: []const u8) bool { if (os.File.openRead(allocator, path)) |*file| { file.close(); return true; } else |_| { return false; } } const usage = \\usage: zig [command] [options] \\ \\Commands: \\ \\ build Build project from build.zig \\ build-exe [source] Create executable from source or object files \\ build-lib [source] Create library from source or object files \\ build-obj [source] Create object from source or assembly \\ cc [args] Call the system c compiler and pass args through \\ fmt [source] Parse file and render in canonical zig format \\ run [source] Create executable and run immediately \\ targets List available compilation targets \\ test [source] Create and run a test build \\ translate-c [source] Convert c code to zig code \\ version Print version number and exit \\ zen Print zen of zig and exit \\ \\ ; const Command = struct { name: []const u8, exec: fn(&Allocator, []const []const u8) error!void, }; pub fn main() !void { var allocator = std.heap.c_allocator; var stdout_file = try std.io.getStdOut(); var stdout_out_stream = std.io.FileOutStream.init(&stdout_file); stdout = &stdout_out_stream.stream; var stderr_file = try std.io.getStdErr(); var stderr_out_stream = std.io.FileOutStream.init(&stderr_file); stderr = &stderr_out_stream.stream; const args = try os.argsAlloc(allocator); defer os.argsFree(allocator, args); if (args.len <= 1) { try stderr.write(usage); os.exit(1); } const commands = []Command { Command { .name = "build", .exec = cmdBuild }, Command { .name = "build-exe", .exec = cmdBuildExe }, Command { .name = "build-lib", .exec = cmdBuildLib }, Command { .name = "build-obj", .exec = cmdBuildObj }, Command { .name = "cc", .exec = cmdCc }, Command { .name = "fmt", .exec = cmdFmt }, Command { .name = "run", .exec = cmdRun }, Command { .name = "targets", .exec = cmdTargets }, Command { .name = "test", .exec = cmdTest }, Command { .name = "translate-c", .exec = cmdTranslateC }, Command { .name = "version", .exec = cmdVersion }, Command { .name = "zen", .exec = cmdZen }, // undocumented commands Command { .name = "help", .exec = cmdHelp }, Command { .name = "internal", .exec = cmdInternal }, }; for (commands) |command| { if (mem.eql(u8, command.name, args[1])) { try command.exec(allocator, args[2..]); return; } } try stderr.print("unknown command: {}\n\n", args[1]); try stderr.write(usage); } // cmd:build /////////////////////////////////////////////////////////////////////////////////////// const usage_build = \\usage: zig build <options> \\ \\General Options: \\ --help Print this help and exit \\ --init Generate a build.zig template \\ --build-file [file] Override path to build.zig \\ --cache-dir [path] Override path to cache directory \\ --verbose Print commands before executing them \\ --prefix [path] Override default install prefix \\ --zig-install-prefix [path] Override directory where zig thinks it is installed \\ \\Project-Specific Options: \\ \\ Project-specific options become available when the build file is found. \\ \\Advanced Options: \\ --build-file [file] Override path to build.zig \\ --cache-dir [path] Override path to cache directory \\ --verbose-tokenize Enable compiler debug output for tokenization \\ --verbose-ast Enable compiler debug output for parsing into an AST \\ --verbose-link Enable compiler debug output for linking \\ --verbose-ir Enable compiler debug output for Zig IR \\ --verbose-llvm-ir Enable compiler debug output for LLVM IR \\ --verbose-cimport Enable compiler debug output for C imports \\ \\ ; const args_build_spec = []Flag { Flag.Bool("--help"), Flag.Bool("--init"), Flag.Arg1("--build-file"), Flag.Arg1("--cache-dir"), Flag.Bool("--verbose"), Flag.Arg1("--prefix"), Flag.Arg1("--zig-install-prefix"), Flag.Arg1("--build-file"), Flag.Arg1("--cache-dir"), Flag.Bool("--verbose-tokenize"), Flag.Bool("--verbose-ast"), Flag.Bool("--verbose-link"), Flag.Bool("--verbose-ir"), Flag.Bool("--verbose-llvm-ir"), Flag.Bool("--verbose-cimport"), }; const missing_build_file = \\No 'build.zig' file found. \\ \\Initialize a 'build.zig' template file with `zig build --init`, \\or build an executable directly with `zig build-exe $FILENAME.zig`. \\ \\See: `zig build --help` or `zig help` for more options. \\ \\ ; fn cmdBuild(allocator: &Allocator, args: []const []const u8) !void { var flags = try Args.parse(allocator, args_build_spec, args); defer flags.deinit(); if (flags.present("help")) { try stderr.write(usage_build); os.exit(0); } const zig_lib_dir = try introspect.resolveZigLibDir(allocator, flags.single("zig-install-prefix") ?? null); defer allocator.free(zig_lib_dir); const zig_std_dir = try os.path.join(allocator, zig_lib_dir, "std"); defer allocator.free(zig_std_dir); const special_dir = try os.path.join(allocator, zig_std_dir, "special"); defer allocator.free(special_dir); const build_runner_path = try os.path.join(allocator, special_dir, "build_runner.zig"); defer allocator.free(build_runner_path); const build_file = flags.single("build-file") ?? "build.zig"; const build_file_abs = try os.path.resolve(allocator, ".", build_file); defer allocator.free(build_file_abs); const build_file_exists = fileExists(allocator, build_file_abs); if (flags.present("init")) { if (build_file_exists) { try stderr.print("build.zig already exists\n"); os.exit(1); } // Required for proper defer scope finalization { const build_template_path = try os.path.join(allocator, special_dir, "build_file_template.zig"); defer allocator.free(build_template_path); try os.copyFile(allocator, build_template_path, build_file_abs); try stderr.print("wrote build.zig template\n"); } os.exit(0); } if (!build_file_exists) { try stderr.write(missing_build_file); os.exit(1); } // TODO: Invoke the build_runner directly and circumvent running the compiler in a subprocess. var zig_exe_path = try os.selfExePath(allocator); defer allocator.free(zig_exe_path); var build_args = ArrayList([]const u8).init(allocator); defer build_args.deinit(); const build_file_basename = os.path.basename(build_file_abs); const build_file_dirname = os.path.dirname(build_file_abs); var full_cache_dir: []u8 = undefined; if (flags.single("cache-dir")) |cache_dir| { full_cache_dir = try os.path.resolve(allocator, ".", cache_dir, full_cache_dir); } else { full_cache_dir = try os.path.join(allocator, build_file_dirname, "zig-cache"); } defer allocator.free(full_cache_dir); const path_to_build_exe = try os.path.join(allocator, full_cache_dir, "build"); defer allocator.free(path_to_build_exe); try build_args.append(path_to_build_exe); try build_args.append(zig_exe_path); try build_args.append(build_file_dirname); try build_args.append(full_cache_dir); if (flags.single("zig-install-prefix")) |zig_install_prefix| { try build_args.append(zig_install_prefix); } var proc = try os.ChildProcess.init(build_args.toSliceConst(), allocator); defer proc.deinit(); var term = try proc.spawnAndWait(); switch (term) { os.ChildProcess.Term.Exited => |status| { if (status != 0) { try stderr.print("{} exited with status {}\n", build_args.at(0), status); os.exit(1); } }, os.ChildProcess.Term.Signal => |signal| { try stderr.print("{} killed by signal {}\n", build_args.at(0), signal); os.exit(1); }, os.ChildProcess.Term.Stopped => |signal| { try stderr.print("{} stopped by signal {}\n", build_args.at(0), signal); os.exit(1); }, os.ChildProcess.Term.Unknown => |status| { try stderr.print("{} encountered unknown failure {}\n", build_args.at(0), status); os.exit(1); }, } } // cmd:build-exe /////////////////////////////////////////////////////////////////////////////////// const usage_build_generic = \\usage: zig build-exe <options> [file] \\ zig build-lib <options> [file] \\ zig build-obj <options> [file] \\ \\General Options \\ --help Print this help and exit \\ --color [auto|off|on] Enable or disable colored error messages \\ \\Compile Options: \\ --assembly [source] Add assembly file to build \\ --cache-dir [path] Override the cache directory \\ --emit [filetype] Emit a specific file format as compilation output \\ --enable-timing-info Print timing diagnostics \\ --libc-include-dir [path] Directory where libc stdlib.h resides \\ --name [name] Override output name \\ --output [file] Override destination path \\ --output-h [file] Override generated header file path \\ --pkg-begin [name] [path] Make package available to import and push current pkg \\ --pkg-end Pop current pkg \\ --release-fast Build with optimizations on and safety off \\ --release-safe Build with optimizations on and safety on \\ --static Output will be statically linked \\ --strip Exclude debug symbols \\ --target-arch [name] Specify target architecture \\ --target-environ [name] Specify target environment \\ --target-os [name] Specify target operating system \\ --verbose-tokenize Turn on compiler debug output for tokenization \\ --verbose-ast Turn on compiler debug output for parsing into an AST \\ --verbose-link Turn on compiler debug output for linking \\ --verbose-ir Turn on compiler debug output for Zig IR \\ --verbose-llvm-ir Turn on compiler debug output for LLVM IR \\ --verbose-cimport Turn on compiler debug output for C imports \\ --zig-install-prefix [path] Override directory where zig thinks it is installed \\ -dirafter [dir] Same as -isystem but do it last \\ -isystem [dir] Add additional search path for other .h files \\ -mllvm [arg] Additional arguments to forward to LLVM's option processing \\ \\Link Options: \\ --ar-path [path] Set the path to ar \\ --dynamic-linker [path] Set the path to ld.so \\ --each-lib-rpath Add rpath for each used dynamic library \\ --libc-lib-dir [path] Directory where libc crt1.o resides \\ --libc-static-lib-dir [path] Directory where libc crtbegin.o resides \\ --msvc-lib-dir [path] (windows) directory where vcruntime.lib resides \\ --kernel32-lib-dir [path] (windows) directory where kernel32.lib resides \\ --library [lib] Link against lib \\ --forbid-library [lib] Make it an error to link against lib \\ --library-path [dir] Add a directory to the library search path \\ --linker-script [path] Use a custom linker script \\ --object [obj] Add object file to build \\ -rdynamic Add all symbols to the dynamic symbol table \\ -rpath [path] Add directory to the runtime library search path \\ -mconsole (windows) --subsystem console to the linker \\ -mwindows (windows) --subsystem windows to the linker \\ -framework [name] (darwin) link against framework \\ -mios-version-min [ver] (darwin) set iOS deployment target \\ -mmacosx-version-min [ver] (darwin) set Mac OS X deployment target \\ --ver-major [ver] Dynamic library semver major version \\ --ver-minor [ver] Dynamic library semver minor version \\ --ver-patch [ver] Dynamic library semver patch version \\ \\ ; const args_build_generic = []Flag { Flag.Bool("--help"), Flag.Option("--color", []const []const u8 { "auto", "off", "on" }), Flag.Arg1("--assembly"), Flag.Arg1("--cache-dir"), Flag.Option("--emit", []const []const u8 { "asm", "bin", "llvm-ir" }), Flag.Bool("--enable-timing-info"), Flag.Arg1("--libc-include-dir"), Flag.Arg1("--name"), Flag.Arg1("--output"), Flag.Arg1("--output-h"), // NOTE: Parsed manually after initial check Flag.ArgN("--pkg-begin", 2), Flag.Bool("--pkg-end"), Flag.Bool("--release-fast"), Flag.Bool("--release-safe"), Flag.Bool("--static"), Flag.Bool("--strip"), Flag.Arg1("--target-arch"), Flag.Arg1("--target-environ"), Flag.Arg1("--target-os"), Flag.Bool("--verbose-tokenize"), Flag.Bool("--verbose-ast"), Flag.Bool("--verbose-link"), Flag.Bool("--verbose-ir"), Flag.Bool("--verbose-llvm-ir"), Flag.Bool("--verbose-cimport"), Flag.Arg1("--zig-install-prefix"), Flag.Arg1("-dirafter"), Flag.Arg1("-isystem"), Flag.Arg1("-mllvm"), Flag.Arg1("--ar-path"), Flag.Arg1("--dynamic-linker"), Flag.Bool("--each-lib-rpath"), Flag.Arg1("--libc-lib-dir"), Flag.Arg1("--libc-static-lib-dir"), Flag.Arg1("--msvc-lib-dir"), Flag.Arg1("--kernel32-lib-dir"), Flag.Arg1("--library"), Flag.Arg1("--forbid-library"), Flag.Arg1("--library-path"), Flag.Arg1("--linker-script"), // TODO: Collect disjoint many arguments into the same array. Maybe redo the null behavior to // read all until next flag '-' leading and special case the runtime argument specified. Flag.ArgN("--object", 1), // NOTE: Removed -L since it would need to be special-cased and we have an alias in library-path Flag.Bool("-rdynamic"), Flag.Arg1("-rpath"), Flag.Bool("-mconsole"), Flag.Bool("-mwindows"), Flag.Arg1("-framework"), Flag.Arg1("-mios-version-min"), Flag.Arg1("-mmacosx-version-min"), Flag.Arg1("--ver-major"), Flag.Arg1("--ver-minor"), Flag.Arg1("--ver-patch"), }; const OutputType = enum { Exe, Obj, Lib, }; const BuildMode = enum { Debug, ReleaseSafe, ReleaseFast, }; const OutputColor = enum { Auto, On, Off, }; const EmitType = enum { Assembly, Binary, LLVMIr, }; const CliPkg = struct { name: []const u8, path: []const u8, children: ArrayList(&CliPkg), parent: ?&CliPkg, pub fn init(allocator: &Allocator, name: []const u8, path: []const u8, parent: ?&CliPkg) !&CliPkg { var pkg = try allocator.create(CliPkg); pkg.name = name; pkg.path = path; pkg.children = ArrayList(&CliPkg).init(allocator); pkg.parent = parent; return pkg; } pub fn deinit(self: &CliPkg) void { for (self.children.toSliceConst()) |child| { child.deinit(); } self.children.deinit(); } }; fn buildOutputType(allocator: &Allocator, args: []const []const u8, out_type: OutputType) !void { var flags = try Args.parse(allocator, args_build_generic, args); defer flags.deinit(); if (flags.present("help")) { try stderr.write(usage_build_generic); os.exit(0); } // NOTE: Have an implied preference if multiple specified var build_mode = BuildMode.Debug; if (flags.present("release-fast")) { build_mode = BuildMode.ReleaseFast; } else if (flags.present("release-safe")) { build_mode = BuildMode.ReleaseSafe; } // TODO: pkg_begin handling // TODO: Automatic conversions associating string with enum type? var color = OutputColor.Auto; if (flags.single("color")) |color_flag| { if (mem.eql(u8, color_flag, "auto")) { color = OutputColor.Auto; } else if (mem.eql(u8, color_flag, "on")) { color = OutputColor.On; } else if (mem.eql(u8, color_flag, "off")) { color = OutputColor.Off; } else { unreachable; } } var emit_type = EmitType.Binary; if (flags.single("emit")) |emit_flag| { if (mem.eql(u8, emit_flag, "asm")) { emit_type = EmitType.Assembly; } else if (mem.eql(u8, emit_flag, "bin")) { emit_type = EmitType.Binary; } else if (mem.eql(u8, emit_flag, "llvm-ir")) { emit_type = EmitType.LLVMIr; } else { unreachable; } } var cur_pkg = try CliPkg.init(allocator, "", "", null); // TODO: Need a path, name? defer cur_pkg.deinit(); var i: usize = 0; while (i < args.len) : (i += 1) { const arg_name = args[i]; if (mem.eql(u8, "--pkg-begin", arg_name)) { // following two arguments guaranteed to exist due to arg parsing i += 1; const new_pkg_name = args[i]; i += 1; const new_pkg_path = args[i]; var new_cur_pkg = try CliPkg.init(allocator, new_pkg_name, new_pkg_path, cur_pkg); try cur_pkg.children.append(new_cur_pkg); cur_pkg = new_cur_pkg; } else if (mem.eql(u8, "--pkg-end", arg_name)) { if (cur_pkg.parent == null) { try stderr.print("encountered --pkg-end with no matching --pkg-begin\n"); os.exit(1); } cur_pkg = ??cur_pkg.parent; } } if (cur_pkg.parent != null) { try stderr.print("unmatched --pkg-begin\n"); os.exit(1); } // initAllTargets(); // const target = try ZigTarget.parse(flags.single("target-arch"), flags.single("target-os"), flags.single("target-environ")); // build is all identical, run doesn't need anywhere near the arguments, test is potentially // fairly similar. Translate-c can drop half the codegen and initialization. // TODO: enforce one positional max var in_file: ?[]const u8 = null; if (flags.positionals.len != 0) { in_file = flags.positionals.at(0); } // TODO: Needs many arg change. const assembly = flags.many("assembly"); const objects = flags.many("object"); if (in_file == null and (objects == null or (??objects).len == 0) and (assembly == null or (??assembly).len == 0)) { try stderr.write("Expected source file argument or at least one --object or --assembly argument\n"); os.exit(1); } // Do this sanity check at the top-level. if (out_type == OutputType.Obj and (objects != null and (??objects).len != 0)) { try stderr.write("When building an object file, --object arguments are invalid\n"); os.exit(1); } // TODO: Get extension name here and construct output path. Build always needs an input file. // Can always infer the --name argument if not present. const zig_root_source_file = in_file; const full_cache_dir = os.path.resolve(allocator, ".", flags.single("cache-dir") ?? "zig-cache"[0..]) catch { os.exit(1); }; defer allocator.free(full_cache_dir); const zig_lib_dir = introspect.resolveZigLibDir(allocator, flags.single("zig-install-prefix") ?? null) catch { os.exit(1); }; defer allocator.free(zig_lib_dir); // var g = Codegen.create(zig_root_source_file, target, out_type, build_mode, zig_lib_dir_buf); // g.setOutName(out_name); // g.setLibVersion(0, 0, 0); // TODO: version conversion int // g.isTest(false); // g.setLinkerScript(flags.single("linker-script")); // g.setCacheDir(full_cache_dir); // g.setEachLibRpath(flags.present("each-lib-rpath")); // // TODO: Prepend -mllvm for clang // g.setClangArgv(flags.many("mllvm")); // g.setLlvmArgv(flags.many("mllvm")); // g.setStrip(flags.present("strip")); // g.setIsStatic(flags.present("static")); // if (flags.single("libc-lib-dir")) |ok| g.setLibCLibDir(ok); // if (flags.single("libc-static-lib-dir")) |ok| g.setLibCStaticLibDir(ok); // if (flags.single("libc-include-dir")) |ok| g.setLibCIncludeDir(ok); // if (flags.single("msvc-lib-dir")) |ok| g.setMsvcLibDir(ok); // if (flags.single("kernel32-lib-dir")) |ok| g.setKernel32LibDir(ok); // if (flags.single("dynamic-linker")) |ok| g.setDynamicLinker(ok); // g.verbose_tokenize = flags.present("verbose-tokenize"); // g.verbose_ast = flags.present("verbose-ast"); // g.verbose_link = flags.present("verbose-link"); // g.verbose_ir = flags.present("verbose-ir"); // g.verbose_llvm_ir = flags.present("verbose-llvm-ir"); // g.verbose_cimport = flags.present("verbose-cimport"); // g.setErrMsgColor(color); // for (flags.many("library-path")) |lib_dir| g.addLibDir(lib_dir); // // etc... // g.setWindowsSubsystem(flags.single("mwindows"), flags.single("mconsole")); // g.setRDynamic(flags.single("rdynamic")); // if (flags.single("mmacosx-version-min") and flags.single("mios-version-min")) { // stderr.write("-mmacosx-version-min and -mios-version-min options not allowed together\n"); // os.exit(1); // } // if (flags.single("mmacosx-version-min")) |ok| g.setMmacosXVersionMin(ok); // if (flags.single("mios-version-min")) |ok| g.setMiosVersionMin(ok); // if (flags.single("output-h")) |ok| g.setOutputHPath(ok); // // add package, root // codegen_set_emit_file_type(g, out_type) // for (flags.many("object")) |object| { // codegen_add_object(g, object); // } // for (flags.many("assembly")) |assembly| { // codegen_add_assembly(g, assembly); // } // codegen_build(g); // codegen_link(g, out_file); if (flags.present("print-timing-info")) { // codegen_print_timing_info(g, stderr); } try stderr.print("building {}: {}\n", @tagName(out_type), in_file); } fn cmdBuildExe(allocator: &Allocator, args: []const []const u8) !void { try buildOutputType(allocator, args, OutputType.Exe); } // cmd:build-lib /////////////////////////////////////////////////////////////////////////////////// fn cmdBuildLib(allocator: &Allocator, args: []const []const u8) !void { try buildOutputType(allocator, args, OutputType.Lib); } // cmd:build-obj /////////////////////////////////////////////////////////////////////////////////// fn cmdBuildObj(allocator: &Allocator, args: []const []const u8) !void { try buildOutputType(allocator, args, OutputType.Obj); } // cmd:cc ////////////////////////////////////////////////////////////////////////////////////////// fn cmdCc(allocator: &Allocator, args: []const []const u8) !void { // TODO: Would be nice to use libclang directly but I don't think the argument parsing is // exposed in an easy to use way. var command = ArrayList([]const u8).init(allocator); defer command.deinit(); try command.append("cc"); try command.appendSlice(args); var proc = try os.ChildProcess.init(command.toSliceConst(), allocator); defer proc.deinit(); var term = try proc.spawnAndWait(); switch (term) { os.ChildProcess.Term.Exited => |status| { if (status != 0) { try stderr.print("cc exited with status {}\n", status); os.exit(1); } }, os.ChildProcess.Term.Signal => |signal| { try stderr.print("cc killed by signal {}\n", signal); os.exit(1); }, os.ChildProcess.Term.Stopped => |signal| { try stderr.print("cc stopped by signal {}\n", signal); os.exit(1); }, os.ChildProcess.Term.Unknown => |status| { try stderr.print("cc encountered unknown failure {}\n", status); os.exit(1); }, } } // cmd:fmt ///////////////////////////////////////////////////////////////////////////////////////// const usage_fmt = \\usage: zig fmt [file]... \\ \\ Formats the input files and modifies them in-place. \\ \\Options: \\ --help Print this help and exit \\ --keep-backups Retain backup entries for every file \\ \\ ; const args_fmt_spec = []Flag { Flag.Bool("--help"), Flag.Bool("--keep-backups"), }; fn cmdFmt(allocator: &Allocator, args: []const []const u8) !void { var flags = try Args.parse(allocator, args_fmt_spec, args); defer flags.deinit(); if (flags.present("help")) { try stderr.write(usage_fmt); os.exit(0); } if (flags.positionals.len == 0) { try stderr.write("expected at least one source file argument\n"); os.exit(1); } for (flags.positionals.toSliceConst()) |file_path| { var file = try os.File.openRead(allocator, file_path); defer file.close(); const source_code = io.readFileAlloc(allocator, file_path) catch |err| { try stderr.print("unable to open '{}': {}", file_path, err); continue; }; defer allocator.free(source_code); var tokenizer = std.zig.Tokenizer.init(source_code); var parser = std.zig.Parser.init(&tokenizer, allocator, file_path); defer parser.deinit(); var tree = parser.parse() catch |err| { try stderr.print("error parsing file '{}': {}\n", file_path, err); continue; }; defer tree.deinit(); var original_file_backup = try Buffer.init(allocator, file_path); defer original_file_backup.deinit(); try original_file_backup.append(".backup"); try os.rename(allocator, file_path, original_file_backup.toSliceConst()); try stderr.print("{}\n", file_path); // TODO: BufferedAtomicFile has some access problems. var out_file = try os.File.openWrite(allocator, file_path); defer out_file.close(); var out_file_stream = io.FileOutStream.init(&out_file); try parser.renderSource(out_file_stream.stream, tree.root_node); if (!flags.present("keep-backups")) { try os.deleteFile(allocator, original_file_backup.toSliceConst()); } } } // cmd:targets ///////////////////////////////////////////////////////////////////////////////////// // TODO: comptime '@fields' for iteration here instead so we are always in sync. const Os = builtin.Os; pub const os_list = []const Os { Os.freestanding, Os.ananas, Os.cloudabi, Os.dragonfly, Os.freebsd, Os.fuchsia, Os.ios, Os.kfreebsd, Os.linux, Os.lv2, Os.macosx, Os.netbsd, Os.openbsd, Os.solaris, Os.windows, Os.haiku, Os.minix, Os.rtems, Os.nacl, Os.cnk, // Os.bitrig, Os.aix, Os.cuda, Os.nvcl, Os.amdhsa, Os.ps4, Os.elfiamcu, Os.tvos, Os.watchos, Os.mesa3d, Os.contiki, Os.zen, }; const Arch = builtin.Arch; pub const arch_list = []const Arch { Arch.armv8_2a, Arch.armv8_1a, Arch.armv8, Arch.armv8r, Arch.armv8m_baseline, Arch.armv8m_mainline, Arch.armv7, Arch.armv7em, Arch.armv7m, Arch.armv7s, Arch.armv7k, Arch.armv7ve, Arch.armv6, Arch.armv6m, Arch.armv6k, Arch.armv6t2, Arch.armv5, Arch.armv5te, Arch.armv4t, // Arch.armeb, Arch.aarch64, Arch.aarch64_be, Arch.avr, Arch.bpfel, Arch.bpfeb, Arch.hexagon, Arch.mips, Arch.mipsel, Arch.mips64, Arch.mips64el, Arch.msp430, Arch.nios2, Arch.powerpc, Arch.powerpc64, Arch.powerpc64le, Arch.r600, Arch.amdgcn, Arch.riscv32, Arch.riscv64, Arch.sparc, Arch.sparcv9, Arch.sparcel, Arch.s390x, Arch.tce, Arch.tcele, Arch.thumb, Arch.thumbeb, Arch.i386, Arch.x86_64, Arch.xcore, Arch.nvptx, Arch.nvptx64, Arch.le32, Arch.le64, Arch.amdil, Arch.amdil64, Arch.hsail, Arch.hsail64, Arch.spir, Arch.spir64, Arch.kalimbav3, Arch.kalimbav4, Arch.kalimbav5, Arch.shave, Arch.lanai, Arch.wasm32, Arch.wasm64, Arch.renderscript32, Arch.renderscript64, }; const Environ = builtin.Environ; pub const environ_list = []const Environ { Environ.unknown, Environ.gnu, Environ.gnuabi64, Environ.gnueabi, Environ.gnueabihf, Environ.gnux32, Environ.code16, Environ.eabi, Environ.eabihf, Environ.android, Environ.musl, Environ.musleabi, Environ.musleabihf, Environ.msvc, Environ.itanium, Environ.cygnus, Environ.amdopencl, Environ.coreclr, Environ.opencl, }; fn cmdTargets(allocator: &Allocator, args: []const []const u8) !void { try stdout.write("Architectures:\n"); for (arch_list) |arch_tag| { const native_str = if (builtin.arch == arch_tag) " (native) " else ""; try stdout.print(" {}{}\n", @tagName(arch_tag), native_str); } try stdout.write("\n"); try stdout.write("Operating Systems:\n"); for (os_list) |os_tag| { const native_str = if (builtin.os == os_tag) " (native) " else ""; try stdout.print(" {}{}\n", @tagName(os_tag), native_str); } try stdout.write("\n"); try stdout.write("Environments:\n"); for (environ_list) |environ_tag| { const native_str = if (builtin.environ == environ_tag) " (native) " else ""; try stdout.print(" {}{}\n", @tagName(environ_tag), native_str); } } // cmd:version ///////////////////////////////////////////////////////////////////////////////////// fn cmdVersion(allocator: &Allocator, args: []const []const u8) !void { const c = struct { const ZIG_VERSION_STRING = c"placeholder"; }; try stdout.print("{}\n", std.cstr.toSliceConst(c.ZIG_VERSION_STRING)); } // cmd:test //////////////////////////////////////////////////////////////////////////////////////// const usage_test = \\usage: zig test [file]... \\ \\Options: \\ --help Print this help and exit \\ \\ ; const args_test_spec = []Flag { Flag.Bool("--help"), }; fn cmdTest(allocator: &Allocator, args: []const []const u8) !void { var flags = try Args.parse(allocator, args_build_spec, args); defer flags.deinit(); if (flags.present("help")) { try stderr.write(usage_test); os.exit(0); } if (flags.positionals.len != 1) { try stderr.write("expected exactly one zig source file\n"); os.exit(1); } // compile the test program into the cache and run // See what the overlap is between this and build-exe etc. Depends on the command line requirements. try stderr.print("testing file {}\n", flags.positionals.at(0)); } // cmd:run ///////////////////////////////////////////////////////////////////////////////////////// // TODO: We may want to simplify the run interface. It should be for simple quick scripts and if you // need something more complex use `zig build-exe` and run manually. const usage_run = \\usage: zig run [file] -- <runtime args> \\ \\Options: \\ --help Print this help and exit \\ \\ ; const args_run_spec = []Flag { Flag.Bool("--help"), }; fn cmdRun(allocator: &Allocator, args: []const []const u8) !void { var compile_args = args; var runtime_args: []const []const u8 = []const []const u8 {}; for (args) |argv, i| { if (mem.eql(u8, argv, "--")) { compile_args = args[0..i]; runtime_args = args[i+1..]; break; } } var flags = try Args.parse(allocator, args_run_spec, compile_args); defer flags.deinit(); if (flags.present("help")) { try stderr.write(usage_run); os.exit(0); } if (flags.positionals.len != 1) { try stderr.write("expected exactly one zig source file\n"); os.exit(1); } try stderr.print("runtime args:\n"); for (runtime_args) |cargs| { try stderr.print("{}\n", cargs); } } // cmd:translate-c ///////////////////////////////////////////////////////////////////////////////// const usage_translate_c = \\usage: zig translate-c [file] \\ \\Options: \\ --help Print this help and exit \\ --enable-timing-info Print timing diagnostics \\ --output [path] Output file to write generated zig file (default: stdout) \\ \\ ; const args_translate_c_spec = []Flag { Flag.Bool("--help"), Flag.Bool("--enable-timing-info"), Flag.Arg1("--libc-include-dir"), Flag.Arg1("--output"), }; fn cmdTranslateC(allocator: &Allocator, args: []const []const u8) !void { var flags = try Args.parse(allocator, args_translate_c_spec, args); defer flags.deinit(); if (flags.present("help")) { try stderr.write(usage_translate_c); os.exit(0); } if (flags.positionals.len != 1) { try stderr.write("expected exactly one c source file\n"); os.exit(1); } // set up codegen const zig_root_source_file = null; // can we limit this to just what we need, i'm pretty sure the C++ version // sets way more than we need and there are very few applicable arguments. // codegen_create(g); // codegen_set_out_name(g, null); // codegen_translate_c(g, flags.positional.at(0)) var output_stream = stdout; if (flags.single("output")) |output_file| { var file = try os.File.openWrite(allocator, output_file); defer file.close(); var file_stream = io.FileOutStream.init(&file); // TODO: Not being set correctly, still stdout output_stream = &file_stream.stream; } // ast_render(g, output_stream, g->root_import->root, 4); try output_stream.write("pub const example = 10;\n"); if (flags.present("enable-timing-info")) { // codegen_print_timing_info(g, stdout); try stderr.write("printing timing info for translate-c\n"); } } // cmd:help //////////////////////////////////////////////////////////////////////////////////////// fn cmdHelp(allocator: &Allocator, args: []const []const u8) !void { try stderr.write(usage); } // cmd:zen ///////////////////////////////////////////////////////////////////////////////////////// const info_zen = \\ \\ * Communicate intent precisely. \\ * Edge cases matter. \\ * Favor reading code over writing code. \\ * Only one obvious way to do things. \\ * Runtime crashes are better than bugs. \\ * Compile errors are better than runtime crashes. \\ * Incremental improvements. \\ * Avoid local maximums. \\ * Reduce the amount one must remember. \\ * Minimize energy spent on coding style. \\ * Together we serve end users. \\ \\ ; fn cmdZen(allocator: &Allocator, args: []const []const u8) !void { try stdout.write(info_zen); } // cmd:internal //////////////////////////////////////////////////////////////////////////////////// const usage_internal = \\usage: zig internal [subcommand] \\ \\Sub-Commands: \\ build-info Print static compiler build-info \\ \\ ; fn cmdInternal(allocator: &Allocator, args: []const []const u8) !void { if (args.len == 0) { try stderr.write(usage_internal); os.exit(1); } const sub_commands = []Command { Command { .name = "build-info", .exec = cmdInternalBuildInfo }, }; for (sub_commands) |sub_command| { if (mem.eql(u8, sub_command.name, args[0])) { try sub_command.exec(allocator, args[1..]); return; } } try stderr.print("unknown sub command: {}\n\n", args[0]); try stderr.write(usage_internal); } fn cmdInternalBuildInfo(allocator: &Allocator, args: []const []const u8) !void { const c = struct { const ZIG_CMAKE_BINARY_DIR = "placeholder"; const ZIG_CXX_COMPILER = "placeholder"; const ZIG_LLVM_CONFIG_EXE = "placeholder"; const ZIG_LLD_INCLUDE_PATH = "placeholder"; const ZIG_LLD_LIBRARIES = "placeholder"; const ZIG_STD_FILES = "placeholder"; const ZIG_C_HEADER_FILES = "placeholder"; const ZIG_DIA_GUIDS_LIB = "placeholder"; }; try stdout.print( \\ZIG_CMAKE_BINARY_DIR {} \\ZIG_CXX_COMPILER {} \\ZIG_LLVM_CONFIG_EXE {} \\ZIG_LLD_INCLUDE_PATH {} \\ZIG_LLD_LIBRARIES {} \\ZIG_STD_FILES {} \\ZIG_C_HEADER_FILES {} \\ZIG_DIA_GUIDS_LIB {} \\ , c.ZIG_CMAKE_BINARY_DIR, c.ZIG_CXX_COMPILER, c.ZIG_LLVM_CONFIG_EXE, c.ZIG_LLD_INCLUDE_PATH, c.ZIG_LLD_LIBRARIES, c.ZIG_STD_FILES, c.ZIG_C_HEADER_FILES, c.ZIG_DIA_GUIDS_LIB, ); }
src/main.zig
const std = @import("std"); const LineReader = @import("LineReader.zig").LineReader; const ByteWriter = @import("ByteWriter.zig").ByteWriter; const imageExtensions = [_][]const u8{ ".png", ".jpeg", ".jpg", ".gif", ".webp", }; const videoExtensions = [_][]const u8{ ".mp4", }; const audioExtensions = [_][]const u8{ ".mp3", ".wav", ".ogg", }; const HTTPS_SCHEME = "https"; fn trimLeft(str: []const u8) []const u8 { return std.mem.trimLeft(u8, str, &[_]u8{' ', '\t'}); } fn isWebUrl(url: []const u8) bool { const scheme = for (url) |char, i| { if (char == ':') { break url[0..i]; } else if (char == '/') { return true; } } else return true; if (scheme.len > 5 or scheme.len < 4) { return false; } for (scheme) |char, i| { if (std.ascii.toLower(char) != HTTPS_SCHEME[i]) { return false; } } return true; } fn matchesExtension(url: []const u8, extensions: []const []const u8) bool { for (extensions) |extension| { if (url.len >= extension.len and std.mem.eql(u8, url[url.len-extension.len..], extension)) { return true; } } return false; } const State = struct { bullets: bool = false, preformatted: bool = false, inlineImages: bool = false, inlineVideo: bool = false, inlineAudio: bool = false, }; fn handleLine(line: []const u8, writer: *ByteWriter, state: *State) !void { if (line.len >= 1 and line[0] == '*' and !state.bullets) { state.bullets = true; try writer.writeBytes("<ul>\n"); } else if (state.bullets and (line.len == 0 or line[0] != '*')) { state.bullets = false; try writer.writeBytes("</ul>\n"); } if (state.preformatted) { if (line.len >= 3 and line[0] == '`' and line[1] == '`' and line[2] == '`') { state.preformatted = false; return writer.writeBytes("</pre>\n"); } else { try writer.writeEscapedBytes(line); return writer.writeByte('\n'); } } if (line.len >= 3) { if (line[0] == '#' and line[1] == '#' and line[2] == '#') { try writer.writeBytes("<h3>"); try writer.writeEscapedBytes(trimLeft(line[3..])); return writer.writeBytes("</h3>\n"); } if (line[0] == '`' and line[1] == '`' and line[2] == '`') { state.preformatted = true; const altText = trimLeft(line[3..]); if (altText.len == 0) { return writer.writeBytes("<pre>\n"); } else { try writer.writeBytes("<pre alt=\""); try writer.writeEscapedBytes(altText); return writer.writeBytes("\">\n"); } } } if (line.len >= 2) { if (line[0] == '#' and line[1] == '#') { try writer.writeBytes("<h2>"); try writer.writeEscapedBytes(trimLeft(line[2..])); return writer.writeBytes("</h2>\n"); } if (line[0] == '=' and line[1] == '>') { const contents = trimLeft(line[2..]); var spaceIndex: usize = 0; while (spaceIndex < contents.len) : (spaceIndex += 1) { if (contents[spaceIndex] == ' ' or contents[spaceIndex] == '\t') break; } const url = contents[0..spaceIndex]; var text = trimLeft(contents[spaceIndex..]); if (text.len == 0) { text = url; } if (state.inlineImages and isWebUrl(url) and matchesExtension(url, &imageExtensions)) { try writer.writeBytes("<a style=\"display: block;\" href=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\">"); try writer.writeBytes("<img src=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\" alt=\""); try writer.writeEscapedBytes(text); try writer.writeBytes("\"/>"); try writer.writeBytes("</a>\n"); } else if (state.inlineVideo and isWebUrl(url) and matchesExtension(url, &videoExtensions)) { try writer.writeBytes("<video style=\"display: block;\" controls src=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\"><a src=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\">"); try writer.writeEscapedBytes(text); try writer.writeBytes("</a></video>\n"); } else if (state.inlineAudio and isWebUrl(url) and matchesExtension(url, &audioExtensions)) { try writer.writeBytes("<audio style=\"display: block;\" controls src=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\"><a src=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\">"); try writer.writeEscapedBytes(text); try writer.writeBytes("</a></audio>\n"); } else if (isWebUrl(url)) { try writer.writeBytes("<a style=\"display: block;\" href=\""); try writer.writeEscapedBytes(url); try writer.writeBytes("\">"); try writer.writeEscapedBytes(text); try writer.writeBytes("</a>\n"); } else { try writer.writeBytes("<p>"); try writer.writeEscapedBytes(line); return writer.writeBytes("</p>\n"); } return; } } if (line.len >= 1) { if (line[0] == '#') { try writer.writeBytes("<h1>"); try writer.writeEscapedBytes(trimLeft(line[1..])); return writer.writeBytes("</h1>\n"); } if (line[0] == '*') { try writer.writeBytes("<li>"); try writer.writeEscapedBytes(trimLeft(line[1..])); return writer.writeBytes("</li>\n"); } if (line[0] == '>') { try writer.writeBytes("<blockquote>"); try writer.writeEscapedBytes(trimLeft(line[1..])); return writer.writeBytes("</blockquote>\n"); } } try writer.writeBytes("<p>"); if (line.len == 0) { try writer.writeBytes("<br/>"); } else { try writer.writeEscapedBytes(line); } return writer.writeBytes("</p>\n"); } const help = \\Usage: gmi2html [options] \\ \\Reads text/gemini from stdin and writes HTML to stdout. \\ \\Options: \\--inline-images Translate links to images as <img> elements \\--inline-video Translate links to videos as <video> elements \\--inline-audio Translate links to audio as <audio> elements \\--inline-all Short for --inline-images --inline-video --inline-audio \\--help Display this message \\--version Display version \\ ; pub fn main() anyerror!u8 { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = &arena.allocator; var args = std.process.args(); defer args.deinit(); _ = args.skip(); var state = State {}; const stderr = std.io.getStdErr().writer(); const stdout = std.io.getStdOut().writer(); while (args.next(allocator)) |maybeArg| { const arg = try maybeArg; if (std.mem.eql(u8, arg, "--inline-images")) { state.inlineImages = true; } else if (std.mem.eql(u8, arg, "--inline-video")) { state.inlineVideo = true; } else if (std.mem.eql(u8, arg, "--inline-audio")) { state.inlineAudio = true; } else if (std.mem.eql(u8, arg, "--inline-all")) { state.inlineImages = true; state.inlineVideo = true; state.inlineAudio = true; } else if (std.mem.eql(u8, arg, "--help")) { try stdout.writeAll(help); return 0; } else if (std.mem.eql(u8, arg, "--version")) { try stdout.writeAll("gmi2html v0.4.0\n"); return 0; } else { try stderr.print("Unrecognized option: {s}\n\n", .{arg}); try stderr.writeAll(help); return 1; } } var reader = try LineReader.init(allocator, std.io.getStdIn().reader()); var writer = ByteWriter.init(stdout); while (try reader.readLine()) |line| { try handleLine(line, &writer, &state); } try writer.flush(); return 0; }
src/main.zig
const std = @import("std"); const mpack = @import("./mpack.zig"); const ArrayList = std.ArrayList; const mem = std.mem; const stringToEnum = std.meta.stringToEnum; const dbg = std.debug.print; //pub fn dbg(a: anytype, b: anytype) void {} const AttrOffset = struct { start: u32, end: u32 }; attr_arena: ArrayList(u8), attr_off: ArrayList(AttrOffset), writer: @TypeOf(std.io.getStdOut().writer()), cursor: struct { grid: u32, row: u16, col: u16 } = undefined, default_colors: struct { fg: u32, bg: u32, sp: u32 } = undefined, grid: [1]Grid, attr_id: u16 = 0, frame: ?anyframe = null, const Self = @This(); const Grid = struct { rows: u16, cols: u16, cell: ArrayList(Cell), }; const charsize = 8; const Cell = struct { char: [charsize]u8, attr_id: u16, }; pub fn init(allocator: *mem.Allocator) Self { return .{ .attr_arena = ArrayList(u8).init(allocator), .attr_off = ArrayList(AttrOffset).init(allocator), .writer = std.io.getStdOut().writer(), .grid = .{.{ .rows = 0, .cols = 0, .cell = ArrayList(Cell).init(allocator) }}, }; } pub const RPCError = mpack.Decoder.Error || error{ MalformatedRPCMessage, InvalidRedraw, OutOfMemory, IOError, }; pub fn decodeLoop(self: *Self, decoder: *mpack.Decoder) RPCError!void { while (true) { try decoder.start(); var msgHead = try decoder.expectArray(); if (msgHead < 3) { return RPCError.MalformatedRPCMessage; } var msgKind = try decoder.expectUInt(); switch (msgKind) { 1 => try self.decodeResponse(decoder, msgHead), 2 => try self.decodeEvent(decoder, msgHead), else => return error.MalformatedRPCMessage, } } } fn decodeResponse(self: *Self, decoder: *mpack.Decoder, arraySize: u32) RPCError!void { _ = self; if (arraySize != 4) { return error.MalformatedRPCMessage; } var id = try decoder.expectUInt(); dbg("id: {}\n", .{id}); var state = try decoder.readHead(); dbg("{}\n", .{state}); state = try decoder.readHead(); dbg("{}\n", .{state}); } fn decodeEvent(self: *Self, decoder: *mpack.Decoder, arraySize: u32) RPCError!void { if (arraySize != 3) { return error.MalformatedRPCMessage; } var name = try decoder.expectString(); if (mem.eql(u8, name, "redraw")) { try self.handleRedraw(decoder); } else { // TODO: untested dbg("FEEEEL: {s}\n", .{name}); try decoder.skipAhead(1); // args array } } const RedrawEvents = enum { hl_attr_define, hl_group_set, grid_resize, grid_clear, grid_line, grid_cursor_goto, default_colors_set, flush, Unknown, }; fn handleRedraw(self: *Self, decoder: *mpack.Decoder) RPCError!void { dbg("==BEGIN REDRAW\n", .{}); var args = try decoder.expectArray(); dbg("n-event: {}\n", .{args}); while (args > 0) : (args -= 1) { const saved = try decoder.push(); const iargs = try decoder.expectArray(); const iname = try decoder.expectString(); const event = stringToEnum(RedrawEvents, iname) orelse .Unknown; var iiarg: u32 = 1; switch (event) { .grid_resize => { while (iiarg < iargs) : (iiarg += 1) { try self.handleGridResize(decoder); } }, .grid_clear => { while (iiarg < iargs) : (iiarg += 1) { try self.handleGridClear(decoder); } }, .grid_line => try self.handleGridLine(decoder, iargs - 1), .flush => { //if (iargs != 2 or try decoder.expectArray() > 0) { // return error.InvalidRedraw; // } try decoder.skipAhead(iargs - 1); dbg("==FLUSHED\n", .{}); suspend { self.frame = @frame(); } self.frame = null; //std.time.sleep(1000 * 1000000); }, .hl_attr_define => { try self.handleHlAttrDef(decoder, iargs - 1); }, .grid_cursor_goto => { try decoder.skipAhead(iargs - 2); try self.handleCursorGoto(decoder); }, .default_colors_set => { try decoder.skipAhead(iargs - 2); try self.handleDefaultColorsSet(decoder); }, .hl_group_set => { try decoder.skipAhead(iargs - 1); }, .Unknown => { dbg("! {s} {}\n", .{ iname, iargs - 1 }); try decoder.skipAhead(iargs - 1); }, } try decoder.pop(saved); } dbg("==DUN REDRAW\n\n", .{}); } fn handleGridResize(self: *Self, decoder: *mpack.Decoder) RPCError!void { const saved = try decoder.push(); const iarg = try decoder.expectArray(); const grid_id = try decoder.expectUInt(); if (grid_id != 1) { @panic("get out!"); } const grid = &self.grid[grid_id - 1]; grid.cols = @intCast(u16, try decoder.expectUInt()); grid.rows = @intCast(u16, try decoder.expectUInt()); try grid.cell.resize(grid.rows * grid.cols); try decoder.skipAhead(iarg - 3); try decoder.pop(saved); } fn handleGridClear(self: *Self, decoder: *mpack.Decoder) RPCError!void { const saved = try decoder.push(); const iarg = try decoder.expectArray(); const grid_id = try decoder.expectUInt(); const grid = &self.grid[grid_id - 1]; var char: [charsize]u8 = undefined; //char[0..2] = .{ ' ', 0 }; char[0] = ' '; char[1] = 0; mem.set(Cell, grid.cell.items, .{ .char = char, .attr_id = 0 }); try decoder.skipAhead(iarg - 1); try decoder.pop(saved); } fn handleGridLine(self: *Self, decoder: *mpack.Decoder, nlines: u32) RPCError!void { // dbg("==LINES {}\n", .{nlines}); var i: u32 = 0; while (i < nlines) : (i += 1) { const saved = try decoder.push(); const iytem = try decoder.expectArray(); const grid_id = try decoder.expectUInt(); const grid = &self.grid[grid_id - 1]; const row = try decoder.expectUInt(); const col = try decoder.expectUInt(); const ncells = try decoder.expectArray(); var pos = row * grid.cols + col; //dbg("LINE: {} {} {} {}: [", .{ grid_id, row, col, ncells }); //self.writer.print("\x1b[{};{}H", .{ row + 1, col + 1 }) catch return RPCError.IOError; var j: u32 = 0; while (j < ncells) : (j += 1) { const nsize = try decoder.expectArray(); const str = try decoder.expectString(); var used: u8 = 1; var repeat: u64 = 1; var attr_id: u16 = self.attr_id; var char: [charsize]u8 = undefined; mem.copy(u8, &char, str); if (str.len < 8) { char[str.len] = 0; } if (nsize >= 2) { attr_id = @intCast(u16, try decoder.expectUInt()); used = 2; if (nsize >= 3) { repeat = try decoder.expectUInt(); used = 3; } } if (attr_id != self.attr_id) { self.attr_id = attr_id; const slice = if (attr_id > 0) theslice: { const islice = self.attr_off.items[attr_id]; //dbg("without chemicals {} he points {} {}", .{ attr_id, islice.start, islice.end }); break :theslice self.attr_arena.items[islice.start..islice.end]; } else "\x1b[0m"; _ = slice; // self.writer.writeAll(slice) catch return RPCError.IOError; } while (repeat > 0) : (repeat -= 1) { grid.cell.items[pos] = .{ .char = char, .attr_id = attr_id }; pos = pos + 1; //dbg("{s}", .{str}); // self.writer.writeAll(str) catch return RPCError.IOError; } try decoder.skipAhead(nsize - used); } //dbg("]\n", .{}); try decoder.skipAhead(iytem - 4); try decoder.pop(saved); } } pub fn dumpGrid(self: *Self) RPCError!void { self.writer.print("\x1b[H", .{}) catch return RPCError.IOError; const grid = &self.grid[0]; var row: u16 = 0; var attr_id: u16 = 0; while (row < grid.rows) : (row += 1) { if (row > 1) { self.writer.writeAll("\r\n") catch return RPCError.IOError; } const o = row * grid.cols; var col: u16 = 0; while (col < grid.cols) : (col += 1) { const c = grid.cell.items[o + col]; var len = mem.indexOfScalar(u8, &c.char, 0) orelse charsize; if (c.attr_id != attr_id) { attr_id = c.attr_id; const slice = if (attr_id > 0) theslice: { const islice = self.attr_off.items[attr_id]; //dbg("without chemicals {} he points {} {}", .{ attr_id, islice.start, islice.end }); break :theslice self.attr_arena.items[islice.start..islice.end]; } else "\x1b[0m"; self.writer.writeAll(slice) catch return RPCError.IOError; } self.writer.writeAll(c.char[0..len]) catch return RPCError.IOError; } } const c = self.cursor; self.writer.print("\x1b[{};{}H", .{ c.row + 1, c.col + 1 }) catch return RPCError.IOError; } //const native_endian = std.Target.current.cpu.arch.endian(); const RGB = struct { b: u8, g: u8, r: u8, a: u8 }; fn doColors(w: anytype, fg: bool, rgb: RGB) RPCError!void { const kod = if (fg) "3" else "4"; try w.print("\x1b[{s}8;2;{};{};{}m", .{ kod, rgb.r, rgb.g, rgb.b }); } fn handleHlAttrDef(self: *Self, decoder: *mpack.Decoder, nattrs: u32) RPCError!void { // dbg("==ATTRS {}\n", .{nattrs}); var i: u32 = 0; while (i < nattrs) : (i += 1) { const saved = try decoder.push(); const nsize = try decoder.expectArray(); const id = try decoder.expectUInt(); const rgb_attrs = try decoder.expectMap(); //dbg("ATTEN: {} {}", .{ id, rgb_attrs }); var fg: ?u32 = null; var bg: ?u32 = null; var bold = false; var j: u32 = 0; while (j < rgb_attrs) : (j += 1) { const name = try decoder.expectString(); const Keys = enum { foreground, background, bold, Unknown }; const key = stringToEnum(Keys, name) orelse .Unknown; switch (key) { .foreground => { const num = try decoder.expectUInt(); //dbg(" fg={}", .{num}); fg = @intCast(u32, num); }, .background => { const num = try decoder.expectUInt(); //dbg(" bg={}", .{num}); bg = @intCast(u32, num); }, .bold => { _ = try decoder.readHead(); //dbg(" BOLDEN", .{}); bold = true; }, .Unknown => { //dbg(" {s}", .{name}); try decoder.skipAhead(1); }, } } const pos = @intCast(u32, self.attr_arena.items.len); const w = self.attr_arena.writer(); try w.writeAll("\x1b[0m"); if (fg) |the_fg| { const rgb = @bitCast(RGB, the_fg); try doColors(w, true, rgb); } if (bg) |the_bg| { const rgb = @bitCast(RGB, the_bg); try doColors(w, false, rgb); } if (bold) { try w.writeAll("\x1b[1m"); } const endpos = @intCast(u32, self.attr_arena.items.len); try putAt(&self.attr_off, id, .{ .start = pos, .end = endpos }); //dbg("\n", .{}); try decoder.skipAhead(nsize - 2); try decoder.pop(saved); } } fn handleCursorGoto(self: *Self, decoder: *mpack.Decoder) RPCError!void { const nsize = try decoder.expectArray(); const grid = @intCast(u32, try decoder.expectUInt()); const row = @intCast(u16, try decoder.expectUInt()); const col = @intCast(u16, try decoder.expectUInt()); try decoder.skipAhead(nsize - 3); self.cursor = .{ .grid = grid, .row = row, .col = col }; } fn handleDefaultColorsSet(self: *Self, decoder: *mpack.Decoder) RPCError!void { const nsize = try decoder.expectArray(); const fg = @intCast(u32, try decoder.expectUInt()); const bg = @intCast(u32, try decoder.expectUInt()); const sp = @intCast(u32, try decoder.expectUInt()); try decoder.skipAhead(nsize - 3); self.default_colors = .{ .fg = fg, .bg = bg, .sp = sp }; } fn putAt(array_list: anytype, index: usize, item: anytype) !void { if (array_list.items.len < index + 1) { try array_list.resize(index + 1); } array_list.items[index] = item; }
src/RPC.zig
const std = @import("std"); const fmt = std.fmt; const fs = std.fs; const os = std.os; pub const ProcEntry = struct { pid: os.pid_t, dir: fs.Dir, oom_score: u16 = undefined, oom_score_adj: i16 = undefined, exe: [os.PATH_MAX-1:0]u8 = undefined, vm_rss: u32 = undefined, pub fn init(pid: os.pid_t, parent_dir: fs.Dir) !ProcEntry { var pid_buf: [16]u8 = undefined; var pid_str = try fmt.bufPrint(&pid_buf, "{}", .{pid}); var ret = ProcEntry{ .pid = pid, .dir = try parent_dir.openDir(pid_str, .{}) }; var statm = try ret.slurpIntArray(u32, 3, "statm"); ret.vm_rss = statm[1]; ret.oom_score = try ret.slurpInt(u16, "oom_score"); ret.oom_score_adj = try ret.slurpInt(i16,"oom_score_adj"); const path = try ret.readLink(ret.exe[0..], "exe"); ret.exe[path.len] = 0; return ret; } pub fn slurpString(self: *ProcEntry, buf: []u8, basename: []const u8) ![]u8 { var file = try self.dir.openFile(basename, .{}); defer file.close(); var reader = file.reader(); var pos = try reader.readAll(buf); return buf[0..pos]; } pub fn slurpIntArray(self: *ProcEntry, comptime T: type, comptime N: comptime_int, basename: []const u8) ![N]T { var tmp_buf: [24 * N]u8 = undefined; var index: usize = 0; var ret: [N]T = undefined; var slurped = try self.slurpString(tmp_buf[0..], basename); var slurped_it = std.mem.tokenize(u8, slurped, " \n\t"); while (index < N) : (index += 1) { ret[index] = try std.fmt.parseInt(T, slurped_it.next().?, 10); } return ret; } pub fn slurpInt(self: *ProcEntry, comptime T: type, basename: []const u8) !T { // free trimming! return (try self.slurpIntArray(T, 1, basename))[0]; } pub fn deinit(self: *ProcEntry) void { self.dir.close(); } pub fn readLink(self: *ProcEntry, buf: []u8, basename: []const u8) ![]u8 { return self.dir.readLink(basename, buf); } }; // Read /proc/pressure/memory. pub const Pressure = struct { avg10: f32, avg60: f32, avg300: f32, total: u64 }; pub const MemoryPressure = struct { Some: Pressure, Full: Pressure, }; // For this to work, reader must be at the beginning of a line. pub fn readPressure(reader: anytype) !Pressure { // buffer for chars var tmp_buf: [32]u8 = undefined; // floats we'll initialize var press_floats: [3]f32 = undefined; var total: usize = 0; try reader.skipUntilDelimiterOrEof(' '); for (press_floats) |_, i| { try reader.skipUntilDelimiterOrEof('='); var float_str = try reader.readUntilDelimiter(&tmp_buf, ' '); press_floats[i] = try fmt.parseFloat(f32, float_str); } try reader.skipUntilDelimiterOrEof('='); var int_str = try reader.readUntilDelimiter(&tmp_buf, '\n'); total = try fmt.parseUnsigned(u64, int_str, 10); return Pressure{ .avg10 = press_floats[0], .avg60 = press_floats[1], .avg300 = press_floats[2], .total = total }; } pub fn getMemoryPressure() !MemoryPressure { var press_file = try fs.cwd().openFile("/proc/pressure/memory", .{}); defer press_file.close(); var reader = press_file.reader(); var some = try readPressure(&reader); var full = try readPressure(&reader); return MemoryPressure{ .Some = some, .Full = full }; }
src/proc.zig
const std = @import("std"); const req = @import("request.zig"); const Client = @import("client.zig").Client; const BasicPerformFunctionPrototype = fn (*std.mem.Allocator, []const u8) anyerror!req.Response; pub fn get(allocator: std.mem.Allocator, url: []const u8) !req.Response { var client = try Client.init(allocator, .{}); defer client.deinit(); var request = req.Request{ .method = .GET, .url = url, .use_global_connection_pool = true, }; return try client.perform(request); } pub fn post(allocator: std.mem.Allocator, url: []const u8, body: ?req.Body) !req.Response { var client = try Client.init(allocator, .{}); defer client.deinit(); var request = req.Request{ .method = .POST, .url = url, .body = body, .use_global_connection_pool = true, }; return try client.perform(request); } /// Caller is responsible for freeing the returned type pub fn postAndParseResponse( comptime Type: type, parseOptions: std.json.ParseOptions, allocator: std.mem.Allocator, url: []const u8, body: ?req.Body, ) !Type { var response = try post(allocator, url, body); defer response.deinit(); // we can throw the response away because parse will copy into the structure const responseBytes = response.body orelse return error.MissingResponseBody; return std.json.parse(Type, &std.json.TokenStream.init(responseBytes), parseOptions); } pub fn postJson(allocator: std.mem.Allocator, url: []const u8, jsonValue: anytype, stringifyOptions: std.json.StringifyOptions) !req.Response { var buffer = std.ArrayList(u8).init(allocator); defer buffer.deinit(); var writer = buffer.writer(); try std.json.stringify(jsonValue, stringifyOptions, writer); return post(allocator, url, req.Body{ .kind = .JSON, .bytes = buffer.items }); } /// Caller is responsible for caling std.json.parseFree (with the same parseOptions) on the returned value const PostAndParseOptions = struct { allocator: std.mem.Allocator, parseOptions: std.json.ParseOptions = .{}, stringifyOptions: std.json.StringifyOptions = .{}, }; fn parseOptionsWithAllocator(allocator: std.mem.Allocator, options: std.json.ParseOptions) std.json.ParseOptions { var newOpts = options; newOpts.allocator = allocator; return newOpts; } pub fn postJsonAndParseResponse(comptime OutputType: type, url: []const u8, jsonValue: anytype, options: PostAndParseOptions) !OutputType { var response = try postJson(options.allocator, url, jsonValue, options.stringifyOptions); defer response.deinit(); const responseBytes = response.body orelse return error.MissingResponseBody; return std.json.parse(OutputType, &std.json.TokenStream.init(responseBytes), parseOptionsWithAllocator(options.allocator, options.parseOptions)); } /// Caller is responsible for freeing the returned type pub fn getAndParseResponse( comptime Type: type, parseOptions: std.json.ParseOptions, allocator: std.mem.Allocator, url: []const u8, ) !Type { var response = try get(allocator, url); defer response.deinit(); // we can throw the response away because parse will copy into the structure const responseBody = response.body orelse return error.MissingResponseBody; return std.json.parse(Type, &std.json.TokenStream.init(responseBody), parseOptions); }
src/oneshot.zig
const std = @import("std"); const math = std.math; const affine = @import("affine.zig"); const V3 = affine.V3; const v3 = V3.init; const invPi: f64 = 0.31830988618379067; const invTau: f64 = 0.15915494309189534; const Jazbz = @import("jabz.zig").Jazbz(f64); const gmath = @import("gmath.zig").gmath(f64); const clamp = gmath.clamp; const saturate = gmath.saturate; const sq = gmath.sq; const gmix = gmath.mix; /// https://google.github.io/filament/Filament.html#materialsystem/standardmodelsummary pub const Material = struct { const Self = @This(); baseColor: Jazbz = Jazbz.grey(0.5), /// Metallic is almost a binary value. Use values very close to 0 and 1. Intermediate values are for transitions between surface types, e.g., metal to rust. metallic: f64 = 0, /// Roughness clamped to 0.045 to avoid division by zero and aliasing. roughness: f64 = 0.5, /// Common reflectance: water→0.35, fabric→0.5-0.59, common-liquids→0.35-0.5, common-gemstones→0.56-1, plastics/glass→0.5-0.56, other dielectrics→0.35-0.56, eyes→0.39, skin→0.42, hair→0.54, teeth→0.6, default→0.5 /// Reflectance is ignored for metallic materials. reflectance: f64 = 0, /// Strength of the clear coat layer clearcoat: f64 = 0, /// Perceived smoothness or roughness of the clear coat layer. clearcoatRoughness: f64 = 0, pub fn mix(self: Self, other: Self, alpha: f64) Self { return .{ .baseColor = gmix(self.baseColor, other.baseColor, alpha), .metallic = gmix(self.metallic, other.metallic, alpha), .roughness = gmix(self.roughness, other.roughness, alpha), .reflectance = gmix(self.reflectance, other.reflectance, alpha), .clearcoat = gmix(self.clearcoat, other.clearcoat, alpha), .clearcoatRoughness = gmix(self.clearcoatRoughness, other.clearcoatRoughness, alpha), }; } /// https://google.github.io/filament/Filament.html#materialsystem/parameterization/craftingphysicallybasedmaterials fn baseColorRemapped(self: *const Self) Jazbz { const j = self.baseColor.j; const metallicMaterials = gmix(0.67, 1, j); const nonMetallicMaterials = gmix(0.2, 0.94, j); return .{ .j = gmix(nonMetallicMaterials, metallicMaterials, self.metallic), .azbz = self.baseColor.azbz, }; } pub fn prepare(material: *const Self) PreparedMaterial { const dieletricf0 = Jazbz.grey(0.16 * sq(material.reflectance)); const metallicf0 = material.baseColorRemapped(); return PreparedMaterial{ .material = material, .diffuseColor = material.baseColorRemapped().scaleJ(1 - material.metallic), .roughness = clamp(0.045, 1, sq(material.roughness)), .clearcoatRoughness = clamp(0.045, 1, sq(material.clearcoatRoughness)), .f0 = gmix(dieletricf0, metallicf0, material.metallic), }; } }; pub const PreparedMaterial = struct { const Self = @This(); material: *const Material, diffuseColor: Jazbz, roughness: f64, clearcoatRoughness: f64, f0: Jazbz, /// https://google.github.io/filament/Filament.html#materialsystem/standardmodelsummary pub fn brdf(self: *const Self, surfaceNormal: V3, viewDirection: V3, lightDirection: V3) Jazbz { const material = self.material; const n: V3 = surfaceNormal; const v: V3 = viewDirection; const l: V3 = lightDirection; const h: V3 = v.add(l).normalize(); const NoV: f64 = math.fabs(n.dot(v)) + 1e-5; const NoL = saturate(n.dot(l)); const NoH = saturate(n.dot(h)); const LoH = saturate(l.dot(h)); const metallicf0 = material.baseColorRemapped(); const dieletricf0 = Jazbz.grey(0.16 * sq(material.reflectance)); const f90: f64 = gmix(0.5, 2.5, sq(LoH) * self.roughness); // TODO: took this f90 from Fd_Burley, not sure what should be used const D: f64 = D_GGX(NoH, self.roughness); const V: f64 = V_SmithGGXCorrelated(NoV, NoL, self.roughness); const F: Jazbz = F_Schlick_color(self.f0, f90, LoH); const Dc: f64 = D_GGX(NoH, self.clearcoatRoughness); const Vc: f64 = V_SmithGGXCorrelated(NoV, NoL, self.clearcoatRoughness); //const Vc: f64 = V_Kelemen(LoH) * self.clearcoatRoughness; const clearcoatStrength: f64 = material.clearcoat * F_Schlick(0.04, 1, LoH); const clearcoatDamp: f64 = 1 - clearcoatStrength; var clearcoat = Jazbz.grey(clearcoatStrength * Dc * Vc); var specular: Jazbz = F.scaleJ(D * V); var diffuse: Jazbz = self.diffuseColor.scaleJ(Fd_Burley(NoV, NoL, LoH, self.roughness)); //const diffuse = self.diffuseColor.scaleJ(Fd_Lambert()); //var sheen: Jazbz = Jazbz.grey(D_Charlie(NoH, self.roughness) * 0.02); specular = specular.scaleJ(0.3); diffuse = diffuse.scaleJ(0.7); clearcoat = clearcoat.scaleJ(1); return specular.scaleJ(clearcoatDamp).addLight(diffuse).scaleJ(clearcoatDamp).addLight(clearcoat).toJazbz(); } }; fn D_GGX(NoH: f64, roughness: f64) f64 { return sq(roughness / (1 - sq(NoH) + sq(NoH * roughness))) * invPi; } fn V_SmithGGXCorrelated(NoV: f64, NoL: f64, roughness: f64) f64 { const a2 = sq(roughness); const GGXV = NoL * math.sqrt(sq(NoV) * (1 - a2) + a2); const GGXL = NoV * math.sqrt(sq(NoL) * (1 - a2) + a2); return 0.5 / (GGXV + GGXL); } fn V_SmithGGXCorrelatedFast(NoV: f64, NoL: f64, roughness: f64) f64 { const a = roughness; const GGXV = NoL * (NoV * (1 - a) + a); const GGXL = NoV * (NoL * (1 - a) + a); return 0.5 / (GGXV + GGXL); } fn F_Schlick(f0: f64, f90: f64, VoH: f64) f64 { return gmix(f0, f90, gmath.pow5(1 - VoH)); } fn F_Schlick_color(f0: Jazbz, f90: f64, VoH: f64) Jazbz { return gmix(f0, Jazbz.grey(f90), gmath.pow5(1 - VoH)); } fn Fd_Lambert() f64 { return invPi; } fn Fd_Burley(NoV: f64, NoL: f64, LoH: f64, roughness: f64) f64 { const f90: f64 = gmix(0.5, 2.5, sq(LoH) * roughness); const lightScatter: f64 = F_Schlick(1, f90, NoL); const viewScatter: f64 = F_Schlick(1, f90, NoV); return lightScatter * viewScatter * invPi; } fn V_Kelemen(LoH: f64) f64 { return 0.25 / sq(LoH); } fn D_Charlie(NoH: f64, roughness: f64) f64 { const invAlpha = 1 / roughness; const sin2h = math.max(1 - sq(NoH), 0.0078125); // 2^(-14/2), so sin2h^2 > 0 in fp16 return gmath.pow(sin2h, invAlpha * 0.5) * (invAlpha * invTau + invPi); } fn V_Neubelt(NoV: f64, NoL: f64) f64 { return saturate(0.25(NoL + NoV - NoL * NoV)); } fn distributionCloth(Noh: f64, roughness: f64) f64 { return D_Charlie(NoH, roughness); } fn visibilityCloth(NoV: f64, NoL: f64) f64 { return V_Neubelt(NoV, NoL); }
lib/brdf.zig
const std = @import("std"); const log = std.log; const assert = std.debug.assert; const cudaz = @import("cudaz"); const cu = cudaz.cu; const png = @import("png.zig"); const utils = @import("utils.zig"); const hw1_kernel = @import("hw1_pure_kernel.zig"); const resources_dir = "resources/hw1_resources/"; pub fn main() anyerror!void { log.info("***** HW1 ******", .{}); var general_purpose_allocator = std.heap.GeneralPurposeAllocator(.{}){}; const alloc = general_purpose_allocator.allocator(); const args = try std.process.argsAlloc(alloc); defer std.process.argsFree(alloc, args); var stream = try cudaz.Stream.init(0); defer stream.deinit(); const img = try png.Image.fromFilePath(alloc, resources_dir ++ "cinque_terre_small.png"); defer img.deinit(); var max_show: usize = 12; log.info("Loaded img {}x{}: ({any}...)", .{ img.width, img.height, std.mem.sliceAsBytes(img.px.rgb24[200 .. 200 + max_show]) }); const Rgb24 = png.Rgb24; var d_img = try cudaz.allocAndCopy(Rgb24, img.px.rgb24); defer cudaz.free(d_img); const Gray8 = png.Gray8; var gray = try png.grayscale(alloc, img.width, img.height); defer gray.deinit(); var d_gray = try cudaz.alloc(Gray8, img.width * img.height); defer cudaz.free(d_gray); try cudaz.memset(Gray8, d_gray, 0); const kernel = try cudaz.FnStruct("rgba_to_greyscale", hw1_kernel.rgba_to_greyscale).init(); var timer = cudaz.GpuTimer.start(&stream); try kernel.launch( &stream, cudaz.Grid.init1D(img.height * img.width, 64), .{ std.mem.sliceAsBytes(d_img), std.mem.sliceAsBytes(d_gray) }, ); timer.stop(); try cudaz.memcpyDtoH(Gray8, gray.px.gray8, d_gray); log.info("Got grayscale img {}x{}: ({any}...)", .{ img.width, img.height, std.mem.sliceAsBytes(gray.px.gray8[200 .. 200 + @divExact(max_show, 3)]) }); try gray.writeToFilePath(resources_dir ++ "output.png"); try utils.validate_output(alloc, resources_dir, 1.0); }
CS344/src/hw1_pure.zig
const std = @import("std"); const lib = @import("lib.zig"); const fs = std.fs; const mem = std.mem; const io = std.io; const TangleStep = @This(); const Allocator = std.mem.Allocator; const Builder = std.build.Builder; const Step = std.build.Step; const Parser = lib.Parser; const Interpreter = lib.Interpreter; const SourceList = std.TailQueue(Source); const FileSource = std.build.FileSource; const GeneratedFile = std.build.GeneratedFile; const BufferedWriter = io.BufferedWriter(4096, fs.File.Writer); const FileContext = lib.context.StreamContext(BufferedWriter.Writer); pub const FileList = std.ArrayListUnmanaged([]const u8); pub const Source = struct { source: GeneratedFile, path: []const u8, }; const log = std.log.scoped(.tangle_step); vm: Interpreter = .{}, output_dir: ?[]const u8 = null, builder: *Builder, files: FileList = .{}, sources: SourceList = .{}, step: Step, pub fn create(b: *Builder) *TangleStep { const self = b.allocator.create(TangleStep) catch @panic("Out of memory"); self.* = .{ .builder = b, .step = Step.init(.custom, "tangle", b.allocator, make), }; return self; } pub fn addFile(self: *TangleStep, path: []const u8) void { self.files.append(self.builder.allocator, self.builder.dupe(path)) catch @panic( \\Out of memory ); } pub fn getFileSource(self: *TangleStep, path: []const u8) FileSource { var it = self.sources.first; while (it) |node| : (it = node.next) { if (std.mem.eql(u8, node.data.path, path)) return FileSource{ .generated = &node.data.source }; } const node = self.builder.allocator.create(SourceList.Node) catch @panic( \\Out of memory ); node.* = .{ .data = .{ .source = .{ .step = &self.step }, .path = self.builder.dupe(path), }, }; self.sources.append(node); return FileSource{ .generated = &node.data.source }; } fn make(step: *Step) anyerror!void { const self = @fieldParentPtr(TangleStep, "step", step); var hash = std.crypto.hash.blake2.Blake2b384.init(.{}); for (self.files.items) |path| { const text = try fs.cwd().readFileAlloc(self.builder.allocator, path, 0x7fff_ffff); var p: Parser = .{ .it = .{ .bytes = text } }; while (p.step(self.builder.allocator)) |working| { if (!working) break; } else |err| { const location = p.it.locationFrom(.{}); log.err("line {d} col {d}: {s}", .{ location.line, location.column, @errorName(err), }); @panic("Failed parsing module"); } hash.update(path); hash.update(text); const object = p.object(path); try self.vm.linker.objects.append(self.builder.allocator, object); } try self.vm.linker.link(self.builder.allocator); var digest: [48]u8 = undefined; hash.final(&digest); var basename: [64]u8 = undefined; _ = std.fs.base64_encoder.encode(&basename, &digest); if (self.output_dir == null) { self.output_dir = try fs.path.join(self.builder.allocator, &.{ self.builder.cache_root, "o", &basename, }); } try fs.cwd().makePath(self.output_dir.?); var dir = try fs.cwd().openDir(self.output_dir.?, .{}); defer dir.close(); for (self.vm.linker.files.keys()) |path| { if (path.len > 2 and mem.eql(u8, path[0..2], "~/")) { return error.@"Absolute paths are not allowed"; } else if (mem.indexOf(u8, path, "../") != null) { return error.@"paths containing ../ are not allowed"; } if (fs.path.dirname(path)) |sub| try dir.makePath(sub); const file = try dir.createFile(path, .{ .truncate = true }); defer file.close(); var buffered: BufferedWriter = .{ .unbuffered_writer = file.writer() }; const writer = buffered.writer(); var context = FileContext.init(writer); try self.vm.callFile(self.builder.allocator, path, *FileContext, &context); try context.stream.writeByte('\n'); try buffered.flush(); var it = self.sources.first; while (it) |node| : (it = node.next) { if (mem.eql(u8, node.data.path, path)) { self.sources.remove(node); node.data.source.path = try fs.path.join( self.builder.allocator, &.{ self.output_dir.?, node.data.path }, ); break; } } } if (self.sources.first) |node| { log.err("file not found: {s}", .{node.data.path}); var it = node.next; while (it) |next| { log.err("file not found: {s}", .{next.data.path}); } @panic("Files not found"); } }
lib/TangleStep.zig
const std = @import("std"); const debug = std.debug; pub const IRQ_VECTOR_BASE = 0x50; pub const Cpuid = struct { eax: u32, ebx: u32, ecx: u32, edx: u32, }; pub const CpuInfo = struct { vendorId: [12]u8, family: u32, model: u32, modelName: [48]u8, stepping: u32, // cacheSize: u32 pub fn init() CpuInfo { // EAX=0: Highest Function Parameter and Manufacturer ID const vInfo = getCpuid(0); const vendorId = getVendorId(vInfo); // EAX=1: EAX=1: Processor Info and Feature Bits const pInfo = getCpuid(1); const stepping = getSteppingId(pInfo); const model = getModel(pInfo); const family = getFamily(pInfo); // EAX=80000000H: Returns CPUID's Highest Value for Extended Processor Information const epInfo = getCpuidCount(0, 0x8b); // EAX=80000002h,80000003h,80000004h: Processor Brand String const modelName = getModelName(); return .{ .vendorId = vendorId, .stepping = stepping, .model = model, .family = family, .modelName = modelName, }; } fn getVendorId(manInfo: Cpuid) [12]u8 { const ebx = manInfo.ebx; const ecx = manInfo.edx; const edx = manInfo.ecx; const data = [3]u32{ ebx, ecx, edx }; return @bitCast([12]u8, data); } fn getSteppingId(pInfo: Cpuid) u32 { return pInfo.eax & 0xF; } fn getModel(pInfo: Cpuid) u32 { const family = (pInfo.eax >> 8) & 0xF; var model = (pInfo.eax >> 4) & 0xF; if (family == 6 or family == 15) { const extendedModel = (pInfo.eax >> 16) & 0xF; model = (extendedModel << 4) + model; } return model; } fn getFamily(pInfo: Cpuid) u32 { var family = (pInfo.eax >> 8) & 0xF; if (family == 15) { const extendedFamily = (pInfo.eax >> 20) & 0xFF; family = family + extendedFamily; } return family; } fn getModelName() [48]u8 { const p1 = getCpuid(0x80000002); const p2 = getCpuid(0x80000003); const p3 = getCpuid(0x80000004); const data = [12]u32{ p1.eax, p1.ebx, p1.ecx, p1.edx, p2.eax, p2.ebx, p2.ecx, p2.edx, p3.eax, p3.ebx, p3.ecx, p3.edx }; return @bitCast([48]u8, data); } }; fn getCpuidMax(ext: u32) u32 { const info = cpuid(ext); return info.eax; } pub fn getCpuid(leaf: u32) Cpuid { const ext = leaf & 0x80000000; const maxLevel = getCpuidMax(ext); if (maxLevel == 0 or maxLevel < leaf) return .{ .eax = 0, .ebx = 0, .ecx = 0, .edx = 0 }; return cpuid(leaf); } pub fn getCpuidCount(leaf: u32, count: u32) Cpuid { const ext = leaf & 0x80000000; const maxLevel = getCpuidMax(ext); if (maxLevel == 0 or maxLevel < leaf) return .{ .eax = 0, .ebx = 0, .ecx = 0, .edx = 0 }; return cpuidCount(leaf, count); } /// Using the specified level set the eax, ebx, ecx, and edx pointers to the /// values returned by the processor. /// /// See: https://en.wikipedia.org/wiki/CPUID pub fn cpuid(level: u32) Cpuid { var a: u32 = undefined; var b: u32 = undefined; var c: u32 = undefined; var d: u32 = undefined; asm volatile ("cpuid" : [a] "={eax}" (a), [b] "={ebx}" (b), [c] "={ecx}" (c), [d] "={edx}" (d) : [level] "{eax}" (level) ); return .{ .eax = a, .ebx = b, .ecx = c, .edx = d }; } /// Using the specified level and count set the eax, ebx, ecx, and edx pointers to the /// values returned by the processor. /// /// See: https://en.wikipedia.org/wiki/CPUID pub fn cpuidCount(level: u32, count: u32) Cpuid { var a: u32 = undefined; var b: u32 = undefined; var c: u32 = undefined; var d: u32 = undefined; asm volatile ("cpuid" : [a] "={eax}" (a), [b] "={ebx}" (b), [c] "={ecx}" (c), [d] "={edx}" (d) : [level] "{eax}" (level), [count] "{ecx}" (count) ); return .{ .eax = a, .ebx = b, .ecx = c, .edx = d }; } pub fn lsb(x: u16) u8 { return @intCast(u8, x & 0xFF); } pub fn lsw(x: u16) u32 { return @intCast(u32, x) & 0xFFFF; } pub fn msb(x: u16) u8 { return @intCast(u8, (x >> 8) & 0xFF); } pub fn msw(x: u16) u32 { return (@intCast(u32, x) >> 16) & 0xFFFF; }
src/kernel/arch/x86/boot/cpu.zig
const Square = @import("../types/enums.zig").Square; const attacks = @import("attacks.zig"); pub const file_masks = [8]u64{ 0x0101010101010101, 0x0202020202020202, 0x0404040404040404, 0x0808080808080808, 0x1010101010101010, 0x2020202020202020, 0x4040404040404040, 0x8080808080808080 }; pub const rank_masks = [8]u64{ 0xff, 0xff00, 0xff0000, 0xff000000, 0xff00000000, 0xff0000000000, 0xff000000000000, 0xff00000000000000 }; pub const xray_masks: [64][64]u64 = comptime xrayMaskBB(); pub const intervening_masks: [64][64]u64 = comptime interveningMaskBB(); fn xrayMaskBB() [64][64]u64 { _ = @setEvalBranchQuota(33000); var masks: [64][64]u64 = undefined; var from: i32 = 0; while (from < 64) : (from += 1) { var to: i32 = 0; while (to < 64) : (to += 1) { masks[@intCast(usize, from)][@intCast(usize, to)] = 0; } } from = 0; while (from < 64) : (from += 1) { var to: i32 = 0; while (to < 64) : (to += 1) { if (from == to) { continue; } var high = to; var low = from; if (low > high) { high = from; low = to; } if ((high & 7) == (low & 7)) { masks[@intCast(usize, from)][@intCast(usize, to)] |= attacks.rookAttacks(@intToEnum(Square, @intCast(u8, high)), 0) & attacks.rookAttacks(@intToEnum(Square, @intCast(u8, low)), 0); } if ((high >> 3) == (low >> 3)) { masks[@intCast(usize, from)][@intCast(usize, to)] |= attacks.rookAttacks(@intToEnum(Square, @intCast(u8, high)), 0) & attacks.rookAttacks(@intToEnum(Square, @intCast(u8, low)), 0); } if ((high >> 3) - (low >> 3) == (high & 7) - (low & 7)) { masks[@intCast(usize, from)][@intCast(usize, to)] |= attacks.bishopAttacks(@intToEnum(Square, @intCast(u8, high)), 0) & attacks.bishopAttacks(@intToEnum(Square, @intCast(u8, low)), 0); } if ((high >> 3) - (low >> 3) == (low & 7) - (high & 7)) { masks[@intCast(usize, from)][@intCast(usize, to)] |= attacks.bishopAttacks(@intToEnum(Square, @intCast(u8, high)), 0) & attacks.bishopAttacks(@intToEnum(Square, @intCast(u8, low)), 0); } } } return masks; } fn interveningMaskBB() [64][64]u64 { _ = @setEvalBranchQuota(33000); var masks: [64][64]u64 = undefined; var from: i32 = 0; while (from < 64) : (from += 1) { var to: i32 = 0; while (to < 64) : (to += 1) { masks[@intCast(usize, from)][@intCast(usize, to)] = 0; } } from = 0; while (from < 64) : (from += 1) { var to: i32 = 0; while (to < 64) : (to += 1) { if (from == to) { continue; } var high = to; var low = from; if (low > high) { high = from; low = to; } if ((high & 7) == (low & 7)) { high -= 8; while (high > low) { masks[@intCast(usize, from)][@intCast(usize, to)] |= @intToEnum(Square, @intCast(u8, high)).toBitboard(); high -= 8; } } if ((high >> 3) == (low >> 3)) { high -= 1; while (high > low) { masks[@intCast(usize, from)][@intCast(usize, to)] |= @intToEnum(Square, @intCast(u8, high)).toBitboard(); high -= 1; } } if ((high >> 3) - (low >> 3) == (high & 7) - (low & 7)) { high -= 9; while (high > low) { masks[@intCast(usize, from)][@intCast(usize, to)] |= @intToEnum(Square, @intCast(u8, high)).toBitboard(); high -= 9; } } if ((high >> 3) - (low >> 3) == (low & 7) - (high & 7)) { high -= 7; while (high > low) { masks[@intCast(usize, from)][@intCast(usize, to)] |= @intToEnum(Square, @intCast(u8, high)).toBitboard(); high -= 7; } } } } return masks; }
src/bitboards/masks.zig
const std = @import("std"); const input = @import("input.zig"); pub fn run(stdout: anytype) anyerror!void { { var input_ = try input.readFile("inputs/day20"); defer input_.deinit(); const result = try part1(&input_); try stdout.print("20a: {}\n", .{ result }); std.debug.assert(result == 5680); } { var input_ = try input.readFile("inputs/day20"); defer input_.deinit(); const result = try part2(&input_); try stdout.print("20b: {}\n", .{ result }); std.debug.assert(result == 19766); } } fn part1(input_: anytype) !usize { return solve(input_, 2); } fn part2(input_: anytype) !usize { return solve(input_, 50); } fn solve(input_: anytype, comptime num_steps: usize) !usize { const num_rows = 100 + num_steps * 2 + 2 * 2; const num_cols = 100 + num_steps * 2 + 2 * 2; var algorithm: [512]u1 = undefined; { const line = (try input_.next()) orelse return error.InvalidInput; if (line.len != 512) { return error.InvalidInput; } for (line) |c, i| { algorithm[i] = switch (c) { '#' => 1, '.' => 0, else => return error.InvalidInput, }; } } var image: [num_rows][num_cols]u1 = [_][num_cols]u1 { [_]u1 { 0 } ** num_cols } ** num_rows; _ = try input_.next(); { var row_i: usize = num_steps + 2; while (try input_.next()) |line| { for (line) |c, col_i_| { const col_i = num_steps + col_i_ + 2; image[row_i][col_i] = switch (c) { '#' => 1, '.' => 0, else => return error.InvalidInput, }; } row_i += 1; } } { var new_image = image; var step_i: usize = 1; while (step_i <= num_steps) : (step_i += 1) { for (new_image) |*row, row_i| { for (row) |*new_b, col_i| { const up = std.math.sub(usize, row_i, 1) catch row_i; const down = if (std.math.add(usize, row_i, 1) catch null) |down_| if (down_ < num_rows) down_ else row_i else row_i; const left = std.math.sub(usize, col_i, 1) catch col_i; const right = if (std.math.add(usize, col_i, 1) catch null) |right_| if (right_ < num_cols) right_ else col_i else col_i; var index: u9 = 0; for ([_]usize { up, row_i, down }) |row_j| { for ([_]usize { left, col_i, right }) |col_j| { index = (index << 1) | image[row_j][col_j]; } } new_b.* = algorithm[index]; } } image = new_image; } } var result: usize = 0; for (image) |row| { for (row) |b| { result += b; } } return result; } test "day 20 example 1" { const input_ = \\..#.#..#####.#.#.#.###.##.....###.##.#..###.####..#####..#....#..#..##..###..######.###...####..#..#####..##..#.#####...##.#.#..#.##..#.#......#.###.######.###.####...#.##.##..#..#..#####.....#.#....###..#.##......#.....#..#..#..##..#...##.######.####.####.#.#...#.......#..#.#.#...####.##.#......#..#...##.#.##..#...##.#.##..###.#......#.#.......#.#.#.####.###.##...#.....####.#..#..#.##.#....##..#.####....##...##..#...#......#.#.......#.......##..####..#...#.#.#...##..#.#..###..#####........#..####......#..# \\ \\#..#. \\#.... \\##..# \\..#.. \\..### ; try std.testing.expectEqual(@as(usize, 35), try part1(&input.readString(input_))); try std.testing.expectEqual(@as(usize, 3351), try part2(&input.readString(input_))); }
src/day20.zig
const print = @import("std").debug.print; // Oops! const Narcissus = struct { me: *Narcissus = undefined, myself: *Narcissus = undefined, echo: void = undefined, fn fetchTheMostBeautifulType() type { return @This(); } }; pub fn main() void { var narcissus: Narcissus = Narcissus{}; // Oops! We cannot leave the 'me' and 'myself' fields // undefined. Please set them here: narcissus.me = &narcissus; narcissus.myself = &narcissus; // This determines a "peer type" from three separate // references (they just happen to all be the same object). const T1 = @TypeOf(narcissus, narcissus.me.*, narcissus.myself.*); // Oh dear, we seem to have done something wrong when calling // this function. It is namespaced to the struct, but doesn't // use the method syntax (there's no self parameter). Please // fix this call: const T2 = Narcissus.fetchTheMostBeautifulType(); print("A {} loves all {}es. ", .{ T1, T2 }); // His final words as he was looking in // those waters he habitually watched // were these: // "Alas, my beloved boy, in vain!" // The place gave every word back in reply. // He cried: // "Farewell." // And Echo called: // "Farewell!" // // --Ovid, The Metamorphoses // translated by <NAME> print("He has room in his heart for:", .{}); // A StructFields array const fields = @typeInfo(Narcissus).Struct.fields; // 'fields' is a slice of StructFields. Here's the declaration: // // pub const StructField = struct { // name: []const u8, // field_type: type, // default_value: anytype, // is_comptime: bool, // alignment: comptime_int, // }; // // Please complete these 'if' statements so that the field // name will not be printed if the field is of type 'void' // (which is a zero-bit type that takes up no space at all!): comptime var i = 0; inline while (i < fields.len) : (i += 1) if (fields[i].field_type != void) print(" {s}", .{fields[i].name}); // Yuck, look at all that repeated code above! I don't know // about you, but it makes me itchy. // // Alas, we can't use a regular 'for' loop here because // 'fields' can only be evaluated at compile time. It seems // like we're overdue to learn about this "comptime" stuff, // isn't it? :-) print(".\n", .{}); }
exercises/065_builtins2.zig
const std = @import("std"); const testing = std.testing; const StringTable = @import("./strtab.zig").StringTable; const allocator = std.heap.page_allocator; pub const Food = struct { const Mask = struct { bits: [256]u1, pub fn init() Mask { var self = Mask{ .bits = [_]u1{0} ** 256, }; return self; } pub fn show(self: Mask) void { var print = false; for (self.bits) |_, j| { const p = 256 - j - 1; const b = self.bits[p]; print = print or b == 1; if (!print) continue; std.debug.warn("{}", .{b}); } } pub fn check(self: Mask, bit: usize) bool { return self.bits[bit] == 1; } pub fn set(self: *Mask, bit: usize) void { self.bits[bit] = 1; } pub fn clr(self: *Mask, bit: usize) void { self.bits[bit] = 0; } pub fn and_with(self: *Mask, other: Mask) void { for (other.bits) |b, p| { if (self.bits[p] == 0 or b == 0) { self.bits[p] = 0; } } } }; const Allergen = struct { code: usize, mask: Mask, pub fn init(code: usize, mask: Mask) Allergen { var self = Allergen{ .code = code, .mask = mask, }; return self; } }; allergens: std.AutoHashMap(usize, Allergen), lines: std.ArrayList(Mask), foods_st: StringTable, allergens_st: StringTable, pub fn init() Food { var self = Food{ .allergens = std.AutoHashMap(usize, Allergen).init(allocator), .lines = std.ArrayList(Mask).init(allocator), .foods_st = StringTable.init(allocator), .allergens_st = StringTable.init(allocator), }; return self; } pub fn deinit(self: *Food) void { self.allergens_st.deinit(); self.foods_st.deinit(); self.lines.deinit(); self.allergens.deinit(); } pub fn add_line(self: *Food, line: []const u8) void { var zone: usize = 0; var mask = Mask.init(); var it = std.mem.tokenize(u8, line, " ,()"); while (it.next()) |str| { if (std.mem.eql(u8, str, "contains")) { self.lines.append(mask) catch unreachable; zone += 1; continue; } if (zone == 0) { const code = self.foods_st.add(str); // std.debug.warn("FOOD {} {}\n", .{ code, str }); mask.set(code); continue; } if (zone == 1) { const code = self.allergens_st.add(str); var allergen: *Allergen = undefined; if (!self.allergens.contains(code)) { // std.debug.warn("ALLERGEN NEW {} {}:", .{ code, str }); var value = Allergen.init(code, mask); _ = self.allergens.put(code, value) catch unreachable; allergen = &value; } else { // std.debug.warn("ALLERGEN OLD {} {}:", .{ code, str }); var entry = self.allergens.getEntry(code).?; allergen = &entry.value_ptr.*; allergen.*.mask.and_with(mask); } // allergen.*.mask.show(); // std.debug.warn("\n", .{}); continue; } @panic("ZONE"); } } pub fn count_without_allergens(self: Food) usize { var foods = [_]u8{1} ** 256; var it1 = self.allergens.iterator(); while (it1.next()) |kv| { const allergen = kv.value_ptr.*; // const allergen_name = self.allergens_st.get_str(allergen.code); // std.debug.print("ALLERGEN {} {} removes", .{ allergen.code, allergen_name }); for (allergen.mask.bits) |b, p| { if (b == 0) continue; foods[p] = 0; // const food_name = self.foods_st.get_str(p); // std.debug.print(" {}", .{food_name}); } // std.debug.print("\n", .{}); } var total: usize = 0; for (foods) |b, p| { if (p >= self.foods_st.size()) continue; // const food_name = self.foods_st.get_str(p); if (b == 0) { // std.debug.print("FOOD {} {} is inert\n", .{ p, food_name }); continue; } var count: usize = 0; var pl: usize = 0; while (pl < self.lines.items.len) : (pl += 1) { const orig = self.lines.items[pl]; if (!orig.check(p)) continue; count += 1; } // std.debug.print("FOOD {} {} appears in {} lines\n", .{ p, food_name, count }); total += count; } return total; } const Data = struct { food_code: usize, allergen_code: usize, }; pub fn map_foods_to_allergens(self: *Food, buf: *[1024]u8) []const u8 { var data: [256]Data = undefined; var mapped_count: usize = 0; var mapped = [_]bool{false} ** 256; while (true) { var changes: usize = 0; var it = self.allergens.iterator(); while (it.next()) |kv| { const allergen = kv.value_ptr.*; if (mapped[allergen.code]) continue; var count_food: usize = 0; var food_code: usize = 0; for (allergen.mask.bits) |b, p| { if (b == 0) continue; count_food += 1; food_code = p; } if (count_food != 1) continue; // const allergen_name = self.allergens_st.get_str(allergen.code); // const food_name = self.foods_st.get_str(food_code); // std.debug.warn("ALLERGEN {} MAPS TO FOOD {}\n", .{ allergen_name, food_name }); mapped[allergen.code] = true; data[mapped_count].food_code = food_code; data[mapped_count].allergen_code = allergen.code; mapped_count += 1; changes += 1; var it2 = self.allergens.iterator(); while (it2.next()) |kv2| { if (kv2.key_ptr.* == allergen.code) continue; kv2.value_ptr.*.mask.clr(food_code); } } if (changes == 0) break; } // std.debug.warn("FOUND {} MAPPINGS\n", .{mapped_count}); std.sort.sort(Data, data[0..mapped_count], self, cmp); var p: usize = 0; var bp: usize = 0; while (p < mapped_count) : (p += 1) { const food_name = self.foods_st.get_str(data[p].food_code).?; // std.debug.warn("MAPPING {} => [{}]\n", .{ p, food_name }); if (p > 0) { std.mem.copy(u8, buf[bp..], ","); bp += 1; } std.mem.copy(u8, buf[bp..], food_name); bp += food_name.len; } return buf[0..bp]; } fn cmp(self: *Food, l: Data, r: Data) bool { const lan = self.allergens_st.get_str(l.allergen_code).?; const ran = self.allergens_st.get_str(r.allergen_code).?; return std.mem.lessThan(u8, lan, ran); } }; test "sample part a" { const data: []const u8 = \\mxmxvkd kfcds sqjhc nhms (contains dairy, fish) \\trh fvjkl sbzzf mxmxvkd (contains dairy) \\sqjhc fvjkl (contains soy) \\sqjhc mxmxvkd sbzzf (contains fish) ; var food = Food.init(); defer food.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { food.add_line(line); } const count = food.count_without_allergens(); try testing.expect(count == 5); } test "sample with gonzo names" { const data: []const u8 = \\A B C D (contains d, f) \\E F G A (contains d) \\C F (contains s) \\C A G (contains f) ; var food = Food.init(); defer food.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { food.add_line(line); } const count = food.count_without_allergens(); try testing.expect(count == 5); } test "sample part b" { const data: []const u8 = \\mxmxvkd kfcds sqjhc nhms (contains dairy, fish) \\trh fvjkl sbzzf mxmxvkd (contains dairy) \\sqjhc fvjkl (contains soy) \\sqjhc mxmxvkd sbzzf (contains fish) ; var food = Food.init(); defer food.deinit(); var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { food.add_line(line); } var buf: [1024]u8 = undefined; var list = food.map_foods_to_allergens(&buf); try testing.expect(std.mem.eql(u8, list, "mxmxvkd,sqjhc,fvjkl")); }
2020/p21/food.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = true; const assert = std.debug.assert; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } pub fn main() anyerror!void { const stdout = std.io.getStdOut().writer(); var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = arena.allocator(); const limit = 1 * 1024 * 1024 * 1024; const text = try std.fs.cwd().readFileAlloc(allocator, "day21.txt", limit); defer allocator.free(text); var string: [8]u8 = undefined; var orig: [8]u8 = undefined; const permuts = 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1; var p: u32 = 0; while (p < permuts) : (p += 1) { { std.mem.copy(u8, &string, "abcdefgh"); var mod: u32 = 8; var k = p; for (string) |*c, i| { const t = c.*; c.* = string[i + k % mod]; string[i + k % mod] = t; k /= mod; mod -= 1; } } std.mem.copy(u8, &orig, &string); var it = std.mem.tokenize(u8, text, "\n"); while (it.next()) |line| { if (tools.match_pattern("swap position {} with position {}", line)) |vals| { //trace("swap @{}/@{}\n", .{ vals[0].imm, vals[1].imm }); const min = @intCast(usize, vals[0].imm); const max = @intCast(usize, vals[1].imm); const t = string[min]; string[min] = string[max]; string[max] = t; } else if (tools.match_pattern("rotate left {} steps", line)) |vals| { const n = @intCast(usize, vals[0].imm); std.mem.rotate(u8, &string, (n % string.len)); } else if (tools.match_pattern("rotate left {} step", line)) |vals| { const n = @intCast(usize, vals[0].imm); assert(n == 1); std.mem.rotate(u8, &string, (n % string.len)); } else if (tools.match_pattern("rotate right {} steps", line)) |vals| { const n = @intCast(usize, vals[0].imm); std.mem.rotate(u8, &string, string.len - (n % string.len)); } else if (tools.match_pattern("rotate right {} step", line)) |vals| { const n = @intCast(usize, vals[0].imm); assert(n == 1); std.mem.rotate(u8, &string, string.len - (n % string.len)); } else if (tools.match_pattern("reverse positions {} through {}", line)) |vals| { const min = @intCast(usize, vals[0].imm); const max = @intCast(usize, vals[1].imm); std.mem.reverse(u8, string[min .. max + 1]); } else if (tools.match_pattern("move position {} to position {}", line)) |vals| { const from = @intCast(usize, vals[0].imm); const to = @intCast(usize, vals[1].imm); const t = string[from]; if (from < to) { std.mem.copy(u8, string[from..to], string[from + 1 .. to + 1]); } else { std.mem.copyBackwards(u8, string[to + 1 .. from + 1], string[to..from]); } string[to] = t; } else if (tools.match_pattern("swap letter {} with letter {}", line)) |vals| { const a = vals[0].name[0]; const b = vals[1].name[0]; for (string) |*c| { if (c.* == a) { c.* = b; } else if (c.* == b) { c.* = a; } } } else if (tools.match_pattern("rotate based on position of letter {}", line)) |vals| { const a = vals[0].name[0]; const idx = blk: { for (string) |c, i| { if (c == a) break :blk i; } unreachable; }; const n = idx + 1 + if (idx >= 4) @as(usize, 1) else @as(usize, 0); std.mem.rotate(u8, &string, string.len - (n % string.len)); } else { trace("ignoring '{}'\n", .{line}); assert(tools.match_pattern("rotate left {} step", line) == null); } } trace("{} -> {}'\n", .{ orig[0..], string[0..] }); if (std.mem.eql(u8, string[0..], "fbgdceah")) break; } try stdout.print("====================================\n", .{}); }
2016/day21.zig
// Copyright (c) 2018 <NAME> // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // From https://github.com/TM35-Metronome/metronome // const std = @import("std"); const mem = std.mem; const testing = std.testing; const log = @import("../md/log.zig"); test "Utf8View Index" { const s = try Utf8View.init("noël n"); var it = s.iterator(); testing.expect(std.mem.eql(u8, "n", it.nextCodepointSlice().?)); testing.expect(std.mem.eql(u8, "o", it.peek(1))); testing.expect(std.mem.eql(u8, "oë", it.peek(2))); testing.expect(std.mem.eql(u8, "oël", it.peek(3))); testing.expect(std.mem.eql(u8, "oël ", it.peek(4))); testing.expect(std.mem.eql(u8, "oël n", it.peek(10))); testing.expect(std.mem.eql(u8, "o", it.nextCodepointSlice().?)); testing.expect(std.mem.eql(u8, "ë", it.nextCodepointSlice().?)); testing.expect(std.mem.eql(u8, "l", it.nextCodepointSlice().?)); testing.expect(std.mem.eql(u8, " ", it.nextCodepointSlice().?)); testing.expect(std.mem.eql(u8, "n", it.nextCodepointSlice().?)); testing.expect(it.nextCodepointSlice() == null); testing.expect(std.mem.eql(u8, "n", s.index(0).?)); testing.expect(std.mem.eql(u8, "ë", s.index(2).?)); testing.expect(std.mem.eql(u8, "o", s.index(1).?)); testing.expect(std.mem.eql(u8, "l", s.index(3).?)); testing.expect(std.mem.eql(u8, &[_]u8{}, it.peek(1))); } /// Improved Utf8View which also keeps track of the length in codepoints pub const Utf8View = struct { bytes: []const u8, len: usize, pub fn init(str: []const u8) !Utf8View { return Utf8View{ .bytes = str, .len = try utf8Len(str), }; } /// Returns the codepoint at i. Returns null if i is greater than the length of the view. pub fn index(view: Utf8View, i: usize) ?[]const u8 { if (i >= view.len) { return null; } var y: usize = 0; var it = view.iterator(); var rune: ?[]const u8 = null; while (y < i + 1) : (y += 1) if (it.nextCodepointSlice()) |r| { rune = r; }; if (rune) |nrune| _ = std.unicode.utf8Decode(nrune) catch unreachable; return rune; } pub fn slice(view: Utf8View, start: usize, end: usize) Utf8View { var len: usize = 0; var i: usize = 0; var it = view.iterator(); while (i < start) : (i += 1) len += @boolToInt(it.nextCodepointSlice() != null); const start_i = it.i; while (i < end) : (i += 1) len += @boolToInt(it.nextCodepointSlice() != null); return .{ .bytes = view.bytes[start_i..it.i], .len = len, }; } pub fn iterator(view: Utf8View) std.unicode.Utf8Iterator { return std.unicode.Utf8View.initUnchecked(view.bytes).iterator(); } }; /// Given a string of words, this function will split the string into lines where /// a maximum of `max_line_len` characters can occure on each line. pub fn splitIntoLines(allocator: *mem.Allocator, max_line_len: usize, string: Utf8View) !Utf8View { var res = std.ArrayList(u8).init(allocator); errdefer res.deinit(); // A decent estimate that will most likely ensure that we only do one allocation. try res.ensureCapacity(string.len + (string.len / max_line_len) + 1); var curr_line_len: usize = 0; var it = mem.tokenize(string.bytes, " \n"); while (it.next()) |word_bytes| { const word = Utf8View.init(word_bytes) catch unreachable; const next_line_len = word.len + curr_line_len + (1 * @boolToInt(curr_line_len != 0)); if (next_line_len > max_line_len) { try res.appendSlice("\n"); try res.appendSlice(word_bytes); curr_line_len = word.len; } else { if (curr_line_len != 0) try res.appendSlice(" "); try res.appendSlice(word_bytes); curr_line_len = next_line_len; } } return Utf8View.init(res.toOwnedSlice()) catch unreachable; } fn utf8Len(s: []const u8) !usize { var res: usize = 0; var i: usize = 0; while (i < s.len) : (res += 1) { if (std.unicode.utf8ByteSequenceLength(s[i])) |cp_len| { if (i + cp_len > s.len) { return error.InvalidUtf8; } if (std.unicode.utf8Decode(s[i .. i + cp_len])) |_| {} else |_| { return error.InvalidUtf8; } i += cp_len; } else |err| { return error.InvalidUtf8; } } return res; }
src/unicode/unicode.zig
const std = @import("std"); usingnamespace @import("common.zig"); usingnamespace @import("location.zig"); usingnamespace @import("lexer.zig"); usingnamespace @import("ast.zig"); usingnamespace @import("types.zig"); usingnamespace @import("error_handler.zig"); pub const Parser = struct { allocator: *std.mem.Allocator, lexer: Lexer, errorReporter: *ErrorReporter, errorMsgBuffer: std.ArrayList(u8), nextId: usize = 0, const Self = @This(); const Context = struct { allowLambda: bool = true, allowTuple: bool = true, pub fn with(self: Context, comptime field: []const u8, value: anytype) Context { var result = self; @field(result, field) = value; return result; } }; pub fn init(lexer: Lexer, allocator: *std.mem.Allocator, errorReporter: *ErrorReporter) Self { return Self{ .allocator = allocator, .lexer = lexer, .errorReporter = errorReporter, .errorMsgBuffer = std.ArrayList(u8).init(allocator), }; } pub fn deinit(self: *Self) void { self.errorMsgBuffer.deinit(); } fn reportError(self: *Self, location: *const Location, comptime format: []const u8, args: anytype) void { self.errorMsgBuffer.resize(0) catch unreachable; std.fmt.format(self.errorMsgBuffer.writer(), format, args) catch {}; self.errorReporter.report(self.errorMsgBuffer.items, location); } fn allocateAst(self: *Self, location: Location, spec: AstSpec) !*Ast { var ast = try self.allocator.create(Ast); ast.* = Ast{ .id = self.nextId, .location = location, .typ = UnknownType, .spec = spec, }; self.nextId += 1; return ast; } fn skipToken(self: *Self) void { _ = self.lexer.read(); } fn check(self: *Self, kind: TokenKind) ?Token { if (self.lexer.peek()) |token| { if (token.kind == kind) { return token; } else { return null; } } return null; } fn checkExpression(self: *Self, ctx: Context) bool { if (self.lexer.peek()) |token| { switch (token.kind) { .Identifier, .String, .Int, .Float, .ParenLeft, .BraceLeft, .BracketLeft, .Ampersand, .Plus, .Minus, => return true, .Bar => return ctx.allowLambda, else => return false, } } return false; } fn checkDelimiter(self: *Self, ctx: Context) bool { if (self.lexer.peek()) |token| { switch (token.kind) { .Comma, .ParenRight, .BraceRight, .BracketRight, => return true, else => return false, } } return false; } fn consume(self: *Self, kind: TokenKind, report: bool) ?Token { if (self.lexer.peek()) |token| { if (token.kind == kind) { _ = self.lexer.read(); return token; } else { if (report) { self.reportError(&token.location, "Expected {any}, found {any}", .{ kind, token.kind }); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } else { @panic("consume"); } } return null; } } return null; } fn skipNewline(self: *Self) bool { if (self.lexer.peek()) |token| { if (token.kind == .Newline) { _ = self.lexer.read(); return true; } else { return false; } } return false; } pub fn parseTopLevelExpression(self: *Self) anyerror!?*Ast { _ = self.skipNewline(); if (try self.parseExpression(.{})) |expr| { _ = self.consume(.Newline, true); return expr; } return null; } fn parseExpression(self: *Self, ctx: Context) anyerror!?*Ast { while (self.lexer.peek()) |token| { switch (token.kind) { else => |kind| { var expr = (try self.parseAssignmentOrDeclOrLess(ctx)) orelse { _ = self.lexer.read(); continue; }; if (self.lexer.peek()) |next| { switch (next.kind) { else => return expr, } } return expr; }, } } return null; } fn parseAssignmentOrDeclOrLess(self: *Self, ctx: Context) anyerror!?*Ast { var subCtx = ctx.with("allowTuple", ctx.allowTuple); var expr = (try self.parseCommaOrLess(subCtx)) orelse return null; if (self.lexer.peek()) |next| { switch (next.kind) { // _ = .Equal => { self.skipToken(); _ = self.skipNewline(); var value = (try self.parseCommaOrLess(subCtx)) orelse return null; return try self.allocateAst(expr.location, AstSpec{ .Assignment = .{ .pattern = expr, .value = value, } }); }, // _ : .Colon => { self.skipToken(); _ = self.skipNewline(); if (self.lexer.peek()) |next2| { switch (next2.kind) { // _ :: .Colon => { self.skipToken(); const value = (try self.parseCommaOrLess(subCtx)) orelse return null; return try self.allocateAst(expr.location, AstSpec{ .ConstDecl = .{ .pattern = expr, .typ = null, .value = value, } }); }, // _ := .Equal => { self.skipToken(); const value = (try self.parseCommaOrLess(subCtx)) orelse return null; return try self.allocateAst(expr.location, AstSpec{ .VarDecl = .{ .pattern = expr, .typ = null, .value = value, } }); }, // _ : _ else => { const typ = (try self.parseCommaOrLess(subCtx)) orelse return null; if (self.lexer.peek()) |next3| { switch (next3.kind) { // _ : _ : .Colon => { self.skipToken(); _ = self.skipNewline(); const value = (try self.parseCommaOrLess(subCtx)) orelse return null; return try self.allocateAst(expr.location, AstSpec{ .ConstDecl = .{ .pattern = expr, .typ = typ, .value = value, } }); }, // _ : _ = .Equal => { self.skipToken(); _ = self.skipNewline(); const value = (try self.parseCommaOrLess(subCtx)) orelse return null; return try self.allocateAst(expr.location, AstSpec{ .VarDecl = .{ .pattern = expr, .typ = typ, .value = value, } }); }, // _ : _ .Newline => { return try self.allocateAst(expr.location, AstSpec{ .VarDecl = .{ .pattern = expr, .typ = typ, .value = null, } }); }, else => { if (!self.checkDelimiter(ctx)) { self.reportError(&next3.location, "Expected '=' or ':', found {}", .{next3.kind}); return null; } }, } } // _ : _ return try self.allocateAst(expr.location, AstSpec{ .VarDecl = .{ .pattern = expr, .typ = typ, .value = null, } }); }, } } var value = (try self.parseCommaOrLess(subCtx)) orelse return null; return try self.allocateAst(expr.location, AstSpec{ .Assignment = .{ .pattern = expr, .value = value, } }); }, else => return expr, } } return expr; } fn parseCommaOrLess(self: *Self, ctx: Context) anyerror!?*Ast { var expr = (try self.parsePipeOrLess(ctx)) orelse return null; if (ctx.allowTuple and self.check(.Comma) != null) { var args = std.ArrayList(*Ast).init(self.allocator); try args.append(expr); while (self.lexer.peek()) |next| { switch (next.kind) { .Comma => { self.skipToken(); _ = self.skipNewline(); if (self.checkExpression(ctx)) { if (try self.parsePipeOrLess(ctx)) |e| { try args.append(e); } } else { break; } }, else => break, } } return try self.allocateAst(expr.location, AstSpec{ .Tuple = .{ .values = args, } }); } return expr; } fn parsePipeOrLess(self: *Self, ctx: Context) anyerror!?*Ast { var expr = (try self.parseCallOrLess(ctx)) orelse return null; while (self.lexer.peek()) |next| { switch (next.kind) { .Arrow => { self.skipToken(); _ = self.skipNewline(); var right = (try self.parseCallOrLess(ctx)) orelse return null; var pipe = try self.allocateAst(expr.location, AstSpec{ .Pipe = .{ .left = expr, .right = right, } }); expr = pipe; }, else => return expr, } } return expr; } pub fn parseCallOrLess(self: *Self, ctx: Context) anyerror!?*Ast { var expr = (try self.parseAtomic(ctx)) orelse return null; while (self.lexer.peek()) |next| { switch (next.kind) { .ParenLeft => { expr = (try self.parseCall(expr, ctx)) orelse return expr; }, .Period => { self.skipToken(); const right = (try self.parseAtomic(ctx)) orelse return expr; expr = try self.allocateAst(expr.location, AstSpec{ .Access = .{ .left = expr, .right = right, } }); }, else => return expr, } } return expr; } pub fn parseBlock(self: *Self, ctx: Context) anyerror!?*Ast { const braceLeft = self.consume(.BraceLeft, true) orelse return null; var body = std.ArrayList(*Ast).init(self.allocator); errdefer body.deinit(); _ = self.skipNewline(); while (self.lexer.peek()) |token| { if (token.kind == .BraceRight) { break; } if (try self.parseExpression(ctx)) |expr| { try body.append(expr); if (self.check(.BraceRight) == null) { _ = self.consume(.Newline, true); } } else { self.reportError(&braceLeft.location, "Expected expression.", .{}); self.skipToken(); _ = self.skipNewline(); } } const braceRight = self.consume(.BraceRight, true) orelse return null; var ast = try self.allocateAst(braceLeft.location, AstSpec{ .Block = .{ .body = body, } }); return ast; } pub fn parseCall(self: *Self, func: *Ast, ctx: Context) anyerror!?*Ast { const parenLeft = self.consume(.ParenLeft, true) orelse return null; var args = std.ArrayList(*Ast).init(self.allocator); errdefer args.deinit(); var state: enum { AfterOpen, AfterExpr, AfterComma } = .AfterOpen; const argCtx = ctx.with("allowTuple", false); while (self.lexer.peek()) |token| { if (token.kind == .ParenRight) { break; } switch (state) { .AfterOpen => { _ = self.skipNewline(); if (try self.parseExpression(argCtx)) |expr| { try args.append(expr); } else { self.reportError(&parenLeft.location, "Expected argument.", .{}); self.skipToken(); } state = .AfterExpr; }, .AfterExpr => { if (!self.skipNewline()) { _ = self.consume(.Comma, true); } else if (self.check(.ParenRight) == null) { _ = self.consume(.Comma, false); } state = .AfterComma; }, .AfterComma => { _ = self.skipNewline(); if (try self.parseExpression(argCtx)) |expr| { try args.append(expr); } else { self.reportError(&parenLeft.location, "Expected argument.", .{}); self.skipToken(); } state = .AfterExpr; }, } } const parenRight = self.consume(.ParenRight, true) orelse return null; // If the call if followed by a specific kind of token parse the post call expression if (self.lexer.peek()) |token| { switch (token.kind) { .Identifier, .String, .Int, .Float, .BraceLeft, .Bar, => { if (token.kind != .Bar or ctx.allowLambda) { //var block = (try self.parsePipeOrLess(ctx)) orelse return null; var block = (try self.parseCallOrLess(ctx)) orelse return null; try args.append(block); } }, else => {}, } } var ast = try self.allocateAst(func.location, AstSpec{ .Call = .{ .func = func, .args = args, } }); return ast; } pub fn parseLambda(self: *Self, ctx: Context) anyerror!?*Ast { const parenLeft = self.consume(.Bar, true) orelse return null; var args = std.ArrayList(*Ast).init(self.allocator); errdefer args.deinit(); var state: enum { AfterOpen, AfterExpr, AfterComma } = .AfterOpen; const argCtx = ctx.with("allowLambda", false).with("allowTuple", false); _ = self.skipNewline(); while (self.lexer.peek()) |token| { if (token.kind == .Bar) { break; } switch (state) { .AfterOpen => { _ = self.skipNewline(); if (try self.parseExpression(argCtx)) |expr| { try args.append(expr); } else { self.reportError(&parenLeft.location, "Expected argument.", .{}); self.skipToken(); } state = .AfterExpr; }, .AfterExpr => { if (!self.skipNewline()) { _ = self.consume(.Comma, true); } else if (self.check(.Bar) == null) { _ = self.consume(.Comma, false); } state = .AfterComma; }, .AfterComma => { _ = self.skipNewline(); if (try self.parseExpression(argCtx)) |expr| { try args.append(expr); } else { self.reportError(&parenLeft.location, "Expected argument.", .{}); self.skipToken(); } state = .AfterExpr; }, } } const parenRight = self.consume(.Bar, true) orelse return null; _ = self.skipNewline(); var body = (try self.parseCallOrLess(ctx)) orelse return null; var ast = try self.allocateAst(parenLeft.location, AstSpec{ .Lambda = .{ .body = body, .args = args, } }); return ast; } pub fn parseAtomic(self: *Self, ctx: Context) anyerror!?*Ast { if (self.lexer.peek()) |token| { switch (token.kind) { .Identifier => { self.skipToken(); var ast = try self.allocateAst(token.location, AstSpec{ .Identifier = .{ .name = token.data.text } }); return ast; }, .String => { self.skipToken(); var ast = try self.allocateAst(token.location, AstSpec{ .String = .{ .value = token.data.text } }); return ast; }, .Int => { self.skipToken(); var ast = try self.allocateAst(token.location, AstSpec{ .Int = .{ .value = token.data.int } }); return ast; }, .Float => { self.skipToken(); var ast = try self.allocateAst(token.location, AstSpec{ .Float = .{ .value = token.data.float } }); return ast; }, .ParenLeft => { self.skipToken(); _ = self.skipNewline(); var endsInComma = false; var values = try self.parseValues(ctx, &endsInComma); _ = self.consume(.ParenRight, true); if (endsInComma or values.items.len != 1) { return try self.allocateAst(token.location, AstSpec{ .Tuple = .{ .values = values, } }); } const result = values.items[0]; values.deinit(); return result; }, .BraceLeft => return self.parseBlock(ctx), .Bar => { if (ctx.allowLambda) { return self.parseLambda(ctx); } else { return null; } }, else => |kind| { self.reportError(&token.location, "Unexpected token: {any}", .{kind}); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } else { @panic("parseAtomic"); } return null; }, } } return null; } pub fn parseValues(self: *Self, ctx: Context, endsInComma: *bool) anyerror!List(*Ast) { var values = List(*Ast).init(self.allocator); errdefer values.deinit(); while (self.lexer.peek()) |_| { if (self.check(.ParenRight)) |_| { break; } if (try self.parseExpression(Context{ .allowTuple = false, .allowLambda = false })) |ast| { try values.append(ast); } endsInComma.* = false; if (self.lexer.peek() == null or self.check(.ParenRight) != null) { break; } _ = self.consume(.Comma, true); _ = self.skipNewline(); endsInComma.* = true; } return values; } }; fn parseOne(allocator: *std.mem.Allocator, input: []const u8) !?*Ast { var errorReporter = NullErrorReporter{}; var parser = Parser.init(try Lexer.init(input), allocator, &errorReporter.reporter); errdefer parser.deinit(); if (try parser.parseTopLevelExpression()) |expr| { std.testing.expect(parser.lexer.peek() == null); return expr; } return null; } //////////////////////////////////////////// // Tests // //////////////////////////////////////////// test "identifier" { var allocator = std.heap.ArenaAllocator.init(std.testing.allocator); defer allocator.deinit(); if (try parseOne(&allocator.allocator, "id")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Identifier); std.testing.expectEqualStrings("id", ast.spec.Identifier.name); } else { std.testing.expect(false); } } test "string" { var allocator = std.heap.ArenaAllocator.init(std.testing.allocator); defer allocator.deinit(); if (try parseOne(&allocator.allocator, "\"hello world,\nwassup?\"")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .String); std.testing.expectEqualStrings("hello world,\nwassup?", ast.spec.String.value); } else { std.testing.expect(false); } } test "number" { var allocator = std.heap.ArenaAllocator.init(std.testing.allocator); defer allocator.deinit(); // decimal if (try parseOne(&allocator.allocator, "123")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Int); std.testing.expectEqual(@as(u128, 123), ast.spec.Int.value); } else { std.testing.expect(false); } // hex if (try parseOne(&allocator.allocator, "0x123")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Int); std.testing.expectEqual(@as(u128, 291), ast.spec.Int.value); } else { std.testing.expect(false); } // binary if (try parseOne(&allocator.allocator, "0b10110")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Int); std.testing.expectEqual(@as(u128, 22), ast.spec.Int.value); } else { std.testing.expect(false); } } test "block" { var allocator = std.heap.ArenaAllocator.init(std.testing.allocator); defer allocator.deinit(); // empty if (try parseOne(&allocator.allocator, "{}")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Block); var block = &ast.spec.Block; std.testing.expectEqual(@as(u128, 0), block.body.items.len); } else { std.testing.expect(false); } // empty if (try parseOne(&allocator.allocator, "{\n}")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Block); var block = &ast.spec.Block; std.testing.expectEqual(@as(u128, 0), block.body.items.len); } else { std.testing.expect(false); } // non empty if (try parseOne(&allocator.allocator, "{\n5\nalol\n}")) |ast| { std.testing.expect(@as(std.meta.Tag(AstSpec), ast.spec) == .Block); var block = &ast.spec.Block; std.testing.expectEqual(@as(u128, 2), block.body.items.len); std.testing.expect(@as(std.meta.Tag(AstSpec), block.body.items[0].spec) == .Int); std.testing.expectEqual(@as(u128, 5), block.body.items[0].spec.Int.value); std.testing.expect(@as(std.meta.Tag(AstSpec), block.body.items[1].spec) == .Identifier); std.testing.expectEqualStrings("lol", block.body.items[1].spec.Identifier.name); } else { std.testing.expect(false); } }
src/parser.zig
const std = @import("../std.zig"); const builtin = @import("builtin"); const assert = std.debug.assert; const macho = std.macho; const native_arch = builtin.target.cpu.arch; const maxInt = std.math.maxInt; const iovec_const = std.os.iovec_const; extern "c" fn __error() *c_int; pub extern "c" fn NSVersionOfRunTimeLibrary(library_name: [*:0]const u8) u32; pub extern "c" fn _NSGetExecutablePath(buf: [*:0]u8, bufsize: *u32) c_int; pub extern "c" fn _dyld_image_count() u32; pub extern "c" fn _dyld_get_image_header(image_index: u32) ?*mach_header; pub extern "c" fn _dyld_get_image_vmaddr_slide(image_index: u32) usize; pub extern "c" fn _dyld_get_image_name(image_index: u32) [*:0]const u8; pub const COPYFILE_ACL = 1 << 0; pub const COPYFILE_STAT = 1 << 1; pub const COPYFILE_XATTR = 1 << 2; pub const COPYFILE_DATA = 1 << 3; pub const copyfile_state_t = *opaque {}; pub extern "c" fn fcopyfile(from: fd_t, to: fd_t, state: ?copyfile_state_t, flags: u32) c_int; pub extern "c" fn @"realpath$DARWIN_EXTSN"(noalias file_name: [*:0]const u8, noalias resolved_name: [*]u8) ?[*:0]u8; pub const realpath = @"realpath$DARWIN_EXTSN"; pub extern "c" fn __getdirentries64(fd: c_int, buf_ptr: [*]u8, buf_len: usize, basep: *i64) isize; const private = struct { extern "c" fn fstat(fd: fd_t, buf: *Stat) c_int; /// On x86_64 Darwin, fstat has to be manully linked with $INODE64 suffix to /// force 64bit version. /// Note that this is fixed on aarch64 and no longer necessary. extern "c" fn @"fstat$INODE64"(fd: fd_t, buf: *Stat) c_int; extern "c" fn fstatat(dirfd: fd_t, path: [*:0]const u8, stat_buf: *Stat, flags: u32) c_int; /// On x86_64 Darwin, fstatat has to be manully linked with $INODE64 suffix to /// force 64bit version. /// Note that this is fixed on aarch64 and no longer necessary. extern "c" fn @"fstatat$INODE64"(dirfd: fd_t, path_name: [*:0]const u8, buf: *Stat, flags: u32) c_int; }; pub const fstat = if (native_arch == .aarch64) private.fstat else private.@"fstat$INODE64"; pub const fstatat = if (native_arch == .aarch64) private.fstatat else private.@"fstatat$INODE64"; pub extern "c" fn mach_absolute_time() u64; pub extern "c" fn mach_timebase_info(tinfo: ?*mach_timebase_info_data) void; pub extern "c" fn malloc_size(?*const c_void) usize; pub extern "c" fn posix_memalign(memptr: *?*c_void, alignment: usize, size: usize) c_int; pub extern "c" fn kevent64( kq: c_int, changelist: [*]const kevent64_s, nchanges: c_int, eventlist: [*]kevent64_s, nevents: c_int, flags: c_uint, timeout: ?*const timespec, ) c_int; const mach_hdr = if (@sizeOf(usize) == 8) mach_header_64 else mach_header; /// The value of the link editor defined symbol _MH_EXECUTE_SYM is the address /// of the mach header in a Mach-O executable file type. It does not appear in /// any file type other than a MH_EXECUTE file type. The type of the symbol is /// absolute as the header is not part of any section. /// This symbol is populated when linking the system's libc, which is guaranteed /// on this operating system. However when building object files or libraries, /// the system libc won't be linked until the final executable. So we /// export a weak symbol here, to be overridden by the real one. var dummy_execute_header: mach_hdr = undefined; pub extern var _mh_execute_header: mach_hdr; comptime { if (builtin.target.isDarwin()) { @export(dummy_execute_header, .{ .name = "_mh_execute_header", .linkage = .Weak }); } } pub const mach_header_64 = macho.mach_header_64; pub const mach_header = macho.mach_header; pub const _errno = __error; pub extern "c" fn @"close$NOCANCEL"(fd: fd_t) c_int; pub extern "c" fn mach_host_self() mach_port_t; pub extern "c" fn clock_get_time(clock_serv: clock_serv_t, cur_time: *mach_timespec_t) kern_return_t; pub const sf_hdtr = extern struct { headers: [*]const iovec_const, hdr_cnt: c_int, trailers: [*]const iovec_const, trl_cnt: c_int, }; pub extern "c" fn sendfile( in_fd: fd_t, out_fd: fd_t, offset: off_t, len: *off_t, sf_hdtr: ?*sf_hdtr, flags: u32, ) c_int; pub fn sigaddset(set: *sigset_t, signo: u5) void { set.* |= @as(u32, 1) << (signo - 1); } pub extern "c" fn sigaltstack(ss: ?*stack_t, old_ss: ?*stack_t) c_int; pub const AI = struct { /// get address to use bind() pub const PASSIVE = 0x00000001; /// fill ai_canonname pub const CANONNAME = 0x00000002; /// prevent host name resolution pub const NUMERICHOST = 0x00000004; /// prevent service name resolution pub const NUMERICSERV = 0x00001000; }; pub const EAI = enum(c_int) { /// address family for hostname not supported ADDRFAMILY = 1, /// temporary failure in name resolution AGAIN = 2, /// invalid value for ai_flags BADFLAGS = 3, /// non-recoverable failure in name resolution FAIL = 4, /// ai_family not supported FAMILY = 5, /// memory allocation failure MEMORY = 6, /// no address associated with hostname NODATA = 7, /// hostname nor servname provided, or not known NONAME = 8, /// servname not supported for ai_socktype SERVICE = 9, /// ai_socktype not supported SOCKTYPE = 10, /// system error returned in errno SYSTEM = 11, /// invalid value for hints BADHINTS = 12, /// resolved protocol is unknown PROTOCOL = 13, /// argument buffer overflow OVERFLOW = 14, _, }; pub const EAI_MAX = 15; pub const pthread_mutex_t = extern struct { __sig: c_long = 0x32AAABA7, __opaque: [__PTHREAD_MUTEX_SIZE__]u8 = [_]u8{0} ** __PTHREAD_MUTEX_SIZE__, }; pub const pthread_cond_t = extern struct { __sig: c_long = 0x3CB0B1BB, __opaque: [__PTHREAD_COND_SIZE__]u8 = [_]u8{0} ** __PTHREAD_COND_SIZE__, }; pub const pthread_rwlock_t = extern struct { __sig: c_long = 0x2DA8B3B4, __opaque: [192]u8 = [_]u8{0} ** 192, }; pub const sem_t = c_int; const __PTHREAD_MUTEX_SIZE__ = if (@sizeOf(usize) == 8) 56 else 40; const __PTHREAD_COND_SIZE__ = if (@sizeOf(usize) == 8) 40 else 24; pub const pthread_attr_t = extern struct { __sig: c_long, __opaque: [56]u8, }; const pthread_t = std.c.pthread_t; pub extern "c" fn pthread_threadid_np(thread: ?pthread_t, thread_id: *u64) c_int; pub extern "c" fn pthread_setname_np(name: [*:0]const u8) E; pub extern "c" fn pthread_getname_np(thread: std.c.pthread_t, name: [*:0]u8, len: usize) E; pub extern "c" fn arc4random_buf(buf: [*]u8, len: usize) void; // Grand Central Dispatch is exposed by libSystem. pub extern "c" fn dispatch_release(object: *c_void) void; pub const dispatch_semaphore_t = *opaque {}; pub extern "c" fn dispatch_semaphore_create(value: isize) ?dispatch_semaphore_t; pub extern "c" fn dispatch_semaphore_wait(dsema: dispatch_semaphore_t, timeout: dispatch_time_t) isize; pub extern "c" fn dispatch_semaphore_signal(dsema: dispatch_semaphore_t) isize; pub const dispatch_time_t = u64; pub const DISPATCH_TIME_NOW = @as(dispatch_time_t, 0); pub const DISPATCH_TIME_FOREVER = ~@as(dispatch_time_t, 0); pub extern "c" fn dispatch_time(when: dispatch_time_t, delta: i64) dispatch_time_t; const dispatch_once_t = usize; const dispatch_function_t = fn (?*c_void) callconv(.C) void; pub extern fn dispatch_once_f( predicate: *dispatch_once_t, context: ?*c_void, function: dispatch_function_t, ) void; // Undocumented futex-like API available on darwin 16+ // (macOS 10.12+, iOS 10.0+, tvOS 10.0+, watchOS 3.0+, catalyst 13.0+). // // [ulock.h]: https://github.com/apple/darwin-xnu/blob/master/bsd/sys/ulock.h // [sys_ulock.c]: https://github.com/apple/darwin-xnu/blob/master/bsd/kern/sys_ulock.c pub const UL_COMPARE_AND_WAIT = 1; pub const UL_UNFAIR_LOCK = 2; // Obsolete/deprecated pub const UL_OSSPINLOCK = UL_COMPARE_AND_WAIT; pub const UL_HANDOFFLOCK = UL_UNFAIR_LOCK; pub const ULF_WAKE_ALL = 0x100; pub const ULF_WAKE_THREAD = 0x200; pub const ULF_WAIT_WORKQ_DATA_CONTENTION = 0x10000; pub const ULF_WAIT_CANCEL_POINT = 0x20000; pub const ULF_NO_ERRNO = 0x1000000; // The following are only supported on darwin 19+ // (macOS 10.15+, iOS 13.0+) pub const UL_COMPARE_AND_WAIT_SHARED = 3; pub const UL_UNFAIR_LOCK64_SHARED = 4; pub const UL_COMPARE_AND_WAIT64 = 5; pub const UL_COMPARE_AND_WAIT64_SHARED = 6; pub const ULF_WAIT_ADAPTIVE_SPIN = 0x40000; pub extern "c" fn __ulock_wait2(op: u32, addr: ?*const c_void, val: u64, timeout_ns: u64, val2: u64) c_int; pub extern "c" fn __ulock_wait(op: u32, addr: ?*const c_void, val: u64, timeout_us: u32) c_int; pub extern "c" fn __ulock_wake(op: u32, addr: ?*const c_void, val: u64) c_int; pub const OS_UNFAIR_LOCK_INIT = os_unfair_lock{}; pub const os_unfair_lock_t = *os_unfair_lock; pub const os_unfair_lock = extern struct { _os_unfair_lock_opaque: u32 = 0, }; pub extern "c" fn os_unfair_lock_lock(o: os_unfair_lock_t) void; pub extern "c" fn os_unfair_lock_unlock(o: os_unfair_lock_t) void; pub extern "c" fn os_unfair_lock_trylock(o: os_unfair_lock_t) bool; pub extern "c" fn os_unfair_lock_assert_owner(o: os_unfair_lock_t) void; pub extern "c" fn os_unfair_lock_assert_not_owner(o: os_unfair_lock_t) void; // XXX: close -> close$NOCANCEL // XXX: getdirentries -> _getdirentries64 pub extern "c" fn clock_getres(clk_id: c_int, tp: *timespec) c_int; pub extern "c" fn clock_gettime(clk_id: c_int, tp: *timespec) c_int; pub extern "c" fn getrusage(who: c_int, usage: *rusage) c_int; pub extern "c" fn gettimeofday(noalias tv: ?*timeval, noalias tz: ?*timezone) c_int; pub extern "c" fn nanosleep(rqtp: *const timespec, rmtp: ?*timespec) c_int; pub extern "c" fn sched_yield() c_int; pub extern "c" fn sigaction(sig: c_int, noalias act: ?*const Sigaction, noalias oact: ?*Sigaction) c_int; pub extern "c" fn sigprocmask(how: c_int, noalias set: ?*const sigset_t, noalias oset: ?*sigset_t) c_int; pub extern "c" fn socket(domain: c_uint, sock_type: c_uint, protocol: c_uint) c_int; pub extern "c" fn stat(noalias path: [*:0]const u8, noalias buf: *Stat) c_int; pub extern "c" fn sigfillset(set: ?*sigset_t) void; pub extern "c" fn alarm(seconds: c_uint) c_uint; pub extern "c" fn sigwait(set: ?*sigset_t, sig: ?*c_int) c_int; // See: https://opensource.apple.com/source/xnu/xnu-6153.141.1/bsd/sys/_types.h.auto.html // TODO: audit mode_t/pid_t, should likely be u16/i32 pub const fd_t = c_int; pub const pid_t = c_int; pub const mode_t = c_uint; pub const uid_t = u32; pub const gid_t = u32; pub const in_port_t = u16; pub const sa_family_t = u8; pub const socklen_t = u32; pub const sockaddr = extern struct { len: u8, family: sa_family_t, data: [14]u8, pub const SS_MAXSIZE = 128; pub const storage = std.x.os.Socket.Address.Native.Storage; pub const in = extern struct { len: u8 = @sizeOf(in), family: sa_family_t = AF.INET, port: in_port_t, addr: u32, zero: [8]u8 = [8]u8{ 0, 0, 0, 0, 0, 0, 0, 0 }, }; pub const in6 = extern struct { len: u8 = @sizeOf(in6), family: sa_family_t = AF.INET6, port: in_port_t, flowinfo: u32, addr: [16]u8, scope_id: u32, }; /// UNIX domain socket pub const un = extern struct { len: u8 = @sizeOf(un), family: sa_family_t = AF.UNIX, path: [104]u8, }; }; pub const timeval = extern struct { tv_sec: c_long, tv_usec: i32, }; pub const timezone = extern struct { tz_minuteswest: i32, tz_dsttime: i32, }; pub const mach_timebase_info_data = extern struct { numer: u32, denom: u32, }; pub const off_t = i64; pub const ino_t = u64; pub const Flock = extern struct { l_start: off_t, l_len: off_t, l_pid: pid_t, l_type: i16, l_whence: i16, }; pub const Stat = extern struct { dev: i32, mode: u16, nlink: u16, ino: ino_t, uid: uid_t, gid: gid_t, rdev: i32, atimesec: isize, atimensec: isize, mtimesec: isize, mtimensec: isize, ctimesec: isize, ctimensec: isize, birthtimesec: isize, birthtimensec: isize, size: off_t, blocks: i64, blksize: i32, flags: u32, gen: u32, lspare: i32, qspare: [2]i64, pub fn atime(self: @This()) timespec { return timespec{ .tv_sec = self.atimesec, .tv_nsec = self.atimensec, }; } pub fn mtime(self: @This()) timespec { return timespec{ .tv_sec = self.mtimesec, .tv_nsec = self.mtimensec, }; } pub fn ctime(self: @This()) timespec { return timespec{ .tv_sec = self.ctimesec, .tv_nsec = self.ctimensec, }; } }; pub const timespec = extern struct { tv_sec: isize, tv_nsec: isize, }; pub const sigset_t = u32; pub const empty_sigset: sigset_t = 0; pub const SIG = struct { pub const ERR = @intToPtr(?Sigaction.sigaction_fn, maxInt(usize)); pub const DFL = @intToPtr(?Sigaction.sigaction_fn, 0); pub const IGN = @intToPtr(?Sigaction.sigaction_fn, 1); pub const HOLD = @intToPtr(?Sigaction.sigaction_fn, 5); /// block specified signal set pub const _BLOCK = 1; /// unblock specified signal set pub const _UNBLOCK = 2; /// set specified signal set pub const _SETMASK = 3; /// hangup pub const HUP = 1; /// interrupt pub const INT = 2; /// quit pub const QUIT = 3; /// illegal instruction (not reset when caught) pub const ILL = 4; /// trace trap (not reset when caught) pub const TRAP = 5; /// abort() pub const ABRT = 6; /// pollable event ([XSR] generated, not supported) pub const POLL = 7; /// compatibility pub const IOT = ABRT; /// EMT instruction pub const EMT = 7; /// floating point exception pub const FPE = 8; /// kill (cannot be caught or ignored) pub const KILL = 9; /// bus error pub const BUS = 10; /// segmentation violation pub const SEGV = 11; /// bad argument to system call pub const SYS = 12; /// write on a pipe with no one to read it pub const PIPE = 13; /// alarm clock pub const ALRM = 14; /// software termination signal from kill pub const TERM = 15; /// urgent condition on IO channel pub const URG = 16; /// sendable stop signal not from tty pub const STOP = 17; /// stop signal from tty pub const TSTP = 18; /// continue a stopped process pub const CONT = 19; /// to parent on child stop or exit pub const CHLD = 20; /// to readers pgrp upon background tty read pub const TTIN = 21; /// like TTIN for output if (tp->t_local&LTOSTOP) pub const TTOU = 22; /// input/output possible signal pub const IO = 23; /// exceeded CPU time limit pub const XCPU = 24; /// exceeded file size limit pub const XFSZ = 25; /// virtual time alarm pub const VTALRM = 26; /// profiling time alarm pub const PROF = 27; /// window size changes pub const WINCH = 28; /// information request pub const INFO = 29; /// user defined signal 1 pub const USR1 = 30; /// user defined signal 2 pub const USR2 = 31; }; pub const siginfo_t = extern struct { signo: c_int, errno: c_int, code: c_int, pid: pid_t, uid: uid_t, status: c_int, addr: *c_void, value: extern union { int: c_int, ptr: *c_void, }, si_band: c_long, _pad: [7]c_ulong, }; /// Renamed from `sigaction` to `Sigaction` to avoid conflict with function name. pub const Sigaction = extern struct { pub const handler_fn = fn (c_int) callconv(.C) void; pub const sigaction_fn = fn (c_int, *const siginfo_t, ?*const c_void) callconv(.C) void; handler: extern union { handler: ?handler_fn, sigaction: ?sigaction_fn, }, mask: sigset_t, flags: c_uint, }; pub const dirent = extern struct { d_ino: usize, d_seekoff: usize, d_reclen: u16, d_namlen: u16, d_type: u8, d_name: u8, // field address is address of first byte of name pub fn reclen(self: dirent) u16 { return self.d_reclen; } }; /// Renamed from `kevent` to `Kevent` to avoid conflict with function name. pub const Kevent = extern struct { ident: usize, filter: i16, flags: u16, fflags: u32, data: isize, udata: usize, }; // sys/types.h on macos uses #pragma pack(4) so these checks are // to make sure the struct is laid out the same. These values were // produced from C code using the offsetof macro. comptime { assert(@offsetOf(Kevent, "ident") == 0); assert(@offsetOf(Kevent, "filter") == 8); assert(@offsetOf(Kevent, "flags") == 10); assert(@offsetOf(Kevent, "fflags") == 12); assert(@offsetOf(Kevent, "data") == 16); assert(@offsetOf(Kevent, "udata") == 24); } pub const kevent64_s = extern struct { ident: u64, filter: i16, flags: u16, fflags: u32, data: i64, udata: u64, ext: [2]u64, }; // sys/types.h on macos uses #pragma pack() so these checks are // to make sure the struct is laid out the same. These values were // produced from C code using the offsetof macro. comptime { assert(@offsetOf(kevent64_s, "ident") == 0); assert(@offsetOf(kevent64_s, "filter") == 8); assert(@offsetOf(kevent64_s, "flags") == 10); assert(@offsetOf(kevent64_s, "fflags") == 12); assert(@offsetOf(kevent64_s, "data") == 16); assert(@offsetOf(kevent64_s, "udata") == 24); assert(@offsetOf(kevent64_s, "ext") == 32); } pub const mach_port_t = c_uint; pub const clock_serv_t = mach_port_t; pub const clock_res_t = c_int; pub const mach_port_name_t = natural_t; pub const natural_t = c_uint; pub const mach_timespec_t = extern struct { tv_sec: c_uint, tv_nsec: clock_res_t, }; pub const kern_return_t = c_int; pub const host_t = mach_port_t; pub const CALENDAR_CLOCK = 1; pub const PATH_MAX = 1024; pub const IOV_MAX = 16; pub const STDIN_FILENO = 0; pub const STDOUT_FILENO = 1; pub const STDERR_FILENO = 2; pub const PROT = struct { /// [MC2] no permissions pub const NONE = 0x00; /// [MC2] pages can be read pub const READ = 0x01; /// [MC2] pages can be written pub const WRITE = 0x02; /// [MC2] pages can be executed pub const EXEC = 0x04; }; pub const MAP = struct { /// allocated from memory, swap space pub const ANONYMOUS = 0x1000; /// map from file (default) pub const FILE = 0x0000; /// interpret addr exactly pub const FIXED = 0x0010; /// region may contain semaphores pub const HASSEMAPHORE = 0x0200; /// changes are private pub const PRIVATE = 0x0002; /// share changes pub const SHARED = 0x0001; /// don't cache pages for this mapping pub const NOCACHE = 0x0400; /// don't reserve needed swap area pub const NORESERVE = 0x0040; pub const FAILED = @intToPtr(*c_void, maxInt(usize)); }; pub const SA = struct { /// take signal on signal stack pub const ONSTACK = 0x0001; /// restart system on signal return pub const RESTART = 0x0002; /// reset to SIG.DFL when taking signal pub const RESETHAND = 0x0004; /// do not generate SIG.CHLD on child stop pub const NOCLDSTOP = 0x0008; /// don't mask the signal we're delivering pub const NODEFER = 0x0010; /// don't keep zombies around pub const NOCLDWAIT = 0x0020; /// signal handler with SIGINFO args pub const SIGINFO = 0x0040; /// do not bounce off kernel's sigtramp pub const USERTRAMP = 0x0100; /// signal handler with SIGINFO args with 64bit regs information pub const @"64REGSET" = 0x0200; }; pub const F_OK = 0; pub const X_OK = 1; pub const W_OK = 2; pub const R_OK = 4; pub const O = struct { pub const PATH = 0x0000; /// open for reading only pub const RDONLY = 0x0000; /// open for writing only pub const WRONLY = 0x0001; /// open for reading and writing pub const RDWR = 0x0002; /// do not block on open or for data to become available pub const NONBLOCK = 0x0004; /// append on each write pub const APPEND = 0x0008; /// create file if it does not exist pub const CREAT = 0x0200; /// truncate size to 0 pub const TRUNC = 0x0400; /// error if CREAT and the file exists pub const EXCL = 0x0800; /// atomically obtain a shared lock pub const SHLOCK = 0x0010; /// atomically obtain an exclusive lock pub const EXLOCK = 0x0020; /// do not follow symlinks pub const NOFOLLOW = 0x0100; /// allow open of symlinks pub const SYMLINK = 0x200000; /// descriptor requested for event notifications only pub const EVTONLY = 0x8000; /// mark as close-on-exec pub const CLOEXEC = 0x1000000; pub const ACCMODE = 3; pub const ALERT = 536870912; pub const ASYNC = 64; pub const DIRECTORY = 1048576; pub const DP_GETRAWENCRYPTED = 1; pub const DP_GETRAWUNENCRYPTED = 2; pub const DSYNC = 4194304; pub const FSYNC = SYNC; pub const NOCTTY = 131072; pub const POPUP = 2147483648; pub const SYNC = 128; }; pub const SEEK = struct { pub const SET = 0x0; pub const CUR = 0x1; pub const END = 0x2; }; pub const DT = struct { pub const UNKNOWN = 0; pub const FIFO = 1; pub const CHR = 2; pub const DIR = 4; pub const BLK = 6; pub const REG = 8; pub const LNK = 10; pub const SOCK = 12; pub const WHT = 14; }; /// no flag value pub const KEVENT_FLAG_NONE = 0x000; /// immediate timeout pub const KEVENT_FLAG_IMMEDIATE = 0x001; /// output events only include change pub const KEVENT_FLAG_ERROR_EVENTS = 0x002; /// add event to kq (implies enable) pub const EV_ADD = 0x0001; /// delete event from kq pub const EV_DELETE = 0x0002; /// enable event pub const EV_ENABLE = 0x0004; /// disable event (not reported) pub const EV_DISABLE = 0x0008; /// only report one occurrence pub const EV_ONESHOT = 0x0010; /// clear event state after reporting pub const EV_CLEAR = 0x0020; /// force immediate event output /// ... with or without EV_ERROR /// ... use KEVENT_FLAG_ERROR_EVENTS /// on syscalls supporting flags pub const EV_RECEIPT = 0x0040; /// disable event after reporting pub const EV_DISPATCH = 0x0080; /// unique kevent per udata value pub const EV_UDATA_SPECIFIC = 0x0100; /// ... in combination with EV_DELETE /// will defer delete until udata-specific /// event enabled. EINPROGRESS will be /// returned to indicate the deferral pub const EV_DISPATCH2 = EV_DISPATCH | EV_UDATA_SPECIFIC; /// report that source has vanished /// ... only valid with EV_DISPATCH2 pub const EV_VANISHED = 0x0200; /// reserved by system pub const EV_SYSFLAGS = 0xF000; /// filter-specific flag pub const EV_FLAG0 = 0x1000; /// filter-specific flag pub const EV_FLAG1 = 0x2000; /// EOF detected pub const EV_EOF = 0x8000; /// error, data contains errno pub const EV_ERROR = 0x4000; pub const EV_POLL = EV_FLAG0; pub const EV_OOBAND = EV_FLAG1; pub const EVFILT_READ = -1; pub const EVFILT_WRITE = -2; /// attached to aio requests pub const EVFILT_AIO = -3; /// attached to vnodes pub const EVFILT_VNODE = -4; /// attached to struct proc pub const EVFILT_PROC = -5; /// attached to struct proc pub const EVFILT_SIGNAL = -6; /// timers pub const EVFILT_TIMER = -7; /// Mach portsets pub const EVFILT_MACHPORT = -8; /// Filesystem events pub const EVFILT_FS = -9; /// User events pub const EVFILT_USER = -10; /// Virtual memory events pub const EVFILT_VM = -12; /// Exception events pub const EVFILT_EXCEPT = -15; pub const EVFILT_SYSCOUNT = 17; /// On input, NOTE_TRIGGER causes the event to be triggered for output. pub const NOTE_TRIGGER = 0x01000000; /// ignore input fflags pub const NOTE_FFNOP = 0x00000000; /// and fflags pub const NOTE_FFAND = 0x40000000; /// or fflags pub const NOTE_FFOR = 0x80000000; /// copy fflags pub const NOTE_FFCOPY = 0xc0000000; /// mask for operations pub const NOTE_FFCTRLMASK = 0xc0000000; pub const NOTE_FFLAGSMASK = 0x00ffffff; /// low water mark pub const NOTE_LOWAT = 0x00000001; /// OOB data pub const NOTE_OOB = 0x00000002; /// vnode was removed pub const NOTE_DELETE = 0x00000001; /// data contents changed pub const NOTE_WRITE = 0x00000002; /// size increased pub const NOTE_EXTEND = 0x00000004; /// attributes changed pub const NOTE_ATTRIB = 0x00000008; /// link count changed pub const NOTE_LINK = 0x00000010; /// vnode was renamed pub const NOTE_RENAME = 0x00000020; /// vnode access was revoked pub const NOTE_REVOKE = 0x00000040; /// No specific vnode event: to test for EVFILT_READ activation pub const NOTE_NONE = 0x00000080; /// vnode was unlocked by flock(2) pub const NOTE_FUNLOCK = 0x00000100; /// process exited pub const NOTE_EXIT = 0x80000000; /// process forked pub const NOTE_FORK = 0x40000000; /// process exec'd pub const NOTE_EXEC = 0x20000000; /// shared with EVFILT_SIGNAL pub const NOTE_SIGNAL = 0x08000000; /// exit status to be returned, valid for child process only pub const NOTE_EXITSTATUS = 0x04000000; /// provide details on reasons for exit pub const NOTE_EXIT_DETAIL = 0x02000000; /// mask for signal & exit status pub const NOTE_PDATAMASK = 0x000fffff; pub const NOTE_PCTRLMASK = (~NOTE_PDATAMASK); pub const NOTE_EXIT_DETAIL_MASK = 0x00070000; pub const NOTE_EXIT_DECRYPTFAIL = 0x00010000; pub const NOTE_EXIT_MEMORY = 0x00020000; pub const NOTE_EXIT_CSERROR = 0x00040000; /// will react on memory pressure pub const NOTE_VM_PRESSURE = 0x80000000; /// will quit on memory pressure, possibly after cleaning up dirty state pub const NOTE_VM_PRESSURE_TERMINATE = 0x40000000; /// will quit immediately on memory pressure pub const NOTE_VM_PRESSURE_SUDDEN_TERMINATE = 0x20000000; /// there was an error pub const NOTE_VM_ERROR = 0x10000000; /// data is seconds pub const NOTE_SECONDS = 0x00000001; /// data is microseconds pub const NOTE_USECONDS = 0x00000002; /// data is nanoseconds pub const NOTE_NSECONDS = 0x00000004; /// absolute timeout pub const NOTE_ABSOLUTE = 0x00000008; /// ext[1] holds leeway for power aware timers pub const NOTE_LEEWAY = 0x00000010; /// system does minimal timer coalescing pub const NOTE_CRITICAL = 0x00000020; /// system does maximum timer coalescing pub const NOTE_BACKGROUND = 0x00000040; pub const NOTE_MACH_CONTINUOUS_TIME = 0x00000080; /// data is mach absolute time units pub const NOTE_MACHTIME = 0x00000100; pub const AF = struct { pub const UNSPEC = 0; pub const LOCAL = 1; pub const UNIX = LOCAL; pub const INET = 2; pub const SYS_CONTROL = 2; pub const IMPLINK = 3; pub const PUP = 4; pub const CHAOS = 5; pub const NS = 6; pub const ISO = 7; pub const OSI = ISO; pub const ECMA = 8; pub const DATAKIT = 9; pub const CCITT = 10; pub const SNA = 11; pub const DECnet = 12; pub const DLI = 13; pub const LAT = 14; pub const HYLINK = 15; pub const APPLETALK = 16; pub const ROUTE = 17; pub const LINK = 18; pub const XTP = 19; pub const COIP = 20; pub const CNT = 21; pub const RTIP = 22; pub const IPX = 23; pub const SIP = 24; pub const PIP = 25; pub const ISDN = 28; pub const E164 = ISDN; pub const KEY = 29; pub const INET6 = 30; pub const NATM = 31; pub const SYSTEM = 32; pub const NETBIOS = 33; pub const PPP = 34; pub const MAX = 40; }; pub const PF = struct { pub const UNSPEC = AF.UNSPEC; pub const LOCAL = AF.LOCAL; pub const UNIX = PF.LOCAL; pub const INET = AF.INET; pub const IMPLINK = AF.IMPLINK; pub const PUP = AF.PUP; pub const CHAOS = AF.CHAOS; pub const NS = AF.NS; pub const ISO = AF.ISO; pub const OSI = AF.ISO; pub const ECMA = AF.ECMA; pub const DATAKIT = AF.DATAKIT; pub const CCITT = AF.CCITT; pub const SNA = AF.SNA; pub const DECnet = AF.DECnet; pub const DLI = AF.DLI; pub const LAT = AF.LAT; pub const HYLINK = AF.HYLINK; pub const APPLETALK = AF.APPLETALK; pub const ROUTE = AF.ROUTE; pub const LINK = AF.LINK; pub const XTP = AF.XTP; pub const COIP = AF.COIP; pub const CNT = AF.CNT; pub const SIP = AF.SIP; pub const IPX = AF.IPX; pub const RTIP = AF.RTIP; pub const PIP = AF.PIP; pub const ISDN = AF.ISDN; pub const KEY = AF.KEY; pub const INET6 = AF.INET6; pub const NATM = AF.NATM; pub const SYSTEM = AF.SYSTEM; pub const NETBIOS = AF.NETBIOS; pub const PPP = AF.PPP; pub const MAX = AF.MAX; }; pub const SYSPROTO_EVENT = 1; pub const SYSPROTO_CONTROL = 2; pub const SOCK = struct { pub const STREAM = 1; pub const DGRAM = 2; pub const RAW = 3; pub const RDM = 4; pub const SEQPACKET = 5; pub const MAXADDRLEN = 255; /// Not actually supported by Darwin, but Zig supplies a shim. /// This numerical value is not ABI-stable. It need only not conflict /// with any other `SOCK` bits. pub const CLOEXEC = 1 << 15; /// Not actually supported by Darwin, but Zig supplies a shim. /// This numerical value is not ABI-stable. It need only not conflict /// with any other `SOCK` bits. pub const NONBLOCK = 1 << 16; }; pub const IPPROTO = struct { pub const ICMP = 1; pub const ICMPV6 = 58; pub const TCP = 6; pub const UDP = 17; pub const IP = 0; pub const IPV6 = 41; }; pub const SOL = struct { pub const SOCKET = 0xffff; }; pub const SO = struct { pub const DEBUG = 0x0001; pub const ACCEPTCONN = 0x0002; pub const REUSEADDR = 0x0004; pub const KEEPALIVE = 0x0008; pub const DONTROUTE = 0x0010; pub const BROADCAST = 0x0020; pub const USELOOPBACK = 0x0040; pub const LINGER = 0x1080; pub const OOBINLINE = 0x0100; pub const REUSEPORT = 0x0200; pub const ACCEPTFILTER = 0x1000; pub const SNDBUF = 0x1001; pub const RCVBUF = 0x1002; pub const SNDLOWAT = 0x1003; pub const RCVLOWAT = 0x1004; pub const SNDTIMEO = 0x1005; pub const RCVTIMEO = 0x1006; pub const ERROR = 0x1007; pub const TYPE = 0x1008; pub const NREAD = 0x1020; pub const NKE = 0x1021; pub const NOSIGPIPE = 0x1022; pub const NOADDRERR = 0x1023; pub const NWRITE = 0x1024; pub const REUSESHAREUID = 0x1025; }; pub const W = struct { /// [XSI] no hang in wait/no child to reap pub const NOHANG = 0x00000001; /// [XSI] notify on stop, untraced child pub const UNTRACED = 0x00000002; pub fn EXITSTATUS(x: u32) u8 { return @intCast(u8, x >> 8); } pub fn TERMSIG(x: u32) u32 { return status(x); } pub fn STOPSIG(x: u32) u32 { return x >> 8; } pub fn IFEXITED(x: u32) bool { return status(x) == 0; } pub fn IFSTOPPED(x: u32) bool { return status(x) == stopped and STOPSIG(x) != 0x13; } pub fn IFSIGNALED(x: u32) bool { return status(x) != stopped and status(x) != 0; } fn status(x: u32) u32 { return x & 0o177; } const stopped = 0o177; }; pub const E = enum(u16) { /// No error occurred. SUCCESS = 0, /// Operation not permitted PERM = 1, /// No such file or directory NOENT = 2, /// No such process SRCH = 3, /// Interrupted system call INTR = 4, /// Input/output error IO = 5, /// Device not configured NXIO = 6, /// Argument list too long @"2BIG" = 7, /// Exec format error NOEXEC = 8, /// Bad file descriptor BADF = 9, /// No child processes CHILD = 10, /// Resource deadlock avoided DEADLK = 11, /// Cannot allocate memory NOMEM = 12, /// Permission denied ACCES = 13, /// Bad address FAULT = 14, /// Block device required NOTBLK = 15, /// Device / Resource busy BUSY = 16, /// File exists EXIST = 17, /// Cross-device link XDEV = 18, /// Operation not supported by device NODEV = 19, /// Not a directory NOTDIR = 20, /// Is a directory ISDIR = 21, /// Invalid argument INVAL = 22, /// Too many open files in system NFILE = 23, /// Too many open files MFILE = 24, /// Inappropriate ioctl for device NOTTY = 25, /// Text file busy TXTBSY = 26, /// File too large FBIG = 27, /// No space left on device NOSPC = 28, /// Illegal seek SPIPE = 29, /// Read-only file system ROFS = 30, /// Too many links MLINK = 31, /// Broken pipe PIPE = 32, // math software /// Numerical argument out of domain DOM = 33, /// Result too large RANGE = 34, // non-blocking and interrupt i/o /// Resource temporarily unavailable /// This is the same code used for `WOULDBLOCK`. AGAIN = 35, /// Operation now in progress INPROGRESS = 36, /// Operation already in progress ALREADY = 37, // ipc/network software -- argument errors /// Socket operation on non-socket NOTSOCK = 38, /// Destination address required DESTADDRREQ = 39, /// Message too long MSGSIZE = 40, /// Protocol wrong type for socket PROTOTYPE = 41, /// Protocol not available NOPROTOOPT = 42, /// Protocol not supported PROTONOSUPPORT = 43, /// Socket type not supported SOCKTNOSUPPORT = 44, /// Operation not supported /// The same code is used for `NOTSUP`. OPNOTSUPP = 45, /// Protocol family not supported PFNOSUPPORT = 46, /// Address family not supported by protocol family AFNOSUPPORT = 47, /// Address already in use ADDRINUSE = 48, /// Can't assign requested address // ipc/network software -- operational errors ADDRNOTAVAIL = 49, /// Network is down NETDOWN = 50, /// Network is unreachable NETUNREACH = 51, /// Network dropped connection on reset NETRESET = 52, /// Software caused connection abort CONNABORTED = 53, /// Connection reset by peer CONNRESET = 54, /// No buffer space available NOBUFS = 55, /// Socket is already connected ISCONN = 56, /// Socket is not connected NOTCONN = 57, /// Can't send after socket shutdown SHUTDOWN = 58, /// Too many references: can't splice TOOMANYREFS = 59, /// Operation timed out TIMEDOUT = 60, /// Connection refused CONNREFUSED = 61, /// Too many levels of symbolic links LOOP = 62, /// File name too long NAMETOOLONG = 63, /// Host is down HOSTDOWN = 64, /// No route to host HOSTUNREACH = 65, /// Directory not empty // quotas & mush NOTEMPTY = 66, /// Too many processes PROCLIM = 67, /// Too many users USERS = 68, /// Disc quota exceeded // Network File System DQUOT = 69, /// Stale NFS file handle STALE = 70, /// Too many levels of remote in path REMOTE = 71, /// RPC struct is bad BADRPC = 72, /// RPC version wrong RPCMISMATCH = 73, /// RPC prog. not avail PROGUNAVAIL = 74, /// Program version wrong PROGMISMATCH = 75, /// Bad procedure for program PROCUNAVAIL = 76, /// No locks available NOLCK = 77, /// Function not implemented NOSYS = 78, /// Inappropriate file type or format FTYPE = 79, /// Authentication error AUTH = 80, /// Need authenticator NEEDAUTH = 81, // Intelligent device errors /// Device power is off PWROFF = 82, /// Device error, e.g. paper out DEVERR = 83, /// Value too large to be stored in data type OVERFLOW = 84, // Program loading errors /// Bad executable BADEXEC = 85, /// Bad CPU type in executable BADARCH = 86, /// Shared library version mismatch SHLIBVERS = 87, /// Malformed Macho file BADMACHO = 88, /// Operation canceled CANCELED = 89, /// Identifier removed IDRM = 90, /// No message of desired type NOMSG = 91, /// Illegal byte sequence ILSEQ = 92, /// Attribute not found NOATTR = 93, /// Bad message BADMSG = 94, /// Reserved MULTIHOP = 95, /// No message available on STREAM NODATA = 96, /// Reserved NOLINK = 97, /// No STREAM resources NOSR = 98, /// Not a STREAM NOSTR = 99, /// Protocol error PROTO = 100, /// STREAM ioctl timeout TIME = 101, /// No such policy registered NOPOLICY = 103, /// State not recoverable NOTRECOVERABLE = 104, /// Previous owner died OWNERDEAD = 105, /// Interface output queue is full QFULL = 106, _, }; pub const SIGSTKSZ = 131072; pub const MINSIGSTKSZ = 32768; pub const SS_ONSTACK = 1; pub const SS_DISABLE = 4; pub const stack_t = extern struct { sp: [*]u8, size: isize, flags: i32, }; pub const S = struct { pub const IFMT = 0o170000; pub const IFIFO = 0o010000; pub const IFCHR = 0o020000; pub const IFDIR = 0o040000; pub const IFBLK = 0o060000; pub const IFREG = 0o100000; pub const IFLNK = 0o120000; pub const IFSOCK = 0o140000; pub const IFWHT = 0o160000; pub const ISUID = 0o4000; pub const ISGID = 0o2000; pub const ISVTX = 0o1000; pub const IRWXU = 0o700; pub const IRUSR = 0o400; pub const IWUSR = 0o200; pub const IXUSR = 0o100; pub const IRWXG = 0o070; pub const IRGRP = 0o040; pub const IWGRP = 0o020; pub const IXGRP = 0o010; pub const IRWXO = 0o007; pub const IROTH = 0o004; pub const IWOTH = 0o002; pub const IXOTH = 0o001; pub fn ISFIFO(m: u32) bool { return m & IFMT == IFIFO; } pub fn ISCHR(m: u32) bool { return m & IFMT == IFCHR; } pub fn ISDIR(m: u32) bool { return m & IFMT == IFDIR; } pub fn ISBLK(m: u32) bool { return m & IFMT == IFBLK; } pub fn ISREG(m: u32) bool { return m & IFMT == IFREG; } pub fn ISLNK(m: u32) bool { return m & IFMT == IFLNK; } pub fn ISSOCK(m: u32) bool { return m & IFMT == IFSOCK; } pub fn IWHT(m: u32) bool { return m & IFMT == IFWHT; } }; pub const HOST_NAME_MAX = 72; pub const AT = struct { pub const FDCWD = -2; /// Use effective ids in access check pub const EACCESS = 0x0010; /// Act on the symlink itself not the target pub const SYMLINK_NOFOLLOW = 0x0020; /// Act on target of symlink pub const SYMLINK_FOLLOW = 0x0040; /// Path refers to directory pub const REMOVEDIR = 0x0080; }; pub const addrinfo = extern struct { flags: i32, family: i32, socktype: i32, protocol: i32, addrlen: socklen_t, canonname: ?[*:0]u8, addr: ?*sockaddr, next: ?*addrinfo, }; pub const RTLD = struct { pub const LAZY = 0x1; pub const NOW = 0x2; pub const LOCAL = 0x4; pub const GLOBAL = 0x8; pub const NOLOAD = 0x10; pub const NODELETE = 0x80; pub const FIRST = 0x100; pub const NEXT = @intToPtr(*c_void, @bitCast(usize, @as(isize, -1))); pub const DEFAULT = @intToPtr(*c_void, @bitCast(usize, @as(isize, -2))); pub const SELF = @intToPtr(*c_void, @bitCast(usize, @as(isize, -3))); pub const MAIN_ONLY = @intToPtr(*c_void, @bitCast(usize, @as(isize, -5))); }; pub const F = struct { /// duplicate file descriptor pub const DUPFD = 0; /// get file descriptor flags pub const GETFD = 1; /// set file descriptor flags pub const SETFD = 2; /// get file status flags pub const GETFL = 3; /// set file status flags pub const SETFL = 4; /// get SIGIO/SIGURG proc/pgrp pub const GETOWN = 5; /// set SIGIO/SIGURG proc/pgrp pub const SETOWN = 6; /// get record locking information pub const GETLK = 7; /// set record locking information pub const SETLK = 8; /// F.SETLK; wait if blocked pub const SETLKW = 9; /// F.SETLK; wait if blocked, return on timeout pub const SETLKWTIMEOUT = 10; pub const FLUSH_DATA = 40; /// Used for regression test pub const CHKCLEAN = 41; /// Preallocate storage pub const PREALLOCATE = 42; /// Truncate a file without zeroing space pub const SETSIZE = 43; /// Issue an advisory read async with no copy to user pub const RDADVISE = 44; /// turn read ahead off/on for this fd pub const RDAHEAD = 45; /// turn data caching off/on for this fd pub const NOCACHE = 48; /// file offset to device offset pub const LOG2PHYS = 49; /// return the full path of the fd pub const GETPATH = 50; /// fsync + ask the drive to flush to the media pub const FULLFSYNC = 51; /// find which component (if any) is a package pub const PATHPKG_CHECK = 52; /// "freeze" all fs operations pub const FREEZE_FS = 53; /// "thaw" all fs operations pub const THAW_FS = 54; /// turn data caching off/on (globally) for this file pub const GLOBAL_NOCACHE = 55; /// add detached signatures pub const ADDSIGS = 59; /// add signature from same file (used by dyld for shared libs) pub const ADDFILESIGS = 61; /// used in conjunction with F.NOCACHE to indicate that DIRECT, synchonous writes /// should not be used (i.e. its ok to temporaily create cached pages) pub const NODIRECT = 62; ///Get the protection class of a file from the EA, returns int pub const GETPROTECTIONCLASS = 63; ///Set the protection class of a file for the EA, requires int pub const SETPROTECTIONCLASS = 64; ///file offset to device offset, extended pub const LOG2PHYS_EXT = 65; ///get record locking information, per-process pub const GETLKPID = 66; ///Mark the file as being the backing store for another filesystem pub const SETBACKINGSTORE = 70; ///return the full path of the FD, but error in specific mtmd circumstances pub const GETPATH_MTMINFO = 71; ///Returns the code directory, with associated hashes, to the caller pub const GETCODEDIR = 72; ///No SIGPIPE generated on EPIPE pub const SETNOSIGPIPE = 73; ///Status of SIGPIPE for this fd pub const GETNOSIGPIPE = 74; ///For some cases, we need to rewrap the key for AKS/MKB pub const TRANSCODEKEY = 75; ///file being written to a by single writer... if throttling enabled, writes ///may be broken into smaller chunks with throttling in between pub const SINGLE_WRITER = 76; ///Get the protection version number for this filesystem pub const GETPROTECTIONLEVEL = 77; ///Add detached code signatures (used by dyld for shared libs) pub const FINDSIGS = 78; ///Add signature from same file, only if it is signed by Apple (used by dyld for simulator) pub const ADDFILESIGS_FOR_DYLD_SIM = 83; ///fsync + issue barrier to drive pub const BARRIERFSYNC = 85; ///Add signature from same file, return end offset in structure on success pub const ADDFILESIGS_RETURN = 97; ///Check if Library Validation allows this Mach-O file to be mapped into the calling process pub const CHECK_LV = 98; ///Deallocate a range of the file pub const PUNCHHOLE = 99; ///Trim an active file pub const TRIM_ACTIVE_FILE = 100; ///mark the dup with FD_CLOEXEC pub const DUPFD_CLOEXEC = 67; /// shared or read lock pub const RDLCK = 1; /// unlock pub const UNLCK = 2; /// exclusive or write lock pub const WRLCK = 3; }; pub const FCNTL_FS_SPECIFIC_BASE = 0x00010000; ///close-on-exec flag pub const FD_CLOEXEC = 1; pub const LOCK = struct { pub const SH = 1; pub const EX = 2; pub const UN = 8; pub const NB = 4; }; pub const nfds_t = u32; pub const pollfd = extern struct { fd: fd_t, events: i16, revents: i16, }; pub const POLL = struct { pub const IN = 0x001; pub const PRI = 0x002; pub const OUT = 0x004; pub const RDNORM = 0x040; pub const WRNORM = OUT; pub const RDBAND = 0x080; pub const WRBAND = 0x100; pub const EXTEND = 0x0200; pub const ATTRIB = 0x0400; pub const NLINK = 0x0800; pub const WRITE = 0x1000; pub const ERR = 0x008; pub const HUP = 0x010; pub const NVAL = 0x020; pub const STANDARD = IN | PRI | OUT | RDNORM | RDBAND | WRBAND | ERR | HUP | NVAL; }; pub const CLOCK = struct { pub const REALTIME = 0; pub const MONOTONIC = 6; pub const MONOTONIC_RAW = 4; pub const MONOTONIC_RAW_APPROX = 5; pub const UPTIME_RAW = 8; pub const UPTIME_RAW_APPROX = 9; pub const PROCESS_CPUTIME_ID = 12; pub const THREAD_CPUTIME_ID = 16; }; /// Max open files per process /// https://opensource.apple.com/source/xnu/xnu-4903.221.2/bsd/sys/syslimits.h.auto.html pub const OPEN_MAX = 10240; pub const rusage = extern struct { utime: timeval, stime: timeval, maxrss: isize, ixrss: isize, idrss: isize, isrss: isize, minflt: isize, majflt: isize, nswap: isize, inblock: isize, oublock: isize, msgsnd: isize, msgrcv: isize, nsignals: isize, nvcsw: isize, nivcsw: isize, pub const SELF = 0; pub const CHILDREN = -1; }; pub const rlimit_resource = enum(c_int) { CPU = 0, FSIZE = 1, DATA = 2, STACK = 3, CORE = 4, RSS = 5, MEMLOCK = 6, NPROC = 7, NOFILE = 8, _, pub const AS: rlimit_resource = .RSS; }; pub const rlim_t = u64; pub const RLIM = struct { /// No limit pub const INFINITY: rlim_t = (1 << 63) - 1; pub const SAVED_MAX = INFINITY; pub const SAVED_CUR = INFINITY; }; pub const rlimit = extern struct { /// Soft limit cur: rlim_t, /// Hard limit max: rlim_t, }; pub const SHUT = struct { pub const RD = 0; pub const WR = 1; pub const RDWR = 2; }; // Term pub const VEOF = 0; pub const VEOL = 1; pub const VEOL2 = 2; pub const VERASE = 3; pub const VWERASE = 4; pub const VKILL = 5; pub const VREPRINT = 6; pub const VINTR = 8; pub const VQUIT = 9; pub const VSUSP = 10; pub const VDSUSP = 11; pub const VSTART = 12; pub const VSTOP = 13; pub const VLNEXT = 14; pub const VDISCARD = 15; pub const VMIN = 16; pub const VTIME = 17; pub const VSTATUS = 18; pub const NCCS = 20; // 2 spares (7, 19) pub const IGNBRK = 0x00000001; // ignore BREAK condition pub const BRKINT = 0x00000002; // map BREAK to SIGINTR pub const IGNPAR = 0x00000004; // ignore (discard) parity errors pub const PARMRK = 0x00000008; // mark parity and framing errors pub const INPCK = 0x00000010; // enable checking of parity errors pub const ISTRIP = 0x00000020; // strip 8th bit off chars pub const INLCR = 0x00000040; // map NL into CR pub const IGNCR = 0x00000080; // ignore CR pub const ICRNL = 0x00000100; // map CR to NL (ala CRMOD) pub const IXON = 0x00000200; // enable output flow control pub const IXOFF = 0x00000400; // enable input flow control pub const IXANY = 0x00000800; // any char will restart after stop pub const IMAXBEL = 0x00002000; // ring bell on input queue full pub const IUTF8 = 0x00004000; // maintain state for UTF-8 VERASE pub const OPOST = 0x00000001; //enable following output processing pub const ONLCR = 0x00000002; // map NL to CR-NL (ala CRMOD) pub const OXTABS = 0x00000004; // expand tabs to spaces pub const ONOEOT = 0x00000008; // discard EOT's (^D) on output) pub const OCRNL = 0x00000010; // map CR to NL on output pub const ONOCR = 0x00000020; // no CR output at column 0 pub const ONLRET = 0x00000040; // NL performs CR function pub const OFILL = 0x00000080; // use fill characters for delay pub const NLDLY = 0x00000300; // \n delay pub const TABDLY = 0x00000c04; // horizontal tab delay pub const CRDLY = 0x00003000; // \r delay pub const FFDLY = 0x00004000; // form feed delay pub const BSDLY = 0x00008000; // \b delay pub const VTDLY = 0x00010000; // vertical tab delay pub const OFDEL = 0x00020000; // fill is DEL, else NUL pub const NL0 = 0x00000000; pub const NL1 = 0x00000100; pub const NL2 = 0x00000200; pub const NL3 = 0x00000300; pub const TAB0 = 0x00000000; pub const TAB1 = 0x00000400; pub const TAB2 = 0x00000800; pub const TAB3 = 0x00000004; pub const CR0 = 0x00000000; pub const CR1 = 0x00001000; pub const CR2 = 0x00002000; pub const CR3 = 0x00003000; pub const FF0 = 0x00000000; pub const FF1 = 0x00004000; pub const BS0 = 0x00000000; pub const BS1 = 0x00008000; pub const VT0 = 0x00000000; pub const VT1 = 0x00010000; pub const CIGNORE = 0x00000001; // ignore control flags pub const CSIZE = 0x00000300; // character size mask pub const CS5 = 0x00000000; // 5 bits (pseudo) pub const CS6 = 0x00000100; // 6 bits pub const CS7 = 0x00000200; // 7 bits pub const CS8 = 0x00000300; // 8 bits pub const CSTOPB = 0x0000040; // send 2 stop bits pub const CREAD = 0x00000800; // enable receiver pub const PARENB = 0x00001000; // parity enable pub const PARODD = 0x00002000; // odd parity, else even pub const HUPCL = 0x00004000; // hang up on last close pub const CLOCAL = 0x00008000; // ignore modem status lines pub const CCTS_OFLOW = 0x00010000; // CTS flow control of output pub const CRTSCTS = (CCTS_OFLOW | CRTS_IFLOW); pub const CRTS_IFLOW = 0x00020000; // RTS flow control of input pub const CDTR_IFLOW = 0x00040000; // DTR flow control of input pub const CDSR_OFLOW = 0x00080000; // DSR flow control of output pub const CCAR_OFLOW = 0x00100000; // DCD flow control of output pub const MDMBUF = 0x00100000; // old name for CCAR_OFLOW pub const ECHOKE = 0x00000001; // visual erase for line kill pub const ECHOE = 0x00000002; // visually erase chars pub const ECHOK = 0x00000004; // echo NL after line kill pub const ECHO = 0x00000008; // enable echoing pub const ECHONL = 0x00000010; // echo NL even if ECHO is off pub const ECHOPRT = 0x00000020; // visual erase mode for hardcopy pub const ECHOCTL = 0x00000040; // echo control chars as ^(Char) pub const ISIG = 0x00000080; // enable signals INTR, QUIT, [D]SUSP pub const ICANON = 0x00000100; // canonicalize input lines pub const ALTWERASE = 0x00000200; // use alternate WERASE algorithm pub const IEXTEN = 0x00000400; // enable DISCARD and LNEXT pub const EXTPROC = 0x00000800; // external processing pub const TOSTOP = 0x00400000; // stop background jobs from output pub const FLUSHO = 0x00800000; // output being flushed (state) pub const NOKERNINFO = 0x02000000; // no kernel output from VSTATUS pub const PENDIN = 0x20000000; // XXX retype pending input (state) pub const NOFLSH = 0x80000000; // don't flush after interrupt pub const TCSANOW = 0; // make change immediate pub const TCSADRAIN = 1; // drain output, then change pub const TCSAFLUSH = 2; // drain output, flush input pub const TCSASOFT = 0x10; // flag - don't alter h.w. state pub const TCSA = enum(c_uint) { NOW, DRAIN, FLUSH, _, }; pub const B0 = 0; pub const B50 = 50; pub const B75 = 75; pub const B110 = 110; pub const B134 = 134; pub const B150 = 150; pub const B200 = 200; pub const B300 = 300; pub const B600 = 600; pub const B1200 = 1200; pub const B1800 = 1800; pub const B2400 = 2400; pub const B4800 = 4800; pub const B9600 = 9600; pub const B19200 = 19200; pub const B38400 = 38400; pub const B7200 = 7200; pub const B14400 = 14400; pub const B28800 = 28800; pub const B57600 = 57600; pub const B76800 = 76800; pub const B115200 = 115200; pub const B230400 = 230400; pub const EXTA = 19200; pub const EXTB = 38400; pub const TCIFLUSH = 1; pub const TCOFLUSH = 2; pub const TCIOFLUSH = 3; pub const TCOOFF = 1; pub const TCOON = 2; pub const TCIOFF = 3; pub const TCION = 4; pub const cc_t = u8; pub const speed_t = u64; pub const tcflag_t = u64; pub const termios = extern struct { iflag: tcflag_t, // input flags oflag: tcflag_t, // output flags cflag: tcflag_t, // control flags lflag: tcflag_t, // local flags cc: [NCCS]cc_t, // control chars ispeed: speed_t align(8), // input speed ospeed: speed_t, // output speed }; pub const winsize = extern struct { ws_row: u16, ws_col: u16, ws_xpixel: u16, ws_ypixel: u16, }; pub const T = struct { pub const IOCGWINSZ = ior(0x40000000, 't', 104, @sizeOf(winsize)); }; pub const IOCPARM_MASK = 0x1fff; fn ior(inout: u32, group: usize, num: usize, len: usize) usize { return (inout | ((len & IOCPARM_MASK) << 16) | ((group) << 8) | (num)); } // CPU families mapping pub const CPUFAMILY = enum(u32) { UNKNOWN = 0, POWERPC_G3 = 0xcee41549, POWERPC_G4 = 0x77c184ae, POWERPC_G5 = 0xed76d8aa, INTEL_6_13 = 0xaa33392b, INTEL_PENRYN = 0x78ea4fbc, INTEL_NEHALEM = 0x6b5a4cd2, INTEL_WESTMERE = 0x573b5eec, INTEL_SANDYBRIDGE = 0x5490b78c, INTEL_IVYBRIDGE = 0x1f65e835, INTEL_HASWELL = 0x10b282dc, INTEL_BROADWELL = 0x582ed09c, INTEL_SKYLAKE = 0x37fc219f, INTEL_KABYLAKE = 0x0f817246, ARM_9 = 0xe73283ae, ARM_11 = 0x8ff620d8, ARM_XSCALE = 0x53b005f5, ARM_12 = 0xbd1b0ae9, ARM_13 = 0x0cc90e64, ARM_14 = 0x96077ef1, ARM_15 = 0xa8511bca, ARM_SWIFT = 0x1e2d6381, ARM_CYCLONE = 0x37a09642, ARM_TYPHOON = 0x2c91a47e, ARM_TWISTER = 0x92fb37c8, ARM_HURRICANE = 0x67ceee93, ARM_MONSOON_MISTRAL = 0xe81e7ef6, ARM_VORTEX_TEMPEST = 0x07d34b9f, ARM_LIGHTNING_THUNDER = 0x462504d2, ARM_FIRESTORM_ICESTORM = 0x1b588bb3, _, };
lib/std/c/darwin.zig
const partOne = 133 * 134 / 2; const std = @import("std"); const Allocator = std.mem.Allocator; const List = std.ArrayList; const Str = []const u8; const BitSet = std.DynamicBitSet; const StrMap = std.StringHashMap; const HashMap = std.HashMap; const Map = std.AutoHashMap; const PriorityQueue = std.PriorityQueue; const assert = std.debug.assert; const tokenize = std.mem.tokenize; const print = std.debug.print; const parseInt = std.fmt.parseInt; const abs = std.math.absInt; fn sort(comptime T: type, items: []T) void { std.sort.sort(T, items, {}, comptime std.sort.asc(T)); } fn println(x: Str) void { print("{s}\n", .{x}); } const TargetBox = struct { startX: i32, endX: i32, startY: i32, endY: i32, }; const inputFile = TargetBox{ .startX = 175, .endX = 227, .startY = -134, .endY = -79, }; /// Solves for the smallest y where T(y) >= x fn inverseTriangularGeq(x: i32) i32 { assert(x >= 0); // n^2 + n - 2*x = 0; // real solution for n is (-1 + sqrt(1 + 8 * x)) / 2.0 const n: f32 = (@sqrt(@intToFloat(f32, 1 + 8 * x)) - 1.0) / 2.0; return @floatToInt(i32, @ceil(n)); } /// Simulates a single run of whether fn doesHitTargetBox(target: TargetBox, initialX: i32, initialY: i32) bool { var x = initialX; var vx = initialX; var y = initialY; var vy = initialY; while (true) { // bounds check if (x > target.endX or y < target.startY) return false; if (x >= target.startX and x <= target.endX and y >= target.startY and y <= target.endY) return true; if (vx > 0) vx -= 1; vy -= 1; x += vx; y += vy; } } fn partTwo(target: TargetBox) usize { // search in the range that is reachable in min 2 steps // the range of 1 step is easily computable // we use divTrunc because we want 2x > -135 const minY = @divTrunc(target.startY + 1, 2); const maxY = (abs(target.startY) catch unreachable) - 1; const minX = inverseTriangularGeq(target.startX); const maxX = @divFloor(target.endX, 2) + 1; var result = @intCast(usize, (target.endX - target.startX + 1) * (target.endY - target.startY + 1)); var x = minX; while (x <= maxX) : (x += 1) { var y = minY; while (y <= maxY) : (y += 1) { if (doesHitTargetBox(target, x, y)) { result += 1; } } } return result; } pub fn main() !void { // Standard boilerplate for Aoc problems const stdout = std.io.getStdOut().writer(); // var gpa = std.heap.GeneralPurposeAllocator(.{}){}; // var gpaAllocator = gpa.allocator(); // defer assert(!gpa.deinit()); // Check for memory leaks // var arena = std.heap.ArenaAllocator.init(gpaAllocator); // defer arena.deinit(); // var allocator = arena.allocator(); try stdout.print("Part 1: {d}Part2: {d}\n", .{ partOne, partTwo(inputFile) }); } test "Part 2" { const testInput = TargetBox{ .startX = 20, .endX = 30, .startY = -10, .endY = -5, }; try std.testing.expectEqual(@as(usize, 112), partTwo(testInput)); }
src/day17.zig
const std = @import("std"); const assert = std.debug.assert; const kernel = @import("root"); const lib = kernel.lib; pub const vga = @import("x86/vga.zig"); pub const serial = @import("x86/serial.zig"); pub const pic = @import("x86/pic.zig"); pub const keyboard = @import("x86/keyboard.zig"); pub const mm = @import("x86/mm.zig"); pub const multiboot = @import("x86/multiboot.zig"); pub const acpi = @import("x86/acpi.zig"); pub const pci = @import("x86/pci.zig"); pub const apic = @import("x86/apic.zig"); pub const trampoline = @import("x86/trampoline.zig"); pub const smp = @import("x86/smp.zig"); pub const gdt = @import("x86/gdt.zig"); pub const framebuffer = @import("x86/framebuffer.zig"); comptime { // Force multiboot evaluation to make multiboot_entry present _ = multiboot; } pub const logger = @TypeOf(kernel.logger).childOf(@typeName(@This())){}; const GDT = gdt.GlobalDescriptorTable(8); const IDT = InterruptDescriptorTable; pub var main_gdt align(64) = GDT.new(); pub var main_tss align(64) = std.mem.zeroes(gdt.TSS); pub var main_idt align(64) = std.mem.zeroes(IDT); /// Physical-address width supported by the processor. <= 52 pub var cpu_phys_bits: u6 = undefined; pub const CPUIDInfo = packed struct { eax: u32, ebx: u32, ecx: u32, edx: u32, fn to_bytes(self: @This()) [16]u8 { var output: [16]u8 = undefined; std.mem.copy(u8, output[0..4], std.mem.toBytes(self.eax)[0..]); std.mem.copy(u8, output[4..8], std.mem.toBytes(self.ebx)[0..]); std.mem.copy(u8, output[8..12], std.mem.toBytes(self.ecx)[0..]); std.mem.copy(u8, output[12..16], std.mem.toBytes(self.edx)[0..]); return output; } }; pub inline fn cpuid(leaf: u32, subleaf: u32) CPUIDInfo { var info: CPUIDInfo = undefined; asm volatile ( \\ cpuid \\ movl %%eax, 0(%[info]) \\ movl %%ebx, 4(%[info]) \\ movl %%ecx, 8(%[info]) \\ movl %%edx, 12(%[info]) : : [leaf] "{eax}" (leaf), [subleaf] "{ecx}" (subleaf), [info] "r" (&info), : "eax", "ebx", "ecx", "edx", "m" ); return info; } pub const CR3 = struct { pub inline fn read() u64 { return asm volatile ("movq %%cr3, %[ret]" : [ret] "=rax" (-> u64), ); } pub inline fn write(value: u64) void { asm volatile ("movq %[value], %%cr3" : : [value] "{rax}" (value), ); } }; pub const CR2 = struct { pub inline fn read() u64 { return asm volatile ("movq %%cr2, %[ret]" : [ret] "=rax" (-> u64), ); } }; pub inline fn ltr(selector: u16) void { asm volatile ("ltr %[selector]" : : [selector] "{ax}" (selector), ); } pub inline fn lgdt(addr: u64) void { asm volatile ("lgdt (%[addr])" : : [addr] "{rdi}" (addr), ); } pub inline fn out(comptime T: type, address: u16, value: T) void { switch (T) { u8 => asm volatile ("out %[value], %[address]" : : [address] "{dx}" (address), [value] "{al}" (value), ), u16 => asm volatile ("out %[value], %[address]" : : [address] "{dx}" (address), [value] "{ax}" (value), ), u32 => asm volatile ("out %[value], %[address]" : : [address] "dx" (address), [value] "{eax}" (value), ), else => @compileError("Invalid write type"), } } pub inline fn in(comptime T: type, address: u16) T { return switch (T) { u8 => asm volatile ("in %[address], %[ret]" : [ret] "={al}" (-> u8), : [address] "{dx}" (address), ), u16 => asm volatile ("in %[address], %%ax" : [ret] "={ax}" (-> u16), : [address] "{dx}" (address), ), u32 => asm volatile ("in %[address], %%eax" : [ret] "={ax}" (-> u32), : [address] "dx" (address), ), else => @compileError("Invalid read type"), }; } pub inline fn hlt() void { asm volatile ("hlt"); } pub inline fn cli() void { asm volatile ("cli"); } pub inline fn sti() void { asm volatile ("sti"); } pub inline fn lidt(addr: u64) void { asm volatile ("lidt (%[addr])" : : [addr] "{rdi}" (addr), ); } pub inline fn set_ds(selector: u16) void { asm volatile ("movl %[selector], %%ds" : : [selector] "{eax}" (selector), ); } pub inline fn set_es(selector: u16) void { asm volatile ("movl %[selector], %%es" : : [selector] "{eax}" (selector), ); } pub inline fn set_fs(selector: u16) void { asm volatile ("movl %[selector], %%fs" : : [selector] "{eax}" (selector), ); } pub inline fn set_gs(selector: u16) void { asm volatile ("movl %[selector], %%gs" : : [selector] "{eax}" (selector), ); } pub inline fn set_ss(selector: u16) void { asm volatile ("movl %[selector], %%ss" : : [selector] "{eax}" (selector), ); } pub inline fn rdmsr(which: u32) u64 { return asm volatile ( \\ rdmsr \\ # results are in EDX:EAX \\ shl $32, %%rdx \\ or %%rdx, %%rax : [ret] "={rax}" (-> u64), : [which] "{ecx}" (which), : "rdx" ); } pub inline fn wrmsr(which: u32, value: u64) void { return asm volatile ("wrmsr" : : [high] "{edx}" (value >> 32), [low] "{eax}" (@truncate(u32, value)), [which] "{ecx}" (which), ); } // This subsection discusses usage of each register. Registers %rbp, %rbx and // %r12 through %r15 “belong” to the calling function and the called function is // required to preserve their values pub extern fn asm_switch_task(from: *TaskRegs, to: *TaskRegs) callconv(.C) void; comptime { asm ( \\.type asm_switch_task @function; \\asm_switch_task: \\ # Save registers \\ push %rbp \\ push %rbx \\ push %r12 \\ push %r13 \\ push %r14 \\ push %r15 \\ # Switch stack \\ mov %rsp, 0(%rdi) \\ mov 0(%rsi), %rsp \\ # Restore registers \\ pop %r15 \\ pop %r14 \\ pop %r13 \\ pop %r12 \\ pop %rbx \\ pop %rbp \\ retq ); } pub inline fn get_phy_mask() u64 { const one: u64 = 1; return @shlExact(one, cpu_phys_bits) - 1; } pub const TaskRegs = packed struct { // Layout must be kept in sync with asm_switch_stack rsp: u64, stack_bottom: u64, const Self = @This(); pub fn setup(func: fn () noreturn, thread_stack: []u8) TaskRegs { // 7 == #saved registers + return address const reg_area_size = @sizeOf(u64) * 7; var reg_area = thread_stack[thread_stack.len - reg_area_size ..]; var rip_area = reg_area[6 * @sizeOf(u64) ..]; std.mem.set(u8, reg_area, 0); std.mem.writeIntNative(u64, @ptrCast(*[8]u8, rip_area), @ptrToInt(func)); return TaskRegs{ .rsp = @ptrToInt(reg_area.ptr), .stack_bottom = @ptrToInt(reg_area.ptr) }; } pub fn format(self: Self, comptime fmt: []const u8, options: std.fmt.FormatOptions, stream: anytype) !void { _ = fmt; try stream.writeAll(@typeName(Self)); try stream.writeAll("{rsp=0x"); try std.fmt.formatInt(self.rsp, 16, .lower, options, stream); try stream.writeAll("}"); } }; pub const InterruptDescriptorTable = packed struct { entries: [256]Entry, pub const Entry = packed struct { raw: packed struct { offset_low: u16, selector: u16, ist: u8, type_attr: u8, offset_mid: u16, offset_high: u32, reserved__: u32, }, comptime { assert(@sizeOf(@This()) == 16); } pub fn new(addr: u64, code_selector: gdt.SegmentSelector, _: u3, dpl: u2) Entry { return .{ .raw = .{ .reserved__ = 0, .offset_low = @intCast(u16, addr & 0xffff), .offset_high = @intCast(u32, addr >> 32), .offset_mid = @intCast(u16, (addr >> 16) & 0xffff), .ist = 0, .type_attr = 0b10001110 | (@as(u8, dpl) << 5), .selector = code_selector.raw, }, }; } }; const Self = @This(); pub fn set_entry(self: *Self, which: u16, entry: Entry) void { self.entries[which] = entry; } pub fn load(self: Self) void { const descriptor = packed struct { size: u16, base: u64, }{ .base = @ptrToInt(&self.entries), .size = @sizeOf(@TypeOf(self.entries)) - 1, }; lidt(@ptrToInt(&descriptor)); } }; pub const InterruptFrame = packed struct { rip: u64, cs: u64, flags: u64, rsp: u64, ss: u64, comptime { assert(@sizeOf(InterruptFrame) == 40); } pub fn format( self: InterruptFrame, fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; _ = options; _ = try writer.write("InterruptFrame{"); _ = try writer.print("rip={x}:{x}", .{ self.cs, self.rip }); _ = try writer.print(" rsp={x}:{x}", .{ self.ss, self.rsp }); _ = try writer.write("}"); } }; pub fn get_vendor_string() [12]u8 { const info = cpuid(0, 0); const vals = [_]u32{ info.ebx, info.edx, info.ecx }; var result: [@sizeOf(@TypeOf(vals))]u8 = undefined; std.mem.copy(u8, &result, std.mem.asBytes(&vals)); return result; } pub fn get_maxphyaddr() u6 { const info = cpuid(0x80000008, 0); return @truncate(u6, info.eax); } pub fn hang() noreturn { while (true) { cli(); hlt(); } } pub fn syscall_supported() bool { const info = cpuid(0x80000001, 0); return ((info.edx >> 11) & 1) != 0; } pub fn MSR(n: u32) type { return struct { pub inline fn read() u64 { return rdmsr(n); } pub inline fn write(value: u64) void { wrmsr(n, value); } }; } pub const APIC_BASE = MSR(0x0000_001B); pub const EFER = MSR(0xC000_0080); pub const IA32_STAR = MSR(0xC000_0081); pub const IA32_LSTAR = MSR(0xC000_0082); pub const FSBASE = MSR(0xC000_0100); pub const GSBASE = MSR(0xC000_0101); pub const KERNEL_GSBASE = MSR(0xC000_0102); fn format_to_vga(buffer: []const u8) void { vga.getConsole().writer().writeAll(buffer) catch {}; } fn format_to_com1(buffer: []const u8) void { serial.SerialPort(1).writer().writeAll(buffer) catch {}; } const Node = kernel.logging.SinkNode; var vga_node = Node{ .data = format_to_vga }; var serial_node = Node{ .data = format_to_com1 }; pub const KERNEL_STACK_SIZE = 1 * 0x1000; extern var KERNEL_BASE: [*]align(0x1000) u8; extern var KERNEL_VIRT_BASE: *align(0x1000) u8; pub var stack: [KERNEL_STACK_SIZE * 2]u8 align(0x10) = undefined; pub fn boot_entry() noreturn { kernel.logging.register_sink(&vga_node); kernel.logging.register_sink(&serial_node); kernel.task.init_task.regs.rsp = 0x2137; kernel.task.init_task.regs.stack_bottom = @ptrToInt(&stack) + stack.len; kernel.task.init_task.stack = &stack; // setup identity mapping const VIRT_START = kernel.mm.VirtualAddress.new(@ptrToInt(&KERNEL_VIRT_BASE)); const SIZE = lib.MiB(16); mm.directMapping().* = kernel.mm.DirectMapping.init(VIRT_START, SIZE); logger.debug("CR3: 0x{x}\n", .{CR3.read()}); logger.info("CPU Vendor: {e}\n", .{std.fmt.fmtSliceEscapeLower(&get_vendor_string())}); logger.debug("Kernel end: {x}\n", .{mm.get_kernel_end()}); logger.info("Booting the kernel...\n", .{}); logger.info("Command line: {s}\n", .{multiboot.get_cmdline()}); kernel.main.kmain(); hang(); } pub fn idle() void { while (true) { hlt(); } } pub fn enable_interrupts() void { sti(); } const userspace_location = 0x1337000; pub fn setup_userspace() !void { const frame = try kernel.mm.frameAllocator().alloc_zero_frame(); _ = try kernel.mm.kernel_vm.map_memory( kernel.mm.VirtualAddress.new(userspace_location), frame, 0x1000, kernel.mm.VirtualMemory.Protection{ .read = true, .write = true, .execute = true, .user = true, }, ); const program = "\x90" ++ // nop "\x90" ++ // nop "\xcc" ++ // int3 "\x66\x87\xdb" ++ // bochs breakpoint "\x0f\x05" ++ // syscall "\xeb\xfc" // jmp to syscall ; std.mem.copy(u8, @intToPtr([*]u8, userspace_location)[0..0x1000], program); } pub fn enter_userspace() void { exit_to_userspace(userspace_location, 0x0); } const InterruptStub = fn () callconv(.Naked) void; const CpuException = enum(u8) { DivisionByZero = 0, Debug = 1, NonMaskableInterrupt = 2, Breakpoint = 3, Overflow = 4, BoundRangeExceeded = 5, InvalidOpcode = 6, DeviceNotAvailable = 7, DoubleFault = 8, CoprocessorSegmentOverrun = 9, InvalidTSS = 10, SegmentNotPresent = 11, StackSegmentFault = 12, GeneralProtectionFault = 13, PageFault = 14, X87FloatingPointException = 16, AlignmentCheck = 17, MachineCheck = 18, SIMDFloatingPointException = 19, VirtualizationException = 20, SecurityException = 30, _, }; fn has_error_code(vector: u16) bool { return switch (vector) { // Double Fault 0x8 => true, // Invalid TSS // Segment not present // SS fault // GP fault // Page fault 0xa...0xe => true, // Alignment check 0x11 => true, // Security exception 0x1e => true, else => false, }; } pub const IntHandler = fn (u8, u64, *InterruptFrame) callconv(.C) void; pub const CoreBlock = struct { current_task: *kernel.task.Task, }; var initial_core_block: CoreBlock = CoreBlock{ .current_task = &kernel.task.init_task, }; pub const GSStruct = packed struct { cb: *CoreBlock, scratch_space: u64, }; var boot_cpu_gsstruct: GSStruct = GSStruct{ .cb = &initial_core_block, .scratch_space = 0, }; pub inline fn getCoreBlock() *CoreBlock { const blockptr = asm volatile ("mov %%gs:0x0,%[ret]" : [ret] "={rax}" (-> u64), ); return @intToPtr(*CoreBlock, blockptr); } /// Generate stub for n-th exception fn exception_stub(comptime n: u8) InterruptStub { // Have to bump this, otherwise compilation fails @setEvalBranchQuota(2000); comptime var buffer = std.mem.zeroes([3]u8); _ = std.fmt.formatIntBuf(buffer[0..], n, 10, .lower, std.fmt.FormatOptions{}); // Can I return function directly? return struct { pub fn f() callconv(.Naked) noreturn { // Clear direction flag asm volatile ("cld"); // Push fake error code if (comptime !has_error_code(n)) { asm volatile ("push $0"); } // Push interrupt number asm volatile (".byte 0x6a"); switch (n) { 0 => asm volatile (".byte 0x0"), 1 => asm volatile (".byte 0x1"), 2 => asm volatile (".byte 0x2"), 3 => asm volatile (".byte 0x3"), 4 => asm volatile (".byte 0x4"), 5 => asm volatile (".byte 0x5"), 6 => asm volatile (".byte 0x6"), 7 => asm volatile (".byte 0x7"), 8 => asm volatile (".byte 0x8"), 9 => asm volatile (".byte 0x9"), 10 => asm volatile (".byte 0xa"), 11 => asm volatile (".byte 0xb"), 12 => asm volatile (".byte 0xc"), 13 => asm volatile (".byte 0xd"), 14 => asm volatile (".byte 0xe"), 15 => asm volatile (".byte 0xf"), 16 => asm volatile (".byte 0x10"), 17 => asm volatile (".byte 0x11"), 18 => asm volatile (".byte 0x12"), 19 => asm volatile (".byte 0x13"), 20 => asm volatile (".byte 0x14"), 21 => asm volatile (".byte 0x15"), 22 => asm volatile (".byte 0x16"), 23 => asm volatile (".byte 0x17"), 24 => asm volatile (".byte 0x18"), 25 => asm volatile (".byte 0x19"), 26 => asm volatile (".byte 0x1a"), 27 => asm volatile (".byte 0x1b"), 28 => asm volatile (".byte 0x1c"), 29 => asm volatile (".byte 0x1d"), 30 => asm volatile (".byte 0x1e"), 31 => asm volatile (".byte 0x1f"), 32 => asm volatile (".byte 0x20"), else => asm volatile (".byte 0x0"), } // Call common interrupt entry asm volatile ("call common_entry"); // Pop interrupt number and maybe error code asm volatile ("add $0x10, %%rsp"); // Return from interrupt asm volatile ("iretq"); unreachable; } }.f; } comptime { asm ( \\.global common_entry; \\.type common_entry, @function; \\ common_entry: \\ push %rax \\ push %rcx \\ push %rdx \\ push %rdi \\ push %rsi \\ push %r8 \\ push %r9 \\ push %r10 \\ push %r11 \\ // Stack layout: \\ // [interrupt frame] \\ // [error code] \\ // [interrupt number] \\ // [return address to stub] \\ // [saved rax] \\ // [saved rcx] \\ // [saved rdx] \\ // [saved rdi] \\ // [saved rsi] \\ // [saved r8] \\ // [saved r9] \\ // [saved r10] \\ // [saved r11] <- rsp \\ xor %edi, %edi \\ movb 80(%rsp), %dil // load u8 interrupt number \\ movl 88(%rsp), %esi // load error code \\ lea 96(%rsp), %rdx \\ call hello_handler \\ pop %r11 \\ pop %r10 \\ pop %r9 \\ pop %r8 \\ pop %rsi \\ pop %rdi \\ pop %rdx \\ pop %rcx \\ pop %rax \\ ret ); } fn keyboard_echo() void { const scancode = @intToEnum(keyboard.Scancode, in(u8, 0x60)); if (scancode.to_ascii()) |c| { switch (c) { else => {}, } } pic.Master.send_eoi(); } export fn hello_handler(interrupt_num: u8, error_code: u64, frame: *InterruptFrame) callconv(.C) void { _ = error_code; switch (interrupt_num) { @enumToInt(CpuException.Breakpoint) => { logger.log("BREAKPOINT\n", .{}); logger.log("======================\n", .{}); logger.log("{x}\n", .{frame}); logger.log("======================\n", .{}); }, 0x31 => { logger.log("{x}\n", .{frame}); keyboard_echo(); }, @enumToInt(CpuException.GeneralProtectionFault) => { @panic("General Protection Fault"); }, @enumToInt(CpuException.PageFault) => { logger.log("#PF at {x}!\n", .{CR2.read()}); hang(); }, else => { const ex = @intToEnum(CpuException, interrupt_num); logger.log("Received unknown interrupt {}\n", .{ex}); logger.log("{x}\n", .{frame}); hang(); }, } } const exception_stubs = init: { @setEvalBranchQuota(100000); var stubs: [256]InterruptStub = undefined; for (stubs) |*pt, i| { pt.* = exception_stub(i); } break :init stubs; }; pub fn switch_task(from: *kernel.task.Task, to: *kernel.task.Task) void { main_tss.rsp[0] = @ptrToInt(to.stack.ptr) + to.stack.len; asm_switch_task(&from.regs, &to.regs); } fn syscall_entry() callconv(.Naked) void { comptime { std.debug.assert(@offsetOf(kernel.task.Task, "regs") == 0); std.debug.assert(@offsetOf(TaskRegs, "stack_bottom") == 8); } asm volatile ( \\ // Switch to kernel GS \\ swapgs \\ // Save userspace stack \\ mov %%rsp, %%gs:0x8 \\ // Load kernel stack from task \\ mov %%gs:0x0, %%rsp // rsp == *CoreBlock \\ mov 0(%%rsp), %%rsp // rsp == *Task \\ mov 8(%%rsp), %%rsp // rsp == kernel_rsp \\ push %%rcx \\ push %%r11 \\ call handle_syscall \\ pop %%r11 \\ pop %%rcx \\ // Switch to user GS \\ swapgs \\ // Go back to userspace \\ sysretq ); } comptime { asm ( \\.global handle_syscall; \\.type handle_syscall, @function; ); } export fn handle_syscall() callconv(.C) u64 { kernel.syscall.syscall_dispatch(); return 0; } pub fn exit_to_userspace(rip: u64, rsp: u64) noreturn { const flags: u64 = 0; asm volatile ( \\ swapgs \\ sysretq : : [rip] "{rcx}" (rip), [rsp] "{rsp}" (rsp), [flags] "{r11}" (flags), ); unreachable; } fn setup_syscall() void { if (!syscall_supported()) { @panic("Syscall not supported"); } EFER.write(EFER.read() | 1); main_tss.rsp[0] = @ptrToInt(&stack[0]) + stack.len; // Setup sysret instruction // Stack segment — IA32_STAR[63:48] + 8. // Target code segment — Reads a non-NULL selector from IA32_STAR[63:48] + 16. const sysret_selector = @as(u64, user_base.raw); const syscall_selector = @as(u64, null_entry.raw); IA32_STAR.write((sysret_selector << 48) | (syscall_selector << 32)); IA32_LSTAR.write(@ptrToInt(syscall_entry)); } pub var null_entry: gdt.SegmentSelector = undefined; pub var kernel_code: gdt.SegmentSelector = undefined; pub var kernel_data: gdt.SegmentSelector = undefined; pub var user_base: gdt.SegmentSelector = undefined; pub var user_code: gdt.SegmentSelector = undefined; pub var user_data: gdt.SegmentSelector = undefined; pub fn init_cpu() !void { cpu_phys_bits = get_maxphyaddr(); const Entry = GDT.Entry; null_entry = main_gdt.add_entry(Entry.nil); // kernel data must be just after code - required by syscall instruction kernel_data = main_gdt.add_entry(Entry.KernelData); kernel_code = main_gdt.add_entry(Entry.KernelCode); // user data must be just user code - required by syscall instruction user_base = main_gdt.add_entry(Entry.nil); user_data = main_gdt.add_entry(Entry.UserData); user_code = main_gdt.add_entry(Entry.UserCode); // Kinda ugly, refactor this logger.log("TSS is at {*}\n", .{&main_tss}); const tss_base = main_gdt.add_entry(Entry.TaskState(&main_tss)[0]); _ = main_gdt.add_entry(Entry.TaskState(&main_tss)[1]); main_gdt.load(); set_ds(null_entry.raw); set_es(null_entry.raw); set_fs(null_entry.raw); set_gs(null_entry.raw); set_ss(kernel_data.raw); main_gdt.reload_cs(kernel_code); ltr(tss_base.raw); for (exception_stubs) |ptr, i| { const addr: u64 = @ptrToInt(ptr); const dpl: u2 = if (i == 3) 3 else 0; main_idt.set_entry(@intCast(u16, i), IDT.Entry.new(addr, kernel_code, 0, dpl)); } main_idt.load(); GSBASE.write(@ptrToInt(&boot_cpu_gsstruct)); setup_syscall(); //pic.remap(0x30, 0x38); //// enable only keyboard interrupt //pic.Master.data_write(0xfd); //pic.Slave.data_write(0xff); } pub fn init() void { framebuffer.init(); trampoline.init(); acpi.init(); apic.init(); pci.init(); smp.init(); }
kernel/arch/x86.zig
const std = @import("std"); const opt = @import("opt.zig"); const warn = std.debug.warn; const Allocator = std.mem.Allocator; const stdout = &std.io.getStdOut().outStream(); /// Print uniq adjacent lines... no flags yet pub fn uniq(file: std.fs.File, options: PrintOptions) !void { // read first line of input var old_line: []u8 = get_line(std.heap.page_allocator, file) catch |err| { if (err == error.EndOfStream) { return; } return err; }; var line: []u8 = undefined; var matched: u32 = 0; // Read until EOF while (true) { // read input & break if end of file line = get_line(std.heap.page_allocator, file) catch |err| { if (err == error.EndOfStream) break; return err; }; // if not equal check if should print if (!std.mem.eql(u8, old_line, line)) { switch (options) { .Duplicate => if (matched > 0) warn("{}\n", .{old_line}), .Unique => if (matched == 0) warn("{}\n", .{old_line}), .Count => warn("{:>4} {}\n", .{ matched + 1, old_line }), else => warn("{}\n", .{old_line}), } matched = 0; } else { // Save matched till last line of match & then try to print matched += 1; } // free memory for lines we no longer need std.heap.page_allocator.free(old_line); old_line = line; } switch (options) { .Duplicate => if (matched > 0) warn("{}\n", .{old_line}), .Unique => if (matched == 0) warn("{}\n", .{old_line}), .Count => warn("{:>4} {}\n", .{ matched + 1, old_line }), else => warn("{}\n", .{old_line}), } std.heap.page_allocator.free(old_line); } /// Get a single line of file -- needs to be freed bor pub fn get_line(allocator: *Allocator, file: std.fs.File) ![]u8 { var char: u8 = undefined; var stream = std.fs.File.inStream(file); var i: u64 = 0; char = try stream.readByte(); // err if no stream var buffer: []u8 = try allocator.alloc(u8, 0); while (char != -1) : (char = stream.readByte() catch { return buffer; }) { if (char == '\n') break; buffer = try allocator.realloc(buffer, i + 1); buffer[i] = char; i += 1; } return buffer; } const UniqFlags = enum { Help, Version, OnlyUnique, OnlyDuplicate, OnlyCount, }; var flags = [_]opt.Flag(UniqFlags){ .{ .name = UniqFlags.Help, .long = "help", }, .{ .name = UniqFlags.Version, .long = "version", }, .{ .name = UniqFlags.OnlyUnique, .short = 'u', }, .{ .name = UniqFlags.OnlyDuplicate, .short = 'd', }, .{ .name = UniqFlags.OnlyCount, .short = 'c', }, }; const PrintOptions = enum { Unique, Duplicate, Count, Default, }; pub fn main(args: [][]u8) anyerror!u8 { var options: PrintOptions = PrintOptions.Default; var it = opt.FlagIterator(UniqFlags).init(flags[0..], args); while (it.next_flag() catch { return 1; }) |flag| { switch (flag.name) { UniqFlags.Help => { warn("{} [-c | -d | -u ] [FILE_NAME]\n", .{args[0]}); return 0; }, UniqFlags.Version => { warn("TODO", .{}); return 0; }, UniqFlags.OnlyUnique => { options = PrintOptions.Unique; }, UniqFlags.OnlyDuplicate => { options = PrintOptions.Duplicate; }, UniqFlags.OnlyCount => { options = PrintOptions.Count; }, } } var input = it.next_arg(); if (input) |name| { const file = std.fs.cwd().openFile(name[0..], std.fs.File.OpenFlags{ .read = true, .write = false }) catch |err| { try stdout.print("Error: cannot open file {}\n", .{name}); return 1; }; try uniq(file, options); file.close(); } else { // stdin try uniq(std.io.getStdIn(), options); } return 0; }
src/uniq.zig
const std = @import("std"); const stdin = std.io.getStdIn().reader(); const stdout = std.io.getStdOut().writer(); fn readInto(arr: []bit, off: usize) !bool { var buf: [1000]u8 = undefined; if (try stdin.readUntilDelimiterOrEof(buf[0..], '\n')) |line| { for (line) |c, i| { arr[i + off] = if (c == '.') 0 else 1; } return true; } return false; } fn ignoreLine() !void { var buf: [1000]u8 = undefined; if (try stdin.readUntilDelimiterOrEof(buf[0..], '\n')) |line| {} } const N: usize = 210; // > 2 * it + width const bit = i8; var conv: [1 << 9]bit = undefined; var mat: [N][N]bit = undefined; var tmp: [N][N]bit = undefined; var boundary: bit = 0; fn at(i: usize, j: usize) bit { if (i < 0 or i >= N or j < 0 or j >= N) return boundary; return mat[i][j]; } fn enhanceAt(i: usize, j: usize) bit { if (i == 0 or i == N - 1 or j == 0 or j == N - 1) return boundary; var ix: usize = 0; for ([_]usize{ i - 1, i, i + 1 }) |ii| { for ([_]usize{ j - 1, j, j + 1 }) |jj| { ix <<= 1; var cur = at(ii, jj); if (cur == 1) ix += 1; } } return conv[ix]; } fn enhance() void { if (boundary == 0) { boundary = conv[0]; } else { boundary = conv[511]; } for (mat) |row, i| { for (row) |cell, j| { tmp[i][j] = enhanceAt(i, j); } } mat = tmp; } fn enhanceN(n: u32) void { var i: u32 = 0; while (i < n) : (i += 1) enhance(); } fn countLit() i32 { var res: i32 = 0; for (mat) |row| { for (row) |cell| res += cell; } return res; } pub fn main() !void { if (try readInto(&conv, 0)) {} try ignoreLine(); const off: usize = 51; var i: usize = off; while (try readInto(&mat[i], off)) : (i += 1) {} // part 1 enhanceN(2); try stdout.print("{}\n", .{countLit()}); // part 2 enhanceN(48); try stdout.print("{}\n", .{countLit()}); }
day20.zig
const std = @import("std"); const Builder = std.build.Builder; const Pkg = std.build.Pkg; fn addIupReference(step: *std.build.LibExeObjStep) !void { if (step.target.isWindows()) { // workarround, forcing MSVC ABI step.target.abi = .msvc; step.linkSystemLibrary("Gdi32"); step.linkSystemLibrary("User32"); step.linkSystemLibrary("Shell32"); step.linkSystemLibrary("Comctl32"); step.linkSystemLibrary("Comdlg32"); step.linkSystemLibrary("Ole32"); step.linkSystemLibrary("Advapi32"); // Workarround for // #9002 Find native include and libraries is broken with msvc ABI // https://github.com/ziglang/zig/issues/9002 step.addLibPath("lib/uwp"); step.addLibPath("lib/um"); step.addLibPath("lib/ucrt"); step.addLibPath("C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.16.27023\\lib\\x64"); // Link againts .lib files step.addLibPath("lib/win64"); step.linkSystemLibrary("iupfiledlg"); step.linkSystemLibrary("iupole"); step.linkSystemLibrary("iupgl"); step.linkSystemLibrary("zlib1"); } // Please visit IUP's download page for your platform // https://sourceforge.net/projects/iup/files/3.30/ // // Dependencies for libim and libcd also required // https://sourceforge.net/projects/imtoolkit/files/3.15/ // https://sourceforge.net/projects/canvasdraw/files/5.14/ step.linkSystemLibrary("ftgl"); step.linkSystemLibrary("iupcd"); step.linkSystemLibrary("iupgl"); step.linkSystemLibrary("iup_mglplot"); step.linkSystemLibrary("iup"); step.linkSystemLibrary("iupcontrols"); step.linkSystemLibrary("iupimglib"); step.linkSystemLibrary("iup_plot"); step.linkSystemLibrary("iuptuio"); step.linkSystemLibrary("iupglcontrols"); step.linkSystemLibrary("iupim"); step.linkSystemLibrary("iup_scintilla"); step.linkSystemLibrary("iupweb"); // Includes .h step.addIncludeDir("lib/include"); } pub fn build(b: *Builder) !void { const mode = b.standardReleaseOptions(); const lib = b.addStaticLibrary("ziup", "src/iup.zig"); lib.setBuildMode(mode); lib.linkLibC(); try addIupReference(lib); lib.install(); var main_tests = b.addTest("src/iup.zig"); main_tests.setBuildMode(mode); main_tests.linkLibC(); try addIupReference(main_tests); const test_step = b.step("test", "Run library tests"); test_step.dependOn(&main_tests.step); addExample(b, "run", "src/notepad_example.zig"); addExample(b, "tabs", "src/tabs_example.zig"); addExample(b, "button", "src/button_example.zig"); addExample(b, "image", "src/image_example.zig"); addExample(b, "list", "src/list_example.zig"); addExample(b, "tree", "src/tree_example.zig"); addExample(b, "mdi", "src/mdi_example.zig"); addExample(b, "gauge", "src/gauge_example.zig"); } fn addExample(b: *Builder, comptime name: []const u8, comptime file: []const u8) void { const mode = b.standardReleaseOptions(); const example = b.addExecutable(name, file); example.setBuildMode(mode); example.linkLibC(); try addIupReference(example); example.install(); const example_cmd = example.run(); example_cmd.step.dependOn(b.getInstallStep()); const example_step = b.step(name, "Example: " ++ name); example_step.dependOn(&example_cmd.step); }
build.zig
const std = @import("std"); const upaya = @import("upaya"); usingnamespace upaya.imgui; pub fn main() !void { upaya.run(.{ .init = init, .update = update, .setupDockLayout = setupDockLayout, .docking = true, }); } fn init() void {} fn update() void { // note: the MenuItems do not automatically bind to keys. The shortcut field is just for the UI. You can add listeners for the key combos // like this: const io = igGetIO(); if ((io.KeyCtrl or io.KeySuper) and ogKeyPressed(upaya.sokol.SAPP_KEYCODE_S)) { onSave(); } upaya.menu.draw(&[_]upaya.MenuItem{ .{ .label = "File", .children = &[_]upaya.MenuItem{ .{ .label = "New", .shortcut = "cmd+n" }, .{ .label = "Save", .shortcut = "cmd+s", .action = onSave }, }, }, .{ .label = "Edit", .children = &[_]upaya.MenuItem{ .{ .label = "Copy", .shortcut = "cmd+c" }, .{ .label = "Paste", .shortcut = "cmd+v" }, }, } }); _ = igBegin("Properties", null, ImGuiWindowFlags_None); ogAddRectFilled(igGetWindowDrawList(), ogGetCursorScreenPos(), ogGetContentRegionAvail(), upaya.colors.rgbToU32(255, 0, 0)); igEnd(); _ = igBegin("Top Left", null, ImGuiWindowFlags_None); ogAddRectFilled(igGetWindowDrawList(), ogGetCursorScreenPos(), ogGetContentRegionAvail(), upaya.colors.rgbToU32(0, 0, 255)); igEnd(); _ = igBegin("Bottom Left 1", null, ImGuiWindowFlags_None); ogAddRectFilled(igGetWindowDrawList(), ogGetCursorScreenPos(), ogGetContentRegionAvail(), upaya.colors.rgbToU32(0, 255, 0)); igEnd(); _ = igBegin("Bottom Left 2", null, ImGuiWindowFlags_None); ogAddRectFilled(igGetWindowDrawList(), ogGetCursorScreenPos(), ogGetContentRegionAvail(), upaya.colors.rgbToU32(100, 100, 100)); igEnd(); igSetNextWindowSize(.{ .x = 100, .y = 75 }, ImGuiCond_FirstUseEver); _ = igBegin("Floating", null, ImGuiWindowFlags_None); igEnd(); } fn onSave() void { var file = upaya.filebrowser.saveFileDialog("Save File", "", "*.txt"); if (file != null) { std.debug.print("save file: {s}\n", .{file}); } } fn setupDockLayout(id: ImGuiID) void { var dock_main_id = id; // dock_main_id is the left node after this const right_id = igDockBuilderSplitNode(dock_main_id, ImGuiDir_Right, 0.35, null, &dock_main_id); igDockBuilderDockWindow("Properties", right_id); // dock_main_id is the bottom node after this const tl_id = igDockBuilderSplitNode(dock_main_id, ImGuiDir_Up, 0.48, null, &dock_main_id); igDockBuilderDockWindow("Top Left", tl_id); igDockBuilderDockWindow("Bottom Left 1", dock_main_id); igDockBuilderDockWindow("Bottom Left 2", dock_main_id); igDockBuilderFinish(id); }
examples/docking.zig
const std = @import("std"); const Source = @This(); pub const Id = enum(u32) { unused = 0, generated = 1, _, }; pub const Location = struct { id: Id = .unused, byte_offset: u32 = 0, line: u32 = 0, pub fn eql(a: Location, b: Location) bool { return a.id == b.id and a.byte_offset == b.byte_offset and a.line == b.line; } }; path: []const u8, buf: []const u8, id: Id, invalid_utf8_loc: ?Location = null, const LineCol = struct { line: []const u8, col: u32, width: u32 }; pub fn lineCol(source: Source, byte_offset: u32) LineCol { var start: usize = 0; if (std.mem.lastIndexOfScalar(u8, source.buf[0..byte_offset], '\n')) |some| start = some + 1; var i: usize = start; var col: u32 = 1; var width: u32 = 0; while (i < byte_offset) : (col += 1) { // TODO this is still incorrect, but better const len = std.unicode.utf8ByteSequenceLength(source.buf[i]) catch unreachable; const cp = std.unicode.utf8Decode(source.buf[i..][0..len]) catch unreachable; width += codepointWidth(cp); i += len; } return .{ .line = std.mem.sliceTo(source.buf[start..], '\n'), .col = col, .width = width }; } fn codepointWidth(cp: u32) u32 { return switch (cp) { 0x1100...0x115F, 0x2329, 0x232A, 0x2E80...0x303F, 0x3040...0x3247, 0x3250...0x4DBF, 0x4E00...0xA4C6, 0xA960...0xA97C, 0xAC00...0xD7A3, 0xF900...0xFAFF, 0xFE10...0xFE19, 0xFE30...0xFE6B, 0xFF01...0xFF60, 0xFFE0...0xFFE6, 0x1B000...0x1B001, 0x1F200...0x1F251, 0x20000...0x3FFFD, 0x1F300...0x1F5FF, 0x1F900...0x1F9FF, => 2, else => 1, }; } /// Returns the first offset, if any, in buf where an invalid utf8 sequence /// is found. Code adapted from std.unicode.utf8ValidateSlice fn offsetOfInvalidUtf8(buf: []const u8) ?u32 { std.debug.assert(buf.len <= std.math.maxInt(u32)); var i: u32 = 0; while (i < buf.len) { if (std.unicode.utf8ByteSequenceLength(buf[i])) |cp_len| { if (i + cp_len > buf.len) return i; if (std.meta.isError(std.unicode.utf8Decode(buf[i .. i + cp_len]))) return i; i += cp_len; } else |_| return i; } return null; } pub fn checkUtf8(source: *Source) void { if (offsetOfInvalidUtf8(source.buf)) |offset| { source.invalid_utf8_loc = Location{ .id = source.id, .byte_offset = offset }; } }
src/Source.zig
const std = @import("std"); const ds = @import("ds.zig"); // Stores allocator with data ptr. pub fn Box(comptime T: type) type { if (@typeInfo(T) == .Pointer and @typeInfo(T).Pointer.size == .Slice) { return BoxSlice(T); } else if (@typeInfo(T) == .Struct) { return BoxPtr(T); } @compileError("not supported"); } fn BoxSlice(comptime T: type) type { return struct { const Self = @This(); slice: T, alloc: std.mem.Allocator, pub fn init(alloc: std.mem.Allocator, slice: T) Self { return .{ .alloc = alloc, .slice = slice, }; } pub fn deinit(self: *const Self) void { self.alloc.free(self.slice); } }; } fn BoxPtr(comptime T: type) type { return struct { const Self = @This(); ptr: *T, alloc: std.mem.Allocator, pub fn init(alloc: std.mem.Allocator, ptr: *T) Self { return .{ .alloc = alloc, .ptr = ptr, }; } pub fn create(alloc: std.mem.Allocator) !Self { return Self{ .alloc = alloc, .ptr = try alloc.create(T), }; } pub fn createInit(alloc: std.mem.Allocator, _init: T) !Self { const new = Self{ .alloc = alloc, .ptr = try alloc.create(T), }; new.ptr.* = _init; return new; } pub fn deinit(self: *Self) void { // Contained item deinit is called if it exists. if (@hasDecl(T, "deinit")) { self.ptr.deinit(); } self.alloc.destroy(self.ptr); } pub fn deinitOuter(self: *Self) void { self.alloc.destroy(self.ptr); } pub fn toSized(self: Self) SizedBox { return .{ .ptr = ds.Opaque.fromPtr(*T, self.ptr), .size = @sizeOf(T), .alloc = self.alloc, }; } }; } pub const SizedBox = struct { const Self = @This(); ptr: *ds.Opaque, alloc: std.mem.Allocator, size: u32, pub fn deinit(self: *const Self) void { const slice = ds.Opaque.toPtr([*]u8, self.ptr)[0..self.size]; self.alloc.free(slice); } };
stdx/ds/box.zig
const std = @import("std"); const stdx = @import("stdx"); const graphics = @import("../../graphics.zig"); const gpu = graphics.gpu; const OpenTypeFont = graphics.OpenTypeFont; const Glyph = gpu.Glyph; const FontId = graphics.FontId; const VMetrics = graphics.VMetrics; const log = std.log.scoped(.font); // Represents a font rendered at a specific bitmap font size. pub const RenderFont = struct { const Self = @This(); font_id: FontId, // The font size of the underlying bitmap data. render_font_size: u16, glyphs: std.AutoHashMap(u21, Glyph), // Special missing glyph, every font should have this. glyph_id = 0. missing_glyph: ?Glyph, // From design units to px. Calculated with render_font_size. scale_from_ttf: f32, // max distance above baseline (positive px) ascent: f32, // max distance below baseline (negative px) descent: f32, // gap between the previous row's decent and current row's ascent. line_gap: f32, // should just be ascent + descent amounts. font_height: f32, pub fn initOutline(self: *Self, alloc: std.mem.Allocator, font_id: FontId, ot_font: OpenTypeFont, render_font_size: u16) void { const scale = ot_font.getScaleToUserFontSize(@intToFloat(f32, render_font_size)); const v_metrics = ot_font.getVerticalMetrics(); const s_ascent = scale * @intToFloat(f32, v_metrics.ascender); const s_descent = scale * @intToFloat(f32, v_metrics.descender); const s_line_gap = scale * @intToFloat(f32, v_metrics.line_gap); self.* = .{ .font_id = font_id, .render_font_size = render_font_size, .scale_from_ttf = scale, .ascent = s_ascent, .descent = s_descent, .line_gap = s_line_gap, .font_height = s_ascent - s_descent, .glyphs = std.AutoHashMap(u21, Glyph).init(alloc), .missing_glyph = null, }; // Start with enough memory for ascii codepoints. self.glyphs.ensureTotalCapacity(256) catch unreachable; } pub fn initBitmap(self: *Self, alloc: std.mem.Allocator, font_id: FontId, ot_font: OpenTypeFont, render_font_size: u16) void { const v_metrics = ot_font.getBitmapVerticalMetrics(); self.* = .{ .font_id = font_id, .render_font_size = render_font_size, .scale_from_ttf = 1, .ascent = @intToFloat(f32, v_metrics.ascender), .descent = @intToFloat(f32, v_metrics.descender), .line_gap = @intToFloat(f32, v_metrics.line_gap), .font_height = @intToFloat(f32, v_metrics.ascender - v_metrics.descender), .glyphs = std.AutoHashMap(u21, Glyph).init(alloc), .missing_glyph = null, }; // Start with enough memory for ascii codepoints. self.glyphs.ensureTotalCapacity(256) catch unreachable; } pub fn deinit(self: *Self) void { self.glyphs.deinit(); } pub fn getScaleToUserFontSize(self: *const Self, size: f32) f32 { return size / @intToFloat(f32, self.render_font_size); } pub fn getVerticalMetrics(self: *Self, font_size: f32) VMetrics { const scale = font_size / @intToFloat(f32, self.render_font_size); const ascender = self.ascent * scale; const descender = self.descent * scale; return .{ .ascender = ascender, .descender = descender, .line_gap = self.line_gap * scale, // subtract descender since it's negative .height = ascender - descender, }; } };
graphics/src/backend/gpu/render_font.zig
pub const ENCLAVE_RUNTIME_POLICY_ALLOW_FULL_DEBUG = @as(u32, 1); pub const ENCLAVE_RUNTIME_POLICY_ALLOW_DYNAMIC_DEBUG = @as(u32, 2); pub const ENCLAVE_UNSEAL_FLAG_STALE_KEY = @as(u32, 1); pub const ENCLAVE_FLAG_FULL_DEBUG_ENABLED = @as(u32, 1); pub const ENCLAVE_FLAG_DYNAMIC_DEBUG_ENABLED = @as(u32, 2); pub const ENCLAVE_FLAG_DYNAMIC_DEBUG_ACTIVE = @as(u32, 4); pub const VBS_ENCLAVE_REPORT_PKG_HEADER_VERSION_CURRENT = @as(u32, 1); pub const VBS_ENCLAVE_REPORT_SIGNATURE_SCHEME_SHA256_RSA_PSS_SHA256 = @as(u32, 1); pub const VBS_ENCLAVE_REPORT_VERSION_CURRENT = @as(u32, 1); pub const ENCLAVE_REPORT_DATA_LENGTH = @as(u32, 64); pub const VBS_ENCLAVE_VARDATA_INVALID = @as(u32, 0); pub const VBS_ENCLAVE_VARDATA_MODULE = @as(u32, 1); pub const ENCLAVE_VBS_BASIC_KEY_FLAG_MEASUREMENT = @as(u32, 1); pub const ENCLAVE_VBS_BASIC_KEY_FLAG_FAMILY_ID = @as(u32, 2); pub const ENCLAVE_VBS_BASIC_KEY_FLAG_IMAGE_ID = @as(u32, 4); pub const ENCLAVE_VBS_BASIC_KEY_FLAG_DEBUG_KEY = @as(u32, 8); //-------------------------------------------------------------------------------- // Section: Types (29) //-------------------------------------------------------------------------------- pub const ENCLAVE_SEALING_IDENTITY_POLICY = enum(i32) { INVALID = 0, EXACT_CODE = 1, SAME_PRIMARY_CODE = 2, SAME_IMAGE = 3, SAME_FAMILY = 4, SAME_AUTHOR = 5, }; pub const ENCLAVE_IDENTITY_POLICY_SEAL_INVALID = ENCLAVE_SEALING_IDENTITY_POLICY.INVALID; pub const ENCLAVE_IDENTITY_POLICY_SEAL_EXACT_CODE = ENCLAVE_SEALING_IDENTITY_POLICY.EXACT_CODE; pub const ENCLAVE_IDENTITY_POLICY_SEAL_SAME_PRIMARY_CODE = ENCLAVE_SEALING_IDENTITY_POLICY.SAME_PRIMARY_CODE; pub const ENCLAVE_IDENTITY_POLICY_SEAL_SAME_IMAGE = ENCLAVE_SEALING_IDENTITY_POLICY.SAME_IMAGE; pub const ENCLAVE_IDENTITY_POLICY_SEAL_SAME_FAMILY = ENCLAVE_SEALING_IDENTITY_POLICY.SAME_FAMILY; pub const ENCLAVE_IDENTITY_POLICY_SEAL_SAME_AUTHOR = ENCLAVE_SEALING_IDENTITY_POLICY.SAME_AUTHOR; pub const ENCLAVE_IDENTITY = packed struct { OwnerId: [32]u8, UniqueId: [32]u8, AuthorId: [32]u8, FamilyId: [16]u8, ImageId: [16]u8, EnclaveSvn: u32, SecureKernelSvn: u32, PlatformSvn: u32, Flags: u32, SigningLevel: u32, EnclaveType: u32, }; pub const VBS_ENCLAVE_REPORT_PKG_HEADER = packed struct { PackageSize: u32, Version: u32, SignatureScheme: u32, SignedStatementSize: u32, SignatureSize: u32, Reserved: u32, }; pub const VBS_ENCLAVE_REPORT = packed struct { ReportSize: u32, ReportVersion: u32, EnclaveData: [64]u8, EnclaveIdentity: ENCLAVE_IDENTITY, }; pub const VBS_ENCLAVE_REPORT_VARDATA_HEADER = packed struct { DataType: u32, Size: u32, }; pub const VBS_ENCLAVE_REPORT_MODULE = packed struct { Header: VBS_ENCLAVE_REPORT_VARDATA_HEADER, UniqueId: [32]u8, AuthorId: [32]u8, FamilyId: [16]u8, ImageId: [16]u8, Svn: u32, ModuleName: [1]u16, }; pub const ENCLAVE_INFORMATION = extern struct { EnclaveType: u32, Reserved: u32, BaseAddress: ?*anyopaque, Size: usize, Identity: ENCLAVE_IDENTITY, }; pub const VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR32 = extern struct { ThreadContext: [4]u32, EntryPoint: u32, StackPointer: u32, ExceptionEntryPoint: u32, ExceptionStack: u32, ExceptionActive: u32, }; pub const VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR64 = extern struct { ThreadContext: [4]u64, EntryPoint: u64, StackPointer: u64, ExceptionEntryPoint: u64, ExceptionStack: u64, ExceptionActive: u32, }; pub const VBS_BASIC_ENCLAVE_EXCEPTION_AMD64 = extern struct { ExceptionCode: u32, NumberParameters: u32, ExceptionInformation: [3]usize, ExceptionRAX: usize, ExceptionRCX: usize, ExceptionRIP: usize, ExceptionRFLAGS: usize, ExceptionRSP: usize, }; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_ENCLAVE = fn( ReturnValue: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_COMMIT_PAGES = fn( EnclaveAddress: ?*anyopaque, NumberOfBytes: usize, SourceAddress: ?*anyopaque, PageProtection: u32, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_DECOMMIT_PAGES = fn( EnclaveAddress: ?*anyopaque, NumberOfBytes: usize, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_PROTECT_PAGES = fn( EnclaveAddress: ?*anyopaque, NumberOfytes: usize, PageProtection: u32, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_GET_ENCLAVE_INFORMATION = fn( EnclaveInfo: ?*ENCLAVE_INFORMATION, ) callconv(@import("std").os.windows.WINAPI) i32; pub const ENCLAVE_VBS_BASIC_KEY_REQUEST = extern struct { RequestSize: u32, Flags: u32, EnclaveSVN: u32, SystemKeyID: u32, CurrentSystemKeyID: u32, }; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_KEY = fn( KeyRequest: ?*ENCLAVE_VBS_BASIC_KEY_REQUEST, RequestedKeySize: u32, ReturnedKey: [*:0]u8, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_REPORT = fn( EnclaveData: ?*const u8, // TODO: what to do with BytesParamIndex 2? Report: ?*anyopaque, BufferSize: u32, OutputSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_VERIFY_REPORT = fn( // TODO: what to do with BytesParamIndex 1? Report: ?*const anyopaque, ReportSize: u32, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_RANDOM_DATA = fn( // TODO: what to do with BytesParamIndex 1? Buffer: ?*u8, NumberOfBytes: u32, Generation: ?*u64, ) callconv(@import("std").os.windows.WINAPI) i32; pub const VBS_BASIC_ENCLAVE_SYSCALL_PAGE = extern struct { ReturnFromEnclave: ?VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_ENCLAVE, ReturnFromException: ?VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_EXCEPTION, TerminateThread: ?VBS_BASIC_ENCLAVE_BASIC_CALL_TERMINATE_THREAD, InterruptThread: ?VBS_BASIC_ENCLAVE_BASIC_CALL_INTERRUPT_THREAD, CommitPages: ?VBS_BASIC_ENCLAVE_BASIC_CALL_COMMIT_PAGES, DecommitPages: ?VBS_BASIC_ENCLAVE_BASIC_CALL_DECOMMIT_PAGES, ProtectPages: ?VBS_BASIC_ENCLAVE_BASIC_CALL_PROTECT_PAGES, CreateThread: ?VBS_BASIC_ENCLAVE_BASIC_CALL_CREATE_THREAD, GetEnclaveInformation: ?VBS_BASIC_ENCLAVE_BASIC_CALL_GET_ENCLAVE_INFORMATION, GenerateKey: ?VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_KEY, GenerateReport: ?VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_REPORT, VerifyReport: ?VBS_BASIC_ENCLAVE_BASIC_CALL_VERIFY_REPORT, GenerateRandomData: ?VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_RANDOM_DATA, }; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_EXCEPTION = switch(@import("../zig.zig").arch) { .X64 => fn( ExceptionRecord: ?*VBS_BASIC_ENCLAVE_EXCEPTION_AMD64, ) callconv(@import("std").os.windows.WINAPI) i32, .X86, .Arm64 => fn( ExceptionRecord: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) i32, }; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_TERMINATE_THREAD = switch(@import("../zig.zig").arch) { .X64, .Arm64 => fn( ThreadDescriptor: ?*VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR64, ) callconv(@import("std").os.windows.WINAPI) i32, .X86 => fn( ThreadDescriptor: ?*VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR32, ) callconv(@import("std").os.windows.WINAPI) i32, }; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_INTERRUPT_THREAD = switch(@import("../zig.zig").arch) { .X64, .Arm64 => fn( ThreadDescriptor: ?*VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR64, ) callconv(@import("std").os.windows.WINAPI) i32, .X86 => fn( ThreadDescriptor: ?*VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR32, ) callconv(@import("std").os.windows.WINAPI) i32, }; pub const VBS_BASIC_ENCLAVE_BASIC_CALL_CREATE_THREAD = switch(@import("../zig.zig").arch) { .X64, .Arm64 => fn( ThreadDescriptor: ?*VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR64, ) callconv(@import("std").os.windows.WINAPI) i32, .X86 => fn( ThreadDescriptor: ?*VBS_BASIC_ENCLAVE_THREAD_DESCRIPTOR32, ) callconv(@import("std").os.windows.WINAPI) i32, }; //-------------------------------------------------------------------------------- // Section: Functions (37) //-------------------------------------------------------------------------------- pub extern "KERNEL32" fn SetEnvironmentStringsW( NewEnvironment: ?[*]u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn GetCommandLineA( ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn GetCommandLineW( ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn GetEnvironmentStrings( ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn GetEnvironmentStringsW( ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn FreeEnvironmentStringsA( penv: ?[*]u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn FreeEnvironmentStringsW( penv: ?[*]u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn GetEnvironmentVariableA( lpName: ?[*:0]const u8, lpBuffer: ?[*:0]u8, nSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn GetEnvironmentVariableW( lpName: ?[*:0]const u16, lpBuffer: ?[*:0]u16, nSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn SetEnvironmentVariableA( lpName: ?[*:0]const u8, lpValue: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "KERNEL32" fn SetEnvironmentVariableW( lpName: ?[*:0]const u16, lpValue: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "KERNEL32" fn ExpandEnvironmentStringsA( lpSrc: ?[*:0]const u8, lpDst: ?[*:0]u8, nSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "KERNEL32" fn ExpandEnvironmentStringsW( lpSrc: ?[*:0]const u16, lpDst: ?[*:0]u16, nSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "KERNEL32" fn SetCurrentDirectoryA( lpPathName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "KERNEL32" fn SetCurrentDirectoryW( lpPathName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "KERNEL32" fn GetCurrentDirectoryA( nBufferLength: u32, lpBuffer: ?[*:0]u8, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "KERNEL32" fn GetCurrentDirectoryW( nBufferLength: u32, lpBuffer: ?[*:0]u16, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "KERNEL32" fn NeedCurrentDirectoryForExePathA( ExeName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "KERNEL32" fn NeedCurrentDirectoryForExePathW( ExeName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "USERENV" fn CreateEnvironmentBlock( lpEnvironment: ?*?*anyopaque, hToken: ?HANDLE, bInherit: BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "USERENV" fn DestroyEnvironmentBlock( lpEnvironment: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "USERENV" fn ExpandEnvironmentStringsForUserA( hToken: ?HANDLE, lpSrc: ?[*:0]const u8, lpDest: [*:0]u8, dwSize: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "USERENV" fn ExpandEnvironmentStringsForUserW( hToken: ?HANDLE, lpSrc: ?[*:0]const u16, lpDest: [*:0]u16, dwSize: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "KERNEL32" fn IsEnclaveTypeSupported( flEnclaveType: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "KERNEL32" fn CreateEnclave( hProcess: ?HANDLE, lpAddress: ?*anyopaque, dwSize: usize, dwInitialCommitment: usize, flEnclaveType: u32, // TODO: what to do with BytesParamIndex 6? lpEnclaveInformation: ?*const anyopaque, dwInfoLength: u32, lpEnclaveError: ?*u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "KERNEL32" fn LoadEnclaveData( hProcess: ?HANDLE, lpAddress: ?*anyopaque, // TODO: what to do with BytesParamIndex 3? lpBuffer: ?*const anyopaque, nSize: usize, flProtect: u32, // TODO: what to do with BytesParamIndex 6? lpPageInformation: ?*const anyopaque, dwInfoLength: u32, lpNumberOfBytesWritten: ?*usize, lpEnclaveError: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "KERNEL32" fn InitializeEnclave( hProcess: ?HANDLE, lpAddress: ?*anyopaque, // TODO: what to do with BytesParamIndex 3? lpEnclaveInformation: ?*const anyopaque, dwInfoLength: u32, lpEnclaveError: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "api-ms-win-core-enclave-l1-1-1" fn LoadEnclaveImageA( lpEnclaveAddress: ?*anyopaque, lpImageName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "api-ms-win-core-enclave-l1-1-1" fn LoadEnclaveImageW( lpEnclaveAddress: ?*anyopaque, lpImageName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn CallEnclave( lpRoutine: isize, lpParameter: ?*anyopaque, fWaitForThread: BOOL, lpReturnValue: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn TerminateEnclave( lpAddress: ?*anyopaque, fWait: BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "api-ms-win-core-enclave-l1-1-1" fn DeleteEnclave( lpAddress: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn EnclaveGetAttestationReport( EnclaveData: ?*const u8, // TODO: what to do with BytesParamIndex 2? Report: ?*anyopaque, BufferSize: u32, OutputSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn EnclaveVerifyAttestationReport( EnclaveType: u32, // TODO: what to do with BytesParamIndex 2? Report: ?*const anyopaque, ReportSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn EnclaveSealData( // TODO: what to do with BytesParamIndex 1? DataToEncrypt: ?*const anyopaque, DataToEncryptSize: u32, IdentityPolicy: ENCLAVE_SEALING_IDENTITY_POLICY, RuntimePolicy: u32, // TODO: what to do with BytesParamIndex 5? ProtectedBlob: ?*anyopaque, BufferSize: u32, ProtectedBlobSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn EnclaveUnsealData( // TODO: what to do with BytesParamIndex 1? ProtectedBlob: ?*const anyopaque, ProtectedBlobSize: u32, // TODO: what to do with BytesParamIndex 3? DecryptedData: ?*anyopaque, BufferSize: u32, DecryptedDataSize: ?*u32, SealingIdentity: ?*ENCLAVE_IDENTITY, UnsealingFlags: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows10.0.16299' pub extern "vertdll" fn EnclaveGetEnclaveInformation( InformationSize: u32, // TODO: what to do with BytesParamIndex 0? EnclaveInformation: ?*ENCLAVE_INFORMATION, ) callconv(@import("std").os.windows.WINAPI) HRESULT; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (10) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { pub const GetCommandLine = thismodule.GetCommandLineA; pub const FreeEnvironmentStrings = thismodule.FreeEnvironmentStringsA; pub const GetEnvironmentVariable = thismodule.GetEnvironmentVariableA; pub const SetEnvironmentVariable = thismodule.SetEnvironmentVariableA; pub const ExpandEnvironmentStrings = thismodule.ExpandEnvironmentStringsA; pub const SetCurrentDirectory = thismodule.SetCurrentDirectoryA; pub const GetCurrentDirectory = thismodule.GetCurrentDirectoryA; pub const NeedCurrentDirectoryForExePath = thismodule.NeedCurrentDirectoryForExePathA; pub const ExpandEnvironmentStringsForUser = thismodule.ExpandEnvironmentStringsForUserA; pub const LoadEnclaveImage = thismodule.LoadEnclaveImageA; }, .wide => struct { pub const GetCommandLine = thismodule.GetCommandLineW; pub const FreeEnvironmentStrings = thismodule.FreeEnvironmentStringsW; pub const GetEnvironmentVariable = thismodule.GetEnvironmentVariableW; pub const SetEnvironmentVariable = thismodule.SetEnvironmentVariableW; pub const ExpandEnvironmentStrings = thismodule.ExpandEnvironmentStringsW; pub const SetCurrentDirectory = thismodule.SetCurrentDirectoryW; pub const GetCurrentDirectory = thismodule.GetCurrentDirectoryW; pub const NeedCurrentDirectoryForExePath = thismodule.NeedCurrentDirectoryForExePathW; pub const ExpandEnvironmentStringsForUser = thismodule.ExpandEnvironmentStringsForUserW; pub const LoadEnclaveImage = thismodule.LoadEnclaveImageW; }, .unspecified => if (@import("builtin").is_test) struct { pub const GetCommandLine = *opaque{}; pub const FreeEnvironmentStrings = *opaque{}; pub const GetEnvironmentVariable = *opaque{}; pub const SetEnvironmentVariable = *opaque{}; pub const ExpandEnvironmentStrings = *opaque{}; pub const SetCurrentDirectory = *opaque{}; pub const GetCurrentDirectory = *opaque{}; pub const NeedCurrentDirectoryForExePath = *opaque{}; pub const ExpandEnvironmentStringsForUser = *opaque{}; pub const LoadEnclaveImage = *opaque{}; } else struct { pub const GetCommandLine = @compileError("'GetCommandLine' requires that UNICODE be set to true or false in the root module"); pub const FreeEnvironmentStrings = @compileError("'FreeEnvironmentStrings' requires that UNICODE be set to true or false in the root module"); pub const GetEnvironmentVariable = @compileError("'GetEnvironmentVariable' requires that UNICODE be set to true or false in the root module"); pub const SetEnvironmentVariable = @compileError("'SetEnvironmentVariable' requires that UNICODE be set to true or false in the root module"); pub const ExpandEnvironmentStrings = @compileError("'ExpandEnvironmentStrings' requires that UNICODE be set to true or false in the root module"); pub const SetCurrentDirectory = @compileError("'SetCurrentDirectory' requires that UNICODE be set to true or false in the root module"); pub const GetCurrentDirectory = @compileError("'GetCurrentDirectory' requires that UNICODE be set to true or false in the root module"); pub const NeedCurrentDirectoryForExePath = @compileError("'NeedCurrentDirectoryForExePath' requires that UNICODE be set to true or false in the root module"); pub const ExpandEnvironmentStringsForUser = @compileError("'ExpandEnvironmentStringsForUser' requires that UNICODE be set to true or false in the root module"); pub const LoadEnclaveImage = @compileError("'LoadEnclaveImage' requires that UNICODE be set to true or false in the root module"); }, }; //-------------------------------------------------------------------------------- // Section: Imports (5) //-------------------------------------------------------------------------------- const BOOL = @import("../foundation.zig").BOOL; const HANDLE = @import("../foundation.zig").HANDLE; const HRESULT = @import("../foundation.zig").HRESULT; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_ENCLAVE")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_ENCLAVE; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_COMMIT_PAGES")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_COMMIT_PAGES; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_DECOMMIT_PAGES")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_DECOMMIT_PAGES; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_PROTECT_PAGES")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_PROTECT_PAGES; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_GET_ENCLAVE_INFORMATION")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_GET_ENCLAVE_INFORMATION; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_KEY")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_KEY; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_REPORT")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_REPORT; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_VERIFY_REPORT")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_VERIFY_REPORT; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_RANDOM_DATA")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_GENERATE_RANDOM_DATA; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_EXCEPTION")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_EXCEPTION; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_EXCEPTION")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_RETURN_FROM_EXCEPTION; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_TERMINATE_THREAD")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_TERMINATE_THREAD; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_TERMINATE_THREAD")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_TERMINATE_THREAD; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_INTERRUPT_THREAD")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_INTERRUPT_THREAD; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_INTERRUPT_THREAD")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_INTERRUPT_THREAD; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_CREATE_THREAD")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_CREATE_THREAD; } if (@hasDecl(@This(), "VBS_BASIC_ENCLAVE_BASIC_CALL_CREATE_THREAD")) { _ = VBS_BASIC_ENCLAVE_BASIC_CALL_CREATE_THREAD; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/system/environment.zig
const std = @import("std"); const game = @import("game.zig"); const assert = std.debug.assert; const TypeInfo = std.builtin.TypeInfo; /// a concept-like / trait like metafunction to /// check at compile time whether a given argument's type satisfies the /// prng interface necessary for generating a random dice throw fn assertIsOfPrngType(arg : anytype) void { const prng_type = comptime switch (@typeInfo(@TypeOf(arg))) { .Struct => @TypeOf(arg), .Pointer => |ptr| ptr.child, else => {@compileError("Type of PRNG must be pointer or struct");} }; const hasFieldRandom = std.meta.trait.hasField("random"); comptime if (!hasFieldRandom(prng_type)) { @compileError("PRNG must have member field 'random'"); }; } /// A variant that contains a valid dice result, either /// * a raven /// * a basket /// * a fruit tree with given index pub const DiceResult = union(enum) { raven: Raven, basket: Basket, fruit: Fruit, // create a new raven dice throw pub fn new_raven() @This() { return @This(){ .raven = .{} }; } // create a new basked dice throw pub fn new_basket() @This() { return @This(){ .basket = .{} }; } // create a new fruit result pub fn new_fruit(index: usize) !@This() { return @This(){ .fruit = try Fruit.new(index) }; } /// generate a new random dice result using a prng /// # Arguments /// prng: must be a random number generator which has a member /// random and that member must have a function intRangeAtMost(comptime T:type,lower:T, upper:T) /// which generates an integer in the range [lower, upper]. /// TODO: I am checking the type at compile time to provide better error messages, /// but I don't know if I am doing it idiomatically. pub fn new_random(prng : anytype) @This() { // this is to check the arg for better error messages assertIsOfPrngType(prng); const rand = prng.random.intRangeAtMost(u8, 0, game.TREE_COUNT+1); switch (rand) { 0...game.TREE_COUNT-1 => |index| return .{.fruit = Fruit.new(index) catch unreachable}, game.TREE_COUNT => return .{.basket = .{}}, game.TREE_COUNT+1 => return .{.raven = .{}}, else => unreachable, } } }; pub const Raven = struct {}; pub const Basket = struct {}; pub const Fruit = struct { index: usize, pub fn new(index: usize) !@This() { if (index < game.TREE_COUNT) { return Fruit{ .index = index }; } else { return DiceError.InvalidFruitIndex; } } }; /// An error that indicates that something went wrong when constructing a dice result const DiceError = error{ /// invalid fruit index was given InvalidFruitIndex, }; const expectEqual = std.testing.expectEqual; const expectError = std.testing.expectError; const expect = std.testing.expect; test "DiceResult constructors: Raven, Basket" { try expectEqual(DiceResult.new_basket(), .basket); try expectEqual(DiceResult.new_raven(), .raven); } test "DiceResult constructor: Fruit" { // TODO: how can I elegantly test that the variant indeed contains the payload I want? // maybe I have to switch on it... var idx :u8 = 0; while (idx < game.TREE_COUNT) : (idx += 1) { try expectEqual(DiceResult.new_fruit(idx),DiceResult{.fruit=Fruit{.index=idx}}); } try expectError(DiceError.InvalidFruitIndex,DiceResult.new_fruit(game.TREE_COUNT)); try expectError(DiceError.InvalidFruitIndex,DiceResult.new_fruit(10)); } test "DiceResult constructor: random" { var prng = std.rand.Xoroshiro128.init(22131342); // used this to see what that seed actually produces // var i : u32 = 0; // while(i < 10) : (i+=1) { // std.debug.print("result is {}\n", .{DiceResult.new_random(&prng)}); // } try expectEqual(DiceResult{.raven = .{}}, DiceResult.new_random(&prng)); try expectEqual(DiceResult{.fruit=.{.index=3}}, DiceResult.new_random(&prng)); try expectEqual(DiceResult{.basket=.{}}, DiceResult.new_random(&prng)); }
src/dice.zig
const std = @import("std"); const core = @import("core"); const sdl = @import("./sdl.zig"); const Coord = core.geometry.Coord; const makeCoord = core.geometry.makeCoord; const Rect = core.geometry.Rect; pub const Button = enum { up, down, left, right, start_attack, start_kick, backspace, enter, escape, restart, beat_level, }; pub const InputEngine = struct { pub fn init() InputEngine { return InputEngine{}; } pub fn handleEvent(self: *InputEngine, event: sdl.c.SDL_Event) ?Button { switch (event.@"type") { sdl.c.SDL_KEYUP => { return null; }, sdl.c.SDL_KEYDOWN => { if (event.key.repeat != 0) return null; return self.handleKeydown(self.getModifiers(), @enumToInt(event.key.keysym.scancode)); }, else => unreachable, } } fn handleKeydown(self: InputEngine, modifiers: Modifiers, scancode: c_int) ?Button { switch (scancode) { sdl.c.SDL_SCANCODE_LEFT => return if (modifiers == 0) Button.left else null, sdl.c.SDL_SCANCODE_RIGHT => return if (modifiers == 0) Button.right else null, sdl.c.SDL_SCANCODE_UP => return if (modifiers == 0) Button.up else null, sdl.c.SDL_SCANCODE_DOWN => return if (modifiers == 0) Button.down else null, sdl.c.SDL_SCANCODE_F => return if (modifiers == 0) Button.start_attack else null, sdl.c.SDL_SCANCODE_K => return if (modifiers == 0) Button.start_kick else null, sdl.c.SDL_SCANCODE_R => return if (modifiers == ctrl) Button.restart else null, sdl.c.SDL_SCANCODE_BACKSPACE => return if (modifiers == 0) Button.backspace else null, sdl.c.SDL_SCANCODE_RETURN => return if (modifiers == 0) Button.enter else null, sdl.c.SDL_SCANCODE_ESCAPE => return if (modifiers == 0) Button.escape else null, sdl.c.SDL_SCANCODE_RIGHTBRACKET => return if (modifiers == shift) Button.beat_level else null, else => return null, } } const Modifiers = u4; const shift = 1; const ctrl = 2; const alt = 3; const meta = 4; fn getModifiers(self: InputEngine) Modifiers { const sdl_modifiers = @enumToInt(sdl.c.SDL_GetModState()); var result: Modifiers = 0; if (sdl_modifiers & (sdl.c.KMOD_LSHIFT | sdl.c.KMOD_RSHIFT) != 0) result |= shift; if (sdl_modifiers & (sdl.c.KMOD_LCTRL | sdl.c.KMOD_RCTRL) != 0) result |= ctrl; if (sdl_modifiers & (sdl.c.KMOD_LALT | sdl.c.KMOD_RALT) != 0) result |= alt; if (sdl_modifiers & (sdl.c.KMOD_LGUI | sdl.c.KMOD_RGUI) != 0) result |= meta; return result; } };
src/gui/input_engine.zig
const std = @import("std"); pub const InitFn = fn (std.mem.Allocator) anyerror!void; pub const DeinitFn = fn (std.mem.Allocator) void; pub const FrameFn = fn (FrameInput) anyerror!bool; pub const AudioPlaybackFn = fn (AudioPlaybackStream) anyerror!u32; /// Defines the structure that is passed to the audio playback fn by the platform layer pub const AudioPlaybackStream = struct { /// The sample rate of the output stream sample_rate: u32, /// The number of output channels channels: u32, /// The buffer to write samples to sample_buf: []f32, /// Maximum number of frames to write max_frames: u32, }; /// Defines the structure that is passed to the frame fn by the platform layer pub const FrameInput = struct { /// Temporary allocator whose memory is valid for the duration of the current frame frame_arena_allocator: std.mem.Allocator, /// True if the user tried to close the window, gives us a chance to save state, /// present a quit dialog, etc. quit_requested: bool, /// This is the estimated interval (nanoseconds) until the next frame is displayed. /// NOTE: This will not necessarily reflect the requested refresh rate and may be /// adjusted up or down depending on the user's display and whether we are missing /// or beating the current target refresh rate. target_frame_dt: u64, /// This was the interval (nanoseconds) between the previous frame and the one /// previous to that. prev_frame_elapsed: u64, /// All user input events that happened before the current frame user_input: struct { key_events: []KeyEvent, mouse_button_events: []MouseButtonEvent, mouse_position: struct { x: i32, y: i32 }, }, /// The current window size / framebuffer dimensions window_size: struct { width: u16, height: u16 }, /// Various debug stats, used for displaying debug information debug_stats: struct { /// This is how long was taken doing actual work on the CPU for the previous frame prev_cpu_frame_elapsed: u64, }, }; pub const MouseButton = enum(u8) { left = 1, middle = 2, right = 3 }; pub const MouseButtonEvent = struct { action: enum { press, release }, button: MouseButton, x: i32, y: i32, }; pub const KeyEvent = struct { action: union(enum) { press: void, release: void, repeat: u32, }, key: Key, }; pub const KeyReleaseEvent = Key; /// Represents a physical key position, using a typical QWERTY layout pub const Key = enum { unknown, space, apostrophe, comma, minus, period, slash, zero, one, two, three, four, five, six, seven, eight, nine, semicolon, equal, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z, bracket_left, bracket_right, backslash, grave_accent, world1, world2, escape, enter, tab, backspace, insert, delete, right, left, down, up, pageup, pagedown, home, end, capslock, scrolllock, numlock, printscreen, pause, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, f15, f16, f17, f18, f19, f20, f21, f22, f23, f24, f25, keypad_0, keypad_1, keypad_2, keypad_3, keypad_4, keypad_5, keypad_6, keypad_7, keypad_8, keypad_9, keypad_decimal, keypad_divide, keypad_multiply, keypad_subtract, keypad_add, keypad_enter, keypad_equal, shift_left, shift_right, ctrl_left, ctrl_right, alt_left, alt_right, super_left, super_right, menu, };
modules/platform/src/common.zig
const std = @import("std"); const I = @import("instruments.zig"); const Instrument = I.Instrument; const G = @import("global_config.zig"); const print = std.debug.print; const InstrumentList = std.ArrayList(*Instrument); pub fn benchmarkInstruments(instr: InstrumentList, n_frames: u32) f32 { var begin = std.time.nanoTimestamp(); var i: u32 = 0; var buf: []const f32 = undefined; var S: f32 = 0.0; while (i < 1000) : (i += 1) { for (instr.items) |instrument| { var t0: f32 = @intToFloat(f32, i) * (G.sec_per_frame * @intToFloat(f32, n_frames)); buf = instrument.play(t0, n_frames); for (buf) |b| { S += b / 10; } } } var end = std.time.nanoTimestamp(); print("buf:{} {} {} {} {} {}\n", .{ buf[0], buf[1], buf[2], buf[3], buf[4], S }); return @intToFloat(f32, (end - begin)) / 1000000000.0; } pub fn main() !u8 { var alloc = std.testing.allocator; // fast kick const n_instr: u32 = 50; var i: u32 = 0; var static_instruments = InstrumentList.init(alloc); defer static_instruments.deinit(); var dynamic_instruments = InstrumentList.init(alloc); defer dynamic_instruments.deinit(); while (i < n_instr) : (i += 1) { const fi = @intToFloat(f32, i); var static_kick = try I.createKick(alloc, 0.3, 0.3, 100 * fi, 0.45 + (fi / 100.0), true); var dynamic_kick = try I.createKick(alloc, 0.3, 0.3, 100 * fi, 0.45 + (fi / 100.0), false); // defer static_kick.deinit(alloc); // defer dynamic_kick.deinit(alloc); try static_instruments.append(static_kick); try dynamic_instruments.append(dynamic_kick); } var time = benchmarkInstruments(dynamic_instruments, 200); print("Time dynamic kick: {}\n", .{time}); time = benchmarkInstruments(static_instruments, 200); print("Time static kick: {}\n", .{time}); for (static_instruments.items) |instrument| instrument.deinit(alloc); for (dynamic_instruments.items) |instrument| instrument.deinit(alloc); return 0; }
src/benchmarks.zig
const std = @import("std"); const parser = @import("parser.zig").Parser; const Allocator = std.mem.Allocator; const real = @import("Real.zig"); const Local = enum(u8) { _ }; const Register = enum(u8) { _, pub fn id(n: u8) Register { return @intToEnum(Register, n); } }; // Using an union makes each instruction take more memory but avoid loading times. pub const Instruction = union(enum) { /// Instruction used to load small (0-255) integers LoadByte: struct { target: Register, value: u8 }, LoadString: struct { target: Register, value: []const u8 }, Add: struct { target: Register, lhs: Register, rhs: Register }, LoadLocal: struct { target: Register, local: Local }, SetLocal: struct { local: Local, source: Register }, LoadGlobal: struct { target: Register, global: []const u8 }, CallFunction: struct { name: []const u8, args_start: Register, args_num: u8 }, /// Move the content of one register to another Move: struct { source: Register, target: Register } }; const max_register_value = std.math.powi(usize, 2, @bitSizeOf(Register)) catch unreachable; const RegisterBitSet = std.StaticBitSet(max_register_value); const IrEncodeState = struct { instructions: std.ArrayList(Instruction), locals: std.StringHashMap(Local), freeRegisters: RegisterBitSet, allocator: Allocator, pub fn init(allocator: Allocator) IrEncodeState { return IrEncodeState { .instructions = std.ArrayList(Instruction).init(allocator), .locals = std.StringHashMap(Local).init(allocator), .freeRegisters = RegisterBitSet.initFull(), .allocator = allocator }; } pub const GetFreeRegisterError = error { OutOfRegisters }; fn getFreeRegister(self: *IrEncodeState) GetFreeRegisterError!Register { return @intToEnum(Register, @intCast(u8, self.freeRegisters.toggleFirstSet() orelse return error.OutOfRegisters)); } fn peekFreeRegister(self: *IrEncodeState) GetFreeRegisterError!Register { return @intToEnum(Register, @intCast(u8, self.freeRegisters.findFirstSet() orelse return error.OutOfRegisters)); } fn freeRegister(self: *IrEncodeState, register: Register) void { self.freeRegisters.set(@enumToInt(register)); } pub const TakeRegisterError = error { RegisterUsed }; fn takeRegister(self: *IrEncodeState, register: Register) TakeRegisterError!void { const idx = @enumToInt(register); if (self.freeRegisters.isSet(idx)) { self.freeRegisters.unset(idx); } else { return error.RegisterUsed; } } }; pub fn encode(allocator: Allocator, block: parser.Block) ![]const Instruction { var state = IrEncodeState.init(allocator); errdefer state.instructions.deinit(); // TODO: use for debug info defer state.locals.deinit(); for (block) |*statement| { defer statement.deinit(allocator); switch (statement.*) { .SetLocal => |*assign| { const valueIdx = try encodeExpression(&state, &assign.value); defer state.freeRegister(valueIdx); const localIdx = (try state.locals.getOrPutValue(assign.name, @intToEnum(Local, @intCast(u8, state.locals.count())))).value_ptr.*; try state.instructions.append(.{ .SetLocal = .{ .local = localIdx, .source = valueIdx }}); }, .FunctionCall => |*call| { var start = Register.id(0); if (call.args.len > 0) { for (call.args) |*arg, i| { const idx = try encodeExpression(&state, arg); // set start to the location of the first argument if (i == 0) { start = idx; } // expected register const expected = @intToEnum(Register, @enumToInt(start) + @intCast(u8, i)); if (idx != expected) { state.freeRegister(idx); try state.takeRegister(expected); try state.instructions.append(.{ .Move = .{ .source = idx, .target = expected }}); } } } try state.instructions.append(.{ .CallFunction = .{ .name = call.name, .args_start = start, .args_num = @intCast(u8, call.args.len) }}); if (call.args.len > 0) { for (call.args) |_, i| { const reg = @intToEnum(Register, @enumToInt(start) + @intCast(u8, i)); state.freeRegister(reg); } } } } } return state.instructions.toOwnedSlice(); } const ExpressionEncodeError = error {} || IrEncodeState.GetFreeRegisterError || std.fmt.ParseIntError || std.mem.Allocator.Error; /// Returns the register containing the expression's value fn encodeExpression(state: *IrEncodeState, expr: *parser.Expression) ExpressionEncodeError!Register { defer expr.deinit(state.allocator); switch (expr.*) { .Number => |number| { if (number.q.toConst().eq(real.bigOne)) { const numberIdx = try state.getFreeRegister(); try state.instructions.append(.{ .LoadByte = .{ .target = numberIdx, .value = number.p.to(u8) catch unreachable }}); return numberIdx; } else { @panic("TODO: rational numbers"); } }, .StringLiteral => |literal| { const stringIdx = try state.getFreeRegister(); try state.instructions.append(.{ .LoadString = .{ .target = stringIdx, .value = literal }}); return stringIdx; }, .Add => |addition| { const lhsIdx = try encodeExpression(state, addition.lhs); const rhsIdx = try encodeExpression(state, addition.rhs); defer state.freeRegister(rhsIdx); try state.instructions.append(.{ .Add = .{ .target = lhsIdx, // addition is performed before target is overwritten, so we can re-use register .lhs = lhsIdx, .rhs = rhsIdx }}); return lhsIdx; }, .FunctionCall => |call| { // TODO: handle return values var start = Register.id(0); if (call.args.len > 0) { for (call.args) |*arg, i| { const idx = try encodeExpression(state, arg); // set start to the location of the first argument if (i == 0) { start = idx; } // expected register const expected = @intToEnum(Register, @enumToInt(start) + @intCast(u8, i)); if (idx != expected) { try state.instructions.append(.{ .Move = .{ .source = idx, .target = expected }}); } } } try state.instructions.append(.{ .CallFunction = .{ .name = call.name, .args_start = start, .args_num = @intCast(u8, call.args.len) }}); return Register.id(0); // no destination register :'( }, .Local => |local| { const resultIdx = try state.getFreeRegister(); if (state.locals.get(local)) |localIdx| { try state.instructions.append(.{ .LoadLocal = .{ .target = resultIdx, .local = localIdx }}); } else { try state.instructions.append(.{ .LoadGlobal = .{ .target = resultIdx, .global = local }}); } return resultIdx; } } }
src/ir.zig
const note_frequencies = @import("zang-12tet"); const c = @import("common/c.zig"); pub const AudioOut = union(enum) { mono: usize, stereo: struct { left: usize, right: usize }, }; pub const KeyBinding = struct { row: u1, key: i32, rel_freq: f32, }; // note: arpeggiator will cycle in this order, so i've arranged it from lowest // frequency to highest pub const key_bindings = [_]KeyBinding{ // bottom two rows is one octave KeyBinding{ .row = 0, .rel_freq = note_frequencies.b2, .key = c.SDLK_LSHIFT }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.c3, .key = c.SDLK_z }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.cs3, .key = c.SDLK_s }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.d3, .key = c.SDLK_x }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.ds3, .key = c.SDLK_d }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.e3, .key = c.SDLK_c }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.f3, .key = c.SDLK_v }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.fs3, .key = c.SDLK_g }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.g3, .key = c.SDLK_b }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.gs3, .key = c.SDLK_h }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.a3, .key = c.SDLK_n }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.as3, .key = c.SDLK_j }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.b3, .key = c.SDLK_m }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.c4, .key = c.SDLK_COMMA }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.cs4, .key = c.SDLK_l }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.d4, .key = c.SDLK_PERIOD }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.ds4, .key = c.SDLK_SEMICOLON }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.e4, .key = c.SDLK_SLASH }, KeyBinding{ .row = 0, .rel_freq = note_frequencies.f4, .key = c.SDLK_RSHIFT }, // top two rows is one octave up (with fair amount of overlap) KeyBinding{ .row = 1, .rel_freq = note_frequencies.c4, .key = c.SDLK_q }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.cs4, .key = c.SDLK_2 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.d4, .key = c.SDLK_w }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.ds4, .key = c.SDLK_3 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.e4, .key = c.SDLK_e }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.f4, .key = c.SDLK_r }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.fs4, .key = c.SDLK_5 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.g4, .key = c.SDLK_t }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.gs4, .key = c.SDLK_6 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.a4, .key = c.SDLK_y }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.as4, .key = c.SDLK_7 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.b4, .key = c.SDLK_u }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.c5, .key = c.SDLK_i }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.cs5, .key = c.SDLK_9 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.d5, .key = c.SDLK_o }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.ds5, .key = c.SDLK_0 }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.e5, .key = c.SDLK_p }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.f5, .key = c.SDLK_LEFTBRACKET }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.fs5, .key = c.SDLK_EQUALS }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.g5, .key = c.SDLK_RIGHTBRACKET }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.gs5, .key = c.SDLK_BACKSPACE }, KeyBinding{ .row = 1, .rel_freq = note_frequencies.a5, .key = c.SDLK_BACKSLASH }, }; pub fn getKeyRelFreq(key: i32) ?f32 { for (key_bindings) |kb| { if (kb.key == key) { return kb.rel_freq; } } return null; } pub fn getKeyRelFreqFromRow(row: u1, key: i32) ?f32 { for (key_bindings) |kb| { if (kb.row == row and kb.key == key) { return kb.rel_freq; } } return null; }
examples/common.zig
const std = @import("std"); const testing = std.testing; const expect = testing.expect; const expectEqual = testing.expectEqual; const expectApproxEqRel = testing.expectApproxEqRel; pub const Quaternion = packed struct { x: f32, y: f32, z: f32, w: f32, pub fn init(x: f32, y: f32, z: f32, w: f32) Quaternion { return .{ .x = x, .y = y, .z = z, .w = w }; } pub fn identity() Quaternion { return .{ .x = 0, .y = 0, .z = 0, .w = 1 }; } pub fn normalize(q: Quaternion) Quaternion { const inv_length = 1.0 / length(q); return .{ .x = q.x * inv_length, .y = q.y * inv_length, .z = q.z * inv_length, .w = q.w * inv_length }; } pub fn length(q: Quaternion) f32 { return std.math.sqrt(dot(q, q)); } pub fn conjugate(q: Quaternion) Quaternion { return .{ .x = -q.x, .y = -q.y, .z = -q.z, .w = q.w }; } pub fn dot(a: Quaternion, b: Quaternion) f32 { return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w; } pub fn multiply(a: Quaternion, b: Quaternion) Quaternion { return .{ // i * 1 = i 1 * i = i j * k = i k * j = -i .x = (a.x*b.w) + (a.w*b.x) + (a.y*b.z) - (a.z*b.y), // j * 1 = j 1 * j = j k * i = j i * k = -j .y = (a.y*b.w) + (a.w*b.y) + (a.z*b.x) - (a.x*b.z), // k * 1 = k 1 * k = k i * j = k j * i = -k .z = (a.z*b.w) + (a.w*b.z) + (a.x*b.y) - (a.y*b.x), // 1 * 1 = 1 i * i = -1 j * j = -1 k * k = -1 .w = (a.w*b.w) - (a.x*b.x) - (a.y*b.y) - (a.z*b.z), }; } pub fn multiplyVector(q: Quaternion, v: Vector3) Vector3 { const qv = Quaternion.init(v.x, v.y, v.z, 0); const result = q.multiply(qv).multiply(conjugate(q)); return Vector3.init(result.x, result.y, result.z); } }; test "Quaternion" { var q1 = Quaternion.init(1, 2, 3, 4); var q2 = Quaternion.init(5, 6, 7, 8); var v: Quaternion = undefined; var s: f32 = undefined; v = Quaternion.init(1, 2, 3, 4); try expectEqual(@as(f32, 1.0), v.x); try expectEqual(@as(f32, 2.0), v.y); try expectEqual(@as(f32, 3.0), v.z); try expectEqual(@as(f32, 4.0), v.w); v = Quaternion.identity(); try expectEqual(@as(f32, 0.0), v.x); try expectEqual(@as(f32, 0.0), v.y); try expectEqual(@as(f32, 0.0), v.z); try expectEqual(@as(f32, 1.0), v.w); s = Quaternion.dot(q1, q2); try expectApproxEqRel(@as(f32, 70.0), s, 0.0001); s = Quaternion.length(q1); try expectApproxEqRel(@as(f32, 5.477), s, 0.0001); v = Quaternion.normalize(q1); try expectApproxEqRel(@as(f32, 1.0/5.477), v.x, 0.0001); try expectApproxEqRel(@as(f32, 2.0/5.477), v.y, 0.0001); try expectApproxEqRel(@as(f32, 3.0/5.477), v.z, 0.0001); try expectApproxEqRel(@as(f32, 4.0/5.477), v.w, 0.0001); }
src/quaternion.zig
const std = @import("std"); const format = @import("format.zig"); const value = @import("value.zig"); const expect = std.testing.expect; pub const encodeValue = @import("encode_value.zig").encodeValue; pub const decodeValue = @import("decode_value.zig").decodeValue; pub const encode = @import("encode.zig").encode; pub const decode = @import("decode.zig").decode; pub const Decoder = @import("decoder.zig").Decoder; pub const Encoder = @import("encoder.zig").Encoder; pub const Value = value.Value; pub fn valid(allocator: *std.mem.Allocator, buf: []const u8) bool { if (decodeValue(allocator, buf)) |foo| { return true; } return false; } test "test encode / decode map" { var values = std.StringHashMap(value.Value).init(std.testing.allocator); try values.put("s", value.Value{ .string = "string" }); try values.put("u", value.Value{ .uint = 123456 }); try values.put("b", value.Value{ .bool = true }); try values.put("i", value.Value{ .int = -12343 }); var array = try std.ArrayList(value.Value).initCapacity(std.testing.allocator, 2); try array.append(.{ .uint = 1 }); try array.append(.{ .string = "hello" }); try values.put("a", value.Value{ .array = array }); var m = std.StringHashMap(value.Value).init(std.testing.allocator); try m.put("s", value.Value{ .string = "hello world" }); try values.put("m", value.Value{ .map = m }); try values.put("n", .nil); var val = value.Value{ .map = values }; var encoded = try encodeValue(std.testing.allocator, val); var decoded = try decodeValue(std.testing.allocator, encoded); expect(std.mem.eql(u8, values.get("s").?.string, decoded.map.get("s").?.string)); expect(values.get("u").?.uint == decoded.map.get("u").?.uint); expect(values.get("b").?.bool == decoded.map.get("b").?.bool); expect(values.get("i").?.int == decoded.map.get("i").?.int); expect(values.get("a").?.array.items[0].uint == decoded.map.get("a").?.array.items[0].uint); expect(std.mem.eql(u8, values.get("a").?.array.items[1].string, decoded.map.get("a").?.array.items[1].string)); expect(std.mem.eql(u8, values.get("m").?.map.get("s").?.string, decoded.map.get("m").?.map.get("s").?.string)); expect(values.get("n").?.nil == decoded.map.get("n").?.nil); decoded.free(); std.testing.allocator.free(encoded); val.free(); }
src/main.zig
const std = @import("std"); const Token = @import("token.zig").Token; const ArrayList = std.ArrayList; const StringHashMap = std.hash_map.StringHashMap; const ParseError = @import("parse_error.zig").ParseError; pub const Node = union(enum) { Document: Document, DocumentType: DocumentType, DocumentFragment: DocumentFragment, Element: Element, Text: Text, ProcessingInstruction: ProcessingInstruction, Comment: Comment, }; pub const Document = struct { const Self = @This(); allocator: *std.mem.Allocator, title: ?[]const u8 = null, dir: ?[]const u8 = null, quirksMode: bool = false, limitedQuirksMode: bool = false, doctype: ?DocumentType = null, body: ?Element = null, head: ?Element = null, images: ArrayList(Element), embeds: ArrayList(Element), plugins: ArrayList(Element), links: ArrayList(Element), forms: ArrayList(Element), scripts: ArrayList(Element), parseErrors: ArrayList(ParseError), currentScript: ?Element = null, children: ArrayList(Node), throwOnDynamicMarkupInsertionCounter: usize = 0, pub fn init(allocator: *std.mem.Allocator) Document { return Document{ .allocator = allocator, .images = ArrayList(Element).init(allocator), .embeds = ArrayList(Element).init(allocator), .plugins = ArrayList(Element).init(allocator), .links = ArrayList(Element).init(allocator), .forms = ArrayList(Element).init(allocator), .scripts = ArrayList(Element).init(allocator), .children = ArrayList(Node).init(allocator), .parseErrors = ArrayList(ParseError).init(allocator), }; } pub fn appendNode(self: *Self, node: Node) void { self.children.append(node) catch unreachable; } pub fn nodeCount(self: Self) usize { return self.children.items.len; } pub fn popNode(self: *Self) ?Node { return self.children.popOrNull(); } }; pub const DocumentType = struct { const Self = @This(); name: []const u8, publicId: []const u8, systemId: []const u8, }; pub const DocumentFragment = struct { const Self = @This(); }; pub const Element = struct { const Self = @This(); const Namespace = enum { HTML, MathML, SVG, XLink, XML, XMLNS, pub fn toUri(self: Namespace) []const u8 { return switch (self) { .HTML => "http://www.w3.org/1999/xhtml", .MathML => "http://www.w3.org/1998/Math/MathML", .SVG => "http://www.w3.org/2000/svg", .XLink => "http://www.w3.org/1999/xlink", .XML => "http://www.w3.org/XML/1998/namespace", .XMLNS => "http://www.w3.org/2000/xmlns/", }; } }; namespace: Namespace, prefix: ?[]const u8, localName: []const u8, tagName: []const u8, id: []const u8, className: []const u8, classList: ArrayList([]const u8), slot: []const u8, document: Document, attributes: StringHashMap([]const u8), pub fn init(local_name: []const u8, document: Document, namespace: Namespace, token: ?Token) Element { var definition: ?Element = null; // TODO: Look up custom element definition return Element{ .name = local_name, .document = document, .namespace = namespace, .attributes = attributes, .prefix = null, .is = null, .synchronousCustomElements = false, }; } pub fn namespaceUri(self: Self) []const u8 { return self.namespace.toUri(); } pub fn hasAttributes(self: Self) bool { return self.attributes.items().len > 0; } pub fn getAttributeNames(self: Self) [][]const u8 {} pub fn isInNamespace(self: Self, namespace: Namespace) bool { return self.namespace == namespace; } pub fn isHTMLIntegrationPoint(self: Self) bool { return false; } pub fn isMathMLTextIntegrationPoint(self: Self) bool { return false; } }; pub const Text = struct { const Self = @This(); }; pub const ProcessingInstruction = struct { const Self = @This(); }; pub const Comment = struct { const Self = @This(); data: []const u8 };
src/node.zig
const std = @import("std"); pub const audio_graph = @import("audio_graph.zig"); pub const system = @import("system.zig"); pub const module = @import("module.zig"); pub const modules = module.modules; pub const sample_buffer = @import("sample_buffer.zig"); const Utility = modules.Utility; const SamplePlayer = modules.SamplePlayer; const SampleBuffer = sample_buffer.SampleBuffer; pub fn main() anyerror!void {} test "" { _ = audio_graph; _ = system; _ = module; _ = modules; _ = sample_buffer; } test "main" { var sys: system.System = undefined; try sys.init(.{ .allocator = std.testing.allocator, .suggested_latency = 0.15, .device_number = 5, }); defer sys.deinit(); var graph_ctl = &sys.controller; // var play_ctl: module.Controlled(SamplePlayer) = undefined; // try play_ctl.init(std.testing.allocator, 10, modules.SamplePlayer.init()); // var play_ctlr = play_ctl.makeController(); // // var play_idx = try graph_ctl.addModule(module.Module.init(&play_ctl)); // graph_ctl.setOutput(play_idx); // // try graph_ctl.pushChanges(std.testing.allocator, sys.tm.now()); // // const file = @embedFile("../content/amen_brother.wav"); // var smp = try SampleBuffer.initWav(std.testing.allocator, file); // defer smp.deinit(); // // try play_ctlr.send(sys.tm.now(), .{ .setSample = &smp }); // try play_ctlr.send(sys.tm.now(), .{ .setPlayRate = 1. }); // try play_ctlr.send(sys.tm.now(), .{ .setPlayPosition = 1000 }); // try play_ctlr.send(sys.tm.now(), .{ .setAntiClick = true }); // try play_ctlr.send(sys.tm.now(), .play); // try play_ctlr.send(sys.tm.now() + 700000000, .pause); // try play_ctlr.send(sys.tm.now() + 970000000, .play); // try play_ctlr.send(sys.tm.now(), .{ .setLoop = true }); var sine = modules.Sine.init(440.); var sine_ctl: module.Controlled(modules.Sine) = undefined; try sine_ctl.init(std.testing.allocator, 10, &sine); defer sine_ctl.deinit(); var sine_ctlr = sine_ctl.makeController(); var util = modules.Utility.init(); var util_ctl: module.Controlled(modules.Utility) = undefined; try util_ctl.init(std.testing.allocator, 10, &util); defer util_ctl.deinit(); var util_ctlr = util_ctl.makeController(); const sine_idx = try graph_ctl.addModule(sine_ctl.module()); const util_idx = try graph_ctl.addModule(util_ctl.module()); _ = try graph_ctl.addEdge(sine_idx, util_idx, 0); graph_ctl.setOutput(util_idx); try graph_ctl.pushChanges(std.testing.allocator, sys.tm.now()); var in = std.io.getStdIn(); var buf = [_]u8{ 0, 0, 0 }; while (buf[0] != 'q') { // std.time.sleep(1000000000); _ = try in.read(&buf); try sine_ctlr.send(0, .{ .setFreq = 660 }); try util_ctlr.send(sys.tm.now(), .{ .setVolume = 0.15 }); // util.volume = 0.5; // try util_ctlr.send(0, vol0); // graph_ctl.frame(); // // _ = try in.read(&buf); // try util_ctlr.send(0, vol1); // graph_ctl.frame(); } }
src/main.zig
const std = @import("std"); const objects = @import("didot-objects"); const models = @import("didot-models"); const zlm = @import("zlm"); const Allocator = std.mem.Allocator; fn to_f32(value: std.json.Value) f32 { return switch (value) { .Float => |float| @floatCast(f32, float), .Integer => |int| @intToFloat(f32, int), else => unreachable }; } fn to_vec3(array: []std.json.Value) zlm.Vec3 { return zlm.vec3(to_f32(array[0]), to_f32(array[1]), to_f32(array[2])); } pub fn loadFrom(allocator: *Allocator, text: []const u8) !*objects.Scene { var scene = try objects.Scene.create(allocator, null); var p = std.json.Parser.init(allocator, false); defer p.deinit(); var tree = try p.parse(text); defer tree.deinit(); var root = tree.root; var objectsJs = root.Object.get("objects").?.Array; var assetsJs = root.Object.get("assets").?.Object; var assetsIterator = assetsJs.iterator(); while (assetsIterator.next()) |entry| { const assetJs = entry.value; if (assetJs.Object.contains("mesh")) { const mesh = assetJs.Object.get("mesh").?.Object; const path = mesh.get("path").?.String; const format = mesh.get("format").?.String; try scene.assetManager.put(entry.key, .{ .loader = models.meshAssetLoader, .loaderData = try models.MeshAssetLoaderData.init(allocator, path, format), .objectType = .Mesh, }); } } for (objectsJs.items) |obj, i| { const objectType = obj.Object.get("type").?.String; var go: objects.GameObject = undefined; if (std.mem.eql(u8, objectType, "camera")) { var shader = try @import("didot-graphics").ShaderProgram.create(@embedFile("../assets/shaders/vert.glsl"), @embedFile("../assets/shaders/frag.glsl")); var camera = try objects.Camera.create(allocator, shader); go = camera.gameObject; } else if (std.mem.eql(u8, objectType, "point_light")) { var pointLight = try objects.PointLight.create(allocator); go = pointLight.gameObject; } else { go = objects.GameObject.createEmpty(allocator); } go.name = obj.Object.get("name").?.String; if (obj.Object.get("mesh")) |mesh| { go.meshPath = mesh.String; } go.position = to_vec3(obj.Object.get("position").?.Array.items); go.rotation = to_vec3(obj.Object.get("rotation").?.Array.items).toRadians(); go.scale = to_vec3(obj.Object.get("scale").?.Array.items); try scene.add(go); } return scene; }
src/scene.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList(usize); const parseUnsigned = std.fmt.parseUnsigned; fn chainAdapters(adapters: []usize, dist: []usize, diff: *ArrayList) !void { var prev: usize = 0; var dx: usize = undefined; for (adapters) |adapter| { dx = adapter - prev; dist[dx - 1] += 1; try diff.append(dx); prev = adapter; } } fn permute(n: usize) usize { return switch (n) { 1 => 1, 2 => 2, 3 => 4, 4 => 7, else => |x| x, }; } fn combinations(allocator: *Allocator, diffs: []usize) !usize { var permutable = ArrayList.init(allocator); var n: usize = 0; for (diffs) |diff| { if (diff == 3 and n > 0) { try permutable.append(permute(n)); n = 0; } else if (diff == 1) { n += 1; } } if (n > 0) { // catch any trailing 1s try permutable.append(permute(n)); } n = 1; for (permutable.items) |perm| { n *= perm; } return n; } pub fn main() anyerror!void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = &arena.allocator; var adapters = ArrayList.init(allocator); var stdin = std.io.getStdIn().reader(); var in = std.io.bufferedReader(stdin).reader(); var buf: [256]u8 = undefined; while (try in.readUntilDelimiterOrEof(&buf, '\n')) |line| { try adapters.append(try parseUnsigned(usize, line, 10)); } std.sort.sort(usize, adapters.items, {}, comptime std.sort.asc(usize)); var diff = ArrayList.init(allocator); // Part A var dist = [3]usize{ 0, 0, 1 }; try chainAdapters(adapters.items, &dist, &diff); std.debug.print("A) {d} * {d} = {d}\n", .{ dist[0], dist[2], dist[0] * dist[2] }); // Part B const nb = try combinations(allocator, diff.items); std.debug.print("B) {d} combinations\n", .{nb}); }
2020/zig/src/10.zig
const std = @import("std"); /// Node in filesystem tree pub fn FSNode(comptime T: type, max_name_length: usize) type { return struct { /// Hashmap key & value type pub const HashMapKeyVal = *[]const u8; /// Hashmap context type const HashmapContext = struct { pub fn hash(self: @This(), k: HashMapKeyVal) u64 { return std.hash_map.hashString(k.*); } pub fn eql(self: @This(), k1: HashMapKeyVal, k2: HashMapKeyVal) bool { return std.mem.eql(u8, k1.*, k2.*); } }; /// Node data ref: T = .{}, /// Name buffer name_buf: [max_name_length]u8 = undefined, /// Node name. Always points to name_buf name: []const u8 = undefined, /// Node children children: std.HashMapUnmanaged(HashMapKeyVal, HashMapKeyVal, HashmapContext, 80) = .{}, /// Node parent parent: ?*@This() = null, /// Mount pointer. Points to root dentry of mounted fs if not null mount: ?*@This() = null, /// Mount link. Points to the directory entry on which fs was mounted if this directory /// entry is root of the filesystem origin: ?*@This() = null, /// Next node in cache next_in_cache: ?*@This() = null, /// Previous node in cache prev_in_cache: ?*@This() = null, /// Node reference count ref_count: usize = 1, /// True if reachable from fs root reachable_from_root: bool = true, /// Get hashmap key pub fn key(self: *@This()) HashMapKeyVal { return &self.name; } /// Get node from key pub fn fromKey(k: HashMapKeyVal) *@This() { return @fieldParentPtr(@This(), "name", k); } /// Recursively enter mounts /// NOTE: Does not modify reference counts pub fn traceMounts(self: *@This()) *@This() { var current = self; while (current.mount) |mount| : (current = mount) {} return current; } /// Recursively exit from mounted filesystems /// NOTE: Does not modify reference counts pub fn backtraceMounts(self: *@This()) *@This() { var current = self; while (current.origin) |origin| : (current = origin) {} return current; } /// Update node's name /// NOTE: node should not be inserted in child hashmap pub fn updateName(self: *@This(), name: []const u8) void { std.debug.assert(name.len <= max_name_length); self.name = self.name_buf[0..name.len]; std.mem.copy(u8, self.name_buf[0..name.len], name); } /// Looks up node child and traces mounts as needed /// NOTE: Does not modify reference counts pub fn getChild(self: *@This(), name: []const u8) ?*@This() { var slice_buf = name; return fromKey(self.children.get(&slice_buf) orelse return null).traceMounts(); } /// Add child node /// NOTE: Does not modify reference counts pub fn addChild(self: *@This(), child: *@This(), allocator: *std.mem.Allocator) !void { child.parent = self; try self.children.put(allocator, child.key(), child.key()); } /// Remove child /// NOTE: Does not modify reference counts pub fn removeChild(self: *@This(), child: *@This()) void { if (std.debug.runtime_safety) { child.parent = null; } std.debug.assert(self.children.remove(child.key())); child.reachable_from_root = false; } /// Add mount. This node should not have mount beforehand /// NOTE: Does not modify reference counts pub fn addMount(self: *@This(), mount: *@This()) void { std.debug.assert(self.mount == null); self.mount = mount; mount.origin = self; } /// Remove mount. Mount pointer should be non-null and there should be /// no mounts on top. Pointer to the unmounted node is returned. If no mount is present, /// null is returned pub fn removeMount(self: *@This()) ?*@This() { if (self.mount) |mount| { std.debug.assert(mount.mount == null); self.mount = null; return mount; } return null; } /// Get node's backtraced parent. Exits mounts. Used to implement .. lookup /// NOTE: Does not modify reference counts pub fn getParent(self: *@This()) ?*@This() { return self.backtraceMounts().parent; } /// Create node pub fn create(allocator: *std.mem.Allocator, name: []const u8) !*@This() { std.debug.assert(name.len <= max_name_length); const result = try allocator.create(@This()); result.* = .{}; result.updateName(name); return result; } /// Dispose node pub fn destroy(self: *@This(), allocator: *std.mem.Allocator) void { self.children.deinit(allocator); allocator.destroy(self); } }; } test "Basic FSNode operations" { const MyDEntry = FSNode(struct { ino: usize = 0 }, 255); const makeDEntry = struct { fn makeDEntry(name: []const u8, id: usize) !*MyDEntry { const result = try MyDEntry.create(std.testing.allocator, name); result.ref.ino = id; return result; } }.makeDEntry; // / // - home/ // - anon/ // - dev/ -> devroot/ // - block/ const root = try makeDEntry("", 1); const home = try makeDEntry("home", 2); const anon = try makeDEntry("anon", 3); const dev = try makeDEntry("dev", 4); const devRoot = try makeDEntry("", 5); const block = try makeDEntry("block", 6); try root.addChild(home, std.testing.allocator); try root.addChild(dev, std.testing.allocator); try home.addChild(anon, std.testing.allocator); try devRoot.addChild(block, std.testing.allocator); dev.addMount(devRoot); try std.testing.expectEqual(root.getChild("dev").?.getChild("block").?.ref.ino, 6); try std.testing.expectEqual(root.getChild("usr"), null); try std.testing.expectEqual(root.getChild("home").?.getChild("anon").?.ref.ino, 3); try std.testing.expectEqual(block.getParent().?.getParent().?.ref.ino, 1); // Mount fs on top of home const tmpHomeRoot = try makeDEntry("", 8); const anon2 = try makeDEntry("anon", 9); try tmpHomeRoot.addChild(anon2, std.testing.allocator); home.addMount(tmpHomeRoot); try std.testing.expectEqual(root.getChild("home").?.getChild("anon").?.ref.ino, 9); try std.testing.expectEqual(home.removeMount(), tmpHomeRoot); try std.testing.expectEqual(root.getChild("home").?.getChild("anon").?.ref.ino, 3); root.removeChild(home); try std.testing.expectEqual(root.getChild("usr"), null); root.destroy(std.testing.allocator); home.destroy(std.testing.allocator); anon.destroy(std.testing.allocator); dev.destroy(std.testing.allocator); devRoot.destroy(std.testing.allocator); block.destroy(std.testing.allocator); tmpHomeRoot.destroy(std.testing.allocator); anon2.destroy(std.testing.allocator); }
fsnode.zig
const std = @import("std"); const bld = std.build; const main = @import("src/main.zig"); const Mode = main.Mode; const Testdata = struct { mode: Mode, foldername: []const u8, exp_exit_code: u8, }; // 0123, 3 only with file output, 01 only with check const Testcases = [_]Testdata{ // TODO utf8 control sequences, deprecated characters // => question: how to write the test cases? // TODO pipe stdout Testdata{ .mode = Mode.CheckOnly, .foldername = "zig-out/", .exp_exit_code = 0 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/-fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/--fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/~fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/ fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/fname ", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/fname1 -fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/fname1 ~fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x01", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x02", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x03", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x04", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x05", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x06", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x07", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x08", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x09", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x1c", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x1d", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x1e", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x1f", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/f_\x20", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnly, .foldername = "test_folders/control_sequences/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "zig-out/", .exp_exit_code = 0 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/-fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/--fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/~fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/ fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/fname ", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/fname1 -fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/fname1 ~fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/control_sequences/f_\x01", .exp_exit_code = 1 }, Testdata{ .mode = Mode.CheckOnlyAscii, .foldername = "test_folders/control_sequences/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "zig-out/", .exp_exit_code = 0 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/-fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/--fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/~fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/ fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/fname ", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/fname1 -fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/bad_patterns/fname1 ~fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/control_sequences/f_\x01", .exp_exit_code = 2 }, Testdata{ .mode = Mode.ShellOutput, .foldername = "test_folders/control_sequences/", .exp_exit_code = 2 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "zig-out/", .exp_exit_code = 0 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/-fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/--fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/~fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/ fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/fname ", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/fname1 -fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/bad_patterns/fname1 ~fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/control_sequences/f_\x01", .exp_exit_code = 2 }, Testdata{ .mode = Mode.ShellOutputAscii, .foldername = "test_folders/control_sequences/", .exp_exit_code = 2 }, Testdata{ .mode = Mode.FileOutput, .foldername = "zig-out/", .exp_exit_code = 0 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/-fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/--fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/~fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/ fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/fname ", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/fname1 -fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/bad_patterns/fname1 ~fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/ctrl_seq_nonewline/", .exp_exit_code = 2 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/control_sequences/f_\x01", .exp_exit_code = 2 }, Testdata{ .mode = Mode.FileOutput, .foldername = "test_folders/control_sequences/", .exp_exit_code = 3 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "zig-out/", .exp_exit_code = 0 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/-fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/--fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/~fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/ fname", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/fname ", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/fname1 -fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/bad_patterns/fname1 ~fname2", .exp_exit_code = 1 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/ctrl_seq_nonewline/", .exp_exit_code = 2 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/control_sequences/f_\x01", .exp_exit_code = 2 }, Testdata{ .mode = Mode.FileOutputAscii, .foldername = "test_folders/control_sequences/", .exp_exit_code = 3 }, }; fn createTests(b: *bld.Builder, exe: *bld.LibExeObjStep, dep_step: *bld.Step) [Testcases.len]*bld.RunStep { var tcases = Testcases; _ = tcases; // idea: parallel test execution? //var prev_test_case: ?*std.build.RunStep = null; var test_cases: [Testcases.len]*std.build.RunStep = undefined; for (tcases) |_, i| { test_cases[i] = exe.run(); // *RunStep test_cases[i].expected_exit_code = tcases[i].exp_exit_code; test_cases[i].step.dependOn(dep_step); // if (prev_test_case != null) // test_cases[i].step.dependOn(&(prev_test_case.?.step)); // const inttest_arg = b.pathJoin(&.{ b.build_root, tcases[i].foldername }); test_cases[i].addArgs(&.{inttest_arg}); switch (tcases[i].mode) { Mode.CheckOnly => test_cases[i].addArgs(&.{"-c"}), Mode.CheckOnlyAscii => test_cases[i].addArgs(&.{ "-a", "-c" }), Mode.FileOutput => { // multiple executables write same file const tmpfile_path = b.pathJoin(&.{ b.build_root, "zig-cache/tmp/inttest.txt" }); test_cases[i].addArgs(&.{ "-outfile", tmpfile_path }); }, Mode.FileOutputAscii => { // multiple executables write same file const tmpfile_path = b.pathJoin(&.{ b.build_root, "zig-cache/tmp/inttest.txt" }); test_cases[i].addArgs(&.{ "-a", "-outfile", tmpfile_path }); }, Mode.ShellOutput => {}, Mode.ShellOutputAscii => test_cases[i].addArgs(&.{"-a"}), } //prev_test_case = test_cases[i]; } return test_cases; } pub fn build(b: *bld.Builder) void { const target = b.standardTargetOptions(.{}); const mode = b.standardReleaseOptions(); // install const exe = b.addExecutable("chepa", "src/main.zig"); exe.setTarget(target); exe.setBuildMode(mode); exe.install(); // run const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| run_cmd.addArgs(args); const run_cmd_step = b.step("run", "Run the app"); run_cmd_step.dependOn(&run_cmd.step); // unit tests const exe_tests = b.addTest("src/main.zig"); exe_tests.setTarget(target); exe_tests.setBuildMode(mode); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&exe_tests.step); // build and run binary to create test folders // stage1: panic from build system, if executable is non-existing //const tfgen = b.addExecutable("tfgen", "src/testfolder_gen.zig"); const tfgen = b.addExecutable("tfgen", "src/testfolder_gen.zig"); tfgen.setTarget(target); tfgen.setBuildMode(mode); tfgen.install(); const run_tfgen = tfgen.run(); // integration test generation run_tfgen.step.dependOn(b.getInstallStep()); const tfgen_arg = b.pathJoin(&.{ b.build_root, "test_folders" }); run_tfgen.addArgs(&.{tfgen_arg}); const run_tfgen_step = b.step("tfgen", "Test folders generation"); run_tfgen_step.dependOn(&run_tfgen.step); // integration test generation const run_inttest_step = b.step("inttest", "Run integration tests"); const testdata = createTests(b, exe, run_tfgen_step); // idea: how to enumerate test sequences? for (testdata) |single_test| { run_inttest_step.dependOn(&single_test.step); } // TODO expand build.zig: StdIoAction limits *make*, which executes *RunStep // => requires comptime-selection of string compare function, const perfgen = b.addExecutable("perfgen", "src/perffolder_gen.zig"); perfgen.setTarget(target); perfgen.setBuildMode(mode); perfgen.install(); const run_perfgen = perfgen.run(); // perf bench data generation run_perfgen.step.dependOn(b.getInstallStep()); const perfgen_arg = b.pathJoin(&.{ b.build_root, "perf_folders" }); run_perfgen.addArgs(&.{perfgen_arg}); const run_perfgen_step = b.step("perfgen", "Perf benchmark folders generation (requires ~440MB memory)"); run_perfgen_step.dependOn(&run_perfgen.step); // perf bench data generation //idea: check, if hyperfine is installed or build+use a proper c/c++ equivalent //hyperfine './zig-out/bin/chepa perf_folders/ -c' 'fd -j1 "blabla" perf_folders/' //hyperfine './zig-out/bin/chepa perf_folders/' 'fd -j1 "blabla" perf_folders/' //'./zig-out/bin/chepa perf_folders/ -c' ran // 2.23 ± 0.07 times faster than 'fd -j1 "blabla" perf_folders/' //'./zig-out/bin/chepa perf_folders/' ran // 2.30 ± 0.04 times faster than 'fd -j1 "blabla" perf_folders/' //const run_perfbench = exe.run(); // run perf benchmarks //run_perfbench.step.dependOn(run_perfgen_step); //const perfbench_arg = b.pathJoin(&.{ b.build_root, "perf_folders" }); //run_perfbench.addArgs(&.{perfbench_arg}); //const run_perfbench_step = b.step("inttest", "Run integration tests"); //run_perfbench_step.dependOn(&run_perfbench.step); // run perf benchmarks }
build.zig
const std = @import("std"); const builtin = @import("builtin"); const IsWasm = builtin.target.isWasm(); const stdx = @import("stdx"); const platform = @import("platform"); const Window = platform.Window; const graphics = @import("graphics"); const Color = graphics.Color; const ui = @import("ui"); const TextEditor = ui.widgets.TextEditor; const TextButton = ui.widgets.TextButton; const Column = ui.widgets.Column; const Row = ui.widgets.Row; const Text = ui.widgets.Text; const Slider = ui.widgets.Slider; const Flex = ui.widgets.Flex; const Button = ui.widgets.Button; const Padding = ui.widgets.Padding; const Stretch = ui.widgets.Stretch; const ColorPicker = ui.widgets.ColorPicker; const SwitchOption = ui.widgets.SwitchOption; const FileDialog = ui.widgets.FileDialog; const Root = ui.widgets.Root; const helper = @import("helper.zig"); const log = stdx.log.scoped(.main); /// Note: This embedded color emoji font only contains two emojis for the demo. Download the full emoji set on the web. const NotoColorEmoji = @embedFile("../../examples/assets/NotoColorEmoji.ttf"); const tamzen9_otb = @embedFile("../../assets/tamzen5x9r.otb"); pub const App = struct { alloc: std.mem.Allocator, text_editor: ui.WidgetRef(TextEditor), size_slider: ui.WidgetRef(Slider), text_color: Color, bg_color: Color, text_wrap: bool, root: *Root, file_m: u32, cwd: []const u8, ctx: *ui.CommonContext, font_family: graphics.FontFamily, const Self = @This(); pub fn init(self: *Self, c: *ui.InitContext) void { self.* = .{ .alloc = c.alloc, .root = c.getRoot(), .text_editor = .{}, .size_slider = .{}, .text_color = Color.Black, .bg_color = Color.White, .text_wrap = false, .cwd = undefined, .file_m = undefined, .font_family = graphics.FontFamily.Default, .ctx = c.common, }; var buf: [std.os.PATH_MAX]u8 = undefined; const cwd = std.os.getcwd(&buf) catch @panic("error"); self.cwd = c.alloc.dupe(u8, cwd) catch @panic("error"); } pub fn deinit(node: *ui.Node, alloc: std.mem.Allocator) void { const self = node.getWidget(Self); alloc.free(self.cwd); } pub fn build(self: *Self, c: *ui.BuildContext) ui.FrameId { const S = struct { fn onSliderChange(self_: *Self, value: i32) void { self_.text_editor.getWidget().setFontSize(@intToFloat(f32, value)); } fn onFgPreviewChange(self_: *Self, color: Color) void { self_.text_color = color; } fn onFgResult(self_: *Self, color: Color, save: bool) void { _ = save; self_.text_color = color; } fn onBgPreviewChange(self_: *Self, color: Color) void { self_.bg_color = color; } fn onBgResult(self_: *Self, color: Color, save: bool) void { _ = save; self_.bg_color = color; } fn onTextWrapChange(self_: *Self, is_set: bool) void { self_.text_wrap = is_set; } fn onOpenFont(self_: *Self, path: []const u8) void { const font_data = std.fs.cwd().readFileAlloc(self_.alloc, path, 1e8) catch @panic("error"); defer self_.alloc.free(font_data); const g = self_.ctx.getGraphics(); const font_id = g.addFontTTF(font_data); self_.font_family = graphics.FontFamily{ .Font = font_id }; } fn buildFileDialog(ptr: ?*anyopaque, c_: *ui.BuildContext) ui.FrameId { const self_ = stdx.mem.ptrCastAlign(*Self, ptr); return c_.decl(FileDialog, .{ .init_cwd = self_.cwd, .onResult = c_.funcExt(self_, onOpenFont), }); } fn onLoadFontClick(self_: *Self, _: platform.MouseUpEvent) void { self_.file_m = self_.root.showModal(self_, buildFileDialog, .{}); } }; const size = if (self.size_slider.binded) self.size_slider.getWidget().value else 0; return c.decl(Row, .{ .children = c.list(.{ c.decl(Flex, .{ .flex = 3, .child = c.decl(Column, .{ .children = c.list(.{ c.decl(Stretch, .{ .child = c.decl(Padding, .{ .padding = 10, .child = c.decl(TextEditor, .{ .bind = &self.text_editor, // .font_family = "Tamzen", .font_family = self.font_family, .init_val = "The quick brown fox 🦊 jumps over the lazy dog 🐶.\n\nThe graphics and UI are built from scratch with no dependencies.", .text_color = self.text_color, .bg_color = self.bg_color, }), }), }), }), }), }), c.decl(Flex, .{ .flex = 1, .child = c.decl(Column, .{ .spacing = 10, .children = c.list(.{ c.decl(Text, .{ .text = c.fmt("Size ({})", .{size}), .color = Color.White, }), c.decl(Stretch, .{ .method = .Width, .child = c.decl(Slider, .{ .bind = &self.size_slider, .init_val = 20, .min_val = 1, .max_val = 200, .onChange = c.funcExt(self, S.onSliderChange), }), }), c.decl(ColorPicker, .{ .label = "Text Color", .init_val = self.text_color, .onPreviewChange = c.funcExt(self, S.onFgPreviewChange), .onResult = c.funcExt(self, S.onFgResult), }), c.decl(ColorPicker, .{ .label = "Bg Color", .init_val = self.bg_color, .onPreviewChange = c.funcExt(self, S.onBgPreviewChange), .onResult = c.funcExt(self, S.onBgResult), }), c.decl(SwitchOption, .{ .label = "Text Wrap (TODO)", .init_val = false, .onChange = c.funcExt(self, S.onTextWrapChange), }), c.decl(TextButton, .{ .text = "Load Font", .onClick = c.funcExt(self, S.onLoadFontClick), }), }), }), }), }), }); } }; var app: helper.App = undefined; pub fn main() !void { // This is the app loop for desktop. For web/wasm see wasm exports below. app.init("Text Demo"); defer app.deinit(); _ = app.gctx.addFontOTB(&.{ .{ .data = tamzen9_otb, .size = 9 }, }); const emoji_font = app.gctx.addFontTTF(NotoColorEmoji); app.gctx.addFallbackFont(emoji_font); app.runEventLoop(update); } fn update(delta_ms: f32) void { const S = struct { fn buildRoot(_: void, c: *ui.BuildContext) ui.FrameId { return c.decl(App, .{}); } }; const ui_width = @intToFloat(f32, app.win.getWidth()); const ui_height = @intToFloat(f32, app.win.getHeight()); app.ui_mod.updateAndRender(delta_ms, {}, S.buildRoot, ui_width, ui_height) catch unreachable; } pub usingnamespace if (IsWasm) struct { export fn wasmInit() *const u8 { return helper.wasmInit(&app, "Text Demo"); } export fn wasmUpdate(cur_time_ms: f64, input_buffer_len: u32) *const u8 { return helper.wasmUpdate(cur_time_ms, input_buffer_len, &app, update); } /// Not that useful since it's a long lived process in the browser. export fn wasmDeinit() void { app.deinit(); stdx.wasm.deinit(); } } else struct {};
ui/examples/text_demo.zig
const std = @import("std"); const builtin = @import("builtin"); const liu = @import("./lib.zig"); const Vec2 = liu.Vec2; var frame_id: u64 = 0; var time: f64 = undefined; var key_data: [256]KeyInfo = [_]KeyInfo{.{}} ** 256; var dims: @Vector(2, u32) = @Vector(2, u32){ 0, 0 }; var mouse: MouseData = .{}; comptime { @export(setDims, .{ .name = "setDims", .linkage = .Strong }); @export(onScroll, .{ .name = "onScroll", .linkage = .Strong }); @export(onMove, .{ .name = "onMove", .linkage = .Strong }); @export(onClick, .{ .name = "onClick", .linkage = .Strong }); @export(onRightClick, .{ .name = "onRightClick", .linkage = .Strong }); @export(onKey, .{ .name = "onKey", .linkage = .Strong }); } pub fn init(timestamp: f64) void { time = timestamp; } pub fn frameStart(timestamp: f64) FrameInput { const value = FrameInput{ .frame_id = frame_id, .delta = @floatCast(f32, timestamp - time), .screen_dims = dims, .mouse = mouse, }; time = timestamp; frame_id += 1; return value; } pub fn frameCleanup() void { for (key_data) |*k| { k.pressed = false; } mouse.scroll_dist = Vec2{ 0, 0 }; mouse.scroll_tick = @Vector(2, i32){ 0, 0 }; mouse.left_clicked = false; mouse.right_clicked = false; } fn setDims(posX: u32, posY: u32) callconv(.C) void { dims = @Vector(2, u32){ posX, posY }; } fn onScroll(deltaX: f32, deltaY_: f32) callconv(.C) void { // Y axis grows downwards on the web const deltaY = -deltaY_; mouse.scroll_dist += Vec2{ deltaX, deltaY }; const one: f32 = 1; if (deltaX != 0) { mouse.scroll_tick[0] += @floatToInt(i32, std.math.copysign(one, deltaX)); } if (deltaY != 0) { mouse.scroll_tick[1] += @floatToInt(i32, std.math.copysign(one, deltaY)); } } fn onMove(posX: f32, posY: f32) callconv(.C) void { mouse.pos = Vec2{ posX, posY }; } fn onClick(posX: f32, posY: f32) callconv(.C) void { onMove(posX, posY); mouse.left_clicked = true; } fn onRightClick(posX: f32, posY: f32) callconv(.C) void { onMove(posX, posY); mouse.right_clicked = true; } fn onKey(down: bool, code: u8) callconv(.C) void { const key = &key_data[code]; key.pressed = down; key.down = down; } pub const Timer = struct { previous: f64, pub fn init() @This() { return .{ .previous = time }; } pub fn elapsed(self: @This()) f32 { return @floatCast(f32, time - self.previous); } pub fn lap(self: @This()) f32 { const delta = self.elapsed(); self.previous = time; return delta; } }; pub const KeyRow = struct { keys: []const KeyCode, leftX: i32, }; const KeyInfo = struct { pressed: bool = false, down: bool = false, }; pub const FrameInput = struct { frame_id: u64, delta: f32, screen_dims: @Vector(2, u32), mouse: MouseData, pub fn key(self: *const @This(), code: KeyCode) KeyInfo { _ = self; return key_data[code.code()]; } }; pub const MouseData = struct { pos: Vec2 = Vec2{ 0, 0 }, scroll_dist: Vec2 = Vec2{ 0, 0 }, scroll_tick: @Vector(2, i32) = @Vector(2, i32){ 0, 0 }, left_clicked: bool = false, right_clicked: bool = false, }; pub const KeyCode = enum(u8) { space = ' ', comma = ',', period = '.', slash = '/', digit0 = '0', digit1, digit2, digit3, digit4, digit5, digit6, digit7, digit8, digit9, semicolon = ';', key_a = 'A', key_b, key_c, key_d, key_e, key_f, key_g, key_h, key_i, key_j, key_k, key_l, key_m, key_n, key_o, key_p, key_q, key_r, key_s, key_t, key_u, key_v, key_w, key_x, key_y, key_z, arrow_up = 128, arrow_down, arrow_left, arrow_right, pub fn code(self: @This()) u8 { return @enumToInt(self); } };
src/liu/gamescreen.zig
const std = @import("../std.zig"); const builtin = std.builtin; const fs = std.fs; const File = std.fs.File; test "openSelfExe" { if (builtin.os.tag == .wasi) return error.SkipZigTest; const self_exe_file = try std.fs.openSelfExe(); self_exe_file.close(); } const FILE_LOCK_TEST_SLEEP_TIME = 5 * std.time.ns_per_ms; test "open file with exclusive nonblocking lock twice" { if (builtin.os.tag == .wasi) return error.SkipZigTest; const dir = fs.cwd(); const filename = "file_nonblocking_lock_test.txt"; const file1 = try dir.createFile(filename, .{ .lock = .Exclusive, .lock_nonblocking = true }); defer file1.close(); const file2 = dir.createFile(filename, .{ .lock = .Exclusive, .lock_nonblocking = true }); std.debug.assert(std.meta.eql(file2, error.WouldBlock)); dir.deleteFile(filename) catch |err| switch (err) { error.FileNotFound => {}, else => return err, }; } test "open file with lock twice, make sure it wasn't open at the same time" { if (builtin.single_threaded) return error.SkipZigTest; if (std.io.is_async) { // This test starts its own threads and is not compatible with async I/O. return error.SkipZigTest; } const filename = "file_lock_test.txt"; var contexts = [_]FileLockTestContext{ .{ .filename = filename, .create = true, .lock = .Exclusive }, .{ .filename = filename, .create = true, .lock = .Exclusive }, }; try run_lock_file_test(&contexts); // Check for an error var was_error = false; for (contexts) |context, idx| { if (context.err) |err| { was_error = true; std.debug.warn("\nError in context {}: {}\n", .{ idx, err }); } } if (was_error) builtin.panic("There was an error in contexts", null); std.debug.assert(!contexts[0].overlaps(&contexts[1])); fs.cwd().deleteFile(filename) catch |err| switch (err) { error.FileNotFound => {}, else => return err, }; } test "create file, lock and read from multiple process at once" { if (builtin.single_threaded) return error.SkipZigTest; if (std.io.is_async) { // This test starts its own threads and is not compatible with async I/O. return error.SkipZigTest; } if (true) { // https://github.com/ziglang/zig/issues/5006 return error.SkipZigTest; } const filename = "file_read_lock_test.txt"; const filedata = "Hello, world!\n"; try fs.cwd().writeFile(filename, filedata); var contexts = [_]FileLockTestContext{ .{ .filename = filename, .create = false, .lock = .Shared }, .{ .filename = filename, .create = false, .lock = .Shared }, .{ .filename = filename, .create = false, .lock = .Exclusive }, }; try run_lock_file_test(&contexts); var was_error = false; for (contexts) |context, idx| { if (context.err) |err| { was_error = true; std.debug.warn("\nError in context {}: {}\n", .{ idx, err }); } } if (was_error) builtin.panic("There was an error in contexts", null); std.debug.assert(contexts[0].overlaps(&contexts[1])); std.debug.assert(!contexts[2].overlaps(&contexts[0])); std.debug.assert(!contexts[2].overlaps(&contexts[1])); if (contexts[0].bytes_read.? != filedata.len) { std.debug.warn("\n bytes_read: {}, expected: {} \n", .{ contexts[0].bytes_read, filedata.len }); } std.debug.assert(contexts[0].bytes_read.? == filedata.len); std.debug.assert(contexts[1].bytes_read.? == filedata.len); fs.cwd().deleteFile(filename) catch |err| switch (err) { error.FileNotFound => {}, else => return err, }; } test "open file with exclusive nonblocking lock twice (absolute paths)" { if (builtin.os.tag == .wasi) return error.SkipZigTest; const allocator = std.testing.allocator; const file_paths: [1][]const u8 = .{"zig-test-absolute-paths.txt"}; const filename = try fs.path.resolve(allocator, &file_paths); defer allocator.free(filename); const file1 = try fs.createFileAbsolute(filename, .{ .lock = .Exclusive, .lock_nonblocking = true }); const file2 = fs.createFileAbsolute(filename, .{ .lock = .Exclusive, .lock_nonblocking = true }); file1.close(); std.testing.expectError(error.WouldBlock, file2); try fs.deleteFileAbsolute(filename); } const FileLockTestContext = struct { filename: []const u8, pid: if (builtin.os.tag == .windows) ?void else ?std.os.pid_t = null, // use file.createFile create: bool, // the type of lock to use lock: File.Lock, // Output variables err: ?(File.OpenError || std.os.ReadError) = null, start_time: i64 = 0, end_time: i64 = 0, bytes_read: ?usize = null, fn overlaps(self: *const @This(), other: *const @This()) bool { return (self.start_time < other.end_time) and (self.end_time > other.start_time); } fn run(ctx: *@This()) void { var file: File = undefined; if (ctx.create) { file = fs.cwd().createFile(ctx.filename, .{ .lock = ctx.lock }) catch |err| { ctx.err = err; return; }; } else { file = fs.cwd().openFile(ctx.filename, .{ .lock = ctx.lock }) catch |err| { ctx.err = err; return; }; } defer file.close(); ctx.start_time = std.time.milliTimestamp(); if (!ctx.create) { var buffer: [100]u8 = undefined; ctx.bytes_read = 0; while (true) { const amt = file.read(buffer[0..]) catch |err| { ctx.err = err; return; }; if (amt == 0) break; ctx.bytes_read.? += amt; } } std.time.sleep(FILE_LOCK_TEST_SLEEP_TIME); ctx.end_time = std.time.milliTimestamp(); } }; fn run_lock_file_test(contexts: []FileLockTestContext) !void { var threads = std.ArrayList(*std.Thread).init(std.testing.allocator); defer { for (threads.items) |thread| { thread.wait(); } threads.deinit(); } for (contexts) |*ctx, idx| { try threads.append(try std.Thread.spawn(ctx, FileLockTestContext.run)); } }
lib/std/fs/test.zig
const std = @import("std"); const testing = std.testing; const zupnp = @import("zupnp"); const SUT = struct { const one = "one"; const two = "two"; const three = "three"; const contents = one ++ two ++ three; const content_type = "test/whatever"; const dest = "/endpoint"; const Endpoint = struct { pub fn get(_: *const zupnp.web.ServerGetRequest) zupnp.web.ServerResponse { return zupnp.web.ServerResponse.contents(.{ .contents = contents, .content_type = content_type }); } }; lib: zupnp.ZUPnP = undefined, url: [:0]const u8 = undefined, fn init(self: *SUT) !void { self.lib = try zupnp.ZUPnP.init(testing.allocator, .{}); _ = try self.lib.server.createEndpoint(Endpoint, {}, dest); try self.lib.server.start(); self.url = try std.fmt.allocPrintZ(testing.allocator, "{s}{s}", .{self.lib.server.base_url, dest}); } fn deinit(self: *SUT) void { testing.allocator.free(self.url); self.lib.deinit(); } }; test "GET request returns code 200 with contents" { var sut = SUT {}; try sut.init(); defer sut.deinit(); var response = try zupnp.web.request(.GET, sut.url, .{}); try testing.expectEqual(@as(c_int, 200), response.http_status); try testing.expectEqualStrings(SUT.content_type, response.content_type.?); const contents = try response.readAll(testing.allocator); defer testing.allocator.free(contents); try testing.expectEqualStrings(SUT.contents, contents); } test "HEAD request returns code 200 with no contents" { var sut = SUT {}; try sut.init(); defer sut.deinit(); var response = try zupnp.web.request(.HEAD, sut.url, .{}); try testing.expectEqual(@as(c_int, 200), response.http_status); try testing.expectEqualStrings(SUT.content_type, response.content_type.?); const contents = try response.readAll(testing.allocator); defer testing.allocator.free(contents); try testing.expectEqualStrings("", contents); } test "unhandled requests return server error codes" { var sut = SUT {}; try sut.init(); defer sut.deinit(); inline for (.{ .{.POST, 500}, .{.PUT, 501}, .{.DELETE, 500} }) |requestAndCode| { var response = try zupnp.web.request(requestAndCode.@"0", sut.url, .{}); try testing.expectEqual(@as(c_int, requestAndCode.@"1"), response.http_status); } } test "GET request with chunks gets individual parts of contents" { var sut = SUT {}; try sut.init(); defer sut.deinit(); var request = try zupnp.web.request(.GET, sut.url, .{}); try testing.expectEqual(@as(c_int, 200), request.http_status); try testing.expectEqualStrings(SUT.content_type, request.content_type.?); try testing.expectEqual(@as(u32, SUT.contents.len), request.content_length.?); var buf: [8]u8 = undefined; inline for (.{SUT.one, SUT.two, SUT.three}) |part| { try testing.expectEqualStrings(part, (try request.readChunk(buf[0..part.len])).?); } try testing.expectEqual(@as(?[]const u8, null), try request.readChunk(&buf)); }
test/web/test_get_requests.zig
const AllImageFormats = @import("formats/all.zig"); const Allocator = std.mem.Allocator; const Color = color.Color; const ColorStorage = color.ColorStorage; const FormatInterface = @import("format_interface.zig").FormatInterface; const PixelFormat = @import("pixel_format.zig").PixelFormat; const color = @import("color.zig"); const errors = @import("errors.zig"); const io = std.io; const std = @import("std"); pub const ImageFormat = enum { Bmp, Pbm, Pcx, Pgm, Png, Ppm, Raw, Tga, }; pub const ImageReader = io.StreamSource.Reader; pub const ImageSeekStream = io.StreamSource.SeekableStream; pub const ImageWriterStream = io.StreamSource.Writer; pub const ImageEncoderOptions = AllImageFormats.ImageEncoderOptions; pub const ImageSaveInfo = struct { width: usize, height: usize, encoder_options: ImageEncoderOptions, }; pub const ImageInfo = struct { width: usize = 0, height: usize = 0, pixel_format: PixelFormat = undefined, }; /// Format-independant image pub const Image = struct { allocator: *Allocator = undefined, width: usize = 0, height: usize = 0, pixels: ?ColorStorage = null, pixel_format: PixelFormat = undefined, image_format: ImageFormat = undefined, const Self = @This(); const FormatInteraceFnType = fn () FormatInterface; const allInterfaceFuncs = comptime blk: { const allFormatDecls = std.meta.declarations(AllImageFormats); var result: [allFormatDecls.len]FormatInteraceFnType = undefined; var index: usize = 0; for (allFormatDecls) |decl| { switch (decl.data) { .Type => |entryType| { const entryTypeInfo = @typeInfo(entryType); if (entryTypeInfo == .Struct) { for (entryTypeInfo.Struct.decls) |structEntry| { if (std.mem.eql(u8, structEntry.name, "formatInterface")) { result[index] = @field(entryType, structEntry.name); index += 1; break; } } } }, else => {}, } } break :blk result[0..index]; }; pub fn init(allocator: *Allocator) Self { return Self{ .allocator = allocator, }; } pub fn deinit(self: Self) void { if (self.pixels) |pixels| { pixels.deinit(self.allocator); } } pub fn fromFilePath(allocator: *Allocator, file_path: []const u8) !Self { const cwd = std.fs.cwd(); var resolvedPath = try std.fs.path.resolve(allocator, &[_][]const u8{file_path}); defer allocator.free(resolvedPath); var file = try cwd.openFile(resolvedPath, .{}); defer file.close(); return fromFile(allocator, &file); } pub fn fromFile(allocator: *Allocator, file: *std.fs.File) !Self { var result = init(allocator); var stream_source = io.StreamSource{ .file = file.* }; try result.internalRead(allocator, stream_source.reader(), stream_source.seekableStream()); return result; } pub fn fromMemory(allocator: *Allocator, buffer: []const u8) !Image { var result = init(allocator); var stream_source = io.StreamSource{ .const_buffer = io.fixedBufferStream(buffer) }; try result.internalRead(allocator, stream_source.reader(), stream_source.seekableStream()); return result; } pub fn create(allocator: *Allocator, width: usize, height: usize, pixel_format: PixelFormat, image_format: ImageFormat) !Self { var result = Self{ .allocator = allocator, .width = width, .height = height, .pixel_format = pixel_format, .image_format = image_format, .pixels = try ColorStorage.init(allocator, pixel_format, width * height), }; return result; } pub fn writeToFilePath(self: Self, file_path: []const u8, image_format: ImageFormat, encoder_options: ImageEncoderOptions) !void { if (self.pixels == null) { return error.NoPixelData; } const cwd = std.fs.cwd(); var resolved_path = try std.fs.path.resolve(self.allocator, &[_][]const u8{file_path}); defer self.allocator.free(resolved_path); var file = try cwd.createFile(resolved_path, .{}); defer file.close(); try self.writeToFile(&file, image_format, encoder_options); } pub fn writeToFile(self: Self, file: *std.fs.File, image_format: ImageFormat, encoder_options: ImageEncoderOptions) !void { if (self.pixels == null) { return error.NoPixelData; } var image_save_info = ImageSaveInfo{ .width = self.width, .height = self.height, .encoder_options = encoder_options, }; var format_interface = try findImageInterfaceFromImageFormat(image_format); var stream_source = io.StreamSource{ .file = file.* }; if (self.pixels) |pixels| { try format_interface.writeForImage(self.allocator, stream_source.writer(), stream_source.seekableStream(), pixels, image_save_info); } } pub fn writeToMemory(self: Self, write_buffer: []u8, image_format: ImageFormat, encoder_options: ImageEncoderOptions) ![]u8 { if (self.pixels == null) { return error.NoPixelData; } var image_save_info = ImageSaveInfo{ .width = self.width, .height = self.height, .encoder_options = encoder_options, }; var format_interface = try findImageInterfaceFromImageFormat(image_format); var stream_source = io.StreamSource{ .buffer = std.io.fixedBufferStream(write_buffer) }; if (self.pixels) |pixels| { try format_interface.writeForImage(self.allocator, stream_source.writer(), stream_source.seekableStream(), pixels, image_save_info); } return stream_source.buffer.getWritten(); } pub fn iterator(self: Self) color.ColorStorageIterator { if (self.pixels) |*pixels| { return color.ColorStorageIterator.init(pixels); } return color.ColorStorageIterator.initNull(); } fn internalRead(self: *Self, allocator: *Allocator, reader: ImageReader, seekStream: ImageSeekStream) !void { var formatInterface = try findImageInterfaceFromStream(reader, seekStream); self.image_format = formatInterface.format(); try seekStream.seekTo(0); const imageInfo = try formatInterface.readForImage(allocator, reader, seekStream, &self.pixels); self.width = imageInfo.width; self.height = imageInfo.height; self.pixel_format = imageInfo.pixel_format; } fn findImageInterfaceFromStream(reader: ImageReader, seekStream: ImageSeekStream) !FormatInterface { for (allInterfaceFuncs) |intefaceFn| { const formatInterface = intefaceFn(); try seekStream.seekTo(0); const found = try formatInterface.formatDetect(reader, seekStream); if (found) { return formatInterface; } } return errors.ImageFormatInvalid; } fn findImageInterfaceFromImageFormat(image_format: ImageFormat) !FormatInterface { for (allInterfaceFuncs) |intefaceFn| { const formatInterface = intefaceFn(); if (formatInterface.format() == image_format) { return formatInterface; } } return errors.ImageFormatInvalid; } };
src/image.zig
const std = @import("std"); const version = @import("version"); const tar = @import("tar"); const glob = @import("glob"); const zzz = @import("zzz"); const Dependency = @import("Dependency.zig"); usingnamespace @import("common.zig"); const Self = @This(); const Allocator = std.mem.Allocator; arena: std.heap.ArenaAllocator, name: []const u8, version: version.Semver, root: ?[]const u8, files: std.ArrayList([]const u8), deps: []Dependency, build_deps: []Dependency, // meta info author: ?[]const u8, description: ?[]const u8, license: ?[]const u8, homepage_url: ?[]const u8, source_url: ?[]const u8, tags: std.ArrayList([]const u8), pub fn init( allocator: *Allocator, name: []const u8, ver: version.Semver, deps: []Dependency, build_deps: []Dependency, ) Self { return Self{ .arena = std.heap.ArenaAllocator.init(allocator), .name = name, .version = ver, .deps = deps, .build_deps = build_deps, .files = std.ArrayList([]const u8).init(allocator), .tags = std.ArrayList([]const u8).init(allocator), .root = null, .author = null, .description = null, .license = null, .homepage_url = null, .source_url = null, }; } pub fn deinit(self: *Self) void { self.tags.deinit(); self.files.deinit(); self.arena.deinit(); } pub fn fillFromZNode( self: *Self, node: *zzz.ZNode, ) !void { if (zFindChild(node, "files")) |files| { var it = ZChildIterator.init(files); while (it.next()) |path| try self.files.append(try zGetString(path)); } if (zFindChild(node, "tags")) |tags| { var it = ZChildIterator.init(tags); while (it.next()) |tag| try self.tags.append(try zGetString(tag)); } inline for (std.meta.fields(Self)) |field| { if (@TypeOf(@field(self, field.name)) == ?[]const u8) { @field(self, field.name) = try zFindString(node, field.name); } } } fn createManifest(self: *Self, tree: *zzz.ZTree(1, 1000), ver_str: []const u8) !void { var root = try tree.addNode(null, .Null); try zPutKeyString(tree, root, "name", self.name); try zPutKeyString(tree, root, "version", ver_str); inline for (std.meta.fields(Self)) |field| { if (@TypeOf(@field(self, field.name)) == ?[]const u8) { if (@field(self, field.name)) |value| { try zPutKeyString(tree, root, field.name, value); } else if (std.mem.eql(u8, field.name, "root")) { try zPutKeyString(tree, root, field.name, "src/main.zig"); } } } if (self.tags.items.len > 0) { var tags = try tree.addNode(root, .{ .String = "tags" }); for (self.tags.items) |tag| _ = try tree.addNode(tags, .{ .String = tag }); } if (self.deps.len > 0) { var deps = try tree.addNode(root, .{ .String = "deps" }); for (self.deps) |dep| try dep.addToZNode(&self.arena, tree, deps, true); } if (self.build_deps.len > 0) { var build_deps = try tree.addNode(root, .{ .String = "build_deps" }); for (self.build_deps) |dep| try dep.addToZNode(&self.arena, tree, build_deps, true); } } pub fn bundle(self: *Self, root: std.fs.Dir, output_dir: std.fs.Dir) !void { var ver_buf: [1024]u8 = undefined; var ver_str = std.io.fixedBufferStream(&ver_buf); try ver_str.writer().print("{}", .{self.version}); var buf: [std.mem.page_size]u8 = undefined; var stream = std.io.fixedBufferStream(&buf); try stream.writer().print("{s}-{s}.tar", .{ self.name, ver_str.getWritten(), }); const file = try output_dir.createFile(stream.getWritten(), .{ .truncate = true, .read = true, }); errdefer output_dir.deleteFile(stream.getWritten()) catch {}; defer file.close(); var tarball = tar.builder(self.arena.child_allocator, file.writer()); defer { tarball.finish() catch {}; tarball.deinit(); } var fifo = std.fifo.LinearFifo(u8, .Dynamic).init(self.arena.child_allocator); defer fifo.deinit(); var manifest = zzz.ZTree(1, 1000){}; try self.createManifest(&manifest, ver_str.getWritten()); try manifest.rootSlice()[0].stringify(fifo.writer()); try fifo.writer().writeByte('\n'); try tarball.addSlice(fifo.readableSlice(0), "manifest.zzz"); if (self.root) |root_file| { tarball.addFile(root, "pkg", root_file) catch |err| { if (err == error.FileNotFound) { std.log.err("{s}'s root is declared as {s}, but it does not exist", .{ self.name, root_file, }); return error.Explained; } else return err; }; } else { tarball.addFile(root, "pkg", "src/main.zig") catch |err| { if (err == error.FileNotFound) { std.log.err("there's no src/main.zig, did you forget to declare a {s}'s root file in gyro.zzz?", .{ self.name, }); return error.Explained; } else return err; }; } for (self.files.items) |pattern| { var dir = try root.openDir(".", .{ .iterate = true, .access_sub_paths = true }); defer dir.close(); var it = try glob.Iterator.init(self.arena.child_allocator, dir, pattern); defer it.deinit(); while (try it.next()) |subpath| { tarball.addFile(dir, "pkg", subpath) catch |err| { return if (err == error.FileNotFound) blk: { std.log.err("file pattern '{s}' wants path '{s}', but it doesn't exist", .{ pattern, subpath, }); break :blk error.Explained; } else err; }; } } }
src/Package.zig
const std = @import("std"); const mach = @import("mach"); const gpu = @import("gpu"); const App = mach.App(*FrameParams, .{}); pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; var allocator = gpa.allocator(); const ctx = try allocator.create(FrameParams); var app = try App.init(allocator, ctx, .{}); const vs_module = app.device.createShaderModule(&.{ .label = "my vertex shader", .code = .{ .wgsl = @embedFile("vert.wgsl") }, }); const fs_module = app.device.createShaderModule(&.{ .label = "my fragment shader", .code = .{ .wgsl = @embedFile("frag.wgsl") }, }); // Fragment state const blend = gpu.BlendState{ .color = .{ .operation = .add, .src_factor = .one, .dst_factor = .one, }, .alpha = .{ .operation = .add, .src_factor = .one, .dst_factor = .one, }, }; const color_target = gpu.ColorTargetState{ .format = app.swap_chain_format, .blend = &blend, .write_mask = gpu.ColorWriteMask.all, }; const fragment = gpu.FragmentState{ .module = fs_module, .entry_point = "main", .targets = &.{color_target}, .constants = null, }; const pipeline_descriptor = gpu.RenderPipeline.Descriptor{ .fragment = &fragment, .layout = null, .depth_stencil = null, .vertex = .{ .module = vs_module, .entry_point = "main", .buffers = null, }, .multisample = .{ .count = 1, .mask = 0xFFFFFFFF, .alpha_to_coverage_enabled = false, }, .primitive = .{ .front_face = .ccw, .cull_mode = .none, .topology = .triangle_list, .strip_index_format = .none, }, }; ctx.* = FrameParams{ .pipeline = app.device.createRenderPipeline(&pipeline_descriptor), .queue = app.device.getQueue(), }; vs_module.release(); fs_module.release(); try app.run(.{ .frame = frame }); } const FrameParams = struct { pipeline: gpu.RenderPipeline, queue: gpu.Queue, }; fn frame(app: *App, params: *FrameParams) !void { const back_buffer_view = app.swap_chain.?.getCurrentTextureView(); const color_attachment = gpu.RenderPassColorAttachment{ .view = back_buffer_view, .resolve_target = null, .clear_value = std.mem.zeroes(gpu.Color), .load_op = .clear, .store_op = .store, }; const encoder = app.device.createCommandEncoder(null); const render_pass_info = gpu.RenderPassEncoder.Descriptor{ .color_attachments = &.{color_attachment}, .depth_stencil_attachment = null, }; const pass = encoder.beginRenderPass(&render_pass_info); pass.setPipeline(params.pipeline); pass.draw(3, 1, 0, 0); pass.end(); pass.release(); var command = encoder.finish(null); encoder.release(); params.queue.submit(&.{command}); command.release(); app.swap_chain.?.present(); back_buffer_view.release(); }
examples/main.zig
usingnamespace @import("../utils/bitboard.zig"); const console = @import("../utils/console.zig"); const masks = @import("masks.zig"); const Color = @import("../types/enums.zig").Color; const Square = @import("../types/enums.zig").Square; const File = @import("../types/enums.zig").File; const Piece = @import("../types/Piece.zig"); pub const north_bb = comptime northBB(); pub const south_bb = comptime southBB(); pub const east_bb = comptime eastBB(); pub const west_bb = comptime westBB(); pub const north_west_bb = comptime northWestBB(); pub const south_west_bb = comptime southWestBB(); pub const north_east_bb = comptime northEastBB(); pub const south_east_bb = comptime southEastBB(); const pawn_attacks_bb = comptime pawnAttacksBB(); const knight_attacks_bb = comptime knightAttacksBB(); const bishop_pseudo_attacks_bb = comptime bishopPseudoAttacksBB(); const rook_pseudo_attacks_bb = comptime rookPseudoAttacksBB(); const queen_pseudo_attacks_bb = comptime queenPseudoAttacksBB(); const king_attacks_bb = comptime kingAttacksBB(); pub fn pawnAttacks(square: Square, color: Color) u64 { return pawn_attacks_bb[@enumToInt(color)][@enumToInt(square)]; } pub fn nonPawnAttacks(piece_type: Piece.Type, square: Square, occupancy_bb: u64) u64 { return switch (piece_type) { .Knight => return knightAttacks(square), .Bishop => return bishopAttacks(square, occupancy_bb), .Rook => return rookAttacks(square, occupancy_bb), .Queen => return queenAttacks(square, occupancy_bb), .King => return kingAttacks(square), else => unreachable, }; } pub fn knightAttacks(square: Square) u64 { return knight_attacks_bb[@enumToInt(square)]; } pub fn bishopAttacks(square: Square, occupancy_bb: u64) u64 { const square_v = @enumToInt(square); const nw_blockers = (north_west_bb[square_v] & occupancy_bb) | Square.A8.toBitboard(); const ne_blockers = (north_east_bb[square_v] & occupancy_bb) | Square.H8.toBitboard(); const sw_blockers = (south_west_bb[square_v] & occupancy_bb) | Square.A1.toBitboard(); const se_blockers = (south_east_bb[square_v] & occupancy_bb) | Square.H1.toBitboard(); return bishop_pseudo_attacks_bb[square_v] ^ north_west_bb[bitscanForward(nw_blockers)] ^ north_east_bb[bitscanForward(ne_blockers)] ^ south_west_bb[bitscanReverse(sw_blockers)] ^ south_east_bb[bitscanReverse(se_blockers)]; } pub fn rookAttacks(square: Square, occupancy_bb: u64) u64 { const square_v = @enumToInt(square); const n_blockers = (north_bb[square_v] & occupancy_bb) | Square.H8.toBitboard(); const s_blockers = (south_bb[square_v] & occupancy_bb) | Square.A1.toBitboard(); const w_blockers = (west_bb[square_v] & occupancy_bb) | Square.A1.toBitboard(); const e_blockers = (east_bb[square_v] & occupancy_bb) | Square.H8.toBitboard(); return rook_pseudo_attacks_bb[square_v] ^ north_bb[bitscanForward(n_blockers)] ^ south_bb[bitscanReverse(s_blockers)] ^ west_bb[bitscanReverse(w_blockers)] ^ east_bb[bitscanForward(e_blockers)]; } pub fn queenAttacks(square: Square, occupancy_bb: u64) u64 { return rookAttacks(square, occupancy_bb) | bishopAttacks(square, occupancy_bb); } pub fn kingAttacks(square: Square) u64 { return king_attacks_bb[@enumToInt(square)]; } fn northBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.A1); while (square <= @enumToInt(Square.H7)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square + 8; while (attack_sq <= @enumToInt(Square.H8)) : (attack_sq += 8) { bb |= toBitboard(@intCast(u6, attack_sq)); } attacks[square] = bb; } return attacks; } fn southBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.A2); while (square <= @enumToInt(Square.H8)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square - 8; while (attack_sq >= @enumToInt(Square.A1)) : (attack_sq -= 8) { bb |= toBitboard(@intCast(u6, attack_sq)); } attacks[square] = bb; } return attacks; } fn eastBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.A1); while (square <= @enumToInt(Square.G8)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square + 1; while (attack_sq <= @enumToInt(Square.H8)) : (attack_sq += 1) { const bb_tmp = toBitboard(@intCast(u6, attack_sq)); if ((bb_tmp & masks.file_masks[@enumToInt(File.A)]) != 0) { break; } bb |= bb_tmp; } attacks[square] = bb; } return attacks; } fn westBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.B1); while (square <= @enumToInt(Square.H8)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square - 1; while (attack_sq >= @enumToInt(Square.A1)) : (attack_sq -= 1) { const bb_tmp = toBitboard(@intCast(u6, attack_sq)); if ((bb_tmp & masks.file_masks[@enumToInt(File.H)]) != 0) { break; } bb |= bb_tmp; } attacks[square] = bb; } return attacks; } fn northWestBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.A1); while (square <= @enumToInt(Square.H7)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square + 7; while (attack_sq <= @enumToInt(Square.H8)) : (attack_sq += 7) { const bb_tmp = toBitboard(@intCast(u6, attack_sq)); if ((bb_tmp & masks.file_masks[@enumToInt(File.H)]) != 0) { break; } bb |= bb_tmp; } attacks[square] = bb; } return attacks; } fn southWestBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.B2); while (square <= @enumToInt(Square.H8)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square - 9; while (attack_sq >= @enumToInt(Square.A1)) : (attack_sq -= 9) { const bb_tmp = toBitboard(@intCast(u6, attack_sq)); if ((bb_tmp & masks.file_masks[@enumToInt(File.H)]) != 0) { break; } bb |= bb_tmp; } attacks[square] = bb; } return attacks; } fn northEastBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.A1); while (square <= @enumToInt(Square.G7)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square + 9; while (attack_sq <= @enumToInt(Square.H8)) : (attack_sq += 9) { const bb_tmp = toBitboard(@intCast(u6, attack_sq)); if ((bb_tmp & masks.file_masks[@enumToInt(File.A)]) != 0) { break; } bb |= bb_tmp; } attacks[square] = bb; } return attacks; } fn southEastBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; var square = @enumToInt(Square.A2); while (square <= @enumToInt(Square.H8)) : (square += 1) { var bb: u64 = 0; var attack_sq: i32 = square - 7; while (attack_sq >= @enumToInt(Square.A1)) : (attack_sq -= 7) { const bb_tmp = toBitboard(@intCast(u6, attack_sq)); if ((bb_tmp & masks.file_masks[@enumToInt(File.A)]) != 0) { break; } bb |= bb_tmp; } attacks[square] = bb; } return attacks; } fn pawnAttacksBB() [2][64]u64 { var attacks: [2][64]u64 = [2][64]u64{ [_]u64{0} ** 64, [_]u64{0} ** 64, }; for (Square.all) |square| { const square_v = @enumToInt(square); if (square_v <= @enumToInt(Square.H7)) { attacks[@enumToInt(Color.White)][square_v] |= toBitboard(@intCast(u6, square_v + 7)) & ~masks.file_masks[@enumToInt(File.H)]; } if (square_v <= @enumToInt(Square.G7)) { attacks[@enumToInt(Color.White)][square_v] |= toBitboard(@intCast(u6, square_v + 9)) & ~masks.file_masks[@enumToInt(File.A)]; } if (square_v >= @enumToInt(Square.A2)) { attacks[@enumToInt(Color.Black)][square_v] |= toBitboard(@intCast(u6, square_v - 7)) & ~masks.file_masks[@enumToInt(File.A)]; } if (square_v >= @enumToInt(Square.B2)) { attacks[@enumToInt(Color.Black)][square_v] |= toBitboard(@intCast(u6, square_v - 9)) & ~masks.file_masks[@enumToInt(File.H)]; } } return attacks; } fn knightAttacksBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; for (Square.all) |square| { const square_v = @enumToInt(square); if (square_v <= @enumToInt(Square.G6)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v + 17)) & ~masks.file_masks[@enumToInt(File.A)]; } if (square_v <= @enumToInt(Square.H6)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v + 15)) & ~masks.file_masks[@enumToInt(File.H)]; } if (square_v >= @enumToInt(Square.B3)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 17)) & ~masks.file_masks[@enumToInt(File.H)]; } if (square_v >= @enumToInt(Square.A3)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 15)) & ~masks.file_masks[@enumToInt(File.A)]; } if (square_v <= @enumToInt(Square.F7)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v + 10)) & ~(masks.file_masks[@enumToInt(File.A)] | masks.file_masks[@enumToInt(File.B)]); } if (square_v <= @enumToInt(Square.H7)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v + 6)) & ~(masks.file_masks[@enumToInt(File.H)] | masks.file_masks[@enumToInt(File.G)]); } if (square_v >= @enumToInt(Square.C2)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 10)) & ~(masks.file_masks[@enumToInt(File.H)] | masks.file_masks[@enumToInt(File.G)]); } if (square_v >= @enumToInt(Square.A2)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 6)) & ~(masks.file_masks[@enumToInt(File.A)] | masks.file_masks[@enumToInt(File.B)]); } } return attacks; } fn kingAttacksBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; for (Square.all) |square| { const square_v = @enumToInt(square); if (square_v <= @enumToInt(Square.G7)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v + 9)) & ~masks.file_masks[@enumToInt(File.A)]; } if (square_v <= @enumToInt(Square.H7)) { attacks[square_v] |= @intCast(u64, 1) << @intCast(u6, square_v + 8); attacks[square_v] |= toBitboard(@intCast(u6, square_v + 7)) & ~masks.file_masks[@enumToInt(File.H)]; } if (square_v <= @enumToInt(Square.G8)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v + 1)) & ~masks.file_masks[@enumToInt(File.A)]; } if (square_v >= @enumToInt(Square.B1)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 1)) & ~masks.file_masks[@enumToInt(File.H)]; } if (square_v >= @enumToInt(Square.A2)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 7)) & ~masks.file_masks[@enumToInt(File.A)]; attacks[square_v] |= @intCast(u64, 1) << @intCast(u6, square_v - 8); } if (square_v >= @enumToInt(Square.B2)) { attacks[square_v] |= toBitboard(@intCast(u6, square_v - 9)) & ~masks.file_masks[@enumToInt(File.H)]; } } return attacks; } fn bishopPseudoAttacksBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; for (Square.all) |square| { const square_v = @enumToInt(square); attacks[square_v] = north_east_bb[square_v] | north_west_bb[square_v] | south_east_bb[square_v] | south_west_bb[square_v]; } return attacks; } fn rookPseudoAttacksBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; for (Square.all) |square| { const square_v = @enumToInt(square); attacks[square_v] = north_bb[square_v] | south_bb[square_v] | east_bb[square_v] | west_bb[square_v]; } return attacks; } fn queenPseudoAttacksBB() [64]u64 { var attacks: [64]u64 = [_]u64{0} ** 64; for (Square.all) |square| { const square_v = @enumToInt(square); attacks[square_v] = north_bb[square_v] | south_bb[square_v] | east_bb[square_v] | west_bb[square_v] | north_east_bb[square_v] | north_west_bb[square_v] | south_east_bb[square_v] | south_west_bb[square_v]; } return attacks; }
src/bitboards/attacks.zig
const std = @import("std"); const string = []const u8; const List = std.ArrayList(string); const extras = @import("extras"); const range = @import("range").range; var singles: std.StringArrayHashMap(string) = undefined; var multis: std.StringArrayHashMap(List) = undefined; pub fn init(alloc: std.mem.Allocator) void { singles = std.StringArrayHashMap(string).init(alloc); multis = std.StringArrayHashMap(List).init(alloc); } pub fn deinit() void { singles.deinit(); multis.deinit(); } pub fn addSingle(name: string) !void { try singles.putNoClobber(name, ""); } pub fn addMulti(name: string) !void { try multis.putNoClobber(name, List.init(multis.allocator)); } pub const FlagDashKind = enum { single, double, pub fn hypen(self: FlagDashKind) string { return switch (self) { .single => "-", .double => "--", }; } }; pub fn parse(k: FlagDashKind) !std.process.ArgIterator { const dash = k.hypen(); var argiter = std.process.args(); defer argiter.deinit(); var argi: usize = 0; blk: while (argiter.next()) |item| : (argi += 1) { const data = item; if (argi == 0) continue; const name = extras.trimPrefix(data, dash); if (data.len == name.len) return error.BadFlag; for (singles.keys()) |jtem| { if (std.mem.eql(u8, name, jtem)) { const value = argiter.next().?; try singles.put(name, value); continue :blk; } } for (multis.keys()) |jtem| { if (std.mem.eql(u8, name, jtem)) { const value = argiter.next().?; try multis.getEntry(name).?.value_ptr.append(value); continue :blk; } } std.log.err("Unrecognized argument: {s}{s}", .{ dash, name }); std.os.exit(1); } return argiter; } pub fn parseEnv() !void { const alloc = singles.allocator; for (singles.keys()) |jtem| { const u = try fixNameForEnv(alloc, jtem); defer alloc.free(u); if (std.os.getenv(u)) |value| { try singles.put(jtem, value); } } for (multis.keys()) |jtem| { const e = multis.getEntry(jtem).?; var n: usize = 1; while (true) : (n += 1) { const u = try fixNameForEnv(alloc, e.key_ptr.*); defer alloc.free(u); const k = try std.fmt.allocPrint(alloc, "{s}_{d}", .{ u, n }); defer alloc.free(k); if (std.os.getenv(k)) |value| { try e.value_ptr.append(value); continue; } break; } } } fn fixNameForEnv(alloc: std.mem.Allocator, input: string) !string { var ret = try extras.asciiUpper(alloc, input); for (range(ret.len)) |_, i| { if (ret[i] == '-') { ret[i] = '_'; } } return ret; } pub fn getSingle(name: string) ?string { const x = singles.get(name).?; return if (x.len > 0) x else null; } pub fn getMulti(name: string) ?[]const string { const x = multis.get(name).?.toOwnedSlice(); return if (x.len > 0) x else null; }
src/lib.zig
pub usingnamespace @import("wrapper.zig"); pub const struct___sbuf = extern struct { _base: [*c]u8, _size: c_int, }; pub const FILE = extern struct { _p: [*c]u8, _r: c_int, _w: c_int, _flags: c_short, _file: c_short, _bf: struct___sbuf, _lbfsize: c_int, _cookie: ?*c_void, _close: ?fn (?*c_void) callconv(.C) c_int, _read: ?fn (?*c_void, [*c]u8, c_int) callconv(.C) c_int, // _seek: ?fn (?*c_void, fpos_t, c_int) callconv(.C) fpos_t, _write: ?fn (?*c_void, [*c]const u8, c_int) callconv(.C) c_int, _ub: struct___sbuf, _extra: ?*@Type(.Opaque), _ur: c_int, _ubuf: [3]u8, _nbuf: [1]u8, _lb: struct___sbuf, _blksize: c_int, // _offset: fpos_t, }; pub const struct___va_list_tag = extern struct { gp_offset: c_uint, fp_offset: c_uint, overflow_arg_area: ?*c_void, reg_save_area: ?*c_void, }; pub const struct_ImGuiStoragePair = extern struct { key: ImGuiID, unnamed_0: extern union { val_i: c_int, val_f: f32, val_p: ?*c_void, }, }; pub const ImGuiStoragePair = struct_ImGuiStoragePair; pub const struct_ImGuiTextRange = extern struct { b: [*c]const u8, e: [*c]const u8, }; pub const ImGuiTextRange = struct_ImGuiTextRange; pub const struct_ImGuiViewportP = extern struct { _ImGuiViewport: ImGuiViewport, Idx: c_int, LastFrameActive: c_int, LastFrameDrawLists: [2]c_int, LastFrontMostStampCount: c_int, LastNameHash: ImGuiID, LastPos: ImVec2, Alpha: f32, LastAlpha: f32, PlatformMonitor: c_short, PlatformWindowCreated: bool, Window: ?*ImGuiWindow, DrawLists: [2][*c]ImDrawList, DrawDataP: ImDrawData, DrawDataBuilder: ImDrawDataBuilder, LastPlatformPos: ImVec2, LastPlatformSize: ImVec2, LastRendererSize: ImVec2, CurrWorkOffsetMin: ImVec2, CurrWorkOffsetMax: ImVec2, }; pub const ImGuiViewportP = struct_ImGuiViewportP; pub const struct_ImGuiPtrOrIndex = extern struct { Ptr: ?*c_void, Index: c_int, }; pub const ImGuiPtrOrIndex = struct_ImGuiPtrOrIndex; pub const struct_ImGuiShrinkWidthItem = extern struct { Index: c_int, Width: f32, }; pub const ImGuiShrinkWidthItem = struct_ImGuiShrinkWidthItem; pub const struct_ImGuiDataTypeTempStorage = extern struct { Data: [8]ImU8, }; pub const ImGuiDataTypeTempStorage = struct_ImGuiDataTypeTempStorage; pub const struct_ImVec2ih = extern struct { x: c_short, y: c_short, }; pub const ImVec2ih = struct_ImVec2ih; pub const struct_ImVec1 = extern struct { x: f32, }; pub const ImVec1 = struct_ImVec1; pub const struct_ImFontAtlasCustomRect = extern struct { Width: c_ushort, Height: c_ushort, X: c_ushort, Y: c_ushort, GlyphID: c_uint, GlyphAdvanceX: f32, GlyphOffset: ImVec2, Font: [*c]ImFont, }; pub const ImFontAtlasCustomRect = struct_ImFontAtlasCustomRect; pub const struct_ImVec4 = extern struct { x: f32 = 0, y: f32 = 0, z: f32 = 0, w: f32 = 0, }; pub const ImVec4 = struct_ImVec4; pub const ImVec2 = extern struct { x: f32 = 0, y: f32 = 0, pub fn init(x: f32, y: f32) ImVec2 { return .{ .x = x, .y = y }; } pub fn add(self: ImVec2, other: ImVec2) ImVec2 { return .{ .x = self.x + other.x, .y = self.y + other.y }; } pub fn subtract(self: ImVec2, other: ImVec2) ImVec2 { return .{ .x = self.x - other.x, .y = self.y - other.y }; } pub fn scale(self: ImVec2, s: f32) ImVec2 { return .{ .x = self.x * s, .y = self.y * s }; } }; pub const struct_ImGuiWindowSettings = extern struct { ID: ImGuiID, Pos: ImVec2ih, Size: ImVec2ih, ViewportPos: ImVec2ih, ViewportId: ImGuiID, DockId: ImGuiID, ClassId: ImGuiID, DockOrder: c_short, Collapsed: bool, WantApply: bool, }; pub const ImGuiWindowSettings = struct_ImGuiWindowSettings; pub const struct_ImGuiWindowTempData = extern struct { CursorPos: ImVec2, CursorPosPrevLine: ImVec2, CursorStartPos: ImVec2, CursorMaxPos: ImVec2, CurrLineSize: ImVec2, PrevLineSize: ImVec2, CurrLineTextBaseOffset: f32, PrevLineTextBaseOffset: f32, Indent: ImVec1, ColumnsOffset: ImVec1, GroupOffset: ImVec1, LastItemId: ImGuiID, LastItemStatusFlags: ImGuiItemStatusFlags, LastItemRect: ImRect, LastItemDisplayRect: ImRect, NavLayerCurrent: ImGuiNavLayer, NavLayerCurrentMask: c_int, NavLayerActiveMask: c_int, NavLayerActiveMaskNext: c_int, NavFocusScopeIdCurrent: ImGuiID, NavHideHighlightOneFrame: bool, NavHasScroll: bool, MenuBarAppending: bool, MenuBarOffset: ImVec2, MenuColumns: ImGuiMenuColumns, TreeDepth: c_int, TreeJumpToParentOnPopMask: ImU32, ChildWindows: ImVector_ImGuiWindowPtr, StateStorage: [*c]ImGuiStorage, CurrentColumns: [*c]ImGuiColumns, LayoutType: ImGuiLayoutType, ParentLayoutType: ImGuiLayoutType, FocusCounterRegular: c_int, FocusCounterTabStop: c_int, ItemFlags: ImGuiItemFlags, ItemWidth: f32, TextWrapPos: f32, ItemFlagsStack: ImVector_ImGuiItemFlags, ItemWidthStack: ImVector_float, TextWrapPosStack: ImVector_float, GroupStack: ImVector_ImGuiGroupData, StackSizesBackup: [6]c_short, }; pub const ImGuiWindowTempData = struct_ImGuiWindowTempData; pub const struct_ImGuiWindow = @Type(.Opaque); // /Users/mikedesaro/Zig-Aya/deps/imgui/cimgui/cimgui.h:1954:10: warning: struct demoted to opaque type - has bitfield pub const ImGuiWindow = struct_ImGuiWindow; pub const struct_ImGuiTabItem = extern struct { ID: ImGuiID, Flags: ImGuiTabItemFlags, Window: ?*ImGuiWindow, LastFrameVisible: c_int, LastFrameSelected: c_int, NameOffset: c_int, Offset: f32, Width: f32, ContentWidth: f32, }; pub const ImGuiTabItem = struct_ImGuiTabItem; pub const struct_ImGuiTabBar = extern struct { Tabs: ImVector_ImGuiTabItem, ID: ImGuiID, SelectedTabId: ImGuiID, NextSelectedTabId: ImGuiID, VisibleTabId: ImGuiID, CurrFrameVisible: c_int, PrevFrameVisible: c_int, BarRect: ImRect, LastTabContentHeight: f32, OffsetMax: f32, OffsetMaxIdeal: f32, OffsetNextTab: f32, ScrollingAnim: f32, ScrollingTarget: f32, ScrollingTargetDistToVisibility: f32, ScrollingSpeed: f32, Flags: ImGuiTabBarFlags, ReorderRequestTabId: ImGuiID, ReorderRequestDir: ImS8, WantLayout: bool, VisibleTabWasSubmitted: bool, LastTabItemIdx: c_short, FramePadding: ImVec2, TabsNames: ImGuiTextBuffer, }; pub const ImGuiTabBar = struct_ImGuiTabBar; const union_unnamed_3 = extern union { BackupInt: [2]c_int, BackupFloat: [2]f32, }; pub const struct_ImGuiStyleMod = extern struct { VarIdx: ImGuiStyleVar, unnamed_0: union_unnamed_3, }; pub const ImGuiStyleMod = struct_ImGuiStyleMod; pub const struct_ImGuiSettingsHandler = extern struct { TypeName: [*c]const u8, TypeHash: ImGuiID, ClearAllFn: ?fn ([*c]ImGuiContext, [*c]ImGuiSettingsHandler) callconv(.C) void, ReadInitFn: ?fn ([*c]ImGuiContext, [*c]ImGuiSettingsHandler) callconv(.C) void, ReadOpenFn: ?fn ([*c]ImGuiContext, [*c]ImGuiSettingsHandler, [*c]const u8) callconv(.C) ?*c_void, ReadLineFn: ?fn ([*c]ImGuiContext, [*c]ImGuiSettingsHandler, ?*c_void, [*c]const u8) callconv(.C) void, ApplyAllFn: ?fn ([*c]ImGuiContext, [*c]ImGuiSettingsHandler) callconv(.C) void, WriteAllFn: ?fn ([*c]ImGuiContext, [*c]ImGuiSettingsHandler, [*c]ImGuiTextBuffer) callconv(.C) void, UserData: ?*c_void, }; pub const ImGuiSettingsHandler = struct_ImGuiSettingsHandler; pub const struct_ImGuiPopupData = extern struct { PopupId: ImGuiID, Window: ?*ImGuiWindow, SourceWindow: ?*ImGuiWindow, OpenFrameCount: c_int, OpenParentId: ImGuiID, OpenPopupPos: ImVec2, OpenMousePos: ImVec2, }; pub const ImGuiPopupData = struct_ImGuiPopupData; pub const struct_ImGuiNextItemData = extern struct { Flags: ImGuiNextItemDataFlags, Width: f32, FocusScopeId: ImGuiID, OpenCond: ImGuiCond, OpenVal: bool, }; pub const ImGuiNextItemData = struct_ImGuiNextItemData; pub const struct_ImGuiNextWindowData = extern struct { Flags: ImGuiNextWindowDataFlags, PosCond: ImGuiCond, SizeCond: ImGuiCond, CollapsedCond: ImGuiCond, DockCond: ImGuiCond, PosVal: ImVec2, PosPivotVal: ImVec2, SizeVal: ImVec2, ContentSizeVal: ImVec2, ScrollVal: ImVec2, PosUndock: bool, CollapsedVal: bool, SizeConstraintRect: ImRect, SizeCallback: ImGuiSizeCallback, SizeCallbackUserData: ?*c_void, BgAlphaVal: f32, ViewportId: ImGuiID, DockId: ImGuiID, WindowClass: ImGuiWindowClass, MenuBarOffsetMinVal: ImVec2, }; pub const ImGuiNextWindowData = struct_ImGuiNextWindowData; pub const struct_ImGuiNavMoveResult = extern struct { Window: ?*ImGuiWindow, ID: ImGuiID, FocusScopeId: ImGuiID, DistBox: f32, DistCenter: f32, DistAxial: f32, RectRel: ImRect, }; pub const ImGuiNavMoveResult = struct_ImGuiNavMoveResult; pub const struct_ImGuiMenuColumns = extern struct { Spacing: f32, Width: f32, NextWidth: f32, Pos: [3]f32, NextWidths: [3]f32, }; pub const ImGuiMenuColumns = struct_ImGuiMenuColumns; pub const struct_ImGuiItemHoveredDataBackup = extern struct { LastItemId: ImGuiID, LastItemStatusFlags: ImGuiItemStatusFlags, LastItemRect: ImRect, LastItemDisplayRect: ImRect, }; pub const ImGuiItemHoveredDataBackup = struct_ImGuiItemHoveredDataBackup; pub const struct_ImGuiInputTextState = extern struct { ID: ImGuiID, CurLenW: c_int, CurLenA: c_int, TextW: ImVector_ImWchar, TextA: ImVector_char, InitialTextA: ImVector_char, TextAIsValid: bool, BufCapacityA: c_int, ScrollX: f32, Stb: STB_TexteditState, CursorAnim: f32, CursorFollow: bool, SelectedAllMouseLock: bool, UserFlags: ImGuiInputTextFlags, UserCallback: ImGuiInputTextCallback, UserCallbackData: ?*c_void, }; pub const ImGuiInputTextState = struct_ImGuiInputTextState; pub const struct_ImGuiGroupData = extern struct { BackupCursorPos: ImVec2, BackupCursorMaxPos: ImVec2, BackupIndent: ImVec1, BackupGroupOffset: ImVec1, BackupCurrLineSize: ImVec2, BackupCurrLineTextBaseOffset: f32, BackupActiveIdIsAlive: ImGuiID, BackupActiveIdPreviousFrameIsAlive: bool, EmitItem: bool, }; pub const ImGuiGroupData = struct_ImGuiGroupData; pub const struct_ImGuiDockNodeSettings = @Type(.Opaque); pub const ImGuiDockNodeSettings = struct_ImGuiDockNodeSettings; pub const struct_ImGuiDockNode = @Type(.Opaque); // /Users/mikedesaro/Zig-Aya/deps/imgui/cimgui/cimgui.h:1551:24: warning: struct demoted to opaque type - has bitfield pub const ImGuiDockNode = struct_ImGuiDockNode; pub const struct_ImGuiDockRequest = @Type(.Opaque); pub const ImGuiDockRequest = struct_ImGuiDockRequest; pub const struct_ImGuiDockContext = extern struct { Nodes: ImGuiStorage, Requests: ImVector_ImGuiDockRequest, NodesSettings: ImVector_ImGuiDockNodeSettings, WantFullRebuild: bool, }; pub const ImGuiDockContext = struct_ImGuiDockContext; pub const struct_ImGuiDataTypeInfo = extern struct { Size: usize, PrintFmt: [*c]const u8, ScanFmt: [*c]const u8, }; pub const ImGuiDataTypeInfo = struct_ImGuiDataTypeInfo; pub const struct_ImGuiColumns = extern struct { ID: ImGuiID, Flags: ImGuiColumnsFlags, IsFirstFrame: bool, IsBeingResized: bool, Current: c_int, Count: c_int, OffMinX: f32, OffMaxX: f32, LineMinY: f32, LineMaxY: f32, HostCursorPosY: f32, HostCursorMaxPosX: f32, HostClipRect: ImRect, HostWorkRect: ImRect, Columns: ImVector_ImGuiColumnData, Splitter: ImDrawListSplitter, }; pub const ImGuiColumns = struct_ImGuiColumns; pub const struct_ImGuiColumnData = extern struct { OffsetNorm: f32, OffsetNormBeforeResize: f32, Flags: ImGuiColumnsFlags, ClipRect: ImRect, }; pub const ImGuiColumnData = struct_ImGuiColumnData; pub const struct_ImGuiColorMod = extern struct { Col: ImGuiCol, BackupValue: ImVec4, }; pub const ImGuiColorMod = struct_ImGuiColorMod; pub const struct_ImDrawDataBuilder = extern struct { Layers: [2]ImVector_ImDrawListPtr, }; pub const ImDrawDataBuilder = struct_ImDrawDataBuilder; pub const struct_ImRect = extern struct { Min: ImVec2, Max: ImVec2, }; pub const ImRect = struct_ImRect; pub const struct_ImBitVector = extern struct { Storage: ImVector_ImU32, }; pub const ImBitVector = struct_ImBitVector; pub const struct_ImGuiWindowClass = extern struct { ClassId: ImGuiID, ParentViewportId: ImGuiID, ViewportFlagsOverrideSet: ImGuiViewportFlags, ViewportFlagsOverrideClear: ImGuiViewportFlags, DockNodeFlagsOverrideSet: ImGuiDockNodeFlags, DockNodeFlagsOverrideClear: ImGuiDockNodeFlags, DockingAlwaysTabBar: bool, DockingAllowUnclassed: bool, }; pub const ImGuiWindowClass = struct_ImGuiWindowClass; pub const struct_ImGuiViewport = extern struct { ID: ImGuiID, Flags: ImGuiViewportFlags, Pos: ImVec2, Size: ImVec2, WorkOffsetMin: ImVec2, WorkOffsetMax: ImVec2, DpiScale: f32, DrawData: [*c]ImDrawData, ParentViewportId: ImGuiID, RendererUserData: ?*c_void, PlatformUserData: ?*c_void, PlatformHandle: ?*c_void, PlatformHandleRaw: ?*c_void, PlatformRequestMove: bool, PlatformRequestResize: bool, PlatformRequestClose: bool, }; pub const ImGuiViewport = struct_ImGuiViewport; pub const struct_ImGuiTextFilter = extern struct { InputBuf: [256]u8, Filters: ImVector_ImGuiTextRange, CountGrep: c_int, }; pub const ImGuiTextFilter = struct_ImGuiTextFilter; pub const struct_ImGuiTextBuffer = extern struct { Buf: ImVector_char, }; pub const ImGuiTextBuffer = struct_ImGuiTextBuffer; pub const struct_ImGuiStyle = extern struct { Alpha: f32, WindowPadding: ImVec2, WindowRounding: f32, WindowBorderSize: f32, WindowMinSize: ImVec2, WindowTitleAlign: ImVec2, WindowMenuButtonPosition: ImGuiDir, ChildRounding: f32, ChildBorderSize: f32, PopupRounding: f32, PopupBorderSize: f32, FramePadding: ImVec2, FrameRounding: f32, FrameBorderSize: f32, ItemSpacing: ImVec2, ItemInnerSpacing: ImVec2, TouchExtraPadding: ImVec2, IndentSpacing: f32, ColumnsMinSpacing: f32, ScrollbarSize: f32, ScrollbarRounding: f32, GrabMinSize: f32, GrabRounding: f32, TabRounding: f32, TabBorderSize: f32, TabMinWidthForUnselectedCloseButton: f32, ColorButtonPosition: ImGuiDir, ButtonTextAlign: ImVec2, SelectableTextAlign: ImVec2, DisplayWindowPadding: ImVec2, DisplaySafeAreaPadding: ImVec2, MouseCursorScale: f32, AntiAliasedLines: bool, AntiAliasedFill: bool, CurveTessellationTol: f32, CircleSegmentMaxError: f32, Colors: [50]ImVec4, }; pub const ImGuiStyle = struct_ImGuiStyle; pub const struct_ImGuiStorage = extern struct { Data: ImVector_ImGuiStoragePair, }; pub const ImGuiStorage = struct_ImGuiStorage; pub const struct_ImGuiSizeCallbackData = extern struct { UserData: ?*c_void, Pos: ImVec2, CurrentSize: ImVec2, DesiredSize: ImVec2, }; pub const ImGuiSizeCallbackData = struct_ImGuiSizeCallbackData; pub const struct_ImGuiPlatformMonitor = extern struct { MainPos: ImVec2, MainSize: ImVec2, WorkPos: ImVec2, WorkSize: ImVec2, DpiScale: f32, }; pub const ImGuiPlatformMonitor = struct_ImGuiPlatformMonitor; pub const struct_ImGuiPlatformIO = extern struct { Platform_CreateWindow: ?fn ([*c]ImGuiViewport) callconv(.C) void, Platform_DestroyWindow: ?fn ([*c]ImGuiViewport) callconv(.C) void, Platform_ShowWindow: ?fn ([*c]ImGuiViewport) callconv(.C) void, Platform_SetWindowPos: ?fn ([*c]ImGuiViewport, ImVec2) callconv(.C) void, Platform_GetWindowPos: ?fn ([*c]ImGuiViewport) callconv(.C) ImVec2, Platform_SetWindowSize: ?fn ([*c]ImGuiViewport, ImVec2) callconv(.C) void, Platform_GetWindowSize: ?fn ([*c]ImGuiViewport) callconv(.C) ImVec2, Platform_SetWindowFocus: ?fn ([*c]ImGuiViewport) callconv(.C) void, Platform_GetWindowFocus: ?fn ([*c]ImGuiViewport) callconv(.C) bool, Platform_GetWindowMinimized: ?fn ([*c]ImGuiViewport) callconv(.C) bool, Platform_SetWindowTitle: ?fn ([*c]ImGuiViewport, [*c]const u8) callconv(.C) void, Platform_SetWindowAlpha: ?fn ([*c]ImGuiViewport, f32) callconv(.C) void, Platform_UpdateWindow: ?fn ([*c]ImGuiViewport) callconv(.C) void, Platform_RenderWindow: ?fn ([*c]ImGuiViewport, ?*c_void) callconv(.C) void, Platform_SwapBuffers: ?fn ([*c]ImGuiViewport, ?*c_void) callconv(.C) void, Platform_GetWindowDpiScale: ?fn ([*c]ImGuiViewport) callconv(.C) f32, Platform_OnChangedViewport: ?fn ([*c]ImGuiViewport) callconv(.C) void, Platform_SetImeInputPos: ?fn ([*c]ImGuiViewport, ImVec2) callconv(.C) void, Platform_CreateVkSurface: ?fn ([*c]ImGuiViewport, ImU64, ?*const c_void, [*c]ImU64) callconv(.C) c_int, Renderer_CreateWindow: ?fn ([*c]ImGuiViewport) callconv(.C) void, Renderer_DestroyWindow: ?fn ([*c]ImGuiViewport) callconv(.C) void, Renderer_SetWindowSize: ?fn ([*c]ImGuiViewport, ImVec2) callconv(.C) void, Renderer_RenderWindow: ?fn ([*c]ImGuiViewport, ?*c_void) callconv(.C) void, Renderer_SwapBuffers: ?fn ([*c]ImGuiViewport, ?*c_void) callconv(.C) void, Monitors: ImVector_ImGuiPlatformMonitor, MainViewport: [*c]ImGuiViewport, Viewports: ImVector_ImGuiViewportPtr, }; pub const ImGuiPlatformIO = struct_ImGuiPlatformIO; pub const struct_ImGuiPayload = extern struct { Data: ?*c_void, DataSize: c_int, SourceId: ImGuiID, SourceParentId: ImGuiID, DataFrameCount: c_int, DataType: [33]u8, Preview: bool, Delivery: bool, }; pub const ImGuiPayload = struct_ImGuiPayload; pub const struct_ImGuiOnceUponAFrame = extern struct { RefFrame: c_int, }; pub const ImGuiOnceUponAFrame = struct_ImGuiOnceUponAFrame; pub const struct_ImGuiListClipper = extern struct { DisplayStart: c_int, DisplayEnd: c_int, ItemsCount: c_int, StepNo: c_int, ItemsHeight: f32, StartPosY: f32, }; pub const ImGuiListClipper = struct_ImGuiListClipper; pub const struct_ImGuiInputTextCallbackData = extern struct { EventFlag: ImGuiInputTextFlags, Flags: ImGuiInputTextFlags, UserData: ?*c_void, EventChar: ImWchar, EventKey: ImGuiKey, Buf: [*c]u8, BufTextLen: c_int, BufSize: c_int, BufDirty: bool, CursorPos: c_int, SelectionStart: c_int, SelectionEnd: c_int, }; pub const ImGuiInputTextCallbackData = struct_ImGuiInputTextCallbackData; pub const struct_ImGuiIO = extern struct { ConfigFlags: ImGuiConfigFlags, BackendFlags: ImGuiBackendFlags, DisplaySize: ImVec2, DeltaTime: f32, IniSavingRate: f32, IniFilename: [*c]const u8, LogFilename: [*c]const u8, MouseDoubleClickTime: f32, MouseDoubleClickMaxDist: f32, MouseDragThreshold: f32, KeyMap: [22]c_int, KeyRepeatDelay: f32, KeyRepeatRate: f32, UserData: ?*c_void, Fonts: [*c]ImFontAtlas, FontGlobalScale: f32, FontAllowUserScaling: bool, FontDefault: [*c]ImFont, DisplayFramebufferScale: ImVec2, ConfigDockingNoSplit: bool, ConfigDockingWithShift: bool, ConfigDockingAlwaysTabBar: bool, ConfigDockingTransparentPayload: bool, ConfigViewportsNoAutoMerge: bool, ConfigViewportsNoTaskBarIcon: bool, ConfigViewportsNoDecoration: bool, ConfigViewportsNoDefaultParent: bool, MouseDrawCursor: bool, ConfigMacOSXBehaviors: bool, ConfigInputTextCursorBlink: bool, ConfigWindowsResizeFromEdges: bool, ConfigWindowsMoveFromTitleBarOnly: bool, ConfigWindowsMemoryCompactTimer: f32, BackendPlatformName: [*c]const u8, BackendRendererName: [*c]const u8, BackendPlatformUserData: ?*c_void, BackendRendererUserData: ?*c_void, BackendLanguageUserData: ?*c_void, GetClipboardTextFn: ?fn (?*c_void) callconv(.C) [*c]const u8, SetClipboardTextFn: ?fn (?*c_void, [*c]const u8) callconv(.C) void, ClipboardUserData: ?*c_void, RenderDrawListsFnUnused: ?*c_void, MousePos: ImVec2, MouseDown: [5]bool, MouseWheel: f32, MouseWheelH: f32, MouseHoveredViewport: ImGuiID, KeyCtrl: bool, KeyShift: bool, KeyAlt: bool, KeySuper: bool, KeysDown: [512]bool, NavInputs: [21]f32, WantCaptureMouse: bool, WantCaptureKeyboard: bool, WantTextInput: bool, WantSetMousePos: bool, WantSaveIniSettings: bool, NavActive: bool, NavVisible: bool, Framerate: f32, MetricsRenderVertices: c_int, MetricsRenderIndices: c_int, MetricsRenderWindows: c_int, MetricsActiveWindows: c_int, MetricsActiveAllocations: c_int, MouseDelta: ImVec2, KeyMods: ImGuiKeyModFlags, MousePosPrev: ImVec2, MouseClickedPos: [5]ImVec2, MouseClickedTime: [5]f64, MouseClicked: [5]bool, MouseDoubleClicked: [5]bool, MouseReleased: [5]bool, MouseDownOwned: [5]bool, MouseDownWasDoubleClick: [5]bool, MouseDownDuration: [5]f32, MouseDownDurationPrev: [5]f32, MouseDragMaxDistanceAbs: [5]ImVec2, MouseDragMaxDistanceSqr: [5]f32, KeysDownDuration: [512]f32, KeysDownDurationPrev: [512]f32, NavInputsDownDuration: [21]f32, NavInputsDownDurationPrev: [21]f32, InputQueueSurrogate: ImWchar16, InputQueueCharacters: ImVector_ImWchar, }; pub const ImGuiIO = struct_ImGuiIO; pub const struct_ImGuiContext = extern struct { Initialized: bool, FontAtlasOwnedByContext: bool, IO: ImGuiIO, PlatformIO: ImGuiPlatformIO, Style: ImGuiStyle, ConfigFlagsCurrFrame: ImGuiConfigFlags, ConfigFlagsLastFrame: ImGuiConfigFlags, Font: [*c]ImFont, FontSize: f32, FontBaseSize: f32, DrawListSharedData: ImDrawListSharedData, Time: f64, FrameCount: c_int, FrameCountEnded: c_int, FrameCountPlatformEnded: c_int, FrameCountRendered: c_int, WithinFrameScope: bool, WithinFrameScopeWithImplicitWindow: bool, WithinEndChild: bool, TestEngineHookItems: bool, TestEngineHookIdInfo: ImGuiID, TestEngine: ?*c_void, Windows: ImVector_ImGuiWindowPtr, WindowsFocusOrder: ImVector_ImGuiWindowPtr, WindowsTempSortBuffer: ImVector_ImGuiWindowPtr, CurrentWindowStack: ImVector_ImGuiWindowPtr, WindowsById: ImGuiStorage, WindowsActiveCount: c_int, CurrentWindow: ?*ImGuiWindow, HoveredWindow: ?*ImGuiWindow, HoveredRootWindow: ?*ImGuiWindow, HoveredWindowUnderMovingWindow: ?*ImGuiWindow, MovingWindow: ?*ImGuiWindow, WheelingWindow: ?*ImGuiWindow, WheelingWindowRefMousePos: ImVec2, WheelingWindowTimer: f32, HoveredId: ImGuiID, HoveredIdAllowOverlap: bool, HoveredIdPreviousFrame: ImGuiID, HoveredIdTimer: f32, HoveredIdNotActiveTimer: f32, ActiveId: ImGuiID, ActiveIdIsAlive: ImGuiID, ActiveIdTimer: f32, ActiveIdIsJustActivated: bool, ActiveIdAllowOverlap: bool, ActiveIdHasBeenPressedBefore: bool, ActiveIdHasBeenEditedBefore: bool, ActiveIdHasBeenEditedThisFrame: bool, ActiveIdUsingNavDirMask: ImU32, ActiveIdUsingNavInputMask: ImU32, ActiveIdUsingKeyInputMask: ImU64, ActiveIdClickOffset: ImVec2, ActiveIdWindow: ?*ImGuiWindow, ActiveIdSource: ImGuiInputSource, ActiveIdMouseButton: c_int, ActiveIdPreviousFrame: ImGuiID, ActiveIdPreviousFrameIsAlive: bool, ActiveIdPreviousFrameHasBeenEditedBefore: bool, ActiveIdPreviousFrameWindow: ?*ImGuiWindow, LastActiveId: ImGuiID, LastActiveIdTimer: f32, NextWindowData: ImGuiNextWindowData, NextItemData: ImGuiNextItemData, ColorModifiers: ImVector_ImGuiColorMod, StyleModifiers: ImVector_ImGuiStyleMod, FontStack: ImVector_ImFontPtr, OpenPopupStack: ImVector_ImGuiPopupData, BeginPopupStack: ImVector_ImGuiPopupData, Viewports: ImVector_ImGuiViewportPPtr, CurrentDpiScale: f32, CurrentViewport: [*c]ImGuiViewportP, MouseViewport: [*c]ImGuiViewportP, MouseLastHoveredViewport: [*c]ImGuiViewportP, PlatformLastFocusedViewport: ImGuiID, ViewportFrontMostStampCount: c_int, NavWindow: ?*ImGuiWindow, NavId: ImGuiID, NavFocusScopeId: ImGuiID, NavActivateId: ImGuiID, NavActivateDownId: ImGuiID, NavActivatePressedId: ImGuiID, NavInputId: ImGuiID, NavJustTabbedId: ImGuiID, NavJustMovedToId: ImGuiID, NavJustMovedToFocusScopeId: ImGuiID, NavJustMovedToKeyMods: ImGuiKeyModFlags, NavNextActivateId: ImGuiID, NavInputSource: ImGuiInputSource, NavScoringRect: ImRect, NavScoringCount: c_int, NavLayer: ImGuiNavLayer, NavIdTabCounter: c_int, NavIdIsAlive: bool, NavMousePosDirty: bool, NavDisableHighlight: bool, NavDisableMouseHover: bool, NavAnyRequest: bool, NavInitRequest: bool, NavInitRequestFromMove: bool, NavInitResultId: ImGuiID, NavInitResultRectRel: ImRect, NavMoveFromClampedRefRect: bool, NavMoveRequest: bool, NavMoveRequestFlags: ImGuiNavMoveFlags, NavMoveRequestForward: ImGuiNavForward, NavMoveRequestKeyMods: ImGuiKeyModFlags, NavMoveDir: ImGuiDir, NavMoveDirLast: ImGuiDir, NavMoveClipDir: ImGuiDir, NavMoveResultLocal: ImGuiNavMoveResult, NavMoveResultLocalVisibleSet: ImGuiNavMoveResult, NavMoveResultOther: ImGuiNavMoveResult, NavWrapRequestWindow: ?*ImGuiWindow, NavWrapRequestFlags: ImGuiNavMoveFlags, NavWindowingTarget: ?*ImGuiWindow, NavWindowingTargetAnim: ?*ImGuiWindow, NavWindowingListWindow: ?*ImGuiWindow, NavWindowingTimer: f32, NavWindowingHighlightAlpha: f32, NavWindowingToggleLayer: bool, FocusRequestCurrWindow: ?*ImGuiWindow, FocusRequestNextWindow: ?*ImGuiWindow, FocusRequestCurrCounterRegular: c_int, FocusRequestCurrCounterTabStop: c_int, FocusRequestNextCounterRegular: c_int, FocusRequestNextCounterTabStop: c_int, FocusTabPressed: bool, DimBgRatio: f32, MouseCursor: ImGuiMouseCursor, DragDropActive: bool, DragDropWithinSource: bool, DragDropWithinTarget: bool, DragDropSourceFlags: ImGuiDragDropFlags, DragDropSourceFrameCount: c_int, DragDropMouseButton: c_int, DragDropPayload: ImGuiPayload, DragDropTargetRect: ImRect, DragDropTargetId: ImGuiID, DragDropAcceptFlags: ImGuiDragDropFlags, DragDropAcceptIdCurrRectSurface: f32, DragDropAcceptIdCurr: ImGuiID, DragDropAcceptIdPrev: ImGuiID, DragDropAcceptFrameCount: c_int, DragDropHoldJustPressedId: ImGuiID, DragDropPayloadBufHeap: ImVector_unsigned_char, DragDropPayloadBufLocal: [16]u8, CurrentTabBar: [*c]ImGuiTabBar, TabBars: ImPool_ImGuiTabBar, CurrentTabBarStack: ImVector_ImGuiPtrOrIndex, ShrinkWidthBuffer: ImVector_ImGuiShrinkWidthItem, LastValidMousePos: ImVec2, InputTextState: ImGuiInputTextState, InputTextPasswordFont: ImFont, TempInputId: ImGuiID, ColorEditOptions: ImGuiColorEditFlags, ColorEditLastHue: f32, ColorEditLastSat: f32, ColorEditLastColor: [3]f32, ColorPickerRef: ImVec4, DragCurrentAccumDirty: bool, DragCurrentAccum: f32, DragSpeedDefaultRatio: f32, ScrollbarClickDeltaToGrabCenter: f32, TooltipOverrideCount: c_int, ClipboardHandlerData: ImVector_char, MenusIdSubmittedThisFrame: ImVector_ImGuiID, PlatformImePos: ImVec2, PlatformImeLastPos: ImVec2, PlatformImePosViewport: [*c]ImGuiViewportP, DockContext: ImGuiDockContext, SettingsLoaded: bool, SettingsDirtyTimer: f32, SettingsIniData: ImGuiTextBuffer, SettingsHandlers: ImVector_ImGuiSettingsHandler, SettingsWindows: ImChunkStream_ImGuiWindowSettings, LogEnabled: bool, LogType: ImGuiLogType, LogFile: ImFileHandle, LogBuffer: ImGuiTextBuffer, LogLinePosY: f32, LogLineFirstItem: bool, LogDepthRef: c_int, LogDepthToExpand: c_int, LogDepthToExpandDefault: c_int, DebugItemPickerActive: bool, DebugItemPickerBreakId: ImGuiID, FramerateSecPerFrame: [120]f32, FramerateSecPerFrameIdx: c_int, FramerateSecPerFrameAccum: f32, WantCaptureMouseNextFrame: c_int, WantCaptureKeyboardNextFrame: c_int, WantTextInputNextFrame: c_int, TempBuffer: [3073]u8, }; pub const ImGuiContext = struct_ImGuiContext; pub const struct_ImColor = extern struct { Value: ImVec4, }; pub const ImColor = struct_ImColor; pub const struct_ImFontGlyphRangesBuilder = extern struct { UsedChars: ImVector_ImU32, }; pub const ImFontGlyphRangesBuilder = struct_ImFontGlyphRangesBuilder; pub const struct_ImFontGlyph = @Type(.Opaque); // /Users/mikedesaro/Zig-Aya/deps/imgui/cimgui/cimgui.h:1012:18: warning: struct demoted to opaque type - has bitfield pub const ImFontGlyph = struct_ImFontGlyph; pub const struct_ImFontConfig = extern struct { FontData: ?*c_void, FontDataSize: c_int, FontDataOwnedByAtlas: bool, FontNo: c_int, SizePixels: f32, OversampleH: c_int, OversampleV: c_int, PixelSnapH: bool, GlyphExtraSpacing: ImVec2, GlyphOffset: ImVec2, GlyphRanges: [*c]const ImWchar, GlyphMinAdvanceX: f32, GlyphMaxAdvanceX: f32, MergeMode: bool, RasterizerFlags: c_uint, RasterizerMultiply: f32, EllipsisChar: ImWchar, Name: [40]u8, DstFont: [*c]ImFont, }; pub const ImFontConfig = struct_ImFontConfig; pub const struct_ImFontAtlas = extern struct { Locked: bool, Flags: ImFontAtlasFlags, TexID: ImTextureID, TexDesiredWidth: c_int, TexGlyphPadding: c_int, TexPixelsAlpha8: [*c]u8, TexPixelsRGBA32: [*c]c_uint, TexWidth: c_int, TexHeight: c_int, TexUvScale: ImVec2, TexUvWhitePixel: ImVec2, Fonts: ImVector_ImFontPtr, CustomRects: ImVector_ImFontAtlasCustomRect, ConfigData: ImVector_ImFontConfig, CustomRectIds: [1]c_int, }; pub const ImFontAtlas = struct_ImFontAtlas; pub const struct_ImFont = extern struct { IndexAdvanceX: ImVector_float, FallbackAdvanceX: f32, FontSize: f32, IndexLookup: ImVector_ImWchar, Glyphs: ImVector_ImFontGlyph, FallbackGlyph: ?*const ImFontGlyph, DisplayOffset: ImVec2, ContainerAtlas: [*c]ImFontAtlas, ConfigData: [*c]const ImFontConfig, ConfigDataCount: c_short, FallbackChar: ImWchar, EllipsisChar: ImWchar, DirtyLookupTables: bool, Scale: f32, Ascent: f32, Descent: f32, MetricsTotalSurface: c_int, Used4kPagesMap: [2]ImU8, }; pub const ImFont = struct_ImFont; pub const struct_ImDrawVert = extern struct { pos: ImVec2, uv: ImVec2, col: ImU32, }; pub const ImDrawVert = struct_ImDrawVert; pub const struct_ImDrawListSplitter = extern struct { _Current: c_int, _Count: c_int, _Channels: ImVector_ImDrawChannel, }; pub const ImDrawListSplitter = struct_ImDrawListSplitter; pub const struct_ImDrawListSharedData = extern struct { TexUvWhitePixel: ImVec2, Font: [*c]ImFont, FontSize: f32, CurveTessellationTol: f32, CircleSegmentMaxError: f32, ClipRectFullscreen: ImVec4, InitialFlags: ImDrawListFlags, ArcFastVtx: [12]ImVec2, CircleSegmentCounts: [64]ImU8, }; pub const ImDrawListSharedData = struct_ImDrawListSharedData; pub const struct_ImDrawList = extern struct { CmdBuffer: ImVector_ImDrawCmd, IdxBuffer: ImVector_ImDrawIdx, VtxBuffer: ImVector_ImDrawVert, Flags: ImDrawListFlags, _Data: [*c]const ImDrawListSharedData, _OwnerName: [*c]const u8, _VtxCurrentOffset: c_uint, _VtxCurrentIdx: c_uint, _VtxWritePtr: [*c]ImDrawVert, _IdxWritePtr: [*c]ImDrawIdx, _ClipRectStack: ImVector_ImVec4, _TextureIdStack: ImVector_ImTextureID, _Path: ImVector_ImVec2, _Splitter: ImDrawListSplitter, }; pub const ImDrawList = struct_ImDrawList; pub const struct_ImDrawData = extern struct { Valid: bool, CmdLists: [*c]*ImDrawList, CmdListsCount: c_int, TotalIdxCount: c_int, TotalVtxCount: c_int, DisplayPos: ImVec2, DisplaySize: ImVec2, FramebufferScale: ImVec2, OwnerViewport: [*c]ImGuiViewport, }; pub const ImDrawData = struct_ImDrawData; pub const struct_ImDrawCmd = extern struct { ElemCount: c_uint, ClipRect: ImVec4, TextureId: ImTextureID, VtxOffset: c_uint, IdxOffset: c_uint, UserCallback: ImDrawCallback, UserCallbackData: ?*c_void, }; pub const ImDrawCmd = struct_ImDrawCmd; pub const struct_ImDrawChannel = extern struct { _CmdBuffer: ImVector_ImDrawCmd, _IdxBuffer: ImVector_ImDrawIdx, }; pub const ImDrawChannel = struct_ImDrawChannel; pub const ImGuiCol = c_int; pub const ImGuiCond = c_int; pub const ImGuiDataType = c_int; pub const ImGuiDir = c_int; pub const ImGuiKey = c_int; pub const ImGuiNavInput = c_int; pub const ImGuiMouseButton = c_int; pub const ImGuiMouseCursor = c_int; pub const ImGuiStyleVar = c_int; pub const ImDrawCornerFlags = c_int; pub const ImDrawListFlags = c_int; pub const ImFontAtlasFlags = c_int; pub const ImGuiBackendFlags = c_int; pub const ImGuiColorEditFlags = c_int; pub const ImGuiConfigFlags = c_int; pub const ImGuiComboFlags = c_int; pub const ImGuiDockNodeFlags = c_int; pub const ImGuiDragDropFlags = c_int; pub const ImGuiFocusedFlags = c_int; pub const ImGuiHoveredFlags = c_int; pub const ImGuiInputTextFlags = c_int; pub const ImGuiKeyModFlags = c_int; pub const ImGuiSelectableFlags = c_int; pub const ImGuiTabBarFlags = c_int; pub const ImGuiTabItemFlags = c_int; pub const ImGuiTreeNodeFlags = c_int; pub const ImGuiViewportFlags = c_int; pub const ImGuiWindowFlags = c_int; pub const ImTextureID = ?*c_void; pub const ImGuiID = c_uint; pub const ImGuiInputTextCallback = ?fn ([*c]ImGuiInputTextCallbackData) callconv(.C) c_int; pub const ImGuiSizeCallback = ?fn ([*c]ImGuiSizeCallbackData) callconv(.C) void; pub const ImWchar16 = c_ushort; pub const ImWchar32 = c_uint; pub const ImWchar = ImWchar16; pub const ImS8 = i8; pub const ImU8 = u8; pub const ImS16 = c_short; pub const ImU16 = c_ushort; pub const ImS32 = c_int; pub const ImU32 = c_uint; pub const ImS64 = i64; pub const ImU64 = u64; pub const ImDrawCallback = ?fn ([*c]const ImDrawList, [*c]const ImDrawCmd) callconv(.C) void; pub const ImDrawIdx = c_ushort; pub const ImGuiDataAuthority = c_int; pub const ImGuiLayoutType = c_int; pub const ImGuiButtonFlags = c_int; pub const ImGuiColumnsFlags = c_int; pub const ImGuiDragFlags = c_int; pub const ImGuiItemFlags = c_int; pub const ImGuiItemStatusFlags = c_int; pub const ImGuiNavHighlightFlags = c_int; pub const ImGuiNavDirSourceFlags = c_int; pub const ImGuiNavMoveFlags = c_int; pub const ImGuiNextItemDataFlags = c_int; pub const ImGuiNextWindowDataFlags = c_int; pub const ImGuiSeparatorFlags = c_int; pub const ImGuiSliderFlags = c_int; pub const ImGuiTextFlags = c_int; pub const ImGuiTooltipFlags = c_int; pub extern var GImGui: [*c]ImGuiContext; pub const ImFileHandle = [*c]FILE; pub const ImPoolIdx = c_int; pub const struct_ImVector = extern struct { Size: c_int, Capacity: c_int, Data: ?*c_void, }; pub const ImVector = struct_ImVector; pub const struct_ImVector_float = extern struct { Size: c_int, Capacity: c_int, Data: [*c]f32, }; pub const ImVector_float = struct_ImVector_float; pub const struct_ImVector_ImWchar = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImWchar, }; pub const ImVector_ImWchar = struct_ImVector_ImWchar; pub const struct_ImVector_ImDrawVert = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImDrawVert, }; pub const ImVector_ImDrawVert = struct_ImVector_ImDrawVert; pub const struct_ImVector_ImGuiSettingsHandler = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiSettingsHandler, }; pub const ImVector_ImGuiSettingsHandler = struct_ImVector_ImGuiSettingsHandler; pub const struct_ImVector_ImGuiPlatformMonitor = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiPlatformMonitor, }; pub const ImVector_ImGuiPlatformMonitor = struct_ImVector_ImGuiPlatformMonitor; pub const struct_ImVector_ImVec4 = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImVec4, }; pub const ImVector_ImVec4 = struct_ImVector_ImVec4; pub const struct_ImVector_ImGuiPopupData = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiPopupData, }; pub const ImVector_ImGuiPopupData = struct_ImVector_ImGuiPopupData; pub const struct_ImVector_const_charPtr = extern struct { Size: c_int, Capacity: c_int, Data: [*c][*c]const u8, }; pub const ImVector_const_charPtr = struct_ImVector_const_charPtr; pub const struct_ImVector_ImGuiID = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiID, }; pub const ImVector_ImGuiID = struct_ImVector_ImGuiID; pub const struct_ImVector_ImGuiWindowPtr = extern struct { Size: c_int, Capacity: c_int, Data: [*c]?*ImGuiWindow, }; pub const ImVector_ImGuiWindowPtr = struct_ImVector_ImGuiWindowPtr; pub const struct_ImVector_ImGuiColumnData = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiColumnData, }; pub const ImVector_ImGuiColumnData = struct_ImVector_ImGuiColumnData; pub const struct_ImVector_ImGuiViewportPtr = extern struct { Size: c_int, Capacity: c_int, Data: [*c][*c]ImGuiViewport, }; pub const ImVector_ImGuiViewportPtr = struct_ImVector_ImGuiViewportPtr; pub const struct_ImVector_ImGuiColorMod = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiColorMod, }; pub const ImVector_ImGuiColorMod = struct_ImVector_ImGuiColorMod; pub const struct_ImVector_ImGuiDockRequest = extern struct { Size: c_int, Capacity: c_int, Data: ?*ImGuiDockRequest, }; pub const ImVector_ImGuiDockRequest = struct_ImVector_ImGuiDockRequest; pub const struct_ImVector_ImFontGlyph = extern struct { Size: c_int, Capacity: c_int, Data: ?*ImFontGlyph, }; pub const ImVector_ImFontGlyph = struct_ImVector_ImFontGlyph; pub const struct_ImVector_unsigned_char = extern struct { Size: c_int, Capacity: c_int, Data: [*c]u8, }; pub const ImVector_unsigned_char = struct_ImVector_unsigned_char; pub const struct_ImVector_ImGuiStoragePair = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiStoragePair, }; pub const ImVector_ImGuiStoragePair = struct_ImVector_ImGuiStoragePair; pub const struct_ImVector_ImGuiStyleMod = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiStyleMod, }; pub const ImVector_ImGuiStyleMod = struct_ImVector_ImGuiStyleMod; pub const struct_ImVector_ImGuiViewportPPtr = extern struct { Size: c_int, Capacity: c_int, Data: [*c][*c]ImGuiViewportP, }; pub const ImVector_ImGuiViewportPPtr = struct_ImVector_ImGuiViewportPPtr; pub const struct_ImVector_ImDrawChannel = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImDrawChannel, }; pub const ImVector_ImDrawChannel = struct_ImVector_ImDrawChannel; pub const struct_ImVector_ImDrawListPtr = extern struct { Size: c_int, Capacity: c_int, Data: [*c][*c]ImDrawList, }; pub const ImVector_ImDrawListPtr = struct_ImVector_ImDrawListPtr; pub const struct_ImVector_ImGuiTabItem = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiTabItem, }; pub const ImVector_ImGuiTabItem = struct_ImVector_ImGuiTabItem; pub const struct_ImVector_ImU32 = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImU32, }; pub const ImVector_ImU32 = struct_ImVector_ImU32; pub const struct_ImVector_ImGuiItemFlags = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiItemFlags, }; pub const ImVector_ImGuiItemFlags = struct_ImVector_ImGuiItemFlags; pub const struct_ImVector_ImGuiColumns = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiColumns, }; pub const ImVector_ImGuiColumns = struct_ImVector_ImGuiColumns; pub const struct_ImVector_ImFontAtlasCustomRect = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImFontAtlasCustomRect, }; pub const ImVector_ImFontAtlasCustomRect = struct_ImVector_ImFontAtlasCustomRect; pub const struct_ImVector_ImGuiDockNodeSettings = extern struct { Size: c_int, Capacity: c_int, Data: ?*ImGuiDockNodeSettings, }; pub const ImVector_ImGuiDockNodeSettings = struct_ImVector_ImGuiDockNodeSettings; pub const struct_ImVector_ImGuiGroupData = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiGroupData, }; pub const ImVector_ImGuiGroupData = struct_ImVector_ImGuiGroupData; pub const struct_ImVector_ImTextureID = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImTextureID, }; pub const ImVector_ImTextureID = struct_ImVector_ImTextureID; pub const struct_ImVector_ImGuiShrinkWidthItem = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiShrinkWidthItem, }; pub const ImVector_ImGuiShrinkWidthItem = struct_ImVector_ImGuiShrinkWidthItem; pub const struct_ImVector_ImFontConfig = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImFontConfig, }; pub const ImVector_ImFontConfig = struct_ImVector_ImFontConfig; pub const struct_ImVector_ImVec2 = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImVec2, }; pub const ImVector_ImVec2 = struct_ImVector_ImVec2; pub const struct_ImVector_char = extern struct { Size: c_int, Capacity: c_int, Data: [*c]u8, }; pub const ImVector_char = struct_ImVector_char; pub const struct_ImVector_ImDrawCmd = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImDrawCmd, }; pub const ImVector_ImDrawCmd = struct_ImVector_ImDrawCmd; pub const struct_ImVector_ImFontPtr = extern struct { Size: c_int, Capacity: c_int, Data: [*c][*c]ImFont, }; pub const ImVector_ImFontPtr = struct_ImVector_ImFontPtr; pub const struct_ImVector_ImGuiPtrOrIndex = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiPtrOrIndex, }; pub const ImVector_ImGuiPtrOrIndex = struct_ImVector_ImGuiPtrOrIndex; pub const struct_ImVector_ImDrawIdx = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImDrawIdx, }; pub const ImVector_ImDrawIdx = struct_ImVector_ImDrawIdx; pub const struct_ImVector_ImGuiTextRange = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiTextRange, }; pub const ImVector_ImGuiTextRange = struct_ImVector_ImGuiTextRange; pub const struct_ImVector_ImGuiWindowSettings = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiWindowSettings, }; pub const ImVector_ImGuiWindowSettings = struct_ImVector_ImGuiWindowSettings; pub const struct_ImChunkStream_ImGuiWindowSettings = extern struct { Buf: ImVector_ImGuiWindowSettings, }; pub const ImChunkStream_ImGuiWindowSettings = struct_ImChunkStream_ImGuiWindowSettings; const struct_unnamed_4 = extern struct { where: c_int, insert_length: c_int, delete_length: c_int, char_storage: c_int, }; pub const StbUndoRecord = struct_unnamed_4; const struct_unnamed_5 = extern struct { undo_rec: [99]StbUndoRecord, undo_char: [999]ImWchar, undo_point: c_short, redo_point: c_short, undo_char_point: c_int, redo_char_point: c_int, }; pub const StbUndoState = struct_unnamed_5; const struct_unnamed_6 = extern struct { cursor: c_int, select_start: c_int, select_end: c_int, insert_mode: u8, cursor_at_end_of_line: u8, initialized: u8, has_preferred_x: u8, single_line: u8, padding1: u8, padding2: u8, padding3: u8, preferred_x: f32, undostate: StbUndoState, }; pub const STB_TexteditState = struct_unnamed_6; const struct_unnamed_7 = extern struct { x0: f32, x1: f32, baseline_y_delta: f32, ymin: f32, ymax: f32, num_chars: c_int, }; pub const StbTexteditRow = struct_unnamed_7; pub const ImGuiWindowFlags_None = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_None); pub const ImGuiWindowFlags_NoTitleBar = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoTitleBar); pub const ImGuiWindowFlags_NoResize = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoResize); pub const ImGuiWindowFlags_NoMove = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoMove); pub const ImGuiWindowFlags_NoScrollbar = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoScrollbar); pub const ImGuiWindowFlags_NoScrollWithMouse = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoScrollWithMouse); pub const ImGuiWindowFlags_NoCollapse = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoCollapse); pub const ImGuiWindowFlags_AlwaysAutoResize = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_AlwaysAutoResize); pub const ImGuiWindowFlags_NoBackground = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoBackground); pub const ImGuiWindowFlags_NoSavedSettings = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoSavedSettings); pub const ImGuiWindowFlags_NoMouseInputs = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoMouseInputs); pub const ImGuiWindowFlags_MenuBar = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_MenuBar); pub const ImGuiWindowFlags_HorizontalScrollbar = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_HorizontalScrollbar); pub const ImGuiWindowFlags_NoFocusOnAppearing = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoFocusOnAppearing); pub const ImGuiWindowFlags_NoBringToFrontOnFocus = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoBringToFrontOnFocus); pub const ImGuiWindowFlags_AlwaysVerticalScrollbar = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_AlwaysVerticalScrollbar); pub const ImGuiWindowFlags_AlwaysHorizontalScrollbar = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_AlwaysHorizontalScrollbar); pub const ImGuiWindowFlags_AlwaysUseWindowPadding = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_AlwaysUseWindowPadding); pub const ImGuiWindowFlags_NoNavInputs = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoNavInputs); pub const ImGuiWindowFlags_NoNavFocus = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoNavFocus); pub const ImGuiWindowFlags_UnsavedDocument = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_UnsavedDocument); pub const ImGuiWindowFlags_NoDocking = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoDocking); pub const ImGuiWindowFlags_NoNav = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoNav); pub const ImGuiWindowFlags_NoDecoration = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoDecoration); pub const ImGuiWindowFlags_NoInputs = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NoInputs); pub const ImGuiWindowFlags_NavFlattened = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_NavFlattened); pub const ImGuiWindowFlags_ChildWindow = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_ChildWindow); pub const ImGuiWindowFlags_Tooltip = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_Tooltip); pub const ImGuiWindowFlags_Popup = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_Popup); pub const ImGuiWindowFlags_Modal = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_Modal); pub const ImGuiWindowFlags_ChildMenu = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_ChildMenu); pub const ImGuiWindowFlags_DockNodeHost = @enumToInt(enum_unnamed_8.ImGuiWindowFlags_DockNodeHost); const enum_unnamed_8 = extern enum(c_int) { ImGuiWindowFlags_None = 0, ImGuiWindowFlags_NoTitleBar = 1, ImGuiWindowFlags_NoResize = 2, ImGuiWindowFlags_NoMove = 4, ImGuiWindowFlags_NoScrollbar = 8, ImGuiWindowFlags_NoScrollWithMouse = 16, ImGuiWindowFlags_NoCollapse = 32, ImGuiWindowFlags_AlwaysAutoResize = 64, ImGuiWindowFlags_NoBackground = 128, ImGuiWindowFlags_NoSavedSettings = 256, ImGuiWindowFlags_NoMouseInputs = 512, ImGuiWindowFlags_MenuBar = 1024, ImGuiWindowFlags_HorizontalScrollbar = 2048, ImGuiWindowFlags_NoFocusOnAppearing = 4096, ImGuiWindowFlags_NoBringToFrontOnFocus = 8192, ImGuiWindowFlags_AlwaysVerticalScrollbar = 16384, ImGuiWindowFlags_AlwaysHorizontalScrollbar = 32768, ImGuiWindowFlags_AlwaysUseWindowPadding = 65536, ImGuiWindowFlags_NoNavInputs = 262144, ImGuiWindowFlags_NoNavFocus = 524288, ImGuiWindowFlags_UnsavedDocument = 1048576, ImGuiWindowFlags_NoDocking = 2097152, ImGuiWindowFlags_NoNav = 786432, ImGuiWindowFlags_NoDecoration = 43, ImGuiWindowFlags_NoInputs = 786944, ImGuiWindowFlags_NavFlattened = 8388608, ImGuiWindowFlags_ChildWindow = 16777216, ImGuiWindowFlags_Tooltip = 33554432, ImGuiWindowFlags_Popup = 67108864, ImGuiWindowFlags_Modal = 134217728, ImGuiWindowFlags_ChildMenu = 268435456, ImGuiWindowFlags_DockNodeHost = 536870912, _, }; pub const ImGuiWindowFlags_ = enum_unnamed_8; pub const ImGuiInputTextFlags_None = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_None); pub const ImGuiInputTextFlags_CharsDecimal = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CharsDecimal); pub const ImGuiInputTextFlags_CharsHexadecimal = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CharsHexadecimal); pub const ImGuiInputTextFlags_CharsUppercase = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CharsUppercase); pub const ImGuiInputTextFlags_CharsNoBlank = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CharsNoBlank); pub const ImGuiInputTextFlags_AutoSelectAll = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_AutoSelectAll); pub const ImGuiInputTextFlags_EnterReturnsTrue = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_EnterReturnsTrue); pub const ImGuiInputTextFlags_CallbackCompletion = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CallbackCompletion); pub const ImGuiInputTextFlags_CallbackHistory = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CallbackHistory); pub const ImGuiInputTextFlags_CallbackAlways = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CallbackAlways); pub const ImGuiInputTextFlags_CallbackCharFilter = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CallbackCharFilter); pub const ImGuiInputTextFlags_AllowTabInput = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_AllowTabInput); pub const ImGuiInputTextFlags_CtrlEnterForNewLine = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CtrlEnterForNewLine); pub const ImGuiInputTextFlags_NoHorizontalScroll = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_NoHorizontalScroll); pub const ImGuiInputTextFlags_AlwaysInsertMode = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_AlwaysInsertMode); pub const ImGuiInputTextFlags_ReadOnly = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_ReadOnly); pub const ImGuiInputTextFlags_Password = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_Password); pub const ImGuiInputTextFlags_NoUndoRedo = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_NoUndoRedo); pub const ImGuiInputTextFlags_CharsScientific = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CharsScientific); pub const ImGuiInputTextFlags_CallbackResize = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_CallbackResize); pub const ImGuiInputTextFlags_Multiline = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_Multiline); pub const ImGuiInputTextFlags_NoMarkEdited = @enumToInt(enum_unnamed_9.ImGuiInputTextFlags_NoMarkEdited); const enum_unnamed_9 = extern enum(c_int) { ImGuiInputTextFlags_None = 0, ImGuiInputTextFlags_CharsDecimal = 1, ImGuiInputTextFlags_CharsHexadecimal = 2, ImGuiInputTextFlags_CharsUppercase = 4, ImGuiInputTextFlags_CharsNoBlank = 8, ImGuiInputTextFlags_AutoSelectAll = 16, ImGuiInputTextFlags_EnterReturnsTrue = 32, ImGuiInputTextFlags_CallbackCompletion = 64, ImGuiInputTextFlags_CallbackHistory = 128, ImGuiInputTextFlags_CallbackAlways = 256, ImGuiInputTextFlags_CallbackCharFilter = 512, ImGuiInputTextFlags_AllowTabInput = 1024, ImGuiInputTextFlags_CtrlEnterForNewLine = 2048, ImGuiInputTextFlags_NoHorizontalScroll = 4096, ImGuiInputTextFlags_AlwaysInsertMode = 8192, ImGuiInputTextFlags_ReadOnly = 16384, ImGuiInputTextFlags_Password = <PASSWORD>, ImGuiInputTextFlags_NoUndoRedo = 65536, ImGuiInputTextFlags_CharsScientific = 131072, ImGuiInputTextFlags_CallbackResize = 262144, ImGuiInputTextFlags_Multiline = 1048576, ImGuiInputTextFlags_NoMarkEdited = 2097152, _, }; pub const ImGuiInputTextFlags_ = enum_unnamed_9; pub const ImGuiTreeNodeFlags_None = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_None); pub const ImGuiTreeNodeFlags_Selected = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_Selected); pub const ImGuiTreeNodeFlags_Framed = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_Framed); pub const ImGuiTreeNodeFlags_AllowItemOverlap = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_AllowItemOverlap); pub const ImGuiTreeNodeFlags_NoTreePushOnOpen = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_NoTreePushOnOpen); pub const ImGuiTreeNodeFlags_NoAutoOpenOnLog = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_NoAutoOpenOnLog); pub const ImGuiTreeNodeFlags_DefaultOpen = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_DefaultOpen); pub const ImGuiTreeNodeFlags_OpenOnDoubleClick = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_OpenOnDoubleClick); pub const ImGuiTreeNodeFlags_OpenOnArrow = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_OpenOnArrow); pub const ImGuiTreeNodeFlags_Leaf = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_Leaf); pub const ImGuiTreeNodeFlags_Bullet = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_Bullet); pub const ImGuiTreeNodeFlags_FramePadding = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_FramePadding); pub const ImGuiTreeNodeFlags_SpanAvailWidth = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_SpanAvailWidth); pub const ImGuiTreeNodeFlags_SpanFullWidth = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_SpanFullWidth); pub const ImGuiTreeNodeFlags_NavLeftJumpsBackHere = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_NavLeftJumpsBackHere); pub const ImGuiTreeNodeFlags_CollapsingHeader = @enumToInt(enum_unnamed_10.ImGuiTreeNodeFlags_CollapsingHeader); const enum_unnamed_10 = extern enum(c_int) { ImGuiTreeNodeFlags_None = 0, ImGuiTreeNodeFlags_Selected = 1, ImGuiTreeNodeFlags_Framed = 2, ImGuiTreeNodeFlags_AllowItemOverlap = 4, ImGuiTreeNodeFlags_NoTreePushOnOpen = 8, ImGuiTreeNodeFlags_NoAutoOpenOnLog = 16, ImGuiTreeNodeFlags_DefaultOpen = 32, ImGuiTreeNodeFlags_OpenOnDoubleClick = 64, ImGuiTreeNodeFlags_OpenOnArrow = 128, ImGuiTreeNodeFlags_Leaf = 256, ImGuiTreeNodeFlags_Bullet = 512, ImGuiTreeNodeFlags_FramePadding = 1024, ImGuiTreeNodeFlags_SpanAvailWidth = 2048, ImGuiTreeNodeFlags_SpanFullWidth = 4096, ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 8192, ImGuiTreeNodeFlags_CollapsingHeader = 26, _, }; pub const ImGuiTreeNodeFlags_ = enum_unnamed_10; pub const ImGuiSelectableFlags_None = @enumToInt(enum_unnamed_11.ImGuiSelectableFlags_None); pub const ImGuiSelectableFlags_DontClosePopups = @enumToInt(enum_unnamed_11.ImGuiSelectableFlags_DontClosePopups); pub const ImGuiSelectableFlags_SpanAllColumns = @enumToInt(enum_unnamed_11.ImGuiSelectableFlags_SpanAllColumns); pub const ImGuiSelectableFlags_AllowDoubleClick = @enumToInt(enum_unnamed_11.ImGuiSelectableFlags_AllowDoubleClick); pub const ImGuiSelectableFlags_Disabled = @enumToInt(enum_unnamed_11.ImGuiSelectableFlags_Disabled); pub const ImGuiSelectableFlags_AllowItemOverlap = @enumToInt(enum_unnamed_11.ImGuiSelectableFlags_AllowItemOverlap); const enum_unnamed_11 = extern enum(c_int) { ImGuiSelectableFlags_None = 0, ImGuiSelectableFlags_DontClosePopups = 1, ImGuiSelectableFlags_SpanAllColumns = 2, ImGuiSelectableFlags_AllowDoubleClick = 4, ImGuiSelectableFlags_Disabled = 8, ImGuiSelectableFlags_AllowItemOverlap = 16, _, }; pub const ImGuiSelectableFlags_ = enum_unnamed_11; pub const ImGuiComboFlags_None = @enumToInt(enum_unnamed_12.ImGuiComboFlags_None); pub const ImGuiComboFlags_PopupAlignLeft = @enumToInt(enum_unnamed_12.ImGuiComboFlags_PopupAlignLeft); pub const ImGuiComboFlags_HeightSmall = @enumToInt(enum_unnamed_12.ImGuiComboFlags_HeightSmall); pub const ImGuiComboFlags_HeightRegular = @enumToInt(enum_unnamed_12.ImGuiComboFlags_HeightRegular); pub const ImGuiComboFlags_HeightLarge = @enumToInt(enum_unnamed_12.ImGuiComboFlags_HeightLarge); pub const ImGuiComboFlags_HeightLargest = @enumToInt(enum_unnamed_12.ImGuiComboFlags_HeightLargest); pub const ImGuiComboFlags_NoArrowButton = @enumToInt(enum_unnamed_12.ImGuiComboFlags_NoArrowButton); pub const ImGuiComboFlags_NoPreview = @enumToInt(enum_unnamed_12.ImGuiComboFlags_NoPreview); pub const ImGuiComboFlags_HeightMask_ = @enumToInt(enum_unnamed_12.ImGuiComboFlags_HeightMask_); const enum_unnamed_12 = extern enum(c_int) { ImGuiComboFlags_None = 0, ImGuiComboFlags_PopupAlignLeft = 1, ImGuiComboFlags_HeightSmall = 2, ImGuiComboFlags_HeightRegular = 4, ImGuiComboFlags_HeightLarge = 8, ImGuiComboFlags_HeightLargest = 16, ImGuiComboFlags_NoArrowButton = 32, ImGuiComboFlags_NoPreview = 64, ImGuiComboFlags_HeightMask_ = 30, _, }; pub const ImGuiComboFlags_ = enum_unnamed_12; pub const ImGuiTabBarFlags_None = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_None); pub const ImGuiTabBarFlags_Reorderable = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_Reorderable); pub const ImGuiTabBarFlags_AutoSelectNewTabs = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_AutoSelectNewTabs); pub const ImGuiTabBarFlags_TabListPopupButton = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_TabListPopupButton); pub const ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_NoCloseWithMiddleMouseButton); pub const ImGuiTabBarFlags_NoTabListScrollingButtons = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_NoTabListScrollingButtons); pub const ImGuiTabBarFlags_NoTooltip = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_NoTooltip); pub const ImGuiTabBarFlags_FittingPolicyResizeDown = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_FittingPolicyResizeDown); pub const ImGuiTabBarFlags_FittingPolicyScroll = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_FittingPolicyScroll); pub const ImGuiTabBarFlags_FittingPolicyMask_ = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_FittingPolicyMask_); pub const ImGuiTabBarFlags_FittingPolicyDefault_ = @enumToInt(enum_unnamed_13.ImGuiTabBarFlags_FittingPolicyDefault_); const enum_unnamed_13 = extern enum(c_int) { ImGuiTabBarFlags_None = 0, ImGuiTabBarFlags_Reorderable = 1, ImGuiTabBarFlags_AutoSelectNewTabs = 2, ImGuiTabBarFlags_TabListPopupButton = 4, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 8, ImGuiTabBarFlags_NoTabListScrollingButtons = 16, ImGuiTabBarFlags_NoTooltip = 32, ImGuiTabBarFlags_FittingPolicyResizeDown = 64, ImGuiTabBarFlags_FittingPolicyScroll = 128, ImGuiTabBarFlags_FittingPolicyMask_ = 192, ImGuiTabBarFlags_FittingPolicyDefault_ = 64, _, }; pub const ImGuiTabBarFlags_ = enum_unnamed_13; pub const ImGuiTabItemFlags_None = @enumToInt(enum_unnamed_14.ImGuiTabItemFlags_None); pub const ImGuiTabItemFlags_UnsavedDocument = @enumToInt(enum_unnamed_14.ImGuiTabItemFlags_UnsavedDocument); pub const ImGuiTabItemFlags_SetSelected = @enumToInt(enum_unnamed_14.ImGuiTabItemFlags_SetSelected); pub const ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = @enumToInt(enum_unnamed_14.ImGuiTabItemFlags_NoCloseWithMiddleMouseButton); pub const ImGuiTabItemFlags_NoPushId = @enumToInt(enum_unnamed_14.ImGuiTabItemFlags_NoPushId); const enum_unnamed_14 = extern enum(c_int) { ImGuiTabItemFlags_None = 0, ImGuiTabItemFlags_UnsavedDocument = 1, ImGuiTabItemFlags_SetSelected = 2, ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 4, ImGuiTabItemFlags_NoPushId = 8, _, }; pub const ImGuiTabItemFlags_ = enum_unnamed_14; pub const ImGuiFocusedFlags_None = @enumToInt(enum_unnamed_15.ImGuiFocusedFlags_None); pub const ImGuiFocusedFlags_ChildWindows = @enumToInt(enum_unnamed_15.ImGuiFocusedFlags_ChildWindows); pub const ImGuiFocusedFlags_RootWindow = @enumToInt(enum_unnamed_15.ImGuiFocusedFlags_RootWindow); pub const ImGuiFocusedFlags_AnyWindow = @enumToInt(enum_unnamed_15.ImGuiFocusedFlags_AnyWindow); pub const ImGuiFocusedFlags_RootAndChildWindows = @enumToInt(enum_unnamed_15.ImGuiFocusedFlags_RootAndChildWindows); const enum_unnamed_15 = extern enum(c_int) { ImGuiFocusedFlags_None = 0, ImGuiFocusedFlags_ChildWindows = 1, ImGuiFocusedFlags_RootWindow = 2, ImGuiFocusedFlags_AnyWindow = 4, ImGuiFocusedFlags_RootAndChildWindows = 3, _, }; pub const ImGuiFocusedFlags_ = enum_unnamed_15; pub const ImGuiHoveredFlags_None = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_None); pub const ImGuiHoveredFlags_ChildWindows = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_ChildWindows); pub const ImGuiHoveredFlags_RootWindow = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_RootWindow); pub const ImGuiHoveredFlags_AnyWindow = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_AnyWindow); pub const ImGuiHoveredFlags_AllowWhenBlockedByPopup = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_AllowWhenBlockedByPopup); pub const ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_AllowWhenBlockedByActiveItem); pub const ImGuiHoveredFlags_AllowWhenOverlapped = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_AllowWhenOverlapped); pub const ImGuiHoveredFlags_AllowWhenDisabled = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_AllowWhenDisabled); pub const ImGuiHoveredFlags_RectOnly = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_RectOnly); pub const ImGuiHoveredFlags_RootAndChildWindows = @enumToInt(enum_unnamed_16.ImGuiHoveredFlags_RootAndChildWindows); const enum_unnamed_16 = extern enum(c_int) { ImGuiHoveredFlags_None = 0, ImGuiHoveredFlags_ChildWindows = 1, ImGuiHoveredFlags_RootWindow = 2, ImGuiHoveredFlags_AnyWindow = 4, ImGuiHoveredFlags_AllowWhenBlockedByPopup = 8, ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 32, ImGuiHoveredFlags_AllowWhenOverlapped = 64, ImGuiHoveredFlags_AllowWhenDisabled = 128, ImGuiHoveredFlags_RectOnly = 104, ImGuiHoveredFlags_RootAndChildWindows = 3, _, }; pub const ImGuiHoveredFlags_ = enum_unnamed_16; pub const ImGuiDockNodeFlags_None = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_None); pub const ImGuiDockNodeFlags_KeepAliveOnly = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_KeepAliveOnly); pub const ImGuiDockNodeFlags_NoDockingInCentralNode = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_NoDockingInCentralNode); pub const ImGuiDockNodeFlags_PassthruCentralNode = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_PassthruCentralNode); pub const ImGuiDockNodeFlags_NoSplit = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_NoSplit); pub const ImGuiDockNodeFlags_NoResize = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_NoResize); pub const ImGuiDockNodeFlags_AutoHideTabBar = @enumToInt(enum_unnamed_17.ImGuiDockNodeFlags_AutoHideTabBar); const enum_unnamed_17 = extern enum(c_int) { ImGuiDockNodeFlags_None = 0, ImGuiDockNodeFlags_KeepAliveOnly = 1, ImGuiDockNodeFlags_NoDockingInCentralNode = 4, ImGuiDockNodeFlags_PassthruCentralNode = 8, ImGuiDockNodeFlags_NoSplit = 16, ImGuiDockNodeFlags_NoResize = 32, ImGuiDockNodeFlags_AutoHideTabBar = 64, _, }; pub const ImGuiDockNodeFlags_ = enum_unnamed_17; pub const ImGuiDragDropFlags_None = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_None); pub const ImGuiDragDropFlags_SourceNoPreviewTooltip = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_SourceNoPreviewTooltip); pub const ImGuiDragDropFlags_SourceNoDisableHover = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_SourceNoDisableHover); pub const ImGuiDragDropFlags_SourceNoHoldToOpenOthers = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_SourceNoHoldToOpenOthers); pub const ImGuiDragDropFlags_SourceAllowNullID = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_SourceAllowNullID); pub const ImGuiDragDropFlags_SourceExtern = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_SourceExtern); pub const ImGuiDragDropFlags_SourceAutoExpirePayload = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_SourceAutoExpirePayload); pub const ImGuiDragDropFlags_AcceptBeforeDelivery = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_AcceptBeforeDelivery); pub const ImGuiDragDropFlags_AcceptNoDrawDefaultRect = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_AcceptNoDrawDefaultRect); pub const ImGuiDragDropFlags_AcceptNoPreviewTooltip = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_AcceptNoPreviewTooltip); pub const ImGuiDragDropFlags_AcceptPeekOnly = @enumToInt(enum_unnamed_18.ImGuiDragDropFlags_AcceptPeekOnly); const enum_unnamed_18 = extern enum(c_int) { ImGuiDragDropFlags_None = 0, ImGuiDragDropFlags_SourceNoPreviewTooltip = 1, ImGuiDragDropFlags_SourceNoDisableHover = 2, ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 4, ImGuiDragDropFlags_SourceAllowNullID = 8, ImGuiDragDropFlags_SourceExtern = 16, ImGuiDragDropFlags_SourceAutoExpirePayload = 32, ImGuiDragDropFlags_AcceptBeforeDelivery = 1024, ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 2048, ImGuiDragDropFlags_AcceptNoPreviewTooltip = 4096, ImGuiDragDropFlags_AcceptPeekOnly = 3072, _, }; pub const ImGuiDragDropFlags_ = enum_unnamed_18; pub const ImGuiDataType_S8 = @enumToInt(enum_unnamed_19.ImGuiDataType_S8); pub const ImGuiDataType_U8 = @enumToInt(enum_unnamed_19.ImGuiDataType_U8); pub const ImGuiDataType_S16 = @enumToInt(enum_unnamed_19.ImGuiDataType_S16); pub const ImGuiDataType_U16 = @enumToInt(enum_unnamed_19.ImGuiDataType_U16); pub const ImGuiDataType_S32 = @enumToInt(enum_unnamed_19.ImGuiDataType_S32); pub const ImGuiDataType_U32 = @enumToInt(enum_unnamed_19.ImGuiDataType_U32); pub const ImGuiDataType_S64 = @enumToInt(enum_unnamed_19.ImGuiDataType_S64); pub const ImGuiDataType_U64 = @enumToInt(enum_unnamed_19.ImGuiDataType_U64); pub const ImGuiDataType_Float = @enumToInt(enum_unnamed_19.ImGuiDataType_Float); pub const ImGuiDataType_Double = @enumToInt(enum_unnamed_19.ImGuiDataType_Double); pub const ImGuiDataType_COUNT = @enumToInt(enum_unnamed_19.ImGuiDataType_COUNT); const enum_unnamed_19 = extern enum(c_int) { ImGuiDataType_S8, ImGuiDataType_U8, ImGuiDataType_S16, ImGuiDataType_U16, ImGuiDataType_S32, ImGuiDataType_U32, ImGuiDataType_S64, ImGuiDataType_U64, ImGuiDataType_Float, ImGuiDataType_Double, ImGuiDataType_COUNT, _, }; pub const ImGuiDataType_ = enum_unnamed_19; pub const ImGuiDir_None = @enumToInt(enum_unnamed_20.ImGuiDir_None); pub const ImGuiDir_Left = @enumToInt(enum_unnamed_20.ImGuiDir_Left); pub const ImGuiDir_Right = @enumToInt(enum_unnamed_20.ImGuiDir_Right); pub const ImGuiDir_Up = @enumToInt(enum_unnamed_20.ImGuiDir_Up); pub const ImGuiDir_Down = @enumToInt(enum_unnamed_20.ImGuiDir_Down); pub const ImGuiDir_COUNT = @enumToInt(enum_unnamed_20.ImGuiDir_COUNT); const enum_unnamed_20 = extern enum(c_int) { ImGuiDir_None = -1, ImGuiDir_Left = 0, ImGuiDir_Right = 1, ImGuiDir_Up = 2, ImGuiDir_Down = 3, ImGuiDir_COUNT = 4, _, }; pub const ImGuiDir_ = enum_unnamed_20; pub const ImGuiKey_Tab = @enumToInt(enum_unnamed_21.ImGuiKey_Tab); pub const ImGuiKey_LeftArrow = @enumToInt(enum_unnamed_21.ImGuiKey_LeftArrow); pub const ImGuiKey_RightArrow = @enumToInt(enum_unnamed_21.ImGuiKey_RightArrow); pub const ImGuiKey_UpArrow = @enumToInt(enum_unnamed_21.ImGuiKey_UpArrow); pub const ImGuiKey_DownArrow = @enumToInt(enum_unnamed_21.ImGuiKey_DownArrow); pub const ImGuiKey_PageUp = @enumToInt(enum_unnamed_21.ImGuiKey_PageUp); pub const ImGuiKey_PageDown = @enumToInt(enum_unnamed_21.ImGuiKey_PageDown); pub const ImGuiKey_Home = @enumToInt(enum_unnamed_21.ImGuiKey_Home); pub const ImGuiKey_End = @enumToInt(enum_unnamed_21.ImGuiKey_End); pub const ImGuiKey_Insert = @enumToInt(enum_unnamed_21.ImGuiKey_Insert); pub const ImGuiKey_Delete = @enumToInt(enum_unnamed_21.ImGuiKey_Delete); pub const ImGuiKey_Backspace = @enumToInt(enum_unnamed_21.ImGuiKey_Backspace); pub const ImGuiKey_Space = @enumToInt(enum_unnamed_21.ImGuiKey_Space); pub const ImGuiKey_Enter = @enumToInt(enum_unnamed_21.ImGuiKey_Enter); pub const ImGuiKey_Escape = @enumToInt(enum_unnamed_21.ImGuiKey_Escape); pub const ImGuiKey_KeyPadEnter = @enumToInt(enum_unnamed_21.ImGuiKey_KeyPadEnter); pub const ImGuiKey_A = @enumToInt(enum_unnamed_21.ImGuiKey_A); pub const ImGuiKey_C = @enumToInt(enum_unnamed_21.ImGuiKey_C); pub const ImGuiKey_V = @enumToInt(enum_unnamed_21.ImGuiKey_V); pub const ImGuiKey_X = @enumToInt(enum_unnamed_21.ImGuiKey_X); pub const ImGuiKey_Y = @enumToInt(enum_unnamed_21.ImGuiKey_Y); pub const ImGuiKey_Z = @enumToInt(enum_unnamed_21.ImGuiKey_Z); pub const ImGuiKey_COUNT = @enumToInt(enum_unnamed_21.ImGuiKey_COUNT); const enum_unnamed_21 = extern enum(c_int) { ImGuiKey_Tab, ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow, ImGuiKey_PageUp, ImGuiKey_PageDown, ImGuiKey_Home, ImGuiKey_End, ImGuiKey_Insert, ImGuiKey_Delete, ImGuiKey_Backspace, ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_KeyPadEnter, ImGuiKey_A, ImGuiKey_C, ImGuiKey_V, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z, ImGuiKey_COUNT, _, }; pub const ImGuiKey_ = enum_unnamed_21; pub const ImGuiKeyModFlags_None = @enumToInt(enum_unnamed_22.ImGuiKeyModFlags_None); pub const ImGuiKeyModFlags_Ctrl = @enumToInt(enum_unnamed_22.ImGuiKeyModFlags_Ctrl); pub const ImGuiKeyModFlags_Shift = @enumToInt(enum_unnamed_22.ImGuiKeyModFlags_Shift); pub const ImGuiKeyModFlags_Alt = @enumToInt(enum_unnamed_22.ImGuiKeyModFlags_Alt); pub const ImGuiKeyModFlags_Super = @enumToInt(enum_unnamed_22.ImGuiKeyModFlags_Super); const enum_unnamed_22 = extern enum(c_int) { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = 1, ImGuiKeyModFlags_Shift = 2, ImGuiKeyModFlags_Alt = 4, ImGuiKeyModFlags_Super = 8, _, }; pub const ImGuiKeyModFlags_ = enum_unnamed_22; pub const ImGuiNavInput_Activate = @enumToInt(enum_unnamed_23.ImGuiNavInput_Activate); pub const ImGuiNavInput_Cancel = @enumToInt(enum_unnamed_23.ImGuiNavInput_Cancel); pub const ImGuiNavInput_Input = @enumToInt(enum_unnamed_23.ImGuiNavInput_Input); pub const ImGuiNavInput_Menu = @enumToInt(enum_unnamed_23.ImGuiNavInput_Menu); pub const ImGuiNavInput_DpadLeft = @enumToInt(enum_unnamed_23.ImGuiNavInput_DpadLeft); pub const ImGuiNavInput_DpadRight = @enumToInt(enum_unnamed_23.ImGuiNavInput_DpadRight); pub const ImGuiNavInput_DpadUp = @enumToInt(enum_unnamed_23.ImGuiNavInput_DpadUp); pub const ImGuiNavInput_DpadDown = @enumToInt(enum_unnamed_23.ImGuiNavInput_DpadDown); pub const ImGuiNavInput_LStickLeft = @enumToInt(enum_unnamed_23.ImGuiNavInput_LStickLeft); pub const ImGuiNavInput_LStickRight = @enumToInt(enum_unnamed_23.ImGuiNavInput_LStickRight); pub const ImGuiNavInput_LStickUp = @enumToInt(enum_unnamed_23.ImGuiNavInput_LStickUp); pub const ImGuiNavInput_LStickDown = @enumToInt(enum_unnamed_23.ImGuiNavInput_LStickDown); pub const ImGuiNavInput_FocusPrev = @enumToInt(enum_unnamed_23.ImGuiNavInput_FocusPrev); pub const ImGuiNavInput_FocusNext = @enumToInt(enum_unnamed_23.ImGuiNavInput_FocusNext); pub const ImGuiNavInput_TweakSlow = @enumToInt(enum_unnamed_23.ImGuiNavInput_TweakSlow); pub const ImGuiNavInput_TweakFast = @enumToInt(enum_unnamed_23.ImGuiNavInput_TweakFast); pub const ImGuiNavInput_KeyMenu_ = @enumToInt(enum_unnamed_23.ImGuiNavInput_KeyMenu_); pub const ImGuiNavInput_KeyLeft_ = @enumToInt(enum_unnamed_23.ImGuiNavInput_KeyLeft_); pub const ImGuiNavInput_KeyRight_ = @enumToInt(enum_unnamed_23.ImGuiNavInput_KeyRight_); pub const ImGuiNavInput_KeyUp_ = @enumToInt(enum_unnamed_23.ImGuiNavInput_KeyUp_); pub const ImGuiNavInput_KeyDown_ = @enumToInt(enum_unnamed_23.ImGuiNavInput_KeyDown_); pub const ImGuiNavInput_COUNT = @enumToInt(enum_unnamed_23.ImGuiNavInput_COUNT); pub const ImGuiNavInput_InternalStart_ = @enumToInt(enum_unnamed_23.ImGuiNavInput_InternalStart_); const enum_unnamed_23 = extern enum(c_int) { ImGuiNavInput_Activate = 0, ImGuiNavInput_Cancel = 1, ImGuiNavInput_Input = 2, ImGuiNavInput_Menu = 3, ImGuiNavInput_DpadLeft = 4, ImGuiNavInput_DpadRight = 5, ImGuiNavInput_DpadUp = 6, ImGuiNavInput_DpadDown = 7, ImGuiNavInput_LStickLeft = 8, ImGuiNavInput_LStickRight = 9, ImGuiNavInput_LStickUp = 10, ImGuiNavInput_LStickDown = 11, ImGuiNavInput_FocusPrev = 12, ImGuiNavInput_FocusNext = 13, ImGuiNavInput_TweakSlow = 14, ImGuiNavInput_TweakFast = 15, ImGuiNavInput_KeyMenu_ = 16, ImGuiNavInput_KeyLeft_ = 17, ImGuiNavInput_KeyRight_ = 18, ImGuiNavInput_KeyUp_ = 19, ImGuiNavInput_KeyDown_ = 20, ImGuiNavInput_COUNT = 21, ImGuiNavInput_InternalStart_ = 16, _, }; pub const ImGuiNavInput_ = enum_unnamed_23; pub const ImGuiConfigFlags_None = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_None); pub const ImGuiConfigFlags_NavEnableKeyboard = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_NavEnableKeyboard); pub const ImGuiConfigFlags_NavEnableGamepad = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_NavEnableGamepad); pub const ImGuiConfigFlags_NavEnableSetMousePos = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_NavEnableSetMousePos); pub const ImGuiConfigFlags_NavNoCaptureKeyboard = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_NavNoCaptureKeyboard); pub const ImGuiConfigFlags_NoMouse = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_NoMouse); pub const ImGuiConfigFlags_NoMouseCursorChange = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_NoMouseCursorChange); pub const ImGuiConfigFlags_DockingEnable = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_DockingEnable); pub const ImGuiConfigFlags_ViewportsEnable = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_ViewportsEnable); pub const ImGuiConfigFlags_DpiEnableScaleViewports = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_DpiEnableScaleViewports); pub const ImGuiConfigFlags_DpiEnableScaleFonts = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_DpiEnableScaleFonts); pub const ImGuiConfigFlags_IsSRGB = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_IsSRGB); pub const ImGuiConfigFlags_IsTouchScreen = @enumToInt(enum_unnamed_24.ImGuiConfigFlags_IsTouchScreen); const enum_unnamed_24 = extern enum(c_int) { ImGuiConfigFlags_None = 0, ImGuiConfigFlags_NavEnableKeyboard = 1, ImGuiConfigFlags_NavEnableGamepad = 2, ImGuiConfigFlags_NavEnableSetMousePos = 4, ImGuiConfigFlags_NavNoCaptureKeyboard = 8, ImGuiConfigFlags_NoMouse = 16, ImGuiConfigFlags_NoMouseCursorChange = 32, ImGuiConfigFlags_DockingEnable = 64, ImGuiConfigFlags_ViewportsEnable = 1024, ImGuiConfigFlags_DpiEnableScaleViewports = 16384, ImGuiConfigFlags_DpiEnableScaleFonts = 32768, ImGuiConfigFlags_IsSRGB = 1048576, ImGuiConfigFlags_IsTouchScreen = 2097152, _, }; pub const ImGuiConfigFlags_ = enum_unnamed_24; pub const ImGuiBackendFlags_None = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_None); pub const ImGuiBackendFlags_HasGamepad = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_HasGamepad); pub const ImGuiBackendFlags_HasMouseCursors = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_HasMouseCursors); pub const ImGuiBackendFlags_HasSetMousePos = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_HasSetMousePos); pub const ImGuiBackendFlags_RendererHasVtxOffset = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_RendererHasVtxOffset); pub const ImGuiBackendFlags_PlatformHasViewports = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_PlatformHasViewports); pub const ImGuiBackendFlags_HasMouseHoveredViewport = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_HasMouseHoveredViewport); pub const ImGuiBackendFlags_RendererHasViewports = @enumToInt(enum_unnamed_25.ImGuiBackendFlags_RendererHasViewports); const enum_unnamed_25 = extern enum(c_int) { ImGuiBackendFlags_None = 0, ImGuiBackendFlags_HasGamepad = 1, ImGuiBackendFlags_HasMouseCursors = 2, ImGuiBackendFlags_HasSetMousePos = 4, ImGuiBackendFlags_RendererHasVtxOffset = 8, ImGuiBackendFlags_PlatformHasViewports = 1024, ImGuiBackendFlags_HasMouseHoveredViewport = 2048, ImGuiBackendFlags_RendererHasViewports = 4096, _, }; pub const ImGuiBackendFlags_ = enum_unnamed_25; pub const ImGuiCol_Text = @enumToInt(enum_unnamed_26.ImGuiCol_Text); pub const ImGuiCol_TextDisabled = @enumToInt(enum_unnamed_26.ImGuiCol_TextDisabled); pub const ImGuiCol_WindowBg = @enumToInt(enum_unnamed_26.ImGuiCol_WindowBg); pub const ImGuiCol_ChildBg = @enumToInt(enum_unnamed_26.ImGuiCol_ChildBg); pub const ImGuiCol_PopupBg = @enumToInt(enum_unnamed_26.ImGuiCol_PopupBg); pub const ImGuiCol_Border = @enumToInt(enum_unnamed_26.ImGuiCol_Border); pub const ImGuiCol_BorderShadow = @enumToInt(enum_unnamed_26.ImGuiCol_BorderShadow); pub const ImGuiCol_FrameBg = @enumToInt(enum_unnamed_26.ImGuiCol_FrameBg); pub const ImGuiCol_FrameBgHovered = @enumToInt(enum_unnamed_26.ImGuiCol_FrameBgHovered); pub const ImGuiCol_FrameBgActive = @enumToInt(enum_unnamed_26.ImGuiCol_FrameBgActive); pub const ImGuiCol_TitleBg = @enumToInt(enum_unnamed_26.ImGuiCol_TitleBg); pub const ImGuiCol_TitleBgActive = @enumToInt(enum_unnamed_26.ImGuiCol_TitleBgActive); pub const ImGuiCol_TitleBgCollapsed = @enumToInt(enum_unnamed_26.ImGuiCol_TitleBgCollapsed); pub const ImGuiCol_MenuBarBg = @enumToInt(enum_unnamed_26.ImGuiCol_MenuBarBg); pub const ImGuiCol_ScrollbarBg = @enumToInt(enum_unnamed_26.ImGuiCol_ScrollbarBg); pub const ImGuiCol_ScrollbarGrab = @enumToInt(enum_unnamed_26.ImGuiCol_ScrollbarGrab); pub const ImGuiCol_ScrollbarGrabHovered = @enumToInt(enum_unnamed_26.ImGuiCol_ScrollbarGrabHovered); pub const ImGuiCol_ScrollbarGrabActive = @enumToInt(enum_unnamed_26.ImGuiCol_ScrollbarGrabActive); pub const ImGuiCol_CheckMark = @enumToInt(enum_unnamed_26.ImGuiCol_CheckMark); pub const ImGuiCol_SliderGrab = @enumToInt(enum_unnamed_26.ImGuiCol_SliderGrab); pub const ImGuiCol_SliderGrabActive = @enumToInt(enum_unnamed_26.ImGuiCol_SliderGrabActive); pub const ImGuiCol_Button = @enumToInt(enum_unnamed_26.ImGuiCol_Button); pub const ImGuiCol_ButtonHovered = @enumToInt(enum_unnamed_26.ImGuiCol_ButtonHovered); pub const ImGuiCol_ButtonActive = @enumToInt(enum_unnamed_26.ImGuiCol_ButtonActive); pub const ImGuiCol_Header = @enumToInt(enum_unnamed_26.ImGuiCol_Header); pub const ImGuiCol_HeaderHovered = @enumToInt(enum_unnamed_26.ImGuiCol_HeaderHovered); pub const ImGuiCol_HeaderActive = @enumToInt(enum_unnamed_26.ImGuiCol_HeaderActive); pub const ImGuiCol_Separator = @enumToInt(enum_unnamed_26.ImGuiCol_Separator); pub const ImGuiCol_SeparatorHovered = @enumToInt(enum_unnamed_26.ImGuiCol_SeparatorHovered); pub const ImGuiCol_SeparatorActive = @enumToInt(enum_unnamed_26.ImGuiCol_SeparatorActive); pub const ImGuiCol_ResizeGrip = @enumToInt(enum_unnamed_26.ImGuiCol_ResizeGrip); pub const ImGuiCol_ResizeGripHovered = @enumToInt(enum_unnamed_26.ImGuiCol_ResizeGripHovered); pub const ImGuiCol_ResizeGripActive = @enumToInt(enum_unnamed_26.ImGuiCol_ResizeGripActive); pub const ImGuiCol_Tab = @enumToInt(enum_unnamed_26.ImGuiCol_Tab); pub const ImGuiCol_TabHovered = @enumToInt(enum_unnamed_26.ImGuiCol_TabHovered); pub const ImGuiCol_TabActive = @enumToInt(enum_unnamed_26.ImGuiCol_TabActive); pub const ImGuiCol_TabUnfocused = @enumToInt(enum_unnamed_26.ImGuiCol_TabUnfocused); pub const ImGuiCol_TabUnfocusedActive = @enumToInt(enum_unnamed_26.ImGuiCol_TabUnfocusedActive); pub const ImGuiCol_DockingPreview = @enumToInt(enum_unnamed_26.ImGuiCol_DockingPreview); pub const ImGuiCol_DockingEmptyBg = @enumToInt(enum_unnamed_26.ImGuiCol_DockingEmptyBg); pub const ImGuiCol_PlotLines = @enumToInt(enum_unnamed_26.ImGuiCol_PlotLines); pub const ImGuiCol_PlotLinesHovered = @enumToInt(enum_unnamed_26.ImGuiCol_PlotLinesHovered); pub const ImGuiCol_PlotHistogram = @enumToInt(enum_unnamed_26.ImGuiCol_PlotHistogram); pub const ImGuiCol_PlotHistogramHovered = @enumToInt(enum_unnamed_26.ImGuiCol_PlotHistogramHovered); pub const ImGuiCol_TextSelectedBg = @enumToInt(enum_unnamed_26.ImGuiCol_TextSelectedBg); pub const ImGuiCol_DragDropTarget = @enumToInt(enum_unnamed_26.ImGuiCol_DragDropTarget); pub const ImGuiCol_NavHighlight = @enumToInt(enum_unnamed_26.ImGuiCol_NavHighlight); pub const ImGuiCol_NavWindowingHighlight = @enumToInt(enum_unnamed_26.ImGuiCol_NavWindowingHighlight); pub const ImGuiCol_NavWindowingDimBg = @enumToInt(enum_unnamed_26.ImGuiCol_NavWindowingDimBg); pub const ImGuiCol_ModalWindowDimBg = @enumToInt(enum_unnamed_26.ImGuiCol_ModalWindowDimBg); pub const ImGuiCol_COUNT = @enumToInt(enum_unnamed_26.ImGuiCol_COUNT); const enum_unnamed_26 = extern enum(c_int) { ImGuiCol_Text, ImGuiCol_TextDisabled, ImGuiCol_WindowBg, ImGuiCol_ChildBg, ImGuiCol_PopupBg, ImGuiCol_Border, ImGuiCol_BorderShadow, ImGuiCol_FrameBg, ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive, ImGuiCol_TitleBg, ImGuiCol_TitleBgActive, ImGuiCol_TitleBgCollapsed, ImGuiCol_MenuBarBg, ImGuiCol_ScrollbarBg, ImGuiCol_ScrollbarGrab, ImGuiCol_ScrollbarGrabHovered, ImGuiCol_ScrollbarGrabActive, ImGuiCol_CheckMark, ImGuiCol_SliderGrab, ImGuiCol_SliderGrabActive, ImGuiCol_Button, ImGuiCol_ButtonHovered, ImGuiCol_ButtonActive, ImGuiCol_Header, ImGuiCol_HeaderHovered, ImGuiCol_HeaderActive, ImGuiCol_Separator, ImGuiCol_SeparatorHovered, ImGuiCol_SeparatorActive, ImGuiCol_ResizeGrip, ImGuiCol_ResizeGripHovered, ImGuiCol_ResizeGripActive, ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive, ImGuiCol_DockingPreview, ImGuiCol_DockingEmptyBg, ImGuiCol_PlotLines, ImGuiCol_PlotLinesHovered, ImGuiCol_PlotHistogram, ImGuiCol_PlotHistogramHovered, ImGuiCol_TextSelectedBg, ImGuiCol_DragDropTarget, ImGuiCol_NavHighlight, ImGuiCol_NavWindowingHighlight, ImGuiCol_NavWindowingDimBg, ImGuiCol_ModalWindowDimBg, ImGuiCol_COUNT, _, }; pub const ImGuiCol_ = enum_unnamed_26; pub const ImGuiStyleVar_Alpha = @enumToInt(enum_unnamed_27.ImGuiStyleVar_Alpha); pub const ImGuiStyleVar_WindowPadding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_WindowPadding); pub const ImGuiStyleVar_WindowRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_WindowRounding); pub const ImGuiStyleVar_WindowBorderSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_WindowBorderSize); pub const ImGuiStyleVar_WindowMinSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_WindowMinSize); pub const ImGuiStyleVar_WindowTitleAlign = @enumToInt(enum_unnamed_27.ImGuiStyleVar_WindowTitleAlign); pub const ImGuiStyleVar_ChildRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ChildRounding); pub const ImGuiStyleVar_ChildBorderSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ChildBorderSize); pub const ImGuiStyleVar_PopupRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_PopupRounding); pub const ImGuiStyleVar_PopupBorderSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_PopupBorderSize); pub const ImGuiStyleVar_FramePadding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_FramePadding); pub const ImGuiStyleVar_FrameRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_FrameRounding); pub const ImGuiStyleVar_FrameBorderSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_FrameBorderSize); pub const ImGuiStyleVar_ItemSpacing = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ItemSpacing); pub const ImGuiStyleVar_ItemInnerSpacing = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ItemInnerSpacing); pub const ImGuiStyleVar_IndentSpacing = @enumToInt(enum_unnamed_27.ImGuiStyleVar_IndentSpacing); pub const ImGuiStyleVar_ScrollbarSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ScrollbarSize); pub const ImGuiStyleVar_ScrollbarRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ScrollbarRounding); pub const ImGuiStyleVar_GrabMinSize = @enumToInt(enum_unnamed_27.ImGuiStyleVar_GrabMinSize); pub const ImGuiStyleVar_GrabRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_GrabRounding); pub const ImGuiStyleVar_TabRounding = @enumToInt(enum_unnamed_27.ImGuiStyleVar_TabRounding); pub const ImGuiStyleVar_ButtonTextAlign = @enumToInt(enum_unnamed_27.ImGuiStyleVar_ButtonTextAlign); pub const ImGuiStyleVar_SelectableTextAlign = @enumToInt(enum_unnamed_27.ImGuiStyleVar_SelectableTextAlign); pub const ImGuiStyleVar_COUNT = @enumToInt(enum_unnamed_27.ImGuiStyleVar_COUNT); const enum_unnamed_27 = extern enum(c_int) { ImGuiStyleVar_Alpha, ImGuiStyleVar_WindowPadding, ImGuiStyleVar_WindowRounding, ImGuiStyleVar_WindowBorderSize, ImGuiStyleVar_WindowMinSize, ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ChildRounding, ImGuiStyleVar_ChildBorderSize, ImGuiStyleVar_PopupRounding, ImGuiStyleVar_PopupBorderSize, ImGuiStyleVar_FramePadding, ImGuiStyleVar_FrameRounding, ImGuiStyleVar_FrameBorderSize, ImGuiStyleVar_ItemSpacing, ImGuiStyleVar_ItemInnerSpacing, ImGuiStyleVar_IndentSpacing, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabMinSize, ImGuiStyleVar_GrabRounding, ImGuiStyleVar_TabRounding, ImGuiStyleVar_ButtonTextAlign, ImGuiStyleVar_SelectableTextAlign, ImGuiStyleVar_COUNT, _, }; pub const ImGuiStyleVar_ = enum_unnamed_27; pub const ImGuiColorEditFlags_None = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_None); pub const ImGuiColorEditFlags_NoAlpha = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoAlpha); pub const ImGuiColorEditFlags_NoPicker = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoPicker); pub const ImGuiColorEditFlags_NoOptions = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoOptions); pub const ImGuiColorEditFlags_NoSmallPreview = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoSmallPreview); pub const ImGuiColorEditFlags_NoInputs = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoInputs); pub const ImGuiColorEditFlags_NoTooltip = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoTooltip); pub const ImGuiColorEditFlags_NoLabel = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoLabel); pub const ImGuiColorEditFlags_NoSidePreview = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoSidePreview); pub const ImGuiColorEditFlags_NoDragDrop = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoDragDrop); pub const ImGuiColorEditFlags_NoBorder = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_NoBorder); pub const ImGuiColorEditFlags_AlphaBar = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_AlphaBar); pub const ImGuiColorEditFlags_AlphaPreview = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_AlphaPreview); pub const ImGuiColorEditFlags_AlphaPreviewHalf = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_AlphaPreviewHalf); pub const ImGuiColorEditFlags_HDR = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_HDR); pub const ImGuiColorEditFlags_DisplayRGB = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_DisplayRGB); pub const ImGuiColorEditFlags_DisplayHSV = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_DisplayHSV); pub const ImGuiColorEditFlags_DisplayHex = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_DisplayHex); pub const ImGuiColorEditFlags_Uint8 = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_Uint8); pub const ImGuiColorEditFlags_Float = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_Float); pub const ImGuiColorEditFlags_PickerHueBar = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_PickerHueBar); pub const ImGuiColorEditFlags_PickerHueWheel = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_PickerHueWheel); pub const ImGuiColorEditFlags_InputRGB = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_InputRGB); pub const ImGuiColorEditFlags_InputHSV = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags_InputHSV); pub const ImGuiColorEditFlags__OptionsDefault = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags__OptionsDefault); pub const ImGuiColorEditFlags__DisplayMask = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags__DisplayMask); pub const ImGuiColorEditFlags__DataTypeMask = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags__DataTypeMask); pub const ImGuiColorEditFlags__PickerMask = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags__PickerMask); pub const ImGuiColorEditFlags__InputMask = @enumToInt(enum_unnamed_28.ImGuiColorEditFlags__InputMask); const enum_unnamed_28 = extern enum(c_int) { ImGuiColorEditFlags_None = 0, ImGuiColorEditFlags_NoAlpha = 2, ImGuiColorEditFlags_NoPicker = 4, ImGuiColorEditFlags_NoOptions = 8, ImGuiColorEditFlags_NoSmallPreview = 16, ImGuiColorEditFlags_NoInputs = 32, ImGuiColorEditFlags_NoTooltip = 64, ImGuiColorEditFlags_NoLabel = 128, ImGuiColorEditFlags_NoSidePreview = 256, ImGuiColorEditFlags_NoDragDrop = 512, ImGuiColorEditFlags_NoBorder = 1024, ImGuiColorEditFlags_AlphaBar = 65536, ImGuiColorEditFlags_AlphaPreview = 131072, ImGuiColorEditFlags_AlphaPreviewHalf = 262144, ImGuiColorEditFlags_HDR = 524288, ImGuiColorEditFlags_DisplayRGB = 1048576, ImGuiColorEditFlags_DisplayHSV = 2097152, ImGuiColorEditFlags_DisplayHex = 4194304, ImGuiColorEditFlags_Uint8 = 8388608, ImGuiColorEditFlags_Float = 16777216, ImGuiColorEditFlags_PickerHueBar = 33554432, ImGuiColorEditFlags_PickerHueWheel = 67108864, ImGuiColorEditFlags_InputRGB = 134217728, ImGuiColorEditFlags_InputHSV = 268435456, ImGuiColorEditFlags__OptionsDefault = 177209344, ImGuiColorEditFlags__DisplayMask = 7340032, ImGuiColorEditFlags__DataTypeMask = 25165824, ImGuiColorEditFlags__PickerMask = 100663296, ImGuiColorEditFlags__InputMask = 402653184, _, }; pub const ImGuiColorEditFlags_ = enum_unnamed_28; pub const ImGuiMouseButton_Left = @enumToInt(enum_unnamed_29.ImGuiMouseButton_Left); pub const ImGuiMouseButton_Right = @enumToInt(enum_unnamed_29.ImGuiMouseButton_Right); pub const ImGuiMouseButton_Middle = @enumToInt(enum_unnamed_29.ImGuiMouseButton_Middle); pub const ImGuiMouseButton_COUNT = @enumToInt(enum_unnamed_29.ImGuiMouseButton_COUNT); const enum_unnamed_29 = extern enum(c_int) { ImGuiMouseButton_Left = 0, ImGuiMouseButton_Right = 1, ImGuiMouseButton_Middle = 2, ImGuiMouseButton_COUNT = 5, _, }; pub const ImGuiMouseButton_ = enum_unnamed_29; pub const ImGuiMouseCursor_None = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_None); pub const ImGuiMouseCursor_Arrow = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_Arrow); pub const ImGuiMouseCursor_TextInput = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_TextInput); pub const ImGuiMouseCursor_ResizeAll = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_ResizeAll); pub const ImGuiMouseCursor_ResizeNS = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_ResizeNS); pub const ImGuiMouseCursor_ResizeEW = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_ResizeEW); pub const ImGuiMouseCursor_ResizeNESW = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_ResizeNESW); pub const ImGuiMouseCursor_ResizeNWSE = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_ResizeNWSE); pub const ImGuiMouseCursor_Hand = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_Hand); pub const ImGuiMouseCursor_NotAllowed = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_NotAllowed); pub const ImGuiMouseCursor_COUNT = @enumToInt(enum_unnamed_30.ImGuiMouseCursor_COUNT); const enum_unnamed_30 = extern enum(c_int) { ImGuiMouseCursor_None = -1, ImGuiMouseCursor_Arrow = 0, ImGuiMouseCursor_TextInput = 1, ImGuiMouseCursor_ResizeAll = 2, ImGuiMouseCursor_ResizeNS = 3, ImGuiMouseCursor_ResizeEW = 4, ImGuiMouseCursor_ResizeNESW = 5, ImGuiMouseCursor_ResizeNWSE = 6, ImGuiMouseCursor_Hand = 7, ImGuiMouseCursor_NotAllowed = 8, ImGuiMouseCursor_COUNT = 9, _, }; pub const ImGuiMouseCursor_ = enum_unnamed_30; pub const ImGuiCond_Always = @enumToInt(enum_unnamed_31.ImGuiCond_Always); pub const ImGuiCond_Once = @enumToInt(enum_unnamed_31.ImGuiCond_Once); pub const ImGuiCond_FirstUseEver = @enumToInt(enum_unnamed_31.ImGuiCond_FirstUseEver); pub const ImGuiCond_Appearing = @enumToInt(enum_unnamed_31.ImGuiCond_Appearing); const enum_unnamed_31 = extern enum(c_int) { ImGuiCond_Always = 1, ImGuiCond_Once = 2, ImGuiCond_FirstUseEver = 4, ImGuiCond_Appearing = 8, _, }; pub const ImGuiCond_ = enum_unnamed_31; pub const struct_ImVector_ImGuiTabBar = extern struct { Size: c_int, Capacity: c_int, Data: [*c]ImGuiTabBar, }; pub const ImVector_ImGuiTabBar = struct_ImVector_ImGuiTabBar; pub const struct_ImPool_ImGuiTabBar = extern struct { Buf: ImVector_ImGuiTabBar, Map: ImGuiStorage, FreeIdx: ImPoolIdx, }; pub const ImPool_ImGuiTabBar = struct_ImPool_ImGuiTabBar; pub const ImDrawCornerFlags_None = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_None); pub const ImDrawCornerFlags_TopLeft = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_TopLeft); pub const ImDrawCornerFlags_TopRight = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_TopRight); pub const ImDrawCornerFlags_BotLeft = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_BotLeft); pub const ImDrawCornerFlags_BotRight = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_BotRight); pub const ImDrawCornerFlags_Top = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_Top); pub const ImDrawCornerFlags_Bot = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_Bot); pub const ImDrawCornerFlags_Left = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_Left); pub const ImDrawCornerFlags_Right = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_Right); pub const ImDrawCornerFlags_All = @enumToInt(enum_unnamed_32.ImDrawCornerFlags_All); const enum_unnamed_32 = extern enum(c_int) { ImDrawCornerFlags_None = 0, ImDrawCornerFlags_TopLeft = 1, ImDrawCornerFlags_TopRight = 2, ImDrawCornerFlags_BotLeft = 4, ImDrawCornerFlags_BotRight = 8, ImDrawCornerFlags_Top = 3, ImDrawCornerFlags_Bot = 12, ImDrawCornerFlags_Left = 5, ImDrawCornerFlags_Right = 10, ImDrawCornerFlags_All = 15, _, }; pub const ImDrawCornerFlags_ = enum_unnamed_32; pub const ImDrawListFlags_None = @enumToInt(enum_unnamed_33.ImDrawListFlags_None); pub const ImDrawListFlags_AntiAliasedLines = @enumToInt(enum_unnamed_33.ImDrawListFlags_AntiAliasedLines); pub const ImDrawListFlags_AntiAliasedFill = @enumToInt(enum_unnamed_33.ImDrawListFlags_AntiAliasedFill); pub const ImDrawListFlags_AllowVtxOffset = @enumToInt(enum_unnamed_33.ImDrawListFlags_AllowVtxOffset); const enum_unnamed_33 = extern enum(c_int) { ImDrawListFlags_None = 0, ImDrawListFlags_AntiAliasedLines = 1, ImDrawListFlags_AntiAliasedFill = 2, ImDrawListFlags_AllowVtxOffset = 4, _, }; pub const ImDrawListFlags_ = enum_unnamed_33; pub const ImFontAtlasFlags_None = @enumToInt(enum_unnamed_34.ImFontAtlasFlags_None); pub const ImFontAtlasFlags_NoPowerOfTwoHeight = @enumToInt(enum_unnamed_34.ImFontAtlasFlags_NoPowerOfTwoHeight); pub const ImFontAtlasFlags_NoMouseCursors = @enumToInt(enum_unnamed_34.ImFontAtlasFlags_NoMouseCursors); const enum_unnamed_34 = extern enum(c_int) { ImFontAtlasFlags_None = 0, ImFontAtlasFlags_NoPowerOfTwoHeight = 1, ImFontAtlasFlags_NoMouseCursors = 2, _, }; pub const ImFontAtlasFlags_ = enum_unnamed_34; pub const ImGuiViewportFlags_None = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_None); pub const ImGuiViewportFlags_NoDecoration = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoDecoration); pub const ImGuiViewportFlags_NoTaskBarIcon = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoTaskBarIcon); pub const ImGuiViewportFlags_NoFocusOnAppearing = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoFocusOnAppearing); pub const ImGuiViewportFlags_NoFocusOnClick = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoFocusOnClick); pub const ImGuiViewportFlags_NoInputs = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoInputs); pub const ImGuiViewportFlags_NoRendererClear = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoRendererClear); pub const ImGuiViewportFlags_TopMost = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_TopMost); pub const ImGuiViewportFlags_Minimized = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_Minimized); pub const ImGuiViewportFlags_NoAutoMerge = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_NoAutoMerge); pub const ImGuiViewportFlags_CanHostOtherWindows = @enumToInt(enum_unnamed_35.ImGuiViewportFlags_CanHostOtherWindows); const enum_unnamed_35 = extern enum(c_int) { ImGuiViewportFlags_None = 0, ImGuiViewportFlags_NoDecoration = 1, ImGuiViewportFlags_NoTaskBarIcon = 2, ImGuiViewportFlags_NoFocusOnAppearing = 4, ImGuiViewportFlags_NoFocusOnClick = 8, ImGuiViewportFlags_NoInputs = 16, ImGuiViewportFlags_NoRendererClear = 32, ImGuiViewportFlags_TopMost = 64, ImGuiViewportFlags_Minimized = 128, ImGuiViewportFlags_NoAutoMerge = 256, ImGuiViewportFlags_CanHostOtherWindows = 512, _, }; pub const ImGuiViewportFlags_ = enum_unnamed_35; pub const ImGuiItemFlags_None = @enumToInt(enum_unnamed_36.ImGuiItemFlags_None); pub const ImGuiItemFlags_NoTabStop = @enumToInt(enum_unnamed_36.ImGuiItemFlags_NoTabStop); pub const ImGuiItemFlags_ButtonRepeat = @enumToInt(enum_unnamed_36.ImGuiItemFlags_ButtonRepeat); pub const ImGuiItemFlags_Disabled = @enumToInt(enum_unnamed_36.ImGuiItemFlags_Disabled); pub const ImGuiItemFlags_NoNav = @enumToInt(enum_unnamed_36.ImGuiItemFlags_NoNav); pub const ImGuiItemFlags_NoNavDefaultFocus = @enumToInt(enum_unnamed_36.ImGuiItemFlags_NoNavDefaultFocus); pub const ImGuiItemFlags_SelectableDontClosePopup = @enumToInt(enum_unnamed_36.ImGuiItemFlags_SelectableDontClosePopup); pub const ImGuiItemFlags_MixedValue = @enumToInt(enum_unnamed_36.ImGuiItemFlags_MixedValue); pub const ImGuiItemFlags_Default_ = @enumToInt(enum_unnamed_36.ImGuiItemFlags_Default_); const enum_unnamed_36 = extern enum(c_int) { ImGuiItemFlags_None = 0, ImGuiItemFlags_NoTabStop = 1, ImGuiItemFlags_ButtonRepeat = 2, ImGuiItemFlags_Disabled = 4, ImGuiItemFlags_NoNav = 8, ImGuiItemFlags_NoNavDefaultFocus = 16, ImGuiItemFlags_SelectableDontClosePopup = 32, ImGuiItemFlags_MixedValue = 64, ImGuiItemFlags_Default_ = 0, _, }; pub const ImGuiItemFlags_ = enum_unnamed_36; pub const ImGuiItemStatusFlags_None = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_None); pub const ImGuiItemStatusFlags_HoveredRect = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_HoveredRect); pub const ImGuiItemStatusFlags_HasDisplayRect = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_HasDisplayRect); pub const ImGuiItemStatusFlags_Edited = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_Edited); pub const ImGuiItemStatusFlags_ToggledSelection = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_ToggledSelection); pub const ImGuiItemStatusFlags_ToggledOpen = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_ToggledOpen); pub const ImGuiItemStatusFlags_HasDeactivated = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_HasDeactivated); pub const ImGuiItemStatusFlags_Deactivated = @enumToInt(enum_unnamed_37.ImGuiItemStatusFlags_Deactivated); const enum_unnamed_37 = extern enum(c_int) { ImGuiItemStatusFlags_None = 0, ImGuiItemStatusFlags_HoveredRect = 1, ImGuiItemStatusFlags_HasDisplayRect = 2, ImGuiItemStatusFlags_Edited = 4, ImGuiItemStatusFlags_ToggledSelection = 8, ImGuiItemStatusFlags_ToggledOpen = 16, ImGuiItemStatusFlags_HasDeactivated = 32, ImGuiItemStatusFlags_Deactivated = 64, _, }; pub const ImGuiItemStatusFlags_ = enum_unnamed_37; pub const ImGuiButtonFlags_None = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_None); pub const ImGuiButtonFlags_Repeat = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_Repeat); pub const ImGuiButtonFlags_PressedOnClick = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnClick); pub const ImGuiButtonFlags_PressedOnClickRelease = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnClickRelease); pub const ImGuiButtonFlags_PressedOnClickReleaseAnywhere = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnClickReleaseAnywhere); pub const ImGuiButtonFlags_PressedOnRelease = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnRelease); pub const ImGuiButtonFlags_PressedOnDoubleClick = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnDoubleClick); pub const ImGuiButtonFlags_PressedOnDragDropHold = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnDragDropHold); pub const ImGuiButtonFlags_FlattenChildren = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_FlattenChildren); pub const ImGuiButtonFlags_AllowItemOverlap = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_AllowItemOverlap); pub const ImGuiButtonFlags_DontClosePopups = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_DontClosePopups); pub const ImGuiButtonFlags_Disabled = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_Disabled); pub const ImGuiButtonFlags_AlignTextBaseLine = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_AlignTextBaseLine); pub const ImGuiButtonFlags_NoKeyModifiers = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_NoKeyModifiers); pub const ImGuiButtonFlags_NoHoldingActiveId = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_NoHoldingActiveId); pub const ImGuiButtonFlags_NoNavFocus = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_NoNavFocus); pub const ImGuiButtonFlags_NoHoveredOnFocus = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_NoHoveredOnFocus); pub const ImGuiButtonFlags_MouseButtonLeft = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_MouseButtonLeft); pub const ImGuiButtonFlags_MouseButtonRight = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_MouseButtonRight); pub const ImGuiButtonFlags_MouseButtonMiddle = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_MouseButtonMiddle); pub const ImGuiButtonFlags_MouseButtonMask_ = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_MouseButtonMask_); pub const ImGuiButtonFlags_MouseButtonShift_ = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_MouseButtonShift_); pub const ImGuiButtonFlags_MouseButtonDefault_ = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_MouseButtonDefault_); pub const ImGuiButtonFlags_PressedOnMask_ = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnMask_); pub const ImGuiButtonFlags_PressedOnDefault_ = @enumToInt(enum_unnamed_38.ImGuiButtonFlags_PressedOnDefault_); const enum_unnamed_38 = extern enum(c_int) { ImGuiButtonFlags_None = 0, ImGuiButtonFlags_Repeat = 1, ImGuiButtonFlags_PressedOnClick = 2, ImGuiButtonFlags_PressedOnClickRelease = 4, ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 8, ImGuiButtonFlags_PressedOnRelease = 16, ImGuiButtonFlags_PressedOnDoubleClick = 32, ImGuiButtonFlags_PressedOnDragDropHold = 64, ImGuiButtonFlags_FlattenChildren = 128, ImGuiButtonFlags_AllowItemOverlap = 256, ImGuiButtonFlags_DontClosePopups = 512, ImGuiButtonFlags_Disabled = 1024, ImGuiButtonFlags_AlignTextBaseLine = 2048, ImGuiButtonFlags_NoKeyModifiers = 4096, ImGuiButtonFlags_NoHoldingActiveId = 8192, ImGuiButtonFlags_NoNavFocus = 16384, ImGuiButtonFlags_NoHoveredOnFocus = 32768, ImGuiButtonFlags_MouseButtonLeft = 65536, ImGuiButtonFlags_MouseButtonRight = 131072, ImGuiButtonFlags_MouseButtonMiddle = 262144, ImGuiButtonFlags_MouseButtonMask_ = 458752, ImGuiButtonFlags_MouseButtonShift_ = 16, ImGuiButtonFlags_MouseButtonDefault_ = 65536, ImGuiButtonFlags_PressedOnMask_ = 126, ImGuiButtonFlags_PressedOnDefault_ = 4, _, }; pub const ImGuiButtonFlags_ = enum_unnamed_38; pub const ImGuiSliderFlags_None = @enumToInt(enum_unnamed_39.ImGuiSliderFlags_None); pub const ImGuiSliderFlags_Vertical = @enumToInt(enum_unnamed_39.ImGuiSliderFlags_Vertical); const enum_unnamed_39 = extern enum(c_int) { ImGuiSliderFlags_None = 0, ImGuiSliderFlags_Vertical = 1, _, }; pub const ImGuiSliderFlags_ = enum_unnamed_39; pub const ImGuiDragFlags_None = @enumToInt(enum_unnamed_40.ImGuiDragFlags_None); pub const ImGuiDragFlags_Vertical = @enumToInt(enum_unnamed_40.ImGuiDragFlags_Vertical); const enum_unnamed_40 = extern enum(c_int) { ImGuiDragFlags_None = 0, ImGuiDragFlags_Vertical = 1, _, }; pub const ImGuiDragFlags_ = enum_unnamed_40; pub const ImGuiSelectableFlags_NoHoldingActiveID = @enumToInt(enum_unnamed_41.ImGuiSelectableFlags_NoHoldingActiveID); pub const ImGuiSelectableFlags_SelectOnClick = @enumToInt(enum_unnamed_41.ImGuiSelectableFlags_SelectOnClick); pub const ImGuiSelectableFlags_SelectOnRelease = @enumToInt(enum_unnamed_41.ImGuiSelectableFlags_SelectOnRelease); pub const ImGuiSelectableFlags_SpanAvailWidth = @enumToInt(enum_unnamed_41.ImGuiSelectableFlags_SpanAvailWidth); pub const ImGuiSelectableFlags_DrawHoveredWhenHeld = @enumToInt(enum_unnamed_41.ImGuiSelectableFlags_DrawHoveredWhenHeld); pub const ImGuiSelectableFlags_SetNavIdOnHover = @enumToInt(enum_unnamed_41.ImGuiSelectableFlags_SetNavIdOnHover); const enum_unnamed_41 = extern enum(c_int) { ImGuiSelectableFlags_NoHoldingActiveID = 1048576, ImGuiSelectableFlags_SelectOnClick = 2097152, ImGuiSelectableFlags_SelectOnRelease = 4194304, ImGuiSelectableFlags_SpanAvailWidth = 8388608, ImGuiSelectableFlags_DrawHoveredWhenHeld = 16777216, ImGuiSelectableFlags_SetNavIdOnHover = 33554432, _, }; pub const ImGuiSelectableFlagsPrivate_ = enum_unnamed_41; pub const ImGuiTreeNodeFlags_ClipLabelForTrailingButton = @enumToInt(enum_unnamed_42.ImGuiTreeNodeFlags_ClipLabelForTrailingButton); const enum_unnamed_42 = extern enum(c_int) { ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1048576, _, }; pub const ImGuiTreeNodeFlagsPrivate_ = enum_unnamed_42; pub const ImGuiSeparatorFlags_None = @enumToInt(enum_unnamed_43.ImGuiSeparatorFlags_None); pub const ImGuiSeparatorFlags_Horizontal = @enumToInt(enum_unnamed_43.ImGuiSeparatorFlags_Horizontal); pub const ImGuiSeparatorFlags_Vertical = @enumToInt(enum_unnamed_43.ImGuiSeparatorFlags_Vertical); pub const ImGuiSeparatorFlags_SpanAllColumns = @enumToInt(enum_unnamed_43.ImGuiSeparatorFlags_SpanAllColumns); const enum_unnamed_43 = extern enum(c_int) { ImGuiSeparatorFlags_None = 0, ImGuiSeparatorFlags_Horizontal = 1, ImGuiSeparatorFlags_Vertical = 2, ImGuiSeparatorFlags_SpanAllColumns = 4, _, }; pub const ImGuiSeparatorFlags_ = enum_unnamed_43; pub const ImGuiTextFlags_None = @enumToInt(enum_unnamed_44.ImGuiTextFlags_None); pub const ImGuiTextFlags_NoWidthForLargeClippedText = @enumToInt(enum_unnamed_44.ImGuiTextFlags_NoWidthForLargeClippedText); const enum_unnamed_44 = extern enum(c_int) { ImGuiTextFlags_None = 0, ImGuiTextFlags_NoWidthForLargeClippedText = 1, _, }; pub const ImGuiTextFlags_ = enum_unnamed_44; pub const ImGuiTooltipFlags_None = @enumToInt(enum_unnamed_45.ImGuiTooltipFlags_None); pub const ImGuiTooltipFlags_OverridePreviousTooltip = @enumToInt(enum_unnamed_45.ImGuiTooltipFlags_OverridePreviousTooltip); const enum_unnamed_45 = extern enum(c_int) { ImGuiTooltipFlags_None = 0, ImGuiTooltipFlags_OverridePreviousTooltip = 1, _, }; pub const ImGuiTooltipFlags_ = enum_unnamed_45; pub const ImGuiLayoutType_Horizontal = @enumToInt(enum_unnamed_46.ImGuiLayoutType_Horizontal); pub const ImGuiLayoutType_Vertical = @enumToInt(enum_unnamed_46.ImGuiLayoutType_Vertical); const enum_unnamed_46 = extern enum(c_int) { ImGuiLayoutType_Horizontal = 0, ImGuiLayoutType_Vertical = 1, _, }; pub const ImGuiLayoutType_ = enum_unnamed_46; pub const ImGuiLogType_None = @enumToInt(enum_unnamed_47.ImGuiLogType_None); pub const ImGuiLogType_TTY = @enumToInt(enum_unnamed_47.ImGuiLogType_TTY); pub const ImGuiLogType_File = @enumToInt(enum_unnamed_47.ImGuiLogType_File); pub const ImGuiLogType_Buffer = @enumToInt(enum_unnamed_47.ImGuiLogType_Buffer); pub const ImGuiLogType_Clipboard = @enumToInt(enum_unnamed_47.ImGuiLogType_Clipboard); const enum_unnamed_47 = extern enum(c_int) { ImGuiLogType_None = 0, ImGuiLogType_TTY = 1, ImGuiLogType_File = 2, ImGuiLogType_Buffer = 3, ImGuiLogType_Clipboard = 4, _, }; pub const ImGuiLogType = enum_unnamed_47; pub const ImGuiAxis_None = @enumToInt(enum_unnamed_48.ImGuiAxis_None); pub const ImGuiAxis_X = @enumToInt(enum_unnamed_48.ImGuiAxis_X); pub const ImGuiAxis_Y = @enumToInt(enum_unnamed_48.ImGuiAxis_Y); const enum_unnamed_48 = extern enum(c_int) { ImGuiAxis_None = -1, ImGuiAxis_X = 0, ImGuiAxis_Y = 1, _, }; pub const ImGuiAxis = enum_unnamed_48; pub const ImGuiPlotType_Lines = @enumToInt(enum_unnamed_49.ImGuiPlotType_Lines); pub const ImGuiPlotType_Histogram = @enumToInt(enum_unnamed_49.ImGuiPlotType_Histogram); const enum_unnamed_49 = extern enum(c_int) { ImGuiPlotType_Lines, ImGuiPlotType_Histogram, _, }; pub const ImGuiPlotType = enum_unnamed_49; pub const ImGuiInputSource_None = @enumToInt(enum_unnamed_50.ImGuiInputSource_None); pub const ImGuiInputSource_Mouse = @enumToInt(enum_unnamed_50.ImGuiInputSource_Mouse); pub const ImGuiInputSource_Nav = @enumToInt(enum_unnamed_50.ImGuiInputSource_Nav); pub const ImGuiInputSource_NavKeyboard = @enumToInt(enum_unnamed_50.ImGuiInputSource_NavKeyboard); pub const ImGuiInputSource_NavGamepad = @enumToInt(enum_unnamed_50.ImGuiInputSource_NavGamepad); pub const ImGuiInputSource_COUNT = @enumToInt(enum_unnamed_50.ImGuiInputSource_COUNT); const enum_unnamed_50 = extern enum(c_int) { ImGuiInputSource_None = 0, ImGuiInputSource_Mouse = 1, ImGuiInputSource_Nav = 2, ImGuiInputSource_NavKeyboard = 3, ImGuiInputSource_NavGamepad = 4, ImGuiInputSource_COUNT = 5, _, }; pub const ImGuiInputSource = enum_unnamed_50; pub const ImGuiInputReadMode_Down = @enumToInt(enum_unnamed_51.ImGuiInputReadMode_Down); pub const ImGuiInputReadMode_Pressed = @enumToInt(enum_unnamed_51.ImGuiInputReadMode_Pressed); pub const ImGuiInputReadMode_Released = @enumToInt(enum_unnamed_51.ImGuiInputReadMode_Released); pub const ImGuiInputReadMode_Repeat = @enumToInt(enum_unnamed_51.ImGuiInputReadMode_Repeat); pub const ImGuiInputReadMode_RepeatSlow = @enumToInt(enum_unnamed_51.ImGuiInputReadMode_RepeatSlow); pub const ImGuiInputReadMode_RepeatFast = @enumToInt(enum_unnamed_51.ImGuiInputReadMode_RepeatFast); const enum_unnamed_51 = extern enum(c_int) { ImGuiInputReadMode_Down, ImGuiInputReadMode_Pressed, ImGuiInputReadMode_Released, ImGuiInputReadMode_Repeat, ImGuiInputReadMode_RepeatSlow, ImGuiInputReadMode_RepeatFast, _, }; pub const ImGuiInputReadMode = enum_unnamed_51; pub const ImGuiNavHighlightFlags_None = @enumToInt(enum_unnamed_52.ImGuiNavHighlightFlags_None); pub const ImGuiNavHighlightFlags_TypeDefault = @enumToInt(enum_unnamed_52.ImGuiNavHighlightFlags_TypeDefault); pub const ImGuiNavHighlightFlags_TypeThin = @enumToInt(enum_unnamed_52.ImGuiNavHighlightFlags_TypeThin); pub const ImGuiNavHighlightFlags_AlwaysDraw = @enumToInt(enum_unnamed_52.ImGuiNavHighlightFlags_AlwaysDraw); pub const ImGuiNavHighlightFlags_NoRounding = @enumToInt(enum_unnamed_52.ImGuiNavHighlightFlags_NoRounding); const enum_unnamed_52 = extern enum(c_int) { ImGuiNavHighlightFlags_None = 0, ImGuiNavHighlightFlags_TypeDefault = 1, ImGuiNavHighlightFlags_TypeThin = 2, ImGuiNavHighlightFlags_AlwaysDraw = 4, ImGuiNavHighlightFlags_NoRounding = 8, _, }; pub const ImGuiNavHighlightFlags_ = enum_unnamed_52; pub const ImGuiNavDirSourceFlags_None = @enumToInt(enum_unnamed_53.ImGuiNavDirSourceFlags_None); pub const ImGuiNavDirSourceFlags_Keyboard = @enumToInt(enum_unnamed_53.ImGuiNavDirSourceFlags_Keyboard); pub const ImGuiNavDirSourceFlags_PadDPad = @enumToInt(enum_unnamed_53.ImGuiNavDirSourceFlags_PadDPad); pub const ImGuiNavDirSourceFlags_PadLStick = @enumToInt(enum_unnamed_53.ImGuiNavDirSourceFlags_PadLStick); const enum_unnamed_53 = extern enum(c_int) { ImGuiNavDirSourceFlags_None = 0, ImGuiNavDirSourceFlags_Keyboard = 1, ImGuiNavDirSourceFlags_PadDPad = 2, ImGuiNavDirSourceFlags_PadLStick = 4, _, }; pub const ImGuiNavDirSourceFlags_ = enum_unnamed_53; pub const ImGuiNavMoveFlags_None = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_None); pub const ImGuiNavMoveFlags_LoopX = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_LoopX); pub const ImGuiNavMoveFlags_LoopY = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_LoopY); pub const ImGuiNavMoveFlags_WrapX = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_WrapX); pub const ImGuiNavMoveFlags_WrapY = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_WrapY); pub const ImGuiNavMoveFlags_AllowCurrentNavId = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_AllowCurrentNavId); pub const ImGuiNavMoveFlags_AlsoScoreVisibleSet = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_AlsoScoreVisibleSet); pub const ImGuiNavMoveFlags_ScrollToEdge = @enumToInt(enum_unnamed_54.ImGuiNavMoveFlags_ScrollToEdge); const enum_unnamed_54 = extern enum(c_int) { ImGuiNavMoveFlags_None = 0, ImGuiNavMoveFlags_LoopX = 1, ImGuiNavMoveFlags_LoopY = 2, ImGuiNavMoveFlags_WrapX = 4, ImGuiNavMoveFlags_WrapY = 8, ImGuiNavMoveFlags_AllowCurrentNavId = 16, ImGuiNavMoveFlags_AlsoScoreVisibleSet = 32, ImGuiNavMoveFlags_ScrollToEdge = 64, _, }; pub const ImGuiNavMoveFlags_ = enum_unnamed_54; pub const ImGuiNavForward_None = @enumToInt(enum_unnamed_55.ImGuiNavForward_None); pub const ImGuiNavForward_ForwardQueued = @enumToInt(enum_unnamed_55.ImGuiNavForward_ForwardQueued); pub const ImGuiNavForward_ForwardActive = @enumToInt(enum_unnamed_55.ImGuiNavForward_ForwardActive); const enum_unnamed_55 = extern enum(c_int) { ImGuiNavForward_None, ImGuiNavForward_ForwardQueued, ImGuiNavForward_ForwardActive, _, }; pub const ImGuiNavForward = enum_unnamed_55; pub const ImGuiNavLayer_Main = @enumToInt(enum_unnamed_56.ImGuiNavLayer_Main); pub const ImGuiNavLayer_Menu = @enumToInt(enum_unnamed_56.ImGuiNavLayer_Menu); pub const ImGuiNavLayer_COUNT = @enumToInt(enum_unnamed_56.ImGuiNavLayer_COUNT); const enum_unnamed_56 = extern enum(c_int) { ImGuiNavLayer_Main = 0, ImGuiNavLayer_Menu = 1, ImGuiNavLayer_COUNT = 2, _, }; pub const ImGuiNavLayer = enum_unnamed_56; pub const ImGuiPopupPositionPolicy_Default = @enumToInt(enum_unnamed_57.ImGuiPopupPositionPolicy_Default); pub const ImGuiPopupPositionPolicy_ComboBox = @enumToInt(enum_unnamed_57.ImGuiPopupPositionPolicy_ComboBox); const enum_unnamed_57 = extern enum(c_int) { ImGuiPopupPositionPolicy_Default, ImGuiPopupPositionPolicy_ComboBox, _, }; pub const ImGuiPopupPositionPolicy = enum_unnamed_57; pub const ImGuiDataType_String = @enumToInt(enum_unnamed_58.ImGuiDataType_String); pub const ImGuiDataType_Pointer = @enumToInt(enum_unnamed_58.ImGuiDataType_Pointer); pub const ImGuiDataType_ID = @enumToInt(enum_unnamed_58.ImGuiDataType_ID); const enum_unnamed_58 = extern enum(c_int) { ImGuiDataType_String = 11, ImGuiDataType_Pointer = 12, ImGuiDataType_ID = 13, _, }; pub const ImGuiDataTypePrivate_ = enum_unnamed_58; pub const ImGuiNextWindowDataFlags_None = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_None); pub const ImGuiNextWindowDataFlags_HasPos = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasPos); pub const ImGuiNextWindowDataFlags_HasSize = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasSize); pub const ImGuiNextWindowDataFlags_HasContentSize = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasContentSize); pub const ImGuiNextWindowDataFlags_HasCollapsed = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasCollapsed); pub const ImGuiNextWindowDataFlags_HasSizeConstraint = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasSizeConstraint); pub const ImGuiNextWindowDataFlags_HasFocus = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasFocus); pub const ImGuiNextWindowDataFlags_HasBgAlpha = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasBgAlpha); pub const ImGuiNextWindowDataFlags_HasScroll = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasScroll); pub const ImGuiNextWindowDataFlags_HasViewport = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasViewport); pub const ImGuiNextWindowDataFlags_HasDock = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasDock); pub const ImGuiNextWindowDataFlags_HasWindowClass = @enumToInt(enum_unnamed_59.ImGuiNextWindowDataFlags_HasWindowClass); const enum_unnamed_59 = extern enum(c_int) { ImGuiNextWindowDataFlags_None = 0, ImGuiNextWindowDataFlags_HasPos = 1, ImGuiNextWindowDataFlags_HasSize = 2, ImGuiNextWindowDataFlags_HasContentSize = 4, ImGuiNextWindowDataFlags_HasCollapsed = 8, ImGuiNextWindowDataFlags_HasSizeConstraint = 16, ImGuiNextWindowDataFlags_HasFocus = 32, ImGuiNextWindowDataFlags_HasBgAlpha = 64, ImGuiNextWindowDataFlags_HasScroll = 128, ImGuiNextWindowDataFlags_HasViewport = 256, ImGuiNextWindowDataFlags_HasDock = 512, ImGuiNextWindowDataFlags_HasWindowClass = 1024, _, }; pub const ImGuiNextWindowDataFlags_ = enum_unnamed_59; pub const ImGuiNextItemDataFlags_None = @enumToInt(enum_unnamed_60.ImGuiNextItemDataFlags_None); pub const ImGuiNextItemDataFlags_HasWidth = @enumToInt(enum_unnamed_60.ImGuiNextItemDataFlags_HasWidth); pub const ImGuiNextItemDataFlags_HasOpen = @enumToInt(enum_unnamed_60.ImGuiNextItemDataFlags_HasOpen); const enum_unnamed_60 = extern enum(c_int) { ImGuiNextItemDataFlags_None = 0, ImGuiNextItemDataFlags_HasWidth = 1, ImGuiNextItemDataFlags_HasOpen = 2, _, }; pub const ImGuiNextItemDataFlags_ = enum_unnamed_60; pub const ImGuiColumnsFlags_None = @enumToInt(enum_unnamed_61.ImGuiColumnsFlags_None); pub const ImGuiColumnsFlags_NoBorder = @enumToInt(enum_unnamed_61.ImGuiColumnsFlags_NoBorder); pub const ImGuiColumnsFlags_NoResize = @enumToInt(enum_unnamed_61.ImGuiColumnsFlags_NoResize); pub const ImGuiColumnsFlags_NoPreserveWidths = @enumToInt(enum_unnamed_61.ImGuiColumnsFlags_NoPreserveWidths); pub const ImGuiColumnsFlags_NoForceWithinWindow = @enumToInt(enum_unnamed_61.ImGuiColumnsFlags_NoForceWithinWindow); pub const ImGuiColumnsFlags_GrowParentContentsSize = @enumToInt(enum_unnamed_61.ImGuiColumnsFlags_GrowParentContentsSize); const enum_unnamed_61 = extern enum(c_int) { ImGuiColumnsFlags_None = 0, ImGuiColumnsFlags_NoBorder = 1, ImGuiColumnsFlags_NoResize = 2, ImGuiColumnsFlags_NoPreserveWidths = 4, ImGuiColumnsFlags_NoForceWithinWindow = 8, ImGuiColumnsFlags_GrowParentContentsSize = 16, _, }; pub const ImGuiColumnsFlags_ = enum_unnamed_61; pub const ImGuiDockNodeFlags_DockSpace = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_DockSpace); pub const ImGuiDockNodeFlags_CentralNode = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_CentralNode); pub const ImGuiDockNodeFlags_NoTabBar = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_NoTabBar); pub const ImGuiDockNodeFlags_HiddenTabBar = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_HiddenTabBar); pub const ImGuiDockNodeFlags_NoWindowMenuButton = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_NoWindowMenuButton); pub const ImGuiDockNodeFlags_NoCloseButton = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_NoCloseButton); pub const ImGuiDockNodeFlags_NoDocking = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_NoDocking); pub const ImGuiDockNodeFlags_SharedFlagsInheritMask_ = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_SharedFlagsInheritMask_); pub const ImGuiDockNodeFlags_LocalFlagsMask_ = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_LocalFlagsMask_); pub const ImGuiDockNodeFlags_LocalFlagsTransferMask_ = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_LocalFlagsTransferMask_); pub const ImGuiDockNodeFlags_SavedFlagsMask_ = @enumToInt(enum_unnamed_62.ImGuiDockNodeFlags_SavedFlagsMask_); const enum_unnamed_62 = extern enum(c_int) { ImGuiDockNodeFlags_DockSpace = 1024, ImGuiDockNodeFlags_CentralNode = 2048, ImGuiDockNodeFlags_NoTabBar = 4096, ImGuiDockNodeFlags_HiddenTabBar = 8192, ImGuiDockNodeFlags_NoWindowMenuButton = 16384, ImGuiDockNodeFlags_NoCloseButton = 32768, ImGuiDockNodeFlags_NoDocking = 65536, ImGuiDockNodeFlags_SharedFlagsInheritMask_ = -1, ImGuiDockNodeFlags_LocalFlagsMask_ = 130160, ImGuiDockNodeFlags_LocalFlagsTransferMask_ = 129136, ImGuiDockNodeFlags_SavedFlagsMask_ = 130080, _, }; pub const ImGuiDockNodeFlagsPrivate_ = enum_unnamed_62; pub const ImGuiDataAuthority_Auto = @enumToInt(enum_unnamed_63.ImGuiDataAuthority_Auto); pub const ImGuiDataAuthority_DockNode = @enumToInt(enum_unnamed_63.ImGuiDataAuthority_DockNode); pub const ImGuiDataAuthority_Window = @enumToInt(enum_unnamed_63.ImGuiDataAuthority_Window); const enum_unnamed_63 = extern enum(c_int) { ImGuiDataAuthority_Auto, ImGuiDataAuthority_DockNode, ImGuiDataAuthority_Window, _, }; pub const ImGuiDataAuthority_ = enum_unnamed_63; pub const ImGuiDockNodeState_Unknown = @enumToInt(enum_unnamed_64.ImGuiDockNodeState_Unknown); pub const ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow = @enumToInt(enum_unnamed_64.ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow); pub const ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing = @enumToInt(enum_unnamed_64.ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing); pub const ImGuiDockNodeState_HostWindowVisible = @enumToInt(enum_unnamed_64.ImGuiDockNodeState_HostWindowVisible); const enum_unnamed_64 = extern enum(c_int) { ImGuiDockNodeState_Unknown, ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow, ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing, ImGuiDockNodeState_HostWindowVisible, _, }; pub const ImGuiDockNodeState = enum_unnamed_64; pub const ImGuiTabBarFlags_DockNode = @enumToInt(enum_unnamed_65.ImGuiTabBarFlags_DockNode); pub const ImGuiTabBarFlags_IsFocused = @enumToInt(enum_unnamed_65.ImGuiTabBarFlags_IsFocused); pub const ImGuiTabBarFlags_SaveSettings = @enumToInt(enum_unnamed_65.ImGuiTabBarFlags_SaveSettings); const enum_unnamed_65 = extern enum(c_int) { ImGuiTabBarFlags_DockNode = 1048576, ImGuiTabBarFlags_IsFocused = 2097152, ImGuiTabBarFlags_SaveSettings = 4194304, _, }; pub const ImGuiTabBarFlagsPrivate_ = enum_unnamed_65; pub const ImGuiTabItemFlags_NoCloseButton = @enumToInt(enum_unnamed_66.ImGuiTabItemFlags_NoCloseButton); pub const ImGuiTabItemFlags_Unsorted = @enumToInt(enum_unnamed_66.ImGuiTabItemFlags_Unsorted); pub const ImGuiTabItemFlags_Preview = @enumToInt(enum_unnamed_66.ImGuiTabItemFlags_Preview); const enum_unnamed_66 = extern enum(c_int) { ImGuiTabItemFlags_NoCloseButton = 1048576, ImGuiTabItemFlags_Unsorted = 2097152, ImGuiTabItemFlags_Preview = 4194304, _, }; pub const ImGuiTabItemFlagsPrivate_ = enum_unnamed_66; pub extern fn ImVec2_ImVec2Nil() [*c]ImVec2; pub extern fn ImVec2_destroy(self: [*c]ImVec2) void; pub extern fn ImVec2_ImVec2Float(_x: f32, _y: f32) [*c]ImVec2; pub extern fn ImVec4_ImVec4Nil() [*c]ImVec4; pub extern fn ImVec4_destroy(self: [*c]ImVec4) void; pub extern fn ImVec4_ImVec4Float(_x: f32, _y: f32, _z: f32, _w: f32) [*c]ImVec4; pub extern fn igCreateContext(shared_font_atlas: [*c]ImFontAtlas) [*c]ImGuiContext; pub extern fn igDestroyContext(ctx: [*c]ImGuiContext) void; pub extern fn igGetCurrentContext() *ImGuiContext; pub extern fn igSetCurrentContext(ctx: [*c]ImGuiContext) void; pub extern fn igGetIO() *ImGuiIO; pub extern fn igGetStyle() *ImGuiStyle; pub extern fn igNewFrame() callconv(.C) void; pub extern fn igEndFrame() callconv(.C) void; pub extern fn igRender() void; pub extern fn igGetDrawData() *ImDrawData; pub extern fn igShowDemoWindow(p_open: [*c]bool) void; pub extern fn igShowAboutWindow(p_open: [*c]bool) void; pub extern fn igShowMetricsWindow(p_open: [*c]bool) void; pub extern fn igShowStyleEditor(ref: [*c]ImGuiStyle) void; pub extern fn igShowStyleSelector(label: [*c]const u8) bool; pub extern fn igShowFontSelector(label: [*c]const u8) void; pub extern fn igShowUserGuide() void; pub extern fn igGetVersion() [*c]const u8; pub extern fn igStyleColorsDark(dst: [*c]ImGuiStyle) void; pub extern fn igStyleColorsClassic(dst: [*c]ImGuiStyle) void; pub extern fn igStyleColorsLight(dst: [*c]ImGuiStyle) void; pub extern fn igBegin(name: [*c]const u8, p_open: [*c]bool, flags: ImGuiWindowFlags) bool; pub extern fn igEnd() void; pub extern fn igBeginChildStr(str_id: [*c]const u8, size: ImVec2, border: bool, flags: ImGuiWindowFlags) bool; pub extern fn igBeginChildID(id: ImGuiID, size: ImVec2, border: bool, flags: ImGuiWindowFlags) bool; pub extern fn igEndChild() void; pub extern fn igIsWindowAppearing() bool; pub extern fn igIsWindowCollapsed() bool; pub extern fn igIsWindowFocused(flags: ImGuiFocusedFlags) bool; pub extern fn igIsWindowHovered(flags: ImGuiHoveredFlags) bool; pub extern fn igGetWindowDrawList() [*c]ImDrawList; pub extern fn igGetWindowDpiScale() f32; pub extern fn igGetWindowViewport() [*c]ImGuiViewport; pub extern fn igGetWindowPos(pOut: [*c]ImVec2) void; pub extern fn igGetWindowSize(pOut: [*c]ImVec2) void; pub extern fn igGetWindowWidth() f32; pub extern fn igGetWindowHeight() f32; pub extern fn igSetNextWindowPos(pos: ImVec2, cond: ImGuiCond, pivot: ImVec2) void; pub extern fn igSetNextWindowSize(size: ImVec2, cond: ImGuiCond) void; pub extern fn igSetNextWindowSizeConstraints(size_min: ImVec2, size_max: ImVec2, custom_callback: ImGuiSizeCallback, custom_callback_data: ?*c_void) void; pub extern fn igSetNextWindowContentSize(size: ImVec2) void; pub extern fn igSetNextWindowCollapsed(collapsed: bool, cond: ImGuiCond) void; pub extern fn igSetNextWindowFocus() void; pub extern fn igSetNextWindowBgAlpha(alpha: f32) void; pub extern fn igSetNextWindowViewport(viewport_id: ImGuiID) void; pub extern fn igSetWindowPosVec2(pos: ImVec2, cond: ImGuiCond) void; pub extern fn igSetWindowSizeVec2(size: ImVec2, cond: ImGuiCond) void; pub extern fn igSetWindowCollapsedBool(collapsed: bool, cond: ImGuiCond) void; pub extern fn igSetWindowFocusNil() void; pub extern fn igSetWindowFontScale(scale: f32) void; pub extern fn igSetWindowPosStr(name: [*c]const u8, pos: ImVec2, cond: ImGuiCond) void; pub extern fn igSetWindowSizeStr(name: [*c]const u8, size: ImVec2, cond: ImGuiCond) void; pub extern fn igSetWindowCollapsedStr(name: [*c]const u8, collapsed: bool, cond: ImGuiCond) void; pub extern fn igSetWindowFocusStr(name: [*c]const u8) void; pub extern fn igGetContentRegionMax(pOut: [*c]ImVec2) void; pub extern fn igGetContentRegionAvail(pOut: [*c]ImVec2) void; pub extern fn igGetWindowContentRegionMin(pOut: [*c]ImVec2) void; pub extern fn igGetWindowContentRegionMax(pOut: [*c]ImVec2) void; pub extern fn igGetWindowContentRegionWidth() f32; pub extern fn igGetScrollX() f32; pub extern fn igGetScrollY() f32; pub extern fn igGetScrollMaxX() f32; pub extern fn igGetScrollMaxY() f32; pub extern fn igSetScrollXFloat(scroll_x: f32) void; pub extern fn igSetScrollYFloat(scroll_y: f32) void; pub extern fn igSetScrollHereX(center_x_ratio: f32) void; pub extern fn igSetScrollHereY(center_y_ratio: f32) void; pub extern fn igSetScrollFromPosXFloat(local_x: f32, center_x_ratio: f32) void; pub extern fn igSetScrollFromPosYFloat(local_y: f32, center_y_ratio: f32) void; pub extern fn igPushFont(font: [*c]ImFont) void; pub extern fn igPopFont() void; pub extern fn igPushStyleColorU32(idx: ImGuiCol, col: ImU32) void; pub extern fn igPushStyleColorVec4(idx: ImGuiCol, col: ImVec4) void; pub extern fn igPopStyleColor(count: c_int) void; pub extern fn igPushStyleVarFloat(idx: ImGuiStyleVar, val: f32) void; pub extern fn igPushStyleVarVec2(idx: ImGuiStyleVar, val: ImVec2) void; pub extern fn igPopStyleVar(count: c_int) void; pub extern fn igGetStyleColorVec4(idx: ImGuiCol) [*c]const ImVec4; pub extern fn igGetFont() [*c]ImFont; pub extern fn igGetFontSize() f32; pub extern fn igGetFontTexUvWhitePixel(pOut: [*c]ImVec2) void; pub extern fn igGetColorU32Col(idx: ImGuiCol, alpha_mul: f32) ImU32; pub extern fn igGetColorU32Vec4(col: ImVec4) ImU32; pub extern fn igGetColorU32U32(col: ImU32) ImU32; pub extern fn igPushItemWidth(item_width: f32) void; pub extern fn igPopItemWidth() void; pub extern fn igSetNextItemWidth(item_width: f32) void; pub extern fn igCalcItemWidth() f32; pub extern fn igPushTextWrapPos(wrap_local_pos_x: f32) void; pub extern fn igPopTextWrapPos() void; pub extern fn igPushAllowKeyboardFocus(allow_keyboard_focus: bool) void; pub extern fn igPopAllowKeyboardFocus() void; pub extern fn igPushButtonRepeat(repeat: bool) void; pub extern fn igPopButtonRepeat() void; pub extern fn igSeparator() void; pub extern fn igSameLine(offset_from_start_x: f32, spacing: f32) void; pub extern fn igNewLine() void; pub extern fn igSpacing() void; pub extern fn igDummy(size: ImVec2) void; pub extern fn igIndent(indent_w: f32) void; pub extern fn igUnindent(indent_w: f32) void; pub extern fn igBeginGroup() void; pub extern fn igEndGroup() void; pub extern fn igGetCursorPos(pOut: [*c]ImVec2) void; pub extern fn igGetCursorPosX() f32; pub extern fn igGetCursorPosY() f32; pub extern fn igSetCursorPos(local_pos: ImVec2) void; pub extern fn igSetCursorPosX(local_x: f32) void; pub extern fn igSetCursorPosY(local_y: f32) void; pub extern fn igGetCursorStartPos(pOut: [*c]ImVec2) void; pub extern fn igGetCursorScreenPos(pOut: [*c]ImVec2) void; pub extern fn igSetCursorScreenPos(pos: ImVec2) void; pub extern fn igAlignTextToFramePadding() void; pub extern fn igGetTextLineHeight() f32; pub extern fn igGetTextLineHeightWithSpacing() f32; pub extern fn igGetFrameHeight() f32; pub extern fn igGetFrameHeightWithSpacing() f32; pub extern fn igPushIDStr(str_id: [*c]const u8) void; pub extern fn igPushIDStrStr(str_id_begin: [*c]const u8, str_id_end: [*c]const u8) void; pub extern fn igPushIDPtr(ptr_id: ?*const c_void) void; pub extern fn igPushIDInt(int_id: c_int) void; pub extern fn igPopID() void; pub extern fn igGetIDStr(str_id: [*c]const u8) ImGuiID; pub extern fn igGetIDStrStr(str_id_begin: [*c]const u8, str_id_end: [*c]const u8) ImGuiID; pub extern fn igGetIDPtr(ptr_id: ?*const c_void) ImGuiID; pub extern fn igTextUnformatted(text: [*c]const u8, text_end: [*c]const u8) void; pub extern fn igText(fmt: [*c]const u8, ...) void; pub extern fn igTextV(fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igTextColored(col: ImVec4, fmt: [*c]const u8, ...) void; pub extern fn igTextColoredV(col: ImVec4, fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igTextDisabled(fmt: [*c]const u8, ...) void; pub extern fn igTextDisabledV(fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igTextWrapped(fmt: [*c]const u8, ...) void; pub extern fn igTextWrappedV(fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igLabelText(label: [*c]const u8, fmt: [*c]const u8, ...) void; pub extern fn igLabelTextV(label: [*c]const u8, fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igBulletText(fmt: [*c]const u8, ...) void; pub extern fn igBulletTextV(fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igButton(label: [*c]const u8, size: ImVec2) bool; pub extern fn igSmallButton(label: [*c]const u8) bool; pub extern fn igInvisibleButton(str_id: [*c]const u8, size: ImVec2) bool; pub extern fn igArrowButton(str_id: [*c]const u8, dir: ImGuiDir) bool; pub extern fn igImage(user_texture_id: ImTextureID, size: ImVec2, uv0: ImVec2, uv1: ImVec2, tint_col: ImVec4, border_col: ImVec4) void; pub extern fn igImageButton(user_texture_id: ImTextureID, size: ImVec2, uv0: ImVec2, uv1: ImVec2, frame_padding: c_int, bg_col: ImVec4, tint_col: ImVec4) bool; pub extern fn igCheckbox(label: [*c]const u8, v: [*c]bool) bool; pub extern fn igCheckboxFlags(label: [*c]const u8, flags: [*c]c_uint, flags_value: c_uint) bool; pub extern fn igRadioButtonBool(label: [*c]const u8, active: bool) bool; pub extern fn igRadioButtonIntPtr(label: [*c]const u8, v: [*c]c_int, v_button: c_int) bool; pub extern fn igProgressBar(fraction: f32, size_arg: ImVec2, overlay: [*c]const u8) void; pub extern fn igBullet() void; pub extern fn igBeginCombo(label: [*c]const u8, preview_value: [*c]const u8, flags: ImGuiComboFlags) bool; pub extern fn igEndCombo() void; pub extern fn igComboStr_arr(label: [*c]const u8, current_item: [*c]c_int, items: [*c]const [*c]const u8, items_count: c_int, popup_max_height_in_items: c_int) bool; pub extern fn igComboStr(label: [*c]const u8, current_item: [*c]c_int, items_separated_by_zeros: [*c]const u8, popup_max_height_in_items: c_int) bool; pub extern fn igComboFnBoolPtr(label: [*c]const u8, current_item: [*c]c_int, items_getter: ?fn (?*c_void, c_int, [*c][*c]const u8) callconv(.C) bool, data: ?*c_void, items_count: c_int, popup_max_height_in_items: c_int) bool; pub extern fn igDragFloat(label: [*c]const u8, v: [*c]f32, v_speed: f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igDragFloat2(label: [*c]const u8, v: [*c]f32, v_speed: f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igDragFloat3(label: [*c]const u8, v: [*c]f32, v_speed: f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igDragFloat4(label: [*c]const u8, v: [*c]f32, v_speed: f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igDragFloatRange2(label: [*c]const u8, v_current_min: [*c]f32, v_current_max: [*c]f32, v_speed: f32, v_min: f32, v_max: f32, format: [*c]const u8, format_max: [*c]const u8, power: f32) bool; pub extern fn igDragInt(label: [*c]const u8, v: [*c]c_int, v_speed: f32, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igDragInt2(label: [*c]const u8, v: [*c]c_int, v_speed: f32, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igDragInt3(label: [*c]const u8, v: [*c]c_int, v_speed: f32, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igDragInt4(label: [*c]const u8, v: [*c]c_int, v_speed: f32, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igDragIntRange2(label: [*c]const u8, v_current_min: [*c]c_int, v_current_max: [*c]c_int, v_speed: f32, v_min: c_int, v_max: c_int, format: [*c]const u8, format_max: [*c]const u8) bool; pub extern fn igDragScalar(label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, v_speed: f32, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32) bool; pub extern fn igDragScalarN(label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, components: c_int, v_speed: f32, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32) bool; pub extern fn igSliderFloat(label: [*c]const u8, v: [*c]f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igSliderFloat2(label: [*c]const u8, v: [*c]f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igSliderFloat3(label: [*c]const u8, v: [*c]f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igSliderFloat4(label: [*c]const u8, v: [*c]f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igSliderAngle(label: [*c]const u8, v_rad: [*c]f32, v_degrees_min: f32, v_degrees_max: f32, format: [*c]const u8) bool; pub extern fn igSliderInt(label: [*c]const u8, v: [*c]c_int, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igSliderInt2(label: [*c]const u8, v: [*c]c_int, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igSliderInt3(label: [*c]const u8, v: [*c]c_int, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igSliderInt4(label: [*c]const u8, v: [*c]c_int, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igSliderScalar(label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32) bool; pub extern fn igSliderScalarN(label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, components: c_int, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32) bool; pub extern fn igVSliderFloat(label: [*c]const u8, size: ImVec2, v: [*c]f32, v_min: f32, v_max: f32, format: [*c]const u8, power: f32) bool; pub extern fn igVSliderInt(label: [*c]const u8, size: ImVec2, v: [*c]c_int, v_min: c_int, v_max: c_int, format: [*c]const u8) bool; pub extern fn igVSliderScalar(label: [*c]const u8, size: ImVec2, data_type: ImGuiDataType, p_data: ?*c_void, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32) bool; pub extern fn igInputText(label: [*c]const u8, buf: [*c]u8, buf_size: usize, flags: ImGuiInputTextFlags, callback: ImGuiInputTextCallback, user_data: ?*c_void) bool; pub extern fn igInputTextMultiline(label: [*c]const u8, buf: [*c]u8, buf_size: usize, size: ImVec2, flags: ImGuiInputTextFlags, callback: ImGuiInputTextCallback, user_data: ?*c_void) bool; pub extern fn igInputTextWithHint(label: [*c]const u8, hint: [*c]const u8, buf: [*c]u8, buf_size: usize, flags: ImGuiInputTextFlags, callback: ImGuiInputTextCallback, user_data: ?*c_void) bool; pub extern fn igInputFloat(label: [*c]const u8, v: [*c]f32, step: f32, step_fast: f32, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igInputFloat2(label: [*c]const u8, v: [*c]f32, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igInputFloat3(label: [*c]const u8, v: [*c]f32, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igInputFloat4(label: [*c]const u8, v: [*c]f32, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igInputInt(label: [*c]const u8, v: [*c]c_int, step: c_int, step_fast: c_int, flags: ImGuiInputTextFlags) bool; pub extern fn igInputInt2(label: [*c]const u8, v: [*c]c_int, flags: ImGuiInputTextFlags) bool; pub extern fn igInputInt3(label: [*c]const u8, v: [*c]c_int, flags: ImGuiInputTextFlags) bool; pub extern fn igInputInt4(label: [*c]const u8, v: [*c]c_int, flags: ImGuiInputTextFlags) bool; pub extern fn igInputDouble(label: [*c]const u8, v: [*c]f64, step: f64, step_fast: f64, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igInputScalar(label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, p_step: ?*const c_void, p_step_fast: ?*const c_void, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igInputScalarN(label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, components: c_int, p_step: ?*const c_void, p_step_fast: ?*const c_void, format: [*c]const u8, flags: ImGuiInputTextFlags) bool; pub extern fn igColorEdit3(label: [*c]const u8, col: [*c]f32, flags: ImGuiColorEditFlags) bool; pub extern fn igColorEdit4(label: [*c]const u8, col: [*c]f32, flags: ImGuiColorEditFlags) bool; pub extern fn igColorPicker3(label: [*c]const u8, col: [*c]f32, flags: ImGuiColorEditFlags) bool; pub extern fn igColorPicker4(label: [*c]const u8, col: [*c]f32, flags: ImGuiColorEditFlags, ref_col: [*c]const f32) bool; pub extern fn igColorButton(desc_id: [*c]const u8, col: ImVec4, flags: ImGuiColorEditFlags, size: ImVec2) bool; pub extern fn igSetColorEditOptions(flags: ImGuiColorEditFlags) void; pub extern fn igTreeNodeStr(label: [*c]const u8) bool; pub extern fn igTreeNodeStrStr(str_id: [*c]const u8, fmt: [*c]const u8, ...) bool; pub extern fn igTreeNodePtr(ptr_id: ?*const c_void, fmt: [*c]const u8, ...) bool; pub extern fn igTreeNodeVStr(str_id: [*c]const u8, fmt: [*c]const u8, args: [*c]struct___va_list_tag) bool; pub extern fn igTreeNodeVPtr(ptr_id: ?*const c_void, fmt: [*c]const u8, args: [*c]struct___va_list_tag) bool; pub extern fn igTreeNodeExStr(label: [*c]const u8, flags: ImGuiTreeNodeFlags) bool; pub extern fn igTreeNodeExStrStr(str_id: [*c]const u8, flags: ImGuiTreeNodeFlags, fmt: [*c]const u8, ...) bool; pub extern fn igTreeNodeExPtr(ptr_id: ?*const c_void, flags: ImGuiTreeNodeFlags, fmt: [*c]const u8, ...) bool; pub extern fn igTreeNodeExVStr(str_id: [*c]const u8, flags: ImGuiTreeNodeFlags, fmt: [*c]const u8, args: [*c]struct___va_list_tag) bool; pub extern fn igTreeNodeExVPtr(ptr_id: ?*const c_void, flags: ImGuiTreeNodeFlags, fmt: [*c]const u8, args: [*c]struct___va_list_tag) bool; pub extern fn igTreePushStr(str_id: [*c]const u8) void; pub extern fn igTreePushPtr(ptr_id: ?*const c_void) void; pub extern fn igTreePop() void; pub extern fn igGetTreeNodeToLabelSpacing() f32; pub extern fn igCollapsingHeaderTreeNodeFlags(label: [*c]const u8, flags: ImGuiTreeNodeFlags) bool; pub extern fn igCollapsingHeaderBoolPtr(label: [*c]const u8, p_open: [*c]bool, flags: ImGuiTreeNodeFlags) bool; pub extern fn igSetNextItemOpen(is_open: bool, cond: ImGuiCond) void; pub extern fn igSelectableBool(label: [*c]const u8, selected: bool, flags: ImGuiSelectableFlags, size: ImVec2) bool; pub extern fn igSelectableBoolPtr(label: [*c]const u8, p_selected: [*c]bool, flags: ImGuiSelectableFlags, size: ImVec2) bool; pub extern fn igListBoxStr_arr(label: [*c]const u8, current_item: [*c]c_int, items: [*c]const [*c]const u8, items_count: c_int, height_in_items: c_int) bool; pub extern fn igListBoxFnBoolPtr(label: [*c]const u8, current_item: [*c]c_int, items_getter: ?fn (?*c_void, c_int, [*c][*c]const u8) callconv(.C) bool, data: ?*c_void, items_count: c_int, height_in_items: c_int) bool; pub extern fn igListBoxHeaderVec2(label: [*c]const u8, size: ImVec2) bool; pub extern fn igListBoxHeaderInt(label: [*c]const u8, items_count: c_int, height_in_items: c_int) bool; pub extern fn igListBoxFooter() void; pub extern fn igPlotLinesFloatPtr(label: [*c]const u8, values: [*c]const f32, values_count: c_int, values_offset: c_int, overlay_text: [*c]const u8, scale_min: f32, scale_max: f32, graph_size: ImVec2, stride: c_int) void; pub extern fn igPlotLinesFnFloatPtr(label: [*c]const u8, values_getter: ?fn (?*c_void, c_int) callconv(.C) f32, data: ?*c_void, values_count: c_int, values_offset: c_int, overlay_text: [*c]const u8, scale_min: f32, scale_max: f32, graph_size: ImVec2) void; pub extern fn igPlotHistogramFloatPtr(label: [*c]const u8, values: [*c]const f32, values_count: c_int, values_offset: c_int, overlay_text: [*c]const u8, scale_min: f32, scale_max: f32, graph_size: ImVec2, stride: c_int) void; pub extern fn igPlotHistogramFnFloatPtr(label: [*c]const u8, values_getter: ?fn (?*c_void, c_int) callconv(.C) f32, data: ?*c_void, values_count: c_int, values_offset: c_int, overlay_text: [*c]const u8, scale_min: f32, scale_max: f32, graph_size: ImVec2) void; pub extern fn igValueBool(prefix: [*c]const u8, b: bool) void; pub extern fn igValueInt(prefix: [*c]const u8, v: c_int) void; pub extern fn igValueUint(prefix: [*c]const u8, v: c_uint) void; pub extern fn igValueFloat(prefix: [*c]const u8, v: f32, float_format: [*c]const u8) void; pub extern fn igBeginMenuBar() bool; pub extern fn igEndMenuBar() void; pub extern fn igBeginMainMenuBar() bool; pub extern fn igEndMainMenuBar() void; pub extern fn igBeginMenu(label: [*c]const u8, enabled: bool) bool; pub extern fn igEndMenu() void; pub extern fn igMenuItemBool(label: [*c]const u8, shortcut: [*c]const u8, selected: bool, enabled: bool) bool; pub extern fn igMenuItemBoolPtr(label: [*c]const u8, shortcut: [*c]const u8, p_selected: [*c]bool, enabled: bool) bool; pub extern fn igBeginTooltip() void; pub extern fn igEndTooltip() void; pub extern fn igSetTooltip(fmt: [*c]const u8, ...) void; pub extern fn igSetTooltipV(fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn igOpenPopup(str_id: [*c]const u8) void; pub extern fn igBeginPopup(str_id: [*c]const u8, flags: ImGuiWindowFlags) bool; pub extern fn igBeginPopupContextItem(str_id: [*c]const u8, mouse_button: ImGuiMouseButton) bool; pub extern fn igBeginPopupContextWindow(str_id: [*c]const u8, mouse_button: ImGuiMouseButton, also_over_items: bool) bool; pub extern fn igBeginPopupContextVoid(str_id: [*c]const u8, mouse_button: ImGuiMouseButton) bool; pub extern fn igBeginPopupModal(name: [*c]const u8, p_open: [*c]bool, flags: ImGuiWindowFlags) bool; pub extern fn igEndPopup() void; pub extern fn igOpenPopupOnItemClick(str_id: [*c]const u8, mouse_button: ImGuiMouseButton) bool; pub extern fn igIsPopupOpenStr(str_id: [*c]const u8) bool; pub extern fn igCloseCurrentPopup() void; pub extern fn igColumns(count: c_int, id: [*c]const u8, border: bool) void; pub extern fn igNextColumn() void; pub extern fn igGetColumnIndex() c_int; pub extern fn igGetColumnWidth(column_index: c_int) f32; pub extern fn igSetColumnWidth(column_index: c_int, width: f32) void; pub extern fn igGetColumnOffset(column_index: c_int) f32; pub extern fn igSetColumnOffset(column_index: c_int, offset_x: f32) void; pub extern fn igGetColumnsCount() c_int; pub extern fn igBeginTabBar(str_id: [*c]const u8, flags: ImGuiTabBarFlags) bool; pub extern fn igEndTabBar() void; pub extern fn igBeginTabItem(label: [*c]const u8, p_open: [*c]bool, flags: ImGuiTabItemFlags) bool; pub extern fn igEndTabItem() void; pub extern fn igSetTabItemClosed(tab_or_docked_window_label: [*c]const u8) void; pub extern fn igDockSpace(id: ImGuiID, size: ImVec2, flags: ImGuiDockNodeFlags, window_class: [*c]const ImGuiWindowClass) void; pub extern fn igDockSpaceOverViewport(viewport: [*c]ImGuiViewport, flags: ImGuiDockNodeFlags, window_class: [*c]const ImGuiWindowClass) ImGuiID; pub extern fn igSetNextWindowDockID(dock_id: ImGuiID, cond: ImGuiCond) void; pub extern fn igSetNextWindowClass(window_class: [*c]const ImGuiWindowClass) void; pub extern fn igGetWindowDockID() ImGuiID; pub extern fn igIsWindowDocked() bool; pub extern fn igLogToTTY(auto_open_depth: c_int) void; pub extern fn igLogToFile(auto_open_depth: c_int, filename: [*c]const u8) void; pub extern fn igLogToClipboard(auto_open_depth: c_int) void; pub extern fn igLogFinish() void; pub extern fn igLogButtons() void; pub extern fn igBeginDragDropSource(flags: ImGuiDragDropFlags) bool; pub extern fn igSetDragDropPayload(type: [*c]const u8, data: ?*const c_void, sz: usize, cond: ImGuiCond) bool; pub extern fn igEndDragDropSource() void; pub extern fn igBeginDragDropTarget() bool; pub extern fn igAcceptDragDropPayload(type: [*c]const u8, flags: ImGuiDragDropFlags) ?*const ImGuiPayload; pub extern fn igEndDragDropTarget() void; pub extern fn igGetDragDropPayload() [*c]const ImGuiPayload; pub extern fn igPushClipRect(clip_rect_min: ImVec2, clip_rect_max: ImVec2, intersect_with_current_clip_rect: bool) void; pub extern fn igPopClipRect() void; pub extern fn igSetItemDefaultFocus() void; pub extern fn igSetKeyboardFocusHere(offset: c_int) void; pub extern fn igIsItemHovered(flags: ImGuiHoveredFlags) bool; pub extern fn igIsItemActive() bool; pub extern fn igIsItemFocused() bool; pub extern fn igIsItemClicked(mouse_button: ImGuiMouseButton) bool; pub extern fn igIsItemVisible() bool; pub extern fn igIsItemEdited() bool; pub extern fn igIsItemActivated() bool; pub extern fn igIsItemDeactivated() bool; pub extern fn igIsItemDeactivatedAfterEdit() bool; pub extern fn igIsItemToggledOpen() bool; pub extern fn igIsAnyItemHovered() bool; pub extern fn igIsAnyItemActive() bool; pub extern fn igIsAnyItemFocused() bool; pub extern fn igGetItemRectMin(pOut: [*c]ImVec2) void; pub extern fn igGetItemRectMax(pOut: [*c]ImVec2) void; pub extern fn igGetItemRectSize(pOut: [*c]ImVec2) void; pub extern fn igSetItemAllowOverlap() void; pub extern fn igIsRectVisibleNil(size: ImVec2) bool; pub extern fn igIsRectVisibleVec2(rect_min: ImVec2, rect_max: ImVec2) bool; pub extern fn igGetTime() f64; pub extern fn igGetFrameCount() c_int; pub extern fn igGetBackgroundDrawListNil() [*c]ImDrawList; pub extern fn igGetForegroundDrawListNil() [*c]ImDrawList; pub extern fn igGetBackgroundDrawListViewportPtr(viewport: [*c]ImGuiViewport) [*c]ImDrawList; pub extern fn igGetForegroundDrawListViewportPtr(viewport: [*c]ImGuiViewport) [*c]ImDrawList; pub extern fn igGetDrawListSharedData() [*c]ImDrawListSharedData; pub extern fn igGetStyleColorName(idx: ImGuiCol) [*c]const u8; pub extern fn igSetStateStorage(storage: [*c]ImGuiStorage) void; pub extern fn igGetStateStorage() [*c]ImGuiStorage; pub extern fn igCalcListClipping(items_count: c_int, items_height: f32, out_items_display_start: [*c]c_int, out_items_display_end: [*c]c_int) void; pub extern fn igBeginChildFrame(id: ImGuiID, size: ImVec2, flags: ImGuiWindowFlags) bool; pub extern fn igEndChildFrame() void; pub extern fn igCalcTextSize(pOut: [*c]ImVec2, text: [*c]const u8, text_end: [*c]const u8, hide_text_after_double_hash: bool, wrap_width: f32) void; pub extern fn igColorConvertU32ToFloat4(pOut: [*c]ImVec4, in: ImU32) void; pub extern fn igColorConvertFloat4ToU32(in: ImVec4) ImU32; pub extern fn igColorConvertRGBtoHSV(r: f32, g: f32, b: f32, out_h: [*c]f32, out_s: [*c]f32, out_v: [*c]f32) void; pub extern fn igColorConvertHSVtoRGB(h: f32, s: f32, v: f32, out_r: [*c]f32, out_g: [*c]f32, out_b: [*c]f32) void; pub extern fn igGetKeyIndex(imgui_key: ImGuiKey) c_int; pub extern fn igIsKeyDown(user_key_index: c_int) bool; pub extern fn igIsKeyPressed(user_key_index: c_int, repeat: bool) bool; pub extern fn igIsKeyReleased(user_key_index: c_int) bool; pub extern fn igGetKeyPressedAmount(key_index: c_int, repeat_delay: f32, rate: f32) c_int; pub extern fn igCaptureKeyboardFromApp(want_capture_keyboard_value: bool) void; pub extern fn igIsMouseDown(button: ImGuiMouseButton) bool; pub extern fn igIsMouseClicked(button: ImGuiMouseButton, repeat: bool) bool; pub extern fn igIsMouseReleased(button: ImGuiMouseButton) bool; pub extern fn igIsMouseDoubleClicked(button: ImGuiMouseButton) bool; pub extern fn igIsMouseHoveringRect(r_min: ImVec2, r_max: ImVec2, clip: bool) bool; pub extern fn igIsMousePosValid(mouse_pos: [*c]const ImVec2) bool; pub extern fn igIsAnyMouseDown() bool; pub extern fn igGetMousePos(pOut: [*c]ImVec2) void; pub extern fn igGetMousePosOnOpeningCurrentPopup(pOut: [*c]ImVec2) void; pub extern fn igIsMouseDragging(button: ImGuiMouseButton, lock_threshold: f32) bool; pub extern fn igGetMouseDragDelta(pOut: [*c]ImVec2, button: ImGuiMouseButton, lock_threshold: f32) void; pub extern fn igResetMouseDragDelta(button: ImGuiMouseButton) void; pub extern fn igGetMouseCursor() ImGuiMouseCursor; pub extern fn igSetMouseCursor(cursor_type: ImGuiMouseCursor) void; pub extern fn igCaptureMouseFromApp(want_capture_mouse_value: bool) void; pub extern fn igGetClipboardText() [*c]const u8; pub extern fn igSetClipboardText(text: [*c]const u8) void; pub extern fn igLoadIniSettingsFromDisk(ini_filename: [*c]const u8) void; pub extern fn igLoadIniSettingsFromMemory(ini_data: [*c]const u8, ini_size: usize) void; pub extern fn igSaveIniSettingsToDisk(ini_filename: [*c]const u8) void; pub extern fn igSaveIniSettingsToMemory(out_ini_size: [*c]usize) [*c]const u8; pub extern fn igDebugCheckVersionAndDataLayout(version_str: [*c]const u8, sz_io: usize, sz_style: usize, sz_vec2: usize, sz_vec4: usize, sz_drawvert: usize, sz_drawidx: usize) bool; pub extern fn igSetAllocatorFunctions(alloc_func: ?fn (usize, ?*c_void) callconv(.C) ?*c_void, free_func: ?fn (?*c_void, ?*c_void) callconv(.C) void, user_data: ?*c_void) void; pub extern fn igMemAlloc(size: usize) ?*c_void; pub extern fn igMemFree(ptr: ?*c_void) void; pub extern fn igGetPlatformIO() [*c]ImGuiPlatformIO; pub extern fn igGetMainViewport() *ImGuiViewport; pub extern fn igUpdatePlatformWindows() void; pub extern fn igRenderPlatformWindowsDefault(platform_render_arg: ?*c_void, renderer_render_arg: ?*c_void) void; pub extern fn igDestroyPlatformWindows() void; pub extern fn igFindViewportByID(id: ImGuiID) [*c]ImGuiViewport; pub extern fn igFindViewportByPlatformHandle(platform_handle: ?*c_void) ?*ImGuiViewport; pub extern fn ImGuiStyle_ImGuiStyle() [*c]ImGuiStyle; pub extern fn ImGuiStyle_destroy(self: [*c]ImGuiStyle) void; pub extern fn ImGuiStyle_ScaleAllSizes(self: [*c]ImGuiStyle, scale_factor: f32) void; pub extern fn ImGuiIO_AddInputCharacter(self: [*c]ImGuiIO, c: c_uint) void; pub extern fn ImGuiIO_AddInputCharacterUTF16(self: [*c]ImGuiIO, c: ImWchar16) void; pub extern fn ImGuiIO_AddInputCharactersUTF8(self: [*c]ImGuiIO, str: [*c]const u8) void; pub extern fn ImGuiIO_ClearInputCharacters(self: [*c]ImGuiIO) void; pub extern fn ImGuiIO_ImGuiIO() [*c]ImGuiIO; pub extern fn ImGuiIO_destroy(self: [*c]ImGuiIO) void; pub extern fn ImGuiInputTextCallbackData_ImGuiInputTextCallbackData() [*c]ImGuiInputTextCallbackData; pub extern fn ImGuiInputTextCallbackData_destroy(self: [*c]ImGuiInputTextCallbackData) void; pub extern fn ImGuiInputTextCallbackData_DeleteChars(self: [*c]ImGuiInputTextCallbackData, pos: c_int, bytes_count: c_int) void; pub extern fn ImGuiInputTextCallbackData_InsertChars(self: [*c]ImGuiInputTextCallbackData, pos: c_int, text: [*c]const u8, text_end: [*c]const u8) void; pub extern fn ImGuiInputTextCallbackData_HasSelection(self: [*c]ImGuiInputTextCallbackData) bool; pub extern fn ImGuiWindowClass_ImGuiWindowClass() [*c]ImGuiWindowClass; pub extern fn ImGuiWindowClass_destroy(self: [*c]ImGuiWindowClass) void; pub extern fn ImGuiPayload_ImGuiPayload() [*c]ImGuiPayload; pub extern fn ImGuiPayload_destroy(self: [*c]ImGuiPayload) void; pub extern fn ImGuiPayload_Clear(self: [*c]ImGuiPayload) void; pub extern fn ImGuiPayload_IsDataType(self: [*c]ImGuiPayload, type: [*c]const u8) bool; pub extern fn ImGuiPayload_IsPreview(self: [*c]ImGuiPayload) bool; pub extern fn ImGuiPayload_IsDelivery(self: [*c]ImGuiPayload) bool; pub extern fn ImGuiOnceUponAFrame_ImGuiOnceUponAFrame() [*c]ImGuiOnceUponAFrame; pub extern fn ImGuiOnceUponAFrame_destroy(self: [*c]ImGuiOnceUponAFrame) void; pub extern fn ImGuiTextFilter_ImGuiTextFilter(default_filter: [*c]const u8) [*c]ImGuiTextFilter; pub extern fn ImGuiTextFilter_destroy(self: [*c]ImGuiTextFilter) void; pub extern fn ImGuiTextFilter_Draw(self: [*c]ImGuiTextFilter, label: [*c]const u8, width: f32) bool; pub extern fn ImGuiTextFilter_PassFilter(self: [*c]ImGuiTextFilter, text: [*c]const u8, text_end: [*c]const u8) bool; pub extern fn ImGuiTextFilter_Build(self: [*c]ImGuiTextFilter) void; pub extern fn ImGuiTextFilter_Clear(self: [*c]ImGuiTextFilter) void; pub extern fn ImGuiTextFilter_IsActive(self: [*c]ImGuiTextFilter) bool; pub extern fn ImGuiTextRange_ImGuiTextRangeNil() [*c]ImGuiTextRange; pub extern fn ImGuiTextRange_destroy(self: [*c]ImGuiTextRange) void; pub extern fn ImGuiTextRange_ImGuiTextRangeStr(_b: [*c]const u8, _e: [*c]const u8) [*c]ImGuiTextRange; pub extern fn ImGuiTextRange_empty(self: [*c]ImGuiTextRange) bool; pub extern fn ImGuiTextRange_split(self: [*c]ImGuiTextRange, separator: u8, out: [*c]ImVector_ImGuiTextRange) void; pub extern fn ImGuiTextBuffer_ImGuiTextBuffer() [*c]ImGuiTextBuffer; pub extern fn ImGuiTextBuffer_destroy(self: [*c]ImGuiTextBuffer) void; pub extern fn ImGuiTextBuffer_begin(self: [*c]ImGuiTextBuffer) [*c]const u8; pub extern fn ImGuiTextBuffer_end(self: [*c]ImGuiTextBuffer) [*c]const u8; pub extern fn ImGuiTextBuffer_size(self: [*c]ImGuiTextBuffer) c_int; pub extern fn ImGuiTextBuffer_empty(self: [*c]ImGuiTextBuffer) bool; pub extern fn ImGuiTextBuffer_clear(self: [*c]ImGuiTextBuffer) void; pub extern fn ImGuiTextBuffer_reserve(self: [*c]ImGuiTextBuffer, capacity: c_int) void; pub extern fn ImGuiTextBuffer_c_str(self: [*c]ImGuiTextBuffer) [*c]const u8; pub extern fn ImGuiTextBuffer_append(self: [*c]ImGuiTextBuffer, str: [*c]const u8, str_end: [*c]const u8) void; pub extern fn ImGuiTextBuffer_appendfv(self: [*c]ImGuiTextBuffer, fmt: [*c]const u8, args: [*c]struct___va_list_tag) void; pub extern fn ImGuiStoragePair_ImGuiStoragePairInt(_key: ImGuiID, _val_i: c_int) [*c]ImGuiStoragePair; pub extern fn ImGuiStoragePair_destroy(self: [*c]ImGuiStoragePair) void; pub extern fn ImGuiStoragePair_ImGuiStoragePairFloat(_key: ImGuiID, _val_f: f32) [*c]ImGuiStoragePair; pub extern fn ImGuiStoragePair_ImGuiStoragePairPtr(_key: ImGuiID, _val_p: ?*c_void) [*c]ImGuiStoragePair; pub extern fn ImGuiStorage_Clear(self: [*c]ImGuiStorage) void; pub extern fn ImGuiStorage_GetInt(self: [*c]ImGuiStorage, key: ImGuiID, default_val: c_int) c_int; pub extern fn ImGuiStorage_SetInt(self: [*c]ImGuiStorage, key: ImGuiID, val: c_int) void; pub extern fn ImGuiStorage_GetBool(self: [*c]ImGuiStorage, key: ImGuiID, default_val: bool) bool; pub extern fn ImGuiStorage_SetBool(self: [*c]ImGuiStorage, key: ImGuiID, val: bool) void; pub extern fn ImGuiStorage_GetFloat(self: [*c]ImGuiStorage, key: ImGuiID, default_val: f32) f32; pub extern fn ImGuiStorage_SetFloat(self: [*c]ImGuiStorage, key: ImGuiID, val: f32) void; pub extern fn ImGuiStorage_GetVoidPtr(self: [*c]ImGuiStorage, key: ImGuiID) ?*c_void; pub extern fn ImGuiStorage_SetVoidPtr(self: [*c]ImGuiStorage, key: ImGuiID, val: ?*c_void) void; pub extern fn ImGuiStorage_GetIntRef(self: [*c]ImGuiStorage, key: ImGuiID, default_val: c_int) [*c]c_int; pub extern fn ImGuiStorage_GetBoolRef(self: [*c]ImGuiStorage, key: ImGuiID, default_val: bool) [*c]bool; pub extern fn ImGuiStorage_GetFloatRef(self: [*c]ImGuiStorage, key: ImGuiID, default_val: f32) [*c]f32; pub extern fn ImGuiStorage_GetVoidPtrRef(self: [*c]ImGuiStorage, key: ImGuiID, default_val: ?*c_void) [*c]?*c_void; pub extern fn ImGuiStorage_SetAllInt(self: [*c]ImGuiStorage, val: c_int) void; pub extern fn ImGuiStorage_BuildSortByKey(self: [*c]ImGuiStorage) void; pub extern fn ImGuiListClipper_ImGuiListClipper(items_count: c_int, items_height: f32) [*c]ImGuiListClipper; pub extern fn ImGuiListClipper_destroy(self: [*c]ImGuiListClipper) void; pub extern fn ImGuiListClipper_Step(self: [*c]ImGuiListClipper) bool; pub extern fn ImGuiListClipper_Begin(self: [*c]ImGuiListClipper, items_count: c_int, items_height: f32) void; pub extern fn ImGuiListClipper_End(self: [*c]ImGuiListClipper) void; pub extern fn ImColor_ImColorNil() [*c]ImColor; pub extern fn ImColor_destroy(self: [*c]ImColor) void; pub extern fn ImColor_ImColorInt(r: c_int, g: c_int, b: c_int, a: c_int) [*c]ImColor; pub extern fn ImColor_ImColorU32(rgba: ImU32) [*c]ImColor; pub extern fn ImColor_ImColorFloat(r: f32, g: f32, b: f32, a: f32) [*c]ImColor; pub extern fn ImColor_ImColorVec4(col: ImVec4) [*c]ImColor; pub extern fn ImColor_SetHSV(self: [*c]ImColor, h: f32, s: f32, v: f32, a: f32) void; pub extern fn ImColor_HSV(pOut: [*c]ImColor, self: [*c]ImColor, h: f32, s: f32, v: f32, a: f32) void; pub extern fn ImDrawCmd_ImDrawCmd() [*c]ImDrawCmd; pub extern fn ImDrawCmd_destroy(self: [*c]ImDrawCmd) void; pub extern fn ImDrawListSplitter_ImDrawListSplitter() [*c]ImDrawListSplitter; pub extern fn ImDrawListSplitter_destroy(self: [*c]ImDrawListSplitter) void; pub extern fn ImDrawListSplitter_Clear(self: [*c]ImDrawListSplitter) void; pub extern fn ImDrawListSplitter_ClearFreeMemory(self: [*c]ImDrawListSplitter) void; pub extern fn ImDrawListSplitter_Split(self: [*c]ImDrawListSplitter, draw_list: [*c]ImDrawList, count: c_int) void; pub extern fn ImDrawListSplitter_Merge(self: [*c]ImDrawListSplitter, draw_list: [*c]ImDrawList) void; pub extern fn ImDrawListSplitter_SetCurrentChannel(self: [*c]ImDrawListSplitter, draw_list: [*c]ImDrawList, channel_idx: c_int) void; pub extern fn ImDrawList_ImDrawList(shared_data: [*c]const ImDrawListSharedData) [*c]ImDrawList; pub extern fn ImDrawList_destroy(self: [*c]ImDrawList) void; pub extern fn ImDrawList_PushClipRect(self: [*c]ImDrawList, clip_rect_min: ImVec2, clip_rect_max: ImVec2, intersect_with_current_clip_rect: bool) void; pub extern fn ImDrawList_PushClipRectFullScreen(self: [*c]ImDrawList) void; pub extern fn ImDrawList_PopClipRect(self: [*c]ImDrawList) void; pub extern fn ImDrawList_PushTextureID(self: [*c]ImDrawList, texture_id: ImTextureID) void; pub extern fn ImDrawList_PopTextureID(self: [*c]ImDrawList) void; pub extern fn ImDrawList_GetClipRectMin(pOut: [*c]ImVec2, self: [*c]ImDrawList) void; pub extern fn ImDrawList_GetClipRectMax(pOut: [*c]ImVec2, self: [*c]ImDrawList) void; pub extern fn ImDrawList_AddLine(self: [*c]ImDrawList, p1: ImVec2, p2: ImVec2, col: ImU32, thickness: f32) void; pub extern fn ImDrawList_AddRect(self: [*c]ImDrawList, p_min: ImVec2, p_max: ImVec2, col: ImU32, rounding: f32, rounding_corners: ImDrawCornerFlags, thickness: f32) void; pub extern fn ImDrawList_AddRectFilled(self: [*c]ImDrawList, p_min: ImVec2, p_max: ImVec2, col: ImU32, rounding: f32, rounding_corners: ImDrawCornerFlags) void; pub extern fn ImDrawList_AddRectFilledMultiColor(self: [*c]ImDrawList, p_min: ImVec2, p_max: ImVec2, col_upr_left: ImU32, col_upr_right: ImU32, col_bot_right: ImU32, col_bot_left: ImU32) void; pub extern fn ImDrawList_AddQuad(self: [*c]ImDrawList, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, col: ImU32, thickness: f32) void; pub extern fn ImDrawList_AddQuadFilled(self: [*c]ImDrawList, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, col: ImU32) void; pub extern fn ImDrawList_AddTriangle(self: [*c]ImDrawList, p1: ImVec2, p2: ImVec2, p3: ImVec2, col: ImU32, thickness: f32) void; pub extern fn ImDrawList_AddTriangleFilled(self: [*c]ImDrawList, p1: ImVec2, p2: ImVec2, p3: ImVec2, col: ImU32) void; pub extern fn ImDrawList_AddCircle(self: [*c]ImDrawList, center: ImVec2, radius: f32, col: ImU32, num_segments: c_int, thickness: f32) void; pub extern fn ImDrawList_AddCircleFilled(self: [*c]ImDrawList, center: ImVec2, radius: f32, col: ImU32, num_segments: c_int) void; pub extern fn ImDrawList_AddNgon(self: [*c]ImDrawList, center: ImVec2, radius: f32, col: ImU32, num_segments: c_int, thickness: f32) void; pub extern fn ImDrawList_AddNgonFilled(self: [*c]ImDrawList, center: ImVec2, radius: f32, col: ImU32, num_segments: c_int) void; pub extern fn ImDrawList_AddTextVec2(self: [*c]ImDrawList, pos: ImVec2, col: ImU32, text_begin: [*c]const u8, text_end: [*c]const u8) void; pub extern fn ImDrawList_AddTextFontPtr(self: [*c]ImDrawList, font: [*c]const ImFont, font_size: f32, pos: ImVec2, col: ImU32, text_begin: [*c]const u8, text_end: [*c]const u8, wrap_width: f32, cpu_fine_clip_rect: [*c]const ImVec4) void; pub extern fn ImDrawList_AddPolyline(self: [*c]ImDrawList, points: [*c]const ImVec2, num_points: c_int, col: ImU32, closed: bool, thickness: f32) void; pub extern fn ImDrawList_AddConvexPolyFilled(self: [*c]ImDrawList, points: [*c]const ImVec2, num_points: c_int, col: ImU32) void; pub extern fn ImDrawList_AddBezierCurve(self: [*c]ImDrawList, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, col: ImU32, thickness: f32, num_segments: c_int) void; pub extern fn ImDrawList_AddImage(self: [*c]ImDrawList, user_texture_id: ImTextureID, p_min: ImVec2, p_max: ImVec2, uv_min: ImVec2, uv_max: ImVec2, col: ImU32) void; pub extern fn ImDrawList_AddImageQuad(self: [*c]ImDrawList, user_texture_id: ImTextureID, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, uv1: ImVec2, uv2: ImVec2, uv3: ImVec2, uv4: ImVec2, col: ImU32) void; pub extern fn ImDrawList_AddImageRounded(self: [*c]ImDrawList, user_texture_id: ImTextureID, p_min: ImVec2, p_max: ImVec2, uv_min: ImVec2, uv_max: ImVec2, col: ImU32, rounding: f32, rounding_corners: ImDrawCornerFlags) void; pub extern fn ImDrawList_PathClear(self: [*c]ImDrawList) void; pub extern fn ImDrawList_PathLineTo(self: [*c]ImDrawList, pos: ImVec2) void; pub extern fn ImDrawList_PathLineToMergeDuplicate(self: [*c]ImDrawList, pos: ImVec2) void; pub extern fn ImDrawList_PathFillConvex(self: [*c]ImDrawList, col: ImU32) void; pub extern fn ImDrawList_PathStroke(self: [*c]ImDrawList, col: ImU32, closed: bool, thickness: f32) void; pub extern fn ImDrawList_PathArcTo(self: [*c]ImDrawList, center: ImVec2, radius: f32, a_min: f32, a_max: f32, num_segments: c_int) void; pub extern fn ImDrawList_PathArcToFast(self: [*c]ImDrawList, center: ImVec2, radius: f32, a_min_of_12: c_int, a_max_of_12: c_int) void; pub extern fn ImDrawList_PathBezierCurveTo(self: [*c]ImDrawList, p2: ImVec2, p3: ImVec2, p4: ImVec2, num_segments: c_int) void; pub extern fn ImDrawList_PathRect(self: [*c]ImDrawList, rect_min: ImVec2, rect_max: ImVec2, rounding: f32, rounding_corners: ImDrawCornerFlags) void; pub extern fn ImDrawList_AddCallback(self: [*c]ImDrawList, callback: ImDrawCallback, callback_data: ?*c_void) void; pub extern fn ImDrawList_AddDrawCmd(self: [*c]ImDrawList) void; pub extern fn ImDrawList_CloneOutput(self: [*c]ImDrawList) [*c]ImDrawList; pub extern fn ImDrawList_ChannelsSplit(self: [*c]ImDrawList, count: c_int) void; pub extern fn ImDrawList_ChannelsMerge(self: [*c]ImDrawList) void; pub extern fn ImDrawList_ChannelsSetCurrent(self: [*c]ImDrawList, n: c_int) void; pub extern fn ImDrawList_Clear(self: [*c]ImDrawList) void; pub extern fn ImDrawList_ClearFreeMemory(self: [*c]ImDrawList) void; pub extern fn ImDrawList_PrimReserve(self: [*c]ImDrawList, idx_count: c_int, vtx_count: c_int) void; pub extern fn ImDrawList_PrimUnreserve(self: [*c]ImDrawList, idx_count: c_int, vtx_count: c_int) void; pub extern fn ImDrawList_PrimRect(self: [*c]ImDrawList, a: ImVec2, b: ImVec2, col: ImU32) void; pub extern fn ImDrawList_PrimRectUV(self: [*c]ImDrawList, a: ImVec2, b: ImVec2, uv_a: ImVec2, uv_b: ImVec2, col: ImU32) void; pub extern fn ImDrawList_PrimQuadUV(self: [*c]ImDrawList, a: ImVec2, b: ImVec2, c: ImVec2, d: ImVec2, uv_a: ImVec2, uv_b: ImVec2, uv_c: ImVec2, uv_d: ImVec2, col: ImU32) void; pub extern fn ImDrawList_PrimWriteVtx(self: [*c]ImDrawList, pos: ImVec2, uv: ImVec2, col: ImU32) void; pub extern fn ImDrawList_PrimWriteIdx(self: [*c]ImDrawList, idx: ImDrawIdx) void; pub extern fn ImDrawList_PrimVtx(self: [*c]ImDrawList, pos: ImVec2, uv: ImVec2, col: ImU32) void; pub extern fn ImDrawList_UpdateClipRect(self: [*c]ImDrawList) void; pub extern fn ImDrawList_UpdateTextureID(self: [*c]ImDrawList) void; pub extern fn ImDrawData_ImDrawData() [*c]ImDrawData; pub extern fn ImDrawData_destroy(self: [*c]ImDrawData) void; pub extern fn ImDrawData_Clear(self: [*c]ImDrawData) void; pub extern fn ImDrawData_DeIndexAllBuffers(self: [*c]ImDrawData) void; pub extern fn ImDrawData_ScaleClipRects(self: [*c]ImDrawData, fb_scale: ImVec2) void; pub extern fn ImFontConfig_ImFontConfig() [*c]ImFontConfig; pub extern fn ImFontConfig_destroy(self: [*c]ImFontConfig) void; pub extern fn ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder() [*c]ImFontGlyphRangesBuilder; pub extern fn ImFontGlyphRangesBuilder_destroy(self: [*c]ImFontGlyphRangesBuilder) void; pub extern fn ImFontGlyphRangesBuilder_Clear(self: [*c]ImFontGlyphRangesBuilder) void; pub extern fn ImFontGlyphRangesBuilder_GetBit(self: [*c]ImFontGlyphRangesBuilder, n: usize) bool; pub extern fn ImFontGlyphRangesBuilder_SetBit(self: [*c]ImFontGlyphRangesBuilder, n: usize) void; pub extern fn ImFontGlyphRangesBuilder_AddChar(self: [*c]ImFontGlyphRangesBuilder, c: ImWchar) void; pub extern fn ImFontGlyphRangesBuilder_AddText(self: [*c]ImFontGlyphRangesBuilder, text: [*c]const u8, text_end: [*c]const u8) void; pub extern fn ImFontGlyphRangesBuilder_AddRanges(self: [*c]ImFontGlyphRangesBuilder, ranges: [*c]const ImWchar) void; pub extern fn ImFontGlyphRangesBuilder_BuildRanges(self: [*c]ImFontGlyphRangesBuilder, out_ranges: [*c]ImVector_ImWchar) void; pub extern fn ImFontAtlasCustomRect_ImFontAtlasCustomRect() [*c]ImFontAtlasCustomRect; pub extern fn ImFontAtlasCustomRect_destroy(self: [*c]ImFontAtlasCustomRect) void; pub extern fn ImFontAtlasCustomRect_IsPacked(self: [*c]ImFontAtlasCustomRect) bool; pub extern fn ImFontAtlas_ImFontAtlas() [*c]ImFontAtlas; pub extern fn ImFontAtlas_destroy(self: [*c]ImFontAtlas) void; pub extern fn ImFontAtlas_AddFont(self: [*c]ImFontAtlas, font_cfg: [*c]const ImFontConfig) [*c]ImFont; pub extern fn ImFontAtlas_AddFontDefault(self: [*c]ImFontAtlas, font_cfg: [*c]const ImFontConfig) [*c]ImFont; pub extern fn ImFontAtlas_AddFontFromFileTTF(self: [*c]ImFontAtlas, filename: [*c]const u8, size_pixels: f32, font_cfg: [*c]const ImFontConfig, glyph_ranges: [*c]const ImWchar) [*c]ImFont; pub extern fn ImFontAtlas_AddFontFromMemoryTTF(self: [*c]ImFontAtlas, font_data: ?*const c_void, font_size: c_int, size_pixels: f32, font_cfg: [*c]const ImFontConfig, glyph_ranges: [*c]const ImWchar) [*c]ImFont; pub extern fn ImFontAtlas_AddFontFromMemoryCompressedTTF(self: [*c]ImFontAtlas, compressed_font_data: ?*const c_void, compressed_font_size: c_int, size_pixels: f32, font_cfg: [*c]const ImFontConfig, glyph_ranges: [*c]const ImWchar) [*c]ImFont; pub extern fn ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(self: [*c]ImFontAtlas, compressed_font_data_base85: [*c]const u8, size_pixels: f32, font_cfg: [*c]const ImFontConfig, glyph_ranges: [*c]const ImWchar) [*c]ImFont; pub extern fn ImFontAtlas_ClearInputData(self: [*c]ImFontAtlas) void; pub extern fn ImFontAtlas_ClearTexData(self: [*c]ImFontAtlas) void; pub extern fn ImFontAtlas_ClearFonts(self: [*c]ImFontAtlas) void; pub extern fn ImFontAtlas_Clear(self: [*c]ImFontAtlas) void; pub extern fn ImFontAtlas_Build(self: [*c]ImFontAtlas) bool; pub extern fn ImFontAtlas_GetTexDataAsAlpha8(self: [*c]ImFontAtlas, out_pixels: [*c][*c]u8, out_width: [*c]c_int, out_height: [*c]c_int, out_bytes_per_pixel: [*c]c_int) void; pub extern fn ImFontAtlas_GetTexDataAsRGBA32(self: [*c]ImFontAtlas, out_pixels: [*c][*c]u8, out_width: [*c]c_int, out_height: [*c]c_int, out_bytes_per_pixel: [*c]c_int) void; pub extern fn ImFontAtlas_IsBuilt(self: [*c]ImFontAtlas) bool; pub extern fn ImFontAtlas_SetTexID(self: [*c]ImFontAtlas, id: ImTextureID) void; pub extern fn ImFontAtlas_GetGlyphRangesDefault(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesKorean(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesJapanese(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesChineseFull(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesCyrillic(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesThai(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_GetGlyphRangesVietnamese(self: [*c]ImFontAtlas) [*c]const ImWchar; pub extern fn ImFontAtlas_AddCustomRectRegular(self: [*c]ImFontAtlas, width: c_int, height: c_int) c_int; pub extern fn ImFontAtlas_AddCustomRectFontGlyph(self: [*c]ImFontAtlas, font: [*c]ImFont, id: ImWchar, width: c_int, height: c_int, advance_x: f32, offset: ImVec2) c_int; pub extern fn ImFontAtlas_GetCustomRectByIndex(self: [*c]ImFontAtlas, index: c_int) [*c]const ImFontAtlasCustomRect; pub extern fn ImFontAtlas_CalcCustomRectUV(self: [*c]ImFontAtlas, rect: [*c]const ImFontAtlasCustomRect, out_uv_min: [*c]ImVec2, out_uv_max: [*c]ImVec2) void; pub extern fn ImFontAtlas_GetMouseCursorTexData(self: [*c]ImFontAtlas, cursor: ImGuiMouseCursor, out_offset: [*c]ImVec2, out_size: [*c]ImVec2, out_uv_border: [*c]ImVec2, out_uv_fill: [*c]ImVec2) bool; pub extern fn ImFont_ImFont() [*c]ImFont; pub extern fn ImFont_destroy(self: [*c]ImFont) void; pub extern fn ImFont_FindGlyph(self: [*c]ImFont, c: ImWchar) ?*const ImFontGlyph; pub extern fn ImFont_FindGlyphNoFallback(self: [*c]ImFont, c: ImWchar) ?*const ImFontGlyph; pub extern fn ImFont_GetCharAdvance(self: [*c]ImFont, c: ImWchar) f32; pub extern fn ImFont_IsLoaded(self: [*c]ImFont) bool; pub extern fn ImFont_GetDebugName(self: [*c]ImFont) [*c]const u8; pub extern fn ImFont_CalcTextSizeA(pOut: [*c]ImVec2, self: [*c]ImFont, size: f32, max_width: f32, wrap_width: f32, text_begin: [*c]const u8, text_end: [*c]const u8, remaining: [*c][*c]const u8) void; pub extern fn ImFont_CalcWordWrapPositionA(self: [*c]ImFont, scale: f32, text: [*c]const u8, text_end: [*c]const u8, wrap_width: f32) [*c]const u8; pub extern fn ImFont_RenderChar(self: [*c]ImFont, draw_list: [*c]ImDrawList, size: f32, pos: ImVec2, col: ImU32, c: ImWchar) void; pub extern fn ImFont_RenderText(self: [*c]ImFont, draw_list: [*c]ImDrawList, size: f32, pos: ImVec2, col: ImU32, clip_rect: ImVec4, text_begin: [*c]const u8, text_end: [*c]const u8, wrap_width: f32, cpu_fine_clip: bool) void; pub extern fn ImFont_BuildLookupTable(self: [*c]ImFont) void; pub extern fn ImFont_ClearOutputData(self: [*c]ImFont) void; pub extern fn ImFont_GrowIndex(self: [*c]ImFont, new_size: c_int) void; pub extern fn ImFont_AddGlyph(self: [*c]ImFont, c: ImWchar, x0: f32, y0: f32, x1: f32, y1: f32, u0: f32, v0: f32, u1: f32, v1: f32, advance_x: f32) void; pub extern fn ImFont_AddRemapChar(self: [*c]ImFont, dst: ImWchar, src: ImWchar, overwrite_dst: bool) void; pub extern fn ImFont_SetGlyphVisible(self: [*c]ImFont, c: ImWchar, visible: bool) void; pub extern fn ImFont_SetFallbackChar(self: [*c]ImFont, c: ImWchar) void; pub extern fn ImFont_IsGlyphRangeUnused(self: [*c]ImFont, c_begin: c_uint, c_last: c_uint) bool; pub extern fn ImGuiPlatformIO_ImGuiPlatformIO() [*c]ImGuiPlatformIO; pub extern fn ImGuiPlatformIO_destroy(self: [*c]ImGuiPlatformIO) void; pub extern fn ImGuiPlatformMonitor_ImGuiPlatformMonitor() [*c]ImGuiPlatformMonitor; pub extern fn ImGuiPlatformMonitor_destroy(self: [*c]ImGuiPlatformMonitor) void; pub extern fn ImGuiViewport_ImGuiViewport() [*c]ImGuiViewport; pub extern fn ImGuiViewport_destroy(self: [*c]ImGuiViewport) void; pub extern fn ImGuiViewport_GetWorkPos(pOut: [*c]ImVec2, self: [*c]ImGuiViewport) void; pub extern fn ImGuiViewport_GetWorkSize(pOut: [*c]ImVec2, self: [*c]ImGuiViewport) void; pub extern fn igImHashData(data: ?*const c_void, data_size: usize, seed: ImU32) ImU32; pub extern fn igImHashStr(data: [*c]const u8, data_size: usize, seed: ImU32) ImU32; pub extern fn igImAlphaBlendColors(col_a: ImU32, col_b: ImU32) ImU32; pub extern fn igImIsPowerOfTwo(v: c_int) bool; pub extern fn igImUpperPowerOfTwo(v: c_int) c_int; pub extern fn igImStricmp(str1: [*c]const u8, str2: [*c]const u8) c_int; pub extern fn igImStrnicmp(str1: [*c]const u8, str2: [*c]const u8, count: usize) c_int; pub extern fn igImStrncpy(dst: [*c]u8, src: [*c]const u8, count: usize) void; pub extern fn igImStrdup(str: [*c]const u8) [*c]u8; pub extern fn igImStrdupcpy(dst: [*c]u8, p_dst_size: [*c]usize, str: [*c]const u8) [*c]u8; pub extern fn igImStrchrRange(str_begin: [*c]const u8, str_end: [*c]const u8, c: u8) [*c]const u8; pub extern fn igImStrlenW(str: [*c]const ImWchar) c_int; pub extern fn igImStreolRange(str: [*c]const u8, str_end: [*c]const u8) [*c]const u8; pub extern fn igImStrbolW(buf_mid_line: [*c]const ImWchar, buf_begin: [*c]const ImWchar) [*c]const ImWchar; pub extern fn igImStristr(haystack: [*c]const u8, haystack_end: [*c]const u8, needle: [*c]const u8, needle_end: [*c]const u8) [*c]const u8; pub extern fn igImStrTrimBlanks(str: [*c]u8) void; pub extern fn igImStrSkipBlank(str: [*c]const u8) [*c]const u8; pub extern fn igImFormatString(buf: [*c]u8, buf_size: usize, fmt: [*c]const u8, ...) c_int; pub extern fn igImFormatStringV(buf: [*c]u8, buf_size: usize, fmt: [*c]const u8, args: [*c]struct___va_list_tag) c_int; pub extern fn igImParseFormatFindStart(format: [*c]const u8) [*c]const u8; pub extern fn igImParseFormatFindEnd(format: [*c]const u8) [*c]const u8; pub extern fn igImParseFormatTrimDecorations(format: [*c]const u8, buf: [*c]u8, buf_size: usize) [*c]const u8; pub extern fn igImParseFormatPrecision(format: [*c]const u8, default_value: c_int) c_int; pub extern fn igImCharIsBlankA(c: u8) bool; pub extern fn igImCharIsBlankW(c: c_uint) bool; pub extern fn igImTextStrToUtf8(buf: [*c]u8, buf_size: c_int, in_text: [*c]const ImWchar, in_text_end: [*c]const ImWchar) c_int; pub extern fn igImTextCharFromUtf8(out_char: [*c]c_uint, in_text: [*c]const u8, in_text_end: [*c]const u8) c_int; pub extern fn igImTextStrFromUtf8(buf: [*c]ImWchar, buf_size: c_int, in_text: [*c]const u8, in_text_end: [*c]const u8, in_remaining: [*c][*c]const u8) c_int; pub extern fn igImTextCountCharsFromUtf8(in_text: [*c]const u8, in_text_end: [*c]const u8) c_int; pub extern fn igImTextCountUtf8BytesFromChar(in_text: [*c]const u8, in_text_end: [*c]const u8) c_int; pub extern fn igImTextCountUtf8BytesFromStr(in_text: [*c]const ImWchar, in_text_end: [*c]const ImWchar) c_int; pub extern fn igImFileOpen(filename: [*c]const u8, mode: [*c]const u8) ImFileHandle; pub extern fn igImFileClose(file: ImFileHandle) bool; pub extern fn igImFileGetSize(file: ImFileHandle) ImU64; pub extern fn igImFileRead(data: ?*c_void, size: ImU64, count: ImU64, file: ImFileHandle) ImU64; pub extern fn igImFileWrite(data: ?*const c_void, size: ImU64, count: ImU64, file: ImFileHandle) ImU64; pub extern fn igImFileLoadToMemory(filename: [*c]const u8, mode: [*c]const u8, out_file_size: [*c]usize, padding_bytes: c_int) ?*c_void; pub extern fn igImPowFloat(x: f32, y: f32) f32; pub extern fn igImPowdouble(x: f64, y: f64) f64; pub extern fn igImMin(pOut: [*c]ImVec2, lhs: ImVec2, rhs: ImVec2) void; pub extern fn igImMax(pOut: [*c]ImVec2, lhs: ImVec2, rhs: ImVec2) void; pub extern fn igImClamp(pOut: [*c]ImVec2, v: ImVec2, mn: ImVec2, mx: ImVec2) void; pub extern fn igImLerpVec2Float(pOut: [*c]ImVec2, a: ImVec2, b: ImVec2, t: f32) void; pub extern fn igImLerpVec2Vec2(pOut: [*c]ImVec2, a: ImVec2, b: ImVec2, t: ImVec2) void; pub extern fn igImLerpVec4(pOut: [*c]ImVec4, a: ImVec4, b: ImVec4, t: f32) void; pub extern fn igImSaturate(f: f32) f32; pub extern fn igImLengthSqrVec2(lhs: ImVec2) f32; pub extern fn igImLengthSqrVec4(lhs: ImVec4) f32; pub extern fn igImInvLength(lhs: ImVec2, fail_value: f32) f32; pub extern fn igImFloorFloat(f: f32) f32; pub extern fn igImFloorVec2(pOut: [*c]ImVec2, v: ImVec2) void; pub extern fn igImModPositive(a: c_int, b: c_int) c_int; pub extern fn igImDot(a: ImVec2, b: ImVec2) f32; pub extern fn igImRotate(pOut: [*c]ImVec2, v: ImVec2, cos_a: f32, sin_a: f32) void; pub extern fn igImLinearSweep(current: f32, target: f32, speed: f32) f32; pub extern fn igImMul(pOut: [*c]ImVec2, lhs: ImVec2, rhs: ImVec2) void; pub extern fn igImBezierCalc(pOut: [*c]ImVec2, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, t: f32) void; pub extern fn igImBezierClosestPoint(pOut: [*c]ImVec2, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, p: ImVec2, num_segments: c_int) void; pub extern fn igImBezierClosestPointCasteljau(pOut: [*c]ImVec2, p1: ImVec2, p2: ImVec2, p3: ImVec2, p4: ImVec2, p: ImVec2, tess_tol: f32) void; pub extern fn igImLineClosestPoint(pOut: [*c]ImVec2, a: ImVec2, b: ImVec2, p: ImVec2) void; pub extern fn igImTriangleContainsPoint(a: ImVec2, b: ImVec2, c: ImVec2, p: ImVec2) bool; pub extern fn igImTriangleClosestPoint(pOut: [*c]ImVec2, a: ImVec2, b: ImVec2, c: ImVec2, p: ImVec2) void; pub extern fn igImTriangleBarycentricCoords(a: ImVec2, b: ImVec2, c: ImVec2, p: ImVec2, out_u: [*c]f32, out_v: [*c]f32, out_w: [*c]f32) void; pub extern fn igImTriangleArea(a: ImVec2, b: ImVec2, c: ImVec2) f32; pub extern fn igImGetDirQuadrantFromDelta(dx: f32, dy: f32) ImGuiDir; pub extern fn ImVec1_ImVec1Nil() [*c]ImVec1; pub extern fn ImVec1_destroy(self: [*c]ImVec1) void; pub extern fn ImVec1_ImVec1Float(_x: f32) [*c]ImVec1; pub extern fn ImVec2ih_ImVec2ihNil() [*c]ImVec2ih; pub extern fn ImVec2ih_destroy(self: [*c]ImVec2ih) void; pub extern fn ImVec2ih_ImVec2ihshort(_x: c_short, _y: c_short) [*c]ImVec2ih; pub extern fn ImVec2ih_ImVec2ihVec2(rhs: ImVec2) [*c]ImVec2ih; pub extern fn ImRect_ImRectNil() [*c]ImRect; pub extern fn ImRect_destroy(self: [*c]ImRect) void; pub extern fn ImRect_ImRectVec2(min: ImVec2, max: ImVec2) [*c]ImRect; pub extern fn ImRect_ImRectVec4(v: ImVec4) [*c]ImRect; pub extern fn ImRect_ImRectFloat(x1: f32, y1: f32, x2: f32, y2: f32) [*c]ImRect; pub extern fn ImRect_GetCenter(pOut: [*c]ImVec2, self: [*c]ImRect) void; pub extern fn ImRect_GetSize(pOut: [*c]ImVec2, self: [*c]ImRect) void; pub extern fn ImRect_GetWidth(self: [*c]ImRect) f32; pub extern fn ImRect_GetHeight(self: [*c]ImRect) f32; pub extern fn ImRect_GetTL(pOut: [*c]ImVec2, self: [*c]ImRect) void; pub extern fn ImRect_GetTR(pOut: [*c]ImVec2, self: [*c]ImRect) void; pub extern fn ImRect_GetBL(pOut: [*c]ImVec2, self: [*c]ImRect) void; pub extern fn ImRect_GetBR(pOut: [*c]ImVec2, self: [*c]ImRect) void; pub extern fn ImRect_ContainsVec2(self: [*c]ImRect, p: ImVec2) bool; pub extern fn ImRect_ContainsRect(self: [*c]ImRect, r: ImRect) bool; pub extern fn ImRect_Overlaps(self: [*c]ImRect, r: ImRect) bool; pub extern fn ImRect_AddVec2(self: [*c]ImRect, p: ImVec2) void; pub extern fn ImRect_AddRect(self: [*c]ImRect, r: ImRect) void; pub extern fn ImRect_ExpandFloat(self: [*c]ImRect, amount: f32) void; pub extern fn ImRect_ExpandVec2(self: [*c]ImRect, amount: ImVec2) void; pub extern fn ImRect_Translate(self: [*c]ImRect, d: ImVec2) void; pub extern fn ImRect_TranslateX(self: [*c]ImRect, dx: f32) void; pub extern fn ImRect_TranslateY(self: [*c]ImRect, dy: f32) void; pub extern fn ImRect_ClipWith(self: [*c]ImRect, r: ImRect) void; pub extern fn ImRect_ClipWithFull(self: [*c]ImRect, r: ImRect) void; pub extern fn ImRect_Floor(self: [*c]ImRect) void; pub extern fn ImRect_IsInverted(self: [*c]ImRect) bool; pub extern fn igImBitArrayTestBit(arr: [*c]const ImU32, n: c_int) bool; pub extern fn igImBitArrayClearBit(arr: [*c]ImU32, n: c_int) void; pub extern fn igImBitArraySetBit(arr: [*c]ImU32, n: c_int) void; pub extern fn igImBitArraySetBitRange(arr: [*c]ImU32, n: c_int, n2: c_int) void; pub extern fn ImBitVector_Create(self: [*c]ImBitVector, sz: c_int) void; pub extern fn ImBitVector_Clear(self: [*c]ImBitVector) void; pub extern fn ImBitVector_TestBit(self: [*c]ImBitVector, n: c_int) bool; pub extern fn ImBitVector_SetBit(self: [*c]ImBitVector, n: c_int) void; pub extern fn ImBitVector_ClearBit(self: [*c]ImBitVector, n: c_int) void; pub extern fn ImDrawListSharedData_ImDrawListSharedData() [*c]ImDrawListSharedData; pub extern fn ImDrawListSharedData_destroy(self: [*c]ImDrawListSharedData) void; pub extern fn ImDrawListSharedData_SetCircleSegmentMaxError(self: [*c]ImDrawListSharedData, max_error: f32) void; pub extern fn ImDrawDataBuilder_Clear(self: [*c]ImDrawDataBuilder) void; pub extern fn ImDrawDataBuilder_ClearFreeMemory(self: [*c]ImDrawDataBuilder) void; pub extern fn ImDrawDataBuilder_FlattenIntoSingleLayer(self: [*c]ImDrawDataBuilder) void; pub extern fn ImGuiStyleMod_ImGuiStyleModInt(idx: ImGuiStyleVar, v: c_int) [*c]ImGuiStyleMod; pub extern fn ImGuiStyleMod_destroy(self: [*c]ImGuiStyleMod) void; pub extern fn ImGuiStyleMod_ImGuiStyleModFloat(idx: ImGuiStyleVar, v: f32) [*c]ImGuiStyleMod; pub extern fn ImGuiStyleMod_ImGuiStyleModVec2(idx: ImGuiStyleVar, v: ImVec2) [*c]ImGuiStyleMod; pub extern fn ImGuiMenuColumns_ImGuiMenuColumns() [*c]ImGuiMenuColumns; pub extern fn ImGuiMenuColumns_destroy(self: [*c]ImGuiMenuColumns) void; pub extern fn ImGuiMenuColumns_Update(self: [*c]ImGuiMenuColumns, count: c_int, spacing: f32, clear: bool) void; pub extern fn ImGuiMenuColumns_DeclColumns(self: [*c]ImGuiMenuColumns, w0: f32, w1: f32, w2: f32) f32; pub extern fn ImGuiMenuColumns_CalcExtraSpace(self: [*c]ImGuiMenuColumns, avail_w: f32) f32; pub extern fn ImGuiInputTextState_ImGuiInputTextState() [*c]ImGuiInputTextState; pub extern fn ImGuiInputTextState_destroy(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiInputTextState_ClearText(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiInputTextState_ClearFreeMemory(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiInputTextState_GetUndoAvailCount(self: [*c]ImGuiInputTextState) c_int; pub extern fn ImGuiInputTextState_GetRedoAvailCount(self: [*c]ImGuiInputTextState) c_int; pub extern fn ImGuiInputTextState_OnKeyPressed(self: [*c]ImGuiInputTextState, key: c_int) void; pub extern fn ImGuiInputTextState_CursorAnimReset(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiInputTextState_CursorClamp(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiInputTextState_HasSelection(self: [*c]ImGuiInputTextState) bool; pub extern fn ImGuiInputTextState_ClearSelection(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiInputTextState_SelectAll(self: [*c]ImGuiInputTextState) void; pub extern fn ImGuiPopupData_ImGuiPopupData() [*c]ImGuiPopupData; pub extern fn ImGuiPopupData_destroy(self: [*c]ImGuiPopupData) void; pub extern fn ImGuiNavMoveResult_ImGuiNavMoveResult() [*c]ImGuiNavMoveResult; pub extern fn ImGuiNavMoveResult_destroy(self: [*c]ImGuiNavMoveResult) void; pub extern fn ImGuiNavMoveResult_Clear(self: [*c]ImGuiNavMoveResult) void; pub extern fn ImGuiNextWindowData_ImGuiNextWindowData() [*c]ImGuiNextWindowData; pub extern fn ImGuiNextWindowData_destroy(self: [*c]ImGuiNextWindowData) void; pub extern fn ImGuiNextWindowData_ClearFlags(self: [*c]ImGuiNextWindowData) void; pub extern fn ImGuiNextItemData_ImGuiNextItemData() [*c]ImGuiNextItemData; pub extern fn ImGuiNextItemData_destroy(self: [*c]ImGuiNextItemData) void; pub extern fn ImGuiNextItemData_ClearFlags(self: [*c]ImGuiNextItemData) void; pub extern fn ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr(ptr: ?*c_void) [*c]ImGuiPtrOrIndex; pub extern fn ImGuiPtrOrIndex_destroy(self: [*c]ImGuiPtrOrIndex) void; pub extern fn ImGuiPtrOrIndex_ImGuiPtrOrIndexInt(index: c_int) [*c]ImGuiPtrOrIndex; pub extern fn ImGuiColumnData_ImGuiColumnData() [*c]ImGuiColumnData; pub extern fn ImGuiColumnData_destroy(self: [*c]ImGuiColumnData) void; pub extern fn ImGuiColumns_ImGuiColumns() [*c]ImGuiColumns; pub extern fn ImGuiColumns_destroy(self: [*c]ImGuiColumns) void; pub extern fn ImGuiColumns_Clear(self: [*c]ImGuiColumns) void; pub extern fn ImGuiDockNode_ImGuiDockNode(id: ImGuiID) ?*ImGuiDockNode; pub extern fn ImGuiDockNode_destroy(self: ?*ImGuiDockNode) void; pub extern fn ImGuiDockNode_IsRootNode(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsDockSpace(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsFloatingNode(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsCentralNode(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsHiddenTabBar(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsNoTabBar(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsSplitNode(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsLeafNode(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_IsEmpty(self: ?*ImGuiDockNode) bool; pub extern fn ImGuiDockNode_GetMergedFlags(self: ?*ImGuiDockNode) ImGuiDockNodeFlags; pub extern fn ImGuiDockNode_Rect(pOut: [*c]ImRect, self: ?*ImGuiDockNode) void; pub extern fn ImGuiDockContext_ImGuiDockContext() [*c]ImGuiDockContext; pub extern fn ImGuiDockContext_destroy(self: [*c]ImGuiDockContext) void; pub extern fn ImGuiViewportP_ImGuiViewportP() [*c]ImGuiViewportP; pub extern fn ImGuiViewportP_destroy(self: [*c]ImGuiViewportP) void; pub extern fn ImGuiViewportP_GetMainRect(pOut: [*c]ImRect, self: [*c]ImGuiViewportP) void; pub extern fn ImGuiViewportP_GetWorkRect(pOut: [*c]ImRect, self: [*c]ImGuiViewportP) void; pub extern fn ImGuiViewportP_ClearRequestFlags(self: [*c]ImGuiViewportP) void; pub extern fn ImGuiWindowSettings_ImGuiWindowSettings() [*c]ImGuiWindowSettings; pub extern fn ImGuiWindowSettings_destroy(self: [*c]ImGuiWindowSettings) void; pub extern fn ImGuiWindowSettings_GetName(self: [*c]ImGuiWindowSettings) [*c]u8; pub extern fn ImGuiSettingsHandler_ImGuiSettingsHandler() *ImGuiSettingsHandler; pub extern fn ImGuiSettingsHandler_destroy(self: *ImGuiSettingsHandler) void; pub extern fn ImGuiContext_ImGuiContext(shared_font_atlas: [*c]ImFontAtlas) [*c]ImGuiContext; pub extern fn ImGuiContext_destroy(self: [*c]ImGuiContext) void; pub extern fn ImGuiWindowTempData_ImGuiWindowTempData() [*c]ImGuiWindowTempData; pub extern fn ImGuiWindowTempData_destroy(self: [*c]ImGuiWindowTempData) void; pub extern fn ImGuiWindow_ImGuiWindow(context: [*c]ImGuiContext, name: [*c]const u8) ?*ImGuiWindow; pub extern fn ImGuiWindow_destroy(self: ?*ImGuiWindow) void; pub extern fn ImGuiWindow_GetIDStr(self: ?*ImGuiWindow, str: [*c]const u8, str_end: [*c]const u8) ImGuiID; pub extern fn ImGuiWindow_GetIDPtr(self: ?*ImGuiWindow, ptr: ?*const c_void) ImGuiID; pub extern fn ImGuiWindow_GetIDInt(self: ?*ImGuiWindow, n: c_int) ImGuiID; pub extern fn ImGuiWindow_GetIDNoKeepAliveStr(self: ?*ImGuiWindow, str: [*c]const u8, str_end: [*c]const u8) ImGuiID; pub extern fn ImGuiWindow_GetIDNoKeepAlivePtr(self: ?*ImGuiWindow, ptr: ?*const c_void) ImGuiID; pub extern fn ImGuiWindow_GetIDNoKeepAliveInt(self: ?*ImGuiWindow, n: c_int) ImGuiID; pub extern fn ImGuiWindow_GetIDFromRectangle(self: ?*ImGuiWindow, r_abs: ImRect) ImGuiID; pub extern fn ImGuiWindow_Rect(pOut: [*c]ImRect, self: ?*ImGuiWindow) void; pub extern fn ImGuiWindow_CalcFontSize(self: ?*ImGuiWindow) f32; pub extern fn ImGuiWindow_TitleBarHeight(self: ?*ImGuiWindow) f32; pub extern fn ImGuiWindow_TitleBarRect(pOut: [*c]ImRect, self: ?*ImGuiWindow) void; pub extern fn ImGuiWindow_MenuBarHeight(self: ?*ImGuiWindow) f32; pub extern fn ImGuiWindow_MenuBarRect(pOut: [*c]ImRect, self: ?*ImGuiWindow) void; pub extern fn ImGuiItemHoveredDataBackup_ImGuiItemHoveredDataBackup() [*c]ImGuiItemHoveredDataBackup; pub extern fn ImGuiItemHoveredDataBackup_destroy(self: [*c]ImGuiItemHoveredDataBackup) void; pub extern fn ImGuiItemHoveredDataBackup_Backup(self: [*c]ImGuiItemHoveredDataBackup) void; pub extern fn ImGuiItemHoveredDataBackup_Restore(self: [*c]ImGuiItemHoveredDataBackup) void; pub extern fn ImGuiTabItem_ImGuiTabItem() [*c]ImGuiTabItem; pub extern fn ImGuiTabItem_destroy(self: [*c]ImGuiTabItem) void; pub extern fn ImGuiTabBar_ImGuiTabBar() [*c]ImGuiTabBar; pub extern fn ImGuiTabBar_destroy(self: [*c]ImGuiTabBar) void; pub extern fn ImGuiTabBar_GetTabOrder(self: [*c]ImGuiTabBar, tab: [*c]const ImGuiTabItem) c_int; pub extern fn ImGuiTabBar_GetTabName(self: [*c]ImGuiTabBar, tab: [*c]const ImGuiTabItem) [*c]const u8; pub extern fn igGetCurrentWindowRead() ?*ImGuiWindow; pub extern fn igGetCurrentWindow() ?*ImGuiWindow; pub extern fn igFindWindowByID(id: ImGuiID) ?*ImGuiWindow; pub extern fn igFindWindowByName(name: [*c]const u8) ?*ImGuiWindow; pub extern fn igUpdateWindowParentAndRootLinks(window: ?*ImGuiWindow, flags: ImGuiWindowFlags, parent_window: ?*ImGuiWindow) void; pub extern fn igCalcWindowExpectedSize(pOut: [*c]ImVec2, window: ?*ImGuiWindow) void; pub extern fn igIsWindowChildOf(window: ?*ImGuiWindow, potential_parent: ?*ImGuiWindow) bool; pub extern fn igIsWindowNavFocusable(window: ?*ImGuiWindow) bool; pub extern fn igGetWindowAllowedExtentRect(pOut: [*c]ImRect, window: ?*ImGuiWindow) void; pub extern fn igSetWindowPosWindowPtr(window: ?*ImGuiWindow, pos: ImVec2, cond: ImGuiCond) void; pub extern fn igSetWindowSizeWindowPtr(window: ?*ImGuiWindow, size: ImVec2, cond: ImGuiCond) void; pub extern fn igSetWindowCollapsedWindowPtr(window: ?*ImGuiWindow, collapsed: bool, cond: ImGuiCond) void; pub extern fn igSetWindowHitTestHole(window: ?*ImGuiWindow, pos: ImVec2, size: ImVec2) void; pub extern fn igFocusWindow(window: ?*ImGuiWindow) void; pub extern fn igFocusTopMostWindowUnderOne(under_this_window: ?*ImGuiWindow, ignore_window: ?*ImGuiWindow) void; pub extern fn igBringWindowToFocusFront(window: ?*ImGuiWindow) void; pub extern fn igBringWindowToDisplayFront(window: ?*ImGuiWindow) void; pub extern fn igBringWindowToDisplayBack(window: ?*ImGuiWindow) void; pub extern fn igSetCurrentFont(font: [*c]ImFont) void; pub extern fn igGetDefaultFont() [*c]ImFont; pub extern fn igGetForegroundDrawListWindowPtr(window: ?*ImGuiWindow) [*c]ImDrawList; pub extern fn igInitialize(context: [*c]ImGuiContext) void; pub extern fn igShutdown(context: [*c]ImGuiContext) void; pub extern fn igUpdateHoveredWindowAndCaptureFlags() void; pub extern fn igStartMouseMovingWindow(window: ?*ImGuiWindow) void; pub extern fn igStartMouseMovingWindowOrNode(window: ?*ImGuiWindow, node: ?*ImGuiDockNode, undock_floating_node: bool) void; pub extern fn igUpdateMouseMovingWindowNewFrame() void; pub extern fn igUpdateMouseMovingWindowEndFrame() void; pub extern fn igTranslateWindowsInViewport(viewport: [*c]ImGuiViewportP, old_pos: ImVec2, new_pos: ImVec2) void; pub extern fn igScaleWindowsInViewport(viewport: [*c]ImGuiViewportP, scale: f32) void; pub extern fn igDestroyPlatformWindow(viewport: [*c]ImGuiViewportP) void; pub extern fn igShowViewportThumbnails() void; pub extern fn igMarkIniSettingsDirtyNil() void; pub extern fn igMarkIniSettingsDirtyWindowPtr(window: ?*ImGuiWindow) void; pub extern fn igClearIniSettings() void; pub extern fn igCreateNewWindowSettings(name: [*c]const u8) [*c]ImGuiWindowSettings; pub extern fn igFindWindowSettings(id: ImGuiID) [*c]ImGuiWindowSettings; pub extern fn igFindOrCreateWindowSettings(name: [*c]const u8) *ImGuiWindowSettings; pub extern fn igFindSettingsHandler(type_name: [*c]const u8) *ImGuiSettingsHandler; pub extern fn igSetNextWindowScroll(scroll: ImVec2) void; pub extern fn igSetScrollXWindowPtr(window: ?*ImGuiWindow, new_scroll_x: f32) void; pub extern fn igSetScrollYWindowPtr(window: ?*ImGuiWindow, new_scroll_y: f32) void; pub extern fn igSetScrollFromPosXWindowPtr(window: ?*ImGuiWindow, local_x: f32, center_x_ratio: f32) void; pub extern fn igSetScrollFromPosYWindowPtr(window: ?*ImGuiWindow, local_y: f32, center_y_ratio: f32) void; pub extern fn igScrollToBringRectIntoView(pOut: [*c]ImVec2, window: ?*ImGuiWindow, item_rect: ImRect) void; pub extern fn igGetItemID() ImGuiID; pub extern fn igGetItemStatusFlags() ImGuiItemStatusFlags; pub extern fn igGetActiveID() ImGuiID; pub extern fn igGetFocusID() ImGuiID; pub extern fn igSetActiveID(id: ImGuiID, window: ?*ImGuiWindow) void; pub extern fn igSetFocusID(id: ImGuiID, window: ?*ImGuiWindow) void; pub extern fn igClearActiveID() void; pub extern fn igGetHoveredID() ImGuiID; pub extern fn igSetHoveredID(id: ImGuiID) void; pub extern fn igKeepAliveID(id: ImGuiID) void; pub extern fn igMarkItemEdited(id: ImGuiID) void; pub extern fn igPushOverrideID(id: ImGuiID) void; pub extern fn igItemSizeVec2(size: ImVec2, text_baseline_y: f32) void; pub extern fn igItemSizeRect(bb: ImRect, text_baseline_y: f32) void; pub extern fn igItemAdd(bb: ImRect, id: ImGuiID, nav_bb: [*c]const ImRect) bool; pub extern fn igItemHoverable(bb: ImRect, id: ImGuiID) bool; pub extern fn igIsClippedEx(bb: ImRect, id: ImGuiID, clip_even_when_logged: bool) bool; pub extern fn igFocusableItemRegister(window: ?*ImGuiWindow, id: ImGuiID) bool; pub extern fn igFocusableItemUnregister(window: ?*ImGuiWindow) void; pub extern fn igCalcItemSize(pOut: [*c]ImVec2, size: ImVec2, default_w: f32, default_h: f32) void; pub extern fn igCalcWrapWidthForPos(pos: ImVec2, wrap_pos_x: f32) f32; pub extern fn igPushMultiItemsWidths(components: c_int, width_full: f32) void; pub extern fn igPushItemFlag(option: ImGuiItemFlags, enabled: bool) void; pub extern fn igPopItemFlag() void; pub extern fn igIsItemToggledSelection() bool; pub extern fn igGetContentRegionMaxAbs(pOut: [*c]ImVec2) void; pub extern fn igShrinkWidths(items: [*c]ImGuiShrinkWidthItem, count: c_int, width_excess: f32) void; pub extern fn igLogBegin(type: ImGuiLogType, auto_open_depth: c_int) void; pub extern fn igLogToBuffer(auto_open_depth: c_int) void; pub extern fn igBeginChildEx(name: [*c]const u8, id: ImGuiID, size_arg: ImVec2, border: bool, flags: ImGuiWindowFlags) bool; pub extern fn igOpenPopupEx(id: ImGuiID) void; pub extern fn igClosePopupToLevel(remaining: c_int, restore_focus_to_window_under_popup: bool) void; pub extern fn igClosePopupsOverWindow(ref_window: ?*ImGuiWindow, restore_focus_to_window_under_popup: bool) void; pub extern fn igIsPopupOpenID(id: ImGuiID) bool; pub extern fn igBeginPopupEx(id: ImGuiID, extra_flags: ImGuiWindowFlags) bool; pub extern fn igBeginTooltipEx(extra_flags: ImGuiWindowFlags, tooltip_flags: ImGuiTooltipFlags) void; pub extern fn igGetTopMostPopupModal() ?*ImGuiWindow; pub extern fn igFindBestWindowPosForPopup(pOut: [*c]ImVec2, window: ?*ImGuiWindow) void; pub extern fn igFindBestWindowPosForPopupEx(pOut: [*c]ImVec2, ref_pos: ImVec2, size: ImVec2, last_dir: [*c]ImGuiDir, r_outer: ImRect, r_avoid: ImRect, policy: ImGuiPopupPositionPolicy) void; pub extern fn igNavInitWindow(window: ?*ImGuiWindow, force_reinit: bool) void; pub extern fn igNavMoveRequestButNoResultYet() bool; pub extern fn igNavMoveRequestCancel() void; pub extern fn igNavMoveRequestForward(move_dir: ImGuiDir, clip_dir: ImGuiDir, bb_rel: ImRect, move_flags: ImGuiNavMoveFlags) void; pub extern fn igNavMoveRequestTryWrapping(window: ?*ImGuiWindow, move_flags: ImGuiNavMoveFlags) void; pub extern fn igGetNavInputAmount(n: ImGuiNavInput, mode: ImGuiInputReadMode) f32; pub extern fn igGetNavInputAmount2d(pOut: [*c]ImVec2, dir_sources: ImGuiNavDirSourceFlags, mode: ImGuiInputReadMode, slow_factor: f32, fast_factor: f32) void; pub extern fn igCalcTypematicRepeatAmount(t0: f32, t1: f32, repeat_delay: f32, repeat_rate: f32) c_int; pub extern fn igActivateItem(id: ImGuiID) void; pub extern fn igSetNavID(id: ImGuiID, nav_layer: c_int, focus_scope_id: ImGuiID) void; pub extern fn igSetNavIDWithRectRel(id: ImGuiID, nav_layer: c_int, focus_scope_id: ImGuiID, rect_rel: ImRect) void; pub extern fn igPushFocusScope(id: ImGuiID) void; pub extern fn igPopFocusScope() void; pub extern fn igGetFocusScopeID() ImGuiID; pub extern fn igIsActiveIdUsingNavDir(dir: ImGuiDir) bool; pub extern fn igIsActiveIdUsingNavInput(input: ImGuiNavInput) bool; pub extern fn igIsActiveIdUsingKey(key: ImGuiKey) bool; pub extern fn igIsMouseDragPastThreshold(button: ImGuiMouseButton, lock_threshold: f32) bool; pub extern fn igIsKeyPressedMap(key: ImGuiKey, repeat: bool) bool; pub extern fn igIsNavInputDown(n: ImGuiNavInput) bool; pub extern fn igIsNavInputTest(n: ImGuiNavInput, rm: ImGuiInputReadMode) bool; pub extern fn igGetMergedKeyModFlags() ImGuiKeyModFlags; pub extern fn igDockContextInitialize(ctx: [*c]ImGuiContext) void; pub extern fn igDockContextShutdown(ctx: [*c]ImGuiContext) void; pub extern fn igDockContextClearNodes(ctx: [*c]ImGuiContext, root_id: ImGuiID, clear_settings_refs: bool) void; pub extern fn igDockContextRebuildNodes(ctx: [*c]ImGuiContext) void; pub extern fn igDockContextUpdateUndocking(ctx: [*c]ImGuiContext) void; pub extern fn igDockContextUpdateDocking(ctx: [*c]ImGuiContext) void; pub extern fn igDockContextGenNodeID(ctx: [*c]ImGuiContext) ImGuiID; pub extern fn igDockContextQueueDock(ctx: [*c]ImGuiContext, target: ?*ImGuiWindow, target_node: ?*ImGuiDockNode, payload: ?*ImGuiWindow, split_dir: ImGuiDir, split_ratio: f32, split_outer: bool) void; pub extern fn igDockContextQueueUndockWindow(ctx: [*c]ImGuiContext, window: ?*ImGuiWindow) void; pub extern fn igDockContextQueueUndockNode(ctx: [*c]ImGuiContext, node: ?*ImGuiDockNode) void; pub extern fn igDockContextCalcDropPosForDocking(target: ?*ImGuiWindow, target_node: ?*ImGuiDockNode, payload: ?*ImGuiWindow, split_dir: ImGuiDir, split_outer: bool, out_pos: [*c]ImVec2) bool; pub extern fn igDockNodeGetRootNode(node: ?*ImGuiDockNode) ?*ImGuiDockNode; pub extern fn igDockNodeGetDepth(node: ?*const ImGuiDockNode) c_int; pub extern fn igGetWindowDockNode() ?*ImGuiDockNode; pub extern fn igGetWindowAlwaysWantOwnTabBar(window: ?*ImGuiWindow) bool; pub extern fn igBeginDocked(window: ?*ImGuiWindow, p_open: [*c]bool) void; pub extern fn igBeginDockableDragDropSource(window: ?*ImGuiWindow) void; pub extern fn igBeginDockableDragDropTarget(window: ?*ImGuiWindow) void; pub extern fn igSetWindowDock(window: ?*ImGuiWindow, dock_id: ImGuiID, cond: ImGuiCond) void; pub extern fn igDockBuilderDockWindow(window_name: [*c]const u8, node_id: ImGuiID) void; pub extern fn igDockBuilderGetNode(node_id: ImGuiID) ?*ImGuiDockNode; pub extern fn igDockBuilderGetCentralNode(node_id: ImGuiID) ?*ImGuiDockNode; pub extern fn igDockBuilderAddNode(node_id: ImGuiID, flags: ImGuiDockNodeFlags) ImGuiID; pub extern fn igDockBuilderRemoveNode(node_id: ImGuiID) void; pub extern fn igDockBuilderRemoveNodeDockedWindows(node_id: ImGuiID, clear_settings_refs: bool) void; pub extern fn igDockBuilderRemoveNodeChildNodes(node_id: ImGuiID) void; pub extern fn igDockBuilderSetNodePos(node_id: ImGuiID, pos: ImVec2) void; pub extern fn igDockBuilderSetNodeSize(node_id: ImGuiID, size: ImVec2) void; pub extern fn igDockBuilderSplitNode(node_id: ImGuiID, split_dir: ImGuiDir, size_ratio_for_node_at_dir: f32, out_id_at_dir: [*c]ImGuiID, out_id_at_opposite_dir: [*c]ImGuiID) ImGuiID; pub extern fn igDockBuilderCopyDockSpace(src_dockspace_id: ImGuiID, dst_dockspace_id: ImGuiID, in_window_remap_pairs: [*c]ImVector_const_charPtr) void; pub extern fn igDockBuilderCopyNode(src_node_id: ImGuiID, dst_node_id: ImGuiID, out_node_remap_pairs: [*c]ImVector_ImGuiID) void; pub extern fn igDockBuilderCopyWindowSettings(src_name: [*c]const u8, dst_name: [*c]const u8) void; pub extern fn igDockBuilderFinish(node_id: ImGuiID) void; pub extern fn igBeginDragDropTargetCustom(bb: ImRect, id: ImGuiID) bool; pub extern fn igClearDragDrop() void; pub extern fn igIsDragDropPayloadBeingAccepted() bool; pub extern fn igBeginColumns(str_id: [*c]const u8, count: c_int, flags: ImGuiColumnsFlags) void; pub extern fn igEndColumns() void; pub extern fn igPushColumnClipRect(column_index: c_int) void; pub extern fn igPushColumnsBackground() void; pub extern fn igPopColumnsBackground() void; pub extern fn igGetColumnsID(str_id: [*c]const u8, count: c_int) ImGuiID; pub extern fn igFindOrCreateColumns(window: ?*ImGuiWindow, id: ImGuiID) [*c]ImGuiColumns; pub extern fn igGetColumnOffsetFromNorm(columns: [*c]const ImGuiColumns, offset_norm: f32) f32; pub extern fn igGetColumnNormFromOffset(columns: [*c]const ImGuiColumns, offset: f32) f32; pub extern fn igBeginTabBarEx(tab_bar: [*c]ImGuiTabBar, bb: ImRect, flags: ImGuiTabBarFlags, dock_node: ?*ImGuiDockNode) bool; pub extern fn igTabBarFindTabByID(tab_bar: [*c]ImGuiTabBar, tab_id: ImGuiID) [*c]ImGuiTabItem; pub extern fn igTabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar: [*c]ImGuiTabBar) [*c]ImGuiTabItem; pub extern fn igTabBarAddTab(tab_bar: [*c]ImGuiTabBar, tab_flags: ImGuiTabItemFlags, window: ?*ImGuiWindow) void; pub extern fn igTabBarRemoveTab(tab_bar: [*c]ImGuiTabBar, tab_id: ImGuiID) void; pub extern fn igTabBarCloseTab(tab_bar: [*c]ImGuiTabBar, tab: [*c]ImGuiTabItem) void; pub extern fn igTabBarQueueChangeTabOrder(tab_bar: [*c]ImGuiTabBar, tab: [*c]const ImGuiTabItem, dir: c_int) void; pub extern fn igTabItemEx(tab_bar: [*c]ImGuiTabBar, label: [*c]const u8, p_open: [*c]bool, flags: ImGuiTabItemFlags, docked_window: ?*ImGuiWindow) bool; pub extern fn igTabItemCalcSize(pOut: [*c]ImVec2, label: [*c]const u8, has_close_button: bool) void; pub extern fn igTabItemBackground(draw_list: [*c]ImDrawList, bb: ImRect, flags: ImGuiTabItemFlags, col: ImU32) void; pub extern fn igTabItemLabelAndCloseButton(draw_list: [*c]ImDrawList, bb: ImRect, flags: ImGuiTabItemFlags, frame_padding: ImVec2, label: [*c]const u8, tab_id: ImGuiID, close_button_id: ImGuiID, is_contents_visible: bool) bool; pub extern fn igRenderText(pos: ImVec2, text: [*c]const u8, text_end: [*c]const u8, hide_text_after_hash: bool) void; pub extern fn igRenderTextWrapped(pos: ImVec2, text: [*c]const u8, text_end: [*c]const u8, wrap_width: f32) void; pub extern fn igRenderTextClipped(pos_min: ImVec2, pos_max: ImVec2, text: [*c]const u8, text_end: [*c]const u8, text_size_if_known: [*c]const ImVec2, @"align": ImVec2, clip_rect: [*c]const ImRect) void; pub extern fn igRenderTextClippedEx(draw_list: [*c]ImDrawList, pos_min: ImVec2, pos_max: ImVec2, text: [*c]const u8, text_end: [*c]const u8, text_size_if_known: [*c]const ImVec2, @"align": ImVec2, clip_rect: [*c]const ImRect) void; pub extern fn igRenderTextEllipsis(draw_list: [*c]ImDrawList, pos_min: ImVec2, pos_max: ImVec2, clip_max_x: f32, ellipsis_max_x: f32, text: [*c]const u8, text_end: [*c]const u8, text_size_if_known: [*c]const ImVec2) void; pub extern fn igRenderFrame(p_min: ImVec2, p_max: ImVec2, fill_col: ImU32, border: bool, rounding: f32) void; pub extern fn igRenderFrameBorder(p_min: ImVec2, p_max: ImVec2, rounding: f32) void; pub extern fn igRenderColorRectWithAlphaCheckerboard(draw_list: [*c]ImDrawList, p_min: ImVec2, p_max: ImVec2, fill_col: ImU32, grid_step: f32, grid_off: ImVec2, rounding: f32, rounding_corners_flags: c_int) void; pub extern fn igRenderNavHighlight(bb: ImRect, id: ImGuiID, flags: ImGuiNavHighlightFlags) void; pub extern fn igFindRenderedTextEnd(text: [*c]const u8, text_end: [*c]const u8) [*c]const u8; pub extern fn igLogRenderedText(ref_pos: [*c]const ImVec2, text: [*c]const u8, text_end: [*c]const u8) void; pub extern fn igRenderArrow(draw_list: [*c]ImDrawList, pos: ImVec2, col: ImU32, dir: ImGuiDir, scale: f32) void; pub extern fn igRenderBullet(draw_list: [*c]ImDrawList, pos: ImVec2, col: ImU32) void; pub extern fn igRenderCheckMark(draw_list: [*c]ImDrawList, pos: ImVec2, col: ImU32, sz: f32) void; pub extern fn igRenderMouseCursor(draw_list: [*c]ImDrawList, pos: ImVec2, scale: f32, mouse_cursor: ImGuiMouseCursor, col_fill: ImU32, col_border: ImU32, col_shadow: ImU32) void; pub extern fn igRenderArrowPointingAt(draw_list: [*c]ImDrawList, pos: ImVec2, half_sz: ImVec2, direction: ImGuiDir, col: ImU32) void; pub extern fn igRenderArrowDockMenu(draw_list: [*c]ImDrawList, p_min: ImVec2, sz: f32, col: ImU32) void; pub extern fn igRenderRectFilledRangeH(draw_list: [*c]ImDrawList, rect: ImRect, col: ImU32, x_start_norm: f32, x_end_norm: f32, rounding: f32) void; pub extern fn igRenderRectFilledWithHole(draw_list: [*c]ImDrawList, outer: ImRect, inner: ImRect, col: ImU32, rounding: f32) void; pub extern fn igTextEx(text: [*c]const u8, text_end: [*c]const u8, flags: ImGuiTextFlags) void; pub extern fn igButtonEx(label: [*c]const u8, size_arg: ImVec2, flags: ImGuiButtonFlags) bool; pub extern fn igCloseButton(id: ImGuiID, pos: ImVec2) bool; pub extern fn igCollapseButton(id: ImGuiID, pos: ImVec2, dock_node: ?*ImGuiDockNode) bool; pub extern fn igArrowButtonEx(str_id: [*c]const u8, dir: ImGuiDir, size_arg: ImVec2, flags: ImGuiButtonFlags) bool; pub extern fn igScrollbar(axis: ImGuiAxis) void; pub extern fn igScrollbarEx(bb: ImRect, id: ImGuiID, axis: ImGuiAxis, p_scroll_v: [*c]f32, avail_v: f32, contents_v: f32, rounding_corners: ImDrawCornerFlags) bool; pub extern fn igGetWindowScrollbarRect(pOut: [*c]ImRect, window: ?*ImGuiWindow, axis: ImGuiAxis) void; pub extern fn igGetWindowScrollbarID(window: ?*ImGuiWindow, axis: ImGuiAxis) ImGuiID; pub extern fn igGetWindowResizeID(window: ?*ImGuiWindow, n: c_int) ImGuiID; pub extern fn igSeparatorEx(flags: ImGuiSeparatorFlags) void; pub extern fn igButtonBehavior(bb: ImRect, id: ImGuiID, out_hovered: [*c]bool, out_held: [*c]bool, flags: ImGuiButtonFlags) bool; pub extern fn igDragBehavior(id: ImGuiID, data_type: ImGuiDataType, p_v: ?*c_void, v_speed: f32, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32, flags: ImGuiDragFlags) bool; pub extern fn igSliderBehavior(bb: ImRect, id: ImGuiID, data_type: ImGuiDataType, p_v: ?*c_void, p_min: ?*const c_void, p_max: ?*const c_void, format: [*c]const u8, power: f32, flags: ImGuiSliderFlags, out_grab_bb: [*c]ImRect) bool; pub extern fn igSplitterBehavior(bb: ImRect, id: ImGuiID, axis: ImGuiAxis, size1: [*c]f32, size2: [*c]f32, min_size1: f32, min_size2: f32, hover_extend: f32, hover_visibility_delay: f32) bool; pub extern fn igTreeNodeBehavior(id: ImGuiID, flags: ImGuiTreeNodeFlags, label: [*c]const u8, label_end: [*c]const u8) bool; pub extern fn igTreeNodeBehaviorIsOpen(id: ImGuiID, flags: ImGuiTreeNodeFlags) bool; pub extern fn igTreePushOverrideID(id: ImGuiID) void; pub extern fn igDataTypeGetInfo(data_type: ImGuiDataType) [*c]const ImGuiDataTypeInfo; pub extern fn igDataTypeFormatString(buf: [*c]u8, buf_size: c_int, data_type: ImGuiDataType, p_data: ?*const c_void, format: [*c]const u8) c_int; pub extern fn igDataTypeApplyOp(data_type: ImGuiDataType, op: c_int, output: ?*c_void, arg_1: ?*c_void, arg_2: ?*const c_void) void; pub extern fn igDataTypeApplyOpFromText(buf: [*c]const u8, initial_value_buf: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, format: [*c]const u8) bool; pub extern fn igDataTypeClamp(data_type: ImGuiDataType, p_data: ?*c_void, p_min: ?*const c_void, p_max: ?*const c_void) bool; pub extern fn igInputTextEx(label: [*c]const u8, hint: [*c]const u8, buf: [*c]u8, buf_size: c_int, size_arg: ImVec2, flags: ImGuiInputTextFlags, callback: ImGuiInputTextCallback, user_data: ?*c_void) bool; pub extern fn igTempInputText(bb: ImRect, id: ImGuiID, label: [*c]const u8, buf: [*c]u8, buf_size: c_int, flags: ImGuiInputTextFlags) bool; pub extern fn igTempInputScalar(bb: ImRect, id: ImGuiID, label: [*c]const u8, data_type: ImGuiDataType, p_data: ?*c_void, format: [*c]const u8, p_clamp_min: ?*const c_void, p_clamp_max: ?*const c_void) bool; pub extern fn igTempInputIsActive(id: ImGuiID) bool; pub extern fn igGetInputTextState(id: ImGuiID) [*c]ImGuiInputTextState; pub extern fn igColorTooltip(text: [*c]const u8, col: [*c]const f32, flags: ImGuiColorEditFlags) void; pub extern fn igColorEditOptionsPopup(col: [*c]const f32, flags: ImGuiColorEditFlags) void; pub extern fn igColorPickerOptionsPopup(ref_col: [*c]const f32, flags: ImGuiColorEditFlags) void; pub extern fn igPlotEx(plot_type: ImGuiPlotType, label: [*c]const u8, values_getter: ?fn (?*c_void, c_int) callconv(.C) f32, data: ?*c_void, values_count: c_int, values_offset: c_int, overlay_text: [*c]const u8, scale_min: f32, scale_max: f32, frame_size: ImVec2) c_int; pub extern fn igShadeVertsLinearColorGradientKeepAlpha(draw_list: [*c]ImDrawList, vert_start_idx: c_int, vert_end_idx: c_int, gradient_p0: ImVec2, gradient_p1: ImVec2, col0: ImU32, col1: ImU32) void; pub extern fn igShadeVertsLinearUV(draw_list: [*c]ImDrawList, vert_start_idx: c_int, vert_end_idx: c_int, a: ImVec2, b: ImVec2, uv_a: ImVec2, uv_b: ImVec2, clamp: bool) void; pub extern fn igGcCompactTransientWindowBuffers(window: ?*ImGuiWindow) void; pub extern fn igGcAwakeTransientWindowBuffers(window: ?*ImGuiWindow) void; pub extern fn igDebugDrawItemRect(col: ImU32) void; pub extern fn igDebugStartItemPicker() void; pub extern fn igImFontAtlasBuildWithStbTruetype(atlas: [*c]ImFontAtlas) bool; pub extern fn igImFontAtlasBuildInit(atlas: [*c]ImFontAtlas) void; pub extern fn igImFontAtlasBuildSetupFont(atlas: [*c]ImFontAtlas, font: [*c]ImFont, font_config: [*c]ImFontConfig, ascent: f32, descent: f32) void; pub extern fn igImFontAtlasBuildPackCustomRects(atlas: [*c]ImFontAtlas, stbrp_context_opaque: ?*c_void) void; pub extern fn igImFontAtlasBuildFinish(atlas: [*c]ImFontAtlas) void; pub extern fn igImFontAtlasBuildMultiplyCalcLookupTable(out_table: [*c]u8, in_multiply_factor: f32) void; pub extern fn igImFontAtlasBuildMultiplyRectAlpha8(table: [*c]const u8, pixels: [*c]u8, x: c_int, y: c_int, w: c_int, h: c_int, stride: c_int) void; pub extern fn igLogText(fmt: [*c]const u8, ...) void; pub extern fn ImGuiTextBuffer_appendf(buffer: [*c]struct_ImGuiTextBuffer, fmt: [*c]const u8, ...) void; pub extern fn igGET_FLT_MAX(...) f32; pub extern fn ImVector_ImWchar_create(...) [*c]ImVector_ImWchar; pub extern fn ImVector_ImWchar_destroy(self: [*c]ImVector_ImWchar) void; pub extern fn ImVector_ImWchar_Init(p: [*c]ImVector_ImWchar) void; pub extern fn ImVector_ImWchar_UnInit(p: [*c]ImVector_ImWchar) void;
src/deps/imgui/imgui.zig
const std = @import("std"); const tls = @import("tls.zig"); const enums = @import("enums.zig"); const structs = @import("structs.zig"); pub fn printRecord(record: structs.Record, note: []const u8) anyerror!void { std.debug.print("\n===> {s}\n", .{note}); std.debug.print("Type is {}\n", .{record.type}); std.debug.print("Version is {}\n", .{record.version}); switch (record.type) { .handshake => { const handshake_type = @intToEnum(enums.HandshakeType, record.data[0]); std.debug.print("Handshake type is {}\n", .{handshake_type}); const size = @intCast(u64, record.data[1]) << 16 | @intCast(u64, record.data[2]) << 8 | @intCast(u64, record.data[3]); std.debug.print("Handshake size is {} bytes\n", .{size}); var reading: usize = 4; switch (handshake_type) { .client_hello => { const version = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); reading += 2; std.debug.print("Protocol version is {}\n", .{@intToEnum(enums.Version, version)}); std.debug.print("Client random is 0x", .{}); for (record.data[reading .. reading + 32]) |byte| { std.debug.print("{X:0>2}", .{byte}); } reading += 32; std.debug.print("\nSession ID is ", .{}); if (record.data[reading] == 0) { std.debug.print("not provided", .{}); reading += 1; } else { std.debug.print("0x", .{}); for (record.data[reading + 1 .. reading + 1 + record.data[reading]]) |byte| { std.debug.print("{X:0>2}", .{byte}); } reading += 1 + record.data[reading]; } const ciphersuites_n = (@intCast(u16, record.data[reading]) << 8 | record.data[reading + 1]) >> 1; std.debug.print("\nProposed {d} ciphersuites:\n", .{ciphersuites_n}); reading += 2; // FIXME this function reverses byteorder of u16 to littleEndian, it should not var ciphersuites = std.mem.bytesAsSlice(u16, record.data[reading .. reading + ciphersuites_n * 2]); for (ciphersuites) |word| { std.debug.print("{}\n", .{@intToEnum(enums.CipherSuite, ((0x00ff & word) << 8) | ((0xff00 & word) >> 8))}); } reading += ciphersuites_n * 2; // TODO add compressions enum const compression_n = record.data[reading]; std.debug.print("Proposed {d} compression algorithms:\n", .{compression_n}); reading += 1; for (record.data[reading .. reading + compression_n]) |byte| { std.debug.print("0x{X:0>2}\n", .{byte}); } reading += compression_n; if (reading == record.data.len) { std.debug.print("Extensions are not provided\n", .{}); } else { const extensions_size = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); std.debug.print("Extensions size is {d} bytes\n", .{extensions_size}); reading += 2; while (true) { const extension = @intToEnum(enums.ExtensionType, @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1])); reading += 2; const extensionsize = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); reading += 2; // TODO implement something to show extension info std.debug.print("Extension: {}, size is {d} bytes: ", .{ extension, extensionsize }); for (record.data[reading .. reading + extensionsize]) |byte| { std.debug.print("{X:0>2}", .{byte}); } std.debug.print("\n", .{}); reading += extensionsize; if (reading == record.data.len) break; } } }, .server_hello => { const version = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); reading += 2; std.debug.print("Protocol version is {}\n", .{@intToEnum(enums.Version, version)}); std.debug.print("Server random is 0x", .{}); for (record.data[reading .. reading + 32]) |byte| { std.debug.print("{X:0>2}", .{byte}); } reading += 32; std.debug.print("\nSession ID is ", .{}); if (record.data[reading] == 0) { std.debug.print("not provided", .{}); reading += 1; } else { std.debug.print("0x", .{}); for (record.data[reading + 1 .. reading + 1 + record.data[reading]]) |byte| { std.debug.print("{X:0>2}", .{byte}); } reading += 1 + record.data[reading]; } const ciphersuite = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); std.debug.print("\nSelected ciphersuite is {}\n", .{@intToEnum(enums.CipherSuite, ciphersuite)}); reading += 2; // TODO add compressions enum std.debug.print("Selected compression method is 0x{X:0>2}\n", .{record.data[reading]}); reading += 1; if (reading == record.data.len) { std.debug.print("Extensions are not provided\n", .{}); } else { const extensions_size = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); std.debug.print("Extensions size is {d} bytes\n", .{extensions_size}); reading += 2; while (true) { const extension = @intToEnum(enums.ExtensionType, @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1])); reading += 2; const extensionsize = @intCast(u16, record.data[reading]) << 8 | @intCast(u16, record.data[reading + 1]); reading += 2; // TODO implement something to show extension info std.debug.print("Extension: {}, size is {d} bytes: ", .{ extension, extensionsize }); for (record.data[reading .. reading + extensionsize]) |byte| { std.debug.print("{X:0>2}", .{byte}); } std.debug.print("\n", .{}); reading += extensionsize; if (reading == record.data.len) break; } } }, .certificate => { const combined_size: u64 = @intCast(u64, record.data[reading]) << 16 | @intCast(u64, record.data[reading + 1]) << 8 | record.data[reading + 2]; std.debug.print("All certificates with size headers is {d} bytes\n", .{combined_size}); reading += 3; var certificate_n: usize = 0; while (true) { certificate_n += 1; const cert_size: u64 = @intCast(u64, record.data[reading]) << 16 | @intCast(u64, record.data[reading + 1]) << 8 | record.data[reading + 2]; std.debug.print("Certificate #{d} is {d} bytes long\n", .{ certificate_n, cert_size }); reading += 3 + cert_size; if (reading == record.data.len) break; } }, .server_key_exchange => { const curve_type = @intToEnum(enums.ECCurveType, record.data[reading]); std.debug.print("Curve type is {}\n", .{curve_type}); reading += 1; const curve = @intToEnum(enums.EllipticCurve, @intCast(u16, record.data[reading]) << 8 | record.data[reading + 1]); std.debug.print("Selected curve is {}\n", .{curve}); reading += 2; const keysize = record.data[reading]; std.debug.print("PublicKey size is {} bytes\n", .{keysize}); reading += 1; // FIXME not sure if parsing this in a right way var coord_size: usize = record.data[reading] * 8; reading += 1; std.debug.print("Public Key X: ", .{}); for (record.data[reading .. reading + coord_size]) |byte| { std.debug.print("{X:0>2}", .{byte}); } reading += coord_size; std.debug.print("\nPublic Key Y: ", .{}); for (record.data[reading .. reading + coord_size]) |byte| { std.debug.print("{X:0>2}", .{byte}); } reading += coord_size; std.debug.print("\nHashing algorithm is {}\n", .{@intToEnum(enums.HashAlgorithm, record.data[reading])}); std.debug.print("Signature algorithm is {}\n", .{@intToEnum(enums.SignatureAlgorithm, record.data[reading + 1])}); reading += 2; const signature_size = @intCast(u16, record.data[reading]) << 8 | record.data[reading + 1]; std.debug.print("Signature size is {d} bytes\n", .{signature_size}); reading += 2; std.debug.print("Signature is 0x", .{}); for (record.data[reading .. reading + signature_size]) |byte| { std.debug.print("{X:0>2}", .{byte}); } std.debug.print("\n", .{}); }, .server_hello_done => {}, .certificate_status => { std.debug.print("certificate_status debug info unimplemented\n", .{}); }, // TODO: implement certificate status info else => return error.unsupported_handshake_type, } }, .alert => { std.debug.print("Alert type is {}\n", .{@intToEnum(enums.AlertLevel, record.data[0])}); std.debug.print("Alert description: {}\n", .{@intToEnum(enums.AlertDescription, record.data[1])}); }, .change_cipher_spec => {}, .application_data => {}, .heartbeat => {}, else => return error.unsupported_record_type, } } /// Prints slice as hex code to console with note about slice content pub fn showMem(slice: []u8, note: []const u8) void { std.log.debug("examining memory \"{s}\" ({d} bytes)", .{ note, slice.len }); var i: usize = 0; while (i < slice.len) : (i += 1) { if (i % 32 == 0) { if (i != 0) std.debug.print("\n", .{}); std.debug.print("{X:0>16}:", .{@ptrToInt(&slice[i])}); } std.debug.print(" {X:0>2}", .{slice[i]}); } std.debug.print("\n", .{}); }
src/debug.zig
const std = @import("std"); const mem = std.mem; const io = std.io; const os = std.os; const assert = std.debug.assert; const wayland = @import("wayland"); const wl = wayland.client.wl; const zriver = wayland.client.zriver; const flags = @import("flags"); const usage = \\usage: riverctl [options] <command> \\ \\ -h Print this help message and exit. \\ -version Print the version number and exit. \\ \\Complete documentation of the recognized commands may be found in \\the riverctl(1) man page. \\ ; const gpa = std.heap.c_allocator; pub const Globals = struct { control: ?*zriver.ControlV1 = null, seat: ?*wl.Seat = null, }; pub fn main() !void { _main() catch |err| { if (std.builtin.mode == .Debug) return err; switch (err) { error.RiverControlNotAdvertised => fatal( \\The Wayland server does not support river-control-unstable-v1. \\Do your versions of river and riverctl match? , .{}), error.SeatNotAdverstised => fatal( \\The Wayland server did not advertise any seat. , .{}), else => return err, } }; } fn _main() !void { // This line is here because of https://github.com/ziglang/zig/issues/7807 const argv: [][*:0]const u8 = os.argv; const result = flags.parse(argv[1..], &[_]flags.Flag{ .{ .name = "-h", .kind = .boolean }, .{ .name = "-version", .kind = .boolean }, }) catch { try io.getStdErr().writeAll(usage); os.exit(1); }; if (result.boolFlag("-h")) { try io.getStdOut().writeAll(usage); os.exit(0); } if (result.boolFlag("-version")) { try io.getStdOut().writeAll(@import("build_options").version ++ "\n"); os.exit(0); } const display = try wl.Display.connect(null); const registry = try display.getRegistry(); var globals = Globals{}; registry.setListener(*Globals, registryListener, &globals); _ = try display.roundtrip(); const control = globals.control orelse return error.RiverControlNotAdvertised; const seat = globals.seat orelse return error.SeatNotAdverstised; for (result.args) |arg| control.addArgument(arg); const callback = try control.runCommand(seat); callback.setListener(?*c_void, callbackListener, null); // Loop until our callback is called and we exit. while (true) _ = try display.dispatch(); } fn registryListener(registry: *wl.Registry, event: wl.Registry.Event, globals: *Globals) void { switch (event) { .global => |global| { if (std.cstr.cmp(global.interface, wl.Seat.getInterface().name) == 0) { assert(globals.seat == null); // TODO: support multiple seats globals.seat = registry.bind(global.name, wl.Seat, 1) catch @panic("out of memory"); } else if (std.cstr.cmp(global.interface, zriver.ControlV1.getInterface().name) == 0) { globals.control = registry.bind(global.name, zriver.ControlV1, 1) catch @panic("out of memory"); } }, .global_remove => {}, } } fn callbackListener(callback: *zriver.CommandCallbackV1, event: zriver.CommandCallbackV1.Event, _: ?*c_void) void { switch (event) { .success => |success| { if (mem.len(success.output) > 0) { const stdout = std.io.getStdOut().writer(); stdout.print("{s}\n", .{success.output}) catch @panic("failed to write to stdout"); } os.exit(0); }, .failure => |failure| { // A small hack to provide usage text when river reports an unknown command. if (std.cstr.cmp(failure.failure_message, "unknown command") == 0) { std.log.err("unknown command", .{}); io.getStdErr().writeAll(usage) catch {}; os.exit(1); } fatal("{s}", .{failure.failure_message}); }, } } fn fatal(comptime format: []const u8, args: anytype) noreturn { std.log.err(format, args); std.os.exit(1); }
source/river-0.1.0/riverctl/main.zig
const std = @import("std"); const vk = @import("vk"); const glfw = @import("glfw"); const imgui = @import("imgui"); const render = @import("render.zig"); const impl_glfw = @import("imgui_impl_glfw.zig"); const impl_vulkan = @import("imgui_impl_vulkan.zig"); const assert = std.debug.assert; const USE_VULKAN_DEBUG_REPORT = std.debug.runtime_safety and false; const IMGUI_UNLIMITED_FRAME_RATE = false; const deviceExtensions = [_]vk.CString{vk.KHR_SWAPCHAIN_EXTENSION_NAME}; // ----------------------- Backend state ------------------------- // @TODO: Move this into swapchain state var g_MainWindowData = impl_vulkan.Window{}; var g_MinImageCount = @as(u32, 2); var g_SwapChainRebuild = false; var g_SwapChainResizeWidth = @as(u32, 0); var g_SwapChainResizeHeight = @as(u32, 0); var g_FrameIndex = @as(u32, 0); var g_SemaphoreIndex = @as(u32, 0); // All of these are set up by init() pub var window: *glfw.GLFWwindow = undefined; pub var vkAllocator: ?*vk.AllocationCallbacks = undefined; pub var instance: vk.Instance = undefined; pub var physicalDevice: vk.PhysicalDevice = undefined; pub var device: vk.Device = undefined; pub var queueFamily: u32 = undefined; pub var queue: vk.Queue = undefined; pub var debugReport: if (USE_VULKAN_DEBUG_REPORT) vk.DebugReportCallbackEXT else void = undefined; pub var pipelineCache: ?vk.PipelineCache = undefined; pub var descriptorPool: vk.DescriptorPool = undefined; pub var surface: vk.SurfaceKHR = undefined; // ----------------------- Render types ------------------------- pub const Buffer = struct { buffer: vk.Buffer, // TODO VMA: better memory management memory: vk.DeviceMemory, }; pub const RenderFrame = struct { frameIndex: u32, fsd: *impl_vulkan.FrameSemaphores, fd: *impl_vulkan.Frame, }; pub const RenderPass = struct { cb: vk.CommandBuffer, wait_stage: vk.PipelineStageFlags align(4), }; pub const RenderUpload = struct { commandBuffer: vk.CommandBuffer, }; // ----------------------- Render interface functions ------------------------- pub fn init(allocator: *std.mem.Allocator, inWindow: *glfw.GLFWwindow) !void { window = inWindow; // Setup Vulkan if (glfw.glfwVulkanSupported() == 0) return error.VulkanNotSupportedByGLFW; var extensions_count: u32 = 0; var extensions_buffer = glfw.glfwGetRequiredInstanceExtensions(&extensions_count); const extensions = extensions_buffer[0..extensions_count]; vkAllocator = null; // @TODO: Better vk allocator // Create Vulkan Instance { var create_info = vk.InstanceCreateInfo{ .enabledExtensionCount = @intCast(u32, extensions.len), .ppEnabledExtensionNames = extensions.ptr, }; if (USE_VULKAN_DEBUG_REPORT) { const layers = [_][*:0]const u8{"VK_LAYER_KHRONOS_validation"}; create_info.enabledLayerCount = @intCast(u32, layers.len); create_info.ppEnabledLayerNames = &layers; // Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it) const extensions_ext = try allocator.alloc([*:0]const u8, extensions.len + 1); defer allocator.free(extensions_ext); std.mem.copy([*:0]const u8, extensions_ext[0..extensions.len], extensions); extensions_ext[extensions.len] = "VK_EXT_debug_report"; create_info.enabledExtensionCount = @intCast(u32, extensions_ext.len); create_info.ppEnabledExtensionNames = extensions_ext.ptr; // Create Vulkan Instance instance = try vk.CreateInstance(create_info, vkAllocator); } else { // Create Vulkan Instance without any debug features instance = try vk.CreateInstance(create_info, vkAllocator); } } errdefer vk.DestroyInstance(instance, vkAllocator); // Register debug callback if (USE_VULKAN_DEBUG_REPORT) { // Get the function pointer (required for any extensions) var vkCreateDebugReportCallbackEXT = @ptrCast(?@TypeOf(vk.vkCreateDebugReportCallbackEXT), vk.GetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT")).?; // Setup the debug report callback var debug_report_ci = vk.DebugReportCallbackCreateInfoEXT{ .flags = .{ .errorBit = true, .warning = true, .performanceWarning = true }, .pfnCallback = debug_report, .pUserData = null, }; var err = vkCreateDebugReportCallbackEXT(instance, &debug_report_ci, vkAllocator, &debugReport); if (@enumToInt(err) < 0) { return error.CreateDebugCallbackFailed; } } errdefer if (USE_VULKAN_DEBUG_REPORT) { // Remove the debug report callback const vkDestroyDebugReportCallbackEXT = @ptrCast(?@TypeOf(vk.vkDestroyDebugReportCallbackEXT), vk.GetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT")); assert(vkDestroyDebugReportCallbackEXT != null); vkDestroyDebugReportCallbackEXT.?(instance, debugReport, vkAllocator); }; // Select GPU { const deviceCount = try vk.EnumeratePhysicalDevicesCount(instance); if (deviceCount == 0) { return error.FailedToFindGPUsWithVulkanSupport; } const devicesBuf = try allocator.alloc(vk.PhysicalDevice, deviceCount); defer allocator.free(devicesBuf); const devices = (try vk.EnumeratePhysicalDevices(instance, devicesBuf)).physicalDevices; physicalDevice = for (devices) |physDevice| { if (try isDeviceSuitable(allocator, physDevice)) { break physDevice; } } else return error.FailedToFindSuitableGPU; } // Select graphics queue family queueFamily = SelectQueueFamily: { var count = vk.GetPhysicalDeviceQueueFamilyPropertiesCount(physicalDevice); var queues = try allocator.alloc(vk.QueueFamilyProperties, count); defer allocator.free(queues); _ = vk.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, queues); for (queues) |queueProps, i| { if (queueProps.queueFlags.graphics) { break :SelectQueueFamily @intCast(u32, i); } } return error.FailedToFindGraphicsQueue; }; // Create Logical Device (with 1 queue) { var device_extensions = [_][*:0]const u8{"VK_KHR_swapchain"}; var queue_priority = [_]f32{1.0}; var queue_info = [_]vk.DeviceQueueCreateInfo{ vk.DeviceQueueCreateInfo{ .queueFamilyIndex = queueFamily, .queueCount = 1, .pQueuePriorities = &queue_priority, }, }; var create_info = vk.DeviceCreateInfo{ .queueCreateInfoCount = @intCast(u32, queue_info.len), .pQueueCreateInfos = &queue_info, .enabledExtensionCount = @intCast(u32, device_extensions.len), .ppEnabledExtensionNames = &device_extensions, }; device = try vk.CreateDevice(physicalDevice, create_info, vkAllocator); } errdefer vk.DestroyDevice(device, vkAllocator); queue = vk.GetDeviceQueue(device, queueFamily, 0); // Create Descriptor Pool { var pool_sizes = [_]vk.DescriptorPoolSize{ vk.DescriptorPoolSize{ .inType = .SAMPLER, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .COMBINED_IMAGE_SAMPLER, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .SAMPLED_IMAGE, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .STORAGE_IMAGE, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .UNIFORM_TEXEL_BUFFER, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .STORAGE_TEXEL_BUFFER, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .UNIFORM_BUFFER, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .STORAGE_BUFFER, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .UNIFORM_BUFFER_DYNAMIC, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .STORAGE_BUFFER_DYNAMIC, .descriptorCount = 1000 }, vk.DescriptorPoolSize{ .inType = .INPUT_ATTACHMENT, .descriptorCount = 1000 }, }; var pool_info = vk.DescriptorPoolCreateInfo{ .flags = .{ .freeDescriptorSet = true }, .maxSets = 1000 * @intCast(u32, pool_sizes.len), .poolSizeCount = @intCast(u32, pool_sizes.len), .pPoolSizes = &pool_sizes, }; descriptorPool = try vk.CreateDescriptorPool(device, pool_info, vkAllocator); } errdefer vk.DestroyDescriptorPool(device, descriptorPool, vkAllocator); // Create Window Surface const err = glfw.glfwCreateWindowSurface(instance, window, vkAllocator, &surface); if (@enumToInt(err) < 0) return error.CouldntCreateSurface; // GLFW says this call is necessary to clean up, but it crashes the program // so leaving it commented out for now. If deinit/reinit is a thing we // want to support eventually, we should revisit this. //errdefer vk.DestroySurfaceKHR(instance, surface, vkAllocator); // Create Framebuffers { var w: c_int = 0; var h: c_int = 0; glfw.glfwGetFramebufferSize(window, &w, &h); _ = glfw.glfwSetFramebufferSizeCallback(window, glfw_resize_callback); const wd = &g_MainWindowData; wd.Surface = surface; wd.Allocator = allocator; var res = try vk.GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamily, surface); if (res != vk.TRUE) { return error.NoWSISupport; } // Select Surface Format const requestSurfaceImageFormat = [_]vk.Format{ .B8G8R8A8_UNORM, .R8G8B8A8_UNORM, .B8G8R8_UNORM, .R8G8B8_UNORM }; const requestSurfaceColorSpace = vk.ColorSpaceKHR.SRGB_NONLINEAR; wd.SurfaceFormat = try impl_vulkan.SelectSurfaceFormat(physicalDevice, surface, &requestSurfaceImageFormat, requestSurfaceColorSpace, allocator); // Select Present Mode if (IMGUI_UNLIMITED_FRAME_RATE) { var present_modes = [_]vk.PresentModeKHR{ .MAILBOX, .IMMEDIATE, .FIFO }; wd.PresentMode = try impl_vulkan.SelectPresentMode(physicalDevice, surface, &present_modes, allocator); } else { var present_modes = [_]vk.PresentModeKHR{.FIFO}; wd.PresentMode = try impl_vulkan.SelectPresentMode(physicalDevice, surface, &present_modes, allocator); } // Create SwapChain, RenderPass, Framebuffer, etc. assert(g_MinImageCount >= 2); try impl_vulkan.CreateWindow(instance, physicalDevice, device, wd, queueFamily, vkAllocator, @intCast(u32, w), @intCast(u32, h), g_MinImageCount); } errdefer impl_vulkan.DestroyWindow(instance, device, &g_MainWindowData, vkAllocator) catch {}; } pub fn deinit() void { impl_vulkan.DestroyWindow(instance, device, &g_MainWindowData, vkAllocator) catch {}; // GLFW says this call is necessary to clean up, but it crashes the program // so leaving it commented out for now. If deinit/reinit is a thing we // want to support eventually, we should revisit this. //vk.DestroySurfaceKHR(instance, surface, vkAllocator); vk.DestroyDescriptorPool(device, descriptorPool, vkAllocator); if (USE_VULKAN_DEBUG_REPORT) { // Remove the debug report callback const vkDestroyDebugReportCallbackEXT = @ptrCast(?@TypeOf(vk.vkDestroyDebugReportCallbackEXT), vk.GetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT")); assert(vkDestroyDebugReportCallbackEXT != null); vkDestroyDebugReportCallbackEXT.?(instance, debugReport, vkAllocator); } vk.DestroyDevice(device, vkAllocator); vk.DestroyInstance(instance, vkAllocator); } pub fn initImgui(allocator: *std.mem.Allocator) !void { // Setup Platform/Renderer bindings var initResult = impl_glfw.InitForVulkan(window, true); assert(initResult); const wd = &g_MainWindowData; var init_info = impl_vulkan.InitInfo{ .Allocator = allocator, .Instance = instance, .PhysicalDevice = physicalDevice, .Device = device, .QueueFamily = queueFamily, .Queue = queue, .PipelineCache = pipelineCache, .DescriptorPool = descriptorPool, .VkAllocator = vkAllocator, .MinImageCount = g_MinImageCount, .MSAASamples = .{}, .ImageCount = wd.ImageCount, }; try impl_vulkan.Init(&init_info, wd.RenderPass); // Load Fonts // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use imgui.PushFont()/PopFont() to select them. // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple. // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit). // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call. // - Read 'docs/FONTS.txt' for more instructions and details. // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ ! //io.Fonts.AddFontDefault(); //io.Fonts.AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f); //io.Fonts.AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f); //io.Fonts.AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f); //io.Fonts.AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f); //ImFont* font = io.Fonts.AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts.GetGlyphRangesJapanese()); //assert(font != NULL); // Upload Fonts // Use any command queue const command_pool = wd.Frames[0].CommandPool; const command_buffer = wd.Frames[0].CommandBuffer; try vk.ResetCommandPool(device, command_pool, .{}); const begin_info = vk.CommandBufferBeginInfo{ .flags = .{ .oneTimeSubmit = true }, }; try vk.BeginCommandBuffer(command_buffer, begin_info); try impl_vulkan.CreateFontsTexture(command_buffer); const end_info = vk.SubmitInfo{ .commandBufferCount = 1, .pCommandBuffers = arrayPtr(&command_buffer), }; try vk.EndCommandBuffer(command_buffer); try vk.QueueSubmit(queue, arrayPtr(&end_info), null); try vk.DeviceWaitIdle(device); impl_vulkan.DestroyFontUploadObjects(); } pub fn deinitImgui() void { vk.DeviceWaitIdle(device) catch {}; impl_vulkan.Shutdown(); impl_glfw.Shutdown(); } pub fn beginFrame() !void { if (g_SwapChainRebuild) { g_SwapChainRebuild = false; try impl_vulkan.SetMinImageCount(g_MinImageCount); try impl_vulkan.CreateWindow(instance, physicalDevice, device, &g_MainWindowData, queueFamily, vkAllocator, g_SwapChainResizeWidth, g_SwapChainResizeHeight, g_MinImageCount); } } pub fn beginImgui() void { // Start the Dear ImGui frame impl_vulkan.NewFrame(); impl_glfw.NewFrame(); } pub fn beginRender() !RenderFrame { const wd = &g_MainWindowData; const fsd = &wd.FrameSemaphores[g_SemaphoreIndex]; g_SemaphoreIndex = (g_SemaphoreIndex + 1) % wd.ImageCount; // Now we can use the next set of semaphores const image_acquired_semaphore = fsd.ImageAcquiredSemaphore; const render_complete_semaphore = fsd.RenderCompleteSemaphore; const frameIndex = (try vk.AcquireNextImageKHR(device, wd.Swapchain.?, ~@as(u64, 0), image_acquired_semaphore, null)).imageIndex; const fd = &wd.Frames[frameIndex]; _ = try vk.WaitForFences(device, arrayPtr(&fd.Fence), vk.TRUE, ~@as(u64, 0)); // wait indefinitely instead of periodically checking try vk.ResetFences(device, arrayPtr(&fd.Fence)); try vk.ResetCommandPool(device, fd.CommandPool, .{}); return RenderFrame{ .frameIndex = frameIndex, .fsd = fsd, .fd = fd, }; } pub fn endRender(frame: *RenderFrame) void { const wd = &g_MainWindowData; const render_complete_semaphore = frame.fsd.RenderCompleteSemaphore; var info = vk.PresentInfoKHR{ .waitSemaphoreCount = 1, .pWaitSemaphores = arrayPtr(&render_complete_semaphore), .swapchainCount = 1, .pSwapchains = arrayPtr(&wd.Swapchain.?), .pImageIndices = arrayPtr(&frame.frameIndex), }; _ = vk.QueuePresentKHR(queue, info) catch @panic("QueuePresentKHR Failed!"); // TODO device lost } pub fn beginColorPass(frame: *RenderFrame, clearColor: imgui.Vec4) !RenderPass { const fd = frame.fd; { var info = vk.CommandBufferBeginInfo{ .flags = .{ .oneTimeSubmit = true }, }; try vk.BeginCommandBuffer(fd.CommandBuffer, info); } { const wd = &g_MainWindowData; var info = vk.RenderPassBeginInfo{ .renderPass = wd.RenderPass.?, .framebuffer = fd.Framebuffer, .renderArea = vk.Rect2D{ .offset = vk.Offset2D{ .x = 0, .y = 0 }, .extent = vk.Extent2D{ .width = wd.Width, .height = wd.Height }, }, .clearValueCount = 1, .pClearValues = @ptrCast([*]const vk.ClearValue, &clearColor), }; vk.CmdBeginRenderPass(fd.CommandBuffer, info, .INLINE); } return RenderPass{ .cb = fd.CommandBuffer, .wait_stage = .{ .colorAttachmentOutput = true }, }; } pub fn endRenderPass(frame: *RenderFrame, pass: *RenderPass) void { const fd = frame.fd; const fsd = frame.fsd; // Submit command buffer vk.CmdEndRenderPass(fd.CommandBuffer); vk.EndCommandBuffer(fd.CommandBuffer) catch @panic("EndCommandBuffer failed!"); { var info = vk.SubmitInfo{ .waitSemaphoreCount = 1, .pWaitSemaphores = arrayPtr(&fsd.ImageAcquiredSemaphore), .pWaitDstStageMask = arrayPtr(&pass.wait_stage), .commandBufferCount = 1, .pCommandBuffers = arrayPtr(&fd.CommandBuffer), .signalSemaphoreCount = 1, .pSignalSemaphores = arrayPtr(&fsd.RenderCompleteSemaphore), }; vk.QueueSubmit(queue, arrayPtr(&info), fd.Fence) catch @panic("QueueSubmit failed!"); // TODO: device lost } } pub fn beginUpload(frame: *RenderFrame) !RenderUpload { const fd = frame.fd; { var info = vk.CommandBufferBeginInfo{ .flags = .{ .oneTimeSubmit = true }, }; try vk.BeginCommandBuffer(fd.CommandBuffer, info); } return RenderUpload{ .commandBuffer = fd.CommandBuffer, }; } pub fn uploadCopyBuffer( frame: *RenderFrame, upload: *RenderUpload, source: *Buffer, sourceOffset: usize, dest: *Buffer, destOffset: usize, len: usize, ) void { const copyRegion = vk.BufferCopy{ .srcOffset = sourceOffset, .dstOffset = destOffset, .size = len, }; vk.CmdCopyBuffer(upload.commandBuffer, source.buffer, dest.buffer, arrayPtr(&copyRegion)); } pub fn abortUpload(frame: *RenderFrame, upload: *RenderUpload) void { vk.ResetCommandBuffer(upload.commandBuffer, .{ .releaseResources = true }) catch {}; } pub fn endUploadAndWait(frame: *RenderFrame, upload: *RenderUpload) void { vk.EndCommandBuffer(upload.commandBuffer) catch @panic("EndCommandBuffer failed!"); const submitInfo = vk.SubmitInfo{ .commandBufferCount = 1, .pCommandBuffers = arrayPtr(&upload.commandBuffer), }; vk.QueueSubmit(queue, arrayPtr(&submitInfo), null) catch @panic("QueueSubmit failed!"); vk.QueueWaitIdle(queue) catch @panic("QueueWaitIdle failed!"); } pub fn createGpuBuffer(size: usize, flags: vk.BufferUsageFlags) !Buffer { return try createVkBuffer(size, flags.with(.{ .transferDst = true }), .{ .deviceLocal = true }); } pub fn createStagingBuffer(size: usize) !Buffer { return try createVkBuffer(size, .{ .transferSrc = true }, .{ .hostVisible = true, .hostCoherent = true }); } pub fn destroyBuffer(buffer: *Buffer) void { vk.DestroyBuffer(device, buffer.buffer, vkAllocator); vk.FreeMemory(device, buffer.memory, vkAllocator); } pub fn mapBuffer(buffer: *Buffer, offset: usize, length: usize) ![*]u8 { var result: [*]u8 = undefined; try vk.MapMemory(device, buffer.memory, offset, length, .{}, @ptrCast(**c_void, &result)); return result; } pub fn flushMappedRange(buffer: *Buffer, mappedPtr: [*]u8, offset: usize, length: usize) !void { const range = vk.MappedMemoryRange{ .memory = buffer.memory, .offset = offset, .size = length, }; try vk.FlushMappedMemoryRanges(device, arrayPtr(&range)); } pub fn unmapBuffer(buffer: *Buffer, mappedPtr: [*]u8, offset: usize, length: usize) void { vk.UnmapMemory(device, buffer.memory); } pub fn renderImgui(frame: *RenderFrame, pass: *RenderPass) !void { // Record Imgui Draw Data and draw funcs into command buffer try impl_vulkan.RenderDrawData(imgui.GetDrawData(), pass.cb); } // ----------------------- Backend functions ------------------------- pub fn createVkBuffer(size: usize, usageFlags: vk.BufferUsageFlags, memoryFlags: vk.MemoryPropertyFlags) !Buffer { const info = vk.BufferCreateInfo{ .size = size, .usage = usageFlags, .sharingMode = .EXCLUSIVE, }; const buffer = try vk.CreateBuffer(device, info, vkAllocator); errdefer vk.DestroyBuffer(device, buffer, vkAllocator); const stagingReqs = vk.GetBufferMemoryRequirements(device, buffer); const stagingAllocInfo = vk.MemoryAllocateInfo{ .allocationSize = stagingReqs.size, .memoryTypeIndex = getMemoryTypeIndex(stagingReqs.memoryTypeBits, memoryFlags), }; // TODO VMA: better allocation management const memory = try vk.AllocateMemory(device, stagingAllocInfo, vkAllocator); errdefer vk.FreeMemory(device, memory, vkAllocator); try vk.BindBufferMemory(device, buffer, memory, 0); return Buffer{ .buffer = buffer, .memory = memory, }; } pub fn getMemoryTypeIndex(memType: u32, properties: vk.MemoryPropertyFlags) u32 { return impl_vulkan.MemoryType(properties, memType).?; } fn isDeviceSuitable(allocator: *std.mem.Allocator, inDevice: vk.PhysicalDevice) !bool { // @TODO: Proper checks if (@ptrToInt(allocator) != 0) return true; return error.OutOfMemory; //const indices = try findQueueFamilies(allocator, inDevice); // //const extensionsSupported = try checkDeviceExtensionSupport(allocator, inDevice); // //var swapChainAdequate = false; //if (extensionsSupported) { // var swapChainSupport = try querySwapChainSupport(allocator, inDevice); // defer swapChainSupport.deinit(); // swapChainAdequate = swapChainSupport.formats.len != 0 and swapChainSupport.presentModes.len != 0; //} // //return indices.isComplete() and extensionsSupported and swapChainAdequate; } fn checkDeviceExtensionSupport(allocator: *std.mem.Allocator, inDevice: vk.PhysicalDevice) !bool { var extensionCount = try vk.EnumerateDeviceExtensionPropertiesCount(inDevice, null); const availableExtensionsBuf = try allocator.alloc(vk.ExtensionProperties, extensionCount); defer allocator.free(availableExtensionsBuf); var availableExtensions = (try vk.EnumerateDeviceExtensionProperties(inDevice, null, availableExtensionsBuf)).properties; var requiredExtensions = std.HashMap([*:0]const u8, void, hash_cstr, eql_cstr).init(allocator); defer requiredExtensions.deinit(); for (deviceExtensions) |device_ext| { _ = try requiredExtensions.put(device_ext, {}); } for (availableExtensions) |extension| { _ = requiredExtensions.remove(&extension.extensionName); } return requiredExtensions.count() == 0; } fn glfw_resize_callback(inWindow: ?*glfw.GLFWwindow, w: c_int, h: c_int) callconv(.C) void { g_SwapChainRebuild = true; g_SwapChainResizeWidth = @intCast(u32, w); g_SwapChainResizeHeight = @intCast(u32, h); } fn debug_report(flags: vk.DebugReportFlagsEXT.IntType, objectType: vk.DebugReportObjectTypeEXT, object: u64, location: usize, messageCode: i32, pLayerPrefix: ?[*:0]const u8, pMessage: ?[*:0]const u8, pUserData: ?*c_void) callconv(vk.CallConv) vk.Bool32 { std.debug.warn("[vulkan] ObjectType: {}\nMessage: {s}\n\n", .{ objectType, pMessage }); @panic("VK Error"); //return vk.FALSE; } fn hash_cstr(a: [*:0]const u8) u32 { // FNV 32-bit hash var h: u32 = 2166136261; var i: usize = 0; while (a[i] != 0) : (i += 1) { h ^= a[i]; h *%= 16777619; } return h; } fn eql_cstr(a: [*:0]const u8, b: [*:0]const u8) bool { return std.cstr.cmp(a, b) == 0; } /// Takes a pointer type like *T, *const T, *align(4)T, etc, /// returns the pointer type *[1]T, *const [1]T, *align(4) [1]T, etc. fn ArrayPtrType(comptime ptrType: type) type { comptime { // Check that the input is of type *T var info = @typeInfo(ptrType); assert(info == .Pointer); assert(info.Pointer.size == .One); assert(info.Pointer.sentinel == null); // Create the new value type, [1]T const arrayInfo = std.builtin.TypeInfo{ .Array = .{ .len = 1, .child = info.Pointer.child, .sentinel = @as(?info.Pointer.child, null), }, }; // Patch the type to be *[1]T, preserving other modifiers const singleArrayType = @Type(arrayInfo); info.Pointer.child = singleArrayType; // also need to change the type of the sentinel // we checked that this is null above so no work needs to be done here. info.Pointer.sentinel = @as(?singleArrayType, null); return @Type(info); } } pub fn arrayPtr(ptr: anytype) ArrayPtrType(@TypeOf(ptr)) { return @as(ArrayPtrType(@TypeOf(ptr)), ptr); }
src/render_vulkan.zig
const std = @import("std"); const ArrayList = std.ArrayList; const print = std.debug.print; const sort = std.sort; const testing = std.testing; const tokenize = std.mem.tokenize; var gpa_impl = std.heap.GeneralPurposeAllocator(.{}){}; const gpa = gpa_impl.allocator(); const input = @embedFile("./input.txt"); pub fn main() anyerror!void { print("--- Part One ---\n", .{}); print("Result: {d}\n", .{part1()}); print("--- Part Two ---\n", .{}); print("Result: {d}\n", .{part2()}); } /// /// --- Part One --- /// fn part1() !u32 { var ans: u32 = 0; var input_iter = tokenize(u8, input, "\n"); while (input_iter.next()) |line| { var stack = ArrayList(u8).init(gpa); defer stack.deinit(); for (line) |c| { switch (c) { '(' => try stack.append(')'), '[' => try stack.append(']'), '{' => try stack.append('}'), '<' => try stack.append('>'), else => if (stack.items.len == 0 or stack.pop() != c) { switch (c) { ')' => ans += 3, ']' => ans += 57, '}' => ans += 1197, '>' => ans += 25137, else => unreachable, } break; }, } } } return ans; } test "day10.part1" { try testing.expectEqual(@as(u32, 266301), try part1()); } /// /// --- Part Two --- /// fn part2() !u64 { var scores = ArrayList(u64).init(gpa); defer scores.deinit(); var input_iter = tokenize(u8, input, "\n"); while (input_iter.next()) |line| { var stack = ArrayList(u8).init(gpa); defer stack.deinit(); for (line) |c| { switch (c) { '(' => try stack.append(')'), '[' => try stack.append(']'), '{' => try stack.append('}'), '<' => try stack.append('>'), else => if (stack.items.len == 0 or stack.pop() != c) { stack.clearAndFree(); break; }, } } var score: u64 = 0; while (stack.popOrNull()) |c| { switch (c) { ')' => score = score * 5 + 1, ']' => score = score * 5 + 2, '}' => score = score * 5 + 3, '>' => score = score * 5 + 4, else => unreachable, } } if (score != 0) { try scores.append(score); } } sort.sort(u64, scores.items, {}, comptime sort.asc(u64)); return scores.items[scores.items.len / 2]; } test "day10.part2" { try testing.expectEqual(@as(u64, 3404870164), try part2()); }
src/day10/day10.zig
const std = @import("std"); const c = @import("internal/c.zig"); const internal = @import("internal/internal.zig"); const log = std.log.scoped(.git); const git = @import("git.zig"); pub const StatusList = opaque { pub fn deinit(self: *StatusList) void { log.debug("StatusList.deinit called", .{}); c.git_status_list_free(@ptrCast(*c.git_status_list, self)); log.debug("status list freed successfully", .{}); } pub fn entryCount(self: *StatusList) usize { log.debug("StatusList.entryCount called", .{}); const ret = c.git_status_list_entrycount(@ptrCast(*c.git_status_list, self)); log.debug("status list entry count: {}", .{ret}); return ret; } pub fn statusByIndex(self: *StatusList, index: usize) ?*const StatusEntry { log.debug("StatusList.statusByIndex called, index: {}", .{index}); return @ptrCast( ?*const StatusEntry, c.git_status_byindex(@ptrCast(*c.git_status_list, self), index), ); } /// Get performance data for diffs from a StatusList pub fn getPerfData(self: *const StatusList) !git.DiffPerfData { log.debug("StatusList.getPerfData called", .{}); var c_ret = c.git_diff_perfdata{ .version = c.GIT_DIFF_PERFDATA_VERSION, .stat_calls = 0, .oid_calculations = 0, }; try internal.wrapCall("git_status_list_get_perfdata", .{ &c_ret, @ptrCast(*const c.git_status_list, self), }); const ret: git.DiffPerfData = .{ .stat_calls = c_ret.stat_calls, .oid_calculations = c_ret.oid_calculations, }; log.debug("perf data: {}", .{ret}); return ret; } /// A status entry, providing the differences between the file as it exists in HEAD and the index, and providing the /// differences between the index and the working directory. pub const StatusEntry = extern struct { /// The status for this file status: git.FileStatus, /// information about the differences between the file in HEAD and the file in the index. head_to_index: *git.DiffDelta, /// information about the differences between the file in the index and the file in the working directory. index_to_workdir: *git.DiffDelta, test { try std.testing.expectEqual(@sizeOf(c.git_status_entry), @sizeOf(StatusEntry)); try std.testing.expectEqual(@bitSizeOf(c.git_status_entry), @bitSizeOf(StatusEntry)); } comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); }
src/status_list.zig
const std = @import("std"); const mem = std.mem; const testing = std.testing; const unicode = std.unicode; const ascii = @import("ascii.zig"); // Functionality by popular Unicode General Category. pub const letter = @import("category/letter.zig"); pub const mark = @import("category/mark.zig"); pub const number = @import("category/number.zig"); pub const punct = @import("category/punct.zig"); pub const symbol = @import("category/symbol.zig"); // Display width calculation. pub const display_width = @import("display_width.zig"); // String segmentation. pub const CodePoint = @import("segmenter/CodePoint.zig"); pub const CodePointIterator = CodePoint.CodePointIterator; pub const Grapheme = @import("segmenter/Grapheme.zig"); pub const GraphemeIterator = Grapheme.GraphemeIterator; pub const Word = @import("segmenter/Word.zig"); pub const WordIterator = Word.WordIterator; pub const Sentence = @import("segmenter/Sentence.zig"); pub const SentenceIterator = Sentence.SentenceIterator; pub const ComptimeSentenceIterator = Sentence.ComptimeSentenceIterator; // Collation pub const Collator = @import("collator/Collator.zig"); // Normalization pub const Normalizer = @import("normalizer/Normalizer.zig"); // Auto-Generated pub const blocks = @import("autogen/blocks.zig"); pub const canonicals = @import("autogen/canonicals.zig"); pub const case_fold_map = @import("autogen/case_folding.zig"); pub const combining_map = @import("autogen/derived_combining_class.zig"); pub const derived_core_properties = @import("autogen/derived_core_properties.zig"); pub const derived_east_asian_width = @import("autogen/derived_east_asian_width.zig"); pub const derived_general_category = @import("autogen/derived_general_category.zig"); pub const derived_normalization_props = @import("autogen/derived_normalization_props.zig"); pub const derived_numeric_type = @import("autogen/derived_numeric_type.zig"); pub const emoji_data = @import("autogen/emoji_data.zig"); pub const grapheme_break_property = @import("autogen/grapheme_break_property.zig"); pub const hangul_map = @import("autogen/hangul_syllable_type.zig"); pub const lower_map = @import("autogen/lower_map.zig"); pub const prop_list = @import("autogen/prop_list.zig"); pub const sentence_break_property = @import("autogen/sentence_break_property.zig"); pub const title_map = @import("autogen/title_map.zig"); pub const upper_map = @import("autogen/upper_map.zig"); pub const word_break_property = @import("autogen/word_break_property.zig"); pub fn isAlphabetic(cp: u21) bool { return derived_core_properties.isAlphabetic(cp); } pub fn isAsciiAlphabetic(cp: u21) bool { return (cp >= 'A' and cp <= 'Z') or (cp >= 'a' and cp <= 'z'); } pub fn isAlphaNum(cp: u21) bool { return isAlphabetic(cp) or isNumber(cp); } pub fn isAsciiAlphaNum(cp: u21) bool { return (cp >= 'A' and cp <= 'Z') or (cp >= 'a' and cp <= 'z') or (cp >= '0' and cp <= '9'); } /// `isCased` returns true if `cp` can be lower, title, or uppercase. pub fn isCased(cp: u21) bool { return letter.isCased(cp); } /// `isCasedStr` returns true when all code points in `str` are either lower, title, or uppercase. pub fn isCasedStr(str: []const u8) !bool { var iter = (try unicode.Utf8View.init(str)).iterator(); return while (iter.nextCodepoint()) |cp| { if (!isCased(cp)) break false; } else true; } test "ziglyph isCasedStr" { try testing.expect(try isCasedStr("abc")); try testing.expect(!try isCasedStr("abc123")); try testing.expect(!try isCasedStr("123")); } /// `isDecimal` detects all Unicode decimal numbers. pub fn isDecimal(cp: u21) bool { return number.isDecimal(cp); } pub fn isDigit(cp: u21) bool { return number.isDigit(cp); } pub fn isAsciiDigit(cp: u21) bool { return cp >= '0' and cp <= '9'; } /// `isGraphic` detects any code point that can be represented graphically, including spaces. pub fn isGraphic(cp: u21) bool { return isPrint(cp) or isWhiteSpace(cp); } pub fn isAsciiGraphic(cp: u21) bool { return ascii.isGraph(@intCast(u8, cp)); } // `isHexDigit` detects hexadecimal code points. pub fn isHexDigit(cp: u21) bool { return number.isHexDigit(cp); } pub fn isAsciiHexDigit(cp: u21) bool { return (cp >= 'a' and cp <= 'f') or (cp >= 'A' and cp <= 'F') or (cp >= '0' and cp <= '9'); } /// `isPrint` detects any code point that can be printed, excluding spaces. pub fn isPrint(cp: u21) bool { return isAlphaNum(cp) or isMark(cp) or isPunct(cp) or isSymbol(cp) or isWhiteSpace(cp); } pub fn isAsciiPrint(cp: u21) bool { return ascii.isPrint(@intCast(u8, cp)); } /// `isControl` detects control characters. pub fn isControl(cp: u21) bool { return derived_general_category.isControl(cp); } pub fn isAsciiControl(cp: u21) bool { return ascii.isCntrl(@intCast(u8, cp)); } pub fn isLetter(cp: u21) bool { return letter.isLetter(cp); } pub fn isAsciiLetter(cp: u21) bool { return (cp >= 'A' and cp <= 'Z') or (cp >= 'a' and cp <= 'z'); } /// `isLower` detects code points that are lowercase. pub fn isLower(cp: u21) bool { return letter.isLower(cp); } pub fn isAsciiLower(cp: u21) bool { return cp >= 'a' and cp <= 'z'; } /// `isLowerStr` returns true when all code points in `s` are lowercase. pub fn isLowerStr(s: []const u8) !bool { var iter = (try unicode.Utf8View.init(s)).iterator(); return while (iter.nextCodepoint()) |cp| { if (isCased(cp) and !isLower(cp)) break false; } else true; } test "ziglyph isLowerStr" { try testing.expect(try isLowerStr("abc")); try testing.expect(try isLowerStr("abc123")); try testing.expect(!try isLowerStr("Abc123")); } /// `isMark` detects Unicode marks (combining, spacing, etc.) pub fn isMark(cp: u21) bool { return mark.isMark(cp); } pub fn isNumber(cp: u21) bool { return number.isNumber(cp); } pub fn isAsciiNumber(cp: u21) bool { return cp >= '0' and cp <= '9'; } /// `isPunct` detects punctuation characters. Note some punctuation may be considered as symbols by Unicode. pub fn isPunct(cp: u21) bool { return punct.isPunct(cp); } pub fn isAsciiPunct(cp: u21) bool { return ascii.isPunct(@intCast(u8, cp)); } /// `isWhiteSpace` detects code points that have the Unicode *WhiteSpace* property. pub fn isWhiteSpace(cp: u21) bool { return prop_list.isWhiteSpace(cp); } pub fn isAsciiWhiteSpace(cp: u21) bool { return ascii.isSpace(@intCast(u8, cp)); } // `isSymbol` detects symbols which may include code points commonly considered to be punctuation. pub fn isSymbol(cp: u21) bool { return symbol.isSymbol(cp); } pub fn isAsciiSymbol(cp: u21) bool { return ascii.isSymbol(@intCast(u8, cp)); } /// `isTitle` detects code points in titlecase, which may be different than uppercase. pub fn isTitle(cp: u21) bool { return letter.isTitle(cp); } /// `isUpper` detects code points in uppercase. pub fn isUpper(cp: u21) bool { return letter.isUpper(cp); } pub fn isAsciiUpper(cp: u21) bool { return cp >= 'A' and cp <= 'Z'; } /// `isUpperStr` returns true when all code points in `str` are uppercase. pub fn isUpperStr(str: []const u8) !bool { var iter = (try unicode.Utf8View.init(str)).iterator(); return while (iter.nextCodepoint()) |cp| { if (isCased(cp) and !isUpper(cp)) break false; } else true; } test "ziglyph isUpperStr" { try testing.expect(try isUpperStr("ABC")); try testing.expect(try isUpperStr("ABC123")); try testing.expect(!try isUpperStr("abc123")); } /// `toLower` returns the lowercase code point for the given code point. It returns the same /// code point given if no mapping exists. pub fn toLower(cp: u21) u21 { return letter.toLower(cp); } pub fn toAsciiLower(cp: u21) u21 { return if (cp >= 'A' and cp <= 'Z') cp ^ 32 else cp; } /// `toCaseFoldStr` returns the case folded version of `str`. Caller must free returned memory. pub fn toCaseFoldStr(allocator: std.mem.Allocator, str: []const u8) ![]u8 { var result = std.ArrayList(u8).init(allocator); defer result.deinit(); var buf: [4]u8 = undefined; var iter = (try unicode.Utf8View.init(str)).iterator(); while (iter.nextCodepoint()) |cp| { const cf = letter.toCaseFold(cp); for (cf) |cfcp| { if (cfcp == 0) break; const len = try unicode.utf8Encode(cfcp, &buf); try result.appendSlice(buf[0..len]); } } return result.toOwnedSlice(); } test "ziglyph toCaseFoldStr" { var allocator = std.testing.allocator; const got = try toCaseFoldStr(allocator, "AbC123\u{0390}"); defer allocator.free(got); try testing.expect(std.mem.eql(u8, "abc123\u{03B9}\u{0308}\u{0301}", got)); } /// `toLowerStr` returns the lowercase version of `s`. Caller must free returned memory with `allocator`. pub fn toLowerStr(allocator: std.mem.Allocator, str: []const u8) ![]u8 { var result = std.ArrayList(u8).init(allocator); defer result.deinit(); var buf: [4]u8 = undefined; var iter = (try unicode.Utf8View.init(str)).iterator(); while (iter.nextCodepoint()) |cp| { const len = try unicode.utf8Encode(toLower(cp), &buf); try result.appendSlice(buf[0..len]); } return result.toOwnedSlice(); } test "ziglyph toLowerStr" { var allocator = std.testing.allocator; const got = try toLowerStr(allocator, "AbC123"); defer allocator.free(got); try testing.expect(std.mem.eql(u8, "abc123", got)); } /// `toTitle` returns the titlecase code point for the given code point. It returns the same /// code point given if no mapping exists. pub fn toTitle(cp: u21) u21 { return letter.toTitle(cp); } /// `toTitleStr` returns the titlecase version of `str`. Caller must free returned memory with `allocator`. pub fn toTitleStr(allocator: std.mem.Allocator, str: []const u8) ![]u8 { var words = try WordIterator.init(str); var result = std.ArrayList(u8).init(allocator); defer result.deinit(); var buf: [4]u8 = undefined; while (words.next()) |word| { var code_points = CodePointIterator{ .bytes = word.bytes }; var got_f = false; while (code_points.next()) |cp| { var len: usize = 0; if (!got_f and isCased(cp.scalar)) { // First cased is titlecase. len = try unicode.utf8Encode(toTitle(cp.scalar), &buf); got_f = true; } else if (isCased(cp.scalar)) { // Subsequent cased are lowercase. len = try unicode.utf8Encode(toLower(cp.scalar), &buf); } else { // Uncased remain the same. len = try unicode.utf8Encode(cp.scalar, &buf); } try result.appendSlice(buf[0..len]); } } return result.toOwnedSlice(); } test "ziglyph toTitleStr" { var allocator = std.testing.allocator; const got = try toTitleStr(allocator, "the aBc123 broWn. fox"); defer allocator.free(got); try testing.expectEqualStrings("The Abc123 Brown. Fox", got); } /// `toUpper` returns the uppercase code point for the given code point. It returns the same /// code point given if no mapping exists. pub fn toUpper(cp: u21) u21 { return letter.toUpper(cp); } pub fn toAsciiUpper(cp: u21) u21 { return if (cp >= 'a' and cp <= 'z') cp ^ 32 else cp; } /// `toUpperStr` returns the uppercase version of `str`. Caller must free returned memory with `allocator`. pub fn toUpperStr(allocator: std.mem.Allocator, str: []const u8) ![]u8 { var result = std.ArrayList(u8).init(allocator); defer result.deinit(); var buf: [4]u8 = undefined; var iter = (try unicode.Utf8View.init(str)).iterator(); while (iter.nextCodepoint()) |cp| { const len = try unicode.utf8Encode(toUpper(cp), &buf); try result.appendSlice(buf[0..len]); } return result.toOwnedSlice(); } test "ziglyph toUpperStr" { var allocator = std.testing.allocator; const got = try toUpperStr(allocator, "aBc123"); defer allocator.free(got); try testing.expect(std.mem.eql(u8, "ABC123", got)); } test "ziglyph ASCII methods" { const z = 'F'; try testing.expect(isAsciiAlphabetic(z)); try testing.expect(isAsciiAlphaNum(z)); try testing.expect(isAsciiHexDigit(z)); try testing.expect(isAsciiGraphic(z)); try testing.expect(isAsciiPrint(z)); try testing.expect(isAsciiUpper(z)); try testing.expect(!isAsciiControl(z)); try testing.expect(!isAsciiDigit(z)); try testing.expect(!isAsciiNumber(z)); try testing.expect(!isAsciiLower(z)); try testing.expectEqual(toAsciiLower(z), 'f'); try testing.expectEqual(toAsciiUpper('a'), 'A'); try testing.expect(isAsciiLower(toAsciiLower(z))); } test "ziglyph struct" { const z = 'z'; try testing.expect(isAlphaNum(z)); try testing.expect(!isControl(z)); try testing.expect(!isDecimal(z)); try testing.expect(!isDigit(z)); try testing.expect(!isHexDigit(z)); try testing.expect(isGraphic(z)); try testing.expect(isLetter(z)); try testing.expect(isLower(z)); try testing.expect(!isMark(z)); try testing.expect(!isNumber(z)); try testing.expect(isPrint(z)); try testing.expect(!isPunct(z)); try testing.expect(!isWhiteSpace(z)); try testing.expect(!isSymbol(z)); try testing.expect(!isTitle(z)); try testing.expect(!isUpper(z)); const uz = toUpper(z); try testing.expect(isUpper(uz)); try testing.expectEqual(uz, 'Z'); const lz = toLower(uz); try testing.expect(isLower(lz)); try testing.expectEqual(lz, 'z'); const tz = toTitle(lz); try testing.expect(isUpper(tz)); try testing.expectEqual(tz, 'Z'); } test "ziglyph isGraphic" { try testing.expect(isGraphic('A')); try testing.expect(isGraphic('\u{20E4}')); try testing.expect(isGraphic('1')); try testing.expect(isGraphic('?')); try testing.expect(isGraphic(' ')); try testing.expect(isGraphic('=')); try testing.expect(!isGraphic('\u{0003}')); } test "ziglyph isHexDigit" { var cp: u21 = '0'; while (cp <= '9') : (cp += 1) { try testing.expect(isHexDigit(cp)); } cp = 'A'; while (cp <= 'F') : (cp += 1) { try testing.expect(isHexDigit(cp)); } cp = 'a'; while (cp <= 'f') : (cp += 1) { try testing.expect(isHexDigit(cp)); } try testing.expect(!isHexDigit('\u{0003}')); try testing.expect(!isHexDigit('Z')); } test "ziglyph isPrint" { try testing.expect(isPrint('A')); try testing.expect(isPrint('\u{20E4}')); try testing.expect(isPrint('1')); try testing.expect(isPrint('?')); try testing.expect(isPrint('=')); try testing.expect(isPrint(' ')); try testing.expect(isPrint('\t')); try testing.expect(!isPrint('\u{0003}')); } test "ziglyph isAlphaNum" { var cp: u21 = '0'; while (cp <= '9') : (cp += 1) { try testing.expect(isAlphaNum(cp)); } cp = 'a'; while (cp <= 'z') : (cp += 1) { try testing.expect(isAlphaNum(cp)); } cp = 'A'; while (cp <= 'Z') : (cp += 1) { try testing.expect(isAlphaNum(cp)); } try testing.expect(!isAlphaNum('=')); } test "ziglyph isControl" { try testing.expect(isControl('\t')); try testing.expect(isControl('\u{0008}')); try testing.expect(isControl('\u{0012}')); try testing.expect(isControl('\n')); try testing.expect(isControl('\r')); try testing.expect(!isControl('A')); }
src/ziglyph.zig
const std = @import("std"); const fs = std.fs; const clock_speed = 500; // 2Mhz const memory_size = 0x10000; // number of values a 16-bit integer can hold pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gpa.allocator(); const args = try std.process.argsAlloc(allocator); defer std.process.argsFree(allocator, args); var memory = try allocator.alloc(u8, memory_size); _ = try fs.cwd().readFile(args[1], memory); defer allocator.free(memory); // registers, 4th register is pc var r: [4]u16 = .{undefined, undefined, undefined, 0}; var running : bool = true; while (running) { running = try cycle(&r, memory); std.time.sleep(clock_speed); } // std.debug.print("registers: {o}, {o}, {o}, {o}\n", .{r[0], r[1], r[2], r[3]}); } fn cycle(r : *[4]u16, mem : []u8) !bool { var loc = mem[r[3]]; var do_src_deref : bool = undefined; var do_dest_deref : bool = undefined; var src_reg : u2 = undefined; var dest_reg : u2 = undefined; var hold : u16 = undefined; var s_hold : i16 = undefined; r[3] +|= 1; // bit patterns for decoding const op_bits : u8 = 0b1000_0000; const reverse_bits : u8 = 0b0100_0000; const src_deref_bits : u8 = 0b0010_0000; const src_bits : u8 = 0b0001_1000; const dest_deref_bits : u8 = 0b0000_0100; const dest_bits : u8 = 0b0000_0011; src_reg = @truncate(u2, (loc & src_bits) >> 3); dest_reg = @truncate(u2, loc & dest_bits); do_src_deref = (loc & src_deref_bits == src_deref_bits); do_dest_deref = (loc & dest_deref_bits == dest_deref_bits); var src : u16 = try load(do_src_deref, src_reg, r, mem); var dest : u16 = try load(do_dest_deref, dest_reg, r, mem); if (loc & op_bits == 0) { // Sub if (loc & reverse_bits == 0) { // Sub hold = dest -% src; } else { // SubR hold = @bitReverse(u16, @bitReverse(u16, dest) -% @bitReverse(u16, src)); } try store(do_dest_deref, hold, dest_reg, r, mem); } else { // Leq if (loc & reverse_bits == 0) { // Leq s_hold = @bitCast(i16, src); } else { // LeqR s_hold = @bitReverse(i16, @bitCast(i16, src)); } if (s_hold <= 0) { r[3] = dest; } if (r[3] >= 0xfffe) { return false; } } return true; } fn load(do_deref : bool, reg : u2, r : *[4]u16, mem : []u8) !u16 { var temp : u16 = undefined; if (do_deref) { if (r[reg] == 0xffff) { temp = 0; } else if (r[reg] == 0xfffe) { temp = try std.io.getStdIn().reader().readByte(); } else { //std.debug.print("{x}\n", .{mem[r[reg]]}); temp = @intCast(u16, mem[r[reg]]) + (@intCast(u16, mem[r[reg] + 1]) << 8); } if (reg == 3) r[reg] +%= 2; // number of bytes loaded return temp; } else { return r[reg]; } } fn store(do_deref : bool, value : u16, reg : u2, r : *[4]u16, mem : []u8) !void { if (do_deref) { if (r[reg] == 0xffff) { try std.io.getStdOut().writer().writeByte(@truncate(u8, std.mem.nativeToLittle(u16, value))); // write LSB to stdout } else { mem[r[reg]] = @truncate(u8, value); mem[r[reg] + 1] = @truncate(u8, value >> 8); } if (reg == 3) r[reg] +%= 2; // number of bytes loaded } else { r[reg] = value; } }
emu/src/main.zig
const c = @cImport({ @cInclude("lauxlib.h"); @cInclude("lua.h"); @cInclude("lundump.h"); @cInclude("lstate.h"); }); const std = @import("std"); const Allocator = std.mem.Allocator; // need a non-opaque struct definition to get at the `top` field const lua_State = extern struct { // common header next: ?*anyopaque, tt: u8, marked: u8, // lua_State status: u8, top: c.StkId, // rest is irrelevant for our purposes }; pub fn loadAndDumpAlloc(allocator: Allocator, chunk: [:0]const u8) ![]const u8 { _ = allocator; _ = chunk; var L: *c.lua_State = open: { break :open c.lua_open() orelse return error.OutOfMemory; }; defer c.lua_close(L); const load_result = c.luaL_loadstring(L, chunk.ptr); switch (load_result) { 0 => {}, c.LUA_ERRSYNTAX => return error.SyntaxError, c.LUA_ERRMEM => return error.OutOfMemory, else => unreachable, } std.debug.assert(c.lua_type(L, -1) == c.LUA_TFUNCTION); // get the proto (this should be equivalent to `toproto(L,-1)` in luac.c) const concrete_state = @ptrCast(*lua_State, @alignCast(8, L)); const first_free_slot_in_stack = concrete_state.top; const top_of_stack: *c.lua_TValue = first_free_slot_in_stack - 1; const gc: *c.GCObject = top_of_stack.value.gc; const proto = gc.cl.l.p; var output = std.ArrayList(u8).init(allocator); errdefer output.deinit(); const strip = true; const dump_result = c.luaU_dump( L, proto, luaWriterArrayList, &output, if (strip) 1 else 0, ); if (dump_result != 0) { return error.DumpError; } return output.toOwnedSlice(); } fn luaWriterArrayList( L: ?*c.lua_State, p: ?*const anyopaque, sz: usize, ud: ?*anyopaque, ) callconv(.C) c_int { _ = L; var array_list = @ptrCast(*std.ArrayList(u8), @alignCast(@alignOf(*std.ArrayList(u8)), ud.?)); var slice = @ptrCast([*]const u8, p.?)[0..sz]; array_list.appendSlice(slice) catch return 1; return 0; } test { const allocator = std.testing.allocator; const bytecode = try loadAndDumpAlloc(allocator, "print \"hello world\""); defer allocator.free(bytecode); const expected_bytecode = "\x1bLuaQ\x00\x01\x04\x08\x04\x08\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x02\x02\x04\x00\x00\x00\x05\x00\x00\x00A@\x00\x00\x1c@\x00\x01\x1e\x00\x80\x00\x02\x00\x00\x00\x04\x06\x00\x00\x00\x00\x00\x00\x00print\x00\x04\x0c\x00\x00\x00\x00\x00\x00\x00hello world\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"; try std.testing.expectEqualSlices(u8, expected_bytecode, bytecode); }
test/luac.zig
const std = @import("std"); const day1 = @import("day1.zig"); const day2 = @import("day2.zig"); const day3 = @import("day3.zig"); const day4 = @import("day4.zig"); const day5 = @import("day5.zig"); const day6 = @import("day6.zig"); const day7 = @import("day7.zig"); const day8 = @import("day8.zig"); const day9 = @import("day9.zig"); const day10 = @import("day10.zig"); const day11 = @import("day11.zig"); const SolutionFn = fn ([]const u8) anyerror!u64; const Solution = struct { part1: SolutionFn, part2: SolutionFn }; pub fn main() anyerror!void { const solutions = [_]Solution{ .{ .part1 = day1.part1, .part2 = day1.part2 }, .{ .part1 = day2.part1, .part2 = day2.part2 }, .{ .part1 = day3.part1, .part2 = day3.part2 }, .{ .part1 = day4.part1, .part2 = day4.part2 }, .{ .part1 = day5.part1, .part2 = day5.part2 }, .{ .part1 = day6.part1, .part2 = day6.part2 }, .{ .part1 = day7.part1, .part2 = day7.part2 }, .{ .part1 = day8.part1, .part2 = day8.part2 }, .{ .part1 = day9.part1, .part2 = day9.part2 }, .{ .part1 = day10.part1, .part2 = day10.part2 }, .{ .part1 = day11.part1, .part2 = day11.part2 } }; for (solutions) |solution, i| { const day = i + 1; const path = try std.fmt.allocPrint(std.heap.page_allocator, "./data/day{}.txt", .{day}); defer std.heap.page_allocator.free(path); const input = try std.fs.cwd().readFileAlloc(std.heap.page_allocator, path, 1_000_000); defer std.heap.page_allocator.free(input); var start: i128 = std.time.nanoTimestamp(); const part1 = try solution.part1(input); const part1_time = std.time.nanoTimestamp() - start; start = std.time.nanoTimestamp(); const part2 = try solution.part2(input); const part2_time = std.time.nanoTimestamp() - start; std.debug.print("Day {}\n", .{day}); std.debug.print(" Part 1: {} ({} ns)\n", .{ part1, part1_time }); std.debug.print(" Part 2: {} ({} ns)\n", .{ part2, part2_time }); } } test "" { _ = day1; _ = day2; _ = day3; _ = day4; _ = day5; _ = day6; _ = day7; _ = day8; _ = day9; _ = day10; _ = day11; }
zig/src/main.zig
//-------------------------------------------------------------------------------- // Section: Types (28) //-------------------------------------------------------------------------------- pub const D2D_COLOR_F = extern struct { r: f32, g: f32, b: f32, a: f32, }; pub const D2D1_COLOR_F = extern struct { r: f32, g: f32, b: f32, a: f32, }; pub const D2D1_ALPHA_MODE = enum(u32) { UNKNOWN = 0, PREMULTIPLIED = 1, STRAIGHT = 2, IGNORE = 3, FORCE_DWORD = 4294967295, }; pub const D2D1_ALPHA_MODE_UNKNOWN = D2D1_ALPHA_MODE.UNKNOWN; pub const D2D1_ALPHA_MODE_PREMULTIPLIED = D2D1_ALPHA_MODE.PREMULTIPLIED; pub const D2D1_ALPHA_MODE_STRAIGHT = D2D1_ALPHA_MODE.STRAIGHT; pub const D2D1_ALPHA_MODE_IGNORE = D2D1_ALPHA_MODE.IGNORE; pub const D2D1_ALPHA_MODE_FORCE_DWORD = D2D1_ALPHA_MODE.FORCE_DWORD; pub const D2D1_PIXEL_FORMAT = extern struct { format: DXGI_FORMAT, alphaMode: D2D1_ALPHA_MODE, }; pub const D2D_POINT_2U = extern struct { x: u32, y: u32, }; pub const D2D_POINT_2F = extern struct { x: f32, y: f32, }; pub const D2D_VECTOR_2F = extern struct { x: f32, y: f32, }; pub const D2D_VECTOR_3F = extern struct { x: f32, y: f32, z: f32, }; pub const D2D_VECTOR_4F = extern struct { x: f32, y: f32, z: f32, w: f32, }; pub const D2D_RECT_F = extern struct { left: f32, top: f32, right: f32, bottom: f32, }; pub const D2D_RECT_U = extern struct { left: u32, top: u32, right: u32, bottom: u32, }; pub const D2D_SIZE_F = extern struct { width: f32, height: f32, }; pub const D2D_SIZE_U = extern struct { width: u32, height: u32, }; pub const D2D_MATRIX_3X2_F = extern struct { Anonymous: extern union { Anonymous1: extern struct { m11: f32, m12: f32, m21: f32, m22: f32, dx: f32, dy: f32, }, Anonymous2: extern struct { _11: f32, _12: f32, _21: f32, _22: f32, _31: f32, _32: f32, }, m: [6]f32, }, }; pub const D2D_MATRIX_4X3_F = extern struct { Anonymous: extern union { Anonymous: extern struct { _11: f32, _12: f32, _13: f32, _21: f32, _22: f32, _23: f32, _31: f32, _32: f32, _33: f32, _41: f32, _42: f32, _43: f32, }, m: [12]f32, }, }; pub const D2D_MATRIX_4X4_F = extern struct { Anonymous: extern union { Anonymous: extern struct { _11: f32, _12: f32, _13: f32, _14: f32, _21: f32, _22: f32, _23: f32, _24: f32, _31: f32, _32: f32, _33: f32, _34: f32, _41: f32, _42: f32, _43: f32, _44: f32, }, m: [16]f32, }, }; pub const D2D_MATRIX_5X4_F = extern struct { Anonymous: extern union { Anonymous: extern struct { _11: f32, _12: f32, _13: f32, _14: f32, _21: f32, _22: f32, _23: f32, _24: f32, _31: f32, _32: f32, _33: f32, _34: f32, _41: f32, _42: f32, _43: f32, _44: f32, _51: f32, _52: f32, _53: f32, _54: f32, }, m: [20]f32, }, }; pub const D2D1_FIGURE_BEGIN = enum(u32) { FILLED = 0, HOLLOW = 1, FORCE_DWORD = 4294967295, }; pub const D2D1_FIGURE_BEGIN_FILLED = D2D1_FIGURE_BEGIN.FILLED; pub const D2D1_FIGURE_BEGIN_HOLLOW = D2D1_FIGURE_BEGIN.HOLLOW; pub const D2D1_FIGURE_BEGIN_FORCE_DWORD = D2D1_FIGURE_BEGIN.FORCE_DWORD; pub const D2D1_FIGURE_END = enum(u32) { OPEN = 0, CLOSED = 1, FORCE_DWORD = 4294967295, }; pub const D2D1_FIGURE_END_OPEN = D2D1_FIGURE_END.OPEN; pub const D2D1_FIGURE_END_CLOSED = D2D1_FIGURE_END.CLOSED; pub const D2D1_FIGURE_END_FORCE_DWORD = D2D1_FIGURE_END.FORCE_DWORD; pub const D2D1_BEZIER_SEGMENT = extern struct { point1: D2D_POINT_2F, point2: D2D_POINT_2F, point3: D2D_POINT_2F, }; pub const D2D1_PATH_SEGMENT = enum(u32) { NONE = 0, FORCE_UNSTROKED = 1, FORCE_ROUND_LINE_JOIN = 2, FORCE_DWORD = 4294967295, _, pub fn initFlags(o: struct { NONE: u1 = 0, FORCE_UNSTROKED: u1 = 0, FORCE_ROUND_LINE_JOIN: u1 = 0, FORCE_DWORD: u1 = 0, }) D2D1_PATH_SEGMENT { return @intToEnum(D2D1_PATH_SEGMENT, (if (o.NONE == 1) @enumToInt(D2D1_PATH_SEGMENT.NONE) else 0) | (if (o.FORCE_UNSTROKED == 1) @enumToInt(D2D1_PATH_SEGMENT.FORCE_UNSTROKED) else 0) | (if (o.FORCE_ROUND_LINE_JOIN == 1) @enumToInt(D2D1_PATH_SEGMENT.FORCE_ROUND_LINE_JOIN) else 0) | (if (o.FORCE_DWORD == 1) @enumToInt(D2D1_PATH_SEGMENT.FORCE_DWORD) else 0) ); } }; pub const D2D1_PATH_SEGMENT_NONE = D2D1_PATH_SEGMENT.NONE; pub const D2D1_PATH_SEGMENT_FORCE_UNSTROKED = D2D1_PATH_SEGMENT.FORCE_UNSTROKED; pub const D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = D2D1_PATH_SEGMENT.FORCE_ROUND_LINE_JOIN; pub const D2D1_PATH_SEGMENT_FORCE_DWORD = D2D1_PATH_SEGMENT.FORCE_DWORD; pub const D2D1_FILL_MODE = enum(u32) { ALTERNATE = 0, WINDING = 1, FORCE_DWORD = 4294967295, }; pub const D2D1_FILL_MODE_ALTERNATE = D2D1_FILL_MODE.ALTERNATE; pub const D2D1_FILL_MODE_WINDING = D2D1_FILL_MODE.WINDING; pub const D2D1_FILL_MODE_FORCE_DWORD = D2D1_FILL_MODE.FORCE_DWORD; // TODO: this type is limited to platform 'windows6.1' const IID_ID2D1SimplifiedGeometrySink_Value = Guid.initString("2cd9069e-12e2-11dc-9fed-001143a055f9"); pub const IID_ID2D1SimplifiedGeometrySink = &IID_ID2D1SimplifiedGeometrySink_Value; pub const ID2D1SimplifiedGeometrySink = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetFillMode: fn( self: *const ID2D1SimplifiedGeometrySink, fillMode: D2D1_FILL_MODE, ) callconv(@import("std").os.windows.WINAPI) void, SetSegmentFlags: fn( self: *const ID2D1SimplifiedGeometrySink, vertexFlags: D2D1_PATH_SEGMENT, ) callconv(@import("std").os.windows.WINAPI) void, BeginFigure: fn( self: *const ID2D1SimplifiedGeometrySink, startPoint: D2D_POINT_2F, figureBegin: D2D1_FIGURE_BEGIN, ) callconv(@import("std").os.windows.WINAPI) void, AddLines: fn( self: *const ID2D1SimplifiedGeometrySink, points: [*]const D2D_POINT_2F, pointsCount: u32, ) callconv(@import("std").os.windows.WINAPI) void, AddBeziers: fn( self: *const ID2D1SimplifiedGeometrySink, beziers: [*]const D2D1_BEZIER_SEGMENT, beziersCount: u32, ) callconv(@import("std").os.windows.WINAPI) void, EndFigure: fn( self: *const ID2D1SimplifiedGeometrySink, figureEnd: D2D1_FIGURE_END, ) callconv(@import("std").os.windows.WINAPI) void, Close: fn( self: *const ID2D1SimplifiedGeometrySink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_SetFillMode(self: *const T, fillMode: D2D1_FILL_MODE) callconv(.Inline) void { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).SetFillMode(@ptrCast(*const ID2D1SimplifiedGeometrySink, self), fillMode); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_SetSegmentFlags(self: *const T, vertexFlags: D2D1_PATH_SEGMENT) callconv(.Inline) void { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).SetSegmentFlags(@ptrCast(*const ID2D1SimplifiedGeometrySink, self), vertexFlags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_BeginFigure(self: *const T, startPoint: D2D_POINT_2F, figureBegin: D2D1_FIGURE_BEGIN) callconv(.Inline) void { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).BeginFigure(@ptrCast(*const ID2D1SimplifiedGeometrySink, self), startPoint, figureBegin); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_AddLines(self: *const T, points: [*]const D2D_POINT_2F, pointsCount: u32) callconv(.Inline) void { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).AddLines(@ptrCast(*const ID2D1SimplifiedGeometrySink, self), points, pointsCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_AddBeziers(self: *const T, beziers: [*]const D2D1_BEZIER_SEGMENT, beziersCount: u32) callconv(.Inline) void { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).AddBeziers(@ptrCast(*const ID2D1SimplifiedGeometrySink, self), beziers, beziersCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_EndFigure(self: *const T, figureEnd: D2D1_FIGURE_END) callconv(.Inline) void { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).EndFigure(@ptrCast(*const ID2D1SimplifiedGeometrySink, self), figureEnd); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID2D1SimplifiedGeometrySink_Close(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID2D1SimplifiedGeometrySink.VTable, self.vtable).Close(@ptrCast(*const ID2D1SimplifiedGeometrySink, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D2D1_BORDER_MODE = enum(u32) { SOFT = 0, HARD = 1, FORCE_DWORD = 4294967295, }; pub const D2D1_BORDER_MODE_SOFT = D2D1_BORDER_MODE.SOFT; pub const D2D1_BORDER_MODE_HARD = D2D1_BORDER_MODE.HARD; pub const D2D1_BORDER_MODE_FORCE_DWORD = D2D1_BORDER_MODE.FORCE_DWORD; pub const D2D1_BLEND_MODE = enum(u32) { MULTIPLY = 0, SCREEN = 1, DARKEN = 2, LIGHTEN = 3, DISSOLVE = 4, COLOR_BURN = 5, LINEAR_BURN = 6, DARKER_COLOR = 7, LIGHTER_COLOR = 8, COLOR_DODGE = 9, LINEAR_DODGE = 10, OVERLAY = 11, SOFT_LIGHT = 12, HARD_LIGHT = 13, VIVID_LIGHT = 14, LINEAR_LIGHT = 15, PIN_LIGHT = 16, HARD_MIX = 17, DIFFERENCE = 18, EXCLUSION = 19, HUE = 20, SATURATION = 21, COLOR = 22, LUMINOSITY = 23, SUBTRACT = 24, DIVISION = 25, FORCE_DWORD = 4294967295, }; pub const D2D1_BLEND_MODE_MULTIPLY = D2D1_BLEND_MODE.MULTIPLY; pub const D2D1_BLEND_MODE_SCREEN = D2D1_BLEND_MODE.SCREEN; pub const D2D1_BLEND_MODE_DARKEN = D2D1_BLEND_MODE.DARKEN; pub const D2D1_BLEND_MODE_LIGHTEN = D2D1_BLEND_MODE.LIGHTEN; pub const D2D1_BLEND_MODE_DISSOLVE = D2D1_BLEND_MODE.DISSOLVE; pub const D2D1_BLEND_MODE_COLOR_BURN = D2D1_BLEND_MODE.COLOR_BURN; pub const D2D1_BLEND_MODE_LINEAR_BURN = D2D1_BLEND_MODE.LINEAR_BURN; pub const D2D1_BLEND_MODE_DARKER_COLOR = D2D1_BLEND_MODE.DARKER_COLOR; pub const D2D1_BLEND_MODE_LIGHTER_COLOR = D2D1_BLEND_MODE.LIGHTER_COLOR; pub const D2D1_BLEND_MODE_COLOR_DODGE = D2D1_BLEND_MODE.COLOR_DODGE; pub const D2D1_BLEND_MODE_LINEAR_DODGE = D2D1_BLEND_MODE.LINEAR_DODGE; pub const D2D1_BLEND_MODE_OVERLAY = D2D1_BLEND_MODE.OVERLAY; pub const D2D1_BLEND_MODE_SOFT_LIGHT = D2D1_BLEND_MODE.SOFT_LIGHT; pub const D2D1_BLEND_MODE_HARD_LIGHT = D2D1_BLEND_MODE.HARD_LIGHT; pub const D2D1_BLEND_MODE_VIVID_LIGHT = D2D1_BLEND_MODE.VIVID_LIGHT; pub const D2D1_BLEND_MODE_LINEAR_LIGHT = D2D1_BLEND_MODE.LINEAR_LIGHT; pub const D2D1_BLEND_MODE_PIN_LIGHT = D2D1_BLEND_MODE.PIN_LIGHT; pub const D2D1_BLEND_MODE_HARD_MIX = D2D1_BLEND_MODE.HARD_MIX; pub const D2D1_BLEND_MODE_DIFFERENCE = D2D1_BLEND_MODE.DIFFERENCE; pub const D2D1_BLEND_MODE_EXCLUSION = D2D1_BLEND_MODE.EXCLUSION; pub const D2D1_BLEND_MODE_HUE = D2D1_BLEND_MODE.HUE; pub const D2D1_BLEND_MODE_SATURATION = D2D1_BLEND_MODE.SATURATION; pub const D2D1_BLEND_MODE_COLOR = D2D1_BLEND_MODE.COLOR; pub const D2D1_BLEND_MODE_LUMINOSITY = D2D1_BLEND_MODE.LUMINOSITY; pub const D2D1_BLEND_MODE_SUBTRACT = D2D1_BLEND_MODE.SUBTRACT; pub const D2D1_BLEND_MODE_DIVISION = D2D1_BLEND_MODE.DIVISION; pub const D2D1_BLEND_MODE_FORCE_DWORD = D2D1_BLEND_MODE.FORCE_DWORD; pub const D2D1_COLORMATRIX_ALPHA_MODE = enum(u32) { PREMULTIPLIED = 1, STRAIGHT = 2, FORCE_DWORD = 4294967295, }; pub const D2D1_COLORMATRIX_ALPHA_MODE_PREMULTIPLIED = D2D1_COLORMATRIX_ALPHA_MODE.PREMULTIPLIED; pub const D2D1_COLORMATRIX_ALPHA_MODE_STRAIGHT = D2D1_COLORMATRIX_ALPHA_MODE.STRAIGHT; pub const D2D1_COLORMATRIX_ALPHA_MODE_FORCE_DWORD = D2D1_COLORMATRIX_ALPHA_MODE.FORCE_DWORD; pub const D2D1_TURBULENCE_NOISE = enum(u32) { FRACTAL_SUM = 0, TURBULENCE = 1, FORCE_DWORD = 4294967295, }; pub const D2D1_TURBULENCE_NOISE_FRACTAL_SUM = D2D1_TURBULENCE_NOISE.FRACTAL_SUM; pub const D2D1_TURBULENCE_NOISE_TURBULENCE = D2D1_TURBULENCE_NOISE.TURBULENCE; pub const D2D1_TURBULENCE_NOISE_FORCE_DWORD = D2D1_TURBULENCE_NOISE.FORCE_DWORD; pub const D2D1_COMPOSITE_MODE = enum(u32) { SOURCE_OVER = 0, DESTINATION_OVER = 1, SOURCE_IN = 2, DESTINATION_IN = 3, SOURCE_OUT = 4, DESTINATION_OUT = 5, SOURCE_ATOP = 6, DESTINATION_ATOP = 7, XOR = 8, PLUS = 9, SOURCE_COPY = 10, BOUNDED_SOURCE_COPY = 11, MASK_INVERT = 12, FORCE_DWORD = 4294967295, }; pub const D2D1_COMPOSITE_MODE_SOURCE_OVER = D2D1_COMPOSITE_MODE.SOURCE_OVER; pub const D2D1_COMPOSITE_MODE_DESTINATION_OVER = D2D1_COMPOSITE_MODE.DESTINATION_OVER; pub const D2D1_COMPOSITE_MODE_SOURCE_IN = D2D1_COMPOSITE_MODE.SOURCE_IN; pub const D2D1_COMPOSITE_MODE_DESTINATION_IN = D2D1_COMPOSITE_MODE.DESTINATION_IN; pub const D2D1_COMPOSITE_MODE_SOURCE_OUT = D2D1_COMPOSITE_MODE.SOURCE_OUT; pub const D2D1_COMPOSITE_MODE_DESTINATION_OUT = D2D1_COMPOSITE_MODE.DESTINATION_OUT; pub const D2D1_COMPOSITE_MODE_SOURCE_ATOP = D2D1_COMPOSITE_MODE.SOURCE_ATOP; pub const D2D1_COMPOSITE_MODE_DESTINATION_ATOP = D2D1_COMPOSITE_MODE.DESTINATION_ATOP; pub const D2D1_COMPOSITE_MODE_XOR = D2D1_COMPOSITE_MODE.XOR; pub const D2D1_COMPOSITE_MODE_PLUS = D2D1_COMPOSITE_MODE.PLUS; pub const D2D1_COMPOSITE_MODE_SOURCE_COPY = D2D1_COMPOSITE_MODE.SOURCE_COPY; pub const D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = D2D1_COMPOSITE_MODE.BOUNDED_SOURCE_COPY; pub const D2D1_COMPOSITE_MODE_MASK_INVERT = D2D1_COMPOSITE_MODE.MASK_INVERT; pub const D2D1_COMPOSITE_MODE_FORCE_DWORD = D2D1_COMPOSITE_MODE.FORCE_DWORD; //-------------------------------------------------------------------------------- // Section: Functions (0) //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (4) //-------------------------------------------------------------------------------- const Guid = @import("../../zig.zig").Guid; const DXGI_FORMAT = @import("../../graphics/dxgi/common.zig").DXGI_FORMAT; const HRESULT = @import("../../foundation.zig").HRESULT; const IUnknown = @import("../../system/com.zig").IUnknown; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/graphics/direct2d/common.zig
const std = @import( "std" ); const min = std.math.min; const maxInt = std.math.maxInt; pub usingnamespace @import( "c.zig" ); usingnamespace @import( "util.zig" ); pub const GlzError = error { GenericFailure, }; pub fn glzBufferData( target: GLenum, comptime T: type, values: []const T, usage: GLenum ) void { if ( values.len > 0 ) { const maxCount = @divTrunc( maxInt( GLsizeiptr ), @sizeOf( T ) ); if ( values.len > maxCount ) { std.debug.warn( "Pushing fewer values than requested to device: requested = {d}, allowed = {d}\n", .{ values.len, maxCount } ); } const actualCount = min( values.len, maxCount ); const bytesCount = @intCast( GLsizeiptr, actualCount * @sizeOf( T ) ); const bytesPtr = @ptrCast( *const c_void, values.ptr ); glBufferData( target, bytesCount, bytesPtr, usage ); } else { // FIXME: glBufferData with null? } } pub fn glzCreateProgram( vertSource: [*:0]const u8, fragSource: [*:0]const u8 ) !GLuint { const vertShader = try glzCompileShaderSource( GL_VERTEX_SHADER, vertSource ); defer glDeleteShader( vertShader ); const fragShader = try glzCompileShaderSource( GL_FRAGMENT_SHADER, fragSource ); defer glDeleteShader( fragShader ); const program = glCreateProgram( ); glAttachShader( program, vertShader ); defer glDetachShader( program, vertShader ); glAttachShader( program, fragShader ); defer glDetachShader( program, fragShader ); glLinkProgram( program ); var linkStatus: GLint = 0; glGetProgramiv( program, GL_LINK_STATUS, &linkStatus ); if ( linkStatus != GL_TRUE ) { var messageSize: GLint = undefined; glGetProgramiv( program, GL_INFO_LOG_LENGTH, &messageSize ); const allocator = std.heap.c_allocator; const message = try allocator.alloc( u8, @intCast( usize, messageSize ) ); defer allocator.free( message ); glGetProgramInfoLog( program, messageSize, null, message.ptr ); std.debug.warn( "Shader linking failed:\n{s}\n", .{ message } ); // TODO: Make message available to caller return GlzError.GenericFailure; } return program; } pub fn glzCompileShaderSource( shaderType: GLenum, source: [*:0]const u8 ) !GLuint { const shader = glCreateShader( shaderType ); glShaderSource( shader, 1, &source, null ); glCompileShader( shader ); var compileStatus: GLint = 0; glGetShaderiv( shader, GL_COMPILE_STATUS, &compileStatus ); if ( compileStatus != GL_TRUE ) { var messageSize: GLint = undefined; glGetShaderiv( shader, GL_INFO_LOG_LENGTH, &messageSize ); const allocator = std.heap.c_allocator; const message = try allocator.alloc( u8, @intCast( usize, messageSize ) ); defer allocator.free( message ); glGetShaderInfoLog( shader, messageSize, null, message.ptr ); std.debug.warn( "Shader compilation failed:\n{s}\n", .{ message } ); // TODO: Make message available to caller return GlzError.GenericFailure; } return shader; } pub fn glzEnablePremultipliedAlphaBlending( ) void { glBlendEquation( GL_FUNC_ADD ); glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); glEnable( GL_BLEND ); } pub fn glzDisableBlending( ) void { glDisable( GL_BLEND ); } pub fn glzHasCurrentContext( ) bool { var major: GLint = -1; glGetIntegerv( GL_MAJOR_VERSION, &major ); return ( major != -1 ); } pub fn glzUniformInterval1( location: GLint, interval: Interval ) void { glUniform2f( location, @floatCast( f32, interval.start ), @floatCast( f32, interval.span ) ); } pub fn glzUniformInterval2( location: GLint, interval: [2]Interval ) void { glUniform4f( location, @floatCast( f32, interval[0].start ), @floatCast( f32, interval[1].start ), @floatCast( f32, interval[0].span ), @floatCast( f32, interval[1].span ) ); } pub fn glzGetViewport_PX( ) [2]Interval { var viewport_PX: [4]GLint = [_]GLint{ -1, -1, -1, -1 }; glGetIntegerv( GL_VIEWPORT, &viewport_PX ); const x = @intToFloat( f64, viewport_PX[0] ); const y = @intToFloat( f64, viewport_PX[1] ); const w = @intToFloat( f64, viewport_PX[2] ); const h = @intToFloat( f64, viewport_PX[3] ); return [_]Interval { Interval.init( x, w ), Interval.init( y, h ), }; }
src/core/glz.zig
const std = @import("std"); const assert = std.debug.assert; const tools = @import("tools"); pub fn run(input: []const u8, allocator: std.mem.Allocator) ![2][]const u8 { //[1518-07-10 23:54] Guard #3167 begins shift //[1518-04-15 00:20] falls asleep //[1518-09-30 00:49] wakes up const Shift = struct { guardId: ?u32, tomorrowGuardId: ?u32, state: [60]bool, }; var shifts = [1]?Shift{null} ** (31 * 12); var largestGuardId: ?u32 = null; { var it = std.mem.tokenize(u8, input, "\n\r"); while (it.next()) |line| { var time: []const u8 = undefined; var awake: bool = undefined; var guardId: ?u32 = null; if (tools.match_pattern("[{}] wakes up", line)) |fields| { time = fields[0].lit; awake = true; } else if (tools.match_pattern("[{}] falls asleep", line)) |fields| { time = fields[0].lit; awake = false; } else if (tools.match_pattern("[{}] Guard #{} begins shift", line)) |fields| { time = fields[0].lit; guardId = @intCast(u32, fields[1].imm); } else { std.debug.print("could not parse '{s}'\n", .{line}); return error.UnsupportedInput; } const fields = tools.match_pattern("1518-{}-{} {}:{}", time) orelse unreachable; const month = @intCast(u32, fields[0].imm); const day = @intCast(u32, fields[1].imm); const hour = @intCast(u32, fields[2].imm); const minutes = @intCast(u32, fields[3].imm); // std.debug.print("shift: guard={} day={}-{} mn={}\n", .{ guardId.?, month, day, minutes }); if (shifts[month * 31 + day] == null) { // new day? shifts[month * 31 + day] = Shift{ .guardId = null, .state = [_]bool{true} ** 60, .tomorrowGuardId = null }; } const shift = &shifts[month * 31 + day].?; if (guardId) |id| { if (largestGuardId == null or largestGuardId.? < guardId.?) largestGuardId = guardId; if (hour > 12) { assert(shift.tomorrowGuardId == null); shift.tomorrowGuardId = id; } else { assert(shift.guardId == null); shift.guardId = id; } } else { // suppose que les données sont cohérentes (ie commence reveillé et de ne reveille pas deux fois de suite, mais desordonéees) var i = minutes; while (i < 60) : (i += 1) { shift.state[i] = !shift.state[i]; } } } // ajustement: met les guardes arrivés en avance sur les bons jours var lastGuardId: ?u32 = null; for (shifts) |_, i| { if (shifts[i]) |*s| { if (s.guardId == null) { s.guardId = lastGuardId; } if (s.tomorrowGuardId != null) { lastGuardId = s.tomorrowGuardId; s.tomorrowGuardId = null; } else { lastGuardId = s.guardId; } assert(lastGuardId != null); } } } // part1 const ans1 = ans: { const guardIdMostAsleep = mostasleep: { const sleepTimes = try allocator.alloc(u32, largestGuardId.? + 1); defer allocator.free(sleepTimes); std.mem.set(u32, sleepTimes, 0); for (shifts) |shift| { if (shift) |s| { for (s.state) |awake| { if (!awake) sleepTimes[s.guardId.?] += 1; } } } var id: usize = undefined; var longuest: u32 = 0; for (sleepTimes) |time, i| { if (time > longuest) { longuest = time; id = i; } } assert(longuest > 0); break :mostasleep id; }; const minuteMostAsleep = mostasleep: { var counts = [1]u32{0} ** 60; for (shifts) |shift| { if (shift == null or shift.?.guardId.? != guardIdMostAsleep) continue; for (shift.?.state) |awake, i| { if (!awake) counts[i] += 1; } } var best: usize = undefined; var best_count: u32 = 0; for (counts) |c, i| { if (c > best_count) { best_count = c; best = i; } } assert(best_count > 0); break :mostasleep best; }; break :ans guardIdMostAsleep * minuteMostAsleep; }; // part2 //var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); //defer arena.deinit(); const ans2 = ans: { const sleepMinutes = try allocator.alloc([60]u16, (largestGuardId.? + 1)); defer allocator.free(sleepMinutes); std.mem.set([60]u16, sleepMinutes, [1]u16{0} ** 60); for (shifts) |shift| { if (shift) |s| { for (s.state) |awake, i| { if (!awake) { sleepMinutes[s.guardId.?][i] += 1; } } } } var bestGuardId: usize = undefined; var bestMinute: usize = undefined; var bestNum: u16 = 0; for (sleepMinutes) |sm, guardId| { for (sm) |num, minute| { if (num > bestNum) { bestNum = num; bestGuardId = guardId; bestMinute = minute; } } } break :ans bestMinute * bestGuardId; }; return [_][]const u8{ try std.fmt.allocPrint(allocator, "{}", .{ans1}), try std.fmt.allocPrint(allocator, "{}", .{ans2}), }; } pub const main = tools.defaultMain("2018/input_day04.txt", run);
2018/day04.zig
const std = @import("std"); const zlm = @import("zlm"); const Piece = @import("piece.zig").Piece; const ROM = @import("../rom.zig").ROM; const ROMView = @import("../rom.zig").ROMView; /// The material (color/texture) of a shape. const Material = struct { param: u8, cmd: u8, }; /// The data common to all shapes. const ShapeData = struct { material: Material, normal: zlm.Vec3, }; pub const TextureSpec = struct { pub const Page = enum { left, right }; rom: ROM, page: Page, start: u8, width: u2, height: u2, address: u24, reversed: bool, fn dim(comptime char: u8) u2 { return switch (char) { '1' => 0, '2' => 1, '4' => 2, '8' => 3, else => @compileError("invalid dimension"), }; } fn init(comptime str: []const u8, rom: ROM) TextureSpec { comptime const width = dim(str[0]); comptime std.debug.assert(str[1] == 'x'); comptime const height = dim(str[2]); comptime const page: Page = switch (str[3]) { 'l' => .left, 'r' => .right, else => @compileError("invalid page"), }; comptime const reversed = if (str.len == 5) blk: { comptime std.debug.assert(str[4] == 'f'); break :blk true; } else blk: { comptime std.debug.assert(str.len == 4); break :blk false; }; return .{ .rom = rom, .page = page, .start = undefined, .width = width, .height = height, .address = undefined, .reversed = reversed, }; } fn initKnown(comptime str: []const u8, rom: ROM, start: u8, address: u24) TextureSpec { var result = init(str, rom); result.start = start; result.address = address; return result; } }; const sine_table = blk: { var result: [256]i16 = undefined; for (result) |*p, i| { p.* = @floatToInt(i16, @sin((@intToFloat(f32, i) / 256) * 2.0 * std.math.pi) * 16384); } break :blk result; }; fn convertPoint(x: i16, y: i16, z: i16) zlm.Vec3 { return zlm.vec3( @intToFloat(f32, x) / 256, @intToFloat(f32, y) / -256, @intToFloat(f32, z) / 256, ); } /// A utility struct to render pieces. pub fn PieceRenderer(comptime Writer: type) type { return struct { /// The piece to render. piece: Piece, /// The ROM to read from. rom: ROM, /// The view we're currently reading data from. view: ROMView, /// The scale of the piece's model. scale: u4, /// The pointer to the palette of this piece's model. palette_ptr: u16, /// The frame to select vertices from, if animated. frame: u8, /// The writer to render to, used by drawShapes. writer: Writer, pub fn init(piece: Piece, rom: ROM, writer: Writer, frame: u8) !@This() { var model_view = rom.view(piece.model_id); const model_ptr = try model_view.reader().readIntLittle(u24); model_view.pos += 4; const scale = try std.math.cast(u4, try model_view.reader().readByte()); model_view.pos += 10; const palette_ptr = try model_view.reader().readIntLittle(u16); return @This(){ .piece = piece, .rom = rom, .view = rom.view(model_ptr), .scale = scale, .palette_ptr = palette_ptr, .writer = writer, .frame = frame, }; } pub fn go(self: *@This()) !void { try self.loadPoints(); try self.drawShapes(); } fn createMaterial(self: *@This()) !Material { const id = try self.view.reader().readByte(); var view = self.rom.view((0x30000 | @as(u24, self.palette_ptr)) + @as(u24, id) * 2); return Material{ .param = try view.reader().readByte(), .cmd = try view.reader().readByte(), }; } fn getColorIds(self: @This(), mat: Material) ![10]u8 { // TODO figure out how many light-sourced colors there are... highest one in-game is $15 but maybe there's some unused... // TODO look for these pointers if (mat.cmd < 0x3E) { // shaded color return try self.rom.view(0x3A765 + 10 * @as(u24, mat.param)).reader().readBytesNoEof(10); } else if (mat.cmd == 0x3E) { // solid color const color = try self.rom.view(0x3A325 + @as(u24, mat.param)).reader().readByte(); return [_]u8{ color, color, color, color, color, color, color, color, color, color }; } else { // not a color, likely a broken model return error.NotAColor; } } fn calcTexture(self: @This(), id: u8, spec: TextureSpec) !TextureSpec { // TODO are these addresses anywhere in the rom? var spec_copy = spec; spec_copy.address = try self.rom.view(0x39D59 + @as(u24, id) * 3).reader().readIntLittle(u24); spec_copy.start = try self.rom.view(0x39FB1 + @as(u24, id)).reader().readByte(); return spec_copy; } fn getTextureSpec(self: @This(), mat: Material) !TextureSpec { return switch (mat.cmd) { 0x40 => try self.calcTexture(mat.param, TextureSpec.init("2x2l", self.rom)), 0x48 => try self.calcTexture(mat.param, TextureSpec.init("2x2lf", self.rom)), 0x4A => try self.calcTexture(mat.param, TextureSpec.init("4x2l", self.rom)), 0x60 => try self.calcTexture(mat.param, TextureSpec.init("2x2r", self.rom)), 0x68 => try self.calcTexture(mat.param, TextureSpec.init("2x2rf", self.rom)), 0x70 => try self.calcTexture(mat.param, TextureSpec.init("8x1rf", self.rom)), // This texture is a special one designed to reverse on each render, only used by // the audience. It appears that the parameter is unused. TODO test that in the debugger // TODO when we add animations and stuff like that make it actually flip like in-game 0x99 => TextureSpec.initKnown("4x2l", self.rom, 0x10, 0x13E020), 0x9b => try self.getSignTextureFromCodePointer(), else => error.NotATexture, }; } // to reduce the number of models, road signs with different decals share the same model, and their // texture pointer is determined based on a subroutine. fn getSignTextureFromCodePointer(self: @This()) !TextureSpec { // TODO i'll un-hardcode this when i figure out the deeper workings of this code return switch (self.piece.code_pointer) { // u-turn left 0x9C5B6 => TextureSpec.initKnown("2x2r", self.rom, 0x10, 0x12C0A0), // u-turn right 0x9C5BF => TextureSpec.initKnown("2x2rf", self.rom, 0x10, 0x12C0A0), // 90-degree turn left 0x9C5C8 => TextureSpec.initKnown("2x2r", self.rom, 0x10, 0x12C0E0), // 90-degree turn right 0x9C5D1 => TextureSpec.initKnown("2x2rf", self.rom, 0x10, 0x12C0E0), // zig-zag right 0x9C5DA => TextureSpec.initKnown("2x2r", self.rom, 0x10, 0x12C0C0), // zig-zag left 0x9C5E3 => TextureSpec.initKnown("2x2rf", self.rom, 0x10, 0x12C0C0), // rock slide 0x9C5EC => TextureSpec.initKnown("2x2l", self.rom, 0x10, 0x13A0C0), // mule crossing 0x9C5F5 => TextureSpec.initKnown("2x2l", self.rom, 0x10, 0x13A0E0), // no clue else => error.UnknownSignTexture, }; } fn readPoint(self: *@This()) !zlm.Vec3 { return convertPoint( try self.view.reader().readByteSigned(), try self.view.reader().readByteSigned(), try self.view.reader().readByteSigned(), ); } fn rotatePoint(self: @This(), point: zlm.Vec3) zlm.Vec3 { // find angle of rotation const s = @intToFloat(f32, sine_table[self.piece.dir]) / 16384; const c = @intToFloat(f32, sine_table[self.piece.dir +% 0x40]) / 16384; // rotate point return zlm.vec3(point.x * c - point.z * s, point.y, point.x * s + point.z * c); } fn transformPoint(self: @This(), point: zlm.Vec3) zlm.Vec3 { const scaled_point = point.scale(@intToFloat(f32, @as(u32, 1) << self.scale)); const rotated_point = self.rotatePoint(scaled_point); return rotated_point.add(convertPoint( self.piece.x, self.piece.y, self.piece.z, )); } fn jump(self: *@This()) !void { const amt = try self.view.reader().readIntLittle(u16); self.view.pos += amt; self.view.pos -= 1; } fn loadPoints(self: *@This()) !void { const reader = self.view.reader(); while (true) { switch (try reader.readByte()) { // standard list 0x04 => { const count = try reader.readByte(); var i: u8 = 0; while (i < count) : (i += 1) { try self.writer.addPoint(self.transformPoint(try self.readPoint())); } }, // mirrored list 0x38 => { const count = try reader.readByte(); var i: u8 = 0; while (i < count) : (i += 1) { var p = try self.readPoint(); try self.writer.addPoint(self.transformPoint(p)); p.x = -p.x; try self.writer.addPoint(self.transformPoint(p)); } }, // keyframe table 0x1C => { if (self.frame >= try reader.readByte()) { return error.FrameOutOfBounds; } self.view.pos += 2 * @as(u16, self.frame); try self.jump(); }, // keyframe break 0x20 => try self.jump(), // end of vertex list 0x0C => break, // that should be it else => return error.UnrecognizedVertexCommand, } } } fn getNormal(self: *@This()) !zlm.Vec3 { return (try self.readPoint()).normalize(); } fn getShapeData(self: *@This()) !ShapeData { // skip bytes we don't understand yet/don't use self.view.pos += 2; const material = try self.createMaterial(); const normal = try self.getNormal(); return ShapeData{ .material = material, .normal = normal, }; } fn addLine(self: *@This(), points: [2]u8, shape_data: ShapeData) !void { const colors = try self.getColorIds(shape_data.material); try self.writer.drawLine(points, shape_data.normal, colors); } fn addTri(self: *@This(), points: [3]u8, shape_data: ShapeData, texture_allowed: bool) !void { // some tris are textured (see: the water road in harbor city) if (texture_allowed) { if (self.getTextureSpec(shape_data.material)) |spec| { try self.writer.drawTexturedTri(points, shape_data.normal, spec, .{0, 1, 2}); return; } else |err| { if (err != error.NotATexture) return err; } } const colors = try self.getColorIds(shape_data.material); try self.writer.drawTri(points, shape_data.normal, colors); } fn addQuad(self: *@This(), points: [4]u8, shape_data: ShapeData) !void { var vertices: [6]usize = undefined; if (self.getTextureSpec(shape_data.material)) |spec| { try self.writer.drawTexturedTri(points[0..3].*, shape_data.normal, spec, .{0, 1, 2}); try self.writer.drawTexturedTri(.{points[0], points[2], points[3]}, shape_data.normal, spec, .{0, 2, 3}); } else |err| switch (err) { error.NotATexture => { const colors = try self.getColorIds(shape_data.material); try self.writer.drawTri(points[0..3].*, shape_data.normal, colors); try self.writer.drawTri(.{points[0], points[2], points[3]}, shape_data.normal, colors); }, else => return err, } } fn drawShapes(self: *@This()) !void { const reader = self.view.reader(); while (true) { switch (try reader.readByte()) { // end of list 0 => break, // line 2 => { const shape_data = try self.getShapeData(); const points = try reader.readBytesNoEof(2); try self.addLine(points, shape_data); }, // tri 3 => { const shape_data = try self.getShapeData(); const points = try reader.readBytesNoEof(3); try self.addTri(points, shape_data, true); }, // quad 4 => { const shape_data = try self.getShapeData(); const points = try reader.readBytesNoEof(4); try self.addQuad(points, shape_data); }, // n-gon 5...8 => |count| { const shape_data = try self.getShapeData(); // render an n-gon using a triangle fan // first point in each triangle is the first point of the polygon // second and third are shifted along among the rest var points: [3]u8 = undefined; points[0] = try reader.readByte(); points[2] = try reader.readByte(); var i: u8 = 0; while (i < count - 2) : (i += 1) { points[1] = points[2]; points[2] = try reader.readByte(); // TODO experiment with textured n-gons, see how the game reacts? try self.addTri(points, shape_data, false); } }, // misc. data we either don't use or don't understand // TODO maybe structure this code more 0x14, 0x3C, 0x40, 0x58, 0x64, 0xFE, 0xFF => {}, 0x44, 0x60 => self.view.pos += 2, 0x28 => self.view.pos += 4, 0x5C => self.view.pos += 5, 0x30 => { const amt = 3 * @as(u16, try reader.readByte()); self.view.pos += amt; }, // that should be it else => return error.UnrecognizedShapeCommand, } } } }; }
src/track/piece_renderer.zig
const std = @import("std"); test "Leading 0's" { const cases = [_]u8{ 0b10000011, 0b01010000, 0b00101000, 0b00010010, 0b00001100, 0b00000110, 0b00000011, 0b00000001, }; for (cases) |case, i| testing.expectEqual(leading_zeros(case), @intCast(u3, i)); } /// Given a byte returns the number of leading zeros. Does not work on 0 due to /// the u3 restriction. Which is necessary for the compiler to let us bitshift /// later. Caller is expected to make sure 0 is not passed. fn leading_zeros(byte: u8) u3 { if (byte >= 128) return 0; if (byte >= 64) return 1; if (byte >= 32) return 2; if (byte >= 16) return 3; if (byte >= 8) return 4; if (byte >= 4) return 5; if (byte >= 2) return 6; if (byte >= 1) return 7; unreachable; } /// Encodes a variable width int. Recording the width of the representation and /// the data stored. pub const VInt = struct { width: u4, data: u64, }; test "Parsing variable width ints" { const test_case = struct { input: []const u8, output: VInt, }; const cases = [_]test_case{ .{ .input = &[_]u8{ 0b10001011, }, .output = .{ .width = 1, .data = 11, }, }, .{ .input = &[_]u8{ 0b01000001, 0b00000010, }, .output = .{ .width = 2, .data = 258, }, }, .{ .input = &[_]u8{ 0b00100000, 0b00000000, 0b00001011, }, .output = .{ .width = 3, .data = 11, }, }, }; for (cases) |case| { std.testing.expectEqual(case.output, parse_vint(case.input)); } } /// Given a slice of bytes, read a variable width int. Ignores any bytes past /// the declared width. pub fn parse(bytes: []const u8) VInt { // TODO: We assume VInts max at 8 bytes long. // This has yet to cause an issue, but I don't think its correct var buffer: [8]u8 = [1]u8{0} ** 8; const len: u3 = leading_zeros(bytes[0]); // offset needs to be a u3 to placate the compiler when we shift later const offset: u3 = 7 - len; const width: u4 = @as(u4, 1) + len; std.mem.copy(u8, buffer[offset..], bytes[0..width]); buffer[offset] &= ~@shlExact(@as(u8, 1), offset); // Removes the vint marker const data = std.mem.readInt(u64, &buffer, .Big); return .{ .data = data, .width = width }; }
src/vint.zig
const std = @import("std"); const builtin = @import("builtin"); pub fn build(b: *std.build.Builder) !void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); var child = std.ChildProcess.init(&[_][]const u8{"python3", "scripts/generate_version_hpp.py"},std.heap.page_allocator); try child.spawn(); _ = try child.wait(); const fastpforlib = b.addStaticLibrary("fastpforlib", null); fastpforlib.addCSourceFiles((try iterateFiles(b, "third_party/fastpforlib")).items, &.{}); _ = try basicSetup(fastpforlib, mode, target); const fmt = b.addStaticLibrary("fmt", null); fmt.addCSourceFiles((try iterateFiles(b, "third_party/fmt")).items, &.{}); _ = try basicSetup(fmt, mode, target); const hyperloglog = b.addStaticLibrary("hyperloglog", null); hyperloglog.addCSourceFiles((try iterateFiles(b, "third_party/hyperloglog")).items, &.{}); _ = try basicSetup(hyperloglog, mode, target); const pg_query = b.addStaticLibrary("pg_query", null); pg_query.addCSourceFiles((try iterateFiles(b, "third_party/libpg_query")).items, &.{}); pg_query.addIncludeDir("third_party/libpg_query/include"); _ = try basicSetup(pg_query, mode, target); const miniz = b.addStaticLibrary("miniz", null); miniz.addCSourceFiles((try iterateFiles(b, "third_party/miniz")).items, &.{}); _ = try basicSetup(miniz, mode, target); const duckdb_re2 = b.addStaticLibrary("duckdb_re2", null); duckdb_re2.addCSourceFiles((try iterateFiles(b, "third_party/re2")).items, &.{}); _ = try basicSetup(duckdb_re2, mode, target); const utf8proc = b.addStaticLibrary("utf8proc", null); utf8proc.addCSourceFiles((try iterateFiles(b, "third_party/utf8proc")).items, &.{}); _ = try basicSetup(utf8proc, mode, target); const parquet_extension = b.addStaticLibrary("parquet_extension", null); parquet_extension.addCSourceFiles((try iterateFiles(b, "extension/parquet")).items, &.{}); parquet_extension.addCSourceFiles((try iterateFiles(b, "third_party/parquet")).items, &.{}); parquet_extension.addCSourceFiles((try iterateFiles(b, "third_party/snappy")).items, &.{}); parquet_extension.addCSourceFiles((try iterateFiles(b, "third_party/thrift")).items, &.{}); parquet_extension.addCSourceFiles((try iterateFiles(b, "third_party/zstd")).items, &.{}); parquet_extension.addIncludeDir("extension/parquet/include"); parquet_extension.addIncludeDir("third_party/parquet"); parquet_extension.addIncludeDir("third_party/snappy"); parquet_extension.addIncludeDir("third_party/thrift"); parquet_extension.addIncludeDir("third_party/zstd/include"); _ = try basicSetup(parquet_extension, mode, target); const icu_extension = b.addStaticLibrary("icu_extension", null); icu_extension.addCSourceFiles((try iterateFiles(b, "extension/icu")).items, &.{}); icu_extension.addIncludeDir("extension/icu/include"); icu_extension.addIncludeDir("extension/icu/third_party/icu/common"); icu_extension.addIncludeDir("extension/icu/third_party/icu/i18n"); _ = try basicSetup(icu_extension, mode, target); const httpfs_extension = b.addStaticLibrary("httpfs_extension", null); httpfs_extension.addCSourceFiles((try iterateFiles(b, "extension/httpfs")).items, &.{}); httpfs_extension.addIncludeDir("extension/httpfs/include"); httpfs_extension.addIncludeDir("third_party/httplib"); httpfs_extension.addIncludeDir("third_party/openssl/include"); httpfs_extension.addIncludeDir("third_party/picohash"); _ = try basicSetup(httpfs_extension, mode, target); const duckdb_sources = try iterateFiles(b, "src"); const duckdb_static = b.addStaticLibrary("duckdb_static", null); duckdb_static.addCSourceFiles(duckdb_sources.items, &.{}); duckdb_static.addIncludeDir("extension/httpfs/include"); duckdb_static.addIncludeDir("extension/icu/include"); duckdb_static.addIncludeDir("extension/icu/third_party/icu/common"); duckdb_static.addIncludeDir("extension/icu/third_party/icu/i18n"); duckdb_static.addIncludeDir("extension/parquet/include"); duckdb_static.addIncludeDir("third_party/httplib"); duckdb_static.addIncludeDir("third_party/libpg_query/include"); duckdb_static.defineCMacro("BUILD_HTTPFS_EXTENSION", "ON"); duckdb_static.defineCMacro("BUILD_ICU_EXTENSION", "ON"); duckdb_static.defineCMacro("BUILD_PARQUET_EXTENSION", "TRUE"); duckdb_static.defineCMacro("DUCKDB_MAIN_LIBRARY",null); duckdb_static.defineCMacro("DUCKDB",null); duckdb_static.defineCMacro("SQLITE_OMIT_LOAD_EXTENSION","1"); _ = try basicSetup(duckdb_static, mode, target); const duckdb = b.addSharedLibrary("duckdb",null, .unversioned); duckdb.addCSourceFiles(duckdb_sources.items, &.{}); duckdb.addIncludeDir("extension/httpfs/include"); duckdb.addIncludeDir("extension/icu/include"); duckdb.addIncludeDir("extension/icu/third_party/icu/common"); duckdb.addIncludeDir("extension/icu/third_party/icu/i18n"); duckdb.addIncludeDir("extension/parquet/include"); duckdb.addIncludeDir("third_party/httplib"); duckdb.addIncludeDir("third_party/libpg_query/include"); duckdb.defineCMacro("BUILD_HTTPFS_EXTENSION", "ON"); duckdb.defineCMacro("BUILD_ICU_EXTENSION", "ON"); duckdb.defineCMacro("BUILD_PARQUET_EXTENSION", "TRUE"); duckdb.defineCMacro("duckdb_EXPORTS",null); duckdb.defineCMacro("DUCKDB_MAIN_LIBRARY",null); duckdb.defineCMacro("DUCKDB",null); if (target.isWindows() or builtin.os.tag == .windows){ duckdb.addObjectFile("third_party/openssl/lib/libcrypto.lib"); duckdb.addObjectFile("third_party/openssl/lib/libssl.lib"); duckdb.addObjectFile("third_party/win64/ws2_32.lib"); duckdb.addObjectFile("third_party/win64/crypt32.lib"); duckdb.addObjectFile("third_party/win64/cryptui.lib"); duckdb.step.dependOn( &b.addInstallFileWithDir( .{.path = "third_party/openssl/dll/libssl-3-x64.dll"}, .bin, "libssl-3-x64.dll", ).step ); duckdb.step.dependOn( &b.addInstallFileWithDir( .{.path = "third_party/openssl/dll/libcrypto-3-x64.dll"}, .bin, "libcrypto-3-x64.dll", ).step ); }else{ duckdb.linkSystemLibrary("ssl"); duckdb.linkSystemLibrary("crypto"); } duckdb.linkLibrary(duckdb_re2); duckdb.linkLibrary(fastpforlib); duckdb.linkLibrary(fmt); duckdb.linkLibrary(hyperloglog); duckdb.linkLibrary(miniz); duckdb.linkLibrary(parquet_extension); duckdb.linkLibrary(pg_query); duckdb.linkLibrary(utf8proc); duckdb.linkLibrary(parquet_extension); duckdb.linkLibrary(icu_extension); duckdb.linkLibrary(httpfs_extension); _ = try basicSetup(duckdb, mode, target); duckdb.linkLibC(); const sqlite3_api_wrapper_static = b.addStaticLibrary("sqlite3_api_wrapper_static", null); sqlite3_api_wrapper_static.addCSourceFiles( (try iterateFiles(b, "tools/sqlite3_api_wrapper")).items, &.{}); if (target.isWindows()){ sqlite3_api_wrapper_static.addCSourceFile( "tools/sqlite3_api_wrapper/sqlite3/os_win.c", &.{});} sqlite3_api_wrapper_static.addIncludeDir("extension"); sqlite3_api_wrapper_static.addIncludeDir("extension/httpfs/include"); sqlite3_api_wrapper_static.addIncludeDir("extension/icu/include"); sqlite3_api_wrapper_static.addIncludeDir("extension/icu/third_party/icu/common"); sqlite3_api_wrapper_static.addIncludeDir("extension/icu/third_party/icu/i18n"); sqlite3_api_wrapper_static.addIncludeDir("extension/parquet/include"); sqlite3_api_wrapper_static.addIncludeDir("third_party/libpg_query/include"); sqlite3_api_wrapper_static.addIncludeDir("tools/sqlite3_api_wrapper/include"); sqlite3_api_wrapper_static.addIncludeDir("tools/sqlite3_api_wrapper/sqlite3_udf_api/include"); sqlite3_api_wrapper_static.addIncludeDir("tools/sqlite3_api_wrapper/sqlite3"); sqlite3_api_wrapper_static.defineCMacro("BUILD_HTTPFS_EXTENSION", "ON"); sqlite3_api_wrapper_static.defineCMacro("BUILD_ICU_EXTENSION", "ON"); sqlite3_api_wrapper_static.defineCMacro("BUILD_PARQUET_EXTENSION", "TRUE"); sqlite3_api_wrapper_static.defineCMacro("SQLITE_SHELL_IS_UTF8", null); sqlite3_api_wrapper_static.linkLibrary(duckdb_static); sqlite3_api_wrapper_static.linkLibrary(utf8proc); _ = try basicSetup(sqlite3_api_wrapper_static, mode, target); sqlite3_api_wrapper_static.linkLibC(); // shell aka DuckDBClient const shell = b.addExecutable("duckdb", null); shell.addCSourceFile("tools/shell/shell.c", &.{}); shell.addIncludeDir("extension/httpfs/include"); shell.addIncludeDir("extension/icu/include"); shell.addIncludeDir("extension/parquet/include"); shell.addIncludeDir("third_party/libpg_query/include"); shell.addIncludeDir("third_party/openssl/include"); shell.addIncludeDir("tools/shell/include"); shell.addIncludeDir("tools/sqlite3_api_wrapper/include"); shell.defineCMacro("DUCKDB_BUILD_LIBRARY",null); shell.defineCMacro("SQLITE_OMIT_LOAD_EXTENSION", "1"); if (target.isWindows() or builtin.os.tag == .windows){ shell.addObjectFile("third_party/openssl/lib/libcrypto.lib"); shell.addObjectFile("third_party/openssl/lib/libssl.lib"); shell.addObjectFile("third_party/win64/ws2_32.lib"); shell.addObjectFile("third_party/win64/crypt32.lib"); shell.addObjectFile("third_party/win64/cryptui.lib"); shell.step.dependOn( &b.addInstallFileWithDir( .{.path = "third_party/openssl/dll/libssl-3-x64.dll"}, .bin, "libssl-3-x64.dll", ).step ); shell.step.dependOn( &b.addInstallFileWithDir( .{.path = "third_party/openssl/dll/libcrypto-3-x64.dll"}, .bin, "libcrypto-3-x64.dll", ).step ); }else{ shell.linkSystemLibrary("ssl"); shell.linkSystemLibrary("crypto"); shell.addCSourceFile( "tools/shell/linenoise.cpp",&.{}); shell.defineCMacro("HAVE_LINENOISE", "1"); } shell.linkLibrary(duckdb_re2); shell.linkLibrary(duckdb_static); shell.linkLibrary(fastpforlib); shell.linkLibrary(fmt); shell.linkLibrary(httpfs_extension); shell.linkLibrary(hyperloglog); shell.linkLibrary(icu_extension); shell.linkLibrary(miniz); shell.linkLibrary(parquet_extension); shell.linkLibrary(pg_query); shell.linkLibrary(sqlite3_api_wrapper_static); shell.linkLibrary(utf8proc); _ = try basicSetup(shell, mode, target); shell.linkLibC(); } fn iterateFiles(b: *std.build.Builder, path: []const u8)!std.ArrayList([]const u8) { var files = std.ArrayList([]const u8).init(b.allocator); var dir = try std.fs.cwd().openDir(path, .{ .iterate = true }); var walker = try dir.walk(b.allocator); defer walker.deinit(); var out: [256] u8 = undefined; const exclude_files:[]const[]const u8 = &.{ "grammar.cpp","symbols.cpp","duckdb-c.cpp","os_win.c","linenoise.cpp","parquetcli.cpp", "utf8proc_data.cpp","test_sqlite3_api_wrapper.cpp","test_sqlite3_udf_api_wrapper.cpp",}; const allowed_exts: []const[]const u8 = &.{".c", ".cpp", ".cxx", ".c++", ".cc"}; while (try walker.next()) |entry| { const ext = std.fs.path.extension(entry.basename); const include_file = for (allowed_exts) |e| { if (std.mem.eql(u8, ext, e)) break true; } else false; if (include_file) { const exclude_file = for (exclude_files) |e| { if (std.mem.eql(u8, entry.basename, e)) break true; } else false; if (!exclude_file){ const file = try std.fmt.bufPrint(&out, ("{s}/{s}"), .{path,entry.path}); try files.append(b.dupe(file)); } } } return files; } fn basicSetup(in: *std.build.LibExeObjStep, mode: std.builtin.Mode,target: std.zig.CrossTarget)!void { const include_dirs= [_][]const u8{ "src/include", "third_party/concurrentqueue", "third_party/fast_float", "third_party/fastpforlib", "third_party/fmt/include", "third_party/hyperloglog", "third_party/miniparquet", "third_party/miniz", "third_party/pcg", "third_party/re2", "third_party/tdigest", "third_party/utf8proc/include", }; for (include_dirs) |include_dir|{ in.addIncludeDir(include_dir); } in.defineCMacro("DUCKDB_BUILD_LIBRARY",null); in.linkLibCpp(); in.setBuildMode(mode); in.force_pic = true; in.setTarget(target); in.strip = true; in.install(); }
build.zig
const std = @import("std"); usingnamespace (@import("../machine.zig")); usingnamespace (@import("../util.zig")); test "AVX-512" { const m32 = Machine.init(.x86_32); const m64 = Machine.init(.x64); const reg = Operand.register; const pred = Operand.registerPredicate; const predRm = Operand.rmPredicate; const sae = Operand.registerSae; const regRm = Operand.registerRm; const imm = Operand.immediate; const memRm = Operand.memoryRmDef; const memSib = Operand.memorySibDef; const memRm16 = Operand.memory16Bit; const memRel = Operand.relMemory; const mem_void = Operand.memoryRm(.DefaultSeg, .Void, .EAX, 0); const mem_32 = Operand.memoryRm(.DefaultSeg, .DWORD, .EAX, 0); const mem_64 = Operand.memoryRm(.DefaultSeg, .QWORD, .EAX, 0); const rm_mem128 = Operand.memoryRm(.DefaultSeg, .XMM_WORD, .EAX, 0); const rm_mem256 = Operand.memoryRm(.DefaultSeg, .YMM_WORD, .EAX, 0); const rm_mem512 = Operand.memoryRm(.DefaultSeg, .ZMM_WORD, .EAX, 0); const m32bcst = Operand.memoryRm(.DefaultSeg, .DWORD_BCST, .EAX, 0); const m64bcst = Operand.memoryRm(.DefaultSeg, .QWORD_BCST, .EAX, 0); debugPrint(false); // test predicate registers { testOp3(m32, .VPADDB, pred(.XMM0, .NoMask, .Merge), reg(.XMM0), reg(.XMM0), "62 f1 7d 08 fc c0"); testOp3(m32, .VPADDB, pred(.XMM0, .NoMask, .Zero), reg(.XMM0), reg(.XMM0), "62 f1 7d 88 fc c0"); testOp3(m32, .VPADDB, pred(.XMM0, .K1, .Zero), reg(.XMM0), reg(.XMM0), "62 f1 7d 89 fc c0"); testOp3(m32, .VPADDB, pred(.XMM0, .K2, .Zero), reg(.XMM0), reg(.XMM0), "62 f1 7d 8a fc c0"); testOp3(m32, .VPADDB, pred(.XMM0, .K3, .Merge), reg(.XMM0), reg(.XMM0), "62 f1 7d 0b fc c0"); testOp3(m32, .VPADDB, pred(.XMM15, .K4, .Merge), reg(.XMM16), reg(.XMM31), AsmError.InvalidMode); testOp3(m64, .VPADDB, pred(.XMM15, .K5, .Merge), reg(.XMM16), reg(.XMM31), "62 11 7d 05 fc ff"); testOp3(m64, .VPADDB, pred(.XMM15, .K6, .Zero), reg(.XMM16), reg(.XMM31), "62 11 7d 86 fc ff"); testOp3(m64, .VPADDB, pred(.XMM31, .K7, .Zero), reg(.XMM31), reg(.XMM31), "62 01 05 87 fc ff"); testOp3(m64, .VPADDB, pred(.YMM31, .K7, .Zero), reg(.YMM31), reg(.YMM31), "62 01 05 a7 fc ff"); testOp3(m64, .VPADDB, pred(.ZMM31, .NoMask, .Zero), reg(.ZMM31), reg(.ZMM31), "62 01 05 c0 fc ff"); testOp3(m64, .VPADDB, pred(.XMM0, .NoMask, .Merge), reg(.XMM0), reg(.XMM0), "62 f1 7d 08 fc c0"); testOp3(m64, .VPADDB, pred(.YMM0, .NoMask, .Merge), reg(.YMM0), reg(.YMM0), "62 f1 7d 28 fc c0"); testOp3(m64, .VPADDB, pred(.ZMM0, .NoMask, .Merge), reg(.ZMM0), reg(.ZMM0), "62 f1 7d 48 fc c0"); testOp3(m64, .VPADDB, reg(.K7), reg(.XMM16), reg(.XMM31), AsmError.InvalidOperand); testOp3(m64, .VPADDB, pred(.YMM15, .K7, .Zero), reg(.XMM16), reg(.XMM31), AsmError.InvalidOperand); testOp3(m64, .VPADDB, pred(.ZMM15, .K7, .Zero), reg(.XMM16), reg(.XMM31), AsmError.InvalidOperand); testOp3(m64, .VPADDB, pred(.RAX, .K7, .Zero), reg(.XMM16), reg(.XMM31), AsmError.InvalidOperand); testOp3(m64, .VPADDB, sae(.XMM0, .AE), reg(.XMM0), reg(.XMM0), AsmError.InvalidOperand); testOp3(m64, .VPADDB, sae(.XMM0, .SAE), reg(.XMM0), reg(.XMM0), AsmError.InvalidOperand); testOp3(m64, .VPADDB, sae(.XMM0, .RU_SAE), reg(.XMM0), reg(.XMM0), AsmError.InvalidOperand); testOp3(m64, .VPADDB, reg(.XMM0), pred(.XMM16, .K1, .Merge), reg(.XMM31), AsmError.InvalidOperand); testOp3(m64, .VPADDB, reg(.XMM0), reg(.XMM0), pred(.XMM31, .K1, .Merge), AsmError.InvalidOperand); testOp3(m64, .VPADDB, reg(.MM0), reg(.MM0), pred(.MM7, .K1, .Merge), AsmError.InvalidOperand); testOp3(m64, .VPADDB, reg(.AL), reg(.AH), pred(.BH, .K1, .Merge), AsmError.InvalidOperand); } // broadcast test { testOp3(m64, .VADDPS, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), m32bcst, "67 62 f1 7c df 58 00"); testOp3(m64, .VADDPS, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), m64bcst, AsmError.InvalidOperand); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), m32bcst, AsmError.InvalidOperand); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), m64bcst, "67 62 f1 fd df 58 00"); testOp3(m64, .VADDPS, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), mem_void, AsmError.InvalidOperand); testOp3(m64, .VADDPS, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), mem_32, AsmError.InvalidOperand); testOp3(m64, .VADDPS, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), mem_64, AsmError.InvalidOperand); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), mem_void, AsmError.InvalidOperand); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), mem_32, AsmError.InvalidOperand); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), mem_64, AsmError.InvalidOperand); } // test sae/rounding register { testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), reg(.ZMM0), sae(.ZMM0, .RN_SAE), "62 f1 fd 9f 58 c0"); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), sae(.ZMM0, .SAE), reg(.ZMM0), AsmError.InvalidOperand); testOp3(m64, .VADDPD, pred(.ZMM0, .K7, .Zero), sae(.ZMM0, .RN_SAE), reg(.ZMM0), AsmError.InvalidOperand); testOp3(m64, .VADDPD, sae(.ZMM0, .RN_SAE), reg(.ZMM0), pred(.ZMM0, .K7, .Zero), AsmError.InvalidOperand); testOp3(m64, .VADDPD, sae(.ZMM0, .RN_SAE), reg(.ZMM0), pred(.ZMM0, .K7, .Zero), AsmError.InvalidOperand); testOp4(m64, .VCMPPD, pred(.K0, .K7, .Merge), reg(.ZMM0), sae(.ZMM0, .AE), imm(0), "62 f1 fd 4f c2 c0 00"); testOp4(m64, .VCMPPD, pred(.K0, .K7, .Merge), reg(.ZMM0), sae(.ZMM0, .SAE), imm(0), "62 f1 fd 5f c2 c0 00"); testOp4(m64, .VCMPPD, pred(.K0, .K7, .Merge), reg(.ZMM0), sae(.ZMM0, .RU_SAE), imm(0), AsmError.InvalidOperand); testOp4(m64, .VCMPPD, pred(.K0, .K7, .Merge), reg(.ZMM0), sae(.ZMM0, .RN_SAE), imm(0), AsmError.InvalidOperand); testOp4(m64, .VCMPPD, pred(.K0, .K7, .Merge), reg(.ZMM0), sae(.ZMM0, .RD_SAE), imm(0), AsmError.InvalidOperand); testOp4(m64, .VCMPPD, pred(.K0, .K7, .Merge), reg(.ZMM0), sae(.ZMM0, .RZ_SAE), imm(0), AsmError.InvalidOperand); } // test vsib addressing { const vm32xl = Operand.memoryVecSib(.DefaultSeg, .DWORD, 8, .XMM7, .EAX, 0); const vm32yl = Operand.memoryVecSib(.DefaultSeg, .DWORD, 8, .YMM7, .EAX, 0); const vm64xl = Operand.memoryVecSib(.DefaultSeg, .QWORD, 8, .XMM7, .EAX, 0); const vm64yl = Operand.memoryVecSib(.DefaultSeg, .QWORD, 8, .YMM7, .EAX, 0); const vm32x = Operand.memoryVecSib(.DefaultSeg, .DWORD, 8, .XMM30, .EAX, 0); const vm32y = Operand.memoryVecSib(.DefaultSeg, .DWORD, 8, .YMM30, .EAX, 0); const vm32z = Operand.memoryVecSib(.DefaultSeg, .DWORD, 8, .ZMM30, .EAX, 0); const vm64x = Operand.memoryVecSib(.DefaultSeg, .QWORD, 8, .XMM30, .EAX, 0); const vm64y = Operand.memoryVecSib(.DefaultSeg, .QWORD, 8, .YMM30, .EAX, 0); const vm64z = Operand.memoryVecSib(.DefaultSeg, .QWORD, 8, .ZMM30, .EAX, 0); testOp3(m64, .VGATHERDPD, reg(.XMM1), vm32xl, reg(.XMM2), "67 c4 e2 e9 92 0c f8"); testOp3(m64, .VGATHERDPD, reg(.YMM1), vm32xl, reg(.YMM2), "67 c4 e2 ed 92 0c f8"); testOp3(m64, .VGATHERDPD, reg(.XMM1), vm32x, reg(.XMM2), AsmError.InvalidOperand); testOp3(m64, .VGATHERDPD, reg(.YMM1), vm32x, reg(.YMM2), AsmError.InvalidOperand); testOp3(m64, .VGATHERDPD, reg(.XMM1), vm32yl, reg(.XMM2), AsmError.InvalidOperand); testOp3(m64, .VGATHERDPD, reg(.YMM1), vm32yl, reg(.YMM2), AsmError.InvalidOperand); testOp3(m64, .VGATHERDPD, reg(.YMM1), vm32z, reg(.YMM2), AsmError.InvalidOperand); testOp3(m64, .VGATHERDPD, reg(.XMM1), vm64xl, reg(.XMM2), AsmError.InvalidOperand); testOp2(m64, .VGATHERDPD, pred(.XMM31, .K7, .Zero), vm32x, "67 62 22 fd 87 92 3c f0"); testOp2(m64, .VGATHERDPD, pred(.YMM31, .K7, .Zero), vm32x, "67 62 22 fd a7 92 3c f0"); testOp2(m64, .VGATHERDPD, pred(.ZMM31, .K7, .Zero), vm32y, "67 62 22 fd c7 92 3c f0"); } // test disp8*N compressed displacement { // no displacement { testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 0), "c5 e9 58 08"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 0), "c5 ed 58 08"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 0), "62 61 d5 00 58 38"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 0), "62 61 d5 20 58 38"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 0), "62 61 d5 40 58 38"); } // full { // vec_len * 1 testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 16 * 1), "c5 e9 58 48 10"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 32 * 1), "c5 ed 58 48 20"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * 1), "62 61 d5 00 58 78 01"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * 1), "62 61 d5 20 58 78 01"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * 1), "62 61 d5 40 58 78 01"); // vec_len * -1 testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 16 * -1), "c5 e9 58 48 f0"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 32 * -1), "c5 ed 58 48 e0"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * -1), "62 61 d5 00 58 78 ff"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * -1), "62 61 d5 20 58 78 ff"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * -1), "62 61 d5 40 58 78 ff"); // vec_len * 127 testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 16 * 127), "c5 e9 58 88 f0 07 00 00"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 32 * 127), "c5 ed 58 88 e0 0f 00 00"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * 127), "62 61 d5 00 58 78 7f"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * 127), "62 61 d5 20 58 78 7f"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * 127), "62 61 d5 40 58 78 7f"); // vec_len * -128 testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 16 * -128), "c5 e9 58 88 00 f8 ff ff"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 32 * -128), "c5 ed 58 88 00 f0 ff ff"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * -128), "62 61 d5 00 58 78 80"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * -128), "62 61 d5 20 58 78 80"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * -128), "62 61 d5 40 58 78 80"); // vec_len * 128 testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 16 * 128), "c5 e9 58 88 00 08 00 00"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 32 * 128), "c5 ed 58 88 00 10 00 00"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * 128), "62 61 d5 00 58 b8 00 08 00 00"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * 128), "62 61 d5 20 58 b8 00 10 00 00"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * 128), "62 61 d5 40 58 b8 00 20 00 00"); // vec_len * -129 testOp3(m64, .VADDPD, reg(.XMM1), reg(.XMM2), memRm(.XMM_WORD, .RAX, 16 * -129), "c5 e9 58 88 f0 f7 ff ff"); testOp3(m64, .VADDPD, reg(.YMM1), reg(.YMM2), memRm(.YMM_WORD, .RAX, 32 * -129), "c5 ed 58 88 e0 ef ff ff"); testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * -129), "62 61 d5 00 58 b8 f0 f7 ff ff"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * -129), "62 61 d5 20 58 b8 e0 ef ff ff"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * -129), "62 61 d5 40 58 b8 c0 df ff ff"); // vec_len * 1 + 1 testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * 1 + 1), "62 61 d5 00 58 b8 11 00 00 00"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * 1 + 1), "62 61 d5 20 58 b8 21 00 00 00"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * 1 + 1), "62 61 d5 40 58 b8 41 00 00 00"); // vec_len * 1 - 1 testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16 * 1 - 1), "62 61 d5 00 58 b8 0f 00 00 00"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.YMM_WORD, .RAX, 32 * 1 - 1), "62 61 d5 20 58 b8 1f 00 00 00"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.ZMM_WORD, .RAX, 64 * 1 - 1), "62 61 d5 40 58 b8 3f 00 00 00"); // m64_bcst testOp3(m64, .VADDPD, reg(.XMM31), reg(.XMM21), memRm(.QWORD_BCST, .RAX, 8 * 1), "62 61 d5 10 58 78 01"); testOp3(m64, .VADDPD, reg(.YMM31), reg(.YMM21), memRm(.QWORD_BCST, .RAX, 8 * 1), "62 61 d5 30 58 78 01"); testOp3(m64, .VADDPD, reg(.ZMM31), reg(.ZMM21), memRm(.QWORD_BCST, .RAX, 8 * 1), "62 61 d5 50 58 78 01"); // m32_bcst testOp3(m64, .VADDPS, reg(.XMM31), reg(.XMM21), memRm(.DWORD_BCST, .RAX, 4 * 1), "62 61 54 10 58 78 01"); testOp3(m64, .VADDPS, reg(.YMM31), reg(.YMM21), memRm(.DWORD_BCST, .RAX, 4 * 1), "62 61 54 30 58 78 01"); testOp3(m64, .VADDPS, reg(.ZMM31), reg(.ZMM21), memRm(.DWORD_BCST, .RAX, 4 * 1), "62 61 54 50 58 78 01"); // vec_len * 1 testOp3(m64, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRel(.DS, .XMM_WORD, .EIP, 16 * 1), "3e 67 62 f1 ed 08 58 0d 10 00 00 00"); testOp3(m64, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRel(.DS, .YMM_WORD, .EIP, 32 * 1), "3e 67 62 f1 ed 28 58 0d 20 00 00 00"); testOp3(m64, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRel(.DS, .ZMM_WORD, .EIP, 64 * 1), "3e 67 62 f1 ed 48 58 0d 40 00 00 00"); // vec_len * 1 testOp3(m64, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memSib(.XMM_WORD, 2, .EAX, .ECX, 16 * 1), "67 62 f1 ed 08 58 4c 41 01"); testOp3(m64, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memSib(.YMM_WORD, 2, .EAX, .ECX, 32 * 1), "67 62 f1 ed 28 58 4c 41 01"); testOp3(m64, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memSib(.ZMM_WORD, 2, .EAX, .ECX, 64 * 1), "67 62 f1 ed 48 58 4c 41 01"); // vec_len * 1 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * 1), "3e 67 62 f1 ed 08 58 48 01"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * 1), "3e 67 62 f1 ed 28 58 48 01"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * 1), "3e 67 62 f1 ed 48 58 48 01"); // vec_len * 1 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * -1), "3e 67 62 f1 ed 08 58 48 ff"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * -1), "3e 67 62 f1 ed 28 58 48 ff"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * -1), "3e 67 62 f1 ed 48 58 48 ff"); // vec_len * 127 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * 127), "3e 67 62 f1 ed 08 58 48 7f"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * 127), "3e 67 62 f1 ed 28 58 48 7f"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * 127), "3e 67 62 f1 ed 48 58 48 7f"); // vec_len * -128 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * -128), "3e 67 62 f1 ed 08 58 48 80"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * -128), "3e 67 62 f1 ed 28 58 48 80"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * -128), "3e 67 62 f1 ed 48 58 48 80"); // vec_len * 128 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * 128), "3e 67 62 f1 ed 08 58 88 00 08"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * 128), "3e 67 62 f1 ed 28 58 88 00 10"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * 128), "3e 67 62 f1 ed 48 58 88 00 20"); // vec_len * -129 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * -129), "3e 67 62 f1 ed 08 58 88 f0 f7"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * -129), "3e 67 62 f1 ed 28 58 88 e0 ef"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * -129), "3e 67 62 f1 ed 48 58 88 c0 df"); // vec_len * 1 - 1 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * 1 - 1), "3e 67 62 f1 ed 08 58 88 0f 00"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * 1 - 1), "3e 67 62 f1 ed 28 58 88 1f 00"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * 1 - 1), "3e 67 62 f1 ed 48 58 88 3f 00"); // vec_len * 1 + 1 testOp3(m32, .VADDPD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm16(.DS, .XMM_WORD, .BX, .SI, 16 * 1 - 1), "3e 67 62 f1 ed 08 58 88 0f 00"); testOp3(m32, .VADDPD, pred(.YMM1, .NoMask, .Merge), reg(.YMM2), memRm16(.DS, .YMM_WORD, .BX, .SI, 32 * 1 - 1), "3e 67 62 f1 ed 28 58 88 1f 00"); testOp3(m32, .VADDPD, pred(.ZMM1, .NoMask, .Merge), reg(.ZMM2), memRm16(.DS, .ZMM_WORD, .BX, .SI, 64 * 1 - 1), "3e 67 62 f1 ed 48 58 88 3f 00"); } // half { // 1 testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, 1), "62 f1 7e 08 e6 80 01 00 00 00"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, 1), "62 f1 7e 28 e6 80 01 00 00 00"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.YMM_WORD, .RAX, 1), "62 f1 7e 48 e6 80 01 00 00 00"); // -1 testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, -1), "62 f1 7e 08 e6 80 ff ff ff ff"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, -1), "62 f1 7e 28 e6 80 ff ff ff ff"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.YMM_WORD, .RAX, -1), "62 f1 7e 48 e6 80 ff ff ff ff"); // vec_len * 1 testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, 8), "62 f1 7e 08 e6 40 01"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, 16), "62 f1 7e 28 e6 40 01"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.YMM_WORD, .RAX, 32), "62 f1 7e 48 e6 40 01"); // vec_len * -1 testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, -8), "62 f1 7e 08 e6 40 ff"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.XMM_WORD, .RAX, -16), "62 f1 7e 28 e6 40 ff"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.YMM_WORD, .RAX, -32), "62 f1 7e 48 e6 40 ff"); // m32_bcst testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, 0), "62 f1 7e 18 e6 00"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, 0), "62 f1 7e 38 e6 00"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, 0), "62 f1 7e 58 e6 00"); // m32_bcst testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, -1), "62 f1 7e 18 e6 80 ff ff ff ff"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, -1), "62 f1 7e 38 e6 80 ff ff ff ff"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, -1), "62 f1 7e 58 e6 80 ff ff ff ff"); // m32_bcst testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, 4), "62 f1 7e 18 e6 40 01"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, 4), "62 f1 7e 38 e6 40 01"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, 4), "62 f1 7e 58 e6 40 01"); // m32_bcst testOp2(m64, .VCVTDQ2PD, pred(.XMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, -4), "62 f1 7e 18 e6 40 ff"); testOp2(m64, .VCVTDQ2PD, pred(.YMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, -4), "62 f1 7e 38 e6 40 ff"); testOp2(m64, .VCVTDQ2PD, pred(.ZMM0, .NoMask, .Merge), memRm(.DWORD_BCST, .RAX, -4), "62 f1 7e 58 e6 40 ff"); } // tuple 1 scalar { testOp3(m64, .VADDSD, reg(.XMM1), reg(.XMM2), memRm(.QWORD, .RAX, 0), "c5 eb 58 08"); testOp3(m64, .VADDSS, reg(.XMM1), reg(.XMM2), memRm(.DWORD, .RAX, 0), "c5 ea 58 08"); testOp3(m64, .VADDSD, reg(.XMM1), reg(.XMM2), memRm(.QWORD, .RAX, 0x10), "c5 eb 58 48 10"); testOp3(m64, .VADDSS, reg(.XMM1), reg(.XMM2), memRm(.DWORD, .RAX, 0x10), "c5 ea 58 48 10"); // 8 bit testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, 0), reg(.XMM21), imm(0), "62 e3 7d 08 14 28 00"); testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, 1), reg(.XMM21), imm(0), "62 e3 7d 08 14 68 01 00"); testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, -1), reg(.XMM21), imm(0), "62 e3 7d 08 14 68 ff 00"); testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, 0x10), reg(.XMM21), imm(0), "62 e3 7d 08 14 68 10 00"); testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, -0x10), reg(.XMM21), imm(0), "62 e3 7d 08 14 68 f0 00"); testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, 0x100), reg(.XMM21), imm(0), "62 e3 7d 08 14 a8 00 01 00 00 00"); testOp3(m64, .VPEXTRB, memRm(.BYTE, .RAX, -0x100), reg(.XMM21), imm(0), "62 e3 7d 08 14 a8 00 ff ff ff 00"); // 16 bit testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, 0), reg(.XMM21), imm(0), "62 e3 7d 08 15 28 00"); testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, 1), reg(.XMM21), imm(0), "62 e3 7d 08 15 a8 01 00 00 00 00"); testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, -1), reg(.XMM21), imm(0), "62 e3 7d 08 15 a8 ff ff ff ff 00"); testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, 2), reg(.XMM21), imm(0), "62 e3 7d 08 15 68 01 00"); testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, -2), reg(.XMM21), imm(0), "62 e3 7d 08 15 68 ff 00"); testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, 0x80), reg(.XMM21), imm(0), "62 e3 7d 08 15 68 40 00"); testOp3(m64, .VPEXTRW, memRm(.WORD, .RAX, -0x80), reg(.XMM21), imm(0), "62 e3 7d 08 15 68 c0 00"); // 32 bit testOp3(m64, .VADDSS, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.DWORD, .RAX, 0), "62 f1 6e 08 58 08"); testOp3(m64, .VADDSS, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.DWORD, .RAX, 1), "62 f1 6e 08 58 88 01 00 00 00"); testOp3(m64, .VADDSS, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.DWORD, .RAX, -1), "62 f1 6e 08 58 88 ff ff ff ff"); testOp3(m64, .VADDSS, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.DWORD, .RAX, 4), "62 f1 6e 08 58 48 01"); testOp3(m64, .VADDSS, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.DWORD, .RAX, -4), "62 f1 6e 08 58 48 ff"); // 64 bit testOp3(m64, .VADDSD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.QWORD, .RAX, 0), "62 f1 ef 08 58 08"); testOp3(m64, .VADDSD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.QWORD, .RAX, 1), "62 f1 ef 08 58 88 01 00 00 00"); testOp3(m64, .VADDSD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.QWORD, .RAX, -1), "62 f1 ef 08 58 88 ff ff ff ff"); testOp3(m64, .VADDSD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.QWORD, .RAX, 8), "62 f1 ef 08 58 48 01"); testOp3(m64, .VADDSD, pred(.XMM1, .NoMask, .Merge), reg(.XMM2), memRm(.QWORD, .RAX, -8), "62 f1 ef 08 58 48 ff"); } // tuple 1 fixed { // VCVTSD2USI reg32, xmml_m64_er testOp2(m64, .VCVTSD2USI, reg(.EAX), memRm(.QWORD, .RAX, 0), "62 f1 7f 08 79 00"); testOp2(m64, .VCVTSD2USI, reg(.EAX), memRm(.QWORD, .RAX, 1), "62 f1 7f 08 79 80 01 00 00 00"); testOp2(m64, .VCVTSD2USI, reg(.EAX), memRm(.QWORD, .RAX, -1), "62 f1 7f 08 79 80 ff ff ff ff"); testOp2(m64, .VCVTSD2USI, reg(.EAX), memRm(.QWORD, .RAX, 8), "62 f1 7f 08 79 40 01"); testOp2(m64, .VCVTSD2USI, reg(.EAX), memRm(.QWORD, .RAX, -8), "62 f1 7f 08 79 40 ff"); // VCVTSD2USI reg64, xmml_m64_er testOp2(m64, .VCVTSD2USI, reg(.RAX), memRm(.QWORD, .RAX, 0), "62 f1 ff 08 79 00"); testOp2(m64, .VCVTSD2USI, reg(.RAX), memRm(.QWORD, .RAX, 1), "62 f1 ff 08 79 80 01 00 00 00"); testOp2(m64, .VCVTSD2USI, reg(.RAX), memRm(.QWORD, .RAX, -1), "62 f1 ff 08 79 80 ff ff ff ff"); testOp2(m64, .VCVTSD2USI, reg(.RAX), memRm(.QWORD, .RAX, 8), "62 f1 ff 08 79 40 01"); testOp2(m64, .VCVTSD2USI, reg(.RAX), memRm(.QWORD, .RAX, -8), "62 f1 ff 08 79 40 ff"); // VCVTSS2USI reg32, xmm_m32_er testOp2(m64, .VCVTSS2USI, reg(.EAX), memRm(.DWORD, .RAX, 0), "62 f1 7e 08 79 00"); testOp2(m64, .VCVTSS2USI, reg(.EAX), memRm(.DWORD, .RAX, 1), "62 f1 7e 08 79 80 01 00 00 00"); testOp2(m64, .VCVTSS2USI, reg(.EAX), memRm(.DWORD, .RAX, -1), "62 f1 7e 08 79 80 ff ff ff ff"); testOp2(m64, .VCVTSS2USI, reg(.EAX), memRm(.DWORD, .RAX, 4), "62 f1 7e 08 79 40 01"); testOp2(m64, .VCVTSS2USI, reg(.EAX), memRm(.DWORD, .RAX, -4), "62 f1 7e 08 79 40 ff"); // VCVTSS2USI reg64, xmm_m32_er testOp2(m64, .VCVTSS2USI, reg(.RAX), memRm(.DWORD, .RAX, 0), "62 f1 fe 08 79 00"); testOp2(m64, .VCVTSS2USI, reg(.RAX), memRm(.DWORD, .RAX, 1), "62 f1 fe 08 79 80 01 00 00 00"); testOp2(m64, .VCVTSS2USI, reg(.RAX), memRm(.DWORD, .RAX, -1), "62 f1 fe 08 79 80 ff ff ff ff"); testOp2(m64, .VCVTSS2USI, reg(.RAX), memRm(.DWORD, .RAX, 4), "62 f1 fe 08 79 40 01"); testOp2(m64, .VCVTSS2USI, reg(.RAX), memRm(.DWORD, .RAX, -4), "62 f1 fe 08 79 40 ff"); } // tuple 2 { // 32 bit: W=0 testOp2(m64, .VBROADCASTF32X2, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, 0), "62 62 7d cf 19 38"); testOp2(m64, .VBROADCASTF32X2, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, 1), "62 62 7d cf 19 b8 01 00 00 00"); testOp2(m64, .VBROADCASTF32X2, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, -1), "62 62 7d cf 19 b8 ff ff ff ff"); testOp2(m64, .VBROADCASTF32X2, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, 8), "62 62 7d cf 19 78 01"); testOp2(m64, .VBROADCASTF32X2, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, -8), "62 62 7d cf 19 78 ff"); // 64 bit: W=1 testOp2(m64, .VBROADCASTF64X2, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 0), "62 62 fd cf 1a 38"); testOp2(m64, .VBROADCASTF64X2, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 1), "62 62 fd cf 1a b8 01 00 00 00"); testOp2(m64, .VBROADCASTF64X2, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, -1), "62 62 fd cf 1a b8 ff ff ff ff"); testOp2(m64, .VBROADCASTF64X2, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 16), "62 62 fd cf 1a 78 01"); testOp2(m64, .VBROADCASTF64X2, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, -16), "62 62 fd cf 1a 78 ff"); } // tuple 4 { // 32 bit: W=0 testOp2(m64, .VBROADCASTF32X4, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 0), "62 62 7d cf 1a 38"); testOp2(m64, .VBROADCASTF32X4, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 1), "62 62 7d cf 1a b8 01 00 00 00"); testOp2(m64, .VBROADCASTF32X4, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, -1), "62 62 7d cf 1a b8 ff ff ff ff"); testOp2(m64, .VBROADCASTF32X4, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 16), "62 62 7d cf 1a 78 01"); testOp2(m64, .VBROADCASTF32X4, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, -16), "62 62 7d cf 1a 78 ff"); // 64 bit: W=1 testOp2(m64, .VBROADCASTF64X4, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 0), "62 62 fd cf 1b 38"); testOp2(m64, .VBROADCASTF64X4, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 1), "62 62 fd cf 1b b8 01 00 00 00"); testOp2(m64, .VBROADCASTF64X4, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, -1), "62 62 fd cf 1b b8 ff ff ff ff"); testOp2(m64, .VBROADCASTF64X4, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 32), "62 62 fd cf 1b 78 01"); testOp2(m64, .VBROADCASTF64X4, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, -32), "62 62 fd cf 1b 78 ff"); } // tuple 8 { // 32 bit: W=0 testOp2(m64, .VBROADCASTF32X8, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 0), "62 62 7d cf 1b 38"); testOp2(m64, .VBROADCASTF32X8, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 1), "62 62 7d cf 1b b8 01 00 00 00"); testOp2(m64, .VBROADCASTF32X8, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, -1), "62 62 7d cf 1b b8 ff ff ff ff"); testOp2(m64, .VBROADCASTF32X8, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 32), "62 62 7d cf 1b 78 01"); testOp2(m64, .VBROADCASTF32X8, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, -32), "62 62 7d cf 1b 78 ff"); } // full mem { testOp2(m64, .VPABSB, pred(.XMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 1), "62 62 7d 8f 1c b8 01 00 00 00"); testOp2(m64, .VPABSB, pred(.YMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 1), "62 62 7d af 1c b8 01 00 00 00"); testOp2(m64, .VPABSB, pred(.ZMM31, .K7, .Zero), memRm(.ZMM_WORD, .RAX, 1), "62 62 7d cf 1c b8 01 00 00 00"); // testOp2(m64, .VPABSB, pred(.XMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 16), "62 62 7d 8f 1c 78 01"); testOp2(m64, .VPABSB, pred(.YMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 32), "62 62 7d af 1c 78 01"); testOp2(m64, .VPABSB, pred(.ZMM31, .K7, .Zero), memRm(.ZMM_WORD, .RAX, 64), "62 62 7d cf 1c 78 01"); } // half mem { testOp2(m64, .VPMOVSXBW, pred(.XMM31, .K7, .Zero), memRm(.QWORD, .RAX, 1), "62 62 7d 8f 20 b8 01 00 00 00"); testOp2(m64, .VPMOVSXBW, pred(.YMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 1), "62 62 7d af 20 b8 01 00 00 00"); testOp2(m64, .VPMOVSXBW, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 1), "62 62 7d cf 20 b8 01 00 00 00"); // testOp2(m64, .VPMOVSXBW, pred(.XMM31, .K7, .Zero), memRm(.QWORD, .RAX, 8), "62 62 7d 8f 20 78 01"); testOp2(m64, .VPMOVSXBW, pred(.YMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 16), "62 62 7d af 20 78 01"); testOp2(m64, .VPMOVSXBW, pred(.ZMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 32), "62 62 7d cf 20 78 01"); } // quarter mem { testOp2(m64, .VPMOVSXBD, pred(.XMM31, .K7, .Zero), memRm(.DWORD, .RAX, 1), "62 62 7d 8f 21 b8 01 00 00 00"); testOp2(m64, .VPMOVSXBD, pred(.YMM31, .K7, .Zero), memRm(.QWORD, .RAX, 1), "62 62 7d af 21 b8 01 00 00 00"); testOp2(m64, .VPMOVSXBD, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 1), "62 62 7d cf 21 b8 01 00 00 00"); // testOp2(m64, .VPMOVSXBD, pred(.XMM31, .K7, .Zero), memRm(.DWORD, .RAX, 4), "62 62 7d 8f 21 78 01"); testOp2(m64, .VPMOVSXBD, pred(.YMM31, .K7, .Zero), memRm(.QWORD, .RAX, 8), "62 62 7d af 21 78 01"); testOp2(m64, .VPMOVSXBD, pred(.ZMM31, .K7, .Zero), memRm(.XMM_WORD, .RAX, 16), "62 62 7d cf 21 78 01"); } // eigth mem { testOp2(m64, .VPMOVSXBQ, pred(.XMM31, .K7, .Zero), memRm(.WORD, .RAX, 1), "62 62 7d 8f 22 b8 01 00 00 00"); testOp2(m64, .VPMOVSXBQ, pred(.YMM31, .K7, .Zero), memRm(.DWORD, .RAX, 1), "62 62 7d af 22 b8 01 00 00 00"); testOp2(m64, .VPMOVSXBQ, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, 1), "62 62 7d cf 22 b8 01 00 00 00"); // testOp2(m64, .VPMOVSXBQ, pred(.XMM31, .K7, .Zero), memRm(.WORD, .RAX, 2), "62 62 7d 8f 22 78 01"); testOp2(m64, .VPMOVSXBQ, pred(.YMM31, .K7, .Zero), memRm(.DWORD, .RAX, 4), "62 62 7d af 22 78 01"); testOp2(m64, .VPMOVSXBQ, pred(.ZMM31, .K7, .Zero), memRm(.QWORD, .RAX, 8), "62 62 7d cf 22 78 01"); } // mem 128 { testOp3(m64, .VPSLLW, pred(.XMM31, .K7, .Zero), reg(.XMM21), memRm(.XMM_WORD, .RAX, 1), "62 61 55 87 f1 b8 01 00 00 00"); testOp3(m64, .VPSLLW, pred(.YMM31, .K7, .Zero), reg(.YMM21), memRm(.XMM_WORD, .RAX, 1), "62 61 55 a7 f1 b8 01 00 00 00"); testOp3(m64, .VPSLLW, pred(.ZMM31, .K7, .Zero), reg(.ZMM21), memRm(.XMM_WORD, .RAX, 1), "62 61 55 c7 f1 b8 01 00 00 00"); // testOp3(m64, .VPSLLW, pred(.XMM31, .K7, .Zero), reg(.XMM21), memRm(.XMM_WORD, .RAX, 16), "62 61 55 87 f1 78 01"); testOp3(m64, .VPSLLW, pred(.YMM31, .K7, .Zero), reg(.YMM21), memRm(.XMM_WORD, .RAX, 16), "62 61 55 a7 f1 78 01"); testOp3(m64, .VPSLLW, pred(.ZMM31, .K7, .Zero), reg(.ZMM21), memRm(.XMM_WORD, .RAX, 16), "62 61 55 c7 f1 78 01"); } // MOVDDUP { testOp2(m64, .VMOVDDUP, pred(.XMM31, .K7, .Zero), memRm(.QWORD, .RAX, 1), "62 61 ff 8f 12 b8 01 00 00 00"); testOp2(m64, .VMOVDDUP, pred(.YMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 1), "62 61 ff af 12 b8 01 00 00 00"); testOp2(m64, .VMOVDDUP, pred(.ZMM31, .K7, .Zero), memRm(.ZMM_WORD, .RAX, 1), "62 61 ff cf 12 b8 01 00 00 00"); // testOp2(m64, .VMOVDDUP, pred(.XMM31, .K7, .Zero), memRm(.QWORD, .RAX, 8), "62 61 ff 8f 12 78 01"); testOp2(m64, .VMOVDDUP, pred(.YMM31, .K7, .Zero), memRm(.YMM_WORD, .RAX, 32), "62 61 ff af 12 78 01"); testOp2(m64, .VMOVDDUP, pred(.ZMM31, .K7, .Zero), memRm(.ZMM_WORD, .RAX, 64), "62 61 ff cf 12 78 01"); } } }
src/x86/tests/avx_512.zig
const std = @import("std"); const builtin = @import("builtin"); const fmt = std.fmt; const util = @import("util.zig"); const platform = @import("platform.zig"); const Cookie = util.Cookie; const c = @cImport({ @cInclude("wasm3/source/m3_env.h"); }); pub const Error = error{ Unknown, CantCreateEnv, CantCreateRuntime, NoMoreModules, InvalidAlignment, InvalidType, InvalidNumArgs, Exit, Abort, OutOfBounds, NoSuchFunction, }; pub const WasmPtr = extern struct { offset: u32 }; // These types should be used for pointers because WASM memory can be unaligned pub const u32_ptr = *align(1) u32; pub const i32_ptr = *align(1) i32; pub const u64_ptr = *align(1) u64; pub const i64_ptr = *align(1) i64; pub const u32_ptr_many = [*]align(1) u32; pub const i32_ptr_many = [*]align(1) i32; pub const u64_ptr_many = [*]align(1) u64; pub const i64_ptr_many = [*]align(1) i64; const errorConversionPair = struct { a: c.M3Result, b: Error }; var errorConversionTable_back: [256]errorConversionPair = undefined; var errorConversionTable_len: usize = 0; var errorConversionTable: ?[]errorConversionPair = null; inline fn errorConversionTableAddEntry(a: c.M3Result, b: Error) void { errorConversionTable_back[errorConversionTable_len] = .{ .a = a, .b = b }; errorConversionTable_len += 1; } fn initErrorConversionTable() void { const e = errorConversionTableAddEntry; e(c.m3Err_argumentCountMismatch, Error.InvalidNumArgs); e(c.m3Err_trapExit, Error.Exit); e(c.m3Err_trapAbort, Error.Abort); e(c.m3Err_trapOutOfBoundsMemoryAccess, Error.OutOfBounds); e(c.m3Err_functionLookupFailed, Error.NoSuchFunction); errorConversionTable = errorConversionTable_back[0..errorConversionTable_len]; } fn m3ResultToError(m3res: c.M3Result, comptime T: type) !T { if (m3res == null) { comptime if (T == void) { return; } else { return undefined; }; } if (errorConversionTable == null) initErrorConversionTable(); for (errorConversionTable.?) |entry| { if (m3res == entry.a) return entry.b; } if (builtin.mode == .Debug) platform.earlyprintf("Warning: can't convert to Zig error: {}\n", .{std.mem.spanZ(m3res)}); return Error.Unknown; } fn errorToM3Result(err: ?anyerror) c.M3Result { if (err == null) return null; if (errorConversionTable == null) initErrorConversionTable(); for (errorConversionTable.?) |entry| { if (err.? == entry.b) return entry.a; } return c.m3Err_trapAbort; } inline fn boundsCheck(obj: anytype, off: usize, len: usize) !void { if (obj.len <= off or obj.len <= (off + len)) return Error.OutOfBounds; } pub const RuntimeStack = struct { stack: [*]u64, pub inline fn init(ptr: [*]u64) RuntimeStack { return RuntimeStack{ .stack = ptr }; } pub inline fn set(self: RuntimeStack, index: usize, val: anytype) void { switch (@TypeOf(val)) { u64, u32 => self.stack[index] = @intCast(u64, val), i64, i32 => self.stack[index] = @intCast(u64, val), else => @compileError("Invalid type"), } } pub inline fn get(self: RuntimeStack, comptime T: type, index: usize) T { return switch (T) { u64 => self.stack[index], usize => @truncate(usize, self.stack[index] & 0xFFFFFFFF), i64 => @intCast(i64, self.stack[index]), u32 => @truncate(u32, self.stack[index] & 0xFFFFFFFF), i32 => @truncate(i32, self.stack[index] & 0xFFFFFFFF), f64 => (@ptrCast([*]align(1) f64, self.stack))[index], else => @compileError("Invalid type"), }; } }; fn zigToWasmType(comptime T: type) u8 { return switch (T) { u64, i64 => 'I', u32, i32 => 'i', f64 => 'F', f32 => 'f', void, u0 => 'v', WasmPtr => '*', else => switch (@typeInfo(T)) { .Pointer => '*', .Enum => |enm| zigToWasmType(enm.tag_type), else => @compileError("Invalid type"), }, }; } fn zigToWasmTypeMulti(comptime T: type, out: []u8) usize { switch (@typeInfo(T)) { .Pointer => |ptr| { switch (ptr.size) { .Slice => { out[0] = '*'; out[1] = 'i'; return 2; }, else => { out[0] = '*'; return 1; }, } }, else => { out[0] = zigToWasmType(T); return 1; }, } unreachable; } pub const ZigFunction = fn (ctx: ZigFunctionCtx) anyerror!void; pub const ZigFunctionEx = struct { name: [*c]const u8, sig: [*c]const u8, call: ZigFunction, cookie: Cookie = null, _orig: fn () void, pub fn init(name: [*c]const u8, f: anytype) ZigFunctionEx { comptime var rawftype = @TypeOf(f); comptime var ftype = @typeInfo(rawftype); comptime var fninfo = ftype.Fn; comptime var atype = @typeInfo(fninfo.args[1].arg_type.?); comptime var sig: [atype.Struct.fields.len * 2 + 2 + 1 + 1]u8 = undefined; var anonFn = struct { pub fn anon(ctx: ZigFunctionCtx) anyerror!void { const args = try ctx.args(fninfo.args[1].arg_type.?); const me = @ptrCast(*ZigFunctionEx, @alignCast(@alignOf(ZigFunctionEx), ctx.trampoline)); var res = @call(.{}, @ptrCast(rawftype, me._orig), .{ ctx, args }) catch |err| return err; if (@typeInfo(fninfo.return_type.?).ErrorUnion.payload == void) return else ctx.ret(res); } }.anon; var ret = ZigFunctionEx{ .name = name, .sig = &sig, .call = anonFn, ._orig = @ptrCast(fn () void, f) }; comptime { sig[0] = zigToWasmType(@typeInfo(fninfo.return_type.?).ErrorUnion.payload); // TODO: real thing sig[1] = '('; var i: usize = 2; inline for (atype.Struct.fields) |arg| { i += zigToWasmTypeMulti(arg.field_type, sig[i..sig.len]); } sig[i] = ')'; sig[i + 1] = 0; } return ret; } pub inline fn lenInitMany(comptime prefix: []const u8, comptime typ: type) comptime usize { comptime { var t = @typeInfo(typ); var i = 0; for (t.Struct.decls) |decl| { if (std.mem.startsWith(u8, decl.name, prefix)) i += switch (decl.data) { .Fn => 1, else => 0, }; } return i; } } pub inline fn initMany(comptime prefix: []const u8, comptime s: type) [lenInitMany(prefix, s)]ZigFunctionEx { comptime { var ret: [lenInitMany(prefix, s)]ZigFunctionEx = undefined; var t = @typeInfo(s); var i = 0; for (t.Struct.decls) |decl| { if (std.mem.startsWith(u8, decl.name, prefix)) { switch (decl.data) { .Fn => { var name: [decl.name.len - prefix.len + 1:0]u8 = undefined; std.mem.copy(u8, name[0..], decl.name[prefix.len..]); name[name.len - 1] = 0; ret[i] = init(name[0..], @field(s, decl.name)); i += 1; }, else => {}, } } } return ret; } } }; pub const ZigFunctionCtx = struct { runtime: Runtime, sp: RuntimeStack, memory: []u8, trampoline: ?*c_void, cookie: Cookie = null, pub inline fn args(self: ZigFunctionCtx, comptime T: type) !T { var out: T = undefined; comptime var tinfo = @typeInfo(T); comptime var i: usize = 0; inline for (tinfo.Struct.fields) |field| { switch (field.field_type) { u64, i64, u32, i32, f64, f32 => { @field(out, field.name) = self.sp.get(field.field_type, i); i += 1; }, else => { switch (@typeInfo(field.field_type)) { .Pointer => |ptr| { switch (ptr.size) { .One, .Many => { try boundsCheck(self.memory, self.sp.get(usize, i), @sizeOf(ptr.child)); @field(out, field.name) = @ptrCast(field.field_type, @alignCast(ptr.alignment, &self.memory[self.sp.get(usize, i)])); i += 1; }, .Slice => { try boundsCheck(self.memory, self.sp.get(usize, i), self.sp.get(usize, i + 1)); var rawptr = @ptrCast([*]align(1) ptr.child, @alignCast(1, &self.memory[self.sp.get(usize, i)])); var len = self.sp.get(usize, i + 1); @field(out, field.name) = rawptr[0..len]; i += 2; }, else => @compileError("Invalid pointer type"), } }, .Enum => |enm| { // TODO: check if value is valid @field(out, field.name) = @intToEnum(field.field_type, self.sp.get(enm.tag_type, i)); i += 1; }, else => @compileError("Invalid type"), } }, } } return out; } pub inline fn ret(self: ZigFunctionCtx, val: anytype) void { self.sp.set(0, val); } }; pub const NativeModule = struct { allocator: *std.mem.Allocator, functions: []ZigFunctionEx, pub fn init(allocator: *std.mem.Allocator, comptime prefix: []const u8, impl: type, cookie: anytype) !NativeModule { var ret = NativeModule{ .allocator = allocator, .functions = try allocator.dupe(ZigFunctionEx, ZigFunctionEx.initMany(prefix, impl)[0..]) }; for (ret.functions) |_, i| { ret.functions[i].cookie = util.asCookie(cookie); } return ret; } pub fn link(self: NativeModule, namespace: [:0]const u8, module: Module) void { for (self.functions) |_, i| { _ = module.linkRawZigFunctionEx(namespace, &self.functions[i]) catch null; } } pub fn deinit(self: NativeModule) void { self.allocator.free(self.functions); } }; pub const Module = struct { module: c.IM3Module, pub fn init(modPtr: c.IM3Module) Module { return Module{ .module = modPtr }; } pub inline fn name(self: Module) []const u8 { return std.mem.spanZ(self.name); } pub inline fn raw(self: Module) c.IM3Module { return self.module; } pub fn linkRawFunction(self: Module, modName: [*c]const u8, fName: [*c]const u8, sig: [*c]const u8, rawcall: c.M3RawCall) !void { return m3ResultToError(c.m3_LinkRawFunction(self.module, modName, fName, sig, rawcall), void); } pub fn linkRawFunctionEx(self: Module, modName: [*c]const u8, fName: [*c]const u8, sig: [*c]const u8, rawcall: c.M3RawCallEx, cookie: *c_void) !void { return m3ResultToError(c.m3_LinkRawFunctionEx(self.module, modName, fName, sig, rawcall, cookie), void); } fn linkZigFunctionHelper(runtime: c.IM3Runtime, sp: [*c]u64, mem: ?*c_void, cookie: ?*c_void) callconv(.C) ?*c_void { var f: ZigFunction = @intToPtr(ZigFunction, @ptrToInt(cookie)); var bogusRt = Runtime{ .runtime = runtime, .environ = undefined }; var mem_slice = @ptrCast([*]u8, mem)[0 .. @intCast(usize, runtime.*.memory.numPages) * 65536]; f(ZigFunctionCtx{ .runtime = bogusRt, .sp = RuntimeStack.init(sp), .memory = mem_slice }) catch |err| return @intToPtr(*c_void, @ptrToInt(errorToM3Result(err))); return null; } pub inline fn linkRawZigFunction(self: Module, modName: [*c]const u8, fName: [*c]const u8, sig: [*c]const u8, f: ZigFunction) !void { return self.linkRawFunctionEx(modName, fName, sig, Module.linkZigFunctionHelper, @intToPtr(*c_void, @ptrToInt(f))); // use stupid casting hack } fn linkZigFunctionHelperEx(runtime: c.IM3Runtime, sp: [*c]u64, mem: ?*c_void, cookie: ?*c_void) callconv(.C) ?*c_void { var f: *ZigFunctionEx = @intToPtr(*ZigFunctionEx, @ptrToInt(cookie)); var bogusRt = Runtime{ .runtime = runtime, .environ = undefined }; var mem_slice = @ptrCast([*]u8, mem)[0 .. @intCast(usize, runtime.*.memory.numPages) * 65536]; f.call(ZigFunctionCtx{ .runtime = bogusRt, .sp = RuntimeStack.init(sp), .memory = mem_slice, .cookie = f.cookie, .trampoline = f }) catch |err| return @intToPtr(*c_void, @ptrToInt(errorToM3Result(err))); return null; } pub inline fn linkRawZigFunctionEx(self: Module, modName: [*c]const u8, f: *const ZigFunctionEx) !void { return self.linkRawFunctionEx(modName, f.name, f.sig, Module.linkZigFunctionHelperEx, @intToPtr(*c_void, @ptrToInt(f))); // use stupid casting hack } pub fn destroy(self: Module) void { c.m3_FreeModule(self.module); } pub fn next(self: Module) !Module { if (self.module.next == null) return Errors.NoMoreModules; return Module.init(self.module.next); } }; pub const Function = struct { func: ?*c.M3Function, runtime: Runtime, pub fn init(func: c.IM3Function, runtime: Runtime) Function { return Function{ .func = func, .runtime = runtime }; } pub fn name(self: Function) []const u8 { return std.mem.spanZ(self.func.?.name); } pub fn numArgs(self: Function) u8 { return @truncate(u8, self.func.?.funcType.*.numArgs); } pub fn callVoid(self: Function, comptime T: type) !T { var res = c.m3_Call(self.func); if (res != null) return m3ResultToError(res, T); comptime if (T == void) return; return self.runtime.stack().get(T, 0); } pub fn callWithArgs(self: Function, comptime T: type, args: [*c]const [*c]const u8, argc: usize) !T { var res = c.m3_CallWithArgs(self.func, @intCast(u32, argc), args); if (res != null) return m3ResultToError(res, T); comptime if (T == void) return; return self.runtime.stack().get(T, 0); } pub fn call(self: Function, comptime T: type, args: anytype) !T { comptime var tInfo = @typeInfo(@TypeOf(args)); var trueArgs: [tInfo.Struct.fields.len][32]u8 = undefined; var cArgs: [tInfo.Struct.fields.len + 1][*c]u8 = undefined; inline for (tInfo.Struct.fields) |field, i| { switch (@typeInfo(field.field_type)) { .ComptimeInt, .Int => try fmt.bufPrint(trueArgs[i][0..], "{d}\x00", .{@field(args, field.name)}), .ComptimeFloat => { { var rtFloat: f64 = @field(args, field.name); _ = try fmt.bufPrint(trueArgs[i][0..], "{d}\x00", .{@ptrCast([*]u64, &rtFloat)[0]}); } }, .Float => switch (@typeInfo(field.field_type).Float.bits) { 64 => _ = try fmt.bufPrint(trueArgs[i][0..], "{d}\x00", .{@ptrCast([*]u64, &@field(args, field.name))[0]}), 32 => _ = try fmt.bufPrint(trueArgs[i][0..], "{d}\x00", .{@ptrCast([*]u32, &@field(args, field.name))[0]}), else => @compileError("Invalid float type"), }, else => @compileError("Invalid argument type"), } cArgs[i] = &trueArgs[i]; } cArgs[tInfo.Struct.fields.len] = @intToPtr([*c]u8, 0); return self.callWithArgs(T, &cArgs, tInfo.Struct.fields.len); } }; pub const Runtime = struct { environ: c.IM3Environment, runtime: ?*c.M3Runtime, pub fn init(stackBytes: usize) !Runtime { var ret: Runtime = undefined; ret.environ = c.m3_NewEnvironment(); if (ret.environ == null) return Error.CantCreateEnv; errdefer c.m3_FreeEnvironment(ret.environ); ret.runtime = c.m3_NewRuntime(ret.environ, @intCast(u32, stackBytes), null); if (ret.runtime == null) return Error.CantCreateRuntime; errdefer c.m3_FreeRuntime(ret.environ); return ret; } pub fn parseAndLoadModule(self: Runtime, data: []const u8) !Module { var modPtr: c.IM3Module = undefined; var res = c.m3_ParseModule(self.environ, &modPtr, data.ptr, @intCast(u32, data.len)); if (res != null) return m3ResultToError(res, Module); errdefer { c.m3_FreeModule(modPtr); } res = c.m3_LoadModule(self.runtime, modPtr); if (res != null) return m3ResultToError(res, Module); return Module.init(modPtr); } pub fn findFunction(self: Runtime, name: [*c]const u8) !Function { var rawf: c.IM3Function = undefined; var res = c.m3_FindFunction(&rawf, self.runtime, name); if (res != null) return m3ResultToError(res, Function); return Function.init(rawf, self); } pub inline fn stack(self: Runtime) RuntimeStack { var rawstack = @ptrCast([*]u64, @alignCast(@alignOf([*]u64), self.runtime.?.stack)); return RuntimeStack.init(rawstack); } pub fn deinit(self: Runtime) void { c.m3_FreeRuntime(self.runtime); c.m3_FreeEnvironment(self.environ); } };
kernel/wasm3.zig
const std = @import("std"); const builtin = @import("builtin"); const meta = std.meta; const testing = std.testing; const TypeInfo = std.builtin.TypeInfo; const cudaz_options = @import("cudaz_options"); pub const cu = @import("cuda_cimports.zig").cu; pub const cuda_errors = @import("cuda_errors.zig"); pub const check = cuda_errors.check; pub const Error = cuda_errors.Error; const attributes = @import("attributes.zig"); pub const Attribute = attributes.Attribute; pub const getAttr = attributes.getAttr; pub const algorithms = @import("algorithms.zig"); const log = std.log.scoped(.Cuda); pub const Dim3 = struct { x: c_uint = 1, y: c_uint = 1, z: c_uint = 1, pub fn init(x: usize, y: usize, z: usize) Dim3 { return .{ .x = @intCast(c_uint, x), .y = @intCast(c_uint, y), .z = @intCast(c_uint, z), }; } pub fn dim3(self: *const Dim3) cu.dim3 { return cu.dim3{ .x = self.x, .y = self.y, .z = self.z }; } }; /// Represents how kernel are execut pub const Grid = struct { blocks: Dim3 = .{}, threads: Dim3 = .{}, pub fn init1D(len: usize, threads: usize) Grid { return init3D(len, 1, 1, threads, 1, 1); } pub fn init2D(cols: usize, rows: usize, threads_x: usize, threads_y: usize) Grid { return init3D(cols, rows, 1, threads_x, threads_y, 1); } pub fn init3D( cols: usize, rows: usize, depth: usize, threads_x: usize, threads_y: usize, threads_z: usize, ) Grid { var t_x = if (threads_x == 0) cols else threads_x; var t_y = if (threads_y == 0) rows else threads_y; var t_z = if (threads_z == 0) depth else threads_z; return Grid{ .blocks = Dim3.init( std.math.divCeil(usize, cols, t_x) catch unreachable, std.math.divCeil(usize, rows, t_y) catch unreachable, std.math.divCeil(usize, depth, t_z) catch unreachable, ), .threads = Dim3.init(t_x, t_y, t_z), }; } pub fn threadsPerBlock(self: *const Grid) usize { return self.threads.x * self.threads.y * self.threads.z; } pub fn sharedMem(self: *const Grid, comptime ty: type, per_thread: usize) usize { return self.threadsPerBlock() * @sizeOf(ty) * per_thread; } }; pub const Stream = struct { device: cu.CUdevice, _stream: *cu.CUstream_st, pub fn init(device: u3) !Stream { const cu_dev = try initDevice(device); _ = try getCtx(device, cu_dev); var stream: cu.CUstream = undefined; check(cu.cuStreamCreate(&stream, cu.CU_STREAM_DEFAULT)) catch |err| switch (err) { error.NotSupported => return error.NotSupported, else => unreachable, }; return Stream{ .device = cu_dev, ._stream = stream.? }; } pub fn deinit(self: *Stream) void { // Don't handle CUDA errors here _ = self.synchronize(); _ = cu.cuStreamDestroy(self._stream); self._stream = undefined; } // TODO: can this OOM ? Or will the error be raised later ? pub fn alloc(self: *const Stream, comptime DestType: type, size: usize) ![]DestType { var int_ptr: cu.CUdeviceptr = undefined; const byte_size = size * @sizeOf(DestType); check(cu.cuMemAllocAsync(&int_ptr, byte_size, self._stream)) catch |err| { switch (err) { error.OutOfMemory => { var free_mem: usize = undefined; var total_mem: usize = undefined; const mb = 1024 * 1024; check(cu.cuMemGetInfo(&free_mem, &total_mem)) catch return err; log.err( "Cuda OutOfMemory: tried to allocate {d:.1}Mb, free {d:.1}Mb, total {d:.1}Mb", .{ byte_size / mb, free_mem / mb, total_mem / mb }, ); return err; }, else => unreachable, } }; var ptr = @intToPtr([*]DestType, int_ptr); return ptr[0..size]; } pub fn free(self: *const Stream, device_ptr: anytype) void { var raw_ptr: *anyopaque = if (meta.trait.isSlice(@TypeOf(device_ptr))) @ptrCast(*anyopaque, device_ptr.ptr) else @ptrCast(*anyopaque, device_ptr); _ = cu.cuMemFreeAsync(@ptrToInt(raw_ptr), self._stream); } pub fn memcpyHtoD(self: *const Stream, comptime DestType: type, d_target: []DestType, h_source: []const DestType) void { std.debug.assert(h_source.len == d_target.len); check(cu.cuMemcpyHtoDAsync( @ptrToInt(d_target.ptr), @ptrCast(*const anyopaque, h_source.ptr), h_source.len * @sizeOf(DestType), self._stream, )) catch unreachable; } pub fn memcpyDtoH(self: *const Stream, comptime DestType: type, h_target: []DestType, d_source: []const DestType) void { std.debug.assert(d_source.len == h_target.len); check(cu.cuMemcpyDtoHAsync( @ptrCast(*anyopaque, h_target.ptr), @ptrToInt(d_source.ptr), d_source.len * @sizeOf(DestType), self._stream, )) catch unreachable; } pub fn allocAndCopy(self: *const Stream, comptime DestType: type, h_source: []const DestType) ![]DestType { var ptr = try self.alloc(DestType, h_source.len); self.memcpyHtoD(DestType, ptr, h_source); return ptr; } pub fn allocAndCopyResult( self: *const Stream, comptime DestType: type, host_allocator: std.mem.Allocator, d_source: []const DestType, ) ![]DestType { var h_tgt = try host_allocator.alloc(DestType, d_source.len); try self.memcpyDtoH(DestType, h_tgt, d_source); return h_tgt; } pub fn memset(self: *const Stream, comptime DestType: type, slice: []DestType, value: DestType) void { var d_ptr = @ptrToInt(slice.ptr); var n = slice.len; var memset_res = switch (@sizeOf(DestType)) { 1 => cu.cuMemsetD8Async(d_ptr, @bitCast(u8, value), n, self._stream), 2 => cu.cuMemsetD16Async(d_ptr, @bitCast(u16, value), n, self._stream), 4 => cu.cuMemsetD32Async(d_ptr, @bitCast(u32, value), n, self._stream), else => @compileError("memset doesn't support type: " ++ @typeName(DestType)), }; check(memset_res) catch unreachable; } pub inline fn launch(self: *const Stream, f: cu.CUfunction, grid: Grid, args: anytype) !void { try self.launchWithSharedMem(f, grid, 0, args); } pub fn launchWithSharedMem(self: *const Stream, f: cu.CUfunction, grid: Grid, shared_mem: usize, args: anytype) !void { // Create an array of pointers pointing to the given args. const fields: []const TypeInfo.StructField = meta.fields(@TypeOf(args)); var args_ptrs: [fields.len:0]usize = undefined; inline for (fields) |field, i| { args_ptrs[i] = @ptrToInt(&@field(args, field.name)); } const res = cu.cuLaunchKernel( f, grid.blocks.x, grid.blocks.y, grid.blocks.z, grid.threads.x, grid.threads.y, grid.threads.z, @intCast(c_uint, shared_mem), self._stream, @ptrCast([*c]?*anyopaque, &args_ptrs), null, ); try check(res); // TODO use callback API to keep the asynchronous scheduling } pub fn synchronize(self: *const Stream) void { check(cu.cuStreamSynchronize(self._stream)) catch unreachable; } pub fn format( self: *const Stream, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; _ = options; try std.fmt.format(writer, "CuStream(device={}, stream={*})", .{ self.device, self._stream }); } // TODO: I'd like to have an async method that suspends until the stream is over. // Currently the best way too achieve something like this is to `suspend {} stream.synchronize();` // once the stream is scheduled, and then `resume` once you are ready to wait // for the blocking `synchronize` call. // Ideally we would have an event loop that poll streams to check // if they are over. pub fn done(self: *Stream) bool { const res = cu.cuStreamQuery(self._stream); return res != cu.CUDA_ERROR_NOT_READY; } }; // TODO: return a device pointer pub fn alloc(comptime DestType: type, size: usize) ![]DestType { var int_ptr: cu.CUdeviceptr = undefined; const byte_size = size * @sizeOf(DestType); check(cu.cuMemAlloc(&int_ptr, byte_size)) catch |err| { switch (err) { error.OutOfMemory => { var free_mem: usize = undefined; var total_mem: usize = undefined; const mb = 1024 * 1024; check(cu.cuMemGetInfo(&free_mem, &total_mem)) catch return err; log.err( "Cuda OutOfMemory: tried to allocate {d:.1}Mb, free {d:.1}Mb, total {d:.1}Mb", .{ byte_size / mb, free_mem / mb, total_mem / mb }, ); return err; }, else => unreachable, } }; var ptr = @intToPtr([*]DestType, int_ptr); return ptr[0..size]; } // TODO: move all this to stream using async variants pub fn free(device_ptr: anytype) void { var raw_ptr: *anyopaque = if (meta.trait.isSlice(@TypeOf(device_ptr))) @ptrCast(*anyopaque, device_ptr.ptr) else @ptrCast(*anyopaque, device_ptr); _ = cu.cuMemFree(@ptrToInt(raw_ptr)); } pub fn memset(comptime DestType: type, slice: []DestType, value: DestType) !void { var d_ptr = @ptrToInt(slice.ptr); var n = slice.len; var memset_res = switch (@sizeOf(DestType)) { 1 => cu.cuMemsetD8(d_ptr, @bitCast(u8, value), n), 2 => cu.cuMemsetD16(d_ptr, @bitCast(u16, value), n), 4 => cu.cuMemsetD32(d_ptr, @bitCast(u32, value), n), else => @compileError("memset doesn't support type: " ++ @typeName(DestType)), }; try check(memset_res); } pub fn memsetD8(comptime DestType: type, slice: []DestType, value: u8) !void { var d_ptr = @ptrToInt(slice.ptr); var n = slice.len * @sizeOf(DestType); try check(cu.cuMemsetD8(d_ptr, value, n)); } pub fn allocAndCopy(comptime DestType: type, h_source: []const DestType) ![]DestType { var ptr = try alloc(DestType, h_source.len); try memcpyHtoD(DestType, ptr, h_source); return ptr; } pub fn allocAndCopyResult( comptime DestType: type, host_allocator: std.mem.Allocator, d_source: []const DestType, ) ![]DestType { var h_tgt = try host_allocator.alloc(DestType, d_source.len); try memcpyDtoH(DestType, h_tgt, d_source); return h_tgt; } pub fn readResult(comptime DestType: type, d_source: *const DestType) !DestType { var h_res: [1]DestType = undefined; try check(cu.cuMemcpyDtoH( @ptrCast(*anyopaque, &h_res), @ptrToInt(d_source), @sizeOf(DestType), )); return h_res[0]; } pub fn memcpyHtoD(comptime DestType: type, d_target: []DestType, h_source: []const DestType) !void { std.debug.assert(h_source.len == d_target.len); try check(cu.cuMemcpyHtoD( @ptrToInt(d_target.ptr), @ptrCast(*const anyopaque, h_source.ptr), h_source.len * @sizeOf(DestType), )); } pub fn memcpyDtoH(comptime DestType: type, h_target: []DestType, d_source: []const DestType) !void { std.debug.assert(d_source.len == h_target.len); try check(cu.cuMemcpyDtoH( @ptrCast(*anyopaque, h_target.ptr), @ptrToInt(d_source.ptr), d_source.len * @sizeOf(DestType), )); } pub fn push(value: anytype) !*@TypeOf(value) { const DestType = @TypeOf(value); var d_ptr = try alloc(DestType, 1); try check(cu.cuMemcpyHtoD( @ptrToInt(d_ptr.ptr), @ptrCast(*const anyopaque, &value), @sizeOf(DestType), )); return @ptrCast(*DestType, d_ptr.ptr); } /// Time gpu event. /// `deinit` is called when `elapsed` is called. /// Note: we don't check errors, you'll receive Nan if any error happens. /// start and stop are asynchronous, only elapsed is blocking and will wait /// for the underlying operations to be over. pub const GpuTimer = struct { _start: cu.CUevent, _stop: cu.CUevent, // Here we take a pointer to the Zig struct. // This way we can detect if we try to use a timer on a deleted stream stream: *const Stream, _elapsed: f32 = std.math.nan_f32, pub fn start(stream: *const Stream) GpuTimer { // The cuEvent are implicitly reffering to the current context. // We don't know if the current context is the same than the stream context. // Typically I'm not sure what happens with 2 streams on 2 gpus. // We might need to restore the stream context before creating the events. var timer = GpuTimer{ ._start = undefined, ._stop = undefined, .stream = stream }; _ = cu.cuEventCreate(&timer._start, 0); _ = cu.cuEventCreate(&timer._stop, 0); _ = cu.cuEventRecord(timer._start, stream._stream); return timer; } pub fn deinit(self: *GpuTimer) void { // Double deinit is allowed if (self._stop == null) return; _ = cu.cuEventDestroy(self._start); self._start = null; _ = cu.cuEventDestroy(self._stop); self._stop = null; } pub fn stop(self: *GpuTimer) void { _ = cu.cuEventRecord(self._stop, self.stream._stream); } /// Return the elapsed time in milliseconds. /// Resolution is around 0.5 microseconds. pub fn elapsed(self: *GpuTimer) f32 { if (!std.math.isNan(self._elapsed)) return self._elapsed; var _elapsed = std.math.nan_f32; // _ = cu.cuEventSynchronize(self._stop); _ = cu.cuEventElapsedTime(&_elapsed, self._start, self._stop); self.deinit(); self._elapsed = _elapsed; if (_elapsed < 1e-3) log.warn("Cuda events only have 0.5 microseconds of resolution, so this might not be precise", .{}); return _elapsed; } }; pub fn main() anyerror!void { var general_purpose_allocator = std.heap.GeneralPurposeAllocator(.{}){}; const gpa = &general_purpose_allocator.allocator; const args = try std.process.argsAlloc(gpa); defer std.process.argsFree(gpa, args); log.info("All your codebase are belong to us.", .{}); log.info("cuda: {}", .{cu.cuInit}); log.info("cuInit: {}", .{cu.cuInit(0)}); } test "cuda version" { log.warn("Cuda version: {d}", .{cu.CUDA_VERSION}); try testing.expect(cu.CUDA_VERSION > 11000); try testing.expectEqual(cu.cuInit(0), cu.CUDA_SUCCESS); } var _device = [_]cu.CUdevice{-1} ** 8; pub fn initDevice(device: u3) !cu.CUdevice { var cu_dev = &_device[device]; if (cu_dev.* == -1) { try check(cu.cuInit(0)); try check(cu.cuDeviceGet(cu_dev, device)); } return cu_dev.*; } /// Returns the ctx for the given device /// Given that we already assume one program == one module, /// we can also assume one program == one context per GPU. /// From Nvidia doc: /// A host thread may have only one device context current at a time. // TODO: who is responsible for destroying the context ? // we should use cuCtxAttach and cuCtxDetach in stream init/deinit var _ctx = [1]cu.CUcontext{null} ** 8; fn getCtx(device: u3, cu_dev: cu.CUdevice) !cu.CUcontext { var cu_ctx = &_ctx[device]; if (cu_ctx.* == null) { try check(cu.cuCtxCreate(cu_ctx, 0, cu_dev)); } return cu_ctx.*; } var _default_module: cu.CUmodule = null; pub const kernel_ptx_content = if (cudaz_options.portable) @embedFile(cudaz_options.kernel_ptx_path) else [0:0]u8{}; fn defaultModule() cu.CUmodule { if (_default_module != null) return _default_module; const file = cudaz_options.kernel_ptx_path; if (kernel_ptx_content.len == 0) { log.warn("Loading Cuda module from local file {s}", .{file}); // Note: I tried to make this a path relative to the executable but failed because // the main executable and the test executable are in different folder // but refer to the same .ptx file. check(cu.cuModuleLoad(&_default_module, file)) catch |err| { std.debug.panic("Couldn't load cuda module: {s}: {}", .{ file, err }); }; } else { log.info("Loading Cuda module from embedded file.", .{}); check(cu.cuModuleLoadData(&_default_module, kernel_ptx_content)) catch |err| { std.debug.panic("Couldn't load embedded cuda module. Originally file was at {s}: {}", .{ file, err }); }; } if (_default_module == null) { std.debug.panic("Couldn't find module.", .{}); } return _default_module; } /// Create a function with the correct signature for a cuda Kernel. /// The kernel must come from the default .cu file pub inline fn Function(comptime name: [:0]const u8) type { return FnStruct(name, @field(cu, name)); } pub fn FnStruct(comptime name: []const u8, comptime func: anytype) type { return struct { const Self = @This(); const CpuFn = func; pub const Args = meta.ArgsTuple(@TypeOf(Self.CpuFn)); f: cu.CUfunction, pub fn init() !Self { var f: cu.CUfunction = undefined; var code = cu.cuModuleGetFunction(&f, defaultModule(), @ptrCast([*c]const u8, name)); if (code != cu.CUDA_SUCCESS) log.err("Couldn't load function {s}", .{name}); try check(code); var res = Self{ .f = f }; log.info("Loaded function {}@{}", .{ res, f }); return res; } // TODO: deinit -> CUDestroy // Note: I'm not fond of having the primary launch be on the Function object, // but it works best with Zig type inference pub inline fn launch(self: *const Self, stream: *const Stream, grid: Grid, args: Args) !void { if (args.len != @typeInfo(Args).Struct.fields.len) { @compileError("Expected more arguments"); } try self.launchWithSharedMem(stream, grid, 0, args); } pub fn launchWithSharedMem(self: *const Self, stream: *const Stream, grid: Grid, shared_mem: usize, args: Args) !void { // TODO: this seems error prone, could we make the type of the shared buffer // part of the function signature ? try stream.launchWithSharedMem(self.f, grid, shared_mem, args); } pub fn debugCpuCall(grid: Grid, point: Grid, args: Args) void { cu.threadIdx = point.threads.dim3(); cu.blockDim = grid.threads.dim3(); cu.blockIdx = point.blocks.dim3(); cu.gridDim = grid.blocks.dim3(); _ = @call(.{}, CpuFn, args); } pub fn format( self: *const Self, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = self; _ = fmt; _ = options; try std.fmt.format(writer, "{s}(", .{name}); inline for (@typeInfo(Args).Struct.fields) |arg| { const ArgT = arg.field_type; try std.fmt.format(writer, "{}, ", .{ArgT}); } try std.fmt.format(writer, ")", .{}); } }; } test "can read function signature from .cu files" { log.warn("My kernel: {s}", .{@TypeOf(cu.rgba_to_greyscale)}); } test "we use only one context per GPU" { var default_ctx: cu.CUcontext = undefined; try check(cu.cuCtxGetCurrent(&default_ctx)); std.log.warn("default_ctx: {any}", .{std.mem.asBytes(&default_ctx).*}); var stream = try Stream.init(0); var stream_ctx: cu.CUcontext = undefined; try check(cu.cuStreamGetCtx(stream._stream, &stream_ctx)); std.log.warn("stream_ctx: {any}", .{std.mem.asBytes(&stream_ctx).*}); // try testing.expectEqual(default_ctx, stream_ctx); // Create a new stream var stream2 = try Stream.init(0); var stream2_ctx: cu.CUcontext = undefined; try check(cu.cuStreamGetCtx(stream2._stream, &stream2_ctx)); std.log.warn("stream2_ctx: {any}", .{std.mem.asBytes(&stream2_ctx).*}); try testing.expectEqual(stream_ctx, stream2_ctx); } test "rgba_to_greyscale" { var stream = try Stream.init(0); defer stream.deinit(); log.warn("cuda: {}", .{stream}); const rgba_to_greyscale = try Function("rgba_to_greyscale").init(); const numRows: u32 = 10; const numCols: u32 = 20; const d_rgbaImage = try alloc([4]u8, numRows * numCols); // try memset([4]u8, d_rgbaImage, [4]u8{ 0xaa, 0, 0, 255 }); const d_greyImage = try alloc(u8, numRows * numCols); try memset(u8, d_greyImage, 0); try stream.launch( rgba_to_greyscale.f, .{ .blocks = Dim3.init(numRows, numCols, 1) }, .{ d_rgbaImage, d_greyImage, numRows, numCols }, ); stream.synchronize(); } test "safe kernel" { const rgba_to_greyscale = try Function("rgba_to_greyscale").init(); var stream = try Stream.init(0); defer stream.deinit(); const numRows: u32 = 10; const numCols: u32 = 20; var d_rgbaImage = try alloc(cu.uchar3, numRows * numCols); // memset(cu.uchar3, d_rgbaImage, 0xaa); const d_greyImage = try alloc(u8, numRows * numCols); try memset(u8, d_greyImage, 0); stream.synchronize(); log.warn("stream: {}, fn: {}", .{ stream, rgba_to_greyscale.f }); try rgba_to_greyscale.launch( &stream, .{ .blocks = Dim3.init(numCols, numRows, 1) }, // TODO: we should accept slices .{ d_rgbaImage.ptr, d_greyImage.ptr, numRows, numCols }, ); } test "cuda alloc" { var stream = try Stream.init(0); defer stream.deinit(); const d_greyImage = try alloc(u8, 128); try memset(u8, d_greyImage, 0); defer free(d_greyImage); } test "run the kernel on CPU" { // This isn't very ergonomic, but it's possible ! // Also ironically it can't run in parallel because of the usage of the // globals blockIdx and threadIdx. // I think it could be useful to detect out of bound errors that Cuda // tend to ignore. const rgba_to_greyscale = Function("rgba_to_greyscale"); const rgbImage = [_]cu.uchar3{ .{ .x = 0x2D, .y = 0x24, .z = 0x1F }, .{ .x = 0xEB, .y = 0x82, .z = 0x48 }, }; var gray = [_]u8{ 0, 0 }; rgba_to_greyscale.debugCpuCall( Grid.init1D(2, 1), .{ .blocks = Dim3.init(0, 0, 0), .threads = Dim3.init(0, 0, 0) }, .{ &rgbImage, &gray, 1, 2 }, ); rgba_to_greyscale.debugCpuCall( Grid.init1D(2, 1), .{ .blocks = Dim3.init(0, 0, 0), .threads = Dim3.init(1, 0, 0) }, .{ &rgbImage, &gray, 1, 2 }, ); try testing.expectEqual([_]u8{ 38, 154 }, gray); } test "GpuTimer" { const rgba_to_greyscale = try Function("rgba_to_greyscale").init(); var stream = try Stream.init(0); defer stream.deinit(); const numRows: u32 = 10; const numCols: u32 = 20; var d_rgbaImage = try alloc(cu.uchar3, numRows * numCols); // memset(cu.uchar3, d_rgbaImage, 0xaa); const d_greyImage = try alloc(u8, numRows * numCols); try memset(u8, d_greyImage, 0); log.warn("stream: {}, fn: {}", .{ stream, rgba_to_greyscale.f }); var timer = GpuTimer.start(&stream); try rgba_to_greyscale.launch( &stream, .{ .blocks = Dim3.init(numCols, numRows, 1) }, .{ d_rgbaImage.ptr, d_greyImage.ptr, numRows, numCols }, ); timer.stop(); stream.synchronize(); log.warn("rgba_to_greyscale took: {}", .{timer.elapsed()}); try testing.expect(timer.elapsed() > 0); } pub fn Kernels(comptime module: type) type { // @compileLog(@typeName(module)); const decls = @typeInfo(module).Struct.decls; var kernels: [decls.len]TypeInfo.StructField = undefined; comptime var kernels_count = 0; inline for (decls) |decl| { if (decl.data != .Fn or !decl.data.Fn.is_export) continue; kernels[kernels_count] = .{ .name = decl.name, .field_type = FnStruct(decl.name, decl.data.Fn.fn_type), .default_value = null, .is_comptime = false, .alignment = @alignOf(cu.CUfunction), }; kernels_count += 1; } // @compileLog(kernels_count); return @Type(TypeInfo{ .Struct = TypeInfo.Struct{ .is_tuple = false, .layout = .Auto, .decls = &[_]TypeInfo.Declaration{}, .fields = kernels[0..kernels_count], }, }); } pub fn loadKernels(comptime module: type) Kernels(module) { const KernelType = Kernels(module); var kernels: KernelType = undefined; inline for (std.meta.fields(KernelType)) |field| { @field(kernels, field.name) = field.field_type.init() catch unreachable; } return kernels; }
cudaz/src/cuda.zig
const std = @import("std"); const upaya = @import("upaya"); const data = @import("map.zig"); // var simple_map = @import("runtime_map.zig").Map.init(state.map); // simple_map.saveAsJson("/Users/desaro/Desktop/hi.json"); // var buf = aya.mem.SdlBufferStream.init("/Users/desaro/Desktop/hi.json", .write); // try std.json.stringify(simple_map, .{ .whitespace = .{} }, buf.writer()); // simple_map.deinit(); pub const Map = struct { w: usize, h: usize, tile_size: usize, tile_spacing: usize, image: []const u8, data: []u8, ruleset: RuleSet, pre_rulesets: []RuleSet, tags: []Tag, objects: []Object, animations: []Animation, pub fn init(orig: data.Map) Map { var map = .{ .w = orig.w, .h = orig.h, .tile_size = orig.tile_size, .tile_spacing = orig.tile_spacing, .image = upaya.mem.allocator.dupe(u8, orig.image) catch unreachable, .data = upaya.mem.allocator.alloc(u8, orig.w * orig.h) catch unreachable, .ruleset = RuleSet.init(orig.ruleset), .pre_rulesets = upaya.mem.allocator.alloc(RuleSet, orig.pre_rulesets.items.len) catch unreachable, .tags = upaya.mem.allocator.alloc(Tag, orig.tags.items.len) catch unreachable, .objects = upaya.mem.allocator.alloc(Object, orig.objects.items.len) catch unreachable, .animations = upaya.mem.allocator.alloc(Animation, orig.animations.items.len) catch unreachable, }; for (orig.pre_rulesets.items) |ruleset, i| { map.pre_rulesets[i] = RuleSet.init(ruleset); } for (orig.tags.items) |tag, i| { map.tags[i] = Tag.init(tag); } for (orig.objects.items) |obj, i| { map.objects[i] = Object.init(obj); } for (orig.animations.items) |anim, i| { map.animations[i] = Animation.init(anim); } return map; } pub fn deinit(self: Map) void { upaya.mem.allocator.free(self.image); upaya.mem.allocator.free(self.data); self.ruleset.deinit(); for (self.pre_rulesets) |ruleset| { ruleset.deinit(); } upaya.mem.allocator.free(self.pre_rulesets); for (self.tags) |tag| { tag.deinit(); } upaya.mem.allocator.free(self.tags); for (self.objects) |obj| { obj.deinit(); } upaya.mem.allocator.free(self.objects); for (self.animations) |anim| { anim.deinit(); } upaya.mem.allocator.free(self.animations); } pub fn saveAsJson(self: Map, file: []const u8) void { var handle = try std.fs.cwd().createFile(file, .{}); defer handle.close(); std.json.stringify(self, .{ .whitespace = .{} }, handle.writer()) catch unreachable; } }; pub const RuleSet = struct { seed: u64 = 0, repeat: u8 = 20, rules: []Rule, pub fn init(orig: data.RuleSet) RuleSet { var ruleset = RuleSet{ .seed = orig.seed, .repeat = orig.repeat, .rules = upaya.mem.allocator.alloc(Rule, orig.rules.items.len) catch unreachable }; for (orig.rules.items) |rule, i| { ruleset.rules[i] = Rule.init(rule); } return ruleset; } pub fn deinit(self: RuleSet) void { upaya.mem.allocator.free(self.rules); } }; pub const Rule = struct { name: []const u8, rule_tiles: []RuleTile, chance: u8, result_tiles: []u8, group: u8, pub fn init(orig: data.Rule) Rule { var rule = Rule{ .name = upaya.mem.allocator.dupe(u8, &orig.name) catch unreachable, .rule_tiles = upaya.mem.allocator.alloc(RuleTile, orig.rule_tiles.len) catch unreachable, .chance = orig.chance, .result_tiles = upaya.mem.allocator.dupe(u8, orig.result_tiles.items[0..orig.result_tiles.len]) catch unreachable, .group = orig.group, }; var i: usize = 0; while (i < orig.rule_tiles.len) : (i += 1) { const rt = orig.rule_tiles[i]; rule.rule_tiles[i] = .{ .tile = rt.tile, .state = @intToEnum(RuleTile.RuleState, @enumToInt(rt.state)) }; } return rule; } pub fn deinit(self: Rule) void { upaya.mem.allocator.free(self.name); upaya.mem.allocator.free(self.rule_tiles); upaya.mem.allocator.free(self.result_tiles); } }; pub const RuleTile = struct { tile: usize, state: RuleState, pub const RuleState = enum(u4) { none, negated, required, pub fn jsonStringify(value: RuleState, options: std.json.StringifyOptions, out_stream: anytype) !void { // try out_stream.writeAll("[\"something special\","); try std.json.stringify(@enumToInt(value), options, out_stream); // try out_stream.writeByte(']'); } }; }; pub const Tag = struct { name: []const u8, tiles: []u8, pub fn init(orig: data.Tag) Tag { return .{ .name = upaya.mem.allocator.dupe(u8, &orig.name) catch unreachable, .tiles = upaya.mem.allocator.dupe(u8, orig.tiles.items[0..orig.tiles.len]) catch unreachable }; } pub fn deinit(self: Tag) void { upaya.mem.allocator.free(self.name); upaya.mem.allocator.free(self.tiles); } }; pub const Object = struct { id: u8 = 0, name: []const u8, x: usize = 0, y: usize = 0, props: []Prop, pub const Prop = struct { name: []const u8, value: PropValue, pub fn init(orig: data.Object.Prop) Prop { var prop = Prop{ .name = upaya.mem.allocator.dupe(u8, &orig.name) catch unreachable, .value = undefined }; switch (orig.value) { .string => |str| prop.value = .{ .string = upaya.mem.allocator.dupe(u8, &str) catch unreachable }, .int => |int| prop.value = .{ .int = int }, .float => |float| prop.value = .{ .float = float }, .link => |link| prop.value = .{ .link = link }, } return prop; } pub fn deinit(self: Prop) void { upaya.mem.allocator.free(self.name); switch (self.value) { .string => |str| { upaya.mem.allocator.free(str); }, else => {}, } } }; pub const PropValue = union(enum) { string: []const u8, int: i32, float: f32, link: u8, }; pub fn init(orig: data.Object) Object { var obj = Object{ .id = orig.id, .name = upaya.mem.allocator.dupe(u8, &orig.name) catch unreachable, .x = orig.x, .y = orig.y, .props = upaya.mem.allocator.alloc(Prop, orig.props.items.len) catch unreachable }; for (orig.props.items) |prop, i| { obj.props[i] = Prop.init(prop); } return obj; } pub fn deinit(self: Object) void { for (self.props) |prop| { prop.deinit(); } upaya.mem.allocator.free(self.props); } }; pub const Animation = struct { tile: u8, rate: u16, tiles: []u8, pub fn init(orig: data.Animation) Animation { return .{ .tile = orig.tile, .rate = orig.rate, .tiles = upaya.mem.allocator.dupe(u8, orig.tiles.items[0..orig.tiles.len]) catch unreachable }; } pub fn deinit(self: Animation) void { upaya.mem.allocator.free(self.tiles); } };
tilescript/runtime_map.zig
const std = @import("std"); const bench = @import("root"); pub fn setup(gpa: std.mem.Allocator, options: *bench.Options) !void { _ = gpa; _ = options; } pub fn run(gpa: std.mem.Allocator, context: void) !void { _ = context; // Benchmarks ported from https://github.com/martinus/map_benchmark const lower32bit = 0x00000000FFFFFFFF; const upper32bit = 0xFFFFFFFF00000000; const num_inserts = 2000; const find_per_insert = 50_000; randomFind(gpa, 4, lower32bit, num_inserts, find_per_insert, 0); randomFind(gpa, 4, upper32bit, num_inserts, find_per_insert, 0); randomFind(gpa, 3, lower32bit, num_inserts, find_per_insert, 24919456); randomFind(gpa, 3, upper32bit, num_inserts, find_per_insert, 24919456); randomFind(gpa, 2, lower32bit, num_inserts, find_per_insert, 49838914); randomFind(gpa, 2, upper32bit, num_inserts, find_per_insert, 49838914); randomFind(gpa, 1, lower32bit, num_inserts, find_per_insert, 74758370); randomFind(gpa, 1, upper32bit, num_inserts, find_per_insert, 74758370); randomFind(gpa, 0, lower32bit, num_inserts, find_per_insert, 99677826); randomFind(gpa, 0, upper32bit, num_inserts, find_per_insert, 99677826); } fn randomFind(gpa: std.mem.Allocator, num_rand: u32, mask: u64, num_insert: u64, find_per_insert: u64, expected: u64) void { const total = 4; const find_per_iter = find_per_insert * total; var rng = Sfc64.init(123); var num_found: u64 = 0; var insert_random = [_]bool{false} ** 4; for (insert_random[0..num_rand]) |*b| b.* = true; var other_rng = Sfc64.init(987654321); const state = other_rng; var find_rng = state; { var map = std.AutoHashMap(u64, u64).init(gpa); var i: u64 = 0; var find_count: u64 = 0; while (i < num_insert) { // insert NumTotal entries: some random, some sequential. std.rand.Random.shuffle(rng.random(), bool, insert_random[0..]); for (insert_random) |isRandomToInsert| { const val = other_rng.next(); if (isRandomToInsert) { _ = map.put(rng.next() & mask, 1) catch unreachable; } else { _ = map.put(val & mask, 1) catch unreachable; } i += 1; } var j: u64 = 0; while (j < find_per_iter) : (j += 1) { find_count += 1; if (find_count > i) { find_count = 0; find_rng = state; } const key = find_rng.next() & mask; if (map.get(key)) |val| num_found += val; } } if (expected != num_found) @panic("bad result"); } } // Copy of std.rand.Sfc64 with a public next() function. The random API is // slower than just calling next() and these benchmarks only require getting // consecutive u64's. pub const Sfc64 = struct { a: u64 = undefined, b: u64 = undefined, c: u64 = undefined, counter: u64 = undefined, const Random = std.rand.Random; const math = std.math; const Rotation = 24; const RightShift = 11; const LeftShift = 3; pub fn init(init_s: u64) Sfc64 { var x = Sfc64{}; x.seed(init_s); return x; } pub fn random(self: *Sfc64) Random { return Random.init(self, fill); } pub fn next(self: *Sfc64) u64 { const tmp = self.a +% self.b +% self.counter; self.counter += 1; self.a = self.b ^ (self.b >> RightShift); self.b = self.c +% (self.c << LeftShift); self.c = math.rotl(u64, self.c, Rotation) +% tmp; return tmp; } fn seed(self: *Sfc64, init_s: u64) void { self.a = init_s; self.b = init_s; self.c = init_s; self.counter = 1; var i: u32 = 0; while (i < 12) : (i += 1) { _ = self.next(); } } pub fn fill(self: *Sfc64, buf: []u8) void { var i: usize = 0; const aligned_len = buf.len - (buf.len & 7); // Complete 8 byte segments. while (i < aligned_len) : (i += 8) { var n = self.next(); comptime var j: usize = 0; inline while (j < 8) : (j += 1) { buf[i + j] = @truncate(u8, n); n >>= 8; } } // Remaining. (cuts the stream) if (i != buf.len) { var n = self.next(); while (i < buf.len) : (i += 1) { buf[i] = @truncate(u8, n); n >>= 8; } } } };
benchmarks/std-hash-map/random-find.zig
const std = @import("std"); const ast = @import("ast.zig"); const gc = @import("gc.zig"); const Interpreter = @import("interpreter.zig").Interpreter; const intrinsics = @import("intrinsics.zig"); /// Interpreter driver program pub fn main() !void { var interpreter = try Interpreter.init(); defer interpreter.deinit(); // Load the standard library { var args = std.ArrayList(*ast.Expr).init(gc.allocator); defer args.deinit(); // Use path of bio binary for standard library path const pwd = try std.fs.selfExeDirPathAlloc(gc.allocator); defer gc.allocator.free(pwd); const stdpath = try std.fs.path.join(gc.allocator, &[_][]const u8{ pwd, "std.lisp" }); defer gc.allocator.free(stdpath); var stdlib = try ast.makeListExpr(&.{ &intrinsics.expr_atom_quote, try ast.makeAtomByDuplicating(stdpath) }); try args.append(stdlib); _ = try intrinsics.stdImport(&interpreter, interpreter.env, args.items); } // Check if "run <file>" was passed { const process_args = try std.process.argsAlloc(gc.allocator); defer std.process.argsFree(gc.allocator, process_args); if (process_args.len > 1) { if (std.mem.eql(u8, process_args[1], "run") and process_args.len > 2) { const load_expr = try std.fmt.allocPrint(gc.allocator, "(import \"{s}\")", .{process_args[2]}); defer gc.allocator.free(load_expr); _ = try interpreter.eval(interpreter.env, try interpreter.parse(load_expr)); return; } } } // Start REPL interpreter.readEvalPrint() catch |err| { try interpreter.printError(err); }; } // This invokes a test suite written in Bio. The tests will assert on error, which is why we check the exit code. test "Evaluate standard library and test.lisp" { var interpreter = try Interpreter.init(); defer interpreter.deinit(); _ = try interpreter.eval(interpreter.env, try interpreter.parse("(begin (import \"std.lisp\") (import \"test.lisp\"))")); try std.testing.expectEqual(interpreter.exit_code, null); } // Leak detection during tests test "Finalize" { _ = gc.gpa.deinit(); }
src/main.zig
const std = @import("std"); const Type = @import("types.zig").Type; const testing = std.testing; const allocator = std.heap.page_allocator; pub const Status = extern union { byte: Type.Byte, bits: Bits, pub const Name = enum { Carry = 0, Zero = 1, Interrupt = 2, Decimal = 3, Break = 4, UNUSED = 5, Overflow = 6, Negative = 7, }; const Bits = packed struct { C: Type.Bit, Z: Type.Bit, I: Type.Bit, D: Type.Bit, B: Type.Bit, U: Type.Bit, V: Type.Bit, N: Type.Bit, }; pub fn init() Status { return Status.initFromByte(0); } pub fn initFromByte(byte: Type.Byte) Status { var self = Status{ .byte = byte, }; return self; } pub fn show(self: Status) void { const out = std.io.getStdOut().outStream(); out.print("C={d} Z={d} I={d} D={d} B={d} V={d} N={d}\n", .{ self.bits.C, self.bits.Z, self.bits.I, self.bits.D, self.bits.B, self.bits.V, self.bits.N }) catch unreachable; } pub fn getBitByName(self: Status, name: Name) Type.Bit { const shift = @enumToInt(name); const mask = @as(Type.Byte, 1) << shift; return if ((self.byte & mask) > 0) 1 else 0; } pub fn setBitByName(self: *Status, name: Name, bit: Type.Bit) void { const shift = @enumToInt(name); const mask = @as(Type.Byte, 1) << shift; if (bit == 1) { self.byte |= mask; } else { self.byte &= ~mask; } } pub fn clear(self: *Status) void { self.byte = 0; } }; test "create zero PS" { var PS = Status.init(); testing.expect(PS.byte == 0); testing.expect(PS.bits.C == 0); PS.setBitByName(Status.Name.Carry, 1); PS.bits.N = 1; testing.expect(PS.getBitByName(Status.Name.Carry) == 1); testing.expect(PS.bits.C == 1); // PS.show(); PS.bits.C = 0; testing.expect(PS.getBitByName(Status.Name.Carry) == 0); testing.expect(PS.bits.C == 0); } test "create PS with initial byte value" { const byte: Type.Byte = 0b10000000; var PS = Status.initFromByte(byte); testing.expect(PS.byte == byte); testing.expect(PS.bits.C == 0); testing.expect(PS.bits.N == 1); testing.expect(PS.getBitByName(Status.Name.Negative) == 1); testing.expect(PS.getBitByName(Status.Name.Carry) == 0); } test "create PS with initial bit values" { var PS = Status.init(); PS.bits.C = 1; PS.bits.V = 1; PS.bits.N = 1; // PS.show(); testing.expect(PS.byte == 0b11000001); testing.expect(PS.getBitByName(Status.Name.Carry) == 1); testing.expect(PS.getBitByName(Status.Name.Overflow) == 1); testing.expect(PS.getBitByName(Status.Name.Negative) == 1); testing.expect(PS.getBitByName(Status.Name.Zero) == 0); testing.expect(PS.getBitByName(Status.Name.Interrupt) == 0); testing.expect(PS.getBitByName(Status.Name.Decimal) == 0); testing.expect(PS.getBitByName(Status.Name.Break) == 0); testing.expect(PS.byte == 0b11000001); }
src/status.zig
const std = @import("std"); const aoc = @import("aoc-lib.zig"); fn get(bm: *aoc.ByteMap, x: usize, y: usize) usize { var mw = bm.width(); var mh = bm.height(); var v = bm.getXY(x % mw, y % mh) - '0'; v += @intCast(u8, x / mw); v += @intCast(u8, y / mh); while (v > 9) : (v -= 9) {} return @as(usize, v); } fn add(bm: *aoc.ByteMap, q: []std.ArrayList([2]usize), dist: []usize, x: usize, y: usize, d: usize, w: usize) !void { var nd = d + get(bm, x, y); var di = x + y * w; if (dist[di] <= nd) { return; } dist[di] = nd; try q[nd].append([2]usize{ x, y }); } pub fn parts(alloc: std.mem.Allocator, inp: []const u8) ![2]usize { var bm = try aoc.ByteMap.init(alloc, inp); defer bm.deinit(); return [2]usize{ try solve(alloc, bm, 1), try solve(alloc, bm, 5) }; } pub fn solve(alloc: std.mem.Allocator, bm: *aoc.ByteMap, dim: usize) !usize { var w = bm.width(); var h = bm.height(); w *= dim; h *= dim; var size = w * h; var dist = try alloc.alloc(usize, size); defer alloc.free(dist); std.mem.set(usize, dist[0..], aoc.maxInt(usize)); var qsize = (w + h) * 9; var q = try alloc.alloc(std.ArrayList([2]usize), qsize); var i: usize = 0; while (i < qsize) : (i += 1) { q[i] = std.ArrayList([2]usize).init(alloc); } defer { i = 0; while (i < qsize) : (i += 1) { q[i].deinit(); } alloc.free(q); } try q[0].append([2]usize{ 0, 0 }); dist[0] = 0; var qi: usize = 0; while (qi < q.len) : (qi += 1) { var j: usize = 0; while (j < q[qi].items.len) : (j += 1) { var xy: [2]usize = q[qi].items[j]; var x = xy[0]; var y = xy[1]; var vi = x + y * w; var d = dist[vi]; if (x == w - 1 and y == h - 1) { return d; } // try aoc.print("{}: {},{} = {}\n", .{ vi, x, y, d }); if (x > 0) { try add(bm, q, dist, x - 1, y, d, w); } if (x < w - 1) { try add(bm, q, dist, x + 1, y, d, w); } if (y > 0) { try add(bm, q, dist, x, y - 1, d, w); } if (y < h - 1) { try add(bm, q, dist, x, y + 1, d, w); } } } return 0; } test "parts" { var t1 = try parts(aoc.talloc, aoc.test1file); try aoc.assertEq(@as(usize, 40), t1[0]); var r = try parts(aoc.talloc, aoc.inputfile); try aoc.assertEq(@as(usize, 595), r[0]); try aoc.assertEq(@as(usize, 315), t1[1]); try aoc.assertEq(@as(usize, 2914), r[1]); } var buf: [16 * 1024 * 1024]u8 = undefined; fn day15(inp: []const u8, bench: bool) anyerror!void { var alloc = std.heap.FixedBufferAllocator.init(&buf); var p = try parts(alloc.allocator(), inp); if (!bench) { try aoc.print("Part 1: {}\nPart 2: {}\n", .{ p[0], p[1] }); } } pub fn main() anyerror!void { try aoc.benchme(aoc.input(), day15); }
2021/15/aoc.zig
const kernel = @import("../../kernel.zig"); const x86_64 = @import("../x86_64.zig"); const Physical = kernel.Physical; const Virtual = kernel.Virtual; const TODO = kernel.TODO; const log = kernel.log.scoped(.Paging_x86_64); const PML4Table = [512]PML4E; const PDPTable = [512]PDPTE; const PDTable = [512]PDE; const PTable = [512]PTE; pub var should_log = false; pub fn init(stivale_pmrs: []x86_64.Stivale2.Struct.PMRs.PMR) void { log.debug("About to dereference memory regions", .{}); var bootloader_address_space = kernel.address_space; kernel.address_space = kernel.Virtual.AddressSpace.new() orelse unreachable; kernel.zero(kernel.address_space.arch.get_pml4().access([*]u8)[0..@sizeOf(PML4Table)]); // Map the kernel and do some tests { for (stivale_pmrs) |pmr| { const section_virtual_address = Virtual.Address.new(pmr.address); const kernel_section_virtual_region = Virtual.Memory.Region.new(section_virtual_address, pmr.size); const section_physical_address = bootloader_address_space.translate_address(section_virtual_address) orelse @panic("address not translated"); kernel_section_virtual_region.map(&kernel.address_space, section_physical_address, blk: { var flags = kernel.Virtual.AddressSpace.Flags.empty(); const permissions = pmr.permissions; const executable = permissions & x86_64.Stivale2.Struct.PMRs.PMR.executable != 0; const readable = permissions & x86_64.Stivale2.Struct.PMRs.PMR.readable != 0; //const writable = permissions & x86_64.Stivale2.Struct.PMRs.PMR.writable != 0; if (!executable) { flags.or_flag(.execute_disable); } kernel.assert(@src(), readable); //if (writable) { flags.or_flag(.read_write); //} break :blk flags; }); } } for (kernel.Physical.Memory.map.usable) |region| { region.descriptor.map(&kernel.address_space, region.descriptor.address.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.from_flags(&.{ .read_write, .user })); } log.debug("Mapped usable", .{}); for (kernel.Physical.Memory.map.reclaimable) |region| { region.descriptor.map(&kernel.address_space, region.descriptor.address.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.from_flags(&.{ .read_write, .user })); } log.debug("Mapped reclaimable", .{}); for (kernel.Physical.Memory.map.framebuffer) |region| { region.map(&kernel.address_space, region.address.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.from_flags(&.{ .read_write, .user })); } log.debug("Mapped framebuffer", .{}); //for (kernel.Physical.Memory.map.reserved) |region| { //region.map(&kernel.address_space, region.address.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.empty()); //} kernel.address_space.make_current(); // Update physical pointers to virtual ones kernel.Physical.Memory.map.usable.ptr = @intToPtr(@TypeOf(kernel.Physical.Memory.map.usable.ptr), @ptrToInt(kernel.Physical.Memory.map.usable.ptr) + kernel.higher_half_direct_map.value); kernel.Physical.Memory.map.reclaimable.ptr = @intToPtr(@TypeOf(kernel.Physical.Memory.map.reclaimable.ptr), @ptrToInt(kernel.Physical.Memory.map.reclaimable.ptr) + kernel.higher_half_direct_map.value); kernel.Physical.Memory.map.framebuffer.ptr = @intToPtr(@TypeOf(kernel.Physical.Memory.map.framebuffer.ptr), @ptrToInt(kernel.Physical.Memory.map.framebuffer.ptr) + kernel.higher_half_direct_map.value); kernel.Physical.Memory.map.reserved.ptr = @intToPtr(@TypeOf(kernel.Physical.Memory.map.reserved.ptr), @ptrToInt(kernel.Physical.Memory.map.reserved.ptr) + kernel.higher_half_direct_map.value); kernel.Physical.Memory.map.kernel_and_modules.ptr = @intToPtr(@TypeOf(kernel.Physical.Memory.map.kernel_and_modules.ptr), @ptrToInt(kernel.Physical.Memory.map.kernel_and_modules.ptr) + kernel.higher_half_direct_map.value); kernel.Virtual.initialized = true; log.debug("Memory mapping initialized!", .{}); for (kernel.Physical.Memory.map.reclaimable) |*region| { const bitset = region.get_bitset(); const bitset_size = bitset.len * @sizeOf(kernel.Physical.Memory.Map.Entry.BitsetBaseType); region.allocated_size = kernel.align_forward(bitset_size, kernel.arch.page_size); region.setup_bitset(); } const old_reclaimable = kernel.Physical.Memory.map.reclaimable.len; kernel.Physical.Memory.map.usable.len += old_reclaimable; kernel.Physical.Memory.map.reclaimable.len = 0; log.debug("Reclaimed reclaimable physical memory. Counting with {} more regions", .{old_reclaimable}); var insertion_result = false; insertion_result = kernel.address_space.free_regions_by_address.insert(&kernel.memory_region.item_address, &kernel.memory_region, kernel.memory_region.address.value, .panic); kernel.assert(@src(), insertion_result); insertion_result = kernel.address_space.free_regions_by_size.insert(&kernel.memory_region.item_size, &kernel.memory_region, kernel.memory_region.size, .allow); kernel.assert(@src(), insertion_result); log.debug("Set root for Virtual Memory Manager tree", .{}); log.debug("Tree address (free/addr): 0x{x}", .{@ptrToInt(&kernel.address_space.free_regions_by_address)}); log.debug("Tree address (free/size): 0x{x}", .{@ptrToInt(&kernel.address_space.free_regions_by_size)}); log.debug("Tree address (used): 0x{x}", .{@ptrToInt(&kernel.address_space.used_regions)}); for (Physical.Memory.map.usable) |physical_entry| { kernel.address_space.integrate_mapped_physical_entry(physical_entry, physical_entry.descriptor.address.to_higher_half_virtual_address()) catch @panic("unable to integrate physical region into vmm"); } log.debug("Finished the integration of usable regions into the kernel address space successfully!", .{}); for (Physical.Memory.map.framebuffer) |physical_region| { kernel.address_space.integrate_mapped_physical_region(physical_region, physical_region.address.to_higher_half_virtual_address()) catch @panic("unable to integrate physical region into vmm"); } log.debug("Finished the integration of framebuffer regions into the kernel address space successfully!", .{}); for (Physical.Memory.map.usable) |physical_entry| { log.debug("(0x{x},\t0x{x}) - 0x{x}", .{ physical_entry.descriptor.address.value, physical_entry.descriptor.address.value + physical_entry.descriptor.size, physical_entry.descriptor.address.value + physical_entry.allocated_size }); } log.debug("Paging initialized", .{}); } pub const AddressSpace = struct { cr3: u64 = 0, const Indices = [kernel.enum_values(PageIndex).len]u16; pub inline fn new() ?AddressSpace { const page_count = kernel.bytes_to_pages(@sizeOf(PML4Table), true); const cr3_physical_address = kernel.Physical.Memory.allocate_pages(page_count) orelse return null; return AddressSpace{ .cr3 = cr3_physical_address.value, }; } pub inline fn from_current() AddressSpace { return AddressSpace{ .cr3 = x86_64.cr3.read_raw(), }; } pub inline fn from_context(context: anytype) AddressSpace { // This is taking a u64 instead of a physical address to easily put here the value of the CR3 register comptime kernel.assert_unsafe(@TypeOf(context) == u64); const cr3 = context; return AddressSpace{ .cr3 = cr3, }; } pub fn get_pml4(address_space: AddressSpace) Physical.Address { return Physical.Address.new(address_space.cr3); } pub fn map_kernel_address_space_higher_half(address_space: AddressSpace) void { const used_memory_before = kernel.Physical.Memory.map.get_used_memory(); const cr3 = address_space.cr3; // TODO: proper address const cr3_physical_address = kernel.Physical.Address.new(cr3); const cr3_virtual_address = cr3_physical_address.to_higher_half_virtual_address(); kernel.address_space.map(cr3_physical_address, cr3_virtual_address, kernel.Virtual.AddressSpace.Flags.from_flags(&.{ .read_write, .user })); const pml4 = cr3_virtual_address.access(*PML4Table); kernel.zero_slice(pml4[0..0x100]); kernel.copy(PML4E, pml4[0x100..], kernel.Physical.Address.new(kernel.address_space.arch.cr3).access_higher_half(*PML4Table)[0x100..]); const used_memory_after = kernel.Physical.Memory.map.get_used_memory(); const memory_overhead = used_memory_after - used_memory_before; log.debug("USER CR3: 0x{x}", .{cr3_physical_address.value}); log.debug("Kernel used memory: {}", .{used_memory_after}); log.debug("Kernel mapping memory overhead: {}", .{memory_overhead}); } pub fn map(arch_address_space: *AddressSpace, physical_address: Physical.Address, virtual_address: Virtual.Address, flags: kernel.Virtual.AddressSpace.Flags) void { if (should_log) log.debug("Init mapping", .{}); kernel.assert(@src(), virtual_address.is_page_aligned()); kernel.assert(@src(), physical_address.is_page_aligned()); const indices = compute_indices(virtual_address); var pdp: *volatile PDPTable = undefined; { var pml4 = arch_address_space.get_pml4().access(*PML4Table); var pml4_entry = &pml4[indices[@enumToInt(PageIndex.PML4)]]; var pml4_entry_value = pml4_entry.value; if (pml4_entry_value.contains(.present)) { pdp = get_address_from_entry_bits(pml4_entry_value.bits).access(@TypeOf(pdp)); } else { const pdp_allocation = kernel.Physical.Memory.allocate_pages(kernel.bytes_to_pages(@sizeOf(PDPTable), true)) orelse @panic("unable to alloc pdp"); pdp = pdp_allocation.access(@TypeOf(pdp)); pdp.* = kernel.zeroes(PDPTable); pml4_entry_value.or_flag(.present); pml4_entry_value.or_flag(.read_write); pml4_entry_value.or_flag(.user); pml4_entry_value.bits = set_entry_in_address_bits(pml4_entry_value.bits, pdp_allocation); pml4_entry.value = pml4_entry_value; } } if (should_log) log.debug("PDP", .{}); var pd: *volatile PDTable = undefined; { var pdp_entry = &pdp[indices[@enumToInt(PageIndex.PDP)]]; var pdp_entry_value = pdp_entry.value; if (pdp_entry_value.contains(.present)) { pd = get_address_from_entry_bits(pdp_entry_value.bits).access(@TypeOf(pd)); } else { const pd_allocation = kernel.Physical.Memory.allocate_pages(kernel.bytes_to_pages(@sizeOf(PDTable), true)) orelse @panic("unable to alloc pd"); pd = pd_allocation.access(@TypeOf(pd)); pd.* = kernel.zeroes(PDTable); pdp_entry_value.or_flag(.present); pdp_entry_value.or_flag(.read_write); pdp_entry_value.or_flag(.user); pdp_entry_value.bits = set_entry_in_address_bits(pdp_entry_value.bits, pd_allocation); pdp_entry.value = pdp_entry_value; } } var pt: *volatile PTable = undefined; { var pd_entry = &pd[indices[@enumToInt(PageIndex.PD)]]; var pd_entry_value = pd_entry.value; if (pd_entry_value.contains(.present)) { pt = get_address_from_entry_bits(pd_entry_value.bits).access(@TypeOf(pt)); } else { const pt_allocation = kernel.Physical.Memory.allocate_pages(kernel.bytes_to_pages(@sizeOf(PTable), true)) orelse @panic("unable to alloc pt"); pt = pt_allocation.access(@TypeOf(pt)); pt.* = kernel.zeroes(PTable); pd_entry_value.or_flag(.present); pd_entry_value.or_flag(.read_write); pd_entry_value.or_flag(.user); pd_entry_value.bits = set_entry_in_address_bits(pd_entry_value.bits, pt_allocation); pd_entry.value = pd_entry_value; } } pt[indices[@enumToInt(PageIndex.PT)]] = blk: { var pte = PTE{ .value = PTE.Flags.empty(), }; if (flags.contains(.read_write)) { pte.value.or_flag(.read_write); } if (flags.contains(.user)) { pte.value.or_flag(.user); } pte.value.or_flag(.present); pte.value.bits = set_entry_in_address_bits(pte.value.bits, physical_address); break :blk pte; }; if (should_log) log.debug("Ended mapping", .{}); } pub fn translate_address(address_space: *AddressSpace, virtual_address: Virtual.Address) ?Physical.Address { kernel.assert(@src(), virtual_address.is_page_aligned()); const indices = compute_indices(virtual_address); var pdp: *volatile PDPTable = undefined; { //log.debug("CR3: 0x{x}", .{address_space.cr3}); var pml4 = address_space.get_pml4().access(*PML4Table); const pml4_entry = &pml4[indices[@enumToInt(PageIndex.PML4)]]; var pml4_entry_value = pml4_entry.value; if (!pml4_entry_value.contains(.present)) return null; //log.debug("PML4 present", .{}); pdp = get_address_from_entry_bits(pml4_entry_value.bits).access(@TypeOf(pdp)); } if (should_log) log.debug("PDP", .{}); var pd: *volatile PDTable = undefined; { var pdp_entry = &pdp[indices[@enumToInt(PageIndex.PDP)]]; var pdp_entry_value = pdp_entry.value; if (!pdp_entry_value.contains(.present)) return null; //log.debug("PDP present", .{}); pd = get_address_from_entry_bits(pdp_entry_value.bits).access(@TypeOf(pd)); } if (should_log) log.debug("PD", .{}); var pt: *volatile PTable = undefined; { var pd_entry = &pd[indices[@enumToInt(PageIndex.PD)]]; var pd_entry_value = pd_entry.value; if (!pd_entry_value.contains(.present)) return null; //log.debug("PD present", .{}); pt = get_address_from_entry_bits(pd_entry_value.bits).access(@TypeOf(pt)); } if (should_log) log.debug("PT", .{}); const pte = pt[indices[@enumToInt(PageIndex.PT)]]; if (!pte.value.contains(.present)) return null; return get_address_from_entry_bits(pte.value.bits); } fn compute_indices(virtual_address: Virtual.Address) Indices { var indices: Indices = undefined; var va = virtual_address.value; va = va >> 12; indices[3] = @truncate(u9, va); va = va >> 9; indices[2] = @truncate(u9, va); va = va >> 9; indices[1] = @truncate(u9, va); va = va >> 9; indices[0] = @truncate(u9, va); return indices; } pub fn make_current(address_space: *AddressSpace) void { log.debug("Applying address space: 0x{x}", .{address_space.cr3}); x86_64.cr3.write_raw(address_space.cr3); log.debug("Applied address space: 0x{x}", .{address_space.cr3}); } }; const address_mask: u64 = 0x000000fffffff000; fn set_entry_in_address_bits(old_entry_value: u64, new_address: Physical.Address) u64 { kernel.assert(@src(), kernel.Physical.Address.max_bit == 40); kernel.assert(@src(), new_address.is_page_aligned()); const address_masked = new_address.value & address_mask; const old_entry_value_masked = old_entry_value & ~address_masked; const result = address_masked | old_entry_value_masked; return result; } fn get_address_from_entry_bits(entry_bits: u64) Physical.Address { kernel.assert(@src(), kernel.Physical.Address.max_bit == 40); const address = entry_bits & address_mask; kernel.assert(@src(), kernel.is_aligned(address, kernel.arch.page_size)); return Physical.Address.new(address); } const PageIndex = enum(u3) { PML4 = 0, PDP = 1, PD = 2, PT = 3, }; const PML4E = struct { value: Flags, const Flags = kernel.Bitflag(true, enum(u64) { present = 0, read_write = 1, user = 2, page_level_write_through = 3, page_level_cache_disable = 4, accessed = 5, hlat_restart = 11, execute_disable = 63, // IA32_EFER.NXE must be 1 }); }; const PDPTE = struct { value: Flags, const Flags = kernel.Bitflag(true, enum(u64) { present = 0, read_write = 1, user = 2, page_level_write_through = 3, page_level_cache_disable = 4, accessed = 5, page_size = 7, // must be 0 hlat_restart = 11, execute_disable = 63, // IA32_EFER.NXE must be 1 }); }; const PDE = struct { value: Flags, const Flags = kernel.Bitflag(true, enum(u64) { present = 0, read_write = 1, user = 2, page_level_write_through = 3, page_level_cache_disable = 4, accessed = 5, page_size = 7, // must be 0 hlat_restart = 11, execute_disable = 63, // IA32_EFER.NXE must be 1 }); }; const PTE = struct { value: Flags, const Flags = kernel.Bitflag(true, enum(u64) { present = 0, read_write = 1, user = 2, page_level_write_through = 3, page_level_cache_disable = 4, accessed = 5, dirty = 6, pat = 7, // must be 0 global = 8, hlat_restart = 11, // TODO: protection key execute_disable = 63, // IA32_EFER.NXE must be 1 }); }; pub const HandlePageFaultFlags = kernel.Bitflag(false, enum(u32) { write = 0, supervisor = 1, }); pub const HandlePageFaultError = error{}; pub fn handle_page_fault(virtual_address: Virtual.Address, flags: HandlePageFaultFlags) !void { log.debug("Handling page fault", .{}); if (flags.contains(.supervisor)) { if (virtual_address.belongs_to_region(kernel.memory_region)) {} else { @panic("can't map to unknown region"); } } else { @panic("can't handle page fault for user mode"); } log.debug("why are we here"); unreachable; }
src/kernel/arch/x86_64/paging.zig
pub const XK_BackSpace = 0xff08; pub const XK_Tab = 0xff09; pub const XK_Return = 0xff0d; pub const XK_Pause = 0xff13; pub const XK_Scroll_Lock = 0xff14; pub const XK_Escape = 0xff1b; pub const XK_Delete = 0xffff; pub const XK_Home = 0xff50; pub const XK_Left = 0xff51; pub const XK_Up = 0xff52; pub const XK_Right = 0xff53; pub const XK_Down = 0xff54; pub const XK_Page_Up = 0xff55; pub const XK_Page_Down = 0xff56; pub const XK_End = 0xff57; pub const XK_Print = 0xff61; pub const XK_Insert = 0xff63; pub const XK_Menu = 0xff67; pub const XK_Mode_switch = 0xff7e; pub const XK_Num_Lock = 0xff7f; pub const XK_KP_Enter = 0xff8d; pub const XK_KP_Home = 0xff95; pub const XK_KP_Left = 0xff96; pub const XK_KP_Up = 0xff97; pub const XK_KP_Right = 0xff98; pub const XK_KP_Down = 0xff99; pub const XK_KP_Page_Up = 0xff9a; pub const XK_KP_Page_Down = 0xff9b; pub const XK_KP_End = 0xff9c; pub const XK_KP_Begin = 0xff9d; pub const XK_KP_Insert = 0xff9e; pub const XK_KP_Delete = 0xff9f; pub const XK_KP_Equal = 0xffbd; pub const XK_KP_Multiply = 0xffaa; pub const XK_KP_Add = 0xffab; pub const XK_KP_Subtract = 0xffad; pub const XK_KP_Decimal = 0xffae; pub const XK_KP_Divide = 0xffaf; pub const XK_KP_0 = 0xffb0; pub const XK_KP_1 = 0xffb1; pub const XK_KP_2 = 0xffb2; pub const XK_KP_3 = 0xffb3; pub const XK_KP_4 = 0xffb4; pub const XK_KP_5 = 0xffb5; pub const XK_KP_6 = 0xffb6; pub const XK_KP_7 = 0xffb7; pub const XK_KP_8 = 0xffb8; pub const XK_KP_9 = 0xffb9; pub const XK_F1 = 0xffbe; pub const XK_F2 = 0xffbf; pub const XK_F3 = 0xffc0; pub const XK_F4 = 0xffc1; pub const XK_F5 = 0xffc2; pub const XK_F6 = 0xffc3; pub const XK_F7 = 0xffc4; pub const XK_F8 = 0xffc5; pub const XK_F9 = 0xffc6; pub const XK_F10 = 0xffc7; pub const XK_F11 = 0xffc8; pub const XK_F12 = 0xffc9; pub const XK_F13 = 0xffca; pub const XK_F14 = 0xffcb; pub const XK_F15 = 0xffcc; pub const XK_F16 = 0xffcd; pub const XK_F17 = 0xffce; pub const XK_F18 = 0xffcf; pub const XK_F19 = 0xffd0; pub const XK_F20 = 0xffd1; pub const XK_F21 = 0xffd2; pub const XK_F22 = 0xffd3; pub const XK_F23 = 0xffd4; pub const XK_F24 = 0xffd5; pub const XK_F25 = 0xffd6; pub const XK_Shift_L = 0xffe1; pub const XK_Shift_R = 0xffe2; pub const XK_Control_L = 0xffe3; pub const XK_Control_R = 0xffe4; pub const XK_Caps_Lock = 0xffe5; pub const XK_Shift_Lock = 0xffe6; pub const XK_Meta_L = 0xffe7; pub const XK_Meta_R = 0xffe8; pub const XK_Alt_L = 0xffe9; pub const XK_Alt_R = 0xffea; pub const XK_Super_L = 0xffeb; pub const XK_Super_R = 0xffec; pub const XK_space = 0x0020; pub const XK_apostrophe = 0x0027; pub const XK_comma = 0x002c; pub const XK_minus = 0x002d; pub const XK_period = 0x002e; pub const XK_slash = 0x002f; pub const XK_0 = 0x0030; pub const XK_1 = 0x0031; pub const XK_2 = 0x0032; pub const XK_3 = 0x0033; pub const XK_4 = 0x0034; pub const XK_5 = 0x0035; pub const XK_6 = 0x0036; pub const XK_7 = 0x0037; pub const XK_8 = 0x0038; pub const XK_9 = 0x0039; pub const XK_semicolon = 0x003b; pub const XK_equal = 0x003d; pub const XK_bracketleft = 0x005b; pub const XK_backslash = 0x005c; pub const XK_bracketright = 0x005d; pub const XK_grave = 0x0060; pub const XK_a = 0x0061; pub const XK_b = 0x0062; pub const XK_c = 0x0063; pub const XK_d = 0x0064; pub const XK_e = 0x0065; pub const XK_f = 0x0066; pub const XK_g = 0x0067; pub const XK_h = 0x0068; pub const XK_i = 0x0069; pub const XK_j = 0x006a; pub const XK_k = 0x006b; pub const XK_l = 0x006c; pub const XK_m = 0x006d; pub const XK_n = 0x006e; pub const XK_o = 0x006f; pub const XK_p = 0x0070; pub const XK_q = 0x0071; pub const XK_r = 0x0072; pub const XK_s = 0x0073; pub const XK_t = 0x0074; pub const XK_u = 0x0075; pub const XK_v = 0x0076; pub const XK_w = 0x0077; pub const XK_x = 0x0078; pub const XK_y = 0x0079; pub const XK_z = 0x007a;
src/xcb/keys.zig
const std = @import("std"); const zang = @import("zang"); const wav = @import("wav"); const example = @import("example_song.zig"); const TOTAL_TIME = 19 * example.AUDIO_SAMPLE_RATE; const bytes_per_sample = switch (example.AUDIO_FORMAT) { .signed8 => 1, .signed16_lsb => 2, }; var g_outputs: [example.MainModule.num_outputs][example.AUDIO_BUFFER_SIZE]f32 = undefined; var g_temps: [example.MainModule.num_temps][example.AUDIO_BUFFER_SIZE]f32 = undefined; var g_big_buffer: [TOTAL_TIME * bytes_per_sample * example.MainModule.num_outputs]u8 = undefined; pub fn main() !void { var main_module = example.MainModule.init(); var start: usize = 0; while (start < TOTAL_TIME) { const len = std.math.min(example.AUDIO_BUFFER_SIZE, TOTAL_TIME - start); const span = zang.Span { .start = 0, .end = len, }; var outputs: [example.MainModule.num_outputs][]f32 = undefined; var temps: [example.MainModule.num_temps][]f32 = undefined; var i: usize = undefined; i = 0; while (i < example.MainModule.num_outputs) : (i += 1) { outputs[i] = g_outputs[i][0..]; zang.zero(span, outputs[i]); } i = 0; while (i < example.MainModule.num_temps) : (i += 1) { temps[i] = g_temps[i][0..]; } main_module.paint(span, outputs, temps); i = 0; while (i < example.MainModule.num_outputs) : (i += 1) { const m = bytes_per_sample * example.MainModule.num_outputs; zang.mixDown( g_big_buffer[start * m .. (start + len) * m], outputs[i][span.start .. span.end], example.AUDIO_FORMAT, example.MainModule.num_outputs, i, 0.25, ); } start += len; } if (example.AUDIO_FORMAT == .signed8) { // convert from signed to unsigned 8-bit for (g_big_buffer) |*byte| { const signed_byte = @bitCast(i8, byte.*); byte.* = @intCast(u8, i16(signed_byte) + 128); } } const file = try std.fs.cwd().createFile("out.wav", .{}); defer file.close(); var stream = file.outStream(); const Saver = wav.Saver(@TypeOf(stream)); try Saver.save(&stream, .{ .num_channels = example.MainModule.num_outputs, .sample_rate = example.AUDIO_SAMPLE_RATE, .format = switch (example.AUDIO_FORMAT) { .signed8 => .unsigned8, .signed16_lsb => .signed16_lsb, }, .data = g_big_buffer[0..], }); }
examples/write_wav.zig
const std = @import("std"); const pactl = @import("./pactl.zig"); const ArgsOption = enum { Volume, Muted, Status, Help, None }; const Args = struct { option: ArgsOption, id: ?pactl.SinkId, pub fn init(allocator: *std.mem.Allocator, iterator: *std.process.ArgIterator) anyerror!Args { _ = iterator.skip(); // Skip program name var option = ArgsOption.None; if (iterator.next(allocator)) |given_option| { if (std.mem.eql(u8, "volume", given_option catch "")) { option = ArgsOption.Volume; } else if (std.mem.eql(u8, "muted", given_option catch "")) { option = ArgsOption.Muted; } else if (std.mem.eql(u8, "status", given_option catch "")) { option = ArgsOption.Status; } } var id: ?pactl.SinkId = null; if (iterator.next(allocator)) |given_id| { const given_id_for_real_now = try given_id; id = pactl.SinkId{ .value = given_id_for_real_now }; } return Args{ .option = option, .id = id }; } }; const help = \\Usage: pactl-analyzer <command> [sink-name] \\A simple tool that parses chosen values from the output of `pactl list sinks`. \\ \\Commands: \\ help Prints this message \\ volume Prints the volume formatted as % \\ muted Prints the muted status \\ status Prints the sink status (volume, muted or none) \\ \\ ; pub fn main() anyerror!void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; var arena = std.heap.ArenaAllocator.init(&gpa.allocator); defer arena.deinit(); const args = try Args.init(&arena.allocator, &std.process.args()); var env_map = try std.process.getEnvMap(&arena.allocator); try env_map.set("LANG", "C"); const info_result = try std.ChildProcess.exec(.{ .allocator = &arena.allocator, .argv = &[_][]const u8{ "pactl", "info" }, .env_map = &env_map, }); const list_result = try std.ChildProcess.exec(.{ .allocator = &arena.allocator, .argv = &[_][]const u8{ "pactl", "list", "sinks" }, .env_map = &env_map, }); const sink_id = args.id orelse try pactl.get_default_sink_id(info_result.stdout); const sink = pactl.get_sink(try pactl.get_all_sinks(&arena.allocator, list_result.stdout), sink_id); const stdout = std.io.getStdOut().writer(); switch (args.option) { ArgsOption.Help => try stdout.print("{}", .{help}), ArgsOption.Volume => try stdout.print("{}%\n", .{(sink.?).volume}), ArgsOption.Muted => try stdout.print("{}\n", .{(sink.?).muted}), ArgsOption.Status => { if (sink) |v| { if (v.muted) { try stdout.print("MUTED\n", .{}); } else { try stdout.print("{}%\n", .{(sink.?).volume}); } } else { try stdout.print("NONE\n", .{}); } }, ArgsOption.None => { try stdout.print("{}", .{help}); std.process.exit(1); }, } }
src/main.zig
const std = @import("std"); const format = @import("format.zig"); const value = @import("value.zig"); const expect = std.testing.expect; const Format = format.Format; pub const DecodeError = error{ EmptyInput, TruncatedInput, ReservedFormat, ReservedFormatInInput, InvalidMapKeyType, InvalidType, InvalidNumberSize, NilFormatWithNonOptionalType, } || error{OutOfMemory}; pub const Decoder = struct { allocator: *std.mem.Allocator, strictNumberSize: bool = true, allowUnknownStructFields: bool = false, pub fn decode(self: *Decoder, comptime T: type, buf: []const u8) DecodeError!T { if (buf.len == 0) { return error.EmptyInput; } const fmt = format.from_u8(buf[0]); return switch (@typeInfo(T)) { .Null => switch (fmt) { Format.nil => null, else => error.InvalidType, }, .Bool => switch (fmt) { Format.bool_true => true, Format.bool_false => false, else => error.InvalidType, }, .Int => |intInfo| switch (intInfo.is_signed) { true => readIntAny(T, buf, self.strictNumberSize), false => readUintAny(T, buf, self.strictNumberSize), }, .Float => readFloatAny(T, buf, self.strictNumberSize), .Optional => |optionalInfo| switch (fmt) { Format.nil => null, else => try self.decode(optionalInfo.child, buf), }, .Array => |arrayInfo| switch (arrayInfo.child) { u8 => readStrOrBinAny(self.allocator, buf), else => self.decodeArrayAny(arrayInfo.child, buf), }, .Pointer => |pointerInfo| switch (pointerInfo.size) { .One => switch (pointerInfo.child) { u8 => readStrOrBinAny(self.allocator, buf), else => self.decode(pointerInfo.child, buf), }, .Slice => switch (pointerInfo.child) { u8 => readStrOrBinAny(self.allocator, buf), else => self.decode(pointerInfo.child, buf), }, else => error.UnsupportedType, }, else => switch (fmt) { Format.nil => error.NilFormatWithNonOptionalType, Format.never_used => error.ReservedFormatInInput, else => unreachable, }, }; } fn decodeArrayAny(comptime T: type, buf: []const u8) DecodeError!T { unreachable; } }; pub fn decode(comptime T: type, allocator: *std.mem.Allocator, buf: []const u8) DecodeError!T { var decoder = Decoder{ .allocator = allocator, }; return decoder.decode(T, buf); } fn readStrOrBinAny( allocator: *std.mem.Allocator, buf: []const u8, ) DecodeError![]u8 { var str = try readStrOrBinAnyConst(allocator, buf); var out = try allocator.alloc(u8, str.len); std.mem.copy(u8, out, str); return out; } fn readStrOrBinAnyConst( allocator: *std.mem.Allocator, buf: []const u8, ) DecodeError![]const u8 { return switch (format.from_u8(buf[0])) { Format.fix_str => |len| readFixStr(buf[1..], len), Format.str8 => readStr8(buf[1..]), Format.str16 => readStr16(buf[1..]), Format.str32 => readStr32(buf[1..]), Format.bin8 => readBin8(buf[1..]), Format.bin16 => readBin16(buf[1..]), Format.bin32 => readBin32(buf[1..]), else => error.InvalidType, }; } fn readFloatAny(comptime T: type, buf: []const u8, strictSize: bool) DecodeError!T { const bits = @typeInfo(T).Float.bits; const fmt = format.from_u8(buf[0]); var fbuf = buf[1..]; // first check if we are actually decoding a float switch (fmt) { Format.float32 => {}, Format.float64 => {}, else => return error.InvalidType, } return switch (bits) { 32 => switch (fmt) { Format.float32 => readFloat32(T, fbuf), else => error.InvalidNumberSize, }, 64 => switch (strictSize) { true => switch (fmt) { Format.float64 => readFloat64(T, fbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.float32 => readFloat32(T, fbuf), Format.float64 => readFloat64(T, fbuf), else => error.InvalidNumberSize, }, }, else => error.InvalidType, }; } fn readIntAny(comptime T: type, buf: []const u8, strictSize: bool) DecodeError!T { const bits = @typeInfo(T).Int.bits; const fmt = format.from_u8(buf[0]); var intbuf = buf[1..]; // first check if we are actually decoding a int switch (fmt) { Format.negative_fix_int => {}, Format.int8 => {}, Format.int16 => {}, Format.int32 => {}, Format.int64 => {}, else => return error.InvalidType, } return switch (bits) { 8 => switch (fmt) { Format.negative_fix_int => |val| val, Format.int8 => readInt8(T, intbuf), else => error.InvalidNumberSize, }, 16 => switch (strictSize) { true => switch (fmt) { Format.int16 => readInt16(T, intbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.negative_fix_int => |val| @intCast(i16, val), Format.int8 => readInt8(T, intbuf), Format.int16 => readInt16(T, intbuf), else => error.InvalidNumberSize, }, }, 32 => switch (strictSize) { true => switch (fmt) { Format.int32 => readInt32(T, intbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.negative_fix_int => |val| @intCast(i32, val), Format.int8 => readInt8(T, intbuf), Format.int16 => readInt16(T, intbuf), Format.int32 => readInt32(T, intbuf), else => error.InvalidNumberSize, }, }, 64 => switch (strictSize) { true => switch (fmt) { Format.int64 => readInt64(T, intbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.negative_fix_int => |val| @intCast(i64, val), Format.int8 => readInt8(T, intbuf), Format.int16 => readInt16(T, intbuf), Format.int32 => readInt32(T, intbuf), Format.int64 => readInt64(T, intbuf), else => error.InvalidNumberSize, }, }, else => error.InvalidType, }; } fn readUintAny(comptime T: type, buf: []const u8, strictSize: bool) DecodeError!T { const bits = @typeInfo(T).Int.bits; const fmt = format.from_u8(buf[0]); var intbuf = buf[1..]; // first check if we are actually decoding a uint switch (fmt) { Format.positive_fix_int => {}, Format.uint8 => {}, Format.uint16 => {}, Format.uint32 => {}, Format.uint64 => {}, else => return error.InvalidType, } return switch (bits) { 8 => switch (fmt) { Format.positive_fix_int => |val| val, Format.uint8 => readUint8(T, intbuf), else => error.InvalidNumberSize, }, 16 => switch (strictSize) { true => switch (fmt) { Format.uint16 => readUint16(T, intbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.positive_fix_int => |val| @intCast(u16, val), Format.uint8 => readUint8(T, intbuf), Format.uint16 => readUint16(T, intbuf), else => error.InvalidNumberSize, }, }, 32 => switch (strictSize) { true => switch (fmt) { Format.uint32 => readInt32(T, intbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.positive_fix_int => |val| @intCast(u32, val), Format.uint8 => readUint8(T, intbuf), Format.uint16 => readUint16(T, intbuf), Format.uint32 => readUint32(T, intbuf), else => error.InvalidNumberSize, }, }, 64 => switch (strictSize) { true => switch (fmt) { Format.uint64 => readUint64(T, intbuf), else => error.InvalidNumberSize, }, false => switch (fmt) { Format.positive_fix_int => |val| @intCast(u64, val), Format.uint8 => readUint8(T, intbuf), Format.uint16 => readUint16(T, intbuf), Format.uint32 => readUint32(T, intbuf), Format.uint64 => readUint64(T, intbuf), else => error.InvalidNumberSize, }, }, else => error.InvalidType, }; } pub fn readBin8(buf: []const u8) DecodeError![]const u8 { var n = try readUint8(u8, buf); var sbuf = buf[1..]; if (sbuf.len < n) { return error.TruncatedInput; } return sbuf[0..n]; } pub fn readBin16(buf: []const u8) DecodeError![]const u8 { var n = try readUint16(u16, buf); var sbuf = buf[2..]; if (sbuf.len < n) { return error.TruncatedInput; } return sbuf[0..n]; } pub fn readBin32(buf: []const u8) DecodeError![]const u8 { var n = try readUint32(u32, buf); var sbuf = buf[4..]; if (sbuf.len < n) { return error.TruncatedInput; } return sbuf[0..n]; } pub fn readFixStr(buf: []const u8, len: u8) DecodeError![]const u8 { if (buf.len < len) { return error.TruncatedInput; } return buf[0..len]; } pub fn readStr8(buf: []const u8) DecodeError![]const u8 { var n = try readUint8(u8, buf); var sbuf = buf[1..]; if (sbuf.len < n) { return error.TruncatedInput; } return sbuf[0..n]; } pub fn readStr16(buf: []const u8) DecodeError![]const u8 { var n = try readUint16(u16, buf); var sbuf = buf[2..]; if (sbuf.len < n) { return error.TruncatedInput; } return sbuf[0..n]; } pub fn readStr32(buf: []const u8) DecodeError![]const u8 { var n = try readUint32(u32, buf); var sbuf = buf[4..]; if (sbuf.len < n) { return error.TruncatedInput; } return sbuf[0..n]; } pub fn readUint8(comptime U: type, buf: []const u8) DecodeError!U { if (buf.len < @sizeOf(u8)) { return error.TruncatedInput; } return std.mem.readIntBig(u8, buf[0..@sizeOf(u8)]); } pub fn readUint16(comptime U: type, buf: []const u8) DecodeError!U { if (buf.len < @sizeOf(u16)) { return error.TruncatedInput; } return std.mem.readIntBig(u16, buf[0..@sizeOf(u16)]); } pub fn readUint32(comptime U: type, buf: []const u8) DecodeError!U { if (buf.len < @sizeOf(u32)) { return error.TruncatedInput; } return std.mem.readIntBig(u32, buf[0..@sizeOf(u32)]); } pub fn readUint64(comptime U: type, buf: []const u8) DecodeError!U { if (buf.len < @sizeOf(u64)) { return error.TruncatedInput; } return std.mem.readIntBig(u64, buf[0..@sizeOf(u64)]); } pub fn readInt8(comptime I: type, buf: []const u8) DecodeError!I { if (buf.len < @sizeOf(i8)) { return error.TruncatedInput; } return std.mem.readIntBig(i8, buf[0..@sizeOf(i8)]); } pub fn readInt16(comptime I: type, buf: []const u8) DecodeError!I { if (buf.len < @sizeOf(i16)) { return error.TruncatedInput; } return std.mem.readIntBig(i16, buf[0..@sizeOf(i16)]); } pub fn readInt32(comptime I: type, buf: []const u8) DecodeError!I { if (buf.len < @sizeOf(i32)) { return error.TruncatedInput; } return std.mem.readIntBig(i32, buf[0..@sizeOf(i32)]); } pub fn readInt64(comptime I: type, buf: []const u8) DecodeError!I { if (buf.len < @sizeOf(i64)) { return error.TruncatedInput; } return std.mem.readIntBig(i64, buf[0..@sizeOf(i64)]); } pub fn readFloat32(comptime F: type, buf: []const u8) DecodeError!F { if (buf.len < @sizeOf(f32)) { return error.TruncatedInput; } return @bitCast(f32, std.mem.readIntBig(u32, buf[0..@sizeOf(f32)])); } pub fn readFloat64(comptime F: type, buf: []const u8) DecodeError!F { if (buf.len < @sizeOf(f64)) { return error.TruncatedInput; } return @bitCast(f64, std.mem.readIntBig(u64, buf[0..@sizeOf(f64)])); } test "empty input" { var data: [0]u8 = undefined; if (decode(i32, std.testing.allocator, data[0..])) { @panic("unexpected OK with empty input"); } else |err| switch (err) { error.EmptyInput => {}, else => @panic("invalid error received, expected empty input"), } } test "decode nil" { const hex = "c0"; var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); var v = try decode(?bool, std.testing.allocator, data[0..]); expect(v == null); } test "decode bool false" { const hex = "c2"; var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); var v = try decode(?bool, std.testing.allocator, data[0..]); expect(v == false); // null var hex2 = "c0"; var data2: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data2[0..], hex2); v = try decode(?bool, std.testing.allocator, data2[0..]); expect(v == null); } test "decode bool true" { const hex = "c3"; var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); var v = try decode(?bool, std.testing.allocator, data[0..]); expect(v == true); } test "decode int8" { const hex = "d085"; // -123 var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); // decode strict first var v = try decode(i8, std.testing.allocator, data[0..]); expect(v == -123); // decode error now trying to use wrong type with strict setting if (decode(i32, std.testing.allocator, data[0..])) { @panic("unexpected OK with wrong type and strict"); } else |err| switch (err) { error.InvalidNumberSize => {}, else => @panic("invalid error received, expected truncated input"), } // decode non-strict var decoder = Decoder{ .allocator = std.testing.allocator, .strictNumberSize = false, }; var v2 = try decoder.decode(i64, data[0..]); expect(v2 == -123); } test "decode int16" { const hex = "d1fb30"; // -1232 var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); // decode strict first var v = try decode(i16, std.testing.allocator, data[0..]); expect(v == -1232); // decode error now trying to use wrong type with strict setting if (decode(i32, std.testing.allocator, data[0..])) { @panic("unexpected OK with wrong type and strict"); } else |err| switch (err) { error.InvalidNumberSize => {}, else => @panic("invalid error received, expected truncated input"), } // decode non-strict var decoder = Decoder{ .allocator = std.testing.allocator, .strictNumberSize = false, }; var v2 = try decoder.decode(i64, data[0..]); expect(v2 == -1232); // decode non-strict but error for size too small // decode error now trying to use wrong type with strict setting if (decoder.decode(i8, data[0..])) { @panic("unexpected OK with wrong type and strict"); } else |err| switch (err) { error.InvalidNumberSize => {}, else => @panic("invalid error received, expected truncated input"), } } test "decode float32" { const hex = "ca40918c7d"; // 4.548399448394775 var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); // decode strict first var v = try decode(f32, std.testing.allocator, data[0..]); expect(v == 4.548399448394775); // decode non-strict var decoder = Decoder{ .allocator = std.testing.allocator, .strictNumberSize = false, }; var v2 = try decoder.decode(f64, data[0..]); expect(v2 == 4.548399448394775); // decode non-strict but error for size too small // decode error now trying to use wrong type with strict setting if (decoder.decode(i8, data[0..])) { @panic("unexpected OK with wrong type and strict"); } else |err| switch (err) { error.InvalidType => {}, else => @panic("invalid error received, expected InvalidType"), } } test "decode const str8" { const hex = "d92368656c6c6f20776f726c642068656c6c6f20776f726c642068656c6c6f20776f726c64"; // "hello world hello world hello world" var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); var v = try decode([]const u8, std.testing.allocator, data[0..]); defer std.testing.allocator.free(v); expect(std.mem.eql(u8, "hello world hello world hello world", v)); } test "decode str8" { const hex = "d92368656c6c6f20776f726c642068656c6c6f20776f726c642068656c6c6f20776f726c64"; // "hello world hello world hello world" var data: [hex.len / 2]u8 = undefined; try std.fmt.hexToBytes(data[0..], hex); var v = try decode([]u8, std.testing.allocator, data[0..]); defer std.testing.allocator.free(v); expect(std.mem.eql(u8, "hello world hello world hello world", v)); }
src/decode.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList; const AutoHashMap = std.AutoHashMap; const StringHashMap = std.StringHashMap; // Useful stdlib functions const tokenize = std.mem.tokenize; const split = std.mem.split; const trim = std.mem.trim; const parseInt = std.fmt.parseInt; const parseFloat = std.fmt.parseFloat; const min = std.math.min; const min3 = std.math.min3; const max = std.math.max; const max3 = std.math.max3; const print = std.debug.print; const assert = std.debug.assert; const sort = std.sort.sort; const asc = std.sort.asc; const desc = std.sort.desc; const util = @import("util.zig"); const gpa = util.gpa; const Rotation = [3][3]i32; const rotations: [24]Rotation = [24]Rotation{ // X+ Rotation{ [3]i32{ 1, 0, 0 }, [3]i32{ 0, 1, 0 }, [3]i32{ 0, 0, 1 } }, // 0 Rotation{ [3]i32{ 1, 0, 0 }, [3]i32{ 0, 0, -1 }, [3]i32{ 0, 1, 0 } }, // 1 Rotation{ [3]i32{ 1, 0, 0 }, [3]i32{ 0, -1, 0 }, [3]i32{ 0, 0, -1 } }, // 2 Rotation{ [3]i32{ 1, 0, 0 }, [3]i32{ 0, 0, 1 }, [3]i32{ 0, -1, 0 } }, // 3 // X- Rotation{ [3]i32{ -1, 0, 0 }, [3]i32{ 0, -1, 0 }, [3]i32{ 0, 0, 1 } }, // 4 Rotation{ [3]i32{ -1, 0, 0 }, [3]i32{ 0, 0, 1 }, [3]i32{ 0, 1, 0 } }, // 5 Rotation{ [3]i32{ -1, 0, 0 }, [3]i32{ 0, 1, 0 }, [3]i32{ 0, 0, -1 } }, // 6 Rotation{ [3]i32{ -1, 0, 0 }, [3]i32{ 0, 0, -1 }, [3]i32{ 0, -1, 0 } }, // 7 // Y+ Rotation{ [3]i32{ 0, 1, 0 }, [3]i32{ -1, 0, 0 }, [3]i32{ 0, 0, 1 } }, // 8 Rotation{ [3]i32{ 0, 1, 0 }, [3]i32{ 0, 0, 1 }, [3]i32{ 1, 0, 0 } }, // 9 Rotation{ [3]i32{ 0, 1, 0 }, [3]i32{ 1, 0, 0 }, [3]i32{ 0, 0, -1 } }, // 10 Rotation{ [3]i32{ 0, 1, 0 }, [3]i32{ 0, 0, -1 }, [3]i32{ -1, 0, 0 } }, // 11 // Y- Rotation{ [3]i32{ 0, -1, 0 }, [3]i32{ 1, 0, 0 }, [3]i32{ 0, 0, 1 } }, // 12 Rotation{ [3]i32{ 0, -1, 0 }, [3]i32{ 0, 0, -1 }, [3]i32{ 1, 0, 0 } }, // 13 Rotation{ [3]i32{ 0, -1, 0 }, [3]i32{ -1, 0, 0 }, [3]i32{ 0, 0, -1 } }, // 14 Rotation{ [3]i32{ 0, -1, 0 }, [3]i32{ 0, 0, 1 }, [3]i32{ -1, 0, 0 } }, // 15 // Z+ Rotation{ [3]i32{ 0, 0, 1 }, [3]i32{ 0, 1, 0 }, [3]i32{ -1, 0, 0 } }, // 16 Rotation{ [3]i32{ 0, 0, 1 }, [3]i32{ 1, 0, 0 }, [3]i32{ 0, 1, 0 } }, // 17 Rotation{ [3]i32{ 0, 0, 1 }, [3]i32{ 0, -1, 0 }, [3]i32{ 1, 0, 0 } }, // 18 Rotation{ [3]i32{ 0, 0, 1 }, [3]i32{ -1, 0, 0 }, [3]i32{ 0, -1, 0 } }, // 19 // Z- Rotation{ [3]i32{ 0, 0, -1 }, [3]i32{ 0, -1, 0 }, [3]i32{ -1, 0, 0 } }, // 20 Rotation{ [3]i32{ 0, 0, -1 }, [3]i32{ -1, 0, 0 }, [3]i32{ 0, 1, 0 } }, // 21 Rotation{ [3]i32{ 0, 0, -1 }, [3]i32{ 0, 1, 0 }, [3]i32{ 1, 0, 0 } }, // 22 Rotation{ [3]i32{ 0, 0, -1 }, [3]i32{ 1, 0, 0 }, [3]i32{ 0, -1, 0 } }, // 23 }; const Point = struct { x: i32, y: i32, z: i32, fn cmp(a: Point, b: Point) std.math.Order { if (a.x == b.x) { if (a.y == b.y) { return std.math.order(a.z, b.z); } else { return std.math.order(a.y, b.y); } } else { return std.math.order(a.x, b.x); } } fn cmpAsc(ctx: void, a: Point, b: Point) bool { if (a.x == b.x) { if (a.y == b.y) { return a.z < b.z; } else { return a.y < b.y; } } else { return a.x < b.x; } } fn add(a: Point, b: Point) Point { return .{ .x = a.x + b.x, .y = a.y + b.y, .z = a.z + b.z, }; } fn diff(a: Point, b: Point) Point { return .{ .x = a.x - b.x, .y = a.y - b.y, .z = a.z - b.z, }; } fn dist(a: Point, b: Point) f32 { var dx: f32 = @intToFloat(f32, a.x - b.x); var dy: f32 = @intToFloat(f32, a.y - b.y); var dz: f32 = @intToFloat(f32, a.z - b.z); return std.math.sqrt(dx * dx + dy * dy + dz * dz); } fn manDist(a: Point, b: Point) i32 { var x = std.math.absInt(a.x - b.x) catch unreachable; var y = std.math.absInt(a.y - b.y) catch unreachable; var z = std.math.absInt(a.z - b.z) catch unreachable; return x + y + z; } fn rotate(p: Point, r: Rotation) Point { var x = r[0][0] * p.x + r[0][1] * p.y + r[0][2] * p.z; var y = r[1][0] * p.x + r[1][1] * p.y + r[1][2] * p.z; var z = r[2][0] * p.x + r[2][1] * p.y + r[2][2] * p.z; return .{ .x = x, .y = y, .z = z }; } }; const Scanner = struct { points: ArrayList(Point), dists: ArrayList(IdxDist), allocator: *Allocator, idx: u64, solved: bool = false, offset: Point = .{ .x = 0, .y = 0, .z = 0 }, const IdxDist = struct { const Self = @This(); dist: f32, a: usize, b: usize, fn cmp(a: Self, b: Self) std.math.Order { return std.math.order(a.dist, b.dist); } fn cmpAsc(ctx: void, a: Self, b: Self) bool { return a.dist < b.dist; } }; fn init(idx: u64, allocator: *Allocator) Scanner { var points = ArrayList(Point).init(allocator); var dists = ArrayList(IdxDist).init(allocator); var s = Scanner{ .points = points, .dists = dists, .allocator = allocator, .idx = idx }; return s; } fn deinit(self: Scanner) void { self.points.deinit(); self.dists.deinit(); } fn addPoint(self: *Scanner, point: Point) void { var new_idx = self.points.items.len; for (self.points.items) |p, idx| { var d = p.dist(point); self.dists.append(.{ .dist = d, .a = idx, .b = new_idx }) catch unreachable; } self.points.append(point) catch unreachable; sort(IdxDist, self.dists.items, {}, IdxDist.cmpAsc); } fn distsMatchCount(self: Scanner, other: Scanner) u64 { var count: u64 = 0; var a = self.dists.items; var b = other.dists.items; var idx: usize = 0; var jdx: usize = 0; while (idx < a.len and jdx < b.len) { if (std.math.approxEqAbs(f32, a[idx].dist, b[jdx].dist, 0.001)) { count += 1; idx += 1; jdx += 1; } else if (a[idx].dist < b[jdx].dist) { idx += 1; } else if (a[idx].dist > b[jdx].dist) { jdx += 1; } } return count; } fn rotateAndMatch(self: *Scanner, other: *Scanner) void { var candidates_a = ArrayList(Point).init(self.allocator); var candidates_b = ArrayList(Point).init(self.allocator); defer candidates_a.deinit(); defer candidates_b.deinit(); // Obtain candidates. { var points_a = self.points.items; var points_b = other.points.items; var flags_a = self.allocator.alloc(u64, points_a.len) catch unreachable; var flags_b = self.allocator.alloc(u64, points_b.len) catch unreachable; defer self.allocator.free(flags_a); defer self.allocator.free(flags_b); std.mem.set(u64, flags_a, 0); std.mem.set(u64, flags_b, 0); var dists_a = self.dists.items; var dists_b = other.dists.items; var idx: usize = 0; var jdx: usize = 0; while (idx < dists_a.len and jdx < dists_b.len) { var da = dists_a[idx]; var db = dists_b[jdx]; if (std.math.approxEqAbs(f32, da.dist, db.dist, 0.001)) { // print("Match: {} {} {} {}\n", .{da.a, da.b, db.a, db.b}); flags_a[da.a] += 1; flags_a[da.b] += 1; flags_b[db.a] += 1; flags_b[db.b] += 1; if (flags_a[da.a] == 10) candidates_a.append(points_a[da.a]) catch unreachable; if (flags_a[da.b] == 10) candidates_a.append(points_a[da.b]) catch unreachable; if (flags_b[db.a] == 10) candidates_b.append(points_b[db.a]) catch unreachable; if (flags_b[db.b] == 10) candidates_b.append(points_b[db.b]) catch unreachable; idx += 1; jdx += 1; } else if (da.dist < db.dist) { idx += 1; } else if (da.dist > db.dist) { jdx += 1; } } sort(Point, candidates_a.items, {}, Point.cmpAsc); sort(Point, candidates_b.items, {}, Point.cmpAsc); assert(candidates_a.items.len > 10); assert(candidates_b.items.len > 10); assert(candidates_a.items.len == candidates_b.items.len); } // Try all rotations and sort. { var rot_answer: ?Rotation = null; var offset_answer: ?Point = null; var rot_idx: usize = 0; var q = candidates_b.items[0]; var old_orient = candidates_a.items; var new_orient = self.allocator.alloc(Point, candidates_b.items.len) catch unreachable; defer self.allocator.free(new_orient); for (rotations) |r, ridx| { for (candidates_b.items) |p, idx| { new_orient[idx] = p.rotate(r); } q = new_orient[0]; sort(Point, new_orient, {}, Point.cmpAsc); var offset = old_orient[0].diff(new_orient[0]); for (old_orient) |p, idx| { if (p.diff(new_orient[idx]).cmp(offset) != .eq) break; } else { rot_answer = r; offset_answer = offset; rot_idx = ridx; break; } } if (rot_answer) |rot| { var offset = offset_answer.?; print("Offset found: {d} {d} {d} (R: {})\n", .{ offset.x, offset.y, offset.z, rot_idx }); for (other.points.items) |*p, idx| { p.* = p.rotate(rot).add(offset); } other.solved = true; other.offset = offset; } } } }; fn parseScannerName(line: []const u8) u64 { print("{s}\n", .{line}); var splits = split(line, " "); _ = splits.next().?; _ = splits.next().?; return parseInt(u64, splits.next().?, 0) catch unreachable; } fn printPoints(points: []Point) void { for (points) |p| { print("{d},{d},{d}\n", .{ p.x, p.y, p.z }); } print("\n", .{}); } fn printScannerSorted(scanner: Scanner) void { var points = gpa.alloc(Point, scanner.points.items.len) catch unreachable; defer gpa.free(points); std.mem.copy(Point, points, scanner.points.items); sort(Point, points, {}, Point.cmpAsc); print("--- scanner {} ({}) - {d},{d},{d} ---\n", .{ scanner.idx, scanner.solved, scanner.offset.x, scanner.offset.y, scanner.offset.z }); printPoints(points); } const Answer = struct { part1: usize, part2: i32, }; fn compute(data: []const u8) Answer { var lines = tokenize(data, "\r\n"); var scanners = ArrayList(Scanner).init(gpa); defer { for (scanners.items) |s| { s.deinit(); } scanners.deinit(); } var line0 = lines.next().?; var active_scanner = Scanner.init(parseScannerName(line0), gpa); while (lines.next()) |line| { if (std.mem.eql(u8, line[0..3], "---")) { scanners.append(active_scanner) catch unreachable; active_scanner = Scanner.init(parseScannerName(line), gpa); } else { var splits = split(line, ","); var x = parseInt(i32, splits.next().?, 0) catch unreachable; var y = parseInt(i32, splits.next().?, 0) catch unreachable; var z = parseInt(i32, splits.next().?, 0) catch unreachable; var p = Point{ .x = x, .y = y, .z = z }; active_scanner.addPoint(p); } } scanners.append(active_scanner) catch unreachable; // Print Graph. { print(" ", .{}); for (scanners.items) |a, idx| { print(" {d: >2}", .{idx}); } for (scanners.items) |a, idx| { print("\n{d: >2}:", .{idx}); for (scanners.items) |b, jdx| { if (idx != jdx) { var d = a.distsMatchCount(b); if (d > 60) { print(" {d: >2}", .{d}); } else { print(" ", .{}); } } else { print(" ", .{}); } } } print("\n\n", .{}); } // Rotate and solve scanners. { scanners.items[0].solved = true; printScannerSorted(scanners.items[0]); var solved_count: usize = 1; while (solved_count < scanners.items.len) { for (scanners.items) |*a| { if (a.*.solved) continue; for (scanners.items) |*b| { if (!b.*.solved) continue; if (a.distsMatchCount(b.*) < 60) continue; b.rotateAndMatch(a); printScannerSorted(a.*); solved_count += 1; break; } } } } var answer = Answer{ .part1 = 0, .part2 = 0 }; // Count points. { var all_points = AutoHashMap(Point, bool).init(gpa); defer all_points.deinit(); for (scanners.items) |s| { for (s.points.items) |p| { all_points.put(p, true) catch unreachable; } } answer.part1 = all_points.count(); } // Dist scanners. { var result: i32 = 0; for (scanners.items) |a| { for (scanners.items) |b| { result = max(result, a.offset.manDist(b.offset)); } } answer.part2 = result; } return answer; } pub fn main() !void { const data = @embedFile("../data/puzzle/day19.txt"); var answer = compute(data); print("Part 1: {}\n", .{answer.part1}); print("Part 2: {}\n", .{answer.part2}); } test "sample data" { const data = @embedFile("../data/test/day19.txt"); var answer = compute(data); try std.testing.expectEqual(answer.part1, 79); try std.testing.expectEqual(answer.part2, 3621); }
src/day19.zig
const std = @import("std"); var a: *std.mem.Allocator = undefined; const stdout = std.io.getStdOut().writer(); //prepare stdout to write in test "aoc example" { const in = \\abc \\ \\a \\b \\c \\ \\ab \\ac \\ \\a \\a \\a \\a \\ \\z \\ ; var b = in.*; const ans = run(&b); std.debug.print("{}\n", .{ans}); std.testing.expect(ans == 6); } fn run(input: [:0]u8) u32 { var out: u32 = 0; var is_first: bool = true; var questions: u26 = 0; var group_questions: u26 = 0; var all_lines_it = std.mem.split(input, "\n"); comptime var offset: u5 = 0; while (all_lines_it.next()) |line| { if (line.len == 0) { // Group analysis inline while (offset < 26) : (offset += 1) { if ((group_questions & (@as(u26, 1) << offset)) != 0) { out += 1; } } offset = 0; group_questions = 0; is_first = true; } else { // Create summary for this person questions = 0; for (line) |char| { questions |= @as(u26, 1) << @intCast(u5, (char - 'a')); } // If first, create first flag if (is_first) { group_questions = questions; is_first = false; } else { // else, &= with group group_questions &= questions; } } } inline while (offset < 26) : (offset += 1) { if ((group_questions & (@as(u26, 1) << offset)) != 0) { out += 1; } } return out; } pub fn main() !void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); // create memory allocator for strings defer arena.deinit(); // clear memory var arg_it = std.process.args(); _ = arg_it.skip(); // skip over exe name a = &arena.allocator; // get ref to allocator const input: [:0]u8 = try (arg_it.next(a)).?; // get the first argument const start: i128 = std.time.nanoTimestamp(); // start time const answer = run(input); // compute answer const elapsed_nano: f128 = @intToFloat(f128, std.time.nanoTimestamp() - start); const elapsed_milli: f64 = @floatCast(f64, @divFloor(elapsed_nano, 1_000_000)); try stdout.print("_duration:{d}\n{}\n", .{ elapsed_milli, answer }); // emit actual lines parsed by AOC }
day-06/part-2/lelithium.zig
const std = @import("std"); const engine = @import("kiragine"); usingnamespace engine.kira.log; const check = engine.check; const kira = engine.kira; const ft2 = kira.ft2; const gl = kira.gl; const c = kira.c; const math = kira.math; const Mat4x4f = math.mat4x4.Generic(f32); const Vec3f = math.vec3.Generic(f32); const vertexshader = \\#version 330 core \\layout (location = 0) in vec4 vertex; // <vec2 pos, vec2 tex> \\out vec2 TexCoords; \\ \\uniform mat4 projection; \\ \\void main() \\{ \\ gl_Position = projection * vec4(vertex.xy, 0.0, 1.0); \\ TexCoords = vertex.zw; \\} ; const fragmentshader = \\#version 330 core \\in vec2 TexCoords; \\out vec4 color; \\ \\uniform sampler2D text; \\uniform vec3 textColor; \\ \\void main() \\{ \\ vec4 sampled = vec4(1.0, 1.0, 1.0, texture(text, TexCoords).r); \\ color = vec4(textColor, 1.0) * sampled; \\} ; const Char = struct { textureid: u32 = 0, codepoint: u64 = 0, sizex: i32 = 0, sizey: i32 = 0, bearingx: i32 = 0, bearingy: i32 = 0, advance: i32 = 0, }; var window_running = false; var targetfps: f64 = 0; var chars: std.ArrayList(Char) = undefined; pub fn main() !void { try kira.glfw.init(); defer kira.glfw.deinit(); kira.glfw.resizable(false); kira.glfw.initGLProfile(); var window = kira.window.Info{}; var frametime = kira.window.FrameTime{}; var fps = kira.window.FpsDirect{}; window.title = "test-font"; window.callbacks.close = closeCallback; window.callbacks.resize = resizeCallback; const sw = kira.glfw.getScreenWidth(); const sh = kira.glfw.getScreenHeight(); window.position.x = @divTrunc((sw - window.size.width), 2); window.position.y = @divTrunc((sh - window.size.height), 2); try window.create(false); defer window.destroy() catch unreachable; const ortho = Mat4x4f.ortho(0, @intToFloat(f32, window.size.width), @intToFloat(f32, window.size.height), 0, -1, 1); var cam = math.Camera2D{}; cam.ortho = ortho; kira.glfw.makeContext(window.handle); kira.glfw.vsync(true); gl.init(); defer gl.deinit(); gl.setBlending(true); c.glPixelStorei(c.GL_UNPACK_ALIGNMENT, 1); var lib = ft2.Library{}; try lib.init(); var shader = try gl.shaderProgramCreate(std.heap.page_allocator, vertexshader, fragmentshader); defer gl.shaderProgramDelete(shader); chars = std.ArrayList(Char).init(std.heap.page_allocator); defer chars.deinit(); var face = try ft2.Face.new(lib, "assets/Roboto/Roboto-Regular.ttf", 0); { var i: u64 = 0; while (i < 128) : (i += 1) { face.loadChar(i, ft2.Load.render) catch |err| { continue; }; var glyph = face.base.*.glyph; var char = Char{ .codepoint = i, }; // NOTE: Do NOT forget to destroy it gl.texturesGen(1, @ptrCast([*]u32, &char.textureid)); gl.textureBind(gl.TextureType.t2D, char.textureid); gl.textureTexImage2D(gl.TextureType.t2D, 0, gl.TextureFormat.red, @intCast(i32, glyph.*.bitmap.width), @intCast(i32, glyph.*.bitmap.rows), 0, gl.TextureFormat.red, u8, glyph.*.bitmap.buffer); gl.textureTexParameteri(gl.TextureType.t2D, gl.TextureParamaterType.wrap_s, gl.TextureParamater.wrap_clamp_to_edge); gl.textureTexParameteri(gl.TextureType.t2D, gl.TextureParamaterType.wrap_t, gl.TextureParamater.wrap_clamp_to_edge); gl.textureTexParameteri(gl.TextureType.t2D, gl.TextureParamaterType.min_filter, gl.TextureParamater.filter_linear); gl.textureTexParameteri(gl.TextureType.t2D, gl.TextureParamaterType.mag_filter, gl.TextureParamater.filter_linear); try chars.append(char); } gl.textureBind(gl.TextureType.t2D, 0); } try face.destroy(); try lib.deinit(); var vao: u32 = 0; var vbo: u32 = 0; // NOTE: Do NOT forget to destroy it gl.vertexArraysGen(1, @ptrCast([*]u32, &vao)); gl.buffersGen(1, @ptrCast([*]u32, &vbo)); defer gl.vertexArraysDelete(1, @ptrCast([*]const u32, &vao)); defer gl.buffersDelete(1, @ptrCast([*]const u32, &vbo)); { gl.shaderProgramUse(shader); defer gl.shaderProgramUse(0); gl.vertexArrayBind(vao); gl.bufferBind(gl.BufferType.array, vbo); defer gl.bufferBind(gl.BufferType.array, 0); defer gl.vertexArrayBind(0); gl.bufferData(gl.BufferType.array, @sizeOf(f32) * 6 * 4, null, gl.DrawType.dynamic); gl.shaderProgramSetVertexAttribArray(0, true); gl.shaderProgramSetVertexAttribPointer(0, 4, f32, false, 4 * @sizeOf(f32), null); } window_running = true; while (window_running) { frametime.start(); defer { kira.glfw.sync(window.handle); kira.glfw.processEvents(); frametime.stop(); frametime.sleep(targetfps); fps = fps.calculate(frametime); std.log.notice("FPS: {}", .{fps.fps}); } gl.clearColour(0.1, 0.1, 0.1, 1.0); gl.clearBuffers(gl.BufferBit.colour); cam.attach(); const mvp = @ptrCast([*]const f32, &cam.view.toArray()); { gl.shaderProgramUse(shader); defer gl.shaderProgramUse(0); gl.vertexArrayBind(vao); defer gl.vertexArrayBind(0); gl.bufferBind(gl.BufferType.array, vbo); defer gl.bufferBind(gl.BufferType.array, 0); const loc = gl.shaderProgramGetUniformLocation(shader, "projection"); try check(loc == -1, "fuck", .{}); gl.shaderProgramSetMat4x4f(loc, mvp); const loc2 = gl.shaderProgramGetUniformLocation(shader, "textColor"); try check(loc2 == -1, "fuck2", .{}); var col = engine.Colour{ .r = 1, .g = 1, .b = 1, .a = 1 }; gl.shaderProgramSetVec3f(loc2, @ptrCast([*]const f32, &col)); try renderText("Hello", 200, 200, 24, 24); } cam.detach(); } } // Does not work? fn renderText(text: []const u8, x: f32, y: f32, sx: f32, sy: f32) !void { var i: u32 = 0; var cc: u64 = 0; var ix = x; c.glActiveTexture(c.GL_TEXTURE0); defer gl.textureBind(gl.TextureType.t2D, 0); while (i < text.len) : (i += 1) { cc = text[i]; var j: u32 = 0; const ch = chars.items; while (j < ch.len) : (j += 1) { if (cc == ch[j].codepoint) break; } //std.log.warn("codepoint: {}", .{cc}); var char = ch[j]; const xp = ix + @intToFloat(f32, char.bearingx) * sx; const yp = y - @intToFloat(f32, (char.sizey - char.bearingy)) * sy; const w = @intToFloat(f32, char.sizex) * sx; const h = @intToFloat(f32, char.sizey) * sy; var vertices = [6][4]f32{ [4]f32{ xp, yp + h, 0, 0 }, [4]f32{ xp, yp, 0, 1 }, [4]f32{ xp + w, yp, 1, 1 }, [4]f32{ xp, yp + h, 0, 0 }, [4]f32{ xp + w, yp, 1, 1 }, [4]f32{ xp + w, yp + h, 1, 0 }, }; gl.textureBind(gl.TextureType.t2D, char.textureid); gl.bufferSubData(gl.BufferType.array, 0, @sizeOf(f32) * 6 * 4, @ptrCast(?*const c_void, &vertices)); gl.drawArrays(gl.DrawMode.triangles, 0, 6); ix += @intToFloat(f32, (char.advance >> 6)) * sx; } } fn closeCallback(handle: ?*c_void) void { window_running = false; } fn resizeCallback(handle: ?*c_void, w: i32, h: i32) void { gl.viewport(0, 0, w, h); }
src/tests/font.zig
const std = @import("std"); const debug = std.debug; const io = std.io; const mem = std.mem; const testing = std.testing; /// An array of string<->string that models how to encode and decode /// from any decoding to any other encoding. pub const Char = [2][]const u8; pub const CharMap = []const Char; /// Encode from one encoding to another using `CharMap` as the specification /// of how to do transform between the encodings. /// `curr` specifies what the encoding the `reader` is in and is an index /// into entries in `map`. `writer` will always be the opposite encoding /// of `reader`. pub fn encodeEx(map: CharMap, curr: u1, reader: anytype, writer: anytype) !void { const in: usize = @boolToInt(curr == 1); const out: usize = @boolToInt(curr != 1); var buf: [16]u8 = undefined; var len: usize = 0; while (true) { len += try reader.readAll(buf[len..]); const chars = buf[0..len]; if (chars.len == 0) break; var best_match: ?Char = null; for (map) |char| { debug.assert(char[in].len <= buf.len); if (!mem.startsWith(u8, chars, char[in])) continue; best_match = if (best_match) |best| blk: { break :blk if (best[in].len < char[in].len) char else best; } else char; } const best = best_match orelse return error.DecodeError; try writer.writeAll(best[out]); mem.copy(u8, chars, chars[best[in].len..]); len -= best[in].len; } } pub fn encode(map: CharMap, curr: u1, in: []const u8, writer: anytype) !void { var fis = io.fixedBufferStream(in); try encodeEx(map, curr, fis.reader(), writer); } fn testHelper(map: CharMap, curr: u1, in: []const u8, out: []const u8) !void { var res: [1024]u8 = undefined; var fos = io.fixedBufferStream(&res); try encode(map, curr, in, fos.writer()); try testing.expectEqualSlices(u8, out, fos.getWritten()); } pub fn testCharMap(map: CharMap, a: []const u8, b: []const u8) !void { try testHelper(map, 0, a, b); try testHelper(map, 1, b, a); }
src/core/rom/encoding.zig
const std = @import("std"); const builtin = @import("builtin"); const data = @import("../common/data.zig"); const options = @import("../common/options.zig"); const protocol = @import("../common/protocol.zig"); const rng = @import("../common/rng.zig"); const moves = @import("data/moves.zig"); const species = @import("data/species.zig"); const types = @import("data/types.zig"); const mechanics = @import("mechanics.zig"); const assert = std.debug.assert; const expectEqual = std.testing.expectEqual; const expect = std.testing.expect; pub const MAX_OPTIONS = 9; // move 1..4, switch 2..6 pub const MAX_LOGS = 191; pub const OPTIONS_SIZE = if (builtin.mode == .ReleaseSmall) MAX_OPTIONS else std.math.ceilPowerOfTwo(usize, MAX_OPTIONS) catch unreachable; pub const LOG_SIZE = if (builtin.mode == .ReleaseSmall) MAX_LOGS else std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable; pub const Choice = data.Choice; pub const ID = data.ID; pub const Player = data.Player; pub const Result = data.Result; const showdown = options.showdown; pub const PRNG = rng.PRNG(1); pub fn Battle(comptime RNG: anytype) align(64) type { return extern struct { const Self = @This(); sides: [2]Side, turn: u16 = 0, last_damage: u16 = 0, last_selected_indexes: MoveIndexes = .{}, rng: RNG, pub inline fn side(self: *Self, player: Player) *Side { return &self.sides[@enumToInt(player)]; } pub inline fn foe(self: *Self, player: Player) *Side { return &self.sides[@enumToInt(player.foe())]; } pub inline fn active(self: *Self, player: Player) ID { return player.ident(@truncate(u3, self.side(player).order[0])); } pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result { return mechanics.update(self, c1, c2, switch (@typeInfo(@TypeOf(log))) { .Null => protocol.NULL, .Optional => log orelse protocol.NULL, else => log, }); } pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 { return mechanics.choices(self, player, request, out); } }; } test "Battle" { try expectEqual(384, @sizeOf(Battle(PRNG))); } pub const Side = extern struct { pokemon: [6]Pokemon = [_]Pokemon{.{}} ** 6, active: ActivePokemon = .{}, order: [6]u8 = [_]u8{0} ** 6, last_selected_move: Move = .None, last_used_move: Move = .None, comptime { assert(@sizeOf(Side) == 184); } pub inline fn get(self: *Side, slot: u8) *Pokemon { assert(slot > 0 and slot <= 6); const id = self.order[slot - 1]; assert(id > 0 and id <= 6); return &self.pokemon[id - 1]; } pub inline fn stored(self: *Side) *Pokemon { return self.get(1); } }; pub const ActivePokemon = extern struct { stats: Stats(u16) = .{}, species: Species = .None, types: Types = .{}, boosts: Boosts = .{}, volatiles: Volatiles = .{}, moves: [4]MoveSlot = [_]MoveSlot{.{}} ** 4, comptime { assert(@sizeOf(ActivePokemon) == 32); } pub inline fn move(self: *ActivePokemon, mslot: u8) *MoveSlot { assert(mslot > 0 and mslot <= 4); assert(self.moves[mslot - 1].id != .None); return &self.moves[mslot - 1]; } }; pub const Pokemon = extern struct { stats: Stats(u16) = .{}, moves: [4]MoveSlot = [_]MoveSlot{.{}} ** 4, hp: u16 = 0, status: u8 = 0, species: Species = .None, types: Types = .{}, level: u8 = 100, comptime { assert(@sizeOf(Pokemon) == 24); } pub inline fn move(self: *Pokemon, mslot: u8) *MoveSlot { assert(mslot > 0 and mslot <= 4); assert(self.moves[mslot - 1].id != .None); return &self.moves[mslot - 1]; } }; pub const MoveSlot = extern struct { id: Move = .None, pp: u8 = 0, comptime { assert(@sizeOf(MoveSlot) == @sizeOf(u16)); } }; const uindex = if (showdown) u16 else u4; pub const MoveIndexes = packed struct { p1: uindex = 0, p2: uindex = 0, comptime { assert(@sizeOf(MoveIndexes) == if (showdown) 4 else 1); } }; pub const Status = enum(u8) { // 0 and 1 bits are also used for SLP SLP = 2, PSN = 3, BRN = 4, FRZ = 5, PAR = 6, // Gen 1/2 uses Volatiles.Toxic instead of TOX, so the top Status bit is // repurposed to track whether the SLP status was self-inflicted or not // in order to implement Pokémon Showdown's "Sleep Clause Mod" SLF = 7, const SLP = 0b111; pub inline fn is(num: u8, status: Status) bool { if (status == .SLP) return Status.duration(num) > 0; return ((num >> @intCast(u3, @enumToInt(status))) & 1) != 0; } pub inline fn init(status: Status) u8 { assert(status != .SLP and status != .SLF); return @as(u8, 1) << @intCast(u3, @enumToInt(status)); } pub inline fn slp(dur: u3) u8 { assert(dur > 0); return @as(u8, dur); } pub inline fn slf(dur: u3) u8 { assert(dur > 0); return 0x80 | slp(dur); } pub inline fn duration(num: u8) u3 { return @intCast(u3, num & SLP); } pub inline fn any(num: u8) bool { return num > 0; } // @test-only pub fn name(num: u8) []const u8 { if (Status.is(num, .SLF)) return "SLF"; if (Status.is(num, .SLP)) return "SLP"; if (Status.is(num, .PSN)) return "PSN"; if (Status.is(num, .BRN)) return "BRN"; if (Status.is(num, .FRZ)) return "FRZ"; if (Status.is(num, .PAR)) return "PAR"; return "OK"; } }; test "Status" { try expect(!Status.any(0)); try expect(Status.is(Status.init(.PSN), .PSN)); try expect(!Status.is(Status.init(.PSN), .PAR)); try expect(Status.is(Status.init(.BRN), .BRN)); try expect(!Status.is(Status.init(.FRZ), .SLP)); try expect(Status.is(Status.init(.FRZ), .FRZ)); try expect(!Status.is(0, .SLP)); try expect(Status.is(Status.slp(5), .SLP)); try expect(!Status.is(Status.slp(5), .SLF)); try expect(!Status.is(Status.slp(7), .PSN)); try expectEqual(@as(u3, 5), Status.duration(Status.slp(5))); try expect(Status.is(Status.slf(2), .SLP)); try expect(Status.is(Status.slf(2), .SLF)); try expectEqual(@as(u3, 1), Status.duration(Status.slp(1))); } pub const Volatiles = packed struct { Bide: bool = false, Thrashing: bool = false, MultiHit: bool = false, Flinch: bool = false, Charging: bool = false, Trapping: bool = false, Invulnerable: bool = false, Confusion: bool = false, Mist: bool = false, FocusEnergy: bool = false, Substitute: bool = false, Recharging: bool = false, Rage: bool = false, LeechSeed: bool = false, Toxic: bool = false, LightScreen: bool = false, Reflect: bool = false, Transform: bool = false, confusion: u3 = 0, attacks: u3 = 0, // NB: used for both bide and accuracy overwriting! state: u16 = 0, substitute: u8 = 0, disabled: Disabled = .{}, toxic: u4 = 0, transform: u4 = 0, const Disabled = packed struct { move: u4 = 0, duration: u4 = 0, }; comptime { assert(@sizeOf(Volatiles) == 8); } }; test "Volatiles" { var volatiles = Volatiles{}; volatiles.Confusion = true; volatiles.confusion = 2; volatiles.Thrashing = true; volatiles.state = 235; volatiles.attacks = 3; volatiles.Substitute = true; volatiles.substitute = 42; volatiles.toxic = 4; volatiles.disabled = .{ .move = 2, .duration = 4 }; try expect(volatiles.Confusion); try expect(volatiles.Thrashing); try expect(volatiles.Substitute); try expect(!volatiles.Recharging); try expect(!volatiles.Transform); try expect(!volatiles.MultiHit); try expectEqual(@as(u16, 235), volatiles.state); try expectEqual(@as(u8, 42), volatiles.substitute); try expectEqual(@as(u4, 2), volatiles.disabled.move); try expectEqual(@as(u4, 4), volatiles.disabled.duration); try expectEqual(@as(u4, 2), volatiles.confusion); try expectEqual(@as(u4, 4), volatiles.toxic); try expectEqual(@as(u4, 3), volatiles.attacks); } // @test-only pub const Stat = enum { hp, atk, def, spe, spc }; pub fn Stats(comptime T: type) type { return extern struct { hp: T = 0, atk: T = 0, def: T = 0, spe: T = 0, spc: T = 0, // @test-only pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T { assert(level > 0 and level <= 100); const core: u32 = (2 *% (@as(u32, base) +% dv)) +% @as(u32, (std.math.sqrt(exp) / 4)); const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5; return @truncate(T, core *% @as(u32, level) / 100 +% factor); } }; } test "Stats" { try expectEqual(5, @sizeOf(Stats(u8))); const stats = Stats(u16){ .atk = 2, .spe = 3 }; try expectEqual(2, stats.atk); try expectEqual(0, stats.def); } pub const Boosts = packed struct { atk: i4 = 0, def: i4 = 0, spe: i4 = 0, spc: i4 = 0, accuracy: i4 = 0, evasion: i4 = 0, _: u8 = 0, comptime { assert(@sizeOf(Boosts) == 4); } }; test "Boosts" { const boosts = Boosts{ .spc = -6 }; try expectEqual(0, boosts.atk); try expectEqual(-6, boosts.spc); } pub const Move = moves.Move; test "Move" { try expectEqual(2, @enumToInt(Move.KarateChop)); const move = Move.get(.Fissure); try expectEqual(Move.Effect.OHKO, move.effect); try expectEqual(@as(u8, 30), move.accuracy); try expectEqual(Type.Ground, move.type); try expect(!Move.Effect.onBegin(.None)); try expect(Move.Effect.onBegin(.Confusion)); try expect(Move.Effect.onBegin(.Transform)); try expect(!Move.Effect.onBegin(.AccuracyDown1)); try expect(!Move.Effect.isStatDown(.Transform)); try expect(Move.Effect.isStatDown(.AccuracyDown1)); try expect(Move.Effect.isStatDown(.SpeedDown1)); try expect(!Move.Effect.isStatDown(.AttackUp1)); try expect(!Move.Effect.onEnd(.Transform)); try expect(Move.Effect.onEnd(.AccuracyDown1)); try expect(Move.Effect.onEnd(.SpeedUp2)); try expect(!Move.Effect.onEnd(.Charge)); try expect(!Move.Effect.alwaysHappens(.SpeedUp2)); try expect(Move.Effect.alwaysHappens(.DrainHP)); try expect(Move.Effect.alwaysHappens(.Recoil)); try expect(!Move.Effect.alwaysHappens(.Charge)); try expect(!Move.Effect.alwaysHappens(.SpeedDownChance)); try expect(Move.Effect.alwaysHappens(.Rage)); // all considered "always happens" on cartridge try expect(!Move.Effect.alwaysHappens(.DoubleHit)); try expect(!Move.Effect.alwaysHappens(.MultiHit)); try expect(!Move.Effect.alwaysHappens(.Twineedle)); try expect(!Move.Effect.isSpecial(.SpeedUp2)); try expect(Move.Effect.isSpecial(.DrainHP)); try expect(Move.Effect.isSpecial(.Rage)); // other on cartridge try expect(Move.Effect.isSpecial(.DoubleHit)); try expect(Move.Effect.isSpecial(.MultiHit)); try expect(!Move.Effect.isSpecial(.Twineedle)); try expect(!Move.Effect.isMulti(.Trapping)); try expect(Move.Effect.isMulti(.DoubleHit)); try expect(Move.Effect.isMulti(.MultiHit)); try expect(Move.Effect.isMulti(.Twineedle)); try expect(!Move.Effect.isMulti(.AttackDownChance)); try expect(!Move.Effect.isStatDownChance(.Trapping)); try expect(Move.Effect.isStatDownChance(.AttackDownChance)); try expect(Move.Effect.isStatDownChance(.SpecialDownChance)); try expect(!Move.Effect.isStatDownChance(.BurnChance1)); try expectEqual(@as(u8, 0), Move.frames(.Bide, .resolve)); try expectEqual(@as(u8, 1), Move.frames(.Tackle, .resolve)); try expectEqual(@as(u8, 2), Move.frames(.Counter, .resolve)); try expectEqual(@as(u8, 0), Move.frames(.Counter, .run)); try expectEqual(@as(u8, 1), Move.frames(.Swift, .run)); try expect(!Move.get(.Bide).target.resolves()); try expect(Move.get(.Tackle).target.resolves()); try expect(!Move.get(.Counter).target.runs()); try expect(Move.get(.Swift).target.runs()); } pub const Species = species.Species; test "Species" { try expectEqual(2, @enumToInt(Species.Ivysaur)); try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def); } pub const Type = types.Type; pub const Types = types.Types; pub const Effectiveness = enum(u8) { Immune = 0, Resisted = 5, Neutral = 10, Super = 20, pub const neutral: u16 = @enumToInt(Effectiveness.Neutral) * @enumToInt(Effectiveness.Neutral); comptime { assert(@bitSizeOf(Effectiveness) == 8); } }; test "Types" { try expectEqual(14, @enumToInt(Type.Dragon)); try expectEqual(20, @enumToInt(Effectiveness.Super)); try expect(!Type.Ghost.special()); try expect(Type.Dragon.special()); try expectEqual(Effectiveness.Immune, Type.effectiveness(.Ghost, .Psychic)); try expectEqual(Effectiveness.Super, Type.Water.effectiveness(.Fire)); try expectEqual(Effectiveness.Resisted, Type.effectiveness(.Fire, .Water)); try expectEqual(Effectiveness.Neutral, Type.effectiveness(.Normal, .Grass)); const t: Types = .{ .type1 = .Rock, .type2 = .Ground }; try expect(!t.immune(.Grass)); try expect(t.immune(.Electric)); try expect(!t.includes(.Fire)); try expect(t.includes(.Rock)); } // @test-only pub const DVs = struct { atk: u4 = 15, def: u4 = 15, spe: u4 = 15, spc: u4 = 15, pub fn hp(self: DVs) u4 { return (self.atk & 1) << 3 | (self.def & 1) << 2 | (self.spe & 1) << 1 | (self.spc & 1); } pub fn random(rand: *rng.PSRNG) DVs { return .{ .atk = if (rand.chance(u8, 1, 5)) rand.range(u4, 1, 15 + 1) else 15, .def = if (rand.chance(u8, 1, 5)) rand.range(u4, 1, 15 + 1) else 15, .spe = if (rand.chance(u8, 1, 5)) rand.range(u4, 1, 15 + 1) else 15, .spc = if (rand.chance(u8, 1, 5)) rand.range(u4, 1, 15 + 1) else 15, }; } }; test "DVs" { var dvs = DVs{ .spc = 15, .spe = 15 }; try expectEqual(@as(u4, 15), dvs.hp()); dvs = DVs{ .atk = 5, .def = 15, .spe = 13, .spc = 13, }; try expectEqual(@as(u4, 15), dvs.hp()); dvs = DVs{ .def = 3, .spe = 10, .spc = 11, }; try expectEqual(@as(u4, 13), dvs.hp()); }
src/lib/gen1/data.zig
const std = @import("std"); const StructField = std.builtin.TypeInfo.StructField; const isSignedInt = std.meta.trait.isSignedInt; const isIntegral = std.meta.trait.isIntegral; // common definitions const ArrayList = std.ArrayList; /// Type of encoding for a Varint value. const VarintType = enum { Simple, ZigZagOptimized }; /// Enum describing the different field types available. pub const FieldTypeTag = enum { Varint, FixedInt, SubMessage, List, OneOf, Map }; /// Enum describing the content type of a repeated field. pub const ListTypeTag = enum { Varint, FixedInt, SubMessage, }; /// Tagged union for repeated fields, giving the details of the underlying type. pub const ListType = union(ListTypeTag) { Varint: VarintType, FixedInt, SubMessage, }; /// Enum describing the details of keys or values for a map type. pub const KeyValueTypeTag = enum { Varint, FixedInt, SubMessage, List, }; /// Tagged union giving the details of underlying types in a map field pub const KeyValueType = union(KeyValueTypeTag) { Varint: VarintType, FixedInt, SubMessage, List: ListType, pub fn toFieldType(self: KeyValueType) FieldType { return switch (self) { .Varint => |varint_type| .{ .Varint = varint_type }, .FixedInt => .{.FixedInt}, .SubMessage => .{.SubMessage}, .List => |list_type| .{ .List = list_type }, }; } }; /// Struct for key and values of a map type pub const KeyValueTypeData = struct { t: type, pb_data: KeyValueType, }; /// Struct describing keys and values of a map pub const MapData = struct { key: KeyValueTypeData, value: KeyValueTypeData }; /// Main tagged union holding the details of any field type. pub const FieldType = union(FieldTypeTag) { Varint: VarintType, FixedInt, SubMessage, List: ListType, OneOf: type, Map: MapData, /// returns the wire type of a field. see https://developers.google.com/protocol-buffers/docs/encoding#structure pub fn get_wirevalue(comptime ftype: FieldType, comptime value_type: type) u3 { comptime { switch (ftype) { .OneOf => @compileError("Shouldn't pass a .OneOf field to this function here."), else => {}, } } const real_type: type = switch (@typeInfo(value_type)) { .Optional => |opt| opt.child, else => value_type, }; return switch (ftype) { .Varint => 0, .FixedInt => return switch (@bitSizeOf(real_type)) { 64 => 1, 32 => 5, else => @compileLog("Invalid size for fixed int :", @bitSizeOf(real_type), "type is ", real_type), }, .SubMessage, .List, .Map => 2, .OneOf => unreachable, }; } }; /// Structure describing a field. Most of the relevant informations are /// In the FieldType data. Tag is optional as OneOf fields are "virtual" fields. pub const FieldDescriptor = struct { tag: ?u32, ftype: FieldType, }; /// Helper function to build a FieldDescriptor. Makes code clearer, mostly. pub fn fd(tag: ?u32, comptime ftype: FieldType) FieldDescriptor { return FieldDescriptor{ .tag = tag, .ftype = ftype }; } // encoding /// Appends an unsigned varint value. /// Awaits a u64 value as it's the biggest unsigned varint possible, // so anything can be cast to it by definition fn append_raw_varint(pb: *ArrayList(u8), value: u64) !void { var copy = value; while (copy > 0x7F) { try pb.append(0x80 + @intCast(u8, copy & 0x7F)); copy = copy >> 7; } try pb.append(@intCast(u8, copy & 0x7F)); } /// Inserts a varint into the pb at start_index /// Mostly useful when inserting the size of a field after it has been /// Appended to the pb buffer. fn insert_raw_varint(pb: *ArrayList(u8), size: u64, start_index: usize) !void { if (size < 0x7F) { try pb.insert(start_index, @truncate(u8, size)); } else { var copy = size; var index = start_index; while (copy > 0x7F) : (index += 1) { try pb.insert(index, 0x80 + @intCast(u8, copy & 0x7F)); copy = copy >> 7; } try pb.insert(index, @intCast(u8, copy & 0x7F)); } } /// Appends a varint to the pb array. /// Mostly does the required transformations to use append_raw_varint /// after making the value some kind of unsigned value. fn append_as_varint(pb: *ArrayList(u8), value: anytype, comptime varint_type: VarintType) !void { if (value < 0x7F and value >= 0) { try pb.append(@intCast(u8, value)); } else { const type_of_val = @TypeOf(value); const bitsize = @bitSizeOf(type_of_val); const val: u64 = comptime blk: { if (isSignedInt(type_of_val)) { switch (varint_type) { .ZigZagOptimized => { break :blk @intCast(u64, (value >> (bitsize - 1)) ^ (value << 1)); }, .Simple => { break :blk @bitCast(std.meta.Int(.unsigned, bitsize), value); }, } } else { break :blk @intCast(u64, value); } }; try append_raw_varint(pb, val); } } /// Append a value of any complex type that can be transfered as a varint /// Only serves as an indirection to manage Enum and Booleans properly. fn append_varint(pb: *ArrayList(u8), value: anytype, comptime varint_type: VarintType) !void { switch (@typeInfo(@TypeOf(value))) { .Enum => try append_as_varint(pb, @as(i32, @enumToInt(value)), varint_type), .Bool => try append_as_varint(pb, @as(u8, @boolToInt(value)), varint_type), else => try append_as_varint(pb, value, varint_type), } } /// Appends a fixed size int to the pb buffer. /// Takes care of casting any signed/float value to an appropriate unsigned type fn append_fixed(pb: *ArrayList(u8), value: anytype) !void { comptime { switch (@TypeOf(value)) { f32, f64, i32, i64, u32, u64, u8 => {}, else => @compileError("Invalid type for append_fixed"), } } const bitsize = @bitSizeOf(@TypeOf(value)); var as_unsigned_int = switch (@TypeOf(value)) { f32, f64, i32, i64 => @bitCast(std.meta.Int(.unsigned, bitsize), value), u32, u64, u8 => value, else => unreachable, }; var index: usize = 0; while (index < (bitsize / 8)) : (index += 1) { try pb.append(@truncate(u8, as_unsigned_int)); as_unsigned_int = as_unsigned_int >> 8; } } /// Appends a submessage to the array. /// Recursively calls internal_pb_encode. fn append_submessage(pb: *ArrayList(u8), value: anytype) !void { const len_index = pb.items.len; try internal_pb_encode(pb, value); const size_encoded = pb.items.len - len_index; try insert_raw_varint(pb, size_encoded, len_index); } /// Simple appending of a list of bytes. fn append_bytes(pb: *ArrayList(u8), value: *const ArrayList(u8)) !void { try append_as_varint(pb, value.len, .Simple); try pb.appendSlice(value.items); } /// simple appending of a list of fixed-size data. fn append_list_of_fixed(pb: *ArrayList(u8), value: anytype) !void { const total_len = @divFloor(value.items.len * @bitSizeOf(@typeInfo(@TypeOf(value.items)).Pointer.child), 8); try append_as_varint(pb, total_len, .Simple); if (@TypeOf(value) == ArrayList(u8)) { try pb.appendSlice(value.items); } else { for (value.items) |item| { try append_fixed(pb, item); } } } /// Appends a list of varint to the pb buffer. fn append_list_of_varint(pb: *ArrayList(u8), value_list: anytype, comptime varint_type: VarintType) !void { const len_index = pb.items.len; for (value_list.items) |item| { try append_varint(pb, item, varint_type); } const size_encoded = pb.items.len - len_index; try insert_raw_varint(pb, size_encoded, len_index); } /// Appends a list of submessages to the pb_buffer. fn append_list_of_submessages(pb: *ArrayList(u8), value_list: anytype) !void { const len_index = pb.items.len; for (value_list.items) |item| { try append_submessage(pb, item); } const size_encoded = pb.items.len - len_index; try insert_raw_varint(pb, size_encoded, len_index); } /// calculates the comptime value of (tag_index << 3) + wire type. /// This is fully calculated at comptime which is great. fn get_full_tag_value(comptime field: FieldDescriptor, comptime value_type: type) ?u32 { return if (field.tag) |tag| ((tag << 3) | field.ftype.get_wirevalue(value_type)) else null; } /// Appends the full tag of the field in the pb buffer, if there is any. fn append_tag(pb: *ArrayList(u8), comptime field: FieldDescriptor, value_type: type) !void { if (get_full_tag_value(field, value_type)) |tag_value| { try append_varint(pb, tag_value, .Simple); } } fn MapSubmessage(comptime key_data: KeyValueTypeData, comptime value_data: KeyValueTypeData) type { return struct { const Self = @This(); key: ?key_data.t, value: ?value_data.t, pub const _desc_table = .{ .key = fd(1, key_data.pb_data.toFieldType()), .value = fd(2, value_data.pb_data.toFieldType()) }; pub fn encode(self: Self, allocator: *mem.Allocator) ![]u8 { return pb_encode(self, allocator); } pub fn decode(input: []const u8, allocator: *mem.Allocator) !Self { return pb_decode(Self, input, allocator); } pub fn init(allocator: *mem.Allocator) Self { return pb_init(Self, allocator); } pub fn deinit(self: Self) void { pb_deinit(self); } }; } /// Appends the content of a Map field to the pb buffer. /// Relies on a property of maps being basically a list of submessage with key index = 1 and value index = 2 /// By relying on this property, encoding maps is as easy as building an internal /// Struct type with this data, and encoding using all the rest of the tool already /// at hand. /// See this note for details https://developers.google.com/protocol-buffers/docs/proto3#backwards_compatibility fn append_map(pb: *ArrayList(u8), comptime field: FieldDescriptor, map: anytype) !void { const len_index = pb.items.len; var iterator: @TypeOf(map).Iterator = map.iterator(); const key_type_data = field.ftype.Map.key; const value_type_data = field.ftype.Map.value; const Submessage = MapSubmessage(key_type_data, value_type_data); while (iterator.next()) |data| { try append_submessage(pb, Submessage{ .key = data.key_ptr.*, .value = data.value_ptr.* }); } const size_encoded = pb.items.len - len_index; try insert_raw_varint(pb, size_encoded, len_index); } /// Appends a value to the pb buffer. Starts by appending the tag, then a comptime switch /// routes the code to the correct type of data to append. fn append(pb: *ArrayList(u8), comptime field: FieldDescriptor, value_type: type, value: anytype) !void { try append_tag(pb, field, value_type); switch (field.ftype) { .Varint => |varint_type| { try append_varint(pb, value, varint_type); }, .FixedInt => { try append_fixed(pb, value); }, .SubMessage => { try append_submessage(pb, value); }, .List => |list_type| { switch (list_type) { .FixedInt => { try append_list_of_fixed(pb, value); }, .SubMessage => { try append_list_of_submessages(pb, value); }, .Varint => |varint_type| { try append_list_of_varint(pb, value, varint_type); }, } }, .OneOf => |union_type| { const active = @tagName(value); inline for (@typeInfo(@TypeOf(union_type._union_desc)).Struct.fields) |union_field| { if (std.mem.eql(u8, union_field.name, active)) { try append(pb, @field(union_type._union_desc, union_field.name), @TypeOf(@field(value, union_field.name)), @field(value, union_field.name)); } } }, .Map => { try append_map(pb, field, value); }, } } /// Internal function that decodes the descriptor information and struct fields /// before passing them to the append function fn internal_pb_encode(pb: *ArrayList(u8), data: anytype) !void { const field_list = @typeInfo(@TypeOf(data)).Struct.fields; const data_type = @TypeOf(data); inline for (field_list) |field| { if (@typeInfo(field.field_type) == .Optional) { if (@field(data, field.name)) |value| { try append(pb, @field(data_type._desc_table, field.name), @TypeOf(value), value); } } else { switch (@field(data_type._desc_table, field.name).ftype) { .List => if (@field(data, field.name).items.len != 0) { try append(pb, @field(data_type._desc_table, field.name), @TypeOf(@field(data, field.name)), @field(data, field.name)); }, .Map => if (@field(data, field.name).count() != 0) { try append(pb, @field(data_type._desc_table, field.name), @TypeOf(@field(data, field.name)), @field(data, field.name)); }, else => @compileLog("You shouldn't be here"), } } } } /// Public encoding function, meant to be embdedded in generated structs pub fn pb_encode(data: anytype, allocator: *std.mem.Allocator) ![]u8 { var pb = ArrayList(u8).init(allocator); errdefer pb.deinit(); try internal_pb_encode(&pb, data); return pb.toOwnedSlice(); } /// Generic init function. Properly initialise any field required. Meant to be embedded in generated structs. pub fn pb_init(comptime T: type, allocator: *std.mem.Allocator) T { var value: T = undefined; inline for (@typeInfo(T).Struct.fields) |field| { switch (@field(T._desc_table, field.name).ftype) { .Varint, .FixedInt, .SubMessage => { @field(value, field.name) = if (field.default_value) |val| val else null; }, .List, .Map => { @field(value, field.name) = @TypeOf(@field(value, field.name)).init(allocator); }, .OneOf => { @field(value, field.name) = null; }, } } return value; } /// Generic deinit function. Properly initialise any field required. Meant to be embedded in generated structs. pub fn pb_deinit(data: anytype) void { const T = @TypeOf(data); inline for (@typeInfo(T).Struct.fields) |field| { deinit_field(data, field.name, @field(T._desc_table, field.name).ftype); } } /// Internal deinit function for a specific field fn deinit_field(field: anytype, comptime field_name: []const u8, comptime ftype: FieldType) void { switch (ftype) { .Varint, .FixedInt => {}, .SubMessage => { @field(field, field_name).deinit(); }, .List => |list_type| { if (list_type == .SubMessage) { for (@field(field, field_name).items) |item| { item.deinit(); } } @field(field, field_name).deinit(); }, .OneOf => |union_type| { if (@field(field, field_name)) |union_value| { const active = @tagName(union_value); inline for (@typeInfo(@TypeOf(union_type._union_desc)).Struct.fields) |union_field| { if (std.mem.eql(u8, union_field.name, active)) { deinit_field(union_value, union_field.name, @field(union_type._union_desc, union_field.name).ftype); } } } }, .Map => |_| { // for unknown reason i have to specifically made it var here. Otherwise it's a const field. var temp = @field(field, field_name); // key/values requiring dealloc aren't managed yet! temp.deinit(); }, } } // decoding /// Enum describing if described data is raw (<u64) data or a byte slice. const ExtractedDataTag = enum { RawValue, Slice, }; /// Union enclosing either a u64 raw value, or a byte slice. const ExtractedData = union(ExtractedDataTag) { RawValue: u64, Slice: []const u8 }; /// Unit of extracted data from a stream /// Please not that "tag" is supposed to be the full tag. See get_full_tag_value. const Extracted = struct { tag: u32, data: ExtractedData }; /// Decoded varint value generic type fn DecodedVarint(comptime T: type) type { return struct { value: T, size: usize, }; } /// Decodes a varint from a slice, to type T. fn decode_varint(comptime T: type, input: []const u8) DecodedVarint(T) { var value: T = 0; var index: usize = 0; while ((input[index] & 0b10000000) != 0) : (index += 1) { value += (@as(T, input[index] & 0x7F)) << (@intCast(std.math.Log2Int(T), index * 7)); } value += (@as(T, input[index] & 0x7F)) << (@intCast(std.math.Log2Int(T), index * 7)); return DecodedVarint(T){ .value = value, .size = index + 1, }; } /// Decodes a fixed value to type T fn decode_fixed(comptime T: type, slice: []const u8) T { const result_base: type = switch (@bitSizeOf(T)) { 32 => u32, 64 => u64, else => @compileError("can only manage 32 or 64 bit sizes"), }; var result: result_base = 0; for (slice) |byte, index| { result += @intCast(result_base, byte) << (@intCast(std.math.Log2Int(result_base), index * 8)); } return switch (T) { u32, u64 => result, else => @bitCast(T, result), }; } test "decode fixed" { const u_32 = [_]u8{ 2, 0, 0, 0 }; const u_32_result: u32 = 2; try testing.expectEqual(u_32_result, decode_fixed(u32, &u_32)); const u_64 = [_]u8{ 1, 0, 0, 0, 0, 0, 0, 0 }; const u_64_result: u64 = 1; try testing.expectEqual(u_64_result, decode_fixed(u64, &u_64)); const i_32 = [_]u8{ 0xFF, 0xFF, 0xFF, 0xFF }; const i_32_result: i32 = -1; try testing.expectEqual(i_32_result, decode_fixed(i32, &i_32)); const i_64 = [_]u8{ 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }; const i_64_result: i64 = -2; try testing.expectEqual(i_64_result, decode_fixed(i64, &i_64)); const f_32 = [_]u8{ 0x00, 0x00, 0xa0, 0x40 }; const f_32_result: f32 = 5.0; try testing.expectEqual(f_32_result, decode_fixed(f32, &f_32)); const f_64 = [_]u8{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x40 }; const f_64_result: f64 = 5.0; try testing.expectEqual(f_64_result, decode_fixed(f64, &f_64)); } fn FixedDecoderIterator(comptime T: type) type { return struct { const Self = @This(); const num_bytes = @divFloor(@bitSizeOf(T), 8); input: []const u8, current_index: usize = 0, fn next(self: *Self) ?T { if (self.current_index < self.input.len) { defer self.current_index += Self.num_bytes; return decode_fixed(T, self.input[self.current_index .. self.current_index + Self.num_bytes]); } return null; } }; } fn VarintDecoderIterator(comptime T: type, comptime varint_type: VarintType) type { return struct { const Self = @This(); input: []const u8, current_index: usize = 0, fn next(self: *Self) ?T { if (self.current_index < self.input.len) { const raw_value = decode_varint(u64, self.input[self.current_index..]); defer self.current_index += raw_value.size; return get_varint_value(T, varint_type, raw_value.value); } return null; } }; } fn SubmessageDecoderIterator(comptime T: type) type { return struct { const Self = @This(); input: []const u8, current_index: usize = 0, allocator: *std.mem.Allocator, fn next(self: *Self) !?T { if (self.current_index < self.input.len) { const size = decode_varint(u64, self.input[self.current_index..]); self.current_index += size.size; defer self.current_index += size.value; return try T.decode(self.input[self.current_index .. self.current_index + size.value], self.allocator); } return null; } }; } /// "Tokenizer" of a byte slice to raw pb data. const WireDecoderIterator = struct { input: []const u8, current_index: usize = 0, /// Attempts at decoding the next pb_buffer data. fn next(state: *WireDecoderIterator) !?Extracted { if (state.current_index < state.input.len) { const tag_and_wire = decode_varint(u32, state.input[state.current_index..]); state.current_index += tag_and_wire.size; const tag: u32 = tag_and_wire.value; const wire_value = tag_and_wire.value & 0b00000111; const data: ExtractedData = switch (wire_value) { 0 => blk: { const varint = decode_varint(u64, state.input[state.current_index..]); state.current_index += varint.size; break :blk ExtractedData{ .RawValue = varint.value, }; }, 1 => blk: { const value = ExtractedData{ .RawValue = decode_fixed(u64, state.input[state.current_index .. state.current_index + 8]) }; state.current_index += 8; break :blk value; }, 5 => blk: { const value = ExtractedData{ .RawValue = decode_fixed(u32, state.input[state.current_index .. state.current_index + 4]) }; state.current_index += 4; break :blk value; }, 2 => blk: { const size = decode_varint(u32, state.input[state.current_index..]); const value = ExtractedData{ .Slice = state.input[(state.current_index + size.size)..(state.current_index + size.size + size.value)] }; state.current_index += size.value + size.size; break :blk value; }, else => @panic("Not implemented yet"), }; return Extracted{ .tag = tag, .data = data }; } else { return null; } } }; /// Get a real varint of type T from a raw u64 data. fn get_varint_value(comptime T: type, comptime varint_type: VarintType, raw: u64) T { return comptime switch (varint_type) { .ZigZagOptimized => switch (@typeInfo(T)) { .Int => @intCast(T, (@intCast(i64, raw) >> 1) ^ (-(@intCast(i64, raw) & 1))), .Enum => @intToEnum(T, @intCast(i32, (@intCast(i64, raw) >> 1) ^ (-(@intCast(i64, raw) & 1)))), else => @compileError("Invalid type passed"), }, .Simple => switch (@typeInfo(T)) { .Int => switch (T) { u32, u64 => @intCast(T, raw), i32, i64 => @bitCast(T, @truncate(std.meta.Int(.unsigned, @bitSizeOf(T)), raw)), else => @compileError("Invalid type passed"), }, .Bool => raw == 1, .Enum => @intToEnum(T, @intCast(i32, raw)), else => @compileError("Invalid type passed"), }, }; } /// Get a real fixed value of type T from a raw u64 value. fn get_fixed_value(comptime T: type, raw: u64) T { return switch (T) { i32, u32, f32 => @bitCast(T, @truncate(std.meta.Int(.unsigned, @bitSizeOf(T)), raw)), i64, f64, u64 => @bitCast(T, raw), else => @compileError("Invalid type for get_fixed_value"), }; } /// public decoding function meant to be embedded in message structures /// Iterates over the input and try to fill the resulting structure accordingly. pub fn pb_decode(comptime T: type, input: []const u8, allocator: *std.mem.Allocator) !T { var result = pb_init(T, allocator); var iterator = WireDecoderIterator{ .input = input }; while (try iterator.next()) |extracted_data| { const field_found: ?StructField = inline for (@typeInfo(T).Struct.fields) |field| { if (get_full_tag_value(@field(T._desc_table, field.name), field.field_type)) |tag_value| { if (tag_value == extracted_data.tag) break field; } } else null; if (field_found) |field| { switch (@field(T._desc_table, field.name).ftype) { .Varint, .FixedInt, .SubMessage => { const child_type = @typeInfo(field.field_type).Optional.child; @field(result, field.name) = switch (@field(T._desc_table, field.name).ftype) { .Varint => |varint_type| get_varint_value(child_type, varint_type, extracted_data.data.RawValue), .FixedInt => get_fixed_value(child_type, extracted_data.data.RawValue), .SubMessage => try pb_decode(child_type, extracted_data.data.Slice, allocator), else => @panic("Not implemented"), }; }, .List => |list_type| { const child_type = @typeInfo(@TypeOf(@field(result, field.name).items)).Pointer.child; switch (list_type) { .FixedInt => { switch (child_type) { u8 => try @field(result, field.name).appendSlice(extracted_data.data.Slice), u32, i32, u64, i64, f32, f64 => { var fixed_iterator = FixedDecoderIterator(child_type){ .input = extracted_data.data.Slice }; while (fixed_iterator.next()) |value| { try @field(result, field.name).append(value); } }, else => @compileError("can't encode this bruh"), } }, .Varint => |varint_type| { var varint_iterator = VarintDecoderIterator(child_type, varint_type){ .input = extracted_data.data.Slice }; while (varint_iterator.next()) |value| { try @field(result, field.name).append(value); } }, .SubMessage => { var submessage_iterator = SubmessageDecoderIterator(child_type){ .input = extracted_data.data.Slice, .allocator = allocator }; while (try submessage_iterator.next()) |value| { try @field(result, field.name).append(value); } }, } }, else => @panic("Not implemented"), } } } return result; } // TBD // tests const testing = std.testing; test "get varint" { var pb = ArrayList(u8).init(testing.allocator); const value: u32 = 300; defer pb.deinit(); try append_varint(&pb, value, .Simple); try testing.expectEqualSlices(u8, &[_]u8{ 0b10101100, 0b00000010 }, pb.items); }
src/protobuf.zig
const nk = @import("nuklear"); const std = @import("std"); const math = std.math; pub fn showcase(ctx: *nk.Context) void { const Static = struct { var progress: u8 = 0; var checkbox_label: bool = false; var checkbox_flags_label: usize = 0; var check_label: bool = false; var check_flags_label: usize = 0; var color_picker_picked: nk.Colorf = .{ .r = 0, .g = 0, .b = 0, .a = 0, ._pad = 0 }; var color_pick_picked: nk.Colorf = .{ .r = 0, .g = 0, .b = 0, .a = 0, ._pad = 0 }; var combo_items_selected: usize = 0; var combo_sep_selected: usize = 0; var combo_string_selected: usize = 0; var combo_callback_selected: usize = 0; var combo_begin_label_selected: []const u8 = "BUTTONS!"; var edit_string_buf: [100]u8 = undefined; var edit_string: []u8 = edit_string_buf[0..0]; var edit_stringz: [100:0]u8 = [_]u8{0} ** 100; }; if (nk.window.begin(ctx, &nk.id(opaque {}), nk.rect(100, 100, 500, 500), .{ .title = "showcase", .border = true, .moveable = true, .closable = true, .minimizable = true, .background = false, .scalable = true, })) |_| { nk.layout.rowDynamic(ctx, 70, 1); if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.bar", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); nk.layout.rowDynamic(ctx, 0, 1); Static.progress = @intCast(u8, nk.bar.prog( ctx, Static.progress, math.maxInt(u8), true, )); Static.progress +%= 1; } nk.layout.rowDynamic(ctx, 360, 2); if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.button", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); nk.layout.rowDynamic(ctx, 0, 1); if (nk.button.label(ctx, "label")) std.log.info("nk.button.label", .{}); nk.layout.rowDynamic(ctx, 0, 3); if (nk.button.color(ctx, nk.rgb(180, 30, 30))) std.log.info("nk.button.color: red", .{}); if (nk.button.color(ctx, nk.rgb(30, 180, 30))) std.log.info("nk.button.color: green", .{}); if (nk.button.color(ctx, nk.rgb(30, 30, 180))) std.log.info("nk.button.color: blue", .{}); if (nk.button.symbol(ctx, .circle_solid)) std.log.info("nk.button.symbol: circle", .{}); if (nk.button.symbol(ctx, .rect_solid)) std.log.info("nk.button.symbol: rect", .{}); if (nk.button.symbol(ctx, .triangle_up)) std.log.info("nk.button.symbol: triangle", .{}); // if (nk.button.image(ctx, undefined)) // std.log.info("nk.button.image", .{}); nk.layout.rowDynamic(ctx, 0, 1); if (nk.button.symbolLabel(ctx, .rect_solid, "symbolLabel", .left)) std.log.info("nk.button.symbolLabel", .{}); var style = ctx.style.button; style.normal.type = .NK_STYLE_ITEM_COLOR; style.normal.data.color = nk.rgb(20, 20, 20); if (nk.button.symbolStyled(ctx, .rect_solid, style)) std.log.info("nk.button.symbolStyled", .{}); // if (nk.button.imageStyled(ctx, undefined, style)) // std.log.info("nk.button.imageStyled", .{}); // if (nk.button.symbolLabelStyled( ctx, .rect_solid, "symbolLabelStyled", .right, style, )) { std.log.info("nk.button.symbolLabelStyled", .{}); } // if (nk.button.imageLabelStyled( // ctx, // undefined, // "imageLabelStyled", // .right, // style, // )) { // std.log.info("nk.button.symbolLabelStyled", .{}); // } } if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.chart", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); const points = 10; nk.layout.rowDynamic(ctx, 100, 1); if (nk.chart.begin(ctx, .lines, points, 0, points - 1)) { defer nk.chart.end(ctx); var i: u8 = 0; while (i < points) : (i += 1) { if (nk.chart.push(ctx, @intToFloat(f32, i)) == .clicked) std.log.info("nk.chart.begin: {}", .{i}); } } nk.chart.plot(ctx, .column, &[_]f32{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }); nk.chart.function(ctx, .lines, 100, 0, {}, struct { fn func(_: void, index: usize) f32 { return math.sqrt(@intToFloat(f32, index)); } }.func); } nk.layout.rowDynamic(ctx, 130, 2); if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.checkbox", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); nk.layout.rowDynamic(ctx, 0, 1); if (nk.checkbox.label(ctx, "label", &Static.checkbox_label)) std.log.info("nk.checkbox.label", .{}); if (nk.checkbox.flagsLabel( ctx, "flagsLabel", &Static.checkbox_flags_label, 0b01, )) { std.log.info("nk.checkbox.flagsLabel", .{}); } if (nk.checkbox.flagsLabel( ctx, "flagsLabel", &Static.checkbox_flags_label, 0b10, )) { std.log.info("nk.checkbox.flagsLabel", .{}); } } if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.check", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); nk.layout.rowDynamic(ctx, 0, 1); Static.check_label = nk.check.label(ctx, "label", Static.check_label); Static.check_flags_label = nk.check.flagsLabel( ctx, "flagsLabel", Static.check_flags_label, 0b01, ); Static.check_flags_label = nk.check.flagsLabel( ctx, "flagsLabel", Static.check_flags_label, 0b10, ); } nk.layout.rowDynamic(ctx, 200, 1); if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.color", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); nk.layout.rowDynamic(ctx, 150, 2); Static.color_picker_picked = nk.color.picker(ctx, Static.color_picker_picked, .rgb); if (nk.color.pick(ctx, &Static.color_pick_picked, .rgba)) std.log.info("nk.color.pick: r={d:.2} g={d:.2} b={d:.2} a={d:.2}", .{ Static.color_pick_picked.r, Static.color_pick_picked.g, Static.color_pick_picked.b, Static.color_pick_picked.a, }); } nk.layout.rowDynamic(ctx, 140, 1); if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.combo", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); const size = nk.vec2(200, 600); nk.layout.rowDynamic(ctx, 0, 2); Static.combo_items_selected = nk.combo.items( ctx, size, 16, Static.combo_items_selected, &.{ nk.slice("this"), nk.slice("is"), nk.slice("an"), nk.slice("array"), nk.slice("of"), nk.slice("strings"), }, ); Static.combo_sep_selected = nk.combo.separator( ctx, size, 16, Static.combo_sep_selected, 5, ',', "this,is,seperated,by,comma", ); Static.combo_string_selected = nk.combo.string( ctx, size, 16, Static.combo_string_selected, 5, "this\x00is\x00seperated\x00by\x00null", ); Static.combo_callback_selected = nk.combo.callback( ctx, size, 16, Static.combo_callback_selected, 5, {}, struct { fn callback(_: void, index: usize) []const u8 { return "abcdef"[0 .. index + 1]; } }.callback, ); if (nk.combo.beginLabel(ctx, size, Static.combo_begin_label_selected)) { defer nk.combo.end(ctx); nk.layout.rowDynamic(ctx, 0, 2); if (nk.button.label(ctx, "pretty")) Static.combo_begin_label_selected = "pretty"; if (nk.button.label(ctx, "neat")) Static.combo_begin_label_selected = "neat"; nk.layout.rowDynamic(ctx, 0, 1); if (nk.button.label(ctx, "BUTTONS!")) Static.combo_begin_label_selected = "BUTTONS!"; } } // if (nk.group.begin(ctx, &nk.id(opaque {}), .{ // .title = "nk.contextual", // .border = true, // .scrollbar = false, // })) { // defer nk.group.end(ctx); // } if (nk.group.begin(ctx, &nk.id(opaque {}), .{ .title = "nk.edit", .border = true, .scrollbar = false, })) { defer nk.group.end(ctx); nk.layout.rowDynamic(ctx, 0, 2); _ = nk.edit.string( ctx, &Static.edit_string, Static.edit_string_buf.len, .{ .flags = nk.edit.Flags.simple }, ); _ = nk.edit.string( ctx, &Static.edit_string, Static.edit_string_buf.len, .{ .flags = nk.edit.Flags.field }, ); _ = nk.edit.string( ctx, &Static.edit_string, Static.edit_string_buf.len, .{ .flags = nk.edit.Flags.box }, ); _ = nk.edit.string( ctx, &Static.edit_string, Static.edit_string_buf.len, .{ .flags = nk.edit.Flags.editor }, ); } } nk.window.end(ctx); }
examples/examples.zig
const std = @import("std.zig"); const builtin = @import("builtin"); const testing = std.testing; const assert = std.debug.assert; const Backoff = std.SpinLock.Backoff; const c = std.c; const os = std.os; const time = std.time; const linux = os.linux; const windows = os.windows; /// A resource object which supports blocking until signaled. /// Once finished, the `deinit()` method should be called for correctness. pub const ResetEvent = struct { os_event: OsEvent, pub fn init() ResetEvent { return ResetEvent{ .os_event = OsEvent.init() }; } pub fn deinit(self: *ResetEvent) void { self.os_event.deinit(); self.* = undefined; } /// Returns whether or not the event is currenetly set pub fn isSet(self: *ResetEvent) bool { return self.os_event.isSet(); } /// Sets the event if not already set and /// wakes up AT LEAST one thread waiting the event. /// Returns whether or not a thread was woken up. pub fn set(self: *ResetEvent, auto_reset: bool) bool { return self.os_event.set(auto_reset); } /// Resets the event to its original, unset state. /// Returns whether or not the event was currently set before un-setting. pub fn reset(self: *ResetEvent) bool { return self.os_event.reset(); } const WaitError = error{ /// The thread blocked longer than the maximum time specified. TimedOut, }; /// Wait for the event to be set by blocking the current thread. /// Optionally provided timeout in nanoseconds which throws an /// `error.TimedOut` if the thread blocked AT LEAST longer than specified. /// Returns whether or not the thread blocked from the event being unset at the time of calling. pub fn wait(self: *ResetEvent, timeout_ns: ?u64) WaitError!bool { return self.os_event.wait(timeout_ns); } }; const OsEvent = if (builtin.single_threaded) DebugEvent else switch (builtin.os) { .windows => WindowsEvent, .linux => if (builtin.link_libc) PosixEvent else LinuxEvent, else => if (builtin.link_libc) PosixEvent else SpinEvent, }; const DebugEvent = struct { is_set: @TypeOf(set_init), const set_init = if (std.debug.runtime_safety) false else {}; pub fn init() DebugEvent { return DebugEvent{ .is_set = set_init }; } pub fn deinit(self: *DebugEvent) void { self.* = undefined; } pub fn isSet(self: *DebugEvent) bool { if (!std.debug.runtime_safety) return true; return self.is_set; } pub fn set(self: *DebugEvent, auto_reset: bool) bool { if (std.debug.runtime_safety) self.is_set = !auto_reset; return false; } pub fn reset(self: *DebugEvent) bool { if (!std.debug.runtime_safety) return false; const was_set = self.is_set; self.is_set = false; return was_set; } pub fn wait(self: *DebugEvent, timeout: ?u64) ResetEvent.WaitError!bool { if (std.debug.runtime_safety and !self.is_set) @panic("deadlock detected"); return ResetEvent.WaitError.TimedOut; } }; fn AtomicEvent(comptime FutexImpl: type) type { return struct { state: u32, const IS_SET: u32 = 1 << 0; const WAIT_MASK = ~IS_SET; pub const Self = @This(); pub const Futex = FutexImpl; pub fn init() Self { return Self{ .state = 0 }; } pub fn deinit(self: *Self) void { self.* = undefined; } pub fn isSet(self: *const Self) bool { const state = @atomicLoad(u32, &self.state, .Acquire); return (state & IS_SET) != 0; } pub fn reset(self: *Self) bool { const old_state = @atomicRmw(u32, &self.state, .Xchg, 0, .Monotonic); return (old_state & IS_SET) != 0; } pub fn set(self: *Self, auto_reset: bool) bool { const new_state = if (auto_reset) 0 else IS_SET; const old_state = @atomicRmw(u32, &self.state, .Xchg, new_state, .Release); if ((old_state & WAIT_MASK) == 0) { return false; } Futex.wake(&self.state); return true; } pub fn wait(self: *Self, timeout: ?u64) ResetEvent.WaitError!bool { var dummy_value: u32 = undefined; const wait_token = @truncate(u32, @ptrToInt(&dummy_value)); var state = @atomicLoad(u32, &self.state, .Monotonic); while (true) { if ((state & IS_SET) != 0) return false; state = @cmpxchgWeak(u32, &self.state, state, wait_token, .Acquire, .Monotonic) orelse break; } try Futex.wait(&self.state, wait_token, timeout); return true; } }; } const SpinEvent = AtomicEvent(struct { fn wake(ptr: *const u32) void {} fn wait(ptr: *const u32, expected: u32, timeout: ?u64) ResetEvent.WaitError!void { // TODO: handle platforms where time.Timer.start() fails var spin = Backoff.init(); var timer = if (timeout == null) null else time.Timer.start() catch unreachable; while (@atomicLoad(u32, ptr, .Acquire) == expected) { spin.yield(); if (timeout) |timeout_ns| { if (timer.?.read() > timeout_ns) return ResetEvent.WaitError.TimedOut; } } } }); const LinuxEvent = AtomicEvent(struct { fn wake(ptr: *const u32) void { const key = @ptrCast(*const i32, ptr); const rc = linux.futex_wake(key, linux.FUTEX_WAKE | linux.FUTEX_PRIVATE_FLAG, 1); assert(linux.getErrno(rc) == 0); } fn wait(ptr: *const u32, expected: u32, timeout: ?u64) ResetEvent.WaitError!void { var ts: linux.timespec = undefined; var ts_ptr: ?*linux.timespec = null; if (timeout) |timeout_ns| { ts_ptr = &ts; ts.tv_sec = @intCast(isize, timeout_ns / time.ns_per_s); ts.tv_nsec = @intCast(isize, timeout_ns % time.ns_per_s); } const key = @ptrCast(*const i32, ptr); const key_expect = @bitCast(i32, expected); while (@atomicLoad(i32, key, .Acquire) == key_expect) { const rc = linux.futex_wait(key, linux.FUTEX_WAIT | linux.FUTEX_PRIVATE_FLAG, key_expect, ts_ptr); switch (linux.getErrno(rc)) { 0, linux.EAGAIN => break, linux.EINTR => continue, linux.ETIMEDOUT => return ResetEvent.WaitError.TimedOut, else => unreachable, } } } }); const WindowsEvent = AtomicEvent(struct { fn wake(ptr: *const u32) void { if (getEventHandle()) |handle| { const key = @ptrCast(*const c_void, ptr); const rc = windows.ntdll.NtReleaseKeyedEvent(handle, key, windows.FALSE, null); assert(rc == 0); } } fn wait(ptr: *const u32, expected: u32, timeout: ?u64) ResetEvent.WaitError!void { // fallback to spinlock if NT Keyed Events arent available const handle = getEventHandle() orelse { return SpinEvent.Futex.wait(ptr, expected, timeout); }; // NT uses timeouts in units of 100ns with negative value being relative var timeout_ptr: ?*windows.LARGE_INTEGER = null; var timeout_value: windows.LARGE_INTEGER = undefined; if (timeout) |timeout_ns| { timeout_ptr = &timeout_value; timeout_value = -@intCast(windows.LARGE_INTEGER, timeout_ns / 100); } // NtWaitForKeyedEvent doesnt have spurious wake-ups if (@atomicLoad(u32, ptr, .Acquire) == expected) { const key = @ptrCast(*const c_void, ptr); const rc = windows.ntdll.NtWaitForKeyedEvent(handle, key, windows.FALSE, timeout_ptr); switch (rc) { 0 => {}, windows.WAIT_TIMEOUT => return ResetEvent.WaitError.TimedOut, else => unreachable, } } } var keyed_state = State.Uninitialized; var keyed_handle: ?windows.HANDLE = null; const State = enum(u8) { Uninitialized, Intializing, Initialized, }; fn getEventHandle() ?windows.HANDLE { var spin = Backoff.init(); var state = @atomicLoad(State, &keyed_state, .Monotonic); while (true) { switch (state) { .Initialized => { return keyed_handle; }, .Intializing => { spin.yield(); state = @atomicLoad(State, &keyed_state, .Acquire); }, .Uninitialized => state = @cmpxchgWeak(State, &keyed_state, state, .Intializing, .Acquire, .Monotonic) orelse { var handle: windows.HANDLE = undefined; const access_mask = windows.GENERIC_READ | windows.GENERIC_WRITE; if (windows.ntdll.NtCreateKeyedEvent(&handle, access_mask, null, 0) == 0) keyed_handle = handle; @atomicStore(State, &keyed_state, .Initialized, .Release); return keyed_handle; }, } } } }); const PosixEvent = struct { state: u32, cond: c.pthread_cond_t, mutex: c.pthread_mutex_t, const IS_SET: u32 = 1; pub fn init() PosixEvent { return PosixEvent{ .state = 0, .cond = c.PTHREAD_COND_INITIALIZER, .mutex = c.PTHREAD_MUTEX_INITIALIZER, }; } pub fn deinit(self: *PosixEvent) void { // On dragonfly, the destroy functions return EINVAL if they were initialized statically. const retm = c.pthread_mutex_destroy(&self.mutex); assert(retm == 0 or retm == (if (builtin.os == .dragonfly) os.EINVAL else 0)); const retc = c.pthread_cond_destroy(&self.cond); assert(retc == 0 or retc == (if (builtin.os == .dragonfly) os.EINVAL else 0)); } pub fn isSet(self: *PosixEvent) bool { assert(c.pthread_mutex_lock(&self.mutex) == 0); defer assert(c.pthread_mutex_unlock(&self.mutex) == 0); return self.state == IS_SET; } pub fn reset(self: *PosixEvent) bool { assert(c.pthread_mutex_lock(&self.mutex) == 0); defer assert(c.pthread_mutex_unlock(&self.mutex) == 0); const was_set = self.state == IS_SET; self.state = 0; return was_set; } pub fn set(self: *PosixEvent, auto_reset: bool) bool { assert(c.pthread_mutex_lock(&self.mutex) == 0); defer assert(c.pthread_mutex_unlock(&self.mutex) == 0); const had_waiter = self.state > IS_SET; self.state = if (auto_reset) 0 else IS_SET; if (had_waiter) { assert(c.pthread_cond_signal(&self.cond) == 0); } return had_waiter; } pub fn wait(self: *PosixEvent, timeout: ?u64) ResetEvent.WaitError!bool { assert(c.pthread_mutex_lock(&self.mutex) == 0); defer assert(c.pthread_mutex_unlock(&self.mutex) == 0); if (self.state == IS_SET) return false; var ts: os.timespec = undefined; if (timeout) |timeout_ns| { var timeout_abs = timeout_ns; if (comptime std.Target.current.isDarwin()) { var tv: os.darwin.timeval = undefined; assert(os.darwin.gettimeofday(&tv, null) == 0); timeout_abs += @intCast(u64, tv.tv_sec) * time.second; timeout_abs += @intCast(u64, tv.tv_usec) * time.microsecond; } else { os.clock_gettime(os.CLOCK_REALTIME, &ts) catch unreachable; timeout_abs += @intCast(u64, ts.tv_sec) * time.second; timeout_abs += @intCast(u64, ts.tv_nsec); } ts.tv_sec = @intCast(@TypeOf(ts.tv_sec), @divFloor(timeout_abs, time.second)); ts.tv_nsec = @intCast(@TypeOf(ts.tv_nsec), @mod(timeout_abs, time.second)); } var dummy_value: u32 = undefined; var wait_token = @truncate(u32, @ptrToInt(&dummy_value)); self.state = wait_token; while (self.state == wait_token) { const rc = switch (timeout == null) { true => c.pthread_cond_wait(&self.cond, &self.mutex), else => c.pthread_cond_timedwait(&self.cond, &self.mutex, &ts), }; // TODO: rc appears to be the positive error code making os.errno() always return 0 on linux switch (std.math.max(@as(c_int, os.errno(rc)), rc)) { 0 => {}, os.ETIMEDOUT => return ResetEvent.WaitError.TimedOut, os.EINVAL => unreachable, os.EPERM => unreachable, else => unreachable, } } return true; } }; test "std.ResetEvent" { // TODO if (builtin.single_threaded) return error.SkipZigTest; var event = ResetEvent.init(); defer event.deinit(); // test event setting testing.expect(event.isSet() == false); testing.expect(event.set(false) == false); testing.expect(event.isSet() == true); // test event resetting testing.expect(event.reset() == true); testing.expect(event.isSet() == false); testing.expect(event.reset() == false); // test cross thread signaling const Context = struct { event: ResetEvent, value: u128, fn receiver(self: *@This()) void { // wait for the sender to notify us with updated value assert(self.value == 0); assert((self.event.wait(1 * time.second) catch unreachable) == true); assert(self.value == 1); // wait for sender to sleep, then notify it of new value time.sleep(50 * time.millisecond); self.value = 2; assert(self.event.set(false) == true); } fn sender(self: *@This()) !void { // wait for the receiver() to start wait()'ing time.sleep(50 * time.millisecond); // update value to 1 and notify the receiver() assert(self.value == 0); self.value = 1; assert(self.event.set(true) == true); // wait for the receiver to update the value & notify us assert((try self.event.wait(1 * time.second)) == true); assert(self.value == 2); } }; _ = event.reset(); var context = Context{ .event = event, .value = 0, }; var receiver = try std.Thread.spawn(&context, Context.receiver); defer receiver.wait(); try context.sender(); }
lib/std/reset_event.zig
const std = @import("std"); const getty = @import("getty"); const Serializer = @import("serializer.zig").Serializer; const Token = @import("common/token.zig").Token; const allocator = std.testing.allocator; test "array" { try t([_]i32{}, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); try t([_]i32{ 1, 2, 3 }, &[_]Token{ .{ .Seq = .{ .len = 3 } }, .{ .I32 = 1 }, .{ .I32 = 2 }, .{ .I32 = 3 }, .{ .SeqEnd = .{} }, }); } test "array list" { // managed { var list = std.ArrayList(std.ArrayList(i32)).init(allocator); defer list.deinit(); var a = std.ArrayList(i32).init(allocator); defer a.deinit(); var b = std.ArrayList(i32).init(allocator); defer b.deinit(); var c = std.ArrayList(i32).init(allocator); defer c.deinit(); try t(list, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); try b.append(1); try c.append(2); try c.append(3); try list.appendSlice(&[_]std.ArrayList(i32){ a, b, c }); try t(list, &[_]Token{ .{ .Seq = .{ .len = 3 } }, .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, .{ .Seq = .{ .len = 1 } }, .{ .I32 = 1 }, .{ .SeqEnd = .{} }, .{ .Seq = .{ .len = 2 } }, .{ .I32 = 2 }, .{ .I32 = 3 }, .{ .SeqEnd = .{} }, .{ .SeqEnd = .{} }, }); } // unmanaged { var list = std.ArrayListUnmanaged(std.ArrayListUnmanaged(i32)){}; defer list.deinit(allocator); var a = std.ArrayListUnmanaged(i32){}; defer a.deinit(allocator); var b = std.ArrayListUnmanaged(i32){}; defer b.deinit(allocator); var c = std.ArrayListUnmanaged(i32){}; defer c.deinit(allocator); try t(list, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); try b.append(allocator, 1); try c.append(allocator, 2); try c.append(allocator, 3); try list.appendSlice(allocator, &[_]std.ArrayListUnmanaged(i32){ a, b, c }); try t(list, &[_]Token{ .{ .Seq = .{ .len = 3 } }, .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, .{ .Seq = .{ .len = 1 } }, .{ .I32 = 1 }, .{ .SeqEnd = .{} }, .{ .Seq = .{ .len = 2 } }, .{ .I32 = 2 }, .{ .I32 = 3 }, .{ .SeqEnd = .{} }, .{ .SeqEnd = .{} }, }); } } test "bool" { try t(true, &[_]Token{.{ .Bool = true }}); try t(false, &[_]Token{.{ .Bool = false }}); } test "enum" { // literal try t(.foo, &[_]Token{ .{ .Enum = {} }, .{ .String = "foo" } }); try t(.bar, &[_]Token{ .{ .Enum = {} }, .{ .String = "bar" } }); // non-literal const T = enum { foo, bar }; try t(T.foo, &[_]Token{ .{ .Enum = {} }, .{ .String = "foo" } }); try t(T.bar, &[_]Token{ .{ .Enum = {} }, .{ .String = "bar" } }); } test "error" { try t(error.Foobar, &[_]Token{.{ .String = "Foobar" }}); } // TODO: Serializing a f128 results in a compiler bug. I believe it its because // f128 and anytype don't work well together. test "float" { // comptime_float try t(0.0, &[_]Token{.{ .ComptimeFloat = {} }}); // float try t(@as(f16, 0), &[_]Token{.{ .F16 = 0 }}); try t(@as(f32, 0), &[_]Token{.{ .F32 = 0 }}); try t(@as(f64, 0), &[_]Token{.{ .F64 = 0 }}); //try t(@as(f128, 0), &[_]Token{.{ .F128 = 0 }}); } test "hash map" { // managed { var map = std.AutoHashMap(i32, i32).init(allocator); defer map.deinit(); try t(map, &[_]Token{ .{ .Map = .{ .len = 0 } }, .{ .MapEnd = .{} }, }); try map.put(1, 2); try t(map, &[_]Token{ .{ .Map = .{ .len = 1 } }, .{ .I32 = 1 }, .{ .I32 = 2 }, .{ .MapEnd = .{} }, }); } // unmanaged { var map = std.AutoHashMapUnmanaged(i32, i32){}; defer map.deinit(allocator); try t(map, &[_]Token{ .{ .Map = .{ .len = 0 } }, .{ .MapEnd = .{} }, }); try map.put(allocator, 1, 2); try t(map, &[_]Token{ .{ .Map = .{ .len = 1 } }, .{ .I32 = 1 }, .{ .I32 = 2 }, .{ .MapEnd = .{} }, }); } // string { var map = std.StringHashMap(i32).init(allocator); defer map.deinit(); try t(map, &[_]Token{ .{ .Map = .{ .len = 0 } }, .{ .MapEnd = .{} }, }); try map.put("1", 2); try t(map, &[_]Token{ .{ .Map = .{ .len = 1 } }, .{ .String = "1" }, .{ .I32 = 2 }, .{ .MapEnd = .{} }, }); } } test "integer" { // comptime_int try t(0, &[_]Token{.{ .ComptimeInt = {} }}); // signed try t(@as(i8, 0), &[_]Token{.{ .I8 = 0 }}); try t(@as(i16, 0), &[_]Token{.{ .I16 = 0 }}); try t(@as(i32, 0), &[_]Token{.{ .I32 = 0 }}); try t(@as(i64, 0), &[_]Token{.{ .I64 = 0 }}); try t(@as(i128, 0), &[_]Token{.{ .I128 = 0 }}); // unsigned try t(@as(u8, 0), &[_]Token{.{ .U8 = 0 }}); try t(@as(u16, 0), &[_]Token{.{ .U16 = 0 }}); try t(@as(u32, 0), &[_]Token{.{ .U32 = 0 }}); try t(@as(u64, 0), &[_]Token{.{ .U64 = 0 }}); try t(@as(u128, 0), &[_]Token{.{ .U128 = 0 }}); } test "linked list" { var list = std.SinglyLinkedList(i32){}; try t(list, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); var one = @TypeOf(list).Node{ .data = 1 }; var two = @TypeOf(list).Node{ .data = 2 }; var three = @TypeOf(list).Node{ .data = 3 }; list.prepend(&one); one.insertAfter(&two); two.insertAfter(&three); try t(list, &[_]Token{ .{ .Seq = .{ .len = 3 } }, .{ .I32 = 1 }, .{ .I32 = 2 }, .{ .I32 = 3 }, .{ .SeqEnd = .{} }, }); } test "null" { try t(null, &[_]Token{.{ .Null = {} }}); } test "optional" { try t(@as(?i32, null), &[_]Token{.{ .Null = {} }}); try t(@as(?i32, 0), &[_]Token{ .{ .Some = {} }, .{ .I32 = 0 } }); } test "pointer" { // one level of indirection { var ptr = try allocator.create(i32); defer allocator.destroy(ptr); ptr.* = @as(i32, 1); try t(ptr, &[_]Token{.{ .I32 = 1 }}); } // two levels of indirection { var tmp = try allocator.create(i32); defer allocator.destroy(tmp); tmp.* = 2; var ptr = try allocator.create(*i32); defer allocator.destroy(ptr); ptr.* = tmp; try t(ptr, &[_]Token{.{ .I32 = 2 }}); } // pointer to slice { var ptr = try allocator.create([]const u8); defer allocator.destroy(ptr); ptr.* = "3"; try t(ptr, &[_]Token{.{ .String = "3" }}); } } test "slice" { try t(&[_]i32{}, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); try t(&[_]i32{ 1, 2, 3 }, &[_]Token{ .{ .Seq = .{ .len = 3 } }, .{ .I32 = 1 }, .{ .I32 = 2 }, .{ .I32 = 3 }, .{ .SeqEnd = .{} }, }); } test "string" { try t("abc", &[_]Token{.{ .String = "abc" }}); try t(&[_]u8{ 'a', 'b', 'c' }, &[_]Token{.{ .String = "abc" }}); try t(&[_:0]u8{ 'a', 'b', 'c' }, &[_]Token{.{ .String = "abc" }}); } test "struct" { const Struct = struct { a: i32, b: i32, c: i32 }; try t(Struct{ .a = 1, .b = 2, .c = 3 }, &[_]Token{ .{ .Struct = .{ .name = "Struct", .len = 3 } }, .{ .String = "a" }, .{ .I32 = 1 }, .{ .String = "b" }, .{ .I32 = 2 }, .{ .String = "c" }, .{ .I32 = 3 }, .{ .StructEnd = {} }, }); } test "tail queue" { var list = std.TailQueue(i32){}; try t(list, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); var one = @TypeOf(list).Node{ .data = 1 }; var two = @TypeOf(list).Node{ .data = 2 }; var three = @TypeOf(list).Node{ .data = 3 }; list.append(&one); list.append(&two); list.append(&three); try t(list, &[_]Token{ .{ .Seq = .{ .len = 3 } }, .{ .I32 = 1 }, .{ .I32 = 2 }, .{ .I32 = 3 }, .{ .SeqEnd = .{} }, }); } test "tuple" { try t(.{}, &[_]Token{ .{ .Seq = .{ .len = 0 } }, .{ .SeqEnd = .{} }, }); try t(std.meta.Tuple(&[_]type{ i32, bool }){ 1, true }, &[_]Token{ .{ .Seq = .{ .len = 2 } }, .{ .I32 = 1 }, .{ .Bool = true }, .{ .SeqEnd = .{} }, }); try t(.{ @as(i32, 1), true }, &[_]Token{ .{ .Seq = .{ .len = 2 } }, .{ .I32 = 1 }, .{ .Bool = true }, .{ .SeqEnd = .{} }, }); } test "union" { const Union = union(enum) { Int: i32, Bool: bool }; try t(Union{ .Int = 0 }, &[_]Token{.{ .I32 = 0 }}); try t(Union{ .Bool = true }, &[_]Token{.{ .Bool = true }}); } test "vector" { try t(@splat(2, @as(i32, 1)), &[_]Token{ .{ .Seq = .{ .len = 2 } }, .{ .I32 = 1 }, .{ .I32 = 1 }, .{ .SeqEnd = {} }, }); } test "void" { try t({}, &[_]Token{.{ .Void = {} }}); } fn t(v: anytype, tokens: []const Token) !void { var s = Serializer.init(tokens); getty.serialize(v, s.serializer()) catch return error.TestUnexpectedError; try std.testing.expect(s.remaining() == 0); }
src/tests/ser/tests.zig
const std = @import("std"); const c = @import("c.zig"); const util = @import("util.zig"); // TODO: calculate this whole error and function below at comptime const CompilationError = error{ // Success = 0 InvalidStage, CompilationError, InternalError, NullResultObject, InvalidAssembly, ValidationError, TransformationError, ConfigurationError, UnknownError, }; fn status_to_err(i: c_int) CompilationError { switch (i) { c.shaderc_compilation_status_invalid_stage => return CompilationError.InvalidStage, c.shaderc_compilation_status_compilation_error => return CompilationError.CompilationError, c.shaderc_compilation_status_internal_error => return CompilationError.InternalError, c.shaderc_compilation_status_null_result_object => return CompilationError.NullResultObject, c.shaderc_compilation_status_invalid_assembly => return CompilationError.InvalidAssembly, c.shaderc_compilation_status_validation_error => return CompilationError.ValidationError, c.shaderc_compilation_status_transformation_error => return CompilationError.TransformationError, c.shaderc_compilation_status_configuration_error => return CompilationError.ConfigurationError, else => return CompilationError.UnknownError, } } export fn include_cb( user_data: ?*c_void, requested_source: [*c]const u8, include_type: c_int, requesting_source: [*c]const u8, include_depth: usize, ) *c.shaderc_include_result { _ = include_type; _ = requesting_source; _ = include_depth; const alloc = @ptrCast(*std.mem.Allocator, @alignCast(8, user_data)); var out = alloc.create(c.shaderc_include_result) catch |err| { std.debug.panic("Could not allocate shaderc_include_result: {}", .{err}); }; out.* = (c.shaderc_include_result){ .user_data = user_data, .source_name = "", .source_name_length = 0, .content = null, .content_length = 0, }; const name = std.mem.spanZ(requested_source); const file = std.fs.cwd().openFile(name, std.fs.File.OpenFlags{ .read = true }) catch |err| { const msg = std.fmt.allocPrint(alloc, "{}", .{err}) catch |err2| { std.debug.panic("Could not allocate error message: {}", .{err2}); }; out.content = msg.ptr; out.content_length = msg.len; return out; }; defer file.close(); const size = file.getEndPos() catch |err| { std.debug.panic("Could not get end position of file: {}", .{err}); }; const buf = alloc.alloc(u8, size) catch |err| { std.debug.panic("Could not allocate space for data: {}", .{err}); }; _ = file.readAll(buf) catch |err| { std.debug.panic("Could not read header: {}", .{err}); }; out.source_name = requested_source; out.source_name_length = name.len; out.content = buf.ptr; out.content_length = buf.len; return out; } export fn include_release_cb(user_data: ?*c_void, include_result: ?*c.shaderc_include_result) void { // We don't need to do anything here, because we're using an arena allocator _ = user_data; _ = include_result; } pub fn build_shader_from_file(alloc: *std.mem.Allocator, comptime name: []const u8) ![]u32 { var arena = std.heap.ArenaAllocator.init(alloc); defer arena.deinit(); const buf = try util.file_contents(&arena, name); return build_shader(alloc, name, buf); } pub fn build_shader(alloc: *std.mem.Allocator, name: []const u8, src: []const u8) ![]u32 { var arena = std.heap.ArenaAllocator.init(alloc); var tmp_alloc: *std.mem.Allocator = &arena.allocator; defer arena.deinit(); const compiler = c.shaderc_compiler_initialize(); defer c.shaderc_compiler_release(compiler); const options = c.shaderc_compile_options_initialize(); defer c.shaderc_compile_options_release(options); c.shaderc_compile_options_set_include_callbacks( options, include_cb, include_release_cb, tmp_alloc, ); const result = c.shaderc_compile_into_spv( compiler, src.ptr, src.len, c.shaderc_glsl_infer_from_source, name.ptr, "main", options, ); defer c.shaderc_result_release(result); const r = c.shaderc_result_get_compilation_status(result); // if (@enumToInt(r) != c.shaderc_compilation_status_success) { if (r != c.shaderc_compilation_status_success) { const err = c.shaderc_result_get_error_message(result); std.debug.warn("Shader error: {} {s}\n", .{ r, err }); // return status_to_err(@enumToInt(r)); return status_to_err(@intCast(c_int, r)); } // Copy the result out of the shader const len = c.shaderc_result_get_length(result); std.debug.assert(len % 4 == 0); const out = alloc.alloc(u32, len / 4) catch unreachable; @memcpy(@ptrCast([*]u8, out.ptr), c.shaderc_result_get_bytes(result), len); return out; } //////////////////////////////////////////////////////////////////////////////// pub const LineErr = struct { msg: []const u8, line: ?u32, }; pub const Error = struct { errs: []const LineErr, code: c.shaderc_compilation_status, }; pub const Shader = struct { spirv: []const u32, has_time: bool, }; pub const Result = union(enum) { Shader: Shader, Error: Error, pub fn deinit(self: Result, alloc: *std.mem.Allocator) void { switch (self) { .Shader => |d| alloc.free(d.spirv), .Error => |e| { for (e.errs) |r| { alloc.free(r.msg); } alloc.free(e.errs); }, } } };
src/shaderc.zig
const std = @import("std"); const string = []const u8; const input = @embedFile("../input/day08.txt"); const constraints = struct { pub const zer: [7]u1 = .{ 1, 1, 1, 0, 1, 1, 1 }; // 0 pub const one: [7]u1 = .{ 0, 0, 1, 0, 0, 1, 0 }; // 1 pub const two: [7]u1 = .{ 1, 0, 1, 1, 1, 0, 1 }; // 2 pub const thr: [7]u1 = .{ 1, 0, 1, 1, 0, 1, 1 }; // 3 pub const fou: [7]u1 = .{ 0, 1, 1, 1, 0, 1, 0 }; // 4 pub const fiv: [7]u1 = .{ 1, 1, 0, 1, 0, 1, 1 }; // 5 pub const six: [7]u1 = .{ 1, 1, 0, 1, 1, 1, 1 }; // 6 pub const sev: [7]u1 = .{ 1, 0, 1, 0, 0, 1, 0 }; // 7 pub const eit: [7]u1 = .{ 1, 1, 1, 1, 1, 1, 1 }; // 8 pub const nin: [7]u1 = .{ 1, 1, 1, 1, 0, 1, 1 }; // 9 pub const _all = [_][7]u1{ zer, one, two, thr, fou, fiv, six, sev, eit, nin }; }; pub fn main() !void { // // part 1 { var iter = std.mem.split(u8, input, "\n"); var count: u32 = 0; while (iter.next()) |line| { if (line.len == 0) continue; const bar_index = std.mem.indexOf(u8, line, " | ").?; // const input = line[0..bar_index]; const output = line[bar_index + 3 ..]; var out_iter = std.mem.split(u8, output, " "); while (out_iter.next()) |jtem| { if (jtem.len == 2) count += 1; // 1 if (jtem.len == 4) count += 1; // 4 if (jtem.len == 3) count += 1; // 7 if (jtem.len == 7) count += 1; // 8 } } std.debug.print("{d}\n", .{count}); } // part 2 { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const alloc = &arena.allocator; var iter = std.mem.split(u8, input, "\n"); var sum: u32 = 0; while (iter.next()) |line| { if (line.len == 0) continue; const bar_index = std.mem.indexOf(u8, line, " | ").?; const in = try splitAlloc(alloc, line[0..bar_index], " "); const out = try splitAlloc(alloc, line[bar_index + 3 ..], " "); // make a list for each letter of the possible positions it might be, start with all true var positions = PosPossibilities{ .letters = .{ [_]u1{1} ** 7, [_]u1{1} ** 7, [_]u1{1} ** 7, [_]u1{1} ** 7, [_]u1{1} ** 7, [_]u1{1} ** 7, [_]u1{1} ** 7, }, .numbers = std.StringHashMap(std.ArrayList(u32)).init(alloc), }; // read input numbers and slowly remove positions from each list based on constraints for (in) |item| { try positions.numbers.put(item, std.ArrayList(u32).init(alloc)); if (item.len == 2) positions.mustBe(item, constraints.one, 1); if (item.len == 4) positions.mustBe(item, constraints.fou, 4); if (item.len == 3) positions.mustBe(item, constraints.sev, 7); if (item.len == 7) positions.mustBe(item, constraints.eit, 8); if (item.len == 5) { try positions.numbers.getEntry(item).?.value_ptr.*.appendSlice(&[_]u32{ 2, 3, 5 }); } if (item.len == 6) { try positions.numbers.getEntry(item).?.value_ptr.*.appendSlice(&[_]u32{ 0, 6, 9 }); } } // for dab - ab to top position const diff_7_1 = try difference(alloc, positions.seqByNum(1, 1)[0], positions.seqByNum(1, 7)[0]); const spot_a = diff_7_1[0]; positions.set(spot_a, 'a'); // for ef set all to 0 except bd const diff_1_4 = try difference(alloc, positions.seqByNum(1, 1)[0], positions.seqByNum(1, 4)[0]); positions.setMulti(diff_1_4, "bd"); // put f in the middle from the intersection of 4, 2, 3, 5 // (gcdfa fbcad cdfbe ef) f const poses_2 = positions.seqByNum(3, 2); const diff_4235 = try intersection(alloc, &[_]string{ diff_1_4, poses_2[0], poses_2[1], poses_2[2] }); const spot_d = diff_4235[0]; positions.set(spot_d, 'd'); /////// intersection of 2, 3, 5 thats not in spot_d is in spot_b // (gcdfa fbcad cdfbe) - d = e const spot_b = std.mem.trim(u8, diff_1_4, diff_4235)[0]; positions.set(spot_b, 'b'); // intersection of 2, 3, 5 thats not spot_a or spot_d is in spot_g (c) const diff_235 = try intersection(alloc, &poses_2); const spot_g = (try trim(alloc, diff_235, &[_]u8{ spot_a, diff_4235[0] }))[0]; positions.set(spot_g, 'g'); // we found 5 for (poses_2) |item| { const list = positions.numbers.getEntry(item).?.value_ptr; if (std.mem.indexOfScalar(u8, item, spot_b)) |_| { list.items[0] = 5; list.shrinkRetainingCapacity(1); } else { _ = list.orderedRemove(indexOf(list.items, 5)); } } // dealing with 2 and 3 { // gcdfa fbcad // ga ba // b { 0, 0, 1, 0, 0, 1, 0 } // g { 0, 0, 1, 0, 1, 1, 0 } const poses_2_new = positions.seqByNum(2, 2); const to_check = try difference(alloc, poses_2_new[0], poses_2_new[1]); const x = positions.letters[to_check[0] - 'a']; const y = positions.letters[to_check[1] - 'a']; for (x) |item, i| { if (item != y[i]) { if (item == 1) { positions.set(to_check[0], @intCast(u8, i) + 'a'); } if (y[i] == 1) { positions.set(to_check[1], @intCast(u8, i) + 'a'); } } } } // final spot, spot_f const diff_1_5 = try intersection(alloc, &[_]string{ positions.seqByNum(1, 1)[0], positions.seqByNum(1, 5)[0] }); positions.set(diff_1_5[0], 'f'); // remap output numbers const real = positions.fixed(); // deafgbc -> cdfeb var num_s: [4]u8 = undefined; for (out) |item, i| { var temp = std.mem.zeroes([7]u1); for (item) |c| { temp[std.mem.indexOfScalar(u8, &real, c).?] = 1; } for (constraints._all) |jtem, j| { if (std.mem.eql(u1, &temp, &jtem)) { num_s[i] = @intCast(u8, j) + '0'; } } } // add to running sum const num = try std.fmt.parseUnsigned(u32, &num_s, 10); sum += num; } std.debug.print("{d}\n", .{sum}); } } const PosPossibilities = struct { letters: [7][7]u1, numbers: std.StringHashMap(std.ArrayList(u32)), pub fn mustBe(self: *PosPossibilities, sequence: string, constraint: [7]u1, number: u32) void { for (sequence) |c| { for (constraint) |o, j| { self.letters[c - 'a'][j] &= o; } } self.numbers.getEntry(sequence).?.value_ptr.*.append(number) catch @panic(""); } pub fn seqByNum(self: PosPossibilities, comptime N: usize, number: u32) [N]string { var iter = self.numbers.iterator(); var result: [N]string = undefined; var i: usize = 0; while (iter.next()) |entry| { if (std.mem.indexOfScalar(u32, entry.value_ptr.*.items, number)) |_| { result[i] = entry.key_ptr.*; i += 1; } } return result; } pub fn set(self: *PosPossibilities, x: u8, y: u8) void { for (self.letters) |_, i| self.letters[x - 'a'][i] = 0; for (self.letters) |_, i| self.letters[i][y - 'a'] = 0; self.letters[x - 'a'][y - 'a'] = 1; } pub fn setMulti(self: *PosPossibilities, diff: []const u8, valid: []const u8) void { for (diff) |c| { for (self.letters) |_, i| self.letters[c - 'a'][i] = 0; for (valid) |v| self.letters[c - 'a'][v - 'a'] = 1; } } pub fn fixed(self: PosPossibilities) [7]u8 { var res: [7]u8 = undefined; for (self.letters) |item, i| { for (item) |jtem, j| { if (jtem == 1) { res[j] = @intCast(u8, i) + 'a'; } } } return res; } }; fn splitAlloc(alloc: *std.mem.Allocator, in: string, delim: string) ![]const string { var list = std.ArrayList(string).init(alloc); var iter = std.mem.split(u8, in, delim); while (iter.next()) |item| { try list.append(item); } return list.toOwnedSlice(); } fn difference(alloc: *std.mem.Allocator, a: string, b: string) !string { if (a.len > b.len) { return try trim(alloc, a, b); } if (b.len > a.len) { return try trim(alloc, b, a); } var list = std.ArrayList(u8).init(alloc); defer list.deinit(); try list.writer().writeAll(try trim(alloc, a, b)); try list.writer().writeAll(try trim(alloc, b, a)); return list.toOwnedSlice(); } fn trim(alloc: *std.mem.Allocator, in: string, values_to_strip: []const u8) !string { var list = std.ArrayList(u8).init(alloc); defer list.deinit(); for (in) |c| { if (std.mem.indexOfScalar(u8, values_to_strip, c)) |_| {} else { try list.append(c); } } return list.toOwnedSlice(); } // put the smallest first fn intersection(alloc: *std.mem.Allocator, xs: []const string) !string { var list = std.ArrayList(u8).init(alloc); defer list.deinit(); for (xs[0]) |c| { var bad = false; for (xs) |x| { if (std.mem.indexOfScalar(u8, x, c)) |_| {} else { bad = true; break; } } if (!bad) { try list.append(c); } } return list.toOwnedSlice(); } fn indexOf(haystack: []const u32, needle: u32) usize { for (haystack) |item, i| { if (item == needle) { return i; } } @panic("it really should be there..."); }
src/day08.zig
const std = @import("std"); const log = std.log.default; const build_options = @import("build_options"); const c = @import("c.zig"); const program_name = build_options.program_name; const WaylandState = struct { wl_display: ?*c.wl_display = null, wl_registry: ?*c.wl_registry = null, wl_shm: ?*c.wl_shm = null, wl_compositor: ?*c.wl_compositor = null, xdg_wm_base: ?*c.xdg_wm_base = null, wl_surface: ?*c.wl_surface = null, xdg_surface: ?*c.xdg_surface = null, xdg_toplevel: ?*c.xdg_toplevel = null, }; fn random_name(buffer: []u8) void { var timestamp = std.time.nanoTimestamp(); for (buffer) |*buf| { buf.* = 'A' + @intCast(u8, (timestamp & 0xf) + (timestamp & 0x10) * 2); timestamp >>= 5; } } fn create_shm_file() !i32 { const base_path = "/dev/shm/wl_shm-"; var file_path: [base_path.len + "XXXXXX".len]u8 = undefined; std.mem.copy(u8, &file_path, base_path); var retries: usize = 100; return blk: while (retries > 0) : (retries -= 1) { random_name(file_path[base_path.len..]); var fd = std.os.open( &file_path, std.os.O.RDWR | std.os.O.CREAT | std.os.O.EXCL | std.os.O.NOFOLLOW | std.os.O.CLOEXEC, 0600, ) catch |e| { if (e == error.PathAlreadyExists) continue; break :blk e; }; try std.os.unlink(&file_path); break :blk fd; } else error.TooManyRetries; } fn wlBufferRelease(_: ?*c_void, wl_buffer: ?*c.wl_buffer) callconv(.C) void { c.wl_buffer_destroy(wl_buffer); } const wl_buffer_listener = c.wl_buffer_listener{ .release = wlBufferRelease, }; fn drawFrame(state: *WaylandState) !?*c.wl_buffer { const width = 1920; const height = 1080; const stride = width * 4; const size = height * stride; const shm_fd = try create_shm_file(); defer std.os.close(shm_fd); try std.os.ftruncate(shm_fd, size); var data = try std.os.mmap( null, size, std.os.PROT.READ | std.os.PROT.WRITE, std.os.MAP.SHARED, shm_fd, 0, ); defer std.os.munmap(data); const pool = c.wl_shm_create_pool(state.wl_shm, shm_fd, size); defer c.wl_shm_pool_destroy(pool); const buffer = c.wl_shm_pool_create_buffer( pool, 0, width, height, stride, c.WL_SHM_FORMAT_ARGB8888, ); var pixels = std.mem.bytesAsSlice(u32, data); for (pixels) |*pixel| pixel.* = 0x33ff00ff; _ = c.wl_buffer_add_listener(buffer, &wl_buffer_listener, null); return buffer; } fn xdgSurfaceConfigure(data: ?*c_void, xdg_surface: ?*c.xdg_surface, serial: u32) callconv(.C) void { var state = @ptrCast(*WaylandState, @alignCast(@alignOf(WaylandState), data)); c.xdg_surface_ack_configure(xdg_surface, serial); const buffer = drawFrame(state) catch unreachable; c.wl_surface_attach(state.wl_surface, buffer, 0, 0); c.wl_surface_commit(state.wl_surface); // c.wl_surface_damage(surface, 0, 0, width, height); } const xdg_surface_listener = c.xdg_surface_listener{ .configure = xdgSurfaceConfigure, }; fn xdgWmBasePing(_: ?*c_void, xdg_wm_base: ?*c.xdg_wm_base, serial: u32) callconv(.C) void { c.xdg_wm_base_pong(xdg_wm_base, serial); } const xdg_wm_base_listener = c.xdg_wm_base_listener{ .ping = xdgWmBasePing, }; fn registryHandleGlobal( data: ?*c_void, registry: ?*c.wl_registry, name: u32, interface: [*c]const u8, version: u32, ) callconv(.C) void { if (false) log.info("interface: '{s}', version: {d}, name {d}", .{ interface, version, name }); var state = @ptrCast(*WaylandState, @alignCast(@alignOf(WaylandState), data)); const interface_slice = std.mem.span(interface); const compositor_slice = std.mem.span(c.wl_compositor_interface.name); const shm_slice = std.mem.span(c.wl_shm_interface.name); const xdg_wm_base_slice = std.mem.span(c.xdg_wm_base_interface.name); if (std.mem.eql(u8, interface_slice, compositor_slice)) { state.wl_compositor = @ptrCast(*c.wl_compositor, c.wl_registry_bind( registry, name, &c.wl_compositor_interface, version, )); } else if (std.mem.eql(u8, interface_slice, shm_slice)) { state.wl_shm = @ptrCast(*c.wl_shm, c.wl_registry_bind( registry, name, &c.wl_shm_interface, version, )); } else if (std.mem.eql(u8, interface_slice, xdg_wm_base_slice)) { state.xdg_wm_base = @ptrCast(*c.xdg_wm_base, c.wl_registry_bind( registry, name, &c.xdg_wm_base_interface, version, )); // TODO: See what happens if I put `null` here _ = c.xdg_wm_base_add_listener(state.xdg_wm_base, &xdg_wm_base_listener, null); } } fn registryHandleGlobalRemove(_: ?*c_void, _: ?*c.wl_registry, _: u32) callconv(.C) void { // NOTE: Do nothing } const wl_registry_listener = c.wl_registry_listener{ .global = registryHandleGlobal, .global_remove = registryHandleGlobalRemove, }; pub fn main() anyerror!void { var state = WaylandState{}; state.wl_display = c.wl_display_connect(null) orelse { log.err("Unable to connect to Wayland display", .{}); std.os.exit(1); }; state.wl_registry = c.wl_display_get_registry(state.wl_display); _ = c.wl_registry_add_listener(state.wl_registry, &wl_registry_listener, &state); _ = c.wl_display_roundtrip(state.wl_display); if (state.wl_compositor) |_| {} else { log.err("Unable to get wl_compositor", .{}); std.os.exit(1); } if (state.wl_shm) |_| {} else { log.err("Unable to get wl_shm", .{}); std.os.exit(1); } if (state.xdg_wm_base) |_| {} else { log.err("Unable to get xdg_wm_base", .{}); std.os.exit(1); } state.wl_surface = c.wl_compositor_create_surface(state.wl_compositor); state.xdg_surface = c.xdg_wm_base_get_xdg_surface(state.xdg_wm_base, state.wl_surface); _ = c.xdg_surface_add_listener(state.xdg_surface, &xdg_surface_listener, &state); state.xdg_toplevel = c.xdg_surface_get_toplevel(state.xdg_surface); c.xdg_toplevel_set_title(state.xdg_toplevel, program_name); c.wl_surface_commit(state.wl_surface); while (c.wl_display_dispatch(state.wl_display) != 0) { // NOTE: Do nothing } c.wl_display_disconnect(state.wl_display); }
src/main.zig